diff --git a/docs/common/js/examples.js b/docs/common/js/examples.js index 01f7611f2..a06f4502b 100644 --- a/docs/common/js/examples.js +++ b/docs/common/js/examples.js @@ -25,6 +25,7 @@ $(document).ready(function() { 'shapes_basic_shapes', 'shapes_colors_palette', 'shapes_logo_raylib_anim', + 'shapes_lines_bezier', 'textures_logo_raylib', 'textures_image_loading', 'textures_rectangle', @@ -35,18 +36,19 @@ $(document).ready(function() { 'textures_image_drawing', 'text_sprite_fonts', 'text_bmfont_ttf', - 'text_rbmf_fonts', + 'text_raylib_fonts', 'text_format_text', 'text_writing_anim', 'text_ttf_loading', 'text_bmfont_unordered', + 'text_input_box', 'models_geometric_shapes', 'models_box_collisions', 'models_billboard', 'models_obj_loading', 'models_heightmap', 'models_cubicmap', - 'models_ray_picking', + 'models_mesh_picking', 'shaders_model_shader', 'shaders_shapes_textures', 'shaders_custom_uniform', @@ -56,68 +58,16 @@ $(document).ready(function() { 'audio_module_playing', 'audio_raw_stream']; - var exampleDesc = [ - 'basic window', - 'input keys', - 'input mouse', - 'mouse wheel', - 'input gamepad', - 'random values', - 'color select', - 'drop files', - 'storage values', - 'gestures detection', - '3d mode', - '3d picking', - '3d camera free', - '3d camera first person', - '2d camera', - 'world screen', - 'vr simulator', - 'logo raylib shapes', - 'basic shapes', - 'colors palette', - 'logo raylib anim', - 'logo raylib texture', - 'image loading', - 'texture rectangle', - 'src-dest. rectangles', - 'texture to image', - 'raw data loading', - 'image processing', - 'image drawing', - 'sprite fonts', - 'bmfonts ttf', - 'rbmf fonts', - 'text formatting', - 'writing animation', - 'ttf loading', - 'bmfont unordered', - 'geometric shapes', - 'box collisions', - 'billboard drawing', - 'obj loading', - 'heightmap loading', - 'cubesmap loading', - 'mesh ray picking', - 'model shader', - 'shapes textures shader', - 'custom uniform in shaders', - 'postprocessing shaders', - 'standard lighting', - 'sound loading', - 'music streaming', - 'module playing', - 'raw stream']; - for (var i = 0; i < exampleName.length; i++) { var filterType = exampleName[i].substring(0, exampleName[i].indexOf("_")); + var exampleBase = exampleName[i].slice(exampleName[i].indexOf('_') + 1); + var exampleDesc = exampleBase.replace('_', ' '); $('#container').append( '
' + - '' + - '

' + exampleDesc[i] + '

' + + '' + + '

' + exampleDesc + '

' + '
'); $('#container a .extext').hide(); diff --git a/docs/common/js/games.js b/docs/common/js/games.js index 659c2a1a5..7f4a39872 100644 --- a/docs/common/js/games.js +++ b/docs/common/js/games.js @@ -16,7 +16,6 @@ $(document).ready(function() { 'sample_tetris', 'sample_gold_fever', 'sample_doom', - 'game_raylib_features', 'game_drturtle', 'game_just_do', 'game_skully_escape', @@ -42,7 +41,6 @@ $(document).ready(function() { 'tetris', 'gold fever', 'doom', - 'raylib Features DEMO', 'Dr Turtle & Mr Gamera', 'JUST DO', 'Skully Escape', @@ -83,8 +81,6 @@ $(document).ready(function() { */ } - if (exampleName[i] == 'game_koala_seasons') linkTag = ''; - $('#container').append( '
' + linkTag + '

' + exampleDesc[i] + '

' + diff --git a/docs/examples/img/audio/audio_module_playing.png b/docs/examples/img/audio/audio_module_playing.png deleted file mode 100644 index ed181fa02..000000000 Binary files a/docs/examples/img/audio/audio_module_playing.png and /dev/null differ diff --git a/docs/examples/img/audio/audio_music_stream.png b/docs/examples/img/audio/audio_music_stream.png deleted file mode 100644 index f8b14e159..000000000 Binary files a/docs/examples/img/audio/audio_music_stream.png and /dev/null differ diff --git a/docs/examples/img/audio/audio_raw_stream.png b/docs/examples/img/audio/audio_raw_stream.png deleted file mode 100644 index 344f4a710..000000000 Binary files a/docs/examples/img/audio/audio_raw_stream.png and /dev/null differ diff --git a/docs/examples/img/audio/audio_sound_loading.png b/docs/examples/img/audio/audio_sound_loading.png deleted file mode 100644 index 24071ce3c..000000000 Binary files a/docs/examples/img/audio/audio_sound_loading.png and /dev/null differ diff --git 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a/docs/examples/img/textures/textures_raw_data.png and /dev/null differ diff --git a/docs/examples/img/textures/textures_rectangle.png b/docs/examples/img/textures/textures_rectangle.png deleted file mode 100644 index d89404abc..000000000 Binary files a/docs/examples/img/textures/textures_rectangle.png and /dev/null differ diff --git a/docs/examples/img/textures/textures_srcrec_dstrec.png b/docs/examples/img/textures/textures_srcrec_dstrec.png deleted file mode 100644 index 9ea00fe43..000000000 Binary files a/docs/examples/img/textures/textures_srcrec_dstrec.png and /dev/null differ diff --git a/docs/examples/src/audio/audio_module_playing.c b/docs/examples/src/audio/audio_module_playing.c index a9ee46193..671a119f7 100644 --- a/docs/examples/src/audio/audio_module_playing.c +++ b/docs/examples/src/audio/audio_module_playing.c @@ -52,7 +52,7 @@ int main() circles[i].color = colors[GetRandomValue(0, 13)]; } - Music xm = LoadMusicStream("resources/audio/mini1111.xm"); + Music xm = LoadMusicStream("resources/mini1111.xm"); PlayMusicStream(xm); @@ -86,7 +86,7 @@ int main() } // Get timePlayed scaled to bar dimensions - timePlayed = (GetMusicTimePlayed(xm)/GetMusicTimeLength(xm)*(screenWidth - 40))*2; + timePlayed = GetMusicTimePlayed(xm)/GetMusicTimeLength(xm)*(screenWidth - 40); // Color circles animation for (int i = MAX_CIRCLES - 1; (i >= 0) && !pause; i--) @@ -112,7 +112,7 @@ int main() //---------------------------------------------------------------------------------- BeginDrawing(); - ClearBackground(WHITE); + ClearBackground(RAYWHITE); for (int i = MAX_CIRCLES - 1; i >= 0; i--) { diff --git a/docs/examples/src/audio/audio_music_stream.c b/docs/examples/src/audio/audio_music_stream.c index dc9d43554..f9fe23d2d 100644 --- a/docs/examples/src/audio/audio_music_stream.c +++ b/docs/examples/src/audio/audio_music_stream.c @@ -24,7 +24,7 @@ int main() InitAudioDevice(); // Initialize audio device - Music music = LoadMusicStream("resources/audio/guitar_noodling.ogg"); + Music music = LoadMusicStream("resources/guitar_noodling.ogg"); PlayMusicStream(music); @@ -58,7 +58,7 @@ int main() } // Get timePlayed scaled to bar dimensions (400 pixels) - timePlayed = GetMusicTimePlayed(music)/GetMusicTimeLength(music)*100*4; + timePlayed = GetMusicTimePlayed(music)/GetMusicTimeLength(music)*400; //---------------------------------------------------------------------------------- // Draw diff --git a/docs/examples/src/audio/audio_raw_stream.c b/docs/examples/src/audio/audio_raw_stream.c index c044a7e0a..80c83e968 100644 --- a/docs/examples/src/audio/audio_raw_stream.c +++ b/docs/examples/src/audio/audio_raw_stream.c @@ -16,7 +16,8 @@ #include // Required for: malloc(), free() #include // Required for: sinf() -#define MAX_SAMPLES 20000 +#define MAX_SAMPLES 22050 +#define MAX_SAMPLES_PER_UPDATE 4096 int main() { @@ -29,21 +30,20 @@ int main() InitAudioDevice(); // Initialize audio device - // Init raw audio stream (sample rate: 22050, sample size: 32bit-float, channels: 1-mono) - AudioStream stream = InitAudioStream(22050, 32, 1); + // Init raw audio stream (sample rate: 22050, sample size: 16bit-short, channels: 1-mono) + AudioStream stream = InitAudioStream(22050, 16, 1); - // Fill audio stream with some samples (sine wave) - float *data = (float *)malloc(sizeof(float)*MAX_SAMPLES); + // Generate samples data from sine wave + short *data = (short *)malloc(sizeof(short)*MAX_SAMPLES); + // TODO: Review data generation, it seems data is discontinued for loop, + // for that reason, there is a clip everytime audio stream is looped... for (int i = 0; i < MAX_SAMPLES; i++) { - data[i] = sinf(((2*PI*(float)i)/2)*DEG2RAD); + data[i] = (short)(sinf(((2*PI*(float)i)/2)*DEG2RAD)*32000); } - // NOTE: The generated MAX_SAMPLES do not fit to close a perfect loop - // for that reason, there is a clip everytime audio stream is looped - - PlayAudioStream(stream); + PlayAudioStream(stream); // Start processing stream buffer (no data loaded currently) int totalSamples = MAX_SAMPLES; int samplesLeft = totalSamples; @@ -60,10 +60,13 @@ int main() //---------------------------------------------------------------------------------- // Refill audio stream if required + // NOTE: Every update we check if stream data has been already consumed and we update + // buffer with new data from the generated samples, we upload data at a rate (MAX_SAMPLES_PER_UPDATE), + // but notice that at some point we update < MAX_SAMPLES_PER_UPDATE data... if (IsAudioBufferProcessed(stream)) { int numSamples = 0; - if (samplesLeft >= 4096) numSamples = 4096; + if (samplesLeft >= MAX_SAMPLES_PER_UPDATE) numSamples = MAX_SAMPLES_PER_UPDATE; else numSamples = samplesLeft; UpdateAudioStream(stream, data + (totalSamples - samplesLeft), numSamples); @@ -83,11 +86,11 @@ int main() DrawText("SINE WAVE SHOULD BE PLAYING!", 240, 140, 20, LIGHTGRAY); - // NOTE: Draw a part of the sine wave (only screen width) + // NOTE: Draw a part of the sine wave (only screen width, proportional values) for (int i = 0; i < GetScreenWidth(); i++) { position.x = i; - position.y = 250 + 50*data[i]; + position.y = 250 + 50*data[i]/32000; DrawPixelV(position, RED); } diff --git a/docs/examples/src/audio/audio_sound_loading.c b/docs/examples/src/audio/audio_sound_loading.c index f081e8ed3..00e583264 100644 --- a/docs/examples/src/audio/audio_sound_loading.c +++ b/docs/examples/src/audio/audio_sound_loading.c @@ -24,8 +24,8 @@ int main() InitAudioDevice(); // Initialize audio device - Sound fxWav = LoadSound("resources/audio/weird.wav"); // Load WAV audio file - Sound fxOgg = LoadSound("resources/audio/tanatana.ogg"); // Load OGG audio file + Sound fxWav = LoadSound("resources/sound.wav"); // Load WAV audio file + Sound fxOgg = LoadSound("resources/tanatana.ogg"); // Load OGG audio file SetTargetFPS(60); //-------------------------------------------------------------------------------------- diff --git a/docs/examples/src/core/core_input_gamepad.c b/docs/examples/src/core/core_input_gamepad.c index f98885e3c..64520a47c 100644 --- a/docs/examples/src/core/core_input_gamepad.c +++ b/docs/examples/src/core/core_input_gamepad.c @@ -4,8 +4,8 @@ * * NOTE: This example requires a Gamepad connected to the system * raylib is configured to work with the following gamepads: -* Xbox 360 Controller (Xbox 360, Xbox One) -* PLAYSTATION(R)3 Controller +* - Xbox 360 Controller (Xbox 360, Xbox One) +* - PLAYSTATION(R)3 Controller * Check raylib.h for buttons configuration * * This example has been created using raylib 1.6 (www.raylib.com) diff --git a/docs/examples/src/core/core_vr_simulator.c b/docs/examples/src/core/core_vr_simulator.c index eb628cd76..69e0f849f 100644 --- a/docs/examples/src/core/core_vr_simulator.c +++ b/docs/examples/src/core/core_vr_simulator.c @@ -1,14 +1,11 @@ /******************************************************************************************* * -* raylib [core] example - Oculus Rift CV1 +* raylib [core] example - VR Simulator (Oculus Rift CV1 parameters) * -* Compile example using: -* gcc -o $(NAME_PART).exe $(FILE_NAME) -L. -L..\src\external\OculusSDK\LibOVR -lLibOVRRT32_1 -lraylib -lglfw3 -lopengl32 -lgdi32 -std=c99 -* -* This example has been created using raylib 1.5 (www.raylib.com) +* This example has been created using raylib 1.7 (www.raylib.com) * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) * -* Copyright (c) 2016 Ramon Santamaria (@raysan5) +* Copyright (c) 2017 Ramon Santamaria (@raysan5) * ********************************************************************************************/ @@ -23,10 +20,9 @@ int main() // NOTE: screenWidth/screenHeight should match VR device aspect ratio - InitWindow(screenWidth, screenHeight, "raylib [core] example - oculus rift"); - - // NOTE: If device is not available, it fallbacks to default device (simulator) - InitVrDevice(HMD_OCULUS_RIFT_CV1); // Init VR device (Oculus Rift CV1) + InitWindow(screenWidth, screenHeight, "raylib [core] example - vr simulator"); + + InitVrSimulator(HMD_OCULUS_RIFT_CV1); // Init VR simulator (Oculus Rift CV1 parameters) // Define the camera to look into our 3d world Camera camera; @@ -47,10 +43,9 @@ int main() { // Update //---------------------------------------------------------------------------------- - if (IsVrSimulator()) UpdateCamera(&camera); // Update camera (simulator mode) - else if (IsVrDeviceReady()) UpdateVrTracking(&camera); // Update camera with device tracking data - - if (IsKeyPressed(KEY_SPACE)) ToggleVrMode(); // Toggle VR mode + UpdateCamera(&camera); // Update camera (simulator mode) + + if (IsKeyPressed(KEY_SPACE)) ToggleVrMode(); // Toggle VR mode //---------------------------------------------------------------------------------- // Draw @@ -58,15 +53,19 @@ int main() BeginDrawing(); ClearBackground(RAYWHITE); + + BeginVrDrawing(); - Begin3dMode(camera); + Begin3dMode(camera); - DrawCube(cubePosition, 2.0f, 2.0f, 2.0f, RED); - DrawCubeWires(cubePosition, 2.0f, 2.0f, 2.0f, MAROON); + DrawCube(cubePosition, 2.0f, 2.0f, 2.0f, RED); + DrawCubeWires(cubePosition, 2.0f, 2.0f, 2.0f, MAROON); - DrawGrid(40, 1.0f); + DrawGrid(40, 1.0f); - End3dMode(); + End3dMode(); + + EndVrDrawing(); DrawFPS(10, 10); @@ -76,10 +75,10 @@ int main() // De-Initialization //-------------------------------------------------------------------------------------- - CloseVrDevice(); // Close VR device + CloseVrSimulator(); // Close VR simulator CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- return 0; -} +} \ No newline at end of file diff --git a/docs/examples/src/models/models_mesh_picking.c b/docs/examples/src/models/models_mesh_picking.c new file mode 100644 index 000000000..0b5247ec1 --- /dev/null +++ b/docs/examples/src/models/models_mesh_picking.c @@ -0,0 +1,195 @@ +/******************************************************************************************* +* +* raylib [models] example - Mesh picking in 3d mode, ground plane, triangle, mesh +* +* This example has been created using raylib 1.7 (www.raylib.com) +* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) +* +* Copyright (c) 2015 Ramon Santamaria (@raysan5) +* Example contributed by Joel Davis (@joeld42) +* +********************************************************************************************/ + +#include "raylib.h" +#include "raymath.h" + +#define FLT_MAX 3.40282347E+38F // Maximum value of a float, defined in + +int main() +{ + // Initialization + //-------------------------------------------------------------------------------------- + int screenWidth = 800; + int screenHeight = 450; + + InitWindow(screenWidth, screenHeight, "raylib [models] example - mesh picking"); + + // Define the camera to look into our 3d world + Camera camera; + camera.position = (Vector3){ 10.0f, 8.0f, 10.0f }; // Camera position + camera.target = (Vector3){ 0.0f, 2.3f, 0.0f }; // Camera looking at point + camera.up = (Vector3){ 0.0f, 1.6f, 0.0f }; // Camera up vector (rotation towards target) + camera.fovy = 45.0f; // Camera field-of-view Y + + Ray ray; // Picking ray + + Model tower = LoadModel("resources/tower.obj"); // Load OBJ model + Texture2D texture = LoadTexture("resources/tower.png"); // Load model texture + tower.material.texDiffuse = texture; // Set model diffuse texture + + Vector3 towerPos = { 0.0f, 0.0f, 0.0f }; // Set model position + BoundingBox towerBBox = CalculateBoundingBox(tower.mesh); + bool hitMeshBBox = false; + bool hitTriangle = false; + + // Test triangle + Vector3 ta = (Vector3){ -25.0, 0.5, 0.0 }; + Vector3 tb = (Vector3){ -4.0, 2.5, 1.0 }; + Vector3 tc = (Vector3){ -8.0, 6.5, 0.0 }; + + Vector3 bary = { 0.0f, 0.0f, 0.0f }; + + SetCameraMode(camera, CAMERA_FREE); // Set a free camera mode + + SetTargetFPS(60); // Set our game to run at 60 frames-per-second + //-------------------------------------------------------------------------------------- + // Main game loop + while (!WindowShouldClose()) // Detect window close button or ESC key + { + // Update + //---------------------------------------------------------------------------------- + UpdateCamera(&camera); // Update camera + + // Display information about closest hit + RayHitInfo nearestHit; + char *hitObjectName = "None"; + nearestHit.distance = FLT_MAX; + nearestHit.hit = false; + Color cursorColor = WHITE; + + // Get ray and test against ground, triangle, and mesh + ray = GetMouseRay(GetMousePosition(), camera); + + // Check ray collision aginst ground plane + RayHitInfo groundHitInfo = GetCollisionRayGround(ray, 0.0f); + + if ((groundHitInfo.hit) && (groundHitInfo.distance < nearestHit.distance)) + { + nearestHit = groundHitInfo; + cursorColor = GREEN; + hitObjectName = "Ground"; + } + + // Check ray collision against test triangle + RayHitInfo triHitInfo = GetCollisionRayTriangle(ray, ta, tb, tc); + + if ((triHitInfo.hit) && (triHitInfo.distance < nearestHit.distance)) + { + nearestHit = triHitInfo; + cursorColor = PURPLE; + hitObjectName = "Triangle"; + + bary = VectorBarycenter(nearestHit.hitPosition, ta, tb, tc); + hitTriangle = true; + } + else hitTriangle = false; + + RayHitInfo meshHitInfo; + + // Check ray collision against bounding box first, before trying the full ray-mesh test + if (CheckCollisionRayBox(ray, towerBBox)) + { + hitMeshBBox = true; + + // Check ray collision against mesh + meshHitInfo = GetCollisionRayMesh(ray, &tower.mesh); + + if ((meshHitInfo.hit) && (meshHitInfo.distance < nearestHit.distance)) + { + nearestHit = meshHitInfo; + cursorColor = ORANGE; + hitObjectName = "Mesh"; + } + + } hitMeshBBox = false; + //---------------------------------------------------------------------------------- + + // Draw + //---------------------------------------------------------------------------------- + BeginDrawing(); + + ClearBackground(RAYWHITE); + + Begin3dMode(camera); + + // Draw the tower + DrawModel(tower, towerPos, 1.0, WHITE); + + // Draw the test triangle + DrawLine3D(ta, tb, PURPLE); + DrawLine3D(tb, tc, PURPLE); + DrawLine3D(tc, ta, PURPLE); + + // Draw the mesh bbox if we hit it + if (hitMeshBBox) DrawBoundingBox(towerBBox, LIME); + + // If we hit something, draw the cursor at the hit point + if (nearestHit.hit) + { + DrawCube(nearestHit.hitPosition, 0.3, 0.3, 0.3, cursorColor); + DrawCubeWires(nearestHit.hitPosition, 0.3, 0.3, 0.3, RED); + + Vector3 normalEnd; + normalEnd.x = nearestHit.hitPosition.x + nearestHit.hitNormal.x; + normalEnd.y = nearestHit.hitPosition.y + nearestHit.hitNormal.y; + normalEnd.z = nearestHit.hitPosition.z + nearestHit.hitNormal.z; + + DrawLine3D(nearestHit.hitPosition, normalEnd, RED); + } + + DrawRay(ray, MAROON); + + DrawGrid(100, 1.0f); + + End3dMode(); + + // Draw some debug GUI text + DrawText(FormatText("Hit Object: %s", hitObjectName), 10, 50, 10, BLACK); + + if (nearestHit.hit) + { + int ypos = 70; + + DrawText(FormatText("Distance: %3.2f", nearestHit.distance), 10, ypos, 10, BLACK); + + DrawText(FormatText("Hit Pos: %3.2f %3.2f %3.2f", + nearestHit.hitPosition.x, + nearestHit.hitPosition.y, + nearestHit.hitPosition.z), 10, ypos + 15, 10, BLACK); + + DrawText(FormatText("Hit Norm: %3.2f %3.2f %3.2f", + nearestHit.hitNormal.x, + nearestHit.hitNormal.y, + nearestHit.hitNormal.z), 10, ypos + 30, 10, BLACK); + + if (hitTriangle) DrawText(FormatText("Barycenter: %3.2f %3.2f %3.2f", bary.x, bary.y, bary.z), 10, ypos + 45, 10, BLACK); + } + + DrawText("Use Mouse to Move Camera", 10, 430, 10, GRAY); + + DrawFPS(10, 10); + + EndDrawing(); + //---------------------------------------------------------------------------------- + } + + // De-Initialization + //-------------------------------------------------------------------------------------- + UnloadModel(tower); // Unload model + UnloadTexture(texture); // Unload texture + + CloseWindow(); // Close window and OpenGL context + //-------------------------------------------------------------------------------------- + + return 0; +} \ No newline at end of file diff --git a/docs/examples/src/physac/physics_demo.c b/docs/examples/src/physac/physics_demo.c index bed7c94d3..9bf04d50f 100644 --- a/docs/examples/src/physac/physics_demo.c +++ b/docs/examples/src/physac/physics_demo.c @@ -2,17 +2,22 @@ * * Physac - Physics demo * -* NOTE: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations. -* The file pthreadGC2.dll is required to run the program; you can find it in 'src\external' +* NOTE 1: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations. +* NOTE 2: Physac requires static C library linkage to avoid dependency on MinGW DLL (-static -lpthread) * -* Copyright (c) 2016 Victor Fisac +* Use the following line to compile: +* +* gcc -o $(NAME_PART).exe $(FILE_NAME) -s $(RAYLIB_DIR)\raylib\raylib_icon -static -lraylib -lpthread +* -lglfw3 -lopengl32 -lgdi32 -lopenal32 -lwinmm -std=c99 -Wl,--subsystem,windows -Wl,-allow-multiple-definition +* +* Copyright (c) 2017 Victor Fisac * ********************************************************************************************/ #include "raylib.h" #define PHYSAC_IMPLEMENTATION -#include "..\src\physac.h" +#include "physac.h" int main() { @@ -120,3 +125,4 @@ int main() return 0; } + diff --git a/docs/examples/src/physac/physics_friction.c b/docs/examples/src/physac/physics_friction.c index 28d3c4b8c..25f31d3f6 100644 --- a/docs/examples/src/physac/physics_friction.c +++ b/docs/examples/src/physac/physics_friction.c @@ -2,17 +2,22 @@ * * Physac - Physics friction * -* NOTE: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations. -* The file pthreadGC2.dll is required to run the program; you can find it in 'src\external' +* NOTE 1: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations. +* NOTE 2: Physac requires static C library linkage to avoid dependency on MinGW DLL (-static -lpthread) * -* Copyright (c) 2016 Victor Fisac +* Use the following line to compile: +* +* gcc -o $(NAME_PART).exe $(FILE_NAME) -s $(RAYLIB_DIR)\raylib\raylib_icon -static -lraylib -lpthread +* -lglfw3 -lopengl32 -lgdi32 -lopenal32 -lwinmm -std=c99 -Wl,--subsystem,windows -Wl,-allow-multiple-definition +* +* Copyright (c) 2017 Victor Fisac * ********************************************************************************************/ #include "raylib.h" #define PHYSAC_IMPLEMENTATION -#include "..\src\physac.h" +#include "physac.h" int main() { @@ -129,8 +134,10 @@ int main() // De-Initialization //-------------------------------------------------------------------------------------- ClosePhysics(); // Unitialize physics + CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- return 0; } + diff --git a/docs/examples/src/physac/physics_movement.c b/docs/examples/src/physac/physics_movement.c index ca18f3dfc..f81316ede 100644 --- a/docs/examples/src/physac/physics_movement.c +++ b/docs/examples/src/physac/physics_movement.c @@ -2,19 +2,24 @@ * * Physac - Physics movement * -* NOTE: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations. -* The file pthreadGC2.dll is required to run the program; you can find it in 'src\external' +* NOTE 1: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations. +* NOTE 2: Physac requires static C library linkage to avoid dependency on MinGW DLL (-static -lpthread) * -* Copyright (c) 2016 Victor Fisac +* Use the following line to compile: +* +* gcc -o $(NAME_PART).exe $(FILE_NAME) -s $(RAYLIB_DIR)\raylib\raylib_icon -static -lraylib -lpthread +* -lglfw3 -lopengl32 -lgdi32 -lopenal32 -lwinmm -std=c99 -Wl,--subsystem,windows -Wl,-allow-multiple-definition +* +* Copyright (c) 2017 Victor Fisac * ********************************************************************************************/ #include "raylib.h" #define PHYSAC_IMPLEMENTATION -#include "..\src\physac.h" +#include "physac.h" -#define VELOCITY 0.5f +#define VELOCITY 0.5f int main() { @@ -115,8 +120,10 @@ int main() // De-Initialization //-------------------------------------------------------------------------------------- ClosePhysics(); // Unitialize physics + CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- return 0; } + diff --git a/docs/examples/src/physac/physics_restitution.c b/docs/examples/src/physac/physics_restitution.c index 3543db69c..d58ec6e3b 100644 --- a/docs/examples/src/physac/physics_restitution.c +++ b/docs/examples/src/physac/physics_restitution.c @@ -2,17 +2,22 @@ * * Physac - Physics restitution * -* NOTE: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations. -* The file pthreadGC2.dll is required to run the program; you can find it in 'src\external' +* NOTE 1: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations. +* NOTE 2: Physac requires static C library linkage to avoid dependency on MinGW DLL (-static -lpthread) * -* Copyright (c) 2016 Victor Fisac +* Use the following line to compile: +* +* gcc -o $(NAME_PART).exe $(FILE_NAME) -s $(RAYLIB_DIR)\raylib\raylib_icon -static -lraylib -lpthread +* -lglfw3 -lopengl32 -lgdi32 -lopenal32 -lwinmm -std=c99 -Wl,--subsystem,windows -Wl,-allow-multiple-definition +* +* Copyright (c) 2017 Victor Fisac * ********************************************************************************************/ #include "raylib.h" #define PHYSAC_IMPLEMENTATION -#include "..\src\physac.h" +#include "physac.h" int main() { @@ -108,8 +113,10 @@ int main() // De-Initialization //-------------------------------------------------------------------------------------- ClosePhysics(); // Unitialize physics + CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- return 0; } + diff --git a/docs/examples/src/physac/physics_shatter.c b/docs/examples/src/physac/physics_shatter.c index 2cb9d1952..4e3b0cb6d 100644 --- a/docs/examples/src/physac/physics_shatter.c +++ b/docs/examples/src/physac/physics_shatter.c @@ -2,17 +2,22 @@ * * Physac - Body shatter * -* NOTE: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations. -* The file pthreadGC2.dll is required to run the program; you can find it in 'src\external' +* NOTE 1: Physac requires multi-threading, when InitPhysics() a second thread is created to manage physics calculations. +* NOTE 2: Physac requires static C library linkage to avoid dependency on MinGW DLL (-static -lpthread) * -* Copyright (c) 2016 Victor Fisac +* Use the following line to compile: +* +* gcc -o $(NAME_PART).exe $(FILE_NAME) -s $(RAYLIB_DIR)\raylib\raylib_icon -static -lraylib -lpthread +* -lglfw3 -lopengl32 -lgdi32 -lopenal32 -lwinmm -std=c99 -Wl,--subsystem,windows -Wl,-allow-multiple-definition +* +* Copyright (c) 2017 Victor Fisac * ********************************************************************************************/ #include "raylib.h" #define PHYSAC_IMPLEMENTATION -#include "..\src\physac.h" +#include "physac.h" int main() { @@ -100,8 +105,10 @@ int main() // De-Initialization //-------------------------------------------------------------------------------------- ClosePhysics(); // Unitialize physics + CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- return 0; } + diff --git a/docs/examples/src/shaders/shaders_shapes_textures.c b/docs/examples/src/shaders/shaders_shapes_textures.c index 0a14469fc..40e99a8f4 100644 --- a/docs/examples/src/shaders/shaders_shapes_textures.c +++ b/docs/examples/src/shaders/shaders_shapes_textures.c @@ -9,7 +9,7 @@ * on OpenGL ES 2.0 platforms (Android, Raspberry Pi, HTML5), use #version 100 shaders * raylib comes with shaders ready for both versions, check raylib/shaders install folder * -* This example has been created using raylib 1.3 (www.raylib.com) +* This example has been created using raylib 1.7 (www.raylib.com) * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) * * Copyright (c) 2015 Ramon Santamaria (@raysan5) @@ -18,9 +18,6 @@ #include "raylib.h" -#include -#include - int main() { // Initialization @@ -30,14 +27,12 @@ int main() InitWindow(screenWidth, screenHeight, "raylib [shaders] example - shapes and texture shaders"); - Texture2D sonic = LoadTexture("resources/texture_formats/sonic.png"); + Texture2D fudesumi = LoadTexture("resources/fudesumi.png"); // NOTE: Using GLSL 330 shader version, on OpenGL ES 2.0 use GLSL 100 shader version Shader shader = LoadShader("resources/shaders/glsl330/base.vs", "resources/shaders/glsl330/grayscale.fs"); - - // Shader usage is also different than models/postprocessing, shader is just activated when required - + SetTargetFPS(60); //-------------------------------------------------------------------------------------- @@ -91,21 +86,23 @@ int main() // Activate our custom shader to be applied on next shapes/textures drawings BeginShaderMode(shader); - DrawTexture(sonic, 380, -10, WHITE); // Using custom shader + DrawTexture(fudesumi, 500, -30, WHITE); // Using custom shader // Activate our default shader for next drawings EndShaderMode(); + DrawText("(c) Fudesumi sprite by Eiden Marsal", 380, screenHeight - 20, 10, GRAY); + EndDrawing(); //---------------------------------------------------------------------------------- } // De-Initialization //-------------------------------------------------------------------------------------- - UnloadShader(shader); // Unload shader - UnloadTexture(sonic); // Unload texture + UnloadShader(shader); // Unload shader + UnloadTexture(fudesumi); // Unload texture - CloseWindow(); // Close window and OpenGL context + CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- return 0; diff --git a/docs/examples/src/shapes/shapes_lines_bezier.c b/docs/examples/src/shapes/shapes_lines_bezier.c new file mode 100644 index 000000000..f41334594 --- /dev/null +++ b/docs/examples/src/shapes/shapes_lines_bezier.c @@ -0,0 +1,59 @@ +/******************************************************************************************* +* +* raylib [shapes] example - Cubic-bezier lines +* +* This example has been created using raylib 1.7 (www.raylib.com) +* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) +* +* Copyright (c) 2017 Ramon Santamaria (@raysan5) +* +********************************************************************************************/ + +#include "raylib.h" + +int main() +{ + // Initialization + //-------------------------------------------------------------------------------------- + int screenWidth = 800; + int screenHeight = 450; + + SetConfigFlags(FLAG_MSAA_4X_HINT); + InitWindow(screenWidth, screenHeight, "raylib [shapes] example - cubic-bezier lines"); + + Vector2 start = { 0, 0 }; + Vector2 end = { screenWidth, screenHeight }; + + SetTargetFPS(60); + //-------------------------------------------------------------------------------------- + + // Main game loop + while (!WindowShouldClose()) // Detect window close button or ESC key + { + // Update + //---------------------------------------------------------------------------------- + if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) start = GetMousePosition(); + else if (IsMouseButtonDown(MOUSE_RIGHT_BUTTON)) end = GetMousePosition(); + //---------------------------------------------------------------------------------- + + // Draw + //---------------------------------------------------------------------------------- + BeginDrawing(); + + ClearBackground(RAYWHITE); + + DrawText("USE MOUSE LEFT-RIGHT CLICK to DEFINE LINE START and END POINTS", 15, 20, 20, GRAY); + + DrawLineBezier(start, end, 2.0f, RED); + + EndDrawing(); + //---------------------------------------------------------------------------------- + } + + // De-Initialization + //-------------------------------------------------------------------------------------- + CloseWindow(); // Close window and OpenGL context + //-------------------------------------------------------------------------------------- + + return 0; +} diff --git a/docs/examples/src/text/text_bmfont_ttf.c b/docs/examples/src/text/text_bmfont_ttf.c index caece548d..0778fd11a 100644 --- a/docs/examples/src/text/text_bmfont_ttf.c +++ b/docs/examples/src/text/text_bmfont_ttf.c @@ -24,13 +24,13 @@ int main() const char msgTtf[64] = "THIS SPRITE FONT has been GENERATED from a TTF"; // NOTE: Textures/Fonts MUST be loaded after Window initialization (OpenGL context is required) - SpriteFont fontBm = LoadSpriteFont("resources/fonts/bmfont.fnt"); // BMFont (AngelCode) - SpriteFont fontTtf = LoadSpriteFont("resources/fonts/pixantiqua.ttf"); // TTF font + SpriteFont fontBm = LoadSpriteFont("resources/bmfont.fnt"); // BMFont (AngelCode) + SpriteFont fontTtf = LoadSpriteFont("resources/pixantiqua.ttf"); // TTF font Vector2 fontPosition; - fontPosition.x = screenWidth/2 - MeasureTextEx(fontBm, msgBm, fontBm.size, 0).x/2; - fontPosition.y = screenHeight/2 - fontBm.size/2 - 80; + fontPosition.x = screenWidth/2 - MeasureTextEx(fontBm, msgBm, fontBm.baseSize, 0).x/2; + fontPosition.y = screenHeight/2 - fontBm.baseSize/2 - 80; SetTargetFPS(60); //-------------------------------------------------------------------------------------- @@ -49,8 +49,8 @@ int main() ClearBackground(RAYWHITE); - DrawTextEx(fontBm, msgBm, fontPosition, fontBm.size, 0, MAROON); - DrawTextEx(fontTtf, msgTtf, (Vector2){ 75.0f, 240.0f }, fontTtf.size*0.8f, 2, LIME); + DrawTextEx(fontBm, msgBm, fontPosition, fontBm.baseSize, 0, MAROON); + DrawTextEx(fontTtf, msgTtf, (Vector2){ 75.0f, 240.0f }, fontTtf.baseSize*0.8f, 2, LIME); EndDrawing(); //---------------------------------------------------------------------------------- diff --git a/docs/examples/src/text/text_bmfont_unordered.c b/docs/examples/src/text/text_bmfont_unordered.c index b29c5f8b6..01561bec3 100644 --- a/docs/examples/src/text/text_bmfont_unordered.c +++ b/docs/examples/src/text/text_bmfont_unordered.c @@ -25,7 +25,7 @@ int main() const char msg[256] = "ASCII extended characters:\n¡¢£¤¥¦§¨©ª«¬®¯°±²³´µ¶·¸¹º»¼½¾¿ÀÁÂÃÄÅÆ\nÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖרÙÚÛÜÝÞßàáâãäåæ\nçèéêëìíîïðñòóôõö÷øùúûüýþÿ"; // NOTE: Loaded font has an unordered list of characters (chars in the range 32..255) - SpriteFont font = LoadSpriteFont("resources/fonts/pixantiqua.fnt"); // BMFont (AngelCode) + SpriteFont font = LoadSpriteFont("resources/pixantiqua.fnt"); // BMFont (AngelCode) SetTargetFPS(60); //-------------------------------------------------------------------------------------- @@ -45,10 +45,10 @@ int main() ClearBackground(RAYWHITE); DrawText("Font name: PixAntiqua", 40, 50, 20, GRAY); - DrawText(FormatText("Font base size: %i", font.size), 40, 80, 20, GRAY); - DrawText(FormatText("Font chars number: %i", font.numChars), 40, 110, 20, GRAY); + DrawText(FormatText("Font base size: %i", font.baseSize), 40, 80, 20, GRAY); + DrawText(FormatText("Font chars number: %i", font.charsCount), 40, 110, 20, GRAY); - DrawTextEx(font, msg, (Vector2){ 40, 180 }, font.size, 0, MAROON); + DrawTextEx(font, msg, (Vector2){ 40, 180 }, font.baseSize, 0, MAROON); EndDrawing(); //---------------------------------------------------------------------------------- diff --git a/docs/examples/src/text/text_input_box.c b/docs/examples/src/text/text_input_box.c new file mode 100644 index 000000000..54eebf40b --- /dev/null +++ b/docs/examples/src/text/text_input_box.c @@ -0,0 +1,116 @@ +/******************************************************************************************* +* +* raylib [text] example - Input Box +* +* This example has been created using raylib 1.7 (www.raylib.com) +* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) +* +* Copyright (c) 2017 Ramon Santamaria (@raysan5) +* +********************************************************************************************/ + +#include "raylib.h" + +#define MAX_INPUT_CHARS 9 + +int main() +{ + // Initialization + //-------------------------------------------------------------------------------------- + int screenWidth = 800; + int screenHeight = 450; + + InitWindow(screenWidth, screenHeight, "raylib [text] example - input box"); + + char name[MAX_INPUT_CHARS + 1] = "\0"; // NOTE: One extra space required for line ending char '\0' + int letterCount = 0; + + Rectangle textBox = { screenWidth/2 - 100, 180, 225, 50 }; + bool mouseOnText = false; + + int framesCounter = 0; + + SetTargetFPS(60); + //-------------------------------------------------------------------------------------- + + // Main game loop + while (!WindowShouldClose()) // Detect window close button or ESC key + { + // Update + //---------------------------------------------------------------------------------- + if (CheckCollisionPointRec(GetMousePosition(), textBox)) mouseOnText = true; + else mouseOnText = false; + + if (mouseOnText) + { + int key = GetKeyPressed(); + + // NOTE: Only allow keys in range [32..125] + if ((key >= 32) && (key <= 125) && (letterCount < MAX_INPUT_CHARS)) + { + name[letterCount] = (char)key; + letterCount++; + } + + if (key == KEY_BACKSPACE) + { + letterCount--; + name[letterCount] = '\0'; + + if (letterCount < 0) letterCount = 0; + } + } + + if (mouseOnText) framesCounter++; + else framesCounter = 0; + //---------------------------------------------------------------------------------- + + // Draw + //---------------------------------------------------------------------------------- + BeginDrawing(); + + ClearBackground(RAYWHITE); + + DrawText("PLACE MOUSE OVER INPUT BOX!", 240, 140, 20, GRAY); + + DrawRectangleRec(textBox, LIGHTGRAY); + if (mouseOnText) DrawRectangleLines(textBox.x, textBox.y, textBox.width, textBox.height, RED); + else DrawRectangleLines(textBox.x, textBox.y, textBox.width, textBox.height, DARKGRAY); + + DrawText(name, textBox.x + 5, textBox.y + 8, 40, MAROON); + + DrawText(FormatText("INPUT CHARS: %i/%i", letterCount, MAX_INPUT_CHARS), 315, 250, 20, DARKGRAY); + + if (mouseOnText) + { + if (letterCount < MAX_INPUT_CHARS) + { + // Draw blinking underscore char + if (((framesCounter/20)%2) == 0) DrawText("_", textBox.x + 8 + MeasureText(name, 40), textBox.y + 12, 40, MAROON); + } + else DrawText("Press BACKSPACE to delete chars...", 230, 300, 20, GRAY); + } + + EndDrawing(); + //---------------------------------------------------------------------------------- + } + + // De-Initialization + //-------------------------------------------------------------------------------------- + CloseWindow(); // Close window and OpenGL context + //-------------------------------------------------------------------------------------- + + return 0; +} + +// Check if any key is pressed +// NOTE: We limit keys check to keys between 32 (KEY_SPACE) and 126 +bool IsAnyKeyPressed() +{ + bool keyPressed = false; + int key = GetKeyPressed(); + + if ((key >= 32) && (key <= 126)) keyPressed = true; + + return keyPressed; +} \ No newline at end of file diff --git a/docs/examples/src/text/text_rbmf_fonts.c b/docs/examples/src/text/text_raylib_fonts.c similarity index 65% rename from docs/examples/src/text/text_rbmf_fonts.c rename to docs/examples/src/text/text_raylib_fonts.c index b4bd851bd..6d8ef2b62 100644 --- a/docs/examples/src/text/text_rbmf_fonts.c +++ b/docs/examples/src/text/text_raylib_fonts.c @@ -1,19 +1,21 @@ /******************************************************************************************* * -* raylib [text] example - raylib bitmap font (rbmf) loading and usage +* raylib [text] example - raylib font loading and usage * * NOTE: raylib is distributed with some free to use fonts (even for commercial pourposes!) * To view details and credits for those fonts, check raylib license file * -* This example has been created using raylib 1.3 (www.raylib.com) +* This example has been created using raylib 1.7 (www.raylib.com) * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) * -* Copyright (c) 2015 Ramon Santamaria (@raysan5) +* Copyright (c) 2017 Ramon Santamaria (@raysan5) * ********************************************************************************************/ #include "raylib.h" +#define MAX_FONTS 8 + int main() { // Initialization @@ -21,21 +23,21 @@ int main() int screenWidth = 800; int screenHeight = 450; - InitWindow(screenWidth, screenHeight, "raylib [text] example - rBMF fonts"); + InitWindow(screenWidth, screenHeight, "raylib [text] example - raylib fonts"); // NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required) - SpriteFont fonts[8]; + SpriteFont fonts[MAX_FONTS]; - fonts[0] = LoadSpriteFont("resources/fonts/alagard.rbmf"); // rBMF font loading - fonts[1] = LoadSpriteFont("resources/fonts/pixelplay.rbmf"); // rBMF font loading - fonts[2] = LoadSpriteFont("resources/fonts/mecha.rbmf"); // rBMF font loading - fonts[3] = LoadSpriteFont("resources/fonts/setback.rbmf"); // rBMF font loading - fonts[4] = LoadSpriteFont("resources/fonts/romulus.rbmf"); // rBMF font loading - fonts[5] = LoadSpriteFont("resources/fonts/pixantiqua.rbmf"); // rBMF font loading - fonts[6] = LoadSpriteFont("resources/fonts/alpha_beta.rbmf"); // rBMF font loading - fonts[7] = LoadSpriteFont("resources/fonts/jupiter_crash.rbmf"); // rBMF font loading + fonts[0] = LoadSpriteFont("resources/fonts/alagard.png"); + fonts[1] = LoadSpriteFont("resources/fonts/pixelplay.png"); + fonts[2] = LoadSpriteFont("resources/fonts/mecha.png"); + fonts[3] = LoadSpriteFont("resources/fonts/setback.png"); + fonts[4] = LoadSpriteFont("resources/fonts/romulus.png"); + fonts[5] = LoadSpriteFont("resources/fonts/pixantiqua.png"); + fonts[6] = LoadSpriteFont("resources/fonts/alpha_beta.png"); + fonts[7] = LoadSpriteFont("resources/fonts/jupiter_crash.png"); - const char *messages[8] = { "ALAGARD FONT designed by Hewett Tsoi", + const char *messages[MAX_FONTS] = { "ALAGARD FONT designed by Hewett Tsoi", "PIXELPLAY FONT designed by Aleksander Shevchuk", "MECHA FONT designed by Captain Falcon", "SETBACK FONT designed by Brian Kent (AEnigma)", @@ -44,17 +46,22 @@ int main() "ALPHA_BETA FONT designed by Brian Kent (AEnigma)", "JUPITER_CRASH FONT designed by Brian Kent (AEnigma)" }; - const int spacings[8] = { 2, 4, 8, 4, 3, 4, 4, 1 }; + const int spacings[MAX_FONTS] = { 2, 4, 8, 4, 3, 4, 4, 1 }; - Vector2 positions[8]; + Vector2 positions[MAX_FONTS]; - for (int i = 0; i < 8; i++) + for (int i = 0; i < MAX_FONTS; i++) { - positions[i].x = screenWidth/2 - MeasureTextEx(fonts[i], messages[i], fonts[i].size*2, spacings[i]).x/2; - positions[i].y = 60 + fonts[i].size + 50*i; + positions[i].x = screenWidth/2 - MeasureTextEx(fonts[i], messages[i], fonts[i].baseSize*2, spacings[i]).x/2; + positions[i].y = 60 + fonts[i].baseSize + 45*i; } - Color colors[8] = { MAROON, ORANGE, DARKGREEN, DARKBLUE, DARKPURPLE, LIME, GOLD }; + // Small Y position corrections + positions[3].y += 8; + positions[4].y += 2; + positions[7].y -= 8; + + Color colors[MAX_FONTS] = { MAROON, ORANGE, DARKGREEN, DARKBLUE, DARKPURPLE, LIME, GOLD, RED }; //-------------------------------------------------------------------------------------- // Main game loop @@ -74,9 +81,9 @@ int main() DrawText("free fonts included with raylib", 250, 20, 20, DARKGRAY); DrawLine(220, 50, 590, 50, DARKGRAY); - for (int i = 0; i < 8; i++) + for (int i = 0; i < MAX_FONTS; i++) { - DrawTextEx(fonts[i], messages[i], positions[i], fonts[i].size*2, spacings[i], colors[i]); + DrawTextEx(fonts[i], messages[i], positions[i], fonts[i].baseSize*2, spacings[i], colors[i]); } EndDrawing(); @@ -85,10 +92,9 @@ int main() // De-Initialization //-------------------------------------------------------------------------------------- - for (int i = 0; i < 8; i++) - { - UnloadSpriteFont(fonts[i]); // SpriteFont unloading - } + + // SpriteFonts unloading + for (int i = 0; i < MAX_FONTS; i++) UnloadSpriteFont(fonts[i]); CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- diff --git a/docs/examples/src/text/text_sprite_fonts.c b/docs/examples/src/text/text_sprite_fonts.c index c73eda854..aefbfd1f8 100644 --- a/docs/examples/src/text/text_sprite_fonts.c +++ b/docs/examples/src/text/text_sprite_fonts.c @@ -25,20 +25,20 @@ int main() const char msg3[50] = "...and a THIRD one! GREAT! :D"; // NOTE: Textures/Fonts MUST be loaded after Window initialization (OpenGL context is required) - SpriteFont font1 = LoadSpriteFont("resources/fonts/custom_mecha.png"); // SpriteFont loading - SpriteFont font2 = LoadSpriteFont("resources/fonts/custom_alagard.png"); // SpriteFont loading - SpriteFont font3 = LoadSpriteFont("resources/fonts/custom_jupiter_crash.png"); // SpriteFont loading + SpriteFont font1 = LoadSpriteFont("resources/custom_mecha.png"); // SpriteFont loading + SpriteFont font2 = LoadSpriteFont("resources/custom_alagard.png"); // SpriteFont loading + SpriteFont font3 = LoadSpriteFont("resources/custom_jupiter_crash.png"); // SpriteFont loading Vector2 fontPosition1, fontPosition2, fontPosition3; - fontPosition1.x = screenWidth/2 - MeasureTextEx(font1, msg1, font1.size, -3).x/2; - fontPosition1.y = screenHeight/2 - font1.size/2 - 80; + fontPosition1.x = screenWidth/2 - MeasureTextEx(font1, msg1, font1.baseSize, -3).x/2; + fontPosition1.y = screenHeight/2 - font1.baseSize/2 - 80; - fontPosition2.x = screenWidth/2 - MeasureTextEx(font2, msg2, font2.size, -2).x/2; - fontPosition2.y = screenHeight/2 - font2.size/2 - 10; + fontPosition2.x = screenWidth/2 - MeasureTextEx(font2, msg2, font2.baseSize, -2).x/2; + fontPosition2.y = screenHeight/2 - font2.baseSize/2 - 10; - fontPosition3.x = screenWidth/2 - MeasureTextEx(font3, msg3, font3.size, 2).x/2; - fontPosition3.y = screenHeight/2 - font3.size/2 + 50; + fontPosition3.x = screenWidth/2 - MeasureTextEx(font3, msg3, font3.baseSize, 2).x/2; + fontPosition3.y = screenHeight/2 - font3.baseSize/2 + 50; //-------------------------------------------------------------------------------------- @@ -56,9 +56,9 @@ int main() ClearBackground(RAYWHITE); - DrawTextEx(font1, msg1, fontPosition1, font1.size, -3, WHITE); - DrawTextEx(font2, msg2, fontPosition2, font2.size, -2, WHITE); - DrawTextEx(font3, msg3, fontPosition3, font3.size, 2, WHITE); + DrawTextEx(font1, msg1, fontPosition1, font1.baseSize, -3, WHITE); + DrawTextEx(font2, msg2, fontPosition2, font2.baseSize, -2, WHITE); + DrawTextEx(font3, msg3, fontPosition3, font3.baseSize, 2, WHITE); EndDrawing(); //---------------------------------------------------------------------------------- diff --git a/docs/examples/src/text/text_ttf_loading.c b/docs/examples/src/text/text_ttf_loading.c index 33cda7f5f..4e4903998 100644 --- a/docs/examples/src/text/text_ttf_loading.c +++ b/docs/examples/src/text/text_ttf_loading.c @@ -25,13 +25,13 @@ int main() // NOTE: Textures/Fonts MUST be loaded after Window initialization (OpenGL context is required) // TTF SpriteFont loading with custom generation parameters - SpriteFont font = LoadSpriteFontTTF("resources/fonts/KAISG.ttf", 96, 0, 0); + SpriteFont font = LoadSpriteFontTTF("resources/KAISG.ttf", 96, 0, 0); // Generate mipmap levels to use trilinear filtering // NOTE: On 2D drawing it won't be noticeable, it looks like FILTER_BILINEAR GenTextureMipmaps(&font.texture); - float fontSize = font.size; + float fontSize = font.baseSize; Vector2 fontPosition = { 40, screenHeight/2 + 50 }; Vector2 textSize; diff --git a/docs/examples/src/textures/textures_particles_blending.c b/docs/examples/src/textures/textures_particles_blending.c new file mode 100644 index 000000000..842ac77de --- /dev/null +++ b/docs/examples/src/textures/textures_particles_blending.c @@ -0,0 +1,135 @@ +/******************************************************************************************* +* +* raylib example - particles blending +* +* This example has been created using raylib 1.7 (www.raylib.com) +* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) +* +* Copyright (c) 2017 Ramon Santamaria (@raysan5) +* +********************************************************************************************/ + +#include "raylib.h" + +#define MAX_PARTICLES 200 + +// Particle structure with basic data +typedef struct { + Vector2 position; + Color color; + float alpha; + float size; + float rotation; + bool active; // NOTE: Use it to activate/deactive particle +} Particle; + +int main() +{ + // Initialization + //-------------------------------------------------------------------------------------- + int screenWidth = 800; + int screenHeight = 450; + + InitWindow(screenWidth, screenHeight, "raylib [textures] example - particles blending"); + + // Particles pool, reuse them! + Particle mouseTail[MAX_PARTICLES]; + + // Initialize particles + for (int i = 0; i < MAX_PARTICLES; i++) + { + mouseTail[i].position = (Vector2){ 0, 0 }; + mouseTail[i].color = (Color){ GetRandomValue(0, 255), GetRandomValue(0, 255), GetRandomValue(0, 255), 255 }; + mouseTail[i].alpha = 1.0f; + mouseTail[i].size = (float)GetRandomValue(1, 30)/20.0f; + mouseTail[i].rotation = GetRandomValue(0, 360); + mouseTail[i].active = false; + } + + float gravity = 3.0f; + + Texture2D smoke = LoadTexture("resources/smoke.png"); + + int blending = BLEND_ALPHA; + + SetTargetFPS(60); + //-------------------------------------------------------------------------------------- + + // Main game loop + while (!WindowShouldClose()) // Detect window close button or ESC key + { + // Update + //---------------------------------------------------------------------------------- + + // Activate one particle every frame and Update active particles + // NOTE: Particles initial position should be mouse position when activated + // NOTE: Particles fall down with gravity and rotation... and disappear after 2 seconds (alpha = 0) + // NOTE: When a particle disappears, active = false and it can be reused. + for (int i = 0; i < MAX_PARTICLES; i++) + { + if (!mouseTail[i].active) + { + mouseTail[i].active = true; + mouseTail[i].alpha = 1.0f; + mouseTail[i].position = GetMousePosition(); + i = MAX_PARTICLES; + } + } + + for (int i = 0; i < MAX_PARTICLES; i++) + { + if (mouseTail[i].active) + { + mouseTail[i].position.y += gravity; + mouseTail[i].alpha -= 0.01f; + + if (mouseTail[i].alpha <= 0.0f) mouseTail[i].active = false; + + mouseTail[i].rotation += 5.0f; + } + } + + if (IsKeyPressed(KEY_SPACE)) + { + if (blending == BLEND_ALPHA) blending = BLEND_ADDITIVE; + else blending = BLEND_ALPHA; + } + //---------------------------------------------------------------------------------- + + // Draw + //---------------------------------------------------------------------------------- + BeginDrawing(); + + ClearBackground(DARKGRAY); + + BeginBlendMode(blending); + + // Draw active particles + for (int i = 0; i < MAX_PARTICLES; i++) + { + if (mouseTail[i].active) DrawTexturePro(smoke, (Rectangle){ 0, 0, smoke.width, smoke.height }, + (Rectangle){ mouseTail[i].position.x, mouseTail[i].position.y, smoke.width*mouseTail[i].size, smoke.height*mouseTail[i].size }, + (Vector2){ smoke.width*mouseTail[i].size/2, smoke.height*mouseTail[i].size/2 }, mouseTail[i].rotation, + Fade(mouseTail[i].color, mouseTail[i].alpha)); + } + + EndBlendMode(); + + DrawText("PRESS SPACE to CHANGE BLENDING MODE", 180, 20, 20, BLACK); + + if (blending == BLEND_ALPHA) DrawText("ALPHA BLENDING", 290, screenHeight - 40, 20, BLACK); + else DrawText("ADDITIVE BLENDING", 280, screenHeight - 40, 20, RAYWHITE); + + EndDrawing(); + //---------------------------------------------------------------------------------- + } + + // De-Initialization + //-------------------------------------------------------------------------------------- + UnloadTexture(smoke); + + CloseWindow(); // Close window and OpenGL context + //-------------------------------------------------------------------------------------- + + return 0; +} \ No newline at end of file diff --git a/docs/examples/src/textures/textures_raw_data.c b/docs/examples/src/textures/textures_raw_data.c index d19221807..b038792ba 100644 --- a/docs/examples/src/textures/textures_raw_data.c +++ b/docs/examples/src/textures/textures_raw_data.c @@ -27,9 +27,9 @@ int main() // NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required) // Load RAW image data (512x512, 32bit RGBA, no file header) - Image sonicRaw = LoadImageRaw("resources/texture_formats/sonic_R8G8B8A8.raw", 512, 512, UNCOMPRESSED_R8G8B8A8, 0); - Texture2D sonic = LoadTextureFromImage(sonicRaw); // Upload CPU (RAM) image to GPU (VRAM) - UnloadImage(sonicRaw); // Unload CPU (RAM) image data + Image fudesumiRaw = LoadImageRaw("resources/fudesumi.raw", 384, 512, UNCOMPRESSED_R8G8B8A8, 0); + Texture2D fudesumi = LoadTextureFromImage(fudesumiRaw); // Upload CPU (RAM) image to GPU (VRAM) + UnloadImage(fudesumiRaw); // Unload CPU (RAM) image data // Generate a checked texture by code (1024x1024 pixels) int width = 1024; @@ -42,8 +42,8 @@ int main() { for (int x = 0; x < width; x++) { - if (((x/32+y/32)/1)%2 == 0) pixels[y*height + x] = DARKBLUE; - else pixels[y*height + x] = SKYBLUE; + if (((x/32+y/32)/1)%2 == 0) pixels[y*height + x] = ORANGE; + else pixels[y*height + x] = GOLD; } } @@ -70,12 +70,14 @@ int main() ClearBackground(RAYWHITE); - DrawTexture(checked, screenWidth/2 - checked.width/2, screenHeight/2 - checked.height/2, Fade(WHITE, 0.3f)); - DrawTexture(sonic, 330, -20, WHITE); + DrawTexture(checked, screenWidth/2 - checked.width/2, screenHeight/2 - checked.height/2, Fade(WHITE, 0.5f)); + DrawTexture(fudesumi, 430, -30, WHITE); - DrawText("CHECKED TEXTURE ", 84, 100, 30, DARKBLUE); - DrawText("GENERATED by CODE", 72, 164, 30, DARKBLUE); - DrawText("and RAW IMAGE LOADING", 46, 226, 30, DARKBLUE); + DrawText("CHECKED TEXTURE ", 84, 100, 30, BROWN); + DrawText("GENERATED by CODE", 72, 164, 30, BROWN); + DrawText("and RAW IMAGE LOADING", 46, 226, 30, BROWN); + + DrawText("(c) Fudesumi sprite by Eiden Marsal", 310, screenHeight - 20, 10, BROWN); EndDrawing(); //---------------------------------------------------------------------------------- @@ -83,7 +85,7 @@ int main() // De-Initialization //-------------------------------------------------------------------------------------- - UnloadTexture(sonic); // Texture unloading + UnloadTexture(fudesumi); // Texture unloading UnloadTexture(checked); // Texture unloading CloseWindow(); // Close window and OpenGL context diff --git a/docs/examples/src/textures/textures_rectangle.c b/docs/examples/src/textures/textures_rectangle.c index cca5b2169..c90db8ac1 100644 --- a/docs/examples/src/textures/textures_rectangle.c +++ b/docs/examples/src/textures/textures_rectangle.c @@ -11,6 +11,9 @@ #include "raylib.h" +#define MAX_FRAME_SPEED 15 +#define MIN_FRAME_SPEED 1 + int main() { // Initialization @@ -21,11 +24,16 @@ int main() InitWindow(screenWidth, screenHeight, "raylib [texture] example - texture rectangle"); // NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required) - Texture2D guybrush = LoadTexture("resources/guybrush.png"); // Texture loading + Texture2D scarfy = LoadTexture("resources/scarfy.png"); // Texture loading - Vector2 position = { 350.0f, 240.0f }; - Rectangle frameRec = { 0, 0, guybrush.width/7, guybrush.height }; + Vector2 position = { 350.0f, 280.0f }; + Rectangle frameRec = { 0, 0, scarfy.width/6, scarfy.height }; int currentFrame = 0; + + int framesCounter = 0; + int framesSpeed = 8; // Number of spritesheet frames shown by second + + SetTargetFPS(60); // Set our game to run at 60 frames-per-second //-------------------------------------------------------------------------------------- // Main game loop @@ -33,14 +41,23 @@ int main() { // Update //---------------------------------------------------------------------------------- - if (IsKeyPressed(KEY_RIGHT)) + framesCounter++; + + if (framesCounter >= (60/framesSpeed)) { + framesCounter = 0; currentFrame++; - if (currentFrame > 6) currentFrame = 0; + if (currentFrame > 5) currentFrame = 0; - frameRec.x = currentFrame*guybrush.width/7; + frameRec.x = currentFrame*scarfy.width/6; } + + if (IsKeyPressed(KEY_RIGHT)) framesSpeed++; + else if (IsKeyPressed(KEY_LEFT)) framesSpeed--; + + if (framesSpeed > MAX_FRAME_SPEED) framesSpeed = MAX_FRAME_SPEED; + else if (framesSpeed < MIN_FRAME_SPEED) framesSpeed = MIN_FRAME_SPEED; //---------------------------------------------------------------------------------- // Draw @@ -49,19 +66,23 @@ int main() ClearBackground(RAYWHITE); - DrawTexture(guybrush, 35, 40, WHITE); - DrawRectangleLines(35, 40, guybrush.width, guybrush.height, LIME); + DrawTexture(scarfy, 15, 40, WHITE); + DrawRectangleLines(15, 40, scarfy.width, scarfy.height, LIME); + DrawRectangleLines(15 + frameRec.x, 40 + frameRec.y, frameRec.width, frameRec.height, RED); - DrawTextureRec(guybrush, frameRec, position, WHITE); // Draw part of the texture + DrawText("FRAME SPEED: ", 165, 210, 10, DARKGRAY); + DrawText(FormatText("%02i FPS", framesSpeed), 575, 210, 10, DARKGRAY); + DrawText("PRESS RIGHT/LEFT KEYS to CHANGE SPEED!", 290, 240, 10, DARKGRAY); - DrawRectangleLines(35 + frameRec.x, 40 + frameRec.y, frameRec.width, frameRec.height, RED); + for (int i = 0; i < MAX_FRAME_SPEED; i++) + { + if (i < framesSpeed) DrawRectangle(250 + 21*i, 205, 20, 20, RED); + DrawRectangleLines(250 + 21*i, 205, 20, 20, MAROON); + } - DrawText("PRESS RIGHT KEY to", 540, 310, 10, GRAY); - DrawText("CHANGE DRAWING RECTANGLE", 520, 330, 10, GRAY); - - DrawText("Guybrush Ulysses Threepwood,", 100, 300, 10, GRAY); - DrawText("main character of the Monkey Island series", 80, 320, 10, GRAY); - DrawText("of computer adventure games by LucasArts.", 80, 340, 10, GRAY); + DrawTextureRec(scarfy, frameRec, position, WHITE); // Draw part of the texture + + DrawText("(c) Scarfy sprite by Eiden Marsal", screenWidth - 200, screenHeight - 20, 10, GRAY); EndDrawing(); //---------------------------------------------------------------------------------- @@ -69,7 +90,7 @@ int main() // De-Initialization //-------------------------------------------------------------------------------------- - UnloadTexture(guybrush); // Texture unloading + UnloadTexture(scarfy); // Texture unloading CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- diff --git a/docs/examples/src/textures/textures_srcrec_dstrec.c b/docs/examples/src/textures/textures_srcrec_dstrec.c index 6d824ce61..53ffd1d01 100644 --- a/docs/examples/src/textures/textures_srcrec_dstrec.c +++ b/docs/examples/src/textures/textures_srcrec_dstrec.c @@ -21,10 +21,10 @@ int main() InitWindow(screenWidth, screenHeight, "raylib [textures] examples - texture source and destination rectangles"); // NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required) - Texture2D guybrush = LoadTexture("resources/guybrush.png"); // Texture loading + Texture2D scarfy = LoadTexture("resources/scarfy.png"); // Texture loading - int frameWidth = guybrush.width/7; - int frameHeight = guybrush.height; + int frameWidth = scarfy.width/6; + int frameHeight = scarfy.height; // NOTE: Source rectangle (part of the texture to use for drawing) Rectangle sourceRec = { 0, 0, frameWidth, frameHeight }; @@ -59,10 +59,12 @@ int main() // destRec defines the rectangle where our texture part will fit (scaling it to fit) // origin defines the point of the texture used as reference for rotation and scaling // rotation defines the texture rotation (using origin as rotation point) - DrawTexturePro(guybrush, sourceRec, destRec, origin, rotation, WHITE); + DrawTexturePro(scarfy, sourceRec, destRec, origin, rotation, WHITE); DrawLine(destRec.x, 0, destRec.x, screenHeight, GRAY); DrawLine(0, destRec.y, screenWidth, destRec.y, GRAY); + + DrawText("(c) Scarfy sprite by Eiden Marsal", screenWidth - 200, screenHeight - 20, 10, GRAY); EndDrawing(); //---------------------------------------------------------------------------------- @@ -70,7 +72,7 @@ int main() // De-Initialization //-------------------------------------------------------------------------------------- - UnloadTexture(guybrush); // Texture unloading + UnloadTexture(scarfy); // Texture unloading CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- diff --git a/docs/examples/web/audio/audio_module_playing.data b/docs/examples/web/audio/audio_module_playing.data new file mode 100644 index 000000000..a185c1a2a Binary files /dev/null and b/docs/examples/web/audio/audio_module_playing.data differ diff --git a/docs/examples/web/audio/audio_module_playing.js b/docs/examples/web/audio/audio_module_playing.js index cca61da39..2ac2cc665 100644 --- a/docs/examples/web/audio/audio_module_playing.js +++ b/docs/examples/web/audio/audio_module_playing.js @@ -1,3 +1,191 @@ + +var Module; + +if (typeof Module === 'undefined') Module = {}; + +if (!Module.expectedDataFileDownloads) { + Module.expectedDataFileDownloads = 0; + Module.finishedDataFileDownloads = 0; +} +Module.expectedDataFileDownloads++; +(function() { + var loadPackage = function(metadata) { + + var PACKAGE_PATH; + if (typeof window === 'object') { + PACKAGE_PATH = window['encodeURIComponent'](window.location.pathname.toString().substring(0, window.location.pathname.toString().lastIndexOf('/')) + '/'); + } else if (typeof location !== 'undefined') { + // worker + PACKAGE_PATH = encodeURIComponent(location.pathname.toString().substring(0, location.pathname.toString().lastIndexOf('/')) + '/'); + } else { + throw 'using preloaded data can only be done on a web page or in a web worker'; + } + var PACKAGE_NAME = 'audio/audio_module_playing.data'; + var REMOTE_PACKAGE_BASE = 'audio_module_playing.data'; + if (typeof Module['locateFilePackage'] === 'function' && !Module['locateFile']) { + Module['locateFile'] = Module['locateFilePackage']; + Module.printErr('warning: you defined Module.locateFilePackage, that has been renamed to Module.locateFile (using your locateFilePackage for now)'); + } + var REMOTE_PACKAGE_NAME = typeof Module['locateFile'] === 'function' ? + Module['locateFile'](REMOTE_PACKAGE_BASE) : + ((Module['filePackagePrefixURL'] || '') + REMOTE_PACKAGE_BASE); + + var REMOTE_PACKAGE_SIZE = metadata.remote_package_size; + var PACKAGE_UUID = metadata.package_uuid; + + function fetchRemotePackage(packageName, packageSize, callback, errback) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', packageName, true); + xhr.responseType = 'arraybuffer'; + xhr.onprogress = function(event) { + var url = packageName; + var size = packageSize; + if (event.total) size = event.total; + if (event.loaded) { + if (!xhr.addedTotal) { + xhr.addedTotal = true; + if (!Module.dataFileDownloads) Module.dataFileDownloads = {}; + Module.dataFileDownloads[url] = { + loaded: event.loaded, + total: size + }; + } else { + Module.dataFileDownloads[url].loaded = event.loaded; + } + var total = 0; + var loaded = 0; + var num = 0; + for (var download in Module.dataFileDownloads) { + var data = Module.dataFileDownloads[download]; + total += data.total; + loaded += data.loaded; + num++; + } + total = Math.ceil(total * Module.expectedDataFileDownloads/num); + if (Module['setStatus']) Module['setStatus']('Downloading data... (' + loaded + '/' + total + ')'); + } else if (!Module.dataFileDownloads) { + if (Module['setStatus']) Module['setStatus']('Downloading data...'); + } + }; + xhr.onerror = function(event) { + throw new Error("NetworkError for: " + packageName); + } + xhr.onload = function(event) { + if (xhr.status == 200 || xhr.status == 304 || xhr.status == 206 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0 + var packageData = xhr.response; + callback(packageData); + } else { + throw new Error(xhr.statusText + " : " + xhr.responseURL); + } + }; + xhr.send(null); + }; + + function handleError(error) { + console.error('package error:', error); + }; + + var fetchedCallback = null; + var fetched = Module['getPreloadedPackage'] ? Module['getPreloadedPackage'](REMOTE_PACKAGE_NAME, REMOTE_PACKAGE_SIZE) : null; + + if (!fetched) fetchRemotePackage(REMOTE_PACKAGE_NAME, REMOTE_PACKAGE_SIZE, function(data) { + if (fetchedCallback) { + fetchedCallback(data); + fetchedCallback = null; + } else { + fetched = data; + } + }, handleError); + + function runWithFS() { + + function assert(check, msg) { + if (!check) throw msg + new Error().stack; + } +Module['FS_createPath']('/', 'resources', true, true); + + function DataRequest(start, end, crunched, audio) { + this.start = start; + this.end = end; + this.crunched = crunched; + this.audio = audio; + } + DataRequest.prototype = { + requests: {}, + open: function(mode, name) { + this.name = name; + this.requests[name] = this; + Module['addRunDependency']('fp ' + this.name); + }, + send: function() {}, + onload: function() { + var byteArray = this.byteArray.subarray(this.start, this.end); + + this.finish(byteArray); + + }, + finish: function(byteArray) { + var that = this; + + Module['FS_createDataFile'](this.name, null, byteArray, true, true, true); // canOwn this data in the filesystem, it is a slide into the heap that will never change + Module['removeRunDependency']('fp ' + that.name); + + this.requests[this.name] = null; + } + }; + + var files = metadata.files; + for (i = 0; i < files.length; ++i) { + new DataRequest(files[i].start, files[i].end, files[i].crunched, files[i].audio).open('GET', files[i].filename); + } + + + function processPackageData(arrayBuffer) { + Module.finishedDataFileDownloads++; + assert(arrayBuffer, 'Loading data file failed.'); + assert(arrayBuffer instanceof ArrayBuffer, 'bad input to processPackageData'); + var byteArray = new Uint8Array(arrayBuffer); + var curr; + + // copy the entire loaded file into a spot in the heap. Files will refer to slices in that. They cannot be freed though + // (we may be allocating before malloc is ready, during startup). + if (Module['SPLIT_MEMORY']) Module.printErr('warning: you should run the file packager with --no-heap-copy when SPLIT_MEMORY is used, otherwise copying into the heap may fail due to the splitting'); + var ptr = Module['getMemory'](byteArray.length); + Module['HEAPU8'].set(byteArray, ptr); + DataRequest.prototype.byteArray = Module['HEAPU8'].subarray(ptr, ptr+byteArray.length); + + var files = metadata.files; + for (i = 0; i < files.length; ++i) { + DataRequest.prototype.requests[files[i].filename].onload(); + } + Module['removeRunDependency']('datafile_audio/audio_module_playing.data'); + + }; + Module['addRunDependency']('datafile_audio/audio_module_playing.data'); + + if (!Module.preloadResults) Module.preloadResults = {}; + + Module.preloadResults[PACKAGE_NAME] = {fromCache: false}; + if (fetched) { + processPackageData(fetched); + fetched = null; + } else { + fetchedCallback = processPackageData; + } + + } + if (Module['calledRun']) { + runWithFS(); + } else { + if (!Module['preRun']) Module['preRun'] = []; + Module["preRun"].push(runWithFS); // FS is not initialized yet, wait for it + } + + } + loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 25676, "filename": "/resources/mini1111.xm"}], "remote_package_size": 25676, "package_uuid": "7074b939-a8f9-4156-b9d3-4dee5c5b8125"}); + +})(); + // The Module object: Our interface to the outside world. We import // and export values on it, and do the work to get that through // closure compiler if necessary. There are various ways Module can be used: @@ -1587,12 +1775,12 @@ function _emscripten_asm_const_iii(code, a0, a1) { STATIC_BASE = 8; -STATICTOP = STATIC_BASE + 24464; +STATICTOP = STATIC_BASE + 23504; /* global initializers */ __ATINIT__.push(); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); +/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ allocate([32,114,44,32,100,105,109,41,41,32,60,61,32,101,110,116,114,105,101,115,0,107,32,61,61,32,99,45,62,115,111,114,116,101,100,95,101,110,116,114,105,101,115,0,99,111,109,112,117,116,101,95,115,111,114,116,101,100,95,104,117,102,102,109,97,110,0,99,45,62,115,111,114,116,101,100,95,99,111,100,101,119,111,114,100,115,91,120,93,32,61,61,32,99,111,100,101,0,108,101,110,32,33,61,32,78,79,95,67,79,68,69,0,105,110,99,108,117,100,101,95,105,110,95,115,111,114,116,0,99,45,62,115,111,114,116,101,100,95,101,110,116,114,105,101,115,32,61,61,32,48,0,99,111,109,112,117,116,101,95,99,111,100,101,119,111,114,100,115,0,122,32,62,61,32,48,32,38,38,32,122,32,60,32,51,50,0,108,101,110,91,105,93,32,62,61,32,48,32,38,38,32,108,101,110,91,105,93,32,60,32,51,50,0,97,118,97,105,108,97,98,108,101,91,121,93,32,61,61,32,48,0,118,111,114,98,105,115,91,37,115,93,32,79,71,71,32,97,117,100,105,111,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,91,37,115,93,32,70,76,65,67,32,116,111,116,97,108,32,115,97,109,112,108,101,115,58,32,37,105,0,91,37,115,93,32,79,71,71,32,115,97,109,112,108,101,32,114,97,116,101,58,32,37,105,0,91,37,115,93,32,79,71,71,32,99,104,97,110,110,101,108,115,58,32,37,105,0,91,37,115,93,32,79,71,71,32,109,101,109,111,114,121,32,114,101,113,117,105,114,101,100,58,32,37,105,0,73,110,105,116,32,97,117,100,105,111,32,115,116,114,101,97,109,58,32,78,117,109,98,101,114,32,111,102,32,99,104,97,110,110,101,108,115,32,110,111,116,32,115,117,112,112,111,114,116,101,100,58,32,37,105,0,73,110,105,116,32,97,117,100,105,111,32,115,116,114,101,97,109,58,32,83,97,109,112,108,101,32,115,105,122,101,32,110,111,116,32,115,117,112,112,111,114,116,101,100,58,32,37,105,0,91,65,85,68,32,73,68,32,37,105,93,32,65,117,100,105,111,32,115,116,114,101,97,109,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,40,37,105,32,72,122,44,32,37,105,32,98,105,116,44,32,37,115,41,0,91,65,85,68,32,73,68,32,37,105,93,32,85,110,108,111,97,100,101,100,32,97,117,100,105,111,32,115,116,114,101,97,109,32,100,97,116,97,0,79,112,101,110,65,76,58,32,69,114,114,111,114,32,98,117,102,102,101,114,105,110,103,32,100,97,116,97,46,46,46,0,69,88,84,0,65,82,66,0,79,69,83,0,65,78,71,76,69,0,103,108,67,114,101,97,116,101,80,114,111,103,114,97,109,79,98,106,101,99,116,0,103,108,67,114,101,97,116,101,80,114,111,103,114,97,109,0,103,108,85,115,101,80,114,111,103,114,97,109,79,98,106,101,99,116,0,103,108,85,115,101,80,114,111,103,114,97,109,0,103,108,67,114,101,97,116,101,83,104,97,100,101,114,79,98,106,101,99,116,0,103,108,67,114,101,97,116,101,83,104,97,100,101,114,0,103,108,65,116,116,97,99,104,79,98,106,101,99,116,0,103,108,65,116,116,97,99,104,83,104,97,100,101,114,0,103,108,68,101,116,97,99,104,79,98,106,101,99,116,0,103,108,68,101,116,97,99,104,83,104,97,100,101,114,0,103,108,80,105,120,101,108,83,116,111,114,101,105,0,103,108,71,101,116,83,116,114,105,110,103,0,103,108,71,101,116,73,110,116,101,103,101,114,118,0,103,108,71,101,116,70,108,111,97,116,118,0,103,108,71,101,116,66,111,111,108,101,97,110,118,0,103,108,71,101,110,84,101,120,116,117,114,101,115,0,103,108,68,101,108,101,116,101,84,101,120,116,117,114,101,115,0,103,108,67,111,109,112,114,101,115,115,101,100,84,101,120,73,109,97,103,101,50,68,0,103,108,67,111,109,112,114,101,115,115,101,100,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,84,101,120,73,109,97,103,101,50,68,0,103,108,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,82,101,97,100,80,105,120,101,108,115,0,103,108,66,105,110,100,84,101,120,116,117,114,101,0,103,108,71,101,116,84,101,120,80,97,114,97,109,101,116,101,114,102,118,0,103,108,71,101,116,84,101,120,80,97,114,97,109,101,116,101,114,105,118,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,102,118,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,105,118,0,103,108,73,115,84,101,120,116,117,114,101,0,103,108,71,101,110,66,117,102,102,101,114,115,0,103,108,68,101,108,101,116,101,66,117,102,102,101,114,115,0,103,108,71,101,116,66,117,102,102,101,114,80,97,114,97,109,101,116,101,114,105,118,0,103,108,66,117,102,102,101,114,68,97,116,97,0,103,108,66,117,102,102,101,114,83,117,98,68,97,116,97,0,103,108,73,115,66,117,102,102,101,114,0,103,108,71,101,110,82,101,110,100,101,114,98,117,102,102,101,114,115,0,103,108,68,101,108,101,116,101,82,101,110,100,101,114,98,117,102,102,101,114,115,0,103,108,66,105,110,100,82,101,110,100,101,114,98,117,102,102,101,114,0,103,108,71,101,116,82,101,110,100,101,114,98,117,102,102,101,114,80,97,114,97,109,101,116,101,114,105,118,0,103,108,73,115,82,101,110,100,101,114,98,117,102,102,101,114,0,103,108,71,101,116,85,110,105,102,111,114,109,102,118,0,103,108,71,101,116,85,110,105,102,111,114,109,105,118,0,103,108,71,101,116,85,110,105,102,111,114,109,76,111,99,97,116,105,111,110,0,103,108,71,101,116,86,101,114,116,101,120,65,116,116,114,105,98,102,118,0,103,108,71,101,116,86,101,114,116,101,120,65,116,116,114,105,98,105,118,0,103,108,71,101,116,86,101,114,116,101,120,65,116,116,11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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); @@ -8692,21 +8880,6 @@ function copyTempDouble(ptr) { AL.setSourceState(src, 0x1014 /* AL_STOPPED */); } - function _emscripten_glGenFramebuffers(n, ids) { - for (var i = 0; i < n; ++i) { - var framebuffer = GLctx.createFramebuffer(); - if (!framebuffer) { - GL.recordError(0x0502 /* GL_INVALID_OPERATION */); - while(i < n) HEAP32[(((ids)+(i++*4))>>2)]=0; - return; - } - var id = GL.getNewId(GL.framebuffers); - framebuffer.name = id; - GL.framebuffers[id] = framebuffer; - HEAP32[(((ids)+(i*4))>>2)]=id; - } - } - function emscriptenWebGLComputeImageSize(width, height, sizePerPixel, alignment) { @@ -9696,8 +9869,19 @@ function copyTempDouble(ptr) { clearInterval(AL.contexts[context - 1].interval); } - function _llvm_exp2_f32(x) { - return Math.pow(2, x); + function _emscripten_glGenFramebuffers(n, ids) { + for (var i = 0; i < n; ++i) { + var framebuffer = GLctx.createFramebuffer(); + if (!framebuffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((ids)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.framebuffers); + framebuffer.name = id; + GL.framebuffers[id] = framebuffer; + HEAP32[(((ids)+(i*4))>>2)]=id; + } } function _glGetShaderiv(shader, pname, p) { @@ -10649,7 +10833,7 @@ function invoke_viiii(index,a1,a2,a3,a4) { Module.asmGlobalArg = { "Math": Math, "Int8Array": Int8Array, "Int16Array": Int16Array, "Int32Array": Int32Array, "Uint8Array": Uint8Array, "Uint16Array": Uint16Array, "Uint32Array": Uint32Array, "Float32Array": Float32Array, "Float64Array": Float64Array, "NaN": NaN, "Infinity": Infinity }; -Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "_alBufferData": _alBufferData, "___assert_fail": ___assert_fail, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_alSource3f": _alSource3f, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glCreateShader": _glCreateShader, "_alcGetString": _alcGetString, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "___syscall221": ___syscall221, "_glUniform4f": _glUniform4f, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glFrustum": _emscripten_glFrustum, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_alSourcePlay": _alSourcePlay, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_alSourcePause": _alSourcePause, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "___syscall146": ___syscall146, "_glfwDestroyWindow": _glfwDestroyWindow, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_alcCreateContext": _alcCreateContext, "_glfwTerminate": _glfwTerminate, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_alGetSourcei": _alGetSourcei, "_glBufferSubData": _glBufferSubData, "_alcMakeContextCurrent": _alcMakeContextCurrent, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_alSourceQueueBuffers": _alSourceQueueBuffers, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_alcGetCurrentContext": _alcGetCurrentContext, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_alGenBuffers": _alGenBuffers, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_alDeleteSources": _alDeleteSources, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_alSourceUnqueueBuffers": _alSourceUnqueueBuffers, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_alGetError": _alGetError, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "___syscall5": ___syscall5, "___syscall145": ___syscall145, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_glGetString": _glGetString, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_alSourcef": _alSourcef, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "_glCullFace": _glCullFace, "_llvm_pow_f64": _llvm_pow_f64, "_emscripten_set_keypress_callback": _emscripten_set_keypress_callback, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_glfwSwapInterval": _glfwSwapInterval, "_glfwGetVideoModes": _glfwGetVideoModes, "_emscripten_set_click_callback": _emscripten_set_click_callback, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glHint": _emscripten_glHint, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_alcDestroyContext": _alcDestroyContext, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_alListenerf": _alListenerf, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_emscripten_glFinish": _emscripten_glFinish, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "_glGetFloatv": _glGetFloatv, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_alSourceStop": _alSourceStop, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_alcCloseDevice": _alcCloseDevice, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_alcGetContextsDevice": _alcGetContextsDevice, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetCursorPos": _glfwGetCursorPos, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_llvm_exp2_f32": _llvm_exp2_f32, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_alListener3f": _alListener3f, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_glLinkProgram": _glLinkProgram, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_glGenTextures": _glGenTextures, "_emscripten_glDisable": _emscripten_glDisable, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_alDeleteBuffers": _alDeleteBuffers, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_emscripten_get_pointerlock_status": _emscripten_get_pointerlock_status, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "___syscall54": ___syscall54, "___unlock": ___unlock, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_glfwSwapBuffers": _glfwSwapBuffers, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_alGenSources": _alGenSources, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_alcOpenDevice": _alcOpenDevice, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_glTexParameteri": _glTexParameteri, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 }; +Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "_alBufferData": _alBufferData, "___assert_fail": ___assert_fail, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_alSource3f": _alSource3f, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glCreateShader": _glCreateShader, "_alcGetString": _alcGetString, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "___syscall221": ___syscall221, "_glUniform4f": _glUniform4f, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glFrustum": _emscripten_glFrustum, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_alSourcePlay": _alSourcePlay, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_alSourcePause": _alSourcePause, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "___syscall146": ___syscall146, "_glfwDestroyWindow": _glfwDestroyWindow, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_alcCreateContext": _alcCreateContext, "_glfwTerminate": _glfwTerminate, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_alGetSourcei": _alGetSourcei, "_glBufferSubData": _glBufferSubData, "_alcMakeContextCurrent": _alcMakeContextCurrent, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_alSourceQueueBuffers": _alSourceQueueBuffers, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_alcGetCurrentContext": _alcGetCurrentContext, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_alGenBuffers": _alGenBuffers, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_alDeleteSources": _alDeleteSources, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_alSourceUnqueueBuffers": _alSourceUnqueueBuffers, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_alGetError": _alGetError, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "___syscall5": ___syscall5, "___syscall145": ___syscall145, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_glGetString": _glGetString, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_alSourcef": _alSourcef, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "_glCullFace": _glCullFace, "_llvm_pow_f64": _llvm_pow_f64, "_emscripten_set_keypress_callback": _emscripten_set_keypress_callback, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_glfwSwapInterval": _glfwSwapInterval, "_glfwGetVideoModes": _glfwGetVideoModes, "_emscripten_set_click_callback": _emscripten_set_click_callback, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glHint": _emscripten_glHint, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_alcDestroyContext": _alcDestroyContext, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_alListenerf": _alListenerf, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_emscripten_glFinish": _emscripten_glFinish, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "_glGetFloatv": _glGetFloatv, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_alSourceStop": _alSourceStop, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_alcCloseDevice": _alcCloseDevice, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_alcGetContextsDevice": _alcGetContextsDevice, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetCursorPos": _glfwGetCursorPos, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_alListener3f": _alListener3f, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_glLinkProgram": _glLinkProgram, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_glGenTextures": _glGenTextures, "_emscripten_glDisable": _emscripten_glDisable, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_alDeleteBuffers": _alDeleteBuffers, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_emscripten_get_pointerlock_status": _emscripten_get_pointerlock_status, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "___syscall54": ___syscall54, "___unlock": ___unlock, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_glfwSwapBuffers": _glfwSwapBuffers, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_alGenSources": _alGenSources, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_alcOpenDevice": _alcOpenDevice, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_glTexParameteri": _glTexParameteri, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 }; // EMSCRIPTEN_START_ASM var asm = (function(global, env, buffer) { 'use asm'; @@ -10899,7 +11083,6 @@ var asm = (function(global, env, buffer) { var _emscripten_glGetFramebufferAttachmentParameteriv=env._emscripten_glGetFramebufferAttachmentParameteriv; var _emscripten_glBlendEquationSeparate=env._emscripten_glBlendEquationSeparate; var _exit=env._exit; - var _emscripten_glBindFramebuffer=env._emscripten_glBindFramebuffer; var _glGetString=env._glGetString; var _emscripten_glUniform4i=env._emscripten_glUniform4i; var _alSourcef=env._alSourcef; @@ -10980,7 +11163,7 @@ var asm = (function(global, env, buffer) { var _glDeleteShader=env._glDeleteShader; var _emscripten_glUniform1f=env._emscripten_glUniform1f; var _glGetProgramiv=env._glGetProgramiv; - var _llvm_exp2_f32=env._llvm_exp2_f32; + var _emscripten_glBindFramebuffer=env._emscripten_glBindFramebuffer; var _emscripten_glIsRenderbuffer=env._emscripten_glIsRenderbuffer; var _glfwGetTime=env._glfwGetTime; var _emscripten_glRenderbufferStorage=env._emscripten_glRenderbufferStorage; @@ -11111,15 +11294,15 @@ function _main() { sp = STACKTOP; $0 = HEAP32[2]|0; $1 = HEAP32[3]|0; - _InitWindow($0,$1,4742); + _InitWindow($0,$1,4456); _InitAudioDevice(); $$013 = 31; while(1) { - $4 = (((17492 + (($$013*24)|0)|0)) + 12|0); + $4 = (((16540 + (($$013*24)|0)|0)) + 12|0); HEAPF32[$4>>2] = 0.0; $5 = (_GetRandomValue(10,40)|0); $6 = (+($5|0)); - $7 = (((17492 + (($$013*24)|0)|0)) + 8|0); + $7 = (((16540 + (($$013*24)|0)|0)) + 8|0); HEAPF32[$7>>2] = $6; $8 = (~~(($6))); $9 = HEAP32[2]|0; @@ -11128,7 +11311,7 @@ function _main() { $12 = (~~(($11))); $13 = (_GetRandomValue($8,$12)|0); $14 = (+($13|0)); - $15 = (17492 + (($$013*24)|0)|0); + $15 = (16540 + (($$013*24)|0)|0); HEAPF32[$15>>2] = $14; $16 = +HEAPF32[$7>>2]; $17 = (~~(($16))); @@ -11138,16 +11321,16 @@ function _main() { $21 = (~~(($20))); $22 = (_GetRandomValue($17,$21)|0); $23 = (+($22|0)); - $24 = (((17492 + (($$013*24)|0)|0)) + 4|0); + $24 = (((16540 + (($$013*24)|0)|0)) + 4|0); HEAPF32[$24>>2] = $23; $25 = (_GetRandomValue(1,100)|0); $26 = (+($25|0)); $27 = $26 / 2.0E+4; - $28 = (((17492 + (($$013*24)|0)|0)) + 16|0); + $28 = (((16540 + (($$013*24)|0)|0)) + 16|0); HEAPF32[$28>>2] = $27; $29 = (_GetRandomValue(0,13)|0); - $30 = (((17492 + (($$013*24)|0)|0)) + 20|0); - $31 = (4686 + ($29<<2)|0); + $30 = (((16540 + (($$013*24)|0)|0)) + 20|0); + $31 = (4400 + ($29<<2)|0); $32 = HEAPU8[$31>>0]|(HEAPU8[$31+1>>0]<<8)|(HEAPU8[$31+2>>0]<<16)|(HEAPU8[$31+3>>0]<<24); HEAP32[$30>>2] = $32; $33 = (($$013) + -1)|0; @@ -11158,11 +11341,11 @@ function _main() { break; } } - $2 = (_LoadMusicStream(4794)|0); - HEAP32[4565] = $2; + $2 = (_LoadMusicStream(4508)|0); + HEAP32[4327] = $2; _PlayMusicStream($2); _emscripten_set_main_loop((1|0),0,1); - $3 = HEAP32[4565]|0; + $3 = HEAP32[4327]|0; _UnloadMusicStream($3); _CloseAudioDevice(); _CloseWindow(); @@ -11184,25 +11367,25 @@ function _UpdateDrawFrame() { $2 = sp + 16|0; $3 = sp + 12|0; $4 = sp + 8|0; - $5 = HEAP32[4565]|0; + $5 = HEAP32[4327]|0; _UpdateMusicStream($5); $6 = (_IsKeyPressed(32)|0); $7 = ($6|0)==(0); if (!($7)) { - $8 = HEAP32[4565]|0; + $8 = HEAP32[4327]|0; _StopMusicStream($8); - $9 = HEAP32[4565]|0; + $9 = HEAP32[4327]|0; _PlayMusicStream($9); } $10 = (_IsKeyPressed(80)|0); $11 = ($10|0)==(0); do { if (!($11)) { - $12 = HEAP32[4566]|0; + $12 = HEAP32[4328]|0; $13 = ($12|0)==(0); $14 = $13&1; - HEAP32[4566] = $14; - $15 = HEAP32[4565]|0; + HEAP32[4328] = $14; + $15 = HEAP32[4327]|0; if ($13) { _PauseMusicStream($15); break; @@ -11212,26 +11395,26 @@ function _UpdateDrawFrame() { } } } while(0); - $16 = HEAP32[4565]|0; + $16 = HEAP32[4327]|0; $17 = (+_GetMusicTimePlayed($16)); - $18 = HEAP32[4565]|0; + $18 = HEAP32[4327]|0; $19 = (+_GetMusicTimeLength($18)); $20 = $17 / $19; $21 = HEAP32[2]|0; $22 = (($21) + -40)|0; $23 = (+($22|0)); $24 = $20 * $23; - HEAPF32[4372] = $24; + HEAPF32[4134] = $24; $$02830 = 31; while(1) { - $28 = (((17492 + (($$02830*24)|0)|0)) + 16|0); + $28 = (((16540 + (($$02830*24)|0)|0)) + 16|0); $29 = +HEAPF32[$28>>2]; - $30 = (((17492 + (($$02830*24)|0)|0)) + 12|0); + $30 = (((16540 + (($$02830*24)|0)|0)) + 12|0); $31 = +HEAPF32[$30>>2]; $32 = $29 + $31; HEAPF32[$30>>2] = $32; $33 = $29 * 10.0; - $34 = (((17492 + (($$02830*24)|0)|0)) + 8|0); + $34 = (((16540 + (($$02830*24)|0)|0)) + 8|0); $35 = +HEAPF32[$34>>2]; $36 = $33 + $35; HEAPF32[$34>>2] = $36; @@ -11253,7 +11436,7 @@ function _UpdateDrawFrame() { $46 = (~~(($45))); $47 = (_GetRandomValue($42,$46)|0); $48 = (+($47|0)); - $49 = (17492 + (($$02830*24)|0)|0); + $49 = (16540 + (($$02830*24)|0)|0); HEAPF32[$49>>2] = $48; $50 = +HEAPF32[$34>>2]; $51 = (~~(($50))); @@ -11263,11 +11446,11 @@ function _UpdateDrawFrame() { $55 = (~~(($54))); $56 = (_GetRandomValue($51,$55)|0); $57 = (+($56|0)); - $58 = (((17492 + (($$02830*24)|0)|0)) + 4|0); + $58 = (((16540 + (($$02830*24)|0)|0)) + 4|0); HEAPF32[$58>>2] = $57; $59 = (_GetRandomValue(0,13)|0); - $60 = (((17492 + (($$02830*24)|0)|0)) + 20|0); - $61 = (4686 + ($59<<2)|0); + $60 = (((16540 + (($$02830*24)|0)|0)) + 20|0); + $61 = (4400 + ($59<<2)|0); $62 = HEAPU8[$61>>0]|(HEAPU8[$61+1>>0]<<8)|(HEAPU8[$61+2>>0]<<16)|(HEAPU8[$61+3>>0]<<24); HEAP32[$60>>2] = $62; $63 = (_GetRandomValue(1,100)|0); @@ -11295,11 +11478,11 @@ function _UpdateDrawFrame() { _ClearBackground($$byval_copy6); $$029 = 31; while(1) { - $89 = (17492 + (($$029*24)|0)|0); - $90 = (((17492 + (($$029*24)|0)|0)) + 8|0); + $89 = (16540 + (($$029*24)|0)|0); + $90 = (((16540 + (($$029*24)|0)|0)) + 8|0); $91 = +HEAPF32[$90>>2]; - $92 = (((17492 + (($$029*24)|0)|0)) + 20|0); - $93 = (((17492 + (($$029*24)|0)|0)) + 12|0); + $92 = (((16540 + (($$029*24)|0)|0)) + 20|0); + $93 = (((16540 + (($$029*24)|0)|0)) + 12|0); $94 = +HEAPF32[$93>>2]; ;HEAP8[$$byval_copy6>>0]=HEAP8[$92>>0]|0;HEAP8[$$byval_copy6+1>>0]=HEAP8[$92+1>>0]|0;HEAP8[$$byval_copy6+2>>0]=HEAP8[$92+2>>0]|0;HEAP8[$$byval_copy6+3>>0]=HEAP8[$92+3>>0]|0; _Fade($1,$$byval_copy6,$94); @@ -11329,7 +11512,7 @@ function _UpdateDrawFrame() { _DrawRectangle(20,$69,$71,12,$$byval_copy6); $75 = HEAP32[3]|0; $76 = (($75) + -32)|0; - $77 = +HEAPF32[4372]; + $77 = +HEAPF32[4134]; $78 = (~~(($77))); HEAP8[$3>>0] = -66; $79 = ((($3)) + 1|0); @@ -11356,6 +11539,56 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorTransform($0,$1) { $0 = $0|0; $1 = $1|0; @@ -11414,13 +11647,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -11814,7 +12040,7 @@ function _ProcessGestureEvent($0) { $moveDownPosition$byval_copy11 = sp; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; - HEAP32[4568] = $2; + HEAP32[4330] = $2; $3 = ($2|0)<(2); $4 = HEAP32[$0>>2]|0; $5 = ($4|0)==(1); @@ -11827,7 +12053,7 @@ function _ProcessGestureEvent($0) { $92 = (($89) + 4)|0; $93 = $92; $94 = HEAP32[$93>>2]|0; - $95 = 17216; + $95 = 16264; $96 = $95; HEAP32[$96>>2] = $91; $97 = (($95) + 4)|0; @@ -11840,48 +12066,48 @@ function _ProcessGestureEvent($0) { $103 = (($100) + 4)|0; $104 = $103; $105 = HEAP32[$104>>2]|0; - $106 = 17256; + $106 = 16304; $107 = $106; HEAP32[$107>>2] = $102; $108 = (($106) + 4)|0; $109 = $108; HEAP32[$109>>2] = $105; - $110 = +HEAPF32[4314]; - $111 = +HEAPF32[4304]; + $110 = +HEAPF32[4076]; + $111 = +HEAPF32[4066]; $112 = $110 - $111; - HEAPF32[4316] = $112; - $113 = +HEAPF32[(17260)>>2]; - $114 = +HEAPF32[(17220)>>2]; + HEAPF32[4078] = $112; + $113 = +HEAPF32[(16308)>>2]; + $114 = +HEAPF32[(16268)>>2]; $115 = $113 - $114; - HEAPF32[(17268)>>2] = $115; - HEAP32[4567] = 4; + HEAPF32[(16316)>>2] = $115; + HEAP32[4329] = 4; STACKTOP = sp;return; } switch ($4|0) { case 2: { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17248>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17248+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17272>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17272+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16296>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16296+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16320>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16320+4>>2]|0; $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - HEAPF32[4573] = $116; - $117 = 17248; + HEAPF32[4335] = $116; + $117 = 16296; $118 = $117; $119 = HEAP32[$118>>2]|0; $120 = (($117) + 4)|0; $121 = $120; $122 = HEAP32[$121>>2]|0; - $123 = 17216; + $123 = 16264; $124 = $123; HEAP32[$124>>2] = $119; $125 = (($123) + 4)|0; $126 = $125; HEAP32[$126>>2] = $122; - $127 = 17272; + $127 = 16320; $128 = $127; $129 = HEAP32[$128>>2]|0; $130 = (($127) + 4)|0; $131 = $130; $132 = HEAP32[$131>>2]|0; - $133 = 17256; + $133 = 16304; $134 = $133; HEAP32[$134>>2] = $129; $135 = (($133) + 4)|0; @@ -11894,7 +12120,7 @@ function _ProcessGestureEvent($0) { $141 = (($138) + 4)|0; $142 = $141; $143 = HEAP32[$142>>2]|0; - $144 = 17248; + $144 = 16296; $145 = $144; HEAP32[$145>>2] = $140; $146 = (($144) + 4)|0; @@ -11907,27 +12133,27 @@ function _ProcessGestureEvent($0) { $152 = (($149) + 4)|0; $153 = $152; $154 = HEAP32[$153>>2]|0; - $155 = 17272; + $155 = 16320; $156 = $155; HEAP32[$156>>2] = $151; $157 = (($155) + 4)|0; $158 = $157; HEAP32[$158>>2] = $154; - $159 = +HEAPF32[4318]; - $160 = +HEAPF32[4312]; + $159 = +HEAPF32[4080]; + $160 = +HEAPF32[4074]; $161 = $159 - $160; - HEAPF32[4316] = $161; - $162 = +HEAPF32[(17276)>>2]; - $163 = +HEAPF32[(17252)>>2]; + HEAPF32[4078] = $161; + $162 = +HEAPF32[(16324)>>2]; + $163 = +HEAPF32[(16300)>>2]; $164 = $162 - $163; - HEAPF32[(17268)>>2] = $164; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17216>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17216+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17248>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17248+4>>2]|0; + HEAPF32[(16316)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16264>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16264+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16296>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16296+4>>2]|0; $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $166 = !($165 >= 0.004999999888241291); if ($166) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17256>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17256+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17272>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17272+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16304>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16304+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16320>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16320+4>>2]|0; $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $168 = !($167 >= 0.004999999888241291); if ($168) { @@ -11939,31 +12165,31 @@ function _ProcessGestureEvent($0) { label = 29; } if ((label|0) == 29) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17248>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17248+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17272>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17272+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16296>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16296+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16320>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16320+4>>2]|0; $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - $170 = +HEAPF32[4573]; + $170 = +HEAPF32[4335]; $171 = $169 - $170; $172 = $171 < 0.0; $$sink11 = $172 ? 256 : 512; $$sink16 = $$sink11; } - HEAP32[4567] = $$sink16; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17248>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17248+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17272>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17272+4>>2]|0; + HEAP32[4329] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16296>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16296+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16320>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16320+4>>2]|0; $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $174 = 360.0 - $173; - HEAPF32[4574] = $174; + HEAPF32[4336] = $174; STACKTOP = sp;return; break; } case 0: { - HEAPF32[4573] = 0.0; - HEAPF32[4574] = 0.0; - HEAPF32[4316] = 0.0; - HEAPF32[(17268)>>2] = 0.0; - HEAP32[4568] = 0; - HEAP32[4567] = 0; + HEAPF32[4335] = 0.0; + HEAPF32[4336] = 0.0; + HEAPF32[4078] = 0.0; + HEAPF32[(16316)>>2] = 0.0; + HEAP32[4330] = 0; + HEAP32[4329] = 0; STACKTOP = sp;return; break; } @@ -11973,22 +12199,22 @@ function _ProcessGestureEvent($0) { } } if ($5) { - $6 = HEAP32[4569]|0; + $6 = HEAP32[4331]|0; $7 = (($6) + 1)|0; - HEAP32[4569] = $7; - $8 = HEAP32[4567]|0; + HEAP32[4331] = $7; + $8 = HEAP32[4329]|0; $9 = ($8|0)==(0); $10 = ($6|0)>(0); $or$cond = $10 & $9; if ($or$cond) { $11 = ((($0)) + 24|0); - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17216>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17216+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16264>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16264+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $13 = $12 < 0.029999999329447746; if ($13) { - HEAP32[4567] = 2; - HEAP32[4569] = 0; + HEAP32[4329] = 2; + HEAP32[4331] = 0; } else { label = 6; } @@ -11996,8 +12222,8 @@ function _ProcessGestureEvent($0) { label = 6; } if ((label|0) == 6) { - HEAP32[4569] = 1; - HEAP32[4567] = 1; + HEAP32[4331] = 1; + HEAP32[4329] = 1; } $14 = ((($0)) + 24|0); $15 = $14; @@ -12006,19 +12232,19 @@ function _ProcessGestureEvent($0) { $18 = (($15) + 4)|0; $19 = $18; $20 = HEAP32[$19>>2]|0; - $21 = 17216; + $21 = 16264; $22 = $21; HEAP32[$22>>2] = $17; $23 = (($21) + 4)|0; $24 = $23; HEAP32[$24>>2] = $20; - $25 = 17224; + $25 = 16272; $26 = $25; HEAP32[$26>>2] = $17; $27 = (($25) + 4)|0; $28 = $27; HEAP32[$28>>2] = $20; - $29 = 17232; + $29 = 16280; $30 = $29; HEAP32[$30>>2] = $17; $31 = (($29) + 4)|0; @@ -12027,13 +12253,13 @@ function _ProcessGestureEvent($0) { $33 = ((($0)) + 8|0); $34 = HEAP32[$33>>2]|0; HEAP32[4] = $34; - HEAPF32[4310] = 0.0; - HEAPF32[(17244)>>2] = 0.0; + HEAPF32[4072] = 0.0; + HEAPF32[(16292)>>2] = 0.0; STACKTOP = sp;return; } switch ($4|0) { case 0: { - $35 = HEAP32[4567]|0; + $35 = HEAP32[4329]|0; $36 = ($35|0)==(8); if ($36) { $37 = ((($0)) + 24|0); @@ -12043,19 +12269,19 @@ function _ProcessGestureEvent($0) { $41 = (($38) + 4)|0; $42 = $41; $43 = HEAP32[$42>>2]|0; - $44 = 17232; + $44 = 16280; $45 = $44; HEAP32[$45>>2] = $40; $46 = (($44) + 4)|0; $47 = $46; HEAP32[$47>>2] = $43; } - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17216>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17216+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17232>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17232+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16264>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16264+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16280>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16280+4>>2]|0; $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $49 = $48 / 0.0; - HEAPF32[4570] = $49; - HEAP32[4571] = 0; + HEAPF32[4332] = $49; + HEAP32[4333] = 0; $50 = $49 > 5.0000002374872565E-4; if ($50) { $51 = HEAP32[4]|0; @@ -12063,11 +12289,11 @@ function _ProcessGestureEvent($0) { $53 = HEAP32[$52>>2]|0; $54 = ($51|0)==($53|0); if ($54) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17216>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17216+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17232>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17232+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16264>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16264+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16280>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16280+4>>2]|0; $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $56 = 360.0 - $55; - HEAPF32[4572] = $56; + HEAPF32[4334] = $56; $57 = $56 < 30.0; $58 = $56 > 330.0; $or$cond3 = $57 | $58; @@ -12098,22 +12324,22 @@ function _ProcessGestureEvent($0) { label = 16; } if ((label|0) == 16) { - HEAPF32[4570] = 0.0; - HEAPF32[4572] = 0.0; + HEAPF32[4332] = 0.0; + HEAPF32[4334] = 0.0; $$sink10 = 0; } - HEAP32[4567] = $$sink10; - HEAPF32[4306] = 0.0; - HEAPF32[(17228)>>2] = 0.0; - HEAP32[4568] = 0; + HEAP32[4329] = $$sink10; + HEAPF32[4068] = 0.0; + HEAPF32[(16276)>>2] = 0.0; + HEAP32[4330] = 0; STACKTOP = sp;return; break; } case 2: { - $65 = HEAP32[4571]|0; + $65 = HEAP32[4333]|0; $66 = ($65|0)==(0); if ($66) { - HEAP32[4571] = 1; + HEAP32[4333] = 1; } $67 = ((($0)) + 24|0); $68 = $67; @@ -12122,31 +12348,31 @@ function _ProcessGestureEvent($0) { $71 = (($68) + 4)|0; $72 = $71; $73 = HEAP32[$72>>2]|0; - $74 = 17248; + $74 = 16296; $75 = $74; HEAP32[$75>>2] = $70; $76 = (($74) + 4)|0; $77 = $76; HEAP32[$77>>2] = $73; - $78 = HEAP32[4567]|0; + $78 = HEAP32[4329]|0; $79 = ($78|0)==(4); if ($79) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17216>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17216+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17248>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17248+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16264>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16264+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16296>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16296+4>>2]|0; $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $81 = !($80 >= 0.014999999664723873); if (!($81)) { - HEAP32[4567] = 8; + HEAP32[4329] = 8; } } - $82 = +HEAPF32[4312]; - $83 = +HEAPF32[4306]; + $82 = +HEAPF32[4074]; + $83 = +HEAPF32[4068]; $84 = $82 - $83; - HEAPF32[4310] = $84; - $85 = +HEAPF32[(17252)>>2]; - $86 = +HEAPF32[(17228)>>2]; + HEAPF32[4072] = $84; + $85 = +HEAPF32[(16300)>>2]; + $86 = +HEAPF32[(16276)>>2]; $87 = $85 - $86; - HEAPF32[(17244)>>2] = $87; + HEAPF32[(16292)>>2] = $87; STACKTOP = sp;return; break; } @@ -12155,58 +12381,19 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4567]|0; + $0 = HEAP32[4329]|0; $$off = (($0) + -1)|0; $1 = ($$off>>>0)<(2); - $2 = HEAP32[4568]|0; + $2 = HEAP32[4330]|0; $3 = ($2|0)<(2); $or$cond3 = $1 & $3; if ($or$cond3) { - HEAP32[4567] = 4; + HEAP32[4329] = 4; } - $4 = HEAP32[4567]|0; + $4 = HEAP32[4329]|0; $5 = (($4) + -16)|0; $6 = $5 >>> 4; $7 = $5 << 28; @@ -12219,14 +12406,14 @@ function _UpdateGestures() { return; } } - HEAP32[4567] = 0; + HEAP32[4329] = 0; return; } function _GetMousePosition($0) { $0 = $0|0; var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = 17280; + $1 = 16328; $2 = $1; $3 = HEAP32[$2>>2]|0; $4 = (($1) + 4)|0; @@ -12243,13 +12430,13 @@ function _GetMousePosition($0) { function _GetScreenWidth() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4577]|0; + $0 = HEAP32[4339]|0; return ($0|0); } function _GetScreenHeight() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4576]|0; + $0 = HEAP32[4338]|0; return ($0|0); } function _InitWindow($0,$1,$2) { @@ -12260,29 +12447,29 @@ function _InitWindow($0,$1,$2) { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - _TraceLog(0,4816,$vararg_buffer); - HEAP32[4579] = $2; + _TraceLog(0,4530,$vararg_buffer); + HEAP32[4341] = $2; _InitGraphicsDevice($0,$1); _LoadDefaultFont(); _InitTimer(); - (_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(4|0))|0); - (_emscripten_set_keypress_callback((4845|0),(0|0),1,(5|0))|0); - (_emscripten_set_click_callback((4845|0),(0|0),1,(6|0))|0); - (_emscripten_set_touchstart_callback((4845|0),(0|0),1,(7|0))|0); - (_emscripten_set_touchend_callback((4845|0),(0|0),1,(7|0))|0); - (_emscripten_set_touchmove_callback((4845|0),(0|0),1,(7|0))|0); - (_emscripten_set_touchcancel_callback((4845|0),(0|0),1,(7|0))|0); - (_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0); - (_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0); - $3 = HEAP32[4577]|0; + (_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(3|0))|0); + (_emscripten_set_keypress_callback((4559|0),(0|0),1,(4|0))|0); + (_emscripten_set_click_callback((4559|0),(0|0),1,(5|0))|0); + (_emscripten_set_touchstart_callback((4559|0),(0|0),1,(6|0))|0); + (_emscripten_set_touchend_callback((4559|0),(0|0),1,(6|0))|0); + (_emscripten_set_touchmove_callback((4559|0),(0|0),1,(6|0))|0); + (_emscripten_set_touchcancel_callback((4559|0),(0|0),1,(6|0))|0); + (_emscripten_set_gamepadconnected_callback((0|0),1,(7|0))|0); + (_emscripten_set_gamepaddisconnected_callback((0|0),1,(7|0))|0); + $3 = HEAP32[4339]|0; $4 = (+($3|0)); $5 = $4 * 0.5; - HEAPF32[4320] = $5; - $6 = HEAP32[4576]|0; + HEAPF32[4082] = $5; + $6 = HEAP32[4338]|0; $7 = (+($6|0)); $8 = $7 * 0.5; - HEAPF32[(17284)>>2] = $8; - $9 = HEAP32[4580]|0; + HEAPF32[(16332)>>2] = $8; + $9 = HEAP32[4342]|0; $10 = ($9|0)==(0); if ($10) { STACKTOP = sp;return; @@ -12301,11 +12488,11 @@ function _TraceLog($0,$1,$varargs) { $2 = sp; switch ($0|0) { case 0: { - ;HEAP8[17320>>0]=HEAP8[9374>>0]|0;HEAP8[17320+1>>0]=HEAP8[9374+1>>0]|0;HEAP8[17320+2>>0]=HEAP8[9374+2>>0]|0;HEAP8[17320+3>>0]=HEAP8[9374+3>>0]|0;HEAP8[17320+4>>0]=HEAP8[9374+4>>0]|0;HEAP8[17320+5>>0]=HEAP8[9374+5>>0]|0;HEAP8[17320+6>>0]=HEAP8[9374+6>>0]|0; + ;HEAP8[16368>>0]=HEAP8[9088>>0]|0;HEAP8[16368+1>>0]=HEAP8[9088+1>>0]|0;HEAP8[16368+2>>0]=HEAP8[9088+2>>0]|0;HEAP8[16368+3>>0]=HEAP8[9088+3>>0]|0;HEAP8[16368+4>>0]=HEAP8[9088+4>>0]|0;HEAP8[16368+5>>0]=HEAP8[9088+5>>0]|0;HEAP8[16368+6>>0]=HEAP8[9088+6>>0]|0; break; } case 1: { - $3 = 17320; + $3 = 16368; $4 = $3; HEAP32[$4>>2] = 1330795077; $5 = (($3) + 4)|0; @@ -12314,11 +12501,11 @@ function _TraceLog($0,$1,$varargs) { break; } case 2: { - dest=17320; src=9381; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + dest=16368; src=9095; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); break; } case 3: { - $7 = 17320; + $7 = 16368; $8 = $7; HEAP32[$8>>2] = 1430406468; $9 = (($7) + 4)|0; @@ -12329,16 +12516,16 @@ function _TraceLog($0,$1,$varargs) { default: { } } - (_strcat(17320,$1)|0); - $strlen = (_strlen(17320)|0); - $endptr = (17320 + ($strlen)|0); + (_strcat(16368,$1)|0); + $strlen = (_strlen(16368)|0); + $endptr = (16368 + ($strlen)|0); HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; HEAP32[$2>>2] = $varargs; $11 = ($0|0)==(3); if ($11) { STACKTOP = sp;return; } - (_vprintf(17320,$2)|0); + (_vprintf(16368,$2)|0); $12 = ($0|0)==(1); if ($12) { _exit(1); @@ -12370,22 +12557,22 @@ function _InitGraphicsDevice($0,$1) { $vararg_buffer = sp; $2 = sp + 72|0; $3 = sp + 140|0; - HEAP32[4577] = $0; - HEAP32[4576] = $1; + HEAP32[4339] = $0; + HEAP32[4338] = $1; _MatrixIdentity($2); - dest=18396; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17444; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_glfwSetErrorCallback((1|0))|0); $4 = (_glfwInit()|0); $5 = ($4|0)==(0); if ($5) { - _TraceLog(1,5516,$vararg_buffer); + _TraceLog(1,5230,$vararg_buffer); } - $6 = HEAP32[4577]|0; - HEAP32[4615] = $6; - $7 = HEAP32[4576]|0; - HEAP32[4616] = $7; + $6 = HEAP32[4339]|0; + HEAP32[4377] = $6; + $7 = HEAP32[4338]|0; + HEAP32[4378] = $7; _glfwDefaultWindowHints(); - $8 = HEAP8[22132]|0; + $8 = HEAP8[21180]|0; $9 = $8 & 4; $10 = ($9<<24>>24)==(0); if ($10) { @@ -12393,18 +12580,18 @@ function _InitGraphicsDevice($0,$1) { } else { _glfwWindowHint(131075,1); } - $11 = HEAP8[22132]|0; + $11 = HEAP8[21180]|0; $12 = $11 & 8; $13 = ($12<<24>>24)==(0); if (!($13)) { _glfwWindowHint(131077,1); } - $14 = HEAP8[22132]|0; + $14 = HEAP8[21180]|0; $15 = $14 & 32; $16 = ($15<<24>>24)==(0); if (!($16)) { _glfwWindowHint(135181,4); - _TraceLog(0,5542,$vararg_buffer1); + _TraceLog(0,5256,$vararg_buffer1); } $17 = (_rlGetVersion()|0); $18 = ($17|0)==(2); @@ -12421,18 +12608,18 @@ function _InitGraphicsDevice($0,$1) { _glfwWindowHint(139270,0); } } - $21 = HEAP32[4617]|0; + $21 = HEAP32[4379]|0; $22 = ($21|0)==(0); if ($22) { - $47 = HEAP32[4577]|0; - $48 = HEAP32[4576]|0; - $49 = HEAP32[4579]|0; + $47 = HEAP32[4339]|0; + $48 = HEAP32[4338]|0; + $49 = HEAP32[4341]|0; $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); - HEAP32[4575] = $50; - $51 = HEAP32[4577]|0; - HEAP32[4618] = $51; - $52 = HEAP32[4576]|0; - HEAP32[4619] = $52; + HEAP32[4337] = $50; + $51 = HEAP32[4339]|0; + HEAP32[4380] = $51; + $52 = HEAP32[4338]|0; + HEAP32[4381] = $52; $54 = $50; } else { $23 = (_glfwGetPrimaryMonitor()|0); @@ -12441,9 +12628,9 @@ function _InitGraphicsDevice($0,$1) { $26 = ($25|0)>(0); L22: do { if ($26) { - $27 = HEAP32[4577]|0; + $27 = HEAP32[4339]|0; $28 = HEAP32[$$byval_copy>>2]|0; - $29 = HEAP32[4576]|0; + $29 = HEAP32[4338]|0; $$015 = 0; while(1) { $30 = (($24) + (($$015*24)|0)|0); @@ -12465,87 +12652,87 @@ function _InitGraphicsDevice($0,$1) { break L22; } } - HEAP32[4615] = $31; - HEAP32[4616] = $34; + HEAP32[4377] = $31; + HEAP32[4378] = $34; } } while(0); - $38 = HEAP32[4615]|0; - $39 = HEAP32[4616]|0; + $38 = HEAP32[4377]|0; + $39 = HEAP32[4378]|0; HEAP32[$vararg_buffer3>>2] = $38; $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr5>>2] = $39; - _TraceLog(2,5567,$vararg_buffer3); - $40 = HEAP32[4615]|0; - $41 = HEAP32[4616]|0; + _TraceLog(2,5281,$vararg_buffer3); + $40 = HEAP32[4377]|0; + $41 = HEAP32[4378]|0; _SetupFramebufferSize($40,$41); - $42 = HEAP32[4615]|0; - $43 = HEAP32[4616]|0; - $44 = HEAP32[4579]|0; + $42 = HEAP32[4377]|0; + $43 = HEAP32[4378]|0; + $44 = HEAP32[4341]|0; $45 = (_glfwGetPrimaryMonitor()|0); $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); - HEAP32[4575] = $46; + HEAP32[4337] = $46; $54 = $46; } $53 = ($54|0)==(0|0); if ($53) { _glfwTerminate(); - _TraceLog(1,5605,$vararg_buffer6); + _TraceLog(1,5319,$vararg_buffer6); } else { - _TraceLog(0,5638,$vararg_buffer8); - $55 = HEAP32[4618]|0; - $56 = HEAP32[4619]|0; + _TraceLog(0,5352,$vararg_buffer8); + $55 = HEAP32[4380]|0; + $56 = HEAP32[4381]|0; HEAP32[$vararg_buffer10>>2] = $55; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $56; - _TraceLog(0,5678,$vararg_buffer10); - $57 = HEAP32[4577]|0; - $58 = HEAP32[4576]|0; + _TraceLog(0,5392,$vararg_buffer10); + $57 = HEAP32[4339]|0; + $58 = HEAP32[4338]|0; HEAP32[$vararg_buffer14>>2] = $57; $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); HEAP32[$vararg_ptr17>>2] = $58; - _TraceLog(0,5699,$vararg_buffer14); - $59 = HEAP32[4620]|0; - $60 = HEAP32[4621]|0; + _TraceLog(0,5413,$vararg_buffer14); + $59 = HEAP32[4382]|0; + $60 = HEAP32[4383]|0; HEAP32[$vararg_buffer18>>2] = $59; $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); HEAP32[$vararg_ptr21>>2] = $60; - _TraceLog(0,5720,$vararg_buffer18); + _TraceLog(0,5434,$vararg_buffer18); } - $61 = HEAP32[4575]|0; + $61 = HEAP32[4337]|0; (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); - $62 = HEAP32[4575]|0; + $62 = HEAP32[4337]|0; (_glfwSetCursorEnterCallback(($62|0),(2|0))|0); - $63 = HEAP32[4575]|0; + $63 = HEAP32[4337]|0; (_glfwSetKeyCallback(($63|0),(1|0))|0); - $64 = HEAP32[4575]|0; + $64 = HEAP32[4337]|0; (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); - $65 = HEAP32[4575]|0; + $65 = HEAP32[4337]|0; (_glfwSetCursorPosCallback(($65|0),(1|0))|0); - $66 = HEAP32[4575]|0; + $66 = HEAP32[4337]|0; (_glfwSetCharCallback(($66|0),(3|0))|0); - $67 = HEAP32[4575]|0; + $67 = HEAP32[4337]|0; (_glfwSetScrollCallback(($67|0),(2|0))|0); - $68 = HEAP32[4575]|0; + $68 = HEAP32[4337]|0; (_glfwSetWindowIconifyCallback(($68|0),(4|0))|0); - $69 = HEAP32[4575]|0; + $69 = HEAP32[4337]|0; _glfwMakeContextCurrent(($69|0)); _glfwSwapInterval(0); - $70 = HEAP8[22132]|0; + $70 = HEAP8[21180]|0; $71 = $70 & 64; $72 = ($71<<24>>24)==(0); if ($72) { - $73 = HEAP32[4577]|0; - $74 = HEAP32[4576]|0; + $73 = HEAP32[4339]|0; + $74 = HEAP32[4338]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4618]|0; - $76 = HEAP32[4620]|0; + $75 = HEAP32[4380]|0; + $76 = HEAP32[4382]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4619]|0; - $80 = HEAP32[4621]|0; + $79 = HEAP32[4381]|0; + $80 = HEAP32[4383]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12563,19 +12750,19 @@ function _InitGraphicsDevice($0,$1) { STACKTOP = sp;return; } _glfwSwapInterval(1); - _TraceLog(0,5745,$vararg_buffer22); - $73 = HEAP32[4577]|0; - $74 = HEAP32[4576]|0; + _TraceLog(0,5459,$vararg_buffer22); + $73 = HEAP32[4339]|0; + $74 = HEAP32[4338]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4618]|0; - $76 = HEAP32[4620]|0; + $75 = HEAP32[4380]|0; + $76 = HEAP32[4382]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4619]|0; - $80 = HEAP32[4621]|0; + $79 = HEAP32[4381]|0; + $80 = HEAP32[4383]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12603,7 +12790,7 @@ function _LoadDefaultFont() { $vararg_buffer = sp; $0 = sp + 4|0; $1 = sp + 24|0; - HEAP32[(18364)>>2] = 224; + HEAP32[(17412)>>2] = 224; $2 = (_malloc(65536)|0); _memset(($2|0),0,65536)|0; $$095104 = 0;$$096103 = 0; @@ -12644,27 +12831,27 @@ function _LoadDefaultFont() { _free($2); ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$$byval_copy1); - ;HEAP32[18340>>2]=HEAP32[$1>>2]|0;HEAP32[18340+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18340+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18340+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18340+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[17388>>2]=HEAP32[$1>>2]|0;HEAP32[17388+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[17388+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[17388+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[17388+16>>2]=HEAP32[$1+16>>2]|0; ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($$byval_copy1); - $5 = HEAP32[(18364)>>2]|0; + $5 = HEAP32[(17412)>>2]|0; $6 = $5 << 5; $7 = (_malloc($6)|0); - HEAP32[(18368)>>2] = $7; + HEAP32[(17416)>>2] = $7; $8 = ($5|0)>(0); if (!($8)) { $$lcssa = $7; $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(18360)>>2] = $23; - $24 = HEAP32[4585]|0; + HEAP32[(17408)>>2] = $23; + $24 = HEAP32[4347]|0; HEAP32[$vararg_buffer>>2] = $24; - _TraceLog(0,5040,$vararg_buffer); + _TraceLog(0,4754,$vararg_buffer); STACKTOP = sp;return; } - $9 = HEAP32[(18344)>>2]|0; - $10 = HEAP32[(18364)>>2]|0; - $11 = HEAP32[(18368)>>2]|0; + $9 = HEAP32[(17392)>>2]|0; + $10 = HEAP32[(17412)>>2]|0; + $11 = HEAP32[(17416)>>2]|0; $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; while(1) { $25 = (($$0101) + 32)|0; @@ -12713,10 +12900,10 @@ function _LoadDefaultFont() { } $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(18360)>>2] = $23; - $24 = HEAP32[4585]|0; + HEAP32[(17408)>>2] = $23; + $24 = HEAP32[4347]|0; HEAP32[$vararg_buffer>>2] = $24; - _TraceLog(0,5040,$vararg_buffer); + _TraceLog(0,4754,$vararg_buffer); STACKTOP = sp;return; } function _InitTimer() { @@ -12725,7 +12912,7 @@ function _InitTimer() { $0 = (_time((0|0))|0); _srand($0); $1 = (+_GetTime()); - HEAPF64[2164] = $1; + HEAPF64[2045] = $1; return; } function _EmscriptenFullscreenChangeCallback($0,$1,$2) { @@ -12755,7 +12942,7 @@ function _EmscriptenFullscreenChangeCallback($0,$1,$2) { HEAP32[$vararg_ptr8>>2] = $10; $vararg_ptr9 = ((($vararg_buffer4)) + 12|0); HEAP32[$vararg_ptr9>>2] = $12; - _TraceLog(0,4973,$vararg_buffer4); + _TraceLog(0,4687,$vararg_buffer4); STACKTOP = sp;return 0; } else { HEAP32[$vararg_buffer>>2] = $6; @@ -12765,7 +12952,7 @@ function _EmscriptenFullscreenChangeCallback($0,$1,$2) { HEAP32[$vararg_ptr2>>2] = $10; $vararg_ptr3 = ((($vararg_buffer)) + 12|0); HEAP32[$vararg_ptr3>>2] = $12; - _TraceLog(0,4904,$vararg_buffer); + _TraceLog(0,4618,$vararg_buffer); STACKTOP = sp;return 0; } return (0)|0; @@ -12781,7 +12968,7 @@ function _EmscriptenKeyboardCallback($0,$1,$2) { return 0; } $4 = ((($1)) + 32|0); - $5 = (_strcmp($4,4897)|0); + $5 = (_strcmp($4,4611)|0); $6 = ($5|0)==(0); if (!($6)) { return 0; @@ -12884,7 +13071,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $28 = (($25) + 4)|0; $29 = $28; $30 = HEAP32[$29>>2]|0; - $31 = 17296; + $31 = 16344; $32 = $31; HEAP32[$32>>2] = $27; $33 = (($31) + 4)|0; @@ -12897,7 +13084,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $39 = (($36) + 4)|0; $40 = $39; $41 = HEAP32[$40>>2]|0; - $42 = (17304); + $42 = (16352); $43 = $42; HEAP32[$43>>2] = $38; $44 = (($42) + 4)|0; @@ -12953,7 +13140,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) { } $9 = ((($1)) + 1300|0); $10 = HEAP32[$9>>2]|0; - $11 = (18324 + ($10<<2)|0); + $11 = (17372 + ($10<<2)|0); HEAP32[$11>>2] = $$sink; return 0; } @@ -12967,19 +13154,19 @@ function _SetTargetFPS($0) { $2 = (+($0|0)); $3 = 1.0 / $2; $$ = $1 ? 0.0 : $3; - HEAPF64[2161] = $$; + HEAPF64[2042] = $$; $4 = $3; $$op = $4 * 1000.0; $5 = $$op; $6 = $1 ? 0.0 : $5; HEAPF64[$vararg_buffer>>3] = $6; - _TraceLog(0,4853,$vararg_buffer); + _TraceLog(0,4567,$vararg_buffer); STACKTOP = sp;return; } function _LogoAnimation() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4580] = 0; + HEAP32[4342] = 0; return; } function _GetTime() { @@ -13078,7 +13265,7 @@ function _ImageFormat($0,$1) { $6 = ($1|0)<(8); $or$cond = $6 & $5; if (!($or$cond)) { - _TraceLog(2,5416,$vararg_buffer); + _TraceLog(2,5130,$vararg_buffer); STACKTOP = sp;return; } ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; @@ -13555,52 +13742,52 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $5 = sp + 68|0; _glBindTexture(3553,0); HEAP32[$5>>2] = 0; - $6 = HEAP32[4593]|0; + $6 = HEAP32[4355]|0; $7 = ($6|0)==(0); $8 = $3 & -4; $switch = ($8|0)==(8); $or$cond100 = $switch & $7; if ($or$cond100) { - _TraceLog(2,5085,$vararg_buffer); + _TraceLog(2,4799,$vararg_buffer); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $9 = HEAP32[4594]|0; + $9 = HEAP32[4356]|0; $10 = ($9|0)==(0); $11 = ($3|0)==(12); $or$cond7 = $11 & $10; if ($or$cond7) { - _TraceLog(2,5129,$vararg_buffer1); + _TraceLog(2,4843,$vararg_buffer1); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $12 = HEAP32[4595]|0; + $12 = HEAP32[4357]|0; $13 = ($12|0)==(0); $$off = (($3) + -13)|0; $14 = ($$off>>>0)<(2); $or$cond = $14 & $13; if ($or$cond) { - _TraceLog(2,5174,$vararg_buffer3); + _TraceLog(2,4888,$vararg_buffer3); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $15 = HEAP32[4596]|0; + $15 = HEAP32[4358]|0; $16 = ($15|0)==(0); $$off92 = (($3) + -15)|0; $17 = ($$off92>>>0)<(2); $or$cond96 = $17 & $16; if ($or$cond96) { - _TraceLog(2,5219,$vararg_buffer5); + _TraceLog(2,4933,$vararg_buffer5); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $18 = HEAP32[4597]|0; + $18 = HEAP32[4359]|0; $19 = ($18|0)==(0); $$off93 = (($3) + -17)|0; $20 = ($$off93>>>0)<(2); $or$cond98 = $20 & $19; if ($or$cond98) { - _TraceLog(2,5264,$vararg_buffer7); + _TraceLog(2,4978,$vararg_buffer7); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } @@ -13638,7 +13825,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 8: { - $22 = HEAP32[4593]|0; + $22 = HEAP32[4355]|0; $23 = ($22|0)==(0); if (!($23)) { _LoadCompressedTexture($0,$1,$2,$4,33776); @@ -13646,7 +13833,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 9: { - $24 = HEAP32[4593]|0; + $24 = HEAP32[4355]|0; $25 = ($24|0)==(0); if (!($25)) { _LoadCompressedTexture($0,$1,$2,$4,33777); @@ -13654,7 +13841,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 10: { - $26 = HEAP32[4593]|0; + $26 = HEAP32[4355]|0; $27 = ($26|0)==(0); if (!($27)) { _LoadCompressedTexture($0,$1,$2,$4,33778); @@ -13662,7 +13849,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 11: { - $28 = HEAP32[4593]|0; + $28 = HEAP32[4355]|0; $29 = ($28|0)==(0); if (!($29)) { _LoadCompressedTexture($0,$1,$2,$4,33779); @@ -13670,7 +13857,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 12: { - $30 = HEAP32[4594]|0; + $30 = HEAP32[4356]|0; $31 = ($30|0)==(0); if (!($31)) { _LoadCompressedTexture($0,$1,$2,$4,36196); @@ -13678,7 +13865,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 13: { - $32 = HEAP32[4595]|0; + $32 = HEAP32[4357]|0; $33 = ($32|0)==(0); if (!($33)) { _LoadCompressedTexture($0,$1,$2,$4,37492); @@ -13686,7 +13873,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 14: { - $34 = HEAP32[4595]|0; + $34 = HEAP32[4357]|0; $35 = ($34|0)==(0); if (!($35)) { _LoadCompressedTexture($0,$1,$2,$4,37496); @@ -13694,7 +13881,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 15: { - $36 = HEAP32[4596]|0; + $36 = HEAP32[4358]|0; $37 = ($36|0)==(0); if (!($37)) { _LoadCompressedTexture($0,$1,$2,$4,35840); @@ -13702,7 +13889,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 16: { - $38 = HEAP32[4596]|0; + $38 = HEAP32[4358]|0; $39 = ($38|0)==(0); if (!($39)) { _LoadCompressedTexture($0,$1,$2,$4,35842); @@ -13710,7 +13897,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 17: { - $40 = HEAP32[4597]|0; + $40 = HEAP32[4359]|0; $41 = ($40|0)==(0); if (!($41)) { _LoadCompressedTexture($0,$1,$2,$4,37808); @@ -13718,7 +13905,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 18: { - $42 = HEAP32[4597]|0; + $42 = HEAP32[4359]|0; $43 = ($42|0)==(0); if (!($43)) { _LoadCompressedTexture($0,$1,$2,$4,37815); @@ -13726,11 +13913,11 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } default: { - _TraceLog(2,5309,$vararg_buffer9); + _TraceLog(2,5023,$vararg_buffer9); } } } while(0); - $44 = HEAP32[4598]|0; + $44 = HEAP32[4360]|0; $45 = ($44|0)==(0); if ($45) { _glTexParameteri(3553,10242,33071); @@ -13745,7 +13932,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $46 = HEAP32[$5>>2]|0; $47 = ($46|0)==(0); if ($47) { - _TraceLog(2,5387,$vararg_buffer15); + _TraceLog(2,5101,$vararg_buffer15); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } else { @@ -13754,7 +13941,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { HEAP32[$vararg_ptr13>>2] = $1; $vararg_ptr14 = ((($vararg_buffer11)) + 8|0); HEAP32[$vararg_ptr14>>2] = $2; - _TraceLog(0,5338,$vararg_buffer11); + _TraceLog(0,5052,$vararg_buffer11); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } @@ -14028,7 +14215,7 @@ function _GetImageData($0) { break; } default: { - _TraceLog(2,5470,$vararg_buffer); + _TraceLog(2,5184,$vararg_buffer); $$1 = $$0106; } } @@ -14055,7 +14242,7 @@ function _ErrorCallback($0,$1) { HEAP32[$vararg_buffer>>2] = $0; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $1; - _TraceLog(2,9336,$vararg_buffer); + _TraceLog(2,9050,$vararg_buffer); STACKTOP = sp;return; } function _rlGetVersion() { @@ -14076,20 +14263,20 @@ function _SetupFramebufferSize($0,$1) { $vararg_buffer4 = sp + 16|0; $vararg_buffer = sp; $2 = sp + 40|0; - $3 = HEAP32[4577]|0; + $3 = HEAP32[4339]|0; $4 = ($3|0)>($0|0); if (!($4)) { - $5 = HEAP32[4576]|0; + $5 = HEAP32[4338]|0; $6 = ($5|0)>($1|0); if (!($6)) { $30 = ($3|0)<($0|0); $31 = ($5|0)<($1|0); $or$cond = $30 | $31; if (!($or$cond)) { - HEAP32[4618] = $3; - HEAP32[4619] = $5; - HEAP32[4620] = 0; - HEAP32[4621] = 0; + HEAP32[4380] = $3; + HEAP32[4381] = $5; + HEAP32[4382] = 0; + HEAP32[4383] = 0; STACKTOP = sp;return; } HEAP32[$vararg_buffer8>>2] = $3; @@ -14099,13 +14286,13 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr12>>2] = $0; $vararg_ptr13 = ((($vararg_buffer8)) + 12|0); HEAP32[$vararg_ptr13>>2] = $1; - _TraceLog(0,9270,$vararg_buffer8); + _TraceLog(0,8984,$vararg_buffer8); $32 = (+($0|0)); $33 = (+($1|0)); $34 = $32 / $33; - $35 = HEAP32[4577]|0; + $35 = HEAP32[4339]|0; $36 = (+($35|0)); - $37 = HEAP32[4576]|0; + $37 = HEAP32[4338]|0; $38 = (+($37|0)); $39 = $36 / $38; $40 = !($34 <= $39); @@ -14113,26 +14300,26 @@ function _SetupFramebufferSize($0,$1) { $44 = $34 * $38; $roundf = (+_roundf((+$44))); $45 = (~~(($roundf))); - HEAP32[4618] = $45; - HEAP32[4619] = $37; + HEAP32[4380] = $45; + HEAP32[4381] = $37; $46 = (($45) - ($35))|0; - HEAP32[4620] = $46; + HEAP32[4382] = $46; $$sink1 = 0; } else { - HEAP32[4618] = $35; + HEAP32[4380] = $35; $41 = $36 / $34; $roundf38 = (+_roundf((+$41))); $42 = (~~(($roundf38))); - HEAP32[4619] = $42; - HEAP32[4620] = 0; + HEAP32[4381] = $42; + HEAP32[4382] = 0; $43 = (($42) - ($37))|0; $$sink1 = $43; } - HEAP32[4621] = $$sink1; + HEAP32[4383] = $$sink1; STACKTOP = sp;return; } } - $7 = HEAP32[4576]|0; + $7 = HEAP32[4338]|0; HEAP32[$vararg_buffer>>2] = $3; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $7; @@ -14140,13 +14327,13 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr2>>2] = $0; $vararg_ptr3 = ((($vararg_buffer)) + 12|0); HEAP32[$vararg_ptr3>>2] = $1; - _TraceLog(2,9127,$vararg_buffer); + _TraceLog(2,8841,$vararg_buffer); $8 = (+($0|0)); - $9 = HEAP32[4577]|0; + $9 = HEAP32[4339]|0; $10 = (+($9|0)); $11 = $8 / $10; $12 = (+($1|0)); - $13 = HEAP32[4576]|0; + $13 = HEAP32[4338]|0; $14 = (+($13|0)); $15 = $12 / $14; $16 = !($11 <= $15); @@ -14154,37 +14341,37 @@ function _SetupFramebufferSize($0,$1) { $22 = $10 * $15; $roundf39 = (+_roundf((+$22))); $23 = (~~(($roundf39))); - HEAP32[4618] = $23; - HEAP32[4619] = $1; + HEAP32[4380] = $23; + HEAP32[4381] = $1; $24 = (($0) - ($23))|0; - HEAP32[4620] = $24; + HEAP32[4382] = $24; $$sink = 0; } else { - HEAP32[4618] = $0; - $17 = HEAP32[4576]|0; + HEAP32[4380] = $0; + $17 = HEAP32[4338]|0; $18 = (+($17|0)); $19 = $11 * $18; $roundf40 = (+_roundf((+$19))); $20 = (~~(($roundf40))); - HEAP32[4619] = $20; - HEAP32[4620] = 0; + HEAP32[4381] = $20; + HEAP32[4382] = 0; $21 = (($1) - ($20))|0; $$sink = $21; } - HEAP32[4621] = $$sink; - $25 = HEAP32[4618]|0; + HEAP32[4383] = $$sink; + $25 = HEAP32[4380]|0; $26 = (+($25|0)); - $27 = HEAP32[4577]|0; + $27 = HEAP32[4339]|0; $28 = (+($27|0)); $29 = $26 / $28; _MatrixScale($2,$29,$29,$29); - dest=18396; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4618] = $0; - HEAP32[4619] = $1; + dest=17444; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4380] = $0; + HEAP32[4381] = $1; HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $1; - _TraceLog(2,9205,$vararg_buffer4); + _TraceLog(2,8919,$vararg_buffer4); STACKTOP = sp;return; } function _WindowSizeCallback($0,$1,$2) { @@ -14202,10 +14389,10 @@ function _WindowSizeCallback($0,$1,$2) { _rlMatrixMode(5888); _rlLoadIdentity(); _rlClearScreenBuffers(); - HEAP32[4577] = $1; - HEAP32[4576] = $2; - HEAP32[4618] = $1; - HEAP32[4619] = $2; + HEAP32[4339] = $1; + HEAP32[4338] = $2; + HEAP32[4380] = $1; + HEAP32[4381] = $2; return; } function _CursorEnterCallback($0,$1) { @@ -14232,7 +14419,7 @@ function _KeyCallback($0,$1,$2,$3,$4) { return; } $8 = $3&255; - $9 = (22139 + ($1)|0); + $9 = (21187 + ($1)|0); HEAP8[$9>>0] = $8; if (!($7)) { return; @@ -14253,7 +14440,7 @@ function _MouseButtonCallback($0,$1,$2,$3) { $4 = sp + 8|0; $5 = sp; $6 = $2&255; - $7 = (22133 + ($1)|0); + $7 = (21181 + ($1)|0); HEAP8[$7>>0] = $6; $8 = (_IsMouseButtonPressed(0)|0); $9 = ($8|0)==(0); @@ -14332,7 +14519,7 @@ function _MouseCursorPosCallback($0,$1,$2) { $12 = (($9) + 4)|0; $13 = $12; $14 = HEAP32[$13>>2]|0; - $15 = 17296; + $15 = 16344; $16 = $15; HEAP32[$16>>2] = $11; $17 = (($15) + 4)|0; @@ -14367,7 +14554,7 @@ function _ScrollCallback($0,$1,$2) { var $3 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = (~~(($2))); - HEAP32[4991] = $3; + HEAP32[4753] = $3; return; } function _WindowIconifyCallback($0,$1) { @@ -14377,7 +14564,7 @@ function _WindowIconifyCallback($0,$1) { sp = STACKTOP; $2 = ($1|0)!=(0); $$sink = $2&1; - HEAP32[4990] = $$sink; + HEAP32[4752] = $$sink; return; } function _rlglInit($0,$1) { @@ -14417,16 +14604,16 @@ function _rlglInit($0,$1) { $6 = sp + 2192|0; $7 = (_glGetString(7936)|0); HEAP32[$vararg_buffer>>2] = $7; - _TraceLog(0,5768,$vararg_buffer); + _TraceLog(0,5482,$vararg_buffer); $8 = (_glGetString(7937)|0); HEAP32[$vararg_buffer1>>2] = $8; - _TraceLog(0,5786,$vararg_buffer1); + _TraceLog(0,5500,$vararg_buffer1); $9 = (_glGetString(7938)|0); HEAP32[$vararg_buffer4>>2] = $9; - _TraceLog(0,5804,$vararg_buffer4); + _TraceLog(0,5518,$vararg_buffer4); $10 = (_glGetString(35724)|0); HEAP32[$vararg_buffer7>>2] = $10; - _TraceLog(0,5822,$vararg_buffer7); + _TraceLog(0,5536,$vararg_buffer7); $11 = (_glGetString(7939)|0); $12 = (_strlen($11)|0); $13 = (($12) + 1)|0; @@ -14434,7 +14621,7 @@ function _rlglInit($0,$1) { _memcpy(($14|0),($11|0),($13|0))|0; $$062 = 0;$$sink63 = $14; while(1) { - $15 = (_strtok($$sink63,5840)|0); + $15 = (_strtok($$sink63,5554)|0); $16 = (($vararg_buffer7) + ($$062<<2)|0); HEAP32[$16>>2] = $15; $17 = ($15|0)==(0|0); @@ -14448,41 +14635,41 @@ function _rlglInit($0,$1) { _free($14); $19 = (($$062) + -1)|0; HEAP32[$vararg_buffer10>>2] = $19; - _TraceLog(0,5842,$vararg_buffer10); + _TraceLog(0,5556,$vararg_buffer10); $20 = ($$062|0)>(1); if ($20) { $$06167 = 0; while(1) { $23 = (($vararg_buffer7) + ($$06167<<2)|0); $24 = HEAP32[$23>>2]|0; - $25 = (_strcmp($24,5877)|0); + $25 = (_strcmp($24,5591)|0); $26 = ($25|0)==(0); if ($26) { - HEAP32[4656] = 1; - $27 = (_eglGetProcAddress((5904|0))|0); - HEAP32[4657] = $27; - $28 = (_eglGetProcAddress((5925|0))|0); - HEAP32[4658] = $28; - $29 = (_eglGetProcAddress((5946|0))|0); - HEAP32[4659] = $29; + HEAP32[4418] = 1; + $27 = (_eglGetProcAddress((5618|0))|0); + HEAP32[4419] = $27; + $28 = (_eglGetProcAddress((5639|0))|0); + HEAP32[4420] = $28; + $29 = (_eglGetProcAddress((5660|0))|0); + HEAP32[4421] = $29; } - $30 = (_strcmp($24,5970)|0); + $30 = (_strcmp($24,5684)|0); $31 = ($30|0)==(0); if ($31) { - HEAP32[4598] = 1; + HEAP32[4360] = 1; } - $32 = (_strcmp($24,5990)|0); + $32 = (_strcmp($24,5704)|0); $33 = ($32|0)==(0); if ($33) { label = 12; } else { $34 = HEAP32[$23>>2]|0; - $35 = (_strcmp($34,6022)|0); + $35 = (_strcmp($34,5736)|0); $36 = ($35|0)==(0); if ($36) { label = 12; } else { - $37 = (_strcmp($34,6055)|0); + $37 = (_strcmp($34,5769)|0); $38 = ($37|0)==(0); if ($38) { label = 12; @@ -14491,15 +14678,15 @@ function _rlglInit($0,$1) { } if ((label|0) == 12) { label = 0; - HEAP32[4593] = 1; + HEAP32[4355] = 1; } - $39 = (_strcmp($24,6095)|0); + $39 = (_strcmp($24,5809)|0); $40 = ($39|0)==(0); if ($40) { label = 15; } else { $41 = HEAP32[$23>>2]|0; - $42 = (_strcmp($41,6131)|0); + $42 = (_strcmp($41,5845)|0); $43 = ($42|0)==(0); if ($43) { label = 15; @@ -14507,35 +14694,35 @@ function _rlglInit($0,$1) { } if ((label|0) == 15) { label = 0; - HEAP32[4594] = 1; + HEAP32[4356] = 1; } $44 = HEAP32[$23>>2]|0; - $45 = (_strcmp($44,6164)|0); + $45 = (_strcmp($44,5878)|0); $46 = ($45|0)==(0); if ($46) { - HEAP32[4595] = 1; + HEAP32[4357] = 1; } - $47 = (_strcmp($44,6189)|0); + $47 = (_strcmp($44,5903)|0); $48 = ($47|0)==(0); if ($48) { - HEAP32[4596] = 1; + HEAP32[4358] = 1; } - $49 = (_strcmp($44,6222)|0); + $49 = (_strcmp($44,5936)|0); $50 = ($49|0)==(0); if ($50) { - HEAP32[4597] = 1; + HEAP32[4359] = 1; } - $51 = (_strcmp($44,6258)|0); + $51 = (_strcmp($44,5972)|0); $52 = ($51|0)==(0); if ($52) { - HEAP32[4660] = 1; - _glGetFloatv(34047,(18644|0)); + HEAP32[4422] = 1; + _glGetFloatv(34047,(17692|0)); } $53 = HEAP32[$23>>2]|0; - $54 = (_strcmp($53,6292)|0); + $54 = (_strcmp($53,6006)|0); $55 = ($54|0)==(0); if ($55) { - HEAP32[4662] = 1; + HEAP32[4424] = 1; } $56 = (($$06167) + 1)|0; $exitcond70 = ($56|0)==($19|0); @@ -14546,77 +14733,77 @@ function _rlglInit($0,$1) { } } } - $21 = HEAP32[4656]|0; + $21 = HEAP32[4418]|0; $22 = ($21|0)==(0); if ($22) { - _TraceLog(2,6395,$vararg_buffer15); + _TraceLog(2,6109,$vararg_buffer15); } else { - _TraceLog(0,6320,$vararg_buffer13); + _TraceLog(0,6034,$vararg_buffer13); } - $57 = HEAP32[4598]|0; + $57 = HEAP32[4360]|0; $58 = ($57|0)==(0); if ($58) { - _TraceLog(2,6531,$vararg_buffer19); + _TraceLog(2,6245,$vararg_buffer19); } else { - _TraceLog(0,6456,$vararg_buffer17); + _TraceLog(0,6170,$vararg_buffer17); } - $59 = HEAP32[4593]|0; + $59 = HEAP32[4355]|0; $60 = ($59|0)==(0); if (!($60)) { - _TraceLog(0,6623,$vararg_buffer21); + _TraceLog(0,6337,$vararg_buffer21); } - $61 = HEAP32[4594]|0; + $61 = HEAP32[4356]|0; $62 = ($61|0)==(0); if (!($62)) { - _TraceLog(0,6669,$vararg_buffer23); + _TraceLog(0,6383,$vararg_buffer23); } - $63 = HEAP32[4595]|0; + $63 = HEAP32[4357]|0; $64 = ($63|0)==(0); if (!($64)) { - _TraceLog(0,6716,$vararg_buffer25); + _TraceLog(0,6430,$vararg_buffer25); } - $65 = HEAP32[4596]|0; + $65 = HEAP32[4358]|0; $66 = ($65|0)==(0); if (!($66)) { - _TraceLog(0,6767,$vararg_buffer27); + _TraceLog(0,6481,$vararg_buffer27); } - $67 = HEAP32[4597]|0; + $67 = HEAP32[4359]|0; $68 = ($67|0)==(0); if (!($68)) { - _TraceLog(0,6814,$vararg_buffer29); + _TraceLog(0,6528,$vararg_buffer29); } - $69 = HEAP32[4660]|0; + $69 = HEAP32[4422]|0; $70 = ($69|0)==(0); if (!($70)) { - $71 = +HEAPF32[4661]; + $71 = +HEAPF32[4423]; $72 = $71; HEAPF64[$vararg_buffer31>>3] = $72; - _TraceLog(0,6861,$vararg_buffer31); + _TraceLog(0,6575,$vararg_buffer31); } - $73 = HEAP32[4662]|0; + $73 = HEAP32[4424]|0; $74 = ($73|0)==(0); if (!($74)) { - _TraceLog(0,6927,$vararg_buffer34); + _TraceLog(0,6641,$vararg_buffer34); } HEAP32[$vararg_buffer10>>2] = -1; $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); - HEAP32[4663] = $75; + HEAP32[4425] = $75; $76 = ($75|0)==(0); if ($76) { - _TraceLog(2,7031,$vararg_buffer39); + _TraceLog(2,6745,$vararg_buffer39); } else { HEAP32[$vararg_buffer36>>2] = $75; - _TraceLog(0,6980,$vararg_buffer36); + _TraceLog(0,6694,$vararg_buffer36); } _LoadDefaultShader($2); - dest=18656; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=18712; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17704; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17760; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _LoadDefaultBuffers(); $77 = (_malloc(49152)|0); - HEAP32[4692] = $77; + HEAP32[4454] = $77; $$06066 = 0; while(1) { - $79 = HEAP32[4692]|0; + $79 = HEAP32[4454]|0; $80 = (($79) + (($$06066*12)|0)|0); _VectorZero($3); ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; @@ -14629,7 +14816,7 @@ function _rlglInit($0,$1) { } } $78 = (_malloc(36864)|0); - HEAP32[4693] = $78; + HEAP32[4455] = $78; $$05965 = 0; while(1) { $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); @@ -14644,48 +14831,48 @@ function _rlglInit($0,$1) { $$05965 = $84; } } - HEAP32[4694] = 1; - $85 = HEAP32[4663]|0; + HEAP32[4456] = 1; + $85 = HEAP32[4425]|0; $86 = ((($78)) + 8|0); HEAP32[$86>>2] = $85; - HEAP32[4695] = 4; + HEAP32[4457] = 4; _MatrixIdentity($4); - dest=18784; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17832; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18848); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17896); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18912); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17960); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18976); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18024); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19040); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18088); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19104); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18152); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19168); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18216); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19232); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18280); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19296); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18344); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19360); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18408); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19424); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18472); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19488); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18536); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19552); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18600); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19616); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18664); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19680); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18728); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19744); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18792); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($5); - dest=18492; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17540; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($6); - dest=18556; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4622] = 18556; + dest=17604; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4384] = 17604; _glDepthFunc(515); _glDisable(2929); _glBlendFunc(770,771); @@ -14696,21 +14883,21 @@ function _rlglInit($0,$1) { _glClearColor(0.0,0.0,0.0,1.0); _glClearDepthf(1.0); _glClear(16640); - HEAP32[4952] = $0; - HEAP32[4953] = $1; - _TraceLog(0,7070,$vararg_buffer41); + HEAP32[4714] = $0; + HEAP32[4715] = $1; + _TraceLog(0,6784,$vararg_buffer41); STACKTOP = sp;return; } function _SetupViewport() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4620]|0; + $0 = HEAP32[4382]|0; $1 = (($0|0) / 2)&-1; - $2 = HEAP32[4621]|0; + $2 = HEAP32[4383]|0; $3 = (($2|0) / 2)&-1; - $4 = HEAP32[4618]|0; + $4 = HEAP32[4380]|0; $5 = (($4) - ($0))|0; - $6 = HEAP32[4619]|0; + $6 = HEAP32[4381]|0; $7 = (($6) - ($2))|0; _rlViewport($1,$3,$5,$7); return; @@ -14721,12 +14908,12 @@ function _rlMatrixMode($0) { sp = STACKTOP; switch ($0|0) { case 5889: { - $modelview$sink = 18492; + $modelview$sink = 17540; label = 3; break; } case 5888: { - $modelview$sink = 18556; + $modelview$sink = 17604; label = 3; break; } @@ -14734,9 +14921,9 @@ function _rlMatrixMode($0) { } } if ((label|0) == 3) { - HEAP32[4622] = $modelview$sink; + HEAP32[4384] = $modelview$sink; } - HEAP32[4655] = $0; + HEAP32[4417] = $0; return; } function _rlLoadIdentity() { @@ -14744,7 +14931,7 @@ function _rlLoadIdentity() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $0 = sp; - $1 = HEAP32[4622]|0; + $1 = HEAP32[4384]|0; _MatrixIdentity($0); dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; @@ -14765,7 +14952,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[4622]|0; + $8 = HEAP32[4384]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -14824,17 +15011,17 @@ function _LoadDefaultShader($0) { $1 = sp + 16|0; $2 = sp + 513|0; $3 = sp + 72|0; - _memcpy(($2|0),(7646|0),489)|0; - _memcpy(($3|0),(8135|0),441)|0; + _memcpy(($2|0),(7360|0),489)|0; + _memcpy(($3|0),(7849|0),441)|0; $4 = (_LoadShaderProgram($2,$3)|0); HEAP32[$1>>2] = $4; $5 = ($4|0)==(0); if ($5) { HEAP32[$vararg_buffer1>>2] = $4; - _TraceLog(2,8624,$vararg_buffer1); + _TraceLog(2,8338,$vararg_buffer1); } else { HEAP32[$vararg_buffer>>2] = $4; - _TraceLog(0,8576,$vararg_buffer); + _TraceLog(0,8290,$vararg_buffer); } $6 = HEAP32[$1>>2]|0; $7 = ($6|0)==(0); @@ -14862,15 +15049,15 @@ function _LoadDefaultBuffers() { $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $0 = (_malloc(24576)|0); - HEAP32[(19828)>>2] = $0; + HEAP32[(18876)>>2] = $0; $1 = (_malloc(8192)|0); - HEAP32[(19836)>>2] = $1; - HEAP32[(19832)>>2] = 0; - HEAP32[(19840)>>2] = 0; + HEAP32[(18884)>>2] = $1; + HEAP32[(18880)>>2] = 0; + HEAP32[(18888)>>2] = 0; _memset(($0|0),0,24576)|0; $$05972 = 0; while(1) { - $2 = HEAP32[(19836)>>2]|0; + $2 = HEAP32[(18884)>>2]|0; $3 = (($2) + ($$05972)|0); HEAP8[$3>>0] = 0; $4 = (($$05972) + 1)|0; @@ -14881,19 +15068,19 @@ function _LoadDefaultBuffers() { $$05972 = $4; } } - HEAP32[4954] = 0; - HEAP32[(19824)>>2] = 0; - HEAP32[(19820)>>2] = 0; + HEAP32[4716] = 0; + HEAP32[(18872)>>2] = 0; + HEAP32[(18868)>>2] = 0; $5 = (_malloc(73728)|0); - HEAP32[(19876)>>2] = $5; + HEAP32[(18924)>>2] = $5; $6 = (_malloc(24576)|0); - HEAP32[(19884)>>2] = $6; - HEAP32[(19880)>>2] = 0; - HEAP32[(19888)>>2] = 0; + HEAP32[(18932)>>2] = $6; + HEAP32[(18928)>>2] = 0; + HEAP32[(18936)>>2] = 0; _memset(($5|0),0,73728)|0; $$05770 = 0; while(1) { - $7 = HEAP32[(19884)>>2]|0; + $7 = HEAP32[(18932)>>2]|0; $8 = (($7) + ($$05770)|0); HEAP8[$8>>0] = 0; $9 = (($$05770) + 1)|0; @@ -14904,24 +15091,24 @@ function _LoadDefaultBuffers() { $$05770 = $9; } } - HEAP32[4966] = 0; - HEAP32[(19872)>>2] = 0; - HEAP32[(19868)>>2] = 0; + HEAP32[4728] = 0; + HEAP32[(18920)>>2] = 0; + HEAP32[(18916)>>2] = 0; $10 = (_malloc(49152)|0); - HEAP32[(19924)>>2] = $10; + HEAP32[(18972)>>2] = $10; $11 = (_malloc(32768)|0); - HEAP32[(19928)>>2] = $11; + HEAP32[(18976)>>2] = $11; $12 = (_malloc(16384)|0); - HEAP32[(19932)>>2] = $12; + HEAP32[(18980)>>2] = $12; $13 = (_malloc(12288)|0); - HEAP32[(19936)>>2] = $13; - $14 = HEAP32[(19924)>>2]|0; + HEAP32[(18984)>>2] = $13; + $14 = HEAP32[(18972)>>2]|0; _memset(($14|0),0,49152)|0; - $15 = HEAP32[(19928)>>2]|0; + $15 = HEAP32[(18976)>>2]|0; _memset(($15|0),0,32768)|0; $$05467 = 0; while(1) { - $17 = HEAP32[(19932)>>2]|0; + $17 = HEAP32[(18980)>>2]|0; $18 = (($17) + ($$05467)|0); HEAP8[$18>>0] = 0; $19 = (($$05467) + 1)|0; @@ -14932,7 +15119,7 @@ function _LoadDefaultBuffers() { $$05467 = $19; } } - $16 = HEAP32[(19936)>>2]|0; + $16 = HEAP32[(18984)>>2]|0; $$05365 = 0;$$066 = 0; while(1) { $22 = $$05365 << 2; @@ -14969,140 +15156,140 @@ function _LoadDefaultBuffers() { $$05365 = $41;$$066 = $42; } } - HEAP32[4978] = 0; - HEAP32[(19916)>>2] = 0; - HEAP32[(19920)>>2] = 0; - _TraceLog(0,7117,$vararg_buffer); - $20 = HEAP32[4656]|0; + HEAP32[4740] = 0; + HEAP32[(18964)>>2] = 0; + HEAP32[(18968)>>2] = 0; + _TraceLog(0,6831,$vararg_buffer); + $20 = HEAP32[4418]|0; $21 = ($20|0)==(0); if (!($21)) { - $43 = HEAP32[4657]|0; - FUNCTION_TABLE_vii[$43 & 63](1,(19844)); - $44 = HEAP32[4658]|0; - $45 = HEAP32[(19844)>>2]|0; + $43 = HEAP32[4419]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(18892)); + $44 = HEAP32[4420]|0; + $45 = HEAP32[(18892)>>2]|0; FUNCTION_TABLE_vi[$44 & 31]($45); } - _glGenBuffers(2,((19848)|0)); - $46 = HEAP32[(19848)>>2]|0; + _glGenBuffers(2,((18896)|0)); + $46 = HEAP32[(18896)>>2]|0; _glBindBuffer(34962,($46|0)); - $47 = HEAP32[(19828)>>2]|0; + $47 = HEAP32[(18876)>>2]|0; _glBufferData(34962,24576,($47|0),35048); - $48 = HEAP32[(18716)>>2]|0; + $48 = HEAP32[(17764)>>2]|0; _glEnableVertexAttribArray(($48|0)); - $49 = HEAP32[(18716)>>2]|0; + $49 = HEAP32[(17764)>>2]|0; _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); - _glGenBuffers(2,((19852)|0)); - $50 = HEAP32[(19852)>>2]|0; + _glGenBuffers(2,((18900)|0)); + $50 = HEAP32[(18900)>>2]|0; _glBindBuffer(34962,($50|0)); - $51 = HEAP32[(19836)>>2]|0; + $51 = HEAP32[(18884)>>2]|0; _glBufferData(34962,8192,($51|0),35048); - $52 = HEAP32[(18736)>>2]|0; + $52 = HEAP32[(17784)>>2]|0; _glEnableVertexAttribArray(($52|0)); - $53 = HEAP32[(18736)>>2]|0; + $53 = HEAP32[(17784)>>2]|0; _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); - $54 = HEAP32[4656]|0; + $54 = HEAP32[4418]|0; $55 = ($54|0)==(0); if ($55) { - $57 = HEAP32[(19848)>>2]|0; - $58 = HEAP32[(19852)>>2]|0; + $57 = HEAP32[(18896)>>2]|0; + $58 = HEAP32[(18900)>>2]|0; HEAP32[$vararg_buffer3>>2] = $57; $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr6>>2] = $58; - _TraceLog(0,7255,$vararg_buffer3); + _TraceLog(0,6969,$vararg_buffer3); } else { - $56 = HEAP32[(19844)>>2]|0; + $56 = HEAP32[(18892)>>2]|0; HEAP32[$vararg_buffer1>>2] = $56; - _TraceLog(0,7190,$vararg_buffer1); + _TraceLog(0,6904,$vararg_buffer1); } - $59 = HEAP32[4656]|0; + $59 = HEAP32[4418]|0; $60 = ($59|0)==(0); if (!($60)) { - $61 = HEAP32[4657]|0; - FUNCTION_TABLE_vii[$61 & 63](1,(19892)); - $62 = HEAP32[4658]|0; - $63 = HEAP32[(19892)>>2]|0; + $61 = HEAP32[4419]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(18940)); + $62 = HEAP32[4420]|0; + $63 = HEAP32[(18940)>>2]|0; FUNCTION_TABLE_vi[$62 & 31]($63); } - _glGenBuffers(1,((19896)|0)); - $64 = HEAP32[(19896)>>2]|0; + _glGenBuffers(1,((18944)|0)); + $64 = HEAP32[(18944)>>2]|0; _glBindBuffer(34962,($64|0)); - $65 = HEAP32[(19876)>>2]|0; + $65 = HEAP32[(18924)>>2]|0; _glBufferData(34962,73728,($65|0),35048); - $66 = HEAP32[(18716)>>2]|0; + $66 = HEAP32[(17764)>>2]|0; _glEnableVertexAttribArray(($66|0)); - $67 = HEAP32[(18716)>>2]|0; + $67 = HEAP32[(17764)>>2]|0; _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((19900)|0)); - $68 = HEAP32[(19900)>>2]|0; + _glGenBuffers(1,((18948)|0)); + $68 = HEAP32[(18948)>>2]|0; _glBindBuffer(34962,($68|0)); - $69 = HEAP32[(19884)>>2]|0; + $69 = HEAP32[(18932)>>2]|0; _glBufferData(34962,24576,($69|0),35048); - $70 = HEAP32[(18736)>>2]|0; + $70 = HEAP32[(17784)>>2]|0; _glEnableVertexAttribArray(($70|0)); - $71 = HEAP32[(18736)>>2]|0; + $71 = HEAP32[(17784)>>2]|0; _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); - $72 = HEAP32[4656]|0; + $72 = HEAP32[4418]|0; $73 = ($72|0)==(0); if ($73) { - $75 = HEAP32[(19896)>>2]|0; - $76 = HEAP32[(19900)>>2]|0; + $75 = HEAP32[(18944)>>2]|0; + $76 = HEAP32[(18948)>>2]|0; HEAP32[$vararg_buffer10>>2] = $75; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $76; - _TraceLog(0,7401,$vararg_buffer10); + _TraceLog(0,7115,$vararg_buffer10); } else { - $74 = HEAP32[(19892)>>2]|0; + $74 = HEAP32[(18940)>>2]|0; HEAP32[$vararg_buffer7>>2] = $74; - _TraceLog(0,7332,$vararg_buffer7); + _TraceLog(0,7046,$vararg_buffer7); } - $77 = HEAP32[4656]|0; + $77 = HEAP32[4418]|0; $78 = ($77|0)==(0); if (!($78)) { - $79 = HEAP32[4657]|0; - FUNCTION_TABLE_vii[$79 & 63](1,(19940)); - $80 = HEAP32[4658]|0; - $81 = HEAP32[(19940)>>2]|0; + $79 = HEAP32[4419]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(18988)); + $80 = HEAP32[4420]|0; + $81 = HEAP32[(18988)>>2]|0; FUNCTION_TABLE_vi[$80 & 31]($81); } - _glGenBuffers(1,((19944)|0)); - $82 = HEAP32[(19944)>>2]|0; + _glGenBuffers(1,((18992)|0)); + $82 = HEAP32[(18992)>>2]|0; _glBindBuffer(34962,($82|0)); - $83 = HEAP32[(19924)>>2]|0; + $83 = HEAP32[(18972)>>2]|0; _glBufferData(34962,49152,($83|0),35048); - $84 = HEAP32[(18716)>>2]|0; + $84 = HEAP32[(17764)>>2]|0; _glEnableVertexAttribArray(($84|0)); - $85 = HEAP32[(18716)>>2]|0; + $85 = HEAP32[(17764)>>2]|0; _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((19948)|0)); - $86 = HEAP32[(19948)>>2]|0; + _glGenBuffers(1,((18996)|0)); + $86 = HEAP32[(18996)>>2]|0; _glBindBuffer(34962,($86|0)); - $87 = HEAP32[(19928)>>2]|0; + $87 = HEAP32[(18976)>>2]|0; _glBufferData(34962,32768,($87|0),35048); - $88 = HEAP32[(18720)>>2]|0; + $88 = HEAP32[(17768)>>2]|0; _glEnableVertexAttribArray(($88|0)); - $89 = HEAP32[(18720)>>2]|0; + $89 = HEAP32[(17768)>>2]|0; _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); - _glGenBuffers(1,((19952)|0)); - $90 = HEAP32[(19952)>>2]|0; + _glGenBuffers(1,((19000)|0)); + $90 = HEAP32[(19000)>>2]|0; _glBindBuffer(34962,($90|0)); - $91 = HEAP32[(19932)>>2]|0; + $91 = HEAP32[(18980)>>2]|0; _glBufferData(34962,16384,($91|0),35048); - $92 = HEAP32[(18736)>>2]|0; + $92 = HEAP32[(17784)>>2]|0; _glEnableVertexAttribArray(($92|0)); - $93 = HEAP32[(18736)>>2]|0; + $93 = HEAP32[(17784)>>2]|0; _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); - _glGenBuffers(1,((19956)|0)); - $94 = HEAP32[(19956)>>2]|0; + _glGenBuffers(1,((19004)|0)); + $94 = HEAP32[(19004)>>2]|0; _glBindBuffer(34963,($94|0)); - $95 = HEAP32[(19936)>>2]|0; + $95 = HEAP32[(18984)>>2]|0; _glBufferData(34963,12288,($95|0),35044); - $96 = HEAP32[4656]|0; + $96 = HEAP32[4418]|0; $97 = ($96|0)==(0); if ($97) { - $99 = HEAP32[(19944)>>2]|0; - $100 = HEAP32[(19948)>>2]|0; - $101 = HEAP32[(19952)>>2]|0; - $102 = HEAP32[(19956)>>2]|0; + $99 = HEAP32[(18992)>>2]|0; + $100 = HEAP32[(18996)>>2]|0; + $101 = HEAP32[(19000)>>2]|0; + $102 = HEAP32[(19004)>>2]|0; HEAP32[$vararg_buffer17>>2] = $99; $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); HEAP32[$vararg_ptr20>>2] = $100; @@ -15110,18 +15297,18 @@ function _LoadDefaultBuffers() { HEAP32[$vararg_ptr21>>2] = $101; $vararg_ptr22 = ((($vararg_buffer17)) + 12|0); HEAP32[$vararg_ptr22>>2] = $102; - _TraceLog(0,7547,$vararg_buffer17); + _TraceLog(0,7261,$vararg_buffer17); } else { - $98 = HEAP32[(19940)>>2]|0; + $98 = HEAP32[(18988)>>2]|0; HEAP32[$vararg_buffer14>>2] = $98; - _TraceLog(0,7482,$vararg_buffer14); + _TraceLog(0,7196,$vararg_buffer14); } - $103 = HEAP32[4656]|0; + $103 = HEAP32[4418]|0; $104 = ($103|0)==(0); if ($104) { STACKTOP = sp;return; } - $105 = HEAP32[4658]|0; + $105 = HEAP32[4420]|0; FUNCTION_TABLE_vi[$105 & 31](0); STACKTOP = sp;return; } @@ -15158,10 +15345,10 @@ function _LoadShaderProgram($0,$1) { $9 = ($8|0)==(1); if ($9) { HEAP32[$vararg_buffer4>>2] = $6; - _TraceLog(0,8880,$vararg_buffer4); + _TraceLog(0,8594,$vararg_buffer4); } else { HEAP32[$vararg_buffer>>2] = $6; - _TraceLog(2,8828,$vararg_buffer); + _TraceLog(2,8542,$vararg_buffer); HEAP32[$vararg_buffer>>2] = 0; _glGetShaderiv(($6|0),35716,($vararg_buffer|0)); $10 = HEAP32[$vararg_buffer>>2]|0; @@ -15171,7 +15358,7 @@ function _LoadShaderProgram($0,$1) { $13 = HEAP32[$vararg_buffer>>2]|0; _glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0)); HEAP32[$vararg_buffer1>>2] = $12; - _TraceLog(0,8877,$vararg_buffer1); + _TraceLog(0,8591,$vararg_buffer1); _llvm_stackrestore(($11|0)); } _glCompileShader(($7|0)); @@ -15180,10 +15367,10 @@ function _LoadShaderProgram($0,$1) { $15 = ($14|0)==(1); if ($15) { HEAP32[$vararg_buffer13>>2] = $7; - _TraceLog(0,8981,$vararg_buffer13); + _TraceLog(0,8695,$vararg_buffer13); } else { HEAP32[$vararg_buffer7>>2] = $7; - _TraceLog(2,8930,$vararg_buffer7); + _TraceLog(2,8644,$vararg_buffer7); HEAP32[$vararg_buffer7>>2] = 0; _glGetShaderiv(($7|0),35716,($vararg_buffer7|0)); $16 = HEAP32[$vararg_buffer7>>2]|0; @@ -15193,25 +15380,25 @@ function _LoadShaderProgram($0,$1) { $19 = HEAP32[$vararg_buffer7>>2]|0; _glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0)); HEAP32[$vararg_buffer10>>2] = $18; - _TraceLog(0,8877,$vararg_buffer10); + _TraceLog(0,8591,$vararg_buffer10); _llvm_stackrestore(($17|0)); } $20 = (_glCreateProgram()|0); _glAttachShader(($20|0),($6|0)); _glAttachShader(($20|0),($7|0)); - _glBindAttribLocation(($20|0),0,(8672|0)); - _glBindAttribLocation(($20|0),1,(8687|0)); - _glBindAttribLocation(($20|0),2,(8718|0)); - _glBindAttribLocation(($20|0),3,(8745|0)); - _glBindAttribLocation(($20|0),4,(8731|0)); - _glBindAttribLocation(($20|0),5,(8702|0)); + _glBindAttribLocation(($20|0),0,(8386|0)); + _glBindAttribLocation(($20|0),1,(8401|0)); + _glBindAttribLocation(($20|0),2,(8432|0)); + _glBindAttribLocation(($20|0),3,(8459|0)); + _glBindAttribLocation(($20|0),4,(8445|0)); + _glBindAttribLocation(($20|0),5,(8416|0)); _glLinkProgram(($20|0)); _glGetProgramiv(($20|0),35714,($4|0)); $21 = HEAP32[$4>>2]|0; $22 = ($21|0)==(0); if ($22) { HEAP32[$vararg_buffer16>>2] = $20; - _TraceLog(2,9033,$vararg_buffer16); + _TraceLog(2,8747,$vararg_buffer16); HEAP32[$vararg_buffer16>>2] = 0; _glGetProgramiv(($20|0),35716,($vararg_buffer16|0)); $23 = HEAP32[$vararg_buffer16>>2]|0; @@ -15221,7 +15408,7 @@ function _LoadShaderProgram($0,$1) { $26 = HEAP32[$vararg_buffer16>>2]|0; _glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0)); HEAP32[$vararg_buffer19>>2] = $25; - _TraceLog(0,8877,$vararg_buffer19); + _TraceLog(0,8591,$vararg_buffer19); _glDeleteProgram(($20|0)); _llvm_stackrestore(($24|0)); $$0 = 0; @@ -15230,7 +15417,7 @@ function _LoadShaderProgram($0,$1) { STACKTOP = sp;return ($$0|0); } else { HEAP32[$vararg_buffer22>>2] = $20; - _TraceLog(0,9079,$vararg_buffer22); + _TraceLog(0,8793,$vararg_buffer22); $$0 = $20; _glDeleteShader(($6|0)); _glDeleteShader(($7|0)); @@ -15245,55 +15432,55 @@ function _LoadDefaultShaderLocations($0) { var sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - $2 = (_glGetAttribLocation(($1|0),(8672|0))|0); + $2 = (_glGetAttribLocation(($1|0),(8386|0))|0); $3 = ((($0)) + 4|0); HEAP32[$3>>2] = $2; $4 = HEAP32[$0>>2]|0; - $5 = (_glGetAttribLocation(($4|0),(8687|0))|0); + $5 = (_glGetAttribLocation(($4|0),(8401|0))|0); $6 = ((($0)) + 8|0); HEAP32[$6>>2] = $5; $7 = HEAP32[$0>>2]|0; - $8 = (_glGetAttribLocation(($7|0),(8702|0))|0); + $8 = (_glGetAttribLocation(($7|0),(8416|0))|0); $9 = ((($0)) + 12|0); HEAP32[$9>>2] = $8; $10 = HEAP32[$0>>2]|0; - $11 = (_glGetAttribLocation(($10|0),(8718|0))|0); + $11 = (_glGetAttribLocation(($10|0),(8432|0))|0); $12 = ((($0)) + 16|0); HEAP32[$12>>2] = $11; $13 = HEAP32[$0>>2]|0; - $14 = (_glGetAttribLocation(($13|0),(8731|0))|0); + $14 = (_glGetAttribLocation(($13|0),(8445|0))|0); $15 = ((($0)) + 20|0); HEAP32[$15>>2] = $14; $16 = HEAP32[$0>>2]|0; - $17 = (_glGetAttribLocation(($16|0),(8745|0))|0); + $17 = (_glGetAttribLocation(($16|0),(8459|0))|0); $18 = ((($0)) + 24|0); HEAP32[$18>>2] = $17; $19 = HEAP32[$0>>2]|0; - $20 = (_glGetUniformLocation(($19|0),(8757|0))|0); + $20 = (_glGetUniformLocation(($19|0),(8471|0))|0); $21 = ((($0)) + 28|0); HEAP32[$21>>2] = $20; $22 = HEAP32[$0>>2]|0; - $23 = (_glGetUniformLocation(($22|0),(8767|0))|0); + $23 = (_glGetUniformLocation(($22|0),(8481|0))|0); $24 = ((($0)) + 32|0); HEAP32[$24>>2] = $23; $25 = HEAP32[$0>>2]|0; - $26 = (_glGetUniformLocation(($25|0),(8778|0))|0); + $26 = (_glGetUniformLocation(($25|0),(8492|0))|0); $27 = ((($0)) + 36|0); HEAP32[$27>>2] = $26; $28 = HEAP32[$0>>2]|0; - $29 = (_glGetUniformLocation(($28|0),(8789|0))|0); + $29 = (_glGetUniformLocation(($28|0),(8503|0))|0); $30 = ((($0)) + 40|0); HEAP32[$30>>2] = $29; $31 = HEAP32[$0>>2]|0; - $32 = (_glGetUniformLocation(($31|0),(8801|0))|0); + $32 = (_glGetUniformLocation(($31|0),(8515|0))|0); $33 = ((($0)) + 44|0); HEAP32[$33>>2] = $32; $34 = HEAP32[$0>>2]|0; - $35 = (_glGetUniformLocation(($34|0),(8810|0))|0); + $35 = (_glGetUniformLocation(($34|0),(8524|0))|0); $36 = ((($0)) + 48|0); HEAP32[$36>>2] = $35; $37 = HEAP32[$0>>2]|0; - $38 = (_glGetUniformLocation(($37|0),(8819|0))|0); + $38 = (_glGetUniformLocation(($37|0),(8533|0))|0); $39 = ((($0)) + 52|0); HEAP32[$39>>2] = $38; return; @@ -15302,9 +15489,9 @@ function _IsMouseButtonPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (22133 + ($0)|0); + $1 = (21181 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (22136 + ($0)|0); + $3 = (21184 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); @@ -15316,9 +15503,9 @@ function _IsMouseButtonReleased($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (22133 + ($0)|0); + $1 = (21181 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (22136 + ($0)|0); + $3 = (21184 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(0); @@ -15339,10 +15526,10 @@ function _CloseWindow() { $vararg_buffer = sp; _UnloadDefaultFont(); _rlglClose(); - $0 = HEAP32[4575]|0; + $0 = HEAP32[4337]|0; _glfwDestroyWindow(($0|0)); _glfwTerminate(); - _TraceLog(0,9391,$vararg_buffer); + _TraceLog(0,9105,$vararg_buffer); STACKTOP = sp;return; } function _UnloadDefaultFont() { @@ -15350,9 +15537,9 @@ function _UnloadDefaultFont() { sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy = sp; - ;HEAP32[$$byval_copy>>2]=HEAP32[18340>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[18340+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[18340+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[18340+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[18340+16>>2]|0; + ;HEAP32[$$byval_copy>>2]=HEAP32[17388>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[17388+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[17388+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[17388+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[17388+16>>2]|0; _UnloadTexture($$byval_copy); - $0 = HEAP32[(18368)>>2]|0; + $0 = HEAP32[(17416)>>2]|0; _free($0); STACKTOP = sp;return; } @@ -15363,11 +15550,11 @@ function _rlglClose() { $vararg_buffer = sp; _UnloadDefaultShader(); _UnloadDefaultBuffers(); - _glDeleteTextures(1,(18652|0)); - $0 = HEAP32[4663]|0; + _glDeleteTextures(1,(17700|0)); + $0 = HEAP32[4425]|0; HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(0,9418,$vararg_buffer); - $1 = HEAP32[4693]|0; + _TraceLog(0,9132,$vararg_buffer); + $1 = HEAP32[4455]|0; _free($1); STACKTOP = sp;return; } @@ -15375,17 +15562,17 @@ function _UnloadDefaultShader() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; _glUseProgram(0); - $0 = HEAP32[4664]|0; + $0 = HEAP32[4426]|0; _glDeleteProgram(($0|0)); return; } function _UnloadDefaultBuffers() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4656]|0; + $0 = HEAP32[4418]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4658]|0; + $2 = HEAP32[4420]|0; FUNCTION_TABLE_vi[$2 & 31](0); } _glDisableVertexAttribArray(0); @@ -15394,39 +15581,39 @@ function _UnloadDefaultBuffers() { _glDisableVertexAttribArray(3); _glBindBuffer(34962,0); _glBindBuffer(34963,0); - _glDeleteBuffers(1,((19848)|0)); - _glDeleteBuffers(1,((19852)|0)); - _glDeleteBuffers(1,((19896)|0)); - _glDeleteBuffers(1,((19900)|0)); - _glDeleteBuffers(1,((19944)|0)); - _glDeleteBuffers(1,((19948)|0)); - _glDeleteBuffers(1,((19952)|0)); - _glDeleteBuffers(1,((19956)|0)); - $3 = HEAP32[4656]|0; + _glDeleteBuffers(1,((18896)|0)); + _glDeleteBuffers(1,((18900)|0)); + _glDeleteBuffers(1,((18944)|0)); + _glDeleteBuffers(1,((18948)|0)); + _glDeleteBuffers(1,((18992)|0)); + _glDeleteBuffers(1,((18996)|0)); + _glDeleteBuffers(1,((19000)|0)); + _glDeleteBuffers(1,((19004)|0)); + $3 = HEAP32[4418]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4659]|0; - FUNCTION_TABLE_vii[$5 & 63](1,(19844)); - $6 = HEAP32[4659]|0; - FUNCTION_TABLE_vii[$6 & 63](1,(19892)); - $7 = HEAP32[4659]|0; - FUNCTION_TABLE_vii[$7 & 63](1,(19940)); + $5 = HEAP32[4421]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(18892)); + $6 = HEAP32[4421]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(18940)); + $7 = HEAP32[4421]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(18988)); } - $8 = HEAP32[(19828)>>2]|0; + $8 = HEAP32[(18876)>>2]|0; _free($8); - $9 = HEAP32[(19836)>>2]|0; + $9 = HEAP32[(18884)>>2]|0; _free($9); - $10 = HEAP32[(19876)>>2]|0; + $10 = HEAP32[(18924)>>2]|0; _free($10); - $11 = HEAP32[(19884)>>2]|0; + $11 = HEAP32[(18932)>>2]|0; _free($11); - $12 = HEAP32[(19924)>>2]|0; + $12 = HEAP32[(18972)>>2]|0; _free($12); - $13 = HEAP32[(19928)>>2]|0; + $13 = HEAP32[(18976)>>2]|0; _free($13); - $14 = HEAP32[(19932)>>2]|0; + $14 = HEAP32[(18980)>>2]|0; _free($14); - $15 = HEAP32[(19936)>>2]|0; + $15 = HEAP32[(18984)>>2]|0; _free($15); return; } @@ -15444,7 +15631,7 @@ function _UnloadTexture($0) { _rlDeleteTextures($1); $3 = HEAP32[$0>>2]|0; HEAP32[$vararg_buffer>>2] = $3; - _TraceLog(0,9483,$vararg_buffer); + _TraceLog(0,9197,$vararg_buffer); STACKTOP = sp;return; } function _rlDeleteTextures($0) { @@ -15466,16 +15653,16 @@ function _BeginDrawing() { STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $downscaleView$byval_copy = sp; $0 = (+_GetTime()); - HEAPF64[2181] = $0; - $1 = +HEAPF64[2164]; + HEAPF64[2062] = $0; + $1 = +HEAPF64[2045]; $2 = $0 - $1; - HEAPF64[2182] = $2; - HEAPF64[2164] = $0; + HEAPF64[2063] = $2; + HEAPF64[2045] = $0; _rlClearScreenBuffers(); _rlLoadIdentity(); - dest=$downscaleView$byval_copy; src=18396; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$downscaleView$byval_copy; src=17444; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($downscaleView$byval_copy)|0); - _rlMultMatrixf(19968); + _rlMultMatrixf(19016); STACKTOP = sp;return; } function _MatrixToFloat($0) { @@ -15484,53 +15671,53 @@ function _MatrixToFloat($0) { var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - HEAP32[4992] = $1; + HEAP32[4754] = $1; $2 = ((($0)) + 4|0); $3 = HEAP32[$2>>2]|0; - HEAP32[(19972)>>2] = $3; + HEAP32[(19020)>>2] = $3; $4 = ((($0)) + 8|0); $5 = HEAP32[$4>>2]|0; - HEAP32[(19976)>>2] = $5; + HEAP32[(19024)>>2] = $5; $6 = ((($0)) + 12|0); $7 = HEAP32[$6>>2]|0; - HEAP32[(19980)>>2] = $7; + HEAP32[(19028)>>2] = $7; $8 = ((($0)) + 16|0); $9 = HEAP32[$8>>2]|0; - HEAP32[(19984)>>2] = $9; + HEAP32[(19032)>>2] = $9; $10 = ((($0)) + 20|0); $11 = HEAP32[$10>>2]|0; - HEAP32[(19988)>>2] = $11; + HEAP32[(19036)>>2] = $11; $12 = ((($0)) + 24|0); $13 = HEAP32[$12>>2]|0; - HEAP32[(19992)>>2] = $13; + HEAP32[(19040)>>2] = $13; $14 = ((($0)) + 28|0); $15 = HEAP32[$14>>2]|0; - HEAP32[(19996)>>2] = $15; + HEAP32[(19044)>>2] = $15; $16 = ((($0)) + 32|0); $17 = HEAP32[$16>>2]|0; - HEAP32[(20000)>>2] = $17; + HEAP32[(19048)>>2] = $17; $18 = ((($0)) + 36|0); $19 = HEAP32[$18>>2]|0; - HEAP32[(20004)>>2] = $19; + HEAP32[(19052)>>2] = $19; $20 = ((($0)) + 40|0); $21 = HEAP32[$20>>2]|0; - HEAP32[(20008)>>2] = $21; + HEAP32[(19056)>>2] = $21; $22 = ((($0)) + 44|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(20012)>>2] = $23; + HEAP32[(19060)>>2] = $23; $24 = ((($0)) + 48|0); $25 = HEAP32[$24>>2]|0; - HEAP32[(20016)>>2] = $25; + HEAP32[(19064)>>2] = $25; $26 = ((($0)) + 52|0); $27 = HEAP32[$26>>2]|0; - HEAP32[(20020)>>2] = $27; + HEAP32[(19068)>>2] = $27; $28 = ((($0)) + 56|0); $29 = HEAP32[$28>>2]|0; - HEAP32[(20024)>>2] = $29; + HEAP32[(19072)>>2] = $29; $30 = ((($0)) + 60|0); $31 = HEAP32[$30>>2]|0; - HEAP32[(20028)>>2] = $31; - return (19968|0); + HEAP32[(19076)>>2] = $31; + return (19016|0); } function _rlMultMatrixf($0) { $0 = $0|0; @@ -15605,7 +15792,7 @@ function _rlMultMatrixf($0) { $47 = ((($0)) + 60|0); $48 = HEAP32[$47>>2]|0; HEAP32[$46>>2] = $48; - $49 = HEAP32[4622]|0; + $49 = HEAP32[4384]|0; dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$$byval_copy,$$byval_copy1); @@ -15619,15 +15806,15 @@ function _EndDrawing() { _SwapBuffers(); _PollInputEvents(); $0 = (+_GetTime()); - HEAPF64[2181] = $0; - $1 = +HEAPF64[2164]; + HEAPF64[2062] = $0; + $1 = +HEAPF64[2045]; $2 = $0 - $1; - HEAPF64[2183] = $2; - HEAPF64[2164] = $0; - $3 = +HEAPF64[2182]; + HEAPF64[2064] = $2; + HEAPF64[2045] = $0; + $3 = +HEAPF64[2063]; $4 = $2 + $3; - HEAPF64[2184] = $4; - $5 = +HEAPF64[2161]; + HEAPF64[2065] = $4; + $5 = +HEAPF64[2042]; $6 = $4 < $5; if (!($6)) { return; @@ -15637,13 +15824,13 @@ function _EndDrawing() { $9 = $8; _Wait($9); $10 = (+_GetTime()); - HEAPF64[2181] = $10; - $11 = +HEAPF64[2164]; + HEAPF64[2062] = $10; + $11 = +HEAPF64[2045]; $12 = $10 - $11; - HEAPF64[2164] = $10; - $13 = +HEAPF64[2184]; + HEAPF64[2045] = $10; + $13 = +HEAPF64[2065]; $14 = $12 + $13; - HEAPF64[2184] = $14; + HEAPF64[2065] = $14; return; } function _rlglDraw() { @@ -15656,7 +15843,7 @@ function _rlglDraw() { function _SwapBuffers() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4575]|0; + $0 = HEAP32[4337]|0; _glfwSwapBuffers(($0|0)); return; } @@ -15672,20 +15859,20 @@ function _PollInputEvents() { _UpdateGestures(); HEAP32[741] = -1; HEAP32[743] = -1; - HEAP32[5008] = 0; - $3 = HEAP32[4575]|0; + HEAP32[4770] = 0; + $3 = HEAP32[4337]|0; _glfwGetCursorPos(($3|0),($0|0),($1|0)); $4 = +HEAPF64[$0>>3]; $5 = $4; - HEAPF32[4320] = $5; + HEAPF32[4082] = $5; $6 = +HEAPF64[$1>>3]; $7 = $6; - HEAPF32[(17284)>>2] = $7; - _memcpy((22651|0),(22139|0),512)|0; - ;HEAP8[22136>>0]=HEAP8[22133>>0]|0;HEAP8[22136+1>>0]=HEAP8[22133+1>>0]|0;HEAP8[22136+2>>0]=HEAP8[22133+2>>0]|0; - $8 = HEAP32[4991]|0; - HEAP32[4578] = $8; - HEAP32[4991] = 0; + HEAPF32[(16332)>>2] = $7; + _memcpy((21699|0),(21187|0),512)|0; + ;HEAP8[21184>>0]=HEAP8[21181>>0]|0;HEAP8[21184+1>>0]=HEAP8[21181+1>>0]|0;HEAP8[21184+2>>0]=HEAP8[21181+2>>0]|0; + $8 = HEAP32[4753]|0; + HEAP32[4340] = $8; + HEAP32[4753] = 0; $9 = (_emscripten_get_num_gamepads()|0); $10 = ($9|0)>(0); if (!($10)) { @@ -15695,8 +15882,8 @@ function _PollInputEvents() { $12 = ((($2)) + 8|0); $$05160 = 0; while(1) { - $scevgep = (23163 + ($$05160<<5)|0); - $scevgep67 = (23291 + ($$05160<<5)|0); + $scevgep = (22211 + ($$05160<<5)|0); + $scevgep67 = (22339 + ($$05160<<5)|0); dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); $14 = ($13|0)==(0); @@ -15710,7 +15897,7 @@ function _PollInputEvents() { $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); $22 = HEAP32[$21>>2]|0; $23 = ($22|0)==(1); - $24 = ((23291 + ($$05160<<5)|0) + ($$04857)|0); + $24 = ((22339 + ($$05160<<5)|0) + ($$04857)|0); if ($23) { HEAP8[$24>>0] = 1; HEAP32[743] = $$04857; @@ -15737,7 +15924,7 @@ function _PollInputEvents() { $29 = (((($2)) + 16|0) + ($$058<<3)|0); $30 = +HEAPF64[$29>>3]; $31 = $30; - $32 = ((20036 + ($$05160<<5)|0) + ($$058<<2)|0); + $32 = ((19084 + ($$05160<<5)|0) + ($$058<<2)|0); HEAPF32[$32>>2] = $31; $33 = (($$058) + 1)|0; $34 = ($33|0)<($20|0); @@ -15753,7 +15940,7 @@ function _PollInputEvents() { } else { $$lcssa = $18; } - HEAP32[5008] = $$lcssa; + HEAP32[4770] = $$lcssa; } $37 = (($$05160) + 1)|0; $38 = ($37|0)<($9|0); @@ -15794,87 +15981,87 @@ function _UpdateDefaultBuffers() { var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4954]|0; + $0 = HEAP32[4716]|0; $1 = ($0|0)>(0); if ($1) { - $2 = HEAP32[4656]|0; + $2 = HEAP32[4418]|0; $3 = ($2|0)==(0); if (!($3)) { - $4 = HEAP32[4658]|0; - $5 = HEAP32[(19844)>>2]|0; + $4 = HEAP32[4420]|0; + $5 = HEAP32[(18892)>>2]|0; FUNCTION_TABLE_vi[$4 & 31]($5); } - $6 = HEAP32[(19848)>>2]|0; + $6 = HEAP32[(18896)>>2]|0; _glBindBuffer(34962,($6|0)); - $7 = HEAP32[4954]|0; + $7 = HEAP32[4716]|0; $8 = ($7*12)|0; - $9 = HEAP32[(19828)>>2]|0; + $9 = HEAP32[(18876)>>2]|0; _glBufferSubData(34962,0,($8|0),($9|0)); - $10 = HEAP32[(19852)>>2]|0; + $10 = HEAP32[(18900)>>2]|0; _glBindBuffer(34962,($10|0)); - $11 = HEAP32[(19824)>>2]|0; + $11 = HEAP32[(18872)>>2]|0; $12 = $11 << 2; - $13 = HEAP32[(19836)>>2]|0; + $13 = HEAP32[(18884)>>2]|0; _glBufferSubData(34962,0,($12|0),($13|0)); } - $14 = HEAP32[4966]|0; + $14 = HEAP32[4728]|0; $15 = ($14|0)>(0); if ($15) { - $16 = HEAP32[4656]|0; + $16 = HEAP32[4418]|0; $17 = ($16|0)==(0); if (!($17)) { - $18 = HEAP32[4658]|0; - $19 = HEAP32[(19892)>>2]|0; + $18 = HEAP32[4420]|0; + $19 = HEAP32[(18940)>>2]|0; FUNCTION_TABLE_vi[$18 & 31]($19); } - $20 = HEAP32[(19896)>>2]|0; + $20 = HEAP32[(18944)>>2]|0; _glBindBuffer(34962,($20|0)); - $21 = HEAP32[4966]|0; + $21 = HEAP32[4728]|0; $22 = ($21*12)|0; - $23 = HEAP32[(19876)>>2]|0; + $23 = HEAP32[(18924)>>2]|0; _glBufferSubData(34962,0,($22|0),($23|0)); - $24 = HEAP32[(19900)>>2]|0; + $24 = HEAP32[(18948)>>2]|0; _glBindBuffer(34962,($24|0)); - $25 = HEAP32[(19872)>>2]|0; + $25 = HEAP32[(18920)>>2]|0; $26 = $25 << 2; - $27 = HEAP32[(19884)>>2]|0; + $27 = HEAP32[(18932)>>2]|0; _glBufferSubData(34962,0,($26|0),($27|0)); } - $28 = HEAP32[4978]|0; + $28 = HEAP32[4740]|0; $29 = ($28|0)>(0); if ($29) { - $30 = HEAP32[4656]|0; + $30 = HEAP32[4418]|0; $31 = ($30|0)==(0); if (!($31)) { - $32 = HEAP32[4658]|0; - $33 = HEAP32[(19940)>>2]|0; + $32 = HEAP32[4420]|0; + $33 = HEAP32[(18988)>>2]|0; FUNCTION_TABLE_vi[$32 & 31]($33); } - $34 = HEAP32[(19944)>>2]|0; + $34 = HEAP32[(18992)>>2]|0; _glBindBuffer(34962,($34|0)); - $35 = HEAP32[4978]|0; + $35 = HEAP32[4740]|0; $36 = ($35*12)|0; - $37 = HEAP32[(19924)>>2]|0; + $37 = HEAP32[(18972)>>2]|0; _glBufferSubData(34962,0,($36|0),($37|0)); - $38 = HEAP32[(19948)>>2]|0; + $38 = HEAP32[(18996)>>2]|0; _glBindBuffer(34962,($38|0)); - $39 = HEAP32[4978]|0; + $39 = HEAP32[4740]|0; $40 = $39 << 3; - $41 = HEAP32[(19928)>>2]|0; + $41 = HEAP32[(18976)>>2]|0; _glBufferSubData(34962,0,($40|0),($41|0)); - $42 = HEAP32[(19952)>>2]|0; + $42 = HEAP32[(19000)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[4978]|0; + $43 = HEAP32[4740]|0; $44 = $43 << 2; - $45 = HEAP32[(19932)>>2]|0; + $45 = HEAP32[(18980)>>2]|0; _glBufferSubData(34962,0,($44|0),($45|0)); } - $46 = HEAP32[4656]|0; + $46 = HEAP32[4418]|0; $47 = ($46|0)==(0); if ($47) { return; } - $48 = HEAP32[4658]|0; + $48 = HEAP32[4420]|0; FUNCTION_TABLE_vi[$48 & 31](0); return; } @@ -15892,9 +16079,9 @@ function _DrawDefaultBuffers() { $0 = sp + 128|0; $1 = sp + 64|0; $2 = sp; - dest=$0; src=18492; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$1; src=18556; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $3 = HEAP32[5041]|0; + dest=$0; src=17540; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=17604; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[4803]|0; $4 = ($3|0)!=(0); $$ = $4 ? 2 : 1; $$02932 = 0; @@ -15904,134 +16091,134 @@ function _DrawDefaultBuffers() { dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); } - $8 = HEAP32[4954]|0; + $8 = HEAP32[4716]|0; $9 = ($8|0)>(0); - $10 = HEAP32[4966]|0; + $10 = HEAP32[4728]|0; $11 = ($10|0)>(0); $or$cond = $9 | $11; - $12 = HEAP32[4978]|0; + $12 = HEAP32[4740]|0; $13 = ($12|0)>(0); $or$cond3 = $or$cond | $13; if ($or$cond3) { - $14 = HEAP32[4678]|0; + $14 = HEAP32[4440]|0; _glUseProgram(($14|0)); - dest=$modelview$byval_copy; src=18556; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy2; src=18492; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy; src=17604; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=17540; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); - $15 = HEAP32[(18740)>>2]|0; + $15 = HEAP32[(17788)>>2]|0; dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); $16 = (_MatrixToFloat($$byval_copy2)|0); _glUniformMatrix4fv(($15|0),1,0,($16|0)); - $17 = HEAP32[(18744)>>2]|0; + $17 = HEAP32[(17792)>>2]|0; _glUniform4f(($17|0),1.0,1.0,1.0,1.0); - $18 = HEAP32[(18756)>>2]|0; + $18 = HEAP32[(17804)>>2]|0; _glUniform1i(($18|0),0); } - $19 = HEAP32[4954]|0; + $19 = HEAP32[4716]|0; $20 = ($19|0)>(0); if ($20) { - $21 = HEAP32[4663]|0; + $21 = HEAP32[4425]|0; _glBindTexture(3553,($21|0)); - $22 = HEAP32[4656]|0; + $22 = HEAP32[4418]|0; $23 = ($22|0)==(0); if ($23) { - $26 = HEAP32[(19848)>>2]|0; + $26 = HEAP32[(18896)>>2]|0; _glBindBuffer(34962,($26|0)); - $27 = HEAP32[(18716)>>2]|0; + $27 = HEAP32[(17764)>>2]|0; _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); - $28 = HEAP32[(18716)>>2]|0; + $28 = HEAP32[(17764)>>2]|0; _glEnableVertexAttribArray(($28|0)); - $29 = HEAP32[(19852)>>2]|0; + $29 = HEAP32[(18900)>>2]|0; _glBindBuffer(34962,($29|0)); - $30 = HEAP32[(18736)>>2]|0; + $30 = HEAP32[(17784)>>2]|0; _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); - $31 = HEAP32[(18736)>>2]|0; + $31 = HEAP32[(17784)>>2]|0; _glEnableVertexAttribArray(($31|0)); } else { - $24 = HEAP32[4658]|0; - $25 = HEAP32[(19844)>>2]|0; + $24 = HEAP32[4420]|0; + $25 = HEAP32[(18892)>>2]|0; FUNCTION_TABLE_vi[$24 & 31]($25); } - $32 = HEAP32[4954]|0; + $32 = HEAP32[4716]|0; _glDrawArrays(1,0,($32|0)); - $33 = HEAP32[4656]|0; + $33 = HEAP32[4418]|0; $34 = ($33|0)==(0); if ($34) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $35 = HEAP32[4966]|0; + $35 = HEAP32[4728]|0; $36 = ($35|0)>(0); if ($36) { - $37 = HEAP32[4663]|0; + $37 = HEAP32[4425]|0; _glBindTexture(3553,($37|0)); - $38 = HEAP32[4656]|0; + $38 = HEAP32[4418]|0; $39 = ($38|0)==(0); if ($39) { - $42 = HEAP32[(19896)>>2]|0; + $42 = HEAP32[(18944)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[(18716)>>2]|0; + $43 = HEAP32[(17764)>>2]|0; _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); - $44 = HEAP32[(18716)>>2]|0; + $44 = HEAP32[(17764)>>2]|0; _glEnableVertexAttribArray(($44|0)); - $45 = HEAP32[(19900)>>2]|0; + $45 = HEAP32[(18948)>>2]|0; _glBindBuffer(34962,($45|0)); - $46 = HEAP32[(18736)>>2]|0; + $46 = HEAP32[(17784)>>2]|0; _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); - $47 = HEAP32[(18736)>>2]|0; + $47 = HEAP32[(17784)>>2]|0; _glEnableVertexAttribArray(($47|0)); } else { - $40 = HEAP32[4658]|0; - $41 = HEAP32[(19892)>>2]|0; + $40 = HEAP32[4420]|0; + $41 = HEAP32[(18940)>>2]|0; FUNCTION_TABLE_vi[$40 & 31]($41); } - $48 = HEAP32[4966]|0; + $48 = HEAP32[4728]|0; _glDrawArrays(4,0,($48|0)); - $49 = HEAP32[4656]|0; + $49 = HEAP32[4418]|0; $50 = ($49|0)==(0); if ($50) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $51 = HEAP32[4978]|0; + $51 = HEAP32[4740]|0; $52 = ($51|0)>(0); if ($52) { - $53 = HEAP32[4656]|0; + $53 = HEAP32[4418]|0; $54 = ($53|0)==(0); if ($54) { - $57 = HEAP32[(19944)>>2]|0; + $57 = HEAP32[(18992)>>2]|0; _glBindBuffer(34962,($57|0)); - $58 = HEAP32[(18716)>>2]|0; + $58 = HEAP32[(17764)>>2]|0; _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); - $59 = HEAP32[(18716)>>2]|0; + $59 = HEAP32[(17764)>>2]|0; _glEnableVertexAttribArray(($59|0)); - $60 = HEAP32[(19948)>>2]|0; + $60 = HEAP32[(18996)>>2]|0; _glBindBuffer(34962,($60|0)); - $61 = HEAP32[(18720)>>2]|0; + $61 = HEAP32[(17768)>>2]|0; _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); - $62 = HEAP32[(18720)>>2]|0; + $62 = HEAP32[(17768)>>2]|0; _glEnableVertexAttribArray(($62|0)); - $63 = HEAP32[(19952)>>2]|0; + $63 = HEAP32[(19000)>>2]|0; _glBindBuffer(34962,($63|0)); - $64 = HEAP32[(18736)>>2]|0; + $64 = HEAP32[(17784)>>2]|0; _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); - $65 = HEAP32[(18736)>>2]|0; + $65 = HEAP32[(17784)>>2]|0; _glEnableVertexAttribArray(($65|0)); - $66 = HEAP32[(19956)>>2]|0; + $66 = HEAP32[(19004)>>2]|0; _glBindBuffer(34963,($66|0)); } else { - $55 = HEAP32[4658]|0; - $56 = HEAP32[(19940)>>2]|0; + $55 = HEAP32[4420]|0; + $56 = HEAP32[(18988)>>2]|0; FUNCTION_TABLE_vi[$55 & 31]($56); } - $67 = HEAP32[4694]|0; + $67 = HEAP32[4456]|0; $68 = ($67|0)>(0); if ($68) { $$02830 = 0;$$031 = 0; while(1) { - $71 = HEAP32[4693]|0; + $71 = HEAP32[4455]|0; $72 = (($71) + (($$031*144)|0)|0); $73 = HEAP32[$72>>2]|0; $74 = (($73|0) / 4)&-1; @@ -16042,14 +16229,14 @@ function _DrawDefaultBuffers() { $78 = $$02830 << 1; $79 = $78; _glDrawElements(4,($75|0),5123,($79|0)); - $80 = HEAP32[4693]|0; + $80 = HEAP32[4455]|0; $81 = (($80) + (($$031*144)|0)|0); $82 = HEAP32[$81>>2]|0; $83 = (($82|0) / 4)&-1; $84 = ($83*6)|0; $85 = (($84) + ($$02830))|0; $86 = (($$031) + 1)|0; - $87 = HEAP32[4694]|0; + $87 = HEAP32[4456]|0; $88 = ($86|0)<($87|0); if ($88) { $$02830 = $85;$$031 = $86; @@ -16058,7 +16245,7 @@ function _DrawDefaultBuffers() { } } } - $69 = HEAP32[4656]|0; + $69 = HEAP32[4418]|0; $70 = ($69|0)==(0); if ($70) { _glBindBuffer(34962,0); @@ -16066,10 +16253,10 @@ function _DrawDefaultBuffers() { } _glBindTexture(3553,0); } - $89 = HEAP32[4656]|0; + $89 = HEAP32[4418]|0; $90 = ($89|0)==(0); if (!($90)) { - $91 = HEAP32[4658]|0; + $91 = HEAP32[4420]|0; FUNCTION_TABLE_vi[$91 & 31](0); } _glUseProgram(0); @@ -16081,22 +16268,22 @@ function _DrawDefaultBuffers() { break; } } - HEAP32[4694] = 1; - $5 = HEAP32[4663]|0; - $6 = HEAP32[4693]|0; + HEAP32[4456] = 1; + $5 = HEAP32[4425]|0; + $6 = HEAP32[4455]|0; $7 = ((($6)) + 8|0); HEAP32[$7>>2] = $5; HEAP32[$6>>2] = 0; - HEAP32[4954] = 0; - HEAP32[(19824)>>2] = 0; - HEAP32[4966] = 0; - HEAP32[(19872)>>2] = 0; - HEAP32[4978] = 0; - HEAP32[(19916)>>2] = 0; - HEAP32[(19920)>>2] = 0; + HEAP32[4716] = 0; + HEAP32[(18872)>>2] = 0; + HEAP32[4728] = 0; + HEAP32[(18920)>>2] = 0; + HEAP32[4740] = 0; + HEAP32[(18964)>>2] = 0; + HEAP32[(18968)>>2] = 0; HEAPF32[744] = -1.0; - dest=18492; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=18556; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17540; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17604; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _SetStereoView($0,$1,$2) { @@ -16111,17 +16298,17 @@ function _SetStereoView($0,$1,$2) { $3 = sp; $4 = sp + 128|0; dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $5 = HEAP32[4952]|0; + $5 = HEAP32[4714]|0; $6 = Math_imul($5, $0)|0; $7 = (($6|0) / 2)&-1; $8 = (($5|0) / 2)&-1; - $9 = HEAP32[4953]|0; + $9 = HEAP32[4715]|0; _rlViewport($7,0,$8,$9); - $10 = (20396 + ($0<<6)|0); + $10 = (19444 + ($0<<6)|0); dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy3); - $11 = (20268 + ($0<<6)|0); + $11 = (19316 + ($0<<6)|0); dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetMatrixModelview($$byval_copy3); @@ -16133,14 +16320,14 @@ function _SetMatrixModelview($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=18556; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17604; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _SetMatrixProjection($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=18492; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17540; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _GetRandomValue($0,$1) { @@ -16218,9 +16405,9 @@ function _IsKeyPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (22139 + ($0)|0); + $1 = (21187 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (22651 + ($0)|0); + $3 = (21699 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); @@ -16232,7 +16419,7 @@ function _rlBegin($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4695] = $0; + HEAP32[4457] = $0; return; } function _rlEnd() { @@ -16248,21 +16435,21 @@ function _rlEnd() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $$byval_copy = sp; - $0 = HEAP32[5131]|0; + $0 = HEAP32[4893]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[5132]|0; + $2 = HEAP32[4894]|0; $3 = ($2|0)>(0); if ($3) { $$03956 = 0; while(1) { - $6 = HEAP32[4692]|0; + $6 = HEAP32[4454]|0; $7 = (($6) + (($$03956*12)|0)|0); - $8 = HEAP32[4622]|0; + $8 = HEAP32[4384]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _VectorTransform($7,$$byval_copy); $9 = (($$03956) + 1)|0; - $5 = HEAP32[5132]|0; + $5 = HEAP32[4894]|0; $10 = ($9|0)<($5|0); if ($10) { $$03956 = $9; @@ -16270,12 +16457,12 @@ function _rlEnd() { break; } } - HEAP32[5131] = 0; + HEAP32[4893] = 0; $4 = ($5|0)>(0); if ($4) { $$04154 = 0; while(1) { - $11 = HEAP32[4692]|0; + $11 = HEAP32[4454]|0; $12 = (($11) + (($$04154*12)|0)|0); $13 = +HEAPF32[$12>>2]; $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); @@ -16284,7 +16471,7 @@ function _rlEnd() { $17 = +HEAPF32[$16>>2]; _rlVertex3f($13,$15,$17); $18 = (($$04154) + 1)|0; - $19 = HEAP32[5132]|0; + $19 = HEAP32[4894]|0; $20 = ($18|0)<($19|0); if ($20) { $$04154 = $18; @@ -16294,15 +16481,15 @@ function _rlEnd() { } } } else { - HEAP32[5131] = 0; + HEAP32[4893] = 0; } - HEAP32[5132] = 0; + HEAP32[4894] = 0; } - $21 = HEAP32[4695]|0; + $21 = HEAP32[4457]|0; switch ($21|0) { case 1: { - $22 = HEAP32[4954]|0; - $23 = HEAP32[(19824)>>2]|0; + $22 = HEAP32[4716]|0; + $23 = HEAP32[(18872)>>2]|0; $24 = ($22|0)==($23|0); if ($24) { $148 = +HEAPF32[744]; @@ -16321,16 +16508,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $27 = HEAP32[(19836)>>2]|0; - $28 = HEAP32[(19824)>>2]|0; + $27 = HEAP32[(18884)>>2]|0; + $28 = HEAP32[(18872)>>2]|0; $29 = $28 << 2; $30 = (($29) + -4)|0; $31 = (($27) + ($30)|0); $32 = HEAP8[$31>>0]|0; $33 = (($27) + ($29)|0); HEAP8[$33>>0] = $32; - $34 = HEAP32[(19836)>>2]|0; - $35 = HEAP32[(19824)>>2]|0; + $34 = HEAP32[(18884)>>2]|0; + $35 = HEAP32[(18872)>>2]|0; $36 = $35 << 2; $37 = (($36) + -3)|0; $38 = (($34) + ($37)|0); @@ -16338,8 +16525,8 @@ function _rlEnd() { $40 = $36 | 1; $41 = (($34) + ($40)|0); HEAP8[$41>>0] = $39; - $42 = HEAP32[(19836)>>2]|0; - $43 = HEAP32[(19824)>>2]|0; + $42 = HEAP32[(18884)>>2]|0; + $43 = HEAP32[(18872)>>2]|0; $44 = $43 << 2; $45 = (($44) + -2)|0; $46 = (($42) + ($45)|0); @@ -16347,8 +16534,8 @@ function _rlEnd() { $48 = $44 | 2; $49 = (($42) + ($48)|0); HEAP8[$49>>0] = $47; - $50 = HEAP32[(19836)>>2]|0; - $51 = HEAP32[(19824)>>2]|0; + $50 = HEAP32[(18884)>>2]|0; + $51 = HEAP32[(18872)>>2]|0; $52 = $51 << 2; $53 = (($52) + -1)|0; $54 = (($50) + ($53)|0); @@ -16356,9 +16543,9 @@ function _rlEnd() { $56 = $52 | 3; $57 = (($50) + ($56)|0); HEAP8[$57>>0] = $55; - $58 = HEAP32[(19824)>>2]|0; + $58 = HEAP32[(18872)>>2]|0; $59 = (($58) + 1)|0; - HEAP32[(19824)>>2] = $59; + HEAP32[(18872)>>2] = $59; $60 = (($$04347) + 1)|0; $exitcond = ($60|0)==($25|0); if ($exitcond) { @@ -16374,8 +16561,8 @@ function _rlEnd() { break; } case 4: { - $61 = HEAP32[4966]|0; - $62 = HEAP32[(19872)>>2]|0; + $61 = HEAP32[4728]|0; + $62 = HEAP32[(18920)>>2]|0; $63 = ($61|0)==($62|0); if ($63) { $148 = +HEAPF32[744]; @@ -16394,16 +16581,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $66 = HEAP32[(19884)>>2]|0; - $67 = HEAP32[(19872)>>2]|0; + $66 = HEAP32[(18932)>>2]|0; + $67 = HEAP32[(18920)>>2]|0; $68 = $67 << 2; $69 = (($68) + -4)|0; $70 = (($66) + ($69)|0); $71 = HEAP8[$70>>0]|0; $72 = (($66) + ($68)|0); HEAP8[$72>>0] = $71; - $73 = HEAP32[(19884)>>2]|0; - $74 = HEAP32[(19872)>>2]|0; + $73 = HEAP32[(18932)>>2]|0; + $74 = HEAP32[(18920)>>2]|0; $75 = $74 << 2; $76 = (($75) + -3)|0; $77 = (($73) + ($76)|0); @@ -16411,8 +16598,8 @@ function _rlEnd() { $79 = $75 | 1; $80 = (($73) + ($79)|0); HEAP8[$80>>0] = $78; - $81 = HEAP32[(19884)>>2]|0; - $82 = HEAP32[(19872)>>2]|0; + $81 = HEAP32[(18932)>>2]|0; + $82 = HEAP32[(18920)>>2]|0; $83 = $82 << 2; $84 = (($83) + -2)|0; $85 = (($81) + ($84)|0); @@ -16420,8 +16607,8 @@ function _rlEnd() { $87 = $83 | 2; $88 = (($81) + ($87)|0); HEAP8[$88>>0] = $86; - $89 = HEAP32[(19884)>>2]|0; - $90 = HEAP32[(19872)>>2]|0; + $89 = HEAP32[(18932)>>2]|0; + $90 = HEAP32[(18920)>>2]|0; $91 = $90 << 2; $92 = (($91) + -1)|0; $93 = (($89) + ($92)|0); @@ -16429,9 +16616,9 @@ function _rlEnd() { $95 = $91 | 3; $96 = (($89) + ($95)|0); HEAP8[$96>>0] = $94; - $97 = HEAP32[(19872)>>2]|0; + $97 = HEAP32[(18920)>>2]|0; $98 = (($97) + 1)|0; - HEAP32[(19872)>>2] = $98; + HEAP32[(18920)>>2] = $98; $99 = (($$04248) + 1)|0; $exitcond60 = ($99|0)==($64|0); if ($exitcond60) { @@ -16447,8 +16634,8 @@ function _rlEnd() { break; } case 7: { - $100 = HEAP32[4978]|0; - $101 = HEAP32[(19920)>>2]|0; + $100 = HEAP32[4740]|0; + $101 = HEAP32[(18968)>>2]|0; $102 = ($100|0)==($101|0); if (!($102)) { $103 = (($100) - ($101))|0; @@ -16456,16 +16643,16 @@ function _rlEnd() { if ($104) { $$04052 = 0; while(1) { - $105 = HEAP32[(19932)>>2]|0; - $106 = HEAP32[(19920)>>2]|0; + $105 = HEAP32[(18980)>>2]|0; + $106 = HEAP32[(18968)>>2]|0; $107 = $106 << 2; $108 = (($107) + -4)|0; $109 = (($105) + ($108)|0); $110 = HEAP8[$109>>0]|0; $111 = (($105) + ($107)|0); HEAP8[$111>>0] = $110; - $112 = HEAP32[(19932)>>2]|0; - $113 = HEAP32[(19920)>>2]|0; + $112 = HEAP32[(18980)>>2]|0; + $113 = HEAP32[(18968)>>2]|0; $114 = $113 << 2; $115 = (($114) + -3)|0; $116 = (($112) + ($115)|0); @@ -16473,8 +16660,8 @@ function _rlEnd() { $118 = $114 | 1; $119 = (($112) + ($118)|0); HEAP8[$119>>0] = $117; - $120 = HEAP32[(19932)>>2]|0; - $121 = HEAP32[(19920)>>2]|0; + $120 = HEAP32[(18980)>>2]|0; + $121 = HEAP32[(18968)>>2]|0; $122 = $121 << 2; $123 = (($122) + -2)|0; $124 = (($120) + ($123)|0); @@ -16482,8 +16669,8 @@ function _rlEnd() { $126 = $122 | 2; $127 = (($120) + ($126)|0); HEAP8[$127>>0] = $125; - $128 = HEAP32[(19932)>>2]|0; - $129 = HEAP32[(19920)>>2]|0; + $128 = HEAP32[(18980)>>2]|0; + $129 = HEAP32[(18968)>>2]|0; $130 = $129 << 2; $131 = (($130) + -1)|0; $132 = (($128) + ($131)|0); @@ -16491,9 +16678,9 @@ function _rlEnd() { $134 = $130 | 3; $135 = (($128) + ($134)|0); HEAP8[$135>>0] = $133; - $136 = HEAP32[(19920)>>2]|0; + $136 = HEAP32[(18968)>>2]|0; $137 = (($136) + 1)|0; - HEAP32[(19920)>>2] = $137; + HEAP32[(18968)>>2] = $137; $138 = (($$04052) + 1)|0; $exitcond63 = ($138|0)==($103|0); if ($exitcond63) { @@ -16504,8 +16691,8 @@ function _rlEnd() { } } } - $139 = HEAP32[4978]|0; - $140 = HEAP32[(19916)>>2]|0; + $139 = HEAP32[4740]|0; + $140 = HEAP32[(18964)>>2]|0; $141 = ($139|0)>($140|0); if (!($141)) { $148 = +HEAPF32[744]; @@ -16513,8 +16700,8 @@ function _rlEnd() { HEAPF32[744] = $149; STACKTOP = sp;return; } - $142 = HEAP32[(19928)>>2]|0; - $$promoted = HEAP32[(19916)>>2]|0; + $142 = HEAP32[(18976)>>2]|0; + $$promoted = HEAP32[(18964)>>2]|0; $143 = $$promoted << 1; $scevgep = (($142) + ($143<<2)|0); $144 = (($139) - ($140))|0; @@ -16522,7 +16709,7 @@ function _rlEnd() { _memset(($scevgep|0),0,($145|0))|0; $146 = (($139) + ($$promoted))|0; $147 = (($146) - ($140))|0; - HEAP32[(19916)>>2] = $147; + HEAP32[(18964)>>2] = $147; $148 = +HEAPF32[744]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[744] = $149; @@ -16549,11 +16736,11 @@ function _rlVertex3f($0,$1,$2) { $vararg_buffer3 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; - $3 = HEAP32[5131]|0; + $3 = HEAP32[4893]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4692]|0; - $6 = HEAP32[5132]|0; + $5 = HEAP32[4454]|0; + $6 = HEAP32[4894]|0; $7 = (($5) + (($6*12)|0)|0); HEAPF32[$7>>2] = $0; $8 = (((($5) + (($6*12)|0)|0)) + 4|0); @@ -16561,16 +16748,16 @@ function _rlVertex3f($0,$1,$2) { $9 = (((($5) + (($6*12)|0)|0)) + 8|0); HEAPF32[$9>>2] = $2; $10 = (($6) + 1)|0; - HEAP32[5132] = $10; + HEAP32[4894] = $10; STACKTOP = sp;return; } - $11 = HEAP32[4695]|0; + $11 = HEAP32[4457]|0; switch ($11|0) { case 1: { - $12 = HEAP32[4954]|0; + $12 = HEAP32[4716]|0; $13 = ($12|0)<(2048); if ($13) { - $14 = HEAP32[(19828)>>2]|0; + $14 = HEAP32[(18876)>>2]|0; $15 = ($12*3)|0; $16 = (($14) + ($15<<2)|0); HEAPF32[$16>>2] = $0; @@ -16581,19 +16768,19 @@ function _rlVertex3f($0,$1,$2) { $20 = (($14) + ($19<<2)|0); HEAPF32[$20>>2] = $2; $21 = (($12) + 1)|0; - HEAP32[4954] = $21; + HEAP32[4716] = $21; STACKTOP = sp;return; } else { - _TraceLog(1,9533,$vararg_buffer); + _TraceLog(1,9247,$vararg_buffer); STACKTOP = sp;return; } break; } case 4: { - $22 = HEAP32[4966]|0; + $22 = HEAP32[4728]|0; $23 = ($22|0)<(6144); if ($23) { - $24 = HEAP32[(19876)>>2]|0; + $24 = HEAP32[(18924)>>2]|0; $25 = ($22*3)|0; $26 = (($24) + ($25<<2)|0); HEAPF32[$26>>2] = $0; @@ -16604,19 +16791,19 @@ function _rlVertex3f($0,$1,$2) { $30 = (($24) + ($29<<2)|0); HEAPF32[$30>>2] = $2; $31 = (($22) + 1)|0; - HEAP32[4966] = $31; + HEAP32[4728] = $31; STACKTOP = sp;return; } else { - _TraceLog(1,9558,$vararg_buffer1); + _TraceLog(1,9272,$vararg_buffer1); STACKTOP = sp;return; } break; } case 7: { - $32 = HEAP32[4978]|0; + $32 = HEAP32[4740]|0; $33 = ($32|0)<(4096); if ($33) { - $34 = HEAP32[(19924)>>2]|0; + $34 = HEAP32[(18972)>>2]|0; $35 = ($32*3)|0; $36 = (($34) + ($35<<2)|0); HEAPF32[$36>>2] = $0; @@ -16627,9 +16814,9 @@ function _rlVertex3f($0,$1,$2) { $40 = (($34) + ($39<<2)|0); HEAPF32[$40>>2] = $2; $41 = (($32) + 1)|0; - HEAP32[4978] = $41; - $42 = HEAP32[4693]|0; - $43 = HEAP32[4694]|0; + HEAP32[4740] = $41; + $42 = HEAP32[4455]|0; + $43 = HEAP32[4456]|0; $44 = (($43) + -1)|0; $45 = (($42) + (($44*144)|0)|0); $46 = HEAP32[$45>>2]|0; @@ -16637,7 +16824,7 @@ function _rlVertex3f($0,$1,$2) { HEAP32[$45>>2] = $47; STACKTOP = sp;return; } else { - _TraceLog(1,9587,$vararg_buffer3); + _TraceLog(1,9301,$vararg_buffer3); STACKTOP = sp;return; } break; @@ -16672,13 +16859,13 @@ function _rlTexCoord2f($0,$1) { $1 = +$1; var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[4695]|0; + $2 = HEAP32[4457]|0; $3 = ($2|0)==(7); if (!($3)) { return; } - $4 = HEAP32[(19928)>>2]|0; - $5 = HEAP32[(19916)>>2]|0; + $4 = HEAP32[(18976)>>2]|0; + $5 = HEAP32[(18964)>>2]|0; $6 = $5 << 1; $7 = (($4) + ($6<<2)|0); HEAPF32[$7>>2] = $0; @@ -16686,7 +16873,7 @@ function _rlTexCoord2f($0,$1) { $9 = (($4) + ($8<<2)|0); HEAPF32[$9>>2] = $1; $10 = (($5) + 1)|0; - HEAP32[(19916)>>2] = $10; + HEAP32[(18964)>>2] = $10; return; } function _rlNormal3f($0,$1,$2) { @@ -16705,18 +16892,18 @@ function _rlColor4ub($0,$1,$2,$3) { var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $4 = HEAP32[4695]|0; + $4 = HEAP32[4457]|0; switch ($4|0) { case 1: { - $$sink37 = (19824);$$sink38 = (19836); + $$sink37 = (18872);$$sink38 = (18884); break; } case 4: { - $$sink37 = (19872);$$sink38 = (19884); + $$sink37 = (18920);$$sink38 = (18932); break; } case 7: { - $$sink37 = (19920);$$sink38 = (19932); + $$sink37 = (18968);$$sink38 = (18980); break; } default: { @@ -16755,8 +16942,8 @@ function _rlEnableTexture($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4693]|0; - $2 = HEAP32[4694]|0; + $1 = HEAP32[4455]|0; + $2 = HEAP32[4456]|0; $3 = (($2) + -1)|0; $4 = (((($1) + (($3*144)|0)|0)) + 8|0); $5 = HEAP32[$4>>2]|0; @@ -16769,9 +16956,9 @@ function _rlEnableTexture($0) { $9 = ($8|0)>(0); if ($9) { $10 = (($2) + 1)|0; - HEAP32[4694] = $10; + HEAP32[4456] = $10; } - $11 = HEAP32[4694]|0; + $11 = HEAP32[4456]|0; $12 = (($11) + -1)|0; $13 = (((($1) + (($12*144)|0)|0)) + 8|0); HEAP32[$13>>2] = $0; @@ -16782,7 +16969,7 @@ function _rlEnableTexture($0) { function _rlDisableTexture() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4978]|0; + $0 = HEAP32[4740]|0; $1 = ($0|0)>(4095); if (!($1)) { return; @@ -16794,7 +16981,7 @@ function _GetDefaultTexture($0) { $0 = $0|0; var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4663]|0; + $1 = HEAP32[4425]|0; HEAP32[$0>>2] = $1; $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1; @@ -17156,5767 +17343,6 @@ function _DrawRectangleLines($0,$1,$2,$3,$4) { _DrawRectangle($0,$26,1,$27,$$byval_copy3); STACKTOP = sp;return; } -function _jar_xm_generate_samples_16bit($0,$1,$2) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - var $$015 = 0, $10 = 0.0, $11 = 0, $12 = 0, $13 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0.0, $exitcond = 0, $or$cond = 0, label = 0, sp = 0; - sp = STACKTOP; - $3 = $2 << 1; - $4 = $2 << 3; - $5 = (_malloc($4)|0); - _jar_xm_generate_samples($0,$5,$2); - $6 = ($1|0)!=(0|0); - $7 = ($3|0)!=(0); - $or$cond = $6 & $7; - if ($or$cond) { - $$015 = 0; - } else { - _free($5); - return; - } - while(1) { - $8 = (($5) + ($$015<<2)|0); - $9 = +HEAPF32[$8>>2]; - $10 = $9 * 32767.0; - $11 = (~~(($10))); - $12 = (($1) + ($$015<<1)|0); - HEAP16[$12>>1] = $11; - $13 = (($$015) + 1)|0; - $exitcond = ($13|0)==($3|0); - if ($exitcond) { - break; - } else { - $$015 = $13; - } - } - _free($5); - return; -} -function _jar_xm_generate_samples($0,$1,$2) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - var $$013 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0; - var $8 = 0, $9 = 0, $exitcond = 0, $or$cond = 0, label = 0, sp = 0; - sp = STACKTOP; - $3 = ($0|0)!=(0|0); - $4 = ($1|0)!=(0|0); - $or$cond = $3 & $4; - if (!($or$cond)) { - return; - } - $5 = ((($0)) + 360|0); - $6 = $5; - $7 = $6; - $8 = HEAP32[$7>>2]|0; - $9 = (($6) + 4)|0; - $10 = $9; - $11 = HEAP32[$10>>2]|0; - $12 = (_i64Add(($8|0),($11|0),($2|0),0)|0); - $13 = tempRet0; - $14 = $5; - $15 = $14; - HEAP32[$15>>2] = $12; - $16 = (($14) + 4)|0; - $17 = $16; - HEAP32[$17>>2] = $13; - $18 = ($2|0)==(0); - if ($18) { - return; - } else { - $$013 = 0; - } - while(1) { - $19 = $$013 << 1; - $20 = (($1) + ($19<<2)|0); - $21 = $19 | 1; - $22 = (($1) + ($21<<2)|0); - _jar_xm_sample($0,$20,$22); - $23 = (($$013) + 1)|0; - $exitcond = ($23|0)==($2|0); - if ($exitcond) { - break; - } else { - $$013 = $23; - } - } - return; -} -function _jar_xm_sample($0,$1,$2) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - var $$072 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0; - var $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0.0, $40 = 0, $41 = 0.0, $42 = 0, $43 = 0.0, $44 = 0, $45 = 0, $46 = 0; - var $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0.0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0; - var $65 = 0.0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0.0, $70 = 0.0, $71 = 0, $72 = 0.0, $73 = 0, $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0, $82 = 0.0; - var $83 = 0, $84 = 0.0, $85 = 0, $86 = 0.0, $87 = 0.0, $88 = 0, $89 = 0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, label = 0, sp = 0; - sp = STACKTOP; - $3 = ((($0)) + 352|0); - $4 = +HEAPF32[$3>>2]; - $5 = !($4 <= 0.0); - if (!($5)) { - _jar_xm_tick($0); - } - $6 = +HEAPF32[$3>>2]; - $7 = $6 + -1.0; - HEAPF32[$3>>2] = $7; - HEAPF32[$1>>2] = 0.0; - HEAPF32[$2>>2] = 0.0; - $8 = ((($0)) + 385|0); - $9 = HEAP8[$8>>0]|0; - $10 = ($9<<24>>24)==(0); - if (!($10)) { - $11 = ((($0)) + 384|0); - $12 = HEAP8[$11>>0]|0; - $13 = ($12&255)<($9&255); - if (!($13)) { - return; - } - } - $14 = ((($0)) + 50|0); - $15 = HEAP16[$14>>1]|0; - $16 = ($15<<16>>16)==(0); - if (!($16)) { - $17 = ((($0)) + 388|0); - $18 = ((($0)) + 340|0); - $19 = ((($0)) + 344|0); - $20 = ((($0)) + 344|0); - $21 = ((($0)) + 340|0); - $$072 = 0;$33 = 0; - while(1) { - $31 = HEAP32[$17>>2]|0; - $32 = (($31) + (($33*304)|0)|0); - $34 = (((($31) + (($33*304)|0)|0)) + 8|0); - $35 = HEAP32[$34>>2]|0; - $36 = ($35|0)==(0|0); - do { - if (!($36)) { - $37 = (((($31) + (($33*304)|0)|0)) + 12|0); - $38 = HEAP32[$37>>2]|0; - $39 = ($38|0)==(0|0); - if (!($39)) { - $40 = (((($31) + (($33*304)|0)|0)) + 20|0); - $41 = +HEAPF32[$40>>2]; - $42 = $41 < 0.0; - if (!($42)) { - $43 = (+_jar_xm_next_of_sample($32)); - $44 = (((($31) + (($33*304)|0)|0)) + 152|0); - $45 = HEAP32[$44>>2]|0; - $46 = ($45|0)==(0); - if ($46) { - $47 = HEAP32[$34>>2]|0; - $48 = ((($47)) + 272|0); - $49 = HEAP32[$48>>2]|0; - $50 = ($49|0)==(0); - if ($50) { - $51 = (((($31) + (($33*304)|0)|0)) + 300|0); - $52 = +HEAPF32[$51>>2]; - $53 = $43 * $52; - $54 = (((($31) + (($33*304)|0)|0)) + 296|0); - $55 = +HEAPF32[$54>>2]; - $56 = 1.0 - $55; - $57 = $53 * $56; - $58 = +HEAPF32[$1>>2]; - $59 = $58 + $57; - HEAPF32[$1>>2] = $59; - $60 = +HEAPF32[$51>>2]; - $61 = $43 * $60; - $62 = +HEAPF32[$54>>2]; - $63 = $61 * $62; - $64 = +HEAPF32[$2>>2]; - $65 = $64 + $63; - HEAPF32[$2>>2] = $65; - } - } - $66 = (((($31) + (($33*304)|0)|0)) + 164|0); - $67 = HEAP32[$66>>2]|0; - $68 = (($67) + 1)|0; - HEAP32[$66>>2] = $68; - $69 = (((($31) + (($33*304)|0)|0)) + 300|0); - $70 = +HEAPF32[$69>>2]; - $71 = (((($31) + (($33*304)|0)|0)) + 160|0); - $72 = +HEAPF32[$71>>2]; - $73 = $70 > $72; - if ($73) { - $74 = +HEAPF32[$18>>2]; - $75 = $70 - $74; - HEAPF32[$69>>2] = $75; - $76 = $75 < $72; - if ($76) { - HEAPF32[$69>>2] = $72; - } - } else { - $77 = $70 < $72; - if ($77) { - $78 = +HEAPF32[$21>>2]; - $79 = $70 + $78; - HEAPF32[$69>>2] = $79; - $80 = $79 > $72; - if ($80) { - HEAPF32[$69>>2] = $72; - } - } - } - $81 = (((($31) + (($33*304)|0)|0)) + 296|0); - $82 = +HEAPF32[$81>>2]; - $83 = (((($31) + (($33*304)|0)|0)) + 156|0); - $84 = +HEAPF32[$83>>2]; - $85 = $82 > $84; - if ($85) { - $86 = +HEAPF32[$19>>2]; - $87 = $82 - $86; - HEAPF32[$81>>2] = $87; - $88 = $87 < $84; - if (!($88)) { - break; - } - HEAPF32[$81>>2] = $84; - break; - } - $89 = $82 < $84; - if ($89) { - $90 = +HEAPF32[$20>>2]; - $91 = $82 + $90; - HEAPF32[$81>>2] = $91; - $92 = $91 > $84; - if ($92) { - HEAPF32[$81>>2] = $84; - } - } - } - } - } - } while(0); - $93 = (($$072) + 1)<<24>>24; - $94 = $93&255; - $95 = HEAP16[$14>>1]|0; - $96 = $95&65535; - $97 = ($94>>>0)<($96>>>0); - if ($97) { - $$072 = $93;$33 = $94; - } else { - break; - } - } - } - $22 = ((($0)) + 332|0); - $23 = +HEAPF32[$22>>2]; - $24 = ((($0)) + 336|0); - $25 = +HEAPF32[$24>>2]; - $26 = $23 * $25; - $27 = +HEAPF32[$1>>2]; - $28 = $27 * $26; - HEAPF32[$1>>2] = $28; - $29 = +HEAPF32[$2>>2]; - $30 = $26 * $29; - HEAPF32[$2>>2] = $30; - return; -} -function _jar_xm_tick($0) { - $0 = $0|0; - var $$0 = 0.0, $$0195202 = 0, $$0196 = 0.0, $$1 = 0.0, $$not = 0, $$pr = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0; - var $111 = 0.0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0.0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0; - var $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0; - var $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0; - var $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0.0, $181 = 0, $182 = 0.0, $183 = 0.0; - var $184 = 0.0, $185 = 0, $186 = 0.0, $187 = 0.0, $188 = 0.0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0; - var $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0.0, $212 = 0, $213 = 0, $214 = 0.0, $215 = 0.0, $216 = 0, $217 = 0.0, $218 = 0.0, $219 = 0; - var $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0.0; - var $238 = 0, $239 = 0.0, $24 = 0, $240 = 0.0, $241 = 0.0, $242 = 0.0, $243 = 0.0, $244 = 0.0, $245 = 0.0, $246 = 0.0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0.0, $252 = 0, $253 = 0.0, $254 = 0.0, $255 = 0; - var $256 = 0, $257 = 0, $258 = 0.0, $259 = 0, $26 = 0, $260 = 0.0, $261 = 0.0, $262 = 0.0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0.0, $273 = 0; - var $274 = 0, $275 = 0.0, $276 = 0.0, $277 = 0.0, $278 = 0, $279 = 0.0, $28 = 0, $280 = 0.0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0; - var $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0; - var $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0; - var $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0; - var $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $or$cond = 0, $storemerge = 0.0, $storemerge198 = 0.0, $trunc = 0, $trunc$clear = 0, $trunc199 = 0, $trunc199$clear = 0, $trunc200 = 0, $trunc200$clear = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = ((($0)) + 350|0); - $2 = HEAP16[$1>>1]|0; - $3 = ($2<<16>>16)==(0); - if ($3) { - _jar_xm_row($0); - } - $4 = ((($0)) + 50|0); - $5 = HEAP16[$4>>1]|0; - $6 = ($5<<16>>16)==(0); - L4: do { - if (!($6)) { - $7 = ((($0)) + 388|0); - $8 = ((($0)) + 328|0); - $9 = ((($0)) + 332|0); - $$0195202 = 0;$23 = 0; - while(1) { - $21 = HEAP32[$7>>2]|0; - $22 = (($21) + (($23*304)|0)|0); - _jar_xm_envelopes($22); - _jar_xm_autovibrato($0,$22); - $24 = (((($21) + (($23*304)|0)|0)) + 76|0); - $25 = HEAP32[$24>>2]|0; - $26 = ($25|0)==(0); - do { - if (!($26)) { - $27 = (((($21) + (($23*304)|0)|0)) + 16|0); - $28 = HEAP32[$27>>2]|0; - $29 = ((($28)) + 3|0); - $30 = HEAP8[$29>>0]|0; - $31 = ($30<<24>>24)==(0); - if ($31) { - $32 = ((($28)) + 4|0); - $33 = HEAP8[$32>>0]|0; - $34 = ($33<<24>>24)==(0); - if (!($34)) { - break; - } - } - HEAP32[$24>>2] = 0; - $35 = (((($21) + (($23*304)|0)|0)) + 80|0); - HEAP8[$35>>0] = 0; - _jar_xm_update_frequency($0,$22); - } - } while(0); - $36 = (((($21) + (($23*304)|0)|0)) + 100|0); - $37 = HEAP32[$36>>2]|0; - $38 = ($37|0)==(0); - if (!($38)) { - $39 = (((($21) + (($23*304)|0)|0)) + 16|0); - $40 = HEAP32[$39>>2]|0; - $41 = ((($40)) + 3|0); - $42 = HEAP8[$41>>0]|0; - $43 = ($42<<24>>24)==(4); - if (!($43)) { - $44 = ((($40)) + 4|0); - $45 = HEAP8[$44>>0]|0; - $46 = ($45<<24>>24)==(6); - if (!($46)) { - $47 = ((($40)) + 2|0); - $48 = HEAP8[$47>>0]|0; - $49 = $48 & -16; - $50 = ($49<<24>>24)==(-80); - if (!($50)) { - $51 = (((($21) + (($23*304)|0)|0)) + 116|0); - HEAP32[$36>>2] = 0; - HEAPF32[$51>>2] = 0.0; - _jar_xm_update_frequency($0,$22); - } - } - } - } - $52 = (((($21) + (($23*304)|0)|0)) + 16|0); - $53 = HEAP32[$52>>2]|0; - $54 = ((($53)) + 2|0); - $55 = HEAP8[$54>>0]|0; - $56 = $55&255; - $trunc = ($55&255) >>> 4; - $trunc$clear = $trunc & 15; - switch ($trunc$clear<<24>>24) { - case 6: { - $57 = HEAP16[$1>>1]|0; - $58 = ($57<<16>>16)==(0); - if (!($58)) { - $59 = $56 & 15; - $60 = $59&255; - _jar_xm_volume_slide($22,$60); - } - break; - } - case 7: { - $61 = HEAP16[$1>>1]|0; - $62 = ($61<<16>>16)==(0); - if (!($62)) { - $63 = $56 << 4; - $64 = $63&255; - _jar_xm_volume_slide($22,$64); - } - break; - } - case 11: { - $65 = HEAP16[$1>>1]|0; - $66 = ($65<<16>>16)==(0); - if (!($66)) { - HEAP32[$36>>2] = 0; - $67 = (((($21) + (($23*304)|0)|0)) + 112|0); - $68 = HEAP8[$67>>0]|0; - $69 = (((($21) + (($23*304)|0)|0)) + 114|0); - $70 = HEAP16[$69>>1]|0; - $71 = (($70) + 1)<<16>>16; - HEAP16[$69>>1] = $71; - _jar_xm_vibrato($0,$22,$68,$70); - } - break; - } - case 13: { - $72 = HEAP16[$1>>1]|0; - $73 = ($72<<16>>16)==(0); - if (!($73)) { - $74 = $56 & 15; - $75 = $74&255; - _jar_xm_panning_slide($22,$75); - } - break; - } - case 14: { - $76 = HEAP16[$1>>1]|0; - $77 = ($76<<16>>16)==(0); - if (!($77)) { - $78 = $56 << 4; - $79 = $78&255; - _jar_xm_panning_slide($22,$79); - } - break; - } - case 15: { - $80 = HEAP16[$1>>1]|0; - $81 = ($80<<16>>16)==(0); - if (!($81)) { - _jar_xm_tone_portamento($0,$22); - } - break; - } - default: { - } - } - $82 = HEAP32[$52>>2]|0; - $83 = ((($82)) + 3|0); - $84 = HEAP8[$83>>0]|0; - L34: do { - switch ($84<<24>>24) { - case 0: { - $85 = ((($82)) + 4|0); - $86 = HEAP8[$85>>0]|0; - $87 = ($86<<24>>24)==(0); - if (!($87)) { - $88 = HEAP16[$8>>1]|0; - $89 = (($88&65535) % 3)&-1; - $90 = $89&65535; - $trunc200 = $89&255; - $trunc200$clear = $trunc200 & 3; - switch ($trunc200$clear<<24>>24) { - case 2: { - $91 = HEAP16[$1>>1]|0; - $92 = ($91<<16>>16)==(1); - if ($92) { - HEAP32[$24>>2] = 1; - $93 = ($86&255) >>> 4; - $94 = (((($21) + (($23*304)|0)|0)) + 80|0); - HEAP8[$94>>0] = $93; - _jar_xm_update_frequency($0,$22); - break L34; - } else { - $96 = $91; - label = 34; - } - break; - } - case 1: { - $$pr = HEAP16[$1>>1]|0; - $96 = $$pr; - label = 34; - break; - } - case 0: { - break; - } - default: { - break L34; - } - } - if ((label|0) == 34) { - label = 0; - $95 = ($96<<16>>16)==(0); - if ($95) { - HEAP32[$24>>2] = 0; - $97 = (((($21) + (($23*304)|0)|0)) + 80|0); - HEAP8[$97>>0] = 0; - _jar_xm_update_frequency($0,$22); - break L34; - } - } - $98 = HEAP32[$52>>2]|0; - $99 = ((($98)) + 4|0); - $100 = HEAP8[$99>>0]|0; - $101 = HEAP16[$1>>1]|0; - $102 = $101&65535; - $103 = (($102) - ($90))|0; - $104 = $103&65535; - _jar_xm_arpeggio($0,$22,$100,$104); - } - break; - } - case 1: { - $105 = HEAP16[$1>>1]|0; - $106 = ($105<<16>>16)==(0); - if (!($106)) { - $107 = (((($21) + (($23*304)|0)|0)) + 85|0); - $108 = HEAP8[$107>>0]|0; - $109 = $108&255; - $110 = (0 - ($109))|0; - $111 = (+($110|0)); - _jar_xm_pitch_slide($0,$22,$111); - } - break; - } - case 2: { - $112 = HEAP16[$1>>1]|0; - $113 = ($112<<16>>16)==(0); - if (!($113)) { - $114 = (((($21) + (($23*304)|0)|0)) + 86|0); - $115 = HEAP8[$114>>0]|0; - $116 = (+($115&255)); - _jar_xm_pitch_slide($0,$22,$116); - } - break; - } - case 3: { - $117 = HEAP16[$1>>1]|0; - $118 = ($117<<16>>16)==(0); - if (!($118)) { - _jar_xm_tone_portamento($0,$22); - } - break; - } - case 4: { - $119 = HEAP16[$1>>1]|0; - $120 = ($119<<16>>16)==(0); - if (!($120)) { - HEAP32[$36>>2] = 1; - $121 = (((($21) + (($23*304)|0)|0)) + 112|0); - $122 = HEAP8[$121>>0]|0; - $123 = (((($21) + (($23*304)|0)|0)) + 114|0); - $124 = HEAP16[$123>>1]|0; - $125 = (($124) + 1)<<16>>16; - HEAP16[$123>>1] = $125; - _jar_xm_vibrato($0,$22,$122,$124); - } - break; - } - case 5: { - $126 = HEAP16[$1>>1]|0; - $127 = ($126<<16>>16)==(0); - if (!($127)) { - $128 = (((($21) + (($23*304)|0)|0)) + 81|0); - _jar_xm_tone_portamento($0,$22); - $129 = HEAP8[$128>>0]|0; - _jar_xm_volume_slide($22,$129); - } - break; - } - case 6: { - $130 = HEAP16[$1>>1]|0; - $131 = ($130<<16>>16)==(0); - if (!($131)) { - HEAP32[$36>>2] = 1; - $132 = (((($21) + (($23*304)|0)|0)) + 112|0); - $133 = HEAP8[$132>>0]|0; - $134 = (((($21) + (($23*304)|0)|0)) + 114|0); - $135 = HEAP16[$134>>1]|0; - $136 = (($135) + 1)<<16>>16; - HEAP16[$134>>1] = $136; - _jar_xm_vibrato($0,$22,$133,$135); - $137 = (((($21) + (($23*304)|0)|0)) + 81|0); - $138 = HEAP8[$137>>0]|0; - _jar_xm_volume_slide($22,$138); - } - break; - } - case 7: { - $139 = HEAP16[$1>>1]|0; - $140 = ($139<<16>>16)==(0); - if (!($140)) { - $141 = (((($21) + (($23*304)|0)|0)) + 128|0); - $142 = HEAP8[$141>>0]|0; - $143 = (((($21) + (($23*304)|0)|0)) + 129|0); - $144 = HEAP8[$143>>0]|0; - $145 = (($144) + 1)<<24>>24; - HEAP8[$143>>0] = $145; - $146 = $144&255; - _jar_xm_tremolo($22,$142,$146); - } - break; - } - case 10: { - $147 = HEAP16[$1>>1]|0; - $148 = ($147<<16>>16)==(0); - if (!($148)) { - $149 = (((($21) + (($23*304)|0)|0)) + 81|0); - $150 = HEAP8[$149>>0]|0; - _jar_xm_volume_slide($22,$150); - } - break; - } - case 14: { - $151 = ((($82)) + 4|0); - $152 = HEAP8[$151>>0]|0; - $153 = $152&255; - $trunc199 = ($152&255) >>> 4; - $trunc199$clear = $trunc199 & 15; - switch ($trunc199$clear<<24>>24) { - case 9: { - $154 = HEAP16[$1>>1]|0; - $155 = $154&65535; - $156 = ($154<<16>>16)==(0); - if ($156) { - break L34; - } - $157 = $153 & 15; - $158 = ($157|0)==(0); - if ($158) { - break L34; - } - $159 = (($155>>>0) % ($157>>>0))&-1; - $160 = ($159|0)==(0); - if (!($160)) { - break L34; - } - _jar_xm_trigger_note($0,$22,0); - _jar_xm_envelopes($22); - break L34; - break; - } - case 12: { - $161 = $153 & 15; - $162 = HEAP16[$1>>1]|0; - $163 = $162&65535; - $164 = ($161|0)==($163|0); - if (!($164)) { - break L34; - } - _jar_xm_cut_note($22); - break L34; - break; - } - case 13: { - $165 = (((($21) + (($23*304)|0)|0)) + 97|0); - $166 = HEAP8[$165>>0]|0; - $167 = $166&255; - $168 = HEAP16[$1>>1]|0; - $169 = $168&65535; - $170 = ($167|0)==($169|0); - if (!($170)) { - break L34; - } - _jar_xm_handle_note_and_instrument($0,$22,$82); - _jar_xm_envelopes($22); - break L34; - break; - } - default: { - break L34; - } - } - break; - } - case 17: { - $171 = HEAP16[$1>>1]|0; - $172 = ($171<<16>>16)==(0); - if (!($172)) { - $173 = (((($21) + (($23*304)|0)|0)) + 83|0); - $174 = HEAP8[$173>>0]|0; - $175 = $174&255; - $176 = $175 & 240; - $177 = ($176|0)!=(0); - $$not = $177 ^ 1; - $178 = $175 & 15; - $179 = ($178|0)==(0); - $or$cond = $179 | $$not; - if ($or$cond) { - $180 = +HEAPF32[$9>>2]; - if ($177) { - $181 = $175 >>> 4; - $182 = (+($181|0)); - $183 = $182 * 0.015625; - $184 = $183 + $180; - $185 = $184 > 1.0; - $storemerge198 = $185 ? 1.0 : $184; - HEAPF32[$9>>2] = $storemerge198; - break L34; - } else { - $186 = (+($178|0)); - $187 = $186 * 0.015625; - $188 = $180 - $187; - $189 = $188 < 0.0; - $storemerge = $189 ? 0.0 : $188; - HEAPF32[$9>>2] = $storemerge; - break L34; - } - } - } - break; - } - case 20: { - $190 = HEAP16[$1>>1]|0; - $191 = $190&65535; - $192 = ((($82)) + 4|0); - $193 = HEAP8[$192>>0]|0; - $194 = $193&255; - $195 = ($191|0)==($194|0); - if ($195) { - _jar_xm_key_off($22); - } - break; - } - case 25: { - $196 = HEAP16[$1>>1]|0; - $197 = ($196<<16>>16)==(0); - if (!($197)) { - $198 = (((($21) + (($23*304)|0)|0)) + 84|0); - $199 = HEAP8[$198>>0]|0; - _jar_xm_panning_slide($22,$199); - } - break; - } - case 27: { - $200 = HEAP16[$1>>1]|0; - $201 = $200&65535; - $202 = ($200<<16>>16)==(0); - if (!($202)) { - $203 = (((($21) + (($23*304)|0)|0)) + 96|0); - $204 = HEAP8[$203>>0]|0; - $205 = $204&255; - $206 = $205 & 15; - $207 = ($206|0)==(0); - if (!($207)) { - $208 = (($201>>>0) % ($206>>>0))&-1; - $209 = ($208|0)==(0); - if ($209) { - $210 = (((($21) + (($23*304)|0)|0)) + 40|0); - $211 = +HEAPF32[$210>>2]; - $212 = $205 >>> 4; - $213 = (2980 + ($212<<2)|0); - $214 = +HEAPF32[$213>>2]; - $215 = $211 * $214; - $216 = (3044 + ($212<<2)|0); - $217 = +HEAPF32[$216>>2]; - $218 = $215 + $217; - $219 = $218 > 1.0; - if ($219) { - $$0196 = 1.0; - } else { - $220 = $218 < 0.0; - if ($220) { - $$0196 = 0.0; - } else { - $$0196 = $218; - } - } - _jar_xm_trigger_note($0,$22,0); - HEAPF32[$210>>2] = $$0196; - } - } - } - break; - } - case 29: { - $221 = HEAP16[$1>>1]|0; - $222 = ($221<<16>>16)==(0); - if (!($222)) { - $223 = $221&65535; - $224 = (($223) + -1)|0; - $225 = (((($21) + (($23*304)|0)|0)) + 136|0); - $226 = HEAP8[$225>>0]|0; - $227 = $226&255; - $228 = $227 >>> 4; - $229 = $227 & 15; - $230 = (($229) + 2)|0; - $231 = (($230) + ($228))|0; - $232 = (($224|0) % ($231|0))&-1; - $233 = ($232|0)>($228|0); - $234 = $233&1; - $235 = (((($21) + (($23*304)|0)|0)) + 140|0); - HEAP32[$235>>2] = $234; - } - break; - } - default: { - } - } - } while(0); - $236 = (((($21) + (($23*304)|0)|0)) + 44|0); - $237 = +HEAPF32[$236>>2]; - $238 = (((($21) + (($23*304)|0)|0)) + 64|0); - $239 = +HEAPF32[$238>>2]; - $240 = $239 + -0.5; - $241 = $237 + -0.5; - $242 = (+Math_abs((+$241))); - $243 = 0.5 - $242; - $244 = $240 * $243; - $245 = $244 * 2.0; - $246 = $237 + $245; - $247 = (((($21) + (($23*304)|0)|0)) + 140|0); - $248 = HEAP32[$247>>2]|0; - $249 = ($248|0)==(0); - if ($249) { - $250 = (((($21) + (($23*304)|0)|0)) + 40|0); - $251 = +HEAPF32[$250>>2]; - $252 = (((($21) + (($23*304)|0)|0)) + 132|0); - $253 = +HEAPF32[$252>>2]; - $254 = $251 + $253; - $255 = $254 > 1.0; - if ($255) { - $$0 = 1.0; - } else { - $256 = $254 < 0.0; - if ($256) { - $$0 = 0.0; - } else { - $$0 = $254; - } - } - $257 = (((($21) + (($23*304)|0)|0)) + 56|0); - $258 = +HEAPF32[$257>>2]; - $259 = (((($21) + (($23*304)|0)|0)) + 60|0); - $260 = +HEAPF32[$259>>2]; - $261 = $258 * $260; - $262 = $$0 * $261; - $$1 = $262; - } else { - $$1 = 0.0; - } - $263 = (((($21) + (($23*304)|0)|0)) + 156|0); - HEAPF32[$263>>2] = $246; - $264 = (((($21) + (($23*304)|0)|0)) + 160|0); - HEAPF32[$264>>2] = $$1; - $265 = (($$0195202) + 1)<<24>>24; - $266 = $265&255; - $267 = HEAP16[$4>>1]|0; - $268 = $267&65535; - $269 = ($266>>>0)<($268>>>0); - if ($269) { - $$0195202 = $265;$23 = $266; - } else { - break L4; - } - } - } - } while(0); - $10 = HEAP16[$1>>1]|0; - $11 = (($10) + 1)<<16>>16; - HEAP16[$1>>1] = $11; - $12 = $11&65535; - $13 = ((($0)) + 328|0); - $14 = HEAP16[$13>>1]|0; - $15 = $14&65535; - $16 = ((($0)) + 378|0); - $17 = HEAP16[$16>>1]|0; - $18 = $17&65535; - $19 = (($18) + ($15))|0; - $20 = ($12>>>0)<($19>>>0); - if ($20) { - $270 = ((($0)) + 324|0); - $271 = HEAP32[$270>>2]|0; - $272 = (+($271>>>0)); - $273 = ((($0)) + 330|0); - $274 = HEAP16[$273>>1]|0; - $275 = (+($274&65535)); - $276 = $275 * 0.40000000596046448; - $277 = $272 / $276; - $278 = ((($0)) + 352|0); - $279 = +HEAPF32[$278>>2]; - $280 = $279 + $277; - HEAPF32[$278>>2] = $280; - return; - } - HEAP16[$1>>1] = 0; - HEAP16[$16>>1] = 0; - $270 = ((($0)) + 324|0); - $271 = HEAP32[$270>>2]|0; - $272 = (+($271>>>0)); - $273 = ((($0)) + 330|0); - $274 = HEAP16[$273>>1]|0; - $275 = (+($274&65535)); - $276 = $275 * 0.40000000596046448; - $277 = $272 / $276; - $278 = ((($0)) + 352|0); - $279 = +HEAPF32[$278>>2]; - $280 = $279 + $277; - HEAPF32[$278>>2] = $280; - return; -} -function _jar_xm_next_of_sample($0) { - $0 = $0|0; - var $$0100 = 0.0, $$0101 = 0.0, $$1 = 0.0, $$pr = 0.0, $$sink = 0.0, $$sink$p = 0.0, $$sink103 = 0, $$sink105 = 0, $$sink2 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0; - var $109 = 0, $11 = 0, $110 = 0.0, $111 = 0.0, $112 = 0, $113 = 0, $114 = 0, $115 = 0.0, $116 = 0, $117 = 0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0, $121 = 0.0, $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0, $126 = 0; - var $127 = 0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; - var $23 = 0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0.0, $36 = 0, $37 = 0.0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0; - var $41 = 0, $42 = 0, $43 = 0.0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0, $59 = 0; - var $6 = 0, $60 = 0.0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0.0, $66 = 0, $67 = 0, $68 = 0, $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0.0, $77 = 0.0; - var $78 = 0, $79 = 0, $8 = 0.0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0.0, $86 = 0.0, $87 = 0, $88 = 0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0.0; - var $96 = 0, $97 = 0, $98 = 0.0, $99 = 0.0, $storemerge106 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $1 = ((($0)) + 8|0); - $2 = HEAP32[$1>>2]|0; - $3 = ($2|0)==(0|0); - if (!($3)) { - $4 = ((($0)) + 12|0); - $5 = HEAP32[$4>>2]|0; - $6 = ($5|0)==(0|0); - if (!($6)) { - $7 = ((($0)) + 20|0); - $8 = +HEAPF32[$7>>2]; - $9 = $8 < 0.0; - if (!($9)) { - $20 = ((($5)) + 24|0); - $21 = HEAP32[$20>>2]|0; - $22 = ($21|0)==(0); - if ($22) { - $$1 = 0.0; - return (+$$1); - } - $23 = (~~(($8))>>>0); - $24 = (($23) + 1)|0; - $25 = (+($23>>>0)); - $26 = $8 - $25; - $27 = ((($5)) + 72|0); - $28 = HEAP32[$27>>2]|0; - $29 = (($28) + ($23<<2)|0); - $30 = +HEAPF32[$29>>2]; - $31 = ((($5)) + 48|0); - $32 = HEAP32[$31>>2]|0; - L8: do { - switch ($32|0) { - case 0: { - $33 = ($24>>>0)<($21>>>0); - if ($33) { - $34 = (($28) + ($24<<2)|0); - $35 = +HEAPF32[$34>>2]; - $135 = $35; - } else { - $135 = 0.0; - } - $36 = ((($0)) + 32|0); - $37 = +HEAPF32[$36>>2]; - $38 = +HEAPF32[$7>>2]; - $39 = $37 + $38; - HEAPF32[$7>>2] = $39; - $40 = HEAP32[$4>>2]|0; - $41 = ((($40)) + 24|0); - $42 = HEAP32[$41>>2]|0; - $43 = (+($42>>>0)); - $44 = !($39 >= $43); - if ($44) { - $$0100 = $30;$$0101 = $135; - } else { - HEAPF32[$7>>2] = -1.0; - $$0100 = $30;$$0101 = $135; - } - break; - } - case 1: { - $45 = ((($5)) + 36|0); - $46 = HEAP32[$45>>2]|0; - $47 = ($24|0)==($46|0); - if ($47) { - $48 = ((($5)) + 28|0); - $49 = HEAP32[$48>>2]|0; - $51 = $49; - } else { - $51 = $24; - } - $50 = (($28) + ($51<<2)|0); - $52 = +HEAPF32[$50>>2]; - $53 = ((($0)) + 32|0); - $54 = +HEAPF32[$53>>2]; - $55 = +HEAPF32[$7>>2]; - $56 = $54 + $55; - HEAPF32[$7>>2] = $56; - $57 = HEAP32[$4>>2]|0; - $58 = ((($57)) + 36|0); - $59 = HEAP32[$58>>2]|0; - $60 = (+($59>>>0)); - $61 = !($56 >= $60); - if ($61) { - $$0100 = $30;$$0101 = $52; - } else { - $62 = HEAP32[$4>>2]|0; - $63 = ((($62)) + 36|0); - $64 = HEAP32[$63>>2]|0; - $65 = (+($64>>>0)); - $67 = $57;$storemerge106 = $56; - while(1) { - $66 = ((($67)) + 32|0); - $68 = HEAP32[$66>>2]|0; - $69 = (+($68>>>0)); - $70 = $storemerge106 - $69; - $71 = !($70 >= $65); - if ($71) { - break; - } else { - $67 = $62;$storemerge106 = $70; - } - } - HEAPF32[$7>>2] = $70; - $$0100 = $30;$$0101 = $52; - } - break; - } - case 2: { - $72 = ((($0)) + 36|0); - $73 = HEAP32[$72>>2]|0; - $74 = ($73|0)!=(0); - $75 = ((($0)) + 32|0); - $76 = +HEAPF32[$75>>2]; - $77 = -$76; - $$sink$p = $74 ? $76 : $77; - $$sink = $8 + $$sink$p; - HEAPF32[$7>>2] = $$sink; - if ($74) { - $78 = HEAP32[$4>>2]|0; - $79 = ((($78)) + 36|0); - $80 = HEAP32[$79>>2]|0; - $81 = ($24>>>0)>=($80>>>0); - $82 = ((($78)) + 72|0); - $83 = HEAP32[$82>>2]|0; - $$sink2 = $81 ? $23 : $24; - $84 = (($83) + ($$sink2<<2)|0); - $85 = +HEAPF32[$84>>2]; - $86 = (+($80>>>0)); - $87 = !($$sink >= $86); - if (!($87)) { - $88 = $80 << 1; - $89 = (+($88>>>0)); - HEAP32[$72>>2] = 0; - $90 = +HEAPF32[$7>>2]; - $91 = $89 - $90; - HEAPF32[$7>>2] = $91; - } - $92 = +HEAPF32[$7>>2]; - $93 = ((($78)) + 24|0); - $94 = HEAP32[$93>>2]|0; - $95 = (+($94>>>0)); - $96 = !($92 >= $95); - if ($96) { - $$0100 = $30;$$0101 = $85; - break L8; - } - $97 = (($94) + -1)|0; - $98 = (+($97>>>0)); - $99 = $92 - $98; - HEAP32[$72>>2] = 0; - HEAPF32[$7>>2] = $99; - $$0100 = $30;$$0101 = $85; - break L8; - } - $100 = ($23|0)==(0); - if ($100) { - label = 24; - } else { - $101 = (($23) + -1)|0; - $102 = HEAP32[$4>>2]|0; - $103 = ((($102)) + 28|0); - $104 = HEAP32[$103>>2]|0; - $105 = ($101>>>0)>($104>>>0); - if ($105) { - $$sink103 = $101;$$sink105 = $102; - } else { - label = 24; - } - } - if ((label|0) == 24) { - $106 = HEAP32[$4>>2]|0; - $$sink103 = $23;$$sink105 = $106; - } - $107 = ((($$sink105)) + 72|0); - $108 = HEAP32[$107>>2]|0; - $109 = (($108) + ($$sink103<<2)|0); - $110 = +HEAPF32[$109>>2]; - $111 = +HEAPF32[$7>>2]; - $112 = HEAP32[$4>>2]|0; - $113 = ((($112)) + 28|0); - $114 = HEAP32[$113>>2]|0; - $115 = (+($114>>>0)); - $116 = !($111 <= $115); - $117 = $114 << 1; - $118 = (+($117>>>0)); - $119 = $118 - $111; - if ($116) { - $$pr = +HEAPF32[$7>>2]; - $121 = $$pr; - } else { - HEAP32[$72>>2] = 1; - HEAPF32[$7>>2] = $119; - $121 = $119; - } - $120 = !($121 <= 0.0); - if ($120) { - $$0100 = $110;$$0101 = $30; - } else { - HEAP32[$72>>2] = 1; - HEAPF32[$7>>2] = 0.0; - $$0100 = $110;$$0101 = $30; - } - break; - } - default: { - $$0100 = $30;$$0101 = 0.0; - } - } - } while(0); - $122 = $$0101 - $$0100; - $123 = $26 * $122; - $124 = $$0100 + $123; - $125 = ((($0)) + 164|0); - $126 = HEAP32[$125>>2]|0; - $127 = ($126>>>0)<(32); - if (!($127)) { - $$1 = $124; - return (+$$1); - } - $128 = (+($126>>>0)); - $129 = $128 * 0.03125; - $130 = (((($0)) + 168|0) + ($126<<2)|0); - $131 = +HEAPF32[$130>>2]; - $132 = $124 - $131; - $133 = $129 * $132; - $134 = $131 + $133; - $$1 = $134; - return (+$$1); - } - } - } - $10 = ((($0)) + 164|0); - $11 = HEAP32[$10>>2]|0; - $12 = ($11>>>0)<(32); - if (!($12)) { - $$1 = 0.0; - return (+$$1); - } - $13 = (+($11>>>0)); - $14 = $13 * 0.03125; - $15 = (((($0)) + 168|0) + ($11<<2)|0); - $16 = +HEAPF32[$15>>2]; - $17 = 0.0 - $16; - $18 = $14 * $17; - $19 = $16 + $18; - $$1 = $19; - return (+$$1); -} -function _jar_xm_row($0) { - $0 = $0|0; - var $$0$ = 0, $$06061 = 0, $$062 = 0, $$1 = 0, $$mask = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; - var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0; - var $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0; - var $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0; - var $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0; - var $96 = 0, $or$cond = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = ((($0)) + 368|0); - $2 = HEAP32[$1>>2]|0; - $3 = ($2|0)==(0); - if ($3) { - $11 = ((($0)) + 372|0); - $12 = HEAP32[$11>>2]|0; - $13 = ($12|0)==(0); - if (!($13)) { - $14 = ((($0)) + 348|0); - $15 = HEAP8[$14>>0]|0; - $16 = (($15) + 1)<<24>>24; - HEAP8[$14>>0] = $16; - $17 = ((($0)) + 377|0); - $18 = HEAP8[$17>>0]|0; - $19 = ((($0)) + 349|0); - HEAP8[$19>>0] = $18; - HEAP32[$11>>2] = 0; - HEAP8[$17>>0] = 0; - _jar_xm_post_pattern_change($0); - } - } else { - $4 = ((($0)) + 376|0); - $5 = HEAP8[$4>>0]|0; - $6 = ((($0)) + 348|0); - HEAP8[$6>>0] = $5; - $7 = ((($0)) + 377|0); - $8 = HEAP8[$7>>0]|0; - $9 = ((($0)) + 349|0); - HEAP8[$9>>0] = $8; - HEAP32[$1>>2] = 0; - $10 = ((($0)) + 372|0); - HEAP32[$10>>2] = 0; - HEAP8[$7>>0] = 0; - _jar_xm_post_pattern_change($0); - } - $20 = ((($0)) + 316|0); - $21 = HEAP32[$20>>2]|0; - $22 = ((($0)) + 348|0); - $23 = HEAP8[$22>>0]|0; - $24 = $23&255; - $25 = (((($0)) + 60|0) + ($24)|0); - $26 = HEAP8[$25>>0]|0; - $27 = $26&255; - $28 = ((($0)) + 50|0); - $29 = HEAP16[$28>>1]|0; - $30 = ($29<<16>>16)==(0); - if ($30) { - label = 15; - } else { - $31 = $29&65535; - $32 = (((($21) + ($27<<3)|0)) + 4|0); - $33 = ((($0)) + 349|0); - $34 = ((($0)) + 388|0); - $$06061 = 0;$$062 = 0;$40 = $31;$43 = 0; - while(1) { - $36 = HEAP32[$32>>2]|0; - $37 = HEAP8[$33>>0]|0; - $38 = $37&255; - $39 = Math_imul($38, $40)|0; - $41 = (($36) + (($39*5)|0)|0); - $42 = (($41) + (($43*5)|0)|0); - $44 = HEAP32[$34>>2]|0; - $45 = (($44) + (($43*304)|0)|0); - $46 = (((($44) + (($43*304)|0)|0)) + 16|0); - HEAP32[$46>>2] = $42; - $47 = ((($42)) + 3|0); - $48 = HEAP8[$47>>0]|0; - $49 = ($48<<24>>24)==(14); - if ($49) { - $50 = ((($42)) + 4|0); - $51 = HEAP8[$50>>0]|0; - $52 = $51&255; - $$mask = $52 & 240; - $53 = ($$mask|0)==(208); - if ($53) { - $54 = $52 & 15; - $55 = $54&255; - $56 = (((($44) + (($43*304)|0)|0)) + 97|0); - HEAP8[$56>>0] = $55; - } else { - label = 10; - } - } else { - label = 10; - } - if ((label|0) == 10) { - label = 0; - _jar_xm_handle_note_and_instrument($0,$45,$42); - } - $57 = ($$062|0)==(0); - if ($57) { - $58 = (((($44) + (($43*304)|0)|0)) + 99|0); - $59 = HEAP8[$58>>0]|0; - $60 = ($59<<24>>24)==(0); - $$0$ = $60 ? $$062 : 1; - $$1 = $$0$; - } else { - $$1 = $$062; - } - $61 = (($$06061) + 1)<<24>>24; - $62 = $61&255; - $63 = HEAP16[$28>>1]|0; - $64 = $63&65535; - $65 = ($62>>>0)<($64>>>0); - if ($65) { - $$06061 = $61;$$062 = $$1;$40 = $64;$43 = $62; - } else { - break; - } - } - $35 = ($$1|0)==(0); - if ($35) { - label = 15; - } - } - if ((label|0) == 15) { - $66 = ((($0)) + 380|0); - $67 = HEAP32[$66>>2]|0; - $68 = HEAP8[$22>>0]|0; - $69 = $68&255; - $70 = $69 << 8; - $71 = ((($0)) + 349|0); - $72 = HEAP8[$71>>0]|0; - $73 = $72&255; - $74 = $70 | $73; - $75 = (($67) + ($74)|0); - $76 = HEAP8[$75>>0]|0; - $77 = (($76) + 1)<<24>>24; - HEAP8[$75>>0] = $77; - $78 = ((($0)) + 384|0); - HEAP8[$78>>0] = $76; - } - $79 = ((($0)) + 349|0); - $80 = HEAP8[$79>>0]|0; - $81 = (($80) + 1)<<24>>24; - HEAP8[$79>>0] = $81; - $82 = HEAP32[$1>>2]|0; - $83 = ($82|0)==(0); - if (!($83)) { - return; - } - $84 = ((($0)) + 372|0); - $85 = HEAP32[$84>>2]|0; - $86 = ($85|0)==(0); - if (!($86)) { - return; - } - $87 = $81&255; - $88 = (($21) + ($27<<3)|0); - $89 = HEAP16[$88>>1]|0; - $90 = $89&65535; - $91 = ($87>>>0)>=($90>>>0); - $92 = ($81<<24>>24)==(0); - $or$cond = $92 | $91; - if (!($or$cond)) { - return; - } - $93 = HEAP8[$22>>0]|0; - $94 = (($93) + 1)<<24>>24; - HEAP8[$22>>0] = $94; - $95 = ((($0)) + 377|0); - $96 = HEAP8[$95>>0]|0; - HEAP8[$79>>0] = $96; - HEAP8[$95>>0] = 0; - _jar_xm_post_pattern_change($0); - return; -} -function _jar_xm_envelopes($0) { - $0 = $0|0; - var $1 = 0, $10 = 0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; - var $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = ((($0)) + 8|0); - $2 = HEAP32[$1>>2]|0; - $3 = ($2|0)==(0|0); - if ($3) { - return; - } - $4 = ((($2)) + 176|0); - $5 = HEAP32[$4>>2]|0; - $6 = ($5|0)==(0); - if (!($6)) { - $7 = ((($0)) + 52|0); - $8 = HEAP32[$7>>2]|0; - $9 = ($8|0)==(0); - if ($9) { - $10 = ((($2)) + 260|0); - $11 = HEAP16[$10>>1]|0; - $12 = (+($11&65535)); - $13 = $12 * 1.52587890625E-5; - $14 = ((($0)) + 56|0); - $15 = +HEAPF32[$14>>2]; - $16 = $15 - $13; - HEAPF32[$14>>2] = $16; - $17 = $16 < 0.0; - if ($17) { - HEAPF32[$14>>2] = 0.0; - } - } - $18 = HEAP32[$1>>2]|0; - $19 = ((($18)) + 124|0); - $20 = ((($0)) + 68|0); - $21 = ((($0)) + 60|0); - _jar_xm_envelope_tick($0,$19,$20,$21); - } - $22 = HEAP32[$1>>2]|0; - $23 = ((($22)) + 240|0); - $24 = HEAP32[$23>>2]|0; - $25 = ($24|0)==(0); - if ($25) { - return; - } - $26 = ((($22)) + 188|0); - $27 = ((($0)) + 70|0); - $28 = ((($0)) + 64|0); - _jar_xm_envelope_tick($0,$26,$27,$28); - return; -} -function _jar_xm_autovibrato($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$ = 0.0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; - var $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0.0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 8|0); - $3 = HEAP32[$2>>2]|0; - $4 = ($3|0)==(0|0); - if ($4) { - return; - } - $5 = ((($3)) + 257|0); - $6 = HEAP8[$5>>0]|0; - $7 = ($6<<24>>24)==(0); - if ($7) { - return; - } - $8 = ((($1)) + 48|0); - $9 = HEAP16[$8>>1]|0; - $10 = $9&65535; - $11 = ((($3)) + 256|0); - $12 = HEAP8[$11>>0]|0; - $13 = $12&255; - $14 = ($10>>>0)<($13>>>0); - $15 = (+($9&65535)); - $16 = (+($12&255)); - $17 = $15 / $16; - $18 = $17 + 0.0; - $$ = $14 ? $18 : 1.0; - $19 = (($9) + 1)<<16>>16; - HEAP16[$8>>1] = $19; - $20 = ((($3)) + 258|0); - $21 = HEAP8[$20>>0]|0; - $22 = $21&255; - $23 = Math_imul($22, $10)|0; - $24 = $23 >>> 2; - $25 = ((($3)) + 252|0); - $26 = HEAP32[$25>>2]|0; - $27 = $24&255; - $28 = (+_jar_xm_waveform($26,$27)); - $29 = $28 * 0.25; - $30 = HEAP8[$5>>0]|0; - $31 = (+($30&255)); - $32 = $29 * $31; - $33 = $32 / 15.0; - $34 = $$ * $33; - $35 = ((($1)) + 72|0); - HEAPF32[$35>>2] = $34; - _jar_xm_update_frequency($0,$1); - return; -} -function _jar_xm_update_frequency($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $3 = 0.0, $4 = 0, $5 = 0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0; - var sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 24|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($1)) + 80|0); - $5 = HEAP8[$4>>0]|0; - $6 = ($5<<24>>24)==(0); - if ($6) { - $8 = ((($1)) + 116|0); - $9 = +HEAPF32[$8>>2]; - $10 = ((($1)) + 72|0); - $11 = +HEAPF32[$10>>2]; - $12 = $9 + $11; - $13 = $12; - } else { - $7 = (+($5&255)); - $13 = $7; - } - $14 = (+_jar_xm_frequency($0,$3,$13)); - $15 = ((($1)) + 28|0); - HEAPF32[$15>>2] = $14; - $16 = ((($0)) + 324|0); - $17 = HEAP32[$16>>2]|0; - $18 = (+($17>>>0)); - $19 = $14 / $18; - $20 = ((($1)) + 32|0); - HEAPF32[$20>>2] = $19; - return; -} -function _jar_xm_volume_slide($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$not = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, $or$cond = 0, label = 0, sp = 0; - sp = STACKTOP; - $2 = $1&255; - $3 = $2 & 240; - $4 = ($3|0)!=(0); - $$not = $4 ^ 1; - $5 = $2 & 15; - $6 = ($5|0)==(0); - $or$cond = $6 | $$not; - if (!($or$cond)) { - return; - } - $7 = ((($0)) + 40|0); - $8 = +HEAPF32[$7>>2]; - if ($4) { - $9 = $2 >>> 4; - $10 = (+($9|0)); - $11 = $10 * 0.015625; - $12 = $11 + $8; - HEAPF32[$7>>2] = $12; - $13 = $12 > 1.0; - if (!($13)) { - return; - } - HEAPF32[$7>>2] = 1.0; - return; - } else { - $14 = (+($5|0)); - $15 = $14 * 0.015625; - $16 = $8 - $15; - HEAPF32[$7>>2] = $16; - $17 = $16 < 0.0; - if (!($17)) { - return; - } - HEAPF32[$7>>2] = 0.0; - return; - } -} -function _jar_xm_vibrato($0,$1,$2,$3) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - var $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; - sp = STACKTOP; - $4 = $3&65535; - $5 = $2&255; - $6 = $5 >>> 4; - $7 = Math_imul($4, $6)|0; - $8 = ((($1)) + 104|0); - $9 = HEAP32[$8>>2]|0; - $10 = $7&255; - $11 = (+_jar_xm_waveform($9,$10)); - $12 = $11 * 2.0; - $13 = $5 & 15; - $14 = (+($13|0)); - $15 = $14 * $12; - $16 = $15 / 15.0; - $17 = ((($1)) + 116|0); - HEAPF32[$17>>2] = $16; - _jar_xm_update_frequency($0,$1); - return; -} -function _jar_xm_panning_slide($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$not = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, $or$cond = 0, label = 0, sp = 0; - sp = STACKTOP; - $2 = $1&255; - $3 = $2 & 240; - $4 = ($3|0)!=(0); - $$not = $4 ^ 1; - $5 = $2 & 15; - $6 = ($5|0)==(0); - $or$cond = $6 | $$not; - if (!($or$cond)) { - return; - } - $7 = ((($0)) + 44|0); - $8 = +HEAPF32[$7>>2]; - if ($4) { - $9 = $2 >>> 4; - $10 = (+($9|0)); - $11 = $10 / 255.0; - $12 = $11 + $8; - HEAPF32[$7>>2] = $12; - $13 = $12 > 1.0; - if (!($13)) { - return; - } - HEAPF32[$7>>2] = 1.0; - return; - } else { - $14 = (+($5|0)); - $15 = $14 / 255.0; - $16 = $8 - $15; - HEAPF32[$7>>2] = $16; - $17 = $16 < 0.0; - if (!($17)) { - return; - } - HEAPF32[$7>>2] = 0.0; - return; - } -} -function _jar_xm_tone_portamento($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0.0, $24 = 0, $25 = 0, $26 = 0.0, $27 = 0.0, $28 = 0.0; - var $29 = 0, $3 = 0.0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 92|0); - $3 = +HEAPF32[$2>>2]; - $4 = $3 == 0.0; - if ($4) { - return; - } - $5 = ((($1)) + 24|0); - $6 = +HEAPF32[$5>>2]; - $7 = $6 != $3; - if (!($7)) { - return; - } - $8 = $6 > $3; - if ($8) { - $9 = ((($0)) + 56|0); - $10 = HEAP32[$9>>2]|0; - $11 = ($10|0)==(0); - $12 = $11 ? 4.0 : 1.0; - $13 = ((($1)) + 91|0); - $14 = HEAP8[$13>>0]|0; - $15 = (+($14&255)); - $16 = $12 * $15; - $17 = $6 - $16; - HEAPF32[$5>>2] = $17; - $18 = $17 < $3; - if ($18) { - HEAPF32[$5>>2] = $3; - } - } else { - $19 = $6 < $3; - if ($19) { - $20 = ((($0)) + 56|0); - $21 = HEAP32[$20>>2]|0; - $22 = ($21|0)==(0); - $23 = $22 ? 4.0 : 1.0; - $24 = ((($1)) + 91|0); - $25 = HEAP8[$24>>0]|0; - $26 = (+($25&255)); - $27 = $23 * $26; - $28 = $6 + $27; - HEAPF32[$5>>2] = $28; - $29 = $28 > $3; - if ($29) { - HEAPF32[$5>>2] = $3; - } - } - } - _jar_xm_update_frequency($0,$1); - return; -} -function _jar_xm_arpeggio($0,$1,$2,$3) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - var $$sink = 0, $10 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $trunc = 0, $trunc$clear = 0, label = 0, sp = 0; - sp = STACKTOP; - $4 = (($3&65535) % 3)&-1; - $trunc = $4&255; - $trunc$clear = $trunc & 3; - switch ($trunc$clear<<24>>24) { - case 0: { - $5 = ((($1)) + 76|0); - HEAP32[$5>>2] = 0; - $$sink = 0; - break; - } - case 2: { - $6 = ((($1)) + 76|0); - HEAP32[$6>>2] = 1; - $7 = ($2&255) >>> 4; - $$sink = $7; - break; - } - case 1: { - $8 = ((($1)) + 76|0); - HEAP32[$8>>2] = 1; - $9 = $2 & 15; - $$sink = $9; - break; - } - default: { - _jar_xm_update_frequency($0,$1); - return; - } - } - $10 = ((($1)) + 80|0); - HEAP8[$10>>0] = $$sink; - _jar_xm_update_frequency($0,$1); - return; -} -function _jar_xm_pitch_slide($0,$1,$2) { - $0 = $0|0; - $1 = $1|0; - $2 = +$2; - var $$ = 0.0, $10 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $storemerge = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $3 = ((($0)) + 56|0); - $4 = HEAP32[$3>>2]|0; - $5 = ($4|0)==(0); - $6 = $2 * 4.0; - $$ = $5 ? $6 : $2; - $7 = ((($1)) + 24|0); - $8 = +HEAPF32[$7>>2]; - $9 = $8 + $$; - $10 = $9 < 0.0; - $storemerge = $10 ? 0.0 : $9; - HEAPF32[$7>>2] = $storemerge; - _jar_xm_update_frequency($0,$1); - return; -} -function _jar_xm_tremolo($0,$1,$2) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - var $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; - sp = STACKTOP; - $3 = $2&65535; - $4 = $1&255; - $5 = $4 >>> 4; - $6 = Math_imul($3, $5)|0; - $7 = ((($0)) + 120|0); - $8 = HEAP32[$7>>2]|0; - $9 = $6&255; - $10 = (+_jar_xm_waveform($8,$9)); - $11 = $4 & 15; - $12 = (+($11|0)); - $13 = $12 * $10; - $14 = -$13; - $15 = $14 / 15.0; - $16 = ((($0)) + 132|0); - HEAPF32[$16>>2] = $15; - return; -} -function _jar_xm_trigger_note($0,$1,$2) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0; - var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0; - var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0; - var $66 = 0, $67 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; - sp = STACKTOP; - $3 = $2 & 4; - $4 = ($3|0)==(0); - if ($4) { - $5 = ((($1)) + 20|0); - HEAPF32[$5>>2] = 0.0; - $6 = ((($1)) + 36|0); - HEAP32[$6>>2] = 1; - } - $7 = ((($1)) + 12|0); - $8 = HEAP32[$7>>2]|0; - $9 = ($8|0)==(0|0); - if (!($9)) { - $10 = $2 & 1; - $11 = ($10|0)==(0); - if ($11) { - $12 = ((($8)) + 40|0); - $13 = HEAP32[$12>>2]|0; - $14 = ((($1)) + 40|0); - HEAP32[$14>>2] = $13; - } - $15 = ((($8)) + 52|0); - $16 = HEAP32[$15>>2]|0; - $17 = ((($1)) + 44|0); - HEAP32[$17>>2] = $16; - } - $18 = ((($1)) + 52|0); - HEAP32[$18>>2] = 1; - $19 = ((($1)) + 60|0); - HEAPF32[$19>>2] = 1.0; - $20 = ((($1)) + 56|0); - HEAPF32[$20>>2] = 1.0; - $21 = ((($1)) + 64|0); - HEAPF32[$21>>2] = 0.5; - $22 = ((($1)) + 70|0); - HEAP16[$22>>1] = 0; - $23 = ((($1)) + 68|0); - HEAP16[$23>>1] = 0; - $24 = ((($1)) + 116|0); - HEAPF32[$24>>2] = 0.0; - $25 = ((($1)) + 132|0); - HEAPF32[$25>>2] = 0.0; - $26 = ((($1)) + 140|0); - HEAP32[$26>>2] = 0; - $27 = ((($1)) + 48|0); - HEAP16[$27>>1] = 0; - $28 = ((($1)) + 108|0); - $29 = HEAP32[$28>>2]|0; - $30 = ($29|0)==(0); - if (!($30)) { - $31 = ((($1)) + 114|0); - HEAP16[$31>>1] = 0; - } - $32 = ((($1)) + 124|0); - $33 = HEAP32[$32>>2]|0; - $34 = ($33|0)==(0); - if (!($34)) { - $35 = ((($1)) + 129|0); - HEAP8[$35>>0] = 0; - } - $36 = $2 & 2; - $37 = ($36|0)==(0); - if ($37) { - $38 = +HEAPF32[$1>>2]; - $39 = (+_jar_xm_period($0,$38)); - $40 = ((($1)) + 24|0); - HEAPF32[$40>>2] = $39; - _jar_xm_update_frequency($0,$1); - } - $41 = ((($0)) + 360|0); - $42 = $41; - $43 = $42; - $44 = HEAP32[$43>>2]|0; - $45 = (($42) + 4)|0; - $46 = $45; - $47 = HEAP32[$46>>2]|0; - $48 = ((($1)) + 144|0); - $49 = $48; - $50 = $49; - HEAP32[$50>>2] = $44; - $51 = (($49) + 4)|0; - $52 = $51; - HEAP32[$52>>2] = $47; - $53 = ((($1)) + 8|0); - $54 = HEAP32[$53>>2]|0; - $55 = ($54|0)==(0|0); - if (!($55)) { - $56 = ((($54)) + 264|0); - $57 = $56; - $58 = $57; - HEAP32[$58>>2] = $44; - $59 = (($57) + 4)|0; - $60 = $59; - HEAP32[$60>>2] = $47; - } - $61 = HEAP32[$7>>2]|0; - $62 = ($61|0)==(0|0); - if ($62) { - return; - } - $63 = ((($61)) + 64|0); - $64 = $63; - $65 = $64; - HEAP32[$65>>2] = $44; - $66 = (($64) + 4)|0; - $67 = $66; - HEAP32[$67>>2] = $47; - return; -} -function _jar_xm_cut_note($0) { - $0 = $0|0; - var $1 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = ((($0)) + 40|0); - HEAPF32[$1>>2] = 0.0; - return; -} -function _jar_xm_handle_note_and_instrument($0,$1,$2) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - var $$0275 = 0, $$lobit = 0, $$lobit262 = 0, $$mask = 0, $$mask265 = 0, $$mask266 = 0, $$off = 0, $$off273 = 0, $$off274 = 0, $$old1 = 0, $$sink = 0, $10 = 0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0, $104 = 0, $105 = 0, $106 = 0.0, $107 = 0; - var $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0.0, $116 = 0.0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0; - var $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0.0, $133 = 0.0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0; - var $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0; - var $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0; - var $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0; - var $199 = 0, $20 = 0, $200 = 0, $201 = 0.0, $202 = 0.0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0; - var $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0.0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0; - var $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0.0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0; - var $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0.0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0.0, $27 = 0, $270 = 0; - var $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0.0, $288 = 0, $289 = 0; - var $29 = 0, $290 = 0, $291 = 0.0, $292 = 0.0, $293 = 0.0, $294 = 0.0, $295 = 0.0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0; - var $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0; - var $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0; - var $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0; - var $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0.0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0; - var $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0; - var $398 = 0, $399 = 0, $4 = 0, $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0.0, $411 = 0.0, $412 = 0, $413 = 0, $414 = 0; - var $415 = 0, $416 = 0, $417 = 0, $418 = 0.0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0; - var $57 = 0.0, $58 = 0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0; - var $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0; - var $93 = 0, $94 = 0, $95 = 0, $96 = 0.0, $97 = 0, $98 = 0, $99 = 0.0, $exitcond = 0, $or$cond = 0, $phitmp = 0.0, $phitmp260 = 0.0, $phitmp263 = 0.0, $phitmp264 = 0.0, $trunc = 0, $trunc$clear = 0, $trunc259 = 0, $trunc259$clear = 0, $trunc261 = 0, $trunc261$clear = 0, label = 0; - var sp = 0; - sp = STACKTOP; - $3 = ((($2)) + 1|0); - $4 = HEAP8[$3>>0]|0; - $5 = ($4<<24>>24)==(0); - do { - if (!($5)) { - $6 = ((($1)) + 16|0); - $7 = HEAP32[$6>>2]|0; - $8 = ((($7)) + 3|0); - $9 = HEAP8[$8>>0]|0; - switch ($9<<24>>24) { - case 5: case 3: { - label = 4; - break; - } - default: { - $10 = ((($7)) + 2|0); - $11 = HEAP8[$10>>0]|0; - $12 = ($11&255)>(239); - if ($12) { - label = 4; - } - } - } - if ((label|0) == 4) { - $13 = ((($1)) + 8|0); - $14 = HEAP32[$13>>2]|0; - $15 = ($14|0)==(0|0); - if (!($15)) { - $16 = ((($1)) + 12|0); - $17 = HEAP32[$16>>2]|0; - $18 = ($17|0)==(0|0); - if (!($18)) { - _jar_xm_trigger_note($0,$1,6); - break; - } - } - } - $19 = HEAP8[$3>>0]|0; - $20 = $19&255; - $21 = ((($0)) + 54|0); - $22 = HEAP16[$21>>1]|0; - $23 = $22&65535; - $24 = ($20>>>0)>($23>>>0); - if ($24) { - _jar_xm_cut_note($1); - $25 = ((($1)) + 8|0); - HEAP32[$25>>2] = 0; - $26 = ((($1)) + 12|0); - HEAP32[$26>>2] = 0; - break; - } - $27 = ((($0)) + 320|0); - $28 = HEAP32[$27>>2]|0; - $29 = (($20) + -1)|0; - $30 = (($28) + (($29*280)|0)|0); - $31 = ((($1)) + 8|0); - HEAP32[$31>>2] = $30; - $32 = HEAP8[$2>>0]|0; - $33 = ($32<<24>>24)==(0); - if ($33) { - $34 = ((($1)) + 12|0); - $35 = HEAP32[$34>>2]|0; - $36 = ($35|0)==(0|0); - if (!($36)) { - _jar_xm_trigger_note($0,$1,4); - } - } - } - } while(0); - $37 = HEAP8[$2>>0]|0; - $$off = (($37) + -1)<<24>>24; - $38 = ($$off&255)<(96); - do { - if ($38) { - $39 = ((($1)) + 8|0); - $40 = HEAP32[$39>>2]|0; - $41 = ((($1)) + 16|0); - $42 = HEAP32[$41>>2]|0; - $43 = ((($42)) + 3|0); - $44 = HEAP8[$43>>0]|0; - $$old1 = ($40|0)!=(0|0); - switch ($44<<24>>24) { - case 5: case 3: { - if ($$old1) { - label = 16; - } - break; - } - default: { - $45 = ((($42)) + 2|0); - $46 = HEAP8[$45>>0]|0; - $47 = ($46&255)>(239); - $or$cond = $$old1 & $47; - if ($or$cond) { - label = 16; - } else { - $66 = ($40|0)==(0|0); - if (!($66)) { - label = 19; - } - } - } - } - if ((label|0) == 16) { - $48 = ((($1)) + 12|0); - $49 = HEAP32[$48>>2]|0; - $50 = ($49|0)==(0|0); - if ($50) { - label = 19; - } else { - $51 = HEAP8[$2>>0]|0; - $52 = $51&255; - $53 = ((($49)) + 56|0); - $54 = HEAP8[$53>>0]|0; - $55 = $54 << 24 >> 24; - $56 = (($55) + ($52))|0; - $57 = (+($56|0)); - $58 = ((($49)) + 44|0); - $59 = HEAP8[$58>>0]|0; - $60 = (+($59<<24>>24)); - $61 = $60 * 0.0078125; - $62 = $57 + $61; - $63 = $62 + -1.0; - HEAPF32[$1>>2] = $63; - $64 = (+_jar_xm_period($0,$63)); - $65 = ((($1)) + 92|0); - HEAPF32[$65>>2] = $64; - break; - } - } - if ((label|0) == 19) { - $67 = HEAP32[$39>>2]|0; - $68 = ((($67)) + 24|0); - $69 = HEAP16[$68>>1]|0; - $70 = ($69<<16>>16)==(0); - if (!($70)) { - $71 = HEAP8[$2>>0]|0; - $72 = $71&255; - $73 = (($72) + -1)|0; - $74 = (((($40)) + 26|0) + ($73)|0); - $75 = HEAP8[$74>>0]|0; - $76 = $75&255; - $77 = ((($40)) + 24|0); - $78 = HEAP16[$77>>1]|0; - $79 = $78&65535; - $80 = ($76>>>0)<($79>>>0); - if ($80) { - $$0275 = 0; - } else { - _jar_xm_cut_note($1); - break; - } - while(1) { - $106 = (+_jar_xm_next_of_sample($1)); - $107 = (((($1)) + 168|0) + ($$0275<<2)|0); - HEAPF32[$107>>2] = $106; - $108 = (($$0275) + 1)|0; - $exitcond = ($108|0)==(32); - if ($exitcond) { - break; - } else { - $$0275 = $108; - } - } - $81 = ((($1)) + 164|0); - HEAP32[$81>>2] = 0; - $82 = ((($40)) + 276|0); - $83 = HEAP32[$82>>2]|0; - $84 = HEAP8[$2>>0]|0; - $85 = $84&255; - $86 = (($85) + -1)|0; - $87 = (((($40)) + 26|0) + ($86)|0); - $88 = HEAP8[$87>>0]|0; - $89 = $88&255; - $90 = (($83) + (($89*80)|0)|0); - $91 = ((($1)) + 12|0); - HEAP32[$91>>2] = $90; - $92 = (((($83) + (($89*80)|0)|0)) + 56|0); - $93 = HEAP8[$92>>0]|0; - $94 = $93 << 24 >> 24; - $95 = (($94) + ($85))|0; - $96 = (+($95|0)); - $97 = (((($83) + (($89*80)|0)|0)) + 44|0); - $98 = HEAP8[$97>>0]|0; - $99 = (+($98<<24>>24)); - $100 = $99 * 0.0078125; - $101 = $96 + $100; - $102 = $101 + -1.0; - HEAPF32[$1>>2] = $102; - $103 = ((($1)) + 4|0); - HEAPF32[$103>>2] = $102; - $104 = HEAP8[$3>>0]|0; - $105 = ($104<<24>>24)==(0); - if ($105) { - _jar_xm_trigger_note($0,$1,1); - break; - } else { - _jar_xm_trigger_note($0,$1,0); - break; - } - } - } - _jar_xm_cut_note($1); - } else { - $109 = ($37<<24>>24)==(97); - if ($109) { - _jar_xm_key_off($1); - } - } - } while(0); - $110 = ((($2)) + 2|0); - $111 = HEAP8[$110>>0]|0; - $112 = $111&255; - $trunc = ($111&255) >>> 4; - $trunc$clear = $trunc & 15; - switch ($trunc$clear<<24>>24) { - case 5: { - $113 = ($111&255)>(80); - if (!($113)) { - label = 31; - } - break; - } - case 4: case 3: case 2: case 1: { - label = 31; - break; - } - case 8: { - $118 = $112 & 15; - $119 = $118&255; - _jar_xm_volume_slide($1,$119); - break; - } - case 9: { - $120 = $112 << 4; - $121 = $120&255; - _jar_xm_volume_slide($1,$121); - break; - } - case 10: { - $122 = ((($1)) + 112|0); - $123 = HEAP8[$122>>0]|0; - $124 = $123 & 15; - $125 = $124&255; - $126 = $112 << 4; - $127 = $125 | $126; - $128 = $127&255; - HEAP8[$122>>0] = $128; - break; - } - case 12: { - $129 = $112 & 15; - $130 = $129 << 4; - $131 = $130 | $129; - $132 = (+($131|0)); - $133 = $132 / 255.0; - $134 = ((($1)) + 44|0); - HEAPF32[$134>>2] = $133; - break; - } - case 15: { - $135 = $112 & 15; - $136 = ($135|0)==(0); - if (!($136)) { - $137 = ((($1)) + 91|0); - $138 = $112 << 4; - $139 = $138 | $135; - $140 = $139&255; - HEAP8[$137>>0] = $140; - } - break; - } - default: { - } - } - if ((label|0) == 31) { - $114 = (($112) + -16)|0; - $115 = (+($114|0)); - $116 = $115 * 0.015625; - $117 = ((($1)) + 40|0); - HEAPF32[$117>>2] = $116; - } - $141 = ((($2)) + 3|0); - $142 = HEAP8[$141>>0]|0; - do { - switch ($142<<24>>24) { - case 1: { - $143 = ((($2)) + 4|0); - $144 = HEAP8[$143>>0]|0; - $145 = ($144<<24>>24)==(0); - if ($145) { - return; - } - $146 = ((($1)) + 85|0); - HEAP8[$146>>0] = $144; - return; - break; - } - case 2: { - $147 = ((($2)) + 4|0); - $148 = HEAP8[$147>>0]|0; - $149 = ($148<<24>>24)==(0); - if ($149) { - return; - } - $150 = ((($1)) + 86|0); - HEAP8[$150>>0] = $148; - return; - break; - } - case 3: { - $151 = ((($2)) + 4|0); - $152 = HEAP8[$151>>0]|0; - $153 = ($152<<24>>24)==(0); - if ($153) { - return; - } - $154 = ((($1)) + 91|0); - HEAP8[$154>>0] = $152; - return; - break; - } - case 4: { - $155 = ((($2)) + 4|0); - $156 = HEAP8[$155>>0]|0; - $157 = $156&255; - $158 = $157 & 15; - $159 = ($158|0)==(0); - if (!($159)) { - $160 = ((($1)) + 112|0); - $161 = HEAP8[$160>>0]|0; - $162 = $161 & -16; - $163 = $162&255; - $164 = $163 | $158; - $165 = $164&255; - HEAP8[$160>>0] = $165; - } - $$mask266 = $157 & 240; - $166 = ($$mask266|0)==(0); - if ($166) { - return; - } - $167 = ((($1)) + 112|0); - $168 = HEAP8[$167>>0]|0; - $169 = $168 & 15; - $170 = $169&255; - $171 = $170 | $$mask266; - $172 = $171&255; - HEAP8[$167>>0] = $172; - return; - break; - } - case 5: { - $173 = ((($2)) + 4|0); - $174 = HEAP8[$173>>0]|0; - $175 = ($174<<24>>24)==(0); - if ($175) { - return; - } - $176 = ((($1)) + 81|0); - HEAP8[$176>>0] = $174; - return; - break; - } - case 6: { - $177 = ((($2)) + 4|0); - $178 = HEAP8[$177>>0]|0; - $179 = ($178<<24>>24)==(0); - if ($179) { - return; - } - $180 = ((($1)) + 81|0); - HEAP8[$180>>0] = $178; - return; - break; - } - case 7: { - $181 = ((($2)) + 4|0); - $182 = HEAP8[$181>>0]|0; - $183 = $182&255; - $184 = $183 & 15; - $185 = ($184|0)==(0); - if (!($185)) { - $186 = ((($1)) + 128|0); - $187 = HEAP8[$186>>0]|0; - $188 = $187 & -16; - $189 = $188&255; - $190 = $189 | $184; - $191 = $190&255; - HEAP8[$186>>0] = $191; - } - $$mask265 = $183 & 240; - $192 = ($$mask265|0)==(0); - if ($192) { - return; - } - $193 = ((($1)) + 128|0); - $194 = HEAP8[$193>>0]|0; - $195 = $194 & 15; - $196 = $195&255; - $197 = $196 | $$mask265; - $198 = $197&255; - HEAP8[$193>>0] = $198; - return; - break; - } - case 8: { - $199 = ((($2)) + 4|0); - $200 = HEAP8[$199>>0]|0; - $201 = (+($200&255)); - $202 = $201 / 255.0; - $203 = ((($1)) + 44|0); - HEAPF32[$203>>2] = $202; - return; - break; - } - case 9: { - $204 = ((($1)) + 12|0); - $205 = HEAP32[$204>>2]|0; - $206 = ($205|0)==(0|0); - if ($206) { - return; - } - $207 = HEAP8[$2>>0]|0; - $$off274 = (($207) + -1)<<24>>24; - $208 = ($$off274&255)<(96); - if (!($208)) { - return; - } - $209 = ((($2)) + 4|0); - $210 = HEAP8[$209>>0]|0; - $211 = $210&255; - $212 = ((($205)) + 23|0); - $213 = HEAP8[$212>>0]|0; - $214 = ($213<<24>>24)==(16); - $215 = $214 ? 7 : 8; - $216 = $211 << $215; - $217 = ((($205)) + 24|0); - $218 = HEAP32[$217>>2]|0; - $219 = ($216>>>0)<($218>>>0); - if ($219) { - $221 = (+($216>>>0)); - $222 = ((($1)) + 20|0); - HEAPF32[$222>>2] = $221; - return; - } else { - $220 = ((($1)) + 20|0); - HEAPF32[$220>>2] = -1.0; - return; - } - break; - } - case 10: { - $223 = ((($2)) + 4|0); - $224 = HEAP8[$223>>0]|0; - $225 = ($224<<24>>24)==(0); - if ($225) { - return; - } - $226 = ((($1)) + 81|0); - HEAP8[$226>>0] = $224; - return; - break; - } - case 11: { - $227 = ((($2)) + 4|0); - $228 = HEAP8[$227>>0]|0; - $229 = $228&255; - $230 = ((($0)) + 46|0); - $231 = HEAP16[$230>>1]|0; - $232 = $231&65535; - $233 = ($229>>>0)<($232>>>0); - if (!($233)) { - return; - } - $234 = ((($0)) + 368|0); - HEAP32[$234>>2] = 1; - $235 = ((($0)) + 376|0); - HEAP8[$235>>0] = $228; - return; - break; - } - case 12: { - $236 = ((($2)) + 4|0); - $237 = HEAP8[$236>>0]|0; - $238 = ($237&255)>(64); - $phitmp263 = (+($237&255)); - $phitmp264 = $phitmp263 * 0.015625; - $239 = $238 ? 1.0 : $phitmp264; - $240 = ((($1)) + 40|0); - HEAPF32[$240>>2] = $239; - return; - break; - } - case 13: { - $241 = ((($0)) + 372|0); - HEAP32[$241>>2] = 1; - $242 = ((($2)) + 4|0); - $243 = HEAP8[$242>>0]|0; - $244 = $243&255; - $245 = $244 >>> 4; - $246 = ($245*10)|0; - $247 = $244 & 15; - $248 = (($246) + ($247))|0; - $249 = $248&255; - $250 = ((($0)) + 377|0); - HEAP8[$250>>0] = $249; - return; - break; - } - case 14: { - $251 = ((($2)) + 4|0); - $252 = HEAP8[$251>>0]|0; - $253 = $252&255; - $trunc261 = ($252&255) >>> 4; - $trunc261$clear = $trunc261 & 15; - do { - switch ($trunc261$clear<<24>>24) { - case 1: { - $254 = $253 & 15; - $255 = ($254|0)==(0); - if (!($255)) { - $256 = $254&255; - $257 = ((($1)) + 87|0); - HEAP8[$257>>0] = $256; - } - $258 = ((($1)) + 87|0); - $259 = HEAP8[$258>>0]|0; - $260 = $259&255; - $261 = (0 - ($260))|0; - $262 = (+($261|0)); - _jar_xm_pitch_slide($0,$1,$262); - return; - break; - } - case 2: { - $263 = $253 & 15; - $264 = ($263|0)==(0); - if (!($264)) { - $265 = $263&255; - $266 = ((($1)) + 88|0); - HEAP8[$266>>0] = $265; - } - $267 = ((($1)) + 88|0); - $268 = HEAP8[$267>>0]|0; - $269 = (+($268&255)); - _jar_xm_pitch_slide($0,$1,$269); - return; - break; - } - case 4: { - $270 = $253 & 3; - $271 = ((($1)) + 104|0); - HEAP32[$271>>2] = $270; - $272 = $253 >>> 2; - $$lobit262 = $272 & 1; - $273 = $$lobit262 ^ 1; - $274 = ((($1)) + 108|0); - HEAP32[$274>>2] = $273; - return; - break; - } - case 5: { - $275 = ((($1)) + 16|0); - $276 = HEAP32[$275>>2]|0; - $277 = HEAP8[$276>>0]|0; - $278 = $277&255; - $$off273 = (($277) + -1)<<24>>24; - $279 = ($$off273&255)<(96); - if (!($279)) { - return; - } - $280 = ((($1)) + 12|0); - $281 = HEAP32[$280>>2]|0; - $282 = ($281|0)==(0|0); - if ($282) { - return; - } - $283 = ((($281)) + 56|0); - $284 = HEAP8[$283>>0]|0; - $285 = $284 << 24 >> 24; - $286 = (($285) + ($278))|0; - $287 = (+($286|0)); - $288 = $253 << 4; - $289 = $288 & 240; - $290 = (($289) + -128)|0; - $291 = (+($290|0)); - $292 = $291 * 0.0078125; - $293 = $292 + $287; - $294 = $293 + -1.0; - HEAPF32[$1>>2] = $294; - $295 = (+_jar_xm_period($0,$294)); - $296 = ((($1)) + 24|0); - HEAPF32[$296>>2] = $295; - _jar_xm_update_frequency($0,$1); - return; - break; - } - case 6: { - $297 = $253 & 15; - $298 = ($297|0)==(0); - if ($298) { - $311 = ((($0)) + 349|0); - $312 = HEAP8[$311>>0]|0; - $313 = ((($1)) + 98|0); - HEAP8[$313>>0] = $312; - $314 = ((($0)) + 377|0); - HEAP8[$314>>0] = $312; - return; - } - $299 = ((($1)) + 99|0); - $300 = HEAP8[$299>>0]|0; - $301 = $300&255; - $302 = ($297|0)==($301|0); - if ($302) { - HEAP8[$299>>0] = 0; - return; - } else { - $303 = (($300) + 1)<<24>>24; - HEAP8[$299>>0] = $303; - $304 = ((($0)) + 368|0); - HEAP32[$304>>2] = 1; - $305 = ((($1)) + 98|0); - $306 = HEAP8[$305>>0]|0; - $307 = ((($0)) + 377|0); - HEAP8[$307>>0] = $306; - $308 = ((($0)) + 348|0); - $309 = HEAP8[$308>>0]|0; - $310 = ((($0)) + 376|0); - HEAP8[$310>>0] = $309; - return; - } - break; - } - case 7: { - $315 = $253 & 3; - $316 = ((($1)) + 120|0); - HEAP32[$316>>2] = $315; - $317 = $253 >>> 2; - $$lobit = $317 & 1; - $318 = $$lobit ^ 1; - $319 = ((($1)) + 124|0); - HEAP32[$319>>2] = $318; - return; - break; - } - case 10: { - $320 = $253 & 15; - $321 = ($320|0)==(0); - if (!($321)) { - $322 = $320&255; - $323 = ((($1)) + 82|0); - HEAP8[$323>>0] = $322; - } - $324 = ((($1)) + 82|0); - $325 = HEAP8[$324>>0]|0; - $326 = $325&255; - $327 = $326 << 4; - $328 = $327&255; - _jar_xm_volume_slide($1,$328); - return; - break; - } - case 11: { - $329 = $253 & 15; - $330 = ($329|0)==(0); - if (!($330)) { - $331 = $329&255; - $332 = ((($1)) + 82|0); - HEAP8[$332>>0] = $331; - } - $333 = ((($1)) + 82|0); - $334 = HEAP8[$333>>0]|0; - _jar_xm_volume_slide($1,$334); - return; - break; - } - case 13: { - $335 = HEAP8[$2>>0]|0; - $336 = ($335<<24>>24)==(0); - if (!($336)) { - return; - } - $337 = HEAP8[$3>>0]|0; - $338 = ($337<<24>>24)==(0); - if (!($338)) { - return; - } - $339 = ((($1)) + 16|0); - $340 = HEAP32[$339>>2]|0; - $341 = ((($340)) + 4|0); - $342 = HEAP8[$341>>0]|0; - $343 = $342 & 15; - $344 = ($343<<24>>24)==(0); - if ($344) { - _jar_xm_trigger_note($0,$1,7); - return; - } else { - $345 = ((($1)) + 4|0); - $346 = HEAP32[$345>>2]|0; - HEAP32[$1>>2] = $346; - _jar_xm_trigger_note($0,$1,1); - return; - } - break; - } - case 14: { - $347 = ((($1)) + 16|0); - $348 = HEAP32[$347>>2]|0; - $349 = ((($348)) + 4|0); - $350 = HEAP8[$349>>0]|0; - $351 = $350 & 15; - $352 = $351&255; - $353 = ((($0)) + 328|0); - $354 = HEAP16[$353>>1]|0; - $355 = $354&65535; - $356 = Math_imul($352, $355)|0; - $357 = $356&65535; - $358 = ((($0)) + 378|0); - HEAP16[$358>>1] = $357; - return; - break; - } - default: { - return; - } - } - } while(0); - break; - } - case 15: { - $359 = ((($2)) + 4|0); - $360 = HEAP8[$359>>0]|0; - $361 = ($360<<24>>24)==(0); - if ($361) { - return; - } - $362 = ($360&255)<(32); - $363 = $360&255; - if ($362) { - $364 = ((($0)) + 328|0); - HEAP16[$364>>1] = $363; - return; - } else { - $365 = ((($0)) + 330|0); - HEAP16[$365>>1] = $363; - return; - } - break; - } - case 16: { - $366 = ((($2)) + 4|0); - $367 = HEAP8[$366>>0]|0; - $368 = ($367&255)>(64); - $phitmp = (+($367&255)); - $phitmp260 = $phitmp * 0.015625; - $369 = $368 ? 1.0 : $phitmp260; - $370 = ((($0)) + 332|0); - HEAPF32[$370>>2] = $369; - return; - break; - } - case 17: { - $371 = ((($2)) + 4|0); - $372 = HEAP8[$371>>0]|0; - $373 = ($372<<24>>24)==(0); - if ($373) { - return; - } - $374 = ((($1)) + 83|0); - HEAP8[$374>>0] = $372; - return; - break; - } - case 21: { - $375 = ((($2)) + 4|0); - $376 = HEAP8[$375>>0]|0; - $377 = $376&255; - $378 = ((($1)) + 68|0); - HEAP16[$378>>1] = $377; - $379 = ((($1)) + 70|0); - HEAP16[$379>>1] = $377; - return; - break; - } - case 25: { - $380 = ((($2)) + 4|0); - $381 = HEAP8[$380>>0]|0; - $382 = ($381<<24>>24)==(0); - if ($382) { - return; - } - $383 = ((($1)) + 84|0); - HEAP8[$383>>0] = $381; - return; - break; - } - case 27: { - $384 = ((($2)) + 4|0); - $385 = HEAP8[$384>>0]|0; - $386 = $385&255; - $387 = ($385<<24>>24)==(0); - if ($387) { - return; - } - $$mask = $386 & 240; - $388 = ($$mask|0)==(0); - if ($388) { - $389 = ((($1)) + 96|0); - $390 = HEAP8[$389>>0]|0; - $391 = $390 & -16; - $392 = $391&255; - $393 = $386 & 15; - $394 = $392 | $393; - $395 = $394&255; - $$sink = $395; - } else { - $$sink = $385; - } - $396 = ((($1)) + 96|0); - HEAP8[$396>>0] = $$sink; - return; - break; - } - case 29: { - $397 = ((($2)) + 4|0); - $398 = HEAP8[$397>>0]|0; - $399 = ($398<<24>>24)==(0); - if ($399) { - return; - } - $400 = ((($1)) + 136|0); - HEAP8[$400>>0] = $398; - return; - break; - } - case 33: { - $401 = ((($2)) + 4|0); - $402 = HEAP8[$401>>0]|0; - $403 = $402&255; - $trunc259 = ($402&255) >>> 4; - $trunc259$clear = $trunc259 & 15; - switch ($trunc259$clear<<24>>24) { - case 1: { - $404 = $403 & 15; - $405 = ($404|0)==(0); - if (!($405)) { - $406 = $404&255; - $407 = ((($1)) + 89|0); - HEAP8[$407>>0] = $406; - } - $408 = ((($1)) + 89|0); - $409 = HEAP8[$408>>0]|0; - $410 = (+($409&255)); - $411 = -$410; - _jar_xm_pitch_slide($0,$1,$411); - return; - break; - } - case 2: { - $412 = $403 & 15; - $413 = ($412|0)==(0); - if (!($413)) { - $414 = $412&255; - $415 = ((($1)) + 90|0); - HEAP8[$415>>0] = $414; - } - $416 = ((($1)) + 90|0); - $417 = HEAP8[$416>>0]|0; - $418 = (+($417&255)); - _jar_xm_pitch_slide($0,$1,$418); - return; - break; - } - default: { - return; - } - } - break; - } - default: { - return; - } - } - } while(0); -} -function _jar_xm_key_off($0) { - $0 = $0|0; - var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = ((($0)) + 52|0); - HEAP32[$1>>2] = 0; - $2 = ((($0)) + 8|0); - $3 = HEAP32[$2>>2]|0; - $4 = ($3|0)==(0|0); - if (!($4)) { - $5 = ((($3)) + 176|0); - $6 = HEAP32[$5>>2]|0; - $7 = ($6|0)==(0); - if (!($7)) { - return; - } - } - _jar_xm_cut_note($0); - return; -} -function _jar_xm_period($0,$1) { - $0 = $0|0; - $1 = +$1; - var $$0 = 0.0, $2 = 0, $3 = 0, $4 = 0.0, $5 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($0)) + 56|0); - $3 = HEAP32[$2>>2]|0; - switch ($3|0) { - case 0: { - $4 = (+_jar_xm_linear_period($1)); - $$0 = $4; - break; - } - case 1: { - $5 = (+_jar_xm_amiga_period($1)); - $$0 = $5; - break; - } - default: { - $$0 = 0.0; - } - } - return (+$$0); -} -function _jar_xm_linear_period($0) { - $0 = +$0; - var $1 = 0.0, $2 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $1 = $0 * 64.0; - $2 = 7680.0 - $1; - return (+$2); -} -function _jar_xm_amiga_period($0) { - $0 = +$0; - var $$0 = 0, $$023 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; - var $26 = 0, $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0.0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0.0, $34 = 0.0, $35 = 0.0, $4 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = (~~(($0))>>>0); - $2 = (($1>>>0) % 12)&-1; - $3 = $0 / 12.0; - $4 = $3 + -2.0; - $5 = (~~(($4))); - $6 = (4660 + ($2<<1)|0); - $7 = HEAP16[$6>>1]|0; - $8 = (($2) + 1)|0; - $9 = (4660 + ($8<<1)|0); - $10 = HEAP16[$9>>1]|0; - $11 = $5 << 24 >> 24; - $12 = ($5<<24>>24)>(0); - if ($12) { - $13 = $7&65535; - $14 = $13 >>> $11; - $15 = $14&65535; - $16 = $10&65535; - $17 = $16 >>> $11; - $18 = $17&65535; - $$0 = $18;$$023 = $15; - } else { - $19 = ($5<<24>>24)<(0); - $20 = (0 - ($11))|0; - if ($19) { - $21 = $10&65535; - $22 = $21 << $20; - $23 = $7&65535; - $24 = $23 << $20; - $25 = $24&65535; - $26 = $22&65535; - $$0 = $26;$$023 = $25; - } else { - $$0 = $10;$$023 = $7; - } - } - $27 = $$023&65535; - $28 = (+($$023&65535)); - $29 = (+($1>>>0)); - $30 = $0 - $29; - $31 = $$0&65535; - $32 = (($31) - ($27))|0; - $33 = (+($32|0)); - $34 = $30 * $33; - $35 = $28 + $34; - return (+$35); -} -function _jar_xm_waveform($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0.0, $2 = 0, $20 = 0.0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0.0, $25 = 0.0, $3 = 0.0, $4 = 0.0; - var $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, label = 0, sp = 0; - sp = STACKTOP; - $2 = $1 & 63; - switch ($0|0) { - case 0: { - $3 = (+($2&255)); - $4 = $3 * 6.2831840515136719; - $5 = $4 * 0.015625; - $6 = (+Math_sin((+$5))); - $7 = -$6; - $$0 = $7; - return (+$$0); - break; - } - case 1: { - $8 = $2&255; - $9 = (32 - ($8))|0; - $10 = (+($9|0)); - $11 = $10 * 0.03125; - $$0 = $11; - return (+$$0); - break; - } - case 2: { - $12 = ($2&255)>(31); - $13 = $12 ? 1.0 : -1.0; - $$0 = $13; - return (+$$0); - break; - } - case 3: { - $14 = HEAP32[777]|0; - $15 = Math_imul($14, 1103515245)|0; - $16 = (($15) + 12345)|0; - HEAP32[777] = $16; - $17 = $16 >>> 16; - $18 = $17 & 32767; - $19 = (+($18>>>0)); - $20 = $19 * 6.103515625E-5; - $21 = $20 + -1.0; - $$0 = $21; - return (+$$0); - break; - } - case 4: { - $22 = $2&255; - $23 = (($22) + -32)|0; - $24 = (+($23|0)); - $25 = $24 * 0.03125; - $$0 = $25; - return (+$$0); - break; - } - default: { - $$0 = 0.0; - return (+$$0); - } - } - return +(0.0); -} -function _jar_xm_frequency($0,$1,$2) { - $0 = $0|0; - $1 = +$1; - $2 = +$2; - var $$050 = 0.0, $$051 = 0, $$054 = 0, $$1 = 0, $$148 = 0, $$152 = 0, $$253 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0, $22 = 0; - var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0; - var $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0.0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0, $57 = 0.0, $58 = 0.0, $59 = 0; - var $6 = 0.0, $60 = 0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, $indvars$iv = 0, $indvars$iv$next = 0, $or$cond = 0, label = 0, sp = 0; - sp = STACKTOP; - $3 = ((($0)) + 56|0); - $4 = HEAP32[$3>>2]|0; - switch ($4|0) { - case 0: { - $5 = $2 * 64.0; - $6 = $1 - $5; - $7 = (+_jar_xm_linear_frequency($6)); - $$050 = $7; - return (+$$050); - break; - } - case 1: { - $8 = $2 == 0.0; - if ($8) { - $9 = (+_jar_xm_amiga_frequency($1)); - $$050 = $9; - return (+$$050); - } - $10 = $1 > 1712.0; - if ($10) { - $$051 = -1; - while(1) { - $11 = $$051 << 24 >> 24; - $12 = (0 - ($11))|0; - $13 = 1712 << $12; - $14 = (+($13|0)); - $15 = $14 < $1; - $16 = (($$051) + -1)<<24>>24; - if ($15) { - $$051 = $16; - } else { - $$253 = $$051; - break; - } - } - } else { - $17 = $1 < 856.0; - if ($17) { - $$152 = 1; - while(1) { - $18 = $$152 << 24 >> 24; - $19 = 856 >>> $18; - $20 = (+($19|0)); - $21 = $20 > $1; - $22 = (($$152) + 1)<<24>>24; - if ($21) { - $$152 = $22; - } else { - $$253 = $$152; - break; - } - } - } else { - $$253 = 0; - } - } - $23 = $$253 << 24 >> 24; - $24 = ($$253<<24>>24)>(0); - $25 = ($$253<<24>>24)<(0); - $26 = (0 - ($23))|0; - $indvars$iv = 0; - while(1) { - $27 = (4660 + ($indvars$iv<<1)|0); - $28 = HEAP16[$27>>1]|0; - $29 = (($indvars$iv) + 1)|0; - $30 = (4660 + ($29<<1)|0); - $31 = HEAP16[$30>>1]|0; - if ($24) { - $32 = $28&65535; - $33 = $32 >>> $23; - $34 = $33&65535; - $35 = $31&65535; - $36 = $35 >>> $23; - $37 = $36&65535; - $$1 = $37;$$148 = $34; - } else { - if ($25) { - $38 = $31&65535; - $39 = $38 << $26; - $40 = $28&65535; - $41 = $40 << $26; - $42 = $41&65535; - $43 = $39&65535; - $$1 = $43;$$148 = $42; - } else { - $$1 = $31;$$148 = $28; - } - } - $44 = (+($$1&65535)); - $45 = !($44 <= $1); - $46 = (+($$148&65535)); - $47 = !($46 >= $1); - $or$cond = $47 | $45; - $48 = $indvars$iv&255; - if (!($or$cond)) { - $$054 = $48; - break; - } - $indvars$iv$next = (($indvars$iv) + 1)|0; - $49 = ($indvars$iv$next>>>0)<(12); - if ($49) { - $indvars$iv = $indvars$iv$next; - } else { - $$054 = 0; - break; - } - } - $50 = $$253 << 24 >> 24; - $51 = (($50) + 2)|0; - $52 = (+($51|0)); - $53 = $52 * 12.0; - $54 = (+($$054&255)); - $55 = $53 + $54; - $56 = $$148&65535; - $57 = (+($$148&65535)); - $58 = $1 - $57; - $59 = $$1&65535; - $60 = (($59) - ($56))|0; - $61 = (+($60|0)); - $62 = $58 / $61; - $63 = $55 + $62; - $64 = $63 + $2; - $65 = (+_jar_xm_amiga_period($64)); - $66 = (+_jar_xm_amiga_frequency($65)); - $$050 = $66; - return (+$$050); - break; - } - default: { - $$050 = 0.0; - return (+$$050); - } - } - return +(0.0); -} -function _jar_xm_linear_frequency($0) { - $0 = +$0; - var $1 = 0.0, $2 = 0.0, $3 = 0.0, $exp2 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $1 = 4608.0 - $0; - $2 = $1 / 768.0; - $exp2 = (+_llvm_exp2_f32((+$2))); - $3 = $exp2 * 8363.0; - return (+$3); -} -function _jar_xm_amiga_frequency($0) { - $0 = +$0; - var $$0 = 0.0, $1 = 0, $2 = 0.0, $3 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $1 = $0 == 0.0; - $2 = $0 * 2.0; - $3 = 7093789.0 / $2; - $$0 = $1 ? 0.0 : $3; - return (+$$0); -} -function _jar_xm_envelope_tick($0,$1,$2,$3) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - var $$043 = 0, $$lcssa = 0, $$lcssa42 = 0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; - var $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0; - var $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0; - var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; - sp = STACKTOP; - $4 = ((($1)) + 48|0); - $5 = HEAP8[$4>>0]|0; - $6 = ($5&255)<(2); - if ($6) { - $7 = ($5<<24>>24)==(1); - if (!($7)) { - return; - } - $8 = ((($1)) + 2|0); - $9 = HEAP16[$8>>1]|0; - $10 = (+($9&65535)); - $11 = $10 * 0.015625; - HEAPF32[$3>>2] = $11; - $12 = $11 > 1.0; - if (!($12)) { - return; - } - HEAPF32[$3>>2] = 1.0; - return; - } - $13 = ((($1)) + 60|0); - $14 = HEAP32[$13>>2]|0; - $15 = ($14|0)==(0); - if (!($15)) { - $16 = ((($1)) + 51|0); - $17 = HEAP8[$16>>0]|0; - $18 = $17&255; - $19 = (($1) + ($18<<2)|0); - $20 = HEAP16[$19>>1]|0; - $21 = HEAP16[$2>>1]|0; - $22 = ($21&65535)<($20&65535); - if (!($22)) { - $23 = $21&65535; - $24 = $20&65535; - $25 = ((($1)) + 50|0); - $26 = HEAP8[$25>>0]|0; - $27 = $26&255; - $28 = (($1) + ($27<<2)|0); - $29 = HEAP16[$28>>1]|0; - $30 = $29&65535; - $31 = (($23) - ($24))|0; - $32 = (($31) + ($30))|0; - $33 = $32&65535; - HEAP16[$2>>1] = $33; - } - } - $34 = HEAP8[$4>>0]|0; - $35 = ($34&255)>(2); - $36 = HEAP16[$2>>1]|0; - L15: do { - if ($35) { - $$043 = 0;$38 = 0;$41 = $36; - while(1) { - $37 = (($1) + ($38<<2)|0); - $39 = HEAP16[$37>>1]|0; - $40 = ($39&65535)>($41&65535); - if (!($40)) { - $42 = (($38) + 1)|0; - $43 = (($1) + ($42<<2)|0); - $44 = HEAP16[$43>>1]|0; - $45 = ($44&65535)<($41&65535); - if (!($45)) { - $$lcssa = $41;$$lcssa42 = $38; - break L15; - } - } - $46 = (($$043) + 1)<<24>>24; - $47 = $46&255; - $48 = HEAP8[$4>>0]|0; - $49 = $48&255; - $50 = (($49) + -2)|0; - $51 = ($47|0)<($50|0); - $52 = HEAP16[$2>>1]|0; - if ($51) { - $$043 = $46;$38 = $47;$41 = $52; - } else { - $$lcssa = $52;$$lcssa42 = $47; - break; - } - } - } else { - $$lcssa = $36;$$lcssa42 = 0; - } - } while(0); - $53 = (($1) + ($$lcssa42<<2)|0); - $54 = ((($53)) + 4|0); - $55 = (+_jar_xm_envelope_lerp($53,$54,$$lcssa)); - $56 = $55 * 0.015625; - HEAPF32[$3>>2] = $56; - $57 = ((($0)) + 52|0); - $58 = HEAP32[$57>>2]|0; - $59 = ($58|0)==(0); - if (!($59)) { - $60 = ((($1)) + 56|0); - $61 = HEAP32[$60>>2]|0; - $62 = ($61|0)==(0); - if (!($62)) { - $63 = HEAP16[$2>>1]|0; - $64 = ((($1)) + 49|0); - $65 = HEAP8[$64>>0]|0; - $66 = $65&255; - $67 = (($1) + ($66<<2)|0); - $68 = HEAP16[$67>>1]|0; - $69 = ($63<<16>>16)==($68<<16>>16); - if ($69) { - return; - } - } - } - $70 = HEAP16[$2>>1]|0; - $71 = (($70) + 1)<<16>>16; - HEAP16[$2>>1] = $71; - return; -} -function _jar_xm_envelope_lerp($0,$1,$2) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - var $$0 = 0.0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0.0, $20 = 0.0, $21 = 0, $22 = 0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0; - var $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $3 = $2&65535; - $4 = HEAP16[$0>>1]|0; - $5 = $4&65535; - $6 = ($4&65535)<($2&65535); - if (!($6)) { - $7 = ((($0)) + 2|0); - $8 = HEAP16[$7>>1]|0; - $9 = (+($8&65535)); - $$0 = $9; - return (+$$0); - } - $10 = HEAP16[$1>>1]|0; - $11 = ($10&65535)>($2&65535); - $12 = ((($1)) + 2|0); - $13 = HEAP16[$12>>1]|0; - if ($11) { - $15 = $10&65535; - $16 = (($3) - ($5))|0; - $17 = (+($16|0)); - $18 = (($15) - ($5))|0; - $19 = (+($18|0)); - $20 = $17 / $19; - $21 = ((($0)) + 2|0); - $22 = HEAP16[$21>>1]|0; - $23 = (+($22&65535)); - $24 = 1.0 - $20; - $25 = $24 * $23; - $26 = (+($13&65535)); - $27 = $26 * $20; - $28 = $27 + $25; - $$0 = $28; - return (+$$0); - } else { - $14 = (+($13&65535)); - $$0 = $14; - return (+$$0); - } - return +(0.0); -} -function _jar_xm_post_pattern_change($0) { - $0 = $0|0; - var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = ((($0)) + 348|0); - $2 = HEAP8[$1>>0]|0; - $3 = $2&255; - $4 = ((($0)) + 46|0); - $5 = HEAP16[$4>>1]|0; - $6 = $5&65535; - $7 = ($3>>>0)<($6>>>0); - if ($7) { - return; - } - $8 = ((($0)) + 48|0); - $9 = HEAP16[$8>>1]|0; - $10 = $9&255; - HEAP8[$1>>0] = $10; - return; -} -function _jar_xm_create_context_safe($0,$1,$2,$3) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - var $$0 = 0, $$06364 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; - var $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0; - var $47 = 0, $48 = 0, $49 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $vararg_buffer = 0, $vararg_buffer2 = 0, $vararg_buffer6 = 0, $vararg_ptr1 = 0, $vararg_ptr5 = 0, $vararg_ptr9 = 0, label = 0, sp = 0; - sp = STACKTOP; - STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); - $vararg_buffer6 = sp + 16|0; - $vararg_buffer2 = sp + 8|0; - $vararg_buffer = sp; - $4 = (_jar_xm_check_sanity_preload($1,$2)|0); - $5 = ($4|0)==(0); - if (!($5)) { - $6 = HEAP32[1039]|0; - HEAP32[$vararg_buffer>>2] = 9689; - $vararg_ptr1 = ((($vararg_buffer)) + 4|0); - HEAP32[$vararg_ptr1>>2] = $4; - (_fprintf($6,9612,$vararg_buffer)|0); - (_fflush($6)|0); - $$0 = 1; - STACKTOP = sp;return ($$0|0); - } - $7 = (_jar_xm_get_memory_needed_for_context($1,$2)|0); - $8 = (_malloc($7)|0); - $9 = ($8|0)==(0|0); - $10 = ($7|0)!=(0); - $or$cond = $10 & $9; - if ($or$cond) { - $11 = HEAP32[1039]|0; - HEAP32[$vararg_buffer2>>2] = 9689; - $vararg_ptr5 = ((($vararg_buffer2)) + 4|0); - HEAP32[$vararg_ptr5>>2] = $8; - (_fprintf($11,9716,$vararg_buffer2)|0); - (_fflush($11)|0); - $$0 = 2; - STACKTOP = sp;return ($$0|0); - } - _memset(($8|0),0,($7|0))|0; - HEAP32[$0>>2] = $8; - HEAP32[$8>>2] = $8; - $12 = ((($8)) + 392|0); - $13 = ((($8)) + 324|0); - HEAP32[$13>>2] = $3; - $14 = (_jar_xm_load_module($8,$1,$2,$12)|0); - $15 = ((($8)) + 388|0); - HEAP32[$15>>2] = $14; - $16 = ((($8)) + 50|0); - $17 = HEAP16[$16>>1]|0; - $18 = $17&65535; - $19 = ($18*304)|0; - $20 = (($14) + ($19)|0); - $21 = ((($8)) + 332|0); - HEAPF32[$21>>2] = 1.0; - $22 = ((($8)) + 336|0); - HEAPF32[$22>>2] = 0.25; - $23 = ((($8)) + 340|0); - HEAPF32[$23>>2] = 0.0078125; - $24 = ((($8)) + 344|0); - HEAPF32[$24>>2] = 0.0078125; - $25 = HEAP16[$16>>1]|0; - $26 = ($25<<16>>16)==(0); - if (!($26)) { - $27 = HEAP32[$15>>2]|0; - $28 = HEAP16[$16>>1]|0; - $29 = $28&65535; - $$06364 = 0;$34 = 0; - while(1) { - $33 = (((($27) + (($34*304)|0)|0)) + 36|0); - HEAP32[$33>>2] = 1; - $35 = (((($27) + (($34*304)|0)|0)) + 104|0); - HEAP32[$35>>2] = 0; - $36 = (((($27) + (($34*304)|0)|0)) + 108|0); - HEAP32[$36>>2] = 1; - $37 = (((($27) + (($34*304)|0)|0)) + 120|0); - HEAP32[$37>>2] = 0; - $38 = (((($27) + (($34*304)|0)|0)) + 124|0); - HEAP32[$38>>2] = 1; - $39 = (((($27) + (($34*304)|0)|0)) + 56|0); - HEAPF32[$39>>2] = 1.0; - $40 = (((($27) + (($34*304)|0)|0)) + 60|0); - HEAPF32[$40>>2] = 1.0; - $41 = (((($27) + (($34*304)|0)|0)) + 40|0); - HEAPF32[$41>>2] = 1.0; - $42 = (((($27) + (($34*304)|0)|0)) + 64|0); - HEAPF32[$42>>2] = 0.5; - $43 = (((($27) + (($34*304)|0)|0)) + 44|0); - HEAPF32[$43>>2] = 0.5; - $44 = (((($27) + (($34*304)|0)|0)) + 300|0); - HEAPF32[$44>>2] = 0.0; - $45 = (((($27) + (($34*304)|0)|0)) + 296|0); - HEAPF32[$45>>2] = 0.5; - $46 = (($$06364) + 1)<<24>>24; - $47 = $46&255; - $48 = ($47>>>0)<($29>>>0); - if ($48) { - $$06364 = $46;$34 = $47; - } else { - break; - } - } - } - $30 = ((($8)) + 380|0); - HEAP32[$30>>2] = $20; - $31 = (_jar_xm_check_sanity_postload($8)|0); - $32 = ($31|0)==(0); - if ($32) { - $$0 = 0; - STACKTOP = sp;return ($$0|0); - } - $49 = HEAP32[1039]|0; - HEAP32[$vararg_buffer6>>2] = 9689; - $vararg_ptr9 = ((($vararg_buffer6)) + 4|0); - HEAP32[$vararg_ptr9>>2] = $31; - (_fprintf($49,9760,$vararg_buffer6)|0); - (_fflush($49)|0); - _jar_xm_free_context($8); - $$0 = 1; - STACKTOP = sp;return ($$0|0); -} -function _jar_xm_check_sanity_preload($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$ = 0, $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ($1>>>0)<(60); - if ($2) { - $$0 = 4; - return ($$0|0); - } - $3 = (_memcmp(9977,$0,17)|0); - $4 = ($3|0)==(0); - if (!($4)) { - $$0 = 1; - return ($$0|0); - } - $5 = ((($0)) + 37|0); - $6 = HEAP8[$5>>0]|0; - $7 = ($6<<24>>24)==(26); - if (!($7)) { - $$0 = 2; - return ($$0|0); - } - $8 = ((($0)) + 59|0); - $9 = HEAP8[$8>>0]|0; - $10 = ($9<<24>>24)==(1); - if ($10) { - $11 = ((($0)) + 58|0); - $12 = HEAP8[$11>>0]|0; - $13 = ($12<<24>>24)==(4); - $$ = $13 ? 0 : 3; - return ($$|0); - } else { - $$0 = 3; - return ($$0|0); - } - return (0)|0; -} -function _jar_xm_get_memory_needed_for_context($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0$lcssa = 0, $$0209$lcssa = 0, $$0209274 = 0, $$0212262 = 0, $$0213$lcssa = 0, $$0213261 = 0, $$0214 = 0, $$0215267 = 0, $$0216273 = 0, $$0275 = 0, $$1$lcssa = 0, $$1210268 = 0, $$1269 = 0, $$2$lcssa = 0, $$2211$lcssa = 0, $$2211263 = 0, $$2264 = 0, $$3 = 0, $$ph = 0, $$ph228 = 0; - var $$ph233 = 0, $$ph234 = 0, $$ph237 = 0, $$ph238 = 0, $$ph239 = 0, $$ph240 = 0, $$ph241 = 0, $$ph242 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0; - var $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0; - var $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0; - var $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0; - var $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0; - var $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0; - var $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0; - var $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0; - var $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0; - var $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0; - var $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $3 = 0; - var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0; - var $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0; - var $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0; - var $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $phitmp = 0, $phitmp294 = 0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ($1>>>0)>(68); - $3 = ($1>>>0)>(69); - if ($2) { - $4 = ((($0)) + 68|0); - $5 = HEAP8[$4>>0]|0; - $6 = $5&255; - $12 = $6; - } else { - $12 = 0; - } - do { - if ($3) { - $7 = ((($0)) + 69|0); - $8 = HEAP8[$7>>0]|0; - $9 = $8&255; - $10 = $9 << 8; - $11 = $10 | $12; - $13 = ($1|0)==(70); - do { - if ($13) { - $$ph = 0;$$ph233 = 0;$$ph234 = 0; - } else { - $14 = ((($0)) + 70|0); - $15 = HEAP8[$14>>0]|0; - $16 = $15&255; - $17 = ($1>>>0)>(71); - if (!($17)) { - $18 = $16 << 3; - $$ph = $18;$$ph233 = 0;$$ph234 = $16; - break; - } - $19 = ((($0)) + 71|0); - $20 = HEAP8[$19>>0]|0; - $21 = $20&255; - $22 = $21 << 8; - $23 = $22 | $16; - $24 = $23 << 3; - $25 = ($1|0)==(72); - if ($25) { - $$ph = $24;$$ph233 = 0;$$ph234 = $23; - } else { - $26 = ((($0)) + 72|0); - $27 = HEAP8[$26>>0]|0; - $28 = $27&255; - $29 = ($1>>>0)>(73); - if ($29) { - $30 = ((($0)) + 73|0); - $31 = HEAP8[$30>>0]|0; - $32 = $31&255; - $phitmp294 = $32 << 8; - $$ph228 = $phitmp294; - } else { - $$ph228 = 0; - } - $33 = $$ph228 | $28; - $34 = ($33*280)|0; - $35 = (($34) + ($24))|0; - $$ph = $35;$$ph233 = $33;$$ph234 = $23; - } - } - } while(0); - $37 = ((($0)) + 64|0); - $38 = HEAP8[$37>>0]|0; - $39 = $38&255; - $284 = $39;$285 = $11;$286 = $$ph234;$287 = $$ph233;$288 = $$ph; - label = 14; - } else { - $36 = ($1>>>0)>(64); - if ($36) { - $40 = ((($0)) + 64|0); - $41 = HEAP8[$40>>0]|0; - $42 = $41&255; - $43 = ($1|0)==(65); - if ($43) { - $$ph237 = $42;$$ph238 = $12;$$ph239 = 0;$$ph240 = 0;$$ph241 = 0;$$ph242 = 0; - label = 15; - break; - } else { - $284 = $42;$285 = $12;$286 = 0;$287 = 0;$288 = 0; - label = 14; - break; - } - } - $61 = ($1>>>0)>(62); - if (!($61)) { - $$1$lcssa = 0;$155 = $12; - $154 = ($155*304)|0; - $156 = (($154) + 392)|0; - $157 = (($156) + ($$1$lcssa))|0; - return ($157|0); - } - $62 = ((($0)) + 61|0); - $63 = HEAP8[$62>>0]|0; - $64 = $63&255; - $65 = $64 << 8; - $66 = ((($0)) + 60|0); - $67 = HEAP8[$66>>0]|0; - $68 = $67&255; - $69 = $65 | $68; - $70 = ((($0)) + 62|0); - $71 = HEAP8[$70>>0]|0; - $72 = $71&255; - $73 = ($1|0)==(63); - if ($73) { - $$1$lcssa = 0;$155 = $12; - $154 = ($155*304)|0; - $156 = (($154) + 392)|0; - $157 = (($156) + ($$1$lcssa))|0; - return ($157|0); - } else { - $289 = 0;$79 = $72;$82 = $69;$85 = 0;$87 = $12;$89 = 0; - } - } - } while(0); - if ((label|0) == 14) { - $44 = ((($0)) + 65|0); - $45 = HEAP8[$44>>0]|0; - $46 = $45&255; - $phitmp = $46 << 8; - $$ph237 = $284;$$ph238 = $285;$$ph239 = $286;$$ph240 = $287;$$ph241 = $288;$$ph242 = $phitmp; - label = 15; - } - if ((label|0) == 15) { - $47 = $$ph242 | $$ph237; - $48 = $47 << 8; - $49 = (($48) + ($$ph241))|0; - $50 = ((($0)) + 60|0); - $51 = HEAP8[$50>>0]|0; - $52 = $51&255; - $53 = ((($0)) + 61|0); - $54 = HEAP8[$53>>0]|0; - $55 = $54&255; - $56 = $55 << 8; - $57 = $56 | $52; - $58 = ((($0)) + 62|0); - $59 = HEAP8[$58>>0]|0; - $60 = $59&255; - $289 = $49;$79 = $60;$82 = $57;$85 = $$ph239;$87 = $$ph238;$89 = $$ph240; - } - $74 = ((($0)) + 63|0); - $75 = HEAP8[$74>>0]|0; - $76 = $75&255; - $77 = $76 << 8; - $78 = $77 | $79; - $80 = $78 << 16; - $81 = $80 | $82; - $83 = (($81) + 60)|0; - $84 = ($85|0)==(0); - if ($84) { - $$0$lcssa = $289;$$0209$lcssa = $83; - } else { - $86 = ($87*5)|0; - $$0209274 = $83;$$0216273 = 0;$$0275 = $289; - while(1) { - $90 = (($$0209274) + 5)|0; - $91 = ($90>>>0)<($1>>>0); - if ($91) { - $92 = (($0) + ($90)|0); - $93 = HEAP8[$92>>0]|0; - $94 = $93&255; - $103 = $94; - } else { - $103 = 0; - } - $95 = (($$0209274) + 6)|0; - $96 = ($95>>>0)<($1>>>0); - if ($96) { - $97 = (($0) + ($95)|0); - $98 = HEAP8[$97>>0]|0; - $99 = $98&255; - $101 = $99; - } else { - $101 = 0; - } - $100 = $101 << 8; - $102 = $100 | $103; - $104 = Math_imul($86, $102)|0; - $105 = (($104) + ($$0275))|0; - $106 = ($$0209274>>>0)<($1>>>0); - if ($106) { - $107 = (($0) + ($$0209274)|0); - $108 = HEAP8[$107>>0]|0; - $109 = $108&255; - $118 = $109; - } else { - $118 = 0; - } - $110 = (($$0209274) + 1)|0; - $111 = ($110>>>0)<($1>>>0); - if ($111) { - $112 = (($0) + ($110)|0); - $113 = HEAP8[$112>>0]|0; - $114 = $113&255; - $116 = $114; - } else { - $116 = 0; - } - $115 = $116 << 8; - $117 = $115 | $118; - $119 = (($$0209274) + 2)|0; - $120 = ($119>>>0)<($1>>>0); - if ($120) { - $121 = (($0) + ($119)|0); - $122 = HEAP8[$121>>0]|0; - $123 = $122&255; - $132 = $123; - } else { - $132 = 0; - } - $124 = (($$0209274) + 3)|0; - $125 = ($124>>>0)<($1>>>0); - if ($125) { - $126 = (($0) + ($124)|0); - $127 = HEAP8[$126>>0]|0; - $128 = $127&255; - $130 = $128; - } else { - $130 = 0; - } - $129 = $130 << 8; - $131 = $129 | $132; - $133 = $131 << 16; - $134 = $117 | $133; - $135 = (($$0209274) + 7)|0; - $136 = ($135>>>0)<($1>>>0); - if ($136) { - $137 = (($0) + ($135)|0); - $138 = HEAP8[$137>>0]|0; - $139 = $138&255; - $148 = $139; - } else { - $148 = 0; - } - $140 = (($$0209274) + 8)|0; - $141 = ($140>>>0)<($1>>>0); - if ($141) { - $142 = (($0) + ($140)|0); - $143 = HEAP8[$142>>0]|0; - $144 = $143&255; - $146 = $144; - } else { - $146 = 0; - } - $145 = $146 << 8; - $147 = $145 | $148; - $149 = (($134) + ($$0209274))|0; - $150 = (($149) + ($147))|0; - $151 = (($$0216273) + 1)<<16>>16; - $152 = $151&65535; - $153 = ($152>>>0)<($85>>>0); - if ($153) { - $$0209274 = $150;$$0216273 = $151;$$0275 = $105; - } else { - $$0$lcssa = $105;$$0209$lcssa = $150; - break; - } - } - } - $88 = ($89|0)==(0); - if ($88) { - $$1$lcssa = $$0$lcssa;$155 = $87; - $154 = ($155*304)|0; - $156 = (($154) + 392)|0; - $157 = (($156) + ($$1$lcssa))|0; - return ($157|0); - } else { - $$0215267 = 0;$$1210268 = $$0209$lcssa;$$1269 = $$0$lcssa; - } - while(1) { - $158 = (($$1210268) + 27)|0; - $159 = ($158>>>0)<($1>>>0); - if ($159) { - $160 = (($0) + ($158)|0); - $161 = HEAP8[$160>>0]|0; - $162 = $161&255; - $171 = $162; - } else { - $171 = 0; - } - $163 = (($$1210268) + 28)|0; - $164 = ($163>>>0)<($1>>>0); - if ($164) { - $165 = (($0) + ($163)|0); - $166 = HEAP8[$165>>0]|0; - $167 = $166&255; - $169 = $167; - } else { - $169 = 0; - } - $168 = $169 << 8; - $170 = $168 | $171; - $172 = ($170*80)|0; - $173 = (($172) + ($$1269))|0; - $174 = ($170|0)==(0); - if ($174) { - $$0214 = 0; - } else { - $175 = (($$1210268) + 29)|0; - $176 = ($175>>>0)<($1>>>0); - if ($176) { - $177 = (($0) + ($175)|0); - $178 = HEAP8[$177>>0]|0; - $179 = $178&255; - $188 = $179; - } else { - $188 = 0; - } - $180 = (($$1210268) + 30)|0; - $181 = ($180>>>0)<($1>>>0); - if ($181) { - $182 = (($0) + ($180)|0); - $183 = HEAP8[$182>>0]|0; - $184 = $183&255; - $186 = $184; - } else { - $186 = 0; - } - $185 = $186 << 8; - $187 = $185 | $188; - $189 = (($$1210268) + 31)|0; - $190 = ($189>>>0)<($1>>>0); - if ($190) { - $191 = (($0) + ($189)|0); - $192 = HEAP8[$191>>0]|0; - $193 = $192&255; - $202 = $193; - } else { - $202 = 0; - } - $194 = (($$1210268) + 32)|0; - $195 = ($194>>>0)<($1>>>0); - if ($195) { - $196 = (($0) + ($194)|0); - $197 = HEAP8[$196>>0]|0; - $198 = $197&255; - $200 = $198; - } else { - $200 = 0; - } - $199 = $200 << 8; - $201 = $199 | $202; - $203 = $201 << 16; - $204 = $187 | $203; - $$0214 = $204; - } - $205 = ($$1210268>>>0)<($1>>>0); - if ($205) { - $206 = (($0) + ($$1210268)|0); - $207 = HEAP8[$206>>0]|0; - $208 = $207&255; - $217 = $208; - } else { - $217 = 0; - } - $209 = (($$1210268) + 1)|0; - $210 = ($209>>>0)<($1>>>0); - if ($210) { - $211 = (($0) + ($209)|0); - $212 = HEAP8[$211>>0]|0; - $213 = $212&255; - $215 = $213; - } else { - $215 = 0; - } - $214 = $215 << 8; - $216 = $214 | $217; - $218 = (($$1210268) + 2)|0; - $219 = ($218>>>0)<($1>>>0); - if ($219) { - $220 = (($0) + ($218)|0); - $221 = HEAP8[$220>>0]|0; - $222 = $221&255; - $231 = $222; - } else { - $231 = 0; - } - $223 = (($$1210268) + 3)|0; - $224 = ($223>>>0)<($1>>>0); - if ($224) { - $225 = (($0) + ($223)|0); - $226 = HEAP8[$225>>0]|0; - $227 = $226&255; - $229 = $227; - } else { - $229 = 0; - } - $228 = $229 << 8; - $230 = $228 | $231; - $232 = $230 << 16; - $233 = $216 | $232; - $234 = (($233) + ($$1210268))|0; - $235 = ($170|0)==(0); - if ($235) { - $$0213$lcssa = 0;$$2$lcssa = $173;$$2211$lcssa = $234; - } else { - $$0212262 = 0;$$0213261 = 0;$$2211263 = $234;$$2264 = $173; - while(1) { - $240 = ($$2211263>>>0)<($1>>>0); - if ($240) { - $241 = (($0) + ($$2211263)|0); - $242 = HEAP8[$241>>0]|0; - $243 = $242&255; - $252 = $243; - } else { - $252 = 0; - } - $244 = (($$2211263) + 1)|0; - $245 = ($244>>>0)<($1>>>0); - if ($245) { - $246 = (($0) + ($244)|0); - $247 = HEAP8[$246>>0]|0; - $248 = $247&255; - $250 = $248; - } else { - $250 = 0; - } - $249 = $250 << 8; - $251 = $249 | $252; - $253 = (($$2211263) + 2)|0; - $254 = ($253>>>0)<($1>>>0); - if ($254) { - $255 = (($0) + ($253)|0); - $256 = HEAP8[$255>>0]|0; - $257 = $256&255; - $266 = $257; - } else { - $266 = 0; - } - $258 = (($$2211263) + 3)|0; - $259 = ($258>>>0)<($1>>>0); - if ($259) { - $260 = (($0) + ($258)|0); - $261 = HEAP8[$260>>0]|0; - $262 = $261&255; - $264 = $262; - } else { - $264 = 0; - } - $263 = $264 << 8; - $265 = $263 | $266; - $267 = $265 << 16; - $268 = $251 | $267; - $269 = (($$2211263) + 14)|0; - $270 = ($269>>>0)<($1>>>0); - if ($270) { - $271 = (($0) + ($269)|0); - $272 = HEAP8[$271>>0]|0; - $273 = $272&255; - $276 = $273; - } else { - $276 = 0; - } - $274 = (($268) + ($$0213261))|0; - $275 = $276 >>> 4; - $277 = $275 & 1; - $278 = (2 - ($277))|0; - $279 = $268 << $278; - $$3 = (($279) + ($$2264))|0; - $280 = (($$2211263) + ($$0214))|0; - $281 = (($$0212262) + 1)<<16>>16; - $282 = $281&65535; - $283 = ($282>>>0)<($170>>>0); - if ($283) { - $$0212262 = $281;$$0213261 = $274;$$2211263 = $280;$$2264 = $$3; - } else { - $$0213$lcssa = $274;$$2$lcssa = $$3;$$2211$lcssa = $280; - break; - } - } - } - $236 = (($$2211$lcssa) + ($$0213$lcssa))|0; - $237 = (($$0215267) + 1)<<16>>16; - $238 = $237&65535; - $239 = ($238>>>0)<($89>>>0); - if ($239) { - $$0215267 = $237;$$1210268 = $236;$$1269 = $$2$lcssa; - } else { - $$1$lcssa = $$2$lcssa;$155 = $87; - break; - } - } - $154 = ($155*304)|0; - $156 = (($154) + 392)|0; - $157 = (($156) + ($$1$lcssa))|0; - return ($157|0); -} -function _jar_xm_load_module($0,$1,$2,$3) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - var $$0668761 = 0, $$0669766 = 0, $$0670765 = 0, $$0671$lcssa = 0, $$0671787 = 0, $$0672$lcssa = 0, $$0672786 = 0, $$0677769 = 0, $$0678785 = 0, $$0679755 = 0, $$0680753 = 0, $$0681752 = 0, $$0682783 = 0, $$0687 = 0, $$0688776 = 0, $$0689782 = 0, $$0762 = 0, $$1$lcssa = 0, $$1673777 = 0, $$1683 = 0; - var $$1778 = 0, $$2 = 0, $$2674756 = 0, $$2684 = 0, $$3$lcssa794 = 0, $$3675$lcssa = 0, $$3675770 = 0, $$3685 = 0, $$3757 = 0, $$4 = 0, $$4676 = 0, $$4686 = 0, $$5 = 0, $$ph700 = 0, $$ph701 = 0, $$ph707 = 0, $$ph708 = 0, $$ph714 = 0, $$ph715 = 0, $$ph721 = 0; - var $$ph722 = 0, $$ph729 = 0, $$ph730 = 0, $$ph731 = 0, $$ph740 = 0, $$pn = 0, $$pn693 = 0, $$pr = 0, $$sink = 0, $$sink694 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0; - var $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0; - var $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0; - var $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0; - var $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0; - var $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0; - var $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0; - var $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0; - var $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0; - var $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0; - var $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0; - var $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0; - var $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0; - var $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0; - var $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0; - var $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0; - var $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0; - var $4 = 0, $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0; - var $417 = 0, $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0, $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0; - var $435 = 0, $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0, $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0; - var $453 = 0, $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0, $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0; - var $471 = 0, $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0, $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0; - var $49 = 0, $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0, $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0; - var $507 = 0, $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0, $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0; - var $525 = 0, $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0, $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0; - var $543 = 0, $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0, $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0, $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0; - var $561 = 0, $562 = 0, $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0, $568 = 0, $569 = 0, $57 = 0, $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0, $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0; - var $58 = 0, $580 = 0, $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0, $586 = 0, $587 = 0, $588 = 0, $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0, $593 = 0, $594 = 0, $595 = 0, $596 = 0, $597 = 0; - var $598 = 0, $599 = 0, $6 = 0, $60 = 0, $600 = 0, $601 = 0, $602 = 0, $603 = 0, $604 = 0, $605 = 0, $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0, $611 = 0, $612 = 0, $613 = 0, $614 = 0; - var $615 = 0, $616 = 0, $617 = 0, $618 = 0, $619 = 0, $62 = 0, $620 = 0, $621 = 0, $622 = 0, $623 = 0, $624 = 0, $625 = 0, $626 = 0, $627 = 0, $628 = 0, $629 = 0, $63 = 0, $630 = 0, $631 = 0, $632 = 0; - var $633 = 0, $634 = 0, $635 = 0, $636 = 0, $637 = 0, $638 = 0, $639 = 0, $64 = 0, $640 = 0, $641 = 0, $642 = 0, $643 = 0, $644 = 0, $645 = 0, $646 = 0, $647 = 0, $648 = 0, $649 = 0, $65 = 0, $650 = 0; - var $651 = 0, $652 = 0, $653 = 0, $654 = 0, $655 = 0, $656 = 0, $657 = 0, $658 = 0, $659 = 0, $66 = 0, $660 = 0, $661 = 0, $662 = 0, $663 = 0, $664 = 0, $665 = 0, $666 = 0, $667 = 0, $668 = 0, $669 = 0; - var $67 = 0, $670 = 0, $671 = 0, $672 = 0, $673 = 0, $674 = 0, $675 = 0, $676 = 0, $677 = 0, $678 = 0, $679 = 0, $68 = 0, $680 = 0, $681 = 0, $682 = 0, $683 = 0, $684 = 0, $685 = 0, $686 = 0, $687 = 0; - var $688 = 0, $689 = 0, $69 = 0, $690 = 0, $691 = 0, $692 = 0, $693 = 0, $694 = 0, $695 = 0, $696 = 0, $697 = 0, $698 = 0, $699 = 0, $7 = 0, $70 = 0, $700 = 0, $701 = 0, $702 = 0, $703 = 0, $704 = 0; - var $705 = 0, $706 = 0, $707 = 0, $708 = 0, $709 = 0, $71 = 0, $710 = 0, $711 = 0, $712 = 0, $713 = 0, $714 = 0, $715 = 0, $716 = 0, $717 = 0, $718 = 0, $719 = 0, $72 = 0, $720 = 0, $721 = 0, $722 = 0; - var $723 = 0, $724 = 0, $725 = 0, $726 = 0, $727 = 0, $728 = 0, $729 = 0, $73 = 0, $730 = 0, $731 = 0, $732 = 0, $733 = 0, $734 = 0, $735 = 0, $736 = 0, $737 = 0, $738 = 0, $739 = 0, $74 = 0, $740 = 0; - var $741 = 0, $742 = 0, $743 = 0, $744 = 0, $745 = 0, $746 = 0, $747 = 0, $748 = 0, $749 = 0, $75 = 0, $750 = 0, $751 = 0, $752 = 0, $753 = 0, $754 = 0, $755 = 0, $756 = 0, $757 = 0, $758 = 0, $759 = 0; - var $76 = 0, $760 = 0, $761 = 0, $762 = 0, $763 = 0, $764 = 0, $765 = 0, $766 = 0, $767 = 0, $768 = 0.0, $769 = 0, $77 = 0, $770 = 0.0, $771 = 0, $772 = 0, $773 = 0, $774 = 0, $775 = 0, $776 = 0, $777 = 0; - var $778 = 0, $779 = 0, $78 = 0, $780 = 0, $781 = 0, $782 = 0, $783 = 0, $784 = 0, $785 = 0, $786 = 0, $787 = 0, $788 = 0, $789 = 0, $79 = 0, $790 = 0, $791 = 0, $792 = 0, $793 = 0, $794 = 0, $795 = 0; - var $796 = 0, $797 = 0, $798 = 0, $799 = 0, $8 = 0, $80 = 0, $800 = 0, $801 = 0.0, $802 = 0, $803 = 0.0, $804 = 0, $805 = 0, $806 = 0, $807 = 0, $808 = 0, $809 = 0, $81 = 0, $810 = 0, $811 = 0, $812 = 0; - var $813 = 0, $814 = 0, $815 = 0, $816 = 0, $817 = 0, $818 = 0, $819 = 0, $82 = 0, $820 = 0, $821 = 0, $822 = 0, $823 = 0, $824 = 0, $825 = 0, $826 = 0, $827 = 0, $828 = 0, $829 = 0, $83 = 0, $830 = 0; - var $831 = 0, $832 = 0, $833 = 0, $834 = 0, $835 = 0, $836 = 0, $837 = 0, $838 = 0, $839 = 0, $84 = 0, $840 = 0, $841 = 0, $842 = 0, $843 = 0, $844 = 0, $845 = 0, $846 = 0, $847 = 0, $848 = 0, $849 = 0; - var $85 = 0, $850 = 0, $851 = 0, $852 = 0, $853 = 0, $854 = 0, $855 = 0, $856 = 0, $857 = 0, $858 = 0, $859 = 0, $86 = 0, $860 = 0, $861 = 0, $862 = 0, $863 = 0, $864 = 0, $865 = 0.0, $866 = 0.0, $867 = 0; - var $868 = 0, $869 = 0, $87 = 0, $870 = 0, $871 = 0, $872 = 0, $873 = 0, $874 = 0, $875 = 0, $876 = 0, $877 = 0, $878 = 0, $879 = 0, $88 = 0, $880 = 0, $881 = 0.0, $882 = 0.0, $883 = 0, $884 = 0, $885 = 0; - var $886 = 0, $887 = 0, $888 = 0, $889 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond793 = 0, $phitmp = 0, $phitmp804 = 0; - var $sext = 0, $sext690 = 0, $sext691 = 0, $sext692 = 0, label = 0, sp = 0; - sp = STACKTOP; - $4 = ((($0)) + 4|0); - _memcpy_pad($4,20,$1,$2,17); - $5 = ((($0)) + 25|0); - _memcpy_pad($5,20,$1,$2,38); - $6 = ($2>>>0)>(60); - if ($6) { - $7 = ((($1)) + 60|0); - $8 = HEAP8[$7>>0]|0; - $9 = $8&255; - $10 = ($2|0)==(61); - if ($10) { - $$ph700 = 0;$$ph701 = $9; - label = 5; - } else { - $11 = ((($1)) + 61|0); - $12 = HEAP8[$11>>0]|0; - $13 = $12&255; - $14 = $13 << 8; - $15 = $14 | $9; - $16 = ($2>>>0)>(62); - if ($16) { - $17 = ((($1)) + 62|0); - $18 = HEAP8[$17>>0]|0; - $19 = $18&255; - $20 = ($2|0)==(63); - if ($20) { - $$ph700 = $19;$$ph701 = $15; - label = 5; - } else { - $23 = ((($1)) + 63|0); - $24 = HEAP8[$23>>0]|0; - $25 = $24&255; - $26 = $25 << 8; - $27 = $26 | $19; - $28 = $27 << 16; - $29 = $28 | $15; - $30 = ($2>>>0)>(64); - if ($30) { - $31 = ((($1)) + 64|0); - $32 = HEAP8[$31>>0]|0; - $33 = $32&255; - $34 = ($2|0)==(65); - if ($34) { - $$ph707 = $33;$$ph708 = $29; - label = 8; - } else { - $37 = ((($1)) + 65|0); - $38 = HEAP8[$37>>0]|0; - $39 = $38&255; - $40 = $39 << 8; - $41 = $40 | $33; - $42 = $41&65535; - $43 = ((($0)) + 46|0); - HEAP16[$43>>1] = $42; - $44 = ($2>>>0)>(66); - if ($44) { - $45 = ((($1)) + 66|0); - $46 = HEAP8[$45>>0]|0; - $47 = $46&255; - $48 = ($2|0)==(67); - if ($48) { - $$ph714 = $47;$$ph715 = $29; - label = 11; - } else { - $51 = ((($1)) + 67|0); - $52 = HEAP8[$51>>0]|0; - $53 = $52&255; - $54 = $53 << 8; - $55 = $54 | $47; - $56 = $55&65535; - $57 = ((($0)) + 48|0); - HEAP16[$57>>1] = $56; - $58 = ($2>>>0)>(68); - if ($58) { - $59 = ((($1)) + 68|0); - $60 = HEAP8[$59>>0]|0; - $61 = $60&255; - $62 = ($2|0)==(69); - if ($62) { - $$ph721 = $61;$$ph722 = $29; - label = 14; - } else { - $65 = ((($1)) + 69|0); - $66 = HEAP8[$65>>0]|0; - $67 = $66&255; - $68 = $67 << 8; - $69 = $68 | $61; - $70 = $69&65535; - $71 = ((($0)) + 50|0); - HEAP16[$71>>1] = $70; - $72 = ($2>>>0)>(70); - if ($72) { - $73 = ((($1)) + 70|0); - $74 = HEAP8[$73>>0]|0; - $75 = $74&255; - $76 = ($2|0)==(71); - if ($76) { - $$ph729 = $75;$$ph730 = $29;$$ph731 = $71; - label = 17; - } else { - $79 = ((($1)) + 71|0); - $80 = HEAP8[$79>>0]|0; - $81 = $80&255; - $82 = $81 << 8; - $83 = $82 | $75; - $84 = $83&65535; - $85 = ((($0)) + 52|0); - HEAP16[$85>>1] = $84; - $86 = ($2>>>0)>(72); - if ($86) { - $87 = ((($1)) + 72|0); - $88 = HEAP8[$87>>0]|0; - $89 = $88&255; - $90 = ($2|0)==(73); - if ($90) { - $101 = $85;$147 = $29;$186 = $71;$95 = 0;$96 = $89; - } else { - $91 = ((($1)) + 73|0); - $92 = HEAP8[$91>>0]|0; - $93 = $92&255; - $phitmp = $93 << 8; - $101 = $85;$147 = $29;$186 = $71;$95 = $phitmp;$96 = $89; - } - } else { - $101 = $85;$147 = $29;$186 = $71;$95 = 0;$96 = 0; - } - } - } else { - $$ph729 = 0;$$ph730 = $29;$$ph731 = $71; - label = 17; - } - } - } else { - $$ph721 = 0;$$ph722 = $29; - label = 14; - } - } - } else { - $$ph714 = 0;$$ph715 = $29; - label = 11; - } - } - } else { - $$ph707 = 0;$$ph708 = $29; - label = 8; - } - } - } else { - $$ph700 = 0;$$ph701 = $15; - label = 5; - } - } - } else { - $$ph700 = 0;$$ph701 = 0; - label = 5; - } - if ((label|0) == 5) { - $21 = $$ph700 << 16; - $22 = $$ph701 | $21; - $$ph707 = 0;$$ph708 = $22; - label = 8; - } - if ((label|0) == 8) { - $35 = $$ph707&65535; - $36 = ((($0)) + 46|0); - HEAP16[$36>>1] = $35; - $$ph714 = 0;$$ph715 = $$ph708; - label = 11; - } - if ((label|0) == 11) { - $49 = $$ph714&65535; - $50 = ((($0)) + 48|0); - HEAP16[$50>>1] = $49; - $$ph721 = 0;$$ph722 = $$ph715; - label = 14; - } - if ((label|0) == 14) { - $63 = $$ph721&65535; - $64 = ((($0)) + 50|0); - HEAP16[$64>>1] = $63; - $$ph729 = 0;$$ph730 = $$ph722;$$ph731 = $64; - label = 17; - } - if ((label|0) == 17) { - $77 = $$ph729&65535; - $78 = ((($0)) + 52|0); - HEAP16[$78>>1] = $77; - $101 = $78;$147 = $$ph730;$186 = $$ph731;$95 = 0;$96 = 0; - } - $94 = $95 | $96; - $97 = $94&65535; - $98 = ((($0)) + 54|0); - HEAP16[$98>>1] = $97; - $99 = ((($0)) + 316|0); - HEAP32[$99>>2] = $3; - $100 = HEAP16[$101>>1]|0; - $102 = $100&65535; - $103 = $102 << 3; - $104 = (($3) + ($103)|0); - $105 = ((($0)) + 320|0); - HEAP32[$105>>2] = $104; - $106 = HEAP16[$98>>1]|0; - $107 = $106&65535; - $108 = ($107*280)|0; - $109 = (($104) + ($108)|0); - $110 = ($2>>>0)>(74); - if ($110) { - $112 = ((($1)) + 74|0); - $113 = HEAP8[$112>>0]|0; - $114 = ($2>>>0)>(76); - $115 = $113 & 1; - $116 = $115 ^ 1; - $117 = $116&255; - $118 = ((($0)) + 56|0); - HEAP32[$118>>2] = $117; - if ($114) { - $119 = ($2|0)==(77); - $120 = ((($1)) + 76|0); - $121 = HEAP8[$120>>0]|0; - $122 = $121&255; - if ($119) { - $$ph740 = $122; - label = 25; - } else { - $125 = ((($1)) + 77|0); - $126 = HEAP8[$125>>0]|0; - $127 = $126&255; - $128 = $127 << 8; - $129 = $128 | $122; - $130 = $129&65535; - $131 = ((($0)) + 328|0); - HEAP16[$131>>1] = $130; - $132 = ($2>>>0)>(78); - if ($132) { - $133 = ((($1)) + 78|0); - $134 = HEAP8[$133>>0]|0; - $135 = $134&255; - $136 = ($2|0)==(79); - if ($136) { - $141 = 0;$142 = $135; - } else { - $137 = ((($1)) + 79|0); - $138 = HEAP8[$137>>0]|0; - $139 = $138&255; - $phitmp804 = $139 << 8; - $141 = $phitmp804;$142 = $135; - } - } else { - $141 = 0;$142 = 0; - } - } - } else { - $$ph740 = 0; - label = 25; - } - } else { - $111 = ((($0)) + 56|0); - HEAP32[$111>>2] = 1; - $$ph740 = 0; - label = 25; - } - if ((label|0) == 25) { - $123 = $$ph740&65535; - $124 = ((($0)) + 328|0); - HEAP16[$124>>1] = $123; - $141 = 0;$142 = 0; - } - $140 = $141 | $142; - $143 = $140&65535; - $144 = ((($0)) + 330|0); - HEAP16[$144>>1] = $143; - $145 = ((($0)) + 60|0); - _memcpy_pad($145,256,$1,$2,80); - $146 = (($147) + 60)|0; - $148 = HEAP16[$101>>1]|0; - $149 = ($148<<16>>16)==(0); - if ($149) { - $$0671$lcssa = $109;$$0672$lcssa = $146; - } else { - $$0671787 = $109;$$0672786 = $146;$$0678785 = 0;$183 = 0; - while(1) { - $152 = (($$0672786) + 7)|0; - $153 = ($152>>>0)<($2>>>0); - if ($153) { - $154 = (($1) + ($152)|0); - $155 = HEAP8[$154>>0]|0; - $156 = $155&255; - $165 = $156; - } else { - $165 = 0; - } - $157 = (($$0672786) + 8)|0; - $158 = ($157>>>0)<($2>>>0); - if ($158) { - $159 = (($1) + ($157)|0); - $160 = HEAP8[$159>>0]|0; - $161 = $160&255; - $163 = $161; - } else { - $163 = 0; - } - $162 = $163 << 8; - $164 = $162 | $165; - $166 = HEAP32[$99>>2]|0; - $167 = (($$0672786) + 5)|0; - $168 = ($167>>>0)<($2>>>0); - if ($168) { - $169 = (($1) + ($167)|0); - $170 = HEAP8[$169>>0]|0; - $171 = $170&255; - $180 = $171; - } else { - $180 = 0; - } - $172 = (($$0672786) + 6)|0; - $173 = ($172>>>0)<($2>>>0); - if ($173) { - $174 = (($1) + ($172)|0); - $175 = HEAP8[$174>>0]|0; - $176 = $175&255; - $178 = $176; - } else { - $178 = 0; - } - $177 = $178 << 8; - $179 = $177 | $180; - $181 = $179&65535; - $182 = (($166) + ($183<<3)|0); - HEAP16[$182>>1] = $181; - $184 = (((($166) + ($183<<3)|0)) + 4|0); - HEAP32[$184>>2] = $$0671787; - $185 = HEAP16[$186>>1]|0; - $187 = $185&65535; - $188 = ($179*5)|0; - $189 = Math_imul($188, $187)|0; - $190 = (($$0671787) + ($189)|0); - $191 = ($$0672786>>>0)<($2>>>0); - if ($191) { - $192 = (($1) + ($$0672786)|0); - $193 = HEAP8[$192>>0]|0; - $194 = $193&255; - $203 = $194; - } else { - $203 = 0; - } - $195 = (($$0672786) + 1)|0; - $196 = ($195>>>0)<($2>>>0); - if ($196) { - $197 = (($1) + ($195)|0); - $198 = HEAP8[$197>>0]|0; - $199 = $198&255; - $201 = $199; - } else { - $201 = 0; - } - $200 = $201 << 8; - $202 = $200 | $203; - $204 = (($$0672786) + 2)|0; - $205 = ($204>>>0)<($2>>>0); - if ($205) { - $206 = (($1) + ($204)|0); - $207 = HEAP8[$206>>0]|0; - $208 = $207&255; - $217 = $208; - } else { - $217 = 0; - } - $209 = (($$0672786) + 3)|0; - $210 = ($209>>>0)<($2>>>0); - if ($210) { - $211 = (($1) + ($209)|0); - $212 = HEAP8[$211>>0]|0; - $213 = $212&255; - $215 = $213; - } else { - $215 = 0; - } - $214 = $215 << 8; - $216 = $214 | $217; - $218 = $216 << 16; - $219 = $202 | $218; - $220 = (($219) + ($$0672786))|0; - $221 = ($164|0)==(0); - if ($221) { - $222 = HEAP32[$184>>2]|0; - $223 = HEAP16[$182>>1]|0; - $224 = $223&65535; - $225 = ($224*5)|0; - $226 = HEAP16[$186>>1]|0; - $227 = $226&65535; - $228 = Math_imul($225, $227)|0; - _memset(($222|0),0,($228|0))|0; - } else { - $$0682783 = 0;$$0689782 = 0;$230 = 0; - while(1) { - $229 = (($230) + ($220))|0; - $231 = ($229>>>0)<($2>>>0); - do { - if ($231) { - $235 = (($1) + ($229)|0); - $236 = HEAP8[$235>>0]|0; - $237 = $236&255; - $238 = HEAP32[$184>>2]|0; - $239 = $$0689782&65535; - $240 = (($238) + (($239*5)|0)|0); - $241 = $237 & 128; - $242 = ($241|0)==(0); - if ($242) { - $308 = $237;$309 = $240;$318 = $238;$319 = $239; - label = 77; - } else { - $243 = (($$0682783) + 1)<<16>>16; - $244 = $237 & 1; - $245 = ($244|0)==(0); - if ($245) { - HEAP8[$240>>0] = 0; - $$1683 = $243; - } else { - $246 = $243&65535; - $247 = (($246) + ($220))|0; - $248 = ($247>>>0)<($2>>>0); - if ($248) { - $249 = (($1) + ($247)|0); - $250 = HEAP8[$249>>0]|0; - $251 = $250&255; - $253 = $251; - } else { - $253 = 0; - } - $252 = $253&255; - HEAP8[$240>>0] = $252; - $254 = (($$0682783) + 2)<<16>>16; - $$1683 = $254; - } - $255 = $237 & 2; - $256 = ($255|0)==(0); - if ($256) { - $267 = (((($238) + (($239*5)|0)|0)) + 1|0); - HEAP8[$267>>0] = 0; - $$2684 = $$1683; - } else { - $257 = $$1683&65535; - $258 = (($257) + ($220))|0; - $259 = ($258>>>0)<($2>>>0); - if ($259) { - $260 = (($1) + ($258)|0); - $261 = HEAP8[$260>>0]|0; - $262 = $261&255; - $264 = $262; - } else { - $264 = 0; - } - $263 = $264&255; - $265 = (((($238) + (($239*5)|0)|0)) + 1|0); - HEAP8[$265>>0] = $263; - $266 = (($$1683) + 1)<<16>>16; - $$2684 = $266; - } - $268 = $237 & 4; - $269 = ($268|0)==(0); - if ($269) { - $280 = (((($238) + (($239*5)|0)|0)) + 2|0); - HEAP8[$280>>0] = 0; - $$3685 = $$2684; - } else { - $270 = $$2684&65535; - $271 = (($270) + ($220))|0; - $272 = ($271>>>0)<($2>>>0); - if ($272) { - $273 = (($1) + ($271)|0); - $274 = HEAP8[$273>>0]|0; - $275 = $274&255; - $277 = $275; - } else { - $277 = 0; - } - $276 = $277&255; - $278 = (((($238) + (($239*5)|0)|0)) + 2|0); - HEAP8[$278>>0] = $276; - $279 = (($$2684) + 1)<<16>>16; - $$3685 = $279; - } - $281 = $237 & 8; - $282 = ($281|0)==(0); - if ($282) { - $293 = (((($238) + (($239*5)|0)|0)) + 3|0); - HEAP8[$293>>0] = 0; - $$4686 = $$3685; - } else { - $283 = $$3685&65535; - $284 = (($283) + ($220))|0; - $285 = ($284>>>0)<($2>>>0); - if ($285) { - $286 = (($1) + ($284)|0); - $287 = HEAP8[$286>>0]|0; - $288 = $287&255; - $290 = $288; - } else { - $290 = 0; - } - $289 = $290&255; - $291 = (((($238) + (($239*5)|0)|0)) + 3|0); - HEAP8[$291>>0] = $289; - $292 = (($$3685) + 1)<<16>>16; - $$4686 = $292; - } - $294 = $237 & 16; - $295 = ($294|0)==(0); - if ($295) { - $306 = (((($238) + (($239*5)|0)|0)) + 4|0); - HEAP8[$306>>0] = 0; - $$5 = $$4686; - break; - } - $296 = $$4686&65535; - $297 = (($296) + ($220))|0; - $298 = ($297>>>0)<($2>>>0); - if ($298) { - $299 = (($1) + ($297)|0); - $300 = HEAP8[$299>>0]|0; - $301 = $300&255; - $303 = $301; - } else { - $303 = 0; - } - $302 = $303&255; - $304 = (((($238) + (($239*5)|0)|0)) + 4|0); - HEAP8[$304>>0] = $302; - $305 = (($$4686) + 1)<<16>>16; - $$5 = $305; - } - } else { - $232 = HEAP32[$184>>2]|0; - $233 = $$0689782&65535; - $234 = (($232) + (($233*5)|0)|0); - $308 = 0;$309 = $234;$318 = $232;$319 = $233; - label = 77; - } - } while(0); - if ((label|0) == 77) { - label = 0; - $307 = $308&255; - HEAP8[$309>>0] = $307; - $310 = (($229) + 1)|0; - $311 = ($310>>>0)<($2>>>0); - if ($311) { - $312 = (($1) + ($310)|0); - $313 = HEAP8[$312>>0]|0; - $314 = $313&255; - $316 = $314; - } else { - $316 = 0; - } - $315 = $316&255; - $317 = (((($318) + (($319*5)|0)|0)) + 1|0); - HEAP8[$317>>0] = $315; - $320 = (($229) + 2)|0; - $321 = ($320>>>0)<($2>>>0); - if ($321) { - $322 = (($1) + ($320)|0); - $323 = HEAP8[$322>>0]|0; - $324 = $323&255; - $326 = $324; - } else { - $326 = 0; - } - $325 = $326&255; - $327 = (((($318) + (($319*5)|0)|0)) + 2|0); - HEAP8[$327>>0] = $325; - $328 = (($229) + 3)|0; - $329 = ($328>>>0)<($2>>>0); - if ($329) { - $330 = (($1) + ($328)|0); - $331 = HEAP8[$330>>0]|0; - $332 = $331&255; - $334 = $332; - } else { - $334 = 0; - } - $333 = $334&255; - $335 = (((($318) + (($319*5)|0)|0)) + 3|0); - HEAP8[$335>>0] = $333; - $336 = (($229) + 4)|0; - $337 = ($336>>>0)<($2>>>0); - if ($337) { - $338 = (($1) + ($336)|0); - $339 = HEAP8[$338>>0]|0; - $340 = $339&255; - $342 = $340; - } else { - $342 = 0; - } - $341 = $342&255; - $343 = (((($318) + (($319*5)|0)|0)) + 4|0); - HEAP8[$343>>0] = $341; - $344 = (($230) + 5)|0; - $345 = $344&65535; - $$5 = $345; - } - $346 = (($$0689782) + 1)<<16>>16; - $347 = $$5&65535; - $348 = ($347>>>0)<($164>>>0); - if ($348) { - $$0682783 = $$5;$$0689782 = $346;$230 = $347; - } else { - break; - } - } - } - $349 = (($220) + ($164))|0; - $350 = (($$0678785) + 1)<<16>>16; - $351 = $350&65535; - $352 = HEAP16[$101>>1]|0; - $353 = ($350&65535)<($352&65535); - if ($353) { - $$0671787 = $190;$$0672786 = $349;$$0678785 = $350;$183 = $351; - } else { - $$0671$lcssa = $190;$$0672$lcssa = $349; - break; - } - } - } - $150 = HEAP16[$98>>1]|0; - $151 = ($150<<16>>16)==(0); - if ($151) { - $$1$lcssa = $$0671$lcssa; - return ($$1$lcssa|0); - } else { - $$0688776 = 0;$$1673777 = $$0672$lcssa;$$1778 = $$0671$lcssa; - } - while(1) { - $354 = $$0688776&65535; - $355 = HEAP32[$105>>2]|0; - $356 = (($355) + (($354*280)|0)|0); - $357 = (($$1673777) + 4)|0; - _memcpy_pad($356,22,$1,$2,$357); - $358 = (($$1673777) + 27)|0; - $359 = ($358>>>0)<($2>>>0); - if ($359) { - $360 = (($1) + ($358)|0); - $361 = HEAP8[$360>>0]|0; - $362 = $361&255; - $371 = $362; - } else { - $371 = 0; - } - $363 = (($$1673777) + 28)|0; - $364 = ($363>>>0)<($2>>>0); - if ($364) { - $365 = (($1) + ($363)|0); - $366 = HEAP8[$365>>0]|0; - $367 = $366&255; - $369 = $367; - } else { - $369 = 0; - } - $368 = $369 << 8; - $370 = $368 | $371; - $372 = $370&65535; - $373 = (((($355) + (($354*280)|0)|0)) + 24|0); - HEAP16[$373>>1] = $372; - $374 = ($370|0)==(0); - if ($374) { - $629 = (((($355) + (($354*280)|0)|0)) + 276|0); - HEAP32[$629>>2] = 0; - $$0687 = 0;$$2 = $$1778; - } else { - $375 = (($$1673777) + 29)|0; - $376 = ($375>>>0)<($2>>>0); - if ($376) { - $377 = (($1) + ($375)|0); - $378 = HEAP8[$377>>0]|0; - $379 = $378&255; - $388 = $379; - } else { - $388 = 0; - } - $380 = (($$1673777) + 30)|0; - $381 = ($380>>>0)<($2>>>0); - if ($381) { - $382 = (($1) + ($380)|0); - $383 = HEAP8[$382>>0]|0; - $384 = $383&255; - $386 = $384; - } else { - $386 = 0; - } - $385 = $386 << 8; - $387 = $385 | $388; - $389 = (($$1673777) + 31)|0; - $390 = ($389>>>0)<($2>>>0); - if ($390) { - $391 = (($1) + ($389)|0); - $392 = HEAP8[$391>>0]|0; - $393 = $392&255; - $402 = $393; - } else { - $402 = 0; - } - $394 = (($$1673777) + 32)|0; - $395 = ($394>>>0)<($2>>>0); - if ($395) { - $396 = (($1) + ($394)|0); - $397 = HEAP8[$396>>0]|0; - $398 = $397&255; - $400 = $398; - } else { - $400 = 0; - } - $399 = $400 << 8; - $401 = $399 | $402; - $403 = $401 << 16; - $404 = $387 | $403; - $405 = (((($355) + (($354*280)|0)|0)) + 26|0); - $406 = (($$1673777) + 33)|0; - _memcpy_pad($405,96,$1,$2,$406); - $407 = (($$1673777) + 225)|0; - $408 = ($407>>>0)<($2>>>0); - if ($408) { - $409 = (($1) + ($407)|0); - $410 = HEAP8[$409>>0]|0; - $411 = $410&255; - $413 = $411; - } else { - $413 = 0; - } - $412 = $413&255; - $414 = (((($355) + (($354*280)|0)|0)) + 172|0); - HEAP8[$414>>0] = $412; - $415 = (($$1673777) + 226)|0; - $416 = ($415>>>0)<($2>>>0); - if ($416) { - $417 = (($1) + ($415)|0); - $418 = HEAP8[$417>>0]|0; - $419 = $418&255; - $421 = $419; - } else { - $421 = 0; - } - $420 = $421&255; - $422 = (((($355) + (($354*280)|0)|0)) + 236|0); - HEAP8[$422>>0] = $420; - $423 = HEAP8[$414>>0]|0; - $424 = ($423<<24>>24)==(0); - if ($424) { - $427 = $420; - } else { - $425 = (($$1673777) + 129)|0; - $$0681752 = 0;$430 = 0; - while(1) { - $429 = $430 << 2; - $431 = (($425) + ($429))|0; - $432 = ($431>>>0)<($2>>>0); - if ($432) { - $433 = (($1) + ($431)|0); - $434 = HEAP8[$433>>0]|0; - $435 = $434&255; - $444 = $435; - } else { - $444 = 0; - } - $436 = (($431) + 1)|0; - $437 = ($436>>>0)<($2>>>0); - if ($437) { - $438 = (($1) + ($436)|0); - $439 = HEAP8[$438>>0]|0; - $440 = $439&255; - $442 = $440; - } else { - $442 = 0; - } - $441 = $442 << 8; - $443 = $441 | $444; - $445 = $443&65535; - $446 = ((((($355) + (($354*280)|0)|0)) + 124|0) + ($430<<2)|0); - HEAP16[$446>>1] = $445; - $447 = (($431) + 2)|0; - $448 = ($447>>>0)<($2>>>0); - if ($448) { - $449 = (($1) + ($447)|0); - $450 = HEAP8[$449>>0]|0; - $451 = $450&255; - $460 = $451; - } else { - $460 = 0; - } - $452 = (($431) + 3)|0; - $453 = ($452>>>0)<($2>>>0); - if ($453) { - $454 = (($1) + ($452)|0); - $455 = HEAP8[$454>>0]|0; - $456 = $455&255; - $458 = $456; - } else { - $458 = 0; - } - $457 = $458 << 8; - $459 = $457 | $460; - $461 = $459&65535; - $462 = ((((((($355) + (($354*280)|0)|0)) + 124|0) + ($430<<2)|0)) + 2|0); - HEAP16[$462>>1] = $461; - $463 = (($$0681752) + 1)<<24>>24; - $464 = $463&255; - $465 = HEAP8[$414>>0]|0; - $466 = ($463&255)<($465&255); - if ($466) { - $$0681752 = $463;$430 = $464; - } else { - break; - } - } - $$pr = HEAP8[$422>>0]|0; - $427 = $$pr; - } - $426 = ($427<<24>>24)==(0); - if (!($426)) { - $428 = (($$1673777) + 177)|0; - $$0680753 = 0;$470 = 0; - while(1) { - $469 = $470 << 2; - $471 = (($428) + ($469))|0; - $472 = ($471>>>0)<($2>>>0); - if ($472) { - $473 = (($1) + ($471)|0); - $474 = HEAP8[$473>>0]|0; - $475 = $474&255; - $484 = $475; - } else { - $484 = 0; - } - $476 = (($471) + 1)|0; - $477 = ($476>>>0)<($2>>>0); - if ($477) { - $478 = (($1) + ($476)|0); - $479 = HEAP8[$478>>0]|0; - $480 = $479&255; - $482 = $480; - } else { - $482 = 0; - } - $481 = $482 << 8; - $483 = $481 | $484; - $485 = $483&65535; - $486 = ((((($355) + (($354*280)|0)|0)) + 188|0) + ($470<<2)|0); - HEAP16[$486>>1] = $485; - $487 = (($471) + 2)|0; - $488 = ($487>>>0)<($2>>>0); - if ($488) { - $489 = (($1) + ($487)|0); - $490 = HEAP8[$489>>0]|0; - $491 = $490&255; - $500 = $491; - } else { - $500 = 0; - } - $492 = (($471) + 3)|0; - $493 = ($492>>>0)<($2>>>0); - if ($493) { - $494 = (($1) + ($492)|0); - $495 = HEAP8[$494>>0]|0; - $496 = $495&255; - $498 = $496; - } else { - $498 = 0; - } - $497 = $498 << 8; - $499 = $497 | $500; - $501 = $499&65535; - $502 = ((((((($355) + (($354*280)|0)|0)) + 188|0) + ($470<<2)|0)) + 2|0); - HEAP16[$502>>1] = $501; - $503 = (($$0680753) + 1)<<24>>24; - $504 = $503&255; - $505 = HEAP8[$422>>0]|0; - $506 = ($503&255)<($505&255); - if ($506) { - $$0680753 = $503;$470 = $504; - } else { - break; - } - } - } - $467 = (($$1673777) + 227)|0; - $468 = ($467>>>0)<($2>>>0); - if ($468) { - $507 = (($1) + ($467)|0); - $508 = HEAP8[$507>>0]|0; - $509 = $508&255; - $511 = $509; - } else { - $511 = 0; - } - $510 = $511&255; - $512 = (((($355) + (($354*280)|0)|0)) + 173|0); - HEAP8[$512>>0] = $510; - $513 = (($$1673777) + 228)|0; - $514 = ($513>>>0)<($2>>>0); - if ($514) { - $515 = (($1) + ($513)|0); - $516 = HEAP8[$515>>0]|0; - $517 = $516&255; - $519 = $517; - } else { - $519 = 0; - } - $518 = $519&255; - $520 = (((($355) + (($354*280)|0)|0)) + 174|0); - HEAP8[$520>>0] = $518; - $521 = (($$1673777) + 229)|0; - $522 = ($521>>>0)<($2>>>0); - if ($522) { - $523 = (($1) + ($521)|0); - $524 = HEAP8[$523>>0]|0; - $525 = $524&255; - $527 = $525; - } else { - $527 = 0; - } - $526 = $527&255; - $528 = (((($355) + (($354*280)|0)|0)) + 175|0); - HEAP8[$528>>0] = $526; - $529 = (($$1673777) + 230)|0; - $530 = ($529>>>0)<($2>>>0); - if ($530) { - $531 = (($1) + ($529)|0); - $532 = HEAP8[$531>>0]|0; - $533 = $532&255; - $535 = $533; - } else { - $535 = 0; - } - $534 = $535&255; - $536 = (((($355) + (($354*280)|0)|0)) + 237|0); - HEAP8[$536>>0] = $534; - $537 = (($$1673777) + 231)|0; - $538 = ($537>>>0)<($2>>>0); - if ($538) { - $539 = (($1) + ($537)|0); - $540 = HEAP8[$539>>0]|0; - $541 = $540&255; - $543 = $541; - } else { - $543 = 0; - } - $542 = $543&255; - $544 = (((($355) + (($354*280)|0)|0)) + 238|0); - HEAP8[$544>>0] = $542; - $545 = (($$1673777) + 232)|0; - $546 = ($545>>>0)<($2>>>0); - if ($546) { - $547 = (($1) + ($545)|0); - $548 = HEAP8[$547>>0]|0; - $549 = $548&255; - $551 = $549; - } else { - $551 = 0; - } - $550 = $551&255; - $552 = (((($355) + (($354*280)|0)|0)) + 239|0); - HEAP8[$552>>0] = $550; - $553 = (($$1673777) + 233)|0; - $554 = ($553>>>0)<($2>>>0); - if ($554) { - $555 = (($1) + ($553)|0); - $556 = HEAP8[$555>>0]|0; - $557 = $556&255; - $559 = $557; - } else { - $559 = 0; - } - $558 = $559 & 1; - $560 = (((($355) + (($354*280)|0)|0)) + 176|0); - HEAP32[$560>>2] = $558; - $561 = $559 & 2; - $562 = (((($355) + (($354*280)|0)|0)) + 180|0); - HEAP32[$562>>2] = $561; - $563 = $559 & 4; - $564 = (((($355) + (($354*280)|0)|0)) + 184|0); - HEAP32[$564>>2] = $563; - $565 = (($$1673777) + 234)|0; - $566 = ($565>>>0)<($2>>>0); - if ($566) { - $567 = (($1) + ($565)|0); - $568 = HEAP8[$567>>0]|0; - $569 = $568&255; - $571 = $569; - } else { - $571 = 0; - } - $570 = $571 & 1; - $572 = (((($355) + (($354*280)|0)|0)) + 240|0); - HEAP32[$572>>2] = $570; - $573 = $571 & 2; - $574 = (((($355) + (($354*280)|0)|0)) + 244|0); - HEAP32[$574>>2] = $573; - $575 = $571 & 4; - $576 = (((($355) + (($354*280)|0)|0)) + 248|0); - HEAP32[$576>>2] = $575; - $577 = (($$1673777) + 235)|0; - $578 = ($577>>>0)<($2>>>0); - L213: do { - if ($578) { - $580 = (($1) + ($577)|0); - $581 = HEAP8[$580>>0]|0; - $582 = $581&255; - $583 = (((($355) + (($354*280)|0)|0)) + 252|0); - HEAP32[$583>>2] = $582; - switch ($581<<24>>24) { - case 2: { - $$sink694 = 1; - break; - } - case 1: { - $$sink694 = 2; - break; - } - default: { - break L213; - } - } - HEAP32[$583>>2] = $$sink694; - } else { - $579 = (((($355) + (($354*280)|0)|0)) + 252|0); - HEAP32[$579>>2] = 0; - } - } while(0); - $584 = (($$1673777) + 236)|0; - $585 = ($584>>>0)<($2>>>0); - if ($585) { - $586 = (($1) + ($584)|0); - $587 = HEAP8[$586>>0]|0; - $588 = $587&255; - $590 = $588; - } else { - $590 = 0; - } - $589 = $590&255; - $591 = (((($355) + (($354*280)|0)|0)) + 256|0); - HEAP8[$591>>0] = $589; - $592 = (($$1673777) + 237)|0; - $593 = ($592>>>0)<($2>>>0); - if ($593) { - $594 = (($1) + ($592)|0); - $595 = HEAP8[$594>>0]|0; - $596 = $595&255; - $598 = $596; - } else { - $598 = 0; - } - $597 = $598&255; - $599 = (((($355) + (($354*280)|0)|0)) + 257|0); - HEAP8[$599>>0] = $597; - $600 = (($$1673777) + 238)|0; - $601 = ($600>>>0)<($2>>>0); - if ($601) { - $602 = (($1) + ($600)|0); - $603 = HEAP8[$602>>0]|0; - $604 = $603&255; - $606 = $604; - } else { - $606 = 0; - } - $605 = $606&255; - $607 = (((($355) + (($354*280)|0)|0)) + 258|0); - HEAP8[$607>>0] = $605; - $608 = (($$1673777) + 239)|0; - $609 = ($608>>>0)<($2>>>0); - if ($609) { - $610 = (($1) + ($608)|0); - $611 = HEAP8[$610>>0]|0; - $612 = $611&255; - $621 = $612; - } else { - $621 = 0; - } - $613 = (($$1673777) + 240)|0; - $614 = ($613>>>0)<($2>>>0); - if ($614) { - $615 = (($1) + ($613)|0); - $616 = HEAP8[$615>>0]|0; - $617 = $616&255; - $619 = $617; - } else { - $619 = 0; - } - $618 = $619 << 8; - $620 = $618 | $621; - $622 = $620&65535; - $623 = (((($355) + (($354*280)|0)|0)) + 260|0); - HEAP16[$623>>1] = $622; - $624 = (((($355) + (($354*280)|0)|0)) + 276|0); - HEAP32[$624>>2] = $$1778; - $625 = HEAP16[$373>>1]|0; - $626 = $625&65535; - $627 = ($626*80)|0; - $628 = (($$1778) + ($627)|0); - $$0687 = $404;$$2 = $628; - } - $630 = ($$1673777>>>0)<($2>>>0); - if ($630) { - $631 = (($1) + ($$1673777)|0); - $632 = HEAP8[$631>>0]|0; - $633 = $632&255; - $642 = $633; - } else { - $642 = 0; - } - $634 = (($$1673777) + 1)|0; - $635 = ($634>>>0)<($2>>>0); - if ($635) { - $636 = (($1) + ($634)|0); - $637 = HEAP8[$636>>0]|0; - $638 = $637&255; - $640 = $638; - } else { - $640 = 0; - } - $639 = $640 << 8; - $641 = $639 | $642; - $643 = (($$1673777) + 2)|0; - $644 = ($643>>>0)<($2>>>0); - if ($644) { - $645 = (($1) + ($643)|0); - $646 = HEAP8[$645>>0]|0; - $647 = $646&255; - $656 = $647; - } else { - $656 = 0; - } - $648 = (($$1673777) + 3)|0; - $649 = ($648>>>0)<($2>>>0); - if ($649) { - $650 = (($1) + ($648)|0); - $651 = HEAP8[$650>>0]|0; - $652 = $651&255; - $654 = $652; - } else { - $654 = 0; - } - $653 = $654 << 8; - $655 = $653 | $656; - $657 = $655 << 16; - $658 = $641 | $657; - $659 = (($658) + ($$1673777))|0; - $660 = HEAP16[$373>>1]|0; - $661 = ($660<<16>>16)==(0); - if ($661) { - $$3$lcssa794 = $$2;$$3675$lcssa = $659; - } else { - $662 = (((($355) + (($354*280)|0)|0)) + 276|0); - $$0679755 = 0;$$2674756 = $659;$$3757 = $$2; - while(1) { - $666 = $$0679755&65535; - $667 = HEAP32[$662>>2]|0; - $668 = ($$2674756>>>0)<($2>>>0); - if ($668) { - $669 = (($1) + ($$2674756)|0); - $670 = HEAP8[$669>>0]|0; - $671 = $670&255; - $680 = $671; - } else { - $680 = 0; - } - $672 = (($$2674756) + 1)|0; - $673 = ($672>>>0)<($2>>>0); - if ($673) { - $674 = (($1) + ($672)|0); - $675 = HEAP8[$674>>0]|0; - $676 = $675&255; - $678 = $676; - } else { - $678 = 0; - } - $677 = $678 << 8; - $679 = $677 | $680; - $681 = (($$2674756) + 2)|0; - $682 = ($681>>>0)<($2>>>0); - if ($682) { - $683 = (($1) + ($681)|0); - $684 = HEAP8[$683>>0]|0; - $685 = $684&255; - $694 = $685; - } else { - $694 = 0; - } - $686 = (($$2674756) + 3)|0; - $687 = ($686>>>0)<($2>>>0); - if ($687) { - $688 = (($1) + ($686)|0); - $689 = HEAP8[$688>>0]|0; - $690 = $689&255; - $692 = $690; - } else { - $692 = 0; - } - $691 = $692 << 8; - $693 = $691 | $694; - $695 = $693 << 16; - $696 = $679 | $695; - $697 = (((($667) + (($666*80)|0)|0)) + 24|0); - HEAP32[$697>>2] = $696; - $698 = (($$2674756) + 4)|0; - $699 = ($698>>>0)<($2>>>0); - if ($699) { - $700 = (($1) + ($698)|0); - $701 = HEAP8[$700>>0]|0; - $702 = $701&255; - $711 = $702; - } else { - $711 = 0; - } - $703 = (($$2674756) + 5)|0; - $704 = ($703>>>0)<($2>>>0); - if ($704) { - $705 = (($1) + ($703)|0); - $706 = HEAP8[$705>>0]|0; - $707 = $706&255; - $709 = $707; - } else { - $709 = 0; - } - $708 = $709 << 8; - $710 = $708 | $711; - $712 = (($$2674756) + 6)|0; - $713 = ($712>>>0)<($2>>>0); - if ($713) { - $714 = (($1) + ($712)|0); - $715 = HEAP8[$714>>0]|0; - $716 = $715&255; - $725 = $716; - } else { - $725 = 0; - } - $717 = (($$2674756) + 7)|0; - $718 = ($717>>>0)<($2>>>0); - if ($718) { - $719 = (($1) + ($717)|0); - $720 = HEAP8[$719>>0]|0; - $721 = $720&255; - $723 = $721; - } else { - $723 = 0; - } - $722 = $723 << 8; - $724 = $722 | $725; - $726 = $724 << 16; - $727 = $710 | $726; - $728 = (((($667) + (($666*80)|0)|0)) + 28|0); - HEAP32[$728>>2] = $727; - $729 = (($$2674756) + 8)|0; - $730 = ($729>>>0)<($2>>>0); - if ($730) { - $731 = (($1) + ($729)|0); - $732 = HEAP8[$731>>0]|0; - $733 = $732&255; - $742 = $733; - } else { - $742 = 0; - } - $734 = (($$2674756) + 9)|0; - $735 = ($734>>>0)<($2>>>0); - if ($735) { - $736 = (($1) + ($734)|0); - $737 = HEAP8[$736>>0]|0; - $738 = $737&255; - $740 = $738; - } else { - $740 = 0; - } - $739 = $740 << 8; - $741 = $739 | $742; - $743 = (($$2674756) + 10)|0; - $744 = ($743>>>0)<($2>>>0); - if ($744) { - $745 = (($1) + ($743)|0); - $746 = HEAP8[$745>>0]|0; - $747 = $746&255; - $756 = $747; - } else { - $756 = 0; - } - $748 = (($$2674756) + 11)|0; - $749 = ($748>>>0)<($2>>>0); - if ($749) { - $750 = (($1) + ($748)|0); - $751 = HEAP8[$750>>0]|0; - $752 = $751&255; - $754 = $752; - } else { - $754 = 0; - } - $753 = $754 << 8; - $755 = $753 | $756; - $757 = $755 << 16; - $758 = $741 | $757; - $759 = (((($667) + (($666*80)|0)|0)) + 32|0); - HEAP32[$759>>2] = $758; - $760 = HEAP32[$728>>2]|0; - $761 = (($758) + ($760))|0; - $762 = (((($667) + (($666*80)|0)|0)) + 36|0); - HEAP32[$762>>2] = $761; - $763 = (($$2674756) + 12)|0; - $764 = ($763>>>0)<($2>>>0); - if ($764) { - $765 = (($1) + ($763)|0); - $766 = HEAP8[$765>>0]|0; - $767 = $766&255; - $769 = $767; - } else { - $769 = 0; - } - $768 = (+($769|0)); - $770 = $768 * 0.015625; - $771 = (((($667) + (($666*80)|0)|0)) + 40|0); - HEAPF32[$771>>2] = $770; - $772 = (($$2674756) + 13)|0; - $773 = ($772>>>0)<($2>>>0); - if ($773) { - $774 = (($1) + ($772)|0); - $775 = HEAP8[$774>>0]|0; - $776 = $775&255; - $778 = $776; - } else { - $778 = 0; - } - $777 = $778&255; - $779 = (((($667) + (($666*80)|0)|0)) + 44|0); - HEAP8[$779>>0] = $777; - $780 = (($$2674756) + 14)|0; - $781 = ($780>>>0)<($2>>>0); - do { - if ($781) { - $782 = (($1) + ($780)|0); - $783 = HEAP8[$782>>0]|0; - $784 = $783&255; - $785 = $784 & 3; - $786 = ($785|0)==(0); - if ($786) { - $889 = $784; - label = 204; - break; - } - $788 = ($785|0)==(1); - $789 = (((($667) + (($666*80)|0)|0)) + 48|0); - $$sink = $788 ? 1 : 2; - HEAP32[$789>>2] = $$sink; - $791 = $784; - } else { - $889 = 0; - label = 204; - } - } while(0); - if ((label|0) == 204) { - label = 0; - $787 = (((($667) + (($666*80)|0)|0)) + 48|0); - HEAP32[$787>>2] = 0; - $791 = $889; - } - $790 = $791 >>> 1; - $792 = $790 & 8; - $793 = (($792) + 8)|0; - $794 = $793&255; - $795 = (((($667) + (($666*80)|0)|0)) + 23|0); - HEAP8[$795>>0] = $794; - $796 = (($$2674756) + 15)|0; - $797 = ($796>>>0)<($2>>>0); - if ($797) { - $798 = (($1) + ($796)|0); - $799 = HEAP8[$798>>0]|0; - $800 = $799&255; - $802 = $800; - } else { - $802 = 0; - } - $801 = (+($802|0)); - $803 = $801 / 255.0; - $804 = (((($667) + (($666*80)|0)|0)) + 52|0); - HEAPF32[$804>>2] = $803; - $805 = (($$2674756) + 16)|0; - $806 = ($805>>>0)<($2>>>0); - if ($806) { - $807 = (($1) + ($805)|0); - $808 = HEAP8[$807>>0]|0; - $809 = $808&255; - $811 = $809; - } else { - $811 = 0; - } - $810 = $811&255; - $812 = (((($667) + (($666*80)|0)|0)) + 56|0); - HEAP8[$812>>0] = $810; - $813 = (($667) + (($666*80)|0)|0); - _memcpy_pad($813,22,$1,$2,18); - $814 = (((($667) + (($666*80)|0)|0)) + 72|0); - HEAP32[$814>>2] = $$3757; - $815 = HEAP8[$795>>0]|0; - $816 = ($815<<24>>24)==(16); - $817 = HEAP32[$697>>2]|0; - if ($816) { - $818 = $817 << 1; - $819 = HEAP32[$728>>2]|0; - $820 = $819 >>> 1; - HEAP32[$728>>2] = $820; - $821 = HEAP32[$759>>2]|0; - $822 = $821 >>> 1; - HEAP32[$759>>2] = $822; - $823 = HEAP32[$762>>2]|0; - $824 = $823 >>> 1; - HEAP32[$762>>2] = $824; - $825 = HEAP32[$697>>2]|0; - $826 = $825 >>> 1; - HEAP32[$697>>2] = $826; - $$pn693 = $818; - } else { - $827 = $817 << 2; - $$pn693 = $827; - } - $$4 = (($$3757) + ($$pn693)|0); - $828 = (($$2674756) + ($$0687))|0; - $829 = (($$0679755) + 1)<<16>>16; - $664 = HEAP16[$373>>1]|0; - $830 = ($829&65535)<($664&65535); - if ($830) { - $$0679755 = $829;$$2674756 = $828;$$3757 = $$4; - } else { - break; - } - } - $663 = ($664<<16>>16)==(0); - if ($663) { - $$3$lcssa794 = $$4;$$3675$lcssa = $828; - } else { - $665 = (((($355) + (($354*280)|0)|0)) + 276|0); - $$0677769 = 0;$$3675770 = $828; - while(1) { - $834 = $$0677769&65535; - $835 = HEAP32[$665>>2]|0; - $836 = (((($835) + (($834*80)|0)|0)) + 24|0); - $837 = HEAP32[$836>>2]|0; - $838 = (((($835) + (($834*80)|0)|0)) + 23|0); - $839 = HEAP8[$838>>0]|0; - $840 = ($839<<24>>24)==(16); - $841 = ($837|0)!=(0); - if ($840) { - if ($841) { - $843 = (((($835) + (($834*80)|0)|0)) + 72|0); - $$0669766 = 0;$$0670765 = 0; - while(1) { - $sext691 = $$0670765 << 16; - $846 = $sext691 >> 16; - $847 = $$0669766 << 1; - $848 = (($847) + ($$3675770))|0; - $849 = ($848>>>0)<($2>>>0); - if ($849) { - $850 = (($1) + ($848)|0); - $851 = HEAP8[$850>>0]|0; - $852 = $851&255; - $861 = $852; - } else { - $861 = 0; - } - $853 = (($848) + 1)|0; - $854 = ($853>>>0)<($2>>>0); - if ($854) { - $855 = (($1) + ($853)|0); - $856 = HEAP8[$855>>0]|0; - $857 = $856&255; - $859 = $857; - } else { - $859 = 0; - } - $858 = $859 << 8; - $860 = $858 | $861; - $sext692 = $860 << 16; - $862 = $sext692 >> 16; - $863 = (($862) + ($846))|0; - $864 = $863&65535; - $865 = (+($864<<16>>16)); - $866 = $865 * 3.0517578125E-5; - $867 = HEAP32[$843>>2]|0; - $868 = (($867) + ($$0669766<<2)|0); - HEAPF32[$868>>2] = $866; - $869 = (($$0669766) + 1)|0; - $exitcond793 = ($869|0)==($837|0); - if ($exitcond793) { - break; - } else { - $$0669766 = $869;$$0670765 = $863; - } - } - } - $844 = HEAP32[$836>>2]|0; - $845 = $844 << 1; - $$pn = $845; - } else { - if ($841) { - $842 = (((($835) + (($834*80)|0)|0)) + 72|0); - $$0668761 = 0;$$0762 = 0; - while(1) { - $sext = $$0668761 << 24; - $871 = $sext >> 24; - $872 = (($$0762) + ($$3675770))|0; - $873 = ($872>>>0)<($2>>>0); - if ($873) { - $874 = (($1) + ($872)|0); - $875 = HEAP8[$874>>0]|0; - $876 = $875&255; - $877 = $876; - } else { - $877 = 0; - } - $sext690 = $877 << 24; - $878 = $sext690 >> 24; - $879 = (($878) + ($871))|0; - $880 = $879&255; - $881 = (+($880<<24>>24)); - $882 = $881 * 0.0078125; - $883 = HEAP32[$842>>2]|0; - $884 = (($883) + ($$0762<<2)|0); - HEAPF32[$884>>2] = $882; - $885 = (($$0762) + 1)|0; - $exitcond = ($885|0)==($837|0); - if ($exitcond) { - break; - } else { - $$0668761 = $879;$$0762 = $885; - } - } - } - $870 = HEAP32[$836>>2]|0; - $$pn = $870; - } - $$4676 = (($$pn) + ($$3675770))|0; - $886 = (($$0677769) + 1)<<16>>16; - $887 = HEAP16[$373>>1]|0; - $888 = ($886&65535)<($887&65535); - if ($888) { - $$0677769 = $886;$$3675770 = $$4676; - } else { - $$3$lcssa794 = $$4;$$3675$lcssa = $$4676; - break; - } - } - } - } - $831 = (($$0688776) + 1)<<16>>16; - $832 = HEAP16[$98>>1]|0; - $833 = ($831&65535)<($832&65535); - if ($833) { - $$0688776 = $831;$$1673777 = $$3675$lcssa;$$1778 = $$3$lcssa794; - } else { - $$1$lcssa = $$3$lcssa794; - break; - } - } - return ($$1$lcssa|0); -} -function _jar_xm_check_sanity_postload($0) { - $0 = $0|0; - var $$01520 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; - var $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $vararg_buffer = 0, $vararg_buffer2 = 0, $vararg_ptr1 = 0, $vararg_ptr5 = 0, $vararg_ptr6 = 0, label = 0, sp = 0; - sp = STACKTOP; - STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); - $vararg_buffer2 = sp + 8|0; - $vararg_buffer = sp; - $1 = ((($0)) + 46|0); - $2 = HEAP16[$1>>1]|0; - $3 = ($2<<16>>16)==(0); - if ($3) { - $26 = 0; - STACKTOP = sp;return ($26|0); - } - $4 = $2&65535; - $5 = ((($0)) + 52|0); - $6 = HEAP32[1039]|0; - $$01520 = 0;$16 = $4;$18 = $2;$8 = 0; - while(1) { - $7 = (((($0)) + 60|0) + ($8)|0); - $9 = HEAP8[$7>>0]|0; - $10 = $9&255; - $11 = HEAP16[$5>>1]|0; - $12 = $11&65535; - $13 = ($10>>>0)<($12>>>0); - if (!($13)) { - $14 = (($8) + 1)|0; - $15 = ($14|0)==($16|0); - $17 = ($18&65535)>(1); - $or$cond = $17 & $15; - if (!($or$cond)) { - break; - } - $19 = (($18) + -1)<<16>>16; - HEAP16[$1>>1] = $19; - HEAP32[$vararg_buffer>>2] = 9876; - $vararg_ptr1 = ((($vararg_buffer)) + 4|0); - HEAP32[$vararg_ptr1>>2] = $8; - (_fprintf($6,9838,$vararg_buffer)|0); - (_fflush($6)|0); - } - $20 = (($$01520) + 1)<<24>>24; - $21 = $20&255; - $22 = HEAP16[$1>>1]|0; - $23 = $22&65535; - $24 = ($21>>>0)<($23>>>0); - if ($24) { - $$01520 = $20;$16 = $23;$18 = $22;$8 = $21; - } else { - $26 = 0; - label = 8; - break; - } - } - if ((label|0) == 8) { - STACKTOP = sp;return ($26|0); - } - HEAP32[$vararg_buffer2>>2] = 9876; - $vararg_ptr5 = ((($vararg_buffer2)) + 4|0); - HEAP32[$vararg_ptr5>>2] = $8; - $vararg_ptr6 = ((($vararg_buffer2)) + 8|0); - HEAP32[$vararg_ptr6>>2] = $10; - (_fprintf($6,9905,$vararg_buffer2)|0); - $25 = HEAP32[1039]|0; - (_fflush($25)|0); - $26 = 1; - STACKTOP = sp;return ($26|0); -} -function _jar_xm_free_context($0) { - $0 = $0|0; - var $1 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = HEAP32[$0>>2]|0; - _free($1); - return; -} -function _memcpy_pad($0,$1,$2,$3,$4) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - $4 = $4|0; - var $$ = 0, $10 = 0, $11 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; - sp = STACKTOP; - $5 = ($3>>>0)<($4>>>0); - $6 = (($3) - ($4))|0; - $$ = $5 ? 0 : $6; - $7 = ($$>>>0)>($1>>>0); - $8 = $7 ? $1 : $$; - $9 = (($2) + ($4)|0); - _memcpy(($0|0),($9|0),($8|0))|0; - $10 = (($0) + ($8)|0); - $11 = (($1) - ($8))|0; - _memset(($10|0),0,($11|0))|0; - return; -} -function _jar_xm_set_max_loop_count($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $2 = 0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($0)) + 385|0); - HEAP8[$2>>0] = $1; - return; -} -function _jar_xm_get_loop_count($0) { - $0 = $0|0; - var $1 = 0, $2 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = ((($0)) + 384|0); - $2 = HEAP8[$1>>0]|0; - return ($2|0); -} -function _jar_xm_get_remaining_samples($0) { - $0 = $0|0; - var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $1 = (_jar_xm_get_loop_count($0)|0); - _jar_xm_set_max_loop_count($0,0); - $2 = (_jar_xm_get_loop_count($0)|0); - $3 = ($2<<24>>24)==($1<<24>>24); - if (!($3)) { - $15 = 0;$16 = 0; - $14 = ((($0)) + 384|0); - HEAP8[$14>>0] = $1; - tempRet0 = ($15); - return ($16|0); - } - $4 = ((($0)) + 352|0); - $6 = 0;$7 = 0; - while(1) { - $5 = +HEAPF32[$4>>2]; - $8 = (+($6>>>0)) + (4294967296.0*(+($7>>>0))); - $9 = $8 + $5; - $10 = (~~$9)>>>0; - $11 = +Math_abs($9) >= 1.0 ? $9 > 0.0 ? (~~+Math_min(+Math_floor($9 / 4294967296.0), 4294967295.0)) >>> 0 : ~~+Math_ceil(($9 - +(~~$9 >>> 0)) / 4294967296.0) >>> 0 : 0; - HEAPF32[$4>>2] = 0.0; - _jar_xm_tick($0); - $12 = (_jar_xm_get_loop_count($0)|0); - $13 = ($12<<24>>24)==($1<<24>>24); - if ($13) { - $6 = $10;$7 = $11; - } else { - $15 = $11;$16 = $10; - break; - } - } - $14 = ((($0)) + 384|0); - HEAP8[$14>>0] = $1; - tempRet0 = ($15); - return ($16|0); -} -function _jar_xm_create_context_from_file($0,$1,$2) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - var $$1 = 0, $$1$ph = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; - sp = STACKTOP; - $3 = (_fopen($2,10958)|0); - $4 = ($3|0)==(0|0); - L1: do { - if ($4) { - $5 = HEAP32[1039]|0; - (_fwrite(9995,25,1,$5)|0); - (_fflush($5)|0); - $$1$ph = 3; - } else { - (_fseek($3,0,2)|0); - $6 = (_ftell($3)|0); - _rewind($3); - $7 = ($6|0)==(-1); - if ($7) { - (_fclose($3)|0); - $8 = HEAP32[1039]|0; - (_fwrite(10021,14,1,$8)|0); - (_fflush($8)|0); - $$1$ph = 4; - break; - } - $9 = (($6) + 1)|0; - $10 = (_malloc($9)|0); - $11 = (_fread($10,1,$6,$3)|0); - $12 = ($11>>>0)<($6>>>0); - (_fclose($3)|0); - if ($12) { - $13 = HEAP32[1039]|0; - (_fwrite(10036,14,1,$13)|0); - (_fflush($13)|0); - $$1$ph = 5; - break; - } - $14 = (_jar_xm_create_context_safe($0,$10,$6,$1)|0); - switch ($14|0) { - case 1: { - $15 = HEAP32[1039]|0; - (_fwrite(10051,45,1,$15)|0); - (_fflush($15)|0); - $$1$ph = 1; - break L1; - break; - } - case 2: { - $16 = HEAP32[1039]|0; - (_fwrite(10097,40,1,$16)|0); - (_fflush($16)|0); - _exit(1); - // unreachable; - break; - } - case 0: { - $$1 = 0; - return ($$1|0); - break; - } - default: { - $17 = HEAP32[1039]|0; - (_fwrite(10138,40,1,$17)|0); - (_fflush($17)|0); - _exit(1); - // unreachable; - } - } - } - } while(0); - HEAP32[$0>>2] = 0; - $$1 = $$1$ph; - return ($$1|0); -} function _InitAudioDevice() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $cond = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer3 = 0, label = 0, sp = 0; sp = STACKTOP; @@ -22927,7 +17353,7 @@ function _InitAudioDevice() { $0 = (_alcOpenDevice((0|0))|0); $1 = ($0|0)==(0|0); if ($1) { - _TraceLog(1,10179,$vararg_buffer); + _TraceLog(1,9326,$vararg_buffer); STACKTOP = sp;return; } $2 = (_alcCreateContext(($0|0),(0|0))|0); @@ -22942,7 +17368,7 @@ function _InitAudioDevice() { } $5 = (_alcGetString(($0|0),4101)|0); HEAP32[$vararg_buffer3>>2] = $5; - _TraceLog(0,10247,$vararg_buffer3); + _TraceLog(0,9394,$vararg_buffer3); _alListener3f(4100,0.0,0.0,0.0); _alListener3f(4102,0.0,0.0,0.0); _alListener3f(4111,0.0,0.0,-1.0); @@ -22951,7 +17377,7 @@ function _InitAudioDevice() { } } while(0); (_alcCloseDevice(($0|0))|0); - _TraceLog(1,10212,$vararg_buffer1); + _TraceLog(1,9359,$vararg_buffer1); STACKTOP = sp;return; } function _CloseAudioDevice() { @@ -22963,13 +17389,13 @@ function _CloseAudioDevice() { $0 = (_alcGetCurrentContext()|0); $1 = ($0|0)==(0|0); if ($1) { - _TraceLog(2,10301,$vararg_buffer); + _TraceLog(2,9448,$vararg_buffer); } $2 = (_alcGetContextsDevice(($0|0))|0); (_alcMakeContextCurrent((0|0))|0); _alcDestroyContext(($0|0)); (_alcCloseDevice(($2|0))|0); - _TraceLog(0,10349,$vararg_buffer1); + _TraceLog(0,9496,$vararg_buffer1); STACKTOP = sp;return; } function _stb_vorbis_open_filename($0,$1,$2) { @@ -22978,7 +17404,7 @@ function _stb_vorbis_open_filename($0,$1,$2) { $2 = $2|0; var $$0 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; - $3 = (_fopen($0,10958)|0); + $3 = (_fopen($0,10105)|0); $4 = ($3|0)==(0|0); if ($4) { $6 = ($1|0)==(0|0); @@ -23455,7 +17881,7 @@ function _convert_channels_short_interleaved($0,$1,$2,$3,$4,$5) { if ($9) { $$04956 = 0; } else { - ___assert_fail((10870|0),(10457|0),4749,(10881|0)); + ___assert_fail((10017|0),(9604|0),4759,(10028|0)); // unreachable; } while(1) { @@ -23791,7 +18217,7 @@ function _get_window($0,$1) { if ($8) { $$sink = 1; } else { - ___assert_fail((10455|0),(10457|0),2655,(10479|0)); + ___assert_fail((9602|0),(9604|0),2658,(9626|0)); // unreachable; } } @@ -23874,7 +18300,7 @@ function _vorbis_decode_initial($0,$1,$2,$3,$4,$5) { $28 = HEAP32[$27>>2]|0; $29 = ($26|0)==($28|0); if (!($29)) { - ___assert_fail((10490|0),(10457|0),2734,(10848|0)); + ___assert_fail((9637|0),(9604|0),2737,(9995|0)); // unreachable; } } @@ -24046,7 +18472,7 @@ function _vorbis_decode_packet_rest($0,$1,$2,$3,$4,$5,$6) { $51 = HEAP8[$50>>0]|0; $52 = $51&255; $53 = (($52) + -1)|0; - $54 = (3112 + ($53<<2)|0); + $54 = (2980 + ($53<<2)|0); $55 = HEAP32[$54>>2]|0; $56 = (((($0)) + 996|0) + ($$041263<<2)|0); $57 = HEAP32[$56>>2]|0; @@ -24369,7 +18795,7 @@ function _vorbis_decode_packet_rest($0,$1,$2,$3,$4,$5,$6) { $223 = HEAP32[$222>>2]|0; $224 = ($221|0)==($223|0); if (!($224)) { - ___assert_fail((10490|0),(10457|0),2883,(10546|0)); + ___assert_fail((9637|0),(9604|0),2886,(9693|0)); // unreachable; } } @@ -24493,7 +18919,7 @@ function _vorbis_decode_packet_rest($0,$1,$2,$3,$4,$5,$6) { $281 = HEAP32[$280>>2]|0; $282 = ($279|0)==($281|0); if (!($282)) { - ___assert_fail((10490|0),(10457|0),2916,(10546|0)); + ___assert_fail((9637|0),(9604|0),2919,(9693|0)); // unreachable; } } @@ -24722,7 +19148,7 @@ function _vorbis_decode_packet_rest($0,$1,$2,$3,$4,$5,$6) { $390 = HEAP32[$389>>2]|0; $391 = ($388|0)==($390|0); if (!($391)) { - ___assert_fail((10490|0),(10457|0),3032,(10546|0)); + ___assert_fail((9637|0),(9604|0),3035,(9693|0)); // unreachable; } } @@ -24814,69 +19240,82 @@ function _get_bits($0,$1) { function _ilog($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; - var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = ($0|0)<(16384); + $1 = ($0|0)<(0); if ($1) { - $2 = ($0|0)<(16); - if ($2) { - $3 = (10832 + ($0)|0); - $4 = HEAP8[$3>>0]|0; - $5 = $4 << 24 >> 24; - $$0 = $5; + $$0 = 0; + return ($$0|0); + } + $2 = ($0|0)<(16384); + if ($2) { + $3 = ($0|0)<(16); + if ($3) { + $4 = (9979 + ($0)|0); + $5 = HEAP8[$4>>0]|0; + $6 = $5 << 24 >> 24; + $$0 = $6; return ($$0|0); } - $6 = ($0|0)<(512); - if ($6) { - $7 = $0 >>> 5; - $8 = (10832 + ($7)|0); - $9 = HEAP8[$8>>0]|0; - $10 = $9 << 24 >> 24; - $11 = (($10) + 5)|0; - $$0 = $11; + $7 = ($0|0)<(512); + if ($7) { + $8 = $0 >>> 5; + $9 = (9979 + ($8)|0); + $10 = HEAP8[$9>>0]|0; + $11 = $10 << 24 >> 24; + $12 = (($11) + 5)|0; + $$0 = $12; return ($$0|0); } else { - $12 = $0 >>> 10; - $13 = (10832 + ($12)|0); - $14 = HEAP8[$13>>0]|0; - $15 = $14 << 24 >> 24; - $16 = (($15) + 10)|0; - $$0 = $16; + $13 = $0 >>> 10; + $14 = (9979 + ($13)|0); + $15 = HEAP8[$14>>0]|0; + $16 = $15 << 24 >> 24; + $17 = (($16) + 10)|0; + $$0 = $17; return ($$0|0); } } - $17 = ($0|0)<(16777216); - if (!($17)) { - $29 = ($0|0)<(536870912); - if (!($29)) { - $$0 = 0; - return ($$0|0); - } - $30 = $0 >>> 25; - $31 = (10832 + ($30)|0); - $32 = HEAP8[$31>>0]|0; - $33 = $32 << 24 >> 24; - $34 = (($33) + 25)|0; - $$0 = $34; - return ($$0|0); - } - $18 = ($0|0)<(524288); + $18 = ($0|0)<(16777216); if ($18) { - $19 = $0 >>> 15; - $20 = (10832 + ($19)|0); - $21 = HEAP8[$20>>0]|0; - $22 = $21 << 24 >> 24; - $23 = (($22) + 15)|0; - $$0 = $23; - return ($$0|0); + $19 = ($0|0)<(524288); + if ($19) { + $20 = $0 >>> 15; + $21 = (9979 + ($20)|0); + $22 = HEAP8[$21>>0]|0; + $23 = $22 << 24 >> 24; + $24 = (($23) + 15)|0; + $$0 = $24; + return ($$0|0); + } else { + $25 = $0 >>> 20; + $26 = (9979 + ($25)|0); + $27 = HEAP8[$26>>0]|0; + $28 = $27 << 24 >> 24; + $29 = (($28) + 20)|0; + $$0 = $29; + return ($$0|0); + } } else { - $24 = $0 >>> 20; - $25 = (10832 + ($24)|0); - $26 = HEAP8[$25>>0]|0; - $27 = $26 << 24 >> 24; - $28 = (($27) + 20)|0; - $$0 = $28; - return ($$0|0); + $30 = ($0|0)<(536870912); + if ($30) { + $31 = $0 >>> 25; + $32 = (9979 + ($31)|0); + $33 = HEAP8[$32>>0]|0; + $34 = $33 << 24 >> 24; + $35 = (($34) + 25)|0; + $$0 = $35; + return ($$0|0); + } else { + $36 = $0 >>> 30; + $37 = (9979 + ($36)|0); + $38 = HEAP8[$37>>0]|0; + $39 = $38 << 24 >> 24; + $40 = (($39) + 30)|0; + $$0 = $40; + return ($$0|0); + } } return (0)|0; } @@ -25040,7 +19479,7 @@ function _codebook_decode_scalar_raw($0,$1) { $50 = HEAP8[$49>>0]|0; $51 = ($50<<24>>24)==(0); if (!($51)) { - ___assert_fail((10794|0),(10457|0),1251,(10805|0)); + ___assert_fail((9941|0),(9604|0),1254,(9952|0)); // unreachable; } $52 = HEAP32[$8>>2]|0; @@ -25959,7 +20398,7 @@ function _do_floor($0,$1,$2,$3,$4,$5) { if (!($46)) { return; } - $47 = (3128 + ($$062$lcssa<<2)|0); + $47 = (2996 + ($$062$lcssa<<2)|0); $48 = +HEAPF32[$47>>2]; $$0661 = $$063$lcssa; while(1) { @@ -26590,7 +21029,7 @@ function _get8_packet_raw($0) { $$pr = HEAP8[$1>>0]|0; $9 = ($$pr<<24>>24)==(0); if ($9) { - ___assert_fail((10572|0),(10457|0),1135,(10592|0)); + ___assert_fail((9719|0),(9604|0),1138,(9739|0)); // unreachable; } else { $11 = $$pr; @@ -26669,7 +21108,7 @@ function _next_segment($0) { $28 = HEAP8[$27>>0]|0; $29 = ($28<<24>>24)==(0); if (!($29)) { - ___assert_fail((10608|0),(10457|0),1121,(10629|0)); + ___assert_fail((9755|0),(9604|0),1124,(9776|0)); // unreachable; } HEAP8[$27>>0] = $20; @@ -26977,7 +21416,7 @@ function _imdct_step3_iter0_loop($0,$1,$2,$3,$4) { $6 = $0 & 3; $7 = ($6|0)==(0); if (!($7)) { - ___assert_fail((10642|0),(10457|0),2004,(10655|0)); + ___assert_fail((9789|0),(9604|0),2007,(9802|0)); // unreachable; } $8 = $0 >> 2; @@ -27593,7 +22032,7 @@ function _draw_line($0,$1,$2,$3,$4,$5) { if (!($16)) { return; } - $17 = (3128 + ($2<<2)|0); + $17 = (2996 + ($2<<2)|0); $18 = +HEAPF32[$17>>2]; $19 = (($0) + ($1<<2)|0); $20 = +HEAPF32[$19>>2]; @@ -27614,7 +22053,7 @@ function _draw_line($0,$1,$2,$3,$4,$5) { $$1 = (($23) - ($26))|0; $$0$pn = (($$155$sink67) + ($9))|0; $$155 = (($$0$pn) + ($25))|0; - $27 = (3128 + ($$155<<2)|0); + $27 = (2996 + ($$155<<2)|0); $28 = +HEAPF32[$27>>2]; $29 = (($0) + ($$05669<<2)|0); $30 = +HEAPF32[$29>>2]; @@ -27833,7 +22272,7 @@ function _codebook_decode_deinterleave_repeat($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 12) { - ___assert_fail((10722|0),(10457|0),1433,(10758|0)); + ___assert_fail((9869|0),(9604|0),1436,(9905|0)); // unreachable; } $46 = ((($0)) + 1376|0); @@ -28130,7 +22569,7 @@ function _codebook_decode_start($0,$1) { $29 = HEAP32[$28>>2]|0; $30 = ($$1|0)<($29|0); if (!($30)) { - ___assert_fail((10678|0),(10457|0),1339,(10700|0)); + ___assert_fail((9825|0),(9604|0),1342,(9847|0)); // unreachable; } } @@ -28349,7 +22788,7 @@ function _compute_stereo_samples($0,$1,$2,$3,$4) { $17 = (($$07593) + ($3))|0; $$07488 = 0; while(1) { - $20 = ((10916 + (($1*6)|0)|0) + ($$07488)|0); + $20 = ((10063 + (($1*6)|0)|0) + ($$07488)|0); $21 = HEAP8[$20>>0]|0; $trunc = $21 & 6; $trunc$clear = $trunc & 7; @@ -28683,15 +23122,15 @@ function _vorbis_find_page($0,$1,$2) { break; } $72 = (_get8($0)|0); - $73 = HEAP8[(4153)>>0]|0; + $73 = HEAP8[(4021)>>0]|0; $74 = ($72<<24>>24)==($73<<24>>24); if ($74) { $75 = (_get8($0)|0); - $76 = HEAP8[(4154)>>0]|0; + $76 = HEAP8[(4022)>>0]|0; $77 = ($75<<24>>24)==($76<<24>>24); if ($77) { $198 = (_get8($0)|0); - $199 = HEAP8[(4155)>>0]|0; + $199 = HEAP8[(4023)>>0]|0; $200 = ($198<<24>>24)==($199<<24>>24); $$ = $200 ? 4 : 3; $$082$lcssa = $$; @@ -28711,7 +23150,7 @@ function _vorbis_find_page($0,$1,$2) { $80 = ($$082$lcssa|0)==(4); L13: do { if ($80) { - $81 = HEAP32[1038]|0; + $81 = HEAP32[1005]|0; HEAP32[$3>>2] = $81; $82 = (_get8($0)|0); HEAP8[$15>>0] = $82; @@ -28948,7 +23387,7 @@ function _crc32_update($0,$1) { $3 = $1&255; $4 = $0 >>> 24; $5 = $3 ^ $4; - $6 = (20532 + ($5<<2)|0); + $6 = (19580 + ($5<<2)|0); $7 = HEAP32[$6>>2]|0; $8 = $7 ^ $2; return ($8|0); @@ -28995,7 +23434,7 @@ function _stb_vorbis_open_file_section($0,$1,$2,$3,$4) { $14 = ($13|0)==(0|0); if (!($14)) { _memcpy(($13|0),($5|0),1512)|0; - _vorbis_pump_first_frame($13); + (_vorbis_pump_first_frame($13)|0); $$0 = $13; STACKTOP = sp;return ($$0|0); } @@ -31256,7 +25695,7 @@ function _start_decoder($0) { $868 = HEAP32[$867>>2]|0; $869 = ($866|0)==($868|0); if (!($869)) { - ___assert_fail((10961|0),(10457|0),3709,(11017|0)); + ___assert_fail((10108|0),(9604|0),3714,(10164|0)); // unreachable; } $870 = ((($0)) + 88|0); @@ -31297,13 +25736,13 @@ function _vorbis_pump_first_frame($0) { $4 = (_vorbis_decode_packet($0,$1,$3,$2)|0); $5 = ($4|0)==(0); if ($5) { - STACKTOP = sp;return; + STACKTOP = sp;return ($4|0); } $6 = HEAP32[$1>>2]|0; $7 = HEAP32[$3>>2]|0; $8 = HEAP32[$2>>2]|0; (_vorbis_finish_frame($0,$6,$7,$8)|0); - STACKTOP = sp;return; + STACKTOP = sp;return ($4|0); } function _setup_malloc($0,$1) { $0 = $0|0; @@ -31350,7 +25789,7 @@ function _vorbis_validate($0) { $0 = $0|0; var $1 = 0, $2 = 0, $3 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (_memcmp($0,11333,6)|0); + $1 = (_memcmp($0,10480,6)|0); $2 = ($1|0)==(0); $3 = $2&1; return ($3|0); @@ -31471,7 +25910,7 @@ function _is_whole_packet_present($0,$1) { label = 12; break; } - $32 = (_memcmp($$274,4152,4)|0); + $32 = (_memcmp($$274,4020,4)|0); $33 = ($32|0)==(0); if (!($33)) { label = 14; @@ -31647,7 +26086,7 @@ function _crc32_init() { $30 = $25 >> 31; $31 = $30 & 79764919; $32 = $31 ^ $29; - $33 = (20532 + ($$01417<<2)|0); + $33 = (19580 + ($$01417<<2)|0); HEAP32[$33>>2] = $32; $34 = (($$01417) + 1)|0; $exitcond = ($34|0)==(256); @@ -31728,7 +26167,7 @@ function _compute_codewords($0,$1,$2,$3) { $$2 = 1; STACKTOP = sp;return ($$2|0); } else { - ___assert_fail((11230|0),(10457|0),662,(11253|0)); + ___assert_fail((10377|0),(9604|0),665,(10400|0)); // unreachable; } } @@ -31861,15 +26300,15 @@ function _compute_codewords($0,$1,$2,$3) { } } if ((label|0) == 17) { - ___assert_fail((11271|0),(10457|0),685,(11253|0)); + ___assert_fail((10418|0),(9604|0),688,(10400|0)); // unreachable; } else if ((label|0) == 21) { - ___assert_fail((11288|0),(10457|0),690,(11253|0)); + ___assert_fail((10435|0),(9604|0),693,(10400|0)); // unreachable; } else if ((label|0) == 23) { - ___assert_fail((11315|0),(10457|0),692,(11253|0)); + ___assert_fail((10462|0),(9604|0),695,(10400|0)); // unreachable; } else if ((label|0) == 25) { @@ -31934,7 +26373,7 @@ function _compute_sorted_huffman($0,$1,$2) { $33 = HEAP32[$32>>2]|0; $34 = ($$084$lcssa|0)==($33|0); if (!($34)) { - ___assert_fail((11122|0),(10457|0),759,(11145|0)); + ___assert_fail((10269|0),(9604|0),762,(10292|0)); // unreachable; } } else { @@ -32068,7 +26507,7 @@ function _compute_sorted_huffman($0,$1,$2) { } } if ((label|0) == 21) { - ___assert_fail((11168|0),(10457|0),789,(11145|0)); + ___assert_fail((10315|0),(9604|0),792,(10292|0)); // unreachable; } else if ((label|0) == 26) { @@ -32203,7 +26642,7 @@ function _lookup1_values($0,$1) { $24 = (+($0|0)); $25 = $23 > $24; if (!($25)) { - ___assert_fail((11031|0),(10457|0),814,(11063|0)); + ___assert_fail((10178|0),(9604|0),817,(10210|0)); // unreachable; } $26 = $20; @@ -32212,7 +26651,7 @@ function _lookup1_values($0,$1) { $29 = (~~(($28))); $30 = ($29|0)>($0|0); if ($30) { - ___assert_fail((11078|0),(10457|0),815,(11063|0)); + ___assert_fail((10225|0),(9604|0),818,(10210|0)); // unreachable; } else { return ($$|0); @@ -32524,7 +26963,7 @@ function _include_in_sort($0,$1) { return ($$$|0); } if ($5) { - ___assert_fail((11199|0),(10457|0),739,(11214|0)); + ___assert_fail((10346|0),(9604|0),742,(10361|0)); // unreachable; } else { return 1; @@ -32579,119 +27018,74 @@ function _add_entry($0,$1,$2,$3,$4,$5) { } function _LoadMusicStream($0) { $0 = $0|0; - var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; - var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; - var $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer13 = 0, $vararg_buffer17 = 0, $vararg_buffer21 = 0, $vararg_buffer25 = 0, $vararg_buffer28 = 0, $vararg_buffer5 = 0, $vararg_buffer9 = 0, $vararg_ptr12 = 0, $vararg_ptr16 = 0, $vararg_ptr20 = 0, $vararg_ptr24 = 0, $vararg_ptr4 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0; + var $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer13 = 0, $vararg_buffer17 = 0, $vararg_buffer5 = 0, $vararg_buffer9 = 0, $vararg_ptr12 = 0, $vararg_ptr16 = 0, $vararg_ptr4 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; sp = STACKTOP; - STACKTOP = STACKTOP + 160|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(160|0); - $vararg_buffer28 = sp + 72|0; - $vararg_buffer25 = sp + 64|0; - $vararg_buffer21 = sp + 48|0; + STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0); $vararg_buffer17 = sp + 40|0; $vararg_buffer13 = sp + 32|0; $vararg_buffer9 = sp + 24|0; $vararg_buffer5 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; - $1 = sp + 136|0; - $2 = sp + 104|0; - $3 = sp + 76|0; - $4 = (_malloc(52)|0); - $5 = (_IsFileExtension($0,10382)|0); - $6 = ($5|0)==(0); - if (!($6)) { - $7 = (_stb_vorbis_open_filename($0,0,0)|0); - $8 = ((($4)) + 4|0); - HEAP32[$8>>2] = $7; - $9 = ($7|0)==(0|0); - if ($9) { - HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(2,11339,$vararg_buffer); - STACKTOP = sp;return ($4|0); - } else { - $10 = HEAP32[$8>>2]|0; - _stb_vorbis_get_info($1,$10); - $11 = ((($4)) + 12|0); - $12 = HEAP32[$1>>2]|0; - $13 = ((($1)) + 4|0); - $14 = HEAP32[$13>>2]|0; - _InitAudioStream($2,$12,16,$14); - ;HEAP32[$11>>2]=HEAP32[$2>>2]|0;HEAP32[$11+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$11+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$11+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$11+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[$11+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[$11+24>>2]=HEAP32[$2+24>>2]|0; - $15 = HEAP32[$8>>2]|0; - $16 = (_stb_vorbis_stream_length_in_samples($15)|0); - $17 = ((($4)) + 44|0); - HEAP32[$17>>2] = $16; - $18 = ((($4)) + 48|0); - HEAP32[$18>>2] = $16; - HEAP32[$4>>2] = 0; - $19 = ((($4)) + 40|0); - HEAP32[$19>>2] = -1; - $20 = HEAP32[$17>>2]|0; - HEAP32[$vararg_buffer1>>2] = $0; - $vararg_ptr4 = ((($vararg_buffer1)) + 4|0); - HEAP32[$vararg_ptr4>>2] = $20; - _TraceLog(3,11379,$vararg_buffer1); - $21 = HEAP32[$1>>2]|0; - HEAP32[$vararg_buffer5>>2] = $0; - $vararg_ptr8 = ((($vararg_buffer5)) + 4|0); - HEAP32[$vararg_ptr8>>2] = $21; - _TraceLog(3,11407,$vararg_buffer5); - $22 = HEAP32[$13>>2]|0; - HEAP32[$vararg_buffer9>>2] = $0; - $vararg_ptr12 = ((($vararg_buffer9)) + 4|0); - HEAP32[$vararg_ptr12>>2] = $22; - _TraceLog(3,11432,$vararg_buffer9); - $23 = ((($1)) + 16|0); - $24 = HEAP32[$23>>2]|0; - HEAP32[$vararg_buffer13>>2] = $0; - $vararg_ptr16 = ((($vararg_buffer13)) + 4|0); - HEAP32[$vararg_ptr16>>2] = $24; - _TraceLog(3,11454,$vararg_buffer13); - STACKTOP = sp;return ($4|0); - } - } - $25 = (_IsFileExtension($0,11483)|0); - $26 = ($25|0)==(0); - if ($26) { - HEAP32[$vararg_buffer28>>2] = $0; - _TraceLog(2,10387,$vararg_buffer28); - STACKTOP = sp;return ($4|0); - } - $27 = ((($4)) + 8|0); - $28 = (_jar_xm_create_context_from_file($27,48000,$0)|0); - $29 = ($28|0)==(0); - if ($29) { - $30 = HEAP32[$27>>2]|0; - _jar_xm_set_max_loop_count($30,0); - $31 = ((($4)) + 12|0); - _InitAudioStream($3,48000,16,2); - ;HEAP32[$31>>2]=HEAP32[$3>>2]|0;HEAP32[$31+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$31+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[$31+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[$31+16>>2]=HEAP32[$3+16>>2]|0;HEAP32[$31+20>>2]=HEAP32[$3+20>>2]|0;HEAP32[$31+24>>2]=HEAP32[$3+24>>2]|0; - $32 = (_jar_xm_get_remaining_samples($30)|0); - $33 = tempRet0; - $34 = ((($4)) + 44|0); - HEAP32[$34>>2] = $32; - $35 = ((($4)) + 48|0); - HEAP32[$35>>2] = $32; - HEAP32[$4>>2] = 2; - $36 = ((($4)) + 40|0); - HEAP32[$36>>2] = -1; - $37 = HEAP32[$34>>2]|0; + $1 = sp + 72|0; + $2 = sp + 44|0; + $3 = (_malloc(48)|0); + $4 = (_IsFileExtension($0,9529)|0); + $5 = ($4|0)==(0); + if ($5) { HEAP32[$vararg_buffer17>>2] = $0; - $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); - HEAP32[$vararg_ptr20>>2] = $37; - _TraceLog(3,11487,$vararg_buffer17); - $38 = (+($37>>>0)); - $39 = $38 / 48000.0; - $40 = $39; - HEAP32[$vararg_buffer21>>2] = $0; - $vararg_ptr24 = ((($vararg_buffer21)) + 8|0); - HEAPF64[$vararg_ptr24>>3] = $40; - _TraceLog(3,11517,$vararg_buffer21); - STACKTOP = sp;return ($4|0); + _TraceLog(2,9534,$vararg_buffer17); + STACKTOP = sp;return ($3|0); + } + $6 = (_stb_vorbis_open_filename($0,0,0)|0); + $7 = ((($3)) + 4|0); + HEAP32[$7>>2] = $6; + $8 = ($6|0)==(0|0); + if ($8) { + HEAP32[$vararg_buffer>>2] = $0; + _TraceLog(2,10486,$vararg_buffer); + STACKTOP = sp;return ($3|0); } else { - HEAP32[$vararg_buffer25>>2] = $0; - _TraceLog(2,11550,$vararg_buffer25); - STACKTOP = sp;return ($4|0); + $9 = HEAP32[$7>>2]|0; + _stb_vorbis_get_info($1,$9); + $10 = ((($3)) + 8|0); + $11 = HEAP32[$1>>2]|0; + $12 = ((($1)) + 4|0); + $13 = HEAP32[$12>>2]|0; + _InitAudioStream($2,$11,16,$13); + ;HEAP32[$10>>2]=HEAP32[$2>>2]|0;HEAP32[$10+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$10+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$10+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$10+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[$10+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[$10+24>>2]=HEAP32[$2+24>>2]|0; + $14 = HEAP32[$7>>2]|0; + $15 = (_stb_vorbis_stream_length_in_samples($14)|0); + $16 = ((($3)) + 40|0); + HEAP32[$16>>2] = $15; + $17 = ((($3)) + 44|0); + HEAP32[$17>>2] = $15; + HEAP32[$3>>2] = 0; + $18 = ((($3)) + 36|0); + HEAP32[$18>>2] = -1; + $19 = HEAP32[$16>>2]|0; + HEAP32[$vararg_buffer1>>2] = $0; + $vararg_ptr4 = ((($vararg_buffer1)) + 4|0); + HEAP32[$vararg_ptr4>>2] = $19; + _TraceLog(3,10526,$vararg_buffer1); + $20 = HEAP32[$1>>2]|0; + HEAP32[$vararg_buffer5>>2] = $0; + $vararg_ptr8 = ((($vararg_buffer5)) + 4|0); + HEAP32[$vararg_ptr8>>2] = $20; + _TraceLog(3,10554,$vararg_buffer5); + $21 = HEAP32[$12>>2]|0; + HEAP32[$vararg_buffer9>>2] = $0; + $vararg_ptr12 = ((($vararg_buffer9)) + 4|0); + HEAP32[$vararg_ptr12>>2] = $21; + _TraceLog(3,10579,$vararg_buffer9); + $22 = ((($1)) + 16|0); + $23 = HEAP32[$22>>2]|0; + HEAP32[$vararg_buffer13>>2] = $0; + $vararg_ptr16 = ((($vararg_buffer13)) + 4|0); + HEAP32[$vararg_ptr16>>2] = $23; + _TraceLog(3,10601,$vararg_buffer13); + STACKTOP = sp;return ($3|0); } return (0)|0; } @@ -32761,14 +27155,14 @@ function _InitAudioStream($0,$1,$2,$3) { } default: { HEAP32[$vararg_buffer4>>2] = $2; - _TraceLog(2,11639,$vararg_buffer4); + _TraceLog(2,10686,$vararg_buffer4); $26 = $9; break L1; } } } else { HEAP32[$vararg_buffer>>2] = $3; - _TraceLog(2,11583,$vararg_buffer); + _TraceLog(2,10630,$vararg_buffer); $8 = ((($4)) + 8|0); HEAP32[$8>>2] = 1; $55 = $8; @@ -32801,7 +27195,7 @@ function _InitAudioStream($0,$1,$2,$3) { } default: { HEAP32[$vararg_buffer1>>2] = $2; - _TraceLog(2,11639,$vararg_buffer1); + _TraceLog(2,10686,$vararg_buffer1); $26 = $55; break L10; } @@ -32855,7 +27249,7 @@ function _InitAudioStream($0,$1,$2,$3) { $51 = HEAP32[$6>>2]|0; $52 = HEAP32[$26>>2]|0; $53 = ($52|0)==(1); - $54 = $53 ? 10443 : 10448; + $54 = $53 ? 9590 : 9595; HEAP32[$vararg_buffer7>>2] = $49; $vararg_ptr10 = ((($vararg_buffer7)) + 4|0); HEAP32[$vararg_ptr10>>2] = $50; @@ -32863,42 +27257,30 @@ function _InitAudioStream($0,$1,$2,$3) { HEAP32[$vararg_ptr11>>2] = $51; $vararg_ptr12 = ((($vararg_buffer7)) + 12|0); HEAP32[$vararg_ptr12>>2] = $54; - _TraceLog(0,11688,$vararg_buffer7); + _TraceLog(0,10735,$vararg_buffer7); ;HEAP32[$0>>2]=HEAP32[$4>>2]|0;HEAP32[$0+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$4+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$4+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[$4+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[$4+24>>2]|0; STACKTOP = sp;return; } function _UnloadMusicStream($0) { $0 = $0|0; - var $$byval_copy = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + var $$byval_copy = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy = sp; - $1 = ((($0)) + 12|0); + $1 = ((($0)) + 8|0); ;HEAP32[$$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$1+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$1+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$1+24>>2]|0; _CloseAudioStream($$byval_copy); $2 = HEAP32[$0>>2]|0; - switch ($2|0) { - case 0: { - $3 = ((($0)) + 4|0); - $4 = HEAP32[$3>>2]|0; - _stb_vorbis_close($4); - _free($0); - STACKTOP = sp;return; - break; - } - case 2: { - $5 = ((($0)) + 8|0); - $6 = HEAP32[$5>>2]|0; - _jar_xm_free_context($6); - _free($0); - STACKTOP = sp;return; - break; - } - default: { + $3 = ($2|0)==(0); + if (!($3)) { _free($0); STACKTOP = sp;return; } - } + $4 = ((($0)) + 4|0); + $5 = HEAP32[$4>>2]|0; + _stb_vorbis_close($5); + _free($0); + STACKTOP = sp;return; } function _CloseAudioStream($0) { $0 = $0|0; @@ -32935,14 +27317,14 @@ function _CloseAudioStream($0) { _alDeleteBuffers(2,($11|0)); $12 = HEAP32[$3>>2]|0; HEAP32[$vararg_buffer>>2] = $12; - _TraceLog(0,11753,$vararg_buffer); + _TraceLog(0,10800,$vararg_buffer); STACKTOP = sp;return; } function _PlayMusicStream($0) { $0 = $0|0; var $1 = 0, $2 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = ((($0)) + 28|0); + $1 = ((($0)) + 24|0); $2 = HEAP32[$1>>2]|0; _alSourcePlay(($2|0)); return; @@ -32951,7 +27333,7 @@ function _PauseMusicStream($0) { $0 = $0|0; var $1 = 0, $2 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = ((($0)) + 28|0); + $1 = ((($0)) + 24|0); $2 = HEAP32[$1>>2]|0; _alSourcePause(($2|0)); return; @@ -32962,7 +27344,7 @@ function _ResumeMusicStream($0) { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $1 = sp; - $2 = ((($0)) + 28|0); + $2 = ((($0)) + 24|0); $3 = HEAP32[$2>>2]|0; _alGetSourcei(($3|0),4112,($1|0)); $4 = HEAP32[$1>>2]|0; @@ -32979,20 +27361,20 @@ function _StopMusicStream($0) { var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = ((($0)) + 28|0); + $1 = ((($0)) + 24|0); $2 = HEAP32[$1>>2]|0; _alSourceStop(($2|0)); - $3 = ((($0)) + 16|0); + $3 = ((($0)) + 12|0); $4 = HEAP32[$3>>2]|0; $5 = $4 << 9; $6 = $5 & 536870400; - $7 = ((($0)) + 20|0); + $7 = ((($0)) + 16|0); $8 = HEAP32[$7>>2]|0; $9 = Math_imul($6, $8)|0; $10 = (_calloc($9,1)|0); - $11 = ((($0)) + 24|0); - $12 = ((($0)) + 12|0); - $13 = ((($0)) + 32|0); + $11 = ((($0)) + 20|0); + $12 = ((($0)) + 8|0); + $13 = ((($0)) + 28|0); $14 = HEAP32[$13>>2]|0; $15 = HEAP32[$11>>2]|0; $16 = HEAP32[$3>>2]|0; @@ -33002,7 +27384,7 @@ function _StopMusicStream($0) { $20 = Math_imul($18, $19)|0; $21 = HEAP32[$12>>2]|0; _alBufferData(($14|0),($15|0),($10|0),($20|0),($21|0)); - $22 = ((($0)) + 36|0); + $22 = ((($0)) + 32|0); $23 = HEAP32[$22>>2]|0; $24 = HEAP32[$11>>2]|0; $25 = HEAP32[$3>>2]|0; @@ -33016,24 +27398,24 @@ function _StopMusicStream($0) { $31 = HEAP32[$0>>2]|0; $cond = ($31|0)==(0); if (!($cond)) { - $34 = ((($0)) + 44|0); + $34 = ((($0)) + 40|0); $35 = HEAP32[$34>>2]|0; - $36 = ((($0)) + 48|0); + $36 = ((($0)) + 44|0); HEAP32[$36>>2] = $35; return; } $32 = ((($0)) + 4|0); $33 = HEAP32[$32>>2]|0; - _stb_vorbis_seek_start($33); - $34 = ((($0)) + 44|0); + (_stb_vorbis_seek_start($33)|0); + $34 = ((($0)) + 40|0); $35 = HEAP32[$34>>2]|0; - $36 = ((($0)) + 48|0); + $36 = ((($0)) + 44|0); HEAP32[$36>>2] = $35; return; } function _stb_vorbis_seek_start($0) { $0 = $0|0; - var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = ((($0)) + 48|0); $2 = HEAP8[$1>>0]|0; @@ -33048,18 +27430,21 @@ function _stb_vorbis_seek_start($0) { HEAP8[$7>>0] = 1; $8 = ((($0)) + 1380|0); HEAP32[$8>>2] = -1; - _vorbis_pump_first_frame($0); - return; + $9 = (_vorbis_pump_first_frame($0)|0); + $$0 = $9; + return ($$0|0); } else { _error($0,2); - return; + $$0 = 0; + return ($$0|0); } + return (0)|0; } function _UpdateMusicStream($0) { $0 = $0|0; - var $$ = 0, $$0 = 0, $$04143 = 0, $$byval_copy = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; - var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; - var $42 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0; + var $$ = 0, $$0 = 0, $$03840 = 0, $$byval_copy = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $5 = 0; + var $6 = 0, $7 = 0, $8 = 0, $9 = 0, $cond = 0, $vararg_buffer = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); $$byval_copy = sp + 12|0; @@ -33067,8 +27452,8 @@ function _UpdateMusicStream($0) { $1 = sp + 8|0; $2 = sp + 4|0; HEAP32[$2>>2] = 0; - $3 = ((($0)) + 12|0); - $4 = ((($0)) + 28|0); + $3 = ((($0)) + 8|0); + $4 = ((($0)) + 24|0); $5 = HEAP32[$4>>2]|0; _alGetSourcei(($5|0),4112,($1|0)); $6 = HEAP32[$4>>2]|0; @@ -33078,10 +27463,10 @@ function _UpdateMusicStream($0) { if (!($8)) { STACKTOP = sp;return; } - $9 = ((($0)) + 20|0); + $9 = ((($0)) + 16|0); $10 = HEAP32[$9>>2]|0; $11 = $10 << 12; - $12 = ((($0)) + 16|0); + $12 = ((($0)) + 12|0); $13 = HEAP32[$12>>2]|0; $14 = Math_imul($11, $13)|0; $15 = $14 >>> 3; @@ -33090,74 +27475,64 @@ function _UpdateMusicStream($0) { $18 = ($17|0)>(0); L4: do { if ($18) { - $19 = ((($0)) + 48|0); + $19 = ((($0)) + 44|0); $20 = ((($0)) + 4|0); - $21 = ((($0)) + 8|0); - $$04143 = 0; + $$03840 = 0; while(1) { - $24 = HEAP32[$19>>2]|0; - $25 = ($24>>>0)<(4096); - $$ = $25 ? $24 : 4096; - $26 = HEAP32[$0>>2]|0; - switch ($26|0) { - case 0: { - $27 = HEAP32[$20>>2]|0; - $28 = HEAP32[$9>>2]|0; - $29 = Math_imul($28, $$)|0; - (_stb_vorbis_get_samples_short_interleaved($27,$28,$16,$29)|0); - break; - } - case 2: { - $30 = HEAP32[$21>>2]|0; - _jar_xm_generate_samples_16bit($30,$16,$$); - break; - } - default: { - } + $23 = HEAP32[$19>>2]|0; + $24 = ($23>>>0)<(4096); + $$ = $24 ? $23 : 4096; + $25 = HEAP32[$0>>2]|0; + $cond = ($25|0)==(0); + if ($cond) { + $26 = HEAP32[$20>>2]|0; + $27 = HEAP32[$9>>2]|0; + $28 = Math_imul($27, $$)|0; + (_stb_vorbis_get_samples_short_interleaved($26,$27,$16,$28)|0); } ;HEAP32[$$byval_copy>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$3+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$3+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$3+24>>2]|0; _UpdateAudioStream($$byval_copy,$16,$$); - $31 = HEAP32[$19>>2]|0; - $32 = (($31) - ($$))|0; - HEAP32[$19>>2] = $32; - $33 = ($32|0)==(0); - $23 = (($$04143) + 1)|0; - if ($33) { + $29 = HEAP32[$19>>2]|0; + $30 = (($29) - ($$))|0; + HEAP32[$19>>2] = $30; + $31 = ($30|0)==(0); + $22 = (($$03840) + 1)|0; + if ($31) { $$0 = 0; break L4; } - $22 = ($23|0)<($17|0); - if ($22) { - $$04143 = $23; + $21 = ($22|0)<($17|0); + if ($21) { + $$03840 = $22; } else { $$0 = 1; - break L4; + break; } } } else { $$0 = 1; } } while(0); - $34 = (_alGetError()|0); - $35 = ($34|0)==(40963); - if ($35) { - _TraceLog(2,11792,$vararg_buffer); + $32 = (_alGetError()|0); + $33 = ($32|0)==(40963); + if ($33) { + _TraceLog(2,10839,$vararg_buffer); } - $36 = ($$0|0)==(0); - if ($36) { + $34 = ($$0|0)==(0); + if ($34) { _StopMusicStream($0); - $37 = ((($0)) + 40|0); - $38 = HEAP32[$37>>2]|0; - $39 = ($38|0)>(0); - if ($39) { - $40 = (($38) + -1)|0; - HEAP32[$37>>2] = $40; + $35 = ((($0)) + 36|0); + $36 = HEAP32[$35>>2]|0; + $37 = ($36|0)>(0); + if ($37) { + $38 = (($36) + -1)|0; + HEAP32[$35>>2] = $38; _PlayMusicStream($0); } } else { - $41 = HEAP32[$1>>2]|0; - $42 = ($41|0)==(4114); - if (!($42)) { + $39 = HEAP32[$1>>2]|0; + $40 = ($39|0)==(4114); + if (!($40)) { _PlayMusicStream($0); } } @@ -33201,10 +27576,10 @@ function _GetMusicTimeLength($0) { $0 = $0|0; var $1 = 0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, label = 0, sp = 0; sp = STACKTOP; - $1 = ((($0)) + 44|0); + $1 = ((($0)) + 40|0); $2 = HEAP32[$1>>2]|0; $3 = (+($2>>>0)); - $4 = ((($0)) + 12|0); + $4 = ((($0)) + 8|0); $5 = HEAP32[$4>>2]|0; $6 = (+($5>>>0)); $7 = $3 / $6; @@ -33214,13 +27589,13 @@ function _GetMusicTimePlayed($0) { $0 = $0|0; var $1 = 0, $10 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0, $9 = 0.0, label = 0, sp = 0; sp = STACKTOP; - $1 = ((($0)) + 44|0); + $1 = ((($0)) + 40|0); $2 = HEAP32[$1>>2]|0; - $3 = ((($0)) + 48|0); + $3 = ((($0)) + 44|0); $4 = HEAP32[$3>>2]|0; $5 = (($2) - ($4))|0; $6 = (+($5>>>0)); - $7 = ((($0)) + 12|0); + $7 = ((($0)) + 8|0); $8 = HEAP32[$7>>2]|0; $9 = (+($8>>>0)); $10 = $6 / $9; @@ -33272,7 +27647,7 @@ function _emscripten_GetProcAddress($0) { $10 = HEAP32[$2>>2]|0; (_strcpy($9,$10)|0); $11 = HEAP32[$3>>2]|0; - $12 = (_strstr($11,11824)|0); + $12 = (_strstr($11,10871)|0); HEAP32[$4>>2] = $12; $13 = HEAP32[$4>>2]|0; $14 = ($13|0)!=(0|0); @@ -33281,7 +27656,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$15>>0] = 0; } $16 = HEAP32[$3>>2]|0; - $17 = (_strstr($16,11828)|0); + $17 = (_strstr($16,10875)|0); HEAP32[$4>>2] = $17; $18 = HEAP32[$4>>2]|0; $19 = ($18|0)!=(0|0); @@ -33290,7 +27665,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$20>>0] = 0; } $21 = HEAP32[$3>>2]|0; - $22 = (_strstr($21,11832)|0); + $22 = (_strstr($21,10879)|0); HEAP32[$4>>2] = $22; $23 = HEAP32[$4>>2]|0; $24 = ($23|0)!=(0|0); @@ -33299,7 +27674,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$25>>0] = 0; } $26 = HEAP32[$3>>2]|0; - $27 = (_strstr($26,11836)|0); + $27 = (_strstr($26,10883)|0); HEAP32[$4>>2] = $27; $28 = HEAP32[$4>>2]|0; $29 = ($28|0)!=(0|0); @@ -33308,1210 +27683,1210 @@ function _emscripten_GetProcAddress($0) { HEAP8[$30>>0] = 0; } $31 = HEAP32[$3>>2]|0; - $32 = (_strcmp($31,11842)|0); + $32 = (_strcmp($31,10889)|0); $33 = ($32|0)!=(0); do { if ($33) { $34 = HEAP32[$3>>2]|0; - $35 = (_strcmp($34,11880)|0); + $35 = (_strcmp($34,10927)|0); $36 = ($35|0)!=(0); if (!($36)) { - HEAP32[$3>>2] = 11899; + HEAP32[$3>>2] = 10946; break; } $37 = HEAP32[$3>>2]|0; - $38 = (_strcmp($37,11912)|0); + $38 = (_strcmp($37,10959)|0); $39 = ($38|0)!=(0); if (!($39)) { - HEAP32[$3>>2] = 11933; + HEAP32[$3>>2] = 10980; break; } $40 = HEAP32[$3>>2]|0; - $41 = (_strcmp($40,11948)|0); + $41 = (_strcmp($40,10995)|0); $42 = ($41|0)!=(0); if (!($42)) { - HEAP32[$3>>2] = 11963; + HEAP32[$3>>2] = 11010; break; } $43 = HEAP32[$3>>2]|0; - $44 = (_strcmp($43,11978)|0); + $44 = (_strcmp($43,11025)|0); $45 = ($44|0)!=(0); if (!($45)) { - HEAP32[$3>>2] = 11993; + HEAP32[$3>>2] = 11040; } } else { - HEAP32[$3>>2] = 11864; + HEAP32[$3>>2] = 10911; } } while(0); $46 = HEAP32[$3>>2]|0; - $47 = (_strcmp($46,12008)|0); + $47 = (_strcmp($46,11055)|0); $48 = ($47|0)!=(0); do { if ($48) { $49 = HEAP32[$3>>2]|0; - $50 = (_strcmp($49,12022)|0); + $50 = (_strcmp($49,11069)|0); $51 = ($50|0)!=(0); if (!($51)) { HEAP32[$1>>2] = 2; break; } $52 = HEAP32[$3>>2]|0; - $53 = (_strcmp($52,12034)|0); + $53 = (_strcmp($52,11081)|0); $54 = ($53|0)!=(0); if (!($54)) { HEAP32[$1>>2] = 6; break; } $55 = HEAP32[$3>>2]|0; - $56 = (_strcmp($55,12048)|0); + $56 = (_strcmp($55,11095)|0); $57 = ($56|0)!=(0); if (!($57)) { HEAP32[$1>>2] = 7; break; } $58 = HEAP32[$3>>2]|0; - $59 = (_strcmp($58,12060)|0); + $59 = (_strcmp($58,11107)|0); $60 = ($59|0)!=(0); if (!($60)) { HEAP32[$1>>2] = 8; break; } $61 = HEAP32[$3>>2]|0; - $62 = (_strcmp($61,12074)|0); + $62 = (_strcmp($61,11121)|0); $63 = ($62|0)!=(0); if (!($63)) { HEAP32[$1>>2] = 9; break; } $64 = HEAP32[$3>>2]|0; - $65 = (_strcmp($64,12088)|0); + $65 = (_strcmp($64,11135)|0); $66 = ($65|0)!=(0); if (!($66)) { HEAP32[$1>>2] = 10; break; } $67 = HEAP32[$3>>2]|0; - $68 = (_strcmp($67,12105)|0); + $68 = (_strcmp($67,11152)|0); $69 = ($68|0)!=(0); if (!($69)) { HEAP32[$1>>2] = 1; break; } $70 = HEAP32[$3>>2]|0; - $71 = (_strcmp($70,12128)|0); + $71 = (_strcmp($70,11175)|0); $72 = ($71|0)!=(0); if (!($72)) { HEAP32[$1>>2] = 1; break; } $73 = HEAP32[$3>>2]|0; - $74 = (_strcmp($73,12154)|0); + $74 = (_strcmp($73,11201)|0); $75 = ($74|0)!=(0); if (!($75)) { HEAP32[$1>>2] = 2; break; } $76 = HEAP32[$3>>2]|0; - $77 = (_strcmp($76,12167)|0); + $77 = (_strcmp($76,11214)|0); $78 = ($77|0)!=(0); if (!($78)) { HEAP32[$1>>2] = 3; break; } $79 = HEAP32[$3>>2]|0; - $80 = (_strcmp($79,12183)|0); + $80 = (_strcmp($79,11230)|0); $81 = ($80|0)!=(0); if (!($81)) { HEAP32[$1>>2] = 1; break; } $82 = HEAP32[$3>>2]|0; - $83 = (_strcmp($82,12196)|0); + $83 = (_strcmp($82,11243)|0); $84 = ($83|0)!=(0); if (!($84)) { HEAP32[$1>>2] = 11; break; } $85 = HEAP32[$3>>2]|0; - $86 = (_strcmp($85,12210)|0); + $86 = (_strcmp($85,11257)|0); $87 = ($86|0)!=(0); if (!($87)) { HEAP32[$1>>2] = 2; break; } $88 = HEAP32[$3>>2]|0; - $89 = (_strcmp($88,12230)|0); + $89 = (_strcmp($88,11277)|0); $90 = ($89|0)!=(0); if (!($90)) { HEAP32[$1>>2] = 3; break; } $91 = HEAP32[$3>>2]|0; - $92 = (_strcmp($91,12250)|0); + $92 = (_strcmp($91,11297)|0); $93 = ($92|0)!=(0); if (!($93)) { HEAP32[$1>>2] = 4; break; } $94 = HEAP32[$3>>2]|0; - $95 = (_strcmp($94,12267)|0); + $95 = (_strcmp($94,11314)|0); $96 = ($95|0)!=(0); if (!($96)) { HEAP32[$1>>2] = 5; break; } $97 = HEAP32[$3>>2]|0; - $98 = (_strcmp($97,12284)|0); + $98 = (_strcmp($97,11331)|0); $99 = ($98|0)!=(0); if (!($99)) { HEAP32[$1>>2] = 3; break; } $100 = HEAP32[$3>>2]|0; - $101 = (_strcmp($100,12296)|0); + $101 = (_strcmp($100,11343)|0); $102 = ($101|0)!=(0); if (!($102)) { HEAP32[$1>>2] = 12; break; } $103 = HEAP32[$3>>2]|0; - $104 = (_strcmp($103,12309)|0); + $104 = (_strcmp($103,11356)|0); $105 = ($104|0)!=(0); if (!($105)) { HEAP32[$1>>2] = 13; break; } $106 = HEAP32[$3>>2]|0; - $107 = (_strcmp($106,12325)|0); + $107 = (_strcmp($106,11372)|0); $108 = ($107|0)!=(0); if (!($108)) { HEAP32[$1>>2] = 6; break; } $109 = HEAP32[$3>>2]|0; - $110 = (_strcmp($109,12348)|0); + $110 = (_strcmp($109,11395)|0); $111 = ($110|0)!=(0); if (!($111)) { HEAP32[$1>>2] = 2; break; } $112 = HEAP32[$3>>2]|0; - $113 = (_strcmp($112,12361)|0); + $113 = (_strcmp($112,11408)|0); $114 = ($113|0)!=(0); if (!($114)) { HEAP32[$1>>2] = 3; break; } $115 = HEAP32[$3>>2]|0; - $116 = (_strcmp($115,12377)|0); + $116 = (_strcmp($115,11424)|0); $117 = ($116|0)!=(0); if (!($117)) { HEAP32[$1>>2] = 4; break; } $118 = HEAP32[$3>>2]|0; - $119 = (_strcmp($118,12388)|0); + $119 = (_strcmp($118,11435)|0); $120 = ($119|0)!=(0); if (!($120)) { HEAP32[$1>>2] = 14; break; } $121 = HEAP32[$3>>2]|0; - $122 = (_strcmp($121,12407)|0); + $122 = (_strcmp($121,11454)|0); $123 = ($122|0)!=(0); if (!($123)) { HEAP32[$1>>2] = 15; break; } $124 = HEAP32[$3>>2]|0; - $125 = (_strcmp($124,12429)|0); + $125 = (_strcmp($124,11476)|0); $126 = ($125|0)!=(0); if (!($126)) { HEAP32[$1>>2] = 16; break; } $127 = HEAP32[$3>>2]|0; - $128 = (_strcmp($127,12448)|0); + $128 = (_strcmp($127,11495)|0); $129 = ($128|0)!=(0); if (!($129)) { HEAP32[$1>>2] = 7; break; } $130 = HEAP32[$3>>2]|0; - $131 = (_strcmp($130,12477)|0); + $131 = (_strcmp($130,11524)|0); $132 = ($131|0)!=(0); if (!($132)) { HEAP32[$1>>2] = 5; break; } $133 = HEAP32[$3>>2]|0; - $134 = (_strcmp($133,12494)|0); + $134 = (_strcmp($133,11541)|0); $135 = ($134|0)!=(0); if (!($135)) { HEAP32[$1>>2] = 8; break; } $136 = HEAP32[$3>>2]|0; - $137 = (_strcmp($136,12509)|0); + $137 = (_strcmp($136,11556)|0); $138 = ($137|0)!=(0); if (!($138)) { HEAP32[$1>>2] = 9; break; } $139 = HEAP32[$3>>2]|0; - $140 = (_strcmp($139,12524)|0); + $140 = (_strcmp($139,11571)|0); $141 = ($140|0)!=(0); if (!($141)) { HEAP32[$1>>2] = 3; break; } $142 = HEAP32[$3>>2]|0; - $143 = (_strcmp($142,12545)|0); + $143 = (_strcmp($142,11592)|0); $144 = ($143|0)!=(0); if (!($144)) { HEAP32[$1>>2] = 10; break; } $145 = HEAP32[$3>>2]|0; - $146 = (_strcmp($145,12565)|0); + $146 = (_strcmp($145,11612)|0); $147 = ($146|0)!=(0); if (!($147)) { HEAP32[$1>>2] = 11; break; } $148 = HEAP32[$3>>2]|0; - $149 = (_strcmp($148,12585)|0); + $149 = (_strcmp($148,11632)|0); $150 = ($149|0)!=(0); if (!($150)) { HEAP32[$1>>2] = 12; break; } $151 = HEAP32[$3>>2]|0; - $152 = (_strcmp($151,12611)|0); + $152 = (_strcmp($151,11658)|0); $153 = ($152|0)!=(0); if (!($153)) { HEAP32[$1>>2] = 2; break; } $154 = HEAP32[$3>>2]|0; - $155 = (_strcmp($154,12630)|0); + $155 = (_strcmp($154,11677)|0); $156 = ($155|0)!=(0); if (!($156)) { HEAP32[$1>>2] = 1; break; } $157 = HEAP32[$3>>2]|0; - $158 = (_strcmp($157,12642)|0); + $158 = (_strcmp($157,11689)|0); $159 = ($158|0)!=(0); if (!($159)) { HEAP32[$1>>2] = 3; break; } $160 = HEAP32[$3>>2]|0; - $161 = (_strcmp($160,12654)|0); + $161 = (_strcmp($160,11701)|0); $162 = ($161|0)!=(0); if (!($162)) { HEAP32[$1>>2] = 1; break; } $163 = HEAP32[$3>>2]|0; - $164 = (_strcmp($163,12666)|0); + $164 = (_strcmp($163,11713)|0); $165 = ($164|0)!=(0); if (!($165)) { HEAP32[$1>>2] = 1; break; } $166 = HEAP32[$3>>2]|0; - $167 = (_strcmp($166,12678)|0); + $167 = (_strcmp($166,11725)|0); $168 = ($167|0)!=(0); if (!($168)) { HEAP32[$1>>2] = 17; break; } $169 = HEAP32[$3>>2]|0; - $170 = (_strcmp($169,12690)|0); + $170 = (_strcmp($169,11737)|0); $171 = ($170|0)!=(0); if (!($171)) { HEAP32[$1>>2] = 13; break; } $172 = HEAP32[$3>>2]|0; - $173 = (_strcmp($172,12702)|0); + $173 = (_strcmp($172,11749)|0); $174 = ($173|0)!=(0); if (!($174)) { HEAP32[$1>>2] = 4; break; } $175 = HEAP32[$3>>2]|0; - $176 = (_strcmp($175,12714)|0); + $176 = (_strcmp($175,11761)|0); $177 = ($176|0)!=(0); if (!($177)) { HEAP32[$1>>2] = 2; break; } $178 = HEAP32[$3>>2]|0; - $179 = (_strcmp($178,12726)|0); + $179 = (_strcmp($178,11773)|0); $180 = ($179|0)!=(0); if (!($180)) { HEAP32[$1>>2] = 14; break; } $181 = HEAP32[$3>>2]|0; - $182 = (_strcmp($181,12739)|0); + $182 = (_strcmp($181,11786)|0); $183 = ($182|0)!=(0); if (!($183)) { HEAP32[$1>>2] = 15; break; } $184 = HEAP32[$3>>2]|0; - $185 = (_strcmp($184,12752)|0); + $185 = (_strcmp($184,11799)|0); $186 = ($185|0)!=(0); if (!($186)) { HEAP32[$1>>2] = 16; break; } $187 = HEAP32[$3>>2]|0; - $188 = (_strcmp($187,12765)|0); + $188 = (_strcmp($187,11812)|0); $189 = ($188|0)!=(0); if (!($189)) { HEAP32[$1>>2] = 17; break; } $190 = HEAP32[$3>>2]|0; - $191 = (_strcmp($190,12778)|0); + $191 = (_strcmp($190,11825)|0); $192 = ($191|0)!=(0); if (!($192)) { HEAP32[$1>>2] = 18; break; } $193 = HEAP32[$3>>2]|0; - $194 = (_strcmp($193,12791)|0); + $194 = (_strcmp($193,11838)|0); $195 = ($194|0)!=(0); if (!($195)) { HEAP32[$1>>2] = 19; break; } $196 = HEAP32[$3>>2]|0; - $197 = (_strcmp($196,12804)|0); + $197 = (_strcmp($196,11851)|0); $198 = ($197|0)!=(0); if (!($198)) { HEAP32[$1>>2] = 20; break; } $199 = HEAP32[$3>>2]|0; - $200 = (_strcmp($199,12817)|0); + $200 = (_strcmp($199,11864)|0); $201 = ($200|0)!=(0); if (!($201)) { HEAP32[$1>>2] = 21; break; } $202 = HEAP32[$3>>2]|0; - $203 = (_strcmp($202,12830)|0); + $203 = (_strcmp($202,11877)|0); $204 = ($203|0)!=(0); if (!($204)) { HEAP32[$1>>2] = 5; break; } $205 = HEAP32[$3>>2]|0; - $206 = (_strcmp($205,12849)|0); + $206 = (_strcmp($205,11896)|0); $207 = ($206|0)!=(0); if (!($207)) { HEAP32[$1>>2] = 6; break; } $208 = HEAP32[$3>>2]|0; - $209 = (_strcmp($208,12868)|0); + $209 = (_strcmp($208,11915)|0); $210 = ($209|0)!=(0); if (!($210)) { HEAP32[$1>>2] = 7; break; } $211 = HEAP32[$3>>2]|0; - $212 = (_strcmp($211,12887)|0); + $212 = (_strcmp($211,11934)|0); $213 = ($212|0)!=(0); if (!($213)) { HEAP32[$1>>2] = 18; break; } $214 = HEAP32[$3>>2]|0; - $215 = (_strcmp($214,12900)|0); + $215 = (_strcmp($214,11947)|0); $216 = ($215|0)!=(0); if (!($216)) { HEAP32[$1>>2] = 19; break; } $217 = HEAP32[$3>>2]|0; - $218 = (_strcmp($217,12918)|0); + $218 = (_strcmp($217,11965)|0); $219 = ($218|0)!=(0); if (!($219)) { HEAP32[$1>>2] = 20; break; } $220 = HEAP32[$3>>2]|0; - $221 = (_strcmp($220,12936)|0); + $221 = (_strcmp($220,11983)|0); $222 = ($221|0)!=(0); if (!($222)) { HEAP32[$1>>2] = 21; break; } $223 = HEAP32[$3>>2]|0; - $224 = (_strcmp($223,12954)|0); + $224 = (_strcmp($223,12001)|0); $225 = ($224|0)!=(0); if (!($225)) { HEAP32[$1>>2] = 22; break; } $226 = HEAP32[$3>>2]|0; - $227 = (_strcmp($226,12972)|0); + $227 = (_strcmp($226,12019)|0); $228 = ($227|0)!=(0); if (!($228)) { HEAP32[$1>>2] = 4; break; } $229 = HEAP32[$3>>2]|0; - $230 = (_strcmp($229,12992)|0); + $230 = (_strcmp($229,12039)|0); $231 = ($230|0)!=(0); if (!($231)) { HEAP32[$1>>2] = 3; break; } $232 = HEAP32[$3>>2]|0; - $233 = (_strcmp($232,11933)|0); + $233 = (_strcmp($232,10980)|0); $234 = ($233|0)!=(0); if (!($234)) { HEAP32[$1>>2] = 6; break; } $235 = HEAP32[$3>>2]|0; - $236 = (_strcmp($235,13010)|0); + $236 = (_strcmp($235,12057)|0); $237 = ($236|0)!=(0); if (!($237)) { HEAP32[$1>>2] = 1; break; } $238 = HEAP32[$3>>2]|0; - $239 = (_strcmp($238,13025)|0); + $239 = (_strcmp($238,12072)|0); $240 = ($239|0)!=(0); if (!($240)) { HEAP32[$1>>2] = 8; break; } $241 = HEAP32[$3>>2]|0; - $242 = (_strcmp($241,13046)|0); + $242 = (_strcmp($241,12093)|0); $243 = ($242|0)!=(0); if (!($243)) { HEAP32[$1>>2] = 9; break; } $244 = HEAP32[$3>>2]|0; - $245 = (_strcmp($244,13061)|0); + $245 = (_strcmp($244,12108)|0); $246 = ($245|0)!=(0); if (!($246)) { HEAP32[$1>>2] = 10; break; } $247 = HEAP32[$3>>2]|0; - $248 = (_strcmp($247,13079)|0); + $248 = (_strcmp($247,12126)|0); $249 = ($248|0)!=(0); if (!($249)) { HEAP32[$1>>2] = 2; break; } $250 = HEAP32[$3>>2]|0; - $251 = (_strcmp($250,13095)|0); + $251 = (_strcmp($250,12142)|0); $252 = ($251|0)!=(0); if (!($252)) { HEAP32[$1>>2] = 11; break; } $253 = HEAP32[$3>>2]|0; - $254 = (_strcmp($253,13114)|0); + $254 = (_strcmp($253,12161)|0); $255 = ($254|0)!=(0); if (!($255)) { HEAP32[$1>>2] = 22; break; } $256 = HEAP32[$3>>2]|0; - $257 = (_strcmp($256,13128)|0); + $257 = (_strcmp($256,12175)|0); $258 = ($257|0)!=(0); if (!($258)) { HEAP32[$1>>2] = 23; break; } $259 = HEAP32[$3>>2]|0; - $260 = (_strcmp($259,13143)|0); + $260 = (_strcmp($259,12190)|0); $261 = ($260|0)!=(0); if (!($261)) { HEAP32[$1>>2] = 7; break; } $262 = HEAP32[$3>>2]|0; - $263 = (_strcmp($262,11864)|0); + $263 = (_strcmp($262,10911)|0); $264 = ($263|0)!=(0); if (!($264)) { HEAP32[$1>>2] = 1; break; } $265 = HEAP32[$3>>2]|0; - $266 = (_strcmp($265,13154)|0); + $266 = (_strcmp($265,12201)|0); $267 = ($266|0)!=(0); if (!($267)) { HEAP32[$1>>2] = 3; break; } $268 = HEAP32[$3>>2]|0; - $269 = (_strcmp($268,11963)|0); + $269 = (_strcmp($268,11010)|0); $270 = ($269|0)!=(0); if (!($270)) { HEAP32[$1>>2] = 23; break; } $271 = HEAP32[$3>>2]|0; - $272 = (_strcmp($271,11993)|0); + $272 = (_strcmp($271,11040)|0); $273 = ($272|0)!=(0); if (!($273)) { HEAP32[$1>>2] = 24; break; } $274 = HEAP32[$3>>2]|0; - $275 = (_strcmp($274,13170)|0); + $275 = (_strcmp($274,12217)|0); $276 = ($275|0)!=(0); if (!($276)) { HEAP32[$1>>2] = 12; break; } $277 = HEAP32[$3>>2]|0; - $278 = (_strcmp($277,13197)|0); + $278 = (_strcmp($277,12244)|0); $279 = ($278|0)!=(0); if (!($279)) { HEAP32[$1>>2] = 4; break; } $280 = HEAP32[$3>>2]|0; - $281 = (_strcmp($280,13211)|0); + $281 = (_strcmp($280,12258)|0); $282 = ($281|0)!=(0); if (!($282)) { HEAP32[$1>>2] = 13; break; } $283 = HEAP32[$3>>2]|0; - $284 = (_strcmp($283,11899)|0); + $284 = (_strcmp($283,10946)|0); $285 = ($284|0)!=(0); if (!($285)) { HEAP32[$1>>2] = 5; break; } $286 = HEAP32[$3>>2]|0; - $287 = (_strcmp($286,13231)|0); + $287 = (_strcmp($286,12278)|0); $288 = ($287|0)!=(0); if (!($288)) { HEAP32[$1>>2] = 6; break; } $289 = HEAP32[$3>>2]|0; - $290 = (_strcmp($289,13249)|0); + $290 = (_strcmp($289,12296)|0); $291 = ($290|0)!=(0); if (!($291)) { HEAP32[$1>>2] = 8; break; } $292 = HEAP32[$3>>2]|0; - $293 = (_strcmp($292,13261)|0); + $293 = (_strcmp($292,12308)|0); $294 = ($293|0)!=(0); if (!($294)) { HEAP32[$1>>2] = 24; break; } $295 = HEAP32[$3>>2]|0; - $296 = (_strcmp($295,13282)|0); + $296 = (_strcmp($295,12329)|0); $297 = ($296|0)!=(0); if (!($297)) { HEAP32[$1>>2] = 25; break; } $298 = HEAP32[$3>>2]|0; - $299 = (_strcmp($298,13300)|0); + $299 = (_strcmp($298,12347)|0); $300 = ($299|0)!=(0); if (!($300)) { HEAP32[$1>>2] = 26; break; } $301 = HEAP32[$3>>2]|0; - $302 = (_strcmp($301,13318)|0); + $302 = (_strcmp($301,12365)|0); $303 = ($302|0)!=(0); if (!($303)) { HEAP32[$1>>2] = 27; break; } $304 = HEAP32[$3>>2]|0; - $305 = (_strcmp($304,13339)|0); + $305 = (_strcmp($304,12386)|0); $306 = ($305|0)!=(0); if (!($306)) { HEAP32[$1>>2] = 14; break; } $307 = HEAP32[$3>>2]|0; - $308 = (_strcmp($307,13365)|0); + $308 = (_strcmp($307,12412)|0); $309 = ($308|0)!=(0); if (!($309)) { HEAP32[$1>>2] = 3; break; } $310 = HEAP32[$3>>2]|0; - $311 = (_strcmp($310,13388)|0); + $311 = (_strcmp($310,12435)|0); $312 = ($311|0)!=(0); if (!($312)) { HEAP32[$1>>2] = 15; break; } $313 = HEAP32[$3>>2]|0; - $314 = (_strcmp($313,13426)|0); + $314 = (_strcmp($313,12473)|0); $315 = ($314|0)!=(0); if (!($315)) { HEAP32[$1>>2] = 9; break; } $316 = HEAP32[$3>>2]|0; - $317 = (_strcmp($316,13442)|0); + $317 = (_strcmp($316,12489)|0); $318 = ($317|0)!=(0); if (!($318)) { HEAP32[$1>>2] = 7; break; } $319 = HEAP32[$3>>2]|0; - $320 = (_strcmp($319,13457)|0); + $320 = (_strcmp($319,12504)|0); $321 = ($320|0)!=(0); if (!($321)) { HEAP32[$1>>2] = 25; break; } $322 = HEAP32[$3>>2]|0; - $323 = (_strcmp($322,13480)|0); + $323 = (_strcmp($322,12527)|0); $324 = ($323|0)!=(0); if (!($324)) { HEAP32[$1>>2] = 16; break; } $325 = HEAP32[$3>>2]|0; - $326 = (_strcmp($325,13493)|0); + $326 = (_strcmp($325,12540)|0); $327 = ($326|0)!=(0); if (!($327)) { HEAP32[$1>>2] = 28; break; } $328 = HEAP32[$3>>2]|0; - $329 = (_strcmp($328,13507)|0); + $329 = (_strcmp($328,12554)|0); $330 = ($329|0)!=(0); if (!($330)) { HEAP32[$1>>2] = 29; break; } $331 = HEAP32[$3>>2]|0; - $332 = (_strcmp($331,13521)|0); + $332 = (_strcmp($331,12568)|0); $333 = ($332|0)!=(0); if (!($333)) { HEAP32[$1>>2] = 1; break; } $334 = HEAP32[$3>>2]|0; - $335 = (_strcmp($334,13541)|0); + $335 = (_strcmp($334,12588)|0); $336 = ($335|0)!=(0); if (!($336)) { HEAP32[$1>>2] = 8; break; } $337 = HEAP32[$3>>2]|0; - $338 = (_strcmp($337,13561)|0); + $338 = (_strcmp($337,12608)|0); $339 = ($338|0)!=(0); if (!($339)) { HEAP32[$1>>2] = 17; break; } $340 = HEAP32[$3>>2]|0; - $341 = (_strcmp($340,13577)|0); + $341 = (_strcmp($340,12624)|0); $342 = ($341|0)!=(0); if (!($342)) { HEAP32[$1>>2] = 18; break; } $343 = HEAP32[$3>>2]|0; - $344 = (_strcmp($343,13595)|0); + $344 = (_strcmp($343,12642)|0); $345 = ($344|0)!=(0); if (!($345)) { HEAP32[$1>>2] = 26; break; } $346 = HEAP32[$3>>2]|0; - $347 = (_strcmp($346,13611)|0); + $347 = (_strcmp($346,12658)|0); $348 = ($347|0)!=(0); if (!($348)) { HEAP32[$1>>2] = 19; break; } $349 = HEAP32[$3>>2]|0; - $350 = (_strcmp($349,13626)|0); + $350 = (_strcmp($349,12673)|0); $351 = ($350|0)!=(0); if (!($351)) { HEAP32[$1>>2] = 9; break; } $352 = HEAP32[$3>>2]|0; - $353 = (_strcmp($352,13648)|0); + $353 = (_strcmp($352,12695)|0); $354 = ($353|0)!=(0); if (!($354)) { HEAP32[$1>>2] = 30; break; } $355 = HEAP32[$3>>2]|0; - $356 = (_strcmp($355,13666)|0); + $356 = (_strcmp($355,12713)|0); $357 = ($356|0)!=(0); if (!($357)) { HEAP32[$1>>2] = 31; break; } $358 = HEAP32[$3>>2]|0; - $359 = (_strcmp($358,13687)|0); + $359 = (_strcmp($358,12734)|0); $360 = ($359|0)!=(0); if (!($360)) { HEAP32[$1>>2] = 10; break; } $361 = HEAP32[$3>>2]|0; - $362 = (_strcmp($361,13705)|0); + $362 = (_strcmp($361,12752)|0); $363 = ($362|0)!=(0); if (!($363)) { HEAP32[$1>>2] = 11; break; } $364 = HEAP32[$3>>2]|0; - $365 = (_strcmp($364,13718)|0); + $365 = (_strcmp($364,12765)|0); $366 = ($365|0)!=(0); if (!($366)) { HEAP32[$1>>2] = 2; break; } $367 = HEAP32[$3>>2]|0; - $368 = (_strcmp($367,13733)|0); + $368 = (_strcmp($367,12780)|0); $369 = ($368|0)!=(0); if (!($369)) { HEAP32[$1>>2] = 12; break; } $370 = HEAP32[$3>>2]|0; - $371 = (_strcmp($370,13747)|0); + $371 = (_strcmp($370,12794)|0); $372 = ($371|0)!=(0); if (!($372)) { HEAP32[$1>>2] = 1; break; } $373 = HEAP32[$3>>2]|0; - $374 = (_strcmp($373,13757)|0); + $374 = (_strcmp($373,12804)|0); $375 = ($374|0)!=(0); if (!($375)) { HEAP32[$1>>2] = 1; break; } $376 = HEAP32[$3>>2]|0; - $377 = (_strcmp($376,13767)|0); + $377 = (_strcmp($376,12814)|0); $378 = ($377|0)!=(0); if (!($378)) { HEAP32[$1>>2] = 2; break; } $379 = HEAP32[$3>>2]|0; - $380 = (_strcmp($379,13789)|0); + $380 = (_strcmp($379,12836)|0); $381 = ($380|0)!=(0); if (!($381)) { HEAP32[$1>>2] = 13; break; } $382 = HEAP32[$3>>2]|0; - $383 = (_strcmp($382,13815)|0); + $383 = (_strcmp($382,12862)|0); $384 = ($383|0)!=(0); if (!($384)) { HEAP32[$1>>2] = 14; break; } $385 = HEAP32[$3>>2]|0; - $386 = (_strcmp($385,13842)|0); + $386 = (_strcmp($385,12889)|0); $387 = ($386|0)!=(0); if (!($387)) { HEAP32[$1>>2] = 27; break; } $388 = HEAP32[$3>>2]|0; - $389 = (_strcmp($388,13855)|0); + $389 = (_strcmp($388,12902)|0); $390 = ($389|0)!=(0); if (!($390)) { HEAP32[$1>>2] = 20; break; } $391 = HEAP32[$3>>2]|0; - $392 = (_strcmp($391,13870)|0); + $392 = (_strcmp($391,12917)|0); $393 = ($392|0)!=(0); if (!($393)) { HEAP32[$1>>2] = 4; break; } $394 = HEAP32[$3>>2]|0; - $395 = (_strcmp($394,13885)|0); + $395 = (_strcmp($394,12932)|0); $396 = ($395|0)!=(0); if (!($396)) { HEAP32[$1>>2] = 3; break; } $397 = HEAP32[$3>>2]|0; - $398 = (_strcmp($397,13909)|0); + $398 = (_strcmp($397,12956)|0); $399 = ($398|0)!=(0); if (!($399)) { HEAP32[$1>>2] = 2; break; } $400 = HEAP32[$3>>2]|0; - $401 = (_strcmp($400,13920)|0); + $401 = (_strcmp($400,12967)|0); $402 = ($401|0)!=(0); if (!($402)) { HEAP32[$1>>2] = 32; break; } $403 = HEAP32[$3>>2]|0; - $404 = (_strcmp($403,13942)|0); + $404 = (_strcmp($403,12989)|0); $405 = ($404|0)!=(0); if (!($405)) { HEAP32[$1>>2] = 21; break; } $406 = HEAP32[$3>>2]|0; - $407 = (_strcmp($406,13964)|0); + $407 = (_strcmp($406,13011)|0); $408 = ($407|0)!=(0); if (!($408)) { HEAP32[$1>>2] = 5; break; } $409 = HEAP32[$3>>2]|0; - $410 = (_strcmp($409,13988)|0); + $410 = (_strcmp($409,13035)|0); $411 = ($410|0)!=(0); if (!($411)) { HEAP32[$1>>2] = 4; break; } $412 = HEAP32[$3>>2]|0; - $413 = (_strcmp($412,13997)|0); + $413 = (_strcmp($412,13044)|0); $414 = ($413|0)!=(0); if (!($414)) { HEAP32[$1>>2] = 5; break; } $415 = HEAP32[$3>>2]|0; - $416 = (_strcmp($415,14005)|0); + $416 = (_strcmp($415,13052)|0); $417 = ($416|0)!=(0); if (!($417)) { HEAP32[$1>>2] = 1; break; } $418 = HEAP32[$3>>2]|0; - $419 = (_strcmp($418,14018)|0); + $419 = (_strcmp($418,13065)|0); $420 = ($419|0)!=(0); if (!($420)) { HEAP32[$1>>2] = 2; break; } $421 = HEAP32[$3>>2]|0; - $422 = (_strcmp($421,14032)|0); + $422 = (_strcmp($421,13079)|0); $423 = ($422|0)!=(0); if (!($423)) { HEAP32[$1>>2] = 15; break; } $424 = HEAP32[$3>>2]|0; - $425 = (_strcmp($424,14044)|0); + $425 = (_strcmp($424,13091)|0); $426 = ($425|0)!=(0); if (!($426)) { HEAP32[$1>>2] = 16; break; } $427 = HEAP32[$3>>2]|0; - $428 = (_strcmp($427,14053)|0); + $428 = (_strcmp($427,13100)|0); $429 = ($428|0)!=(0); if (!($429)) { HEAP32[$1>>2] = 17; break; } $430 = HEAP32[$3>>2]|0; - $431 = (_strcmp($430,14063)|0); + $431 = (_strcmp($430,13110)|0); $432 = ($431|0)!=(0); if (!($432)) { HEAP32[$1>>2] = 18; break; } $433 = HEAP32[$3>>2]|0; - $434 = (_strcmp($433,14075)|0); + $434 = (_strcmp($433,13122)|0); $435 = ($434|0)!=(0); if (!($435)) { HEAP32[$1>>2] = 19; break; } $436 = HEAP32[$3>>2]|0; - $437 = (_strcmp($436,14086)|0); + $437 = (_strcmp($436,13133)|0); $438 = ($437|0)!=(0); if (!($438)) { HEAP32[$1>>2] = 20; break; } $439 = HEAP32[$3>>2]|0; - $440 = (_strcmp($439,14094)|0); + $440 = (_strcmp($439,13141)|0); $441 = ($440|0)!=(0); if (!($441)) { HEAP32[$1>>2] = 3; break; } $442 = HEAP32[$3>>2]|0; - $443 = (_strcmp($442,14106)|0); + $443 = (_strcmp($442,13153)|0); $444 = ($443|0)!=(0); if (!($444)) { HEAP32[$1>>2] = 21; break; } $445 = HEAP32[$3>>2]|0; - $446 = (_strcmp($445,14121)|0); + $446 = (_strcmp($445,13168)|0); $447 = ($446|0)!=(0); if (!($447)) { HEAP32[$1>>2] = 22; break; } $448 = HEAP32[$3>>2]|0; - $449 = (_strcmp($448,14133)|0); + $449 = (_strcmp($448,13180)|0); $450 = ($449|0)!=(0); if (!($450)) { HEAP32[$1>>2] = 23; break; } $451 = HEAP32[$3>>2]|0; - $452 = (_strcmp($451,14147)|0); + $452 = (_strcmp($451,13194)|0); $453 = ($452|0)!=(0); if (!($453)) { HEAP32[$1>>2] = 10; break; } $454 = HEAP32[$3>>2]|0; - $455 = (_strcmp($454,14172)|0); + $455 = (_strcmp($454,13219)|0); $456 = ($455|0)!=(0); if (!($456)) { HEAP32[$1>>2] = 24; break; } $457 = HEAP32[$3>>2]|0; - $458 = (_strcmp($457,14189)|0); + $458 = (_strcmp($457,13236)|0); $459 = ($458|0)!=(0); if (!($459)) { HEAP32[$1>>2] = 25; break; } $460 = HEAP32[$3>>2]|0; - $461 = (_strcmp($460,14205)|0); + $461 = (_strcmp($460,13252)|0); $462 = ($461|0)!=(0); if (!($462)) { HEAP32[$1>>2] = 26; break; } $463 = HEAP32[$3>>2]|0; - $464 = (_strcmp($463,14221)|0); + $464 = (_strcmp($463,13268)|0); $465 = ($464|0)!=(0); if (!($465)) { HEAP32[$1>>2] = 11; break; } $466 = HEAP32[$3>>2]|0; - $467 = (_strcmp($466,14233)|0); + $467 = (_strcmp($466,13280)|0); $468 = ($467|0)!=(0); if (!($468)) { HEAP32[$1>>2] = 33; break; } $469 = HEAP32[$3>>2]|0; - $470 = (_strcmp($469,14245)|0); + $470 = (_strcmp($469,13292)|0); $471 = ($470|0)!=(0); if (!($471)) { HEAP32[$1>>2] = 34; break; } $472 = HEAP32[$3>>2]|0; - $473 = (_strcmp($472,14269)|0); + $473 = (_strcmp($472,13316)|0); $474 = ($473|0)!=(0); if (!($474)) { HEAP32[$1>>2] = 1; break; } $475 = HEAP32[$3>>2]|0; - $476 = (_strcmp($475,14282)|0); + $476 = (_strcmp($475,13329)|0); $477 = ($476|0)!=(0); if (!($477)) { HEAP32[$1>>2] = 2; break; } $478 = HEAP32[$3>>2]|0; - $479 = (_strcmp($478,14296)|0); + $479 = (_strcmp($478,13343)|0); $480 = ($479|0)!=(0); if (!($480)) { HEAP32[$1>>2] = 35; break; } $481 = HEAP32[$3>>2]|0; - $482 = (_strcmp($481,14318)|0); + $482 = (_strcmp($481,13365)|0); $483 = ($482|0)!=(0); if (!($483)) { HEAP32[$1>>2] = 36; break; } $484 = HEAP32[$3>>2]|0; - $485 = (_strcmp($484,14325)|0); + $485 = (_strcmp($484,13372)|0); $486 = ($485|0)!=(0); if (!($486)) { HEAP32[$1>>2] = 3; break; } $487 = HEAP32[$3>>2]|0; - $488 = (_strcmp($487,14341)|0); + $488 = (_strcmp($487,13388)|0); $489 = ($488|0)!=(0); if (!($489)) { HEAP32[$1>>2] = 2; break; } $490 = HEAP32[$3>>2]|0; - $491 = (_strcmp($490,14358)|0); + $491 = (_strcmp($490,13405)|0); $492 = ($491|0)!=(0); if (!($492)) { HEAP32[$1>>2] = 1; break; } $493 = HEAP32[$3>>2]|0; - $494 = (_strcmp($493,14375)|0); + $494 = (_strcmp($493,13422)|0); $495 = ($494|0)!=(0); if (!($495)) { HEAP32[$1>>2] = 28; break; } $496 = HEAP32[$3>>2]|0; - $497 = (_strcmp($496,14391)|0); + $497 = (_strcmp($496,13438)|0); $498 = ($497|0)!=(0); if (!($498)) { HEAP32[$1>>2] = 1; break; } $499 = HEAP32[$3>>2]|0; - $500 = (_strcmp($499,14407)|0); + $500 = (_strcmp($499,13454)|0); $501 = ($500|0)!=(0); if (!($501)) { HEAP32[$1>>2] = 4; break; } $502 = HEAP32[$3>>2]|0; - $503 = (_strcmp($502,14424)|0); + $503 = (_strcmp($502,13471)|0); $504 = ($503|0)!=(0); if (!($504)) { HEAP32[$1>>2] = 29; break; } $505 = HEAP32[$3>>2]|0; - $506 = (_strcmp($505,14438)|0); + $506 = (_strcmp($505,13485)|0); $507 = ($506|0)!=(0); if (!($507)) { HEAP32[$1>>2] = 30; break; } $508 = HEAP32[$3>>2]|0; - $509 = (_strcmp($508,14450)|0); + $509 = (_strcmp($508,13497)|0); $510 = ($509|0)!=(0); if (!($510)) { HEAP32[$1>>2] = 22; break; } $511 = HEAP32[$3>>2]|0; - $512 = (_strcmp($511,14461)|0); + $512 = (_strcmp($511,13508)|0); $513 = ($512|0)!=(0); if (!($513)) { HEAP32[$1>>2] = 2; break; } $514 = HEAP32[$3>>2]|0; - $515 = (_strcmp($514,14474)|0); + $515 = (_strcmp($514,13521)|0); $516 = ($515|0)!=(0); if (!($516)) { HEAP32[$1>>2] = 23; break; } $517 = HEAP32[$3>>2]|0; - $518 = (_strcmp($517,14484)|0); + $518 = (_strcmp($517,13531)|0); $519 = ($518|0)!=(0); if (!($519)) { HEAP32[$1>>2] = 2; break; } $520 = HEAP32[$3>>2]|0; - $521 = (_strcmp($520,14501)|0); + $521 = (_strcmp($520,13548)|0); $522 = ($521|0)!=(0); if (!($522)) { HEAP32[$1>>2] = 24; break; } $523 = HEAP32[$3>>2]|0; - $524 = (_strcmp($523,14513)|0); + $524 = (_strcmp($523,13560)|0); $525 = ($524|0)!=(0); if (!($525)) { HEAP32[$1>>2] = 25; break; } $526 = HEAP32[$3>>2]|0; - $527 = (_strcmp($526,14535)|0); + $527 = (_strcmp($526,13582)|0); $528 = ($527|0)!=(0); if (!($528)) { HEAP32[$1>>2] = 26; break; } $529 = HEAP32[$3>>2]|0; - $530 = (_strcmp($529,14555)|0); + $530 = (_strcmp($529,13602)|0); $531 = ($530|0)!=(0); if (!($531)) { HEAP32[$1>>2] = 3; break; } $532 = HEAP32[$3>>2]|0; - $533 = (_strcmp($532,14568)|0); + $533 = (_strcmp($532,13615)|0); $534 = ($533|0)!=(0); if (!($534)) { HEAP32[$1>>2] = 27; break; } $535 = HEAP32[$3>>2]|0; - $536 = (_strcmp($535,14590)|0); + $536 = (_strcmp($535,13637)|0); $537 = ($536|0)!=(0); if (!($537)) { HEAP32[$1>>2] = 28; break; } $538 = HEAP32[$3>>2]|0; - $539 = (_strcmp($538,14610)|0); + $539 = (_strcmp($538,13657)|0); $540 = ($539|0)!=(0); if (!($540)) { HEAP32[$1>>2] = 2; break; } $541 = HEAP32[$3>>2]|0; - $542 = (_strcmp($541,14627)|0); + $542 = (_strcmp($541,13674)|0); $543 = ($542|0)!=(0); if (!($543)) { HEAP32[$1>>2] = 2; break; } $544 = HEAP32[$3>>2]|0; - $545 = (_strcmp($544,14644)|0); + $545 = (_strcmp($544,13691)|0); $546 = ($545|0)!=(0); if (!($546)) { HEAP32[$1>>2] = 3; break; } $547 = HEAP32[$3>>2]|0; - $548 = (_strcmp($547,14664)|0); + $548 = (_strcmp($547,13711)|0); $549 = ($548|0)!=(0); if ($549) { $550 = HEAP32[$2>>2]|0; @@ -34533,7 +28908,7 @@ function _emscripten_GetProcAddress($0) { function _emscripten_get_global_libc() { var label = 0, sp = 0; sp = STACKTOP; - return (21556|0); + return (20604|0); } function ___stdio_close($0) { $0 = $0|0; @@ -34726,7 +29101,7 @@ function ___pthread_self_108() { function _pthread_self() { var label = 0, sp = 0; sp = STACKTOP; - return (4284|0); + return (4024|0); } function _dummy_738($0) { $0 = $0|0; @@ -34816,7 +29191,7 @@ function ___stdout_write($0,$1,$2) { $vararg_buffer = sp; $3 = sp + 16|0; $4 = ((($0)) + 36|0); - HEAP32[$4>>2] = 1; + HEAP32[$4>>2] = 8; $5 = HEAP32[$0>>2]|0; $6 = $5 & 64; $7 = ($6|0)==(0); @@ -35422,7 +29797,7 @@ function _printf_core($0,$1,$2,$3,$4) { $133 = HEAP8[$128>>0]|0; $134 = $133 << 24 >> 24; $135 = (($134) + -65)|0; - $136 = ((14780 + (($$0252*58)|0)|0) + ($135)|0); + $136 = ((13827 + (($$0252*58)|0)|0) + ($135)|0); $137 = HEAP8[$136>>0]|0; $138 = $137&255; $139 = (($138) + -1)|0; @@ -35600,7 +29975,7 @@ function _printf_core($0,$1,$2,$3,$4) { $222 = (($220) + 1)|0; $223 = $218 | $221; $$0254$$0254$ = $223 ? $$0254 : $222; - $$0228 = $216;$$1233 = 0;$$1238 = 15244;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + $$0228 = $216;$$1233 = 0;$$1238 = 14291;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; label = 67; break; } @@ -35621,7 +29996,7 @@ function _printf_core($0,$1,$2,$3,$4) { $235 = (($233) + 4)|0; $236 = $235; HEAP32[$236>>2] = $232; - $$0232 = 1;$$0237 = 15244;$242 = $231;$243 = $232; + $$0232 = 1;$$0237 = 14291;$242 = $231;$243 = $232; label = 66; break L71; } else { @@ -35629,8 +30004,8 @@ function _printf_core($0,$1,$2,$3,$4) { $238 = ($237|0)==(0); $239 = $$1263$ & 1; $240 = ($239|0)==(0); - $$ = $240 ? 15244 : (15246); - $$$ = $238 ? $$ : (15245); + $$ = $240 ? 14291 : (14293); + $$$ = $238 ? $$ : (14292); $241 = $$1263$ & 2049; $narrow = ($241|0)!=(0); $$284$ = $narrow&1; @@ -35647,7 +30022,7 @@ function _printf_core($0,$1,$2,$3,$4) { $168 = (($165) + 4)|0; $169 = $168; $170 = HEAP32[$169>>2]|0; - $$0232 = 0;$$0237 = 15244;$242 = $167;$243 = $170; + $$0232 = 0;$$0237 = 14291;$242 = $167;$243 = $170; label = 66; break; } @@ -35660,7 +30035,7 @@ function _printf_core($0,$1,$2,$3,$4) { $264 = HEAP32[$263>>2]|0; $265 = $261&255; HEAP8[$13>>0] = $265; - $$2 = $13;$$2234 = 0;$$2239 = 15244;$$2251 = $11;$$5 = 1;$$6268 = $164; + $$2 = $13;$$2234 = 0;$$2239 = 14291;$$2251 = $11;$$5 = 1;$$6268 = $164; break; } case 109: { @@ -35674,7 +30049,7 @@ function _printf_core($0,$1,$2,$3,$4) { case 115: { $269 = HEAP32[$6>>2]|0; $270 = ($269|0)!=(0|0); - $271 = $270 ? $269 : 15254; + $271 = $270 ? $269 : 14301; $$1 = $271; label = 71; break; @@ -35714,7 +30089,7 @@ function _printf_core($0,$1,$2,$3,$4) { break; } default: { - $$2 = $21;$$2234 = 0;$$2239 = 15244;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + $$2 = $21;$$2234 = 0;$$2239 = 14291;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; } } } while(0); @@ -35736,8 +30111,8 @@ function _printf_core($0,$1,$2,$3,$4) { $207 = ($206|0)==(0); $or$cond283 = $207 | $205; $208 = $$1236 >> 4; - $209 = (15244 + ($208)|0); - $$289 = $or$cond283 ? 15244 : $209; + $209 = (14291 + ($208)|0); + $$289 = $or$cond283 ? 14291 : $209; $$290 = $or$cond283 ? 0 : 2; $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; label = 67; @@ -35758,7 +30133,7 @@ function _printf_core($0,$1,$2,$3,$4) { $277 = (($$1) + ($$0254)|0); $$3257 = $273 ? $$0254 : $276; $$1250 = $273 ? $277 : $272; - $$2 = $$1;$$2234 = 0;$$2239 = 15244;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + $$2 = $$1;$$2234 = 0;$$2239 = 14291;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; } else if ((label|0) == 75) { label = 0; @@ -36288,7 +30663,7 @@ function _fmt_x($0,$1,$2,$3) { $$056 = $2;$15 = $1;$8 = $0; while(1) { $7 = $8 & 15; - $9 = (15296 + ($7)|0); + $9 = (14343 + ($7)|0); $10 = HEAP8[$9>>0]|0; $11 = $10&255; $12 = $11 | $3; @@ -36646,14 +31021,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $13 = ($12|0)<(0); if ($13) { $14 = -$1; - $$0471 = $14;$$0520 = 1;$$0521 = 15261; + $$0471 = $14;$$0520 = 1;$$0521 = 14308; } else { $15 = $4 & 2048; $16 = ($15|0)==(0); $17 = $4 & 1; $18 = ($17|0)==(0); - $$ = $18 ? (15262) : (15267); - $$$ = $16 ? $$ : (15264); + $$ = $18 ? (14309) : (14314); + $$$ = $16 ? $$ : (14311); $19 = $4 & 2049; $narrow = ($19|0)!=(0); $$534$ = $narrow&1; @@ -36752,7 +31127,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$0523 = $8;$$2473 = $$1472; while(1) { $80 = (~~(($$2473))); - $81 = (15296 + ($80)|0); + $81 = (14343 + ($80)|0); $82 = HEAP8[$81>>0]|0; $83 = $82&255; $84 = $83 | $42; @@ -37363,7 +31738,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } $339 = ($289|0)==(0); if (!($339)) { - _out($0,15312,1); + _out($0,14359,1); } $340 = ($337>>>0)<($$7505>>>0); $341 = ($$3477|0)>(0); @@ -37444,7 +31819,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$2 = $372; break; } - _out($0,15312,1); + _out($0,14359,1); $$2 = $372; } else { $369 = ($$0>>>0)>($8>>>0); @@ -37501,9 +31876,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } else { $27 = $5 & 32; $28 = ($27|0)!=(0); - $29 = $28 ? 15280 : 15284; + $29 = $28 ? 14327 : 14331; $30 = ($$0471 != $$0471) | (0.0 != 0.0); - $31 = $28 ? 15288 : 15292; + $31 = $28 ? 14335 : 14339; $$0510 = $30 ? $31 : $29; $32 = (($$0520) + 3)|0; $33 = $4 & -65537; @@ -37713,7 +32088,7 @@ function ___strerror_l($0,$1) { sp = STACKTOP; $$016 = 0; while(1) { - $3 = (15314 + ($$016)|0); + $3 = (14361 + ($$016)|0); $4 = HEAP8[$3>>0]|0; $5 = $4&255; $6 = ($5|0)==($0|0); @@ -37724,7 +32099,7 @@ function ___strerror_l($0,$1) { $7 = (($$016) + 1)|0; $8 = ($7|0)==(87); if ($8) { - $$01214 = 15402;$$115 = 87; + $$01214 = 14449;$$115 = 87; label = 5; break; } else { @@ -37734,9 +32109,9 @@ function ___strerror_l($0,$1) { if ((label|0) == 2) { $2 = ($$016|0)==(0); if ($2) { - $$012$lcssa = 15402; + $$012$lcssa = 14449; } else { - $$01214 = 15402;$$115 = $$016; + $$01214 = 14449;$$115 = $$016; label = 5; } } @@ -38880,42 +33255,6 @@ function _ldexp($0,$1) { $2 = (+_scalbn($0,$1)); return (+$2); } -function _fwrite($0,$1,$2,$3) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - var $$ = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $phitmp = 0, label = 0, sp = 0; - sp = STACKTOP; - $4 = Math_imul($2, $1)|0; - $5 = ($1|0)==(0); - $$ = $5 ? 0 : $2; - $6 = ((($3)) + 76|0); - $7 = HEAP32[$6>>2]|0; - $8 = ($7|0)>(-1); - if ($8) { - $10 = (___lockfile($3)|0); - $phitmp = ($10|0)==(0); - $11 = (___fwritex($0,$4,$3)|0); - if ($phitmp) { - $13 = $11; - } else { - ___unlockfile($3); - $13 = $11; - } - } else { - $9 = (___fwritex($0,$4,$3)|0); - $13 = $9; - } - $12 = ($13|0)==($4|0); - if ($12) { - $15 = $$; - } else { - $14 = (($13>>>0) / ($1>>>0))&-1; - $15 = $14; - } - return ($15|0); -} function ___unlist_locked_file($0) { $0 = $0|0; var $$pre = 0, $$sink = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; @@ -38965,7 +33304,7 @@ function _fopen($0,$1) { $vararg_buffer = sp; $2 = HEAP8[$1>>0]|0; $3 = $2 << 24 >> 24; - $memchr = (_memchr(17206,$3,4)|0); + $memchr = (_memchr(16253,$3,4)|0); $4 = ($memchr|0)==(0|0); if ($4) { $5 = (___errno_location()|0); @@ -39054,7 +33393,7 @@ function ___fdopen($0,$1) { $2 = sp + 56|0; $3 = HEAP8[$1>>0]|0; $4 = $3 << 24 >> 24; - $memchr = (_memchr(17206,$4,4)|0); + $memchr = (_memchr(16253,$4,4)|0); $5 = ($memchr|0)==(0|0); if ($5) { $6 = (___errno_location()|0); @@ -39140,12 +33479,12 @@ function ___fdopen($0,$1) { $34 = ((($7)) + 32|0); HEAP32[$34>>2] = 9; $35 = ((($7)) + 36|0); - HEAP32[$35>>2] = 1; + HEAP32[$35>>2] = 8; $36 = ((($7)) + 40|0); HEAP32[$36>>2] = 2; $37 = ((($7)) + 12|0); HEAP32[$37>>2] = 1; - $38 = HEAP32[(21560)>>2]|0; + $38 = HEAP32[(20608)>>2]|0; $39 = ($38|0)==(0); if ($39) { $40 = ((($7)) + 76|0); @@ -39178,13 +33517,13 @@ function ___ofl_add($0) { function ___ofl_lock() { var label = 0, sp = 0; sp = STACKTOP; - ___lock((21620|0)); - return (21628|0); + ___lock((20668|0)); + return (20676|0); } function ___ofl_unlock() { var label = 0, sp = 0; sp = STACKTOP; - ___unlock((21620|0)); + ___unlock((20668|0)); return; } function _fclose($0) { @@ -39259,12 +33598,12 @@ function _fflush($0) { $1 = ($0|0)==(0|0); do { if ($1) { - $8 = HEAP32[1164]|0; + $8 = HEAP32[1099]|0; $9 = ($8|0)==(0|0); if ($9) { $29 = 0; } else { - $10 = HEAP32[1164]|0; + $10 = HEAP32[1099]|0; $11 = (_fflush($10)|0); $29 = $11; } @@ -39393,18 +33732,6 @@ function _fseek($0,$1,$2) { $3 = (___fseeko($0,$1,$2)|0); return ($3|0); } -function _fprintf($0,$1,$varargs) { - $0 = $0|0; - $1 = $1|0; - $varargs = $varargs|0; - var $2 = 0, $3 = 0, label = 0, sp = 0; - sp = STACKTOP; - STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); - $2 = sp; - HEAP32[$2>>2] = $varargs; - $3 = (_vfprintf($0,$1,$2)|0); - STACKTOP = sp;return ($3|0); -} function ___fseeko($0,$1,$2) { $0 = $0|0; $1 = $1|0; @@ -40233,7 +34560,7 @@ function _srand($0) { var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (($0) + -1)|0; - $2 = 17480; + $2 = 16528; $3 = $2; HEAP32[$3>>2] = $1; $4 = (($2) + 4)|0; @@ -40244,7 +34571,7 @@ function _srand($0) { function _rand() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = 17480; + $0 = 16528; $1 = $0; $2 = HEAP32[$1>>2]|0; $3 = (($0) + 4)|0; @@ -40254,7 +34581,7 @@ function _rand() { $7 = tempRet0; $8 = (_i64Add(($6|0),($7|0),1,0)|0); $9 = tempRet0; - $10 = 17480; + $10 = 16528; $11 = $10; HEAP32[$11>>2] = $8; $12 = (($10) + 4)|0; @@ -40491,37 +34818,12 @@ function _ftell($0) { $1 = (___ftello($0)|0); return ($1|0); } -function _rewind($0) { - $0 = $0|0; - var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $phitmp = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = ((($0)) + 76|0); - $2 = HEAP32[$1>>2]|0; - $3 = ($2|0)>(-1); - if ($3) { - $4 = (___lockfile($0)|0); - $phitmp = ($4|0)==(0); - (___fseeko_unlocked($0,0,0)|0); - $5 = HEAP32[$0>>2]|0; - $6 = $5 & -33; - HEAP32[$0>>2] = $6; - if (!($phitmp)) { - ___unlockfile($0); - } - } else { - (___fseeko_unlocked($0,0,0)|0); - $7 = HEAP32[$0>>2]|0; - $8 = $7 & -33; - HEAP32[$0>>2] = $8; - } - return; -} function _vprintf($0,$1) { $0 = $0|0; $1 = $1|0; var $2 = 0, $3 = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[1132]|0; + $2 = HEAP32[1067]|0; $3 = (_vfprintf($2,$0,$1)|0); return ($3|0); } @@ -40628,7 +34930,7 @@ function _strtok($0,$1) { sp = STACKTOP; $2 = ($0|0)==(0|0); if ($2) { - $3 = HEAP32[5408]|0; + $3 = HEAP32[5170]|0; $4 = ($3|0)==(0|0); if ($4) { $$0 = 0; @@ -40647,22 +34949,22 @@ function _strtok($0,$1) { $7 = HEAP8[$6>>0]|0; $8 = ($7<<24>>24)==(0); if ($8) { - HEAP32[5408] = 0; + HEAP32[5170] = 0; $$0 = 0; break; } $9 = (_strcspn($6,$1)|0); $10 = (($6) + ($9)|0); - HEAP32[5408] = $10; + HEAP32[5170] = $10; $11 = HEAP8[$10>>0]|0; $12 = ($11<<24>>24)==(0); if ($12) { - HEAP32[5408] = 0; + HEAP32[5170] = 0; $$0 = $6; break; } else { $13 = ((($10)) + 1|0); - HEAP32[5408] = $13; + HEAP32[5170] = $13; HEAP8[$10>>0] = 0; $$0 = $6; break; @@ -40743,7 +35045,7 @@ function _malloc($0) { $5 = $4 & -8; $6 = $3 ? 16 : $5; $7 = $6 >>> 3; - $8 = HEAP32[5409]|0; + $8 = HEAP32[5171]|0; $9 = $8 >>> $7; $10 = $9 & 3; $11 = ($10|0)==(0); @@ -40752,7 +35054,7 @@ function _malloc($0) { $13 = $12 ^ 1; $14 = (($13) + ($7))|0; $15 = $14 << 1; - $16 = (21676 + ($15<<2)|0); + $16 = (20724 + ($15<<2)|0); $17 = ((($16)) + 8|0); $18 = HEAP32[$17>>2]|0; $19 = ((($18)) + 8|0); @@ -40763,9 +35065,9 @@ function _malloc($0) { $22 = 1 << $14; $23 = $22 ^ -1; $24 = $8 & $23; - HEAP32[5409] = $24; + HEAP32[5171] = $24; } else { - $25 = HEAP32[(21652)>>2]|0; + $25 = HEAP32[(20700)>>2]|0; $26 = ($20>>>0)<($25>>>0); if ($26) { _abort(); @@ -40796,7 +35098,7 @@ function _malloc($0) { $$0 = $19; STACKTOP = sp;return ($$0|0); } - $37 = HEAP32[(21644)>>2]|0; + $37 = HEAP32[(20692)>>2]|0; $38 = ($6>>>0)>($37>>>0); if ($38) { $39 = ($9|0)==(0); @@ -40830,7 +35132,7 @@ function _malloc($0) { $66 = $62 >>> $64; $67 = (($65) + ($66))|0; $68 = $67 << 1; - $69 = (21676 + ($68<<2)|0); + $69 = (20724 + ($68<<2)|0); $70 = ((($69)) + 8|0); $71 = HEAP32[$70>>2]|0; $72 = ((($71)) + 8|0); @@ -40841,10 +35143,10 @@ function _malloc($0) { $75 = 1 << $67; $76 = $75 ^ -1; $77 = $8 & $76; - HEAP32[5409] = $77; + HEAP32[5171] = $77; $98 = $77; } else { - $78 = HEAP32[(21652)>>2]|0; + $78 = HEAP32[(20700)>>2]|0; $79 = ($73>>>0)<($78>>>0); if ($79) { _abort(); @@ -40877,22 +35179,22 @@ function _malloc($0) { HEAP32[$90>>2] = $84; $91 = ($37|0)==(0); if (!($91)) { - $92 = HEAP32[(21656)>>2]|0; + $92 = HEAP32[(20704)>>2]|0; $93 = $37 >>> 3; $94 = $93 << 1; - $95 = (21676 + ($94<<2)|0); + $95 = (20724 + ($94<<2)|0); $96 = 1 << $93; $97 = $98 & $96; $99 = ($97|0)==(0); if ($99) { $100 = $98 | $96; - HEAP32[5409] = $100; + HEAP32[5171] = $100; $$pre = ((($95)) + 8|0); $$0199 = $95;$$pre$phiZ2D = $$pre; } else { $101 = ((($95)) + 8|0); $102 = HEAP32[$101>>2]|0; - $103 = HEAP32[(21652)>>2]|0; + $103 = HEAP32[(20700)>>2]|0; $104 = ($102>>>0)<($103>>>0); if ($104) { _abort(); @@ -40909,12 +35211,12 @@ function _malloc($0) { $107 = ((($92)) + 12|0); HEAP32[$107>>2] = $95; } - HEAP32[(21644)>>2] = $84; - HEAP32[(21656)>>2] = $87; + HEAP32[(20692)>>2] = $84; + HEAP32[(20704)>>2] = $87; $$0 = $72; STACKTOP = sp;return ($$0|0); } - $108 = HEAP32[(21640)>>2]|0; + $108 = HEAP32[(20688)>>2]|0; $109 = ($108|0)==(0); if ($109) { $$0197 = $6; @@ -40942,7 +35244,7 @@ function _malloc($0) { $130 = $126 | $129; $131 = $127 >>> $129; $132 = (($130) + ($131))|0; - $133 = (21940 + ($132<<2)|0); + $133 = (20988 + ($132<<2)|0); $134 = HEAP32[$133>>2]|0; $135 = ((($134)) + 4|0); $136 = HEAP32[$135>>2]|0; @@ -40982,7 +35284,7 @@ function _malloc($0) { } } } - $155 = HEAP32[(21652)>>2]|0; + $155 = HEAP32[(20700)>>2]|0; $156 = ($$0192$lcssa$i>>>0)<($155>>>0); if ($156) { _abort(); @@ -41077,7 +35379,7 @@ function _malloc($0) { if (!($186)) { $187 = ((($$0192$lcssa$i)) + 28|0); $188 = HEAP32[$187>>2]|0; - $189 = (21940 + ($188<<2)|0); + $189 = (20988 + ($188<<2)|0); $190 = HEAP32[$189>>2]|0; $191 = ($$0192$lcssa$i|0)==($190|0); do { @@ -41088,11 +35390,11 @@ function _malloc($0) { $192 = 1 << $188; $193 = $192 ^ -1; $194 = $108 & $193; - HEAP32[(21640)>>2] = $194; + HEAP32[(20688)>>2] = $194; break L73; } } else { - $195 = HEAP32[(21652)>>2]|0; + $195 = HEAP32[(20700)>>2]|0; $196 = ($160>>>0)<($195>>>0); if ($196) { _abort(); @@ -41113,7 +35415,7 @@ function _malloc($0) { } } } while(0); - $201 = HEAP32[(21652)>>2]|0; + $201 = HEAP32[(20700)>>2]|0; $202 = ($$3$i>>>0)<($201>>>0); if ($202) { _abort(); @@ -41143,7 +35445,7 @@ function _malloc($0) { $211 = HEAP32[$210>>2]|0; $212 = ($211|0)==(0|0); if (!($212)) { - $213 = HEAP32[(21652)>>2]|0; + $213 = HEAP32[(20700)>>2]|0; $214 = ($211>>>0)<($213>>>0); if ($214) { _abort(); @@ -41180,22 +35482,22 @@ function _malloc($0) { HEAP32[$229>>2] = $$0193$lcssa$i; $230 = ($37|0)==(0); if (!($230)) { - $231 = HEAP32[(21656)>>2]|0; + $231 = HEAP32[(20704)>>2]|0; $232 = $37 >>> 3; $233 = $232 << 1; - $234 = (21676 + ($233<<2)|0); + $234 = (20724 + ($233<<2)|0); $235 = 1 << $232; $236 = $8 & $235; $237 = ($236|0)==(0); if ($237) { $238 = $8 | $235; - HEAP32[5409] = $238; + HEAP32[5171] = $238; $$pre$i = ((($234)) + 8|0); $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; } else { $239 = ((($234)) + 8|0); $240 = HEAP32[$239>>2]|0; - $241 = HEAP32[(21652)>>2]|0; + $241 = HEAP32[(20700)>>2]|0; $242 = ($240>>>0)<($241>>>0); if ($242) { _abort(); @@ -41212,8 +35514,8 @@ function _malloc($0) { $245 = ((($231)) + 12|0); HEAP32[$245>>2] = $234; } - HEAP32[(21644)>>2] = $$0193$lcssa$i; - HEAP32[(21656)>>2] = $157; + HEAP32[(20692)>>2] = $$0193$lcssa$i; + HEAP32[(20704)>>2] = $157; } $246 = ((($$0192$lcssa$i)) + 8|0); $$0 = $246; @@ -41229,7 +35531,7 @@ function _malloc($0) { } else { $248 = (($0) + 11)|0; $249 = $248 & -8; - $250 = HEAP32[(21640)>>2]|0; + $250 = HEAP32[(20688)>>2]|0; $251 = ($250|0)==(0); if ($251) { $$0197 = $249; @@ -41269,7 +35571,7 @@ function _malloc($0) { $$0358$i = $277; } } - $278 = (21940 + ($$0358$i<<2)|0); + $278 = (20988 + ($$0358$i<<2)|0); $279 = HEAP32[$278>>2]|0; $280 = ($279|0)==(0|0); L117: do { @@ -41361,7 +35663,7 @@ function _malloc($0) { $328 = $324 | $327; $329 = $325 >>> $327; $330 = (($328) + ($329))|0; - $331 = (21940 + ($330<<2)|0); + $331 = (20988 + ($330<<2)|0); $332 = HEAP32[$331>>2]|0; $$4$ph$i = 0;$$4357$ph$i = $332; } else { @@ -41405,11 +35707,11 @@ function _malloc($0) { if ($344) { $$0197 = $249; } else { - $345 = HEAP32[(21644)>>2]|0; + $345 = HEAP32[(20692)>>2]|0; $346 = (($345) - ($249))|0; $347 = ($$4351$lcssa$i>>>0)<($346>>>0); if ($347) { - $348 = HEAP32[(21652)>>2]|0; + $348 = HEAP32[(20700)>>2]|0; $349 = ($$4$lcssa$i>>>0)<($348>>>0); if ($349) { _abort(); @@ -41506,7 +35808,7 @@ function _malloc($0) { } else { $380 = ((($$4$lcssa$i)) + 28|0); $381 = HEAP32[$380>>2]|0; - $382 = (21940 + ($381<<2)|0); + $382 = (20988 + ($381<<2)|0); $383 = HEAP32[$382>>2]|0; $384 = ($$4$lcssa$i|0)==($383|0); do { @@ -41517,12 +35819,12 @@ function _malloc($0) { $385 = 1 << $381; $386 = $385 ^ -1; $387 = $250 & $386; - HEAP32[(21640)>>2] = $387; + HEAP32[(20688)>>2] = $387; $470 = $387; break L164; } } else { - $388 = HEAP32[(21652)>>2]|0; + $388 = HEAP32[(20700)>>2]|0; $389 = ($353>>>0)<($388>>>0); if ($389) { _abort(); @@ -41544,7 +35846,7 @@ function _malloc($0) { } } } while(0); - $394 = HEAP32[(21652)>>2]|0; + $394 = HEAP32[(20700)>>2]|0; $395 = ($$3372$i>>>0)<($394>>>0); if ($395) { _abort(); @@ -41576,7 +35878,7 @@ function _malloc($0) { if ($405) { $470 = $250; } else { - $406 = HEAP32[(21652)>>2]|0; + $406 = HEAP32[(20700)>>2]|0; $407 = ($404>>>0)<($406>>>0); if ($407) { _abort(); @@ -41617,20 +35919,20 @@ function _malloc($0) { $424 = ($$4351$lcssa$i>>>0)<(256); if ($424) { $425 = $423 << 1; - $426 = (21676 + ($425<<2)|0); - $427 = HEAP32[5409]|0; + $426 = (20724 + ($425<<2)|0); + $427 = HEAP32[5171]|0; $428 = 1 << $423; $429 = $427 & $428; $430 = ($429|0)==(0); if ($430) { $431 = $427 | $428; - HEAP32[5409] = $431; + HEAP32[5171] = $431; $$pre$i210 = ((($426)) + 8|0); $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; } else { $432 = ((($426)) + 8|0); $433 = HEAP32[$432>>2]|0; - $434 = HEAP32[(21652)>>2]|0; + $434 = HEAP32[(20700)>>2]|0; $435 = ($433>>>0)<($434>>>0); if ($435) { _abort(); @@ -41682,7 +35984,7 @@ function _malloc($0) { $$0361$i = $463; } } - $464 = (21940 + ($$0361$i<<2)|0); + $464 = (20988 + ($$0361$i<<2)|0); $465 = ((($350)) + 28|0); HEAP32[$465>>2] = $$0361$i; $466 = ((($350)) + 16|0); @@ -41694,7 +35996,7 @@ function _malloc($0) { $471 = ($469|0)==(0); if ($471) { $472 = $470 | $468; - HEAP32[(21640)>>2] = $472; + HEAP32[(20688)>>2] = $472; HEAP32[$464>>2] = $350; $473 = ((($350)) + 24|0); HEAP32[$473>>2] = $464; @@ -41733,7 +36035,7 @@ function _malloc($0) { } } if ((label|0) == 136) { - $491 = HEAP32[(21652)>>2]|0; + $491 = HEAP32[(20700)>>2]|0; $492 = ($487>>>0)<($491>>>0); if ($492) { _abort(); @@ -41752,7 +36054,7 @@ function _malloc($0) { else if ((label|0) == 139) { $496 = ((($$0345$i)) + 8|0); $497 = HEAP32[$496>>2]|0; - $498 = HEAP32[(21652)>>2]|0; + $498 = HEAP32[(20700)>>2]|0; $499 = ($497>>>0)>=($498>>>0); $not$9$i = ($$0345$i>>>0)>=($498>>>0); $500 = $499 & $not$9$i; @@ -41785,16 +36087,16 @@ function _malloc($0) { } } } while(0); - $506 = HEAP32[(21644)>>2]|0; + $506 = HEAP32[(20692)>>2]|0; $507 = ($506>>>0)<($$0197>>>0); if (!($507)) { $508 = (($506) - ($$0197))|0; - $509 = HEAP32[(21656)>>2]|0; + $509 = HEAP32[(20704)>>2]|0; $510 = ($508>>>0)>(15); if ($510) { $511 = (($509) + ($$0197)|0); - HEAP32[(21656)>>2] = $511; - HEAP32[(21644)>>2] = $508; + HEAP32[(20704)>>2] = $511; + HEAP32[(20692)>>2] = $508; $512 = $508 | 1; $513 = ((($511)) + 4|0); HEAP32[$513>>2] = $512; @@ -41804,8 +36106,8 @@ function _malloc($0) { $516 = ((($509)) + 4|0); HEAP32[$516>>2] = $515; } else { - HEAP32[(21644)>>2] = 0; - HEAP32[(21656)>>2] = 0; + HEAP32[(20692)>>2] = 0; + HEAP32[(20704)>>2] = 0; $517 = $506 | 3; $518 = ((($509)) + 4|0); HEAP32[$518>>2] = $517; @@ -41819,14 +36121,14 @@ function _malloc($0) { $$0 = $523; STACKTOP = sp;return ($$0|0); } - $524 = HEAP32[(21648)>>2]|0; + $524 = HEAP32[(20696)>>2]|0; $525 = ($524>>>0)>($$0197>>>0); if ($525) { $526 = (($524) - ($$0197))|0; - HEAP32[(21648)>>2] = $526; - $527 = HEAP32[(21660)>>2]|0; + HEAP32[(20696)>>2] = $526; + $527 = HEAP32[(20708)>>2]|0; $528 = (($527) + ($$0197)|0); - HEAP32[(21660)>>2] = $528; + HEAP32[(20708)>>2] = $528; $529 = $526 | 1; $530 = ((($528)) + 4|0); HEAP32[$530>>2] = $529; @@ -41837,23 +36139,23 @@ function _malloc($0) { $$0 = $533; STACKTOP = sp;return ($$0|0); } - $534 = HEAP32[5527]|0; + $534 = HEAP32[5289]|0; $535 = ($534|0)==(0); if ($535) { - HEAP32[(22116)>>2] = 4096; - HEAP32[(22112)>>2] = 4096; - HEAP32[(22120)>>2] = -1; - HEAP32[(22124)>>2] = -1; - HEAP32[(22128)>>2] = 0; - HEAP32[(22080)>>2] = 0; + HEAP32[(21164)>>2] = 4096; + HEAP32[(21160)>>2] = 4096; + HEAP32[(21168)>>2] = -1; + HEAP32[(21172)>>2] = -1; + HEAP32[(21176)>>2] = 0; + HEAP32[(21128)>>2] = 0; $536 = $1; $537 = $536 & -16; $538 = $537 ^ 1431655768; HEAP32[$1>>2] = $538; - HEAP32[5527] = $538; + HEAP32[5289] = $538; $542 = 4096; } else { - $$pre$i212 = HEAP32[(22116)>>2]|0; + $$pre$i212 = HEAP32[(21164)>>2]|0; $542 = $$pre$i212; } $539 = (($$0197) + 48)|0; @@ -41866,10 +36168,10 @@ function _malloc($0) { $$0 = 0; STACKTOP = sp;return ($$0|0); } - $546 = HEAP32[(22076)>>2]|0; + $546 = HEAP32[(21124)>>2]|0; $547 = ($546|0)==(0); if (!($547)) { - $548 = HEAP32[(22068)>>2]|0; + $548 = HEAP32[(21116)>>2]|0; $549 = (($548) + ($544))|0; $550 = ($549>>>0)<=($548>>>0); $551 = ($549>>>0)>($546>>>0); @@ -41879,18 +36181,18 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $552 = HEAP32[(22080)>>2]|0; + $552 = HEAP32[(21128)>>2]|0; $553 = $552 & 4; $554 = ($553|0)==(0); L244: do { if ($554) { - $555 = HEAP32[(21660)>>2]|0; + $555 = HEAP32[(20708)>>2]|0; $556 = ($555|0)==(0|0); L246: do { if ($556) { label = 163; } else { - $$0$i$i = (22084); + $$0$i$i = (21132); while(1) { $557 = HEAP32[$$0$i$i>>2]|0; $558 = ($557>>>0)>($555>>>0); @@ -41948,7 +36250,7 @@ function _malloc($0) { $$2234253237$i = 0; } else { $568 = $566; - $569 = HEAP32[(22112)>>2]|0; + $569 = HEAP32[(21160)>>2]|0; $570 = (($569) + -1)|0; $571 = $570 & $568; $572 = ($571|0)==(0); @@ -41958,13 +36260,13 @@ function _malloc($0) { $576 = (($575) - ($568))|0; $577 = $572 ? 0 : $576; $$$i = (($577) + ($544))|0; - $578 = HEAP32[(22068)>>2]|0; + $578 = HEAP32[(21116)>>2]|0; $579 = (($$$i) + ($578))|0; $580 = ($$$i>>>0)>($$0197>>>0); $581 = ($$$i>>>0)<(2147483647); $or$cond$i214 = $580 & $581; if ($or$cond$i214) { - $582 = HEAP32[(22076)>>2]|0; + $582 = HEAP32[(21124)>>2]|0; $583 = ($582|0)==(0); if (!($583)) { $584 = ($579>>>0)<=($578>>>0); @@ -42010,7 +36312,7 @@ function _malloc($0) { break L244; } } - $601 = HEAP32[(22116)>>2]|0; + $601 = HEAP32[(21164)>>2]|0; $602 = (($540) - ($$2253$ph$i))|0; $603 = (($602) + ($601))|0; $604 = (0 - ($601))|0; @@ -42035,9 +36337,9 @@ function _malloc($0) { } } } while(0); - $611 = HEAP32[(22080)>>2]|0; + $611 = HEAP32[(21128)>>2]|0; $612 = $611 | 4; - HEAP32[(22080)>>2] = $612; + HEAP32[(21128)>>2] = $612; $$4236$i = $$2234253237$i; label = 178; } else { @@ -42073,35 +36375,35 @@ function _malloc($0) { } } if ((label|0) == 180) { - $626 = HEAP32[(22068)>>2]|0; + $626 = HEAP32[(21116)>>2]|0; $627 = (($626) + ($$723948$i))|0; - HEAP32[(22068)>>2] = $627; - $628 = HEAP32[(22072)>>2]|0; + HEAP32[(21116)>>2] = $627; + $628 = HEAP32[(21120)>>2]|0; $629 = ($627>>>0)>($628>>>0); if ($629) { - HEAP32[(22072)>>2] = $627; + HEAP32[(21120)>>2] = $627; } - $630 = HEAP32[(21660)>>2]|0; + $630 = HEAP32[(20708)>>2]|0; $631 = ($630|0)==(0|0); do { if ($631) { - $632 = HEAP32[(21652)>>2]|0; + $632 = HEAP32[(20700)>>2]|0; $633 = ($632|0)==(0|0); $634 = ($$749$i>>>0)<($632>>>0); $or$cond12$i = $633 | $634; if ($or$cond12$i) { - HEAP32[(21652)>>2] = $$749$i; + HEAP32[(20700)>>2] = $$749$i; } - HEAP32[(22084)>>2] = $$749$i; - HEAP32[(22088)>>2] = $$723948$i; - HEAP32[(22096)>>2] = 0; - $635 = HEAP32[5527]|0; - HEAP32[(21672)>>2] = $635; - HEAP32[(21668)>>2] = -1; + HEAP32[(21132)>>2] = $$749$i; + HEAP32[(21136)>>2] = $$723948$i; + HEAP32[(21144)>>2] = 0; + $635 = HEAP32[5289]|0; + HEAP32[(20720)>>2] = $635; + HEAP32[(20716)>>2] = -1; $$01$i$i = 0; while(1) { $636 = $$01$i$i << 1; - $637 = (21676 + ($636<<2)|0); + $637 = (20724 + ($636<<2)|0); $638 = ((($637)) + 12|0); HEAP32[$638>>2] = $637; $639 = ((($637)) + 8|0); @@ -42124,18 +36426,18 @@ function _malloc($0) { $648 = $645 ? 0 : $647; $649 = (($$749$i) + ($648)|0); $650 = (($641) - ($648))|0; - HEAP32[(21660)>>2] = $649; - HEAP32[(21648)>>2] = $650; + HEAP32[(20708)>>2] = $649; + HEAP32[(20696)>>2] = $650; $651 = $650 | 1; $652 = ((($649)) + 4|0); HEAP32[$652>>2] = $651; $653 = (($649) + ($650)|0); $654 = ((($653)) + 4|0); HEAP32[$654>>2] = 40; - $655 = HEAP32[(22124)>>2]|0; - HEAP32[(21664)>>2] = $655; + $655 = HEAP32[(21172)>>2]|0; + HEAP32[(20712)>>2] = $655; } else { - $$024371$i = (22084); + $$024371$i = (21132); while(1) { $656 = HEAP32[$$024371$i>>2]|0; $657 = ((($$024371$i)) + 4|0); @@ -42167,7 +36469,7 @@ function _malloc($0) { if ($or$cond51$i) { $670 = (($658) + ($$723948$i))|0; HEAP32[$657>>2] = $670; - $671 = HEAP32[(21648)>>2]|0; + $671 = HEAP32[(20696)>>2]|0; $672 = ((($630)) + 8|0); $673 = $672; $674 = $673 & 7; @@ -42178,30 +36480,30 @@ function _malloc($0) { $679 = (($630) + ($678)|0); $680 = (($$723948$i) - ($678))|0; $681 = (($671) + ($680))|0; - HEAP32[(21660)>>2] = $679; - HEAP32[(21648)>>2] = $681; + HEAP32[(20708)>>2] = $679; + HEAP32[(20696)>>2] = $681; $682 = $681 | 1; $683 = ((($679)) + 4|0); HEAP32[$683>>2] = $682; $684 = (($679) + ($681)|0); $685 = ((($684)) + 4|0); HEAP32[$685>>2] = 40; - $686 = HEAP32[(22124)>>2]|0; - HEAP32[(21664)>>2] = $686; + $686 = HEAP32[(21172)>>2]|0; + HEAP32[(20712)>>2] = $686; break; } } } - $687 = HEAP32[(21652)>>2]|0; + $687 = HEAP32[(20700)>>2]|0; $688 = ($$749$i>>>0)<($687>>>0); if ($688) { - HEAP32[(21652)>>2] = $$749$i; + HEAP32[(20700)>>2] = $$749$i; $752 = $$749$i; } else { $752 = $687; } $689 = (($$749$i) + ($$723948$i)|0); - $$124470$i = (22084); + $$124470$i = (21132); while(1) { $690 = HEAP32[$$124470$i>>2]|0; $691 = ($690|0)==($689|0); @@ -42256,21 +36558,21 @@ function _malloc($0) { $725 = ($717|0)==($630|0); do { if ($725) { - $726 = HEAP32[(21648)>>2]|0; + $726 = HEAP32[(20696)>>2]|0; $727 = (($726) + ($722))|0; - HEAP32[(21648)>>2] = $727; - HEAP32[(21660)>>2] = $721; + HEAP32[(20696)>>2] = $727; + HEAP32[(20708)>>2] = $721; $728 = $727 | 1; $729 = ((($721)) + 4|0); HEAP32[$729>>2] = $728; } else { - $730 = HEAP32[(21656)>>2]|0; + $730 = HEAP32[(20704)>>2]|0; $731 = ($717|0)==($730|0); if ($731) { - $732 = HEAP32[(21644)>>2]|0; + $732 = HEAP32[(20692)>>2]|0; $733 = (($732) + ($722))|0; - HEAP32[(21644)>>2] = $733; - HEAP32[(21656)>>2] = $721; + HEAP32[(20692)>>2] = $733; + HEAP32[(20704)>>2] = $721; $734 = $733 | 1; $735 = ((($721)) + 4|0); HEAP32[$735>>2] = $734; @@ -42293,7 +36595,7 @@ function _malloc($0) { $746 = ((($717)) + 12|0); $747 = HEAP32[$746>>2]|0; $748 = $742 << 1; - $749 = (21676 + ($748<<2)|0); + $749 = (20724 + ($748<<2)|0); $750 = ($745|0)==($749|0); do { if (!($750)) { @@ -42316,9 +36618,9 @@ function _malloc($0) { if ($756) { $757 = 1 << $742; $758 = $757 ^ -1; - $759 = HEAP32[5409]|0; + $759 = HEAP32[5171]|0; $760 = $759 & $758; - HEAP32[5409] = $760; + HEAP32[5171] = $760; break; } $761 = ($747|0)==($749|0); @@ -42431,7 +36733,7 @@ function _malloc($0) { } $795 = ((($717)) + 28|0); $796 = HEAP32[$795>>2]|0; - $797 = (21940 + ($796<<2)|0); + $797 = (20988 + ($796<<2)|0); $798 = HEAP32[$797>>2]|0; $799 = ($717|0)==($798|0); do { @@ -42443,12 +36745,12 @@ function _malloc($0) { } $800 = 1 << $796; $801 = $800 ^ -1; - $802 = HEAP32[(21640)>>2]|0; + $802 = HEAP32[(20688)>>2]|0; $803 = $802 & $801; - HEAP32[(21640)>>2] = $803; + HEAP32[(20688)>>2] = $803; break L314; } else { - $804 = HEAP32[(21652)>>2]|0; + $804 = HEAP32[(20700)>>2]|0; $805 = ($768>>>0)<($804>>>0); if ($805) { _abort(); @@ -42469,7 +36771,7 @@ function _malloc($0) { } } } while(0); - $810 = HEAP32[(21652)>>2]|0; + $810 = HEAP32[(20700)>>2]|0; $811 = ($$3$i$i>>>0)<($810>>>0); if ($811) { _abort(); @@ -42501,7 +36803,7 @@ function _malloc($0) { if ($821) { break; } - $822 = HEAP32[(21652)>>2]|0; + $822 = HEAP32[(20700)>>2]|0; $823 = ($820>>>0)<($822>>>0); if ($823) { _abort(); @@ -42534,21 +36836,21 @@ function _malloc($0) { $835 = ($$0287$i$i>>>0)<(256); if ($835) { $836 = $834 << 1; - $837 = (21676 + ($836<<2)|0); - $838 = HEAP32[5409]|0; + $837 = (20724 + ($836<<2)|0); + $838 = HEAP32[5171]|0; $839 = 1 << $834; $840 = $838 & $839; $841 = ($840|0)==(0); do { if ($841) { $842 = $838 | $839; - HEAP32[5409] = $842; + HEAP32[5171] = $842; $$pre$i19$i = ((($837)) + 8|0); $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; } else { $843 = ((($837)) + 8|0); $844 = HEAP32[$843>>2]|0; - $845 = HEAP32[(21652)>>2]|0; + $845 = HEAP32[(20700)>>2]|0; $846 = ($844>>>0)<($845>>>0); if (!($846)) { $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; @@ -42603,20 +36905,20 @@ function _malloc($0) { $$0296$i$i = $874; } } while(0); - $875 = (21940 + ($$0296$i$i<<2)|0); + $875 = (20988 + ($$0296$i$i<<2)|0); $876 = ((($721)) + 28|0); HEAP32[$876>>2] = $$0296$i$i; $877 = ((($721)) + 16|0); $878 = ((($877)) + 4|0); HEAP32[$878>>2] = 0; HEAP32[$877>>2] = 0; - $879 = HEAP32[(21640)>>2]|0; + $879 = HEAP32[(20688)>>2]|0; $880 = 1 << $$0296$i$i; $881 = $879 & $880; $882 = ($881|0)==(0); if ($882) { $883 = $879 | $880; - HEAP32[(21640)>>2] = $883; + HEAP32[(20688)>>2] = $883; HEAP32[$875>>2] = $721; $884 = ((($721)) + 24|0); HEAP32[$884>>2] = $875; @@ -42655,7 +36957,7 @@ function _malloc($0) { } } if ((label|0) == 262) { - $902 = HEAP32[(21652)>>2]|0; + $902 = HEAP32[(20700)>>2]|0; $903 = ($898>>>0)<($902>>>0); if ($903) { _abort(); @@ -42674,7 +36976,7 @@ function _malloc($0) { else if ((label|0) == 265) { $907 = ((($$0289$i$i)) + 8|0); $908 = HEAP32[$907>>2]|0; - $909 = HEAP32[(21652)>>2]|0; + $909 = HEAP32[(20700)>>2]|0; $910 = ($908>>>0)>=($909>>>0); $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); $911 = $910 & $not$7$i$i; @@ -42701,7 +37003,7 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $$0$i$i$i = (22084); + $$0$i$i$i = (21132); while(1) { $916 = HEAP32[$$0$i$i$i>>2]|0; $917 = ($916>>>0)>($630>>>0); @@ -42742,23 +37044,23 @@ function _malloc($0) { $945 = $942 ? 0 : $944; $946 = (($$749$i) + ($945)|0); $947 = (($938) - ($945))|0; - HEAP32[(21660)>>2] = $946; - HEAP32[(21648)>>2] = $947; + HEAP32[(20708)>>2] = $946; + HEAP32[(20696)>>2] = $947; $948 = $947 | 1; $949 = ((($946)) + 4|0); HEAP32[$949>>2] = $948; $950 = (($946) + ($947)|0); $951 = ((($950)) + 4|0); HEAP32[$951>>2] = 40; - $952 = HEAP32[(22124)>>2]|0; - HEAP32[(21664)>>2] = $952; + $952 = HEAP32[(21172)>>2]|0; + HEAP32[(20712)>>2] = $952; $953 = ((($935)) + 4|0); HEAP32[$953>>2] = 27; - ;HEAP32[$936>>2]=HEAP32[(22084)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(22084)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(22084)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(22084)+12>>2]|0; - HEAP32[(22084)>>2] = $$749$i; - HEAP32[(22088)>>2] = $$723948$i; - HEAP32[(22096)>>2] = 0; - HEAP32[(22092)>>2] = $936; + ;HEAP32[$936>>2]=HEAP32[(21132)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(21132)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(21132)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(21132)+12>>2]|0; + HEAP32[(21132)>>2] = $$749$i; + HEAP32[(21136)>>2] = $$723948$i; + HEAP32[(21144)>>2] = 0; + HEAP32[(21140)>>2] = $936; $955 = $937; while(1) { $954 = ((($955)) + 4|0); @@ -42787,20 +37089,20 @@ function _malloc($0) { $967 = ($961>>>0)<(256); if ($967) { $968 = $966 << 1; - $969 = (21676 + ($968<<2)|0); - $970 = HEAP32[5409]|0; + $969 = (20724 + ($968<<2)|0); + $970 = HEAP32[5171]|0; $971 = 1 << $966; $972 = $970 & $971; $973 = ($972|0)==(0); if ($973) { $974 = $970 | $971; - HEAP32[5409] = $974; + HEAP32[5171] = $974; $$pre$i$i = ((($969)) + 8|0); $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; } else { $975 = ((($969)) + 8|0); $976 = HEAP32[$975>>2]|0; - $977 = HEAP32[(21652)>>2]|0; + $977 = HEAP32[(20700)>>2]|0; $978 = ($976>>>0)<($977>>>0); if ($978) { _abort(); @@ -42852,19 +37154,19 @@ function _malloc($0) { $$0212$i$i = $1006; } } - $1007 = (21940 + ($$0212$i$i<<2)|0); + $1007 = (20988 + ($$0212$i$i<<2)|0); $1008 = ((($630)) + 28|0); HEAP32[$1008>>2] = $$0212$i$i; $1009 = ((($630)) + 20|0); HEAP32[$1009>>2] = 0; HEAP32[$933>>2] = 0; - $1010 = HEAP32[(21640)>>2]|0; + $1010 = HEAP32[(20688)>>2]|0; $1011 = 1 << $$0212$i$i; $1012 = $1010 & $1011; $1013 = ($1012|0)==(0); if ($1013) { $1014 = $1010 | $1011; - HEAP32[(21640)>>2] = $1014; + HEAP32[(20688)>>2] = $1014; HEAP32[$1007>>2] = $630; $1015 = ((($630)) + 24|0); HEAP32[$1015>>2] = $1007; @@ -42903,7 +37205,7 @@ function _malloc($0) { } } if ((label|0) == 289) { - $1033 = HEAP32[(21652)>>2]|0; + $1033 = HEAP32[(20700)>>2]|0; $1034 = ($1029>>>0)<($1033>>>0); if ($1034) { _abort(); @@ -42922,7 +37224,7 @@ function _malloc($0) { else if ((label|0) == 292) { $1038 = ((($$0207$i$i)) + 8|0); $1039 = HEAP32[$1038>>2]|0; - $1040 = HEAP32[(21652)>>2]|0; + $1040 = HEAP32[(20700)>>2]|0; $1041 = ($1039>>>0)>=($1040>>>0); $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); $1042 = $1041 & $not$$i$i; @@ -42945,14 +37247,14 @@ function _malloc($0) { } } } while(0); - $1048 = HEAP32[(21648)>>2]|0; + $1048 = HEAP32[(20696)>>2]|0; $1049 = ($1048>>>0)>($$0197>>>0); if ($1049) { $1050 = (($1048) - ($$0197))|0; - HEAP32[(21648)>>2] = $1050; - $1051 = HEAP32[(21660)>>2]|0; + HEAP32[(20696)>>2] = $1050; + $1051 = HEAP32[(20708)>>2]|0; $1052 = (($1051) + ($$0197)|0); - HEAP32[(21660)>>2] = $1052; + HEAP32[(20708)>>2] = $1052; $1053 = $1050 | 1; $1054 = ((($1052)) + 4|0); HEAP32[$1054>>2] = $1053; @@ -42995,7 +37297,7 @@ function _free($0) { return; } $2 = ((($0)) + -8|0); - $3 = HEAP32[(21652)>>2]|0; + $3 = HEAP32[(20700)>>2]|0; $4 = ($2>>>0)<($3>>>0); if ($4) { _abort(); @@ -43028,7 +37330,7 @@ function _free($0) { _abort(); // unreachable; } - $19 = HEAP32[(21656)>>2]|0; + $19 = HEAP32[(20704)>>2]|0; $20 = ($16|0)==($19|0); if ($20) { $104 = ((($10)) + 4|0); @@ -43043,7 +37345,7 @@ function _free($0) { $109 = ((($16)) + 4|0); $110 = $17 | 1; $111 = $105 & -2; - HEAP32[(21644)>>2] = $17; + HEAP32[(20692)>>2] = $17; HEAP32[$104>>2] = $111; HEAP32[$109>>2] = $110; HEAP32[$108>>2] = $17; @@ -43057,7 +37359,7 @@ function _free($0) { $25 = ((($16)) + 12|0); $26 = HEAP32[$25>>2]|0; $27 = $21 << 1; - $28 = (21676 + ($27<<2)|0); + $28 = (20724 + ($27<<2)|0); $29 = ($24|0)==($28|0); if (!($29)) { $30 = ($24>>>0)<($3>>>0); @@ -43077,9 +37379,9 @@ function _free($0) { if ($34) { $35 = 1 << $21; $36 = $35 ^ -1; - $37 = HEAP32[5409]|0; + $37 = HEAP32[5171]|0; $38 = $37 & $36; - HEAP32[5409] = $38; + HEAP32[5171] = $38; $$1 = $16;$$1382 = $17;$113 = $16; break; } @@ -43193,7 +37495,7 @@ function _free($0) { } else { $73 = ((($16)) + 28|0); $74 = HEAP32[$73>>2]|0; - $75 = (21940 + ($74<<2)|0); + $75 = (20988 + ($74<<2)|0); $76 = HEAP32[$75>>2]|0; $77 = ($16|0)==($76|0); do { @@ -43203,14 +37505,14 @@ function _free($0) { if ($cond421) { $78 = 1 << $74; $79 = $78 ^ -1; - $80 = HEAP32[(21640)>>2]|0; + $80 = HEAP32[(20688)>>2]|0; $81 = $80 & $79; - HEAP32[(21640)>>2] = $81; + HEAP32[(20688)>>2] = $81; $$1 = $16;$$1382 = $17;$113 = $16; break L10; } } else { - $82 = HEAP32[(21652)>>2]|0; + $82 = HEAP32[(20700)>>2]|0; $83 = ($46>>>0)<($82>>>0); if ($83) { _abort(); @@ -43232,7 +37534,7 @@ function _free($0) { } } } while(0); - $88 = HEAP32[(21652)>>2]|0; + $88 = HEAP32[(20700)>>2]|0; $89 = ($$3>>>0)<($88>>>0); if ($89) { _abort(); @@ -43264,7 +37566,7 @@ function _free($0) { if ($99) { $$1 = $16;$$1382 = $17;$113 = $16; } else { - $100 = HEAP32[(21652)>>2]|0; + $100 = HEAP32[(20700)>>2]|0; $101 = ($98>>>0)<($100>>>0); if ($101) { _abort(); @@ -43299,14 +37601,14 @@ function _free($0) { $118 = $115 & 2; $119 = ($118|0)==(0); if ($119) { - $120 = HEAP32[(21660)>>2]|0; + $120 = HEAP32[(20708)>>2]|0; $121 = ($10|0)==($120|0); - $122 = HEAP32[(21656)>>2]|0; + $122 = HEAP32[(20704)>>2]|0; if ($121) { - $123 = HEAP32[(21648)>>2]|0; + $123 = HEAP32[(20696)>>2]|0; $124 = (($123) + ($$1382))|0; - HEAP32[(21648)>>2] = $124; - HEAP32[(21660)>>2] = $$1; + HEAP32[(20696)>>2] = $124; + HEAP32[(20708)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -43314,16 +37616,16 @@ function _free($0) { if (!($127)) { return; } - HEAP32[(21656)>>2] = 0; - HEAP32[(21644)>>2] = 0; + HEAP32[(20704)>>2] = 0; + HEAP32[(20692)>>2] = 0; return; } $128 = ($10|0)==($122|0); if ($128) { - $129 = HEAP32[(21644)>>2]|0; + $129 = HEAP32[(20692)>>2]|0; $130 = (($129) + ($$1382))|0; - HEAP32[(21644)>>2] = $130; - HEAP32[(21656)>>2] = $113; + HEAP32[(20692)>>2] = $130; + HEAP32[(20704)>>2] = $113; $131 = $130 | 1; $132 = ((($$1)) + 4|0); HEAP32[$132>>2] = $131; @@ -43342,10 +37644,10 @@ function _free($0) { $140 = ((($10)) + 12|0); $141 = HEAP32[$140>>2]|0; $142 = $136 << 1; - $143 = (21676 + ($142<<2)|0); + $143 = (20724 + ($142<<2)|0); $144 = ($139|0)==($143|0); if (!($144)) { - $145 = HEAP32[(21652)>>2]|0; + $145 = HEAP32[(20700)>>2]|0; $146 = ($139>>>0)<($145>>>0); if ($146) { _abort(); @@ -43363,9 +37665,9 @@ function _free($0) { if ($150) { $151 = 1 << $136; $152 = $151 ^ -1; - $153 = HEAP32[5409]|0; + $153 = HEAP32[5171]|0; $154 = $153 & $152; - HEAP32[5409] = $154; + HEAP32[5171] = $154; break; } $155 = ($141|0)==($143|0); @@ -43373,7 +37675,7 @@ function _free($0) { $$pre442 = ((($141)) + 8|0); $$pre$phi443Z2D = $$pre442; } else { - $156 = HEAP32[(21652)>>2]|0; + $156 = HEAP32[(20700)>>2]|0; $157 = ($141>>>0)<($156>>>0); if ($157) { _abort(); @@ -43433,7 +37735,7 @@ function _free($0) { $$1398 = $187;$$1402 = $186; } } - $189 = HEAP32[(21652)>>2]|0; + $189 = HEAP32[(20700)>>2]|0; $190 = ($$1402>>>0)<($189>>>0); if ($190) { _abort(); @@ -43446,7 +37748,7 @@ function _free($0) { } else { $167 = ((($10)) + 8|0); $168 = HEAP32[$167>>2]|0; - $169 = HEAP32[(21652)>>2]|0; + $169 = HEAP32[(20700)>>2]|0; $170 = ($168>>>0)<($169>>>0); if ($170) { _abort(); @@ -43477,7 +37779,7 @@ function _free($0) { if (!($191)) { $192 = ((($10)) + 28|0); $193 = HEAP32[$192>>2]|0; - $194 = (21940 + ($193<<2)|0); + $194 = (20988 + ($193<<2)|0); $195 = HEAP32[$194>>2]|0; $196 = ($10|0)==($195|0); do { @@ -43487,13 +37789,13 @@ function _free($0) { if ($cond422) { $197 = 1 << $193; $198 = $197 ^ -1; - $199 = HEAP32[(21640)>>2]|0; + $199 = HEAP32[(20688)>>2]|0; $200 = $199 & $198; - HEAP32[(21640)>>2] = $200; + HEAP32[(20688)>>2] = $200; break L108; } } else { - $201 = HEAP32[(21652)>>2]|0; + $201 = HEAP32[(20700)>>2]|0; $202 = ($163>>>0)<($201>>>0); if ($202) { _abort(); @@ -43514,7 +37816,7 @@ function _free($0) { } } } while(0); - $207 = HEAP32[(21652)>>2]|0; + $207 = HEAP32[(20700)>>2]|0; $208 = ($$3400>>>0)<($207>>>0); if ($208) { _abort(); @@ -43544,7 +37846,7 @@ function _free($0) { $217 = HEAP32[$216>>2]|0; $218 = ($217|0)==(0|0); if (!($218)) { - $219 = HEAP32[(21652)>>2]|0; + $219 = HEAP32[(20700)>>2]|0; $220 = ($217>>>0)<($219>>>0); if ($220) { _abort(); @@ -43565,10 +37867,10 @@ function _free($0) { HEAP32[$224>>2] = $223; $225 = (($113) + ($135)|0); HEAP32[$225>>2] = $135; - $226 = HEAP32[(21656)>>2]|0; + $226 = HEAP32[(20704)>>2]|0; $227 = ($$1|0)==($226|0); if ($227) { - HEAP32[(21644)>>2] = $135; + HEAP32[(20692)>>2] = $135; return; } else { $$2 = $135; @@ -43587,20 +37889,20 @@ function _free($0) { $233 = ($$2>>>0)<(256); if ($233) { $234 = $232 << 1; - $235 = (21676 + ($234<<2)|0); - $236 = HEAP32[5409]|0; + $235 = (20724 + ($234<<2)|0); + $236 = HEAP32[5171]|0; $237 = 1 << $232; $238 = $236 & $237; $239 = ($238|0)==(0); if ($239) { $240 = $236 | $237; - HEAP32[5409] = $240; + HEAP32[5171] = $240; $$pre = ((($235)) + 8|0); $$0403 = $235;$$pre$phiZ2D = $$pre; } else { $241 = ((($235)) + 8|0); $242 = HEAP32[$241>>2]|0; - $243 = HEAP32[(21652)>>2]|0; + $243 = HEAP32[(20700)>>2]|0; $244 = ($242>>>0)<($243>>>0); if ($244) { _abort(); @@ -43652,21 +37954,21 @@ function _free($0) { $$0396 = $272; } } - $273 = (21940 + ($$0396<<2)|0); + $273 = (20988 + ($$0396<<2)|0); $274 = ((($$1)) + 28|0); HEAP32[$274>>2] = $$0396; $275 = ((($$1)) + 16|0); $276 = ((($$1)) + 20|0); HEAP32[$276>>2] = 0; HEAP32[$275>>2] = 0; - $277 = HEAP32[(21640)>>2]|0; + $277 = HEAP32[(20688)>>2]|0; $278 = 1 << $$0396; $279 = $277 & $278; $280 = ($279|0)==(0); do { if ($280) { $281 = $277 | $278; - HEAP32[(21640)>>2] = $281; + HEAP32[(20688)>>2] = $281; HEAP32[$273>>2] = $$1; $282 = ((($$1)) + 24|0); HEAP32[$282>>2] = $273; @@ -43704,7 +38006,7 @@ function _free($0) { } } if ((label|0) == 121) { - $300 = HEAP32[(21652)>>2]|0; + $300 = HEAP32[(20700)>>2]|0; $301 = ($296>>>0)<($300>>>0); if ($301) { _abort(); @@ -43723,7 +38025,7 @@ function _free($0) { else if ((label|0) == 124) { $305 = ((($$0384)) + 8|0); $306 = HEAP32[$305>>2]|0; - $307 = HEAP32[(21652)>>2]|0; + $307 = HEAP32[(20700)>>2]|0; $308 = ($306>>>0)>=($307>>>0); $not$437 = ($$0384>>>0)>=($307>>>0); $309 = $308 & $not$437; @@ -43745,12 +38047,12 @@ function _free($0) { } } } while(0); - $314 = HEAP32[(21668)>>2]|0; + $314 = HEAP32[(20716)>>2]|0; $315 = (($314) + -1)|0; - HEAP32[(21668)>>2] = $315; + HEAP32[(20716)>>2] = $315; $316 = ($315|0)==(0); if ($316) { - $$0212$in$i = (22092); + $$0212$in$i = (21140); } else { return; } @@ -43764,7 +38066,7 @@ function _free($0) { $$0212$in$i = $318; } } - HEAP32[(21668)>>2] = -1; + HEAP32[(20716)>>2] = -1; return; } function _calloc($0,$1) { @@ -45025,7 +39327,7 @@ var FUNCTION_TABLE_vii = [b4,_ErrorCallback,_CursorEnterCallback,_CharCallback,_ var FUNCTION_TABLE_ii = [b5,___stdio_close,_emscripten_glGetString__wrapper,_emscripten_glIsTexture__wrapper,_emscripten_glIsBuffer__wrapper,_emscripten_glIsRenderbuffer__wrapper,_emscripten_glCreateShader__wrapper,_emscripten_glIsShader__wrapper,_emscripten_glIsProgram__wrapper,_emscripten_glIsFramebuffer__wrapper,_emscripten_glCheckFramebufferStatus__wrapper,_emscripten_glIsEnabled__wrapper,b5,b5,b5,b5]; var FUNCTION_TABLE_viddd = [b6,_emscripten_glUniform3f__wrapper,_emscripten_glVertexAttrib3f__wrapper,b6]; var FUNCTION_TABLE_vidd = [b7,_MouseCursorPosCallback,_ScrollCallback,_emscripten_glUniform2f__wrapper,_emscripten_glVertexAttrib2f__wrapper,b7,b7,b7]; -var FUNCTION_TABLE_iiii = [b8,___stdio_write,___stdio_seek,___stdout_write,_EmscriptenFullscreenChangeCallback,_EmscriptenKeyboardCallback,_EmscriptenMouseCallback,_EmscriptenTouchCallback,_EmscriptenGamepadCallback,___stdio_read,b8,b8,b8,b8,b8,b8]; +var FUNCTION_TABLE_iiii = [b8,___stdout_write,___stdio_seek,_EmscriptenFullscreenChangeCallback,_EmscriptenKeyboardCallback,_EmscriptenMouseCallback,_EmscriptenTouchCallback,_EmscriptenGamepadCallback,___stdio_write,___stdio_read,b8,b8,b8,b8,b8,b8]; var FUNCTION_TABLE_viiiiiiii = [b9,_emscripten_glCompressedTexImage2D__wrapper,_emscripten_glCopyTexImage2D__wrapper,_emscripten_glCopyTexSubImage2D__wrapper]; var FUNCTION_TABLE_viiiiii = [b10,_emscripten_glDrawRangeElements__wrapper,_emscripten_glVertexAttribPointer__wrapper,b10]; var FUNCTION_TABLE_viii = [b11,_WindowSizeCallback,_emscripten_glGetTexParameterfv__wrapper,_emscripten_glGetTexParameteriv__wrapper,_emscripten_glTexParameterfv__wrapper,_emscripten_glTexParameteriv__wrapper,_emscripten_glGetBufferParameteriv__wrapper,_emscripten_glGetRenderbufferParameteriv__wrapper,_emscripten_glGetUniformfv__wrapper,_emscripten_glGetUniformiv__wrapper,_emscripten_glGetVertexAttribfv__wrapper,_emscripten_glGetVertexAttribiv__wrapper,_emscripten_glGetVertexAttribPointerv__wrapper,_emscripten_glUniform2i__wrapper,_emscripten_glUniform1iv__wrapper,_emscripten_glUniform2iv__wrapper,_emscripten_glUniform3iv__wrapper,_emscripten_glUniform4iv__wrapper,_emscripten_glUniform1fv__wrapper,_emscripten_glUniform2fv__wrapper,_emscripten_glUniform3fv__wrapper,_emscripten_glUniform4fv__wrapper,_emscripten_glGetShaderiv__wrapper,_emscripten_glGetProgramiv__wrapper,_emscripten_glBindAttribLocation__wrapper,_emscripten_glGetObjectParameterivARB__wrapper,_emscripten_glNormalPointer__wrapper,_emscripten_glDrawArrays__wrapper,_emscripten_glTexParameteri__wrapper,_emscripten_glStencilFunc__wrapper,_emscripten_glStencilOp__wrapper,b11]; diff --git a/docs/examples/web/audio/audio_music_stream.data b/docs/examples/web/audio/audio_music_stream.data new file mode 100644 index 000000000..f50220406 Binary files /dev/null and b/docs/examples/web/audio/audio_music_stream.data differ diff --git a/docs/examples/web/audio/audio_music_stream.js b/docs/examples/web/audio/audio_music_stream.js index d2fdbc2ac..b1e95b687 100644 --- a/docs/examples/web/audio/audio_music_stream.js +++ b/docs/examples/web/audio/audio_music_stream.js @@ -1,3 +1,191 @@ + +var Module; + +if (typeof Module === 'undefined') Module = {}; + +if (!Module.expectedDataFileDownloads) { + Module.expectedDataFileDownloads = 0; + Module.finishedDataFileDownloads = 0; +} +Module.expectedDataFileDownloads++; +(function() { + var loadPackage = function(metadata) { + + var PACKAGE_PATH; + if (typeof window === 'object') { + PACKAGE_PATH = window['encodeURIComponent'](window.location.pathname.toString().substring(0, window.location.pathname.toString().lastIndexOf('/')) + '/'); + } else if (typeof location !== 'undefined') { + // worker + PACKAGE_PATH = encodeURIComponent(location.pathname.toString().substring(0, location.pathname.toString().lastIndexOf('/')) + '/'); + } else { + throw 'using preloaded data can only be done on a web page or in a web worker'; + } + var PACKAGE_NAME = 'audio/audio_music_stream.data'; + var REMOTE_PACKAGE_BASE = 'audio_music_stream.data'; + if (typeof Module['locateFilePackage'] === 'function' && !Module['locateFile']) { + Module['locateFile'] = Module['locateFilePackage']; + Module.printErr('warning: you defined Module.locateFilePackage, that has been renamed to Module.locateFile (using your locateFilePackage for now)'); + } + var REMOTE_PACKAGE_NAME = typeof Module['locateFile'] === 'function' ? + Module['locateFile'](REMOTE_PACKAGE_BASE) : + ((Module['filePackagePrefixURL'] || '') + REMOTE_PACKAGE_BASE); + + var REMOTE_PACKAGE_SIZE = metadata.remote_package_size; + var PACKAGE_UUID = metadata.package_uuid; + + function fetchRemotePackage(packageName, packageSize, callback, errback) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', packageName, true); + xhr.responseType = 'arraybuffer'; + xhr.onprogress = function(event) { + var url = packageName; + var size = packageSize; + if (event.total) size = event.total; + if (event.loaded) { + if (!xhr.addedTotal) { + xhr.addedTotal = true; + if (!Module.dataFileDownloads) Module.dataFileDownloads = {}; + Module.dataFileDownloads[url] = { + loaded: event.loaded, + total: size + }; + } else { + Module.dataFileDownloads[url].loaded = event.loaded; + } + var total = 0; + var loaded = 0; + var num = 0; + for (var download in Module.dataFileDownloads) { + var data = Module.dataFileDownloads[download]; + total += data.total; + loaded += data.loaded; + num++; + } + total = Math.ceil(total * Module.expectedDataFileDownloads/num); + if (Module['setStatus']) Module['setStatus']('Downloading data... (' + loaded + '/' + total + ')'); + } else if (!Module.dataFileDownloads) { + if (Module['setStatus']) Module['setStatus']('Downloading data...'); + } + }; + xhr.onerror = function(event) { + throw new Error("NetworkError for: " + packageName); + } + xhr.onload = function(event) { + if (xhr.status == 200 || xhr.status == 304 || xhr.status == 206 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0 + var packageData = xhr.response; + callback(packageData); + } else { + throw new Error(xhr.statusText + " : " + xhr.responseURL); + } + }; + xhr.send(null); + }; + + function handleError(error) { + console.error('package error:', error); + }; + + var fetchedCallback = null; + var fetched = Module['getPreloadedPackage'] ? Module['getPreloadedPackage'](REMOTE_PACKAGE_NAME, REMOTE_PACKAGE_SIZE) : null; + + if (!fetched) fetchRemotePackage(REMOTE_PACKAGE_NAME, REMOTE_PACKAGE_SIZE, function(data) { + if (fetchedCallback) { + fetchedCallback(data); + fetchedCallback = null; + } else { + fetched = data; + } + }, handleError); + + function runWithFS() { + + function assert(check, msg) { + if (!check) throw msg + new Error().stack; + } +Module['FS_createPath']('/', 'resources', true, true); + + function DataRequest(start, end, crunched, audio) { + this.start = start; + this.end = end; + this.crunched = crunched; + this.audio = audio; + } + DataRequest.prototype = { + requests: {}, + open: function(mode, name) { + this.name = name; + this.requests[name] = this; + Module['addRunDependency']('fp ' + this.name); + }, + send: function() {}, + onload: function() { + var byteArray = this.byteArray.subarray(this.start, this.end); + + this.finish(byteArray); + + }, + finish: function(byteArray) { + var that = this; + + Module['FS_createDataFile'](this.name, null, byteArray, true, true, true); // canOwn this data in the filesystem, it is a slide into the heap that will never change + Module['removeRunDependency']('fp ' + that.name); + + this.requests[this.name] = null; + } + }; + + var files = metadata.files; + for (i = 0; i < files.length; ++i) { + new DataRequest(files[i].start, files[i].end, files[i].crunched, files[i].audio).open('GET', files[i].filename); + } + + + function processPackageData(arrayBuffer) { + Module.finishedDataFileDownloads++; + assert(arrayBuffer, 'Loading data file failed.'); + assert(arrayBuffer instanceof ArrayBuffer, 'bad input to processPackageData'); + var byteArray = new Uint8Array(arrayBuffer); + var curr; + + // copy the entire loaded file into a spot in the heap. Files will refer to slices in that. They cannot be freed though + // (we may be allocating before malloc is ready, during startup). + if (Module['SPLIT_MEMORY']) Module.printErr('warning: you should run the file packager with --no-heap-copy when SPLIT_MEMORY is used, otherwise copying into the heap may fail due to the splitting'); + var ptr = Module['getMemory'](byteArray.length); + Module['HEAPU8'].set(byteArray, ptr); + DataRequest.prototype.byteArray = Module['HEAPU8'].subarray(ptr, ptr+byteArray.length); + + var files = metadata.files; + for (i = 0; i < files.length; ++i) { + DataRequest.prototype.requests[files[i].filename].onload(); + } + Module['removeRunDependency']('datafile_audio/audio_music_stream.data'); + + }; + Module['addRunDependency']('datafile_audio/audio_music_stream.data'); + + if (!Module.preloadResults) Module.preloadResults = {}; + + Module.preloadResults[PACKAGE_NAME] = {fromCache: false}; + if (fetched) { + processPackageData(fetched); + fetched = null; + } else { + fetchedCallback = processPackageData; + } + + } + if (Module['calledRun']) { + runWithFS(); + } else { + if (!Module['preRun']) Module['preRun'] = []; + Module["preRun"].push(runWithFS); // FS is not initialized yet, wait for it + } + + } + loadPackage({"files": [{"audio": 1, "start": 0, "crunched": 0, "end": 506938, "filename": "/resources/guitar_noodling.ogg"}], "remote_package_size": 506938, "package_uuid": "9a508b29-a452-4ce3-a8f6-df548014b1c0"}); + +})(); + // The Module object: Our interface to the outside world. We import // and export values on it, and do the work to get that through // closure compiler if necessary. There are various ways Module can be used: @@ -1587,12 +1775,12 @@ function _emscripten_asm_const_iii(code, a0, a1) { STATIC_BASE = 8; -STATICTOP = STATIC_BASE + 23776; +STATICTOP = STATIC_BASE + 22816; /* global initializers */ __ATINIT__.push(); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); +/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); @@ -8692,21 +8880,6 @@ function copyTempDouble(ptr) { AL.setSourceState(src, 0x1014 /* AL_STOPPED */); } - function _emscripten_glGenFramebuffers(n, ids) { - for (var i = 0; i < n; ++i) { - var framebuffer = GLctx.createFramebuffer(); - if (!framebuffer) { - GL.recordError(0x0502 /* GL_INVALID_OPERATION */); - while(i < n) HEAP32[(((ids)+(i++*4))>>2)]=0; - return; - } - var id = GL.getNewId(GL.framebuffers); - framebuffer.name = id; - GL.framebuffers[id] = framebuffer; - HEAP32[(((ids)+(i*4))>>2)]=id; - } - } - function emscriptenWebGLComputeImageSize(width, height, sizePerPixel, alignment) { @@ -9694,8 +9867,19 @@ function copyTempDouble(ptr) { clearInterval(AL.contexts[context - 1].interval); } - function _llvm_exp2_f32(x) { - return Math.pow(2, x); + function _emscripten_glGenFramebuffers(n, ids) { + for (var i = 0; i < n; ++i) { + var framebuffer = GLctx.createFramebuffer(); + if (!framebuffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((ids)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.framebuffers); + framebuffer.name = id; + GL.framebuffers[id] = framebuffer; + HEAP32[(((ids)+(i*4))>>2)]=id; + } } function _glGetShaderiv(shader, pname, p) { @@ -10647,7 +10831,7 @@ function invoke_viiii(index,a1,a2,a3,a4) { Module.asmGlobalArg = { "Math": Math, "Int8Array": Int8Array, "Int16Array": Int16Array, "Int32Array": Int32Array, "Uint8Array": Uint8Array, "Uint16Array": Uint16Array, "Uint32Array": Uint32Array, "Float32Array": Float32Array, "Float64Array": Float64Array, "NaN": NaN, "Infinity": Infinity }; -Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "_alBufferData": _alBufferData, "___assert_fail": ___assert_fail, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_alSource3f": _alSource3f, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glCreateShader": _glCreateShader, "_alcGetString": _alcGetString, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "___syscall221": ___syscall221, "_glUniform4f": _glUniform4f, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glFrustum": _emscripten_glFrustum, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_alSourcePlay": _alSourcePlay, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_alSourcePause": _alSourcePause, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "___syscall146": ___syscall146, "_glfwDestroyWindow": _glfwDestroyWindow, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_alcCreateContext": _alcCreateContext, "_glfwTerminate": _glfwTerminate, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_alGetSourcei": _alGetSourcei, "_glBufferSubData": _glBufferSubData, "_alcMakeContextCurrent": _alcMakeContextCurrent, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_alSourceQueueBuffers": _alSourceQueueBuffers, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_alcGetCurrentContext": _alcGetCurrentContext, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_alGenBuffers": _alGenBuffers, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_alDeleteSources": _alDeleteSources, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_alSourceUnqueueBuffers": _alSourceUnqueueBuffers, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_alGetError": _alGetError, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "___syscall5": ___syscall5, "___syscall145": ___syscall145, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_glGetString": _glGetString, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_alSourcef": _alSourcef, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "_glCullFace": _glCullFace, "_llvm_pow_f64": _llvm_pow_f64, "_emscripten_set_keypress_callback": _emscripten_set_keypress_callback, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_glfwSwapInterval": _glfwSwapInterval, "_glfwGetVideoModes": _glfwGetVideoModes, "_emscripten_set_click_callback": _emscripten_set_click_callback, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glHint": _emscripten_glHint, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_alcDestroyContext": _alcDestroyContext, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_alListenerf": _alListenerf, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_emscripten_glFinish": _emscripten_glFinish, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "_glGetFloatv": _glGetFloatv, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_alSourceStop": _alSourceStop, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_alcCloseDevice": _alcCloseDevice, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_alcGetContextsDevice": _alcGetContextsDevice, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetCursorPos": _glfwGetCursorPos, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_llvm_exp2_f32": _llvm_exp2_f32, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_alListener3f": _alListener3f, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_glLinkProgram": _glLinkProgram, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_glGenTextures": _glGenTextures, "_emscripten_glDisable": _emscripten_glDisable, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_alDeleteBuffers": _alDeleteBuffers, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_emscripten_get_pointerlock_status": _emscripten_get_pointerlock_status, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "___syscall54": ___syscall54, "___unlock": ___unlock, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_glfwSwapBuffers": _glfwSwapBuffers, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_alGenSources": _alGenSources, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_alcOpenDevice": _alcOpenDevice, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_glTexParameteri": _glTexParameteri, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 }; +Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "_alBufferData": _alBufferData, "___assert_fail": ___assert_fail, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_alSource3f": _alSource3f, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glCreateShader": _glCreateShader, "_alcGetString": _alcGetString, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "___syscall221": ___syscall221, "_glUniform4f": _glUniform4f, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glFrustum": _emscripten_glFrustum, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_alSourcePlay": _alSourcePlay, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_alSourcePause": _alSourcePause, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "___syscall146": ___syscall146, "_glfwDestroyWindow": _glfwDestroyWindow, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_alcCreateContext": _alcCreateContext, "_glfwTerminate": _glfwTerminate, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_alGetSourcei": _alGetSourcei, "_glBufferSubData": _glBufferSubData, "_alcMakeContextCurrent": _alcMakeContextCurrent, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_alSourceQueueBuffers": _alSourceQueueBuffers, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_alcGetCurrentContext": _alcGetCurrentContext, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_alGenBuffers": _alGenBuffers, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_alDeleteSources": _alDeleteSources, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_alSourceUnqueueBuffers": _alSourceUnqueueBuffers, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_alGetError": _alGetError, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "___syscall5": ___syscall5, "___syscall145": ___syscall145, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_glGetString": _glGetString, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_alSourcef": _alSourcef, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "_glCullFace": _glCullFace, "_llvm_pow_f64": _llvm_pow_f64, "_emscripten_set_keypress_callback": _emscripten_set_keypress_callback, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_glfwSwapInterval": _glfwSwapInterval, "_glfwGetVideoModes": _glfwGetVideoModes, "_emscripten_set_click_callback": _emscripten_set_click_callback, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glHint": _emscripten_glHint, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_alcDestroyContext": _alcDestroyContext, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_alListenerf": _alListenerf, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_emscripten_glFinish": _emscripten_glFinish, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "_glGetFloatv": _glGetFloatv, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_alSourceStop": _alSourceStop, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_alcCloseDevice": _alcCloseDevice, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_alcGetContextsDevice": _alcGetContextsDevice, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetCursorPos": _glfwGetCursorPos, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_alListener3f": _alListener3f, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_glLinkProgram": _glLinkProgram, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_glGenTextures": _glGenTextures, "_emscripten_glDisable": _emscripten_glDisable, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_alDeleteBuffers": _alDeleteBuffers, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_emscripten_get_pointerlock_status": _emscripten_get_pointerlock_status, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "___syscall54": ___syscall54, "___unlock": ___unlock, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_glfwSwapBuffers": _glfwSwapBuffers, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_alGenSources": _alGenSources, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_alcOpenDevice": _alcOpenDevice, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_glTexParameteri": _glTexParameteri, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 }; // EMSCRIPTEN_START_ASM var asm = (function(global, env, buffer) { 'use asm'; @@ -10897,7 +11081,6 @@ var asm = (function(global, env, buffer) { var _emscripten_glGetFramebufferAttachmentParameteriv=env._emscripten_glGetFramebufferAttachmentParameteriv; var _emscripten_glBlendEquationSeparate=env._emscripten_glBlendEquationSeparate; var _exit=env._exit; - var _emscripten_glBindFramebuffer=env._emscripten_glBindFramebuffer; var _glGetString=env._glGetString; var _emscripten_glUniform4i=env._emscripten_glUniform4i; var _alSourcef=env._alSourcef; @@ -10978,7 +11161,7 @@ var asm = (function(global, env, buffer) { var _glDeleteShader=env._glDeleteShader; var _emscripten_glUniform1f=env._emscripten_glUniform1f; var _glGetProgramiv=env._glGetProgramiv; - var _llvm_exp2_f32=env._llvm_exp2_f32; + var _emscripten_glBindFramebuffer=env._emscripten_glBindFramebuffer; var _emscripten_glIsRenderbuffer=env._emscripten_glIsRenderbuffer; var _glfwGetTime=env._glfwGetTime; var _emscripten_glRenderbufferStorage=env._emscripten_glRenderbufferStorage; @@ -11108,13 +11291,13 @@ function _main() { sp = STACKTOP; $0 = HEAP32[2]|0; $1 = HEAP32[3]|0; - _InitWindow($0,$1,4686); + _InitWindow($0,$1,4400); _InitAudioDevice(); - $2 = (_LoadMusicStream(4737)|0); - HEAP32[4391] = $2; + $2 = (_LoadMusicStream(4451)|0); + HEAP32[4153] = $2; _PlayMusicStream($2); _emscripten_set_main_loop((1|0),0,1); - $3 = HEAP32[4391]|0; + $3 = HEAP32[4153]|0; _UnloadMusicStream($3); _CloseAudioDevice(); _CloseWindow(); @@ -11134,25 +11317,25 @@ function _UpdateDrawFrame() { $4 = sp + 8|0; $5 = sp + 4|0; $6 = sp; - $7 = HEAP32[4391]|0; + $7 = HEAP32[4153]|0; _UpdateMusicStream($7); $8 = (_IsKeyPressed(32)|0); $9 = ($8|0)==(0); if (!($9)) { - $10 = HEAP32[4391]|0; + $10 = HEAP32[4153]|0; _StopMusicStream($10); - $11 = HEAP32[4391]|0; + $11 = HEAP32[4153]|0; _PlayMusicStream($11); } $12 = (_IsKeyPressed(80)|0); $13 = ($12|0)==(0); do { if (!($13)) { - $14 = HEAP32[4392]|0; + $14 = HEAP32[4154]|0; $15 = ($14|0)==(0); $16 = $15&1; - HEAP32[4392] = $16; - $17 = HEAP32[4391]|0; + HEAP32[4154] = $16; + $17 = HEAP32[4153]|0; if ($15) { _PauseMusicStream($17); break; @@ -11162,13 +11345,13 @@ function _UpdateDrawFrame() { } } } while(0); - $18 = HEAP32[4391]|0; + $18 = HEAP32[4153]|0; $19 = (+_GetMusicTimePlayed($18)); - $20 = HEAP32[4391]|0; + $20 = HEAP32[4153]|0; $21 = (+_GetMusicTimeLength($20)); $22 = $19 / $21; $23 = $22 * 400.0; - HEAPF32[4390] = $23; + HEAPF32[4152] = $23; _BeginDrawing(); HEAP8[$0>>0] = -11; $24 = ((($0)) + 1|0); @@ -11187,7 +11370,7 @@ function _UpdateDrawFrame() { $29 = ((($1)) + 3|0); HEAP8[$29>>0] = -1; ;HEAP8[$$byval_copy6>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy6+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy6+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy6+3>>0]=HEAP8[$1+3>>0]|0; - _DrawText(4767,255,150,20,$$byval_copy6); + _DrawText(4481,255,150,20,$$byval_copy6); HEAP8[$2>>0] = -56; $30 = ((($2)) + 1|0); HEAP8[$30>>0] = -56; @@ -11197,7 +11380,7 @@ function _UpdateDrawFrame() { HEAP8[$32>>0] = -1; ;HEAP8[$$byval_copy6>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy6+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy6+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy6+3>>0]=HEAP8[$2+3>>0]|0; _DrawRectangle(200,200,400,12,$$byval_copy6); - $33 = +HEAPF32[4390]; + $33 = +HEAPF32[4152]; $34 = (~~(($33))); HEAP8[$3>>0] = -66; $35 = ((($3)) + 1|0); @@ -11225,7 +11408,7 @@ function _UpdateDrawFrame() { $43 = ((($5)) + 3|0); HEAP8[$43>>0] = -1; ;HEAP8[$$byval_copy6>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy6+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy6+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy6+3>>0]=HEAP8[$5+3>>0]|0; - _DrawText(4792,215,250,20,$$byval_copy6); + _DrawText(4506,215,250,20,$$byval_copy6); HEAP8[$6>>0] = -56; $44 = ((($6)) + 1|0); HEAP8[$44>>0] = -56; @@ -11234,10 +11417,60 @@ function _UpdateDrawFrame() { $46 = ((($6)) + 3|0); HEAP8[$46>>0] = -1; ;HEAP8[$$byval_copy6>>0]=HEAP8[$6>>0]|0;HEAP8[$$byval_copy6+1>>0]=HEAP8[$6+1>>0]|0;HEAP8[$$byval_copy6+2>>0]=HEAP8[$6+2>>0]|0;HEAP8[$$byval_copy6+3>>0]=HEAP8[$6+3>>0]|0; - _DrawText(4821,208,280,20,$$byval_copy6); + _DrawText(4535,208,280,20,$$byval_copy6); _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -11337,13 +11570,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -11953,7 +12179,7 @@ function _ProcessGestureEvent($0) { $moveDownPosition$byval_copy11 = sp; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; - HEAP32[4394] = $2; + HEAP32[4156] = $2; $3 = ($2|0)<(2); $4 = HEAP32[$0>>2]|0; $5 = ($4|0)==(1); @@ -11966,7 +12192,7 @@ function _ProcessGestureEvent($0) { $92 = (($89) + 4)|0; $93 = $92; $94 = HEAP32[$93>>2]|0; - $95 = 17288; + $95 = 16336; $96 = $95; HEAP32[$96>>2] = $91; $97 = (($95) + 4)|0; @@ -11979,48 +12205,48 @@ function _ProcessGestureEvent($0) { $103 = (($100) + 4)|0; $104 = $103; $105 = HEAP32[$104>>2]|0; - $106 = 17328; + $106 = 16376; $107 = $106; HEAP32[$107>>2] = $102; $108 = (($106) + 4)|0; $109 = $108; HEAP32[$109>>2] = $105; - $110 = +HEAPF32[4332]; - $111 = +HEAPF32[4322]; + $110 = +HEAPF32[4094]; + $111 = +HEAPF32[4084]; $112 = $110 - $111; - HEAPF32[4334] = $112; - $113 = +HEAPF32[(17332)>>2]; - $114 = +HEAPF32[(17292)>>2]; + HEAPF32[4096] = $112; + $113 = +HEAPF32[(16380)>>2]; + $114 = +HEAPF32[(16340)>>2]; $115 = $113 - $114; - HEAPF32[(17340)>>2] = $115; - HEAP32[4393] = 4; + HEAPF32[(16388)>>2] = $115; + HEAP32[4155] = 4; STACKTOP = sp;return; } switch ($4|0) { case 2: { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17320>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17320+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17344>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17344+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16368>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16368+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16392>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16392+4>>2]|0; $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - HEAPF32[4399] = $116; - $117 = 17320; + HEAPF32[4161] = $116; + $117 = 16368; $118 = $117; $119 = HEAP32[$118>>2]|0; $120 = (($117) + 4)|0; $121 = $120; $122 = HEAP32[$121>>2]|0; - $123 = 17288; + $123 = 16336; $124 = $123; HEAP32[$124>>2] = $119; $125 = (($123) + 4)|0; $126 = $125; HEAP32[$126>>2] = $122; - $127 = 17344; + $127 = 16392; $128 = $127; $129 = HEAP32[$128>>2]|0; $130 = (($127) + 4)|0; $131 = $130; $132 = HEAP32[$131>>2]|0; - $133 = 17328; + $133 = 16376; $134 = $133; HEAP32[$134>>2] = $129; $135 = (($133) + 4)|0; @@ -12033,7 +12259,7 @@ function _ProcessGestureEvent($0) { $141 = (($138) + 4)|0; $142 = $141; $143 = HEAP32[$142>>2]|0; - $144 = 17320; + $144 = 16368; $145 = $144; HEAP32[$145>>2] = $140; $146 = (($144) + 4)|0; @@ -12046,27 +12272,27 @@ function _ProcessGestureEvent($0) { $152 = (($149) + 4)|0; $153 = $152; $154 = HEAP32[$153>>2]|0; - $155 = 17344; + $155 = 16392; $156 = $155; HEAP32[$156>>2] = $151; $157 = (($155) + 4)|0; $158 = $157; HEAP32[$158>>2] = $154; - $159 = +HEAPF32[4336]; - $160 = +HEAPF32[4330]; + $159 = +HEAPF32[4098]; + $160 = +HEAPF32[4092]; $161 = $159 - $160; - HEAPF32[4334] = $161; - $162 = +HEAPF32[(17348)>>2]; - $163 = +HEAPF32[(17324)>>2]; + HEAPF32[4096] = $161; + $162 = +HEAPF32[(16396)>>2]; + $163 = +HEAPF32[(16372)>>2]; $164 = $162 - $163; - HEAPF32[(17340)>>2] = $164; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17288>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17288+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17320>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17320+4>>2]|0; + HEAPF32[(16388)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16336>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16336+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16368>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16368+4>>2]|0; $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $166 = !($165 >= 0.004999999888241291); if ($166) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17328>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17328+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17344>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17344+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16376>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16376+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16392>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16392+4>>2]|0; $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $168 = !($167 >= 0.004999999888241291); if ($168) { @@ -12078,31 +12304,31 @@ function _ProcessGestureEvent($0) { label = 29; } if ((label|0) == 29) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17320>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17320+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17344>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17344+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16368>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16368+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16392>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16392+4>>2]|0; $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - $170 = +HEAPF32[4399]; + $170 = +HEAPF32[4161]; $171 = $169 - $170; $172 = $171 < 0.0; $$sink11 = $172 ? 256 : 512; $$sink16 = $$sink11; } - HEAP32[4393] = $$sink16; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17320>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17320+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17344>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17344+4>>2]|0; + HEAP32[4155] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16368>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16368+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16392>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16392+4>>2]|0; $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $174 = 360.0 - $173; - HEAPF32[4400] = $174; + HEAPF32[4162] = $174; STACKTOP = sp;return; break; } case 0: { - HEAPF32[4399] = 0.0; - HEAPF32[4400] = 0.0; - HEAPF32[4334] = 0.0; - HEAPF32[(17340)>>2] = 0.0; - HEAP32[4394] = 0; - HEAP32[4393] = 0; + HEAPF32[4161] = 0.0; + HEAPF32[4162] = 0.0; + HEAPF32[4096] = 0.0; + HEAPF32[(16388)>>2] = 0.0; + HEAP32[4156] = 0; + HEAP32[4155] = 0; STACKTOP = sp;return; break; } @@ -12112,22 +12338,22 @@ function _ProcessGestureEvent($0) { } } if ($5) { - $6 = HEAP32[4395]|0; + $6 = HEAP32[4157]|0; $7 = (($6) + 1)|0; - HEAP32[4395] = $7; - $8 = HEAP32[4393]|0; + HEAP32[4157] = $7; + $8 = HEAP32[4155]|0; $9 = ($8|0)==(0); $10 = ($6|0)>(0); $or$cond = $10 & $9; if ($or$cond) { $11 = ((($0)) + 24|0); - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17288>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17288+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16336>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16336+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $13 = $12 < 0.029999999329447746; if ($13) { - HEAP32[4393] = 2; - HEAP32[4395] = 0; + HEAP32[4155] = 2; + HEAP32[4157] = 0; } else { label = 6; } @@ -12135,8 +12361,8 @@ function _ProcessGestureEvent($0) { label = 6; } if ((label|0) == 6) { - HEAP32[4395] = 1; - HEAP32[4393] = 1; + HEAP32[4157] = 1; + HEAP32[4155] = 1; } $14 = ((($0)) + 24|0); $15 = $14; @@ -12145,19 +12371,19 @@ function _ProcessGestureEvent($0) { $18 = (($15) + 4)|0; $19 = $18; $20 = HEAP32[$19>>2]|0; - $21 = 17288; + $21 = 16336; $22 = $21; HEAP32[$22>>2] = $17; $23 = (($21) + 4)|0; $24 = $23; HEAP32[$24>>2] = $20; - $25 = 17296; + $25 = 16344; $26 = $25; HEAP32[$26>>2] = $17; $27 = (($25) + 4)|0; $28 = $27; HEAP32[$28>>2] = $20; - $29 = 17304; + $29 = 16352; $30 = $29; HEAP32[$30>>2] = $17; $31 = (($29) + 4)|0; @@ -12166,13 +12392,13 @@ function _ProcessGestureEvent($0) { $33 = ((($0)) + 8|0); $34 = HEAP32[$33>>2]|0; HEAP32[4] = $34; - HEAPF32[4328] = 0.0; - HEAPF32[(17316)>>2] = 0.0; + HEAPF32[4090] = 0.0; + HEAPF32[(16364)>>2] = 0.0; STACKTOP = sp;return; } switch ($4|0) { case 0: { - $35 = HEAP32[4393]|0; + $35 = HEAP32[4155]|0; $36 = ($35|0)==(8); if ($36) { $37 = ((($0)) + 24|0); @@ -12182,19 +12408,19 @@ function _ProcessGestureEvent($0) { $41 = (($38) + 4)|0; $42 = $41; $43 = HEAP32[$42>>2]|0; - $44 = 17304; + $44 = 16352; $45 = $44; HEAP32[$45>>2] = $40; $46 = (($44) + 4)|0; $47 = $46; HEAP32[$47>>2] = $43; } - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17288>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17288+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17304>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17304+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16336>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16336+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16352>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16352+4>>2]|0; $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $49 = $48 / 0.0; - HEAPF32[4396] = $49; - HEAP32[4397] = 0; + HEAPF32[4158] = $49; + HEAP32[4159] = 0; $50 = $49 > 5.0000002374872565E-4; if ($50) { $51 = HEAP32[4]|0; @@ -12202,11 +12428,11 @@ function _ProcessGestureEvent($0) { $53 = HEAP32[$52>>2]|0; $54 = ($51|0)==($53|0); if ($54) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17288>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17288+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17304>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17304+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16336>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16336+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16352>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16352+4>>2]|0; $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $56 = 360.0 - $55; - HEAPF32[4398] = $56; + HEAPF32[4160] = $56; $57 = $56 < 30.0; $58 = $56 > 330.0; $or$cond3 = $57 | $58; @@ -12237,22 +12463,22 @@ function _ProcessGestureEvent($0) { label = 16; } if ((label|0) == 16) { - HEAPF32[4396] = 0.0; - HEAPF32[4398] = 0.0; + HEAPF32[4158] = 0.0; + HEAPF32[4160] = 0.0; $$sink10 = 0; } - HEAP32[4393] = $$sink10; - HEAPF32[4324] = 0.0; - HEAPF32[(17300)>>2] = 0.0; - HEAP32[4394] = 0; + HEAP32[4155] = $$sink10; + HEAPF32[4086] = 0.0; + HEAPF32[(16348)>>2] = 0.0; + HEAP32[4156] = 0; STACKTOP = sp;return; break; } case 2: { - $65 = HEAP32[4397]|0; + $65 = HEAP32[4159]|0; $66 = ($65|0)==(0); if ($66) { - HEAP32[4397] = 1; + HEAP32[4159] = 1; } $67 = ((($0)) + 24|0); $68 = $67; @@ -12261,31 +12487,31 @@ function _ProcessGestureEvent($0) { $71 = (($68) + 4)|0; $72 = $71; $73 = HEAP32[$72>>2]|0; - $74 = 17320; + $74 = 16368; $75 = $74; HEAP32[$75>>2] = $70; $76 = (($74) + 4)|0; $77 = $76; HEAP32[$77>>2] = $73; - $78 = HEAP32[4393]|0; + $78 = HEAP32[4155]|0; $79 = ($78|0)==(4); if ($79) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17288>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17288+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17320>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17320+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16336>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16336+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16368>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16368+4>>2]|0; $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $81 = !($80 >= 0.014999999664723873); if (!($81)) { - HEAP32[4393] = 8; + HEAP32[4155] = 8; } } - $82 = +HEAPF32[4330]; - $83 = +HEAPF32[4324]; + $82 = +HEAPF32[4092]; + $83 = +HEAPF32[4086]; $84 = $82 - $83; - HEAPF32[4328] = $84; - $85 = +HEAPF32[(17324)>>2]; - $86 = +HEAPF32[(17300)>>2]; + HEAPF32[4090] = $84; + $85 = +HEAPF32[(16372)>>2]; + $86 = +HEAPF32[(16348)>>2]; $87 = $85 - $86; - HEAPF32[(17316)>>2] = $87; + HEAPF32[(16364)>>2] = $87; STACKTOP = sp;return; break; } @@ -12294,58 +12520,19 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4393]|0; + $0 = HEAP32[4155]|0; $$off = (($0) + -1)|0; $1 = ($$off>>>0)<(2); - $2 = HEAP32[4394]|0; + $2 = HEAP32[4156]|0; $3 = ($2|0)<(2); $or$cond3 = $1 & $3; if ($or$cond3) { - HEAP32[4393] = 4; + HEAP32[4155] = 4; } - $4 = HEAP32[4393]|0; + $4 = HEAP32[4155]|0; $5 = (($4) + -16)|0; $6 = $5 >>> 4; $7 = $5 << 28; @@ -12358,14 +12545,14 @@ function _UpdateGestures() { return; } } - HEAP32[4393] = 0; + HEAP32[4155] = 0; return; } function _GetMousePosition($0) { $0 = $0|0; var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = 17352; + $1 = 16400; $2 = $1; $3 = HEAP32[$2>>2]|0; $4 = (($1) + 4)|0; @@ -12382,13 +12569,13 @@ function _GetMousePosition($0) { function _GetScreenWidth() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4403]|0; + $0 = HEAP32[4165]|0; return ($0|0); } function _GetScreenHeight() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4402]|0; + $0 = HEAP32[4164]|0; return ($0|0); } function _InitWindow($0,$1,$2) { @@ -12399,29 +12586,29 @@ function _InitWindow($0,$1,$2) { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - _TraceLog(0,4851,$vararg_buffer); - HEAP32[4405] = $2; + _TraceLog(0,4565,$vararg_buffer); + HEAP32[4167] = $2; _InitGraphicsDevice($0,$1); _LoadDefaultFont(); _InitTimer(); - (_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(4|0))|0); - (_emscripten_set_keypress_callback((4880|0),(0|0),1,(5|0))|0); - (_emscripten_set_click_callback((4880|0),(0|0),1,(6|0))|0); - (_emscripten_set_touchstart_callback((4880|0),(0|0),1,(7|0))|0); - (_emscripten_set_touchend_callback((4880|0),(0|0),1,(7|0))|0); - (_emscripten_set_touchmove_callback((4880|0),(0|0),1,(7|0))|0); - (_emscripten_set_touchcancel_callback((4880|0),(0|0),1,(7|0))|0); - (_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0); - (_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0); - $3 = HEAP32[4403]|0; + (_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(3|0))|0); + (_emscripten_set_keypress_callback((4594|0),(0|0),1,(4|0))|0); + (_emscripten_set_click_callback((4594|0),(0|0),1,(5|0))|0); + (_emscripten_set_touchstart_callback((4594|0),(0|0),1,(6|0))|0); + (_emscripten_set_touchend_callback((4594|0),(0|0),1,(6|0))|0); + (_emscripten_set_touchmove_callback((4594|0),(0|0),1,(6|0))|0); + (_emscripten_set_touchcancel_callback((4594|0),(0|0),1,(6|0))|0); + (_emscripten_set_gamepadconnected_callback((0|0),1,(7|0))|0); + (_emscripten_set_gamepaddisconnected_callback((0|0),1,(7|0))|0); + $3 = HEAP32[4165]|0; $4 = (+($3|0)); $5 = $4 * 0.5; - HEAPF32[4338] = $5; - $6 = HEAP32[4402]|0; + HEAPF32[4100] = $5; + $6 = HEAP32[4164]|0; $7 = (+($6|0)); $8 = $7 * 0.5; - HEAPF32[(17356)>>2] = $8; - $9 = HEAP32[4406]|0; + HEAPF32[(16404)>>2] = $8; + $9 = HEAP32[4168]|0; $10 = ($9|0)==(0); if ($10) { STACKTOP = sp;return; @@ -12440,11 +12627,11 @@ function _TraceLog($0,$1,$varargs) { $2 = sp; switch ($0|0) { case 0: { - ;HEAP8[17392>>0]=HEAP8[9409>>0]|0;HEAP8[17392+1>>0]=HEAP8[9409+1>>0]|0;HEAP8[17392+2>>0]=HEAP8[9409+2>>0]|0;HEAP8[17392+3>>0]=HEAP8[9409+3>>0]|0;HEAP8[17392+4>>0]=HEAP8[9409+4>>0]|0;HEAP8[17392+5>>0]=HEAP8[9409+5>>0]|0;HEAP8[17392+6>>0]=HEAP8[9409+6>>0]|0; + ;HEAP8[16440>>0]=HEAP8[9123>>0]|0;HEAP8[16440+1>>0]=HEAP8[9123+1>>0]|0;HEAP8[16440+2>>0]=HEAP8[9123+2>>0]|0;HEAP8[16440+3>>0]=HEAP8[9123+3>>0]|0;HEAP8[16440+4>>0]=HEAP8[9123+4>>0]|0;HEAP8[16440+5>>0]=HEAP8[9123+5>>0]|0;HEAP8[16440+6>>0]=HEAP8[9123+6>>0]|0; break; } case 1: { - $3 = 17392; + $3 = 16440; $4 = $3; HEAP32[$4>>2] = 1330795077; $5 = (($3) + 4)|0; @@ -12453,11 +12640,11 @@ function _TraceLog($0,$1,$varargs) { break; } case 2: { - dest=17392; src=9416; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + dest=16440; src=9130; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); break; } case 3: { - $7 = 17392; + $7 = 16440; $8 = $7; HEAP32[$8>>2] = 1430406468; $9 = (($7) + 4)|0; @@ -12468,16 +12655,16 @@ function _TraceLog($0,$1,$varargs) { default: { } } - (_strcat(17392,$1)|0); - $strlen = (_strlen(17392)|0); - $endptr = (17392 + ($strlen)|0); + (_strcat(16440,$1)|0); + $strlen = (_strlen(16440)|0); + $endptr = (16440 + ($strlen)|0); HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; HEAP32[$2>>2] = $varargs; $11 = ($0|0)==(3); if ($11) { STACKTOP = sp;return; } - (_vprintf(17392,$2)|0); + (_vprintf(16440,$2)|0); $12 = ($0|0)==(1); if ($12) { _exit(1); @@ -12509,22 +12696,22 @@ function _InitGraphicsDevice($0,$1) { $vararg_buffer = sp; $2 = sp + 72|0; $3 = sp + 140|0; - HEAP32[4403] = $0; - HEAP32[4402] = $1; + HEAP32[4165] = $0; + HEAP32[4164] = $1; _MatrixIdentity($2); - dest=17700; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=16748; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_glfwSetErrorCallback((1|0))|0); $4 = (_glfwInit()|0); $5 = ($4|0)==(0); if ($5) { - _TraceLog(1,5551,$vararg_buffer); + _TraceLog(1,5265,$vararg_buffer); } - $6 = HEAP32[4403]|0; - HEAP32[4441] = $6; - $7 = HEAP32[4402]|0; - HEAP32[4442] = $7; + $6 = HEAP32[4165]|0; + HEAP32[4203] = $6; + $7 = HEAP32[4164]|0; + HEAP32[4204] = $7; _glfwDefaultWindowHints(); - $8 = HEAP8[21440]|0; + $8 = HEAP8[20488]|0; $9 = $8 & 4; $10 = ($9<<24>>24)==(0); if ($10) { @@ -12532,18 +12719,18 @@ function _InitGraphicsDevice($0,$1) { } else { _glfwWindowHint(131075,1); } - $11 = HEAP8[21440]|0; + $11 = HEAP8[20488]|0; $12 = $11 & 8; $13 = ($12<<24>>24)==(0); if (!($13)) { _glfwWindowHint(131077,1); } - $14 = HEAP8[21440]|0; + $14 = HEAP8[20488]|0; $15 = $14 & 32; $16 = ($15<<24>>24)==(0); if (!($16)) { _glfwWindowHint(135181,4); - _TraceLog(0,5577,$vararg_buffer1); + _TraceLog(0,5291,$vararg_buffer1); } $17 = (_rlGetVersion()|0); $18 = ($17|0)==(2); @@ -12560,18 +12747,18 @@ function _InitGraphicsDevice($0,$1) { _glfwWindowHint(139270,0); } } - $21 = HEAP32[4443]|0; + $21 = HEAP32[4205]|0; $22 = ($21|0)==(0); if ($22) { - $47 = HEAP32[4403]|0; - $48 = HEAP32[4402]|0; - $49 = HEAP32[4405]|0; + $47 = HEAP32[4165]|0; + $48 = HEAP32[4164]|0; + $49 = HEAP32[4167]|0; $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); - HEAP32[4401] = $50; - $51 = HEAP32[4403]|0; - HEAP32[4444] = $51; - $52 = HEAP32[4402]|0; - HEAP32[4445] = $52; + HEAP32[4163] = $50; + $51 = HEAP32[4165]|0; + HEAP32[4206] = $51; + $52 = HEAP32[4164]|0; + HEAP32[4207] = $52; $54 = $50; } else { $23 = (_glfwGetPrimaryMonitor()|0); @@ -12580,9 +12767,9 @@ function _InitGraphicsDevice($0,$1) { $26 = ($25|0)>(0); L22: do { if ($26) { - $27 = HEAP32[4403]|0; + $27 = HEAP32[4165]|0; $28 = HEAP32[$$byval_copy>>2]|0; - $29 = HEAP32[4402]|0; + $29 = HEAP32[4164]|0; $$015 = 0; while(1) { $30 = (($24) + (($$015*24)|0)|0); @@ -12604,87 +12791,87 @@ function _InitGraphicsDevice($0,$1) { break L22; } } - HEAP32[4441] = $31; - HEAP32[4442] = $34; + HEAP32[4203] = $31; + HEAP32[4204] = $34; } } while(0); - $38 = HEAP32[4441]|0; - $39 = HEAP32[4442]|0; + $38 = HEAP32[4203]|0; + $39 = HEAP32[4204]|0; HEAP32[$vararg_buffer3>>2] = $38; $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr5>>2] = $39; - _TraceLog(2,5602,$vararg_buffer3); - $40 = HEAP32[4441]|0; - $41 = HEAP32[4442]|0; + _TraceLog(2,5316,$vararg_buffer3); + $40 = HEAP32[4203]|0; + $41 = HEAP32[4204]|0; _SetupFramebufferSize($40,$41); - $42 = HEAP32[4441]|0; - $43 = HEAP32[4442]|0; - $44 = HEAP32[4405]|0; + $42 = HEAP32[4203]|0; + $43 = HEAP32[4204]|0; + $44 = HEAP32[4167]|0; $45 = (_glfwGetPrimaryMonitor()|0); $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); - HEAP32[4401] = $46; + HEAP32[4163] = $46; $54 = $46; } $53 = ($54|0)==(0|0); if ($53) { _glfwTerminate(); - _TraceLog(1,5640,$vararg_buffer6); + _TraceLog(1,5354,$vararg_buffer6); } else { - _TraceLog(0,5673,$vararg_buffer8); - $55 = HEAP32[4444]|0; - $56 = HEAP32[4445]|0; + _TraceLog(0,5387,$vararg_buffer8); + $55 = HEAP32[4206]|0; + $56 = HEAP32[4207]|0; HEAP32[$vararg_buffer10>>2] = $55; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $56; - _TraceLog(0,5713,$vararg_buffer10); - $57 = HEAP32[4403]|0; - $58 = HEAP32[4402]|0; + _TraceLog(0,5427,$vararg_buffer10); + $57 = HEAP32[4165]|0; + $58 = HEAP32[4164]|0; HEAP32[$vararg_buffer14>>2] = $57; $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); HEAP32[$vararg_ptr17>>2] = $58; - _TraceLog(0,5734,$vararg_buffer14); - $59 = HEAP32[4446]|0; - $60 = HEAP32[4447]|0; + _TraceLog(0,5448,$vararg_buffer14); + $59 = HEAP32[4208]|0; + $60 = HEAP32[4209]|0; HEAP32[$vararg_buffer18>>2] = $59; $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); HEAP32[$vararg_ptr21>>2] = $60; - _TraceLog(0,5755,$vararg_buffer18); + _TraceLog(0,5469,$vararg_buffer18); } - $61 = HEAP32[4401]|0; + $61 = HEAP32[4163]|0; (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); - $62 = HEAP32[4401]|0; + $62 = HEAP32[4163]|0; (_glfwSetCursorEnterCallback(($62|0),(2|0))|0); - $63 = HEAP32[4401]|0; + $63 = HEAP32[4163]|0; (_glfwSetKeyCallback(($63|0),(1|0))|0); - $64 = HEAP32[4401]|0; + $64 = HEAP32[4163]|0; (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); - $65 = HEAP32[4401]|0; + $65 = HEAP32[4163]|0; (_glfwSetCursorPosCallback(($65|0),(1|0))|0); - $66 = HEAP32[4401]|0; + $66 = HEAP32[4163]|0; (_glfwSetCharCallback(($66|0),(3|0))|0); - $67 = HEAP32[4401]|0; + $67 = HEAP32[4163]|0; (_glfwSetScrollCallback(($67|0),(2|0))|0); - $68 = HEAP32[4401]|0; + $68 = HEAP32[4163]|0; (_glfwSetWindowIconifyCallback(($68|0),(4|0))|0); - $69 = HEAP32[4401]|0; + $69 = HEAP32[4163]|0; _glfwMakeContextCurrent(($69|0)); _glfwSwapInterval(0); - $70 = HEAP8[21440]|0; + $70 = HEAP8[20488]|0; $71 = $70 & 64; $72 = ($71<<24>>24)==(0); if ($72) { - $73 = HEAP32[4403]|0; - $74 = HEAP32[4402]|0; + $73 = HEAP32[4165]|0; + $74 = HEAP32[4164]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4444]|0; - $76 = HEAP32[4446]|0; + $75 = HEAP32[4206]|0; + $76 = HEAP32[4208]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4445]|0; - $80 = HEAP32[4447]|0; + $79 = HEAP32[4207]|0; + $80 = HEAP32[4209]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12702,19 +12889,19 @@ function _InitGraphicsDevice($0,$1) { STACKTOP = sp;return; } _glfwSwapInterval(1); - _TraceLog(0,5780,$vararg_buffer22); - $73 = HEAP32[4403]|0; - $74 = HEAP32[4402]|0; + _TraceLog(0,5494,$vararg_buffer22); + $73 = HEAP32[4165]|0; + $74 = HEAP32[4164]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4444]|0; - $76 = HEAP32[4446]|0; + $75 = HEAP32[4206]|0; + $76 = HEAP32[4208]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4445]|0; - $80 = HEAP32[4447]|0; + $79 = HEAP32[4207]|0; + $80 = HEAP32[4209]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12742,7 +12929,7 @@ function _LoadDefaultFont() { $vararg_buffer = sp; $0 = sp + 4|0; $1 = sp + 24|0; - HEAP32[(17668)>>2] = 224; + HEAP32[(16716)>>2] = 224; $2 = (_malloc(65536)|0); _memset(($2|0),0,65536)|0; $$095104 = 0;$$096103 = 0; @@ -12783,27 +12970,27 @@ function _LoadDefaultFont() { _free($2); ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$$byval_copy1); - ;HEAP32[17644>>2]=HEAP32[$1>>2]|0;HEAP32[17644+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[17644+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[17644+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[17644+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[16692>>2]=HEAP32[$1>>2]|0;HEAP32[16692+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16692+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16692+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16692+16>>2]=HEAP32[$1+16>>2]|0; ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($$byval_copy1); - $5 = HEAP32[(17668)>>2]|0; + $5 = HEAP32[(16716)>>2]|0; $6 = $5 << 5; $7 = (_malloc($6)|0); - HEAP32[(17672)>>2] = $7; + HEAP32[(16720)>>2] = $7; $8 = ($5|0)>(0); if (!($8)) { $$lcssa = $7; $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(17664)>>2] = $23; - $24 = HEAP32[4411]|0; + HEAP32[(16712)>>2] = $23; + $24 = HEAP32[4173]|0; HEAP32[$vararg_buffer>>2] = $24; - _TraceLog(0,5075,$vararg_buffer); + _TraceLog(0,4789,$vararg_buffer); STACKTOP = sp;return; } - $9 = HEAP32[(17648)>>2]|0; - $10 = HEAP32[(17668)>>2]|0; - $11 = HEAP32[(17672)>>2]|0; + $9 = HEAP32[(16696)>>2]|0; + $10 = HEAP32[(16716)>>2]|0; + $11 = HEAP32[(16720)>>2]|0; $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; while(1) { $25 = (($$0101) + 32)|0; @@ -12852,10 +13039,10 @@ function _LoadDefaultFont() { } $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(17664)>>2] = $23; - $24 = HEAP32[4411]|0; + HEAP32[(16712)>>2] = $23; + $24 = HEAP32[4173]|0; HEAP32[$vararg_buffer>>2] = $24; - _TraceLog(0,5075,$vararg_buffer); + _TraceLog(0,4789,$vararg_buffer); STACKTOP = sp;return; } function _InitTimer() { @@ -12864,7 +13051,7 @@ function _InitTimer() { $0 = (_time((0|0))|0); _srand($0); $1 = (+_GetTime()); - HEAPF64[2173] = $1; + HEAPF64[2054] = $1; return; } function _EmscriptenFullscreenChangeCallback($0,$1,$2) { @@ -12894,7 +13081,7 @@ function _EmscriptenFullscreenChangeCallback($0,$1,$2) { HEAP32[$vararg_ptr8>>2] = $10; $vararg_ptr9 = ((($vararg_buffer4)) + 12|0); HEAP32[$vararg_ptr9>>2] = $12; - _TraceLog(0,5008,$vararg_buffer4); + _TraceLog(0,4722,$vararg_buffer4); STACKTOP = sp;return 0; } else { HEAP32[$vararg_buffer>>2] = $6; @@ -12904,7 +13091,7 @@ function _EmscriptenFullscreenChangeCallback($0,$1,$2) { HEAP32[$vararg_ptr2>>2] = $10; $vararg_ptr3 = ((($vararg_buffer)) + 12|0); HEAP32[$vararg_ptr3>>2] = $12; - _TraceLog(0,4939,$vararg_buffer); + _TraceLog(0,4653,$vararg_buffer); STACKTOP = sp;return 0; } return (0)|0; @@ -12920,7 +13107,7 @@ function _EmscriptenKeyboardCallback($0,$1,$2) { return 0; } $4 = ((($1)) + 32|0); - $5 = (_strcmp($4,4932)|0); + $5 = (_strcmp($4,4646)|0); $6 = ($5|0)==(0); if (!($6)) { return 0; @@ -13023,7 +13210,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $28 = (($25) + 4)|0; $29 = $28; $30 = HEAP32[$29>>2]|0; - $31 = 17368; + $31 = 16416; $32 = $31; HEAP32[$32>>2] = $27; $33 = (($31) + 4)|0; @@ -13036,7 +13223,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $39 = (($36) + 4)|0; $40 = $39; $41 = HEAP32[$40>>2]|0; - $42 = (17376); + $42 = (16424); $43 = $42; HEAP32[$43>>2] = $38; $44 = (($42) + 4)|0; @@ -13092,7 +13279,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) { } $9 = ((($1)) + 1300|0); $10 = HEAP32[$9>>2]|0; - $11 = (17628 + ($10<<2)|0); + $11 = (16676 + ($10<<2)|0); HEAP32[$11>>2] = $$sink; return 0; } @@ -13106,19 +13293,19 @@ function _SetTargetFPS($0) { $2 = (+($0|0)); $3 = 1.0 / $2; $$ = $1 ? 0.0 : $3; - HEAPF64[2170] = $$; + HEAPF64[2051] = $$; $4 = $3; $$op = $4 * 1000.0; $5 = $$op; $6 = $1 ? 0.0 : $5; HEAPF64[$vararg_buffer>>3] = $6; - _TraceLog(0,4888,$vararg_buffer); + _TraceLog(0,4602,$vararg_buffer); STACKTOP = sp;return; } function _LogoAnimation() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4406] = 0; + HEAP32[4168] = 0; return; } function _GetTime() { @@ -13217,7 +13404,7 @@ function _ImageFormat($0,$1) { $6 = ($1|0)<(8); $or$cond = $6 & $5; if (!($or$cond)) { - _TraceLog(2,5451,$vararg_buffer); + _TraceLog(2,5165,$vararg_buffer); STACKTOP = sp;return; } ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; @@ -13694,52 +13881,52 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $5 = sp + 68|0; _glBindTexture(3553,0); HEAP32[$5>>2] = 0; - $6 = HEAP32[4419]|0; + $6 = HEAP32[4181]|0; $7 = ($6|0)==(0); $8 = $3 & -4; $switch = ($8|0)==(8); $or$cond100 = $switch & $7; if ($or$cond100) { - _TraceLog(2,5120,$vararg_buffer); + _TraceLog(2,4834,$vararg_buffer); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $9 = HEAP32[4420]|0; + $9 = HEAP32[4182]|0; $10 = ($9|0)==(0); $11 = ($3|0)==(12); $or$cond7 = $11 & $10; if ($or$cond7) { - _TraceLog(2,5164,$vararg_buffer1); + _TraceLog(2,4878,$vararg_buffer1); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $12 = HEAP32[4421]|0; + $12 = HEAP32[4183]|0; $13 = ($12|0)==(0); $$off = (($3) + -13)|0; $14 = ($$off>>>0)<(2); $or$cond = $14 & $13; if ($or$cond) { - _TraceLog(2,5209,$vararg_buffer3); + _TraceLog(2,4923,$vararg_buffer3); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $15 = HEAP32[4422]|0; + $15 = HEAP32[4184]|0; $16 = ($15|0)==(0); $$off92 = (($3) + -15)|0; $17 = ($$off92>>>0)<(2); $or$cond96 = $17 & $16; if ($or$cond96) { - _TraceLog(2,5254,$vararg_buffer5); + _TraceLog(2,4968,$vararg_buffer5); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $18 = HEAP32[4423]|0; + $18 = HEAP32[4185]|0; $19 = ($18|0)==(0); $$off93 = (($3) + -17)|0; $20 = ($$off93>>>0)<(2); $or$cond98 = $20 & $19; if ($or$cond98) { - _TraceLog(2,5299,$vararg_buffer7); + _TraceLog(2,5013,$vararg_buffer7); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } @@ -13777,7 +13964,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 8: { - $22 = HEAP32[4419]|0; + $22 = HEAP32[4181]|0; $23 = ($22|0)==(0); if (!($23)) { _LoadCompressedTexture($0,$1,$2,$4,33776); @@ -13785,7 +13972,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 9: { - $24 = HEAP32[4419]|0; + $24 = HEAP32[4181]|0; $25 = ($24|0)==(0); if (!($25)) { _LoadCompressedTexture($0,$1,$2,$4,33777); @@ -13793,7 +13980,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 10: { - $26 = HEAP32[4419]|0; + $26 = HEAP32[4181]|0; $27 = ($26|0)==(0); if (!($27)) { _LoadCompressedTexture($0,$1,$2,$4,33778); @@ -13801,7 +13988,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 11: { - $28 = HEAP32[4419]|0; + $28 = HEAP32[4181]|0; $29 = ($28|0)==(0); if (!($29)) { _LoadCompressedTexture($0,$1,$2,$4,33779); @@ -13809,7 +13996,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 12: { - $30 = HEAP32[4420]|0; + $30 = HEAP32[4182]|0; $31 = ($30|0)==(0); if (!($31)) { _LoadCompressedTexture($0,$1,$2,$4,36196); @@ -13817,7 +14004,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 13: { - $32 = HEAP32[4421]|0; + $32 = HEAP32[4183]|0; $33 = ($32|0)==(0); if (!($33)) { _LoadCompressedTexture($0,$1,$2,$4,37492); @@ -13825,7 +14012,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 14: { - $34 = HEAP32[4421]|0; + $34 = HEAP32[4183]|0; $35 = ($34|0)==(0); if (!($35)) { _LoadCompressedTexture($0,$1,$2,$4,37496); @@ -13833,7 +14020,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 15: { - $36 = HEAP32[4422]|0; + $36 = HEAP32[4184]|0; $37 = ($36|0)==(0); if (!($37)) { _LoadCompressedTexture($0,$1,$2,$4,35840); @@ -13841,7 +14028,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 16: { - $38 = HEAP32[4422]|0; + $38 = HEAP32[4184]|0; $39 = ($38|0)==(0); if (!($39)) { _LoadCompressedTexture($0,$1,$2,$4,35842); @@ -13849,7 +14036,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 17: { - $40 = HEAP32[4423]|0; + $40 = HEAP32[4185]|0; $41 = ($40|0)==(0); if (!($41)) { _LoadCompressedTexture($0,$1,$2,$4,37808); @@ -13857,7 +14044,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 18: { - $42 = HEAP32[4423]|0; + $42 = HEAP32[4185]|0; $43 = ($42|0)==(0); if (!($43)) { _LoadCompressedTexture($0,$1,$2,$4,37815); @@ -13865,11 +14052,11 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } default: { - _TraceLog(2,5344,$vararg_buffer9); + _TraceLog(2,5058,$vararg_buffer9); } } } while(0); - $44 = HEAP32[4424]|0; + $44 = HEAP32[4186]|0; $45 = ($44|0)==(0); if ($45) { _glTexParameteri(3553,10242,33071); @@ -13884,7 +14071,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $46 = HEAP32[$5>>2]|0; $47 = ($46|0)==(0); if ($47) { - _TraceLog(2,5422,$vararg_buffer15); + _TraceLog(2,5136,$vararg_buffer15); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } else { @@ -13893,7 +14080,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { HEAP32[$vararg_ptr13>>2] = $1; $vararg_ptr14 = ((($vararg_buffer11)) + 8|0); HEAP32[$vararg_ptr14>>2] = $2; - _TraceLog(0,5373,$vararg_buffer11); + _TraceLog(0,5087,$vararg_buffer11); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } @@ -14167,7 +14354,7 @@ function _GetImageData($0) { break; } default: { - _TraceLog(2,5505,$vararg_buffer); + _TraceLog(2,5219,$vararg_buffer); $$1 = $$0106; } } @@ -14194,7 +14381,7 @@ function _ErrorCallback($0,$1) { HEAP32[$vararg_buffer>>2] = $0; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $1; - _TraceLog(2,9371,$vararg_buffer); + _TraceLog(2,9085,$vararg_buffer); STACKTOP = sp;return; } function _rlGetVersion() { @@ -14215,20 +14402,20 @@ function _SetupFramebufferSize($0,$1) { $vararg_buffer4 = sp + 16|0; $vararg_buffer = sp; $2 = sp + 40|0; - $3 = HEAP32[4403]|0; + $3 = HEAP32[4165]|0; $4 = ($3|0)>($0|0); if (!($4)) { - $5 = HEAP32[4402]|0; + $5 = HEAP32[4164]|0; $6 = ($5|0)>($1|0); if (!($6)) { $30 = ($3|0)<($0|0); $31 = ($5|0)<($1|0); $or$cond = $30 | $31; if (!($or$cond)) { - HEAP32[4444] = $3; - HEAP32[4445] = $5; - HEAP32[4446] = 0; - HEAP32[4447] = 0; + HEAP32[4206] = $3; + HEAP32[4207] = $5; + HEAP32[4208] = 0; + HEAP32[4209] = 0; STACKTOP = sp;return; } HEAP32[$vararg_buffer8>>2] = $3; @@ -14238,13 +14425,13 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr12>>2] = $0; $vararg_ptr13 = ((($vararg_buffer8)) + 12|0); HEAP32[$vararg_ptr13>>2] = $1; - _TraceLog(0,9305,$vararg_buffer8); + _TraceLog(0,9019,$vararg_buffer8); $32 = (+($0|0)); $33 = (+($1|0)); $34 = $32 / $33; - $35 = HEAP32[4403]|0; + $35 = HEAP32[4165]|0; $36 = (+($35|0)); - $37 = HEAP32[4402]|0; + $37 = HEAP32[4164]|0; $38 = (+($37|0)); $39 = $36 / $38; $40 = !($34 <= $39); @@ -14252,26 +14439,26 @@ function _SetupFramebufferSize($0,$1) { $44 = $34 * $38; $roundf = (+_roundf((+$44))); $45 = (~~(($roundf))); - HEAP32[4444] = $45; - HEAP32[4445] = $37; + HEAP32[4206] = $45; + HEAP32[4207] = $37; $46 = (($45) - ($35))|0; - HEAP32[4446] = $46; + HEAP32[4208] = $46; $$sink1 = 0; } else { - HEAP32[4444] = $35; + HEAP32[4206] = $35; $41 = $36 / $34; $roundf38 = (+_roundf((+$41))); $42 = (~~(($roundf38))); - HEAP32[4445] = $42; - HEAP32[4446] = 0; + HEAP32[4207] = $42; + HEAP32[4208] = 0; $43 = (($42) - ($37))|0; $$sink1 = $43; } - HEAP32[4447] = $$sink1; + HEAP32[4209] = $$sink1; STACKTOP = sp;return; } } - $7 = HEAP32[4402]|0; + $7 = HEAP32[4164]|0; HEAP32[$vararg_buffer>>2] = $3; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $7; @@ -14279,13 +14466,13 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr2>>2] = $0; $vararg_ptr3 = ((($vararg_buffer)) + 12|0); HEAP32[$vararg_ptr3>>2] = $1; - _TraceLog(2,9162,$vararg_buffer); + _TraceLog(2,8876,$vararg_buffer); $8 = (+($0|0)); - $9 = HEAP32[4403]|0; + $9 = HEAP32[4165]|0; $10 = (+($9|0)); $11 = $8 / $10; $12 = (+($1|0)); - $13 = HEAP32[4402]|0; + $13 = HEAP32[4164]|0; $14 = (+($13|0)); $15 = $12 / $14; $16 = !($11 <= $15); @@ -14293,37 +14480,37 @@ function _SetupFramebufferSize($0,$1) { $22 = $10 * $15; $roundf39 = (+_roundf((+$22))); $23 = (~~(($roundf39))); - HEAP32[4444] = $23; - HEAP32[4445] = $1; + HEAP32[4206] = $23; + HEAP32[4207] = $1; $24 = (($0) - ($23))|0; - HEAP32[4446] = $24; + HEAP32[4208] = $24; $$sink = 0; } else { - HEAP32[4444] = $0; - $17 = HEAP32[4402]|0; + HEAP32[4206] = $0; + $17 = HEAP32[4164]|0; $18 = (+($17|0)); $19 = $11 * $18; $roundf40 = (+_roundf((+$19))); $20 = (~~(($roundf40))); - HEAP32[4445] = $20; - HEAP32[4446] = 0; + HEAP32[4207] = $20; + HEAP32[4208] = 0; $21 = (($1) - ($20))|0; $$sink = $21; } - HEAP32[4447] = $$sink; - $25 = HEAP32[4444]|0; + HEAP32[4209] = $$sink; + $25 = HEAP32[4206]|0; $26 = (+($25|0)); - $27 = HEAP32[4403]|0; + $27 = HEAP32[4165]|0; $28 = (+($27|0)); $29 = $26 / $28; _MatrixScale($2,$29,$29,$29); - dest=17700; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4444] = $0; - HEAP32[4445] = $1; + dest=16748; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4206] = $0; + HEAP32[4207] = $1; HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $1; - _TraceLog(2,9240,$vararg_buffer4); + _TraceLog(2,8954,$vararg_buffer4); STACKTOP = sp;return; } function _WindowSizeCallback($0,$1,$2) { @@ -14341,10 +14528,10 @@ function _WindowSizeCallback($0,$1,$2) { _rlMatrixMode(5888); _rlLoadIdentity(); _rlClearScreenBuffers(); - HEAP32[4403] = $1; - HEAP32[4402] = $2; - HEAP32[4444] = $1; - HEAP32[4445] = $2; + HEAP32[4165] = $1; + HEAP32[4164] = $2; + HEAP32[4206] = $1; + HEAP32[4207] = $2; return; } function _CursorEnterCallback($0,$1) { @@ -14371,7 +14558,7 @@ function _KeyCallback($0,$1,$2,$3,$4) { return; } $8 = $3&255; - $9 = (21447 + ($1)|0); + $9 = (20495 + ($1)|0); HEAP8[$9>>0] = $8; if (!($7)) { return; @@ -14392,7 +14579,7 @@ function _MouseButtonCallback($0,$1,$2,$3) { $4 = sp + 8|0; $5 = sp; $6 = $2&255; - $7 = (21441 + ($1)|0); + $7 = (20489 + ($1)|0); HEAP8[$7>>0] = $6; $8 = (_IsMouseButtonPressed(0)|0); $9 = ($8|0)==(0); @@ -14471,7 +14658,7 @@ function _MouseCursorPosCallback($0,$1,$2) { $12 = (($9) + 4)|0; $13 = $12; $14 = HEAP32[$13>>2]|0; - $15 = 17368; + $15 = 16416; $16 = $15; HEAP32[$16>>2] = $11; $17 = (($15) + 4)|0; @@ -14506,7 +14693,7 @@ function _ScrollCallback($0,$1,$2) { var $3 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = (~~(($2))); - HEAP32[4817] = $3; + HEAP32[4579] = $3; return; } function _WindowIconifyCallback($0,$1) { @@ -14516,7 +14703,7 @@ function _WindowIconifyCallback($0,$1) { sp = STACKTOP; $2 = ($1|0)!=(0); $$sink = $2&1; - HEAP32[4816] = $$sink; + HEAP32[4578] = $$sink; return; } function _rlglInit($0,$1) { @@ -14556,16 +14743,16 @@ function _rlglInit($0,$1) { $6 = sp + 2192|0; $7 = (_glGetString(7936)|0); HEAP32[$vararg_buffer>>2] = $7; - _TraceLog(0,5803,$vararg_buffer); + _TraceLog(0,5517,$vararg_buffer); $8 = (_glGetString(7937)|0); HEAP32[$vararg_buffer1>>2] = $8; - _TraceLog(0,5821,$vararg_buffer1); + _TraceLog(0,5535,$vararg_buffer1); $9 = (_glGetString(7938)|0); HEAP32[$vararg_buffer4>>2] = $9; - _TraceLog(0,5839,$vararg_buffer4); + _TraceLog(0,5553,$vararg_buffer4); $10 = (_glGetString(35724)|0); HEAP32[$vararg_buffer7>>2] = $10; - _TraceLog(0,5857,$vararg_buffer7); + _TraceLog(0,5571,$vararg_buffer7); $11 = (_glGetString(7939)|0); $12 = (_strlen($11)|0); $13 = (($12) + 1)|0; @@ -14573,7 +14760,7 @@ function _rlglInit($0,$1) { _memcpy(($14|0),($11|0),($13|0))|0; $$062 = 0;$$sink63 = $14; while(1) { - $15 = (_strtok($$sink63,5875)|0); + $15 = (_strtok($$sink63,5589)|0); $16 = (($vararg_buffer7) + ($$062<<2)|0); HEAP32[$16>>2] = $15; $17 = ($15|0)==(0|0); @@ -14587,41 +14774,41 @@ function _rlglInit($0,$1) { _free($14); $19 = (($$062) + -1)|0; HEAP32[$vararg_buffer10>>2] = $19; - _TraceLog(0,5877,$vararg_buffer10); + _TraceLog(0,5591,$vararg_buffer10); $20 = ($$062|0)>(1); if ($20) { $$06167 = 0; while(1) { $23 = (($vararg_buffer7) + ($$06167<<2)|0); $24 = HEAP32[$23>>2]|0; - $25 = (_strcmp($24,5912)|0); + $25 = (_strcmp($24,5626)|0); $26 = ($25|0)==(0); if ($26) { - HEAP32[4482] = 1; - $27 = (_eglGetProcAddress((5939|0))|0); - HEAP32[4483] = $27; - $28 = (_eglGetProcAddress((5960|0))|0); - HEAP32[4484] = $28; - $29 = (_eglGetProcAddress((5981|0))|0); - HEAP32[4485] = $29; + HEAP32[4244] = 1; + $27 = (_eglGetProcAddress((5653|0))|0); + HEAP32[4245] = $27; + $28 = (_eglGetProcAddress((5674|0))|0); + HEAP32[4246] = $28; + $29 = (_eglGetProcAddress((5695|0))|0); + HEAP32[4247] = $29; } - $30 = (_strcmp($24,6005)|0); + $30 = (_strcmp($24,5719)|0); $31 = ($30|0)==(0); if ($31) { - HEAP32[4424] = 1; + HEAP32[4186] = 1; } - $32 = (_strcmp($24,6025)|0); + $32 = (_strcmp($24,5739)|0); $33 = ($32|0)==(0); if ($33) { label = 12; } else { $34 = HEAP32[$23>>2]|0; - $35 = (_strcmp($34,6057)|0); + $35 = (_strcmp($34,5771)|0); $36 = ($35|0)==(0); if ($36) { label = 12; } else { - $37 = (_strcmp($34,6090)|0); + $37 = (_strcmp($34,5804)|0); $38 = ($37|0)==(0); if ($38) { label = 12; @@ -14630,15 +14817,15 @@ function _rlglInit($0,$1) { } if ((label|0) == 12) { label = 0; - HEAP32[4419] = 1; + HEAP32[4181] = 1; } - $39 = (_strcmp($24,6130)|0); + $39 = (_strcmp($24,5844)|0); $40 = ($39|0)==(0); if ($40) { label = 15; } else { $41 = HEAP32[$23>>2]|0; - $42 = (_strcmp($41,6166)|0); + $42 = (_strcmp($41,5880)|0); $43 = ($42|0)==(0); if ($43) { label = 15; @@ -14646,35 +14833,35 @@ function _rlglInit($0,$1) { } if ((label|0) == 15) { label = 0; - HEAP32[4420] = 1; + HEAP32[4182] = 1; } $44 = HEAP32[$23>>2]|0; - $45 = (_strcmp($44,6199)|0); + $45 = (_strcmp($44,5913)|0); $46 = ($45|0)==(0); if ($46) { - HEAP32[4421] = 1; + HEAP32[4183] = 1; } - $47 = (_strcmp($44,6224)|0); + $47 = (_strcmp($44,5938)|0); $48 = ($47|0)==(0); if ($48) { - HEAP32[4422] = 1; + HEAP32[4184] = 1; } - $49 = (_strcmp($44,6257)|0); + $49 = (_strcmp($44,5971)|0); $50 = ($49|0)==(0); if ($50) { - HEAP32[4423] = 1; + HEAP32[4185] = 1; } - $51 = (_strcmp($44,6293)|0); + $51 = (_strcmp($44,6007)|0); $52 = ($51|0)==(0); if ($52) { - HEAP32[4486] = 1; - _glGetFloatv(34047,(17948|0)); + HEAP32[4248] = 1; + _glGetFloatv(34047,(16996|0)); } $53 = HEAP32[$23>>2]|0; - $54 = (_strcmp($53,6327)|0); + $54 = (_strcmp($53,6041)|0); $55 = ($54|0)==(0); if ($55) { - HEAP32[4488] = 1; + HEAP32[4250] = 1; } $56 = (($$06167) + 1)|0; $exitcond70 = ($56|0)==($19|0); @@ -14685,77 +14872,77 @@ function _rlglInit($0,$1) { } } } - $21 = HEAP32[4482]|0; + $21 = HEAP32[4244]|0; $22 = ($21|0)==(0); if ($22) { - _TraceLog(2,6430,$vararg_buffer15); + _TraceLog(2,6144,$vararg_buffer15); } else { - _TraceLog(0,6355,$vararg_buffer13); + _TraceLog(0,6069,$vararg_buffer13); } - $57 = HEAP32[4424]|0; + $57 = HEAP32[4186]|0; $58 = ($57|0)==(0); if ($58) { - _TraceLog(2,6566,$vararg_buffer19); + _TraceLog(2,6280,$vararg_buffer19); } else { - _TraceLog(0,6491,$vararg_buffer17); + _TraceLog(0,6205,$vararg_buffer17); } - $59 = HEAP32[4419]|0; + $59 = HEAP32[4181]|0; $60 = ($59|0)==(0); if (!($60)) { - _TraceLog(0,6658,$vararg_buffer21); + _TraceLog(0,6372,$vararg_buffer21); } - $61 = HEAP32[4420]|0; + $61 = HEAP32[4182]|0; $62 = ($61|0)==(0); if (!($62)) { - _TraceLog(0,6704,$vararg_buffer23); + _TraceLog(0,6418,$vararg_buffer23); } - $63 = HEAP32[4421]|0; + $63 = HEAP32[4183]|0; $64 = ($63|0)==(0); if (!($64)) { - _TraceLog(0,6751,$vararg_buffer25); + _TraceLog(0,6465,$vararg_buffer25); } - $65 = HEAP32[4422]|0; + $65 = HEAP32[4184]|0; $66 = ($65|0)==(0); if (!($66)) { - _TraceLog(0,6802,$vararg_buffer27); + _TraceLog(0,6516,$vararg_buffer27); } - $67 = HEAP32[4423]|0; + $67 = HEAP32[4185]|0; $68 = ($67|0)==(0); if (!($68)) { - _TraceLog(0,6849,$vararg_buffer29); + _TraceLog(0,6563,$vararg_buffer29); } - $69 = HEAP32[4486]|0; + $69 = HEAP32[4248]|0; $70 = ($69|0)==(0); if (!($70)) { - $71 = +HEAPF32[4487]; + $71 = +HEAPF32[4249]; $72 = $71; HEAPF64[$vararg_buffer31>>3] = $72; - _TraceLog(0,6896,$vararg_buffer31); + _TraceLog(0,6610,$vararg_buffer31); } - $73 = HEAP32[4488]|0; + $73 = HEAP32[4250]|0; $74 = ($73|0)==(0); if (!($74)) { - _TraceLog(0,6962,$vararg_buffer34); + _TraceLog(0,6676,$vararg_buffer34); } HEAP32[$vararg_buffer10>>2] = -1; $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); - HEAP32[4489] = $75; + HEAP32[4251] = $75; $76 = ($75|0)==(0); if ($76) { - _TraceLog(2,7066,$vararg_buffer39); + _TraceLog(2,6780,$vararg_buffer39); } else { HEAP32[$vararg_buffer36>>2] = $75; - _TraceLog(0,7015,$vararg_buffer36); + _TraceLog(0,6729,$vararg_buffer36); } _LoadDefaultShader($2); - dest=17960; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=18016; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17008; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17064; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _LoadDefaultBuffers(); $77 = (_malloc(49152)|0); - HEAP32[4518] = $77; + HEAP32[4280] = $77; $$06066 = 0; while(1) { - $79 = HEAP32[4518]|0; + $79 = HEAP32[4280]|0; $80 = (($79) + (($$06066*12)|0)|0); _VectorZero($3); ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; @@ -14768,7 +14955,7 @@ function _rlglInit($0,$1) { } } $78 = (_malloc(36864)|0); - HEAP32[4519] = $78; + HEAP32[4281] = $78; $$05965 = 0; while(1) { $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); @@ -14783,48 +14970,48 @@ function _rlglInit($0,$1) { $$05965 = $84; } } - HEAP32[4520] = 1; - $85 = HEAP32[4489]|0; + HEAP32[4282] = 1; + $85 = HEAP32[4251]|0; $86 = ((($78)) + 8|0); HEAP32[$86>>2] = $85; - HEAP32[4521] = 4; + HEAP32[4283] = 4; _MatrixIdentity($4); - dest=18088; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17136; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18152); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17200); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18216); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17264); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18280); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17328); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18344); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17392); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18408); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17456); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18472); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17520); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18536); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17584); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18600); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17648); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18664); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17712); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18728); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17776); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18792); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17840); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18856); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17904); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18920); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17968); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18984); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18032); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19048); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18096); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($5); - dest=17796; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=16844; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($6); - dest=17860; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4448] = 17860; + dest=16908; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4210] = 16908; _glDepthFunc(515); _glDisable(2929); _glBlendFunc(770,771); @@ -14835,21 +15022,21 @@ function _rlglInit($0,$1) { _glClearColor(0.0,0.0,0.0,1.0); _glClearDepthf(1.0); _glClear(16640); - HEAP32[4778] = $0; - HEAP32[4779] = $1; - _TraceLog(0,7105,$vararg_buffer41); + HEAP32[4540] = $0; + HEAP32[4541] = $1; + _TraceLog(0,6819,$vararg_buffer41); STACKTOP = sp;return; } function _SetupViewport() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4446]|0; + $0 = HEAP32[4208]|0; $1 = (($0|0) / 2)&-1; - $2 = HEAP32[4447]|0; + $2 = HEAP32[4209]|0; $3 = (($2|0) / 2)&-1; - $4 = HEAP32[4444]|0; + $4 = HEAP32[4206]|0; $5 = (($4) - ($0))|0; - $6 = HEAP32[4445]|0; + $6 = HEAP32[4207]|0; $7 = (($6) - ($2))|0; _rlViewport($1,$3,$5,$7); return; @@ -14860,12 +15047,12 @@ function _rlMatrixMode($0) { sp = STACKTOP; switch ($0|0) { case 5889: { - $modelview$sink = 17796; + $modelview$sink = 16844; label = 3; break; } case 5888: { - $modelview$sink = 17860; + $modelview$sink = 16908; label = 3; break; } @@ -14873,9 +15060,9 @@ function _rlMatrixMode($0) { } } if ((label|0) == 3) { - HEAP32[4448] = $modelview$sink; + HEAP32[4210] = $modelview$sink; } - HEAP32[4481] = $0; + HEAP32[4243] = $0; return; } function _rlLoadIdentity() { @@ -14883,7 +15070,7 @@ function _rlLoadIdentity() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $0 = sp; - $1 = HEAP32[4448]|0; + $1 = HEAP32[4210]|0; _MatrixIdentity($0); dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; @@ -14904,7 +15091,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[4448]|0; + $8 = HEAP32[4210]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -14963,17 +15150,17 @@ function _LoadDefaultShader($0) { $1 = sp + 16|0; $2 = sp + 513|0; $3 = sp + 72|0; - _memcpy(($2|0),(7681|0),489)|0; - _memcpy(($3|0),(8170|0),441)|0; + _memcpy(($2|0),(7395|0),489)|0; + _memcpy(($3|0),(7884|0),441)|0; $4 = (_LoadShaderProgram($2,$3)|0); HEAP32[$1>>2] = $4; $5 = ($4|0)==(0); if ($5) { HEAP32[$vararg_buffer1>>2] = $4; - _TraceLog(2,8659,$vararg_buffer1); + _TraceLog(2,8373,$vararg_buffer1); } else { HEAP32[$vararg_buffer>>2] = $4; - _TraceLog(0,8611,$vararg_buffer); + _TraceLog(0,8325,$vararg_buffer); } $6 = HEAP32[$1>>2]|0; $7 = ($6|0)==(0); @@ -15001,15 +15188,15 @@ function _LoadDefaultBuffers() { $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $0 = (_malloc(24576)|0); - HEAP32[(19132)>>2] = $0; + HEAP32[(18180)>>2] = $0; $1 = (_malloc(8192)|0); - HEAP32[(19140)>>2] = $1; - HEAP32[(19136)>>2] = 0; - HEAP32[(19144)>>2] = 0; + HEAP32[(18188)>>2] = $1; + HEAP32[(18184)>>2] = 0; + HEAP32[(18192)>>2] = 0; _memset(($0|0),0,24576)|0; $$05972 = 0; while(1) { - $2 = HEAP32[(19140)>>2]|0; + $2 = HEAP32[(18188)>>2]|0; $3 = (($2) + ($$05972)|0); HEAP8[$3>>0] = 0; $4 = (($$05972) + 1)|0; @@ -15020,19 +15207,19 @@ function _LoadDefaultBuffers() { $$05972 = $4; } } - HEAP32[4780] = 0; - HEAP32[(19128)>>2] = 0; - HEAP32[(19124)>>2] = 0; + HEAP32[4542] = 0; + HEAP32[(18176)>>2] = 0; + HEAP32[(18172)>>2] = 0; $5 = (_malloc(73728)|0); - HEAP32[(19180)>>2] = $5; + HEAP32[(18228)>>2] = $5; $6 = (_malloc(24576)|0); - HEAP32[(19188)>>2] = $6; - HEAP32[(19184)>>2] = 0; - HEAP32[(19192)>>2] = 0; + HEAP32[(18236)>>2] = $6; + HEAP32[(18232)>>2] = 0; + HEAP32[(18240)>>2] = 0; _memset(($5|0),0,73728)|0; $$05770 = 0; while(1) { - $7 = HEAP32[(19188)>>2]|0; + $7 = HEAP32[(18236)>>2]|0; $8 = (($7) + ($$05770)|0); HEAP8[$8>>0] = 0; $9 = (($$05770) + 1)|0; @@ -15043,24 +15230,24 @@ function _LoadDefaultBuffers() { $$05770 = $9; } } - HEAP32[4792] = 0; - HEAP32[(19176)>>2] = 0; - HEAP32[(19172)>>2] = 0; + HEAP32[4554] = 0; + HEAP32[(18224)>>2] = 0; + HEAP32[(18220)>>2] = 0; $10 = (_malloc(49152)|0); - HEAP32[(19228)>>2] = $10; + HEAP32[(18276)>>2] = $10; $11 = (_malloc(32768)|0); - HEAP32[(19232)>>2] = $11; + HEAP32[(18280)>>2] = $11; $12 = (_malloc(16384)|0); - HEAP32[(19236)>>2] = $12; + HEAP32[(18284)>>2] = $12; $13 = (_malloc(12288)|0); - HEAP32[(19240)>>2] = $13; - $14 = HEAP32[(19228)>>2]|0; + HEAP32[(18288)>>2] = $13; + $14 = HEAP32[(18276)>>2]|0; _memset(($14|0),0,49152)|0; - $15 = HEAP32[(19232)>>2]|0; + $15 = HEAP32[(18280)>>2]|0; _memset(($15|0),0,32768)|0; $$05467 = 0; while(1) { - $17 = HEAP32[(19236)>>2]|0; + $17 = HEAP32[(18284)>>2]|0; $18 = (($17) + ($$05467)|0); HEAP8[$18>>0] = 0; $19 = (($$05467) + 1)|0; @@ -15071,7 +15258,7 @@ function _LoadDefaultBuffers() { $$05467 = $19; } } - $16 = HEAP32[(19240)>>2]|0; + $16 = HEAP32[(18288)>>2]|0; $$05365 = 0;$$066 = 0; while(1) { $22 = $$05365 << 2; @@ -15108,140 +15295,140 @@ function _LoadDefaultBuffers() { $$05365 = $41;$$066 = $42; } } - HEAP32[4804] = 0; - HEAP32[(19220)>>2] = 0; - HEAP32[(19224)>>2] = 0; - _TraceLog(0,7152,$vararg_buffer); - $20 = HEAP32[4482]|0; + HEAP32[4566] = 0; + HEAP32[(18268)>>2] = 0; + HEAP32[(18272)>>2] = 0; + _TraceLog(0,6866,$vararg_buffer); + $20 = HEAP32[4244]|0; $21 = ($20|0)==(0); if (!($21)) { - $43 = HEAP32[4483]|0; - FUNCTION_TABLE_vii[$43 & 63](1,(19148)); - $44 = HEAP32[4484]|0; - $45 = HEAP32[(19148)>>2]|0; + $43 = HEAP32[4245]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(18196)); + $44 = HEAP32[4246]|0; + $45 = HEAP32[(18196)>>2]|0; FUNCTION_TABLE_vi[$44 & 31]($45); } - _glGenBuffers(2,((19152)|0)); - $46 = HEAP32[(19152)>>2]|0; + _glGenBuffers(2,((18200)|0)); + $46 = HEAP32[(18200)>>2]|0; _glBindBuffer(34962,($46|0)); - $47 = HEAP32[(19132)>>2]|0; + $47 = HEAP32[(18180)>>2]|0; _glBufferData(34962,24576,($47|0),35048); - $48 = HEAP32[(18020)>>2]|0; + $48 = HEAP32[(17068)>>2]|0; _glEnableVertexAttribArray(($48|0)); - $49 = HEAP32[(18020)>>2]|0; + $49 = HEAP32[(17068)>>2]|0; _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); - _glGenBuffers(2,((19156)|0)); - $50 = HEAP32[(19156)>>2]|0; + _glGenBuffers(2,((18204)|0)); + $50 = HEAP32[(18204)>>2]|0; _glBindBuffer(34962,($50|0)); - $51 = HEAP32[(19140)>>2]|0; + $51 = HEAP32[(18188)>>2]|0; _glBufferData(34962,8192,($51|0),35048); - $52 = HEAP32[(18040)>>2]|0; + $52 = HEAP32[(17088)>>2]|0; _glEnableVertexAttribArray(($52|0)); - $53 = HEAP32[(18040)>>2]|0; + $53 = HEAP32[(17088)>>2]|0; _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); - $54 = HEAP32[4482]|0; + $54 = HEAP32[4244]|0; $55 = ($54|0)==(0); if ($55) { - $57 = HEAP32[(19152)>>2]|0; - $58 = HEAP32[(19156)>>2]|0; + $57 = HEAP32[(18200)>>2]|0; + $58 = HEAP32[(18204)>>2]|0; HEAP32[$vararg_buffer3>>2] = $57; $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr6>>2] = $58; - _TraceLog(0,7290,$vararg_buffer3); + _TraceLog(0,7004,$vararg_buffer3); } else { - $56 = HEAP32[(19148)>>2]|0; + $56 = HEAP32[(18196)>>2]|0; HEAP32[$vararg_buffer1>>2] = $56; - _TraceLog(0,7225,$vararg_buffer1); + _TraceLog(0,6939,$vararg_buffer1); } - $59 = HEAP32[4482]|0; + $59 = HEAP32[4244]|0; $60 = ($59|0)==(0); if (!($60)) { - $61 = HEAP32[4483]|0; - FUNCTION_TABLE_vii[$61 & 63](1,(19196)); - $62 = HEAP32[4484]|0; - $63 = HEAP32[(19196)>>2]|0; + $61 = HEAP32[4245]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(18244)); + $62 = HEAP32[4246]|0; + $63 = HEAP32[(18244)>>2]|0; FUNCTION_TABLE_vi[$62 & 31]($63); } - _glGenBuffers(1,((19200)|0)); - $64 = HEAP32[(19200)>>2]|0; + _glGenBuffers(1,((18248)|0)); + $64 = HEAP32[(18248)>>2]|0; _glBindBuffer(34962,($64|0)); - $65 = HEAP32[(19180)>>2]|0; + $65 = HEAP32[(18228)>>2]|0; _glBufferData(34962,73728,($65|0),35048); - $66 = HEAP32[(18020)>>2]|0; + $66 = HEAP32[(17068)>>2]|0; _glEnableVertexAttribArray(($66|0)); - $67 = HEAP32[(18020)>>2]|0; + $67 = HEAP32[(17068)>>2]|0; _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((19204)|0)); - $68 = HEAP32[(19204)>>2]|0; + _glGenBuffers(1,((18252)|0)); + $68 = HEAP32[(18252)>>2]|0; _glBindBuffer(34962,($68|0)); - $69 = HEAP32[(19188)>>2]|0; + $69 = HEAP32[(18236)>>2]|0; _glBufferData(34962,24576,($69|0),35048); - $70 = HEAP32[(18040)>>2]|0; + $70 = HEAP32[(17088)>>2]|0; _glEnableVertexAttribArray(($70|0)); - $71 = HEAP32[(18040)>>2]|0; + $71 = HEAP32[(17088)>>2]|0; _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); - $72 = HEAP32[4482]|0; + $72 = HEAP32[4244]|0; $73 = ($72|0)==(0); if ($73) { - $75 = HEAP32[(19200)>>2]|0; - $76 = HEAP32[(19204)>>2]|0; + $75 = HEAP32[(18248)>>2]|0; + $76 = HEAP32[(18252)>>2]|0; HEAP32[$vararg_buffer10>>2] = $75; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $76; - _TraceLog(0,7436,$vararg_buffer10); + _TraceLog(0,7150,$vararg_buffer10); } else { - $74 = HEAP32[(19196)>>2]|0; + $74 = HEAP32[(18244)>>2]|0; HEAP32[$vararg_buffer7>>2] = $74; - _TraceLog(0,7367,$vararg_buffer7); + _TraceLog(0,7081,$vararg_buffer7); } - $77 = HEAP32[4482]|0; + $77 = HEAP32[4244]|0; $78 = ($77|0)==(0); if (!($78)) { - $79 = HEAP32[4483]|0; - FUNCTION_TABLE_vii[$79 & 63](1,(19244)); - $80 = HEAP32[4484]|0; - $81 = HEAP32[(19244)>>2]|0; + $79 = HEAP32[4245]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(18292)); + $80 = HEAP32[4246]|0; + $81 = HEAP32[(18292)>>2]|0; FUNCTION_TABLE_vi[$80 & 31]($81); } - _glGenBuffers(1,((19248)|0)); - $82 = HEAP32[(19248)>>2]|0; + _glGenBuffers(1,((18296)|0)); + $82 = HEAP32[(18296)>>2]|0; _glBindBuffer(34962,($82|0)); - $83 = HEAP32[(19228)>>2]|0; + $83 = HEAP32[(18276)>>2]|0; _glBufferData(34962,49152,($83|0),35048); - $84 = HEAP32[(18020)>>2]|0; + $84 = HEAP32[(17068)>>2]|0; _glEnableVertexAttribArray(($84|0)); - $85 = HEAP32[(18020)>>2]|0; + $85 = HEAP32[(17068)>>2]|0; _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((19252)|0)); - $86 = HEAP32[(19252)>>2]|0; + _glGenBuffers(1,((18300)|0)); + $86 = HEAP32[(18300)>>2]|0; _glBindBuffer(34962,($86|0)); - $87 = HEAP32[(19232)>>2]|0; + $87 = HEAP32[(18280)>>2]|0; _glBufferData(34962,32768,($87|0),35048); - $88 = HEAP32[(18024)>>2]|0; + $88 = HEAP32[(17072)>>2]|0; _glEnableVertexAttribArray(($88|0)); - $89 = HEAP32[(18024)>>2]|0; + $89 = HEAP32[(17072)>>2]|0; _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); - _glGenBuffers(1,((19256)|0)); - $90 = HEAP32[(19256)>>2]|0; + _glGenBuffers(1,((18304)|0)); + $90 = HEAP32[(18304)>>2]|0; _glBindBuffer(34962,($90|0)); - $91 = HEAP32[(19236)>>2]|0; + $91 = HEAP32[(18284)>>2]|0; _glBufferData(34962,16384,($91|0),35048); - $92 = HEAP32[(18040)>>2]|0; + $92 = HEAP32[(17088)>>2]|0; _glEnableVertexAttribArray(($92|0)); - $93 = HEAP32[(18040)>>2]|0; + $93 = HEAP32[(17088)>>2]|0; _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); - _glGenBuffers(1,((19260)|0)); - $94 = HEAP32[(19260)>>2]|0; + _glGenBuffers(1,((18308)|0)); + $94 = HEAP32[(18308)>>2]|0; _glBindBuffer(34963,($94|0)); - $95 = HEAP32[(19240)>>2]|0; + $95 = HEAP32[(18288)>>2]|0; _glBufferData(34963,12288,($95|0),35044); - $96 = HEAP32[4482]|0; + $96 = HEAP32[4244]|0; $97 = ($96|0)==(0); if ($97) { - $99 = HEAP32[(19248)>>2]|0; - $100 = HEAP32[(19252)>>2]|0; - $101 = HEAP32[(19256)>>2]|0; - $102 = HEAP32[(19260)>>2]|0; + $99 = HEAP32[(18296)>>2]|0; + $100 = HEAP32[(18300)>>2]|0; + $101 = HEAP32[(18304)>>2]|0; + $102 = HEAP32[(18308)>>2]|0; HEAP32[$vararg_buffer17>>2] = $99; $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); HEAP32[$vararg_ptr20>>2] = $100; @@ -15249,18 +15436,18 @@ function _LoadDefaultBuffers() { HEAP32[$vararg_ptr21>>2] = $101; $vararg_ptr22 = ((($vararg_buffer17)) + 12|0); HEAP32[$vararg_ptr22>>2] = $102; - _TraceLog(0,7582,$vararg_buffer17); + _TraceLog(0,7296,$vararg_buffer17); } else { - $98 = HEAP32[(19244)>>2]|0; + $98 = HEAP32[(18292)>>2]|0; HEAP32[$vararg_buffer14>>2] = $98; - _TraceLog(0,7517,$vararg_buffer14); + _TraceLog(0,7231,$vararg_buffer14); } - $103 = HEAP32[4482]|0; + $103 = HEAP32[4244]|0; $104 = ($103|0)==(0); if ($104) { STACKTOP = sp;return; } - $105 = HEAP32[4484]|0; + $105 = HEAP32[4246]|0; FUNCTION_TABLE_vi[$105 & 31](0); STACKTOP = sp;return; } @@ -15297,10 +15484,10 @@ function _LoadShaderProgram($0,$1) { $9 = ($8|0)==(1); if ($9) { HEAP32[$vararg_buffer4>>2] = $6; - _TraceLog(0,8915,$vararg_buffer4); + _TraceLog(0,8629,$vararg_buffer4); } else { HEAP32[$vararg_buffer>>2] = $6; - _TraceLog(2,8863,$vararg_buffer); + _TraceLog(2,8577,$vararg_buffer); HEAP32[$vararg_buffer>>2] = 0; _glGetShaderiv(($6|0),35716,($vararg_buffer|0)); $10 = HEAP32[$vararg_buffer>>2]|0; @@ -15310,7 +15497,7 @@ function _LoadShaderProgram($0,$1) { $13 = HEAP32[$vararg_buffer>>2]|0; _glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0)); HEAP32[$vararg_buffer1>>2] = $12; - _TraceLog(0,8912,$vararg_buffer1); + _TraceLog(0,8626,$vararg_buffer1); _llvm_stackrestore(($11|0)); } _glCompileShader(($7|0)); @@ -15319,10 +15506,10 @@ function _LoadShaderProgram($0,$1) { $15 = ($14|0)==(1); if ($15) { HEAP32[$vararg_buffer13>>2] = $7; - _TraceLog(0,9016,$vararg_buffer13); + _TraceLog(0,8730,$vararg_buffer13); } else { HEAP32[$vararg_buffer7>>2] = $7; - _TraceLog(2,8965,$vararg_buffer7); + _TraceLog(2,8679,$vararg_buffer7); HEAP32[$vararg_buffer7>>2] = 0; _glGetShaderiv(($7|0),35716,($vararg_buffer7|0)); $16 = HEAP32[$vararg_buffer7>>2]|0; @@ -15332,25 +15519,25 @@ function _LoadShaderProgram($0,$1) { $19 = HEAP32[$vararg_buffer7>>2]|0; _glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0)); HEAP32[$vararg_buffer10>>2] = $18; - _TraceLog(0,8912,$vararg_buffer10); + _TraceLog(0,8626,$vararg_buffer10); _llvm_stackrestore(($17|0)); } $20 = (_glCreateProgram()|0); _glAttachShader(($20|0),($6|0)); _glAttachShader(($20|0),($7|0)); - _glBindAttribLocation(($20|0),0,(8707|0)); - _glBindAttribLocation(($20|0),1,(8722|0)); - _glBindAttribLocation(($20|0),2,(8753|0)); - _glBindAttribLocation(($20|0),3,(8780|0)); - _glBindAttribLocation(($20|0),4,(8766|0)); - _glBindAttribLocation(($20|0),5,(8737|0)); + _glBindAttribLocation(($20|0),0,(8421|0)); + _glBindAttribLocation(($20|0),1,(8436|0)); + _glBindAttribLocation(($20|0),2,(8467|0)); + _glBindAttribLocation(($20|0),3,(8494|0)); + _glBindAttribLocation(($20|0),4,(8480|0)); + _glBindAttribLocation(($20|0),5,(8451|0)); _glLinkProgram(($20|0)); _glGetProgramiv(($20|0),35714,($4|0)); $21 = HEAP32[$4>>2]|0; $22 = ($21|0)==(0); if ($22) { HEAP32[$vararg_buffer16>>2] = $20; - _TraceLog(2,9068,$vararg_buffer16); + _TraceLog(2,8782,$vararg_buffer16); HEAP32[$vararg_buffer16>>2] = 0; _glGetProgramiv(($20|0),35716,($vararg_buffer16|0)); $23 = HEAP32[$vararg_buffer16>>2]|0; @@ -15360,7 +15547,7 @@ function _LoadShaderProgram($0,$1) { $26 = HEAP32[$vararg_buffer16>>2]|0; _glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0)); HEAP32[$vararg_buffer19>>2] = $25; - _TraceLog(0,8912,$vararg_buffer19); + _TraceLog(0,8626,$vararg_buffer19); _glDeleteProgram(($20|0)); _llvm_stackrestore(($24|0)); $$0 = 0; @@ -15369,7 +15556,7 @@ function _LoadShaderProgram($0,$1) { STACKTOP = sp;return ($$0|0); } else { HEAP32[$vararg_buffer22>>2] = $20; - _TraceLog(0,9114,$vararg_buffer22); + _TraceLog(0,8828,$vararg_buffer22); $$0 = $20; _glDeleteShader(($6|0)); _glDeleteShader(($7|0)); @@ -15384,55 +15571,55 @@ function _LoadDefaultShaderLocations($0) { var sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - $2 = (_glGetAttribLocation(($1|0),(8707|0))|0); + $2 = (_glGetAttribLocation(($1|0),(8421|0))|0); $3 = ((($0)) + 4|0); HEAP32[$3>>2] = $2; $4 = HEAP32[$0>>2]|0; - $5 = (_glGetAttribLocation(($4|0),(8722|0))|0); + $5 = (_glGetAttribLocation(($4|0),(8436|0))|0); $6 = ((($0)) + 8|0); HEAP32[$6>>2] = $5; $7 = HEAP32[$0>>2]|0; - $8 = (_glGetAttribLocation(($7|0),(8737|0))|0); + $8 = (_glGetAttribLocation(($7|0),(8451|0))|0); $9 = ((($0)) + 12|0); HEAP32[$9>>2] = $8; $10 = HEAP32[$0>>2]|0; - $11 = (_glGetAttribLocation(($10|0),(8753|0))|0); + $11 = (_glGetAttribLocation(($10|0),(8467|0))|0); $12 = ((($0)) + 16|0); HEAP32[$12>>2] = $11; $13 = HEAP32[$0>>2]|0; - $14 = (_glGetAttribLocation(($13|0),(8766|0))|0); + $14 = (_glGetAttribLocation(($13|0),(8480|0))|0); $15 = ((($0)) + 20|0); HEAP32[$15>>2] = $14; $16 = HEAP32[$0>>2]|0; - $17 = (_glGetAttribLocation(($16|0),(8780|0))|0); + $17 = (_glGetAttribLocation(($16|0),(8494|0))|0); $18 = ((($0)) + 24|0); HEAP32[$18>>2] = $17; $19 = HEAP32[$0>>2]|0; - $20 = (_glGetUniformLocation(($19|0),(8792|0))|0); + $20 = (_glGetUniformLocation(($19|0),(8506|0))|0); $21 = ((($0)) + 28|0); HEAP32[$21>>2] = $20; $22 = HEAP32[$0>>2]|0; - $23 = (_glGetUniformLocation(($22|0),(8802|0))|0); + $23 = (_glGetUniformLocation(($22|0),(8516|0))|0); $24 = ((($0)) + 32|0); HEAP32[$24>>2] = $23; $25 = HEAP32[$0>>2]|0; - $26 = (_glGetUniformLocation(($25|0),(8813|0))|0); + $26 = (_glGetUniformLocation(($25|0),(8527|0))|0); $27 = ((($0)) + 36|0); HEAP32[$27>>2] = $26; $28 = HEAP32[$0>>2]|0; - $29 = (_glGetUniformLocation(($28|0),(8824|0))|0); + $29 = (_glGetUniformLocation(($28|0),(8538|0))|0); $30 = ((($0)) + 40|0); HEAP32[$30>>2] = $29; $31 = HEAP32[$0>>2]|0; - $32 = (_glGetUniformLocation(($31|0),(8836|0))|0); + $32 = (_glGetUniformLocation(($31|0),(8550|0))|0); $33 = ((($0)) + 44|0); HEAP32[$33>>2] = $32; $34 = HEAP32[$0>>2]|0; - $35 = (_glGetUniformLocation(($34|0),(8845|0))|0); + $35 = (_glGetUniformLocation(($34|0),(8559|0))|0); $36 = ((($0)) + 48|0); HEAP32[$36>>2] = $35; $37 = HEAP32[$0>>2]|0; - $38 = (_glGetUniformLocation(($37|0),(8854|0))|0); + $38 = (_glGetUniformLocation(($37|0),(8568|0))|0); $39 = ((($0)) + 52|0); HEAP32[$39>>2] = $38; return; @@ -15441,9 +15628,9 @@ function _IsMouseButtonPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (21441 + ($0)|0); + $1 = (20489 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (21444 + ($0)|0); + $3 = (20492 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); @@ -15455,9 +15642,9 @@ function _IsMouseButtonReleased($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (21441 + ($0)|0); + $1 = (20489 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (21444 + ($0)|0); + $3 = (20492 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(0); @@ -15478,10 +15665,10 @@ function _CloseWindow() { $vararg_buffer = sp; _UnloadDefaultFont(); _rlglClose(); - $0 = HEAP32[4401]|0; + $0 = HEAP32[4163]|0; _glfwDestroyWindow(($0|0)); _glfwTerminate(); - _TraceLog(0,9426,$vararg_buffer); + _TraceLog(0,9140,$vararg_buffer); STACKTOP = sp;return; } function _UnloadDefaultFont() { @@ -15489,9 +15676,9 @@ function _UnloadDefaultFont() { sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy = sp; - ;HEAP32[$$byval_copy>>2]=HEAP32[17644>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[17644+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[17644+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[17644+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[17644+16>>2]|0; + ;HEAP32[$$byval_copy>>2]=HEAP32[16692>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[16692+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[16692+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[16692+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[16692+16>>2]|0; _UnloadTexture($$byval_copy); - $0 = HEAP32[(17672)>>2]|0; + $0 = HEAP32[(16720)>>2]|0; _free($0); STACKTOP = sp;return; } @@ -15502,11 +15689,11 @@ function _rlglClose() { $vararg_buffer = sp; _UnloadDefaultShader(); _UnloadDefaultBuffers(); - _glDeleteTextures(1,(17956|0)); - $0 = HEAP32[4489]|0; + _glDeleteTextures(1,(17004|0)); + $0 = HEAP32[4251]|0; HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(0,9453,$vararg_buffer); - $1 = HEAP32[4519]|0; + _TraceLog(0,9167,$vararg_buffer); + $1 = HEAP32[4281]|0; _free($1); STACKTOP = sp;return; } @@ -15514,17 +15701,17 @@ function _UnloadDefaultShader() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; _glUseProgram(0); - $0 = HEAP32[4490]|0; + $0 = HEAP32[4252]|0; _glDeleteProgram(($0|0)); return; } function _UnloadDefaultBuffers() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4482]|0; + $0 = HEAP32[4244]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4484]|0; + $2 = HEAP32[4246]|0; FUNCTION_TABLE_vi[$2 & 31](0); } _glDisableVertexAttribArray(0); @@ -15533,39 +15720,39 @@ function _UnloadDefaultBuffers() { _glDisableVertexAttribArray(3); _glBindBuffer(34962,0); _glBindBuffer(34963,0); - _glDeleteBuffers(1,((19152)|0)); - _glDeleteBuffers(1,((19156)|0)); - _glDeleteBuffers(1,((19200)|0)); - _glDeleteBuffers(1,((19204)|0)); - _glDeleteBuffers(1,((19248)|0)); - _glDeleteBuffers(1,((19252)|0)); - _glDeleteBuffers(1,((19256)|0)); - _glDeleteBuffers(1,((19260)|0)); - $3 = HEAP32[4482]|0; + _glDeleteBuffers(1,((18200)|0)); + _glDeleteBuffers(1,((18204)|0)); + _glDeleteBuffers(1,((18248)|0)); + _glDeleteBuffers(1,((18252)|0)); + _glDeleteBuffers(1,((18296)|0)); + _glDeleteBuffers(1,((18300)|0)); + _glDeleteBuffers(1,((18304)|0)); + _glDeleteBuffers(1,((18308)|0)); + $3 = HEAP32[4244]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4485]|0; - FUNCTION_TABLE_vii[$5 & 63](1,(19148)); - $6 = HEAP32[4485]|0; - FUNCTION_TABLE_vii[$6 & 63](1,(19196)); - $7 = HEAP32[4485]|0; - FUNCTION_TABLE_vii[$7 & 63](1,(19244)); + $5 = HEAP32[4247]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(18196)); + $6 = HEAP32[4247]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(18244)); + $7 = HEAP32[4247]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(18292)); } - $8 = HEAP32[(19132)>>2]|0; + $8 = HEAP32[(18180)>>2]|0; _free($8); - $9 = HEAP32[(19140)>>2]|0; + $9 = HEAP32[(18188)>>2]|0; _free($9); - $10 = HEAP32[(19180)>>2]|0; + $10 = HEAP32[(18228)>>2]|0; _free($10); - $11 = HEAP32[(19188)>>2]|0; + $11 = HEAP32[(18236)>>2]|0; _free($11); - $12 = HEAP32[(19228)>>2]|0; + $12 = HEAP32[(18276)>>2]|0; _free($12); - $13 = HEAP32[(19232)>>2]|0; + $13 = HEAP32[(18280)>>2]|0; _free($13); - $14 = HEAP32[(19236)>>2]|0; + $14 = HEAP32[(18284)>>2]|0; _free($14); - $15 = HEAP32[(19240)>>2]|0; + $15 = HEAP32[(18288)>>2]|0; _free($15); return; } @@ -15583,7 +15770,7 @@ function _UnloadTexture($0) { _rlDeleteTextures($1); $3 = HEAP32[$0>>2]|0; HEAP32[$vararg_buffer>>2] = $3; - _TraceLog(0,9518,$vararg_buffer); + _TraceLog(0,9232,$vararg_buffer); STACKTOP = sp;return; } function _rlDeleteTextures($0) { @@ -15605,16 +15792,16 @@ function _BeginDrawing() { STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $downscaleView$byval_copy = sp; $0 = (+_GetTime()); - HEAPF64[2190] = $0; - $1 = +HEAPF64[2173]; + HEAPF64[2071] = $0; + $1 = +HEAPF64[2054]; $2 = $0 - $1; - HEAPF64[2191] = $2; - HEAPF64[2173] = $0; + HEAPF64[2072] = $2; + HEAPF64[2054] = $0; _rlClearScreenBuffers(); _rlLoadIdentity(); - dest=$downscaleView$byval_copy; src=17700; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$downscaleView$byval_copy; src=16748; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($downscaleView$byval_copy)|0); - _rlMultMatrixf(19272); + _rlMultMatrixf(18320); STACKTOP = sp;return; } function _MatrixToFloat($0) { @@ -15623,53 +15810,53 @@ function _MatrixToFloat($0) { var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - HEAP32[4818] = $1; + HEAP32[4580] = $1; $2 = ((($0)) + 4|0); $3 = HEAP32[$2>>2]|0; - HEAP32[(19276)>>2] = $3; + HEAP32[(18324)>>2] = $3; $4 = ((($0)) + 8|0); $5 = HEAP32[$4>>2]|0; - HEAP32[(19280)>>2] = $5; + HEAP32[(18328)>>2] = $5; $6 = ((($0)) + 12|0); $7 = HEAP32[$6>>2]|0; - HEAP32[(19284)>>2] = $7; + HEAP32[(18332)>>2] = $7; $8 = ((($0)) + 16|0); $9 = HEAP32[$8>>2]|0; - HEAP32[(19288)>>2] = $9; + HEAP32[(18336)>>2] = $9; $10 = ((($0)) + 20|0); $11 = HEAP32[$10>>2]|0; - HEAP32[(19292)>>2] = $11; + HEAP32[(18340)>>2] = $11; $12 = ((($0)) + 24|0); $13 = HEAP32[$12>>2]|0; - HEAP32[(19296)>>2] = $13; + HEAP32[(18344)>>2] = $13; $14 = ((($0)) + 28|0); $15 = HEAP32[$14>>2]|0; - HEAP32[(19300)>>2] = $15; + HEAP32[(18348)>>2] = $15; $16 = ((($0)) + 32|0); $17 = HEAP32[$16>>2]|0; - HEAP32[(19304)>>2] = $17; + HEAP32[(18352)>>2] = $17; $18 = ((($0)) + 36|0); $19 = HEAP32[$18>>2]|0; - HEAP32[(19308)>>2] = $19; + HEAP32[(18356)>>2] = $19; $20 = ((($0)) + 40|0); $21 = HEAP32[$20>>2]|0; - HEAP32[(19312)>>2] = $21; + HEAP32[(18360)>>2] = $21; $22 = ((($0)) + 44|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(19316)>>2] = $23; + HEAP32[(18364)>>2] = $23; $24 = ((($0)) + 48|0); $25 = HEAP32[$24>>2]|0; - HEAP32[(19320)>>2] = $25; + HEAP32[(18368)>>2] = $25; $26 = ((($0)) + 52|0); $27 = HEAP32[$26>>2]|0; - HEAP32[(19324)>>2] = $27; + HEAP32[(18372)>>2] = $27; $28 = ((($0)) + 56|0); $29 = HEAP32[$28>>2]|0; - HEAP32[(19328)>>2] = $29; + HEAP32[(18376)>>2] = $29; $30 = ((($0)) + 60|0); $31 = HEAP32[$30>>2]|0; - HEAP32[(19332)>>2] = $31; - return (19272|0); + HEAP32[(18380)>>2] = $31; + return (18320|0); } function _rlMultMatrixf($0) { $0 = $0|0; @@ -15744,7 +15931,7 @@ function _rlMultMatrixf($0) { $47 = ((($0)) + 60|0); $48 = HEAP32[$47>>2]|0; HEAP32[$46>>2] = $48; - $49 = HEAP32[4448]|0; + $49 = HEAP32[4210]|0; dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$$byval_copy,$$byval_copy1); @@ -15758,15 +15945,15 @@ function _EndDrawing() { _SwapBuffers(); _PollInputEvents(); $0 = (+_GetTime()); - HEAPF64[2190] = $0; - $1 = +HEAPF64[2173]; + HEAPF64[2071] = $0; + $1 = +HEAPF64[2054]; $2 = $0 - $1; - HEAPF64[2192] = $2; - HEAPF64[2173] = $0; - $3 = +HEAPF64[2191]; + HEAPF64[2073] = $2; + HEAPF64[2054] = $0; + $3 = +HEAPF64[2072]; $4 = $2 + $3; - HEAPF64[2193] = $4; - $5 = +HEAPF64[2170]; + HEAPF64[2074] = $4; + $5 = +HEAPF64[2051]; $6 = $4 < $5; if (!($6)) { return; @@ -15776,13 +15963,13 @@ function _EndDrawing() { $9 = $8; _Wait($9); $10 = (+_GetTime()); - HEAPF64[2190] = $10; - $11 = +HEAPF64[2173]; + HEAPF64[2071] = $10; + $11 = +HEAPF64[2054]; $12 = $10 - $11; - HEAPF64[2173] = $10; - $13 = +HEAPF64[2193]; + HEAPF64[2054] = $10; + $13 = +HEAPF64[2074]; $14 = $12 + $13; - HEAPF64[2193] = $14; + HEAPF64[2074] = $14; return; } function _rlglDraw() { @@ -15795,7 +15982,7 @@ function _rlglDraw() { function _SwapBuffers() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4401]|0; + $0 = HEAP32[4163]|0; _glfwSwapBuffers(($0|0)); return; } @@ -15811,20 +15998,20 @@ function _PollInputEvents() { _UpdateGestures(); HEAP32[741] = -1; HEAP32[743] = -1; - HEAP32[4834] = 0; - $3 = HEAP32[4401]|0; + HEAP32[4596] = 0; + $3 = HEAP32[4163]|0; _glfwGetCursorPos(($3|0),($0|0),($1|0)); $4 = +HEAPF64[$0>>3]; $5 = $4; - HEAPF32[4338] = $5; + HEAPF32[4100] = $5; $6 = +HEAPF64[$1>>3]; $7 = $6; - HEAPF32[(17356)>>2] = $7; - _memcpy((21959|0),(21447|0),512)|0; - ;HEAP8[21444>>0]=HEAP8[21441>>0]|0;HEAP8[21444+1>>0]=HEAP8[21441+1>>0]|0;HEAP8[21444+2>>0]=HEAP8[21441+2>>0]|0; - $8 = HEAP32[4817]|0; - HEAP32[4404] = $8; - HEAP32[4817] = 0; + HEAPF32[(16404)>>2] = $7; + _memcpy((21007|0),(20495|0),512)|0; + ;HEAP8[20492>>0]=HEAP8[20489>>0]|0;HEAP8[20492+1>>0]=HEAP8[20489+1>>0]|0;HEAP8[20492+2>>0]=HEAP8[20489+2>>0]|0; + $8 = HEAP32[4579]|0; + HEAP32[4166] = $8; + HEAP32[4579] = 0; $9 = (_emscripten_get_num_gamepads()|0); $10 = ($9|0)>(0); if (!($10)) { @@ -15834,8 +16021,8 @@ function _PollInputEvents() { $12 = ((($2)) + 8|0); $$05160 = 0; while(1) { - $scevgep = (22471 + ($$05160<<5)|0); - $scevgep67 = (22599 + ($$05160<<5)|0); + $scevgep = (21519 + ($$05160<<5)|0); + $scevgep67 = (21647 + ($$05160<<5)|0); dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); $14 = ($13|0)==(0); @@ -15849,7 +16036,7 @@ function _PollInputEvents() { $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); $22 = HEAP32[$21>>2]|0; $23 = ($22|0)==(1); - $24 = ((22599 + ($$05160<<5)|0) + ($$04857)|0); + $24 = ((21647 + ($$05160<<5)|0) + ($$04857)|0); if ($23) { HEAP8[$24>>0] = 1; HEAP32[743] = $$04857; @@ -15876,7 +16063,7 @@ function _PollInputEvents() { $29 = (((($2)) + 16|0) + ($$058<<3)|0); $30 = +HEAPF64[$29>>3]; $31 = $30; - $32 = ((19340 + ($$05160<<5)|0) + ($$058<<2)|0); + $32 = ((18388 + ($$05160<<5)|0) + ($$058<<2)|0); HEAPF32[$32>>2] = $31; $33 = (($$058) + 1)|0; $34 = ($33|0)<($20|0); @@ -15892,7 +16079,7 @@ function _PollInputEvents() { } else { $$lcssa = $18; } - HEAP32[4834] = $$lcssa; + HEAP32[4596] = $$lcssa; } $37 = (($$05160) + 1)|0; $38 = ($37|0)<($9|0); @@ -15933,87 +16120,87 @@ function _UpdateDefaultBuffers() { var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4780]|0; + $0 = HEAP32[4542]|0; $1 = ($0|0)>(0); if ($1) { - $2 = HEAP32[4482]|0; + $2 = HEAP32[4244]|0; $3 = ($2|0)==(0); if (!($3)) { - $4 = HEAP32[4484]|0; - $5 = HEAP32[(19148)>>2]|0; + $4 = HEAP32[4246]|0; + $5 = HEAP32[(18196)>>2]|0; FUNCTION_TABLE_vi[$4 & 31]($5); } - $6 = HEAP32[(19152)>>2]|0; + $6 = HEAP32[(18200)>>2]|0; _glBindBuffer(34962,($6|0)); - $7 = HEAP32[4780]|0; + $7 = HEAP32[4542]|0; $8 = ($7*12)|0; - $9 = HEAP32[(19132)>>2]|0; + $9 = HEAP32[(18180)>>2]|0; _glBufferSubData(34962,0,($8|0),($9|0)); - $10 = HEAP32[(19156)>>2]|0; + $10 = HEAP32[(18204)>>2]|0; _glBindBuffer(34962,($10|0)); - $11 = HEAP32[(19128)>>2]|0; + $11 = HEAP32[(18176)>>2]|0; $12 = $11 << 2; - $13 = HEAP32[(19140)>>2]|0; + $13 = HEAP32[(18188)>>2]|0; _glBufferSubData(34962,0,($12|0),($13|0)); } - $14 = HEAP32[4792]|0; + $14 = HEAP32[4554]|0; $15 = ($14|0)>(0); if ($15) { - $16 = HEAP32[4482]|0; + $16 = HEAP32[4244]|0; $17 = ($16|0)==(0); if (!($17)) { - $18 = HEAP32[4484]|0; - $19 = HEAP32[(19196)>>2]|0; + $18 = HEAP32[4246]|0; + $19 = HEAP32[(18244)>>2]|0; FUNCTION_TABLE_vi[$18 & 31]($19); } - $20 = HEAP32[(19200)>>2]|0; + $20 = HEAP32[(18248)>>2]|0; _glBindBuffer(34962,($20|0)); - $21 = HEAP32[4792]|0; + $21 = HEAP32[4554]|0; $22 = ($21*12)|0; - $23 = HEAP32[(19180)>>2]|0; + $23 = HEAP32[(18228)>>2]|0; _glBufferSubData(34962,0,($22|0),($23|0)); - $24 = HEAP32[(19204)>>2]|0; + $24 = HEAP32[(18252)>>2]|0; _glBindBuffer(34962,($24|0)); - $25 = HEAP32[(19176)>>2]|0; + $25 = HEAP32[(18224)>>2]|0; $26 = $25 << 2; - $27 = HEAP32[(19188)>>2]|0; + $27 = HEAP32[(18236)>>2]|0; _glBufferSubData(34962,0,($26|0),($27|0)); } - $28 = HEAP32[4804]|0; + $28 = HEAP32[4566]|0; $29 = ($28|0)>(0); if ($29) { - $30 = HEAP32[4482]|0; + $30 = HEAP32[4244]|0; $31 = ($30|0)==(0); if (!($31)) { - $32 = HEAP32[4484]|0; - $33 = HEAP32[(19244)>>2]|0; + $32 = HEAP32[4246]|0; + $33 = HEAP32[(18292)>>2]|0; FUNCTION_TABLE_vi[$32 & 31]($33); } - $34 = HEAP32[(19248)>>2]|0; + $34 = HEAP32[(18296)>>2]|0; _glBindBuffer(34962,($34|0)); - $35 = HEAP32[4804]|0; + $35 = HEAP32[4566]|0; $36 = ($35*12)|0; - $37 = HEAP32[(19228)>>2]|0; + $37 = HEAP32[(18276)>>2]|0; _glBufferSubData(34962,0,($36|0),($37|0)); - $38 = HEAP32[(19252)>>2]|0; + $38 = HEAP32[(18300)>>2]|0; _glBindBuffer(34962,($38|0)); - $39 = HEAP32[4804]|0; + $39 = HEAP32[4566]|0; $40 = $39 << 3; - $41 = HEAP32[(19232)>>2]|0; + $41 = HEAP32[(18280)>>2]|0; _glBufferSubData(34962,0,($40|0),($41|0)); - $42 = HEAP32[(19256)>>2]|0; + $42 = HEAP32[(18304)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[4804]|0; + $43 = HEAP32[4566]|0; $44 = $43 << 2; - $45 = HEAP32[(19236)>>2]|0; + $45 = HEAP32[(18284)>>2]|0; _glBufferSubData(34962,0,($44|0),($45|0)); } - $46 = HEAP32[4482]|0; + $46 = HEAP32[4244]|0; $47 = ($46|0)==(0); if ($47) { return; } - $48 = HEAP32[4484]|0; + $48 = HEAP32[4246]|0; FUNCTION_TABLE_vi[$48 & 31](0); return; } @@ -16031,9 +16218,9 @@ function _DrawDefaultBuffers() { $0 = sp + 128|0; $1 = sp + 64|0; $2 = sp; - dest=$0; src=17796; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$1; src=17860; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $3 = HEAP32[4867]|0; + dest=$0; src=16844; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=16908; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[4629]|0; $4 = ($3|0)!=(0); $$ = $4 ? 2 : 1; $$02932 = 0; @@ -16043,134 +16230,134 @@ function _DrawDefaultBuffers() { dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); } - $8 = HEAP32[4780]|0; + $8 = HEAP32[4542]|0; $9 = ($8|0)>(0); - $10 = HEAP32[4792]|0; + $10 = HEAP32[4554]|0; $11 = ($10|0)>(0); $or$cond = $9 | $11; - $12 = HEAP32[4804]|0; + $12 = HEAP32[4566]|0; $13 = ($12|0)>(0); $or$cond3 = $or$cond | $13; if ($or$cond3) { - $14 = HEAP32[4504]|0; + $14 = HEAP32[4266]|0; _glUseProgram(($14|0)); - dest=$modelview$byval_copy; src=17860; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy2; src=17796; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy; src=16908; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=16844; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); - $15 = HEAP32[(18044)>>2]|0; + $15 = HEAP32[(17092)>>2]|0; dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); $16 = (_MatrixToFloat($$byval_copy2)|0); _glUniformMatrix4fv(($15|0),1,0,($16|0)); - $17 = HEAP32[(18048)>>2]|0; + $17 = HEAP32[(17096)>>2]|0; _glUniform4f(($17|0),1.0,1.0,1.0,1.0); - $18 = HEAP32[(18060)>>2]|0; + $18 = HEAP32[(17108)>>2]|0; _glUniform1i(($18|0),0); } - $19 = HEAP32[4780]|0; + $19 = HEAP32[4542]|0; $20 = ($19|0)>(0); if ($20) { - $21 = HEAP32[4489]|0; + $21 = HEAP32[4251]|0; _glBindTexture(3553,($21|0)); - $22 = HEAP32[4482]|0; + $22 = HEAP32[4244]|0; $23 = ($22|0)==(0); if ($23) { - $26 = HEAP32[(19152)>>2]|0; + $26 = HEAP32[(18200)>>2]|0; _glBindBuffer(34962,($26|0)); - $27 = HEAP32[(18020)>>2]|0; + $27 = HEAP32[(17068)>>2]|0; _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); - $28 = HEAP32[(18020)>>2]|0; + $28 = HEAP32[(17068)>>2]|0; _glEnableVertexAttribArray(($28|0)); - $29 = HEAP32[(19156)>>2]|0; + $29 = HEAP32[(18204)>>2]|0; _glBindBuffer(34962,($29|0)); - $30 = HEAP32[(18040)>>2]|0; + $30 = HEAP32[(17088)>>2]|0; _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); - $31 = HEAP32[(18040)>>2]|0; + $31 = HEAP32[(17088)>>2]|0; _glEnableVertexAttribArray(($31|0)); } else { - $24 = HEAP32[4484]|0; - $25 = HEAP32[(19148)>>2]|0; + $24 = HEAP32[4246]|0; + $25 = HEAP32[(18196)>>2]|0; FUNCTION_TABLE_vi[$24 & 31]($25); } - $32 = HEAP32[4780]|0; + $32 = HEAP32[4542]|0; _glDrawArrays(1,0,($32|0)); - $33 = HEAP32[4482]|0; + $33 = HEAP32[4244]|0; $34 = ($33|0)==(0); if ($34) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $35 = HEAP32[4792]|0; + $35 = HEAP32[4554]|0; $36 = ($35|0)>(0); if ($36) { - $37 = HEAP32[4489]|0; + $37 = HEAP32[4251]|0; _glBindTexture(3553,($37|0)); - $38 = HEAP32[4482]|0; + $38 = HEAP32[4244]|0; $39 = ($38|0)==(0); if ($39) { - $42 = HEAP32[(19200)>>2]|0; + $42 = HEAP32[(18248)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[(18020)>>2]|0; + $43 = HEAP32[(17068)>>2]|0; _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); - $44 = HEAP32[(18020)>>2]|0; + $44 = HEAP32[(17068)>>2]|0; _glEnableVertexAttribArray(($44|0)); - $45 = HEAP32[(19204)>>2]|0; + $45 = HEAP32[(18252)>>2]|0; _glBindBuffer(34962,($45|0)); - $46 = HEAP32[(18040)>>2]|0; + $46 = HEAP32[(17088)>>2]|0; _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); - $47 = HEAP32[(18040)>>2]|0; + $47 = HEAP32[(17088)>>2]|0; _glEnableVertexAttribArray(($47|0)); } else { - $40 = HEAP32[4484]|0; - $41 = HEAP32[(19196)>>2]|0; + $40 = HEAP32[4246]|0; + $41 = HEAP32[(18244)>>2]|0; FUNCTION_TABLE_vi[$40 & 31]($41); } - $48 = HEAP32[4792]|0; + $48 = HEAP32[4554]|0; _glDrawArrays(4,0,($48|0)); - $49 = HEAP32[4482]|0; + $49 = HEAP32[4244]|0; $50 = ($49|0)==(0); if ($50) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $51 = HEAP32[4804]|0; + $51 = HEAP32[4566]|0; $52 = ($51|0)>(0); if ($52) { - $53 = HEAP32[4482]|0; + $53 = HEAP32[4244]|0; $54 = ($53|0)==(0); if ($54) { - $57 = HEAP32[(19248)>>2]|0; + $57 = HEAP32[(18296)>>2]|0; _glBindBuffer(34962,($57|0)); - $58 = HEAP32[(18020)>>2]|0; + $58 = HEAP32[(17068)>>2]|0; _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); - $59 = HEAP32[(18020)>>2]|0; + $59 = HEAP32[(17068)>>2]|0; _glEnableVertexAttribArray(($59|0)); - $60 = HEAP32[(19252)>>2]|0; + $60 = HEAP32[(18300)>>2]|0; _glBindBuffer(34962,($60|0)); - $61 = HEAP32[(18024)>>2]|0; + $61 = HEAP32[(17072)>>2]|0; _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); - $62 = HEAP32[(18024)>>2]|0; + $62 = HEAP32[(17072)>>2]|0; _glEnableVertexAttribArray(($62|0)); - $63 = HEAP32[(19256)>>2]|0; + $63 = HEAP32[(18304)>>2]|0; _glBindBuffer(34962,($63|0)); - $64 = HEAP32[(18040)>>2]|0; + $64 = HEAP32[(17088)>>2]|0; _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); - $65 = HEAP32[(18040)>>2]|0; + $65 = HEAP32[(17088)>>2]|0; _glEnableVertexAttribArray(($65|0)); - $66 = HEAP32[(19260)>>2]|0; + $66 = HEAP32[(18308)>>2]|0; _glBindBuffer(34963,($66|0)); } else { - $55 = HEAP32[4484]|0; - $56 = HEAP32[(19244)>>2]|0; + $55 = HEAP32[4246]|0; + $56 = HEAP32[(18292)>>2]|0; FUNCTION_TABLE_vi[$55 & 31]($56); } - $67 = HEAP32[4520]|0; + $67 = HEAP32[4282]|0; $68 = ($67|0)>(0); if ($68) { $$02830 = 0;$$031 = 0; while(1) { - $71 = HEAP32[4519]|0; + $71 = HEAP32[4281]|0; $72 = (($71) + (($$031*144)|0)|0); $73 = HEAP32[$72>>2]|0; $74 = (($73|0) / 4)&-1; @@ -16181,14 +16368,14 @@ function _DrawDefaultBuffers() { $78 = $$02830 << 1; $79 = $78; _glDrawElements(4,($75|0),5123,($79|0)); - $80 = HEAP32[4519]|0; + $80 = HEAP32[4281]|0; $81 = (($80) + (($$031*144)|0)|0); $82 = HEAP32[$81>>2]|0; $83 = (($82|0) / 4)&-1; $84 = ($83*6)|0; $85 = (($84) + ($$02830))|0; $86 = (($$031) + 1)|0; - $87 = HEAP32[4520]|0; + $87 = HEAP32[4282]|0; $88 = ($86|0)<($87|0); if ($88) { $$02830 = $85;$$031 = $86; @@ -16197,7 +16384,7 @@ function _DrawDefaultBuffers() { } } } - $69 = HEAP32[4482]|0; + $69 = HEAP32[4244]|0; $70 = ($69|0)==(0); if ($70) { _glBindBuffer(34962,0); @@ -16205,10 +16392,10 @@ function _DrawDefaultBuffers() { } _glBindTexture(3553,0); } - $89 = HEAP32[4482]|0; + $89 = HEAP32[4244]|0; $90 = ($89|0)==(0); if (!($90)) { - $91 = HEAP32[4484]|0; + $91 = HEAP32[4246]|0; FUNCTION_TABLE_vi[$91 & 31](0); } _glUseProgram(0); @@ -16220,22 +16407,22 @@ function _DrawDefaultBuffers() { break; } } - HEAP32[4520] = 1; - $5 = HEAP32[4489]|0; - $6 = HEAP32[4519]|0; + HEAP32[4282] = 1; + $5 = HEAP32[4251]|0; + $6 = HEAP32[4281]|0; $7 = ((($6)) + 8|0); HEAP32[$7>>2] = $5; HEAP32[$6>>2] = 0; - HEAP32[4780] = 0; - HEAP32[(19128)>>2] = 0; - HEAP32[4792] = 0; - HEAP32[(19176)>>2] = 0; - HEAP32[4804] = 0; - HEAP32[(19220)>>2] = 0; - HEAP32[(19224)>>2] = 0; + HEAP32[4542] = 0; + HEAP32[(18176)>>2] = 0; + HEAP32[4554] = 0; + HEAP32[(18224)>>2] = 0; + HEAP32[4566] = 0; + HEAP32[(18268)>>2] = 0; + HEAP32[(18272)>>2] = 0; HEAPF32[744] = -1.0; - dest=17796; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=17860; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=16844; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=16908; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _SetStereoView($0,$1,$2) { @@ -16250,17 +16437,17 @@ function _SetStereoView($0,$1,$2) { $3 = sp; $4 = sp + 128|0; dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $5 = HEAP32[4778]|0; + $5 = HEAP32[4540]|0; $6 = Math_imul($5, $0)|0; $7 = (($6|0) / 2)&-1; $8 = (($5|0) / 2)&-1; - $9 = HEAP32[4779]|0; + $9 = HEAP32[4541]|0; _rlViewport($7,0,$8,$9); - $10 = (19700 + ($0<<6)|0); + $10 = (18748 + ($0<<6)|0); dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy3); - $11 = (19572 + ($0<<6)|0); + $11 = (18620 + ($0<<6)|0); dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetMatrixModelview($$byval_copy3); @@ -16272,14 +16459,14 @@ function _SetMatrixModelview($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=17860; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=16908; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _SetMatrixProjection($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=17796; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=16844; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _rlPushMatrix() { @@ -16287,43 +16474,43 @@ function _rlPushMatrix() { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - $0 = HEAP32[4957]|0; + $0 = HEAP32[4719]|0; $1 = ($0|0)==(15); if ($1) { HEAP32[$vararg_buffer>>2] = 16; - _TraceLog(1,9568,$vararg_buffer); + _TraceLog(1,9282,$vararg_buffer); } - $2 = HEAP32[4957]|0; - $3 = (18088 + ($2<<6)|0); - $4 = HEAP32[4448]|0; + $2 = HEAP32[4719]|0; + $3 = (17136 + ($2<<6)|0); + $4 = HEAP32[4210]|0; dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _rlLoadIdentity(); - $5 = HEAP32[4957]|0; + $5 = HEAP32[4719]|0; $6 = (($5) + 1)|0; - HEAP32[4957] = $6; - $7 = HEAP32[4481]|0; + HEAP32[4719] = $6; + $7 = HEAP32[4243]|0; $8 = ($7|0)==(5888); if (!($8)) { STACKTOP = sp;return; } - HEAP32[4958] = 1; + HEAP32[4720] = 1; STACKTOP = sp;return; } function _rlPopMatrix() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4957]|0; + $0 = HEAP32[4719]|0; $1 = ($0|0)>(0); if (!($1)) { return; } - $2 = HEAP32[4957]|0; + $2 = HEAP32[4719]|0; $3 = (($2) + -1)|0; - $4 = (18088 + ($3<<6)|0); - $5 = HEAP32[4448]|0; + $4 = (17136 + ($3<<6)|0); + $5 = HEAP32[4210]|0; _memmove(($5|0),($4|0),64)|0; $6 = (($2) + -1)|0; - HEAP32[4957] = $6; + HEAP32[4719] = $6; return; } function _IsFileExtension($0,$1) { @@ -16347,9 +16534,9 @@ function _IsKeyPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (21447 + ($0)|0); + $1 = (20495 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (21959 + ($0)|0); + $3 = (21007 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); @@ -16370,7 +16557,7 @@ function _rlTranslatef($0,$1,$2) { $4 = sp; _MatrixTranslate($3,$0,$1,$2); _MatrixTranspose($3); - $5 = HEAP32[4448]|0; + $5 = HEAP32[4210]|0; dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy1); @@ -16403,7 +16590,7 @@ function _rlRotatef($0,$1,$2,$3) { _MatrixRotate($6,$$byval_copy2,$10); dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixTranspose($4); - $11 = HEAP32[4448]|0; + $11 = HEAP32[4210]|0; dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); @@ -16414,7 +16601,7 @@ function _rlBegin($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4521] = $0; + HEAP32[4283] = $0; return; } function _rlEnd() { @@ -16430,21 +16617,21 @@ function _rlEnd() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $$byval_copy = sp; - $0 = HEAP32[4958]|0; + $0 = HEAP32[4720]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4959]|0; + $2 = HEAP32[4721]|0; $3 = ($2|0)>(0); if ($3) { $$03956 = 0; while(1) { - $6 = HEAP32[4518]|0; + $6 = HEAP32[4280]|0; $7 = (($6) + (($$03956*12)|0)|0); - $8 = HEAP32[4448]|0; + $8 = HEAP32[4210]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _VectorTransform($7,$$byval_copy); $9 = (($$03956) + 1)|0; - $5 = HEAP32[4959]|0; + $5 = HEAP32[4721]|0; $10 = ($9|0)<($5|0); if ($10) { $$03956 = $9; @@ -16452,12 +16639,12 @@ function _rlEnd() { break; } } - HEAP32[4958] = 0; + HEAP32[4720] = 0; $4 = ($5|0)>(0); if ($4) { $$04154 = 0; while(1) { - $11 = HEAP32[4518]|0; + $11 = HEAP32[4280]|0; $12 = (($11) + (($$04154*12)|0)|0); $13 = +HEAPF32[$12>>2]; $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); @@ -16466,7 +16653,7 @@ function _rlEnd() { $17 = +HEAPF32[$16>>2]; _rlVertex3f($13,$15,$17); $18 = (($$04154) + 1)|0; - $19 = HEAP32[4959]|0; + $19 = HEAP32[4721]|0; $20 = ($18|0)<($19|0); if ($20) { $$04154 = $18; @@ -16476,15 +16663,15 @@ function _rlEnd() { } } } else { - HEAP32[4958] = 0; + HEAP32[4720] = 0; } - HEAP32[4959] = 0; + HEAP32[4721] = 0; } - $21 = HEAP32[4521]|0; + $21 = HEAP32[4283]|0; switch ($21|0) { case 1: { - $22 = HEAP32[4780]|0; - $23 = HEAP32[(19128)>>2]|0; + $22 = HEAP32[4542]|0; + $23 = HEAP32[(18176)>>2]|0; $24 = ($22|0)==($23|0); if ($24) { $148 = +HEAPF32[744]; @@ -16503,16 +16690,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $27 = HEAP32[(19140)>>2]|0; - $28 = HEAP32[(19128)>>2]|0; + $27 = HEAP32[(18188)>>2]|0; + $28 = HEAP32[(18176)>>2]|0; $29 = $28 << 2; $30 = (($29) + -4)|0; $31 = (($27) + ($30)|0); $32 = HEAP8[$31>>0]|0; $33 = (($27) + ($29)|0); HEAP8[$33>>0] = $32; - $34 = HEAP32[(19140)>>2]|0; - $35 = HEAP32[(19128)>>2]|0; + $34 = HEAP32[(18188)>>2]|0; + $35 = HEAP32[(18176)>>2]|0; $36 = $35 << 2; $37 = (($36) + -3)|0; $38 = (($34) + ($37)|0); @@ -16520,8 +16707,8 @@ function _rlEnd() { $40 = $36 | 1; $41 = (($34) + ($40)|0); HEAP8[$41>>0] = $39; - $42 = HEAP32[(19140)>>2]|0; - $43 = HEAP32[(19128)>>2]|0; + $42 = HEAP32[(18188)>>2]|0; + $43 = HEAP32[(18176)>>2]|0; $44 = $43 << 2; $45 = (($44) + -2)|0; $46 = (($42) + ($45)|0); @@ -16529,8 +16716,8 @@ function _rlEnd() { $48 = $44 | 2; $49 = (($42) + ($48)|0); HEAP8[$49>>0] = $47; - $50 = HEAP32[(19140)>>2]|0; - $51 = HEAP32[(19128)>>2]|0; + $50 = HEAP32[(18188)>>2]|0; + $51 = HEAP32[(18176)>>2]|0; $52 = $51 << 2; $53 = (($52) + -1)|0; $54 = (($50) + ($53)|0); @@ -16538,9 +16725,9 @@ function _rlEnd() { $56 = $52 | 3; $57 = (($50) + ($56)|0); HEAP8[$57>>0] = $55; - $58 = HEAP32[(19128)>>2]|0; + $58 = HEAP32[(18176)>>2]|0; $59 = (($58) + 1)|0; - HEAP32[(19128)>>2] = $59; + HEAP32[(18176)>>2] = $59; $60 = (($$04347) + 1)|0; $exitcond = ($60|0)==($25|0); if ($exitcond) { @@ -16556,8 +16743,8 @@ function _rlEnd() { break; } case 4: { - $61 = HEAP32[4792]|0; - $62 = HEAP32[(19176)>>2]|0; + $61 = HEAP32[4554]|0; + $62 = HEAP32[(18224)>>2]|0; $63 = ($61|0)==($62|0); if ($63) { $148 = +HEAPF32[744]; @@ -16576,16 +16763,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $66 = HEAP32[(19188)>>2]|0; - $67 = HEAP32[(19176)>>2]|0; + $66 = HEAP32[(18236)>>2]|0; + $67 = HEAP32[(18224)>>2]|0; $68 = $67 << 2; $69 = (($68) + -4)|0; $70 = (($66) + ($69)|0); $71 = HEAP8[$70>>0]|0; $72 = (($66) + ($68)|0); HEAP8[$72>>0] = $71; - $73 = HEAP32[(19188)>>2]|0; - $74 = HEAP32[(19176)>>2]|0; + $73 = HEAP32[(18236)>>2]|0; + $74 = HEAP32[(18224)>>2]|0; $75 = $74 << 2; $76 = (($75) + -3)|0; $77 = (($73) + ($76)|0); @@ -16593,8 +16780,8 @@ function _rlEnd() { $79 = $75 | 1; $80 = (($73) + ($79)|0); HEAP8[$80>>0] = $78; - $81 = HEAP32[(19188)>>2]|0; - $82 = HEAP32[(19176)>>2]|0; + $81 = HEAP32[(18236)>>2]|0; + $82 = HEAP32[(18224)>>2]|0; $83 = $82 << 2; $84 = (($83) + -2)|0; $85 = (($81) + ($84)|0); @@ -16602,8 +16789,8 @@ function _rlEnd() { $87 = $83 | 2; $88 = (($81) + ($87)|0); HEAP8[$88>>0] = $86; - $89 = HEAP32[(19188)>>2]|0; - $90 = HEAP32[(19176)>>2]|0; + $89 = HEAP32[(18236)>>2]|0; + $90 = HEAP32[(18224)>>2]|0; $91 = $90 << 2; $92 = (($91) + -1)|0; $93 = (($89) + ($92)|0); @@ -16611,9 +16798,9 @@ function _rlEnd() { $95 = $91 | 3; $96 = (($89) + ($95)|0); HEAP8[$96>>0] = $94; - $97 = HEAP32[(19176)>>2]|0; + $97 = HEAP32[(18224)>>2]|0; $98 = (($97) + 1)|0; - HEAP32[(19176)>>2] = $98; + HEAP32[(18224)>>2] = $98; $99 = (($$04248) + 1)|0; $exitcond60 = ($99|0)==($64|0); if ($exitcond60) { @@ -16629,8 +16816,8 @@ function _rlEnd() { break; } case 7: { - $100 = HEAP32[4804]|0; - $101 = HEAP32[(19224)>>2]|0; + $100 = HEAP32[4566]|0; + $101 = HEAP32[(18272)>>2]|0; $102 = ($100|0)==($101|0); if (!($102)) { $103 = (($100) - ($101))|0; @@ -16638,16 +16825,16 @@ function _rlEnd() { if ($104) { $$04052 = 0; while(1) { - $105 = HEAP32[(19236)>>2]|0; - $106 = HEAP32[(19224)>>2]|0; + $105 = HEAP32[(18284)>>2]|0; + $106 = HEAP32[(18272)>>2]|0; $107 = $106 << 2; $108 = (($107) + -4)|0; $109 = (($105) + ($108)|0); $110 = HEAP8[$109>>0]|0; $111 = (($105) + ($107)|0); HEAP8[$111>>0] = $110; - $112 = HEAP32[(19236)>>2]|0; - $113 = HEAP32[(19224)>>2]|0; + $112 = HEAP32[(18284)>>2]|0; + $113 = HEAP32[(18272)>>2]|0; $114 = $113 << 2; $115 = (($114) + -3)|0; $116 = (($112) + ($115)|0); @@ -16655,8 +16842,8 @@ function _rlEnd() { $118 = $114 | 1; $119 = (($112) + ($118)|0); HEAP8[$119>>0] = $117; - $120 = HEAP32[(19236)>>2]|0; - $121 = HEAP32[(19224)>>2]|0; + $120 = HEAP32[(18284)>>2]|0; + $121 = HEAP32[(18272)>>2]|0; $122 = $121 << 2; $123 = (($122) + -2)|0; $124 = (($120) + ($123)|0); @@ -16664,8 +16851,8 @@ function _rlEnd() { $126 = $122 | 2; $127 = (($120) + ($126)|0); HEAP8[$127>>0] = $125; - $128 = HEAP32[(19236)>>2]|0; - $129 = HEAP32[(19224)>>2]|0; + $128 = HEAP32[(18284)>>2]|0; + $129 = HEAP32[(18272)>>2]|0; $130 = $129 << 2; $131 = (($130) + -1)|0; $132 = (($128) + ($131)|0); @@ -16673,9 +16860,9 @@ function _rlEnd() { $134 = $130 | 3; $135 = (($128) + ($134)|0); HEAP8[$135>>0] = $133; - $136 = HEAP32[(19224)>>2]|0; + $136 = HEAP32[(18272)>>2]|0; $137 = (($136) + 1)|0; - HEAP32[(19224)>>2] = $137; + HEAP32[(18272)>>2] = $137; $138 = (($$04052) + 1)|0; $exitcond63 = ($138|0)==($103|0); if ($exitcond63) { @@ -16686,8 +16873,8 @@ function _rlEnd() { } } } - $139 = HEAP32[4804]|0; - $140 = HEAP32[(19220)>>2]|0; + $139 = HEAP32[4566]|0; + $140 = HEAP32[(18268)>>2]|0; $141 = ($139|0)>($140|0); if (!($141)) { $148 = +HEAPF32[744]; @@ -16695,8 +16882,8 @@ function _rlEnd() { HEAPF32[744] = $149; STACKTOP = sp;return; } - $142 = HEAP32[(19232)>>2]|0; - $$promoted = HEAP32[(19220)>>2]|0; + $142 = HEAP32[(18280)>>2]|0; + $$promoted = HEAP32[(18268)>>2]|0; $143 = $$promoted << 1; $scevgep = (($142) + ($143<<2)|0); $144 = (($139) - ($140))|0; @@ -16704,7 +16891,7 @@ function _rlEnd() { _memset(($scevgep|0),0,($145|0))|0; $146 = (($139) + ($$promoted))|0; $147 = (($146) - ($140))|0; - HEAP32[(19220)>>2] = $147; + HEAP32[(18268)>>2] = $147; $148 = +HEAPF32[744]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[744] = $149; @@ -16731,11 +16918,11 @@ function _rlVertex3f($0,$1,$2) { $vararg_buffer3 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; - $3 = HEAP32[4958]|0; + $3 = HEAP32[4720]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4518]|0; - $6 = HEAP32[4959]|0; + $5 = HEAP32[4280]|0; + $6 = HEAP32[4721]|0; $7 = (($5) + (($6*12)|0)|0); HEAPF32[$7>>2] = $0; $8 = (((($5) + (($6*12)|0)|0)) + 4|0); @@ -16743,16 +16930,16 @@ function _rlVertex3f($0,$1,$2) { $9 = (((($5) + (($6*12)|0)|0)) + 8|0); HEAPF32[$9>>2] = $2; $10 = (($6) + 1)|0; - HEAP32[4959] = $10; + HEAP32[4721] = $10; STACKTOP = sp;return; } - $11 = HEAP32[4521]|0; + $11 = HEAP32[4283]|0; switch ($11|0) { case 1: { - $12 = HEAP32[4780]|0; + $12 = HEAP32[4542]|0; $13 = ($12|0)<(2048); if ($13) { - $14 = HEAP32[(19132)>>2]|0; + $14 = HEAP32[(18180)>>2]|0; $15 = ($12*3)|0; $16 = (($14) + ($15<<2)|0); HEAPF32[$16>>2] = $0; @@ -16763,19 +16950,19 @@ function _rlVertex3f($0,$1,$2) { $20 = (($14) + ($19<<2)|0); HEAPF32[$20>>2] = $2; $21 = (($12) + 1)|0; - HEAP32[4780] = $21; + HEAP32[4542] = $21; STACKTOP = sp;return; } else { - _TraceLog(1,9606,$vararg_buffer); + _TraceLog(1,9320,$vararg_buffer); STACKTOP = sp;return; } break; } case 4: { - $22 = HEAP32[4792]|0; + $22 = HEAP32[4554]|0; $23 = ($22|0)<(6144); if ($23) { - $24 = HEAP32[(19180)>>2]|0; + $24 = HEAP32[(18228)>>2]|0; $25 = ($22*3)|0; $26 = (($24) + ($25<<2)|0); HEAPF32[$26>>2] = $0; @@ -16786,19 +16973,19 @@ function _rlVertex3f($0,$1,$2) { $30 = (($24) + ($29<<2)|0); HEAPF32[$30>>2] = $2; $31 = (($22) + 1)|0; - HEAP32[4792] = $31; + HEAP32[4554] = $31; STACKTOP = sp;return; } else { - _TraceLog(1,9631,$vararg_buffer1); + _TraceLog(1,9345,$vararg_buffer1); STACKTOP = sp;return; } break; } case 7: { - $32 = HEAP32[4804]|0; + $32 = HEAP32[4566]|0; $33 = ($32|0)<(4096); if ($33) { - $34 = HEAP32[(19228)>>2]|0; + $34 = HEAP32[(18276)>>2]|0; $35 = ($32*3)|0; $36 = (($34) + ($35<<2)|0); HEAPF32[$36>>2] = $0; @@ -16809,9 +16996,9 @@ function _rlVertex3f($0,$1,$2) { $40 = (($34) + ($39<<2)|0); HEAPF32[$40>>2] = $2; $41 = (($32) + 1)|0; - HEAP32[4804] = $41; - $42 = HEAP32[4519]|0; - $43 = HEAP32[4520]|0; + HEAP32[4566] = $41; + $42 = HEAP32[4281]|0; + $43 = HEAP32[4282]|0; $44 = (($43) + -1)|0; $45 = (($42) + (($44*144)|0)|0); $46 = HEAP32[$45>>2]|0; @@ -16819,7 +17006,7 @@ function _rlVertex3f($0,$1,$2) { HEAP32[$45>>2] = $47; STACKTOP = sp;return; } else { - _TraceLog(1,9660,$vararg_buffer3); + _TraceLog(1,9374,$vararg_buffer3); STACKTOP = sp;return; } break; @@ -16854,13 +17041,13 @@ function _rlTexCoord2f($0,$1) { $1 = +$1; var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[4521]|0; + $2 = HEAP32[4283]|0; $3 = ($2|0)==(7); if (!($3)) { return; } - $4 = HEAP32[(19232)>>2]|0; - $5 = HEAP32[(19220)>>2]|0; + $4 = HEAP32[(18280)>>2]|0; + $5 = HEAP32[(18268)>>2]|0; $6 = $5 << 1; $7 = (($4) + ($6<<2)|0); HEAPF32[$7>>2] = $0; @@ -16868,7 +17055,7 @@ function _rlTexCoord2f($0,$1) { $9 = (($4) + ($8<<2)|0); HEAPF32[$9>>2] = $1; $10 = (($5) + 1)|0; - HEAP32[(19220)>>2] = $10; + HEAP32[(18268)>>2] = $10; return; } function _rlNormal3f($0,$1,$2) { @@ -16887,18 +17074,18 @@ function _rlColor4ub($0,$1,$2,$3) { var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $4 = HEAP32[4521]|0; + $4 = HEAP32[4283]|0; switch ($4|0) { case 1: { - $$sink37 = (19128);$$sink38 = (19140); + $$sink37 = (18176);$$sink38 = (18188); break; } case 4: { - $$sink37 = (19176);$$sink38 = (19188); + $$sink37 = (18224);$$sink38 = (18236); break; } case 7: { - $$sink37 = (19224);$$sink38 = (19236); + $$sink37 = (18272);$$sink38 = (18284); break; } default: { @@ -16937,8 +17124,8 @@ function _rlEnableTexture($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4519]|0; - $2 = HEAP32[4520]|0; + $1 = HEAP32[4281]|0; + $2 = HEAP32[4282]|0; $3 = (($2) + -1)|0; $4 = (((($1) + (($3*144)|0)|0)) + 8|0); $5 = HEAP32[$4>>2]|0; @@ -16951,9 +17138,9 @@ function _rlEnableTexture($0) { $9 = ($8|0)>(0); if ($9) { $10 = (($2) + 1)|0; - HEAP32[4520] = $10; + HEAP32[4282] = $10; } - $11 = HEAP32[4520]|0; + $11 = HEAP32[4282]|0; $12 = (($11) + -1)|0; $13 = (((($1) + (($12*144)|0)|0)) + 8|0); HEAP32[$13>>2] = $0; @@ -16964,7 +17151,7 @@ function _rlEnableTexture($0) { function _rlDisableTexture() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4804]|0; + $0 = HEAP32[4566]|0; $1 = ($0|0)>(4095); if (!($1)) { return; @@ -16976,7 +17163,7 @@ function _GetDefaultTexture($0) { $0 = $0|0; var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4489]|0; + $1 = HEAP32[4251]|0; HEAP32[$0>>2] = $1; $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1; @@ -17207,7 +17394,7 @@ function _GetDefaultFont($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - ;HEAP32[$0>>2]=HEAP32[17644>>2]|0;HEAP32[$0+4>>2]=HEAP32[17644+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[17644+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[17644+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[17644+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[17644+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[17644+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[17644+28>>2]|0; + ;HEAP32[$0>>2]=HEAP32[16692>>2]|0;HEAP32[$0+4>>2]=HEAP32[16692+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[16692+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[16692+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[16692+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[16692+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[16692+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[16692+28>>2]|0; return; } function _GetCharIndex($0,$1) { @@ -17581,5767 +17768,6 @@ function _DrawTextEx($0,$1,$2,$3,$4,$5) { } STACKTOP = sp;return; } -function _jar_xm_generate_samples_16bit($0,$1,$2) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - var $$015 = 0, $10 = 0.0, $11 = 0, $12 = 0, $13 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0.0, $exitcond = 0, $or$cond = 0, label = 0, sp = 0; - sp = STACKTOP; - $3 = $2 << 1; - $4 = $2 << 3; - $5 = (_malloc($4)|0); - _jar_xm_generate_samples($0,$5,$2); - $6 = ($1|0)!=(0|0); - $7 = ($3|0)!=(0); - $or$cond = $6 & $7; - if ($or$cond) { - $$015 = 0; - } else { - _free($5); - return; - } - while(1) { - $8 = (($5) + ($$015<<2)|0); - $9 = +HEAPF32[$8>>2]; - $10 = $9 * 32767.0; - $11 = (~~(($10))); - $12 = (($1) + ($$015<<1)|0); - HEAP16[$12>>1] = $11; - $13 = (($$015) + 1)|0; - $exitcond = ($13|0)==($3|0); - if ($exitcond) { - break; - } else { - $$015 = $13; - } - } - _free($5); - return; -} -function _jar_xm_generate_samples($0,$1,$2) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - var $$013 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0; - var $8 = 0, $9 = 0, $exitcond = 0, $or$cond = 0, label = 0, sp = 0; - sp = STACKTOP; - $3 = ($0|0)!=(0|0); - $4 = ($1|0)!=(0|0); - $or$cond = $3 & $4; - if (!($or$cond)) { - return; - } - $5 = ((($0)) + 360|0); - $6 = $5; - $7 = $6; - $8 = HEAP32[$7>>2]|0; - $9 = (($6) + 4)|0; - $10 = $9; - $11 = HEAP32[$10>>2]|0; - $12 = (_i64Add(($8|0),($11|0),($2|0),0)|0); - $13 = tempRet0; - $14 = $5; - $15 = $14; - HEAP32[$15>>2] = $12; - $16 = (($14) + 4)|0; - $17 = $16; - HEAP32[$17>>2] = $13; - $18 = ($2|0)==(0); - if ($18) { - return; - } else { - $$013 = 0; - } - while(1) { - $19 = $$013 << 1; - $20 = (($1) + ($19<<2)|0); - $21 = $19 | 1; - $22 = (($1) + ($21<<2)|0); - _jar_xm_sample($0,$20,$22); - $23 = (($$013) + 1)|0; - $exitcond = ($23|0)==($2|0); - if ($exitcond) { - break; - } else { - $$013 = $23; - } - } - return; -} -function _jar_xm_sample($0,$1,$2) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - var $$072 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0; - var $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0.0, $40 = 0, $41 = 0.0, $42 = 0, $43 = 0.0, $44 = 0, $45 = 0, $46 = 0; - var $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0.0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0; - var $65 = 0.0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0.0, $70 = 0.0, $71 = 0, $72 = 0.0, $73 = 0, $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0, $82 = 0.0; - var $83 = 0, $84 = 0.0, $85 = 0, $86 = 0.0, $87 = 0.0, $88 = 0, $89 = 0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, label = 0, sp = 0; - sp = STACKTOP; - $3 = ((($0)) + 352|0); - $4 = +HEAPF32[$3>>2]; - $5 = !($4 <= 0.0); - if (!($5)) { - _jar_xm_tick($0); - } - $6 = +HEAPF32[$3>>2]; - $7 = $6 + -1.0; - HEAPF32[$3>>2] = $7; - HEAPF32[$1>>2] = 0.0; - HEAPF32[$2>>2] = 0.0; - $8 = ((($0)) + 385|0); - $9 = HEAP8[$8>>0]|0; - $10 = ($9<<24>>24)==(0); - if (!($10)) { - $11 = ((($0)) + 384|0); - $12 = HEAP8[$11>>0]|0; - $13 = ($12&255)<($9&255); - if (!($13)) { - return; - } - } - $14 = ((($0)) + 50|0); - $15 = HEAP16[$14>>1]|0; - $16 = ($15<<16>>16)==(0); - if (!($16)) { - $17 = ((($0)) + 388|0); - $18 = ((($0)) + 340|0); - $19 = ((($0)) + 344|0); - $20 = ((($0)) + 344|0); - $21 = ((($0)) + 340|0); - $$072 = 0;$33 = 0; - while(1) { - $31 = HEAP32[$17>>2]|0; - $32 = (($31) + (($33*304)|0)|0); - $34 = (((($31) + (($33*304)|0)|0)) + 8|0); - $35 = HEAP32[$34>>2]|0; - $36 = ($35|0)==(0|0); - do { - if (!($36)) { - $37 = (((($31) + (($33*304)|0)|0)) + 12|0); - $38 = HEAP32[$37>>2]|0; - $39 = ($38|0)==(0|0); - if (!($39)) { - $40 = (((($31) + (($33*304)|0)|0)) + 20|0); - $41 = +HEAPF32[$40>>2]; - $42 = $41 < 0.0; - if (!($42)) { - $43 = (+_jar_xm_next_of_sample($32)); - $44 = (((($31) + (($33*304)|0)|0)) + 152|0); - $45 = HEAP32[$44>>2]|0; - $46 = ($45|0)==(0); - if ($46) { - $47 = HEAP32[$34>>2]|0; - $48 = ((($47)) + 272|0); - $49 = HEAP32[$48>>2]|0; - $50 = ($49|0)==(0); - if ($50) { - $51 = (((($31) + (($33*304)|0)|0)) + 300|0); - $52 = +HEAPF32[$51>>2]; - $53 = $43 * $52; - $54 = (((($31) + (($33*304)|0)|0)) + 296|0); - $55 = +HEAPF32[$54>>2]; - $56 = 1.0 - $55; - $57 = $53 * $56; - $58 = +HEAPF32[$1>>2]; - $59 = $58 + $57; - HEAPF32[$1>>2] = $59; - $60 = +HEAPF32[$51>>2]; - $61 = $43 * $60; - $62 = +HEAPF32[$54>>2]; - $63 = $61 * $62; - $64 = +HEAPF32[$2>>2]; - $65 = $64 + $63; - HEAPF32[$2>>2] = $65; - } - } - $66 = (((($31) + (($33*304)|0)|0)) + 164|0); - $67 = HEAP32[$66>>2]|0; - $68 = (($67) + 1)|0; - HEAP32[$66>>2] = $68; - $69 = (((($31) + (($33*304)|0)|0)) + 300|0); - $70 = +HEAPF32[$69>>2]; - $71 = (((($31) + (($33*304)|0)|0)) + 160|0); - $72 = +HEAPF32[$71>>2]; - $73 = $70 > $72; - if ($73) { - $74 = +HEAPF32[$18>>2]; - $75 = $70 - $74; - HEAPF32[$69>>2] = $75; - $76 = $75 < $72; - if ($76) { - HEAPF32[$69>>2] = $72; - } - } else { - $77 = $70 < $72; - if ($77) { - $78 = +HEAPF32[$21>>2]; - $79 = $70 + $78; - HEAPF32[$69>>2] = $79; - $80 = $79 > $72; - if ($80) { - HEAPF32[$69>>2] = $72; - } - } - } - $81 = (((($31) + (($33*304)|0)|0)) + 296|0); - $82 = +HEAPF32[$81>>2]; - $83 = (((($31) + (($33*304)|0)|0)) + 156|0); - $84 = +HEAPF32[$83>>2]; - $85 = $82 > $84; - if ($85) { - $86 = +HEAPF32[$19>>2]; - $87 = $82 - $86; - HEAPF32[$81>>2] = $87; - $88 = $87 < $84; - if (!($88)) { - break; - } - HEAPF32[$81>>2] = $84; - break; - } - $89 = $82 < $84; - if ($89) { - $90 = +HEAPF32[$20>>2]; - $91 = $82 + $90; - HEAPF32[$81>>2] = $91; - $92 = $91 > $84; - if ($92) { - HEAPF32[$81>>2] = $84; - } - } - } - } - } - } while(0); - $93 = (($$072) + 1)<<24>>24; - $94 = $93&255; - $95 = HEAP16[$14>>1]|0; - $96 = $95&65535; - $97 = ($94>>>0)<($96>>>0); - if ($97) { - $$072 = $93;$33 = $94; - } else { - break; - } - } - } - $22 = ((($0)) + 332|0); - $23 = +HEAPF32[$22>>2]; - $24 = ((($0)) + 336|0); - $25 = +HEAPF32[$24>>2]; - $26 = $23 * $25; - $27 = +HEAPF32[$1>>2]; - $28 = $27 * $26; - HEAPF32[$1>>2] = $28; - $29 = +HEAPF32[$2>>2]; - $30 = $26 * $29; - HEAPF32[$2>>2] = $30; - return; -} -function _jar_xm_tick($0) { - $0 = $0|0; - var $$0 = 0.0, $$0195202 = 0, $$0196 = 0.0, $$1 = 0.0, $$not = 0, $$pr = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0; - var $111 = 0.0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0.0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0; - var $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0; - var $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0; - var $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0.0, $181 = 0, $182 = 0.0, $183 = 0.0; - var $184 = 0.0, $185 = 0, $186 = 0.0, $187 = 0.0, $188 = 0.0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0; - var $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0.0, $212 = 0, $213 = 0, $214 = 0.0, $215 = 0.0, $216 = 0, $217 = 0.0, $218 = 0.0, $219 = 0; - var $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0.0; - var $238 = 0, $239 = 0.0, $24 = 0, $240 = 0.0, $241 = 0.0, $242 = 0.0, $243 = 0.0, $244 = 0.0, $245 = 0.0, $246 = 0.0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0.0, $252 = 0, $253 = 0.0, $254 = 0.0, $255 = 0; - var $256 = 0, $257 = 0, $258 = 0.0, $259 = 0, $26 = 0, $260 = 0.0, $261 = 0.0, $262 = 0.0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0.0, $273 = 0; - var $274 = 0, $275 = 0.0, $276 = 0.0, $277 = 0.0, $278 = 0, $279 = 0.0, $28 = 0, $280 = 0.0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0; - var $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0; - var $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0; - var $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0; - var $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $or$cond = 0, $storemerge = 0.0, $storemerge198 = 0.0, $trunc = 0, $trunc$clear = 0, $trunc199 = 0, $trunc199$clear = 0, $trunc200 = 0, $trunc200$clear = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = ((($0)) + 350|0); - $2 = HEAP16[$1>>1]|0; - $3 = ($2<<16>>16)==(0); - if ($3) { - _jar_xm_row($0); - } - $4 = ((($0)) + 50|0); - $5 = HEAP16[$4>>1]|0; - $6 = ($5<<16>>16)==(0); - L4: do { - if (!($6)) { - $7 = ((($0)) + 388|0); - $8 = ((($0)) + 328|0); - $9 = ((($0)) + 332|0); - $$0195202 = 0;$23 = 0; - while(1) { - $21 = HEAP32[$7>>2]|0; - $22 = (($21) + (($23*304)|0)|0); - _jar_xm_envelopes($22); - _jar_xm_autovibrato($0,$22); - $24 = (((($21) + (($23*304)|0)|0)) + 76|0); - $25 = HEAP32[$24>>2]|0; - $26 = ($25|0)==(0); - do { - if (!($26)) { - $27 = (((($21) + (($23*304)|0)|0)) + 16|0); - $28 = HEAP32[$27>>2]|0; - $29 = ((($28)) + 3|0); - $30 = HEAP8[$29>>0]|0; - $31 = ($30<<24>>24)==(0); - if ($31) { - $32 = ((($28)) + 4|0); - $33 = HEAP8[$32>>0]|0; - $34 = ($33<<24>>24)==(0); - if (!($34)) { - break; - } - } - HEAP32[$24>>2] = 0; - $35 = (((($21) + (($23*304)|0)|0)) + 80|0); - HEAP8[$35>>0] = 0; - _jar_xm_update_frequency($0,$22); - } - } while(0); - $36 = (((($21) + (($23*304)|0)|0)) + 100|0); - $37 = HEAP32[$36>>2]|0; - $38 = ($37|0)==(0); - if (!($38)) { - $39 = (((($21) + (($23*304)|0)|0)) + 16|0); - $40 = HEAP32[$39>>2]|0; - $41 = ((($40)) + 3|0); - $42 = HEAP8[$41>>0]|0; - $43 = ($42<<24>>24)==(4); - if (!($43)) { - $44 = ((($40)) + 4|0); - $45 = HEAP8[$44>>0]|0; - $46 = ($45<<24>>24)==(6); - if (!($46)) { - $47 = ((($40)) + 2|0); - $48 = HEAP8[$47>>0]|0; - $49 = $48 & -16; - $50 = ($49<<24>>24)==(-80); - if (!($50)) { - $51 = (((($21) + (($23*304)|0)|0)) + 116|0); - HEAP32[$36>>2] = 0; - HEAPF32[$51>>2] = 0.0; - _jar_xm_update_frequency($0,$22); - } - } - } - } - $52 = (((($21) + (($23*304)|0)|0)) + 16|0); - $53 = HEAP32[$52>>2]|0; - $54 = ((($53)) + 2|0); - $55 = HEAP8[$54>>0]|0; - $56 = $55&255; - $trunc = ($55&255) >>> 4; - $trunc$clear = $trunc & 15; - switch ($trunc$clear<<24>>24) { - case 6: { - $57 = HEAP16[$1>>1]|0; - $58 = ($57<<16>>16)==(0); - if (!($58)) { - $59 = $56 & 15; - $60 = $59&255; - _jar_xm_volume_slide($22,$60); - } - break; - } - case 7: { - $61 = HEAP16[$1>>1]|0; - $62 = ($61<<16>>16)==(0); - if (!($62)) { - $63 = $56 << 4; - $64 = $63&255; - _jar_xm_volume_slide($22,$64); - } - break; - } - case 11: { - $65 = HEAP16[$1>>1]|0; - $66 = ($65<<16>>16)==(0); - if (!($66)) { - HEAP32[$36>>2] = 0; - $67 = (((($21) + (($23*304)|0)|0)) + 112|0); - $68 = HEAP8[$67>>0]|0; - $69 = (((($21) + (($23*304)|0)|0)) + 114|0); - $70 = HEAP16[$69>>1]|0; - $71 = (($70) + 1)<<16>>16; - HEAP16[$69>>1] = $71; - _jar_xm_vibrato($0,$22,$68,$70); - } - break; - } - case 13: { - $72 = HEAP16[$1>>1]|0; - $73 = ($72<<16>>16)==(0); - if (!($73)) { - $74 = $56 & 15; - $75 = $74&255; - _jar_xm_panning_slide($22,$75); - } - break; - } - case 14: { - $76 = HEAP16[$1>>1]|0; - $77 = ($76<<16>>16)==(0); - if (!($77)) { - $78 = $56 << 4; - $79 = $78&255; - _jar_xm_panning_slide($22,$79); - } - break; - } - case 15: { - $80 = HEAP16[$1>>1]|0; - $81 = ($80<<16>>16)==(0); - if (!($81)) { - _jar_xm_tone_portamento($0,$22); - } - break; - } - default: { - } - } - $82 = HEAP32[$52>>2]|0; - $83 = ((($82)) + 3|0); - $84 = HEAP8[$83>>0]|0; - L34: do { - switch ($84<<24>>24) { - case 0: { - $85 = ((($82)) + 4|0); - $86 = HEAP8[$85>>0]|0; - $87 = ($86<<24>>24)==(0); - if (!($87)) { - $88 = HEAP16[$8>>1]|0; - $89 = (($88&65535) % 3)&-1; - $90 = $89&65535; - $trunc200 = $89&255; - $trunc200$clear = $trunc200 & 3; - switch ($trunc200$clear<<24>>24) { - case 2: { - $91 = HEAP16[$1>>1]|0; - $92 = ($91<<16>>16)==(1); - if ($92) { - HEAP32[$24>>2] = 1; - $93 = ($86&255) >>> 4; - $94 = (((($21) + (($23*304)|0)|0)) + 80|0); - HEAP8[$94>>0] = $93; - _jar_xm_update_frequency($0,$22); - break L34; - } else { - $96 = $91; - label = 34; - } - break; - } - case 1: { - $$pr = HEAP16[$1>>1]|0; - $96 = $$pr; - label = 34; - break; - } - case 0: { - break; - } - default: { - break L34; - } - } - if ((label|0) == 34) { - label = 0; - $95 = ($96<<16>>16)==(0); - if ($95) { - HEAP32[$24>>2] = 0; - $97 = (((($21) + (($23*304)|0)|0)) + 80|0); - HEAP8[$97>>0] = 0; - _jar_xm_update_frequency($0,$22); - break L34; - } - } - $98 = HEAP32[$52>>2]|0; - $99 = ((($98)) + 4|0); - $100 = HEAP8[$99>>0]|0; - $101 = HEAP16[$1>>1]|0; - $102 = $101&65535; - $103 = (($102) - ($90))|0; - $104 = $103&65535; - _jar_xm_arpeggio($0,$22,$100,$104); - } - break; - } - case 1: { - $105 = HEAP16[$1>>1]|0; - $106 = ($105<<16>>16)==(0); - if (!($106)) { - $107 = (((($21) + (($23*304)|0)|0)) + 85|0); - $108 = HEAP8[$107>>0]|0; - $109 = $108&255; - $110 = (0 - ($109))|0; - $111 = (+($110|0)); - _jar_xm_pitch_slide($0,$22,$111); - } - break; - } - case 2: { - $112 = HEAP16[$1>>1]|0; - $113 = ($112<<16>>16)==(0); - if (!($113)) { - $114 = (((($21) + (($23*304)|0)|0)) + 86|0); - $115 = HEAP8[$114>>0]|0; - $116 = (+($115&255)); - _jar_xm_pitch_slide($0,$22,$116); - } - break; - } - case 3: { - $117 = HEAP16[$1>>1]|0; - $118 = ($117<<16>>16)==(0); - if (!($118)) { - _jar_xm_tone_portamento($0,$22); - } - break; - } - case 4: { - $119 = HEAP16[$1>>1]|0; - $120 = ($119<<16>>16)==(0); - if (!($120)) { - HEAP32[$36>>2] = 1; - $121 = (((($21) + (($23*304)|0)|0)) + 112|0); - $122 = HEAP8[$121>>0]|0; - $123 = (((($21) + (($23*304)|0)|0)) + 114|0); - $124 = HEAP16[$123>>1]|0; - $125 = (($124) + 1)<<16>>16; - HEAP16[$123>>1] = $125; - _jar_xm_vibrato($0,$22,$122,$124); - } - break; - } - case 5: { - $126 = HEAP16[$1>>1]|0; - $127 = ($126<<16>>16)==(0); - if (!($127)) { - $128 = (((($21) + (($23*304)|0)|0)) + 81|0); - _jar_xm_tone_portamento($0,$22); - $129 = HEAP8[$128>>0]|0; - _jar_xm_volume_slide($22,$129); - } - break; - } - case 6: { - $130 = HEAP16[$1>>1]|0; - $131 = ($130<<16>>16)==(0); - if (!($131)) { - HEAP32[$36>>2] = 1; - $132 = (((($21) + (($23*304)|0)|0)) + 112|0); - $133 = HEAP8[$132>>0]|0; - $134 = (((($21) + (($23*304)|0)|0)) + 114|0); - $135 = HEAP16[$134>>1]|0; - $136 = (($135) + 1)<<16>>16; - HEAP16[$134>>1] = $136; - _jar_xm_vibrato($0,$22,$133,$135); - $137 = (((($21) + (($23*304)|0)|0)) + 81|0); - $138 = HEAP8[$137>>0]|0; - _jar_xm_volume_slide($22,$138); - } - break; - } - case 7: { - $139 = HEAP16[$1>>1]|0; - $140 = ($139<<16>>16)==(0); - if (!($140)) { - $141 = (((($21) + (($23*304)|0)|0)) + 128|0); - $142 = HEAP8[$141>>0]|0; - $143 = (((($21) + (($23*304)|0)|0)) + 129|0); - $144 = HEAP8[$143>>0]|0; - $145 = (($144) + 1)<<24>>24; - HEAP8[$143>>0] = $145; - $146 = $144&255; - _jar_xm_tremolo($22,$142,$146); - } - break; - } - case 10: { - $147 = HEAP16[$1>>1]|0; - $148 = ($147<<16>>16)==(0); - if (!($148)) { - $149 = (((($21) + (($23*304)|0)|0)) + 81|0); - $150 = HEAP8[$149>>0]|0; - _jar_xm_volume_slide($22,$150); - } - break; - } - case 14: { - $151 = ((($82)) + 4|0); - $152 = HEAP8[$151>>0]|0; - $153 = $152&255; - $trunc199 = ($152&255) >>> 4; - $trunc199$clear = $trunc199 & 15; - switch ($trunc199$clear<<24>>24) { - case 9: { - $154 = HEAP16[$1>>1]|0; - $155 = $154&65535; - $156 = ($154<<16>>16)==(0); - if ($156) { - break L34; - } - $157 = $153 & 15; - $158 = ($157|0)==(0); - if ($158) { - break L34; - } - $159 = (($155>>>0) % ($157>>>0))&-1; - $160 = ($159|0)==(0); - if (!($160)) { - break L34; - } - _jar_xm_trigger_note($0,$22,0); - _jar_xm_envelopes($22); - break L34; - break; - } - case 12: { - $161 = $153 & 15; - $162 = HEAP16[$1>>1]|0; - $163 = $162&65535; - $164 = ($161|0)==($163|0); - if (!($164)) { - break L34; - } - _jar_xm_cut_note($22); - break L34; - break; - } - case 13: { - $165 = (((($21) + (($23*304)|0)|0)) + 97|0); - $166 = HEAP8[$165>>0]|0; - $167 = $166&255; - $168 = HEAP16[$1>>1]|0; - $169 = $168&65535; - $170 = ($167|0)==($169|0); - if (!($170)) { - break L34; - } - _jar_xm_handle_note_and_instrument($0,$22,$82); - _jar_xm_envelopes($22); - break L34; - break; - } - default: { - break L34; - } - } - break; - } - case 17: { - $171 = HEAP16[$1>>1]|0; - $172 = ($171<<16>>16)==(0); - if (!($172)) { - $173 = (((($21) + (($23*304)|0)|0)) + 83|0); - $174 = HEAP8[$173>>0]|0; - $175 = $174&255; - $176 = $175 & 240; - $177 = ($176|0)!=(0); - $$not = $177 ^ 1; - $178 = $175 & 15; - $179 = ($178|0)==(0); - $or$cond = $179 | $$not; - if ($or$cond) { - $180 = +HEAPF32[$9>>2]; - if ($177) { - $181 = $175 >>> 4; - $182 = (+($181|0)); - $183 = $182 * 0.015625; - $184 = $183 + $180; - $185 = $184 > 1.0; - $storemerge198 = $185 ? 1.0 : $184; - HEAPF32[$9>>2] = $storemerge198; - break L34; - } else { - $186 = (+($178|0)); - $187 = $186 * 0.015625; - $188 = $180 - $187; - $189 = $188 < 0.0; - $storemerge = $189 ? 0.0 : $188; - HEAPF32[$9>>2] = $storemerge; - break L34; - } - } - } - break; - } - case 20: { - $190 = HEAP16[$1>>1]|0; - $191 = $190&65535; - $192 = ((($82)) + 4|0); - $193 = HEAP8[$192>>0]|0; - $194 = $193&255; - $195 = ($191|0)==($194|0); - if ($195) { - _jar_xm_key_off($22); - } - break; - } - case 25: { - $196 = HEAP16[$1>>1]|0; - $197 = ($196<<16>>16)==(0); - if (!($197)) { - $198 = (((($21) + (($23*304)|0)|0)) + 84|0); - $199 = HEAP8[$198>>0]|0; - _jar_xm_panning_slide($22,$199); - } - break; - } - case 27: { - $200 = HEAP16[$1>>1]|0; - $201 = $200&65535; - $202 = ($200<<16>>16)==(0); - if (!($202)) { - $203 = (((($21) + (($23*304)|0)|0)) + 96|0); - $204 = HEAP8[$203>>0]|0; - $205 = $204&255; - $206 = $205 & 15; - $207 = ($206|0)==(0); - if (!($207)) { - $208 = (($201>>>0) % ($206>>>0))&-1; - $209 = ($208|0)==(0); - if ($209) { - $210 = (((($21) + (($23*304)|0)|0)) + 40|0); - $211 = +HEAPF32[$210>>2]; - $212 = $205 >>> 4; - $213 = (2980 + ($212<<2)|0); - $214 = +HEAPF32[$213>>2]; - $215 = $211 * $214; - $216 = (3044 + ($212<<2)|0); - $217 = +HEAPF32[$216>>2]; - $218 = $215 + $217; - $219 = $218 > 1.0; - if ($219) { - $$0196 = 1.0; - } else { - $220 = $218 < 0.0; - if ($220) { - $$0196 = 0.0; - } else { - $$0196 = $218; - } - } - _jar_xm_trigger_note($0,$22,0); - HEAPF32[$210>>2] = $$0196; - } - } - } - break; - } - case 29: { - $221 = HEAP16[$1>>1]|0; - $222 = ($221<<16>>16)==(0); - if (!($222)) { - $223 = $221&65535; - $224 = (($223) + -1)|0; - $225 = (((($21) + (($23*304)|0)|0)) + 136|0); - $226 = HEAP8[$225>>0]|0; - $227 = $226&255; - $228 = $227 >>> 4; - $229 = $227 & 15; - $230 = (($229) + 2)|0; - $231 = (($230) + ($228))|0; - $232 = (($224|0) % ($231|0))&-1; - $233 = ($232|0)>($228|0); - $234 = $233&1; - $235 = (((($21) + (($23*304)|0)|0)) + 140|0); - HEAP32[$235>>2] = $234; - } - break; - } - default: { - } - } - } while(0); - $236 = (((($21) + (($23*304)|0)|0)) + 44|0); - $237 = +HEAPF32[$236>>2]; - $238 = (((($21) + (($23*304)|0)|0)) + 64|0); - $239 = +HEAPF32[$238>>2]; - $240 = $239 + -0.5; - $241 = $237 + -0.5; - $242 = (+Math_abs((+$241))); - $243 = 0.5 - $242; - $244 = $240 * $243; - $245 = $244 * 2.0; - $246 = $237 + $245; - $247 = (((($21) + (($23*304)|0)|0)) + 140|0); - $248 = HEAP32[$247>>2]|0; - $249 = ($248|0)==(0); - if ($249) { - $250 = (((($21) + (($23*304)|0)|0)) + 40|0); - $251 = +HEAPF32[$250>>2]; - $252 = (((($21) + (($23*304)|0)|0)) + 132|0); - $253 = +HEAPF32[$252>>2]; - $254 = $251 + $253; - $255 = $254 > 1.0; - if ($255) { - $$0 = 1.0; - } else { - $256 = $254 < 0.0; - if ($256) { - $$0 = 0.0; - } else { - $$0 = $254; - } - } - $257 = (((($21) + (($23*304)|0)|0)) + 56|0); - $258 = +HEAPF32[$257>>2]; - $259 = (((($21) + (($23*304)|0)|0)) + 60|0); - $260 = +HEAPF32[$259>>2]; - $261 = $258 * $260; - $262 = $$0 * $261; - $$1 = $262; - } else { - $$1 = 0.0; - } - $263 = (((($21) + (($23*304)|0)|0)) + 156|0); - HEAPF32[$263>>2] = $246; - $264 = (((($21) + (($23*304)|0)|0)) + 160|0); - HEAPF32[$264>>2] = $$1; - $265 = (($$0195202) + 1)<<24>>24; - $266 = $265&255; - $267 = HEAP16[$4>>1]|0; - $268 = $267&65535; - $269 = ($266>>>0)<($268>>>0); - if ($269) { - $$0195202 = $265;$23 = $266; - } else { - break L4; - } - } - } - } while(0); - $10 = HEAP16[$1>>1]|0; - $11 = (($10) + 1)<<16>>16; - HEAP16[$1>>1] = $11; - $12 = $11&65535; - $13 = ((($0)) + 328|0); - $14 = HEAP16[$13>>1]|0; - $15 = $14&65535; - $16 = ((($0)) + 378|0); - $17 = HEAP16[$16>>1]|0; - $18 = $17&65535; - $19 = (($18) + ($15))|0; - $20 = ($12>>>0)<($19>>>0); - if ($20) { - $270 = ((($0)) + 324|0); - $271 = HEAP32[$270>>2]|0; - $272 = (+($271>>>0)); - $273 = ((($0)) + 330|0); - $274 = HEAP16[$273>>1]|0; - $275 = (+($274&65535)); - $276 = $275 * 0.40000000596046448; - $277 = $272 / $276; - $278 = ((($0)) + 352|0); - $279 = +HEAPF32[$278>>2]; - $280 = $279 + $277; - HEAPF32[$278>>2] = $280; - return; - } - HEAP16[$1>>1] = 0; - HEAP16[$16>>1] = 0; - $270 = ((($0)) + 324|0); - $271 = HEAP32[$270>>2]|0; - $272 = (+($271>>>0)); - $273 = ((($0)) + 330|0); - $274 = HEAP16[$273>>1]|0; - $275 = (+($274&65535)); - $276 = $275 * 0.40000000596046448; - $277 = $272 / $276; - $278 = ((($0)) + 352|0); - $279 = +HEAPF32[$278>>2]; - $280 = $279 + $277; - HEAPF32[$278>>2] = $280; - return; -} -function _jar_xm_next_of_sample($0) { - $0 = $0|0; - var $$0100 = 0.0, $$0101 = 0.0, $$1 = 0.0, $$pr = 0.0, $$sink = 0.0, $$sink$p = 0.0, $$sink103 = 0, $$sink105 = 0, $$sink2 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0; - var $109 = 0, $11 = 0, $110 = 0.0, $111 = 0.0, $112 = 0, $113 = 0, $114 = 0, $115 = 0.0, $116 = 0, $117 = 0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0, $121 = 0.0, $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0, $126 = 0; - var $127 = 0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; - var $23 = 0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0.0, $36 = 0, $37 = 0.0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0; - var $41 = 0, $42 = 0, $43 = 0.0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0, $59 = 0; - var $6 = 0, $60 = 0.0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0.0, $66 = 0, $67 = 0, $68 = 0, $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0.0, $77 = 0.0; - var $78 = 0, $79 = 0, $8 = 0.0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0.0, $86 = 0.0, $87 = 0, $88 = 0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0.0; - var $96 = 0, $97 = 0, $98 = 0.0, $99 = 0.0, $storemerge106 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $1 = ((($0)) + 8|0); - $2 = HEAP32[$1>>2]|0; - $3 = ($2|0)==(0|0); - if (!($3)) { - $4 = ((($0)) + 12|0); - $5 = HEAP32[$4>>2]|0; - $6 = ($5|0)==(0|0); - if (!($6)) { - $7 = ((($0)) + 20|0); - $8 = +HEAPF32[$7>>2]; - $9 = $8 < 0.0; - if (!($9)) { - $20 = ((($5)) + 24|0); - $21 = HEAP32[$20>>2]|0; - $22 = ($21|0)==(0); - if ($22) { - $$1 = 0.0; - return (+$$1); - } - $23 = (~~(($8))>>>0); - $24 = (($23) + 1)|0; - $25 = (+($23>>>0)); - $26 = $8 - $25; - $27 = ((($5)) + 72|0); - $28 = HEAP32[$27>>2]|0; - $29 = (($28) + ($23<<2)|0); - $30 = +HEAPF32[$29>>2]; - $31 = ((($5)) + 48|0); - $32 = HEAP32[$31>>2]|0; - L8: do { - switch ($32|0) { - case 0: { - $33 = ($24>>>0)<($21>>>0); - if ($33) { - $34 = (($28) + ($24<<2)|0); - $35 = +HEAPF32[$34>>2]; - $135 = $35; - } else { - $135 = 0.0; - } - $36 = ((($0)) + 32|0); - $37 = +HEAPF32[$36>>2]; - $38 = +HEAPF32[$7>>2]; - $39 = $37 + $38; - HEAPF32[$7>>2] = $39; - $40 = HEAP32[$4>>2]|0; - $41 = ((($40)) + 24|0); - $42 = HEAP32[$41>>2]|0; - $43 = (+($42>>>0)); - $44 = !($39 >= $43); - if ($44) { - $$0100 = $30;$$0101 = $135; - } else { - HEAPF32[$7>>2] = -1.0; - $$0100 = $30;$$0101 = $135; - } - break; - } - case 1: { - $45 = ((($5)) + 36|0); - $46 = HEAP32[$45>>2]|0; - $47 = ($24|0)==($46|0); - if ($47) { - $48 = ((($5)) + 28|0); - $49 = HEAP32[$48>>2]|0; - $51 = $49; - } else { - $51 = $24; - } - $50 = (($28) + ($51<<2)|0); - $52 = +HEAPF32[$50>>2]; - $53 = ((($0)) + 32|0); - $54 = +HEAPF32[$53>>2]; - $55 = +HEAPF32[$7>>2]; - $56 = $54 + $55; - HEAPF32[$7>>2] = $56; - $57 = HEAP32[$4>>2]|0; - $58 = ((($57)) + 36|0); - $59 = HEAP32[$58>>2]|0; - $60 = (+($59>>>0)); - $61 = !($56 >= $60); - if ($61) { - $$0100 = $30;$$0101 = $52; - } else { - $62 = HEAP32[$4>>2]|0; - $63 = ((($62)) + 36|0); - $64 = HEAP32[$63>>2]|0; - $65 = (+($64>>>0)); - $67 = $57;$storemerge106 = $56; - while(1) { - $66 = ((($67)) + 32|0); - $68 = HEAP32[$66>>2]|0; - $69 = (+($68>>>0)); - $70 = $storemerge106 - $69; - $71 = !($70 >= $65); - if ($71) { - break; - } else { - $67 = $62;$storemerge106 = $70; - } - } - HEAPF32[$7>>2] = $70; - $$0100 = $30;$$0101 = $52; - } - break; - } - case 2: { - $72 = ((($0)) + 36|0); - $73 = HEAP32[$72>>2]|0; - $74 = ($73|0)!=(0); - $75 = ((($0)) + 32|0); - $76 = +HEAPF32[$75>>2]; - $77 = -$76; - $$sink$p = $74 ? $76 : $77; - $$sink = $8 + $$sink$p; - HEAPF32[$7>>2] = $$sink; - if ($74) { - $78 = HEAP32[$4>>2]|0; - $79 = ((($78)) + 36|0); - $80 = HEAP32[$79>>2]|0; - $81 = ($24>>>0)>=($80>>>0); - $82 = ((($78)) + 72|0); - $83 = HEAP32[$82>>2]|0; - $$sink2 = $81 ? $23 : $24; - $84 = (($83) + ($$sink2<<2)|0); - $85 = +HEAPF32[$84>>2]; - $86 = (+($80>>>0)); - $87 = !($$sink >= $86); - if (!($87)) { - $88 = $80 << 1; - $89 = (+($88>>>0)); - HEAP32[$72>>2] = 0; - $90 = +HEAPF32[$7>>2]; - $91 = $89 - $90; - HEAPF32[$7>>2] = $91; - } - $92 = +HEAPF32[$7>>2]; - $93 = ((($78)) + 24|0); - $94 = HEAP32[$93>>2]|0; - $95 = (+($94>>>0)); - $96 = !($92 >= $95); - if ($96) { - $$0100 = $30;$$0101 = $85; - break L8; - } - $97 = (($94) + -1)|0; - $98 = (+($97>>>0)); - $99 = $92 - $98; - HEAP32[$72>>2] = 0; - HEAPF32[$7>>2] = $99; - $$0100 = $30;$$0101 = $85; - break L8; - } - $100 = ($23|0)==(0); - if ($100) { - label = 24; - } else { - $101 = (($23) + -1)|0; - $102 = HEAP32[$4>>2]|0; - $103 = ((($102)) + 28|0); - $104 = HEAP32[$103>>2]|0; - $105 = ($101>>>0)>($104>>>0); - if ($105) { - $$sink103 = $101;$$sink105 = $102; - } else { - label = 24; - } - } - if ((label|0) == 24) { - $106 = HEAP32[$4>>2]|0; - $$sink103 = $23;$$sink105 = $106; - } - $107 = ((($$sink105)) + 72|0); - $108 = HEAP32[$107>>2]|0; - $109 = (($108) + ($$sink103<<2)|0); - $110 = +HEAPF32[$109>>2]; - $111 = +HEAPF32[$7>>2]; - $112 = HEAP32[$4>>2]|0; - $113 = ((($112)) + 28|0); - $114 = HEAP32[$113>>2]|0; - $115 = (+($114>>>0)); - $116 = !($111 <= $115); - $117 = $114 << 1; - $118 = (+($117>>>0)); - $119 = $118 - $111; - if ($116) { - $$pr = +HEAPF32[$7>>2]; - $121 = $$pr; - } else { - HEAP32[$72>>2] = 1; - HEAPF32[$7>>2] = $119; - $121 = $119; - } - $120 = !($121 <= 0.0); - if ($120) { - $$0100 = $110;$$0101 = $30; - } else { - HEAP32[$72>>2] = 1; - HEAPF32[$7>>2] = 0.0; - $$0100 = $110;$$0101 = $30; - } - break; - } - default: { - $$0100 = $30;$$0101 = 0.0; - } - } - } while(0); - $122 = $$0101 - $$0100; - $123 = $26 * $122; - $124 = $$0100 + $123; - $125 = ((($0)) + 164|0); - $126 = HEAP32[$125>>2]|0; - $127 = ($126>>>0)<(32); - if (!($127)) { - $$1 = $124; - return (+$$1); - } - $128 = (+($126>>>0)); - $129 = $128 * 0.03125; - $130 = (((($0)) + 168|0) + ($126<<2)|0); - $131 = +HEAPF32[$130>>2]; - $132 = $124 - $131; - $133 = $129 * $132; - $134 = $131 + $133; - $$1 = $134; - return (+$$1); - } - } - } - $10 = ((($0)) + 164|0); - $11 = HEAP32[$10>>2]|0; - $12 = ($11>>>0)<(32); - if (!($12)) { - $$1 = 0.0; - return (+$$1); - } - $13 = (+($11>>>0)); - $14 = $13 * 0.03125; - $15 = (((($0)) + 168|0) + ($11<<2)|0); - $16 = +HEAPF32[$15>>2]; - $17 = 0.0 - $16; - $18 = $14 * $17; - $19 = $16 + $18; - $$1 = $19; - return (+$$1); -} -function _jar_xm_row($0) { - $0 = $0|0; - var $$0$ = 0, $$06061 = 0, $$062 = 0, $$1 = 0, $$mask = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; - var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0; - var $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0; - var $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0; - var $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0; - var $96 = 0, $or$cond = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = ((($0)) + 368|0); - $2 = HEAP32[$1>>2]|0; - $3 = ($2|0)==(0); - if ($3) { - $11 = ((($0)) + 372|0); - $12 = HEAP32[$11>>2]|0; - $13 = ($12|0)==(0); - if (!($13)) { - $14 = ((($0)) + 348|0); - $15 = HEAP8[$14>>0]|0; - $16 = (($15) + 1)<<24>>24; - HEAP8[$14>>0] = $16; - $17 = ((($0)) + 377|0); - $18 = HEAP8[$17>>0]|0; - $19 = ((($0)) + 349|0); - HEAP8[$19>>0] = $18; - HEAP32[$11>>2] = 0; - HEAP8[$17>>0] = 0; - _jar_xm_post_pattern_change($0); - } - } else { - $4 = ((($0)) + 376|0); - $5 = HEAP8[$4>>0]|0; - $6 = ((($0)) + 348|0); - HEAP8[$6>>0] = $5; - $7 = ((($0)) + 377|0); - $8 = HEAP8[$7>>0]|0; - $9 = ((($0)) + 349|0); - HEAP8[$9>>0] = $8; - HEAP32[$1>>2] = 0; - $10 = ((($0)) + 372|0); - HEAP32[$10>>2] = 0; - HEAP8[$7>>0] = 0; - _jar_xm_post_pattern_change($0); - } - $20 = ((($0)) + 316|0); - $21 = HEAP32[$20>>2]|0; - $22 = ((($0)) + 348|0); - $23 = HEAP8[$22>>0]|0; - $24 = $23&255; - $25 = (((($0)) + 60|0) + ($24)|0); - $26 = HEAP8[$25>>0]|0; - $27 = $26&255; - $28 = ((($0)) + 50|0); - $29 = HEAP16[$28>>1]|0; - $30 = ($29<<16>>16)==(0); - if ($30) { - label = 15; - } else { - $31 = $29&65535; - $32 = (((($21) + ($27<<3)|0)) + 4|0); - $33 = ((($0)) + 349|0); - $34 = ((($0)) + 388|0); - $$06061 = 0;$$062 = 0;$40 = $31;$43 = 0; - while(1) { - $36 = HEAP32[$32>>2]|0; - $37 = HEAP8[$33>>0]|0; - $38 = $37&255; - $39 = Math_imul($38, $40)|0; - $41 = (($36) + (($39*5)|0)|0); - $42 = (($41) + (($43*5)|0)|0); - $44 = HEAP32[$34>>2]|0; - $45 = (($44) + (($43*304)|0)|0); - $46 = (((($44) + (($43*304)|0)|0)) + 16|0); - HEAP32[$46>>2] = $42; - $47 = ((($42)) + 3|0); - $48 = HEAP8[$47>>0]|0; - $49 = ($48<<24>>24)==(14); - if ($49) { - $50 = ((($42)) + 4|0); - $51 = HEAP8[$50>>0]|0; - $52 = $51&255; - $$mask = $52 & 240; - $53 = ($$mask|0)==(208); - if ($53) { - $54 = $52 & 15; - $55 = $54&255; - $56 = (((($44) + (($43*304)|0)|0)) + 97|0); - HEAP8[$56>>0] = $55; - } else { - label = 10; - } - } else { - label = 10; - } - if ((label|0) == 10) { - label = 0; - _jar_xm_handle_note_and_instrument($0,$45,$42); - } - $57 = ($$062|0)==(0); - if ($57) { - $58 = (((($44) + (($43*304)|0)|0)) + 99|0); - $59 = HEAP8[$58>>0]|0; - $60 = ($59<<24>>24)==(0); - $$0$ = $60 ? $$062 : 1; - $$1 = $$0$; - } else { - $$1 = $$062; - } - $61 = (($$06061) + 1)<<24>>24; - $62 = $61&255; - $63 = HEAP16[$28>>1]|0; - $64 = $63&65535; - $65 = ($62>>>0)<($64>>>0); - if ($65) { - $$06061 = $61;$$062 = $$1;$40 = $64;$43 = $62; - } else { - break; - } - } - $35 = ($$1|0)==(0); - if ($35) { - label = 15; - } - } - if ((label|0) == 15) { - $66 = ((($0)) + 380|0); - $67 = HEAP32[$66>>2]|0; - $68 = HEAP8[$22>>0]|0; - $69 = $68&255; - $70 = $69 << 8; - $71 = ((($0)) + 349|0); - $72 = HEAP8[$71>>0]|0; - $73 = $72&255; - $74 = $70 | $73; - $75 = (($67) + ($74)|0); - $76 = HEAP8[$75>>0]|0; - $77 = (($76) + 1)<<24>>24; - HEAP8[$75>>0] = $77; - $78 = ((($0)) + 384|0); - HEAP8[$78>>0] = $76; - } - $79 = ((($0)) + 349|0); - $80 = HEAP8[$79>>0]|0; - $81 = (($80) + 1)<<24>>24; - HEAP8[$79>>0] = $81; - $82 = HEAP32[$1>>2]|0; - $83 = ($82|0)==(0); - if (!($83)) { - return; - } - $84 = ((($0)) + 372|0); - $85 = HEAP32[$84>>2]|0; - $86 = ($85|0)==(0); - if (!($86)) { - return; - } - $87 = $81&255; - $88 = (($21) + ($27<<3)|0); - $89 = HEAP16[$88>>1]|0; - $90 = $89&65535; - $91 = ($87>>>0)>=($90>>>0); - $92 = ($81<<24>>24)==(0); - $or$cond = $92 | $91; - if (!($or$cond)) { - return; - } - $93 = HEAP8[$22>>0]|0; - $94 = (($93) + 1)<<24>>24; - HEAP8[$22>>0] = $94; - $95 = ((($0)) + 377|0); - $96 = HEAP8[$95>>0]|0; - HEAP8[$79>>0] = $96; - HEAP8[$95>>0] = 0; - _jar_xm_post_pattern_change($0); - return; -} -function _jar_xm_envelopes($0) { - $0 = $0|0; - var $1 = 0, $10 = 0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; - var $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = ((($0)) + 8|0); - $2 = HEAP32[$1>>2]|0; - $3 = ($2|0)==(0|0); - if ($3) { - return; - } - $4 = ((($2)) + 176|0); - $5 = HEAP32[$4>>2]|0; - $6 = ($5|0)==(0); - if (!($6)) { - $7 = ((($0)) + 52|0); - $8 = HEAP32[$7>>2]|0; - $9 = ($8|0)==(0); - if ($9) { - $10 = ((($2)) + 260|0); - $11 = HEAP16[$10>>1]|0; - $12 = (+($11&65535)); - $13 = $12 * 1.52587890625E-5; - $14 = ((($0)) + 56|0); - $15 = +HEAPF32[$14>>2]; - $16 = $15 - $13; - HEAPF32[$14>>2] = $16; - $17 = $16 < 0.0; - if ($17) { - HEAPF32[$14>>2] = 0.0; - } - } - $18 = HEAP32[$1>>2]|0; - $19 = ((($18)) + 124|0); - $20 = ((($0)) + 68|0); - $21 = ((($0)) + 60|0); - _jar_xm_envelope_tick($0,$19,$20,$21); - } - $22 = HEAP32[$1>>2]|0; - $23 = ((($22)) + 240|0); - $24 = HEAP32[$23>>2]|0; - $25 = ($24|0)==(0); - if ($25) { - return; - } - $26 = ((($22)) + 188|0); - $27 = ((($0)) + 70|0); - $28 = ((($0)) + 64|0); - _jar_xm_envelope_tick($0,$26,$27,$28); - return; -} -function _jar_xm_autovibrato($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$ = 0.0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; - var $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0.0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 8|0); - $3 = HEAP32[$2>>2]|0; - $4 = ($3|0)==(0|0); - if ($4) { - return; - } - $5 = ((($3)) + 257|0); - $6 = HEAP8[$5>>0]|0; - $7 = ($6<<24>>24)==(0); - if ($7) { - return; - } - $8 = ((($1)) + 48|0); - $9 = HEAP16[$8>>1]|0; - $10 = $9&65535; - $11 = ((($3)) + 256|0); - $12 = HEAP8[$11>>0]|0; - $13 = $12&255; - $14 = ($10>>>0)<($13>>>0); - $15 = (+($9&65535)); - $16 = (+($12&255)); - $17 = $15 / $16; - $18 = $17 + 0.0; - $$ = $14 ? $18 : 1.0; - $19 = (($9) + 1)<<16>>16; - HEAP16[$8>>1] = $19; - $20 = ((($3)) + 258|0); - $21 = HEAP8[$20>>0]|0; - $22 = $21&255; - $23 = Math_imul($22, $10)|0; - $24 = $23 >>> 2; - $25 = ((($3)) + 252|0); - $26 = HEAP32[$25>>2]|0; - $27 = $24&255; - $28 = (+_jar_xm_waveform($26,$27)); - $29 = $28 * 0.25; - $30 = HEAP8[$5>>0]|0; - $31 = (+($30&255)); - $32 = $29 * $31; - $33 = $32 / 15.0; - $34 = $$ * $33; - $35 = ((($1)) + 72|0); - HEAPF32[$35>>2] = $34; - _jar_xm_update_frequency($0,$1); - return; -} -function _jar_xm_update_frequency($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $3 = 0.0, $4 = 0, $5 = 0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0; - var sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 24|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($1)) + 80|0); - $5 = HEAP8[$4>>0]|0; - $6 = ($5<<24>>24)==(0); - if ($6) { - $8 = ((($1)) + 116|0); - $9 = +HEAPF32[$8>>2]; - $10 = ((($1)) + 72|0); - $11 = +HEAPF32[$10>>2]; - $12 = $9 + $11; - $13 = $12; - } else { - $7 = (+($5&255)); - $13 = $7; - } - $14 = (+_jar_xm_frequency($0,$3,$13)); - $15 = ((($1)) + 28|0); - HEAPF32[$15>>2] = $14; - $16 = ((($0)) + 324|0); - $17 = HEAP32[$16>>2]|0; - $18 = (+($17>>>0)); - $19 = $14 / $18; - $20 = ((($1)) + 32|0); - HEAPF32[$20>>2] = $19; - return; -} -function _jar_xm_volume_slide($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$not = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, $or$cond = 0, label = 0, sp = 0; - sp = STACKTOP; - $2 = $1&255; - $3 = $2 & 240; - $4 = ($3|0)!=(0); - $$not = $4 ^ 1; - $5 = $2 & 15; - $6 = ($5|0)==(0); - $or$cond = $6 | $$not; - if (!($or$cond)) { - return; - } - $7 = ((($0)) + 40|0); - $8 = +HEAPF32[$7>>2]; - if ($4) { - $9 = $2 >>> 4; - $10 = (+($9|0)); - $11 = $10 * 0.015625; - $12 = $11 + $8; - HEAPF32[$7>>2] = $12; - $13 = $12 > 1.0; - if (!($13)) { - return; - } - HEAPF32[$7>>2] = 1.0; - return; - } else { - $14 = (+($5|0)); - $15 = $14 * 0.015625; - $16 = $8 - $15; - HEAPF32[$7>>2] = $16; - $17 = $16 < 0.0; - if (!($17)) { - return; - } - HEAPF32[$7>>2] = 0.0; - return; - } -} -function _jar_xm_vibrato($0,$1,$2,$3) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - var $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; - sp = STACKTOP; - $4 = $3&65535; - $5 = $2&255; - $6 = $5 >>> 4; - $7 = Math_imul($4, $6)|0; - $8 = ((($1)) + 104|0); - $9 = HEAP32[$8>>2]|0; - $10 = $7&255; - $11 = (+_jar_xm_waveform($9,$10)); - $12 = $11 * 2.0; - $13 = $5 & 15; - $14 = (+($13|0)); - $15 = $14 * $12; - $16 = $15 / 15.0; - $17 = ((($1)) + 116|0); - HEAPF32[$17>>2] = $16; - _jar_xm_update_frequency($0,$1); - return; -} -function _jar_xm_panning_slide($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$not = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, $or$cond = 0, label = 0, sp = 0; - sp = STACKTOP; - $2 = $1&255; - $3 = $2 & 240; - $4 = ($3|0)!=(0); - $$not = $4 ^ 1; - $5 = $2 & 15; - $6 = ($5|0)==(0); - $or$cond = $6 | $$not; - if (!($or$cond)) { - return; - } - $7 = ((($0)) + 44|0); - $8 = +HEAPF32[$7>>2]; - if ($4) { - $9 = $2 >>> 4; - $10 = (+($9|0)); - $11 = $10 / 255.0; - $12 = $11 + $8; - HEAPF32[$7>>2] = $12; - $13 = $12 > 1.0; - if (!($13)) { - return; - } - HEAPF32[$7>>2] = 1.0; - return; - } else { - $14 = (+($5|0)); - $15 = $14 / 255.0; - $16 = $8 - $15; - HEAPF32[$7>>2] = $16; - $17 = $16 < 0.0; - if (!($17)) { - return; - } - HEAPF32[$7>>2] = 0.0; - return; - } -} -function _jar_xm_tone_portamento($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0.0, $24 = 0, $25 = 0, $26 = 0.0, $27 = 0.0, $28 = 0.0; - var $29 = 0, $3 = 0.0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 92|0); - $3 = +HEAPF32[$2>>2]; - $4 = $3 == 0.0; - if ($4) { - return; - } - $5 = ((($1)) + 24|0); - $6 = +HEAPF32[$5>>2]; - $7 = $6 != $3; - if (!($7)) { - return; - } - $8 = $6 > $3; - if ($8) { - $9 = ((($0)) + 56|0); - $10 = HEAP32[$9>>2]|0; - $11 = ($10|0)==(0); - $12 = $11 ? 4.0 : 1.0; - $13 = ((($1)) + 91|0); - $14 = HEAP8[$13>>0]|0; - $15 = (+($14&255)); - $16 = $12 * $15; - $17 = $6 - $16; - HEAPF32[$5>>2] = $17; - $18 = $17 < $3; - if ($18) { - HEAPF32[$5>>2] = $3; - } - } else { - $19 = $6 < $3; - if ($19) { - $20 = ((($0)) + 56|0); - $21 = HEAP32[$20>>2]|0; - $22 = ($21|0)==(0); - $23 = $22 ? 4.0 : 1.0; - $24 = ((($1)) + 91|0); - $25 = HEAP8[$24>>0]|0; - $26 = (+($25&255)); - $27 = $23 * $26; - $28 = $6 + $27; - HEAPF32[$5>>2] = $28; - $29 = $28 > $3; - if ($29) { - HEAPF32[$5>>2] = $3; - } - } - } - _jar_xm_update_frequency($0,$1); - return; -} -function _jar_xm_arpeggio($0,$1,$2,$3) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - var $$sink = 0, $10 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $trunc = 0, $trunc$clear = 0, label = 0, sp = 0; - sp = STACKTOP; - $4 = (($3&65535) % 3)&-1; - $trunc = $4&255; - $trunc$clear = $trunc & 3; - switch ($trunc$clear<<24>>24) { - case 0: { - $5 = ((($1)) + 76|0); - HEAP32[$5>>2] = 0; - $$sink = 0; - break; - } - case 2: { - $6 = ((($1)) + 76|0); - HEAP32[$6>>2] = 1; - $7 = ($2&255) >>> 4; - $$sink = $7; - break; - } - case 1: { - $8 = ((($1)) + 76|0); - HEAP32[$8>>2] = 1; - $9 = $2 & 15; - $$sink = $9; - break; - } - default: { - _jar_xm_update_frequency($0,$1); - return; - } - } - $10 = ((($1)) + 80|0); - HEAP8[$10>>0] = $$sink; - _jar_xm_update_frequency($0,$1); - return; -} -function _jar_xm_pitch_slide($0,$1,$2) { - $0 = $0|0; - $1 = $1|0; - $2 = +$2; - var $$ = 0.0, $10 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $storemerge = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $3 = ((($0)) + 56|0); - $4 = HEAP32[$3>>2]|0; - $5 = ($4|0)==(0); - $6 = $2 * 4.0; - $$ = $5 ? $6 : $2; - $7 = ((($1)) + 24|0); - $8 = +HEAPF32[$7>>2]; - $9 = $8 + $$; - $10 = $9 < 0.0; - $storemerge = $10 ? 0.0 : $9; - HEAPF32[$7>>2] = $storemerge; - _jar_xm_update_frequency($0,$1); - return; -} -function _jar_xm_tremolo($0,$1,$2) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - var $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; - sp = STACKTOP; - $3 = $2&65535; - $4 = $1&255; - $5 = $4 >>> 4; - $6 = Math_imul($3, $5)|0; - $7 = ((($0)) + 120|0); - $8 = HEAP32[$7>>2]|0; - $9 = $6&255; - $10 = (+_jar_xm_waveform($8,$9)); - $11 = $4 & 15; - $12 = (+($11|0)); - $13 = $12 * $10; - $14 = -$13; - $15 = $14 / 15.0; - $16 = ((($0)) + 132|0); - HEAPF32[$16>>2] = $15; - return; -} -function _jar_xm_trigger_note($0,$1,$2) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0; - var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0; - var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0; - var $66 = 0, $67 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; - sp = STACKTOP; - $3 = $2 & 4; - $4 = ($3|0)==(0); - if ($4) { - $5 = ((($1)) + 20|0); - HEAPF32[$5>>2] = 0.0; - $6 = ((($1)) + 36|0); - HEAP32[$6>>2] = 1; - } - $7 = ((($1)) + 12|0); - $8 = HEAP32[$7>>2]|0; - $9 = ($8|0)==(0|0); - if (!($9)) { - $10 = $2 & 1; - $11 = ($10|0)==(0); - if ($11) { - $12 = ((($8)) + 40|0); - $13 = HEAP32[$12>>2]|0; - $14 = ((($1)) + 40|0); - HEAP32[$14>>2] = $13; - } - $15 = ((($8)) + 52|0); - $16 = HEAP32[$15>>2]|0; - $17 = ((($1)) + 44|0); - HEAP32[$17>>2] = $16; - } - $18 = ((($1)) + 52|0); - HEAP32[$18>>2] = 1; - $19 = ((($1)) + 60|0); - HEAPF32[$19>>2] = 1.0; - $20 = ((($1)) + 56|0); - HEAPF32[$20>>2] = 1.0; - $21 = ((($1)) + 64|0); - HEAPF32[$21>>2] = 0.5; - $22 = ((($1)) + 70|0); - HEAP16[$22>>1] = 0; - $23 = ((($1)) + 68|0); - HEAP16[$23>>1] = 0; - $24 = ((($1)) + 116|0); - HEAPF32[$24>>2] = 0.0; - $25 = ((($1)) + 132|0); - HEAPF32[$25>>2] = 0.0; - $26 = ((($1)) + 140|0); - HEAP32[$26>>2] = 0; - $27 = ((($1)) + 48|0); - HEAP16[$27>>1] = 0; - $28 = ((($1)) + 108|0); - $29 = HEAP32[$28>>2]|0; - $30 = ($29|0)==(0); - if (!($30)) { - $31 = ((($1)) + 114|0); - HEAP16[$31>>1] = 0; - } - $32 = ((($1)) + 124|0); - $33 = HEAP32[$32>>2]|0; - $34 = ($33|0)==(0); - if (!($34)) { - $35 = ((($1)) + 129|0); - HEAP8[$35>>0] = 0; - } - $36 = $2 & 2; - $37 = ($36|0)==(0); - if ($37) { - $38 = +HEAPF32[$1>>2]; - $39 = (+_jar_xm_period($0,$38)); - $40 = ((($1)) + 24|0); - HEAPF32[$40>>2] = $39; - _jar_xm_update_frequency($0,$1); - } - $41 = ((($0)) + 360|0); - $42 = $41; - $43 = $42; - $44 = HEAP32[$43>>2]|0; - $45 = (($42) + 4)|0; - $46 = $45; - $47 = HEAP32[$46>>2]|0; - $48 = ((($1)) + 144|0); - $49 = $48; - $50 = $49; - HEAP32[$50>>2] = $44; - $51 = (($49) + 4)|0; - $52 = $51; - HEAP32[$52>>2] = $47; - $53 = ((($1)) + 8|0); - $54 = HEAP32[$53>>2]|0; - $55 = ($54|0)==(0|0); - if (!($55)) { - $56 = ((($54)) + 264|0); - $57 = $56; - $58 = $57; - HEAP32[$58>>2] = $44; - $59 = (($57) + 4)|0; - $60 = $59; - HEAP32[$60>>2] = $47; - } - $61 = HEAP32[$7>>2]|0; - $62 = ($61|0)==(0|0); - if ($62) { - return; - } - $63 = ((($61)) + 64|0); - $64 = $63; - $65 = $64; - HEAP32[$65>>2] = $44; - $66 = (($64) + 4)|0; - $67 = $66; - HEAP32[$67>>2] = $47; - return; -} -function _jar_xm_cut_note($0) { - $0 = $0|0; - var $1 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = ((($0)) + 40|0); - HEAPF32[$1>>2] = 0.0; - return; -} -function _jar_xm_handle_note_and_instrument($0,$1,$2) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - var $$0275 = 0, $$lobit = 0, $$lobit262 = 0, $$mask = 0, $$mask265 = 0, $$mask266 = 0, $$off = 0, $$off273 = 0, $$off274 = 0, $$old1 = 0, $$sink = 0, $10 = 0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0, $104 = 0, $105 = 0, $106 = 0.0, $107 = 0; - var $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0.0, $116 = 0.0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0; - var $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0.0, $133 = 0.0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0; - var $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0; - var $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0; - var $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0; - var $199 = 0, $20 = 0, $200 = 0, $201 = 0.0, $202 = 0.0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0; - var $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0.0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0; - var $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0.0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0; - var $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0.0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0.0, $27 = 0, $270 = 0; - var $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0.0, $288 = 0, $289 = 0; - var $29 = 0, $290 = 0, $291 = 0.0, $292 = 0.0, $293 = 0.0, $294 = 0.0, $295 = 0.0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0; - var $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0; - var $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0; - var $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0; - var $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0.0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0; - var $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0; - var $398 = 0, $399 = 0, $4 = 0, $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0.0, $411 = 0.0, $412 = 0, $413 = 0, $414 = 0; - var $415 = 0, $416 = 0, $417 = 0, $418 = 0.0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0; - var $57 = 0.0, $58 = 0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0; - var $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0; - var $93 = 0, $94 = 0, $95 = 0, $96 = 0.0, $97 = 0, $98 = 0, $99 = 0.0, $exitcond = 0, $or$cond = 0, $phitmp = 0.0, $phitmp260 = 0.0, $phitmp263 = 0.0, $phitmp264 = 0.0, $trunc = 0, $trunc$clear = 0, $trunc259 = 0, $trunc259$clear = 0, $trunc261 = 0, $trunc261$clear = 0, label = 0; - var sp = 0; - sp = STACKTOP; - $3 = ((($2)) + 1|0); - $4 = HEAP8[$3>>0]|0; - $5 = ($4<<24>>24)==(0); - do { - if (!($5)) { - $6 = ((($1)) + 16|0); - $7 = HEAP32[$6>>2]|0; - $8 = ((($7)) + 3|0); - $9 = HEAP8[$8>>0]|0; - switch ($9<<24>>24) { - case 5: case 3: { - label = 4; - break; - } - default: { - $10 = ((($7)) + 2|0); - $11 = HEAP8[$10>>0]|0; - $12 = ($11&255)>(239); - if ($12) { - label = 4; - } - } - } - if ((label|0) == 4) { - $13 = ((($1)) + 8|0); - $14 = HEAP32[$13>>2]|0; - $15 = ($14|0)==(0|0); - if (!($15)) { - $16 = ((($1)) + 12|0); - $17 = HEAP32[$16>>2]|0; - $18 = ($17|0)==(0|0); - if (!($18)) { - _jar_xm_trigger_note($0,$1,6); - break; - } - } - } - $19 = HEAP8[$3>>0]|0; - $20 = $19&255; - $21 = ((($0)) + 54|0); - $22 = HEAP16[$21>>1]|0; - $23 = $22&65535; - $24 = ($20>>>0)>($23>>>0); - if ($24) { - _jar_xm_cut_note($1); - $25 = ((($1)) + 8|0); - HEAP32[$25>>2] = 0; - $26 = ((($1)) + 12|0); - HEAP32[$26>>2] = 0; - break; - } - $27 = ((($0)) + 320|0); - $28 = HEAP32[$27>>2]|0; - $29 = (($20) + -1)|0; - $30 = (($28) + (($29*280)|0)|0); - $31 = ((($1)) + 8|0); - HEAP32[$31>>2] = $30; - $32 = HEAP8[$2>>0]|0; - $33 = ($32<<24>>24)==(0); - if ($33) { - $34 = ((($1)) + 12|0); - $35 = HEAP32[$34>>2]|0; - $36 = ($35|0)==(0|0); - if (!($36)) { - _jar_xm_trigger_note($0,$1,4); - } - } - } - } while(0); - $37 = HEAP8[$2>>0]|0; - $$off = (($37) + -1)<<24>>24; - $38 = ($$off&255)<(96); - do { - if ($38) { - $39 = ((($1)) + 8|0); - $40 = HEAP32[$39>>2]|0; - $41 = ((($1)) + 16|0); - $42 = HEAP32[$41>>2]|0; - $43 = ((($42)) + 3|0); - $44 = HEAP8[$43>>0]|0; - $$old1 = ($40|0)!=(0|0); - switch ($44<<24>>24) { - case 5: case 3: { - if ($$old1) { - label = 16; - } - break; - } - default: { - $45 = ((($42)) + 2|0); - $46 = HEAP8[$45>>0]|0; - $47 = ($46&255)>(239); - $or$cond = $$old1 & $47; - if ($or$cond) { - label = 16; - } else { - $66 = ($40|0)==(0|0); - if (!($66)) { - label = 19; - } - } - } - } - if ((label|0) == 16) { - $48 = ((($1)) + 12|0); - $49 = HEAP32[$48>>2]|0; - $50 = ($49|0)==(0|0); - if ($50) { - label = 19; - } else { - $51 = HEAP8[$2>>0]|0; - $52 = $51&255; - $53 = ((($49)) + 56|0); - $54 = HEAP8[$53>>0]|0; - $55 = $54 << 24 >> 24; - $56 = (($55) + ($52))|0; - $57 = (+($56|0)); - $58 = ((($49)) + 44|0); - $59 = HEAP8[$58>>0]|0; - $60 = (+($59<<24>>24)); - $61 = $60 * 0.0078125; - $62 = $57 + $61; - $63 = $62 + -1.0; - HEAPF32[$1>>2] = $63; - $64 = (+_jar_xm_period($0,$63)); - $65 = ((($1)) + 92|0); - HEAPF32[$65>>2] = $64; - break; - } - } - if ((label|0) == 19) { - $67 = HEAP32[$39>>2]|0; - $68 = ((($67)) + 24|0); - $69 = HEAP16[$68>>1]|0; - $70 = ($69<<16>>16)==(0); - if (!($70)) { - $71 = HEAP8[$2>>0]|0; - $72 = $71&255; - $73 = (($72) + -1)|0; - $74 = (((($40)) + 26|0) + ($73)|0); - $75 = HEAP8[$74>>0]|0; - $76 = $75&255; - $77 = ((($40)) + 24|0); - $78 = HEAP16[$77>>1]|0; - $79 = $78&65535; - $80 = ($76>>>0)<($79>>>0); - if ($80) { - $$0275 = 0; - } else { - _jar_xm_cut_note($1); - break; - } - while(1) { - $106 = (+_jar_xm_next_of_sample($1)); - $107 = (((($1)) + 168|0) + ($$0275<<2)|0); - HEAPF32[$107>>2] = $106; - $108 = (($$0275) + 1)|0; - $exitcond = ($108|0)==(32); - if ($exitcond) { - break; - } else { - $$0275 = $108; - } - } - $81 = ((($1)) + 164|0); - HEAP32[$81>>2] = 0; - $82 = ((($40)) + 276|0); - $83 = HEAP32[$82>>2]|0; - $84 = HEAP8[$2>>0]|0; - $85 = $84&255; - $86 = (($85) + -1)|0; - $87 = (((($40)) + 26|0) + ($86)|0); - $88 = HEAP8[$87>>0]|0; - $89 = $88&255; - $90 = (($83) + (($89*80)|0)|0); - $91 = ((($1)) + 12|0); - HEAP32[$91>>2] = $90; - $92 = (((($83) + (($89*80)|0)|0)) + 56|0); - $93 = HEAP8[$92>>0]|0; - $94 = $93 << 24 >> 24; - $95 = (($94) + ($85))|0; - $96 = (+($95|0)); - $97 = (((($83) + (($89*80)|0)|0)) + 44|0); - $98 = HEAP8[$97>>0]|0; - $99 = (+($98<<24>>24)); - $100 = $99 * 0.0078125; - $101 = $96 + $100; - $102 = $101 + -1.0; - HEAPF32[$1>>2] = $102; - $103 = ((($1)) + 4|0); - HEAPF32[$103>>2] = $102; - $104 = HEAP8[$3>>0]|0; - $105 = ($104<<24>>24)==(0); - if ($105) { - _jar_xm_trigger_note($0,$1,1); - break; - } else { - _jar_xm_trigger_note($0,$1,0); - break; - } - } - } - _jar_xm_cut_note($1); - } else { - $109 = ($37<<24>>24)==(97); - if ($109) { - _jar_xm_key_off($1); - } - } - } while(0); - $110 = ((($2)) + 2|0); - $111 = HEAP8[$110>>0]|0; - $112 = $111&255; - $trunc = ($111&255) >>> 4; - $trunc$clear = $trunc & 15; - switch ($trunc$clear<<24>>24) { - case 5: { - $113 = ($111&255)>(80); - if (!($113)) { - label = 31; - } - break; - } - case 4: case 3: case 2: case 1: { - label = 31; - break; - } - case 8: { - $118 = $112 & 15; - $119 = $118&255; - _jar_xm_volume_slide($1,$119); - break; - } - case 9: { - $120 = $112 << 4; - $121 = $120&255; - _jar_xm_volume_slide($1,$121); - break; - } - case 10: { - $122 = ((($1)) + 112|0); - $123 = HEAP8[$122>>0]|0; - $124 = $123 & 15; - $125 = $124&255; - $126 = $112 << 4; - $127 = $125 | $126; - $128 = $127&255; - HEAP8[$122>>0] = $128; - break; - } - case 12: { - $129 = $112 & 15; - $130 = $129 << 4; - $131 = $130 | $129; - $132 = (+($131|0)); - $133 = $132 / 255.0; - $134 = ((($1)) + 44|0); - HEAPF32[$134>>2] = $133; - break; - } - case 15: { - $135 = $112 & 15; - $136 = ($135|0)==(0); - if (!($136)) { - $137 = ((($1)) + 91|0); - $138 = $112 << 4; - $139 = $138 | $135; - $140 = $139&255; - HEAP8[$137>>0] = $140; - } - break; - } - default: { - } - } - if ((label|0) == 31) { - $114 = (($112) + -16)|0; - $115 = (+($114|0)); - $116 = $115 * 0.015625; - $117 = ((($1)) + 40|0); - HEAPF32[$117>>2] = $116; - } - $141 = ((($2)) + 3|0); - $142 = HEAP8[$141>>0]|0; - do { - switch ($142<<24>>24) { - case 1: { - $143 = ((($2)) + 4|0); - $144 = HEAP8[$143>>0]|0; - $145 = ($144<<24>>24)==(0); - if ($145) { - return; - } - $146 = ((($1)) + 85|0); - HEAP8[$146>>0] = $144; - return; - break; - } - case 2: { - $147 = ((($2)) + 4|0); - $148 = HEAP8[$147>>0]|0; - $149 = ($148<<24>>24)==(0); - if ($149) { - return; - } - $150 = ((($1)) + 86|0); - HEAP8[$150>>0] = $148; - return; - break; - } - case 3: { - $151 = ((($2)) + 4|0); - $152 = HEAP8[$151>>0]|0; - $153 = ($152<<24>>24)==(0); - if ($153) { - return; - } - $154 = ((($1)) + 91|0); - HEAP8[$154>>0] = $152; - return; - break; - } - case 4: { - $155 = ((($2)) + 4|0); - $156 = HEAP8[$155>>0]|0; - $157 = $156&255; - $158 = $157 & 15; - $159 = ($158|0)==(0); - if (!($159)) { - $160 = ((($1)) + 112|0); - $161 = HEAP8[$160>>0]|0; - $162 = $161 & -16; - $163 = $162&255; - $164 = $163 | $158; - $165 = $164&255; - HEAP8[$160>>0] = $165; - } - $$mask266 = $157 & 240; - $166 = ($$mask266|0)==(0); - if ($166) { - return; - } - $167 = ((($1)) + 112|0); - $168 = HEAP8[$167>>0]|0; - $169 = $168 & 15; - $170 = $169&255; - $171 = $170 | $$mask266; - $172 = $171&255; - HEAP8[$167>>0] = $172; - return; - break; - } - case 5: { - $173 = ((($2)) + 4|0); - $174 = HEAP8[$173>>0]|0; - $175 = ($174<<24>>24)==(0); - if ($175) { - return; - } - $176 = ((($1)) + 81|0); - HEAP8[$176>>0] = $174; - return; - break; - } - case 6: { - $177 = ((($2)) + 4|0); - $178 = HEAP8[$177>>0]|0; - $179 = ($178<<24>>24)==(0); - if ($179) { - return; - } - $180 = ((($1)) + 81|0); - HEAP8[$180>>0] = $178; - return; - break; - } - case 7: { - $181 = ((($2)) + 4|0); - $182 = HEAP8[$181>>0]|0; - $183 = $182&255; - $184 = $183 & 15; - $185 = ($184|0)==(0); - if (!($185)) { - $186 = ((($1)) + 128|0); - $187 = HEAP8[$186>>0]|0; - $188 = $187 & -16; - $189 = $188&255; - $190 = $189 | $184; - $191 = $190&255; - HEAP8[$186>>0] = $191; - } - $$mask265 = $183 & 240; - $192 = ($$mask265|0)==(0); - if ($192) { - return; - } - $193 = ((($1)) + 128|0); - $194 = HEAP8[$193>>0]|0; - $195 = $194 & 15; - $196 = $195&255; - $197 = $196 | $$mask265; - $198 = $197&255; - HEAP8[$193>>0] = $198; - return; - break; - } - case 8: { - $199 = ((($2)) + 4|0); - $200 = HEAP8[$199>>0]|0; - $201 = (+($200&255)); - $202 = $201 / 255.0; - $203 = ((($1)) + 44|0); - HEAPF32[$203>>2] = $202; - return; - break; - } - case 9: { - $204 = ((($1)) + 12|0); - $205 = HEAP32[$204>>2]|0; - $206 = ($205|0)==(0|0); - if ($206) { - return; - } - $207 = HEAP8[$2>>0]|0; - $$off274 = (($207) + -1)<<24>>24; - $208 = ($$off274&255)<(96); - if (!($208)) { - return; - } - $209 = ((($2)) + 4|0); - $210 = HEAP8[$209>>0]|0; - $211 = $210&255; - $212 = ((($205)) + 23|0); - $213 = HEAP8[$212>>0]|0; - $214 = ($213<<24>>24)==(16); - $215 = $214 ? 7 : 8; - $216 = $211 << $215; - $217 = ((($205)) + 24|0); - $218 = HEAP32[$217>>2]|0; - $219 = ($216>>>0)<($218>>>0); - if ($219) { - $221 = (+($216>>>0)); - $222 = ((($1)) + 20|0); - HEAPF32[$222>>2] = $221; - return; - } else { - $220 = ((($1)) + 20|0); - HEAPF32[$220>>2] = -1.0; - return; - } - break; - } - case 10: { - $223 = ((($2)) + 4|0); - $224 = HEAP8[$223>>0]|0; - $225 = ($224<<24>>24)==(0); - if ($225) { - return; - } - $226 = ((($1)) + 81|0); - HEAP8[$226>>0] = $224; - return; - break; - } - case 11: { - $227 = ((($2)) + 4|0); - $228 = HEAP8[$227>>0]|0; - $229 = $228&255; - $230 = ((($0)) + 46|0); - $231 = HEAP16[$230>>1]|0; - $232 = $231&65535; - $233 = ($229>>>0)<($232>>>0); - if (!($233)) { - return; - } - $234 = ((($0)) + 368|0); - HEAP32[$234>>2] = 1; - $235 = ((($0)) + 376|0); - HEAP8[$235>>0] = $228; - return; - break; - } - case 12: { - $236 = ((($2)) + 4|0); - $237 = HEAP8[$236>>0]|0; - $238 = ($237&255)>(64); - $phitmp263 = (+($237&255)); - $phitmp264 = $phitmp263 * 0.015625; - $239 = $238 ? 1.0 : $phitmp264; - $240 = ((($1)) + 40|0); - HEAPF32[$240>>2] = $239; - return; - break; - } - case 13: { - $241 = ((($0)) + 372|0); - HEAP32[$241>>2] = 1; - $242 = ((($2)) + 4|0); - $243 = HEAP8[$242>>0]|0; - $244 = $243&255; - $245 = $244 >>> 4; - $246 = ($245*10)|0; - $247 = $244 & 15; - $248 = (($246) + ($247))|0; - $249 = $248&255; - $250 = ((($0)) + 377|0); - HEAP8[$250>>0] = $249; - return; - break; - } - case 14: { - $251 = ((($2)) + 4|0); - $252 = HEAP8[$251>>0]|0; - $253 = $252&255; - $trunc261 = ($252&255) >>> 4; - $trunc261$clear = $trunc261 & 15; - do { - switch ($trunc261$clear<<24>>24) { - case 1: { - $254 = $253 & 15; - $255 = ($254|0)==(0); - if (!($255)) { - $256 = $254&255; - $257 = ((($1)) + 87|0); - HEAP8[$257>>0] = $256; - } - $258 = ((($1)) + 87|0); - $259 = HEAP8[$258>>0]|0; - $260 = $259&255; - $261 = (0 - ($260))|0; - $262 = (+($261|0)); - _jar_xm_pitch_slide($0,$1,$262); - return; - break; - } - case 2: { - $263 = $253 & 15; - $264 = ($263|0)==(0); - if (!($264)) { - $265 = $263&255; - $266 = ((($1)) + 88|0); - HEAP8[$266>>0] = $265; - } - $267 = ((($1)) + 88|0); - $268 = HEAP8[$267>>0]|0; - $269 = (+($268&255)); - _jar_xm_pitch_slide($0,$1,$269); - return; - break; - } - case 4: { - $270 = $253 & 3; - $271 = ((($1)) + 104|0); - HEAP32[$271>>2] = $270; - $272 = $253 >>> 2; - $$lobit262 = $272 & 1; - $273 = $$lobit262 ^ 1; - $274 = ((($1)) + 108|0); - HEAP32[$274>>2] = $273; - return; - break; - } - case 5: { - $275 = ((($1)) + 16|0); - $276 = HEAP32[$275>>2]|0; - $277 = HEAP8[$276>>0]|0; - $278 = $277&255; - $$off273 = (($277) + -1)<<24>>24; - $279 = ($$off273&255)<(96); - if (!($279)) { - return; - } - $280 = ((($1)) + 12|0); - $281 = HEAP32[$280>>2]|0; - $282 = ($281|0)==(0|0); - if ($282) { - return; - } - $283 = ((($281)) + 56|0); - $284 = HEAP8[$283>>0]|0; - $285 = $284 << 24 >> 24; - $286 = (($285) + ($278))|0; - $287 = (+($286|0)); - $288 = $253 << 4; - $289 = $288 & 240; - $290 = (($289) + -128)|0; - $291 = (+($290|0)); - $292 = $291 * 0.0078125; - $293 = $292 + $287; - $294 = $293 + -1.0; - HEAPF32[$1>>2] = $294; - $295 = (+_jar_xm_period($0,$294)); - $296 = ((($1)) + 24|0); - HEAPF32[$296>>2] = $295; - _jar_xm_update_frequency($0,$1); - return; - break; - } - case 6: { - $297 = $253 & 15; - $298 = ($297|0)==(0); - if ($298) { - $311 = ((($0)) + 349|0); - $312 = HEAP8[$311>>0]|0; - $313 = ((($1)) + 98|0); - HEAP8[$313>>0] = $312; - $314 = ((($0)) + 377|0); - HEAP8[$314>>0] = $312; - return; - } - $299 = ((($1)) + 99|0); - $300 = HEAP8[$299>>0]|0; - $301 = $300&255; - $302 = ($297|0)==($301|0); - if ($302) { - HEAP8[$299>>0] = 0; - return; - } else { - $303 = (($300) + 1)<<24>>24; - HEAP8[$299>>0] = $303; - $304 = ((($0)) + 368|0); - HEAP32[$304>>2] = 1; - $305 = ((($1)) + 98|0); - $306 = HEAP8[$305>>0]|0; - $307 = ((($0)) + 377|0); - HEAP8[$307>>0] = $306; - $308 = ((($0)) + 348|0); - $309 = HEAP8[$308>>0]|0; - $310 = ((($0)) + 376|0); - HEAP8[$310>>0] = $309; - return; - } - break; - } - case 7: { - $315 = $253 & 3; - $316 = ((($1)) + 120|0); - HEAP32[$316>>2] = $315; - $317 = $253 >>> 2; - $$lobit = $317 & 1; - $318 = $$lobit ^ 1; - $319 = ((($1)) + 124|0); - HEAP32[$319>>2] = $318; - return; - break; - } - case 10: { - $320 = $253 & 15; - $321 = ($320|0)==(0); - if (!($321)) { - $322 = $320&255; - $323 = ((($1)) + 82|0); - HEAP8[$323>>0] = $322; - } - $324 = ((($1)) + 82|0); - $325 = HEAP8[$324>>0]|0; - $326 = $325&255; - $327 = $326 << 4; - $328 = $327&255; - _jar_xm_volume_slide($1,$328); - return; - break; - } - case 11: { - $329 = $253 & 15; - $330 = ($329|0)==(0); - if (!($330)) { - $331 = $329&255; - $332 = ((($1)) + 82|0); - HEAP8[$332>>0] = $331; - } - $333 = ((($1)) + 82|0); - $334 = HEAP8[$333>>0]|0; - _jar_xm_volume_slide($1,$334); - return; - break; - } - case 13: { - $335 = HEAP8[$2>>0]|0; - $336 = ($335<<24>>24)==(0); - if (!($336)) { - return; - } - $337 = HEAP8[$3>>0]|0; - $338 = ($337<<24>>24)==(0); - if (!($338)) { - return; - } - $339 = ((($1)) + 16|0); - $340 = HEAP32[$339>>2]|0; - $341 = ((($340)) + 4|0); - $342 = HEAP8[$341>>0]|0; - $343 = $342 & 15; - $344 = ($343<<24>>24)==(0); - if ($344) { - _jar_xm_trigger_note($0,$1,7); - return; - } else { - $345 = ((($1)) + 4|0); - $346 = HEAP32[$345>>2]|0; - HEAP32[$1>>2] = $346; - _jar_xm_trigger_note($0,$1,1); - return; - } - break; - } - case 14: { - $347 = ((($1)) + 16|0); - $348 = HEAP32[$347>>2]|0; - $349 = ((($348)) + 4|0); - $350 = HEAP8[$349>>0]|0; - $351 = $350 & 15; - $352 = $351&255; - $353 = ((($0)) + 328|0); - $354 = HEAP16[$353>>1]|0; - $355 = $354&65535; - $356 = Math_imul($352, $355)|0; - $357 = $356&65535; - $358 = ((($0)) + 378|0); - HEAP16[$358>>1] = $357; - return; - break; - } - default: { - return; - } - } - } while(0); - break; - } - case 15: { - $359 = ((($2)) + 4|0); - $360 = HEAP8[$359>>0]|0; - $361 = ($360<<24>>24)==(0); - if ($361) { - return; - } - $362 = ($360&255)<(32); - $363 = $360&255; - if ($362) { - $364 = ((($0)) + 328|0); - HEAP16[$364>>1] = $363; - return; - } else { - $365 = ((($0)) + 330|0); - HEAP16[$365>>1] = $363; - return; - } - break; - } - case 16: { - $366 = ((($2)) + 4|0); - $367 = HEAP8[$366>>0]|0; - $368 = ($367&255)>(64); - $phitmp = (+($367&255)); - $phitmp260 = $phitmp * 0.015625; - $369 = $368 ? 1.0 : $phitmp260; - $370 = ((($0)) + 332|0); - HEAPF32[$370>>2] = $369; - return; - break; - } - case 17: { - $371 = ((($2)) + 4|0); - $372 = HEAP8[$371>>0]|0; - $373 = ($372<<24>>24)==(0); - if ($373) { - return; - } - $374 = ((($1)) + 83|0); - HEAP8[$374>>0] = $372; - return; - break; - } - case 21: { - $375 = ((($2)) + 4|0); - $376 = HEAP8[$375>>0]|0; - $377 = $376&255; - $378 = ((($1)) + 68|0); - HEAP16[$378>>1] = $377; - $379 = ((($1)) + 70|0); - HEAP16[$379>>1] = $377; - return; - break; - } - case 25: { - $380 = ((($2)) + 4|0); - $381 = HEAP8[$380>>0]|0; - $382 = ($381<<24>>24)==(0); - if ($382) { - return; - } - $383 = ((($1)) + 84|0); - HEAP8[$383>>0] = $381; - return; - break; - } - case 27: { - $384 = ((($2)) + 4|0); - $385 = HEAP8[$384>>0]|0; - $386 = $385&255; - $387 = ($385<<24>>24)==(0); - if ($387) { - return; - } - $$mask = $386 & 240; - $388 = ($$mask|0)==(0); - if ($388) { - $389 = ((($1)) + 96|0); - $390 = HEAP8[$389>>0]|0; - $391 = $390 & -16; - $392 = $391&255; - $393 = $386 & 15; - $394 = $392 | $393; - $395 = $394&255; - $$sink = $395; - } else { - $$sink = $385; - } - $396 = ((($1)) + 96|0); - HEAP8[$396>>0] = $$sink; - return; - break; - } - case 29: { - $397 = ((($2)) + 4|0); - $398 = HEAP8[$397>>0]|0; - $399 = ($398<<24>>24)==(0); - if ($399) { - return; - } - $400 = ((($1)) + 136|0); - HEAP8[$400>>0] = $398; - return; - break; - } - case 33: { - $401 = ((($2)) + 4|0); - $402 = HEAP8[$401>>0]|0; - $403 = $402&255; - $trunc259 = ($402&255) >>> 4; - $trunc259$clear = $trunc259 & 15; - switch ($trunc259$clear<<24>>24) { - case 1: { - $404 = $403 & 15; - $405 = ($404|0)==(0); - if (!($405)) { - $406 = $404&255; - $407 = ((($1)) + 89|0); - HEAP8[$407>>0] = $406; - } - $408 = ((($1)) + 89|0); - $409 = HEAP8[$408>>0]|0; - $410 = (+($409&255)); - $411 = -$410; - _jar_xm_pitch_slide($0,$1,$411); - return; - break; - } - case 2: { - $412 = $403 & 15; - $413 = ($412|0)==(0); - if (!($413)) { - $414 = $412&255; - $415 = ((($1)) + 90|0); - HEAP8[$415>>0] = $414; - } - $416 = ((($1)) + 90|0); - $417 = HEAP8[$416>>0]|0; - $418 = (+($417&255)); - _jar_xm_pitch_slide($0,$1,$418); - return; - break; - } - default: { - return; - } - } - break; - } - default: { - return; - } - } - } while(0); -} -function _jar_xm_key_off($0) { - $0 = $0|0; - var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = ((($0)) + 52|0); - HEAP32[$1>>2] = 0; - $2 = ((($0)) + 8|0); - $3 = HEAP32[$2>>2]|0; - $4 = ($3|0)==(0|0); - if (!($4)) { - $5 = ((($3)) + 176|0); - $6 = HEAP32[$5>>2]|0; - $7 = ($6|0)==(0); - if (!($7)) { - return; - } - } - _jar_xm_cut_note($0); - return; -} -function _jar_xm_period($0,$1) { - $0 = $0|0; - $1 = +$1; - var $$0 = 0.0, $2 = 0, $3 = 0, $4 = 0.0, $5 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($0)) + 56|0); - $3 = HEAP32[$2>>2]|0; - switch ($3|0) { - case 0: { - $4 = (+_jar_xm_linear_period($1)); - $$0 = $4; - break; - } - case 1: { - $5 = (+_jar_xm_amiga_period($1)); - $$0 = $5; - break; - } - default: { - $$0 = 0.0; - } - } - return (+$$0); -} -function _jar_xm_linear_period($0) { - $0 = +$0; - var $1 = 0.0, $2 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $1 = $0 * 64.0; - $2 = 7680.0 - $1; - return (+$2); -} -function _jar_xm_amiga_period($0) { - $0 = +$0; - var $$0 = 0, $$023 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; - var $26 = 0, $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0.0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0.0, $34 = 0.0, $35 = 0.0, $4 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = (~~(($0))>>>0); - $2 = (($1>>>0) % 12)&-1; - $3 = $0 / 12.0; - $4 = $3 + -2.0; - $5 = (~~(($4))); - $6 = (4660 + ($2<<1)|0); - $7 = HEAP16[$6>>1]|0; - $8 = (($2) + 1)|0; - $9 = (4660 + ($8<<1)|0); - $10 = HEAP16[$9>>1]|0; - $11 = $5 << 24 >> 24; - $12 = ($5<<24>>24)>(0); - if ($12) { - $13 = $7&65535; - $14 = $13 >>> $11; - $15 = $14&65535; - $16 = $10&65535; - $17 = $16 >>> $11; - $18 = $17&65535; - $$0 = $18;$$023 = $15; - } else { - $19 = ($5<<24>>24)<(0); - $20 = (0 - ($11))|0; - if ($19) { - $21 = $10&65535; - $22 = $21 << $20; - $23 = $7&65535; - $24 = $23 << $20; - $25 = $24&65535; - $26 = $22&65535; - $$0 = $26;$$023 = $25; - } else { - $$0 = $10;$$023 = $7; - } - } - $27 = $$023&65535; - $28 = (+($$023&65535)); - $29 = (+($1>>>0)); - $30 = $0 - $29; - $31 = $$0&65535; - $32 = (($31) - ($27))|0; - $33 = (+($32|0)); - $34 = $30 * $33; - $35 = $28 + $34; - return (+$35); -} -function _jar_xm_waveform($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0.0, $2 = 0, $20 = 0.0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0.0, $25 = 0.0, $3 = 0.0, $4 = 0.0; - var $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, label = 0, sp = 0; - sp = STACKTOP; - $2 = $1 & 63; - switch ($0|0) { - case 0: { - $3 = (+($2&255)); - $4 = $3 * 6.2831840515136719; - $5 = $4 * 0.015625; - $6 = (+Math_sin((+$5))); - $7 = -$6; - $$0 = $7; - return (+$$0); - break; - } - case 1: { - $8 = $2&255; - $9 = (32 - ($8))|0; - $10 = (+($9|0)); - $11 = $10 * 0.03125; - $$0 = $11; - return (+$$0); - break; - } - case 2: { - $12 = ($2&255)>(31); - $13 = $12 ? 1.0 : -1.0; - $$0 = $13; - return (+$$0); - break; - } - case 3: { - $14 = HEAP32[777]|0; - $15 = Math_imul($14, 1103515245)|0; - $16 = (($15) + 12345)|0; - HEAP32[777] = $16; - $17 = $16 >>> 16; - $18 = $17 & 32767; - $19 = (+($18>>>0)); - $20 = $19 * 6.103515625E-5; - $21 = $20 + -1.0; - $$0 = $21; - return (+$$0); - break; - } - case 4: { - $22 = $2&255; - $23 = (($22) + -32)|0; - $24 = (+($23|0)); - $25 = $24 * 0.03125; - $$0 = $25; - return (+$$0); - break; - } - default: { - $$0 = 0.0; - return (+$$0); - } - } - return +(0.0); -} -function _jar_xm_frequency($0,$1,$2) { - $0 = $0|0; - $1 = +$1; - $2 = +$2; - var $$050 = 0.0, $$051 = 0, $$054 = 0, $$1 = 0, $$148 = 0, $$152 = 0, $$253 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0, $22 = 0; - var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0; - var $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0.0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0, $57 = 0.0, $58 = 0.0, $59 = 0; - var $6 = 0.0, $60 = 0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, $indvars$iv = 0, $indvars$iv$next = 0, $or$cond = 0, label = 0, sp = 0; - sp = STACKTOP; - $3 = ((($0)) + 56|0); - $4 = HEAP32[$3>>2]|0; - switch ($4|0) { - case 0: { - $5 = $2 * 64.0; - $6 = $1 - $5; - $7 = (+_jar_xm_linear_frequency($6)); - $$050 = $7; - return (+$$050); - break; - } - case 1: { - $8 = $2 == 0.0; - if ($8) { - $9 = (+_jar_xm_amiga_frequency($1)); - $$050 = $9; - return (+$$050); - } - $10 = $1 > 1712.0; - if ($10) { - $$051 = -1; - while(1) { - $11 = $$051 << 24 >> 24; - $12 = (0 - ($11))|0; - $13 = 1712 << $12; - $14 = (+($13|0)); - $15 = $14 < $1; - $16 = (($$051) + -1)<<24>>24; - if ($15) { - $$051 = $16; - } else { - $$253 = $$051; - break; - } - } - } else { - $17 = $1 < 856.0; - if ($17) { - $$152 = 1; - while(1) { - $18 = $$152 << 24 >> 24; - $19 = 856 >>> $18; - $20 = (+($19|0)); - $21 = $20 > $1; - $22 = (($$152) + 1)<<24>>24; - if ($21) { - $$152 = $22; - } else { - $$253 = $$152; - break; - } - } - } else { - $$253 = 0; - } - } - $23 = $$253 << 24 >> 24; - $24 = ($$253<<24>>24)>(0); - $25 = ($$253<<24>>24)<(0); - $26 = (0 - ($23))|0; - $indvars$iv = 0; - while(1) { - $27 = (4660 + ($indvars$iv<<1)|0); - $28 = HEAP16[$27>>1]|0; - $29 = (($indvars$iv) + 1)|0; - $30 = (4660 + ($29<<1)|0); - $31 = HEAP16[$30>>1]|0; - if ($24) { - $32 = $28&65535; - $33 = $32 >>> $23; - $34 = $33&65535; - $35 = $31&65535; - $36 = $35 >>> $23; - $37 = $36&65535; - $$1 = $37;$$148 = $34; - } else { - if ($25) { - $38 = $31&65535; - $39 = $38 << $26; - $40 = $28&65535; - $41 = $40 << $26; - $42 = $41&65535; - $43 = $39&65535; - $$1 = $43;$$148 = $42; - } else { - $$1 = $31;$$148 = $28; - } - } - $44 = (+($$1&65535)); - $45 = !($44 <= $1); - $46 = (+($$148&65535)); - $47 = !($46 >= $1); - $or$cond = $47 | $45; - $48 = $indvars$iv&255; - if (!($or$cond)) { - $$054 = $48; - break; - } - $indvars$iv$next = (($indvars$iv) + 1)|0; - $49 = ($indvars$iv$next>>>0)<(12); - if ($49) { - $indvars$iv = $indvars$iv$next; - } else { - $$054 = 0; - break; - } - } - $50 = $$253 << 24 >> 24; - $51 = (($50) + 2)|0; - $52 = (+($51|0)); - $53 = $52 * 12.0; - $54 = (+($$054&255)); - $55 = $53 + $54; - $56 = $$148&65535; - $57 = (+($$148&65535)); - $58 = $1 - $57; - $59 = $$1&65535; - $60 = (($59) - ($56))|0; - $61 = (+($60|0)); - $62 = $58 / $61; - $63 = $55 + $62; - $64 = $63 + $2; - $65 = (+_jar_xm_amiga_period($64)); - $66 = (+_jar_xm_amiga_frequency($65)); - $$050 = $66; - return (+$$050); - break; - } - default: { - $$050 = 0.0; - return (+$$050); - } - } - return +(0.0); -} -function _jar_xm_linear_frequency($0) { - $0 = +$0; - var $1 = 0.0, $2 = 0.0, $3 = 0.0, $exp2 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $1 = 4608.0 - $0; - $2 = $1 / 768.0; - $exp2 = (+_llvm_exp2_f32((+$2))); - $3 = $exp2 * 8363.0; - return (+$3); -} -function _jar_xm_amiga_frequency($0) { - $0 = +$0; - var $$0 = 0.0, $1 = 0, $2 = 0.0, $3 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $1 = $0 == 0.0; - $2 = $0 * 2.0; - $3 = 7093789.0 / $2; - $$0 = $1 ? 0.0 : $3; - return (+$$0); -} -function _jar_xm_envelope_tick($0,$1,$2,$3) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - var $$043 = 0, $$lcssa = 0, $$lcssa42 = 0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; - var $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0; - var $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0; - var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; - sp = STACKTOP; - $4 = ((($1)) + 48|0); - $5 = HEAP8[$4>>0]|0; - $6 = ($5&255)<(2); - if ($6) { - $7 = ($5<<24>>24)==(1); - if (!($7)) { - return; - } - $8 = ((($1)) + 2|0); - $9 = HEAP16[$8>>1]|0; - $10 = (+($9&65535)); - $11 = $10 * 0.015625; - HEAPF32[$3>>2] = $11; - $12 = $11 > 1.0; - if (!($12)) { - return; - } - HEAPF32[$3>>2] = 1.0; - return; - } - $13 = ((($1)) + 60|0); - $14 = HEAP32[$13>>2]|0; - $15 = ($14|0)==(0); - if (!($15)) { - $16 = ((($1)) + 51|0); - $17 = HEAP8[$16>>0]|0; - $18 = $17&255; - $19 = (($1) + ($18<<2)|0); - $20 = HEAP16[$19>>1]|0; - $21 = HEAP16[$2>>1]|0; - $22 = ($21&65535)<($20&65535); - if (!($22)) { - $23 = $21&65535; - $24 = $20&65535; - $25 = ((($1)) + 50|0); - $26 = HEAP8[$25>>0]|0; - $27 = $26&255; - $28 = (($1) + ($27<<2)|0); - $29 = HEAP16[$28>>1]|0; - $30 = $29&65535; - $31 = (($23) - ($24))|0; - $32 = (($31) + ($30))|0; - $33 = $32&65535; - HEAP16[$2>>1] = $33; - } - } - $34 = HEAP8[$4>>0]|0; - $35 = ($34&255)>(2); - $36 = HEAP16[$2>>1]|0; - L15: do { - if ($35) { - $$043 = 0;$38 = 0;$41 = $36; - while(1) { - $37 = (($1) + ($38<<2)|0); - $39 = HEAP16[$37>>1]|0; - $40 = ($39&65535)>($41&65535); - if (!($40)) { - $42 = (($38) + 1)|0; - $43 = (($1) + ($42<<2)|0); - $44 = HEAP16[$43>>1]|0; - $45 = ($44&65535)<($41&65535); - if (!($45)) { - $$lcssa = $41;$$lcssa42 = $38; - break L15; - } - } - $46 = (($$043) + 1)<<24>>24; - $47 = $46&255; - $48 = HEAP8[$4>>0]|0; - $49 = $48&255; - $50 = (($49) + -2)|0; - $51 = ($47|0)<($50|0); - $52 = HEAP16[$2>>1]|0; - if ($51) { - $$043 = $46;$38 = $47;$41 = $52; - } else { - $$lcssa = $52;$$lcssa42 = $47; - break; - } - } - } else { - $$lcssa = $36;$$lcssa42 = 0; - } - } while(0); - $53 = (($1) + ($$lcssa42<<2)|0); - $54 = ((($53)) + 4|0); - $55 = (+_jar_xm_envelope_lerp($53,$54,$$lcssa)); - $56 = $55 * 0.015625; - HEAPF32[$3>>2] = $56; - $57 = ((($0)) + 52|0); - $58 = HEAP32[$57>>2]|0; - $59 = ($58|0)==(0); - if (!($59)) { - $60 = ((($1)) + 56|0); - $61 = HEAP32[$60>>2]|0; - $62 = ($61|0)==(0); - if (!($62)) { - $63 = HEAP16[$2>>1]|0; - $64 = ((($1)) + 49|0); - $65 = HEAP8[$64>>0]|0; - $66 = $65&255; - $67 = (($1) + ($66<<2)|0); - $68 = HEAP16[$67>>1]|0; - $69 = ($63<<16>>16)==($68<<16>>16); - if ($69) { - return; - } - } - } - $70 = HEAP16[$2>>1]|0; - $71 = (($70) + 1)<<16>>16; - HEAP16[$2>>1] = $71; - return; -} -function _jar_xm_envelope_lerp($0,$1,$2) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - var $$0 = 0.0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0.0, $20 = 0.0, $21 = 0, $22 = 0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0; - var $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $3 = $2&65535; - $4 = HEAP16[$0>>1]|0; - $5 = $4&65535; - $6 = ($4&65535)<($2&65535); - if (!($6)) { - $7 = ((($0)) + 2|0); - $8 = HEAP16[$7>>1]|0; - $9 = (+($8&65535)); - $$0 = $9; - return (+$$0); - } - $10 = HEAP16[$1>>1]|0; - $11 = ($10&65535)>($2&65535); - $12 = ((($1)) + 2|0); - $13 = HEAP16[$12>>1]|0; - if ($11) { - $15 = $10&65535; - $16 = (($3) - ($5))|0; - $17 = (+($16|0)); - $18 = (($15) - ($5))|0; - $19 = (+($18|0)); - $20 = $17 / $19; - $21 = ((($0)) + 2|0); - $22 = HEAP16[$21>>1]|0; - $23 = (+($22&65535)); - $24 = 1.0 - $20; - $25 = $24 * $23; - $26 = (+($13&65535)); - $27 = $26 * $20; - $28 = $27 + $25; - $$0 = $28; - return (+$$0); - } else { - $14 = (+($13&65535)); - $$0 = $14; - return (+$$0); - } - return +(0.0); -} -function _jar_xm_post_pattern_change($0) { - $0 = $0|0; - var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = ((($0)) + 348|0); - $2 = HEAP8[$1>>0]|0; - $3 = $2&255; - $4 = ((($0)) + 46|0); - $5 = HEAP16[$4>>1]|0; - $6 = $5&65535; - $7 = ($3>>>0)<($6>>>0); - if ($7) { - return; - } - $8 = ((($0)) + 48|0); - $9 = HEAP16[$8>>1]|0; - $10 = $9&255; - HEAP8[$1>>0] = $10; - return; -} -function _jar_xm_create_context_safe($0,$1,$2,$3) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - var $$0 = 0, $$06364 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; - var $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0; - var $47 = 0, $48 = 0, $49 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $vararg_buffer = 0, $vararg_buffer2 = 0, $vararg_buffer6 = 0, $vararg_ptr1 = 0, $vararg_ptr5 = 0, $vararg_ptr9 = 0, label = 0, sp = 0; - sp = STACKTOP; - STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); - $vararg_buffer6 = sp + 16|0; - $vararg_buffer2 = sp + 8|0; - $vararg_buffer = sp; - $4 = (_jar_xm_check_sanity_preload($1,$2)|0); - $5 = ($4|0)==(0); - if (!($5)) { - $6 = HEAP32[1039]|0; - HEAP32[$vararg_buffer>>2] = 9762; - $vararg_ptr1 = ((($vararg_buffer)) + 4|0); - HEAP32[$vararg_ptr1>>2] = $4; - (_fprintf($6,9685,$vararg_buffer)|0); - (_fflush($6)|0); - $$0 = 1; - STACKTOP = sp;return ($$0|0); - } - $7 = (_jar_xm_get_memory_needed_for_context($1,$2)|0); - $8 = (_malloc($7)|0); - $9 = ($8|0)==(0|0); - $10 = ($7|0)!=(0); - $or$cond = $10 & $9; - if ($or$cond) { - $11 = HEAP32[1039]|0; - HEAP32[$vararg_buffer2>>2] = 9762; - $vararg_ptr5 = ((($vararg_buffer2)) + 4|0); - HEAP32[$vararg_ptr5>>2] = $8; - (_fprintf($11,9789,$vararg_buffer2)|0); - (_fflush($11)|0); - $$0 = 2; - STACKTOP = sp;return ($$0|0); - } - _memset(($8|0),0,($7|0))|0; - HEAP32[$0>>2] = $8; - HEAP32[$8>>2] = $8; - $12 = ((($8)) + 392|0); - $13 = ((($8)) + 324|0); - HEAP32[$13>>2] = $3; - $14 = (_jar_xm_load_module($8,$1,$2,$12)|0); - $15 = ((($8)) + 388|0); - HEAP32[$15>>2] = $14; - $16 = ((($8)) + 50|0); - $17 = HEAP16[$16>>1]|0; - $18 = $17&65535; - $19 = ($18*304)|0; - $20 = (($14) + ($19)|0); - $21 = ((($8)) + 332|0); - HEAPF32[$21>>2] = 1.0; - $22 = ((($8)) + 336|0); - HEAPF32[$22>>2] = 0.25; - $23 = ((($8)) + 340|0); - HEAPF32[$23>>2] = 0.0078125; - $24 = ((($8)) + 344|0); - HEAPF32[$24>>2] = 0.0078125; - $25 = HEAP16[$16>>1]|0; - $26 = ($25<<16>>16)==(0); - if (!($26)) { - $27 = HEAP32[$15>>2]|0; - $28 = HEAP16[$16>>1]|0; - $29 = $28&65535; - $$06364 = 0;$34 = 0; - while(1) { - $33 = (((($27) + (($34*304)|0)|0)) + 36|0); - HEAP32[$33>>2] = 1; - $35 = (((($27) + (($34*304)|0)|0)) + 104|0); - HEAP32[$35>>2] = 0; - $36 = (((($27) + (($34*304)|0)|0)) + 108|0); - HEAP32[$36>>2] = 1; - $37 = (((($27) + (($34*304)|0)|0)) + 120|0); - HEAP32[$37>>2] = 0; - $38 = (((($27) + (($34*304)|0)|0)) + 124|0); - HEAP32[$38>>2] = 1; - $39 = (((($27) + (($34*304)|0)|0)) + 56|0); - HEAPF32[$39>>2] = 1.0; - $40 = (((($27) + (($34*304)|0)|0)) + 60|0); - HEAPF32[$40>>2] = 1.0; - $41 = (((($27) + (($34*304)|0)|0)) + 40|0); - HEAPF32[$41>>2] = 1.0; - $42 = (((($27) + (($34*304)|0)|0)) + 64|0); - HEAPF32[$42>>2] = 0.5; - $43 = (((($27) + (($34*304)|0)|0)) + 44|0); - HEAPF32[$43>>2] = 0.5; - $44 = (((($27) + (($34*304)|0)|0)) + 300|0); - HEAPF32[$44>>2] = 0.0; - $45 = (((($27) + (($34*304)|0)|0)) + 296|0); - HEAPF32[$45>>2] = 0.5; - $46 = (($$06364) + 1)<<24>>24; - $47 = $46&255; - $48 = ($47>>>0)<($29>>>0); - if ($48) { - $$06364 = $46;$34 = $47; - } else { - break; - } - } - } - $30 = ((($8)) + 380|0); - HEAP32[$30>>2] = $20; - $31 = (_jar_xm_check_sanity_postload($8)|0); - $32 = ($31|0)==(0); - if ($32) { - $$0 = 0; - STACKTOP = sp;return ($$0|0); - } - $49 = HEAP32[1039]|0; - HEAP32[$vararg_buffer6>>2] = 9762; - $vararg_ptr9 = ((($vararg_buffer6)) + 4|0); - HEAP32[$vararg_ptr9>>2] = $31; - (_fprintf($49,9833,$vararg_buffer6)|0); - (_fflush($49)|0); - _jar_xm_free_context($8); - $$0 = 1; - STACKTOP = sp;return ($$0|0); -} -function _jar_xm_check_sanity_preload($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$ = 0, $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ($1>>>0)<(60); - if ($2) { - $$0 = 4; - return ($$0|0); - } - $3 = (_memcmp(10050,$0,17)|0); - $4 = ($3|0)==(0); - if (!($4)) { - $$0 = 1; - return ($$0|0); - } - $5 = ((($0)) + 37|0); - $6 = HEAP8[$5>>0]|0; - $7 = ($6<<24>>24)==(26); - if (!($7)) { - $$0 = 2; - return ($$0|0); - } - $8 = ((($0)) + 59|0); - $9 = HEAP8[$8>>0]|0; - $10 = ($9<<24>>24)==(1); - if ($10) { - $11 = ((($0)) + 58|0); - $12 = HEAP8[$11>>0]|0; - $13 = ($12<<24>>24)==(4); - $$ = $13 ? 0 : 3; - return ($$|0); - } else { - $$0 = 3; - return ($$0|0); - } - return (0)|0; -} -function _jar_xm_get_memory_needed_for_context($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0$lcssa = 0, $$0209$lcssa = 0, $$0209274 = 0, $$0212262 = 0, $$0213$lcssa = 0, $$0213261 = 0, $$0214 = 0, $$0215267 = 0, $$0216273 = 0, $$0275 = 0, $$1$lcssa = 0, $$1210268 = 0, $$1269 = 0, $$2$lcssa = 0, $$2211$lcssa = 0, $$2211263 = 0, $$2264 = 0, $$3 = 0, $$ph = 0, $$ph228 = 0; - var $$ph233 = 0, $$ph234 = 0, $$ph237 = 0, $$ph238 = 0, $$ph239 = 0, $$ph240 = 0, $$ph241 = 0, $$ph242 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0; - var $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0; - var $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0; - var $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0; - var $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0; - var $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0; - var $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0; - var $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0; - var $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0; - var $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0; - var $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $3 = 0; - var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0; - var $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0; - var $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0; - var $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $phitmp = 0, $phitmp294 = 0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ($1>>>0)>(68); - $3 = ($1>>>0)>(69); - if ($2) { - $4 = ((($0)) + 68|0); - $5 = HEAP8[$4>>0]|0; - $6 = $5&255; - $12 = $6; - } else { - $12 = 0; - } - do { - if ($3) { - $7 = ((($0)) + 69|0); - $8 = HEAP8[$7>>0]|0; - $9 = $8&255; - $10 = $9 << 8; - $11 = $10 | $12; - $13 = ($1|0)==(70); - do { - if ($13) { - $$ph = 0;$$ph233 = 0;$$ph234 = 0; - } else { - $14 = ((($0)) + 70|0); - $15 = HEAP8[$14>>0]|0; - $16 = $15&255; - $17 = ($1>>>0)>(71); - if (!($17)) { - $18 = $16 << 3; - $$ph = $18;$$ph233 = 0;$$ph234 = $16; - break; - } - $19 = ((($0)) + 71|0); - $20 = HEAP8[$19>>0]|0; - $21 = $20&255; - $22 = $21 << 8; - $23 = $22 | $16; - $24 = $23 << 3; - $25 = ($1|0)==(72); - if ($25) { - $$ph = $24;$$ph233 = 0;$$ph234 = $23; - } else { - $26 = ((($0)) + 72|0); - $27 = HEAP8[$26>>0]|0; - $28 = $27&255; - $29 = ($1>>>0)>(73); - if ($29) { - $30 = ((($0)) + 73|0); - $31 = HEAP8[$30>>0]|0; - $32 = $31&255; - $phitmp294 = $32 << 8; - $$ph228 = $phitmp294; - } else { - $$ph228 = 0; - } - $33 = $$ph228 | $28; - $34 = ($33*280)|0; - $35 = (($34) + ($24))|0; - $$ph = $35;$$ph233 = $33;$$ph234 = $23; - } - } - } while(0); - $37 = ((($0)) + 64|0); - $38 = HEAP8[$37>>0]|0; - $39 = $38&255; - $284 = $39;$285 = $11;$286 = $$ph234;$287 = $$ph233;$288 = $$ph; - label = 14; - } else { - $36 = ($1>>>0)>(64); - if ($36) { - $40 = ((($0)) + 64|0); - $41 = HEAP8[$40>>0]|0; - $42 = $41&255; - $43 = ($1|0)==(65); - if ($43) { - $$ph237 = $42;$$ph238 = $12;$$ph239 = 0;$$ph240 = 0;$$ph241 = 0;$$ph242 = 0; - label = 15; - break; - } else { - $284 = $42;$285 = $12;$286 = 0;$287 = 0;$288 = 0; - label = 14; - break; - } - } - $61 = ($1>>>0)>(62); - if (!($61)) { - $$1$lcssa = 0;$155 = $12; - $154 = ($155*304)|0; - $156 = (($154) + 392)|0; - $157 = (($156) + ($$1$lcssa))|0; - return ($157|0); - } - $62 = ((($0)) + 61|0); - $63 = HEAP8[$62>>0]|0; - $64 = $63&255; - $65 = $64 << 8; - $66 = ((($0)) + 60|0); - $67 = HEAP8[$66>>0]|0; - $68 = $67&255; - $69 = $65 | $68; - $70 = ((($0)) + 62|0); - $71 = HEAP8[$70>>0]|0; - $72 = $71&255; - $73 = ($1|0)==(63); - if ($73) { - $$1$lcssa = 0;$155 = $12; - $154 = ($155*304)|0; - $156 = (($154) + 392)|0; - $157 = (($156) + ($$1$lcssa))|0; - return ($157|0); - } else { - $289 = 0;$79 = $72;$82 = $69;$85 = 0;$87 = $12;$89 = 0; - } - } - } while(0); - if ((label|0) == 14) { - $44 = ((($0)) + 65|0); - $45 = HEAP8[$44>>0]|0; - $46 = $45&255; - $phitmp = $46 << 8; - $$ph237 = $284;$$ph238 = $285;$$ph239 = $286;$$ph240 = $287;$$ph241 = $288;$$ph242 = $phitmp; - label = 15; - } - if ((label|0) == 15) { - $47 = $$ph242 | $$ph237; - $48 = $47 << 8; - $49 = (($48) + ($$ph241))|0; - $50 = ((($0)) + 60|0); - $51 = HEAP8[$50>>0]|0; - $52 = $51&255; - $53 = ((($0)) + 61|0); - $54 = HEAP8[$53>>0]|0; - $55 = $54&255; - $56 = $55 << 8; - $57 = $56 | $52; - $58 = ((($0)) + 62|0); - $59 = HEAP8[$58>>0]|0; - $60 = $59&255; - $289 = $49;$79 = $60;$82 = $57;$85 = $$ph239;$87 = $$ph238;$89 = $$ph240; - } - $74 = ((($0)) + 63|0); - $75 = HEAP8[$74>>0]|0; - $76 = $75&255; - $77 = $76 << 8; - $78 = $77 | $79; - $80 = $78 << 16; - $81 = $80 | $82; - $83 = (($81) + 60)|0; - $84 = ($85|0)==(0); - if ($84) { - $$0$lcssa = $289;$$0209$lcssa = $83; - } else { - $86 = ($87*5)|0; - $$0209274 = $83;$$0216273 = 0;$$0275 = $289; - while(1) { - $90 = (($$0209274) + 5)|0; - $91 = ($90>>>0)<($1>>>0); - if ($91) { - $92 = (($0) + ($90)|0); - $93 = HEAP8[$92>>0]|0; - $94 = $93&255; - $103 = $94; - } else { - $103 = 0; - } - $95 = (($$0209274) + 6)|0; - $96 = ($95>>>0)<($1>>>0); - if ($96) { - $97 = (($0) + ($95)|0); - $98 = HEAP8[$97>>0]|0; - $99 = $98&255; - $101 = $99; - } else { - $101 = 0; - } - $100 = $101 << 8; - $102 = $100 | $103; - $104 = Math_imul($86, $102)|0; - $105 = (($104) + ($$0275))|0; - $106 = ($$0209274>>>0)<($1>>>0); - if ($106) { - $107 = (($0) + ($$0209274)|0); - $108 = HEAP8[$107>>0]|0; - $109 = $108&255; - $118 = $109; - } else { - $118 = 0; - } - $110 = (($$0209274) + 1)|0; - $111 = ($110>>>0)<($1>>>0); - if ($111) { - $112 = (($0) + ($110)|0); - $113 = HEAP8[$112>>0]|0; - $114 = $113&255; - $116 = $114; - } else { - $116 = 0; - } - $115 = $116 << 8; - $117 = $115 | $118; - $119 = (($$0209274) + 2)|0; - $120 = ($119>>>0)<($1>>>0); - if ($120) { - $121 = (($0) + ($119)|0); - $122 = HEAP8[$121>>0]|0; - $123 = $122&255; - $132 = $123; - } else { - $132 = 0; - } - $124 = (($$0209274) + 3)|0; - $125 = ($124>>>0)<($1>>>0); - if ($125) { - $126 = (($0) + ($124)|0); - $127 = HEAP8[$126>>0]|0; - $128 = $127&255; - $130 = $128; - } else { - $130 = 0; - } - $129 = $130 << 8; - $131 = $129 | $132; - $133 = $131 << 16; - $134 = $117 | $133; - $135 = (($$0209274) + 7)|0; - $136 = ($135>>>0)<($1>>>0); - if ($136) { - $137 = (($0) + ($135)|0); - $138 = HEAP8[$137>>0]|0; - $139 = $138&255; - $148 = $139; - } else { - $148 = 0; - } - $140 = (($$0209274) + 8)|0; - $141 = ($140>>>0)<($1>>>0); - if ($141) { - $142 = (($0) + ($140)|0); - $143 = HEAP8[$142>>0]|0; - $144 = $143&255; - $146 = $144; - } else { - $146 = 0; - } - $145 = $146 << 8; - $147 = $145 | $148; - $149 = (($134) + ($$0209274))|0; - $150 = (($149) + ($147))|0; - $151 = (($$0216273) + 1)<<16>>16; - $152 = $151&65535; - $153 = ($152>>>0)<($85>>>0); - if ($153) { - $$0209274 = $150;$$0216273 = $151;$$0275 = $105; - } else { - $$0$lcssa = $105;$$0209$lcssa = $150; - break; - } - } - } - $88 = ($89|0)==(0); - if ($88) { - $$1$lcssa = $$0$lcssa;$155 = $87; - $154 = ($155*304)|0; - $156 = (($154) + 392)|0; - $157 = (($156) + ($$1$lcssa))|0; - return ($157|0); - } else { - $$0215267 = 0;$$1210268 = $$0209$lcssa;$$1269 = $$0$lcssa; - } - while(1) { - $158 = (($$1210268) + 27)|0; - $159 = ($158>>>0)<($1>>>0); - if ($159) { - $160 = (($0) + ($158)|0); - $161 = HEAP8[$160>>0]|0; - $162 = $161&255; - $171 = $162; - } else { - $171 = 0; - } - $163 = (($$1210268) + 28)|0; - $164 = ($163>>>0)<($1>>>0); - if ($164) { - $165 = (($0) + ($163)|0); - $166 = HEAP8[$165>>0]|0; - $167 = $166&255; - $169 = $167; - } else { - $169 = 0; - } - $168 = $169 << 8; - $170 = $168 | $171; - $172 = ($170*80)|0; - $173 = (($172) + ($$1269))|0; - $174 = ($170|0)==(0); - if ($174) { - $$0214 = 0; - } else { - $175 = (($$1210268) + 29)|0; - $176 = ($175>>>0)<($1>>>0); - if ($176) { - $177 = (($0) + ($175)|0); - $178 = HEAP8[$177>>0]|0; - $179 = $178&255; - $188 = $179; - } else { - $188 = 0; - } - $180 = (($$1210268) + 30)|0; - $181 = ($180>>>0)<($1>>>0); - if ($181) { - $182 = (($0) + ($180)|0); - $183 = HEAP8[$182>>0]|0; - $184 = $183&255; - $186 = $184; - } else { - $186 = 0; - } - $185 = $186 << 8; - $187 = $185 | $188; - $189 = (($$1210268) + 31)|0; - $190 = ($189>>>0)<($1>>>0); - if ($190) { - $191 = (($0) + ($189)|0); - $192 = HEAP8[$191>>0]|0; - $193 = $192&255; - $202 = $193; - } else { - $202 = 0; - } - $194 = (($$1210268) + 32)|0; - $195 = ($194>>>0)<($1>>>0); - if ($195) { - $196 = (($0) + ($194)|0); - $197 = HEAP8[$196>>0]|0; - $198 = $197&255; - $200 = $198; - } else { - $200 = 0; - } - $199 = $200 << 8; - $201 = $199 | $202; - $203 = $201 << 16; - $204 = $187 | $203; - $$0214 = $204; - } - $205 = ($$1210268>>>0)<($1>>>0); - if ($205) { - $206 = (($0) + ($$1210268)|0); - $207 = HEAP8[$206>>0]|0; - $208 = $207&255; - $217 = $208; - } else { - $217 = 0; - } - $209 = (($$1210268) + 1)|0; - $210 = ($209>>>0)<($1>>>0); - if ($210) { - $211 = (($0) + ($209)|0); - $212 = HEAP8[$211>>0]|0; - $213 = $212&255; - $215 = $213; - } else { - $215 = 0; - } - $214 = $215 << 8; - $216 = $214 | $217; - $218 = (($$1210268) + 2)|0; - $219 = ($218>>>0)<($1>>>0); - if ($219) { - $220 = (($0) + ($218)|0); - $221 = HEAP8[$220>>0]|0; - $222 = $221&255; - $231 = $222; - } else { - $231 = 0; - } - $223 = (($$1210268) + 3)|0; - $224 = ($223>>>0)<($1>>>0); - if ($224) { - $225 = (($0) + ($223)|0); - $226 = HEAP8[$225>>0]|0; - $227 = $226&255; - $229 = $227; - } else { - $229 = 0; - } - $228 = $229 << 8; - $230 = $228 | $231; - $232 = $230 << 16; - $233 = $216 | $232; - $234 = (($233) + ($$1210268))|0; - $235 = ($170|0)==(0); - if ($235) { - $$0213$lcssa = 0;$$2$lcssa = $173;$$2211$lcssa = $234; - } else { - $$0212262 = 0;$$0213261 = 0;$$2211263 = $234;$$2264 = $173; - while(1) { - $240 = ($$2211263>>>0)<($1>>>0); - if ($240) { - $241 = (($0) + ($$2211263)|0); - $242 = HEAP8[$241>>0]|0; - $243 = $242&255; - $252 = $243; - } else { - $252 = 0; - } - $244 = (($$2211263) + 1)|0; - $245 = ($244>>>0)<($1>>>0); - if ($245) { - $246 = (($0) + ($244)|0); - $247 = HEAP8[$246>>0]|0; - $248 = $247&255; - $250 = $248; - } else { - $250 = 0; - } - $249 = $250 << 8; - $251 = $249 | $252; - $253 = (($$2211263) + 2)|0; - $254 = ($253>>>0)<($1>>>0); - if ($254) { - $255 = (($0) + ($253)|0); - $256 = HEAP8[$255>>0]|0; - $257 = $256&255; - $266 = $257; - } else { - $266 = 0; - } - $258 = (($$2211263) + 3)|0; - $259 = ($258>>>0)<($1>>>0); - if ($259) { - $260 = (($0) + ($258)|0); - $261 = HEAP8[$260>>0]|0; - $262 = $261&255; - $264 = $262; - } else { - $264 = 0; - } - $263 = $264 << 8; - $265 = $263 | $266; - $267 = $265 << 16; - $268 = $251 | $267; - $269 = (($$2211263) + 14)|0; - $270 = ($269>>>0)<($1>>>0); - if ($270) { - $271 = (($0) + ($269)|0); - $272 = HEAP8[$271>>0]|0; - $273 = $272&255; - $276 = $273; - } else { - $276 = 0; - } - $274 = (($268) + ($$0213261))|0; - $275 = $276 >>> 4; - $277 = $275 & 1; - $278 = (2 - ($277))|0; - $279 = $268 << $278; - $$3 = (($279) + ($$2264))|0; - $280 = (($$2211263) + ($$0214))|0; - $281 = (($$0212262) + 1)<<16>>16; - $282 = $281&65535; - $283 = ($282>>>0)<($170>>>0); - if ($283) { - $$0212262 = $281;$$0213261 = $274;$$2211263 = $280;$$2264 = $$3; - } else { - $$0213$lcssa = $274;$$2$lcssa = $$3;$$2211$lcssa = $280; - break; - } - } - } - $236 = (($$2211$lcssa) + ($$0213$lcssa))|0; - $237 = (($$0215267) + 1)<<16>>16; - $238 = $237&65535; - $239 = ($238>>>0)<($89>>>0); - if ($239) { - $$0215267 = $237;$$1210268 = $236;$$1269 = $$2$lcssa; - } else { - $$1$lcssa = $$2$lcssa;$155 = $87; - break; - } - } - $154 = ($155*304)|0; - $156 = (($154) + 392)|0; - $157 = (($156) + ($$1$lcssa))|0; - return ($157|0); -} -function _jar_xm_load_module($0,$1,$2,$3) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - var $$0668761 = 0, $$0669766 = 0, $$0670765 = 0, $$0671$lcssa = 0, $$0671787 = 0, $$0672$lcssa = 0, $$0672786 = 0, $$0677769 = 0, $$0678785 = 0, $$0679755 = 0, $$0680753 = 0, $$0681752 = 0, $$0682783 = 0, $$0687 = 0, $$0688776 = 0, $$0689782 = 0, $$0762 = 0, $$1$lcssa = 0, $$1673777 = 0, $$1683 = 0; - var $$1778 = 0, $$2 = 0, $$2674756 = 0, $$2684 = 0, $$3$lcssa794 = 0, $$3675$lcssa = 0, $$3675770 = 0, $$3685 = 0, $$3757 = 0, $$4 = 0, $$4676 = 0, $$4686 = 0, $$5 = 0, $$ph700 = 0, $$ph701 = 0, $$ph707 = 0, $$ph708 = 0, $$ph714 = 0, $$ph715 = 0, $$ph721 = 0; - var $$ph722 = 0, $$ph729 = 0, $$ph730 = 0, $$ph731 = 0, $$ph740 = 0, $$pn = 0, $$pn693 = 0, $$pr = 0, $$sink = 0, $$sink694 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0; - var $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0; - var $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0; - var $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0; - var $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0; - var $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0; - var $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0; - var $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0; - var $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0; - var $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0; - var $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0; - var $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0; - var $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0; - var $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0; - var $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0; - var $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0; - var $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0; - var $4 = 0, $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0; - var $417 = 0, $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0, $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0; - var $435 = 0, $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0, $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0; - var $453 = 0, $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0, $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0; - var $471 = 0, $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0, $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0; - var $49 = 0, $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0, $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0; - var $507 = 0, $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0, $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0; - var $525 = 0, $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0, $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0; - var $543 = 0, $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0, $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0, $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0; - var $561 = 0, $562 = 0, $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0, $568 = 0, $569 = 0, $57 = 0, $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0, $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0; - var $58 = 0, $580 = 0, $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0, $586 = 0, $587 = 0, $588 = 0, $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0, $593 = 0, $594 = 0, $595 = 0, $596 = 0, $597 = 0; - var $598 = 0, $599 = 0, $6 = 0, $60 = 0, $600 = 0, $601 = 0, $602 = 0, $603 = 0, $604 = 0, $605 = 0, $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0, $611 = 0, $612 = 0, $613 = 0, $614 = 0; - var $615 = 0, $616 = 0, $617 = 0, $618 = 0, $619 = 0, $62 = 0, $620 = 0, $621 = 0, $622 = 0, $623 = 0, $624 = 0, $625 = 0, $626 = 0, $627 = 0, $628 = 0, $629 = 0, $63 = 0, $630 = 0, $631 = 0, $632 = 0; - var $633 = 0, $634 = 0, $635 = 0, $636 = 0, $637 = 0, $638 = 0, $639 = 0, $64 = 0, $640 = 0, $641 = 0, $642 = 0, $643 = 0, $644 = 0, $645 = 0, $646 = 0, $647 = 0, $648 = 0, $649 = 0, $65 = 0, $650 = 0; - var $651 = 0, $652 = 0, $653 = 0, $654 = 0, $655 = 0, $656 = 0, $657 = 0, $658 = 0, $659 = 0, $66 = 0, $660 = 0, $661 = 0, $662 = 0, $663 = 0, $664 = 0, $665 = 0, $666 = 0, $667 = 0, $668 = 0, $669 = 0; - var $67 = 0, $670 = 0, $671 = 0, $672 = 0, $673 = 0, $674 = 0, $675 = 0, $676 = 0, $677 = 0, $678 = 0, $679 = 0, $68 = 0, $680 = 0, $681 = 0, $682 = 0, $683 = 0, $684 = 0, $685 = 0, $686 = 0, $687 = 0; - var $688 = 0, $689 = 0, $69 = 0, $690 = 0, $691 = 0, $692 = 0, $693 = 0, $694 = 0, $695 = 0, $696 = 0, $697 = 0, $698 = 0, $699 = 0, $7 = 0, $70 = 0, $700 = 0, $701 = 0, $702 = 0, $703 = 0, $704 = 0; - var $705 = 0, $706 = 0, $707 = 0, $708 = 0, $709 = 0, $71 = 0, $710 = 0, $711 = 0, $712 = 0, $713 = 0, $714 = 0, $715 = 0, $716 = 0, $717 = 0, $718 = 0, $719 = 0, $72 = 0, $720 = 0, $721 = 0, $722 = 0; - var $723 = 0, $724 = 0, $725 = 0, $726 = 0, $727 = 0, $728 = 0, $729 = 0, $73 = 0, $730 = 0, $731 = 0, $732 = 0, $733 = 0, $734 = 0, $735 = 0, $736 = 0, $737 = 0, $738 = 0, $739 = 0, $74 = 0, $740 = 0; - var $741 = 0, $742 = 0, $743 = 0, $744 = 0, $745 = 0, $746 = 0, $747 = 0, $748 = 0, $749 = 0, $75 = 0, $750 = 0, $751 = 0, $752 = 0, $753 = 0, $754 = 0, $755 = 0, $756 = 0, $757 = 0, $758 = 0, $759 = 0; - var $76 = 0, $760 = 0, $761 = 0, $762 = 0, $763 = 0, $764 = 0, $765 = 0, $766 = 0, $767 = 0, $768 = 0.0, $769 = 0, $77 = 0, $770 = 0.0, $771 = 0, $772 = 0, $773 = 0, $774 = 0, $775 = 0, $776 = 0, $777 = 0; - var $778 = 0, $779 = 0, $78 = 0, $780 = 0, $781 = 0, $782 = 0, $783 = 0, $784 = 0, $785 = 0, $786 = 0, $787 = 0, $788 = 0, $789 = 0, $79 = 0, $790 = 0, $791 = 0, $792 = 0, $793 = 0, $794 = 0, $795 = 0; - var $796 = 0, $797 = 0, $798 = 0, $799 = 0, $8 = 0, $80 = 0, $800 = 0, $801 = 0.0, $802 = 0, $803 = 0.0, $804 = 0, $805 = 0, $806 = 0, $807 = 0, $808 = 0, $809 = 0, $81 = 0, $810 = 0, $811 = 0, $812 = 0; - var $813 = 0, $814 = 0, $815 = 0, $816 = 0, $817 = 0, $818 = 0, $819 = 0, $82 = 0, $820 = 0, $821 = 0, $822 = 0, $823 = 0, $824 = 0, $825 = 0, $826 = 0, $827 = 0, $828 = 0, $829 = 0, $83 = 0, $830 = 0; - var $831 = 0, $832 = 0, $833 = 0, $834 = 0, $835 = 0, $836 = 0, $837 = 0, $838 = 0, $839 = 0, $84 = 0, $840 = 0, $841 = 0, $842 = 0, $843 = 0, $844 = 0, $845 = 0, $846 = 0, $847 = 0, $848 = 0, $849 = 0; - var $85 = 0, $850 = 0, $851 = 0, $852 = 0, $853 = 0, $854 = 0, $855 = 0, $856 = 0, $857 = 0, $858 = 0, $859 = 0, $86 = 0, $860 = 0, $861 = 0, $862 = 0, $863 = 0, $864 = 0, $865 = 0.0, $866 = 0.0, $867 = 0; - var $868 = 0, $869 = 0, $87 = 0, $870 = 0, $871 = 0, $872 = 0, $873 = 0, $874 = 0, $875 = 0, $876 = 0, $877 = 0, $878 = 0, $879 = 0, $88 = 0, $880 = 0, $881 = 0.0, $882 = 0.0, $883 = 0, $884 = 0, $885 = 0; - var $886 = 0, $887 = 0, $888 = 0, $889 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond793 = 0, $phitmp = 0, $phitmp804 = 0; - var $sext = 0, $sext690 = 0, $sext691 = 0, $sext692 = 0, label = 0, sp = 0; - sp = STACKTOP; - $4 = ((($0)) + 4|0); - _memcpy_pad($4,20,$1,$2,17); - $5 = ((($0)) + 25|0); - _memcpy_pad($5,20,$1,$2,38); - $6 = ($2>>>0)>(60); - if ($6) { - $7 = ((($1)) + 60|0); - $8 = HEAP8[$7>>0]|0; - $9 = $8&255; - $10 = ($2|0)==(61); - if ($10) { - $$ph700 = 0;$$ph701 = $9; - label = 5; - } else { - $11 = ((($1)) + 61|0); - $12 = HEAP8[$11>>0]|0; - $13 = $12&255; - $14 = $13 << 8; - $15 = $14 | $9; - $16 = ($2>>>0)>(62); - if ($16) { - $17 = ((($1)) + 62|0); - $18 = HEAP8[$17>>0]|0; - $19 = $18&255; - $20 = ($2|0)==(63); - if ($20) { - $$ph700 = $19;$$ph701 = $15; - label = 5; - } else { - $23 = ((($1)) + 63|0); - $24 = HEAP8[$23>>0]|0; - $25 = $24&255; - $26 = $25 << 8; - $27 = $26 | $19; - $28 = $27 << 16; - $29 = $28 | $15; - $30 = ($2>>>0)>(64); - if ($30) { - $31 = ((($1)) + 64|0); - $32 = HEAP8[$31>>0]|0; - $33 = $32&255; - $34 = ($2|0)==(65); - if ($34) { - $$ph707 = $33;$$ph708 = $29; - label = 8; - } else { - $37 = ((($1)) + 65|0); - $38 = HEAP8[$37>>0]|0; - $39 = $38&255; - $40 = $39 << 8; - $41 = $40 | $33; - $42 = $41&65535; - $43 = ((($0)) + 46|0); - HEAP16[$43>>1] = $42; - $44 = ($2>>>0)>(66); - if ($44) { - $45 = ((($1)) + 66|0); - $46 = HEAP8[$45>>0]|0; - $47 = $46&255; - $48 = ($2|0)==(67); - if ($48) { - $$ph714 = $47;$$ph715 = $29; - label = 11; - } else { - $51 = ((($1)) + 67|0); - $52 = HEAP8[$51>>0]|0; - $53 = $52&255; - $54 = $53 << 8; - $55 = $54 | $47; - $56 = $55&65535; - $57 = ((($0)) + 48|0); - HEAP16[$57>>1] = $56; - $58 = ($2>>>0)>(68); - if ($58) { - $59 = ((($1)) + 68|0); - $60 = HEAP8[$59>>0]|0; - $61 = $60&255; - $62 = ($2|0)==(69); - if ($62) { - $$ph721 = $61;$$ph722 = $29; - label = 14; - } else { - $65 = ((($1)) + 69|0); - $66 = HEAP8[$65>>0]|0; - $67 = $66&255; - $68 = $67 << 8; - $69 = $68 | $61; - $70 = $69&65535; - $71 = ((($0)) + 50|0); - HEAP16[$71>>1] = $70; - $72 = ($2>>>0)>(70); - if ($72) { - $73 = ((($1)) + 70|0); - $74 = HEAP8[$73>>0]|0; - $75 = $74&255; - $76 = ($2|0)==(71); - if ($76) { - $$ph729 = $75;$$ph730 = $29;$$ph731 = $71; - label = 17; - } else { - $79 = ((($1)) + 71|0); - $80 = HEAP8[$79>>0]|0; - $81 = $80&255; - $82 = $81 << 8; - $83 = $82 | $75; - $84 = $83&65535; - $85 = ((($0)) + 52|0); - HEAP16[$85>>1] = $84; - $86 = ($2>>>0)>(72); - if ($86) { - $87 = ((($1)) + 72|0); - $88 = HEAP8[$87>>0]|0; - $89 = $88&255; - $90 = ($2|0)==(73); - if ($90) { - $101 = $85;$147 = $29;$186 = $71;$95 = 0;$96 = $89; - } else { - $91 = ((($1)) + 73|0); - $92 = HEAP8[$91>>0]|0; - $93 = $92&255; - $phitmp = $93 << 8; - $101 = $85;$147 = $29;$186 = $71;$95 = $phitmp;$96 = $89; - } - } else { - $101 = $85;$147 = $29;$186 = $71;$95 = 0;$96 = 0; - } - } - } else { - $$ph729 = 0;$$ph730 = $29;$$ph731 = $71; - label = 17; - } - } - } else { - $$ph721 = 0;$$ph722 = $29; - label = 14; - } - } - } else { - $$ph714 = 0;$$ph715 = $29; - label = 11; - } - } - } else { - $$ph707 = 0;$$ph708 = $29; - label = 8; - } - } - } else { - $$ph700 = 0;$$ph701 = $15; - label = 5; - } - } - } else { - $$ph700 = 0;$$ph701 = 0; - label = 5; - } - if ((label|0) == 5) { - $21 = $$ph700 << 16; - $22 = $$ph701 | $21; - $$ph707 = 0;$$ph708 = $22; - label = 8; - } - if ((label|0) == 8) { - $35 = $$ph707&65535; - $36 = ((($0)) + 46|0); - HEAP16[$36>>1] = $35; - $$ph714 = 0;$$ph715 = $$ph708; - label = 11; - } - if ((label|0) == 11) { - $49 = $$ph714&65535; - $50 = ((($0)) + 48|0); - HEAP16[$50>>1] = $49; - $$ph721 = 0;$$ph722 = $$ph715; - label = 14; - } - if ((label|0) == 14) { - $63 = $$ph721&65535; - $64 = ((($0)) + 50|0); - HEAP16[$64>>1] = $63; - $$ph729 = 0;$$ph730 = $$ph722;$$ph731 = $64; - label = 17; - } - if ((label|0) == 17) { - $77 = $$ph729&65535; - $78 = ((($0)) + 52|0); - HEAP16[$78>>1] = $77; - $101 = $78;$147 = $$ph730;$186 = $$ph731;$95 = 0;$96 = 0; - } - $94 = $95 | $96; - $97 = $94&65535; - $98 = ((($0)) + 54|0); - HEAP16[$98>>1] = $97; - $99 = ((($0)) + 316|0); - HEAP32[$99>>2] = $3; - $100 = HEAP16[$101>>1]|0; - $102 = $100&65535; - $103 = $102 << 3; - $104 = (($3) + ($103)|0); - $105 = ((($0)) + 320|0); - HEAP32[$105>>2] = $104; - $106 = HEAP16[$98>>1]|0; - $107 = $106&65535; - $108 = ($107*280)|0; - $109 = (($104) + ($108)|0); - $110 = ($2>>>0)>(74); - if ($110) { - $112 = ((($1)) + 74|0); - $113 = HEAP8[$112>>0]|0; - $114 = ($2>>>0)>(76); - $115 = $113 & 1; - $116 = $115 ^ 1; - $117 = $116&255; - $118 = ((($0)) + 56|0); - HEAP32[$118>>2] = $117; - if ($114) { - $119 = ($2|0)==(77); - $120 = ((($1)) + 76|0); - $121 = HEAP8[$120>>0]|0; - $122 = $121&255; - if ($119) { - $$ph740 = $122; - label = 25; - } else { - $125 = ((($1)) + 77|0); - $126 = HEAP8[$125>>0]|0; - $127 = $126&255; - $128 = $127 << 8; - $129 = $128 | $122; - $130 = $129&65535; - $131 = ((($0)) + 328|0); - HEAP16[$131>>1] = $130; - $132 = ($2>>>0)>(78); - if ($132) { - $133 = ((($1)) + 78|0); - $134 = HEAP8[$133>>0]|0; - $135 = $134&255; - $136 = ($2|0)==(79); - if ($136) { - $141 = 0;$142 = $135; - } else { - $137 = ((($1)) + 79|0); - $138 = HEAP8[$137>>0]|0; - $139 = $138&255; - $phitmp804 = $139 << 8; - $141 = $phitmp804;$142 = $135; - } - } else { - $141 = 0;$142 = 0; - } - } - } else { - $$ph740 = 0; - label = 25; - } - } else { - $111 = ((($0)) + 56|0); - HEAP32[$111>>2] = 1; - $$ph740 = 0; - label = 25; - } - if ((label|0) == 25) { - $123 = $$ph740&65535; - $124 = ((($0)) + 328|0); - HEAP16[$124>>1] = $123; - $141 = 0;$142 = 0; - } - $140 = $141 | $142; - $143 = $140&65535; - $144 = ((($0)) + 330|0); - HEAP16[$144>>1] = $143; - $145 = ((($0)) + 60|0); - _memcpy_pad($145,256,$1,$2,80); - $146 = (($147) + 60)|0; - $148 = HEAP16[$101>>1]|0; - $149 = ($148<<16>>16)==(0); - if ($149) { - $$0671$lcssa = $109;$$0672$lcssa = $146; - } else { - $$0671787 = $109;$$0672786 = $146;$$0678785 = 0;$183 = 0; - while(1) { - $152 = (($$0672786) + 7)|0; - $153 = ($152>>>0)<($2>>>0); - if ($153) { - $154 = (($1) + ($152)|0); - $155 = HEAP8[$154>>0]|0; - $156 = $155&255; - $165 = $156; - } else { - $165 = 0; - } - $157 = (($$0672786) + 8)|0; - $158 = ($157>>>0)<($2>>>0); - if ($158) { - $159 = (($1) + ($157)|0); - $160 = HEAP8[$159>>0]|0; - $161 = $160&255; - $163 = $161; - } else { - $163 = 0; - } - $162 = $163 << 8; - $164 = $162 | $165; - $166 = HEAP32[$99>>2]|0; - $167 = (($$0672786) + 5)|0; - $168 = ($167>>>0)<($2>>>0); - if ($168) { - $169 = (($1) + ($167)|0); - $170 = HEAP8[$169>>0]|0; - $171 = $170&255; - $180 = $171; - } else { - $180 = 0; - } - $172 = (($$0672786) + 6)|0; - $173 = ($172>>>0)<($2>>>0); - if ($173) { - $174 = (($1) + ($172)|0); - $175 = HEAP8[$174>>0]|0; - $176 = $175&255; - $178 = $176; - } else { - $178 = 0; - } - $177 = $178 << 8; - $179 = $177 | $180; - $181 = $179&65535; - $182 = (($166) + ($183<<3)|0); - HEAP16[$182>>1] = $181; - $184 = (((($166) + ($183<<3)|0)) + 4|0); - HEAP32[$184>>2] = $$0671787; - $185 = HEAP16[$186>>1]|0; - $187 = $185&65535; - $188 = ($179*5)|0; - $189 = Math_imul($188, $187)|0; - $190 = (($$0671787) + ($189)|0); - $191 = ($$0672786>>>0)<($2>>>0); - if ($191) { - $192 = (($1) + ($$0672786)|0); - $193 = HEAP8[$192>>0]|0; - $194 = $193&255; - $203 = $194; - } else { - $203 = 0; - } - $195 = (($$0672786) + 1)|0; - $196 = ($195>>>0)<($2>>>0); - if ($196) { - $197 = (($1) + ($195)|0); - $198 = HEAP8[$197>>0]|0; - $199 = $198&255; - $201 = $199; - } else { - $201 = 0; - } - $200 = $201 << 8; - $202 = $200 | $203; - $204 = (($$0672786) + 2)|0; - $205 = ($204>>>0)<($2>>>0); - if ($205) { - $206 = (($1) + ($204)|0); - $207 = HEAP8[$206>>0]|0; - $208 = $207&255; - $217 = $208; - } else { - $217 = 0; - } - $209 = (($$0672786) + 3)|0; - $210 = ($209>>>0)<($2>>>0); - if ($210) { - $211 = (($1) + ($209)|0); - $212 = HEAP8[$211>>0]|0; - $213 = $212&255; - $215 = $213; - } else { - $215 = 0; - } - $214 = $215 << 8; - $216 = $214 | $217; - $218 = $216 << 16; - $219 = $202 | $218; - $220 = (($219) + ($$0672786))|0; - $221 = ($164|0)==(0); - if ($221) { - $222 = HEAP32[$184>>2]|0; - $223 = HEAP16[$182>>1]|0; - $224 = $223&65535; - $225 = ($224*5)|0; - $226 = HEAP16[$186>>1]|0; - $227 = $226&65535; - $228 = Math_imul($225, $227)|0; - _memset(($222|0),0,($228|0))|0; - } else { - $$0682783 = 0;$$0689782 = 0;$230 = 0; - while(1) { - $229 = (($230) + ($220))|0; - $231 = ($229>>>0)<($2>>>0); - do { - if ($231) { - $235 = (($1) + ($229)|0); - $236 = HEAP8[$235>>0]|0; - $237 = $236&255; - $238 = HEAP32[$184>>2]|0; - $239 = $$0689782&65535; - $240 = (($238) + (($239*5)|0)|0); - $241 = $237 & 128; - $242 = ($241|0)==(0); - if ($242) { - $308 = $237;$309 = $240;$318 = $238;$319 = $239; - label = 77; - } else { - $243 = (($$0682783) + 1)<<16>>16; - $244 = $237 & 1; - $245 = ($244|0)==(0); - if ($245) { - HEAP8[$240>>0] = 0; - $$1683 = $243; - } else { - $246 = $243&65535; - $247 = (($246) + ($220))|0; - $248 = ($247>>>0)<($2>>>0); - if ($248) { - $249 = (($1) + ($247)|0); - $250 = HEAP8[$249>>0]|0; - $251 = $250&255; - $253 = $251; - } else { - $253 = 0; - } - $252 = $253&255; - HEAP8[$240>>0] = $252; - $254 = (($$0682783) + 2)<<16>>16; - $$1683 = $254; - } - $255 = $237 & 2; - $256 = ($255|0)==(0); - if ($256) { - $267 = (((($238) + (($239*5)|0)|0)) + 1|0); - HEAP8[$267>>0] = 0; - $$2684 = $$1683; - } else { - $257 = $$1683&65535; - $258 = (($257) + ($220))|0; - $259 = ($258>>>0)<($2>>>0); - if ($259) { - $260 = (($1) + ($258)|0); - $261 = HEAP8[$260>>0]|0; - $262 = $261&255; - $264 = $262; - } else { - $264 = 0; - } - $263 = $264&255; - $265 = (((($238) + (($239*5)|0)|0)) + 1|0); - HEAP8[$265>>0] = $263; - $266 = (($$1683) + 1)<<16>>16; - $$2684 = $266; - } - $268 = $237 & 4; - $269 = ($268|0)==(0); - if ($269) { - $280 = (((($238) + (($239*5)|0)|0)) + 2|0); - HEAP8[$280>>0] = 0; - $$3685 = $$2684; - } else { - $270 = $$2684&65535; - $271 = (($270) + ($220))|0; - $272 = ($271>>>0)<($2>>>0); - if ($272) { - $273 = (($1) + ($271)|0); - $274 = HEAP8[$273>>0]|0; - $275 = $274&255; - $277 = $275; - } else { - $277 = 0; - } - $276 = $277&255; - $278 = (((($238) + (($239*5)|0)|0)) + 2|0); - HEAP8[$278>>0] = $276; - $279 = (($$2684) + 1)<<16>>16; - $$3685 = $279; - } - $281 = $237 & 8; - $282 = ($281|0)==(0); - if ($282) { - $293 = (((($238) + (($239*5)|0)|0)) + 3|0); - HEAP8[$293>>0] = 0; - $$4686 = $$3685; - } else { - $283 = $$3685&65535; - $284 = (($283) + ($220))|0; - $285 = ($284>>>0)<($2>>>0); - if ($285) { - $286 = (($1) + ($284)|0); - $287 = HEAP8[$286>>0]|0; - $288 = $287&255; - $290 = $288; - } else { - $290 = 0; - } - $289 = $290&255; - $291 = (((($238) + (($239*5)|0)|0)) + 3|0); - HEAP8[$291>>0] = $289; - $292 = (($$3685) + 1)<<16>>16; - $$4686 = $292; - } - $294 = $237 & 16; - $295 = ($294|0)==(0); - if ($295) { - $306 = (((($238) + (($239*5)|0)|0)) + 4|0); - HEAP8[$306>>0] = 0; - $$5 = $$4686; - break; - } - $296 = $$4686&65535; - $297 = (($296) + ($220))|0; - $298 = ($297>>>0)<($2>>>0); - if ($298) { - $299 = (($1) + ($297)|0); - $300 = HEAP8[$299>>0]|0; - $301 = $300&255; - $303 = $301; - } else { - $303 = 0; - } - $302 = $303&255; - $304 = (((($238) + (($239*5)|0)|0)) + 4|0); - HEAP8[$304>>0] = $302; - $305 = (($$4686) + 1)<<16>>16; - $$5 = $305; - } - } else { - $232 = HEAP32[$184>>2]|0; - $233 = $$0689782&65535; - $234 = (($232) + (($233*5)|0)|0); - $308 = 0;$309 = $234;$318 = $232;$319 = $233; - label = 77; - } - } while(0); - if ((label|0) == 77) { - label = 0; - $307 = $308&255; - HEAP8[$309>>0] = $307; - $310 = (($229) + 1)|0; - $311 = ($310>>>0)<($2>>>0); - if ($311) { - $312 = (($1) + ($310)|0); - $313 = HEAP8[$312>>0]|0; - $314 = $313&255; - $316 = $314; - } else { - $316 = 0; - } - $315 = $316&255; - $317 = (((($318) + (($319*5)|0)|0)) + 1|0); - HEAP8[$317>>0] = $315; - $320 = (($229) + 2)|0; - $321 = ($320>>>0)<($2>>>0); - if ($321) { - $322 = (($1) + ($320)|0); - $323 = HEAP8[$322>>0]|0; - $324 = $323&255; - $326 = $324; - } else { - $326 = 0; - } - $325 = $326&255; - $327 = (((($318) + (($319*5)|0)|0)) + 2|0); - HEAP8[$327>>0] = $325; - $328 = (($229) + 3)|0; - $329 = ($328>>>0)<($2>>>0); - if ($329) { - $330 = (($1) + ($328)|0); - $331 = HEAP8[$330>>0]|0; - $332 = $331&255; - $334 = $332; - } else { - $334 = 0; - } - $333 = $334&255; - $335 = (((($318) + (($319*5)|0)|0)) + 3|0); - HEAP8[$335>>0] = $333; - $336 = (($229) + 4)|0; - $337 = ($336>>>0)<($2>>>0); - if ($337) { - $338 = (($1) + ($336)|0); - $339 = HEAP8[$338>>0]|0; - $340 = $339&255; - $342 = $340; - } else { - $342 = 0; - } - $341 = $342&255; - $343 = (((($318) + (($319*5)|0)|0)) + 4|0); - HEAP8[$343>>0] = $341; - $344 = (($230) + 5)|0; - $345 = $344&65535; - $$5 = $345; - } - $346 = (($$0689782) + 1)<<16>>16; - $347 = $$5&65535; - $348 = ($347>>>0)<($164>>>0); - if ($348) { - $$0682783 = $$5;$$0689782 = $346;$230 = $347; - } else { - break; - } - } - } - $349 = (($220) + ($164))|0; - $350 = (($$0678785) + 1)<<16>>16; - $351 = $350&65535; - $352 = HEAP16[$101>>1]|0; - $353 = ($350&65535)<($352&65535); - if ($353) { - $$0671787 = $190;$$0672786 = $349;$$0678785 = $350;$183 = $351; - } else { - $$0671$lcssa = $190;$$0672$lcssa = $349; - break; - } - } - } - $150 = HEAP16[$98>>1]|0; - $151 = ($150<<16>>16)==(0); - if ($151) { - $$1$lcssa = $$0671$lcssa; - return ($$1$lcssa|0); - } else { - $$0688776 = 0;$$1673777 = $$0672$lcssa;$$1778 = $$0671$lcssa; - } - while(1) { - $354 = $$0688776&65535; - $355 = HEAP32[$105>>2]|0; - $356 = (($355) + (($354*280)|0)|0); - $357 = (($$1673777) + 4)|0; - _memcpy_pad($356,22,$1,$2,$357); - $358 = (($$1673777) + 27)|0; - $359 = ($358>>>0)<($2>>>0); - if ($359) { - $360 = (($1) + ($358)|0); - $361 = HEAP8[$360>>0]|0; - $362 = $361&255; - $371 = $362; - } else { - $371 = 0; - } - $363 = (($$1673777) + 28)|0; - $364 = ($363>>>0)<($2>>>0); - if ($364) { - $365 = (($1) + ($363)|0); - $366 = HEAP8[$365>>0]|0; - $367 = $366&255; - $369 = $367; - } else { - $369 = 0; - } - $368 = $369 << 8; - $370 = $368 | $371; - $372 = $370&65535; - $373 = (((($355) + (($354*280)|0)|0)) + 24|0); - HEAP16[$373>>1] = $372; - $374 = ($370|0)==(0); - if ($374) { - $629 = (((($355) + (($354*280)|0)|0)) + 276|0); - HEAP32[$629>>2] = 0; - $$0687 = 0;$$2 = $$1778; - } else { - $375 = (($$1673777) + 29)|0; - $376 = ($375>>>0)<($2>>>0); - if ($376) { - $377 = (($1) + ($375)|0); - $378 = HEAP8[$377>>0]|0; - $379 = $378&255; - $388 = $379; - } else { - $388 = 0; - } - $380 = (($$1673777) + 30)|0; - $381 = ($380>>>0)<($2>>>0); - if ($381) { - $382 = (($1) + ($380)|0); - $383 = HEAP8[$382>>0]|0; - $384 = $383&255; - $386 = $384; - } else { - $386 = 0; - } - $385 = $386 << 8; - $387 = $385 | $388; - $389 = (($$1673777) + 31)|0; - $390 = ($389>>>0)<($2>>>0); - if ($390) { - $391 = (($1) + ($389)|0); - $392 = HEAP8[$391>>0]|0; - $393 = $392&255; - $402 = $393; - } else { - $402 = 0; - } - $394 = (($$1673777) + 32)|0; - $395 = ($394>>>0)<($2>>>0); - if ($395) { - $396 = (($1) + ($394)|0); - $397 = HEAP8[$396>>0]|0; - $398 = $397&255; - $400 = $398; - } else { - $400 = 0; - } - $399 = $400 << 8; - $401 = $399 | $402; - $403 = $401 << 16; - $404 = $387 | $403; - $405 = (((($355) + (($354*280)|0)|0)) + 26|0); - $406 = (($$1673777) + 33)|0; - _memcpy_pad($405,96,$1,$2,$406); - $407 = (($$1673777) + 225)|0; - $408 = ($407>>>0)<($2>>>0); - if ($408) { - $409 = (($1) + ($407)|0); - $410 = HEAP8[$409>>0]|0; - $411 = $410&255; - $413 = $411; - } else { - $413 = 0; - } - $412 = $413&255; - $414 = (((($355) + (($354*280)|0)|0)) + 172|0); - HEAP8[$414>>0] = $412; - $415 = (($$1673777) + 226)|0; - $416 = ($415>>>0)<($2>>>0); - if ($416) { - $417 = (($1) + ($415)|0); - $418 = HEAP8[$417>>0]|0; - $419 = $418&255; - $421 = $419; - } else { - $421 = 0; - } - $420 = $421&255; - $422 = (((($355) + (($354*280)|0)|0)) + 236|0); - HEAP8[$422>>0] = $420; - $423 = HEAP8[$414>>0]|0; - $424 = ($423<<24>>24)==(0); - if ($424) { - $427 = $420; - } else { - $425 = (($$1673777) + 129)|0; - $$0681752 = 0;$430 = 0; - while(1) { - $429 = $430 << 2; - $431 = (($425) + ($429))|0; - $432 = ($431>>>0)<($2>>>0); - if ($432) { - $433 = (($1) + ($431)|0); - $434 = HEAP8[$433>>0]|0; - $435 = $434&255; - $444 = $435; - } else { - $444 = 0; - } - $436 = (($431) + 1)|0; - $437 = ($436>>>0)<($2>>>0); - if ($437) { - $438 = (($1) + ($436)|0); - $439 = HEAP8[$438>>0]|0; - $440 = $439&255; - $442 = $440; - } else { - $442 = 0; - } - $441 = $442 << 8; - $443 = $441 | $444; - $445 = $443&65535; - $446 = ((((($355) + (($354*280)|0)|0)) + 124|0) + ($430<<2)|0); - HEAP16[$446>>1] = $445; - $447 = (($431) + 2)|0; - $448 = ($447>>>0)<($2>>>0); - if ($448) { - $449 = (($1) + ($447)|0); - $450 = HEAP8[$449>>0]|0; - $451 = $450&255; - $460 = $451; - } else { - $460 = 0; - } - $452 = (($431) + 3)|0; - $453 = ($452>>>0)<($2>>>0); - if ($453) { - $454 = (($1) + ($452)|0); - $455 = HEAP8[$454>>0]|0; - $456 = $455&255; - $458 = $456; - } else { - $458 = 0; - } - $457 = $458 << 8; - $459 = $457 | $460; - $461 = $459&65535; - $462 = ((((((($355) + (($354*280)|0)|0)) + 124|0) + ($430<<2)|0)) + 2|0); - HEAP16[$462>>1] = $461; - $463 = (($$0681752) + 1)<<24>>24; - $464 = $463&255; - $465 = HEAP8[$414>>0]|0; - $466 = ($463&255)<($465&255); - if ($466) { - $$0681752 = $463;$430 = $464; - } else { - break; - } - } - $$pr = HEAP8[$422>>0]|0; - $427 = $$pr; - } - $426 = ($427<<24>>24)==(0); - if (!($426)) { - $428 = (($$1673777) + 177)|0; - $$0680753 = 0;$470 = 0; - while(1) { - $469 = $470 << 2; - $471 = (($428) + ($469))|0; - $472 = ($471>>>0)<($2>>>0); - if ($472) { - $473 = (($1) + ($471)|0); - $474 = HEAP8[$473>>0]|0; - $475 = $474&255; - $484 = $475; - } else { - $484 = 0; - } - $476 = (($471) + 1)|0; - $477 = ($476>>>0)<($2>>>0); - if ($477) { - $478 = (($1) + ($476)|0); - $479 = HEAP8[$478>>0]|0; - $480 = $479&255; - $482 = $480; - } else { - $482 = 0; - } - $481 = $482 << 8; - $483 = $481 | $484; - $485 = $483&65535; - $486 = ((((($355) + (($354*280)|0)|0)) + 188|0) + ($470<<2)|0); - HEAP16[$486>>1] = $485; - $487 = (($471) + 2)|0; - $488 = ($487>>>0)<($2>>>0); - if ($488) { - $489 = (($1) + ($487)|0); - $490 = HEAP8[$489>>0]|0; - $491 = $490&255; - $500 = $491; - } else { - $500 = 0; - } - $492 = (($471) + 3)|0; - $493 = ($492>>>0)<($2>>>0); - if ($493) { - $494 = (($1) + ($492)|0); - $495 = HEAP8[$494>>0]|0; - $496 = $495&255; - $498 = $496; - } else { - $498 = 0; - } - $497 = $498 << 8; - $499 = $497 | $500; - $501 = $499&65535; - $502 = ((((((($355) + (($354*280)|0)|0)) + 188|0) + ($470<<2)|0)) + 2|0); - HEAP16[$502>>1] = $501; - $503 = (($$0680753) + 1)<<24>>24; - $504 = $503&255; - $505 = HEAP8[$422>>0]|0; - $506 = ($503&255)<($505&255); - if ($506) { - $$0680753 = $503;$470 = $504; - } else { - break; - } - } - } - $467 = (($$1673777) + 227)|0; - $468 = ($467>>>0)<($2>>>0); - if ($468) { - $507 = (($1) + ($467)|0); - $508 = HEAP8[$507>>0]|0; - $509 = $508&255; - $511 = $509; - } else { - $511 = 0; - } - $510 = $511&255; - $512 = (((($355) + (($354*280)|0)|0)) + 173|0); - HEAP8[$512>>0] = $510; - $513 = (($$1673777) + 228)|0; - $514 = ($513>>>0)<($2>>>0); - if ($514) { - $515 = (($1) + ($513)|0); - $516 = HEAP8[$515>>0]|0; - $517 = $516&255; - $519 = $517; - } else { - $519 = 0; - } - $518 = $519&255; - $520 = (((($355) + (($354*280)|0)|0)) + 174|0); - HEAP8[$520>>0] = $518; - $521 = (($$1673777) + 229)|0; - $522 = ($521>>>0)<($2>>>0); - if ($522) { - $523 = (($1) + ($521)|0); - $524 = HEAP8[$523>>0]|0; - $525 = $524&255; - $527 = $525; - } else { - $527 = 0; - } - $526 = $527&255; - $528 = (((($355) + (($354*280)|0)|0)) + 175|0); - HEAP8[$528>>0] = $526; - $529 = (($$1673777) + 230)|0; - $530 = ($529>>>0)<($2>>>0); - if ($530) { - $531 = (($1) + ($529)|0); - $532 = HEAP8[$531>>0]|0; - $533 = $532&255; - $535 = $533; - } else { - $535 = 0; - } - $534 = $535&255; - $536 = (((($355) + (($354*280)|0)|0)) + 237|0); - HEAP8[$536>>0] = $534; - $537 = (($$1673777) + 231)|0; - $538 = ($537>>>0)<($2>>>0); - if ($538) { - $539 = (($1) + ($537)|0); - $540 = HEAP8[$539>>0]|0; - $541 = $540&255; - $543 = $541; - } else { - $543 = 0; - } - $542 = $543&255; - $544 = (((($355) + (($354*280)|0)|0)) + 238|0); - HEAP8[$544>>0] = $542; - $545 = (($$1673777) + 232)|0; - $546 = ($545>>>0)<($2>>>0); - if ($546) { - $547 = (($1) + ($545)|0); - $548 = HEAP8[$547>>0]|0; - $549 = $548&255; - $551 = $549; - } else { - $551 = 0; - } - $550 = $551&255; - $552 = (((($355) + (($354*280)|0)|0)) + 239|0); - HEAP8[$552>>0] = $550; - $553 = (($$1673777) + 233)|0; - $554 = ($553>>>0)<($2>>>0); - if ($554) { - $555 = (($1) + ($553)|0); - $556 = HEAP8[$555>>0]|0; - $557 = $556&255; - $559 = $557; - } else { - $559 = 0; - } - $558 = $559 & 1; - $560 = (((($355) + (($354*280)|0)|0)) + 176|0); - HEAP32[$560>>2] = $558; - $561 = $559 & 2; - $562 = (((($355) + (($354*280)|0)|0)) + 180|0); - HEAP32[$562>>2] = $561; - $563 = $559 & 4; - $564 = (((($355) + (($354*280)|0)|0)) + 184|0); - HEAP32[$564>>2] = $563; - $565 = (($$1673777) + 234)|0; - $566 = ($565>>>0)<($2>>>0); - if ($566) { - $567 = (($1) + ($565)|0); - $568 = HEAP8[$567>>0]|0; - $569 = $568&255; - $571 = $569; - } else { - $571 = 0; - } - $570 = $571 & 1; - $572 = (((($355) + (($354*280)|0)|0)) + 240|0); - HEAP32[$572>>2] = $570; - $573 = $571 & 2; - $574 = (((($355) + (($354*280)|0)|0)) + 244|0); - HEAP32[$574>>2] = $573; - $575 = $571 & 4; - $576 = (((($355) + (($354*280)|0)|0)) + 248|0); - HEAP32[$576>>2] = $575; - $577 = (($$1673777) + 235)|0; - $578 = ($577>>>0)<($2>>>0); - L213: do { - if ($578) { - $580 = (($1) + ($577)|0); - $581 = HEAP8[$580>>0]|0; - $582 = $581&255; - $583 = (((($355) + (($354*280)|0)|0)) + 252|0); - HEAP32[$583>>2] = $582; - switch ($581<<24>>24) { - case 2: { - $$sink694 = 1; - break; - } - case 1: { - $$sink694 = 2; - break; - } - default: { - break L213; - } - } - HEAP32[$583>>2] = $$sink694; - } else { - $579 = (((($355) + (($354*280)|0)|0)) + 252|0); - HEAP32[$579>>2] = 0; - } - } while(0); - $584 = (($$1673777) + 236)|0; - $585 = ($584>>>0)<($2>>>0); - if ($585) { - $586 = (($1) + ($584)|0); - $587 = HEAP8[$586>>0]|0; - $588 = $587&255; - $590 = $588; - } else { - $590 = 0; - } - $589 = $590&255; - $591 = (((($355) + (($354*280)|0)|0)) + 256|0); - HEAP8[$591>>0] = $589; - $592 = (($$1673777) + 237)|0; - $593 = ($592>>>0)<($2>>>0); - if ($593) { - $594 = (($1) + ($592)|0); - $595 = HEAP8[$594>>0]|0; - $596 = $595&255; - $598 = $596; - } else { - $598 = 0; - } - $597 = $598&255; - $599 = (((($355) + (($354*280)|0)|0)) + 257|0); - HEAP8[$599>>0] = $597; - $600 = (($$1673777) + 238)|0; - $601 = ($600>>>0)<($2>>>0); - if ($601) { - $602 = (($1) + ($600)|0); - $603 = HEAP8[$602>>0]|0; - $604 = $603&255; - $606 = $604; - } else { - $606 = 0; - } - $605 = $606&255; - $607 = (((($355) + (($354*280)|0)|0)) + 258|0); - HEAP8[$607>>0] = $605; - $608 = (($$1673777) + 239)|0; - $609 = ($608>>>0)<($2>>>0); - if ($609) { - $610 = (($1) + ($608)|0); - $611 = HEAP8[$610>>0]|0; - $612 = $611&255; - $621 = $612; - } else { - $621 = 0; - } - $613 = (($$1673777) + 240)|0; - $614 = ($613>>>0)<($2>>>0); - if ($614) { - $615 = (($1) + ($613)|0); - $616 = HEAP8[$615>>0]|0; - $617 = $616&255; - $619 = $617; - } else { - $619 = 0; - } - $618 = $619 << 8; - $620 = $618 | $621; - $622 = $620&65535; - $623 = (((($355) + (($354*280)|0)|0)) + 260|0); - HEAP16[$623>>1] = $622; - $624 = (((($355) + (($354*280)|0)|0)) + 276|0); - HEAP32[$624>>2] = $$1778; - $625 = HEAP16[$373>>1]|0; - $626 = $625&65535; - $627 = ($626*80)|0; - $628 = (($$1778) + ($627)|0); - $$0687 = $404;$$2 = $628; - } - $630 = ($$1673777>>>0)<($2>>>0); - if ($630) { - $631 = (($1) + ($$1673777)|0); - $632 = HEAP8[$631>>0]|0; - $633 = $632&255; - $642 = $633; - } else { - $642 = 0; - } - $634 = (($$1673777) + 1)|0; - $635 = ($634>>>0)<($2>>>0); - if ($635) { - $636 = (($1) + ($634)|0); - $637 = HEAP8[$636>>0]|0; - $638 = $637&255; - $640 = $638; - } else { - $640 = 0; - } - $639 = $640 << 8; - $641 = $639 | $642; - $643 = (($$1673777) + 2)|0; - $644 = ($643>>>0)<($2>>>0); - if ($644) { - $645 = (($1) + ($643)|0); - $646 = HEAP8[$645>>0]|0; - $647 = $646&255; - $656 = $647; - } else { - $656 = 0; - } - $648 = (($$1673777) + 3)|0; - $649 = ($648>>>0)<($2>>>0); - if ($649) { - $650 = (($1) + ($648)|0); - $651 = HEAP8[$650>>0]|0; - $652 = $651&255; - $654 = $652; - } else { - $654 = 0; - } - $653 = $654 << 8; - $655 = $653 | $656; - $657 = $655 << 16; - $658 = $641 | $657; - $659 = (($658) + ($$1673777))|0; - $660 = HEAP16[$373>>1]|0; - $661 = ($660<<16>>16)==(0); - if ($661) { - $$3$lcssa794 = $$2;$$3675$lcssa = $659; - } else { - $662 = (((($355) + (($354*280)|0)|0)) + 276|0); - $$0679755 = 0;$$2674756 = $659;$$3757 = $$2; - while(1) { - $666 = $$0679755&65535; - $667 = HEAP32[$662>>2]|0; - $668 = ($$2674756>>>0)<($2>>>0); - if ($668) { - $669 = (($1) + ($$2674756)|0); - $670 = HEAP8[$669>>0]|0; - $671 = $670&255; - $680 = $671; - } else { - $680 = 0; - } - $672 = (($$2674756) + 1)|0; - $673 = ($672>>>0)<($2>>>0); - if ($673) { - $674 = (($1) + ($672)|0); - $675 = HEAP8[$674>>0]|0; - $676 = $675&255; - $678 = $676; - } else { - $678 = 0; - } - $677 = $678 << 8; - $679 = $677 | $680; - $681 = (($$2674756) + 2)|0; - $682 = ($681>>>0)<($2>>>0); - if ($682) { - $683 = (($1) + ($681)|0); - $684 = HEAP8[$683>>0]|0; - $685 = $684&255; - $694 = $685; - } else { - $694 = 0; - } - $686 = (($$2674756) + 3)|0; - $687 = ($686>>>0)<($2>>>0); - if ($687) { - $688 = (($1) + ($686)|0); - $689 = HEAP8[$688>>0]|0; - $690 = $689&255; - $692 = $690; - } else { - $692 = 0; - } - $691 = $692 << 8; - $693 = $691 | $694; - $695 = $693 << 16; - $696 = $679 | $695; - $697 = (((($667) + (($666*80)|0)|0)) + 24|0); - HEAP32[$697>>2] = $696; - $698 = (($$2674756) + 4)|0; - $699 = ($698>>>0)<($2>>>0); - if ($699) { - $700 = (($1) + ($698)|0); - $701 = HEAP8[$700>>0]|0; - $702 = $701&255; - $711 = $702; - } else { - $711 = 0; - } - $703 = (($$2674756) + 5)|0; - $704 = ($703>>>0)<($2>>>0); - if ($704) { - $705 = (($1) + ($703)|0); - $706 = HEAP8[$705>>0]|0; - $707 = $706&255; - $709 = $707; - } else { - $709 = 0; - } - $708 = $709 << 8; - $710 = $708 | $711; - $712 = (($$2674756) + 6)|0; - $713 = ($712>>>0)<($2>>>0); - if ($713) { - $714 = (($1) + ($712)|0); - $715 = HEAP8[$714>>0]|0; - $716 = $715&255; - $725 = $716; - } else { - $725 = 0; - } - $717 = (($$2674756) + 7)|0; - $718 = ($717>>>0)<($2>>>0); - if ($718) { - $719 = (($1) + ($717)|0); - $720 = HEAP8[$719>>0]|0; - $721 = $720&255; - $723 = $721; - } else { - $723 = 0; - } - $722 = $723 << 8; - $724 = $722 | $725; - $726 = $724 << 16; - $727 = $710 | $726; - $728 = (((($667) + (($666*80)|0)|0)) + 28|0); - HEAP32[$728>>2] = $727; - $729 = (($$2674756) + 8)|0; - $730 = ($729>>>0)<($2>>>0); - if ($730) { - $731 = (($1) + ($729)|0); - $732 = HEAP8[$731>>0]|0; - $733 = $732&255; - $742 = $733; - } else { - $742 = 0; - } - $734 = (($$2674756) + 9)|0; - $735 = ($734>>>0)<($2>>>0); - if ($735) { - $736 = (($1) + ($734)|0); - $737 = HEAP8[$736>>0]|0; - $738 = $737&255; - $740 = $738; - } else { - $740 = 0; - } - $739 = $740 << 8; - $741 = $739 | $742; - $743 = (($$2674756) + 10)|0; - $744 = ($743>>>0)<($2>>>0); - if ($744) { - $745 = (($1) + ($743)|0); - $746 = HEAP8[$745>>0]|0; - $747 = $746&255; - $756 = $747; - } else { - $756 = 0; - } - $748 = (($$2674756) + 11)|0; - $749 = ($748>>>0)<($2>>>0); - if ($749) { - $750 = (($1) + ($748)|0); - $751 = HEAP8[$750>>0]|0; - $752 = $751&255; - $754 = $752; - } else { - $754 = 0; - } - $753 = $754 << 8; - $755 = $753 | $756; - $757 = $755 << 16; - $758 = $741 | $757; - $759 = (((($667) + (($666*80)|0)|0)) + 32|0); - HEAP32[$759>>2] = $758; - $760 = HEAP32[$728>>2]|0; - $761 = (($758) + ($760))|0; - $762 = (((($667) + (($666*80)|0)|0)) + 36|0); - HEAP32[$762>>2] = $761; - $763 = (($$2674756) + 12)|0; - $764 = ($763>>>0)<($2>>>0); - if ($764) { - $765 = (($1) + ($763)|0); - $766 = HEAP8[$765>>0]|0; - $767 = $766&255; - $769 = $767; - } else { - $769 = 0; - } - $768 = (+($769|0)); - $770 = $768 * 0.015625; - $771 = (((($667) + (($666*80)|0)|0)) + 40|0); - HEAPF32[$771>>2] = $770; - $772 = (($$2674756) + 13)|0; - $773 = ($772>>>0)<($2>>>0); - if ($773) { - $774 = (($1) + ($772)|0); - $775 = HEAP8[$774>>0]|0; - $776 = $775&255; - $778 = $776; - } else { - $778 = 0; - } - $777 = $778&255; - $779 = (((($667) + (($666*80)|0)|0)) + 44|0); - HEAP8[$779>>0] = $777; - $780 = (($$2674756) + 14)|0; - $781 = ($780>>>0)<($2>>>0); - do { - if ($781) { - $782 = (($1) + ($780)|0); - $783 = HEAP8[$782>>0]|0; - $784 = $783&255; - $785 = $784 & 3; - $786 = ($785|0)==(0); - if ($786) { - $889 = $784; - label = 204; - break; - } - $788 = ($785|0)==(1); - $789 = (((($667) + (($666*80)|0)|0)) + 48|0); - $$sink = $788 ? 1 : 2; - HEAP32[$789>>2] = $$sink; - $791 = $784; - } else { - $889 = 0; - label = 204; - } - } while(0); - if ((label|0) == 204) { - label = 0; - $787 = (((($667) + (($666*80)|0)|0)) + 48|0); - HEAP32[$787>>2] = 0; - $791 = $889; - } - $790 = $791 >>> 1; - $792 = $790 & 8; - $793 = (($792) + 8)|0; - $794 = $793&255; - $795 = (((($667) + (($666*80)|0)|0)) + 23|0); - HEAP8[$795>>0] = $794; - $796 = (($$2674756) + 15)|0; - $797 = ($796>>>0)<($2>>>0); - if ($797) { - $798 = (($1) + ($796)|0); - $799 = HEAP8[$798>>0]|0; - $800 = $799&255; - $802 = $800; - } else { - $802 = 0; - } - $801 = (+($802|0)); - $803 = $801 / 255.0; - $804 = (((($667) + (($666*80)|0)|0)) + 52|0); - HEAPF32[$804>>2] = $803; - $805 = (($$2674756) + 16)|0; - $806 = ($805>>>0)<($2>>>0); - if ($806) { - $807 = (($1) + ($805)|0); - $808 = HEAP8[$807>>0]|0; - $809 = $808&255; - $811 = $809; - } else { - $811 = 0; - } - $810 = $811&255; - $812 = (((($667) + (($666*80)|0)|0)) + 56|0); - HEAP8[$812>>0] = $810; - $813 = (($667) + (($666*80)|0)|0); - _memcpy_pad($813,22,$1,$2,18); - $814 = (((($667) + (($666*80)|0)|0)) + 72|0); - HEAP32[$814>>2] = $$3757; - $815 = HEAP8[$795>>0]|0; - $816 = ($815<<24>>24)==(16); - $817 = HEAP32[$697>>2]|0; - if ($816) { - $818 = $817 << 1; - $819 = HEAP32[$728>>2]|0; - $820 = $819 >>> 1; - HEAP32[$728>>2] = $820; - $821 = HEAP32[$759>>2]|0; - $822 = $821 >>> 1; - HEAP32[$759>>2] = $822; - $823 = HEAP32[$762>>2]|0; - $824 = $823 >>> 1; - HEAP32[$762>>2] = $824; - $825 = HEAP32[$697>>2]|0; - $826 = $825 >>> 1; - HEAP32[$697>>2] = $826; - $$pn693 = $818; - } else { - $827 = $817 << 2; - $$pn693 = $827; - } - $$4 = (($$3757) + ($$pn693)|0); - $828 = (($$2674756) + ($$0687))|0; - $829 = (($$0679755) + 1)<<16>>16; - $664 = HEAP16[$373>>1]|0; - $830 = ($829&65535)<($664&65535); - if ($830) { - $$0679755 = $829;$$2674756 = $828;$$3757 = $$4; - } else { - break; - } - } - $663 = ($664<<16>>16)==(0); - if ($663) { - $$3$lcssa794 = $$4;$$3675$lcssa = $828; - } else { - $665 = (((($355) + (($354*280)|0)|0)) + 276|0); - $$0677769 = 0;$$3675770 = $828; - while(1) { - $834 = $$0677769&65535; - $835 = HEAP32[$665>>2]|0; - $836 = (((($835) + (($834*80)|0)|0)) + 24|0); - $837 = HEAP32[$836>>2]|0; - $838 = (((($835) + (($834*80)|0)|0)) + 23|0); - $839 = HEAP8[$838>>0]|0; - $840 = ($839<<24>>24)==(16); - $841 = ($837|0)!=(0); - if ($840) { - if ($841) { - $843 = (((($835) + (($834*80)|0)|0)) + 72|0); - $$0669766 = 0;$$0670765 = 0; - while(1) { - $sext691 = $$0670765 << 16; - $846 = $sext691 >> 16; - $847 = $$0669766 << 1; - $848 = (($847) + ($$3675770))|0; - $849 = ($848>>>0)<($2>>>0); - if ($849) { - $850 = (($1) + ($848)|0); - $851 = HEAP8[$850>>0]|0; - $852 = $851&255; - $861 = $852; - } else { - $861 = 0; - } - $853 = (($848) + 1)|0; - $854 = ($853>>>0)<($2>>>0); - if ($854) { - $855 = (($1) + ($853)|0); - $856 = HEAP8[$855>>0]|0; - $857 = $856&255; - $859 = $857; - } else { - $859 = 0; - } - $858 = $859 << 8; - $860 = $858 | $861; - $sext692 = $860 << 16; - $862 = $sext692 >> 16; - $863 = (($862) + ($846))|0; - $864 = $863&65535; - $865 = (+($864<<16>>16)); - $866 = $865 * 3.0517578125E-5; - $867 = HEAP32[$843>>2]|0; - $868 = (($867) + ($$0669766<<2)|0); - HEAPF32[$868>>2] = $866; - $869 = (($$0669766) + 1)|0; - $exitcond793 = ($869|0)==($837|0); - if ($exitcond793) { - break; - } else { - $$0669766 = $869;$$0670765 = $863; - } - } - } - $844 = HEAP32[$836>>2]|0; - $845 = $844 << 1; - $$pn = $845; - } else { - if ($841) { - $842 = (((($835) + (($834*80)|0)|0)) + 72|0); - $$0668761 = 0;$$0762 = 0; - while(1) { - $sext = $$0668761 << 24; - $871 = $sext >> 24; - $872 = (($$0762) + ($$3675770))|0; - $873 = ($872>>>0)<($2>>>0); - if ($873) { - $874 = (($1) + ($872)|0); - $875 = HEAP8[$874>>0]|0; - $876 = $875&255; - $877 = $876; - } else { - $877 = 0; - } - $sext690 = $877 << 24; - $878 = $sext690 >> 24; - $879 = (($878) + ($871))|0; - $880 = $879&255; - $881 = (+($880<<24>>24)); - $882 = $881 * 0.0078125; - $883 = HEAP32[$842>>2]|0; - $884 = (($883) + ($$0762<<2)|0); - HEAPF32[$884>>2] = $882; - $885 = (($$0762) + 1)|0; - $exitcond = ($885|0)==($837|0); - if ($exitcond) { - break; - } else { - $$0668761 = $879;$$0762 = $885; - } - } - } - $870 = HEAP32[$836>>2]|0; - $$pn = $870; - } - $$4676 = (($$pn) + ($$3675770))|0; - $886 = (($$0677769) + 1)<<16>>16; - $887 = HEAP16[$373>>1]|0; - $888 = ($886&65535)<($887&65535); - if ($888) { - $$0677769 = $886;$$3675770 = $$4676; - } else { - $$3$lcssa794 = $$4;$$3675$lcssa = $$4676; - break; - } - } - } - } - $831 = (($$0688776) + 1)<<16>>16; - $832 = HEAP16[$98>>1]|0; - $833 = ($831&65535)<($832&65535); - if ($833) { - $$0688776 = $831;$$1673777 = $$3675$lcssa;$$1778 = $$3$lcssa794; - } else { - $$1$lcssa = $$3$lcssa794; - break; - } - } - return ($$1$lcssa|0); -} -function _jar_xm_check_sanity_postload($0) { - $0 = $0|0; - var $$01520 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; - var $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $vararg_buffer = 0, $vararg_buffer2 = 0, $vararg_ptr1 = 0, $vararg_ptr5 = 0, $vararg_ptr6 = 0, label = 0, sp = 0; - sp = STACKTOP; - STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); - $vararg_buffer2 = sp + 8|0; - $vararg_buffer = sp; - $1 = ((($0)) + 46|0); - $2 = HEAP16[$1>>1]|0; - $3 = ($2<<16>>16)==(0); - if ($3) { - $26 = 0; - STACKTOP = sp;return ($26|0); - } - $4 = $2&65535; - $5 = ((($0)) + 52|0); - $6 = HEAP32[1039]|0; - $$01520 = 0;$16 = $4;$18 = $2;$8 = 0; - while(1) { - $7 = (((($0)) + 60|0) + ($8)|0); - $9 = HEAP8[$7>>0]|0; - $10 = $9&255; - $11 = HEAP16[$5>>1]|0; - $12 = $11&65535; - $13 = ($10>>>0)<($12>>>0); - if (!($13)) { - $14 = (($8) + 1)|0; - $15 = ($14|0)==($16|0); - $17 = ($18&65535)>(1); - $or$cond = $17 & $15; - if (!($or$cond)) { - break; - } - $19 = (($18) + -1)<<16>>16; - HEAP16[$1>>1] = $19; - HEAP32[$vararg_buffer>>2] = 9949; - $vararg_ptr1 = ((($vararg_buffer)) + 4|0); - HEAP32[$vararg_ptr1>>2] = $8; - (_fprintf($6,9911,$vararg_buffer)|0); - (_fflush($6)|0); - } - $20 = (($$01520) + 1)<<24>>24; - $21 = $20&255; - $22 = HEAP16[$1>>1]|0; - $23 = $22&65535; - $24 = ($21>>>0)<($23>>>0); - if ($24) { - $$01520 = $20;$16 = $23;$18 = $22;$8 = $21; - } else { - $26 = 0; - label = 8; - break; - } - } - if ((label|0) == 8) { - STACKTOP = sp;return ($26|0); - } - HEAP32[$vararg_buffer2>>2] = 9949; - $vararg_ptr5 = ((($vararg_buffer2)) + 4|0); - HEAP32[$vararg_ptr5>>2] = $8; - $vararg_ptr6 = ((($vararg_buffer2)) + 8|0); - HEAP32[$vararg_ptr6>>2] = $10; - (_fprintf($6,9978,$vararg_buffer2)|0); - $25 = HEAP32[1039]|0; - (_fflush($25)|0); - $26 = 1; - STACKTOP = sp;return ($26|0); -} -function _jar_xm_free_context($0) { - $0 = $0|0; - var $1 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = HEAP32[$0>>2]|0; - _free($1); - return; -} -function _memcpy_pad($0,$1,$2,$3,$4) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - $4 = $4|0; - var $$ = 0, $10 = 0, $11 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; - sp = STACKTOP; - $5 = ($3>>>0)<($4>>>0); - $6 = (($3) - ($4))|0; - $$ = $5 ? 0 : $6; - $7 = ($$>>>0)>($1>>>0); - $8 = $7 ? $1 : $$; - $9 = (($2) + ($4)|0); - _memcpy(($0|0),($9|0),($8|0))|0; - $10 = (($0) + ($8)|0); - $11 = (($1) - ($8))|0; - _memset(($10|0),0,($11|0))|0; - return; -} -function _jar_xm_set_max_loop_count($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $2 = 0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($0)) + 385|0); - HEAP8[$2>>0] = $1; - return; -} -function _jar_xm_get_loop_count($0) { - $0 = $0|0; - var $1 = 0, $2 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = ((($0)) + 384|0); - $2 = HEAP8[$1>>0]|0; - return ($2|0); -} -function _jar_xm_get_remaining_samples($0) { - $0 = $0|0; - var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $1 = (_jar_xm_get_loop_count($0)|0); - _jar_xm_set_max_loop_count($0,0); - $2 = (_jar_xm_get_loop_count($0)|0); - $3 = ($2<<24>>24)==($1<<24>>24); - if (!($3)) { - $15 = 0;$16 = 0; - $14 = ((($0)) + 384|0); - HEAP8[$14>>0] = $1; - tempRet0 = ($15); - return ($16|0); - } - $4 = ((($0)) + 352|0); - $6 = 0;$7 = 0; - while(1) { - $5 = +HEAPF32[$4>>2]; - $8 = (+($6>>>0)) + (4294967296.0*(+($7>>>0))); - $9 = $8 + $5; - $10 = (~~$9)>>>0; - $11 = +Math_abs($9) >= 1.0 ? $9 > 0.0 ? (~~+Math_min(+Math_floor($9 / 4294967296.0), 4294967295.0)) >>> 0 : ~~+Math_ceil(($9 - +(~~$9 >>> 0)) / 4294967296.0) >>> 0 : 0; - HEAPF32[$4>>2] = 0.0; - _jar_xm_tick($0); - $12 = (_jar_xm_get_loop_count($0)|0); - $13 = ($12<<24>>24)==($1<<24>>24); - if ($13) { - $6 = $10;$7 = $11; - } else { - $15 = $11;$16 = $10; - break; - } - } - $14 = ((($0)) + 384|0); - HEAP8[$14>>0] = $1; - tempRet0 = ($15); - return ($16|0); -} -function _jar_xm_create_context_from_file($0,$1,$2) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - var $$1 = 0, $$1$ph = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; - sp = STACKTOP; - $3 = (_fopen($2,11031)|0); - $4 = ($3|0)==(0|0); - L1: do { - if ($4) { - $5 = HEAP32[1039]|0; - (_fwrite(10068,25,1,$5)|0); - (_fflush($5)|0); - $$1$ph = 3; - } else { - (_fseek($3,0,2)|0); - $6 = (_ftell($3)|0); - _rewind($3); - $7 = ($6|0)==(-1); - if ($7) { - (_fclose($3)|0); - $8 = HEAP32[1039]|0; - (_fwrite(10094,14,1,$8)|0); - (_fflush($8)|0); - $$1$ph = 4; - break; - } - $9 = (($6) + 1)|0; - $10 = (_malloc($9)|0); - $11 = (_fread($10,1,$6,$3)|0); - $12 = ($11>>>0)<($6>>>0); - (_fclose($3)|0); - if ($12) { - $13 = HEAP32[1039]|0; - (_fwrite(10109,14,1,$13)|0); - (_fflush($13)|0); - $$1$ph = 5; - break; - } - $14 = (_jar_xm_create_context_safe($0,$10,$6,$1)|0); - switch ($14|0) { - case 1: { - $15 = HEAP32[1039]|0; - (_fwrite(10124,45,1,$15)|0); - (_fflush($15)|0); - $$1$ph = 1; - break L1; - break; - } - case 2: { - $16 = HEAP32[1039]|0; - (_fwrite(10170,40,1,$16)|0); - (_fflush($16)|0); - _exit(1); - // unreachable; - break; - } - case 0: { - $$1 = 0; - return ($$1|0); - break; - } - default: { - $17 = HEAP32[1039]|0; - (_fwrite(10211,40,1,$17)|0); - (_fflush($17)|0); - _exit(1); - // unreachable; - } - } - } - } while(0); - HEAP32[$0>>2] = 0; - $$1 = $$1$ph; - return ($$1|0); -} function _InitAudioDevice() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $cond = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer3 = 0, label = 0, sp = 0; sp = STACKTOP; @@ -23352,7 +17778,7 @@ function _InitAudioDevice() { $0 = (_alcOpenDevice((0|0))|0); $1 = ($0|0)==(0|0); if ($1) { - _TraceLog(1,10252,$vararg_buffer); + _TraceLog(1,9399,$vararg_buffer); STACKTOP = sp;return; } $2 = (_alcCreateContext(($0|0),(0|0))|0); @@ -23367,7 +17793,7 @@ function _InitAudioDevice() { } $5 = (_alcGetString(($0|0),4101)|0); HEAP32[$vararg_buffer3>>2] = $5; - _TraceLog(0,10320,$vararg_buffer3); + _TraceLog(0,9467,$vararg_buffer3); _alListener3f(4100,0.0,0.0,0.0); _alListener3f(4102,0.0,0.0,0.0); _alListener3f(4111,0.0,0.0,-1.0); @@ -23376,7 +17802,7 @@ function _InitAudioDevice() { } } while(0); (_alcCloseDevice(($0|0))|0); - _TraceLog(1,10285,$vararg_buffer1); + _TraceLog(1,9432,$vararg_buffer1); STACKTOP = sp;return; } function _CloseAudioDevice() { @@ -23388,13 +17814,13 @@ function _CloseAudioDevice() { $0 = (_alcGetCurrentContext()|0); $1 = ($0|0)==(0|0); if ($1) { - _TraceLog(2,10374,$vararg_buffer); + _TraceLog(2,9521,$vararg_buffer); } $2 = (_alcGetContextsDevice(($0|0))|0); (_alcMakeContextCurrent((0|0))|0); _alcDestroyContext(($0|0)); (_alcCloseDevice(($2|0))|0); - _TraceLog(0,10422,$vararg_buffer1); + _TraceLog(0,9569,$vararg_buffer1); STACKTOP = sp;return; } function _stb_vorbis_open_filename($0,$1,$2) { @@ -23403,7 +17829,7 @@ function _stb_vorbis_open_filename($0,$1,$2) { $2 = $2|0; var $$0 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; - $3 = (_fopen($0,11031)|0); + $3 = (_fopen($0,10178)|0); $4 = ($3|0)==(0|0); if ($4) { $6 = ($1|0)==(0|0); @@ -23880,7 +18306,7 @@ function _convert_channels_short_interleaved($0,$1,$2,$3,$4,$5) { if ($9) { $$04956 = 0; } else { - ___assert_fail((10943|0),(10530|0),4749,(10954|0)); + ___assert_fail((10090|0),(9677|0),4759,(10101|0)); // unreachable; } while(1) { @@ -24216,7 +18642,7 @@ function _get_window($0,$1) { if ($8) { $$sink = 1; } else { - ___assert_fail((10528|0),(10530|0),2655,(10552|0)); + ___assert_fail((9675|0),(9677|0),2658,(9699|0)); // unreachable; } } @@ -24299,7 +18725,7 @@ function _vorbis_decode_initial($0,$1,$2,$3,$4,$5) { $28 = HEAP32[$27>>2]|0; $29 = ($26|0)==($28|0); if (!($29)) { - ___assert_fail((10563|0),(10530|0),2734,(10921|0)); + ___assert_fail((9710|0),(9677|0),2737,(10068|0)); // unreachable; } } @@ -24471,7 +18897,7 @@ function _vorbis_decode_packet_rest($0,$1,$2,$3,$4,$5,$6) { $51 = HEAP8[$50>>0]|0; $52 = $51&255; $53 = (($52) + -1)|0; - $54 = (3112 + ($53<<2)|0); + $54 = (2980 + ($53<<2)|0); $55 = HEAP32[$54>>2]|0; $56 = (((($0)) + 996|0) + ($$041263<<2)|0); $57 = HEAP32[$56>>2]|0; @@ -24794,7 +19220,7 @@ function _vorbis_decode_packet_rest($0,$1,$2,$3,$4,$5,$6) { $223 = HEAP32[$222>>2]|0; $224 = ($221|0)==($223|0); if (!($224)) { - ___assert_fail((10563|0),(10530|0),2883,(10619|0)); + ___assert_fail((9710|0),(9677|0),2886,(9766|0)); // unreachable; } } @@ -24918,7 +19344,7 @@ function _vorbis_decode_packet_rest($0,$1,$2,$3,$4,$5,$6) { $281 = HEAP32[$280>>2]|0; $282 = ($279|0)==($281|0); if (!($282)) { - ___assert_fail((10563|0),(10530|0),2916,(10619|0)); + ___assert_fail((9710|0),(9677|0),2919,(9766|0)); // unreachable; } } @@ -25147,7 +19573,7 @@ function _vorbis_decode_packet_rest($0,$1,$2,$3,$4,$5,$6) { $390 = HEAP32[$389>>2]|0; $391 = ($388|0)==($390|0); if (!($391)) { - ___assert_fail((10563|0),(10530|0),3032,(10619|0)); + ___assert_fail((9710|0),(9677|0),3035,(9766|0)); // unreachable; } } @@ -25239,69 +19665,82 @@ function _get_bits($0,$1) { function _ilog($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; - var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = ($0|0)<(16384); + $1 = ($0|0)<(0); if ($1) { - $2 = ($0|0)<(16); - if ($2) { - $3 = (10905 + ($0)|0); - $4 = HEAP8[$3>>0]|0; - $5 = $4 << 24 >> 24; - $$0 = $5; + $$0 = 0; + return ($$0|0); + } + $2 = ($0|0)<(16384); + if ($2) { + $3 = ($0|0)<(16); + if ($3) { + $4 = (10052 + ($0)|0); + $5 = HEAP8[$4>>0]|0; + $6 = $5 << 24 >> 24; + $$0 = $6; return ($$0|0); } - $6 = ($0|0)<(512); - if ($6) { - $7 = $0 >>> 5; - $8 = (10905 + ($7)|0); - $9 = HEAP8[$8>>0]|0; - $10 = $9 << 24 >> 24; - $11 = (($10) + 5)|0; - $$0 = $11; + $7 = ($0|0)<(512); + if ($7) { + $8 = $0 >>> 5; + $9 = (10052 + ($8)|0); + $10 = HEAP8[$9>>0]|0; + $11 = $10 << 24 >> 24; + $12 = (($11) + 5)|0; + $$0 = $12; return ($$0|0); } else { - $12 = $0 >>> 10; - $13 = (10905 + ($12)|0); - $14 = HEAP8[$13>>0]|0; - $15 = $14 << 24 >> 24; - $16 = (($15) + 10)|0; - $$0 = $16; + $13 = $0 >>> 10; + $14 = (10052 + ($13)|0); + $15 = HEAP8[$14>>0]|0; + $16 = $15 << 24 >> 24; + $17 = (($16) + 10)|0; + $$0 = $17; return ($$0|0); } } - $17 = ($0|0)<(16777216); - if (!($17)) { - $29 = ($0|0)<(536870912); - if (!($29)) { - $$0 = 0; - return ($$0|0); - } - $30 = $0 >>> 25; - $31 = (10905 + ($30)|0); - $32 = HEAP8[$31>>0]|0; - $33 = $32 << 24 >> 24; - $34 = (($33) + 25)|0; - $$0 = $34; - return ($$0|0); - } - $18 = ($0|0)<(524288); + $18 = ($0|0)<(16777216); if ($18) { - $19 = $0 >>> 15; - $20 = (10905 + ($19)|0); - $21 = HEAP8[$20>>0]|0; - $22 = $21 << 24 >> 24; - $23 = (($22) + 15)|0; - $$0 = $23; - return ($$0|0); + $19 = ($0|0)<(524288); + if ($19) { + $20 = $0 >>> 15; + $21 = (10052 + ($20)|0); + $22 = HEAP8[$21>>0]|0; + $23 = $22 << 24 >> 24; + $24 = (($23) + 15)|0; + $$0 = $24; + return ($$0|0); + } else { + $25 = $0 >>> 20; + $26 = (10052 + ($25)|0); + $27 = HEAP8[$26>>0]|0; + $28 = $27 << 24 >> 24; + $29 = (($28) + 20)|0; + $$0 = $29; + return ($$0|0); + } } else { - $24 = $0 >>> 20; - $25 = (10905 + ($24)|0); - $26 = HEAP8[$25>>0]|0; - $27 = $26 << 24 >> 24; - $28 = (($27) + 20)|0; - $$0 = $28; - return ($$0|0); + $30 = ($0|0)<(536870912); + if ($30) { + $31 = $0 >>> 25; + $32 = (10052 + ($31)|0); + $33 = HEAP8[$32>>0]|0; + $34 = $33 << 24 >> 24; + $35 = (($34) + 25)|0; + $$0 = $35; + return ($$0|0); + } else { + $36 = $0 >>> 30; + $37 = (10052 + ($36)|0); + $38 = HEAP8[$37>>0]|0; + $39 = $38 << 24 >> 24; + $40 = (($39) + 30)|0; + $$0 = $40; + return ($$0|0); + } } return (0)|0; } @@ -25465,7 +19904,7 @@ function _codebook_decode_scalar_raw($0,$1) { $50 = HEAP8[$49>>0]|0; $51 = ($50<<24>>24)==(0); if (!($51)) { - ___assert_fail((10867|0),(10530|0),1251,(10878|0)); + ___assert_fail((10014|0),(9677|0),1254,(10025|0)); // unreachable; } $52 = HEAP32[$8>>2]|0; @@ -26384,7 +20823,7 @@ function _do_floor($0,$1,$2,$3,$4,$5) { if (!($46)) { return; } - $47 = (3128 + ($$062$lcssa<<2)|0); + $47 = (2996 + ($$062$lcssa<<2)|0); $48 = +HEAPF32[$47>>2]; $$0661 = $$063$lcssa; while(1) { @@ -27015,7 +21454,7 @@ function _get8_packet_raw($0) { $$pr = HEAP8[$1>>0]|0; $9 = ($$pr<<24>>24)==(0); if ($9) { - ___assert_fail((10645|0),(10530|0),1135,(10665|0)); + ___assert_fail((9792|0),(9677|0),1138,(9812|0)); // unreachable; } else { $11 = $$pr; @@ -27094,7 +21533,7 @@ function _next_segment($0) { $28 = HEAP8[$27>>0]|0; $29 = ($28<<24>>24)==(0); if (!($29)) { - ___assert_fail((10681|0),(10530|0),1121,(10702|0)); + ___assert_fail((9828|0),(9677|0),1124,(9849|0)); // unreachable; } HEAP8[$27>>0] = $20; @@ -27402,7 +21841,7 @@ function _imdct_step3_iter0_loop($0,$1,$2,$3,$4) { $6 = $0 & 3; $7 = ($6|0)==(0); if (!($7)) { - ___assert_fail((10715|0),(10530|0),2004,(10728|0)); + ___assert_fail((9862|0),(9677|0),2007,(9875|0)); // unreachable; } $8 = $0 >> 2; @@ -28018,7 +22457,7 @@ function _draw_line($0,$1,$2,$3,$4,$5) { if (!($16)) { return; } - $17 = (3128 + ($2<<2)|0); + $17 = (2996 + ($2<<2)|0); $18 = +HEAPF32[$17>>2]; $19 = (($0) + ($1<<2)|0); $20 = +HEAPF32[$19>>2]; @@ -28039,7 +22478,7 @@ function _draw_line($0,$1,$2,$3,$4,$5) { $$1 = (($23) - ($26))|0; $$0$pn = (($$155$sink67) + ($9))|0; $$155 = (($$0$pn) + ($25))|0; - $27 = (3128 + ($$155<<2)|0); + $27 = (2996 + ($$155<<2)|0); $28 = +HEAPF32[$27>>2]; $29 = (($0) + ($$05669<<2)|0); $30 = +HEAPF32[$29>>2]; @@ -28258,7 +22697,7 @@ function _codebook_decode_deinterleave_repeat($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 12) { - ___assert_fail((10795|0),(10530|0),1433,(10831|0)); + ___assert_fail((9942|0),(9677|0),1436,(9978|0)); // unreachable; } $46 = ((($0)) + 1376|0); @@ -28555,7 +22994,7 @@ function _codebook_decode_start($0,$1) { $29 = HEAP32[$28>>2]|0; $30 = ($$1|0)<($29|0); if (!($30)) { - ___assert_fail((10751|0),(10530|0),1339,(10773|0)); + ___assert_fail((9898|0),(9677|0),1342,(9920|0)); // unreachable; } } @@ -28774,7 +23213,7 @@ function _compute_stereo_samples($0,$1,$2,$3,$4) { $17 = (($$07593) + ($3))|0; $$07488 = 0; while(1) { - $20 = ((10989 + (($1*6)|0)|0) + ($$07488)|0); + $20 = ((10136 + (($1*6)|0)|0) + ($$07488)|0); $21 = HEAP8[$20>>0]|0; $trunc = $21 & 6; $trunc$clear = $trunc & 7; @@ -29108,15 +23547,15 @@ function _vorbis_find_page($0,$1,$2) { break; } $72 = (_get8($0)|0); - $73 = HEAP8[(4153)>>0]|0; + $73 = HEAP8[(4021)>>0]|0; $74 = ($72<<24>>24)==($73<<24>>24); if ($74) { $75 = (_get8($0)|0); - $76 = HEAP8[(4154)>>0]|0; + $76 = HEAP8[(4022)>>0]|0; $77 = ($75<<24>>24)==($76<<24>>24); if ($77) { $198 = (_get8($0)|0); - $199 = HEAP8[(4155)>>0]|0; + $199 = HEAP8[(4023)>>0]|0; $200 = ($198<<24>>24)==($199<<24>>24); $$ = $200 ? 4 : 3; $$082$lcssa = $$; @@ -29136,7 +23575,7 @@ function _vorbis_find_page($0,$1,$2) { $80 = ($$082$lcssa|0)==(4); L13: do { if ($80) { - $81 = HEAP32[1038]|0; + $81 = HEAP32[1005]|0; HEAP32[$3>>2] = $81; $82 = (_get8($0)|0); HEAP8[$15>>0] = $82; @@ -29373,7 +23812,7 @@ function _crc32_update($0,$1) { $3 = $1&255; $4 = $0 >>> 24; $5 = $3 ^ $4; - $6 = (19840 + ($5<<2)|0); + $6 = (18888 + ($5<<2)|0); $7 = HEAP32[$6>>2]|0; $8 = $7 ^ $2; return ($8|0); @@ -29420,7 +23859,7 @@ function _stb_vorbis_open_file_section($0,$1,$2,$3,$4) { $14 = ($13|0)==(0|0); if (!($14)) { _memcpy(($13|0),($5|0),1512)|0; - _vorbis_pump_first_frame($13); + (_vorbis_pump_first_frame($13)|0); $$0 = $13; STACKTOP = sp;return ($$0|0); } @@ -31681,7 +26120,7 @@ function _start_decoder($0) { $868 = HEAP32[$867>>2]|0; $869 = ($866|0)==($868|0); if (!($869)) { - ___assert_fail((11034|0),(10530|0),3709,(11090|0)); + ___assert_fail((10181|0),(9677|0),3714,(10237|0)); // unreachable; } $870 = ((($0)) + 88|0); @@ -31722,13 +26161,13 @@ function _vorbis_pump_first_frame($0) { $4 = (_vorbis_decode_packet($0,$1,$3,$2)|0); $5 = ($4|0)==(0); if ($5) { - STACKTOP = sp;return; + STACKTOP = sp;return ($4|0); } $6 = HEAP32[$1>>2]|0; $7 = HEAP32[$3>>2]|0; $8 = HEAP32[$2>>2]|0; (_vorbis_finish_frame($0,$6,$7,$8)|0); - STACKTOP = sp;return; + STACKTOP = sp;return ($4|0); } function _setup_malloc($0,$1) { $0 = $0|0; @@ -31775,7 +26214,7 @@ function _vorbis_validate($0) { $0 = $0|0; var $1 = 0, $2 = 0, $3 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (_memcmp($0,11406,6)|0); + $1 = (_memcmp($0,10553,6)|0); $2 = ($1|0)==(0); $3 = $2&1; return ($3|0); @@ -31896,7 +26335,7 @@ function _is_whole_packet_present($0,$1) { label = 12; break; } - $32 = (_memcmp($$274,4152,4)|0); + $32 = (_memcmp($$274,4020,4)|0); $33 = ($32|0)==(0); if (!($33)) { label = 14; @@ -32072,7 +26511,7 @@ function _crc32_init() { $30 = $25 >> 31; $31 = $30 & 79764919; $32 = $31 ^ $29; - $33 = (19840 + ($$01417<<2)|0); + $33 = (18888 + ($$01417<<2)|0); HEAP32[$33>>2] = $32; $34 = (($$01417) + 1)|0; $exitcond = ($34|0)==(256); @@ -32153,7 +26592,7 @@ function _compute_codewords($0,$1,$2,$3) { $$2 = 1; STACKTOP = sp;return ($$2|0); } else { - ___assert_fail((11303|0),(10530|0),662,(11326|0)); + ___assert_fail((10450|0),(9677|0),665,(10473|0)); // unreachable; } } @@ -32286,15 +26725,15 @@ function _compute_codewords($0,$1,$2,$3) { } } if ((label|0) == 17) { - ___assert_fail((11344|0),(10530|0),685,(11326|0)); + ___assert_fail((10491|0),(9677|0),688,(10473|0)); // unreachable; } else if ((label|0) == 21) { - ___assert_fail((11361|0),(10530|0),690,(11326|0)); + ___assert_fail((10508|0),(9677|0),693,(10473|0)); // unreachable; } else if ((label|0) == 23) { - ___assert_fail((11388|0),(10530|0),692,(11326|0)); + ___assert_fail((10535|0),(9677|0),695,(10473|0)); // unreachable; } else if ((label|0) == 25) { @@ -32359,7 +26798,7 @@ function _compute_sorted_huffman($0,$1,$2) { $33 = HEAP32[$32>>2]|0; $34 = ($$084$lcssa|0)==($33|0); if (!($34)) { - ___assert_fail((11195|0),(10530|0),759,(11218|0)); + ___assert_fail((10342|0),(9677|0),762,(10365|0)); // unreachable; } } else { @@ -32493,7 +26932,7 @@ function _compute_sorted_huffman($0,$1,$2) { } } if ((label|0) == 21) { - ___assert_fail((11241|0),(10530|0),789,(11218|0)); + ___assert_fail((10388|0),(9677|0),792,(10365|0)); // unreachable; } else if ((label|0) == 26) { @@ -32628,7 +27067,7 @@ function _lookup1_values($0,$1) { $24 = (+($0|0)); $25 = $23 > $24; if (!($25)) { - ___assert_fail((11104|0),(10530|0),814,(11136|0)); + ___assert_fail((10251|0),(9677|0),817,(10283|0)); // unreachable; } $26 = $20; @@ -32637,7 +27076,7 @@ function _lookup1_values($0,$1) { $29 = (~~(($28))); $30 = ($29|0)>($0|0); if ($30) { - ___assert_fail((11151|0),(10530|0),815,(11136|0)); + ___assert_fail((10298|0),(9677|0),818,(10283|0)); // unreachable; } else { return ($$|0); @@ -32949,7 +27388,7 @@ function _include_in_sort($0,$1) { return ($$$|0); } if ($5) { - ___assert_fail((11272|0),(10530|0),739,(11287|0)); + ___assert_fail((10419|0),(9677|0),742,(10434|0)); // unreachable; } else { return 1; @@ -33004,119 +27443,74 @@ function _add_entry($0,$1,$2,$3,$4,$5) { } function _LoadMusicStream($0) { $0 = $0|0; - var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; - var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; - var $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer13 = 0, $vararg_buffer17 = 0, $vararg_buffer21 = 0, $vararg_buffer25 = 0, $vararg_buffer28 = 0, $vararg_buffer5 = 0, $vararg_buffer9 = 0, $vararg_ptr12 = 0, $vararg_ptr16 = 0, $vararg_ptr20 = 0, $vararg_ptr24 = 0, $vararg_ptr4 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0; + var $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer13 = 0, $vararg_buffer17 = 0, $vararg_buffer5 = 0, $vararg_buffer9 = 0, $vararg_ptr12 = 0, $vararg_ptr16 = 0, $vararg_ptr4 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; sp = STACKTOP; - STACKTOP = STACKTOP + 160|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(160|0); - $vararg_buffer28 = sp + 72|0; - $vararg_buffer25 = sp + 64|0; - $vararg_buffer21 = sp + 48|0; + STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0); $vararg_buffer17 = sp + 40|0; $vararg_buffer13 = sp + 32|0; $vararg_buffer9 = sp + 24|0; $vararg_buffer5 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; - $1 = sp + 136|0; - $2 = sp + 104|0; - $3 = sp + 76|0; - $4 = (_malloc(52)|0); - $5 = (_IsFileExtension($0,10455)|0); - $6 = ($5|0)==(0); - if (!($6)) { - $7 = (_stb_vorbis_open_filename($0,0,0)|0); - $8 = ((($4)) + 4|0); - HEAP32[$8>>2] = $7; - $9 = ($7|0)==(0|0); - if ($9) { - HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(2,11412,$vararg_buffer); - STACKTOP = sp;return ($4|0); - } else { - $10 = HEAP32[$8>>2]|0; - _stb_vorbis_get_info($1,$10); - $11 = ((($4)) + 12|0); - $12 = HEAP32[$1>>2]|0; - $13 = ((($1)) + 4|0); - $14 = HEAP32[$13>>2]|0; - _InitAudioStream($2,$12,16,$14); - ;HEAP32[$11>>2]=HEAP32[$2>>2]|0;HEAP32[$11+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$11+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$11+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$11+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[$11+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[$11+24>>2]=HEAP32[$2+24>>2]|0; - $15 = HEAP32[$8>>2]|0; - $16 = (_stb_vorbis_stream_length_in_samples($15)|0); - $17 = ((($4)) + 44|0); - HEAP32[$17>>2] = $16; - $18 = ((($4)) + 48|0); - HEAP32[$18>>2] = $16; - HEAP32[$4>>2] = 0; - $19 = ((($4)) + 40|0); - HEAP32[$19>>2] = -1; - $20 = HEAP32[$17>>2]|0; - HEAP32[$vararg_buffer1>>2] = $0; - $vararg_ptr4 = ((($vararg_buffer1)) + 4|0); - HEAP32[$vararg_ptr4>>2] = $20; - _TraceLog(3,11452,$vararg_buffer1); - $21 = HEAP32[$1>>2]|0; - HEAP32[$vararg_buffer5>>2] = $0; - $vararg_ptr8 = ((($vararg_buffer5)) + 4|0); - HEAP32[$vararg_ptr8>>2] = $21; - _TraceLog(3,11480,$vararg_buffer5); - $22 = HEAP32[$13>>2]|0; - HEAP32[$vararg_buffer9>>2] = $0; - $vararg_ptr12 = ((($vararg_buffer9)) + 4|0); - HEAP32[$vararg_ptr12>>2] = $22; - _TraceLog(3,11505,$vararg_buffer9); - $23 = ((($1)) + 16|0); - $24 = HEAP32[$23>>2]|0; - HEAP32[$vararg_buffer13>>2] = $0; - $vararg_ptr16 = ((($vararg_buffer13)) + 4|0); - HEAP32[$vararg_ptr16>>2] = $24; - _TraceLog(3,11527,$vararg_buffer13); - STACKTOP = sp;return ($4|0); - } - } - $25 = (_IsFileExtension($0,11556)|0); - $26 = ($25|0)==(0); - if ($26) { - HEAP32[$vararg_buffer28>>2] = $0; - _TraceLog(2,10460,$vararg_buffer28); - STACKTOP = sp;return ($4|0); - } - $27 = ((($4)) + 8|0); - $28 = (_jar_xm_create_context_from_file($27,48000,$0)|0); - $29 = ($28|0)==(0); - if ($29) { - $30 = HEAP32[$27>>2]|0; - _jar_xm_set_max_loop_count($30,0); - $31 = ((($4)) + 12|0); - _InitAudioStream($3,48000,16,2); - ;HEAP32[$31>>2]=HEAP32[$3>>2]|0;HEAP32[$31+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$31+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[$31+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[$31+16>>2]=HEAP32[$3+16>>2]|0;HEAP32[$31+20>>2]=HEAP32[$3+20>>2]|0;HEAP32[$31+24>>2]=HEAP32[$3+24>>2]|0; - $32 = (_jar_xm_get_remaining_samples($30)|0); - $33 = tempRet0; - $34 = ((($4)) + 44|0); - HEAP32[$34>>2] = $32; - $35 = ((($4)) + 48|0); - HEAP32[$35>>2] = $32; - HEAP32[$4>>2] = 2; - $36 = ((($4)) + 40|0); - HEAP32[$36>>2] = -1; - $37 = HEAP32[$34>>2]|0; + $1 = sp + 72|0; + $2 = sp + 44|0; + $3 = (_malloc(48)|0); + $4 = (_IsFileExtension($0,9602)|0); + $5 = ($4|0)==(0); + if ($5) { HEAP32[$vararg_buffer17>>2] = $0; - $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); - HEAP32[$vararg_ptr20>>2] = $37; - _TraceLog(3,11560,$vararg_buffer17); - $38 = (+($37>>>0)); - $39 = $38 / 48000.0; - $40 = $39; - HEAP32[$vararg_buffer21>>2] = $0; - $vararg_ptr24 = ((($vararg_buffer21)) + 8|0); - HEAPF64[$vararg_ptr24>>3] = $40; - _TraceLog(3,11590,$vararg_buffer21); - STACKTOP = sp;return ($4|0); + _TraceLog(2,9607,$vararg_buffer17); + STACKTOP = sp;return ($3|0); + } + $6 = (_stb_vorbis_open_filename($0,0,0)|0); + $7 = ((($3)) + 4|0); + HEAP32[$7>>2] = $6; + $8 = ($6|0)==(0|0); + if ($8) { + HEAP32[$vararg_buffer>>2] = $0; + _TraceLog(2,10559,$vararg_buffer); + STACKTOP = sp;return ($3|0); } else { - HEAP32[$vararg_buffer25>>2] = $0; - _TraceLog(2,11623,$vararg_buffer25); - STACKTOP = sp;return ($4|0); + $9 = HEAP32[$7>>2]|0; + _stb_vorbis_get_info($1,$9); + $10 = ((($3)) + 8|0); + $11 = HEAP32[$1>>2]|0; + $12 = ((($1)) + 4|0); + $13 = HEAP32[$12>>2]|0; + _InitAudioStream($2,$11,16,$13); + ;HEAP32[$10>>2]=HEAP32[$2>>2]|0;HEAP32[$10+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$10+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$10+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$10+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[$10+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[$10+24>>2]=HEAP32[$2+24>>2]|0; + $14 = HEAP32[$7>>2]|0; + $15 = (_stb_vorbis_stream_length_in_samples($14)|0); + $16 = ((($3)) + 40|0); + HEAP32[$16>>2] = $15; + $17 = ((($3)) + 44|0); + HEAP32[$17>>2] = $15; + HEAP32[$3>>2] = 0; + $18 = ((($3)) + 36|0); + HEAP32[$18>>2] = -1; + $19 = HEAP32[$16>>2]|0; + HEAP32[$vararg_buffer1>>2] = $0; + $vararg_ptr4 = ((($vararg_buffer1)) + 4|0); + HEAP32[$vararg_ptr4>>2] = $19; + _TraceLog(3,10599,$vararg_buffer1); + $20 = HEAP32[$1>>2]|0; + HEAP32[$vararg_buffer5>>2] = $0; + $vararg_ptr8 = ((($vararg_buffer5)) + 4|0); + HEAP32[$vararg_ptr8>>2] = $20; + _TraceLog(3,10627,$vararg_buffer5); + $21 = HEAP32[$12>>2]|0; + HEAP32[$vararg_buffer9>>2] = $0; + $vararg_ptr12 = ((($vararg_buffer9)) + 4|0); + HEAP32[$vararg_ptr12>>2] = $21; + _TraceLog(3,10652,$vararg_buffer9); + $22 = ((($1)) + 16|0); + $23 = HEAP32[$22>>2]|0; + HEAP32[$vararg_buffer13>>2] = $0; + $vararg_ptr16 = ((($vararg_buffer13)) + 4|0); + HEAP32[$vararg_ptr16>>2] = $23; + _TraceLog(3,10674,$vararg_buffer13); + STACKTOP = sp;return ($3|0); } return (0)|0; } @@ -33186,14 +27580,14 @@ function _InitAudioStream($0,$1,$2,$3) { } default: { HEAP32[$vararg_buffer4>>2] = $2; - _TraceLog(2,11712,$vararg_buffer4); + _TraceLog(2,10759,$vararg_buffer4); $26 = $9; break L1; } } } else { HEAP32[$vararg_buffer>>2] = $3; - _TraceLog(2,11656,$vararg_buffer); + _TraceLog(2,10703,$vararg_buffer); $8 = ((($4)) + 8|0); HEAP32[$8>>2] = 1; $55 = $8; @@ -33226,7 +27620,7 @@ function _InitAudioStream($0,$1,$2,$3) { } default: { HEAP32[$vararg_buffer1>>2] = $2; - _TraceLog(2,11712,$vararg_buffer1); + _TraceLog(2,10759,$vararg_buffer1); $26 = $55; break L10; } @@ -33280,7 +27674,7 @@ function _InitAudioStream($0,$1,$2,$3) { $51 = HEAP32[$6>>2]|0; $52 = HEAP32[$26>>2]|0; $53 = ($52|0)==(1); - $54 = $53 ? 10516 : 10521; + $54 = $53 ? 9663 : 9668; HEAP32[$vararg_buffer7>>2] = $49; $vararg_ptr10 = ((($vararg_buffer7)) + 4|0); HEAP32[$vararg_ptr10>>2] = $50; @@ -33288,42 +27682,30 @@ function _InitAudioStream($0,$1,$2,$3) { HEAP32[$vararg_ptr11>>2] = $51; $vararg_ptr12 = ((($vararg_buffer7)) + 12|0); HEAP32[$vararg_ptr12>>2] = $54; - _TraceLog(0,11761,$vararg_buffer7); + _TraceLog(0,10808,$vararg_buffer7); ;HEAP32[$0>>2]=HEAP32[$4>>2]|0;HEAP32[$0+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$4+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$4+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[$4+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[$4+24>>2]|0; STACKTOP = sp;return; } function _UnloadMusicStream($0) { $0 = $0|0; - var $$byval_copy = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + var $$byval_copy = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy = sp; - $1 = ((($0)) + 12|0); + $1 = ((($0)) + 8|0); ;HEAP32[$$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$1+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$1+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$1+24>>2]|0; _CloseAudioStream($$byval_copy); $2 = HEAP32[$0>>2]|0; - switch ($2|0) { - case 0: { - $3 = ((($0)) + 4|0); - $4 = HEAP32[$3>>2]|0; - _stb_vorbis_close($4); - _free($0); - STACKTOP = sp;return; - break; - } - case 2: { - $5 = ((($0)) + 8|0); - $6 = HEAP32[$5>>2]|0; - _jar_xm_free_context($6); - _free($0); - STACKTOP = sp;return; - break; - } - default: { + $3 = ($2|0)==(0); + if (!($3)) { _free($0); STACKTOP = sp;return; } - } + $4 = ((($0)) + 4|0); + $5 = HEAP32[$4>>2]|0; + _stb_vorbis_close($5); + _free($0); + STACKTOP = sp;return; } function _CloseAudioStream($0) { $0 = $0|0; @@ -33360,14 +27742,14 @@ function _CloseAudioStream($0) { _alDeleteBuffers(2,($11|0)); $12 = HEAP32[$3>>2]|0; HEAP32[$vararg_buffer>>2] = $12; - _TraceLog(0,11826,$vararg_buffer); + _TraceLog(0,10873,$vararg_buffer); STACKTOP = sp;return; } function _PlayMusicStream($0) { $0 = $0|0; var $1 = 0, $2 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = ((($0)) + 28|0); + $1 = ((($0)) + 24|0); $2 = HEAP32[$1>>2]|0; _alSourcePlay(($2|0)); return; @@ -33376,7 +27758,7 @@ function _PauseMusicStream($0) { $0 = $0|0; var $1 = 0, $2 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = ((($0)) + 28|0); + $1 = ((($0)) + 24|0); $2 = HEAP32[$1>>2]|0; _alSourcePause(($2|0)); return; @@ -33387,7 +27769,7 @@ function _ResumeMusicStream($0) { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $1 = sp; - $2 = ((($0)) + 28|0); + $2 = ((($0)) + 24|0); $3 = HEAP32[$2>>2]|0; _alGetSourcei(($3|0),4112,($1|0)); $4 = HEAP32[$1>>2]|0; @@ -33404,20 +27786,20 @@ function _StopMusicStream($0) { var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = ((($0)) + 28|0); + $1 = ((($0)) + 24|0); $2 = HEAP32[$1>>2]|0; _alSourceStop(($2|0)); - $3 = ((($0)) + 16|0); + $3 = ((($0)) + 12|0); $4 = HEAP32[$3>>2]|0; $5 = $4 << 9; $6 = $5 & 536870400; - $7 = ((($0)) + 20|0); + $7 = ((($0)) + 16|0); $8 = HEAP32[$7>>2]|0; $9 = Math_imul($6, $8)|0; $10 = (_calloc($9,1)|0); - $11 = ((($0)) + 24|0); - $12 = ((($0)) + 12|0); - $13 = ((($0)) + 32|0); + $11 = ((($0)) + 20|0); + $12 = ((($0)) + 8|0); + $13 = ((($0)) + 28|0); $14 = HEAP32[$13>>2]|0; $15 = HEAP32[$11>>2]|0; $16 = HEAP32[$3>>2]|0; @@ -33427,7 +27809,7 @@ function _StopMusicStream($0) { $20 = Math_imul($18, $19)|0; $21 = HEAP32[$12>>2]|0; _alBufferData(($14|0),($15|0),($10|0),($20|0),($21|0)); - $22 = ((($0)) + 36|0); + $22 = ((($0)) + 32|0); $23 = HEAP32[$22>>2]|0; $24 = HEAP32[$11>>2]|0; $25 = HEAP32[$3>>2]|0; @@ -33441,24 +27823,24 @@ function _StopMusicStream($0) { $31 = HEAP32[$0>>2]|0; $cond = ($31|0)==(0); if (!($cond)) { - $34 = ((($0)) + 44|0); + $34 = ((($0)) + 40|0); $35 = HEAP32[$34>>2]|0; - $36 = ((($0)) + 48|0); + $36 = ((($0)) + 44|0); HEAP32[$36>>2] = $35; return; } $32 = ((($0)) + 4|0); $33 = HEAP32[$32>>2]|0; - _stb_vorbis_seek_start($33); - $34 = ((($0)) + 44|0); + (_stb_vorbis_seek_start($33)|0); + $34 = ((($0)) + 40|0); $35 = HEAP32[$34>>2]|0; - $36 = ((($0)) + 48|0); + $36 = ((($0)) + 44|0); HEAP32[$36>>2] = $35; return; } function _stb_vorbis_seek_start($0) { $0 = $0|0; - var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = ((($0)) + 48|0); $2 = HEAP8[$1>>0]|0; @@ -33473,18 +27855,21 @@ function _stb_vorbis_seek_start($0) { HEAP8[$7>>0] = 1; $8 = ((($0)) + 1380|0); HEAP32[$8>>2] = -1; - _vorbis_pump_first_frame($0); - return; + $9 = (_vorbis_pump_first_frame($0)|0); + $$0 = $9; + return ($$0|0); } else { _error($0,2); - return; + $$0 = 0; + return ($$0|0); } + return (0)|0; } function _UpdateMusicStream($0) { $0 = $0|0; - var $$ = 0, $$0 = 0, $$04143 = 0, $$byval_copy = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; - var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; - var $42 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0; + var $$ = 0, $$0 = 0, $$03840 = 0, $$byval_copy = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $5 = 0; + var $6 = 0, $7 = 0, $8 = 0, $9 = 0, $cond = 0, $vararg_buffer = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); $$byval_copy = sp + 12|0; @@ -33492,8 +27877,8 @@ function _UpdateMusicStream($0) { $1 = sp + 8|0; $2 = sp + 4|0; HEAP32[$2>>2] = 0; - $3 = ((($0)) + 12|0); - $4 = ((($0)) + 28|0); + $3 = ((($0)) + 8|0); + $4 = ((($0)) + 24|0); $5 = HEAP32[$4>>2]|0; _alGetSourcei(($5|0),4112,($1|0)); $6 = HEAP32[$4>>2]|0; @@ -33503,10 +27888,10 @@ function _UpdateMusicStream($0) { if (!($8)) { STACKTOP = sp;return; } - $9 = ((($0)) + 20|0); + $9 = ((($0)) + 16|0); $10 = HEAP32[$9>>2]|0; $11 = $10 << 12; - $12 = ((($0)) + 16|0); + $12 = ((($0)) + 12|0); $13 = HEAP32[$12>>2]|0; $14 = Math_imul($11, $13)|0; $15 = $14 >>> 3; @@ -33515,74 +27900,64 @@ function _UpdateMusicStream($0) { $18 = ($17|0)>(0); L4: do { if ($18) { - $19 = ((($0)) + 48|0); + $19 = ((($0)) + 44|0); $20 = ((($0)) + 4|0); - $21 = ((($0)) + 8|0); - $$04143 = 0; + $$03840 = 0; while(1) { - $24 = HEAP32[$19>>2]|0; - $25 = ($24>>>0)<(4096); - $$ = $25 ? $24 : 4096; - $26 = HEAP32[$0>>2]|0; - switch ($26|0) { - case 0: { - $27 = HEAP32[$20>>2]|0; - $28 = HEAP32[$9>>2]|0; - $29 = Math_imul($28, $$)|0; - (_stb_vorbis_get_samples_short_interleaved($27,$28,$16,$29)|0); - break; - } - case 2: { - $30 = HEAP32[$21>>2]|0; - _jar_xm_generate_samples_16bit($30,$16,$$); - break; - } - default: { - } + $23 = HEAP32[$19>>2]|0; + $24 = ($23>>>0)<(4096); + $$ = $24 ? $23 : 4096; + $25 = HEAP32[$0>>2]|0; + $cond = ($25|0)==(0); + if ($cond) { + $26 = HEAP32[$20>>2]|0; + $27 = HEAP32[$9>>2]|0; + $28 = Math_imul($27, $$)|0; + (_stb_vorbis_get_samples_short_interleaved($26,$27,$16,$28)|0); } ;HEAP32[$$byval_copy>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$3+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$3+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$3+24>>2]|0; _UpdateAudioStream($$byval_copy,$16,$$); - $31 = HEAP32[$19>>2]|0; - $32 = (($31) - ($$))|0; - HEAP32[$19>>2] = $32; - $33 = ($32|0)==(0); - $23 = (($$04143) + 1)|0; - if ($33) { + $29 = HEAP32[$19>>2]|0; + $30 = (($29) - ($$))|0; + HEAP32[$19>>2] = $30; + $31 = ($30|0)==(0); + $22 = (($$03840) + 1)|0; + if ($31) { $$0 = 0; break L4; } - $22 = ($23|0)<($17|0); - if ($22) { - $$04143 = $23; + $21 = ($22|0)<($17|0); + if ($21) { + $$03840 = $22; } else { $$0 = 1; - break L4; + break; } } } else { $$0 = 1; } } while(0); - $34 = (_alGetError()|0); - $35 = ($34|0)==(40963); - if ($35) { - _TraceLog(2,11865,$vararg_buffer); + $32 = (_alGetError()|0); + $33 = ($32|0)==(40963); + if ($33) { + _TraceLog(2,10912,$vararg_buffer); } - $36 = ($$0|0)==(0); - if ($36) { + $34 = ($$0|0)==(0); + if ($34) { _StopMusicStream($0); - $37 = ((($0)) + 40|0); - $38 = HEAP32[$37>>2]|0; - $39 = ($38|0)>(0); - if ($39) { - $40 = (($38) + -1)|0; - HEAP32[$37>>2] = $40; + $35 = ((($0)) + 36|0); + $36 = HEAP32[$35>>2]|0; + $37 = ($36|0)>(0); + if ($37) { + $38 = (($36) + -1)|0; + HEAP32[$35>>2] = $38; _PlayMusicStream($0); } } else { - $41 = HEAP32[$1>>2]|0; - $42 = ($41|0)==(4114); - if (!($42)) { + $39 = HEAP32[$1>>2]|0; + $40 = ($39|0)==(4114); + if (!($40)) { _PlayMusicStream($0); } } @@ -33626,10 +28001,10 @@ function _GetMusicTimeLength($0) { $0 = $0|0; var $1 = 0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, label = 0, sp = 0; sp = STACKTOP; - $1 = ((($0)) + 44|0); + $1 = ((($0)) + 40|0); $2 = HEAP32[$1>>2]|0; $3 = (+($2>>>0)); - $4 = ((($0)) + 12|0); + $4 = ((($0)) + 8|0); $5 = HEAP32[$4>>2]|0; $6 = (+($5>>>0)); $7 = $3 / $6; @@ -33639,13 +28014,13 @@ function _GetMusicTimePlayed($0) { $0 = $0|0; var $1 = 0, $10 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0, $9 = 0.0, label = 0, sp = 0; sp = STACKTOP; - $1 = ((($0)) + 44|0); + $1 = ((($0)) + 40|0); $2 = HEAP32[$1>>2]|0; - $3 = ((($0)) + 48|0); + $3 = ((($0)) + 44|0); $4 = HEAP32[$3>>2]|0; $5 = (($2) - ($4))|0; $6 = (+($5>>>0)); - $7 = ((($0)) + 12|0); + $7 = ((($0)) + 8|0); $8 = HEAP32[$7>>2]|0; $9 = (+($8>>>0)); $10 = $6 / $9; @@ -33697,7 +28072,7 @@ function _emscripten_GetProcAddress($0) { $10 = HEAP32[$2>>2]|0; (_strcpy($9,$10)|0); $11 = HEAP32[$3>>2]|0; - $12 = (_strstr($11,11897)|0); + $12 = (_strstr($11,10944)|0); HEAP32[$4>>2] = $12; $13 = HEAP32[$4>>2]|0; $14 = ($13|0)!=(0|0); @@ -33706,7 +28081,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$15>>0] = 0; } $16 = HEAP32[$3>>2]|0; - $17 = (_strstr($16,11901)|0); + $17 = (_strstr($16,10948)|0); HEAP32[$4>>2] = $17; $18 = HEAP32[$4>>2]|0; $19 = ($18|0)!=(0|0); @@ -33715,7 +28090,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$20>>0] = 0; } $21 = HEAP32[$3>>2]|0; - $22 = (_strstr($21,11905)|0); + $22 = (_strstr($21,10952)|0); HEAP32[$4>>2] = $22; $23 = HEAP32[$4>>2]|0; $24 = ($23|0)!=(0|0); @@ -33724,7 +28099,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$25>>0] = 0; } $26 = HEAP32[$3>>2]|0; - $27 = (_strstr($26,11909)|0); + $27 = (_strstr($26,10956)|0); HEAP32[$4>>2] = $27; $28 = HEAP32[$4>>2]|0; $29 = ($28|0)!=(0|0); @@ -33733,1210 +28108,1210 @@ function _emscripten_GetProcAddress($0) { HEAP8[$30>>0] = 0; } $31 = HEAP32[$3>>2]|0; - $32 = (_strcmp($31,11915)|0); + $32 = (_strcmp($31,10962)|0); $33 = ($32|0)!=(0); do { if ($33) { $34 = HEAP32[$3>>2]|0; - $35 = (_strcmp($34,11953)|0); + $35 = (_strcmp($34,11000)|0); $36 = ($35|0)!=(0); if (!($36)) { - HEAP32[$3>>2] = 11972; + HEAP32[$3>>2] = 11019; break; } $37 = HEAP32[$3>>2]|0; - $38 = (_strcmp($37,11985)|0); + $38 = (_strcmp($37,11032)|0); $39 = ($38|0)!=(0); if (!($39)) { - HEAP32[$3>>2] = 12006; + HEAP32[$3>>2] = 11053; break; } $40 = HEAP32[$3>>2]|0; - $41 = (_strcmp($40,12021)|0); + $41 = (_strcmp($40,11068)|0); $42 = ($41|0)!=(0); if (!($42)) { - HEAP32[$3>>2] = 12036; + HEAP32[$3>>2] = 11083; break; } $43 = HEAP32[$3>>2]|0; - $44 = (_strcmp($43,12051)|0); + $44 = (_strcmp($43,11098)|0); $45 = ($44|0)!=(0); if (!($45)) { - HEAP32[$3>>2] = 12066; + HEAP32[$3>>2] = 11113; } } else { - HEAP32[$3>>2] = 11937; + HEAP32[$3>>2] = 10984; } } while(0); $46 = HEAP32[$3>>2]|0; - $47 = (_strcmp($46,12081)|0); + $47 = (_strcmp($46,11128)|0); $48 = ($47|0)!=(0); do { if ($48) { $49 = HEAP32[$3>>2]|0; - $50 = (_strcmp($49,12095)|0); + $50 = (_strcmp($49,11142)|0); $51 = ($50|0)!=(0); if (!($51)) { HEAP32[$1>>2] = 2; break; } $52 = HEAP32[$3>>2]|0; - $53 = (_strcmp($52,12107)|0); + $53 = (_strcmp($52,11154)|0); $54 = ($53|0)!=(0); if (!($54)) { HEAP32[$1>>2] = 6; break; } $55 = HEAP32[$3>>2]|0; - $56 = (_strcmp($55,12121)|0); + $56 = (_strcmp($55,11168)|0); $57 = ($56|0)!=(0); if (!($57)) { HEAP32[$1>>2] = 7; break; } $58 = HEAP32[$3>>2]|0; - $59 = (_strcmp($58,12133)|0); + $59 = (_strcmp($58,11180)|0); $60 = ($59|0)!=(0); if (!($60)) { HEAP32[$1>>2] = 8; break; } $61 = HEAP32[$3>>2]|0; - $62 = (_strcmp($61,12147)|0); + $62 = (_strcmp($61,11194)|0); $63 = ($62|0)!=(0); if (!($63)) { HEAP32[$1>>2] = 9; break; } $64 = HEAP32[$3>>2]|0; - $65 = (_strcmp($64,12161)|0); + $65 = (_strcmp($64,11208)|0); $66 = ($65|0)!=(0); if (!($66)) { HEAP32[$1>>2] = 10; break; } $67 = HEAP32[$3>>2]|0; - $68 = (_strcmp($67,12178)|0); + $68 = (_strcmp($67,11225)|0); $69 = ($68|0)!=(0); if (!($69)) { HEAP32[$1>>2] = 1; break; } $70 = HEAP32[$3>>2]|0; - $71 = (_strcmp($70,12201)|0); + $71 = (_strcmp($70,11248)|0); $72 = ($71|0)!=(0); if (!($72)) { HEAP32[$1>>2] = 1; break; } $73 = HEAP32[$3>>2]|0; - $74 = (_strcmp($73,12227)|0); + $74 = (_strcmp($73,11274)|0); $75 = ($74|0)!=(0); if (!($75)) { HEAP32[$1>>2] = 2; break; } $76 = HEAP32[$3>>2]|0; - $77 = (_strcmp($76,12240)|0); + $77 = (_strcmp($76,11287)|0); $78 = ($77|0)!=(0); if (!($78)) { HEAP32[$1>>2] = 3; break; } $79 = HEAP32[$3>>2]|0; - $80 = (_strcmp($79,12256)|0); + $80 = (_strcmp($79,11303)|0); $81 = ($80|0)!=(0); if (!($81)) { HEAP32[$1>>2] = 1; break; } $82 = HEAP32[$3>>2]|0; - $83 = (_strcmp($82,12269)|0); + $83 = (_strcmp($82,11316)|0); $84 = ($83|0)!=(0); if (!($84)) { HEAP32[$1>>2] = 11; break; } $85 = HEAP32[$3>>2]|0; - $86 = (_strcmp($85,12283)|0); + $86 = (_strcmp($85,11330)|0); $87 = ($86|0)!=(0); if (!($87)) { HEAP32[$1>>2] = 2; break; } $88 = HEAP32[$3>>2]|0; - $89 = (_strcmp($88,12303)|0); + $89 = (_strcmp($88,11350)|0); $90 = ($89|0)!=(0); if (!($90)) { HEAP32[$1>>2] = 3; break; } $91 = HEAP32[$3>>2]|0; - $92 = (_strcmp($91,12323)|0); + $92 = (_strcmp($91,11370)|0); $93 = ($92|0)!=(0); if (!($93)) { HEAP32[$1>>2] = 4; break; } $94 = HEAP32[$3>>2]|0; - $95 = (_strcmp($94,12340)|0); + $95 = (_strcmp($94,11387)|0); $96 = ($95|0)!=(0); if (!($96)) { HEAP32[$1>>2] = 5; break; } $97 = HEAP32[$3>>2]|0; - $98 = (_strcmp($97,12357)|0); + $98 = (_strcmp($97,11404)|0); $99 = ($98|0)!=(0); if (!($99)) { HEAP32[$1>>2] = 3; break; } $100 = HEAP32[$3>>2]|0; - $101 = (_strcmp($100,12369)|0); + $101 = (_strcmp($100,11416)|0); $102 = ($101|0)!=(0); if (!($102)) { HEAP32[$1>>2] = 12; break; } $103 = HEAP32[$3>>2]|0; - $104 = (_strcmp($103,12382)|0); + $104 = (_strcmp($103,11429)|0); $105 = ($104|0)!=(0); if (!($105)) { HEAP32[$1>>2] = 13; break; } $106 = HEAP32[$3>>2]|0; - $107 = (_strcmp($106,12398)|0); + $107 = (_strcmp($106,11445)|0); $108 = ($107|0)!=(0); if (!($108)) { HEAP32[$1>>2] = 6; break; } $109 = HEAP32[$3>>2]|0; - $110 = (_strcmp($109,12421)|0); + $110 = (_strcmp($109,11468)|0); $111 = ($110|0)!=(0); if (!($111)) { HEAP32[$1>>2] = 2; break; } $112 = HEAP32[$3>>2]|0; - $113 = (_strcmp($112,12434)|0); + $113 = (_strcmp($112,11481)|0); $114 = ($113|0)!=(0); if (!($114)) { HEAP32[$1>>2] = 3; break; } $115 = HEAP32[$3>>2]|0; - $116 = (_strcmp($115,12450)|0); + $116 = (_strcmp($115,11497)|0); $117 = ($116|0)!=(0); if (!($117)) { HEAP32[$1>>2] = 4; break; } $118 = HEAP32[$3>>2]|0; - $119 = (_strcmp($118,12461)|0); + $119 = (_strcmp($118,11508)|0); $120 = ($119|0)!=(0); if (!($120)) { HEAP32[$1>>2] = 14; break; } $121 = HEAP32[$3>>2]|0; - $122 = (_strcmp($121,12480)|0); + $122 = (_strcmp($121,11527)|0); $123 = ($122|0)!=(0); if (!($123)) { HEAP32[$1>>2] = 15; break; } $124 = HEAP32[$3>>2]|0; - $125 = (_strcmp($124,12502)|0); + $125 = (_strcmp($124,11549)|0); $126 = ($125|0)!=(0); if (!($126)) { HEAP32[$1>>2] = 16; break; } $127 = HEAP32[$3>>2]|0; - $128 = (_strcmp($127,12521)|0); + $128 = (_strcmp($127,11568)|0); $129 = ($128|0)!=(0); if (!($129)) { HEAP32[$1>>2] = 7; break; } $130 = HEAP32[$3>>2]|0; - $131 = (_strcmp($130,12550)|0); + $131 = (_strcmp($130,11597)|0); $132 = ($131|0)!=(0); if (!($132)) { HEAP32[$1>>2] = 5; break; } $133 = HEAP32[$3>>2]|0; - $134 = (_strcmp($133,12567)|0); + $134 = (_strcmp($133,11614)|0); $135 = ($134|0)!=(0); if (!($135)) { HEAP32[$1>>2] = 8; break; } $136 = HEAP32[$3>>2]|0; - $137 = (_strcmp($136,12582)|0); + $137 = (_strcmp($136,11629)|0); $138 = ($137|0)!=(0); if (!($138)) { HEAP32[$1>>2] = 9; break; } $139 = HEAP32[$3>>2]|0; - $140 = (_strcmp($139,12597)|0); + $140 = (_strcmp($139,11644)|0); $141 = ($140|0)!=(0); if (!($141)) { HEAP32[$1>>2] = 3; break; } $142 = HEAP32[$3>>2]|0; - $143 = (_strcmp($142,12618)|0); + $143 = (_strcmp($142,11665)|0); $144 = ($143|0)!=(0); if (!($144)) { HEAP32[$1>>2] = 10; break; } $145 = HEAP32[$3>>2]|0; - $146 = (_strcmp($145,12638)|0); + $146 = (_strcmp($145,11685)|0); $147 = ($146|0)!=(0); if (!($147)) { HEAP32[$1>>2] = 11; break; } $148 = HEAP32[$3>>2]|0; - $149 = (_strcmp($148,12658)|0); + $149 = (_strcmp($148,11705)|0); $150 = ($149|0)!=(0); if (!($150)) { HEAP32[$1>>2] = 12; break; } $151 = HEAP32[$3>>2]|0; - $152 = (_strcmp($151,12684)|0); + $152 = (_strcmp($151,11731)|0); $153 = ($152|0)!=(0); if (!($153)) { HEAP32[$1>>2] = 2; break; } $154 = HEAP32[$3>>2]|0; - $155 = (_strcmp($154,12703)|0); + $155 = (_strcmp($154,11750)|0); $156 = ($155|0)!=(0); if (!($156)) { HEAP32[$1>>2] = 1; break; } $157 = HEAP32[$3>>2]|0; - $158 = (_strcmp($157,12715)|0); + $158 = (_strcmp($157,11762)|0); $159 = ($158|0)!=(0); if (!($159)) { HEAP32[$1>>2] = 3; break; } $160 = HEAP32[$3>>2]|0; - $161 = (_strcmp($160,12727)|0); + $161 = (_strcmp($160,11774)|0); $162 = ($161|0)!=(0); if (!($162)) { HEAP32[$1>>2] = 1; break; } $163 = HEAP32[$3>>2]|0; - $164 = (_strcmp($163,12739)|0); + $164 = (_strcmp($163,11786)|0); $165 = ($164|0)!=(0); if (!($165)) { HEAP32[$1>>2] = 1; break; } $166 = HEAP32[$3>>2]|0; - $167 = (_strcmp($166,12751)|0); + $167 = (_strcmp($166,11798)|0); $168 = ($167|0)!=(0); if (!($168)) { HEAP32[$1>>2] = 17; break; } $169 = HEAP32[$3>>2]|0; - $170 = (_strcmp($169,12763)|0); + $170 = (_strcmp($169,11810)|0); $171 = ($170|0)!=(0); if (!($171)) { HEAP32[$1>>2] = 13; break; } $172 = HEAP32[$3>>2]|0; - $173 = (_strcmp($172,12775)|0); + $173 = (_strcmp($172,11822)|0); $174 = ($173|0)!=(0); if (!($174)) { HEAP32[$1>>2] = 4; break; } $175 = HEAP32[$3>>2]|0; - $176 = (_strcmp($175,12787)|0); + $176 = (_strcmp($175,11834)|0); $177 = ($176|0)!=(0); if (!($177)) { HEAP32[$1>>2] = 2; break; } $178 = HEAP32[$3>>2]|0; - $179 = (_strcmp($178,12799)|0); + $179 = (_strcmp($178,11846)|0); $180 = ($179|0)!=(0); if (!($180)) { HEAP32[$1>>2] = 14; break; } $181 = HEAP32[$3>>2]|0; - $182 = (_strcmp($181,12812)|0); + $182 = (_strcmp($181,11859)|0); $183 = ($182|0)!=(0); if (!($183)) { HEAP32[$1>>2] = 15; break; } $184 = HEAP32[$3>>2]|0; - $185 = (_strcmp($184,12825)|0); + $185 = (_strcmp($184,11872)|0); $186 = ($185|0)!=(0); if (!($186)) { HEAP32[$1>>2] = 16; break; } $187 = HEAP32[$3>>2]|0; - $188 = (_strcmp($187,12838)|0); + $188 = (_strcmp($187,11885)|0); $189 = ($188|0)!=(0); if (!($189)) { HEAP32[$1>>2] = 17; break; } $190 = HEAP32[$3>>2]|0; - $191 = (_strcmp($190,12851)|0); + $191 = (_strcmp($190,11898)|0); $192 = ($191|0)!=(0); if (!($192)) { HEAP32[$1>>2] = 18; break; } $193 = HEAP32[$3>>2]|0; - $194 = (_strcmp($193,12864)|0); + $194 = (_strcmp($193,11911)|0); $195 = ($194|0)!=(0); if (!($195)) { HEAP32[$1>>2] = 19; break; } $196 = HEAP32[$3>>2]|0; - $197 = (_strcmp($196,12877)|0); + $197 = (_strcmp($196,11924)|0); $198 = ($197|0)!=(0); if (!($198)) { HEAP32[$1>>2] = 20; break; } $199 = HEAP32[$3>>2]|0; - $200 = (_strcmp($199,12890)|0); + $200 = (_strcmp($199,11937)|0); $201 = ($200|0)!=(0); if (!($201)) { HEAP32[$1>>2] = 21; break; } $202 = HEAP32[$3>>2]|0; - $203 = (_strcmp($202,12903)|0); + $203 = (_strcmp($202,11950)|0); $204 = ($203|0)!=(0); if (!($204)) { HEAP32[$1>>2] = 5; break; } $205 = HEAP32[$3>>2]|0; - $206 = (_strcmp($205,12922)|0); + $206 = (_strcmp($205,11969)|0); $207 = ($206|0)!=(0); if (!($207)) { HEAP32[$1>>2] = 6; break; } $208 = HEAP32[$3>>2]|0; - $209 = (_strcmp($208,12941)|0); + $209 = (_strcmp($208,11988)|0); $210 = ($209|0)!=(0); if (!($210)) { HEAP32[$1>>2] = 7; break; } $211 = HEAP32[$3>>2]|0; - $212 = (_strcmp($211,12960)|0); + $212 = (_strcmp($211,12007)|0); $213 = ($212|0)!=(0); if (!($213)) { HEAP32[$1>>2] = 18; break; } $214 = HEAP32[$3>>2]|0; - $215 = (_strcmp($214,12973)|0); + $215 = (_strcmp($214,12020)|0); $216 = ($215|0)!=(0); if (!($216)) { HEAP32[$1>>2] = 19; break; } $217 = HEAP32[$3>>2]|0; - $218 = (_strcmp($217,12991)|0); + $218 = (_strcmp($217,12038)|0); $219 = ($218|0)!=(0); if (!($219)) { HEAP32[$1>>2] = 20; break; } $220 = HEAP32[$3>>2]|0; - $221 = (_strcmp($220,13009)|0); + $221 = (_strcmp($220,12056)|0); $222 = ($221|0)!=(0); if (!($222)) { HEAP32[$1>>2] = 21; break; } $223 = HEAP32[$3>>2]|0; - $224 = (_strcmp($223,13027)|0); + $224 = (_strcmp($223,12074)|0); $225 = ($224|0)!=(0); if (!($225)) { HEAP32[$1>>2] = 22; break; } $226 = HEAP32[$3>>2]|0; - $227 = (_strcmp($226,13045)|0); + $227 = (_strcmp($226,12092)|0); $228 = ($227|0)!=(0); if (!($228)) { HEAP32[$1>>2] = 4; break; } $229 = HEAP32[$3>>2]|0; - $230 = (_strcmp($229,13065)|0); + $230 = (_strcmp($229,12112)|0); $231 = ($230|0)!=(0); if (!($231)) { HEAP32[$1>>2] = 3; break; } $232 = HEAP32[$3>>2]|0; - $233 = (_strcmp($232,12006)|0); + $233 = (_strcmp($232,11053)|0); $234 = ($233|0)!=(0); if (!($234)) { HEAP32[$1>>2] = 6; break; } $235 = HEAP32[$3>>2]|0; - $236 = (_strcmp($235,13083)|0); + $236 = (_strcmp($235,12130)|0); $237 = ($236|0)!=(0); if (!($237)) { HEAP32[$1>>2] = 1; break; } $238 = HEAP32[$3>>2]|0; - $239 = (_strcmp($238,13098)|0); + $239 = (_strcmp($238,12145)|0); $240 = ($239|0)!=(0); if (!($240)) { HEAP32[$1>>2] = 8; break; } $241 = HEAP32[$3>>2]|0; - $242 = (_strcmp($241,13119)|0); + $242 = (_strcmp($241,12166)|0); $243 = ($242|0)!=(0); if (!($243)) { HEAP32[$1>>2] = 9; break; } $244 = HEAP32[$3>>2]|0; - $245 = (_strcmp($244,13134)|0); + $245 = (_strcmp($244,12181)|0); $246 = ($245|0)!=(0); if (!($246)) { HEAP32[$1>>2] = 10; break; } $247 = HEAP32[$3>>2]|0; - $248 = (_strcmp($247,13152)|0); + $248 = (_strcmp($247,12199)|0); $249 = ($248|0)!=(0); if (!($249)) { HEAP32[$1>>2] = 2; break; } $250 = HEAP32[$3>>2]|0; - $251 = (_strcmp($250,13168)|0); + $251 = (_strcmp($250,12215)|0); $252 = ($251|0)!=(0); if (!($252)) { HEAP32[$1>>2] = 11; break; } $253 = HEAP32[$3>>2]|0; - $254 = (_strcmp($253,13187)|0); + $254 = (_strcmp($253,12234)|0); $255 = ($254|0)!=(0); if (!($255)) { HEAP32[$1>>2] = 22; break; } $256 = HEAP32[$3>>2]|0; - $257 = (_strcmp($256,13201)|0); + $257 = (_strcmp($256,12248)|0); $258 = ($257|0)!=(0); if (!($258)) { HEAP32[$1>>2] = 23; break; } $259 = HEAP32[$3>>2]|0; - $260 = (_strcmp($259,13216)|0); + $260 = (_strcmp($259,12263)|0); $261 = ($260|0)!=(0); if (!($261)) { HEAP32[$1>>2] = 7; break; } $262 = HEAP32[$3>>2]|0; - $263 = (_strcmp($262,11937)|0); + $263 = (_strcmp($262,10984)|0); $264 = ($263|0)!=(0); if (!($264)) { HEAP32[$1>>2] = 1; break; } $265 = HEAP32[$3>>2]|0; - $266 = (_strcmp($265,13227)|0); + $266 = (_strcmp($265,12274)|0); $267 = ($266|0)!=(0); if (!($267)) { HEAP32[$1>>2] = 3; break; } $268 = HEAP32[$3>>2]|0; - $269 = (_strcmp($268,12036)|0); + $269 = (_strcmp($268,11083)|0); $270 = ($269|0)!=(0); if (!($270)) { HEAP32[$1>>2] = 23; break; } $271 = HEAP32[$3>>2]|0; - $272 = (_strcmp($271,12066)|0); + $272 = (_strcmp($271,11113)|0); $273 = ($272|0)!=(0); if (!($273)) { HEAP32[$1>>2] = 24; break; } $274 = HEAP32[$3>>2]|0; - $275 = (_strcmp($274,13243)|0); + $275 = (_strcmp($274,12290)|0); $276 = ($275|0)!=(0); if (!($276)) { HEAP32[$1>>2] = 12; break; } $277 = HEAP32[$3>>2]|0; - $278 = (_strcmp($277,13270)|0); + $278 = (_strcmp($277,12317)|0); $279 = ($278|0)!=(0); if (!($279)) { HEAP32[$1>>2] = 4; break; } $280 = HEAP32[$3>>2]|0; - $281 = (_strcmp($280,13284)|0); + $281 = (_strcmp($280,12331)|0); $282 = ($281|0)!=(0); if (!($282)) { HEAP32[$1>>2] = 13; break; } $283 = HEAP32[$3>>2]|0; - $284 = (_strcmp($283,11972)|0); + $284 = (_strcmp($283,11019)|0); $285 = ($284|0)!=(0); if (!($285)) { HEAP32[$1>>2] = 5; break; } $286 = HEAP32[$3>>2]|0; - $287 = (_strcmp($286,13304)|0); + $287 = (_strcmp($286,12351)|0); $288 = ($287|0)!=(0); if (!($288)) { HEAP32[$1>>2] = 6; break; } $289 = HEAP32[$3>>2]|0; - $290 = (_strcmp($289,13322)|0); + $290 = (_strcmp($289,12369)|0); $291 = ($290|0)!=(0); if (!($291)) { HEAP32[$1>>2] = 8; break; } $292 = HEAP32[$3>>2]|0; - $293 = (_strcmp($292,13334)|0); + $293 = (_strcmp($292,12381)|0); $294 = ($293|0)!=(0); if (!($294)) { HEAP32[$1>>2] = 24; break; } $295 = HEAP32[$3>>2]|0; - $296 = (_strcmp($295,13355)|0); + $296 = (_strcmp($295,12402)|0); $297 = ($296|0)!=(0); if (!($297)) { HEAP32[$1>>2] = 25; break; } $298 = HEAP32[$3>>2]|0; - $299 = (_strcmp($298,13373)|0); + $299 = (_strcmp($298,12420)|0); $300 = ($299|0)!=(0); if (!($300)) { HEAP32[$1>>2] = 26; break; } $301 = HEAP32[$3>>2]|0; - $302 = (_strcmp($301,13391)|0); + $302 = (_strcmp($301,12438)|0); $303 = ($302|0)!=(0); if (!($303)) { HEAP32[$1>>2] = 27; break; } $304 = HEAP32[$3>>2]|0; - $305 = (_strcmp($304,13412)|0); + $305 = (_strcmp($304,12459)|0); $306 = ($305|0)!=(0); if (!($306)) { HEAP32[$1>>2] = 14; break; } $307 = HEAP32[$3>>2]|0; - $308 = (_strcmp($307,13438)|0); + $308 = (_strcmp($307,12485)|0); $309 = ($308|0)!=(0); if (!($309)) { HEAP32[$1>>2] = 3; break; } $310 = HEAP32[$3>>2]|0; - $311 = (_strcmp($310,13461)|0); + $311 = (_strcmp($310,12508)|0); $312 = ($311|0)!=(0); if (!($312)) { HEAP32[$1>>2] = 15; break; } $313 = HEAP32[$3>>2]|0; - $314 = (_strcmp($313,13499)|0); + $314 = (_strcmp($313,12546)|0); $315 = ($314|0)!=(0); if (!($315)) { HEAP32[$1>>2] = 9; break; } $316 = HEAP32[$3>>2]|0; - $317 = (_strcmp($316,13515)|0); + $317 = (_strcmp($316,12562)|0); $318 = ($317|0)!=(0); if (!($318)) { HEAP32[$1>>2] = 7; break; } $319 = HEAP32[$3>>2]|0; - $320 = (_strcmp($319,13530)|0); + $320 = (_strcmp($319,12577)|0); $321 = ($320|0)!=(0); if (!($321)) { HEAP32[$1>>2] = 25; break; } $322 = HEAP32[$3>>2]|0; - $323 = (_strcmp($322,13553)|0); + $323 = (_strcmp($322,12600)|0); $324 = ($323|0)!=(0); if (!($324)) { HEAP32[$1>>2] = 16; break; } $325 = HEAP32[$3>>2]|0; - $326 = (_strcmp($325,13566)|0); + $326 = (_strcmp($325,12613)|0); $327 = ($326|0)!=(0); if (!($327)) { HEAP32[$1>>2] = 28; break; } $328 = HEAP32[$3>>2]|0; - $329 = (_strcmp($328,13580)|0); + $329 = (_strcmp($328,12627)|0); $330 = ($329|0)!=(0); if (!($330)) { HEAP32[$1>>2] = 29; break; } $331 = HEAP32[$3>>2]|0; - $332 = (_strcmp($331,13594)|0); + $332 = (_strcmp($331,12641)|0); $333 = ($332|0)!=(0); if (!($333)) { HEAP32[$1>>2] = 1; break; } $334 = HEAP32[$3>>2]|0; - $335 = (_strcmp($334,13614)|0); + $335 = (_strcmp($334,12661)|0); $336 = ($335|0)!=(0); if (!($336)) { HEAP32[$1>>2] = 8; break; } $337 = HEAP32[$3>>2]|0; - $338 = (_strcmp($337,13634)|0); + $338 = (_strcmp($337,12681)|0); $339 = ($338|0)!=(0); if (!($339)) { HEAP32[$1>>2] = 17; break; } $340 = HEAP32[$3>>2]|0; - $341 = (_strcmp($340,13650)|0); + $341 = (_strcmp($340,12697)|0); $342 = ($341|0)!=(0); if (!($342)) { HEAP32[$1>>2] = 18; break; } $343 = HEAP32[$3>>2]|0; - $344 = (_strcmp($343,13668)|0); + $344 = (_strcmp($343,12715)|0); $345 = ($344|0)!=(0); if (!($345)) { HEAP32[$1>>2] = 26; break; } $346 = HEAP32[$3>>2]|0; - $347 = (_strcmp($346,13684)|0); + $347 = (_strcmp($346,12731)|0); $348 = ($347|0)!=(0); if (!($348)) { HEAP32[$1>>2] = 19; break; } $349 = HEAP32[$3>>2]|0; - $350 = (_strcmp($349,13699)|0); + $350 = (_strcmp($349,12746)|0); $351 = ($350|0)!=(0); if (!($351)) { HEAP32[$1>>2] = 9; break; } $352 = HEAP32[$3>>2]|0; - $353 = (_strcmp($352,13721)|0); + $353 = (_strcmp($352,12768)|0); $354 = ($353|0)!=(0); if (!($354)) { HEAP32[$1>>2] = 30; break; } $355 = HEAP32[$3>>2]|0; - $356 = (_strcmp($355,13739)|0); + $356 = (_strcmp($355,12786)|0); $357 = ($356|0)!=(0); if (!($357)) { HEAP32[$1>>2] = 31; break; } $358 = HEAP32[$3>>2]|0; - $359 = (_strcmp($358,13760)|0); + $359 = (_strcmp($358,12807)|0); $360 = ($359|0)!=(0); if (!($360)) { HEAP32[$1>>2] = 10; break; } $361 = HEAP32[$3>>2]|0; - $362 = (_strcmp($361,13778)|0); + $362 = (_strcmp($361,12825)|0); $363 = ($362|0)!=(0); if (!($363)) { HEAP32[$1>>2] = 11; break; } $364 = HEAP32[$3>>2]|0; - $365 = (_strcmp($364,13791)|0); + $365 = (_strcmp($364,12838)|0); $366 = ($365|0)!=(0); if (!($366)) { HEAP32[$1>>2] = 2; break; } $367 = HEAP32[$3>>2]|0; - $368 = (_strcmp($367,13806)|0); + $368 = (_strcmp($367,12853)|0); $369 = ($368|0)!=(0); if (!($369)) { HEAP32[$1>>2] = 12; break; } $370 = HEAP32[$3>>2]|0; - $371 = (_strcmp($370,13820)|0); + $371 = (_strcmp($370,12867)|0); $372 = ($371|0)!=(0); if (!($372)) { HEAP32[$1>>2] = 1; break; } $373 = HEAP32[$3>>2]|0; - $374 = (_strcmp($373,13830)|0); + $374 = (_strcmp($373,12877)|0); $375 = ($374|0)!=(0); if (!($375)) { HEAP32[$1>>2] = 1; break; } $376 = HEAP32[$3>>2]|0; - $377 = (_strcmp($376,13840)|0); + $377 = (_strcmp($376,12887)|0); $378 = ($377|0)!=(0); if (!($378)) { HEAP32[$1>>2] = 2; break; } $379 = HEAP32[$3>>2]|0; - $380 = (_strcmp($379,13862)|0); + $380 = (_strcmp($379,12909)|0); $381 = ($380|0)!=(0); if (!($381)) { HEAP32[$1>>2] = 13; break; } $382 = HEAP32[$3>>2]|0; - $383 = (_strcmp($382,13888)|0); + $383 = (_strcmp($382,12935)|0); $384 = ($383|0)!=(0); if (!($384)) { HEAP32[$1>>2] = 14; break; } $385 = HEAP32[$3>>2]|0; - $386 = (_strcmp($385,13915)|0); + $386 = (_strcmp($385,12962)|0); $387 = ($386|0)!=(0); if (!($387)) { HEAP32[$1>>2] = 27; break; } $388 = HEAP32[$3>>2]|0; - $389 = (_strcmp($388,13928)|0); + $389 = (_strcmp($388,12975)|0); $390 = ($389|0)!=(0); if (!($390)) { HEAP32[$1>>2] = 20; break; } $391 = HEAP32[$3>>2]|0; - $392 = (_strcmp($391,13943)|0); + $392 = (_strcmp($391,12990)|0); $393 = ($392|0)!=(0); if (!($393)) { HEAP32[$1>>2] = 4; break; } $394 = HEAP32[$3>>2]|0; - $395 = (_strcmp($394,13958)|0); + $395 = (_strcmp($394,13005)|0); $396 = ($395|0)!=(0); if (!($396)) { HEAP32[$1>>2] = 3; break; } $397 = HEAP32[$3>>2]|0; - $398 = (_strcmp($397,13982)|0); + $398 = (_strcmp($397,13029)|0); $399 = ($398|0)!=(0); if (!($399)) { HEAP32[$1>>2] = 2; break; } $400 = HEAP32[$3>>2]|0; - $401 = (_strcmp($400,13993)|0); + $401 = (_strcmp($400,13040)|0); $402 = ($401|0)!=(0); if (!($402)) { HEAP32[$1>>2] = 32; break; } $403 = HEAP32[$3>>2]|0; - $404 = (_strcmp($403,14015)|0); + $404 = (_strcmp($403,13062)|0); $405 = ($404|0)!=(0); if (!($405)) { HEAP32[$1>>2] = 21; break; } $406 = HEAP32[$3>>2]|0; - $407 = (_strcmp($406,14037)|0); + $407 = (_strcmp($406,13084)|0); $408 = ($407|0)!=(0); if (!($408)) { HEAP32[$1>>2] = 5; break; } $409 = HEAP32[$3>>2]|0; - $410 = (_strcmp($409,14061)|0); + $410 = (_strcmp($409,13108)|0); $411 = ($410|0)!=(0); if (!($411)) { HEAP32[$1>>2] = 4; break; } $412 = HEAP32[$3>>2]|0; - $413 = (_strcmp($412,14070)|0); + $413 = (_strcmp($412,13117)|0); $414 = ($413|0)!=(0); if (!($414)) { HEAP32[$1>>2] = 5; break; } $415 = HEAP32[$3>>2]|0; - $416 = (_strcmp($415,14078)|0); + $416 = (_strcmp($415,13125)|0); $417 = ($416|0)!=(0); if (!($417)) { HEAP32[$1>>2] = 1; break; } $418 = HEAP32[$3>>2]|0; - $419 = (_strcmp($418,14091)|0); + $419 = (_strcmp($418,13138)|0); $420 = ($419|0)!=(0); if (!($420)) { HEAP32[$1>>2] = 2; break; } $421 = HEAP32[$3>>2]|0; - $422 = (_strcmp($421,14105)|0); + $422 = (_strcmp($421,13152)|0); $423 = ($422|0)!=(0); if (!($423)) { HEAP32[$1>>2] = 15; break; } $424 = HEAP32[$3>>2]|0; - $425 = (_strcmp($424,14117)|0); + $425 = (_strcmp($424,13164)|0); $426 = ($425|0)!=(0); if (!($426)) { HEAP32[$1>>2] = 16; break; } $427 = HEAP32[$3>>2]|0; - $428 = (_strcmp($427,14126)|0); + $428 = (_strcmp($427,13173)|0); $429 = ($428|0)!=(0); if (!($429)) { HEAP32[$1>>2] = 17; break; } $430 = HEAP32[$3>>2]|0; - $431 = (_strcmp($430,14136)|0); + $431 = (_strcmp($430,13183)|0); $432 = ($431|0)!=(0); if (!($432)) { HEAP32[$1>>2] = 18; break; } $433 = HEAP32[$3>>2]|0; - $434 = (_strcmp($433,14148)|0); + $434 = (_strcmp($433,13195)|0); $435 = ($434|0)!=(0); if (!($435)) { HEAP32[$1>>2] = 19; break; } $436 = HEAP32[$3>>2]|0; - $437 = (_strcmp($436,14159)|0); + $437 = (_strcmp($436,13206)|0); $438 = ($437|0)!=(0); if (!($438)) { HEAP32[$1>>2] = 20; break; } $439 = HEAP32[$3>>2]|0; - $440 = (_strcmp($439,14167)|0); + $440 = (_strcmp($439,13214)|0); $441 = ($440|0)!=(0); if (!($441)) { HEAP32[$1>>2] = 3; break; } $442 = HEAP32[$3>>2]|0; - $443 = (_strcmp($442,14179)|0); + $443 = (_strcmp($442,13226)|0); $444 = ($443|0)!=(0); if (!($444)) { HEAP32[$1>>2] = 21; break; } $445 = HEAP32[$3>>2]|0; - $446 = (_strcmp($445,14194)|0); + $446 = (_strcmp($445,13241)|0); $447 = ($446|0)!=(0); if (!($447)) { HEAP32[$1>>2] = 22; break; } $448 = HEAP32[$3>>2]|0; - $449 = (_strcmp($448,14206)|0); + $449 = (_strcmp($448,13253)|0); $450 = ($449|0)!=(0); if (!($450)) { HEAP32[$1>>2] = 23; break; } $451 = HEAP32[$3>>2]|0; - $452 = (_strcmp($451,14220)|0); + $452 = (_strcmp($451,13267)|0); $453 = ($452|0)!=(0); if (!($453)) { HEAP32[$1>>2] = 10; break; } $454 = HEAP32[$3>>2]|0; - $455 = (_strcmp($454,14245)|0); + $455 = (_strcmp($454,13292)|0); $456 = ($455|0)!=(0); if (!($456)) { HEAP32[$1>>2] = 24; break; } $457 = HEAP32[$3>>2]|0; - $458 = (_strcmp($457,14262)|0); + $458 = (_strcmp($457,13309)|0); $459 = ($458|0)!=(0); if (!($459)) { HEAP32[$1>>2] = 25; break; } $460 = HEAP32[$3>>2]|0; - $461 = (_strcmp($460,14278)|0); + $461 = (_strcmp($460,13325)|0); $462 = ($461|0)!=(0); if (!($462)) { HEAP32[$1>>2] = 26; break; } $463 = HEAP32[$3>>2]|0; - $464 = (_strcmp($463,14294)|0); + $464 = (_strcmp($463,13341)|0); $465 = ($464|0)!=(0); if (!($465)) { HEAP32[$1>>2] = 11; break; } $466 = HEAP32[$3>>2]|0; - $467 = (_strcmp($466,14306)|0); + $467 = (_strcmp($466,13353)|0); $468 = ($467|0)!=(0); if (!($468)) { HEAP32[$1>>2] = 33; break; } $469 = HEAP32[$3>>2]|0; - $470 = (_strcmp($469,14318)|0); + $470 = (_strcmp($469,13365)|0); $471 = ($470|0)!=(0); if (!($471)) { HEAP32[$1>>2] = 34; break; } $472 = HEAP32[$3>>2]|0; - $473 = (_strcmp($472,14342)|0); + $473 = (_strcmp($472,13389)|0); $474 = ($473|0)!=(0); if (!($474)) { HEAP32[$1>>2] = 1; break; } $475 = HEAP32[$3>>2]|0; - $476 = (_strcmp($475,14355)|0); + $476 = (_strcmp($475,13402)|0); $477 = ($476|0)!=(0); if (!($477)) { HEAP32[$1>>2] = 2; break; } $478 = HEAP32[$3>>2]|0; - $479 = (_strcmp($478,14369)|0); + $479 = (_strcmp($478,13416)|0); $480 = ($479|0)!=(0); if (!($480)) { HEAP32[$1>>2] = 35; break; } $481 = HEAP32[$3>>2]|0; - $482 = (_strcmp($481,14391)|0); + $482 = (_strcmp($481,13438)|0); $483 = ($482|0)!=(0); if (!($483)) { HEAP32[$1>>2] = 36; break; } $484 = HEAP32[$3>>2]|0; - $485 = (_strcmp($484,14398)|0); + $485 = (_strcmp($484,13445)|0); $486 = ($485|0)!=(0); if (!($486)) { HEAP32[$1>>2] = 3; break; } $487 = HEAP32[$3>>2]|0; - $488 = (_strcmp($487,14414)|0); + $488 = (_strcmp($487,13461)|0); $489 = ($488|0)!=(0); if (!($489)) { HEAP32[$1>>2] = 2; break; } $490 = HEAP32[$3>>2]|0; - $491 = (_strcmp($490,14431)|0); + $491 = (_strcmp($490,13478)|0); $492 = ($491|0)!=(0); if (!($492)) { HEAP32[$1>>2] = 1; break; } $493 = HEAP32[$3>>2]|0; - $494 = (_strcmp($493,14448)|0); + $494 = (_strcmp($493,13495)|0); $495 = ($494|0)!=(0); if (!($495)) { HEAP32[$1>>2] = 28; break; } $496 = HEAP32[$3>>2]|0; - $497 = (_strcmp($496,14464)|0); + $497 = (_strcmp($496,13511)|0); $498 = ($497|0)!=(0); if (!($498)) { HEAP32[$1>>2] = 1; break; } $499 = HEAP32[$3>>2]|0; - $500 = (_strcmp($499,14480)|0); + $500 = (_strcmp($499,13527)|0); $501 = ($500|0)!=(0); if (!($501)) { HEAP32[$1>>2] = 4; break; } $502 = HEAP32[$3>>2]|0; - $503 = (_strcmp($502,14497)|0); + $503 = (_strcmp($502,13544)|0); $504 = ($503|0)!=(0); if (!($504)) { HEAP32[$1>>2] = 29; break; } $505 = HEAP32[$3>>2]|0; - $506 = (_strcmp($505,14511)|0); + $506 = (_strcmp($505,13558)|0); $507 = ($506|0)!=(0); if (!($507)) { HEAP32[$1>>2] = 30; break; } $508 = HEAP32[$3>>2]|0; - $509 = (_strcmp($508,14523)|0); + $509 = (_strcmp($508,13570)|0); $510 = ($509|0)!=(0); if (!($510)) { HEAP32[$1>>2] = 22; break; } $511 = HEAP32[$3>>2]|0; - $512 = (_strcmp($511,14534)|0); + $512 = (_strcmp($511,13581)|0); $513 = ($512|0)!=(0); if (!($513)) { HEAP32[$1>>2] = 2; break; } $514 = HEAP32[$3>>2]|0; - $515 = (_strcmp($514,14547)|0); + $515 = (_strcmp($514,13594)|0); $516 = ($515|0)!=(0); if (!($516)) { HEAP32[$1>>2] = 23; break; } $517 = HEAP32[$3>>2]|0; - $518 = (_strcmp($517,14557)|0); + $518 = (_strcmp($517,13604)|0); $519 = ($518|0)!=(0); if (!($519)) { HEAP32[$1>>2] = 2; break; } $520 = HEAP32[$3>>2]|0; - $521 = (_strcmp($520,14574)|0); + $521 = (_strcmp($520,13621)|0); $522 = ($521|0)!=(0); if (!($522)) { HEAP32[$1>>2] = 24; break; } $523 = HEAP32[$3>>2]|0; - $524 = (_strcmp($523,14586)|0); + $524 = (_strcmp($523,13633)|0); $525 = ($524|0)!=(0); if (!($525)) { HEAP32[$1>>2] = 25; break; } $526 = HEAP32[$3>>2]|0; - $527 = (_strcmp($526,14608)|0); + $527 = (_strcmp($526,13655)|0); $528 = ($527|0)!=(0); if (!($528)) { HEAP32[$1>>2] = 26; break; } $529 = HEAP32[$3>>2]|0; - $530 = (_strcmp($529,14628)|0); + $530 = (_strcmp($529,13675)|0); $531 = ($530|0)!=(0); if (!($531)) { HEAP32[$1>>2] = 3; break; } $532 = HEAP32[$3>>2]|0; - $533 = (_strcmp($532,14641)|0); + $533 = (_strcmp($532,13688)|0); $534 = ($533|0)!=(0); if (!($534)) { HEAP32[$1>>2] = 27; break; } $535 = HEAP32[$3>>2]|0; - $536 = (_strcmp($535,14663)|0); + $536 = (_strcmp($535,13710)|0); $537 = ($536|0)!=(0); if (!($537)) { HEAP32[$1>>2] = 28; break; } $538 = HEAP32[$3>>2]|0; - $539 = (_strcmp($538,14683)|0); + $539 = (_strcmp($538,13730)|0); $540 = ($539|0)!=(0); if (!($540)) { HEAP32[$1>>2] = 2; break; } $541 = HEAP32[$3>>2]|0; - $542 = (_strcmp($541,14700)|0); + $542 = (_strcmp($541,13747)|0); $543 = ($542|0)!=(0); if (!($543)) { HEAP32[$1>>2] = 2; break; } $544 = HEAP32[$3>>2]|0; - $545 = (_strcmp($544,14717)|0); + $545 = (_strcmp($544,13764)|0); $546 = ($545|0)!=(0); if (!($546)) { HEAP32[$1>>2] = 3; break; } $547 = HEAP32[$3>>2]|0; - $548 = (_strcmp($547,14737)|0); + $548 = (_strcmp($547,13784)|0); $549 = ($548|0)!=(0); if ($549) { $550 = HEAP32[$2>>2]|0; @@ -34958,7 +29333,7 @@ function _emscripten_GetProcAddress($0) { function _emscripten_get_global_libc() { var label = 0, sp = 0; sp = STACKTOP; - return (20864|0); + return (19912|0); } function ___stdio_close($0) { $0 = $0|0; @@ -35151,7 +29526,7 @@ function ___pthread_self_108() { function _pthread_self() { var label = 0, sp = 0; sp = STACKTOP; - return (4284|0); + return (4024|0); } function _dummy_738($0) { $0 = $0|0; @@ -35241,7 +29616,7 @@ function ___stdout_write($0,$1,$2) { $vararg_buffer = sp; $3 = sp + 16|0; $4 = ((($0)) + 36|0); - HEAP32[$4>>2] = 1; + HEAP32[$4>>2] = 8; $5 = HEAP32[$0>>2]|0; $6 = $5 & 64; $7 = ($6|0)==(0); @@ -35847,7 +30222,7 @@ function _printf_core($0,$1,$2,$3,$4) { $133 = HEAP8[$128>>0]|0; $134 = $133 << 24 >> 24; $135 = (($134) + -65)|0; - $136 = ((14853 + (($$0252*58)|0)|0) + ($135)|0); + $136 = ((13900 + (($$0252*58)|0)|0) + ($135)|0); $137 = HEAP8[$136>>0]|0; $138 = $137&255; $139 = (($138) + -1)|0; @@ -36025,7 +30400,7 @@ function _printf_core($0,$1,$2,$3,$4) { $222 = (($220) + 1)|0; $223 = $218 | $221; $$0254$$0254$ = $223 ? $$0254 : $222; - $$0228 = $216;$$1233 = 0;$$1238 = 15317;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + $$0228 = $216;$$1233 = 0;$$1238 = 14364;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; label = 67; break; } @@ -36046,7 +30421,7 @@ function _printf_core($0,$1,$2,$3,$4) { $235 = (($233) + 4)|0; $236 = $235; HEAP32[$236>>2] = $232; - $$0232 = 1;$$0237 = 15317;$242 = $231;$243 = $232; + $$0232 = 1;$$0237 = 14364;$242 = $231;$243 = $232; label = 66; break L71; } else { @@ -36054,8 +30429,8 @@ function _printf_core($0,$1,$2,$3,$4) { $238 = ($237|0)==(0); $239 = $$1263$ & 1; $240 = ($239|0)==(0); - $$ = $240 ? 15317 : (15319); - $$$ = $238 ? $$ : (15318); + $$ = $240 ? 14364 : (14366); + $$$ = $238 ? $$ : (14365); $241 = $$1263$ & 2049; $narrow = ($241|0)!=(0); $$284$ = $narrow&1; @@ -36072,7 +30447,7 @@ function _printf_core($0,$1,$2,$3,$4) { $168 = (($165) + 4)|0; $169 = $168; $170 = HEAP32[$169>>2]|0; - $$0232 = 0;$$0237 = 15317;$242 = $167;$243 = $170; + $$0232 = 0;$$0237 = 14364;$242 = $167;$243 = $170; label = 66; break; } @@ -36085,7 +30460,7 @@ function _printf_core($0,$1,$2,$3,$4) { $264 = HEAP32[$263>>2]|0; $265 = $261&255; HEAP8[$13>>0] = $265; - $$2 = $13;$$2234 = 0;$$2239 = 15317;$$2251 = $11;$$5 = 1;$$6268 = $164; + $$2 = $13;$$2234 = 0;$$2239 = 14364;$$2251 = $11;$$5 = 1;$$6268 = $164; break; } case 109: { @@ -36099,7 +30474,7 @@ function _printf_core($0,$1,$2,$3,$4) { case 115: { $269 = HEAP32[$6>>2]|0; $270 = ($269|0)!=(0|0); - $271 = $270 ? $269 : 15327; + $271 = $270 ? $269 : 14374; $$1 = $271; label = 71; break; @@ -36139,7 +30514,7 @@ function _printf_core($0,$1,$2,$3,$4) { break; } default: { - $$2 = $21;$$2234 = 0;$$2239 = 15317;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + $$2 = $21;$$2234 = 0;$$2239 = 14364;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; } } } while(0); @@ -36161,8 +30536,8 @@ function _printf_core($0,$1,$2,$3,$4) { $207 = ($206|0)==(0); $or$cond283 = $207 | $205; $208 = $$1236 >> 4; - $209 = (15317 + ($208)|0); - $$289 = $or$cond283 ? 15317 : $209; + $209 = (14364 + ($208)|0); + $$289 = $or$cond283 ? 14364 : $209; $$290 = $or$cond283 ? 0 : 2; $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; label = 67; @@ -36183,7 +30558,7 @@ function _printf_core($0,$1,$2,$3,$4) { $277 = (($$1) + ($$0254)|0); $$3257 = $273 ? $$0254 : $276; $$1250 = $273 ? $277 : $272; - $$2 = $$1;$$2234 = 0;$$2239 = 15317;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + $$2 = $$1;$$2234 = 0;$$2239 = 14364;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; } else if ((label|0) == 75) { label = 0; @@ -36713,7 +31088,7 @@ function _fmt_x($0,$1,$2,$3) { $$056 = $2;$15 = $1;$8 = $0; while(1) { $7 = $8 & 15; - $9 = (15369 + ($7)|0); + $9 = (14416 + ($7)|0); $10 = HEAP8[$9>>0]|0; $11 = $10&255; $12 = $11 | $3; @@ -37071,14 +31446,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $13 = ($12|0)<(0); if ($13) { $14 = -$1; - $$0471 = $14;$$0520 = 1;$$0521 = 15334; + $$0471 = $14;$$0520 = 1;$$0521 = 14381; } else { $15 = $4 & 2048; $16 = ($15|0)==(0); $17 = $4 & 1; $18 = ($17|0)==(0); - $$ = $18 ? (15335) : (15340); - $$$ = $16 ? $$ : (15337); + $$ = $18 ? (14382) : (14387); + $$$ = $16 ? $$ : (14384); $19 = $4 & 2049; $narrow = ($19|0)!=(0); $$534$ = $narrow&1; @@ -37177,7 +31552,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$0523 = $8;$$2473 = $$1472; while(1) { $80 = (~~(($$2473))); - $81 = (15369 + ($80)|0); + $81 = (14416 + ($80)|0); $82 = HEAP8[$81>>0]|0; $83 = $82&255; $84 = $83 | $42; @@ -37788,7 +32163,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } $339 = ($289|0)==(0); if (!($339)) { - _out($0,15385,1); + _out($0,14432,1); } $340 = ($337>>>0)<($$7505>>>0); $341 = ($$3477|0)>(0); @@ -37869,7 +32244,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$2 = $372; break; } - _out($0,15385,1); + _out($0,14432,1); $$2 = $372; } else { $369 = ($$0>>>0)>($8>>>0); @@ -37926,9 +32301,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } else { $27 = $5 & 32; $28 = ($27|0)!=(0); - $29 = $28 ? 15353 : 15357; + $29 = $28 ? 14400 : 14404; $30 = ($$0471 != $$0471) | (0.0 != 0.0); - $31 = $28 ? 15361 : 15365; + $31 = $28 ? 14408 : 14412; $$0510 = $30 ? $31 : $29; $32 = (($$0520) + 3)|0; $33 = $4 & -65537; @@ -38138,7 +32513,7 @@ function ___strerror_l($0,$1) { sp = STACKTOP; $$016 = 0; while(1) { - $3 = (15387 + ($$016)|0); + $3 = (14434 + ($$016)|0); $4 = HEAP8[$3>>0]|0; $5 = $4&255; $6 = ($5|0)==($0|0); @@ -38149,7 +32524,7 @@ function ___strerror_l($0,$1) { $7 = (($$016) + 1)|0; $8 = ($7|0)==(87); if ($8) { - $$01214 = 15475;$$115 = 87; + $$01214 = 14522;$$115 = 87; label = 5; break; } else { @@ -38159,9 +32534,9 @@ function ___strerror_l($0,$1) { if ((label|0) == 2) { $2 = ($$016|0)==(0); if ($2) { - $$012$lcssa = 15475; + $$012$lcssa = 14522; } else { - $$01214 = 15475;$$115 = $$016; + $$01214 = 14522;$$115 = $$016; label = 5; } } @@ -39305,42 +33680,6 @@ function _ldexp($0,$1) { $2 = (+_scalbn($0,$1)); return (+$2); } -function _fwrite($0,$1,$2,$3) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - var $$ = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $phitmp = 0, label = 0, sp = 0; - sp = STACKTOP; - $4 = Math_imul($2, $1)|0; - $5 = ($1|0)==(0); - $$ = $5 ? 0 : $2; - $6 = ((($3)) + 76|0); - $7 = HEAP32[$6>>2]|0; - $8 = ($7|0)>(-1); - if ($8) { - $10 = (___lockfile($3)|0); - $phitmp = ($10|0)==(0); - $11 = (___fwritex($0,$4,$3)|0); - if ($phitmp) { - $13 = $11; - } else { - ___unlockfile($3); - $13 = $11; - } - } else { - $9 = (___fwritex($0,$4,$3)|0); - $13 = $9; - } - $12 = ($13|0)==($4|0); - if ($12) { - $15 = $$; - } else { - $14 = (($13>>>0) / ($1>>>0))&-1; - $15 = $14; - } - return ($15|0); -} function ___unlist_locked_file($0) { $0 = $0|0; var $$pre = 0, $$sink = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; @@ -39390,7 +33729,7 @@ function _fopen($0,$1) { $vararg_buffer = sp; $2 = HEAP8[$1>>0]|0; $3 = $2 << 24 >> 24; - $memchr = (_memchr(17279,$3,4)|0); + $memchr = (_memchr(16326,$3,4)|0); $4 = ($memchr|0)==(0|0); if ($4) { $5 = (___errno_location()|0); @@ -39479,7 +33818,7 @@ function ___fdopen($0,$1) { $2 = sp + 56|0; $3 = HEAP8[$1>>0]|0; $4 = $3 << 24 >> 24; - $memchr = (_memchr(17279,$4,4)|0); + $memchr = (_memchr(16326,$4,4)|0); $5 = ($memchr|0)==(0|0); if ($5) { $6 = (___errno_location()|0); @@ -39565,12 +33904,12 @@ function ___fdopen($0,$1) { $34 = ((($7)) + 32|0); HEAP32[$34>>2] = 9; $35 = ((($7)) + 36|0); - HEAP32[$35>>2] = 1; + HEAP32[$35>>2] = 8; $36 = ((($7)) + 40|0); HEAP32[$36>>2] = 2; $37 = ((($7)) + 12|0); HEAP32[$37>>2] = 1; - $38 = HEAP32[(20868)>>2]|0; + $38 = HEAP32[(19916)>>2]|0; $39 = ($38|0)==(0); if ($39) { $40 = ((($7)) + 76|0); @@ -39603,13 +33942,13 @@ function ___ofl_add($0) { function ___ofl_lock() { var label = 0, sp = 0; sp = STACKTOP; - ___lock((20928|0)); - return (20936|0); + ___lock((19976|0)); + return (19984|0); } function ___ofl_unlock() { var label = 0, sp = 0; sp = STACKTOP; - ___unlock((20928|0)); + ___unlock((19976|0)); return; } function _fclose($0) { @@ -39684,12 +34023,12 @@ function _fflush($0) { $1 = ($0|0)==(0|0); do { if ($1) { - $8 = HEAP32[1164]|0; + $8 = HEAP32[1099]|0; $9 = ($8|0)==(0|0); if ($9) { $29 = 0; } else { - $10 = HEAP32[1164]|0; + $10 = HEAP32[1099]|0; $11 = (_fflush($10)|0); $29 = $11; } @@ -39818,18 +34157,6 @@ function _fseek($0,$1,$2) { $3 = (___fseeko($0,$1,$2)|0); return ($3|0); } -function _fprintf($0,$1,$varargs) { - $0 = $0|0; - $1 = $1|0; - $varargs = $varargs|0; - var $2 = 0, $3 = 0, label = 0, sp = 0; - sp = STACKTOP; - STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); - $2 = sp; - HEAP32[$2>>2] = $varargs; - $3 = (_vfprintf($0,$1,$2)|0); - STACKTOP = sp;return ($3|0); -} function ___fseeko($0,$1,$2) { $0 = $0|0; $1 = $1|0; @@ -40658,7 +34985,7 @@ function _srand($0) { var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (($0) + -1)|0; - $2 = 17552; + $2 = 16600; $3 = $2; HEAP32[$3>>2] = $1; $4 = (($2) + 4)|0; @@ -40893,37 +35220,12 @@ function _ftell($0) { $1 = (___ftello($0)|0); return ($1|0); } -function _rewind($0) { - $0 = $0|0; - var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $phitmp = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = ((($0)) + 76|0); - $2 = HEAP32[$1>>2]|0; - $3 = ($2|0)>(-1); - if ($3) { - $4 = (___lockfile($0)|0); - $phitmp = ($4|0)==(0); - (___fseeko_unlocked($0,0,0)|0); - $5 = HEAP32[$0>>2]|0; - $6 = $5 & -33; - HEAP32[$0>>2] = $6; - if (!($phitmp)) { - ___unlockfile($0); - } - } else { - (___fseeko_unlocked($0,0,0)|0); - $7 = HEAP32[$0>>2]|0; - $8 = $7 & -33; - HEAP32[$0>>2] = $8; - } - return; -} function _vprintf($0,$1) { $0 = $0|0; $1 = $1|0; var $2 = 0, $3 = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[1132]|0; + $2 = HEAP32[1067]|0; $3 = (_vfprintf($2,$0,$1)|0); return ($3|0); } @@ -41030,7 +35332,7 @@ function _strtok($0,$1) { sp = STACKTOP; $2 = ($0|0)==(0|0); if ($2) { - $3 = HEAP32[5235]|0; + $3 = HEAP32[4997]|0; $4 = ($3|0)==(0|0); if ($4) { $$0 = 0; @@ -41049,22 +35351,22 @@ function _strtok($0,$1) { $7 = HEAP8[$6>>0]|0; $8 = ($7<<24>>24)==(0); if ($8) { - HEAP32[5235] = 0; + HEAP32[4997] = 0; $$0 = 0; break; } $9 = (_strcspn($6,$1)|0); $10 = (($6) + ($9)|0); - HEAP32[5235] = $10; + HEAP32[4997] = $10; $11 = HEAP8[$10>>0]|0; $12 = ($11<<24>>24)==(0); if ($12) { - HEAP32[5235] = 0; + HEAP32[4997] = 0; $$0 = $6; break; } else { $13 = ((($10)) + 1|0); - HEAP32[5235] = $13; + HEAP32[4997] = $13; HEAP8[$10>>0] = 0; $$0 = $6; break; @@ -41145,7 +35447,7 @@ function _malloc($0) { $5 = $4 & -8; $6 = $3 ? 16 : $5; $7 = $6 >>> 3; - $8 = HEAP32[5236]|0; + $8 = HEAP32[4998]|0; $9 = $8 >>> $7; $10 = $9 & 3; $11 = ($10|0)==(0); @@ -41154,7 +35456,7 @@ function _malloc($0) { $13 = $12 ^ 1; $14 = (($13) + ($7))|0; $15 = $14 << 1; - $16 = (20984 + ($15<<2)|0); + $16 = (20032 + ($15<<2)|0); $17 = ((($16)) + 8|0); $18 = HEAP32[$17>>2]|0; $19 = ((($18)) + 8|0); @@ -41165,9 +35467,9 @@ function _malloc($0) { $22 = 1 << $14; $23 = $22 ^ -1; $24 = $8 & $23; - HEAP32[5236] = $24; + HEAP32[4998] = $24; } else { - $25 = HEAP32[(20960)>>2]|0; + $25 = HEAP32[(20008)>>2]|0; $26 = ($20>>>0)<($25>>>0); if ($26) { _abort(); @@ -41198,7 +35500,7 @@ function _malloc($0) { $$0 = $19; STACKTOP = sp;return ($$0|0); } - $37 = HEAP32[(20952)>>2]|0; + $37 = HEAP32[(20000)>>2]|0; $38 = ($6>>>0)>($37>>>0); if ($38) { $39 = ($9|0)==(0); @@ -41232,7 +35534,7 @@ function _malloc($0) { $66 = $62 >>> $64; $67 = (($65) + ($66))|0; $68 = $67 << 1; - $69 = (20984 + ($68<<2)|0); + $69 = (20032 + ($68<<2)|0); $70 = ((($69)) + 8|0); $71 = HEAP32[$70>>2]|0; $72 = ((($71)) + 8|0); @@ -41243,10 +35545,10 @@ function _malloc($0) { $75 = 1 << $67; $76 = $75 ^ -1; $77 = $8 & $76; - HEAP32[5236] = $77; + HEAP32[4998] = $77; $98 = $77; } else { - $78 = HEAP32[(20960)>>2]|0; + $78 = HEAP32[(20008)>>2]|0; $79 = ($73>>>0)<($78>>>0); if ($79) { _abort(); @@ -41279,22 +35581,22 @@ function _malloc($0) { HEAP32[$90>>2] = $84; $91 = ($37|0)==(0); if (!($91)) { - $92 = HEAP32[(20964)>>2]|0; + $92 = HEAP32[(20012)>>2]|0; $93 = $37 >>> 3; $94 = $93 << 1; - $95 = (20984 + ($94<<2)|0); + $95 = (20032 + ($94<<2)|0); $96 = 1 << $93; $97 = $98 & $96; $99 = ($97|0)==(0); if ($99) { $100 = $98 | $96; - HEAP32[5236] = $100; + HEAP32[4998] = $100; $$pre = ((($95)) + 8|0); $$0199 = $95;$$pre$phiZ2D = $$pre; } else { $101 = ((($95)) + 8|0); $102 = HEAP32[$101>>2]|0; - $103 = HEAP32[(20960)>>2]|0; + $103 = HEAP32[(20008)>>2]|0; $104 = ($102>>>0)<($103>>>0); if ($104) { _abort(); @@ -41311,12 +35613,12 @@ function _malloc($0) { $107 = ((($92)) + 12|0); HEAP32[$107>>2] = $95; } - HEAP32[(20952)>>2] = $84; - HEAP32[(20964)>>2] = $87; + HEAP32[(20000)>>2] = $84; + HEAP32[(20012)>>2] = $87; $$0 = $72; STACKTOP = sp;return ($$0|0); } - $108 = HEAP32[(20948)>>2]|0; + $108 = HEAP32[(19996)>>2]|0; $109 = ($108|0)==(0); if ($109) { $$0197 = $6; @@ -41344,7 +35646,7 @@ function _malloc($0) { $130 = $126 | $129; $131 = $127 >>> $129; $132 = (($130) + ($131))|0; - $133 = (21248 + ($132<<2)|0); + $133 = (20296 + ($132<<2)|0); $134 = HEAP32[$133>>2]|0; $135 = ((($134)) + 4|0); $136 = HEAP32[$135>>2]|0; @@ -41384,7 +35686,7 @@ function _malloc($0) { } } } - $155 = HEAP32[(20960)>>2]|0; + $155 = HEAP32[(20008)>>2]|0; $156 = ($$0192$lcssa$i>>>0)<($155>>>0); if ($156) { _abort(); @@ -41479,7 +35781,7 @@ function _malloc($0) { if (!($186)) { $187 = ((($$0192$lcssa$i)) + 28|0); $188 = HEAP32[$187>>2]|0; - $189 = (21248 + ($188<<2)|0); + $189 = (20296 + ($188<<2)|0); $190 = HEAP32[$189>>2]|0; $191 = ($$0192$lcssa$i|0)==($190|0); do { @@ -41490,11 +35792,11 @@ function _malloc($0) { $192 = 1 << $188; $193 = $192 ^ -1; $194 = $108 & $193; - HEAP32[(20948)>>2] = $194; + HEAP32[(19996)>>2] = $194; break L73; } } else { - $195 = HEAP32[(20960)>>2]|0; + $195 = HEAP32[(20008)>>2]|0; $196 = ($160>>>0)<($195>>>0); if ($196) { _abort(); @@ -41515,7 +35817,7 @@ function _malloc($0) { } } } while(0); - $201 = HEAP32[(20960)>>2]|0; + $201 = HEAP32[(20008)>>2]|0; $202 = ($$3$i>>>0)<($201>>>0); if ($202) { _abort(); @@ -41545,7 +35847,7 @@ function _malloc($0) { $211 = HEAP32[$210>>2]|0; $212 = ($211|0)==(0|0); if (!($212)) { - $213 = HEAP32[(20960)>>2]|0; + $213 = HEAP32[(20008)>>2]|0; $214 = ($211>>>0)<($213>>>0); if ($214) { _abort(); @@ -41582,22 +35884,22 @@ function _malloc($0) { HEAP32[$229>>2] = $$0193$lcssa$i; $230 = ($37|0)==(0); if (!($230)) { - $231 = HEAP32[(20964)>>2]|0; + $231 = HEAP32[(20012)>>2]|0; $232 = $37 >>> 3; $233 = $232 << 1; - $234 = (20984 + ($233<<2)|0); + $234 = (20032 + ($233<<2)|0); $235 = 1 << $232; $236 = $8 & $235; $237 = ($236|0)==(0); if ($237) { $238 = $8 | $235; - HEAP32[5236] = $238; + HEAP32[4998] = $238; $$pre$i = ((($234)) + 8|0); $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; } else { $239 = ((($234)) + 8|0); $240 = HEAP32[$239>>2]|0; - $241 = HEAP32[(20960)>>2]|0; + $241 = HEAP32[(20008)>>2]|0; $242 = ($240>>>0)<($241>>>0); if ($242) { _abort(); @@ -41614,8 +35916,8 @@ function _malloc($0) { $245 = ((($231)) + 12|0); HEAP32[$245>>2] = $234; } - HEAP32[(20952)>>2] = $$0193$lcssa$i; - HEAP32[(20964)>>2] = $157; + HEAP32[(20000)>>2] = $$0193$lcssa$i; + HEAP32[(20012)>>2] = $157; } $246 = ((($$0192$lcssa$i)) + 8|0); $$0 = $246; @@ -41631,7 +35933,7 @@ function _malloc($0) { } else { $248 = (($0) + 11)|0; $249 = $248 & -8; - $250 = HEAP32[(20948)>>2]|0; + $250 = HEAP32[(19996)>>2]|0; $251 = ($250|0)==(0); if ($251) { $$0197 = $249; @@ -41671,7 +35973,7 @@ function _malloc($0) { $$0358$i = $277; } } - $278 = (21248 + ($$0358$i<<2)|0); + $278 = (20296 + ($$0358$i<<2)|0); $279 = HEAP32[$278>>2]|0; $280 = ($279|0)==(0|0); L117: do { @@ -41763,7 +36065,7 @@ function _malloc($0) { $328 = $324 | $327; $329 = $325 >>> $327; $330 = (($328) + ($329))|0; - $331 = (21248 + ($330<<2)|0); + $331 = (20296 + ($330<<2)|0); $332 = HEAP32[$331>>2]|0; $$4$ph$i = 0;$$4357$ph$i = $332; } else { @@ -41807,11 +36109,11 @@ function _malloc($0) { if ($344) { $$0197 = $249; } else { - $345 = HEAP32[(20952)>>2]|0; + $345 = HEAP32[(20000)>>2]|0; $346 = (($345) - ($249))|0; $347 = ($$4351$lcssa$i>>>0)<($346>>>0); if ($347) { - $348 = HEAP32[(20960)>>2]|0; + $348 = HEAP32[(20008)>>2]|0; $349 = ($$4$lcssa$i>>>0)<($348>>>0); if ($349) { _abort(); @@ -41908,7 +36210,7 @@ function _malloc($0) { } else { $380 = ((($$4$lcssa$i)) + 28|0); $381 = HEAP32[$380>>2]|0; - $382 = (21248 + ($381<<2)|0); + $382 = (20296 + ($381<<2)|0); $383 = HEAP32[$382>>2]|0; $384 = ($$4$lcssa$i|0)==($383|0); do { @@ -41919,12 +36221,12 @@ function _malloc($0) { $385 = 1 << $381; $386 = $385 ^ -1; $387 = $250 & $386; - HEAP32[(20948)>>2] = $387; + HEAP32[(19996)>>2] = $387; $470 = $387; break L164; } } else { - $388 = HEAP32[(20960)>>2]|0; + $388 = HEAP32[(20008)>>2]|0; $389 = ($353>>>0)<($388>>>0); if ($389) { _abort(); @@ -41946,7 +36248,7 @@ function _malloc($0) { } } } while(0); - $394 = HEAP32[(20960)>>2]|0; + $394 = HEAP32[(20008)>>2]|0; $395 = ($$3372$i>>>0)<($394>>>0); if ($395) { _abort(); @@ -41978,7 +36280,7 @@ function _malloc($0) { if ($405) { $470 = $250; } else { - $406 = HEAP32[(20960)>>2]|0; + $406 = HEAP32[(20008)>>2]|0; $407 = ($404>>>0)<($406>>>0); if ($407) { _abort(); @@ -42019,20 +36321,20 @@ function _malloc($0) { $424 = ($$4351$lcssa$i>>>0)<(256); if ($424) { $425 = $423 << 1; - $426 = (20984 + ($425<<2)|0); - $427 = HEAP32[5236]|0; + $426 = (20032 + ($425<<2)|0); + $427 = HEAP32[4998]|0; $428 = 1 << $423; $429 = $427 & $428; $430 = ($429|0)==(0); if ($430) { $431 = $427 | $428; - HEAP32[5236] = $431; + HEAP32[4998] = $431; $$pre$i210 = ((($426)) + 8|0); $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; } else { $432 = ((($426)) + 8|0); $433 = HEAP32[$432>>2]|0; - $434 = HEAP32[(20960)>>2]|0; + $434 = HEAP32[(20008)>>2]|0; $435 = ($433>>>0)<($434>>>0); if ($435) { _abort(); @@ -42084,7 +36386,7 @@ function _malloc($0) { $$0361$i = $463; } } - $464 = (21248 + ($$0361$i<<2)|0); + $464 = (20296 + ($$0361$i<<2)|0); $465 = ((($350)) + 28|0); HEAP32[$465>>2] = $$0361$i; $466 = ((($350)) + 16|0); @@ -42096,7 +36398,7 @@ function _malloc($0) { $471 = ($469|0)==(0); if ($471) { $472 = $470 | $468; - HEAP32[(20948)>>2] = $472; + HEAP32[(19996)>>2] = $472; HEAP32[$464>>2] = $350; $473 = ((($350)) + 24|0); HEAP32[$473>>2] = $464; @@ -42135,7 +36437,7 @@ function _malloc($0) { } } if ((label|0) == 136) { - $491 = HEAP32[(20960)>>2]|0; + $491 = HEAP32[(20008)>>2]|0; $492 = ($487>>>0)<($491>>>0); if ($492) { _abort(); @@ -42154,7 +36456,7 @@ function _malloc($0) { else if ((label|0) == 139) { $496 = ((($$0345$i)) + 8|0); $497 = HEAP32[$496>>2]|0; - $498 = HEAP32[(20960)>>2]|0; + $498 = HEAP32[(20008)>>2]|0; $499 = ($497>>>0)>=($498>>>0); $not$9$i = ($$0345$i>>>0)>=($498>>>0); $500 = $499 & $not$9$i; @@ -42187,16 +36489,16 @@ function _malloc($0) { } } } while(0); - $506 = HEAP32[(20952)>>2]|0; + $506 = HEAP32[(20000)>>2]|0; $507 = ($506>>>0)<($$0197>>>0); if (!($507)) { $508 = (($506) - ($$0197))|0; - $509 = HEAP32[(20964)>>2]|0; + $509 = HEAP32[(20012)>>2]|0; $510 = ($508>>>0)>(15); if ($510) { $511 = (($509) + ($$0197)|0); - HEAP32[(20964)>>2] = $511; - HEAP32[(20952)>>2] = $508; + HEAP32[(20012)>>2] = $511; + HEAP32[(20000)>>2] = $508; $512 = $508 | 1; $513 = ((($511)) + 4|0); HEAP32[$513>>2] = $512; @@ -42206,8 +36508,8 @@ function _malloc($0) { $516 = ((($509)) + 4|0); HEAP32[$516>>2] = $515; } else { - HEAP32[(20952)>>2] = 0; - HEAP32[(20964)>>2] = 0; + HEAP32[(20000)>>2] = 0; + HEAP32[(20012)>>2] = 0; $517 = $506 | 3; $518 = ((($509)) + 4|0); HEAP32[$518>>2] = $517; @@ -42221,14 +36523,14 @@ function _malloc($0) { $$0 = $523; STACKTOP = sp;return ($$0|0); } - $524 = HEAP32[(20956)>>2]|0; + $524 = HEAP32[(20004)>>2]|0; $525 = ($524>>>0)>($$0197>>>0); if ($525) { $526 = (($524) - ($$0197))|0; - HEAP32[(20956)>>2] = $526; - $527 = HEAP32[(20968)>>2]|0; + HEAP32[(20004)>>2] = $526; + $527 = HEAP32[(20016)>>2]|0; $528 = (($527) + ($$0197)|0); - HEAP32[(20968)>>2] = $528; + HEAP32[(20016)>>2] = $528; $529 = $526 | 1; $530 = ((($528)) + 4|0); HEAP32[$530>>2] = $529; @@ -42239,23 +36541,23 @@ function _malloc($0) { $$0 = $533; STACKTOP = sp;return ($$0|0); } - $534 = HEAP32[5354]|0; + $534 = HEAP32[5116]|0; $535 = ($534|0)==(0); if ($535) { - HEAP32[(21424)>>2] = 4096; - HEAP32[(21420)>>2] = 4096; - HEAP32[(21428)>>2] = -1; - HEAP32[(21432)>>2] = -1; - HEAP32[(21436)>>2] = 0; - HEAP32[(21388)>>2] = 0; + HEAP32[(20472)>>2] = 4096; + HEAP32[(20468)>>2] = 4096; + HEAP32[(20476)>>2] = -1; + HEAP32[(20480)>>2] = -1; + HEAP32[(20484)>>2] = 0; + HEAP32[(20436)>>2] = 0; $536 = $1; $537 = $536 & -16; $538 = $537 ^ 1431655768; HEAP32[$1>>2] = $538; - HEAP32[5354] = $538; + HEAP32[5116] = $538; $542 = 4096; } else { - $$pre$i212 = HEAP32[(21424)>>2]|0; + $$pre$i212 = HEAP32[(20472)>>2]|0; $542 = $$pre$i212; } $539 = (($$0197) + 48)|0; @@ -42268,10 +36570,10 @@ function _malloc($0) { $$0 = 0; STACKTOP = sp;return ($$0|0); } - $546 = HEAP32[(21384)>>2]|0; + $546 = HEAP32[(20432)>>2]|0; $547 = ($546|0)==(0); if (!($547)) { - $548 = HEAP32[(21376)>>2]|0; + $548 = HEAP32[(20424)>>2]|0; $549 = (($548) + ($544))|0; $550 = ($549>>>0)<=($548>>>0); $551 = ($549>>>0)>($546>>>0); @@ -42281,18 +36583,18 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $552 = HEAP32[(21388)>>2]|0; + $552 = HEAP32[(20436)>>2]|0; $553 = $552 & 4; $554 = ($553|0)==(0); L244: do { if ($554) { - $555 = HEAP32[(20968)>>2]|0; + $555 = HEAP32[(20016)>>2]|0; $556 = ($555|0)==(0|0); L246: do { if ($556) { label = 163; } else { - $$0$i$i = (21392); + $$0$i$i = (20440); while(1) { $557 = HEAP32[$$0$i$i>>2]|0; $558 = ($557>>>0)>($555>>>0); @@ -42350,7 +36652,7 @@ function _malloc($0) { $$2234253237$i = 0; } else { $568 = $566; - $569 = HEAP32[(21420)>>2]|0; + $569 = HEAP32[(20468)>>2]|0; $570 = (($569) + -1)|0; $571 = $570 & $568; $572 = ($571|0)==(0); @@ -42360,13 +36662,13 @@ function _malloc($0) { $576 = (($575) - ($568))|0; $577 = $572 ? 0 : $576; $$$i = (($577) + ($544))|0; - $578 = HEAP32[(21376)>>2]|0; + $578 = HEAP32[(20424)>>2]|0; $579 = (($$$i) + ($578))|0; $580 = ($$$i>>>0)>($$0197>>>0); $581 = ($$$i>>>0)<(2147483647); $or$cond$i214 = $580 & $581; if ($or$cond$i214) { - $582 = HEAP32[(21384)>>2]|0; + $582 = HEAP32[(20432)>>2]|0; $583 = ($582|0)==(0); if (!($583)) { $584 = ($579>>>0)<=($578>>>0); @@ -42412,7 +36714,7 @@ function _malloc($0) { break L244; } } - $601 = HEAP32[(21424)>>2]|0; + $601 = HEAP32[(20472)>>2]|0; $602 = (($540) - ($$2253$ph$i))|0; $603 = (($602) + ($601))|0; $604 = (0 - ($601))|0; @@ -42437,9 +36739,9 @@ function _malloc($0) { } } } while(0); - $611 = HEAP32[(21388)>>2]|0; + $611 = HEAP32[(20436)>>2]|0; $612 = $611 | 4; - HEAP32[(21388)>>2] = $612; + HEAP32[(20436)>>2] = $612; $$4236$i = $$2234253237$i; label = 178; } else { @@ -42475,35 +36777,35 @@ function _malloc($0) { } } if ((label|0) == 180) { - $626 = HEAP32[(21376)>>2]|0; + $626 = HEAP32[(20424)>>2]|0; $627 = (($626) + ($$723948$i))|0; - HEAP32[(21376)>>2] = $627; - $628 = HEAP32[(21380)>>2]|0; + HEAP32[(20424)>>2] = $627; + $628 = HEAP32[(20428)>>2]|0; $629 = ($627>>>0)>($628>>>0); if ($629) { - HEAP32[(21380)>>2] = $627; + HEAP32[(20428)>>2] = $627; } - $630 = HEAP32[(20968)>>2]|0; + $630 = HEAP32[(20016)>>2]|0; $631 = ($630|0)==(0|0); do { if ($631) { - $632 = HEAP32[(20960)>>2]|0; + $632 = HEAP32[(20008)>>2]|0; $633 = ($632|0)==(0|0); $634 = ($$749$i>>>0)<($632>>>0); $or$cond12$i = $633 | $634; if ($or$cond12$i) { - HEAP32[(20960)>>2] = $$749$i; + HEAP32[(20008)>>2] = $$749$i; } - HEAP32[(21392)>>2] = $$749$i; - HEAP32[(21396)>>2] = $$723948$i; - HEAP32[(21404)>>2] = 0; - $635 = HEAP32[5354]|0; - HEAP32[(20980)>>2] = $635; - HEAP32[(20976)>>2] = -1; + HEAP32[(20440)>>2] = $$749$i; + HEAP32[(20444)>>2] = $$723948$i; + HEAP32[(20452)>>2] = 0; + $635 = HEAP32[5116]|0; + HEAP32[(20028)>>2] = $635; + HEAP32[(20024)>>2] = -1; $$01$i$i = 0; while(1) { $636 = $$01$i$i << 1; - $637 = (20984 + ($636<<2)|0); + $637 = (20032 + ($636<<2)|0); $638 = ((($637)) + 12|0); HEAP32[$638>>2] = $637; $639 = ((($637)) + 8|0); @@ -42526,18 +36828,18 @@ function _malloc($0) { $648 = $645 ? 0 : $647; $649 = (($$749$i) + ($648)|0); $650 = (($641) - ($648))|0; - HEAP32[(20968)>>2] = $649; - HEAP32[(20956)>>2] = $650; + HEAP32[(20016)>>2] = $649; + HEAP32[(20004)>>2] = $650; $651 = $650 | 1; $652 = ((($649)) + 4|0); HEAP32[$652>>2] = $651; $653 = (($649) + ($650)|0); $654 = ((($653)) + 4|0); HEAP32[$654>>2] = 40; - $655 = HEAP32[(21432)>>2]|0; - HEAP32[(20972)>>2] = $655; + $655 = HEAP32[(20480)>>2]|0; + HEAP32[(20020)>>2] = $655; } else { - $$024371$i = (21392); + $$024371$i = (20440); while(1) { $656 = HEAP32[$$024371$i>>2]|0; $657 = ((($$024371$i)) + 4|0); @@ -42569,7 +36871,7 @@ function _malloc($0) { if ($or$cond51$i) { $670 = (($658) + ($$723948$i))|0; HEAP32[$657>>2] = $670; - $671 = HEAP32[(20956)>>2]|0; + $671 = HEAP32[(20004)>>2]|0; $672 = ((($630)) + 8|0); $673 = $672; $674 = $673 & 7; @@ -42580,30 +36882,30 @@ function _malloc($0) { $679 = (($630) + ($678)|0); $680 = (($$723948$i) - ($678))|0; $681 = (($671) + ($680))|0; - HEAP32[(20968)>>2] = $679; - HEAP32[(20956)>>2] = $681; + HEAP32[(20016)>>2] = $679; + HEAP32[(20004)>>2] = $681; $682 = $681 | 1; $683 = ((($679)) + 4|0); HEAP32[$683>>2] = $682; $684 = (($679) + ($681)|0); $685 = ((($684)) + 4|0); HEAP32[$685>>2] = 40; - $686 = HEAP32[(21432)>>2]|0; - HEAP32[(20972)>>2] = $686; + $686 = HEAP32[(20480)>>2]|0; + HEAP32[(20020)>>2] = $686; break; } } } - $687 = HEAP32[(20960)>>2]|0; + $687 = HEAP32[(20008)>>2]|0; $688 = ($$749$i>>>0)<($687>>>0); if ($688) { - HEAP32[(20960)>>2] = $$749$i; + HEAP32[(20008)>>2] = $$749$i; $752 = $$749$i; } else { $752 = $687; } $689 = (($$749$i) + ($$723948$i)|0); - $$124470$i = (21392); + $$124470$i = (20440); while(1) { $690 = HEAP32[$$124470$i>>2]|0; $691 = ($690|0)==($689|0); @@ -42658,21 +36960,21 @@ function _malloc($0) { $725 = ($717|0)==($630|0); do { if ($725) { - $726 = HEAP32[(20956)>>2]|0; + $726 = HEAP32[(20004)>>2]|0; $727 = (($726) + ($722))|0; - HEAP32[(20956)>>2] = $727; - HEAP32[(20968)>>2] = $721; + HEAP32[(20004)>>2] = $727; + HEAP32[(20016)>>2] = $721; $728 = $727 | 1; $729 = ((($721)) + 4|0); HEAP32[$729>>2] = $728; } else { - $730 = HEAP32[(20964)>>2]|0; + $730 = HEAP32[(20012)>>2]|0; $731 = ($717|0)==($730|0); if ($731) { - $732 = HEAP32[(20952)>>2]|0; + $732 = HEAP32[(20000)>>2]|0; $733 = (($732) + ($722))|0; - HEAP32[(20952)>>2] = $733; - HEAP32[(20964)>>2] = $721; + HEAP32[(20000)>>2] = $733; + HEAP32[(20012)>>2] = $721; $734 = $733 | 1; $735 = ((($721)) + 4|0); HEAP32[$735>>2] = $734; @@ -42695,7 +36997,7 @@ function _malloc($0) { $746 = ((($717)) + 12|0); $747 = HEAP32[$746>>2]|0; $748 = $742 << 1; - $749 = (20984 + ($748<<2)|0); + $749 = (20032 + ($748<<2)|0); $750 = ($745|0)==($749|0); do { if (!($750)) { @@ -42718,9 +37020,9 @@ function _malloc($0) { if ($756) { $757 = 1 << $742; $758 = $757 ^ -1; - $759 = HEAP32[5236]|0; + $759 = HEAP32[4998]|0; $760 = $759 & $758; - HEAP32[5236] = $760; + HEAP32[4998] = $760; break; } $761 = ($747|0)==($749|0); @@ -42833,7 +37135,7 @@ function _malloc($0) { } $795 = ((($717)) + 28|0); $796 = HEAP32[$795>>2]|0; - $797 = (21248 + ($796<<2)|0); + $797 = (20296 + ($796<<2)|0); $798 = HEAP32[$797>>2]|0; $799 = ($717|0)==($798|0); do { @@ -42845,12 +37147,12 @@ function _malloc($0) { } $800 = 1 << $796; $801 = $800 ^ -1; - $802 = HEAP32[(20948)>>2]|0; + $802 = HEAP32[(19996)>>2]|0; $803 = $802 & $801; - HEAP32[(20948)>>2] = $803; + HEAP32[(19996)>>2] = $803; break L314; } else { - $804 = HEAP32[(20960)>>2]|0; + $804 = HEAP32[(20008)>>2]|0; $805 = ($768>>>0)<($804>>>0); if ($805) { _abort(); @@ -42871,7 +37173,7 @@ function _malloc($0) { } } } while(0); - $810 = HEAP32[(20960)>>2]|0; + $810 = HEAP32[(20008)>>2]|0; $811 = ($$3$i$i>>>0)<($810>>>0); if ($811) { _abort(); @@ -42903,7 +37205,7 @@ function _malloc($0) { if ($821) { break; } - $822 = HEAP32[(20960)>>2]|0; + $822 = HEAP32[(20008)>>2]|0; $823 = ($820>>>0)<($822>>>0); if ($823) { _abort(); @@ -42936,21 +37238,21 @@ function _malloc($0) { $835 = ($$0287$i$i>>>0)<(256); if ($835) { $836 = $834 << 1; - $837 = (20984 + ($836<<2)|0); - $838 = HEAP32[5236]|0; + $837 = (20032 + ($836<<2)|0); + $838 = HEAP32[4998]|0; $839 = 1 << $834; $840 = $838 & $839; $841 = ($840|0)==(0); do { if ($841) { $842 = $838 | $839; - HEAP32[5236] = $842; + HEAP32[4998] = $842; $$pre$i19$i = ((($837)) + 8|0); $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; } else { $843 = ((($837)) + 8|0); $844 = HEAP32[$843>>2]|0; - $845 = HEAP32[(20960)>>2]|0; + $845 = HEAP32[(20008)>>2]|0; $846 = ($844>>>0)<($845>>>0); if (!($846)) { $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; @@ -43005,20 +37307,20 @@ function _malloc($0) { $$0296$i$i = $874; } } while(0); - $875 = (21248 + ($$0296$i$i<<2)|0); + $875 = (20296 + ($$0296$i$i<<2)|0); $876 = ((($721)) + 28|0); HEAP32[$876>>2] = $$0296$i$i; $877 = ((($721)) + 16|0); $878 = ((($877)) + 4|0); HEAP32[$878>>2] = 0; HEAP32[$877>>2] = 0; - $879 = HEAP32[(20948)>>2]|0; + $879 = HEAP32[(19996)>>2]|0; $880 = 1 << $$0296$i$i; $881 = $879 & $880; $882 = ($881|0)==(0); if ($882) { $883 = $879 | $880; - HEAP32[(20948)>>2] = $883; + HEAP32[(19996)>>2] = $883; HEAP32[$875>>2] = $721; $884 = ((($721)) + 24|0); HEAP32[$884>>2] = $875; @@ -43057,7 +37359,7 @@ function _malloc($0) { } } if ((label|0) == 262) { - $902 = HEAP32[(20960)>>2]|0; + $902 = HEAP32[(20008)>>2]|0; $903 = ($898>>>0)<($902>>>0); if ($903) { _abort(); @@ -43076,7 +37378,7 @@ function _malloc($0) { else if ((label|0) == 265) { $907 = ((($$0289$i$i)) + 8|0); $908 = HEAP32[$907>>2]|0; - $909 = HEAP32[(20960)>>2]|0; + $909 = HEAP32[(20008)>>2]|0; $910 = ($908>>>0)>=($909>>>0); $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); $911 = $910 & $not$7$i$i; @@ -43103,7 +37405,7 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $$0$i$i$i = (21392); + $$0$i$i$i = (20440); while(1) { $916 = HEAP32[$$0$i$i$i>>2]|0; $917 = ($916>>>0)>($630>>>0); @@ -43144,23 +37446,23 @@ function _malloc($0) { $945 = $942 ? 0 : $944; $946 = (($$749$i) + ($945)|0); $947 = (($938) - ($945))|0; - HEAP32[(20968)>>2] = $946; - HEAP32[(20956)>>2] = $947; + HEAP32[(20016)>>2] = $946; + HEAP32[(20004)>>2] = $947; $948 = $947 | 1; $949 = ((($946)) + 4|0); HEAP32[$949>>2] = $948; $950 = (($946) + ($947)|0); $951 = ((($950)) + 4|0); HEAP32[$951>>2] = 40; - $952 = HEAP32[(21432)>>2]|0; - HEAP32[(20972)>>2] = $952; + $952 = HEAP32[(20480)>>2]|0; + HEAP32[(20020)>>2] = $952; $953 = ((($935)) + 4|0); HEAP32[$953>>2] = 27; - ;HEAP32[$936>>2]=HEAP32[(21392)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(21392)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(21392)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(21392)+12>>2]|0; - HEAP32[(21392)>>2] = $$749$i; - HEAP32[(21396)>>2] = $$723948$i; - HEAP32[(21404)>>2] = 0; - HEAP32[(21400)>>2] = $936; + ;HEAP32[$936>>2]=HEAP32[(20440)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(20440)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(20440)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(20440)+12>>2]|0; + HEAP32[(20440)>>2] = $$749$i; + HEAP32[(20444)>>2] = $$723948$i; + HEAP32[(20452)>>2] = 0; + HEAP32[(20448)>>2] = $936; $955 = $937; while(1) { $954 = ((($955)) + 4|0); @@ -43189,20 +37491,20 @@ function _malloc($0) { $967 = ($961>>>0)<(256); if ($967) { $968 = $966 << 1; - $969 = (20984 + ($968<<2)|0); - $970 = HEAP32[5236]|0; + $969 = (20032 + ($968<<2)|0); + $970 = HEAP32[4998]|0; $971 = 1 << $966; $972 = $970 & $971; $973 = ($972|0)==(0); if ($973) { $974 = $970 | $971; - HEAP32[5236] = $974; + HEAP32[4998] = $974; $$pre$i$i = ((($969)) + 8|0); $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; } else { $975 = ((($969)) + 8|0); $976 = HEAP32[$975>>2]|0; - $977 = HEAP32[(20960)>>2]|0; + $977 = HEAP32[(20008)>>2]|0; $978 = ($976>>>0)<($977>>>0); if ($978) { _abort(); @@ -43254,19 +37556,19 @@ function _malloc($0) { $$0212$i$i = $1006; } } - $1007 = (21248 + ($$0212$i$i<<2)|0); + $1007 = (20296 + ($$0212$i$i<<2)|0); $1008 = ((($630)) + 28|0); HEAP32[$1008>>2] = $$0212$i$i; $1009 = ((($630)) + 20|0); HEAP32[$1009>>2] = 0; HEAP32[$933>>2] = 0; - $1010 = HEAP32[(20948)>>2]|0; + $1010 = HEAP32[(19996)>>2]|0; $1011 = 1 << $$0212$i$i; $1012 = $1010 & $1011; $1013 = ($1012|0)==(0); if ($1013) { $1014 = $1010 | $1011; - HEAP32[(20948)>>2] = $1014; + HEAP32[(19996)>>2] = $1014; HEAP32[$1007>>2] = $630; $1015 = ((($630)) + 24|0); HEAP32[$1015>>2] = $1007; @@ -43305,7 +37607,7 @@ function _malloc($0) { } } if ((label|0) == 289) { - $1033 = HEAP32[(20960)>>2]|0; + $1033 = HEAP32[(20008)>>2]|0; $1034 = ($1029>>>0)<($1033>>>0); if ($1034) { _abort(); @@ -43324,7 +37626,7 @@ function _malloc($0) { else if ((label|0) == 292) { $1038 = ((($$0207$i$i)) + 8|0); $1039 = HEAP32[$1038>>2]|0; - $1040 = HEAP32[(20960)>>2]|0; + $1040 = HEAP32[(20008)>>2]|0; $1041 = ($1039>>>0)>=($1040>>>0); $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); $1042 = $1041 & $not$$i$i; @@ -43347,14 +37649,14 @@ function _malloc($0) { } } } while(0); - $1048 = HEAP32[(20956)>>2]|0; + $1048 = HEAP32[(20004)>>2]|0; $1049 = ($1048>>>0)>($$0197>>>0); if ($1049) { $1050 = (($1048) - ($$0197))|0; - HEAP32[(20956)>>2] = $1050; - $1051 = HEAP32[(20968)>>2]|0; + HEAP32[(20004)>>2] = $1050; + $1051 = HEAP32[(20016)>>2]|0; $1052 = (($1051) + ($$0197)|0); - HEAP32[(20968)>>2] = $1052; + HEAP32[(20016)>>2] = $1052; $1053 = $1050 | 1; $1054 = ((($1052)) + 4|0); HEAP32[$1054>>2] = $1053; @@ -43397,7 +37699,7 @@ function _free($0) { return; } $2 = ((($0)) + -8|0); - $3 = HEAP32[(20960)>>2]|0; + $3 = HEAP32[(20008)>>2]|0; $4 = ($2>>>0)<($3>>>0); if ($4) { _abort(); @@ -43430,7 +37732,7 @@ function _free($0) { _abort(); // unreachable; } - $19 = HEAP32[(20964)>>2]|0; + $19 = HEAP32[(20012)>>2]|0; $20 = ($16|0)==($19|0); if ($20) { $104 = ((($10)) + 4|0); @@ -43445,7 +37747,7 @@ function _free($0) { $109 = ((($16)) + 4|0); $110 = $17 | 1; $111 = $105 & -2; - HEAP32[(20952)>>2] = $17; + HEAP32[(20000)>>2] = $17; HEAP32[$104>>2] = $111; HEAP32[$109>>2] = $110; HEAP32[$108>>2] = $17; @@ -43459,7 +37761,7 @@ function _free($0) { $25 = ((($16)) + 12|0); $26 = HEAP32[$25>>2]|0; $27 = $21 << 1; - $28 = (20984 + ($27<<2)|0); + $28 = (20032 + ($27<<2)|0); $29 = ($24|0)==($28|0); if (!($29)) { $30 = ($24>>>0)<($3>>>0); @@ -43479,9 +37781,9 @@ function _free($0) { if ($34) { $35 = 1 << $21; $36 = $35 ^ -1; - $37 = HEAP32[5236]|0; + $37 = HEAP32[4998]|0; $38 = $37 & $36; - HEAP32[5236] = $38; + HEAP32[4998] = $38; $$1 = $16;$$1382 = $17;$113 = $16; break; } @@ -43595,7 +37897,7 @@ function _free($0) { } else { $73 = ((($16)) + 28|0); $74 = HEAP32[$73>>2]|0; - $75 = (21248 + ($74<<2)|0); + $75 = (20296 + ($74<<2)|0); $76 = HEAP32[$75>>2]|0; $77 = ($16|0)==($76|0); do { @@ -43605,14 +37907,14 @@ function _free($0) { if ($cond421) { $78 = 1 << $74; $79 = $78 ^ -1; - $80 = HEAP32[(20948)>>2]|0; + $80 = HEAP32[(19996)>>2]|0; $81 = $80 & $79; - HEAP32[(20948)>>2] = $81; + HEAP32[(19996)>>2] = $81; $$1 = $16;$$1382 = $17;$113 = $16; break L10; } } else { - $82 = HEAP32[(20960)>>2]|0; + $82 = HEAP32[(20008)>>2]|0; $83 = ($46>>>0)<($82>>>0); if ($83) { _abort(); @@ -43634,7 +37936,7 @@ function _free($0) { } } } while(0); - $88 = HEAP32[(20960)>>2]|0; + $88 = HEAP32[(20008)>>2]|0; $89 = ($$3>>>0)<($88>>>0); if ($89) { _abort(); @@ -43666,7 +37968,7 @@ function _free($0) { if ($99) { $$1 = $16;$$1382 = $17;$113 = $16; } else { - $100 = HEAP32[(20960)>>2]|0; + $100 = HEAP32[(20008)>>2]|0; $101 = ($98>>>0)<($100>>>0); if ($101) { _abort(); @@ -43701,14 +38003,14 @@ function _free($0) { $118 = $115 & 2; $119 = ($118|0)==(0); if ($119) { - $120 = HEAP32[(20968)>>2]|0; + $120 = HEAP32[(20016)>>2]|0; $121 = ($10|0)==($120|0); - $122 = HEAP32[(20964)>>2]|0; + $122 = HEAP32[(20012)>>2]|0; if ($121) { - $123 = HEAP32[(20956)>>2]|0; + $123 = HEAP32[(20004)>>2]|0; $124 = (($123) + ($$1382))|0; - HEAP32[(20956)>>2] = $124; - HEAP32[(20968)>>2] = $$1; + HEAP32[(20004)>>2] = $124; + HEAP32[(20016)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -43716,16 +38018,16 @@ function _free($0) { if (!($127)) { return; } - HEAP32[(20964)>>2] = 0; - HEAP32[(20952)>>2] = 0; + HEAP32[(20012)>>2] = 0; + HEAP32[(20000)>>2] = 0; return; } $128 = ($10|0)==($122|0); if ($128) { - $129 = HEAP32[(20952)>>2]|0; + $129 = HEAP32[(20000)>>2]|0; $130 = (($129) + ($$1382))|0; - HEAP32[(20952)>>2] = $130; - HEAP32[(20964)>>2] = $113; + HEAP32[(20000)>>2] = $130; + HEAP32[(20012)>>2] = $113; $131 = $130 | 1; $132 = ((($$1)) + 4|0); HEAP32[$132>>2] = $131; @@ -43744,10 +38046,10 @@ function _free($0) { $140 = ((($10)) + 12|0); $141 = HEAP32[$140>>2]|0; $142 = $136 << 1; - $143 = (20984 + ($142<<2)|0); + $143 = (20032 + ($142<<2)|0); $144 = ($139|0)==($143|0); if (!($144)) { - $145 = HEAP32[(20960)>>2]|0; + $145 = HEAP32[(20008)>>2]|0; $146 = ($139>>>0)<($145>>>0); if ($146) { _abort(); @@ -43765,9 +38067,9 @@ function _free($0) { if ($150) { $151 = 1 << $136; $152 = $151 ^ -1; - $153 = HEAP32[5236]|0; + $153 = HEAP32[4998]|0; $154 = $153 & $152; - HEAP32[5236] = $154; + HEAP32[4998] = $154; break; } $155 = ($141|0)==($143|0); @@ -43775,7 +38077,7 @@ function _free($0) { $$pre442 = ((($141)) + 8|0); $$pre$phi443Z2D = $$pre442; } else { - $156 = HEAP32[(20960)>>2]|0; + $156 = HEAP32[(20008)>>2]|0; $157 = ($141>>>0)<($156>>>0); if ($157) { _abort(); @@ -43835,7 +38137,7 @@ function _free($0) { $$1398 = $187;$$1402 = $186; } } - $189 = HEAP32[(20960)>>2]|0; + $189 = HEAP32[(20008)>>2]|0; $190 = ($$1402>>>0)<($189>>>0); if ($190) { _abort(); @@ -43848,7 +38150,7 @@ function _free($0) { } else { $167 = ((($10)) + 8|0); $168 = HEAP32[$167>>2]|0; - $169 = HEAP32[(20960)>>2]|0; + $169 = HEAP32[(20008)>>2]|0; $170 = ($168>>>0)<($169>>>0); if ($170) { _abort(); @@ -43879,7 +38181,7 @@ function _free($0) { if (!($191)) { $192 = ((($10)) + 28|0); $193 = HEAP32[$192>>2]|0; - $194 = (21248 + ($193<<2)|0); + $194 = (20296 + ($193<<2)|0); $195 = HEAP32[$194>>2]|0; $196 = ($10|0)==($195|0); do { @@ -43889,13 +38191,13 @@ function _free($0) { if ($cond422) { $197 = 1 << $193; $198 = $197 ^ -1; - $199 = HEAP32[(20948)>>2]|0; + $199 = HEAP32[(19996)>>2]|0; $200 = $199 & $198; - HEAP32[(20948)>>2] = $200; + HEAP32[(19996)>>2] = $200; break L108; } } else { - $201 = HEAP32[(20960)>>2]|0; + $201 = HEAP32[(20008)>>2]|0; $202 = ($163>>>0)<($201>>>0); if ($202) { _abort(); @@ -43916,7 +38218,7 @@ function _free($0) { } } } while(0); - $207 = HEAP32[(20960)>>2]|0; + $207 = HEAP32[(20008)>>2]|0; $208 = ($$3400>>>0)<($207>>>0); if ($208) { _abort(); @@ -43946,7 +38248,7 @@ function _free($0) { $217 = HEAP32[$216>>2]|0; $218 = ($217|0)==(0|0); if (!($218)) { - $219 = HEAP32[(20960)>>2]|0; + $219 = HEAP32[(20008)>>2]|0; $220 = ($217>>>0)<($219>>>0); if ($220) { _abort(); @@ -43967,10 +38269,10 @@ function _free($0) { HEAP32[$224>>2] = $223; $225 = (($113) + ($135)|0); HEAP32[$225>>2] = $135; - $226 = HEAP32[(20964)>>2]|0; + $226 = HEAP32[(20012)>>2]|0; $227 = ($$1|0)==($226|0); if ($227) { - HEAP32[(20952)>>2] = $135; + HEAP32[(20000)>>2] = $135; return; } else { $$2 = $135; @@ -43989,20 +38291,20 @@ function _free($0) { $233 = ($$2>>>0)<(256); if ($233) { $234 = $232 << 1; - $235 = (20984 + ($234<<2)|0); - $236 = HEAP32[5236]|0; + $235 = (20032 + ($234<<2)|0); + $236 = HEAP32[4998]|0; $237 = 1 << $232; $238 = $236 & $237; $239 = ($238|0)==(0); if ($239) { $240 = $236 | $237; - HEAP32[5236] = $240; + HEAP32[4998] = $240; $$pre = ((($235)) + 8|0); $$0403 = $235;$$pre$phiZ2D = $$pre; } else { $241 = ((($235)) + 8|0); $242 = HEAP32[$241>>2]|0; - $243 = HEAP32[(20960)>>2]|0; + $243 = HEAP32[(20008)>>2]|0; $244 = ($242>>>0)<($243>>>0); if ($244) { _abort(); @@ -44054,21 +38356,21 @@ function _free($0) { $$0396 = $272; } } - $273 = (21248 + ($$0396<<2)|0); + $273 = (20296 + ($$0396<<2)|0); $274 = ((($$1)) + 28|0); HEAP32[$274>>2] = $$0396; $275 = ((($$1)) + 16|0); $276 = ((($$1)) + 20|0); HEAP32[$276>>2] = 0; HEAP32[$275>>2] = 0; - $277 = HEAP32[(20948)>>2]|0; + $277 = HEAP32[(19996)>>2]|0; $278 = 1 << $$0396; $279 = $277 & $278; $280 = ($279|0)==(0); do { if ($280) { $281 = $277 | $278; - HEAP32[(20948)>>2] = $281; + HEAP32[(19996)>>2] = $281; HEAP32[$273>>2] = $$1; $282 = ((($$1)) + 24|0); HEAP32[$282>>2] = $273; @@ -44106,7 +38408,7 @@ function _free($0) { } } if ((label|0) == 121) { - $300 = HEAP32[(20960)>>2]|0; + $300 = HEAP32[(20008)>>2]|0; $301 = ($296>>>0)<($300>>>0); if ($301) { _abort(); @@ -44125,7 +38427,7 @@ function _free($0) { else if ((label|0) == 124) { $305 = ((($$0384)) + 8|0); $306 = HEAP32[$305>>2]|0; - $307 = HEAP32[(20960)>>2]|0; + $307 = HEAP32[(20008)>>2]|0; $308 = ($306>>>0)>=($307>>>0); $not$437 = ($$0384>>>0)>=($307>>>0); $309 = $308 & $not$437; @@ -44147,12 +38449,12 @@ function _free($0) { } } } while(0); - $314 = HEAP32[(20976)>>2]|0; + $314 = HEAP32[(20024)>>2]|0; $315 = (($314) + -1)|0; - HEAP32[(20976)>>2] = $315; + HEAP32[(20024)>>2] = $315; $316 = ($315|0)==(0); if ($316) { - $$0212$in$i = (21400); + $$0212$in$i = (20448); } else { return; } @@ -44166,7 +38468,7 @@ function _free($0) { $$0212$in$i = $318; } } - HEAP32[(20976)>>2] = -1; + HEAP32[(20024)>>2] = -1; return; } function _calloc($0,$1) { @@ -45421,7 +39723,7 @@ var FUNCTION_TABLE_vii = [b4,_ErrorCallback,_CursorEnterCallback,_CharCallback,_ var FUNCTION_TABLE_ii = [b5,___stdio_close,_emscripten_glGetString__wrapper,_emscripten_glIsTexture__wrapper,_emscripten_glIsBuffer__wrapper,_emscripten_glIsRenderbuffer__wrapper,_emscripten_glCreateShader__wrapper,_emscripten_glIsShader__wrapper,_emscripten_glIsProgram__wrapper,_emscripten_glIsFramebuffer__wrapper,_emscripten_glCheckFramebufferStatus__wrapper,_emscripten_glIsEnabled__wrapper,b5,b5,b5,b5]; var FUNCTION_TABLE_viddd = [b6,_emscripten_glUniform3f__wrapper,_emscripten_glVertexAttrib3f__wrapper,b6]; var FUNCTION_TABLE_vidd = [b7,_MouseCursorPosCallback,_ScrollCallback,_emscripten_glUniform2f__wrapper,_emscripten_glVertexAttrib2f__wrapper,b7,b7,b7]; -var FUNCTION_TABLE_iiii = [b8,___stdio_write,___stdio_seek,___stdout_write,_EmscriptenFullscreenChangeCallback,_EmscriptenKeyboardCallback,_EmscriptenMouseCallback,_EmscriptenTouchCallback,_EmscriptenGamepadCallback,___stdio_read,b8,b8,b8,b8,b8,b8]; +var FUNCTION_TABLE_iiii = [b8,___stdout_write,___stdio_seek,_EmscriptenFullscreenChangeCallback,_EmscriptenKeyboardCallback,_EmscriptenMouseCallback,_EmscriptenTouchCallback,_EmscriptenGamepadCallback,___stdio_write,___stdio_read,b8,b8,b8,b8,b8,b8]; var FUNCTION_TABLE_viiiiiiii = [b9,_emscripten_glCompressedTexImage2D__wrapper,_emscripten_glCopyTexImage2D__wrapper,_emscripten_glCopyTexSubImage2D__wrapper]; var FUNCTION_TABLE_viiiiii = [b10,_emscripten_glDrawRangeElements__wrapper,_emscripten_glVertexAttribPointer__wrapper,b10]; var FUNCTION_TABLE_viii = [b11,_WindowSizeCallback,_emscripten_glGetTexParameterfv__wrapper,_emscripten_glGetTexParameteriv__wrapper,_emscripten_glTexParameterfv__wrapper,_emscripten_glTexParameteriv__wrapper,_emscripten_glGetBufferParameteriv__wrapper,_emscripten_glGetRenderbufferParameteriv__wrapper,_emscripten_glGetUniformfv__wrapper,_emscripten_glGetUniformiv__wrapper,_emscripten_glGetVertexAttribfv__wrapper,_emscripten_glGetVertexAttribiv__wrapper,_emscripten_glGetVertexAttribPointerv__wrapper,_emscripten_glUniform2i__wrapper,_emscripten_glUniform1iv__wrapper,_emscripten_glUniform2iv__wrapper,_emscripten_glUniform3iv__wrapper,_emscripten_glUniform4iv__wrapper,_emscripten_glUniform1fv__wrapper,_emscripten_glUniform2fv__wrapper,_emscripten_glUniform3fv__wrapper,_emscripten_glUniform4fv__wrapper,_emscripten_glGetShaderiv__wrapper,_emscripten_glGetProgramiv__wrapper,_emscripten_glBindAttribLocation__wrapper,_emscripten_glGetObjectParameterivARB__wrapper,_emscripten_glNormalPointer__wrapper,_emscripten_glDrawArrays__wrapper,_emscripten_glTexParameteri__wrapper,_emscripten_glStencilFunc__wrapper,_emscripten_glStencilOp__wrapper,b11]; diff --git a/docs/examples/web/audio/audio_raw_stream.js b/docs/examples/web/audio/audio_raw_stream.js index 6b38e6b1a..6d540f317 100644 --- a/docs/examples/web/audio/audio_raw_stream.js +++ b/docs/examples/web/audio/audio_raw_stream.js @@ -1205,11 +1205,82 @@ function abortOnCannotGrowMemory() { abort('Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value ' + TOTAL_MEMORY + ', (2) compile with -s ALLOW_MEMORY_GROWTH=1 which adjusts the size at runtime but prevents some optimizations, (3) set Module.TOTAL_MEMORY to a higher value before the program runs, or if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 '); } +if (!Module['reallocBuffer']) Module['reallocBuffer'] = function(size) { + var ret; + try { + if (ArrayBuffer.transfer) { + ret = ArrayBuffer.transfer(buffer, size); + } else { + var oldHEAP8 = HEAP8; + ret = new ArrayBuffer(size); + var temp = new Int8Array(ret); + temp.set(oldHEAP8); + } + } catch(e) { + return false; + } + var success = _emscripten_replace_memory(ret); + if (!success) return false; + return ret; +}; function enlargeMemory() { - abortOnCannotGrowMemory(); + // TOTAL_MEMORY is the current size of the actual array, and DYNAMICTOP is the new top. + assert(HEAP32[DYNAMICTOP_PTR>>2] > TOTAL_MEMORY); // This function should only ever be called after the ceiling of the dynamic heap has already been bumped to exceed the current total size of the asm.js heap. + + + var PAGE_MULTIPLE = Module["usingWasm"] ? WASM_PAGE_SIZE : ASMJS_PAGE_SIZE; // In wasm, heap size must be a multiple of 64KB. In asm.js, they need to be multiples of 16MB. + var LIMIT = 2147483648 - PAGE_MULTIPLE; // We can do one page short of 2GB as theoretical maximum. + + if (HEAP32[DYNAMICTOP_PTR>>2] > LIMIT) { + Module.printErr('Cannot enlarge memory, asked to go up to ' + HEAP32[DYNAMICTOP_PTR>>2] + ' bytes, but the limit is ' + LIMIT + ' bytes!'); + return false; + } + + var OLD_TOTAL_MEMORY = TOTAL_MEMORY; + TOTAL_MEMORY = Math.max(TOTAL_MEMORY, MIN_TOTAL_MEMORY); // So the loop below will not be infinite, and minimum asm.js memory size is 16MB. + + while (TOTAL_MEMORY < HEAP32[DYNAMICTOP_PTR>>2]) { // Keep incrementing the heap size as long as it's less than what is requested. + if (TOTAL_MEMORY <= 536870912) { + TOTAL_MEMORY = alignUp(2 * TOTAL_MEMORY, PAGE_MULTIPLE); // Simple heuristic: double until 1GB... + } else { + TOTAL_MEMORY = Math.min(alignUp((3 * TOTAL_MEMORY + 2147483648) / 4, PAGE_MULTIPLE), LIMIT); // ..., but after that, add smaller increments towards 2GB, which we cannot reach + } + } + + var start = Date.now(); + + var replacement = Module['reallocBuffer'](TOTAL_MEMORY); + if (!replacement || replacement.byteLength != TOTAL_MEMORY) { + Module.printErr('Failed to grow the heap from ' + OLD_TOTAL_MEMORY + ' bytes to ' + TOTAL_MEMORY + ' bytes, not enough memory!'); + if (replacement) { + Module.printErr('Expected to get back a buffer of size ' + TOTAL_MEMORY + ' bytes, but instead got back a buffer of size ' + replacement.byteLength); + } + return false; + } + + // everything worked + + updateGlobalBuffer(replacement); + updateGlobalBufferViews(); + + Module.printErr('enlarged memory arrays from ' + OLD_TOTAL_MEMORY + ' to ' + TOTAL_MEMORY + ', took ' + (Date.now() - start) + ' ms (has ArrayBuffer.transfer? ' + (!!ArrayBuffer.transfer) + ')'); + + if (!Module["usingWasm"]) { + Module.printErr('Warning: Enlarging memory arrays, this is not fast! ' + [OLD_TOTAL_MEMORY, TOTAL_MEMORY]); + } + + + return true; } +var byteLength; +try { + byteLength = Function.prototype.call.bind(Object.getOwnPropertyDescriptor(ArrayBuffer.prototype, 'byteLength').get); + byteLength(new ArrayBuffer(4)); // can fail on older ie +} catch(e) { // can fail on older node/v8 + byteLength = function(buffer) { return buffer.byteLength; }; +} var TOTAL_STACK = Module['TOTAL_STACK'] || 5242880; var TOTAL_MEMORY = Module['TOTAL_MEMORY'] || 16777216; @@ -7510,22 +7581,31 @@ function invoke_viiii(index,a1,a2,a3,a4) { } } -Module.asmGlobalArg = { "Math": Math, "Int8Array": Int8Array, "Int16Array": Int16Array, "Int32Array": Int32Array, "Uint8Array": Uint8Array, "Uint16Array": Uint16Array, "Uint32Array": Uint32Array, "Float32Array": Float32Array, "Float64Array": Float64Array, "NaN": NaN, "Infinity": Infinity }; +Module.asmGlobalArg = { "Math": Math, "Int8Array": Int8Array, "Int16Array": Int16Array, "Int32Array": Int32Array, "Uint8Array": Uint8Array, "Uint16Array": Uint16Array, "Uint32Array": Uint32Array, "Float32Array": Float32Array, "Float64Array": Float64Array, "NaN": NaN, "Infinity": Infinity, "byteLength": byteLength }; Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "_alBufferData": _alBufferData, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_alSource3f": _alSource3f, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glCreateShader": _glCreateShader, "_alcGetString": _alcGetString, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_glUniform4f": _glUniform4f, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glFrustum": _emscripten_glFrustum, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_alSourcePlay": _alSourcePlay, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_glfwDestroyWindow": _glfwDestroyWindow, "___syscall146": ___syscall146, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_alcCreateContext": _alcCreateContext, "_glfwTerminate": _glfwTerminate, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_alGetSourcei": _alGetSourcei, "_glBufferSubData": _glBufferSubData, "_alcMakeContextCurrent": _alcMakeContextCurrent, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_alSourceQueueBuffers": _alSourceQueueBuffers, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_alcGetCurrentContext": _alcGetCurrentContext, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_alGenBuffers": _alGenBuffers, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_alDeleteSources": _alDeleteSources, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_alSourceUnqueueBuffers": _alSourceUnqueueBuffers, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_alGetError": _alGetError, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_glGetString": _glGetString, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_alSourcef": _alSourcef, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "_glCullFace": _glCullFace, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_emscripten_set_keypress_callback": _emscripten_set_keypress_callback, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_glfwSwapInterval": _glfwSwapInterval, "_glfwGetVideoModes": _glfwGetVideoModes, "_emscripten_set_click_callback": _emscripten_set_click_callback, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glHint": _emscripten_glHint, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_alcDestroyContext": _alcDestroyContext, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_alListenerf": _alListenerf, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_emscripten_glFinish": _emscripten_glFinish, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "_glGetFloatv": _glGetFloatv, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_alSourceStop": _alSourceStop, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_alcCloseDevice": _alcCloseDevice, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_alcGetContextsDevice": _alcGetContextsDevice, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetCursorPos": _glfwGetCursorPos, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_alListener3f": _alListener3f, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_glLinkProgram": _glLinkProgram, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_glGenTextures": _glGenTextures, "_emscripten_glDisable": _emscripten_glDisable, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_alDeleteBuffers": _alDeleteBuffers, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_emscripten_get_pointerlock_status": _emscripten_get_pointerlock_status, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "___syscall54": ___syscall54, "___unlock": ___unlock, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_glfwSwapBuffers": _glfwSwapBuffers, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_alGenSources": _alGenSources, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_alcOpenDevice": _alcOpenDevice, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_glTexParameteri": _glTexParameteri, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 }; // EMSCRIPTEN_START_ASM var asm = (function(global, env, buffer) { - 'use asm'; + 'almost asm'; - var HEAP8 = new global.Int8Array(buffer); - var HEAP16 = new global.Int16Array(buffer); - var HEAP32 = new global.Int32Array(buffer); - var HEAPU8 = new global.Uint8Array(buffer); - var HEAPU16 = new global.Uint16Array(buffer); - var HEAPU32 = new global.Uint32Array(buffer); - var HEAPF32 = new global.Float32Array(buffer); - var HEAPF64 = new global.Float64Array(buffer); + var Int8View = global.Int8Array; + var Int16View = global.Int16Array; + var Int32View = global.Int32Array; + var Uint8View = global.Uint8Array; + var Uint16View = global.Uint16Array; + var Uint32View = global.Uint32Array; + var Float32View = global.Float32Array; + var Float64View = global.Float64Array; + var HEAP8 = new Int8View(buffer); + var HEAP16 = new Int16View(buffer); + var HEAP32 = new Int32View(buffer); + var HEAPU8 = new Uint8View(buffer); + var HEAPU16 = new Uint16View(buffer); + var HEAPU32 = new Uint32View(buffer); + var HEAPF32 = new Float32View(buffer); + var HEAPF64 = new Float64View(buffer); + var byteLength = global.byteLength; var DYNAMICTOP_PTR=env.DYNAMICTOP_PTR|0; @@ -7918,6 +7998,20 @@ var asm = (function(global, env, buffer) { var _emscripten_glTexImage2D=env._emscripten_glTexImage2D; var tempFloat = 0.0; +function _emscripten_replace_memory(newBuffer) { + if ((byteLength(newBuffer) & 0xffffff || byteLength(newBuffer) <= 0xffffff) || byteLength(newBuffer) > 0x80000000) return false; + HEAP8 = new Int8View(newBuffer); + HEAP16 = new Int16View(newBuffer); + HEAP32 = new Int32View(newBuffer); + HEAPU8 = new Uint8View(newBuffer); + HEAPU16 = new Uint16View(newBuffer); + HEAPU32 = new Uint32View(newBuffer); + HEAPF32 = new Float32View(newBuffer); + HEAPF64 = new Float64View(newBuffer); + buffer = newBuffer; + return true; +} + // EMSCRIPTEN_START_FUNCS function stackAlloc(size) { @@ -8094,6 +8188,56 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -8193,13 +8337,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -9150,45 +9287,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; @@ -24865,7 +24963,7 @@ var FUNCTION_TABLE_v = [b21,_UpdateDrawFrame,_emscripten_glLoadIdentity__wrapper var FUNCTION_TABLE_viid = [b22,_emscripten_glTexParameterf__wrapper]; var FUNCTION_TABLE_viiii = [b23,_MouseButtonCallback,_emscripten_glBufferData__wrapper,_emscripten_glBufferSubData__wrapper,_emscripten_glUniform3i__wrapper,_emscripten_glUniformMatrix2fv__wrapper,_emscripten_glUniformMatrix3fv__wrapper,_emscripten_glUniformMatrix4fv__wrapper,_emscripten_glGetAttachedShaders__wrapper,_emscripten_glShaderSource__wrapper,_emscripten_glGetShaderSource__wrapper,_emscripten_glGetShaderInfoLog__wrapper,_emscripten_glGetShaderPrecisionFormat__wrapper,_emscripten_glGetProgramInfoLog__wrapper,_emscripten_glFramebufferRenderbuffer__wrapper,_emscripten_glGetFramebufferAttachmentParameteriv__wrapper,_emscripten_glGetInfoLogARB__wrapper,_emscripten_glVertexPointer__wrapper,_emscripten_glTexCoordPointer__wrapper,_emscripten_glColorPointer__wrapper,_emscripten_glDrawElements__wrapper,_emscripten_glDrawArraysInstanced__wrapper,_emscripten_glViewport__wrapper,_emscripten_glScissor__wrapper,_emscripten_glColorMask__wrapper,_emscripten_glRenderbufferStorage__wrapper,_emscripten_glBlendFuncSeparate__wrapper,_emscripten_glStencilFuncSeparate__wrapper,_emscripten_glStencilOpSeparate__wrapper,b23,b23,b23]; - return { _roundf: _roundf, _main: _main, _llvm_cttz_i32: _llvm_cttz_i32, _bitshift64Lshr: _bitshift64Lshr, _bitshift64Shl: _bitshift64Shl, _fflush: _fflush, _memset: _memset, _sbrk: _sbrk, _memcpy: _memcpy, ___errno_location: ___errno_location, ___uremdi3: ___uremdi3, _i64Subtract: _i64Subtract, ___udivmoddi4: ___udivmoddi4, _i64Add: _i64Add, _emscripten_get_global_libc: _emscripten_get_global_libc, _emscripten_GetProcAddress: _emscripten_GetProcAddress, ___udivdi3: ___udivdi3, _llvm_bswap_i32: _llvm_bswap_i32, _free: _free, _memmove: _memmove, _strstr: _strstr, _malloc: _malloc, runPostSets: runPostSets, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setTempRet0: setTempRet0, getTempRet0: getTempRet0, setThrew: setThrew, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setThrew: setThrew, setTempRet0: setTempRet0, getTempRet0: getTempRet0, dynCall_viiiii: dynCall_viiiii, dynCall_vd: dynCall_vd, dynCall_vid: dynCall_vid, dynCall_vi: dynCall_vi, dynCall_vii: dynCall_vii, dynCall_ii: dynCall_ii, dynCall_viddd: dynCall_viddd, dynCall_vidd: dynCall_vidd, dynCall_iiii: dynCall_iiii, dynCall_viiiiiiii: dynCall_viiiiiiii, dynCall_viiiiii: dynCall_viiiiii, dynCall_viii: dynCall_viii, dynCall_vidddd: dynCall_vidddd, dynCall_vdi: dynCall_vdi, dynCall_viiiiiii: dynCall_viiiiiii, dynCall_viiiiiiiii: dynCall_viiiiiiiii, dynCall_iii: dynCall_iii, dynCall_i: dynCall_i, dynCall_vdddddd: dynCall_vdddddd, dynCall_vdddd: dynCall_vdddd, dynCall_vdd: dynCall_vdd, dynCall_v: dynCall_v, dynCall_viid: dynCall_viid, dynCall_viiii: dynCall_viiii }; + return { _roundf: _roundf, _main: _main, _llvm_cttz_i32: _llvm_cttz_i32, _bitshift64Lshr: _bitshift64Lshr, _bitshift64Shl: _bitshift64Shl, _fflush: _fflush, _memset: _memset, _sbrk: _sbrk, _memcpy: _memcpy, ___errno_location: ___errno_location, ___uremdi3: ___uremdi3, _i64Subtract: _i64Subtract, ___udivmoddi4: ___udivmoddi4, _i64Add: _i64Add, _emscripten_get_global_libc: _emscripten_get_global_libc, _emscripten_GetProcAddress: _emscripten_GetProcAddress, ___udivdi3: ___udivdi3, _llvm_bswap_i32: _llvm_bswap_i32, _free: _free, _memmove: _memmove, _strstr: _strstr, _malloc: _malloc, runPostSets: runPostSets, _emscripten_replace_memory: _emscripten_replace_memory, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setTempRet0: setTempRet0, getTempRet0: getTempRet0, setThrew: setThrew, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setThrew: setThrew, setTempRet0: setTempRet0, getTempRet0: getTempRet0, dynCall_viiiii: dynCall_viiiii, dynCall_vd: dynCall_vd, dynCall_vid: dynCall_vid, dynCall_vi: dynCall_vi, dynCall_vii: dynCall_vii, dynCall_ii: dynCall_ii, dynCall_viddd: dynCall_viddd, dynCall_vidd: dynCall_vidd, dynCall_iiii: dynCall_iiii, dynCall_viiiiiiii: dynCall_viiiiiiii, dynCall_viiiiii: dynCall_viiiiii, dynCall_viii: dynCall_viii, dynCall_vidddd: dynCall_vidddd, dynCall_vdi: dynCall_vdi, dynCall_viiiiiii: dynCall_viiiiiii, dynCall_viiiiiiiii: dynCall_viiiiiiiii, dynCall_iii: dynCall_iii, dynCall_i: dynCall_i, dynCall_vdddddd: dynCall_vdddddd, dynCall_vdddd: dynCall_vdddd, dynCall_vdd: dynCall_vdd, dynCall_v: dynCall_v, dynCall_viid: dynCall_viid, dynCall_viiii: dynCall_viiii }; }) // EMSCRIPTEN_END_ASM (Module.asmGlobalArg, Module.asmLibraryArg, buffer); @@ -25061,6 +25159,7 @@ var _memmove = Module["_memmove"] = asm["_memmove"]; var _strstr = Module["_strstr"] = asm["_strstr"]; var stackRestore = Module["stackRestore"] = asm["stackRestore"]; var _malloc = Module["_malloc"] = asm["_malloc"]; +var _emscripten_replace_memory = Module["_emscripten_replace_memory"] = asm["_emscripten_replace_memory"]; var dynCall_viiiii = Module["dynCall_viiiii"] = asm["dynCall_viiiii"]; var dynCall_vd = Module["dynCall_vd"] = asm["dynCall_vd"]; var dynCall_vid = Module["dynCall_vid"] = asm["dynCall_vid"]; diff --git a/docs/examples/web/audio/audio_sound_loading.data b/docs/examples/web/audio/audio_sound_loading.data new file mode 100644 index 000000000..f8a9c0275 Binary files /dev/null and b/docs/examples/web/audio/audio_sound_loading.data differ diff --git a/docs/examples/web/audio/audio_sound_loading.js b/docs/examples/web/audio/audio_sound_loading.js index 240e14f72..8ace4af84 100644 --- a/docs/examples/web/audio/audio_sound_loading.js +++ b/docs/examples/web/audio/audio_sound_loading.js @@ -1,3 +1,191 @@ + +var Module; + +if (typeof Module === 'undefined') Module = {}; + +if (!Module.expectedDataFileDownloads) { + Module.expectedDataFileDownloads = 0; + Module.finishedDataFileDownloads = 0; +} +Module.expectedDataFileDownloads++; +(function() { + var loadPackage = function(metadata) { + + var PACKAGE_PATH; + if (typeof window === 'object') { + PACKAGE_PATH = window['encodeURIComponent'](window.location.pathname.toString().substring(0, window.location.pathname.toString().lastIndexOf('/')) + '/'); + } else if (typeof location !== 'undefined') { + // worker + PACKAGE_PATH = encodeURIComponent(location.pathname.toString().substring(0, location.pathname.toString().lastIndexOf('/')) + '/'); + } else { + throw 'using preloaded data can only be done on a web page or in a web worker'; + } + var PACKAGE_NAME = 'audio/audio_sound_loading.data'; + var REMOTE_PACKAGE_BASE = 'audio_sound_loading.data'; + if (typeof Module['locateFilePackage'] === 'function' && !Module['locateFile']) { + Module['locateFile'] = Module['locateFilePackage']; + Module.printErr('warning: you defined Module.locateFilePackage, that has been renamed to Module.locateFile (using your locateFilePackage for now)'); + } + var REMOTE_PACKAGE_NAME = typeof Module['locateFile'] === 'function' ? + Module['locateFile'](REMOTE_PACKAGE_BASE) : + ((Module['filePackagePrefixURL'] || '') + REMOTE_PACKAGE_BASE); + + var REMOTE_PACKAGE_SIZE = metadata.remote_package_size; + var PACKAGE_UUID = metadata.package_uuid; + + function fetchRemotePackage(packageName, packageSize, callback, errback) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', packageName, true); + xhr.responseType = 'arraybuffer'; + xhr.onprogress = function(event) { + var url = packageName; + var size = packageSize; + if (event.total) size = event.total; + if (event.loaded) { + if (!xhr.addedTotal) { + xhr.addedTotal = true; + if (!Module.dataFileDownloads) Module.dataFileDownloads = {}; + Module.dataFileDownloads[url] = { + loaded: event.loaded, + total: size + }; + } else { + Module.dataFileDownloads[url].loaded = event.loaded; + } + var total = 0; + var loaded = 0; + var num = 0; + for (var download in Module.dataFileDownloads) { + var data = Module.dataFileDownloads[download]; + total += data.total; + loaded += data.loaded; + num++; + } + total = Math.ceil(total * Module.expectedDataFileDownloads/num); + if (Module['setStatus']) Module['setStatus']('Downloading data... (' + loaded + '/' + total + ')'); + } else if (!Module.dataFileDownloads) { + if (Module['setStatus']) Module['setStatus']('Downloading data...'); + } + }; + xhr.onerror = function(event) { + throw new Error("NetworkError for: " + packageName); + } + xhr.onload = function(event) { + if (xhr.status == 200 || xhr.status == 304 || xhr.status == 206 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0 + var packageData = xhr.response; + callback(packageData); + } else { + throw new Error(xhr.statusText + " : " + xhr.responseURL); + } + }; + xhr.send(null); + }; + + function handleError(error) { + console.error('package error:', error); + }; + + var fetchedCallback = null; + var fetched = Module['getPreloadedPackage'] ? Module['getPreloadedPackage'](REMOTE_PACKAGE_NAME, REMOTE_PACKAGE_SIZE) : null; + + if (!fetched) fetchRemotePackage(REMOTE_PACKAGE_NAME, REMOTE_PACKAGE_SIZE, function(data) { + if (fetchedCallback) { + fetchedCallback(data); + fetchedCallback = null; + } else { + fetched = data; + } + }, handleError); + + function runWithFS() { + + function assert(check, msg) { + if (!check) throw msg + new Error().stack; + } +Module['FS_createPath']('/', 'resources', true, true); + + function DataRequest(start, end, crunched, audio) { + this.start = start; + this.end = end; + this.crunched = crunched; + this.audio = audio; + } + DataRequest.prototype = { + requests: {}, + open: function(mode, name) { + this.name = name; + this.requests[name] = this; + Module['addRunDependency']('fp ' + this.name); + }, + send: function() {}, + onload: function() { + var byteArray = this.byteArray.subarray(this.start, this.end); + + this.finish(byteArray); + + }, + finish: function(byteArray) { + var that = this; + + Module['FS_createDataFile'](this.name, null, byteArray, true, true, true); // canOwn this data in the filesystem, it is a slide into the heap that will never change + Module['removeRunDependency']('fp ' + that.name); + + this.requests[this.name] = null; + } + }; + + var files = metadata.files; + for (i = 0; i < files.length; ++i) { + new DataRequest(files[i].start, files[i].end, files[i].crunched, files[i].audio).open('GET', files[i].filename); + } + + + function processPackageData(arrayBuffer) { + Module.finishedDataFileDownloads++; + assert(arrayBuffer, 'Loading data file failed.'); + assert(arrayBuffer instanceof ArrayBuffer, 'bad input to processPackageData'); + var byteArray = new Uint8Array(arrayBuffer); + var curr; + + // copy the entire loaded file into a spot in the heap. Files will refer to slices in that. They cannot be freed though + // (we may be allocating before malloc is ready, during startup). + if (Module['SPLIT_MEMORY']) Module.printErr('warning: you should run the file packager with --no-heap-copy when SPLIT_MEMORY is used, otherwise copying into the heap may fail due to the splitting'); + var ptr = Module['getMemory'](byteArray.length); + Module['HEAPU8'].set(byteArray, ptr); + DataRequest.prototype.byteArray = Module['HEAPU8'].subarray(ptr, ptr+byteArray.length); + + var files = metadata.files; + for (i = 0; i < files.length; ++i) { + DataRequest.prototype.requests[files[i].filename].onload(); + } + Module['removeRunDependency']('datafile_audio/audio_sound_loading.data'); + + }; + Module['addRunDependency']('datafile_audio/audio_sound_loading.data'); + + if (!Module.preloadResults) Module.preloadResults = {}; + + Module.preloadResults[PACKAGE_NAME] = {fromCache: false}; + if (fetched) { + processPackageData(fetched); + fetched = null; + } else { + fetchedCallback = processPackageData; + } + + } + if (Module['calledRun']) { + runWithFS(); + } else { + if (!Module['preRun']) Module['preRun'] = []; + Module["preRun"].push(runWithFS); // FS is not initialized yet, wait for it + } + + } + loadPackage({"files": [{"audio": 1, "start": 0, "crunched": 0, "end": 6246, "filename": "/resources/weird.wav"}, {"audio": 1, "start": 6246, "crunched": 0, "end": 63574, "filename": "/resources/tanatana.ogg"}], "remote_package_size": 63574, "package_uuid": "68f841aa-743f-48ff-b28d-eb8c71787251"}); + +})(); + // The Module object: Our interface to the outside world. We import // and export values on it, and do the work to get that through // closure compiler if necessary. There are various ways Module can be used: @@ -1592,7 +1780,7 @@ STATICTOP = STATIC_BASE + 24256; /* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); +/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); @@ -11089,6 +11277,56 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -11188,13 +11426,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -12145,45 +12376,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; @@ -16828,7 +17020,7 @@ function _LoadResource($0,$1) { $vararg_buffer = sp; $2 = sp + 64|0; $3 = sp + 32|0; - $4 = (_fopen($0,11451)|0); + $4 = (_fopen($0,11829)|0); $5 = ($4|0)==(0|0); if ($5) { HEAP32[$vararg_buffer>>2] = $0; @@ -20570,7 +20762,7 @@ function _LoadWAV($0,$1) { $4 = sp + 88|0; $5 = sp + 64|0; ;HEAP32[$5>>2]=0|0;HEAP32[$5+4>>2]=0|0;HEAP32[$5+8>>2]=0|0;HEAP32[$5+12>>2]=0|0;HEAP32[$5+16>>2]=0|0; - $6 = (_fopen($1,11451)|0); + $6 = (_fopen($1,11829)|0); $7 = ($6|0)==(0|0); if ($7) { HEAP32[$vararg_buffer>>2] = $1; @@ -21224,7 +21416,7 @@ function _stb_vorbis_open_filename($0,$1,$2) { $2 = $2|0; var $$0 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; - $3 = (_fopen($0,11451)|0); + $3 = (_fopen($0,11829)|0); $4 = ($3|0)==(0|0); if ($4) { $6 = ($1|0)==(0|0); @@ -21712,7 +21904,7 @@ function _convert_channels_short_interleaved($0,$1,$2,$3,$4,$5) { if ($9) { $$04956 = 0; } else { - ___assert_fail((11363|0),(10950|0),4749,(11374|0)); + ___assert_fail((11363|0),(10950|0),4759,(11374|0)); // unreachable; } while(1) { @@ -22048,7 +22240,7 @@ function _get_window($0,$1) { if ($8) { $$sink = 1; } else { - ___assert_fail((10948|0),(10950|0),2655,(10972|0)); + ___assert_fail((10948|0),(10950|0),2658,(10972|0)); // unreachable; } } @@ -22131,7 +22323,7 @@ function _vorbis_decode_initial($0,$1,$2,$3,$4,$5) { $28 = HEAP32[$27>>2]|0; $29 = ($26|0)==($28|0); if (!($29)) { - ___assert_fail((10983|0),(10950|0),2734,(11341|0)); + ___assert_fail((10983|0),(10950|0),2737,(11341|0)); // unreachable; } } @@ -22626,7 +22818,7 @@ function _vorbis_decode_packet_rest($0,$1,$2,$3,$4,$5,$6) { $223 = HEAP32[$222>>2]|0; $224 = ($221|0)==($223|0); if (!($224)) { - ___assert_fail((10983|0),(10950|0),2883,(11039|0)); + ___assert_fail((10983|0),(10950|0),2886,(11039|0)); // unreachable; } } @@ -22750,7 +22942,7 @@ function _vorbis_decode_packet_rest($0,$1,$2,$3,$4,$5,$6) { $281 = HEAP32[$280>>2]|0; $282 = ($279|0)==($281|0); if (!($282)) { - ___assert_fail((10983|0),(10950|0),2916,(11039|0)); + ___assert_fail((10983|0),(10950|0),2919,(11039|0)); // unreachable; } } @@ -22979,7 +23171,7 @@ function _vorbis_decode_packet_rest($0,$1,$2,$3,$4,$5,$6) { $390 = HEAP32[$389>>2]|0; $391 = ($388|0)==($390|0); if (!($391)) { - ___assert_fail((10983|0),(10950|0),3032,(11039|0)); + ___assert_fail((10983|0),(10950|0),3035,(11039|0)); // unreachable; } } @@ -23071,69 +23263,82 @@ function _get_bits($0,$1) { function _ilog($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; - var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = ($0|0)<(16384); + $1 = ($0|0)<(0); if ($1) { - $2 = ($0|0)<(16); - if ($2) { - $3 = (11325 + ($0)|0); - $4 = HEAP8[$3>>0]|0; - $5 = $4 << 24 >> 24; - $$0 = $5; + $$0 = 0; + return ($$0|0); + } + $2 = ($0|0)<(16384); + if ($2) { + $3 = ($0|0)<(16); + if ($3) { + $4 = (11325 + ($0)|0); + $5 = HEAP8[$4>>0]|0; + $6 = $5 << 24 >> 24; + $$0 = $6; return ($$0|0); } - $6 = ($0|0)<(512); - if ($6) { - $7 = $0 >>> 5; - $8 = (11325 + ($7)|0); - $9 = HEAP8[$8>>0]|0; - $10 = $9 << 24 >> 24; - $11 = (($10) + 5)|0; - $$0 = $11; + $7 = ($0|0)<(512); + if ($7) { + $8 = $0 >>> 5; + $9 = (11325 + ($8)|0); + $10 = HEAP8[$9>>0]|0; + $11 = $10 << 24 >> 24; + $12 = (($11) + 5)|0; + $$0 = $12; return ($$0|0); } else { - $12 = $0 >>> 10; - $13 = (11325 + ($12)|0); - $14 = HEAP8[$13>>0]|0; - $15 = $14 << 24 >> 24; - $16 = (($15) + 10)|0; - $$0 = $16; + $13 = $0 >>> 10; + $14 = (11325 + ($13)|0); + $15 = HEAP8[$14>>0]|0; + $16 = $15 << 24 >> 24; + $17 = (($16) + 10)|0; + $$0 = $17; return ($$0|0); } } - $17 = ($0|0)<(16777216); - if (!($17)) { - $29 = ($0|0)<(536870912); - if (!($29)) { - $$0 = 0; - return ($$0|0); - } - $30 = $0 >>> 25; - $31 = (11325 + ($30)|0); - $32 = HEAP8[$31>>0]|0; - $33 = $32 << 24 >> 24; - $34 = (($33) + 25)|0; - $$0 = $34; - return ($$0|0); - } - $18 = ($0|0)<(524288); + $18 = ($0|0)<(16777216); if ($18) { - $19 = $0 >>> 15; - $20 = (11325 + ($19)|0); - $21 = HEAP8[$20>>0]|0; - $22 = $21 << 24 >> 24; - $23 = (($22) + 15)|0; - $$0 = $23; - return ($$0|0); + $19 = ($0|0)<(524288); + if ($19) { + $20 = $0 >>> 15; + $21 = (11325 + ($20)|0); + $22 = HEAP8[$21>>0]|0; + $23 = $22 << 24 >> 24; + $24 = (($23) + 15)|0; + $$0 = $24; + return ($$0|0); + } else { + $25 = $0 >>> 20; + $26 = (11325 + ($25)|0); + $27 = HEAP8[$26>>0]|0; + $28 = $27 << 24 >> 24; + $29 = (($28) + 20)|0; + $$0 = $29; + return ($$0|0); + } } else { - $24 = $0 >>> 20; - $25 = (11325 + ($24)|0); - $26 = HEAP8[$25>>0]|0; - $27 = $26 << 24 >> 24; - $28 = (($27) + 20)|0; - $$0 = $28; - return ($$0|0); + $30 = ($0|0)<(536870912); + if ($30) { + $31 = $0 >>> 25; + $32 = (11325 + ($31)|0); + $33 = HEAP8[$32>>0]|0; + $34 = $33 << 24 >> 24; + $35 = (($34) + 25)|0; + $$0 = $35; + return ($$0|0); + } else { + $36 = $0 >>> 30; + $37 = (11325 + ($36)|0); + $38 = HEAP8[$37>>0]|0; + $39 = $38 << 24 >> 24; + $40 = (($39) + 30)|0; + $$0 = $40; + return ($$0|0); + } } return (0)|0; } @@ -23297,7 +23502,7 @@ function _codebook_decode_scalar_raw($0,$1) { $50 = HEAP8[$49>>0]|0; $51 = ($50<<24>>24)==(0); if (!($51)) { - ___assert_fail((11287|0),(10950|0),1251,(11298|0)); + ___assert_fail((11287|0),(10950|0),1254,(11298|0)); // unreachable; } $52 = HEAP32[$8>>2]|0; @@ -24847,7 +25052,7 @@ function _get8_packet_raw($0) { $$pr = HEAP8[$1>>0]|0; $9 = ($$pr<<24>>24)==(0); if ($9) { - ___assert_fail((11065|0),(10950|0),1135,(11085|0)); + ___assert_fail((11065|0),(10950|0),1138,(11085|0)); // unreachable; } else { $11 = $$pr; @@ -24926,7 +25131,7 @@ function _next_segment($0) { $28 = HEAP8[$27>>0]|0; $29 = ($28<<24>>24)==(0); if (!($29)) { - ___assert_fail((11101|0),(10950|0),1121,(11122|0)); + ___assert_fail((11101|0),(10950|0),1124,(11122|0)); // unreachable; } HEAP8[$27>>0] = $20; @@ -25234,7 +25439,7 @@ function _imdct_step3_iter0_loop($0,$1,$2,$3,$4) { $6 = $0 & 3; $7 = ($6|0)==(0); if (!($7)) { - ___assert_fail((11135|0),(10950|0),2004,(11148|0)); + ___assert_fail((11135|0),(10950|0),2007,(11148|0)); // unreachable; } $8 = $0 >> 2; @@ -26090,7 +26295,7 @@ function _codebook_decode_deinterleave_repeat($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 12) { - ___assert_fail((11215|0),(10950|0),1433,(11251|0)); + ___assert_fail((11215|0),(10950|0),1436,(11251|0)); // unreachable; } $46 = ((($0)) + 1376|0); @@ -26387,7 +26592,7 @@ function _codebook_decode_start($0,$1) { $29 = HEAP32[$28>>2]|0; $30 = ($$1|0)<($29|0); if (!($30)) { - ___assert_fail((11171|0),(10950|0),1339,(11193|0)); + ___assert_fail((11171|0),(10950|0),1342,(11193|0)); // unreachable; } } @@ -27252,7 +27457,7 @@ function _stb_vorbis_open_file_section($0,$1,$2,$3,$4) { $14 = ($13|0)==(0|0); if (!($14)) { _memcpy(($13|0),($5|0),1512)|0; - _vorbis_pump_first_frame($13); + (_vorbis_pump_first_frame($13)|0); $$0 = $13; STACKTOP = sp;return ($$0|0); } @@ -29513,7 +29718,7 @@ function _start_decoder($0) { $868 = HEAP32[$867>>2]|0; $869 = ($866|0)==($868|0); if (!($869)) { - ___assert_fail((11454|0),(10950|0),3709,(11510|0)); + ___assert_fail((11451|0),(10950|0),3714,(11507|0)); // unreachable; } $870 = ((($0)) + 88|0); @@ -29554,13 +29759,13 @@ function _vorbis_pump_first_frame($0) { $4 = (_vorbis_decode_packet($0,$1,$3,$2)|0); $5 = ($4|0)==(0); if ($5) { - STACKTOP = sp;return; + STACKTOP = sp;return ($4|0); } $6 = HEAP32[$1>>2]|0; $7 = HEAP32[$3>>2]|0; $8 = HEAP32[$2>>2]|0; (_vorbis_finish_frame($0,$6,$7,$8)|0); - STACKTOP = sp;return; + STACKTOP = sp;return ($4|0); } function _setup_malloc($0,$1) { $0 = $0|0; @@ -29607,7 +29812,7 @@ function _vorbis_validate($0) { $0 = $0|0; var $1 = 0, $2 = 0, $3 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (_memcmp($0,11826,6)|0); + $1 = (_memcmp($0,11823,6)|0); $2 = ($1|0)==(0); $3 = $2&1; return ($3|0); @@ -29985,7 +30190,7 @@ function _compute_codewords($0,$1,$2,$3) { $$2 = 1; STACKTOP = sp;return ($$2|0); } else { - ___assert_fail((11723|0),(10950|0),662,(11746|0)); + ___assert_fail((11720|0),(10950|0),665,(11743|0)); // unreachable; } } @@ -30118,15 +30323,15 @@ function _compute_codewords($0,$1,$2,$3) { } } if ((label|0) == 17) { - ___assert_fail((11764|0),(10950|0),685,(11746|0)); + ___assert_fail((11761|0),(10950|0),688,(11743|0)); // unreachable; } else if ((label|0) == 21) { - ___assert_fail((11781|0),(10950|0),690,(11746|0)); + ___assert_fail((11778|0),(10950|0),693,(11743|0)); // unreachable; } else if ((label|0) == 23) { - ___assert_fail((11808|0),(10950|0),692,(11746|0)); + ___assert_fail((11805|0),(10950|0),695,(11743|0)); // unreachable; } else if ((label|0) == 25) { @@ -30191,7 +30396,7 @@ function _compute_sorted_huffman($0,$1,$2) { $33 = HEAP32[$32>>2]|0; $34 = ($$084$lcssa|0)==($33|0); if (!($34)) { - ___assert_fail((11615|0),(10950|0),759,(11638|0)); + ___assert_fail((11612|0),(10950|0),762,(11635|0)); // unreachable; } } else { @@ -30325,7 +30530,7 @@ function _compute_sorted_huffman($0,$1,$2) { } } if ((label|0) == 21) { - ___assert_fail((11661|0),(10950|0),789,(11638|0)); + ___assert_fail((11658|0),(10950|0),792,(11635|0)); // unreachable; } else if ((label|0) == 26) { @@ -30460,7 +30665,7 @@ function _lookup1_values($0,$1) { $24 = (+($0|0)); $25 = $23 > $24; if (!($25)) { - ___assert_fail((11524|0),(10950|0),814,(11556|0)); + ___assert_fail((11521|0),(10950|0),817,(11553|0)); // unreachable; } $26 = $20; @@ -30469,7 +30674,7 @@ function _lookup1_values($0,$1) { $29 = (~~(($28))); $30 = ($29|0)>($0|0); if ($30) { - ___assert_fail((11571|0),(10950|0),815,(11556|0)); + ___assert_fail((11568|0),(10950|0),818,(11553|0)); // unreachable; } else { return ($$|0); @@ -30781,7 +30986,7 @@ function _include_in_sort($0,$1) { return ($$$|0); } if ($5) { - ___assert_fail((11692|0),(10950|0),739,(11707|0)); + ___assert_fail((11689|0),(10950|0),742,(11704|0)); // unreachable; } else { return 1; diff --git a/docs/examples/web/core/core_2d_camera.js b/docs/examples/web/core/core_2d_camera.js index 7215991c5..c8f52ab5e 100644 --- a/docs/examples/web/core/core_2d_camera.js +++ b/docs/examples/web/core/core_2d_camera.js @@ -7541,6 +7541,56 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -7640,13 +7690,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -8597,45 +8640,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; diff --git a/docs/examples/web/core/core_3d_camera_first_person.js b/docs/examples/web/core/core_3d_camera_first_person.js index b436e2cc0..8ffd215f8 100644 --- a/docs/examples/web/core/core_3d_camera_first_person.js +++ b/docs/examples/web/core/core_3d_camera_first_person.js @@ -7407,30 +7407,80 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorSubtract($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; - var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = +HEAPF32[$1>>2]; $4 = +HEAPF32[$2>>2]; $5 = $3 - $4; - $6 = ((($1)) + 4|0); - $7 = +HEAPF32[$6>>2]; - $8 = ((($2)) + 4|0); - $9 = +HEAPF32[$8>>2]; - $10 = $7 - $9; - $11 = ((($1)) + 8|0); - $12 = +HEAPF32[$11>>2]; - $13 = ((($2)) + 8|0); - $14 = +HEAPF32[$13>>2]; - $15 = $12 - $14; HEAPF32[$0>>2] = $5; - $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); - HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10; - $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); - HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15; + $6 = ((($0)) + 4|0); + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = ((($2)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $8 - $10; + HEAPF32[$6>>2] = $11; + $12 = ((($0)) + 8|0); + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = ((($2)) + 8|0); + $16 = +HEAPF32[$15>>2]; + $17 = $14 - $16; + HEAPF32[$12>>2] = $17; return; } function _VectorCrossProduct($0,$1,$2) { @@ -7565,13 +7615,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -8694,45 +8737,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; diff --git a/docs/examples/web/core/core_3d_camera_free.js b/docs/examples/web/core/core_3d_camera_free.js index 7e0492c72..c47a9300b 100644 --- a/docs/examples/web/core/core_3d_camera_free.js +++ b/docs/examples/web/core/core_3d_camera_free.js @@ -7319,30 +7319,80 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorSubtract($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; - var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = +HEAPF32[$1>>2]; $4 = +HEAPF32[$2>>2]; $5 = $3 - $4; - $6 = ((($1)) + 4|0); - $7 = +HEAPF32[$6>>2]; - $8 = ((($2)) + 4|0); - $9 = +HEAPF32[$8>>2]; - $10 = $7 - $9; - $11 = ((($1)) + 8|0); - $12 = +HEAPF32[$11>>2]; - $13 = ((($2)) + 8|0); - $14 = +HEAPF32[$13>>2]; - $15 = $12 - $14; HEAPF32[$0>>2] = $5; - $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); - HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10; - $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); - HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15; + $6 = ((($0)) + 4|0); + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = ((($2)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $8 - $10; + HEAPF32[$6>>2] = $11; + $12 = ((($0)) + 8|0); + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = ((($2)) + 8|0); + $16 = +HEAPF32[$15>>2]; + $17 = $14 - $16; + HEAPF32[$12>>2] = $17; return; } function _VectorCrossProduct($0,$1,$2) { @@ -7477,13 +7527,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -8606,45 +8649,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; diff --git a/docs/examples/web/core/core_3d_mode.js b/docs/examples/web/core/core_3d_mode.js index 5e2694f2d..586523d88 100644 --- a/docs/examples/web/core/core_3d_mode.js +++ b/docs/examples/web/core/core_3d_mode.js @@ -7226,30 +7226,80 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorSubtract($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; - var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = +HEAPF32[$1>>2]; $4 = +HEAPF32[$2>>2]; $5 = $3 - $4; - $6 = ((($1)) + 4|0); - $7 = +HEAPF32[$6>>2]; - $8 = ((($2)) + 4|0); - $9 = +HEAPF32[$8>>2]; - $10 = $7 - $9; - $11 = ((($1)) + 8|0); - $12 = +HEAPF32[$11>>2]; - $13 = ((($2)) + 8|0); - $14 = +HEAPF32[$13>>2]; - $15 = $12 - $14; HEAPF32[$0>>2] = $5; - $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); - HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10; - $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); - HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15; + $6 = ((($0)) + 4|0); + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = ((($2)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $8 - $10; + HEAPF32[$6>>2] = $11; + $12 = ((($0)) + 8|0); + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = ((($2)) + 8|0); + $16 = +HEAPF32[$15>>2]; + $17 = $14 - $16; + HEAPF32[$12>>2] = $17; return; } function _VectorCrossProduct($0,$1,$2) { @@ -7384,13 +7434,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -8513,45 +8556,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; diff --git a/docs/examples/web/core/core_3d_picking.js b/docs/examples/web/core/core_3d_picking.js index e57a90270..bede3216d 100644 --- a/docs/examples/web/core/core_3d_picking.js +++ b/docs/examples/web/core/core_3d_picking.js @@ -7390,30 +7390,80 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorSubtract($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; - var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = +HEAPF32[$1>>2]; $4 = +HEAPF32[$2>>2]; $5 = $3 - $4; - $6 = ((($1)) + 4|0); - $7 = +HEAPF32[$6>>2]; - $8 = ((($2)) + 4|0); - $9 = +HEAPF32[$8>>2]; - $10 = $7 - $9; - $11 = ((($1)) + 8|0); - $12 = +HEAPF32[$11>>2]; - $13 = ((($2)) + 8|0); - $14 = +HEAPF32[$13>>2]; - $15 = $12 - $14; HEAPF32[$0>>2] = $5; - $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); - HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10; - $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); - HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15; + $6 = ((($0)) + 4|0); + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = ((($2)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $8 - $10; + HEAPF32[$6>>2] = $11; + $12 = ((($0)) + 8|0); + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = ((($2)) + 8|0); + $16 = +HEAPF32[$15>>2]; + $17 = $14 - $16; + HEAPF32[$12>>2] = $17; return; } function _VectorCrossProduct($0,$1,$2) { @@ -7548,13 +7598,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -8982,45 +9025,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; diff --git a/docs/examples/web/core/core_basic_window.js b/docs/examples/web/core/core_basic_window.js index aa5dd7f3e..c91e59a97 100644 --- a/docs/examples/web/core/core_basic_window.js +++ b/docs/examples/web/core/core_basic_window.js @@ -7190,6 +7190,56 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -7289,13 +7339,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -8246,45 +8289,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; diff --git a/docs/examples/web/core/core_color_select.js b/docs/examples/web/core/core_color_select.js index ee9cc0892..71fd0cdea 100644 --- a/docs/examples/web/core/core_color_select.js +++ b/docs/examples/web/core/core_color_select.js @@ -7327,6 +7327,56 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorTransform($0,$1) { $0 = $0|0; $1 = $1|0; @@ -7385,13 +7435,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -8126,45 +8169,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; diff --git a/docs/examples/web/core/core_gestures_detection.js b/docs/examples/web/core/core_gestures_detection.js index b873dd24c..8079be199 100644 --- a/docs/examples/web/core/core_gestures_detection.js +++ b/docs/examples/web/core/core_gestures_detection.js @@ -7477,6 +7477,56 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -7576,13 +7626,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -8533,45 +8576,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; diff --git a/docs/examples/web/core/core_input_gamepad.js b/docs/examples/web/core/core_input_gamepad.js index 9307e124f..42e725492 100644 --- a/docs/examples/web/core/core_input_gamepad.js +++ b/docs/examples/web/core/core_input_gamepad.js @@ -182,7 +182,7 @@ Module['FS_createPath']('/', 'resources', true, true); } } - loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 19345, "filename": "/resources/ps3.png"}, {"audio": 0, "start": 19345, "crunched": 0, "end": 35522, "filename": "/resources/xbox.png"}], "remote_package_size": 35522, "package_uuid": "29c15fea-3ce8-47b7-b6e2-bef9193ab6d3"}); + loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 19345, "filename": "/resources/ps3.png"}, {"audio": 0, "start": 19345, "crunched": 0, "end": 35522, "filename": "/resources/xbox.png"}], "remote_package_size": 35522, "package_uuid": "b936cb1a-6a6f-4da0-8fc1-94233d0138ba"}); })(); @@ -1775,12 +1775,12 @@ function _emscripten_asm_const_iii(code, a0, a1) { STATIC_BASE = 8; -STATICTOP = STATIC_BASE + 22288; +STATICTOP = STATIC_BASE + 22272; /* global initializers */ __ATINIT__.push(); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); +/* memory initializer */ allocate([32,3,0,0,194,1,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); @@ -10471,13 +10471,13 @@ function _main() { $3 = HEAP32[3]|0; _InitWindow($2,$3,4120); _LoadTexture($0,4158); - ;HEAP32[16672>>2]=HEAP32[$0>>2]|0;HEAP32[16672+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16672+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16672+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16672+16>>2]=HEAP32[$0+16>>2]|0; + ;HEAP32[16984>>2]=HEAP32[$0>>2]|0;HEAP32[16984+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16984+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16984+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16984+16>>2]=HEAP32[$0+16>>2]|0; _LoadTexture($1,4176); - ;HEAP32[16692>>2]=HEAP32[$1>>2]|0;HEAP32[16692+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16692+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16692+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16692+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[17004>>2]=HEAP32[$1>>2]|0;HEAP32[17004+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[17004+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[17004+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[17004+16>>2]=HEAP32[$1+16>>2]|0; _emscripten_set_main_loop((1|0),0,1); - ;HEAP32[$texXboxPad$byval_copy>>2]=HEAP32[16672>>2]|0;HEAP32[$texXboxPad$byval_copy+4>>2]=HEAP32[16672+4>>2]|0;HEAP32[$texXboxPad$byval_copy+8>>2]=HEAP32[16672+8>>2]|0;HEAP32[$texXboxPad$byval_copy+12>>2]=HEAP32[16672+12>>2]|0;HEAP32[$texXboxPad$byval_copy+16>>2]=HEAP32[16672+16>>2]|0; + ;HEAP32[$texXboxPad$byval_copy>>2]=HEAP32[16984>>2]|0;HEAP32[$texXboxPad$byval_copy+4>>2]=HEAP32[16984+4>>2]|0;HEAP32[$texXboxPad$byval_copy+8>>2]=HEAP32[16984+8>>2]|0;HEAP32[$texXboxPad$byval_copy+12>>2]=HEAP32[16984+12>>2]|0;HEAP32[$texXboxPad$byval_copy+16>>2]=HEAP32[16984+16>>2]|0; _UnloadTexture($texXboxPad$byval_copy); - ;HEAP32[$texXboxPad$byval_copy>>2]=HEAP32[16692>>2]|0;HEAP32[$texXboxPad$byval_copy+4>>2]=HEAP32[16692+4>>2]|0;HEAP32[$texXboxPad$byval_copy+8>>2]=HEAP32[16692+8>>2]|0;HEAP32[$texXboxPad$byval_copy+12>>2]=HEAP32[16692+12>>2]|0;HEAP32[$texXboxPad$byval_copy+16>>2]=HEAP32[16692+16>>2]|0; + ;HEAP32[$texXboxPad$byval_copy>>2]=HEAP32[17004>>2]|0;HEAP32[$texXboxPad$byval_copy+4>>2]=HEAP32[17004+4>>2]|0;HEAP32[$texXboxPad$byval_copy+8>>2]=HEAP32[17004+8>>2]|0;HEAP32[$texXboxPad$byval_copy+12>>2]=HEAP32[17004+12>>2]|0;HEAP32[$texXboxPad$byval_copy+16>>2]=HEAP32[17004+16>>2]|0; _UnloadTexture($texXboxPad$byval_copy); _CloseWindow(); STACKTOP = sp;return 0; @@ -10605,7 +10605,7 @@ function _UpdateDrawFrame() { HEAP8[$376>>0] = -56; $377 = ((($63)) + 3|0); HEAP8[$377>>0] = -1; - ;HEAP32[$texXboxPad$byval_copy73>>2]=HEAP32[16692>>2]|0;HEAP32[$texXboxPad$byval_copy73+4>>2]=HEAP32[16692+4>>2]|0;HEAP32[$texXboxPad$byval_copy73+8>>2]=HEAP32[16692+8>>2]|0;HEAP32[$texXboxPad$byval_copy73+12>>2]=HEAP32[16692+12>>2]|0;HEAP32[$texXboxPad$byval_copy73+16>>2]=HEAP32[16692+16>>2]|0; + ;HEAP32[$texXboxPad$byval_copy73>>2]=HEAP32[17004>>2]|0;HEAP32[$texXboxPad$byval_copy73+4>>2]=HEAP32[17004+4>>2]|0;HEAP32[$texXboxPad$byval_copy73+8>>2]=HEAP32[17004+8>>2]|0;HEAP32[$texXboxPad$byval_copy73+12>>2]=HEAP32[17004+12>>2]|0;HEAP32[$texXboxPad$byval_copy73+16>>2]=HEAP32[17004+16>>2]|0; ;HEAP8[$$byval_copy74>>0]=HEAP8[$63>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$63+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$63+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$63+3>>0]|0; _DrawTexture($texXboxPad$byval_copy73,0,0,$$byval_copy74); _EndDrawing(); @@ -10648,7 +10648,7 @@ function _UpdateDrawFrame() { HEAP8[$209>>0] = 80; $210 = ((($28)) + 3|0); HEAP8[$210>>0] = -1; - ;HEAP32[$texXboxPad$byval_copy73>>2]=HEAP32[16672>>2]|0;HEAP32[$texXboxPad$byval_copy73+4>>2]=HEAP32[16672+4>>2]|0;HEAP32[$texXboxPad$byval_copy73+8>>2]=HEAP32[16672+8>>2]|0;HEAP32[$texXboxPad$byval_copy73+12>>2]=HEAP32[16672+12>>2]|0;HEAP32[$texXboxPad$byval_copy73+16>>2]=HEAP32[16672+16>>2]|0; + ;HEAP32[$texXboxPad$byval_copy73>>2]=HEAP32[16984>>2]|0;HEAP32[$texXboxPad$byval_copy73+4>>2]=HEAP32[16984+4>>2]|0;HEAP32[$texXboxPad$byval_copy73+8>>2]=HEAP32[16984+8>>2]|0;HEAP32[$texXboxPad$byval_copy73+12>>2]=HEAP32[16984+12>>2]|0;HEAP32[$texXboxPad$byval_copy73+16>>2]=HEAP32[16984+16>>2]|0; ;HEAP8[$$byval_copy74>>0]=HEAP8[$28>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$28+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$28+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$28+3>>0]|0; _DrawTexture($texXboxPad$byval_copy73,0,0,$$byval_copy74); $211 = (_IsGamepadButtonDown(0,12)|0); @@ -10974,7 +10974,7 @@ function _UpdateDrawFrame() { HEAP8[$77>>0] = 80; $78 = ((($2)) + 3|0); HEAP8[$78>>0] = -1; - ;HEAP32[$texXboxPad$byval_copy73>>2]=HEAP32[16692>>2]|0;HEAP32[$texXboxPad$byval_copy73+4>>2]=HEAP32[16692+4>>2]|0;HEAP32[$texXboxPad$byval_copy73+8>>2]=HEAP32[16692+8>>2]|0;HEAP32[$texXboxPad$byval_copy73+12>>2]=HEAP32[16692+12>>2]|0;HEAP32[$texXboxPad$byval_copy73+16>>2]=HEAP32[16692+16>>2]|0; + ;HEAP32[$texXboxPad$byval_copy73>>2]=HEAP32[17004>>2]|0;HEAP32[$texXboxPad$byval_copy73+4>>2]=HEAP32[17004+4>>2]|0;HEAP32[$texXboxPad$byval_copy73+8>>2]=HEAP32[17004+8>>2]|0;HEAP32[$texXboxPad$byval_copy73+12>>2]=HEAP32[17004+12>>2]|0;HEAP32[$texXboxPad$byval_copy73+16>>2]=HEAP32[17004+16>>2]|0; ;HEAP8[$$byval_copy74>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy74+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy74+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy74+3>>0]=HEAP8[$2+3>>0]|0; _DrawTexture($texXboxPad$byval_copy73,0,0,$$byval_copy74); $79 = (_IsGamepadButtonDown(0,8)|0); @@ -11357,6 +11357,56 @@ function _UpdateDrawFrame() { STACKTOP = sp;return; } } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -11456,13 +11506,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -12072,7 +12115,7 @@ function _ProcessGestureEvent($0) { $moveDownPosition$byval_copy11 = sp; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; - HEAP32[4179] = $2; + HEAP32[4257] = $2; $3 = ($2|0)<(2); $4 = HEAP32[$0>>2]|0; $5 = ($4|0)==(1); @@ -12085,7 +12128,7 @@ function _ProcessGestureEvent($0) { $92 = (($89) + 4)|0; $93 = $92; $94 = HEAP32[$93>>2]|0; - $95 = 16400; + $95 = 16712; $96 = $95; HEAP32[$96>>2] = $91; $97 = (($95) + 4)|0; @@ -12098,48 +12141,48 @@ function _ProcessGestureEvent($0) { $103 = (($100) + 4)|0; $104 = $103; $105 = HEAP32[$104>>2]|0; - $106 = 16440; + $106 = 16752; $107 = $106; HEAP32[$107>>2] = $102; $108 = (($106) + 4)|0; $109 = $108; HEAP32[$109>>2] = $105; - $110 = +HEAPF32[4110]; - $111 = +HEAPF32[4100]; + $110 = +HEAPF32[4188]; + $111 = +HEAPF32[4178]; $112 = $110 - $111; - HEAPF32[4112] = $112; - $113 = +HEAPF32[(16444)>>2]; - $114 = +HEAPF32[(16404)>>2]; + HEAPF32[4190] = $112; + $113 = +HEAPF32[(16756)>>2]; + $114 = +HEAPF32[(16716)>>2]; $115 = $113 - $114; - HEAPF32[(16452)>>2] = $115; - HEAP32[4178] = 4; + HEAPF32[(16764)>>2] = $115; + HEAP32[4256] = 4; STACKTOP = sp;return; } switch ($4|0) { case 2: { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16432>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16432+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16456>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16456+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16744>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16744+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16768>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16768+4>>2]|0; $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - HEAPF32[4184] = $116; - $117 = 16432; + HEAPF32[4262] = $116; + $117 = 16744; $118 = $117; $119 = HEAP32[$118>>2]|0; $120 = (($117) + 4)|0; $121 = $120; $122 = HEAP32[$121>>2]|0; - $123 = 16400; + $123 = 16712; $124 = $123; HEAP32[$124>>2] = $119; $125 = (($123) + 4)|0; $126 = $125; HEAP32[$126>>2] = $122; - $127 = 16456; + $127 = 16768; $128 = $127; $129 = HEAP32[$128>>2]|0; $130 = (($127) + 4)|0; $131 = $130; $132 = HEAP32[$131>>2]|0; - $133 = 16440; + $133 = 16752; $134 = $133; HEAP32[$134>>2] = $129; $135 = (($133) + 4)|0; @@ -12152,7 +12195,7 @@ function _ProcessGestureEvent($0) { $141 = (($138) + 4)|0; $142 = $141; $143 = HEAP32[$142>>2]|0; - $144 = 16432; + $144 = 16744; $145 = $144; HEAP32[$145>>2] = $140; $146 = (($144) + 4)|0; @@ -12165,27 +12208,27 @@ function _ProcessGestureEvent($0) { $152 = (($149) + 4)|0; $153 = $152; $154 = HEAP32[$153>>2]|0; - $155 = 16456; + $155 = 16768; $156 = $155; HEAP32[$156>>2] = $151; $157 = (($155) + 4)|0; $158 = $157; HEAP32[$158>>2] = $154; - $159 = +HEAPF32[4114]; - $160 = +HEAPF32[4108]; + $159 = +HEAPF32[4192]; + $160 = +HEAPF32[4186]; $161 = $159 - $160; - HEAPF32[4112] = $161; - $162 = +HEAPF32[(16460)>>2]; - $163 = +HEAPF32[(16436)>>2]; + HEAPF32[4190] = $161; + $162 = +HEAPF32[(16772)>>2]; + $163 = +HEAPF32[(16748)>>2]; $164 = $162 - $163; - HEAPF32[(16452)>>2] = $164; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16400>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16400+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16432>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16432+4>>2]|0; + HEAPF32[(16764)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16712>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16712+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16744>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16744+4>>2]|0; $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $166 = !($165 >= 0.004999999888241291); if ($166) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16440>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16440+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16456>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16456+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16752>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16752+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16768>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16768+4>>2]|0; $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $168 = !($167 >= 0.004999999888241291); if ($168) { @@ -12197,31 +12240,31 @@ function _ProcessGestureEvent($0) { label = 29; } if ((label|0) == 29) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16432>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16432+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16456>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16456+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16744>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16744+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16768>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16768+4>>2]|0; $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - $170 = +HEAPF32[4184]; + $170 = +HEAPF32[4262]; $171 = $169 - $170; $172 = $171 < 0.0; $$sink11 = $172 ? 256 : 512; $$sink16 = $$sink11; } - HEAP32[4178] = $$sink16; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16432>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16432+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16456>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16456+4>>2]|0; + HEAP32[4256] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16744>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16744+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16768>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16768+4>>2]|0; $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $174 = 360.0 - $173; - HEAPF32[4185] = $174; + HEAPF32[4263] = $174; STACKTOP = sp;return; break; } case 0: { - HEAPF32[4184] = 0.0; - HEAPF32[4185] = 0.0; - HEAPF32[4112] = 0.0; - HEAPF32[(16452)>>2] = 0.0; - HEAP32[4179] = 0; - HEAP32[4178] = 0; + HEAPF32[4262] = 0.0; + HEAPF32[4263] = 0.0; + HEAPF32[4190] = 0.0; + HEAPF32[(16764)>>2] = 0.0; + HEAP32[4257] = 0; + HEAP32[4256] = 0; STACKTOP = sp;return; break; } @@ -12231,22 +12274,22 @@ function _ProcessGestureEvent($0) { } } if ($5) { - $6 = HEAP32[4180]|0; + $6 = HEAP32[4258]|0; $7 = (($6) + 1)|0; - HEAP32[4180] = $7; - $8 = HEAP32[4178]|0; + HEAP32[4258] = $7; + $8 = HEAP32[4256]|0; $9 = ($8|0)==(0); $10 = ($6|0)>(0); $or$cond = $10 & $9; if ($or$cond) { $11 = ((($0)) + 24|0); - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16400>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16400+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16712>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16712+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $13 = $12 < 0.029999999329447746; if ($13) { - HEAP32[4178] = 2; - HEAP32[4180] = 0; + HEAP32[4256] = 2; + HEAP32[4258] = 0; } else { label = 6; } @@ -12254,8 +12297,8 @@ function _ProcessGestureEvent($0) { label = 6; } if ((label|0) == 6) { - HEAP32[4180] = 1; - HEAP32[4178] = 1; + HEAP32[4258] = 1; + HEAP32[4256] = 1; } $14 = ((($0)) + 24|0); $15 = $14; @@ -12264,19 +12307,19 @@ function _ProcessGestureEvent($0) { $18 = (($15) + 4)|0; $19 = $18; $20 = HEAP32[$19>>2]|0; - $21 = 16400; + $21 = 16712; $22 = $21; HEAP32[$22>>2] = $17; $23 = (($21) + 4)|0; $24 = $23; HEAP32[$24>>2] = $20; - $25 = 16408; + $25 = 16720; $26 = $25; HEAP32[$26>>2] = $17; $27 = (($25) + 4)|0; $28 = $27; HEAP32[$28>>2] = $20; - $29 = 16416; + $29 = 16728; $30 = $29; HEAP32[$30>>2] = $17; $31 = (($29) + 4)|0; @@ -12285,13 +12328,13 @@ function _ProcessGestureEvent($0) { $33 = ((($0)) + 8|0); $34 = HEAP32[$33>>2]|0; HEAP32[4] = $34; - HEAPF32[4106] = 0.0; - HEAPF32[(16428)>>2] = 0.0; + HEAPF32[4184] = 0.0; + HEAPF32[(16740)>>2] = 0.0; STACKTOP = sp;return; } switch ($4|0) { case 0: { - $35 = HEAP32[4178]|0; + $35 = HEAP32[4256]|0; $36 = ($35|0)==(8); if ($36) { $37 = ((($0)) + 24|0); @@ -12301,19 +12344,19 @@ function _ProcessGestureEvent($0) { $41 = (($38) + 4)|0; $42 = $41; $43 = HEAP32[$42>>2]|0; - $44 = 16416; + $44 = 16728; $45 = $44; HEAP32[$45>>2] = $40; $46 = (($44) + 4)|0; $47 = $46; HEAP32[$47>>2] = $43; } - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16400>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16400+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16416>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16416+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16712>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16712+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16728>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16728+4>>2]|0; $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $49 = $48 / 0.0; - HEAPF32[4181] = $49; - HEAP32[4182] = 0; + HEAPF32[4259] = $49; + HEAP32[4260] = 0; $50 = $49 > 5.0000002374872565E-4; if ($50) { $51 = HEAP32[4]|0; @@ -12321,11 +12364,11 @@ function _ProcessGestureEvent($0) { $53 = HEAP32[$52>>2]|0; $54 = ($51|0)==($53|0); if ($54) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16400>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16400+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16416>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16416+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16712>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16712+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16728>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16728+4>>2]|0; $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $56 = 360.0 - $55; - HEAPF32[4183] = $56; + HEAPF32[4261] = $56; $57 = $56 < 30.0; $58 = $56 > 330.0; $or$cond3 = $57 | $58; @@ -12356,22 +12399,22 @@ function _ProcessGestureEvent($0) { label = 16; } if ((label|0) == 16) { - HEAPF32[4181] = 0.0; - HEAPF32[4183] = 0.0; + HEAPF32[4259] = 0.0; + HEAPF32[4261] = 0.0; $$sink10 = 0; } - HEAP32[4178] = $$sink10; - HEAPF32[4102] = 0.0; - HEAPF32[(16412)>>2] = 0.0; - HEAP32[4179] = 0; + HEAP32[4256] = $$sink10; + HEAPF32[4180] = 0.0; + HEAPF32[(16724)>>2] = 0.0; + HEAP32[4257] = 0; STACKTOP = sp;return; break; } case 2: { - $65 = HEAP32[4182]|0; + $65 = HEAP32[4260]|0; $66 = ($65|0)==(0); if ($66) { - HEAP32[4182] = 1; + HEAP32[4260] = 1; } $67 = ((($0)) + 24|0); $68 = $67; @@ -12380,31 +12423,31 @@ function _ProcessGestureEvent($0) { $71 = (($68) + 4)|0; $72 = $71; $73 = HEAP32[$72>>2]|0; - $74 = 16432; + $74 = 16744; $75 = $74; HEAP32[$75>>2] = $70; $76 = (($74) + 4)|0; $77 = $76; HEAP32[$77>>2] = $73; - $78 = HEAP32[4178]|0; + $78 = HEAP32[4256]|0; $79 = ($78|0)==(4); if ($79) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16400>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16400+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16432>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16432+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16712>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16712+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16744>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16744+4>>2]|0; $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $81 = !($80 >= 0.014999999664723873); if (!($81)) { - HEAP32[4178] = 8; + HEAP32[4256] = 8; } } - $82 = +HEAPF32[4108]; - $83 = +HEAPF32[4102]; + $82 = +HEAPF32[4186]; + $83 = +HEAPF32[4180]; $84 = $82 - $83; - HEAPF32[4106] = $84; - $85 = +HEAPF32[(16436)>>2]; - $86 = +HEAPF32[(16412)>>2]; + HEAPF32[4184] = $84; + $85 = +HEAPF32[(16748)>>2]; + $86 = +HEAPF32[(16724)>>2]; $87 = $85 - $86; - HEAPF32[(16428)>>2] = $87; + HEAPF32[(16740)>>2] = $87; STACKTOP = sp;return; break; } @@ -12413,58 +12456,19 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4178]|0; + $0 = HEAP32[4256]|0; $$off = (($0) + -1)|0; $1 = ($$off>>>0)<(2); - $2 = HEAP32[4179]|0; + $2 = HEAP32[4257]|0; $3 = ($2|0)<(2); $or$cond3 = $1 & $3; if ($or$cond3) { - HEAP32[4178] = 4; + HEAP32[4256] = 4; } - $4 = HEAP32[4178]|0; + $4 = HEAP32[4256]|0; $5 = (($4) + -16)|0; $6 = $5 >>> 4; $7 = $5 << 28; @@ -12477,14 +12481,14 @@ function _UpdateGestures() { return; } } - HEAP32[4178] = 0; + HEAP32[4256] = 0; return; } function _GetMousePosition($0) { $0 = $0|0; var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = 16464; + $1 = 16776; $2 = $1; $3 = HEAP32[$2>>2]|0; $4 = (($1) + 4)|0; @@ -12501,13 +12505,13 @@ function _GetMousePosition($0) { function _GetScreenWidth() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4188]|0; + $0 = HEAP32[4266]|0; return ($0|0); } function _GetScreenHeight() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4187]|0; + $0 = HEAP32[4265]|0; return ($0|0); } function _InitWindow($0,$1,$2) { @@ -12519,7 +12523,7 @@ function _InitWindow($0,$1,$2) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; _TraceLog(0,4365,$vararg_buffer); - HEAP32[4190] = $2; + HEAP32[4268] = $2; _InitGraphicsDevice($0,$1); _LoadDefaultFont(); _InitTimer(); @@ -12532,15 +12536,15 @@ function _InitWindow($0,$1,$2) { (_emscripten_set_touchcancel_callback((4394|0),(0|0),1,(8|0))|0); (_emscripten_set_gamepadconnected_callback((0|0),1,(9|0))|0); (_emscripten_set_gamepaddisconnected_callback((0|0),1,(9|0))|0); - $3 = HEAP32[4188]|0; + $3 = HEAP32[4266]|0; $4 = (+($3|0)); $5 = $4 * 0.5; - HEAPF32[4116] = $5; - $6 = HEAP32[4187]|0; + HEAPF32[4194] = $5; + $6 = HEAP32[4265]|0; $7 = (+($6|0)); $8 = $7 * 0.5; - HEAPF32[(16468)>>2] = $8; - $9 = HEAP32[4191]|0; + HEAPF32[(16780)>>2] = $8; + $9 = HEAP32[4269]|0; $10 = ($9|0)==(0); if ($10) { STACKTOP = sp;return; @@ -12559,11 +12563,11 @@ function _TraceLog($0,$1,$varargs) { $2 = sp; switch ($0|0) { case 0: { - ;HEAP8[16504>>0]=HEAP8[8894>>0]|0;HEAP8[16504+1>>0]=HEAP8[8894+1>>0]|0;HEAP8[16504+2>>0]=HEAP8[8894+2>>0]|0;HEAP8[16504+3>>0]=HEAP8[8894+3>>0]|0;HEAP8[16504+4>>0]=HEAP8[8894+4>>0]|0;HEAP8[16504+5>>0]=HEAP8[8894+5>>0]|0;HEAP8[16504+6>>0]=HEAP8[8894+6>>0]|0; + ;HEAP8[16816>>0]=HEAP8[8894>>0]|0;HEAP8[16816+1>>0]=HEAP8[8894+1>>0]|0;HEAP8[16816+2>>0]=HEAP8[8894+2>>0]|0;HEAP8[16816+3>>0]=HEAP8[8894+3>>0]|0;HEAP8[16816+4>>0]=HEAP8[8894+4>>0]|0;HEAP8[16816+5>>0]=HEAP8[8894+5>>0]|0;HEAP8[16816+6>>0]=HEAP8[8894+6>>0]|0; break; } case 1: { - $3 = 16504; + $3 = 16816; $4 = $3; HEAP32[$4>>2] = 1330795077; $5 = (($3) + 4)|0; @@ -12572,11 +12576,11 @@ function _TraceLog($0,$1,$varargs) { break; } case 2: { - dest=16504; src=8901; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + dest=16816; src=8901; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); break; } case 3: { - $7 = 16504; + $7 = 16816; $8 = $7; HEAP32[$8>>2] = 1430406468; $9 = (($7) + 4)|0; @@ -12587,16 +12591,16 @@ function _TraceLog($0,$1,$varargs) { default: { } } - (_strcat(16504,$1)|0); - $strlen = (_strlen(16504)|0); - $endptr = (16504 + ($strlen)|0); + (_strcat(16816,$1)|0); + $strlen = (_strlen(16816)|0); + $endptr = (16816 + ($strlen)|0); HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; HEAP32[$2>>2] = $varargs; $11 = ($0|0)==(3); if ($11) { STACKTOP = sp;return; } - (_vprintf(16504,$2)|0); + (_vprintf(16816,$2)|0); $12 = ($0|0)==(1); if ($12) { _exit(1); @@ -12628,22 +12632,22 @@ function _InitGraphicsDevice($0,$1) { $vararg_buffer = sp; $2 = sp + 72|0; $3 = sp + 140|0; - HEAP32[4188] = $0; - HEAP32[4187] = $1; + HEAP32[4266] = $0; + HEAP32[4265] = $1; _MatrixIdentity($2); - dest=16840; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17152; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_glfwSetErrorCallback((2|0))|0); $4 = (_glfwInit()|0); $5 = ($4|0)==(0); if ($5) { _TraceLog(1,5036,$vararg_buffer); } - $6 = HEAP32[4188]|0; - HEAP32[4226] = $6; - $7 = HEAP32[4187]|0; - HEAP32[4227] = $7; + $6 = HEAP32[4266]|0; + HEAP32[4304] = $6; + $7 = HEAP32[4265]|0; + HEAP32[4305] = $7; _glfwDefaultWindowHints(); - $8 = HEAP8[19572]|0; + $8 = HEAP8[19884]|0; $9 = $8 & 4; $10 = ($9<<24>>24)==(0); if ($10) { @@ -12651,13 +12655,13 @@ function _InitGraphicsDevice($0,$1) { } else { _glfwWindowHint(131075,1); } - $11 = HEAP8[19572]|0; + $11 = HEAP8[19884]|0; $12 = $11 & 8; $13 = ($12<<24>>24)==(0); if (!($13)) { _glfwWindowHint(131077,1); } - $14 = HEAP8[19572]|0; + $14 = HEAP8[19884]|0; $15 = $14 & 32; $16 = ($15<<24>>24)==(0); if (!($16)) { @@ -12679,18 +12683,18 @@ function _InitGraphicsDevice($0,$1) { _glfwWindowHint(139270,0); } } - $21 = HEAP32[4228]|0; + $21 = HEAP32[4306]|0; $22 = ($21|0)==(0); if ($22) { - $47 = HEAP32[4188]|0; - $48 = HEAP32[4187]|0; - $49 = HEAP32[4190]|0; + $47 = HEAP32[4266]|0; + $48 = HEAP32[4265]|0; + $49 = HEAP32[4268]|0; $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); - HEAP32[4186] = $50; - $51 = HEAP32[4188]|0; - HEAP32[4229] = $51; - $52 = HEAP32[4187]|0; - HEAP32[4230] = $52; + HEAP32[4264] = $50; + $51 = HEAP32[4266]|0; + HEAP32[4307] = $51; + $52 = HEAP32[4265]|0; + HEAP32[4308] = $52; $54 = $50; } else { $23 = (_glfwGetPrimaryMonitor()|0); @@ -12699,9 +12703,9 @@ function _InitGraphicsDevice($0,$1) { $26 = ($25|0)>(0); L22: do { if ($26) { - $27 = HEAP32[4188]|0; + $27 = HEAP32[4266]|0; $28 = HEAP32[$$byval_copy>>2]|0; - $29 = HEAP32[4187]|0; + $29 = HEAP32[4265]|0; $$015 = 0; while(1) { $30 = (($24) + (($$015*24)|0)|0); @@ -12723,25 +12727,25 @@ function _InitGraphicsDevice($0,$1) { break L22; } } - HEAP32[4226] = $31; - HEAP32[4227] = $34; + HEAP32[4304] = $31; + HEAP32[4305] = $34; } } while(0); - $38 = HEAP32[4226]|0; - $39 = HEAP32[4227]|0; + $38 = HEAP32[4304]|0; + $39 = HEAP32[4305]|0; HEAP32[$vararg_buffer3>>2] = $38; $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr5>>2] = $39; _TraceLog(2,5087,$vararg_buffer3); - $40 = HEAP32[4226]|0; - $41 = HEAP32[4227]|0; + $40 = HEAP32[4304]|0; + $41 = HEAP32[4305]|0; _SetupFramebufferSize($40,$41); - $42 = HEAP32[4226]|0; - $43 = HEAP32[4227]|0; - $44 = HEAP32[4190]|0; + $42 = HEAP32[4304]|0; + $43 = HEAP32[4305]|0; + $44 = HEAP32[4268]|0; $45 = (_glfwGetPrimaryMonitor()|0); $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); - HEAP32[4186] = $46; + HEAP32[4264] = $46; $54 = $46; } $53 = ($54|0)==(0|0); @@ -12750,60 +12754,60 @@ function _InitGraphicsDevice($0,$1) { _TraceLog(1,5125,$vararg_buffer6); } else { _TraceLog(0,5158,$vararg_buffer8); - $55 = HEAP32[4229]|0; - $56 = HEAP32[4230]|0; + $55 = HEAP32[4307]|0; + $56 = HEAP32[4308]|0; HEAP32[$vararg_buffer10>>2] = $55; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $56; _TraceLog(0,5198,$vararg_buffer10); - $57 = HEAP32[4188]|0; - $58 = HEAP32[4187]|0; + $57 = HEAP32[4266]|0; + $58 = HEAP32[4265]|0; HEAP32[$vararg_buffer14>>2] = $57; $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); HEAP32[$vararg_ptr17>>2] = $58; _TraceLog(0,5219,$vararg_buffer14); - $59 = HEAP32[4231]|0; - $60 = HEAP32[4232]|0; + $59 = HEAP32[4309]|0; + $60 = HEAP32[4310]|0; HEAP32[$vararg_buffer18>>2] = $59; $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); HEAP32[$vararg_ptr21>>2] = $60; _TraceLog(0,5240,$vararg_buffer18); } - $61 = HEAP32[4186]|0; + $61 = HEAP32[4264]|0; (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); - $62 = HEAP32[4186]|0; + $62 = HEAP32[4264]|0; (_glfwSetCursorEnterCallback(($62|0),(3|0))|0); - $63 = HEAP32[4186]|0; + $63 = HEAP32[4264]|0; (_glfwSetKeyCallback(($63|0),(1|0))|0); - $64 = HEAP32[4186]|0; + $64 = HEAP32[4264]|0; (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); - $65 = HEAP32[4186]|0; + $65 = HEAP32[4264]|0; (_glfwSetCursorPosCallback(($65|0),(1|0))|0); - $66 = HEAP32[4186]|0; + $66 = HEAP32[4264]|0; (_glfwSetCharCallback(($66|0),(4|0))|0); - $67 = HEAP32[4186]|0; + $67 = HEAP32[4264]|0; (_glfwSetScrollCallback(($67|0),(2|0))|0); - $68 = HEAP32[4186]|0; + $68 = HEAP32[4264]|0; (_glfwSetWindowIconifyCallback(($68|0),(5|0))|0); - $69 = HEAP32[4186]|0; + $69 = HEAP32[4264]|0; _glfwMakeContextCurrent(($69|0)); _glfwSwapInterval(0); - $70 = HEAP8[19572]|0; + $70 = HEAP8[19884]|0; $71 = $70 & 64; $72 = ($71<<24>>24)==(0); if ($72) { - $73 = HEAP32[4188]|0; - $74 = HEAP32[4187]|0; + $73 = HEAP32[4266]|0; + $74 = HEAP32[4265]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4229]|0; - $76 = HEAP32[4231]|0; + $75 = HEAP32[4307]|0; + $76 = HEAP32[4309]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4230]|0; - $80 = HEAP32[4232]|0; + $79 = HEAP32[4308]|0; + $80 = HEAP32[4310]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12822,18 +12826,18 @@ function _InitGraphicsDevice($0,$1) { } _glfwSwapInterval(1); _TraceLog(0,5265,$vararg_buffer22); - $73 = HEAP32[4188]|0; - $74 = HEAP32[4187]|0; + $73 = HEAP32[4266]|0; + $74 = HEAP32[4265]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4229]|0; - $76 = HEAP32[4231]|0; + $75 = HEAP32[4307]|0; + $76 = HEAP32[4309]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4230]|0; - $80 = HEAP32[4232]|0; + $79 = HEAP32[4308]|0; + $80 = HEAP32[4310]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12861,7 +12865,7 @@ function _LoadDefaultFont() { $vararg_buffer = sp; $0 = sp + 4|0; $1 = sp + 24|0; - HEAP32[(16808)>>2] = 224; + HEAP32[(17120)>>2] = 224; $2 = (_malloc(65536)|0); _memset(($2|0),0,65536)|0; $$095104 = 0;$$096103 = 0; @@ -12902,27 +12906,27 @@ function _LoadDefaultFont() { _free($2); ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$$byval_copy1); - ;HEAP32[16784>>2]=HEAP32[$1>>2]|0;HEAP32[16784+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16784+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16784+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16784+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[17096>>2]=HEAP32[$1>>2]|0;HEAP32[17096+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[17096+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[17096+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[17096+16>>2]=HEAP32[$1+16>>2]|0; ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($$byval_copy1); - $5 = HEAP32[(16808)>>2]|0; + $5 = HEAP32[(17120)>>2]|0; $6 = $5 << 5; $7 = (_malloc($6)|0); - HEAP32[(16812)>>2] = $7; + HEAP32[(17124)>>2] = $7; $8 = ($5|0)>(0); if (!($8)) { $$lcssa = $7; $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(16804)>>2] = $23; - $24 = HEAP32[4196]|0; + HEAP32[(17116)>>2] = $23; + $24 = HEAP32[4274]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4589,$vararg_buffer); STACKTOP = sp;return; } - $9 = HEAP32[(16788)>>2]|0; - $10 = HEAP32[(16808)>>2]|0; - $11 = HEAP32[(16812)>>2]|0; + $9 = HEAP32[(17100)>>2]|0; + $10 = HEAP32[(17120)>>2]|0; + $11 = HEAP32[(17124)>>2]|0; $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; while(1) { $25 = (($$0101) + 32)|0; @@ -12971,8 +12975,8 @@ function _LoadDefaultFont() { } $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(16804)>>2] = $23; - $24 = HEAP32[4196]|0; + HEAP32[(17116)>>2] = $23; + $24 = HEAP32[4274]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4589,$vararg_buffer); STACKTOP = sp;return; @@ -12983,7 +12987,7 @@ function _InitTimer() { $0 = (_time((0|0))|0); _srand($0); $1 = (+_GetTime()); - HEAPF64[2062] = $1; + HEAPF64[2101] = $1; return; } function _EmscriptenFullscreenChangeCallback($0,$1,$2) { @@ -13142,7 +13146,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $28 = (($25) + 4)|0; $29 = $28; $30 = HEAP32[$29>>2]|0; - $31 = 16480; + $31 = 16792; $32 = $31; HEAP32[$32>>2] = $27; $33 = (($31) + 4)|0; @@ -13155,7 +13159,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $39 = (($36) + 4)|0; $40 = $39; $41 = HEAP32[$40>>2]|0; - $42 = (16488); + $42 = (16800); $43 = $42; HEAP32[$43>>2] = $38; $44 = (($42) + 4)|0; @@ -13211,7 +13215,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) { } $9 = ((($1)) + 1300|0); $10 = HEAP32[$9>>2]|0; - $11 = (16768 + ($10<<2)|0); + $11 = (17080 + ($10<<2)|0); HEAP32[$11>>2] = $$sink; return 0; } @@ -13225,7 +13229,7 @@ function _SetTargetFPS($0) { $2 = (+($0|0)); $3 = 1.0 / $2; $$ = $1 ? 0.0 : $3; - HEAPF64[2059] = $$; + HEAPF64[2098] = $$; $4 = $3; $$op = $4 * 1000.0; $5 = $$op; @@ -13237,7 +13241,7 @@ function _SetTargetFPS($0) { function _LogoAnimation() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4191] = 0; + HEAP32[4269] = 0; return; } function _GetTime() { @@ -13813,7 +13817,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $5 = sp + 68|0; _glBindTexture(3553,0); HEAP32[$5>>2] = 0; - $6 = HEAP32[4204]|0; + $6 = HEAP32[4282]|0; $7 = ($6|0)==(0); $8 = $3 & -4; $switch = ($8|0)==(8); @@ -13823,7 +13827,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $9 = HEAP32[4205]|0; + $9 = HEAP32[4283]|0; $10 = ($9|0)==(0); $11 = ($3|0)==(12); $or$cond7 = $11 & $10; @@ -13832,7 +13836,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $12 = HEAP32[4206]|0; + $12 = HEAP32[4284]|0; $13 = ($12|0)==(0); $$off = (($3) + -13)|0; $14 = ($$off>>>0)<(2); @@ -13842,7 +13846,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $15 = HEAP32[4207]|0; + $15 = HEAP32[4285]|0; $16 = ($15|0)==(0); $$off92 = (($3) + -15)|0; $17 = ($$off92>>>0)<(2); @@ -13852,7 +13856,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $18 = HEAP32[4208]|0; + $18 = HEAP32[4286]|0; $19 = ($18|0)==(0); $$off93 = (($3) + -17)|0; $20 = ($$off93>>>0)<(2); @@ -13896,7 +13900,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 8: { - $22 = HEAP32[4204]|0; + $22 = HEAP32[4282]|0; $23 = ($22|0)==(0); if (!($23)) { _LoadCompressedTexture($0,$1,$2,$4,33776); @@ -13904,7 +13908,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 9: { - $24 = HEAP32[4204]|0; + $24 = HEAP32[4282]|0; $25 = ($24|0)==(0); if (!($25)) { _LoadCompressedTexture($0,$1,$2,$4,33777); @@ -13912,7 +13916,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 10: { - $26 = HEAP32[4204]|0; + $26 = HEAP32[4282]|0; $27 = ($26|0)==(0); if (!($27)) { _LoadCompressedTexture($0,$1,$2,$4,33778); @@ -13920,7 +13924,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 11: { - $28 = HEAP32[4204]|0; + $28 = HEAP32[4282]|0; $29 = ($28|0)==(0); if (!($29)) { _LoadCompressedTexture($0,$1,$2,$4,33779); @@ -13928,7 +13932,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 12: { - $30 = HEAP32[4205]|0; + $30 = HEAP32[4283]|0; $31 = ($30|0)==(0); if (!($31)) { _LoadCompressedTexture($0,$1,$2,$4,36196); @@ -13936,7 +13940,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 13: { - $32 = HEAP32[4206]|0; + $32 = HEAP32[4284]|0; $33 = ($32|0)==(0); if (!($33)) { _LoadCompressedTexture($0,$1,$2,$4,37492); @@ -13944,7 +13948,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 14: { - $34 = HEAP32[4206]|0; + $34 = HEAP32[4284]|0; $35 = ($34|0)==(0); if (!($35)) { _LoadCompressedTexture($0,$1,$2,$4,37496); @@ -13952,7 +13956,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 15: { - $36 = HEAP32[4207]|0; + $36 = HEAP32[4285]|0; $37 = ($36|0)==(0); if (!($37)) { _LoadCompressedTexture($0,$1,$2,$4,35840); @@ -13960,7 +13964,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 16: { - $38 = HEAP32[4207]|0; + $38 = HEAP32[4285]|0; $39 = ($38|0)==(0); if (!($39)) { _LoadCompressedTexture($0,$1,$2,$4,35842); @@ -13968,7 +13972,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 17: { - $40 = HEAP32[4208]|0; + $40 = HEAP32[4286]|0; $41 = ($40|0)==(0); if (!($41)) { _LoadCompressedTexture($0,$1,$2,$4,37808); @@ -13976,7 +13980,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 18: { - $42 = HEAP32[4208]|0; + $42 = HEAP32[4286]|0; $43 = ($42|0)==(0); if (!($43)) { _LoadCompressedTexture($0,$1,$2,$4,37815); @@ -13988,7 +13992,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { } } } while(0); - $44 = HEAP32[4209]|0; + $44 = HEAP32[4287]|0; $45 = ($44|0)==(0); if ($45) { _glTexParameteri(3553,10242,33071); @@ -14003,7 +14007,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $46 = HEAP32[$5>>2]|0; $47 = ($46|0)==(0); if ($47) { - _TraceLog(2,10985,$vararg_buffer15); + _TraceLog(2,11293,$vararg_buffer15); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } else { @@ -14334,20 +14338,20 @@ function _SetupFramebufferSize($0,$1) { $vararg_buffer4 = sp + 16|0; $vararg_buffer = sp; $2 = sp + 40|0; - $3 = HEAP32[4188]|0; + $3 = HEAP32[4266]|0; $4 = ($3|0)>($0|0); if (!($4)) { - $5 = HEAP32[4187]|0; + $5 = HEAP32[4265]|0; $6 = ($5|0)>($1|0); if (!($6)) { $30 = ($3|0)<($0|0); $31 = ($5|0)<($1|0); $or$cond = $30 | $31; if (!($or$cond)) { - HEAP32[4229] = $3; - HEAP32[4230] = $5; - HEAP32[4231] = 0; - HEAP32[4232] = 0; + HEAP32[4307] = $3; + HEAP32[4308] = $5; + HEAP32[4309] = 0; + HEAP32[4310] = 0; STACKTOP = sp;return; } HEAP32[$vararg_buffer8>>2] = $3; @@ -14361,9 +14365,9 @@ function _SetupFramebufferSize($0,$1) { $32 = (+($0|0)); $33 = (+($1|0)); $34 = $32 / $33; - $35 = HEAP32[4188]|0; + $35 = HEAP32[4266]|0; $36 = (+($35|0)); - $37 = HEAP32[4187]|0; + $37 = HEAP32[4265]|0; $38 = (+($37|0)); $39 = $36 / $38; $40 = !($34 <= $39); @@ -14371,26 +14375,26 @@ function _SetupFramebufferSize($0,$1) { $44 = $34 * $38; $roundf = (+_roundf((+$44))); $45 = (~~(($roundf))); - HEAP32[4229] = $45; - HEAP32[4230] = $37; + HEAP32[4307] = $45; + HEAP32[4308] = $37; $46 = (($45) - ($35))|0; - HEAP32[4231] = $46; + HEAP32[4309] = $46; $$sink1 = 0; } else { - HEAP32[4229] = $35; + HEAP32[4307] = $35; $41 = $36 / $34; $roundf38 = (+_roundf((+$41))); $42 = (~~(($roundf38))); - HEAP32[4230] = $42; - HEAP32[4231] = 0; + HEAP32[4308] = $42; + HEAP32[4309] = 0; $43 = (($42) - ($37))|0; $$sink1 = $43; } - HEAP32[4232] = $$sink1; + HEAP32[4310] = $$sink1; STACKTOP = sp;return; } } - $7 = HEAP32[4187]|0; + $7 = HEAP32[4265]|0; HEAP32[$vararg_buffer>>2] = $3; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $7; @@ -14400,11 +14404,11 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr3>>2] = $1; _TraceLog(2,8647,$vararg_buffer); $8 = (+($0|0)); - $9 = HEAP32[4188]|0; + $9 = HEAP32[4266]|0; $10 = (+($9|0)); $11 = $8 / $10; $12 = (+($1|0)); - $13 = HEAP32[4187]|0; + $13 = HEAP32[4265]|0; $14 = (+($13|0)); $15 = $12 / $14; $16 = !($11 <= $15); @@ -14412,33 +14416,33 @@ function _SetupFramebufferSize($0,$1) { $22 = $10 * $15; $roundf39 = (+_roundf((+$22))); $23 = (~~(($roundf39))); - HEAP32[4229] = $23; - HEAP32[4230] = $1; + HEAP32[4307] = $23; + HEAP32[4308] = $1; $24 = (($0) - ($23))|0; - HEAP32[4231] = $24; + HEAP32[4309] = $24; $$sink = 0; } else { - HEAP32[4229] = $0; - $17 = HEAP32[4187]|0; + HEAP32[4307] = $0; + $17 = HEAP32[4265]|0; $18 = (+($17|0)); $19 = $11 * $18; $roundf40 = (+_roundf((+$19))); $20 = (~~(($roundf40))); - HEAP32[4230] = $20; - HEAP32[4231] = 0; + HEAP32[4308] = $20; + HEAP32[4309] = 0; $21 = (($1) - ($20))|0; $$sink = $21; } - HEAP32[4232] = $$sink; - $25 = HEAP32[4229]|0; + HEAP32[4310] = $$sink; + $25 = HEAP32[4307]|0; $26 = (+($25|0)); - $27 = HEAP32[4188]|0; + $27 = HEAP32[4266]|0; $28 = (+($27|0)); $29 = $26 / $28; _MatrixScale($2,$29,$29,$29); - dest=16840; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4229] = $0; - HEAP32[4230] = $1; + dest=17152; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4307] = $0; + HEAP32[4308] = $1; HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $1; @@ -14460,10 +14464,10 @@ function _WindowSizeCallback($0,$1,$2) { _rlMatrixMode(5888); _rlLoadIdentity(); _rlClearScreenBuffers(); - HEAP32[4188] = $1; - HEAP32[4187] = $2; - HEAP32[4229] = $1; - HEAP32[4230] = $2; + HEAP32[4266] = $1; + HEAP32[4265] = $2; + HEAP32[4307] = $1; + HEAP32[4308] = $2; return; } function _CursorEnterCallback($0,$1) { @@ -14490,7 +14494,7 @@ function _KeyCallback($0,$1,$2,$3,$4) { return; } $8 = $3&255; - $9 = (19579 + ($1)|0); + $9 = (19891 + ($1)|0); HEAP8[$9>>0] = $8; if (!($7)) { return; @@ -14511,7 +14515,7 @@ function _MouseButtonCallback($0,$1,$2,$3) { $4 = sp + 8|0; $5 = sp; $6 = $2&255; - $7 = (19573 + ($1)|0); + $7 = (19885 + ($1)|0); HEAP8[$7>>0] = $6; $8 = (_IsMouseButtonPressed(0)|0); $9 = ($8|0)==(0); @@ -14590,7 +14594,7 @@ function _MouseCursorPosCallback($0,$1,$2) { $12 = (($9) + 4)|0; $13 = $12; $14 = HEAP32[$13>>2]|0; - $15 = 16480; + $15 = 16792; $16 = $15; HEAP32[$16>>2] = $11; $17 = (($15) + 4)|0; @@ -14625,7 +14629,7 @@ function _ScrollCallback($0,$1,$2) { var $3 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = (~~(($2))); - HEAP32[4602] = $3; + HEAP32[4680] = $3; return; } function _WindowIconifyCallback($0,$1) { @@ -14635,7 +14639,7 @@ function _WindowIconifyCallback($0,$1) { sp = STACKTOP; $2 = ($1|0)!=(0); $$sink = $2&1; - HEAP32[4601] = $$sink; + HEAP32[4679] = $$sink; return; } function _rlglInit($0,$1) { @@ -14716,18 +14720,18 @@ function _rlglInit($0,$1) { $25 = (_strcmp($24,5397)|0); $26 = ($25|0)==(0); if ($26) { - HEAP32[4267] = 1; + HEAP32[4345] = 1; $27 = (_eglGetProcAddress((5424|0))|0); - HEAP32[4268] = $27; + HEAP32[4346] = $27; $28 = (_eglGetProcAddress((5445|0))|0); - HEAP32[4269] = $28; + HEAP32[4347] = $28; $29 = (_eglGetProcAddress((5466|0))|0); - HEAP32[4270] = $29; + HEAP32[4348] = $29; } $30 = (_strcmp($24,5490)|0); $31 = ($30|0)==(0); if ($31) { - HEAP32[4209] = 1; + HEAP32[4287] = 1; } $32 = (_strcmp($24,5510)|0); $33 = ($32|0)==(0); @@ -14749,7 +14753,7 @@ function _rlglInit($0,$1) { } if ((label|0) == 12) { label = 0; - HEAP32[4204] = 1; + HEAP32[4282] = 1; } $39 = (_strcmp($24,5615)|0); $40 = ($39|0)==(0); @@ -14765,35 +14769,35 @@ function _rlglInit($0,$1) { } if ((label|0) == 15) { label = 0; - HEAP32[4205] = 1; + HEAP32[4283] = 1; } $44 = HEAP32[$23>>2]|0; $45 = (_strcmp($44,5684)|0); $46 = ($45|0)==(0); if ($46) { - HEAP32[4206] = 1; + HEAP32[4284] = 1; } $47 = (_strcmp($44,5709)|0); $48 = ($47|0)==(0); if ($48) { - HEAP32[4207] = 1; + HEAP32[4285] = 1; } $49 = (_strcmp($44,5742)|0); $50 = ($49|0)==(0); if ($50) { - HEAP32[4208] = 1; + HEAP32[4286] = 1; } $51 = (_strcmp($44,5778)|0); $52 = ($51|0)==(0); if ($52) { - HEAP32[4271] = 1; - _glGetFloatv(34047,(17088|0)); + HEAP32[4349] = 1; + _glGetFloatv(34047,(17400|0)); } $53 = HEAP32[$23>>2]|0; $54 = (_strcmp($53,5812)|0); $55 = ($54|0)==(0); if ($55) { - HEAP32[4273] = 1; + HEAP32[4351] = 1; } $56 = (($$06167) + 1)|0; $exitcond70 = ($56|0)==($19|0); @@ -14804,61 +14808,61 @@ function _rlglInit($0,$1) { } } } - $21 = HEAP32[4267]|0; + $21 = HEAP32[4345]|0; $22 = ($21|0)==(0); if ($22) { _TraceLog(2,5915,$vararg_buffer15); } else { _TraceLog(0,5840,$vararg_buffer13); } - $57 = HEAP32[4209]|0; + $57 = HEAP32[4287]|0; $58 = ($57|0)==(0); if ($58) { _TraceLog(2,6051,$vararg_buffer19); } else { _TraceLog(0,5976,$vararg_buffer17); } - $59 = HEAP32[4204]|0; + $59 = HEAP32[4282]|0; $60 = ($59|0)==(0); if (!($60)) { _TraceLog(0,6143,$vararg_buffer21); } - $61 = HEAP32[4205]|0; + $61 = HEAP32[4283]|0; $62 = ($61|0)==(0); if (!($62)) { _TraceLog(0,6189,$vararg_buffer23); } - $63 = HEAP32[4206]|0; + $63 = HEAP32[4284]|0; $64 = ($63|0)==(0); if (!($64)) { _TraceLog(0,6236,$vararg_buffer25); } - $65 = HEAP32[4207]|0; + $65 = HEAP32[4285]|0; $66 = ($65|0)==(0); if (!($66)) { _TraceLog(0,6287,$vararg_buffer27); } - $67 = HEAP32[4208]|0; + $67 = HEAP32[4286]|0; $68 = ($67|0)==(0); if (!($68)) { _TraceLog(0,6334,$vararg_buffer29); } - $69 = HEAP32[4271]|0; + $69 = HEAP32[4349]|0; $70 = ($69|0)==(0); if (!($70)) { - $71 = +HEAPF32[4272]; + $71 = +HEAPF32[4350]; $72 = $71; HEAPF64[$vararg_buffer31>>3] = $72; _TraceLog(0,6381,$vararg_buffer31); } - $73 = HEAP32[4273]|0; + $73 = HEAP32[4351]|0; $74 = ($73|0)==(0); if (!($74)) { _TraceLog(0,6447,$vararg_buffer34); } HEAP32[$vararg_buffer10>>2] = -1; $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); - HEAP32[4274] = $75; + HEAP32[4352] = $75; $76 = ($75|0)==(0); if ($76) { _TraceLog(2,6551,$vararg_buffer39); @@ -14867,14 +14871,14 @@ function _rlglInit($0,$1) { _TraceLog(0,6500,$vararg_buffer36); } _LoadDefaultShader($2); - dest=17100; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=17156; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17412; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17468; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _LoadDefaultBuffers(); $77 = (_malloc(49152)|0); - HEAP32[4303] = $77; + HEAP32[4381] = $77; $$06066 = 0; while(1) { - $79 = HEAP32[4303]|0; + $79 = HEAP32[4381]|0; $80 = (($79) + (($$06066*12)|0)|0); _VectorZero($3); ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; @@ -14887,7 +14891,7 @@ function _rlglInit($0,$1) { } } $78 = (_malloc(36864)|0); - HEAP32[4304] = $78; + HEAP32[4382] = $78; $$05965 = 0; while(1) { $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); @@ -14902,48 +14906,48 @@ function _rlglInit($0,$1) { $$05965 = $84; } } - HEAP32[4305] = 1; - $85 = HEAP32[4274]|0; + HEAP32[4383] = 1; + $85 = HEAP32[4352]|0; $86 = ((($78)) + 8|0); HEAP32[$86>>2] = $85; - HEAP32[4306] = 4; + HEAP32[4384] = 4; _MatrixIdentity($4); - dest=17228; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17540; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17292); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17604); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17356); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17668); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17420); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17732); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17484); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17796); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17548); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17860); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17612); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17924); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17676); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17988); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17740); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18052); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17804); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18116); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17868); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18180); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17932); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18244); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17996); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18308); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18060); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18372); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18124); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18436); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18188); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18500); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($5); - dest=16936; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17248; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($6); - dest=17000; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4233] = 17000; + dest=17312; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4311] = 17312; _glDepthFunc(515); _glDisable(2929); _glBlendFunc(770,771); @@ -14954,21 +14958,21 @@ function _rlglInit($0,$1) { _glClearColor(0.0,0.0,0.0,1.0); _glClearDepthf(1.0); _glClear(16640); - HEAP32[4563] = $0; - HEAP32[4564] = $1; + HEAP32[4641] = $0; + HEAP32[4642] = $1; _TraceLog(0,6590,$vararg_buffer41); STACKTOP = sp;return; } function _SetupViewport() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4231]|0; + $0 = HEAP32[4309]|0; $1 = (($0|0) / 2)&-1; - $2 = HEAP32[4232]|0; + $2 = HEAP32[4310]|0; $3 = (($2|0) / 2)&-1; - $4 = HEAP32[4229]|0; + $4 = HEAP32[4307]|0; $5 = (($4) - ($0))|0; - $6 = HEAP32[4230]|0; + $6 = HEAP32[4308]|0; $7 = (($6) - ($2))|0; _rlViewport($1,$3,$5,$7); return; @@ -14979,12 +14983,12 @@ function _rlMatrixMode($0) { sp = STACKTOP; switch ($0|0) { case 5889: { - $modelview$sink = 16936; + $modelview$sink = 17248; label = 3; break; } case 5888: { - $modelview$sink = 17000; + $modelview$sink = 17312; label = 3; break; } @@ -14992,9 +14996,9 @@ function _rlMatrixMode($0) { } } if ((label|0) == 3) { - HEAP32[4233] = $modelview$sink; + HEAP32[4311] = $modelview$sink; } - HEAP32[4266] = $0; + HEAP32[4344] = $0; return; } function _rlLoadIdentity() { @@ -15002,7 +15006,7 @@ function _rlLoadIdentity() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $0 = sp; - $1 = HEAP32[4233]|0; + $1 = HEAP32[4311]|0; _MatrixIdentity($0); dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; @@ -15023,7 +15027,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[4233]|0; + $8 = HEAP32[4311]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -15120,15 +15124,15 @@ function _LoadDefaultBuffers() { $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $0 = (_malloc(24576)|0); - HEAP32[(18272)>>2] = $0; + HEAP32[(18584)>>2] = $0; $1 = (_malloc(8192)|0); - HEAP32[(18280)>>2] = $1; - HEAP32[(18276)>>2] = 0; - HEAP32[(18284)>>2] = 0; + HEAP32[(18592)>>2] = $1; + HEAP32[(18588)>>2] = 0; + HEAP32[(18596)>>2] = 0; _memset(($0|0),0,24576)|0; $$05972 = 0; while(1) { - $2 = HEAP32[(18280)>>2]|0; + $2 = HEAP32[(18592)>>2]|0; $3 = (($2) + ($$05972)|0); HEAP8[$3>>0] = 0; $4 = (($$05972) + 1)|0; @@ -15139,19 +15143,19 @@ function _LoadDefaultBuffers() { $$05972 = $4; } } - HEAP32[4565] = 0; - HEAP32[(18268)>>2] = 0; - HEAP32[(18264)>>2] = 0; + HEAP32[4643] = 0; + HEAP32[(18580)>>2] = 0; + HEAP32[(18576)>>2] = 0; $5 = (_malloc(73728)|0); - HEAP32[(18320)>>2] = $5; + HEAP32[(18632)>>2] = $5; $6 = (_malloc(24576)|0); - HEAP32[(18328)>>2] = $6; - HEAP32[(18324)>>2] = 0; - HEAP32[(18332)>>2] = 0; + HEAP32[(18640)>>2] = $6; + HEAP32[(18636)>>2] = 0; + HEAP32[(18644)>>2] = 0; _memset(($5|0),0,73728)|0; $$05770 = 0; while(1) { - $7 = HEAP32[(18328)>>2]|0; + $7 = HEAP32[(18640)>>2]|0; $8 = (($7) + ($$05770)|0); HEAP8[$8>>0] = 0; $9 = (($$05770) + 1)|0; @@ -15162,24 +15166,24 @@ function _LoadDefaultBuffers() { $$05770 = $9; } } - HEAP32[4577] = 0; - HEAP32[(18316)>>2] = 0; - HEAP32[(18312)>>2] = 0; + HEAP32[4655] = 0; + HEAP32[(18628)>>2] = 0; + HEAP32[(18624)>>2] = 0; $10 = (_malloc(49152)|0); - HEAP32[(18368)>>2] = $10; + HEAP32[(18680)>>2] = $10; $11 = (_malloc(32768)|0); - HEAP32[(18372)>>2] = $11; + HEAP32[(18684)>>2] = $11; $12 = (_malloc(16384)|0); - HEAP32[(18376)>>2] = $12; + HEAP32[(18688)>>2] = $12; $13 = (_malloc(12288)|0); - HEAP32[(18380)>>2] = $13; - $14 = HEAP32[(18368)>>2]|0; + HEAP32[(18692)>>2] = $13; + $14 = HEAP32[(18680)>>2]|0; _memset(($14|0),0,49152)|0; - $15 = HEAP32[(18372)>>2]|0; + $15 = HEAP32[(18684)>>2]|0; _memset(($15|0),0,32768)|0; $$05467 = 0; while(1) { - $17 = HEAP32[(18376)>>2]|0; + $17 = HEAP32[(18688)>>2]|0; $18 = (($17) + ($$05467)|0); HEAP8[$18>>0] = 0; $19 = (($$05467) + 1)|0; @@ -15190,7 +15194,7 @@ function _LoadDefaultBuffers() { $$05467 = $19; } } - $16 = HEAP32[(18380)>>2]|0; + $16 = HEAP32[(18692)>>2]|0; $$05365 = 0;$$066 = 0; while(1) { $22 = $$05365 << 2; @@ -15227,140 +15231,140 @@ function _LoadDefaultBuffers() { $$05365 = $41;$$066 = $42; } } - HEAP32[4589] = 0; - HEAP32[(18360)>>2] = 0; - HEAP32[(18364)>>2] = 0; + HEAP32[4667] = 0; + HEAP32[(18672)>>2] = 0; + HEAP32[(18676)>>2] = 0; _TraceLog(0,6637,$vararg_buffer); - $20 = HEAP32[4267]|0; + $20 = HEAP32[4345]|0; $21 = ($20|0)==(0); if (!($21)) { - $43 = HEAP32[4268]|0; - FUNCTION_TABLE_vii[$43 & 63](1,(18288)); - $44 = HEAP32[4269]|0; - $45 = HEAP32[(18288)>>2]|0; + $43 = HEAP32[4346]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(18600)); + $44 = HEAP32[4347]|0; + $45 = HEAP32[(18600)>>2]|0; FUNCTION_TABLE_vi[$44 & 31]($45); } - _glGenBuffers(2,((18292)|0)); - $46 = HEAP32[(18292)>>2]|0; + _glGenBuffers(2,((18604)|0)); + $46 = HEAP32[(18604)>>2]|0; _glBindBuffer(34962,($46|0)); - $47 = HEAP32[(18272)>>2]|0; + $47 = HEAP32[(18584)>>2]|0; _glBufferData(34962,24576,($47|0),35048); - $48 = HEAP32[(17160)>>2]|0; + $48 = HEAP32[(17472)>>2]|0; _glEnableVertexAttribArray(($48|0)); - $49 = HEAP32[(17160)>>2]|0; + $49 = HEAP32[(17472)>>2]|0; _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); - _glGenBuffers(2,((18296)|0)); - $50 = HEAP32[(18296)>>2]|0; + _glGenBuffers(2,((18608)|0)); + $50 = HEAP32[(18608)>>2]|0; _glBindBuffer(34962,($50|0)); - $51 = HEAP32[(18280)>>2]|0; + $51 = HEAP32[(18592)>>2]|0; _glBufferData(34962,8192,($51|0),35048); - $52 = HEAP32[(17180)>>2]|0; + $52 = HEAP32[(17492)>>2]|0; _glEnableVertexAttribArray(($52|0)); - $53 = HEAP32[(17180)>>2]|0; + $53 = HEAP32[(17492)>>2]|0; _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); - $54 = HEAP32[4267]|0; + $54 = HEAP32[4345]|0; $55 = ($54|0)==(0); if ($55) { - $57 = HEAP32[(18292)>>2]|0; - $58 = HEAP32[(18296)>>2]|0; + $57 = HEAP32[(18604)>>2]|0; + $58 = HEAP32[(18608)>>2]|0; HEAP32[$vararg_buffer3>>2] = $57; $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr6>>2] = $58; _TraceLog(0,6775,$vararg_buffer3); } else { - $56 = HEAP32[(18288)>>2]|0; + $56 = HEAP32[(18600)>>2]|0; HEAP32[$vararg_buffer1>>2] = $56; _TraceLog(0,6710,$vararg_buffer1); } - $59 = HEAP32[4267]|0; + $59 = HEAP32[4345]|0; $60 = ($59|0)==(0); if (!($60)) { - $61 = HEAP32[4268]|0; - FUNCTION_TABLE_vii[$61 & 63](1,(18336)); - $62 = HEAP32[4269]|0; - $63 = HEAP32[(18336)>>2]|0; + $61 = HEAP32[4346]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(18648)); + $62 = HEAP32[4347]|0; + $63 = HEAP32[(18648)>>2]|0; FUNCTION_TABLE_vi[$62 & 31]($63); } - _glGenBuffers(1,((18340)|0)); - $64 = HEAP32[(18340)>>2]|0; + _glGenBuffers(1,((18652)|0)); + $64 = HEAP32[(18652)>>2]|0; _glBindBuffer(34962,($64|0)); - $65 = HEAP32[(18320)>>2]|0; + $65 = HEAP32[(18632)>>2]|0; _glBufferData(34962,73728,($65|0),35048); - $66 = HEAP32[(17160)>>2]|0; + $66 = HEAP32[(17472)>>2]|0; _glEnableVertexAttribArray(($66|0)); - $67 = HEAP32[(17160)>>2]|0; + $67 = HEAP32[(17472)>>2]|0; _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((18344)|0)); - $68 = HEAP32[(18344)>>2]|0; + _glGenBuffers(1,((18656)|0)); + $68 = HEAP32[(18656)>>2]|0; _glBindBuffer(34962,($68|0)); - $69 = HEAP32[(18328)>>2]|0; + $69 = HEAP32[(18640)>>2]|0; _glBufferData(34962,24576,($69|0),35048); - $70 = HEAP32[(17180)>>2]|0; + $70 = HEAP32[(17492)>>2]|0; _glEnableVertexAttribArray(($70|0)); - $71 = HEAP32[(17180)>>2]|0; + $71 = HEAP32[(17492)>>2]|0; _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); - $72 = HEAP32[4267]|0; + $72 = HEAP32[4345]|0; $73 = ($72|0)==(0); if ($73) { - $75 = HEAP32[(18340)>>2]|0; - $76 = HEAP32[(18344)>>2]|0; + $75 = HEAP32[(18652)>>2]|0; + $76 = HEAP32[(18656)>>2]|0; HEAP32[$vararg_buffer10>>2] = $75; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $76; _TraceLog(0,6921,$vararg_buffer10); } else { - $74 = HEAP32[(18336)>>2]|0; + $74 = HEAP32[(18648)>>2]|0; HEAP32[$vararg_buffer7>>2] = $74; _TraceLog(0,6852,$vararg_buffer7); } - $77 = HEAP32[4267]|0; + $77 = HEAP32[4345]|0; $78 = ($77|0)==(0); if (!($78)) { - $79 = HEAP32[4268]|0; - FUNCTION_TABLE_vii[$79 & 63](1,(18384)); - $80 = HEAP32[4269]|0; - $81 = HEAP32[(18384)>>2]|0; + $79 = HEAP32[4346]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(18696)); + $80 = HEAP32[4347]|0; + $81 = HEAP32[(18696)>>2]|0; FUNCTION_TABLE_vi[$80 & 31]($81); } - _glGenBuffers(1,((18388)|0)); - $82 = HEAP32[(18388)>>2]|0; + _glGenBuffers(1,((18700)|0)); + $82 = HEAP32[(18700)>>2]|0; _glBindBuffer(34962,($82|0)); - $83 = HEAP32[(18368)>>2]|0; + $83 = HEAP32[(18680)>>2]|0; _glBufferData(34962,49152,($83|0),35048); - $84 = HEAP32[(17160)>>2]|0; + $84 = HEAP32[(17472)>>2]|0; _glEnableVertexAttribArray(($84|0)); - $85 = HEAP32[(17160)>>2]|0; + $85 = HEAP32[(17472)>>2]|0; _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((18392)|0)); - $86 = HEAP32[(18392)>>2]|0; + _glGenBuffers(1,((18704)|0)); + $86 = HEAP32[(18704)>>2]|0; _glBindBuffer(34962,($86|0)); - $87 = HEAP32[(18372)>>2]|0; + $87 = HEAP32[(18684)>>2]|0; _glBufferData(34962,32768,($87|0),35048); - $88 = HEAP32[(17164)>>2]|0; + $88 = HEAP32[(17476)>>2]|0; _glEnableVertexAttribArray(($88|0)); - $89 = HEAP32[(17164)>>2]|0; + $89 = HEAP32[(17476)>>2]|0; _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); - _glGenBuffers(1,((18396)|0)); - $90 = HEAP32[(18396)>>2]|0; + _glGenBuffers(1,((18708)|0)); + $90 = HEAP32[(18708)>>2]|0; _glBindBuffer(34962,($90|0)); - $91 = HEAP32[(18376)>>2]|0; + $91 = HEAP32[(18688)>>2]|0; _glBufferData(34962,16384,($91|0),35048); - $92 = HEAP32[(17180)>>2]|0; + $92 = HEAP32[(17492)>>2]|0; _glEnableVertexAttribArray(($92|0)); - $93 = HEAP32[(17180)>>2]|0; + $93 = HEAP32[(17492)>>2]|0; _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); - _glGenBuffers(1,((18400)|0)); - $94 = HEAP32[(18400)>>2]|0; + _glGenBuffers(1,((18712)|0)); + $94 = HEAP32[(18712)>>2]|0; _glBindBuffer(34963,($94|0)); - $95 = HEAP32[(18380)>>2]|0; + $95 = HEAP32[(18692)>>2]|0; _glBufferData(34963,12288,($95|0),35044); - $96 = HEAP32[4267]|0; + $96 = HEAP32[4345]|0; $97 = ($96|0)==(0); if ($97) { - $99 = HEAP32[(18388)>>2]|0; - $100 = HEAP32[(18392)>>2]|0; - $101 = HEAP32[(18396)>>2]|0; - $102 = HEAP32[(18400)>>2]|0; + $99 = HEAP32[(18700)>>2]|0; + $100 = HEAP32[(18704)>>2]|0; + $101 = HEAP32[(18708)>>2]|0; + $102 = HEAP32[(18712)>>2]|0; HEAP32[$vararg_buffer17>>2] = $99; $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); HEAP32[$vararg_ptr20>>2] = $100; @@ -15370,16 +15374,16 @@ function _LoadDefaultBuffers() { HEAP32[$vararg_ptr22>>2] = $102; _TraceLog(0,7067,$vararg_buffer17); } else { - $98 = HEAP32[(18384)>>2]|0; + $98 = HEAP32[(18696)>>2]|0; HEAP32[$vararg_buffer14>>2] = $98; _TraceLog(0,7002,$vararg_buffer14); } - $103 = HEAP32[4267]|0; + $103 = HEAP32[4345]|0; $104 = ($103|0)==(0); if ($104) { STACKTOP = sp;return; } - $105 = HEAP32[4269]|0; + $105 = HEAP32[4347]|0; FUNCTION_TABLE_vi[$105 & 31](0); STACKTOP = sp;return; } @@ -15560,9 +15564,9 @@ function _IsMouseButtonPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (19573 + ($0)|0); + $1 = (19885 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (19576 + ($0)|0); + $3 = (19888 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); @@ -15574,9 +15578,9 @@ function _IsMouseButtonReleased($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (19573 + ($0)|0); + $1 = (19885 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (19576 + ($0)|0); + $3 = (19888 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(0); @@ -15597,7 +15601,7 @@ function _CloseWindow() { $vararg_buffer = sp; _UnloadDefaultFont(); _rlglClose(); - $0 = HEAP32[4186]|0; + $0 = HEAP32[4264]|0; _glfwDestroyWindow(($0|0)); _glfwTerminate(); _TraceLog(0,8911,$vararg_buffer); @@ -15608,9 +15612,9 @@ function _UnloadDefaultFont() { sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy = sp; - ;HEAP32[$$byval_copy>>2]=HEAP32[16784>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[16784+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[16784+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[16784+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[16784+16>>2]|0; + ;HEAP32[$$byval_copy>>2]=HEAP32[17096>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[17096+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[17096+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[17096+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[17096+16>>2]|0; _UnloadTexture($$byval_copy); - $0 = HEAP32[(16812)>>2]|0; + $0 = HEAP32[(17124)>>2]|0; _free($0); STACKTOP = sp;return; } @@ -15621,11 +15625,11 @@ function _rlglClose() { $vararg_buffer = sp; _UnloadDefaultShader(); _UnloadDefaultBuffers(); - _glDeleteTextures(1,(17096|0)); - $0 = HEAP32[4274]|0; + _glDeleteTextures(1,(17408|0)); + $0 = HEAP32[4352]|0; HEAP32[$vararg_buffer>>2] = $0; _TraceLog(0,8938,$vararg_buffer); - $1 = HEAP32[4304]|0; + $1 = HEAP32[4382]|0; _free($1); STACKTOP = sp;return; } @@ -15633,17 +15637,17 @@ function _UnloadDefaultShader() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; _glUseProgram(0); - $0 = HEAP32[4275]|0; + $0 = HEAP32[4353]|0; _glDeleteProgram(($0|0)); return; } function _UnloadDefaultBuffers() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4267]|0; + $0 = HEAP32[4345]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4269]|0; + $2 = HEAP32[4347]|0; FUNCTION_TABLE_vi[$2 & 31](0); } _glDisableVertexAttribArray(0); @@ -15652,39 +15656,39 @@ function _UnloadDefaultBuffers() { _glDisableVertexAttribArray(3); _glBindBuffer(34962,0); _glBindBuffer(34963,0); - _glDeleteBuffers(1,((18292)|0)); - _glDeleteBuffers(1,((18296)|0)); - _glDeleteBuffers(1,((18340)|0)); - _glDeleteBuffers(1,((18344)|0)); - _glDeleteBuffers(1,((18388)|0)); - _glDeleteBuffers(1,((18392)|0)); - _glDeleteBuffers(1,((18396)|0)); - _glDeleteBuffers(1,((18400)|0)); - $3 = HEAP32[4267]|0; + _glDeleteBuffers(1,((18604)|0)); + _glDeleteBuffers(1,((18608)|0)); + _glDeleteBuffers(1,((18652)|0)); + _glDeleteBuffers(1,((18656)|0)); + _glDeleteBuffers(1,((18700)|0)); + _glDeleteBuffers(1,((18704)|0)); + _glDeleteBuffers(1,((18708)|0)); + _glDeleteBuffers(1,((18712)|0)); + $3 = HEAP32[4345]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4270]|0; - FUNCTION_TABLE_vii[$5 & 63](1,(18288)); - $6 = HEAP32[4270]|0; - FUNCTION_TABLE_vii[$6 & 63](1,(18336)); - $7 = HEAP32[4270]|0; - FUNCTION_TABLE_vii[$7 & 63](1,(18384)); + $5 = HEAP32[4348]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(18600)); + $6 = HEAP32[4348]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(18648)); + $7 = HEAP32[4348]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(18696)); } - $8 = HEAP32[(18272)>>2]|0; + $8 = HEAP32[(18584)>>2]|0; _free($8); - $9 = HEAP32[(18280)>>2]|0; + $9 = HEAP32[(18592)>>2]|0; _free($9); - $10 = HEAP32[(18320)>>2]|0; + $10 = HEAP32[(18632)>>2]|0; _free($10); - $11 = HEAP32[(18328)>>2]|0; + $11 = HEAP32[(18640)>>2]|0; _free($11); - $12 = HEAP32[(18368)>>2]|0; + $12 = HEAP32[(18680)>>2]|0; _free($12); - $13 = HEAP32[(18372)>>2]|0; + $13 = HEAP32[(18684)>>2]|0; _free($13); - $14 = HEAP32[(18376)>>2]|0; + $14 = HEAP32[(18688)>>2]|0; _free($14); - $15 = HEAP32[(18380)>>2]|0; + $15 = HEAP32[(18692)>>2]|0; _free($15); return; } @@ -15724,16 +15728,16 @@ function _BeginDrawing() { STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $downscaleView$byval_copy = sp; $0 = (+_GetTime()); - HEAPF64[2079] = $0; - $1 = +HEAPF64[2062]; + HEAPF64[2118] = $0; + $1 = +HEAPF64[2101]; $2 = $0 - $1; - HEAPF64[2080] = $2; - HEAPF64[2062] = $0; + HEAPF64[2119] = $2; + HEAPF64[2101] = $0; _rlClearScreenBuffers(); _rlLoadIdentity(); - dest=$downscaleView$byval_copy; src=16840; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$downscaleView$byval_copy; src=17152; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($downscaleView$byval_copy)|0); - _rlMultMatrixf(18412); + _rlMultMatrixf(18724); STACKTOP = sp;return; } function _MatrixToFloat($0) { @@ -15742,53 +15746,53 @@ function _MatrixToFloat($0) { var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - HEAP32[4603] = $1; + HEAP32[4681] = $1; $2 = ((($0)) + 4|0); $3 = HEAP32[$2>>2]|0; - HEAP32[(18416)>>2] = $3; + HEAP32[(18728)>>2] = $3; $4 = ((($0)) + 8|0); $5 = HEAP32[$4>>2]|0; - HEAP32[(18420)>>2] = $5; + HEAP32[(18732)>>2] = $5; $6 = ((($0)) + 12|0); $7 = HEAP32[$6>>2]|0; - HEAP32[(18424)>>2] = $7; + HEAP32[(18736)>>2] = $7; $8 = ((($0)) + 16|0); $9 = HEAP32[$8>>2]|0; - HEAP32[(18428)>>2] = $9; + HEAP32[(18740)>>2] = $9; $10 = ((($0)) + 20|0); $11 = HEAP32[$10>>2]|0; - HEAP32[(18432)>>2] = $11; + HEAP32[(18744)>>2] = $11; $12 = ((($0)) + 24|0); $13 = HEAP32[$12>>2]|0; - HEAP32[(18436)>>2] = $13; + HEAP32[(18748)>>2] = $13; $14 = ((($0)) + 28|0); $15 = HEAP32[$14>>2]|0; - HEAP32[(18440)>>2] = $15; + HEAP32[(18752)>>2] = $15; $16 = ((($0)) + 32|0); $17 = HEAP32[$16>>2]|0; - HEAP32[(18444)>>2] = $17; + HEAP32[(18756)>>2] = $17; $18 = ((($0)) + 36|0); $19 = HEAP32[$18>>2]|0; - HEAP32[(18448)>>2] = $19; + HEAP32[(18760)>>2] = $19; $20 = ((($0)) + 40|0); $21 = HEAP32[$20>>2]|0; - HEAP32[(18452)>>2] = $21; + HEAP32[(18764)>>2] = $21; $22 = ((($0)) + 44|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(18456)>>2] = $23; + HEAP32[(18768)>>2] = $23; $24 = ((($0)) + 48|0); $25 = HEAP32[$24>>2]|0; - HEAP32[(18460)>>2] = $25; + HEAP32[(18772)>>2] = $25; $26 = ((($0)) + 52|0); $27 = HEAP32[$26>>2]|0; - HEAP32[(18464)>>2] = $27; + HEAP32[(18776)>>2] = $27; $28 = ((($0)) + 56|0); $29 = HEAP32[$28>>2]|0; - HEAP32[(18468)>>2] = $29; + HEAP32[(18780)>>2] = $29; $30 = ((($0)) + 60|0); $31 = HEAP32[$30>>2]|0; - HEAP32[(18472)>>2] = $31; - return (18412|0); + HEAP32[(18784)>>2] = $31; + return (18724|0); } function _rlMultMatrixf($0) { $0 = $0|0; @@ -15863,7 +15867,7 @@ function _rlMultMatrixf($0) { $47 = ((($0)) + 60|0); $48 = HEAP32[$47>>2]|0; HEAP32[$46>>2] = $48; - $49 = HEAP32[4233]|0; + $49 = HEAP32[4311]|0; dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$$byval_copy,$$byval_copy1); @@ -15877,15 +15881,15 @@ function _EndDrawing() { _SwapBuffers(); _PollInputEvents(); $0 = (+_GetTime()); - HEAPF64[2079] = $0; - $1 = +HEAPF64[2062]; + HEAPF64[2118] = $0; + $1 = +HEAPF64[2101]; $2 = $0 - $1; - HEAPF64[2081] = $2; - HEAPF64[2062] = $0; - $3 = +HEAPF64[2080]; + HEAPF64[2120] = $2; + HEAPF64[2101] = $0; + $3 = +HEAPF64[2119]; $4 = $2 + $3; - HEAPF64[2082] = $4; - $5 = +HEAPF64[2059]; + HEAPF64[2121] = $4; + $5 = +HEAPF64[2098]; $6 = $4 < $5; if (!($6)) { return; @@ -15895,13 +15899,13 @@ function _EndDrawing() { $9 = $8; _Wait($9); $10 = (+_GetTime()); - HEAPF64[2079] = $10; - $11 = +HEAPF64[2062]; + HEAPF64[2118] = $10; + $11 = +HEAPF64[2101]; $12 = $10 - $11; - HEAPF64[2062] = $10; - $13 = +HEAPF64[2082]; + HEAPF64[2101] = $10; + $13 = +HEAPF64[2121]; $14 = $12 + $13; - HEAPF64[2082] = $14; + HEAPF64[2121] = $14; return; } function _rlglDraw() { @@ -15914,7 +15918,7 @@ function _rlglDraw() { function _SwapBuffers() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4186]|0; + $0 = HEAP32[4264]|0; _glfwSwapBuffers(($0|0)); return; } @@ -15930,20 +15934,20 @@ function _PollInputEvents() { _UpdateGestures(); HEAP32[741] = -1; HEAP32[743] = -1; - HEAP32[4619] = 0; - $3 = HEAP32[4186]|0; + HEAP32[4697] = 0; + $3 = HEAP32[4264]|0; _glfwGetCursorPos(($3|0),($0|0),($1|0)); $4 = +HEAPF64[$0>>3]; $5 = $4; - HEAPF32[4116] = $5; + HEAPF32[4194] = $5; $6 = +HEAPF64[$1>>3]; $7 = $6; - HEAPF32[(16468)>>2] = $7; - _memcpy((20091|0),(19579|0),512)|0; - ;HEAP8[19576>>0]=HEAP8[19573>>0]|0;HEAP8[19576+1>>0]=HEAP8[19573+1>>0]|0;HEAP8[19576+2>>0]=HEAP8[19573+2>>0]|0; - $8 = HEAP32[4602]|0; - HEAP32[4189] = $8; - HEAP32[4602] = 0; + HEAPF32[(16780)>>2] = $7; + _memcpy((20403|0),(19891|0),512)|0; + ;HEAP8[19888>>0]=HEAP8[19885>>0]|0;HEAP8[19888+1>>0]=HEAP8[19885+1>>0]|0;HEAP8[19888+2>>0]=HEAP8[19885+2>>0]|0; + $8 = HEAP32[4680]|0; + HEAP32[4267] = $8; + HEAP32[4680] = 0; $9 = (_emscripten_get_num_gamepads()|0); $10 = ($9|0)>(0); if (!($10)) { @@ -15953,8 +15957,8 @@ function _PollInputEvents() { $12 = ((($2)) + 8|0); $$05160 = 0; while(1) { - $scevgep = (20603 + ($$05160<<5)|0); - $scevgep67 = (20731 + ($$05160<<5)|0); + $scevgep = (20915 + ($$05160<<5)|0); + $scevgep67 = (21043 + ($$05160<<5)|0); dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); $14 = ($13|0)==(0); @@ -15968,7 +15972,7 @@ function _PollInputEvents() { $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); $22 = HEAP32[$21>>2]|0; $23 = ($22|0)==(1); - $24 = ((20731 + ($$05160<<5)|0) + ($$04857)|0); + $24 = ((21043 + ($$05160<<5)|0) + ($$04857)|0); if ($23) { HEAP8[$24>>0] = 1; HEAP32[743] = $$04857; @@ -15995,7 +15999,7 @@ function _PollInputEvents() { $29 = (((($2)) + 16|0) + ($$058<<3)|0); $30 = +HEAPF64[$29>>3]; $31 = $30; - $32 = ((18480 + ($$05160<<5)|0) + ($$058<<2)|0); + $32 = ((18792 + ($$05160<<5)|0) + ($$058<<2)|0); HEAPF32[$32>>2] = $31; $33 = (($$058) + 1)|0; $34 = ($33|0)<($20|0); @@ -16011,7 +16015,7 @@ function _PollInputEvents() { } else { $$lcssa = $18; } - HEAP32[4619] = $$lcssa; + HEAP32[4697] = $$lcssa; } $37 = (($$05160) + 1)|0; $38 = ($37|0)<($9|0); @@ -16052,87 +16056,87 @@ function _UpdateDefaultBuffers() { var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4565]|0; + $0 = HEAP32[4643]|0; $1 = ($0|0)>(0); if ($1) { - $2 = HEAP32[4267]|0; + $2 = HEAP32[4345]|0; $3 = ($2|0)==(0); if (!($3)) { - $4 = HEAP32[4269]|0; - $5 = HEAP32[(18288)>>2]|0; + $4 = HEAP32[4347]|0; + $5 = HEAP32[(18600)>>2]|0; FUNCTION_TABLE_vi[$4 & 31]($5); } - $6 = HEAP32[(18292)>>2]|0; + $6 = HEAP32[(18604)>>2]|0; _glBindBuffer(34962,($6|0)); - $7 = HEAP32[4565]|0; + $7 = HEAP32[4643]|0; $8 = ($7*12)|0; - $9 = HEAP32[(18272)>>2]|0; + $9 = HEAP32[(18584)>>2]|0; _glBufferSubData(34962,0,($8|0),($9|0)); - $10 = HEAP32[(18296)>>2]|0; + $10 = HEAP32[(18608)>>2]|0; _glBindBuffer(34962,($10|0)); - $11 = HEAP32[(18268)>>2]|0; + $11 = HEAP32[(18580)>>2]|0; $12 = $11 << 2; - $13 = HEAP32[(18280)>>2]|0; + $13 = HEAP32[(18592)>>2]|0; _glBufferSubData(34962,0,($12|0),($13|0)); } - $14 = HEAP32[4577]|0; + $14 = HEAP32[4655]|0; $15 = ($14|0)>(0); if ($15) { - $16 = HEAP32[4267]|0; + $16 = HEAP32[4345]|0; $17 = ($16|0)==(0); if (!($17)) { - $18 = HEAP32[4269]|0; - $19 = HEAP32[(18336)>>2]|0; + $18 = HEAP32[4347]|0; + $19 = HEAP32[(18648)>>2]|0; FUNCTION_TABLE_vi[$18 & 31]($19); } - $20 = HEAP32[(18340)>>2]|0; + $20 = HEAP32[(18652)>>2]|0; _glBindBuffer(34962,($20|0)); - $21 = HEAP32[4577]|0; + $21 = HEAP32[4655]|0; $22 = ($21*12)|0; - $23 = HEAP32[(18320)>>2]|0; + $23 = HEAP32[(18632)>>2]|0; _glBufferSubData(34962,0,($22|0),($23|0)); - $24 = HEAP32[(18344)>>2]|0; + $24 = HEAP32[(18656)>>2]|0; _glBindBuffer(34962,($24|0)); - $25 = HEAP32[(18316)>>2]|0; + $25 = HEAP32[(18628)>>2]|0; $26 = $25 << 2; - $27 = HEAP32[(18328)>>2]|0; + $27 = HEAP32[(18640)>>2]|0; _glBufferSubData(34962,0,($26|0),($27|0)); } - $28 = HEAP32[4589]|0; + $28 = HEAP32[4667]|0; $29 = ($28|0)>(0); if ($29) { - $30 = HEAP32[4267]|0; + $30 = HEAP32[4345]|0; $31 = ($30|0)==(0); if (!($31)) { - $32 = HEAP32[4269]|0; - $33 = HEAP32[(18384)>>2]|0; + $32 = HEAP32[4347]|0; + $33 = HEAP32[(18696)>>2]|0; FUNCTION_TABLE_vi[$32 & 31]($33); } - $34 = HEAP32[(18388)>>2]|0; + $34 = HEAP32[(18700)>>2]|0; _glBindBuffer(34962,($34|0)); - $35 = HEAP32[4589]|0; + $35 = HEAP32[4667]|0; $36 = ($35*12)|0; - $37 = HEAP32[(18368)>>2]|0; + $37 = HEAP32[(18680)>>2]|0; _glBufferSubData(34962,0,($36|0),($37|0)); - $38 = HEAP32[(18392)>>2]|0; + $38 = HEAP32[(18704)>>2]|0; _glBindBuffer(34962,($38|0)); - $39 = HEAP32[4589]|0; + $39 = HEAP32[4667]|0; $40 = $39 << 3; - $41 = HEAP32[(18372)>>2]|0; + $41 = HEAP32[(18684)>>2]|0; _glBufferSubData(34962,0,($40|0),($41|0)); - $42 = HEAP32[(18396)>>2]|0; + $42 = HEAP32[(18708)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[4589]|0; + $43 = HEAP32[4667]|0; $44 = $43 << 2; - $45 = HEAP32[(18376)>>2]|0; + $45 = HEAP32[(18688)>>2]|0; _glBufferSubData(34962,0,($44|0),($45|0)); } - $46 = HEAP32[4267]|0; + $46 = HEAP32[4345]|0; $47 = ($46|0)==(0); if ($47) { return; } - $48 = HEAP32[4269]|0; + $48 = HEAP32[4347]|0; FUNCTION_TABLE_vi[$48 & 31](0); return; } @@ -16150,9 +16154,9 @@ function _DrawDefaultBuffers() { $0 = sp + 128|0; $1 = sp + 64|0; $2 = sp; - dest=$0; src=16936; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$1; src=17000; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $3 = HEAP32[4652]|0; + dest=$0; src=17248; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=17312; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[4730]|0; $4 = ($3|0)!=(0); $$ = $4 ? 2 : 1; $$02932 = 0; @@ -16162,134 +16166,134 @@ function _DrawDefaultBuffers() { dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); } - $8 = HEAP32[4565]|0; + $8 = HEAP32[4643]|0; $9 = ($8|0)>(0); - $10 = HEAP32[4577]|0; + $10 = HEAP32[4655]|0; $11 = ($10|0)>(0); $or$cond = $9 | $11; - $12 = HEAP32[4589]|0; + $12 = HEAP32[4667]|0; $13 = ($12|0)>(0); $or$cond3 = $or$cond | $13; if ($or$cond3) { - $14 = HEAP32[4289]|0; + $14 = HEAP32[4367]|0; _glUseProgram(($14|0)); - dest=$modelview$byval_copy; src=17000; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy2; src=16936; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy; src=17312; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=17248; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); - $15 = HEAP32[(17184)>>2]|0; + $15 = HEAP32[(17496)>>2]|0; dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); $16 = (_MatrixToFloat($$byval_copy2)|0); _glUniformMatrix4fv(($15|0),1,0,($16|0)); - $17 = HEAP32[(17188)>>2]|0; + $17 = HEAP32[(17500)>>2]|0; _glUniform4f(($17|0),1.0,1.0,1.0,1.0); - $18 = HEAP32[(17200)>>2]|0; + $18 = HEAP32[(17512)>>2]|0; _glUniform1i(($18|0),0); } - $19 = HEAP32[4565]|0; + $19 = HEAP32[4643]|0; $20 = ($19|0)>(0); if ($20) { - $21 = HEAP32[4274]|0; + $21 = HEAP32[4352]|0; _glBindTexture(3553,($21|0)); - $22 = HEAP32[4267]|0; + $22 = HEAP32[4345]|0; $23 = ($22|0)==(0); if ($23) { - $26 = HEAP32[(18292)>>2]|0; + $26 = HEAP32[(18604)>>2]|0; _glBindBuffer(34962,($26|0)); - $27 = HEAP32[(17160)>>2]|0; + $27 = HEAP32[(17472)>>2]|0; _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); - $28 = HEAP32[(17160)>>2]|0; + $28 = HEAP32[(17472)>>2]|0; _glEnableVertexAttribArray(($28|0)); - $29 = HEAP32[(18296)>>2]|0; + $29 = HEAP32[(18608)>>2]|0; _glBindBuffer(34962,($29|0)); - $30 = HEAP32[(17180)>>2]|0; + $30 = HEAP32[(17492)>>2]|0; _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); - $31 = HEAP32[(17180)>>2]|0; + $31 = HEAP32[(17492)>>2]|0; _glEnableVertexAttribArray(($31|0)); } else { - $24 = HEAP32[4269]|0; - $25 = HEAP32[(18288)>>2]|0; + $24 = HEAP32[4347]|0; + $25 = HEAP32[(18600)>>2]|0; FUNCTION_TABLE_vi[$24 & 31]($25); } - $32 = HEAP32[4565]|0; + $32 = HEAP32[4643]|0; _glDrawArrays(1,0,($32|0)); - $33 = HEAP32[4267]|0; + $33 = HEAP32[4345]|0; $34 = ($33|0)==(0); if ($34) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $35 = HEAP32[4577]|0; + $35 = HEAP32[4655]|0; $36 = ($35|0)>(0); if ($36) { - $37 = HEAP32[4274]|0; + $37 = HEAP32[4352]|0; _glBindTexture(3553,($37|0)); - $38 = HEAP32[4267]|0; + $38 = HEAP32[4345]|0; $39 = ($38|0)==(0); if ($39) { - $42 = HEAP32[(18340)>>2]|0; + $42 = HEAP32[(18652)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[(17160)>>2]|0; + $43 = HEAP32[(17472)>>2]|0; _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); - $44 = HEAP32[(17160)>>2]|0; + $44 = HEAP32[(17472)>>2]|0; _glEnableVertexAttribArray(($44|0)); - $45 = HEAP32[(18344)>>2]|0; + $45 = HEAP32[(18656)>>2]|0; _glBindBuffer(34962,($45|0)); - $46 = HEAP32[(17180)>>2]|0; + $46 = HEAP32[(17492)>>2]|0; _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); - $47 = HEAP32[(17180)>>2]|0; + $47 = HEAP32[(17492)>>2]|0; _glEnableVertexAttribArray(($47|0)); } else { - $40 = HEAP32[4269]|0; - $41 = HEAP32[(18336)>>2]|0; + $40 = HEAP32[4347]|0; + $41 = HEAP32[(18648)>>2]|0; FUNCTION_TABLE_vi[$40 & 31]($41); } - $48 = HEAP32[4577]|0; + $48 = HEAP32[4655]|0; _glDrawArrays(4,0,($48|0)); - $49 = HEAP32[4267]|0; + $49 = HEAP32[4345]|0; $50 = ($49|0)==(0); if ($50) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $51 = HEAP32[4589]|0; + $51 = HEAP32[4667]|0; $52 = ($51|0)>(0); if ($52) { - $53 = HEAP32[4267]|0; + $53 = HEAP32[4345]|0; $54 = ($53|0)==(0); if ($54) { - $57 = HEAP32[(18388)>>2]|0; + $57 = HEAP32[(18700)>>2]|0; _glBindBuffer(34962,($57|0)); - $58 = HEAP32[(17160)>>2]|0; + $58 = HEAP32[(17472)>>2]|0; _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); - $59 = HEAP32[(17160)>>2]|0; + $59 = HEAP32[(17472)>>2]|0; _glEnableVertexAttribArray(($59|0)); - $60 = HEAP32[(18392)>>2]|0; + $60 = HEAP32[(18704)>>2]|0; _glBindBuffer(34962,($60|0)); - $61 = HEAP32[(17164)>>2]|0; + $61 = HEAP32[(17476)>>2]|0; _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); - $62 = HEAP32[(17164)>>2]|0; + $62 = HEAP32[(17476)>>2]|0; _glEnableVertexAttribArray(($62|0)); - $63 = HEAP32[(18396)>>2]|0; + $63 = HEAP32[(18708)>>2]|0; _glBindBuffer(34962,($63|0)); - $64 = HEAP32[(17180)>>2]|0; + $64 = HEAP32[(17492)>>2]|0; _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); - $65 = HEAP32[(17180)>>2]|0; + $65 = HEAP32[(17492)>>2]|0; _glEnableVertexAttribArray(($65|0)); - $66 = HEAP32[(18400)>>2]|0; + $66 = HEAP32[(18712)>>2]|0; _glBindBuffer(34963,($66|0)); } else { - $55 = HEAP32[4269]|0; - $56 = HEAP32[(18384)>>2]|0; + $55 = HEAP32[4347]|0; + $56 = HEAP32[(18696)>>2]|0; FUNCTION_TABLE_vi[$55 & 31]($56); } - $67 = HEAP32[4305]|0; + $67 = HEAP32[4383]|0; $68 = ($67|0)>(0); if ($68) { $$02830 = 0;$$031 = 0; while(1) { - $71 = HEAP32[4304]|0; + $71 = HEAP32[4382]|0; $72 = (($71) + (($$031*144)|0)|0); $73 = HEAP32[$72>>2]|0; $74 = (($73|0) / 4)&-1; @@ -16300,14 +16304,14 @@ function _DrawDefaultBuffers() { $78 = $$02830 << 1; $79 = $78; _glDrawElements(4,($75|0),5123,($79|0)); - $80 = HEAP32[4304]|0; + $80 = HEAP32[4382]|0; $81 = (($80) + (($$031*144)|0)|0); $82 = HEAP32[$81>>2]|0; $83 = (($82|0) / 4)&-1; $84 = ($83*6)|0; $85 = (($84) + ($$02830))|0; $86 = (($$031) + 1)|0; - $87 = HEAP32[4305]|0; + $87 = HEAP32[4383]|0; $88 = ($86|0)<($87|0); if ($88) { $$02830 = $85;$$031 = $86; @@ -16316,7 +16320,7 @@ function _DrawDefaultBuffers() { } } } - $69 = HEAP32[4267]|0; + $69 = HEAP32[4345]|0; $70 = ($69|0)==(0); if ($70) { _glBindBuffer(34962,0); @@ -16324,10 +16328,10 @@ function _DrawDefaultBuffers() { } _glBindTexture(3553,0); } - $89 = HEAP32[4267]|0; + $89 = HEAP32[4345]|0; $90 = ($89|0)==(0); if (!($90)) { - $91 = HEAP32[4269]|0; + $91 = HEAP32[4347]|0; FUNCTION_TABLE_vi[$91 & 31](0); } _glUseProgram(0); @@ -16339,22 +16343,22 @@ function _DrawDefaultBuffers() { break; } } - HEAP32[4305] = 1; - $5 = HEAP32[4274]|0; - $6 = HEAP32[4304]|0; + HEAP32[4383] = 1; + $5 = HEAP32[4352]|0; + $6 = HEAP32[4382]|0; $7 = ((($6)) + 8|0); HEAP32[$7>>2] = $5; HEAP32[$6>>2] = 0; - HEAP32[4565] = 0; - HEAP32[(18268)>>2] = 0; - HEAP32[4577] = 0; - HEAP32[(18316)>>2] = 0; - HEAP32[4589] = 0; - HEAP32[(18360)>>2] = 0; - HEAP32[(18364)>>2] = 0; + HEAP32[4643] = 0; + HEAP32[(18580)>>2] = 0; + HEAP32[4655] = 0; + HEAP32[(18628)>>2] = 0; + HEAP32[4667] = 0; + HEAP32[(18672)>>2] = 0; + HEAP32[(18676)>>2] = 0; HEAPF32[744] = -1.0; - dest=16936; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=17000; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17248; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17312; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _SetStereoView($0,$1,$2) { @@ -16369,17 +16373,17 @@ function _SetStereoView($0,$1,$2) { $3 = sp; $4 = sp + 128|0; dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $5 = HEAP32[4563]|0; + $5 = HEAP32[4641]|0; $6 = Math_imul($5, $0)|0; $7 = (($6|0) / 2)&-1; $8 = (($5|0) / 2)&-1; - $9 = HEAP32[4564]|0; + $9 = HEAP32[4642]|0; _rlViewport($7,0,$8,$9); - $10 = (18840 + ($0<<6)|0); + $10 = (19152 + ($0<<6)|0); dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy3); - $11 = (18712 + ($0<<6)|0); + $11 = (19024 + ($0<<6)|0); dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetMatrixModelview($$byval_copy3); @@ -16391,14 +16395,14 @@ function _SetMatrixModelview($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=17000; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17312; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _SetMatrixProjection($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=16936; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17248; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _rlPushMatrix() { @@ -16406,43 +16410,43 @@ function _rlPushMatrix() { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - $0 = HEAP32[4742]|0; + $0 = HEAP32[4820]|0; $1 = ($0|0)==(15); if ($1) { HEAP32[$vararg_buffer>>2] = 16; _TraceLog(1,9053,$vararg_buffer); } - $2 = HEAP32[4742]|0; - $3 = (17228 + ($2<<6)|0); - $4 = HEAP32[4233]|0; + $2 = HEAP32[4820]|0; + $3 = (17540 + ($2<<6)|0); + $4 = HEAP32[4311]|0; dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _rlLoadIdentity(); - $5 = HEAP32[4742]|0; + $5 = HEAP32[4820]|0; $6 = (($5) + 1)|0; - HEAP32[4742] = $6; - $7 = HEAP32[4266]|0; + HEAP32[4820] = $6; + $7 = HEAP32[4344]|0; $8 = ($7|0)==(5888); if (!($8)) { STACKTOP = sp;return; } - HEAP32[4743] = 1; + HEAP32[4821] = 1; STACKTOP = sp;return; } function _rlPopMatrix() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4742]|0; + $0 = HEAP32[4820]|0; $1 = ($0|0)>(0); if (!($1)) { return; } - $2 = HEAP32[4742]|0; + $2 = HEAP32[4820]|0; $3 = (($2) + -1)|0; - $4 = (17228 + ($3<<6)|0); - $5 = HEAP32[4233]|0; + $4 = (17540 + ($3<<6)|0); + $5 = HEAP32[4311]|0; _memmove(($5|0),($4|0),64)|0; $6 = (($2) + -1)|0; - HEAP32[4742] = $6; + HEAP32[4820] = $6; return; } function _IsFileExtension($0,$1) { @@ -16468,7 +16472,7 @@ function _IsGamepadAvailable($0) { sp = STACKTOP; $1 = ($0|0)<(4); if ($1) { - $2 = (16768 + ($0<<2)|0); + $2 = (17080 + ($0<<2)|0); $3 = HEAP32[$2>>2]|0; $not$ = ($3|0)!=(0); $$ = $not$&1; @@ -16495,7 +16499,7 @@ function _GetGamepadAxisCount($0) { $0 = $0|0; var $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4619]|0; + $1 = HEAP32[4697]|0; return ($1|0); } function _GetGamepadAxisMovement($0,$1) { @@ -16508,7 +16512,7 @@ function _GetGamepadAxisMovement($0,$1) { $$0 = 0.0; return (+$$0); } - $3 = (16768 + ($0<<2)|0); + $3 = (17080 + ($0<<2)|0); $4 = HEAP32[$3>>2]|0; $5 = ($4|0)!=(0); $6 = ($1|0)<(8); @@ -16517,7 +16521,7 @@ function _GetGamepadAxisMovement($0,$1) { $$0 = 0.0; return (+$$0); } - $7 = ((18480 + ($0<<5)|0) + ($1<<2)|0); + $7 = ((18792 + ($0<<5)|0) + ($1<<2)|0); $8 = +HEAPF32[$7>>2]; $$0 = $8; return (+$$0); @@ -16531,13 +16535,13 @@ function _IsGamepadButtonDown($0,$1) { if (!($2)) { return 0; } - $3 = (16768 + ($0<<2)|0); + $3 = (17080 + ($0<<2)|0); $4 = HEAP32[$3>>2]|0; $5 = ($4|0)!=(0); $6 = ($1|0)<(32); $or$cond = $6 & $5; if ($or$cond) { - $7 = ((20731 + ($0<<5)|0) + ($1)|0); + $7 = ((21043 + ($0<<5)|0) + ($1)|0); $8 = HEAP8[$7>>0]|0; $9 = ($8<<24>>24)==(1); $$ = $9&1; @@ -16566,7 +16570,7 @@ function _rlTranslatef($0,$1,$2) { $4 = sp; _MatrixTranslate($3,$0,$1,$2); _MatrixTranspose($3); - $5 = HEAP32[4233]|0; + $5 = HEAP32[4311]|0; dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy1); @@ -16599,7 +16603,7 @@ function _rlRotatef($0,$1,$2,$3) { _MatrixRotate($6,$$byval_copy2,$10); dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixTranspose($4); - $11 = HEAP32[4233]|0; + $11 = HEAP32[4311]|0; dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); @@ -16610,7 +16614,7 @@ function _rlBegin($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4306] = $0; + HEAP32[4384] = $0; return; } function _rlEnd() { @@ -16626,21 +16630,21 @@ function _rlEnd() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $$byval_copy = sp; - $0 = HEAP32[4743]|0; + $0 = HEAP32[4821]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4744]|0; + $2 = HEAP32[4822]|0; $3 = ($2|0)>(0); if ($3) { $$03956 = 0; while(1) { - $6 = HEAP32[4303]|0; + $6 = HEAP32[4381]|0; $7 = (($6) + (($$03956*12)|0)|0); - $8 = HEAP32[4233]|0; + $8 = HEAP32[4311]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _VectorTransform($7,$$byval_copy); $9 = (($$03956) + 1)|0; - $5 = HEAP32[4744]|0; + $5 = HEAP32[4822]|0; $10 = ($9|0)<($5|0); if ($10) { $$03956 = $9; @@ -16648,12 +16652,12 @@ function _rlEnd() { break; } } - HEAP32[4743] = 0; + HEAP32[4821] = 0; $4 = ($5|0)>(0); if ($4) { $$04154 = 0; while(1) { - $11 = HEAP32[4303]|0; + $11 = HEAP32[4381]|0; $12 = (($11) + (($$04154*12)|0)|0); $13 = +HEAPF32[$12>>2]; $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); @@ -16662,7 +16666,7 @@ function _rlEnd() { $17 = +HEAPF32[$16>>2]; _rlVertex3f($13,$15,$17); $18 = (($$04154) + 1)|0; - $19 = HEAP32[4744]|0; + $19 = HEAP32[4822]|0; $20 = ($18|0)<($19|0); if ($20) { $$04154 = $18; @@ -16672,15 +16676,15 @@ function _rlEnd() { } } } else { - HEAP32[4743] = 0; + HEAP32[4821] = 0; } - HEAP32[4744] = 0; + HEAP32[4822] = 0; } - $21 = HEAP32[4306]|0; + $21 = HEAP32[4384]|0; switch ($21|0) { case 1: { - $22 = HEAP32[4565]|0; - $23 = HEAP32[(18268)>>2]|0; + $22 = HEAP32[4643]|0; + $23 = HEAP32[(18580)>>2]|0; $24 = ($22|0)==($23|0); if ($24) { $148 = +HEAPF32[744]; @@ -16699,16 +16703,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $27 = HEAP32[(18280)>>2]|0; - $28 = HEAP32[(18268)>>2]|0; + $27 = HEAP32[(18592)>>2]|0; + $28 = HEAP32[(18580)>>2]|0; $29 = $28 << 2; $30 = (($29) + -4)|0; $31 = (($27) + ($30)|0); $32 = HEAP8[$31>>0]|0; $33 = (($27) + ($29)|0); HEAP8[$33>>0] = $32; - $34 = HEAP32[(18280)>>2]|0; - $35 = HEAP32[(18268)>>2]|0; + $34 = HEAP32[(18592)>>2]|0; + $35 = HEAP32[(18580)>>2]|0; $36 = $35 << 2; $37 = (($36) + -3)|0; $38 = (($34) + ($37)|0); @@ -16716,8 +16720,8 @@ function _rlEnd() { $40 = $36 | 1; $41 = (($34) + ($40)|0); HEAP8[$41>>0] = $39; - $42 = HEAP32[(18280)>>2]|0; - $43 = HEAP32[(18268)>>2]|0; + $42 = HEAP32[(18592)>>2]|0; + $43 = HEAP32[(18580)>>2]|0; $44 = $43 << 2; $45 = (($44) + -2)|0; $46 = (($42) + ($45)|0); @@ -16725,8 +16729,8 @@ function _rlEnd() { $48 = $44 | 2; $49 = (($42) + ($48)|0); HEAP8[$49>>0] = $47; - $50 = HEAP32[(18280)>>2]|0; - $51 = HEAP32[(18268)>>2]|0; + $50 = HEAP32[(18592)>>2]|0; + $51 = HEAP32[(18580)>>2]|0; $52 = $51 << 2; $53 = (($52) + -1)|0; $54 = (($50) + ($53)|0); @@ -16734,9 +16738,9 @@ function _rlEnd() { $56 = $52 | 3; $57 = (($50) + ($56)|0); HEAP8[$57>>0] = $55; - $58 = HEAP32[(18268)>>2]|0; + $58 = HEAP32[(18580)>>2]|0; $59 = (($58) + 1)|0; - HEAP32[(18268)>>2] = $59; + HEAP32[(18580)>>2] = $59; $60 = (($$04347) + 1)|0; $exitcond = ($60|0)==($25|0); if ($exitcond) { @@ -16752,8 +16756,8 @@ function _rlEnd() { break; } case 4: { - $61 = HEAP32[4577]|0; - $62 = HEAP32[(18316)>>2]|0; + $61 = HEAP32[4655]|0; + $62 = HEAP32[(18628)>>2]|0; $63 = ($61|0)==($62|0); if ($63) { $148 = +HEAPF32[744]; @@ -16772,16 +16776,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $66 = HEAP32[(18328)>>2]|0; - $67 = HEAP32[(18316)>>2]|0; + $66 = HEAP32[(18640)>>2]|0; + $67 = HEAP32[(18628)>>2]|0; $68 = $67 << 2; $69 = (($68) + -4)|0; $70 = (($66) + ($69)|0); $71 = HEAP8[$70>>0]|0; $72 = (($66) + ($68)|0); HEAP8[$72>>0] = $71; - $73 = HEAP32[(18328)>>2]|0; - $74 = HEAP32[(18316)>>2]|0; + $73 = HEAP32[(18640)>>2]|0; + $74 = HEAP32[(18628)>>2]|0; $75 = $74 << 2; $76 = (($75) + -3)|0; $77 = (($73) + ($76)|0); @@ -16789,8 +16793,8 @@ function _rlEnd() { $79 = $75 | 1; $80 = (($73) + ($79)|0); HEAP8[$80>>0] = $78; - $81 = HEAP32[(18328)>>2]|0; - $82 = HEAP32[(18316)>>2]|0; + $81 = HEAP32[(18640)>>2]|0; + $82 = HEAP32[(18628)>>2]|0; $83 = $82 << 2; $84 = (($83) + -2)|0; $85 = (($81) + ($84)|0); @@ -16798,8 +16802,8 @@ function _rlEnd() { $87 = $83 | 2; $88 = (($81) + ($87)|0); HEAP8[$88>>0] = $86; - $89 = HEAP32[(18328)>>2]|0; - $90 = HEAP32[(18316)>>2]|0; + $89 = HEAP32[(18640)>>2]|0; + $90 = HEAP32[(18628)>>2]|0; $91 = $90 << 2; $92 = (($91) + -1)|0; $93 = (($89) + ($92)|0); @@ -16807,9 +16811,9 @@ function _rlEnd() { $95 = $91 | 3; $96 = (($89) + ($95)|0); HEAP8[$96>>0] = $94; - $97 = HEAP32[(18316)>>2]|0; + $97 = HEAP32[(18628)>>2]|0; $98 = (($97) + 1)|0; - HEAP32[(18316)>>2] = $98; + HEAP32[(18628)>>2] = $98; $99 = (($$04248) + 1)|0; $exitcond60 = ($99|0)==($64|0); if ($exitcond60) { @@ -16825,8 +16829,8 @@ function _rlEnd() { break; } case 7: { - $100 = HEAP32[4589]|0; - $101 = HEAP32[(18364)>>2]|0; + $100 = HEAP32[4667]|0; + $101 = HEAP32[(18676)>>2]|0; $102 = ($100|0)==($101|0); if (!($102)) { $103 = (($100) - ($101))|0; @@ -16834,16 +16838,16 @@ function _rlEnd() { if ($104) { $$04052 = 0; while(1) { - $105 = HEAP32[(18376)>>2]|0; - $106 = HEAP32[(18364)>>2]|0; + $105 = HEAP32[(18688)>>2]|0; + $106 = HEAP32[(18676)>>2]|0; $107 = $106 << 2; $108 = (($107) + -4)|0; $109 = (($105) + ($108)|0); $110 = HEAP8[$109>>0]|0; $111 = (($105) + ($107)|0); HEAP8[$111>>0] = $110; - $112 = HEAP32[(18376)>>2]|0; - $113 = HEAP32[(18364)>>2]|0; + $112 = HEAP32[(18688)>>2]|0; + $113 = HEAP32[(18676)>>2]|0; $114 = $113 << 2; $115 = (($114) + -3)|0; $116 = (($112) + ($115)|0); @@ -16851,8 +16855,8 @@ function _rlEnd() { $118 = $114 | 1; $119 = (($112) + ($118)|0); HEAP8[$119>>0] = $117; - $120 = HEAP32[(18376)>>2]|0; - $121 = HEAP32[(18364)>>2]|0; + $120 = HEAP32[(18688)>>2]|0; + $121 = HEAP32[(18676)>>2]|0; $122 = $121 << 2; $123 = (($122) + -2)|0; $124 = (($120) + ($123)|0); @@ -16860,8 +16864,8 @@ function _rlEnd() { $126 = $122 | 2; $127 = (($120) + ($126)|0); HEAP8[$127>>0] = $125; - $128 = HEAP32[(18376)>>2]|0; - $129 = HEAP32[(18364)>>2]|0; + $128 = HEAP32[(18688)>>2]|0; + $129 = HEAP32[(18676)>>2]|0; $130 = $129 << 2; $131 = (($130) + -1)|0; $132 = (($128) + ($131)|0); @@ -16869,9 +16873,9 @@ function _rlEnd() { $134 = $130 | 3; $135 = (($128) + ($134)|0); HEAP8[$135>>0] = $133; - $136 = HEAP32[(18364)>>2]|0; + $136 = HEAP32[(18676)>>2]|0; $137 = (($136) + 1)|0; - HEAP32[(18364)>>2] = $137; + HEAP32[(18676)>>2] = $137; $138 = (($$04052) + 1)|0; $exitcond63 = ($138|0)==($103|0); if ($exitcond63) { @@ -16882,8 +16886,8 @@ function _rlEnd() { } } } - $139 = HEAP32[4589]|0; - $140 = HEAP32[(18360)>>2]|0; + $139 = HEAP32[4667]|0; + $140 = HEAP32[(18672)>>2]|0; $141 = ($139|0)>($140|0); if (!($141)) { $148 = +HEAPF32[744]; @@ -16891,8 +16895,8 @@ function _rlEnd() { HEAPF32[744] = $149; STACKTOP = sp;return; } - $142 = HEAP32[(18372)>>2]|0; - $$promoted = HEAP32[(18360)>>2]|0; + $142 = HEAP32[(18684)>>2]|0; + $$promoted = HEAP32[(18672)>>2]|0; $143 = $$promoted << 1; $scevgep = (($142) + ($143<<2)|0); $144 = (($139) - ($140))|0; @@ -16900,7 +16904,7 @@ function _rlEnd() { _memset(($scevgep|0),0,($145|0))|0; $146 = (($139) + ($$promoted))|0; $147 = (($146) - ($140))|0; - HEAP32[(18360)>>2] = $147; + HEAP32[(18672)>>2] = $147; $148 = +HEAPF32[744]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[744] = $149; @@ -16927,11 +16931,11 @@ function _rlVertex3f($0,$1,$2) { $vararg_buffer3 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; - $3 = HEAP32[4743]|0; + $3 = HEAP32[4821]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4303]|0; - $6 = HEAP32[4744]|0; + $5 = HEAP32[4381]|0; + $6 = HEAP32[4822]|0; $7 = (($5) + (($6*12)|0)|0); HEAPF32[$7>>2] = $0; $8 = (((($5) + (($6*12)|0)|0)) + 4|0); @@ -16939,16 +16943,16 @@ function _rlVertex3f($0,$1,$2) { $9 = (((($5) + (($6*12)|0)|0)) + 8|0); HEAPF32[$9>>2] = $2; $10 = (($6) + 1)|0; - HEAP32[4744] = $10; + HEAP32[4822] = $10; STACKTOP = sp;return; } - $11 = HEAP32[4306]|0; + $11 = HEAP32[4384]|0; switch ($11|0) { case 1: { - $12 = HEAP32[4565]|0; + $12 = HEAP32[4643]|0; $13 = ($12|0)<(2048); if ($13) { - $14 = HEAP32[(18272)>>2]|0; + $14 = HEAP32[(18584)>>2]|0; $15 = ($12*3)|0; $16 = (($14) + ($15<<2)|0); HEAPF32[$16>>2] = $0; @@ -16959,7 +16963,7 @@ function _rlVertex3f($0,$1,$2) { $20 = (($14) + ($19<<2)|0); HEAPF32[$20>>2] = $2; $21 = (($12) + 1)|0; - HEAP32[4565] = $21; + HEAP32[4643] = $21; STACKTOP = sp;return; } else { _TraceLog(1,9091,$vararg_buffer); @@ -16968,10 +16972,10 @@ function _rlVertex3f($0,$1,$2) { break; } case 4: { - $22 = HEAP32[4577]|0; + $22 = HEAP32[4655]|0; $23 = ($22|0)<(6144); if ($23) { - $24 = HEAP32[(18320)>>2]|0; + $24 = HEAP32[(18632)>>2]|0; $25 = ($22*3)|0; $26 = (($24) + ($25<<2)|0); HEAPF32[$26>>2] = $0; @@ -16982,7 +16986,7 @@ function _rlVertex3f($0,$1,$2) { $30 = (($24) + ($29<<2)|0); HEAPF32[$30>>2] = $2; $31 = (($22) + 1)|0; - HEAP32[4577] = $31; + HEAP32[4655] = $31; STACKTOP = sp;return; } else { _TraceLog(1,9116,$vararg_buffer1); @@ -16991,10 +16995,10 @@ function _rlVertex3f($0,$1,$2) { break; } case 7: { - $32 = HEAP32[4589]|0; + $32 = HEAP32[4667]|0; $33 = ($32|0)<(4096); if ($33) { - $34 = HEAP32[(18368)>>2]|0; + $34 = HEAP32[(18680)>>2]|0; $35 = ($32*3)|0; $36 = (($34) + ($35<<2)|0); HEAPF32[$36>>2] = $0; @@ -17005,9 +17009,9 @@ function _rlVertex3f($0,$1,$2) { $40 = (($34) + ($39<<2)|0); HEAPF32[$40>>2] = $2; $41 = (($32) + 1)|0; - HEAP32[4589] = $41; - $42 = HEAP32[4304]|0; - $43 = HEAP32[4305]|0; + HEAP32[4667] = $41; + $42 = HEAP32[4382]|0; + $43 = HEAP32[4383]|0; $44 = (($43) + -1)|0; $45 = (($42) + (($44*144)|0)|0); $46 = HEAP32[$45>>2]|0; @@ -17050,13 +17054,13 @@ function _rlTexCoord2f($0,$1) { $1 = +$1; var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[4306]|0; + $2 = HEAP32[4384]|0; $3 = ($2|0)==(7); if (!($3)) { return; } - $4 = HEAP32[(18372)>>2]|0; - $5 = HEAP32[(18360)>>2]|0; + $4 = HEAP32[(18684)>>2]|0; + $5 = HEAP32[(18672)>>2]|0; $6 = $5 << 1; $7 = (($4) + ($6<<2)|0); HEAPF32[$7>>2] = $0; @@ -17064,7 +17068,7 @@ function _rlTexCoord2f($0,$1) { $9 = (($4) + ($8<<2)|0); HEAPF32[$9>>2] = $1; $10 = (($5) + 1)|0; - HEAP32[(18360)>>2] = $10; + HEAP32[(18672)>>2] = $10; return; } function _rlNormal3f($0,$1,$2) { @@ -17083,18 +17087,18 @@ function _rlColor4ub($0,$1,$2,$3) { var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $4 = HEAP32[4306]|0; + $4 = HEAP32[4384]|0; switch ($4|0) { case 1: { - $$sink37 = (18268);$$sink38 = (18280); + $$sink37 = (18580);$$sink38 = (18592); break; } case 4: { - $$sink37 = (18316);$$sink38 = (18328); + $$sink37 = (18628);$$sink38 = (18640); break; } case 7: { - $$sink37 = (18364);$$sink38 = (18376); + $$sink37 = (18676);$$sink38 = (18688); break; } default: { @@ -17133,8 +17137,8 @@ function _rlEnableTexture($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4304]|0; - $2 = HEAP32[4305]|0; + $1 = HEAP32[4382]|0; + $2 = HEAP32[4383]|0; $3 = (($2) + -1)|0; $4 = (((($1) + (($3*144)|0)|0)) + 8|0); $5 = HEAP32[$4>>2]|0; @@ -17147,9 +17151,9 @@ function _rlEnableTexture($0) { $9 = ($8|0)>(0); if ($9) { $10 = (($2) + 1)|0; - HEAP32[4305] = $10; + HEAP32[4383] = $10; } - $11 = HEAP32[4305]|0; + $11 = HEAP32[4383]|0; $12 = (($11) + -1)|0; $13 = (((($1) + (($12*144)|0)|0)) + 8|0); HEAP32[$13>>2] = $0; @@ -17160,7 +17164,7 @@ function _rlEnableTexture($0) { function _rlDisableTexture() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4589]|0; + $0 = HEAP32[4667]|0; $1 = ($0|0)>(4095); if (!($1)) { return; @@ -17172,7 +17176,7 @@ function _GetDefaultTexture($0) { $0 = $0|0; var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4274]|0; + $1 = HEAP32[4352]|0; HEAP32[$0>>2] = $1; $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1; @@ -17568,40 +17572,11 @@ function _DrawTriangle($0,$1,$2,$3) { _rlDisableTexture(); STACKTOP = sp;return; } -function _stbi_load($0,$1,$2,$3,$4) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - $4 = $4|0; - var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; - sp = STACKTOP; - $5 = (_stbi__fopen($0)|0); - $6 = ($5|0)==(0|0); - if ($6) { - _stbi__err(9170); - $$0 = 0; - return ($$0|0); - } else { - $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0); - (_fclose($5)|0); - $$0 = $7; - return ($$0|0); - } - return (0)|0; -} -function _stbi__fopen($0) { - $0 = $0|0; - var $1 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = (_fopen($0,10503)|0); - return ($1|0); -} function _stbi__err($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4745] = $0; + HEAP32[4823] = $0; return; } function _stbi_load_from_file($0,$1,$2,$3,$4) { @@ -17665,7 +17640,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { break; } default: { - ___assert_fail((9182|0),(9208|0),1125,(9231|0)); + ___assert_fail((9170|0),(9196|0),1041,(9219|0)); // unreachable; } } @@ -17683,7 +17658,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { HEAP32[$5>>2] = 8; $$070 = $14; } - $15 = HEAP32[4746]|0; + $15 = HEAP32[4824]|0; $16 = ($15|0)==(0); if ($16) { $$0 = $$070; @@ -17776,7 +17751,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) { $8 = (_stbi__png_test($0)|0); $9 = ($8|0)==(0); if ($9) { - _stbi__err(9272); + _stbi__err(9260); $$0 = 0; return ($$0|0); } else { @@ -17798,7 +17773,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) { $6 = (_stbi__malloc($5)|0); $7 = ($6|0)==(0|0); if ($7) { - _stbi__err(9263); + _stbi__err(9251); $$0 = 0; return ($$0|0); } @@ -17868,7 +17843,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) { sp = STACKTOP; $6 = ($4>>>0)>(4); if ($6) { - _stbi__err(9291); + _stbi__err(9279); $$045 = 0; return ($$045|0); } @@ -18429,7 +18404,7 @@ function _stbi__parse_png_file($0,$1,$2) { $118 = (_stbi__get16be($8)|0); $119 = $118 & 255; $120 = HEAP32[$22>>2]|0; - $121 = (9607 + ($120)|0); + $121 = (9595 + ($120)|0); $122 = HEAP8[$121>>0]|0; $123 = $122&255; $124 = Math_imul($123, $119)|0; @@ -18471,97 +18446,97 @@ function _stbi__parse_png_file($0,$1,$2) { } switch (label|0) { case 7: { - _stbi__err(9381); + _stbi__err(9369); $$6$ph = 0; break; } case 9: { - _stbi__err(9395); + _stbi__err(9383); $$6$ph = 0; break; } case 11: { - _stbi__err(9408); + _stbi__err(9396); $$6$ph = 0; break; } case 13: { - _stbi__err(9408); + _stbi__err(9396); $$6$ph = 0; break; } case 15: { - _stbi__err(9418); + _stbi__err(9406); $$6$ph = 0; break; } case 17: { - _stbi__err(9438); + _stbi__err(9426); $$6$ph = 0; break; } case 20: { - _stbi__err(9438); + _stbi__err(9426); $$6$ph = 0; break; } case 22: { - _stbi__err(9438); + _stbi__err(9426); $$6$ph = 0; break; } case 24: { - _stbi__err(9448); + _stbi__err(9436); $$6$ph = 0; break; } case 26: { - _stbi__err(9464); + _stbi__err(9452); $$6$ph = 0; break; } case 28: { - _stbi__err(9482); + _stbi__err(9470); $$6$ph = 0; break; } case 31: { - _stbi__err(9503); + _stbi__err(9491); $$6$ph = 0; break; } case 34: { - _stbi__err(9408); + _stbi__err(9396); $$6$ph = 0; break; } case 37: { - _stbi__err(9408); + _stbi__err(9396); $$6$ph = 0; break; } case 39: { - _stbi__err(9517); + _stbi__err(9505); $$6$ph = 0; break; } case 41: { - _stbi__err(9532); + _stbi__err(9520); $$6$ph = 0; break; } case 44: { - _stbi__err(9532); + _stbi__err(9520); $$6$ph = 0; break; } case 47: { - _stbi__err(9517); + _stbi__err(9505); $$6$ph = 0; break; } case 49: { - _stbi__err(9545); + _stbi__err(9533); $$6$ph = 0; break; } @@ -18572,32 +18547,32 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 54: { - _stbi__err(9561); + _stbi__err(9549); $$6$ph = 0; break; } case 58: { - _stbi__err(9578); + _stbi__err(9566); $$6$ph = 0; break; } case 61: { - _stbi__err(9591); + _stbi__err(9579); $$6$ph = 0; break; } case 63: { - _stbi__err(9578); + _stbi__err(9566); $$6$ph = 0; break; } case 70: { - _stbi__err(9517); + _stbi__err(9505); $$6$ph = 0; break; } case 72: { - _stbi__err(9616); + _stbi__err(9604); $$6$ph = 0; break; } @@ -18609,12 +18584,12 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 81: { - _stbi__err(9263); + _stbi__err(9251); $$6$ph = 0; break; } case 83: { - _stbi__err(9624); + _stbi__err(9612); $$6$ph = 0; break; } @@ -18627,7 +18602,7 @@ function _stbi__parse_png_file($0,$1,$2) { $158 = HEAP32[$10>>2]|0; $159 = ($158|0)==(0|0); if ($159) { - _stbi__err(9634); + _stbi__err(9622); $$4 = 0; break; } @@ -18692,7 +18667,7 @@ function _stbi__parse_png_file($0,$1,$2) { } } } while(0); - $193 = HEAP32[4747]|0; + $193 = HEAP32[4825]|0; $194 = ($193|0)!=(0); $or$cond11 = $173 & $194; if ($or$cond11) { @@ -18725,7 +18700,7 @@ function _stbi__parse_png_file($0,$1,$2) { $$4 = 1; } } else { - _stbi__err(9517); + _stbi__err(9505); $$4 = 0; } } while(0); @@ -18733,24 +18708,24 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 104: { - _stbi__err(9517); + _stbi__err(9505); $$6$ph = 0; break; } case 106: { $205 = $25 >>> 24; $206 = $205&255; - HEAP8[9642] = $206; + HEAP8[9630] = $206; $207 = HEAP32[$15>>2]|0; $208 = $207 >>> 16; $209 = $208&255; - HEAP8[(9643)>>0] = $209; + HEAP8[(9631)>>0] = $209; $210 = $207 >>> 8; $211 = $210&255; - HEAP8[(9644)>>0] = $211; + HEAP8[(9632)>>0] = $211; $212 = $207&255; - HEAP8[(9645)>>0] = $212; - _stbi__err(9642); + HEAP8[(9633)>>0] = $212; + _stbi__err(9630); $$6$ph = 0; break; } @@ -18784,14 +18759,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9304|0),(9208|0),1561,(9360|0)); + ___assert_fail((9292|0),(9196|0),1477,(9348|0)); // unreachable; } $7 = (_stbi__malloc_mad3($2,$3,$4)|0); $8 = ($7|0)==(0|0); if ($8) { _free($0); - _stbi__err(9263); + _stbi__err(9251); $$0163 = 0; return ($$0163|0); } @@ -19154,7 +19129,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((9358|0),(9208|0),1590,(9360|0)); + ___assert_fail((9346|0),(9196|0),1506,(9348|0)); // unreachable; } } while(0); @@ -19188,7 +19163,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9304|0),(9208|0),1610,(9335|0)); + ___assert_fail((9292|0),(9196|0),1526,(9323|0)); // unreachable; } $7 = $2 << 1; @@ -19198,7 +19173,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $11 = ($10|0)==(0|0); if ($11) { _free($0); - _stbi__err(9263); + _stbi__err(9251); $$0163 = 0; return ($$0163|0); } @@ -19561,7 +19536,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((9358|0),(9208|0),1639,(9335|0)); + ___assert_fail((9346|0),(9196|0),1555,(9323|0)); // unreachable; } } while(0); @@ -19709,7 +19684,7 @@ function _stbi__check_png_header($0) { } } } - _stbi__err(10299); + _stbi__err(10607); $$05 = 0; return ($$05|0); } @@ -20146,7 +20121,7 @@ function _stbi__compute_transparency16($0,$1,$2) { break; } default: { - ___assert_fail((9701|0),(9208|0),4568,(9753|0)); + ___assert_fail((9689|0),(9196|0),4569,(9741|0)); // unreachable; } } @@ -20233,7 +20208,7 @@ function _stbi__compute_transparency($0,$1,$2) { break; } default: { - ___assert_fail((9701|0),(9208|0),4543,(9726|0)); + ___assert_fail((9689|0),(9196|0),4544,(9714|0)); // unreachable; } } @@ -20280,7 +20255,7 @@ function _stbi__de_iphone($0) { break; } case 4: { - $16 = HEAP32[4748]|0; + $16 = HEAP32[4826]|0; $17 = ($16|0)==(0); $18 = ($5|0)!=(0); if ($17) { @@ -20355,7 +20330,7 @@ function _stbi__de_iphone($0) { break; } default: { - ___assert_fail((9667|0),(9208|0),4649,(9685|0)); + ___assert_fail((9655|0),(9196|0),4650,(9673|0)); // unreachable; } } @@ -20378,7 +20353,7 @@ function _stbi__expand_png_palette($0,$1,$2) { $10 = (_stbi__malloc_mad2($7,$2)|0); $11 = ($10|0)==(0|0); if ($11) { - _stbi__err(9263); + _stbi__err(9251); $$0 = 0; return ($$0|0); } @@ -20555,7 +20530,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $19 = ($18|0)==($3|0); $or$cond = $17 | $19; if (!($or$cond)) { - ___assert_fail((9782|0),(9208|0),4294,(9823|0)); + ___assert_fail((9770|0),(9196|0),4294,(9811|0)); // unreachable; } $20 = (_stbi__malloc_mad3($4,$5,$15)|0); @@ -20563,7 +20538,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP32[$21>>2] = $20; $22 = ($20|0)==(0|0); if ($22) { - _stbi__err(9263); + _stbi__err(9251); $$2 = 0; return ($$2|0); } @@ -20582,7 +20557,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ($33) { $34 = ($28|0)==($2|0); if (!($34)) { - _stbi__err(9850); + _stbi__err(9838); $$2 = 0; return ($$2|0); } @@ -20595,7 +20570,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ((label|0) == 9) { $35 = ($28>>>0)>($2>>>0); if ($35) { - _stbi__err(9850); + _stbi__err(9838); $$2 = 0; return ($$2|0); } @@ -20603,12 +20578,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $36 = ($5|0)==(0); L18: do { if (!($36)) { - $37 = (0 - ($12))|0; - $38 = ($6|0)<(8); - $39 = ($26>>>0)>($4>>>0); - $40 = (($11) - ($26))|0; + $37 = ($6|0)<(8); + $38 = ($26>>>0)>($4>>>0); + $39 = (($11) - ($26))|0; + $40 = (0 - ($12))|0; $41 = ($6|0)==(8); - $brmerge = $38 | $17; + $brmerge = $37 | $17; $42 = ($4|0)==(0); $$0614793 = (($4) + -1)|0; $43 = ($$0614793|0)==(0); @@ -20631,33 +20606,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $50 = HEAP32[$21>>2]|0; $51 = Math_imul($$0623814, $12)|0; $52 = (($50) + ($51)|0); - $53 = (($52) + ($37)|0); - $54 = ((($$0577817)) + 1|0); - $55 = HEAP8[$$0577817>>0]|0; - $56 = $55&255; - $57 = ($55&255)>(4); - if ($57) { + $53 = ((($$0577817)) + 1|0); + $54 = HEAP8[$$0577817>>0]|0; + $55 = $54&255; + $56 = ($54&255)>(4); + if ($56) { label = 105; break; } - if ($38) { - if ($39) { + if ($37) { + if ($38) { label = 16; break; } - $58 = (($52) + ($40)|0); - $$0597 = $58;$$1609 = $26;$$1612 = 1; + $57 = (($52) + ($39)|0); + $$0597 = $57;$$1609 = $26;$$1612 = 1; } else { $$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815; } + $58 = (($$0597) + ($40)|0); $59 = ($$0623814|0)==(0); if ($59) { - $60 = (9889 + ($56)|0); + $60 = (9877 + ($55)|0); $61 = HEAP8[$60>>0]|0; $62 = $61&255; $$0588 = $62; } else { - $$0588 = $56; + $$0588 = $55; } $63 = ($$1612|0)>(0); L30: do { @@ -20667,24 +20642,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { while(1) { switch ($trunc638<<24>>24) { case 0: { - $64 = (($54) + ($$0625734)|0); + $64 = (($53) + ($$0625734)|0); $65 = HEAP8[$64>>0]|0; $$sink = $65; label = 30; break; } case 1: { - $66 = (($54) + ($$0625734)|0); + $66 = (($53) + ($$0625734)|0); $67 = HEAP8[$66>>0]|0; $$sink = $67; label = 30; break; } case 2: { - $68 = (($54) + ($$0625734)|0); + $68 = (($53) + ($$0625734)|0); $69 = HEAP8[$68>>0]|0; $70 = $69&255; - $71 = (($53) + ($$0625734)|0); + $71 = (($58) + ($$0625734)|0); $72 = HEAP8[$71>>0]|0; $73 = $72&255; $74 = (($73) + ($70))|0; @@ -20694,10 +20669,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 3: { - $76 = (($54) + ($$0625734)|0); + $76 = (($53) + ($$0625734)|0); $77 = HEAP8[$76>>0]|0; $78 = $77&255; - $79 = (($53) + ($$0625734)|0); + $79 = (($58) + ($$0625734)|0); $80 = HEAP8[$79>>0]|0; $81 = $80&255; $82 = $81 >>> 1; @@ -20708,10 +20683,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 4: { - $85 = (($54) + ($$0625734)|0); + $85 = (($53) + ($$0625734)|0); $86 = HEAP8[$85>>0]|0; $87 = $86&255; - $88 = (($53) + ($$0625734)|0); + $88 = (($58) + ($$0625734)|0); $89 = HEAP8[$88>>0]|0; $90 = $89&255; $91 = (_stbi__paeth(0,$90,0)|0); @@ -20722,14 +20697,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 5: { - $94 = (($54) + ($$0625734)|0); + $94 = (($53) + ($$0625734)|0); $95 = HEAP8[$94>>0]|0; $$sink = $95; label = 30; break; } case 6: { - $96 = (($54) + ($$0625734)|0); + $96 = (($53) + ($$0625734)|0); $97 = HEAP8[$96>>0]|0; $$sink = $97; label = 30; @@ -20759,7 +20734,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $99 = (($$0597) + ($14)|0); HEAP8[$99>>0] = -1; } - $100 = (($54) + ($14)|0); + $100 = (($53) + ($14)|0); $$1578 = $100;$$sink641 = $3; } else { if (!($8)) { @@ -20774,12 +20749,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP8[$103>>0] = -1; HEAP8[$102>>0] = -1; } - $104 = (($54) + ($$1612)|0); + $104 = (($53) + ($$1612)|0); $$1578 = $104;$$sink641 = $15; } } while(0); $106 = (($$0597) + ($$sink641)|0); - $107 = (($53) + ($$sink641)|0); + $107 = (($58) + ($$sink641)|0); if ($brmerge) { $108 = (($$1609) + -1)|0; $109 = Math_imul($108, $$1612)|0; @@ -21356,15 +21331,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 16) { - ___assert_fail((9868|0),(9208|0),4315,(9823|0)); + ___assert_fail((9856|0),(9196|0),4315,(9811|0)); // unreachable; } else if ((label|0) == 58) { - ___assert_fail((9894|0),(9208|0),4376,(9823|0)); + ___assert_fail((9882|0),(9196|0),4377,(9811|0)); // unreachable; } else if ((label|0) == 105) { - _stbi__err(9911); + _stbi__err(9899); $$2 = 0; return ($$2|0); } @@ -21414,7 +21389,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } $334 = (0 - ($26))|0; $335 = ($7|0)==(0); - $336 = (9607 + ($6)|0); + $336 = (9595 + ($6)|0); $$0568724 = (($4) + -1)|0; $337 = ($$0568724|0)>(-1); $$1721 = (($4) + -1)|0; @@ -21855,7 +21830,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 144) { - ___assert_fail((9926|0),(9208|0),4465,(9823|0)); + ___assert_fail((9914|0),(9196|0),4466,(9811|0)); // unreachable; } else if ((label|0) == 151) { @@ -21915,8 +21890,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) { function _stbi__parse_zlib($0,$1) { $0 = $0|0; $1 = $1|0; - var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0; - var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = ($1|0)==(0); if (!($2)) { @@ -21931,15 +21906,15 @@ function _stbi__parse_zlib($0,$1) { HEAP32[$5>>2] = 0; $6 = ((($0)) + 12|0); HEAP32[$6>>2] = 0; - $7 = ((($0)) + 2052|0); - $8 = ((($0)) + 32|0); + $7 = ((($0)) + 32|0); + $8 = ((($0)) + 2052|0); L5: while(1) { $9 = (_stbi__zreceive($0,1)|0); $10 = (_stbi__zreceive($0,2)|0); switch ($10|0) { case 3: { $$0 = 0; - label = 13; + label = 11; break L5; break; } @@ -21948,65 +21923,60 @@ function _stbi__parse_zlib($0,$1) { $12 = ($11|0)==(0); if ($12) { $$0 = 0; - label = 13; + label = 11; break L5; } break; } case 1: { - $13 = HEAP8[(20890)>>0]|0; - $14 = ($13<<24>>24)==(0); + $13 = (_stbi__zbuild_huffman($7,9925,288)|0); + $14 = ($13|0)==(0); if ($14) { - _stbi__init_zdefaults(); + $$0 = 0; + label = 11; + break L5; } - $15 = (_stbi__zbuild_huffman($8,20891,288)|0); + $15 = (_stbi__zbuild_huffman($8,10213,32)|0); $16 = ($15|0)==(0); if ($16) { $$0 = 0; - label = 13; - break L5; - } - $17 = (_stbi__zbuild_huffman($7,20859,32)|0); - $18 = ($17|0)==(0); - if ($18) { - $$0 = 0; - label = 13; + label = 11; break L5; } else { - label = 11; + label = 9; } break; } default: { - $19 = (_stbi__compute_huffman_codes($0)|0); + $17 = (_stbi__compute_huffman_codes($0)|0); + $18 = ($17|0)==(0); + if ($18) { + $$0 = 0; + label = 11; + break L5; + } else { + label = 9; + } + } + } + if ((label|0) == 9) { + label = 0; + $19 = (_stbi__parse_huffman_block($0)|0); $20 = ($19|0)==(0); if ($20) { $$0 = 0; - label = 13; - break L5; - } else { label = 11; - } - } - } - if ((label|0) == 11) { - label = 0; - $21 = (_stbi__parse_huffman_block($0)|0); - $22 = ($21|0)==(0); - if ($22) { - $$0 = 0; - label = 13; break; } } - $23 = ($9|0)==(0); - if (!($23)) { + $21 = ($9|0)==(0); + if (!($21)) { $$0 = 1; - label = 13; + label = 11; break; } } - if ((label|0) == 13) { + if ((label|0) == 11) { return ($$0|0); } return (0)|0; @@ -22025,14 +21995,14 @@ function _stbi__parse_zlib_header($0) { $8 = (($7>>>0) % 31)&-1; $9 = ($8|0)==(0); if (!($9)) { - _stbi__err(10252); + _stbi__err(10560); $$0 = 0; return ($$0|0); } $10 = $5 & 32; $11 = ($10|0)==(0); if (!($11)) { - _stbi__err(10268); + _stbi__err(10576); $$0 = 0; return ($$0|0); } @@ -22041,7 +22011,7 @@ function _stbi__parse_zlib_header($0) { $$0 = 1; return ($$0|0); } - _stbi__err(10283); + _stbi__err(10591); $$0 = 0; return ($$0|0); } @@ -22124,7 +22094,7 @@ function _stbi__parse_uncompressed_block($0) { } $22 = ($$lcssa|0)==(0); if (!($22)) { - ___assert_fail((10174|0),(9208|0),4048,(10191|0)); + ___assert_fail((10482|0),(9196|0),4033,(10499|0)); // unreachable; } $23 = ($$0$lcssa|0)<(4); @@ -22161,7 +22131,7 @@ function _stbi__parse_uncompressed_block($0) { $42 = $33 ^ 65535; $43 = ($41|0)==($42|0); if (!($43)) { - _stbi__err(10222); + _stbi__err(10530); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -22171,7 +22141,7 @@ function _stbi__parse_uncompressed_block($0) { $47 = HEAP32[$46>>2]|0; $48 = ($45>>>0)>($47>>>0); if ($48) { - _stbi__err(10235); + _stbi__err(10543); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -22201,21 +22171,6 @@ function _stbi__parse_uncompressed_block($0) { $$034 = 1; STACKTOP = sp;return ($$034|0); } -function _stbi__init_zdefaults() { - var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0; - sp = STACKTOP; - _memset((20891|0),8,144)|0; - dest=(21035); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - dest=(21147); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - $0 = (21171); - $1 = $0; - HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24; - $2 = (($0) + 4)|0; - $3 = $2; - HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24; - dest=20859; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - return; -} function _stbi__zbuild_huffman($0,$1,$2) { $0 = $0|0; $1 = $1|0; @@ -22349,7 +22304,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } if ((label|0) == 7) { - _stbi__err(10112); + _stbi__err(10420); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -22438,7 +22393,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } } - _stbi__err(10164); + _stbi__err(10472); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -22467,7 +22422,7 @@ function _stbi__compute_huffman_codes($0) { while(1) { $12 = (_stbi__zreceive($0,3)|0); $13 = $12&255; - $14 = (10958 + ($$06579)|0); + $14 = (11266 + ($$06579)|0); $15 = HEAP8[$14>>0]|0; $16 = $15&255; $17 = (($3) + ($16)|0); @@ -22558,21 +22513,21 @@ function _stbi__compute_huffman_codes($0) { } } if ((label|0) == 6) { - _stbi__err(10112); + _stbi__err(10420); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 11) { - _stbi__err(10112); + _stbi__err(10420); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 14) { - ___assert_fail((10128|0),(9208|0),4021,(10136|0)); + ___assert_fail((10436|0),(9196|0),4006,(10444|0)); // unreachable; } else if ((label|0) == 17) { - _stbi__err(10112); + _stbi__err(10420); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -22582,7 +22537,7 @@ function _stbi__compute_huffman_codes($0) { } while(0); $43 = ($10|0)==($$066$lcssa|0); if (!($43)) { - _stbi__err(10112); + _stbi__err(10420); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -22746,7 +22701,7 @@ function _stbi__parse_huffman_block($0) { $$070 = $scevgep; } if ((label|0) == 6) { - _stbi__err(9937); + _stbi__err(10245); $$3$ph = 0; return ($$3$ph|0); } @@ -22756,12 +22711,12 @@ function _stbi__parse_huffman_block($0) { return ($$3$ph|0); } else if ((label|0) == 16) { - _stbi__err(9937); + _stbi__err(10245); $$3$ph = 0; return ($$3$ph|0); } else if ((label|0) == 20) { - _stbi__err(9954); + _stbi__err(10262); $$3$ph = 0; return ($$3$ph|0); } @@ -22818,7 +22773,7 @@ function _stbi__zexpand($0,$1,$2) { $5 = HEAP32[$4>>2]|0; $6 = ($5|0)==(0); if ($6) { - _stbi__err(9963); + _stbi__err(10271); $$0 = 0; return ($$0|0); } @@ -22844,7 +22799,7 @@ function _stbi__zexpand($0,$1,$2) { $18 = (_realloc($8,$$029)|0); $19 = ($18|0)==(0|0); if ($19) { - _stbi__err(9263); + _stbi__err(9251); $$0 = 0; return ($$0|0); } else { @@ -22889,7 +22844,7 @@ function _stbi__fill_bits($0) { } } if ((label|0) == 3) { - ___assert_fail((10059|0),(9208|0),3863,(10096|0)); + ___assert_fail((10367|0),(9196|0),3848,(10404|0)); // unreachable; } else if ((label|0) == 5) { @@ -22937,7 +22892,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) { $22 = $21&255; $23 = ($22|0)==($$025|0); if (!($23)) { - ___assert_fail((9983|0),(9208|0),3891,(9999|0)); + ___assert_fail((10291|0),(9196|0),3876,(10307|0)); // unreachable; } $24 = HEAP32[$2>>2]|0; @@ -22965,7 +22920,7 @@ function _stbi__bit_reverse($0,$1) { $5 = $3 >> $4; return ($5|0); } else { - ___assert_fail((10030|0),(9208|0),3781,(10041|0)); + ___assert_fail((10338|0),(9196|0),3766,(10349|0)); // unreachable; } return (0)|0; @@ -23111,10 +23066,10 @@ function _stbi__stdio_eof($0) { function _LoadImage($0,$1) { $0 = $0|0; $1 = $1|0; - var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0; - var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; - var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0; - var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; + var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0; + var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; + var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0; + var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); $vararg_buffer9 = sp + 32|0; @@ -23125,27 +23080,28 @@ function _LoadImage($0,$1) { $3 = sp + 44|0; $4 = sp + 40|0; $5 = sp + 36|0; - $6 = (_IsFileExtension($1,10311)|0); + $6 = (_IsFileExtension($1,10619)|0); $7 = ($6|0)==(0); do { if ($7) { - $19 = (_IsFileExtension($1,10364)|0); + $19 = (_IsFileExtension($1,10672)|0); $20 = ($19|0)==(0); if ($20) { HEAP32[$vararg_buffer1>>2] = $1; - _TraceLog(2,10369,$vararg_buffer1); - $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0; - label = 16; + _TraceLog(2,10677,$vararg_buffer1); + $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0; break; } HEAP32[$3>>2] = 0; HEAP32[$4>>2] = 0; HEAP32[$5>>2] = 0; - $21 = (_stbi_load($1,$3,$4,$5,0)|0); - $22 = HEAP32[$3>>2]|0; - $23 = HEAP32[$4>>2]|0; - $24 = HEAP32[$5>>2]|0; - switch ($24|0) { + $21 = (_fopen($1,10811)|0); + $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0); + (_fclose($21)|0); + $23 = HEAP32[$3>>2]|0; + $24 = HEAP32[$4>>2]|0; + $25 = HEAP32[$5>>2]|0; + switch ($25|0) { case 1: { $$sink = 1; label = 11; @@ -23173,7 +23129,7 @@ function _LoadImage($0,$1) { if ((label|0) == 11) { $$sroa$15$1 = $$sink; } - $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22; + $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23; label = 14; } else { $8 = (_LoadResource($1,0)|0); @@ -23190,18 +23146,18 @@ function _LoadImage($0,$1) { $18 = HEAP32[$17>>2]|0; _LoadImagePro($2,$12,$14,$16,$18); $$sroa$0$0$copyload = HEAP32[$2>>2]|0; - $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0); - $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0; - $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0); - $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0; - $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0); - $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0; - $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0); - $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0; + $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0); + $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0; + $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0); + $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0; + $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0); + $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0; + $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0); + $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0; $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload; } else { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,10317,$vararg_buffer); + _TraceLog(2,10625,$vararg_buffer); $$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0; } _UnloadResource($8); @@ -23210,34 +23166,41 @@ function _LoadImage($0,$1) { } } while(0); if ((label|0) == 14) { - $25 = ($$sroa$0$1|0)==(0|0); - if ($25) { - $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1; - label = 16; + $26 = ($$sroa$0$1|0)==(0|0); + if ($26) { + $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1; } else { HEAP32[$vararg_buffer4>>2] = $1; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $$sroa$7$1; $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); HEAP32[$vararg_ptr8>>2] = $$sroa$10$1; - _TraceLog(0,10405,$vararg_buffer4); - $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1; + _TraceLog(0,10713,$vararg_buffer4); + $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; + STACKTOP = sp;return; } } - if ((label|0) == 16) { - HEAP32[$vararg_buffer9>>2] = $1; - _TraceLog(2,10444,$vararg_buffer9); - $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141; - } - HEAP32[$0>>2] = $$sroa$0$142; - $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0); - HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140; - $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0); - HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138; - $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0); - HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136; - $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0); - HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244; + HEAP32[$vararg_buffer9>>2] = $1; + _TraceLog(2,10752,$vararg_buffer9); + $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; STACKTOP = sp;return; } function _LoadResource($0,$1) { @@ -23256,11 +23219,11 @@ function _LoadResource($0,$1) { $vararg_buffer = sp; $2 = sp + 64|0; $3 = sp + 32|0; - $4 = (_fopen($0,10503)|0); + $4 = (_fopen($0,10811)|0); $5 = ($4|0)==(0|0); if ($5) { HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(2,10506,$vararg_buffer); + _TraceLog(2,10814,$vararg_buffer); $$2 = 0; STACKTOP = sp;return ($$2|0); } @@ -23359,7 +23322,7 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $67; - _TraceLog(0,10603,$vararg_buffer4); + _TraceLog(0,10911,$vararg_buffer4); } (_fread($3,32,1,$4)|0); $68 = (($$05764) + 1)|0; @@ -23394,14 +23357,14 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer8>>2] = $0; $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); HEAP32[$vararg_ptr11>>2] = $1; - _TraceLog(2,10649,$vararg_buffer8); + _TraceLog(2,10957,$vararg_buffer8); $$1 = $$0$lcssa; } else { $$1 = $$0$lcssa; } } else { HEAP32[$vararg_buffer1>>2] = $0; - _TraceLog(2,10557,$vararg_buffer1); + _TraceLog(2,10865,$vararg_buffer1); $$1 = 0; } (_fclose($4)|0); @@ -23491,7 +23454,7 @@ function _ImageCopy($0,$1) { break; } default: { - _TraceLog(2,10475,$vararg_buffer); + _TraceLog(2,10783,$vararg_buffer); $$0 = $6; } } @@ -23536,27 +23499,27 @@ function _DecompressData($0,$1,$2) { $3 = (_malloc($2)|0); $4 = ($3|0)==(0|0); if ($4) { - _TraceLog(2,10699,$vararg_buffer); + _TraceLog(2,11007,$vararg_buffer); STACKTOP = sp;return ($3|0); } $5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0); $6 = ($5|0)==(-1); if ($6) { - _TraceLog(2,10738,$vararg_buffer1); + _TraceLog(2,11046,$vararg_buffer1); _free($3); } $7 = ($5|0)==($2|0); if (!($7)) { - _TraceLog(2,10764,$vararg_buffer3); + _TraceLog(2,11072,$vararg_buffer3); HEAP32[$vararg_buffer5>>2] = $2; - _TraceLog(2,10827,$vararg_buffer5); + _TraceLog(2,11135,$vararg_buffer5); HEAP32[$vararg_buffer7>>2] = $5; - _TraceLog(2,10862,$vararg_buffer7); + _TraceLog(2,11170,$vararg_buffer7); } HEAP32[$vararg_buffer10>>2] = $1; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $5; - _TraceLog(0,10897,$vararg_buffer10); + _TraceLog(0,11205,$vararg_buffer10); STACKTOP = sp;return ($3|0); } function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) { @@ -24739,7 +24702,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $196 = $$01300 << $$37; $197 = $196 | $$371346; $198 = (($$37) + 8)|0; - $199 = (10954 + ($$361133)|0); + $199 = (11262 + ($$361133)|0); $200 = HEAP8[$199>>0]|0; $201 = $200 << 24 >> 24; $202 = ($198>>>0)<($201>>>0); @@ -25169,7 +25132,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { label = 0; $185 = ($$331130>>>0)<(3); if ($185) { - $186 = (10954 + ($$331130)|0); + $186 = (11262 + ($$331130)|0); $187 = HEAP8[$186>>0]|0; $188 = $187 << 24 >> 24; $189 = ($$34>>>0)<($188>>>0); @@ -25207,7 +25170,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { } case 68: { label = 0; - $203 = (10954 + ($$371134)|0); + $203 = (11262 + ($$371134)|0); $204 = HEAP8[$203>>0]|0; $205 = $204 << 24 >> 24; $206 = 1 << $205; @@ -25246,7 +25209,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $232 = $$431352 >>> 3; $233 = (($$43) + -3)|0; $234 = $231&255; - $235 = (10958 + ($$421139)|0); + $235 = (11266 + ($$421139)|0); $236 = HEAP8[$235>>0]|0; $237 = $236&255; $238 = (((($0)) + 7040|0) + ($237)|0); @@ -25653,7 +25616,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { continue L46; } $495 = (($$2986) + -16)|0; - $496 = (10977 + ($495)|0); + $496 = (11285 + ($495)|0); $497 = HEAP8[$496>>0]|0; $498 = $497 << 24 >> 24; $499 = ($488>>>0)<($498>>>0); @@ -25690,7 +25653,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $513 = $$551364 >>> $$551258; $514 = (($$55) - ($$551258))|0; $515 = (($$531044) + -16)|0; - $516 = (10981 + ($515)|0); + $516 = (11289 + ($515)|0); $517 = HEAP8[$516>>0]|0; $518 = $517 << 24 >> 24; $519 = (($518) + ($512))|0; @@ -26602,7 +26565,7 @@ function _LoadTexture($0,$1) { $4 = HEAP32[$2>>2]|0; $5 = ($4|0)==(0|0); if ($5) { - _TraceLog(2,10985,$vararg_buffer); + _TraceLog(2,11293,$vararg_buffer); $$sroa$0$0 = 0; } else { ;HEAP32[$$byval_copy1>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$2+16>>2]|0; @@ -26623,7 +26586,7 @@ function _GetDefaultFont($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - ;HEAP32[$0>>2]=HEAP32[16784>>2]|0;HEAP32[$0+4>>2]=HEAP32[16784+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[16784+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[16784+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[16784+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[16784+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[16784+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[16784+28>>2]|0; + ;HEAP32[$0>>2]=HEAP32[17096>>2]|0;HEAP32[$0+4>>2]=HEAP32[17096+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[17096+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[17096+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[17096+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[17096+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[17096+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[17096+28>>2]|0; return; } function _GetCharIndex($0,$1) { @@ -27091,8 +27054,8 @@ function _FormatText($0,$varargs) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $1 = sp; HEAP32[$1>>2] = $varargs; - (_vsprintf(21179,$0,$1)|0); - STACKTOP = sp;return (21179|0); + (_vsprintf(21171,$0,$1)|0); + STACKTOP = sp;return (21171|0); } function _emscripten_GetProcAddress($0) { $0 = $0|0; @@ -27140,7 +27103,7 @@ function _emscripten_GetProcAddress($0) { $10 = HEAP32[$2>>2]|0; (_strcpy($9,$10)|0); $11 = HEAP32[$3>>2]|0; - $12 = (_strstr($11,11014)|0); + $12 = (_strstr($11,11322)|0); HEAP32[$4>>2] = $12; $13 = HEAP32[$4>>2]|0; $14 = ($13|0)!=(0|0); @@ -27149,7 +27112,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$15>>0] = 0; } $16 = HEAP32[$3>>2]|0; - $17 = (_strstr($16,11018)|0); + $17 = (_strstr($16,11326)|0); HEAP32[$4>>2] = $17; $18 = HEAP32[$4>>2]|0; $19 = ($18|0)!=(0|0); @@ -27158,7 +27121,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$20>>0] = 0; } $21 = HEAP32[$3>>2]|0; - $22 = (_strstr($21,11022)|0); + $22 = (_strstr($21,11330)|0); HEAP32[$4>>2] = $22; $23 = HEAP32[$4>>2]|0; $24 = ($23|0)!=(0|0); @@ -27167,7 +27130,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$25>>0] = 0; } $26 = HEAP32[$3>>2]|0; - $27 = (_strstr($26,11026)|0); + $27 = (_strstr($26,11334)|0); HEAP32[$4>>2] = $27; $28 = HEAP32[$4>>2]|0; $29 = ($28|0)!=(0|0); @@ -27176,1210 +27139,1210 @@ function _emscripten_GetProcAddress($0) { HEAP8[$30>>0] = 0; } $31 = HEAP32[$3>>2]|0; - $32 = (_strcmp($31,11032)|0); + $32 = (_strcmp($31,11340)|0); $33 = ($32|0)!=(0); do { if ($33) { $34 = HEAP32[$3>>2]|0; - $35 = (_strcmp($34,11070)|0); + $35 = (_strcmp($34,11378)|0); $36 = ($35|0)!=(0); if (!($36)) { - HEAP32[$3>>2] = 11089; + HEAP32[$3>>2] = 11397; break; } $37 = HEAP32[$3>>2]|0; - $38 = (_strcmp($37,11102)|0); + $38 = (_strcmp($37,11410)|0); $39 = ($38|0)!=(0); if (!($39)) { - HEAP32[$3>>2] = 11123; + HEAP32[$3>>2] = 11431; break; } $40 = HEAP32[$3>>2]|0; - $41 = (_strcmp($40,11138)|0); + $41 = (_strcmp($40,11446)|0); $42 = ($41|0)!=(0); if (!($42)) { - HEAP32[$3>>2] = 11153; + HEAP32[$3>>2] = 11461; break; } $43 = HEAP32[$3>>2]|0; - $44 = (_strcmp($43,11168)|0); + $44 = (_strcmp($43,11476)|0); $45 = ($44|0)!=(0); if (!($45)) { - HEAP32[$3>>2] = 11183; + HEAP32[$3>>2] = 11491; } } else { - HEAP32[$3>>2] = 11054; + HEAP32[$3>>2] = 11362; } } while(0); $46 = HEAP32[$3>>2]|0; - $47 = (_strcmp($46,11198)|0); + $47 = (_strcmp($46,11506)|0); $48 = ($47|0)!=(0); do { if ($48) { $49 = HEAP32[$3>>2]|0; - $50 = (_strcmp($49,11212)|0); + $50 = (_strcmp($49,11520)|0); $51 = ($50|0)!=(0); if (!($51)) { HEAP32[$1>>2] = 3; break; } $52 = HEAP32[$3>>2]|0; - $53 = (_strcmp($52,11224)|0); + $53 = (_strcmp($52,11532)|0); $54 = ($53|0)!=(0); if (!($54)) { HEAP32[$1>>2] = 7; break; } $55 = HEAP32[$3>>2]|0; - $56 = (_strcmp($55,11238)|0); + $56 = (_strcmp($55,11546)|0); $57 = ($56|0)!=(0); if (!($57)) { HEAP32[$1>>2] = 8; break; } $58 = HEAP32[$3>>2]|0; - $59 = (_strcmp($58,11250)|0); + $59 = (_strcmp($58,11558)|0); $60 = ($59|0)!=(0); if (!($60)) { HEAP32[$1>>2] = 9; break; } $61 = HEAP32[$3>>2]|0; - $62 = (_strcmp($61,11264)|0); + $62 = (_strcmp($61,11572)|0); $63 = ($62|0)!=(0); if (!($63)) { HEAP32[$1>>2] = 10; break; } $64 = HEAP32[$3>>2]|0; - $65 = (_strcmp($64,11278)|0); + $65 = (_strcmp($64,11586)|0); $66 = ($65|0)!=(0); if (!($66)) { HEAP32[$1>>2] = 11; break; } $67 = HEAP32[$3>>2]|0; - $68 = (_strcmp($67,11295)|0); + $68 = (_strcmp($67,11603)|0); $69 = ($68|0)!=(0); if (!($69)) { HEAP32[$1>>2] = 1; break; } $70 = HEAP32[$3>>2]|0; - $71 = (_strcmp($70,11318)|0); + $71 = (_strcmp($70,11626)|0); $72 = ($71|0)!=(0); if (!($72)) { HEAP32[$1>>2] = 1; break; } $73 = HEAP32[$3>>2]|0; - $74 = (_strcmp($73,11344)|0); + $74 = (_strcmp($73,11652)|0); $75 = ($74|0)!=(0); if (!($75)) { HEAP32[$1>>2] = 2; break; } $76 = HEAP32[$3>>2]|0; - $77 = (_strcmp($76,11357)|0); + $77 = (_strcmp($76,11665)|0); $78 = ($77|0)!=(0); if (!($78)) { HEAP32[$1>>2] = 3; break; } $79 = HEAP32[$3>>2]|0; - $80 = (_strcmp($79,11373)|0); + $80 = (_strcmp($79,11681)|0); $81 = ($80|0)!=(0); if (!($81)) { HEAP32[$1>>2] = 1; break; } $82 = HEAP32[$3>>2]|0; - $83 = (_strcmp($82,11386)|0); + $83 = (_strcmp($82,11694)|0); $84 = ($83|0)!=(0); if (!($84)) { HEAP32[$1>>2] = 12; break; } $85 = HEAP32[$3>>2]|0; - $86 = (_strcmp($85,11400)|0); + $86 = (_strcmp($85,11708)|0); $87 = ($86|0)!=(0); if (!($87)) { HEAP32[$1>>2] = 2; break; } $88 = HEAP32[$3>>2]|0; - $89 = (_strcmp($88,11420)|0); + $89 = (_strcmp($88,11728)|0); $90 = ($89|0)!=(0); if (!($90)) { HEAP32[$1>>2] = 3; break; } $91 = HEAP32[$3>>2]|0; - $92 = (_strcmp($91,11440)|0); + $92 = (_strcmp($91,11748)|0); $93 = ($92|0)!=(0); if (!($93)) { HEAP32[$1>>2] = 4; break; } $94 = HEAP32[$3>>2]|0; - $95 = (_strcmp($94,11457)|0); + $95 = (_strcmp($94,11765)|0); $96 = ($95|0)!=(0); if (!($96)) { HEAP32[$1>>2] = 5; break; } $97 = HEAP32[$3>>2]|0; - $98 = (_strcmp($97,11474)|0); + $98 = (_strcmp($97,11782)|0); $99 = ($98|0)!=(0); if (!($99)) { HEAP32[$1>>2] = 4; break; } $100 = HEAP32[$3>>2]|0; - $101 = (_strcmp($100,11486)|0); + $101 = (_strcmp($100,11794)|0); $102 = ($101|0)!=(0); if (!($102)) { HEAP32[$1>>2] = 13; break; } $103 = HEAP32[$3>>2]|0; - $104 = (_strcmp($103,11499)|0); + $104 = (_strcmp($103,11807)|0); $105 = ($104|0)!=(0); if (!($105)) { HEAP32[$1>>2] = 14; break; } $106 = HEAP32[$3>>2]|0; - $107 = (_strcmp($106,11515)|0); + $107 = (_strcmp($106,11823)|0); $108 = ($107|0)!=(0); if (!($108)) { HEAP32[$1>>2] = 6; break; } $109 = HEAP32[$3>>2]|0; - $110 = (_strcmp($109,11538)|0); + $110 = (_strcmp($109,11846)|0); $111 = ($110|0)!=(0); if (!($111)) { HEAP32[$1>>2] = 2; break; } $112 = HEAP32[$3>>2]|0; - $113 = (_strcmp($112,11551)|0); + $113 = (_strcmp($112,11859)|0); $114 = ($113|0)!=(0); if (!($114)) { HEAP32[$1>>2] = 3; break; } $115 = HEAP32[$3>>2]|0; - $116 = (_strcmp($115,11567)|0); + $116 = (_strcmp($115,11875)|0); $117 = ($116|0)!=(0); if (!($117)) { HEAP32[$1>>2] = 5; break; } $118 = HEAP32[$3>>2]|0; - $119 = (_strcmp($118,11578)|0); + $119 = (_strcmp($118,11886)|0); $120 = ($119|0)!=(0); if (!($120)) { HEAP32[$1>>2] = 15; break; } $121 = HEAP32[$3>>2]|0; - $122 = (_strcmp($121,11597)|0); + $122 = (_strcmp($121,11905)|0); $123 = ($122|0)!=(0); if (!($123)) { HEAP32[$1>>2] = 16; break; } $124 = HEAP32[$3>>2]|0; - $125 = (_strcmp($124,11619)|0); + $125 = (_strcmp($124,11927)|0); $126 = ($125|0)!=(0); if (!($126)) { HEAP32[$1>>2] = 17; break; } $127 = HEAP32[$3>>2]|0; - $128 = (_strcmp($127,11638)|0); + $128 = (_strcmp($127,11946)|0); $129 = ($128|0)!=(0); if (!($129)) { HEAP32[$1>>2] = 7; break; } $130 = HEAP32[$3>>2]|0; - $131 = (_strcmp($130,11667)|0); + $131 = (_strcmp($130,11975)|0); $132 = ($131|0)!=(0); if (!($132)) { HEAP32[$1>>2] = 6; break; } $133 = HEAP32[$3>>2]|0; - $134 = (_strcmp($133,11684)|0); + $134 = (_strcmp($133,11992)|0); $135 = ($134|0)!=(0); if (!($135)) { HEAP32[$1>>2] = 8; break; } $136 = HEAP32[$3>>2]|0; - $137 = (_strcmp($136,11699)|0); + $137 = (_strcmp($136,12007)|0); $138 = ($137|0)!=(0); if (!($138)) { HEAP32[$1>>2] = 9; break; } $139 = HEAP32[$3>>2]|0; - $140 = (_strcmp($139,11714)|0); + $140 = (_strcmp($139,12022)|0); $141 = ($140|0)!=(0); if (!($141)) { HEAP32[$1>>2] = 1; break; } $142 = HEAP32[$3>>2]|0; - $143 = (_strcmp($142,11735)|0); + $143 = (_strcmp($142,12043)|0); $144 = ($143|0)!=(0); if (!($144)) { HEAP32[$1>>2] = 10; break; } $145 = HEAP32[$3>>2]|0; - $146 = (_strcmp($145,11755)|0); + $146 = (_strcmp($145,12063)|0); $147 = ($146|0)!=(0); if (!($147)) { HEAP32[$1>>2] = 11; break; } $148 = HEAP32[$3>>2]|0; - $149 = (_strcmp($148,11775)|0); + $149 = (_strcmp($148,12083)|0); $150 = ($149|0)!=(0); if (!($150)) { HEAP32[$1>>2] = 12; break; } $151 = HEAP32[$3>>2]|0; - $152 = (_strcmp($151,11801)|0); + $152 = (_strcmp($151,12109)|0); $153 = ($152|0)!=(0); if (!($153)) { HEAP32[$1>>2] = 2; break; } $154 = HEAP32[$3>>2]|0; - $155 = (_strcmp($154,11820)|0); + $155 = (_strcmp($154,12128)|0); $156 = ($155|0)!=(0); if (!($156)) { HEAP32[$1>>2] = 1; break; } $157 = HEAP32[$3>>2]|0; - $158 = (_strcmp($157,11832)|0); + $158 = (_strcmp($157,12140)|0); $159 = ($158|0)!=(0); if (!($159)) { HEAP32[$1>>2] = 3; break; } $160 = HEAP32[$3>>2]|0; - $161 = (_strcmp($160,11844)|0); + $161 = (_strcmp($160,12152)|0); $162 = ($161|0)!=(0); if (!($162)) { HEAP32[$1>>2] = 1; break; } $163 = HEAP32[$3>>2]|0; - $164 = (_strcmp($163,11856)|0); + $164 = (_strcmp($163,12164)|0); $165 = ($164|0)!=(0); if (!($165)) { HEAP32[$1>>2] = 1; break; } $166 = HEAP32[$3>>2]|0; - $167 = (_strcmp($166,11868)|0); + $167 = (_strcmp($166,12176)|0); $168 = ($167|0)!=(0); if (!($168)) { HEAP32[$1>>2] = 18; break; } $169 = HEAP32[$3>>2]|0; - $170 = (_strcmp($169,11880)|0); + $170 = (_strcmp($169,12188)|0); $171 = ($170|0)!=(0); if (!($171)) { HEAP32[$1>>2] = 13; break; } $172 = HEAP32[$3>>2]|0; - $173 = (_strcmp($172,11892)|0); + $173 = (_strcmp($172,12200)|0); $174 = ($173|0)!=(0); if (!($174)) { HEAP32[$1>>2] = 4; break; } $175 = HEAP32[$3>>2]|0; - $176 = (_strcmp($175,11904)|0); + $176 = (_strcmp($175,12212)|0); $177 = ($176|0)!=(0); if (!($177)) { HEAP32[$1>>2] = 2; break; } $178 = HEAP32[$3>>2]|0; - $179 = (_strcmp($178,11916)|0); + $179 = (_strcmp($178,12224)|0); $180 = ($179|0)!=(0); if (!($180)) { HEAP32[$1>>2] = 14; break; } $181 = HEAP32[$3>>2]|0; - $182 = (_strcmp($181,11929)|0); + $182 = (_strcmp($181,12237)|0); $183 = ($182|0)!=(0); if (!($183)) { HEAP32[$1>>2] = 15; break; } $184 = HEAP32[$3>>2]|0; - $185 = (_strcmp($184,11942)|0); + $185 = (_strcmp($184,12250)|0); $186 = ($185|0)!=(0); if (!($186)) { HEAP32[$1>>2] = 16; break; } $187 = HEAP32[$3>>2]|0; - $188 = (_strcmp($187,11955)|0); + $188 = (_strcmp($187,12263)|0); $189 = ($188|0)!=(0); if (!($189)) { HEAP32[$1>>2] = 17; break; } $190 = HEAP32[$3>>2]|0; - $191 = (_strcmp($190,11968)|0); + $191 = (_strcmp($190,12276)|0); $192 = ($191|0)!=(0); if (!($192)) { HEAP32[$1>>2] = 18; break; } $193 = HEAP32[$3>>2]|0; - $194 = (_strcmp($193,11981)|0); + $194 = (_strcmp($193,12289)|0); $195 = ($194|0)!=(0); if (!($195)) { HEAP32[$1>>2] = 19; break; } $196 = HEAP32[$3>>2]|0; - $197 = (_strcmp($196,11994)|0); + $197 = (_strcmp($196,12302)|0); $198 = ($197|0)!=(0); if (!($198)) { HEAP32[$1>>2] = 20; break; } $199 = HEAP32[$3>>2]|0; - $200 = (_strcmp($199,12007)|0); + $200 = (_strcmp($199,12315)|0); $201 = ($200|0)!=(0); if (!($201)) { HEAP32[$1>>2] = 21; break; } $202 = HEAP32[$3>>2]|0; - $203 = (_strcmp($202,12020)|0); + $203 = (_strcmp($202,12328)|0); $204 = ($203|0)!=(0); if (!($204)) { HEAP32[$1>>2] = 5; break; } $205 = HEAP32[$3>>2]|0; - $206 = (_strcmp($205,12039)|0); + $206 = (_strcmp($205,12347)|0); $207 = ($206|0)!=(0); if (!($207)) { HEAP32[$1>>2] = 6; break; } $208 = HEAP32[$3>>2]|0; - $209 = (_strcmp($208,12058)|0); + $209 = (_strcmp($208,12366)|0); $210 = ($209|0)!=(0); if (!($210)) { HEAP32[$1>>2] = 7; break; } $211 = HEAP32[$3>>2]|0; - $212 = (_strcmp($211,12077)|0); + $212 = (_strcmp($211,12385)|0); $213 = ($212|0)!=(0); if (!($213)) { HEAP32[$1>>2] = 19; break; } $214 = HEAP32[$3>>2]|0; - $215 = (_strcmp($214,12090)|0); + $215 = (_strcmp($214,12398)|0); $216 = ($215|0)!=(0); if (!($216)) { HEAP32[$1>>2] = 20; break; } $217 = HEAP32[$3>>2]|0; - $218 = (_strcmp($217,12108)|0); + $218 = (_strcmp($217,12416)|0); $219 = ($218|0)!=(0); if (!($219)) { HEAP32[$1>>2] = 21; break; } $220 = HEAP32[$3>>2]|0; - $221 = (_strcmp($220,12126)|0); + $221 = (_strcmp($220,12434)|0); $222 = ($221|0)!=(0); if (!($222)) { HEAP32[$1>>2] = 22; break; } $223 = HEAP32[$3>>2]|0; - $224 = (_strcmp($223,12144)|0); + $224 = (_strcmp($223,12452)|0); $225 = ($224|0)!=(0); if (!($225)) { HEAP32[$1>>2] = 23; break; } $226 = HEAP32[$3>>2]|0; - $227 = (_strcmp($226,12162)|0); + $227 = (_strcmp($226,12470)|0); $228 = ($227|0)!=(0); if (!($228)) { HEAP32[$1>>2] = 2; break; } $229 = HEAP32[$3>>2]|0; - $230 = (_strcmp($229,12182)|0); + $230 = (_strcmp($229,12490)|0); $231 = ($230|0)!=(0); if (!($231)) { HEAP32[$1>>2] = 3; break; } $232 = HEAP32[$3>>2]|0; - $233 = (_strcmp($232,11123)|0); + $233 = (_strcmp($232,11431)|0); $234 = ($233|0)!=(0); if (!($234)) { HEAP32[$1>>2] = 7; break; } $235 = HEAP32[$3>>2]|0; - $236 = (_strcmp($235,12200)|0); + $236 = (_strcmp($235,12508)|0); $237 = ($236|0)!=(0); if (!($237)) { HEAP32[$1>>2] = 1; break; } $238 = HEAP32[$3>>2]|0; - $239 = (_strcmp($238,12215)|0); + $239 = (_strcmp($238,12523)|0); $240 = ($239|0)!=(0); if (!($240)) { HEAP32[$1>>2] = 8; break; } $241 = HEAP32[$3>>2]|0; - $242 = (_strcmp($241,12236)|0); + $242 = (_strcmp($241,12544)|0); $243 = ($242|0)!=(0); if (!($243)) { HEAP32[$1>>2] = 9; break; } $244 = HEAP32[$3>>2]|0; - $245 = (_strcmp($244,12251)|0); + $245 = (_strcmp($244,12559)|0); $246 = ($245|0)!=(0); if (!($246)) { HEAP32[$1>>2] = 10; break; } $247 = HEAP32[$3>>2]|0; - $248 = (_strcmp($247,12269)|0); + $248 = (_strcmp($247,12577)|0); $249 = ($248|0)!=(0); if (!($249)) { HEAP32[$1>>2] = 2; break; } $250 = HEAP32[$3>>2]|0; - $251 = (_strcmp($250,12285)|0); + $251 = (_strcmp($250,12593)|0); $252 = ($251|0)!=(0); if (!($252)) { HEAP32[$1>>2] = 11; break; } $253 = HEAP32[$3>>2]|0; - $254 = (_strcmp($253,12304)|0); + $254 = (_strcmp($253,12612)|0); $255 = ($254|0)!=(0); if (!($255)) { HEAP32[$1>>2] = 22; break; } $256 = HEAP32[$3>>2]|0; - $257 = (_strcmp($256,12318)|0); + $257 = (_strcmp($256,12626)|0); $258 = ($257|0)!=(0); if (!($258)) { HEAP32[$1>>2] = 23; break; } $259 = HEAP32[$3>>2]|0; - $260 = (_strcmp($259,12333)|0); + $260 = (_strcmp($259,12641)|0); $261 = ($260|0)!=(0); if (!($261)) { HEAP32[$1>>2] = 8; break; } $262 = HEAP32[$3>>2]|0; - $263 = (_strcmp($262,11054)|0); + $263 = (_strcmp($262,11362)|0); $264 = ($263|0)!=(0); if (!($264)) { HEAP32[$1>>2] = 1; break; } $265 = HEAP32[$3>>2]|0; - $266 = (_strcmp($265,12344)|0); + $266 = (_strcmp($265,12652)|0); $267 = ($266|0)!=(0); if (!($267)) { HEAP32[$1>>2] = 3; break; } $268 = HEAP32[$3>>2]|0; - $269 = (_strcmp($268,11153)|0); + $269 = (_strcmp($268,11461)|0); $270 = ($269|0)!=(0); if (!($270)) { HEAP32[$1>>2] = 24; break; } $271 = HEAP32[$3>>2]|0; - $272 = (_strcmp($271,11183)|0); + $272 = (_strcmp($271,11491)|0); $273 = ($272|0)!=(0); if (!($273)) { HEAP32[$1>>2] = 25; break; } $274 = HEAP32[$3>>2]|0; - $275 = (_strcmp($274,12360)|0); + $275 = (_strcmp($274,12668)|0); $276 = ($275|0)!=(0); if (!($276)) { HEAP32[$1>>2] = 12; break; } $277 = HEAP32[$3>>2]|0; - $278 = (_strcmp($277,12387)|0); + $278 = (_strcmp($277,12695)|0); $279 = ($278|0)!=(0); if (!($279)) { HEAP32[$1>>2] = 4; break; } $280 = HEAP32[$3>>2]|0; - $281 = (_strcmp($280,12401)|0); + $281 = (_strcmp($280,12709)|0); $282 = ($281|0)!=(0); if (!($282)) { HEAP32[$1>>2] = 13; break; } $283 = HEAP32[$3>>2]|0; - $284 = (_strcmp($283,11089)|0); + $284 = (_strcmp($283,11397)|0); $285 = ($284|0)!=(0); if (!($285)) { HEAP32[$1>>2] = 5; break; } $286 = HEAP32[$3>>2]|0; - $287 = (_strcmp($286,12421)|0); + $287 = (_strcmp($286,12729)|0); $288 = ($287|0)!=(0); if (!($288)) { HEAP32[$1>>2] = 6; break; } $289 = HEAP32[$3>>2]|0; - $290 = (_strcmp($289,12439)|0); + $290 = (_strcmp($289,12747)|0); $291 = ($290|0)!=(0); if (!($291)) { HEAP32[$1>>2] = 9; break; } $292 = HEAP32[$3>>2]|0; - $293 = (_strcmp($292,12451)|0); + $293 = (_strcmp($292,12759)|0); $294 = ($293|0)!=(0); if (!($294)) { HEAP32[$1>>2] = 24; break; } $295 = HEAP32[$3>>2]|0; - $296 = (_strcmp($295,12472)|0); + $296 = (_strcmp($295,12780)|0); $297 = ($296|0)!=(0); if (!($297)) { HEAP32[$1>>2] = 26; break; } $298 = HEAP32[$3>>2]|0; - $299 = (_strcmp($298,12490)|0); + $299 = (_strcmp($298,12798)|0); $300 = ($299|0)!=(0); if (!($300)) { HEAP32[$1>>2] = 27; break; } $301 = HEAP32[$3>>2]|0; - $302 = (_strcmp($301,12508)|0); + $302 = (_strcmp($301,12816)|0); $303 = ($302|0)!=(0); if (!($303)) { HEAP32[$1>>2] = 28; break; } $304 = HEAP32[$3>>2]|0; - $305 = (_strcmp($304,12529)|0); + $305 = (_strcmp($304,12837)|0); $306 = ($305|0)!=(0); if (!($306)) { HEAP32[$1>>2] = 14; break; } $307 = HEAP32[$3>>2]|0; - $308 = (_strcmp($307,12555)|0); + $308 = (_strcmp($307,12863)|0); $309 = ($308|0)!=(0); if (!($309)) { HEAP32[$1>>2] = 3; break; } $310 = HEAP32[$3>>2]|0; - $311 = (_strcmp($310,12578)|0); + $311 = (_strcmp($310,12886)|0); $312 = ($311|0)!=(0); if (!($312)) { HEAP32[$1>>2] = 15; break; } $313 = HEAP32[$3>>2]|0; - $314 = (_strcmp($313,12616)|0); + $314 = (_strcmp($313,12924)|0); $315 = ($314|0)!=(0); if (!($315)) { HEAP32[$1>>2] = 10; break; } $316 = HEAP32[$3>>2]|0; - $317 = (_strcmp($316,12632)|0); + $317 = (_strcmp($316,12940)|0); $318 = ($317|0)!=(0); if (!($318)) { HEAP32[$1>>2] = 7; break; } $319 = HEAP32[$3>>2]|0; - $320 = (_strcmp($319,12647)|0); + $320 = (_strcmp($319,12955)|0); $321 = ($320|0)!=(0); if (!($321)) { HEAP32[$1>>2] = 25; break; } $322 = HEAP32[$3>>2]|0; - $323 = (_strcmp($322,12670)|0); + $323 = (_strcmp($322,12978)|0); $324 = ($323|0)!=(0); if (!($324)) { HEAP32[$1>>2] = 16; break; } $325 = HEAP32[$3>>2]|0; - $326 = (_strcmp($325,12683)|0); + $326 = (_strcmp($325,12991)|0); $327 = ($326|0)!=(0); if (!($327)) { HEAP32[$1>>2] = 29; break; } $328 = HEAP32[$3>>2]|0; - $329 = (_strcmp($328,12697)|0); + $329 = (_strcmp($328,13005)|0); $330 = ($329|0)!=(0); if (!($330)) { HEAP32[$1>>2] = 30; break; } $331 = HEAP32[$3>>2]|0; - $332 = (_strcmp($331,12711)|0); + $332 = (_strcmp($331,13019)|0); $333 = ($332|0)!=(0); if (!($333)) { HEAP32[$1>>2] = 1; break; } $334 = HEAP32[$3>>2]|0; - $335 = (_strcmp($334,12731)|0); + $335 = (_strcmp($334,13039)|0); $336 = ($335|0)!=(0); if (!($336)) { HEAP32[$1>>2] = 8; break; } $337 = HEAP32[$3>>2]|0; - $338 = (_strcmp($337,12751)|0); + $338 = (_strcmp($337,13059)|0); $339 = ($338|0)!=(0); if (!($339)) { HEAP32[$1>>2] = 17; break; } $340 = HEAP32[$3>>2]|0; - $341 = (_strcmp($340,12767)|0); + $341 = (_strcmp($340,13075)|0); $342 = ($341|0)!=(0); if (!($342)) { HEAP32[$1>>2] = 18; break; } $343 = HEAP32[$3>>2]|0; - $344 = (_strcmp($343,12785)|0); + $344 = (_strcmp($343,13093)|0); $345 = ($344|0)!=(0); if (!($345)) { HEAP32[$1>>2] = 26; break; } $346 = HEAP32[$3>>2]|0; - $347 = (_strcmp($346,12801)|0); + $347 = (_strcmp($346,13109)|0); $348 = ($347|0)!=(0); if (!($348)) { HEAP32[$1>>2] = 19; break; } $349 = HEAP32[$3>>2]|0; - $350 = (_strcmp($349,12816)|0); + $350 = (_strcmp($349,13124)|0); $351 = ($350|0)!=(0); if (!($351)) { HEAP32[$1>>2] = 9; break; } $352 = HEAP32[$3>>2]|0; - $353 = (_strcmp($352,12838)|0); + $353 = (_strcmp($352,13146)|0); $354 = ($353|0)!=(0); if (!($354)) { HEAP32[$1>>2] = 31; break; } $355 = HEAP32[$3>>2]|0; - $356 = (_strcmp($355,12856)|0); + $356 = (_strcmp($355,13164)|0); $357 = ($356|0)!=(0); if (!($357)) { HEAP32[$1>>2] = 32; break; } $358 = HEAP32[$3>>2]|0; - $359 = (_strcmp($358,12877)|0); + $359 = (_strcmp($358,13185)|0); $360 = ($359|0)!=(0); if (!($360)) { HEAP32[$1>>2] = 10; break; } $361 = HEAP32[$3>>2]|0; - $362 = (_strcmp($361,12895)|0); + $362 = (_strcmp($361,13203)|0); $363 = ($362|0)!=(0); if (!($363)) { HEAP32[$1>>2] = 11; break; } $364 = HEAP32[$3>>2]|0; - $365 = (_strcmp($364,12908)|0); + $365 = (_strcmp($364,13216)|0); $366 = ($365|0)!=(0); if (!($366)) { HEAP32[$1>>2] = 2; break; } $367 = HEAP32[$3>>2]|0; - $368 = (_strcmp($367,12923)|0); + $368 = (_strcmp($367,13231)|0); $369 = ($368|0)!=(0); if (!($369)) { HEAP32[$1>>2] = 12; break; } $370 = HEAP32[$3>>2]|0; - $371 = (_strcmp($370,12937)|0); + $371 = (_strcmp($370,13245)|0); $372 = ($371|0)!=(0); if (!($372)) { HEAP32[$1>>2] = 1; break; } $373 = HEAP32[$3>>2]|0; - $374 = (_strcmp($373,12947)|0); + $374 = (_strcmp($373,13255)|0); $375 = ($374|0)!=(0); if (!($375)) { HEAP32[$1>>2] = 1; break; } $376 = HEAP32[$3>>2]|0; - $377 = (_strcmp($376,12957)|0); + $377 = (_strcmp($376,13265)|0); $378 = ($377|0)!=(0); if (!($378)) { HEAP32[$1>>2] = 2; break; } $379 = HEAP32[$3>>2]|0; - $380 = (_strcmp($379,12979)|0); + $380 = (_strcmp($379,13287)|0); $381 = ($380|0)!=(0); if (!($381)) { HEAP32[$1>>2] = 13; break; } $382 = HEAP32[$3>>2]|0; - $383 = (_strcmp($382,13005)|0); + $383 = (_strcmp($382,13313)|0); $384 = ($383|0)!=(0); if (!($384)) { HEAP32[$1>>2] = 14; break; } $385 = HEAP32[$3>>2]|0; - $386 = (_strcmp($385,13032)|0); + $386 = (_strcmp($385,13340)|0); $387 = ($386|0)!=(0); if (!($387)) { HEAP32[$1>>2] = 27; break; } $388 = HEAP32[$3>>2]|0; - $389 = (_strcmp($388,13045)|0); + $389 = (_strcmp($388,13353)|0); $390 = ($389|0)!=(0); if (!($390)) { HEAP32[$1>>2] = 20; break; } $391 = HEAP32[$3>>2]|0; - $392 = (_strcmp($391,13060)|0); + $392 = (_strcmp($391,13368)|0); $393 = ($392|0)!=(0); if (!($393)) { HEAP32[$1>>2] = 4; break; } $394 = HEAP32[$3>>2]|0; - $395 = (_strcmp($394,13075)|0); + $395 = (_strcmp($394,13383)|0); $396 = ($395|0)!=(0); if (!($396)) { HEAP32[$1>>2] = 3; break; } $397 = HEAP32[$3>>2]|0; - $398 = (_strcmp($397,13099)|0); + $398 = (_strcmp($397,13407)|0); $399 = ($398|0)!=(0); if (!($399)) { HEAP32[$1>>2] = 2; break; } $400 = HEAP32[$3>>2]|0; - $401 = (_strcmp($400,13110)|0); + $401 = (_strcmp($400,13418)|0); $402 = ($401|0)!=(0); if (!($402)) { HEAP32[$1>>2] = 33; break; } $403 = HEAP32[$3>>2]|0; - $404 = (_strcmp($403,13132)|0); + $404 = (_strcmp($403,13440)|0); $405 = ($404|0)!=(0); if (!($405)) { HEAP32[$1>>2] = 21; break; } $406 = HEAP32[$3>>2]|0; - $407 = (_strcmp($406,13154)|0); + $407 = (_strcmp($406,13462)|0); $408 = ($407|0)!=(0); if (!($408)) { HEAP32[$1>>2] = 5; break; } $409 = HEAP32[$3>>2]|0; - $410 = (_strcmp($409,13178)|0); + $410 = (_strcmp($409,13486)|0); $411 = ($410|0)!=(0); if (!($411)) { HEAP32[$1>>2] = 4; break; } $412 = HEAP32[$3>>2]|0; - $413 = (_strcmp($412,13187)|0); + $413 = (_strcmp($412,13495)|0); $414 = ($413|0)!=(0); if (!($414)) { HEAP32[$1>>2] = 5; break; } $415 = HEAP32[$3>>2]|0; - $416 = (_strcmp($415,13195)|0); + $416 = (_strcmp($415,13503)|0); $417 = ($416|0)!=(0); if (!($417)) { HEAP32[$1>>2] = 1; break; } $418 = HEAP32[$3>>2]|0; - $419 = (_strcmp($418,13208)|0); + $419 = (_strcmp($418,13516)|0); $420 = ($419|0)!=(0); if (!($420)) { HEAP32[$1>>2] = 2; break; } $421 = HEAP32[$3>>2]|0; - $422 = (_strcmp($421,13222)|0); + $422 = (_strcmp($421,13530)|0); $423 = ($422|0)!=(0); if (!($423)) { HEAP32[$1>>2] = 15; break; } $424 = HEAP32[$3>>2]|0; - $425 = (_strcmp($424,13234)|0); + $425 = (_strcmp($424,13542)|0); $426 = ($425|0)!=(0); if (!($426)) { HEAP32[$1>>2] = 16; break; } $427 = HEAP32[$3>>2]|0; - $428 = (_strcmp($427,13243)|0); + $428 = (_strcmp($427,13551)|0); $429 = ($428|0)!=(0); if (!($429)) { HEAP32[$1>>2] = 17; break; } $430 = HEAP32[$3>>2]|0; - $431 = (_strcmp($430,13253)|0); + $431 = (_strcmp($430,13561)|0); $432 = ($431|0)!=(0); if (!($432)) { HEAP32[$1>>2] = 18; break; } $433 = HEAP32[$3>>2]|0; - $434 = (_strcmp($433,13265)|0); + $434 = (_strcmp($433,13573)|0); $435 = ($434|0)!=(0); if (!($435)) { HEAP32[$1>>2] = 19; break; } $436 = HEAP32[$3>>2]|0; - $437 = (_strcmp($436,13276)|0); + $437 = (_strcmp($436,13584)|0); $438 = ($437|0)!=(0); if (!($438)) { HEAP32[$1>>2] = 20; break; } $439 = HEAP32[$3>>2]|0; - $440 = (_strcmp($439,13284)|0); + $440 = (_strcmp($439,13592)|0); $441 = ($440|0)!=(0); if (!($441)) { HEAP32[$1>>2] = 3; break; } $442 = HEAP32[$3>>2]|0; - $443 = (_strcmp($442,13296)|0); + $443 = (_strcmp($442,13604)|0); $444 = ($443|0)!=(0); if (!($444)) { HEAP32[$1>>2] = 21; break; } $445 = HEAP32[$3>>2]|0; - $446 = (_strcmp($445,13311)|0); + $446 = (_strcmp($445,13619)|0); $447 = ($446|0)!=(0); if (!($447)) { HEAP32[$1>>2] = 22; break; } $448 = HEAP32[$3>>2]|0; - $449 = (_strcmp($448,13323)|0); + $449 = (_strcmp($448,13631)|0); $450 = ($449|0)!=(0); if (!($450)) { HEAP32[$1>>2] = 23; break; } $451 = HEAP32[$3>>2]|0; - $452 = (_strcmp($451,13337)|0); + $452 = (_strcmp($451,13645)|0); $453 = ($452|0)!=(0); if (!($453)) { HEAP32[$1>>2] = 11; break; } $454 = HEAP32[$3>>2]|0; - $455 = (_strcmp($454,13362)|0); + $455 = (_strcmp($454,13670)|0); $456 = ($455|0)!=(0); if (!($456)) { HEAP32[$1>>2] = 24; break; } $457 = HEAP32[$3>>2]|0; - $458 = (_strcmp($457,13379)|0); + $458 = (_strcmp($457,13687)|0); $459 = ($458|0)!=(0); if (!($459)) { HEAP32[$1>>2] = 25; break; } $460 = HEAP32[$3>>2]|0; - $461 = (_strcmp($460,13395)|0); + $461 = (_strcmp($460,13703)|0); $462 = ($461|0)!=(0); if (!($462)) { HEAP32[$1>>2] = 26; break; } $463 = HEAP32[$3>>2]|0; - $464 = (_strcmp($463,13411)|0); + $464 = (_strcmp($463,13719)|0); $465 = ($464|0)!=(0); if (!($465)) { HEAP32[$1>>2] = 12; break; } $466 = HEAP32[$3>>2]|0; - $467 = (_strcmp($466,13423)|0); + $467 = (_strcmp($466,13731)|0); $468 = ($467|0)!=(0); if (!($468)) { HEAP32[$1>>2] = 34; break; } $469 = HEAP32[$3>>2]|0; - $470 = (_strcmp($469,13435)|0); + $470 = (_strcmp($469,13743)|0); $471 = ($470|0)!=(0); if (!($471)) { HEAP32[$1>>2] = 35; break; } $472 = HEAP32[$3>>2]|0; - $473 = (_strcmp($472,13459)|0); + $473 = (_strcmp($472,13767)|0); $474 = ($473|0)!=(0); if (!($474)) { HEAP32[$1>>2] = 1; break; } $475 = HEAP32[$3>>2]|0; - $476 = (_strcmp($475,13472)|0); + $476 = (_strcmp($475,13780)|0); $477 = ($476|0)!=(0); if (!($477)) { HEAP32[$1>>2] = 2; break; } $478 = HEAP32[$3>>2]|0; - $479 = (_strcmp($478,13486)|0); + $479 = (_strcmp($478,13794)|0); $480 = ($479|0)!=(0); if (!($480)) { HEAP32[$1>>2] = 36; break; } $481 = HEAP32[$3>>2]|0; - $482 = (_strcmp($481,13508)|0); + $482 = (_strcmp($481,13816)|0); $483 = ($482|0)!=(0); if (!($483)) { HEAP32[$1>>2] = 37; break; } $484 = HEAP32[$3>>2]|0; - $485 = (_strcmp($484,13515)|0); + $485 = (_strcmp($484,13823)|0); $486 = ($485|0)!=(0); if (!($486)) { HEAP32[$1>>2] = 3; break; } $487 = HEAP32[$3>>2]|0; - $488 = (_strcmp($487,13531)|0); + $488 = (_strcmp($487,13839)|0); $489 = ($488|0)!=(0); if (!($489)) { HEAP32[$1>>2] = 2; break; } $490 = HEAP32[$3>>2]|0; - $491 = (_strcmp($490,13548)|0); + $491 = (_strcmp($490,13856)|0); $492 = ($491|0)!=(0); if (!($492)) { HEAP32[$1>>2] = 1; break; } $493 = HEAP32[$3>>2]|0; - $494 = (_strcmp($493,13565)|0); + $494 = (_strcmp($493,13873)|0); $495 = ($494|0)!=(0); if (!($495)) { HEAP32[$1>>2] = 28; break; } $496 = HEAP32[$3>>2]|0; - $497 = (_strcmp($496,13581)|0); + $497 = (_strcmp($496,13889)|0); $498 = ($497|0)!=(0); if (!($498)) { HEAP32[$1>>2] = 1; break; } $499 = HEAP32[$3>>2]|0; - $500 = (_strcmp($499,13597)|0); + $500 = (_strcmp($499,13905)|0); $501 = ($500|0)!=(0); if (!($501)) { HEAP32[$1>>2] = 4; break; } $502 = HEAP32[$3>>2]|0; - $503 = (_strcmp($502,13614)|0); + $503 = (_strcmp($502,13922)|0); $504 = ($503|0)!=(0); if (!($504)) { HEAP32[$1>>2] = 29; break; } $505 = HEAP32[$3>>2]|0; - $506 = (_strcmp($505,13628)|0); + $506 = (_strcmp($505,13936)|0); $507 = ($506|0)!=(0); if (!($507)) { HEAP32[$1>>2] = 30; break; } $508 = HEAP32[$3>>2]|0; - $509 = (_strcmp($508,13640)|0); + $509 = (_strcmp($508,13948)|0); $510 = ($509|0)!=(0); if (!($510)) { HEAP32[$1>>2] = 22; break; } $511 = HEAP32[$3>>2]|0; - $512 = (_strcmp($511,13651)|0); + $512 = (_strcmp($511,13959)|0); $513 = ($512|0)!=(0); if (!($513)) { HEAP32[$1>>2] = 2; break; } $514 = HEAP32[$3>>2]|0; - $515 = (_strcmp($514,13664)|0); + $515 = (_strcmp($514,13972)|0); $516 = ($515|0)!=(0); if (!($516)) { HEAP32[$1>>2] = 23; break; } $517 = HEAP32[$3>>2]|0; - $518 = (_strcmp($517,13674)|0); + $518 = (_strcmp($517,13982)|0); $519 = ($518|0)!=(0); if (!($519)) { HEAP32[$1>>2] = 2; break; } $520 = HEAP32[$3>>2]|0; - $521 = (_strcmp($520,13691)|0); + $521 = (_strcmp($520,13999)|0); $522 = ($521|0)!=(0); if (!($522)) { HEAP32[$1>>2] = 24; break; } $523 = HEAP32[$3>>2]|0; - $524 = (_strcmp($523,13703)|0); + $524 = (_strcmp($523,14011)|0); $525 = ($524|0)!=(0); if (!($525)) { HEAP32[$1>>2] = 25; break; } $526 = HEAP32[$3>>2]|0; - $527 = (_strcmp($526,13725)|0); + $527 = (_strcmp($526,14033)|0); $528 = ($527|0)!=(0); if (!($528)) { HEAP32[$1>>2] = 26; break; } $529 = HEAP32[$3>>2]|0; - $530 = (_strcmp($529,13745)|0); + $530 = (_strcmp($529,14053)|0); $531 = ($530|0)!=(0); if (!($531)) { HEAP32[$1>>2] = 3; break; } $532 = HEAP32[$3>>2]|0; - $533 = (_strcmp($532,13758)|0); + $533 = (_strcmp($532,14066)|0); $534 = ($533|0)!=(0); if (!($534)) { HEAP32[$1>>2] = 27; break; } $535 = HEAP32[$3>>2]|0; - $536 = (_strcmp($535,13780)|0); + $536 = (_strcmp($535,14088)|0); $537 = ($536|0)!=(0); if (!($537)) { HEAP32[$1>>2] = 28; break; } $538 = HEAP32[$3>>2]|0; - $539 = (_strcmp($538,13800)|0); + $539 = (_strcmp($538,14108)|0); $540 = ($539|0)!=(0); if (!($540)) { HEAP32[$1>>2] = 2; break; } $541 = HEAP32[$3>>2]|0; - $542 = (_strcmp($541,13817)|0); + $542 = (_strcmp($541,14125)|0); $543 = ($542|0)!=(0); if (!($543)) { HEAP32[$1>>2] = 2; break; } $544 = HEAP32[$3>>2]|0; - $545 = (_strcmp($544,13834)|0); + $545 = (_strcmp($544,14142)|0); $546 = ($545|0)!=(0); if (!($546)) { HEAP32[$1>>2] = 3; break; } $547 = HEAP32[$3>>2]|0; - $548 = (_strcmp($547,13854)|0); + $548 = (_strcmp($547,14162)|0); $549 = ($548|0)!=(0); if ($549) { $550 = HEAP32[$2>>2]|0; @@ -28401,7 +28364,7 @@ function _emscripten_GetProcAddress($0) { function _emscripten_get_global_libc() { var label = 0, sp = 0; sp = STACKTOP; - return (18996|0); + return (19308|0); } function ___stdio_close($0) { $0 = $0|0; @@ -29334,7 +29297,7 @@ function _printf_core($0,$1,$2,$3,$4) { $133 = HEAP8[$128>>0]|0; $134 = $133 << 24 >> 24; $135 = (($134) + -65)|0; - $136 = ((13970 + (($$0252*58)|0)|0) + ($135)|0); + $136 = ((14278 + (($$0252*58)|0)|0) + ($135)|0); $137 = HEAP8[$136>>0]|0; $138 = $137&255; $139 = (($138) + -1)|0; @@ -29512,7 +29475,7 @@ function _printf_core($0,$1,$2,$3,$4) { $222 = (($220) + 1)|0; $223 = $218 | $221; $$0254$$0254$ = $223 ? $$0254 : $222; - $$0228 = $216;$$1233 = 0;$$1238 = 14434;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + $$0228 = $216;$$1233 = 0;$$1238 = 14742;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; label = 67; break; } @@ -29533,7 +29496,7 @@ function _printf_core($0,$1,$2,$3,$4) { $235 = (($233) + 4)|0; $236 = $235; HEAP32[$236>>2] = $232; - $$0232 = 1;$$0237 = 14434;$242 = $231;$243 = $232; + $$0232 = 1;$$0237 = 14742;$242 = $231;$243 = $232; label = 66; break L71; } else { @@ -29541,8 +29504,8 @@ function _printf_core($0,$1,$2,$3,$4) { $238 = ($237|0)==(0); $239 = $$1263$ & 1; $240 = ($239|0)==(0); - $$ = $240 ? 14434 : (14436); - $$$ = $238 ? $$ : (14435); + $$ = $240 ? 14742 : (14744); + $$$ = $238 ? $$ : (14743); $241 = $$1263$ & 2049; $narrow = ($241|0)!=(0); $$284$ = $narrow&1; @@ -29559,7 +29522,7 @@ function _printf_core($0,$1,$2,$3,$4) { $168 = (($165) + 4)|0; $169 = $168; $170 = HEAP32[$169>>2]|0; - $$0232 = 0;$$0237 = 14434;$242 = $167;$243 = $170; + $$0232 = 0;$$0237 = 14742;$242 = $167;$243 = $170; label = 66; break; } @@ -29572,7 +29535,7 @@ function _printf_core($0,$1,$2,$3,$4) { $264 = HEAP32[$263>>2]|0; $265 = $261&255; HEAP8[$13>>0] = $265; - $$2 = $13;$$2234 = 0;$$2239 = 14434;$$2251 = $11;$$5 = 1;$$6268 = $164; + $$2 = $13;$$2234 = 0;$$2239 = 14742;$$2251 = $11;$$5 = 1;$$6268 = $164; break; } case 109: { @@ -29586,7 +29549,7 @@ function _printf_core($0,$1,$2,$3,$4) { case 115: { $269 = HEAP32[$6>>2]|0; $270 = ($269|0)!=(0|0); - $271 = $270 ? $269 : 14444; + $271 = $270 ? $269 : 14752; $$1 = $271; label = 71; break; @@ -29626,7 +29589,7 @@ function _printf_core($0,$1,$2,$3,$4) { break; } default: { - $$2 = $21;$$2234 = 0;$$2239 = 14434;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + $$2 = $21;$$2234 = 0;$$2239 = 14742;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; } } } while(0); @@ -29648,8 +29611,8 @@ function _printf_core($0,$1,$2,$3,$4) { $207 = ($206|0)==(0); $or$cond283 = $207 | $205; $208 = $$1236 >> 4; - $209 = (14434 + ($208)|0); - $$289 = $or$cond283 ? 14434 : $209; + $209 = (14742 + ($208)|0); + $$289 = $or$cond283 ? 14742 : $209; $$290 = $or$cond283 ? 0 : 2; $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; label = 67; @@ -29670,7 +29633,7 @@ function _printf_core($0,$1,$2,$3,$4) { $277 = (($$1) + ($$0254)|0); $$3257 = $273 ? $$0254 : $276; $$1250 = $273 ? $277 : $272; - $$2 = $$1;$$2234 = 0;$$2239 = 14434;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + $$2 = $$1;$$2234 = 0;$$2239 = 14742;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; } else if ((label|0) == 75) { label = 0; @@ -30200,7 +30163,7 @@ function _fmt_x($0,$1,$2,$3) { $$056 = $2;$15 = $1;$8 = $0; while(1) { $7 = $8 & 15; - $9 = (14486 + ($7)|0); + $9 = (14794 + ($7)|0); $10 = HEAP8[$9>>0]|0; $11 = $10&255; $12 = $11 | $3; @@ -30558,14 +30521,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $13 = ($12|0)<(0); if ($13) { $14 = -$1; - $$0471 = $14;$$0520 = 1;$$0521 = 14451; + $$0471 = $14;$$0520 = 1;$$0521 = 14759; } else { $15 = $4 & 2048; $16 = ($15|0)==(0); $17 = $4 & 1; $18 = ($17|0)==(0); - $$ = $18 ? (14452) : (14457); - $$$ = $16 ? $$ : (14454); + $$ = $18 ? (14760) : (14765); + $$$ = $16 ? $$ : (14762); $19 = $4 & 2049; $narrow = ($19|0)!=(0); $$534$ = $narrow&1; @@ -30664,7 +30627,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$0523 = $8;$$2473 = $$1472; while(1) { $80 = (~~(($$2473))); - $81 = (14486 + ($80)|0); + $81 = (14794 + ($80)|0); $82 = HEAP8[$81>>0]|0; $83 = $82&255; $84 = $83 | $42; @@ -31275,7 +31238,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } $339 = ($289|0)==(0); if (!($339)) { - _out($0,14502,1); + _out($0,14810,1); } $340 = ($337>>>0)<($$7505>>>0); $341 = ($$3477|0)>(0); @@ -31356,7 +31319,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$2 = $372; break; } - _out($0,14502,1); + _out($0,14810,1); $$2 = $372; } else { $369 = ($$0>>>0)>($8>>>0); @@ -31413,9 +31376,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } else { $27 = $5 & 32; $28 = ($27|0)!=(0); - $29 = $28 ? 14470 : 14474; + $29 = $28 ? 14778 : 14782; $30 = ($$0471 != $$0471) | (0.0 != 0.0); - $31 = $28 ? 14478 : 14482; + $31 = $28 ? 14786 : 14790; $$0510 = $30 ? $31 : $29; $32 = (($$0520) + 3)|0; $33 = $4 & -65537; @@ -31625,7 +31588,7 @@ function ___strerror_l($0,$1) { sp = STACKTOP; $$016 = 0; while(1) { - $3 = (14504 + ($$016)|0); + $3 = (14812 + ($$016)|0); $4 = HEAP8[$3>>0]|0; $5 = $4&255; $6 = ($5|0)==($0|0); @@ -31636,7 +31599,7 @@ function ___strerror_l($0,$1) { $7 = (($$016) + 1)|0; $8 = ($7|0)==(87); if ($8) { - $$01214 = 14592;$$115 = 87; + $$01214 = 14900;$$115 = 87; label = 5; break; } else { @@ -31646,9 +31609,9 @@ function ___strerror_l($0,$1) { if ((label|0) == 2) { $2 = ($$016|0)==(0); if ($2) { - $$012$lcssa = 14592; + $$012$lcssa = 14900; } else { - $$01214 = 14592;$$115 = $$016; + $$01214 = 14900;$$115 = $$016; label = 5; } } @@ -32331,7 +32294,7 @@ function _fopen($0,$1) { $vararg_buffer = sp; $2 = HEAP8[$1>>0]|0; $3 = $2 << 24 >> 24; - $memchr = (_memchr(16396,$3,4)|0); + $memchr = (_memchr(16704,$3,4)|0); $4 = ($memchr|0)==(0|0); if ($4) { $5 = (___errno_location()|0); @@ -32420,7 +32383,7 @@ function ___fdopen($0,$1) { $2 = sp + 56|0; $3 = HEAP8[$1>>0]|0; $4 = $3 << 24 >> 24; - $memchr = (_memchr(16396,$4,4)|0); + $memchr = (_memchr(16704,$4,4)|0); $5 = ($memchr|0)==(0|0); if ($5) { $6 = (___errno_location()|0); @@ -32511,7 +32474,7 @@ function ___fdopen($0,$1) { HEAP32[$36>>2] = 3; $37 = ((($7)) + 12|0); HEAP32[$37>>2] = 2; - $38 = HEAP32[(19000)>>2]|0; + $38 = HEAP32[(19312)>>2]|0; $39 = ($38|0)==(0); if ($39) { $40 = ((($7)) + 76|0); @@ -32544,13 +32507,13 @@ function ___ofl_add($0) { function ___ofl_lock() { var label = 0, sp = 0; sp = STACKTOP; - ___lock((19060|0)); - return (19068|0); + ___lock((19372|0)); + return (19380|0); } function ___ofl_unlock() { var label = 0, sp = 0; sp = STACKTOP; - ___unlock((19060|0)); + ___unlock((19372|0)); return; } function _fclose($0) { @@ -33614,7 +33577,7 @@ function _srand($0) { var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (($0) + -1)|0; - $2 = 16664; + $2 = 16976; $3 = $2; HEAP32[$3>>2] = $1; $4 = (($2) + 4)|0; @@ -33831,7 +33794,7 @@ function _strtok($0,$1) { sp = STACKTOP; $2 = ($0|0)==(0|0); if ($2) { - $3 = HEAP32[4768]|0; + $3 = HEAP32[4846]|0; $4 = ($3|0)==(0|0); if ($4) { $$0 = 0; @@ -33850,22 +33813,22 @@ function _strtok($0,$1) { $7 = HEAP8[$6>>0]|0; $8 = ($7<<24>>24)==(0); if ($8) { - HEAP32[4768] = 0; + HEAP32[4846] = 0; $$0 = 0; break; } $9 = (_strcspn($6,$1)|0); $10 = (($6) + ($9)|0); - HEAP32[4768] = $10; + HEAP32[4846] = $10; $11 = HEAP8[$10>>0]|0; $12 = ($11<<24>>24)==(0); if ($12) { - HEAP32[4768] = 0; + HEAP32[4846] = 0; $$0 = $6; break; } else { $13 = ((($10)) + 1|0); - HEAP32[4768] = $13; + HEAP32[4846] = $13; HEAP8[$10>>0] = 0; $$0 = $6; break; @@ -33946,7 +33909,7 @@ function _malloc($0) { $5 = $4 & -8; $6 = $3 ? 16 : $5; $7 = $6 >>> 3; - $8 = HEAP32[4769]|0; + $8 = HEAP32[4847]|0; $9 = $8 >>> $7; $10 = $9 & 3; $11 = ($10|0)==(0); @@ -33955,7 +33918,7 @@ function _malloc($0) { $13 = $12 ^ 1; $14 = (($13) + ($7))|0; $15 = $14 << 1; - $16 = (19116 + ($15<<2)|0); + $16 = (19428 + ($15<<2)|0); $17 = ((($16)) + 8|0); $18 = HEAP32[$17>>2]|0; $19 = ((($18)) + 8|0); @@ -33966,9 +33929,9 @@ function _malloc($0) { $22 = 1 << $14; $23 = $22 ^ -1; $24 = $8 & $23; - HEAP32[4769] = $24; + HEAP32[4847] = $24; } else { - $25 = HEAP32[(19092)>>2]|0; + $25 = HEAP32[(19404)>>2]|0; $26 = ($20>>>0)<($25>>>0); if ($26) { _abort(); @@ -33999,7 +33962,7 @@ function _malloc($0) { $$0 = $19; STACKTOP = sp;return ($$0|0); } - $37 = HEAP32[(19084)>>2]|0; + $37 = HEAP32[(19396)>>2]|0; $38 = ($6>>>0)>($37>>>0); if ($38) { $39 = ($9|0)==(0); @@ -34033,7 +33996,7 @@ function _malloc($0) { $66 = $62 >>> $64; $67 = (($65) + ($66))|0; $68 = $67 << 1; - $69 = (19116 + ($68<<2)|0); + $69 = (19428 + ($68<<2)|0); $70 = ((($69)) + 8|0); $71 = HEAP32[$70>>2]|0; $72 = ((($71)) + 8|0); @@ -34044,10 +34007,10 @@ function _malloc($0) { $75 = 1 << $67; $76 = $75 ^ -1; $77 = $8 & $76; - HEAP32[4769] = $77; + HEAP32[4847] = $77; $98 = $77; } else { - $78 = HEAP32[(19092)>>2]|0; + $78 = HEAP32[(19404)>>2]|0; $79 = ($73>>>0)<($78>>>0); if ($79) { _abort(); @@ -34080,22 +34043,22 @@ function _malloc($0) { HEAP32[$90>>2] = $84; $91 = ($37|0)==(0); if (!($91)) { - $92 = HEAP32[(19096)>>2]|0; + $92 = HEAP32[(19408)>>2]|0; $93 = $37 >>> 3; $94 = $93 << 1; - $95 = (19116 + ($94<<2)|0); + $95 = (19428 + ($94<<2)|0); $96 = 1 << $93; $97 = $98 & $96; $99 = ($97|0)==(0); if ($99) { $100 = $98 | $96; - HEAP32[4769] = $100; + HEAP32[4847] = $100; $$pre = ((($95)) + 8|0); $$0199 = $95;$$pre$phiZ2D = $$pre; } else { $101 = ((($95)) + 8|0); $102 = HEAP32[$101>>2]|0; - $103 = HEAP32[(19092)>>2]|0; + $103 = HEAP32[(19404)>>2]|0; $104 = ($102>>>0)<($103>>>0); if ($104) { _abort(); @@ -34112,12 +34075,12 @@ function _malloc($0) { $107 = ((($92)) + 12|0); HEAP32[$107>>2] = $95; } - HEAP32[(19084)>>2] = $84; - HEAP32[(19096)>>2] = $87; + HEAP32[(19396)>>2] = $84; + HEAP32[(19408)>>2] = $87; $$0 = $72; STACKTOP = sp;return ($$0|0); } - $108 = HEAP32[(19080)>>2]|0; + $108 = HEAP32[(19392)>>2]|0; $109 = ($108|0)==(0); if ($109) { $$0197 = $6; @@ -34145,7 +34108,7 @@ function _malloc($0) { $130 = $126 | $129; $131 = $127 >>> $129; $132 = (($130) + ($131))|0; - $133 = (19380 + ($132<<2)|0); + $133 = (19692 + ($132<<2)|0); $134 = HEAP32[$133>>2]|0; $135 = ((($134)) + 4|0); $136 = HEAP32[$135>>2]|0; @@ -34185,7 +34148,7 @@ function _malloc($0) { } } } - $155 = HEAP32[(19092)>>2]|0; + $155 = HEAP32[(19404)>>2]|0; $156 = ($$0192$lcssa$i>>>0)<($155>>>0); if ($156) { _abort(); @@ -34280,7 +34243,7 @@ function _malloc($0) { if (!($186)) { $187 = ((($$0192$lcssa$i)) + 28|0); $188 = HEAP32[$187>>2]|0; - $189 = (19380 + ($188<<2)|0); + $189 = (19692 + ($188<<2)|0); $190 = HEAP32[$189>>2]|0; $191 = ($$0192$lcssa$i|0)==($190|0); do { @@ -34291,11 +34254,11 @@ function _malloc($0) { $192 = 1 << $188; $193 = $192 ^ -1; $194 = $108 & $193; - HEAP32[(19080)>>2] = $194; + HEAP32[(19392)>>2] = $194; break L73; } } else { - $195 = HEAP32[(19092)>>2]|0; + $195 = HEAP32[(19404)>>2]|0; $196 = ($160>>>0)<($195>>>0); if ($196) { _abort(); @@ -34316,7 +34279,7 @@ function _malloc($0) { } } } while(0); - $201 = HEAP32[(19092)>>2]|0; + $201 = HEAP32[(19404)>>2]|0; $202 = ($$3$i>>>0)<($201>>>0); if ($202) { _abort(); @@ -34346,7 +34309,7 @@ function _malloc($0) { $211 = HEAP32[$210>>2]|0; $212 = ($211|0)==(0|0); if (!($212)) { - $213 = HEAP32[(19092)>>2]|0; + $213 = HEAP32[(19404)>>2]|0; $214 = ($211>>>0)<($213>>>0); if ($214) { _abort(); @@ -34383,22 +34346,22 @@ function _malloc($0) { HEAP32[$229>>2] = $$0193$lcssa$i; $230 = ($37|0)==(0); if (!($230)) { - $231 = HEAP32[(19096)>>2]|0; + $231 = HEAP32[(19408)>>2]|0; $232 = $37 >>> 3; $233 = $232 << 1; - $234 = (19116 + ($233<<2)|0); + $234 = (19428 + ($233<<2)|0); $235 = 1 << $232; $236 = $8 & $235; $237 = ($236|0)==(0); if ($237) { $238 = $8 | $235; - HEAP32[4769] = $238; + HEAP32[4847] = $238; $$pre$i = ((($234)) + 8|0); $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; } else { $239 = ((($234)) + 8|0); $240 = HEAP32[$239>>2]|0; - $241 = HEAP32[(19092)>>2]|0; + $241 = HEAP32[(19404)>>2]|0; $242 = ($240>>>0)<($241>>>0); if ($242) { _abort(); @@ -34415,8 +34378,8 @@ function _malloc($0) { $245 = ((($231)) + 12|0); HEAP32[$245>>2] = $234; } - HEAP32[(19084)>>2] = $$0193$lcssa$i; - HEAP32[(19096)>>2] = $157; + HEAP32[(19396)>>2] = $$0193$lcssa$i; + HEAP32[(19408)>>2] = $157; } $246 = ((($$0192$lcssa$i)) + 8|0); $$0 = $246; @@ -34432,7 +34395,7 @@ function _malloc($0) { } else { $248 = (($0) + 11)|0; $249 = $248 & -8; - $250 = HEAP32[(19080)>>2]|0; + $250 = HEAP32[(19392)>>2]|0; $251 = ($250|0)==(0); if ($251) { $$0197 = $249; @@ -34472,7 +34435,7 @@ function _malloc($0) { $$0358$i = $277; } } - $278 = (19380 + ($$0358$i<<2)|0); + $278 = (19692 + ($$0358$i<<2)|0); $279 = HEAP32[$278>>2]|0; $280 = ($279|0)==(0|0); L117: do { @@ -34564,7 +34527,7 @@ function _malloc($0) { $328 = $324 | $327; $329 = $325 >>> $327; $330 = (($328) + ($329))|0; - $331 = (19380 + ($330<<2)|0); + $331 = (19692 + ($330<<2)|0); $332 = HEAP32[$331>>2]|0; $$4$ph$i = 0;$$4357$ph$i = $332; } else { @@ -34608,11 +34571,11 @@ function _malloc($0) { if ($344) { $$0197 = $249; } else { - $345 = HEAP32[(19084)>>2]|0; + $345 = HEAP32[(19396)>>2]|0; $346 = (($345) - ($249))|0; $347 = ($$4351$lcssa$i>>>0)<($346>>>0); if ($347) { - $348 = HEAP32[(19092)>>2]|0; + $348 = HEAP32[(19404)>>2]|0; $349 = ($$4$lcssa$i>>>0)<($348>>>0); if ($349) { _abort(); @@ -34709,7 +34672,7 @@ function _malloc($0) { } else { $380 = ((($$4$lcssa$i)) + 28|0); $381 = HEAP32[$380>>2]|0; - $382 = (19380 + ($381<<2)|0); + $382 = (19692 + ($381<<2)|0); $383 = HEAP32[$382>>2]|0; $384 = ($$4$lcssa$i|0)==($383|0); do { @@ -34720,12 +34683,12 @@ function _malloc($0) { $385 = 1 << $381; $386 = $385 ^ -1; $387 = $250 & $386; - HEAP32[(19080)>>2] = $387; + HEAP32[(19392)>>2] = $387; $470 = $387; break L164; } } else { - $388 = HEAP32[(19092)>>2]|0; + $388 = HEAP32[(19404)>>2]|0; $389 = ($353>>>0)<($388>>>0); if ($389) { _abort(); @@ -34747,7 +34710,7 @@ function _malloc($0) { } } } while(0); - $394 = HEAP32[(19092)>>2]|0; + $394 = HEAP32[(19404)>>2]|0; $395 = ($$3372$i>>>0)<($394>>>0); if ($395) { _abort(); @@ -34779,7 +34742,7 @@ function _malloc($0) { if ($405) { $470 = $250; } else { - $406 = HEAP32[(19092)>>2]|0; + $406 = HEAP32[(19404)>>2]|0; $407 = ($404>>>0)<($406>>>0); if ($407) { _abort(); @@ -34820,20 +34783,20 @@ function _malloc($0) { $424 = ($$4351$lcssa$i>>>0)<(256); if ($424) { $425 = $423 << 1; - $426 = (19116 + ($425<<2)|0); - $427 = HEAP32[4769]|0; + $426 = (19428 + ($425<<2)|0); + $427 = HEAP32[4847]|0; $428 = 1 << $423; $429 = $427 & $428; $430 = ($429|0)==(0); if ($430) { $431 = $427 | $428; - HEAP32[4769] = $431; + HEAP32[4847] = $431; $$pre$i210 = ((($426)) + 8|0); $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; } else { $432 = ((($426)) + 8|0); $433 = HEAP32[$432>>2]|0; - $434 = HEAP32[(19092)>>2]|0; + $434 = HEAP32[(19404)>>2]|0; $435 = ($433>>>0)<($434>>>0); if ($435) { _abort(); @@ -34885,7 +34848,7 @@ function _malloc($0) { $$0361$i = $463; } } - $464 = (19380 + ($$0361$i<<2)|0); + $464 = (19692 + ($$0361$i<<2)|0); $465 = ((($350)) + 28|0); HEAP32[$465>>2] = $$0361$i; $466 = ((($350)) + 16|0); @@ -34897,7 +34860,7 @@ function _malloc($0) { $471 = ($469|0)==(0); if ($471) { $472 = $470 | $468; - HEAP32[(19080)>>2] = $472; + HEAP32[(19392)>>2] = $472; HEAP32[$464>>2] = $350; $473 = ((($350)) + 24|0); HEAP32[$473>>2] = $464; @@ -34936,7 +34899,7 @@ function _malloc($0) { } } if ((label|0) == 136) { - $491 = HEAP32[(19092)>>2]|0; + $491 = HEAP32[(19404)>>2]|0; $492 = ($487>>>0)<($491>>>0); if ($492) { _abort(); @@ -34955,7 +34918,7 @@ function _malloc($0) { else if ((label|0) == 139) { $496 = ((($$0345$i)) + 8|0); $497 = HEAP32[$496>>2]|0; - $498 = HEAP32[(19092)>>2]|0; + $498 = HEAP32[(19404)>>2]|0; $499 = ($497>>>0)>=($498>>>0); $not$9$i = ($$0345$i>>>0)>=($498>>>0); $500 = $499 & $not$9$i; @@ -34988,16 +34951,16 @@ function _malloc($0) { } } } while(0); - $506 = HEAP32[(19084)>>2]|0; + $506 = HEAP32[(19396)>>2]|0; $507 = ($506>>>0)<($$0197>>>0); if (!($507)) { $508 = (($506) - ($$0197))|0; - $509 = HEAP32[(19096)>>2]|0; + $509 = HEAP32[(19408)>>2]|0; $510 = ($508>>>0)>(15); if ($510) { $511 = (($509) + ($$0197)|0); - HEAP32[(19096)>>2] = $511; - HEAP32[(19084)>>2] = $508; + HEAP32[(19408)>>2] = $511; + HEAP32[(19396)>>2] = $508; $512 = $508 | 1; $513 = ((($511)) + 4|0); HEAP32[$513>>2] = $512; @@ -35007,8 +34970,8 @@ function _malloc($0) { $516 = ((($509)) + 4|0); HEAP32[$516>>2] = $515; } else { - HEAP32[(19084)>>2] = 0; - HEAP32[(19096)>>2] = 0; + HEAP32[(19396)>>2] = 0; + HEAP32[(19408)>>2] = 0; $517 = $506 | 3; $518 = ((($509)) + 4|0); HEAP32[$518>>2] = $517; @@ -35022,14 +34985,14 @@ function _malloc($0) { $$0 = $523; STACKTOP = sp;return ($$0|0); } - $524 = HEAP32[(19088)>>2]|0; + $524 = HEAP32[(19400)>>2]|0; $525 = ($524>>>0)>($$0197>>>0); if ($525) { $526 = (($524) - ($$0197))|0; - HEAP32[(19088)>>2] = $526; - $527 = HEAP32[(19100)>>2]|0; + HEAP32[(19400)>>2] = $526; + $527 = HEAP32[(19412)>>2]|0; $528 = (($527) + ($$0197)|0); - HEAP32[(19100)>>2] = $528; + HEAP32[(19412)>>2] = $528; $529 = $526 | 1; $530 = ((($528)) + 4|0); HEAP32[$530>>2] = $529; @@ -35040,23 +35003,23 @@ function _malloc($0) { $$0 = $533; STACKTOP = sp;return ($$0|0); } - $534 = HEAP32[4887]|0; + $534 = HEAP32[4965]|0; $535 = ($534|0)==(0); if ($535) { - HEAP32[(19556)>>2] = 4096; - HEAP32[(19552)>>2] = 4096; - HEAP32[(19560)>>2] = -1; - HEAP32[(19564)>>2] = -1; - HEAP32[(19568)>>2] = 0; - HEAP32[(19520)>>2] = 0; + HEAP32[(19868)>>2] = 4096; + HEAP32[(19864)>>2] = 4096; + HEAP32[(19872)>>2] = -1; + HEAP32[(19876)>>2] = -1; + HEAP32[(19880)>>2] = 0; + HEAP32[(19832)>>2] = 0; $536 = $1; $537 = $536 & -16; $538 = $537 ^ 1431655768; HEAP32[$1>>2] = $538; - HEAP32[4887] = $538; + HEAP32[4965] = $538; $542 = 4096; } else { - $$pre$i212 = HEAP32[(19556)>>2]|0; + $$pre$i212 = HEAP32[(19868)>>2]|0; $542 = $$pre$i212; } $539 = (($$0197) + 48)|0; @@ -35069,10 +35032,10 @@ function _malloc($0) { $$0 = 0; STACKTOP = sp;return ($$0|0); } - $546 = HEAP32[(19516)>>2]|0; + $546 = HEAP32[(19828)>>2]|0; $547 = ($546|0)==(0); if (!($547)) { - $548 = HEAP32[(19508)>>2]|0; + $548 = HEAP32[(19820)>>2]|0; $549 = (($548) + ($544))|0; $550 = ($549>>>0)<=($548>>>0); $551 = ($549>>>0)>($546>>>0); @@ -35082,18 +35045,18 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $552 = HEAP32[(19520)>>2]|0; + $552 = HEAP32[(19832)>>2]|0; $553 = $552 & 4; $554 = ($553|0)==(0); L244: do { if ($554) { - $555 = HEAP32[(19100)>>2]|0; + $555 = HEAP32[(19412)>>2]|0; $556 = ($555|0)==(0|0); L246: do { if ($556) { label = 163; } else { - $$0$i$i = (19524); + $$0$i$i = (19836); while(1) { $557 = HEAP32[$$0$i$i>>2]|0; $558 = ($557>>>0)>($555>>>0); @@ -35151,7 +35114,7 @@ function _malloc($0) { $$2234253237$i = 0; } else { $568 = $566; - $569 = HEAP32[(19552)>>2]|0; + $569 = HEAP32[(19864)>>2]|0; $570 = (($569) + -1)|0; $571 = $570 & $568; $572 = ($571|0)==(0); @@ -35161,13 +35124,13 @@ function _malloc($0) { $576 = (($575) - ($568))|0; $577 = $572 ? 0 : $576; $$$i = (($577) + ($544))|0; - $578 = HEAP32[(19508)>>2]|0; + $578 = HEAP32[(19820)>>2]|0; $579 = (($$$i) + ($578))|0; $580 = ($$$i>>>0)>($$0197>>>0); $581 = ($$$i>>>0)<(2147483647); $or$cond$i214 = $580 & $581; if ($or$cond$i214) { - $582 = HEAP32[(19516)>>2]|0; + $582 = HEAP32[(19828)>>2]|0; $583 = ($582|0)==(0); if (!($583)) { $584 = ($579>>>0)<=($578>>>0); @@ -35213,7 +35176,7 @@ function _malloc($0) { break L244; } } - $601 = HEAP32[(19556)>>2]|0; + $601 = HEAP32[(19868)>>2]|0; $602 = (($540) - ($$2253$ph$i))|0; $603 = (($602) + ($601))|0; $604 = (0 - ($601))|0; @@ -35238,9 +35201,9 @@ function _malloc($0) { } } } while(0); - $611 = HEAP32[(19520)>>2]|0; + $611 = HEAP32[(19832)>>2]|0; $612 = $611 | 4; - HEAP32[(19520)>>2] = $612; + HEAP32[(19832)>>2] = $612; $$4236$i = $$2234253237$i; label = 178; } else { @@ -35276,35 +35239,35 @@ function _malloc($0) { } } if ((label|0) == 180) { - $626 = HEAP32[(19508)>>2]|0; + $626 = HEAP32[(19820)>>2]|0; $627 = (($626) + ($$723948$i))|0; - HEAP32[(19508)>>2] = $627; - $628 = HEAP32[(19512)>>2]|0; + HEAP32[(19820)>>2] = $627; + $628 = HEAP32[(19824)>>2]|0; $629 = ($627>>>0)>($628>>>0); if ($629) { - HEAP32[(19512)>>2] = $627; + HEAP32[(19824)>>2] = $627; } - $630 = HEAP32[(19100)>>2]|0; + $630 = HEAP32[(19412)>>2]|0; $631 = ($630|0)==(0|0); do { if ($631) { - $632 = HEAP32[(19092)>>2]|0; + $632 = HEAP32[(19404)>>2]|0; $633 = ($632|0)==(0|0); $634 = ($$749$i>>>0)<($632>>>0); $or$cond12$i = $633 | $634; if ($or$cond12$i) { - HEAP32[(19092)>>2] = $$749$i; + HEAP32[(19404)>>2] = $$749$i; } - HEAP32[(19524)>>2] = $$749$i; - HEAP32[(19528)>>2] = $$723948$i; - HEAP32[(19536)>>2] = 0; - $635 = HEAP32[4887]|0; - HEAP32[(19112)>>2] = $635; - HEAP32[(19108)>>2] = -1; + HEAP32[(19836)>>2] = $$749$i; + HEAP32[(19840)>>2] = $$723948$i; + HEAP32[(19848)>>2] = 0; + $635 = HEAP32[4965]|0; + HEAP32[(19424)>>2] = $635; + HEAP32[(19420)>>2] = -1; $$01$i$i = 0; while(1) { $636 = $$01$i$i << 1; - $637 = (19116 + ($636<<2)|0); + $637 = (19428 + ($636<<2)|0); $638 = ((($637)) + 12|0); HEAP32[$638>>2] = $637; $639 = ((($637)) + 8|0); @@ -35327,18 +35290,18 @@ function _malloc($0) { $648 = $645 ? 0 : $647; $649 = (($$749$i) + ($648)|0); $650 = (($641) - ($648))|0; - HEAP32[(19100)>>2] = $649; - HEAP32[(19088)>>2] = $650; + HEAP32[(19412)>>2] = $649; + HEAP32[(19400)>>2] = $650; $651 = $650 | 1; $652 = ((($649)) + 4|0); HEAP32[$652>>2] = $651; $653 = (($649) + ($650)|0); $654 = ((($653)) + 4|0); HEAP32[$654>>2] = 40; - $655 = HEAP32[(19564)>>2]|0; - HEAP32[(19104)>>2] = $655; + $655 = HEAP32[(19876)>>2]|0; + HEAP32[(19416)>>2] = $655; } else { - $$024371$i = (19524); + $$024371$i = (19836); while(1) { $656 = HEAP32[$$024371$i>>2]|0; $657 = ((($$024371$i)) + 4|0); @@ -35370,7 +35333,7 @@ function _malloc($0) { if ($or$cond51$i) { $670 = (($658) + ($$723948$i))|0; HEAP32[$657>>2] = $670; - $671 = HEAP32[(19088)>>2]|0; + $671 = HEAP32[(19400)>>2]|0; $672 = ((($630)) + 8|0); $673 = $672; $674 = $673 & 7; @@ -35381,30 +35344,30 @@ function _malloc($0) { $679 = (($630) + ($678)|0); $680 = (($$723948$i) - ($678))|0; $681 = (($671) + ($680))|0; - HEAP32[(19100)>>2] = $679; - HEAP32[(19088)>>2] = $681; + HEAP32[(19412)>>2] = $679; + HEAP32[(19400)>>2] = $681; $682 = $681 | 1; $683 = ((($679)) + 4|0); HEAP32[$683>>2] = $682; $684 = (($679) + ($681)|0); $685 = ((($684)) + 4|0); HEAP32[$685>>2] = 40; - $686 = HEAP32[(19564)>>2]|0; - HEAP32[(19104)>>2] = $686; + $686 = HEAP32[(19876)>>2]|0; + HEAP32[(19416)>>2] = $686; break; } } } - $687 = HEAP32[(19092)>>2]|0; + $687 = HEAP32[(19404)>>2]|0; $688 = ($$749$i>>>0)<($687>>>0); if ($688) { - HEAP32[(19092)>>2] = $$749$i; + HEAP32[(19404)>>2] = $$749$i; $752 = $$749$i; } else { $752 = $687; } $689 = (($$749$i) + ($$723948$i)|0); - $$124470$i = (19524); + $$124470$i = (19836); while(1) { $690 = HEAP32[$$124470$i>>2]|0; $691 = ($690|0)==($689|0); @@ -35459,21 +35422,21 @@ function _malloc($0) { $725 = ($717|0)==($630|0); do { if ($725) { - $726 = HEAP32[(19088)>>2]|0; + $726 = HEAP32[(19400)>>2]|0; $727 = (($726) + ($722))|0; - HEAP32[(19088)>>2] = $727; - HEAP32[(19100)>>2] = $721; + HEAP32[(19400)>>2] = $727; + HEAP32[(19412)>>2] = $721; $728 = $727 | 1; $729 = ((($721)) + 4|0); HEAP32[$729>>2] = $728; } else { - $730 = HEAP32[(19096)>>2]|0; + $730 = HEAP32[(19408)>>2]|0; $731 = ($717|0)==($730|0); if ($731) { - $732 = HEAP32[(19084)>>2]|0; + $732 = HEAP32[(19396)>>2]|0; $733 = (($732) + ($722))|0; - HEAP32[(19084)>>2] = $733; - HEAP32[(19096)>>2] = $721; + HEAP32[(19396)>>2] = $733; + HEAP32[(19408)>>2] = $721; $734 = $733 | 1; $735 = ((($721)) + 4|0); HEAP32[$735>>2] = $734; @@ -35496,7 +35459,7 @@ function _malloc($0) { $746 = ((($717)) + 12|0); $747 = HEAP32[$746>>2]|0; $748 = $742 << 1; - $749 = (19116 + ($748<<2)|0); + $749 = (19428 + ($748<<2)|0); $750 = ($745|0)==($749|0); do { if (!($750)) { @@ -35519,9 +35482,9 @@ function _malloc($0) { if ($756) { $757 = 1 << $742; $758 = $757 ^ -1; - $759 = HEAP32[4769]|0; + $759 = HEAP32[4847]|0; $760 = $759 & $758; - HEAP32[4769] = $760; + HEAP32[4847] = $760; break; } $761 = ($747|0)==($749|0); @@ -35634,7 +35597,7 @@ function _malloc($0) { } $795 = ((($717)) + 28|0); $796 = HEAP32[$795>>2]|0; - $797 = (19380 + ($796<<2)|0); + $797 = (19692 + ($796<<2)|0); $798 = HEAP32[$797>>2]|0; $799 = ($717|0)==($798|0); do { @@ -35646,12 +35609,12 @@ function _malloc($0) { } $800 = 1 << $796; $801 = $800 ^ -1; - $802 = HEAP32[(19080)>>2]|0; + $802 = HEAP32[(19392)>>2]|0; $803 = $802 & $801; - HEAP32[(19080)>>2] = $803; + HEAP32[(19392)>>2] = $803; break L314; } else { - $804 = HEAP32[(19092)>>2]|0; + $804 = HEAP32[(19404)>>2]|0; $805 = ($768>>>0)<($804>>>0); if ($805) { _abort(); @@ -35672,7 +35635,7 @@ function _malloc($0) { } } } while(0); - $810 = HEAP32[(19092)>>2]|0; + $810 = HEAP32[(19404)>>2]|0; $811 = ($$3$i$i>>>0)<($810>>>0); if ($811) { _abort(); @@ -35704,7 +35667,7 @@ function _malloc($0) { if ($821) { break; } - $822 = HEAP32[(19092)>>2]|0; + $822 = HEAP32[(19404)>>2]|0; $823 = ($820>>>0)<($822>>>0); if ($823) { _abort(); @@ -35737,21 +35700,21 @@ function _malloc($0) { $835 = ($$0287$i$i>>>0)<(256); if ($835) { $836 = $834 << 1; - $837 = (19116 + ($836<<2)|0); - $838 = HEAP32[4769]|0; + $837 = (19428 + ($836<<2)|0); + $838 = HEAP32[4847]|0; $839 = 1 << $834; $840 = $838 & $839; $841 = ($840|0)==(0); do { if ($841) { $842 = $838 | $839; - HEAP32[4769] = $842; + HEAP32[4847] = $842; $$pre$i19$i = ((($837)) + 8|0); $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; } else { $843 = ((($837)) + 8|0); $844 = HEAP32[$843>>2]|0; - $845 = HEAP32[(19092)>>2]|0; + $845 = HEAP32[(19404)>>2]|0; $846 = ($844>>>0)<($845>>>0); if (!($846)) { $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; @@ -35806,20 +35769,20 @@ function _malloc($0) { $$0296$i$i = $874; } } while(0); - $875 = (19380 + ($$0296$i$i<<2)|0); + $875 = (19692 + ($$0296$i$i<<2)|0); $876 = ((($721)) + 28|0); HEAP32[$876>>2] = $$0296$i$i; $877 = ((($721)) + 16|0); $878 = ((($877)) + 4|0); HEAP32[$878>>2] = 0; HEAP32[$877>>2] = 0; - $879 = HEAP32[(19080)>>2]|0; + $879 = HEAP32[(19392)>>2]|0; $880 = 1 << $$0296$i$i; $881 = $879 & $880; $882 = ($881|0)==(0); if ($882) { $883 = $879 | $880; - HEAP32[(19080)>>2] = $883; + HEAP32[(19392)>>2] = $883; HEAP32[$875>>2] = $721; $884 = ((($721)) + 24|0); HEAP32[$884>>2] = $875; @@ -35858,7 +35821,7 @@ function _malloc($0) { } } if ((label|0) == 262) { - $902 = HEAP32[(19092)>>2]|0; + $902 = HEAP32[(19404)>>2]|0; $903 = ($898>>>0)<($902>>>0); if ($903) { _abort(); @@ -35877,7 +35840,7 @@ function _malloc($0) { else if ((label|0) == 265) { $907 = ((($$0289$i$i)) + 8|0); $908 = HEAP32[$907>>2]|0; - $909 = HEAP32[(19092)>>2]|0; + $909 = HEAP32[(19404)>>2]|0; $910 = ($908>>>0)>=($909>>>0); $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); $911 = $910 & $not$7$i$i; @@ -35904,7 +35867,7 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $$0$i$i$i = (19524); + $$0$i$i$i = (19836); while(1) { $916 = HEAP32[$$0$i$i$i>>2]|0; $917 = ($916>>>0)>($630>>>0); @@ -35945,23 +35908,23 @@ function _malloc($0) { $945 = $942 ? 0 : $944; $946 = (($$749$i) + ($945)|0); $947 = (($938) - ($945))|0; - HEAP32[(19100)>>2] = $946; - HEAP32[(19088)>>2] = $947; + HEAP32[(19412)>>2] = $946; + HEAP32[(19400)>>2] = $947; $948 = $947 | 1; $949 = ((($946)) + 4|0); HEAP32[$949>>2] = $948; $950 = (($946) + ($947)|0); $951 = ((($950)) + 4|0); HEAP32[$951>>2] = 40; - $952 = HEAP32[(19564)>>2]|0; - HEAP32[(19104)>>2] = $952; + $952 = HEAP32[(19876)>>2]|0; + HEAP32[(19416)>>2] = $952; $953 = ((($935)) + 4|0); HEAP32[$953>>2] = 27; - ;HEAP32[$936>>2]=HEAP32[(19524)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19524)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19524)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19524)+12>>2]|0; - HEAP32[(19524)>>2] = $$749$i; - HEAP32[(19528)>>2] = $$723948$i; - HEAP32[(19536)>>2] = 0; - HEAP32[(19532)>>2] = $936; + ;HEAP32[$936>>2]=HEAP32[(19836)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19836)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19836)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19836)+12>>2]|0; + HEAP32[(19836)>>2] = $$749$i; + HEAP32[(19840)>>2] = $$723948$i; + HEAP32[(19848)>>2] = 0; + HEAP32[(19844)>>2] = $936; $955 = $937; while(1) { $954 = ((($955)) + 4|0); @@ -35990,20 +35953,20 @@ function _malloc($0) { $967 = ($961>>>0)<(256); if ($967) { $968 = $966 << 1; - $969 = (19116 + ($968<<2)|0); - $970 = HEAP32[4769]|0; + $969 = (19428 + ($968<<2)|0); + $970 = HEAP32[4847]|0; $971 = 1 << $966; $972 = $970 & $971; $973 = ($972|0)==(0); if ($973) { $974 = $970 | $971; - HEAP32[4769] = $974; + HEAP32[4847] = $974; $$pre$i$i = ((($969)) + 8|0); $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; } else { $975 = ((($969)) + 8|0); $976 = HEAP32[$975>>2]|0; - $977 = HEAP32[(19092)>>2]|0; + $977 = HEAP32[(19404)>>2]|0; $978 = ($976>>>0)<($977>>>0); if ($978) { _abort(); @@ -36055,19 +36018,19 @@ function _malloc($0) { $$0212$i$i = $1006; } } - $1007 = (19380 + ($$0212$i$i<<2)|0); + $1007 = (19692 + ($$0212$i$i<<2)|0); $1008 = ((($630)) + 28|0); HEAP32[$1008>>2] = $$0212$i$i; $1009 = ((($630)) + 20|0); HEAP32[$1009>>2] = 0; HEAP32[$933>>2] = 0; - $1010 = HEAP32[(19080)>>2]|0; + $1010 = HEAP32[(19392)>>2]|0; $1011 = 1 << $$0212$i$i; $1012 = $1010 & $1011; $1013 = ($1012|0)==(0); if ($1013) { $1014 = $1010 | $1011; - HEAP32[(19080)>>2] = $1014; + HEAP32[(19392)>>2] = $1014; HEAP32[$1007>>2] = $630; $1015 = ((($630)) + 24|0); HEAP32[$1015>>2] = $1007; @@ -36106,7 +36069,7 @@ function _malloc($0) { } } if ((label|0) == 289) { - $1033 = HEAP32[(19092)>>2]|0; + $1033 = HEAP32[(19404)>>2]|0; $1034 = ($1029>>>0)<($1033>>>0); if ($1034) { _abort(); @@ -36125,7 +36088,7 @@ function _malloc($0) { else if ((label|0) == 292) { $1038 = ((($$0207$i$i)) + 8|0); $1039 = HEAP32[$1038>>2]|0; - $1040 = HEAP32[(19092)>>2]|0; + $1040 = HEAP32[(19404)>>2]|0; $1041 = ($1039>>>0)>=($1040>>>0); $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); $1042 = $1041 & $not$$i$i; @@ -36148,14 +36111,14 @@ function _malloc($0) { } } } while(0); - $1048 = HEAP32[(19088)>>2]|0; + $1048 = HEAP32[(19400)>>2]|0; $1049 = ($1048>>>0)>($$0197>>>0); if ($1049) { $1050 = (($1048) - ($$0197))|0; - HEAP32[(19088)>>2] = $1050; - $1051 = HEAP32[(19100)>>2]|0; + HEAP32[(19400)>>2] = $1050; + $1051 = HEAP32[(19412)>>2]|0; $1052 = (($1051) + ($$0197)|0); - HEAP32[(19100)>>2] = $1052; + HEAP32[(19412)>>2] = $1052; $1053 = $1050 | 1; $1054 = ((($1052)) + 4|0); HEAP32[$1054>>2] = $1053; @@ -36198,7 +36161,7 @@ function _free($0) { return; } $2 = ((($0)) + -8|0); - $3 = HEAP32[(19092)>>2]|0; + $3 = HEAP32[(19404)>>2]|0; $4 = ($2>>>0)<($3>>>0); if ($4) { _abort(); @@ -36231,7 +36194,7 @@ function _free($0) { _abort(); // unreachable; } - $19 = HEAP32[(19096)>>2]|0; + $19 = HEAP32[(19408)>>2]|0; $20 = ($16|0)==($19|0); if ($20) { $104 = ((($10)) + 4|0); @@ -36246,7 +36209,7 @@ function _free($0) { $109 = ((($16)) + 4|0); $110 = $17 | 1; $111 = $105 & -2; - HEAP32[(19084)>>2] = $17; + HEAP32[(19396)>>2] = $17; HEAP32[$104>>2] = $111; HEAP32[$109>>2] = $110; HEAP32[$108>>2] = $17; @@ -36260,7 +36223,7 @@ function _free($0) { $25 = ((($16)) + 12|0); $26 = HEAP32[$25>>2]|0; $27 = $21 << 1; - $28 = (19116 + ($27<<2)|0); + $28 = (19428 + ($27<<2)|0); $29 = ($24|0)==($28|0); if (!($29)) { $30 = ($24>>>0)<($3>>>0); @@ -36280,9 +36243,9 @@ function _free($0) { if ($34) { $35 = 1 << $21; $36 = $35 ^ -1; - $37 = HEAP32[4769]|0; + $37 = HEAP32[4847]|0; $38 = $37 & $36; - HEAP32[4769] = $38; + HEAP32[4847] = $38; $$1 = $16;$$1382 = $17;$113 = $16; break; } @@ -36396,7 +36359,7 @@ function _free($0) { } else { $73 = ((($16)) + 28|0); $74 = HEAP32[$73>>2]|0; - $75 = (19380 + ($74<<2)|0); + $75 = (19692 + ($74<<2)|0); $76 = HEAP32[$75>>2]|0; $77 = ($16|0)==($76|0); do { @@ -36406,14 +36369,14 @@ function _free($0) { if ($cond421) { $78 = 1 << $74; $79 = $78 ^ -1; - $80 = HEAP32[(19080)>>2]|0; + $80 = HEAP32[(19392)>>2]|0; $81 = $80 & $79; - HEAP32[(19080)>>2] = $81; + HEAP32[(19392)>>2] = $81; $$1 = $16;$$1382 = $17;$113 = $16; break L10; } } else { - $82 = HEAP32[(19092)>>2]|0; + $82 = HEAP32[(19404)>>2]|0; $83 = ($46>>>0)<($82>>>0); if ($83) { _abort(); @@ -36435,7 +36398,7 @@ function _free($0) { } } } while(0); - $88 = HEAP32[(19092)>>2]|0; + $88 = HEAP32[(19404)>>2]|0; $89 = ($$3>>>0)<($88>>>0); if ($89) { _abort(); @@ -36467,7 +36430,7 @@ function _free($0) { if ($99) { $$1 = $16;$$1382 = $17;$113 = $16; } else { - $100 = HEAP32[(19092)>>2]|0; + $100 = HEAP32[(19404)>>2]|0; $101 = ($98>>>0)<($100>>>0); if ($101) { _abort(); @@ -36502,14 +36465,14 @@ function _free($0) { $118 = $115 & 2; $119 = ($118|0)==(0); if ($119) { - $120 = HEAP32[(19100)>>2]|0; + $120 = HEAP32[(19412)>>2]|0; $121 = ($10|0)==($120|0); - $122 = HEAP32[(19096)>>2]|0; + $122 = HEAP32[(19408)>>2]|0; if ($121) { - $123 = HEAP32[(19088)>>2]|0; + $123 = HEAP32[(19400)>>2]|0; $124 = (($123) + ($$1382))|0; - HEAP32[(19088)>>2] = $124; - HEAP32[(19100)>>2] = $$1; + HEAP32[(19400)>>2] = $124; + HEAP32[(19412)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -36517,16 +36480,16 @@ function _free($0) { if (!($127)) { return; } - HEAP32[(19096)>>2] = 0; - HEAP32[(19084)>>2] = 0; + HEAP32[(19408)>>2] = 0; + HEAP32[(19396)>>2] = 0; return; } $128 = ($10|0)==($122|0); if ($128) { - $129 = HEAP32[(19084)>>2]|0; + $129 = HEAP32[(19396)>>2]|0; $130 = (($129) + ($$1382))|0; - HEAP32[(19084)>>2] = $130; - HEAP32[(19096)>>2] = $113; + HEAP32[(19396)>>2] = $130; + HEAP32[(19408)>>2] = $113; $131 = $130 | 1; $132 = ((($$1)) + 4|0); HEAP32[$132>>2] = $131; @@ -36545,10 +36508,10 @@ function _free($0) { $140 = ((($10)) + 12|0); $141 = HEAP32[$140>>2]|0; $142 = $136 << 1; - $143 = (19116 + ($142<<2)|0); + $143 = (19428 + ($142<<2)|0); $144 = ($139|0)==($143|0); if (!($144)) { - $145 = HEAP32[(19092)>>2]|0; + $145 = HEAP32[(19404)>>2]|0; $146 = ($139>>>0)<($145>>>0); if ($146) { _abort(); @@ -36566,9 +36529,9 @@ function _free($0) { if ($150) { $151 = 1 << $136; $152 = $151 ^ -1; - $153 = HEAP32[4769]|0; + $153 = HEAP32[4847]|0; $154 = $153 & $152; - HEAP32[4769] = $154; + HEAP32[4847] = $154; break; } $155 = ($141|0)==($143|0); @@ -36576,7 +36539,7 @@ function _free($0) { $$pre442 = ((($141)) + 8|0); $$pre$phi443Z2D = $$pre442; } else { - $156 = HEAP32[(19092)>>2]|0; + $156 = HEAP32[(19404)>>2]|0; $157 = ($141>>>0)<($156>>>0); if ($157) { _abort(); @@ -36636,7 +36599,7 @@ function _free($0) { $$1398 = $187;$$1402 = $186; } } - $189 = HEAP32[(19092)>>2]|0; + $189 = HEAP32[(19404)>>2]|0; $190 = ($$1402>>>0)<($189>>>0); if ($190) { _abort(); @@ -36649,7 +36612,7 @@ function _free($0) { } else { $167 = ((($10)) + 8|0); $168 = HEAP32[$167>>2]|0; - $169 = HEAP32[(19092)>>2]|0; + $169 = HEAP32[(19404)>>2]|0; $170 = ($168>>>0)<($169>>>0); if ($170) { _abort(); @@ -36680,7 +36643,7 @@ function _free($0) { if (!($191)) { $192 = ((($10)) + 28|0); $193 = HEAP32[$192>>2]|0; - $194 = (19380 + ($193<<2)|0); + $194 = (19692 + ($193<<2)|0); $195 = HEAP32[$194>>2]|0; $196 = ($10|0)==($195|0); do { @@ -36690,13 +36653,13 @@ function _free($0) { if ($cond422) { $197 = 1 << $193; $198 = $197 ^ -1; - $199 = HEAP32[(19080)>>2]|0; + $199 = HEAP32[(19392)>>2]|0; $200 = $199 & $198; - HEAP32[(19080)>>2] = $200; + HEAP32[(19392)>>2] = $200; break L108; } } else { - $201 = HEAP32[(19092)>>2]|0; + $201 = HEAP32[(19404)>>2]|0; $202 = ($163>>>0)<($201>>>0); if ($202) { _abort(); @@ -36717,7 +36680,7 @@ function _free($0) { } } } while(0); - $207 = HEAP32[(19092)>>2]|0; + $207 = HEAP32[(19404)>>2]|0; $208 = ($$3400>>>0)<($207>>>0); if ($208) { _abort(); @@ -36747,7 +36710,7 @@ function _free($0) { $217 = HEAP32[$216>>2]|0; $218 = ($217|0)==(0|0); if (!($218)) { - $219 = HEAP32[(19092)>>2]|0; + $219 = HEAP32[(19404)>>2]|0; $220 = ($217>>>0)<($219>>>0); if ($220) { _abort(); @@ -36768,10 +36731,10 @@ function _free($0) { HEAP32[$224>>2] = $223; $225 = (($113) + ($135)|0); HEAP32[$225>>2] = $135; - $226 = HEAP32[(19096)>>2]|0; + $226 = HEAP32[(19408)>>2]|0; $227 = ($$1|0)==($226|0); if ($227) { - HEAP32[(19084)>>2] = $135; + HEAP32[(19396)>>2] = $135; return; } else { $$2 = $135; @@ -36790,20 +36753,20 @@ function _free($0) { $233 = ($$2>>>0)<(256); if ($233) { $234 = $232 << 1; - $235 = (19116 + ($234<<2)|0); - $236 = HEAP32[4769]|0; + $235 = (19428 + ($234<<2)|0); + $236 = HEAP32[4847]|0; $237 = 1 << $232; $238 = $236 & $237; $239 = ($238|0)==(0); if ($239) { $240 = $236 | $237; - HEAP32[4769] = $240; + HEAP32[4847] = $240; $$pre = ((($235)) + 8|0); $$0403 = $235;$$pre$phiZ2D = $$pre; } else { $241 = ((($235)) + 8|0); $242 = HEAP32[$241>>2]|0; - $243 = HEAP32[(19092)>>2]|0; + $243 = HEAP32[(19404)>>2]|0; $244 = ($242>>>0)<($243>>>0); if ($244) { _abort(); @@ -36855,21 +36818,21 @@ function _free($0) { $$0396 = $272; } } - $273 = (19380 + ($$0396<<2)|0); + $273 = (19692 + ($$0396<<2)|0); $274 = ((($$1)) + 28|0); HEAP32[$274>>2] = $$0396; $275 = ((($$1)) + 16|0); $276 = ((($$1)) + 20|0); HEAP32[$276>>2] = 0; HEAP32[$275>>2] = 0; - $277 = HEAP32[(19080)>>2]|0; + $277 = HEAP32[(19392)>>2]|0; $278 = 1 << $$0396; $279 = $277 & $278; $280 = ($279|0)==(0); do { if ($280) { $281 = $277 | $278; - HEAP32[(19080)>>2] = $281; + HEAP32[(19392)>>2] = $281; HEAP32[$273>>2] = $$1; $282 = ((($$1)) + 24|0); HEAP32[$282>>2] = $273; @@ -36907,7 +36870,7 @@ function _free($0) { } } if ((label|0) == 121) { - $300 = HEAP32[(19092)>>2]|0; + $300 = HEAP32[(19404)>>2]|0; $301 = ($296>>>0)<($300>>>0); if ($301) { _abort(); @@ -36926,7 +36889,7 @@ function _free($0) { else if ((label|0) == 124) { $305 = ((($$0384)) + 8|0); $306 = HEAP32[$305>>2]|0; - $307 = HEAP32[(19092)>>2]|0; + $307 = HEAP32[(19404)>>2]|0; $308 = ($306>>>0)>=($307>>>0); $not$437 = ($$0384>>>0)>=($307>>>0); $309 = $308 & $not$437; @@ -36948,12 +36911,12 @@ function _free($0) { } } } while(0); - $314 = HEAP32[(19108)>>2]|0; + $314 = HEAP32[(19420)>>2]|0; $315 = (($314) + -1)|0; - HEAP32[(19108)>>2] = $315; + HEAP32[(19420)>>2] = $315; $316 = ($315|0)==(0); if ($316) { - $$0212$in$i = (19532); + $$0212$in$i = (19844); } else { return; } @@ -36967,7 +36930,7 @@ function _free($0) { $$0212$in$i = $318; } } - HEAP32[(19108)>>2] = -1; + HEAP32[(19420)>>2] = -1; return; } function _realloc($0,$1) { @@ -37039,7 +37002,7 @@ function _try_realloc_chunk($0,$1) { $3 = HEAP32[$2>>2]|0; $4 = $3 & -8; $5 = (($0) + ($4)|0); - $6 = HEAP32[(19092)>>2]|0; + $6 = HEAP32[(19404)>>2]|0; $7 = $3 & 3; $notlhs = ($0>>>0)>=($6>>>0); $notrhs = ($7|0)!=(1); @@ -37069,7 +37032,7 @@ function _try_realloc_chunk($0,$1) { $16 = ($4>>>0)<($15>>>0); if (!($16)) { $17 = (($4) - ($1))|0; - $18 = HEAP32[(19556)>>2]|0; + $18 = HEAP32[(19868)>>2]|0; $19 = $18 << 1; $20 = ($17>>>0)>($19>>>0); if (!($20)) { @@ -37105,10 +37068,10 @@ function _try_realloc_chunk($0,$1) { $$2 = $0; return ($$2|0); } - $34 = HEAP32[(19100)>>2]|0; + $34 = HEAP32[(19412)>>2]|0; $35 = ($5|0)==($34|0); if ($35) { - $36 = HEAP32[(19088)>>2]|0; + $36 = HEAP32[(19400)>>2]|0; $37 = (($36) + ($4))|0; $38 = ($37>>>0)>($1>>>0); $39 = (($37) - ($1))|0; @@ -37124,15 +37087,15 @@ function _try_realloc_chunk($0,$1) { $45 = $44 | 2; HEAP32[$2>>2] = $45; HEAP32[$42>>2] = $41; - HEAP32[(19100)>>2] = $40; - HEAP32[(19088)>>2] = $39; + HEAP32[(19412)>>2] = $40; + HEAP32[(19400)>>2] = $39; $$2 = $0; return ($$2|0); } - $46 = HEAP32[(19096)>>2]|0; + $46 = HEAP32[(19408)>>2]|0; $47 = ($5|0)==($46|0); if ($47) { - $48 = HEAP32[(19084)>>2]|0; + $48 = HEAP32[(19396)>>2]|0; $49 = (($48) + ($4))|0; $50 = ($49>>>0)<($1>>>0); if ($50) { @@ -37168,8 +37131,8 @@ function _try_realloc_chunk($0,$1) { HEAP32[$66>>2] = $68; $storemerge = 0;$storemerge1 = 0; } - HEAP32[(19084)>>2] = $storemerge1; - HEAP32[(19096)>>2] = $storemerge; + HEAP32[(19396)>>2] = $storemerge1; + HEAP32[(19408)>>2] = $storemerge; $$2 = $0; return ($$2|0); } @@ -37196,7 +37159,7 @@ function _try_realloc_chunk($0,$1) { $79 = ((($5)) + 12|0); $80 = HEAP32[$79>>2]|0; $81 = $75 << 1; - $82 = (19116 + ($81<<2)|0); + $82 = (19428 + ($81<<2)|0); $83 = ($78|0)==($82|0); if (!($83)) { $84 = ($78>>>0)<($6>>>0); @@ -37216,9 +37179,9 @@ function _try_realloc_chunk($0,$1) { if ($88) { $89 = 1 << $75; $90 = $89 ^ -1; - $91 = HEAP32[4769]|0; + $91 = HEAP32[4847]|0; $92 = $91 & $90; - HEAP32[4769] = $92; + HEAP32[4847] = $92; break; } $93 = ($80|0)==($82|0); @@ -37327,7 +37290,7 @@ function _try_realloc_chunk($0,$1) { if (!($126)) { $127 = ((($5)) + 28|0); $128 = HEAP32[$127>>2]|0; - $129 = (19380 + ($128<<2)|0); + $129 = (19692 + ($128<<2)|0); $130 = HEAP32[$129>>2]|0; $131 = ($5|0)==($130|0); do { @@ -37337,13 +37300,13 @@ function _try_realloc_chunk($0,$1) { if ($cond) { $132 = 1 << $128; $133 = $132 ^ -1; - $134 = HEAP32[(19080)>>2]|0; + $134 = HEAP32[(19392)>>2]|0; $135 = $134 & $133; - HEAP32[(19080)>>2] = $135; + HEAP32[(19392)>>2] = $135; break L49; } } else { - $136 = HEAP32[(19092)>>2]|0; + $136 = HEAP32[(19404)>>2]|0; $137 = ($100>>>0)<($136>>>0); if ($137) { _abort(); @@ -37364,7 +37327,7 @@ function _try_realloc_chunk($0,$1) { } } } while(0); - $142 = HEAP32[(19092)>>2]|0; + $142 = HEAP32[(19404)>>2]|0; $143 = ($$3>>>0)<($142>>>0); if ($143) { _abort(); @@ -37394,7 +37357,7 @@ function _try_realloc_chunk($0,$1) { $152 = HEAP32[$151>>2]|0; $153 = ($152|0)==(0|0); if (!($153)) { - $154 = HEAP32[(19092)>>2]|0; + $154 = HEAP32[(19404)>>2]|0; $155 = ($152>>>0)<($154>>>0); if ($155) { _abort(); @@ -37479,13 +37442,13 @@ function _dispose_chunk($0,$1) { $10 = (0 - ($7))|0; $11 = (($0) + ($10)|0); $12 = (($7) + ($1))|0; - $13 = HEAP32[(19092)>>2]|0; + $13 = HEAP32[(19404)>>2]|0; $14 = ($11>>>0)<($13>>>0); if ($14) { _abort(); // unreachable; } - $15 = HEAP32[(19096)>>2]|0; + $15 = HEAP32[(19408)>>2]|0; $16 = ($11|0)==($15|0); if ($16) { $100 = ((($2)) + 4|0); @@ -37500,7 +37463,7 @@ function _dispose_chunk($0,$1) { $105 = ((($11)) + 4|0); $106 = $12 | 1; $107 = $101 & -2; - HEAP32[(19084)>>2] = $12; + HEAP32[(19396)>>2] = $12; HEAP32[$100>>2] = $107; HEAP32[$105>>2] = $106; HEAP32[$104>>2] = $12; @@ -37514,7 +37477,7 @@ function _dispose_chunk($0,$1) { $21 = ((($11)) + 12|0); $22 = HEAP32[$21>>2]|0; $23 = $17 << 1; - $24 = (19116 + ($23<<2)|0); + $24 = (19428 + ($23<<2)|0); $25 = ($20|0)==($24|0); if (!($25)) { $26 = ($20>>>0)<($13>>>0); @@ -37534,9 +37497,9 @@ function _dispose_chunk($0,$1) { if ($30) { $31 = 1 << $17; $32 = $31 ^ -1; - $33 = HEAP32[4769]|0; + $33 = HEAP32[4847]|0; $34 = $33 & $32; - HEAP32[4769] = $34; + HEAP32[4847] = $34; $$1 = $11;$$1418 = $12; break; } @@ -37650,7 +37613,7 @@ function _dispose_chunk($0,$1) { } else { $69 = ((($11)) + 28|0); $70 = HEAP32[$69>>2]|0; - $71 = (19380 + ($70<<2)|0); + $71 = (19692 + ($70<<2)|0); $72 = HEAP32[$71>>2]|0; $73 = ($11|0)==($72|0); do { @@ -37660,14 +37623,14 @@ function _dispose_chunk($0,$1) { if ($cond) { $74 = 1 << $70; $75 = $74 ^ -1; - $76 = HEAP32[(19080)>>2]|0; + $76 = HEAP32[(19392)>>2]|0; $77 = $76 & $75; - HEAP32[(19080)>>2] = $77; + HEAP32[(19392)>>2] = $77; $$1 = $11;$$1418 = $12; break L1; } } else { - $78 = HEAP32[(19092)>>2]|0; + $78 = HEAP32[(19404)>>2]|0; $79 = ($42>>>0)<($78>>>0); if ($79) { _abort(); @@ -37689,7 +37652,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $84 = HEAP32[(19092)>>2]|0; + $84 = HEAP32[(19404)>>2]|0; $85 = ($$3>>>0)<($84>>>0); if ($85) { _abort(); @@ -37721,7 +37684,7 @@ function _dispose_chunk($0,$1) { if ($95) { $$1 = $11;$$1418 = $12; } else { - $96 = HEAP32[(19092)>>2]|0; + $96 = HEAP32[(19404)>>2]|0; $97 = ($94>>>0)<($96>>>0); if ($97) { _abort(); @@ -37740,7 +37703,7 @@ function _dispose_chunk($0,$1) { $$1 = $0;$$1418 = $1; } } while(0); - $108 = HEAP32[(19092)>>2]|0; + $108 = HEAP32[(19404)>>2]|0; $109 = ($2>>>0)<($108>>>0); if ($109) { _abort(); @@ -37751,14 +37714,14 @@ function _dispose_chunk($0,$1) { $112 = $111 & 2; $113 = ($112|0)==(0); if ($113) { - $114 = HEAP32[(19100)>>2]|0; + $114 = HEAP32[(19412)>>2]|0; $115 = ($2|0)==($114|0); - $116 = HEAP32[(19096)>>2]|0; + $116 = HEAP32[(19408)>>2]|0; if ($115) { - $117 = HEAP32[(19088)>>2]|0; + $117 = HEAP32[(19400)>>2]|0; $118 = (($117) + ($$1418))|0; - HEAP32[(19088)>>2] = $118; - HEAP32[(19100)>>2] = $$1; + HEAP32[(19400)>>2] = $118; + HEAP32[(19412)>>2] = $$1; $119 = $118 | 1; $120 = ((($$1)) + 4|0); HEAP32[$120>>2] = $119; @@ -37766,16 +37729,16 @@ function _dispose_chunk($0,$1) { if (!($121)) { return; } - HEAP32[(19096)>>2] = 0; - HEAP32[(19084)>>2] = 0; + HEAP32[(19408)>>2] = 0; + HEAP32[(19396)>>2] = 0; return; } $122 = ($2|0)==($116|0); if ($122) { - $123 = HEAP32[(19084)>>2]|0; + $123 = HEAP32[(19396)>>2]|0; $124 = (($123) + ($$1418))|0; - HEAP32[(19084)>>2] = $124; - HEAP32[(19096)>>2] = $$1; + HEAP32[(19396)>>2] = $124; + HEAP32[(19408)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -37794,7 +37757,7 @@ function _dispose_chunk($0,$1) { $134 = ((($2)) + 12|0); $135 = HEAP32[$134>>2]|0; $136 = $130 << 1; - $137 = (19116 + ($136<<2)|0); + $137 = (19428 + ($136<<2)|0); $138 = ($133|0)==($137|0); if (!($138)) { $139 = ($133>>>0)<($108>>>0); @@ -37814,9 +37777,9 @@ function _dispose_chunk($0,$1) { if ($143) { $144 = 1 << $130; $145 = $144 ^ -1; - $146 = HEAP32[4769]|0; + $146 = HEAP32[4847]|0; $147 = $146 & $145; - HEAP32[4769] = $147; + HEAP32[4847] = $147; break; } $148 = ($135|0)==($137|0); @@ -37925,7 +37888,7 @@ function _dispose_chunk($0,$1) { if (!($181)) { $182 = ((($2)) + 28|0); $183 = HEAP32[$182>>2]|0; - $184 = (19380 + ($183<<2)|0); + $184 = (19692 + ($183<<2)|0); $185 = HEAP32[$184>>2]|0; $186 = ($2|0)==($185|0); do { @@ -37935,13 +37898,13 @@ function _dispose_chunk($0,$1) { if ($cond17) { $187 = 1 << $183; $188 = $187 ^ -1; - $189 = HEAP32[(19080)>>2]|0; + $189 = HEAP32[(19392)>>2]|0; $190 = $189 & $188; - HEAP32[(19080)>>2] = $190; + HEAP32[(19392)>>2] = $190; break L96; } } else { - $191 = HEAP32[(19092)>>2]|0; + $191 = HEAP32[(19404)>>2]|0; $192 = ($155>>>0)<($191>>>0); if ($192) { _abort(); @@ -37962,7 +37925,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $197 = HEAP32[(19092)>>2]|0; + $197 = HEAP32[(19404)>>2]|0; $198 = ($$3435>>>0)<($197>>>0); if ($198) { _abort(); @@ -37992,7 +37955,7 @@ function _dispose_chunk($0,$1) { $207 = HEAP32[$206>>2]|0; $208 = ($207|0)==(0|0); if (!($208)) { - $209 = HEAP32[(19092)>>2]|0; + $209 = HEAP32[(19404)>>2]|0; $210 = ($207>>>0)<($209>>>0); if ($210) { _abort(); @@ -38013,10 +37976,10 @@ function _dispose_chunk($0,$1) { HEAP32[$214>>2] = $213; $215 = (($$1) + ($129)|0); HEAP32[$215>>2] = $129; - $216 = HEAP32[(19096)>>2]|0; + $216 = HEAP32[(19408)>>2]|0; $217 = ($$1|0)==($216|0); if ($217) { - HEAP32[(19084)>>2] = $129; + HEAP32[(19396)>>2] = $129; return; } else { $$2 = $129; @@ -38035,20 +37998,20 @@ function _dispose_chunk($0,$1) { $223 = ($$2>>>0)<(256); if ($223) { $224 = $222 << 1; - $225 = (19116 + ($224<<2)|0); - $226 = HEAP32[4769]|0; + $225 = (19428 + ($224<<2)|0); + $226 = HEAP32[4847]|0; $227 = 1 << $222; $228 = $226 & $227; $229 = ($228|0)==(0); if ($229) { $230 = $226 | $227; - HEAP32[4769] = $230; + HEAP32[4847] = $230; $$pre = ((($225)) + 8|0); $$0438 = $225;$$pre$phiZ2D = $$pre; } else { $231 = ((($225)) + 8|0); $232 = HEAP32[$231>>2]|0; - $233 = HEAP32[(19092)>>2]|0; + $233 = HEAP32[(19404)>>2]|0; $234 = ($232>>>0)<($233>>>0); if ($234) { _abort(); @@ -38100,20 +38063,20 @@ function _dispose_chunk($0,$1) { $$0431 = $262; } } - $263 = (19380 + ($$0431<<2)|0); + $263 = (19692 + ($$0431<<2)|0); $264 = ((($$1)) + 28|0); HEAP32[$264>>2] = $$0431; $265 = ((($$1)) + 16|0); $266 = ((($$1)) + 20|0); HEAP32[$266>>2] = 0; HEAP32[$265>>2] = 0; - $267 = HEAP32[(19080)>>2]|0; + $267 = HEAP32[(19392)>>2]|0; $268 = 1 << $$0431; $269 = $267 & $268; $270 = ($269|0)==(0); if ($270) { $271 = $267 | $268; - HEAP32[(19080)>>2] = $271; + HEAP32[(19392)>>2] = $271; HEAP32[$263>>2] = $$1; $272 = ((($$1)) + 24|0); HEAP32[$272>>2] = $263; @@ -38152,7 +38115,7 @@ function _dispose_chunk($0,$1) { } } if ((label|0) == 118) { - $290 = HEAP32[(19092)>>2]|0; + $290 = HEAP32[(19404)>>2]|0; $291 = ($286>>>0)<($290>>>0); if ($291) { _abort(); @@ -38170,7 +38133,7 @@ function _dispose_chunk($0,$1) { else if ((label|0) == 121) { $295 = ((($$0420)) + 8|0); $296 = HEAP32[$295>>2]|0; - $297 = HEAP32[(19092)>>2]|0; + $297 = HEAP32[(19404)>>2]|0; $298 = ($296>>>0)>=($297>>>0); $not$19 = ($$0420>>>0)>=($297>>>0); $299 = $298 & $not$19; diff --git a/docs/examples/web/core/core_input_keys.js b/docs/examples/web/core/core_input_keys.js index 7993046a3..6e37e03ff 100644 --- a/docs/examples/web/core/core_input_keys.js +++ b/docs/examples/web/core/core_input_keys.js @@ -7244,6 +7244,56 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -7343,13 +7393,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -8300,45 +8343,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; diff --git a/docs/examples/web/core/core_input_mouse.js b/docs/examples/web/core/core_input_mouse.js index 2584ac704..87dd1d332 100644 --- a/docs/examples/web/core/core_input_mouse.js +++ b/docs/examples/web/core/core_input_mouse.js @@ -7235,6 +7235,56 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -7334,13 +7384,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -8291,45 +8334,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; diff --git a/docs/examples/web/core/core_mouse_wheel.js b/docs/examples/web/core/core_mouse_wheel.js index 23dff6b0d..84f893ac2 100644 --- a/docs/examples/web/core/core_mouse_wheel.js +++ b/docs/examples/web/core/core_mouse_wheel.js @@ -7229,6 +7229,56 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -7328,13 +7378,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -8285,45 +8328,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; diff --git a/docs/examples/web/core/core_random_values.js b/docs/examples/web/core/core_random_values.js index aa90fc4d3..fd275ac2b 100644 --- a/docs/examples/web/core/core_random_values.js +++ b/docs/examples/web/core/core_random_values.js @@ -7223,6 +7223,56 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -7322,13 +7372,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -8279,45 +8322,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; diff --git a/docs/examples/web/core/core_vr_simulator.js b/docs/examples/web/core/core_vr_simulator.js index b79ecba98..0997fdc21 100644 --- a/docs/examples/web/core/core_vr_simulator.js +++ b/docs/examples/web/core/core_vr_simulator.js @@ -7391,30 +7391,80 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorSubtract($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; - var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = +HEAPF32[$1>>2]; $4 = +HEAPF32[$2>>2]; $5 = $3 - $4; - $6 = ((($1)) + 4|0); - $7 = +HEAPF32[$6>>2]; - $8 = ((($2)) + 4|0); - $9 = +HEAPF32[$8>>2]; - $10 = $7 - $9; - $11 = ((($1)) + 8|0); - $12 = +HEAPF32[$11>>2]; - $13 = ((($2)) + 8|0); - $14 = +HEAPF32[$13>>2]; - $15 = $12 - $14; HEAPF32[$0>>2] = $5; - $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); - HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10; - $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); - HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15; + $6 = ((($0)) + 4|0); + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = ((($2)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $8 - $10; + HEAPF32[$6>>2] = $11; + $12 = ((($0)) + 8|0); + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = ((($2)) + 8|0); + $16 = +HEAPF32[$15>>2]; + $17 = $14 - $16; + HEAPF32[$12>>2] = $17; return; } function _VectorCrossProduct($0,$1,$2) { @@ -7549,13 +7599,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -8696,45 +8739,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; diff --git a/docs/examples/web/core/core_world_screen.js b/docs/examples/web/core/core_world_screen.js index 1c7761aa2..b9baaa242 100644 --- a/docs/examples/web/core/core_world_screen.js +++ b/docs/examples/web/core/core_world_screen.js @@ -7287,30 +7287,80 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorSubtract($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; - var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = +HEAPF32[$1>>2]; $4 = +HEAPF32[$2>>2]; $5 = $3 - $4; - $6 = ((($1)) + 4|0); - $7 = +HEAPF32[$6>>2]; - $8 = ((($2)) + 4|0); - $9 = +HEAPF32[$8>>2]; - $10 = $7 - $9; - $11 = ((($1)) + 8|0); - $12 = +HEAPF32[$11>>2]; - $13 = ((($2)) + 8|0); - $14 = +HEAPF32[$13>>2]; - $15 = $12 - $14; HEAPF32[$0>>2] = $5; - $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); - HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10; - $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); - HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15; + $6 = ((($0)) + 4|0); + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = ((($2)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $8 - $10; + HEAPF32[$6>>2] = $11; + $12 = ((($0)) + 8|0); + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = ((($2)) + 8|0); + $16 = +HEAPF32[$15>>2]; + $17 = $14 - $16; + HEAPF32[$12>>2] = $17; return; } function _VectorCrossProduct($0,$1,$2) { @@ -7445,13 +7495,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -8672,45 +8715,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; diff --git a/docs/examples/web/loader.html b/docs/examples/web/loader.html deleted file mode 100644 index 84a41d05c..000000000 --- a/docs/examples/web/loader.html +++ /dev/null @@ -1,209 +0,0 @@ - - - - loading... - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
- -
- - -
- - - -
- - - - - - - - - \ No newline at end of file diff --git a/docs/examples/web/makefile b/docs/examples/web/makefile index 62c17f65f..8771555af 100644 --- a/docs/examples/web/makefile +++ b/docs/examples/web/makefile @@ -29,10 +29,14 @@ PLATFORM ?= PLATFORM_DESKTOP # define NO to use OpenAL Soft as static library (shared by default) -SHARED_OPENAL ?= NO +SHARED_OPENAL ?= YES + +ifeq ($(PLATFORM),PLATFORM_WEB) + SHARED_OPENAL = NO +endif # define raylib directory for include and library -RAYLIB_PATH = C:\GitHub\raylib +RAYLIB_PATH = D:\GitHub\raylib # determine PLATFORM_OS in case PLATFORM_DESKTOP selected ifeq ($(PLATFORM),PLATFORM_DESKTOP) @@ -77,7 +81,7 @@ endif # -std=gnu99 defines C language mode (GNU C from 1999 revision) # -fgnu89-inline declaring inline functions support (GCC optimized) # -Wno-missing-braces ignore invalid warning (GCC bug 53119) -# -D_DEFAULT_SOURCE use with -std=c99 on Linux to enable timespec and drflac +# -D_DEFAULT_SOURCE use with -std=c99 on Linux and PLATFORM_WEB, required for timespec ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM_OS),WINDOWS) CFLAGS = -O2 -s -Wall -std=c99 @@ -90,11 +94,12 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) endif endif ifeq ($(PLATFORM),PLATFORM_WEB) - CFLAGS = -O1 -Wall -std=c99 -s USE_GLFW=3 -s ASSERTIONS=1 --profiling - # -O2 # if used, also set --memory-init-file 0 - # --memory-init-file 0 # to avoid an external memory initialization code file (.mem) - #-s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing - #-s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB) + CFLAGS = -O1 -Wall -std=c99 -D_DEFAULT_SOURCE -s USE_GLFW=3 -s ASSERTIONS=1 --profiling + # -O2 # if used, also set --memory-init-file 0 + # --memory-init-file 0 # to avoid an external memory initialization code file (.mem) + # -s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing + # -s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB) + # -preload-file file.res # embbed file.res resource into .data file endif ifeq ($(PLATFORM),PLATFORM_RPI) CFLAGS = -O2 -s -Wall -std=gnu99 -fgnu89-inline @@ -236,28 +241,31 @@ EXAMPLES = \ shapes/shapes_basic_shapes \ shapes/shapes_colors_palette \ shapes/shapes_logo_raylib_anim \ + shapes/shapes_lines_bezier \ textures/textures_logo_raylib \ textures/textures_image_loading \ textures/textures_rectangle \ textures/textures_srcrec_dstrec \ textures/textures_to_image \ textures/textures_raw_data \ + textures/textures_particles_blending \ textures/textures_image_processing \ textures/textures_image_drawing \ text/text_sprite_fonts \ text/text_bmfont_ttf \ - text/text_rbmf_fonts \ + text/text_raylib_fonts \ text/text_format_text \ text/text_writing_anim \ text/text_ttf_loading \ text/text_bmfont_unordered \ + text/text_input_box \ models/models_geometric_shapes \ models/models_box_collisions \ models/models_billboard \ models/models_obj_loading \ models/models_heightmap \ models/models_cubicmap \ - models/models_ray_picking \ + models/models_mesh_picking \ shaders/shaders_model_shader \ shaders/shaders_shapes_textures \ shaders/shaders_custom_uniform \ @@ -266,6 +274,11 @@ EXAMPLES = \ audio/audio_music_stream \ audio/audio_module_playing \ audio/audio_raw_stream \ + physac/physics_demo \ + physac/physics_friction \ + physac/physics_movement \ + physac/physics_restitution \ + physac/physics_shatter \ # typing 'make' will invoke the default target entry called 'all', @@ -372,6 +385,10 @@ shapes/shapes_colors_palette: shapes/shapes_colors_palette.c # compile [shapes] example - raylib logo animation shapes/shapes_logo_raylib_anim: shapes/shapes_logo_raylib_anim.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) + +# compile [shapes] example - lines bezier +shapes/shapes_lines_bezier: shapes/shapes_lines_bezier.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) # compile [textures] example - raylib logo texture loading textures/textures_logo_raylib: textures/textures_logo_raylib.c @@ -399,7 +416,13 @@ textures/textures_to_image: textures/textures_to_image.c # compile [textures] example - texture raw data textures/textures_raw_data: textures/textures_raw_data.c - $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) \ + --preload-file textures/resources/fudesumi.raw@resources/fudesumi.raw + +# compile [textures] example - texture particles blending +textures/textures_particles_blending: textures/textures_particles_blending.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) \ + --preload-file textures/resources/smoke.png@resources/smoke.png # compile [textures] example - texture image processing textures/textures_image_processing: textures/textures_image_processing.c @@ -426,17 +449,17 @@ text/text_bmfont_ttf: text/text_bmfont_ttf.c --preload-file text/resources/bmfont.png@resources/bmfont.png \ --preload-file text/resources/pixantiqua.ttf@resources/pixantiqua.ttf -# compile [text] example - raylib bitmap fonts (rBMF) -text/text_rbmf_fonts: text/text_rbmf_fonts.c +# compile [text] example - raylib fonts +text/text_raylib_fonts: text/text_raylib_fonts.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) \ - --preload-file text/resources/fonts/alagard.rbmf \ - --preload-file text/resources/fonts/pixelplay.rbmf \ - --preload-file text/resources/fonts/mecha.rbmf \ - --preload-file text/resources/fonts/setback.rbmf \ - --preload-file text/resources/fonts/romulus.rbmf \ - --preload-file text/resources/fonts/pixantiqua.rbmf \ - --preload-file text/resources/fonts/alpha_beta.rbmf \ - --preload-file text/resources/fonts/jupiter_crash.rbmf + --preload-file text/resources/fonts/alagard.png@resources/fonts/alagard.png \ + --preload-file text/resources/fonts/pixelplay.png@resources/fonts/pixelplay.png \ + --preload-file text/resources/fonts/mecha.png@resources/fonts/mecha.png \ + --preload-file text/resources/fonts/setback.png@resources/fonts/setback.png \ + --preload-file text/resources/fonts/romulus.png@resources/fonts/romulus.png \ + --preload-file text/resources/fonts/pixantiqua.png@resources/fonts/pixantiqua.png \ + --preload-file text/resources/fonts/alpha_beta.png@resources/fonts/alpha_beta.png \ + --preload-file text/resources/fonts/jupiter_crash.png@resources/fonts/jupiter_crash.png # compile [text] example - text formatting text/text_format_text: text/text_format_text.c @@ -457,6 +480,10 @@ text/text_bmfont_unordered: text/text_bmfont_unordered.c --preload-file text/resources/pixantiqua.fnt@resources/pixantiqua.fnt \ --preload-file text/resources/pixantiqua_0.png@resources/pixantiqua_0.png +# compile [text] example - text input box +text/text_input_box: text/text_input_box.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) + # compile [models] example - basic geometric 3d shapes models/models_geometric_shapes: models/models_geometric_shapes.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) @@ -491,8 +518,8 @@ models/models_cubicmap: models/models_cubicmap.c --preload-file models/resources/cubicmap.png@resources/cubicmap.png \ --preload-file models/resources/cubicmap_atlas.png@resources/cubicmap_atlas.png -# compile [models] example - model ray picking -models/models_ray_picking: models/models_ray_picking.c +# compile [models] example - model mesh picking +models/models_mesh_picking: models/models_mesh_picking.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) \ --preload-file models/resources/tower.obj@resources/tower.obj \ --preload-file models/resources/tower.png@resources/tower.png @@ -508,7 +535,7 @@ shaders/shaders_model_shader: shaders/shaders_model_shader.c # compile [shaders] example - shapes texture shader shaders/shaders_shapes_textures: shaders/shaders_shapes_textures.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) \ - --preload-file shaders/resources/sonic.png@resources/sonic.png \ + --preload-file shaders/resources/fudesumi.png@resources/fudesumi.png \ --preload-file shaders/resources/shaders/glsl100/base.vs@resources/shaders/glsl100/base.vs \ --preload-file shaders/resources/shaders/glsl100/grayscale.fs@resources/shaders/glsl100/grayscale.fs @@ -529,26 +556,45 @@ shaders/shaders_postprocessing: shaders/shaders_postprocessing.c --preload-file shaders/resources/shaders/glsl100/bloom.fs@resources/shaders/glsl100/bloom.fs # compile [audio] example - sound loading and playing (WAV and OGG) -audio_sound_loading: audio_sound_loading.c +audio/audio_sound_loading: audio/audio_sound_loading.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) \ --preload-file audio/resources/weird.wav@resources/weird.wav \ --preload-file audio/resources/tanatana.ogg@resources/tanatana.ogg # compile [audio] example - music stream playing (OGG) -audio_music_stream: audio_music_stream.c +audio/audio_music_stream: audio/audio_music_stream.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) \ --preload-file audio/resources/guitar_noodling.ogg@resources/guitar_noodling.ogg -# compile [audio] example - music stream playing (OGG) -audio_module_playing: audio_module_playing.c +# compile [audio] example - module playing (XM) +audio/audio_module_playing: audio/audio_module_playing.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) \ --preload-file audio/resources/mini1111.xm@resources/mini1111.xm -# compile [audio] example - music stream playing (OGG) -audio_raw_stream: audio_raw_stream.c +# compile [audio] example - raw audio streaming +audio/audio_raw_stream: audio/audio_raw_stream.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) -s ALLOW_MEMORY_GROWTH=1 - +# compile [physac] example - physics demo +physac/physics_demo: physac/physics_demo.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -static -lpthread -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) + +# compile [physac] example - physics friction +physac/physics_friction: physac/physics_friction.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -static -lpthread -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) + +# compile [physac] example - physics movement +physac/physics_movement: physac/physics_movement.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -static -lpthread -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) + +# compile [physac] example - physics restitution +physac/physics_restitution: physac/physics_restitution.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -static -lpthread -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) + +# compile [physac] example - physics shatter +physac/physics_shatter: physac/physics_shatter.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -static -lpthread -D$(PLATFORM) $(WINFLAGS) $(WEB_SHELL) + # fix dylib install path name for each executable (MAC) fix_dylib: ifeq ($(PLATFORM_OS),OSX) @@ -565,7 +611,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM_OS),LINUX) find -type f -executable | xargs file -i | grep -E 'x-object|x-archive|x-sharedlib|x-executable' | rev | cut -d ':' -f 2- | rev | xargs rm -f else - del *.o *.exe + del *.o *.exe /s endif endif endif @@ -574,6 +620,7 @@ ifeq ($(PLATFORM),PLATFORM_RPI) rm -f *.o endif ifeq ($(PLATFORM),PLATFORM_WEB) - del *.o *.html *.js + # TODO: Remove all generated files in all folders... avoid deleting loader.html! + del *.o *.html *.js *.data endif @echo Cleaning done diff --git a/docs/examples/web/models/models_billboard.js b/docs/examples/web/models/models_billboard.js index 6f3f68361..1d677c1a6 100644 --- a/docs/examples/web/models/models_billboard.js +++ b/docs/examples/web/models/models_billboard.js @@ -182,7 +182,7 @@ Module['FS_createPath']('/', 'resources', true, true); } } - loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 22439, "filename": "/resources/billboard.png"}], "remote_package_size": 22439, "package_uuid": "d5a232e4-08f5-4e5c-94ec-edbc16e09e53"}); + loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 22439, "filename": "/resources/billboard.png"}], "remote_package_size": 22439, "package_uuid": "b2ae9e61-c19e-44f5-a191-b007fd6e7a1d"}); })(); @@ -1775,12 +1775,12 @@ function _emscripten_asm_const_iii(code, a0, a1) { STATIC_BASE = 8; -STATICTOP = STATIC_BASE + 22240; +STATICTOP = STATIC_BASE + 22224; /* global initializers */ __ATINIT__.push(); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); +/* memory initializer */ allocate([32,3,0,0,194,1,0,0,0,0,160,64,0,0,128,64,0,0,160,64,0,0,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,128,63,0,0,0,0,0,0,52,66,0,0,0,0,0,0,0,64,0,0,0,0,255,255,255,255,205,204,236,63,2,0,0,0,86,1,0,0,85,1,0,0,87,0,0,0,83,0,0,0,68,0,0,0,65,0,0,0,69,0,0,0,81,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); @@ -10485,11 +10485,11 @@ function _main() { $2 = HEAP32[3]|0; _InitWindow($1,$2,4228); _LoadTexture($0,4273); - ;HEAP32[16624>>2]=HEAP32[$0>>2]|0;HEAP32[16624+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16624+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16624+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16624+16>>2]=HEAP32[$0+16>>2]|0; + ;HEAP32[16928>>2]=HEAP32[$0>>2]|0;HEAP32[16928+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16928+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16928+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16928+16>>2]=HEAP32[$0+16>>2]|0; dest=$bill$byval_copy; src=16; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetCameraMode($bill$byval_copy,2); _emscripten_set_main_loop((1|0),0,1); - ;HEAP32[$bill$byval_copy>>2]=HEAP32[16624>>2]|0;HEAP32[$bill$byval_copy+4>>2]=HEAP32[16624+4>>2]|0;HEAP32[$bill$byval_copy+8>>2]=HEAP32[16624+8>>2]|0;HEAP32[$bill$byval_copy+12>>2]=HEAP32[16624+12>>2]|0;HEAP32[$bill$byval_copy+16>>2]=HEAP32[16624+16>>2]|0; + ;HEAP32[$bill$byval_copy>>2]=HEAP32[16928>>2]|0;HEAP32[$bill$byval_copy+4>>2]=HEAP32[16928+4>>2]|0;HEAP32[$bill$byval_copy+8>>2]=HEAP32[16928+8>>2]|0;HEAP32[$bill$byval_copy+12>>2]=HEAP32[16928+12>>2]|0;HEAP32[$bill$byval_copy+16>>2]=HEAP32[16928+16>>2]|0; _UnloadTexture($bill$byval_copy); _CloseWindow(); STACKTOP = sp;return 0; @@ -10519,7 +10519,7 @@ function _UpdateDrawFrame() { _Begin3dMode($tmpcast$byval_copy); HEAP32[$1>>2] = -1; dest=$camera$byval_copy1; src=16; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - ;HEAP32[$bill$byval_copy>>2]=HEAP32[16624>>2]|0;HEAP32[$bill$byval_copy+4>>2]=HEAP32[16624+4>>2]|0;HEAP32[$bill$byval_copy+8>>2]=HEAP32[16624+8>>2]|0;HEAP32[$bill$byval_copy+12>>2]=HEAP32[16624+12>>2]|0;HEAP32[$bill$byval_copy+16>>2]=HEAP32[16624+16>>2]|0; + ;HEAP32[$bill$byval_copy>>2]=HEAP32[16928>>2]|0;HEAP32[$bill$byval_copy+4>>2]=HEAP32[16928+4>>2]|0;HEAP32[$bill$byval_copy+8>>2]=HEAP32[16928+8>>2]|0;HEAP32[$bill$byval_copy+12>>2]=HEAP32[16928+12>>2]|0;HEAP32[$bill$byval_copy+16>>2]=HEAP32[16928+16>>2]|0; ;HEAP32[$billPosition$byval_copy>>2]=HEAP32[56>>2]|0;HEAP32[$billPosition$byval_copy+4>>2]=HEAP32[56+4>>2]|0;HEAP32[$billPosition$byval_copy+8>>2]=HEAP32[56+8>>2]|0; ;HEAP8[$tmpcast$byval_copy>>0]=HEAP8[$1>>0]|0;HEAP8[$tmpcast$byval_copy+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$tmpcast$byval_copy+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$tmpcast$byval_copy+3>>0]=HEAP8[$1+3>>0]|0; _DrawBillboard($camera$byval_copy1,$bill$byval_copy,$billPosition$byval_copy,2.0,$tmpcast$byval_copy); @@ -10529,56 +10529,106 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorAdd($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; - var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = +HEAPF32[$1>>2]; $4 = +HEAPF32[$2>>2]; $5 = $3 + $4; - $6 = ((($1)) + 4|0); - $7 = +HEAPF32[$6>>2]; - $8 = ((($2)) + 4|0); - $9 = +HEAPF32[$8>>2]; - $10 = $7 + $9; - $11 = ((($1)) + 8|0); - $12 = +HEAPF32[$11>>2]; - $13 = ((($2)) + 8|0); - $14 = +HEAPF32[$13>>2]; - $15 = $12 + $14; HEAPF32[$0>>2] = $5; - $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); - HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10; - $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); - HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15; + $6 = ((($0)) + 4|0); + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = ((($2)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $8 + $10; + HEAPF32[$6>>2] = $11; + $12 = ((($0)) + 8|0); + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = ((($2)) + 8|0); + $16 = +HEAPF32[$15>>2]; + $17 = $14 + $16; + HEAPF32[$12>>2] = $17; return; } function _VectorSubtract($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; - var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = +HEAPF32[$1>>2]; $4 = +HEAPF32[$2>>2]; $5 = $3 - $4; - $6 = ((($1)) + 4|0); - $7 = +HEAPF32[$6>>2]; - $8 = ((($2)) + 4|0); - $9 = +HEAPF32[$8>>2]; - $10 = $7 - $9; - $11 = ((($1)) + 8|0); - $12 = +HEAPF32[$11>>2]; - $13 = ((($2)) + 8|0); - $14 = +HEAPF32[$13>>2]; - $15 = $12 - $14; HEAPF32[$0>>2] = $5; - $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); - HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10; - $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); - HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15; + $6 = ((($0)) + 4|0); + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = ((($2)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $8 - $10; + HEAPF32[$6>>2] = $11; + $12 = ((($0)) + 8|0); + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = ((($2)) + 8|0); + $16 = +HEAPF32[$15>>2]; + $17 = $14 - $16; + HEAPF32[$12>>2] = $17; return; } function _VectorCrossProduct($0,$1,$2) { @@ -10731,13 +10781,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -11519,7 +11562,7 @@ function _ProcessGestureEvent($0) { $moveDownPosition$byval_copy11 = sp; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; - HEAP32[4162] = $2; + HEAP32[4238] = $2; $3 = ($2|0)<(2); $4 = HEAP32[$0>>2]|0; $5 = ($4|0)==(1); @@ -11532,7 +11575,7 @@ function _ProcessGestureEvent($0) { $92 = (($89) + 4)|0; $93 = $92; $94 = HEAP32[$93>>2]|0; - $95 = 16344; + $95 = 16648; $96 = $95; HEAP32[$96>>2] = $91; $97 = (($95) + 4)|0; @@ -11545,48 +11588,48 @@ function _ProcessGestureEvent($0) { $103 = (($100) + 4)|0; $104 = $103; $105 = HEAP32[$104>>2]|0; - $106 = 16384; + $106 = 16688; $107 = $106; HEAP32[$107>>2] = $102; $108 = (($106) + 4)|0; $109 = $108; HEAP32[$109>>2] = $105; - $110 = +HEAPF32[4096]; - $111 = +HEAPF32[4086]; + $110 = +HEAPF32[4172]; + $111 = +HEAPF32[4162]; $112 = $110 - $111; - HEAPF32[4098] = $112; - $113 = +HEAPF32[(16388)>>2]; - $114 = +HEAPF32[(16348)>>2]; + HEAPF32[4174] = $112; + $113 = +HEAPF32[(16692)>>2]; + $114 = +HEAPF32[(16652)>>2]; $115 = $113 - $114; - HEAPF32[(16396)>>2] = $115; - HEAP32[4161] = 4; + HEAPF32[(16700)>>2] = $115; + HEAP32[4237] = 4; STACKTOP = sp;return; } switch ($4|0) { case 2: { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16376>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16376+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16400>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16400+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16680>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16680+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16704>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16704+4>>2]|0; $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - HEAPF32[4167] = $116; - $117 = 16376; + HEAPF32[4243] = $116; + $117 = 16680; $118 = $117; $119 = HEAP32[$118>>2]|0; $120 = (($117) + 4)|0; $121 = $120; $122 = HEAP32[$121>>2]|0; - $123 = 16344; + $123 = 16648; $124 = $123; HEAP32[$124>>2] = $119; $125 = (($123) + 4)|0; $126 = $125; HEAP32[$126>>2] = $122; - $127 = 16400; + $127 = 16704; $128 = $127; $129 = HEAP32[$128>>2]|0; $130 = (($127) + 4)|0; $131 = $130; $132 = HEAP32[$131>>2]|0; - $133 = 16384; + $133 = 16688; $134 = $133; HEAP32[$134>>2] = $129; $135 = (($133) + 4)|0; @@ -11599,7 +11642,7 @@ function _ProcessGestureEvent($0) { $141 = (($138) + 4)|0; $142 = $141; $143 = HEAP32[$142>>2]|0; - $144 = 16376; + $144 = 16680; $145 = $144; HEAP32[$145>>2] = $140; $146 = (($144) + 4)|0; @@ -11612,27 +11655,27 @@ function _ProcessGestureEvent($0) { $152 = (($149) + 4)|0; $153 = $152; $154 = HEAP32[$153>>2]|0; - $155 = 16400; + $155 = 16704; $156 = $155; HEAP32[$156>>2] = $151; $157 = (($155) + 4)|0; $158 = $157; HEAP32[$158>>2] = $154; - $159 = +HEAPF32[4100]; - $160 = +HEAPF32[4094]; + $159 = +HEAPF32[4176]; + $160 = +HEAPF32[4170]; $161 = $159 - $160; - HEAPF32[4098] = $161; - $162 = +HEAPF32[(16404)>>2]; - $163 = +HEAPF32[(16380)>>2]; + HEAPF32[4174] = $161; + $162 = +HEAPF32[(16708)>>2]; + $163 = +HEAPF32[(16684)>>2]; $164 = $162 - $163; - HEAPF32[(16396)>>2] = $164; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16344>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16344+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16376>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16376+4>>2]|0; + HEAPF32[(16700)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16648>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16648+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16680>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16680+4>>2]|0; $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $166 = !($165 >= 0.004999999888241291); if ($166) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16384>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16384+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16400>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16400+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16688>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16688+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16704>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16704+4>>2]|0; $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $168 = !($167 >= 0.004999999888241291); if ($168) { @@ -11644,31 +11687,31 @@ function _ProcessGestureEvent($0) { label = 29; } if ((label|0) == 29) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16376>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16376+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16400>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16400+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16680>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16680+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16704>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16704+4>>2]|0; $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - $170 = +HEAPF32[4167]; + $170 = +HEAPF32[4243]; $171 = $169 - $170; $172 = $171 < 0.0; $$sink11 = $172 ? 256 : 512; $$sink16 = $$sink11; } - HEAP32[4161] = $$sink16; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16376>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16376+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16400>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16400+4>>2]|0; + HEAP32[4237] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16680>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16680+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16704>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16704+4>>2]|0; $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $174 = 360.0 - $173; - HEAPF32[4168] = $174; + HEAPF32[4244] = $174; STACKTOP = sp;return; break; } case 0: { - HEAPF32[4167] = 0.0; - HEAPF32[4168] = 0.0; - HEAPF32[4098] = 0.0; - HEAPF32[(16396)>>2] = 0.0; - HEAP32[4162] = 0; - HEAP32[4161] = 0; + HEAPF32[4243] = 0.0; + HEAPF32[4244] = 0.0; + HEAPF32[4174] = 0.0; + HEAPF32[(16700)>>2] = 0.0; + HEAP32[4238] = 0; + HEAP32[4237] = 0; STACKTOP = sp;return; break; } @@ -11678,22 +11721,22 @@ function _ProcessGestureEvent($0) { } } if ($5) { - $6 = HEAP32[4163]|0; + $6 = HEAP32[4239]|0; $7 = (($6) + 1)|0; - HEAP32[4163] = $7; - $8 = HEAP32[4161]|0; + HEAP32[4239] = $7; + $8 = HEAP32[4237]|0; $9 = ($8|0)==(0); $10 = ($6|0)>(0); $or$cond = $10 & $9; if ($or$cond) { $11 = ((($0)) + 24|0); - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16344>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16344+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16648>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16648+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $13 = $12 < 0.029999999329447746; if ($13) { - HEAP32[4161] = 2; - HEAP32[4163] = 0; + HEAP32[4237] = 2; + HEAP32[4239] = 0; } else { label = 6; } @@ -11701,8 +11744,8 @@ function _ProcessGestureEvent($0) { label = 6; } if ((label|0) == 6) { - HEAP32[4163] = 1; - HEAP32[4161] = 1; + HEAP32[4239] = 1; + HEAP32[4237] = 1; } $14 = ((($0)) + 24|0); $15 = $14; @@ -11711,19 +11754,19 @@ function _ProcessGestureEvent($0) { $18 = (($15) + 4)|0; $19 = $18; $20 = HEAP32[$19>>2]|0; - $21 = 16344; + $21 = 16648; $22 = $21; HEAP32[$22>>2] = $17; $23 = (($21) + 4)|0; $24 = $23; HEAP32[$24>>2] = $20; - $25 = 16352; + $25 = 16656; $26 = $25; HEAP32[$26>>2] = $17; $27 = (($25) + 4)|0; $28 = $27; HEAP32[$28>>2] = $20; - $29 = 16360; + $29 = 16664; $30 = $29; HEAP32[$30>>2] = $17; $31 = (($29) + 4)|0; @@ -11732,13 +11775,13 @@ function _ProcessGestureEvent($0) { $33 = ((($0)) + 8|0); $34 = HEAP32[$33>>2]|0; HEAP32[17] = $34; - HEAPF32[4092] = 0.0; - HEAPF32[(16372)>>2] = 0.0; + HEAPF32[4168] = 0.0; + HEAPF32[(16676)>>2] = 0.0; STACKTOP = sp;return; } switch ($4|0) { case 0: { - $35 = HEAP32[4161]|0; + $35 = HEAP32[4237]|0; $36 = ($35|0)==(8); if ($36) { $37 = ((($0)) + 24|0); @@ -11748,19 +11791,19 @@ function _ProcessGestureEvent($0) { $41 = (($38) + 4)|0; $42 = $41; $43 = HEAP32[$42>>2]|0; - $44 = 16360; + $44 = 16664; $45 = $44; HEAP32[$45>>2] = $40; $46 = (($44) + 4)|0; $47 = $46; HEAP32[$47>>2] = $43; } - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16344>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16344+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16360>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16360+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16648>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16648+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16664>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16664+4>>2]|0; $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $49 = $48 / 0.0; - HEAPF32[4164] = $49; - HEAP32[4165] = 0; + HEAPF32[4240] = $49; + HEAP32[4241] = 0; $50 = $49 > 5.0000002374872565E-4; if ($50) { $51 = HEAP32[17]|0; @@ -11768,11 +11811,11 @@ function _ProcessGestureEvent($0) { $53 = HEAP32[$52>>2]|0; $54 = ($51|0)==($53|0); if ($54) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16344>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16344+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16360>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16360+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16648>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16648+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16664>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16664+4>>2]|0; $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $56 = 360.0 - $55; - HEAPF32[4166] = $56; + HEAPF32[4242] = $56; $57 = $56 < 30.0; $58 = $56 > 330.0; $or$cond3 = $57 | $58; @@ -11803,22 +11846,22 @@ function _ProcessGestureEvent($0) { label = 16; } if ((label|0) == 16) { - HEAPF32[4164] = 0.0; - HEAPF32[4166] = 0.0; + HEAPF32[4240] = 0.0; + HEAPF32[4242] = 0.0; $$sink10 = 0; } - HEAP32[4161] = $$sink10; - HEAPF32[4088] = 0.0; - HEAPF32[(16356)>>2] = 0.0; - HEAP32[4162] = 0; + HEAP32[4237] = $$sink10; + HEAPF32[4164] = 0.0; + HEAPF32[(16660)>>2] = 0.0; + HEAP32[4238] = 0; STACKTOP = sp;return; break; } case 2: { - $65 = HEAP32[4165]|0; + $65 = HEAP32[4241]|0; $66 = ($65|0)==(0); if ($66) { - HEAP32[4165] = 1; + HEAP32[4241] = 1; } $67 = ((($0)) + 24|0); $68 = $67; @@ -11827,31 +11870,31 @@ function _ProcessGestureEvent($0) { $71 = (($68) + 4)|0; $72 = $71; $73 = HEAP32[$72>>2]|0; - $74 = 16376; + $74 = 16680; $75 = $74; HEAP32[$75>>2] = $70; $76 = (($74) + 4)|0; $77 = $76; HEAP32[$77>>2] = $73; - $78 = HEAP32[4161]|0; + $78 = HEAP32[4237]|0; $79 = ($78|0)==(4); if ($79) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16344>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16344+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16376>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16376+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16648>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16648+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16680>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16680+4>>2]|0; $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $81 = !($80 >= 0.014999999664723873); if (!($81)) { - HEAP32[4161] = 8; + HEAP32[4237] = 8; } } - $82 = +HEAPF32[4094]; - $83 = +HEAPF32[4088]; + $82 = +HEAPF32[4170]; + $83 = +HEAPF32[4164]; $84 = $82 - $83; - HEAPF32[4092] = $84; - $85 = +HEAPF32[(16380)>>2]; - $86 = +HEAPF32[(16356)>>2]; + HEAPF32[4168] = $84; + $85 = +HEAPF32[(16684)>>2]; + $86 = +HEAPF32[(16660)>>2]; $87 = $85 - $86; - HEAPF32[(16372)>>2] = $87; + HEAPF32[(16676)>>2] = $87; STACKTOP = sp;return; break; } @@ -11860,58 +11903,19 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4161]|0; + $0 = HEAP32[4237]|0; $$off = (($0) + -1)|0; $1 = ($$off>>>0)<(2); - $2 = HEAP32[4162]|0; + $2 = HEAP32[4238]|0; $3 = ($2|0)<(2); $or$cond3 = $1 & $3; if ($or$cond3) { - HEAP32[4161] = 4; + HEAP32[4237] = 4; } - $4 = HEAP32[4161]|0; + $4 = HEAP32[4237]|0; $5 = (($4) + -16)|0; $6 = $5 >>> 4; $7 = $5 << 28; @@ -11924,7 +11928,7 @@ function _UpdateGestures() { return; } } - HEAP32[4161] = 0; + HEAP32[4237] = 0; return; } function _SetCameraMode($0,$1) { @@ -11953,22 +11957,22 @@ function _SetCameraMode($0,$1) { $8 = $4 * $4; $9 = $7 + $8; $10 = (+Math_sqrt((+$9))); - HEAPF32[4169] = $10; + HEAPF32[4245] = $10; $11 = $5 + $8; $12 = (+Math_sqrt((+$11))); $13 = (+Math_sqrt((+$7))); $14 = (+Math_abs((+$2))); $15 = $14 / $12; $16 = (+Math_asin((+$15))); - HEAPF32[4170] = $16; + HEAPF32[4246] = $16; $17 = (+Math_abs((+$3))); $18 = $17 / $13; $19 = (+Math_asin((+$18))); $20 = -$19; - HEAPF32[4171] = $20; + HEAPF32[4247] = $20; $21 = HEAP32[$$sroa$432$0$$sroa_idx33>>2]|0; HEAP32[18] = $21; - HEAP32[4172] = $1; + HEAP32[4248] = $1; return; } function _UpdateCamera($0) { @@ -12037,7 +12041,7 @@ function _UpdateCamera($0) { $30 = HEAP32[27]|0; $31 = (_IsKeyDown($30)|0); HEAP32[$29>>2] = $31; - $32 = HEAP32[4172]|0; + $32 = HEAP32[4248]|0; $33 = ($32|0)==(0); L1: do { if ($33) { @@ -12109,9 +12113,9 @@ function _UpdateCamera($0) { $$sroa$095$0 = 0.0;$$sroa$9$0 = 0.0; break; } else { - $64 = +HEAPF32[4102]; + $64 = +HEAPF32[4178]; $65 = $37 - $64; - $66 = +HEAPF32[(16412)>>2]; + $66 = +HEAPF32[(16716)>>2]; $67 = $42 - $66; $$sroa$095$0 = $65;$$sroa$9$0 = $67; break; @@ -12119,11 +12123,11 @@ function _UpdateCamera($0) { } else { _ShowCursor(); $68 = +HEAPF32[$1>>2]; - $69 = +HEAPF32[4102]; + $69 = +HEAPF32[4178]; $70 = $68 - $69; $71 = ((($1)) + 4|0); $72 = +HEAPF32[$71>>2]; - $73 = +HEAPF32[(16412)>>2]; + $73 = +HEAPF32[(16716)>>2]; $74 = $72 - $73; $$sroa$095$0 = $70;$$sroa$9$0 = $74; } @@ -12135,16 +12139,16 @@ function _UpdateCamera($0) { $78 = (($75) + 4)|0; $79 = $78; $80 = HEAP32[$79>>2]|0; - $81 = 16408; + $81 = 16712; $82 = $81; HEAP32[$82>>2] = $77; $83 = (($81) + 4)|0; $84 = $83; HEAP32[$84>>2] = $80; - $$pr = HEAP32[4172]|0; + $$pr = HEAP32[4248]|0; switch ($$pr|0) { case 1: { - $85 = +HEAPF32[4169]; + $85 = +HEAPF32[4245]; $86 = $85 < 120.0; $87 = ($8|0)<(0); $or$cond3 = $87 & $86; @@ -12153,10 +12157,10 @@ function _UpdateCamera($0) { $88 = (+($8|0)); $89 = $88 * 1.5; $90 = $85 - $89; - HEAPF32[4169] = $90; + HEAPF32[4245] = $90; $91 = $90 > 120.0; if ($91) { - HEAPF32[4169] = 120.0; + HEAPF32[4245] = 120.0; } } else { $92 = ((($0)) + 4|0); @@ -12235,12 +12239,12 @@ function _UpdateCamera($0) { $146 = (+($8|0)); $147 = $146 * 1.5; $148 = $85 - $147; - HEAPF32[4169] = $148; + HEAPF32[4245] = $148; $149 = $148 < 0.30000001192092896; if (!($149)) { break; } - HEAPF32[4169] = 0.30000001192092896; + HEAPF32[4245] = 0.30000001192092896; break; } } @@ -12262,7 +12266,7 @@ function _UpdateCamera($0) { $161 = $151 - $152; $162 = $153 * $161; $163 = $162 * 1.5; - $164 = +HEAPF32[4169]; + $164 = +HEAPF32[4245]; $165 = $163 / $164; $166 = $151 + $165; HEAPF32[$95>>2] = $166; @@ -12294,7 +12298,7 @@ function _UpdateCamera($0) { $185 = $151 - $152; $186 = $177 * $185; $187 = $186 * 1.5; - $188 = +HEAPF32[4169]; + $188 = +HEAPF32[4245]; $189 = $187 / $188; $190 = $151 + $189; HEAPF32[$95>>2] = $190; @@ -12318,12 +12322,12 @@ function _UpdateCamera($0) { if ($or$cond15) { $203 = (+($8|0)); $204 = $203 * 1.5; - $205 = +HEAPF32[4169]; + $205 = +HEAPF32[4245]; $206 = $205 - $204; - HEAPF32[4169] = $206; + HEAPF32[4245] = $206; $207 = $206 < 0.30000001192092896; if ($207) { - HEAPF32[4169] = 0.30000001192092896; + HEAPF32[4245] = 0.30000001192092896; } } } @@ -12337,17 +12341,17 @@ function _UpdateCamera($0) { $209 = ($12|0)==(0); if ($209) { $222 = $$sroa$095$0 * -0.0099999997764825821; - $223 = +HEAPF32[4170]; + $223 = +HEAPF32[4246]; $224 = (+Math_cos((+$223))); $225 = $222 * $224; $226 = $$sroa$9$0 * 0.0099999997764825821; $227 = (+Math_sin((+$223))); $228 = $226 * $227; - $229 = +HEAPF32[4171]; + $229 = +HEAPF32[4247]; $230 = (+Math_sin((+$229))); $231 = $228 * $230; $232 = $225 + $231; - $233 = +HEAPF32[4169]; + $233 = +HEAPF32[4245]; $234 = $233 / 5.0999999046325684; $235 = $232 * $234; $236 = ((($0)) + 12|0); @@ -12377,23 +12381,23 @@ function _UpdateCamera($0) { $210 = ($14|0)==(0); if (!($210)) { $211 = $$sroa$9$0 * 0.05000000074505806; - $212 = +HEAPF32[4169]; + $212 = +HEAPF32[4245]; $213 = $211 + $212; - HEAPF32[4169] = $213; + HEAPF32[4245] = $213; label = 58; break L1; } $214 = $$sroa$095$0 * 0.0099999997764825821; - $215 = +HEAPF32[4170]; + $215 = +HEAPF32[4246]; $216 = $215 - $214; - HEAPF32[4170] = $216; + HEAPF32[4246] = $216; $217 = $$sroa$9$0 * 0.0099999997764825821; - $218 = +HEAPF32[4171]; + $218 = +HEAPF32[4247]; $219 = $218 - $217; - HEAPF32[4171] = $219; + HEAPF32[4247] = $219; $220 = $219 > 1.483529806137085; if ($220) { - HEAPF32[4171] = 1.483529806137085; + HEAPF32[4247] = 1.483529806137085; label = 58; break L1; } @@ -12402,32 +12406,32 @@ function _UpdateCamera($0) { label = 58; break L1; } - HEAPF32[4171] = -1.483529806137085; + HEAPF32[4247] = -1.483529806137085; label = 58; break L1; break; } case 2: { - $254 = +HEAPF32[4170]; + $254 = +HEAPF32[4246]; $255 = $254 + 0.0099999997764825821; - HEAPF32[4170] = $255; + HEAPF32[4246] = $255; $256 = (+($8|0)); $257 = $256 * 1.5; - $258 = +HEAPF32[4169]; + $258 = +HEAPF32[4245]; $259 = $258 - $257; - HEAPF32[4169] = $259; + HEAPF32[4245] = $259; $260 = $259 < 1.2000000476837158; if (!($260)) { label = 58; break L1; } - HEAPF32[4169] = 1.2000000476837158; + HEAPF32[4245] = 1.2000000476837158; label = 58; break L1; break; } case 4: case 3: { - $264 = +HEAPF32[4170]; + $264 = +HEAPF32[4246]; $265 = (+Math_sin((+$264))); $266 = HEAP32[$17>>2]|0; $267 = (+($266>>>0)); @@ -12449,7 +12453,7 @@ function _UpdateCamera($0) { $283 = +HEAPF32[$0>>2]; $284 = $283 + $282; HEAPF32[$0>>2] = $284; - $285 = +HEAPF32[4171]; + $285 = +HEAPF32[4247]; $286 = (+Math_sin((+$285))); $287 = $270 * $286; $288 = $267 * $286; @@ -12517,14 +12521,14 @@ function _UpdateCamera($0) { $$0 = 1; } $313 = $$sroa$095$0 * 0.0030000000260770321; - $314 = +HEAPF32[4170]; + $314 = +HEAPF32[4246]; $315 = $314 - $313; - HEAPF32[4170] = $315; + HEAPF32[4246] = $315; $316 = $$sroa$9$0 * 0.0030000000260770321; - $317 = +HEAPF32[4171]; + $317 = +HEAPF32[4247]; $318 = $317 - $316; - HEAPF32[4171] = $318; - $319 = HEAP32[4172]|0; + HEAPF32[4247] = $318; + $319 = HEAP32[4248]|0; $320 = ($319|0)==(4); if ($320) { $321 = $318 > 0.087266460061073303; @@ -12539,17 +12543,17 @@ function _UpdateCamera($0) { } } if ((label|0) == 49) { - HEAPF32[4171] = $$sink26; + HEAPF32[4247] = $$sink26; } $323 = (+($8|0)); $324 = $323 * 1.5; - $325 = +HEAPF32[4169]; + $325 = +HEAPF32[4245]; $326 = $325 - $324; $327 = $326 < 1.2000000476837158; $storemerge = $327 ? 1.2000000476837158 : $326; - HEAPF32[4169] = $storemerge; + HEAPF32[4245] = $storemerge; $328 = +HEAPF32[$0>>2]; - $329 = +HEAPF32[4170]; + $329 = +HEAPF32[4246]; $330 = (+Math_cos((+$329))); $331 = $330 * 0.40000000596046448; $332 = $328 + $331; @@ -12580,17 +12584,17 @@ function _UpdateCamera($0) { } } if ((label|0) == 53) { - HEAPF32[4171] = $$sink28; + HEAPF32[4247] = $$sink28; } $346 = +HEAPF32[$0>>2]; - $347 = +HEAPF32[4170]; + $347 = +HEAPF32[4246]; $348 = (+Math_sin((+$347))); $349 = $348 * 25.0; $350 = $346 - $349; $351 = ((($0)) + 12|0); HEAPF32[$351>>2] = $350; $352 = +HEAPF32[$297>>2]; - $353 = +HEAPF32[4171]; + $353 = +HEAPF32[4247]; $354 = (+Math_sin((+$353))); $355 = $354 * 25.0; $356 = $352 + $355; @@ -12604,12 +12608,12 @@ function _UpdateCamera($0) { HEAPF32[$362>>2] = $361; $363 = ($$0|0)==(0); if (!($363)) { - $364 = HEAP32[4173]|0; + $364 = HEAP32[4249]|0; $365 = (($364) + 1)|0; - HEAP32[4173] = $365; + HEAP32[4249] = $365; } $366 = +HEAPF32[18]; - $367 = HEAP32[4173]|0; + $367 = HEAP32[4249]|0; $368 = (+($367|0)); $369 = $368 / 5.0; $370 = (+Math_sin((+$369))); @@ -12639,7 +12643,7 @@ function _UpdateCamera($0) { } } while(0); if ((label|0) == 58) { - $$pr190 = HEAP32[4172]|0; + $$pr190 = HEAP32[4248]|0; $380 = $$pr190; } switch ($380|0) { @@ -12650,11 +12654,11 @@ function _UpdateCamera($0) { STACKTOP = sp;return; } } - $381 = +HEAPF32[4170]; + $381 = +HEAPF32[4246]; $382 = (+Math_sin((+$381))); - $383 = +HEAPF32[4169]; + $383 = +HEAPF32[4245]; $384 = $382 * $383; - $385 = +HEAPF32[4171]; + $385 = +HEAPF32[4247]; $386 = (+Math_cos((+$385))); $387 = $384 * $386; $388 = ((($0)) + 12|0); @@ -12663,7 +12667,7 @@ function _UpdateCamera($0) { HEAPF32[$0>>2] = $390; $391 = !($385 <= 0.0); $392 = (+Math_sin((+$385))); - $393 = +HEAPF32[4169]; + $393 = +HEAPF32[4245]; $394 = ((($0)) + 16|0); $395 = +HEAPF32[$394>>2]; $396 = $392 * $393; @@ -12687,7 +12691,7 @@ function _GetMousePosition($0) { $0 = $0|0; var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = 16416; + $1 = 16720; $2 = $1; $3 = HEAP32[$2>>2]|0; $4 = (($1) + 4)|0; @@ -12704,7 +12708,7 @@ function _GetMousePosition($0) { function _GetMouseWheelMove() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4178]|0; + $0 = HEAP32[4254]|0; $1 = (($0|0) / 100)&-1; return ($1|0); } @@ -12729,19 +12733,19 @@ function _IsKeyDown($0) { function _GetScreenWidth() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4177]|0; + $0 = HEAP32[4253]|0; return ($0|0); } function _GetScreenHeight() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4176]|0; + $0 = HEAP32[4252]|0; return ($0|0); } function _HideCursor() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4174] = 1; + HEAP32[4250] = 1; return; } function _SetMousePosition($0) { @@ -12754,13 +12758,13 @@ function _SetMousePosition($0) { $4 = (($1) + 4)|0; $5 = $4; $6 = HEAP32[$5>>2]|0; - $7 = 16416; + $7 = 16720; $8 = $7; HEAP32[$8>>2] = $3; $9 = (($7) + 4)|0; $10 = $9; HEAP32[$10>>2] = $6; - $11 = HEAP32[4175]|0; + $11 = HEAP32[4251]|0; $12 = +HEAPF32[$0>>2]; $13 = $12; $14 = ((($0)) + 4|0); @@ -12772,14 +12776,14 @@ function _SetMousePosition($0) { function _ShowCursor() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4174] = 0; + HEAP32[4250] = 0; return; } function _GetKeyStatus($0) { $0 = $0|0; var $1 = 0, $2 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4175]|0; + $1 = HEAP32[4251]|0; $2 = (_glfwGetKey(($1|0),($0|0))|0); return ($2|0); } @@ -12787,7 +12791,7 @@ function _GetMouseButtonStatus($0) { $0 = $0|0; var $1 = 0, $2 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4175]|0; + $1 = HEAP32[4251]|0; $2 = (_glfwGetMouseButton(($1|0),($0|0))|0); return ($2|0); } @@ -12800,7 +12804,7 @@ function _InitWindow($0,$1,$2) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; _TraceLog(0,4297,$vararg_buffer); - HEAP32[4179] = $2; + HEAP32[4255] = $2; _InitGraphicsDevice($0,$1); _LoadDefaultFont(); _InitTimer(); @@ -12813,15 +12817,15 @@ function _InitWindow($0,$1,$2) { (_emscripten_set_touchcancel_callback((4326|0),(0|0),1,(8|0))|0); (_emscripten_set_gamepadconnected_callback((0|0),1,(9|0))|0); (_emscripten_set_gamepaddisconnected_callback((0|0),1,(9|0))|0); - $3 = HEAP32[4177]|0; + $3 = HEAP32[4253]|0; $4 = (+($3|0)); $5 = $4 * 0.5; - HEAPF32[4104] = $5; - $6 = HEAP32[4176]|0; + HEAPF32[4180] = $5; + $6 = HEAP32[4252]|0; $7 = (+($6|0)); $8 = $7 * 0.5; - HEAPF32[(16420)>>2] = $8; - $9 = HEAP32[4180]|0; + HEAPF32[(16724)>>2] = $8; + $9 = HEAP32[4256]|0; $10 = ($9|0)==(0); if ($10) { STACKTOP = sp;return; @@ -12840,11 +12844,11 @@ function _TraceLog($0,$1,$varargs) { $2 = sp; switch ($0|0) { case 0: { - ;HEAP8[16456>>0]=HEAP8[8826>>0]|0;HEAP8[16456+1>>0]=HEAP8[8826+1>>0]|0;HEAP8[16456+2>>0]=HEAP8[8826+2>>0]|0;HEAP8[16456+3>>0]=HEAP8[8826+3>>0]|0;HEAP8[16456+4>>0]=HEAP8[8826+4>>0]|0;HEAP8[16456+5>>0]=HEAP8[8826+5>>0]|0;HEAP8[16456+6>>0]=HEAP8[8826+6>>0]|0; + ;HEAP8[16760>>0]=HEAP8[8826>>0]|0;HEAP8[16760+1>>0]=HEAP8[8826+1>>0]|0;HEAP8[16760+2>>0]=HEAP8[8826+2>>0]|0;HEAP8[16760+3>>0]=HEAP8[8826+3>>0]|0;HEAP8[16760+4>>0]=HEAP8[8826+4>>0]|0;HEAP8[16760+5>>0]=HEAP8[8826+5>>0]|0;HEAP8[16760+6>>0]=HEAP8[8826+6>>0]|0; break; } case 1: { - $3 = 16456; + $3 = 16760; $4 = $3; HEAP32[$4>>2] = 1330795077; $5 = (($3) + 4)|0; @@ -12853,11 +12857,11 @@ function _TraceLog($0,$1,$varargs) { break; } case 2: { - dest=16456; src=8833; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + dest=16760; src=8833; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); break; } case 3: { - $7 = 16456; + $7 = 16760; $8 = $7; HEAP32[$8>>2] = 1430406468; $9 = (($7) + 4)|0; @@ -12868,16 +12872,16 @@ function _TraceLog($0,$1,$varargs) { default: { } } - (_strcat(16456,$1)|0); - $strlen = (_strlen(16456)|0); - $endptr = (16456 + ($strlen)|0); + (_strcat(16760,$1)|0); + $strlen = (_strlen(16760)|0); + $endptr = (16760 + ($strlen)|0); HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; HEAP32[$2>>2] = $varargs; $11 = ($0|0)==(3); if ($11) { STACKTOP = sp;return; } - (_vprintf(16456,$2)|0); + (_vprintf(16760,$2)|0); $12 = ($0|0)==(1); if ($12) { _exit(1); @@ -12909,22 +12913,22 @@ function _InitGraphicsDevice($0,$1) { $vararg_buffer = sp; $2 = sp + 72|0; $3 = sp + 140|0; - HEAP32[4177] = $0; - HEAP32[4176] = $1; + HEAP32[4253] = $0; + HEAP32[4252] = $1; _MatrixIdentity($2); - dest=16796; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17100; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_glfwSetErrorCallback((2|0))|0); $4 = (_glfwInit()|0); $5 = ($4|0)==(0); if ($5) { _TraceLog(1,4968,$vararg_buffer); } - $6 = HEAP32[4177]|0; - HEAP32[4215] = $6; - $7 = HEAP32[4176]|0; - HEAP32[4216] = $7; + $6 = HEAP32[4253]|0; + HEAP32[4291] = $6; + $7 = HEAP32[4252]|0; + HEAP32[4292] = $7; _glfwDefaultWindowHints(); - $8 = HEAP8[19536]|0; + $8 = HEAP8[19840]|0; $9 = $8 & 4; $10 = ($9<<24>>24)==(0); if ($10) { @@ -12932,13 +12936,13 @@ function _InitGraphicsDevice($0,$1) { } else { _glfwWindowHint(131075,1); } - $11 = HEAP8[19536]|0; + $11 = HEAP8[19840]|0; $12 = $11 & 8; $13 = ($12<<24>>24)==(0); if (!($13)) { _glfwWindowHint(131077,1); } - $14 = HEAP8[19536]|0; + $14 = HEAP8[19840]|0; $15 = $14 & 32; $16 = ($15<<24>>24)==(0); if (!($16)) { @@ -12960,18 +12964,18 @@ function _InitGraphicsDevice($0,$1) { _glfwWindowHint(139270,0); } } - $21 = HEAP32[4217]|0; + $21 = HEAP32[4293]|0; $22 = ($21|0)==(0); if ($22) { - $47 = HEAP32[4177]|0; - $48 = HEAP32[4176]|0; - $49 = HEAP32[4179]|0; + $47 = HEAP32[4253]|0; + $48 = HEAP32[4252]|0; + $49 = HEAP32[4255]|0; $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); - HEAP32[4175] = $50; - $51 = HEAP32[4177]|0; - HEAP32[4218] = $51; - $52 = HEAP32[4176]|0; - HEAP32[4219] = $52; + HEAP32[4251] = $50; + $51 = HEAP32[4253]|0; + HEAP32[4294] = $51; + $52 = HEAP32[4252]|0; + HEAP32[4295] = $52; $54 = $50; } else { $23 = (_glfwGetPrimaryMonitor()|0); @@ -12980,9 +12984,9 @@ function _InitGraphicsDevice($0,$1) { $26 = ($25|0)>(0); L22: do { if ($26) { - $27 = HEAP32[4177]|0; + $27 = HEAP32[4253]|0; $28 = HEAP32[$$byval_copy>>2]|0; - $29 = HEAP32[4176]|0; + $29 = HEAP32[4252]|0; $$015 = 0; while(1) { $30 = (($24) + (($$015*24)|0)|0); @@ -13004,25 +13008,25 @@ function _InitGraphicsDevice($0,$1) { break L22; } } - HEAP32[4215] = $31; - HEAP32[4216] = $34; + HEAP32[4291] = $31; + HEAP32[4292] = $34; } } while(0); - $38 = HEAP32[4215]|0; - $39 = HEAP32[4216]|0; + $38 = HEAP32[4291]|0; + $39 = HEAP32[4292]|0; HEAP32[$vararg_buffer3>>2] = $38; $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr5>>2] = $39; _TraceLog(2,5019,$vararg_buffer3); - $40 = HEAP32[4215]|0; - $41 = HEAP32[4216]|0; + $40 = HEAP32[4291]|0; + $41 = HEAP32[4292]|0; _SetupFramebufferSize($40,$41); - $42 = HEAP32[4215]|0; - $43 = HEAP32[4216]|0; - $44 = HEAP32[4179]|0; + $42 = HEAP32[4291]|0; + $43 = HEAP32[4292]|0; + $44 = HEAP32[4255]|0; $45 = (_glfwGetPrimaryMonitor()|0); $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); - HEAP32[4175] = $46; + HEAP32[4251] = $46; $54 = $46; } $53 = ($54|0)==(0|0); @@ -13031,60 +13035,60 @@ function _InitGraphicsDevice($0,$1) { _TraceLog(1,5057,$vararg_buffer6); } else { _TraceLog(0,5090,$vararg_buffer8); - $55 = HEAP32[4218]|0; - $56 = HEAP32[4219]|0; + $55 = HEAP32[4294]|0; + $56 = HEAP32[4295]|0; HEAP32[$vararg_buffer10>>2] = $55; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $56; _TraceLog(0,5130,$vararg_buffer10); - $57 = HEAP32[4177]|0; - $58 = HEAP32[4176]|0; + $57 = HEAP32[4253]|0; + $58 = HEAP32[4252]|0; HEAP32[$vararg_buffer14>>2] = $57; $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); HEAP32[$vararg_ptr17>>2] = $58; _TraceLog(0,5151,$vararg_buffer14); - $59 = HEAP32[4220]|0; - $60 = HEAP32[4221]|0; + $59 = HEAP32[4296]|0; + $60 = HEAP32[4297]|0; HEAP32[$vararg_buffer18>>2] = $59; $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); HEAP32[$vararg_ptr21>>2] = $60; _TraceLog(0,5172,$vararg_buffer18); } - $61 = HEAP32[4175]|0; + $61 = HEAP32[4251]|0; (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); - $62 = HEAP32[4175]|0; + $62 = HEAP32[4251]|0; (_glfwSetCursorEnterCallback(($62|0),(3|0))|0); - $63 = HEAP32[4175]|0; + $63 = HEAP32[4251]|0; (_glfwSetKeyCallback(($63|0),(1|0))|0); - $64 = HEAP32[4175]|0; + $64 = HEAP32[4251]|0; (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); - $65 = HEAP32[4175]|0; + $65 = HEAP32[4251]|0; (_glfwSetCursorPosCallback(($65|0),(1|0))|0); - $66 = HEAP32[4175]|0; + $66 = HEAP32[4251]|0; (_glfwSetCharCallback(($66|0),(4|0))|0); - $67 = HEAP32[4175]|0; + $67 = HEAP32[4251]|0; (_glfwSetScrollCallback(($67|0),(2|0))|0); - $68 = HEAP32[4175]|0; + $68 = HEAP32[4251]|0; (_glfwSetWindowIconifyCallback(($68|0),(5|0))|0); - $69 = HEAP32[4175]|0; + $69 = HEAP32[4251]|0; _glfwMakeContextCurrent(($69|0)); _glfwSwapInterval(0); - $70 = HEAP8[19536]|0; + $70 = HEAP8[19840]|0; $71 = $70 & 64; $72 = ($71<<24>>24)==(0); if ($72) { - $73 = HEAP32[4177]|0; - $74 = HEAP32[4176]|0; + $73 = HEAP32[4253]|0; + $74 = HEAP32[4252]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4218]|0; - $76 = HEAP32[4220]|0; + $75 = HEAP32[4294]|0; + $76 = HEAP32[4296]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4219]|0; - $80 = HEAP32[4221]|0; + $79 = HEAP32[4295]|0; + $80 = HEAP32[4297]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -13103,18 +13107,18 @@ function _InitGraphicsDevice($0,$1) { } _glfwSwapInterval(1); _TraceLog(0,5197,$vararg_buffer22); - $73 = HEAP32[4177]|0; - $74 = HEAP32[4176]|0; + $73 = HEAP32[4253]|0; + $74 = HEAP32[4252]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4218]|0; - $76 = HEAP32[4220]|0; + $75 = HEAP32[4294]|0; + $76 = HEAP32[4296]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4219]|0; - $80 = HEAP32[4221]|0; + $79 = HEAP32[4295]|0; + $80 = HEAP32[4297]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -13142,7 +13146,7 @@ function _LoadDefaultFont() { $vararg_buffer = sp; $0 = sp + 4|0; $1 = sp + 24|0; - HEAP32[(16764)>>2] = 224; + HEAP32[(17068)>>2] = 224; $2 = (_malloc(65536)|0); _memset(($2|0),0,65536)|0; $$095104 = 0;$$096103 = 0; @@ -13183,27 +13187,27 @@ function _LoadDefaultFont() { _free($2); ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$$byval_copy1); - ;HEAP32[16740>>2]=HEAP32[$1>>2]|0;HEAP32[16740+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16740+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16740+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16740+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[17044>>2]=HEAP32[$1>>2]|0;HEAP32[17044+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[17044+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[17044+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[17044+16>>2]=HEAP32[$1+16>>2]|0; ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($$byval_copy1); - $5 = HEAP32[(16764)>>2]|0; + $5 = HEAP32[(17068)>>2]|0; $6 = $5 << 5; $7 = (_malloc($6)|0); - HEAP32[(16768)>>2] = $7; + HEAP32[(17072)>>2] = $7; $8 = ($5|0)>(0); if (!($8)) { $$lcssa = $7; $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(16760)>>2] = $23; - $24 = HEAP32[4185]|0; + HEAP32[(17064)>>2] = $23; + $24 = HEAP32[4261]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4521,$vararg_buffer); STACKTOP = sp;return; } - $9 = HEAP32[(16744)>>2]|0; - $10 = HEAP32[(16764)>>2]|0; - $11 = HEAP32[(16768)>>2]|0; + $9 = HEAP32[(17048)>>2]|0; + $10 = HEAP32[(17068)>>2]|0; + $11 = HEAP32[(17072)>>2]|0; $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; while(1) { $25 = (($$0101) + 32)|0; @@ -13252,8 +13256,8 @@ function _LoadDefaultFont() { } $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(16760)>>2] = $23; - $24 = HEAP32[4185]|0; + HEAP32[(17064)>>2] = $23; + $24 = HEAP32[4261]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4521,$vararg_buffer); STACKTOP = sp;return; @@ -13264,7 +13268,7 @@ function _InitTimer() { $0 = (_time((0|0))|0); _srand($0); $1 = (+_GetTime()); - HEAPF64[2056] = $1; + HEAPF64[2094] = $1; return; } function _EmscriptenFullscreenChangeCallback($0,$1,$2) { @@ -13423,7 +13427,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $28 = (($25) + 4)|0; $29 = $28; $30 = HEAP32[$29>>2]|0; - $31 = 16432; + $31 = 16736; $32 = $31; HEAP32[$32>>2] = $27; $33 = (($31) + 4)|0; @@ -13436,7 +13440,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $39 = (($36) + 4)|0; $40 = $39; $41 = HEAP32[$40>>2]|0; - $42 = (16440); + $42 = (16744); $43 = $42; HEAP32[$43>>2] = $38; $44 = (($42) + 4)|0; @@ -13492,7 +13496,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) { } $9 = ((($1)) + 1300|0); $10 = HEAP32[$9>>2]|0; - $11 = (16724 + ($10<<2)|0); + $11 = (17028 + ($10<<2)|0); HEAP32[$11>>2] = $$sink; return 0; } @@ -13506,7 +13510,7 @@ function _SetTargetFPS($0) { $2 = (+($0|0)); $3 = 1.0 / $2; $$ = $1 ? 0.0 : $3; - HEAPF64[2053] = $$; + HEAPF64[2091] = $$; $4 = $3; $$op = $4 * 1000.0; $5 = $$op; @@ -13518,7 +13522,7 @@ function _SetTargetFPS($0) { function _LogoAnimation() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4180] = 0; + HEAP32[4256] = 0; return; } function _GetTime() { @@ -14094,7 +14098,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $5 = sp + 68|0; _glBindTexture(3553,0); HEAP32[$5>>2] = 0; - $6 = HEAP32[4193]|0; + $6 = HEAP32[4269]|0; $7 = ($6|0)==(0); $8 = $3 & -4; $switch = ($8|0)==(8); @@ -14104,7 +14108,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $9 = HEAP32[4194]|0; + $9 = HEAP32[4270]|0; $10 = ($9|0)==(0); $11 = ($3|0)==(12); $or$cond7 = $11 & $10; @@ -14113,7 +14117,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $12 = HEAP32[4195]|0; + $12 = HEAP32[4271]|0; $13 = ($12|0)==(0); $$off = (($3) + -13)|0; $14 = ($$off>>>0)<(2); @@ -14123,7 +14127,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $15 = HEAP32[4196]|0; + $15 = HEAP32[4272]|0; $16 = ($15|0)==(0); $$off92 = (($3) + -15)|0; $17 = ($$off92>>>0)<(2); @@ -14133,7 +14137,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $18 = HEAP32[4197]|0; + $18 = HEAP32[4273]|0; $19 = ($18|0)==(0); $$off93 = (($3) + -17)|0; $20 = ($$off93>>>0)<(2); @@ -14177,7 +14181,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 8: { - $22 = HEAP32[4193]|0; + $22 = HEAP32[4269]|0; $23 = ($22|0)==(0); if (!($23)) { _LoadCompressedTexture($0,$1,$2,$4,33776); @@ -14185,7 +14189,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 9: { - $24 = HEAP32[4193]|0; + $24 = HEAP32[4269]|0; $25 = ($24|0)==(0); if (!($25)) { _LoadCompressedTexture($0,$1,$2,$4,33777); @@ -14193,7 +14197,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 10: { - $26 = HEAP32[4193]|0; + $26 = HEAP32[4269]|0; $27 = ($26|0)==(0); if (!($27)) { _LoadCompressedTexture($0,$1,$2,$4,33778); @@ -14201,7 +14205,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 11: { - $28 = HEAP32[4193]|0; + $28 = HEAP32[4269]|0; $29 = ($28|0)==(0); if (!($29)) { _LoadCompressedTexture($0,$1,$2,$4,33779); @@ -14209,7 +14213,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 12: { - $30 = HEAP32[4194]|0; + $30 = HEAP32[4270]|0; $31 = ($30|0)==(0); if (!($31)) { _LoadCompressedTexture($0,$1,$2,$4,36196); @@ -14217,7 +14221,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 13: { - $32 = HEAP32[4195]|0; + $32 = HEAP32[4271]|0; $33 = ($32|0)==(0); if (!($33)) { _LoadCompressedTexture($0,$1,$2,$4,37492); @@ -14225,7 +14229,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 14: { - $34 = HEAP32[4195]|0; + $34 = HEAP32[4271]|0; $35 = ($34|0)==(0); if (!($35)) { _LoadCompressedTexture($0,$1,$2,$4,37496); @@ -14233,7 +14237,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 15: { - $36 = HEAP32[4196]|0; + $36 = HEAP32[4272]|0; $37 = ($36|0)==(0); if (!($37)) { _LoadCompressedTexture($0,$1,$2,$4,35840); @@ -14241,7 +14245,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 16: { - $38 = HEAP32[4196]|0; + $38 = HEAP32[4272]|0; $39 = ($38|0)==(0); if (!($39)) { _LoadCompressedTexture($0,$1,$2,$4,35842); @@ -14249,7 +14253,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 17: { - $40 = HEAP32[4197]|0; + $40 = HEAP32[4273]|0; $41 = ($40|0)==(0); if (!($41)) { _LoadCompressedTexture($0,$1,$2,$4,37808); @@ -14257,7 +14261,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 18: { - $42 = HEAP32[4197]|0; + $42 = HEAP32[4273]|0; $43 = ($42|0)==(0); if (!($43)) { _LoadCompressedTexture($0,$1,$2,$4,37815); @@ -14269,7 +14273,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { } } } while(0); - $44 = HEAP32[4198]|0; + $44 = HEAP32[4274]|0; $45 = ($44|0)==(0); if ($45) { _glTexParameteri(3553,10242,33071); @@ -14284,7 +14288,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $46 = HEAP32[$5>>2]|0; $47 = ($46|0)==(0); if ($47) { - _TraceLog(2,10917,$vararg_buffer15); + _TraceLog(2,11225,$vararg_buffer15); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } else { @@ -14615,20 +14619,20 @@ function _SetupFramebufferSize($0,$1) { $vararg_buffer4 = sp + 16|0; $vararg_buffer = sp; $2 = sp + 40|0; - $3 = HEAP32[4177]|0; + $3 = HEAP32[4253]|0; $4 = ($3|0)>($0|0); if (!($4)) { - $5 = HEAP32[4176]|0; + $5 = HEAP32[4252]|0; $6 = ($5|0)>($1|0); if (!($6)) { $30 = ($3|0)<($0|0); $31 = ($5|0)<($1|0); $or$cond = $30 | $31; if (!($or$cond)) { - HEAP32[4218] = $3; - HEAP32[4219] = $5; - HEAP32[4220] = 0; - HEAP32[4221] = 0; + HEAP32[4294] = $3; + HEAP32[4295] = $5; + HEAP32[4296] = 0; + HEAP32[4297] = 0; STACKTOP = sp;return; } HEAP32[$vararg_buffer8>>2] = $3; @@ -14642,9 +14646,9 @@ function _SetupFramebufferSize($0,$1) { $32 = (+($0|0)); $33 = (+($1|0)); $34 = $32 / $33; - $35 = HEAP32[4177]|0; + $35 = HEAP32[4253]|0; $36 = (+($35|0)); - $37 = HEAP32[4176]|0; + $37 = HEAP32[4252]|0; $38 = (+($37|0)); $39 = $36 / $38; $40 = !($34 <= $39); @@ -14652,26 +14656,26 @@ function _SetupFramebufferSize($0,$1) { $44 = $34 * $38; $roundf = (+_roundf((+$44))); $45 = (~~(($roundf))); - HEAP32[4218] = $45; - HEAP32[4219] = $37; + HEAP32[4294] = $45; + HEAP32[4295] = $37; $46 = (($45) - ($35))|0; - HEAP32[4220] = $46; + HEAP32[4296] = $46; $$sink1 = 0; } else { - HEAP32[4218] = $35; + HEAP32[4294] = $35; $41 = $36 / $34; $roundf38 = (+_roundf((+$41))); $42 = (~~(($roundf38))); - HEAP32[4219] = $42; - HEAP32[4220] = 0; + HEAP32[4295] = $42; + HEAP32[4296] = 0; $43 = (($42) - ($37))|0; $$sink1 = $43; } - HEAP32[4221] = $$sink1; + HEAP32[4297] = $$sink1; STACKTOP = sp;return; } } - $7 = HEAP32[4176]|0; + $7 = HEAP32[4252]|0; HEAP32[$vararg_buffer>>2] = $3; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $7; @@ -14681,11 +14685,11 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr3>>2] = $1; _TraceLog(2,8579,$vararg_buffer); $8 = (+($0|0)); - $9 = HEAP32[4177]|0; + $9 = HEAP32[4253]|0; $10 = (+($9|0)); $11 = $8 / $10; $12 = (+($1|0)); - $13 = HEAP32[4176]|0; + $13 = HEAP32[4252]|0; $14 = (+($13|0)); $15 = $12 / $14; $16 = !($11 <= $15); @@ -14693,33 +14697,33 @@ function _SetupFramebufferSize($0,$1) { $22 = $10 * $15; $roundf39 = (+_roundf((+$22))); $23 = (~~(($roundf39))); - HEAP32[4218] = $23; - HEAP32[4219] = $1; + HEAP32[4294] = $23; + HEAP32[4295] = $1; $24 = (($0) - ($23))|0; - HEAP32[4220] = $24; + HEAP32[4296] = $24; $$sink = 0; } else { - HEAP32[4218] = $0; - $17 = HEAP32[4176]|0; + HEAP32[4294] = $0; + $17 = HEAP32[4252]|0; $18 = (+($17|0)); $19 = $11 * $18; $roundf40 = (+_roundf((+$19))); $20 = (~~(($roundf40))); - HEAP32[4219] = $20; - HEAP32[4220] = 0; + HEAP32[4295] = $20; + HEAP32[4296] = 0; $21 = (($1) - ($20))|0; $$sink = $21; } - HEAP32[4221] = $$sink; - $25 = HEAP32[4218]|0; + HEAP32[4297] = $$sink; + $25 = HEAP32[4294]|0; $26 = (+($25|0)); - $27 = HEAP32[4177]|0; + $27 = HEAP32[4253]|0; $28 = (+($27|0)); $29 = $26 / $28; _MatrixScale($2,$29,$29,$29); - dest=16796; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4218] = $0; - HEAP32[4219] = $1; + dest=17100; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4294] = $0; + HEAP32[4295] = $1; HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $1; @@ -14741,10 +14745,10 @@ function _WindowSizeCallback($0,$1,$2) { _rlMatrixMode(5888); _rlLoadIdentity(); _rlClearScreenBuffers(); - HEAP32[4177] = $1; - HEAP32[4176] = $2; - HEAP32[4218] = $1; - HEAP32[4219] = $2; + HEAP32[4253] = $1; + HEAP32[4252] = $2; + HEAP32[4294] = $1; + HEAP32[4295] = $2; return; } function _CursorEnterCallback($0,$1) { @@ -14771,7 +14775,7 @@ function _KeyCallback($0,$1,$2,$3,$4) { return; } $8 = $3&255; - $9 = (19543 + ($1)|0); + $9 = (19847 + ($1)|0); HEAP8[$9>>0] = $8; if (!($7)) { return; @@ -14792,7 +14796,7 @@ function _MouseButtonCallback($0,$1,$2,$3) { $4 = sp + 8|0; $5 = sp; $6 = $2&255; - $7 = (19537 + ($1)|0); + $7 = (19841 + ($1)|0); HEAP8[$7>>0] = $6; $8 = (_IsMouseButtonPressed(0)|0); $9 = ($8|0)==(0); @@ -14871,7 +14875,7 @@ function _MouseCursorPosCallback($0,$1,$2) { $12 = (($9) + 4)|0; $13 = $12; $14 = HEAP32[$13>>2]|0; - $15 = 16432; + $15 = 16736; $16 = $15; HEAP32[$16>>2] = $11; $17 = (($15) + 4)|0; @@ -14906,7 +14910,7 @@ function _ScrollCallback($0,$1,$2) { var $3 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = (~~(($2))); - HEAP32[4591] = $3; + HEAP32[4667] = $3; return; } function _WindowIconifyCallback($0,$1) { @@ -14916,7 +14920,7 @@ function _WindowIconifyCallback($0,$1) { sp = STACKTOP; $2 = ($1|0)!=(0); $$sink = $2&1; - HEAP32[4590] = $$sink; + HEAP32[4666] = $$sink; return; } function _rlglInit($0,$1) { @@ -14997,18 +15001,18 @@ function _rlglInit($0,$1) { $25 = (_strcmp($24,5329)|0); $26 = ($25|0)==(0); if ($26) { - HEAP32[4256] = 1; + HEAP32[4332] = 1; $27 = (_eglGetProcAddress((5356|0))|0); - HEAP32[4257] = $27; + HEAP32[4333] = $27; $28 = (_eglGetProcAddress((5377|0))|0); - HEAP32[4258] = $28; + HEAP32[4334] = $28; $29 = (_eglGetProcAddress((5398|0))|0); - HEAP32[4259] = $29; + HEAP32[4335] = $29; } $30 = (_strcmp($24,5422)|0); $31 = ($30|0)==(0); if ($31) { - HEAP32[4198] = 1; + HEAP32[4274] = 1; } $32 = (_strcmp($24,5442)|0); $33 = ($32|0)==(0); @@ -15030,7 +15034,7 @@ function _rlglInit($0,$1) { } if ((label|0) == 12) { label = 0; - HEAP32[4193] = 1; + HEAP32[4269] = 1; } $39 = (_strcmp($24,5547)|0); $40 = ($39|0)==(0); @@ -15046,35 +15050,35 @@ function _rlglInit($0,$1) { } if ((label|0) == 15) { label = 0; - HEAP32[4194] = 1; + HEAP32[4270] = 1; } $44 = HEAP32[$23>>2]|0; $45 = (_strcmp($44,5616)|0); $46 = ($45|0)==(0); if ($46) { - HEAP32[4195] = 1; + HEAP32[4271] = 1; } $47 = (_strcmp($44,5641)|0); $48 = ($47|0)==(0); if ($48) { - HEAP32[4196] = 1; + HEAP32[4272] = 1; } $49 = (_strcmp($44,5674)|0); $50 = ($49|0)==(0); if ($50) { - HEAP32[4197] = 1; + HEAP32[4273] = 1; } $51 = (_strcmp($44,5710)|0); $52 = ($51|0)==(0); if ($52) { - HEAP32[4260] = 1; - _glGetFloatv(34047,(17044|0)); + HEAP32[4336] = 1; + _glGetFloatv(34047,(17348|0)); } $53 = HEAP32[$23>>2]|0; $54 = (_strcmp($53,5744)|0); $55 = ($54|0)==(0); if ($55) { - HEAP32[4262] = 1; + HEAP32[4338] = 1; } $56 = (($$06167) + 1)|0; $exitcond70 = ($56|0)==($19|0); @@ -15085,61 +15089,61 @@ function _rlglInit($0,$1) { } } } - $21 = HEAP32[4256]|0; + $21 = HEAP32[4332]|0; $22 = ($21|0)==(0); if ($22) { _TraceLog(2,5847,$vararg_buffer15); } else { _TraceLog(0,5772,$vararg_buffer13); } - $57 = HEAP32[4198]|0; + $57 = HEAP32[4274]|0; $58 = ($57|0)==(0); if ($58) { _TraceLog(2,5983,$vararg_buffer19); } else { _TraceLog(0,5908,$vararg_buffer17); } - $59 = HEAP32[4193]|0; + $59 = HEAP32[4269]|0; $60 = ($59|0)==(0); if (!($60)) { _TraceLog(0,6075,$vararg_buffer21); } - $61 = HEAP32[4194]|0; + $61 = HEAP32[4270]|0; $62 = ($61|0)==(0); if (!($62)) { _TraceLog(0,6121,$vararg_buffer23); } - $63 = HEAP32[4195]|0; + $63 = HEAP32[4271]|0; $64 = ($63|0)==(0); if (!($64)) { _TraceLog(0,6168,$vararg_buffer25); } - $65 = HEAP32[4196]|0; + $65 = HEAP32[4272]|0; $66 = ($65|0)==(0); if (!($66)) { _TraceLog(0,6219,$vararg_buffer27); } - $67 = HEAP32[4197]|0; + $67 = HEAP32[4273]|0; $68 = ($67|0)==(0); if (!($68)) { _TraceLog(0,6266,$vararg_buffer29); } - $69 = HEAP32[4260]|0; + $69 = HEAP32[4336]|0; $70 = ($69|0)==(0); if (!($70)) { - $71 = +HEAPF32[4261]; + $71 = +HEAPF32[4337]; $72 = $71; HEAPF64[$vararg_buffer31>>3] = $72; _TraceLog(0,6313,$vararg_buffer31); } - $73 = HEAP32[4262]|0; + $73 = HEAP32[4338]|0; $74 = ($73|0)==(0); if (!($74)) { _TraceLog(0,6379,$vararg_buffer34); } HEAP32[$vararg_buffer10>>2] = -1; $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); - HEAP32[4263] = $75; + HEAP32[4339] = $75; $76 = ($75|0)==(0); if ($76) { _TraceLog(2,6483,$vararg_buffer39); @@ -15148,14 +15152,14 @@ function _rlglInit($0,$1) { _TraceLog(0,6432,$vararg_buffer36); } _LoadDefaultShader($2); - dest=17056; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=17112; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17360; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17416; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _LoadDefaultBuffers(); $77 = (_malloc(49152)|0); - HEAP32[4292] = $77; + HEAP32[4368] = $77; $$06066 = 0; while(1) { - $79 = HEAP32[4292]|0; + $79 = HEAP32[4368]|0; $80 = (($79) + (($$06066*12)|0)|0); _VectorZero($3); ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; @@ -15168,7 +15172,7 @@ function _rlglInit($0,$1) { } } $78 = (_malloc(36864)|0); - HEAP32[4293] = $78; + HEAP32[4369] = $78; $$05965 = 0; while(1) { $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); @@ -15183,48 +15187,48 @@ function _rlglInit($0,$1) { $$05965 = $84; } } - HEAP32[4294] = 1; - $85 = HEAP32[4263]|0; + HEAP32[4370] = 1; + $85 = HEAP32[4339]|0; $86 = ((($78)) + 8|0); HEAP32[$86>>2] = $85; - HEAP32[4295] = 4; + HEAP32[4371] = 4; _MatrixIdentity($4); - dest=17184; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17488; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17248); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17552); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17312); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17616); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17376); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17680); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17440); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17744); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17504); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17808); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17568); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17872); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17632); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17936); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17696); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18000); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17760); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18064); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17824); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18128); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17888); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18192); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17952); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18256); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18016); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18320); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18080); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18384); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18144); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18448); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($5); - dest=16892; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17196; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($6); - dest=16956; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4222] = 16956; + dest=17260; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4298] = 17260; _glDepthFunc(515); _glDisable(2929); _glBlendFunc(770,771); @@ -15235,21 +15239,21 @@ function _rlglInit($0,$1) { _glClearColor(0.0,0.0,0.0,1.0); _glClearDepthf(1.0); _glClear(16640); - HEAP32[4552] = $0; - HEAP32[4553] = $1; + HEAP32[4628] = $0; + HEAP32[4629] = $1; _TraceLog(0,6522,$vararg_buffer41); STACKTOP = sp;return; } function _SetupViewport() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4220]|0; + $0 = HEAP32[4296]|0; $1 = (($0|0) / 2)&-1; - $2 = HEAP32[4221]|0; + $2 = HEAP32[4297]|0; $3 = (($2|0) / 2)&-1; - $4 = HEAP32[4218]|0; + $4 = HEAP32[4294]|0; $5 = (($4) - ($0))|0; - $6 = HEAP32[4219]|0; + $6 = HEAP32[4295]|0; $7 = (($6) - ($2))|0; _rlViewport($1,$3,$5,$7); return; @@ -15260,12 +15264,12 @@ function _rlMatrixMode($0) { sp = STACKTOP; switch ($0|0) { case 5889: { - $modelview$sink = 16892; + $modelview$sink = 17196; label = 3; break; } case 5888: { - $modelview$sink = 16956; + $modelview$sink = 17260; label = 3; break; } @@ -15273,9 +15277,9 @@ function _rlMatrixMode($0) { } } if ((label|0) == 3) { - HEAP32[4222] = $modelview$sink; + HEAP32[4298] = $modelview$sink; } - HEAP32[4255] = $0; + HEAP32[4331] = $0; return; } function _rlLoadIdentity() { @@ -15283,7 +15287,7 @@ function _rlLoadIdentity() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $0 = sp; - $1 = HEAP32[4222]|0; + $1 = HEAP32[4298]|0; _MatrixIdentity($0); dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; @@ -15304,7 +15308,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[4222]|0; + $8 = HEAP32[4298]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -15401,15 +15405,15 @@ function _LoadDefaultBuffers() { $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $0 = (_malloc(24576)|0); - HEAP32[(18228)>>2] = $0; + HEAP32[(18532)>>2] = $0; $1 = (_malloc(8192)|0); - HEAP32[(18236)>>2] = $1; - HEAP32[(18232)>>2] = 0; - HEAP32[(18240)>>2] = 0; + HEAP32[(18540)>>2] = $1; + HEAP32[(18536)>>2] = 0; + HEAP32[(18544)>>2] = 0; _memset(($0|0),0,24576)|0; $$05972 = 0; while(1) { - $2 = HEAP32[(18236)>>2]|0; + $2 = HEAP32[(18540)>>2]|0; $3 = (($2) + ($$05972)|0); HEAP8[$3>>0] = 0; $4 = (($$05972) + 1)|0; @@ -15420,19 +15424,19 @@ function _LoadDefaultBuffers() { $$05972 = $4; } } - HEAP32[4554] = 0; - HEAP32[(18224)>>2] = 0; - HEAP32[(18220)>>2] = 0; + HEAP32[4630] = 0; + HEAP32[(18528)>>2] = 0; + HEAP32[(18524)>>2] = 0; $5 = (_malloc(73728)|0); - HEAP32[(18276)>>2] = $5; + HEAP32[(18580)>>2] = $5; $6 = (_malloc(24576)|0); - HEAP32[(18284)>>2] = $6; - HEAP32[(18280)>>2] = 0; - HEAP32[(18288)>>2] = 0; + HEAP32[(18588)>>2] = $6; + HEAP32[(18584)>>2] = 0; + HEAP32[(18592)>>2] = 0; _memset(($5|0),0,73728)|0; $$05770 = 0; while(1) { - $7 = HEAP32[(18284)>>2]|0; + $7 = HEAP32[(18588)>>2]|0; $8 = (($7) + ($$05770)|0); HEAP8[$8>>0] = 0; $9 = (($$05770) + 1)|0; @@ -15443,24 +15447,24 @@ function _LoadDefaultBuffers() { $$05770 = $9; } } - HEAP32[4566] = 0; - HEAP32[(18272)>>2] = 0; - HEAP32[(18268)>>2] = 0; + HEAP32[4642] = 0; + HEAP32[(18576)>>2] = 0; + HEAP32[(18572)>>2] = 0; $10 = (_malloc(49152)|0); - HEAP32[(18324)>>2] = $10; + HEAP32[(18628)>>2] = $10; $11 = (_malloc(32768)|0); - HEAP32[(18328)>>2] = $11; + HEAP32[(18632)>>2] = $11; $12 = (_malloc(16384)|0); - HEAP32[(18332)>>2] = $12; + HEAP32[(18636)>>2] = $12; $13 = (_malloc(12288)|0); - HEAP32[(18336)>>2] = $13; - $14 = HEAP32[(18324)>>2]|0; + HEAP32[(18640)>>2] = $13; + $14 = HEAP32[(18628)>>2]|0; _memset(($14|0),0,49152)|0; - $15 = HEAP32[(18328)>>2]|0; + $15 = HEAP32[(18632)>>2]|0; _memset(($15|0),0,32768)|0; $$05467 = 0; while(1) { - $17 = HEAP32[(18332)>>2]|0; + $17 = HEAP32[(18636)>>2]|0; $18 = (($17) + ($$05467)|0); HEAP8[$18>>0] = 0; $19 = (($$05467) + 1)|0; @@ -15471,7 +15475,7 @@ function _LoadDefaultBuffers() { $$05467 = $19; } } - $16 = HEAP32[(18336)>>2]|0; + $16 = HEAP32[(18640)>>2]|0; $$05365 = 0;$$066 = 0; while(1) { $22 = $$05365 << 2; @@ -15508,140 +15512,140 @@ function _LoadDefaultBuffers() { $$05365 = $41;$$066 = $42; } } - HEAP32[4578] = 0; - HEAP32[(18316)>>2] = 0; - HEAP32[(18320)>>2] = 0; + HEAP32[4654] = 0; + HEAP32[(18620)>>2] = 0; + HEAP32[(18624)>>2] = 0; _TraceLog(0,6569,$vararg_buffer); - $20 = HEAP32[4256]|0; + $20 = HEAP32[4332]|0; $21 = ($20|0)==(0); if (!($21)) { - $43 = HEAP32[4257]|0; - FUNCTION_TABLE_vii[$43 & 63](1,(18244)); - $44 = HEAP32[4258]|0; - $45 = HEAP32[(18244)>>2]|0; + $43 = HEAP32[4333]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(18548)); + $44 = HEAP32[4334]|0; + $45 = HEAP32[(18548)>>2]|0; FUNCTION_TABLE_vi[$44 & 31]($45); } - _glGenBuffers(2,((18248)|0)); - $46 = HEAP32[(18248)>>2]|0; + _glGenBuffers(2,((18552)|0)); + $46 = HEAP32[(18552)>>2]|0; _glBindBuffer(34962,($46|0)); - $47 = HEAP32[(18228)>>2]|0; + $47 = HEAP32[(18532)>>2]|0; _glBufferData(34962,24576,($47|0),35048); - $48 = HEAP32[(17116)>>2]|0; + $48 = HEAP32[(17420)>>2]|0; _glEnableVertexAttribArray(($48|0)); - $49 = HEAP32[(17116)>>2]|0; + $49 = HEAP32[(17420)>>2]|0; _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); - _glGenBuffers(2,((18252)|0)); - $50 = HEAP32[(18252)>>2]|0; + _glGenBuffers(2,((18556)|0)); + $50 = HEAP32[(18556)>>2]|0; _glBindBuffer(34962,($50|0)); - $51 = HEAP32[(18236)>>2]|0; + $51 = HEAP32[(18540)>>2]|0; _glBufferData(34962,8192,($51|0),35048); - $52 = HEAP32[(17136)>>2]|0; + $52 = HEAP32[(17440)>>2]|0; _glEnableVertexAttribArray(($52|0)); - $53 = HEAP32[(17136)>>2]|0; + $53 = HEAP32[(17440)>>2]|0; _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); - $54 = HEAP32[4256]|0; + $54 = HEAP32[4332]|0; $55 = ($54|0)==(0); if ($55) { - $57 = HEAP32[(18248)>>2]|0; - $58 = HEAP32[(18252)>>2]|0; + $57 = HEAP32[(18552)>>2]|0; + $58 = HEAP32[(18556)>>2]|0; HEAP32[$vararg_buffer3>>2] = $57; $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr6>>2] = $58; _TraceLog(0,6707,$vararg_buffer3); } else { - $56 = HEAP32[(18244)>>2]|0; + $56 = HEAP32[(18548)>>2]|0; HEAP32[$vararg_buffer1>>2] = $56; _TraceLog(0,6642,$vararg_buffer1); } - $59 = HEAP32[4256]|0; + $59 = HEAP32[4332]|0; $60 = ($59|0)==(0); if (!($60)) { - $61 = HEAP32[4257]|0; - FUNCTION_TABLE_vii[$61 & 63](1,(18292)); - $62 = HEAP32[4258]|0; - $63 = HEAP32[(18292)>>2]|0; + $61 = HEAP32[4333]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(18596)); + $62 = HEAP32[4334]|0; + $63 = HEAP32[(18596)>>2]|0; FUNCTION_TABLE_vi[$62 & 31]($63); } - _glGenBuffers(1,((18296)|0)); - $64 = HEAP32[(18296)>>2]|0; + _glGenBuffers(1,((18600)|0)); + $64 = HEAP32[(18600)>>2]|0; _glBindBuffer(34962,($64|0)); - $65 = HEAP32[(18276)>>2]|0; + $65 = HEAP32[(18580)>>2]|0; _glBufferData(34962,73728,($65|0),35048); - $66 = HEAP32[(17116)>>2]|0; + $66 = HEAP32[(17420)>>2]|0; _glEnableVertexAttribArray(($66|0)); - $67 = HEAP32[(17116)>>2]|0; + $67 = HEAP32[(17420)>>2]|0; _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((18300)|0)); - $68 = HEAP32[(18300)>>2]|0; + _glGenBuffers(1,((18604)|0)); + $68 = HEAP32[(18604)>>2]|0; _glBindBuffer(34962,($68|0)); - $69 = HEAP32[(18284)>>2]|0; + $69 = HEAP32[(18588)>>2]|0; _glBufferData(34962,24576,($69|0),35048); - $70 = HEAP32[(17136)>>2]|0; + $70 = HEAP32[(17440)>>2]|0; _glEnableVertexAttribArray(($70|0)); - $71 = HEAP32[(17136)>>2]|0; + $71 = HEAP32[(17440)>>2]|0; _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); - $72 = HEAP32[4256]|0; + $72 = HEAP32[4332]|0; $73 = ($72|0)==(0); if ($73) { - $75 = HEAP32[(18296)>>2]|0; - $76 = HEAP32[(18300)>>2]|0; + $75 = HEAP32[(18600)>>2]|0; + $76 = HEAP32[(18604)>>2]|0; HEAP32[$vararg_buffer10>>2] = $75; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $76; _TraceLog(0,6853,$vararg_buffer10); } else { - $74 = HEAP32[(18292)>>2]|0; + $74 = HEAP32[(18596)>>2]|0; HEAP32[$vararg_buffer7>>2] = $74; _TraceLog(0,6784,$vararg_buffer7); } - $77 = HEAP32[4256]|0; + $77 = HEAP32[4332]|0; $78 = ($77|0)==(0); if (!($78)) { - $79 = HEAP32[4257]|0; - FUNCTION_TABLE_vii[$79 & 63](1,(18340)); - $80 = HEAP32[4258]|0; - $81 = HEAP32[(18340)>>2]|0; + $79 = HEAP32[4333]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(18644)); + $80 = HEAP32[4334]|0; + $81 = HEAP32[(18644)>>2]|0; FUNCTION_TABLE_vi[$80 & 31]($81); } - _glGenBuffers(1,((18344)|0)); - $82 = HEAP32[(18344)>>2]|0; + _glGenBuffers(1,((18648)|0)); + $82 = HEAP32[(18648)>>2]|0; _glBindBuffer(34962,($82|0)); - $83 = HEAP32[(18324)>>2]|0; + $83 = HEAP32[(18628)>>2]|0; _glBufferData(34962,49152,($83|0),35048); - $84 = HEAP32[(17116)>>2]|0; + $84 = HEAP32[(17420)>>2]|0; _glEnableVertexAttribArray(($84|0)); - $85 = HEAP32[(17116)>>2]|0; + $85 = HEAP32[(17420)>>2]|0; _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((18348)|0)); - $86 = HEAP32[(18348)>>2]|0; + _glGenBuffers(1,((18652)|0)); + $86 = HEAP32[(18652)>>2]|0; _glBindBuffer(34962,($86|0)); - $87 = HEAP32[(18328)>>2]|0; + $87 = HEAP32[(18632)>>2]|0; _glBufferData(34962,32768,($87|0),35048); - $88 = HEAP32[(17120)>>2]|0; + $88 = HEAP32[(17424)>>2]|0; _glEnableVertexAttribArray(($88|0)); - $89 = HEAP32[(17120)>>2]|0; + $89 = HEAP32[(17424)>>2]|0; _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); - _glGenBuffers(1,((18352)|0)); - $90 = HEAP32[(18352)>>2]|0; + _glGenBuffers(1,((18656)|0)); + $90 = HEAP32[(18656)>>2]|0; _glBindBuffer(34962,($90|0)); - $91 = HEAP32[(18332)>>2]|0; + $91 = HEAP32[(18636)>>2]|0; _glBufferData(34962,16384,($91|0),35048); - $92 = HEAP32[(17136)>>2]|0; + $92 = HEAP32[(17440)>>2]|0; _glEnableVertexAttribArray(($92|0)); - $93 = HEAP32[(17136)>>2]|0; + $93 = HEAP32[(17440)>>2]|0; _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); - _glGenBuffers(1,((18356)|0)); - $94 = HEAP32[(18356)>>2]|0; + _glGenBuffers(1,((18660)|0)); + $94 = HEAP32[(18660)>>2]|0; _glBindBuffer(34963,($94|0)); - $95 = HEAP32[(18336)>>2]|0; + $95 = HEAP32[(18640)>>2]|0; _glBufferData(34963,12288,($95|0),35044); - $96 = HEAP32[4256]|0; + $96 = HEAP32[4332]|0; $97 = ($96|0)==(0); if ($97) { - $99 = HEAP32[(18344)>>2]|0; - $100 = HEAP32[(18348)>>2]|0; - $101 = HEAP32[(18352)>>2]|0; - $102 = HEAP32[(18356)>>2]|0; + $99 = HEAP32[(18648)>>2]|0; + $100 = HEAP32[(18652)>>2]|0; + $101 = HEAP32[(18656)>>2]|0; + $102 = HEAP32[(18660)>>2]|0; HEAP32[$vararg_buffer17>>2] = $99; $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); HEAP32[$vararg_ptr20>>2] = $100; @@ -15651,16 +15655,16 @@ function _LoadDefaultBuffers() { HEAP32[$vararg_ptr22>>2] = $102; _TraceLog(0,6999,$vararg_buffer17); } else { - $98 = HEAP32[(18340)>>2]|0; + $98 = HEAP32[(18644)>>2]|0; HEAP32[$vararg_buffer14>>2] = $98; _TraceLog(0,6934,$vararg_buffer14); } - $103 = HEAP32[4256]|0; + $103 = HEAP32[4332]|0; $104 = ($103|0)==(0); if ($104) { STACKTOP = sp;return; } - $105 = HEAP32[4258]|0; + $105 = HEAP32[4334]|0; FUNCTION_TABLE_vi[$105 & 31](0); STACKTOP = sp;return; } @@ -15841,9 +15845,9 @@ function _IsMouseButtonPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (19537 + ($0)|0); + $1 = (19841 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (19540 + ($0)|0); + $3 = (19844 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); @@ -15855,9 +15859,9 @@ function _IsMouseButtonReleased($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (19537 + ($0)|0); + $1 = (19841 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (19540 + ($0)|0); + $3 = (19844 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(0); @@ -15878,7 +15882,7 @@ function _CloseWindow() { $vararg_buffer = sp; _UnloadDefaultFont(); _rlglClose(); - $0 = HEAP32[4175]|0; + $0 = HEAP32[4251]|0; _glfwDestroyWindow(($0|0)); _glfwTerminate(); _TraceLog(0,8843,$vararg_buffer); @@ -15889,9 +15893,9 @@ function _UnloadDefaultFont() { sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy = sp; - ;HEAP32[$$byval_copy>>2]=HEAP32[16740>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[16740+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[16740+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[16740+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[16740+16>>2]|0; + ;HEAP32[$$byval_copy>>2]=HEAP32[17044>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[17044+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[17044+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[17044+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[17044+16>>2]|0; _UnloadTexture($$byval_copy); - $0 = HEAP32[(16768)>>2]|0; + $0 = HEAP32[(17072)>>2]|0; _free($0); STACKTOP = sp;return; } @@ -15902,11 +15906,11 @@ function _rlglClose() { $vararg_buffer = sp; _UnloadDefaultShader(); _UnloadDefaultBuffers(); - _glDeleteTextures(1,(17052|0)); - $0 = HEAP32[4263]|0; + _glDeleteTextures(1,(17356|0)); + $0 = HEAP32[4339]|0; HEAP32[$vararg_buffer>>2] = $0; _TraceLog(0,8870,$vararg_buffer); - $1 = HEAP32[4293]|0; + $1 = HEAP32[4369]|0; _free($1); STACKTOP = sp;return; } @@ -15914,17 +15918,17 @@ function _UnloadDefaultShader() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; _glUseProgram(0); - $0 = HEAP32[4264]|0; + $0 = HEAP32[4340]|0; _glDeleteProgram(($0|0)); return; } function _UnloadDefaultBuffers() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4256]|0; + $0 = HEAP32[4332]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4258]|0; + $2 = HEAP32[4334]|0; FUNCTION_TABLE_vi[$2 & 31](0); } _glDisableVertexAttribArray(0); @@ -15933,39 +15937,39 @@ function _UnloadDefaultBuffers() { _glDisableVertexAttribArray(3); _glBindBuffer(34962,0); _glBindBuffer(34963,0); - _glDeleteBuffers(1,((18248)|0)); - _glDeleteBuffers(1,((18252)|0)); - _glDeleteBuffers(1,((18296)|0)); - _glDeleteBuffers(1,((18300)|0)); - _glDeleteBuffers(1,((18344)|0)); - _glDeleteBuffers(1,((18348)|0)); - _glDeleteBuffers(1,((18352)|0)); - _glDeleteBuffers(1,((18356)|0)); - $3 = HEAP32[4256]|0; + _glDeleteBuffers(1,((18552)|0)); + _glDeleteBuffers(1,((18556)|0)); + _glDeleteBuffers(1,((18600)|0)); + _glDeleteBuffers(1,((18604)|0)); + _glDeleteBuffers(1,((18648)|0)); + _glDeleteBuffers(1,((18652)|0)); + _glDeleteBuffers(1,((18656)|0)); + _glDeleteBuffers(1,((18660)|0)); + $3 = HEAP32[4332]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4259]|0; - FUNCTION_TABLE_vii[$5 & 63](1,(18244)); - $6 = HEAP32[4259]|0; - FUNCTION_TABLE_vii[$6 & 63](1,(18292)); - $7 = HEAP32[4259]|0; - FUNCTION_TABLE_vii[$7 & 63](1,(18340)); + $5 = HEAP32[4335]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(18548)); + $6 = HEAP32[4335]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(18596)); + $7 = HEAP32[4335]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(18644)); } - $8 = HEAP32[(18228)>>2]|0; + $8 = HEAP32[(18532)>>2]|0; _free($8); - $9 = HEAP32[(18236)>>2]|0; + $9 = HEAP32[(18540)>>2]|0; _free($9); - $10 = HEAP32[(18276)>>2]|0; + $10 = HEAP32[(18580)>>2]|0; _free($10); - $11 = HEAP32[(18284)>>2]|0; + $11 = HEAP32[(18588)>>2]|0; _free($11); - $12 = HEAP32[(18324)>>2]|0; + $12 = HEAP32[(18628)>>2]|0; _free($12); - $13 = HEAP32[(18328)>>2]|0; + $13 = HEAP32[(18632)>>2]|0; _free($13); - $14 = HEAP32[(18332)>>2]|0; + $14 = HEAP32[(18636)>>2]|0; _free($14); - $15 = HEAP32[(18336)>>2]|0; + $15 = HEAP32[(18640)>>2]|0; _free($15); return; } @@ -16005,16 +16009,16 @@ function _BeginDrawing() { STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $downscaleView$byval_copy = sp; $0 = (+_GetTime()); - HEAPF64[2073] = $0; - $1 = +HEAPF64[2056]; + HEAPF64[2111] = $0; + $1 = +HEAPF64[2094]; $2 = $0 - $1; - HEAPF64[2074] = $2; - HEAPF64[2056] = $0; + HEAPF64[2112] = $2; + HEAPF64[2094] = $0; _rlClearScreenBuffers(); _rlLoadIdentity(); - dest=$downscaleView$byval_copy; src=16796; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$downscaleView$byval_copy; src=17100; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($downscaleView$byval_copy)|0); - _rlMultMatrixf(18368); + _rlMultMatrixf(18672); STACKTOP = sp;return; } function _MatrixToFloat($0) { @@ -16023,53 +16027,53 @@ function _MatrixToFloat($0) { var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - HEAP32[4592] = $1; + HEAP32[4668] = $1; $2 = ((($0)) + 4|0); $3 = HEAP32[$2>>2]|0; - HEAP32[(18372)>>2] = $3; + HEAP32[(18676)>>2] = $3; $4 = ((($0)) + 8|0); $5 = HEAP32[$4>>2]|0; - HEAP32[(18376)>>2] = $5; + HEAP32[(18680)>>2] = $5; $6 = ((($0)) + 12|0); $7 = HEAP32[$6>>2]|0; - HEAP32[(18380)>>2] = $7; + HEAP32[(18684)>>2] = $7; $8 = ((($0)) + 16|0); $9 = HEAP32[$8>>2]|0; - HEAP32[(18384)>>2] = $9; + HEAP32[(18688)>>2] = $9; $10 = ((($0)) + 20|0); $11 = HEAP32[$10>>2]|0; - HEAP32[(18388)>>2] = $11; + HEAP32[(18692)>>2] = $11; $12 = ((($0)) + 24|0); $13 = HEAP32[$12>>2]|0; - HEAP32[(18392)>>2] = $13; + HEAP32[(18696)>>2] = $13; $14 = ((($0)) + 28|0); $15 = HEAP32[$14>>2]|0; - HEAP32[(18396)>>2] = $15; + HEAP32[(18700)>>2] = $15; $16 = ((($0)) + 32|0); $17 = HEAP32[$16>>2]|0; - HEAP32[(18400)>>2] = $17; + HEAP32[(18704)>>2] = $17; $18 = ((($0)) + 36|0); $19 = HEAP32[$18>>2]|0; - HEAP32[(18404)>>2] = $19; + HEAP32[(18708)>>2] = $19; $20 = ((($0)) + 40|0); $21 = HEAP32[$20>>2]|0; - HEAP32[(18408)>>2] = $21; + HEAP32[(18712)>>2] = $21; $22 = ((($0)) + 44|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(18412)>>2] = $23; + HEAP32[(18716)>>2] = $23; $24 = ((($0)) + 48|0); $25 = HEAP32[$24>>2]|0; - HEAP32[(18416)>>2] = $25; + HEAP32[(18720)>>2] = $25; $26 = ((($0)) + 52|0); $27 = HEAP32[$26>>2]|0; - HEAP32[(18420)>>2] = $27; + HEAP32[(18724)>>2] = $27; $28 = ((($0)) + 56|0); $29 = HEAP32[$28>>2]|0; - HEAP32[(18424)>>2] = $29; + HEAP32[(18728)>>2] = $29; $30 = ((($0)) + 60|0); $31 = HEAP32[$30>>2]|0; - HEAP32[(18428)>>2] = $31; - return (18368|0); + HEAP32[(18732)>>2] = $31; + return (18672|0); } function _rlMultMatrixf($0) { $0 = $0|0; @@ -16144,7 +16148,7 @@ function _rlMultMatrixf($0) { $47 = ((($0)) + 60|0); $48 = HEAP32[$47>>2]|0; HEAP32[$46>>2] = $48; - $49 = HEAP32[4222]|0; + $49 = HEAP32[4298]|0; dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$$byval_copy,$$byval_copy1); @@ -16158,15 +16162,15 @@ function _EndDrawing() { _SwapBuffers(); _PollInputEvents(); $0 = (+_GetTime()); - HEAPF64[2073] = $0; - $1 = +HEAPF64[2056]; + HEAPF64[2111] = $0; + $1 = +HEAPF64[2094]; $2 = $0 - $1; - HEAPF64[2075] = $2; - HEAPF64[2056] = $0; - $3 = +HEAPF64[2074]; + HEAPF64[2113] = $2; + HEAPF64[2094] = $0; + $3 = +HEAPF64[2112]; $4 = $2 + $3; - HEAPF64[2076] = $4; - $5 = +HEAPF64[2053]; + HEAPF64[2114] = $4; + $5 = +HEAPF64[2091]; $6 = $4 < $5; if (!($6)) { return; @@ -16176,13 +16180,13 @@ function _EndDrawing() { $9 = $8; _Wait($9); $10 = (+_GetTime()); - HEAPF64[2073] = $10; - $11 = +HEAPF64[2056]; + HEAPF64[2111] = $10; + $11 = +HEAPF64[2094]; $12 = $10 - $11; - HEAPF64[2056] = $10; - $13 = +HEAPF64[2076]; + HEAPF64[2094] = $10; + $13 = +HEAPF64[2114]; $14 = $12 + $13; - HEAPF64[2076] = $14; + HEAPF64[2114] = $14; return; } function _rlglDraw() { @@ -16195,7 +16199,7 @@ function _rlglDraw() { function _SwapBuffers() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4175]|0; + $0 = HEAP32[4251]|0; _glfwSwapBuffers(($0|0)); return; } @@ -16211,20 +16215,20 @@ function _PollInputEvents() { _UpdateGestures(); HEAP32[764] = -1; HEAP32[766] = -1; - HEAP32[4608] = 0; - $3 = HEAP32[4175]|0; + HEAP32[4684] = 0; + $3 = HEAP32[4251]|0; _glfwGetCursorPos(($3|0),($0|0),($1|0)); $4 = +HEAPF64[$0>>3]; $5 = $4; - HEAPF32[4104] = $5; + HEAPF32[4180] = $5; $6 = +HEAPF64[$1>>3]; $7 = $6; - HEAPF32[(16420)>>2] = $7; - _memcpy((20055|0),(19543|0),512)|0; - ;HEAP8[19540>>0]=HEAP8[19537>>0]|0;HEAP8[19540+1>>0]=HEAP8[19537+1>>0]|0;HEAP8[19540+2>>0]=HEAP8[19537+2>>0]|0; - $8 = HEAP32[4591]|0; - HEAP32[4178] = $8; - HEAP32[4591] = 0; + HEAPF32[(16724)>>2] = $7; + _memcpy((20359|0),(19847|0),512)|0; + ;HEAP8[19844>>0]=HEAP8[19841>>0]|0;HEAP8[19844+1>>0]=HEAP8[19841+1>>0]|0;HEAP8[19844+2>>0]=HEAP8[19841+2>>0]|0; + $8 = HEAP32[4667]|0; + HEAP32[4254] = $8; + HEAP32[4667] = 0; $9 = (_emscripten_get_num_gamepads()|0); $10 = ($9|0)>(0); if (!($10)) { @@ -16234,8 +16238,8 @@ function _PollInputEvents() { $12 = ((($2)) + 8|0); $$05160 = 0; while(1) { - $scevgep = (20567 + ($$05160<<5)|0); - $scevgep67 = (20695 + ($$05160<<5)|0); + $scevgep = (20871 + ($$05160<<5)|0); + $scevgep67 = (20999 + ($$05160<<5)|0); dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); $14 = ($13|0)==(0); @@ -16249,7 +16253,7 @@ function _PollInputEvents() { $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); $22 = HEAP32[$21>>2]|0; $23 = ($22|0)==(1); - $24 = ((20695 + ($$05160<<5)|0) + ($$04857)|0); + $24 = ((20999 + ($$05160<<5)|0) + ($$04857)|0); if ($23) { HEAP8[$24>>0] = 1; HEAP32[766] = $$04857; @@ -16276,7 +16280,7 @@ function _PollInputEvents() { $29 = (((($2)) + 16|0) + ($$058<<3)|0); $30 = +HEAPF64[$29>>3]; $31 = $30; - $32 = ((18436 + ($$05160<<5)|0) + ($$058<<2)|0); + $32 = ((18740 + ($$05160<<5)|0) + ($$058<<2)|0); HEAPF32[$32>>2] = $31; $33 = (($$058) + 1)|0; $34 = ($33|0)<($20|0); @@ -16292,7 +16296,7 @@ function _PollInputEvents() { } else { $$lcssa = $18; } - HEAP32[4608] = $$lcssa; + HEAP32[4684] = $$lcssa; } $37 = (($$05160) + 1)|0; $38 = ($37|0)<($9|0); @@ -16333,87 +16337,87 @@ function _UpdateDefaultBuffers() { var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4554]|0; + $0 = HEAP32[4630]|0; $1 = ($0|0)>(0); if ($1) { - $2 = HEAP32[4256]|0; + $2 = HEAP32[4332]|0; $3 = ($2|0)==(0); if (!($3)) { - $4 = HEAP32[4258]|0; - $5 = HEAP32[(18244)>>2]|0; + $4 = HEAP32[4334]|0; + $5 = HEAP32[(18548)>>2]|0; FUNCTION_TABLE_vi[$4 & 31]($5); } - $6 = HEAP32[(18248)>>2]|0; + $6 = HEAP32[(18552)>>2]|0; _glBindBuffer(34962,($6|0)); - $7 = HEAP32[4554]|0; + $7 = HEAP32[4630]|0; $8 = ($7*12)|0; - $9 = HEAP32[(18228)>>2]|0; + $9 = HEAP32[(18532)>>2]|0; _glBufferSubData(34962,0,($8|0),($9|0)); - $10 = HEAP32[(18252)>>2]|0; + $10 = HEAP32[(18556)>>2]|0; _glBindBuffer(34962,($10|0)); - $11 = HEAP32[(18224)>>2]|0; + $11 = HEAP32[(18528)>>2]|0; $12 = $11 << 2; - $13 = HEAP32[(18236)>>2]|0; + $13 = HEAP32[(18540)>>2]|0; _glBufferSubData(34962,0,($12|0),($13|0)); } - $14 = HEAP32[4566]|0; + $14 = HEAP32[4642]|0; $15 = ($14|0)>(0); if ($15) { - $16 = HEAP32[4256]|0; + $16 = HEAP32[4332]|0; $17 = ($16|0)==(0); if (!($17)) { - $18 = HEAP32[4258]|0; - $19 = HEAP32[(18292)>>2]|0; + $18 = HEAP32[4334]|0; + $19 = HEAP32[(18596)>>2]|0; FUNCTION_TABLE_vi[$18 & 31]($19); } - $20 = HEAP32[(18296)>>2]|0; + $20 = HEAP32[(18600)>>2]|0; _glBindBuffer(34962,($20|0)); - $21 = HEAP32[4566]|0; + $21 = HEAP32[4642]|0; $22 = ($21*12)|0; - $23 = HEAP32[(18276)>>2]|0; + $23 = HEAP32[(18580)>>2]|0; _glBufferSubData(34962,0,($22|0),($23|0)); - $24 = HEAP32[(18300)>>2]|0; + $24 = HEAP32[(18604)>>2]|0; _glBindBuffer(34962,($24|0)); - $25 = HEAP32[(18272)>>2]|0; + $25 = HEAP32[(18576)>>2]|0; $26 = $25 << 2; - $27 = HEAP32[(18284)>>2]|0; + $27 = HEAP32[(18588)>>2]|0; _glBufferSubData(34962,0,($26|0),($27|0)); } - $28 = HEAP32[4578]|0; + $28 = HEAP32[4654]|0; $29 = ($28|0)>(0); if ($29) { - $30 = HEAP32[4256]|0; + $30 = HEAP32[4332]|0; $31 = ($30|0)==(0); if (!($31)) { - $32 = HEAP32[4258]|0; - $33 = HEAP32[(18340)>>2]|0; + $32 = HEAP32[4334]|0; + $33 = HEAP32[(18644)>>2]|0; FUNCTION_TABLE_vi[$32 & 31]($33); } - $34 = HEAP32[(18344)>>2]|0; + $34 = HEAP32[(18648)>>2]|0; _glBindBuffer(34962,($34|0)); - $35 = HEAP32[4578]|0; + $35 = HEAP32[4654]|0; $36 = ($35*12)|0; - $37 = HEAP32[(18324)>>2]|0; + $37 = HEAP32[(18628)>>2]|0; _glBufferSubData(34962,0,($36|0),($37|0)); - $38 = HEAP32[(18348)>>2]|0; + $38 = HEAP32[(18652)>>2]|0; _glBindBuffer(34962,($38|0)); - $39 = HEAP32[4578]|0; + $39 = HEAP32[4654]|0; $40 = $39 << 3; - $41 = HEAP32[(18328)>>2]|0; + $41 = HEAP32[(18632)>>2]|0; _glBufferSubData(34962,0,($40|0),($41|0)); - $42 = HEAP32[(18352)>>2]|0; + $42 = HEAP32[(18656)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[4578]|0; + $43 = HEAP32[4654]|0; $44 = $43 << 2; - $45 = HEAP32[(18332)>>2]|0; + $45 = HEAP32[(18636)>>2]|0; _glBufferSubData(34962,0,($44|0),($45|0)); } - $46 = HEAP32[4256]|0; + $46 = HEAP32[4332]|0; $47 = ($46|0)==(0); if ($47) { return; } - $48 = HEAP32[4258]|0; + $48 = HEAP32[4334]|0; FUNCTION_TABLE_vi[$48 & 31](0); return; } @@ -16431,9 +16435,9 @@ function _DrawDefaultBuffers() { $0 = sp + 128|0; $1 = sp + 64|0; $2 = sp; - dest=$0; src=16892; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$1; src=16956; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $3 = HEAP32[4641]|0; + dest=$0; src=17196; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=17260; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[4717]|0; $4 = ($3|0)!=(0); $$ = $4 ? 2 : 1; $$02932 = 0; @@ -16443,134 +16447,134 @@ function _DrawDefaultBuffers() { dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); } - $8 = HEAP32[4554]|0; + $8 = HEAP32[4630]|0; $9 = ($8|0)>(0); - $10 = HEAP32[4566]|0; + $10 = HEAP32[4642]|0; $11 = ($10|0)>(0); $or$cond = $9 | $11; - $12 = HEAP32[4578]|0; + $12 = HEAP32[4654]|0; $13 = ($12|0)>(0); $or$cond3 = $or$cond | $13; if ($or$cond3) { - $14 = HEAP32[4278]|0; + $14 = HEAP32[4354]|0; _glUseProgram(($14|0)); - dest=$modelview$byval_copy; src=16956; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy2; src=16892; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy; src=17260; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=17196; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); - $15 = HEAP32[(17140)>>2]|0; + $15 = HEAP32[(17444)>>2]|0; dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); $16 = (_MatrixToFloat($$byval_copy2)|0); _glUniformMatrix4fv(($15|0),1,0,($16|0)); - $17 = HEAP32[(17144)>>2]|0; + $17 = HEAP32[(17448)>>2]|0; _glUniform4f(($17|0),1.0,1.0,1.0,1.0); - $18 = HEAP32[(17156)>>2]|0; + $18 = HEAP32[(17460)>>2]|0; _glUniform1i(($18|0),0); } - $19 = HEAP32[4554]|0; + $19 = HEAP32[4630]|0; $20 = ($19|0)>(0); if ($20) { - $21 = HEAP32[4263]|0; + $21 = HEAP32[4339]|0; _glBindTexture(3553,($21|0)); - $22 = HEAP32[4256]|0; + $22 = HEAP32[4332]|0; $23 = ($22|0)==(0); if ($23) { - $26 = HEAP32[(18248)>>2]|0; + $26 = HEAP32[(18552)>>2]|0; _glBindBuffer(34962,($26|0)); - $27 = HEAP32[(17116)>>2]|0; + $27 = HEAP32[(17420)>>2]|0; _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); - $28 = HEAP32[(17116)>>2]|0; + $28 = HEAP32[(17420)>>2]|0; _glEnableVertexAttribArray(($28|0)); - $29 = HEAP32[(18252)>>2]|0; + $29 = HEAP32[(18556)>>2]|0; _glBindBuffer(34962,($29|0)); - $30 = HEAP32[(17136)>>2]|0; + $30 = HEAP32[(17440)>>2]|0; _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); - $31 = HEAP32[(17136)>>2]|0; + $31 = HEAP32[(17440)>>2]|0; _glEnableVertexAttribArray(($31|0)); } else { - $24 = HEAP32[4258]|0; - $25 = HEAP32[(18244)>>2]|0; + $24 = HEAP32[4334]|0; + $25 = HEAP32[(18548)>>2]|0; FUNCTION_TABLE_vi[$24 & 31]($25); } - $32 = HEAP32[4554]|0; + $32 = HEAP32[4630]|0; _glDrawArrays(1,0,($32|0)); - $33 = HEAP32[4256]|0; + $33 = HEAP32[4332]|0; $34 = ($33|0)==(0); if ($34) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $35 = HEAP32[4566]|0; + $35 = HEAP32[4642]|0; $36 = ($35|0)>(0); if ($36) { - $37 = HEAP32[4263]|0; + $37 = HEAP32[4339]|0; _glBindTexture(3553,($37|0)); - $38 = HEAP32[4256]|0; + $38 = HEAP32[4332]|0; $39 = ($38|0)==(0); if ($39) { - $42 = HEAP32[(18296)>>2]|0; + $42 = HEAP32[(18600)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[(17116)>>2]|0; + $43 = HEAP32[(17420)>>2]|0; _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); - $44 = HEAP32[(17116)>>2]|0; + $44 = HEAP32[(17420)>>2]|0; _glEnableVertexAttribArray(($44|0)); - $45 = HEAP32[(18300)>>2]|0; + $45 = HEAP32[(18604)>>2]|0; _glBindBuffer(34962,($45|0)); - $46 = HEAP32[(17136)>>2]|0; + $46 = HEAP32[(17440)>>2]|0; _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); - $47 = HEAP32[(17136)>>2]|0; + $47 = HEAP32[(17440)>>2]|0; _glEnableVertexAttribArray(($47|0)); } else { - $40 = HEAP32[4258]|0; - $41 = HEAP32[(18292)>>2]|0; + $40 = HEAP32[4334]|0; + $41 = HEAP32[(18596)>>2]|0; FUNCTION_TABLE_vi[$40 & 31]($41); } - $48 = HEAP32[4566]|0; + $48 = HEAP32[4642]|0; _glDrawArrays(4,0,($48|0)); - $49 = HEAP32[4256]|0; + $49 = HEAP32[4332]|0; $50 = ($49|0)==(0); if ($50) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $51 = HEAP32[4578]|0; + $51 = HEAP32[4654]|0; $52 = ($51|0)>(0); if ($52) { - $53 = HEAP32[4256]|0; + $53 = HEAP32[4332]|0; $54 = ($53|0)==(0); if ($54) { - $57 = HEAP32[(18344)>>2]|0; + $57 = HEAP32[(18648)>>2]|0; _glBindBuffer(34962,($57|0)); - $58 = HEAP32[(17116)>>2]|0; + $58 = HEAP32[(17420)>>2]|0; _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); - $59 = HEAP32[(17116)>>2]|0; + $59 = HEAP32[(17420)>>2]|0; _glEnableVertexAttribArray(($59|0)); - $60 = HEAP32[(18348)>>2]|0; + $60 = HEAP32[(18652)>>2]|0; _glBindBuffer(34962,($60|0)); - $61 = HEAP32[(17120)>>2]|0; + $61 = HEAP32[(17424)>>2]|0; _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); - $62 = HEAP32[(17120)>>2]|0; + $62 = HEAP32[(17424)>>2]|0; _glEnableVertexAttribArray(($62|0)); - $63 = HEAP32[(18352)>>2]|0; + $63 = HEAP32[(18656)>>2]|0; _glBindBuffer(34962,($63|0)); - $64 = HEAP32[(17136)>>2]|0; + $64 = HEAP32[(17440)>>2]|0; _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); - $65 = HEAP32[(17136)>>2]|0; + $65 = HEAP32[(17440)>>2]|0; _glEnableVertexAttribArray(($65|0)); - $66 = HEAP32[(18356)>>2]|0; + $66 = HEAP32[(18660)>>2]|0; _glBindBuffer(34963,($66|0)); } else { - $55 = HEAP32[4258]|0; - $56 = HEAP32[(18340)>>2]|0; + $55 = HEAP32[4334]|0; + $56 = HEAP32[(18644)>>2]|0; FUNCTION_TABLE_vi[$55 & 31]($56); } - $67 = HEAP32[4294]|0; + $67 = HEAP32[4370]|0; $68 = ($67|0)>(0); if ($68) { $$02830 = 0;$$031 = 0; while(1) { - $71 = HEAP32[4293]|0; + $71 = HEAP32[4369]|0; $72 = (($71) + (($$031*144)|0)|0); $73 = HEAP32[$72>>2]|0; $74 = (($73|0) / 4)&-1; @@ -16581,14 +16585,14 @@ function _DrawDefaultBuffers() { $78 = $$02830 << 1; $79 = $78; _glDrawElements(4,($75|0),5123,($79|0)); - $80 = HEAP32[4293]|0; + $80 = HEAP32[4369]|0; $81 = (($80) + (($$031*144)|0)|0); $82 = HEAP32[$81>>2]|0; $83 = (($82|0) / 4)&-1; $84 = ($83*6)|0; $85 = (($84) + ($$02830))|0; $86 = (($$031) + 1)|0; - $87 = HEAP32[4294]|0; + $87 = HEAP32[4370]|0; $88 = ($86|0)<($87|0); if ($88) { $$02830 = $85;$$031 = $86; @@ -16597,7 +16601,7 @@ function _DrawDefaultBuffers() { } } } - $69 = HEAP32[4256]|0; + $69 = HEAP32[4332]|0; $70 = ($69|0)==(0); if ($70) { _glBindBuffer(34962,0); @@ -16605,10 +16609,10 @@ function _DrawDefaultBuffers() { } _glBindTexture(3553,0); } - $89 = HEAP32[4256]|0; + $89 = HEAP32[4332]|0; $90 = ($89|0)==(0); if (!($90)) { - $91 = HEAP32[4258]|0; + $91 = HEAP32[4334]|0; FUNCTION_TABLE_vi[$91 & 31](0); } _glUseProgram(0); @@ -16620,22 +16624,22 @@ function _DrawDefaultBuffers() { break; } } - HEAP32[4294] = 1; - $5 = HEAP32[4263]|0; - $6 = HEAP32[4293]|0; + HEAP32[4370] = 1; + $5 = HEAP32[4339]|0; + $6 = HEAP32[4369]|0; $7 = ((($6)) + 8|0); HEAP32[$7>>2] = $5; HEAP32[$6>>2] = 0; - HEAP32[4554] = 0; - HEAP32[(18224)>>2] = 0; - HEAP32[4566] = 0; - HEAP32[(18272)>>2] = 0; - HEAP32[4578] = 0; - HEAP32[(18316)>>2] = 0; - HEAP32[(18320)>>2] = 0; + HEAP32[4630] = 0; + HEAP32[(18528)>>2] = 0; + HEAP32[4642] = 0; + HEAP32[(18576)>>2] = 0; + HEAP32[4654] = 0; + HEAP32[(18620)>>2] = 0; + HEAP32[(18624)>>2] = 0; HEAPF32[767] = -1.0; - dest=16892; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=16956; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17196; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17260; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _SetStereoView($0,$1,$2) { @@ -16650,17 +16654,17 @@ function _SetStereoView($0,$1,$2) { $3 = sp; $4 = sp + 128|0; dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $5 = HEAP32[4552]|0; + $5 = HEAP32[4628]|0; $6 = Math_imul($5, $0)|0; $7 = (($6|0) / 2)&-1; $8 = (($5|0) / 2)&-1; - $9 = HEAP32[4553]|0; + $9 = HEAP32[4629]|0; _rlViewport($7,0,$8,$9); - $10 = (18796 + ($0<<6)|0); + $10 = (19100 + ($0<<6)|0); dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy3); - $11 = (18668 + ($0<<6)|0); + $11 = (18972 + ($0<<6)|0); dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetMatrixModelview($$byval_copy3); @@ -16672,14 +16676,14 @@ function _SetMatrixModelview($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=16956; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17260; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _SetMatrixProjection($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=16892; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17196; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _Begin3dMode($0) { @@ -16696,9 +16700,9 @@ function _Begin3dMode($0) { _rlMatrixMode(5889); _rlPushMatrix(); _rlLoadIdentity(); - $2 = HEAP32[4177]|0; + $2 = HEAP32[4253]|0; $3 = (+($2|0)); - $4 = HEAP32[4176]|0; + $4 = HEAP32[4252]|0; $5 = (+($4|0)); $6 = $3 / $5; $7 = ((($0)) + 36|0); @@ -16723,7 +16727,7 @@ function _Begin3dMode($0) { _MatrixLookAt($1,$$byval_copy,$$byval_copy1,$$byval_copy3); dest=$$byval_copy3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($$byval_copy3)|0); - _rlMultMatrixf(18368); + _rlMultMatrixf(18672); _rlEnableDepthTest(); STACKTOP = sp;return; } @@ -16732,26 +16736,26 @@ function _rlPushMatrix() { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - $0 = HEAP32[4731]|0; + $0 = HEAP32[4807]|0; $1 = ($0|0)==(15); if ($1) { HEAP32[$vararg_buffer>>2] = 16; _TraceLog(1,8985,$vararg_buffer); } - $2 = HEAP32[4731]|0; - $3 = (17184 + ($2<<6)|0); - $4 = HEAP32[4222]|0; + $2 = HEAP32[4807]|0; + $3 = (17488 + ($2<<6)|0); + $4 = HEAP32[4298]|0; dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _rlLoadIdentity(); - $5 = HEAP32[4731]|0; + $5 = HEAP32[4807]|0; $6 = (($5) + 1)|0; - HEAP32[4731] = $6; - $7 = HEAP32[4255]|0; + HEAP32[4807] = $6; + $7 = HEAP32[4331]|0; $8 = ($7|0)==(5888); if (!($8)) { STACKTOP = sp;return; } - HEAP32[4732] = 1; + HEAP32[4808] = 1; STACKTOP = sp;return; } function _rlFrustum($0,$1,$2,$3,$4,$5) { @@ -16770,7 +16774,7 @@ function _rlFrustum($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixFrustum($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[4222]|0; + $8 = HEAP32[4298]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -16797,18 +16801,18 @@ function _End3dMode() { function _rlPopMatrix() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4731]|0; + $0 = HEAP32[4807]|0; $1 = ($0|0)>(0); if (!($1)) { return; } - $2 = HEAP32[4731]|0; + $2 = HEAP32[4807]|0; $3 = (($2) + -1)|0; - $4 = (17184 + ($3<<6)|0); - $5 = HEAP32[4222]|0; + $4 = (17488 + ($3<<6)|0); + $5 = HEAP32[4298]|0; _memmove(($5|0),($4|0),64)|0; $6 = (($2) + -1)|0; - HEAP32[4731] = $6; + HEAP32[4807] = $6; return; } function _rlDisableDepthTest() { @@ -16828,7 +16832,7 @@ function _GetFPS() { function _GetFrameTime() { var $0 = 0.0, $1 = 0.0, label = 0, sp = 0; sp = STACKTOP; - $0 = +HEAPF64[2076]; + $0 = +HEAPF64[2114]; $1 = $0; return (+$1); } @@ -16862,7 +16866,7 @@ function _rlTranslatef($0,$1,$2) { $4 = sp; _MatrixTranslate($3,$0,$1,$2); _MatrixTranspose($3); - $5 = HEAP32[4222]|0; + $5 = HEAP32[4298]|0; dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy1); @@ -16895,7 +16899,7 @@ function _rlRotatef($0,$1,$2,$3) { _MatrixRotate($6,$$byval_copy2,$10); dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixTranspose($4); - $11 = HEAP32[4222]|0; + $11 = HEAP32[4298]|0; dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); @@ -16906,7 +16910,7 @@ function _rlBegin($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4295] = $0; + HEAP32[4371] = $0; return; } function _rlEnd() { @@ -16922,21 +16926,21 @@ function _rlEnd() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $$byval_copy = sp; - $0 = HEAP32[4732]|0; + $0 = HEAP32[4808]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4733]|0; + $2 = HEAP32[4809]|0; $3 = ($2|0)>(0); if ($3) { $$03956 = 0; while(1) { - $6 = HEAP32[4292]|0; + $6 = HEAP32[4368]|0; $7 = (($6) + (($$03956*12)|0)|0); - $8 = HEAP32[4222]|0; + $8 = HEAP32[4298]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _VectorTransform($7,$$byval_copy); $9 = (($$03956) + 1)|0; - $5 = HEAP32[4733]|0; + $5 = HEAP32[4809]|0; $10 = ($9|0)<($5|0); if ($10) { $$03956 = $9; @@ -16944,12 +16948,12 @@ function _rlEnd() { break; } } - HEAP32[4732] = 0; + HEAP32[4808] = 0; $4 = ($5|0)>(0); if ($4) { $$04154 = 0; while(1) { - $11 = HEAP32[4292]|0; + $11 = HEAP32[4368]|0; $12 = (($11) + (($$04154*12)|0)|0); $13 = +HEAPF32[$12>>2]; $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); @@ -16958,7 +16962,7 @@ function _rlEnd() { $17 = +HEAPF32[$16>>2]; _rlVertex3f($13,$15,$17); $18 = (($$04154) + 1)|0; - $19 = HEAP32[4733]|0; + $19 = HEAP32[4809]|0; $20 = ($18|0)<($19|0); if ($20) { $$04154 = $18; @@ -16968,15 +16972,15 @@ function _rlEnd() { } } } else { - HEAP32[4732] = 0; + HEAP32[4808] = 0; } - HEAP32[4733] = 0; + HEAP32[4809] = 0; } - $21 = HEAP32[4295]|0; + $21 = HEAP32[4371]|0; switch ($21|0) { case 1: { - $22 = HEAP32[4554]|0; - $23 = HEAP32[(18224)>>2]|0; + $22 = HEAP32[4630]|0; + $23 = HEAP32[(18528)>>2]|0; $24 = ($22|0)==($23|0); if ($24) { $148 = +HEAPF32[767]; @@ -16995,16 +16999,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $27 = HEAP32[(18236)>>2]|0; - $28 = HEAP32[(18224)>>2]|0; + $27 = HEAP32[(18540)>>2]|0; + $28 = HEAP32[(18528)>>2]|0; $29 = $28 << 2; $30 = (($29) + -4)|0; $31 = (($27) + ($30)|0); $32 = HEAP8[$31>>0]|0; $33 = (($27) + ($29)|0); HEAP8[$33>>0] = $32; - $34 = HEAP32[(18236)>>2]|0; - $35 = HEAP32[(18224)>>2]|0; + $34 = HEAP32[(18540)>>2]|0; + $35 = HEAP32[(18528)>>2]|0; $36 = $35 << 2; $37 = (($36) + -3)|0; $38 = (($34) + ($37)|0); @@ -17012,8 +17016,8 @@ function _rlEnd() { $40 = $36 | 1; $41 = (($34) + ($40)|0); HEAP8[$41>>0] = $39; - $42 = HEAP32[(18236)>>2]|0; - $43 = HEAP32[(18224)>>2]|0; + $42 = HEAP32[(18540)>>2]|0; + $43 = HEAP32[(18528)>>2]|0; $44 = $43 << 2; $45 = (($44) + -2)|0; $46 = (($42) + ($45)|0); @@ -17021,8 +17025,8 @@ function _rlEnd() { $48 = $44 | 2; $49 = (($42) + ($48)|0); HEAP8[$49>>0] = $47; - $50 = HEAP32[(18236)>>2]|0; - $51 = HEAP32[(18224)>>2]|0; + $50 = HEAP32[(18540)>>2]|0; + $51 = HEAP32[(18528)>>2]|0; $52 = $51 << 2; $53 = (($52) + -1)|0; $54 = (($50) + ($53)|0); @@ -17030,9 +17034,9 @@ function _rlEnd() { $56 = $52 | 3; $57 = (($50) + ($56)|0); HEAP8[$57>>0] = $55; - $58 = HEAP32[(18224)>>2]|0; + $58 = HEAP32[(18528)>>2]|0; $59 = (($58) + 1)|0; - HEAP32[(18224)>>2] = $59; + HEAP32[(18528)>>2] = $59; $60 = (($$04347) + 1)|0; $exitcond = ($60|0)==($25|0); if ($exitcond) { @@ -17048,8 +17052,8 @@ function _rlEnd() { break; } case 4: { - $61 = HEAP32[4566]|0; - $62 = HEAP32[(18272)>>2]|0; + $61 = HEAP32[4642]|0; + $62 = HEAP32[(18576)>>2]|0; $63 = ($61|0)==($62|0); if ($63) { $148 = +HEAPF32[767]; @@ -17068,16 +17072,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $66 = HEAP32[(18284)>>2]|0; - $67 = HEAP32[(18272)>>2]|0; + $66 = HEAP32[(18588)>>2]|0; + $67 = HEAP32[(18576)>>2]|0; $68 = $67 << 2; $69 = (($68) + -4)|0; $70 = (($66) + ($69)|0); $71 = HEAP8[$70>>0]|0; $72 = (($66) + ($68)|0); HEAP8[$72>>0] = $71; - $73 = HEAP32[(18284)>>2]|0; - $74 = HEAP32[(18272)>>2]|0; + $73 = HEAP32[(18588)>>2]|0; + $74 = HEAP32[(18576)>>2]|0; $75 = $74 << 2; $76 = (($75) + -3)|0; $77 = (($73) + ($76)|0); @@ -17085,8 +17089,8 @@ function _rlEnd() { $79 = $75 | 1; $80 = (($73) + ($79)|0); HEAP8[$80>>0] = $78; - $81 = HEAP32[(18284)>>2]|0; - $82 = HEAP32[(18272)>>2]|0; + $81 = HEAP32[(18588)>>2]|0; + $82 = HEAP32[(18576)>>2]|0; $83 = $82 << 2; $84 = (($83) + -2)|0; $85 = (($81) + ($84)|0); @@ -17094,8 +17098,8 @@ function _rlEnd() { $87 = $83 | 2; $88 = (($81) + ($87)|0); HEAP8[$88>>0] = $86; - $89 = HEAP32[(18284)>>2]|0; - $90 = HEAP32[(18272)>>2]|0; + $89 = HEAP32[(18588)>>2]|0; + $90 = HEAP32[(18576)>>2]|0; $91 = $90 << 2; $92 = (($91) + -1)|0; $93 = (($89) + ($92)|0); @@ -17103,9 +17107,9 @@ function _rlEnd() { $95 = $91 | 3; $96 = (($89) + ($95)|0); HEAP8[$96>>0] = $94; - $97 = HEAP32[(18272)>>2]|0; + $97 = HEAP32[(18576)>>2]|0; $98 = (($97) + 1)|0; - HEAP32[(18272)>>2] = $98; + HEAP32[(18576)>>2] = $98; $99 = (($$04248) + 1)|0; $exitcond60 = ($99|0)==($64|0); if ($exitcond60) { @@ -17121,8 +17125,8 @@ function _rlEnd() { break; } case 7: { - $100 = HEAP32[4578]|0; - $101 = HEAP32[(18320)>>2]|0; + $100 = HEAP32[4654]|0; + $101 = HEAP32[(18624)>>2]|0; $102 = ($100|0)==($101|0); if (!($102)) { $103 = (($100) - ($101))|0; @@ -17130,16 +17134,16 @@ function _rlEnd() { if ($104) { $$04052 = 0; while(1) { - $105 = HEAP32[(18332)>>2]|0; - $106 = HEAP32[(18320)>>2]|0; + $105 = HEAP32[(18636)>>2]|0; + $106 = HEAP32[(18624)>>2]|0; $107 = $106 << 2; $108 = (($107) + -4)|0; $109 = (($105) + ($108)|0); $110 = HEAP8[$109>>0]|0; $111 = (($105) + ($107)|0); HEAP8[$111>>0] = $110; - $112 = HEAP32[(18332)>>2]|0; - $113 = HEAP32[(18320)>>2]|0; + $112 = HEAP32[(18636)>>2]|0; + $113 = HEAP32[(18624)>>2]|0; $114 = $113 << 2; $115 = (($114) + -3)|0; $116 = (($112) + ($115)|0); @@ -17147,8 +17151,8 @@ function _rlEnd() { $118 = $114 | 1; $119 = (($112) + ($118)|0); HEAP8[$119>>0] = $117; - $120 = HEAP32[(18332)>>2]|0; - $121 = HEAP32[(18320)>>2]|0; + $120 = HEAP32[(18636)>>2]|0; + $121 = HEAP32[(18624)>>2]|0; $122 = $121 << 2; $123 = (($122) + -2)|0; $124 = (($120) + ($123)|0); @@ -17156,8 +17160,8 @@ function _rlEnd() { $126 = $122 | 2; $127 = (($120) + ($126)|0); HEAP8[$127>>0] = $125; - $128 = HEAP32[(18332)>>2]|0; - $129 = HEAP32[(18320)>>2]|0; + $128 = HEAP32[(18636)>>2]|0; + $129 = HEAP32[(18624)>>2]|0; $130 = $129 << 2; $131 = (($130) + -1)|0; $132 = (($128) + ($131)|0); @@ -17165,9 +17169,9 @@ function _rlEnd() { $134 = $130 | 3; $135 = (($128) + ($134)|0); HEAP8[$135>>0] = $133; - $136 = HEAP32[(18320)>>2]|0; + $136 = HEAP32[(18624)>>2]|0; $137 = (($136) + 1)|0; - HEAP32[(18320)>>2] = $137; + HEAP32[(18624)>>2] = $137; $138 = (($$04052) + 1)|0; $exitcond63 = ($138|0)==($103|0); if ($exitcond63) { @@ -17178,8 +17182,8 @@ function _rlEnd() { } } } - $139 = HEAP32[4578]|0; - $140 = HEAP32[(18316)>>2]|0; + $139 = HEAP32[4654]|0; + $140 = HEAP32[(18620)>>2]|0; $141 = ($139|0)>($140|0); if (!($141)) { $148 = +HEAPF32[767]; @@ -17187,8 +17191,8 @@ function _rlEnd() { HEAPF32[767] = $149; STACKTOP = sp;return; } - $142 = HEAP32[(18328)>>2]|0; - $$promoted = HEAP32[(18316)>>2]|0; + $142 = HEAP32[(18632)>>2]|0; + $$promoted = HEAP32[(18620)>>2]|0; $143 = $$promoted << 1; $scevgep = (($142) + ($143<<2)|0); $144 = (($139) - ($140))|0; @@ -17196,7 +17200,7 @@ function _rlEnd() { _memset(($scevgep|0),0,($145|0))|0; $146 = (($139) + ($$promoted))|0; $147 = (($146) - ($140))|0; - HEAP32[(18316)>>2] = $147; + HEAP32[(18620)>>2] = $147; $148 = +HEAPF32[767]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[767] = $149; @@ -17223,11 +17227,11 @@ function _rlVertex3f($0,$1,$2) { $vararg_buffer3 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; - $3 = HEAP32[4732]|0; + $3 = HEAP32[4808]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4292]|0; - $6 = HEAP32[4733]|0; + $5 = HEAP32[4368]|0; + $6 = HEAP32[4809]|0; $7 = (($5) + (($6*12)|0)|0); HEAPF32[$7>>2] = $0; $8 = (((($5) + (($6*12)|0)|0)) + 4|0); @@ -17235,16 +17239,16 @@ function _rlVertex3f($0,$1,$2) { $9 = (((($5) + (($6*12)|0)|0)) + 8|0); HEAPF32[$9>>2] = $2; $10 = (($6) + 1)|0; - HEAP32[4733] = $10; + HEAP32[4809] = $10; STACKTOP = sp;return; } - $11 = HEAP32[4295]|0; + $11 = HEAP32[4371]|0; switch ($11|0) { case 1: { - $12 = HEAP32[4554]|0; + $12 = HEAP32[4630]|0; $13 = ($12|0)<(2048); if ($13) { - $14 = HEAP32[(18228)>>2]|0; + $14 = HEAP32[(18532)>>2]|0; $15 = ($12*3)|0; $16 = (($14) + ($15<<2)|0); HEAPF32[$16>>2] = $0; @@ -17255,7 +17259,7 @@ function _rlVertex3f($0,$1,$2) { $20 = (($14) + ($19<<2)|0); HEAPF32[$20>>2] = $2; $21 = (($12) + 1)|0; - HEAP32[4554] = $21; + HEAP32[4630] = $21; STACKTOP = sp;return; } else { _TraceLog(1,9023,$vararg_buffer); @@ -17264,10 +17268,10 @@ function _rlVertex3f($0,$1,$2) { break; } case 4: { - $22 = HEAP32[4566]|0; + $22 = HEAP32[4642]|0; $23 = ($22|0)<(6144); if ($23) { - $24 = HEAP32[(18276)>>2]|0; + $24 = HEAP32[(18580)>>2]|0; $25 = ($22*3)|0; $26 = (($24) + ($25<<2)|0); HEAPF32[$26>>2] = $0; @@ -17278,7 +17282,7 @@ function _rlVertex3f($0,$1,$2) { $30 = (($24) + ($29<<2)|0); HEAPF32[$30>>2] = $2; $31 = (($22) + 1)|0; - HEAP32[4566] = $31; + HEAP32[4642] = $31; STACKTOP = sp;return; } else { _TraceLog(1,9048,$vararg_buffer1); @@ -17287,10 +17291,10 @@ function _rlVertex3f($0,$1,$2) { break; } case 7: { - $32 = HEAP32[4578]|0; + $32 = HEAP32[4654]|0; $33 = ($32|0)<(4096); if ($33) { - $34 = HEAP32[(18324)>>2]|0; + $34 = HEAP32[(18628)>>2]|0; $35 = ($32*3)|0; $36 = (($34) + ($35<<2)|0); HEAPF32[$36>>2] = $0; @@ -17301,9 +17305,9 @@ function _rlVertex3f($0,$1,$2) { $40 = (($34) + ($39<<2)|0); HEAPF32[$40>>2] = $2; $41 = (($32) + 1)|0; - HEAP32[4578] = $41; - $42 = HEAP32[4293]|0; - $43 = HEAP32[4294]|0; + HEAP32[4654] = $41; + $42 = HEAP32[4369]|0; + $43 = HEAP32[4370]|0; $44 = (($43) + -1)|0; $45 = (($42) + (($44*144)|0)|0); $46 = HEAP32[$45>>2]|0; @@ -17335,13 +17339,13 @@ function _rlTexCoord2f($0,$1) { $1 = +$1; var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[4295]|0; + $2 = HEAP32[4371]|0; $3 = ($2|0)==(7); if (!($3)) { return; } - $4 = HEAP32[(18328)>>2]|0; - $5 = HEAP32[(18316)>>2]|0; + $4 = HEAP32[(18632)>>2]|0; + $5 = HEAP32[(18620)>>2]|0; $6 = $5 << 1; $7 = (($4) + ($6<<2)|0); HEAPF32[$7>>2] = $0; @@ -17349,7 +17353,7 @@ function _rlTexCoord2f($0,$1) { $9 = (($4) + ($8<<2)|0); HEAPF32[$9>>2] = $1; $10 = (($5) + 1)|0; - HEAP32[(18316)>>2] = $10; + HEAP32[(18620)>>2] = $10; return; } function _rlNormal3f($0,$1,$2) { @@ -17368,18 +17372,18 @@ function _rlColor4ub($0,$1,$2,$3) { var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $4 = HEAP32[4295]|0; + $4 = HEAP32[4371]|0; switch ($4|0) { case 1: { - $$sink37 = (18224);$$sink38 = (18236); + $$sink37 = (18528);$$sink38 = (18540); break; } case 4: { - $$sink37 = (18272);$$sink38 = (18284); + $$sink37 = (18576);$$sink38 = (18588); break; } case 7: { - $$sink37 = (18320);$$sink38 = (18332); + $$sink37 = (18624);$$sink38 = (18636); break; } default: { @@ -17433,8 +17437,8 @@ function _rlEnableTexture($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4293]|0; - $2 = HEAP32[4294]|0; + $1 = HEAP32[4369]|0; + $2 = HEAP32[4370]|0; $3 = (($2) + -1)|0; $4 = (((($1) + (($3*144)|0)|0)) + 8|0); $5 = HEAP32[$4>>2]|0; @@ -17447,9 +17451,9 @@ function _rlEnableTexture($0) { $9 = ($8|0)>(0); if ($9) { $10 = (($2) + 1)|0; - HEAP32[4294] = $10; + HEAP32[4370] = $10; } - $11 = HEAP32[4294]|0; + $11 = HEAP32[4370]|0; $12 = (($11) + -1)|0; $13 = (((($1) + (($12*144)|0)|0)) + 8|0); HEAP32[$13>>2] = $0; @@ -17460,7 +17464,7 @@ function _rlEnableTexture($0) { function _rlDisableTexture() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4578]|0; + $0 = HEAP32[4654]|0; $1 = ($0|0)>(4095); if (!($1)) { return; @@ -17468,40 +17472,11 @@ function _rlDisableTexture() { _rlglDraw(); return; } -function _stbi_load($0,$1,$2,$3,$4) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - $4 = $4|0; - var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; - sp = STACKTOP; - $5 = (_stbi__fopen($0)|0); - $6 = ($5|0)==(0|0); - if ($6) { - _stbi__err(9102); - $$0 = 0; - return ($$0|0); - } else { - $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0); - (_fclose($5)|0); - $$0 = $7; - return ($$0|0); - } - return (0)|0; -} -function _stbi__fopen($0) { - $0 = $0|0; - var $1 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = (_fopen($0,10435)|0); - return ($1|0); -} function _stbi__err($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4734] = $0; + HEAP32[4810] = $0; return; } function _stbi_load_from_file($0,$1,$2,$3,$4) { @@ -17565,7 +17540,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { break; } default: { - ___assert_fail((9114|0),(9140|0),1125,(9163|0)); + ___assert_fail((9102|0),(9128|0),1041,(9151|0)); // unreachable; } } @@ -17583,7 +17558,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { HEAP32[$5>>2] = 8; $$070 = $14; } - $15 = HEAP32[4735]|0; + $15 = HEAP32[4811]|0; $16 = ($15|0)==(0); if ($16) { $$0 = $$070; @@ -17676,7 +17651,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) { $8 = (_stbi__png_test($0)|0); $9 = ($8|0)==(0); if ($9) { - _stbi__err(9204); + _stbi__err(9192); $$0 = 0; return ($$0|0); } else { @@ -17698,7 +17673,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) { $6 = (_stbi__malloc($5)|0); $7 = ($6|0)==(0|0); if ($7) { - _stbi__err(9195); + _stbi__err(9183); $$0 = 0; return ($$0|0); } @@ -17768,7 +17743,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) { sp = STACKTOP; $6 = ($4>>>0)>(4); if ($6) { - _stbi__err(9223); + _stbi__err(9211); $$045 = 0; return ($$045|0); } @@ -18329,7 +18304,7 @@ function _stbi__parse_png_file($0,$1,$2) { $118 = (_stbi__get16be($8)|0); $119 = $118 & 255; $120 = HEAP32[$22>>2]|0; - $121 = (9539 + ($120)|0); + $121 = (9527 + ($120)|0); $122 = HEAP8[$121>>0]|0; $123 = $122&255; $124 = Math_imul($123, $119)|0; @@ -18371,97 +18346,97 @@ function _stbi__parse_png_file($0,$1,$2) { } switch (label|0) { case 7: { - _stbi__err(9313); + _stbi__err(9301); $$6$ph = 0; break; } case 9: { - _stbi__err(9327); + _stbi__err(9315); $$6$ph = 0; break; } case 11: { - _stbi__err(9340); + _stbi__err(9328); $$6$ph = 0; break; } case 13: { - _stbi__err(9340); + _stbi__err(9328); $$6$ph = 0; break; } case 15: { - _stbi__err(9350); + _stbi__err(9338); $$6$ph = 0; break; } case 17: { - _stbi__err(9370); + _stbi__err(9358); $$6$ph = 0; break; } case 20: { - _stbi__err(9370); + _stbi__err(9358); $$6$ph = 0; break; } case 22: { - _stbi__err(9370); + _stbi__err(9358); $$6$ph = 0; break; } case 24: { - _stbi__err(9380); + _stbi__err(9368); $$6$ph = 0; break; } case 26: { - _stbi__err(9396); + _stbi__err(9384); $$6$ph = 0; break; } case 28: { - _stbi__err(9414); + _stbi__err(9402); $$6$ph = 0; break; } case 31: { - _stbi__err(9435); + _stbi__err(9423); $$6$ph = 0; break; } case 34: { - _stbi__err(9340); + _stbi__err(9328); $$6$ph = 0; break; } case 37: { - _stbi__err(9340); + _stbi__err(9328); $$6$ph = 0; break; } case 39: { - _stbi__err(9449); + _stbi__err(9437); $$6$ph = 0; break; } case 41: { - _stbi__err(9464); + _stbi__err(9452); $$6$ph = 0; break; } case 44: { - _stbi__err(9464); + _stbi__err(9452); $$6$ph = 0; break; } case 47: { - _stbi__err(9449); + _stbi__err(9437); $$6$ph = 0; break; } case 49: { - _stbi__err(9477); + _stbi__err(9465); $$6$ph = 0; break; } @@ -18472,32 +18447,32 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 54: { - _stbi__err(9493); + _stbi__err(9481); $$6$ph = 0; break; } case 58: { - _stbi__err(9510); + _stbi__err(9498); $$6$ph = 0; break; } case 61: { - _stbi__err(9523); + _stbi__err(9511); $$6$ph = 0; break; } case 63: { - _stbi__err(9510); + _stbi__err(9498); $$6$ph = 0; break; } case 70: { - _stbi__err(9449); + _stbi__err(9437); $$6$ph = 0; break; } case 72: { - _stbi__err(9548); + _stbi__err(9536); $$6$ph = 0; break; } @@ -18509,12 +18484,12 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 81: { - _stbi__err(9195); + _stbi__err(9183); $$6$ph = 0; break; } case 83: { - _stbi__err(9556); + _stbi__err(9544); $$6$ph = 0; break; } @@ -18527,7 +18502,7 @@ function _stbi__parse_png_file($0,$1,$2) { $158 = HEAP32[$10>>2]|0; $159 = ($158|0)==(0|0); if ($159) { - _stbi__err(9566); + _stbi__err(9554); $$4 = 0; break; } @@ -18592,7 +18567,7 @@ function _stbi__parse_png_file($0,$1,$2) { } } } while(0); - $193 = HEAP32[4736]|0; + $193 = HEAP32[4812]|0; $194 = ($193|0)!=(0); $or$cond11 = $173 & $194; if ($or$cond11) { @@ -18625,7 +18600,7 @@ function _stbi__parse_png_file($0,$1,$2) { $$4 = 1; } } else { - _stbi__err(9449); + _stbi__err(9437); $$4 = 0; } } while(0); @@ -18633,24 +18608,24 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 104: { - _stbi__err(9449); + _stbi__err(9437); $$6$ph = 0; break; } case 106: { $205 = $25 >>> 24; $206 = $205&255; - HEAP8[9574] = $206; + HEAP8[9562] = $206; $207 = HEAP32[$15>>2]|0; $208 = $207 >>> 16; $209 = $208&255; - HEAP8[(9575)>>0] = $209; + HEAP8[(9563)>>0] = $209; $210 = $207 >>> 8; $211 = $210&255; - HEAP8[(9576)>>0] = $211; + HEAP8[(9564)>>0] = $211; $212 = $207&255; - HEAP8[(9577)>>0] = $212; - _stbi__err(9574); + HEAP8[(9565)>>0] = $212; + _stbi__err(9562); $$6$ph = 0; break; } @@ -18684,14 +18659,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9236|0),(9140|0),1561,(9292|0)); + ___assert_fail((9224|0),(9128|0),1477,(9280|0)); // unreachable; } $7 = (_stbi__malloc_mad3($2,$3,$4)|0); $8 = ($7|0)==(0|0); if ($8) { _free($0); - _stbi__err(9195); + _stbi__err(9183); $$0163 = 0; return ($$0163|0); } @@ -19054,7 +19029,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((9290|0),(9140|0),1590,(9292|0)); + ___assert_fail((9278|0),(9128|0),1506,(9280|0)); // unreachable; } } while(0); @@ -19088,7 +19063,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9236|0),(9140|0),1610,(9267|0)); + ___assert_fail((9224|0),(9128|0),1526,(9255|0)); // unreachable; } $7 = $2 << 1; @@ -19098,7 +19073,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $11 = ($10|0)==(0|0); if ($11) { _free($0); - _stbi__err(9195); + _stbi__err(9183); $$0163 = 0; return ($$0163|0); } @@ -19461,7 +19436,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((9290|0),(9140|0),1639,(9267|0)); + ___assert_fail((9278|0),(9128|0),1555,(9255|0)); // unreachable; } } while(0); @@ -19609,7 +19584,7 @@ function _stbi__check_png_header($0) { } } } - _stbi__err(10231); + _stbi__err(10539); $$05 = 0; return ($$05|0); } @@ -20046,7 +20021,7 @@ function _stbi__compute_transparency16($0,$1,$2) { break; } default: { - ___assert_fail((9633|0),(9140|0),4568,(9685|0)); + ___assert_fail((9621|0),(9128|0),4569,(9673|0)); // unreachable; } } @@ -20133,7 +20108,7 @@ function _stbi__compute_transparency($0,$1,$2) { break; } default: { - ___assert_fail((9633|0),(9140|0),4543,(9658|0)); + ___assert_fail((9621|0),(9128|0),4544,(9646|0)); // unreachable; } } @@ -20180,7 +20155,7 @@ function _stbi__de_iphone($0) { break; } case 4: { - $16 = HEAP32[4737]|0; + $16 = HEAP32[4813]|0; $17 = ($16|0)==(0); $18 = ($5|0)!=(0); if ($17) { @@ -20255,7 +20230,7 @@ function _stbi__de_iphone($0) { break; } default: { - ___assert_fail((9599|0),(9140|0),4649,(9617|0)); + ___assert_fail((9587|0),(9128|0),4650,(9605|0)); // unreachable; } } @@ -20278,7 +20253,7 @@ function _stbi__expand_png_palette($0,$1,$2) { $10 = (_stbi__malloc_mad2($7,$2)|0); $11 = ($10|0)==(0|0); if ($11) { - _stbi__err(9195); + _stbi__err(9183); $$0 = 0; return ($$0|0); } @@ -20455,7 +20430,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $19 = ($18|0)==($3|0); $or$cond = $17 | $19; if (!($or$cond)) { - ___assert_fail((9714|0),(9140|0),4294,(9755|0)); + ___assert_fail((9702|0),(9128|0),4294,(9743|0)); // unreachable; } $20 = (_stbi__malloc_mad3($4,$5,$15)|0); @@ -20463,7 +20438,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP32[$21>>2] = $20; $22 = ($20|0)==(0|0); if ($22) { - _stbi__err(9195); + _stbi__err(9183); $$2 = 0; return ($$2|0); } @@ -20482,7 +20457,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ($33) { $34 = ($28|0)==($2|0); if (!($34)) { - _stbi__err(9782); + _stbi__err(9770); $$2 = 0; return ($$2|0); } @@ -20495,7 +20470,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ((label|0) == 9) { $35 = ($28>>>0)>($2>>>0); if ($35) { - _stbi__err(9782); + _stbi__err(9770); $$2 = 0; return ($$2|0); } @@ -20503,12 +20478,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $36 = ($5|0)==(0); L18: do { if (!($36)) { - $37 = (0 - ($12))|0; - $38 = ($6|0)<(8); - $39 = ($26>>>0)>($4>>>0); - $40 = (($11) - ($26))|0; + $37 = ($6|0)<(8); + $38 = ($26>>>0)>($4>>>0); + $39 = (($11) - ($26))|0; + $40 = (0 - ($12))|0; $41 = ($6|0)==(8); - $brmerge = $38 | $17; + $brmerge = $37 | $17; $42 = ($4|0)==(0); $$0614793 = (($4) + -1)|0; $43 = ($$0614793|0)==(0); @@ -20531,33 +20506,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $50 = HEAP32[$21>>2]|0; $51 = Math_imul($$0623814, $12)|0; $52 = (($50) + ($51)|0); - $53 = (($52) + ($37)|0); - $54 = ((($$0577817)) + 1|0); - $55 = HEAP8[$$0577817>>0]|0; - $56 = $55&255; - $57 = ($55&255)>(4); - if ($57) { + $53 = ((($$0577817)) + 1|0); + $54 = HEAP8[$$0577817>>0]|0; + $55 = $54&255; + $56 = ($54&255)>(4); + if ($56) { label = 105; break; } - if ($38) { - if ($39) { + if ($37) { + if ($38) { label = 16; break; } - $58 = (($52) + ($40)|0); - $$0597 = $58;$$1609 = $26;$$1612 = 1; + $57 = (($52) + ($39)|0); + $$0597 = $57;$$1609 = $26;$$1612 = 1; } else { $$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815; } + $58 = (($$0597) + ($40)|0); $59 = ($$0623814|0)==(0); if ($59) { - $60 = (9821 + ($56)|0); + $60 = (9809 + ($55)|0); $61 = HEAP8[$60>>0]|0; $62 = $61&255; $$0588 = $62; } else { - $$0588 = $56; + $$0588 = $55; } $63 = ($$1612|0)>(0); L30: do { @@ -20567,24 +20542,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { while(1) { switch ($trunc638<<24>>24) { case 0: { - $64 = (($54) + ($$0625734)|0); + $64 = (($53) + ($$0625734)|0); $65 = HEAP8[$64>>0]|0; $$sink = $65; label = 30; break; } case 1: { - $66 = (($54) + ($$0625734)|0); + $66 = (($53) + ($$0625734)|0); $67 = HEAP8[$66>>0]|0; $$sink = $67; label = 30; break; } case 2: { - $68 = (($54) + ($$0625734)|0); + $68 = (($53) + ($$0625734)|0); $69 = HEAP8[$68>>0]|0; $70 = $69&255; - $71 = (($53) + ($$0625734)|0); + $71 = (($58) + ($$0625734)|0); $72 = HEAP8[$71>>0]|0; $73 = $72&255; $74 = (($73) + ($70))|0; @@ -20594,10 +20569,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 3: { - $76 = (($54) + ($$0625734)|0); + $76 = (($53) + ($$0625734)|0); $77 = HEAP8[$76>>0]|0; $78 = $77&255; - $79 = (($53) + ($$0625734)|0); + $79 = (($58) + ($$0625734)|0); $80 = HEAP8[$79>>0]|0; $81 = $80&255; $82 = $81 >>> 1; @@ -20608,10 +20583,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 4: { - $85 = (($54) + ($$0625734)|0); + $85 = (($53) + ($$0625734)|0); $86 = HEAP8[$85>>0]|0; $87 = $86&255; - $88 = (($53) + ($$0625734)|0); + $88 = (($58) + ($$0625734)|0); $89 = HEAP8[$88>>0]|0; $90 = $89&255; $91 = (_stbi__paeth(0,$90,0)|0); @@ -20622,14 +20597,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 5: { - $94 = (($54) + ($$0625734)|0); + $94 = (($53) + ($$0625734)|0); $95 = HEAP8[$94>>0]|0; $$sink = $95; label = 30; break; } case 6: { - $96 = (($54) + ($$0625734)|0); + $96 = (($53) + ($$0625734)|0); $97 = HEAP8[$96>>0]|0; $$sink = $97; label = 30; @@ -20659,7 +20634,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $99 = (($$0597) + ($14)|0); HEAP8[$99>>0] = -1; } - $100 = (($54) + ($14)|0); + $100 = (($53) + ($14)|0); $$1578 = $100;$$sink641 = $3; } else { if (!($8)) { @@ -20674,12 +20649,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP8[$103>>0] = -1; HEAP8[$102>>0] = -1; } - $104 = (($54) + ($$1612)|0); + $104 = (($53) + ($$1612)|0); $$1578 = $104;$$sink641 = $15; } } while(0); $106 = (($$0597) + ($$sink641)|0); - $107 = (($53) + ($$sink641)|0); + $107 = (($58) + ($$sink641)|0); if ($brmerge) { $108 = (($$1609) + -1)|0; $109 = Math_imul($108, $$1612)|0; @@ -21256,15 +21231,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 16) { - ___assert_fail((9800|0),(9140|0),4315,(9755|0)); + ___assert_fail((9788|0),(9128|0),4315,(9743|0)); // unreachable; } else if ((label|0) == 58) { - ___assert_fail((9826|0),(9140|0),4376,(9755|0)); + ___assert_fail((9814|0),(9128|0),4377,(9743|0)); // unreachable; } else if ((label|0) == 105) { - _stbi__err(9843); + _stbi__err(9831); $$2 = 0; return ($$2|0); } @@ -21314,7 +21289,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } $334 = (0 - ($26))|0; $335 = ($7|0)==(0); - $336 = (9539 + ($6)|0); + $336 = (9527 + ($6)|0); $$0568724 = (($4) + -1)|0; $337 = ($$0568724|0)>(-1); $$1721 = (($4) + -1)|0; @@ -21755,7 +21730,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 144) { - ___assert_fail((9858|0),(9140|0),4465,(9755|0)); + ___assert_fail((9846|0),(9128|0),4466,(9743|0)); // unreachable; } else if ((label|0) == 151) { @@ -21815,8 +21790,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) { function _stbi__parse_zlib($0,$1) { $0 = $0|0; $1 = $1|0; - var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0; - var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = ($1|0)==(0); if (!($2)) { @@ -21831,15 +21806,15 @@ function _stbi__parse_zlib($0,$1) { HEAP32[$5>>2] = 0; $6 = ((($0)) + 12|0); HEAP32[$6>>2] = 0; - $7 = ((($0)) + 2052|0); - $8 = ((($0)) + 32|0); + $7 = ((($0)) + 32|0); + $8 = ((($0)) + 2052|0); L5: while(1) { $9 = (_stbi__zreceive($0,1)|0); $10 = (_stbi__zreceive($0,2)|0); switch ($10|0) { case 3: { $$0 = 0; - label = 13; + label = 11; break L5; break; } @@ -21848,65 +21823,60 @@ function _stbi__parse_zlib($0,$1) { $12 = ($11|0)==(0); if ($12) { $$0 = 0; - label = 13; + label = 11; break L5; } break; } case 1: { - $13 = HEAP8[(20854)>>0]|0; - $14 = ($13<<24>>24)==(0); + $13 = (_stbi__zbuild_huffman($7,9857,288)|0); + $14 = ($13|0)==(0); if ($14) { - _stbi__init_zdefaults(); + $$0 = 0; + label = 11; + break L5; } - $15 = (_stbi__zbuild_huffman($8,20855,288)|0); + $15 = (_stbi__zbuild_huffman($8,10145,32)|0); $16 = ($15|0)==(0); if ($16) { $$0 = 0; - label = 13; - break L5; - } - $17 = (_stbi__zbuild_huffman($7,20823,32)|0); - $18 = ($17|0)==(0); - if ($18) { - $$0 = 0; - label = 13; + label = 11; break L5; } else { - label = 11; + label = 9; } break; } default: { - $19 = (_stbi__compute_huffman_codes($0)|0); + $17 = (_stbi__compute_huffman_codes($0)|0); + $18 = ($17|0)==(0); + if ($18) { + $$0 = 0; + label = 11; + break L5; + } else { + label = 9; + } + } + } + if ((label|0) == 9) { + label = 0; + $19 = (_stbi__parse_huffman_block($0)|0); $20 = ($19|0)==(0); if ($20) { $$0 = 0; - label = 13; - break L5; - } else { label = 11; - } - } - } - if ((label|0) == 11) { - label = 0; - $21 = (_stbi__parse_huffman_block($0)|0); - $22 = ($21|0)==(0); - if ($22) { - $$0 = 0; - label = 13; break; } } - $23 = ($9|0)==(0); - if (!($23)) { + $21 = ($9|0)==(0); + if (!($21)) { $$0 = 1; - label = 13; + label = 11; break; } } - if ((label|0) == 13) { + if ((label|0) == 11) { return ($$0|0); } return (0)|0; @@ -21925,14 +21895,14 @@ function _stbi__parse_zlib_header($0) { $8 = (($7>>>0) % 31)&-1; $9 = ($8|0)==(0); if (!($9)) { - _stbi__err(10184); + _stbi__err(10492); $$0 = 0; return ($$0|0); } $10 = $5 & 32; $11 = ($10|0)==(0); if (!($11)) { - _stbi__err(10200); + _stbi__err(10508); $$0 = 0; return ($$0|0); } @@ -21941,7 +21911,7 @@ function _stbi__parse_zlib_header($0) { $$0 = 1; return ($$0|0); } - _stbi__err(10215); + _stbi__err(10523); $$0 = 0; return ($$0|0); } @@ -22024,7 +21994,7 @@ function _stbi__parse_uncompressed_block($0) { } $22 = ($$lcssa|0)==(0); if (!($22)) { - ___assert_fail((10106|0),(9140|0),4048,(10123|0)); + ___assert_fail((10414|0),(9128|0),4033,(10431|0)); // unreachable; } $23 = ($$0$lcssa|0)<(4); @@ -22061,7 +22031,7 @@ function _stbi__parse_uncompressed_block($0) { $42 = $33 ^ 65535; $43 = ($41|0)==($42|0); if (!($43)) { - _stbi__err(10154); + _stbi__err(10462); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -22071,7 +22041,7 @@ function _stbi__parse_uncompressed_block($0) { $47 = HEAP32[$46>>2]|0; $48 = ($45>>>0)>($47>>>0); if ($48) { - _stbi__err(10167); + _stbi__err(10475); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -22101,21 +22071,6 @@ function _stbi__parse_uncompressed_block($0) { $$034 = 1; STACKTOP = sp;return ($$034|0); } -function _stbi__init_zdefaults() { - var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0; - sp = STACKTOP; - _memset((20855|0),8,144)|0; - dest=(20999); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - dest=(21111); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - $0 = (21135); - $1 = $0; - HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24; - $2 = (($0) + 4)|0; - $3 = $2; - HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24; - dest=20823; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - return; -} function _stbi__zbuild_huffman($0,$1,$2) { $0 = $0|0; $1 = $1|0; @@ -22249,7 +22204,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } if ((label|0) == 7) { - _stbi__err(10044); + _stbi__err(10352); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -22338,7 +22293,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } } - _stbi__err(10096); + _stbi__err(10404); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -22367,7 +22322,7 @@ function _stbi__compute_huffman_codes($0) { while(1) { $12 = (_stbi__zreceive($0,3)|0); $13 = $12&255; - $14 = (10890 + ($$06579)|0); + $14 = (11198 + ($$06579)|0); $15 = HEAP8[$14>>0]|0; $16 = $15&255; $17 = (($3) + ($16)|0); @@ -22458,21 +22413,21 @@ function _stbi__compute_huffman_codes($0) { } } if ((label|0) == 6) { - _stbi__err(10044); + _stbi__err(10352); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 11) { - _stbi__err(10044); + _stbi__err(10352); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 14) { - ___assert_fail((10060|0),(9140|0),4021,(10068|0)); + ___assert_fail((10368|0),(9128|0),4006,(10376|0)); // unreachable; } else if ((label|0) == 17) { - _stbi__err(10044); + _stbi__err(10352); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -22482,7 +22437,7 @@ function _stbi__compute_huffman_codes($0) { } while(0); $43 = ($10|0)==($$066$lcssa|0); if (!($43)) { - _stbi__err(10044); + _stbi__err(10352); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -22646,7 +22601,7 @@ function _stbi__parse_huffman_block($0) { $$070 = $scevgep; } if ((label|0) == 6) { - _stbi__err(9869); + _stbi__err(10177); $$3$ph = 0; return ($$3$ph|0); } @@ -22656,12 +22611,12 @@ function _stbi__parse_huffman_block($0) { return ($$3$ph|0); } else if ((label|0) == 16) { - _stbi__err(9869); + _stbi__err(10177); $$3$ph = 0; return ($$3$ph|0); } else if ((label|0) == 20) { - _stbi__err(9886); + _stbi__err(10194); $$3$ph = 0; return ($$3$ph|0); } @@ -22718,7 +22673,7 @@ function _stbi__zexpand($0,$1,$2) { $5 = HEAP32[$4>>2]|0; $6 = ($5|0)==(0); if ($6) { - _stbi__err(9895); + _stbi__err(10203); $$0 = 0; return ($$0|0); } @@ -22744,7 +22699,7 @@ function _stbi__zexpand($0,$1,$2) { $18 = (_realloc($8,$$029)|0); $19 = ($18|0)==(0|0); if ($19) { - _stbi__err(9195); + _stbi__err(9183); $$0 = 0; return ($$0|0); } else { @@ -22789,7 +22744,7 @@ function _stbi__fill_bits($0) { } } if ((label|0) == 3) { - ___assert_fail((9991|0),(9140|0),3863,(10028|0)); + ___assert_fail((10299|0),(9128|0),3848,(10336|0)); // unreachable; } else if ((label|0) == 5) { @@ -22837,7 +22792,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) { $22 = $21&255; $23 = ($22|0)==($$025|0); if (!($23)) { - ___assert_fail((9915|0),(9140|0),3891,(9931|0)); + ___assert_fail((10223|0),(9128|0),3876,(10239|0)); // unreachable; } $24 = HEAP32[$2>>2]|0; @@ -22865,7 +22820,7 @@ function _stbi__bit_reverse($0,$1) { $5 = $3 >> $4; return ($5|0); } else { - ___assert_fail((9962|0),(9140|0),3781,(9973|0)); + ___assert_fail((10270|0),(9128|0),3766,(10281|0)); // unreachable; } return (0)|0; @@ -23011,10 +22966,10 @@ function _stbi__stdio_eof($0) { function _LoadImage($0,$1) { $0 = $0|0; $1 = $1|0; - var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0; - var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; - var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0; - var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; + var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0; + var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; + var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0; + var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); $vararg_buffer9 = sp + 32|0; @@ -23025,27 +22980,28 @@ function _LoadImage($0,$1) { $3 = sp + 44|0; $4 = sp + 40|0; $5 = sp + 36|0; - $6 = (_IsFileExtension($1,10243)|0); + $6 = (_IsFileExtension($1,10551)|0); $7 = ($6|0)==(0); do { if ($7) { - $19 = (_IsFileExtension($1,10296)|0); + $19 = (_IsFileExtension($1,10604)|0); $20 = ($19|0)==(0); if ($20) { HEAP32[$vararg_buffer1>>2] = $1; - _TraceLog(2,10301,$vararg_buffer1); - $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0; - label = 16; + _TraceLog(2,10609,$vararg_buffer1); + $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0; break; } HEAP32[$3>>2] = 0; HEAP32[$4>>2] = 0; HEAP32[$5>>2] = 0; - $21 = (_stbi_load($1,$3,$4,$5,0)|0); - $22 = HEAP32[$3>>2]|0; - $23 = HEAP32[$4>>2]|0; - $24 = HEAP32[$5>>2]|0; - switch ($24|0) { + $21 = (_fopen($1,10743)|0); + $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0); + (_fclose($21)|0); + $23 = HEAP32[$3>>2]|0; + $24 = HEAP32[$4>>2]|0; + $25 = HEAP32[$5>>2]|0; + switch ($25|0) { case 1: { $$sink = 1; label = 11; @@ -23073,7 +23029,7 @@ function _LoadImage($0,$1) { if ((label|0) == 11) { $$sroa$15$1 = $$sink; } - $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22; + $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23; label = 14; } else { $8 = (_LoadResource($1,0)|0); @@ -23090,18 +23046,18 @@ function _LoadImage($0,$1) { $18 = HEAP32[$17>>2]|0; _LoadImagePro($2,$12,$14,$16,$18); $$sroa$0$0$copyload = HEAP32[$2>>2]|0; - $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0); - $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0; - $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0); - $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0; - $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0); - $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0; - $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0); - $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0; + $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0); + $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0; + $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0); + $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0; + $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0); + $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0; + $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0); + $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0; $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload; } else { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,10249,$vararg_buffer); + _TraceLog(2,10557,$vararg_buffer); $$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0; } _UnloadResource($8); @@ -23110,34 +23066,41 @@ function _LoadImage($0,$1) { } } while(0); if ((label|0) == 14) { - $25 = ($$sroa$0$1|0)==(0|0); - if ($25) { - $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1; - label = 16; + $26 = ($$sroa$0$1|0)==(0|0); + if ($26) { + $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1; } else { HEAP32[$vararg_buffer4>>2] = $1; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $$sroa$7$1; $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); HEAP32[$vararg_ptr8>>2] = $$sroa$10$1; - _TraceLog(0,10337,$vararg_buffer4); - $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1; + _TraceLog(0,10645,$vararg_buffer4); + $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; + STACKTOP = sp;return; } } - if ((label|0) == 16) { - HEAP32[$vararg_buffer9>>2] = $1; - _TraceLog(2,10376,$vararg_buffer9); - $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141; - } - HEAP32[$0>>2] = $$sroa$0$142; - $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0); - HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140; - $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0); - HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138; - $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0); - HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136; - $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0); - HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244; + HEAP32[$vararg_buffer9>>2] = $1; + _TraceLog(2,10684,$vararg_buffer9); + $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; STACKTOP = sp;return; } function _LoadResource($0,$1) { @@ -23156,11 +23119,11 @@ function _LoadResource($0,$1) { $vararg_buffer = sp; $2 = sp + 64|0; $3 = sp + 32|0; - $4 = (_fopen($0,10435)|0); + $4 = (_fopen($0,10743)|0); $5 = ($4|0)==(0|0); if ($5) { HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(2,10438,$vararg_buffer); + _TraceLog(2,10746,$vararg_buffer); $$2 = 0; STACKTOP = sp;return ($$2|0); } @@ -23259,7 +23222,7 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $67; - _TraceLog(0,10535,$vararg_buffer4); + _TraceLog(0,10843,$vararg_buffer4); } (_fread($3,32,1,$4)|0); $68 = (($$05764) + 1)|0; @@ -23294,14 +23257,14 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer8>>2] = $0; $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); HEAP32[$vararg_ptr11>>2] = $1; - _TraceLog(2,10581,$vararg_buffer8); + _TraceLog(2,10889,$vararg_buffer8); $$1 = $$0$lcssa; } else { $$1 = $$0$lcssa; } } else { HEAP32[$vararg_buffer1>>2] = $0; - _TraceLog(2,10489,$vararg_buffer1); + _TraceLog(2,10797,$vararg_buffer1); $$1 = 0; } (_fclose($4)|0); @@ -23391,7 +23354,7 @@ function _ImageCopy($0,$1) { break; } default: { - _TraceLog(2,10407,$vararg_buffer); + _TraceLog(2,10715,$vararg_buffer); $$0 = $6; } } @@ -23436,27 +23399,27 @@ function _DecompressData($0,$1,$2) { $3 = (_malloc($2)|0); $4 = ($3|0)==(0|0); if ($4) { - _TraceLog(2,10631,$vararg_buffer); + _TraceLog(2,10939,$vararg_buffer); STACKTOP = sp;return ($3|0); } $5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0); $6 = ($5|0)==(-1); if ($6) { - _TraceLog(2,10670,$vararg_buffer1); + _TraceLog(2,10978,$vararg_buffer1); _free($3); } $7 = ($5|0)==($2|0); if (!($7)) { - _TraceLog(2,10696,$vararg_buffer3); + _TraceLog(2,11004,$vararg_buffer3); HEAP32[$vararg_buffer5>>2] = $2; - _TraceLog(2,10759,$vararg_buffer5); + _TraceLog(2,11067,$vararg_buffer5); HEAP32[$vararg_buffer7>>2] = $5; - _TraceLog(2,10794,$vararg_buffer7); + _TraceLog(2,11102,$vararg_buffer7); } HEAP32[$vararg_buffer10>>2] = $1; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $5; - _TraceLog(0,10829,$vararg_buffer10); + _TraceLog(0,11137,$vararg_buffer10); STACKTOP = sp;return ($3|0); } function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) { @@ -24639,7 +24602,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $196 = $$01300 << $$37; $197 = $196 | $$371346; $198 = (($$37) + 8)|0; - $199 = (10886 + ($$361133)|0); + $199 = (11194 + ($$361133)|0); $200 = HEAP8[$199>>0]|0; $201 = $200 << 24 >> 24; $202 = ($198>>>0)<($201>>>0); @@ -25069,7 +25032,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { label = 0; $185 = ($$331130>>>0)<(3); if ($185) { - $186 = (10886 + ($$331130)|0); + $186 = (11194 + ($$331130)|0); $187 = HEAP8[$186>>0]|0; $188 = $187 << 24 >> 24; $189 = ($$34>>>0)<($188>>>0); @@ -25107,7 +25070,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { } case 68: { label = 0; - $203 = (10886 + ($$371134)|0); + $203 = (11194 + ($$371134)|0); $204 = HEAP8[$203>>0]|0; $205 = $204 << 24 >> 24; $206 = 1 << $205; @@ -25146,7 +25109,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $232 = $$431352 >>> 3; $233 = (($$43) + -3)|0; $234 = $231&255; - $235 = (10890 + ($$421139)|0); + $235 = (11198 + ($$421139)|0); $236 = HEAP8[$235>>0]|0; $237 = $236&255; $238 = (((($0)) + 7040|0) + ($237)|0); @@ -25553,7 +25516,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { continue L46; } $495 = (($$2986) + -16)|0; - $496 = (10909 + ($495)|0); + $496 = (11217 + ($495)|0); $497 = HEAP8[$496>>0]|0; $498 = $497 << 24 >> 24; $499 = ($488>>>0)<($498>>>0); @@ -25590,7 +25553,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $513 = $$551364 >>> $$551258; $514 = (($$55) - ($$551258))|0; $515 = (($$531044) + -16)|0; - $516 = (10913 + ($515)|0); + $516 = (11221 + ($515)|0); $517 = HEAP8[$516>>0]|0; $518 = $517 << 24 >> 24; $519 = (($518) + ($512))|0; @@ -26502,7 +26465,7 @@ function _LoadTexture($0,$1) { $4 = HEAP32[$2>>2]|0; $5 = ($4|0)==(0|0); if ($5) { - _TraceLog(2,10917,$vararg_buffer); + _TraceLog(2,11225,$vararg_buffer); $$sroa$0$0 = 0; } else { ;HEAP32[$$byval_copy1>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$2+16>>2]|0; @@ -26523,7 +26486,7 @@ function _GetDefaultFont($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - ;HEAP32[$0>>2]=HEAP32[16740>>2]|0;HEAP32[$0+4>>2]=HEAP32[16740+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[16740+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[16740+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[16740+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[16740+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[16740+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[16740+28>>2]|0; + ;HEAP32[$0>>2]=HEAP32[17044>>2]|0;HEAP32[$0+4>>2]=HEAP32[17044+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[17044+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[17044+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[17044+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[17044+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[17044+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[17044+28>>2]|0; return; } function _GetCharIndex($0,$1) { @@ -26905,8 +26868,8 @@ function _FormatText($0,$varargs) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $1 = sp; HEAP32[$1>>2] = $varargs; - (_vsprintf(21143,$0,$1)|0); - STACKTOP = sp;return (21143|0); + (_vsprintf(21127,$0,$1)|0); + STACKTOP = sp;return (21127|0); } function _DrawFPS($0,$1) { $0 = $0|0; @@ -26916,7 +26879,7 @@ function _DrawFPS($0,$1) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $$byval_copy = sp; $2 = sp + 4|0; - $3 = HEAP32[4738]|0; + $3 = HEAP32[4814]|0; $4 = HEAP32[928]|0; $5 = ($3|0)<($4|0); if ($5) { @@ -26924,14 +26887,14 @@ function _DrawFPS($0,$1) { $$sink = $6; } else { $7 = (_GetFPS()|0); - HEAP32[4739] = $7; + HEAP32[4815] = $7; HEAP32[928] = $7; $$sink = 0; } - HEAP32[4738] = $$sink; - $8 = HEAP32[4739]|0; + HEAP32[4814] = $$sink; + $8 = HEAP32[4815]|0; HEAP32[$$byval_copy>>2] = $8; - (_FormatText(10946,$$byval_copy)|0); + (_FormatText(11254,$$byval_copy)|0); HEAP8[$2>>0] = 0; $9 = ((($2)) + 1|0); HEAP8[$9>>0] = -98; @@ -26940,7 +26903,7 @@ function _DrawFPS($0,$1) { $11 = ((($2)) + 3|0); HEAP8[$11>>0] = -1; ;HEAP8[$$byval_copy>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$2+3>>0]|0; - _DrawText(21143,$0,$1,20,$$byval_copy); + _DrawText(21127,$0,$1,20,$$byval_copy); STACKTOP = sp;return; } function _DrawGrid($0,$1) { @@ -27239,7 +27202,7 @@ function _emscripten_GetProcAddress($0) { $10 = HEAP32[$2>>2]|0; (_strcpy($9,$10)|0); $11 = HEAP32[$3>>2]|0; - $12 = (_strstr($11,10954)|0); + $12 = (_strstr($11,11262)|0); HEAP32[$4>>2] = $12; $13 = HEAP32[$4>>2]|0; $14 = ($13|0)!=(0|0); @@ -27248,7 +27211,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$15>>0] = 0; } $16 = HEAP32[$3>>2]|0; - $17 = (_strstr($16,10958)|0); + $17 = (_strstr($16,11266)|0); HEAP32[$4>>2] = $17; $18 = HEAP32[$4>>2]|0; $19 = ($18|0)!=(0|0); @@ -27257,7 +27220,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$20>>0] = 0; } $21 = HEAP32[$3>>2]|0; - $22 = (_strstr($21,10962)|0); + $22 = (_strstr($21,11270)|0); HEAP32[$4>>2] = $22; $23 = HEAP32[$4>>2]|0; $24 = ($23|0)!=(0|0); @@ -27266,7 +27229,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$25>>0] = 0; } $26 = HEAP32[$3>>2]|0; - $27 = (_strstr($26,10966)|0); + $27 = (_strstr($26,11274)|0); HEAP32[$4>>2] = $27; $28 = HEAP32[$4>>2]|0; $29 = ($28|0)!=(0|0); @@ -27275,1210 +27238,1210 @@ function _emscripten_GetProcAddress($0) { HEAP8[$30>>0] = 0; } $31 = HEAP32[$3>>2]|0; - $32 = (_strcmp($31,10972)|0); + $32 = (_strcmp($31,11280)|0); $33 = ($32|0)!=(0); do { if ($33) { $34 = HEAP32[$3>>2]|0; - $35 = (_strcmp($34,11010)|0); + $35 = (_strcmp($34,11318)|0); $36 = ($35|0)!=(0); if (!($36)) { - HEAP32[$3>>2] = 11029; + HEAP32[$3>>2] = 11337; break; } $37 = HEAP32[$3>>2]|0; - $38 = (_strcmp($37,11042)|0); + $38 = (_strcmp($37,11350)|0); $39 = ($38|0)!=(0); if (!($39)) { - HEAP32[$3>>2] = 11063; + HEAP32[$3>>2] = 11371; break; } $40 = HEAP32[$3>>2]|0; - $41 = (_strcmp($40,11078)|0); + $41 = (_strcmp($40,11386)|0); $42 = ($41|0)!=(0); if (!($42)) { - HEAP32[$3>>2] = 11093; + HEAP32[$3>>2] = 11401; break; } $43 = HEAP32[$3>>2]|0; - $44 = (_strcmp($43,11108)|0); + $44 = (_strcmp($43,11416)|0); $45 = ($44|0)!=(0); if (!($45)) { - HEAP32[$3>>2] = 11123; + HEAP32[$3>>2] = 11431; } } else { - HEAP32[$3>>2] = 10994; + HEAP32[$3>>2] = 11302; } } while(0); $46 = HEAP32[$3>>2]|0; - $47 = (_strcmp($46,11138)|0); + $47 = (_strcmp($46,11446)|0); $48 = ($47|0)!=(0); do { if ($48) { $49 = HEAP32[$3>>2]|0; - $50 = (_strcmp($49,11152)|0); + $50 = (_strcmp($49,11460)|0); $51 = ($50|0)!=(0); if (!($51)) { HEAP32[$1>>2] = 3; break; } $52 = HEAP32[$3>>2]|0; - $53 = (_strcmp($52,11164)|0); + $53 = (_strcmp($52,11472)|0); $54 = ($53|0)!=(0); if (!($54)) { HEAP32[$1>>2] = 7; break; } $55 = HEAP32[$3>>2]|0; - $56 = (_strcmp($55,11178)|0); + $56 = (_strcmp($55,11486)|0); $57 = ($56|0)!=(0); if (!($57)) { HEAP32[$1>>2] = 8; break; } $58 = HEAP32[$3>>2]|0; - $59 = (_strcmp($58,11190)|0); + $59 = (_strcmp($58,11498)|0); $60 = ($59|0)!=(0); if (!($60)) { HEAP32[$1>>2] = 9; break; } $61 = HEAP32[$3>>2]|0; - $62 = (_strcmp($61,11204)|0); + $62 = (_strcmp($61,11512)|0); $63 = ($62|0)!=(0); if (!($63)) { HEAP32[$1>>2] = 10; break; } $64 = HEAP32[$3>>2]|0; - $65 = (_strcmp($64,11218)|0); + $65 = (_strcmp($64,11526)|0); $66 = ($65|0)!=(0); if (!($66)) { HEAP32[$1>>2] = 11; break; } $67 = HEAP32[$3>>2]|0; - $68 = (_strcmp($67,11235)|0); + $68 = (_strcmp($67,11543)|0); $69 = ($68|0)!=(0); if (!($69)) { HEAP32[$1>>2] = 1; break; } $70 = HEAP32[$3>>2]|0; - $71 = (_strcmp($70,11258)|0); + $71 = (_strcmp($70,11566)|0); $72 = ($71|0)!=(0); if (!($72)) { HEAP32[$1>>2] = 1; break; } $73 = HEAP32[$3>>2]|0; - $74 = (_strcmp($73,11284)|0); + $74 = (_strcmp($73,11592)|0); $75 = ($74|0)!=(0); if (!($75)) { HEAP32[$1>>2] = 2; break; } $76 = HEAP32[$3>>2]|0; - $77 = (_strcmp($76,11297)|0); + $77 = (_strcmp($76,11605)|0); $78 = ($77|0)!=(0); if (!($78)) { HEAP32[$1>>2] = 3; break; } $79 = HEAP32[$3>>2]|0; - $80 = (_strcmp($79,11313)|0); + $80 = (_strcmp($79,11621)|0); $81 = ($80|0)!=(0); if (!($81)) { HEAP32[$1>>2] = 1; break; } $82 = HEAP32[$3>>2]|0; - $83 = (_strcmp($82,11326)|0); + $83 = (_strcmp($82,11634)|0); $84 = ($83|0)!=(0); if (!($84)) { HEAP32[$1>>2] = 12; break; } $85 = HEAP32[$3>>2]|0; - $86 = (_strcmp($85,11340)|0); + $86 = (_strcmp($85,11648)|0); $87 = ($86|0)!=(0); if (!($87)) { HEAP32[$1>>2] = 2; break; } $88 = HEAP32[$3>>2]|0; - $89 = (_strcmp($88,11360)|0); + $89 = (_strcmp($88,11668)|0); $90 = ($89|0)!=(0); if (!($90)) { HEAP32[$1>>2] = 3; break; } $91 = HEAP32[$3>>2]|0; - $92 = (_strcmp($91,11380)|0); + $92 = (_strcmp($91,11688)|0); $93 = ($92|0)!=(0); if (!($93)) { HEAP32[$1>>2] = 4; break; } $94 = HEAP32[$3>>2]|0; - $95 = (_strcmp($94,11397)|0); + $95 = (_strcmp($94,11705)|0); $96 = ($95|0)!=(0); if (!($96)) { HEAP32[$1>>2] = 5; break; } $97 = HEAP32[$3>>2]|0; - $98 = (_strcmp($97,11414)|0); + $98 = (_strcmp($97,11722)|0); $99 = ($98|0)!=(0); if (!($99)) { HEAP32[$1>>2] = 4; break; } $100 = HEAP32[$3>>2]|0; - $101 = (_strcmp($100,11426)|0); + $101 = (_strcmp($100,11734)|0); $102 = ($101|0)!=(0); if (!($102)) { HEAP32[$1>>2] = 13; break; } $103 = HEAP32[$3>>2]|0; - $104 = (_strcmp($103,11439)|0); + $104 = (_strcmp($103,11747)|0); $105 = ($104|0)!=(0); if (!($105)) { HEAP32[$1>>2] = 14; break; } $106 = HEAP32[$3>>2]|0; - $107 = (_strcmp($106,11455)|0); + $107 = (_strcmp($106,11763)|0); $108 = ($107|0)!=(0); if (!($108)) { HEAP32[$1>>2] = 6; break; } $109 = HEAP32[$3>>2]|0; - $110 = (_strcmp($109,11478)|0); + $110 = (_strcmp($109,11786)|0); $111 = ($110|0)!=(0); if (!($111)) { HEAP32[$1>>2] = 2; break; } $112 = HEAP32[$3>>2]|0; - $113 = (_strcmp($112,11491)|0); + $113 = (_strcmp($112,11799)|0); $114 = ($113|0)!=(0); if (!($114)) { HEAP32[$1>>2] = 3; break; } $115 = HEAP32[$3>>2]|0; - $116 = (_strcmp($115,11507)|0); + $116 = (_strcmp($115,11815)|0); $117 = ($116|0)!=(0); if (!($117)) { HEAP32[$1>>2] = 5; break; } $118 = HEAP32[$3>>2]|0; - $119 = (_strcmp($118,11518)|0); + $119 = (_strcmp($118,11826)|0); $120 = ($119|0)!=(0); if (!($120)) { HEAP32[$1>>2] = 15; break; } $121 = HEAP32[$3>>2]|0; - $122 = (_strcmp($121,11537)|0); + $122 = (_strcmp($121,11845)|0); $123 = ($122|0)!=(0); if (!($123)) { HEAP32[$1>>2] = 16; break; } $124 = HEAP32[$3>>2]|0; - $125 = (_strcmp($124,11559)|0); + $125 = (_strcmp($124,11867)|0); $126 = ($125|0)!=(0); if (!($126)) { HEAP32[$1>>2] = 17; break; } $127 = HEAP32[$3>>2]|0; - $128 = (_strcmp($127,11578)|0); + $128 = (_strcmp($127,11886)|0); $129 = ($128|0)!=(0); if (!($129)) { HEAP32[$1>>2] = 7; break; } $130 = HEAP32[$3>>2]|0; - $131 = (_strcmp($130,11607)|0); + $131 = (_strcmp($130,11915)|0); $132 = ($131|0)!=(0); if (!($132)) { HEAP32[$1>>2] = 6; break; } $133 = HEAP32[$3>>2]|0; - $134 = (_strcmp($133,11624)|0); + $134 = (_strcmp($133,11932)|0); $135 = ($134|0)!=(0); if (!($135)) { HEAP32[$1>>2] = 8; break; } $136 = HEAP32[$3>>2]|0; - $137 = (_strcmp($136,11639)|0); + $137 = (_strcmp($136,11947)|0); $138 = ($137|0)!=(0); if (!($138)) { HEAP32[$1>>2] = 9; break; } $139 = HEAP32[$3>>2]|0; - $140 = (_strcmp($139,11654)|0); + $140 = (_strcmp($139,11962)|0); $141 = ($140|0)!=(0); if (!($141)) { HEAP32[$1>>2] = 1; break; } $142 = HEAP32[$3>>2]|0; - $143 = (_strcmp($142,11675)|0); + $143 = (_strcmp($142,11983)|0); $144 = ($143|0)!=(0); if (!($144)) { HEAP32[$1>>2] = 10; break; } $145 = HEAP32[$3>>2]|0; - $146 = (_strcmp($145,11695)|0); + $146 = (_strcmp($145,12003)|0); $147 = ($146|0)!=(0); if (!($147)) { HEAP32[$1>>2] = 11; break; } $148 = HEAP32[$3>>2]|0; - $149 = (_strcmp($148,11715)|0); + $149 = (_strcmp($148,12023)|0); $150 = ($149|0)!=(0); if (!($150)) { HEAP32[$1>>2] = 12; break; } $151 = HEAP32[$3>>2]|0; - $152 = (_strcmp($151,11741)|0); + $152 = (_strcmp($151,12049)|0); $153 = ($152|0)!=(0); if (!($153)) { HEAP32[$1>>2] = 2; break; } $154 = HEAP32[$3>>2]|0; - $155 = (_strcmp($154,11760)|0); + $155 = (_strcmp($154,12068)|0); $156 = ($155|0)!=(0); if (!($156)) { HEAP32[$1>>2] = 1; break; } $157 = HEAP32[$3>>2]|0; - $158 = (_strcmp($157,11772)|0); + $158 = (_strcmp($157,12080)|0); $159 = ($158|0)!=(0); if (!($159)) { HEAP32[$1>>2] = 3; break; } $160 = HEAP32[$3>>2]|0; - $161 = (_strcmp($160,11784)|0); + $161 = (_strcmp($160,12092)|0); $162 = ($161|0)!=(0); if (!($162)) { HEAP32[$1>>2] = 1; break; } $163 = HEAP32[$3>>2]|0; - $164 = (_strcmp($163,11796)|0); + $164 = (_strcmp($163,12104)|0); $165 = ($164|0)!=(0); if (!($165)) { HEAP32[$1>>2] = 1; break; } $166 = HEAP32[$3>>2]|0; - $167 = (_strcmp($166,11808)|0); + $167 = (_strcmp($166,12116)|0); $168 = ($167|0)!=(0); if (!($168)) { HEAP32[$1>>2] = 18; break; } $169 = HEAP32[$3>>2]|0; - $170 = (_strcmp($169,11820)|0); + $170 = (_strcmp($169,12128)|0); $171 = ($170|0)!=(0); if (!($171)) { HEAP32[$1>>2] = 13; break; } $172 = HEAP32[$3>>2]|0; - $173 = (_strcmp($172,11832)|0); + $173 = (_strcmp($172,12140)|0); $174 = ($173|0)!=(0); if (!($174)) { HEAP32[$1>>2] = 4; break; } $175 = HEAP32[$3>>2]|0; - $176 = (_strcmp($175,11844)|0); + $176 = (_strcmp($175,12152)|0); $177 = ($176|0)!=(0); if (!($177)) { HEAP32[$1>>2] = 2; break; } $178 = HEAP32[$3>>2]|0; - $179 = (_strcmp($178,11856)|0); + $179 = (_strcmp($178,12164)|0); $180 = ($179|0)!=(0); if (!($180)) { HEAP32[$1>>2] = 14; break; } $181 = HEAP32[$3>>2]|0; - $182 = (_strcmp($181,11869)|0); + $182 = (_strcmp($181,12177)|0); $183 = ($182|0)!=(0); if (!($183)) { HEAP32[$1>>2] = 15; break; } $184 = HEAP32[$3>>2]|0; - $185 = (_strcmp($184,11882)|0); + $185 = (_strcmp($184,12190)|0); $186 = ($185|0)!=(0); if (!($186)) { HEAP32[$1>>2] = 16; break; } $187 = HEAP32[$3>>2]|0; - $188 = (_strcmp($187,11895)|0); + $188 = (_strcmp($187,12203)|0); $189 = ($188|0)!=(0); if (!($189)) { HEAP32[$1>>2] = 17; break; } $190 = HEAP32[$3>>2]|0; - $191 = (_strcmp($190,11908)|0); + $191 = (_strcmp($190,12216)|0); $192 = ($191|0)!=(0); if (!($192)) { HEAP32[$1>>2] = 18; break; } $193 = HEAP32[$3>>2]|0; - $194 = (_strcmp($193,11921)|0); + $194 = (_strcmp($193,12229)|0); $195 = ($194|0)!=(0); if (!($195)) { HEAP32[$1>>2] = 19; break; } $196 = HEAP32[$3>>2]|0; - $197 = (_strcmp($196,11934)|0); + $197 = (_strcmp($196,12242)|0); $198 = ($197|0)!=(0); if (!($198)) { HEAP32[$1>>2] = 20; break; } $199 = HEAP32[$3>>2]|0; - $200 = (_strcmp($199,11947)|0); + $200 = (_strcmp($199,12255)|0); $201 = ($200|0)!=(0); if (!($201)) { HEAP32[$1>>2] = 21; break; } $202 = HEAP32[$3>>2]|0; - $203 = (_strcmp($202,11960)|0); + $203 = (_strcmp($202,12268)|0); $204 = ($203|0)!=(0); if (!($204)) { HEAP32[$1>>2] = 5; break; } $205 = HEAP32[$3>>2]|0; - $206 = (_strcmp($205,11979)|0); + $206 = (_strcmp($205,12287)|0); $207 = ($206|0)!=(0); if (!($207)) { HEAP32[$1>>2] = 6; break; } $208 = HEAP32[$3>>2]|0; - $209 = (_strcmp($208,11998)|0); + $209 = (_strcmp($208,12306)|0); $210 = ($209|0)!=(0); if (!($210)) { HEAP32[$1>>2] = 7; break; } $211 = HEAP32[$3>>2]|0; - $212 = (_strcmp($211,12017)|0); + $212 = (_strcmp($211,12325)|0); $213 = ($212|0)!=(0); if (!($213)) { HEAP32[$1>>2] = 19; break; } $214 = HEAP32[$3>>2]|0; - $215 = (_strcmp($214,12030)|0); + $215 = (_strcmp($214,12338)|0); $216 = ($215|0)!=(0); if (!($216)) { HEAP32[$1>>2] = 20; break; } $217 = HEAP32[$3>>2]|0; - $218 = (_strcmp($217,12048)|0); + $218 = (_strcmp($217,12356)|0); $219 = ($218|0)!=(0); if (!($219)) { HEAP32[$1>>2] = 21; break; } $220 = HEAP32[$3>>2]|0; - $221 = (_strcmp($220,12066)|0); + $221 = (_strcmp($220,12374)|0); $222 = ($221|0)!=(0); if (!($222)) { HEAP32[$1>>2] = 22; break; } $223 = HEAP32[$3>>2]|0; - $224 = (_strcmp($223,12084)|0); + $224 = (_strcmp($223,12392)|0); $225 = ($224|0)!=(0); if (!($225)) { HEAP32[$1>>2] = 23; break; } $226 = HEAP32[$3>>2]|0; - $227 = (_strcmp($226,12102)|0); + $227 = (_strcmp($226,12410)|0); $228 = ($227|0)!=(0); if (!($228)) { HEAP32[$1>>2] = 2; break; } $229 = HEAP32[$3>>2]|0; - $230 = (_strcmp($229,12122)|0); + $230 = (_strcmp($229,12430)|0); $231 = ($230|0)!=(0); if (!($231)) { HEAP32[$1>>2] = 3; break; } $232 = HEAP32[$3>>2]|0; - $233 = (_strcmp($232,11063)|0); + $233 = (_strcmp($232,11371)|0); $234 = ($233|0)!=(0); if (!($234)) { HEAP32[$1>>2] = 7; break; } $235 = HEAP32[$3>>2]|0; - $236 = (_strcmp($235,12140)|0); + $236 = (_strcmp($235,12448)|0); $237 = ($236|0)!=(0); if (!($237)) { HEAP32[$1>>2] = 1; break; } $238 = HEAP32[$3>>2]|0; - $239 = (_strcmp($238,12155)|0); + $239 = (_strcmp($238,12463)|0); $240 = ($239|0)!=(0); if (!($240)) { HEAP32[$1>>2] = 8; break; } $241 = HEAP32[$3>>2]|0; - $242 = (_strcmp($241,12176)|0); + $242 = (_strcmp($241,12484)|0); $243 = ($242|0)!=(0); if (!($243)) { HEAP32[$1>>2] = 9; break; } $244 = HEAP32[$3>>2]|0; - $245 = (_strcmp($244,12191)|0); + $245 = (_strcmp($244,12499)|0); $246 = ($245|0)!=(0); if (!($246)) { HEAP32[$1>>2] = 10; break; } $247 = HEAP32[$3>>2]|0; - $248 = (_strcmp($247,12209)|0); + $248 = (_strcmp($247,12517)|0); $249 = ($248|0)!=(0); if (!($249)) { HEAP32[$1>>2] = 2; break; } $250 = HEAP32[$3>>2]|0; - $251 = (_strcmp($250,12225)|0); + $251 = (_strcmp($250,12533)|0); $252 = ($251|0)!=(0); if (!($252)) { HEAP32[$1>>2] = 11; break; } $253 = HEAP32[$3>>2]|0; - $254 = (_strcmp($253,12244)|0); + $254 = (_strcmp($253,12552)|0); $255 = ($254|0)!=(0); if (!($255)) { HEAP32[$1>>2] = 22; break; } $256 = HEAP32[$3>>2]|0; - $257 = (_strcmp($256,12258)|0); + $257 = (_strcmp($256,12566)|0); $258 = ($257|0)!=(0); if (!($258)) { HEAP32[$1>>2] = 23; break; } $259 = HEAP32[$3>>2]|0; - $260 = (_strcmp($259,12273)|0); + $260 = (_strcmp($259,12581)|0); $261 = ($260|0)!=(0); if (!($261)) { HEAP32[$1>>2] = 8; break; } $262 = HEAP32[$3>>2]|0; - $263 = (_strcmp($262,10994)|0); + $263 = (_strcmp($262,11302)|0); $264 = ($263|0)!=(0); if (!($264)) { HEAP32[$1>>2] = 1; break; } $265 = HEAP32[$3>>2]|0; - $266 = (_strcmp($265,12284)|0); + $266 = (_strcmp($265,12592)|0); $267 = ($266|0)!=(0); if (!($267)) { HEAP32[$1>>2] = 3; break; } $268 = HEAP32[$3>>2]|0; - $269 = (_strcmp($268,11093)|0); + $269 = (_strcmp($268,11401)|0); $270 = ($269|0)!=(0); if (!($270)) { HEAP32[$1>>2] = 24; break; } $271 = HEAP32[$3>>2]|0; - $272 = (_strcmp($271,11123)|0); + $272 = (_strcmp($271,11431)|0); $273 = ($272|0)!=(0); if (!($273)) { HEAP32[$1>>2] = 25; break; } $274 = HEAP32[$3>>2]|0; - $275 = (_strcmp($274,12300)|0); + $275 = (_strcmp($274,12608)|0); $276 = ($275|0)!=(0); if (!($276)) { HEAP32[$1>>2] = 12; break; } $277 = HEAP32[$3>>2]|0; - $278 = (_strcmp($277,12327)|0); + $278 = (_strcmp($277,12635)|0); $279 = ($278|0)!=(0); if (!($279)) { HEAP32[$1>>2] = 4; break; } $280 = HEAP32[$3>>2]|0; - $281 = (_strcmp($280,12341)|0); + $281 = (_strcmp($280,12649)|0); $282 = ($281|0)!=(0); if (!($282)) { HEAP32[$1>>2] = 13; break; } $283 = HEAP32[$3>>2]|0; - $284 = (_strcmp($283,11029)|0); + $284 = (_strcmp($283,11337)|0); $285 = ($284|0)!=(0); if (!($285)) { HEAP32[$1>>2] = 5; break; } $286 = HEAP32[$3>>2]|0; - $287 = (_strcmp($286,12361)|0); + $287 = (_strcmp($286,12669)|0); $288 = ($287|0)!=(0); if (!($288)) { HEAP32[$1>>2] = 6; break; } $289 = HEAP32[$3>>2]|0; - $290 = (_strcmp($289,12379)|0); + $290 = (_strcmp($289,12687)|0); $291 = ($290|0)!=(0); if (!($291)) { HEAP32[$1>>2] = 9; break; } $292 = HEAP32[$3>>2]|0; - $293 = (_strcmp($292,12391)|0); + $293 = (_strcmp($292,12699)|0); $294 = ($293|0)!=(0); if (!($294)) { HEAP32[$1>>2] = 24; break; } $295 = HEAP32[$3>>2]|0; - $296 = (_strcmp($295,12412)|0); + $296 = (_strcmp($295,12720)|0); $297 = ($296|0)!=(0); if (!($297)) { HEAP32[$1>>2] = 26; break; } $298 = HEAP32[$3>>2]|0; - $299 = (_strcmp($298,12430)|0); + $299 = (_strcmp($298,12738)|0); $300 = ($299|0)!=(0); if (!($300)) { HEAP32[$1>>2] = 27; break; } $301 = HEAP32[$3>>2]|0; - $302 = (_strcmp($301,12448)|0); + $302 = (_strcmp($301,12756)|0); $303 = ($302|0)!=(0); if (!($303)) { HEAP32[$1>>2] = 28; break; } $304 = HEAP32[$3>>2]|0; - $305 = (_strcmp($304,12469)|0); + $305 = (_strcmp($304,12777)|0); $306 = ($305|0)!=(0); if (!($306)) { HEAP32[$1>>2] = 14; break; } $307 = HEAP32[$3>>2]|0; - $308 = (_strcmp($307,12495)|0); + $308 = (_strcmp($307,12803)|0); $309 = ($308|0)!=(0); if (!($309)) { HEAP32[$1>>2] = 3; break; } $310 = HEAP32[$3>>2]|0; - $311 = (_strcmp($310,12518)|0); + $311 = (_strcmp($310,12826)|0); $312 = ($311|0)!=(0); if (!($312)) { HEAP32[$1>>2] = 15; break; } $313 = HEAP32[$3>>2]|0; - $314 = (_strcmp($313,12556)|0); + $314 = (_strcmp($313,12864)|0); $315 = ($314|0)!=(0); if (!($315)) { HEAP32[$1>>2] = 10; break; } $316 = HEAP32[$3>>2]|0; - $317 = (_strcmp($316,12572)|0); + $317 = (_strcmp($316,12880)|0); $318 = ($317|0)!=(0); if (!($318)) { HEAP32[$1>>2] = 7; break; } $319 = HEAP32[$3>>2]|0; - $320 = (_strcmp($319,12587)|0); + $320 = (_strcmp($319,12895)|0); $321 = ($320|0)!=(0); if (!($321)) { HEAP32[$1>>2] = 25; break; } $322 = HEAP32[$3>>2]|0; - $323 = (_strcmp($322,12610)|0); + $323 = (_strcmp($322,12918)|0); $324 = ($323|0)!=(0); if (!($324)) { HEAP32[$1>>2] = 16; break; } $325 = HEAP32[$3>>2]|0; - $326 = (_strcmp($325,12623)|0); + $326 = (_strcmp($325,12931)|0); $327 = ($326|0)!=(0); if (!($327)) { HEAP32[$1>>2] = 29; break; } $328 = HEAP32[$3>>2]|0; - $329 = (_strcmp($328,12637)|0); + $329 = (_strcmp($328,12945)|0); $330 = ($329|0)!=(0); if (!($330)) { HEAP32[$1>>2] = 30; break; } $331 = HEAP32[$3>>2]|0; - $332 = (_strcmp($331,12651)|0); + $332 = (_strcmp($331,12959)|0); $333 = ($332|0)!=(0); if (!($333)) { HEAP32[$1>>2] = 1; break; } $334 = HEAP32[$3>>2]|0; - $335 = (_strcmp($334,12671)|0); + $335 = (_strcmp($334,12979)|0); $336 = ($335|0)!=(0); if (!($336)) { HEAP32[$1>>2] = 8; break; } $337 = HEAP32[$3>>2]|0; - $338 = (_strcmp($337,12691)|0); + $338 = (_strcmp($337,12999)|0); $339 = ($338|0)!=(0); if (!($339)) { HEAP32[$1>>2] = 17; break; } $340 = HEAP32[$3>>2]|0; - $341 = (_strcmp($340,12707)|0); + $341 = (_strcmp($340,13015)|0); $342 = ($341|0)!=(0); if (!($342)) { HEAP32[$1>>2] = 18; break; } $343 = HEAP32[$3>>2]|0; - $344 = (_strcmp($343,12725)|0); + $344 = (_strcmp($343,13033)|0); $345 = ($344|0)!=(0); if (!($345)) { HEAP32[$1>>2] = 26; break; } $346 = HEAP32[$3>>2]|0; - $347 = (_strcmp($346,12741)|0); + $347 = (_strcmp($346,13049)|0); $348 = ($347|0)!=(0); if (!($348)) { HEAP32[$1>>2] = 19; break; } $349 = HEAP32[$3>>2]|0; - $350 = (_strcmp($349,12756)|0); + $350 = (_strcmp($349,13064)|0); $351 = ($350|0)!=(0); if (!($351)) { HEAP32[$1>>2] = 9; break; } $352 = HEAP32[$3>>2]|0; - $353 = (_strcmp($352,12778)|0); + $353 = (_strcmp($352,13086)|0); $354 = ($353|0)!=(0); if (!($354)) { HEAP32[$1>>2] = 31; break; } $355 = HEAP32[$3>>2]|0; - $356 = (_strcmp($355,12796)|0); + $356 = (_strcmp($355,13104)|0); $357 = ($356|0)!=(0); if (!($357)) { HEAP32[$1>>2] = 32; break; } $358 = HEAP32[$3>>2]|0; - $359 = (_strcmp($358,12817)|0); + $359 = (_strcmp($358,13125)|0); $360 = ($359|0)!=(0); if (!($360)) { HEAP32[$1>>2] = 10; break; } $361 = HEAP32[$3>>2]|0; - $362 = (_strcmp($361,12835)|0); + $362 = (_strcmp($361,13143)|0); $363 = ($362|0)!=(0); if (!($363)) { HEAP32[$1>>2] = 11; break; } $364 = HEAP32[$3>>2]|0; - $365 = (_strcmp($364,12848)|0); + $365 = (_strcmp($364,13156)|0); $366 = ($365|0)!=(0); if (!($366)) { HEAP32[$1>>2] = 2; break; } $367 = HEAP32[$3>>2]|0; - $368 = (_strcmp($367,12863)|0); + $368 = (_strcmp($367,13171)|0); $369 = ($368|0)!=(0); if (!($369)) { HEAP32[$1>>2] = 12; break; } $370 = HEAP32[$3>>2]|0; - $371 = (_strcmp($370,12877)|0); + $371 = (_strcmp($370,13185)|0); $372 = ($371|0)!=(0); if (!($372)) { HEAP32[$1>>2] = 1; break; } $373 = HEAP32[$3>>2]|0; - $374 = (_strcmp($373,12887)|0); + $374 = (_strcmp($373,13195)|0); $375 = ($374|0)!=(0); if (!($375)) { HEAP32[$1>>2] = 1; break; } $376 = HEAP32[$3>>2]|0; - $377 = (_strcmp($376,12897)|0); + $377 = (_strcmp($376,13205)|0); $378 = ($377|0)!=(0); if (!($378)) { HEAP32[$1>>2] = 2; break; } $379 = HEAP32[$3>>2]|0; - $380 = (_strcmp($379,12919)|0); + $380 = (_strcmp($379,13227)|0); $381 = ($380|0)!=(0); if (!($381)) { HEAP32[$1>>2] = 13; break; } $382 = HEAP32[$3>>2]|0; - $383 = (_strcmp($382,12945)|0); + $383 = (_strcmp($382,13253)|0); $384 = ($383|0)!=(0); if (!($384)) { HEAP32[$1>>2] = 14; break; } $385 = HEAP32[$3>>2]|0; - $386 = (_strcmp($385,12972)|0); + $386 = (_strcmp($385,13280)|0); $387 = ($386|0)!=(0); if (!($387)) { HEAP32[$1>>2] = 27; break; } $388 = HEAP32[$3>>2]|0; - $389 = (_strcmp($388,12985)|0); + $389 = (_strcmp($388,13293)|0); $390 = ($389|0)!=(0); if (!($390)) { HEAP32[$1>>2] = 20; break; } $391 = HEAP32[$3>>2]|0; - $392 = (_strcmp($391,13000)|0); + $392 = (_strcmp($391,13308)|0); $393 = ($392|0)!=(0); if (!($393)) { HEAP32[$1>>2] = 4; break; } $394 = HEAP32[$3>>2]|0; - $395 = (_strcmp($394,13015)|0); + $395 = (_strcmp($394,13323)|0); $396 = ($395|0)!=(0); if (!($396)) { HEAP32[$1>>2] = 3; break; } $397 = HEAP32[$3>>2]|0; - $398 = (_strcmp($397,13039)|0); + $398 = (_strcmp($397,13347)|0); $399 = ($398|0)!=(0); if (!($399)) { HEAP32[$1>>2] = 2; break; } $400 = HEAP32[$3>>2]|0; - $401 = (_strcmp($400,13050)|0); + $401 = (_strcmp($400,13358)|0); $402 = ($401|0)!=(0); if (!($402)) { HEAP32[$1>>2] = 33; break; } $403 = HEAP32[$3>>2]|0; - $404 = (_strcmp($403,13072)|0); + $404 = (_strcmp($403,13380)|0); $405 = ($404|0)!=(0); if (!($405)) { HEAP32[$1>>2] = 21; break; } $406 = HEAP32[$3>>2]|0; - $407 = (_strcmp($406,13094)|0); + $407 = (_strcmp($406,13402)|0); $408 = ($407|0)!=(0); if (!($408)) { HEAP32[$1>>2] = 5; break; } $409 = HEAP32[$3>>2]|0; - $410 = (_strcmp($409,13118)|0); + $410 = (_strcmp($409,13426)|0); $411 = ($410|0)!=(0); if (!($411)) { HEAP32[$1>>2] = 4; break; } $412 = HEAP32[$3>>2]|0; - $413 = (_strcmp($412,13127)|0); + $413 = (_strcmp($412,13435)|0); $414 = ($413|0)!=(0); if (!($414)) { HEAP32[$1>>2] = 5; break; } $415 = HEAP32[$3>>2]|0; - $416 = (_strcmp($415,13135)|0); + $416 = (_strcmp($415,13443)|0); $417 = ($416|0)!=(0); if (!($417)) { HEAP32[$1>>2] = 1; break; } $418 = HEAP32[$3>>2]|0; - $419 = (_strcmp($418,13148)|0); + $419 = (_strcmp($418,13456)|0); $420 = ($419|0)!=(0); if (!($420)) { HEAP32[$1>>2] = 2; break; } $421 = HEAP32[$3>>2]|0; - $422 = (_strcmp($421,13162)|0); + $422 = (_strcmp($421,13470)|0); $423 = ($422|0)!=(0); if (!($423)) { HEAP32[$1>>2] = 15; break; } $424 = HEAP32[$3>>2]|0; - $425 = (_strcmp($424,13174)|0); + $425 = (_strcmp($424,13482)|0); $426 = ($425|0)!=(0); if (!($426)) { HEAP32[$1>>2] = 16; break; } $427 = HEAP32[$3>>2]|0; - $428 = (_strcmp($427,13183)|0); + $428 = (_strcmp($427,13491)|0); $429 = ($428|0)!=(0); if (!($429)) { HEAP32[$1>>2] = 17; break; } $430 = HEAP32[$3>>2]|0; - $431 = (_strcmp($430,13193)|0); + $431 = (_strcmp($430,13501)|0); $432 = ($431|0)!=(0); if (!($432)) { HEAP32[$1>>2] = 18; break; } $433 = HEAP32[$3>>2]|0; - $434 = (_strcmp($433,13205)|0); + $434 = (_strcmp($433,13513)|0); $435 = ($434|0)!=(0); if (!($435)) { HEAP32[$1>>2] = 19; break; } $436 = HEAP32[$3>>2]|0; - $437 = (_strcmp($436,13216)|0); + $437 = (_strcmp($436,13524)|0); $438 = ($437|0)!=(0); if (!($438)) { HEAP32[$1>>2] = 20; break; } $439 = HEAP32[$3>>2]|0; - $440 = (_strcmp($439,13224)|0); + $440 = (_strcmp($439,13532)|0); $441 = ($440|0)!=(0); if (!($441)) { HEAP32[$1>>2] = 3; break; } $442 = HEAP32[$3>>2]|0; - $443 = (_strcmp($442,13236)|0); + $443 = (_strcmp($442,13544)|0); $444 = ($443|0)!=(0); if (!($444)) { HEAP32[$1>>2] = 21; break; } $445 = HEAP32[$3>>2]|0; - $446 = (_strcmp($445,13251)|0); + $446 = (_strcmp($445,13559)|0); $447 = ($446|0)!=(0); if (!($447)) { HEAP32[$1>>2] = 22; break; } $448 = HEAP32[$3>>2]|0; - $449 = (_strcmp($448,13263)|0); + $449 = (_strcmp($448,13571)|0); $450 = ($449|0)!=(0); if (!($450)) { HEAP32[$1>>2] = 23; break; } $451 = HEAP32[$3>>2]|0; - $452 = (_strcmp($451,13277)|0); + $452 = (_strcmp($451,13585)|0); $453 = ($452|0)!=(0); if (!($453)) { HEAP32[$1>>2] = 11; break; } $454 = HEAP32[$3>>2]|0; - $455 = (_strcmp($454,13302)|0); + $455 = (_strcmp($454,13610)|0); $456 = ($455|0)!=(0); if (!($456)) { HEAP32[$1>>2] = 24; break; } $457 = HEAP32[$3>>2]|0; - $458 = (_strcmp($457,13319)|0); + $458 = (_strcmp($457,13627)|0); $459 = ($458|0)!=(0); if (!($459)) { HEAP32[$1>>2] = 25; break; } $460 = HEAP32[$3>>2]|0; - $461 = (_strcmp($460,13335)|0); + $461 = (_strcmp($460,13643)|0); $462 = ($461|0)!=(0); if (!($462)) { HEAP32[$1>>2] = 26; break; } $463 = HEAP32[$3>>2]|0; - $464 = (_strcmp($463,13351)|0); + $464 = (_strcmp($463,13659)|0); $465 = ($464|0)!=(0); if (!($465)) { HEAP32[$1>>2] = 12; break; } $466 = HEAP32[$3>>2]|0; - $467 = (_strcmp($466,13363)|0); + $467 = (_strcmp($466,13671)|0); $468 = ($467|0)!=(0); if (!($468)) { HEAP32[$1>>2] = 34; break; } $469 = HEAP32[$3>>2]|0; - $470 = (_strcmp($469,13375)|0); + $470 = (_strcmp($469,13683)|0); $471 = ($470|0)!=(0); if (!($471)) { HEAP32[$1>>2] = 35; break; } $472 = HEAP32[$3>>2]|0; - $473 = (_strcmp($472,13399)|0); + $473 = (_strcmp($472,13707)|0); $474 = ($473|0)!=(0); if (!($474)) { HEAP32[$1>>2] = 1; break; } $475 = HEAP32[$3>>2]|0; - $476 = (_strcmp($475,13412)|0); + $476 = (_strcmp($475,13720)|0); $477 = ($476|0)!=(0); if (!($477)) { HEAP32[$1>>2] = 2; break; } $478 = HEAP32[$3>>2]|0; - $479 = (_strcmp($478,13426)|0); + $479 = (_strcmp($478,13734)|0); $480 = ($479|0)!=(0); if (!($480)) { HEAP32[$1>>2] = 36; break; } $481 = HEAP32[$3>>2]|0; - $482 = (_strcmp($481,13448)|0); + $482 = (_strcmp($481,13756)|0); $483 = ($482|0)!=(0); if (!($483)) { HEAP32[$1>>2] = 37; break; } $484 = HEAP32[$3>>2]|0; - $485 = (_strcmp($484,13455)|0); + $485 = (_strcmp($484,13763)|0); $486 = ($485|0)!=(0); if (!($486)) { HEAP32[$1>>2] = 3; break; } $487 = HEAP32[$3>>2]|0; - $488 = (_strcmp($487,13471)|0); + $488 = (_strcmp($487,13779)|0); $489 = ($488|0)!=(0); if (!($489)) { HEAP32[$1>>2] = 2; break; } $490 = HEAP32[$3>>2]|0; - $491 = (_strcmp($490,13488)|0); + $491 = (_strcmp($490,13796)|0); $492 = ($491|0)!=(0); if (!($492)) { HEAP32[$1>>2] = 1; break; } $493 = HEAP32[$3>>2]|0; - $494 = (_strcmp($493,13505)|0); + $494 = (_strcmp($493,13813)|0); $495 = ($494|0)!=(0); if (!($495)) { HEAP32[$1>>2] = 28; break; } $496 = HEAP32[$3>>2]|0; - $497 = (_strcmp($496,13521)|0); + $497 = (_strcmp($496,13829)|0); $498 = ($497|0)!=(0); if (!($498)) { HEAP32[$1>>2] = 1; break; } $499 = HEAP32[$3>>2]|0; - $500 = (_strcmp($499,13537)|0); + $500 = (_strcmp($499,13845)|0); $501 = ($500|0)!=(0); if (!($501)) { HEAP32[$1>>2] = 4; break; } $502 = HEAP32[$3>>2]|0; - $503 = (_strcmp($502,13554)|0); + $503 = (_strcmp($502,13862)|0); $504 = ($503|0)!=(0); if (!($504)) { HEAP32[$1>>2] = 29; break; } $505 = HEAP32[$3>>2]|0; - $506 = (_strcmp($505,13568)|0); + $506 = (_strcmp($505,13876)|0); $507 = ($506|0)!=(0); if (!($507)) { HEAP32[$1>>2] = 30; break; } $508 = HEAP32[$3>>2]|0; - $509 = (_strcmp($508,13580)|0); + $509 = (_strcmp($508,13888)|0); $510 = ($509|0)!=(0); if (!($510)) { HEAP32[$1>>2] = 22; break; } $511 = HEAP32[$3>>2]|0; - $512 = (_strcmp($511,13591)|0); + $512 = (_strcmp($511,13899)|0); $513 = ($512|0)!=(0); if (!($513)) { HEAP32[$1>>2] = 2; break; } $514 = HEAP32[$3>>2]|0; - $515 = (_strcmp($514,13604)|0); + $515 = (_strcmp($514,13912)|0); $516 = ($515|0)!=(0); if (!($516)) { HEAP32[$1>>2] = 23; break; } $517 = HEAP32[$3>>2]|0; - $518 = (_strcmp($517,13614)|0); + $518 = (_strcmp($517,13922)|0); $519 = ($518|0)!=(0); if (!($519)) { HEAP32[$1>>2] = 2; break; } $520 = HEAP32[$3>>2]|0; - $521 = (_strcmp($520,13631)|0); + $521 = (_strcmp($520,13939)|0); $522 = ($521|0)!=(0); if (!($522)) { HEAP32[$1>>2] = 24; break; } $523 = HEAP32[$3>>2]|0; - $524 = (_strcmp($523,13643)|0); + $524 = (_strcmp($523,13951)|0); $525 = ($524|0)!=(0); if (!($525)) { HEAP32[$1>>2] = 25; break; } $526 = HEAP32[$3>>2]|0; - $527 = (_strcmp($526,13665)|0); + $527 = (_strcmp($526,13973)|0); $528 = ($527|0)!=(0); if (!($528)) { HEAP32[$1>>2] = 26; break; } $529 = HEAP32[$3>>2]|0; - $530 = (_strcmp($529,13685)|0); + $530 = (_strcmp($529,13993)|0); $531 = ($530|0)!=(0); if (!($531)) { HEAP32[$1>>2] = 3; break; } $532 = HEAP32[$3>>2]|0; - $533 = (_strcmp($532,13698)|0); + $533 = (_strcmp($532,14006)|0); $534 = ($533|0)!=(0); if (!($534)) { HEAP32[$1>>2] = 27; break; } $535 = HEAP32[$3>>2]|0; - $536 = (_strcmp($535,13720)|0); + $536 = (_strcmp($535,14028)|0); $537 = ($536|0)!=(0); if (!($537)) { HEAP32[$1>>2] = 28; break; } $538 = HEAP32[$3>>2]|0; - $539 = (_strcmp($538,13740)|0); + $539 = (_strcmp($538,14048)|0); $540 = ($539|0)!=(0); if (!($540)) { HEAP32[$1>>2] = 2; break; } $541 = HEAP32[$3>>2]|0; - $542 = (_strcmp($541,13757)|0); + $542 = (_strcmp($541,14065)|0); $543 = ($542|0)!=(0); if (!($543)) { HEAP32[$1>>2] = 2; break; } $544 = HEAP32[$3>>2]|0; - $545 = (_strcmp($544,13774)|0); + $545 = (_strcmp($544,14082)|0); $546 = ($545|0)!=(0); if (!($546)) { HEAP32[$1>>2] = 3; break; } $547 = HEAP32[$3>>2]|0; - $548 = (_strcmp($547,13794)|0); + $548 = (_strcmp($547,14102)|0); $549 = ($548|0)!=(0); if ($549) { $550 = HEAP32[$2>>2]|0; @@ -28500,7 +28463,7 @@ function _emscripten_GetProcAddress($0) { function _emscripten_get_global_libc() { var label = 0, sp = 0; sp = STACKTOP; - return (18960|0); + return (19264|0); } function ___stdio_close($0) { $0 = $0|0; @@ -29433,7 +29396,7 @@ function _printf_core($0,$1,$2,$3,$4) { $133 = HEAP8[$128>>0]|0; $134 = $133 << 24 >> 24; $135 = (($134) + -65)|0; - $136 = ((13910 + (($$0252*58)|0)|0) + ($135)|0); + $136 = ((14218 + (($$0252*58)|0)|0) + ($135)|0); $137 = HEAP8[$136>>0]|0; $138 = $137&255; $139 = (($138) + -1)|0; @@ -29611,7 +29574,7 @@ function _printf_core($0,$1,$2,$3,$4) { $222 = (($220) + 1)|0; $223 = $218 | $221; $$0254$$0254$ = $223 ? $$0254 : $222; - $$0228 = $216;$$1233 = 0;$$1238 = 14374;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + $$0228 = $216;$$1233 = 0;$$1238 = 14682;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; label = 67; break; } @@ -29632,7 +29595,7 @@ function _printf_core($0,$1,$2,$3,$4) { $235 = (($233) + 4)|0; $236 = $235; HEAP32[$236>>2] = $232; - $$0232 = 1;$$0237 = 14374;$242 = $231;$243 = $232; + $$0232 = 1;$$0237 = 14682;$242 = $231;$243 = $232; label = 66; break L71; } else { @@ -29640,8 +29603,8 @@ function _printf_core($0,$1,$2,$3,$4) { $238 = ($237|0)==(0); $239 = $$1263$ & 1; $240 = ($239|0)==(0); - $$ = $240 ? 14374 : (14376); - $$$ = $238 ? $$ : (14375); + $$ = $240 ? 14682 : (14684); + $$$ = $238 ? $$ : (14683); $241 = $$1263$ & 2049; $narrow = ($241|0)!=(0); $$284$ = $narrow&1; @@ -29658,7 +29621,7 @@ function _printf_core($0,$1,$2,$3,$4) { $168 = (($165) + 4)|0; $169 = $168; $170 = HEAP32[$169>>2]|0; - $$0232 = 0;$$0237 = 14374;$242 = $167;$243 = $170; + $$0232 = 0;$$0237 = 14682;$242 = $167;$243 = $170; label = 66; break; } @@ -29671,7 +29634,7 @@ function _printf_core($0,$1,$2,$3,$4) { $264 = HEAP32[$263>>2]|0; $265 = $261&255; HEAP8[$13>>0] = $265; - $$2 = $13;$$2234 = 0;$$2239 = 14374;$$2251 = $11;$$5 = 1;$$6268 = $164; + $$2 = $13;$$2234 = 0;$$2239 = 14682;$$2251 = $11;$$5 = 1;$$6268 = $164; break; } case 109: { @@ -29685,7 +29648,7 @@ function _printf_core($0,$1,$2,$3,$4) { case 115: { $269 = HEAP32[$6>>2]|0; $270 = ($269|0)!=(0|0); - $271 = $270 ? $269 : 14384; + $271 = $270 ? $269 : 14692; $$1 = $271; label = 71; break; @@ -29725,7 +29688,7 @@ function _printf_core($0,$1,$2,$3,$4) { break; } default: { - $$2 = $21;$$2234 = 0;$$2239 = 14374;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + $$2 = $21;$$2234 = 0;$$2239 = 14682;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; } } } while(0); @@ -29747,8 +29710,8 @@ function _printf_core($0,$1,$2,$3,$4) { $207 = ($206|0)==(0); $or$cond283 = $207 | $205; $208 = $$1236 >> 4; - $209 = (14374 + ($208)|0); - $$289 = $or$cond283 ? 14374 : $209; + $209 = (14682 + ($208)|0); + $$289 = $or$cond283 ? 14682 : $209; $$290 = $or$cond283 ? 0 : 2; $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; label = 67; @@ -29769,7 +29732,7 @@ function _printf_core($0,$1,$2,$3,$4) { $277 = (($$1) + ($$0254)|0); $$3257 = $273 ? $$0254 : $276; $$1250 = $273 ? $277 : $272; - $$2 = $$1;$$2234 = 0;$$2239 = 14374;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + $$2 = $$1;$$2234 = 0;$$2239 = 14682;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; } else if ((label|0) == 75) { label = 0; @@ -30299,7 +30262,7 @@ function _fmt_x($0,$1,$2,$3) { $$056 = $2;$15 = $1;$8 = $0; while(1) { $7 = $8 & 15; - $9 = (14426 + ($7)|0); + $9 = (14734 + ($7)|0); $10 = HEAP8[$9>>0]|0; $11 = $10&255; $12 = $11 | $3; @@ -30657,14 +30620,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $13 = ($12|0)<(0); if ($13) { $14 = -$1; - $$0471 = $14;$$0520 = 1;$$0521 = 14391; + $$0471 = $14;$$0520 = 1;$$0521 = 14699; } else { $15 = $4 & 2048; $16 = ($15|0)==(0); $17 = $4 & 1; $18 = ($17|0)==(0); - $$ = $18 ? (14392) : (14397); - $$$ = $16 ? $$ : (14394); + $$ = $18 ? (14700) : (14705); + $$$ = $16 ? $$ : (14702); $19 = $4 & 2049; $narrow = ($19|0)!=(0); $$534$ = $narrow&1; @@ -30763,7 +30726,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$0523 = $8;$$2473 = $$1472; while(1) { $80 = (~~(($$2473))); - $81 = (14426 + ($80)|0); + $81 = (14734 + ($80)|0); $82 = HEAP8[$81>>0]|0; $83 = $82&255; $84 = $83 | $42; @@ -31374,7 +31337,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } $339 = ($289|0)==(0); if (!($339)) { - _out($0,14442,1); + _out($0,14750,1); } $340 = ($337>>>0)<($$7505>>>0); $341 = ($$3477|0)>(0); @@ -31455,7 +31418,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$2 = $372; break; } - _out($0,14442,1); + _out($0,14750,1); $$2 = $372; } else { $369 = ($$0>>>0)>($8>>>0); @@ -31512,9 +31475,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } else { $27 = $5 & 32; $28 = ($27|0)!=(0); - $29 = $28 ? 14410 : 14414; + $29 = $28 ? 14718 : 14722; $30 = ($$0471 != $$0471) | (0.0 != 0.0); - $31 = $28 ? 14418 : 14422; + $31 = $28 ? 14726 : 14730; $$0510 = $30 ? $31 : $29; $32 = (($$0520) + 3)|0; $33 = $4 & -65537; @@ -31724,7 +31687,7 @@ function ___strerror_l($0,$1) { sp = STACKTOP; $$016 = 0; while(1) { - $3 = (14444 + ($$016)|0); + $3 = (14752 + ($$016)|0); $4 = HEAP8[$3>>0]|0; $5 = $4&255; $6 = ($5|0)==($0|0); @@ -31735,7 +31698,7 @@ function ___strerror_l($0,$1) { $7 = (($$016) + 1)|0; $8 = ($7|0)==(87); if ($8) { - $$01214 = 14532;$$115 = 87; + $$01214 = 14840;$$115 = 87; label = 5; break; } else { @@ -31745,9 +31708,9 @@ function ___strerror_l($0,$1) { if ((label|0) == 2) { $2 = ($$016|0)==(0); if ($2) { - $$012$lcssa = 14532; + $$012$lcssa = 14840; } else { - $$01214 = 14532;$$115 = $$016; + $$01214 = 14840;$$115 = $$016; label = 5; } } @@ -32430,7 +32393,7 @@ function _fopen($0,$1) { $vararg_buffer = sp; $2 = HEAP8[$1>>0]|0; $3 = $2 << 24 >> 24; - $memchr = (_memchr(16336,$3,4)|0); + $memchr = (_memchr(16644,$3,4)|0); $4 = ($memchr|0)==(0|0); if ($4) { $5 = (___errno_location()|0); @@ -32519,7 +32482,7 @@ function ___fdopen($0,$1) { $2 = sp + 56|0; $3 = HEAP8[$1>>0]|0; $4 = $3 << 24 >> 24; - $memchr = (_memchr(16336,$4,4)|0); + $memchr = (_memchr(16644,$4,4)|0); $5 = ($memchr|0)==(0|0); if ($5) { $6 = (___errno_location()|0); @@ -32610,7 +32573,7 @@ function ___fdopen($0,$1) { HEAP32[$36>>2] = 3; $37 = ((($7)) + 12|0); HEAP32[$37>>2] = 2; - $38 = HEAP32[(18964)>>2]|0; + $38 = HEAP32[(19268)>>2]|0; $39 = ($38|0)==(0); if ($39) { $40 = ((($7)) + 76|0); @@ -32643,13 +32606,13 @@ function ___ofl_add($0) { function ___ofl_lock() { var label = 0, sp = 0; sp = STACKTOP; - ___lock((19024|0)); - return (19032|0); + ___lock((19328|0)); + return (19336|0); } function ___ofl_unlock() { var label = 0, sp = 0; sp = STACKTOP; - ___unlock((19024|0)); + ___unlock((19328|0)); return; } function _fclose($0) { @@ -33713,7 +33676,7 @@ function _srand($0) { var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (($0) + -1)|0; - $2 = 16616; + $2 = 16920; $3 = $2; HEAP32[$3>>2] = $1; $4 = (($2) + 4)|0; @@ -33930,7 +33893,7 @@ function _strtok($0,$1) { sp = STACKTOP; $2 = ($0|0)==(0|0); if ($2) { - $3 = HEAP32[4759]|0; + $3 = HEAP32[4835]|0; $4 = ($3|0)==(0|0); if ($4) { $$0 = 0; @@ -33949,22 +33912,22 @@ function _strtok($0,$1) { $7 = HEAP8[$6>>0]|0; $8 = ($7<<24>>24)==(0); if ($8) { - HEAP32[4759] = 0; + HEAP32[4835] = 0; $$0 = 0; break; } $9 = (_strcspn($6,$1)|0); $10 = (($6) + ($9)|0); - HEAP32[4759] = $10; + HEAP32[4835] = $10; $11 = HEAP8[$10>>0]|0; $12 = ($11<<24>>24)==(0); if ($12) { - HEAP32[4759] = 0; + HEAP32[4835] = 0; $$0 = $6; break; } else { $13 = ((($10)) + 1|0); - HEAP32[4759] = $13; + HEAP32[4835] = $13; HEAP8[$10>>0] = 0; $$0 = $6; break; @@ -34045,7 +34008,7 @@ function _malloc($0) { $5 = $4 & -8; $6 = $3 ? 16 : $5; $7 = $6 >>> 3; - $8 = HEAP32[4760]|0; + $8 = HEAP32[4836]|0; $9 = $8 >>> $7; $10 = $9 & 3; $11 = ($10|0)==(0); @@ -34054,7 +34017,7 @@ function _malloc($0) { $13 = $12 ^ 1; $14 = (($13) + ($7))|0; $15 = $14 << 1; - $16 = (19080 + ($15<<2)|0); + $16 = (19384 + ($15<<2)|0); $17 = ((($16)) + 8|0); $18 = HEAP32[$17>>2]|0; $19 = ((($18)) + 8|0); @@ -34065,9 +34028,9 @@ function _malloc($0) { $22 = 1 << $14; $23 = $22 ^ -1; $24 = $8 & $23; - HEAP32[4760] = $24; + HEAP32[4836] = $24; } else { - $25 = HEAP32[(19056)>>2]|0; + $25 = HEAP32[(19360)>>2]|0; $26 = ($20>>>0)<($25>>>0); if ($26) { _abort(); @@ -34098,7 +34061,7 @@ function _malloc($0) { $$0 = $19; STACKTOP = sp;return ($$0|0); } - $37 = HEAP32[(19048)>>2]|0; + $37 = HEAP32[(19352)>>2]|0; $38 = ($6>>>0)>($37>>>0); if ($38) { $39 = ($9|0)==(0); @@ -34132,7 +34095,7 @@ function _malloc($0) { $66 = $62 >>> $64; $67 = (($65) + ($66))|0; $68 = $67 << 1; - $69 = (19080 + ($68<<2)|0); + $69 = (19384 + ($68<<2)|0); $70 = ((($69)) + 8|0); $71 = HEAP32[$70>>2]|0; $72 = ((($71)) + 8|0); @@ -34143,10 +34106,10 @@ function _malloc($0) { $75 = 1 << $67; $76 = $75 ^ -1; $77 = $8 & $76; - HEAP32[4760] = $77; + HEAP32[4836] = $77; $98 = $77; } else { - $78 = HEAP32[(19056)>>2]|0; + $78 = HEAP32[(19360)>>2]|0; $79 = ($73>>>0)<($78>>>0); if ($79) { _abort(); @@ -34179,22 +34142,22 @@ function _malloc($0) { HEAP32[$90>>2] = $84; $91 = ($37|0)==(0); if (!($91)) { - $92 = HEAP32[(19060)>>2]|0; + $92 = HEAP32[(19364)>>2]|0; $93 = $37 >>> 3; $94 = $93 << 1; - $95 = (19080 + ($94<<2)|0); + $95 = (19384 + ($94<<2)|0); $96 = 1 << $93; $97 = $98 & $96; $99 = ($97|0)==(0); if ($99) { $100 = $98 | $96; - HEAP32[4760] = $100; + HEAP32[4836] = $100; $$pre = ((($95)) + 8|0); $$0199 = $95;$$pre$phiZ2D = $$pre; } else { $101 = ((($95)) + 8|0); $102 = HEAP32[$101>>2]|0; - $103 = HEAP32[(19056)>>2]|0; + $103 = HEAP32[(19360)>>2]|0; $104 = ($102>>>0)<($103>>>0); if ($104) { _abort(); @@ -34211,12 +34174,12 @@ function _malloc($0) { $107 = ((($92)) + 12|0); HEAP32[$107>>2] = $95; } - HEAP32[(19048)>>2] = $84; - HEAP32[(19060)>>2] = $87; + HEAP32[(19352)>>2] = $84; + HEAP32[(19364)>>2] = $87; $$0 = $72; STACKTOP = sp;return ($$0|0); } - $108 = HEAP32[(19044)>>2]|0; + $108 = HEAP32[(19348)>>2]|0; $109 = ($108|0)==(0); if ($109) { $$0197 = $6; @@ -34244,7 +34207,7 @@ function _malloc($0) { $130 = $126 | $129; $131 = $127 >>> $129; $132 = (($130) + ($131))|0; - $133 = (19344 + ($132<<2)|0); + $133 = (19648 + ($132<<2)|0); $134 = HEAP32[$133>>2]|0; $135 = ((($134)) + 4|0); $136 = HEAP32[$135>>2]|0; @@ -34284,7 +34247,7 @@ function _malloc($0) { } } } - $155 = HEAP32[(19056)>>2]|0; + $155 = HEAP32[(19360)>>2]|0; $156 = ($$0192$lcssa$i>>>0)<($155>>>0); if ($156) { _abort(); @@ -34379,7 +34342,7 @@ function _malloc($0) { if (!($186)) { $187 = ((($$0192$lcssa$i)) + 28|0); $188 = HEAP32[$187>>2]|0; - $189 = (19344 + ($188<<2)|0); + $189 = (19648 + ($188<<2)|0); $190 = HEAP32[$189>>2]|0; $191 = ($$0192$lcssa$i|0)==($190|0); do { @@ -34390,11 +34353,11 @@ function _malloc($0) { $192 = 1 << $188; $193 = $192 ^ -1; $194 = $108 & $193; - HEAP32[(19044)>>2] = $194; + HEAP32[(19348)>>2] = $194; break L73; } } else { - $195 = HEAP32[(19056)>>2]|0; + $195 = HEAP32[(19360)>>2]|0; $196 = ($160>>>0)<($195>>>0); if ($196) { _abort(); @@ -34415,7 +34378,7 @@ function _malloc($0) { } } } while(0); - $201 = HEAP32[(19056)>>2]|0; + $201 = HEAP32[(19360)>>2]|0; $202 = ($$3$i>>>0)<($201>>>0); if ($202) { _abort(); @@ -34445,7 +34408,7 @@ function _malloc($0) { $211 = HEAP32[$210>>2]|0; $212 = ($211|0)==(0|0); if (!($212)) { - $213 = HEAP32[(19056)>>2]|0; + $213 = HEAP32[(19360)>>2]|0; $214 = ($211>>>0)<($213>>>0); if ($214) { _abort(); @@ -34482,22 +34445,22 @@ function _malloc($0) { HEAP32[$229>>2] = $$0193$lcssa$i; $230 = ($37|0)==(0); if (!($230)) { - $231 = HEAP32[(19060)>>2]|0; + $231 = HEAP32[(19364)>>2]|0; $232 = $37 >>> 3; $233 = $232 << 1; - $234 = (19080 + ($233<<2)|0); + $234 = (19384 + ($233<<2)|0); $235 = 1 << $232; $236 = $8 & $235; $237 = ($236|0)==(0); if ($237) { $238 = $8 | $235; - HEAP32[4760] = $238; + HEAP32[4836] = $238; $$pre$i = ((($234)) + 8|0); $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; } else { $239 = ((($234)) + 8|0); $240 = HEAP32[$239>>2]|0; - $241 = HEAP32[(19056)>>2]|0; + $241 = HEAP32[(19360)>>2]|0; $242 = ($240>>>0)<($241>>>0); if ($242) { _abort(); @@ -34514,8 +34477,8 @@ function _malloc($0) { $245 = ((($231)) + 12|0); HEAP32[$245>>2] = $234; } - HEAP32[(19048)>>2] = $$0193$lcssa$i; - HEAP32[(19060)>>2] = $157; + HEAP32[(19352)>>2] = $$0193$lcssa$i; + HEAP32[(19364)>>2] = $157; } $246 = ((($$0192$lcssa$i)) + 8|0); $$0 = $246; @@ -34531,7 +34494,7 @@ function _malloc($0) { } else { $248 = (($0) + 11)|0; $249 = $248 & -8; - $250 = HEAP32[(19044)>>2]|0; + $250 = HEAP32[(19348)>>2]|0; $251 = ($250|0)==(0); if ($251) { $$0197 = $249; @@ -34571,7 +34534,7 @@ function _malloc($0) { $$0358$i = $277; } } - $278 = (19344 + ($$0358$i<<2)|0); + $278 = (19648 + ($$0358$i<<2)|0); $279 = HEAP32[$278>>2]|0; $280 = ($279|0)==(0|0); L117: do { @@ -34663,7 +34626,7 @@ function _malloc($0) { $328 = $324 | $327; $329 = $325 >>> $327; $330 = (($328) + ($329))|0; - $331 = (19344 + ($330<<2)|0); + $331 = (19648 + ($330<<2)|0); $332 = HEAP32[$331>>2]|0; $$4$ph$i = 0;$$4357$ph$i = $332; } else { @@ -34707,11 +34670,11 @@ function _malloc($0) { if ($344) { $$0197 = $249; } else { - $345 = HEAP32[(19048)>>2]|0; + $345 = HEAP32[(19352)>>2]|0; $346 = (($345) - ($249))|0; $347 = ($$4351$lcssa$i>>>0)<($346>>>0); if ($347) { - $348 = HEAP32[(19056)>>2]|0; + $348 = HEAP32[(19360)>>2]|0; $349 = ($$4$lcssa$i>>>0)<($348>>>0); if ($349) { _abort(); @@ -34808,7 +34771,7 @@ function _malloc($0) { } else { $380 = ((($$4$lcssa$i)) + 28|0); $381 = HEAP32[$380>>2]|0; - $382 = (19344 + ($381<<2)|0); + $382 = (19648 + ($381<<2)|0); $383 = HEAP32[$382>>2]|0; $384 = ($$4$lcssa$i|0)==($383|0); do { @@ -34819,12 +34782,12 @@ function _malloc($0) { $385 = 1 << $381; $386 = $385 ^ -1; $387 = $250 & $386; - HEAP32[(19044)>>2] = $387; + HEAP32[(19348)>>2] = $387; $470 = $387; break L164; } } else { - $388 = HEAP32[(19056)>>2]|0; + $388 = HEAP32[(19360)>>2]|0; $389 = ($353>>>0)<($388>>>0); if ($389) { _abort(); @@ -34846,7 +34809,7 @@ function _malloc($0) { } } } while(0); - $394 = HEAP32[(19056)>>2]|0; + $394 = HEAP32[(19360)>>2]|0; $395 = ($$3372$i>>>0)<($394>>>0); if ($395) { _abort(); @@ -34878,7 +34841,7 @@ function _malloc($0) { if ($405) { $470 = $250; } else { - $406 = HEAP32[(19056)>>2]|0; + $406 = HEAP32[(19360)>>2]|0; $407 = ($404>>>0)<($406>>>0); if ($407) { _abort(); @@ -34919,20 +34882,20 @@ function _malloc($0) { $424 = ($$4351$lcssa$i>>>0)<(256); if ($424) { $425 = $423 << 1; - $426 = (19080 + ($425<<2)|0); - $427 = HEAP32[4760]|0; + $426 = (19384 + ($425<<2)|0); + $427 = HEAP32[4836]|0; $428 = 1 << $423; $429 = $427 & $428; $430 = ($429|0)==(0); if ($430) { $431 = $427 | $428; - HEAP32[4760] = $431; + HEAP32[4836] = $431; $$pre$i210 = ((($426)) + 8|0); $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; } else { $432 = ((($426)) + 8|0); $433 = HEAP32[$432>>2]|0; - $434 = HEAP32[(19056)>>2]|0; + $434 = HEAP32[(19360)>>2]|0; $435 = ($433>>>0)<($434>>>0); if ($435) { _abort(); @@ -34984,7 +34947,7 @@ function _malloc($0) { $$0361$i = $463; } } - $464 = (19344 + ($$0361$i<<2)|0); + $464 = (19648 + ($$0361$i<<2)|0); $465 = ((($350)) + 28|0); HEAP32[$465>>2] = $$0361$i; $466 = ((($350)) + 16|0); @@ -34996,7 +34959,7 @@ function _malloc($0) { $471 = ($469|0)==(0); if ($471) { $472 = $470 | $468; - HEAP32[(19044)>>2] = $472; + HEAP32[(19348)>>2] = $472; HEAP32[$464>>2] = $350; $473 = ((($350)) + 24|0); HEAP32[$473>>2] = $464; @@ -35035,7 +34998,7 @@ function _malloc($0) { } } if ((label|0) == 136) { - $491 = HEAP32[(19056)>>2]|0; + $491 = HEAP32[(19360)>>2]|0; $492 = ($487>>>0)<($491>>>0); if ($492) { _abort(); @@ -35054,7 +35017,7 @@ function _malloc($0) { else if ((label|0) == 139) { $496 = ((($$0345$i)) + 8|0); $497 = HEAP32[$496>>2]|0; - $498 = HEAP32[(19056)>>2]|0; + $498 = HEAP32[(19360)>>2]|0; $499 = ($497>>>0)>=($498>>>0); $not$9$i = ($$0345$i>>>0)>=($498>>>0); $500 = $499 & $not$9$i; @@ -35087,16 +35050,16 @@ function _malloc($0) { } } } while(0); - $506 = HEAP32[(19048)>>2]|0; + $506 = HEAP32[(19352)>>2]|0; $507 = ($506>>>0)<($$0197>>>0); if (!($507)) { $508 = (($506) - ($$0197))|0; - $509 = HEAP32[(19060)>>2]|0; + $509 = HEAP32[(19364)>>2]|0; $510 = ($508>>>0)>(15); if ($510) { $511 = (($509) + ($$0197)|0); - HEAP32[(19060)>>2] = $511; - HEAP32[(19048)>>2] = $508; + HEAP32[(19364)>>2] = $511; + HEAP32[(19352)>>2] = $508; $512 = $508 | 1; $513 = ((($511)) + 4|0); HEAP32[$513>>2] = $512; @@ -35106,8 +35069,8 @@ function _malloc($0) { $516 = ((($509)) + 4|0); HEAP32[$516>>2] = $515; } else { - HEAP32[(19048)>>2] = 0; - HEAP32[(19060)>>2] = 0; + HEAP32[(19352)>>2] = 0; + HEAP32[(19364)>>2] = 0; $517 = $506 | 3; $518 = ((($509)) + 4|0); HEAP32[$518>>2] = $517; @@ -35121,14 +35084,14 @@ function _malloc($0) { $$0 = $523; STACKTOP = sp;return ($$0|0); } - $524 = HEAP32[(19052)>>2]|0; + $524 = HEAP32[(19356)>>2]|0; $525 = ($524>>>0)>($$0197>>>0); if ($525) { $526 = (($524) - ($$0197))|0; - HEAP32[(19052)>>2] = $526; - $527 = HEAP32[(19064)>>2]|0; + HEAP32[(19356)>>2] = $526; + $527 = HEAP32[(19368)>>2]|0; $528 = (($527) + ($$0197)|0); - HEAP32[(19064)>>2] = $528; + HEAP32[(19368)>>2] = $528; $529 = $526 | 1; $530 = ((($528)) + 4|0); HEAP32[$530>>2] = $529; @@ -35139,23 +35102,23 @@ function _malloc($0) { $$0 = $533; STACKTOP = sp;return ($$0|0); } - $534 = HEAP32[4878]|0; + $534 = HEAP32[4954]|0; $535 = ($534|0)==(0); if ($535) { - HEAP32[(19520)>>2] = 4096; - HEAP32[(19516)>>2] = 4096; - HEAP32[(19524)>>2] = -1; - HEAP32[(19528)>>2] = -1; - HEAP32[(19532)>>2] = 0; - HEAP32[(19484)>>2] = 0; + HEAP32[(19824)>>2] = 4096; + HEAP32[(19820)>>2] = 4096; + HEAP32[(19828)>>2] = -1; + HEAP32[(19832)>>2] = -1; + HEAP32[(19836)>>2] = 0; + HEAP32[(19788)>>2] = 0; $536 = $1; $537 = $536 & -16; $538 = $537 ^ 1431655768; HEAP32[$1>>2] = $538; - HEAP32[4878] = $538; + HEAP32[4954] = $538; $542 = 4096; } else { - $$pre$i212 = HEAP32[(19520)>>2]|0; + $$pre$i212 = HEAP32[(19824)>>2]|0; $542 = $$pre$i212; } $539 = (($$0197) + 48)|0; @@ -35168,10 +35131,10 @@ function _malloc($0) { $$0 = 0; STACKTOP = sp;return ($$0|0); } - $546 = HEAP32[(19480)>>2]|0; + $546 = HEAP32[(19784)>>2]|0; $547 = ($546|0)==(0); if (!($547)) { - $548 = HEAP32[(19472)>>2]|0; + $548 = HEAP32[(19776)>>2]|0; $549 = (($548) + ($544))|0; $550 = ($549>>>0)<=($548>>>0); $551 = ($549>>>0)>($546>>>0); @@ -35181,18 +35144,18 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $552 = HEAP32[(19484)>>2]|0; + $552 = HEAP32[(19788)>>2]|0; $553 = $552 & 4; $554 = ($553|0)==(0); L244: do { if ($554) { - $555 = HEAP32[(19064)>>2]|0; + $555 = HEAP32[(19368)>>2]|0; $556 = ($555|0)==(0|0); L246: do { if ($556) { label = 163; } else { - $$0$i$i = (19488); + $$0$i$i = (19792); while(1) { $557 = HEAP32[$$0$i$i>>2]|0; $558 = ($557>>>0)>($555>>>0); @@ -35250,7 +35213,7 @@ function _malloc($0) { $$2234253237$i = 0; } else { $568 = $566; - $569 = HEAP32[(19516)>>2]|0; + $569 = HEAP32[(19820)>>2]|0; $570 = (($569) + -1)|0; $571 = $570 & $568; $572 = ($571|0)==(0); @@ -35260,13 +35223,13 @@ function _malloc($0) { $576 = (($575) - ($568))|0; $577 = $572 ? 0 : $576; $$$i = (($577) + ($544))|0; - $578 = HEAP32[(19472)>>2]|0; + $578 = HEAP32[(19776)>>2]|0; $579 = (($$$i) + ($578))|0; $580 = ($$$i>>>0)>($$0197>>>0); $581 = ($$$i>>>0)<(2147483647); $or$cond$i214 = $580 & $581; if ($or$cond$i214) { - $582 = HEAP32[(19480)>>2]|0; + $582 = HEAP32[(19784)>>2]|0; $583 = ($582|0)==(0); if (!($583)) { $584 = ($579>>>0)<=($578>>>0); @@ -35312,7 +35275,7 @@ function _malloc($0) { break L244; } } - $601 = HEAP32[(19520)>>2]|0; + $601 = HEAP32[(19824)>>2]|0; $602 = (($540) - ($$2253$ph$i))|0; $603 = (($602) + ($601))|0; $604 = (0 - ($601))|0; @@ -35337,9 +35300,9 @@ function _malloc($0) { } } } while(0); - $611 = HEAP32[(19484)>>2]|0; + $611 = HEAP32[(19788)>>2]|0; $612 = $611 | 4; - HEAP32[(19484)>>2] = $612; + HEAP32[(19788)>>2] = $612; $$4236$i = $$2234253237$i; label = 178; } else { @@ -35375,35 +35338,35 @@ function _malloc($0) { } } if ((label|0) == 180) { - $626 = HEAP32[(19472)>>2]|0; + $626 = HEAP32[(19776)>>2]|0; $627 = (($626) + ($$723948$i))|0; - HEAP32[(19472)>>2] = $627; - $628 = HEAP32[(19476)>>2]|0; + HEAP32[(19776)>>2] = $627; + $628 = HEAP32[(19780)>>2]|0; $629 = ($627>>>0)>($628>>>0); if ($629) { - HEAP32[(19476)>>2] = $627; + HEAP32[(19780)>>2] = $627; } - $630 = HEAP32[(19064)>>2]|0; + $630 = HEAP32[(19368)>>2]|0; $631 = ($630|0)==(0|0); do { if ($631) { - $632 = HEAP32[(19056)>>2]|0; + $632 = HEAP32[(19360)>>2]|0; $633 = ($632|0)==(0|0); $634 = ($$749$i>>>0)<($632>>>0); $or$cond12$i = $633 | $634; if ($or$cond12$i) { - HEAP32[(19056)>>2] = $$749$i; + HEAP32[(19360)>>2] = $$749$i; } - HEAP32[(19488)>>2] = $$749$i; - HEAP32[(19492)>>2] = $$723948$i; - HEAP32[(19500)>>2] = 0; - $635 = HEAP32[4878]|0; - HEAP32[(19076)>>2] = $635; - HEAP32[(19072)>>2] = -1; + HEAP32[(19792)>>2] = $$749$i; + HEAP32[(19796)>>2] = $$723948$i; + HEAP32[(19804)>>2] = 0; + $635 = HEAP32[4954]|0; + HEAP32[(19380)>>2] = $635; + HEAP32[(19376)>>2] = -1; $$01$i$i = 0; while(1) { $636 = $$01$i$i << 1; - $637 = (19080 + ($636<<2)|0); + $637 = (19384 + ($636<<2)|0); $638 = ((($637)) + 12|0); HEAP32[$638>>2] = $637; $639 = ((($637)) + 8|0); @@ -35426,18 +35389,18 @@ function _malloc($0) { $648 = $645 ? 0 : $647; $649 = (($$749$i) + ($648)|0); $650 = (($641) - ($648))|0; - HEAP32[(19064)>>2] = $649; - HEAP32[(19052)>>2] = $650; + HEAP32[(19368)>>2] = $649; + HEAP32[(19356)>>2] = $650; $651 = $650 | 1; $652 = ((($649)) + 4|0); HEAP32[$652>>2] = $651; $653 = (($649) + ($650)|0); $654 = ((($653)) + 4|0); HEAP32[$654>>2] = 40; - $655 = HEAP32[(19528)>>2]|0; - HEAP32[(19068)>>2] = $655; + $655 = HEAP32[(19832)>>2]|0; + HEAP32[(19372)>>2] = $655; } else { - $$024371$i = (19488); + $$024371$i = (19792); while(1) { $656 = HEAP32[$$024371$i>>2]|0; $657 = ((($$024371$i)) + 4|0); @@ -35469,7 +35432,7 @@ function _malloc($0) { if ($or$cond51$i) { $670 = (($658) + ($$723948$i))|0; HEAP32[$657>>2] = $670; - $671 = HEAP32[(19052)>>2]|0; + $671 = HEAP32[(19356)>>2]|0; $672 = ((($630)) + 8|0); $673 = $672; $674 = $673 & 7; @@ -35480,30 +35443,30 @@ function _malloc($0) { $679 = (($630) + ($678)|0); $680 = (($$723948$i) - ($678))|0; $681 = (($671) + ($680))|0; - HEAP32[(19064)>>2] = $679; - HEAP32[(19052)>>2] = $681; + HEAP32[(19368)>>2] = $679; + HEAP32[(19356)>>2] = $681; $682 = $681 | 1; $683 = ((($679)) + 4|0); HEAP32[$683>>2] = $682; $684 = (($679) + ($681)|0); $685 = ((($684)) + 4|0); HEAP32[$685>>2] = 40; - $686 = HEAP32[(19528)>>2]|0; - HEAP32[(19068)>>2] = $686; + $686 = HEAP32[(19832)>>2]|0; + HEAP32[(19372)>>2] = $686; break; } } } - $687 = HEAP32[(19056)>>2]|0; + $687 = HEAP32[(19360)>>2]|0; $688 = ($$749$i>>>0)<($687>>>0); if ($688) { - HEAP32[(19056)>>2] = $$749$i; + HEAP32[(19360)>>2] = $$749$i; $752 = $$749$i; } else { $752 = $687; } $689 = (($$749$i) + ($$723948$i)|0); - $$124470$i = (19488); + $$124470$i = (19792); while(1) { $690 = HEAP32[$$124470$i>>2]|0; $691 = ($690|0)==($689|0); @@ -35558,21 +35521,21 @@ function _malloc($0) { $725 = ($717|0)==($630|0); do { if ($725) { - $726 = HEAP32[(19052)>>2]|0; + $726 = HEAP32[(19356)>>2]|0; $727 = (($726) + ($722))|0; - HEAP32[(19052)>>2] = $727; - HEAP32[(19064)>>2] = $721; + HEAP32[(19356)>>2] = $727; + HEAP32[(19368)>>2] = $721; $728 = $727 | 1; $729 = ((($721)) + 4|0); HEAP32[$729>>2] = $728; } else { - $730 = HEAP32[(19060)>>2]|0; + $730 = HEAP32[(19364)>>2]|0; $731 = ($717|0)==($730|0); if ($731) { - $732 = HEAP32[(19048)>>2]|0; + $732 = HEAP32[(19352)>>2]|0; $733 = (($732) + ($722))|0; - HEAP32[(19048)>>2] = $733; - HEAP32[(19060)>>2] = $721; + HEAP32[(19352)>>2] = $733; + HEAP32[(19364)>>2] = $721; $734 = $733 | 1; $735 = ((($721)) + 4|0); HEAP32[$735>>2] = $734; @@ -35595,7 +35558,7 @@ function _malloc($0) { $746 = ((($717)) + 12|0); $747 = HEAP32[$746>>2]|0; $748 = $742 << 1; - $749 = (19080 + ($748<<2)|0); + $749 = (19384 + ($748<<2)|0); $750 = ($745|0)==($749|0); do { if (!($750)) { @@ -35618,9 +35581,9 @@ function _malloc($0) { if ($756) { $757 = 1 << $742; $758 = $757 ^ -1; - $759 = HEAP32[4760]|0; + $759 = HEAP32[4836]|0; $760 = $759 & $758; - HEAP32[4760] = $760; + HEAP32[4836] = $760; break; } $761 = ($747|0)==($749|0); @@ -35733,7 +35696,7 @@ function _malloc($0) { } $795 = ((($717)) + 28|0); $796 = HEAP32[$795>>2]|0; - $797 = (19344 + ($796<<2)|0); + $797 = (19648 + ($796<<2)|0); $798 = HEAP32[$797>>2]|0; $799 = ($717|0)==($798|0); do { @@ -35745,12 +35708,12 @@ function _malloc($0) { } $800 = 1 << $796; $801 = $800 ^ -1; - $802 = HEAP32[(19044)>>2]|0; + $802 = HEAP32[(19348)>>2]|0; $803 = $802 & $801; - HEAP32[(19044)>>2] = $803; + HEAP32[(19348)>>2] = $803; break L314; } else { - $804 = HEAP32[(19056)>>2]|0; + $804 = HEAP32[(19360)>>2]|0; $805 = ($768>>>0)<($804>>>0); if ($805) { _abort(); @@ -35771,7 +35734,7 @@ function _malloc($0) { } } } while(0); - $810 = HEAP32[(19056)>>2]|0; + $810 = HEAP32[(19360)>>2]|0; $811 = ($$3$i$i>>>0)<($810>>>0); if ($811) { _abort(); @@ -35803,7 +35766,7 @@ function _malloc($0) { if ($821) { break; } - $822 = HEAP32[(19056)>>2]|0; + $822 = HEAP32[(19360)>>2]|0; $823 = ($820>>>0)<($822>>>0); if ($823) { _abort(); @@ -35836,21 +35799,21 @@ function _malloc($0) { $835 = ($$0287$i$i>>>0)<(256); if ($835) { $836 = $834 << 1; - $837 = (19080 + ($836<<2)|0); - $838 = HEAP32[4760]|0; + $837 = (19384 + ($836<<2)|0); + $838 = HEAP32[4836]|0; $839 = 1 << $834; $840 = $838 & $839; $841 = ($840|0)==(0); do { if ($841) { $842 = $838 | $839; - HEAP32[4760] = $842; + HEAP32[4836] = $842; $$pre$i19$i = ((($837)) + 8|0); $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; } else { $843 = ((($837)) + 8|0); $844 = HEAP32[$843>>2]|0; - $845 = HEAP32[(19056)>>2]|0; + $845 = HEAP32[(19360)>>2]|0; $846 = ($844>>>0)<($845>>>0); if (!($846)) { $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; @@ -35905,20 +35868,20 @@ function _malloc($0) { $$0296$i$i = $874; } } while(0); - $875 = (19344 + ($$0296$i$i<<2)|0); + $875 = (19648 + ($$0296$i$i<<2)|0); $876 = ((($721)) + 28|0); HEAP32[$876>>2] = $$0296$i$i; $877 = ((($721)) + 16|0); $878 = ((($877)) + 4|0); HEAP32[$878>>2] = 0; HEAP32[$877>>2] = 0; - $879 = HEAP32[(19044)>>2]|0; + $879 = HEAP32[(19348)>>2]|0; $880 = 1 << $$0296$i$i; $881 = $879 & $880; $882 = ($881|0)==(0); if ($882) { $883 = $879 | $880; - HEAP32[(19044)>>2] = $883; + HEAP32[(19348)>>2] = $883; HEAP32[$875>>2] = $721; $884 = ((($721)) + 24|0); HEAP32[$884>>2] = $875; @@ -35957,7 +35920,7 @@ function _malloc($0) { } } if ((label|0) == 262) { - $902 = HEAP32[(19056)>>2]|0; + $902 = HEAP32[(19360)>>2]|0; $903 = ($898>>>0)<($902>>>0); if ($903) { _abort(); @@ -35976,7 +35939,7 @@ function _malloc($0) { else if ((label|0) == 265) { $907 = ((($$0289$i$i)) + 8|0); $908 = HEAP32[$907>>2]|0; - $909 = HEAP32[(19056)>>2]|0; + $909 = HEAP32[(19360)>>2]|0; $910 = ($908>>>0)>=($909>>>0); $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); $911 = $910 & $not$7$i$i; @@ -36003,7 +35966,7 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $$0$i$i$i = (19488); + $$0$i$i$i = (19792); while(1) { $916 = HEAP32[$$0$i$i$i>>2]|0; $917 = ($916>>>0)>($630>>>0); @@ -36044,23 +36007,23 @@ function _malloc($0) { $945 = $942 ? 0 : $944; $946 = (($$749$i) + ($945)|0); $947 = (($938) - ($945))|0; - HEAP32[(19064)>>2] = $946; - HEAP32[(19052)>>2] = $947; + HEAP32[(19368)>>2] = $946; + HEAP32[(19356)>>2] = $947; $948 = $947 | 1; $949 = ((($946)) + 4|0); HEAP32[$949>>2] = $948; $950 = (($946) + ($947)|0); $951 = ((($950)) + 4|0); HEAP32[$951>>2] = 40; - $952 = HEAP32[(19528)>>2]|0; - HEAP32[(19068)>>2] = $952; + $952 = HEAP32[(19832)>>2]|0; + HEAP32[(19372)>>2] = $952; $953 = ((($935)) + 4|0); HEAP32[$953>>2] = 27; - ;HEAP32[$936>>2]=HEAP32[(19488)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19488)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19488)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19488)+12>>2]|0; - HEAP32[(19488)>>2] = $$749$i; - HEAP32[(19492)>>2] = $$723948$i; - HEAP32[(19500)>>2] = 0; - HEAP32[(19496)>>2] = $936; + ;HEAP32[$936>>2]=HEAP32[(19792)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19792)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19792)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19792)+12>>2]|0; + HEAP32[(19792)>>2] = $$749$i; + HEAP32[(19796)>>2] = $$723948$i; + HEAP32[(19804)>>2] = 0; + HEAP32[(19800)>>2] = $936; $955 = $937; while(1) { $954 = ((($955)) + 4|0); @@ -36089,20 +36052,20 @@ function _malloc($0) { $967 = ($961>>>0)<(256); if ($967) { $968 = $966 << 1; - $969 = (19080 + ($968<<2)|0); - $970 = HEAP32[4760]|0; + $969 = (19384 + ($968<<2)|0); + $970 = HEAP32[4836]|0; $971 = 1 << $966; $972 = $970 & $971; $973 = ($972|0)==(0); if ($973) { $974 = $970 | $971; - HEAP32[4760] = $974; + HEAP32[4836] = $974; $$pre$i$i = ((($969)) + 8|0); $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; } else { $975 = ((($969)) + 8|0); $976 = HEAP32[$975>>2]|0; - $977 = HEAP32[(19056)>>2]|0; + $977 = HEAP32[(19360)>>2]|0; $978 = ($976>>>0)<($977>>>0); if ($978) { _abort(); @@ -36154,19 +36117,19 @@ function _malloc($0) { $$0212$i$i = $1006; } } - $1007 = (19344 + ($$0212$i$i<<2)|0); + $1007 = (19648 + ($$0212$i$i<<2)|0); $1008 = ((($630)) + 28|0); HEAP32[$1008>>2] = $$0212$i$i; $1009 = ((($630)) + 20|0); HEAP32[$1009>>2] = 0; HEAP32[$933>>2] = 0; - $1010 = HEAP32[(19044)>>2]|0; + $1010 = HEAP32[(19348)>>2]|0; $1011 = 1 << $$0212$i$i; $1012 = $1010 & $1011; $1013 = ($1012|0)==(0); if ($1013) { $1014 = $1010 | $1011; - HEAP32[(19044)>>2] = $1014; + HEAP32[(19348)>>2] = $1014; HEAP32[$1007>>2] = $630; $1015 = ((($630)) + 24|0); HEAP32[$1015>>2] = $1007; @@ -36205,7 +36168,7 @@ function _malloc($0) { } } if ((label|0) == 289) { - $1033 = HEAP32[(19056)>>2]|0; + $1033 = HEAP32[(19360)>>2]|0; $1034 = ($1029>>>0)<($1033>>>0); if ($1034) { _abort(); @@ -36224,7 +36187,7 @@ function _malloc($0) { else if ((label|0) == 292) { $1038 = ((($$0207$i$i)) + 8|0); $1039 = HEAP32[$1038>>2]|0; - $1040 = HEAP32[(19056)>>2]|0; + $1040 = HEAP32[(19360)>>2]|0; $1041 = ($1039>>>0)>=($1040>>>0); $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); $1042 = $1041 & $not$$i$i; @@ -36247,14 +36210,14 @@ function _malloc($0) { } } } while(0); - $1048 = HEAP32[(19052)>>2]|0; + $1048 = HEAP32[(19356)>>2]|0; $1049 = ($1048>>>0)>($$0197>>>0); if ($1049) { $1050 = (($1048) - ($$0197))|0; - HEAP32[(19052)>>2] = $1050; - $1051 = HEAP32[(19064)>>2]|0; + HEAP32[(19356)>>2] = $1050; + $1051 = HEAP32[(19368)>>2]|0; $1052 = (($1051) + ($$0197)|0); - HEAP32[(19064)>>2] = $1052; + HEAP32[(19368)>>2] = $1052; $1053 = $1050 | 1; $1054 = ((($1052)) + 4|0); HEAP32[$1054>>2] = $1053; @@ -36297,7 +36260,7 @@ function _free($0) { return; } $2 = ((($0)) + -8|0); - $3 = HEAP32[(19056)>>2]|0; + $3 = HEAP32[(19360)>>2]|0; $4 = ($2>>>0)<($3>>>0); if ($4) { _abort(); @@ -36330,7 +36293,7 @@ function _free($0) { _abort(); // unreachable; } - $19 = HEAP32[(19060)>>2]|0; + $19 = HEAP32[(19364)>>2]|0; $20 = ($16|0)==($19|0); if ($20) { $104 = ((($10)) + 4|0); @@ -36345,7 +36308,7 @@ function _free($0) { $109 = ((($16)) + 4|0); $110 = $17 | 1; $111 = $105 & -2; - HEAP32[(19048)>>2] = $17; + HEAP32[(19352)>>2] = $17; HEAP32[$104>>2] = $111; HEAP32[$109>>2] = $110; HEAP32[$108>>2] = $17; @@ -36359,7 +36322,7 @@ function _free($0) { $25 = ((($16)) + 12|0); $26 = HEAP32[$25>>2]|0; $27 = $21 << 1; - $28 = (19080 + ($27<<2)|0); + $28 = (19384 + ($27<<2)|0); $29 = ($24|0)==($28|0); if (!($29)) { $30 = ($24>>>0)<($3>>>0); @@ -36379,9 +36342,9 @@ function _free($0) { if ($34) { $35 = 1 << $21; $36 = $35 ^ -1; - $37 = HEAP32[4760]|0; + $37 = HEAP32[4836]|0; $38 = $37 & $36; - HEAP32[4760] = $38; + HEAP32[4836] = $38; $$1 = $16;$$1382 = $17;$113 = $16; break; } @@ -36495,7 +36458,7 @@ function _free($0) { } else { $73 = ((($16)) + 28|0); $74 = HEAP32[$73>>2]|0; - $75 = (19344 + ($74<<2)|0); + $75 = (19648 + ($74<<2)|0); $76 = HEAP32[$75>>2]|0; $77 = ($16|0)==($76|0); do { @@ -36505,14 +36468,14 @@ function _free($0) { if ($cond421) { $78 = 1 << $74; $79 = $78 ^ -1; - $80 = HEAP32[(19044)>>2]|0; + $80 = HEAP32[(19348)>>2]|0; $81 = $80 & $79; - HEAP32[(19044)>>2] = $81; + HEAP32[(19348)>>2] = $81; $$1 = $16;$$1382 = $17;$113 = $16; break L10; } } else { - $82 = HEAP32[(19056)>>2]|0; + $82 = HEAP32[(19360)>>2]|0; $83 = ($46>>>0)<($82>>>0); if ($83) { _abort(); @@ -36534,7 +36497,7 @@ function _free($0) { } } } while(0); - $88 = HEAP32[(19056)>>2]|0; + $88 = HEAP32[(19360)>>2]|0; $89 = ($$3>>>0)<($88>>>0); if ($89) { _abort(); @@ -36566,7 +36529,7 @@ function _free($0) { if ($99) { $$1 = $16;$$1382 = $17;$113 = $16; } else { - $100 = HEAP32[(19056)>>2]|0; + $100 = HEAP32[(19360)>>2]|0; $101 = ($98>>>0)<($100>>>0); if ($101) { _abort(); @@ -36601,14 +36564,14 @@ function _free($0) { $118 = $115 & 2; $119 = ($118|0)==(0); if ($119) { - $120 = HEAP32[(19064)>>2]|0; + $120 = HEAP32[(19368)>>2]|0; $121 = ($10|0)==($120|0); - $122 = HEAP32[(19060)>>2]|0; + $122 = HEAP32[(19364)>>2]|0; if ($121) { - $123 = HEAP32[(19052)>>2]|0; + $123 = HEAP32[(19356)>>2]|0; $124 = (($123) + ($$1382))|0; - HEAP32[(19052)>>2] = $124; - HEAP32[(19064)>>2] = $$1; + HEAP32[(19356)>>2] = $124; + HEAP32[(19368)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -36616,16 +36579,16 @@ function _free($0) { if (!($127)) { return; } - HEAP32[(19060)>>2] = 0; - HEAP32[(19048)>>2] = 0; + HEAP32[(19364)>>2] = 0; + HEAP32[(19352)>>2] = 0; return; } $128 = ($10|0)==($122|0); if ($128) { - $129 = HEAP32[(19048)>>2]|0; + $129 = HEAP32[(19352)>>2]|0; $130 = (($129) + ($$1382))|0; - HEAP32[(19048)>>2] = $130; - HEAP32[(19060)>>2] = $113; + HEAP32[(19352)>>2] = $130; + HEAP32[(19364)>>2] = $113; $131 = $130 | 1; $132 = ((($$1)) + 4|0); HEAP32[$132>>2] = $131; @@ -36644,10 +36607,10 @@ function _free($0) { $140 = ((($10)) + 12|0); $141 = HEAP32[$140>>2]|0; $142 = $136 << 1; - $143 = (19080 + ($142<<2)|0); + $143 = (19384 + ($142<<2)|0); $144 = ($139|0)==($143|0); if (!($144)) { - $145 = HEAP32[(19056)>>2]|0; + $145 = HEAP32[(19360)>>2]|0; $146 = ($139>>>0)<($145>>>0); if ($146) { _abort(); @@ -36665,9 +36628,9 @@ function _free($0) { if ($150) { $151 = 1 << $136; $152 = $151 ^ -1; - $153 = HEAP32[4760]|0; + $153 = HEAP32[4836]|0; $154 = $153 & $152; - HEAP32[4760] = $154; + HEAP32[4836] = $154; break; } $155 = ($141|0)==($143|0); @@ -36675,7 +36638,7 @@ function _free($0) { $$pre442 = ((($141)) + 8|0); $$pre$phi443Z2D = $$pre442; } else { - $156 = HEAP32[(19056)>>2]|0; + $156 = HEAP32[(19360)>>2]|0; $157 = ($141>>>0)<($156>>>0); if ($157) { _abort(); @@ -36735,7 +36698,7 @@ function _free($0) { $$1398 = $187;$$1402 = $186; } } - $189 = HEAP32[(19056)>>2]|0; + $189 = HEAP32[(19360)>>2]|0; $190 = ($$1402>>>0)<($189>>>0); if ($190) { _abort(); @@ -36748,7 +36711,7 @@ function _free($0) { } else { $167 = ((($10)) + 8|0); $168 = HEAP32[$167>>2]|0; - $169 = HEAP32[(19056)>>2]|0; + $169 = HEAP32[(19360)>>2]|0; $170 = ($168>>>0)<($169>>>0); if ($170) { _abort(); @@ -36779,7 +36742,7 @@ function _free($0) { if (!($191)) { $192 = ((($10)) + 28|0); $193 = HEAP32[$192>>2]|0; - $194 = (19344 + ($193<<2)|0); + $194 = (19648 + ($193<<2)|0); $195 = HEAP32[$194>>2]|0; $196 = ($10|0)==($195|0); do { @@ -36789,13 +36752,13 @@ function _free($0) { if ($cond422) { $197 = 1 << $193; $198 = $197 ^ -1; - $199 = HEAP32[(19044)>>2]|0; + $199 = HEAP32[(19348)>>2]|0; $200 = $199 & $198; - HEAP32[(19044)>>2] = $200; + HEAP32[(19348)>>2] = $200; break L108; } } else { - $201 = HEAP32[(19056)>>2]|0; + $201 = HEAP32[(19360)>>2]|0; $202 = ($163>>>0)<($201>>>0); if ($202) { _abort(); @@ -36816,7 +36779,7 @@ function _free($0) { } } } while(0); - $207 = HEAP32[(19056)>>2]|0; + $207 = HEAP32[(19360)>>2]|0; $208 = ($$3400>>>0)<($207>>>0); if ($208) { _abort(); @@ -36846,7 +36809,7 @@ function _free($0) { $217 = HEAP32[$216>>2]|0; $218 = ($217|0)==(0|0); if (!($218)) { - $219 = HEAP32[(19056)>>2]|0; + $219 = HEAP32[(19360)>>2]|0; $220 = ($217>>>0)<($219>>>0); if ($220) { _abort(); @@ -36867,10 +36830,10 @@ function _free($0) { HEAP32[$224>>2] = $223; $225 = (($113) + ($135)|0); HEAP32[$225>>2] = $135; - $226 = HEAP32[(19060)>>2]|0; + $226 = HEAP32[(19364)>>2]|0; $227 = ($$1|0)==($226|0); if ($227) { - HEAP32[(19048)>>2] = $135; + HEAP32[(19352)>>2] = $135; return; } else { $$2 = $135; @@ -36889,20 +36852,20 @@ function _free($0) { $233 = ($$2>>>0)<(256); if ($233) { $234 = $232 << 1; - $235 = (19080 + ($234<<2)|0); - $236 = HEAP32[4760]|0; + $235 = (19384 + ($234<<2)|0); + $236 = HEAP32[4836]|0; $237 = 1 << $232; $238 = $236 & $237; $239 = ($238|0)==(0); if ($239) { $240 = $236 | $237; - HEAP32[4760] = $240; + HEAP32[4836] = $240; $$pre = ((($235)) + 8|0); $$0403 = $235;$$pre$phiZ2D = $$pre; } else { $241 = ((($235)) + 8|0); $242 = HEAP32[$241>>2]|0; - $243 = HEAP32[(19056)>>2]|0; + $243 = HEAP32[(19360)>>2]|0; $244 = ($242>>>0)<($243>>>0); if ($244) { _abort(); @@ -36954,21 +36917,21 @@ function _free($0) { $$0396 = $272; } } - $273 = (19344 + ($$0396<<2)|0); + $273 = (19648 + ($$0396<<2)|0); $274 = ((($$1)) + 28|0); HEAP32[$274>>2] = $$0396; $275 = ((($$1)) + 16|0); $276 = ((($$1)) + 20|0); HEAP32[$276>>2] = 0; HEAP32[$275>>2] = 0; - $277 = HEAP32[(19044)>>2]|0; + $277 = HEAP32[(19348)>>2]|0; $278 = 1 << $$0396; $279 = $277 & $278; $280 = ($279|0)==(0); do { if ($280) { $281 = $277 | $278; - HEAP32[(19044)>>2] = $281; + HEAP32[(19348)>>2] = $281; HEAP32[$273>>2] = $$1; $282 = ((($$1)) + 24|0); HEAP32[$282>>2] = $273; @@ -37006,7 +36969,7 @@ function _free($0) { } } if ((label|0) == 121) { - $300 = HEAP32[(19056)>>2]|0; + $300 = HEAP32[(19360)>>2]|0; $301 = ($296>>>0)<($300>>>0); if ($301) { _abort(); @@ -37025,7 +36988,7 @@ function _free($0) { else if ((label|0) == 124) { $305 = ((($$0384)) + 8|0); $306 = HEAP32[$305>>2]|0; - $307 = HEAP32[(19056)>>2]|0; + $307 = HEAP32[(19360)>>2]|0; $308 = ($306>>>0)>=($307>>>0); $not$437 = ($$0384>>>0)>=($307>>>0); $309 = $308 & $not$437; @@ -37047,12 +37010,12 @@ function _free($0) { } } } while(0); - $314 = HEAP32[(19072)>>2]|0; + $314 = HEAP32[(19376)>>2]|0; $315 = (($314) + -1)|0; - HEAP32[(19072)>>2] = $315; + HEAP32[(19376)>>2] = $315; $316 = ($315|0)==(0); if ($316) { - $$0212$in$i = (19496); + $$0212$in$i = (19800); } else { return; } @@ -37066,7 +37029,7 @@ function _free($0) { $$0212$in$i = $318; } } - HEAP32[(19072)>>2] = -1; + HEAP32[(19376)>>2] = -1; return; } function _realloc($0,$1) { @@ -37138,7 +37101,7 @@ function _try_realloc_chunk($0,$1) { $3 = HEAP32[$2>>2]|0; $4 = $3 & -8; $5 = (($0) + ($4)|0); - $6 = HEAP32[(19056)>>2]|0; + $6 = HEAP32[(19360)>>2]|0; $7 = $3 & 3; $notlhs = ($0>>>0)>=($6>>>0); $notrhs = ($7|0)!=(1); @@ -37168,7 +37131,7 @@ function _try_realloc_chunk($0,$1) { $16 = ($4>>>0)<($15>>>0); if (!($16)) { $17 = (($4) - ($1))|0; - $18 = HEAP32[(19520)>>2]|0; + $18 = HEAP32[(19824)>>2]|0; $19 = $18 << 1; $20 = ($17>>>0)>($19>>>0); if (!($20)) { @@ -37204,10 +37167,10 @@ function _try_realloc_chunk($0,$1) { $$2 = $0; return ($$2|0); } - $34 = HEAP32[(19064)>>2]|0; + $34 = HEAP32[(19368)>>2]|0; $35 = ($5|0)==($34|0); if ($35) { - $36 = HEAP32[(19052)>>2]|0; + $36 = HEAP32[(19356)>>2]|0; $37 = (($36) + ($4))|0; $38 = ($37>>>0)>($1>>>0); $39 = (($37) - ($1))|0; @@ -37223,15 +37186,15 @@ function _try_realloc_chunk($0,$1) { $45 = $44 | 2; HEAP32[$2>>2] = $45; HEAP32[$42>>2] = $41; - HEAP32[(19064)>>2] = $40; - HEAP32[(19052)>>2] = $39; + HEAP32[(19368)>>2] = $40; + HEAP32[(19356)>>2] = $39; $$2 = $0; return ($$2|0); } - $46 = HEAP32[(19060)>>2]|0; + $46 = HEAP32[(19364)>>2]|0; $47 = ($5|0)==($46|0); if ($47) { - $48 = HEAP32[(19048)>>2]|0; + $48 = HEAP32[(19352)>>2]|0; $49 = (($48) + ($4))|0; $50 = ($49>>>0)<($1>>>0); if ($50) { @@ -37267,8 +37230,8 @@ function _try_realloc_chunk($0,$1) { HEAP32[$66>>2] = $68; $storemerge = 0;$storemerge1 = 0; } - HEAP32[(19048)>>2] = $storemerge1; - HEAP32[(19060)>>2] = $storemerge; + HEAP32[(19352)>>2] = $storemerge1; + HEAP32[(19364)>>2] = $storemerge; $$2 = $0; return ($$2|0); } @@ -37295,7 +37258,7 @@ function _try_realloc_chunk($0,$1) { $79 = ((($5)) + 12|0); $80 = HEAP32[$79>>2]|0; $81 = $75 << 1; - $82 = (19080 + ($81<<2)|0); + $82 = (19384 + ($81<<2)|0); $83 = ($78|0)==($82|0); if (!($83)) { $84 = ($78>>>0)<($6>>>0); @@ -37315,9 +37278,9 @@ function _try_realloc_chunk($0,$1) { if ($88) { $89 = 1 << $75; $90 = $89 ^ -1; - $91 = HEAP32[4760]|0; + $91 = HEAP32[4836]|0; $92 = $91 & $90; - HEAP32[4760] = $92; + HEAP32[4836] = $92; break; } $93 = ($80|0)==($82|0); @@ -37426,7 +37389,7 @@ function _try_realloc_chunk($0,$1) { if (!($126)) { $127 = ((($5)) + 28|0); $128 = HEAP32[$127>>2]|0; - $129 = (19344 + ($128<<2)|0); + $129 = (19648 + ($128<<2)|0); $130 = HEAP32[$129>>2]|0; $131 = ($5|0)==($130|0); do { @@ -37436,13 +37399,13 @@ function _try_realloc_chunk($0,$1) { if ($cond) { $132 = 1 << $128; $133 = $132 ^ -1; - $134 = HEAP32[(19044)>>2]|0; + $134 = HEAP32[(19348)>>2]|0; $135 = $134 & $133; - HEAP32[(19044)>>2] = $135; + HEAP32[(19348)>>2] = $135; break L49; } } else { - $136 = HEAP32[(19056)>>2]|0; + $136 = HEAP32[(19360)>>2]|0; $137 = ($100>>>0)<($136>>>0); if ($137) { _abort(); @@ -37463,7 +37426,7 @@ function _try_realloc_chunk($0,$1) { } } } while(0); - $142 = HEAP32[(19056)>>2]|0; + $142 = HEAP32[(19360)>>2]|0; $143 = ($$3>>>0)<($142>>>0); if ($143) { _abort(); @@ -37493,7 +37456,7 @@ function _try_realloc_chunk($0,$1) { $152 = HEAP32[$151>>2]|0; $153 = ($152|0)==(0|0); if (!($153)) { - $154 = HEAP32[(19056)>>2]|0; + $154 = HEAP32[(19360)>>2]|0; $155 = ($152>>>0)<($154>>>0); if ($155) { _abort(); @@ -37578,13 +37541,13 @@ function _dispose_chunk($0,$1) { $10 = (0 - ($7))|0; $11 = (($0) + ($10)|0); $12 = (($7) + ($1))|0; - $13 = HEAP32[(19056)>>2]|0; + $13 = HEAP32[(19360)>>2]|0; $14 = ($11>>>0)<($13>>>0); if ($14) { _abort(); // unreachable; } - $15 = HEAP32[(19060)>>2]|0; + $15 = HEAP32[(19364)>>2]|0; $16 = ($11|0)==($15|0); if ($16) { $100 = ((($2)) + 4|0); @@ -37599,7 +37562,7 @@ function _dispose_chunk($0,$1) { $105 = ((($11)) + 4|0); $106 = $12 | 1; $107 = $101 & -2; - HEAP32[(19048)>>2] = $12; + HEAP32[(19352)>>2] = $12; HEAP32[$100>>2] = $107; HEAP32[$105>>2] = $106; HEAP32[$104>>2] = $12; @@ -37613,7 +37576,7 @@ function _dispose_chunk($0,$1) { $21 = ((($11)) + 12|0); $22 = HEAP32[$21>>2]|0; $23 = $17 << 1; - $24 = (19080 + ($23<<2)|0); + $24 = (19384 + ($23<<2)|0); $25 = ($20|0)==($24|0); if (!($25)) { $26 = ($20>>>0)<($13>>>0); @@ -37633,9 +37596,9 @@ function _dispose_chunk($0,$1) { if ($30) { $31 = 1 << $17; $32 = $31 ^ -1; - $33 = HEAP32[4760]|0; + $33 = HEAP32[4836]|0; $34 = $33 & $32; - HEAP32[4760] = $34; + HEAP32[4836] = $34; $$1 = $11;$$1418 = $12; break; } @@ -37749,7 +37712,7 @@ function _dispose_chunk($0,$1) { } else { $69 = ((($11)) + 28|0); $70 = HEAP32[$69>>2]|0; - $71 = (19344 + ($70<<2)|0); + $71 = (19648 + ($70<<2)|0); $72 = HEAP32[$71>>2]|0; $73 = ($11|0)==($72|0); do { @@ -37759,14 +37722,14 @@ function _dispose_chunk($0,$1) { if ($cond) { $74 = 1 << $70; $75 = $74 ^ -1; - $76 = HEAP32[(19044)>>2]|0; + $76 = HEAP32[(19348)>>2]|0; $77 = $76 & $75; - HEAP32[(19044)>>2] = $77; + HEAP32[(19348)>>2] = $77; $$1 = $11;$$1418 = $12; break L1; } } else { - $78 = HEAP32[(19056)>>2]|0; + $78 = HEAP32[(19360)>>2]|0; $79 = ($42>>>0)<($78>>>0); if ($79) { _abort(); @@ -37788,7 +37751,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $84 = HEAP32[(19056)>>2]|0; + $84 = HEAP32[(19360)>>2]|0; $85 = ($$3>>>0)<($84>>>0); if ($85) { _abort(); @@ -37820,7 +37783,7 @@ function _dispose_chunk($0,$1) { if ($95) { $$1 = $11;$$1418 = $12; } else { - $96 = HEAP32[(19056)>>2]|0; + $96 = HEAP32[(19360)>>2]|0; $97 = ($94>>>0)<($96>>>0); if ($97) { _abort(); @@ -37839,7 +37802,7 @@ function _dispose_chunk($0,$1) { $$1 = $0;$$1418 = $1; } } while(0); - $108 = HEAP32[(19056)>>2]|0; + $108 = HEAP32[(19360)>>2]|0; $109 = ($2>>>0)<($108>>>0); if ($109) { _abort(); @@ -37850,14 +37813,14 @@ function _dispose_chunk($0,$1) { $112 = $111 & 2; $113 = ($112|0)==(0); if ($113) { - $114 = HEAP32[(19064)>>2]|0; + $114 = HEAP32[(19368)>>2]|0; $115 = ($2|0)==($114|0); - $116 = HEAP32[(19060)>>2]|0; + $116 = HEAP32[(19364)>>2]|0; if ($115) { - $117 = HEAP32[(19052)>>2]|0; + $117 = HEAP32[(19356)>>2]|0; $118 = (($117) + ($$1418))|0; - HEAP32[(19052)>>2] = $118; - HEAP32[(19064)>>2] = $$1; + HEAP32[(19356)>>2] = $118; + HEAP32[(19368)>>2] = $$1; $119 = $118 | 1; $120 = ((($$1)) + 4|0); HEAP32[$120>>2] = $119; @@ -37865,16 +37828,16 @@ function _dispose_chunk($0,$1) { if (!($121)) { return; } - HEAP32[(19060)>>2] = 0; - HEAP32[(19048)>>2] = 0; + HEAP32[(19364)>>2] = 0; + HEAP32[(19352)>>2] = 0; return; } $122 = ($2|0)==($116|0); if ($122) { - $123 = HEAP32[(19048)>>2]|0; + $123 = HEAP32[(19352)>>2]|0; $124 = (($123) + ($$1418))|0; - HEAP32[(19048)>>2] = $124; - HEAP32[(19060)>>2] = $$1; + HEAP32[(19352)>>2] = $124; + HEAP32[(19364)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -37893,7 +37856,7 @@ function _dispose_chunk($0,$1) { $134 = ((($2)) + 12|0); $135 = HEAP32[$134>>2]|0; $136 = $130 << 1; - $137 = (19080 + ($136<<2)|0); + $137 = (19384 + ($136<<2)|0); $138 = ($133|0)==($137|0); if (!($138)) { $139 = ($133>>>0)<($108>>>0); @@ -37913,9 +37876,9 @@ function _dispose_chunk($0,$1) { if ($143) { $144 = 1 << $130; $145 = $144 ^ -1; - $146 = HEAP32[4760]|0; + $146 = HEAP32[4836]|0; $147 = $146 & $145; - HEAP32[4760] = $147; + HEAP32[4836] = $147; break; } $148 = ($135|0)==($137|0); @@ -38024,7 +37987,7 @@ function _dispose_chunk($0,$1) { if (!($181)) { $182 = ((($2)) + 28|0); $183 = HEAP32[$182>>2]|0; - $184 = (19344 + ($183<<2)|0); + $184 = (19648 + ($183<<2)|0); $185 = HEAP32[$184>>2]|0; $186 = ($2|0)==($185|0); do { @@ -38034,13 +37997,13 @@ function _dispose_chunk($0,$1) { if ($cond17) { $187 = 1 << $183; $188 = $187 ^ -1; - $189 = HEAP32[(19044)>>2]|0; + $189 = HEAP32[(19348)>>2]|0; $190 = $189 & $188; - HEAP32[(19044)>>2] = $190; + HEAP32[(19348)>>2] = $190; break L96; } } else { - $191 = HEAP32[(19056)>>2]|0; + $191 = HEAP32[(19360)>>2]|0; $192 = ($155>>>0)<($191>>>0); if ($192) { _abort(); @@ -38061,7 +38024,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $197 = HEAP32[(19056)>>2]|0; + $197 = HEAP32[(19360)>>2]|0; $198 = ($$3435>>>0)<($197>>>0); if ($198) { _abort(); @@ -38091,7 +38054,7 @@ function _dispose_chunk($0,$1) { $207 = HEAP32[$206>>2]|0; $208 = ($207|0)==(0|0); if (!($208)) { - $209 = HEAP32[(19056)>>2]|0; + $209 = HEAP32[(19360)>>2]|0; $210 = ($207>>>0)<($209>>>0); if ($210) { _abort(); @@ -38112,10 +38075,10 @@ function _dispose_chunk($0,$1) { HEAP32[$214>>2] = $213; $215 = (($$1) + ($129)|0); HEAP32[$215>>2] = $129; - $216 = HEAP32[(19060)>>2]|0; + $216 = HEAP32[(19364)>>2]|0; $217 = ($$1|0)==($216|0); if ($217) { - HEAP32[(19048)>>2] = $129; + HEAP32[(19352)>>2] = $129; return; } else { $$2 = $129; @@ -38134,20 +38097,20 @@ function _dispose_chunk($0,$1) { $223 = ($$2>>>0)<(256); if ($223) { $224 = $222 << 1; - $225 = (19080 + ($224<<2)|0); - $226 = HEAP32[4760]|0; + $225 = (19384 + ($224<<2)|0); + $226 = HEAP32[4836]|0; $227 = 1 << $222; $228 = $226 & $227; $229 = ($228|0)==(0); if ($229) { $230 = $226 | $227; - HEAP32[4760] = $230; + HEAP32[4836] = $230; $$pre = ((($225)) + 8|0); $$0438 = $225;$$pre$phiZ2D = $$pre; } else { $231 = ((($225)) + 8|0); $232 = HEAP32[$231>>2]|0; - $233 = HEAP32[(19056)>>2]|0; + $233 = HEAP32[(19360)>>2]|0; $234 = ($232>>>0)<($233>>>0); if ($234) { _abort(); @@ -38199,20 +38162,20 @@ function _dispose_chunk($0,$1) { $$0431 = $262; } } - $263 = (19344 + ($$0431<<2)|0); + $263 = (19648 + ($$0431<<2)|0); $264 = ((($$1)) + 28|0); HEAP32[$264>>2] = $$0431; $265 = ((($$1)) + 16|0); $266 = ((($$1)) + 20|0); HEAP32[$266>>2] = 0; HEAP32[$265>>2] = 0; - $267 = HEAP32[(19044)>>2]|0; + $267 = HEAP32[(19348)>>2]|0; $268 = 1 << $$0431; $269 = $267 & $268; $270 = ($269|0)==(0); if ($270) { $271 = $267 | $268; - HEAP32[(19044)>>2] = $271; + HEAP32[(19348)>>2] = $271; HEAP32[$263>>2] = $$1; $272 = ((($$1)) + 24|0); HEAP32[$272>>2] = $263; @@ -38251,7 +38214,7 @@ function _dispose_chunk($0,$1) { } } if ((label|0) == 118) { - $290 = HEAP32[(19056)>>2]|0; + $290 = HEAP32[(19360)>>2]|0; $291 = ($286>>>0)<($290>>>0); if ($291) { _abort(); @@ -38269,7 +38232,7 @@ function _dispose_chunk($0,$1) { else if ((label|0) == 121) { $295 = ((($$0420)) + 8|0); $296 = HEAP32[$295>>2]|0; - $297 = HEAP32[(19056)>>2]|0; + $297 = HEAP32[(19360)>>2]|0; $298 = ($296>>>0)>=($297>>>0); $not$19 = ($$0420>>>0)>=($297>>>0); $299 = $298 & $not$19; diff --git a/docs/examples/web/models/models_box_collisions.js b/docs/examples/web/models/models_box_collisions.js index 6986cec2d..d3f151376 100644 --- a/docs/examples/web/models/models_box_collisions.js +++ b/docs/examples/web/models/models_box_collisions.js @@ -7406,30 +7406,80 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorSubtract($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; - var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = +HEAPF32[$1>>2]; $4 = +HEAPF32[$2>>2]; $5 = $3 - $4; - $6 = ((($1)) + 4|0); - $7 = +HEAPF32[$6>>2]; - $8 = ((($2)) + 4|0); - $9 = +HEAPF32[$8>>2]; - $10 = $7 - $9; - $11 = ((($1)) + 8|0); - $12 = +HEAPF32[$11>>2]; - $13 = ((($2)) + 8|0); - $14 = +HEAPF32[$13>>2]; - $15 = $12 - $14; HEAPF32[$0>>2] = $5; - $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); - HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10; - $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); - HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15; + $6 = ((($0)) + 4|0); + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = ((($2)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $8 - $10; + HEAPF32[$6>>2] = $11; + $12 = ((($0)) + 8|0); + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = ((($2)) + 8|0); + $16 = +HEAPF32[$15>>2]; + $17 = $14 - $16; + HEAPF32[$12>>2] = $17; return; } function _VectorCrossProduct($0,$1,$2) { @@ -7564,13 +7614,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -8693,45 +8736,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; diff --git a/docs/examples/web/models/models_cubicmap.js b/docs/examples/web/models/models_cubicmap.js index c0d9d2097..5e93d6afc 100644 --- a/docs/examples/web/models/models_cubicmap.js +++ b/docs/examples/web/models/models_cubicmap.js @@ -182,7 +182,7 @@ Module['FS_createPath']('/', 'resources', true, true); } } - loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 201, "filename": "/resources/cubicmap.png"}, {"audio": 0, "start": 201, "crunched": 0, "end": 37426, "filename": "/resources/cubicmap_atlas.png"}], "remote_package_size": 37426, "package_uuid": "4f94625e-fddb-4843-968b-9477a887e12e"}); + loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 201, "filename": "/resources/cubicmap.png"}, {"audio": 0, "start": 201, "crunched": 0, "end": 37426, "filename": "/resources/cubicmap_atlas.png"}], "remote_package_size": 37426, "package_uuid": "68436111-ec50-4203-a7c7-1199499cedf4"}); })(); @@ -1775,12 +1775,12 @@ function _emscripten_asm_const_iii(code, a0, a1) { STATIC_BASE = 8; -STATICTOP = STATIC_BASE + 23008; +STATICTOP = STATIC_BASE + 22992; /* global initializers */ __ATINIT__.push(); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); +/* memory initializer */ allocate([32,3,0,0,194,1,0,0,0,0,128,65,0,0,96,65,0,0,128,65,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,63,0,0,0,0,0,0,52,66,0,0,128,193,0,0,0,0,0,0,0,193,255,255,255,255,205,204,236,63,2,0,0,0,86,1,0,0,85,1,0,0,87,0,0,0,83,0,0,0,68,0,0,0,65,0,0,0,69,0,0,0,81,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ allocate([120,0,0,1,0,5,6,105,109,103,95,110,43,49,32,61,61,32,111,117,116,95,110,0,105,110,118,97,108,105,100,32,102,105,108,116,101,114,0,105,109,103,95,110,32,61,61,32,51,0,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,98,97,100,32,104,117,102,102,109,97,110,32,99,111,100,101,0,98,97,100,32,100,105,115,116,0,111,117,116,112,117,116,32,98,117,102,102,101,114,32,108,105,109,105,116,0,122,45,62,115,105,122,101,91,98,93,32,61,61,32,115,0,115,116,98,105,95,95,122,104,117,102,102,109,97,110,95,100,101,99,111,100,101,95,115,108,111,119,112,97,116,104,0,98,105,116,115,32,60,61,32,49,54,0,115,116,98,105,95,95,98,105,116,95,114,101,118,101,114,115,101,0,122,45,62,99,111,100,101,95,98,117,102,102,101,114,32,60,32,40,49,85,32,60,60,32,122,45,62,110,117,109,95,98,105,116,115,41,0,115,116,98,105,95,95,102,105,108,108,95,98,105,116,115,0,98,97,100,32,99,111,100,101,108,101,110,103,116,104,115,0,99,32,61,61,32,49,56,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,104,117,102,102,109,97,110,95,99,111,100,101,115,0,98,97,100,32,115,105,122,101,115,0,97,45,62,110,117,109,95,98,105,116,115,32,61,61,32,48,0,115,116,98,105,95,95,112,97,114,115,101,95,117,110,99,111,109,112,114,101,115,115,101,100,95,98,108,111,99,107,0,122,108,105,98,32,99,111,114,114,117,112,116,0,114,101,97,100,32,112,97,115,116,32,98,117,102,102,101,114,0,98,97,100,32,122,108,105,98,32,104,101,97,100,101,114,0,110,111,32,112,114,101,115,101,116,32,100,105,99,116,0,98,97,100,32,99,111,109,112,114,101,115,115,105,111,110,0,98,97,100,32,112,110,103,32,115,105,103,0,46,114,114,101,115,0,91,37,115,93,32,82,101,115,111,117,114,99,101,32,102,105,108,101,32,100,111,101,115,32,110,111,116,32,99,111,110,116,97,105,110,32,105,109,97,103,101,32,100,97,116,97,0,46,112,110,103,0,91,37,115,93,32,73,109,97,103,101,32,102,105,108,101,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,91,37,115,93,32,73,109,97,103,101,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,40,37,105,120,37,105,41,0,91,37,115,93,32,73,109,97,103,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,0,73,109,97,103,101,32,102,111,114,109,97,116,32,110,111,116,32,114,101,99,111,103,110,105,122,101,100,0,114,98,0,91,37,115,93,32,114,82,69,83,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,91,37,115,93,32,84,104,105,115,32,105,115,32,110,111,116,32,97,32,118,97,108,105,100,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,115,111,117,114,99,101,32,100,97,116,97,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,113,117,101,115,116,101,100,32,114,101,115,111,117,114,99,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,102,111,117,110,100,0,79,117,116,32,111,102,32,109,101,109,111,114,121,32,119,104,105,108,101,32,100,101,99,111,109,112,114,101,115,115,105,110,103,32,100,97,116,97,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,105,111,110,32,102,97,105,108,101,100,0,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,32,100,111,32,110,111,116,32,109,97,116,99,104,44,32,100,97,116,97,32,109,97,121,32,98,101,32,99,111,114,114,117,112,116,101,100,0,32,45,45,32,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,32,45,45,32,82,101,116,117,114,110,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,102,114,111,109,32,37,117,32,98,121,116,101,115,32,116,111,32,37,117,32,98,121,116,101,115,0,5,5,4,0,16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15,2,3,7,0,3,3,11,0,84,101,120,116,117,114,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,99,114,101,97,116,101,100,0,37,50,105,32,70,80,83,0,85,110,108,111,97,100,101,100,32,109,111,100,101,108,32,100,97,116,97,32,40,109,101,115,104,32,97,110,100,32,109,97,116,101,114,105,97,108,41,32,102,114,111,109,32,82,65,77,32,97,110,100,32,86,82,65,77,0,69,88,84,0,65,82,66,0,79,69,83,0,65,78,71,76,69,0,103,108,67,114,101,97,116,101,80,114,111,103,114,97,109,79,98,106,101,99,116,0,103,108,67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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); @@ -10512,22 +10512,22 @@ function _main() { _LoadImage($0,4343); ;HEAP32[$map$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$map$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$map$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$map$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$map$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$map$byval_copy); - ;HEAP32[17120>>2]=HEAP32[$1>>2]|0;HEAP32[17120+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[17120+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[17120+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[17120+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[17432>>2]=HEAP32[$1>>2]|0;HEAP32[17432+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[17432+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[17432+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[17432+16>>2]=HEAP32[$1+16>>2]|0; ;HEAP32[$map$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$map$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$map$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$map$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$map$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; _LoadCubicmap($2,$map$byval_copy); - _memcpy((17140|0),($2|0),264)|0; + _memcpy((17452|0),($2|0),264)|0; _LoadTexture($3,4366); - ;HEAP32[(17328)>>2]=HEAP32[$3>>2]|0;HEAP32[(17328)+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[(17328)+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[(17328)+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[(17328)+16>>2]=HEAP32[$3+16>>2]|0; + ;HEAP32[(17640)>>2]=HEAP32[$3>>2]|0;HEAP32[(17640)+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[(17640)+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[(17640)+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[(17640)+16>>2]=HEAP32[$3+16>>2]|0; ;HEAP32[$map$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$map$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$map$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$map$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$map$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($map$byval_copy); dest=$map$byval_copy; src=16; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetCameraMode($map$byval_copy,2); _emscripten_set_main_loop((1|0),0,1); - ;HEAP32[$map$byval_copy>>2]=HEAP32[17120>>2]|0;HEAP32[$map$byval_copy+4>>2]=HEAP32[17120+4>>2]|0;HEAP32[$map$byval_copy+8>>2]=HEAP32[17120+8>>2]|0;HEAP32[$map$byval_copy+12>>2]=HEAP32[17120+12>>2]|0;HEAP32[$map$byval_copy+16>>2]=HEAP32[17120+16>>2]|0; + ;HEAP32[$map$byval_copy>>2]=HEAP32[17432>>2]|0;HEAP32[$map$byval_copy+4>>2]=HEAP32[17432+4>>2]|0;HEAP32[$map$byval_copy+8>>2]=HEAP32[17432+8>>2]|0;HEAP32[$map$byval_copy+12>>2]=HEAP32[17432+12>>2]|0;HEAP32[$map$byval_copy+16>>2]=HEAP32[17432+16>>2]|0; _UnloadTexture($map$byval_copy); ;HEAP32[$map$byval_copy>>2]=HEAP32[$3>>2]|0;HEAP32[$map$byval_copy+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$map$byval_copy+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[$map$byval_copy+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[$map$byval_copy+16>>2]=HEAP32[$3+16>>2]|0; _UnloadTexture($map$byval_copy); - _memcpy(($map$byval_copy|0),(17140|0),264)|0; + _memcpy(($map$byval_copy|0),(17452|0),264)|0; _UnloadModel($map$byval_copy); _CloseWindow(); STACKTOP = sp;return 0; @@ -10562,13 +10562,13 @@ function _UpdateDrawFrame() { dest=$$byval_copy4; src=16; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _Begin3dMode($$byval_copy4); HEAP32[$1>>2] = -1; - _memcpy(($cubicmap$byval_copy|0),(17140|0),264)|0; + _memcpy(($cubicmap$byval_copy|0),(17452|0),264)|0; ;HEAP32[$$byval_copy1>>2]=HEAP32[56>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[56+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[56+8>>2]|0; ;HEAP8[$$byval_copy4>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy4+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy4+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy4+3>>0]=HEAP8[$1+3>>0]|0; _DrawModel($cubicmap$byval_copy,$$byval_copy1,1.0,$$byval_copy4); _End3dMode(); $10 = HEAP32[2]|0; - $11 = HEAP32[(17124)>>2]|0; + $11 = HEAP32[(17436)>>2]|0; $12 = $11 << 2; $13 = (($10) + -20)|0; $14 = (($13) - ($12))|0; @@ -10577,16 +10577,16 @@ function _UpdateDrawFrame() { $16 = ((($2)) + 4|0); HEAPF32[$16>>2] = 20.0; HEAP32[$3>>2] = -1; - ;HEAP32[$cubicmap$byval_copy>>2]=HEAP32[17120>>2]|0;HEAP32[$cubicmap$byval_copy+4>>2]=HEAP32[17120+4>>2]|0;HEAP32[$cubicmap$byval_copy+8>>2]=HEAP32[17120+8>>2]|0;HEAP32[$cubicmap$byval_copy+12>>2]=HEAP32[17120+12>>2]|0;HEAP32[$cubicmap$byval_copy+16>>2]=HEAP32[17120+16>>2]|0; + ;HEAP32[$cubicmap$byval_copy>>2]=HEAP32[17432>>2]|0;HEAP32[$cubicmap$byval_copy+4>>2]=HEAP32[17432+4>>2]|0;HEAP32[$cubicmap$byval_copy+8>>2]=HEAP32[17432+8>>2]|0;HEAP32[$cubicmap$byval_copy+12>>2]=HEAP32[17432+12>>2]|0;HEAP32[$cubicmap$byval_copy+16>>2]=HEAP32[17432+16>>2]|0; ;HEAP32[$$byval_copy1>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$2+4>>2]|0; ;HEAP8[$$byval_copy4>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy4+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy4+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy4+3>>0]=HEAP8[$3+3>>0]|0; _DrawTextureEx($cubicmap$byval_copy,$$byval_copy1,0.0,4.0,$$byval_copy4); $17 = HEAP32[2]|0; - $18 = HEAP32[(17124)>>2]|0; + $18 = HEAP32[(17436)>>2]|0; $19 = $18 << 2; $20 = (($17) + -20)|0; $21 = (($20) - ($19))|0; - $22 = HEAP32[(17128)>>2]|0; + $22 = HEAP32[(17440)>>2]|0; $23 = $22 << 2; HEAP8[$4>>0] = 0; $24 = ((($4)) + 1|0); @@ -10619,30 +10619,80 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorSubtract($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; - var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = +HEAPF32[$1>>2]; $4 = +HEAPF32[$2>>2]; $5 = $3 - $4; - $6 = ((($1)) + 4|0); - $7 = +HEAPF32[$6>>2]; - $8 = ((($2)) + 4|0); - $9 = +HEAPF32[$8>>2]; - $10 = $7 - $9; - $11 = ((($1)) + 8|0); - $12 = +HEAPF32[$11>>2]; - $13 = ((($2)) + 8|0); - $14 = +HEAPF32[$13>>2]; - $15 = $12 - $14; HEAPF32[$0>>2] = $5; - $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); - HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10; - $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); - HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15; + $6 = ((($0)) + 4|0); + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = ((($2)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $8 - $10; + HEAPF32[$6>>2] = $11; + $12 = ((($0)) + 8|0); + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = ((($2)) + 8|0); + $16 = +HEAPF32[$15>>2]; + $17 = $14 - $16; + HEAPF32[$12>>2] = $17; return; } function _VectorCrossProduct($0,$1,$2) { @@ -10777,13 +10827,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -11772,7 +11815,7 @@ function _ProcessGestureEvent($0) { $moveDownPosition$byval_copy11 = sp; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; - HEAP32[4352] = $2; + HEAP32[4430] = $2; $3 = ($2|0)<(2); $4 = HEAP32[$0>>2]|0; $5 = ($4|0)==(1); @@ -11785,7 +11828,7 @@ function _ProcessGestureEvent($0) { $92 = (($89) + 4)|0; $93 = $92; $94 = HEAP32[$93>>2]|0; - $95 = 16840; + $95 = 17152; $96 = $95; HEAP32[$96>>2] = $91; $97 = (($95) + 4)|0; @@ -11798,48 +11841,48 @@ function _ProcessGestureEvent($0) { $103 = (($100) + 4)|0; $104 = $103; $105 = HEAP32[$104>>2]|0; - $106 = 16880; + $106 = 17192; $107 = $106; HEAP32[$107>>2] = $102; $108 = (($106) + 4)|0; $109 = $108; HEAP32[$109>>2] = $105; - $110 = +HEAPF32[4220]; - $111 = +HEAPF32[4210]; + $110 = +HEAPF32[4298]; + $111 = +HEAPF32[4288]; $112 = $110 - $111; - HEAPF32[4222] = $112; - $113 = +HEAPF32[(16884)>>2]; - $114 = +HEAPF32[(16844)>>2]; + HEAPF32[4300] = $112; + $113 = +HEAPF32[(17196)>>2]; + $114 = +HEAPF32[(17156)>>2]; $115 = $113 - $114; - HEAPF32[(16892)>>2] = $115; - HEAP32[4351] = 4; + HEAPF32[(17204)>>2] = $115; + HEAP32[4429] = 4; STACKTOP = sp;return; } switch ($4|0) { case 2: { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16872+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16896>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16896+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17184>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17184+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17208+4>>2]|0; $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - HEAPF32[4357] = $116; - $117 = 16872; + HEAPF32[4435] = $116; + $117 = 17184; $118 = $117; $119 = HEAP32[$118>>2]|0; $120 = (($117) + 4)|0; $121 = $120; $122 = HEAP32[$121>>2]|0; - $123 = 16840; + $123 = 17152; $124 = $123; HEAP32[$124>>2] = $119; $125 = (($123) + 4)|0; $126 = $125; HEAP32[$126>>2] = $122; - $127 = 16896; + $127 = 17208; $128 = $127; $129 = HEAP32[$128>>2]|0; $130 = (($127) + 4)|0; $131 = $130; $132 = HEAP32[$131>>2]|0; - $133 = 16880; + $133 = 17192; $134 = $133; HEAP32[$134>>2] = $129; $135 = (($133) + 4)|0; @@ -11852,7 +11895,7 @@ function _ProcessGestureEvent($0) { $141 = (($138) + 4)|0; $142 = $141; $143 = HEAP32[$142>>2]|0; - $144 = 16872; + $144 = 17184; $145 = $144; HEAP32[$145>>2] = $140; $146 = (($144) + 4)|0; @@ -11865,27 +11908,27 @@ function _ProcessGestureEvent($0) { $152 = (($149) + 4)|0; $153 = $152; $154 = HEAP32[$153>>2]|0; - $155 = 16896; + $155 = 17208; $156 = $155; HEAP32[$156>>2] = $151; $157 = (($155) + 4)|0; $158 = $157; HEAP32[$158>>2] = $154; - $159 = +HEAPF32[4224]; - $160 = +HEAPF32[4218]; + $159 = +HEAPF32[4302]; + $160 = +HEAPF32[4296]; $161 = $159 - $160; - HEAPF32[4222] = $161; - $162 = +HEAPF32[(16900)>>2]; - $163 = +HEAPF32[(16876)>>2]; + HEAPF32[4300] = $161; + $162 = +HEAPF32[(17212)>>2]; + $163 = +HEAPF32[(17188)>>2]; $164 = $162 - $163; - HEAPF32[(16892)>>2] = $164; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16840>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16840+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16872>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16872+4>>2]|0; + HEAPF32[(17204)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17152+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17184>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17184+4>>2]|0; $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $166 = !($165 >= 0.004999999888241291); if ($166) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16880+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16896>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16896+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17192>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17192+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17208+4>>2]|0; $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $168 = !($167 >= 0.004999999888241291); if ($168) { @@ -11897,31 +11940,31 @@ function _ProcessGestureEvent($0) { label = 29; } if ((label|0) == 29) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16872+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16896>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16896+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17184>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17184+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17208+4>>2]|0; $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - $170 = +HEAPF32[4357]; + $170 = +HEAPF32[4435]; $171 = $169 - $170; $172 = $171 < 0.0; $$sink11 = $172 ? 256 : 512; $$sink16 = $$sink11; } - HEAP32[4351] = $$sink16; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16872+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16896>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16896+4>>2]|0; + HEAP32[4429] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17184>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17184+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17208+4>>2]|0; $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $174 = 360.0 - $173; - HEAPF32[4358] = $174; + HEAPF32[4436] = $174; STACKTOP = sp;return; break; } case 0: { - HEAPF32[4357] = 0.0; - HEAPF32[4358] = 0.0; - HEAPF32[4222] = 0.0; - HEAPF32[(16892)>>2] = 0.0; - HEAP32[4352] = 0; - HEAP32[4351] = 0; + HEAPF32[4435] = 0.0; + HEAPF32[4436] = 0.0; + HEAPF32[4300] = 0.0; + HEAPF32[(17204)>>2] = 0.0; + HEAP32[4430] = 0; + HEAP32[4429] = 0; STACKTOP = sp;return; break; } @@ -11931,22 +11974,22 @@ function _ProcessGestureEvent($0) { } } if ($5) { - $6 = HEAP32[4353]|0; + $6 = HEAP32[4431]|0; $7 = (($6) + 1)|0; - HEAP32[4353] = $7; - $8 = HEAP32[4351]|0; + HEAP32[4431] = $7; + $8 = HEAP32[4429]|0; $9 = ($8|0)==(0); $10 = ($6|0)>(0); $or$cond = $10 & $9; if ($or$cond) { $11 = ((($0)) + 24|0); - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16840>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16840+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17152+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $13 = $12 < 0.029999999329447746; if ($13) { - HEAP32[4351] = 2; - HEAP32[4353] = 0; + HEAP32[4429] = 2; + HEAP32[4431] = 0; } else { label = 6; } @@ -11954,8 +11997,8 @@ function _ProcessGestureEvent($0) { label = 6; } if ((label|0) == 6) { - HEAP32[4353] = 1; - HEAP32[4351] = 1; + HEAP32[4431] = 1; + HEAP32[4429] = 1; } $14 = ((($0)) + 24|0); $15 = $14; @@ -11964,19 +12007,19 @@ function _ProcessGestureEvent($0) { $18 = (($15) + 4)|0; $19 = $18; $20 = HEAP32[$19>>2]|0; - $21 = 16840; + $21 = 17152; $22 = $21; HEAP32[$22>>2] = $17; $23 = (($21) + 4)|0; $24 = $23; HEAP32[$24>>2] = $20; - $25 = 16848; + $25 = 17160; $26 = $25; HEAP32[$26>>2] = $17; $27 = (($25) + 4)|0; $28 = $27; HEAP32[$28>>2] = $20; - $29 = 16856; + $29 = 17168; $30 = $29; HEAP32[$30>>2] = $17; $31 = (($29) + 4)|0; @@ -11985,13 +12028,13 @@ function _ProcessGestureEvent($0) { $33 = ((($0)) + 8|0); $34 = HEAP32[$33>>2]|0; HEAP32[17] = $34; - HEAPF32[4216] = 0.0; - HEAPF32[(16868)>>2] = 0.0; + HEAPF32[4294] = 0.0; + HEAPF32[(17180)>>2] = 0.0; STACKTOP = sp;return; } switch ($4|0) { case 0: { - $35 = HEAP32[4351]|0; + $35 = HEAP32[4429]|0; $36 = ($35|0)==(8); if ($36) { $37 = ((($0)) + 24|0); @@ -12001,19 +12044,19 @@ function _ProcessGestureEvent($0) { $41 = (($38) + 4)|0; $42 = $41; $43 = HEAP32[$42>>2]|0; - $44 = 16856; + $44 = 17168; $45 = $44; HEAP32[$45>>2] = $40; $46 = (($44) + 4)|0; $47 = $46; HEAP32[$47>>2] = $43; } - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16840>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16840+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16856>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16856+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17152+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17168>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17168+4>>2]|0; $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $49 = $48 / 0.0; - HEAPF32[4354] = $49; - HEAP32[4355] = 0; + HEAPF32[4432] = $49; + HEAP32[4433] = 0; $50 = $49 > 5.0000002374872565E-4; if ($50) { $51 = HEAP32[17]|0; @@ -12021,11 +12064,11 @@ function _ProcessGestureEvent($0) { $53 = HEAP32[$52>>2]|0; $54 = ($51|0)==($53|0); if ($54) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16840>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16840+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16856>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16856+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17152+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17168>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17168+4>>2]|0; $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $56 = 360.0 - $55; - HEAPF32[4356] = $56; + HEAPF32[4434] = $56; $57 = $56 < 30.0; $58 = $56 > 330.0; $or$cond3 = $57 | $58; @@ -12056,22 +12099,22 @@ function _ProcessGestureEvent($0) { label = 16; } if ((label|0) == 16) { - HEAPF32[4354] = 0.0; - HEAPF32[4356] = 0.0; + HEAPF32[4432] = 0.0; + HEAPF32[4434] = 0.0; $$sink10 = 0; } - HEAP32[4351] = $$sink10; - HEAPF32[4212] = 0.0; - HEAPF32[(16852)>>2] = 0.0; - HEAP32[4352] = 0; + HEAP32[4429] = $$sink10; + HEAPF32[4290] = 0.0; + HEAPF32[(17164)>>2] = 0.0; + HEAP32[4430] = 0; STACKTOP = sp;return; break; } case 2: { - $65 = HEAP32[4355]|0; + $65 = HEAP32[4433]|0; $66 = ($65|0)==(0); if ($66) { - HEAP32[4355] = 1; + HEAP32[4433] = 1; } $67 = ((($0)) + 24|0); $68 = $67; @@ -12080,31 +12123,31 @@ function _ProcessGestureEvent($0) { $71 = (($68) + 4)|0; $72 = $71; $73 = HEAP32[$72>>2]|0; - $74 = 16872; + $74 = 17184; $75 = $74; HEAP32[$75>>2] = $70; $76 = (($74) + 4)|0; $77 = $76; HEAP32[$77>>2] = $73; - $78 = HEAP32[4351]|0; + $78 = HEAP32[4429]|0; $79 = ($78|0)==(4); if ($79) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16840>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16840+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16872>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16872+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17152+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17184>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17184+4>>2]|0; $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $81 = !($80 >= 0.014999999664723873); if (!($81)) { - HEAP32[4351] = 8; + HEAP32[4429] = 8; } } - $82 = +HEAPF32[4218]; - $83 = +HEAPF32[4212]; + $82 = +HEAPF32[4296]; + $83 = +HEAPF32[4290]; $84 = $82 - $83; - HEAPF32[4216] = $84; - $85 = +HEAPF32[(16876)>>2]; - $86 = +HEAPF32[(16852)>>2]; + HEAPF32[4294] = $84; + $85 = +HEAPF32[(17188)>>2]; + $86 = +HEAPF32[(17164)>>2]; $87 = $85 - $86; - HEAPF32[(16868)>>2] = $87; + HEAPF32[(17180)>>2] = $87; STACKTOP = sp;return; break; } @@ -12113,58 +12156,19 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4351]|0; + $0 = HEAP32[4429]|0; $$off = (($0) + -1)|0; $1 = ($$off>>>0)<(2); - $2 = HEAP32[4352]|0; + $2 = HEAP32[4430]|0; $3 = ($2|0)<(2); $or$cond3 = $1 & $3; if ($or$cond3) { - HEAP32[4351] = 4; + HEAP32[4429] = 4; } - $4 = HEAP32[4351]|0; + $4 = HEAP32[4429]|0; $5 = (($4) + -16)|0; $6 = $5 >>> 4; $7 = $5 << 28; @@ -12177,7 +12181,7 @@ function _UpdateGestures() { return; } } - HEAP32[4351] = 0; + HEAP32[4429] = 0; return; } function _SetCameraMode($0,$1) { @@ -12206,22 +12210,22 @@ function _SetCameraMode($0,$1) { $8 = $4 * $4; $9 = $7 + $8; $10 = (+Math_sqrt((+$9))); - HEAPF32[4359] = $10; + HEAPF32[4437] = $10; $11 = $5 + $8; $12 = (+Math_sqrt((+$11))); $13 = (+Math_sqrt((+$7))); $14 = (+Math_abs((+$2))); $15 = $14 / $12; $16 = (+Math_asin((+$15))); - HEAPF32[4360] = $16; + HEAPF32[4438] = $16; $17 = (+Math_abs((+$3))); $18 = $17 / $13; $19 = (+Math_asin((+$18))); $20 = -$19; - HEAPF32[4361] = $20; + HEAPF32[4439] = $20; $21 = HEAP32[$$sroa$432$0$$sroa_idx33>>2]|0; HEAP32[18] = $21; - HEAP32[4362] = $1; + HEAP32[4440] = $1; return; } function _UpdateCamera($0) { @@ -12290,7 +12294,7 @@ function _UpdateCamera($0) { $30 = HEAP32[27]|0; $31 = (_IsKeyDown($30)|0); HEAP32[$29>>2] = $31; - $32 = HEAP32[4362]|0; + $32 = HEAP32[4440]|0; $33 = ($32|0)==(0); L1: do { if ($33) { @@ -12362,9 +12366,9 @@ function _UpdateCamera($0) { $$sroa$095$0 = 0.0;$$sroa$9$0 = 0.0; break; } else { - $64 = +HEAPF32[4226]; + $64 = +HEAPF32[4304]; $65 = $37 - $64; - $66 = +HEAPF32[(16908)>>2]; + $66 = +HEAPF32[(17220)>>2]; $67 = $42 - $66; $$sroa$095$0 = $65;$$sroa$9$0 = $67; break; @@ -12372,11 +12376,11 @@ function _UpdateCamera($0) { } else { _ShowCursor(); $68 = +HEAPF32[$1>>2]; - $69 = +HEAPF32[4226]; + $69 = +HEAPF32[4304]; $70 = $68 - $69; $71 = ((($1)) + 4|0); $72 = +HEAPF32[$71>>2]; - $73 = +HEAPF32[(16908)>>2]; + $73 = +HEAPF32[(17220)>>2]; $74 = $72 - $73; $$sroa$095$0 = $70;$$sroa$9$0 = $74; } @@ -12388,16 +12392,16 @@ function _UpdateCamera($0) { $78 = (($75) + 4)|0; $79 = $78; $80 = HEAP32[$79>>2]|0; - $81 = 16904; + $81 = 17216; $82 = $81; HEAP32[$82>>2] = $77; $83 = (($81) + 4)|0; $84 = $83; HEAP32[$84>>2] = $80; - $$pr = HEAP32[4362]|0; + $$pr = HEAP32[4440]|0; switch ($$pr|0) { case 1: { - $85 = +HEAPF32[4359]; + $85 = +HEAPF32[4437]; $86 = $85 < 120.0; $87 = ($8|0)<(0); $or$cond3 = $87 & $86; @@ -12406,10 +12410,10 @@ function _UpdateCamera($0) { $88 = (+($8|0)); $89 = $88 * 1.5; $90 = $85 - $89; - HEAPF32[4359] = $90; + HEAPF32[4437] = $90; $91 = $90 > 120.0; if ($91) { - HEAPF32[4359] = 120.0; + HEAPF32[4437] = 120.0; } } else { $92 = ((($0)) + 4|0); @@ -12488,12 +12492,12 @@ function _UpdateCamera($0) { $146 = (+($8|0)); $147 = $146 * 1.5; $148 = $85 - $147; - HEAPF32[4359] = $148; + HEAPF32[4437] = $148; $149 = $148 < 0.30000001192092896; if (!($149)) { break; } - HEAPF32[4359] = 0.30000001192092896; + HEAPF32[4437] = 0.30000001192092896; break; } } @@ -12515,7 +12519,7 @@ function _UpdateCamera($0) { $161 = $151 - $152; $162 = $153 * $161; $163 = $162 * 1.5; - $164 = +HEAPF32[4359]; + $164 = +HEAPF32[4437]; $165 = $163 / $164; $166 = $151 + $165; HEAPF32[$95>>2] = $166; @@ -12547,7 +12551,7 @@ function _UpdateCamera($0) { $185 = $151 - $152; $186 = $177 * $185; $187 = $186 * 1.5; - $188 = +HEAPF32[4359]; + $188 = +HEAPF32[4437]; $189 = $187 / $188; $190 = $151 + $189; HEAPF32[$95>>2] = $190; @@ -12571,12 +12575,12 @@ function _UpdateCamera($0) { if ($or$cond15) { $203 = (+($8|0)); $204 = $203 * 1.5; - $205 = +HEAPF32[4359]; + $205 = +HEAPF32[4437]; $206 = $205 - $204; - HEAPF32[4359] = $206; + HEAPF32[4437] = $206; $207 = $206 < 0.30000001192092896; if ($207) { - HEAPF32[4359] = 0.30000001192092896; + HEAPF32[4437] = 0.30000001192092896; } } } @@ -12590,17 +12594,17 @@ function _UpdateCamera($0) { $209 = ($12|0)==(0); if ($209) { $222 = $$sroa$095$0 * -0.0099999997764825821; - $223 = +HEAPF32[4360]; + $223 = +HEAPF32[4438]; $224 = (+Math_cos((+$223))); $225 = $222 * $224; $226 = $$sroa$9$0 * 0.0099999997764825821; $227 = (+Math_sin((+$223))); $228 = $226 * $227; - $229 = +HEAPF32[4361]; + $229 = +HEAPF32[4439]; $230 = (+Math_sin((+$229))); $231 = $228 * $230; $232 = $225 + $231; - $233 = +HEAPF32[4359]; + $233 = +HEAPF32[4437]; $234 = $233 / 5.0999999046325684; $235 = $232 * $234; $236 = ((($0)) + 12|0); @@ -12630,23 +12634,23 @@ function _UpdateCamera($0) { $210 = ($14|0)==(0); if (!($210)) { $211 = $$sroa$9$0 * 0.05000000074505806; - $212 = +HEAPF32[4359]; + $212 = +HEAPF32[4437]; $213 = $211 + $212; - HEAPF32[4359] = $213; + HEAPF32[4437] = $213; label = 58; break L1; } $214 = $$sroa$095$0 * 0.0099999997764825821; - $215 = +HEAPF32[4360]; + $215 = +HEAPF32[4438]; $216 = $215 - $214; - HEAPF32[4360] = $216; + HEAPF32[4438] = $216; $217 = $$sroa$9$0 * 0.0099999997764825821; - $218 = +HEAPF32[4361]; + $218 = +HEAPF32[4439]; $219 = $218 - $217; - HEAPF32[4361] = $219; + HEAPF32[4439] = $219; $220 = $219 > 1.483529806137085; if ($220) { - HEAPF32[4361] = 1.483529806137085; + HEAPF32[4439] = 1.483529806137085; label = 58; break L1; } @@ -12655,32 +12659,32 @@ function _UpdateCamera($0) { label = 58; break L1; } - HEAPF32[4361] = -1.483529806137085; + HEAPF32[4439] = -1.483529806137085; label = 58; break L1; break; } case 2: { - $254 = +HEAPF32[4360]; + $254 = +HEAPF32[4438]; $255 = $254 + 0.0099999997764825821; - HEAPF32[4360] = $255; + HEAPF32[4438] = $255; $256 = (+($8|0)); $257 = $256 * 1.5; - $258 = +HEAPF32[4359]; + $258 = +HEAPF32[4437]; $259 = $258 - $257; - HEAPF32[4359] = $259; + HEAPF32[4437] = $259; $260 = $259 < 1.2000000476837158; if (!($260)) { label = 58; break L1; } - HEAPF32[4359] = 1.2000000476837158; + HEAPF32[4437] = 1.2000000476837158; label = 58; break L1; break; } case 4: case 3: { - $264 = +HEAPF32[4360]; + $264 = +HEAPF32[4438]; $265 = (+Math_sin((+$264))); $266 = HEAP32[$17>>2]|0; $267 = (+($266>>>0)); @@ -12702,7 +12706,7 @@ function _UpdateCamera($0) { $283 = +HEAPF32[$0>>2]; $284 = $283 + $282; HEAPF32[$0>>2] = $284; - $285 = +HEAPF32[4361]; + $285 = +HEAPF32[4439]; $286 = (+Math_sin((+$285))); $287 = $270 * $286; $288 = $267 * $286; @@ -12770,14 +12774,14 @@ function _UpdateCamera($0) { $$0 = 1; } $313 = $$sroa$095$0 * 0.0030000000260770321; - $314 = +HEAPF32[4360]; + $314 = +HEAPF32[4438]; $315 = $314 - $313; - HEAPF32[4360] = $315; + HEAPF32[4438] = $315; $316 = $$sroa$9$0 * 0.0030000000260770321; - $317 = +HEAPF32[4361]; + $317 = +HEAPF32[4439]; $318 = $317 - $316; - HEAPF32[4361] = $318; - $319 = HEAP32[4362]|0; + HEAPF32[4439] = $318; + $319 = HEAP32[4440]|0; $320 = ($319|0)==(4); if ($320) { $321 = $318 > 0.087266460061073303; @@ -12792,17 +12796,17 @@ function _UpdateCamera($0) { } } if ((label|0) == 49) { - HEAPF32[4361] = $$sink26; + HEAPF32[4439] = $$sink26; } $323 = (+($8|0)); $324 = $323 * 1.5; - $325 = +HEAPF32[4359]; + $325 = +HEAPF32[4437]; $326 = $325 - $324; $327 = $326 < 1.2000000476837158; $storemerge = $327 ? 1.2000000476837158 : $326; - HEAPF32[4359] = $storemerge; + HEAPF32[4437] = $storemerge; $328 = +HEAPF32[$0>>2]; - $329 = +HEAPF32[4360]; + $329 = +HEAPF32[4438]; $330 = (+Math_cos((+$329))); $331 = $330 * 0.40000000596046448; $332 = $328 + $331; @@ -12833,17 +12837,17 @@ function _UpdateCamera($0) { } } if ((label|0) == 53) { - HEAPF32[4361] = $$sink28; + HEAPF32[4439] = $$sink28; } $346 = +HEAPF32[$0>>2]; - $347 = +HEAPF32[4360]; + $347 = +HEAPF32[4438]; $348 = (+Math_sin((+$347))); $349 = $348 * 25.0; $350 = $346 - $349; $351 = ((($0)) + 12|0); HEAPF32[$351>>2] = $350; $352 = +HEAPF32[$297>>2]; - $353 = +HEAPF32[4361]; + $353 = +HEAPF32[4439]; $354 = (+Math_sin((+$353))); $355 = $354 * 25.0; $356 = $352 + $355; @@ -12857,12 +12861,12 @@ function _UpdateCamera($0) { HEAPF32[$362>>2] = $361; $363 = ($$0|0)==(0); if (!($363)) { - $364 = HEAP32[4363]|0; + $364 = HEAP32[4441]|0; $365 = (($364) + 1)|0; - HEAP32[4363] = $365; + HEAP32[4441] = $365; } $366 = +HEAPF32[18]; - $367 = HEAP32[4363]|0; + $367 = HEAP32[4441]|0; $368 = (+($367|0)); $369 = $368 / 5.0; $370 = (+Math_sin((+$369))); @@ -12892,7 +12896,7 @@ function _UpdateCamera($0) { } } while(0); if ((label|0) == 58) { - $$pr190 = HEAP32[4362]|0; + $$pr190 = HEAP32[4440]|0; $380 = $$pr190; } switch ($380|0) { @@ -12903,11 +12907,11 @@ function _UpdateCamera($0) { STACKTOP = sp;return; } } - $381 = +HEAPF32[4360]; + $381 = +HEAPF32[4438]; $382 = (+Math_sin((+$381))); - $383 = +HEAPF32[4359]; + $383 = +HEAPF32[4437]; $384 = $382 * $383; - $385 = +HEAPF32[4361]; + $385 = +HEAPF32[4439]; $386 = (+Math_cos((+$385))); $387 = $384 * $386; $388 = ((($0)) + 12|0); @@ -12916,7 +12920,7 @@ function _UpdateCamera($0) { HEAPF32[$0>>2] = $390; $391 = !($385 <= 0.0); $392 = (+Math_sin((+$385))); - $393 = +HEAPF32[4359]; + $393 = +HEAPF32[4437]; $394 = ((($0)) + 16|0); $395 = +HEAPF32[$394>>2]; $396 = $392 * $393; @@ -12940,7 +12944,7 @@ function _GetMousePosition($0) { $0 = $0|0; var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = 16912; + $1 = 17224; $2 = $1; $3 = HEAP32[$2>>2]|0; $4 = (($1) + 4)|0; @@ -12957,7 +12961,7 @@ function _GetMousePosition($0) { function _GetMouseWheelMove() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4368]|0; + $0 = HEAP32[4446]|0; $1 = (($0|0) / 100)&-1; return ($1|0); } @@ -12982,19 +12986,19 @@ function _IsKeyDown($0) { function _GetScreenWidth() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4367]|0; + $0 = HEAP32[4445]|0; return ($0|0); } function _GetScreenHeight() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4366]|0; + $0 = HEAP32[4444]|0; return ($0|0); } function _HideCursor() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4364] = 1; + HEAP32[4442] = 1; return; } function _SetMousePosition($0) { @@ -13007,13 +13011,13 @@ function _SetMousePosition($0) { $4 = (($1) + 4)|0; $5 = $4; $6 = HEAP32[$5>>2]|0; - $7 = 16912; + $7 = 17224; $8 = $7; HEAP32[$8>>2] = $3; $9 = (($7) + 4)|0; $10 = $9; HEAP32[$10>>2] = $6; - $11 = HEAP32[4365]|0; + $11 = HEAP32[4443]|0; $12 = +HEAPF32[$0>>2]; $13 = $12; $14 = ((($0)) + 4|0); @@ -13025,14 +13029,14 @@ function _SetMousePosition($0) { function _ShowCursor() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4364] = 0; + HEAP32[4442] = 0; return; } function _GetKeyStatus($0) { $0 = $0|0; var $1 = 0, $2 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4365]|0; + $1 = HEAP32[4443]|0; $2 = (_glfwGetKey(($1|0),($0|0))|0); return ($2|0); } @@ -13040,7 +13044,7 @@ function _GetMouseButtonStatus($0) { $0 = $0|0; var $1 = 0, $2 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4365]|0; + $1 = HEAP32[4443]|0; $2 = (_glfwGetMouseButton(($1|0),($0|0))|0); return ($2|0); } @@ -13053,7 +13057,7 @@ function _InitWindow($0,$1,$2) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; _TraceLog(0,4440,$vararg_buffer); - HEAP32[4369] = $2; + HEAP32[4447] = $2; _InitGraphicsDevice($0,$1); _LoadDefaultFont(); _InitTimer(); @@ -13066,15 +13070,15 @@ function _InitWindow($0,$1,$2) { (_emscripten_set_touchcancel_callback((4469|0),(0|0),1,(8|0))|0); (_emscripten_set_gamepadconnected_callback((0|0),1,(9|0))|0); (_emscripten_set_gamepaddisconnected_callback((0|0),1,(9|0))|0); - $3 = HEAP32[4367]|0; + $3 = HEAP32[4445]|0; $4 = (+($3|0)); $5 = $4 * 0.5; - HEAPF32[4228] = $5; - $6 = HEAP32[4366]|0; + HEAPF32[4306] = $5; + $6 = HEAP32[4444]|0; $7 = (+($6|0)); $8 = $7 * 0.5; - HEAPF32[(16916)>>2] = $8; - $9 = HEAP32[4370]|0; + HEAPF32[(17228)>>2] = $8; + $9 = HEAP32[4448]|0; $10 = ($9|0)==(0); if ($10) { STACKTOP = sp;return; @@ -13093,11 +13097,11 @@ function _TraceLog($0,$1,$varargs) { $2 = sp; switch ($0|0) { case 0: { - ;HEAP8[16952>>0]=HEAP8[8969>>0]|0;HEAP8[16952+1>>0]=HEAP8[8969+1>>0]|0;HEAP8[16952+2>>0]=HEAP8[8969+2>>0]|0;HEAP8[16952+3>>0]=HEAP8[8969+3>>0]|0;HEAP8[16952+4>>0]=HEAP8[8969+4>>0]|0;HEAP8[16952+5>>0]=HEAP8[8969+5>>0]|0;HEAP8[16952+6>>0]=HEAP8[8969+6>>0]|0; + ;HEAP8[17264>>0]=HEAP8[8969>>0]|0;HEAP8[17264+1>>0]=HEAP8[8969+1>>0]|0;HEAP8[17264+2>>0]=HEAP8[8969+2>>0]|0;HEAP8[17264+3>>0]=HEAP8[8969+3>>0]|0;HEAP8[17264+4>>0]=HEAP8[8969+4>>0]|0;HEAP8[17264+5>>0]=HEAP8[8969+5>>0]|0;HEAP8[17264+6>>0]=HEAP8[8969+6>>0]|0; break; } case 1: { - $3 = 16952; + $3 = 17264; $4 = $3; HEAP32[$4>>2] = 1330795077; $5 = (($3) + 4)|0; @@ -13106,11 +13110,11 @@ function _TraceLog($0,$1,$varargs) { break; } case 2: { - dest=16952; src=8976; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + dest=17264; src=8976; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); break; } case 3: { - $7 = 16952; + $7 = 17264; $8 = $7; HEAP32[$8>>2] = 1430406468; $9 = (($7) + 4)|0; @@ -13121,16 +13125,16 @@ function _TraceLog($0,$1,$varargs) { default: { } } - (_strcat(16952,$1)|0); - $strlen = (_strlen(16952)|0); - $endptr = (16952 + ($strlen)|0); + (_strcat(17264,$1)|0); + $strlen = (_strlen(17264)|0); + $endptr = (17264 + ($strlen)|0); HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; HEAP32[$2>>2] = $varargs; $11 = ($0|0)==(3); if ($11) { STACKTOP = sp;return; } - (_vprintf(16952,$2)|0); + (_vprintf(17264,$2)|0); $12 = ($0|0)==(1); if ($12) { _exit(1); @@ -13162,22 +13166,22 @@ function _InitGraphicsDevice($0,$1) { $vararg_buffer = sp; $2 = sp + 72|0; $3 = sp + 140|0; - HEAP32[4367] = $0; - HEAP32[4366] = $1; + HEAP32[4445] = $0; + HEAP32[4444] = $1; _MatrixIdentity($2); - dest=17556; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17868; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_glfwSetErrorCallback((2|0))|0); $4 = (_glfwInit()|0); $5 = ($4|0)==(0); if ($5) { _TraceLog(1,5111,$vararg_buffer); } - $6 = HEAP32[4367]|0; - HEAP32[4405] = $6; - $7 = HEAP32[4366]|0; - HEAP32[4406] = $7; + $6 = HEAP32[4445]|0; + HEAP32[4483] = $6; + $7 = HEAP32[4444]|0; + HEAP32[4484] = $7; _glfwDefaultWindowHints(); - $8 = HEAP8[20296]|0; + $8 = HEAP8[20608]|0; $9 = $8 & 4; $10 = ($9<<24>>24)==(0); if ($10) { @@ -13185,13 +13189,13 @@ function _InitGraphicsDevice($0,$1) { } else { _glfwWindowHint(131075,1); } - $11 = HEAP8[20296]|0; + $11 = HEAP8[20608]|0; $12 = $11 & 8; $13 = ($12<<24>>24)==(0); if (!($13)) { _glfwWindowHint(131077,1); } - $14 = HEAP8[20296]|0; + $14 = HEAP8[20608]|0; $15 = $14 & 32; $16 = ($15<<24>>24)==(0); if (!($16)) { @@ -13213,18 +13217,18 @@ function _InitGraphicsDevice($0,$1) { _glfwWindowHint(139270,0); } } - $21 = HEAP32[4407]|0; + $21 = HEAP32[4485]|0; $22 = ($21|0)==(0); if ($22) { - $47 = HEAP32[4367]|0; - $48 = HEAP32[4366]|0; - $49 = HEAP32[4369]|0; + $47 = HEAP32[4445]|0; + $48 = HEAP32[4444]|0; + $49 = HEAP32[4447]|0; $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); - HEAP32[4365] = $50; - $51 = HEAP32[4367]|0; - HEAP32[4408] = $51; - $52 = HEAP32[4366]|0; - HEAP32[4409] = $52; + HEAP32[4443] = $50; + $51 = HEAP32[4445]|0; + HEAP32[4486] = $51; + $52 = HEAP32[4444]|0; + HEAP32[4487] = $52; $54 = $50; } else { $23 = (_glfwGetPrimaryMonitor()|0); @@ -13233,9 +13237,9 @@ function _InitGraphicsDevice($0,$1) { $26 = ($25|0)>(0); L22: do { if ($26) { - $27 = HEAP32[4367]|0; + $27 = HEAP32[4445]|0; $28 = HEAP32[$$byval_copy>>2]|0; - $29 = HEAP32[4366]|0; + $29 = HEAP32[4444]|0; $$015 = 0; while(1) { $30 = (($24) + (($$015*24)|0)|0); @@ -13257,25 +13261,25 @@ function _InitGraphicsDevice($0,$1) { break L22; } } - HEAP32[4405] = $31; - HEAP32[4406] = $34; + HEAP32[4483] = $31; + HEAP32[4484] = $34; } } while(0); - $38 = HEAP32[4405]|0; - $39 = HEAP32[4406]|0; + $38 = HEAP32[4483]|0; + $39 = HEAP32[4484]|0; HEAP32[$vararg_buffer3>>2] = $38; $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr5>>2] = $39; _TraceLog(2,5162,$vararg_buffer3); - $40 = HEAP32[4405]|0; - $41 = HEAP32[4406]|0; + $40 = HEAP32[4483]|0; + $41 = HEAP32[4484]|0; _SetupFramebufferSize($40,$41); - $42 = HEAP32[4405]|0; - $43 = HEAP32[4406]|0; - $44 = HEAP32[4369]|0; + $42 = HEAP32[4483]|0; + $43 = HEAP32[4484]|0; + $44 = HEAP32[4447]|0; $45 = (_glfwGetPrimaryMonitor()|0); $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); - HEAP32[4365] = $46; + HEAP32[4443] = $46; $54 = $46; } $53 = ($54|0)==(0|0); @@ -13284,60 +13288,60 @@ function _InitGraphicsDevice($0,$1) { _TraceLog(1,5200,$vararg_buffer6); } else { _TraceLog(0,5233,$vararg_buffer8); - $55 = HEAP32[4408]|0; - $56 = HEAP32[4409]|0; + $55 = HEAP32[4486]|0; + $56 = HEAP32[4487]|0; HEAP32[$vararg_buffer10>>2] = $55; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $56; _TraceLog(0,5273,$vararg_buffer10); - $57 = HEAP32[4367]|0; - $58 = HEAP32[4366]|0; + $57 = HEAP32[4445]|0; + $58 = HEAP32[4444]|0; HEAP32[$vararg_buffer14>>2] = $57; $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); HEAP32[$vararg_ptr17>>2] = $58; _TraceLog(0,5294,$vararg_buffer14); - $59 = HEAP32[4410]|0; - $60 = HEAP32[4411]|0; + $59 = HEAP32[4488]|0; + $60 = HEAP32[4489]|0; HEAP32[$vararg_buffer18>>2] = $59; $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); HEAP32[$vararg_ptr21>>2] = $60; _TraceLog(0,5315,$vararg_buffer18); } - $61 = HEAP32[4365]|0; + $61 = HEAP32[4443]|0; (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); - $62 = HEAP32[4365]|0; + $62 = HEAP32[4443]|0; (_glfwSetCursorEnterCallback(($62|0),(3|0))|0); - $63 = HEAP32[4365]|0; + $63 = HEAP32[4443]|0; (_glfwSetKeyCallback(($63|0),(1|0))|0); - $64 = HEAP32[4365]|0; + $64 = HEAP32[4443]|0; (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); - $65 = HEAP32[4365]|0; + $65 = HEAP32[4443]|0; (_glfwSetCursorPosCallback(($65|0),(1|0))|0); - $66 = HEAP32[4365]|0; + $66 = HEAP32[4443]|0; (_glfwSetCharCallback(($66|0),(4|0))|0); - $67 = HEAP32[4365]|0; + $67 = HEAP32[4443]|0; (_glfwSetScrollCallback(($67|0),(2|0))|0); - $68 = HEAP32[4365]|0; + $68 = HEAP32[4443]|0; (_glfwSetWindowIconifyCallback(($68|0),(5|0))|0); - $69 = HEAP32[4365]|0; + $69 = HEAP32[4443]|0; _glfwMakeContextCurrent(($69|0)); _glfwSwapInterval(0); - $70 = HEAP8[20296]|0; + $70 = HEAP8[20608]|0; $71 = $70 & 64; $72 = ($71<<24>>24)==(0); if ($72) { - $73 = HEAP32[4367]|0; - $74 = HEAP32[4366]|0; + $73 = HEAP32[4445]|0; + $74 = HEAP32[4444]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4408]|0; - $76 = HEAP32[4410]|0; + $75 = HEAP32[4486]|0; + $76 = HEAP32[4488]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4409]|0; - $80 = HEAP32[4411]|0; + $79 = HEAP32[4487]|0; + $80 = HEAP32[4489]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -13356,18 +13360,18 @@ function _InitGraphicsDevice($0,$1) { } _glfwSwapInterval(1); _TraceLog(0,5340,$vararg_buffer22); - $73 = HEAP32[4367]|0; - $74 = HEAP32[4366]|0; + $73 = HEAP32[4445]|0; + $74 = HEAP32[4444]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4408]|0; - $76 = HEAP32[4410]|0; + $75 = HEAP32[4486]|0; + $76 = HEAP32[4488]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4409]|0; - $80 = HEAP32[4411]|0; + $79 = HEAP32[4487]|0; + $80 = HEAP32[4489]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -13395,7 +13399,7 @@ function _LoadDefaultFont() { $vararg_buffer = sp; $0 = sp + 4|0; $1 = sp + 24|0; - HEAP32[(17524)>>2] = 224; + HEAP32[(17836)>>2] = 224; $2 = (_malloc(65536)|0); _memset(($2|0),0,65536)|0; $$095104 = 0;$$096103 = 0; @@ -13436,27 +13440,27 @@ function _LoadDefaultFont() { _free($2); ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$$byval_copy1); - ;HEAP32[17500>>2]=HEAP32[$1>>2]|0;HEAP32[17500+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[17500+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[17500+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[17500+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[17812>>2]=HEAP32[$1>>2]|0;HEAP32[17812+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[17812+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[17812+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[17812+16>>2]=HEAP32[$1+16>>2]|0; ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($$byval_copy1); - $5 = HEAP32[(17524)>>2]|0; + $5 = HEAP32[(17836)>>2]|0; $6 = $5 << 5; $7 = (_malloc($6)|0); - HEAP32[(17528)>>2] = $7; + HEAP32[(17840)>>2] = $7; $8 = ($5|0)>(0); if (!($8)) { $$lcssa = $7; $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(17520)>>2] = $23; - $24 = HEAP32[4375]|0; + HEAP32[(17832)>>2] = $23; + $24 = HEAP32[4453]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4664,$vararg_buffer); STACKTOP = sp;return; } - $9 = HEAP32[(17504)>>2]|0; - $10 = HEAP32[(17524)>>2]|0; - $11 = HEAP32[(17528)>>2]|0; + $9 = HEAP32[(17816)>>2]|0; + $10 = HEAP32[(17836)>>2]|0; + $11 = HEAP32[(17840)>>2]|0; $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; while(1) { $25 = (($$0101) + 32)|0; @@ -13505,8 +13509,8 @@ function _LoadDefaultFont() { } $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(17520)>>2] = $23; - $24 = HEAP32[4375]|0; + HEAP32[(17832)>>2] = $23; + $24 = HEAP32[4453]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4664,$vararg_buffer); STACKTOP = sp;return; @@ -13517,7 +13521,7 @@ function _InitTimer() { $0 = (_time((0|0))|0); _srand($0); $1 = (+_GetTime()); - HEAPF64[2118] = $1; + HEAPF64[2157] = $1; return; } function _EmscriptenFullscreenChangeCallback($0,$1,$2) { @@ -13676,7 +13680,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $28 = (($25) + 4)|0; $29 = $28; $30 = HEAP32[$29>>2]|0; - $31 = 16928; + $31 = 17240; $32 = $31; HEAP32[$32>>2] = $27; $33 = (($31) + 4)|0; @@ -13689,7 +13693,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $39 = (($36) + 4)|0; $40 = $39; $41 = HEAP32[$40>>2]|0; - $42 = (16936); + $42 = (17248); $43 = $42; HEAP32[$43>>2] = $38; $44 = (($42) + 4)|0; @@ -13745,7 +13749,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) { } $9 = ((($1)) + 1300|0); $10 = HEAP32[$9>>2]|0; - $11 = (17484 + ($10<<2)|0); + $11 = (17796 + ($10<<2)|0); HEAP32[$11>>2] = $$sink; return 0; } @@ -13759,7 +13763,7 @@ function _SetTargetFPS($0) { $2 = (+($0|0)); $3 = 1.0 / $2; $$ = $1 ? 0.0 : $3; - HEAPF64[2115] = $$; + HEAPF64[2154] = $$; $4 = $3; $$op = $4 * 1000.0; $5 = $$op; @@ -13771,7 +13775,7 @@ function _SetTargetFPS($0) { function _LogoAnimation() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4370] = 0; + HEAP32[4448] = 0; return; } function _GetTime() { @@ -14347,7 +14351,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $5 = sp + 68|0; _glBindTexture(3553,0); HEAP32[$5>>2] = 0; - $6 = HEAP32[4383]|0; + $6 = HEAP32[4461]|0; $7 = ($6|0)==(0); $8 = $3 & -4; $switch = ($8|0)==(8); @@ -14357,7 +14361,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $9 = HEAP32[4384]|0; + $9 = HEAP32[4462]|0; $10 = ($9|0)==(0); $11 = ($3|0)==(12); $or$cond7 = $11 & $10; @@ -14366,7 +14370,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $12 = HEAP32[4385]|0; + $12 = HEAP32[4463]|0; $13 = ($12|0)==(0); $$off = (($3) + -13)|0; $14 = ($$off>>>0)<(2); @@ -14376,7 +14380,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $15 = HEAP32[4386]|0; + $15 = HEAP32[4464]|0; $16 = ($15|0)==(0); $$off92 = (($3) + -15)|0; $17 = ($$off92>>>0)<(2); @@ -14386,7 +14390,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $18 = HEAP32[4387]|0; + $18 = HEAP32[4465]|0; $19 = ($18|0)==(0); $$off93 = (($3) + -17)|0; $20 = ($$off93>>>0)<(2); @@ -14430,7 +14434,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 8: { - $22 = HEAP32[4383]|0; + $22 = HEAP32[4461]|0; $23 = ($22|0)==(0); if (!($23)) { _LoadCompressedTexture($0,$1,$2,$4,33776); @@ -14438,7 +14442,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 9: { - $24 = HEAP32[4383]|0; + $24 = HEAP32[4461]|0; $25 = ($24|0)==(0); if (!($25)) { _LoadCompressedTexture($0,$1,$2,$4,33777); @@ -14446,7 +14450,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 10: { - $26 = HEAP32[4383]|0; + $26 = HEAP32[4461]|0; $27 = ($26|0)==(0); if (!($27)) { _LoadCompressedTexture($0,$1,$2,$4,33778); @@ -14454,7 +14458,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 11: { - $28 = HEAP32[4383]|0; + $28 = HEAP32[4461]|0; $29 = ($28|0)==(0); if (!($29)) { _LoadCompressedTexture($0,$1,$2,$4,33779); @@ -14462,7 +14466,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 12: { - $30 = HEAP32[4384]|0; + $30 = HEAP32[4462]|0; $31 = ($30|0)==(0); if (!($31)) { _LoadCompressedTexture($0,$1,$2,$4,36196); @@ -14470,7 +14474,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 13: { - $32 = HEAP32[4385]|0; + $32 = HEAP32[4463]|0; $33 = ($32|0)==(0); if (!($33)) { _LoadCompressedTexture($0,$1,$2,$4,37492); @@ -14478,7 +14482,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 14: { - $34 = HEAP32[4385]|0; + $34 = HEAP32[4463]|0; $35 = ($34|0)==(0); if (!($35)) { _LoadCompressedTexture($0,$1,$2,$4,37496); @@ -14486,7 +14490,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 15: { - $36 = HEAP32[4386]|0; + $36 = HEAP32[4464]|0; $37 = ($36|0)==(0); if (!($37)) { _LoadCompressedTexture($0,$1,$2,$4,35840); @@ -14494,7 +14498,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 16: { - $38 = HEAP32[4386]|0; + $38 = HEAP32[4464]|0; $39 = ($38|0)==(0); if (!($39)) { _LoadCompressedTexture($0,$1,$2,$4,35842); @@ -14502,7 +14506,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 17: { - $40 = HEAP32[4387]|0; + $40 = HEAP32[4465]|0; $41 = ($40|0)==(0); if (!($41)) { _LoadCompressedTexture($0,$1,$2,$4,37808); @@ -14510,7 +14514,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 18: { - $42 = HEAP32[4387]|0; + $42 = HEAP32[4465]|0; $43 = ($42|0)==(0); if (!($43)) { _LoadCompressedTexture($0,$1,$2,$4,37815); @@ -14522,7 +14526,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { } } } while(0); - $44 = HEAP32[4388]|0; + $44 = HEAP32[4466]|0; $45 = ($44|0)==(0); if ($45) { _glTexParameteri(3553,10242,33071); @@ -14537,7 +14541,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $46 = HEAP32[$5>>2]|0; $47 = ($46|0)==(0); if ($47) { - _TraceLog(2,11358,$vararg_buffer15); + _TraceLog(2,11666,$vararg_buffer15); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } else { @@ -14868,20 +14872,20 @@ function _SetupFramebufferSize($0,$1) { $vararg_buffer4 = sp + 16|0; $vararg_buffer = sp; $2 = sp + 40|0; - $3 = HEAP32[4367]|0; + $3 = HEAP32[4445]|0; $4 = ($3|0)>($0|0); if (!($4)) { - $5 = HEAP32[4366]|0; + $5 = HEAP32[4444]|0; $6 = ($5|0)>($1|0); if (!($6)) { $30 = ($3|0)<($0|0); $31 = ($5|0)<($1|0); $or$cond = $30 | $31; if (!($or$cond)) { - HEAP32[4408] = $3; - HEAP32[4409] = $5; - HEAP32[4410] = 0; - HEAP32[4411] = 0; + HEAP32[4486] = $3; + HEAP32[4487] = $5; + HEAP32[4488] = 0; + HEAP32[4489] = 0; STACKTOP = sp;return; } HEAP32[$vararg_buffer8>>2] = $3; @@ -14895,9 +14899,9 @@ function _SetupFramebufferSize($0,$1) { $32 = (+($0|0)); $33 = (+($1|0)); $34 = $32 / $33; - $35 = HEAP32[4367]|0; + $35 = HEAP32[4445]|0; $36 = (+($35|0)); - $37 = HEAP32[4366]|0; + $37 = HEAP32[4444]|0; $38 = (+($37|0)); $39 = $36 / $38; $40 = !($34 <= $39); @@ -14905,26 +14909,26 @@ function _SetupFramebufferSize($0,$1) { $44 = $34 * $38; $roundf = (+_roundf((+$44))); $45 = (~~(($roundf))); - HEAP32[4408] = $45; - HEAP32[4409] = $37; + HEAP32[4486] = $45; + HEAP32[4487] = $37; $46 = (($45) - ($35))|0; - HEAP32[4410] = $46; + HEAP32[4488] = $46; $$sink1 = 0; } else { - HEAP32[4408] = $35; + HEAP32[4486] = $35; $41 = $36 / $34; $roundf38 = (+_roundf((+$41))); $42 = (~~(($roundf38))); - HEAP32[4409] = $42; - HEAP32[4410] = 0; + HEAP32[4487] = $42; + HEAP32[4488] = 0; $43 = (($42) - ($37))|0; $$sink1 = $43; } - HEAP32[4411] = $$sink1; + HEAP32[4489] = $$sink1; STACKTOP = sp;return; } } - $7 = HEAP32[4366]|0; + $7 = HEAP32[4444]|0; HEAP32[$vararg_buffer>>2] = $3; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $7; @@ -14934,11 +14938,11 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr3>>2] = $1; _TraceLog(2,8722,$vararg_buffer); $8 = (+($0|0)); - $9 = HEAP32[4367]|0; + $9 = HEAP32[4445]|0; $10 = (+($9|0)); $11 = $8 / $10; $12 = (+($1|0)); - $13 = HEAP32[4366]|0; + $13 = HEAP32[4444]|0; $14 = (+($13|0)); $15 = $12 / $14; $16 = !($11 <= $15); @@ -14946,33 +14950,33 @@ function _SetupFramebufferSize($0,$1) { $22 = $10 * $15; $roundf39 = (+_roundf((+$22))); $23 = (~~(($roundf39))); - HEAP32[4408] = $23; - HEAP32[4409] = $1; + HEAP32[4486] = $23; + HEAP32[4487] = $1; $24 = (($0) - ($23))|0; - HEAP32[4410] = $24; + HEAP32[4488] = $24; $$sink = 0; } else { - HEAP32[4408] = $0; - $17 = HEAP32[4366]|0; + HEAP32[4486] = $0; + $17 = HEAP32[4444]|0; $18 = (+($17|0)); $19 = $11 * $18; $roundf40 = (+_roundf((+$19))); $20 = (~~(($roundf40))); - HEAP32[4409] = $20; - HEAP32[4410] = 0; + HEAP32[4487] = $20; + HEAP32[4488] = 0; $21 = (($1) - ($20))|0; $$sink = $21; } - HEAP32[4411] = $$sink; - $25 = HEAP32[4408]|0; + HEAP32[4489] = $$sink; + $25 = HEAP32[4486]|0; $26 = (+($25|0)); - $27 = HEAP32[4367]|0; + $27 = HEAP32[4445]|0; $28 = (+($27|0)); $29 = $26 / $28; _MatrixScale($2,$29,$29,$29); - dest=17556; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4408] = $0; - HEAP32[4409] = $1; + dest=17868; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4486] = $0; + HEAP32[4487] = $1; HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $1; @@ -14994,10 +14998,10 @@ function _WindowSizeCallback($0,$1,$2) { _rlMatrixMode(5888); _rlLoadIdentity(); _rlClearScreenBuffers(); - HEAP32[4367] = $1; - HEAP32[4366] = $2; - HEAP32[4408] = $1; - HEAP32[4409] = $2; + HEAP32[4445] = $1; + HEAP32[4444] = $2; + HEAP32[4486] = $1; + HEAP32[4487] = $2; return; } function _CursorEnterCallback($0,$1) { @@ -15024,7 +15028,7 @@ function _KeyCallback($0,$1,$2,$3,$4) { return; } $8 = $3&255; - $9 = (20303 + ($1)|0); + $9 = (20615 + ($1)|0); HEAP8[$9>>0] = $8; if (!($7)) { return; @@ -15045,7 +15049,7 @@ function _MouseButtonCallback($0,$1,$2,$3) { $4 = sp + 8|0; $5 = sp; $6 = $2&255; - $7 = (20297 + ($1)|0); + $7 = (20609 + ($1)|0); HEAP8[$7>>0] = $6; $8 = (_IsMouseButtonPressed(0)|0); $9 = ($8|0)==(0); @@ -15124,7 +15128,7 @@ function _MouseCursorPosCallback($0,$1,$2) { $12 = (($9) + 4)|0; $13 = $12; $14 = HEAP32[$13>>2]|0; - $15 = 16928; + $15 = 17240; $16 = $15; HEAP32[$16>>2] = $11; $17 = (($15) + 4)|0; @@ -15159,7 +15163,7 @@ function _ScrollCallback($0,$1,$2) { var $3 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = (~~(($2))); - HEAP32[4781] = $3; + HEAP32[4859] = $3; return; } function _WindowIconifyCallback($0,$1) { @@ -15169,7 +15173,7 @@ function _WindowIconifyCallback($0,$1) { sp = STACKTOP; $2 = ($1|0)!=(0); $$sink = $2&1; - HEAP32[4780] = $$sink; + HEAP32[4858] = $$sink; return; } function _rlglInit($0,$1) { @@ -15250,18 +15254,18 @@ function _rlglInit($0,$1) { $25 = (_strcmp($24,5472)|0); $26 = ($25|0)==(0); if ($26) { - HEAP32[4446] = 1; + HEAP32[4524] = 1; $27 = (_eglGetProcAddress((5499|0))|0); - HEAP32[4447] = $27; + HEAP32[4525] = $27; $28 = (_eglGetProcAddress((5520|0))|0); - HEAP32[4448] = $28; + HEAP32[4526] = $28; $29 = (_eglGetProcAddress((5541|0))|0); - HEAP32[4449] = $29; + HEAP32[4527] = $29; } $30 = (_strcmp($24,5565)|0); $31 = ($30|0)==(0); if ($31) { - HEAP32[4388] = 1; + HEAP32[4466] = 1; } $32 = (_strcmp($24,5585)|0); $33 = ($32|0)==(0); @@ -15283,7 +15287,7 @@ function _rlglInit($0,$1) { } if ((label|0) == 12) { label = 0; - HEAP32[4383] = 1; + HEAP32[4461] = 1; } $39 = (_strcmp($24,5690)|0); $40 = ($39|0)==(0); @@ -15299,35 +15303,35 @@ function _rlglInit($0,$1) { } if ((label|0) == 15) { label = 0; - HEAP32[4384] = 1; + HEAP32[4462] = 1; } $44 = HEAP32[$23>>2]|0; $45 = (_strcmp($44,5759)|0); $46 = ($45|0)==(0); if ($46) { - HEAP32[4385] = 1; + HEAP32[4463] = 1; } $47 = (_strcmp($44,5784)|0); $48 = ($47|0)==(0); if ($48) { - HEAP32[4386] = 1; + HEAP32[4464] = 1; } $49 = (_strcmp($44,5817)|0); $50 = ($49|0)==(0); if ($50) { - HEAP32[4387] = 1; + HEAP32[4465] = 1; } $51 = (_strcmp($44,5853)|0); $52 = ($51|0)==(0); if ($52) { - HEAP32[4450] = 1; - _glGetFloatv(34047,(17804|0)); + HEAP32[4528] = 1; + _glGetFloatv(34047,(18116|0)); } $53 = HEAP32[$23>>2]|0; $54 = (_strcmp($53,5887)|0); $55 = ($54|0)==(0); if ($55) { - HEAP32[4452] = 1; + HEAP32[4530] = 1; } $56 = (($$06167) + 1)|0; $exitcond70 = ($56|0)==($19|0); @@ -15338,61 +15342,61 @@ function _rlglInit($0,$1) { } } } - $21 = HEAP32[4446]|0; + $21 = HEAP32[4524]|0; $22 = ($21|0)==(0); if ($22) { _TraceLog(2,5990,$vararg_buffer15); } else { _TraceLog(0,5915,$vararg_buffer13); } - $57 = HEAP32[4388]|0; + $57 = HEAP32[4466]|0; $58 = ($57|0)==(0); if ($58) { _TraceLog(2,6126,$vararg_buffer19); } else { _TraceLog(0,6051,$vararg_buffer17); } - $59 = HEAP32[4383]|0; + $59 = HEAP32[4461]|0; $60 = ($59|0)==(0); if (!($60)) { _TraceLog(0,6218,$vararg_buffer21); } - $61 = HEAP32[4384]|0; + $61 = HEAP32[4462]|0; $62 = ($61|0)==(0); if (!($62)) { _TraceLog(0,6264,$vararg_buffer23); } - $63 = HEAP32[4385]|0; + $63 = HEAP32[4463]|0; $64 = ($63|0)==(0); if (!($64)) { _TraceLog(0,6311,$vararg_buffer25); } - $65 = HEAP32[4386]|0; + $65 = HEAP32[4464]|0; $66 = ($65|0)==(0); if (!($66)) { _TraceLog(0,6362,$vararg_buffer27); } - $67 = HEAP32[4387]|0; + $67 = HEAP32[4465]|0; $68 = ($67|0)==(0); if (!($68)) { _TraceLog(0,6409,$vararg_buffer29); } - $69 = HEAP32[4450]|0; + $69 = HEAP32[4528]|0; $70 = ($69|0)==(0); if (!($70)) { - $71 = +HEAPF32[4451]; + $71 = +HEAPF32[4529]; $72 = $71; HEAPF64[$vararg_buffer31>>3] = $72; _TraceLog(0,6456,$vararg_buffer31); } - $73 = HEAP32[4452]|0; + $73 = HEAP32[4530]|0; $74 = ($73|0)==(0); if (!($74)) { _TraceLog(0,6522,$vararg_buffer34); } HEAP32[$vararg_buffer10>>2] = -1; $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); - HEAP32[4453] = $75; + HEAP32[4531] = $75; $76 = ($75|0)==(0); if ($76) { _TraceLog(2,6626,$vararg_buffer39); @@ -15401,14 +15405,14 @@ function _rlglInit($0,$1) { _TraceLog(0,6575,$vararg_buffer36); } _LoadDefaultShader($2); - dest=17816; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=17872; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=18128; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=18184; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _LoadDefaultBuffers(); $77 = (_malloc(49152)|0); - HEAP32[4482] = $77; + HEAP32[4560] = $77; $$06066 = 0; while(1) { - $79 = HEAP32[4482]|0; + $79 = HEAP32[4560]|0; $80 = (($79) + (($$06066*12)|0)|0); _VectorZero($3); ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; @@ -15421,7 +15425,7 @@ function _rlglInit($0,$1) { } } $78 = (_malloc(36864)|0); - HEAP32[4483] = $78; + HEAP32[4561] = $78; $$05965 = 0; while(1) { $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); @@ -15436,48 +15440,48 @@ function _rlglInit($0,$1) { $$05965 = $84; } } - HEAP32[4484] = 1; - $85 = HEAP32[4453]|0; + HEAP32[4562] = 1; + $85 = HEAP32[4531]|0; $86 = ((($78)) + 8|0); HEAP32[$86>>2] = $85; - HEAP32[4485] = 4; + HEAP32[4563] = 4; _MatrixIdentity($4); - dest=17944; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=18256; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18008); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18320); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18072); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18384); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18136); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18448); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18200); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18512); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18264); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18576); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18328); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18640); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18392); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18704); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18456); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18768); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18520); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18832); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18584); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18896); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18648); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18960); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18712); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19024); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18776); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19088); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18840); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19152); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18904); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19216); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($5); - dest=17652; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17964; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($6); - dest=17716; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4412] = 17716; + dest=18028; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4490] = 18028; _glDepthFunc(515); _glDisable(2929); _glBlendFunc(770,771); @@ -15488,21 +15492,21 @@ function _rlglInit($0,$1) { _glClearColor(0.0,0.0,0.0,1.0); _glClearDepthf(1.0); _glClear(16640); - HEAP32[4742] = $0; - HEAP32[4743] = $1; + HEAP32[4820] = $0; + HEAP32[4821] = $1; _TraceLog(0,6665,$vararg_buffer41); STACKTOP = sp;return; } function _SetupViewport() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4410]|0; + $0 = HEAP32[4488]|0; $1 = (($0|0) / 2)&-1; - $2 = HEAP32[4411]|0; + $2 = HEAP32[4489]|0; $3 = (($2|0) / 2)&-1; - $4 = HEAP32[4408]|0; + $4 = HEAP32[4486]|0; $5 = (($4) - ($0))|0; - $6 = HEAP32[4409]|0; + $6 = HEAP32[4487]|0; $7 = (($6) - ($2))|0; _rlViewport($1,$3,$5,$7); return; @@ -15513,12 +15517,12 @@ function _rlMatrixMode($0) { sp = STACKTOP; switch ($0|0) { case 5889: { - $modelview$sink = 17652; + $modelview$sink = 17964; label = 3; break; } case 5888: { - $modelview$sink = 17716; + $modelview$sink = 18028; label = 3; break; } @@ -15526,9 +15530,9 @@ function _rlMatrixMode($0) { } } if ((label|0) == 3) { - HEAP32[4412] = $modelview$sink; + HEAP32[4490] = $modelview$sink; } - HEAP32[4445] = $0; + HEAP32[4523] = $0; return; } function _rlLoadIdentity() { @@ -15536,7 +15540,7 @@ function _rlLoadIdentity() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $0 = sp; - $1 = HEAP32[4412]|0; + $1 = HEAP32[4490]|0; _MatrixIdentity($0); dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; @@ -15557,7 +15561,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[4412]|0; + $8 = HEAP32[4490]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -15654,15 +15658,15 @@ function _LoadDefaultBuffers() { $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $0 = (_malloc(24576)|0); - HEAP32[(18988)>>2] = $0; + HEAP32[(19300)>>2] = $0; $1 = (_malloc(8192)|0); - HEAP32[(18996)>>2] = $1; - HEAP32[(18992)>>2] = 0; - HEAP32[(19000)>>2] = 0; + HEAP32[(19308)>>2] = $1; + HEAP32[(19304)>>2] = 0; + HEAP32[(19312)>>2] = 0; _memset(($0|0),0,24576)|0; $$05972 = 0; while(1) { - $2 = HEAP32[(18996)>>2]|0; + $2 = HEAP32[(19308)>>2]|0; $3 = (($2) + ($$05972)|0); HEAP8[$3>>0] = 0; $4 = (($$05972) + 1)|0; @@ -15673,19 +15677,19 @@ function _LoadDefaultBuffers() { $$05972 = $4; } } - HEAP32[4744] = 0; - HEAP32[(18984)>>2] = 0; - HEAP32[(18980)>>2] = 0; + HEAP32[4822] = 0; + HEAP32[(19296)>>2] = 0; + HEAP32[(19292)>>2] = 0; $5 = (_malloc(73728)|0); - HEAP32[(19036)>>2] = $5; + HEAP32[(19348)>>2] = $5; $6 = (_malloc(24576)|0); - HEAP32[(19044)>>2] = $6; - HEAP32[(19040)>>2] = 0; - HEAP32[(19048)>>2] = 0; + HEAP32[(19356)>>2] = $6; + HEAP32[(19352)>>2] = 0; + HEAP32[(19360)>>2] = 0; _memset(($5|0),0,73728)|0; $$05770 = 0; while(1) { - $7 = HEAP32[(19044)>>2]|0; + $7 = HEAP32[(19356)>>2]|0; $8 = (($7) + ($$05770)|0); HEAP8[$8>>0] = 0; $9 = (($$05770) + 1)|0; @@ -15696,24 +15700,24 @@ function _LoadDefaultBuffers() { $$05770 = $9; } } - HEAP32[4756] = 0; - HEAP32[(19032)>>2] = 0; - HEAP32[(19028)>>2] = 0; + HEAP32[4834] = 0; + HEAP32[(19344)>>2] = 0; + HEAP32[(19340)>>2] = 0; $10 = (_malloc(49152)|0); - HEAP32[(19084)>>2] = $10; + HEAP32[(19396)>>2] = $10; $11 = (_malloc(32768)|0); - HEAP32[(19088)>>2] = $11; + HEAP32[(19400)>>2] = $11; $12 = (_malloc(16384)|0); - HEAP32[(19092)>>2] = $12; + HEAP32[(19404)>>2] = $12; $13 = (_malloc(12288)|0); - HEAP32[(19096)>>2] = $13; - $14 = HEAP32[(19084)>>2]|0; + HEAP32[(19408)>>2] = $13; + $14 = HEAP32[(19396)>>2]|0; _memset(($14|0),0,49152)|0; - $15 = HEAP32[(19088)>>2]|0; + $15 = HEAP32[(19400)>>2]|0; _memset(($15|0),0,32768)|0; $$05467 = 0; while(1) { - $17 = HEAP32[(19092)>>2]|0; + $17 = HEAP32[(19404)>>2]|0; $18 = (($17) + ($$05467)|0); HEAP8[$18>>0] = 0; $19 = (($$05467) + 1)|0; @@ -15724,7 +15728,7 @@ function _LoadDefaultBuffers() { $$05467 = $19; } } - $16 = HEAP32[(19096)>>2]|0; + $16 = HEAP32[(19408)>>2]|0; $$05365 = 0;$$066 = 0; while(1) { $22 = $$05365 << 2; @@ -15761,140 +15765,140 @@ function _LoadDefaultBuffers() { $$05365 = $41;$$066 = $42; } } - HEAP32[4768] = 0; - HEAP32[(19076)>>2] = 0; - HEAP32[(19080)>>2] = 0; + HEAP32[4846] = 0; + HEAP32[(19388)>>2] = 0; + HEAP32[(19392)>>2] = 0; _TraceLog(0,6712,$vararg_buffer); - $20 = HEAP32[4446]|0; + $20 = HEAP32[4524]|0; $21 = ($20|0)==(0); if (!($21)) { - $43 = HEAP32[4447]|0; - FUNCTION_TABLE_vii[$43 & 63](1,(19004)); - $44 = HEAP32[4448]|0; - $45 = HEAP32[(19004)>>2]|0; + $43 = HEAP32[4525]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(19316)); + $44 = HEAP32[4526]|0; + $45 = HEAP32[(19316)>>2]|0; FUNCTION_TABLE_vi[$44 & 31]($45); } - _glGenBuffers(2,((19008)|0)); - $46 = HEAP32[(19008)>>2]|0; + _glGenBuffers(2,((19320)|0)); + $46 = HEAP32[(19320)>>2]|0; _glBindBuffer(34962,($46|0)); - $47 = HEAP32[(18988)>>2]|0; + $47 = HEAP32[(19300)>>2]|0; _glBufferData(34962,24576,($47|0),35048); - $48 = HEAP32[(17876)>>2]|0; + $48 = HEAP32[(18188)>>2]|0; _glEnableVertexAttribArray(($48|0)); - $49 = HEAP32[(17876)>>2]|0; + $49 = HEAP32[(18188)>>2]|0; _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); - _glGenBuffers(2,((19012)|0)); - $50 = HEAP32[(19012)>>2]|0; + _glGenBuffers(2,((19324)|0)); + $50 = HEAP32[(19324)>>2]|0; _glBindBuffer(34962,($50|0)); - $51 = HEAP32[(18996)>>2]|0; + $51 = HEAP32[(19308)>>2]|0; _glBufferData(34962,8192,($51|0),35048); - $52 = HEAP32[(17896)>>2]|0; + $52 = HEAP32[(18208)>>2]|0; _glEnableVertexAttribArray(($52|0)); - $53 = HEAP32[(17896)>>2]|0; + $53 = HEAP32[(18208)>>2]|0; _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); - $54 = HEAP32[4446]|0; + $54 = HEAP32[4524]|0; $55 = ($54|0)==(0); if ($55) { - $57 = HEAP32[(19008)>>2]|0; - $58 = HEAP32[(19012)>>2]|0; + $57 = HEAP32[(19320)>>2]|0; + $58 = HEAP32[(19324)>>2]|0; HEAP32[$vararg_buffer3>>2] = $57; $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr6>>2] = $58; _TraceLog(0,6850,$vararg_buffer3); } else { - $56 = HEAP32[(19004)>>2]|0; + $56 = HEAP32[(19316)>>2]|0; HEAP32[$vararg_buffer1>>2] = $56; _TraceLog(0,6785,$vararg_buffer1); } - $59 = HEAP32[4446]|0; + $59 = HEAP32[4524]|0; $60 = ($59|0)==(0); if (!($60)) { - $61 = HEAP32[4447]|0; - FUNCTION_TABLE_vii[$61 & 63](1,(19052)); - $62 = HEAP32[4448]|0; - $63 = HEAP32[(19052)>>2]|0; + $61 = HEAP32[4525]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(19364)); + $62 = HEAP32[4526]|0; + $63 = HEAP32[(19364)>>2]|0; FUNCTION_TABLE_vi[$62 & 31]($63); } - _glGenBuffers(1,((19056)|0)); - $64 = HEAP32[(19056)>>2]|0; + _glGenBuffers(1,((19368)|0)); + $64 = HEAP32[(19368)>>2]|0; _glBindBuffer(34962,($64|0)); - $65 = HEAP32[(19036)>>2]|0; + $65 = HEAP32[(19348)>>2]|0; _glBufferData(34962,73728,($65|0),35048); - $66 = HEAP32[(17876)>>2]|0; + $66 = HEAP32[(18188)>>2]|0; _glEnableVertexAttribArray(($66|0)); - $67 = HEAP32[(17876)>>2]|0; + $67 = HEAP32[(18188)>>2]|0; _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((19060)|0)); - $68 = HEAP32[(19060)>>2]|0; + _glGenBuffers(1,((19372)|0)); + $68 = HEAP32[(19372)>>2]|0; _glBindBuffer(34962,($68|0)); - $69 = HEAP32[(19044)>>2]|0; + $69 = HEAP32[(19356)>>2]|0; _glBufferData(34962,24576,($69|0),35048); - $70 = HEAP32[(17896)>>2]|0; + $70 = HEAP32[(18208)>>2]|0; _glEnableVertexAttribArray(($70|0)); - $71 = HEAP32[(17896)>>2]|0; + $71 = HEAP32[(18208)>>2]|0; _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); - $72 = HEAP32[4446]|0; + $72 = HEAP32[4524]|0; $73 = ($72|0)==(0); if ($73) { - $75 = HEAP32[(19056)>>2]|0; - $76 = HEAP32[(19060)>>2]|0; + $75 = HEAP32[(19368)>>2]|0; + $76 = HEAP32[(19372)>>2]|0; HEAP32[$vararg_buffer10>>2] = $75; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $76; _TraceLog(0,6996,$vararg_buffer10); } else { - $74 = HEAP32[(19052)>>2]|0; + $74 = HEAP32[(19364)>>2]|0; HEAP32[$vararg_buffer7>>2] = $74; _TraceLog(0,6927,$vararg_buffer7); } - $77 = HEAP32[4446]|0; + $77 = HEAP32[4524]|0; $78 = ($77|0)==(0); if (!($78)) { - $79 = HEAP32[4447]|0; - FUNCTION_TABLE_vii[$79 & 63](1,(19100)); - $80 = HEAP32[4448]|0; - $81 = HEAP32[(19100)>>2]|0; + $79 = HEAP32[4525]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(19412)); + $80 = HEAP32[4526]|0; + $81 = HEAP32[(19412)>>2]|0; FUNCTION_TABLE_vi[$80 & 31]($81); } - _glGenBuffers(1,((19104)|0)); - $82 = HEAP32[(19104)>>2]|0; + _glGenBuffers(1,((19416)|0)); + $82 = HEAP32[(19416)>>2]|0; _glBindBuffer(34962,($82|0)); - $83 = HEAP32[(19084)>>2]|0; + $83 = HEAP32[(19396)>>2]|0; _glBufferData(34962,49152,($83|0),35048); - $84 = HEAP32[(17876)>>2]|0; + $84 = HEAP32[(18188)>>2]|0; _glEnableVertexAttribArray(($84|0)); - $85 = HEAP32[(17876)>>2]|0; + $85 = HEAP32[(18188)>>2]|0; _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((19108)|0)); - $86 = HEAP32[(19108)>>2]|0; + _glGenBuffers(1,((19420)|0)); + $86 = HEAP32[(19420)>>2]|0; _glBindBuffer(34962,($86|0)); - $87 = HEAP32[(19088)>>2]|0; + $87 = HEAP32[(19400)>>2]|0; _glBufferData(34962,32768,($87|0),35048); - $88 = HEAP32[(17880)>>2]|0; + $88 = HEAP32[(18192)>>2]|0; _glEnableVertexAttribArray(($88|0)); - $89 = HEAP32[(17880)>>2]|0; + $89 = HEAP32[(18192)>>2]|0; _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); - _glGenBuffers(1,((19112)|0)); - $90 = HEAP32[(19112)>>2]|0; + _glGenBuffers(1,((19424)|0)); + $90 = HEAP32[(19424)>>2]|0; _glBindBuffer(34962,($90|0)); - $91 = HEAP32[(19092)>>2]|0; + $91 = HEAP32[(19404)>>2]|0; _glBufferData(34962,16384,($91|0),35048); - $92 = HEAP32[(17896)>>2]|0; + $92 = HEAP32[(18208)>>2]|0; _glEnableVertexAttribArray(($92|0)); - $93 = HEAP32[(17896)>>2]|0; + $93 = HEAP32[(18208)>>2]|0; _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); - _glGenBuffers(1,((19116)|0)); - $94 = HEAP32[(19116)>>2]|0; + _glGenBuffers(1,((19428)|0)); + $94 = HEAP32[(19428)>>2]|0; _glBindBuffer(34963,($94|0)); - $95 = HEAP32[(19096)>>2]|0; + $95 = HEAP32[(19408)>>2]|0; _glBufferData(34963,12288,($95|0),35044); - $96 = HEAP32[4446]|0; + $96 = HEAP32[4524]|0; $97 = ($96|0)==(0); if ($97) { - $99 = HEAP32[(19104)>>2]|0; - $100 = HEAP32[(19108)>>2]|0; - $101 = HEAP32[(19112)>>2]|0; - $102 = HEAP32[(19116)>>2]|0; + $99 = HEAP32[(19416)>>2]|0; + $100 = HEAP32[(19420)>>2]|0; + $101 = HEAP32[(19424)>>2]|0; + $102 = HEAP32[(19428)>>2]|0; HEAP32[$vararg_buffer17>>2] = $99; $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); HEAP32[$vararg_ptr20>>2] = $100; @@ -15904,16 +15908,16 @@ function _LoadDefaultBuffers() { HEAP32[$vararg_ptr22>>2] = $102; _TraceLog(0,7142,$vararg_buffer17); } else { - $98 = HEAP32[(19100)>>2]|0; + $98 = HEAP32[(19412)>>2]|0; HEAP32[$vararg_buffer14>>2] = $98; _TraceLog(0,7077,$vararg_buffer14); } - $103 = HEAP32[4446]|0; + $103 = HEAP32[4524]|0; $104 = ($103|0)==(0); if ($104) { STACKTOP = sp;return; } - $105 = HEAP32[4448]|0; + $105 = HEAP32[4526]|0; FUNCTION_TABLE_vi[$105 & 31](0); STACKTOP = sp;return; } @@ -16094,9 +16098,9 @@ function _IsMouseButtonPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (20297 + ($0)|0); + $1 = (20609 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (20300 + ($0)|0); + $3 = (20612 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); @@ -16108,9 +16112,9 @@ function _IsMouseButtonReleased($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (20297 + ($0)|0); + $1 = (20609 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (20300 + ($0)|0); + $3 = (20612 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(0); @@ -16131,7 +16135,7 @@ function _CloseWindow() { $vararg_buffer = sp; _UnloadDefaultFont(); _rlglClose(); - $0 = HEAP32[4365]|0; + $0 = HEAP32[4443]|0; _glfwDestroyWindow(($0|0)); _glfwTerminate(); _TraceLog(0,8986,$vararg_buffer); @@ -16142,9 +16146,9 @@ function _UnloadDefaultFont() { sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy = sp; - ;HEAP32[$$byval_copy>>2]=HEAP32[17500>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[17500+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[17500+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[17500+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[17500+16>>2]|0; + ;HEAP32[$$byval_copy>>2]=HEAP32[17812>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[17812+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[17812+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[17812+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[17812+16>>2]|0; _UnloadTexture($$byval_copy); - $0 = HEAP32[(17528)>>2]|0; + $0 = HEAP32[(17840)>>2]|0; _free($0); STACKTOP = sp;return; } @@ -16155,11 +16159,11 @@ function _rlglClose() { $vararg_buffer = sp; _UnloadDefaultShader(); _UnloadDefaultBuffers(); - _glDeleteTextures(1,(17812|0)); - $0 = HEAP32[4453]|0; + _glDeleteTextures(1,(18124|0)); + $0 = HEAP32[4531]|0; HEAP32[$vararg_buffer>>2] = $0; _TraceLog(0,9013,$vararg_buffer); - $1 = HEAP32[4483]|0; + $1 = HEAP32[4561]|0; _free($1); STACKTOP = sp;return; } @@ -16167,17 +16171,17 @@ function _UnloadDefaultShader() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; _glUseProgram(0); - $0 = HEAP32[4454]|0; + $0 = HEAP32[4532]|0; _glDeleteProgram(($0|0)); return; } function _UnloadDefaultBuffers() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4446]|0; + $0 = HEAP32[4524]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4448]|0; + $2 = HEAP32[4526]|0; FUNCTION_TABLE_vi[$2 & 31](0); } _glDisableVertexAttribArray(0); @@ -16186,39 +16190,39 @@ function _UnloadDefaultBuffers() { _glDisableVertexAttribArray(3); _glBindBuffer(34962,0); _glBindBuffer(34963,0); - _glDeleteBuffers(1,((19008)|0)); - _glDeleteBuffers(1,((19012)|0)); - _glDeleteBuffers(1,((19056)|0)); - _glDeleteBuffers(1,((19060)|0)); - _glDeleteBuffers(1,((19104)|0)); - _glDeleteBuffers(1,((19108)|0)); - _glDeleteBuffers(1,((19112)|0)); - _glDeleteBuffers(1,((19116)|0)); - $3 = HEAP32[4446]|0; + _glDeleteBuffers(1,((19320)|0)); + _glDeleteBuffers(1,((19324)|0)); + _glDeleteBuffers(1,((19368)|0)); + _glDeleteBuffers(1,((19372)|0)); + _glDeleteBuffers(1,((19416)|0)); + _glDeleteBuffers(1,((19420)|0)); + _glDeleteBuffers(1,((19424)|0)); + _glDeleteBuffers(1,((19428)|0)); + $3 = HEAP32[4524]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4449]|0; - FUNCTION_TABLE_vii[$5 & 63](1,(19004)); - $6 = HEAP32[4449]|0; - FUNCTION_TABLE_vii[$6 & 63](1,(19052)); - $7 = HEAP32[4449]|0; - FUNCTION_TABLE_vii[$7 & 63](1,(19100)); + $5 = HEAP32[4527]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(19316)); + $6 = HEAP32[4527]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(19364)); + $7 = HEAP32[4527]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(19412)); } - $8 = HEAP32[(18988)>>2]|0; + $8 = HEAP32[(19300)>>2]|0; _free($8); - $9 = HEAP32[(18996)>>2]|0; + $9 = HEAP32[(19308)>>2]|0; _free($9); - $10 = HEAP32[(19036)>>2]|0; + $10 = HEAP32[(19348)>>2]|0; _free($10); - $11 = HEAP32[(19044)>>2]|0; + $11 = HEAP32[(19356)>>2]|0; _free($11); - $12 = HEAP32[(19084)>>2]|0; + $12 = HEAP32[(19396)>>2]|0; _free($12); - $13 = HEAP32[(19088)>>2]|0; + $13 = HEAP32[(19400)>>2]|0; _free($13); - $14 = HEAP32[(19092)>>2]|0; + $14 = HEAP32[(19404)>>2]|0; _free($14); - $15 = HEAP32[(19096)>>2]|0; + $15 = HEAP32[(19408)>>2]|0; _free($15); return; } @@ -16258,16 +16262,16 @@ function _BeginDrawing() { STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $downscaleView$byval_copy = sp; $0 = (+_GetTime()); - HEAPF64[2135] = $0; - $1 = +HEAPF64[2118]; + HEAPF64[2174] = $0; + $1 = +HEAPF64[2157]; $2 = $0 - $1; - HEAPF64[2136] = $2; - HEAPF64[2118] = $0; + HEAPF64[2175] = $2; + HEAPF64[2157] = $0; _rlClearScreenBuffers(); _rlLoadIdentity(); - dest=$downscaleView$byval_copy; src=17556; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$downscaleView$byval_copy; src=17868; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($downscaleView$byval_copy)|0); - _rlMultMatrixf(19128); + _rlMultMatrixf(19440); STACKTOP = sp;return; } function _MatrixToFloat($0) { @@ -16276,53 +16280,53 @@ function _MatrixToFloat($0) { var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - HEAP32[4782] = $1; + HEAP32[4860] = $1; $2 = ((($0)) + 4|0); $3 = HEAP32[$2>>2]|0; - HEAP32[(19132)>>2] = $3; + HEAP32[(19444)>>2] = $3; $4 = ((($0)) + 8|0); $5 = HEAP32[$4>>2]|0; - HEAP32[(19136)>>2] = $5; + HEAP32[(19448)>>2] = $5; $6 = ((($0)) + 12|0); $7 = HEAP32[$6>>2]|0; - HEAP32[(19140)>>2] = $7; + HEAP32[(19452)>>2] = $7; $8 = ((($0)) + 16|0); $9 = HEAP32[$8>>2]|0; - HEAP32[(19144)>>2] = $9; + HEAP32[(19456)>>2] = $9; $10 = ((($0)) + 20|0); $11 = HEAP32[$10>>2]|0; - HEAP32[(19148)>>2] = $11; + HEAP32[(19460)>>2] = $11; $12 = ((($0)) + 24|0); $13 = HEAP32[$12>>2]|0; - HEAP32[(19152)>>2] = $13; + HEAP32[(19464)>>2] = $13; $14 = ((($0)) + 28|0); $15 = HEAP32[$14>>2]|0; - HEAP32[(19156)>>2] = $15; + HEAP32[(19468)>>2] = $15; $16 = ((($0)) + 32|0); $17 = HEAP32[$16>>2]|0; - HEAP32[(19160)>>2] = $17; + HEAP32[(19472)>>2] = $17; $18 = ((($0)) + 36|0); $19 = HEAP32[$18>>2]|0; - HEAP32[(19164)>>2] = $19; + HEAP32[(19476)>>2] = $19; $20 = ((($0)) + 40|0); $21 = HEAP32[$20>>2]|0; - HEAP32[(19168)>>2] = $21; + HEAP32[(19480)>>2] = $21; $22 = ((($0)) + 44|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(19172)>>2] = $23; + HEAP32[(19484)>>2] = $23; $24 = ((($0)) + 48|0); $25 = HEAP32[$24>>2]|0; - HEAP32[(19176)>>2] = $25; + HEAP32[(19488)>>2] = $25; $26 = ((($0)) + 52|0); $27 = HEAP32[$26>>2]|0; - HEAP32[(19180)>>2] = $27; + HEAP32[(19492)>>2] = $27; $28 = ((($0)) + 56|0); $29 = HEAP32[$28>>2]|0; - HEAP32[(19184)>>2] = $29; + HEAP32[(19496)>>2] = $29; $30 = ((($0)) + 60|0); $31 = HEAP32[$30>>2]|0; - HEAP32[(19188)>>2] = $31; - return (19128|0); + HEAP32[(19500)>>2] = $31; + return (19440|0); } function _rlMultMatrixf($0) { $0 = $0|0; @@ -16397,7 +16401,7 @@ function _rlMultMatrixf($0) { $47 = ((($0)) + 60|0); $48 = HEAP32[$47>>2]|0; HEAP32[$46>>2] = $48; - $49 = HEAP32[4412]|0; + $49 = HEAP32[4490]|0; dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$$byval_copy,$$byval_copy1); @@ -16411,15 +16415,15 @@ function _EndDrawing() { _SwapBuffers(); _PollInputEvents(); $0 = (+_GetTime()); - HEAPF64[2135] = $0; - $1 = +HEAPF64[2118]; + HEAPF64[2174] = $0; + $1 = +HEAPF64[2157]; $2 = $0 - $1; - HEAPF64[2137] = $2; - HEAPF64[2118] = $0; - $3 = +HEAPF64[2136]; + HEAPF64[2176] = $2; + HEAPF64[2157] = $0; + $3 = +HEAPF64[2175]; $4 = $2 + $3; - HEAPF64[2138] = $4; - $5 = +HEAPF64[2115]; + HEAPF64[2177] = $4; + $5 = +HEAPF64[2154]; $6 = $4 < $5; if (!($6)) { return; @@ -16429,13 +16433,13 @@ function _EndDrawing() { $9 = $8; _Wait($9); $10 = (+_GetTime()); - HEAPF64[2135] = $10; - $11 = +HEAPF64[2118]; + HEAPF64[2174] = $10; + $11 = +HEAPF64[2157]; $12 = $10 - $11; - HEAPF64[2118] = $10; - $13 = +HEAPF64[2138]; + HEAPF64[2157] = $10; + $13 = +HEAPF64[2177]; $14 = $12 + $13; - HEAPF64[2138] = $14; + HEAPF64[2177] = $14; return; } function _rlglDraw() { @@ -16448,7 +16452,7 @@ function _rlglDraw() { function _SwapBuffers() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4365]|0; + $0 = HEAP32[4443]|0; _glfwSwapBuffers(($0|0)); return; } @@ -16464,20 +16468,20 @@ function _PollInputEvents() { _UpdateGestures(); HEAP32[764] = -1; HEAP32[766] = -1; - HEAP32[4798] = 0; - $3 = HEAP32[4365]|0; + HEAP32[4876] = 0; + $3 = HEAP32[4443]|0; _glfwGetCursorPos(($3|0),($0|0),($1|0)); $4 = +HEAPF64[$0>>3]; $5 = $4; - HEAPF32[4228] = $5; + HEAPF32[4306] = $5; $6 = +HEAPF64[$1>>3]; $7 = $6; - HEAPF32[(16916)>>2] = $7; - _memcpy((20815|0),(20303|0),512)|0; - ;HEAP8[20300>>0]=HEAP8[20297>>0]|0;HEAP8[20300+1>>0]=HEAP8[20297+1>>0]|0;HEAP8[20300+2>>0]=HEAP8[20297+2>>0]|0; - $8 = HEAP32[4781]|0; - HEAP32[4368] = $8; - HEAP32[4781] = 0; + HEAPF32[(17228)>>2] = $7; + _memcpy((21127|0),(20615|0),512)|0; + ;HEAP8[20612>>0]=HEAP8[20609>>0]|0;HEAP8[20612+1>>0]=HEAP8[20609+1>>0]|0;HEAP8[20612+2>>0]=HEAP8[20609+2>>0]|0; + $8 = HEAP32[4859]|0; + HEAP32[4446] = $8; + HEAP32[4859] = 0; $9 = (_emscripten_get_num_gamepads()|0); $10 = ($9|0)>(0); if (!($10)) { @@ -16487,8 +16491,8 @@ function _PollInputEvents() { $12 = ((($2)) + 8|0); $$05160 = 0; while(1) { - $scevgep = (21327 + ($$05160<<5)|0); - $scevgep67 = (21455 + ($$05160<<5)|0); + $scevgep = (21639 + ($$05160<<5)|0); + $scevgep67 = (21767 + ($$05160<<5)|0); dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); $14 = ($13|0)==(0); @@ -16502,7 +16506,7 @@ function _PollInputEvents() { $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); $22 = HEAP32[$21>>2]|0; $23 = ($22|0)==(1); - $24 = ((21455 + ($$05160<<5)|0) + ($$04857)|0); + $24 = ((21767 + ($$05160<<5)|0) + ($$04857)|0); if ($23) { HEAP8[$24>>0] = 1; HEAP32[766] = $$04857; @@ -16529,7 +16533,7 @@ function _PollInputEvents() { $29 = (((($2)) + 16|0) + ($$058<<3)|0); $30 = +HEAPF64[$29>>3]; $31 = $30; - $32 = ((19196 + ($$05160<<5)|0) + ($$058<<2)|0); + $32 = ((19508 + ($$05160<<5)|0) + ($$058<<2)|0); HEAPF32[$32>>2] = $31; $33 = (($$058) + 1)|0; $34 = ($33|0)<($20|0); @@ -16545,7 +16549,7 @@ function _PollInputEvents() { } else { $$lcssa = $18; } - HEAP32[4798] = $$lcssa; + HEAP32[4876] = $$lcssa; } $37 = (($$05160) + 1)|0; $38 = ($37|0)<($9|0); @@ -16586,87 +16590,87 @@ function _UpdateDefaultBuffers() { var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4744]|0; + $0 = HEAP32[4822]|0; $1 = ($0|0)>(0); if ($1) { - $2 = HEAP32[4446]|0; + $2 = HEAP32[4524]|0; $3 = ($2|0)==(0); if (!($3)) { - $4 = HEAP32[4448]|0; - $5 = HEAP32[(19004)>>2]|0; + $4 = HEAP32[4526]|0; + $5 = HEAP32[(19316)>>2]|0; FUNCTION_TABLE_vi[$4 & 31]($5); } - $6 = HEAP32[(19008)>>2]|0; + $6 = HEAP32[(19320)>>2]|0; _glBindBuffer(34962,($6|0)); - $7 = HEAP32[4744]|0; + $7 = HEAP32[4822]|0; $8 = ($7*12)|0; - $9 = HEAP32[(18988)>>2]|0; + $9 = HEAP32[(19300)>>2]|0; _glBufferSubData(34962,0,($8|0),($9|0)); - $10 = HEAP32[(19012)>>2]|0; + $10 = HEAP32[(19324)>>2]|0; _glBindBuffer(34962,($10|0)); - $11 = HEAP32[(18984)>>2]|0; + $11 = HEAP32[(19296)>>2]|0; $12 = $11 << 2; - $13 = HEAP32[(18996)>>2]|0; + $13 = HEAP32[(19308)>>2]|0; _glBufferSubData(34962,0,($12|0),($13|0)); } - $14 = HEAP32[4756]|0; + $14 = HEAP32[4834]|0; $15 = ($14|0)>(0); if ($15) { - $16 = HEAP32[4446]|0; + $16 = HEAP32[4524]|0; $17 = ($16|0)==(0); if (!($17)) { - $18 = HEAP32[4448]|0; - $19 = HEAP32[(19052)>>2]|0; + $18 = HEAP32[4526]|0; + $19 = HEAP32[(19364)>>2]|0; FUNCTION_TABLE_vi[$18 & 31]($19); } - $20 = HEAP32[(19056)>>2]|0; + $20 = HEAP32[(19368)>>2]|0; _glBindBuffer(34962,($20|0)); - $21 = HEAP32[4756]|0; + $21 = HEAP32[4834]|0; $22 = ($21*12)|0; - $23 = HEAP32[(19036)>>2]|0; + $23 = HEAP32[(19348)>>2]|0; _glBufferSubData(34962,0,($22|0),($23|0)); - $24 = HEAP32[(19060)>>2]|0; + $24 = HEAP32[(19372)>>2]|0; _glBindBuffer(34962,($24|0)); - $25 = HEAP32[(19032)>>2]|0; + $25 = HEAP32[(19344)>>2]|0; $26 = $25 << 2; - $27 = HEAP32[(19044)>>2]|0; + $27 = HEAP32[(19356)>>2]|0; _glBufferSubData(34962,0,($26|0),($27|0)); } - $28 = HEAP32[4768]|0; + $28 = HEAP32[4846]|0; $29 = ($28|0)>(0); if ($29) { - $30 = HEAP32[4446]|0; + $30 = HEAP32[4524]|0; $31 = ($30|0)==(0); if (!($31)) { - $32 = HEAP32[4448]|0; - $33 = HEAP32[(19100)>>2]|0; + $32 = HEAP32[4526]|0; + $33 = HEAP32[(19412)>>2]|0; FUNCTION_TABLE_vi[$32 & 31]($33); } - $34 = HEAP32[(19104)>>2]|0; + $34 = HEAP32[(19416)>>2]|0; _glBindBuffer(34962,($34|0)); - $35 = HEAP32[4768]|0; + $35 = HEAP32[4846]|0; $36 = ($35*12)|0; - $37 = HEAP32[(19084)>>2]|0; + $37 = HEAP32[(19396)>>2]|0; _glBufferSubData(34962,0,($36|0),($37|0)); - $38 = HEAP32[(19108)>>2]|0; + $38 = HEAP32[(19420)>>2]|0; _glBindBuffer(34962,($38|0)); - $39 = HEAP32[4768]|0; + $39 = HEAP32[4846]|0; $40 = $39 << 3; - $41 = HEAP32[(19088)>>2]|0; + $41 = HEAP32[(19400)>>2]|0; _glBufferSubData(34962,0,($40|0),($41|0)); - $42 = HEAP32[(19112)>>2]|0; + $42 = HEAP32[(19424)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[4768]|0; + $43 = HEAP32[4846]|0; $44 = $43 << 2; - $45 = HEAP32[(19092)>>2]|0; + $45 = HEAP32[(19404)>>2]|0; _glBufferSubData(34962,0,($44|0),($45|0)); } - $46 = HEAP32[4446]|0; + $46 = HEAP32[4524]|0; $47 = ($46|0)==(0); if ($47) { return; } - $48 = HEAP32[4448]|0; + $48 = HEAP32[4526]|0; FUNCTION_TABLE_vi[$48 & 31](0); return; } @@ -16684,9 +16688,9 @@ function _DrawDefaultBuffers() { $0 = sp + 128|0; $1 = sp + 64|0; $2 = sp; - dest=$0; src=17652; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$1; src=17716; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $3 = HEAP32[4831]|0; + dest=$0; src=17964; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=18028; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[4909]|0; $4 = ($3|0)!=(0); $$ = $4 ? 2 : 1; $$02932 = 0; @@ -16696,134 +16700,134 @@ function _DrawDefaultBuffers() { dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); } - $8 = HEAP32[4744]|0; + $8 = HEAP32[4822]|0; $9 = ($8|0)>(0); - $10 = HEAP32[4756]|0; + $10 = HEAP32[4834]|0; $11 = ($10|0)>(0); $or$cond = $9 | $11; - $12 = HEAP32[4768]|0; + $12 = HEAP32[4846]|0; $13 = ($12|0)>(0); $or$cond3 = $or$cond | $13; if ($or$cond3) { - $14 = HEAP32[4468]|0; + $14 = HEAP32[4546]|0; _glUseProgram(($14|0)); - dest=$modelview$byval_copy; src=17716; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy2; src=17652; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy; src=18028; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=17964; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); - $15 = HEAP32[(17900)>>2]|0; + $15 = HEAP32[(18212)>>2]|0; dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); $16 = (_MatrixToFloat($$byval_copy2)|0); _glUniformMatrix4fv(($15|0),1,0,($16|0)); - $17 = HEAP32[(17904)>>2]|0; + $17 = HEAP32[(18216)>>2]|0; _glUniform4f(($17|0),1.0,1.0,1.0,1.0); - $18 = HEAP32[(17916)>>2]|0; + $18 = HEAP32[(18228)>>2]|0; _glUniform1i(($18|0),0); } - $19 = HEAP32[4744]|0; + $19 = HEAP32[4822]|0; $20 = ($19|0)>(0); if ($20) { - $21 = HEAP32[4453]|0; + $21 = HEAP32[4531]|0; _glBindTexture(3553,($21|0)); - $22 = HEAP32[4446]|0; + $22 = HEAP32[4524]|0; $23 = ($22|0)==(0); if ($23) { - $26 = HEAP32[(19008)>>2]|0; + $26 = HEAP32[(19320)>>2]|0; _glBindBuffer(34962,($26|0)); - $27 = HEAP32[(17876)>>2]|0; + $27 = HEAP32[(18188)>>2]|0; _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); - $28 = HEAP32[(17876)>>2]|0; + $28 = HEAP32[(18188)>>2]|0; _glEnableVertexAttribArray(($28|0)); - $29 = HEAP32[(19012)>>2]|0; + $29 = HEAP32[(19324)>>2]|0; _glBindBuffer(34962,($29|0)); - $30 = HEAP32[(17896)>>2]|0; + $30 = HEAP32[(18208)>>2]|0; _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); - $31 = HEAP32[(17896)>>2]|0; + $31 = HEAP32[(18208)>>2]|0; _glEnableVertexAttribArray(($31|0)); } else { - $24 = HEAP32[4448]|0; - $25 = HEAP32[(19004)>>2]|0; + $24 = HEAP32[4526]|0; + $25 = HEAP32[(19316)>>2]|0; FUNCTION_TABLE_vi[$24 & 31]($25); } - $32 = HEAP32[4744]|0; + $32 = HEAP32[4822]|0; _glDrawArrays(1,0,($32|0)); - $33 = HEAP32[4446]|0; + $33 = HEAP32[4524]|0; $34 = ($33|0)==(0); if ($34) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $35 = HEAP32[4756]|0; + $35 = HEAP32[4834]|0; $36 = ($35|0)>(0); if ($36) { - $37 = HEAP32[4453]|0; + $37 = HEAP32[4531]|0; _glBindTexture(3553,($37|0)); - $38 = HEAP32[4446]|0; + $38 = HEAP32[4524]|0; $39 = ($38|0)==(0); if ($39) { - $42 = HEAP32[(19056)>>2]|0; + $42 = HEAP32[(19368)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[(17876)>>2]|0; + $43 = HEAP32[(18188)>>2]|0; _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); - $44 = HEAP32[(17876)>>2]|0; + $44 = HEAP32[(18188)>>2]|0; _glEnableVertexAttribArray(($44|0)); - $45 = HEAP32[(19060)>>2]|0; + $45 = HEAP32[(19372)>>2]|0; _glBindBuffer(34962,($45|0)); - $46 = HEAP32[(17896)>>2]|0; + $46 = HEAP32[(18208)>>2]|0; _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); - $47 = HEAP32[(17896)>>2]|0; + $47 = HEAP32[(18208)>>2]|0; _glEnableVertexAttribArray(($47|0)); } else { - $40 = HEAP32[4448]|0; - $41 = HEAP32[(19052)>>2]|0; + $40 = HEAP32[4526]|0; + $41 = HEAP32[(19364)>>2]|0; FUNCTION_TABLE_vi[$40 & 31]($41); } - $48 = HEAP32[4756]|0; + $48 = HEAP32[4834]|0; _glDrawArrays(4,0,($48|0)); - $49 = HEAP32[4446]|0; + $49 = HEAP32[4524]|0; $50 = ($49|0)==(0); if ($50) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $51 = HEAP32[4768]|0; + $51 = HEAP32[4846]|0; $52 = ($51|0)>(0); if ($52) { - $53 = HEAP32[4446]|0; + $53 = HEAP32[4524]|0; $54 = ($53|0)==(0); if ($54) { - $57 = HEAP32[(19104)>>2]|0; + $57 = HEAP32[(19416)>>2]|0; _glBindBuffer(34962,($57|0)); - $58 = HEAP32[(17876)>>2]|0; + $58 = HEAP32[(18188)>>2]|0; _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); - $59 = HEAP32[(17876)>>2]|0; + $59 = HEAP32[(18188)>>2]|0; _glEnableVertexAttribArray(($59|0)); - $60 = HEAP32[(19108)>>2]|0; + $60 = HEAP32[(19420)>>2]|0; _glBindBuffer(34962,($60|0)); - $61 = HEAP32[(17880)>>2]|0; + $61 = HEAP32[(18192)>>2]|0; _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); - $62 = HEAP32[(17880)>>2]|0; + $62 = HEAP32[(18192)>>2]|0; _glEnableVertexAttribArray(($62|0)); - $63 = HEAP32[(19112)>>2]|0; + $63 = HEAP32[(19424)>>2]|0; _glBindBuffer(34962,($63|0)); - $64 = HEAP32[(17896)>>2]|0; + $64 = HEAP32[(18208)>>2]|0; _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); - $65 = HEAP32[(17896)>>2]|0; + $65 = HEAP32[(18208)>>2]|0; _glEnableVertexAttribArray(($65|0)); - $66 = HEAP32[(19116)>>2]|0; + $66 = HEAP32[(19428)>>2]|0; _glBindBuffer(34963,($66|0)); } else { - $55 = HEAP32[4448]|0; - $56 = HEAP32[(19100)>>2]|0; + $55 = HEAP32[4526]|0; + $56 = HEAP32[(19412)>>2]|0; FUNCTION_TABLE_vi[$55 & 31]($56); } - $67 = HEAP32[4484]|0; + $67 = HEAP32[4562]|0; $68 = ($67|0)>(0); if ($68) { $$02830 = 0;$$031 = 0; while(1) { - $71 = HEAP32[4483]|0; + $71 = HEAP32[4561]|0; $72 = (($71) + (($$031*144)|0)|0); $73 = HEAP32[$72>>2]|0; $74 = (($73|0) / 4)&-1; @@ -16834,14 +16838,14 @@ function _DrawDefaultBuffers() { $78 = $$02830 << 1; $79 = $78; _glDrawElements(4,($75|0),5123,($79|0)); - $80 = HEAP32[4483]|0; + $80 = HEAP32[4561]|0; $81 = (($80) + (($$031*144)|0)|0); $82 = HEAP32[$81>>2]|0; $83 = (($82|0) / 4)&-1; $84 = ($83*6)|0; $85 = (($84) + ($$02830))|0; $86 = (($$031) + 1)|0; - $87 = HEAP32[4484]|0; + $87 = HEAP32[4562]|0; $88 = ($86|0)<($87|0); if ($88) { $$02830 = $85;$$031 = $86; @@ -16850,7 +16854,7 @@ function _DrawDefaultBuffers() { } } } - $69 = HEAP32[4446]|0; + $69 = HEAP32[4524]|0; $70 = ($69|0)==(0); if ($70) { _glBindBuffer(34962,0); @@ -16858,10 +16862,10 @@ function _DrawDefaultBuffers() { } _glBindTexture(3553,0); } - $89 = HEAP32[4446]|0; + $89 = HEAP32[4524]|0; $90 = ($89|0)==(0); if (!($90)) { - $91 = HEAP32[4448]|0; + $91 = HEAP32[4526]|0; FUNCTION_TABLE_vi[$91 & 31](0); } _glUseProgram(0); @@ -16873,22 +16877,22 @@ function _DrawDefaultBuffers() { break; } } - HEAP32[4484] = 1; - $5 = HEAP32[4453]|0; - $6 = HEAP32[4483]|0; + HEAP32[4562] = 1; + $5 = HEAP32[4531]|0; + $6 = HEAP32[4561]|0; $7 = ((($6)) + 8|0); HEAP32[$7>>2] = $5; HEAP32[$6>>2] = 0; - HEAP32[4744] = 0; - HEAP32[(18984)>>2] = 0; - HEAP32[4756] = 0; - HEAP32[(19032)>>2] = 0; - HEAP32[4768] = 0; - HEAP32[(19076)>>2] = 0; - HEAP32[(19080)>>2] = 0; + HEAP32[4822] = 0; + HEAP32[(19296)>>2] = 0; + HEAP32[4834] = 0; + HEAP32[(19344)>>2] = 0; + HEAP32[4846] = 0; + HEAP32[(19388)>>2] = 0; + HEAP32[(19392)>>2] = 0; HEAPF32[767] = -1.0; - dest=17652; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=17716; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17964; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=18028; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _SetStereoView($0,$1,$2) { @@ -16903,17 +16907,17 @@ function _SetStereoView($0,$1,$2) { $3 = sp; $4 = sp + 128|0; dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $5 = HEAP32[4742]|0; + $5 = HEAP32[4820]|0; $6 = Math_imul($5, $0)|0; $7 = (($6|0) / 2)&-1; $8 = (($5|0) / 2)&-1; - $9 = HEAP32[4743]|0; + $9 = HEAP32[4821]|0; _rlViewport($7,0,$8,$9); - $10 = (19556 + ($0<<6)|0); + $10 = (19868 + ($0<<6)|0); dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy3); - $11 = (19428 + ($0<<6)|0); + $11 = (19740 + ($0<<6)|0); dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetMatrixModelview($$byval_copy3); @@ -16925,14 +16929,14 @@ function _SetMatrixModelview($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=17716; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=18028; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _SetMatrixProjection($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=17652; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17964; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _Begin3dMode($0) { @@ -16949,9 +16953,9 @@ function _Begin3dMode($0) { _rlMatrixMode(5889); _rlPushMatrix(); _rlLoadIdentity(); - $2 = HEAP32[4367]|0; + $2 = HEAP32[4445]|0; $3 = (+($2|0)); - $4 = HEAP32[4366]|0; + $4 = HEAP32[4444]|0; $5 = (+($4|0)); $6 = $3 / $5; $7 = ((($0)) + 36|0); @@ -16976,7 +16980,7 @@ function _Begin3dMode($0) { _MatrixLookAt($1,$$byval_copy,$$byval_copy1,$$byval_copy3); dest=$$byval_copy3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($$byval_copy3)|0); - _rlMultMatrixf(19128); + _rlMultMatrixf(19440); _rlEnableDepthTest(); STACKTOP = sp;return; } @@ -16985,26 +16989,26 @@ function _rlPushMatrix() { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - $0 = HEAP32[4921]|0; + $0 = HEAP32[4999]|0; $1 = ($0|0)==(15); if ($1) { HEAP32[$vararg_buffer>>2] = 16; _TraceLog(1,9128,$vararg_buffer); } - $2 = HEAP32[4921]|0; - $3 = (17944 + ($2<<6)|0); - $4 = HEAP32[4412]|0; + $2 = HEAP32[4999]|0; + $3 = (18256 + ($2<<6)|0); + $4 = HEAP32[4490]|0; dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _rlLoadIdentity(); - $5 = HEAP32[4921]|0; + $5 = HEAP32[4999]|0; $6 = (($5) + 1)|0; - HEAP32[4921] = $6; - $7 = HEAP32[4445]|0; + HEAP32[4999] = $6; + $7 = HEAP32[4523]|0; $8 = ($7|0)==(5888); if (!($8)) { STACKTOP = sp;return; } - HEAP32[4922] = 1; + HEAP32[5000] = 1; STACKTOP = sp;return; } function _rlFrustum($0,$1,$2,$3,$4,$5) { @@ -17023,7 +17027,7 @@ function _rlFrustum($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixFrustum($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[4412]|0; + $8 = HEAP32[4490]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -17050,18 +17054,18 @@ function _End3dMode() { function _rlPopMatrix() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4921]|0; + $0 = HEAP32[4999]|0; $1 = ($0|0)>(0); if (!($1)) { return; } - $2 = HEAP32[4921]|0; + $2 = HEAP32[4999]|0; $3 = (($2) + -1)|0; - $4 = (17944 + ($3<<6)|0); - $5 = HEAP32[4412]|0; + $4 = (18256 + ($3<<6)|0); + $5 = HEAP32[4490]|0; _memmove(($5|0),($4|0),64)|0; $6 = (($2) + -1)|0; - HEAP32[4921] = $6; + HEAP32[4999] = $6; return; } function _rlDisableDepthTest() { @@ -17081,7 +17085,7 @@ function _GetFPS() { function _GetFrameTime() { var $0 = 0.0, $1 = 0.0, label = 0, sp = 0; sp = STACKTOP; - $0 = +HEAPF64[2138]; + $0 = +HEAPF64[2177]; $1 = $0; return (+$1); } @@ -17115,7 +17119,7 @@ function _rlTranslatef($0,$1,$2) { $4 = sp; _MatrixTranslate($3,$0,$1,$2); _MatrixTranspose($3); - $5 = HEAP32[4412]|0; + $5 = HEAP32[4490]|0; dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy1); @@ -17148,7 +17152,7 @@ function _rlRotatef($0,$1,$2,$3) { _MatrixRotate($6,$$byval_copy2,$10); dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixTranspose($4); - $11 = HEAP32[4412]|0; + $11 = HEAP32[4490]|0; dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); @@ -17159,7 +17163,7 @@ function _rlBegin($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4485] = $0; + HEAP32[4563] = $0; return; } function _rlEnd() { @@ -17175,21 +17179,21 @@ function _rlEnd() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $$byval_copy = sp; - $0 = HEAP32[4922]|0; + $0 = HEAP32[5000]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4923]|0; + $2 = HEAP32[5001]|0; $3 = ($2|0)>(0); if ($3) { $$03956 = 0; while(1) { - $6 = HEAP32[4482]|0; + $6 = HEAP32[4560]|0; $7 = (($6) + (($$03956*12)|0)|0); - $8 = HEAP32[4412]|0; + $8 = HEAP32[4490]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _VectorTransform($7,$$byval_copy); $9 = (($$03956) + 1)|0; - $5 = HEAP32[4923]|0; + $5 = HEAP32[5001]|0; $10 = ($9|0)<($5|0); if ($10) { $$03956 = $9; @@ -17197,12 +17201,12 @@ function _rlEnd() { break; } } - HEAP32[4922] = 0; + HEAP32[5000] = 0; $4 = ($5|0)>(0); if ($4) { $$04154 = 0; while(1) { - $11 = HEAP32[4482]|0; + $11 = HEAP32[4560]|0; $12 = (($11) + (($$04154*12)|0)|0); $13 = +HEAPF32[$12>>2]; $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); @@ -17211,7 +17215,7 @@ function _rlEnd() { $17 = +HEAPF32[$16>>2]; _rlVertex3f($13,$15,$17); $18 = (($$04154) + 1)|0; - $19 = HEAP32[4923]|0; + $19 = HEAP32[5001]|0; $20 = ($18|0)<($19|0); if ($20) { $$04154 = $18; @@ -17221,15 +17225,15 @@ function _rlEnd() { } } } else { - HEAP32[4922] = 0; + HEAP32[5000] = 0; } - HEAP32[4923] = 0; + HEAP32[5001] = 0; } - $21 = HEAP32[4485]|0; + $21 = HEAP32[4563]|0; switch ($21|0) { case 1: { - $22 = HEAP32[4744]|0; - $23 = HEAP32[(18984)>>2]|0; + $22 = HEAP32[4822]|0; + $23 = HEAP32[(19296)>>2]|0; $24 = ($22|0)==($23|0); if ($24) { $148 = +HEAPF32[767]; @@ -17248,16 +17252,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $27 = HEAP32[(18996)>>2]|0; - $28 = HEAP32[(18984)>>2]|0; + $27 = HEAP32[(19308)>>2]|0; + $28 = HEAP32[(19296)>>2]|0; $29 = $28 << 2; $30 = (($29) + -4)|0; $31 = (($27) + ($30)|0); $32 = HEAP8[$31>>0]|0; $33 = (($27) + ($29)|0); HEAP8[$33>>0] = $32; - $34 = HEAP32[(18996)>>2]|0; - $35 = HEAP32[(18984)>>2]|0; + $34 = HEAP32[(19308)>>2]|0; + $35 = HEAP32[(19296)>>2]|0; $36 = $35 << 2; $37 = (($36) + -3)|0; $38 = (($34) + ($37)|0); @@ -17265,8 +17269,8 @@ function _rlEnd() { $40 = $36 | 1; $41 = (($34) + ($40)|0); HEAP8[$41>>0] = $39; - $42 = HEAP32[(18996)>>2]|0; - $43 = HEAP32[(18984)>>2]|0; + $42 = HEAP32[(19308)>>2]|0; + $43 = HEAP32[(19296)>>2]|0; $44 = $43 << 2; $45 = (($44) + -2)|0; $46 = (($42) + ($45)|0); @@ -17274,8 +17278,8 @@ function _rlEnd() { $48 = $44 | 2; $49 = (($42) + ($48)|0); HEAP8[$49>>0] = $47; - $50 = HEAP32[(18996)>>2]|0; - $51 = HEAP32[(18984)>>2]|0; + $50 = HEAP32[(19308)>>2]|0; + $51 = HEAP32[(19296)>>2]|0; $52 = $51 << 2; $53 = (($52) + -1)|0; $54 = (($50) + ($53)|0); @@ -17283,9 +17287,9 @@ function _rlEnd() { $56 = $52 | 3; $57 = (($50) + ($56)|0); HEAP8[$57>>0] = $55; - $58 = HEAP32[(18984)>>2]|0; + $58 = HEAP32[(19296)>>2]|0; $59 = (($58) + 1)|0; - HEAP32[(18984)>>2] = $59; + HEAP32[(19296)>>2] = $59; $60 = (($$04347) + 1)|0; $exitcond = ($60|0)==($25|0); if ($exitcond) { @@ -17301,8 +17305,8 @@ function _rlEnd() { break; } case 4: { - $61 = HEAP32[4756]|0; - $62 = HEAP32[(19032)>>2]|0; + $61 = HEAP32[4834]|0; + $62 = HEAP32[(19344)>>2]|0; $63 = ($61|0)==($62|0); if ($63) { $148 = +HEAPF32[767]; @@ -17321,16 +17325,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $66 = HEAP32[(19044)>>2]|0; - $67 = HEAP32[(19032)>>2]|0; + $66 = HEAP32[(19356)>>2]|0; + $67 = HEAP32[(19344)>>2]|0; $68 = $67 << 2; $69 = (($68) + -4)|0; $70 = (($66) + ($69)|0); $71 = HEAP8[$70>>0]|0; $72 = (($66) + ($68)|0); HEAP8[$72>>0] = $71; - $73 = HEAP32[(19044)>>2]|0; - $74 = HEAP32[(19032)>>2]|0; + $73 = HEAP32[(19356)>>2]|0; + $74 = HEAP32[(19344)>>2]|0; $75 = $74 << 2; $76 = (($75) + -3)|0; $77 = (($73) + ($76)|0); @@ -17338,8 +17342,8 @@ function _rlEnd() { $79 = $75 | 1; $80 = (($73) + ($79)|0); HEAP8[$80>>0] = $78; - $81 = HEAP32[(19044)>>2]|0; - $82 = HEAP32[(19032)>>2]|0; + $81 = HEAP32[(19356)>>2]|0; + $82 = HEAP32[(19344)>>2]|0; $83 = $82 << 2; $84 = (($83) + -2)|0; $85 = (($81) + ($84)|0); @@ -17347,8 +17351,8 @@ function _rlEnd() { $87 = $83 | 2; $88 = (($81) + ($87)|0); HEAP8[$88>>0] = $86; - $89 = HEAP32[(19044)>>2]|0; - $90 = HEAP32[(19032)>>2]|0; + $89 = HEAP32[(19356)>>2]|0; + $90 = HEAP32[(19344)>>2]|0; $91 = $90 << 2; $92 = (($91) + -1)|0; $93 = (($89) + ($92)|0); @@ -17356,9 +17360,9 @@ function _rlEnd() { $95 = $91 | 3; $96 = (($89) + ($95)|0); HEAP8[$96>>0] = $94; - $97 = HEAP32[(19032)>>2]|0; + $97 = HEAP32[(19344)>>2]|0; $98 = (($97) + 1)|0; - HEAP32[(19032)>>2] = $98; + HEAP32[(19344)>>2] = $98; $99 = (($$04248) + 1)|0; $exitcond60 = ($99|0)==($64|0); if ($exitcond60) { @@ -17374,8 +17378,8 @@ function _rlEnd() { break; } case 7: { - $100 = HEAP32[4768]|0; - $101 = HEAP32[(19080)>>2]|0; + $100 = HEAP32[4846]|0; + $101 = HEAP32[(19392)>>2]|0; $102 = ($100|0)==($101|0); if (!($102)) { $103 = (($100) - ($101))|0; @@ -17383,16 +17387,16 @@ function _rlEnd() { if ($104) { $$04052 = 0; while(1) { - $105 = HEAP32[(19092)>>2]|0; - $106 = HEAP32[(19080)>>2]|0; + $105 = HEAP32[(19404)>>2]|0; + $106 = HEAP32[(19392)>>2]|0; $107 = $106 << 2; $108 = (($107) + -4)|0; $109 = (($105) + ($108)|0); $110 = HEAP8[$109>>0]|0; $111 = (($105) + ($107)|0); HEAP8[$111>>0] = $110; - $112 = HEAP32[(19092)>>2]|0; - $113 = HEAP32[(19080)>>2]|0; + $112 = HEAP32[(19404)>>2]|0; + $113 = HEAP32[(19392)>>2]|0; $114 = $113 << 2; $115 = (($114) + -3)|0; $116 = (($112) + ($115)|0); @@ -17400,8 +17404,8 @@ function _rlEnd() { $118 = $114 | 1; $119 = (($112) + ($118)|0); HEAP8[$119>>0] = $117; - $120 = HEAP32[(19092)>>2]|0; - $121 = HEAP32[(19080)>>2]|0; + $120 = HEAP32[(19404)>>2]|0; + $121 = HEAP32[(19392)>>2]|0; $122 = $121 << 2; $123 = (($122) + -2)|0; $124 = (($120) + ($123)|0); @@ -17409,8 +17413,8 @@ function _rlEnd() { $126 = $122 | 2; $127 = (($120) + ($126)|0); HEAP8[$127>>0] = $125; - $128 = HEAP32[(19092)>>2]|0; - $129 = HEAP32[(19080)>>2]|0; + $128 = HEAP32[(19404)>>2]|0; + $129 = HEAP32[(19392)>>2]|0; $130 = $129 << 2; $131 = (($130) + -1)|0; $132 = (($128) + ($131)|0); @@ -17418,9 +17422,9 @@ function _rlEnd() { $134 = $130 | 3; $135 = (($128) + ($134)|0); HEAP8[$135>>0] = $133; - $136 = HEAP32[(19080)>>2]|0; + $136 = HEAP32[(19392)>>2]|0; $137 = (($136) + 1)|0; - HEAP32[(19080)>>2] = $137; + HEAP32[(19392)>>2] = $137; $138 = (($$04052) + 1)|0; $exitcond63 = ($138|0)==($103|0); if ($exitcond63) { @@ -17431,8 +17435,8 @@ function _rlEnd() { } } } - $139 = HEAP32[4768]|0; - $140 = HEAP32[(19076)>>2]|0; + $139 = HEAP32[4846]|0; + $140 = HEAP32[(19388)>>2]|0; $141 = ($139|0)>($140|0); if (!($141)) { $148 = +HEAPF32[767]; @@ -17440,8 +17444,8 @@ function _rlEnd() { HEAPF32[767] = $149; STACKTOP = sp;return; } - $142 = HEAP32[(19088)>>2]|0; - $$promoted = HEAP32[(19076)>>2]|0; + $142 = HEAP32[(19400)>>2]|0; + $$promoted = HEAP32[(19388)>>2]|0; $143 = $$promoted << 1; $scevgep = (($142) + ($143<<2)|0); $144 = (($139) - ($140))|0; @@ -17449,7 +17453,7 @@ function _rlEnd() { _memset(($scevgep|0),0,($145|0))|0; $146 = (($139) + ($$promoted))|0; $147 = (($146) - ($140))|0; - HEAP32[(19076)>>2] = $147; + HEAP32[(19388)>>2] = $147; $148 = +HEAPF32[767]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[767] = $149; @@ -17476,11 +17480,11 @@ function _rlVertex3f($0,$1,$2) { $vararg_buffer3 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; - $3 = HEAP32[4922]|0; + $3 = HEAP32[5000]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4482]|0; - $6 = HEAP32[4923]|0; + $5 = HEAP32[4560]|0; + $6 = HEAP32[5001]|0; $7 = (($5) + (($6*12)|0)|0); HEAPF32[$7>>2] = $0; $8 = (((($5) + (($6*12)|0)|0)) + 4|0); @@ -17488,16 +17492,16 @@ function _rlVertex3f($0,$1,$2) { $9 = (((($5) + (($6*12)|0)|0)) + 8|0); HEAPF32[$9>>2] = $2; $10 = (($6) + 1)|0; - HEAP32[4923] = $10; + HEAP32[5001] = $10; STACKTOP = sp;return; } - $11 = HEAP32[4485]|0; + $11 = HEAP32[4563]|0; switch ($11|0) { case 1: { - $12 = HEAP32[4744]|0; + $12 = HEAP32[4822]|0; $13 = ($12|0)<(2048); if ($13) { - $14 = HEAP32[(18988)>>2]|0; + $14 = HEAP32[(19300)>>2]|0; $15 = ($12*3)|0; $16 = (($14) + ($15<<2)|0); HEAPF32[$16>>2] = $0; @@ -17508,7 +17512,7 @@ function _rlVertex3f($0,$1,$2) { $20 = (($14) + ($19<<2)|0); HEAPF32[$20>>2] = $2; $21 = (($12) + 1)|0; - HEAP32[4744] = $21; + HEAP32[4822] = $21; STACKTOP = sp;return; } else { _TraceLog(1,9166,$vararg_buffer); @@ -17517,10 +17521,10 @@ function _rlVertex3f($0,$1,$2) { break; } case 4: { - $22 = HEAP32[4756]|0; + $22 = HEAP32[4834]|0; $23 = ($22|0)<(6144); if ($23) { - $24 = HEAP32[(19036)>>2]|0; + $24 = HEAP32[(19348)>>2]|0; $25 = ($22*3)|0; $26 = (($24) + ($25<<2)|0); HEAPF32[$26>>2] = $0; @@ -17531,7 +17535,7 @@ function _rlVertex3f($0,$1,$2) { $30 = (($24) + ($29<<2)|0); HEAPF32[$30>>2] = $2; $31 = (($22) + 1)|0; - HEAP32[4756] = $31; + HEAP32[4834] = $31; STACKTOP = sp;return; } else { _TraceLog(1,9191,$vararg_buffer1); @@ -17540,10 +17544,10 @@ function _rlVertex3f($0,$1,$2) { break; } case 7: { - $32 = HEAP32[4768]|0; + $32 = HEAP32[4846]|0; $33 = ($32|0)<(4096); if ($33) { - $34 = HEAP32[(19084)>>2]|0; + $34 = HEAP32[(19396)>>2]|0; $35 = ($32*3)|0; $36 = (($34) + ($35<<2)|0); HEAPF32[$36>>2] = $0; @@ -17554,9 +17558,9 @@ function _rlVertex3f($0,$1,$2) { $40 = (($34) + ($39<<2)|0); HEAPF32[$40>>2] = $2; $41 = (($32) + 1)|0; - HEAP32[4768] = $41; - $42 = HEAP32[4483]|0; - $43 = HEAP32[4484]|0; + HEAP32[4846] = $41; + $42 = HEAP32[4561]|0; + $43 = HEAP32[4562]|0; $44 = (($43) + -1)|0; $45 = (($42) + (($44*144)|0)|0); $46 = HEAP32[$45>>2]|0; @@ -17599,13 +17603,13 @@ function _rlTexCoord2f($0,$1) { $1 = +$1; var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[4485]|0; + $2 = HEAP32[4563]|0; $3 = ($2|0)==(7); if (!($3)) { return; } - $4 = HEAP32[(19088)>>2]|0; - $5 = HEAP32[(19076)>>2]|0; + $4 = HEAP32[(19400)>>2]|0; + $5 = HEAP32[(19388)>>2]|0; $6 = $5 << 1; $7 = (($4) + ($6<<2)|0); HEAPF32[$7>>2] = $0; @@ -17613,7 +17617,7 @@ function _rlTexCoord2f($0,$1) { $9 = (($4) + ($8<<2)|0); HEAPF32[$9>>2] = $1; $10 = (($5) + 1)|0; - HEAP32[(19076)>>2] = $10; + HEAP32[(19388)>>2] = $10; return; } function _rlNormal3f($0,$1,$2) { @@ -17632,18 +17636,18 @@ function _rlColor4ub($0,$1,$2,$3) { var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $4 = HEAP32[4485]|0; + $4 = HEAP32[4563]|0; switch ($4|0) { case 1: { - $$sink37 = (18984);$$sink38 = (18996); + $$sink37 = (19296);$$sink38 = (19308); break; } case 4: { - $$sink37 = (19032);$$sink38 = (19044); + $$sink37 = (19344);$$sink38 = (19356); break; } case 7: { - $$sink37 = (19080);$$sink38 = (19092); + $$sink37 = (19392);$$sink38 = (19404); break; } default: { @@ -17682,8 +17686,8 @@ function _rlEnableTexture($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4483]|0; - $2 = HEAP32[4484]|0; + $1 = HEAP32[4561]|0; + $2 = HEAP32[4562]|0; $3 = (($2) + -1)|0; $4 = (((($1) + (($3*144)|0)|0)) + 8|0); $5 = HEAP32[$4>>2]|0; @@ -17696,9 +17700,9 @@ function _rlEnableTexture($0) { $9 = ($8|0)>(0); if ($9) { $10 = (($2) + 1)|0; - HEAP32[4484] = $10; + HEAP32[4562] = $10; } - $11 = HEAP32[4484]|0; + $11 = HEAP32[4562]|0; $12 = (($11) + -1)|0; $13 = (((($1) + (($12*144)|0)|0)) + 8|0); HEAP32[$13>>2] = $0; @@ -17709,7 +17713,7 @@ function _rlEnableTexture($0) { function _rlDisableTexture() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4768]|0; + $0 = HEAP32[4846]|0; $1 = ($0|0)>(4095); if (!($1)) { return; @@ -17725,14 +17729,14 @@ function _rlDeleteVertexArrays($0) { $vararg_buffer = sp; $1 = sp + 4|0; HEAP32[$1>>2] = $0; - $2 = HEAP32[4446]|0; + $2 = HEAP32[4524]|0; $3 = ($2|0)==(0); if ($3) { STACKTOP = sp;return; } $4 = ($0|0)==(0); if (!($4)) { - $5 = HEAP32[4449]|0; + $5 = HEAP32[4527]|0; FUNCTION_TABLE_vii[$5 & 63](1,$1); } $6 = HEAP32[$1>>2]|0; @@ -17753,7 +17757,7 @@ function _rlDeleteBuffers($0) { STACKTOP = sp;return; } _glDeleteBuffers(1,($1|0)); - $3 = HEAP32[4446]|0; + $3 = HEAP32[4524]|0; $4 = ($3|0)==(0); if (!($4)) { STACKTOP = sp;return; @@ -17791,12 +17795,12 @@ function _rlglLoadMesh($0,$1) { ;HEAP32[$4>>2]=0|0;HEAP32[$4+4>>2]=0|0;HEAP32[$4+8>>2]=0|0;HEAP32[$4+12>>2]=0|0;HEAP32[$4+16>>2]=0|0;HEAP32[$4+20>>2]=0|0;HEAP32[$4+24>>2]=0|0;HEAP32[$4+28>>2]=0|0; HEAP32[$2>>2] = 0; ;HEAP32[$3>>2]=0|0;HEAP32[$3+4>>2]=0|0;HEAP32[$3+8>>2]=0|0;HEAP32[$3+12>>2]=0|0;HEAP32[$3+16>>2]=0|0;HEAP32[$3+20>>2]=0|0;HEAP32[$3+24>>2]=0|0; - $13 = HEAP32[4446]|0; + $13 = HEAP32[4524]|0; $14 = ($13|0)==(0); if (!($14)) { - $15 = HEAP32[4447]|0; + $15 = HEAP32[4525]|0; FUNCTION_TABLE_vii[$15 & 63](1,$2); - $16 = HEAP32[4448]|0; + $16 = HEAP32[4526]|0; $17 = HEAP32[$2>>2]|0; FUNCTION_TABLE_vi[$16 & 31]($17); } @@ -17926,7 +17930,7 @@ function _rlglLoadMesh($0,$1) { $80 = ((($3)) + 24|0); $81 = HEAP32[$80>>2]|0; HEAP32[$11>>2] = $81; - $82 = HEAP32[4446]|0; + $82 = HEAP32[4524]|0; $83 = ($82|0)==(0); if ($83) { _TraceLog(0,9442,$vararg_buffer3); @@ -18031,13 +18035,13 @@ function _rlglDrawMesh($0,$1,$2) { $63 = $62 / 255.0; _glUniform4f(($46|0),(+$51),(+$55),(+$59),(+$63)); } - dest=$3; src=17716; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$4; src=17652; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$3; src=18028; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$4; src=17964; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$modelview$byval_copy4; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy5; src=17716; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy5; src=18028; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($5,$modelview$byval_copy4,$$byval_copy5); $64 = HEAP32[$1>>2]|0; - $65 = HEAP32[4454]|0; + $65 = HEAP32[4532]|0; $66 = ($64|0)==($65|0); if (!($66)) { $67 = (_glGetUniformLocation(($64|0),(9490|0))|0); @@ -18113,7 +18117,7 @@ function _rlglDrawMesh($0,$1,$2) { _glUniform1i(($106|0),2); } } - $107 = HEAP32[4446]|0; + $107 = HEAP32[4524]|0; $108 = ($107|0)==(0); if ($108) { $112 = ((($0)) + 40|0); @@ -18193,16 +18197,16 @@ function _rlglDrawMesh($0,$1,$2) { $151 = HEAP32[$150>>2]|0; $152 = ($151|0)==(0|0); if (!($152)) { - $153 = HEAP32[(19116)>>2]|0; + $153 = HEAP32[(19428)>>2]|0; _glBindBuffer(34963,($153|0)); } } else { - $109 = HEAP32[4448]|0; + $109 = HEAP32[4526]|0; $110 = ((($0)) + 36|0); $111 = HEAP32[$110>>2]|0; FUNCTION_TABLE_vi[$109 & 31]($111); } - $154 = HEAP32[4831]|0; + $154 = HEAP32[4909]|0; $155 = ($154|0)!=(0); $$ = $155 ? 2 : 1; $156 = ((($1)) + 28|0); @@ -18216,10 +18220,10 @@ function _rlglDrawMesh($0,$1,$2) { dest=$$byval_copy5; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$020,$modelview$byval_copy4,$$byval_copy5); } else { - dest=17716; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=18028; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); } - dest=$modelview$byval_copy4; src=17716; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy5; src=17652; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy4; src=18028; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy5; src=17964; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($6,$modelview$byval_copy4,$$byval_copy5); $162 = HEAP32[$156>>2]|0; dest=$$byval_copy5; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); @@ -18256,14 +18260,14 @@ function _rlglDrawMesh($0,$1,$2) { } _glActiveTexture(33984); _glBindTexture(3553,0); - $172 = HEAP32[4446]|0; + $172 = HEAP32[4524]|0; $173 = ($172|0)==(0); if (!($173)) { - $174 = HEAP32[4448]|0; + $174 = HEAP32[4526]|0; FUNCTION_TABLE_vi[$174 & 31](0); _glUseProgram(0); - dest=17652; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=17716; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17964; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=18028; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } _glBindBuffer(34962,0); @@ -18272,14 +18276,14 @@ function _rlglDrawMesh($0,$1,$2) { $177 = ($176|0)==(0|0); if ($177) { _glUseProgram(0); - dest=17652; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=17716; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17964; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=18028; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } _glBindBuffer(34963,0); _glUseProgram(0); - dest=17652; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=17716; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17964; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=18028; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _rlglUnloadMesh($0) { @@ -18359,7 +18363,7 @@ function _GetDefaultTexture($0) { $0 = $0|0; var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4453]|0; + $1 = HEAP32[4531]|0; HEAP32[$0>>2] = $1; $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1; @@ -18375,7 +18379,7 @@ function _GetDefaultShader($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=$0; src=17816; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$0; src=18128; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _DrawRectangle($0,$1,$2,$3,$4) { @@ -18593,40 +18597,11 @@ function _DrawRectangleLines($0,$1,$2,$3,$4) { _DrawRectangle($0,$26,1,$27,$$byval_copy3); STACKTOP = sp;return; } -function _stbi_load($0,$1,$2,$3,$4) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - $4 = $4|0; - var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; - sp = STACKTOP; - $5 = (_stbi__fopen($0)|0); - $6 = ($5|0)==(0|0); - if ($6) { - _stbi__err(9543); - $$0 = 0; - return ($$0|0); - } else { - $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0); - (_fclose($5)|0); - $$0 = $7; - return ($$0|0); - } - return (0)|0; -} -function _stbi__fopen($0) { - $0 = $0|0; - var $1 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = (_fopen($0,10876)|0); - return ($1|0); -} function _stbi__err($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4924] = $0; + HEAP32[5002] = $0; return; } function _stbi_load_from_file($0,$1,$2,$3,$4) { @@ -18690,7 +18665,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { break; } default: { - ___assert_fail((9555|0),(9581|0),1125,(9604|0)); + ___assert_fail((9543|0),(9569|0),1041,(9592|0)); // unreachable; } } @@ -18708,7 +18683,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { HEAP32[$5>>2] = 8; $$070 = $14; } - $15 = HEAP32[4925]|0; + $15 = HEAP32[5003]|0; $16 = ($15|0)==(0); if ($16) { $$0 = $$070; @@ -18801,7 +18776,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) { $8 = (_stbi__png_test($0)|0); $9 = ($8|0)==(0); if ($9) { - _stbi__err(9645); + _stbi__err(9633); $$0 = 0; return ($$0|0); } else { @@ -18823,7 +18798,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) { $6 = (_stbi__malloc($5)|0); $7 = ($6|0)==(0|0); if ($7) { - _stbi__err(9636); + _stbi__err(9624); $$0 = 0; return ($$0|0); } @@ -18893,7 +18868,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) { sp = STACKTOP; $6 = ($4>>>0)>(4); if ($6) { - _stbi__err(9664); + _stbi__err(9652); $$045 = 0; return ($$045|0); } @@ -19454,7 +19429,7 @@ function _stbi__parse_png_file($0,$1,$2) { $118 = (_stbi__get16be($8)|0); $119 = $118 & 255; $120 = HEAP32[$22>>2]|0; - $121 = (9980 + ($120)|0); + $121 = (9968 + ($120)|0); $122 = HEAP8[$121>>0]|0; $123 = $122&255; $124 = Math_imul($123, $119)|0; @@ -19496,97 +19471,97 @@ function _stbi__parse_png_file($0,$1,$2) { } switch (label|0) { case 7: { - _stbi__err(9754); + _stbi__err(9742); $$6$ph = 0; break; } case 9: { - _stbi__err(9768); + _stbi__err(9756); $$6$ph = 0; break; } case 11: { - _stbi__err(9781); + _stbi__err(9769); $$6$ph = 0; break; } case 13: { - _stbi__err(9781); + _stbi__err(9769); $$6$ph = 0; break; } case 15: { - _stbi__err(9791); + _stbi__err(9779); $$6$ph = 0; break; } case 17: { - _stbi__err(9811); + _stbi__err(9799); $$6$ph = 0; break; } case 20: { - _stbi__err(9811); + _stbi__err(9799); $$6$ph = 0; break; } case 22: { - _stbi__err(9811); + _stbi__err(9799); $$6$ph = 0; break; } case 24: { - _stbi__err(9821); + _stbi__err(9809); $$6$ph = 0; break; } case 26: { - _stbi__err(9837); + _stbi__err(9825); $$6$ph = 0; break; } case 28: { - _stbi__err(9855); + _stbi__err(9843); $$6$ph = 0; break; } case 31: { - _stbi__err(9876); + _stbi__err(9864); $$6$ph = 0; break; } case 34: { - _stbi__err(9781); + _stbi__err(9769); $$6$ph = 0; break; } case 37: { - _stbi__err(9781); + _stbi__err(9769); $$6$ph = 0; break; } case 39: { - _stbi__err(9890); + _stbi__err(9878); $$6$ph = 0; break; } case 41: { - _stbi__err(9905); + _stbi__err(9893); $$6$ph = 0; break; } case 44: { - _stbi__err(9905); + _stbi__err(9893); $$6$ph = 0; break; } case 47: { - _stbi__err(9890); + _stbi__err(9878); $$6$ph = 0; break; } case 49: { - _stbi__err(9918); + _stbi__err(9906); $$6$ph = 0; break; } @@ -19597,32 +19572,32 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 54: { - _stbi__err(9934); + _stbi__err(9922); $$6$ph = 0; break; } case 58: { - _stbi__err(9951); + _stbi__err(9939); $$6$ph = 0; break; } case 61: { - _stbi__err(9964); + _stbi__err(9952); $$6$ph = 0; break; } case 63: { - _stbi__err(9951); + _stbi__err(9939); $$6$ph = 0; break; } case 70: { - _stbi__err(9890); + _stbi__err(9878); $$6$ph = 0; break; } case 72: { - _stbi__err(9989); + _stbi__err(9977); $$6$ph = 0; break; } @@ -19634,12 +19609,12 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 81: { - _stbi__err(9636); + _stbi__err(9624); $$6$ph = 0; break; } case 83: { - _stbi__err(9997); + _stbi__err(9985); $$6$ph = 0; break; } @@ -19652,7 +19627,7 @@ function _stbi__parse_png_file($0,$1,$2) { $158 = HEAP32[$10>>2]|0; $159 = ($158|0)==(0|0); if ($159) { - _stbi__err(10007); + _stbi__err(9995); $$4 = 0; break; } @@ -19717,7 +19692,7 @@ function _stbi__parse_png_file($0,$1,$2) { } } } while(0); - $193 = HEAP32[4926]|0; + $193 = HEAP32[5004]|0; $194 = ($193|0)!=(0); $or$cond11 = $173 & $194; if ($or$cond11) { @@ -19750,7 +19725,7 @@ function _stbi__parse_png_file($0,$1,$2) { $$4 = 1; } } else { - _stbi__err(9890); + _stbi__err(9878); $$4 = 0; } } while(0); @@ -19758,24 +19733,24 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 104: { - _stbi__err(9890); + _stbi__err(9878); $$6$ph = 0; break; } case 106: { $205 = $25 >>> 24; $206 = $205&255; - HEAP8[10015] = $206; + HEAP8[10003] = $206; $207 = HEAP32[$15>>2]|0; $208 = $207 >>> 16; $209 = $208&255; - HEAP8[(10016)>>0] = $209; + HEAP8[(10004)>>0] = $209; $210 = $207 >>> 8; $211 = $210&255; - HEAP8[(10017)>>0] = $211; + HEAP8[(10005)>>0] = $211; $212 = $207&255; - HEAP8[(10018)>>0] = $212; - _stbi__err(10015); + HEAP8[(10006)>>0] = $212; + _stbi__err(10003); $$6$ph = 0; break; } @@ -19809,14 +19784,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9677|0),(9581|0),1561,(9733|0)); + ___assert_fail((9665|0),(9569|0),1477,(9721|0)); // unreachable; } $7 = (_stbi__malloc_mad3($2,$3,$4)|0); $8 = ($7|0)==(0|0); if ($8) { _free($0); - _stbi__err(9636); + _stbi__err(9624); $$0163 = 0; return ($$0163|0); } @@ -20179,7 +20154,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((9731|0),(9581|0),1590,(9733|0)); + ___assert_fail((9719|0),(9569|0),1506,(9721|0)); // unreachable; } } while(0); @@ -20213,7 +20188,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9677|0),(9581|0),1610,(9708|0)); + ___assert_fail((9665|0),(9569|0),1526,(9696|0)); // unreachable; } $7 = $2 << 1; @@ -20223,7 +20198,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $11 = ($10|0)==(0|0); if ($11) { _free($0); - _stbi__err(9636); + _stbi__err(9624); $$0163 = 0; return ($$0163|0); } @@ -20586,7 +20561,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((9731|0),(9581|0),1639,(9708|0)); + ___assert_fail((9719|0),(9569|0),1555,(9696|0)); // unreachable; } } while(0); @@ -20734,7 +20709,7 @@ function _stbi__check_png_header($0) { } } } - _stbi__err(10672); + _stbi__err(10980); $$05 = 0; return ($$05|0); } @@ -21171,7 +21146,7 @@ function _stbi__compute_transparency16($0,$1,$2) { break; } default: { - ___assert_fail((10074|0),(9581|0),4568,(10126|0)); + ___assert_fail((10062|0),(9569|0),4569,(10114|0)); // unreachable; } } @@ -21258,7 +21233,7 @@ function _stbi__compute_transparency($0,$1,$2) { break; } default: { - ___assert_fail((10074|0),(9581|0),4543,(10099|0)); + ___assert_fail((10062|0),(9569|0),4544,(10087|0)); // unreachable; } } @@ -21305,7 +21280,7 @@ function _stbi__de_iphone($0) { break; } case 4: { - $16 = HEAP32[4927]|0; + $16 = HEAP32[5005]|0; $17 = ($16|0)==(0); $18 = ($5|0)!=(0); if ($17) { @@ -21380,7 +21355,7 @@ function _stbi__de_iphone($0) { break; } default: { - ___assert_fail((10040|0),(9581|0),4649,(10058|0)); + ___assert_fail((10028|0),(9569|0),4650,(10046|0)); // unreachable; } } @@ -21403,7 +21378,7 @@ function _stbi__expand_png_palette($0,$1,$2) { $10 = (_stbi__malloc_mad2($7,$2)|0); $11 = ($10|0)==(0|0); if ($11) { - _stbi__err(9636); + _stbi__err(9624); $$0 = 0; return ($$0|0); } @@ -21580,7 +21555,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $19 = ($18|0)==($3|0); $or$cond = $17 | $19; if (!($or$cond)) { - ___assert_fail((10155|0),(9581|0),4294,(10196|0)); + ___assert_fail((10143|0),(9569|0),4294,(10184|0)); // unreachable; } $20 = (_stbi__malloc_mad3($4,$5,$15)|0); @@ -21588,7 +21563,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP32[$21>>2] = $20; $22 = ($20|0)==(0|0); if ($22) { - _stbi__err(9636); + _stbi__err(9624); $$2 = 0; return ($$2|0); } @@ -21607,7 +21582,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ($33) { $34 = ($28|0)==($2|0); if (!($34)) { - _stbi__err(10223); + _stbi__err(10211); $$2 = 0; return ($$2|0); } @@ -21620,7 +21595,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ((label|0) == 9) { $35 = ($28>>>0)>($2>>>0); if ($35) { - _stbi__err(10223); + _stbi__err(10211); $$2 = 0; return ($$2|0); } @@ -21628,12 +21603,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $36 = ($5|0)==(0); L18: do { if (!($36)) { - $37 = (0 - ($12))|0; - $38 = ($6|0)<(8); - $39 = ($26>>>0)>($4>>>0); - $40 = (($11) - ($26))|0; + $37 = ($6|0)<(8); + $38 = ($26>>>0)>($4>>>0); + $39 = (($11) - ($26))|0; + $40 = (0 - ($12))|0; $41 = ($6|0)==(8); - $brmerge = $38 | $17; + $brmerge = $37 | $17; $42 = ($4|0)==(0); $$0614793 = (($4) + -1)|0; $43 = ($$0614793|0)==(0); @@ -21656,33 +21631,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $50 = HEAP32[$21>>2]|0; $51 = Math_imul($$0623814, $12)|0; $52 = (($50) + ($51)|0); - $53 = (($52) + ($37)|0); - $54 = ((($$0577817)) + 1|0); - $55 = HEAP8[$$0577817>>0]|0; - $56 = $55&255; - $57 = ($55&255)>(4); - if ($57) { + $53 = ((($$0577817)) + 1|0); + $54 = HEAP8[$$0577817>>0]|0; + $55 = $54&255; + $56 = ($54&255)>(4); + if ($56) { label = 105; break; } - if ($38) { - if ($39) { + if ($37) { + if ($38) { label = 16; break; } - $58 = (($52) + ($40)|0); - $$0597 = $58;$$1609 = $26;$$1612 = 1; + $57 = (($52) + ($39)|0); + $$0597 = $57;$$1609 = $26;$$1612 = 1; } else { $$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815; } + $58 = (($$0597) + ($40)|0); $59 = ($$0623814|0)==(0); if ($59) { - $60 = (10262 + ($56)|0); + $60 = (10250 + ($55)|0); $61 = HEAP8[$60>>0]|0; $62 = $61&255; $$0588 = $62; } else { - $$0588 = $56; + $$0588 = $55; } $63 = ($$1612|0)>(0); L30: do { @@ -21692,24 +21667,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { while(1) { switch ($trunc638<<24>>24) { case 0: { - $64 = (($54) + ($$0625734)|0); + $64 = (($53) + ($$0625734)|0); $65 = HEAP8[$64>>0]|0; $$sink = $65; label = 30; break; } case 1: { - $66 = (($54) + ($$0625734)|0); + $66 = (($53) + ($$0625734)|0); $67 = HEAP8[$66>>0]|0; $$sink = $67; label = 30; break; } case 2: { - $68 = (($54) + ($$0625734)|0); + $68 = (($53) + ($$0625734)|0); $69 = HEAP8[$68>>0]|0; $70 = $69&255; - $71 = (($53) + ($$0625734)|0); + $71 = (($58) + ($$0625734)|0); $72 = HEAP8[$71>>0]|0; $73 = $72&255; $74 = (($73) + ($70))|0; @@ -21719,10 +21694,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 3: { - $76 = (($54) + ($$0625734)|0); + $76 = (($53) + ($$0625734)|0); $77 = HEAP8[$76>>0]|0; $78 = $77&255; - $79 = (($53) + ($$0625734)|0); + $79 = (($58) + ($$0625734)|0); $80 = HEAP8[$79>>0]|0; $81 = $80&255; $82 = $81 >>> 1; @@ -21733,10 +21708,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 4: { - $85 = (($54) + ($$0625734)|0); + $85 = (($53) + ($$0625734)|0); $86 = HEAP8[$85>>0]|0; $87 = $86&255; - $88 = (($53) + ($$0625734)|0); + $88 = (($58) + ($$0625734)|0); $89 = HEAP8[$88>>0]|0; $90 = $89&255; $91 = (_stbi__paeth(0,$90,0)|0); @@ -21747,14 +21722,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 5: { - $94 = (($54) + ($$0625734)|0); + $94 = (($53) + ($$0625734)|0); $95 = HEAP8[$94>>0]|0; $$sink = $95; label = 30; break; } case 6: { - $96 = (($54) + ($$0625734)|0); + $96 = (($53) + ($$0625734)|0); $97 = HEAP8[$96>>0]|0; $$sink = $97; label = 30; @@ -21784,7 +21759,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $99 = (($$0597) + ($14)|0); HEAP8[$99>>0] = -1; } - $100 = (($54) + ($14)|0); + $100 = (($53) + ($14)|0); $$1578 = $100;$$sink641 = $3; } else { if (!($8)) { @@ -21799,12 +21774,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP8[$103>>0] = -1; HEAP8[$102>>0] = -1; } - $104 = (($54) + ($$1612)|0); + $104 = (($53) + ($$1612)|0); $$1578 = $104;$$sink641 = $15; } } while(0); $106 = (($$0597) + ($$sink641)|0); - $107 = (($53) + ($$sink641)|0); + $107 = (($58) + ($$sink641)|0); if ($brmerge) { $108 = (($$1609) + -1)|0; $109 = Math_imul($108, $$1612)|0; @@ -22381,15 +22356,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 16) { - ___assert_fail((10241|0),(9581|0),4315,(10196|0)); + ___assert_fail((10229|0),(9569|0),4315,(10184|0)); // unreachable; } else if ((label|0) == 58) { - ___assert_fail((10267|0),(9581|0),4376,(10196|0)); + ___assert_fail((10255|0),(9569|0),4377,(10184|0)); // unreachable; } else if ((label|0) == 105) { - _stbi__err(10284); + _stbi__err(10272); $$2 = 0; return ($$2|0); } @@ -22439,7 +22414,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } $334 = (0 - ($26))|0; $335 = ($7|0)==(0); - $336 = (9980 + ($6)|0); + $336 = (9968 + ($6)|0); $$0568724 = (($4) + -1)|0; $337 = ($$0568724|0)>(-1); $$1721 = (($4) + -1)|0; @@ -22880,7 +22855,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 144) { - ___assert_fail((10299|0),(9581|0),4465,(10196|0)); + ___assert_fail((10287|0),(9569|0),4466,(10184|0)); // unreachable; } else if ((label|0) == 151) { @@ -22940,8 +22915,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) { function _stbi__parse_zlib($0,$1) { $0 = $0|0; $1 = $1|0; - var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0; - var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = ($1|0)==(0); if (!($2)) { @@ -22956,15 +22931,15 @@ function _stbi__parse_zlib($0,$1) { HEAP32[$5>>2] = 0; $6 = ((($0)) + 12|0); HEAP32[$6>>2] = 0; - $7 = ((($0)) + 2052|0); - $8 = ((($0)) + 32|0); + $7 = ((($0)) + 32|0); + $8 = ((($0)) + 2052|0); L5: while(1) { $9 = (_stbi__zreceive($0,1)|0); $10 = (_stbi__zreceive($0,2)|0); switch ($10|0) { case 3: { $$0 = 0; - label = 13; + label = 11; break L5; break; } @@ -22973,65 +22948,60 @@ function _stbi__parse_zlib($0,$1) { $12 = ($11|0)==(0); if ($12) { $$0 = 0; - label = 13; + label = 11; break L5; } break; } case 1: { - $13 = HEAP8[(21614)>>0]|0; - $14 = ($13<<24>>24)==(0); + $13 = (_stbi__zbuild_huffman($7,10298,288)|0); + $14 = ($13|0)==(0); if ($14) { - _stbi__init_zdefaults(); + $$0 = 0; + label = 11; + break L5; } - $15 = (_stbi__zbuild_huffman($8,21615,288)|0); + $15 = (_stbi__zbuild_huffman($8,10586,32)|0); $16 = ($15|0)==(0); if ($16) { $$0 = 0; - label = 13; - break L5; - } - $17 = (_stbi__zbuild_huffman($7,21583,32)|0); - $18 = ($17|0)==(0); - if ($18) { - $$0 = 0; - label = 13; + label = 11; break L5; } else { - label = 11; + label = 9; } break; } default: { - $19 = (_stbi__compute_huffman_codes($0)|0); + $17 = (_stbi__compute_huffman_codes($0)|0); + $18 = ($17|0)==(0); + if ($18) { + $$0 = 0; + label = 11; + break L5; + } else { + label = 9; + } + } + } + if ((label|0) == 9) { + label = 0; + $19 = (_stbi__parse_huffman_block($0)|0); $20 = ($19|0)==(0); if ($20) { $$0 = 0; - label = 13; - break L5; - } else { label = 11; - } - } - } - if ((label|0) == 11) { - label = 0; - $21 = (_stbi__parse_huffman_block($0)|0); - $22 = ($21|0)==(0); - if ($22) { - $$0 = 0; - label = 13; break; } } - $23 = ($9|0)==(0); - if (!($23)) { + $21 = ($9|0)==(0); + if (!($21)) { $$0 = 1; - label = 13; + label = 11; break; } } - if ((label|0) == 13) { + if ((label|0) == 11) { return ($$0|0); } return (0)|0; @@ -23050,14 +23020,14 @@ function _stbi__parse_zlib_header($0) { $8 = (($7>>>0) % 31)&-1; $9 = ($8|0)==(0); if (!($9)) { - _stbi__err(10625); + _stbi__err(10933); $$0 = 0; return ($$0|0); } $10 = $5 & 32; $11 = ($10|0)==(0); if (!($11)) { - _stbi__err(10641); + _stbi__err(10949); $$0 = 0; return ($$0|0); } @@ -23066,7 +23036,7 @@ function _stbi__parse_zlib_header($0) { $$0 = 1; return ($$0|0); } - _stbi__err(10656); + _stbi__err(10964); $$0 = 0; return ($$0|0); } @@ -23149,7 +23119,7 @@ function _stbi__parse_uncompressed_block($0) { } $22 = ($$lcssa|0)==(0); if (!($22)) { - ___assert_fail((10547|0),(9581|0),4048,(10564|0)); + ___assert_fail((10855|0),(9569|0),4033,(10872|0)); // unreachable; } $23 = ($$0$lcssa|0)<(4); @@ -23186,7 +23156,7 @@ function _stbi__parse_uncompressed_block($0) { $42 = $33 ^ 65535; $43 = ($41|0)==($42|0); if (!($43)) { - _stbi__err(10595); + _stbi__err(10903); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -23196,7 +23166,7 @@ function _stbi__parse_uncompressed_block($0) { $47 = HEAP32[$46>>2]|0; $48 = ($45>>>0)>($47>>>0); if ($48) { - _stbi__err(10608); + _stbi__err(10916); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -23226,21 +23196,6 @@ function _stbi__parse_uncompressed_block($0) { $$034 = 1; STACKTOP = sp;return ($$034|0); } -function _stbi__init_zdefaults() { - var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0; - sp = STACKTOP; - _memset((21615|0),8,144)|0; - dest=(21759); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - dest=(21871); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - $0 = (21895); - $1 = $0; - HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24; - $2 = (($0) + 4)|0; - $3 = $2; - HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24; - dest=21583; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - return; -} function _stbi__zbuild_huffman($0,$1,$2) { $0 = $0|0; $1 = $1|0; @@ -23374,7 +23329,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } if ((label|0) == 7) { - _stbi__err(10485); + _stbi__err(10793); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -23463,7 +23418,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } } - _stbi__err(10537); + _stbi__err(10845); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -23492,7 +23447,7 @@ function _stbi__compute_huffman_codes($0) { while(1) { $12 = (_stbi__zreceive($0,3)|0); $13 = $12&255; - $14 = (11331 + ($$06579)|0); + $14 = (11639 + ($$06579)|0); $15 = HEAP8[$14>>0]|0; $16 = $15&255; $17 = (($3) + ($16)|0); @@ -23583,21 +23538,21 @@ function _stbi__compute_huffman_codes($0) { } } if ((label|0) == 6) { - _stbi__err(10485); + _stbi__err(10793); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 11) { - _stbi__err(10485); + _stbi__err(10793); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 14) { - ___assert_fail((10501|0),(9581|0),4021,(10509|0)); + ___assert_fail((10809|0),(9569|0),4006,(10817|0)); // unreachable; } else if ((label|0) == 17) { - _stbi__err(10485); + _stbi__err(10793); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -23607,7 +23562,7 @@ function _stbi__compute_huffman_codes($0) { } while(0); $43 = ($10|0)==($$066$lcssa|0); if (!($43)) { - _stbi__err(10485); + _stbi__err(10793); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -23771,7 +23726,7 @@ function _stbi__parse_huffman_block($0) { $$070 = $scevgep; } if ((label|0) == 6) { - _stbi__err(10310); + _stbi__err(10618); $$3$ph = 0; return ($$3$ph|0); } @@ -23781,12 +23736,12 @@ function _stbi__parse_huffman_block($0) { return ($$3$ph|0); } else if ((label|0) == 16) { - _stbi__err(10310); + _stbi__err(10618); $$3$ph = 0; return ($$3$ph|0); } else if ((label|0) == 20) { - _stbi__err(10327); + _stbi__err(10635); $$3$ph = 0; return ($$3$ph|0); } @@ -23843,7 +23798,7 @@ function _stbi__zexpand($0,$1,$2) { $5 = HEAP32[$4>>2]|0; $6 = ($5|0)==(0); if ($6) { - _stbi__err(10336); + _stbi__err(10644); $$0 = 0; return ($$0|0); } @@ -23869,7 +23824,7 @@ function _stbi__zexpand($0,$1,$2) { $18 = (_realloc($8,$$029)|0); $19 = ($18|0)==(0|0); if ($19) { - _stbi__err(9636); + _stbi__err(9624); $$0 = 0; return ($$0|0); } else { @@ -23914,7 +23869,7 @@ function _stbi__fill_bits($0) { } } if ((label|0) == 3) { - ___assert_fail((10432|0),(9581|0),3863,(10469|0)); + ___assert_fail((10740|0),(9569|0),3848,(10777|0)); // unreachable; } else if ((label|0) == 5) { @@ -23962,7 +23917,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) { $22 = $21&255; $23 = ($22|0)==($$025|0); if (!($23)) { - ___assert_fail((10356|0),(9581|0),3891,(10372|0)); + ___assert_fail((10664|0),(9569|0),3876,(10680|0)); // unreachable; } $24 = HEAP32[$2>>2]|0; @@ -23990,7 +23945,7 @@ function _stbi__bit_reverse($0,$1) { $5 = $3 >> $4; return ($5|0); } else { - ___assert_fail((10403|0),(9581|0),3781,(10414|0)); + ___assert_fail((10711|0),(9569|0),3766,(10722|0)); // unreachable; } return (0)|0; @@ -24136,10 +24091,10 @@ function _stbi__stdio_eof($0) { function _LoadImage($0,$1) { $0 = $0|0; $1 = $1|0; - var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0; - var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; - var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0; - var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; + var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0; + var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; + var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0; + var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); $vararg_buffer9 = sp + 32|0; @@ -24150,27 +24105,28 @@ function _LoadImage($0,$1) { $3 = sp + 44|0; $4 = sp + 40|0; $5 = sp + 36|0; - $6 = (_IsFileExtension($1,10684)|0); + $6 = (_IsFileExtension($1,10992)|0); $7 = ($6|0)==(0); do { if ($7) { - $19 = (_IsFileExtension($1,10737)|0); + $19 = (_IsFileExtension($1,11045)|0); $20 = ($19|0)==(0); if ($20) { HEAP32[$vararg_buffer1>>2] = $1; - _TraceLog(2,10742,$vararg_buffer1); - $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0; - label = 16; + _TraceLog(2,11050,$vararg_buffer1); + $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0; break; } HEAP32[$3>>2] = 0; HEAP32[$4>>2] = 0; HEAP32[$5>>2] = 0; - $21 = (_stbi_load($1,$3,$4,$5,0)|0); - $22 = HEAP32[$3>>2]|0; - $23 = HEAP32[$4>>2]|0; - $24 = HEAP32[$5>>2]|0; - switch ($24|0) { + $21 = (_fopen($1,11184)|0); + $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0); + (_fclose($21)|0); + $23 = HEAP32[$3>>2]|0; + $24 = HEAP32[$4>>2]|0; + $25 = HEAP32[$5>>2]|0; + switch ($25|0) { case 1: { $$sink = 1; label = 11; @@ -24198,7 +24154,7 @@ function _LoadImage($0,$1) { if ((label|0) == 11) { $$sroa$15$1 = $$sink; } - $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22; + $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23; label = 14; } else { $8 = (_LoadResource($1,0)|0); @@ -24215,18 +24171,18 @@ function _LoadImage($0,$1) { $18 = HEAP32[$17>>2]|0; _LoadImagePro($2,$12,$14,$16,$18); $$sroa$0$0$copyload = HEAP32[$2>>2]|0; - $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0); - $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0; - $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0); - $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0; - $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0); - $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0; - $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0); - $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0; + $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0); + $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0; + $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0); + $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0; + $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0); + $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0; + $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0); + $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0; $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload; } else { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,10690,$vararg_buffer); + _TraceLog(2,10998,$vararg_buffer); $$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0; } _UnloadResource($8); @@ -24235,34 +24191,41 @@ function _LoadImage($0,$1) { } } while(0); if ((label|0) == 14) { - $25 = ($$sroa$0$1|0)==(0|0); - if ($25) { - $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1; - label = 16; + $26 = ($$sroa$0$1|0)==(0|0); + if ($26) { + $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1; } else { HEAP32[$vararg_buffer4>>2] = $1; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $$sroa$7$1; $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); HEAP32[$vararg_ptr8>>2] = $$sroa$10$1; - _TraceLog(0,10778,$vararg_buffer4); - $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1; + _TraceLog(0,11086,$vararg_buffer4); + $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; + STACKTOP = sp;return; } } - if ((label|0) == 16) { - HEAP32[$vararg_buffer9>>2] = $1; - _TraceLog(2,10817,$vararg_buffer9); - $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141; - } - HEAP32[$0>>2] = $$sroa$0$142; - $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0); - HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140; - $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0); - HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138; - $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0); - HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136; - $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0); - HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244; + HEAP32[$vararg_buffer9>>2] = $1; + _TraceLog(2,11125,$vararg_buffer9); + $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; STACKTOP = sp;return; } function _LoadResource($0,$1) { @@ -24281,11 +24244,11 @@ function _LoadResource($0,$1) { $vararg_buffer = sp; $2 = sp + 64|0; $3 = sp + 32|0; - $4 = (_fopen($0,10876)|0); + $4 = (_fopen($0,11184)|0); $5 = ($4|0)==(0|0); if ($5) { HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(2,10879,$vararg_buffer); + _TraceLog(2,11187,$vararg_buffer); $$2 = 0; STACKTOP = sp;return ($$2|0); } @@ -24384,7 +24347,7 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $67; - _TraceLog(0,10976,$vararg_buffer4); + _TraceLog(0,11284,$vararg_buffer4); } (_fread($3,32,1,$4)|0); $68 = (($$05764) + 1)|0; @@ -24419,14 +24382,14 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer8>>2] = $0; $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); HEAP32[$vararg_ptr11>>2] = $1; - _TraceLog(2,11022,$vararg_buffer8); + _TraceLog(2,11330,$vararg_buffer8); $$1 = $$0$lcssa; } else { $$1 = $$0$lcssa; } } else { HEAP32[$vararg_buffer1>>2] = $0; - _TraceLog(2,10930,$vararg_buffer1); + _TraceLog(2,11238,$vararg_buffer1); $$1 = 0; } (_fclose($4)|0); @@ -24516,7 +24479,7 @@ function _ImageCopy($0,$1) { break; } default: { - _TraceLog(2,10848,$vararg_buffer); + _TraceLog(2,11156,$vararg_buffer); $$0 = $6; } } @@ -24561,27 +24524,27 @@ function _DecompressData($0,$1,$2) { $3 = (_malloc($2)|0); $4 = ($3|0)==(0|0); if ($4) { - _TraceLog(2,11072,$vararg_buffer); + _TraceLog(2,11380,$vararg_buffer); STACKTOP = sp;return ($3|0); } $5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0); $6 = ($5|0)==(-1); if ($6) { - _TraceLog(2,11111,$vararg_buffer1); + _TraceLog(2,11419,$vararg_buffer1); _free($3); } $7 = ($5|0)==($2|0); if (!($7)) { - _TraceLog(2,11137,$vararg_buffer3); + _TraceLog(2,11445,$vararg_buffer3); HEAP32[$vararg_buffer5>>2] = $2; - _TraceLog(2,11200,$vararg_buffer5); + _TraceLog(2,11508,$vararg_buffer5); HEAP32[$vararg_buffer7>>2] = $5; - _TraceLog(2,11235,$vararg_buffer7); + _TraceLog(2,11543,$vararg_buffer7); } HEAP32[$vararg_buffer10>>2] = $1; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $5; - _TraceLog(0,11270,$vararg_buffer10); + _TraceLog(0,11578,$vararg_buffer10); STACKTOP = sp;return ($3|0); } function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) { @@ -25764,7 +25727,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $196 = $$01300 << $$37; $197 = $196 | $$371346; $198 = (($$37) + 8)|0; - $199 = (11327 + ($$361133)|0); + $199 = (11635 + ($$361133)|0); $200 = HEAP8[$199>>0]|0; $201 = $200 << 24 >> 24; $202 = ($198>>>0)<($201>>>0); @@ -26194,7 +26157,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { label = 0; $185 = ($$331130>>>0)<(3); if ($185) { - $186 = (11327 + ($$331130)|0); + $186 = (11635 + ($$331130)|0); $187 = HEAP8[$186>>0]|0; $188 = $187 << 24 >> 24; $189 = ($$34>>>0)<($188>>>0); @@ -26232,7 +26195,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { } case 68: { label = 0; - $203 = (11327 + ($$371134)|0); + $203 = (11635 + ($$371134)|0); $204 = HEAP8[$203>>0]|0; $205 = $204 << 24 >> 24; $206 = 1 << $205; @@ -26271,7 +26234,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $232 = $$431352 >>> 3; $233 = (($$43) + -3)|0; $234 = $231&255; - $235 = (11331 + ($$421139)|0); + $235 = (11639 + ($$421139)|0); $236 = HEAP8[$235>>0]|0; $237 = $236&255; $238 = (((($0)) + 7040|0) + ($237)|0); @@ -26678,7 +26641,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { continue L46; } $495 = (($$2986) + -16)|0; - $496 = (11350 + ($495)|0); + $496 = (11658 + ($495)|0); $497 = HEAP8[$496>>0]|0; $498 = $497 << 24 >> 24; $499 = ($488>>>0)<($498>>>0); @@ -26715,7 +26678,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $513 = $$551364 >>> $$551258; $514 = (($$55) - ($$551258))|0; $515 = (($$531044) + -16)|0; - $516 = (11354 + ($515)|0); + $516 = (11662 + ($515)|0); $517 = HEAP8[$516>>0]|0; $518 = $517 << 24 >> 24; $519 = (($518) + ($512))|0; @@ -27627,7 +27590,7 @@ function _LoadTexture($0,$1) { $4 = HEAP32[$2>>2]|0; $5 = ($4|0)==(0|0); if ($5) { - _TraceLog(2,11358,$vararg_buffer); + _TraceLog(2,11666,$vararg_buffer); $$sroa$0$0 = 0; } else { ;HEAP32[$$byval_copy1>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$2+16>>2]|0; @@ -27648,7 +27611,7 @@ function _GetDefaultFont($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - ;HEAP32[$0>>2]=HEAP32[17500>>2]|0;HEAP32[$0+4>>2]=HEAP32[17500+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[17500+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[17500+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[17500+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[17500+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[17500+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[17500+28>>2]|0; + ;HEAP32[$0>>2]=HEAP32[17812>>2]|0;HEAP32[$0+4>>2]=HEAP32[17812+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[17812+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[17812+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[17812+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[17812+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[17812+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[17812+28>>2]|0; return; } function _GetCharIndex($0,$1) { @@ -28093,8 +28056,8 @@ function _FormatText($0,$varargs) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $1 = sp; HEAP32[$1>>2] = $varargs; - (_vsprintf(21903,$0,$1)|0); - STACKTOP = sp;return (21903|0); + (_vsprintf(21895,$0,$1)|0); + STACKTOP = sp;return (21895|0); } function _DrawFPS($0,$1) { $0 = $0|0; @@ -28104,7 +28067,7 @@ function _DrawFPS($0,$1) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $$byval_copy = sp; $2 = sp + 4|0; - $3 = HEAP32[4928]|0; + $3 = HEAP32[5006]|0; $4 = HEAP32[928]|0; $5 = ($3|0)<($4|0); if ($5) { @@ -28112,14 +28075,14 @@ function _DrawFPS($0,$1) { $$sink = $6; } else { $7 = (_GetFPS()|0); - HEAP32[4929] = $7; + HEAP32[5007] = $7; HEAP32[928] = $7; $$sink = 0; } - HEAP32[4928] = $$sink; - $8 = HEAP32[4929]|0; + HEAP32[5006] = $$sink; + $8 = HEAP32[5007]|0; HEAP32[$$byval_copy>>2] = $8; - (_FormatText(11387,$$byval_copy)|0); + (_FormatText(11695,$$byval_copy)|0); HEAP8[$2>>0] = 0; $9 = ((($2)) + 1|0); HEAP8[$9>>0] = -98; @@ -28128,7 +28091,7 @@ function _DrawFPS($0,$1) { $11 = ((($2)) + 3|0); HEAP8[$11>>0] = -1; ;HEAP8[$$byval_copy>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$2+3>>0]|0; - _DrawText(21903,$0,$1,20,$$byval_copy); + _DrawText(21895,$0,$1,20,$$byval_copy); STACKTOP = sp;return; } function _LoadDefaultMaterial($0) { @@ -29376,7 +29339,7 @@ function _UnloadModel($0) { $1 = ((($0)) + 132|0); _memcpy(($$byval_copy|0),($1|0),132)|0; _UnloadMaterial($$byval_copy); - _TraceLog(0,11395,$vararg_buffer); + _TraceLog(0,11703,$vararg_buffer); STACKTOP = sp;return; } function _UnloadMaterial($0) { @@ -29521,7 +29484,7 @@ function _emscripten_GetProcAddress($0) { $10 = HEAP32[$2>>2]|0; (_strcpy($9,$10)|0); $11 = HEAP32[$3>>2]|0; - $12 = (_strstr($11,11453)|0); + $12 = (_strstr($11,11761)|0); HEAP32[$4>>2] = $12; $13 = HEAP32[$4>>2]|0; $14 = ($13|0)!=(0|0); @@ -29530,7 +29493,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$15>>0] = 0; } $16 = HEAP32[$3>>2]|0; - $17 = (_strstr($16,11457)|0); + $17 = (_strstr($16,11765)|0); HEAP32[$4>>2] = $17; $18 = HEAP32[$4>>2]|0; $19 = ($18|0)!=(0|0); @@ -29539,7 +29502,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$20>>0] = 0; } $21 = HEAP32[$3>>2]|0; - $22 = (_strstr($21,11461)|0); + $22 = (_strstr($21,11769)|0); HEAP32[$4>>2] = $22; $23 = HEAP32[$4>>2]|0; $24 = ($23|0)!=(0|0); @@ -29548,7 +29511,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$25>>0] = 0; } $26 = HEAP32[$3>>2]|0; - $27 = (_strstr($26,11465)|0); + $27 = (_strstr($26,11773)|0); HEAP32[$4>>2] = $27; $28 = HEAP32[$4>>2]|0; $29 = ($28|0)!=(0|0); @@ -29557,1210 +29520,1210 @@ function _emscripten_GetProcAddress($0) { HEAP8[$30>>0] = 0; } $31 = HEAP32[$3>>2]|0; - $32 = (_strcmp($31,11471)|0); + $32 = (_strcmp($31,11779)|0); $33 = ($32|0)!=(0); do { if ($33) { $34 = HEAP32[$3>>2]|0; - $35 = (_strcmp($34,11509)|0); + $35 = (_strcmp($34,11817)|0); $36 = ($35|0)!=(0); if (!($36)) { - HEAP32[$3>>2] = 11528; + HEAP32[$3>>2] = 11836; break; } $37 = HEAP32[$3>>2]|0; - $38 = (_strcmp($37,11541)|0); + $38 = (_strcmp($37,11849)|0); $39 = ($38|0)!=(0); if (!($39)) { - HEAP32[$3>>2] = 11562; + HEAP32[$3>>2] = 11870; break; } $40 = HEAP32[$3>>2]|0; - $41 = (_strcmp($40,11577)|0); + $41 = (_strcmp($40,11885)|0); $42 = ($41|0)!=(0); if (!($42)) { - HEAP32[$3>>2] = 11592; + HEAP32[$3>>2] = 11900; break; } $43 = HEAP32[$3>>2]|0; - $44 = (_strcmp($43,11607)|0); + $44 = (_strcmp($43,11915)|0); $45 = ($44|0)!=(0); if (!($45)) { - HEAP32[$3>>2] = 11622; + HEAP32[$3>>2] = 11930; } } else { - HEAP32[$3>>2] = 11493; + HEAP32[$3>>2] = 11801; } } while(0); $46 = HEAP32[$3>>2]|0; - $47 = (_strcmp($46,11637)|0); + $47 = (_strcmp($46,11945)|0); $48 = ($47|0)!=(0); do { if ($48) { $49 = HEAP32[$3>>2]|0; - $50 = (_strcmp($49,11651)|0); + $50 = (_strcmp($49,11959)|0); $51 = ($50|0)!=(0); if (!($51)) { HEAP32[$1>>2] = 3; break; } $52 = HEAP32[$3>>2]|0; - $53 = (_strcmp($52,11663)|0); + $53 = (_strcmp($52,11971)|0); $54 = ($53|0)!=(0); if (!($54)) { HEAP32[$1>>2] = 7; break; } $55 = HEAP32[$3>>2]|0; - $56 = (_strcmp($55,11677)|0); + $56 = (_strcmp($55,11985)|0); $57 = ($56|0)!=(0); if (!($57)) { HEAP32[$1>>2] = 8; break; } $58 = HEAP32[$3>>2]|0; - $59 = (_strcmp($58,11689)|0); + $59 = (_strcmp($58,11997)|0); $60 = ($59|0)!=(0); if (!($60)) { HEAP32[$1>>2] = 9; break; } $61 = HEAP32[$3>>2]|0; - $62 = (_strcmp($61,11703)|0); + $62 = (_strcmp($61,12011)|0); $63 = ($62|0)!=(0); if (!($63)) { HEAP32[$1>>2] = 10; break; } $64 = HEAP32[$3>>2]|0; - $65 = (_strcmp($64,11717)|0); + $65 = (_strcmp($64,12025)|0); $66 = ($65|0)!=(0); if (!($66)) { HEAP32[$1>>2] = 11; break; } $67 = HEAP32[$3>>2]|0; - $68 = (_strcmp($67,11734)|0); + $68 = (_strcmp($67,12042)|0); $69 = ($68|0)!=(0); if (!($69)) { HEAP32[$1>>2] = 1; break; } $70 = HEAP32[$3>>2]|0; - $71 = (_strcmp($70,11757)|0); + $71 = (_strcmp($70,12065)|0); $72 = ($71|0)!=(0); if (!($72)) { HEAP32[$1>>2] = 1; break; } $73 = HEAP32[$3>>2]|0; - $74 = (_strcmp($73,11783)|0); + $74 = (_strcmp($73,12091)|0); $75 = ($74|0)!=(0); if (!($75)) { HEAP32[$1>>2] = 2; break; } $76 = HEAP32[$3>>2]|0; - $77 = (_strcmp($76,11796)|0); + $77 = (_strcmp($76,12104)|0); $78 = ($77|0)!=(0); if (!($78)) { HEAP32[$1>>2] = 3; break; } $79 = HEAP32[$3>>2]|0; - $80 = (_strcmp($79,11812)|0); + $80 = (_strcmp($79,12120)|0); $81 = ($80|0)!=(0); if (!($81)) { HEAP32[$1>>2] = 1; break; } $82 = HEAP32[$3>>2]|0; - $83 = (_strcmp($82,11825)|0); + $83 = (_strcmp($82,12133)|0); $84 = ($83|0)!=(0); if (!($84)) { HEAP32[$1>>2] = 12; break; } $85 = HEAP32[$3>>2]|0; - $86 = (_strcmp($85,11839)|0); + $86 = (_strcmp($85,12147)|0); $87 = ($86|0)!=(0); if (!($87)) { HEAP32[$1>>2] = 2; break; } $88 = HEAP32[$3>>2]|0; - $89 = (_strcmp($88,11859)|0); + $89 = (_strcmp($88,12167)|0); $90 = ($89|0)!=(0); if (!($90)) { HEAP32[$1>>2] = 3; break; } $91 = HEAP32[$3>>2]|0; - $92 = (_strcmp($91,11879)|0); + $92 = (_strcmp($91,12187)|0); $93 = ($92|0)!=(0); if (!($93)) { HEAP32[$1>>2] = 4; break; } $94 = HEAP32[$3>>2]|0; - $95 = (_strcmp($94,11896)|0); + $95 = (_strcmp($94,12204)|0); $96 = ($95|0)!=(0); if (!($96)) { HEAP32[$1>>2] = 5; break; } $97 = HEAP32[$3>>2]|0; - $98 = (_strcmp($97,11913)|0); + $98 = (_strcmp($97,12221)|0); $99 = ($98|0)!=(0); if (!($99)) { HEAP32[$1>>2] = 4; break; } $100 = HEAP32[$3>>2]|0; - $101 = (_strcmp($100,11925)|0); + $101 = (_strcmp($100,12233)|0); $102 = ($101|0)!=(0); if (!($102)) { HEAP32[$1>>2] = 13; break; } $103 = HEAP32[$3>>2]|0; - $104 = (_strcmp($103,11938)|0); + $104 = (_strcmp($103,12246)|0); $105 = ($104|0)!=(0); if (!($105)) { HEAP32[$1>>2] = 14; break; } $106 = HEAP32[$3>>2]|0; - $107 = (_strcmp($106,11954)|0); + $107 = (_strcmp($106,12262)|0); $108 = ($107|0)!=(0); if (!($108)) { HEAP32[$1>>2] = 6; break; } $109 = HEAP32[$3>>2]|0; - $110 = (_strcmp($109,11977)|0); + $110 = (_strcmp($109,12285)|0); $111 = ($110|0)!=(0); if (!($111)) { HEAP32[$1>>2] = 2; break; } $112 = HEAP32[$3>>2]|0; - $113 = (_strcmp($112,11990)|0); + $113 = (_strcmp($112,12298)|0); $114 = ($113|0)!=(0); if (!($114)) { HEAP32[$1>>2] = 3; break; } $115 = HEAP32[$3>>2]|0; - $116 = (_strcmp($115,12006)|0); + $116 = (_strcmp($115,12314)|0); $117 = ($116|0)!=(0); if (!($117)) { HEAP32[$1>>2] = 5; break; } $118 = HEAP32[$3>>2]|0; - $119 = (_strcmp($118,12017)|0); + $119 = (_strcmp($118,12325)|0); $120 = ($119|0)!=(0); if (!($120)) { HEAP32[$1>>2] = 15; break; } $121 = HEAP32[$3>>2]|0; - $122 = (_strcmp($121,12036)|0); + $122 = (_strcmp($121,12344)|0); $123 = ($122|0)!=(0); if (!($123)) { HEAP32[$1>>2] = 16; break; } $124 = HEAP32[$3>>2]|0; - $125 = (_strcmp($124,12058)|0); + $125 = (_strcmp($124,12366)|0); $126 = ($125|0)!=(0); if (!($126)) { HEAP32[$1>>2] = 17; break; } $127 = HEAP32[$3>>2]|0; - $128 = (_strcmp($127,12077)|0); + $128 = (_strcmp($127,12385)|0); $129 = ($128|0)!=(0); if (!($129)) { HEAP32[$1>>2] = 7; break; } $130 = HEAP32[$3>>2]|0; - $131 = (_strcmp($130,12106)|0); + $131 = (_strcmp($130,12414)|0); $132 = ($131|0)!=(0); if (!($132)) { HEAP32[$1>>2] = 6; break; } $133 = HEAP32[$3>>2]|0; - $134 = (_strcmp($133,12123)|0); + $134 = (_strcmp($133,12431)|0); $135 = ($134|0)!=(0); if (!($135)) { HEAP32[$1>>2] = 8; break; } $136 = HEAP32[$3>>2]|0; - $137 = (_strcmp($136,12138)|0); + $137 = (_strcmp($136,12446)|0); $138 = ($137|0)!=(0); if (!($138)) { HEAP32[$1>>2] = 9; break; } $139 = HEAP32[$3>>2]|0; - $140 = (_strcmp($139,12153)|0); + $140 = (_strcmp($139,12461)|0); $141 = ($140|0)!=(0); if (!($141)) { HEAP32[$1>>2] = 1; break; } $142 = HEAP32[$3>>2]|0; - $143 = (_strcmp($142,12174)|0); + $143 = (_strcmp($142,12482)|0); $144 = ($143|0)!=(0); if (!($144)) { HEAP32[$1>>2] = 10; break; } $145 = HEAP32[$3>>2]|0; - $146 = (_strcmp($145,12194)|0); + $146 = (_strcmp($145,12502)|0); $147 = ($146|0)!=(0); if (!($147)) { HEAP32[$1>>2] = 11; break; } $148 = HEAP32[$3>>2]|0; - $149 = (_strcmp($148,12214)|0); + $149 = (_strcmp($148,12522)|0); $150 = ($149|0)!=(0); if (!($150)) { HEAP32[$1>>2] = 12; break; } $151 = HEAP32[$3>>2]|0; - $152 = (_strcmp($151,12240)|0); + $152 = (_strcmp($151,12548)|0); $153 = ($152|0)!=(0); if (!($153)) { HEAP32[$1>>2] = 2; break; } $154 = HEAP32[$3>>2]|0; - $155 = (_strcmp($154,12259)|0); + $155 = (_strcmp($154,12567)|0); $156 = ($155|0)!=(0); if (!($156)) { HEAP32[$1>>2] = 1; break; } $157 = HEAP32[$3>>2]|0; - $158 = (_strcmp($157,12271)|0); + $158 = (_strcmp($157,12579)|0); $159 = ($158|0)!=(0); if (!($159)) { HEAP32[$1>>2] = 3; break; } $160 = HEAP32[$3>>2]|0; - $161 = (_strcmp($160,12283)|0); + $161 = (_strcmp($160,12591)|0); $162 = ($161|0)!=(0); if (!($162)) { HEAP32[$1>>2] = 1; break; } $163 = HEAP32[$3>>2]|0; - $164 = (_strcmp($163,12295)|0); + $164 = (_strcmp($163,12603)|0); $165 = ($164|0)!=(0); if (!($165)) { HEAP32[$1>>2] = 1; break; } $166 = HEAP32[$3>>2]|0; - $167 = (_strcmp($166,12307)|0); + $167 = (_strcmp($166,12615)|0); $168 = ($167|0)!=(0); if (!($168)) { HEAP32[$1>>2] = 18; break; } $169 = HEAP32[$3>>2]|0; - $170 = (_strcmp($169,12319)|0); + $170 = (_strcmp($169,12627)|0); $171 = ($170|0)!=(0); if (!($171)) { HEAP32[$1>>2] = 13; break; } $172 = HEAP32[$3>>2]|0; - $173 = (_strcmp($172,12331)|0); + $173 = (_strcmp($172,12639)|0); $174 = ($173|0)!=(0); if (!($174)) { HEAP32[$1>>2] = 4; break; } $175 = HEAP32[$3>>2]|0; - $176 = (_strcmp($175,12343)|0); + $176 = (_strcmp($175,12651)|0); $177 = ($176|0)!=(0); if (!($177)) { HEAP32[$1>>2] = 2; break; } $178 = HEAP32[$3>>2]|0; - $179 = (_strcmp($178,12355)|0); + $179 = (_strcmp($178,12663)|0); $180 = ($179|0)!=(0); if (!($180)) { HEAP32[$1>>2] = 14; break; } $181 = HEAP32[$3>>2]|0; - $182 = (_strcmp($181,12368)|0); + $182 = (_strcmp($181,12676)|0); $183 = ($182|0)!=(0); if (!($183)) { HEAP32[$1>>2] = 15; break; } $184 = HEAP32[$3>>2]|0; - $185 = (_strcmp($184,12381)|0); + $185 = (_strcmp($184,12689)|0); $186 = ($185|0)!=(0); if (!($186)) { HEAP32[$1>>2] = 16; break; } $187 = HEAP32[$3>>2]|0; - $188 = (_strcmp($187,12394)|0); + $188 = (_strcmp($187,12702)|0); $189 = ($188|0)!=(0); if (!($189)) { HEAP32[$1>>2] = 17; break; } $190 = HEAP32[$3>>2]|0; - $191 = (_strcmp($190,12407)|0); + $191 = (_strcmp($190,12715)|0); $192 = ($191|0)!=(0); if (!($192)) { HEAP32[$1>>2] = 18; break; } $193 = HEAP32[$3>>2]|0; - $194 = (_strcmp($193,12420)|0); + $194 = (_strcmp($193,12728)|0); $195 = ($194|0)!=(0); if (!($195)) { HEAP32[$1>>2] = 19; break; } $196 = HEAP32[$3>>2]|0; - $197 = (_strcmp($196,12433)|0); + $197 = (_strcmp($196,12741)|0); $198 = ($197|0)!=(0); if (!($198)) { HEAP32[$1>>2] = 20; break; } $199 = HEAP32[$3>>2]|0; - $200 = (_strcmp($199,12446)|0); + $200 = (_strcmp($199,12754)|0); $201 = ($200|0)!=(0); if (!($201)) { HEAP32[$1>>2] = 21; break; } $202 = HEAP32[$3>>2]|0; - $203 = (_strcmp($202,12459)|0); + $203 = (_strcmp($202,12767)|0); $204 = ($203|0)!=(0); if (!($204)) { HEAP32[$1>>2] = 5; break; } $205 = HEAP32[$3>>2]|0; - $206 = (_strcmp($205,12478)|0); + $206 = (_strcmp($205,12786)|0); $207 = ($206|0)!=(0); if (!($207)) { HEAP32[$1>>2] = 6; break; } $208 = HEAP32[$3>>2]|0; - $209 = (_strcmp($208,12497)|0); + $209 = (_strcmp($208,12805)|0); $210 = ($209|0)!=(0); if (!($210)) { HEAP32[$1>>2] = 7; break; } $211 = HEAP32[$3>>2]|0; - $212 = (_strcmp($211,12516)|0); + $212 = (_strcmp($211,12824)|0); $213 = ($212|0)!=(0); if (!($213)) { HEAP32[$1>>2] = 19; break; } $214 = HEAP32[$3>>2]|0; - $215 = (_strcmp($214,12529)|0); + $215 = (_strcmp($214,12837)|0); $216 = ($215|0)!=(0); if (!($216)) { HEAP32[$1>>2] = 20; break; } $217 = HEAP32[$3>>2]|0; - $218 = (_strcmp($217,12547)|0); + $218 = (_strcmp($217,12855)|0); $219 = ($218|0)!=(0); if (!($219)) { HEAP32[$1>>2] = 21; break; } $220 = HEAP32[$3>>2]|0; - $221 = (_strcmp($220,12565)|0); + $221 = (_strcmp($220,12873)|0); $222 = ($221|0)!=(0); if (!($222)) { HEAP32[$1>>2] = 22; break; } $223 = HEAP32[$3>>2]|0; - $224 = (_strcmp($223,12583)|0); + $224 = (_strcmp($223,12891)|0); $225 = ($224|0)!=(0); if (!($225)) { HEAP32[$1>>2] = 23; break; } $226 = HEAP32[$3>>2]|0; - $227 = (_strcmp($226,12601)|0); + $227 = (_strcmp($226,12909)|0); $228 = ($227|0)!=(0); if (!($228)) { HEAP32[$1>>2] = 2; break; } $229 = HEAP32[$3>>2]|0; - $230 = (_strcmp($229,12621)|0); + $230 = (_strcmp($229,12929)|0); $231 = ($230|0)!=(0); if (!($231)) { HEAP32[$1>>2] = 3; break; } $232 = HEAP32[$3>>2]|0; - $233 = (_strcmp($232,11562)|0); + $233 = (_strcmp($232,11870)|0); $234 = ($233|0)!=(0); if (!($234)) { HEAP32[$1>>2] = 7; break; } $235 = HEAP32[$3>>2]|0; - $236 = (_strcmp($235,12639)|0); + $236 = (_strcmp($235,12947)|0); $237 = ($236|0)!=(0); if (!($237)) { HEAP32[$1>>2] = 1; break; } $238 = HEAP32[$3>>2]|0; - $239 = (_strcmp($238,12654)|0); + $239 = (_strcmp($238,12962)|0); $240 = ($239|0)!=(0); if (!($240)) { HEAP32[$1>>2] = 8; break; } $241 = HEAP32[$3>>2]|0; - $242 = (_strcmp($241,12675)|0); + $242 = (_strcmp($241,12983)|0); $243 = ($242|0)!=(0); if (!($243)) { HEAP32[$1>>2] = 9; break; } $244 = HEAP32[$3>>2]|0; - $245 = (_strcmp($244,12690)|0); + $245 = (_strcmp($244,12998)|0); $246 = ($245|0)!=(0); if (!($246)) { HEAP32[$1>>2] = 10; break; } $247 = HEAP32[$3>>2]|0; - $248 = (_strcmp($247,12708)|0); + $248 = (_strcmp($247,13016)|0); $249 = ($248|0)!=(0); if (!($249)) { HEAP32[$1>>2] = 2; break; } $250 = HEAP32[$3>>2]|0; - $251 = (_strcmp($250,12724)|0); + $251 = (_strcmp($250,13032)|0); $252 = ($251|0)!=(0); if (!($252)) { HEAP32[$1>>2] = 11; break; } $253 = HEAP32[$3>>2]|0; - $254 = (_strcmp($253,12743)|0); + $254 = (_strcmp($253,13051)|0); $255 = ($254|0)!=(0); if (!($255)) { HEAP32[$1>>2] = 22; break; } $256 = HEAP32[$3>>2]|0; - $257 = (_strcmp($256,12757)|0); + $257 = (_strcmp($256,13065)|0); $258 = ($257|0)!=(0); if (!($258)) { HEAP32[$1>>2] = 23; break; } $259 = HEAP32[$3>>2]|0; - $260 = (_strcmp($259,12772)|0); + $260 = (_strcmp($259,13080)|0); $261 = ($260|0)!=(0); if (!($261)) { HEAP32[$1>>2] = 8; break; } $262 = HEAP32[$3>>2]|0; - $263 = (_strcmp($262,11493)|0); + $263 = (_strcmp($262,11801)|0); $264 = ($263|0)!=(0); if (!($264)) { HEAP32[$1>>2] = 1; break; } $265 = HEAP32[$3>>2]|0; - $266 = (_strcmp($265,12783)|0); + $266 = (_strcmp($265,13091)|0); $267 = ($266|0)!=(0); if (!($267)) { HEAP32[$1>>2] = 3; break; } $268 = HEAP32[$3>>2]|0; - $269 = (_strcmp($268,11592)|0); + $269 = (_strcmp($268,11900)|0); $270 = ($269|0)!=(0); if (!($270)) { HEAP32[$1>>2] = 24; break; } $271 = HEAP32[$3>>2]|0; - $272 = (_strcmp($271,11622)|0); + $272 = (_strcmp($271,11930)|0); $273 = ($272|0)!=(0); if (!($273)) { HEAP32[$1>>2] = 25; break; } $274 = HEAP32[$3>>2]|0; - $275 = (_strcmp($274,12799)|0); + $275 = (_strcmp($274,13107)|0); $276 = ($275|0)!=(0); if (!($276)) { HEAP32[$1>>2] = 12; break; } $277 = HEAP32[$3>>2]|0; - $278 = (_strcmp($277,12826)|0); + $278 = (_strcmp($277,13134)|0); $279 = ($278|0)!=(0); if (!($279)) { HEAP32[$1>>2] = 4; break; } $280 = HEAP32[$3>>2]|0; - $281 = (_strcmp($280,12840)|0); + $281 = (_strcmp($280,13148)|0); $282 = ($281|0)!=(0); if (!($282)) { HEAP32[$1>>2] = 13; break; } $283 = HEAP32[$3>>2]|0; - $284 = (_strcmp($283,11528)|0); + $284 = (_strcmp($283,11836)|0); $285 = ($284|0)!=(0); if (!($285)) { HEAP32[$1>>2] = 5; break; } $286 = HEAP32[$3>>2]|0; - $287 = (_strcmp($286,12860)|0); + $287 = (_strcmp($286,13168)|0); $288 = ($287|0)!=(0); if (!($288)) { HEAP32[$1>>2] = 6; break; } $289 = HEAP32[$3>>2]|0; - $290 = (_strcmp($289,12878)|0); + $290 = (_strcmp($289,13186)|0); $291 = ($290|0)!=(0); if (!($291)) { HEAP32[$1>>2] = 9; break; } $292 = HEAP32[$3>>2]|0; - $293 = (_strcmp($292,12890)|0); + $293 = (_strcmp($292,13198)|0); $294 = ($293|0)!=(0); if (!($294)) { HEAP32[$1>>2] = 24; break; } $295 = HEAP32[$3>>2]|0; - $296 = (_strcmp($295,12911)|0); + $296 = (_strcmp($295,13219)|0); $297 = ($296|0)!=(0); if (!($297)) { HEAP32[$1>>2] = 26; break; } $298 = HEAP32[$3>>2]|0; - $299 = (_strcmp($298,12929)|0); + $299 = (_strcmp($298,13237)|0); $300 = ($299|0)!=(0); if (!($300)) { HEAP32[$1>>2] = 27; break; } $301 = HEAP32[$3>>2]|0; - $302 = (_strcmp($301,12947)|0); + $302 = (_strcmp($301,13255)|0); $303 = ($302|0)!=(0); if (!($303)) { HEAP32[$1>>2] = 28; break; } $304 = HEAP32[$3>>2]|0; - $305 = (_strcmp($304,12968)|0); + $305 = (_strcmp($304,13276)|0); $306 = ($305|0)!=(0); if (!($306)) { HEAP32[$1>>2] = 14; break; } $307 = HEAP32[$3>>2]|0; - $308 = (_strcmp($307,12994)|0); + $308 = (_strcmp($307,13302)|0); $309 = ($308|0)!=(0); if (!($309)) { HEAP32[$1>>2] = 3; break; } $310 = HEAP32[$3>>2]|0; - $311 = (_strcmp($310,13017)|0); + $311 = (_strcmp($310,13325)|0); $312 = ($311|0)!=(0); if (!($312)) { HEAP32[$1>>2] = 15; break; } $313 = HEAP32[$3>>2]|0; - $314 = (_strcmp($313,13055)|0); + $314 = (_strcmp($313,13363)|0); $315 = ($314|0)!=(0); if (!($315)) { HEAP32[$1>>2] = 10; break; } $316 = HEAP32[$3>>2]|0; - $317 = (_strcmp($316,13071)|0); + $317 = (_strcmp($316,13379)|0); $318 = ($317|0)!=(0); if (!($318)) { HEAP32[$1>>2] = 7; break; } $319 = HEAP32[$3>>2]|0; - $320 = (_strcmp($319,13086)|0); + $320 = (_strcmp($319,13394)|0); $321 = ($320|0)!=(0); if (!($321)) { HEAP32[$1>>2] = 25; break; } $322 = HEAP32[$3>>2]|0; - $323 = (_strcmp($322,13109)|0); + $323 = (_strcmp($322,13417)|0); $324 = ($323|0)!=(0); if (!($324)) { HEAP32[$1>>2] = 16; break; } $325 = HEAP32[$3>>2]|0; - $326 = (_strcmp($325,13122)|0); + $326 = (_strcmp($325,13430)|0); $327 = ($326|0)!=(0); if (!($327)) { HEAP32[$1>>2] = 29; break; } $328 = HEAP32[$3>>2]|0; - $329 = (_strcmp($328,13136)|0); + $329 = (_strcmp($328,13444)|0); $330 = ($329|0)!=(0); if (!($330)) { HEAP32[$1>>2] = 30; break; } $331 = HEAP32[$3>>2]|0; - $332 = (_strcmp($331,13150)|0); + $332 = (_strcmp($331,13458)|0); $333 = ($332|0)!=(0); if (!($333)) { HEAP32[$1>>2] = 1; break; } $334 = HEAP32[$3>>2]|0; - $335 = (_strcmp($334,13170)|0); + $335 = (_strcmp($334,13478)|0); $336 = ($335|0)!=(0); if (!($336)) { HEAP32[$1>>2] = 8; break; } $337 = HEAP32[$3>>2]|0; - $338 = (_strcmp($337,13190)|0); + $338 = (_strcmp($337,13498)|0); $339 = ($338|0)!=(0); if (!($339)) { HEAP32[$1>>2] = 17; break; } $340 = HEAP32[$3>>2]|0; - $341 = (_strcmp($340,13206)|0); + $341 = (_strcmp($340,13514)|0); $342 = ($341|0)!=(0); if (!($342)) { HEAP32[$1>>2] = 18; break; } $343 = HEAP32[$3>>2]|0; - $344 = (_strcmp($343,13224)|0); + $344 = (_strcmp($343,13532)|0); $345 = ($344|0)!=(0); if (!($345)) { HEAP32[$1>>2] = 26; break; } $346 = HEAP32[$3>>2]|0; - $347 = (_strcmp($346,13240)|0); + $347 = (_strcmp($346,13548)|0); $348 = ($347|0)!=(0); if (!($348)) { HEAP32[$1>>2] = 19; break; } $349 = HEAP32[$3>>2]|0; - $350 = (_strcmp($349,13255)|0); + $350 = (_strcmp($349,13563)|0); $351 = ($350|0)!=(0); if (!($351)) { HEAP32[$1>>2] = 9; break; } $352 = HEAP32[$3>>2]|0; - $353 = (_strcmp($352,13277)|0); + $353 = (_strcmp($352,13585)|0); $354 = ($353|0)!=(0); if (!($354)) { HEAP32[$1>>2] = 31; break; } $355 = HEAP32[$3>>2]|0; - $356 = (_strcmp($355,13295)|0); + $356 = (_strcmp($355,13603)|0); $357 = ($356|0)!=(0); if (!($357)) { HEAP32[$1>>2] = 32; break; } $358 = HEAP32[$3>>2]|0; - $359 = (_strcmp($358,13316)|0); + $359 = (_strcmp($358,13624)|0); $360 = ($359|0)!=(0); if (!($360)) { HEAP32[$1>>2] = 10; break; } $361 = HEAP32[$3>>2]|0; - $362 = (_strcmp($361,13334)|0); + $362 = (_strcmp($361,13642)|0); $363 = ($362|0)!=(0); if (!($363)) { HEAP32[$1>>2] = 11; break; } $364 = HEAP32[$3>>2]|0; - $365 = (_strcmp($364,13347)|0); + $365 = (_strcmp($364,13655)|0); $366 = ($365|0)!=(0); if (!($366)) { HEAP32[$1>>2] = 2; break; } $367 = HEAP32[$3>>2]|0; - $368 = (_strcmp($367,13362)|0); + $368 = (_strcmp($367,13670)|0); $369 = ($368|0)!=(0); if (!($369)) { HEAP32[$1>>2] = 12; break; } $370 = HEAP32[$3>>2]|0; - $371 = (_strcmp($370,13376)|0); + $371 = (_strcmp($370,13684)|0); $372 = ($371|0)!=(0); if (!($372)) { HEAP32[$1>>2] = 1; break; } $373 = HEAP32[$3>>2]|0; - $374 = (_strcmp($373,13386)|0); + $374 = (_strcmp($373,13694)|0); $375 = ($374|0)!=(0); if (!($375)) { HEAP32[$1>>2] = 1; break; } $376 = HEAP32[$3>>2]|0; - $377 = (_strcmp($376,13396)|0); + $377 = (_strcmp($376,13704)|0); $378 = ($377|0)!=(0); if (!($378)) { HEAP32[$1>>2] = 2; break; } $379 = HEAP32[$3>>2]|0; - $380 = (_strcmp($379,13418)|0); + $380 = (_strcmp($379,13726)|0); $381 = ($380|0)!=(0); if (!($381)) { HEAP32[$1>>2] = 13; break; } $382 = HEAP32[$3>>2]|0; - $383 = (_strcmp($382,13444)|0); + $383 = (_strcmp($382,13752)|0); $384 = ($383|0)!=(0); if (!($384)) { HEAP32[$1>>2] = 14; break; } $385 = HEAP32[$3>>2]|0; - $386 = (_strcmp($385,13471)|0); + $386 = (_strcmp($385,13779)|0); $387 = ($386|0)!=(0); if (!($387)) { HEAP32[$1>>2] = 27; break; } $388 = HEAP32[$3>>2]|0; - $389 = (_strcmp($388,13484)|0); + $389 = (_strcmp($388,13792)|0); $390 = ($389|0)!=(0); if (!($390)) { HEAP32[$1>>2] = 20; break; } $391 = HEAP32[$3>>2]|0; - $392 = (_strcmp($391,13499)|0); + $392 = (_strcmp($391,13807)|0); $393 = ($392|0)!=(0); if (!($393)) { HEAP32[$1>>2] = 4; break; } $394 = HEAP32[$3>>2]|0; - $395 = (_strcmp($394,13514)|0); + $395 = (_strcmp($394,13822)|0); $396 = ($395|0)!=(0); if (!($396)) { HEAP32[$1>>2] = 3; break; } $397 = HEAP32[$3>>2]|0; - $398 = (_strcmp($397,13538)|0); + $398 = (_strcmp($397,13846)|0); $399 = ($398|0)!=(0); if (!($399)) { HEAP32[$1>>2] = 2; break; } $400 = HEAP32[$3>>2]|0; - $401 = (_strcmp($400,13549)|0); + $401 = (_strcmp($400,13857)|0); $402 = ($401|0)!=(0); if (!($402)) { HEAP32[$1>>2] = 33; break; } $403 = HEAP32[$3>>2]|0; - $404 = (_strcmp($403,13571)|0); + $404 = (_strcmp($403,13879)|0); $405 = ($404|0)!=(0); if (!($405)) { HEAP32[$1>>2] = 21; break; } $406 = HEAP32[$3>>2]|0; - $407 = (_strcmp($406,13593)|0); + $407 = (_strcmp($406,13901)|0); $408 = ($407|0)!=(0); if (!($408)) { HEAP32[$1>>2] = 5; break; } $409 = HEAP32[$3>>2]|0; - $410 = (_strcmp($409,13617)|0); + $410 = (_strcmp($409,13925)|0); $411 = ($410|0)!=(0); if (!($411)) { HEAP32[$1>>2] = 4; break; } $412 = HEAP32[$3>>2]|0; - $413 = (_strcmp($412,13626)|0); + $413 = (_strcmp($412,13934)|0); $414 = ($413|0)!=(0); if (!($414)) { HEAP32[$1>>2] = 5; break; } $415 = HEAP32[$3>>2]|0; - $416 = (_strcmp($415,13634)|0); + $416 = (_strcmp($415,13942)|0); $417 = ($416|0)!=(0); if (!($417)) { HEAP32[$1>>2] = 1; break; } $418 = HEAP32[$3>>2]|0; - $419 = (_strcmp($418,13647)|0); + $419 = (_strcmp($418,13955)|0); $420 = ($419|0)!=(0); if (!($420)) { HEAP32[$1>>2] = 2; break; } $421 = HEAP32[$3>>2]|0; - $422 = (_strcmp($421,13661)|0); + $422 = (_strcmp($421,13969)|0); $423 = ($422|0)!=(0); if (!($423)) { HEAP32[$1>>2] = 15; break; } $424 = HEAP32[$3>>2]|0; - $425 = (_strcmp($424,13673)|0); + $425 = (_strcmp($424,13981)|0); $426 = ($425|0)!=(0); if (!($426)) { HEAP32[$1>>2] = 16; break; } $427 = HEAP32[$3>>2]|0; - $428 = (_strcmp($427,13682)|0); + $428 = (_strcmp($427,13990)|0); $429 = ($428|0)!=(0); if (!($429)) { HEAP32[$1>>2] = 17; break; } $430 = HEAP32[$3>>2]|0; - $431 = (_strcmp($430,13692)|0); + $431 = (_strcmp($430,14000)|0); $432 = ($431|0)!=(0); if (!($432)) { HEAP32[$1>>2] = 18; break; } $433 = HEAP32[$3>>2]|0; - $434 = (_strcmp($433,13704)|0); + $434 = (_strcmp($433,14012)|0); $435 = ($434|0)!=(0); if (!($435)) { HEAP32[$1>>2] = 19; break; } $436 = HEAP32[$3>>2]|0; - $437 = (_strcmp($436,13715)|0); + $437 = (_strcmp($436,14023)|0); $438 = ($437|0)!=(0); if (!($438)) { HEAP32[$1>>2] = 20; break; } $439 = HEAP32[$3>>2]|0; - $440 = (_strcmp($439,13723)|0); + $440 = (_strcmp($439,14031)|0); $441 = ($440|0)!=(0); if (!($441)) { HEAP32[$1>>2] = 3; break; } $442 = HEAP32[$3>>2]|0; - $443 = (_strcmp($442,13735)|0); + $443 = (_strcmp($442,14043)|0); $444 = ($443|0)!=(0); if (!($444)) { HEAP32[$1>>2] = 21; break; } $445 = HEAP32[$3>>2]|0; - $446 = (_strcmp($445,13750)|0); + $446 = (_strcmp($445,14058)|0); $447 = ($446|0)!=(0); if (!($447)) { HEAP32[$1>>2] = 22; break; } $448 = HEAP32[$3>>2]|0; - $449 = (_strcmp($448,13762)|0); + $449 = (_strcmp($448,14070)|0); $450 = ($449|0)!=(0); if (!($450)) { HEAP32[$1>>2] = 23; break; } $451 = HEAP32[$3>>2]|0; - $452 = (_strcmp($451,13776)|0); + $452 = (_strcmp($451,14084)|0); $453 = ($452|0)!=(0); if (!($453)) { HEAP32[$1>>2] = 11; break; } $454 = HEAP32[$3>>2]|0; - $455 = (_strcmp($454,13801)|0); + $455 = (_strcmp($454,14109)|0); $456 = ($455|0)!=(0); if (!($456)) { HEAP32[$1>>2] = 24; break; } $457 = HEAP32[$3>>2]|0; - $458 = (_strcmp($457,13818)|0); + $458 = (_strcmp($457,14126)|0); $459 = ($458|0)!=(0); if (!($459)) { HEAP32[$1>>2] = 25; break; } $460 = HEAP32[$3>>2]|0; - $461 = (_strcmp($460,13834)|0); + $461 = (_strcmp($460,14142)|0); $462 = ($461|0)!=(0); if (!($462)) { HEAP32[$1>>2] = 26; break; } $463 = HEAP32[$3>>2]|0; - $464 = (_strcmp($463,13850)|0); + $464 = (_strcmp($463,14158)|0); $465 = ($464|0)!=(0); if (!($465)) { HEAP32[$1>>2] = 12; break; } $466 = HEAP32[$3>>2]|0; - $467 = (_strcmp($466,13862)|0); + $467 = (_strcmp($466,14170)|0); $468 = ($467|0)!=(0); if (!($468)) { HEAP32[$1>>2] = 34; break; } $469 = HEAP32[$3>>2]|0; - $470 = (_strcmp($469,13874)|0); + $470 = (_strcmp($469,14182)|0); $471 = ($470|0)!=(0); if (!($471)) { HEAP32[$1>>2] = 35; break; } $472 = HEAP32[$3>>2]|0; - $473 = (_strcmp($472,13898)|0); + $473 = (_strcmp($472,14206)|0); $474 = ($473|0)!=(0); if (!($474)) { HEAP32[$1>>2] = 1; break; } $475 = HEAP32[$3>>2]|0; - $476 = (_strcmp($475,13911)|0); + $476 = (_strcmp($475,14219)|0); $477 = ($476|0)!=(0); if (!($477)) { HEAP32[$1>>2] = 2; break; } $478 = HEAP32[$3>>2]|0; - $479 = (_strcmp($478,13925)|0); + $479 = (_strcmp($478,14233)|0); $480 = ($479|0)!=(0); if (!($480)) { HEAP32[$1>>2] = 36; break; } $481 = HEAP32[$3>>2]|0; - $482 = (_strcmp($481,13947)|0); + $482 = (_strcmp($481,14255)|0); $483 = ($482|0)!=(0); if (!($483)) { HEAP32[$1>>2] = 37; break; } $484 = HEAP32[$3>>2]|0; - $485 = (_strcmp($484,13954)|0); + $485 = (_strcmp($484,14262)|0); $486 = ($485|0)!=(0); if (!($486)) { HEAP32[$1>>2] = 3; break; } $487 = HEAP32[$3>>2]|0; - $488 = (_strcmp($487,13970)|0); + $488 = (_strcmp($487,14278)|0); $489 = ($488|0)!=(0); if (!($489)) { HEAP32[$1>>2] = 2; break; } $490 = HEAP32[$3>>2]|0; - $491 = (_strcmp($490,13987)|0); + $491 = (_strcmp($490,14295)|0); $492 = ($491|0)!=(0); if (!($492)) { HEAP32[$1>>2] = 1; break; } $493 = HEAP32[$3>>2]|0; - $494 = (_strcmp($493,14004)|0); + $494 = (_strcmp($493,14312)|0); $495 = ($494|0)!=(0); if (!($495)) { HEAP32[$1>>2] = 28; break; } $496 = HEAP32[$3>>2]|0; - $497 = (_strcmp($496,14020)|0); + $497 = (_strcmp($496,14328)|0); $498 = ($497|0)!=(0); if (!($498)) { HEAP32[$1>>2] = 1; break; } $499 = HEAP32[$3>>2]|0; - $500 = (_strcmp($499,14036)|0); + $500 = (_strcmp($499,14344)|0); $501 = ($500|0)!=(0); if (!($501)) { HEAP32[$1>>2] = 4; break; } $502 = HEAP32[$3>>2]|0; - $503 = (_strcmp($502,14053)|0); + $503 = (_strcmp($502,14361)|0); $504 = ($503|0)!=(0); if (!($504)) { HEAP32[$1>>2] = 29; break; } $505 = HEAP32[$3>>2]|0; - $506 = (_strcmp($505,14067)|0); + $506 = (_strcmp($505,14375)|0); $507 = ($506|0)!=(0); if (!($507)) { HEAP32[$1>>2] = 30; break; } $508 = HEAP32[$3>>2]|0; - $509 = (_strcmp($508,14079)|0); + $509 = (_strcmp($508,14387)|0); $510 = ($509|0)!=(0); if (!($510)) { HEAP32[$1>>2] = 22; break; } $511 = HEAP32[$3>>2]|0; - $512 = (_strcmp($511,14090)|0); + $512 = (_strcmp($511,14398)|0); $513 = ($512|0)!=(0); if (!($513)) { HEAP32[$1>>2] = 2; break; } $514 = HEAP32[$3>>2]|0; - $515 = (_strcmp($514,14103)|0); + $515 = (_strcmp($514,14411)|0); $516 = ($515|0)!=(0); if (!($516)) { HEAP32[$1>>2] = 23; break; } $517 = HEAP32[$3>>2]|0; - $518 = (_strcmp($517,14113)|0); + $518 = (_strcmp($517,14421)|0); $519 = ($518|0)!=(0); if (!($519)) { HEAP32[$1>>2] = 2; break; } $520 = HEAP32[$3>>2]|0; - $521 = (_strcmp($520,14130)|0); + $521 = (_strcmp($520,14438)|0); $522 = ($521|0)!=(0); if (!($522)) { HEAP32[$1>>2] = 24; break; } $523 = HEAP32[$3>>2]|0; - $524 = (_strcmp($523,14142)|0); + $524 = (_strcmp($523,14450)|0); $525 = ($524|0)!=(0); if (!($525)) { HEAP32[$1>>2] = 25; break; } $526 = HEAP32[$3>>2]|0; - $527 = (_strcmp($526,14164)|0); + $527 = (_strcmp($526,14472)|0); $528 = ($527|0)!=(0); if (!($528)) { HEAP32[$1>>2] = 26; break; } $529 = HEAP32[$3>>2]|0; - $530 = (_strcmp($529,14184)|0); + $530 = (_strcmp($529,14492)|0); $531 = ($530|0)!=(0); if (!($531)) { HEAP32[$1>>2] = 3; break; } $532 = HEAP32[$3>>2]|0; - $533 = (_strcmp($532,14197)|0); + $533 = (_strcmp($532,14505)|0); $534 = ($533|0)!=(0); if (!($534)) { HEAP32[$1>>2] = 27; break; } $535 = HEAP32[$3>>2]|0; - $536 = (_strcmp($535,14219)|0); + $536 = (_strcmp($535,14527)|0); $537 = ($536|0)!=(0); if (!($537)) { HEAP32[$1>>2] = 28; break; } $538 = HEAP32[$3>>2]|0; - $539 = (_strcmp($538,14239)|0); + $539 = (_strcmp($538,14547)|0); $540 = ($539|0)!=(0); if (!($540)) { HEAP32[$1>>2] = 2; break; } $541 = HEAP32[$3>>2]|0; - $542 = (_strcmp($541,14256)|0); + $542 = (_strcmp($541,14564)|0); $543 = ($542|0)!=(0); if (!($543)) { HEAP32[$1>>2] = 2; break; } $544 = HEAP32[$3>>2]|0; - $545 = (_strcmp($544,14273)|0); + $545 = (_strcmp($544,14581)|0); $546 = ($545|0)!=(0); if (!($546)) { HEAP32[$1>>2] = 3; break; } $547 = HEAP32[$3>>2]|0; - $548 = (_strcmp($547,14293)|0); + $548 = (_strcmp($547,14601)|0); $549 = ($548|0)!=(0); if ($549) { $550 = HEAP32[$2>>2]|0; @@ -30782,7 +30745,7 @@ function _emscripten_GetProcAddress($0) { function _emscripten_get_global_libc() { var label = 0, sp = 0; sp = STACKTOP; - return (19720|0); + return (20032|0); } function ___stdio_close($0) { $0 = $0|0; @@ -31715,7 +31678,7 @@ function _printf_core($0,$1,$2,$3,$4) { $133 = HEAP8[$128>>0]|0; $134 = $133 << 24 >> 24; $135 = (($134) + -65)|0; - $136 = ((14409 + (($$0252*58)|0)|0) + ($135)|0); + $136 = ((14717 + (($$0252*58)|0)|0) + ($135)|0); $137 = HEAP8[$136>>0]|0; $138 = $137&255; $139 = (($138) + -1)|0; @@ -31893,7 +31856,7 @@ function _printf_core($0,$1,$2,$3,$4) { $222 = (($220) + 1)|0; $223 = $218 | $221; $$0254$$0254$ = $223 ? $$0254 : $222; - $$0228 = $216;$$1233 = 0;$$1238 = 14873;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + $$0228 = $216;$$1233 = 0;$$1238 = 15181;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; label = 67; break; } @@ -31914,7 +31877,7 @@ function _printf_core($0,$1,$2,$3,$4) { $235 = (($233) + 4)|0; $236 = $235; HEAP32[$236>>2] = $232; - $$0232 = 1;$$0237 = 14873;$242 = $231;$243 = $232; + $$0232 = 1;$$0237 = 15181;$242 = $231;$243 = $232; label = 66; break L71; } else { @@ -31922,8 +31885,8 @@ function _printf_core($0,$1,$2,$3,$4) { $238 = ($237|0)==(0); $239 = $$1263$ & 1; $240 = ($239|0)==(0); - $$ = $240 ? 14873 : (14875); - $$$ = $238 ? $$ : (14874); + $$ = $240 ? 15181 : (15183); + $$$ = $238 ? $$ : (15182); $241 = $$1263$ & 2049; $narrow = ($241|0)!=(0); $$284$ = $narrow&1; @@ -31940,7 +31903,7 @@ function _printf_core($0,$1,$2,$3,$4) { $168 = (($165) + 4)|0; $169 = $168; $170 = HEAP32[$169>>2]|0; - $$0232 = 0;$$0237 = 14873;$242 = $167;$243 = $170; + $$0232 = 0;$$0237 = 15181;$242 = $167;$243 = $170; label = 66; break; } @@ -31953,7 +31916,7 @@ function _printf_core($0,$1,$2,$3,$4) { $264 = HEAP32[$263>>2]|0; $265 = $261&255; HEAP8[$13>>0] = $265; - $$2 = $13;$$2234 = 0;$$2239 = 14873;$$2251 = $11;$$5 = 1;$$6268 = $164; + $$2 = $13;$$2234 = 0;$$2239 = 15181;$$2251 = $11;$$5 = 1;$$6268 = $164; break; } case 109: { @@ -31967,7 +31930,7 @@ function _printf_core($0,$1,$2,$3,$4) { case 115: { $269 = HEAP32[$6>>2]|0; $270 = ($269|0)!=(0|0); - $271 = $270 ? $269 : 14883; + $271 = $270 ? $269 : 15191; $$1 = $271; label = 71; break; @@ -32007,7 +31970,7 @@ function _printf_core($0,$1,$2,$3,$4) { break; } default: { - $$2 = $21;$$2234 = 0;$$2239 = 14873;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + $$2 = $21;$$2234 = 0;$$2239 = 15181;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; } } } while(0); @@ -32029,8 +31992,8 @@ function _printf_core($0,$1,$2,$3,$4) { $207 = ($206|0)==(0); $or$cond283 = $207 | $205; $208 = $$1236 >> 4; - $209 = (14873 + ($208)|0); - $$289 = $or$cond283 ? 14873 : $209; + $209 = (15181 + ($208)|0); + $$289 = $or$cond283 ? 15181 : $209; $$290 = $or$cond283 ? 0 : 2; $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; label = 67; @@ -32051,7 +32014,7 @@ function _printf_core($0,$1,$2,$3,$4) { $277 = (($$1) + ($$0254)|0); $$3257 = $273 ? $$0254 : $276; $$1250 = $273 ? $277 : $272; - $$2 = $$1;$$2234 = 0;$$2239 = 14873;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + $$2 = $$1;$$2234 = 0;$$2239 = 15181;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; } else if ((label|0) == 75) { label = 0; @@ -32581,7 +32544,7 @@ function _fmt_x($0,$1,$2,$3) { $$056 = $2;$15 = $1;$8 = $0; while(1) { $7 = $8 & 15; - $9 = (14925 + ($7)|0); + $9 = (15233 + ($7)|0); $10 = HEAP8[$9>>0]|0; $11 = $10&255; $12 = $11 | $3; @@ -32939,14 +32902,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $13 = ($12|0)<(0); if ($13) { $14 = -$1; - $$0471 = $14;$$0520 = 1;$$0521 = 14890; + $$0471 = $14;$$0520 = 1;$$0521 = 15198; } else { $15 = $4 & 2048; $16 = ($15|0)==(0); $17 = $4 & 1; $18 = ($17|0)==(0); - $$ = $18 ? (14891) : (14896); - $$$ = $16 ? $$ : (14893); + $$ = $18 ? (15199) : (15204); + $$$ = $16 ? $$ : (15201); $19 = $4 & 2049; $narrow = ($19|0)!=(0); $$534$ = $narrow&1; @@ -33045,7 +33008,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$0523 = $8;$$2473 = $$1472; while(1) { $80 = (~~(($$2473))); - $81 = (14925 + ($80)|0); + $81 = (15233 + ($80)|0); $82 = HEAP8[$81>>0]|0; $83 = $82&255; $84 = $83 | $42; @@ -33656,7 +33619,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } $339 = ($289|0)==(0); if (!($339)) { - _out($0,14941,1); + _out($0,15249,1); } $340 = ($337>>>0)<($$7505>>>0); $341 = ($$3477|0)>(0); @@ -33737,7 +33700,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$2 = $372; break; } - _out($0,14941,1); + _out($0,15249,1); $$2 = $372; } else { $369 = ($$0>>>0)>($8>>>0); @@ -33794,9 +33757,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } else { $27 = $5 & 32; $28 = ($27|0)!=(0); - $29 = $28 ? 14909 : 14913; + $29 = $28 ? 15217 : 15221; $30 = ($$0471 != $$0471) | (0.0 != 0.0); - $31 = $28 ? 14917 : 14921; + $31 = $28 ? 15225 : 15229; $$0510 = $30 ? $31 : $29; $32 = (($$0520) + 3)|0; $33 = $4 & -65537; @@ -34006,7 +33969,7 @@ function ___strerror_l($0,$1) { sp = STACKTOP; $$016 = 0; while(1) { - $3 = (14943 + ($$016)|0); + $3 = (15251 + ($$016)|0); $4 = HEAP8[$3>>0]|0; $5 = $4&255; $6 = ($5|0)==($0|0); @@ -34017,7 +33980,7 @@ function ___strerror_l($0,$1) { $7 = (($$016) + 1)|0; $8 = ($7|0)==(87); if ($8) { - $$01214 = 15031;$$115 = 87; + $$01214 = 15339;$$115 = 87; label = 5; break; } else { @@ -34027,9 +33990,9 @@ function ___strerror_l($0,$1) { if ((label|0) == 2) { $2 = ($$016|0)==(0); if ($2) { - $$012$lcssa = 15031; + $$012$lcssa = 15339; } else { - $$01214 = 15031;$$115 = $$016; + $$01214 = 15339;$$115 = $$016; label = 5; } } @@ -34712,7 +34675,7 @@ function _fopen($0,$1) { $vararg_buffer = sp; $2 = HEAP8[$1>>0]|0; $3 = $2 << 24 >> 24; - $memchr = (_memchr(16835,$3,4)|0); + $memchr = (_memchr(17143,$3,4)|0); $4 = ($memchr|0)==(0|0); if ($4) { $5 = (___errno_location()|0); @@ -34801,7 +34764,7 @@ function ___fdopen($0,$1) { $2 = sp + 56|0; $3 = HEAP8[$1>>0]|0; $4 = $3 << 24 >> 24; - $memchr = (_memchr(16835,$4,4)|0); + $memchr = (_memchr(17143,$4,4)|0); $5 = ($memchr|0)==(0|0); if ($5) { $6 = (___errno_location()|0); @@ -34892,7 +34855,7 @@ function ___fdopen($0,$1) { HEAP32[$36>>2] = 3; $37 = ((($7)) + 12|0); HEAP32[$37>>2] = 2; - $38 = HEAP32[(19724)>>2]|0; + $38 = HEAP32[(20036)>>2]|0; $39 = ($38|0)==(0); if ($39) { $40 = ((($7)) + 76|0); @@ -34925,13 +34888,13 @@ function ___ofl_add($0) { function ___ofl_lock() { var label = 0, sp = 0; sp = STACKTOP; - ___lock((19784|0)); - return (19792|0); + ___lock((20096|0)); + return (20104|0); } function ___ofl_unlock() { var label = 0, sp = 0; sp = STACKTOP; - ___unlock((19784|0)); + ___unlock((20096|0)); return; } function _fclose($0) { @@ -35995,7 +35958,7 @@ function _srand($0) { var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (($0) + -1)|0; - $2 = 17112; + $2 = 17424; $3 = $2; HEAP32[$3>>2] = $1; $4 = (($2) + 4)|0; @@ -36212,7 +36175,7 @@ function _strtok($0,$1) { sp = STACKTOP; $2 = ($0|0)==(0|0); if ($2) { - $3 = HEAP32[4949]|0; + $3 = HEAP32[5027]|0; $4 = ($3|0)==(0|0); if ($4) { $$0 = 0; @@ -36231,22 +36194,22 @@ function _strtok($0,$1) { $7 = HEAP8[$6>>0]|0; $8 = ($7<<24>>24)==(0); if ($8) { - HEAP32[4949] = 0; + HEAP32[5027] = 0; $$0 = 0; break; } $9 = (_strcspn($6,$1)|0); $10 = (($6) + ($9)|0); - HEAP32[4949] = $10; + HEAP32[5027] = $10; $11 = HEAP8[$10>>0]|0; $12 = ($11<<24>>24)==(0); if ($12) { - HEAP32[4949] = 0; + HEAP32[5027] = 0; $$0 = $6; break; } else { $13 = ((($10)) + 1|0); - HEAP32[4949] = $13; + HEAP32[5027] = $13; HEAP8[$10>>0] = 0; $$0 = $6; break; @@ -36327,7 +36290,7 @@ function _malloc($0) { $5 = $4 & -8; $6 = $3 ? 16 : $5; $7 = $6 >>> 3; - $8 = HEAP32[4950]|0; + $8 = HEAP32[5028]|0; $9 = $8 >>> $7; $10 = $9 & 3; $11 = ($10|0)==(0); @@ -36336,7 +36299,7 @@ function _malloc($0) { $13 = $12 ^ 1; $14 = (($13) + ($7))|0; $15 = $14 << 1; - $16 = (19840 + ($15<<2)|0); + $16 = (20152 + ($15<<2)|0); $17 = ((($16)) + 8|0); $18 = HEAP32[$17>>2]|0; $19 = ((($18)) + 8|0); @@ -36347,9 +36310,9 @@ function _malloc($0) { $22 = 1 << $14; $23 = $22 ^ -1; $24 = $8 & $23; - HEAP32[4950] = $24; + HEAP32[5028] = $24; } else { - $25 = HEAP32[(19816)>>2]|0; + $25 = HEAP32[(20128)>>2]|0; $26 = ($20>>>0)<($25>>>0); if ($26) { _abort(); @@ -36380,7 +36343,7 @@ function _malloc($0) { $$0 = $19; STACKTOP = sp;return ($$0|0); } - $37 = HEAP32[(19808)>>2]|0; + $37 = HEAP32[(20120)>>2]|0; $38 = ($6>>>0)>($37>>>0); if ($38) { $39 = ($9|0)==(0); @@ -36414,7 +36377,7 @@ function _malloc($0) { $66 = $62 >>> $64; $67 = (($65) + ($66))|0; $68 = $67 << 1; - $69 = (19840 + ($68<<2)|0); + $69 = (20152 + ($68<<2)|0); $70 = ((($69)) + 8|0); $71 = HEAP32[$70>>2]|0; $72 = ((($71)) + 8|0); @@ -36425,10 +36388,10 @@ function _malloc($0) { $75 = 1 << $67; $76 = $75 ^ -1; $77 = $8 & $76; - HEAP32[4950] = $77; + HEAP32[5028] = $77; $98 = $77; } else { - $78 = HEAP32[(19816)>>2]|0; + $78 = HEAP32[(20128)>>2]|0; $79 = ($73>>>0)<($78>>>0); if ($79) { _abort(); @@ -36461,22 +36424,22 @@ function _malloc($0) { HEAP32[$90>>2] = $84; $91 = ($37|0)==(0); if (!($91)) { - $92 = HEAP32[(19820)>>2]|0; + $92 = HEAP32[(20132)>>2]|0; $93 = $37 >>> 3; $94 = $93 << 1; - $95 = (19840 + ($94<<2)|0); + $95 = (20152 + ($94<<2)|0); $96 = 1 << $93; $97 = $98 & $96; $99 = ($97|0)==(0); if ($99) { $100 = $98 | $96; - HEAP32[4950] = $100; + HEAP32[5028] = $100; $$pre = ((($95)) + 8|0); $$0199 = $95;$$pre$phiZ2D = $$pre; } else { $101 = ((($95)) + 8|0); $102 = HEAP32[$101>>2]|0; - $103 = HEAP32[(19816)>>2]|0; + $103 = HEAP32[(20128)>>2]|0; $104 = ($102>>>0)<($103>>>0); if ($104) { _abort(); @@ -36493,12 +36456,12 @@ function _malloc($0) { $107 = ((($92)) + 12|0); HEAP32[$107>>2] = $95; } - HEAP32[(19808)>>2] = $84; - HEAP32[(19820)>>2] = $87; + HEAP32[(20120)>>2] = $84; + HEAP32[(20132)>>2] = $87; $$0 = $72; STACKTOP = sp;return ($$0|0); } - $108 = HEAP32[(19804)>>2]|0; + $108 = HEAP32[(20116)>>2]|0; $109 = ($108|0)==(0); if ($109) { $$0197 = $6; @@ -36526,7 +36489,7 @@ function _malloc($0) { $130 = $126 | $129; $131 = $127 >>> $129; $132 = (($130) + ($131))|0; - $133 = (20104 + ($132<<2)|0); + $133 = (20416 + ($132<<2)|0); $134 = HEAP32[$133>>2]|0; $135 = ((($134)) + 4|0); $136 = HEAP32[$135>>2]|0; @@ -36566,7 +36529,7 @@ function _malloc($0) { } } } - $155 = HEAP32[(19816)>>2]|0; + $155 = HEAP32[(20128)>>2]|0; $156 = ($$0192$lcssa$i>>>0)<($155>>>0); if ($156) { _abort(); @@ -36661,7 +36624,7 @@ function _malloc($0) { if (!($186)) { $187 = ((($$0192$lcssa$i)) + 28|0); $188 = HEAP32[$187>>2]|0; - $189 = (20104 + ($188<<2)|0); + $189 = (20416 + ($188<<2)|0); $190 = HEAP32[$189>>2]|0; $191 = ($$0192$lcssa$i|0)==($190|0); do { @@ -36672,11 +36635,11 @@ function _malloc($0) { $192 = 1 << $188; $193 = $192 ^ -1; $194 = $108 & $193; - HEAP32[(19804)>>2] = $194; + HEAP32[(20116)>>2] = $194; break L73; } } else { - $195 = HEAP32[(19816)>>2]|0; + $195 = HEAP32[(20128)>>2]|0; $196 = ($160>>>0)<($195>>>0); if ($196) { _abort(); @@ -36697,7 +36660,7 @@ function _malloc($0) { } } } while(0); - $201 = HEAP32[(19816)>>2]|0; + $201 = HEAP32[(20128)>>2]|0; $202 = ($$3$i>>>0)<($201>>>0); if ($202) { _abort(); @@ -36727,7 +36690,7 @@ function _malloc($0) { $211 = HEAP32[$210>>2]|0; $212 = ($211|0)==(0|0); if (!($212)) { - $213 = HEAP32[(19816)>>2]|0; + $213 = HEAP32[(20128)>>2]|0; $214 = ($211>>>0)<($213>>>0); if ($214) { _abort(); @@ -36764,22 +36727,22 @@ function _malloc($0) { HEAP32[$229>>2] = $$0193$lcssa$i; $230 = ($37|0)==(0); if (!($230)) { - $231 = HEAP32[(19820)>>2]|0; + $231 = HEAP32[(20132)>>2]|0; $232 = $37 >>> 3; $233 = $232 << 1; - $234 = (19840 + ($233<<2)|0); + $234 = (20152 + ($233<<2)|0); $235 = 1 << $232; $236 = $8 & $235; $237 = ($236|0)==(0); if ($237) { $238 = $8 | $235; - HEAP32[4950] = $238; + HEAP32[5028] = $238; $$pre$i = ((($234)) + 8|0); $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; } else { $239 = ((($234)) + 8|0); $240 = HEAP32[$239>>2]|0; - $241 = HEAP32[(19816)>>2]|0; + $241 = HEAP32[(20128)>>2]|0; $242 = ($240>>>0)<($241>>>0); if ($242) { _abort(); @@ -36796,8 +36759,8 @@ function _malloc($0) { $245 = ((($231)) + 12|0); HEAP32[$245>>2] = $234; } - HEAP32[(19808)>>2] = $$0193$lcssa$i; - HEAP32[(19820)>>2] = $157; + HEAP32[(20120)>>2] = $$0193$lcssa$i; + HEAP32[(20132)>>2] = $157; } $246 = ((($$0192$lcssa$i)) + 8|0); $$0 = $246; @@ -36813,7 +36776,7 @@ function _malloc($0) { } else { $248 = (($0) + 11)|0; $249 = $248 & -8; - $250 = HEAP32[(19804)>>2]|0; + $250 = HEAP32[(20116)>>2]|0; $251 = ($250|0)==(0); if ($251) { $$0197 = $249; @@ -36853,7 +36816,7 @@ function _malloc($0) { $$0358$i = $277; } } - $278 = (20104 + ($$0358$i<<2)|0); + $278 = (20416 + ($$0358$i<<2)|0); $279 = HEAP32[$278>>2]|0; $280 = ($279|0)==(0|0); L117: do { @@ -36945,7 +36908,7 @@ function _malloc($0) { $328 = $324 | $327; $329 = $325 >>> $327; $330 = (($328) + ($329))|0; - $331 = (20104 + ($330<<2)|0); + $331 = (20416 + ($330<<2)|0); $332 = HEAP32[$331>>2]|0; $$4$ph$i = 0;$$4357$ph$i = $332; } else { @@ -36989,11 +36952,11 @@ function _malloc($0) { if ($344) { $$0197 = $249; } else { - $345 = HEAP32[(19808)>>2]|0; + $345 = HEAP32[(20120)>>2]|0; $346 = (($345) - ($249))|0; $347 = ($$4351$lcssa$i>>>0)<($346>>>0); if ($347) { - $348 = HEAP32[(19816)>>2]|0; + $348 = HEAP32[(20128)>>2]|0; $349 = ($$4$lcssa$i>>>0)<($348>>>0); if ($349) { _abort(); @@ -37090,7 +37053,7 @@ function _malloc($0) { } else { $380 = ((($$4$lcssa$i)) + 28|0); $381 = HEAP32[$380>>2]|0; - $382 = (20104 + ($381<<2)|0); + $382 = (20416 + ($381<<2)|0); $383 = HEAP32[$382>>2]|0; $384 = ($$4$lcssa$i|0)==($383|0); do { @@ -37101,12 +37064,12 @@ function _malloc($0) { $385 = 1 << $381; $386 = $385 ^ -1; $387 = $250 & $386; - HEAP32[(19804)>>2] = $387; + HEAP32[(20116)>>2] = $387; $470 = $387; break L164; } } else { - $388 = HEAP32[(19816)>>2]|0; + $388 = HEAP32[(20128)>>2]|0; $389 = ($353>>>0)<($388>>>0); if ($389) { _abort(); @@ -37128,7 +37091,7 @@ function _malloc($0) { } } } while(0); - $394 = HEAP32[(19816)>>2]|0; + $394 = HEAP32[(20128)>>2]|0; $395 = ($$3372$i>>>0)<($394>>>0); if ($395) { _abort(); @@ -37160,7 +37123,7 @@ function _malloc($0) { if ($405) { $470 = $250; } else { - $406 = HEAP32[(19816)>>2]|0; + $406 = HEAP32[(20128)>>2]|0; $407 = ($404>>>0)<($406>>>0); if ($407) { _abort(); @@ -37201,20 +37164,20 @@ function _malloc($0) { $424 = ($$4351$lcssa$i>>>0)<(256); if ($424) { $425 = $423 << 1; - $426 = (19840 + ($425<<2)|0); - $427 = HEAP32[4950]|0; + $426 = (20152 + ($425<<2)|0); + $427 = HEAP32[5028]|0; $428 = 1 << $423; $429 = $427 & $428; $430 = ($429|0)==(0); if ($430) { $431 = $427 | $428; - HEAP32[4950] = $431; + HEAP32[5028] = $431; $$pre$i210 = ((($426)) + 8|0); $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; } else { $432 = ((($426)) + 8|0); $433 = HEAP32[$432>>2]|0; - $434 = HEAP32[(19816)>>2]|0; + $434 = HEAP32[(20128)>>2]|0; $435 = ($433>>>0)<($434>>>0); if ($435) { _abort(); @@ -37266,7 +37229,7 @@ function _malloc($0) { $$0361$i = $463; } } - $464 = (20104 + ($$0361$i<<2)|0); + $464 = (20416 + ($$0361$i<<2)|0); $465 = ((($350)) + 28|0); HEAP32[$465>>2] = $$0361$i; $466 = ((($350)) + 16|0); @@ -37278,7 +37241,7 @@ function _malloc($0) { $471 = ($469|0)==(0); if ($471) { $472 = $470 | $468; - HEAP32[(19804)>>2] = $472; + HEAP32[(20116)>>2] = $472; HEAP32[$464>>2] = $350; $473 = ((($350)) + 24|0); HEAP32[$473>>2] = $464; @@ -37317,7 +37280,7 @@ function _malloc($0) { } } if ((label|0) == 136) { - $491 = HEAP32[(19816)>>2]|0; + $491 = HEAP32[(20128)>>2]|0; $492 = ($487>>>0)<($491>>>0); if ($492) { _abort(); @@ -37336,7 +37299,7 @@ function _malloc($0) { else if ((label|0) == 139) { $496 = ((($$0345$i)) + 8|0); $497 = HEAP32[$496>>2]|0; - $498 = HEAP32[(19816)>>2]|0; + $498 = HEAP32[(20128)>>2]|0; $499 = ($497>>>0)>=($498>>>0); $not$9$i = ($$0345$i>>>0)>=($498>>>0); $500 = $499 & $not$9$i; @@ -37369,16 +37332,16 @@ function _malloc($0) { } } } while(0); - $506 = HEAP32[(19808)>>2]|0; + $506 = HEAP32[(20120)>>2]|0; $507 = ($506>>>0)<($$0197>>>0); if (!($507)) { $508 = (($506) - ($$0197))|0; - $509 = HEAP32[(19820)>>2]|0; + $509 = HEAP32[(20132)>>2]|0; $510 = ($508>>>0)>(15); if ($510) { $511 = (($509) + ($$0197)|0); - HEAP32[(19820)>>2] = $511; - HEAP32[(19808)>>2] = $508; + HEAP32[(20132)>>2] = $511; + HEAP32[(20120)>>2] = $508; $512 = $508 | 1; $513 = ((($511)) + 4|0); HEAP32[$513>>2] = $512; @@ -37388,8 +37351,8 @@ function _malloc($0) { $516 = ((($509)) + 4|0); HEAP32[$516>>2] = $515; } else { - HEAP32[(19808)>>2] = 0; - HEAP32[(19820)>>2] = 0; + HEAP32[(20120)>>2] = 0; + HEAP32[(20132)>>2] = 0; $517 = $506 | 3; $518 = ((($509)) + 4|0); HEAP32[$518>>2] = $517; @@ -37403,14 +37366,14 @@ function _malloc($0) { $$0 = $523; STACKTOP = sp;return ($$0|0); } - $524 = HEAP32[(19812)>>2]|0; + $524 = HEAP32[(20124)>>2]|0; $525 = ($524>>>0)>($$0197>>>0); if ($525) { $526 = (($524) - ($$0197))|0; - HEAP32[(19812)>>2] = $526; - $527 = HEAP32[(19824)>>2]|0; + HEAP32[(20124)>>2] = $526; + $527 = HEAP32[(20136)>>2]|0; $528 = (($527) + ($$0197)|0); - HEAP32[(19824)>>2] = $528; + HEAP32[(20136)>>2] = $528; $529 = $526 | 1; $530 = ((($528)) + 4|0); HEAP32[$530>>2] = $529; @@ -37421,23 +37384,23 @@ function _malloc($0) { $$0 = $533; STACKTOP = sp;return ($$0|0); } - $534 = HEAP32[5068]|0; + $534 = HEAP32[5146]|0; $535 = ($534|0)==(0); if ($535) { - HEAP32[(20280)>>2] = 4096; - HEAP32[(20276)>>2] = 4096; - HEAP32[(20284)>>2] = -1; - HEAP32[(20288)>>2] = -1; - HEAP32[(20292)>>2] = 0; - HEAP32[(20244)>>2] = 0; + HEAP32[(20592)>>2] = 4096; + HEAP32[(20588)>>2] = 4096; + HEAP32[(20596)>>2] = -1; + HEAP32[(20600)>>2] = -1; + HEAP32[(20604)>>2] = 0; + HEAP32[(20556)>>2] = 0; $536 = $1; $537 = $536 & -16; $538 = $537 ^ 1431655768; HEAP32[$1>>2] = $538; - HEAP32[5068] = $538; + HEAP32[5146] = $538; $542 = 4096; } else { - $$pre$i212 = HEAP32[(20280)>>2]|0; + $$pre$i212 = HEAP32[(20592)>>2]|0; $542 = $$pre$i212; } $539 = (($$0197) + 48)|0; @@ -37450,10 +37413,10 @@ function _malloc($0) { $$0 = 0; STACKTOP = sp;return ($$0|0); } - $546 = HEAP32[(20240)>>2]|0; + $546 = HEAP32[(20552)>>2]|0; $547 = ($546|0)==(0); if (!($547)) { - $548 = HEAP32[(20232)>>2]|0; + $548 = HEAP32[(20544)>>2]|0; $549 = (($548) + ($544))|0; $550 = ($549>>>0)<=($548>>>0); $551 = ($549>>>0)>($546>>>0); @@ -37463,18 +37426,18 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $552 = HEAP32[(20244)>>2]|0; + $552 = HEAP32[(20556)>>2]|0; $553 = $552 & 4; $554 = ($553|0)==(0); L244: do { if ($554) { - $555 = HEAP32[(19824)>>2]|0; + $555 = HEAP32[(20136)>>2]|0; $556 = ($555|0)==(0|0); L246: do { if ($556) { label = 163; } else { - $$0$i$i = (20248); + $$0$i$i = (20560); while(1) { $557 = HEAP32[$$0$i$i>>2]|0; $558 = ($557>>>0)>($555>>>0); @@ -37532,7 +37495,7 @@ function _malloc($0) { $$2234253237$i = 0; } else { $568 = $566; - $569 = HEAP32[(20276)>>2]|0; + $569 = HEAP32[(20588)>>2]|0; $570 = (($569) + -1)|0; $571 = $570 & $568; $572 = ($571|0)==(0); @@ -37542,13 +37505,13 @@ function _malloc($0) { $576 = (($575) - ($568))|0; $577 = $572 ? 0 : $576; $$$i = (($577) + ($544))|0; - $578 = HEAP32[(20232)>>2]|0; + $578 = HEAP32[(20544)>>2]|0; $579 = (($$$i) + ($578))|0; $580 = ($$$i>>>0)>($$0197>>>0); $581 = ($$$i>>>0)<(2147483647); $or$cond$i214 = $580 & $581; if ($or$cond$i214) { - $582 = HEAP32[(20240)>>2]|0; + $582 = HEAP32[(20552)>>2]|0; $583 = ($582|0)==(0); if (!($583)) { $584 = ($579>>>0)<=($578>>>0); @@ -37594,7 +37557,7 @@ function _malloc($0) { break L244; } } - $601 = HEAP32[(20280)>>2]|0; + $601 = HEAP32[(20592)>>2]|0; $602 = (($540) - ($$2253$ph$i))|0; $603 = (($602) + ($601))|0; $604 = (0 - ($601))|0; @@ -37619,9 +37582,9 @@ function _malloc($0) { } } } while(0); - $611 = HEAP32[(20244)>>2]|0; + $611 = HEAP32[(20556)>>2]|0; $612 = $611 | 4; - HEAP32[(20244)>>2] = $612; + HEAP32[(20556)>>2] = $612; $$4236$i = $$2234253237$i; label = 178; } else { @@ -37657,35 +37620,35 @@ function _malloc($0) { } } if ((label|0) == 180) { - $626 = HEAP32[(20232)>>2]|0; + $626 = HEAP32[(20544)>>2]|0; $627 = (($626) + ($$723948$i))|0; - HEAP32[(20232)>>2] = $627; - $628 = HEAP32[(20236)>>2]|0; + HEAP32[(20544)>>2] = $627; + $628 = HEAP32[(20548)>>2]|0; $629 = ($627>>>0)>($628>>>0); if ($629) { - HEAP32[(20236)>>2] = $627; + HEAP32[(20548)>>2] = $627; } - $630 = HEAP32[(19824)>>2]|0; + $630 = HEAP32[(20136)>>2]|0; $631 = ($630|0)==(0|0); do { if ($631) { - $632 = HEAP32[(19816)>>2]|0; + $632 = HEAP32[(20128)>>2]|0; $633 = ($632|0)==(0|0); $634 = ($$749$i>>>0)<($632>>>0); $or$cond12$i = $633 | $634; if ($or$cond12$i) { - HEAP32[(19816)>>2] = $$749$i; + HEAP32[(20128)>>2] = $$749$i; } - HEAP32[(20248)>>2] = $$749$i; - HEAP32[(20252)>>2] = $$723948$i; - HEAP32[(20260)>>2] = 0; - $635 = HEAP32[5068]|0; - HEAP32[(19836)>>2] = $635; - HEAP32[(19832)>>2] = -1; + HEAP32[(20560)>>2] = $$749$i; + HEAP32[(20564)>>2] = $$723948$i; + HEAP32[(20572)>>2] = 0; + $635 = HEAP32[5146]|0; + HEAP32[(20148)>>2] = $635; + HEAP32[(20144)>>2] = -1; $$01$i$i = 0; while(1) { $636 = $$01$i$i << 1; - $637 = (19840 + ($636<<2)|0); + $637 = (20152 + ($636<<2)|0); $638 = ((($637)) + 12|0); HEAP32[$638>>2] = $637; $639 = ((($637)) + 8|0); @@ -37708,18 +37671,18 @@ function _malloc($0) { $648 = $645 ? 0 : $647; $649 = (($$749$i) + ($648)|0); $650 = (($641) - ($648))|0; - HEAP32[(19824)>>2] = $649; - HEAP32[(19812)>>2] = $650; + HEAP32[(20136)>>2] = $649; + HEAP32[(20124)>>2] = $650; $651 = $650 | 1; $652 = ((($649)) + 4|0); HEAP32[$652>>2] = $651; $653 = (($649) + ($650)|0); $654 = ((($653)) + 4|0); HEAP32[$654>>2] = 40; - $655 = HEAP32[(20288)>>2]|0; - HEAP32[(19828)>>2] = $655; + $655 = HEAP32[(20600)>>2]|0; + HEAP32[(20140)>>2] = $655; } else { - $$024371$i = (20248); + $$024371$i = (20560); while(1) { $656 = HEAP32[$$024371$i>>2]|0; $657 = ((($$024371$i)) + 4|0); @@ -37751,7 +37714,7 @@ function _malloc($0) { if ($or$cond51$i) { $670 = (($658) + ($$723948$i))|0; HEAP32[$657>>2] = $670; - $671 = HEAP32[(19812)>>2]|0; + $671 = HEAP32[(20124)>>2]|0; $672 = ((($630)) + 8|0); $673 = $672; $674 = $673 & 7; @@ -37762,30 +37725,30 @@ function _malloc($0) { $679 = (($630) + ($678)|0); $680 = (($$723948$i) - ($678))|0; $681 = (($671) + ($680))|0; - HEAP32[(19824)>>2] = $679; - HEAP32[(19812)>>2] = $681; + HEAP32[(20136)>>2] = $679; + HEAP32[(20124)>>2] = $681; $682 = $681 | 1; $683 = ((($679)) + 4|0); HEAP32[$683>>2] = $682; $684 = (($679) + ($681)|0); $685 = ((($684)) + 4|0); HEAP32[$685>>2] = 40; - $686 = HEAP32[(20288)>>2]|0; - HEAP32[(19828)>>2] = $686; + $686 = HEAP32[(20600)>>2]|0; + HEAP32[(20140)>>2] = $686; break; } } } - $687 = HEAP32[(19816)>>2]|0; + $687 = HEAP32[(20128)>>2]|0; $688 = ($$749$i>>>0)<($687>>>0); if ($688) { - HEAP32[(19816)>>2] = $$749$i; + HEAP32[(20128)>>2] = $$749$i; $752 = $$749$i; } else { $752 = $687; } $689 = (($$749$i) + ($$723948$i)|0); - $$124470$i = (20248); + $$124470$i = (20560); while(1) { $690 = HEAP32[$$124470$i>>2]|0; $691 = ($690|0)==($689|0); @@ -37840,21 +37803,21 @@ function _malloc($0) { $725 = ($717|0)==($630|0); do { if ($725) { - $726 = HEAP32[(19812)>>2]|0; + $726 = HEAP32[(20124)>>2]|0; $727 = (($726) + ($722))|0; - HEAP32[(19812)>>2] = $727; - HEAP32[(19824)>>2] = $721; + HEAP32[(20124)>>2] = $727; + HEAP32[(20136)>>2] = $721; $728 = $727 | 1; $729 = ((($721)) + 4|0); HEAP32[$729>>2] = $728; } else { - $730 = HEAP32[(19820)>>2]|0; + $730 = HEAP32[(20132)>>2]|0; $731 = ($717|0)==($730|0); if ($731) { - $732 = HEAP32[(19808)>>2]|0; + $732 = HEAP32[(20120)>>2]|0; $733 = (($732) + ($722))|0; - HEAP32[(19808)>>2] = $733; - HEAP32[(19820)>>2] = $721; + HEAP32[(20120)>>2] = $733; + HEAP32[(20132)>>2] = $721; $734 = $733 | 1; $735 = ((($721)) + 4|0); HEAP32[$735>>2] = $734; @@ -37877,7 +37840,7 @@ function _malloc($0) { $746 = ((($717)) + 12|0); $747 = HEAP32[$746>>2]|0; $748 = $742 << 1; - $749 = (19840 + ($748<<2)|0); + $749 = (20152 + ($748<<2)|0); $750 = ($745|0)==($749|0); do { if (!($750)) { @@ -37900,9 +37863,9 @@ function _malloc($0) { if ($756) { $757 = 1 << $742; $758 = $757 ^ -1; - $759 = HEAP32[4950]|0; + $759 = HEAP32[5028]|0; $760 = $759 & $758; - HEAP32[4950] = $760; + HEAP32[5028] = $760; break; } $761 = ($747|0)==($749|0); @@ -38015,7 +37978,7 @@ function _malloc($0) { } $795 = ((($717)) + 28|0); $796 = HEAP32[$795>>2]|0; - $797 = (20104 + ($796<<2)|0); + $797 = (20416 + ($796<<2)|0); $798 = HEAP32[$797>>2]|0; $799 = ($717|0)==($798|0); do { @@ -38027,12 +37990,12 @@ function _malloc($0) { } $800 = 1 << $796; $801 = $800 ^ -1; - $802 = HEAP32[(19804)>>2]|0; + $802 = HEAP32[(20116)>>2]|0; $803 = $802 & $801; - HEAP32[(19804)>>2] = $803; + HEAP32[(20116)>>2] = $803; break L314; } else { - $804 = HEAP32[(19816)>>2]|0; + $804 = HEAP32[(20128)>>2]|0; $805 = ($768>>>0)<($804>>>0); if ($805) { _abort(); @@ -38053,7 +38016,7 @@ function _malloc($0) { } } } while(0); - $810 = HEAP32[(19816)>>2]|0; + $810 = HEAP32[(20128)>>2]|0; $811 = ($$3$i$i>>>0)<($810>>>0); if ($811) { _abort(); @@ -38085,7 +38048,7 @@ function _malloc($0) { if ($821) { break; } - $822 = HEAP32[(19816)>>2]|0; + $822 = HEAP32[(20128)>>2]|0; $823 = ($820>>>0)<($822>>>0); if ($823) { _abort(); @@ -38118,21 +38081,21 @@ function _malloc($0) { $835 = ($$0287$i$i>>>0)<(256); if ($835) { $836 = $834 << 1; - $837 = (19840 + ($836<<2)|0); - $838 = HEAP32[4950]|0; + $837 = (20152 + ($836<<2)|0); + $838 = HEAP32[5028]|0; $839 = 1 << $834; $840 = $838 & $839; $841 = ($840|0)==(0); do { if ($841) { $842 = $838 | $839; - HEAP32[4950] = $842; + HEAP32[5028] = $842; $$pre$i19$i = ((($837)) + 8|0); $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; } else { $843 = ((($837)) + 8|0); $844 = HEAP32[$843>>2]|0; - $845 = HEAP32[(19816)>>2]|0; + $845 = HEAP32[(20128)>>2]|0; $846 = ($844>>>0)<($845>>>0); if (!($846)) { $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; @@ -38187,20 +38150,20 @@ function _malloc($0) { $$0296$i$i = $874; } } while(0); - $875 = (20104 + ($$0296$i$i<<2)|0); + $875 = (20416 + ($$0296$i$i<<2)|0); $876 = ((($721)) + 28|0); HEAP32[$876>>2] = $$0296$i$i; $877 = ((($721)) + 16|0); $878 = ((($877)) + 4|0); HEAP32[$878>>2] = 0; HEAP32[$877>>2] = 0; - $879 = HEAP32[(19804)>>2]|0; + $879 = HEAP32[(20116)>>2]|0; $880 = 1 << $$0296$i$i; $881 = $879 & $880; $882 = ($881|0)==(0); if ($882) { $883 = $879 | $880; - HEAP32[(19804)>>2] = $883; + HEAP32[(20116)>>2] = $883; HEAP32[$875>>2] = $721; $884 = ((($721)) + 24|0); HEAP32[$884>>2] = $875; @@ -38239,7 +38202,7 @@ function _malloc($0) { } } if ((label|0) == 262) { - $902 = HEAP32[(19816)>>2]|0; + $902 = HEAP32[(20128)>>2]|0; $903 = ($898>>>0)<($902>>>0); if ($903) { _abort(); @@ -38258,7 +38221,7 @@ function _malloc($0) { else if ((label|0) == 265) { $907 = ((($$0289$i$i)) + 8|0); $908 = HEAP32[$907>>2]|0; - $909 = HEAP32[(19816)>>2]|0; + $909 = HEAP32[(20128)>>2]|0; $910 = ($908>>>0)>=($909>>>0); $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); $911 = $910 & $not$7$i$i; @@ -38285,7 +38248,7 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $$0$i$i$i = (20248); + $$0$i$i$i = (20560); while(1) { $916 = HEAP32[$$0$i$i$i>>2]|0; $917 = ($916>>>0)>($630>>>0); @@ -38326,23 +38289,23 @@ function _malloc($0) { $945 = $942 ? 0 : $944; $946 = (($$749$i) + ($945)|0); $947 = (($938) - ($945))|0; - HEAP32[(19824)>>2] = $946; - HEAP32[(19812)>>2] = $947; + HEAP32[(20136)>>2] = $946; + HEAP32[(20124)>>2] = $947; $948 = $947 | 1; $949 = ((($946)) + 4|0); HEAP32[$949>>2] = $948; $950 = (($946) + ($947)|0); $951 = ((($950)) + 4|0); HEAP32[$951>>2] = 40; - $952 = HEAP32[(20288)>>2]|0; - HEAP32[(19828)>>2] = $952; + $952 = HEAP32[(20600)>>2]|0; + HEAP32[(20140)>>2] = $952; $953 = ((($935)) + 4|0); HEAP32[$953>>2] = 27; - ;HEAP32[$936>>2]=HEAP32[(20248)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(20248)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(20248)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(20248)+12>>2]|0; - HEAP32[(20248)>>2] = $$749$i; - HEAP32[(20252)>>2] = $$723948$i; - HEAP32[(20260)>>2] = 0; - HEAP32[(20256)>>2] = $936; + ;HEAP32[$936>>2]=HEAP32[(20560)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(20560)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(20560)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(20560)+12>>2]|0; + HEAP32[(20560)>>2] = $$749$i; + HEAP32[(20564)>>2] = $$723948$i; + HEAP32[(20572)>>2] = 0; + HEAP32[(20568)>>2] = $936; $955 = $937; while(1) { $954 = ((($955)) + 4|0); @@ -38371,20 +38334,20 @@ function _malloc($0) { $967 = ($961>>>0)<(256); if ($967) { $968 = $966 << 1; - $969 = (19840 + ($968<<2)|0); - $970 = HEAP32[4950]|0; + $969 = (20152 + ($968<<2)|0); + $970 = HEAP32[5028]|0; $971 = 1 << $966; $972 = $970 & $971; $973 = ($972|0)==(0); if ($973) { $974 = $970 | $971; - HEAP32[4950] = $974; + HEAP32[5028] = $974; $$pre$i$i = ((($969)) + 8|0); $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; } else { $975 = ((($969)) + 8|0); $976 = HEAP32[$975>>2]|0; - $977 = HEAP32[(19816)>>2]|0; + $977 = HEAP32[(20128)>>2]|0; $978 = ($976>>>0)<($977>>>0); if ($978) { _abort(); @@ -38436,19 +38399,19 @@ function _malloc($0) { $$0212$i$i = $1006; } } - $1007 = (20104 + ($$0212$i$i<<2)|0); + $1007 = (20416 + ($$0212$i$i<<2)|0); $1008 = ((($630)) + 28|0); HEAP32[$1008>>2] = $$0212$i$i; $1009 = ((($630)) + 20|0); HEAP32[$1009>>2] = 0; HEAP32[$933>>2] = 0; - $1010 = HEAP32[(19804)>>2]|0; + $1010 = HEAP32[(20116)>>2]|0; $1011 = 1 << $$0212$i$i; $1012 = $1010 & $1011; $1013 = ($1012|0)==(0); if ($1013) { $1014 = $1010 | $1011; - HEAP32[(19804)>>2] = $1014; + HEAP32[(20116)>>2] = $1014; HEAP32[$1007>>2] = $630; $1015 = ((($630)) + 24|0); HEAP32[$1015>>2] = $1007; @@ -38487,7 +38450,7 @@ function _malloc($0) { } } if ((label|0) == 289) { - $1033 = HEAP32[(19816)>>2]|0; + $1033 = HEAP32[(20128)>>2]|0; $1034 = ($1029>>>0)<($1033>>>0); if ($1034) { _abort(); @@ -38506,7 +38469,7 @@ function _malloc($0) { else if ((label|0) == 292) { $1038 = ((($$0207$i$i)) + 8|0); $1039 = HEAP32[$1038>>2]|0; - $1040 = HEAP32[(19816)>>2]|0; + $1040 = HEAP32[(20128)>>2]|0; $1041 = ($1039>>>0)>=($1040>>>0); $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); $1042 = $1041 & $not$$i$i; @@ -38529,14 +38492,14 @@ function _malloc($0) { } } } while(0); - $1048 = HEAP32[(19812)>>2]|0; + $1048 = HEAP32[(20124)>>2]|0; $1049 = ($1048>>>0)>($$0197>>>0); if ($1049) { $1050 = (($1048) - ($$0197))|0; - HEAP32[(19812)>>2] = $1050; - $1051 = HEAP32[(19824)>>2]|0; + HEAP32[(20124)>>2] = $1050; + $1051 = HEAP32[(20136)>>2]|0; $1052 = (($1051) + ($$0197)|0); - HEAP32[(19824)>>2] = $1052; + HEAP32[(20136)>>2] = $1052; $1053 = $1050 | 1; $1054 = ((($1052)) + 4|0); HEAP32[$1054>>2] = $1053; @@ -38579,7 +38542,7 @@ function _free($0) { return; } $2 = ((($0)) + -8|0); - $3 = HEAP32[(19816)>>2]|0; + $3 = HEAP32[(20128)>>2]|0; $4 = ($2>>>0)<($3>>>0); if ($4) { _abort(); @@ -38612,7 +38575,7 @@ function _free($0) { _abort(); // unreachable; } - $19 = HEAP32[(19820)>>2]|0; + $19 = HEAP32[(20132)>>2]|0; $20 = ($16|0)==($19|0); if ($20) { $104 = ((($10)) + 4|0); @@ -38627,7 +38590,7 @@ function _free($0) { $109 = ((($16)) + 4|0); $110 = $17 | 1; $111 = $105 & -2; - HEAP32[(19808)>>2] = $17; + HEAP32[(20120)>>2] = $17; HEAP32[$104>>2] = $111; HEAP32[$109>>2] = $110; HEAP32[$108>>2] = $17; @@ -38641,7 +38604,7 @@ function _free($0) { $25 = ((($16)) + 12|0); $26 = HEAP32[$25>>2]|0; $27 = $21 << 1; - $28 = (19840 + ($27<<2)|0); + $28 = (20152 + ($27<<2)|0); $29 = ($24|0)==($28|0); if (!($29)) { $30 = ($24>>>0)<($3>>>0); @@ -38661,9 +38624,9 @@ function _free($0) { if ($34) { $35 = 1 << $21; $36 = $35 ^ -1; - $37 = HEAP32[4950]|0; + $37 = HEAP32[5028]|0; $38 = $37 & $36; - HEAP32[4950] = $38; + HEAP32[5028] = $38; $$1 = $16;$$1382 = $17;$113 = $16; break; } @@ -38777,7 +38740,7 @@ function _free($0) { } else { $73 = ((($16)) + 28|0); $74 = HEAP32[$73>>2]|0; - $75 = (20104 + ($74<<2)|0); + $75 = (20416 + ($74<<2)|0); $76 = HEAP32[$75>>2]|0; $77 = ($16|0)==($76|0); do { @@ -38787,14 +38750,14 @@ function _free($0) { if ($cond421) { $78 = 1 << $74; $79 = $78 ^ -1; - $80 = HEAP32[(19804)>>2]|0; + $80 = HEAP32[(20116)>>2]|0; $81 = $80 & $79; - HEAP32[(19804)>>2] = $81; + HEAP32[(20116)>>2] = $81; $$1 = $16;$$1382 = $17;$113 = $16; break L10; } } else { - $82 = HEAP32[(19816)>>2]|0; + $82 = HEAP32[(20128)>>2]|0; $83 = ($46>>>0)<($82>>>0); if ($83) { _abort(); @@ -38816,7 +38779,7 @@ function _free($0) { } } } while(0); - $88 = HEAP32[(19816)>>2]|0; + $88 = HEAP32[(20128)>>2]|0; $89 = ($$3>>>0)<($88>>>0); if ($89) { _abort(); @@ -38848,7 +38811,7 @@ function _free($0) { if ($99) { $$1 = $16;$$1382 = $17;$113 = $16; } else { - $100 = HEAP32[(19816)>>2]|0; + $100 = HEAP32[(20128)>>2]|0; $101 = ($98>>>0)<($100>>>0); if ($101) { _abort(); @@ -38883,14 +38846,14 @@ function _free($0) { $118 = $115 & 2; $119 = ($118|0)==(0); if ($119) { - $120 = HEAP32[(19824)>>2]|0; + $120 = HEAP32[(20136)>>2]|0; $121 = ($10|0)==($120|0); - $122 = HEAP32[(19820)>>2]|0; + $122 = HEAP32[(20132)>>2]|0; if ($121) { - $123 = HEAP32[(19812)>>2]|0; + $123 = HEAP32[(20124)>>2]|0; $124 = (($123) + ($$1382))|0; - HEAP32[(19812)>>2] = $124; - HEAP32[(19824)>>2] = $$1; + HEAP32[(20124)>>2] = $124; + HEAP32[(20136)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -38898,16 +38861,16 @@ function _free($0) { if (!($127)) { return; } - HEAP32[(19820)>>2] = 0; - HEAP32[(19808)>>2] = 0; + HEAP32[(20132)>>2] = 0; + HEAP32[(20120)>>2] = 0; return; } $128 = ($10|0)==($122|0); if ($128) { - $129 = HEAP32[(19808)>>2]|0; + $129 = HEAP32[(20120)>>2]|0; $130 = (($129) + ($$1382))|0; - HEAP32[(19808)>>2] = $130; - HEAP32[(19820)>>2] = $113; + HEAP32[(20120)>>2] = $130; + HEAP32[(20132)>>2] = $113; $131 = $130 | 1; $132 = ((($$1)) + 4|0); HEAP32[$132>>2] = $131; @@ -38926,10 +38889,10 @@ function _free($0) { $140 = ((($10)) + 12|0); $141 = HEAP32[$140>>2]|0; $142 = $136 << 1; - $143 = (19840 + ($142<<2)|0); + $143 = (20152 + ($142<<2)|0); $144 = ($139|0)==($143|0); if (!($144)) { - $145 = HEAP32[(19816)>>2]|0; + $145 = HEAP32[(20128)>>2]|0; $146 = ($139>>>0)<($145>>>0); if ($146) { _abort(); @@ -38947,9 +38910,9 @@ function _free($0) { if ($150) { $151 = 1 << $136; $152 = $151 ^ -1; - $153 = HEAP32[4950]|0; + $153 = HEAP32[5028]|0; $154 = $153 & $152; - HEAP32[4950] = $154; + HEAP32[5028] = $154; break; } $155 = ($141|0)==($143|0); @@ -38957,7 +38920,7 @@ function _free($0) { $$pre442 = ((($141)) + 8|0); $$pre$phi443Z2D = $$pre442; } else { - $156 = HEAP32[(19816)>>2]|0; + $156 = HEAP32[(20128)>>2]|0; $157 = ($141>>>0)<($156>>>0); if ($157) { _abort(); @@ -39017,7 +38980,7 @@ function _free($0) { $$1398 = $187;$$1402 = $186; } } - $189 = HEAP32[(19816)>>2]|0; + $189 = HEAP32[(20128)>>2]|0; $190 = ($$1402>>>0)<($189>>>0); if ($190) { _abort(); @@ -39030,7 +38993,7 @@ function _free($0) { } else { $167 = ((($10)) + 8|0); $168 = HEAP32[$167>>2]|0; - $169 = HEAP32[(19816)>>2]|0; + $169 = HEAP32[(20128)>>2]|0; $170 = ($168>>>0)<($169>>>0); if ($170) { _abort(); @@ -39061,7 +39024,7 @@ function _free($0) { if (!($191)) { $192 = ((($10)) + 28|0); $193 = HEAP32[$192>>2]|0; - $194 = (20104 + ($193<<2)|0); + $194 = (20416 + ($193<<2)|0); $195 = HEAP32[$194>>2]|0; $196 = ($10|0)==($195|0); do { @@ -39071,13 +39034,13 @@ function _free($0) { if ($cond422) { $197 = 1 << $193; $198 = $197 ^ -1; - $199 = HEAP32[(19804)>>2]|0; + $199 = HEAP32[(20116)>>2]|0; $200 = $199 & $198; - HEAP32[(19804)>>2] = $200; + HEAP32[(20116)>>2] = $200; break L108; } } else { - $201 = HEAP32[(19816)>>2]|0; + $201 = HEAP32[(20128)>>2]|0; $202 = ($163>>>0)<($201>>>0); if ($202) { _abort(); @@ -39098,7 +39061,7 @@ function _free($0) { } } } while(0); - $207 = HEAP32[(19816)>>2]|0; + $207 = HEAP32[(20128)>>2]|0; $208 = ($$3400>>>0)<($207>>>0); if ($208) { _abort(); @@ -39128,7 +39091,7 @@ function _free($0) { $217 = HEAP32[$216>>2]|0; $218 = ($217|0)==(0|0); if (!($218)) { - $219 = HEAP32[(19816)>>2]|0; + $219 = HEAP32[(20128)>>2]|0; $220 = ($217>>>0)<($219>>>0); if ($220) { _abort(); @@ -39149,10 +39112,10 @@ function _free($0) { HEAP32[$224>>2] = $223; $225 = (($113) + ($135)|0); HEAP32[$225>>2] = $135; - $226 = HEAP32[(19820)>>2]|0; + $226 = HEAP32[(20132)>>2]|0; $227 = ($$1|0)==($226|0); if ($227) { - HEAP32[(19808)>>2] = $135; + HEAP32[(20120)>>2] = $135; return; } else { $$2 = $135; @@ -39171,20 +39134,20 @@ function _free($0) { $233 = ($$2>>>0)<(256); if ($233) { $234 = $232 << 1; - $235 = (19840 + ($234<<2)|0); - $236 = HEAP32[4950]|0; + $235 = (20152 + ($234<<2)|0); + $236 = HEAP32[5028]|0; $237 = 1 << $232; $238 = $236 & $237; $239 = ($238|0)==(0); if ($239) { $240 = $236 | $237; - HEAP32[4950] = $240; + HEAP32[5028] = $240; $$pre = ((($235)) + 8|0); $$0403 = $235;$$pre$phiZ2D = $$pre; } else { $241 = ((($235)) + 8|0); $242 = HEAP32[$241>>2]|0; - $243 = HEAP32[(19816)>>2]|0; + $243 = HEAP32[(20128)>>2]|0; $244 = ($242>>>0)<($243>>>0); if ($244) { _abort(); @@ -39236,21 +39199,21 @@ function _free($0) { $$0396 = $272; } } - $273 = (20104 + ($$0396<<2)|0); + $273 = (20416 + ($$0396<<2)|0); $274 = ((($$1)) + 28|0); HEAP32[$274>>2] = $$0396; $275 = ((($$1)) + 16|0); $276 = ((($$1)) + 20|0); HEAP32[$276>>2] = 0; HEAP32[$275>>2] = 0; - $277 = HEAP32[(19804)>>2]|0; + $277 = HEAP32[(20116)>>2]|0; $278 = 1 << $$0396; $279 = $277 & $278; $280 = ($279|0)==(0); do { if ($280) { $281 = $277 | $278; - HEAP32[(19804)>>2] = $281; + HEAP32[(20116)>>2] = $281; HEAP32[$273>>2] = $$1; $282 = ((($$1)) + 24|0); HEAP32[$282>>2] = $273; @@ -39288,7 +39251,7 @@ function _free($0) { } } if ((label|0) == 121) { - $300 = HEAP32[(19816)>>2]|0; + $300 = HEAP32[(20128)>>2]|0; $301 = ($296>>>0)<($300>>>0); if ($301) { _abort(); @@ -39307,7 +39270,7 @@ function _free($0) { else if ((label|0) == 124) { $305 = ((($$0384)) + 8|0); $306 = HEAP32[$305>>2]|0; - $307 = HEAP32[(19816)>>2]|0; + $307 = HEAP32[(20128)>>2]|0; $308 = ($306>>>0)>=($307>>>0); $not$437 = ($$0384>>>0)>=($307>>>0); $309 = $308 & $not$437; @@ -39329,12 +39292,12 @@ function _free($0) { } } } while(0); - $314 = HEAP32[(19832)>>2]|0; + $314 = HEAP32[(20144)>>2]|0; $315 = (($314) + -1)|0; - HEAP32[(19832)>>2] = $315; + HEAP32[(20144)>>2] = $315; $316 = ($315|0)==(0); if ($316) { - $$0212$in$i = (20256); + $$0212$in$i = (20568); } else { return; } @@ -39348,7 +39311,7 @@ function _free($0) { $$0212$in$i = $318; } } - HEAP32[(19832)>>2] = -1; + HEAP32[(20144)>>2] = -1; return; } function _realloc($0,$1) { @@ -39420,7 +39383,7 @@ function _try_realloc_chunk($0,$1) { $3 = HEAP32[$2>>2]|0; $4 = $3 & -8; $5 = (($0) + ($4)|0); - $6 = HEAP32[(19816)>>2]|0; + $6 = HEAP32[(20128)>>2]|0; $7 = $3 & 3; $notlhs = ($0>>>0)>=($6>>>0); $notrhs = ($7|0)!=(1); @@ -39450,7 +39413,7 @@ function _try_realloc_chunk($0,$1) { $16 = ($4>>>0)<($15>>>0); if (!($16)) { $17 = (($4) - ($1))|0; - $18 = HEAP32[(20280)>>2]|0; + $18 = HEAP32[(20592)>>2]|0; $19 = $18 << 1; $20 = ($17>>>0)>($19>>>0); if (!($20)) { @@ -39486,10 +39449,10 @@ function _try_realloc_chunk($0,$1) { $$2 = $0; return ($$2|0); } - $34 = HEAP32[(19824)>>2]|0; + $34 = HEAP32[(20136)>>2]|0; $35 = ($5|0)==($34|0); if ($35) { - $36 = HEAP32[(19812)>>2]|0; + $36 = HEAP32[(20124)>>2]|0; $37 = (($36) + ($4))|0; $38 = ($37>>>0)>($1>>>0); $39 = (($37) - ($1))|0; @@ -39505,15 +39468,15 @@ function _try_realloc_chunk($0,$1) { $45 = $44 | 2; HEAP32[$2>>2] = $45; HEAP32[$42>>2] = $41; - HEAP32[(19824)>>2] = $40; - HEAP32[(19812)>>2] = $39; + HEAP32[(20136)>>2] = $40; + HEAP32[(20124)>>2] = $39; $$2 = $0; return ($$2|0); } - $46 = HEAP32[(19820)>>2]|0; + $46 = HEAP32[(20132)>>2]|0; $47 = ($5|0)==($46|0); if ($47) { - $48 = HEAP32[(19808)>>2]|0; + $48 = HEAP32[(20120)>>2]|0; $49 = (($48) + ($4))|0; $50 = ($49>>>0)<($1>>>0); if ($50) { @@ -39549,8 +39512,8 @@ function _try_realloc_chunk($0,$1) { HEAP32[$66>>2] = $68; $storemerge = 0;$storemerge1 = 0; } - HEAP32[(19808)>>2] = $storemerge1; - HEAP32[(19820)>>2] = $storemerge; + HEAP32[(20120)>>2] = $storemerge1; + HEAP32[(20132)>>2] = $storemerge; $$2 = $0; return ($$2|0); } @@ -39577,7 +39540,7 @@ function _try_realloc_chunk($0,$1) { $79 = ((($5)) + 12|0); $80 = HEAP32[$79>>2]|0; $81 = $75 << 1; - $82 = (19840 + ($81<<2)|0); + $82 = (20152 + ($81<<2)|0); $83 = ($78|0)==($82|0); if (!($83)) { $84 = ($78>>>0)<($6>>>0); @@ -39597,9 +39560,9 @@ function _try_realloc_chunk($0,$1) { if ($88) { $89 = 1 << $75; $90 = $89 ^ -1; - $91 = HEAP32[4950]|0; + $91 = HEAP32[5028]|0; $92 = $91 & $90; - HEAP32[4950] = $92; + HEAP32[5028] = $92; break; } $93 = ($80|0)==($82|0); @@ -39708,7 +39671,7 @@ function _try_realloc_chunk($0,$1) { if (!($126)) { $127 = ((($5)) + 28|0); $128 = HEAP32[$127>>2]|0; - $129 = (20104 + ($128<<2)|0); + $129 = (20416 + ($128<<2)|0); $130 = HEAP32[$129>>2]|0; $131 = ($5|0)==($130|0); do { @@ -39718,13 +39681,13 @@ function _try_realloc_chunk($0,$1) { if ($cond) { $132 = 1 << $128; $133 = $132 ^ -1; - $134 = HEAP32[(19804)>>2]|0; + $134 = HEAP32[(20116)>>2]|0; $135 = $134 & $133; - HEAP32[(19804)>>2] = $135; + HEAP32[(20116)>>2] = $135; break L49; } } else { - $136 = HEAP32[(19816)>>2]|0; + $136 = HEAP32[(20128)>>2]|0; $137 = ($100>>>0)<($136>>>0); if ($137) { _abort(); @@ -39745,7 +39708,7 @@ function _try_realloc_chunk($0,$1) { } } } while(0); - $142 = HEAP32[(19816)>>2]|0; + $142 = HEAP32[(20128)>>2]|0; $143 = ($$3>>>0)<($142>>>0); if ($143) { _abort(); @@ -39775,7 +39738,7 @@ function _try_realloc_chunk($0,$1) { $152 = HEAP32[$151>>2]|0; $153 = ($152|0)==(0|0); if (!($153)) { - $154 = HEAP32[(19816)>>2]|0; + $154 = HEAP32[(20128)>>2]|0; $155 = ($152>>>0)<($154>>>0); if ($155) { _abort(); @@ -39860,13 +39823,13 @@ function _dispose_chunk($0,$1) { $10 = (0 - ($7))|0; $11 = (($0) + ($10)|0); $12 = (($7) + ($1))|0; - $13 = HEAP32[(19816)>>2]|0; + $13 = HEAP32[(20128)>>2]|0; $14 = ($11>>>0)<($13>>>0); if ($14) { _abort(); // unreachable; } - $15 = HEAP32[(19820)>>2]|0; + $15 = HEAP32[(20132)>>2]|0; $16 = ($11|0)==($15|0); if ($16) { $100 = ((($2)) + 4|0); @@ -39881,7 +39844,7 @@ function _dispose_chunk($0,$1) { $105 = ((($11)) + 4|0); $106 = $12 | 1; $107 = $101 & -2; - HEAP32[(19808)>>2] = $12; + HEAP32[(20120)>>2] = $12; HEAP32[$100>>2] = $107; HEAP32[$105>>2] = $106; HEAP32[$104>>2] = $12; @@ -39895,7 +39858,7 @@ function _dispose_chunk($0,$1) { $21 = ((($11)) + 12|0); $22 = HEAP32[$21>>2]|0; $23 = $17 << 1; - $24 = (19840 + ($23<<2)|0); + $24 = (20152 + ($23<<2)|0); $25 = ($20|0)==($24|0); if (!($25)) { $26 = ($20>>>0)<($13>>>0); @@ -39915,9 +39878,9 @@ function _dispose_chunk($0,$1) { if ($30) { $31 = 1 << $17; $32 = $31 ^ -1; - $33 = HEAP32[4950]|0; + $33 = HEAP32[5028]|0; $34 = $33 & $32; - HEAP32[4950] = $34; + HEAP32[5028] = $34; $$1 = $11;$$1418 = $12; break; } @@ -40031,7 +39994,7 @@ function _dispose_chunk($0,$1) { } else { $69 = ((($11)) + 28|0); $70 = HEAP32[$69>>2]|0; - $71 = (20104 + ($70<<2)|0); + $71 = (20416 + ($70<<2)|0); $72 = HEAP32[$71>>2]|0; $73 = ($11|0)==($72|0); do { @@ -40041,14 +40004,14 @@ function _dispose_chunk($0,$1) { if ($cond) { $74 = 1 << $70; $75 = $74 ^ -1; - $76 = HEAP32[(19804)>>2]|0; + $76 = HEAP32[(20116)>>2]|0; $77 = $76 & $75; - HEAP32[(19804)>>2] = $77; + HEAP32[(20116)>>2] = $77; $$1 = $11;$$1418 = $12; break L1; } } else { - $78 = HEAP32[(19816)>>2]|0; + $78 = HEAP32[(20128)>>2]|0; $79 = ($42>>>0)<($78>>>0); if ($79) { _abort(); @@ -40070,7 +40033,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $84 = HEAP32[(19816)>>2]|0; + $84 = HEAP32[(20128)>>2]|0; $85 = ($$3>>>0)<($84>>>0); if ($85) { _abort(); @@ -40102,7 +40065,7 @@ function _dispose_chunk($0,$1) { if ($95) { $$1 = $11;$$1418 = $12; } else { - $96 = HEAP32[(19816)>>2]|0; + $96 = HEAP32[(20128)>>2]|0; $97 = ($94>>>0)<($96>>>0); if ($97) { _abort(); @@ -40121,7 +40084,7 @@ function _dispose_chunk($0,$1) { $$1 = $0;$$1418 = $1; } } while(0); - $108 = HEAP32[(19816)>>2]|0; + $108 = HEAP32[(20128)>>2]|0; $109 = ($2>>>0)<($108>>>0); if ($109) { _abort(); @@ -40132,14 +40095,14 @@ function _dispose_chunk($0,$1) { $112 = $111 & 2; $113 = ($112|0)==(0); if ($113) { - $114 = HEAP32[(19824)>>2]|0; + $114 = HEAP32[(20136)>>2]|0; $115 = ($2|0)==($114|0); - $116 = HEAP32[(19820)>>2]|0; + $116 = HEAP32[(20132)>>2]|0; if ($115) { - $117 = HEAP32[(19812)>>2]|0; + $117 = HEAP32[(20124)>>2]|0; $118 = (($117) + ($$1418))|0; - HEAP32[(19812)>>2] = $118; - HEAP32[(19824)>>2] = $$1; + HEAP32[(20124)>>2] = $118; + HEAP32[(20136)>>2] = $$1; $119 = $118 | 1; $120 = ((($$1)) + 4|0); HEAP32[$120>>2] = $119; @@ -40147,16 +40110,16 @@ function _dispose_chunk($0,$1) { if (!($121)) { return; } - HEAP32[(19820)>>2] = 0; - HEAP32[(19808)>>2] = 0; + HEAP32[(20132)>>2] = 0; + HEAP32[(20120)>>2] = 0; return; } $122 = ($2|0)==($116|0); if ($122) { - $123 = HEAP32[(19808)>>2]|0; + $123 = HEAP32[(20120)>>2]|0; $124 = (($123) + ($$1418))|0; - HEAP32[(19808)>>2] = $124; - HEAP32[(19820)>>2] = $$1; + HEAP32[(20120)>>2] = $124; + HEAP32[(20132)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -40175,7 +40138,7 @@ function _dispose_chunk($0,$1) { $134 = ((($2)) + 12|0); $135 = HEAP32[$134>>2]|0; $136 = $130 << 1; - $137 = (19840 + ($136<<2)|0); + $137 = (20152 + ($136<<2)|0); $138 = ($133|0)==($137|0); if (!($138)) { $139 = ($133>>>0)<($108>>>0); @@ -40195,9 +40158,9 @@ function _dispose_chunk($0,$1) { if ($143) { $144 = 1 << $130; $145 = $144 ^ -1; - $146 = HEAP32[4950]|0; + $146 = HEAP32[5028]|0; $147 = $146 & $145; - HEAP32[4950] = $147; + HEAP32[5028] = $147; break; } $148 = ($135|0)==($137|0); @@ -40306,7 +40269,7 @@ function _dispose_chunk($0,$1) { if (!($181)) { $182 = ((($2)) + 28|0); $183 = HEAP32[$182>>2]|0; - $184 = (20104 + ($183<<2)|0); + $184 = (20416 + ($183<<2)|0); $185 = HEAP32[$184>>2]|0; $186 = ($2|0)==($185|0); do { @@ -40316,13 +40279,13 @@ function _dispose_chunk($0,$1) { if ($cond17) { $187 = 1 << $183; $188 = $187 ^ -1; - $189 = HEAP32[(19804)>>2]|0; + $189 = HEAP32[(20116)>>2]|0; $190 = $189 & $188; - HEAP32[(19804)>>2] = $190; + HEAP32[(20116)>>2] = $190; break L96; } } else { - $191 = HEAP32[(19816)>>2]|0; + $191 = HEAP32[(20128)>>2]|0; $192 = ($155>>>0)<($191>>>0); if ($192) { _abort(); @@ -40343,7 +40306,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $197 = HEAP32[(19816)>>2]|0; + $197 = HEAP32[(20128)>>2]|0; $198 = ($$3435>>>0)<($197>>>0); if ($198) { _abort(); @@ -40373,7 +40336,7 @@ function _dispose_chunk($0,$1) { $207 = HEAP32[$206>>2]|0; $208 = ($207|0)==(0|0); if (!($208)) { - $209 = HEAP32[(19816)>>2]|0; + $209 = HEAP32[(20128)>>2]|0; $210 = ($207>>>0)<($209>>>0); if ($210) { _abort(); @@ -40394,10 +40357,10 @@ function _dispose_chunk($0,$1) { HEAP32[$214>>2] = $213; $215 = (($$1) + ($129)|0); HEAP32[$215>>2] = $129; - $216 = HEAP32[(19820)>>2]|0; + $216 = HEAP32[(20132)>>2]|0; $217 = ($$1|0)==($216|0); if ($217) { - HEAP32[(19808)>>2] = $129; + HEAP32[(20120)>>2] = $129; return; } else { $$2 = $129; @@ -40416,20 +40379,20 @@ function _dispose_chunk($0,$1) { $223 = ($$2>>>0)<(256); if ($223) { $224 = $222 << 1; - $225 = (19840 + ($224<<2)|0); - $226 = HEAP32[4950]|0; + $225 = (20152 + ($224<<2)|0); + $226 = HEAP32[5028]|0; $227 = 1 << $222; $228 = $226 & $227; $229 = ($228|0)==(0); if ($229) { $230 = $226 | $227; - HEAP32[4950] = $230; + HEAP32[5028] = $230; $$pre = ((($225)) + 8|0); $$0438 = $225;$$pre$phiZ2D = $$pre; } else { $231 = ((($225)) + 8|0); $232 = HEAP32[$231>>2]|0; - $233 = HEAP32[(19816)>>2]|0; + $233 = HEAP32[(20128)>>2]|0; $234 = ($232>>>0)<($233>>>0); if ($234) { _abort(); @@ -40481,20 +40444,20 @@ function _dispose_chunk($0,$1) { $$0431 = $262; } } - $263 = (20104 + ($$0431<<2)|0); + $263 = (20416 + ($$0431<<2)|0); $264 = ((($$1)) + 28|0); HEAP32[$264>>2] = $$0431; $265 = ((($$1)) + 16|0); $266 = ((($$1)) + 20|0); HEAP32[$266>>2] = 0; HEAP32[$265>>2] = 0; - $267 = HEAP32[(19804)>>2]|0; + $267 = HEAP32[(20116)>>2]|0; $268 = 1 << $$0431; $269 = $267 & $268; $270 = ($269|0)==(0); if ($270) { $271 = $267 | $268; - HEAP32[(19804)>>2] = $271; + HEAP32[(20116)>>2] = $271; HEAP32[$263>>2] = $$1; $272 = ((($$1)) + 24|0); HEAP32[$272>>2] = $263; @@ -40533,7 +40496,7 @@ function _dispose_chunk($0,$1) { } } if ((label|0) == 118) { - $290 = HEAP32[(19816)>>2]|0; + $290 = HEAP32[(20128)>>2]|0; $291 = ($286>>>0)<($290>>>0); if ($291) { _abort(); @@ -40551,7 +40514,7 @@ function _dispose_chunk($0,$1) { else if ((label|0) == 121) { $295 = ((($$0420)) + 8|0); $296 = HEAP32[$295>>2]|0; - $297 = HEAP32[(19816)>>2]|0; + $297 = HEAP32[(20128)>>2]|0; $298 = ($296>>>0)>=($297>>>0); $not$19 = ($$0420>>>0)>=($297>>>0); $299 = $298 & $not$19; diff --git a/docs/examples/web/models/models_geometric_shapes.js b/docs/examples/web/models/models_geometric_shapes.js index e2b47d834..75202919c 100644 --- a/docs/examples/web/models/models_geometric_shapes.js +++ b/docs/examples/web/models/models_geometric_shapes.js @@ -7360,30 +7360,80 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorSubtract($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; - var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = +HEAPF32[$1>>2]; $4 = +HEAPF32[$2>>2]; $5 = $3 - $4; - $6 = ((($1)) + 4|0); - $7 = +HEAPF32[$6>>2]; - $8 = ((($2)) + 4|0); - $9 = +HEAPF32[$8>>2]; - $10 = $7 - $9; - $11 = ((($1)) + 8|0); - $12 = +HEAPF32[$11>>2]; - $13 = ((($2)) + 8|0); - $14 = +HEAPF32[$13>>2]; - $15 = $12 - $14; HEAPF32[$0>>2] = $5; - $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); - HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10; - $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); - HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15; + $6 = ((($0)) + 4|0); + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = ((($2)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $8 - $10; + HEAPF32[$6>>2] = $11; + $12 = ((($0)) + 8|0); + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = ((($2)) + 8|0); + $16 = +HEAPF32[$15>>2]; + $17 = $14 - $16; + HEAPF32[$12>>2] = $17; return; } function _VectorCrossProduct($0,$1,$2) { @@ -7518,13 +7568,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -8647,45 +8690,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; diff --git a/docs/examples/web/models/models_heightmap.js b/docs/examples/web/models/models_heightmap.js index 5ac8502c1..391a2310e 100644 --- a/docs/examples/web/models/models_heightmap.js +++ b/docs/examples/web/models/models_heightmap.js @@ -182,7 +182,7 @@ Module['FS_createPath']('/', 'resources', true, true); } } - loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 10920, "filename": "/resources/heightmap.png"}], "remote_package_size": 10920, "package_uuid": "7b43fdef-dea0-425b-82b9-1635762b9925"}); + loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 10920, "filename": "/resources/heightmap.png"}], "remote_package_size": 10920, "package_uuid": "706b22d7-42c7-4f1a-b627-ecca0390bb5a"}); })(); @@ -1775,12 +1775,12 @@ function _emscripten_asm_const_iii(code, a0, a1) { STATIC_BASE = 8; -STATICTOP = STATIC_BASE + 22864; +STATICTOP = STATIC_BASE + 22848; /* global initializers */ __ATINIT__.push(); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); +/* memory initializer */ allocate([32,3,0,0,194,1,0,0,0,0,144,65,0,0,128,65,0,0,144,65,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,63,0,0,0,0,0,0,52,66,0,0,0,193,0,0,0,0,0,0,0,193,255,255,255,255,205,204,236,63,2,0,0,0,86,1,0,0,85,1,0,0,87,0,0,0,83,0,0,0,68,0,0,0,65,0,0,0,69,0,0,0,81,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ allocate([8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,98,97,100,32,104,117,102,102,109,97,110,32,99,111,100,101,0,98,97,100,32,100,105,115,116,0,111,117,116,112,117,116,32,98,117,102,102,101,114,32,108,105,109,105,116,0,122,45,62,115,105,122,101,91,98,93,32,61,61,32,115,0,115,116,98,105,95,95,122,104,117,102,102,109,97,110,95,100,101,99,111,100,101,95,115,108,111,119,112,97,116,104,0,98,105,116,115,32,60,61,32,49,54,0,115,116,98,105,95,95,98,105,116,95,114,101,118,101,114,115,101,0,122,45,62,99,111,100,101,95,98,117,102,102,101,114,32,60,32,40,49,85,32,60,60,32,122,45,62,110,117,109,95,98,105,116,115,41,0,115,116,98,105,95,95,102,105,108,108,95,98,105,116,115,0,98,97,100,32,99,111,100,101,108,101,110,103,116,104,115,0,99,32,61,61,32,49,56,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,104,117,102,102,109,97,110,95,99,111,100,101,115,0,98,97,100,32,115,105,122,101,115,0,97,45,62,110,117,109,95,98,105,116,115,32,61,61,32,48,0,115,116,98,105,95,95,112,97,114,115,101,95,117,110,99,111,109,112,114,101,115,115,101,100,95,98,108,111,99,107,0,122,108,105,98,32,99,111,114,114,117,112,116,0,114,101,97,100,32,112,97,115,116,32,98,117,102,102,101,114,0,98,97,100,32,122,108,105,98,32,104,101,97,100,101,114,0,110,111,32,112,114,101,115,101,116,32,100,105,99,116,0,98,97,100,32,99,111,109,112,114,101,115,115,105,111,110,0,98,97,100,32,112,110,103,32,115,105,103,0,46,114,114,101,115,0,91,37,115,93,32,82,101,115,111,117,114,99,101,32,102,105,108,101,32,100,111,101,115,32,110,111,116,32,99,111,110,116,97,105,110,32,105,109,97,103,101,32,100,97,116,97,0,46,112,110,103,0,91,37,115,93,32,73,109,97,103,101,32,102,105,108,101,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,91,37,115,93,32,73,109,97,103,101,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,40,37,105,120,37,105,41,0,91,37,115,93,32,73,109,97,103,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,0,73,109,97,103,101,32,102,111,114,109,97,116,32,110,111,116,32,114,101,99,111,103,110,105,122,101,100,0,114,98,0,91,37,115,93,32,114,82,69,83,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,91,37,115,93,32,84,104,105,115,32,105,115,32,110,111,116,32,97,32,118,97,108,105,100,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,115,111,117,114,99,101,32,100,97,116,97,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,113,117,101,115,116,101,100,32,114,101,115,111,117,114,99,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,102,111,117,110,100,0,79,117,116,32,111,102,32,109,101,109,111,114,121,32,119,104,105,108,101,32,100,101,99,111,109,112,114,101,115,115,105,110,103,32,100,97,116,97,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,105,111,110,32,102,97,105,108,101,100,0,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,32,100,111,32,110,111,116,32,109,97,116,99,104,44,32,100,97,116,97,32,109,97,121,32,98,101,32,99,111,114,114,117,112,116,101,100,0,32,45,45,32,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,32,45,45,32,82,101,116,117,114,110,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,102,114,111,109,32,37,117,32,98,121,116,101,115,32,116,111,32,37,117,32,98,121,116,101,115,0,5,5,4,0,16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15,2,3,7,0,3,3,11,0,37,50,105,32,70,80,83,0,85,110,108,111,97,100,101,100,32,109,111,100,101,108,32,100,97,116,97,32,40,109,101,115,104,32,97,110,100,32,109,97,116,101,114,105,97,108,41,32,102,114,111,109,32,82,65,77,32,97,110,100,32,86,82,65,77,0,69,88,84,0,65,82,66,0,79,69,83,0,65,78,71,76,69,0,103,108,67,114,101,97,116,101,80,114,111,103,114,97,109,79,98,106,101,99,116,0,103,108,67,114,101,97,116,101,80,114,111,103,114,97,109,0,103,108,85,115,101,80,114,111,103,114,97,109,79,98,106,101,99,116,0,103,108,85,115,101,80,114,111,103,114,97,109,0,103,108,67,114,101,97,116,101,83,104,97,100,101,114,79,98,106,101,99,116,0,103,108,67,114,101,97,116,101,83,104,97,100,101,114,0,103,108,65,116,116,97,99,104,79,98,106,101,99,116,0,103,108,65,116,116,97,99,104,83,104,97,100,101,114,0,103,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); @@ -10513,7 +10513,7 @@ function _main() { _LoadImage($0,4272); ;HEAP32[$map$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$map$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$map$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$map$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$map$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$map$byval_copy); - ;HEAP32[16976>>2]=HEAP32[$1>>2]|0;HEAP32[16976+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16976+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16976+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16976+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[17288>>2]=HEAP32[$1>>2]|0;HEAP32[17288+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[17288+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[17288+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[17288+16>>2]=HEAP32[$1+16>>2]|0; HEAPF32[$2>>2] = 16.0; $6 = ((($2)) + 4|0); HEAPF32[$6>>2] = 8.0; @@ -10522,16 +10522,16 @@ function _main() { ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; ;HEAP32[$map$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$map$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$map$byval_copy+8>>2]=HEAP32[$2+8>>2]|0; _LoadHeightmap($3,$$byval_copy1,$map$byval_copy); - _memcpy((16996|0),($3|0),264)|0; - ;HEAP32[(17184)>>2]=HEAP32[16976>>2]|0;HEAP32[(17184)+4>>2]=HEAP32[16976+4>>2]|0;HEAP32[(17184)+8>>2]=HEAP32[16976+8>>2]|0;HEAP32[(17184)+12>>2]=HEAP32[16976+12>>2]|0;HEAP32[(17184)+16>>2]=HEAP32[16976+16>>2]|0; + _memcpy((17308|0),($3|0),264)|0; + ;HEAP32[(17496)>>2]=HEAP32[17288>>2]|0;HEAP32[(17496)+4>>2]=HEAP32[17288+4>>2]|0;HEAP32[(17496)+8>>2]=HEAP32[17288+8>>2]|0;HEAP32[(17496)+12>>2]=HEAP32[17288+12>>2]|0;HEAP32[(17496)+16>>2]=HEAP32[17288+16>>2]|0; ;HEAP32[$map$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$map$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$map$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$map$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$map$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($map$byval_copy); dest=$map$byval_copy; src=16; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetCameraMode($map$byval_copy,2); _emscripten_set_main_loop((1|0),0,1); - ;HEAP32[$map$byval_copy>>2]=HEAP32[16976>>2]|0;HEAP32[$map$byval_copy+4>>2]=HEAP32[16976+4>>2]|0;HEAP32[$map$byval_copy+8>>2]=HEAP32[16976+8>>2]|0;HEAP32[$map$byval_copy+12>>2]=HEAP32[16976+12>>2]|0;HEAP32[$map$byval_copy+16>>2]=HEAP32[16976+16>>2]|0; + ;HEAP32[$map$byval_copy>>2]=HEAP32[17288>>2]|0;HEAP32[$map$byval_copy+4>>2]=HEAP32[17288+4>>2]|0;HEAP32[$map$byval_copy+8>>2]=HEAP32[17288+8>>2]|0;HEAP32[$map$byval_copy+12>>2]=HEAP32[17288+12>>2]|0;HEAP32[$map$byval_copy+16>>2]=HEAP32[17288+16>>2]|0; _UnloadTexture($map$byval_copy); - _memcpy(($map$byval_copy|0),(16996|0),264)|0; + _memcpy(($map$byval_copy|0),(17308|0),264)|0; _UnloadModel($map$byval_copy); _CloseWindow(); STACKTOP = sp;return 0; @@ -10568,25 +10568,25 @@ function _UpdateDrawFrame() { HEAP8[$8>>0] = 55; $9 = ((($1)) + 3|0); HEAP8[$9>>0] = -1; - _memcpy(($map$byval_copy|0),(16996|0),264)|0; + _memcpy(($map$byval_copy|0),(17308|0),264)|0; ;HEAP32[$texture$byval_copy>>2]=HEAP32[56>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[56+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[56+8>>2]|0; ;HEAP8[$$byval_copy2>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$1+3>>0]|0; _DrawModel($map$byval_copy,$texture$byval_copy,1.0,$$byval_copy2); _DrawGrid(20,1.0); _End3dMode(); $10 = HEAP32[2]|0; - $11 = HEAP32[(16980)>>2]|0; + $11 = HEAP32[(17292)>>2]|0; $12 = (($10) + -20)|0; $13 = (($12) - ($11))|0; HEAP32[$2>>2] = -1; - ;HEAP32[$texture$byval_copy>>2]=HEAP32[16976>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[16976+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[16976+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[16976+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[16976+16>>2]|0; + ;HEAP32[$texture$byval_copy>>2]=HEAP32[17288>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[17288+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[17288+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[17288+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[17288+16>>2]|0; ;HEAP8[$$byval_copy2>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$2+3>>0]|0; _DrawTexture($texture$byval_copy,$13,20,$$byval_copy2); $14 = HEAP32[2]|0; - $15 = HEAP32[(16980)>>2]|0; + $15 = HEAP32[(17292)>>2]|0; $16 = (($14) + -20)|0; $17 = (($16) - ($15))|0; - $18 = HEAP32[(16984)>>2]|0; + $18 = HEAP32[(17296)>>2]|0; HEAP8[$3>>0] = 0; $19 = ((($3)) + 1|0); HEAP8[$19>>0] = -28; @@ -10600,30 +10600,80 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorSubtract($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; - var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = +HEAPF32[$1>>2]; $4 = +HEAPF32[$2>>2]; $5 = $3 - $4; - $6 = ((($1)) + 4|0); - $7 = +HEAPF32[$6>>2]; - $8 = ((($2)) + 4|0); - $9 = +HEAPF32[$8>>2]; - $10 = $7 - $9; - $11 = ((($1)) + 8|0); - $12 = +HEAPF32[$11>>2]; - $13 = ((($2)) + 8|0); - $14 = +HEAPF32[$13>>2]; - $15 = $12 - $14; HEAPF32[$0>>2] = $5; - $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); - HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10; - $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); - HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15; + $6 = ((($0)) + 4|0); + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = ((($2)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $8 - $10; + HEAPF32[$6>>2] = $11; + $12 = ((($0)) + 8|0); + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = ((($2)) + 8|0); + $16 = +HEAPF32[$15>>2]; + $17 = $14 - $16; + HEAPF32[$12>>2] = $17; return; } function _VectorCrossProduct($0,$1,$2) { @@ -10758,13 +10808,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -11753,7 +11796,7 @@ function _ProcessGestureEvent($0) { $moveDownPosition$byval_copy11 = sp; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; - HEAP32[4316] = $2; + HEAP32[4394] = $2; $3 = ($2|0)<(2); $4 = HEAP32[$0>>2]|0; $5 = ($4|0)==(1); @@ -11766,7 +11809,7 @@ function _ProcessGestureEvent($0) { $92 = (($89) + 4)|0; $93 = $92; $94 = HEAP32[$93>>2]|0; - $95 = 16696; + $95 = 17008; $96 = $95; HEAP32[$96>>2] = $91; $97 = (($95) + 4)|0; @@ -11779,48 +11822,48 @@ function _ProcessGestureEvent($0) { $103 = (($100) + 4)|0; $104 = $103; $105 = HEAP32[$104>>2]|0; - $106 = 16736; + $106 = 17048; $107 = $106; HEAP32[$107>>2] = $102; $108 = (($106) + 4)|0; $109 = $108; HEAP32[$109>>2] = $105; - $110 = +HEAPF32[4184]; - $111 = +HEAPF32[4174]; + $110 = +HEAPF32[4262]; + $111 = +HEAPF32[4252]; $112 = $110 - $111; - HEAPF32[4186] = $112; - $113 = +HEAPF32[(16740)>>2]; - $114 = +HEAPF32[(16700)>>2]; + HEAPF32[4264] = $112; + $113 = +HEAPF32[(17052)>>2]; + $114 = +HEAPF32[(17012)>>2]; $115 = $113 - $114; - HEAPF32[(16748)>>2] = $115; - HEAP32[4315] = 4; + HEAPF32[(17060)>>2] = $115; + HEAP32[4393] = 4; STACKTOP = sp;return; } switch ($4|0) { case 2: { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16728>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16728+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16752>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16752+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17040>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17040+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17064>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17064+4>>2]|0; $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - HEAPF32[4321] = $116; - $117 = 16728; + HEAPF32[4399] = $116; + $117 = 17040; $118 = $117; $119 = HEAP32[$118>>2]|0; $120 = (($117) + 4)|0; $121 = $120; $122 = HEAP32[$121>>2]|0; - $123 = 16696; + $123 = 17008; $124 = $123; HEAP32[$124>>2] = $119; $125 = (($123) + 4)|0; $126 = $125; HEAP32[$126>>2] = $122; - $127 = 16752; + $127 = 17064; $128 = $127; $129 = HEAP32[$128>>2]|0; $130 = (($127) + 4)|0; $131 = $130; $132 = HEAP32[$131>>2]|0; - $133 = 16736; + $133 = 17048; $134 = $133; HEAP32[$134>>2] = $129; $135 = (($133) + 4)|0; @@ -11833,7 +11876,7 @@ function _ProcessGestureEvent($0) { $141 = (($138) + 4)|0; $142 = $141; $143 = HEAP32[$142>>2]|0; - $144 = 16728; + $144 = 17040; $145 = $144; HEAP32[$145>>2] = $140; $146 = (($144) + 4)|0; @@ -11846,27 +11889,27 @@ function _ProcessGestureEvent($0) { $152 = (($149) + 4)|0; $153 = $152; $154 = HEAP32[$153>>2]|0; - $155 = 16752; + $155 = 17064; $156 = $155; HEAP32[$156>>2] = $151; $157 = (($155) + 4)|0; $158 = $157; HEAP32[$158>>2] = $154; - $159 = +HEAPF32[4188]; - $160 = +HEAPF32[4182]; + $159 = +HEAPF32[4266]; + $160 = +HEAPF32[4260]; $161 = $159 - $160; - HEAPF32[4186] = $161; - $162 = +HEAPF32[(16756)>>2]; - $163 = +HEAPF32[(16732)>>2]; + HEAPF32[4264] = $161; + $162 = +HEAPF32[(17068)>>2]; + $163 = +HEAPF32[(17044)>>2]; $164 = $162 - $163; - HEAPF32[(16748)>>2] = $164; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16696>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16696+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16728>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16728+4>>2]|0; + HEAPF32[(17060)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17008>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17008+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17040>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17040+4>>2]|0; $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $166 = !($165 >= 0.004999999888241291); if ($166) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16736>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16736+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16752>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16752+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17048>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17048+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17064>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17064+4>>2]|0; $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $168 = !($167 >= 0.004999999888241291); if ($168) { @@ -11878,31 +11921,31 @@ function _ProcessGestureEvent($0) { label = 29; } if ((label|0) == 29) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16728>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16728+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16752>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16752+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17040>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17040+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17064>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17064+4>>2]|0; $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - $170 = +HEAPF32[4321]; + $170 = +HEAPF32[4399]; $171 = $169 - $170; $172 = $171 < 0.0; $$sink11 = $172 ? 256 : 512; $$sink16 = $$sink11; } - HEAP32[4315] = $$sink16; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16728>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16728+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16752>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16752+4>>2]|0; + HEAP32[4393] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17040>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17040+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17064>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17064+4>>2]|0; $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $174 = 360.0 - $173; - HEAPF32[4322] = $174; + HEAPF32[4400] = $174; STACKTOP = sp;return; break; } case 0: { - HEAPF32[4321] = 0.0; - HEAPF32[4322] = 0.0; - HEAPF32[4186] = 0.0; - HEAPF32[(16748)>>2] = 0.0; - HEAP32[4316] = 0; - HEAP32[4315] = 0; + HEAPF32[4399] = 0.0; + HEAPF32[4400] = 0.0; + HEAPF32[4264] = 0.0; + HEAPF32[(17060)>>2] = 0.0; + HEAP32[4394] = 0; + HEAP32[4393] = 0; STACKTOP = sp;return; break; } @@ -11912,22 +11955,22 @@ function _ProcessGestureEvent($0) { } } if ($5) { - $6 = HEAP32[4317]|0; + $6 = HEAP32[4395]|0; $7 = (($6) + 1)|0; - HEAP32[4317] = $7; - $8 = HEAP32[4315]|0; + HEAP32[4395] = $7; + $8 = HEAP32[4393]|0; $9 = ($8|0)==(0); $10 = ($6|0)>(0); $or$cond = $10 & $9; if ($or$cond) { $11 = ((($0)) + 24|0); - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16696>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16696+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17008>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17008+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $13 = $12 < 0.029999999329447746; if ($13) { - HEAP32[4315] = 2; - HEAP32[4317] = 0; + HEAP32[4393] = 2; + HEAP32[4395] = 0; } else { label = 6; } @@ -11935,8 +11978,8 @@ function _ProcessGestureEvent($0) { label = 6; } if ((label|0) == 6) { - HEAP32[4317] = 1; - HEAP32[4315] = 1; + HEAP32[4395] = 1; + HEAP32[4393] = 1; } $14 = ((($0)) + 24|0); $15 = $14; @@ -11945,19 +11988,19 @@ function _ProcessGestureEvent($0) { $18 = (($15) + 4)|0; $19 = $18; $20 = HEAP32[$19>>2]|0; - $21 = 16696; + $21 = 17008; $22 = $21; HEAP32[$22>>2] = $17; $23 = (($21) + 4)|0; $24 = $23; HEAP32[$24>>2] = $20; - $25 = 16704; + $25 = 17016; $26 = $25; HEAP32[$26>>2] = $17; $27 = (($25) + 4)|0; $28 = $27; HEAP32[$28>>2] = $20; - $29 = 16712; + $29 = 17024; $30 = $29; HEAP32[$30>>2] = $17; $31 = (($29) + 4)|0; @@ -11966,13 +12009,13 @@ function _ProcessGestureEvent($0) { $33 = ((($0)) + 8|0); $34 = HEAP32[$33>>2]|0; HEAP32[17] = $34; - HEAPF32[4180] = 0.0; - HEAPF32[(16724)>>2] = 0.0; + HEAPF32[4258] = 0.0; + HEAPF32[(17036)>>2] = 0.0; STACKTOP = sp;return; } switch ($4|0) { case 0: { - $35 = HEAP32[4315]|0; + $35 = HEAP32[4393]|0; $36 = ($35|0)==(8); if ($36) { $37 = ((($0)) + 24|0); @@ -11982,19 +12025,19 @@ function _ProcessGestureEvent($0) { $41 = (($38) + 4)|0; $42 = $41; $43 = HEAP32[$42>>2]|0; - $44 = 16712; + $44 = 17024; $45 = $44; HEAP32[$45>>2] = $40; $46 = (($44) + 4)|0; $47 = $46; HEAP32[$47>>2] = $43; } - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16696>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16696+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16712>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16712+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17008>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17008+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17024>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17024+4>>2]|0; $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $49 = $48 / 0.0; - HEAPF32[4318] = $49; - HEAP32[4319] = 0; + HEAPF32[4396] = $49; + HEAP32[4397] = 0; $50 = $49 > 5.0000002374872565E-4; if ($50) { $51 = HEAP32[17]|0; @@ -12002,11 +12045,11 @@ function _ProcessGestureEvent($0) { $53 = HEAP32[$52>>2]|0; $54 = ($51|0)==($53|0); if ($54) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16696>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16696+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16712>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16712+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17008>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17008+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17024>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17024+4>>2]|0; $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $56 = 360.0 - $55; - HEAPF32[4320] = $56; + HEAPF32[4398] = $56; $57 = $56 < 30.0; $58 = $56 > 330.0; $or$cond3 = $57 | $58; @@ -12037,22 +12080,22 @@ function _ProcessGestureEvent($0) { label = 16; } if ((label|0) == 16) { - HEAPF32[4318] = 0.0; - HEAPF32[4320] = 0.0; + HEAPF32[4396] = 0.0; + HEAPF32[4398] = 0.0; $$sink10 = 0; } - HEAP32[4315] = $$sink10; - HEAPF32[4176] = 0.0; - HEAPF32[(16708)>>2] = 0.0; - HEAP32[4316] = 0; + HEAP32[4393] = $$sink10; + HEAPF32[4254] = 0.0; + HEAPF32[(17020)>>2] = 0.0; + HEAP32[4394] = 0; STACKTOP = sp;return; break; } case 2: { - $65 = HEAP32[4319]|0; + $65 = HEAP32[4397]|0; $66 = ($65|0)==(0); if ($66) { - HEAP32[4319] = 1; + HEAP32[4397] = 1; } $67 = ((($0)) + 24|0); $68 = $67; @@ -12061,31 +12104,31 @@ function _ProcessGestureEvent($0) { $71 = (($68) + 4)|0; $72 = $71; $73 = HEAP32[$72>>2]|0; - $74 = 16728; + $74 = 17040; $75 = $74; HEAP32[$75>>2] = $70; $76 = (($74) + 4)|0; $77 = $76; HEAP32[$77>>2] = $73; - $78 = HEAP32[4315]|0; + $78 = HEAP32[4393]|0; $79 = ($78|0)==(4); if ($79) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16696>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16696+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16728>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16728+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17008>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17008+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17040>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17040+4>>2]|0; $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $81 = !($80 >= 0.014999999664723873); if (!($81)) { - HEAP32[4315] = 8; + HEAP32[4393] = 8; } } - $82 = +HEAPF32[4182]; - $83 = +HEAPF32[4176]; + $82 = +HEAPF32[4260]; + $83 = +HEAPF32[4254]; $84 = $82 - $83; - HEAPF32[4180] = $84; - $85 = +HEAPF32[(16732)>>2]; - $86 = +HEAPF32[(16708)>>2]; + HEAPF32[4258] = $84; + $85 = +HEAPF32[(17044)>>2]; + $86 = +HEAPF32[(17020)>>2]; $87 = $85 - $86; - HEAPF32[(16724)>>2] = $87; + HEAPF32[(17036)>>2] = $87; STACKTOP = sp;return; break; } @@ -12094,58 +12137,19 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4315]|0; + $0 = HEAP32[4393]|0; $$off = (($0) + -1)|0; $1 = ($$off>>>0)<(2); - $2 = HEAP32[4316]|0; + $2 = HEAP32[4394]|0; $3 = ($2|0)<(2); $or$cond3 = $1 & $3; if ($or$cond3) { - HEAP32[4315] = 4; + HEAP32[4393] = 4; } - $4 = HEAP32[4315]|0; + $4 = HEAP32[4393]|0; $5 = (($4) + -16)|0; $6 = $5 >>> 4; $7 = $5 << 28; @@ -12158,7 +12162,7 @@ function _UpdateGestures() { return; } } - HEAP32[4315] = 0; + HEAP32[4393] = 0; return; } function _SetCameraMode($0,$1) { @@ -12187,22 +12191,22 @@ function _SetCameraMode($0,$1) { $8 = $4 * $4; $9 = $7 + $8; $10 = (+Math_sqrt((+$9))); - HEAPF32[4323] = $10; + HEAPF32[4401] = $10; $11 = $5 + $8; $12 = (+Math_sqrt((+$11))); $13 = (+Math_sqrt((+$7))); $14 = (+Math_abs((+$2))); $15 = $14 / $12; $16 = (+Math_asin((+$15))); - HEAPF32[4324] = $16; + HEAPF32[4402] = $16; $17 = (+Math_abs((+$3))); $18 = $17 / $13; $19 = (+Math_asin((+$18))); $20 = -$19; - HEAPF32[4325] = $20; + HEAPF32[4403] = $20; $21 = HEAP32[$$sroa$432$0$$sroa_idx33>>2]|0; HEAP32[18] = $21; - HEAP32[4326] = $1; + HEAP32[4404] = $1; return; } function _UpdateCamera($0) { @@ -12271,7 +12275,7 @@ function _UpdateCamera($0) { $30 = HEAP32[27]|0; $31 = (_IsKeyDown($30)|0); HEAP32[$29>>2] = $31; - $32 = HEAP32[4326]|0; + $32 = HEAP32[4404]|0; $33 = ($32|0)==(0); L1: do { if ($33) { @@ -12343,9 +12347,9 @@ function _UpdateCamera($0) { $$sroa$095$0 = 0.0;$$sroa$9$0 = 0.0; break; } else { - $64 = +HEAPF32[4190]; + $64 = +HEAPF32[4268]; $65 = $37 - $64; - $66 = +HEAPF32[(16764)>>2]; + $66 = +HEAPF32[(17076)>>2]; $67 = $42 - $66; $$sroa$095$0 = $65;$$sroa$9$0 = $67; break; @@ -12353,11 +12357,11 @@ function _UpdateCamera($0) { } else { _ShowCursor(); $68 = +HEAPF32[$1>>2]; - $69 = +HEAPF32[4190]; + $69 = +HEAPF32[4268]; $70 = $68 - $69; $71 = ((($1)) + 4|0); $72 = +HEAPF32[$71>>2]; - $73 = +HEAPF32[(16764)>>2]; + $73 = +HEAPF32[(17076)>>2]; $74 = $72 - $73; $$sroa$095$0 = $70;$$sroa$9$0 = $74; } @@ -12369,16 +12373,16 @@ function _UpdateCamera($0) { $78 = (($75) + 4)|0; $79 = $78; $80 = HEAP32[$79>>2]|0; - $81 = 16760; + $81 = 17072; $82 = $81; HEAP32[$82>>2] = $77; $83 = (($81) + 4)|0; $84 = $83; HEAP32[$84>>2] = $80; - $$pr = HEAP32[4326]|0; + $$pr = HEAP32[4404]|0; switch ($$pr|0) { case 1: { - $85 = +HEAPF32[4323]; + $85 = +HEAPF32[4401]; $86 = $85 < 120.0; $87 = ($8|0)<(0); $or$cond3 = $87 & $86; @@ -12387,10 +12391,10 @@ function _UpdateCamera($0) { $88 = (+($8|0)); $89 = $88 * 1.5; $90 = $85 - $89; - HEAPF32[4323] = $90; + HEAPF32[4401] = $90; $91 = $90 > 120.0; if ($91) { - HEAPF32[4323] = 120.0; + HEAPF32[4401] = 120.0; } } else { $92 = ((($0)) + 4|0); @@ -12469,12 +12473,12 @@ function _UpdateCamera($0) { $146 = (+($8|0)); $147 = $146 * 1.5; $148 = $85 - $147; - HEAPF32[4323] = $148; + HEAPF32[4401] = $148; $149 = $148 < 0.30000001192092896; if (!($149)) { break; } - HEAPF32[4323] = 0.30000001192092896; + HEAPF32[4401] = 0.30000001192092896; break; } } @@ -12496,7 +12500,7 @@ function _UpdateCamera($0) { $161 = $151 - $152; $162 = $153 * $161; $163 = $162 * 1.5; - $164 = +HEAPF32[4323]; + $164 = +HEAPF32[4401]; $165 = $163 / $164; $166 = $151 + $165; HEAPF32[$95>>2] = $166; @@ -12528,7 +12532,7 @@ function _UpdateCamera($0) { $185 = $151 - $152; $186 = $177 * $185; $187 = $186 * 1.5; - $188 = +HEAPF32[4323]; + $188 = +HEAPF32[4401]; $189 = $187 / $188; $190 = $151 + $189; HEAPF32[$95>>2] = $190; @@ -12552,12 +12556,12 @@ function _UpdateCamera($0) { if ($or$cond15) { $203 = (+($8|0)); $204 = $203 * 1.5; - $205 = +HEAPF32[4323]; + $205 = +HEAPF32[4401]; $206 = $205 - $204; - HEAPF32[4323] = $206; + HEAPF32[4401] = $206; $207 = $206 < 0.30000001192092896; if ($207) { - HEAPF32[4323] = 0.30000001192092896; + HEAPF32[4401] = 0.30000001192092896; } } } @@ -12571,17 +12575,17 @@ function _UpdateCamera($0) { $209 = ($12|0)==(0); if ($209) { $222 = $$sroa$095$0 * -0.0099999997764825821; - $223 = +HEAPF32[4324]; + $223 = +HEAPF32[4402]; $224 = (+Math_cos((+$223))); $225 = $222 * $224; $226 = $$sroa$9$0 * 0.0099999997764825821; $227 = (+Math_sin((+$223))); $228 = $226 * $227; - $229 = +HEAPF32[4325]; + $229 = +HEAPF32[4403]; $230 = (+Math_sin((+$229))); $231 = $228 * $230; $232 = $225 + $231; - $233 = +HEAPF32[4323]; + $233 = +HEAPF32[4401]; $234 = $233 / 5.0999999046325684; $235 = $232 * $234; $236 = ((($0)) + 12|0); @@ -12611,23 +12615,23 @@ function _UpdateCamera($0) { $210 = ($14|0)==(0); if (!($210)) { $211 = $$sroa$9$0 * 0.05000000074505806; - $212 = +HEAPF32[4323]; + $212 = +HEAPF32[4401]; $213 = $211 + $212; - HEAPF32[4323] = $213; + HEAPF32[4401] = $213; label = 58; break L1; } $214 = $$sroa$095$0 * 0.0099999997764825821; - $215 = +HEAPF32[4324]; + $215 = +HEAPF32[4402]; $216 = $215 - $214; - HEAPF32[4324] = $216; + HEAPF32[4402] = $216; $217 = $$sroa$9$0 * 0.0099999997764825821; - $218 = +HEAPF32[4325]; + $218 = +HEAPF32[4403]; $219 = $218 - $217; - HEAPF32[4325] = $219; + HEAPF32[4403] = $219; $220 = $219 > 1.483529806137085; if ($220) { - HEAPF32[4325] = 1.483529806137085; + HEAPF32[4403] = 1.483529806137085; label = 58; break L1; } @@ -12636,32 +12640,32 @@ function _UpdateCamera($0) { label = 58; break L1; } - HEAPF32[4325] = -1.483529806137085; + HEAPF32[4403] = -1.483529806137085; label = 58; break L1; break; } case 2: { - $254 = +HEAPF32[4324]; + $254 = +HEAPF32[4402]; $255 = $254 + 0.0099999997764825821; - HEAPF32[4324] = $255; + HEAPF32[4402] = $255; $256 = (+($8|0)); $257 = $256 * 1.5; - $258 = +HEAPF32[4323]; + $258 = +HEAPF32[4401]; $259 = $258 - $257; - HEAPF32[4323] = $259; + HEAPF32[4401] = $259; $260 = $259 < 1.2000000476837158; if (!($260)) { label = 58; break L1; } - HEAPF32[4323] = 1.2000000476837158; + HEAPF32[4401] = 1.2000000476837158; label = 58; break L1; break; } case 4: case 3: { - $264 = +HEAPF32[4324]; + $264 = +HEAPF32[4402]; $265 = (+Math_sin((+$264))); $266 = HEAP32[$17>>2]|0; $267 = (+($266>>>0)); @@ -12683,7 +12687,7 @@ function _UpdateCamera($0) { $283 = +HEAPF32[$0>>2]; $284 = $283 + $282; HEAPF32[$0>>2] = $284; - $285 = +HEAPF32[4325]; + $285 = +HEAPF32[4403]; $286 = (+Math_sin((+$285))); $287 = $270 * $286; $288 = $267 * $286; @@ -12751,14 +12755,14 @@ function _UpdateCamera($0) { $$0 = 1; } $313 = $$sroa$095$0 * 0.0030000000260770321; - $314 = +HEAPF32[4324]; + $314 = +HEAPF32[4402]; $315 = $314 - $313; - HEAPF32[4324] = $315; + HEAPF32[4402] = $315; $316 = $$sroa$9$0 * 0.0030000000260770321; - $317 = +HEAPF32[4325]; + $317 = +HEAPF32[4403]; $318 = $317 - $316; - HEAPF32[4325] = $318; - $319 = HEAP32[4326]|0; + HEAPF32[4403] = $318; + $319 = HEAP32[4404]|0; $320 = ($319|0)==(4); if ($320) { $321 = $318 > 0.087266460061073303; @@ -12773,17 +12777,17 @@ function _UpdateCamera($0) { } } if ((label|0) == 49) { - HEAPF32[4325] = $$sink26; + HEAPF32[4403] = $$sink26; } $323 = (+($8|0)); $324 = $323 * 1.5; - $325 = +HEAPF32[4323]; + $325 = +HEAPF32[4401]; $326 = $325 - $324; $327 = $326 < 1.2000000476837158; $storemerge = $327 ? 1.2000000476837158 : $326; - HEAPF32[4323] = $storemerge; + HEAPF32[4401] = $storemerge; $328 = +HEAPF32[$0>>2]; - $329 = +HEAPF32[4324]; + $329 = +HEAPF32[4402]; $330 = (+Math_cos((+$329))); $331 = $330 * 0.40000000596046448; $332 = $328 + $331; @@ -12814,17 +12818,17 @@ function _UpdateCamera($0) { } } if ((label|0) == 53) { - HEAPF32[4325] = $$sink28; + HEAPF32[4403] = $$sink28; } $346 = +HEAPF32[$0>>2]; - $347 = +HEAPF32[4324]; + $347 = +HEAPF32[4402]; $348 = (+Math_sin((+$347))); $349 = $348 * 25.0; $350 = $346 - $349; $351 = ((($0)) + 12|0); HEAPF32[$351>>2] = $350; $352 = +HEAPF32[$297>>2]; - $353 = +HEAPF32[4325]; + $353 = +HEAPF32[4403]; $354 = (+Math_sin((+$353))); $355 = $354 * 25.0; $356 = $352 + $355; @@ -12838,12 +12842,12 @@ function _UpdateCamera($0) { HEAPF32[$362>>2] = $361; $363 = ($$0|0)==(0); if (!($363)) { - $364 = HEAP32[4327]|0; + $364 = HEAP32[4405]|0; $365 = (($364) + 1)|0; - HEAP32[4327] = $365; + HEAP32[4405] = $365; } $366 = +HEAPF32[18]; - $367 = HEAP32[4327]|0; + $367 = HEAP32[4405]|0; $368 = (+($367|0)); $369 = $368 / 5.0; $370 = (+Math_sin((+$369))); @@ -12873,7 +12877,7 @@ function _UpdateCamera($0) { } } while(0); if ((label|0) == 58) { - $$pr190 = HEAP32[4326]|0; + $$pr190 = HEAP32[4404]|0; $380 = $$pr190; } switch ($380|0) { @@ -12884,11 +12888,11 @@ function _UpdateCamera($0) { STACKTOP = sp;return; } } - $381 = +HEAPF32[4324]; + $381 = +HEAPF32[4402]; $382 = (+Math_sin((+$381))); - $383 = +HEAPF32[4323]; + $383 = +HEAPF32[4401]; $384 = $382 * $383; - $385 = +HEAPF32[4325]; + $385 = +HEAPF32[4403]; $386 = (+Math_cos((+$385))); $387 = $384 * $386; $388 = ((($0)) + 12|0); @@ -12897,7 +12901,7 @@ function _UpdateCamera($0) { HEAPF32[$0>>2] = $390; $391 = !($385 <= 0.0); $392 = (+Math_sin((+$385))); - $393 = +HEAPF32[4323]; + $393 = +HEAPF32[4401]; $394 = ((($0)) + 16|0); $395 = +HEAPF32[$394>>2]; $396 = $392 * $393; @@ -12921,7 +12925,7 @@ function _GetMousePosition($0) { $0 = $0|0; var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = 16768; + $1 = 17080; $2 = $1; $3 = HEAP32[$2>>2]|0; $4 = (($1) + 4)|0; @@ -12938,7 +12942,7 @@ function _GetMousePosition($0) { function _GetMouseWheelMove() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4332]|0; + $0 = HEAP32[4410]|0; $1 = (($0|0) / 100)&-1; return ($1|0); } @@ -12963,19 +12967,19 @@ function _IsKeyDown($0) { function _GetScreenWidth() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4331]|0; + $0 = HEAP32[4409]|0; return ($0|0); } function _GetScreenHeight() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4330]|0; + $0 = HEAP32[4408]|0; return ($0|0); } function _HideCursor() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4328] = 1; + HEAP32[4406] = 1; return; } function _SetMousePosition($0) { @@ -12988,13 +12992,13 @@ function _SetMousePosition($0) { $4 = (($1) + 4)|0; $5 = $4; $6 = HEAP32[$5>>2]|0; - $7 = 16768; + $7 = 17080; $8 = $7; HEAP32[$8>>2] = $3; $9 = (($7) + 4)|0; $10 = $9; HEAP32[$10>>2] = $6; - $11 = HEAP32[4329]|0; + $11 = HEAP32[4407]|0; $12 = +HEAPF32[$0>>2]; $13 = $12; $14 = ((($0)) + 4|0); @@ -13006,14 +13010,14 @@ function _SetMousePosition($0) { function _ShowCursor() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4328] = 0; + HEAP32[4406] = 0; return; } function _GetKeyStatus($0) { $0 = $0|0; var $1 = 0, $2 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4329]|0; + $1 = HEAP32[4407]|0; $2 = (_glfwGetKey(($1|0),($0|0))|0); return ($2|0); } @@ -13021,7 +13025,7 @@ function _GetMouseButtonStatus($0) { $0 = $0|0; var $1 = 0, $2 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4329]|0; + $1 = HEAP32[4407]|0; $2 = (_glfwGetMouseButton(($1|0),($0|0))|0); return ($2|0); } @@ -13034,7 +13038,7 @@ function _InitWindow($0,$1,$2) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; _TraceLog(0,4296,$vararg_buffer); - HEAP32[4333] = $2; + HEAP32[4411] = $2; _InitGraphicsDevice($0,$1); _LoadDefaultFont(); _InitTimer(); @@ -13047,15 +13051,15 @@ function _InitWindow($0,$1,$2) { (_emscripten_set_touchcancel_callback((4325|0),(0|0),1,(8|0))|0); (_emscripten_set_gamepadconnected_callback((0|0),1,(9|0))|0); (_emscripten_set_gamepaddisconnected_callback((0|0),1,(9|0))|0); - $3 = HEAP32[4331]|0; + $3 = HEAP32[4409]|0; $4 = (+($3|0)); $5 = $4 * 0.5; - HEAPF32[4192] = $5; - $6 = HEAP32[4330]|0; + HEAPF32[4270] = $5; + $6 = HEAP32[4408]|0; $7 = (+($6|0)); $8 = $7 * 0.5; - HEAPF32[(16772)>>2] = $8; - $9 = HEAP32[4334]|0; + HEAPF32[(17084)>>2] = $8; + $9 = HEAP32[4412]|0; $10 = ($9|0)==(0); if ($10) { STACKTOP = sp;return; @@ -13074,11 +13078,11 @@ function _TraceLog($0,$1,$varargs) { $2 = sp; switch ($0|0) { case 0: { - ;HEAP8[16808>>0]=HEAP8[8854>>0]|0;HEAP8[16808+1>>0]=HEAP8[8854+1>>0]|0;HEAP8[16808+2>>0]=HEAP8[8854+2>>0]|0;HEAP8[16808+3>>0]=HEAP8[8854+3>>0]|0;HEAP8[16808+4>>0]=HEAP8[8854+4>>0]|0;HEAP8[16808+5>>0]=HEAP8[8854+5>>0]|0;HEAP8[16808+6>>0]=HEAP8[8854+6>>0]|0; + ;HEAP8[17120>>0]=HEAP8[8854>>0]|0;HEAP8[17120+1>>0]=HEAP8[8854+1>>0]|0;HEAP8[17120+2>>0]=HEAP8[8854+2>>0]|0;HEAP8[17120+3>>0]=HEAP8[8854+3>>0]|0;HEAP8[17120+4>>0]=HEAP8[8854+4>>0]|0;HEAP8[17120+5>>0]=HEAP8[8854+5>>0]|0;HEAP8[17120+6>>0]=HEAP8[8854+6>>0]|0; break; } case 1: { - $3 = 16808; + $3 = 17120; $4 = $3; HEAP32[$4>>2] = 1330795077; $5 = (($3) + 4)|0; @@ -13087,11 +13091,11 @@ function _TraceLog($0,$1,$varargs) { break; } case 2: { - dest=16808; src=8861; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + dest=17120; src=8861; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); break; } case 3: { - $7 = 16808; + $7 = 17120; $8 = $7; HEAP32[$8>>2] = 1430406468; $9 = (($7) + 4)|0; @@ -13102,16 +13106,16 @@ function _TraceLog($0,$1,$varargs) { default: { } } - (_strcat(16808,$1)|0); - $strlen = (_strlen(16808)|0); - $endptr = (16808 + ($strlen)|0); + (_strcat(17120,$1)|0); + $strlen = (_strlen(17120)|0); + $endptr = (17120 + ($strlen)|0); HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; HEAP32[$2>>2] = $varargs; $11 = ($0|0)==(3); if ($11) { STACKTOP = sp;return; } - (_vprintf(16808,$2)|0); + (_vprintf(17120,$2)|0); $12 = ($0|0)==(1); if ($12) { _exit(1); @@ -13143,22 +13147,22 @@ function _InitGraphicsDevice($0,$1) { $vararg_buffer = sp; $2 = sp + 72|0; $3 = sp + 140|0; - HEAP32[4331] = $0; - HEAP32[4330] = $1; + HEAP32[4409] = $0; + HEAP32[4408] = $1; _MatrixIdentity($2); - dest=17412; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17724; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_glfwSetErrorCallback((2|0))|0); $4 = (_glfwInit()|0); $5 = ($4|0)==(0); if ($5) { _TraceLog(1,4996,$vararg_buffer); } - $6 = HEAP32[4331]|0; - HEAP32[4369] = $6; - $7 = HEAP32[4330]|0; - HEAP32[4370] = $7; + $6 = HEAP32[4409]|0; + HEAP32[4447] = $6; + $7 = HEAP32[4408]|0; + HEAP32[4448] = $7; _glfwDefaultWindowHints(); - $8 = HEAP8[20152]|0; + $8 = HEAP8[20464]|0; $9 = $8 & 4; $10 = ($9<<24>>24)==(0); if ($10) { @@ -13166,13 +13170,13 @@ function _InitGraphicsDevice($0,$1) { } else { _glfwWindowHint(131075,1); } - $11 = HEAP8[20152]|0; + $11 = HEAP8[20464]|0; $12 = $11 & 8; $13 = ($12<<24>>24)==(0); if (!($13)) { _glfwWindowHint(131077,1); } - $14 = HEAP8[20152]|0; + $14 = HEAP8[20464]|0; $15 = $14 & 32; $16 = ($15<<24>>24)==(0); if (!($16)) { @@ -13194,18 +13198,18 @@ function _InitGraphicsDevice($0,$1) { _glfwWindowHint(139270,0); } } - $21 = HEAP32[4371]|0; + $21 = HEAP32[4449]|0; $22 = ($21|0)==(0); if ($22) { - $47 = HEAP32[4331]|0; - $48 = HEAP32[4330]|0; - $49 = HEAP32[4333]|0; + $47 = HEAP32[4409]|0; + $48 = HEAP32[4408]|0; + $49 = HEAP32[4411]|0; $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); - HEAP32[4329] = $50; - $51 = HEAP32[4331]|0; - HEAP32[4372] = $51; - $52 = HEAP32[4330]|0; - HEAP32[4373] = $52; + HEAP32[4407] = $50; + $51 = HEAP32[4409]|0; + HEAP32[4450] = $51; + $52 = HEAP32[4408]|0; + HEAP32[4451] = $52; $54 = $50; } else { $23 = (_glfwGetPrimaryMonitor()|0); @@ -13214,9 +13218,9 @@ function _InitGraphicsDevice($0,$1) { $26 = ($25|0)>(0); L22: do { if ($26) { - $27 = HEAP32[4331]|0; + $27 = HEAP32[4409]|0; $28 = HEAP32[$$byval_copy>>2]|0; - $29 = HEAP32[4330]|0; + $29 = HEAP32[4408]|0; $$015 = 0; while(1) { $30 = (($24) + (($$015*24)|0)|0); @@ -13238,25 +13242,25 @@ function _InitGraphicsDevice($0,$1) { break L22; } } - HEAP32[4369] = $31; - HEAP32[4370] = $34; + HEAP32[4447] = $31; + HEAP32[4448] = $34; } } while(0); - $38 = HEAP32[4369]|0; - $39 = HEAP32[4370]|0; + $38 = HEAP32[4447]|0; + $39 = HEAP32[4448]|0; HEAP32[$vararg_buffer3>>2] = $38; $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr5>>2] = $39; _TraceLog(2,5047,$vararg_buffer3); - $40 = HEAP32[4369]|0; - $41 = HEAP32[4370]|0; + $40 = HEAP32[4447]|0; + $41 = HEAP32[4448]|0; _SetupFramebufferSize($40,$41); - $42 = HEAP32[4369]|0; - $43 = HEAP32[4370]|0; - $44 = HEAP32[4333]|0; + $42 = HEAP32[4447]|0; + $43 = HEAP32[4448]|0; + $44 = HEAP32[4411]|0; $45 = (_glfwGetPrimaryMonitor()|0); $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); - HEAP32[4329] = $46; + HEAP32[4407] = $46; $54 = $46; } $53 = ($54|0)==(0|0); @@ -13265,60 +13269,60 @@ function _InitGraphicsDevice($0,$1) { _TraceLog(1,5085,$vararg_buffer6); } else { _TraceLog(0,5118,$vararg_buffer8); - $55 = HEAP32[4372]|0; - $56 = HEAP32[4373]|0; + $55 = HEAP32[4450]|0; + $56 = HEAP32[4451]|0; HEAP32[$vararg_buffer10>>2] = $55; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $56; _TraceLog(0,5158,$vararg_buffer10); - $57 = HEAP32[4331]|0; - $58 = HEAP32[4330]|0; + $57 = HEAP32[4409]|0; + $58 = HEAP32[4408]|0; HEAP32[$vararg_buffer14>>2] = $57; $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); HEAP32[$vararg_ptr17>>2] = $58; _TraceLog(0,5179,$vararg_buffer14); - $59 = HEAP32[4374]|0; - $60 = HEAP32[4375]|0; + $59 = HEAP32[4452]|0; + $60 = HEAP32[4453]|0; HEAP32[$vararg_buffer18>>2] = $59; $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); HEAP32[$vararg_ptr21>>2] = $60; _TraceLog(0,5200,$vararg_buffer18); } - $61 = HEAP32[4329]|0; + $61 = HEAP32[4407]|0; (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); - $62 = HEAP32[4329]|0; + $62 = HEAP32[4407]|0; (_glfwSetCursorEnterCallback(($62|0),(3|0))|0); - $63 = HEAP32[4329]|0; + $63 = HEAP32[4407]|0; (_glfwSetKeyCallback(($63|0),(1|0))|0); - $64 = HEAP32[4329]|0; + $64 = HEAP32[4407]|0; (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); - $65 = HEAP32[4329]|0; + $65 = HEAP32[4407]|0; (_glfwSetCursorPosCallback(($65|0),(1|0))|0); - $66 = HEAP32[4329]|0; + $66 = HEAP32[4407]|0; (_glfwSetCharCallback(($66|0),(4|0))|0); - $67 = HEAP32[4329]|0; + $67 = HEAP32[4407]|0; (_glfwSetScrollCallback(($67|0),(2|0))|0); - $68 = HEAP32[4329]|0; + $68 = HEAP32[4407]|0; (_glfwSetWindowIconifyCallback(($68|0),(5|0))|0); - $69 = HEAP32[4329]|0; + $69 = HEAP32[4407]|0; _glfwMakeContextCurrent(($69|0)); _glfwSwapInterval(0); - $70 = HEAP8[20152]|0; + $70 = HEAP8[20464]|0; $71 = $70 & 64; $72 = ($71<<24>>24)==(0); if ($72) { - $73 = HEAP32[4331]|0; - $74 = HEAP32[4330]|0; + $73 = HEAP32[4409]|0; + $74 = HEAP32[4408]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4372]|0; - $76 = HEAP32[4374]|0; + $75 = HEAP32[4450]|0; + $76 = HEAP32[4452]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4373]|0; - $80 = HEAP32[4375]|0; + $79 = HEAP32[4451]|0; + $80 = HEAP32[4453]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -13337,18 +13341,18 @@ function _InitGraphicsDevice($0,$1) { } _glfwSwapInterval(1); _TraceLog(0,5225,$vararg_buffer22); - $73 = HEAP32[4331]|0; - $74 = HEAP32[4330]|0; + $73 = HEAP32[4409]|0; + $74 = HEAP32[4408]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4372]|0; - $76 = HEAP32[4374]|0; + $75 = HEAP32[4450]|0; + $76 = HEAP32[4452]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4373]|0; - $80 = HEAP32[4375]|0; + $79 = HEAP32[4451]|0; + $80 = HEAP32[4453]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -13376,7 +13380,7 @@ function _LoadDefaultFont() { $vararg_buffer = sp; $0 = sp + 4|0; $1 = sp + 24|0; - HEAP32[(17380)>>2] = 224; + HEAP32[(17692)>>2] = 224; $2 = (_malloc(65536)|0); _memset(($2|0),0,65536)|0; $$095104 = 0;$$096103 = 0; @@ -13417,27 +13421,27 @@ function _LoadDefaultFont() { _free($2); ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$$byval_copy1); - ;HEAP32[17356>>2]=HEAP32[$1>>2]|0;HEAP32[17356+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[17356+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[17356+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[17356+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[17668>>2]=HEAP32[$1>>2]|0;HEAP32[17668+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[17668+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[17668+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[17668+16>>2]=HEAP32[$1+16>>2]|0; ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($$byval_copy1); - $5 = HEAP32[(17380)>>2]|0; + $5 = HEAP32[(17692)>>2]|0; $6 = $5 << 5; $7 = (_malloc($6)|0); - HEAP32[(17384)>>2] = $7; + HEAP32[(17696)>>2] = $7; $8 = ($5|0)>(0); if (!($8)) { $$lcssa = $7; $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(17376)>>2] = $23; - $24 = HEAP32[4339]|0; + HEAP32[(17688)>>2] = $23; + $24 = HEAP32[4417]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4520,$vararg_buffer); STACKTOP = sp;return; } - $9 = HEAP32[(17360)>>2]|0; - $10 = HEAP32[(17380)>>2]|0; - $11 = HEAP32[(17384)>>2]|0; + $9 = HEAP32[(17672)>>2]|0; + $10 = HEAP32[(17692)>>2]|0; + $11 = HEAP32[(17696)>>2]|0; $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; while(1) { $25 = (($$0101) + 32)|0; @@ -13486,8 +13490,8 @@ function _LoadDefaultFont() { } $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(17376)>>2] = $23; - $24 = HEAP32[4339]|0; + HEAP32[(17688)>>2] = $23; + $24 = HEAP32[4417]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4520,$vararg_buffer); STACKTOP = sp;return; @@ -13498,7 +13502,7 @@ function _InitTimer() { $0 = (_time((0|0))|0); _srand($0); $1 = (+_GetTime()); - HEAPF64[2100] = $1; + HEAPF64[2139] = $1; return; } function _EmscriptenFullscreenChangeCallback($0,$1,$2) { @@ -13657,7 +13661,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $28 = (($25) + 4)|0; $29 = $28; $30 = HEAP32[$29>>2]|0; - $31 = 16784; + $31 = 17096; $32 = $31; HEAP32[$32>>2] = $27; $33 = (($31) + 4)|0; @@ -13670,7 +13674,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $39 = (($36) + 4)|0; $40 = $39; $41 = HEAP32[$40>>2]|0; - $42 = (16792); + $42 = (17104); $43 = $42; HEAP32[$43>>2] = $38; $44 = (($42) + 4)|0; @@ -13726,7 +13730,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) { } $9 = ((($1)) + 1300|0); $10 = HEAP32[$9>>2]|0; - $11 = (17340 + ($10<<2)|0); + $11 = (17652 + ($10<<2)|0); HEAP32[$11>>2] = $$sink; return 0; } @@ -13740,7 +13744,7 @@ function _SetTargetFPS($0) { $2 = (+($0|0)); $3 = 1.0 / $2; $$ = $1 ? 0.0 : $3; - HEAPF64[2097] = $$; + HEAPF64[2136] = $$; $4 = $3; $$op = $4 * 1000.0; $5 = $$op; @@ -13752,7 +13756,7 @@ function _SetTargetFPS($0) { function _LogoAnimation() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4334] = 0; + HEAP32[4412] = 0; return; } function _GetTime() { @@ -14328,7 +14332,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $5 = sp + 68|0; _glBindTexture(3553,0); HEAP32[$5>>2] = 0; - $6 = HEAP32[4347]|0; + $6 = HEAP32[4425]|0; $7 = ($6|0)==(0); $8 = $3 & -4; $switch = ($8|0)==(8); @@ -14338,7 +14342,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $9 = HEAP32[4348]|0; + $9 = HEAP32[4426]|0; $10 = ($9|0)==(0); $11 = ($3|0)==(12); $or$cond7 = $11 & $10; @@ -14347,7 +14351,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $12 = HEAP32[4349]|0; + $12 = HEAP32[4427]|0; $13 = ($12|0)==(0); $$off = (($3) + -13)|0; $14 = ($$off>>>0)<(2); @@ -14357,7 +14361,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $15 = HEAP32[4350]|0; + $15 = HEAP32[4428]|0; $16 = ($15|0)==(0); $$off92 = (($3) + -15)|0; $17 = ($$off92>>>0)<(2); @@ -14367,7 +14371,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $18 = HEAP32[4351]|0; + $18 = HEAP32[4429]|0; $19 = ($18|0)==(0); $$off93 = (($3) + -17)|0; $20 = ($$off93>>>0)<(2); @@ -14411,7 +14415,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 8: { - $22 = HEAP32[4347]|0; + $22 = HEAP32[4425]|0; $23 = ($22|0)==(0); if (!($23)) { _LoadCompressedTexture($0,$1,$2,$4,33776); @@ -14419,7 +14423,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 9: { - $24 = HEAP32[4347]|0; + $24 = HEAP32[4425]|0; $25 = ($24|0)==(0); if (!($25)) { _LoadCompressedTexture($0,$1,$2,$4,33777); @@ -14427,7 +14431,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 10: { - $26 = HEAP32[4347]|0; + $26 = HEAP32[4425]|0; $27 = ($26|0)==(0); if (!($27)) { _LoadCompressedTexture($0,$1,$2,$4,33778); @@ -14435,7 +14439,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 11: { - $28 = HEAP32[4347]|0; + $28 = HEAP32[4425]|0; $29 = ($28|0)==(0); if (!($29)) { _LoadCompressedTexture($0,$1,$2,$4,33779); @@ -14443,7 +14447,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 12: { - $30 = HEAP32[4348]|0; + $30 = HEAP32[4426]|0; $31 = ($30|0)==(0); if (!($31)) { _LoadCompressedTexture($0,$1,$2,$4,36196); @@ -14451,7 +14455,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 13: { - $32 = HEAP32[4349]|0; + $32 = HEAP32[4427]|0; $33 = ($32|0)==(0); if (!($33)) { _LoadCompressedTexture($0,$1,$2,$4,37492); @@ -14459,7 +14463,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 14: { - $34 = HEAP32[4349]|0; + $34 = HEAP32[4427]|0; $35 = ($34|0)==(0); if (!($35)) { _LoadCompressedTexture($0,$1,$2,$4,37496); @@ -14467,7 +14471,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 15: { - $36 = HEAP32[4350]|0; + $36 = HEAP32[4428]|0; $37 = ($36|0)==(0); if (!($37)) { _LoadCompressedTexture($0,$1,$2,$4,35840); @@ -14475,7 +14479,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 16: { - $38 = HEAP32[4350]|0; + $38 = HEAP32[4428]|0; $39 = ($38|0)==(0); if (!($39)) { _LoadCompressedTexture($0,$1,$2,$4,35842); @@ -14483,7 +14487,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 17: { - $40 = HEAP32[4351]|0; + $40 = HEAP32[4429]|0; $41 = ($40|0)==(0); if (!($41)) { _LoadCompressedTexture($0,$1,$2,$4,37808); @@ -14491,7 +14495,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 18: { - $42 = HEAP32[4351]|0; + $42 = HEAP32[4429]|0; $43 = ($42|0)==(0); if (!($43)) { _LoadCompressedTexture($0,$1,$2,$4,37815); @@ -14503,7 +14507,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { } } } while(0); - $44 = HEAP32[4352]|0; + $44 = HEAP32[4430]|0; $45 = ($44|0)==(0); if ($45) { _glTexParameteri(3553,10242,33071); @@ -14849,20 +14853,20 @@ function _SetupFramebufferSize($0,$1) { $vararg_buffer4 = sp + 16|0; $vararg_buffer = sp; $2 = sp + 40|0; - $3 = HEAP32[4331]|0; + $3 = HEAP32[4409]|0; $4 = ($3|0)>($0|0); if (!($4)) { - $5 = HEAP32[4330]|0; + $5 = HEAP32[4408]|0; $6 = ($5|0)>($1|0); if (!($6)) { $30 = ($3|0)<($0|0); $31 = ($5|0)<($1|0); $or$cond = $30 | $31; if (!($or$cond)) { - HEAP32[4372] = $3; - HEAP32[4373] = $5; - HEAP32[4374] = 0; - HEAP32[4375] = 0; + HEAP32[4450] = $3; + HEAP32[4451] = $5; + HEAP32[4452] = 0; + HEAP32[4453] = 0; STACKTOP = sp;return; } HEAP32[$vararg_buffer8>>2] = $3; @@ -14876,9 +14880,9 @@ function _SetupFramebufferSize($0,$1) { $32 = (+($0|0)); $33 = (+($1|0)); $34 = $32 / $33; - $35 = HEAP32[4331]|0; + $35 = HEAP32[4409]|0; $36 = (+($35|0)); - $37 = HEAP32[4330]|0; + $37 = HEAP32[4408]|0; $38 = (+($37|0)); $39 = $36 / $38; $40 = !($34 <= $39); @@ -14886,26 +14890,26 @@ function _SetupFramebufferSize($0,$1) { $44 = $34 * $38; $roundf = (+_roundf((+$44))); $45 = (~~(($roundf))); - HEAP32[4372] = $45; - HEAP32[4373] = $37; + HEAP32[4450] = $45; + HEAP32[4451] = $37; $46 = (($45) - ($35))|0; - HEAP32[4374] = $46; + HEAP32[4452] = $46; $$sink1 = 0; } else { - HEAP32[4372] = $35; + HEAP32[4450] = $35; $41 = $36 / $34; $roundf38 = (+_roundf((+$41))); $42 = (~~(($roundf38))); - HEAP32[4373] = $42; - HEAP32[4374] = 0; + HEAP32[4451] = $42; + HEAP32[4452] = 0; $43 = (($42) - ($37))|0; $$sink1 = $43; } - HEAP32[4375] = $$sink1; + HEAP32[4453] = $$sink1; STACKTOP = sp;return; } } - $7 = HEAP32[4330]|0; + $7 = HEAP32[4408]|0; HEAP32[$vararg_buffer>>2] = $3; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $7; @@ -14915,11 +14919,11 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr3>>2] = $1; _TraceLog(2,8607,$vararg_buffer); $8 = (+($0|0)); - $9 = HEAP32[4331]|0; + $9 = HEAP32[4409]|0; $10 = (+($9|0)); $11 = $8 / $10; $12 = (+($1|0)); - $13 = HEAP32[4330]|0; + $13 = HEAP32[4408]|0; $14 = (+($13|0)); $15 = $12 / $14; $16 = !($11 <= $15); @@ -14927,33 +14931,33 @@ function _SetupFramebufferSize($0,$1) { $22 = $10 * $15; $roundf39 = (+_roundf((+$22))); $23 = (~~(($roundf39))); - HEAP32[4372] = $23; - HEAP32[4373] = $1; + HEAP32[4450] = $23; + HEAP32[4451] = $1; $24 = (($0) - ($23))|0; - HEAP32[4374] = $24; + HEAP32[4452] = $24; $$sink = 0; } else { - HEAP32[4372] = $0; - $17 = HEAP32[4330]|0; + HEAP32[4450] = $0; + $17 = HEAP32[4408]|0; $18 = (+($17|0)); $19 = $11 * $18; $roundf40 = (+_roundf((+$19))); $20 = (~~(($roundf40))); - HEAP32[4373] = $20; - HEAP32[4374] = 0; + HEAP32[4451] = $20; + HEAP32[4452] = 0; $21 = (($1) - ($20))|0; $$sink = $21; } - HEAP32[4375] = $$sink; - $25 = HEAP32[4372]|0; + HEAP32[4453] = $$sink; + $25 = HEAP32[4450]|0; $26 = (+($25|0)); - $27 = HEAP32[4331]|0; + $27 = HEAP32[4409]|0; $28 = (+($27|0)); $29 = $26 / $28; _MatrixScale($2,$29,$29,$29); - dest=17412; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4372] = $0; - HEAP32[4373] = $1; + dest=17724; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4450] = $0; + HEAP32[4451] = $1; HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $1; @@ -14975,10 +14979,10 @@ function _WindowSizeCallback($0,$1,$2) { _rlMatrixMode(5888); _rlLoadIdentity(); _rlClearScreenBuffers(); - HEAP32[4331] = $1; - HEAP32[4330] = $2; - HEAP32[4372] = $1; - HEAP32[4373] = $2; + HEAP32[4409] = $1; + HEAP32[4408] = $2; + HEAP32[4450] = $1; + HEAP32[4451] = $2; return; } function _CursorEnterCallback($0,$1) { @@ -15005,7 +15009,7 @@ function _KeyCallback($0,$1,$2,$3,$4) { return; } $8 = $3&255; - $9 = (20159 + ($1)|0); + $9 = (20471 + ($1)|0); HEAP8[$9>>0] = $8; if (!($7)) { return; @@ -15026,7 +15030,7 @@ function _MouseButtonCallback($0,$1,$2,$3) { $4 = sp + 8|0; $5 = sp; $6 = $2&255; - $7 = (20153 + ($1)|0); + $7 = (20465 + ($1)|0); HEAP8[$7>>0] = $6; $8 = (_IsMouseButtonPressed(0)|0); $9 = ($8|0)==(0); @@ -15105,7 +15109,7 @@ function _MouseCursorPosCallback($0,$1,$2) { $12 = (($9) + 4)|0; $13 = $12; $14 = HEAP32[$13>>2]|0; - $15 = 16784; + $15 = 17096; $16 = $15; HEAP32[$16>>2] = $11; $17 = (($15) + 4)|0; @@ -15140,7 +15144,7 @@ function _ScrollCallback($0,$1,$2) { var $3 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = (~~(($2))); - HEAP32[4745] = $3; + HEAP32[4823] = $3; return; } function _WindowIconifyCallback($0,$1) { @@ -15150,7 +15154,7 @@ function _WindowIconifyCallback($0,$1) { sp = STACKTOP; $2 = ($1|0)!=(0); $$sink = $2&1; - HEAP32[4744] = $$sink; + HEAP32[4822] = $$sink; return; } function _rlglInit($0,$1) { @@ -15231,18 +15235,18 @@ function _rlglInit($0,$1) { $25 = (_strcmp($24,5357)|0); $26 = ($25|0)==(0); if ($26) { - HEAP32[4410] = 1; + HEAP32[4488] = 1; $27 = (_eglGetProcAddress((5384|0))|0); - HEAP32[4411] = $27; + HEAP32[4489] = $27; $28 = (_eglGetProcAddress((5405|0))|0); - HEAP32[4412] = $28; + HEAP32[4490] = $28; $29 = (_eglGetProcAddress((5426|0))|0); - HEAP32[4413] = $29; + HEAP32[4491] = $29; } $30 = (_strcmp($24,5450)|0); $31 = ($30|0)==(0); if ($31) { - HEAP32[4352] = 1; + HEAP32[4430] = 1; } $32 = (_strcmp($24,5470)|0); $33 = ($32|0)==(0); @@ -15264,7 +15268,7 @@ function _rlglInit($0,$1) { } if ((label|0) == 12) { label = 0; - HEAP32[4347] = 1; + HEAP32[4425] = 1; } $39 = (_strcmp($24,5575)|0); $40 = ($39|0)==(0); @@ -15280,35 +15284,35 @@ function _rlglInit($0,$1) { } if ((label|0) == 15) { label = 0; - HEAP32[4348] = 1; + HEAP32[4426] = 1; } $44 = HEAP32[$23>>2]|0; $45 = (_strcmp($44,5644)|0); $46 = ($45|0)==(0); if ($46) { - HEAP32[4349] = 1; + HEAP32[4427] = 1; } $47 = (_strcmp($44,5669)|0); $48 = ($47|0)==(0); if ($48) { - HEAP32[4350] = 1; + HEAP32[4428] = 1; } $49 = (_strcmp($44,5702)|0); $50 = ($49|0)==(0); if ($50) { - HEAP32[4351] = 1; + HEAP32[4429] = 1; } $51 = (_strcmp($44,5738)|0); $52 = ($51|0)==(0); if ($52) { - HEAP32[4414] = 1; - _glGetFloatv(34047,(17660|0)); + HEAP32[4492] = 1; + _glGetFloatv(34047,(17972|0)); } $53 = HEAP32[$23>>2]|0; $54 = (_strcmp($53,5772)|0); $55 = ($54|0)==(0); if ($55) { - HEAP32[4416] = 1; + HEAP32[4494] = 1; } $56 = (($$06167) + 1)|0; $exitcond70 = ($56|0)==($19|0); @@ -15319,61 +15323,61 @@ function _rlglInit($0,$1) { } } } - $21 = HEAP32[4410]|0; + $21 = HEAP32[4488]|0; $22 = ($21|0)==(0); if ($22) { _TraceLog(2,5875,$vararg_buffer15); } else { _TraceLog(0,5800,$vararg_buffer13); } - $57 = HEAP32[4352]|0; + $57 = HEAP32[4430]|0; $58 = ($57|0)==(0); if ($58) { _TraceLog(2,6011,$vararg_buffer19); } else { _TraceLog(0,5936,$vararg_buffer17); } - $59 = HEAP32[4347]|0; + $59 = HEAP32[4425]|0; $60 = ($59|0)==(0); if (!($60)) { _TraceLog(0,6103,$vararg_buffer21); } - $61 = HEAP32[4348]|0; + $61 = HEAP32[4426]|0; $62 = ($61|0)==(0); if (!($62)) { _TraceLog(0,6149,$vararg_buffer23); } - $63 = HEAP32[4349]|0; + $63 = HEAP32[4427]|0; $64 = ($63|0)==(0); if (!($64)) { _TraceLog(0,6196,$vararg_buffer25); } - $65 = HEAP32[4350]|0; + $65 = HEAP32[4428]|0; $66 = ($65|0)==(0); if (!($66)) { _TraceLog(0,6247,$vararg_buffer27); } - $67 = HEAP32[4351]|0; + $67 = HEAP32[4429]|0; $68 = ($67|0)==(0); if (!($68)) { _TraceLog(0,6294,$vararg_buffer29); } - $69 = HEAP32[4414]|0; + $69 = HEAP32[4492]|0; $70 = ($69|0)==(0); if (!($70)) { - $71 = +HEAPF32[4415]; + $71 = +HEAPF32[4493]; $72 = $71; HEAPF64[$vararg_buffer31>>3] = $72; _TraceLog(0,6341,$vararg_buffer31); } - $73 = HEAP32[4416]|0; + $73 = HEAP32[4494]|0; $74 = ($73|0)==(0); if (!($74)) { _TraceLog(0,6407,$vararg_buffer34); } HEAP32[$vararg_buffer10>>2] = -1; $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); - HEAP32[4417] = $75; + HEAP32[4495] = $75; $76 = ($75|0)==(0); if ($76) { _TraceLog(2,6511,$vararg_buffer39); @@ -15382,14 +15386,14 @@ function _rlglInit($0,$1) { _TraceLog(0,6460,$vararg_buffer36); } _LoadDefaultShader($2); - dest=17672; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=17728; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17984; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=18040; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _LoadDefaultBuffers(); $77 = (_malloc(49152)|0); - HEAP32[4446] = $77; + HEAP32[4524] = $77; $$06066 = 0; while(1) { - $79 = HEAP32[4446]|0; + $79 = HEAP32[4524]|0; $80 = (($79) + (($$06066*12)|0)|0); _VectorZero($3); ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; @@ -15402,7 +15406,7 @@ function _rlglInit($0,$1) { } } $78 = (_malloc(36864)|0); - HEAP32[4447] = $78; + HEAP32[4525] = $78; $$05965 = 0; while(1) { $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); @@ -15417,48 +15421,48 @@ function _rlglInit($0,$1) { $$05965 = $84; } } - HEAP32[4448] = 1; - $85 = HEAP32[4417]|0; + HEAP32[4526] = 1; + $85 = HEAP32[4495]|0; $86 = ((($78)) + 8|0); HEAP32[$86>>2] = $85; - HEAP32[4449] = 4; + HEAP32[4527] = 4; _MatrixIdentity($4); - dest=17800; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=18112; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17864); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18176); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17928); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18240); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17992); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18304); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18056); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18368); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18120); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18432); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18184); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18496); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18248); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18560); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18312); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18624); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18376); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18688); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18440); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18752); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18504); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18816); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18568); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18880); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18632); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18944); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18696); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19008); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18760); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19072); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($5); - dest=17508; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17820; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($6); - dest=17572; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4376] = 17572; + dest=17884; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4454] = 17884; _glDepthFunc(515); _glDisable(2929); _glBlendFunc(770,771); @@ -15469,21 +15473,21 @@ function _rlglInit($0,$1) { _glClearColor(0.0,0.0,0.0,1.0); _glClearDepthf(1.0); _glClear(16640); - HEAP32[4706] = $0; - HEAP32[4707] = $1; + HEAP32[4784] = $0; + HEAP32[4785] = $1; _TraceLog(0,6550,$vararg_buffer41); STACKTOP = sp;return; } function _SetupViewport() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4374]|0; + $0 = HEAP32[4452]|0; $1 = (($0|0) / 2)&-1; - $2 = HEAP32[4375]|0; + $2 = HEAP32[4453]|0; $3 = (($2|0) / 2)&-1; - $4 = HEAP32[4372]|0; + $4 = HEAP32[4450]|0; $5 = (($4) - ($0))|0; - $6 = HEAP32[4373]|0; + $6 = HEAP32[4451]|0; $7 = (($6) - ($2))|0; _rlViewport($1,$3,$5,$7); return; @@ -15494,12 +15498,12 @@ function _rlMatrixMode($0) { sp = STACKTOP; switch ($0|0) { case 5889: { - $modelview$sink = 17508; + $modelview$sink = 17820; label = 3; break; } case 5888: { - $modelview$sink = 17572; + $modelview$sink = 17884; label = 3; break; } @@ -15507,9 +15511,9 @@ function _rlMatrixMode($0) { } } if ((label|0) == 3) { - HEAP32[4376] = $modelview$sink; + HEAP32[4454] = $modelview$sink; } - HEAP32[4409] = $0; + HEAP32[4487] = $0; return; } function _rlLoadIdentity() { @@ -15517,7 +15521,7 @@ function _rlLoadIdentity() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $0 = sp; - $1 = HEAP32[4376]|0; + $1 = HEAP32[4454]|0; _MatrixIdentity($0); dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; @@ -15538,7 +15542,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[4376]|0; + $8 = HEAP32[4454]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -15635,15 +15639,15 @@ function _LoadDefaultBuffers() { $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $0 = (_malloc(24576)|0); - HEAP32[(18844)>>2] = $0; + HEAP32[(19156)>>2] = $0; $1 = (_malloc(8192)|0); - HEAP32[(18852)>>2] = $1; - HEAP32[(18848)>>2] = 0; - HEAP32[(18856)>>2] = 0; + HEAP32[(19164)>>2] = $1; + HEAP32[(19160)>>2] = 0; + HEAP32[(19168)>>2] = 0; _memset(($0|0),0,24576)|0; $$05972 = 0; while(1) { - $2 = HEAP32[(18852)>>2]|0; + $2 = HEAP32[(19164)>>2]|0; $3 = (($2) + ($$05972)|0); HEAP8[$3>>0] = 0; $4 = (($$05972) + 1)|0; @@ -15654,19 +15658,19 @@ function _LoadDefaultBuffers() { $$05972 = $4; } } - HEAP32[4708] = 0; - HEAP32[(18840)>>2] = 0; - HEAP32[(18836)>>2] = 0; + HEAP32[4786] = 0; + HEAP32[(19152)>>2] = 0; + HEAP32[(19148)>>2] = 0; $5 = (_malloc(73728)|0); - HEAP32[(18892)>>2] = $5; + HEAP32[(19204)>>2] = $5; $6 = (_malloc(24576)|0); - HEAP32[(18900)>>2] = $6; - HEAP32[(18896)>>2] = 0; - HEAP32[(18904)>>2] = 0; + HEAP32[(19212)>>2] = $6; + HEAP32[(19208)>>2] = 0; + HEAP32[(19216)>>2] = 0; _memset(($5|0),0,73728)|0; $$05770 = 0; while(1) { - $7 = HEAP32[(18900)>>2]|0; + $7 = HEAP32[(19212)>>2]|0; $8 = (($7) + ($$05770)|0); HEAP8[$8>>0] = 0; $9 = (($$05770) + 1)|0; @@ -15677,24 +15681,24 @@ function _LoadDefaultBuffers() { $$05770 = $9; } } - HEAP32[4720] = 0; - HEAP32[(18888)>>2] = 0; - HEAP32[(18884)>>2] = 0; + HEAP32[4798] = 0; + HEAP32[(19200)>>2] = 0; + HEAP32[(19196)>>2] = 0; $10 = (_malloc(49152)|0); - HEAP32[(18940)>>2] = $10; + HEAP32[(19252)>>2] = $10; $11 = (_malloc(32768)|0); - HEAP32[(18944)>>2] = $11; + HEAP32[(19256)>>2] = $11; $12 = (_malloc(16384)|0); - HEAP32[(18948)>>2] = $12; + HEAP32[(19260)>>2] = $12; $13 = (_malloc(12288)|0); - HEAP32[(18952)>>2] = $13; - $14 = HEAP32[(18940)>>2]|0; + HEAP32[(19264)>>2] = $13; + $14 = HEAP32[(19252)>>2]|0; _memset(($14|0),0,49152)|0; - $15 = HEAP32[(18944)>>2]|0; + $15 = HEAP32[(19256)>>2]|0; _memset(($15|0),0,32768)|0; $$05467 = 0; while(1) { - $17 = HEAP32[(18948)>>2]|0; + $17 = HEAP32[(19260)>>2]|0; $18 = (($17) + ($$05467)|0); HEAP8[$18>>0] = 0; $19 = (($$05467) + 1)|0; @@ -15705,7 +15709,7 @@ function _LoadDefaultBuffers() { $$05467 = $19; } } - $16 = HEAP32[(18952)>>2]|0; + $16 = HEAP32[(19264)>>2]|0; $$05365 = 0;$$066 = 0; while(1) { $22 = $$05365 << 2; @@ -15742,140 +15746,140 @@ function _LoadDefaultBuffers() { $$05365 = $41;$$066 = $42; } } - HEAP32[4732] = 0; - HEAP32[(18932)>>2] = 0; - HEAP32[(18936)>>2] = 0; + HEAP32[4810] = 0; + HEAP32[(19244)>>2] = 0; + HEAP32[(19248)>>2] = 0; _TraceLog(0,6597,$vararg_buffer); - $20 = HEAP32[4410]|0; + $20 = HEAP32[4488]|0; $21 = ($20|0)==(0); if (!($21)) { - $43 = HEAP32[4411]|0; - FUNCTION_TABLE_vii[$43 & 63](1,(18860)); - $44 = HEAP32[4412]|0; - $45 = HEAP32[(18860)>>2]|0; + $43 = HEAP32[4489]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(19172)); + $44 = HEAP32[4490]|0; + $45 = HEAP32[(19172)>>2]|0; FUNCTION_TABLE_vi[$44 & 31]($45); } - _glGenBuffers(2,((18864)|0)); - $46 = HEAP32[(18864)>>2]|0; + _glGenBuffers(2,((19176)|0)); + $46 = HEAP32[(19176)>>2]|0; _glBindBuffer(34962,($46|0)); - $47 = HEAP32[(18844)>>2]|0; + $47 = HEAP32[(19156)>>2]|0; _glBufferData(34962,24576,($47|0),35048); - $48 = HEAP32[(17732)>>2]|0; + $48 = HEAP32[(18044)>>2]|0; _glEnableVertexAttribArray(($48|0)); - $49 = HEAP32[(17732)>>2]|0; + $49 = HEAP32[(18044)>>2]|0; _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); - _glGenBuffers(2,((18868)|0)); - $50 = HEAP32[(18868)>>2]|0; + _glGenBuffers(2,((19180)|0)); + $50 = HEAP32[(19180)>>2]|0; _glBindBuffer(34962,($50|0)); - $51 = HEAP32[(18852)>>2]|0; + $51 = HEAP32[(19164)>>2]|0; _glBufferData(34962,8192,($51|0),35048); - $52 = HEAP32[(17752)>>2]|0; + $52 = HEAP32[(18064)>>2]|0; _glEnableVertexAttribArray(($52|0)); - $53 = HEAP32[(17752)>>2]|0; + $53 = HEAP32[(18064)>>2]|0; _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); - $54 = HEAP32[4410]|0; + $54 = HEAP32[4488]|0; $55 = ($54|0)==(0); if ($55) { - $57 = HEAP32[(18864)>>2]|0; - $58 = HEAP32[(18868)>>2]|0; + $57 = HEAP32[(19176)>>2]|0; + $58 = HEAP32[(19180)>>2]|0; HEAP32[$vararg_buffer3>>2] = $57; $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr6>>2] = $58; _TraceLog(0,6735,$vararg_buffer3); } else { - $56 = HEAP32[(18860)>>2]|0; + $56 = HEAP32[(19172)>>2]|0; HEAP32[$vararg_buffer1>>2] = $56; _TraceLog(0,6670,$vararg_buffer1); } - $59 = HEAP32[4410]|0; + $59 = HEAP32[4488]|0; $60 = ($59|0)==(0); if (!($60)) { - $61 = HEAP32[4411]|0; - FUNCTION_TABLE_vii[$61 & 63](1,(18908)); - $62 = HEAP32[4412]|0; - $63 = HEAP32[(18908)>>2]|0; + $61 = HEAP32[4489]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(19220)); + $62 = HEAP32[4490]|0; + $63 = HEAP32[(19220)>>2]|0; FUNCTION_TABLE_vi[$62 & 31]($63); } - _glGenBuffers(1,((18912)|0)); - $64 = HEAP32[(18912)>>2]|0; + _glGenBuffers(1,((19224)|0)); + $64 = HEAP32[(19224)>>2]|0; _glBindBuffer(34962,($64|0)); - $65 = HEAP32[(18892)>>2]|0; + $65 = HEAP32[(19204)>>2]|0; _glBufferData(34962,73728,($65|0),35048); - $66 = HEAP32[(17732)>>2]|0; + $66 = HEAP32[(18044)>>2]|0; _glEnableVertexAttribArray(($66|0)); - $67 = HEAP32[(17732)>>2]|0; + $67 = HEAP32[(18044)>>2]|0; _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((18916)|0)); - $68 = HEAP32[(18916)>>2]|0; + _glGenBuffers(1,((19228)|0)); + $68 = HEAP32[(19228)>>2]|0; _glBindBuffer(34962,($68|0)); - $69 = HEAP32[(18900)>>2]|0; + $69 = HEAP32[(19212)>>2]|0; _glBufferData(34962,24576,($69|0),35048); - $70 = HEAP32[(17752)>>2]|0; + $70 = HEAP32[(18064)>>2]|0; _glEnableVertexAttribArray(($70|0)); - $71 = HEAP32[(17752)>>2]|0; + $71 = HEAP32[(18064)>>2]|0; _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); - $72 = HEAP32[4410]|0; + $72 = HEAP32[4488]|0; $73 = ($72|0)==(0); if ($73) { - $75 = HEAP32[(18912)>>2]|0; - $76 = HEAP32[(18916)>>2]|0; + $75 = HEAP32[(19224)>>2]|0; + $76 = HEAP32[(19228)>>2]|0; HEAP32[$vararg_buffer10>>2] = $75; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $76; _TraceLog(0,6881,$vararg_buffer10); } else { - $74 = HEAP32[(18908)>>2]|0; + $74 = HEAP32[(19220)>>2]|0; HEAP32[$vararg_buffer7>>2] = $74; _TraceLog(0,6812,$vararg_buffer7); } - $77 = HEAP32[4410]|0; + $77 = HEAP32[4488]|0; $78 = ($77|0)==(0); if (!($78)) { - $79 = HEAP32[4411]|0; - FUNCTION_TABLE_vii[$79 & 63](1,(18956)); - $80 = HEAP32[4412]|0; - $81 = HEAP32[(18956)>>2]|0; + $79 = HEAP32[4489]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(19268)); + $80 = HEAP32[4490]|0; + $81 = HEAP32[(19268)>>2]|0; FUNCTION_TABLE_vi[$80 & 31]($81); } - _glGenBuffers(1,((18960)|0)); - $82 = HEAP32[(18960)>>2]|0; + _glGenBuffers(1,((19272)|0)); + $82 = HEAP32[(19272)>>2]|0; _glBindBuffer(34962,($82|0)); - $83 = HEAP32[(18940)>>2]|0; + $83 = HEAP32[(19252)>>2]|0; _glBufferData(34962,49152,($83|0),35048); - $84 = HEAP32[(17732)>>2]|0; + $84 = HEAP32[(18044)>>2]|0; _glEnableVertexAttribArray(($84|0)); - $85 = HEAP32[(17732)>>2]|0; + $85 = HEAP32[(18044)>>2]|0; _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((18964)|0)); - $86 = HEAP32[(18964)>>2]|0; + _glGenBuffers(1,((19276)|0)); + $86 = HEAP32[(19276)>>2]|0; _glBindBuffer(34962,($86|0)); - $87 = HEAP32[(18944)>>2]|0; + $87 = HEAP32[(19256)>>2]|0; _glBufferData(34962,32768,($87|0),35048); - $88 = HEAP32[(17736)>>2]|0; + $88 = HEAP32[(18048)>>2]|0; _glEnableVertexAttribArray(($88|0)); - $89 = HEAP32[(17736)>>2]|0; + $89 = HEAP32[(18048)>>2]|0; _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); - _glGenBuffers(1,((18968)|0)); - $90 = HEAP32[(18968)>>2]|0; + _glGenBuffers(1,((19280)|0)); + $90 = HEAP32[(19280)>>2]|0; _glBindBuffer(34962,($90|0)); - $91 = HEAP32[(18948)>>2]|0; + $91 = HEAP32[(19260)>>2]|0; _glBufferData(34962,16384,($91|0),35048); - $92 = HEAP32[(17752)>>2]|0; + $92 = HEAP32[(18064)>>2]|0; _glEnableVertexAttribArray(($92|0)); - $93 = HEAP32[(17752)>>2]|0; + $93 = HEAP32[(18064)>>2]|0; _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); - _glGenBuffers(1,((18972)|0)); - $94 = HEAP32[(18972)>>2]|0; + _glGenBuffers(1,((19284)|0)); + $94 = HEAP32[(19284)>>2]|0; _glBindBuffer(34963,($94|0)); - $95 = HEAP32[(18952)>>2]|0; + $95 = HEAP32[(19264)>>2]|0; _glBufferData(34963,12288,($95|0),35044); - $96 = HEAP32[4410]|0; + $96 = HEAP32[4488]|0; $97 = ($96|0)==(0); if ($97) { - $99 = HEAP32[(18960)>>2]|0; - $100 = HEAP32[(18964)>>2]|0; - $101 = HEAP32[(18968)>>2]|0; - $102 = HEAP32[(18972)>>2]|0; + $99 = HEAP32[(19272)>>2]|0; + $100 = HEAP32[(19276)>>2]|0; + $101 = HEAP32[(19280)>>2]|0; + $102 = HEAP32[(19284)>>2]|0; HEAP32[$vararg_buffer17>>2] = $99; $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); HEAP32[$vararg_ptr20>>2] = $100; @@ -15885,16 +15889,16 @@ function _LoadDefaultBuffers() { HEAP32[$vararg_ptr22>>2] = $102; _TraceLog(0,7027,$vararg_buffer17); } else { - $98 = HEAP32[(18956)>>2]|0; + $98 = HEAP32[(19268)>>2]|0; HEAP32[$vararg_buffer14>>2] = $98; _TraceLog(0,6962,$vararg_buffer14); } - $103 = HEAP32[4410]|0; + $103 = HEAP32[4488]|0; $104 = ($103|0)==(0); if ($104) { STACKTOP = sp;return; } - $105 = HEAP32[4412]|0; + $105 = HEAP32[4490]|0; FUNCTION_TABLE_vi[$105 & 31](0); STACKTOP = sp;return; } @@ -16075,9 +16079,9 @@ function _IsMouseButtonPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (20153 + ($0)|0); + $1 = (20465 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (20156 + ($0)|0); + $3 = (20468 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); @@ -16089,9 +16093,9 @@ function _IsMouseButtonReleased($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (20153 + ($0)|0); + $1 = (20465 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (20156 + ($0)|0); + $3 = (20468 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(0); @@ -16112,7 +16116,7 @@ function _CloseWindow() { $vararg_buffer = sp; _UnloadDefaultFont(); _rlglClose(); - $0 = HEAP32[4329]|0; + $0 = HEAP32[4407]|0; _glfwDestroyWindow(($0|0)); _glfwTerminate(); _TraceLog(0,8871,$vararg_buffer); @@ -16123,9 +16127,9 @@ function _UnloadDefaultFont() { sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy = sp; - ;HEAP32[$$byval_copy>>2]=HEAP32[17356>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[17356+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[17356+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[17356+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[17356+16>>2]|0; + ;HEAP32[$$byval_copy>>2]=HEAP32[17668>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[17668+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[17668+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[17668+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[17668+16>>2]|0; _UnloadTexture($$byval_copy); - $0 = HEAP32[(17384)>>2]|0; + $0 = HEAP32[(17696)>>2]|0; _free($0); STACKTOP = sp;return; } @@ -16136,11 +16140,11 @@ function _rlglClose() { $vararg_buffer = sp; _UnloadDefaultShader(); _UnloadDefaultBuffers(); - _glDeleteTextures(1,(17668|0)); - $0 = HEAP32[4417]|0; + _glDeleteTextures(1,(17980|0)); + $0 = HEAP32[4495]|0; HEAP32[$vararg_buffer>>2] = $0; _TraceLog(0,8898,$vararg_buffer); - $1 = HEAP32[4447]|0; + $1 = HEAP32[4525]|0; _free($1); STACKTOP = sp;return; } @@ -16148,17 +16152,17 @@ function _UnloadDefaultShader() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; _glUseProgram(0); - $0 = HEAP32[4418]|0; + $0 = HEAP32[4496]|0; _glDeleteProgram(($0|0)); return; } function _UnloadDefaultBuffers() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4410]|0; + $0 = HEAP32[4488]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4412]|0; + $2 = HEAP32[4490]|0; FUNCTION_TABLE_vi[$2 & 31](0); } _glDisableVertexAttribArray(0); @@ -16167,39 +16171,39 @@ function _UnloadDefaultBuffers() { _glDisableVertexAttribArray(3); _glBindBuffer(34962,0); _glBindBuffer(34963,0); - _glDeleteBuffers(1,((18864)|0)); - _glDeleteBuffers(1,((18868)|0)); - _glDeleteBuffers(1,((18912)|0)); - _glDeleteBuffers(1,((18916)|0)); - _glDeleteBuffers(1,((18960)|0)); - _glDeleteBuffers(1,((18964)|0)); - _glDeleteBuffers(1,((18968)|0)); - _glDeleteBuffers(1,((18972)|0)); - $3 = HEAP32[4410]|0; + _glDeleteBuffers(1,((19176)|0)); + _glDeleteBuffers(1,((19180)|0)); + _glDeleteBuffers(1,((19224)|0)); + _glDeleteBuffers(1,((19228)|0)); + _glDeleteBuffers(1,((19272)|0)); + _glDeleteBuffers(1,((19276)|0)); + _glDeleteBuffers(1,((19280)|0)); + _glDeleteBuffers(1,((19284)|0)); + $3 = HEAP32[4488]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4413]|0; - FUNCTION_TABLE_vii[$5 & 63](1,(18860)); - $6 = HEAP32[4413]|0; - FUNCTION_TABLE_vii[$6 & 63](1,(18908)); - $7 = HEAP32[4413]|0; - FUNCTION_TABLE_vii[$7 & 63](1,(18956)); + $5 = HEAP32[4491]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(19172)); + $6 = HEAP32[4491]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(19220)); + $7 = HEAP32[4491]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(19268)); } - $8 = HEAP32[(18844)>>2]|0; + $8 = HEAP32[(19156)>>2]|0; _free($8); - $9 = HEAP32[(18852)>>2]|0; + $9 = HEAP32[(19164)>>2]|0; _free($9); - $10 = HEAP32[(18892)>>2]|0; + $10 = HEAP32[(19204)>>2]|0; _free($10); - $11 = HEAP32[(18900)>>2]|0; + $11 = HEAP32[(19212)>>2]|0; _free($11); - $12 = HEAP32[(18940)>>2]|0; + $12 = HEAP32[(19252)>>2]|0; _free($12); - $13 = HEAP32[(18944)>>2]|0; + $13 = HEAP32[(19256)>>2]|0; _free($13); - $14 = HEAP32[(18948)>>2]|0; + $14 = HEAP32[(19260)>>2]|0; _free($14); - $15 = HEAP32[(18952)>>2]|0; + $15 = HEAP32[(19264)>>2]|0; _free($15); return; } @@ -16239,16 +16243,16 @@ function _BeginDrawing() { STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $downscaleView$byval_copy = sp; $0 = (+_GetTime()); - HEAPF64[2117] = $0; - $1 = +HEAPF64[2100]; + HEAPF64[2156] = $0; + $1 = +HEAPF64[2139]; $2 = $0 - $1; - HEAPF64[2118] = $2; - HEAPF64[2100] = $0; + HEAPF64[2157] = $2; + HEAPF64[2139] = $0; _rlClearScreenBuffers(); _rlLoadIdentity(); - dest=$downscaleView$byval_copy; src=17412; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$downscaleView$byval_copy; src=17724; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($downscaleView$byval_copy)|0); - _rlMultMatrixf(18984); + _rlMultMatrixf(19296); STACKTOP = sp;return; } function _MatrixToFloat($0) { @@ -16257,53 +16261,53 @@ function _MatrixToFloat($0) { var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - HEAP32[4746] = $1; + HEAP32[4824] = $1; $2 = ((($0)) + 4|0); $3 = HEAP32[$2>>2]|0; - HEAP32[(18988)>>2] = $3; + HEAP32[(19300)>>2] = $3; $4 = ((($0)) + 8|0); $5 = HEAP32[$4>>2]|0; - HEAP32[(18992)>>2] = $5; + HEAP32[(19304)>>2] = $5; $6 = ((($0)) + 12|0); $7 = HEAP32[$6>>2]|0; - HEAP32[(18996)>>2] = $7; + HEAP32[(19308)>>2] = $7; $8 = ((($0)) + 16|0); $9 = HEAP32[$8>>2]|0; - HEAP32[(19000)>>2] = $9; + HEAP32[(19312)>>2] = $9; $10 = ((($0)) + 20|0); $11 = HEAP32[$10>>2]|0; - HEAP32[(19004)>>2] = $11; + HEAP32[(19316)>>2] = $11; $12 = ((($0)) + 24|0); $13 = HEAP32[$12>>2]|0; - HEAP32[(19008)>>2] = $13; + HEAP32[(19320)>>2] = $13; $14 = ((($0)) + 28|0); $15 = HEAP32[$14>>2]|0; - HEAP32[(19012)>>2] = $15; + HEAP32[(19324)>>2] = $15; $16 = ((($0)) + 32|0); $17 = HEAP32[$16>>2]|0; - HEAP32[(19016)>>2] = $17; + HEAP32[(19328)>>2] = $17; $18 = ((($0)) + 36|0); $19 = HEAP32[$18>>2]|0; - HEAP32[(19020)>>2] = $19; + HEAP32[(19332)>>2] = $19; $20 = ((($0)) + 40|0); $21 = HEAP32[$20>>2]|0; - HEAP32[(19024)>>2] = $21; + HEAP32[(19336)>>2] = $21; $22 = ((($0)) + 44|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(19028)>>2] = $23; + HEAP32[(19340)>>2] = $23; $24 = ((($0)) + 48|0); $25 = HEAP32[$24>>2]|0; - HEAP32[(19032)>>2] = $25; + HEAP32[(19344)>>2] = $25; $26 = ((($0)) + 52|0); $27 = HEAP32[$26>>2]|0; - HEAP32[(19036)>>2] = $27; + HEAP32[(19348)>>2] = $27; $28 = ((($0)) + 56|0); $29 = HEAP32[$28>>2]|0; - HEAP32[(19040)>>2] = $29; + HEAP32[(19352)>>2] = $29; $30 = ((($0)) + 60|0); $31 = HEAP32[$30>>2]|0; - HEAP32[(19044)>>2] = $31; - return (18984|0); + HEAP32[(19356)>>2] = $31; + return (19296|0); } function _rlMultMatrixf($0) { $0 = $0|0; @@ -16378,7 +16382,7 @@ function _rlMultMatrixf($0) { $47 = ((($0)) + 60|0); $48 = HEAP32[$47>>2]|0; HEAP32[$46>>2] = $48; - $49 = HEAP32[4376]|0; + $49 = HEAP32[4454]|0; dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$$byval_copy,$$byval_copy1); @@ -16392,15 +16396,15 @@ function _EndDrawing() { _SwapBuffers(); _PollInputEvents(); $0 = (+_GetTime()); - HEAPF64[2117] = $0; - $1 = +HEAPF64[2100]; + HEAPF64[2156] = $0; + $1 = +HEAPF64[2139]; $2 = $0 - $1; - HEAPF64[2119] = $2; - HEAPF64[2100] = $0; - $3 = +HEAPF64[2118]; + HEAPF64[2158] = $2; + HEAPF64[2139] = $0; + $3 = +HEAPF64[2157]; $4 = $2 + $3; - HEAPF64[2120] = $4; - $5 = +HEAPF64[2097]; + HEAPF64[2159] = $4; + $5 = +HEAPF64[2136]; $6 = $4 < $5; if (!($6)) { return; @@ -16410,13 +16414,13 @@ function _EndDrawing() { $9 = $8; _Wait($9); $10 = (+_GetTime()); - HEAPF64[2117] = $10; - $11 = +HEAPF64[2100]; + HEAPF64[2156] = $10; + $11 = +HEAPF64[2139]; $12 = $10 - $11; - HEAPF64[2100] = $10; - $13 = +HEAPF64[2120]; + HEAPF64[2139] = $10; + $13 = +HEAPF64[2159]; $14 = $12 + $13; - HEAPF64[2120] = $14; + HEAPF64[2159] = $14; return; } function _rlglDraw() { @@ -16429,7 +16433,7 @@ function _rlglDraw() { function _SwapBuffers() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4329]|0; + $0 = HEAP32[4407]|0; _glfwSwapBuffers(($0|0)); return; } @@ -16445,20 +16449,20 @@ function _PollInputEvents() { _UpdateGestures(); HEAP32[764] = -1; HEAP32[766] = -1; - HEAP32[4762] = 0; - $3 = HEAP32[4329]|0; + HEAP32[4840] = 0; + $3 = HEAP32[4407]|0; _glfwGetCursorPos(($3|0),($0|0),($1|0)); $4 = +HEAPF64[$0>>3]; $5 = $4; - HEAPF32[4192] = $5; + HEAPF32[4270] = $5; $6 = +HEAPF64[$1>>3]; $7 = $6; - HEAPF32[(16772)>>2] = $7; - _memcpy((20671|0),(20159|0),512)|0; - ;HEAP8[20156>>0]=HEAP8[20153>>0]|0;HEAP8[20156+1>>0]=HEAP8[20153+1>>0]|0;HEAP8[20156+2>>0]=HEAP8[20153+2>>0]|0; - $8 = HEAP32[4745]|0; - HEAP32[4332] = $8; - HEAP32[4745] = 0; + HEAPF32[(17084)>>2] = $7; + _memcpy((20983|0),(20471|0),512)|0; + ;HEAP8[20468>>0]=HEAP8[20465>>0]|0;HEAP8[20468+1>>0]=HEAP8[20465+1>>0]|0;HEAP8[20468+2>>0]=HEAP8[20465+2>>0]|0; + $8 = HEAP32[4823]|0; + HEAP32[4410] = $8; + HEAP32[4823] = 0; $9 = (_emscripten_get_num_gamepads()|0); $10 = ($9|0)>(0); if (!($10)) { @@ -16468,8 +16472,8 @@ function _PollInputEvents() { $12 = ((($2)) + 8|0); $$05160 = 0; while(1) { - $scevgep = (21183 + ($$05160<<5)|0); - $scevgep67 = (21311 + ($$05160<<5)|0); + $scevgep = (21495 + ($$05160<<5)|0); + $scevgep67 = (21623 + ($$05160<<5)|0); dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); $14 = ($13|0)==(0); @@ -16483,7 +16487,7 @@ function _PollInputEvents() { $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); $22 = HEAP32[$21>>2]|0; $23 = ($22|0)==(1); - $24 = ((21311 + ($$05160<<5)|0) + ($$04857)|0); + $24 = ((21623 + ($$05160<<5)|0) + ($$04857)|0); if ($23) { HEAP8[$24>>0] = 1; HEAP32[766] = $$04857; @@ -16510,7 +16514,7 @@ function _PollInputEvents() { $29 = (((($2)) + 16|0) + ($$058<<3)|0); $30 = +HEAPF64[$29>>3]; $31 = $30; - $32 = ((19052 + ($$05160<<5)|0) + ($$058<<2)|0); + $32 = ((19364 + ($$05160<<5)|0) + ($$058<<2)|0); HEAPF32[$32>>2] = $31; $33 = (($$058) + 1)|0; $34 = ($33|0)<($20|0); @@ -16526,7 +16530,7 @@ function _PollInputEvents() { } else { $$lcssa = $18; } - HEAP32[4762] = $$lcssa; + HEAP32[4840] = $$lcssa; } $37 = (($$05160) + 1)|0; $38 = ($37|0)<($9|0); @@ -16567,87 +16571,87 @@ function _UpdateDefaultBuffers() { var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4708]|0; + $0 = HEAP32[4786]|0; $1 = ($0|0)>(0); if ($1) { - $2 = HEAP32[4410]|0; + $2 = HEAP32[4488]|0; $3 = ($2|0)==(0); if (!($3)) { - $4 = HEAP32[4412]|0; - $5 = HEAP32[(18860)>>2]|0; + $4 = HEAP32[4490]|0; + $5 = HEAP32[(19172)>>2]|0; FUNCTION_TABLE_vi[$4 & 31]($5); } - $6 = HEAP32[(18864)>>2]|0; + $6 = HEAP32[(19176)>>2]|0; _glBindBuffer(34962,($6|0)); - $7 = HEAP32[4708]|0; + $7 = HEAP32[4786]|0; $8 = ($7*12)|0; - $9 = HEAP32[(18844)>>2]|0; + $9 = HEAP32[(19156)>>2]|0; _glBufferSubData(34962,0,($8|0),($9|0)); - $10 = HEAP32[(18868)>>2]|0; + $10 = HEAP32[(19180)>>2]|0; _glBindBuffer(34962,($10|0)); - $11 = HEAP32[(18840)>>2]|0; + $11 = HEAP32[(19152)>>2]|0; $12 = $11 << 2; - $13 = HEAP32[(18852)>>2]|0; + $13 = HEAP32[(19164)>>2]|0; _glBufferSubData(34962,0,($12|0),($13|0)); } - $14 = HEAP32[4720]|0; + $14 = HEAP32[4798]|0; $15 = ($14|0)>(0); if ($15) { - $16 = HEAP32[4410]|0; + $16 = HEAP32[4488]|0; $17 = ($16|0)==(0); if (!($17)) { - $18 = HEAP32[4412]|0; - $19 = HEAP32[(18908)>>2]|0; + $18 = HEAP32[4490]|0; + $19 = HEAP32[(19220)>>2]|0; FUNCTION_TABLE_vi[$18 & 31]($19); } - $20 = HEAP32[(18912)>>2]|0; + $20 = HEAP32[(19224)>>2]|0; _glBindBuffer(34962,($20|0)); - $21 = HEAP32[4720]|0; + $21 = HEAP32[4798]|0; $22 = ($21*12)|0; - $23 = HEAP32[(18892)>>2]|0; + $23 = HEAP32[(19204)>>2]|0; _glBufferSubData(34962,0,($22|0),($23|0)); - $24 = HEAP32[(18916)>>2]|0; + $24 = HEAP32[(19228)>>2]|0; _glBindBuffer(34962,($24|0)); - $25 = HEAP32[(18888)>>2]|0; + $25 = HEAP32[(19200)>>2]|0; $26 = $25 << 2; - $27 = HEAP32[(18900)>>2]|0; + $27 = HEAP32[(19212)>>2]|0; _glBufferSubData(34962,0,($26|0),($27|0)); } - $28 = HEAP32[4732]|0; + $28 = HEAP32[4810]|0; $29 = ($28|0)>(0); if ($29) { - $30 = HEAP32[4410]|0; + $30 = HEAP32[4488]|0; $31 = ($30|0)==(0); if (!($31)) { - $32 = HEAP32[4412]|0; - $33 = HEAP32[(18956)>>2]|0; + $32 = HEAP32[4490]|0; + $33 = HEAP32[(19268)>>2]|0; FUNCTION_TABLE_vi[$32 & 31]($33); } - $34 = HEAP32[(18960)>>2]|0; + $34 = HEAP32[(19272)>>2]|0; _glBindBuffer(34962,($34|0)); - $35 = HEAP32[4732]|0; + $35 = HEAP32[4810]|0; $36 = ($35*12)|0; - $37 = HEAP32[(18940)>>2]|0; + $37 = HEAP32[(19252)>>2]|0; _glBufferSubData(34962,0,($36|0),($37|0)); - $38 = HEAP32[(18964)>>2]|0; + $38 = HEAP32[(19276)>>2]|0; _glBindBuffer(34962,($38|0)); - $39 = HEAP32[4732]|0; + $39 = HEAP32[4810]|0; $40 = $39 << 3; - $41 = HEAP32[(18944)>>2]|0; + $41 = HEAP32[(19256)>>2]|0; _glBufferSubData(34962,0,($40|0),($41|0)); - $42 = HEAP32[(18968)>>2]|0; + $42 = HEAP32[(19280)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[4732]|0; + $43 = HEAP32[4810]|0; $44 = $43 << 2; - $45 = HEAP32[(18948)>>2]|0; + $45 = HEAP32[(19260)>>2]|0; _glBufferSubData(34962,0,($44|0),($45|0)); } - $46 = HEAP32[4410]|0; + $46 = HEAP32[4488]|0; $47 = ($46|0)==(0); if ($47) { return; } - $48 = HEAP32[4412]|0; + $48 = HEAP32[4490]|0; FUNCTION_TABLE_vi[$48 & 31](0); return; } @@ -16665,9 +16669,9 @@ function _DrawDefaultBuffers() { $0 = sp + 128|0; $1 = sp + 64|0; $2 = sp; - dest=$0; src=17508; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$1; src=17572; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $3 = HEAP32[4795]|0; + dest=$0; src=17820; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=17884; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[4873]|0; $4 = ($3|0)!=(0); $$ = $4 ? 2 : 1; $$02932 = 0; @@ -16677,134 +16681,134 @@ function _DrawDefaultBuffers() { dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); } - $8 = HEAP32[4708]|0; + $8 = HEAP32[4786]|0; $9 = ($8|0)>(0); - $10 = HEAP32[4720]|0; + $10 = HEAP32[4798]|0; $11 = ($10|0)>(0); $or$cond = $9 | $11; - $12 = HEAP32[4732]|0; + $12 = HEAP32[4810]|0; $13 = ($12|0)>(0); $or$cond3 = $or$cond | $13; if ($or$cond3) { - $14 = HEAP32[4432]|0; + $14 = HEAP32[4510]|0; _glUseProgram(($14|0)); - dest=$modelview$byval_copy; src=17572; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy2; src=17508; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy; src=17884; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=17820; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); - $15 = HEAP32[(17756)>>2]|0; + $15 = HEAP32[(18068)>>2]|0; dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); $16 = (_MatrixToFloat($$byval_copy2)|0); _glUniformMatrix4fv(($15|0),1,0,($16|0)); - $17 = HEAP32[(17760)>>2]|0; + $17 = HEAP32[(18072)>>2]|0; _glUniform4f(($17|0),1.0,1.0,1.0,1.0); - $18 = HEAP32[(17772)>>2]|0; + $18 = HEAP32[(18084)>>2]|0; _glUniform1i(($18|0),0); } - $19 = HEAP32[4708]|0; + $19 = HEAP32[4786]|0; $20 = ($19|0)>(0); if ($20) { - $21 = HEAP32[4417]|0; + $21 = HEAP32[4495]|0; _glBindTexture(3553,($21|0)); - $22 = HEAP32[4410]|0; + $22 = HEAP32[4488]|0; $23 = ($22|0)==(0); if ($23) { - $26 = HEAP32[(18864)>>2]|0; + $26 = HEAP32[(19176)>>2]|0; _glBindBuffer(34962,($26|0)); - $27 = HEAP32[(17732)>>2]|0; + $27 = HEAP32[(18044)>>2]|0; _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); - $28 = HEAP32[(17732)>>2]|0; + $28 = HEAP32[(18044)>>2]|0; _glEnableVertexAttribArray(($28|0)); - $29 = HEAP32[(18868)>>2]|0; + $29 = HEAP32[(19180)>>2]|0; _glBindBuffer(34962,($29|0)); - $30 = HEAP32[(17752)>>2]|0; + $30 = HEAP32[(18064)>>2]|0; _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); - $31 = HEAP32[(17752)>>2]|0; + $31 = HEAP32[(18064)>>2]|0; _glEnableVertexAttribArray(($31|0)); } else { - $24 = HEAP32[4412]|0; - $25 = HEAP32[(18860)>>2]|0; + $24 = HEAP32[4490]|0; + $25 = HEAP32[(19172)>>2]|0; FUNCTION_TABLE_vi[$24 & 31]($25); } - $32 = HEAP32[4708]|0; + $32 = HEAP32[4786]|0; _glDrawArrays(1,0,($32|0)); - $33 = HEAP32[4410]|0; + $33 = HEAP32[4488]|0; $34 = ($33|0)==(0); if ($34) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $35 = HEAP32[4720]|0; + $35 = HEAP32[4798]|0; $36 = ($35|0)>(0); if ($36) { - $37 = HEAP32[4417]|0; + $37 = HEAP32[4495]|0; _glBindTexture(3553,($37|0)); - $38 = HEAP32[4410]|0; + $38 = HEAP32[4488]|0; $39 = ($38|0)==(0); if ($39) { - $42 = HEAP32[(18912)>>2]|0; + $42 = HEAP32[(19224)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[(17732)>>2]|0; + $43 = HEAP32[(18044)>>2]|0; _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); - $44 = HEAP32[(17732)>>2]|0; + $44 = HEAP32[(18044)>>2]|0; _glEnableVertexAttribArray(($44|0)); - $45 = HEAP32[(18916)>>2]|0; + $45 = HEAP32[(19228)>>2]|0; _glBindBuffer(34962,($45|0)); - $46 = HEAP32[(17752)>>2]|0; + $46 = HEAP32[(18064)>>2]|0; _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); - $47 = HEAP32[(17752)>>2]|0; + $47 = HEAP32[(18064)>>2]|0; _glEnableVertexAttribArray(($47|0)); } else { - $40 = HEAP32[4412]|0; - $41 = HEAP32[(18908)>>2]|0; + $40 = HEAP32[4490]|0; + $41 = HEAP32[(19220)>>2]|0; FUNCTION_TABLE_vi[$40 & 31]($41); } - $48 = HEAP32[4720]|0; + $48 = HEAP32[4798]|0; _glDrawArrays(4,0,($48|0)); - $49 = HEAP32[4410]|0; + $49 = HEAP32[4488]|0; $50 = ($49|0)==(0); if ($50) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $51 = HEAP32[4732]|0; + $51 = HEAP32[4810]|0; $52 = ($51|0)>(0); if ($52) { - $53 = HEAP32[4410]|0; + $53 = HEAP32[4488]|0; $54 = ($53|0)==(0); if ($54) { - $57 = HEAP32[(18960)>>2]|0; + $57 = HEAP32[(19272)>>2]|0; _glBindBuffer(34962,($57|0)); - $58 = HEAP32[(17732)>>2]|0; + $58 = HEAP32[(18044)>>2]|0; _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); - $59 = HEAP32[(17732)>>2]|0; + $59 = HEAP32[(18044)>>2]|0; _glEnableVertexAttribArray(($59|0)); - $60 = HEAP32[(18964)>>2]|0; + $60 = HEAP32[(19276)>>2]|0; _glBindBuffer(34962,($60|0)); - $61 = HEAP32[(17736)>>2]|0; + $61 = HEAP32[(18048)>>2]|0; _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); - $62 = HEAP32[(17736)>>2]|0; + $62 = HEAP32[(18048)>>2]|0; _glEnableVertexAttribArray(($62|0)); - $63 = HEAP32[(18968)>>2]|0; + $63 = HEAP32[(19280)>>2]|0; _glBindBuffer(34962,($63|0)); - $64 = HEAP32[(17752)>>2]|0; + $64 = HEAP32[(18064)>>2]|0; _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); - $65 = HEAP32[(17752)>>2]|0; + $65 = HEAP32[(18064)>>2]|0; _glEnableVertexAttribArray(($65|0)); - $66 = HEAP32[(18972)>>2]|0; + $66 = HEAP32[(19284)>>2]|0; _glBindBuffer(34963,($66|0)); } else { - $55 = HEAP32[4412]|0; - $56 = HEAP32[(18956)>>2]|0; + $55 = HEAP32[4490]|0; + $56 = HEAP32[(19268)>>2]|0; FUNCTION_TABLE_vi[$55 & 31]($56); } - $67 = HEAP32[4448]|0; + $67 = HEAP32[4526]|0; $68 = ($67|0)>(0); if ($68) { $$02830 = 0;$$031 = 0; while(1) { - $71 = HEAP32[4447]|0; + $71 = HEAP32[4525]|0; $72 = (($71) + (($$031*144)|0)|0); $73 = HEAP32[$72>>2]|0; $74 = (($73|0) / 4)&-1; @@ -16815,14 +16819,14 @@ function _DrawDefaultBuffers() { $78 = $$02830 << 1; $79 = $78; _glDrawElements(4,($75|0),5123,($79|0)); - $80 = HEAP32[4447]|0; + $80 = HEAP32[4525]|0; $81 = (($80) + (($$031*144)|0)|0); $82 = HEAP32[$81>>2]|0; $83 = (($82|0) / 4)&-1; $84 = ($83*6)|0; $85 = (($84) + ($$02830))|0; $86 = (($$031) + 1)|0; - $87 = HEAP32[4448]|0; + $87 = HEAP32[4526]|0; $88 = ($86|0)<($87|0); if ($88) { $$02830 = $85;$$031 = $86; @@ -16831,7 +16835,7 @@ function _DrawDefaultBuffers() { } } } - $69 = HEAP32[4410]|0; + $69 = HEAP32[4488]|0; $70 = ($69|0)==(0); if ($70) { _glBindBuffer(34962,0); @@ -16839,10 +16843,10 @@ function _DrawDefaultBuffers() { } _glBindTexture(3553,0); } - $89 = HEAP32[4410]|0; + $89 = HEAP32[4488]|0; $90 = ($89|0)==(0); if (!($90)) { - $91 = HEAP32[4412]|0; + $91 = HEAP32[4490]|0; FUNCTION_TABLE_vi[$91 & 31](0); } _glUseProgram(0); @@ -16854,22 +16858,22 @@ function _DrawDefaultBuffers() { break; } } - HEAP32[4448] = 1; - $5 = HEAP32[4417]|0; - $6 = HEAP32[4447]|0; + HEAP32[4526] = 1; + $5 = HEAP32[4495]|0; + $6 = HEAP32[4525]|0; $7 = ((($6)) + 8|0); HEAP32[$7>>2] = $5; HEAP32[$6>>2] = 0; - HEAP32[4708] = 0; - HEAP32[(18840)>>2] = 0; - HEAP32[4720] = 0; - HEAP32[(18888)>>2] = 0; - HEAP32[4732] = 0; - HEAP32[(18932)>>2] = 0; - HEAP32[(18936)>>2] = 0; + HEAP32[4786] = 0; + HEAP32[(19152)>>2] = 0; + HEAP32[4798] = 0; + HEAP32[(19200)>>2] = 0; + HEAP32[4810] = 0; + HEAP32[(19244)>>2] = 0; + HEAP32[(19248)>>2] = 0; HEAPF32[767] = -1.0; - dest=17508; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=17572; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17820; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17884; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _SetStereoView($0,$1,$2) { @@ -16884,17 +16888,17 @@ function _SetStereoView($0,$1,$2) { $3 = sp; $4 = sp + 128|0; dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $5 = HEAP32[4706]|0; + $5 = HEAP32[4784]|0; $6 = Math_imul($5, $0)|0; $7 = (($6|0) / 2)&-1; $8 = (($5|0) / 2)&-1; - $9 = HEAP32[4707]|0; + $9 = HEAP32[4785]|0; _rlViewport($7,0,$8,$9); - $10 = (19412 + ($0<<6)|0); + $10 = (19724 + ($0<<6)|0); dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy3); - $11 = (19284 + ($0<<6)|0); + $11 = (19596 + ($0<<6)|0); dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetMatrixModelview($$byval_copy3); @@ -16906,14 +16910,14 @@ function _SetMatrixModelview($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=17572; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17884; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _SetMatrixProjection($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=17508; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17820; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _Begin3dMode($0) { @@ -16930,9 +16934,9 @@ function _Begin3dMode($0) { _rlMatrixMode(5889); _rlPushMatrix(); _rlLoadIdentity(); - $2 = HEAP32[4331]|0; + $2 = HEAP32[4409]|0; $3 = (+($2|0)); - $4 = HEAP32[4330]|0; + $4 = HEAP32[4408]|0; $5 = (+($4|0)); $6 = $3 / $5; $7 = ((($0)) + 36|0); @@ -16957,7 +16961,7 @@ function _Begin3dMode($0) { _MatrixLookAt($1,$$byval_copy,$$byval_copy1,$$byval_copy3); dest=$$byval_copy3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($$byval_copy3)|0); - _rlMultMatrixf(18984); + _rlMultMatrixf(19296); _rlEnableDepthTest(); STACKTOP = sp;return; } @@ -16966,26 +16970,26 @@ function _rlPushMatrix() { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - $0 = HEAP32[4885]|0; + $0 = HEAP32[4963]|0; $1 = ($0|0)==(15); if ($1) { HEAP32[$vararg_buffer>>2] = 16; _TraceLog(1,9013,$vararg_buffer); } - $2 = HEAP32[4885]|0; - $3 = (17800 + ($2<<6)|0); - $4 = HEAP32[4376]|0; + $2 = HEAP32[4963]|0; + $3 = (18112 + ($2<<6)|0); + $4 = HEAP32[4454]|0; dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _rlLoadIdentity(); - $5 = HEAP32[4885]|0; + $5 = HEAP32[4963]|0; $6 = (($5) + 1)|0; - HEAP32[4885] = $6; - $7 = HEAP32[4409]|0; + HEAP32[4963] = $6; + $7 = HEAP32[4487]|0; $8 = ($7|0)==(5888); if (!($8)) { STACKTOP = sp;return; } - HEAP32[4886] = 1; + HEAP32[4964] = 1; STACKTOP = sp;return; } function _rlFrustum($0,$1,$2,$3,$4,$5) { @@ -17004,7 +17008,7 @@ function _rlFrustum($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixFrustum($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[4376]|0; + $8 = HEAP32[4454]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -17031,18 +17035,18 @@ function _End3dMode() { function _rlPopMatrix() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4885]|0; + $0 = HEAP32[4963]|0; $1 = ($0|0)>(0); if (!($1)) { return; } - $2 = HEAP32[4885]|0; + $2 = HEAP32[4963]|0; $3 = (($2) + -1)|0; - $4 = (17800 + ($3<<6)|0); - $5 = HEAP32[4376]|0; + $4 = (18112 + ($3<<6)|0); + $5 = HEAP32[4454]|0; _memmove(($5|0),($4|0),64)|0; $6 = (($2) + -1)|0; - HEAP32[4885] = $6; + HEAP32[4963] = $6; return; } function _rlDisableDepthTest() { @@ -17062,7 +17066,7 @@ function _GetFPS() { function _GetFrameTime() { var $0 = 0.0, $1 = 0.0, label = 0, sp = 0; sp = STACKTOP; - $0 = +HEAPF64[2120]; + $0 = +HEAPF64[2159]; $1 = $0; return (+$1); } @@ -17096,7 +17100,7 @@ function _rlTranslatef($0,$1,$2) { $4 = sp; _MatrixTranslate($3,$0,$1,$2); _MatrixTranspose($3); - $5 = HEAP32[4376]|0; + $5 = HEAP32[4454]|0; dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy1); @@ -17129,7 +17133,7 @@ function _rlRotatef($0,$1,$2,$3) { _MatrixRotate($6,$$byval_copy2,$10); dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixTranspose($4); - $11 = HEAP32[4376]|0; + $11 = HEAP32[4454]|0; dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); @@ -17140,7 +17144,7 @@ function _rlBegin($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4449] = $0; + HEAP32[4527] = $0; return; } function _rlEnd() { @@ -17156,21 +17160,21 @@ function _rlEnd() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $$byval_copy = sp; - $0 = HEAP32[4886]|0; + $0 = HEAP32[4964]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4887]|0; + $2 = HEAP32[4965]|0; $3 = ($2|0)>(0); if ($3) { $$03956 = 0; while(1) { - $6 = HEAP32[4446]|0; + $6 = HEAP32[4524]|0; $7 = (($6) + (($$03956*12)|0)|0); - $8 = HEAP32[4376]|0; + $8 = HEAP32[4454]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _VectorTransform($7,$$byval_copy); $9 = (($$03956) + 1)|0; - $5 = HEAP32[4887]|0; + $5 = HEAP32[4965]|0; $10 = ($9|0)<($5|0); if ($10) { $$03956 = $9; @@ -17178,12 +17182,12 @@ function _rlEnd() { break; } } - HEAP32[4886] = 0; + HEAP32[4964] = 0; $4 = ($5|0)>(0); if ($4) { $$04154 = 0; while(1) { - $11 = HEAP32[4446]|0; + $11 = HEAP32[4524]|0; $12 = (($11) + (($$04154*12)|0)|0); $13 = +HEAPF32[$12>>2]; $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); @@ -17192,7 +17196,7 @@ function _rlEnd() { $17 = +HEAPF32[$16>>2]; _rlVertex3f($13,$15,$17); $18 = (($$04154) + 1)|0; - $19 = HEAP32[4887]|0; + $19 = HEAP32[4965]|0; $20 = ($18|0)<($19|0); if ($20) { $$04154 = $18; @@ -17202,15 +17206,15 @@ function _rlEnd() { } } } else { - HEAP32[4886] = 0; + HEAP32[4964] = 0; } - HEAP32[4887] = 0; + HEAP32[4965] = 0; } - $21 = HEAP32[4449]|0; + $21 = HEAP32[4527]|0; switch ($21|0) { case 1: { - $22 = HEAP32[4708]|0; - $23 = HEAP32[(18840)>>2]|0; + $22 = HEAP32[4786]|0; + $23 = HEAP32[(19152)>>2]|0; $24 = ($22|0)==($23|0); if ($24) { $148 = +HEAPF32[767]; @@ -17229,16 +17233,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $27 = HEAP32[(18852)>>2]|0; - $28 = HEAP32[(18840)>>2]|0; + $27 = HEAP32[(19164)>>2]|0; + $28 = HEAP32[(19152)>>2]|0; $29 = $28 << 2; $30 = (($29) + -4)|0; $31 = (($27) + ($30)|0); $32 = HEAP8[$31>>0]|0; $33 = (($27) + ($29)|0); HEAP8[$33>>0] = $32; - $34 = HEAP32[(18852)>>2]|0; - $35 = HEAP32[(18840)>>2]|0; + $34 = HEAP32[(19164)>>2]|0; + $35 = HEAP32[(19152)>>2]|0; $36 = $35 << 2; $37 = (($36) + -3)|0; $38 = (($34) + ($37)|0); @@ -17246,8 +17250,8 @@ function _rlEnd() { $40 = $36 | 1; $41 = (($34) + ($40)|0); HEAP8[$41>>0] = $39; - $42 = HEAP32[(18852)>>2]|0; - $43 = HEAP32[(18840)>>2]|0; + $42 = HEAP32[(19164)>>2]|0; + $43 = HEAP32[(19152)>>2]|0; $44 = $43 << 2; $45 = (($44) + -2)|0; $46 = (($42) + ($45)|0); @@ -17255,8 +17259,8 @@ function _rlEnd() { $48 = $44 | 2; $49 = (($42) + ($48)|0); HEAP8[$49>>0] = $47; - $50 = HEAP32[(18852)>>2]|0; - $51 = HEAP32[(18840)>>2]|0; + $50 = HEAP32[(19164)>>2]|0; + $51 = HEAP32[(19152)>>2]|0; $52 = $51 << 2; $53 = (($52) + -1)|0; $54 = (($50) + ($53)|0); @@ -17264,9 +17268,9 @@ function _rlEnd() { $56 = $52 | 3; $57 = (($50) + ($56)|0); HEAP8[$57>>0] = $55; - $58 = HEAP32[(18840)>>2]|0; + $58 = HEAP32[(19152)>>2]|0; $59 = (($58) + 1)|0; - HEAP32[(18840)>>2] = $59; + HEAP32[(19152)>>2] = $59; $60 = (($$04347) + 1)|0; $exitcond = ($60|0)==($25|0); if ($exitcond) { @@ -17282,8 +17286,8 @@ function _rlEnd() { break; } case 4: { - $61 = HEAP32[4720]|0; - $62 = HEAP32[(18888)>>2]|0; + $61 = HEAP32[4798]|0; + $62 = HEAP32[(19200)>>2]|0; $63 = ($61|0)==($62|0); if ($63) { $148 = +HEAPF32[767]; @@ -17302,16 +17306,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $66 = HEAP32[(18900)>>2]|0; - $67 = HEAP32[(18888)>>2]|0; + $66 = HEAP32[(19212)>>2]|0; + $67 = HEAP32[(19200)>>2]|0; $68 = $67 << 2; $69 = (($68) + -4)|0; $70 = (($66) + ($69)|0); $71 = HEAP8[$70>>0]|0; $72 = (($66) + ($68)|0); HEAP8[$72>>0] = $71; - $73 = HEAP32[(18900)>>2]|0; - $74 = HEAP32[(18888)>>2]|0; + $73 = HEAP32[(19212)>>2]|0; + $74 = HEAP32[(19200)>>2]|0; $75 = $74 << 2; $76 = (($75) + -3)|0; $77 = (($73) + ($76)|0); @@ -17319,8 +17323,8 @@ function _rlEnd() { $79 = $75 | 1; $80 = (($73) + ($79)|0); HEAP8[$80>>0] = $78; - $81 = HEAP32[(18900)>>2]|0; - $82 = HEAP32[(18888)>>2]|0; + $81 = HEAP32[(19212)>>2]|0; + $82 = HEAP32[(19200)>>2]|0; $83 = $82 << 2; $84 = (($83) + -2)|0; $85 = (($81) + ($84)|0); @@ -17328,8 +17332,8 @@ function _rlEnd() { $87 = $83 | 2; $88 = (($81) + ($87)|0); HEAP8[$88>>0] = $86; - $89 = HEAP32[(18900)>>2]|0; - $90 = HEAP32[(18888)>>2]|0; + $89 = HEAP32[(19212)>>2]|0; + $90 = HEAP32[(19200)>>2]|0; $91 = $90 << 2; $92 = (($91) + -1)|0; $93 = (($89) + ($92)|0); @@ -17337,9 +17341,9 @@ function _rlEnd() { $95 = $91 | 3; $96 = (($89) + ($95)|0); HEAP8[$96>>0] = $94; - $97 = HEAP32[(18888)>>2]|0; + $97 = HEAP32[(19200)>>2]|0; $98 = (($97) + 1)|0; - HEAP32[(18888)>>2] = $98; + HEAP32[(19200)>>2] = $98; $99 = (($$04248) + 1)|0; $exitcond60 = ($99|0)==($64|0); if ($exitcond60) { @@ -17355,8 +17359,8 @@ function _rlEnd() { break; } case 7: { - $100 = HEAP32[4732]|0; - $101 = HEAP32[(18936)>>2]|0; + $100 = HEAP32[4810]|0; + $101 = HEAP32[(19248)>>2]|0; $102 = ($100|0)==($101|0); if (!($102)) { $103 = (($100) - ($101))|0; @@ -17364,16 +17368,16 @@ function _rlEnd() { if ($104) { $$04052 = 0; while(1) { - $105 = HEAP32[(18948)>>2]|0; - $106 = HEAP32[(18936)>>2]|0; + $105 = HEAP32[(19260)>>2]|0; + $106 = HEAP32[(19248)>>2]|0; $107 = $106 << 2; $108 = (($107) + -4)|0; $109 = (($105) + ($108)|0); $110 = HEAP8[$109>>0]|0; $111 = (($105) + ($107)|0); HEAP8[$111>>0] = $110; - $112 = HEAP32[(18948)>>2]|0; - $113 = HEAP32[(18936)>>2]|0; + $112 = HEAP32[(19260)>>2]|0; + $113 = HEAP32[(19248)>>2]|0; $114 = $113 << 2; $115 = (($114) + -3)|0; $116 = (($112) + ($115)|0); @@ -17381,8 +17385,8 @@ function _rlEnd() { $118 = $114 | 1; $119 = (($112) + ($118)|0); HEAP8[$119>>0] = $117; - $120 = HEAP32[(18948)>>2]|0; - $121 = HEAP32[(18936)>>2]|0; + $120 = HEAP32[(19260)>>2]|0; + $121 = HEAP32[(19248)>>2]|0; $122 = $121 << 2; $123 = (($122) + -2)|0; $124 = (($120) + ($123)|0); @@ -17390,8 +17394,8 @@ function _rlEnd() { $126 = $122 | 2; $127 = (($120) + ($126)|0); HEAP8[$127>>0] = $125; - $128 = HEAP32[(18948)>>2]|0; - $129 = HEAP32[(18936)>>2]|0; + $128 = HEAP32[(19260)>>2]|0; + $129 = HEAP32[(19248)>>2]|0; $130 = $129 << 2; $131 = (($130) + -1)|0; $132 = (($128) + ($131)|0); @@ -17399,9 +17403,9 @@ function _rlEnd() { $134 = $130 | 3; $135 = (($128) + ($134)|0); HEAP8[$135>>0] = $133; - $136 = HEAP32[(18936)>>2]|0; + $136 = HEAP32[(19248)>>2]|0; $137 = (($136) + 1)|0; - HEAP32[(18936)>>2] = $137; + HEAP32[(19248)>>2] = $137; $138 = (($$04052) + 1)|0; $exitcond63 = ($138|0)==($103|0); if ($exitcond63) { @@ -17412,8 +17416,8 @@ function _rlEnd() { } } } - $139 = HEAP32[4732]|0; - $140 = HEAP32[(18932)>>2]|0; + $139 = HEAP32[4810]|0; + $140 = HEAP32[(19244)>>2]|0; $141 = ($139|0)>($140|0); if (!($141)) { $148 = +HEAPF32[767]; @@ -17421,8 +17425,8 @@ function _rlEnd() { HEAPF32[767] = $149; STACKTOP = sp;return; } - $142 = HEAP32[(18944)>>2]|0; - $$promoted = HEAP32[(18932)>>2]|0; + $142 = HEAP32[(19256)>>2]|0; + $$promoted = HEAP32[(19244)>>2]|0; $143 = $$promoted << 1; $scevgep = (($142) + ($143<<2)|0); $144 = (($139) - ($140))|0; @@ -17430,7 +17434,7 @@ function _rlEnd() { _memset(($scevgep|0),0,($145|0))|0; $146 = (($139) + ($$promoted))|0; $147 = (($146) - ($140))|0; - HEAP32[(18932)>>2] = $147; + HEAP32[(19244)>>2] = $147; $148 = +HEAPF32[767]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[767] = $149; @@ -17457,11 +17461,11 @@ function _rlVertex3f($0,$1,$2) { $vararg_buffer3 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; - $3 = HEAP32[4886]|0; + $3 = HEAP32[4964]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4446]|0; - $6 = HEAP32[4887]|0; + $5 = HEAP32[4524]|0; + $6 = HEAP32[4965]|0; $7 = (($5) + (($6*12)|0)|0); HEAPF32[$7>>2] = $0; $8 = (((($5) + (($6*12)|0)|0)) + 4|0); @@ -17469,16 +17473,16 @@ function _rlVertex3f($0,$1,$2) { $9 = (((($5) + (($6*12)|0)|0)) + 8|0); HEAPF32[$9>>2] = $2; $10 = (($6) + 1)|0; - HEAP32[4887] = $10; + HEAP32[4965] = $10; STACKTOP = sp;return; } - $11 = HEAP32[4449]|0; + $11 = HEAP32[4527]|0; switch ($11|0) { case 1: { - $12 = HEAP32[4708]|0; + $12 = HEAP32[4786]|0; $13 = ($12|0)<(2048); if ($13) { - $14 = HEAP32[(18844)>>2]|0; + $14 = HEAP32[(19156)>>2]|0; $15 = ($12*3)|0; $16 = (($14) + ($15<<2)|0); HEAPF32[$16>>2] = $0; @@ -17489,7 +17493,7 @@ function _rlVertex3f($0,$1,$2) { $20 = (($14) + ($19<<2)|0); HEAPF32[$20>>2] = $2; $21 = (($12) + 1)|0; - HEAP32[4708] = $21; + HEAP32[4786] = $21; STACKTOP = sp;return; } else { _TraceLog(1,9051,$vararg_buffer); @@ -17498,10 +17502,10 @@ function _rlVertex3f($0,$1,$2) { break; } case 4: { - $22 = HEAP32[4720]|0; + $22 = HEAP32[4798]|0; $23 = ($22|0)<(6144); if ($23) { - $24 = HEAP32[(18892)>>2]|0; + $24 = HEAP32[(19204)>>2]|0; $25 = ($22*3)|0; $26 = (($24) + ($25<<2)|0); HEAPF32[$26>>2] = $0; @@ -17512,7 +17516,7 @@ function _rlVertex3f($0,$1,$2) { $30 = (($24) + ($29<<2)|0); HEAPF32[$30>>2] = $2; $31 = (($22) + 1)|0; - HEAP32[4720] = $31; + HEAP32[4798] = $31; STACKTOP = sp;return; } else { _TraceLog(1,9076,$vararg_buffer1); @@ -17521,10 +17525,10 @@ function _rlVertex3f($0,$1,$2) { break; } case 7: { - $32 = HEAP32[4732]|0; + $32 = HEAP32[4810]|0; $33 = ($32|0)<(4096); if ($33) { - $34 = HEAP32[(18940)>>2]|0; + $34 = HEAP32[(19252)>>2]|0; $35 = ($32*3)|0; $36 = (($34) + ($35<<2)|0); HEAPF32[$36>>2] = $0; @@ -17535,9 +17539,9 @@ function _rlVertex3f($0,$1,$2) { $40 = (($34) + ($39<<2)|0); HEAPF32[$40>>2] = $2; $41 = (($32) + 1)|0; - HEAP32[4732] = $41; - $42 = HEAP32[4447]|0; - $43 = HEAP32[4448]|0; + HEAP32[4810] = $41; + $42 = HEAP32[4525]|0; + $43 = HEAP32[4526]|0; $44 = (($43) + -1)|0; $45 = (($42) + (($44*144)|0)|0); $46 = HEAP32[$45>>2]|0; @@ -17580,13 +17584,13 @@ function _rlTexCoord2f($0,$1) { $1 = +$1; var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[4449]|0; + $2 = HEAP32[4527]|0; $3 = ($2|0)==(7); if (!($3)) { return; } - $4 = HEAP32[(18944)>>2]|0; - $5 = HEAP32[(18932)>>2]|0; + $4 = HEAP32[(19256)>>2]|0; + $5 = HEAP32[(19244)>>2]|0; $6 = $5 << 1; $7 = (($4) + ($6<<2)|0); HEAPF32[$7>>2] = $0; @@ -17594,7 +17598,7 @@ function _rlTexCoord2f($0,$1) { $9 = (($4) + ($8<<2)|0); HEAPF32[$9>>2] = $1; $10 = (($5) + 1)|0; - HEAP32[(18932)>>2] = $10; + HEAP32[(19244)>>2] = $10; return; } function _rlNormal3f($0,$1,$2) { @@ -17613,18 +17617,18 @@ function _rlColor4ub($0,$1,$2,$3) { var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $4 = HEAP32[4449]|0; + $4 = HEAP32[4527]|0; switch ($4|0) { case 1: { - $$sink37 = (18840);$$sink38 = (18852); + $$sink37 = (19152);$$sink38 = (19164); break; } case 4: { - $$sink37 = (18888);$$sink38 = (18900); + $$sink37 = (19200);$$sink38 = (19212); break; } case 7: { - $$sink37 = (18936);$$sink38 = (18948); + $$sink37 = (19248);$$sink38 = (19260); break; } default: { @@ -17678,8 +17682,8 @@ function _rlEnableTexture($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4447]|0; - $2 = HEAP32[4448]|0; + $1 = HEAP32[4525]|0; + $2 = HEAP32[4526]|0; $3 = (($2) + -1)|0; $4 = (((($1) + (($3*144)|0)|0)) + 8|0); $5 = HEAP32[$4>>2]|0; @@ -17692,9 +17696,9 @@ function _rlEnableTexture($0) { $9 = ($8|0)>(0); if ($9) { $10 = (($2) + 1)|0; - HEAP32[4448] = $10; + HEAP32[4526] = $10; } - $11 = HEAP32[4448]|0; + $11 = HEAP32[4526]|0; $12 = (($11) + -1)|0; $13 = (((($1) + (($12*144)|0)|0)) + 8|0); HEAP32[$13>>2] = $0; @@ -17705,7 +17709,7 @@ function _rlEnableTexture($0) { function _rlDisableTexture() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4732]|0; + $0 = HEAP32[4810]|0; $1 = ($0|0)>(4095); if (!($1)) { return; @@ -17721,14 +17725,14 @@ function _rlDeleteVertexArrays($0) { $vararg_buffer = sp; $1 = sp + 4|0; HEAP32[$1>>2] = $0; - $2 = HEAP32[4410]|0; + $2 = HEAP32[4488]|0; $3 = ($2|0)==(0); if ($3) { STACKTOP = sp;return; } $4 = ($0|0)==(0); if (!($4)) { - $5 = HEAP32[4413]|0; + $5 = HEAP32[4491]|0; FUNCTION_TABLE_vii[$5 & 63](1,$1); } $6 = HEAP32[$1>>2]|0; @@ -17749,7 +17753,7 @@ function _rlDeleteBuffers($0) { STACKTOP = sp;return; } _glDeleteBuffers(1,($1|0)); - $3 = HEAP32[4410]|0; + $3 = HEAP32[4488]|0; $4 = ($3|0)==(0); if (!($4)) { STACKTOP = sp;return; @@ -17787,12 +17791,12 @@ function _rlglLoadMesh($0,$1) { ;HEAP32[$4>>2]=0|0;HEAP32[$4+4>>2]=0|0;HEAP32[$4+8>>2]=0|0;HEAP32[$4+12>>2]=0|0;HEAP32[$4+16>>2]=0|0;HEAP32[$4+20>>2]=0|0;HEAP32[$4+24>>2]=0|0;HEAP32[$4+28>>2]=0|0; HEAP32[$2>>2] = 0; ;HEAP32[$3>>2]=0|0;HEAP32[$3+4>>2]=0|0;HEAP32[$3+8>>2]=0|0;HEAP32[$3+12>>2]=0|0;HEAP32[$3+16>>2]=0|0;HEAP32[$3+20>>2]=0|0;HEAP32[$3+24>>2]=0|0; - $13 = HEAP32[4410]|0; + $13 = HEAP32[4488]|0; $14 = ($13|0)==(0); if (!($14)) { - $15 = HEAP32[4411]|0; + $15 = HEAP32[4489]|0; FUNCTION_TABLE_vii[$15 & 63](1,$2); - $16 = HEAP32[4412]|0; + $16 = HEAP32[4490]|0; $17 = HEAP32[$2>>2]|0; FUNCTION_TABLE_vi[$16 & 31]($17); } @@ -17922,7 +17926,7 @@ function _rlglLoadMesh($0,$1) { $80 = ((($3)) + 24|0); $81 = HEAP32[$80>>2]|0; HEAP32[$11>>2] = $81; - $82 = HEAP32[4410]|0; + $82 = HEAP32[4488]|0; $83 = ($82|0)==(0); if ($83) { _TraceLog(0,9327,$vararg_buffer3); @@ -18027,13 +18031,13 @@ function _rlglDrawMesh($0,$1,$2) { $63 = $62 / 255.0; _glUniform4f(($46|0),(+$51),(+$55),(+$59),(+$63)); } - dest=$3; src=17572; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$4; src=17508; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$3; src=17884; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$4; src=17820; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$modelview$byval_copy4; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy5; src=17572; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy5; src=17884; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($5,$modelview$byval_copy4,$$byval_copy5); $64 = HEAP32[$1>>2]|0; - $65 = HEAP32[4418]|0; + $65 = HEAP32[4496]|0; $66 = ($64|0)==($65|0); if (!($66)) { $67 = (_glGetUniformLocation(($64|0),(9375|0))|0); @@ -18109,7 +18113,7 @@ function _rlglDrawMesh($0,$1,$2) { _glUniform1i(($106|0),2); } } - $107 = HEAP32[4410]|0; + $107 = HEAP32[4488]|0; $108 = ($107|0)==(0); if ($108) { $112 = ((($0)) + 40|0); @@ -18189,16 +18193,16 @@ function _rlglDrawMesh($0,$1,$2) { $151 = HEAP32[$150>>2]|0; $152 = ($151|0)==(0|0); if (!($152)) { - $153 = HEAP32[(18972)>>2]|0; + $153 = HEAP32[(19284)>>2]|0; _glBindBuffer(34963,($153|0)); } } else { - $109 = HEAP32[4412]|0; + $109 = HEAP32[4490]|0; $110 = ((($0)) + 36|0); $111 = HEAP32[$110>>2]|0; FUNCTION_TABLE_vi[$109 & 31]($111); } - $154 = HEAP32[4795]|0; + $154 = HEAP32[4873]|0; $155 = ($154|0)!=(0); $$ = $155 ? 2 : 1; $156 = ((($1)) + 28|0); @@ -18212,10 +18216,10 @@ function _rlglDrawMesh($0,$1,$2) { dest=$$byval_copy5; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$020,$modelview$byval_copy4,$$byval_copy5); } else { - dest=17572; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17884; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); } - dest=$modelview$byval_copy4; src=17572; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy5; src=17508; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy4; src=17884; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy5; src=17820; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($6,$modelview$byval_copy4,$$byval_copy5); $162 = HEAP32[$156>>2]|0; dest=$$byval_copy5; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); @@ -18252,14 +18256,14 @@ function _rlglDrawMesh($0,$1,$2) { } _glActiveTexture(33984); _glBindTexture(3553,0); - $172 = HEAP32[4410]|0; + $172 = HEAP32[4488]|0; $173 = ($172|0)==(0); if (!($173)) { - $174 = HEAP32[4412]|0; + $174 = HEAP32[4490]|0; FUNCTION_TABLE_vi[$174 & 31](0); _glUseProgram(0); - dest=17508; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=17572; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17820; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17884; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } _glBindBuffer(34962,0); @@ -18268,14 +18272,14 @@ function _rlglDrawMesh($0,$1,$2) { $177 = ($176|0)==(0|0); if ($177) { _glUseProgram(0); - dest=17508; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=17572; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17820; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17884; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } _glBindBuffer(34963,0); _glUseProgram(0); - dest=17508; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=17572; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17820; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17884; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _rlglUnloadMesh($0) { @@ -18355,7 +18359,7 @@ function _GetDefaultTexture($0) { $0 = $0|0; var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4417]|0; + $1 = HEAP32[4495]|0; HEAP32[$0>>2] = $1; $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1; @@ -18371,7 +18375,7 @@ function _GetDefaultShader($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=$0; src=17672; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$0; src=17984; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _DrawRectangle($0,$1,$2,$3,$4) { @@ -18589,40 +18593,11 @@ function _DrawRectangleLines($0,$1,$2,$3,$4) { _DrawRectangle($0,$26,1,$27,$$byval_copy3); STACKTOP = sp;return; } -function _stbi_load($0,$1,$2,$3,$4) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - $4 = $4|0; - var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; - sp = STACKTOP; - $5 = (_stbi__fopen($0)|0); - $6 = ($5|0)==(0|0); - if ($6) { - _stbi__err(9428); - $$0 = 0; - return ($$0|0); - } else { - $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0); - (_fclose($5)|0); - $$0 = $7; - return ($$0|0); - } - return (0)|0; -} -function _stbi__fopen($0) { - $0 = $0|0; - var $1 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = (_fopen($0,10761)|0); - return ($1|0); -} function _stbi__err($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4888] = $0; + HEAP32[4966] = $0; return; } function _stbi_load_from_file($0,$1,$2,$3,$4) { @@ -18686,7 +18661,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { break; } default: { - ___assert_fail((9440|0),(9466|0),1125,(9489|0)); + ___assert_fail((9428|0),(9454|0),1041,(9477|0)); // unreachable; } } @@ -18704,7 +18679,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { HEAP32[$5>>2] = 8; $$070 = $14; } - $15 = HEAP32[4889]|0; + $15 = HEAP32[4967]|0; $16 = ($15|0)==(0); if ($16) { $$0 = $$070; @@ -18797,7 +18772,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) { $8 = (_stbi__png_test($0)|0); $9 = ($8|0)==(0); if ($9) { - _stbi__err(9530); + _stbi__err(9518); $$0 = 0; return ($$0|0); } else { @@ -18819,7 +18794,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) { $6 = (_stbi__malloc($5)|0); $7 = ($6|0)==(0|0); if ($7) { - _stbi__err(9521); + _stbi__err(9509); $$0 = 0; return ($$0|0); } @@ -18889,7 +18864,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) { sp = STACKTOP; $6 = ($4>>>0)>(4); if ($6) { - _stbi__err(9549); + _stbi__err(9537); $$045 = 0; return ($$045|0); } @@ -19450,7 +19425,7 @@ function _stbi__parse_png_file($0,$1,$2) { $118 = (_stbi__get16be($8)|0); $119 = $118 & 255; $120 = HEAP32[$22>>2]|0; - $121 = (9865 + ($120)|0); + $121 = (9853 + ($120)|0); $122 = HEAP8[$121>>0]|0; $123 = $122&255; $124 = Math_imul($123, $119)|0; @@ -19492,97 +19467,97 @@ function _stbi__parse_png_file($0,$1,$2) { } switch (label|0) { case 7: { - _stbi__err(9639); + _stbi__err(9627); $$6$ph = 0; break; } case 9: { - _stbi__err(9653); + _stbi__err(9641); $$6$ph = 0; break; } case 11: { - _stbi__err(9666); + _stbi__err(9654); $$6$ph = 0; break; } case 13: { - _stbi__err(9666); + _stbi__err(9654); $$6$ph = 0; break; } case 15: { - _stbi__err(9676); + _stbi__err(9664); $$6$ph = 0; break; } case 17: { - _stbi__err(9696); + _stbi__err(9684); $$6$ph = 0; break; } case 20: { - _stbi__err(9696); + _stbi__err(9684); $$6$ph = 0; break; } case 22: { - _stbi__err(9696); + _stbi__err(9684); $$6$ph = 0; break; } case 24: { - _stbi__err(9706); + _stbi__err(9694); $$6$ph = 0; break; } case 26: { - _stbi__err(9722); + _stbi__err(9710); $$6$ph = 0; break; } case 28: { - _stbi__err(9740); + _stbi__err(9728); $$6$ph = 0; break; } case 31: { - _stbi__err(9761); + _stbi__err(9749); $$6$ph = 0; break; } case 34: { - _stbi__err(9666); + _stbi__err(9654); $$6$ph = 0; break; } case 37: { - _stbi__err(9666); + _stbi__err(9654); $$6$ph = 0; break; } case 39: { - _stbi__err(9775); + _stbi__err(9763); $$6$ph = 0; break; } case 41: { - _stbi__err(9790); + _stbi__err(9778); $$6$ph = 0; break; } case 44: { - _stbi__err(9790); + _stbi__err(9778); $$6$ph = 0; break; } case 47: { - _stbi__err(9775); + _stbi__err(9763); $$6$ph = 0; break; } case 49: { - _stbi__err(9803); + _stbi__err(9791); $$6$ph = 0; break; } @@ -19593,32 +19568,32 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 54: { - _stbi__err(9819); + _stbi__err(9807); $$6$ph = 0; break; } case 58: { - _stbi__err(9836); + _stbi__err(9824); $$6$ph = 0; break; } case 61: { - _stbi__err(9849); + _stbi__err(9837); $$6$ph = 0; break; } case 63: { - _stbi__err(9836); + _stbi__err(9824); $$6$ph = 0; break; } case 70: { - _stbi__err(9775); + _stbi__err(9763); $$6$ph = 0; break; } case 72: { - _stbi__err(9874); + _stbi__err(9862); $$6$ph = 0; break; } @@ -19630,12 +19605,12 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 81: { - _stbi__err(9521); + _stbi__err(9509); $$6$ph = 0; break; } case 83: { - _stbi__err(9882); + _stbi__err(9870); $$6$ph = 0; break; } @@ -19648,7 +19623,7 @@ function _stbi__parse_png_file($0,$1,$2) { $158 = HEAP32[$10>>2]|0; $159 = ($158|0)==(0|0); if ($159) { - _stbi__err(9892); + _stbi__err(9880); $$4 = 0; break; } @@ -19713,7 +19688,7 @@ function _stbi__parse_png_file($0,$1,$2) { } } } while(0); - $193 = HEAP32[4890]|0; + $193 = HEAP32[4968]|0; $194 = ($193|0)!=(0); $or$cond11 = $173 & $194; if ($or$cond11) { @@ -19746,7 +19721,7 @@ function _stbi__parse_png_file($0,$1,$2) { $$4 = 1; } } else { - _stbi__err(9775); + _stbi__err(9763); $$4 = 0; } } while(0); @@ -19754,24 +19729,24 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 104: { - _stbi__err(9775); + _stbi__err(9763); $$6$ph = 0; break; } case 106: { $205 = $25 >>> 24; $206 = $205&255; - HEAP8[9900] = $206; + HEAP8[9888] = $206; $207 = HEAP32[$15>>2]|0; $208 = $207 >>> 16; $209 = $208&255; - HEAP8[(9901)>>0] = $209; + HEAP8[(9889)>>0] = $209; $210 = $207 >>> 8; $211 = $210&255; - HEAP8[(9902)>>0] = $211; + HEAP8[(9890)>>0] = $211; $212 = $207&255; - HEAP8[(9903)>>0] = $212; - _stbi__err(9900); + HEAP8[(9891)>>0] = $212; + _stbi__err(9888); $$6$ph = 0; break; } @@ -19805,14 +19780,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9562|0),(9466|0),1561,(9618|0)); + ___assert_fail((9550|0),(9454|0),1477,(9606|0)); // unreachable; } $7 = (_stbi__malloc_mad3($2,$3,$4)|0); $8 = ($7|0)==(0|0); if ($8) { _free($0); - _stbi__err(9521); + _stbi__err(9509); $$0163 = 0; return ($$0163|0); } @@ -20175,7 +20150,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((9616|0),(9466|0),1590,(9618|0)); + ___assert_fail((9604|0),(9454|0),1506,(9606|0)); // unreachable; } } while(0); @@ -20209,7 +20184,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9562|0),(9466|0),1610,(9593|0)); + ___assert_fail((9550|0),(9454|0),1526,(9581|0)); // unreachable; } $7 = $2 << 1; @@ -20219,7 +20194,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $11 = ($10|0)==(0|0); if ($11) { _free($0); - _stbi__err(9521); + _stbi__err(9509); $$0163 = 0; return ($$0163|0); } @@ -20582,7 +20557,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((9616|0),(9466|0),1639,(9593|0)); + ___assert_fail((9604|0),(9454|0),1555,(9581|0)); // unreachable; } } while(0); @@ -20730,7 +20705,7 @@ function _stbi__check_png_header($0) { } } } - _stbi__err(10557); + _stbi__err(10865); $$05 = 0; return ($$05|0); } @@ -21167,7 +21142,7 @@ function _stbi__compute_transparency16($0,$1,$2) { break; } default: { - ___assert_fail((9959|0),(9466|0),4568,(10011|0)); + ___assert_fail((9947|0),(9454|0),4569,(9999|0)); // unreachable; } } @@ -21254,7 +21229,7 @@ function _stbi__compute_transparency($0,$1,$2) { break; } default: { - ___assert_fail((9959|0),(9466|0),4543,(9984|0)); + ___assert_fail((9947|0),(9454|0),4544,(9972|0)); // unreachable; } } @@ -21301,7 +21276,7 @@ function _stbi__de_iphone($0) { break; } case 4: { - $16 = HEAP32[4891]|0; + $16 = HEAP32[4969]|0; $17 = ($16|0)==(0); $18 = ($5|0)!=(0); if ($17) { @@ -21376,7 +21351,7 @@ function _stbi__de_iphone($0) { break; } default: { - ___assert_fail((9925|0),(9466|0),4649,(9943|0)); + ___assert_fail((9913|0),(9454|0),4650,(9931|0)); // unreachable; } } @@ -21399,7 +21374,7 @@ function _stbi__expand_png_palette($0,$1,$2) { $10 = (_stbi__malloc_mad2($7,$2)|0); $11 = ($10|0)==(0|0); if ($11) { - _stbi__err(9521); + _stbi__err(9509); $$0 = 0; return ($$0|0); } @@ -21576,7 +21551,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $19 = ($18|0)==($3|0); $or$cond = $17 | $19; if (!($or$cond)) { - ___assert_fail((10040|0),(9466|0),4294,(10081|0)); + ___assert_fail((10028|0),(9454|0),4294,(10069|0)); // unreachable; } $20 = (_stbi__malloc_mad3($4,$5,$15)|0); @@ -21584,7 +21559,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP32[$21>>2] = $20; $22 = ($20|0)==(0|0); if ($22) { - _stbi__err(9521); + _stbi__err(9509); $$2 = 0; return ($$2|0); } @@ -21603,7 +21578,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ($33) { $34 = ($28|0)==($2|0); if (!($34)) { - _stbi__err(10108); + _stbi__err(10096); $$2 = 0; return ($$2|0); } @@ -21616,7 +21591,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ((label|0) == 9) { $35 = ($28>>>0)>($2>>>0); if ($35) { - _stbi__err(10108); + _stbi__err(10096); $$2 = 0; return ($$2|0); } @@ -21624,12 +21599,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $36 = ($5|0)==(0); L18: do { if (!($36)) { - $37 = (0 - ($12))|0; - $38 = ($6|0)<(8); - $39 = ($26>>>0)>($4>>>0); - $40 = (($11) - ($26))|0; + $37 = ($6|0)<(8); + $38 = ($26>>>0)>($4>>>0); + $39 = (($11) - ($26))|0; + $40 = (0 - ($12))|0; $41 = ($6|0)==(8); - $brmerge = $38 | $17; + $brmerge = $37 | $17; $42 = ($4|0)==(0); $$0614793 = (($4) + -1)|0; $43 = ($$0614793|0)==(0); @@ -21652,33 +21627,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $50 = HEAP32[$21>>2]|0; $51 = Math_imul($$0623814, $12)|0; $52 = (($50) + ($51)|0); - $53 = (($52) + ($37)|0); - $54 = ((($$0577817)) + 1|0); - $55 = HEAP8[$$0577817>>0]|0; - $56 = $55&255; - $57 = ($55&255)>(4); - if ($57) { + $53 = ((($$0577817)) + 1|0); + $54 = HEAP8[$$0577817>>0]|0; + $55 = $54&255; + $56 = ($54&255)>(4); + if ($56) { label = 105; break; } - if ($38) { - if ($39) { + if ($37) { + if ($38) { label = 16; break; } - $58 = (($52) + ($40)|0); - $$0597 = $58;$$1609 = $26;$$1612 = 1; + $57 = (($52) + ($39)|0); + $$0597 = $57;$$1609 = $26;$$1612 = 1; } else { $$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815; } + $58 = (($$0597) + ($40)|0); $59 = ($$0623814|0)==(0); if ($59) { - $60 = (10147 + ($56)|0); + $60 = (10135 + ($55)|0); $61 = HEAP8[$60>>0]|0; $62 = $61&255; $$0588 = $62; } else { - $$0588 = $56; + $$0588 = $55; } $63 = ($$1612|0)>(0); L30: do { @@ -21688,24 +21663,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { while(1) { switch ($trunc638<<24>>24) { case 0: { - $64 = (($54) + ($$0625734)|0); + $64 = (($53) + ($$0625734)|0); $65 = HEAP8[$64>>0]|0; $$sink = $65; label = 30; break; } case 1: { - $66 = (($54) + ($$0625734)|0); + $66 = (($53) + ($$0625734)|0); $67 = HEAP8[$66>>0]|0; $$sink = $67; label = 30; break; } case 2: { - $68 = (($54) + ($$0625734)|0); + $68 = (($53) + ($$0625734)|0); $69 = HEAP8[$68>>0]|0; $70 = $69&255; - $71 = (($53) + ($$0625734)|0); + $71 = (($58) + ($$0625734)|0); $72 = HEAP8[$71>>0]|0; $73 = $72&255; $74 = (($73) + ($70))|0; @@ -21715,10 +21690,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 3: { - $76 = (($54) + ($$0625734)|0); + $76 = (($53) + ($$0625734)|0); $77 = HEAP8[$76>>0]|0; $78 = $77&255; - $79 = (($53) + ($$0625734)|0); + $79 = (($58) + ($$0625734)|0); $80 = HEAP8[$79>>0]|0; $81 = $80&255; $82 = $81 >>> 1; @@ -21729,10 +21704,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 4: { - $85 = (($54) + ($$0625734)|0); + $85 = (($53) + ($$0625734)|0); $86 = HEAP8[$85>>0]|0; $87 = $86&255; - $88 = (($53) + ($$0625734)|0); + $88 = (($58) + ($$0625734)|0); $89 = HEAP8[$88>>0]|0; $90 = $89&255; $91 = (_stbi__paeth(0,$90,0)|0); @@ -21743,14 +21718,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 5: { - $94 = (($54) + ($$0625734)|0); + $94 = (($53) + ($$0625734)|0); $95 = HEAP8[$94>>0]|0; $$sink = $95; label = 30; break; } case 6: { - $96 = (($54) + ($$0625734)|0); + $96 = (($53) + ($$0625734)|0); $97 = HEAP8[$96>>0]|0; $$sink = $97; label = 30; @@ -21780,7 +21755,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $99 = (($$0597) + ($14)|0); HEAP8[$99>>0] = -1; } - $100 = (($54) + ($14)|0); + $100 = (($53) + ($14)|0); $$1578 = $100;$$sink641 = $3; } else { if (!($8)) { @@ -21795,12 +21770,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP8[$103>>0] = -1; HEAP8[$102>>0] = -1; } - $104 = (($54) + ($$1612)|0); + $104 = (($53) + ($$1612)|0); $$1578 = $104;$$sink641 = $15; } } while(0); $106 = (($$0597) + ($$sink641)|0); - $107 = (($53) + ($$sink641)|0); + $107 = (($58) + ($$sink641)|0); if ($brmerge) { $108 = (($$1609) + -1)|0; $109 = Math_imul($108, $$1612)|0; @@ -22377,15 +22352,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 16) { - ___assert_fail((10126|0),(9466|0),4315,(10081|0)); + ___assert_fail((10114|0),(9454|0),4315,(10069|0)); // unreachable; } else if ((label|0) == 58) { - ___assert_fail((10152|0),(9466|0),4376,(10081|0)); + ___assert_fail((10140|0),(9454|0),4377,(10069|0)); // unreachable; } else if ((label|0) == 105) { - _stbi__err(10169); + _stbi__err(10157); $$2 = 0; return ($$2|0); } @@ -22435,7 +22410,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } $334 = (0 - ($26))|0; $335 = ($7|0)==(0); - $336 = (9865 + ($6)|0); + $336 = (9853 + ($6)|0); $$0568724 = (($4) + -1)|0; $337 = ($$0568724|0)>(-1); $$1721 = (($4) + -1)|0; @@ -22876,7 +22851,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 144) { - ___assert_fail((10184|0),(9466|0),4465,(10081|0)); + ___assert_fail((10172|0),(9454|0),4466,(10069|0)); // unreachable; } else if ((label|0) == 151) { @@ -22936,8 +22911,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) { function _stbi__parse_zlib($0,$1) { $0 = $0|0; $1 = $1|0; - var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0; - var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = ($1|0)==(0); if (!($2)) { @@ -22952,15 +22927,15 @@ function _stbi__parse_zlib($0,$1) { HEAP32[$5>>2] = 0; $6 = ((($0)) + 12|0); HEAP32[$6>>2] = 0; - $7 = ((($0)) + 2052|0); - $8 = ((($0)) + 32|0); + $7 = ((($0)) + 32|0); + $8 = ((($0)) + 2052|0); L5: while(1) { $9 = (_stbi__zreceive($0,1)|0); $10 = (_stbi__zreceive($0,2)|0); switch ($10|0) { case 3: { $$0 = 0; - label = 13; + label = 11; break L5; break; } @@ -22969,65 +22944,60 @@ function _stbi__parse_zlib($0,$1) { $12 = ($11|0)==(0); if ($12) { $$0 = 0; - label = 13; + label = 11; break L5; } break; } case 1: { - $13 = HEAP8[(21470)>>0]|0; - $14 = ($13<<24>>24)==(0); + $13 = (_stbi__zbuild_huffman($7,10183,288)|0); + $14 = ($13|0)==(0); if ($14) { - _stbi__init_zdefaults(); + $$0 = 0; + label = 11; + break L5; } - $15 = (_stbi__zbuild_huffman($8,21471,288)|0); + $15 = (_stbi__zbuild_huffman($8,10471,32)|0); $16 = ($15|0)==(0); if ($16) { $$0 = 0; - label = 13; - break L5; - } - $17 = (_stbi__zbuild_huffman($7,21439,32)|0); - $18 = ($17|0)==(0); - if ($18) { - $$0 = 0; - label = 13; + label = 11; break L5; } else { - label = 11; + label = 9; } break; } default: { - $19 = (_stbi__compute_huffman_codes($0)|0); + $17 = (_stbi__compute_huffman_codes($0)|0); + $18 = ($17|0)==(0); + if ($18) { + $$0 = 0; + label = 11; + break L5; + } else { + label = 9; + } + } + } + if ((label|0) == 9) { + label = 0; + $19 = (_stbi__parse_huffman_block($0)|0); $20 = ($19|0)==(0); if ($20) { $$0 = 0; - label = 13; - break L5; - } else { label = 11; - } - } - } - if ((label|0) == 11) { - label = 0; - $21 = (_stbi__parse_huffman_block($0)|0); - $22 = ($21|0)==(0); - if ($22) { - $$0 = 0; - label = 13; break; } } - $23 = ($9|0)==(0); - if (!($23)) { + $21 = ($9|0)==(0); + if (!($21)) { $$0 = 1; - label = 13; + label = 11; break; } } - if ((label|0) == 13) { + if ((label|0) == 11) { return ($$0|0); } return (0)|0; @@ -23046,14 +23016,14 @@ function _stbi__parse_zlib_header($0) { $8 = (($7>>>0) % 31)&-1; $9 = ($8|0)==(0); if (!($9)) { - _stbi__err(10510); + _stbi__err(10818); $$0 = 0; return ($$0|0); } $10 = $5 & 32; $11 = ($10|0)==(0); if (!($11)) { - _stbi__err(10526); + _stbi__err(10834); $$0 = 0; return ($$0|0); } @@ -23062,7 +23032,7 @@ function _stbi__parse_zlib_header($0) { $$0 = 1; return ($$0|0); } - _stbi__err(10541); + _stbi__err(10849); $$0 = 0; return ($$0|0); } @@ -23145,7 +23115,7 @@ function _stbi__parse_uncompressed_block($0) { } $22 = ($$lcssa|0)==(0); if (!($22)) { - ___assert_fail((10432|0),(9466|0),4048,(10449|0)); + ___assert_fail((10740|0),(9454|0),4033,(10757|0)); // unreachable; } $23 = ($$0$lcssa|0)<(4); @@ -23182,7 +23152,7 @@ function _stbi__parse_uncompressed_block($0) { $42 = $33 ^ 65535; $43 = ($41|0)==($42|0); if (!($43)) { - _stbi__err(10480); + _stbi__err(10788); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -23192,7 +23162,7 @@ function _stbi__parse_uncompressed_block($0) { $47 = HEAP32[$46>>2]|0; $48 = ($45>>>0)>($47>>>0); if ($48) { - _stbi__err(10493); + _stbi__err(10801); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -23222,21 +23192,6 @@ function _stbi__parse_uncompressed_block($0) { $$034 = 1; STACKTOP = sp;return ($$034|0); } -function _stbi__init_zdefaults() { - var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0; - sp = STACKTOP; - _memset((21471|0),8,144)|0; - dest=(21615); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - dest=(21727); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - $0 = (21751); - $1 = $0; - HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24; - $2 = (($0) + 4)|0; - $3 = $2; - HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24; - dest=21439; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - return; -} function _stbi__zbuild_huffman($0,$1,$2) { $0 = $0|0; $1 = $1|0; @@ -23370,7 +23325,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } if ((label|0) == 7) { - _stbi__err(10370); + _stbi__err(10678); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -23459,7 +23414,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } } - _stbi__err(10422); + _stbi__err(10730); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -23488,7 +23443,7 @@ function _stbi__compute_huffman_codes($0) { while(1) { $12 = (_stbi__zreceive($0,3)|0); $13 = $12&255; - $14 = (11216 + ($$06579)|0); + $14 = (11524 + ($$06579)|0); $15 = HEAP8[$14>>0]|0; $16 = $15&255; $17 = (($3) + ($16)|0); @@ -23579,21 +23534,21 @@ function _stbi__compute_huffman_codes($0) { } } if ((label|0) == 6) { - _stbi__err(10370); + _stbi__err(10678); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 11) { - _stbi__err(10370); + _stbi__err(10678); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 14) { - ___assert_fail((10386|0),(9466|0),4021,(10394|0)); + ___assert_fail((10694|0),(9454|0),4006,(10702|0)); // unreachable; } else if ((label|0) == 17) { - _stbi__err(10370); + _stbi__err(10678); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -23603,7 +23558,7 @@ function _stbi__compute_huffman_codes($0) { } while(0); $43 = ($10|0)==($$066$lcssa|0); if (!($43)) { - _stbi__err(10370); + _stbi__err(10678); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -23767,7 +23722,7 @@ function _stbi__parse_huffman_block($0) { $$070 = $scevgep; } if ((label|0) == 6) { - _stbi__err(10195); + _stbi__err(10503); $$3$ph = 0; return ($$3$ph|0); } @@ -23777,12 +23732,12 @@ function _stbi__parse_huffman_block($0) { return ($$3$ph|0); } else if ((label|0) == 16) { - _stbi__err(10195); + _stbi__err(10503); $$3$ph = 0; return ($$3$ph|0); } else if ((label|0) == 20) { - _stbi__err(10212); + _stbi__err(10520); $$3$ph = 0; return ($$3$ph|0); } @@ -23839,7 +23794,7 @@ function _stbi__zexpand($0,$1,$2) { $5 = HEAP32[$4>>2]|0; $6 = ($5|0)==(0); if ($6) { - _stbi__err(10221); + _stbi__err(10529); $$0 = 0; return ($$0|0); } @@ -23865,7 +23820,7 @@ function _stbi__zexpand($0,$1,$2) { $18 = (_realloc($8,$$029)|0); $19 = ($18|0)==(0|0); if ($19) { - _stbi__err(9521); + _stbi__err(9509); $$0 = 0; return ($$0|0); } else { @@ -23910,7 +23865,7 @@ function _stbi__fill_bits($0) { } } if ((label|0) == 3) { - ___assert_fail((10317|0),(9466|0),3863,(10354|0)); + ___assert_fail((10625|0),(9454|0),3848,(10662|0)); // unreachable; } else if ((label|0) == 5) { @@ -23958,7 +23913,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) { $22 = $21&255; $23 = ($22|0)==($$025|0); if (!($23)) { - ___assert_fail((10241|0),(9466|0),3891,(10257|0)); + ___assert_fail((10549|0),(9454|0),3876,(10565|0)); // unreachable; } $24 = HEAP32[$2>>2]|0; @@ -23986,7 +23941,7 @@ function _stbi__bit_reverse($0,$1) { $5 = $3 >> $4; return ($5|0); } else { - ___assert_fail((10288|0),(9466|0),3781,(10299|0)); + ___assert_fail((10596|0),(9454|0),3766,(10607|0)); // unreachable; } return (0)|0; @@ -24132,10 +24087,10 @@ function _stbi__stdio_eof($0) { function _LoadImage($0,$1) { $0 = $0|0; $1 = $1|0; - var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0; - var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; - var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0; - var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; + var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0; + var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; + var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0; + var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); $vararg_buffer9 = sp + 32|0; @@ -24146,27 +24101,28 @@ function _LoadImage($0,$1) { $3 = sp + 44|0; $4 = sp + 40|0; $5 = sp + 36|0; - $6 = (_IsFileExtension($1,10569)|0); + $6 = (_IsFileExtension($1,10877)|0); $7 = ($6|0)==(0); do { if ($7) { - $19 = (_IsFileExtension($1,10622)|0); + $19 = (_IsFileExtension($1,10930)|0); $20 = ($19|0)==(0); if ($20) { HEAP32[$vararg_buffer1>>2] = $1; - _TraceLog(2,10627,$vararg_buffer1); - $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0; - label = 16; + _TraceLog(2,10935,$vararg_buffer1); + $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0; break; } HEAP32[$3>>2] = 0; HEAP32[$4>>2] = 0; HEAP32[$5>>2] = 0; - $21 = (_stbi_load($1,$3,$4,$5,0)|0); - $22 = HEAP32[$3>>2]|0; - $23 = HEAP32[$4>>2]|0; - $24 = HEAP32[$5>>2]|0; - switch ($24|0) { + $21 = (_fopen($1,11069)|0); + $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0); + (_fclose($21)|0); + $23 = HEAP32[$3>>2]|0; + $24 = HEAP32[$4>>2]|0; + $25 = HEAP32[$5>>2]|0; + switch ($25|0) { case 1: { $$sink = 1; label = 11; @@ -24194,7 +24150,7 @@ function _LoadImage($0,$1) { if ((label|0) == 11) { $$sroa$15$1 = $$sink; } - $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22; + $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23; label = 14; } else { $8 = (_LoadResource($1,0)|0); @@ -24211,18 +24167,18 @@ function _LoadImage($0,$1) { $18 = HEAP32[$17>>2]|0; _LoadImagePro($2,$12,$14,$16,$18); $$sroa$0$0$copyload = HEAP32[$2>>2]|0; - $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0); - $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0; - $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0); - $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0; - $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0); - $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0; - $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0); - $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0; + $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0); + $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0; + $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0); + $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0; + $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0); + $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0; + $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0); + $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0; $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload; } else { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,10575,$vararg_buffer); + _TraceLog(2,10883,$vararg_buffer); $$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0; } _UnloadResource($8); @@ -24231,34 +24187,41 @@ function _LoadImage($0,$1) { } } while(0); if ((label|0) == 14) { - $25 = ($$sroa$0$1|0)==(0|0); - if ($25) { - $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1; - label = 16; + $26 = ($$sroa$0$1|0)==(0|0); + if ($26) { + $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1; } else { HEAP32[$vararg_buffer4>>2] = $1; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $$sroa$7$1; $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); HEAP32[$vararg_ptr8>>2] = $$sroa$10$1; - _TraceLog(0,10663,$vararg_buffer4); - $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1; + _TraceLog(0,10971,$vararg_buffer4); + $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; + STACKTOP = sp;return; } } - if ((label|0) == 16) { - HEAP32[$vararg_buffer9>>2] = $1; - _TraceLog(2,10702,$vararg_buffer9); - $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141; - } - HEAP32[$0>>2] = $$sroa$0$142; - $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0); - HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140; - $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0); - HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138; - $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0); - HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136; - $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0); - HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244; + HEAP32[$vararg_buffer9>>2] = $1; + _TraceLog(2,11010,$vararg_buffer9); + $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; STACKTOP = sp;return; } function _LoadResource($0,$1) { @@ -24277,11 +24240,11 @@ function _LoadResource($0,$1) { $vararg_buffer = sp; $2 = sp + 64|0; $3 = sp + 32|0; - $4 = (_fopen($0,10761)|0); + $4 = (_fopen($0,11069)|0); $5 = ($4|0)==(0|0); if ($5) { HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(2,10764,$vararg_buffer); + _TraceLog(2,11072,$vararg_buffer); $$2 = 0; STACKTOP = sp;return ($$2|0); } @@ -24380,7 +24343,7 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $67; - _TraceLog(0,10861,$vararg_buffer4); + _TraceLog(0,11169,$vararg_buffer4); } (_fread($3,32,1,$4)|0); $68 = (($$05764) + 1)|0; @@ -24415,14 +24378,14 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer8>>2] = $0; $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); HEAP32[$vararg_ptr11>>2] = $1; - _TraceLog(2,10907,$vararg_buffer8); + _TraceLog(2,11215,$vararg_buffer8); $$1 = $$0$lcssa; } else { $$1 = $$0$lcssa; } } else { HEAP32[$vararg_buffer1>>2] = $0; - _TraceLog(2,10815,$vararg_buffer1); + _TraceLog(2,11123,$vararg_buffer1); $$1 = 0; } (_fclose($4)|0); @@ -24512,7 +24475,7 @@ function _ImageCopy($0,$1) { break; } default: { - _TraceLog(2,10733,$vararg_buffer); + _TraceLog(2,11041,$vararg_buffer); $$0 = $6; } } @@ -24557,27 +24520,27 @@ function _DecompressData($0,$1,$2) { $3 = (_malloc($2)|0); $4 = ($3|0)==(0|0); if ($4) { - _TraceLog(2,10957,$vararg_buffer); + _TraceLog(2,11265,$vararg_buffer); STACKTOP = sp;return ($3|0); } $5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0); $6 = ($5|0)==(-1); if ($6) { - _TraceLog(2,10996,$vararg_buffer1); + _TraceLog(2,11304,$vararg_buffer1); _free($3); } $7 = ($5|0)==($2|0); if (!($7)) { - _TraceLog(2,11022,$vararg_buffer3); + _TraceLog(2,11330,$vararg_buffer3); HEAP32[$vararg_buffer5>>2] = $2; - _TraceLog(2,11085,$vararg_buffer5); + _TraceLog(2,11393,$vararg_buffer5); HEAP32[$vararg_buffer7>>2] = $5; - _TraceLog(2,11120,$vararg_buffer7); + _TraceLog(2,11428,$vararg_buffer7); } HEAP32[$vararg_buffer10>>2] = $1; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $5; - _TraceLog(0,11155,$vararg_buffer10); + _TraceLog(0,11463,$vararg_buffer10); STACKTOP = sp;return ($3|0); } function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) { @@ -25760,7 +25723,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $196 = $$01300 << $$37; $197 = $196 | $$371346; $198 = (($$37) + 8)|0; - $199 = (11212 + ($$361133)|0); + $199 = (11520 + ($$361133)|0); $200 = HEAP8[$199>>0]|0; $201 = $200 << 24 >> 24; $202 = ($198>>>0)<($201>>>0); @@ -26190,7 +26153,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { label = 0; $185 = ($$331130>>>0)<(3); if ($185) { - $186 = (11212 + ($$331130)|0); + $186 = (11520 + ($$331130)|0); $187 = HEAP8[$186>>0]|0; $188 = $187 << 24 >> 24; $189 = ($$34>>>0)<($188>>>0); @@ -26228,7 +26191,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { } case 68: { label = 0; - $203 = (11212 + ($$371134)|0); + $203 = (11520 + ($$371134)|0); $204 = HEAP8[$203>>0]|0; $205 = $204 << 24 >> 24; $206 = 1 << $205; @@ -26267,7 +26230,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $232 = $$431352 >>> 3; $233 = (($$43) + -3)|0; $234 = $231&255; - $235 = (11216 + ($$421139)|0); + $235 = (11524 + ($$421139)|0); $236 = HEAP8[$235>>0]|0; $237 = $236&255; $238 = (((($0)) + 7040|0) + ($237)|0); @@ -26674,7 +26637,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { continue L46; } $495 = (($$2986) + -16)|0; - $496 = (11235 + ($495)|0); + $496 = (11543 + ($495)|0); $497 = HEAP8[$496>>0]|0; $498 = $497 << 24 >> 24; $499 = ($488>>>0)<($498>>>0); @@ -26711,7 +26674,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $513 = $$551364 >>> $$551258; $514 = (($$55) - ($$551258))|0; $515 = (($$531044) + -16)|0; - $516 = (11239 + ($515)|0); + $516 = (11547 + ($515)|0); $517 = HEAP8[$516>>0]|0; $518 = $517 << 24 >> 24; $519 = (($518) + ($512))|0; @@ -27612,7 +27575,7 @@ function _GetDefaultFont($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - ;HEAP32[$0>>2]=HEAP32[17356>>2]|0;HEAP32[$0+4>>2]=HEAP32[17356+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[17356+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[17356+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[17356+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[17356+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[17356+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[17356+28>>2]|0; + ;HEAP32[$0>>2]=HEAP32[17668>>2]|0;HEAP32[$0+4>>2]=HEAP32[17668+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[17668+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[17668+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[17668+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[17668+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[17668+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[17668+28>>2]|0; return; } function _GetCharIndex($0,$1) { @@ -28080,8 +28043,8 @@ function _FormatText($0,$varargs) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $1 = sp; HEAP32[$1>>2] = $varargs; - (_vsprintf(21759,$0,$1)|0); - STACKTOP = sp;return (21759|0); + (_vsprintf(21751,$0,$1)|0); + STACKTOP = sp;return (21751|0); } function _DrawFPS($0,$1) { $0 = $0|0; @@ -28091,7 +28054,7 @@ function _DrawFPS($0,$1) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $$byval_copy = sp; $2 = sp + 4|0; - $3 = HEAP32[4892]|0; + $3 = HEAP32[4970]|0; $4 = HEAP32[928]|0; $5 = ($3|0)<($4|0); if ($5) { @@ -28099,14 +28062,14 @@ function _DrawFPS($0,$1) { $$sink = $6; } else { $7 = (_GetFPS()|0); - HEAP32[4893] = $7; + HEAP32[4971] = $7; HEAP32[928] = $7; $$sink = 0; } - HEAP32[4892] = $$sink; - $8 = HEAP32[4893]|0; + HEAP32[4970] = $$sink; + $8 = HEAP32[4971]|0; HEAP32[$$byval_copy>>2] = $8; - (_FormatText(11243,$$byval_copy)|0); + (_FormatText(11551,$$byval_copy)|0); HEAP8[$2>>0] = 0; $9 = ((($2)) + 1|0); HEAP8[$9>>0] = -98; @@ -28115,7 +28078,7 @@ function _DrawFPS($0,$1) { $11 = ((($2)) + 3|0); HEAP8[$11>>0] = -1; ;HEAP8[$$byval_copy>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$2+3>>0]|0; - _DrawText(21759,$0,$1,20,$$byval_copy); + _DrawText(21751,$0,$1,20,$$byval_copy); STACKTOP = sp;return; } function _DrawGrid($0,$1) { @@ -28582,7 +28545,7 @@ function _UnloadModel($0) { $1 = ((($0)) + 132|0); _memcpy(($$byval_copy|0),($1|0),132)|0; _UnloadMaterial($$byval_copy); - _TraceLog(0,11251,$vararg_buffer); + _TraceLog(0,11559,$vararg_buffer); STACKTOP = sp;return; } function _UnloadMaterial($0) { @@ -28727,7 +28690,7 @@ function _emscripten_GetProcAddress($0) { $10 = HEAP32[$2>>2]|0; (_strcpy($9,$10)|0); $11 = HEAP32[$3>>2]|0; - $12 = (_strstr($11,11309)|0); + $12 = (_strstr($11,11617)|0); HEAP32[$4>>2] = $12; $13 = HEAP32[$4>>2]|0; $14 = ($13|0)!=(0|0); @@ -28736,7 +28699,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$15>>0] = 0; } $16 = HEAP32[$3>>2]|0; - $17 = (_strstr($16,11313)|0); + $17 = (_strstr($16,11621)|0); HEAP32[$4>>2] = $17; $18 = HEAP32[$4>>2]|0; $19 = ($18|0)!=(0|0); @@ -28745,7 +28708,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$20>>0] = 0; } $21 = HEAP32[$3>>2]|0; - $22 = (_strstr($21,11317)|0); + $22 = (_strstr($21,11625)|0); HEAP32[$4>>2] = $22; $23 = HEAP32[$4>>2]|0; $24 = ($23|0)!=(0|0); @@ -28754,7 +28717,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$25>>0] = 0; } $26 = HEAP32[$3>>2]|0; - $27 = (_strstr($26,11321)|0); + $27 = (_strstr($26,11629)|0); HEAP32[$4>>2] = $27; $28 = HEAP32[$4>>2]|0; $29 = ($28|0)!=(0|0); @@ -28763,1210 +28726,1210 @@ function _emscripten_GetProcAddress($0) { HEAP8[$30>>0] = 0; } $31 = HEAP32[$3>>2]|0; - $32 = (_strcmp($31,11327)|0); + $32 = (_strcmp($31,11635)|0); $33 = ($32|0)!=(0); do { if ($33) { $34 = HEAP32[$3>>2]|0; - $35 = (_strcmp($34,11365)|0); + $35 = (_strcmp($34,11673)|0); $36 = ($35|0)!=(0); if (!($36)) { - HEAP32[$3>>2] = 11384; + HEAP32[$3>>2] = 11692; break; } $37 = HEAP32[$3>>2]|0; - $38 = (_strcmp($37,11397)|0); + $38 = (_strcmp($37,11705)|0); $39 = ($38|0)!=(0); if (!($39)) { - HEAP32[$3>>2] = 11418; + HEAP32[$3>>2] = 11726; break; } $40 = HEAP32[$3>>2]|0; - $41 = (_strcmp($40,11433)|0); + $41 = (_strcmp($40,11741)|0); $42 = ($41|0)!=(0); if (!($42)) { - HEAP32[$3>>2] = 11448; + HEAP32[$3>>2] = 11756; break; } $43 = HEAP32[$3>>2]|0; - $44 = (_strcmp($43,11463)|0); + $44 = (_strcmp($43,11771)|0); $45 = ($44|0)!=(0); if (!($45)) { - HEAP32[$3>>2] = 11478; + HEAP32[$3>>2] = 11786; } } else { - HEAP32[$3>>2] = 11349; + HEAP32[$3>>2] = 11657; } } while(0); $46 = HEAP32[$3>>2]|0; - $47 = (_strcmp($46,11493)|0); + $47 = (_strcmp($46,11801)|0); $48 = ($47|0)!=(0); do { if ($48) { $49 = HEAP32[$3>>2]|0; - $50 = (_strcmp($49,11507)|0); + $50 = (_strcmp($49,11815)|0); $51 = ($50|0)!=(0); if (!($51)) { HEAP32[$1>>2] = 3; break; } $52 = HEAP32[$3>>2]|0; - $53 = (_strcmp($52,11519)|0); + $53 = (_strcmp($52,11827)|0); $54 = ($53|0)!=(0); if (!($54)) { HEAP32[$1>>2] = 7; break; } $55 = HEAP32[$3>>2]|0; - $56 = (_strcmp($55,11533)|0); + $56 = (_strcmp($55,11841)|0); $57 = ($56|0)!=(0); if (!($57)) { HEAP32[$1>>2] = 8; break; } $58 = HEAP32[$3>>2]|0; - $59 = (_strcmp($58,11545)|0); + $59 = (_strcmp($58,11853)|0); $60 = ($59|0)!=(0); if (!($60)) { HEAP32[$1>>2] = 9; break; } $61 = HEAP32[$3>>2]|0; - $62 = (_strcmp($61,11559)|0); + $62 = (_strcmp($61,11867)|0); $63 = ($62|0)!=(0); if (!($63)) { HEAP32[$1>>2] = 10; break; } $64 = HEAP32[$3>>2]|0; - $65 = (_strcmp($64,11573)|0); + $65 = (_strcmp($64,11881)|0); $66 = ($65|0)!=(0); if (!($66)) { HEAP32[$1>>2] = 11; break; } $67 = HEAP32[$3>>2]|0; - $68 = (_strcmp($67,11590)|0); + $68 = (_strcmp($67,11898)|0); $69 = ($68|0)!=(0); if (!($69)) { HEAP32[$1>>2] = 1; break; } $70 = HEAP32[$3>>2]|0; - $71 = (_strcmp($70,11613)|0); + $71 = (_strcmp($70,11921)|0); $72 = ($71|0)!=(0); if (!($72)) { HEAP32[$1>>2] = 1; break; } $73 = HEAP32[$3>>2]|0; - $74 = (_strcmp($73,11639)|0); + $74 = (_strcmp($73,11947)|0); $75 = ($74|0)!=(0); if (!($75)) { HEAP32[$1>>2] = 2; break; } $76 = HEAP32[$3>>2]|0; - $77 = (_strcmp($76,11652)|0); + $77 = (_strcmp($76,11960)|0); $78 = ($77|0)!=(0); if (!($78)) { HEAP32[$1>>2] = 3; break; } $79 = HEAP32[$3>>2]|0; - $80 = (_strcmp($79,11668)|0); + $80 = (_strcmp($79,11976)|0); $81 = ($80|0)!=(0); if (!($81)) { HEAP32[$1>>2] = 1; break; } $82 = HEAP32[$3>>2]|0; - $83 = (_strcmp($82,11681)|0); + $83 = (_strcmp($82,11989)|0); $84 = ($83|0)!=(0); if (!($84)) { HEAP32[$1>>2] = 12; break; } $85 = HEAP32[$3>>2]|0; - $86 = (_strcmp($85,11695)|0); + $86 = (_strcmp($85,12003)|0); $87 = ($86|0)!=(0); if (!($87)) { HEAP32[$1>>2] = 2; break; } $88 = HEAP32[$3>>2]|0; - $89 = (_strcmp($88,11715)|0); + $89 = (_strcmp($88,12023)|0); $90 = ($89|0)!=(0); if (!($90)) { HEAP32[$1>>2] = 3; break; } $91 = HEAP32[$3>>2]|0; - $92 = (_strcmp($91,11735)|0); + $92 = (_strcmp($91,12043)|0); $93 = ($92|0)!=(0); if (!($93)) { HEAP32[$1>>2] = 4; break; } $94 = HEAP32[$3>>2]|0; - $95 = (_strcmp($94,11752)|0); + $95 = (_strcmp($94,12060)|0); $96 = ($95|0)!=(0); if (!($96)) { HEAP32[$1>>2] = 5; break; } $97 = HEAP32[$3>>2]|0; - $98 = (_strcmp($97,11769)|0); + $98 = (_strcmp($97,12077)|0); $99 = ($98|0)!=(0); if (!($99)) { HEAP32[$1>>2] = 4; break; } $100 = HEAP32[$3>>2]|0; - $101 = (_strcmp($100,11781)|0); + $101 = (_strcmp($100,12089)|0); $102 = ($101|0)!=(0); if (!($102)) { HEAP32[$1>>2] = 13; break; } $103 = HEAP32[$3>>2]|0; - $104 = (_strcmp($103,11794)|0); + $104 = (_strcmp($103,12102)|0); $105 = ($104|0)!=(0); if (!($105)) { HEAP32[$1>>2] = 14; break; } $106 = HEAP32[$3>>2]|0; - $107 = (_strcmp($106,11810)|0); + $107 = (_strcmp($106,12118)|0); $108 = ($107|0)!=(0); if (!($108)) { HEAP32[$1>>2] = 6; break; } $109 = HEAP32[$3>>2]|0; - $110 = (_strcmp($109,11833)|0); + $110 = (_strcmp($109,12141)|0); $111 = ($110|0)!=(0); if (!($111)) { HEAP32[$1>>2] = 2; break; } $112 = HEAP32[$3>>2]|0; - $113 = (_strcmp($112,11846)|0); + $113 = (_strcmp($112,12154)|0); $114 = ($113|0)!=(0); if (!($114)) { HEAP32[$1>>2] = 3; break; } $115 = HEAP32[$3>>2]|0; - $116 = (_strcmp($115,11862)|0); + $116 = (_strcmp($115,12170)|0); $117 = ($116|0)!=(0); if (!($117)) { HEAP32[$1>>2] = 5; break; } $118 = HEAP32[$3>>2]|0; - $119 = (_strcmp($118,11873)|0); + $119 = (_strcmp($118,12181)|0); $120 = ($119|0)!=(0); if (!($120)) { HEAP32[$1>>2] = 15; break; } $121 = HEAP32[$3>>2]|0; - $122 = (_strcmp($121,11892)|0); + $122 = (_strcmp($121,12200)|0); $123 = ($122|0)!=(0); if (!($123)) { HEAP32[$1>>2] = 16; break; } $124 = HEAP32[$3>>2]|0; - $125 = (_strcmp($124,11914)|0); + $125 = (_strcmp($124,12222)|0); $126 = ($125|0)!=(0); if (!($126)) { HEAP32[$1>>2] = 17; break; } $127 = HEAP32[$3>>2]|0; - $128 = (_strcmp($127,11933)|0); + $128 = (_strcmp($127,12241)|0); $129 = ($128|0)!=(0); if (!($129)) { HEAP32[$1>>2] = 7; break; } $130 = HEAP32[$3>>2]|0; - $131 = (_strcmp($130,11962)|0); + $131 = (_strcmp($130,12270)|0); $132 = ($131|0)!=(0); if (!($132)) { HEAP32[$1>>2] = 6; break; } $133 = HEAP32[$3>>2]|0; - $134 = (_strcmp($133,11979)|0); + $134 = (_strcmp($133,12287)|0); $135 = ($134|0)!=(0); if (!($135)) { HEAP32[$1>>2] = 8; break; } $136 = HEAP32[$3>>2]|0; - $137 = (_strcmp($136,11994)|0); + $137 = (_strcmp($136,12302)|0); $138 = ($137|0)!=(0); if (!($138)) { HEAP32[$1>>2] = 9; break; } $139 = HEAP32[$3>>2]|0; - $140 = (_strcmp($139,12009)|0); + $140 = (_strcmp($139,12317)|0); $141 = ($140|0)!=(0); if (!($141)) { HEAP32[$1>>2] = 1; break; } $142 = HEAP32[$3>>2]|0; - $143 = (_strcmp($142,12030)|0); + $143 = (_strcmp($142,12338)|0); $144 = ($143|0)!=(0); if (!($144)) { HEAP32[$1>>2] = 10; break; } $145 = HEAP32[$3>>2]|0; - $146 = (_strcmp($145,12050)|0); + $146 = (_strcmp($145,12358)|0); $147 = ($146|0)!=(0); if (!($147)) { HEAP32[$1>>2] = 11; break; } $148 = HEAP32[$3>>2]|0; - $149 = (_strcmp($148,12070)|0); + $149 = (_strcmp($148,12378)|0); $150 = ($149|0)!=(0); if (!($150)) { HEAP32[$1>>2] = 12; break; } $151 = HEAP32[$3>>2]|0; - $152 = (_strcmp($151,12096)|0); + $152 = (_strcmp($151,12404)|0); $153 = ($152|0)!=(0); if (!($153)) { HEAP32[$1>>2] = 2; break; } $154 = HEAP32[$3>>2]|0; - $155 = (_strcmp($154,12115)|0); + $155 = (_strcmp($154,12423)|0); $156 = ($155|0)!=(0); if (!($156)) { HEAP32[$1>>2] = 1; break; } $157 = HEAP32[$3>>2]|0; - $158 = (_strcmp($157,12127)|0); + $158 = (_strcmp($157,12435)|0); $159 = ($158|0)!=(0); if (!($159)) { HEAP32[$1>>2] = 3; break; } $160 = HEAP32[$3>>2]|0; - $161 = (_strcmp($160,12139)|0); + $161 = (_strcmp($160,12447)|0); $162 = ($161|0)!=(0); if (!($162)) { HEAP32[$1>>2] = 1; break; } $163 = HEAP32[$3>>2]|0; - $164 = (_strcmp($163,12151)|0); + $164 = (_strcmp($163,12459)|0); $165 = ($164|0)!=(0); if (!($165)) { HEAP32[$1>>2] = 1; break; } $166 = HEAP32[$3>>2]|0; - $167 = (_strcmp($166,12163)|0); + $167 = (_strcmp($166,12471)|0); $168 = ($167|0)!=(0); if (!($168)) { HEAP32[$1>>2] = 18; break; } $169 = HEAP32[$3>>2]|0; - $170 = (_strcmp($169,12175)|0); + $170 = (_strcmp($169,12483)|0); $171 = ($170|0)!=(0); if (!($171)) { HEAP32[$1>>2] = 13; break; } $172 = HEAP32[$3>>2]|0; - $173 = (_strcmp($172,12187)|0); + $173 = (_strcmp($172,12495)|0); $174 = ($173|0)!=(0); if (!($174)) { HEAP32[$1>>2] = 4; break; } $175 = HEAP32[$3>>2]|0; - $176 = (_strcmp($175,12199)|0); + $176 = (_strcmp($175,12507)|0); $177 = ($176|0)!=(0); if (!($177)) { HEAP32[$1>>2] = 2; break; } $178 = HEAP32[$3>>2]|0; - $179 = (_strcmp($178,12211)|0); + $179 = (_strcmp($178,12519)|0); $180 = ($179|0)!=(0); if (!($180)) { HEAP32[$1>>2] = 14; break; } $181 = HEAP32[$3>>2]|0; - $182 = (_strcmp($181,12224)|0); + $182 = (_strcmp($181,12532)|0); $183 = ($182|0)!=(0); if (!($183)) { HEAP32[$1>>2] = 15; break; } $184 = HEAP32[$3>>2]|0; - $185 = (_strcmp($184,12237)|0); + $185 = (_strcmp($184,12545)|0); $186 = ($185|0)!=(0); if (!($186)) { HEAP32[$1>>2] = 16; break; } $187 = HEAP32[$3>>2]|0; - $188 = (_strcmp($187,12250)|0); + $188 = (_strcmp($187,12558)|0); $189 = ($188|0)!=(0); if (!($189)) { HEAP32[$1>>2] = 17; break; } $190 = HEAP32[$3>>2]|0; - $191 = (_strcmp($190,12263)|0); + $191 = (_strcmp($190,12571)|0); $192 = ($191|0)!=(0); if (!($192)) { HEAP32[$1>>2] = 18; break; } $193 = HEAP32[$3>>2]|0; - $194 = (_strcmp($193,12276)|0); + $194 = (_strcmp($193,12584)|0); $195 = ($194|0)!=(0); if (!($195)) { HEAP32[$1>>2] = 19; break; } $196 = HEAP32[$3>>2]|0; - $197 = (_strcmp($196,12289)|0); + $197 = (_strcmp($196,12597)|0); $198 = ($197|0)!=(0); if (!($198)) { HEAP32[$1>>2] = 20; break; } $199 = HEAP32[$3>>2]|0; - $200 = (_strcmp($199,12302)|0); + $200 = (_strcmp($199,12610)|0); $201 = ($200|0)!=(0); if (!($201)) { HEAP32[$1>>2] = 21; break; } $202 = HEAP32[$3>>2]|0; - $203 = (_strcmp($202,12315)|0); + $203 = (_strcmp($202,12623)|0); $204 = ($203|0)!=(0); if (!($204)) { HEAP32[$1>>2] = 5; break; } $205 = HEAP32[$3>>2]|0; - $206 = (_strcmp($205,12334)|0); + $206 = (_strcmp($205,12642)|0); $207 = ($206|0)!=(0); if (!($207)) { HEAP32[$1>>2] = 6; break; } $208 = HEAP32[$3>>2]|0; - $209 = (_strcmp($208,12353)|0); + $209 = (_strcmp($208,12661)|0); $210 = ($209|0)!=(0); if (!($210)) { HEAP32[$1>>2] = 7; break; } $211 = HEAP32[$3>>2]|0; - $212 = (_strcmp($211,12372)|0); + $212 = (_strcmp($211,12680)|0); $213 = ($212|0)!=(0); if (!($213)) { HEAP32[$1>>2] = 19; break; } $214 = HEAP32[$3>>2]|0; - $215 = (_strcmp($214,12385)|0); + $215 = (_strcmp($214,12693)|0); $216 = ($215|0)!=(0); if (!($216)) { HEAP32[$1>>2] = 20; break; } $217 = HEAP32[$3>>2]|0; - $218 = (_strcmp($217,12403)|0); + $218 = (_strcmp($217,12711)|0); $219 = ($218|0)!=(0); if (!($219)) { HEAP32[$1>>2] = 21; break; } $220 = HEAP32[$3>>2]|0; - $221 = (_strcmp($220,12421)|0); + $221 = (_strcmp($220,12729)|0); $222 = ($221|0)!=(0); if (!($222)) { HEAP32[$1>>2] = 22; break; } $223 = HEAP32[$3>>2]|0; - $224 = (_strcmp($223,12439)|0); + $224 = (_strcmp($223,12747)|0); $225 = ($224|0)!=(0); if (!($225)) { HEAP32[$1>>2] = 23; break; } $226 = HEAP32[$3>>2]|0; - $227 = (_strcmp($226,12457)|0); + $227 = (_strcmp($226,12765)|0); $228 = ($227|0)!=(0); if (!($228)) { HEAP32[$1>>2] = 2; break; } $229 = HEAP32[$3>>2]|0; - $230 = (_strcmp($229,12477)|0); + $230 = (_strcmp($229,12785)|0); $231 = ($230|0)!=(0); if (!($231)) { HEAP32[$1>>2] = 3; break; } $232 = HEAP32[$3>>2]|0; - $233 = (_strcmp($232,11418)|0); + $233 = (_strcmp($232,11726)|0); $234 = ($233|0)!=(0); if (!($234)) { HEAP32[$1>>2] = 7; break; } $235 = HEAP32[$3>>2]|0; - $236 = (_strcmp($235,12495)|0); + $236 = (_strcmp($235,12803)|0); $237 = ($236|0)!=(0); if (!($237)) { HEAP32[$1>>2] = 1; break; } $238 = HEAP32[$3>>2]|0; - $239 = (_strcmp($238,12510)|0); + $239 = (_strcmp($238,12818)|0); $240 = ($239|0)!=(0); if (!($240)) { HEAP32[$1>>2] = 8; break; } $241 = HEAP32[$3>>2]|0; - $242 = (_strcmp($241,12531)|0); + $242 = (_strcmp($241,12839)|0); $243 = ($242|0)!=(0); if (!($243)) { HEAP32[$1>>2] = 9; break; } $244 = HEAP32[$3>>2]|0; - $245 = (_strcmp($244,12546)|0); + $245 = (_strcmp($244,12854)|0); $246 = ($245|0)!=(0); if (!($246)) { HEAP32[$1>>2] = 10; break; } $247 = HEAP32[$3>>2]|0; - $248 = (_strcmp($247,12564)|0); + $248 = (_strcmp($247,12872)|0); $249 = ($248|0)!=(0); if (!($249)) { HEAP32[$1>>2] = 2; break; } $250 = HEAP32[$3>>2]|0; - $251 = (_strcmp($250,12580)|0); + $251 = (_strcmp($250,12888)|0); $252 = ($251|0)!=(0); if (!($252)) { HEAP32[$1>>2] = 11; break; } $253 = HEAP32[$3>>2]|0; - $254 = (_strcmp($253,12599)|0); + $254 = (_strcmp($253,12907)|0); $255 = ($254|0)!=(0); if (!($255)) { HEAP32[$1>>2] = 22; break; } $256 = HEAP32[$3>>2]|0; - $257 = (_strcmp($256,12613)|0); + $257 = (_strcmp($256,12921)|0); $258 = ($257|0)!=(0); if (!($258)) { HEAP32[$1>>2] = 23; break; } $259 = HEAP32[$3>>2]|0; - $260 = (_strcmp($259,12628)|0); + $260 = (_strcmp($259,12936)|0); $261 = ($260|0)!=(0); if (!($261)) { HEAP32[$1>>2] = 8; break; } $262 = HEAP32[$3>>2]|0; - $263 = (_strcmp($262,11349)|0); + $263 = (_strcmp($262,11657)|0); $264 = ($263|0)!=(0); if (!($264)) { HEAP32[$1>>2] = 1; break; } $265 = HEAP32[$3>>2]|0; - $266 = (_strcmp($265,12639)|0); + $266 = (_strcmp($265,12947)|0); $267 = ($266|0)!=(0); if (!($267)) { HEAP32[$1>>2] = 3; break; } $268 = HEAP32[$3>>2]|0; - $269 = (_strcmp($268,11448)|0); + $269 = (_strcmp($268,11756)|0); $270 = ($269|0)!=(0); if (!($270)) { HEAP32[$1>>2] = 24; break; } $271 = HEAP32[$3>>2]|0; - $272 = (_strcmp($271,11478)|0); + $272 = (_strcmp($271,11786)|0); $273 = ($272|0)!=(0); if (!($273)) { HEAP32[$1>>2] = 25; break; } $274 = HEAP32[$3>>2]|0; - $275 = (_strcmp($274,12655)|0); + $275 = (_strcmp($274,12963)|0); $276 = ($275|0)!=(0); if (!($276)) { HEAP32[$1>>2] = 12; break; } $277 = HEAP32[$3>>2]|0; - $278 = (_strcmp($277,12682)|0); + $278 = (_strcmp($277,12990)|0); $279 = ($278|0)!=(0); if (!($279)) { HEAP32[$1>>2] = 4; break; } $280 = HEAP32[$3>>2]|0; - $281 = (_strcmp($280,12696)|0); + $281 = (_strcmp($280,13004)|0); $282 = ($281|0)!=(0); if (!($282)) { HEAP32[$1>>2] = 13; break; } $283 = HEAP32[$3>>2]|0; - $284 = (_strcmp($283,11384)|0); + $284 = (_strcmp($283,11692)|0); $285 = ($284|0)!=(0); if (!($285)) { HEAP32[$1>>2] = 5; break; } $286 = HEAP32[$3>>2]|0; - $287 = (_strcmp($286,12716)|0); + $287 = (_strcmp($286,13024)|0); $288 = ($287|0)!=(0); if (!($288)) { HEAP32[$1>>2] = 6; break; } $289 = HEAP32[$3>>2]|0; - $290 = (_strcmp($289,12734)|0); + $290 = (_strcmp($289,13042)|0); $291 = ($290|0)!=(0); if (!($291)) { HEAP32[$1>>2] = 9; break; } $292 = HEAP32[$3>>2]|0; - $293 = (_strcmp($292,12746)|0); + $293 = (_strcmp($292,13054)|0); $294 = ($293|0)!=(0); if (!($294)) { HEAP32[$1>>2] = 24; break; } $295 = HEAP32[$3>>2]|0; - $296 = (_strcmp($295,12767)|0); + $296 = (_strcmp($295,13075)|0); $297 = ($296|0)!=(0); if (!($297)) { HEAP32[$1>>2] = 26; break; } $298 = HEAP32[$3>>2]|0; - $299 = (_strcmp($298,12785)|0); + $299 = (_strcmp($298,13093)|0); $300 = ($299|0)!=(0); if (!($300)) { HEAP32[$1>>2] = 27; break; } $301 = HEAP32[$3>>2]|0; - $302 = (_strcmp($301,12803)|0); + $302 = (_strcmp($301,13111)|0); $303 = ($302|0)!=(0); if (!($303)) { HEAP32[$1>>2] = 28; break; } $304 = HEAP32[$3>>2]|0; - $305 = (_strcmp($304,12824)|0); + $305 = (_strcmp($304,13132)|0); $306 = ($305|0)!=(0); if (!($306)) { HEAP32[$1>>2] = 14; break; } $307 = HEAP32[$3>>2]|0; - $308 = (_strcmp($307,12850)|0); + $308 = (_strcmp($307,13158)|0); $309 = ($308|0)!=(0); if (!($309)) { HEAP32[$1>>2] = 3; break; } $310 = HEAP32[$3>>2]|0; - $311 = (_strcmp($310,12873)|0); + $311 = (_strcmp($310,13181)|0); $312 = ($311|0)!=(0); if (!($312)) { HEAP32[$1>>2] = 15; break; } $313 = HEAP32[$3>>2]|0; - $314 = (_strcmp($313,12911)|0); + $314 = (_strcmp($313,13219)|0); $315 = ($314|0)!=(0); if (!($315)) { HEAP32[$1>>2] = 10; break; } $316 = HEAP32[$3>>2]|0; - $317 = (_strcmp($316,12927)|0); + $317 = (_strcmp($316,13235)|0); $318 = ($317|0)!=(0); if (!($318)) { HEAP32[$1>>2] = 7; break; } $319 = HEAP32[$3>>2]|0; - $320 = (_strcmp($319,12942)|0); + $320 = (_strcmp($319,13250)|0); $321 = ($320|0)!=(0); if (!($321)) { HEAP32[$1>>2] = 25; break; } $322 = HEAP32[$3>>2]|0; - $323 = (_strcmp($322,12965)|0); + $323 = (_strcmp($322,13273)|0); $324 = ($323|0)!=(0); if (!($324)) { HEAP32[$1>>2] = 16; break; } $325 = HEAP32[$3>>2]|0; - $326 = (_strcmp($325,12978)|0); + $326 = (_strcmp($325,13286)|0); $327 = ($326|0)!=(0); if (!($327)) { HEAP32[$1>>2] = 29; break; } $328 = HEAP32[$3>>2]|0; - $329 = (_strcmp($328,12992)|0); + $329 = (_strcmp($328,13300)|0); $330 = ($329|0)!=(0); if (!($330)) { HEAP32[$1>>2] = 30; break; } $331 = HEAP32[$3>>2]|0; - $332 = (_strcmp($331,13006)|0); + $332 = (_strcmp($331,13314)|0); $333 = ($332|0)!=(0); if (!($333)) { HEAP32[$1>>2] = 1; break; } $334 = HEAP32[$3>>2]|0; - $335 = (_strcmp($334,13026)|0); + $335 = (_strcmp($334,13334)|0); $336 = ($335|0)!=(0); if (!($336)) { HEAP32[$1>>2] = 8; break; } $337 = HEAP32[$3>>2]|0; - $338 = (_strcmp($337,13046)|0); + $338 = (_strcmp($337,13354)|0); $339 = ($338|0)!=(0); if (!($339)) { HEAP32[$1>>2] = 17; break; } $340 = HEAP32[$3>>2]|0; - $341 = (_strcmp($340,13062)|0); + $341 = (_strcmp($340,13370)|0); $342 = ($341|0)!=(0); if (!($342)) { HEAP32[$1>>2] = 18; break; } $343 = HEAP32[$3>>2]|0; - $344 = (_strcmp($343,13080)|0); + $344 = (_strcmp($343,13388)|0); $345 = ($344|0)!=(0); if (!($345)) { HEAP32[$1>>2] = 26; break; } $346 = HEAP32[$3>>2]|0; - $347 = (_strcmp($346,13096)|0); + $347 = (_strcmp($346,13404)|0); $348 = ($347|0)!=(0); if (!($348)) { HEAP32[$1>>2] = 19; break; } $349 = HEAP32[$3>>2]|0; - $350 = (_strcmp($349,13111)|0); + $350 = (_strcmp($349,13419)|0); $351 = ($350|0)!=(0); if (!($351)) { HEAP32[$1>>2] = 9; break; } $352 = HEAP32[$3>>2]|0; - $353 = (_strcmp($352,13133)|0); + $353 = (_strcmp($352,13441)|0); $354 = ($353|0)!=(0); if (!($354)) { HEAP32[$1>>2] = 31; break; } $355 = HEAP32[$3>>2]|0; - $356 = (_strcmp($355,13151)|0); + $356 = (_strcmp($355,13459)|0); $357 = ($356|0)!=(0); if (!($357)) { HEAP32[$1>>2] = 32; break; } $358 = HEAP32[$3>>2]|0; - $359 = (_strcmp($358,13172)|0); + $359 = (_strcmp($358,13480)|0); $360 = ($359|0)!=(0); if (!($360)) { HEAP32[$1>>2] = 10; break; } $361 = HEAP32[$3>>2]|0; - $362 = (_strcmp($361,13190)|0); + $362 = (_strcmp($361,13498)|0); $363 = ($362|0)!=(0); if (!($363)) { HEAP32[$1>>2] = 11; break; } $364 = HEAP32[$3>>2]|0; - $365 = (_strcmp($364,13203)|0); + $365 = (_strcmp($364,13511)|0); $366 = ($365|0)!=(0); if (!($366)) { HEAP32[$1>>2] = 2; break; } $367 = HEAP32[$3>>2]|0; - $368 = (_strcmp($367,13218)|0); + $368 = (_strcmp($367,13526)|0); $369 = ($368|0)!=(0); if (!($369)) { HEAP32[$1>>2] = 12; break; } $370 = HEAP32[$3>>2]|0; - $371 = (_strcmp($370,13232)|0); + $371 = (_strcmp($370,13540)|0); $372 = ($371|0)!=(0); if (!($372)) { HEAP32[$1>>2] = 1; break; } $373 = HEAP32[$3>>2]|0; - $374 = (_strcmp($373,13242)|0); + $374 = (_strcmp($373,13550)|0); $375 = ($374|0)!=(0); if (!($375)) { HEAP32[$1>>2] = 1; break; } $376 = HEAP32[$3>>2]|0; - $377 = (_strcmp($376,13252)|0); + $377 = (_strcmp($376,13560)|0); $378 = ($377|0)!=(0); if (!($378)) { HEAP32[$1>>2] = 2; break; } $379 = HEAP32[$3>>2]|0; - $380 = (_strcmp($379,13274)|0); + $380 = (_strcmp($379,13582)|0); $381 = ($380|0)!=(0); if (!($381)) { HEAP32[$1>>2] = 13; break; } $382 = HEAP32[$3>>2]|0; - $383 = (_strcmp($382,13300)|0); + $383 = (_strcmp($382,13608)|0); $384 = ($383|0)!=(0); if (!($384)) { HEAP32[$1>>2] = 14; break; } $385 = HEAP32[$3>>2]|0; - $386 = (_strcmp($385,13327)|0); + $386 = (_strcmp($385,13635)|0); $387 = ($386|0)!=(0); if (!($387)) { HEAP32[$1>>2] = 27; break; } $388 = HEAP32[$3>>2]|0; - $389 = (_strcmp($388,13340)|0); + $389 = (_strcmp($388,13648)|0); $390 = ($389|0)!=(0); if (!($390)) { HEAP32[$1>>2] = 20; break; } $391 = HEAP32[$3>>2]|0; - $392 = (_strcmp($391,13355)|0); + $392 = (_strcmp($391,13663)|0); $393 = ($392|0)!=(0); if (!($393)) { HEAP32[$1>>2] = 4; break; } $394 = HEAP32[$3>>2]|0; - $395 = (_strcmp($394,13370)|0); + $395 = (_strcmp($394,13678)|0); $396 = ($395|0)!=(0); if (!($396)) { HEAP32[$1>>2] = 3; break; } $397 = HEAP32[$3>>2]|0; - $398 = (_strcmp($397,13394)|0); + $398 = (_strcmp($397,13702)|0); $399 = ($398|0)!=(0); if (!($399)) { HEAP32[$1>>2] = 2; break; } $400 = HEAP32[$3>>2]|0; - $401 = (_strcmp($400,13405)|0); + $401 = (_strcmp($400,13713)|0); $402 = ($401|0)!=(0); if (!($402)) { HEAP32[$1>>2] = 33; break; } $403 = HEAP32[$3>>2]|0; - $404 = (_strcmp($403,13427)|0); + $404 = (_strcmp($403,13735)|0); $405 = ($404|0)!=(0); if (!($405)) { HEAP32[$1>>2] = 21; break; } $406 = HEAP32[$3>>2]|0; - $407 = (_strcmp($406,13449)|0); + $407 = (_strcmp($406,13757)|0); $408 = ($407|0)!=(0); if (!($408)) { HEAP32[$1>>2] = 5; break; } $409 = HEAP32[$3>>2]|0; - $410 = (_strcmp($409,13473)|0); + $410 = (_strcmp($409,13781)|0); $411 = ($410|0)!=(0); if (!($411)) { HEAP32[$1>>2] = 4; break; } $412 = HEAP32[$3>>2]|0; - $413 = (_strcmp($412,13482)|0); + $413 = (_strcmp($412,13790)|0); $414 = ($413|0)!=(0); if (!($414)) { HEAP32[$1>>2] = 5; break; } $415 = HEAP32[$3>>2]|0; - $416 = (_strcmp($415,13490)|0); + $416 = (_strcmp($415,13798)|0); $417 = ($416|0)!=(0); if (!($417)) { HEAP32[$1>>2] = 1; break; } $418 = HEAP32[$3>>2]|0; - $419 = (_strcmp($418,13503)|0); + $419 = (_strcmp($418,13811)|0); $420 = ($419|0)!=(0); if (!($420)) { HEAP32[$1>>2] = 2; break; } $421 = HEAP32[$3>>2]|0; - $422 = (_strcmp($421,13517)|0); + $422 = (_strcmp($421,13825)|0); $423 = ($422|0)!=(0); if (!($423)) { HEAP32[$1>>2] = 15; break; } $424 = HEAP32[$3>>2]|0; - $425 = (_strcmp($424,13529)|0); + $425 = (_strcmp($424,13837)|0); $426 = ($425|0)!=(0); if (!($426)) { HEAP32[$1>>2] = 16; break; } $427 = HEAP32[$3>>2]|0; - $428 = (_strcmp($427,13538)|0); + $428 = (_strcmp($427,13846)|0); $429 = ($428|0)!=(0); if (!($429)) { HEAP32[$1>>2] = 17; break; } $430 = HEAP32[$3>>2]|0; - $431 = (_strcmp($430,13548)|0); + $431 = (_strcmp($430,13856)|0); $432 = ($431|0)!=(0); if (!($432)) { HEAP32[$1>>2] = 18; break; } $433 = HEAP32[$3>>2]|0; - $434 = (_strcmp($433,13560)|0); + $434 = (_strcmp($433,13868)|0); $435 = ($434|0)!=(0); if (!($435)) { HEAP32[$1>>2] = 19; break; } $436 = HEAP32[$3>>2]|0; - $437 = (_strcmp($436,13571)|0); + $437 = (_strcmp($436,13879)|0); $438 = ($437|0)!=(0); if (!($438)) { HEAP32[$1>>2] = 20; break; } $439 = HEAP32[$3>>2]|0; - $440 = (_strcmp($439,13579)|0); + $440 = (_strcmp($439,13887)|0); $441 = ($440|0)!=(0); if (!($441)) { HEAP32[$1>>2] = 3; break; } $442 = HEAP32[$3>>2]|0; - $443 = (_strcmp($442,13591)|0); + $443 = (_strcmp($442,13899)|0); $444 = ($443|0)!=(0); if (!($444)) { HEAP32[$1>>2] = 21; break; } $445 = HEAP32[$3>>2]|0; - $446 = (_strcmp($445,13606)|0); + $446 = (_strcmp($445,13914)|0); $447 = ($446|0)!=(0); if (!($447)) { HEAP32[$1>>2] = 22; break; } $448 = HEAP32[$3>>2]|0; - $449 = (_strcmp($448,13618)|0); + $449 = (_strcmp($448,13926)|0); $450 = ($449|0)!=(0); if (!($450)) { HEAP32[$1>>2] = 23; break; } $451 = HEAP32[$3>>2]|0; - $452 = (_strcmp($451,13632)|0); + $452 = (_strcmp($451,13940)|0); $453 = ($452|0)!=(0); if (!($453)) { HEAP32[$1>>2] = 11; break; } $454 = HEAP32[$3>>2]|0; - $455 = (_strcmp($454,13657)|0); + $455 = (_strcmp($454,13965)|0); $456 = ($455|0)!=(0); if (!($456)) { HEAP32[$1>>2] = 24; break; } $457 = HEAP32[$3>>2]|0; - $458 = (_strcmp($457,13674)|0); + $458 = (_strcmp($457,13982)|0); $459 = ($458|0)!=(0); if (!($459)) { HEAP32[$1>>2] = 25; break; } $460 = HEAP32[$3>>2]|0; - $461 = (_strcmp($460,13690)|0); + $461 = (_strcmp($460,13998)|0); $462 = ($461|0)!=(0); if (!($462)) { HEAP32[$1>>2] = 26; break; } $463 = HEAP32[$3>>2]|0; - $464 = (_strcmp($463,13706)|0); + $464 = (_strcmp($463,14014)|0); $465 = ($464|0)!=(0); if (!($465)) { HEAP32[$1>>2] = 12; break; } $466 = HEAP32[$3>>2]|0; - $467 = (_strcmp($466,13718)|0); + $467 = (_strcmp($466,14026)|0); $468 = ($467|0)!=(0); if (!($468)) { HEAP32[$1>>2] = 34; break; } $469 = HEAP32[$3>>2]|0; - $470 = (_strcmp($469,13730)|0); + $470 = (_strcmp($469,14038)|0); $471 = ($470|0)!=(0); if (!($471)) { HEAP32[$1>>2] = 35; break; } $472 = HEAP32[$3>>2]|0; - $473 = (_strcmp($472,13754)|0); + $473 = (_strcmp($472,14062)|0); $474 = ($473|0)!=(0); if (!($474)) { HEAP32[$1>>2] = 1; break; } $475 = HEAP32[$3>>2]|0; - $476 = (_strcmp($475,13767)|0); + $476 = (_strcmp($475,14075)|0); $477 = ($476|0)!=(0); if (!($477)) { HEAP32[$1>>2] = 2; break; } $478 = HEAP32[$3>>2]|0; - $479 = (_strcmp($478,13781)|0); + $479 = (_strcmp($478,14089)|0); $480 = ($479|0)!=(0); if (!($480)) { HEAP32[$1>>2] = 36; break; } $481 = HEAP32[$3>>2]|0; - $482 = (_strcmp($481,13803)|0); + $482 = (_strcmp($481,14111)|0); $483 = ($482|0)!=(0); if (!($483)) { HEAP32[$1>>2] = 37; break; } $484 = HEAP32[$3>>2]|0; - $485 = (_strcmp($484,13810)|0); + $485 = (_strcmp($484,14118)|0); $486 = ($485|0)!=(0); if (!($486)) { HEAP32[$1>>2] = 3; break; } $487 = HEAP32[$3>>2]|0; - $488 = (_strcmp($487,13826)|0); + $488 = (_strcmp($487,14134)|0); $489 = ($488|0)!=(0); if (!($489)) { HEAP32[$1>>2] = 2; break; } $490 = HEAP32[$3>>2]|0; - $491 = (_strcmp($490,13843)|0); + $491 = (_strcmp($490,14151)|0); $492 = ($491|0)!=(0); if (!($492)) { HEAP32[$1>>2] = 1; break; } $493 = HEAP32[$3>>2]|0; - $494 = (_strcmp($493,13860)|0); + $494 = (_strcmp($493,14168)|0); $495 = ($494|0)!=(0); if (!($495)) { HEAP32[$1>>2] = 28; break; } $496 = HEAP32[$3>>2]|0; - $497 = (_strcmp($496,13876)|0); + $497 = (_strcmp($496,14184)|0); $498 = ($497|0)!=(0); if (!($498)) { HEAP32[$1>>2] = 1; break; } $499 = HEAP32[$3>>2]|0; - $500 = (_strcmp($499,13892)|0); + $500 = (_strcmp($499,14200)|0); $501 = ($500|0)!=(0); if (!($501)) { HEAP32[$1>>2] = 4; break; } $502 = HEAP32[$3>>2]|0; - $503 = (_strcmp($502,13909)|0); + $503 = (_strcmp($502,14217)|0); $504 = ($503|0)!=(0); if (!($504)) { HEAP32[$1>>2] = 29; break; } $505 = HEAP32[$3>>2]|0; - $506 = (_strcmp($505,13923)|0); + $506 = (_strcmp($505,14231)|0); $507 = ($506|0)!=(0); if (!($507)) { HEAP32[$1>>2] = 30; break; } $508 = HEAP32[$3>>2]|0; - $509 = (_strcmp($508,13935)|0); + $509 = (_strcmp($508,14243)|0); $510 = ($509|0)!=(0); if (!($510)) { HEAP32[$1>>2] = 22; break; } $511 = HEAP32[$3>>2]|0; - $512 = (_strcmp($511,13946)|0); + $512 = (_strcmp($511,14254)|0); $513 = ($512|0)!=(0); if (!($513)) { HEAP32[$1>>2] = 2; break; } $514 = HEAP32[$3>>2]|0; - $515 = (_strcmp($514,13959)|0); + $515 = (_strcmp($514,14267)|0); $516 = ($515|0)!=(0); if (!($516)) { HEAP32[$1>>2] = 23; break; } $517 = HEAP32[$3>>2]|0; - $518 = (_strcmp($517,13969)|0); + $518 = (_strcmp($517,14277)|0); $519 = ($518|0)!=(0); if (!($519)) { HEAP32[$1>>2] = 2; break; } $520 = HEAP32[$3>>2]|0; - $521 = (_strcmp($520,13986)|0); + $521 = (_strcmp($520,14294)|0); $522 = ($521|0)!=(0); if (!($522)) { HEAP32[$1>>2] = 24; break; } $523 = HEAP32[$3>>2]|0; - $524 = (_strcmp($523,13998)|0); + $524 = (_strcmp($523,14306)|0); $525 = ($524|0)!=(0); if (!($525)) { HEAP32[$1>>2] = 25; break; } $526 = HEAP32[$3>>2]|0; - $527 = (_strcmp($526,14020)|0); + $527 = (_strcmp($526,14328)|0); $528 = ($527|0)!=(0); if (!($528)) { HEAP32[$1>>2] = 26; break; } $529 = HEAP32[$3>>2]|0; - $530 = (_strcmp($529,14040)|0); + $530 = (_strcmp($529,14348)|0); $531 = ($530|0)!=(0); if (!($531)) { HEAP32[$1>>2] = 3; break; } $532 = HEAP32[$3>>2]|0; - $533 = (_strcmp($532,14053)|0); + $533 = (_strcmp($532,14361)|0); $534 = ($533|0)!=(0); if (!($534)) { HEAP32[$1>>2] = 27; break; } $535 = HEAP32[$3>>2]|0; - $536 = (_strcmp($535,14075)|0); + $536 = (_strcmp($535,14383)|0); $537 = ($536|0)!=(0); if (!($537)) { HEAP32[$1>>2] = 28; break; } $538 = HEAP32[$3>>2]|0; - $539 = (_strcmp($538,14095)|0); + $539 = (_strcmp($538,14403)|0); $540 = ($539|0)!=(0); if (!($540)) { HEAP32[$1>>2] = 2; break; } $541 = HEAP32[$3>>2]|0; - $542 = (_strcmp($541,14112)|0); + $542 = (_strcmp($541,14420)|0); $543 = ($542|0)!=(0); if (!($543)) { HEAP32[$1>>2] = 2; break; } $544 = HEAP32[$3>>2]|0; - $545 = (_strcmp($544,14129)|0); + $545 = (_strcmp($544,14437)|0); $546 = ($545|0)!=(0); if (!($546)) { HEAP32[$1>>2] = 3; break; } $547 = HEAP32[$3>>2]|0; - $548 = (_strcmp($547,14149)|0); + $548 = (_strcmp($547,14457)|0); $549 = ($548|0)!=(0); if ($549) { $550 = HEAP32[$2>>2]|0; @@ -29988,7 +29951,7 @@ function _emscripten_GetProcAddress($0) { function _emscripten_get_global_libc() { var label = 0, sp = 0; sp = STACKTOP; - return (19576|0); + return (19888|0); } function ___stdio_close($0) { $0 = $0|0; @@ -30921,7 +30884,7 @@ function _printf_core($0,$1,$2,$3,$4) { $133 = HEAP8[$128>>0]|0; $134 = $133 << 24 >> 24; $135 = (($134) + -65)|0; - $136 = ((14265 + (($$0252*58)|0)|0) + ($135)|0); + $136 = ((14573 + (($$0252*58)|0)|0) + ($135)|0); $137 = HEAP8[$136>>0]|0; $138 = $137&255; $139 = (($138) + -1)|0; @@ -31099,7 +31062,7 @@ function _printf_core($0,$1,$2,$3,$4) { $222 = (($220) + 1)|0; $223 = $218 | $221; $$0254$$0254$ = $223 ? $$0254 : $222; - $$0228 = $216;$$1233 = 0;$$1238 = 14729;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + $$0228 = $216;$$1233 = 0;$$1238 = 15037;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; label = 67; break; } @@ -31120,7 +31083,7 @@ function _printf_core($0,$1,$2,$3,$4) { $235 = (($233) + 4)|0; $236 = $235; HEAP32[$236>>2] = $232; - $$0232 = 1;$$0237 = 14729;$242 = $231;$243 = $232; + $$0232 = 1;$$0237 = 15037;$242 = $231;$243 = $232; label = 66; break L71; } else { @@ -31128,8 +31091,8 @@ function _printf_core($0,$1,$2,$3,$4) { $238 = ($237|0)==(0); $239 = $$1263$ & 1; $240 = ($239|0)==(0); - $$ = $240 ? 14729 : (14731); - $$$ = $238 ? $$ : (14730); + $$ = $240 ? 15037 : (15039); + $$$ = $238 ? $$ : (15038); $241 = $$1263$ & 2049; $narrow = ($241|0)!=(0); $$284$ = $narrow&1; @@ -31146,7 +31109,7 @@ function _printf_core($0,$1,$2,$3,$4) { $168 = (($165) + 4)|0; $169 = $168; $170 = HEAP32[$169>>2]|0; - $$0232 = 0;$$0237 = 14729;$242 = $167;$243 = $170; + $$0232 = 0;$$0237 = 15037;$242 = $167;$243 = $170; label = 66; break; } @@ -31159,7 +31122,7 @@ function _printf_core($0,$1,$2,$3,$4) { $264 = HEAP32[$263>>2]|0; $265 = $261&255; HEAP8[$13>>0] = $265; - $$2 = $13;$$2234 = 0;$$2239 = 14729;$$2251 = $11;$$5 = 1;$$6268 = $164; + $$2 = $13;$$2234 = 0;$$2239 = 15037;$$2251 = $11;$$5 = 1;$$6268 = $164; break; } case 109: { @@ -31173,7 +31136,7 @@ function _printf_core($0,$1,$2,$3,$4) { case 115: { $269 = HEAP32[$6>>2]|0; $270 = ($269|0)!=(0|0); - $271 = $270 ? $269 : 14739; + $271 = $270 ? $269 : 15047; $$1 = $271; label = 71; break; @@ -31213,7 +31176,7 @@ function _printf_core($0,$1,$2,$3,$4) { break; } default: { - $$2 = $21;$$2234 = 0;$$2239 = 14729;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + $$2 = $21;$$2234 = 0;$$2239 = 15037;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; } } } while(0); @@ -31235,8 +31198,8 @@ function _printf_core($0,$1,$2,$3,$4) { $207 = ($206|0)==(0); $or$cond283 = $207 | $205; $208 = $$1236 >> 4; - $209 = (14729 + ($208)|0); - $$289 = $or$cond283 ? 14729 : $209; + $209 = (15037 + ($208)|0); + $$289 = $or$cond283 ? 15037 : $209; $$290 = $or$cond283 ? 0 : 2; $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; label = 67; @@ -31257,7 +31220,7 @@ function _printf_core($0,$1,$2,$3,$4) { $277 = (($$1) + ($$0254)|0); $$3257 = $273 ? $$0254 : $276; $$1250 = $273 ? $277 : $272; - $$2 = $$1;$$2234 = 0;$$2239 = 14729;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + $$2 = $$1;$$2234 = 0;$$2239 = 15037;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; } else if ((label|0) == 75) { label = 0; @@ -31787,7 +31750,7 @@ function _fmt_x($0,$1,$2,$3) { $$056 = $2;$15 = $1;$8 = $0; while(1) { $7 = $8 & 15; - $9 = (14781 + ($7)|0); + $9 = (15089 + ($7)|0); $10 = HEAP8[$9>>0]|0; $11 = $10&255; $12 = $11 | $3; @@ -32145,14 +32108,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $13 = ($12|0)<(0); if ($13) { $14 = -$1; - $$0471 = $14;$$0520 = 1;$$0521 = 14746; + $$0471 = $14;$$0520 = 1;$$0521 = 15054; } else { $15 = $4 & 2048; $16 = ($15|0)==(0); $17 = $4 & 1; $18 = ($17|0)==(0); - $$ = $18 ? (14747) : (14752); - $$$ = $16 ? $$ : (14749); + $$ = $18 ? (15055) : (15060); + $$$ = $16 ? $$ : (15057); $19 = $4 & 2049; $narrow = ($19|0)!=(0); $$534$ = $narrow&1; @@ -32251,7 +32214,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$0523 = $8;$$2473 = $$1472; while(1) { $80 = (~~(($$2473))); - $81 = (14781 + ($80)|0); + $81 = (15089 + ($80)|0); $82 = HEAP8[$81>>0]|0; $83 = $82&255; $84 = $83 | $42; @@ -32862,7 +32825,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } $339 = ($289|0)==(0); if (!($339)) { - _out($0,14797,1); + _out($0,15105,1); } $340 = ($337>>>0)<($$7505>>>0); $341 = ($$3477|0)>(0); @@ -32943,7 +32906,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$2 = $372; break; } - _out($0,14797,1); + _out($0,15105,1); $$2 = $372; } else { $369 = ($$0>>>0)>($8>>>0); @@ -33000,9 +32963,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } else { $27 = $5 & 32; $28 = ($27|0)!=(0); - $29 = $28 ? 14765 : 14769; + $29 = $28 ? 15073 : 15077; $30 = ($$0471 != $$0471) | (0.0 != 0.0); - $31 = $28 ? 14773 : 14777; + $31 = $28 ? 15081 : 15085; $$0510 = $30 ? $31 : $29; $32 = (($$0520) + 3)|0; $33 = $4 & -65537; @@ -33212,7 +33175,7 @@ function ___strerror_l($0,$1) { sp = STACKTOP; $$016 = 0; while(1) { - $3 = (14799 + ($$016)|0); + $3 = (15107 + ($$016)|0); $4 = HEAP8[$3>>0]|0; $5 = $4&255; $6 = ($5|0)==($0|0); @@ -33223,7 +33186,7 @@ function ___strerror_l($0,$1) { $7 = (($$016) + 1)|0; $8 = ($7|0)==(87); if ($8) { - $$01214 = 14887;$$115 = 87; + $$01214 = 15195;$$115 = 87; label = 5; break; } else { @@ -33233,9 +33196,9 @@ function ___strerror_l($0,$1) { if ((label|0) == 2) { $2 = ($$016|0)==(0); if ($2) { - $$012$lcssa = 14887; + $$012$lcssa = 15195; } else { - $$01214 = 14887;$$115 = $$016; + $$01214 = 15195;$$115 = $$016; label = 5; } } @@ -33918,7 +33881,7 @@ function _fopen($0,$1) { $vararg_buffer = sp; $2 = HEAP8[$1>>0]|0; $3 = $2 << 24 >> 24; - $memchr = (_memchr(16691,$3,4)|0); + $memchr = (_memchr(16999,$3,4)|0); $4 = ($memchr|0)==(0|0); if ($4) { $5 = (___errno_location()|0); @@ -34007,7 +33970,7 @@ function ___fdopen($0,$1) { $2 = sp + 56|0; $3 = HEAP8[$1>>0]|0; $4 = $3 << 24 >> 24; - $memchr = (_memchr(16691,$4,4)|0); + $memchr = (_memchr(16999,$4,4)|0); $5 = ($memchr|0)==(0|0); if ($5) { $6 = (___errno_location()|0); @@ -34098,7 +34061,7 @@ function ___fdopen($0,$1) { HEAP32[$36>>2] = 3; $37 = ((($7)) + 12|0); HEAP32[$37>>2] = 2; - $38 = HEAP32[(19580)>>2]|0; + $38 = HEAP32[(19892)>>2]|0; $39 = ($38|0)==(0); if ($39) { $40 = ((($7)) + 76|0); @@ -34131,13 +34094,13 @@ function ___ofl_add($0) { function ___ofl_lock() { var label = 0, sp = 0; sp = STACKTOP; - ___lock((19640|0)); - return (19648|0); + ___lock((19952|0)); + return (19960|0); } function ___ofl_unlock() { var label = 0, sp = 0; sp = STACKTOP; - ___unlock((19640|0)); + ___unlock((19952|0)); return; } function _fclose($0) { @@ -35201,7 +35164,7 @@ function _srand($0) { var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (($0) + -1)|0; - $2 = 16968; + $2 = 17280; $3 = $2; HEAP32[$3>>2] = $1; $4 = (($2) + 4)|0; @@ -35418,7 +35381,7 @@ function _strtok($0,$1) { sp = STACKTOP; $2 = ($0|0)==(0|0); if ($2) { - $3 = HEAP32[4913]|0; + $3 = HEAP32[4991]|0; $4 = ($3|0)==(0|0); if ($4) { $$0 = 0; @@ -35437,22 +35400,22 @@ function _strtok($0,$1) { $7 = HEAP8[$6>>0]|0; $8 = ($7<<24>>24)==(0); if ($8) { - HEAP32[4913] = 0; + HEAP32[4991] = 0; $$0 = 0; break; } $9 = (_strcspn($6,$1)|0); $10 = (($6) + ($9)|0); - HEAP32[4913] = $10; + HEAP32[4991] = $10; $11 = HEAP8[$10>>0]|0; $12 = ($11<<24>>24)==(0); if ($12) { - HEAP32[4913] = 0; + HEAP32[4991] = 0; $$0 = $6; break; } else { $13 = ((($10)) + 1|0); - HEAP32[4913] = $13; + HEAP32[4991] = $13; HEAP8[$10>>0] = 0; $$0 = $6; break; @@ -35533,7 +35496,7 @@ function _malloc($0) { $5 = $4 & -8; $6 = $3 ? 16 : $5; $7 = $6 >>> 3; - $8 = HEAP32[4914]|0; + $8 = HEAP32[4992]|0; $9 = $8 >>> $7; $10 = $9 & 3; $11 = ($10|0)==(0); @@ -35542,7 +35505,7 @@ function _malloc($0) { $13 = $12 ^ 1; $14 = (($13) + ($7))|0; $15 = $14 << 1; - $16 = (19696 + ($15<<2)|0); + $16 = (20008 + ($15<<2)|0); $17 = ((($16)) + 8|0); $18 = HEAP32[$17>>2]|0; $19 = ((($18)) + 8|0); @@ -35553,9 +35516,9 @@ function _malloc($0) { $22 = 1 << $14; $23 = $22 ^ -1; $24 = $8 & $23; - HEAP32[4914] = $24; + HEAP32[4992] = $24; } else { - $25 = HEAP32[(19672)>>2]|0; + $25 = HEAP32[(19984)>>2]|0; $26 = ($20>>>0)<($25>>>0); if ($26) { _abort(); @@ -35586,7 +35549,7 @@ function _malloc($0) { $$0 = $19; STACKTOP = sp;return ($$0|0); } - $37 = HEAP32[(19664)>>2]|0; + $37 = HEAP32[(19976)>>2]|0; $38 = ($6>>>0)>($37>>>0); if ($38) { $39 = ($9|0)==(0); @@ -35620,7 +35583,7 @@ function _malloc($0) { $66 = $62 >>> $64; $67 = (($65) + ($66))|0; $68 = $67 << 1; - $69 = (19696 + ($68<<2)|0); + $69 = (20008 + ($68<<2)|0); $70 = ((($69)) + 8|0); $71 = HEAP32[$70>>2]|0; $72 = ((($71)) + 8|0); @@ -35631,10 +35594,10 @@ function _malloc($0) { $75 = 1 << $67; $76 = $75 ^ -1; $77 = $8 & $76; - HEAP32[4914] = $77; + HEAP32[4992] = $77; $98 = $77; } else { - $78 = HEAP32[(19672)>>2]|0; + $78 = HEAP32[(19984)>>2]|0; $79 = ($73>>>0)<($78>>>0); if ($79) { _abort(); @@ -35667,22 +35630,22 @@ function _malloc($0) { HEAP32[$90>>2] = $84; $91 = ($37|0)==(0); if (!($91)) { - $92 = HEAP32[(19676)>>2]|0; + $92 = HEAP32[(19988)>>2]|0; $93 = $37 >>> 3; $94 = $93 << 1; - $95 = (19696 + ($94<<2)|0); + $95 = (20008 + ($94<<2)|0); $96 = 1 << $93; $97 = $98 & $96; $99 = ($97|0)==(0); if ($99) { $100 = $98 | $96; - HEAP32[4914] = $100; + HEAP32[4992] = $100; $$pre = ((($95)) + 8|0); $$0199 = $95;$$pre$phiZ2D = $$pre; } else { $101 = ((($95)) + 8|0); $102 = HEAP32[$101>>2]|0; - $103 = HEAP32[(19672)>>2]|0; + $103 = HEAP32[(19984)>>2]|0; $104 = ($102>>>0)<($103>>>0); if ($104) { _abort(); @@ -35699,12 +35662,12 @@ function _malloc($0) { $107 = ((($92)) + 12|0); HEAP32[$107>>2] = $95; } - HEAP32[(19664)>>2] = $84; - HEAP32[(19676)>>2] = $87; + HEAP32[(19976)>>2] = $84; + HEAP32[(19988)>>2] = $87; $$0 = $72; STACKTOP = sp;return ($$0|0); } - $108 = HEAP32[(19660)>>2]|0; + $108 = HEAP32[(19972)>>2]|0; $109 = ($108|0)==(0); if ($109) { $$0197 = $6; @@ -35732,7 +35695,7 @@ function _malloc($0) { $130 = $126 | $129; $131 = $127 >>> $129; $132 = (($130) + ($131))|0; - $133 = (19960 + ($132<<2)|0); + $133 = (20272 + ($132<<2)|0); $134 = HEAP32[$133>>2]|0; $135 = ((($134)) + 4|0); $136 = HEAP32[$135>>2]|0; @@ -35772,7 +35735,7 @@ function _malloc($0) { } } } - $155 = HEAP32[(19672)>>2]|0; + $155 = HEAP32[(19984)>>2]|0; $156 = ($$0192$lcssa$i>>>0)<($155>>>0); if ($156) { _abort(); @@ -35867,7 +35830,7 @@ function _malloc($0) { if (!($186)) { $187 = ((($$0192$lcssa$i)) + 28|0); $188 = HEAP32[$187>>2]|0; - $189 = (19960 + ($188<<2)|0); + $189 = (20272 + ($188<<2)|0); $190 = HEAP32[$189>>2]|0; $191 = ($$0192$lcssa$i|0)==($190|0); do { @@ -35878,11 +35841,11 @@ function _malloc($0) { $192 = 1 << $188; $193 = $192 ^ -1; $194 = $108 & $193; - HEAP32[(19660)>>2] = $194; + HEAP32[(19972)>>2] = $194; break L73; } } else { - $195 = HEAP32[(19672)>>2]|0; + $195 = HEAP32[(19984)>>2]|0; $196 = ($160>>>0)<($195>>>0); if ($196) { _abort(); @@ -35903,7 +35866,7 @@ function _malloc($0) { } } } while(0); - $201 = HEAP32[(19672)>>2]|0; + $201 = HEAP32[(19984)>>2]|0; $202 = ($$3$i>>>0)<($201>>>0); if ($202) { _abort(); @@ -35933,7 +35896,7 @@ function _malloc($0) { $211 = HEAP32[$210>>2]|0; $212 = ($211|0)==(0|0); if (!($212)) { - $213 = HEAP32[(19672)>>2]|0; + $213 = HEAP32[(19984)>>2]|0; $214 = ($211>>>0)<($213>>>0); if ($214) { _abort(); @@ -35970,22 +35933,22 @@ function _malloc($0) { HEAP32[$229>>2] = $$0193$lcssa$i; $230 = ($37|0)==(0); if (!($230)) { - $231 = HEAP32[(19676)>>2]|0; + $231 = HEAP32[(19988)>>2]|0; $232 = $37 >>> 3; $233 = $232 << 1; - $234 = (19696 + ($233<<2)|0); + $234 = (20008 + ($233<<2)|0); $235 = 1 << $232; $236 = $8 & $235; $237 = ($236|0)==(0); if ($237) { $238 = $8 | $235; - HEAP32[4914] = $238; + HEAP32[4992] = $238; $$pre$i = ((($234)) + 8|0); $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; } else { $239 = ((($234)) + 8|0); $240 = HEAP32[$239>>2]|0; - $241 = HEAP32[(19672)>>2]|0; + $241 = HEAP32[(19984)>>2]|0; $242 = ($240>>>0)<($241>>>0); if ($242) { _abort(); @@ -36002,8 +35965,8 @@ function _malloc($0) { $245 = ((($231)) + 12|0); HEAP32[$245>>2] = $234; } - HEAP32[(19664)>>2] = $$0193$lcssa$i; - HEAP32[(19676)>>2] = $157; + HEAP32[(19976)>>2] = $$0193$lcssa$i; + HEAP32[(19988)>>2] = $157; } $246 = ((($$0192$lcssa$i)) + 8|0); $$0 = $246; @@ -36019,7 +35982,7 @@ function _malloc($0) { } else { $248 = (($0) + 11)|0; $249 = $248 & -8; - $250 = HEAP32[(19660)>>2]|0; + $250 = HEAP32[(19972)>>2]|0; $251 = ($250|0)==(0); if ($251) { $$0197 = $249; @@ -36059,7 +36022,7 @@ function _malloc($0) { $$0358$i = $277; } } - $278 = (19960 + ($$0358$i<<2)|0); + $278 = (20272 + ($$0358$i<<2)|0); $279 = HEAP32[$278>>2]|0; $280 = ($279|0)==(0|0); L117: do { @@ -36151,7 +36114,7 @@ function _malloc($0) { $328 = $324 | $327; $329 = $325 >>> $327; $330 = (($328) + ($329))|0; - $331 = (19960 + ($330<<2)|0); + $331 = (20272 + ($330<<2)|0); $332 = HEAP32[$331>>2]|0; $$4$ph$i = 0;$$4357$ph$i = $332; } else { @@ -36195,11 +36158,11 @@ function _malloc($0) { if ($344) { $$0197 = $249; } else { - $345 = HEAP32[(19664)>>2]|0; + $345 = HEAP32[(19976)>>2]|0; $346 = (($345) - ($249))|0; $347 = ($$4351$lcssa$i>>>0)<($346>>>0); if ($347) { - $348 = HEAP32[(19672)>>2]|0; + $348 = HEAP32[(19984)>>2]|0; $349 = ($$4$lcssa$i>>>0)<($348>>>0); if ($349) { _abort(); @@ -36296,7 +36259,7 @@ function _malloc($0) { } else { $380 = ((($$4$lcssa$i)) + 28|0); $381 = HEAP32[$380>>2]|0; - $382 = (19960 + ($381<<2)|0); + $382 = (20272 + ($381<<2)|0); $383 = HEAP32[$382>>2]|0; $384 = ($$4$lcssa$i|0)==($383|0); do { @@ -36307,12 +36270,12 @@ function _malloc($0) { $385 = 1 << $381; $386 = $385 ^ -1; $387 = $250 & $386; - HEAP32[(19660)>>2] = $387; + HEAP32[(19972)>>2] = $387; $470 = $387; break L164; } } else { - $388 = HEAP32[(19672)>>2]|0; + $388 = HEAP32[(19984)>>2]|0; $389 = ($353>>>0)<($388>>>0); if ($389) { _abort(); @@ -36334,7 +36297,7 @@ function _malloc($0) { } } } while(0); - $394 = HEAP32[(19672)>>2]|0; + $394 = HEAP32[(19984)>>2]|0; $395 = ($$3372$i>>>0)<($394>>>0); if ($395) { _abort(); @@ -36366,7 +36329,7 @@ function _malloc($0) { if ($405) { $470 = $250; } else { - $406 = HEAP32[(19672)>>2]|0; + $406 = HEAP32[(19984)>>2]|0; $407 = ($404>>>0)<($406>>>0); if ($407) { _abort(); @@ -36407,20 +36370,20 @@ function _malloc($0) { $424 = ($$4351$lcssa$i>>>0)<(256); if ($424) { $425 = $423 << 1; - $426 = (19696 + ($425<<2)|0); - $427 = HEAP32[4914]|0; + $426 = (20008 + ($425<<2)|0); + $427 = HEAP32[4992]|0; $428 = 1 << $423; $429 = $427 & $428; $430 = ($429|0)==(0); if ($430) { $431 = $427 | $428; - HEAP32[4914] = $431; + HEAP32[4992] = $431; $$pre$i210 = ((($426)) + 8|0); $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; } else { $432 = ((($426)) + 8|0); $433 = HEAP32[$432>>2]|0; - $434 = HEAP32[(19672)>>2]|0; + $434 = HEAP32[(19984)>>2]|0; $435 = ($433>>>0)<($434>>>0); if ($435) { _abort(); @@ -36472,7 +36435,7 @@ function _malloc($0) { $$0361$i = $463; } } - $464 = (19960 + ($$0361$i<<2)|0); + $464 = (20272 + ($$0361$i<<2)|0); $465 = ((($350)) + 28|0); HEAP32[$465>>2] = $$0361$i; $466 = ((($350)) + 16|0); @@ -36484,7 +36447,7 @@ function _malloc($0) { $471 = ($469|0)==(0); if ($471) { $472 = $470 | $468; - HEAP32[(19660)>>2] = $472; + HEAP32[(19972)>>2] = $472; HEAP32[$464>>2] = $350; $473 = ((($350)) + 24|0); HEAP32[$473>>2] = $464; @@ -36523,7 +36486,7 @@ function _malloc($0) { } } if ((label|0) == 136) { - $491 = HEAP32[(19672)>>2]|0; + $491 = HEAP32[(19984)>>2]|0; $492 = ($487>>>0)<($491>>>0); if ($492) { _abort(); @@ -36542,7 +36505,7 @@ function _malloc($0) { else if ((label|0) == 139) { $496 = ((($$0345$i)) + 8|0); $497 = HEAP32[$496>>2]|0; - $498 = HEAP32[(19672)>>2]|0; + $498 = HEAP32[(19984)>>2]|0; $499 = ($497>>>0)>=($498>>>0); $not$9$i = ($$0345$i>>>0)>=($498>>>0); $500 = $499 & $not$9$i; @@ -36575,16 +36538,16 @@ function _malloc($0) { } } } while(0); - $506 = HEAP32[(19664)>>2]|0; + $506 = HEAP32[(19976)>>2]|0; $507 = ($506>>>0)<($$0197>>>0); if (!($507)) { $508 = (($506) - ($$0197))|0; - $509 = HEAP32[(19676)>>2]|0; + $509 = HEAP32[(19988)>>2]|0; $510 = ($508>>>0)>(15); if ($510) { $511 = (($509) + ($$0197)|0); - HEAP32[(19676)>>2] = $511; - HEAP32[(19664)>>2] = $508; + HEAP32[(19988)>>2] = $511; + HEAP32[(19976)>>2] = $508; $512 = $508 | 1; $513 = ((($511)) + 4|0); HEAP32[$513>>2] = $512; @@ -36594,8 +36557,8 @@ function _malloc($0) { $516 = ((($509)) + 4|0); HEAP32[$516>>2] = $515; } else { - HEAP32[(19664)>>2] = 0; - HEAP32[(19676)>>2] = 0; + HEAP32[(19976)>>2] = 0; + HEAP32[(19988)>>2] = 0; $517 = $506 | 3; $518 = ((($509)) + 4|0); HEAP32[$518>>2] = $517; @@ -36609,14 +36572,14 @@ function _malloc($0) { $$0 = $523; STACKTOP = sp;return ($$0|0); } - $524 = HEAP32[(19668)>>2]|0; + $524 = HEAP32[(19980)>>2]|0; $525 = ($524>>>0)>($$0197>>>0); if ($525) { $526 = (($524) - ($$0197))|0; - HEAP32[(19668)>>2] = $526; - $527 = HEAP32[(19680)>>2]|0; + HEAP32[(19980)>>2] = $526; + $527 = HEAP32[(19992)>>2]|0; $528 = (($527) + ($$0197)|0); - HEAP32[(19680)>>2] = $528; + HEAP32[(19992)>>2] = $528; $529 = $526 | 1; $530 = ((($528)) + 4|0); HEAP32[$530>>2] = $529; @@ -36627,23 +36590,23 @@ function _malloc($0) { $$0 = $533; STACKTOP = sp;return ($$0|0); } - $534 = HEAP32[5032]|0; + $534 = HEAP32[5110]|0; $535 = ($534|0)==(0); if ($535) { - HEAP32[(20136)>>2] = 4096; - HEAP32[(20132)>>2] = 4096; - HEAP32[(20140)>>2] = -1; - HEAP32[(20144)>>2] = -1; - HEAP32[(20148)>>2] = 0; - HEAP32[(20100)>>2] = 0; + HEAP32[(20448)>>2] = 4096; + HEAP32[(20444)>>2] = 4096; + HEAP32[(20452)>>2] = -1; + HEAP32[(20456)>>2] = -1; + HEAP32[(20460)>>2] = 0; + HEAP32[(20412)>>2] = 0; $536 = $1; $537 = $536 & -16; $538 = $537 ^ 1431655768; HEAP32[$1>>2] = $538; - HEAP32[5032] = $538; + HEAP32[5110] = $538; $542 = 4096; } else { - $$pre$i212 = HEAP32[(20136)>>2]|0; + $$pre$i212 = HEAP32[(20448)>>2]|0; $542 = $$pre$i212; } $539 = (($$0197) + 48)|0; @@ -36656,10 +36619,10 @@ function _malloc($0) { $$0 = 0; STACKTOP = sp;return ($$0|0); } - $546 = HEAP32[(20096)>>2]|0; + $546 = HEAP32[(20408)>>2]|0; $547 = ($546|0)==(0); if (!($547)) { - $548 = HEAP32[(20088)>>2]|0; + $548 = HEAP32[(20400)>>2]|0; $549 = (($548) + ($544))|0; $550 = ($549>>>0)<=($548>>>0); $551 = ($549>>>0)>($546>>>0); @@ -36669,18 +36632,18 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $552 = HEAP32[(20100)>>2]|0; + $552 = HEAP32[(20412)>>2]|0; $553 = $552 & 4; $554 = ($553|0)==(0); L244: do { if ($554) { - $555 = HEAP32[(19680)>>2]|0; + $555 = HEAP32[(19992)>>2]|0; $556 = ($555|0)==(0|0); L246: do { if ($556) { label = 163; } else { - $$0$i$i = (20104); + $$0$i$i = (20416); while(1) { $557 = HEAP32[$$0$i$i>>2]|0; $558 = ($557>>>0)>($555>>>0); @@ -36738,7 +36701,7 @@ function _malloc($0) { $$2234253237$i = 0; } else { $568 = $566; - $569 = HEAP32[(20132)>>2]|0; + $569 = HEAP32[(20444)>>2]|0; $570 = (($569) + -1)|0; $571 = $570 & $568; $572 = ($571|0)==(0); @@ -36748,13 +36711,13 @@ function _malloc($0) { $576 = (($575) - ($568))|0; $577 = $572 ? 0 : $576; $$$i = (($577) + ($544))|0; - $578 = HEAP32[(20088)>>2]|0; + $578 = HEAP32[(20400)>>2]|0; $579 = (($$$i) + ($578))|0; $580 = ($$$i>>>0)>($$0197>>>0); $581 = ($$$i>>>0)<(2147483647); $or$cond$i214 = $580 & $581; if ($or$cond$i214) { - $582 = HEAP32[(20096)>>2]|0; + $582 = HEAP32[(20408)>>2]|0; $583 = ($582|0)==(0); if (!($583)) { $584 = ($579>>>0)<=($578>>>0); @@ -36800,7 +36763,7 @@ function _malloc($0) { break L244; } } - $601 = HEAP32[(20136)>>2]|0; + $601 = HEAP32[(20448)>>2]|0; $602 = (($540) - ($$2253$ph$i))|0; $603 = (($602) + ($601))|0; $604 = (0 - ($601))|0; @@ -36825,9 +36788,9 @@ function _malloc($0) { } } } while(0); - $611 = HEAP32[(20100)>>2]|0; + $611 = HEAP32[(20412)>>2]|0; $612 = $611 | 4; - HEAP32[(20100)>>2] = $612; + HEAP32[(20412)>>2] = $612; $$4236$i = $$2234253237$i; label = 178; } else { @@ -36863,35 +36826,35 @@ function _malloc($0) { } } if ((label|0) == 180) { - $626 = HEAP32[(20088)>>2]|0; + $626 = HEAP32[(20400)>>2]|0; $627 = (($626) + ($$723948$i))|0; - HEAP32[(20088)>>2] = $627; - $628 = HEAP32[(20092)>>2]|0; + HEAP32[(20400)>>2] = $627; + $628 = HEAP32[(20404)>>2]|0; $629 = ($627>>>0)>($628>>>0); if ($629) { - HEAP32[(20092)>>2] = $627; + HEAP32[(20404)>>2] = $627; } - $630 = HEAP32[(19680)>>2]|0; + $630 = HEAP32[(19992)>>2]|0; $631 = ($630|0)==(0|0); do { if ($631) { - $632 = HEAP32[(19672)>>2]|0; + $632 = HEAP32[(19984)>>2]|0; $633 = ($632|0)==(0|0); $634 = ($$749$i>>>0)<($632>>>0); $or$cond12$i = $633 | $634; if ($or$cond12$i) { - HEAP32[(19672)>>2] = $$749$i; + HEAP32[(19984)>>2] = $$749$i; } - HEAP32[(20104)>>2] = $$749$i; - HEAP32[(20108)>>2] = $$723948$i; - HEAP32[(20116)>>2] = 0; - $635 = HEAP32[5032]|0; - HEAP32[(19692)>>2] = $635; - HEAP32[(19688)>>2] = -1; + HEAP32[(20416)>>2] = $$749$i; + HEAP32[(20420)>>2] = $$723948$i; + HEAP32[(20428)>>2] = 0; + $635 = HEAP32[5110]|0; + HEAP32[(20004)>>2] = $635; + HEAP32[(20000)>>2] = -1; $$01$i$i = 0; while(1) { $636 = $$01$i$i << 1; - $637 = (19696 + ($636<<2)|0); + $637 = (20008 + ($636<<2)|0); $638 = ((($637)) + 12|0); HEAP32[$638>>2] = $637; $639 = ((($637)) + 8|0); @@ -36914,18 +36877,18 @@ function _malloc($0) { $648 = $645 ? 0 : $647; $649 = (($$749$i) + ($648)|0); $650 = (($641) - ($648))|0; - HEAP32[(19680)>>2] = $649; - HEAP32[(19668)>>2] = $650; + HEAP32[(19992)>>2] = $649; + HEAP32[(19980)>>2] = $650; $651 = $650 | 1; $652 = ((($649)) + 4|0); HEAP32[$652>>2] = $651; $653 = (($649) + ($650)|0); $654 = ((($653)) + 4|0); HEAP32[$654>>2] = 40; - $655 = HEAP32[(20144)>>2]|0; - HEAP32[(19684)>>2] = $655; + $655 = HEAP32[(20456)>>2]|0; + HEAP32[(19996)>>2] = $655; } else { - $$024371$i = (20104); + $$024371$i = (20416); while(1) { $656 = HEAP32[$$024371$i>>2]|0; $657 = ((($$024371$i)) + 4|0); @@ -36957,7 +36920,7 @@ function _malloc($0) { if ($or$cond51$i) { $670 = (($658) + ($$723948$i))|0; HEAP32[$657>>2] = $670; - $671 = HEAP32[(19668)>>2]|0; + $671 = HEAP32[(19980)>>2]|0; $672 = ((($630)) + 8|0); $673 = $672; $674 = $673 & 7; @@ -36968,30 +36931,30 @@ function _malloc($0) { $679 = (($630) + ($678)|0); $680 = (($$723948$i) - ($678))|0; $681 = (($671) + ($680))|0; - HEAP32[(19680)>>2] = $679; - HEAP32[(19668)>>2] = $681; + HEAP32[(19992)>>2] = $679; + HEAP32[(19980)>>2] = $681; $682 = $681 | 1; $683 = ((($679)) + 4|0); HEAP32[$683>>2] = $682; $684 = (($679) + ($681)|0); $685 = ((($684)) + 4|0); HEAP32[$685>>2] = 40; - $686 = HEAP32[(20144)>>2]|0; - HEAP32[(19684)>>2] = $686; + $686 = HEAP32[(20456)>>2]|0; + HEAP32[(19996)>>2] = $686; break; } } } - $687 = HEAP32[(19672)>>2]|0; + $687 = HEAP32[(19984)>>2]|0; $688 = ($$749$i>>>0)<($687>>>0); if ($688) { - HEAP32[(19672)>>2] = $$749$i; + HEAP32[(19984)>>2] = $$749$i; $752 = $$749$i; } else { $752 = $687; } $689 = (($$749$i) + ($$723948$i)|0); - $$124470$i = (20104); + $$124470$i = (20416); while(1) { $690 = HEAP32[$$124470$i>>2]|0; $691 = ($690|0)==($689|0); @@ -37046,21 +37009,21 @@ function _malloc($0) { $725 = ($717|0)==($630|0); do { if ($725) { - $726 = HEAP32[(19668)>>2]|0; + $726 = HEAP32[(19980)>>2]|0; $727 = (($726) + ($722))|0; - HEAP32[(19668)>>2] = $727; - HEAP32[(19680)>>2] = $721; + HEAP32[(19980)>>2] = $727; + HEAP32[(19992)>>2] = $721; $728 = $727 | 1; $729 = ((($721)) + 4|0); HEAP32[$729>>2] = $728; } else { - $730 = HEAP32[(19676)>>2]|0; + $730 = HEAP32[(19988)>>2]|0; $731 = ($717|0)==($730|0); if ($731) { - $732 = HEAP32[(19664)>>2]|0; + $732 = HEAP32[(19976)>>2]|0; $733 = (($732) + ($722))|0; - HEAP32[(19664)>>2] = $733; - HEAP32[(19676)>>2] = $721; + HEAP32[(19976)>>2] = $733; + HEAP32[(19988)>>2] = $721; $734 = $733 | 1; $735 = ((($721)) + 4|0); HEAP32[$735>>2] = $734; @@ -37083,7 +37046,7 @@ function _malloc($0) { $746 = ((($717)) + 12|0); $747 = HEAP32[$746>>2]|0; $748 = $742 << 1; - $749 = (19696 + ($748<<2)|0); + $749 = (20008 + ($748<<2)|0); $750 = ($745|0)==($749|0); do { if (!($750)) { @@ -37106,9 +37069,9 @@ function _malloc($0) { if ($756) { $757 = 1 << $742; $758 = $757 ^ -1; - $759 = HEAP32[4914]|0; + $759 = HEAP32[4992]|0; $760 = $759 & $758; - HEAP32[4914] = $760; + HEAP32[4992] = $760; break; } $761 = ($747|0)==($749|0); @@ -37221,7 +37184,7 @@ function _malloc($0) { } $795 = ((($717)) + 28|0); $796 = HEAP32[$795>>2]|0; - $797 = (19960 + ($796<<2)|0); + $797 = (20272 + ($796<<2)|0); $798 = HEAP32[$797>>2]|0; $799 = ($717|0)==($798|0); do { @@ -37233,12 +37196,12 @@ function _malloc($0) { } $800 = 1 << $796; $801 = $800 ^ -1; - $802 = HEAP32[(19660)>>2]|0; + $802 = HEAP32[(19972)>>2]|0; $803 = $802 & $801; - HEAP32[(19660)>>2] = $803; + HEAP32[(19972)>>2] = $803; break L314; } else { - $804 = HEAP32[(19672)>>2]|0; + $804 = HEAP32[(19984)>>2]|0; $805 = ($768>>>0)<($804>>>0); if ($805) { _abort(); @@ -37259,7 +37222,7 @@ function _malloc($0) { } } } while(0); - $810 = HEAP32[(19672)>>2]|0; + $810 = HEAP32[(19984)>>2]|0; $811 = ($$3$i$i>>>0)<($810>>>0); if ($811) { _abort(); @@ -37291,7 +37254,7 @@ function _malloc($0) { if ($821) { break; } - $822 = HEAP32[(19672)>>2]|0; + $822 = HEAP32[(19984)>>2]|0; $823 = ($820>>>0)<($822>>>0); if ($823) { _abort(); @@ -37324,21 +37287,21 @@ function _malloc($0) { $835 = ($$0287$i$i>>>0)<(256); if ($835) { $836 = $834 << 1; - $837 = (19696 + ($836<<2)|0); - $838 = HEAP32[4914]|0; + $837 = (20008 + ($836<<2)|0); + $838 = HEAP32[4992]|0; $839 = 1 << $834; $840 = $838 & $839; $841 = ($840|0)==(0); do { if ($841) { $842 = $838 | $839; - HEAP32[4914] = $842; + HEAP32[4992] = $842; $$pre$i19$i = ((($837)) + 8|0); $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; } else { $843 = ((($837)) + 8|0); $844 = HEAP32[$843>>2]|0; - $845 = HEAP32[(19672)>>2]|0; + $845 = HEAP32[(19984)>>2]|0; $846 = ($844>>>0)<($845>>>0); if (!($846)) { $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; @@ -37393,20 +37356,20 @@ function _malloc($0) { $$0296$i$i = $874; } } while(0); - $875 = (19960 + ($$0296$i$i<<2)|0); + $875 = (20272 + ($$0296$i$i<<2)|0); $876 = ((($721)) + 28|0); HEAP32[$876>>2] = $$0296$i$i; $877 = ((($721)) + 16|0); $878 = ((($877)) + 4|0); HEAP32[$878>>2] = 0; HEAP32[$877>>2] = 0; - $879 = HEAP32[(19660)>>2]|0; + $879 = HEAP32[(19972)>>2]|0; $880 = 1 << $$0296$i$i; $881 = $879 & $880; $882 = ($881|0)==(0); if ($882) { $883 = $879 | $880; - HEAP32[(19660)>>2] = $883; + HEAP32[(19972)>>2] = $883; HEAP32[$875>>2] = $721; $884 = ((($721)) + 24|0); HEAP32[$884>>2] = $875; @@ -37445,7 +37408,7 @@ function _malloc($0) { } } if ((label|0) == 262) { - $902 = HEAP32[(19672)>>2]|0; + $902 = HEAP32[(19984)>>2]|0; $903 = ($898>>>0)<($902>>>0); if ($903) { _abort(); @@ -37464,7 +37427,7 @@ function _malloc($0) { else if ((label|0) == 265) { $907 = ((($$0289$i$i)) + 8|0); $908 = HEAP32[$907>>2]|0; - $909 = HEAP32[(19672)>>2]|0; + $909 = HEAP32[(19984)>>2]|0; $910 = ($908>>>0)>=($909>>>0); $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); $911 = $910 & $not$7$i$i; @@ -37491,7 +37454,7 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $$0$i$i$i = (20104); + $$0$i$i$i = (20416); while(1) { $916 = HEAP32[$$0$i$i$i>>2]|0; $917 = ($916>>>0)>($630>>>0); @@ -37532,23 +37495,23 @@ function _malloc($0) { $945 = $942 ? 0 : $944; $946 = (($$749$i) + ($945)|0); $947 = (($938) - ($945))|0; - HEAP32[(19680)>>2] = $946; - HEAP32[(19668)>>2] = $947; + HEAP32[(19992)>>2] = $946; + HEAP32[(19980)>>2] = $947; $948 = $947 | 1; $949 = ((($946)) + 4|0); HEAP32[$949>>2] = $948; $950 = (($946) + ($947)|0); $951 = ((($950)) + 4|0); HEAP32[$951>>2] = 40; - $952 = HEAP32[(20144)>>2]|0; - HEAP32[(19684)>>2] = $952; + $952 = HEAP32[(20456)>>2]|0; + HEAP32[(19996)>>2] = $952; $953 = ((($935)) + 4|0); HEAP32[$953>>2] = 27; - ;HEAP32[$936>>2]=HEAP32[(20104)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(20104)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(20104)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(20104)+12>>2]|0; - HEAP32[(20104)>>2] = $$749$i; - HEAP32[(20108)>>2] = $$723948$i; - HEAP32[(20116)>>2] = 0; - HEAP32[(20112)>>2] = $936; + ;HEAP32[$936>>2]=HEAP32[(20416)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(20416)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(20416)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(20416)+12>>2]|0; + HEAP32[(20416)>>2] = $$749$i; + HEAP32[(20420)>>2] = $$723948$i; + HEAP32[(20428)>>2] = 0; + HEAP32[(20424)>>2] = $936; $955 = $937; while(1) { $954 = ((($955)) + 4|0); @@ -37577,20 +37540,20 @@ function _malloc($0) { $967 = ($961>>>0)<(256); if ($967) { $968 = $966 << 1; - $969 = (19696 + ($968<<2)|0); - $970 = HEAP32[4914]|0; + $969 = (20008 + ($968<<2)|0); + $970 = HEAP32[4992]|0; $971 = 1 << $966; $972 = $970 & $971; $973 = ($972|0)==(0); if ($973) { $974 = $970 | $971; - HEAP32[4914] = $974; + HEAP32[4992] = $974; $$pre$i$i = ((($969)) + 8|0); $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; } else { $975 = ((($969)) + 8|0); $976 = HEAP32[$975>>2]|0; - $977 = HEAP32[(19672)>>2]|0; + $977 = HEAP32[(19984)>>2]|0; $978 = ($976>>>0)<($977>>>0); if ($978) { _abort(); @@ -37642,19 +37605,19 @@ function _malloc($0) { $$0212$i$i = $1006; } } - $1007 = (19960 + ($$0212$i$i<<2)|0); + $1007 = (20272 + ($$0212$i$i<<2)|0); $1008 = ((($630)) + 28|0); HEAP32[$1008>>2] = $$0212$i$i; $1009 = ((($630)) + 20|0); HEAP32[$1009>>2] = 0; HEAP32[$933>>2] = 0; - $1010 = HEAP32[(19660)>>2]|0; + $1010 = HEAP32[(19972)>>2]|0; $1011 = 1 << $$0212$i$i; $1012 = $1010 & $1011; $1013 = ($1012|0)==(0); if ($1013) { $1014 = $1010 | $1011; - HEAP32[(19660)>>2] = $1014; + HEAP32[(19972)>>2] = $1014; HEAP32[$1007>>2] = $630; $1015 = ((($630)) + 24|0); HEAP32[$1015>>2] = $1007; @@ -37693,7 +37656,7 @@ function _malloc($0) { } } if ((label|0) == 289) { - $1033 = HEAP32[(19672)>>2]|0; + $1033 = HEAP32[(19984)>>2]|0; $1034 = ($1029>>>0)<($1033>>>0); if ($1034) { _abort(); @@ -37712,7 +37675,7 @@ function _malloc($0) { else if ((label|0) == 292) { $1038 = ((($$0207$i$i)) + 8|0); $1039 = HEAP32[$1038>>2]|0; - $1040 = HEAP32[(19672)>>2]|0; + $1040 = HEAP32[(19984)>>2]|0; $1041 = ($1039>>>0)>=($1040>>>0); $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); $1042 = $1041 & $not$$i$i; @@ -37735,14 +37698,14 @@ function _malloc($0) { } } } while(0); - $1048 = HEAP32[(19668)>>2]|0; + $1048 = HEAP32[(19980)>>2]|0; $1049 = ($1048>>>0)>($$0197>>>0); if ($1049) { $1050 = (($1048) - ($$0197))|0; - HEAP32[(19668)>>2] = $1050; - $1051 = HEAP32[(19680)>>2]|0; + HEAP32[(19980)>>2] = $1050; + $1051 = HEAP32[(19992)>>2]|0; $1052 = (($1051) + ($$0197)|0); - HEAP32[(19680)>>2] = $1052; + HEAP32[(19992)>>2] = $1052; $1053 = $1050 | 1; $1054 = ((($1052)) + 4|0); HEAP32[$1054>>2] = $1053; @@ -37785,7 +37748,7 @@ function _free($0) { return; } $2 = ((($0)) + -8|0); - $3 = HEAP32[(19672)>>2]|0; + $3 = HEAP32[(19984)>>2]|0; $4 = ($2>>>0)<($3>>>0); if ($4) { _abort(); @@ -37818,7 +37781,7 @@ function _free($0) { _abort(); // unreachable; } - $19 = HEAP32[(19676)>>2]|0; + $19 = HEAP32[(19988)>>2]|0; $20 = ($16|0)==($19|0); if ($20) { $104 = ((($10)) + 4|0); @@ -37833,7 +37796,7 @@ function _free($0) { $109 = ((($16)) + 4|0); $110 = $17 | 1; $111 = $105 & -2; - HEAP32[(19664)>>2] = $17; + HEAP32[(19976)>>2] = $17; HEAP32[$104>>2] = $111; HEAP32[$109>>2] = $110; HEAP32[$108>>2] = $17; @@ -37847,7 +37810,7 @@ function _free($0) { $25 = ((($16)) + 12|0); $26 = HEAP32[$25>>2]|0; $27 = $21 << 1; - $28 = (19696 + ($27<<2)|0); + $28 = (20008 + ($27<<2)|0); $29 = ($24|0)==($28|0); if (!($29)) { $30 = ($24>>>0)<($3>>>0); @@ -37867,9 +37830,9 @@ function _free($0) { if ($34) { $35 = 1 << $21; $36 = $35 ^ -1; - $37 = HEAP32[4914]|0; + $37 = HEAP32[4992]|0; $38 = $37 & $36; - HEAP32[4914] = $38; + HEAP32[4992] = $38; $$1 = $16;$$1382 = $17;$113 = $16; break; } @@ -37983,7 +37946,7 @@ function _free($0) { } else { $73 = ((($16)) + 28|0); $74 = HEAP32[$73>>2]|0; - $75 = (19960 + ($74<<2)|0); + $75 = (20272 + ($74<<2)|0); $76 = HEAP32[$75>>2]|0; $77 = ($16|0)==($76|0); do { @@ -37993,14 +37956,14 @@ function _free($0) { if ($cond421) { $78 = 1 << $74; $79 = $78 ^ -1; - $80 = HEAP32[(19660)>>2]|0; + $80 = HEAP32[(19972)>>2]|0; $81 = $80 & $79; - HEAP32[(19660)>>2] = $81; + HEAP32[(19972)>>2] = $81; $$1 = $16;$$1382 = $17;$113 = $16; break L10; } } else { - $82 = HEAP32[(19672)>>2]|0; + $82 = HEAP32[(19984)>>2]|0; $83 = ($46>>>0)<($82>>>0); if ($83) { _abort(); @@ -38022,7 +37985,7 @@ function _free($0) { } } } while(0); - $88 = HEAP32[(19672)>>2]|0; + $88 = HEAP32[(19984)>>2]|0; $89 = ($$3>>>0)<($88>>>0); if ($89) { _abort(); @@ -38054,7 +38017,7 @@ function _free($0) { if ($99) { $$1 = $16;$$1382 = $17;$113 = $16; } else { - $100 = HEAP32[(19672)>>2]|0; + $100 = HEAP32[(19984)>>2]|0; $101 = ($98>>>0)<($100>>>0); if ($101) { _abort(); @@ -38089,14 +38052,14 @@ function _free($0) { $118 = $115 & 2; $119 = ($118|0)==(0); if ($119) { - $120 = HEAP32[(19680)>>2]|0; + $120 = HEAP32[(19992)>>2]|0; $121 = ($10|0)==($120|0); - $122 = HEAP32[(19676)>>2]|0; + $122 = HEAP32[(19988)>>2]|0; if ($121) { - $123 = HEAP32[(19668)>>2]|0; + $123 = HEAP32[(19980)>>2]|0; $124 = (($123) + ($$1382))|0; - HEAP32[(19668)>>2] = $124; - HEAP32[(19680)>>2] = $$1; + HEAP32[(19980)>>2] = $124; + HEAP32[(19992)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -38104,16 +38067,16 @@ function _free($0) { if (!($127)) { return; } - HEAP32[(19676)>>2] = 0; - HEAP32[(19664)>>2] = 0; + HEAP32[(19988)>>2] = 0; + HEAP32[(19976)>>2] = 0; return; } $128 = ($10|0)==($122|0); if ($128) { - $129 = HEAP32[(19664)>>2]|0; + $129 = HEAP32[(19976)>>2]|0; $130 = (($129) + ($$1382))|0; - HEAP32[(19664)>>2] = $130; - HEAP32[(19676)>>2] = $113; + HEAP32[(19976)>>2] = $130; + HEAP32[(19988)>>2] = $113; $131 = $130 | 1; $132 = ((($$1)) + 4|0); HEAP32[$132>>2] = $131; @@ -38132,10 +38095,10 @@ function _free($0) { $140 = ((($10)) + 12|0); $141 = HEAP32[$140>>2]|0; $142 = $136 << 1; - $143 = (19696 + ($142<<2)|0); + $143 = (20008 + ($142<<2)|0); $144 = ($139|0)==($143|0); if (!($144)) { - $145 = HEAP32[(19672)>>2]|0; + $145 = HEAP32[(19984)>>2]|0; $146 = ($139>>>0)<($145>>>0); if ($146) { _abort(); @@ -38153,9 +38116,9 @@ function _free($0) { if ($150) { $151 = 1 << $136; $152 = $151 ^ -1; - $153 = HEAP32[4914]|0; + $153 = HEAP32[4992]|0; $154 = $153 & $152; - HEAP32[4914] = $154; + HEAP32[4992] = $154; break; } $155 = ($141|0)==($143|0); @@ -38163,7 +38126,7 @@ function _free($0) { $$pre442 = ((($141)) + 8|0); $$pre$phi443Z2D = $$pre442; } else { - $156 = HEAP32[(19672)>>2]|0; + $156 = HEAP32[(19984)>>2]|0; $157 = ($141>>>0)<($156>>>0); if ($157) { _abort(); @@ -38223,7 +38186,7 @@ function _free($0) { $$1398 = $187;$$1402 = $186; } } - $189 = HEAP32[(19672)>>2]|0; + $189 = HEAP32[(19984)>>2]|0; $190 = ($$1402>>>0)<($189>>>0); if ($190) { _abort(); @@ -38236,7 +38199,7 @@ function _free($0) { } else { $167 = ((($10)) + 8|0); $168 = HEAP32[$167>>2]|0; - $169 = HEAP32[(19672)>>2]|0; + $169 = HEAP32[(19984)>>2]|0; $170 = ($168>>>0)<($169>>>0); if ($170) { _abort(); @@ -38267,7 +38230,7 @@ function _free($0) { if (!($191)) { $192 = ((($10)) + 28|0); $193 = HEAP32[$192>>2]|0; - $194 = (19960 + ($193<<2)|0); + $194 = (20272 + ($193<<2)|0); $195 = HEAP32[$194>>2]|0; $196 = ($10|0)==($195|0); do { @@ -38277,13 +38240,13 @@ function _free($0) { if ($cond422) { $197 = 1 << $193; $198 = $197 ^ -1; - $199 = HEAP32[(19660)>>2]|0; + $199 = HEAP32[(19972)>>2]|0; $200 = $199 & $198; - HEAP32[(19660)>>2] = $200; + HEAP32[(19972)>>2] = $200; break L108; } } else { - $201 = HEAP32[(19672)>>2]|0; + $201 = HEAP32[(19984)>>2]|0; $202 = ($163>>>0)<($201>>>0); if ($202) { _abort(); @@ -38304,7 +38267,7 @@ function _free($0) { } } } while(0); - $207 = HEAP32[(19672)>>2]|0; + $207 = HEAP32[(19984)>>2]|0; $208 = ($$3400>>>0)<($207>>>0); if ($208) { _abort(); @@ -38334,7 +38297,7 @@ function _free($0) { $217 = HEAP32[$216>>2]|0; $218 = ($217|0)==(0|0); if (!($218)) { - $219 = HEAP32[(19672)>>2]|0; + $219 = HEAP32[(19984)>>2]|0; $220 = ($217>>>0)<($219>>>0); if ($220) { _abort(); @@ -38355,10 +38318,10 @@ function _free($0) { HEAP32[$224>>2] = $223; $225 = (($113) + ($135)|0); HEAP32[$225>>2] = $135; - $226 = HEAP32[(19676)>>2]|0; + $226 = HEAP32[(19988)>>2]|0; $227 = ($$1|0)==($226|0); if ($227) { - HEAP32[(19664)>>2] = $135; + HEAP32[(19976)>>2] = $135; return; } else { $$2 = $135; @@ -38377,20 +38340,20 @@ function _free($0) { $233 = ($$2>>>0)<(256); if ($233) { $234 = $232 << 1; - $235 = (19696 + ($234<<2)|0); - $236 = HEAP32[4914]|0; + $235 = (20008 + ($234<<2)|0); + $236 = HEAP32[4992]|0; $237 = 1 << $232; $238 = $236 & $237; $239 = ($238|0)==(0); if ($239) { $240 = $236 | $237; - HEAP32[4914] = $240; + HEAP32[4992] = $240; $$pre = ((($235)) + 8|0); $$0403 = $235;$$pre$phiZ2D = $$pre; } else { $241 = ((($235)) + 8|0); $242 = HEAP32[$241>>2]|0; - $243 = HEAP32[(19672)>>2]|0; + $243 = HEAP32[(19984)>>2]|0; $244 = ($242>>>0)<($243>>>0); if ($244) { _abort(); @@ -38442,21 +38405,21 @@ function _free($0) { $$0396 = $272; } } - $273 = (19960 + ($$0396<<2)|0); + $273 = (20272 + ($$0396<<2)|0); $274 = ((($$1)) + 28|0); HEAP32[$274>>2] = $$0396; $275 = ((($$1)) + 16|0); $276 = ((($$1)) + 20|0); HEAP32[$276>>2] = 0; HEAP32[$275>>2] = 0; - $277 = HEAP32[(19660)>>2]|0; + $277 = HEAP32[(19972)>>2]|0; $278 = 1 << $$0396; $279 = $277 & $278; $280 = ($279|0)==(0); do { if ($280) { $281 = $277 | $278; - HEAP32[(19660)>>2] = $281; + HEAP32[(19972)>>2] = $281; HEAP32[$273>>2] = $$1; $282 = ((($$1)) + 24|0); HEAP32[$282>>2] = $273; @@ -38494,7 +38457,7 @@ function _free($0) { } } if ((label|0) == 121) { - $300 = HEAP32[(19672)>>2]|0; + $300 = HEAP32[(19984)>>2]|0; $301 = ($296>>>0)<($300>>>0); if ($301) { _abort(); @@ -38513,7 +38476,7 @@ function _free($0) { else if ((label|0) == 124) { $305 = ((($$0384)) + 8|0); $306 = HEAP32[$305>>2]|0; - $307 = HEAP32[(19672)>>2]|0; + $307 = HEAP32[(19984)>>2]|0; $308 = ($306>>>0)>=($307>>>0); $not$437 = ($$0384>>>0)>=($307>>>0); $309 = $308 & $not$437; @@ -38535,12 +38498,12 @@ function _free($0) { } } } while(0); - $314 = HEAP32[(19688)>>2]|0; + $314 = HEAP32[(20000)>>2]|0; $315 = (($314) + -1)|0; - HEAP32[(19688)>>2] = $315; + HEAP32[(20000)>>2] = $315; $316 = ($315|0)==(0); if ($316) { - $$0212$in$i = (20112); + $$0212$in$i = (20424); } else { return; } @@ -38554,7 +38517,7 @@ function _free($0) { $$0212$in$i = $318; } } - HEAP32[(19688)>>2] = -1; + HEAP32[(20000)>>2] = -1; return; } function _realloc($0,$1) { @@ -38626,7 +38589,7 @@ function _try_realloc_chunk($0,$1) { $3 = HEAP32[$2>>2]|0; $4 = $3 & -8; $5 = (($0) + ($4)|0); - $6 = HEAP32[(19672)>>2]|0; + $6 = HEAP32[(19984)>>2]|0; $7 = $3 & 3; $notlhs = ($0>>>0)>=($6>>>0); $notrhs = ($7|0)!=(1); @@ -38656,7 +38619,7 @@ function _try_realloc_chunk($0,$1) { $16 = ($4>>>0)<($15>>>0); if (!($16)) { $17 = (($4) - ($1))|0; - $18 = HEAP32[(20136)>>2]|0; + $18 = HEAP32[(20448)>>2]|0; $19 = $18 << 1; $20 = ($17>>>0)>($19>>>0); if (!($20)) { @@ -38692,10 +38655,10 @@ function _try_realloc_chunk($0,$1) { $$2 = $0; return ($$2|0); } - $34 = HEAP32[(19680)>>2]|0; + $34 = HEAP32[(19992)>>2]|0; $35 = ($5|0)==($34|0); if ($35) { - $36 = HEAP32[(19668)>>2]|0; + $36 = HEAP32[(19980)>>2]|0; $37 = (($36) + ($4))|0; $38 = ($37>>>0)>($1>>>0); $39 = (($37) - ($1))|0; @@ -38711,15 +38674,15 @@ function _try_realloc_chunk($0,$1) { $45 = $44 | 2; HEAP32[$2>>2] = $45; HEAP32[$42>>2] = $41; - HEAP32[(19680)>>2] = $40; - HEAP32[(19668)>>2] = $39; + HEAP32[(19992)>>2] = $40; + HEAP32[(19980)>>2] = $39; $$2 = $0; return ($$2|0); } - $46 = HEAP32[(19676)>>2]|0; + $46 = HEAP32[(19988)>>2]|0; $47 = ($5|0)==($46|0); if ($47) { - $48 = HEAP32[(19664)>>2]|0; + $48 = HEAP32[(19976)>>2]|0; $49 = (($48) + ($4))|0; $50 = ($49>>>0)<($1>>>0); if ($50) { @@ -38755,8 +38718,8 @@ function _try_realloc_chunk($0,$1) { HEAP32[$66>>2] = $68; $storemerge = 0;$storemerge1 = 0; } - HEAP32[(19664)>>2] = $storemerge1; - HEAP32[(19676)>>2] = $storemerge; + HEAP32[(19976)>>2] = $storemerge1; + HEAP32[(19988)>>2] = $storemerge; $$2 = $0; return ($$2|0); } @@ -38783,7 +38746,7 @@ function _try_realloc_chunk($0,$1) { $79 = ((($5)) + 12|0); $80 = HEAP32[$79>>2]|0; $81 = $75 << 1; - $82 = (19696 + ($81<<2)|0); + $82 = (20008 + ($81<<2)|0); $83 = ($78|0)==($82|0); if (!($83)) { $84 = ($78>>>0)<($6>>>0); @@ -38803,9 +38766,9 @@ function _try_realloc_chunk($0,$1) { if ($88) { $89 = 1 << $75; $90 = $89 ^ -1; - $91 = HEAP32[4914]|0; + $91 = HEAP32[4992]|0; $92 = $91 & $90; - HEAP32[4914] = $92; + HEAP32[4992] = $92; break; } $93 = ($80|0)==($82|0); @@ -38914,7 +38877,7 @@ function _try_realloc_chunk($0,$1) { if (!($126)) { $127 = ((($5)) + 28|0); $128 = HEAP32[$127>>2]|0; - $129 = (19960 + ($128<<2)|0); + $129 = (20272 + ($128<<2)|0); $130 = HEAP32[$129>>2]|0; $131 = ($5|0)==($130|0); do { @@ -38924,13 +38887,13 @@ function _try_realloc_chunk($0,$1) { if ($cond) { $132 = 1 << $128; $133 = $132 ^ -1; - $134 = HEAP32[(19660)>>2]|0; + $134 = HEAP32[(19972)>>2]|0; $135 = $134 & $133; - HEAP32[(19660)>>2] = $135; + HEAP32[(19972)>>2] = $135; break L49; } } else { - $136 = HEAP32[(19672)>>2]|0; + $136 = HEAP32[(19984)>>2]|0; $137 = ($100>>>0)<($136>>>0); if ($137) { _abort(); @@ -38951,7 +38914,7 @@ function _try_realloc_chunk($0,$1) { } } } while(0); - $142 = HEAP32[(19672)>>2]|0; + $142 = HEAP32[(19984)>>2]|0; $143 = ($$3>>>0)<($142>>>0); if ($143) { _abort(); @@ -38981,7 +38944,7 @@ function _try_realloc_chunk($0,$1) { $152 = HEAP32[$151>>2]|0; $153 = ($152|0)==(0|0); if (!($153)) { - $154 = HEAP32[(19672)>>2]|0; + $154 = HEAP32[(19984)>>2]|0; $155 = ($152>>>0)<($154>>>0); if ($155) { _abort(); @@ -39066,13 +39029,13 @@ function _dispose_chunk($0,$1) { $10 = (0 - ($7))|0; $11 = (($0) + ($10)|0); $12 = (($7) + ($1))|0; - $13 = HEAP32[(19672)>>2]|0; + $13 = HEAP32[(19984)>>2]|0; $14 = ($11>>>0)<($13>>>0); if ($14) { _abort(); // unreachable; } - $15 = HEAP32[(19676)>>2]|0; + $15 = HEAP32[(19988)>>2]|0; $16 = ($11|0)==($15|0); if ($16) { $100 = ((($2)) + 4|0); @@ -39087,7 +39050,7 @@ function _dispose_chunk($0,$1) { $105 = ((($11)) + 4|0); $106 = $12 | 1; $107 = $101 & -2; - HEAP32[(19664)>>2] = $12; + HEAP32[(19976)>>2] = $12; HEAP32[$100>>2] = $107; HEAP32[$105>>2] = $106; HEAP32[$104>>2] = $12; @@ -39101,7 +39064,7 @@ function _dispose_chunk($0,$1) { $21 = ((($11)) + 12|0); $22 = HEAP32[$21>>2]|0; $23 = $17 << 1; - $24 = (19696 + ($23<<2)|0); + $24 = (20008 + ($23<<2)|0); $25 = ($20|0)==($24|0); if (!($25)) { $26 = ($20>>>0)<($13>>>0); @@ -39121,9 +39084,9 @@ function _dispose_chunk($0,$1) { if ($30) { $31 = 1 << $17; $32 = $31 ^ -1; - $33 = HEAP32[4914]|0; + $33 = HEAP32[4992]|0; $34 = $33 & $32; - HEAP32[4914] = $34; + HEAP32[4992] = $34; $$1 = $11;$$1418 = $12; break; } @@ -39237,7 +39200,7 @@ function _dispose_chunk($0,$1) { } else { $69 = ((($11)) + 28|0); $70 = HEAP32[$69>>2]|0; - $71 = (19960 + ($70<<2)|0); + $71 = (20272 + ($70<<2)|0); $72 = HEAP32[$71>>2]|0; $73 = ($11|0)==($72|0); do { @@ -39247,14 +39210,14 @@ function _dispose_chunk($0,$1) { if ($cond) { $74 = 1 << $70; $75 = $74 ^ -1; - $76 = HEAP32[(19660)>>2]|0; + $76 = HEAP32[(19972)>>2]|0; $77 = $76 & $75; - HEAP32[(19660)>>2] = $77; + HEAP32[(19972)>>2] = $77; $$1 = $11;$$1418 = $12; break L1; } } else { - $78 = HEAP32[(19672)>>2]|0; + $78 = HEAP32[(19984)>>2]|0; $79 = ($42>>>0)<($78>>>0); if ($79) { _abort(); @@ -39276,7 +39239,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $84 = HEAP32[(19672)>>2]|0; + $84 = HEAP32[(19984)>>2]|0; $85 = ($$3>>>0)<($84>>>0); if ($85) { _abort(); @@ -39308,7 +39271,7 @@ function _dispose_chunk($0,$1) { if ($95) { $$1 = $11;$$1418 = $12; } else { - $96 = HEAP32[(19672)>>2]|0; + $96 = HEAP32[(19984)>>2]|0; $97 = ($94>>>0)<($96>>>0); if ($97) { _abort(); @@ -39327,7 +39290,7 @@ function _dispose_chunk($0,$1) { $$1 = $0;$$1418 = $1; } } while(0); - $108 = HEAP32[(19672)>>2]|0; + $108 = HEAP32[(19984)>>2]|0; $109 = ($2>>>0)<($108>>>0); if ($109) { _abort(); @@ -39338,14 +39301,14 @@ function _dispose_chunk($0,$1) { $112 = $111 & 2; $113 = ($112|0)==(0); if ($113) { - $114 = HEAP32[(19680)>>2]|0; + $114 = HEAP32[(19992)>>2]|0; $115 = ($2|0)==($114|0); - $116 = HEAP32[(19676)>>2]|0; + $116 = HEAP32[(19988)>>2]|0; if ($115) { - $117 = HEAP32[(19668)>>2]|0; + $117 = HEAP32[(19980)>>2]|0; $118 = (($117) + ($$1418))|0; - HEAP32[(19668)>>2] = $118; - HEAP32[(19680)>>2] = $$1; + HEAP32[(19980)>>2] = $118; + HEAP32[(19992)>>2] = $$1; $119 = $118 | 1; $120 = ((($$1)) + 4|0); HEAP32[$120>>2] = $119; @@ -39353,16 +39316,16 @@ function _dispose_chunk($0,$1) { if (!($121)) { return; } - HEAP32[(19676)>>2] = 0; - HEAP32[(19664)>>2] = 0; + HEAP32[(19988)>>2] = 0; + HEAP32[(19976)>>2] = 0; return; } $122 = ($2|0)==($116|0); if ($122) { - $123 = HEAP32[(19664)>>2]|0; + $123 = HEAP32[(19976)>>2]|0; $124 = (($123) + ($$1418))|0; - HEAP32[(19664)>>2] = $124; - HEAP32[(19676)>>2] = $$1; + HEAP32[(19976)>>2] = $124; + HEAP32[(19988)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -39381,7 +39344,7 @@ function _dispose_chunk($0,$1) { $134 = ((($2)) + 12|0); $135 = HEAP32[$134>>2]|0; $136 = $130 << 1; - $137 = (19696 + ($136<<2)|0); + $137 = (20008 + ($136<<2)|0); $138 = ($133|0)==($137|0); if (!($138)) { $139 = ($133>>>0)<($108>>>0); @@ -39401,9 +39364,9 @@ function _dispose_chunk($0,$1) { if ($143) { $144 = 1 << $130; $145 = $144 ^ -1; - $146 = HEAP32[4914]|0; + $146 = HEAP32[4992]|0; $147 = $146 & $145; - HEAP32[4914] = $147; + HEAP32[4992] = $147; break; } $148 = ($135|0)==($137|0); @@ -39512,7 +39475,7 @@ function _dispose_chunk($0,$1) { if (!($181)) { $182 = ((($2)) + 28|0); $183 = HEAP32[$182>>2]|0; - $184 = (19960 + ($183<<2)|0); + $184 = (20272 + ($183<<2)|0); $185 = HEAP32[$184>>2]|0; $186 = ($2|0)==($185|0); do { @@ -39522,13 +39485,13 @@ function _dispose_chunk($0,$1) { if ($cond17) { $187 = 1 << $183; $188 = $187 ^ -1; - $189 = HEAP32[(19660)>>2]|0; + $189 = HEAP32[(19972)>>2]|0; $190 = $189 & $188; - HEAP32[(19660)>>2] = $190; + HEAP32[(19972)>>2] = $190; break L96; } } else { - $191 = HEAP32[(19672)>>2]|0; + $191 = HEAP32[(19984)>>2]|0; $192 = ($155>>>0)<($191>>>0); if ($192) { _abort(); @@ -39549,7 +39512,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $197 = HEAP32[(19672)>>2]|0; + $197 = HEAP32[(19984)>>2]|0; $198 = ($$3435>>>0)<($197>>>0); if ($198) { _abort(); @@ -39579,7 +39542,7 @@ function _dispose_chunk($0,$1) { $207 = HEAP32[$206>>2]|0; $208 = ($207|0)==(0|0); if (!($208)) { - $209 = HEAP32[(19672)>>2]|0; + $209 = HEAP32[(19984)>>2]|0; $210 = ($207>>>0)<($209>>>0); if ($210) { _abort(); @@ -39600,10 +39563,10 @@ function _dispose_chunk($0,$1) { HEAP32[$214>>2] = $213; $215 = (($$1) + ($129)|0); HEAP32[$215>>2] = $129; - $216 = HEAP32[(19676)>>2]|0; + $216 = HEAP32[(19988)>>2]|0; $217 = ($$1|0)==($216|0); if ($217) { - HEAP32[(19664)>>2] = $129; + HEAP32[(19976)>>2] = $129; return; } else { $$2 = $129; @@ -39622,20 +39585,20 @@ function _dispose_chunk($0,$1) { $223 = ($$2>>>0)<(256); if ($223) { $224 = $222 << 1; - $225 = (19696 + ($224<<2)|0); - $226 = HEAP32[4914]|0; + $225 = (20008 + ($224<<2)|0); + $226 = HEAP32[4992]|0; $227 = 1 << $222; $228 = $226 & $227; $229 = ($228|0)==(0); if ($229) { $230 = $226 | $227; - HEAP32[4914] = $230; + HEAP32[4992] = $230; $$pre = ((($225)) + 8|0); $$0438 = $225;$$pre$phiZ2D = $$pre; } else { $231 = ((($225)) + 8|0); $232 = HEAP32[$231>>2]|0; - $233 = HEAP32[(19672)>>2]|0; + $233 = HEAP32[(19984)>>2]|0; $234 = ($232>>>0)<($233>>>0); if ($234) { _abort(); @@ -39687,20 +39650,20 @@ function _dispose_chunk($0,$1) { $$0431 = $262; } } - $263 = (19960 + ($$0431<<2)|0); + $263 = (20272 + ($$0431<<2)|0); $264 = ((($$1)) + 28|0); HEAP32[$264>>2] = $$0431; $265 = ((($$1)) + 16|0); $266 = ((($$1)) + 20|0); HEAP32[$266>>2] = 0; HEAP32[$265>>2] = 0; - $267 = HEAP32[(19660)>>2]|0; + $267 = HEAP32[(19972)>>2]|0; $268 = 1 << $$0431; $269 = $267 & $268; $270 = ($269|0)==(0); if ($270) { $271 = $267 | $268; - HEAP32[(19660)>>2] = $271; + HEAP32[(19972)>>2] = $271; HEAP32[$263>>2] = $$1; $272 = ((($$1)) + 24|0); HEAP32[$272>>2] = $263; @@ -39739,7 +39702,7 @@ function _dispose_chunk($0,$1) { } } if ((label|0) == 118) { - $290 = HEAP32[(19672)>>2]|0; + $290 = HEAP32[(19984)>>2]|0; $291 = ($286>>>0)<($290>>>0); if ($291) { _abort(); @@ -39757,7 +39720,7 @@ function _dispose_chunk($0,$1) { else if ((label|0) == 121) { $295 = ((($$0420)) + 8|0); $296 = HEAP32[$295>>2]|0; - $297 = HEAP32[(19672)>>2]|0; + $297 = HEAP32[(19984)>>2]|0; $298 = ($296>>>0)>=($297>>>0); $not$19 = ($$0420>>>0)>=($297>>>0); $299 = $298 & $not$19; diff --git a/docs/examples/web/models/models_ray_picking.c b/docs/examples/web/models/models_mesh_picking.c similarity index 96% rename from docs/examples/web/models/models_ray_picking.c rename to docs/examples/web/models/models_mesh_picking.c index c6b512389..332fa20c6 100644 --- a/docs/examples/web/models/models_ray_picking.c +++ b/docs/examples/web/models/models_mesh_picking.c @@ -1,6 +1,6 @@ /******************************************************************************************* * -* raylib [models] example - Ray picking in 3d mode, ground plane, triangle, mesh +* raylib [models] example - Mesh picking in 3d mode, ground plane, triangle, mesh * * This example has been created using raylib 1.7 (www.raylib.com) * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) @@ -13,8 +13,7 @@ #include "raylib.h" #include "raymath.h" -#include -#include +#define FLT_MAX 3.40282347E+38F // Maximum value of a float, defined in #if defined(PLATFORM_WEB) #include @@ -63,7 +62,7 @@ int main() int screenWidth = 800; int screenHeight = 450; - InitWindow(screenWidth, screenHeight, "raylib [models] example - 3d ray picking"); + InitWindow(screenWidth, screenHeight, "raylib [models] example - 3d mesh picking"); // Define the camera to look into our 3d world camera.position = (Vector3){ 10.0f, 8.0f, 10.0f }; // Camera position @@ -144,7 +143,7 @@ void UpdateDrawFrame(void) cursorColor = PURPLE; hitObjectName = "Triangle"; - bary = Barycenter(nearestHit.hitPosition, ta, tb, tc); + bary = VectorBarycenter(nearestHit.hitPosition, ta, tb, tc); hitTriangle = true; } else hitTriangle = false; diff --git a/docs/examples/web/models/models_ray_picking.data b/docs/examples/web/models/models_mesh_picking.data similarity index 100% rename from docs/examples/web/models/models_ray_picking.data rename to docs/examples/web/models/models_mesh_picking.data diff --git a/docs/examples/web/models/models_ray_picking.js b/docs/examples/web/models/models_mesh_picking.js similarity index 93% rename from docs/examples/web/models/models_ray_picking.js rename to docs/examples/web/models/models_mesh_picking.js index 9ffab7aaa..9638e6d9d 100644 --- a/docs/examples/web/models/models_ray_picking.js +++ b/docs/examples/web/models/models_mesh_picking.js @@ -20,8 +20,8 @@ Module.expectedDataFileDownloads++; } else { throw 'using preloaded data can only be done on a web page or in a web worker'; } - var PACKAGE_NAME = 'models/models_ray_picking.data'; - var REMOTE_PACKAGE_BASE = 'models_ray_picking.data'; + var PACKAGE_NAME = 'models/models_mesh_picking.data'; + var REMOTE_PACKAGE_BASE = 'models_mesh_picking.data'; if (typeof Module['locateFilePackage'] === 'function' && !Module['locateFile']) { Module['locateFile'] = Module['locateFilePackage']; Module.printErr('warning: you defined Module.locateFilePackage, that has been renamed to Module.locateFile (using your locateFilePackage for now)'); @@ -158,10 +158,10 @@ Module['FS_createPath']('/', 'resources', true, true); for (i = 0; i < files.length; ++i) { DataRequest.prototype.requests[files[i].filename].onload(); } - Module['removeRunDependency']('datafile_models/models_ray_picking.data'); + Module['removeRunDependency']('datafile_models/models_mesh_picking.data'); }; - Module['addRunDependency']('datafile_models/models_ray_picking.data'); + Module['addRunDependency']('datafile_models/models_mesh_picking.data'); if (!Module.preloadResults) Module.preloadResults = {}; @@ -182,7 +182,7 @@ Module['FS_createPath']('/', 'resources', true, true); } } - loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 11848, "filename": "/resources/tower.obj"}, {"audio": 0, "start": 11848, "crunched": 0, "end": 36787, "filename": "/resources/tower.png"}], "remote_package_size": 36787, "package_uuid": "23765f07-17ef-4904-ba6a-9197c49f6e99"}); + loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 11848, "filename": "/resources/tower.obj"}, {"audio": 0, "start": 11848, "crunched": 0, "end": 36787, "filename": "/resources/tower.png"}], "remote_package_size": 36787, "package_uuid": "df40d522-4e6c-4394-9594-d2d661fba7d0"}); })(); @@ -1775,12 +1775,12 @@ function _emscripten_asm_const_iii(code, a0, a1) { STATIC_BASE = 8; -STATICTOP = STATIC_BASE + 24080; +STATICTOP = STATIC_BASE + 24064; /* global initializers */ __ATINIT__.push(); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); -/* memory initializer */ allocate([116,104,32,97,108,112,104,97,0,0,255,85,0,17,0,0,0,1,110,111,32,80,76,84,69,0,111,117,116,111,102,100,97,116,97,0,110,111,32,73,68,65,84,0,88,88,88,88,32,80,78,71,32,99,104,117,110,107,32,110,111,116,32,107,110,111,119,110,0,115,45,62,105,109,103,95,111,117,116,95,110,32,61,61,32,52,0,115,116,98,105,95,95,100,101,95,105,112,104,111,110,101,0,111,117,116,95,110,32,61,61,32,50,32,124,124,32,111,117,116,95,110,32,61,61,32,52,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,116,114,97,110,115,112,97,114,101,110,99,121,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,116,114,97,110,115,112,97,114,101,110,99,121,49,54,0,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,32,124,124,32,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,43,49,0,115,116,98,105,95,95,99,114,101,97,116,101,95,112,110,103,95,105,109,97,103,101,95,114,97,119,0,110,111,116,32,101,110,111,117,103,104,32,112,105,120,101,108,115,0,105,109,103,95,119,105,100,116,104,95,98,121,116,101,115,32,60,61,32,120,0,0,1,0,5,6,105,109,103,95,110,43,49,32,61,61,32,111,117,116,95,110,0,105,110,118,97,108,105,100,32,102,105,108,116,101,114,0,105,109,103,95,110,32,61,61,32,51,0,98,97,100,32,104,117,102,102,109,97,110,32,99,111,100,101,0,98,97,100,32,100,105,115,116,0,111,117,116,112,117,116,32,98,117,102,102,101,114,32,108,105,109,105,116,0,122,45,62,115,105,122,101,91,98,93,32,61,61,32,115,0,115,116,98,105,95,95,122,104,117,102,102,109,97,110,95,100,101,99,111,100,101,95,115,108,111,119,112,97,116,104,0,98,105,116,115,32,60,61,32,49,54,0,115,116,98,105,95,95,98,105,116,95,114,101,118,101,114,115,101,0,122,45,62,99,111,100,101,95,98,117,102,102,101,114,32,60,32,40,49,85,32,60,60,32,122,45,62,110,117,109,95,98,105,116,115,41,0,115,116,98,105,95,95,102,105,108,108,95,98,105,116,115,0,98,97,100,32,99,111,100,101,108,101,110,103,116,104,115,0,99,32,61,61,32,49,56,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,104,117,102,102,109,97,110,95,99,111,100,101,115,0,98,97,100,32,115,105,122,101,115,0,97,45,62,110,117,109,95,98,105,116,115,32,61,61,32,48,0,115,116,98,105,95,95,112,97,114,115,101,95,117,110,99,111,109,112,114,101,115,115,101,100,95,98,108,111,99,107,0,122,108,105,98,32,99,111,114,114,117,112,116,0,114,101,97,100,32,112,97,115,116,32,98,117,102,102,101,114,0,98,97,100,32,122,108,105,98,32,104,101,97,100,101,114,0,110,111,32,112,114,101,115,101,116,32,100,105,99,116,0,98,97,100,32,99,111,109,112,114,101,115,115,105,111,110,0,98,97,100,32,112,110,103,32,115,105,103,0,46,114,114,101,115,0,91,37,115,93,32,82,101,115,111,117,114,99,101,32,102,105,108,101,32,100,111,101,115,32,110,111,116,32,99,111,110,116,97,105,110,32,105,109,97,103,101,32,100,97,116,97,0,46,112,110,103,0,91,37,115,93,32,73,109,97,103,101,32,102,105,108,101,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,91,37,115,93,32,73,109,97,103,101,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,40,37,105,120,37,105,41,0,91,37,115,93,32,73,109,97,103,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,0,73,109,97,103,101,32,102,111,114,109,97,116,32,110,111,116,32,114,101,99,111,103,110,105,122,101,100,0,114,98,0,91,37,115,93,32,114,82,69,83,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,91,37,115,93,32,84,104,105,115,32,105,115,32,110,111,116,32,97,32,118,97,108,105,100,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,115,111,117,114,99,101,32,100,97,116,97,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,113,117,101,115,116,101,100,32,114,101,115,111,117,114,99,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,102,111,117,110,100,0,79,117,116,32,111,102,32,109,101,109,111,114,121,32,119,104,105,108,101,32,100,101,99,111,109,112,114,101,115,115,105,110,103,32,100,97,116,97,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,105,111,110,32,102,97,105,108,101,100,0,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,32,100,111,32,110,111,116,32,109,97,116,99,104,44,32,100,97,116,97,32,109,97,121,32,98,101,32,99,111,114,114,117,112,116,101,100,0,32,45,45,32,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,32,45,45,32,82,101,116,117,114,110,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,102,114,111,109,32,37,117,32,98,121,116,101,115,32,116,111,32,37,117,32,98,121,116,101,115,0,5,5,4,0,16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15,2,3,7,0,3,3,11,0,84,101,120,116,117,114,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,99,114,101,97,116,101,100,0,37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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); +/* memory initializer */ allocate([0,0,200,193,0,0,0,63,0,0,0,0,0,0,128,192,0,0,32,64,0,0,128,63,0,0,0,193,0,0,208,64,0,0,0,0,255,255,255,255,205,204,236,63,2,0,0,0,86,1,0,0,85,1,0,0,87,0,0,0,83,0,0,0,68,0,0,0,65,0,0,0,69,0,0,0,81,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); @@ -10511,31 +10511,31 @@ function _main() { $1 = sp + 24|0; $2 = sp; _InitWindow(800,450,4436); - HEAPF32[4526] = 10.0; - HEAPF32[(18108)>>2] = 8.0; - HEAPF32[(18112)>>2] = 10.0; - HEAPF32[(18116)>>2] = 0.0; - HEAPF32[(18120)>>2] = 2.2999999523162842; - HEAPF32[(18124)>>2] = 0.0; - HEAPF32[(18128)>>2] = 0.0; - HEAPF32[(18132)>>2] = 1.6000000238418579; - HEAPF32[(18136)>>2] = 0.0; - HEAPF32[(18140)>>2] = 45.0; - _LoadModel($0,4477); - _memcpy((18144|0),($0|0),264)|0; - _LoadTexture($1,4497); - ;HEAP32[18408>>2]=HEAP32[$1>>2]|0;HEAP32[18408+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18408+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18408+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18408+16>>2]=HEAP32[$1+16>>2]|0; - ;HEAP32[(18332)>>2]=HEAP32[$1>>2]|0;HEAP32[(18332)+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[(18332)+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[(18332)+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[(18332)+16>>2]=HEAP32[$1+16>>2]|0; - dest=$texture$byval_copy; src=18144; stop=dest+68|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAPF32[4602] = 10.0; + HEAPF32[(18412)>>2] = 8.0; + HEAPF32[(18416)>>2] = 10.0; + HEAPF32[(18420)>>2] = 0.0; + HEAPF32[(18424)>>2] = 2.2999999523162842; + HEAPF32[(18428)>>2] = 0.0; + HEAPF32[(18432)>>2] = 0.0; + HEAPF32[(18436)>>2] = 1.6000000238418579; + HEAPF32[(18440)>>2] = 0.0; + HEAPF32[(18444)>>2] = 45.0; + _LoadModel($0,4478); + _memcpy((18448|0),($0|0),264)|0; + _LoadTexture($1,4498); + ;HEAP32[18712>>2]=HEAP32[$1>>2]|0;HEAP32[18712+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18712+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18712+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18712+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[(18636)>>2]=HEAP32[$1>>2]|0;HEAP32[(18636)+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[(18636)+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[(18636)+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[(18636)+16>>2]=HEAP32[$1+16>>2]|0; + dest=$texture$byval_copy; src=18448; stop=dest+68|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _CalculateBoundingBox($2,$texture$byval_copy); - ;HEAP32[18428>>2]=HEAP32[$2>>2]|0;HEAP32[18428+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[18428+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[18428+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[18428+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[18428+20>>2]=HEAP32[$2+20>>2]|0; - dest=$texture$byval_copy; src=18104; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + ;HEAP32[18732>>2]=HEAP32[$2>>2]|0;HEAP32[18732+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[18732+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[18732+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[18732+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[18732+20>>2]=HEAP32[$2+20>>2]|0; + dest=$texture$byval_copy; src=18408; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetCameraMode($texture$byval_copy,1); _SetTargetFPS(60); _emscripten_set_main_loop((1|0),0,1); - _memcpy(($texture$byval_copy|0),(18144|0),264)|0; + _memcpy(($texture$byval_copy|0),(18448|0),264)|0; _UnloadModel($texture$byval_copy); - ;HEAP32[$texture$byval_copy>>2]=HEAP32[18408>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[18408+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[18408+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[18408+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[18408+16>>2]|0; + ;HEAP32[$texture$byval_copy>>2]=HEAP32[18712>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[18712+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[18712+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[18712+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[18712+16>>2]|0; _UnloadTexture($texture$byval_copy); _CloseWindow(); STACKTOP = sp;return 0; @@ -10585,22 +10585,22 @@ function _UpdateDrawFrame() { $21 = sp + 656|0; $22 = sp + 652|0; $23 = sp + 648|0; - _UpdateCamera(18104); + _UpdateCamera(18408); $24 = ((($0)) + 4|0); HEAPF32[$24>>2] = 3.4028234663852886E+38; HEAP32[$0>>2] = 0; HEAP32[$1>>2] = -1; _GetMousePosition($2); ;HEAP32[$ray$byval_copy45>>2]=HEAP32[$2>>2]|0;HEAP32[$ray$byval_copy45+4>>2]=HEAP32[$2+4>>2]|0; - dest=$$byval_copy52; src=18104; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy52; src=18408; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _GetMouseRay($3,$ray$byval_copy45,$$byval_copy52); - ;HEAP32[18452>>2]=HEAP32[$3>>2]|0;HEAP32[18452+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[18452+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[18452+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[18452+16>>2]=HEAP32[$3+16>>2]|0;HEAP32[18452+20>>2]=HEAP32[$3+20>>2]|0; + ;HEAP32[18756>>2]=HEAP32[$3>>2]|0;HEAP32[18756+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[18756+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[18756+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[18756+16>>2]=HEAP32[$3+16>>2]|0;HEAP32[18756+20>>2]=HEAP32[$3+20>>2]|0; ;HEAP32[$$byval_copy52>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy52+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$$byval_copy52+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[$$byval_copy52+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[$$byval_copy52+16>>2]=HEAP32[$3+16>>2]|0;HEAP32[$$byval_copy52+20>>2]=HEAP32[$3+20>>2]|0; _GetCollisionRayGround($4,$$byval_copy52,0.0); $25 = HEAP32[$4>>2]|0; $26 = ($25|0)==(0); if ($26) { - $$0 = 4517; + $$0 = 4518; } else { $27 = ((($4)) + 4|0); $28 = +HEAPF32[$27>>2]; @@ -10615,12 +10615,12 @@ function _UpdateDrawFrame() { HEAP8[$$sroa$326$0$$sroa_idx>>0] = 48; $$sroa$427$0$$sroa_idx = ((($1)) + 3|0); HEAP8[$$sroa$427$0$$sroa_idx>>0] = -1; - $$0 = 4522; + $$0 = 4523; } else { - $$0 = 4517; + $$0 = 4518; } } - ;HEAP32[$$byval_copy20>>2]=HEAP32[18452>>2]|0;HEAP32[$$byval_copy20+4>>2]=HEAP32[18452+4>>2]|0;HEAP32[$$byval_copy20+8>>2]=HEAP32[18452+8>>2]|0;HEAP32[$$byval_copy20+12>>2]=HEAP32[18452+12>>2]|0;HEAP32[$$byval_copy20+16>>2]=HEAP32[18452+16>>2]|0;HEAP32[$$byval_copy20+20>>2]=HEAP32[18452+20>>2]|0; + ;HEAP32[$$byval_copy20>>2]=HEAP32[18756>>2]|0;HEAP32[$$byval_copy20+4>>2]=HEAP32[18756+4>>2]|0;HEAP32[$$byval_copy20+8>>2]=HEAP32[18756+8>>2]|0;HEAP32[$$byval_copy20+12>>2]=HEAP32[18756+12>>2]|0;HEAP32[$$byval_copy20+16>>2]=HEAP32[18756+16>>2]|0;HEAP32[$$byval_copy20+20>>2]=HEAP32[18756+20>>2]|0; ;HEAP32[$$byval_copy42>>2]=HEAP32[8>>2]|0;HEAP32[$$byval_copy42+4>>2]=HEAP32[8+4>>2]|0;HEAP32[$$byval_copy42+8>>2]=HEAP32[8+8>>2]|0; ;HEAP32[$ray$byval_copy45>>2]=HEAP32[20>>2]|0;HEAP32[$ray$byval_copy45+4>>2]=HEAP32[20+4>>2]|0;HEAP32[$ray$byval_copy45+8>>2]=HEAP32[20+8>>2]|0; ;HEAP32[$$byval_copy52>>2]=HEAP32[32>>2]|0;HEAP32[$$byval_copy52+4>>2]=HEAP32[32+4>>2]|0;HEAP32[$$byval_copy52+8>>2]=HEAP32[32+8>>2]|0; @@ -10648,24 +10648,24 @@ function _UpdateDrawFrame() { ;HEAP32[$$byval_copy42>>2]=HEAP32[8>>2]|0;HEAP32[$$byval_copy42+4>>2]=HEAP32[8+4>>2]|0;HEAP32[$$byval_copy42+8>>2]=HEAP32[8+8>>2]|0; ;HEAP32[$ray$byval_copy45>>2]=HEAP32[20>>2]|0;HEAP32[$ray$byval_copy45+4>>2]=HEAP32[20+4>>2]|0;HEAP32[$ray$byval_copy45+8>>2]=HEAP32[20+8>>2]|0; ;HEAP32[$$byval_copy52>>2]=HEAP32[32>>2]|0;HEAP32[$$byval_copy52+4>>2]=HEAP32[32+4>>2]|0;HEAP32[$$byval_copy52+8>>2]=HEAP32[32+8>>2]|0; - _Barycenter($6,$$byval_copy20,$$byval_copy42,$ray$byval_copy45,$$byval_copy52); - ;HEAP32[18092>>2]=HEAP32[$6>>2]|0;HEAP32[18092+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[18092+8>>2]=HEAP32[$6+8>>2]|0; - $$1 = 4529;$$sink = 1; + _VectorBarycenter($6,$$byval_copy20,$$byval_copy42,$ray$byval_copy45,$$byval_copy52); + ;HEAP32[18396>>2]=HEAP32[$6>>2]|0;HEAP32[18396+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[18396+8>>2]=HEAP32[$6+8>>2]|0; + $$1 = 4530;$$sink = 1; } else { $$1 = $$0;$$sink = 0; } } - HEAP32[4522] = $$sink; - ;HEAP32[$ray$byval_copy45>>2]=HEAP32[18452>>2]|0;HEAP32[$ray$byval_copy45+4>>2]=HEAP32[18452+4>>2]|0;HEAP32[$ray$byval_copy45+8>>2]=HEAP32[18452+8>>2]|0;HEAP32[$ray$byval_copy45+12>>2]=HEAP32[18452+12>>2]|0;HEAP32[$ray$byval_copy45+16>>2]=HEAP32[18452+16>>2]|0;HEAP32[$ray$byval_copy45+20>>2]=HEAP32[18452+20>>2]|0; - ;HEAP32[$$byval_copy52>>2]=HEAP32[18428>>2]|0;HEAP32[$$byval_copy52+4>>2]=HEAP32[18428+4>>2]|0;HEAP32[$$byval_copy52+8>>2]=HEAP32[18428+8>>2]|0;HEAP32[$$byval_copy52+12>>2]=HEAP32[18428+12>>2]|0;HEAP32[$$byval_copy52+16>>2]=HEAP32[18428+16>>2]|0;HEAP32[$$byval_copy52+20>>2]=HEAP32[18428+20>>2]|0; + HEAP32[4598] = $$sink; + ;HEAP32[$ray$byval_copy45>>2]=HEAP32[18756>>2]|0;HEAP32[$ray$byval_copy45+4>>2]=HEAP32[18756+4>>2]|0;HEAP32[$ray$byval_copy45+8>>2]=HEAP32[18756+8>>2]|0;HEAP32[$ray$byval_copy45+12>>2]=HEAP32[18756+12>>2]|0;HEAP32[$ray$byval_copy45+16>>2]=HEAP32[18756+16>>2]|0;HEAP32[$ray$byval_copy45+20>>2]=HEAP32[18756+20>>2]|0; + ;HEAP32[$$byval_copy52>>2]=HEAP32[18732>>2]|0;HEAP32[$$byval_copy52+4>>2]=HEAP32[18732+4>>2]|0;HEAP32[$$byval_copy52+8>>2]=HEAP32[18732+8>>2]|0;HEAP32[$$byval_copy52+12>>2]=HEAP32[18732+12>>2]|0;HEAP32[$$byval_copy52+16>>2]=HEAP32[18732+16>>2]|0;HEAP32[$$byval_copy52+20>>2]=HEAP32[18732+20>>2]|0; $38 = (_CheckCollisionRayBox($ray$byval_copy45,$$byval_copy52)|0); $39 = ($38|0)==(0); if ($39) { $$2 = $$1; } else { - HEAP32[4521] = 1; - ;HEAP32[$$byval_copy52>>2]=HEAP32[18452>>2]|0;HEAP32[$$byval_copy52+4>>2]=HEAP32[18452+4>>2]|0;HEAP32[$$byval_copy52+8>>2]=HEAP32[18452+8>>2]|0;HEAP32[$$byval_copy52+12>>2]=HEAP32[18452+12>>2]|0;HEAP32[$$byval_copy52+16>>2]=HEAP32[18452+16>>2]|0;HEAP32[$$byval_copy52+20>>2]=HEAP32[18452+20>>2]|0; - _GetCollisionRayMesh($7,$$byval_copy52,18144); + HEAP32[4597] = 1; + ;HEAP32[$$byval_copy52>>2]=HEAP32[18756>>2]|0;HEAP32[$$byval_copy52+4>>2]=HEAP32[18756+4>>2]|0;HEAP32[$$byval_copy52+8>>2]=HEAP32[18756+8>>2]|0;HEAP32[$$byval_copy52+12>>2]=HEAP32[18756+12>>2]|0;HEAP32[$$byval_copy52+16>>2]=HEAP32[18756+16>>2]|0;HEAP32[$$byval_copy52+20>>2]=HEAP32[18756+20>>2]|0; + _GetCollisionRayMesh($7,$$byval_copy52,18448); $$sroa$05$0$copyload = HEAP32[$7>>2]|0; $$sroa$5$0$$sroa_idx9 = ((($7)) + 4|0); $$sroa$5$0$copyload = +HEAPF32[$$sroa$5$0$$sroa_idx9>>2]; @@ -10687,12 +10687,12 @@ function _UpdateDrawFrame() { HEAP8[$$sroa$3$0$$sroa_idx>>0] = 0; $$sroa$4$0$$sroa_idx = ((($1)) + 3|0); HEAP8[$$sroa$4$0$$sroa_idx>>0] = -1; - $$2 = 4538; + $$2 = 4539; } else { $$2 = $$1; } } - HEAP32[4521] = 0; + HEAP32[4597] = 0; _BeginDrawing(); HEAP8[$8>>0] = -11; $43 = ((($8)) + 1|0); @@ -10703,11 +10703,11 @@ function _UpdateDrawFrame() { HEAP8[$45>>0] = -1; ;HEAP8[$$byval_copy52>>0]=HEAP8[$8>>0]|0;HEAP8[$$byval_copy52+1>>0]=HEAP8[$8+1>>0]|0;HEAP8[$$byval_copy52+2>>0]=HEAP8[$8+2>>0]|0;HEAP8[$$byval_copy52+3>>0]=HEAP8[$8+3>>0]|0; _ClearBackground($$byval_copy52); - dest=$$byval_copy52; src=18104; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy52; src=18408; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _Begin3dMode($$byval_copy52); HEAP32[$9>>2] = -1; - _memcpy(($$byval_copy42|0),(18144|0),264)|0; - ;HEAP32[$ray$byval_copy45>>2]=HEAP32[18072>>2]|0;HEAP32[$ray$byval_copy45+4>>2]=HEAP32[18072+4>>2]|0;HEAP32[$ray$byval_copy45+8>>2]=HEAP32[18072+8>>2]|0; + _memcpy(($$byval_copy42|0),(18448|0),264)|0; + ;HEAP32[$ray$byval_copy45>>2]=HEAP32[18376>>2]|0;HEAP32[$ray$byval_copy45+4>>2]=HEAP32[18376+4>>2]|0;HEAP32[$ray$byval_copy45+8>>2]=HEAP32[18376+8>>2]|0; ;HEAP8[$$byval_copy52>>0]=HEAP8[$9>>0]|0;HEAP8[$$byval_copy52+1>>0]=HEAP8[$9+1>>0]|0;HEAP8[$$byval_copy52+2>>0]=HEAP8[$9+2>>0]|0;HEAP8[$$byval_copy52+3>>0]=HEAP8[$9+3>>0]|0; _DrawModel($$byval_copy42,$ray$byval_copy45,1.0,$$byval_copy52); HEAP8[$10>>0] = -56; @@ -10743,7 +10743,7 @@ function _UpdateDrawFrame() { ;HEAP32[$ray$byval_copy45>>2]=HEAP32[8>>2]|0;HEAP32[$ray$byval_copy45+4>>2]=HEAP32[8+4>>2]|0;HEAP32[$ray$byval_copy45+8>>2]=HEAP32[8+8>>2]|0; ;HEAP8[$$byval_copy52>>0]=HEAP8[$12>>0]|0;HEAP8[$$byval_copy52+1>>0]=HEAP8[$12+1>>0]|0;HEAP8[$$byval_copy52+2>>0]=HEAP8[$12+2>>0]|0;HEAP8[$$byval_copy52+3>>0]=HEAP8[$12+3>>0]|0; _DrawLine3D($$byval_copy42,$ray$byval_copy45,$$byval_copy52); - $55 = HEAP32[4521]|0; + $55 = HEAP32[4597]|0; $56 = ($55|0)==(0); if (!($56)) { HEAP8[$13>>0] = 0; @@ -10753,7 +10753,7 @@ function _UpdateDrawFrame() { HEAP8[$58>>0] = 47; $59 = ((($13)) + 3|0); HEAP8[$59>>0] = -1; - ;HEAP32[$ray$byval_copy45>>2]=HEAP32[18428>>2]|0;HEAP32[$ray$byval_copy45+4>>2]=HEAP32[18428+4>>2]|0;HEAP32[$ray$byval_copy45+8>>2]=HEAP32[18428+8>>2]|0;HEAP32[$ray$byval_copy45+12>>2]=HEAP32[18428+12>>2]|0;HEAP32[$ray$byval_copy45+16>>2]=HEAP32[18428+16>>2]|0;HEAP32[$ray$byval_copy45+20>>2]=HEAP32[18428+20>>2]|0; + ;HEAP32[$ray$byval_copy45>>2]=HEAP32[18732>>2]|0;HEAP32[$ray$byval_copy45+4>>2]=HEAP32[18732+4>>2]|0;HEAP32[$ray$byval_copy45+8>>2]=HEAP32[18732+8>>2]|0;HEAP32[$ray$byval_copy45+12>>2]=HEAP32[18732+12>>2]|0;HEAP32[$ray$byval_copy45+16>>2]=HEAP32[18732+16>>2]|0;HEAP32[$ray$byval_copy45+20>>2]=HEAP32[18732+20>>2]|0; ;HEAP8[$$byval_copy52>>0]=HEAP8[$13>>0]|0;HEAP8[$$byval_copy52+1>>0]=HEAP8[$13+1>>0]|0;HEAP8[$$byval_copy52+2>>0]=HEAP8[$13+2>>0]|0;HEAP8[$$byval_copy52+3>>0]=HEAP8[$13+3>>0]|0; _DrawBoundingBox($ray$byval_copy45,$$byval_copy52); } @@ -10812,13 +10812,13 @@ function _UpdateDrawFrame() { HEAP8[$86>>0] = 55; $87 = ((($17)) + 3|0); HEAP8[$87>>0] = -1; - ;HEAP32[$ray$byval_copy45>>2]=HEAP32[18452>>2]|0;HEAP32[$ray$byval_copy45+4>>2]=HEAP32[18452+4>>2]|0;HEAP32[$ray$byval_copy45+8>>2]=HEAP32[18452+8>>2]|0;HEAP32[$ray$byval_copy45+12>>2]=HEAP32[18452+12>>2]|0;HEAP32[$ray$byval_copy45+16>>2]=HEAP32[18452+16>>2]|0;HEAP32[$ray$byval_copy45+20>>2]=HEAP32[18452+20>>2]|0; + ;HEAP32[$ray$byval_copy45>>2]=HEAP32[18756>>2]|0;HEAP32[$ray$byval_copy45+4>>2]=HEAP32[18756+4>>2]|0;HEAP32[$ray$byval_copy45+8>>2]=HEAP32[18756+8>>2]|0;HEAP32[$ray$byval_copy45+12>>2]=HEAP32[18756+12>>2]|0;HEAP32[$ray$byval_copy45+16>>2]=HEAP32[18756+16>>2]|0;HEAP32[$ray$byval_copy45+20>>2]=HEAP32[18756+20>>2]|0; ;HEAP8[$$byval_copy52>>0]=HEAP8[$17>>0]|0;HEAP8[$$byval_copy52+1>>0]=HEAP8[$17+1>>0]|0;HEAP8[$$byval_copy52+2>>0]=HEAP8[$17+2>>0]|0;HEAP8[$$byval_copy52+3>>0]=HEAP8[$17+3>>0]|0; _DrawRay($ray$byval_copy45,$$byval_copy52); _DrawGrid(100,1.0); _End3dMode(); HEAP32[$vararg_buffer>>2] = $$2; - $88 = (_FormatText(4543,$vararg_buffer)|0); + $88 = (_FormatText(4544,$vararg_buffer)|0); HEAP8[$18>>0] = 0; $89 = ((($18)) + 1|0); HEAP8[$89>>0] = 0; @@ -10839,7 +10839,7 @@ function _UpdateDrawFrame() { $140 = ((($23)) + 3|0); HEAP8[$140>>0] = -1; ;HEAP8[$$byval_copy52>>0]=HEAP8[$23>>0]|0;HEAP8[$$byval_copy52+1>>0]=HEAP8[$23+1>>0]|0;HEAP8[$$byval_copy52+2>>0]=HEAP8[$23+2>>0]|0;HEAP8[$$byval_copy52+3>>0]=HEAP8[$23+3>>0]|0; - _DrawText(4659,10,430,10,$$byval_copy52); + _DrawText(4660,10,430,10,$$byval_copy52); _DrawFPS(10,10); _EndDrawing(); STACKTOP = sp;return; @@ -10847,7 +10847,7 @@ function _UpdateDrawFrame() { $94 = +HEAPF32[$24>>2]; $95 = $94; HEAPF64[$vararg_buffer1>>3] = $95; - $96 = (_FormatText(4558,$vararg_buffer1)|0); + $96 = (_FormatText(4559,$vararg_buffer1)|0); HEAP8[$19>>0] = 0; $97 = ((($19)) + 1|0); HEAP8[$97>>0] = 0; @@ -10871,7 +10871,7 @@ function _UpdateDrawFrame() { HEAPF64[$vararg_ptr7>>3] = $105; $vararg_ptr8 = ((($vararg_buffer4)) + 16|0); HEAPF64[$vararg_ptr8>>3] = $108; - $109 = (_FormatText(4574,$vararg_buffer4)|0); + $109 = (_FormatText(4575,$vararg_buffer4)|0); HEAP8[$20>>0] = 0; $110 = ((($20)) + 1|0); HEAP8[$110>>0] = 0; @@ -10895,7 +10895,7 @@ function _UpdateDrawFrame() { HEAPF64[$vararg_ptr12>>3] = $118; $vararg_ptr13 = ((($vararg_buffer9)) + 16|0); HEAPF64[$vararg_ptr13>>3] = $121; - $122 = (_FormatText(4601,$vararg_buffer9)|0); + $122 = (_FormatText(4602,$vararg_buffer9)|0); HEAP8[$21>>0] = 0; $123 = ((($21)) + 1|0); HEAP8[$123>>0] = 0; @@ -10905,7 +10905,7 @@ function _UpdateDrawFrame() { HEAP8[$125>>0] = -1; ;HEAP8[$$byval_copy52>>0]=HEAP8[$21>>0]|0;HEAP8[$$byval_copy52+1>>0]=HEAP8[$21+1>>0]|0;HEAP8[$$byval_copy52+2>>0]=HEAP8[$21+2>>0]|0;HEAP8[$$byval_copy52+3>>0]=HEAP8[$21+3>>0]|0; _DrawText($122,10,100,10,$$byval_copy52); - $126 = HEAP32[4522]|0; + $126 = HEAP32[4598]|0; $127 = ($126|0)==(0); if ($127) { HEAP8[$23>>0] = -126; @@ -10916,23 +10916,23 @@ function _UpdateDrawFrame() { $140 = ((($23)) + 3|0); HEAP8[$140>>0] = -1; ;HEAP8[$$byval_copy52>>0]=HEAP8[$23>>0]|0;HEAP8[$$byval_copy52+1>>0]=HEAP8[$23+1>>0]|0;HEAP8[$$byval_copy52+2>>0]=HEAP8[$23+2>>0]|0;HEAP8[$$byval_copy52+3>>0]=HEAP8[$23+3>>0]|0; - _DrawText(4659,10,430,10,$$byval_copy52); + _DrawText(4660,10,430,10,$$byval_copy52); _DrawFPS(10,10); _EndDrawing(); STACKTOP = sp;return; } - $128 = +HEAPF32[4523]; + $128 = +HEAPF32[4599]; $129 = $128; - $130 = +HEAPF32[(18096)>>2]; + $130 = +HEAPF32[(18400)>>2]; $131 = $130; - $132 = +HEAPF32[(18100)>>2]; + $132 = +HEAPF32[(18404)>>2]; $133 = $132; HEAPF64[$vararg_buffer14>>3] = $129; $vararg_ptr17 = ((($vararg_buffer14)) + 8|0); HEAPF64[$vararg_ptr17>>3] = $131; $vararg_ptr18 = ((($vararg_buffer14)) + 16|0); HEAPF64[$vararg_ptr18>>3] = $133; - $134 = (_FormatText(4629,$vararg_buffer14)|0); + $134 = (_FormatText(4630,$vararg_buffer14)|0); HEAP8[$22>>0] = 0; $135 = ((($22)) + 1|0); HEAP8[$135>>0] = 0; @@ -10950,61 +10950,111 @@ function _UpdateDrawFrame() { $140 = ((($23)) + 3|0); HEAP8[$140>>0] = -1; ;HEAP8[$$byval_copy52>>0]=HEAP8[$23>>0]|0;HEAP8[$$byval_copy52+1>>0]=HEAP8[$23+1>>0]|0;HEAP8[$$byval_copy52+2>>0]=HEAP8[$23+2>>0]|0;HEAP8[$$byval_copy52+3>>0]=HEAP8[$23+3>>0]|0; - _DrawText(4659,10,430,10,$$byval_copy52); + _DrawText(4660,10,430,10,$$byval_copy52); _DrawFPS(10,10); _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorAdd($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; - var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = +HEAPF32[$1>>2]; $4 = +HEAPF32[$2>>2]; $5 = $3 + $4; - $6 = ((($1)) + 4|0); - $7 = +HEAPF32[$6>>2]; - $8 = ((($2)) + 4|0); - $9 = +HEAPF32[$8>>2]; - $10 = $7 + $9; - $11 = ((($1)) + 8|0); - $12 = +HEAPF32[$11>>2]; - $13 = ((($2)) + 8|0); - $14 = +HEAPF32[$13>>2]; - $15 = $12 + $14; HEAPF32[$0>>2] = $5; - $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); - HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10; - $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); - HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15; + $6 = ((($0)) + 4|0); + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = ((($2)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $8 + $10; + HEAPF32[$6>>2] = $11; + $12 = ((($0)) + 8|0); + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = ((($2)) + 8|0); + $16 = +HEAPF32[$15>>2]; + $17 = $14 + $16; + HEAPF32[$12>>2] = $17; return; } function _VectorSubtract($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; - var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = +HEAPF32[$1>>2]; $4 = +HEAPF32[$2>>2]; $5 = $3 - $4; - $6 = ((($1)) + 4|0); - $7 = +HEAPF32[$6>>2]; - $8 = ((($2)) + 4|0); - $9 = +HEAPF32[$8>>2]; - $10 = $7 - $9; - $11 = ((($1)) + 8|0); - $12 = +HEAPF32[$11>>2]; - $13 = ((($2)) + 8|0); - $14 = +HEAPF32[$13>>2]; - $15 = $12 - $14; HEAPF32[$0>>2] = $5; - $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); - HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10; - $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); - HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15; + $6 = ((($0)) + 4|0); + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = ((($2)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $8 - $10; + HEAPF32[$6>>2] = $11; + $12 = ((($0)) + 8|0); + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = ((($2)) + 8|0); + $16 = +HEAPF32[$15>>2]; + $17 = $14 - $16; + HEAPF32[$12>>2] = $17; return; } function _VectorCrossProduct($0,$1,$2) { @@ -11040,6 +11090,23 @@ function _VectorCrossProduct($0,$1,$2) { HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $21; return; } +function _VectorLength($0) { + $0 = $0|0; + var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $1 = +HEAPF32[$0>>2]; + $2 = $1 * $1; + $3 = ((($0)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = $4 * $4; + $6 = $2 + $5; + $7 = ((($0)) + 8|0); + $8 = +HEAPF32[$7>>2]; + $9 = $8 * $8; + $10 = $6 + $9; + $11 = (+Math_sqrt((+$10))); + return (+$11); +} function _VectorDotProduct($0,$1) { $0 = $0|0; $1 = $1|0; @@ -11062,23 +11129,6 @@ function _VectorDotProduct($0,$1) { $16 = $10 + $15; return (+$16); } -function _VectorLength($0) { - $0 = $0|0; - var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $1 = +HEAPF32[$0>>2]; - $2 = $1 * $1; - $3 = ((($0)) + 4|0); - $4 = +HEAPF32[$3>>2]; - $5 = $4 * $4; - $6 = $2 + $5; - $7 = ((($0)) + 8|0); - $8 = +HEAPF32[$7>>2]; - $9 = $8 * $8; - $10 = $6 + $9; - $11 = (+Math_sqrt((+$10))); - return (+$11); -} function _VectorScale($0,$1) { $0 = $0|0; $1 = +$1; @@ -11179,13 +11229,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _VectorMin($0,$1,$2) { $0 = $0|0; $1 = $1|0; @@ -11238,7 +11281,7 @@ function _VectorMax($0,$1,$2) { HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15; return; } -function _Barycenter($0,$1,$2,$3,$4) { +function _VectorBarycenter($0,$1,$2,$3,$4) { $0 = $0|0; $1 = $1|0; $2 = $2|0; @@ -12383,7 +12426,7 @@ function _ProcessGestureEvent($0) { $moveDownPosition$byval_copy11 = sp; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; - HEAP32[4620] = $2; + HEAP32[4696] = $2; $3 = ($2|0)<(2); $4 = HEAP32[$0>>2]|0; $5 = ($4|0)==(1); @@ -12396,7 +12439,7 @@ function _ProcessGestureEvent($0) { $92 = (($89) + 4)|0; $93 = $92; $94 = HEAP32[$93>>2]|0; - $95 = 17792; + $95 = 18096; $96 = $95; HEAP32[$96>>2] = $91; $97 = (($95) + 4)|0; @@ -12409,48 +12452,48 @@ function _ProcessGestureEvent($0) { $103 = (($100) + 4)|0; $104 = $103; $105 = HEAP32[$104>>2]|0; - $106 = 17832; + $106 = 18136; $107 = $106; HEAP32[$107>>2] = $102; $108 = (($106) + 4)|0; $109 = $108; HEAP32[$109>>2] = $105; - $110 = +HEAPF32[4458]; - $111 = +HEAPF32[4448]; + $110 = +HEAPF32[4534]; + $111 = +HEAPF32[4524]; $112 = $110 - $111; - HEAPF32[4460] = $112; - $113 = +HEAPF32[(17836)>>2]; - $114 = +HEAPF32[(17796)>>2]; + HEAPF32[4536] = $112; + $113 = +HEAPF32[(18140)>>2]; + $114 = +HEAPF32[(18100)>>2]; $115 = $113 - $114; - HEAPF32[(17844)>>2] = $115; - HEAP32[4619] = 4; + HEAPF32[(18148)>>2] = $115; + HEAP32[4695] = 4; STACKTOP = sp;return; } switch ($4|0) { case 2: { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17824>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17824+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17848>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17848+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18128>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18128+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18152>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18152+4>>2]|0; $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - HEAPF32[4625] = $116; - $117 = 17824; + HEAPF32[4701] = $116; + $117 = 18128; $118 = $117; $119 = HEAP32[$118>>2]|0; $120 = (($117) + 4)|0; $121 = $120; $122 = HEAP32[$121>>2]|0; - $123 = 17792; + $123 = 18096; $124 = $123; HEAP32[$124>>2] = $119; $125 = (($123) + 4)|0; $126 = $125; HEAP32[$126>>2] = $122; - $127 = 17848; + $127 = 18152; $128 = $127; $129 = HEAP32[$128>>2]|0; $130 = (($127) + 4)|0; $131 = $130; $132 = HEAP32[$131>>2]|0; - $133 = 17832; + $133 = 18136; $134 = $133; HEAP32[$134>>2] = $129; $135 = (($133) + 4)|0; @@ -12463,7 +12506,7 @@ function _ProcessGestureEvent($0) { $141 = (($138) + 4)|0; $142 = $141; $143 = HEAP32[$142>>2]|0; - $144 = 17824; + $144 = 18128; $145 = $144; HEAP32[$145>>2] = $140; $146 = (($144) + 4)|0; @@ -12476,27 +12519,27 @@ function _ProcessGestureEvent($0) { $152 = (($149) + 4)|0; $153 = $152; $154 = HEAP32[$153>>2]|0; - $155 = 17848; + $155 = 18152; $156 = $155; HEAP32[$156>>2] = $151; $157 = (($155) + 4)|0; $158 = $157; HEAP32[$158>>2] = $154; - $159 = +HEAPF32[4462]; - $160 = +HEAPF32[4456]; + $159 = +HEAPF32[4538]; + $160 = +HEAPF32[4532]; $161 = $159 - $160; - HEAPF32[4460] = $161; - $162 = +HEAPF32[(17852)>>2]; - $163 = +HEAPF32[(17828)>>2]; + HEAPF32[4536] = $161; + $162 = +HEAPF32[(18156)>>2]; + $163 = +HEAPF32[(18132)>>2]; $164 = $162 - $163; - HEAPF32[(17844)>>2] = $164; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17792>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17792+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17824>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17824+4>>2]|0; + HEAPF32[(18148)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18096>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18096+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18128>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18128+4>>2]|0; $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $166 = !($165 >= 0.004999999888241291); if ($166) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17832>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17832+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17848>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17848+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18136>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18136+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18152>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18152+4>>2]|0; $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $168 = !($167 >= 0.004999999888241291); if ($168) { @@ -12508,31 +12551,31 @@ function _ProcessGestureEvent($0) { label = 29; } if ((label|0) == 29) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17824>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17824+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17848>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17848+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18128>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18128+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18152>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18152+4>>2]|0; $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - $170 = +HEAPF32[4625]; + $170 = +HEAPF32[4701]; $171 = $169 - $170; $172 = $171 < 0.0; $$sink11 = $172 ? 256 : 512; $$sink16 = $$sink11; } - HEAP32[4619] = $$sink16; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17824>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17824+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17848>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17848+4>>2]|0; + HEAP32[4695] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18128>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18128+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18152>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18152+4>>2]|0; $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $174 = 360.0 - $173; - HEAPF32[4626] = $174; + HEAPF32[4702] = $174; STACKTOP = sp;return; break; } case 0: { - HEAPF32[4625] = 0.0; - HEAPF32[4626] = 0.0; - HEAPF32[4460] = 0.0; - HEAPF32[(17844)>>2] = 0.0; - HEAP32[4620] = 0; - HEAP32[4619] = 0; + HEAPF32[4701] = 0.0; + HEAPF32[4702] = 0.0; + HEAPF32[4536] = 0.0; + HEAPF32[(18148)>>2] = 0.0; + HEAP32[4696] = 0; + HEAP32[4695] = 0; STACKTOP = sp;return; break; } @@ -12542,22 +12585,22 @@ function _ProcessGestureEvent($0) { } } if ($5) { - $6 = HEAP32[4621]|0; + $6 = HEAP32[4697]|0; $7 = (($6) + 1)|0; - HEAP32[4621] = $7; - $8 = HEAP32[4619]|0; + HEAP32[4697] = $7; + $8 = HEAP32[4695]|0; $9 = ($8|0)==(0); $10 = ($6|0)>(0); $or$cond = $10 & $9; if ($or$cond) { $11 = ((($0)) + 24|0); - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17792>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17792+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18096>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18096+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $13 = $12 < 0.029999999329447746; if ($13) { - HEAP32[4619] = 2; - HEAP32[4621] = 0; + HEAP32[4695] = 2; + HEAP32[4697] = 0; } else { label = 6; } @@ -12565,8 +12608,8 @@ function _ProcessGestureEvent($0) { label = 6; } if ((label|0) == 6) { - HEAP32[4621] = 1; - HEAP32[4619] = 1; + HEAP32[4697] = 1; + HEAP32[4695] = 1; } $14 = ((($0)) + 24|0); $15 = $14; @@ -12575,19 +12618,19 @@ function _ProcessGestureEvent($0) { $18 = (($15) + 4)|0; $19 = $18; $20 = HEAP32[$19>>2]|0; - $21 = 17792; + $21 = 18096; $22 = $21; HEAP32[$22>>2] = $17; $23 = (($21) + 4)|0; $24 = $23; HEAP32[$24>>2] = $20; - $25 = 17800; + $25 = 18104; $26 = $25; HEAP32[$26>>2] = $17; $27 = (($25) + 4)|0; $28 = $27; HEAP32[$28>>2] = $20; - $29 = 17808; + $29 = 18112; $30 = $29; HEAP32[$30>>2] = $17; $31 = (($29) + 4)|0; @@ -12596,13 +12639,13 @@ function _ProcessGestureEvent($0) { $33 = ((($0)) + 8|0); $34 = HEAP32[$33>>2]|0; HEAP32[11] = $34; - HEAPF32[4454] = 0.0; - HEAPF32[(17820)>>2] = 0.0; + HEAPF32[4530] = 0.0; + HEAPF32[(18124)>>2] = 0.0; STACKTOP = sp;return; } switch ($4|0) { case 0: { - $35 = HEAP32[4619]|0; + $35 = HEAP32[4695]|0; $36 = ($35|0)==(8); if ($36) { $37 = ((($0)) + 24|0); @@ -12612,19 +12655,19 @@ function _ProcessGestureEvent($0) { $41 = (($38) + 4)|0; $42 = $41; $43 = HEAP32[$42>>2]|0; - $44 = 17808; + $44 = 18112; $45 = $44; HEAP32[$45>>2] = $40; $46 = (($44) + 4)|0; $47 = $46; HEAP32[$47>>2] = $43; } - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17792>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17792+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17808>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17808+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18096>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18096+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18112>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18112+4>>2]|0; $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $49 = $48 / 0.0; - HEAPF32[4622] = $49; - HEAP32[4623] = 0; + HEAPF32[4698] = $49; + HEAP32[4699] = 0; $50 = $49 > 5.0000002374872565E-4; if ($50) { $51 = HEAP32[11]|0; @@ -12632,11 +12675,11 @@ function _ProcessGestureEvent($0) { $53 = HEAP32[$52>>2]|0; $54 = ($51|0)==($53|0); if ($54) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17792>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17792+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17808>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17808+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18096>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18096+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18112>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18112+4>>2]|0; $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $56 = 360.0 - $55; - HEAPF32[4624] = $56; + HEAPF32[4700] = $56; $57 = $56 < 30.0; $58 = $56 > 330.0; $or$cond3 = $57 | $58; @@ -12667,22 +12710,22 @@ function _ProcessGestureEvent($0) { label = 16; } if ((label|0) == 16) { - HEAPF32[4622] = 0.0; - HEAPF32[4624] = 0.0; + HEAPF32[4698] = 0.0; + HEAPF32[4700] = 0.0; $$sink10 = 0; } - HEAP32[4619] = $$sink10; - HEAPF32[4450] = 0.0; - HEAPF32[(17804)>>2] = 0.0; - HEAP32[4620] = 0; + HEAP32[4695] = $$sink10; + HEAPF32[4526] = 0.0; + HEAPF32[(18108)>>2] = 0.0; + HEAP32[4696] = 0; STACKTOP = sp;return; break; } case 2: { - $65 = HEAP32[4623]|0; + $65 = HEAP32[4699]|0; $66 = ($65|0)==(0); if ($66) { - HEAP32[4623] = 1; + HEAP32[4699] = 1; } $67 = ((($0)) + 24|0); $68 = $67; @@ -12691,31 +12734,31 @@ function _ProcessGestureEvent($0) { $71 = (($68) + 4)|0; $72 = $71; $73 = HEAP32[$72>>2]|0; - $74 = 17824; + $74 = 18128; $75 = $74; HEAP32[$75>>2] = $70; $76 = (($74) + 4)|0; $77 = $76; HEAP32[$77>>2] = $73; - $78 = HEAP32[4619]|0; + $78 = HEAP32[4695]|0; $79 = ($78|0)==(4); if ($79) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17792>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17792+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17824>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17824+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18096>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18096+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18128>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18128+4>>2]|0; $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $81 = !($80 >= 0.014999999664723873); if (!($81)) { - HEAP32[4619] = 8; + HEAP32[4695] = 8; } } - $82 = +HEAPF32[4456]; - $83 = +HEAPF32[4450]; + $82 = +HEAPF32[4532]; + $83 = +HEAPF32[4526]; $84 = $82 - $83; - HEAPF32[4454] = $84; - $85 = +HEAPF32[(17828)>>2]; - $86 = +HEAPF32[(17804)>>2]; + HEAPF32[4530] = $84; + $85 = +HEAPF32[(18132)>>2]; + $86 = +HEAPF32[(18108)>>2]; $87 = $85 - $86; - HEAPF32[(17820)>>2] = $87; + HEAPF32[(18124)>>2] = $87; STACKTOP = sp;return; break; } @@ -12724,58 +12767,19 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4619]|0; + $0 = HEAP32[4695]|0; $$off = (($0) + -1)|0; $1 = ($$off>>>0)<(2); - $2 = HEAP32[4620]|0; + $2 = HEAP32[4696]|0; $3 = ($2|0)<(2); $or$cond3 = $1 & $3; if ($or$cond3) { - HEAP32[4619] = 4; + HEAP32[4695] = 4; } - $4 = HEAP32[4619]|0; + $4 = HEAP32[4695]|0; $5 = (($4) + -16)|0; $6 = $5 >>> 4; $7 = $5 << 28; @@ -12788,7 +12792,7 @@ function _UpdateGestures() { return; } } - HEAP32[4619] = 0; + HEAP32[4695] = 0; return; } function _SetCameraMode($0,$1) { @@ -12817,22 +12821,22 @@ function _SetCameraMode($0,$1) { $8 = $4 * $4; $9 = $7 + $8; $10 = (+Math_sqrt((+$9))); - HEAPF32[4627] = $10; + HEAPF32[4703] = $10; $11 = $5 + $8; $12 = (+Math_sqrt((+$11))); $13 = (+Math_sqrt((+$7))); $14 = (+Math_abs((+$2))); $15 = $14 / $12; $16 = (+Math_asin((+$15))); - HEAPF32[4628] = $16; + HEAPF32[4704] = $16; $17 = (+Math_abs((+$3))); $18 = $17 / $13; $19 = (+Math_asin((+$18))); $20 = -$19; - HEAPF32[4629] = $20; + HEAPF32[4705] = $20; $21 = HEAP32[$$sroa$432$0$$sroa_idx33>>2]|0; HEAP32[12] = $21; - HEAP32[4630] = $1; + HEAP32[4706] = $1; return; } function _UpdateCamera($0) { @@ -12901,7 +12905,7 @@ function _UpdateCamera($0) { $30 = HEAP32[21]|0; $31 = (_IsKeyDown($30)|0); HEAP32[$29>>2] = $31; - $32 = HEAP32[4630]|0; + $32 = HEAP32[4706]|0; $33 = ($32|0)==(0); L1: do { if ($33) { @@ -12973,9 +12977,9 @@ function _UpdateCamera($0) { $$sroa$095$0 = 0.0;$$sroa$9$0 = 0.0; break; } else { - $64 = +HEAPF32[4464]; + $64 = +HEAPF32[4540]; $65 = $37 - $64; - $66 = +HEAPF32[(17860)>>2]; + $66 = +HEAPF32[(18164)>>2]; $67 = $42 - $66; $$sroa$095$0 = $65;$$sroa$9$0 = $67; break; @@ -12983,11 +12987,11 @@ function _UpdateCamera($0) { } else { _ShowCursor(); $68 = +HEAPF32[$1>>2]; - $69 = +HEAPF32[4464]; + $69 = +HEAPF32[4540]; $70 = $68 - $69; $71 = ((($1)) + 4|0); $72 = +HEAPF32[$71>>2]; - $73 = +HEAPF32[(17860)>>2]; + $73 = +HEAPF32[(18164)>>2]; $74 = $72 - $73; $$sroa$095$0 = $70;$$sroa$9$0 = $74; } @@ -12999,16 +13003,16 @@ function _UpdateCamera($0) { $78 = (($75) + 4)|0; $79 = $78; $80 = HEAP32[$79>>2]|0; - $81 = 17856; + $81 = 18160; $82 = $81; HEAP32[$82>>2] = $77; $83 = (($81) + 4)|0; $84 = $83; HEAP32[$84>>2] = $80; - $$pr = HEAP32[4630]|0; + $$pr = HEAP32[4706]|0; switch ($$pr|0) { case 1: { - $85 = +HEAPF32[4627]; + $85 = +HEAPF32[4703]; $86 = $85 < 120.0; $87 = ($8|0)<(0); $or$cond3 = $87 & $86; @@ -13017,10 +13021,10 @@ function _UpdateCamera($0) { $88 = (+($8|0)); $89 = $88 * 1.5; $90 = $85 - $89; - HEAPF32[4627] = $90; + HEAPF32[4703] = $90; $91 = $90 > 120.0; if ($91) { - HEAPF32[4627] = 120.0; + HEAPF32[4703] = 120.0; } } else { $92 = ((($0)) + 4|0); @@ -13099,12 +13103,12 @@ function _UpdateCamera($0) { $146 = (+($8|0)); $147 = $146 * 1.5; $148 = $85 - $147; - HEAPF32[4627] = $148; + HEAPF32[4703] = $148; $149 = $148 < 0.30000001192092896; if (!($149)) { break; } - HEAPF32[4627] = 0.30000001192092896; + HEAPF32[4703] = 0.30000001192092896; break; } } @@ -13126,7 +13130,7 @@ function _UpdateCamera($0) { $161 = $151 - $152; $162 = $153 * $161; $163 = $162 * 1.5; - $164 = +HEAPF32[4627]; + $164 = +HEAPF32[4703]; $165 = $163 / $164; $166 = $151 + $165; HEAPF32[$95>>2] = $166; @@ -13158,7 +13162,7 @@ function _UpdateCamera($0) { $185 = $151 - $152; $186 = $177 * $185; $187 = $186 * 1.5; - $188 = +HEAPF32[4627]; + $188 = +HEAPF32[4703]; $189 = $187 / $188; $190 = $151 + $189; HEAPF32[$95>>2] = $190; @@ -13182,12 +13186,12 @@ function _UpdateCamera($0) { if ($or$cond15) { $203 = (+($8|0)); $204 = $203 * 1.5; - $205 = +HEAPF32[4627]; + $205 = +HEAPF32[4703]; $206 = $205 - $204; - HEAPF32[4627] = $206; + HEAPF32[4703] = $206; $207 = $206 < 0.30000001192092896; if ($207) { - HEAPF32[4627] = 0.30000001192092896; + HEAPF32[4703] = 0.30000001192092896; } } } @@ -13201,17 +13205,17 @@ function _UpdateCamera($0) { $209 = ($12|0)==(0); if ($209) { $222 = $$sroa$095$0 * -0.0099999997764825821; - $223 = +HEAPF32[4628]; + $223 = +HEAPF32[4704]; $224 = (+Math_cos((+$223))); $225 = $222 * $224; $226 = $$sroa$9$0 * 0.0099999997764825821; $227 = (+Math_sin((+$223))); $228 = $226 * $227; - $229 = +HEAPF32[4629]; + $229 = +HEAPF32[4705]; $230 = (+Math_sin((+$229))); $231 = $228 * $230; $232 = $225 + $231; - $233 = +HEAPF32[4627]; + $233 = +HEAPF32[4703]; $234 = $233 / 5.0999999046325684; $235 = $232 * $234; $236 = ((($0)) + 12|0); @@ -13241,23 +13245,23 @@ function _UpdateCamera($0) { $210 = ($14|0)==(0); if (!($210)) { $211 = $$sroa$9$0 * 0.05000000074505806; - $212 = +HEAPF32[4627]; + $212 = +HEAPF32[4703]; $213 = $211 + $212; - HEAPF32[4627] = $213; + HEAPF32[4703] = $213; label = 58; break L1; } $214 = $$sroa$095$0 * 0.0099999997764825821; - $215 = +HEAPF32[4628]; + $215 = +HEAPF32[4704]; $216 = $215 - $214; - HEAPF32[4628] = $216; + HEAPF32[4704] = $216; $217 = $$sroa$9$0 * 0.0099999997764825821; - $218 = +HEAPF32[4629]; + $218 = +HEAPF32[4705]; $219 = $218 - $217; - HEAPF32[4629] = $219; + HEAPF32[4705] = $219; $220 = $219 > 1.483529806137085; if ($220) { - HEAPF32[4629] = 1.483529806137085; + HEAPF32[4705] = 1.483529806137085; label = 58; break L1; } @@ -13266,32 +13270,32 @@ function _UpdateCamera($0) { label = 58; break L1; } - HEAPF32[4629] = -1.483529806137085; + HEAPF32[4705] = -1.483529806137085; label = 58; break L1; break; } case 2: { - $254 = +HEAPF32[4628]; + $254 = +HEAPF32[4704]; $255 = $254 + 0.0099999997764825821; - HEAPF32[4628] = $255; + HEAPF32[4704] = $255; $256 = (+($8|0)); $257 = $256 * 1.5; - $258 = +HEAPF32[4627]; + $258 = +HEAPF32[4703]; $259 = $258 - $257; - HEAPF32[4627] = $259; + HEAPF32[4703] = $259; $260 = $259 < 1.2000000476837158; if (!($260)) { label = 58; break L1; } - HEAPF32[4627] = 1.2000000476837158; + HEAPF32[4703] = 1.2000000476837158; label = 58; break L1; break; } case 4: case 3: { - $264 = +HEAPF32[4628]; + $264 = +HEAPF32[4704]; $265 = (+Math_sin((+$264))); $266 = HEAP32[$17>>2]|0; $267 = (+($266>>>0)); @@ -13313,7 +13317,7 @@ function _UpdateCamera($0) { $283 = +HEAPF32[$0>>2]; $284 = $283 + $282; HEAPF32[$0>>2] = $284; - $285 = +HEAPF32[4629]; + $285 = +HEAPF32[4705]; $286 = (+Math_sin((+$285))); $287 = $270 * $286; $288 = $267 * $286; @@ -13381,14 +13385,14 @@ function _UpdateCamera($0) { $$0 = 1; } $313 = $$sroa$095$0 * 0.0030000000260770321; - $314 = +HEAPF32[4628]; + $314 = +HEAPF32[4704]; $315 = $314 - $313; - HEAPF32[4628] = $315; + HEAPF32[4704] = $315; $316 = $$sroa$9$0 * 0.0030000000260770321; - $317 = +HEAPF32[4629]; + $317 = +HEAPF32[4705]; $318 = $317 - $316; - HEAPF32[4629] = $318; - $319 = HEAP32[4630]|0; + HEAPF32[4705] = $318; + $319 = HEAP32[4706]|0; $320 = ($319|0)==(4); if ($320) { $321 = $318 > 0.087266460061073303; @@ -13403,17 +13407,17 @@ function _UpdateCamera($0) { } } if ((label|0) == 49) { - HEAPF32[4629] = $$sink26; + HEAPF32[4705] = $$sink26; } $323 = (+($8|0)); $324 = $323 * 1.5; - $325 = +HEAPF32[4627]; + $325 = +HEAPF32[4703]; $326 = $325 - $324; $327 = $326 < 1.2000000476837158; $storemerge = $327 ? 1.2000000476837158 : $326; - HEAPF32[4627] = $storemerge; + HEAPF32[4703] = $storemerge; $328 = +HEAPF32[$0>>2]; - $329 = +HEAPF32[4628]; + $329 = +HEAPF32[4704]; $330 = (+Math_cos((+$329))); $331 = $330 * 0.40000000596046448; $332 = $328 + $331; @@ -13444,17 +13448,17 @@ function _UpdateCamera($0) { } } if ((label|0) == 53) { - HEAPF32[4629] = $$sink28; + HEAPF32[4705] = $$sink28; } $346 = +HEAPF32[$0>>2]; - $347 = +HEAPF32[4628]; + $347 = +HEAPF32[4704]; $348 = (+Math_sin((+$347))); $349 = $348 * 25.0; $350 = $346 - $349; $351 = ((($0)) + 12|0); HEAPF32[$351>>2] = $350; $352 = +HEAPF32[$297>>2]; - $353 = +HEAPF32[4629]; + $353 = +HEAPF32[4705]; $354 = (+Math_sin((+$353))); $355 = $354 * 25.0; $356 = $352 + $355; @@ -13468,12 +13472,12 @@ function _UpdateCamera($0) { HEAPF32[$362>>2] = $361; $363 = ($$0|0)==(0); if (!($363)) { - $364 = HEAP32[4631]|0; + $364 = HEAP32[4707]|0; $365 = (($364) + 1)|0; - HEAP32[4631] = $365; + HEAP32[4707] = $365; } $366 = +HEAPF32[12]; - $367 = HEAP32[4631]|0; + $367 = HEAP32[4707]|0; $368 = (+($367|0)); $369 = $368 / 5.0; $370 = (+Math_sin((+$369))); @@ -13503,7 +13507,7 @@ function _UpdateCamera($0) { } } while(0); if ((label|0) == 58) { - $$pr190 = HEAP32[4630]|0; + $$pr190 = HEAP32[4706]|0; $380 = $$pr190; } switch ($380|0) { @@ -13514,11 +13518,11 @@ function _UpdateCamera($0) { STACKTOP = sp;return; } } - $381 = +HEAPF32[4628]; + $381 = +HEAPF32[4704]; $382 = (+Math_sin((+$381))); - $383 = +HEAPF32[4627]; + $383 = +HEAPF32[4703]; $384 = $382 * $383; - $385 = +HEAPF32[4629]; + $385 = +HEAPF32[4705]; $386 = (+Math_cos((+$385))); $387 = $384 * $386; $388 = ((($0)) + 12|0); @@ -13527,7 +13531,7 @@ function _UpdateCamera($0) { HEAPF32[$0>>2] = $390; $391 = !($385 <= 0.0); $392 = (+Math_sin((+$385))); - $393 = +HEAPF32[4627]; + $393 = +HEAPF32[4703]; $394 = ((($0)) + 16|0); $395 = +HEAPF32[$394>>2]; $396 = $392 * $393; @@ -13551,7 +13555,7 @@ function _GetMousePosition($0) { $0 = $0|0; var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = 17864; + $1 = 18168; $2 = $1; $3 = HEAP32[$2>>2]|0; $4 = (($1) + 4)|0; @@ -13568,7 +13572,7 @@ function _GetMousePosition($0) { function _GetMouseWheelMove() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4636]|0; + $0 = HEAP32[4712]|0; $1 = (($0|0) / 100)&-1; return ($1|0); } @@ -13593,19 +13597,19 @@ function _IsKeyDown($0) { function _GetScreenWidth() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4635]|0; + $0 = HEAP32[4711]|0; return ($0|0); } function _GetScreenHeight() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4634]|0; + $0 = HEAP32[4710]|0; return ($0|0); } function _HideCursor() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4632] = 1; + HEAP32[4708] = 1; return; } function _SetMousePosition($0) { @@ -13618,13 +13622,13 @@ function _SetMousePosition($0) { $4 = (($1) + 4)|0; $5 = $4; $6 = HEAP32[$5>>2]|0; - $7 = 17864; + $7 = 18168; $8 = $7; HEAP32[$8>>2] = $3; $9 = (($7) + 4)|0; $10 = $9; HEAP32[$10>>2] = $6; - $11 = HEAP32[4633]|0; + $11 = HEAP32[4709]|0; $12 = +HEAPF32[$0>>2]; $13 = $12; $14 = ((($0)) + 4|0); @@ -13636,14 +13640,14 @@ function _SetMousePosition($0) { function _ShowCursor() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4632] = 0; + HEAP32[4708] = 0; return; } function _GetKeyStatus($0) { $0 = $0|0; var $1 = 0, $2 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4633]|0; + $1 = HEAP32[4709]|0; $2 = (_glfwGetKey(($1|0),($0|0))|0); return ($2|0); } @@ -13651,7 +13655,7 @@ function _GetMouseButtonStatus($0) { $0 = $0|0; var $1 = 0, $2 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4633]|0; + $1 = HEAP32[4709]|0; $2 = (_glfwGetMouseButton(($1|0),($0|0))|0); return ($2|0); } @@ -13663,29 +13667,29 @@ function _InitWindow($0,$1,$2) { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - _TraceLog(0,4684,$vararg_buffer); - HEAP32[4637] = $2; + _TraceLog(0,4685,$vararg_buffer); + HEAP32[4713] = $2; _InitGraphicsDevice($0,$1); _LoadDefaultFont(); _InitTimer(); (_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(5|0))|0); - (_emscripten_set_keypress_callback((4713|0),(0|0),1,(6|0))|0); - (_emscripten_set_click_callback((4713|0),(0|0),1,(7|0))|0); - (_emscripten_set_touchstart_callback((4713|0),(0|0),1,(8|0))|0); - (_emscripten_set_touchend_callback((4713|0),(0|0),1,(8|0))|0); - (_emscripten_set_touchmove_callback((4713|0),(0|0),1,(8|0))|0); - (_emscripten_set_touchcancel_callback((4713|0),(0|0),1,(8|0))|0); + (_emscripten_set_keypress_callback((4714|0),(0|0),1,(6|0))|0); + (_emscripten_set_click_callback((4714|0),(0|0),1,(7|0))|0); + (_emscripten_set_touchstart_callback((4714|0),(0|0),1,(8|0))|0); + (_emscripten_set_touchend_callback((4714|0),(0|0),1,(8|0))|0); + (_emscripten_set_touchmove_callback((4714|0),(0|0),1,(8|0))|0); + (_emscripten_set_touchcancel_callback((4714|0),(0|0),1,(8|0))|0); (_emscripten_set_gamepadconnected_callback((0|0),1,(9|0))|0); (_emscripten_set_gamepaddisconnected_callback((0|0),1,(9|0))|0); - $3 = HEAP32[4635]|0; + $3 = HEAP32[4711]|0; $4 = (+($3|0)); $5 = $4 * 0.5; - HEAPF32[4466] = $5; - $6 = HEAP32[4634]|0; + HEAPF32[4542] = $5; + $6 = HEAP32[4710]|0; $7 = (+($6|0)); $8 = $7 * 0.5; - HEAPF32[(17868)>>2] = $8; - $9 = HEAP32[4638]|0; + HEAPF32[(18172)>>2] = $8; + $9 = HEAP32[4714]|0; $10 = ($9|0)==(0); if ($10) { STACKTOP = sp;return; @@ -13704,11 +13708,11 @@ function _TraceLog($0,$1,$varargs) { $2 = sp; switch ($0|0) { case 0: { - ;HEAP8[17904>>0]=HEAP8[9213>>0]|0;HEAP8[17904+1>>0]=HEAP8[9213+1>>0]|0;HEAP8[17904+2>>0]=HEAP8[9213+2>>0]|0;HEAP8[17904+3>>0]=HEAP8[9213+3>>0]|0;HEAP8[17904+4>>0]=HEAP8[9213+4>>0]|0;HEAP8[17904+5>>0]=HEAP8[9213+5>>0]|0;HEAP8[17904+6>>0]=HEAP8[9213+6>>0]|0; + ;HEAP8[18208>>0]=HEAP8[9214>>0]|0;HEAP8[18208+1>>0]=HEAP8[9214+1>>0]|0;HEAP8[18208+2>>0]=HEAP8[9214+2>>0]|0;HEAP8[18208+3>>0]=HEAP8[9214+3>>0]|0;HEAP8[18208+4>>0]=HEAP8[9214+4>>0]|0;HEAP8[18208+5>>0]=HEAP8[9214+5>>0]|0;HEAP8[18208+6>>0]=HEAP8[9214+6>>0]|0; break; } case 1: { - $3 = 17904; + $3 = 18208; $4 = $3; HEAP32[$4>>2] = 1330795077; $5 = (($3) + 4)|0; @@ -13717,11 +13721,11 @@ function _TraceLog($0,$1,$varargs) { break; } case 2: { - dest=17904; src=9220; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + dest=18208; src=9221; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); break; } case 3: { - $7 = 17904; + $7 = 18208; $8 = $7; HEAP32[$8>>2] = 1430406468; $9 = (($7) + 4)|0; @@ -13732,16 +13736,16 @@ function _TraceLog($0,$1,$varargs) { default: { } } - (_strcat(17904,$1)|0); - $strlen = (_strlen(17904)|0); - $endptr = (17904 + ($strlen)|0); + (_strcat(18208,$1)|0); + $strlen = (_strlen(18208)|0); + $endptr = (18208 + ($strlen)|0); HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; HEAP32[$2>>2] = $varargs; $11 = ($0|0)==(3); if ($11) { STACKTOP = sp;return; } - (_vprintf(17904,$2)|0); + (_vprintf(18208,$2)|0); $12 = ($0|0)==(1); if ($12) { _exit(1); @@ -13773,22 +13777,22 @@ function _InitGraphicsDevice($0,$1) { $vararg_buffer = sp; $2 = sp + 72|0; $3 = sp + 140|0; - HEAP32[4635] = $0; - HEAP32[4634] = $1; + HEAP32[4711] = $0; + HEAP32[4710] = $1; _MatrixIdentity($2); - dest=18628; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=18932; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_glfwSetErrorCallback((2|0))|0); $4 = (_glfwInit()|0); $5 = ($4|0)==(0); if ($5) { - _TraceLog(1,5355,$vararg_buffer); + _TraceLog(1,5356,$vararg_buffer); } - $6 = HEAP32[4635]|0; - HEAP32[4673] = $6; - $7 = HEAP32[4634]|0; - HEAP32[4674] = $7; + $6 = HEAP32[4711]|0; + HEAP32[4749] = $6; + $7 = HEAP32[4710]|0; + HEAP32[4750] = $7; _glfwDefaultWindowHints(); - $8 = HEAP8[21372]|0; + $8 = HEAP8[21676]|0; $9 = $8 & 4; $10 = ($9<<24>>24)==(0); if ($10) { @@ -13796,18 +13800,18 @@ function _InitGraphicsDevice($0,$1) { } else { _glfwWindowHint(131075,1); } - $11 = HEAP8[21372]|0; + $11 = HEAP8[21676]|0; $12 = $11 & 8; $13 = ($12<<24>>24)==(0); if (!($13)) { _glfwWindowHint(131077,1); } - $14 = HEAP8[21372]|0; + $14 = HEAP8[21676]|0; $15 = $14 & 32; $16 = ($15<<24>>24)==(0); if (!($16)) { _glfwWindowHint(135181,4); - _TraceLog(0,5381,$vararg_buffer1); + _TraceLog(0,5382,$vararg_buffer1); } $17 = (_rlGetVersion()|0); $18 = ($17|0)==(2); @@ -13824,18 +13828,18 @@ function _InitGraphicsDevice($0,$1) { _glfwWindowHint(139270,0); } } - $21 = HEAP32[4675]|0; + $21 = HEAP32[4751]|0; $22 = ($21|0)==(0); if ($22) { - $47 = HEAP32[4635]|0; - $48 = HEAP32[4634]|0; - $49 = HEAP32[4637]|0; + $47 = HEAP32[4711]|0; + $48 = HEAP32[4710]|0; + $49 = HEAP32[4713]|0; $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); - HEAP32[4633] = $50; - $51 = HEAP32[4635]|0; - HEAP32[4676] = $51; - $52 = HEAP32[4634]|0; - HEAP32[4677] = $52; + HEAP32[4709] = $50; + $51 = HEAP32[4711]|0; + HEAP32[4752] = $51; + $52 = HEAP32[4710]|0; + HEAP32[4753] = $52; $54 = $50; } else { $23 = (_glfwGetPrimaryMonitor()|0); @@ -13844,9 +13848,9 @@ function _InitGraphicsDevice($0,$1) { $26 = ($25|0)>(0); L22: do { if ($26) { - $27 = HEAP32[4635]|0; + $27 = HEAP32[4711]|0; $28 = HEAP32[$$byval_copy>>2]|0; - $29 = HEAP32[4634]|0; + $29 = HEAP32[4710]|0; $$015 = 0; while(1) { $30 = (($24) + (($$015*24)|0)|0); @@ -13868,87 +13872,87 @@ function _InitGraphicsDevice($0,$1) { break L22; } } - HEAP32[4673] = $31; - HEAP32[4674] = $34; + HEAP32[4749] = $31; + HEAP32[4750] = $34; } } while(0); - $38 = HEAP32[4673]|0; - $39 = HEAP32[4674]|0; + $38 = HEAP32[4749]|0; + $39 = HEAP32[4750]|0; HEAP32[$vararg_buffer3>>2] = $38; $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr5>>2] = $39; - _TraceLog(2,5406,$vararg_buffer3); - $40 = HEAP32[4673]|0; - $41 = HEAP32[4674]|0; + _TraceLog(2,5407,$vararg_buffer3); + $40 = HEAP32[4749]|0; + $41 = HEAP32[4750]|0; _SetupFramebufferSize($40,$41); - $42 = HEAP32[4673]|0; - $43 = HEAP32[4674]|0; - $44 = HEAP32[4637]|0; + $42 = HEAP32[4749]|0; + $43 = HEAP32[4750]|0; + $44 = HEAP32[4713]|0; $45 = (_glfwGetPrimaryMonitor()|0); $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); - HEAP32[4633] = $46; + HEAP32[4709] = $46; $54 = $46; } $53 = ($54|0)==(0|0); if ($53) { _glfwTerminate(); - _TraceLog(1,5444,$vararg_buffer6); + _TraceLog(1,5445,$vararg_buffer6); } else { - _TraceLog(0,5477,$vararg_buffer8); - $55 = HEAP32[4676]|0; - $56 = HEAP32[4677]|0; + _TraceLog(0,5478,$vararg_buffer8); + $55 = HEAP32[4752]|0; + $56 = HEAP32[4753]|0; HEAP32[$vararg_buffer10>>2] = $55; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $56; - _TraceLog(0,5517,$vararg_buffer10); - $57 = HEAP32[4635]|0; - $58 = HEAP32[4634]|0; + _TraceLog(0,5518,$vararg_buffer10); + $57 = HEAP32[4711]|0; + $58 = HEAP32[4710]|0; HEAP32[$vararg_buffer14>>2] = $57; $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); HEAP32[$vararg_ptr17>>2] = $58; - _TraceLog(0,5538,$vararg_buffer14); - $59 = HEAP32[4678]|0; - $60 = HEAP32[4679]|0; + _TraceLog(0,5539,$vararg_buffer14); + $59 = HEAP32[4754]|0; + $60 = HEAP32[4755]|0; HEAP32[$vararg_buffer18>>2] = $59; $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); HEAP32[$vararg_ptr21>>2] = $60; - _TraceLog(0,5559,$vararg_buffer18); + _TraceLog(0,5560,$vararg_buffer18); } - $61 = HEAP32[4633]|0; + $61 = HEAP32[4709]|0; (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); - $62 = HEAP32[4633]|0; + $62 = HEAP32[4709]|0; (_glfwSetCursorEnterCallback(($62|0),(3|0))|0); - $63 = HEAP32[4633]|0; + $63 = HEAP32[4709]|0; (_glfwSetKeyCallback(($63|0),(1|0))|0); - $64 = HEAP32[4633]|0; + $64 = HEAP32[4709]|0; (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); - $65 = HEAP32[4633]|0; + $65 = HEAP32[4709]|0; (_glfwSetCursorPosCallback(($65|0),(1|0))|0); - $66 = HEAP32[4633]|0; + $66 = HEAP32[4709]|0; (_glfwSetCharCallback(($66|0),(4|0))|0); - $67 = HEAP32[4633]|0; + $67 = HEAP32[4709]|0; (_glfwSetScrollCallback(($67|0),(2|0))|0); - $68 = HEAP32[4633]|0; + $68 = HEAP32[4709]|0; (_glfwSetWindowIconifyCallback(($68|0),(5|0))|0); - $69 = HEAP32[4633]|0; + $69 = HEAP32[4709]|0; _glfwMakeContextCurrent(($69|0)); _glfwSwapInterval(0); - $70 = HEAP8[21372]|0; + $70 = HEAP8[21676]|0; $71 = $70 & 64; $72 = ($71<<24>>24)==(0); if ($72) { - $73 = HEAP32[4635]|0; - $74 = HEAP32[4634]|0; + $73 = HEAP32[4711]|0; + $74 = HEAP32[4710]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4676]|0; - $76 = HEAP32[4678]|0; + $75 = HEAP32[4752]|0; + $76 = HEAP32[4754]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4677]|0; - $80 = HEAP32[4679]|0; + $79 = HEAP32[4753]|0; + $80 = HEAP32[4755]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -13966,19 +13970,19 @@ function _InitGraphicsDevice($0,$1) { STACKTOP = sp;return; } _glfwSwapInterval(1); - _TraceLog(0,5584,$vararg_buffer22); - $73 = HEAP32[4635]|0; - $74 = HEAP32[4634]|0; + _TraceLog(0,5585,$vararg_buffer22); + $73 = HEAP32[4711]|0; + $74 = HEAP32[4710]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4676]|0; - $76 = HEAP32[4678]|0; + $75 = HEAP32[4752]|0; + $76 = HEAP32[4754]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4677]|0; - $80 = HEAP32[4679]|0; + $79 = HEAP32[4753]|0; + $80 = HEAP32[4755]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -14006,7 +14010,7 @@ function _LoadDefaultFont() { $vararg_buffer = sp; $0 = sp + 4|0; $1 = sp + 24|0; - HEAP32[(18596)>>2] = 224; + HEAP32[(18900)>>2] = 224; $2 = (_malloc(65536)|0); _memset(($2|0),0,65536)|0; $$095104 = 0;$$096103 = 0; @@ -14047,27 +14051,27 @@ function _LoadDefaultFont() { _free($2); ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$$byval_copy1); - ;HEAP32[18572>>2]=HEAP32[$1>>2]|0;HEAP32[18572+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18572+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18572+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18572+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[18876>>2]=HEAP32[$1>>2]|0;HEAP32[18876+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18876+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18876+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18876+16>>2]=HEAP32[$1+16>>2]|0; ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($$byval_copy1); - $5 = HEAP32[(18596)>>2]|0; + $5 = HEAP32[(18900)>>2]|0; $6 = $5 << 5; $7 = (_malloc($6)|0); - HEAP32[(18600)>>2] = $7; + HEAP32[(18904)>>2] = $7; $8 = ($5|0)>(0); if (!($8)) { $$lcssa = $7; $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(18592)>>2] = $23; - $24 = HEAP32[4643]|0; + HEAP32[(18896)>>2] = $23; + $24 = HEAP32[4719]|0; HEAP32[$vararg_buffer>>2] = $24; - _TraceLog(0,4908,$vararg_buffer); + _TraceLog(0,4909,$vararg_buffer); STACKTOP = sp;return; } - $9 = HEAP32[(18576)>>2]|0; - $10 = HEAP32[(18596)>>2]|0; - $11 = HEAP32[(18600)>>2]|0; + $9 = HEAP32[(18880)>>2]|0; + $10 = HEAP32[(18900)>>2]|0; + $11 = HEAP32[(18904)>>2]|0; $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; while(1) { $25 = (($$0101) + 32)|0; @@ -14116,10 +14120,10 @@ function _LoadDefaultFont() { } $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(18592)>>2] = $23; - $24 = HEAP32[4643]|0; + HEAP32[(18896)>>2] = $23; + $24 = HEAP32[4719]|0; HEAP32[$vararg_buffer>>2] = $24; - _TraceLog(0,4908,$vararg_buffer); + _TraceLog(0,4909,$vararg_buffer); STACKTOP = sp;return; } function _InitTimer() { @@ -14128,7 +14132,7 @@ function _InitTimer() { $0 = (_time((0|0))|0); _srand($0); $1 = (+_GetTime()); - HEAPF64[2237] = $1; + HEAPF64[2275] = $1; return; } function _EmscriptenFullscreenChangeCallback($0,$1,$2) { @@ -14158,7 +14162,7 @@ function _EmscriptenFullscreenChangeCallback($0,$1,$2) { HEAP32[$vararg_ptr8>>2] = $10; $vararg_ptr9 = ((($vararg_buffer4)) + 12|0); HEAP32[$vararg_ptr9>>2] = $12; - _TraceLog(0,4841,$vararg_buffer4); + _TraceLog(0,4842,$vararg_buffer4); STACKTOP = sp;return 0; } else { HEAP32[$vararg_buffer>>2] = $6; @@ -14168,7 +14172,7 @@ function _EmscriptenFullscreenChangeCallback($0,$1,$2) { HEAP32[$vararg_ptr2>>2] = $10; $vararg_ptr3 = ((($vararg_buffer)) + 12|0); HEAP32[$vararg_ptr3>>2] = $12; - _TraceLog(0,4772,$vararg_buffer); + _TraceLog(0,4773,$vararg_buffer); STACKTOP = sp;return 0; } return (0)|0; @@ -14184,7 +14188,7 @@ function _EmscriptenKeyboardCallback($0,$1,$2) { return 0; } $4 = ((($1)) + 32|0); - $5 = (_strcmp($4,4765)|0); + $5 = (_strcmp($4,4766)|0); $6 = ($5|0)==(0); if (!($6)) { return 0; @@ -14287,7 +14291,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $28 = (($25) + 4)|0; $29 = $28; $30 = HEAP32[$29>>2]|0; - $31 = 17880; + $31 = 18184; $32 = $31; HEAP32[$32>>2] = $27; $33 = (($31) + 4)|0; @@ -14300,7 +14304,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $39 = (($36) + 4)|0; $40 = $39; $41 = HEAP32[$40>>2]|0; - $42 = (17888); + $42 = (18192); $43 = $42; HEAP32[$43>>2] = $38; $44 = (($42) + 4)|0; @@ -14356,7 +14360,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) { } $9 = ((($1)) + 1300|0); $10 = HEAP32[$9>>2]|0; - $11 = (18556 + ($10<<2)|0); + $11 = (18860 + ($10<<2)|0); HEAP32[$11>>2] = $$sink; return 0; } @@ -14370,19 +14374,19 @@ function _SetTargetFPS($0) { $2 = (+($0|0)); $3 = 1.0 / $2; $$ = $1 ? 0.0 : $3; - HEAPF64[2234] = $$; + HEAPF64[2272] = $$; $4 = $3; $$op = $4 * 1000.0; $5 = $$op; $6 = $1 ? 0.0 : $5; HEAPF64[$vararg_buffer>>3] = $6; - _TraceLog(0,4721,$vararg_buffer); + _TraceLog(0,4722,$vararg_buffer); STACKTOP = sp;return; } function _LogoAnimation() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4638] = 0; + HEAP32[4714] = 0; return; } function _GetTime() { @@ -14481,7 +14485,7 @@ function _ImageFormat($0,$1) { $6 = ($1|0)<(8); $or$cond = $6 & $5; if (!($or$cond)) { - _TraceLog(2,5255,$vararg_buffer); + _TraceLog(2,5256,$vararg_buffer); STACKTOP = sp;return; } ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; @@ -14958,52 +14962,52 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $5 = sp + 68|0; _glBindTexture(3553,0); HEAP32[$5>>2] = 0; - $6 = HEAP32[4651]|0; + $6 = HEAP32[4727]|0; $7 = ($6|0)==(0); $8 = $3 & -4; $switch = ($8|0)==(8); $or$cond100 = $switch & $7; if ($or$cond100) { - _TraceLog(2,4953,$vararg_buffer); + _TraceLog(2,4954,$vararg_buffer); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $9 = HEAP32[4652]|0; + $9 = HEAP32[4728]|0; $10 = ($9|0)==(0); $11 = ($3|0)==(12); $or$cond7 = $11 & $10; if ($or$cond7) { - _TraceLog(2,4997,$vararg_buffer1); + _TraceLog(2,4998,$vararg_buffer1); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $12 = HEAP32[4653]|0; + $12 = HEAP32[4729]|0; $13 = ($12|0)==(0); $$off = (($3) + -13)|0; $14 = ($$off>>>0)<(2); $or$cond = $14 & $13; if ($or$cond) { - _TraceLog(2,5042,$vararg_buffer3); + _TraceLog(2,5043,$vararg_buffer3); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $15 = HEAP32[4654]|0; + $15 = HEAP32[4730]|0; $16 = ($15|0)==(0); $$off92 = (($3) + -15)|0; $17 = ($$off92>>>0)<(2); $or$cond96 = $17 & $16; if ($or$cond96) { - _TraceLog(2,5087,$vararg_buffer5); + _TraceLog(2,5088,$vararg_buffer5); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $18 = HEAP32[4655]|0; + $18 = HEAP32[4731]|0; $19 = ($18|0)==(0); $$off93 = (($3) + -17)|0; $20 = ($$off93>>>0)<(2); $or$cond98 = $20 & $19; if ($or$cond98) { - _TraceLog(2,5132,$vararg_buffer7); + _TraceLog(2,5133,$vararg_buffer7); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } @@ -15041,7 +15045,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 8: { - $22 = HEAP32[4651]|0; + $22 = HEAP32[4727]|0; $23 = ($22|0)==(0); if (!($23)) { _LoadCompressedTexture($0,$1,$2,$4,33776); @@ -15049,7 +15053,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 9: { - $24 = HEAP32[4651]|0; + $24 = HEAP32[4727]|0; $25 = ($24|0)==(0); if (!($25)) { _LoadCompressedTexture($0,$1,$2,$4,33777); @@ -15057,7 +15061,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 10: { - $26 = HEAP32[4651]|0; + $26 = HEAP32[4727]|0; $27 = ($26|0)==(0); if (!($27)) { _LoadCompressedTexture($0,$1,$2,$4,33778); @@ -15065,7 +15069,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 11: { - $28 = HEAP32[4651]|0; + $28 = HEAP32[4727]|0; $29 = ($28|0)==(0); if (!($29)) { _LoadCompressedTexture($0,$1,$2,$4,33779); @@ -15073,7 +15077,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 12: { - $30 = HEAP32[4652]|0; + $30 = HEAP32[4728]|0; $31 = ($30|0)==(0); if (!($31)) { _LoadCompressedTexture($0,$1,$2,$4,36196); @@ -15081,7 +15085,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 13: { - $32 = HEAP32[4653]|0; + $32 = HEAP32[4729]|0; $33 = ($32|0)==(0); if (!($33)) { _LoadCompressedTexture($0,$1,$2,$4,37492); @@ -15089,7 +15093,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 14: { - $34 = HEAP32[4653]|0; + $34 = HEAP32[4729]|0; $35 = ($34|0)==(0); if (!($35)) { _LoadCompressedTexture($0,$1,$2,$4,37496); @@ -15097,7 +15101,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 15: { - $36 = HEAP32[4654]|0; + $36 = HEAP32[4730]|0; $37 = ($36|0)==(0); if (!($37)) { _LoadCompressedTexture($0,$1,$2,$4,35840); @@ -15105,7 +15109,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 16: { - $38 = HEAP32[4654]|0; + $38 = HEAP32[4730]|0; $39 = ($38|0)==(0); if (!($39)) { _LoadCompressedTexture($0,$1,$2,$4,35842); @@ -15113,7 +15117,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 17: { - $40 = HEAP32[4655]|0; + $40 = HEAP32[4731]|0; $41 = ($40|0)==(0); if (!($41)) { _LoadCompressedTexture($0,$1,$2,$4,37808); @@ -15121,7 +15125,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 18: { - $42 = HEAP32[4655]|0; + $42 = HEAP32[4731]|0; $43 = ($42|0)==(0); if (!($43)) { _LoadCompressedTexture($0,$1,$2,$4,37815); @@ -15129,11 +15133,11 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } default: { - _TraceLog(2,5177,$vararg_buffer9); + _TraceLog(2,5178,$vararg_buffer9); } } } while(0); - $44 = HEAP32[4656]|0; + $44 = HEAP32[4732]|0; $45 = ($44|0)==(0); if ($45) { _glTexParameteri(3553,10242,33071); @@ -15148,7 +15152,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $46 = HEAP32[$5>>2]|0; $47 = ($46|0)==(0); if ($47) { - _TraceLog(2,11635,$vararg_buffer15); + _TraceLog(2,11944,$vararg_buffer15); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } else { @@ -15157,7 +15161,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { HEAP32[$vararg_ptr13>>2] = $1; $vararg_ptr14 = ((($vararg_buffer11)) + 8|0); HEAP32[$vararg_ptr14>>2] = $2; - _TraceLog(0,5206,$vararg_buffer11); + _TraceLog(0,5207,$vararg_buffer11); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } @@ -15431,7 +15435,7 @@ function _GetImageData($0) { break; } default: { - _TraceLog(2,5309,$vararg_buffer); + _TraceLog(2,5310,$vararg_buffer); $$1 = $$0106; } } @@ -15458,7 +15462,7 @@ function _ErrorCallback($0,$1) { HEAP32[$vararg_buffer>>2] = $0; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $1; - _TraceLog(2,9175,$vararg_buffer); + _TraceLog(2,9176,$vararg_buffer); STACKTOP = sp;return; } function _rlGetVersion() { @@ -15479,20 +15483,20 @@ function _SetupFramebufferSize($0,$1) { $vararg_buffer4 = sp + 16|0; $vararg_buffer = sp; $2 = sp + 40|0; - $3 = HEAP32[4635]|0; + $3 = HEAP32[4711]|0; $4 = ($3|0)>($0|0); if (!($4)) { - $5 = HEAP32[4634]|0; + $5 = HEAP32[4710]|0; $6 = ($5|0)>($1|0); if (!($6)) { $30 = ($3|0)<($0|0); $31 = ($5|0)<($1|0); $or$cond = $30 | $31; if (!($or$cond)) { - HEAP32[4676] = $3; - HEAP32[4677] = $5; - HEAP32[4678] = 0; - HEAP32[4679] = 0; + HEAP32[4752] = $3; + HEAP32[4753] = $5; + HEAP32[4754] = 0; + HEAP32[4755] = 0; STACKTOP = sp;return; } HEAP32[$vararg_buffer8>>2] = $3; @@ -15502,13 +15506,13 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr12>>2] = $0; $vararg_ptr13 = ((($vararg_buffer8)) + 12|0); HEAP32[$vararg_ptr13>>2] = $1; - _TraceLog(0,9109,$vararg_buffer8); + _TraceLog(0,9110,$vararg_buffer8); $32 = (+($0|0)); $33 = (+($1|0)); $34 = $32 / $33; - $35 = HEAP32[4635]|0; + $35 = HEAP32[4711]|0; $36 = (+($35|0)); - $37 = HEAP32[4634]|0; + $37 = HEAP32[4710]|0; $38 = (+($37|0)); $39 = $36 / $38; $40 = !($34 <= $39); @@ -15516,26 +15520,26 @@ function _SetupFramebufferSize($0,$1) { $44 = $34 * $38; $roundf = (+_roundf((+$44))); $45 = (~~(($roundf))); - HEAP32[4676] = $45; - HEAP32[4677] = $37; + HEAP32[4752] = $45; + HEAP32[4753] = $37; $46 = (($45) - ($35))|0; - HEAP32[4678] = $46; + HEAP32[4754] = $46; $$sink1 = 0; } else { - HEAP32[4676] = $35; + HEAP32[4752] = $35; $41 = $36 / $34; $roundf38 = (+_roundf((+$41))); $42 = (~~(($roundf38))); - HEAP32[4677] = $42; - HEAP32[4678] = 0; + HEAP32[4753] = $42; + HEAP32[4754] = 0; $43 = (($42) - ($37))|0; $$sink1 = $43; } - HEAP32[4679] = $$sink1; + HEAP32[4755] = $$sink1; STACKTOP = sp;return; } } - $7 = HEAP32[4634]|0; + $7 = HEAP32[4710]|0; HEAP32[$vararg_buffer>>2] = $3; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $7; @@ -15543,13 +15547,13 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr2>>2] = $0; $vararg_ptr3 = ((($vararg_buffer)) + 12|0); HEAP32[$vararg_ptr3>>2] = $1; - _TraceLog(2,8966,$vararg_buffer); + _TraceLog(2,8967,$vararg_buffer); $8 = (+($0|0)); - $9 = HEAP32[4635]|0; + $9 = HEAP32[4711]|0; $10 = (+($9|0)); $11 = $8 / $10; $12 = (+($1|0)); - $13 = HEAP32[4634]|0; + $13 = HEAP32[4710]|0; $14 = (+($13|0)); $15 = $12 / $14; $16 = !($11 <= $15); @@ -15557,37 +15561,37 @@ function _SetupFramebufferSize($0,$1) { $22 = $10 * $15; $roundf39 = (+_roundf((+$22))); $23 = (~~(($roundf39))); - HEAP32[4676] = $23; - HEAP32[4677] = $1; + HEAP32[4752] = $23; + HEAP32[4753] = $1; $24 = (($0) - ($23))|0; - HEAP32[4678] = $24; + HEAP32[4754] = $24; $$sink = 0; } else { - HEAP32[4676] = $0; - $17 = HEAP32[4634]|0; + HEAP32[4752] = $0; + $17 = HEAP32[4710]|0; $18 = (+($17|0)); $19 = $11 * $18; $roundf40 = (+_roundf((+$19))); $20 = (~~(($roundf40))); - HEAP32[4677] = $20; - HEAP32[4678] = 0; + HEAP32[4753] = $20; + HEAP32[4754] = 0; $21 = (($1) - ($20))|0; $$sink = $21; } - HEAP32[4679] = $$sink; - $25 = HEAP32[4676]|0; + HEAP32[4755] = $$sink; + $25 = HEAP32[4752]|0; $26 = (+($25|0)); - $27 = HEAP32[4635]|0; + $27 = HEAP32[4711]|0; $28 = (+($27|0)); $29 = $26 / $28; _MatrixScale($2,$29,$29,$29); - dest=18628; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4676] = $0; - HEAP32[4677] = $1; + dest=18932; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4752] = $0; + HEAP32[4753] = $1; HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $1; - _TraceLog(2,9044,$vararg_buffer4); + _TraceLog(2,9045,$vararg_buffer4); STACKTOP = sp;return; } function _WindowSizeCallback($0,$1,$2) { @@ -15605,10 +15609,10 @@ function _WindowSizeCallback($0,$1,$2) { _rlMatrixMode(5888); _rlLoadIdentity(); _rlClearScreenBuffers(); - HEAP32[4635] = $1; - HEAP32[4634] = $2; - HEAP32[4676] = $1; - HEAP32[4677] = $2; + HEAP32[4711] = $1; + HEAP32[4710] = $2; + HEAP32[4752] = $1; + HEAP32[4753] = $2; return; } function _CursorEnterCallback($0,$1) { @@ -15635,7 +15639,7 @@ function _KeyCallback($0,$1,$2,$3,$4) { return; } $8 = $3&255; - $9 = (21379 + ($1)|0); + $9 = (21683 + ($1)|0); HEAP8[$9>>0] = $8; if (!($7)) { return; @@ -15656,7 +15660,7 @@ function _MouseButtonCallback($0,$1,$2,$3) { $4 = sp + 8|0; $5 = sp; $6 = $2&255; - $7 = (21373 + ($1)|0); + $7 = (21677 + ($1)|0); HEAP8[$7>>0] = $6; $8 = (_IsMouseButtonPressed(0)|0); $9 = ($8|0)==(0); @@ -15735,7 +15739,7 @@ function _MouseCursorPosCallback($0,$1,$2) { $12 = (($9) + 4)|0; $13 = $12; $14 = HEAP32[$13>>2]|0; - $15 = 17880; + $15 = 18184; $16 = $15; HEAP32[$16>>2] = $11; $17 = (($15) + 4)|0; @@ -15770,7 +15774,7 @@ function _ScrollCallback($0,$1,$2) { var $3 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = (~~(($2))); - HEAP32[5049] = $3; + HEAP32[5125] = $3; return; } function _WindowIconifyCallback($0,$1) { @@ -15780,7 +15784,7 @@ function _WindowIconifyCallback($0,$1) { sp = STACKTOP; $2 = ($1|0)!=(0); $$sink = $2&1; - HEAP32[5048] = $$sink; + HEAP32[5124] = $$sink; return; } function _rlglInit($0,$1) { @@ -15820,16 +15824,16 @@ function _rlglInit($0,$1) { $6 = sp + 2192|0; $7 = (_glGetString(7936)|0); HEAP32[$vararg_buffer>>2] = $7; - _TraceLog(0,5607,$vararg_buffer); + _TraceLog(0,5608,$vararg_buffer); $8 = (_glGetString(7937)|0); HEAP32[$vararg_buffer1>>2] = $8; - _TraceLog(0,5625,$vararg_buffer1); + _TraceLog(0,5626,$vararg_buffer1); $9 = (_glGetString(7938)|0); HEAP32[$vararg_buffer4>>2] = $9; - _TraceLog(0,5643,$vararg_buffer4); + _TraceLog(0,5644,$vararg_buffer4); $10 = (_glGetString(35724)|0); HEAP32[$vararg_buffer7>>2] = $10; - _TraceLog(0,5661,$vararg_buffer7); + _TraceLog(0,5662,$vararg_buffer7); $11 = (_glGetString(7939)|0); $12 = (_strlen($11)|0); $13 = (($12) + 1)|0; @@ -15837,7 +15841,7 @@ function _rlglInit($0,$1) { _memcpy(($14|0),($11|0),($13|0))|0; $$062 = 0;$$sink63 = $14; while(1) { - $15 = (_strtok($$sink63,5679)|0); + $15 = (_strtok($$sink63,5680)|0); $16 = (($vararg_buffer7) + ($$062<<2)|0); HEAP32[$16>>2] = $15; $17 = ($15|0)==(0|0); @@ -15851,41 +15855,41 @@ function _rlglInit($0,$1) { _free($14); $19 = (($$062) + -1)|0; HEAP32[$vararg_buffer10>>2] = $19; - _TraceLog(0,5681,$vararg_buffer10); + _TraceLog(0,5682,$vararg_buffer10); $20 = ($$062|0)>(1); if ($20) { $$06167 = 0; while(1) { $23 = (($vararg_buffer7) + ($$06167<<2)|0); $24 = HEAP32[$23>>2]|0; - $25 = (_strcmp($24,5716)|0); + $25 = (_strcmp($24,5717)|0); $26 = ($25|0)==(0); if ($26) { - HEAP32[4714] = 1; - $27 = (_eglGetProcAddress((5743|0))|0); - HEAP32[4715] = $27; - $28 = (_eglGetProcAddress((5764|0))|0); - HEAP32[4716] = $28; - $29 = (_eglGetProcAddress((5785|0))|0); - HEAP32[4717] = $29; + HEAP32[4790] = 1; + $27 = (_eglGetProcAddress((5744|0))|0); + HEAP32[4791] = $27; + $28 = (_eglGetProcAddress((5765|0))|0); + HEAP32[4792] = $28; + $29 = (_eglGetProcAddress((5786|0))|0); + HEAP32[4793] = $29; } - $30 = (_strcmp($24,5809)|0); + $30 = (_strcmp($24,5810)|0); $31 = ($30|0)==(0); if ($31) { - HEAP32[4656] = 1; + HEAP32[4732] = 1; } - $32 = (_strcmp($24,5829)|0); + $32 = (_strcmp($24,5830)|0); $33 = ($32|0)==(0); if ($33) { label = 12; } else { $34 = HEAP32[$23>>2]|0; - $35 = (_strcmp($34,5861)|0); + $35 = (_strcmp($34,5862)|0); $36 = ($35|0)==(0); if ($36) { label = 12; } else { - $37 = (_strcmp($34,5894)|0); + $37 = (_strcmp($34,5895)|0); $38 = ($37|0)==(0); if ($38) { label = 12; @@ -15894,15 +15898,15 @@ function _rlglInit($0,$1) { } if ((label|0) == 12) { label = 0; - HEAP32[4651] = 1; + HEAP32[4727] = 1; } - $39 = (_strcmp($24,5934)|0); + $39 = (_strcmp($24,5935)|0); $40 = ($39|0)==(0); if ($40) { label = 15; } else { $41 = HEAP32[$23>>2]|0; - $42 = (_strcmp($41,5970)|0); + $42 = (_strcmp($41,5971)|0); $43 = ($42|0)==(0); if ($43) { label = 15; @@ -15910,35 +15914,35 @@ function _rlglInit($0,$1) { } if ((label|0) == 15) { label = 0; - HEAP32[4652] = 1; + HEAP32[4728] = 1; } $44 = HEAP32[$23>>2]|0; - $45 = (_strcmp($44,6003)|0); + $45 = (_strcmp($44,6004)|0); $46 = ($45|0)==(0); if ($46) { - HEAP32[4653] = 1; + HEAP32[4729] = 1; } - $47 = (_strcmp($44,6028)|0); + $47 = (_strcmp($44,6029)|0); $48 = ($47|0)==(0); if ($48) { - HEAP32[4654] = 1; + HEAP32[4730] = 1; } - $49 = (_strcmp($44,6061)|0); + $49 = (_strcmp($44,6062)|0); $50 = ($49|0)==(0); if ($50) { - HEAP32[4655] = 1; + HEAP32[4731] = 1; } - $51 = (_strcmp($44,6097)|0); + $51 = (_strcmp($44,6098)|0); $52 = ($51|0)==(0); if ($52) { - HEAP32[4718] = 1; - _glGetFloatv(34047,(18876|0)); + HEAP32[4794] = 1; + _glGetFloatv(34047,(19180|0)); } $53 = HEAP32[$23>>2]|0; - $54 = (_strcmp($53,6131)|0); + $54 = (_strcmp($53,6132)|0); $55 = ($54|0)==(0); if ($55) { - HEAP32[4720] = 1; + HEAP32[4796] = 1; } $56 = (($$06167) + 1)|0; $exitcond70 = ($56|0)==($19|0); @@ -15949,77 +15953,77 @@ function _rlglInit($0,$1) { } } } - $21 = HEAP32[4714]|0; + $21 = HEAP32[4790]|0; $22 = ($21|0)==(0); if ($22) { - _TraceLog(2,6234,$vararg_buffer15); + _TraceLog(2,6235,$vararg_buffer15); } else { - _TraceLog(0,6159,$vararg_buffer13); + _TraceLog(0,6160,$vararg_buffer13); } - $57 = HEAP32[4656]|0; + $57 = HEAP32[4732]|0; $58 = ($57|0)==(0); if ($58) { - _TraceLog(2,6370,$vararg_buffer19); + _TraceLog(2,6371,$vararg_buffer19); } else { - _TraceLog(0,6295,$vararg_buffer17); + _TraceLog(0,6296,$vararg_buffer17); } - $59 = HEAP32[4651]|0; + $59 = HEAP32[4727]|0; $60 = ($59|0)==(0); if (!($60)) { - _TraceLog(0,6462,$vararg_buffer21); + _TraceLog(0,6463,$vararg_buffer21); } - $61 = HEAP32[4652]|0; + $61 = HEAP32[4728]|0; $62 = ($61|0)==(0); if (!($62)) { - _TraceLog(0,6508,$vararg_buffer23); + _TraceLog(0,6509,$vararg_buffer23); } - $63 = HEAP32[4653]|0; + $63 = HEAP32[4729]|0; $64 = ($63|0)==(0); if (!($64)) { - _TraceLog(0,6555,$vararg_buffer25); + _TraceLog(0,6556,$vararg_buffer25); } - $65 = HEAP32[4654]|0; + $65 = HEAP32[4730]|0; $66 = ($65|0)==(0); if (!($66)) { - _TraceLog(0,6606,$vararg_buffer27); + _TraceLog(0,6607,$vararg_buffer27); } - $67 = HEAP32[4655]|0; + $67 = HEAP32[4731]|0; $68 = ($67|0)==(0); if (!($68)) { - _TraceLog(0,6653,$vararg_buffer29); + _TraceLog(0,6654,$vararg_buffer29); } - $69 = HEAP32[4718]|0; + $69 = HEAP32[4794]|0; $70 = ($69|0)==(0); if (!($70)) { - $71 = +HEAPF32[4719]; + $71 = +HEAPF32[4795]; $72 = $71; HEAPF64[$vararg_buffer31>>3] = $72; - _TraceLog(0,6700,$vararg_buffer31); + _TraceLog(0,6701,$vararg_buffer31); } - $73 = HEAP32[4720]|0; + $73 = HEAP32[4796]|0; $74 = ($73|0)==(0); if (!($74)) { - _TraceLog(0,6766,$vararg_buffer34); + _TraceLog(0,6767,$vararg_buffer34); } HEAP32[$vararg_buffer10>>2] = -1; $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); - HEAP32[4721] = $75; + HEAP32[4797] = $75; $76 = ($75|0)==(0); if ($76) { - _TraceLog(2,6870,$vararg_buffer39); + _TraceLog(2,6871,$vararg_buffer39); } else { HEAP32[$vararg_buffer36>>2] = $75; - _TraceLog(0,6819,$vararg_buffer36); + _TraceLog(0,6820,$vararg_buffer36); } _LoadDefaultShader($2); - dest=18888; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=18944; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19192; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19248; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _LoadDefaultBuffers(); $77 = (_malloc(49152)|0); - HEAP32[4750] = $77; + HEAP32[4826] = $77; $$06066 = 0; while(1) { - $79 = HEAP32[4750]|0; + $79 = HEAP32[4826]|0; $80 = (($79) + (($$06066*12)|0)|0); _VectorZero($3); ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; @@ -16032,7 +16036,7 @@ function _rlglInit($0,$1) { } } $78 = (_malloc(36864)|0); - HEAP32[4751] = $78; + HEAP32[4827] = $78; $$05965 = 0; while(1) { $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); @@ -16047,48 +16051,48 @@ function _rlglInit($0,$1) { $$05965 = $84; } } - HEAP32[4752] = 1; - $85 = HEAP32[4721]|0; + HEAP32[4828] = 1; + $85 = HEAP32[4797]|0; $86 = ((($78)) + 8|0); HEAP32[$86>>2] = $85; - HEAP32[4753] = 4; + HEAP32[4829] = 4; _MatrixIdentity($4); - dest=19016; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19320; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19080); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19384); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19144); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19448); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19208); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19512); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19272); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19576); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19336); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19640); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19400); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19704); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19464); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19768); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19528); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19832); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19592); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19896); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19656); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19960); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19720); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20024); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19784); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20088); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19848); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20152); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19912); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20216); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19976); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20280); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($5); - dest=18724; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19028; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($6); - dest=18788; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4680] = 18788; + dest=19092; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4756] = 19092; _glDepthFunc(515); _glDisable(2929); _glBlendFunc(770,771); @@ -16099,21 +16103,21 @@ function _rlglInit($0,$1) { _glClearColor(0.0,0.0,0.0,1.0); _glClearDepthf(1.0); _glClear(16640); - HEAP32[5010] = $0; - HEAP32[5011] = $1; - _TraceLog(0,6909,$vararg_buffer41); + HEAP32[5086] = $0; + HEAP32[5087] = $1; + _TraceLog(0,6910,$vararg_buffer41); STACKTOP = sp;return; } function _SetupViewport() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4678]|0; + $0 = HEAP32[4754]|0; $1 = (($0|0) / 2)&-1; - $2 = HEAP32[4679]|0; + $2 = HEAP32[4755]|0; $3 = (($2|0) / 2)&-1; - $4 = HEAP32[4676]|0; + $4 = HEAP32[4752]|0; $5 = (($4) - ($0))|0; - $6 = HEAP32[4677]|0; + $6 = HEAP32[4753]|0; $7 = (($6) - ($2))|0; _rlViewport($1,$3,$5,$7); return; @@ -16124,12 +16128,12 @@ function _rlMatrixMode($0) { sp = STACKTOP; switch ($0|0) { case 5889: { - $modelview$sink = 18724; + $modelview$sink = 19028; label = 3; break; } case 5888: { - $modelview$sink = 18788; + $modelview$sink = 19092; label = 3; break; } @@ -16137,9 +16141,9 @@ function _rlMatrixMode($0) { } } if ((label|0) == 3) { - HEAP32[4680] = $modelview$sink; + HEAP32[4756] = $modelview$sink; } - HEAP32[4713] = $0; + HEAP32[4789] = $0; return; } function _rlLoadIdentity() { @@ -16147,7 +16151,7 @@ function _rlLoadIdentity() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $0 = sp; - $1 = HEAP32[4680]|0; + $1 = HEAP32[4756]|0; _MatrixIdentity($0); dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; @@ -16168,7 +16172,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[4680]|0; + $8 = HEAP32[4756]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -16227,17 +16231,17 @@ function _LoadDefaultShader($0) { $1 = sp + 16|0; $2 = sp + 513|0; $3 = sp + 72|0; - _memcpy(($2|0),(7485|0),489)|0; - _memcpy(($3|0),(7974|0),441)|0; + _memcpy(($2|0),(7486|0),489)|0; + _memcpy(($3|0),(7975|0),441)|0; $4 = (_LoadShaderProgram($2,$3)|0); HEAP32[$1>>2] = $4; $5 = ($4|0)==(0); if ($5) { HEAP32[$vararg_buffer1>>2] = $4; - _TraceLog(2,8463,$vararg_buffer1); + _TraceLog(2,8464,$vararg_buffer1); } else { HEAP32[$vararg_buffer>>2] = $4; - _TraceLog(0,8415,$vararg_buffer); + _TraceLog(0,8416,$vararg_buffer); } $6 = HEAP32[$1>>2]|0; $7 = ($6|0)==(0); @@ -16265,15 +16269,15 @@ function _LoadDefaultBuffers() { $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $0 = (_malloc(24576)|0); - HEAP32[(20060)>>2] = $0; + HEAP32[(20364)>>2] = $0; $1 = (_malloc(8192)|0); - HEAP32[(20068)>>2] = $1; - HEAP32[(20064)>>2] = 0; - HEAP32[(20072)>>2] = 0; + HEAP32[(20372)>>2] = $1; + HEAP32[(20368)>>2] = 0; + HEAP32[(20376)>>2] = 0; _memset(($0|0),0,24576)|0; $$05972 = 0; while(1) { - $2 = HEAP32[(20068)>>2]|0; + $2 = HEAP32[(20372)>>2]|0; $3 = (($2) + ($$05972)|0); HEAP8[$3>>0] = 0; $4 = (($$05972) + 1)|0; @@ -16284,19 +16288,19 @@ function _LoadDefaultBuffers() { $$05972 = $4; } } - HEAP32[5012] = 0; - HEAP32[(20056)>>2] = 0; - HEAP32[(20052)>>2] = 0; + HEAP32[5088] = 0; + HEAP32[(20360)>>2] = 0; + HEAP32[(20356)>>2] = 0; $5 = (_malloc(73728)|0); - HEAP32[(20108)>>2] = $5; + HEAP32[(20412)>>2] = $5; $6 = (_malloc(24576)|0); - HEAP32[(20116)>>2] = $6; - HEAP32[(20112)>>2] = 0; - HEAP32[(20120)>>2] = 0; + HEAP32[(20420)>>2] = $6; + HEAP32[(20416)>>2] = 0; + HEAP32[(20424)>>2] = 0; _memset(($5|0),0,73728)|0; $$05770 = 0; while(1) { - $7 = HEAP32[(20116)>>2]|0; + $7 = HEAP32[(20420)>>2]|0; $8 = (($7) + ($$05770)|0); HEAP8[$8>>0] = 0; $9 = (($$05770) + 1)|0; @@ -16307,24 +16311,24 @@ function _LoadDefaultBuffers() { $$05770 = $9; } } - HEAP32[5024] = 0; - HEAP32[(20104)>>2] = 0; - HEAP32[(20100)>>2] = 0; + HEAP32[5100] = 0; + HEAP32[(20408)>>2] = 0; + HEAP32[(20404)>>2] = 0; $10 = (_malloc(49152)|0); - HEAP32[(20156)>>2] = $10; + HEAP32[(20460)>>2] = $10; $11 = (_malloc(32768)|0); - HEAP32[(20160)>>2] = $11; + HEAP32[(20464)>>2] = $11; $12 = (_malloc(16384)|0); - HEAP32[(20164)>>2] = $12; + HEAP32[(20468)>>2] = $12; $13 = (_malloc(12288)|0); - HEAP32[(20168)>>2] = $13; - $14 = HEAP32[(20156)>>2]|0; + HEAP32[(20472)>>2] = $13; + $14 = HEAP32[(20460)>>2]|0; _memset(($14|0),0,49152)|0; - $15 = HEAP32[(20160)>>2]|0; + $15 = HEAP32[(20464)>>2]|0; _memset(($15|0),0,32768)|0; $$05467 = 0; while(1) { - $17 = HEAP32[(20164)>>2]|0; + $17 = HEAP32[(20468)>>2]|0; $18 = (($17) + ($$05467)|0); HEAP8[$18>>0] = 0; $19 = (($$05467) + 1)|0; @@ -16335,7 +16339,7 @@ function _LoadDefaultBuffers() { $$05467 = $19; } } - $16 = HEAP32[(20168)>>2]|0; + $16 = HEAP32[(20472)>>2]|0; $$05365 = 0;$$066 = 0; while(1) { $22 = $$05365 << 2; @@ -16372,140 +16376,140 @@ function _LoadDefaultBuffers() { $$05365 = $41;$$066 = $42; } } - HEAP32[5036] = 0; - HEAP32[(20148)>>2] = 0; - HEAP32[(20152)>>2] = 0; - _TraceLog(0,6956,$vararg_buffer); - $20 = HEAP32[4714]|0; + HEAP32[5112] = 0; + HEAP32[(20452)>>2] = 0; + HEAP32[(20456)>>2] = 0; + _TraceLog(0,6957,$vararg_buffer); + $20 = HEAP32[4790]|0; $21 = ($20|0)==(0); if (!($21)) { - $43 = HEAP32[4715]|0; - FUNCTION_TABLE_vii[$43 & 63](1,(20076)); - $44 = HEAP32[4716]|0; - $45 = HEAP32[(20076)>>2]|0; + $43 = HEAP32[4791]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(20380)); + $44 = HEAP32[4792]|0; + $45 = HEAP32[(20380)>>2]|0; FUNCTION_TABLE_vi[$44 & 31]($45); } - _glGenBuffers(2,((20080)|0)); - $46 = HEAP32[(20080)>>2]|0; + _glGenBuffers(2,((20384)|0)); + $46 = HEAP32[(20384)>>2]|0; _glBindBuffer(34962,($46|0)); - $47 = HEAP32[(20060)>>2]|0; + $47 = HEAP32[(20364)>>2]|0; _glBufferData(34962,24576,($47|0),35048); - $48 = HEAP32[(18948)>>2]|0; + $48 = HEAP32[(19252)>>2]|0; _glEnableVertexAttribArray(($48|0)); - $49 = HEAP32[(18948)>>2]|0; + $49 = HEAP32[(19252)>>2]|0; _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); - _glGenBuffers(2,((20084)|0)); - $50 = HEAP32[(20084)>>2]|0; + _glGenBuffers(2,((20388)|0)); + $50 = HEAP32[(20388)>>2]|0; _glBindBuffer(34962,($50|0)); - $51 = HEAP32[(20068)>>2]|0; + $51 = HEAP32[(20372)>>2]|0; _glBufferData(34962,8192,($51|0),35048); - $52 = HEAP32[(18968)>>2]|0; + $52 = HEAP32[(19272)>>2]|0; _glEnableVertexAttribArray(($52|0)); - $53 = HEAP32[(18968)>>2]|0; + $53 = HEAP32[(19272)>>2]|0; _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); - $54 = HEAP32[4714]|0; + $54 = HEAP32[4790]|0; $55 = ($54|0)==(0); if ($55) { - $57 = HEAP32[(20080)>>2]|0; - $58 = HEAP32[(20084)>>2]|0; + $57 = HEAP32[(20384)>>2]|0; + $58 = HEAP32[(20388)>>2]|0; HEAP32[$vararg_buffer3>>2] = $57; $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr6>>2] = $58; - _TraceLog(0,7094,$vararg_buffer3); + _TraceLog(0,7095,$vararg_buffer3); } else { - $56 = HEAP32[(20076)>>2]|0; + $56 = HEAP32[(20380)>>2]|0; HEAP32[$vararg_buffer1>>2] = $56; - _TraceLog(0,7029,$vararg_buffer1); + _TraceLog(0,7030,$vararg_buffer1); } - $59 = HEAP32[4714]|0; + $59 = HEAP32[4790]|0; $60 = ($59|0)==(0); if (!($60)) { - $61 = HEAP32[4715]|0; - FUNCTION_TABLE_vii[$61 & 63](1,(20124)); - $62 = HEAP32[4716]|0; - $63 = HEAP32[(20124)>>2]|0; + $61 = HEAP32[4791]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(20428)); + $62 = HEAP32[4792]|0; + $63 = HEAP32[(20428)>>2]|0; FUNCTION_TABLE_vi[$62 & 31]($63); } - _glGenBuffers(1,((20128)|0)); - $64 = HEAP32[(20128)>>2]|0; + _glGenBuffers(1,((20432)|0)); + $64 = HEAP32[(20432)>>2]|0; _glBindBuffer(34962,($64|0)); - $65 = HEAP32[(20108)>>2]|0; + $65 = HEAP32[(20412)>>2]|0; _glBufferData(34962,73728,($65|0),35048); - $66 = HEAP32[(18948)>>2]|0; + $66 = HEAP32[(19252)>>2]|0; _glEnableVertexAttribArray(($66|0)); - $67 = HEAP32[(18948)>>2]|0; + $67 = HEAP32[(19252)>>2]|0; _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((20132)|0)); - $68 = HEAP32[(20132)>>2]|0; + _glGenBuffers(1,((20436)|0)); + $68 = HEAP32[(20436)>>2]|0; _glBindBuffer(34962,($68|0)); - $69 = HEAP32[(20116)>>2]|0; + $69 = HEAP32[(20420)>>2]|0; _glBufferData(34962,24576,($69|0),35048); - $70 = HEAP32[(18968)>>2]|0; + $70 = HEAP32[(19272)>>2]|0; _glEnableVertexAttribArray(($70|0)); - $71 = HEAP32[(18968)>>2]|0; + $71 = HEAP32[(19272)>>2]|0; _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); - $72 = HEAP32[4714]|0; + $72 = HEAP32[4790]|0; $73 = ($72|0)==(0); if ($73) { - $75 = HEAP32[(20128)>>2]|0; - $76 = HEAP32[(20132)>>2]|0; + $75 = HEAP32[(20432)>>2]|0; + $76 = HEAP32[(20436)>>2]|0; HEAP32[$vararg_buffer10>>2] = $75; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $76; - _TraceLog(0,7240,$vararg_buffer10); + _TraceLog(0,7241,$vararg_buffer10); } else { - $74 = HEAP32[(20124)>>2]|0; + $74 = HEAP32[(20428)>>2]|0; HEAP32[$vararg_buffer7>>2] = $74; - _TraceLog(0,7171,$vararg_buffer7); + _TraceLog(0,7172,$vararg_buffer7); } - $77 = HEAP32[4714]|0; + $77 = HEAP32[4790]|0; $78 = ($77|0)==(0); if (!($78)) { - $79 = HEAP32[4715]|0; - FUNCTION_TABLE_vii[$79 & 63](1,(20172)); - $80 = HEAP32[4716]|0; - $81 = HEAP32[(20172)>>2]|0; + $79 = HEAP32[4791]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(20476)); + $80 = HEAP32[4792]|0; + $81 = HEAP32[(20476)>>2]|0; FUNCTION_TABLE_vi[$80 & 31]($81); } - _glGenBuffers(1,((20176)|0)); - $82 = HEAP32[(20176)>>2]|0; + _glGenBuffers(1,((20480)|0)); + $82 = HEAP32[(20480)>>2]|0; _glBindBuffer(34962,($82|0)); - $83 = HEAP32[(20156)>>2]|0; + $83 = HEAP32[(20460)>>2]|0; _glBufferData(34962,49152,($83|0),35048); - $84 = HEAP32[(18948)>>2]|0; + $84 = HEAP32[(19252)>>2]|0; _glEnableVertexAttribArray(($84|0)); - $85 = HEAP32[(18948)>>2]|0; + $85 = HEAP32[(19252)>>2]|0; _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((20180)|0)); - $86 = HEAP32[(20180)>>2]|0; + _glGenBuffers(1,((20484)|0)); + $86 = HEAP32[(20484)>>2]|0; _glBindBuffer(34962,($86|0)); - $87 = HEAP32[(20160)>>2]|0; + $87 = HEAP32[(20464)>>2]|0; _glBufferData(34962,32768,($87|0),35048); - $88 = HEAP32[(18952)>>2]|0; + $88 = HEAP32[(19256)>>2]|0; _glEnableVertexAttribArray(($88|0)); - $89 = HEAP32[(18952)>>2]|0; + $89 = HEAP32[(19256)>>2]|0; _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); - _glGenBuffers(1,((20184)|0)); - $90 = HEAP32[(20184)>>2]|0; + _glGenBuffers(1,((20488)|0)); + $90 = HEAP32[(20488)>>2]|0; _glBindBuffer(34962,($90|0)); - $91 = HEAP32[(20164)>>2]|0; + $91 = HEAP32[(20468)>>2]|0; _glBufferData(34962,16384,($91|0),35048); - $92 = HEAP32[(18968)>>2]|0; + $92 = HEAP32[(19272)>>2]|0; _glEnableVertexAttribArray(($92|0)); - $93 = HEAP32[(18968)>>2]|0; + $93 = HEAP32[(19272)>>2]|0; _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); - _glGenBuffers(1,((20188)|0)); - $94 = HEAP32[(20188)>>2]|0; + _glGenBuffers(1,((20492)|0)); + $94 = HEAP32[(20492)>>2]|0; _glBindBuffer(34963,($94|0)); - $95 = HEAP32[(20168)>>2]|0; + $95 = HEAP32[(20472)>>2]|0; _glBufferData(34963,12288,($95|0),35044); - $96 = HEAP32[4714]|0; + $96 = HEAP32[4790]|0; $97 = ($96|0)==(0); if ($97) { - $99 = HEAP32[(20176)>>2]|0; - $100 = HEAP32[(20180)>>2]|0; - $101 = HEAP32[(20184)>>2]|0; - $102 = HEAP32[(20188)>>2]|0; + $99 = HEAP32[(20480)>>2]|0; + $100 = HEAP32[(20484)>>2]|0; + $101 = HEAP32[(20488)>>2]|0; + $102 = HEAP32[(20492)>>2]|0; HEAP32[$vararg_buffer17>>2] = $99; $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); HEAP32[$vararg_ptr20>>2] = $100; @@ -16513,18 +16517,18 @@ function _LoadDefaultBuffers() { HEAP32[$vararg_ptr21>>2] = $101; $vararg_ptr22 = ((($vararg_buffer17)) + 12|0); HEAP32[$vararg_ptr22>>2] = $102; - _TraceLog(0,7386,$vararg_buffer17); + _TraceLog(0,7387,$vararg_buffer17); } else { - $98 = HEAP32[(20172)>>2]|0; + $98 = HEAP32[(20476)>>2]|0; HEAP32[$vararg_buffer14>>2] = $98; - _TraceLog(0,7321,$vararg_buffer14); + _TraceLog(0,7322,$vararg_buffer14); } - $103 = HEAP32[4714]|0; + $103 = HEAP32[4790]|0; $104 = ($103|0)==(0); if ($104) { STACKTOP = sp;return; } - $105 = HEAP32[4716]|0; + $105 = HEAP32[4792]|0; FUNCTION_TABLE_vi[$105 & 31](0); STACKTOP = sp;return; } @@ -16561,10 +16565,10 @@ function _LoadShaderProgram($0,$1) { $9 = ($8|0)==(1); if ($9) { HEAP32[$vararg_buffer4>>2] = $6; - _TraceLog(0,8719,$vararg_buffer4); + _TraceLog(0,8720,$vararg_buffer4); } else { HEAP32[$vararg_buffer>>2] = $6; - _TraceLog(2,8667,$vararg_buffer); + _TraceLog(2,8668,$vararg_buffer); HEAP32[$vararg_buffer>>2] = 0; _glGetShaderiv(($6|0),35716,($vararg_buffer|0)); $10 = HEAP32[$vararg_buffer>>2]|0; @@ -16574,7 +16578,7 @@ function _LoadShaderProgram($0,$1) { $13 = HEAP32[$vararg_buffer>>2]|0; _glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0)); HEAP32[$vararg_buffer1>>2] = $12; - _TraceLog(0,8716,$vararg_buffer1); + _TraceLog(0,8717,$vararg_buffer1); _llvm_stackrestore(($11|0)); } _glCompileShader(($7|0)); @@ -16583,10 +16587,10 @@ function _LoadShaderProgram($0,$1) { $15 = ($14|0)==(1); if ($15) { HEAP32[$vararg_buffer13>>2] = $7; - _TraceLog(0,8820,$vararg_buffer13); + _TraceLog(0,8821,$vararg_buffer13); } else { HEAP32[$vararg_buffer7>>2] = $7; - _TraceLog(2,8769,$vararg_buffer7); + _TraceLog(2,8770,$vararg_buffer7); HEAP32[$vararg_buffer7>>2] = 0; _glGetShaderiv(($7|0),35716,($vararg_buffer7|0)); $16 = HEAP32[$vararg_buffer7>>2]|0; @@ -16596,25 +16600,25 @@ function _LoadShaderProgram($0,$1) { $19 = HEAP32[$vararg_buffer7>>2]|0; _glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0)); HEAP32[$vararg_buffer10>>2] = $18; - _TraceLog(0,8716,$vararg_buffer10); + _TraceLog(0,8717,$vararg_buffer10); _llvm_stackrestore(($17|0)); } $20 = (_glCreateProgram()|0); _glAttachShader(($20|0),($6|0)); _glAttachShader(($20|0),($7|0)); - _glBindAttribLocation(($20|0),0,(8511|0)); - _glBindAttribLocation(($20|0),1,(8526|0)); - _glBindAttribLocation(($20|0),2,(8557|0)); - _glBindAttribLocation(($20|0),3,(8584|0)); - _glBindAttribLocation(($20|0),4,(8570|0)); - _glBindAttribLocation(($20|0),5,(8541|0)); + _glBindAttribLocation(($20|0),0,(8512|0)); + _glBindAttribLocation(($20|0),1,(8527|0)); + _glBindAttribLocation(($20|0),2,(8558|0)); + _glBindAttribLocation(($20|0),3,(8585|0)); + _glBindAttribLocation(($20|0),4,(8571|0)); + _glBindAttribLocation(($20|0),5,(8542|0)); _glLinkProgram(($20|0)); _glGetProgramiv(($20|0),35714,($4|0)); $21 = HEAP32[$4>>2]|0; $22 = ($21|0)==(0); if ($22) { HEAP32[$vararg_buffer16>>2] = $20; - _TraceLog(2,8872,$vararg_buffer16); + _TraceLog(2,8873,$vararg_buffer16); HEAP32[$vararg_buffer16>>2] = 0; _glGetProgramiv(($20|0),35716,($vararg_buffer16|0)); $23 = HEAP32[$vararg_buffer16>>2]|0; @@ -16624,7 +16628,7 @@ function _LoadShaderProgram($0,$1) { $26 = HEAP32[$vararg_buffer16>>2]|0; _glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0)); HEAP32[$vararg_buffer19>>2] = $25; - _TraceLog(0,8716,$vararg_buffer19); + _TraceLog(0,8717,$vararg_buffer19); _glDeleteProgram(($20|0)); _llvm_stackrestore(($24|0)); $$0 = 0; @@ -16633,7 +16637,7 @@ function _LoadShaderProgram($0,$1) { STACKTOP = sp;return ($$0|0); } else { HEAP32[$vararg_buffer22>>2] = $20; - _TraceLog(0,8918,$vararg_buffer22); + _TraceLog(0,8919,$vararg_buffer22); $$0 = $20; _glDeleteShader(($6|0)); _glDeleteShader(($7|0)); @@ -16648,55 +16652,55 @@ function _LoadDefaultShaderLocations($0) { var sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - $2 = (_glGetAttribLocation(($1|0),(8511|0))|0); + $2 = (_glGetAttribLocation(($1|0),(8512|0))|0); $3 = ((($0)) + 4|0); HEAP32[$3>>2] = $2; $4 = HEAP32[$0>>2]|0; - $5 = (_glGetAttribLocation(($4|0),(8526|0))|0); + $5 = (_glGetAttribLocation(($4|0),(8527|0))|0); $6 = ((($0)) + 8|0); HEAP32[$6>>2] = $5; $7 = HEAP32[$0>>2]|0; - $8 = (_glGetAttribLocation(($7|0),(8541|0))|0); + $8 = (_glGetAttribLocation(($7|0),(8542|0))|0); $9 = ((($0)) + 12|0); HEAP32[$9>>2] = $8; $10 = HEAP32[$0>>2]|0; - $11 = (_glGetAttribLocation(($10|0),(8557|0))|0); + $11 = (_glGetAttribLocation(($10|0),(8558|0))|0); $12 = ((($0)) + 16|0); HEAP32[$12>>2] = $11; $13 = HEAP32[$0>>2]|0; - $14 = (_glGetAttribLocation(($13|0),(8570|0))|0); + $14 = (_glGetAttribLocation(($13|0),(8571|0))|0); $15 = ((($0)) + 20|0); HEAP32[$15>>2] = $14; $16 = HEAP32[$0>>2]|0; - $17 = (_glGetAttribLocation(($16|0),(8584|0))|0); + $17 = (_glGetAttribLocation(($16|0),(8585|0))|0); $18 = ((($0)) + 24|0); HEAP32[$18>>2] = $17; $19 = HEAP32[$0>>2]|0; - $20 = (_glGetUniformLocation(($19|0),(8596|0))|0); + $20 = (_glGetUniformLocation(($19|0),(8597|0))|0); $21 = ((($0)) + 28|0); HEAP32[$21>>2] = $20; $22 = HEAP32[$0>>2]|0; - $23 = (_glGetUniformLocation(($22|0),(8606|0))|0); + $23 = (_glGetUniformLocation(($22|0),(8607|0))|0); $24 = ((($0)) + 32|0); HEAP32[$24>>2] = $23; $25 = HEAP32[$0>>2]|0; - $26 = (_glGetUniformLocation(($25|0),(8617|0))|0); + $26 = (_glGetUniformLocation(($25|0),(8618|0))|0); $27 = ((($0)) + 36|0); HEAP32[$27>>2] = $26; $28 = HEAP32[$0>>2]|0; - $29 = (_glGetUniformLocation(($28|0),(8628|0))|0); + $29 = (_glGetUniformLocation(($28|0),(8629|0))|0); $30 = ((($0)) + 40|0); HEAP32[$30>>2] = $29; $31 = HEAP32[$0>>2]|0; - $32 = (_glGetUniformLocation(($31|0),(8640|0))|0); + $32 = (_glGetUniformLocation(($31|0),(8641|0))|0); $33 = ((($0)) + 44|0); HEAP32[$33>>2] = $32; $34 = HEAP32[$0>>2]|0; - $35 = (_glGetUniformLocation(($34|0),(8649|0))|0); + $35 = (_glGetUniformLocation(($34|0),(8650|0))|0); $36 = ((($0)) + 48|0); HEAP32[$36>>2] = $35; $37 = HEAP32[$0>>2]|0; - $38 = (_glGetUniformLocation(($37|0),(8658|0))|0); + $38 = (_glGetUniformLocation(($37|0),(8659|0))|0); $39 = ((($0)) + 52|0); HEAP32[$39>>2] = $38; return; @@ -16705,9 +16709,9 @@ function _IsMouseButtonPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (21373 + ($0)|0); + $1 = (21677 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (21376 + ($0)|0); + $3 = (21680 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); @@ -16719,9 +16723,9 @@ function _IsMouseButtonReleased($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (21373 + ($0)|0); + $1 = (21677 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (21376 + ($0)|0); + $3 = (21680 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(0); @@ -16742,10 +16746,10 @@ function _CloseWindow() { $vararg_buffer = sp; _UnloadDefaultFont(); _rlglClose(); - $0 = HEAP32[4633]|0; + $0 = HEAP32[4709]|0; _glfwDestroyWindow(($0|0)); _glfwTerminate(); - _TraceLog(0,9230,$vararg_buffer); + _TraceLog(0,9231,$vararg_buffer); STACKTOP = sp;return; } function _UnloadDefaultFont() { @@ -16753,9 +16757,9 @@ function _UnloadDefaultFont() { sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy = sp; - ;HEAP32[$$byval_copy>>2]=HEAP32[18572>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[18572+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[18572+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[18572+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[18572+16>>2]|0; + ;HEAP32[$$byval_copy>>2]=HEAP32[18876>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[18876+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[18876+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[18876+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[18876+16>>2]|0; _UnloadTexture($$byval_copy); - $0 = HEAP32[(18600)>>2]|0; + $0 = HEAP32[(18904)>>2]|0; _free($0); STACKTOP = sp;return; } @@ -16766,11 +16770,11 @@ function _rlglClose() { $vararg_buffer = sp; _UnloadDefaultShader(); _UnloadDefaultBuffers(); - _glDeleteTextures(1,(18884|0)); - $0 = HEAP32[4721]|0; + _glDeleteTextures(1,(19188|0)); + $0 = HEAP32[4797]|0; HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(0,9257,$vararg_buffer); - $1 = HEAP32[4751]|0; + _TraceLog(0,9258,$vararg_buffer); + $1 = HEAP32[4827]|0; _free($1); STACKTOP = sp;return; } @@ -16778,17 +16782,17 @@ function _UnloadDefaultShader() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; _glUseProgram(0); - $0 = HEAP32[4722]|0; + $0 = HEAP32[4798]|0; _glDeleteProgram(($0|0)); return; } function _UnloadDefaultBuffers() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4714]|0; + $0 = HEAP32[4790]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4716]|0; + $2 = HEAP32[4792]|0; FUNCTION_TABLE_vi[$2 & 31](0); } _glDisableVertexAttribArray(0); @@ -16797,39 +16801,39 @@ function _UnloadDefaultBuffers() { _glDisableVertexAttribArray(3); _glBindBuffer(34962,0); _glBindBuffer(34963,0); - _glDeleteBuffers(1,((20080)|0)); - _glDeleteBuffers(1,((20084)|0)); - _glDeleteBuffers(1,((20128)|0)); - _glDeleteBuffers(1,((20132)|0)); - _glDeleteBuffers(1,((20176)|0)); - _glDeleteBuffers(1,((20180)|0)); - _glDeleteBuffers(1,((20184)|0)); - _glDeleteBuffers(1,((20188)|0)); - $3 = HEAP32[4714]|0; + _glDeleteBuffers(1,((20384)|0)); + _glDeleteBuffers(1,((20388)|0)); + _glDeleteBuffers(1,((20432)|0)); + _glDeleteBuffers(1,((20436)|0)); + _glDeleteBuffers(1,((20480)|0)); + _glDeleteBuffers(1,((20484)|0)); + _glDeleteBuffers(1,((20488)|0)); + _glDeleteBuffers(1,((20492)|0)); + $3 = HEAP32[4790]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4717]|0; - FUNCTION_TABLE_vii[$5 & 63](1,(20076)); - $6 = HEAP32[4717]|0; - FUNCTION_TABLE_vii[$6 & 63](1,(20124)); - $7 = HEAP32[4717]|0; - FUNCTION_TABLE_vii[$7 & 63](1,(20172)); + $5 = HEAP32[4793]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(20380)); + $6 = HEAP32[4793]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(20428)); + $7 = HEAP32[4793]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(20476)); } - $8 = HEAP32[(20060)>>2]|0; + $8 = HEAP32[(20364)>>2]|0; _free($8); - $9 = HEAP32[(20068)>>2]|0; + $9 = HEAP32[(20372)>>2]|0; _free($9); - $10 = HEAP32[(20108)>>2]|0; + $10 = HEAP32[(20412)>>2]|0; _free($10); - $11 = HEAP32[(20116)>>2]|0; + $11 = HEAP32[(20420)>>2]|0; _free($11); - $12 = HEAP32[(20156)>>2]|0; + $12 = HEAP32[(20460)>>2]|0; _free($12); - $13 = HEAP32[(20160)>>2]|0; + $13 = HEAP32[(20464)>>2]|0; _free($13); - $14 = HEAP32[(20164)>>2]|0; + $14 = HEAP32[(20468)>>2]|0; _free($14); - $15 = HEAP32[(20168)>>2]|0; + $15 = HEAP32[(20472)>>2]|0; _free($15); return; } @@ -16847,7 +16851,7 @@ function _UnloadTexture($0) { _rlDeleteTextures($1); $3 = HEAP32[$0>>2]|0; HEAP32[$vararg_buffer>>2] = $3; - _TraceLog(0,9322,$vararg_buffer); + _TraceLog(0,9323,$vararg_buffer); STACKTOP = sp;return; } function _rlDeleteTextures($0) { @@ -16869,16 +16873,16 @@ function _BeginDrawing() { STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $downscaleView$byval_copy = sp; $0 = (+_GetTime()); - HEAPF64[2254] = $0; - $1 = +HEAPF64[2237]; + HEAPF64[2292] = $0; + $1 = +HEAPF64[2275]; $2 = $0 - $1; - HEAPF64[2255] = $2; - HEAPF64[2237] = $0; + HEAPF64[2293] = $2; + HEAPF64[2275] = $0; _rlClearScreenBuffers(); _rlLoadIdentity(); - dest=$downscaleView$byval_copy; src=18628; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$downscaleView$byval_copy; src=18932; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($downscaleView$byval_copy)|0); - _rlMultMatrixf(20200); + _rlMultMatrixf(20504); STACKTOP = sp;return; } function _MatrixToFloat($0) { @@ -16887,53 +16891,53 @@ function _MatrixToFloat($0) { var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - HEAP32[5050] = $1; + HEAP32[5126] = $1; $2 = ((($0)) + 4|0); $3 = HEAP32[$2>>2]|0; - HEAP32[(20204)>>2] = $3; + HEAP32[(20508)>>2] = $3; $4 = ((($0)) + 8|0); $5 = HEAP32[$4>>2]|0; - HEAP32[(20208)>>2] = $5; + HEAP32[(20512)>>2] = $5; $6 = ((($0)) + 12|0); $7 = HEAP32[$6>>2]|0; - HEAP32[(20212)>>2] = $7; + HEAP32[(20516)>>2] = $7; $8 = ((($0)) + 16|0); $9 = HEAP32[$8>>2]|0; - HEAP32[(20216)>>2] = $9; + HEAP32[(20520)>>2] = $9; $10 = ((($0)) + 20|0); $11 = HEAP32[$10>>2]|0; - HEAP32[(20220)>>2] = $11; + HEAP32[(20524)>>2] = $11; $12 = ((($0)) + 24|0); $13 = HEAP32[$12>>2]|0; - HEAP32[(20224)>>2] = $13; + HEAP32[(20528)>>2] = $13; $14 = ((($0)) + 28|0); $15 = HEAP32[$14>>2]|0; - HEAP32[(20228)>>2] = $15; + HEAP32[(20532)>>2] = $15; $16 = ((($0)) + 32|0); $17 = HEAP32[$16>>2]|0; - HEAP32[(20232)>>2] = $17; + HEAP32[(20536)>>2] = $17; $18 = ((($0)) + 36|0); $19 = HEAP32[$18>>2]|0; - HEAP32[(20236)>>2] = $19; + HEAP32[(20540)>>2] = $19; $20 = ((($0)) + 40|0); $21 = HEAP32[$20>>2]|0; - HEAP32[(20240)>>2] = $21; + HEAP32[(20544)>>2] = $21; $22 = ((($0)) + 44|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(20244)>>2] = $23; + HEAP32[(20548)>>2] = $23; $24 = ((($0)) + 48|0); $25 = HEAP32[$24>>2]|0; - HEAP32[(20248)>>2] = $25; + HEAP32[(20552)>>2] = $25; $26 = ((($0)) + 52|0); $27 = HEAP32[$26>>2]|0; - HEAP32[(20252)>>2] = $27; + HEAP32[(20556)>>2] = $27; $28 = ((($0)) + 56|0); $29 = HEAP32[$28>>2]|0; - HEAP32[(20256)>>2] = $29; + HEAP32[(20560)>>2] = $29; $30 = ((($0)) + 60|0); $31 = HEAP32[$30>>2]|0; - HEAP32[(20260)>>2] = $31; - return (20200|0); + HEAP32[(20564)>>2] = $31; + return (20504|0); } function _rlMultMatrixf($0) { $0 = $0|0; @@ -17008,7 +17012,7 @@ function _rlMultMatrixf($0) { $47 = ((($0)) + 60|0); $48 = HEAP32[$47>>2]|0; HEAP32[$46>>2] = $48; - $49 = HEAP32[4680]|0; + $49 = HEAP32[4756]|0; dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$$byval_copy,$$byval_copy1); @@ -17022,15 +17026,15 @@ function _EndDrawing() { _SwapBuffers(); _PollInputEvents(); $0 = (+_GetTime()); - HEAPF64[2254] = $0; - $1 = +HEAPF64[2237]; + HEAPF64[2292] = $0; + $1 = +HEAPF64[2275]; $2 = $0 - $1; - HEAPF64[2256] = $2; - HEAPF64[2237] = $0; - $3 = +HEAPF64[2255]; + HEAPF64[2294] = $2; + HEAPF64[2275] = $0; + $3 = +HEAPF64[2293]; $4 = $2 + $3; - HEAPF64[2257] = $4; - $5 = +HEAPF64[2234]; + HEAPF64[2295] = $4; + $5 = +HEAPF64[2272]; $6 = $4 < $5; if (!($6)) { return; @@ -17040,13 +17044,13 @@ function _EndDrawing() { $9 = $8; _Wait($9); $10 = (+_GetTime()); - HEAPF64[2254] = $10; - $11 = +HEAPF64[2237]; + HEAPF64[2292] = $10; + $11 = +HEAPF64[2275]; $12 = $10 - $11; - HEAPF64[2237] = $10; - $13 = +HEAPF64[2257]; + HEAPF64[2275] = $10; + $13 = +HEAPF64[2295]; $14 = $12 + $13; - HEAPF64[2257] = $14; + HEAPF64[2295] = $14; return; } function _rlglDraw() { @@ -17059,7 +17063,7 @@ function _rlglDraw() { function _SwapBuffers() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4633]|0; + $0 = HEAP32[4709]|0; _glfwSwapBuffers(($0|0)); return; } @@ -17075,20 +17079,20 @@ function _PollInputEvents() { _UpdateGestures(); HEAP32[758] = -1; HEAP32[760] = -1; - HEAP32[5066] = 0; - $3 = HEAP32[4633]|0; + HEAP32[5142] = 0; + $3 = HEAP32[4709]|0; _glfwGetCursorPos(($3|0),($0|0),($1|0)); $4 = +HEAPF64[$0>>3]; $5 = $4; - HEAPF32[4466] = $5; + HEAPF32[4542] = $5; $6 = +HEAPF64[$1>>3]; $7 = $6; - HEAPF32[(17868)>>2] = $7; - _memcpy((21891|0),(21379|0),512)|0; - ;HEAP8[21376>>0]=HEAP8[21373>>0]|0;HEAP8[21376+1>>0]=HEAP8[21373+1>>0]|0;HEAP8[21376+2>>0]=HEAP8[21373+2>>0]|0; - $8 = HEAP32[5049]|0; - HEAP32[4636] = $8; - HEAP32[5049] = 0; + HEAPF32[(18172)>>2] = $7; + _memcpy((22195|0),(21683|0),512)|0; + ;HEAP8[21680>>0]=HEAP8[21677>>0]|0;HEAP8[21680+1>>0]=HEAP8[21677+1>>0]|0;HEAP8[21680+2>>0]=HEAP8[21677+2>>0]|0; + $8 = HEAP32[5125]|0; + HEAP32[4712] = $8; + HEAP32[5125] = 0; $9 = (_emscripten_get_num_gamepads()|0); $10 = ($9|0)>(0); if (!($10)) { @@ -17098,8 +17102,8 @@ function _PollInputEvents() { $12 = ((($2)) + 8|0); $$05160 = 0; while(1) { - $scevgep = (22403 + ($$05160<<5)|0); - $scevgep67 = (22531 + ($$05160<<5)|0); + $scevgep = (22707 + ($$05160<<5)|0); + $scevgep67 = (22835 + ($$05160<<5)|0); dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); $14 = ($13|0)==(0); @@ -17113,7 +17117,7 @@ function _PollInputEvents() { $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); $22 = HEAP32[$21>>2]|0; $23 = ($22|0)==(1); - $24 = ((22531 + ($$05160<<5)|0) + ($$04857)|0); + $24 = ((22835 + ($$05160<<5)|0) + ($$04857)|0); if ($23) { HEAP8[$24>>0] = 1; HEAP32[760] = $$04857; @@ -17140,7 +17144,7 @@ function _PollInputEvents() { $29 = (((($2)) + 16|0) + ($$058<<3)|0); $30 = +HEAPF64[$29>>3]; $31 = $30; - $32 = ((20268 + ($$05160<<5)|0) + ($$058<<2)|0); + $32 = ((20572 + ($$05160<<5)|0) + ($$058<<2)|0); HEAPF32[$32>>2] = $31; $33 = (($$058) + 1)|0; $34 = ($33|0)<($20|0); @@ -17156,7 +17160,7 @@ function _PollInputEvents() { } else { $$lcssa = $18; } - HEAP32[5066] = $$lcssa; + HEAP32[5142] = $$lcssa; } $37 = (($$05160) + 1)|0; $38 = ($37|0)<($9|0); @@ -17197,87 +17201,87 @@ function _UpdateDefaultBuffers() { var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5012]|0; + $0 = HEAP32[5088]|0; $1 = ($0|0)>(0); if ($1) { - $2 = HEAP32[4714]|0; + $2 = HEAP32[4790]|0; $3 = ($2|0)==(0); if (!($3)) { - $4 = HEAP32[4716]|0; - $5 = HEAP32[(20076)>>2]|0; + $4 = HEAP32[4792]|0; + $5 = HEAP32[(20380)>>2]|0; FUNCTION_TABLE_vi[$4 & 31]($5); } - $6 = HEAP32[(20080)>>2]|0; + $6 = HEAP32[(20384)>>2]|0; _glBindBuffer(34962,($6|0)); - $7 = HEAP32[5012]|0; + $7 = HEAP32[5088]|0; $8 = ($7*12)|0; - $9 = HEAP32[(20060)>>2]|0; + $9 = HEAP32[(20364)>>2]|0; _glBufferSubData(34962,0,($8|0),($9|0)); - $10 = HEAP32[(20084)>>2]|0; + $10 = HEAP32[(20388)>>2]|0; _glBindBuffer(34962,($10|0)); - $11 = HEAP32[(20056)>>2]|0; + $11 = HEAP32[(20360)>>2]|0; $12 = $11 << 2; - $13 = HEAP32[(20068)>>2]|0; + $13 = HEAP32[(20372)>>2]|0; _glBufferSubData(34962,0,($12|0),($13|0)); } - $14 = HEAP32[5024]|0; + $14 = HEAP32[5100]|0; $15 = ($14|0)>(0); if ($15) { - $16 = HEAP32[4714]|0; + $16 = HEAP32[4790]|0; $17 = ($16|0)==(0); if (!($17)) { - $18 = HEAP32[4716]|0; - $19 = HEAP32[(20124)>>2]|0; + $18 = HEAP32[4792]|0; + $19 = HEAP32[(20428)>>2]|0; FUNCTION_TABLE_vi[$18 & 31]($19); } - $20 = HEAP32[(20128)>>2]|0; + $20 = HEAP32[(20432)>>2]|0; _glBindBuffer(34962,($20|0)); - $21 = HEAP32[5024]|0; + $21 = HEAP32[5100]|0; $22 = ($21*12)|0; - $23 = HEAP32[(20108)>>2]|0; + $23 = HEAP32[(20412)>>2]|0; _glBufferSubData(34962,0,($22|0),($23|0)); - $24 = HEAP32[(20132)>>2]|0; + $24 = HEAP32[(20436)>>2]|0; _glBindBuffer(34962,($24|0)); - $25 = HEAP32[(20104)>>2]|0; + $25 = HEAP32[(20408)>>2]|0; $26 = $25 << 2; - $27 = HEAP32[(20116)>>2]|0; + $27 = HEAP32[(20420)>>2]|0; _glBufferSubData(34962,0,($26|0),($27|0)); } - $28 = HEAP32[5036]|0; + $28 = HEAP32[5112]|0; $29 = ($28|0)>(0); if ($29) { - $30 = HEAP32[4714]|0; + $30 = HEAP32[4790]|0; $31 = ($30|0)==(0); if (!($31)) { - $32 = HEAP32[4716]|0; - $33 = HEAP32[(20172)>>2]|0; + $32 = HEAP32[4792]|0; + $33 = HEAP32[(20476)>>2]|0; FUNCTION_TABLE_vi[$32 & 31]($33); } - $34 = HEAP32[(20176)>>2]|0; + $34 = HEAP32[(20480)>>2]|0; _glBindBuffer(34962,($34|0)); - $35 = HEAP32[5036]|0; + $35 = HEAP32[5112]|0; $36 = ($35*12)|0; - $37 = HEAP32[(20156)>>2]|0; + $37 = HEAP32[(20460)>>2]|0; _glBufferSubData(34962,0,($36|0),($37|0)); - $38 = HEAP32[(20180)>>2]|0; + $38 = HEAP32[(20484)>>2]|0; _glBindBuffer(34962,($38|0)); - $39 = HEAP32[5036]|0; + $39 = HEAP32[5112]|0; $40 = $39 << 3; - $41 = HEAP32[(20160)>>2]|0; + $41 = HEAP32[(20464)>>2]|0; _glBufferSubData(34962,0,($40|0),($41|0)); - $42 = HEAP32[(20184)>>2]|0; + $42 = HEAP32[(20488)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[5036]|0; + $43 = HEAP32[5112]|0; $44 = $43 << 2; - $45 = HEAP32[(20164)>>2]|0; + $45 = HEAP32[(20468)>>2]|0; _glBufferSubData(34962,0,($44|0),($45|0)); } - $46 = HEAP32[4714]|0; + $46 = HEAP32[4790]|0; $47 = ($46|0)==(0); if ($47) { return; } - $48 = HEAP32[4716]|0; + $48 = HEAP32[4792]|0; FUNCTION_TABLE_vi[$48 & 31](0); return; } @@ -17295,9 +17299,9 @@ function _DrawDefaultBuffers() { $0 = sp + 128|0; $1 = sp + 64|0; $2 = sp; - dest=$0; src=18724; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$1; src=18788; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $3 = HEAP32[5099]|0; + dest=$0; src=19028; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=19092; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[5175]|0; $4 = ($3|0)!=(0); $$ = $4 ? 2 : 1; $$02932 = 0; @@ -17307,134 +17311,134 @@ function _DrawDefaultBuffers() { dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); } - $8 = HEAP32[5012]|0; + $8 = HEAP32[5088]|0; $9 = ($8|0)>(0); - $10 = HEAP32[5024]|0; + $10 = HEAP32[5100]|0; $11 = ($10|0)>(0); $or$cond = $9 | $11; - $12 = HEAP32[5036]|0; + $12 = HEAP32[5112]|0; $13 = ($12|0)>(0); $or$cond3 = $or$cond | $13; if ($or$cond3) { - $14 = HEAP32[4736]|0; + $14 = HEAP32[4812]|0; _glUseProgram(($14|0)); - dest=$modelview$byval_copy; src=18788; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy2; src=18724; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy; src=19092; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=19028; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); - $15 = HEAP32[(18972)>>2]|0; + $15 = HEAP32[(19276)>>2]|0; dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); $16 = (_MatrixToFloat($$byval_copy2)|0); _glUniformMatrix4fv(($15|0),1,0,($16|0)); - $17 = HEAP32[(18976)>>2]|0; + $17 = HEAP32[(19280)>>2]|0; _glUniform4f(($17|0),1.0,1.0,1.0,1.0); - $18 = HEAP32[(18988)>>2]|0; + $18 = HEAP32[(19292)>>2]|0; _glUniform1i(($18|0),0); } - $19 = HEAP32[5012]|0; + $19 = HEAP32[5088]|0; $20 = ($19|0)>(0); if ($20) { - $21 = HEAP32[4721]|0; + $21 = HEAP32[4797]|0; _glBindTexture(3553,($21|0)); - $22 = HEAP32[4714]|0; + $22 = HEAP32[4790]|0; $23 = ($22|0)==(0); if ($23) { - $26 = HEAP32[(20080)>>2]|0; + $26 = HEAP32[(20384)>>2]|0; _glBindBuffer(34962,($26|0)); - $27 = HEAP32[(18948)>>2]|0; + $27 = HEAP32[(19252)>>2]|0; _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); - $28 = HEAP32[(18948)>>2]|0; + $28 = HEAP32[(19252)>>2]|0; _glEnableVertexAttribArray(($28|0)); - $29 = HEAP32[(20084)>>2]|0; + $29 = HEAP32[(20388)>>2]|0; _glBindBuffer(34962,($29|0)); - $30 = HEAP32[(18968)>>2]|0; + $30 = HEAP32[(19272)>>2]|0; _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); - $31 = HEAP32[(18968)>>2]|0; + $31 = HEAP32[(19272)>>2]|0; _glEnableVertexAttribArray(($31|0)); } else { - $24 = HEAP32[4716]|0; - $25 = HEAP32[(20076)>>2]|0; + $24 = HEAP32[4792]|0; + $25 = HEAP32[(20380)>>2]|0; FUNCTION_TABLE_vi[$24 & 31]($25); } - $32 = HEAP32[5012]|0; + $32 = HEAP32[5088]|0; _glDrawArrays(1,0,($32|0)); - $33 = HEAP32[4714]|0; + $33 = HEAP32[4790]|0; $34 = ($33|0)==(0); if ($34) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $35 = HEAP32[5024]|0; + $35 = HEAP32[5100]|0; $36 = ($35|0)>(0); if ($36) { - $37 = HEAP32[4721]|0; + $37 = HEAP32[4797]|0; _glBindTexture(3553,($37|0)); - $38 = HEAP32[4714]|0; + $38 = HEAP32[4790]|0; $39 = ($38|0)==(0); if ($39) { - $42 = HEAP32[(20128)>>2]|0; + $42 = HEAP32[(20432)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[(18948)>>2]|0; + $43 = HEAP32[(19252)>>2]|0; _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); - $44 = HEAP32[(18948)>>2]|0; + $44 = HEAP32[(19252)>>2]|0; _glEnableVertexAttribArray(($44|0)); - $45 = HEAP32[(20132)>>2]|0; + $45 = HEAP32[(20436)>>2]|0; _glBindBuffer(34962,($45|0)); - $46 = HEAP32[(18968)>>2]|0; + $46 = HEAP32[(19272)>>2]|0; _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); - $47 = HEAP32[(18968)>>2]|0; + $47 = HEAP32[(19272)>>2]|0; _glEnableVertexAttribArray(($47|0)); } else { - $40 = HEAP32[4716]|0; - $41 = HEAP32[(20124)>>2]|0; + $40 = HEAP32[4792]|0; + $41 = HEAP32[(20428)>>2]|0; FUNCTION_TABLE_vi[$40 & 31]($41); } - $48 = HEAP32[5024]|0; + $48 = HEAP32[5100]|0; _glDrawArrays(4,0,($48|0)); - $49 = HEAP32[4714]|0; + $49 = HEAP32[4790]|0; $50 = ($49|0)==(0); if ($50) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $51 = HEAP32[5036]|0; + $51 = HEAP32[5112]|0; $52 = ($51|0)>(0); if ($52) { - $53 = HEAP32[4714]|0; + $53 = HEAP32[4790]|0; $54 = ($53|0)==(0); if ($54) { - $57 = HEAP32[(20176)>>2]|0; + $57 = HEAP32[(20480)>>2]|0; _glBindBuffer(34962,($57|0)); - $58 = HEAP32[(18948)>>2]|0; + $58 = HEAP32[(19252)>>2]|0; _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); - $59 = HEAP32[(18948)>>2]|0; + $59 = HEAP32[(19252)>>2]|0; _glEnableVertexAttribArray(($59|0)); - $60 = HEAP32[(20180)>>2]|0; + $60 = HEAP32[(20484)>>2]|0; _glBindBuffer(34962,($60|0)); - $61 = HEAP32[(18952)>>2]|0; + $61 = HEAP32[(19256)>>2]|0; _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); - $62 = HEAP32[(18952)>>2]|0; + $62 = HEAP32[(19256)>>2]|0; _glEnableVertexAttribArray(($62|0)); - $63 = HEAP32[(20184)>>2]|0; + $63 = HEAP32[(20488)>>2]|0; _glBindBuffer(34962,($63|0)); - $64 = HEAP32[(18968)>>2]|0; + $64 = HEAP32[(19272)>>2]|0; _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); - $65 = HEAP32[(18968)>>2]|0; + $65 = HEAP32[(19272)>>2]|0; _glEnableVertexAttribArray(($65|0)); - $66 = HEAP32[(20188)>>2]|0; + $66 = HEAP32[(20492)>>2]|0; _glBindBuffer(34963,($66|0)); } else { - $55 = HEAP32[4716]|0; - $56 = HEAP32[(20172)>>2]|0; + $55 = HEAP32[4792]|0; + $56 = HEAP32[(20476)>>2]|0; FUNCTION_TABLE_vi[$55 & 31]($56); } - $67 = HEAP32[4752]|0; + $67 = HEAP32[4828]|0; $68 = ($67|0)>(0); if ($68) { $$02830 = 0;$$031 = 0; while(1) { - $71 = HEAP32[4751]|0; + $71 = HEAP32[4827]|0; $72 = (($71) + (($$031*144)|0)|0); $73 = HEAP32[$72>>2]|0; $74 = (($73|0) / 4)&-1; @@ -17445,14 +17449,14 @@ function _DrawDefaultBuffers() { $78 = $$02830 << 1; $79 = $78; _glDrawElements(4,($75|0),5123,($79|0)); - $80 = HEAP32[4751]|0; + $80 = HEAP32[4827]|0; $81 = (($80) + (($$031*144)|0)|0); $82 = HEAP32[$81>>2]|0; $83 = (($82|0) / 4)&-1; $84 = ($83*6)|0; $85 = (($84) + ($$02830))|0; $86 = (($$031) + 1)|0; - $87 = HEAP32[4752]|0; + $87 = HEAP32[4828]|0; $88 = ($86|0)<($87|0); if ($88) { $$02830 = $85;$$031 = $86; @@ -17461,7 +17465,7 @@ function _DrawDefaultBuffers() { } } } - $69 = HEAP32[4714]|0; + $69 = HEAP32[4790]|0; $70 = ($69|0)==(0); if ($70) { _glBindBuffer(34962,0); @@ -17469,10 +17473,10 @@ function _DrawDefaultBuffers() { } _glBindTexture(3553,0); } - $89 = HEAP32[4714]|0; + $89 = HEAP32[4790]|0; $90 = ($89|0)==(0); if (!($90)) { - $91 = HEAP32[4716]|0; + $91 = HEAP32[4792]|0; FUNCTION_TABLE_vi[$91 & 31](0); } _glUseProgram(0); @@ -17484,22 +17488,22 @@ function _DrawDefaultBuffers() { break; } } - HEAP32[4752] = 1; - $5 = HEAP32[4721]|0; - $6 = HEAP32[4751]|0; + HEAP32[4828] = 1; + $5 = HEAP32[4797]|0; + $6 = HEAP32[4827]|0; $7 = ((($6)) + 8|0); HEAP32[$7>>2] = $5; HEAP32[$6>>2] = 0; - HEAP32[5012] = 0; - HEAP32[(20056)>>2] = 0; - HEAP32[5024] = 0; - HEAP32[(20104)>>2] = 0; - HEAP32[5036] = 0; - HEAP32[(20148)>>2] = 0; - HEAP32[(20152)>>2] = 0; + HEAP32[5088] = 0; + HEAP32[(20360)>>2] = 0; + HEAP32[5100] = 0; + HEAP32[(20408)>>2] = 0; + HEAP32[5112] = 0; + HEAP32[(20452)>>2] = 0; + HEAP32[(20456)>>2] = 0; HEAPF32[761] = -1.0; - dest=18724; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=18788; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19028; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19092; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _SetStereoView($0,$1,$2) { @@ -17514,17 +17518,17 @@ function _SetStereoView($0,$1,$2) { $3 = sp; $4 = sp + 128|0; dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $5 = HEAP32[5010]|0; + $5 = HEAP32[5086]|0; $6 = Math_imul($5, $0)|0; $7 = (($6|0) / 2)&-1; $8 = (($5|0) / 2)&-1; - $9 = HEAP32[5011]|0; + $9 = HEAP32[5087]|0; _rlViewport($7,0,$8,$9); - $10 = (20628 + ($0<<6)|0); + $10 = (20932 + ($0<<6)|0); dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy3); - $11 = (20500 + ($0<<6)|0); + $11 = (20804 + ($0<<6)|0); dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetMatrixModelview($$byval_copy3); @@ -17536,14 +17540,14 @@ function _SetMatrixModelview($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=18788; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19092; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _SetMatrixProjection($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=18724; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19028; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _Begin3dMode($0) { @@ -17560,9 +17564,9 @@ function _Begin3dMode($0) { _rlMatrixMode(5889); _rlPushMatrix(); _rlLoadIdentity(); - $2 = HEAP32[4635]|0; + $2 = HEAP32[4711]|0; $3 = (+($2|0)); - $4 = HEAP32[4634]|0; + $4 = HEAP32[4710]|0; $5 = (+($4|0)); $6 = $3 / $5; $7 = ((($0)) + 36|0); @@ -17587,7 +17591,7 @@ function _Begin3dMode($0) { _MatrixLookAt($1,$$byval_copy,$$byval_copy1,$$byval_copy3); dest=$$byval_copy3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($$byval_copy3)|0); - _rlMultMatrixf(20200); + _rlMultMatrixf(20504); _rlEnableDepthTest(); STACKTOP = sp;return; } @@ -17596,26 +17600,26 @@ function _rlPushMatrix() { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - $0 = HEAP32[5189]|0; + $0 = HEAP32[5265]|0; $1 = ($0|0)==(15); if ($1) { HEAP32[$vararg_buffer>>2] = 16; - _TraceLog(1,9372,$vararg_buffer); + _TraceLog(1,9373,$vararg_buffer); } - $2 = HEAP32[5189]|0; - $3 = (19016 + ($2<<6)|0); - $4 = HEAP32[4680]|0; + $2 = HEAP32[5265]|0; + $3 = (19320 + ($2<<6)|0); + $4 = HEAP32[4756]|0; dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _rlLoadIdentity(); - $5 = HEAP32[5189]|0; + $5 = HEAP32[5265]|0; $6 = (($5) + 1)|0; - HEAP32[5189] = $6; - $7 = HEAP32[4713]|0; + HEAP32[5265] = $6; + $7 = HEAP32[4789]|0; $8 = ($7|0)==(5888); if (!($8)) { STACKTOP = sp;return; } - HEAP32[5190] = 1; + HEAP32[5266] = 1; STACKTOP = sp;return; } function _rlFrustum($0,$1,$2,$3,$4,$5) { @@ -17634,7 +17638,7 @@ function _rlFrustum($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixFrustum($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[4680]|0; + $8 = HEAP32[4756]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -17661,18 +17665,18 @@ function _End3dMode() { function _rlPopMatrix() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5189]|0; + $0 = HEAP32[5265]|0; $1 = ($0|0)>(0); if (!($1)) { return; } - $2 = HEAP32[5189]|0; + $2 = HEAP32[5265]|0; $3 = (($2) + -1)|0; - $4 = (19016 + ($3<<6)|0); - $5 = HEAP32[4680]|0; + $4 = (19320 + ($3<<6)|0); + $5 = HEAP32[4756]|0; _memmove(($5|0),($4|0),64)|0; $6 = (($2) + -1)|0; - HEAP32[5189] = $6; + HEAP32[5265] = $6; return; } function _rlDisableDepthTest() { @@ -17692,7 +17696,7 @@ function _GetFPS() { function _GetFrameTime() { var $0 = 0.0, $1 = 0.0, label = 0, sp = 0; sp = STACKTOP; - $0 = +HEAPF64[2257]; + $0 = +HEAPF64[2295]; $1 = $0; return (+$1); } @@ -17754,7 +17758,7 @@ function _GetMouseRay($0,$1,$2) { HEAPF64[$vararg_ptr1>>3] = $25; $vararg_ptr2 = ((($$byval_copy10)) + 16|0); HEAPF64[$vararg_ptr2>>3] = 1.0; - _TraceLog(3,9410,$$byval_copy10); + _TraceLog(3,9411,$$byval_copy10); $26 = ((($2)) + 36|0); $27 = +HEAPF32[$26>>2]; $28 = $27; @@ -17842,7 +17846,7 @@ function _rlTranslatef($0,$1,$2) { $4 = sp; _MatrixTranslate($3,$0,$1,$2); _MatrixTranspose($3); - $5 = HEAP32[4680]|0; + $5 = HEAP32[4756]|0; dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy1); @@ -17875,7 +17879,7 @@ function _rlRotatef($0,$1,$2,$3) { _MatrixRotate($6,$$byval_copy2,$10); dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixTranspose($4); - $11 = HEAP32[4680]|0; + $11 = HEAP32[4756]|0; dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); @@ -17886,7 +17890,7 @@ function _rlBegin($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4753] = $0; + HEAP32[4829] = $0; return; } function _rlEnd() { @@ -17902,21 +17906,21 @@ function _rlEnd() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $$byval_copy = sp; - $0 = HEAP32[5190]|0; + $0 = HEAP32[5266]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[5191]|0; + $2 = HEAP32[5267]|0; $3 = ($2|0)>(0); if ($3) { $$03956 = 0; while(1) { - $6 = HEAP32[4750]|0; + $6 = HEAP32[4826]|0; $7 = (($6) + (($$03956*12)|0)|0); - $8 = HEAP32[4680]|0; + $8 = HEAP32[4756]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _VectorTransform($7,$$byval_copy); $9 = (($$03956) + 1)|0; - $5 = HEAP32[5191]|0; + $5 = HEAP32[5267]|0; $10 = ($9|0)<($5|0); if ($10) { $$03956 = $9; @@ -17924,12 +17928,12 @@ function _rlEnd() { break; } } - HEAP32[5190] = 0; + HEAP32[5266] = 0; $4 = ($5|0)>(0); if ($4) { $$04154 = 0; while(1) { - $11 = HEAP32[4750]|0; + $11 = HEAP32[4826]|0; $12 = (($11) + (($$04154*12)|0)|0); $13 = +HEAPF32[$12>>2]; $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); @@ -17938,7 +17942,7 @@ function _rlEnd() { $17 = +HEAPF32[$16>>2]; _rlVertex3f($13,$15,$17); $18 = (($$04154) + 1)|0; - $19 = HEAP32[5191]|0; + $19 = HEAP32[5267]|0; $20 = ($18|0)<($19|0); if ($20) { $$04154 = $18; @@ -17948,15 +17952,15 @@ function _rlEnd() { } } } else { - HEAP32[5190] = 0; + HEAP32[5266] = 0; } - HEAP32[5191] = 0; + HEAP32[5267] = 0; } - $21 = HEAP32[4753]|0; + $21 = HEAP32[4829]|0; switch ($21|0) { case 1: { - $22 = HEAP32[5012]|0; - $23 = HEAP32[(20056)>>2]|0; + $22 = HEAP32[5088]|0; + $23 = HEAP32[(20360)>>2]|0; $24 = ($22|0)==($23|0); if ($24) { $148 = +HEAPF32[761]; @@ -17975,16 +17979,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $27 = HEAP32[(20068)>>2]|0; - $28 = HEAP32[(20056)>>2]|0; + $27 = HEAP32[(20372)>>2]|0; + $28 = HEAP32[(20360)>>2]|0; $29 = $28 << 2; $30 = (($29) + -4)|0; $31 = (($27) + ($30)|0); $32 = HEAP8[$31>>0]|0; $33 = (($27) + ($29)|0); HEAP8[$33>>0] = $32; - $34 = HEAP32[(20068)>>2]|0; - $35 = HEAP32[(20056)>>2]|0; + $34 = HEAP32[(20372)>>2]|0; + $35 = HEAP32[(20360)>>2]|0; $36 = $35 << 2; $37 = (($36) + -3)|0; $38 = (($34) + ($37)|0); @@ -17992,8 +17996,8 @@ function _rlEnd() { $40 = $36 | 1; $41 = (($34) + ($40)|0); HEAP8[$41>>0] = $39; - $42 = HEAP32[(20068)>>2]|0; - $43 = HEAP32[(20056)>>2]|0; + $42 = HEAP32[(20372)>>2]|0; + $43 = HEAP32[(20360)>>2]|0; $44 = $43 << 2; $45 = (($44) + -2)|0; $46 = (($42) + ($45)|0); @@ -18001,8 +18005,8 @@ function _rlEnd() { $48 = $44 | 2; $49 = (($42) + ($48)|0); HEAP8[$49>>0] = $47; - $50 = HEAP32[(20068)>>2]|0; - $51 = HEAP32[(20056)>>2]|0; + $50 = HEAP32[(20372)>>2]|0; + $51 = HEAP32[(20360)>>2]|0; $52 = $51 << 2; $53 = (($52) + -1)|0; $54 = (($50) + ($53)|0); @@ -18010,9 +18014,9 @@ function _rlEnd() { $56 = $52 | 3; $57 = (($50) + ($56)|0); HEAP8[$57>>0] = $55; - $58 = HEAP32[(20056)>>2]|0; + $58 = HEAP32[(20360)>>2]|0; $59 = (($58) + 1)|0; - HEAP32[(20056)>>2] = $59; + HEAP32[(20360)>>2] = $59; $60 = (($$04347) + 1)|0; $exitcond = ($60|0)==($25|0); if ($exitcond) { @@ -18028,8 +18032,8 @@ function _rlEnd() { break; } case 4: { - $61 = HEAP32[5024]|0; - $62 = HEAP32[(20104)>>2]|0; + $61 = HEAP32[5100]|0; + $62 = HEAP32[(20408)>>2]|0; $63 = ($61|0)==($62|0); if ($63) { $148 = +HEAPF32[761]; @@ -18048,16 +18052,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $66 = HEAP32[(20116)>>2]|0; - $67 = HEAP32[(20104)>>2]|0; + $66 = HEAP32[(20420)>>2]|0; + $67 = HEAP32[(20408)>>2]|0; $68 = $67 << 2; $69 = (($68) + -4)|0; $70 = (($66) + ($69)|0); $71 = HEAP8[$70>>0]|0; $72 = (($66) + ($68)|0); HEAP8[$72>>0] = $71; - $73 = HEAP32[(20116)>>2]|0; - $74 = HEAP32[(20104)>>2]|0; + $73 = HEAP32[(20420)>>2]|0; + $74 = HEAP32[(20408)>>2]|0; $75 = $74 << 2; $76 = (($75) + -3)|0; $77 = (($73) + ($76)|0); @@ -18065,8 +18069,8 @@ function _rlEnd() { $79 = $75 | 1; $80 = (($73) + ($79)|0); HEAP8[$80>>0] = $78; - $81 = HEAP32[(20116)>>2]|0; - $82 = HEAP32[(20104)>>2]|0; + $81 = HEAP32[(20420)>>2]|0; + $82 = HEAP32[(20408)>>2]|0; $83 = $82 << 2; $84 = (($83) + -2)|0; $85 = (($81) + ($84)|0); @@ -18074,8 +18078,8 @@ function _rlEnd() { $87 = $83 | 2; $88 = (($81) + ($87)|0); HEAP8[$88>>0] = $86; - $89 = HEAP32[(20116)>>2]|0; - $90 = HEAP32[(20104)>>2]|0; + $89 = HEAP32[(20420)>>2]|0; + $90 = HEAP32[(20408)>>2]|0; $91 = $90 << 2; $92 = (($91) + -1)|0; $93 = (($89) + ($92)|0); @@ -18083,9 +18087,9 @@ function _rlEnd() { $95 = $91 | 3; $96 = (($89) + ($95)|0); HEAP8[$96>>0] = $94; - $97 = HEAP32[(20104)>>2]|0; + $97 = HEAP32[(20408)>>2]|0; $98 = (($97) + 1)|0; - HEAP32[(20104)>>2] = $98; + HEAP32[(20408)>>2] = $98; $99 = (($$04248) + 1)|0; $exitcond60 = ($99|0)==($64|0); if ($exitcond60) { @@ -18101,8 +18105,8 @@ function _rlEnd() { break; } case 7: { - $100 = HEAP32[5036]|0; - $101 = HEAP32[(20152)>>2]|0; + $100 = HEAP32[5112]|0; + $101 = HEAP32[(20456)>>2]|0; $102 = ($100|0)==($101|0); if (!($102)) { $103 = (($100) - ($101))|0; @@ -18110,16 +18114,16 @@ function _rlEnd() { if ($104) { $$04052 = 0; while(1) { - $105 = HEAP32[(20164)>>2]|0; - $106 = HEAP32[(20152)>>2]|0; + $105 = HEAP32[(20468)>>2]|0; + $106 = HEAP32[(20456)>>2]|0; $107 = $106 << 2; $108 = (($107) + -4)|0; $109 = (($105) + ($108)|0); $110 = HEAP8[$109>>0]|0; $111 = (($105) + ($107)|0); HEAP8[$111>>0] = $110; - $112 = HEAP32[(20164)>>2]|0; - $113 = HEAP32[(20152)>>2]|0; + $112 = HEAP32[(20468)>>2]|0; + $113 = HEAP32[(20456)>>2]|0; $114 = $113 << 2; $115 = (($114) + -3)|0; $116 = (($112) + ($115)|0); @@ -18127,8 +18131,8 @@ function _rlEnd() { $118 = $114 | 1; $119 = (($112) + ($118)|0); HEAP8[$119>>0] = $117; - $120 = HEAP32[(20164)>>2]|0; - $121 = HEAP32[(20152)>>2]|0; + $120 = HEAP32[(20468)>>2]|0; + $121 = HEAP32[(20456)>>2]|0; $122 = $121 << 2; $123 = (($122) + -2)|0; $124 = (($120) + ($123)|0); @@ -18136,8 +18140,8 @@ function _rlEnd() { $126 = $122 | 2; $127 = (($120) + ($126)|0); HEAP8[$127>>0] = $125; - $128 = HEAP32[(20164)>>2]|0; - $129 = HEAP32[(20152)>>2]|0; + $128 = HEAP32[(20468)>>2]|0; + $129 = HEAP32[(20456)>>2]|0; $130 = $129 << 2; $131 = (($130) + -1)|0; $132 = (($128) + ($131)|0); @@ -18145,9 +18149,9 @@ function _rlEnd() { $134 = $130 | 3; $135 = (($128) + ($134)|0); HEAP8[$135>>0] = $133; - $136 = HEAP32[(20152)>>2]|0; + $136 = HEAP32[(20456)>>2]|0; $137 = (($136) + 1)|0; - HEAP32[(20152)>>2] = $137; + HEAP32[(20456)>>2] = $137; $138 = (($$04052) + 1)|0; $exitcond63 = ($138|0)==($103|0); if ($exitcond63) { @@ -18158,8 +18162,8 @@ function _rlEnd() { } } } - $139 = HEAP32[5036]|0; - $140 = HEAP32[(20148)>>2]|0; + $139 = HEAP32[5112]|0; + $140 = HEAP32[(20452)>>2]|0; $141 = ($139|0)>($140|0); if (!($141)) { $148 = +HEAPF32[761]; @@ -18167,8 +18171,8 @@ function _rlEnd() { HEAPF32[761] = $149; STACKTOP = sp;return; } - $142 = HEAP32[(20160)>>2]|0; - $$promoted = HEAP32[(20148)>>2]|0; + $142 = HEAP32[(20464)>>2]|0; + $$promoted = HEAP32[(20452)>>2]|0; $143 = $$promoted << 1; $scevgep = (($142) + ($143<<2)|0); $144 = (($139) - ($140))|0; @@ -18176,7 +18180,7 @@ function _rlEnd() { _memset(($scevgep|0),0,($145|0))|0; $146 = (($139) + ($$promoted))|0; $147 = (($146) - ($140))|0; - HEAP32[(20148)>>2] = $147; + HEAP32[(20452)>>2] = $147; $148 = +HEAPF32[761]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[761] = $149; @@ -18203,11 +18207,11 @@ function _rlVertex3f($0,$1,$2) { $vararg_buffer3 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; - $3 = HEAP32[5190]|0; + $3 = HEAP32[5266]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4750]|0; - $6 = HEAP32[5191]|0; + $5 = HEAP32[4826]|0; + $6 = HEAP32[5267]|0; $7 = (($5) + (($6*12)|0)|0); HEAPF32[$7>>2] = $0; $8 = (((($5) + (($6*12)|0)|0)) + 4|0); @@ -18215,16 +18219,16 @@ function _rlVertex3f($0,$1,$2) { $9 = (((($5) + (($6*12)|0)|0)) + 8|0); HEAPF32[$9>>2] = $2; $10 = (($6) + 1)|0; - HEAP32[5191] = $10; + HEAP32[5267] = $10; STACKTOP = sp;return; } - $11 = HEAP32[4753]|0; + $11 = HEAP32[4829]|0; switch ($11|0) { case 1: { - $12 = HEAP32[5012]|0; + $12 = HEAP32[5088]|0; $13 = ($12|0)<(2048); if ($13) { - $14 = HEAP32[(20060)>>2]|0; + $14 = HEAP32[(20364)>>2]|0; $15 = ($12*3)|0; $16 = (($14) + ($15<<2)|0); HEAPF32[$16>>2] = $0; @@ -18235,19 +18239,19 @@ function _rlVertex3f($0,$1,$2) { $20 = (($14) + ($19<<2)|0); HEAPF32[$20>>2] = $2; $21 = (($12) + 1)|0; - HEAP32[5012] = $21; + HEAP32[5088] = $21; STACKTOP = sp;return; } else { - _TraceLog(1,9443,$vararg_buffer); + _TraceLog(1,9444,$vararg_buffer); STACKTOP = sp;return; } break; } case 4: { - $22 = HEAP32[5024]|0; + $22 = HEAP32[5100]|0; $23 = ($22|0)<(6144); if ($23) { - $24 = HEAP32[(20108)>>2]|0; + $24 = HEAP32[(20412)>>2]|0; $25 = ($22*3)|0; $26 = (($24) + ($25<<2)|0); HEAPF32[$26>>2] = $0; @@ -18258,19 +18262,19 @@ function _rlVertex3f($0,$1,$2) { $30 = (($24) + ($29<<2)|0); HEAPF32[$30>>2] = $2; $31 = (($22) + 1)|0; - HEAP32[5024] = $31; + HEAP32[5100] = $31; STACKTOP = sp;return; } else { - _TraceLog(1,9468,$vararg_buffer1); + _TraceLog(1,9469,$vararg_buffer1); STACKTOP = sp;return; } break; } case 7: { - $32 = HEAP32[5036]|0; + $32 = HEAP32[5112]|0; $33 = ($32|0)<(4096); if ($33) { - $34 = HEAP32[(20156)>>2]|0; + $34 = HEAP32[(20460)>>2]|0; $35 = ($32*3)|0; $36 = (($34) + ($35<<2)|0); HEAPF32[$36>>2] = $0; @@ -18281,9 +18285,9 @@ function _rlVertex3f($0,$1,$2) { $40 = (($34) + ($39<<2)|0); HEAPF32[$40>>2] = $2; $41 = (($32) + 1)|0; - HEAP32[5036] = $41; - $42 = HEAP32[4751]|0; - $43 = HEAP32[4752]|0; + HEAP32[5112] = $41; + $42 = HEAP32[4827]|0; + $43 = HEAP32[4828]|0; $44 = (($43) + -1)|0; $45 = (($42) + (($44*144)|0)|0); $46 = HEAP32[$45>>2]|0; @@ -18291,7 +18295,7 @@ function _rlVertex3f($0,$1,$2) { HEAP32[$45>>2] = $47; STACKTOP = sp;return; } else { - _TraceLog(1,9497,$vararg_buffer3); + _TraceLog(1,9498,$vararg_buffer3); STACKTOP = sp;return; } break; @@ -18315,13 +18319,13 @@ function _rlTexCoord2f($0,$1) { $1 = +$1; var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[4753]|0; + $2 = HEAP32[4829]|0; $3 = ($2|0)==(7); if (!($3)) { return; } - $4 = HEAP32[(20160)>>2]|0; - $5 = HEAP32[(20148)>>2]|0; + $4 = HEAP32[(20464)>>2]|0; + $5 = HEAP32[(20452)>>2]|0; $6 = $5 << 1; $7 = (($4) + ($6<<2)|0); HEAPF32[$7>>2] = $0; @@ -18329,7 +18333,7 @@ function _rlTexCoord2f($0,$1) { $9 = (($4) + ($8<<2)|0); HEAPF32[$9>>2] = $1; $10 = (($5) + 1)|0; - HEAP32[(20148)>>2] = $10; + HEAP32[(20452)>>2] = $10; return; } function _rlNormal3f($0,$1,$2) { @@ -18348,18 +18352,18 @@ function _rlColor4ub($0,$1,$2,$3) { var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $4 = HEAP32[4753]|0; + $4 = HEAP32[4829]|0; switch ($4|0) { case 1: { - $$sink37 = (20056);$$sink38 = (20068); + $$sink37 = (20360);$$sink38 = (20372); break; } case 4: { - $$sink37 = (20104);$$sink38 = (20116); + $$sink37 = (20408);$$sink38 = (20420); break; } case 7: { - $$sink37 = (20152);$$sink38 = (20164); + $$sink37 = (20456);$$sink38 = (20468); break; } default: { @@ -18413,8 +18417,8 @@ function _rlEnableTexture($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4751]|0; - $2 = HEAP32[4752]|0; + $1 = HEAP32[4827]|0; + $2 = HEAP32[4828]|0; $3 = (($2) + -1)|0; $4 = (((($1) + (($3*144)|0)|0)) + 8|0); $5 = HEAP32[$4>>2]|0; @@ -18427,9 +18431,9 @@ function _rlEnableTexture($0) { $9 = ($8|0)>(0); if ($9) { $10 = (($2) + 1)|0; - HEAP32[4752] = $10; + HEAP32[4828] = $10; } - $11 = HEAP32[4752]|0; + $11 = HEAP32[4828]|0; $12 = (($11) + -1)|0; $13 = (((($1) + (($12*144)|0)|0)) + 8|0); HEAP32[$13>>2] = $0; @@ -18440,7 +18444,7 @@ function _rlEnableTexture($0) { function _rlDisableTexture() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5036]|0; + $0 = HEAP32[5112]|0; $1 = ($0|0)>(4095); if (!($1)) { return; @@ -18456,19 +18460,19 @@ function _rlDeleteVertexArrays($0) { $vararg_buffer = sp; $1 = sp + 4|0; HEAP32[$1>>2] = $0; - $2 = HEAP32[4714]|0; + $2 = HEAP32[4790]|0; $3 = ($2|0)==(0); if ($3) { STACKTOP = sp;return; } $4 = ($0|0)==(0); if (!($4)) { - $5 = HEAP32[4717]|0; + $5 = HEAP32[4793]|0; FUNCTION_TABLE_vii[$5 & 63](1,$1); } $6 = HEAP32[$1>>2]|0; HEAP32[$vararg_buffer>>2] = $6; - _TraceLog(0,9522,$vararg_buffer); + _TraceLog(0,9523,$vararg_buffer); STACKTOP = sp;return; } function _rlDeleteBuffers($0) { @@ -18484,14 +18488,14 @@ function _rlDeleteBuffers($0) { STACKTOP = sp;return; } _glDeleteBuffers(1,($1|0)); - $3 = HEAP32[4714]|0; + $3 = HEAP32[4790]|0; $4 = ($3|0)==(0); if (!($4)) { STACKTOP = sp;return; } $5 = HEAP32[$1>>2]|0; HEAP32[$vararg_buffer>>2] = $5; - _TraceLog(0,9570,$vararg_buffer); + _TraceLog(0,9571,$vararg_buffer); STACKTOP = sp;return; } function _rlglLoadMesh($0,$1) { @@ -18522,12 +18526,12 @@ function _rlglLoadMesh($0,$1) { ;HEAP32[$4>>2]=0|0;HEAP32[$4+4>>2]=0|0;HEAP32[$4+8>>2]=0|0;HEAP32[$4+12>>2]=0|0;HEAP32[$4+16>>2]=0|0;HEAP32[$4+20>>2]=0|0;HEAP32[$4+24>>2]=0|0;HEAP32[$4+28>>2]=0|0; HEAP32[$2>>2] = 0; ;HEAP32[$3>>2]=0|0;HEAP32[$3+4>>2]=0|0;HEAP32[$3+8>>2]=0|0;HEAP32[$3+12>>2]=0|0;HEAP32[$3+16>>2]=0|0;HEAP32[$3+20>>2]=0|0;HEAP32[$3+24>>2]=0|0; - $13 = HEAP32[4714]|0; + $13 = HEAP32[4790]|0; $14 = ($13|0)==(0); if (!($14)) { - $15 = HEAP32[4715]|0; + $15 = HEAP32[4791]|0; FUNCTION_TABLE_vii[$15 & 63](1,$2); - $16 = HEAP32[4716]|0; + $16 = HEAP32[4792]|0; $17 = HEAP32[$2>>2]|0; FUNCTION_TABLE_vi[$16 & 31]($17); } @@ -18657,21 +18661,21 @@ function _rlglLoadMesh($0,$1) { $80 = ((($3)) + 24|0); $81 = HEAP32[$80>>2]|0; HEAP32[$11>>2] = $81; - $82 = HEAP32[4714]|0; + $82 = HEAP32[4790]|0; $83 = ($82|0)==(0); if ($83) { - _TraceLog(0,9719,$vararg_buffer3); + _TraceLog(0,9720,$vararg_buffer3); STACKTOP = sp;return; } $84 = HEAP32[$2>>2]|0; $85 = ($84|0)==(0); if ($85) { - _TraceLog(2,9678,$vararg_buffer1); + _TraceLog(2,9679,$vararg_buffer1); STACKTOP = sp;return; } else { HEAP32[$4>>2] = $84; HEAP32[$vararg_buffer>>2] = $84; - _TraceLog(0,9625,$vararg_buffer); + _TraceLog(0,9626,$vararg_buffer); STACKTOP = sp;return; } } @@ -18762,16 +18766,16 @@ function _rlglDrawMesh($0,$1,$2) { $63 = $62 / 255.0; _glUniform4f(($46|0),(+$51),(+$55),(+$59),(+$63)); } - dest=$3; src=18788; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$4; src=18724; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$3; src=19092; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$4; src=19028; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$modelview$byval_copy4; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy5; src=18788; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy5; src=19092; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($5,$modelview$byval_copy4,$$byval_copy5); $64 = HEAP32[$1>>2]|0; - $65 = HEAP32[4722]|0; + $65 = HEAP32[4798]|0; $66 = ($64|0)==($65|0); if (!($66)) { - $67 = (_glGetUniformLocation(($64|0),(9767|0))|0); + $67 = (_glGetUniformLocation(($64|0),(9768|0))|0); $68 = ($67|0)==(-1); if (!($68)) { dest=$modelview$byval_copy4; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); @@ -18782,7 +18786,7 @@ function _rlglDrawMesh($0,$1,$2) { _glUniformMatrix4fv(($67|0),1,0,($69|0)); } $70 = HEAP32[$1>>2]|0; - $71 = (_glGetUniformLocation(($70|0),(9779|0))|0); + $71 = (_glGetUniformLocation(($70|0),(9780|0))|0); $72 = ($71|0)==(-1); if (!($72)) { $73 = ((($3)) + 8|0); @@ -18793,7 +18797,7 @@ function _rlglDrawMesh($0,$1,$2) { $78 = +HEAPF32[$77>>2]; _glUniform3f(($71|0),(+$74),(+$76),(+$78)); } - $79 = (_glGetUniformLocation(($70|0),(9787|0))|0); + $79 = (_glGetUniformLocation(($70|0),(9788|0))|0); $80 = ($79|0)==(-1); if (!($80)) { $81 = ((($1)) + 128|0); @@ -18817,7 +18821,7 @@ function _rlglDrawMesh($0,$1,$2) { $92 = ($91|0)==(-1); if (!($92)) { $93 = HEAP32[$1>>2]|0; - $94 = (_glGetUniformLocation(($93|0),(9798|0))|0); + $94 = (_glGetUniformLocation(($93|0),(9799|0))|0); _glUniform1i(($94|0),1); _glActiveTexture(33985); $95 = HEAP32[$87>>2]|0; @@ -18835,7 +18839,7 @@ function _rlglDrawMesh($0,$1,$2) { $102 = ($101|0)==(-1); if (!($102)) { $103 = HEAP32[$1>>2]|0; - $104 = (_glGetUniformLocation(($103|0),(9808|0))|0); + $104 = (_glGetUniformLocation(($103|0),(9809|0))|0); _glUniform1i(($104|0),1); _glActiveTexture(33986); $105 = HEAP32[$97>>2]|0; @@ -18844,7 +18848,7 @@ function _rlglDrawMesh($0,$1,$2) { _glUniform1i(($106|0),2); } } - $107 = HEAP32[4714]|0; + $107 = HEAP32[4790]|0; $108 = ($107|0)==(0); if ($108) { $112 = ((($0)) + 40|0); @@ -18924,16 +18928,16 @@ function _rlglDrawMesh($0,$1,$2) { $151 = HEAP32[$150>>2]|0; $152 = ($151|0)==(0|0); if (!($152)) { - $153 = HEAP32[(20188)>>2]|0; + $153 = HEAP32[(20492)>>2]|0; _glBindBuffer(34963,($153|0)); } } else { - $109 = HEAP32[4716]|0; + $109 = HEAP32[4792]|0; $110 = ((($0)) + 36|0); $111 = HEAP32[$110>>2]|0; FUNCTION_TABLE_vi[$109 & 31]($111); } - $154 = HEAP32[5099]|0; + $154 = HEAP32[5175]|0; $155 = ($154|0)!=(0); $$ = $155 ? 2 : 1; $156 = ((($1)) + 28|0); @@ -18947,10 +18951,10 @@ function _rlglDrawMesh($0,$1,$2) { dest=$$byval_copy5; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$020,$modelview$byval_copy4,$$byval_copy5); } else { - dest=18788; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19092; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); } - dest=$modelview$byval_copy4; src=18788; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy5; src=18724; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy4; src=19092; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy5; src=19028; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($6,$modelview$byval_copy4,$$byval_copy5); $162 = HEAP32[$156>>2]|0; dest=$$byval_copy5; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); @@ -18987,14 +18991,14 @@ function _rlglDrawMesh($0,$1,$2) { } _glActiveTexture(33984); _glBindTexture(3553,0); - $172 = HEAP32[4714]|0; + $172 = HEAP32[4790]|0; $173 = ($172|0)==(0); if (!($173)) { - $174 = HEAP32[4716]|0; + $174 = HEAP32[4792]|0; FUNCTION_TABLE_vi[$174 & 31](0); _glUseProgram(0); - dest=18724; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=18788; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19028; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19092; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } _glBindBuffer(34962,0); @@ -19003,14 +19007,14 @@ function _rlglDrawMesh($0,$1,$2) { $177 = ($176|0)==(0|0); if ($177) { _glUseProgram(0); - dest=18724; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=18788; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19028; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19092; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } _glBindBuffer(34963,0); _glUseProgram(0); - dest=18724; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=18788; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19028; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19092; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _rlglUnloadMesh($0) { @@ -19090,7 +19094,7 @@ function _GetDefaultTexture($0) { $0 = $0|0; var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4721]|0; + $1 = HEAP32[4797]|0; HEAP32[$0>>2] = $1; $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1; @@ -19106,43 +19110,14 @@ function _GetDefaultShader($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=$0; src=18888; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$0; src=19192; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } -function _stbi_load($0,$1,$2,$3,$4) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - $4 = $4|0; - var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; - sp = STACKTOP; - $5 = (_stbi__fopen($0)|0); - $6 = ($5|0)==(0|0); - if ($6) { - _stbi__err(9820); - $$0 = 0; - return ($$0|0); - } else { - $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0); - (_fclose($5)|0); - $$0 = $7; - return ($$0|0); - } - return (0)|0; -} -function _stbi__fopen($0) { - $0 = $0|0; - var $1 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = (_fopen($0,11153)|0); - return ($1|0); -} function _stbi__err($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[5192] = $0; + HEAP32[5268] = $0; return; } function _stbi_load_from_file($0,$1,$2,$3,$4) { @@ -19206,7 +19181,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { break; } default: { - ___assert_fail((9832|0),(9858|0),1125,(9881|0)); + ___assert_fail((9821|0),(9847|0),1041,(9870|0)); // unreachable; } } @@ -19224,7 +19199,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { HEAP32[$5>>2] = 8; $$070 = $14; } - $15 = HEAP32[5193]|0; + $15 = HEAP32[5269]|0; $16 = ($15|0)==(0); if ($16) { $$0 = $$070; @@ -19317,7 +19292,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) { $8 = (_stbi__png_test($0)|0); $9 = ($8|0)==(0); if ($9) { - _stbi__err(9922); + _stbi__err(9911); $$0 = 0; return ($$0|0); } else { @@ -19339,7 +19314,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) { $6 = (_stbi__malloc($5)|0); $7 = ($6|0)==(0|0); if ($7) { - _stbi__err(9913); + _stbi__err(9902); $$0 = 0; return ($$0|0); } @@ -19409,7 +19384,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) { sp = STACKTOP; $6 = ($4>>>0)>(4); if ($6) { - _stbi__err(9941); + _stbi__err(9930); $$045 = 0; return ($$045|0); } @@ -19970,7 +19945,7 @@ function _stbi__parse_png_file($0,$1,$2) { $118 = (_stbi__get16be($8)|0); $119 = $118 & 255; $120 = HEAP32[$22>>2]|0; - $121 = (10257 + ($120)|0); + $121 = (10246 + ($120)|0); $122 = HEAP8[$121>>0]|0; $123 = $122&255; $124 = Math_imul($123, $119)|0; @@ -20012,97 +19987,97 @@ function _stbi__parse_png_file($0,$1,$2) { } switch (label|0) { case 7: { - _stbi__err(10031); + _stbi__err(10020); $$6$ph = 0; break; } case 9: { - _stbi__err(10045); + _stbi__err(10034); $$6$ph = 0; break; } case 11: { - _stbi__err(10058); + _stbi__err(10047); $$6$ph = 0; break; } case 13: { - _stbi__err(10058); + _stbi__err(10047); $$6$ph = 0; break; } case 15: { - _stbi__err(10068); + _stbi__err(10057); $$6$ph = 0; break; } case 17: { - _stbi__err(10088); + _stbi__err(10077); $$6$ph = 0; break; } case 20: { - _stbi__err(10088); + _stbi__err(10077); $$6$ph = 0; break; } case 22: { - _stbi__err(10088); + _stbi__err(10077); $$6$ph = 0; break; } case 24: { - _stbi__err(10098); + _stbi__err(10087); $$6$ph = 0; break; } case 26: { - _stbi__err(10114); + _stbi__err(10103); $$6$ph = 0; break; } case 28: { - _stbi__err(10132); + _stbi__err(10121); $$6$ph = 0; break; } case 31: { - _stbi__err(10153); + _stbi__err(10142); $$6$ph = 0; break; } case 34: { - _stbi__err(10058); + _stbi__err(10047); $$6$ph = 0; break; } case 37: { - _stbi__err(10058); + _stbi__err(10047); $$6$ph = 0; break; } case 39: { - _stbi__err(10167); + _stbi__err(10156); $$6$ph = 0; break; } case 41: { - _stbi__err(10182); + _stbi__err(10171); $$6$ph = 0; break; } case 44: { - _stbi__err(10182); + _stbi__err(10171); $$6$ph = 0; break; } case 47: { - _stbi__err(10167); + _stbi__err(10156); $$6$ph = 0; break; } case 49: { - _stbi__err(10195); + _stbi__err(10184); $$6$ph = 0; break; } @@ -20113,32 +20088,32 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 54: { - _stbi__err(10211); + _stbi__err(10200); $$6$ph = 0; break; } case 58: { - _stbi__err(10228); + _stbi__err(10217); $$6$ph = 0; break; } case 61: { - _stbi__err(10241); + _stbi__err(10230); $$6$ph = 0; break; } case 63: { - _stbi__err(10228); + _stbi__err(10217); $$6$ph = 0; break; } case 70: { - _stbi__err(10167); + _stbi__err(10156); $$6$ph = 0; break; } case 72: { - _stbi__err(10266); + _stbi__err(10255); $$6$ph = 0; break; } @@ -20150,12 +20125,12 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 81: { - _stbi__err(9913); + _stbi__err(9902); $$6$ph = 0; break; } case 83: { - _stbi__err(10274); + _stbi__err(10263); $$6$ph = 0; break; } @@ -20168,7 +20143,7 @@ function _stbi__parse_png_file($0,$1,$2) { $158 = HEAP32[$10>>2]|0; $159 = ($158|0)==(0|0); if ($159) { - _stbi__err(10284); + _stbi__err(10273); $$4 = 0; break; } @@ -20233,7 +20208,7 @@ function _stbi__parse_png_file($0,$1,$2) { } } } while(0); - $193 = HEAP32[5194]|0; + $193 = HEAP32[5270]|0; $194 = ($193|0)!=(0); $or$cond11 = $173 & $194; if ($or$cond11) { @@ -20266,7 +20241,7 @@ function _stbi__parse_png_file($0,$1,$2) { $$4 = 1; } } else { - _stbi__err(10167); + _stbi__err(10156); $$4 = 0; } } while(0); @@ -20274,24 +20249,24 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 104: { - _stbi__err(10167); + _stbi__err(10156); $$6$ph = 0; break; } case 106: { $205 = $25 >>> 24; $206 = $205&255; - HEAP8[10292] = $206; + HEAP8[10281] = $206; $207 = HEAP32[$15>>2]|0; $208 = $207 >>> 16; $209 = $208&255; - HEAP8[(10293)>>0] = $209; + HEAP8[(10282)>>0] = $209; $210 = $207 >>> 8; $211 = $210&255; - HEAP8[(10294)>>0] = $211; + HEAP8[(10283)>>0] = $211; $212 = $207&255; - HEAP8[(10295)>>0] = $212; - _stbi__err(10292); + HEAP8[(10284)>>0] = $212; + _stbi__err(10281); $$6$ph = 0; break; } @@ -20325,14 +20300,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9954|0),(9858|0),1561,(10010|0)); + ___assert_fail((9943|0),(9847|0),1477,(9999|0)); // unreachable; } $7 = (_stbi__malloc_mad3($2,$3,$4)|0); $8 = ($7|0)==(0|0); if ($8) { _free($0); - _stbi__err(9913); + _stbi__err(9902); $$0163 = 0; return ($$0163|0); } @@ -20695,7 +20670,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((10008|0),(9858|0),1590,(10010|0)); + ___assert_fail((9997|0),(9847|0),1506,(9999|0)); // unreachable; } } while(0); @@ -20729,7 +20704,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9954|0),(9858|0),1610,(9985|0)); + ___assert_fail((9943|0),(9847|0),1526,(9974|0)); // unreachable; } $7 = $2 << 1; @@ -20739,7 +20714,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $11 = ($10|0)==(0|0); if ($11) { _free($0); - _stbi__err(9913); + _stbi__err(9902); $$0163 = 0; return ($$0163|0); } @@ -21102,7 +21077,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((10008|0),(9858|0),1639,(9985|0)); + ___assert_fail((9997|0),(9847|0),1555,(9974|0)); // unreachable; } } while(0); @@ -21250,7 +21225,7 @@ function _stbi__check_png_header($0) { } } } - _stbi__err(10949); + _stbi__err(11258); $$05 = 0; return ($$05|0); } @@ -21687,7 +21662,7 @@ function _stbi__compute_transparency16($0,$1,$2) { break; } default: { - ___assert_fail((10351|0),(9858|0),4568,(10403|0)); + ___assert_fail((10340|0),(9847|0),4569,(10392|0)); // unreachable; } } @@ -21774,7 +21749,7 @@ function _stbi__compute_transparency($0,$1,$2) { break; } default: { - ___assert_fail((10351|0),(9858|0),4543,(10376|0)); + ___assert_fail((10340|0),(9847|0),4544,(10365|0)); // unreachable; } } @@ -21821,7 +21796,7 @@ function _stbi__de_iphone($0) { break; } case 4: { - $16 = HEAP32[5195]|0; + $16 = HEAP32[5271]|0; $17 = ($16|0)==(0); $18 = ($5|0)!=(0); if ($17) { @@ -21896,7 +21871,7 @@ function _stbi__de_iphone($0) { break; } default: { - ___assert_fail((10317|0),(9858|0),4649,(10335|0)); + ___assert_fail((10306|0),(9847|0),4650,(10324|0)); // unreachable; } } @@ -21919,7 +21894,7 @@ function _stbi__expand_png_palette($0,$1,$2) { $10 = (_stbi__malloc_mad2($7,$2)|0); $11 = ($10|0)==(0|0); if ($11) { - _stbi__err(9913); + _stbi__err(9902); $$0 = 0; return ($$0|0); } @@ -22096,7 +22071,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $19 = ($18|0)==($3|0); $or$cond = $17 | $19; if (!($or$cond)) { - ___assert_fail((10432|0),(9858|0),4294,(10473|0)); + ___assert_fail((10421|0),(9847|0),4294,(10462|0)); // unreachable; } $20 = (_stbi__malloc_mad3($4,$5,$15)|0); @@ -22104,7 +22079,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP32[$21>>2] = $20; $22 = ($20|0)==(0|0); if ($22) { - _stbi__err(9913); + _stbi__err(9902); $$2 = 0; return ($$2|0); } @@ -22123,7 +22098,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ($33) { $34 = ($28|0)==($2|0); if (!($34)) { - _stbi__err(10500); + _stbi__err(10489); $$2 = 0; return ($$2|0); } @@ -22136,7 +22111,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ((label|0) == 9) { $35 = ($28>>>0)>($2>>>0); if ($35) { - _stbi__err(10500); + _stbi__err(10489); $$2 = 0; return ($$2|0); } @@ -22144,12 +22119,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $36 = ($5|0)==(0); L18: do { if (!($36)) { - $37 = (0 - ($12))|0; - $38 = ($6|0)<(8); - $39 = ($26>>>0)>($4>>>0); - $40 = (($11) - ($26))|0; + $37 = ($6|0)<(8); + $38 = ($26>>>0)>($4>>>0); + $39 = (($11) - ($26))|0; + $40 = (0 - ($12))|0; $41 = ($6|0)==(8); - $brmerge = $38 | $17; + $brmerge = $37 | $17; $42 = ($4|0)==(0); $$0614793 = (($4) + -1)|0; $43 = ($$0614793|0)==(0); @@ -22172,33 +22147,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $50 = HEAP32[$21>>2]|0; $51 = Math_imul($$0623814, $12)|0; $52 = (($50) + ($51)|0); - $53 = (($52) + ($37)|0); - $54 = ((($$0577817)) + 1|0); - $55 = HEAP8[$$0577817>>0]|0; - $56 = $55&255; - $57 = ($55&255)>(4); - if ($57) { + $53 = ((($$0577817)) + 1|0); + $54 = HEAP8[$$0577817>>0]|0; + $55 = $54&255; + $56 = ($54&255)>(4); + if ($56) { label = 105; break; } - if ($38) { - if ($39) { + if ($37) { + if ($38) { label = 16; break; } - $58 = (($52) + ($40)|0); - $$0597 = $58;$$1609 = $26;$$1612 = 1; + $57 = (($52) + ($39)|0); + $$0597 = $57;$$1609 = $26;$$1612 = 1; } else { $$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815; } + $58 = (($$0597) + ($40)|0); $59 = ($$0623814|0)==(0); if ($59) { - $60 = (10539 + ($56)|0); + $60 = (10528 + ($55)|0); $61 = HEAP8[$60>>0]|0; $62 = $61&255; $$0588 = $62; } else { - $$0588 = $56; + $$0588 = $55; } $63 = ($$1612|0)>(0); L30: do { @@ -22208,24 +22183,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { while(1) { switch ($trunc638<<24>>24) { case 0: { - $64 = (($54) + ($$0625734)|0); + $64 = (($53) + ($$0625734)|0); $65 = HEAP8[$64>>0]|0; $$sink = $65; label = 30; break; } case 1: { - $66 = (($54) + ($$0625734)|0); + $66 = (($53) + ($$0625734)|0); $67 = HEAP8[$66>>0]|0; $$sink = $67; label = 30; break; } case 2: { - $68 = (($54) + ($$0625734)|0); + $68 = (($53) + ($$0625734)|0); $69 = HEAP8[$68>>0]|0; $70 = $69&255; - $71 = (($53) + ($$0625734)|0); + $71 = (($58) + ($$0625734)|0); $72 = HEAP8[$71>>0]|0; $73 = $72&255; $74 = (($73) + ($70))|0; @@ -22235,10 +22210,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 3: { - $76 = (($54) + ($$0625734)|0); + $76 = (($53) + ($$0625734)|0); $77 = HEAP8[$76>>0]|0; $78 = $77&255; - $79 = (($53) + ($$0625734)|0); + $79 = (($58) + ($$0625734)|0); $80 = HEAP8[$79>>0]|0; $81 = $80&255; $82 = $81 >>> 1; @@ -22249,10 +22224,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 4: { - $85 = (($54) + ($$0625734)|0); + $85 = (($53) + ($$0625734)|0); $86 = HEAP8[$85>>0]|0; $87 = $86&255; - $88 = (($53) + ($$0625734)|0); + $88 = (($58) + ($$0625734)|0); $89 = HEAP8[$88>>0]|0; $90 = $89&255; $91 = (_stbi__paeth(0,$90,0)|0); @@ -22263,14 +22238,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 5: { - $94 = (($54) + ($$0625734)|0); + $94 = (($53) + ($$0625734)|0); $95 = HEAP8[$94>>0]|0; $$sink = $95; label = 30; break; } case 6: { - $96 = (($54) + ($$0625734)|0); + $96 = (($53) + ($$0625734)|0); $97 = HEAP8[$96>>0]|0; $$sink = $97; label = 30; @@ -22300,7 +22275,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $99 = (($$0597) + ($14)|0); HEAP8[$99>>0] = -1; } - $100 = (($54) + ($14)|0); + $100 = (($53) + ($14)|0); $$1578 = $100;$$sink641 = $3; } else { if (!($8)) { @@ -22315,12 +22290,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP8[$103>>0] = -1; HEAP8[$102>>0] = -1; } - $104 = (($54) + ($$1612)|0); + $104 = (($53) + ($$1612)|0); $$1578 = $104;$$sink641 = $15; } } while(0); $106 = (($$0597) + ($$sink641)|0); - $107 = (($53) + ($$sink641)|0); + $107 = (($58) + ($$sink641)|0); if ($brmerge) { $108 = (($$1609) + -1)|0; $109 = Math_imul($108, $$1612)|0; @@ -22897,15 +22872,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 16) { - ___assert_fail((10518|0),(9858|0),4315,(10473|0)); + ___assert_fail((10507|0),(9847|0),4315,(10462|0)); // unreachable; } else if ((label|0) == 58) { - ___assert_fail((10544|0),(9858|0),4376,(10473|0)); + ___assert_fail((10533|0),(9847|0),4377,(10462|0)); // unreachable; } else if ((label|0) == 105) { - _stbi__err(10561); + _stbi__err(10550); $$2 = 0; return ($$2|0); } @@ -22955,7 +22930,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } $334 = (0 - ($26))|0; $335 = ($7|0)==(0); - $336 = (10257 + ($6)|0); + $336 = (10246 + ($6)|0); $$0568724 = (($4) + -1)|0; $337 = ($$0568724|0)>(-1); $$1721 = (($4) + -1)|0; @@ -23396,7 +23371,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 144) { - ___assert_fail((10576|0),(9858|0),4465,(10473|0)); + ___assert_fail((10565|0),(9847|0),4466,(10462|0)); // unreachable; } else if ((label|0) == 151) { @@ -23456,8 +23431,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) { function _stbi__parse_zlib($0,$1) { $0 = $0|0; $1 = $1|0; - var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0; - var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = ($1|0)==(0); if (!($2)) { @@ -23472,15 +23447,15 @@ function _stbi__parse_zlib($0,$1) { HEAP32[$5>>2] = 0; $6 = ((($0)) + 12|0); HEAP32[$6>>2] = 0; - $7 = ((($0)) + 2052|0); - $8 = ((($0)) + 32|0); + $7 = ((($0)) + 32|0); + $8 = ((($0)) + 2052|0); L5: while(1) { $9 = (_stbi__zreceive($0,1)|0); $10 = (_stbi__zreceive($0,2)|0); switch ($10|0) { case 3: { $$0 = 0; - label = 13; + label = 11; break L5; break; } @@ -23489,65 +23464,60 @@ function _stbi__parse_zlib($0,$1) { $12 = ($11|0)==(0); if ($12) { $$0 = 0; - label = 13; + label = 11; break L5; } break; } case 1: { - $13 = HEAP8[(22690)>>0]|0; - $14 = ($13<<24>>24)==(0); + $13 = (_stbi__zbuild_huffman($7,10576,288)|0); + $14 = ($13|0)==(0); if ($14) { - _stbi__init_zdefaults(); + $$0 = 0; + label = 11; + break L5; } - $15 = (_stbi__zbuild_huffman($8,22691,288)|0); + $15 = (_stbi__zbuild_huffman($8,10864,32)|0); $16 = ($15|0)==(0); if ($16) { $$0 = 0; - label = 13; - break L5; - } - $17 = (_stbi__zbuild_huffman($7,22659,32)|0); - $18 = ($17|0)==(0); - if ($18) { - $$0 = 0; - label = 13; + label = 11; break L5; } else { - label = 11; + label = 9; } break; } default: { - $19 = (_stbi__compute_huffman_codes($0)|0); + $17 = (_stbi__compute_huffman_codes($0)|0); + $18 = ($17|0)==(0); + if ($18) { + $$0 = 0; + label = 11; + break L5; + } else { + label = 9; + } + } + } + if ((label|0) == 9) { + label = 0; + $19 = (_stbi__parse_huffman_block($0)|0); $20 = ($19|0)==(0); if ($20) { $$0 = 0; - label = 13; - break L5; - } else { label = 11; - } - } - } - if ((label|0) == 11) { - label = 0; - $21 = (_stbi__parse_huffman_block($0)|0); - $22 = ($21|0)==(0); - if ($22) { - $$0 = 0; - label = 13; break; } } - $23 = ($9|0)==(0); - if (!($23)) { + $21 = ($9|0)==(0); + if (!($21)) { $$0 = 1; - label = 13; + label = 11; break; } } - if ((label|0) == 13) { + if ((label|0) == 11) { return ($$0|0); } return (0)|0; @@ -23566,14 +23536,14 @@ function _stbi__parse_zlib_header($0) { $8 = (($7>>>0) % 31)&-1; $9 = ($8|0)==(0); if (!($9)) { - _stbi__err(10902); + _stbi__err(11211); $$0 = 0; return ($$0|0); } $10 = $5 & 32; $11 = ($10|0)==(0); if (!($11)) { - _stbi__err(10918); + _stbi__err(11227); $$0 = 0; return ($$0|0); } @@ -23582,7 +23552,7 @@ function _stbi__parse_zlib_header($0) { $$0 = 1; return ($$0|0); } - _stbi__err(10933); + _stbi__err(11242); $$0 = 0; return ($$0|0); } @@ -23665,7 +23635,7 @@ function _stbi__parse_uncompressed_block($0) { } $22 = ($$lcssa|0)==(0); if (!($22)) { - ___assert_fail((10824|0),(9858|0),4048,(10841|0)); + ___assert_fail((11133|0),(9847|0),4033,(11150|0)); // unreachable; } $23 = ($$0$lcssa|0)<(4); @@ -23702,7 +23672,7 @@ function _stbi__parse_uncompressed_block($0) { $42 = $33 ^ 65535; $43 = ($41|0)==($42|0); if (!($43)) { - _stbi__err(10872); + _stbi__err(11181); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -23712,7 +23682,7 @@ function _stbi__parse_uncompressed_block($0) { $47 = HEAP32[$46>>2]|0; $48 = ($45>>>0)>($47>>>0); if ($48) { - _stbi__err(10885); + _stbi__err(11194); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -23742,21 +23712,6 @@ function _stbi__parse_uncompressed_block($0) { $$034 = 1; STACKTOP = sp;return ($$034|0); } -function _stbi__init_zdefaults() { - var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0; - sp = STACKTOP; - _memset((22691|0),8,144)|0; - dest=(22835); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - dest=(22947); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - $0 = (22971); - $1 = $0; - HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24; - $2 = (($0) + 4)|0; - $3 = $2; - HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24; - dest=22659; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - return; -} function _stbi__zbuild_huffman($0,$1,$2) { $0 = $0|0; $1 = $1|0; @@ -23890,7 +23845,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } if ((label|0) == 7) { - _stbi__err(10762); + _stbi__err(11071); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -23979,7 +23934,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } } - _stbi__err(10814); + _stbi__err(11123); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -24008,7 +23963,7 @@ function _stbi__compute_huffman_codes($0) { while(1) { $12 = (_stbi__zreceive($0,3)|0); $13 = $12&255; - $14 = (11608 + ($$06579)|0); + $14 = (11917 + ($$06579)|0); $15 = HEAP8[$14>>0]|0; $16 = $15&255; $17 = (($3) + ($16)|0); @@ -24099,21 +24054,21 @@ function _stbi__compute_huffman_codes($0) { } } if ((label|0) == 6) { - _stbi__err(10762); + _stbi__err(11071); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 11) { - _stbi__err(10762); + _stbi__err(11071); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 14) { - ___assert_fail((10778|0),(9858|0),4021,(10786|0)); + ___assert_fail((11087|0),(9847|0),4006,(11095|0)); // unreachable; } else if ((label|0) == 17) { - _stbi__err(10762); + _stbi__err(11071); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -24123,7 +24078,7 @@ function _stbi__compute_huffman_codes($0) { } while(0); $43 = ($10|0)==($$066$lcssa|0); if (!($43)) { - _stbi__err(10762); + _stbi__err(11071); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -24287,7 +24242,7 @@ function _stbi__parse_huffman_block($0) { $$070 = $scevgep; } if ((label|0) == 6) { - _stbi__err(10587); + _stbi__err(10896); $$3$ph = 0; return ($$3$ph|0); } @@ -24297,12 +24252,12 @@ function _stbi__parse_huffman_block($0) { return ($$3$ph|0); } else if ((label|0) == 16) { - _stbi__err(10587); + _stbi__err(10896); $$3$ph = 0; return ($$3$ph|0); } else if ((label|0) == 20) { - _stbi__err(10604); + _stbi__err(10913); $$3$ph = 0; return ($$3$ph|0); } @@ -24359,7 +24314,7 @@ function _stbi__zexpand($0,$1,$2) { $5 = HEAP32[$4>>2]|0; $6 = ($5|0)==(0); if ($6) { - _stbi__err(10613); + _stbi__err(10922); $$0 = 0; return ($$0|0); } @@ -24385,7 +24340,7 @@ function _stbi__zexpand($0,$1,$2) { $18 = (_realloc($8,$$029)|0); $19 = ($18|0)==(0|0); if ($19) { - _stbi__err(9913); + _stbi__err(9902); $$0 = 0; return ($$0|0); } else { @@ -24430,7 +24385,7 @@ function _stbi__fill_bits($0) { } } if ((label|0) == 3) { - ___assert_fail((10709|0),(9858|0),3863,(10746|0)); + ___assert_fail((11018|0),(9847|0),3848,(11055|0)); // unreachable; } else if ((label|0) == 5) { @@ -24478,7 +24433,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) { $22 = $21&255; $23 = ($22|0)==($$025|0); if (!($23)) { - ___assert_fail((10633|0),(9858|0),3891,(10649|0)); + ___assert_fail((10942|0),(9847|0),3876,(10958|0)); // unreachable; } $24 = HEAP32[$2>>2]|0; @@ -24506,7 +24461,7 @@ function _stbi__bit_reverse($0,$1) { $5 = $3 >> $4; return ($5|0); } else { - ___assert_fail((10680|0),(9858|0),3781,(10691|0)); + ___assert_fail((10989|0),(9847|0),3766,(11000|0)); // unreachable; } return (0)|0; @@ -24652,10 +24607,10 @@ function _stbi__stdio_eof($0) { function _LoadImage($0,$1) { $0 = $0|0; $1 = $1|0; - var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0; - var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; - var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0; - var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; + var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0; + var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; + var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0; + var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); $vararg_buffer9 = sp + 32|0; @@ -24666,27 +24621,28 @@ function _LoadImage($0,$1) { $3 = sp + 44|0; $4 = sp + 40|0; $5 = sp + 36|0; - $6 = (_IsFileExtension($1,10961)|0); + $6 = (_IsFileExtension($1,11270)|0); $7 = ($6|0)==(0); do { if ($7) { - $19 = (_IsFileExtension($1,11014)|0); + $19 = (_IsFileExtension($1,11323)|0); $20 = ($19|0)==(0); if ($20) { HEAP32[$vararg_buffer1>>2] = $1; - _TraceLog(2,11019,$vararg_buffer1); - $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0; - label = 16; + _TraceLog(2,11328,$vararg_buffer1); + $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0; break; } HEAP32[$3>>2] = 0; HEAP32[$4>>2] = 0; HEAP32[$5>>2] = 0; - $21 = (_stbi_load($1,$3,$4,$5,0)|0); - $22 = HEAP32[$3>>2]|0; - $23 = HEAP32[$4>>2]|0; - $24 = HEAP32[$5>>2]|0; - switch ($24|0) { + $21 = (_fopen($1,11462)|0); + $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0); + (_fclose($21)|0); + $23 = HEAP32[$3>>2]|0; + $24 = HEAP32[$4>>2]|0; + $25 = HEAP32[$5>>2]|0; + switch ($25|0) { case 1: { $$sink = 1; label = 11; @@ -24714,7 +24670,7 @@ function _LoadImage($0,$1) { if ((label|0) == 11) { $$sroa$15$1 = $$sink; } - $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22; + $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23; label = 14; } else { $8 = (_LoadResource($1,0)|0); @@ -24731,18 +24687,18 @@ function _LoadImage($0,$1) { $18 = HEAP32[$17>>2]|0; _LoadImagePro($2,$12,$14,$16,$18); $$sroa$0$0$copyload = HEAP32[$2>>2]|0; - $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0); - $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0; - $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0); - $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0; - $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0); - $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0; - $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0); - $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0; + $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0); + $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0; + $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0); + $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0; + $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0); + $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0; + $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0); + $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0; $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload; } else { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,10967,$vararg_buffer); + _TraceLog(2,11276,$vararg_buffer); $$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0; } _UnloadResource($8); @@ -24751,34 +24707,41 @@ function _LoadImage($0,$1) { } } while(0); if ((label|0) == 14) { - $25 = ($$sroa$0$1|0)==(0|0); - if ($25) { - $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1; - label = 16; + $26 = ($$sroa$0$1|0)==(0|0); + if ($26) { + $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1; } else { HEAP32[$vararg_buffer4>>2] = $1; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $$sroa$7$1; $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); HEAP32[$vararg_ptr8>>2] = $$sroa$10$1; - _TraceLog(0,11055,$vararg_buffer4); - $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1; + _TraceLog(0,11364,$vararg_buffer4); + $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; + STACKTOP = sp;return; } } - if ((label|0) == 16) { - HEAP32[$vararg_buffer9>>2] = $1; - _TraceLog(2,11094,$vararg_buffer9); - $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141; - } - HEAP32[$0>>2] = $$sroa$0$142; - $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0); - HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140; - $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0); - HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138; - $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0); - HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136; - $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0); - HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244; + HEAP32[$vararg_buffer9>>2] = $1; + _TraceLog(2,11403,$vararg_buffer9); + $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; STACKTOP = sp;return; } function _LoadResource($0,$1) { @@ -24797,11 +24760,11 @@ function _LoadResource($0,$1) { $vararg_buffer = sp; $2 = sp + 64|0; $3 = sp + 32|0; - $4 = (_fopen($0,11153)|0); + $4 = (_fopen($0,11462)|0); $5 = ($4|0)==(0|0); if ($5) { HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(2,11156,$vararg_buffer); + _TraceLog(2,11465,$vararg_buffer); $$2 = 0; STACKTOP = sp;return ($$2|0); } @@ -24900,7 +24863,7 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $67; - _TraceLog(0,11253,$vararg_buffer4); + _TraceLog(0,11562,$vararg_buffer4); } (_fread($3,32,1,$4)|0); $68 = (($$05764) + 1)|0; @@ -24935,14 +24898,14 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer8>>2] = $0; $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); HEAP32[$vararg_ptr11>>2] = $1; - _TraceLog(2,11299,$vararg_buffer8); + _TraceLog(2,11608,$vararg_buffer8); $$1 = $$0$lcssa; } else { $$1 = $$0$lcssa; } } else { HEAP32[$vararg_buffer1>>2] = $0; - _TraceLog(2,11207,$vararg_buffer1); + _TraceLog(2,11516,$vararg_buffer1); $$1 = 0; } (_fclose($4)|0); @@ -25032,7 +24995,7 @@ function _ImageCopy($0,$1) { break; } default: { - _TraceLog(2,11125,$vararg_buffer); + _TraceLog(2,11434,$vararg_buffer); $$0 = $6; } } @@ -25077,27 +25040,27 @@ function _DecompressData($0,$1,$2) { $3 = (_malloc($2)|0); $4 = ($3|0)==(0|0); if ($4) { - _TraceLog(2,11349,$vararg_buffer); + _TraceLog(2,11658,$vararg_buffer); STACKTOP = sp;return ($3|0); } $5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0); $6 = ($5|0)==(-1); if ($6) { - _TraceLog(2,11388,$vararg_buffer1); + _TraceLog(2,11697,$vararg_buffer1); _free($3); } $7 = ($5|0)==($2|0); if (!($7)) { - _TraceLog(2,11414,$vararg_buffer3); + _TraceLog(2,11723,$vararg_buffer3); HEAP32[$vararg_buffer5>>2] = $2; - _TraceLog(2,11477,$vararg_buffer5); + _TraceLog(2,11786,$vararg_buffer5); HEAP32[$vararg_buffer7>>2] = $5; - _TraceLog(2,11512,$vararg_buffer7); + _TraceLog(2,11821,$vararg_buffer7); } HEAP32[$vararg_buffer10>>2] = $1; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $5; - _TraceLog(0,11547,$vararg_buffer10); + _TraceLog(0,11856,$vararg_buffer10); STACKTOP = sp;return ($3|0); } function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) { @@ -26280,7 +26243,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $196 = $$01300 << $$37; $197 = $196 | $$371346; $198 = (($$37) + 8)|0; - $199 = (11604 + ($$361133)|0); + $199 = (11913 + ($$361133)|0); $200 = HEAP8[$199>>0]|0; $201 = $200 << 24 >> 24; $202 = ($198>>>0)<($201>>>0); @@ -26710,7 +26673,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { label = 0; $185 = ($$331130>>>0)<(3); if ($185) { - $186 = (11604 + ($$331130)|0); + $186 = (11913 + ($$331130)|0); $187 = HEAP8[$186>>0]|0; $188 = $187 << 24 >> 24; $189 = ($$34>>>0)<($188>>>0); @@ -26748,7 +26711,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { } case 68: { label = 0; - $203 = (11604 + ($$371134)|0); + $203 = (11913 + ($$371134)|0); $204 = HEAP8[$203>>0]|0; $205 = $204 << 24 >> 24; $206 = 1 << $205; @@ -26787,7 +26750,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $232 = $$431352 >>> 3; $233 = (($$43) + -3)|0; $234 = $231&255; - $235 = (11608 + ($$421139)|0); + $235 = (11917 + ($$421139)|0); $236 = HEAP8[$235>>0]|0; $237 = $236&255; $238 = (((($0)) + 7040|0) + ($237)|0); @@ -27194,7 +27157,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { continue L46; } $495 = (($$2986) + -16)|0; - $496 = (11627 + ($495)|0); + $496 = (11936 + ($495)|0); $497 = HEAP8[$496>>0]|0; $498 = $497 << 24 >> 24; $499 = ($488>>>0)<($498>>>0); @@ -27231,7 +27194,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $513 = $$551364 >>> $$551258; $514 = (($$55) - ($$551258))|0; $515 = (($$531044) + -16)|0; - $516 = (11631 + ($515)|0); + $516 = (11940 + ($515)|0); $517 = HEAP8[$516>>0]|0; $518 = $517 << 24 >> 24; $519 = (($518) + ($512))|0; @@ -28143,7 +28106,7 @@ function _LoadTexture($0,$1) { $4 = HEAP32[$2>>2]|0; $5 = ($4|0)==(0|0); if ($5) { - _TraceLog(2,11635,$vararg_buffer); + _TraceLog(2,11944,$vararg_buffer); $$sroa$0$0 = 0; } else { ;HEAP32[$$byval_copy1>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$2+16>>2]|0; @@ -28164,7 +28127,7 @@ function _GetDefaultFont($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - ;HEAP32[$0>>2]=HEAP32[18572>>2]|0;HEAP32[$0+4>>2]=HEAP32[18572+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[18572+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[18572+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[18572+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[18572+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[18572+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[18572+28>>2]|0; + ;HEAP32[$0>>2]=HEAP32[18876>>2]|0;HEAP32[$0+4>>2]=HEAP32[18876+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[18876+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[18876+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[18876+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[18876+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[18876+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[18876+28>>2]|0; return; } function _GetCharIndex($0,$1) { @@ -28546,8 +28509,8 @@ function _FormatText($0,$varargs) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $1 = sp; HEAP32[$1>>2] = $varargs; - (_vsprintf(22979,$0,$1)|0); - STACKTOP = sp;return (22979|0); + (_vsprintf(22963,$0,$1)|0); + STACKTOP = sp;return (22963|0); } function _DrawFPS($0,$1) { $0 = $0|0; @@ -28557,7 +28520,7 @@ function _DrawFPS($0,$1) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $$byval_copy = sp; $2 = sp + 4|0; - $3 = HEAP32[5196]|0; + $3 = HEAP32[5272]|0; $4 = HEAP32[922]|0; $5 = ($3|0)<($4|0); if ($5) { @@ -28565,14 +28528,14 @@ function _DrawFPS($0,$1) { $$sink = $6; } else { $7 = (_GetFPS()|0); - HEAP32[5197] = $7; + HEAP32[5273] = $7; HEAP32[922] = $7; $$sink = 0; } - HEAP32[5196] = $$sink; - $8 = HEAP32[5197]|0; + HEAP32[5272] = $$sink; + $8 = HEAP32[5273]|0; HEAP32[$$byval_copy>>2] = $8; - (_FormatText(11664,$$byval_copy)|0); + (_FormatText(11973,$$byval_copy)|0); HEAP8[$2>>0] = 0; $9 = ((($2)) + 1|0); HEAP8[$9>>0] = -98; @@ -28581,7 +28544,7 @@ function _DrawFPS($0,$1) { $11 = ((($2)) + 3|0); HEAP8[$11>>0] = -1; ;HEAP8[$$byval_copy>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$2+3>>0]|0; - _DrawText(22979,$0,$1,20,$$byval_copy); + _DrawText(22963,$0,$1,20,$$byval_copy); STACKTOP = sp;return; } function _DrawLine3D($0,$1,$2) { @@ -28850,7 +28813,7 @@ function _LoadMesh($0,$1) { $2 = sp + 72|0; $3 = sp + 4|0; dest=$2; stop=dest+68|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); - $4 = (_IsFileExtension($1,11672)|0); + $4 = (_IsFileExtension($1,11981)|0); $5 = ($4|0)==(0); if (!($5)) { _LoadOBJ($3,$1); @@ -28859,7 +28822,7 @@ function _LoadMesh($0,$1) { $6 = HEAP32[$2>>2]|0; $7 = ($6|0)==(0); if ($7) { - _TraceLog(2,11677,$vararg_buffer); + _TraceLog(2,11986,$vararg_buffer); } else { _rlglLoadMesh($2,0); } @@ -28932,11 +28895,11 @@ function _LoadOBJ($0,$1) { $13 = sp + 344|0; $14 = sp + 332|0; dest=$$sroa$75; stop=dest+36|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); - $15 = (_fopen($1,11702)|0); + $15 = (_fopen($1,12011)|0); $16 = ($15|0)==(0|0); if ($16) { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,11705,$vararg_buffer); + _TraceLog(2,12014,$vararg_buffer); $$sroa$75$0$$sroa_idx = ((($0)) + 32|0); ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;HEAP32[$0+12>>2]=0|0;HEAP32[$0+16>>2]=0|0;HEAP32[$0+20>>2]=0|0;HEAP32[$0+24>>2]=0|0;HEAP32[$0+28>>2]=0|0; dest=$$sroa$75$0$$sroa_idx; src=$$sroa$75; stop=dest+36|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); @@ -28956,7 +28919,7 @@ function _LoadOBJ($0,$1) { L12: while(1) { L14: while(1) { HEAP32[$vararg_buffer1>>2] = $2; - (_fscanf($15,11739,$vararg_buffer1)|0); + (_fscanf($15,12048,$vararg_buffer1)|0); $19 = HEAP8[$2>>0]|0; $20 = $19 << 24 >> 24; switch ($20|0) { @@ -28983,7 +28946,7 @@ function _LoadOBJ($0,$1) { } } HEAP32[$vararg_buffer4>>2] = $2; - (_fscanf($15,11739,$vararg_buffer4)|0); + (_fscanf($15,12048,$vararg_buffer4)|0); $23 = HEAP8[$2>>0]|0; switch ($23<<24>>24) { case 116: { @@ -29048,19 +29011,19 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_buffer7>>2] = $1; $vararg_ptr10 = ((($vararg_buffer7)) + 4|0); HEAP32[$vararg_ptr10>>2] = $$0$ph379$lcssa386; - _TraceLog(3,11742,$vararg_buffer7); + _TraceLog(3,12051,$vararg_buffer7); HEAP32[$vararg_buffer11>>2] = $1; $vararg_ptr14 = ((($vararg_buffer11)) + 4|0); HEAP32[$vararg_ptr14>>2] = $$0345$ph372$lcssa389; - _TraceLog(3,11770,$vararg_buffer11); + _TraceLog(3,12079,$vararg_buffer11); HEAP32[$$byval_copy102>>2] = $1; $vararg_ptr18 = ((($$byval_copy102)) + 4|0); HEAP32[$vararg_ptr18>>2] = $$0344$ph376$lcssa388; - _TraceLog(3,11799,$$byval_copy102); + _TraceLog(3,12108,$$byval_copy102); HEAP32[$$byval_copy103>>2] = $1; $vararg_ptr22 = ((($$byval_copy103)) + 4|0); HEAP32[$vararg_ptr22>>2] = $$0346$ph$lcssa; - _TraceLog(3,11826,$$byval_copy103); + _TraceLog(3,12135,$$byval_copy103); $36 = ($$0$ph379$lcssa386*12)|0; $37 = (_malloc($36)|0); $38 = ($$0344$ph376$lcssa388|0)>(0); @@ -29092,7 +29055,7 @@ function _LoadOBJ($0,$1) { L36: while(1) { L38: while(1) { HEAP32[$vararg_buffer23>>2] = $2; - (_fscanf($15,11739,$vararg_buffer23)|0); + (_fscanf($15,12048,$vararg_buffer23)|0); $46 = HEAP8[$2>>0]|0; $47 = $46 << 24 >> 24; switch ($47|0) { @@ -29114,7 +29077,7 @@ function _LoadOBJ($0,$1) { } } HEAP32[$vararg_buffer26>>2] = $2; - (_fscanf($15,11739,$vararg_buffer26)|0); + (_fscanf($15,12048,$vararg_buffer26)|0); $50 = HEAP8[$2>>0]|0; switch ($50<<24>>24) { case 110: { @@ -29133,10 +29096,10 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_buffer29>>2] = $51; $vararg_ptr32 = ((($vararg_buffer29)) + 4|0); HEAP32[$vararg_ptr32>>2] = $52; - (_fscanf($15,11855,$vararg_buffer29)|0); + (_fscanf($15,12164,$vararg_buffer29)|0); $53 = (($$0353$ph367397) + 1)|0; HEAP32[$vararg_buffer33>>2] = $2; - (_fscanf($15,11739,$vararg_buffer33)|0); + (_fscanf($15,12048,$vararg_buffer33)|0); $54 = (_feof($15)|0); $55 = ($54|0)==(0); if ($55) { @@ -29153,10 +29116,10 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_ptr39>>2] = $57; $vararg_ptr40 = ((($vararg_buffer36)) + 8|0); HEAP32[$vararg_ptr40>>2] = $58; - (_fscanf($15,11869,$vararg_buffer36)|0); + (_fscanf($15,12178,$vararg_buffer36)|0); $59 = (($$0354$ph364398) + 1)|0; HEAP32[$vararg_buffer41>>2] = $2; - (_fscanf($15,11739,$vararg_buffer41)|0); + (_fscanf($15,12048,$vararg_buffer41)|0); $60 = (_feof($15)|0); $61 = ($60|0)==(0); if ($61) { @@ -29173,10 +29136,10 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_ptr47>>2] = $63; $vararg_ptr48 = ((($vararg_buffer44)) + 8|0); HEAP32[$vararg_ptr48>>2] = $64; - (_fscanf($15,11869,$vararg_buffer44)|0); + (_fscanf($15,12178,$vararg_buffer44)|0); $65 = (($$0355$ph400) + 1)|0; HEAP32[$vararg_buffer49>>2] = $2; - (_fscanf($15,11739,$vararg_buffer49)|0); + (_fscanf($15,12048,$vararg_buffer49)|0); $66 = (_feof($15)|0); $67 = ($66|0)==(0); if ($67) { @@ -29199,7 +29162,7 @@ function _LoadOBJ($0,$1) { $76 = ($$0344$ph376$lcssa388|0)==(0); if ($76) { HEAP32[$vararg_buffer52>>2] = $1; - _TraceLog(0,11878,$vararg_buffer52); + _TraceLog(0,12187,$vararg_buffer52); } $77 = ($$0345$ph372$lcssa389|0)==(0); $78 = $$0344$ph376$lcssa388 | $$0345$ph372$lcssa389; @@ -29239,7 +29202,7 @@ function _LoadOBJ($0,$1) { } L55: while(1) { HEAP32[$vararg_buffer55>>2] = $2; - (_fscanf($15,11739,$vararg_buffer55)|0); + (_fscanf($15,12048,$vararg_buffer55)|0); $106 = HEAP8[$2>>0]|0; $107 = $106 << 24 >> 24; switch ($107|0) { @@ -29267,7 +29230,7 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_ptr61>>2] = $80; $vararg_ptr62 = ((($vararg_buffer58)) + 8|0); HEAP32[$vararg_ptr62>>2] = $81; - (_fscanf($15,11949,$vararg_buffer58)|0); + (_fscanf($15,12258,$vararg_buffer58)|0); } else { if ($76) { HEAP32[$vararg_buffer63>>2] = $vararg_buffer11; @@ -29281,7 +29244,7 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_ptr69>>2] = $90; $vararg_ptr70 = ((($vararg_buffer63)) + 20|0); HEAP32[$vararg_ptr70>>2] = $91; - (_fscanf($15,11958,$vararg_buffer63)|0); + (_fscanf($15,12267,$vararg_buffer63)|0); break; } if ($77) { @@ -29296,7 +29259,7 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_ptr77>>2] = $94; $vararg_ptr78 = ((($vararg_buffer71)) + 20|0); HEAP32[$vararg_ptr78>>2] = $95; - (_fscanf($15,11976,$vararg_buffer71)|0); + (_fscanf($15,12285,$vararg_buffer71)|0); break; } else { HEAP32[$vararg_buffer79>>2] = $vararg_buffer11; @@ -29316,7 +29279,7 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_ptr88>>2] = $100; $vararg_ptr89 = ((($vararg_buffer79)) + 32|0); HEAP32[$vararg_ptr89>>2] = $101; - (_fscanf($15,11997,$vararg_buffer79)|0); + (_fscanf($15,12306,$vararg_buffer79)|0); break; } } @@ -29696,7 +29659,7 @@ function _LoadOBJ($0,$1) { _free($369); _free($370); HEAP32[$vararg_buffer90>>2] = $1; - _TraceLog(0,12024,$vararg_buffer90); + _TraceLog(0,12333,$vararg_buffer90); HEAP32[$0>>2] = $68; $$sroa$12$0$$sroa_idx244 = ((($0)) + 4|0); HEAP32[$$sroa$12$0$$sroa_idx244>>2] = 0; @@ -29775,7 +29738,7 @@ function _UnloadModel($0) { $1 = ((($0)) + 132|0); _memcpy(($$byval_copy|0),($1|0),132)|0; _UnloadMaterial($$byval_copy); - _TraceLog(0,12068,$vararg_buffer); + _TraceLog(0,12377,$vararg_buffer); STACKTOP = sp;return; } function _UnloadMaterial($0) { @@ -30407,7 +30370,7 @@ function _emscripten_GetProcAddress($0) { $10 = HEAP32[$2>>2]|0; (_strcpy($9,$10)|0); $11 = HEAP32[$3>>2]|0; - $12 = (_strstr($11,12126)|0); + $12 = (_strstr($11,12435)|0); HEAP32[$4>>2] = $12; $13 = HEAP32[$4>>2]|0; $14 = ($13|0)!=(0|0); @@ -30416,7 +30379,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$15>>0] = 0; } $16 = HEAP32[$3>>2]|0; - $17 = (_strstr($16,12130)|0); + $17 = (_strstr($16,12439)|0); HEAP32[$4>>2] = $17; $18 = HEAP32[$4>>2]|0; $19 = ($18|0)!=(0|0); @@ -30425,7 +30388,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$20>>0] = 0; } $21 = HEAP32[$3>>2]|0; - $22 = (_strstr($21,12134)|0); + $22 = (_strstr($21,12443)|0); HEAP32[$4>>2] = $22; $23 = HEAP32[$4>>2]|0; $24 = ($23|0)!=(0|0); @@ -30434,7 +30397,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$25>>0] = 0; } $26 = HEAP32[$3>>2]|0; - $27 = (_strstr($26,12138)|0); + $27 = (_strstr($26,12447)|0); HEAP32[$4>>2] = $27; $28 = HEAP32[$4>>2]|0; $29 = ($28|0)!=(0|0); @@ -30443,1210 +30406,1210 @@ function _emscripten_GetProcAddress($0) { HEAP8[$30>>0] = 0; } $31 = HEAP32[$3>>2]|0; - $32 = (_strcmp($31,12144)|0); + $32 = (_strcmp($31,12453)|0); $33 = ($32|0)!=(0); do { if ($33) { $34 = HEAP32[$3>>2]|0; - $35 = (_strcmp($34,12182)|0); + $35 = (_strcmp($34,12491)|0); $36 = ($35|0)!=(0); if (!($36)) { - HEAP32[$3>>2] = 12201; + HEAP32[$3>>2] = 12510; break; } $37 = HEAP32[$3>>2]|0; - $38 = (_strcmp($37,12214)|0); + $38 = (_strcmp($37,12523)|0); $39 = ($38|0)!=(0); if (!($39)) { - HEAP32[$3>>2] = 12235; + HEAP32[$3>>2] = 12544; break; } $40 = HEAP32[$3>>2]|0; - $41 = (_strcmp($40,12250)|0); + $41 = (_strcmp($40,12559)|0); $42 = ($41|0)!=(0); if (!($42)) { - HEAP32[$3>>2] = 12265; + HEAP32[$3>>2] = 12574; break; } $43 = HEAP32[$3>>2]|0; - $44 = (_strcmp($43,12280)|0); + $44 = (_strcmp($43,12589)|0); $45 = ($44|0)!=(0); if (!($45)) { - HEAP32[$3>>2] = 12295; + HEAP32[$3>>2] = 12604; } } else { - HEAP32[$3>>2] = 12166; + HEAP32[$3>>2] = 12475; } } while(0); $46 = HEAP32[$3>>2]|0; - $47 = (_strcmp($46,12310)|0); + $47 = (_strcmp($46,12619)|0); $48 = ($47|0)!=(0); do { if ($48) { $49 = HEAP32[$3>>2]|0; - $50 = (_strcmp($49,12324)|0); + $50 = (_strcmp($49,12633)|0); $51 = ($50|0)!=(0); if (!($51)) { HEAP32[$1>>2] = 3; break; } $52 = HEAP32[$3>>2]|0; - $53 = (_strcmp($52,12336)|0); + $53 = (_strcmp($52,12645)|0); $54 = ($53|0)!=(0); if (!($54)) { HEAP32[$1>>2] = 7; break; } $55 = HEAP32[$3>>2]|0; - $56 = (_strcmp($55,12350)|0); + $56 = (_strcmp($55,12659)|0); $57 = ($56|0)!=(0); if (!($57)) { HEAP32[$1>>2] = 8; break; } $58 = HEAP32[$3>>2]|0; - $59 = (_strcmp($58,12362)|0); + $59 = (_strcmp($58,12671)|0); $60 = ($59|0)!=(0); if (!($60)) { HEAP32[$1>>2] = 9; break; } $61 = HEAP32[$3>>2]|0; - $62 = (_strcmp($61,12376)|0); + $62 = (_strcmp($61,12685)|0); $63 = ($62|0)!=(0); if (!($63)) { HEAP32[$1>>2] = 10; break; } $64 = HEAP32[$3>>2]|0; - $65 = (_strcmp($64,12390)|0); + $65 = (_strcmp($64,12699)|0); $66 = ($65|0)!=(0); if (!($66)) { HEAP32[$1>>2] = 11; break; } $67 = HEAP32[$3>>2]|0; - $68 = (_strcmp($67,12407)|0); + $68 = (_strcmp($67,12716)|0); $69 = ($68|0)!=(0); if (!($69)) { HEAP32[$1>>2] = 1; break; } $70 = HEAP32[$3>>2]|0; - $71 = (_strcmp($70,12430)|0); + $71 = (_strcmp($70,12739)|0); $72 = ($71|0)!=(0); if (!($72)) { HEAP32[$1>>2] = 1; break; } $73 = HEAP32[$3>>2]|0; - $74 = (_strcmp($73,12456)|0); + $74 = (_strcmp($73,12765)|0); $75 = ($74|0)!=(0); if (!($75)) { HEAP32[$1>>2] = 2; break; } $76 = HEAP32[$3>>2]|0; - $77 = (_strcmp($76,12469)|0); + $77 = (_strcmp($76,12778)|0); $78 = ($77|0)!=(0); if (!($78)) { HEAP32[$1>>2] = 3; break; } $79 = HEAP32[$3>>2]|0; - $80 = (_strcmp($79,12485)|0); + $80 = (_strcmp($79,12794)|0); $81 = ($80|0)!=(0); if (!($81)) { HEAP32[$1>>2] = 1; break; } $82 = HEAP32[$3>>2]|0; - $83 = (_strcmp($82,12498)|0); + $83 = (_strcmp($82,12807)|0); $84 = ($83|0)!=(0); if (!($84)) { HEAP32[$1>>2] = 12; break; } $85 = HEAP32[$3>>2]|0; - $86 = (_strcmp($85,12512)|0); + $86 = (_strcmp($85,12821)|0); $87 = ($86|0)!=(0); if (!($87)) { HEAP32[$1>>2] = 2; break; } $88 = HEAP32[$3>>2]|0; - $89 = (_strcmp($88,12532)|0); + $89 = (_strcmp($88,12841)|0); $90 = ($89|0)!=(0); if (!($90)) { HEAP32[$1>>2] = 3; break; } $91 = HEAP32[$3>>2]|0; - $92 = (_strcmp($91,12552)|0); + $92 = (_strcmp($91,12861)|0); $93 = ($92|0)!=(0); if (!($93)) { HEAP32[$1>>2] = 4; break; } $94 = HEAP32[$3>>2]|0; - $95 = (_strcmp($94,12569)|0); + $95 = (_strcmp($94,12878)|0); $96 = ($95|0)!=(0); if (!($96)) { HEAP32[$1>>2] = 5; break; } $97 = HEAP32[$3>>2]|0; - $98 = (_strcmp($97,12586)|0); + $98 = (_strcmp($97,12895)|0); $99 = ($98|0)!=(0); if (!($99)) { HEAP32[$1>>2] = 4; break; } $100 = HEAP32[$3>>2]|0; - $101 = (_strcmp($100,12598)|0); + $101 = (_strcmp($100,12907)|0); $102 = ($101|0)!=(0); if (!($102)) { HEAP32[$1>>2] = 13; break; } $103 = HEAP32[$3>>2]|0; - $104 = (_strcmp($103,12611)|0); + $104 = (_strcmp($103,12920)|0); $105 = ($104|0)!=(0); if (!($105)) { HEAP32[$1>>2] = 14; break; } $106 = HEAP32[$3>>2]|0; - $107 = (_strcmp($106,12627)|0); + $107 = (_strcmp($106,12936)|0); $108 = ($107|0)!=(0); if (!($108)) { HEAP32[$1>>2] = 6; break; } $109 = HEAP32[$3>>2]|0; - $110 = (_strcmp($109,12650)|0); + $110 = (_strcmp($109,12959)|0); $111 = ($110|0)!=(0); if (!($111)) { HEAP32[$1>>2] = 2; break; } $112 = HEAP32[$3>>2]|0; - $113 = (_strcmp($112,12663)|0); + $113 = (_strcmp($112,12972)|0); $114 = ($113|0)!=(0); if (!($114)) { HEAP32[$1>>2] = 3; break; } $115 = HEAP32[$3>>2]|0; - $116 = (_strcmp($115,12679)|0); + $116 = (_strcmp($115,12988)|0); $117 = ($116|0)!=(0); if (!($117)) { HEAP32[$1>>2] = 5; break; } $118 = HEAP32[$3>>2]|0; - $119 = (_strcmp($118,12690)|0); + $119 = (_strcmp($118,12999)|0); $120 = ($119|0)!=(0); if (!($120)) { HEAP32[$1>>2] = 15; break; } $121 = HEAP32[$3>>2]|0; - $122 = (_strcmp($121,12709)|0); + $122 = (_strcmp($121,13018)|0); $123 = ($122|0)!=(0); if (!($123)) { HEAP32[$1>>2] = 16; break; } $124 = HEAP32[$3>>2]|0; - $125 = (_strcmp($124,12731)|0); + $125 = (_strcmp($124,13040)|0); $126 = ($125|0)!=(0); if (!($126)) { HEAP32[$1>>2] = 17; break; } $127 = HEAP32[$3>>2]|0; - $128 = (_strcmp($127,12750)|0); + $128 = (_strcmp($127,13059)|0); $129 = ($128|0)!=(0); if (!($129)) { HEAP32[$1>>2] = 7; break; } $130 = HEAP32[$3>>2]|0; - $131 = (_strcmp($130,12779)|0); + $131 = (_strcmp($130,13088)|0); $132 = ($131|0)!=(0); if (!($132)) { HEAP32[$1>>2] = 6; break; } $133 = HEAP32[$3>>2]|0; - $134 = (_strcmp($133,12796)|0); + $134 = (_strcmp($133,13105)|0); $135 = ($134|0)!=(0); if (!($135)) { HEAP32[$1>>2] = 8; break; } $136 = HEAP32[$3>>2]|0; - $137 = (_strcmp($136,12811)|0); + $137 = (_strcmp($136,13120)|0); $138 = ($137|0)!=(0); if (!($138)) { HEAP32[$1>>2] = 9; break; } $139 = HEAP32[$3>>2]|0; - $140 = (_strcmp($139,12826)|0); + $140 = (_strcmp($139,13135)|0); $141 = ($140|0)!=(0); if (!($141)) { HEAP32[$1>>2] = 1; break; } $142 = HEAP32[$3>>2]|0; - $143 = (_strcmp($142,12847)|0); + $143 = (_strcmp($142,13156)|0); $144 = ($143|0)!=(0); if (!($144)) { HEAP32[$1>>2] = 10; break; } $145 = HEAP32[$3>>2]|0; - $146 = (_strcmp($145,12867)|0); + $146 = (_strcmp($145,13176)|0); $147 = ($146|0)!=(0); if (!($147)) { HEAP32[$1>>2] = 11; break; } $148 = HEAP32[$3>>2]|0; - $149 = (_strcmp($148,12887)|0); + $149 = (_strcmp($148,13196)|0); $150 = ($149|0)!=(0); if (!($150)) { HEAP32[$1>>2] = 12; break; } $151 = HEAP32[$3>>2]|0; - $152 = (_strcmp($151,12913)|0); + $152 = (_strcmp($151,13222)|0); $153 = ($152|0)!=(0); if (!($153)) { HEAP32[$1>>2] = 2; break; } $154 = HEAP32[$3>>2]|0; - $155 = (_strcmp($154,12932)|0); + $155 = (_strcmp($154,13241)|0); $156 = ($155|0)!=(0); if (!($156)) { HEAP32[$1>>2] = 1; break; } $157 = HEAP32[$3>>2]|0; - $158 = (_strcmp($157,12944)|0); + $158 = (_strcmp($157,13253)|0); $159 = ($158|0)!=(0); if (!($159)) { HEAP32[$1>>2] = 3; break; } $160 = HEAP32[$3>>2]|0; - $161 = (_strcmp($160,12956)|0); + $161 = (_strcmp($160,13265)|0); $162 = ($161|0)!=(0); if (!($162)) { HEAP32[$1>>2] = 1; break; } $163 = HEAP32[$3>>2]|0; - $164 = (_strcmp($163,12968)|0); + $164 = (_strcmp($163,13277)|0); $165 = ($164|0)!=(0); if (!($165)) { HEAP32[$1>>2] = 1; break; } $166 = HEAP32[$3>>2]|0; - $167 = (_strcmp($166,12980)|0); + $167 = (_strcmp($166,13289)|0); $168 = ($167|0)!=(0); if (!($168)) { HEAP32[$1>>2] = 18; break; } $169 = HEAP32[$3>>2]|0; - $170 = (_strcmp($169,12992)|0); + $170 = (_strcmp($169,13301)|0); $171 = ($170|0)!=(0); if (!($171)) { HEAP32[$1>>2] = 13; break; } $172 = HEAP32[$3>>2]|0; - $173 = (_strcmp($172,13004)|0); + $173 = (_strcmp($172,13313)|0); $174 = ($173|0)!=(0); if (!($174)) { HEAP32[$1>>2] = 4; break; } $175 = HEAP32[$3>>2]|0; - $176 = (_strcmp($175,13016)|0); + $176 = (_strcmp($175,13325)|0); $177 = ($176|0)!=(0); if (!($177)) { HEAP32[$1>>2] = 2; break; } $178 = HEAP32[$3>>2]|0; - $179 = (_strcmp($178,13028)|0); + $179 = (_strcmp($178,13337)|0); $180 = ($179|0)!=(0); if (!($180)) { HEAP32[$1>>2] = 14; break; } $181 = HEAP32[$3>>2]|0; - $182 = (_strcmp($181,13041)|0); + $182 = (_strcmp($181,13350)|0); $183 = ($182|0)!=(0); if (!($183)) { HEAP32[$1>>2] = 15; break; } $184 = HEAP32[$3>>2]|0; - $185 = (_strcmp($184,13054)|0); + $185 = (_strcmp($184,13363)|0); $186 = ($185|0)!=(0); if (!($186)) { HEAP32[$1>>2] = 16; break; } $187 = HEAP32[$3>>2]|0; - $188 = (_strcmp($187,13067)|0); + $188 = (_strcmp($187,13376)|0); $189 = ($188|0)!=(0); if (!($189)) { HEAP32[$1>>2] = 17; break; } $190 = HEAP32[$3>>2]|0; - $191 = (_strcmp($190,13080)|0); + $191 = (_strcmp($190,13389)|0); $192 = ($191|0)!=(0); if (!($192)) { HEAP32[$1>>2] = 18; break; } $193 = HEAP32[$3>>2]|0; - $194 = (_strcmp($193,13093)|0); + $194 = (_strcmp($193,13402)|0); $195 = ($194|0)!=(0); if (!($195)) { HEAP32[$1>>2] = 19; break; } $196 = HEAP32[$3>>2]|0; - $197 = (_strcmp($196,13106)|0); + $197 = (_strcmp($196,13415)|0); $198 = ($197|0)!=(0); if (!($198)) { HEAP32[$1>>2] = 20; break; } $199 = HEAP32[$3>>2]|0; - $200 = (_strcmp($199,13119)|0); + $200 = (_strcmp($199,13428)|0); $201 = ($200|0)!=(0); if (!($201)) { HEAP32[$1>>2] = 21; break; } $202 = HEAP32[$3>>2]|0; - $203 = (_strcmp($202,13132)|0); + $203 = (_strcmp($202,13441)|0); $204 = ($203|0)!=(0); if (!($204)) { HEAP32[$1>>2] = 5; break; } $205 = HEAP32[$3>>2]|0; - $206 = (_strcmp($205,13151)|0); + $206 = (_strcmp($205,13460)|0); $207 = ($206|0)!=(0); if (!($207)) { HEAP32[$1>>2] = 6; break; } $208 = HEAP32[$3>>2]|0; - $209 = (_strcmp($208,13170)|0); + $209 = (_strcmp($208,13479)|0); $210 = ($209|0)!=(0); if (!($210)) { HEAP32[$1>>2] = 7; break; } $211 = HEAP32[$3>>2]|0; - $212 = (_strcmp($211,13189)|0); + $212 = (_strcmp($211,13498)|0); $213 = ($212|0)!=(0); if (!($213)) { HEAP32[$1>>2] = 19; break; } $214 = HEAP32[$3>>2]|0; - $215 = (_strcmp($214,13202)|0); + $215 = (_strcmp($214,13511)|0); $216 = ($215|0)!=(0); if (!($216)) { HEAP32[$1>>2] = 20; break; } $217 = HEAP32[$3>>2]|0; - $218 = (_strcmp($217,13220)|0); + $218 = (_strcmp($217,13529)|0); $219 = ($218|0)!=(0); if (!($219)) { HEAP32[$1>>2] = 21; break; } $220 = HEAP32[$3>>2]|0; - $221 = (_strcmp($220,13238)|0); + $221 = (_strcmp($220,13547)|0); $222 = ($221|0)!=(0); if (!($222)) { HEAP32[$1>>2] = 22; break; } $223 = HEAP32[$3>>2]|0; - $224 = (_strcmp($223,13256)|0); + $224 = (_strcmp($223,13565)|0); $225 = ($224|0)!=(0); if (!($225)) { HEAP32[$1>>2] = 23; break; } $226 = HEAP32[$3>>2]|0; - $227 = (_strcmp($226,13274)|0); + $227 = (_strcmp($226,13583)|0); $228 = ($227|0)!=(0); if (!($228)) { HEAP32[$1>>2] = 2; break; } $229 = HEAP32[$3>>2]|0; - $230 = (_strcmp($229,13294)|0); + $230 = (_strcmp($229,13603)|0); $231 = ($230|0)!=(0); if (!($231)) { HEAP32[$1>>2] = 3; break; } $232 = HEAP32[$3>>2]|0; - $233 = (_strcmp($232,12235)|0); + $233 = (_strcmp($232,12544)|0); $234 = ($233|0)!=(0); if (!($234)) { HEAP32[$1>>2] = 7; break; } $235 = HEAP32[$3>>2]|0; - $236 = (_strcmp($235,13312)|0); + $236 = (_strcmp($235,13621)|0); $237 = ($236|0)!=(0); if (!($237)) { HEAP32[$1>>2] = 1; break; } $238 = HEAP32[$3>>2]|0; - $239 = (_strcmp($238,13327)|0); + $239 = (_strcmp($238,13636)|0); $240 = ($239|0)!=(0); if (!($240)) { HEAP32[$1>>2] = 8; break; } $241 = HEAP32[$3>>2]|0; - $242 = (_strcmp($241,13348)|0); + $242 = (_strcmp($241,13657)|0); $243 = ($242|0)!=(0); if (!($243)) { HEAP32[$1>>2] = 9; break; } $244 = HEAP32[$3>>2]|0; - $245 = (_strcmp($244,13363)|0); + $245 = (_strcmp($244,13672)|0); $246 = ($245|0)!=(0); if (!($246)) { HEAP32[$1>>2] = 10; break; } $247 = HEAP32[$3>>2]|0; - $248 = (_strcmp($247,13381)|0); + $248 = (_strcmp($247,13690)|0); $249 = ($248|0)!=(0); if (!($249)) { HEAP32[$1>>2] = 2; break; } $250 = HEAP32[$3>>2]|0; - $251 = (_strcmp($250,13397)|0); + $251 = (_strcmp($250,13706)|0); $252 = ($251|0)!=(0); if (!($252)) { HEAP32[$1>>2] = 11; break; } $253 = HEAP32[$3>>2]|0; - $254 = (_strcmp($253,13416)|0); + $254 = (_strcmp($253,13725)|0); $255 = ($254|0)!=(0); if (!($255)) { HEAP32[$1>>2] = 22; break; } $256 = HEAP32[$3>>2]|0; - $257 = (_strcmp($256,13430)|0); + $257 = (_strcmp($256,13739)|0); $258 = ($257|0)!=(0); if (!($258)) { HEAP32[$1>>2] = 23; break; } $259 = HEAP32[$3>>2]|0; - $260 = (_strcmp($259,13445)|0); + $260 = (_strcmp($259,13754)|0); $261 = ($260|0)!=(0); if (!($261)) { HEAP32[$1>>2] = 8; break; } $262 = HEAP32[$3>>2]|0; - $263 = (_strcmp($262,12166)|0); + $263 = (_strcmp($262,12475)|0); $264 = ($263|0)!=(0); if (!($264)) { HEAP32[$1>>2] = 1; break; } $265 = HEAP32[$3>>2]|0; - $266 = (_strcmp($265,13456)|0); + $266 = (_strcmp($265,13765)|0); $267 = ($266|0)!=(0); if (!($267)) { HEAP32[$1>>2] = 3; break; } $268 = HEAP32[$3>>2]|0; - $269 = (_strcmp($268,12265)|0); + $269 = (_strcmp($268,12574)|0); $270 = ($269|0)!=(0); if (!($270)) { HEAP32[$1>>2] = 24; break; } $271 = HEAP32[$3>>2]|0; - $272 = (_strcmp($271,12295)|0); + $272 = (_strcmp($271,12604)|0); $273 = ($272|0)!=(0); if (!($273)) { HEAP32[$1>>2] = 25; break; } $274 = HEAP32[$3>>2]|0; - $275 = (_strcmp($274,13472)|0); + $275 = (_strcmp($274,13781)|0); $276 = ($275|0)!=(0); if (!($276)) { HEAP32[$1>>2] = 12; break; } $277 = HEAP32[$3>>2]|0; - $278 = (_strcmp($277,13499)|0); + $278 = (_strcmp($277,13808)|0); $279 = ($278|0)!=(0); if (!($279)) { HEAP32[$1>>2] = 4; break; } $280 = HEAP32[$3>>2]|0; - $281 = (_strcmp($280,13513)|0); + $281 = (_strcmp($280,13822)|0); $282 = ($281|0)!=(0); if (!($282)) { HEAP32[$1>>2] = 13; break; } $283 = HEAP32[$3>>2]|0; - $284 = (_strcmp($283,12201)|0); + $284 = (_strcmp($283,12510)|0); $285 = ($284|0)!=(0); if (!($285)) { HEAP32[$1>>2] = 5; break; } $286 = HEAP32[$3>>2]|0; - $287 = (_strcmp($286,13533)|0); + $287 = (_strcmp($286,13842)|0); $288 = ($287|0)!=(0); if (!($288)) { HEAP32[$1>>2] = 6; break; } $289 = HEAP32[$3>>2]|0; - $290 = (_strcmp($289,13551)|0); + $290 = (_strcmp($289,13860)|0); $291 = ($290|0)!=(0); if (!($291)) { HEAP32[$1>>2] = 9; break; } $292 = HEAP32[$3>>2]|0; - $293 = (_strcmp($292,13563)|0); + $293 = (_strcmp($292,13872)|0); $294 = ($293|0)!=(0); if (!($294)) { HEAP32[$1>>2] = 24; break; } $295 = HEAP32[$3>>2]|0; - $296 = (_strcmp($295,13584)|0); + $296 = (_strcmp($295,13893)|0); $297 = ($296|0)!=(0); if (!($297)) { HEAP32[$1>>2] = 26; break; } $298 = HEAP32[$3>>2]|0; - $299 = (_strcmp($298,13602)|0); + $299 = (_strcmp($298,13911)|0); $300 = ($299|0)!=(0); if (!($300)) { HEAP32[$1>>2] = 27; break; } $301 = HEAP32[$3>>2]|0; - $302 = (_strcmp($301,13620)|0); + $302 = (_strcmp($301,13929)|0); $303 = ($302|0)!=(0); if (!($303)) { HEAP32[$1>>2] = 28; break; } $304 = HEAP32[$3>>2]|0; - $305 = (_strcmp($304,13641)|0); + $305 = (_strcmp($304,13950)|0); $306 = ($305|0)!=(0); if (!($306)) { HEAP32[$1>>2] = 14; break; } $307 = HEAP32[$3>>2]|0; - $308 = (_strcmp($307,13667)|0); + $308 = (_strcmp($307,13976)|0); $309 = ($308|0)!=(0); if (!($309)) { HEAP32[$1>>2] = 3; break; } $310 = HEAP32[$3>>2]|0; - $311 = (_strcmp($310,13690)|0); + $311 = (_strcmp($310,13999)|0); $312 = ($311|0)!=(0); if (!($312)) { HEAP32[$1>>2] = 15; break; } $313 = HEAP32[$3>>2]|0; - $314 = (_strcmp($313,13728)|0); + $314 = (_strcmp($313,14037)|0); $315 = ($314|0)!=(0); if (!($315)) { HEAP32[$1>>2] = 10; break; } $316 = HEAP32[$3>>2]|0; - $317 = (_strcmp($316,13744)|0); + $317 = (_strcmp($316,14053)|0); $318 = ($317|0)!=(0); if (!($318)) { HEAP32[$1>>2] = 7; break; } $319 = HEAP32[$3>>2]|0; - $320 = (_strcmp($319,13759)|0); + $320 = (_strcmp($319,14068)|0); $321 = ($320|0)!=(0); if (!($321)) { HEAP32[$1>>2] = 25; break; } $322 = HEAP32[$3>>2]|0; - $323 = (_strcmp($322,13782)|0); + $323 = (_strcmp($322,14091)|0); $324 = ($323|0)!=(0); if (!($324)) { HEAP32[$1>>2] = 16; break; } $325 = HEAP32[$3>>2]|0; - $326 = (_strcmp($325,13795)|0); + $326 = (_strcmp($325,14104)|0); $327 = ($326|0)!=(0); if (!($327)) { HEAP32[$1>>2] = 29; break; } $328 = HEAP32[$3>>2]|0; - $329 = (_strcmp($328,13809)|0); + $329 = (_strcmp($328,14118)|0); $330 = ($329|0)!=(0); if (!($330)) { HEAP32[$1>>2] = 30; break; } $331 = HEAP32[$3>>2]|0; - $332 = (_strcmp($331,13823)|0); + $332 = (_strcmp($331,14132)|0); $333 = ($332|0)!=(0); if (!($333)) { HEAP32[$1>>2] = 1; break; } $334 = HEAP32[$3>>2]|0; - $335 = (_strcmp($334,13843)|0); + $335 = (_strcmp($334,14152)|0); $336 = ($335|0)!=(0); if (!($336)) { HEAP32[$1>>2] = 8; break; } $337 = HEAP32[$3>>2]|0; - $338 = (_strcmp($337,13863)|0); + $338 = (_strcmp($337,14172)|0); $339 = ($338|0)!=(0); if (!($339)) { HEAP32[$1>>2] = 17; break; } $340 = HEAP32[$3>>2]|0; - $341 = (_strcmp($340,13879)|0); + $341 = (_strcmp($340,14188)|0); $342 = ($341|0)!=(0); if (!($342)) { HEAP32[$1>>2] = 18; break; } $343 = HEAP32[$3>>2]|0; - $344 = (_strcmp($343,13897)|0); + $344 = (_strcmp($343,14206)|0); $345 = ($344|0)!=(0); if (!($345)) { HEAP32[$1>>2] = 26; break; } $346 = HEAP32[$3>>2]|0; - $347 = (_strcmp($346,13913)|0); + $347 = (_strcmp($346,14222)|0); $348 = ($347|0)!=(0); if (!($348)) { HEAP32[$1>>2] = 19; break; } $349 = HEAP32[$3>>2]|0; - $350 = (_strcmp($349,13928)|0); + $350 = (_strcmp($349,14237)|0); $351 = ($350|0)!=(0); if (!($351)) { HEAP32[$1>>2] = 9; break; } $352 = HEAP32[$3>>2]|0; - $353 = (_strcmp($352,13950)|0); + $353 = (_strcmp($352,14259)|0); $354 = ($353|0)!=(0); if (!($354)) { HEAP32[$1>>2] = 31; break; } $355 = HEAP32[$3>>2]|0; - $356 = (_strcmp($355,13968)|0); + $356 = (_strcmp($355,14277)|0); $357 = ($356|0)!=(0); if (!($357)) { HEAP32[$1>>2] = 32; break; } $358 = HEAP32[$3>>2]|0; - $359 = (_strcmp($358,13989)|0); + $359 = (_strcmp($358,14298)|0); $360 = ($359|0)!=(0); if (!($360)) { HEAP32[$1>>2] = 10; break; } $361 = HEAP32[$3>>2]|0; - $362 = (_strcmp($361,14007)|0); + $362 = (_strcmp($361,14316)|0); $363 = ($362|0)!=(0); if (!($363)) { HEAP32[$1>>2] = 11; break; } $364 = HEAP32[$3>>2]|0; - $365 = (_strcmp($364,14020)|0); + $365 = (_strcmp($364,14329)|0); $366 = ($365|0)!=(0); if (!($366)) { HEAP32[$1>>2] = 2; break; } $367 = HEAP32[$3>>2]|0; - $368 = (_strcmp($367,14035)|0); + $368 = (_strcmp($367,14344)|0); $369 = ($368|0)!=(0); if (!($369)) { HEAP32[$1>>2] = 12; break; } $370 = HEAP32[$3>>2]|0; - $371 = (_strcmp($370,14049)|0); + $371 = (_strcmp($370,14358)|0); $372 = ($371|0)!=(0); if (!($372)) { HEAP32[$1>>2] = 1; break; } $373 = HEAP32[$3>>2]|0; - $374 = (_strcmp($373,14059)|0); + $374 = (_strcmp($373,14368)|0); $375 = ($374|0)!=(0); if (!($375)) { HEAP32[$1>>2] = 1; break; } $376 = HEAP32[$3>>2]|0; - $377 = (_strcmp($376,14069)|0); + $377 = (_strcmp($376,14378)|0); $378 = ($377|0)!=(0); if (!($378)) { HEAP32[$1>>2] = 2; break; } $379 = HEAP32[$3>>2]|0; - $380 = (_strcmp($379,14091)|0); + $380 = (_strcmp($379,14400)|0); $381 = ($380|0)!=(0); if (!($381)) { HEAP32[$1>>2] = 13; break; } $382 = HEAP32[$3>>2]|0; - $383 = (_strcmp($382,14117)|0); + $383 = (_strcmp($382,14426)|0); $384 = ($383|0)!=(0); if (!($384)) { HEAP32[$1>>2] = 14; break; } $385 = HEAP32[$3>>2]|0; - $386 = (_strcmp($385,14144)|0); + $386 = (_strcmp($385,14453)|0); $387 = ($386|0)!=(0); if (!($387)) { HEAP32[$1>>2] = 27; break; } $388 = HEAP32[$3>>2]|0; - $389 = (_strcmp($388,14157)|0); + $389 = (_strcmp($388,14466)|0); $390 = ($389|0)!=(0); if (!($390)) { HEAP32[$1>>2] = 20; break; } $391 = HEAP32[$3>>2]|0; - $392 = (_strcmp($391,14172)|0); + $392 = (_strcmp($391,14481)|0); $393 = ($392|0)!=(0); if (!($393)) { HEAP32[$1>>2] = 4; break; } $394 = HEAP32[$3>>2]|0; - $395 = (_strcmp($394,14187)|0); + $395 = (_strcmp($394,14496)|0); $396 = ($395|0)!=(0); if (!($396)) { HEAP32[$1>>2] = 3; break; } $397 = HEAP32[$3>>2]|0; - $398 = (_strcmp($397,14211)|0); + $398 = (_strcmp($397,14520)|0); $399 = ($398|0)!=(0); if (!($399)) { HEAP32[$1>>2] = 2; break; } $400 = HEAP32[$3>>2]|0; - $401 = (_strcmp($400,14222)|0); + $401 = (_strcmp($400,14531)|0); $402 = ($401|0)!=(0); if (!($402)) { HEAP32[$1>>2] = 33; break; } $403 = HEAP32[$3>>2]|0; - $404 = (_strcmp($403,14244)|0); + $404 = (_strcmp($403,14553)|0); $405 = ($404|0)!=(0); if (!($405)) { HEAP32[$1>>2] = 21; break; } $406 = HEAP32[$3>>2]|0; - $407 = (_strcmp($406,14266)|0); + $407 = (_strcmp($406,14575)|0); $408 = ($407|0)!=(0); if (!($408)) { HEAP32[$1>>2] = 5; break; } $409 = HEAP32[$3>>2]|0; - $410 = (_strcmp($409,14290)|0); + $410 = (_strcmp($409,14599)|0); $411 = ($410|0)!=(0); if (!($411)) { HEAP32[$1>>2] = 4; break; } $412 = HEAP32[$3>>2]|0; - $413 = (_strcmp($412,14299)|0); + $413 = (_strcmp($412,14608)|0); $414 = ($413|0)!=(0); if (!($414)) { HEAP32[$1>>2] = 5; break; } $415 = HEAP32[$3>>2]|0; - $416 = (_strcmp($415,14307)|0); + $416 = (_strcmp($415,14616)|0); $417 = ($416|0)!=(0); if (!($417)) { HEAP32[$1>>2] = 1; break; } $418 = HEAP32[$3>>2]|0; - $419 = (_strcmp($418,14320)|0); + $419 = (_strcmp($418,14629)|0); $420 = ($419|0)!=(0); if (!($420)) { HEAP32[$1>>2] = 2; break; } $421 = HEAP32[$3>>2]|0; - $422 = (_strcmp($421,14334)|0); + $422 = (_strcmp($421,14643)|0); $423 = ($422|0)!=(0); if (!($423)) { HEAP32[$1>>2] = 15; break; } $424 = HEAP32[$3>>2]|0; - $425 = (_strcmp($424,14346)|0); + $425 = (_strcmp($424,14655)|0); $426 = ($425|0)!=(0); if (!($426)) { HEAP32[$1>>2] = 16; break; } $427 = HEAP32[$3>>2]|0; - $428 = (_strcmp($427,14355)|0); + $428 = (_strcmp($427,14664)|0); $429 = ($428|0)!=(0); if (!($429)) { HEAP32[$1>>2] = 17; break; } $430 = HEAP32[$3>>2]|0; - $431 = (_strcmp($430,14365)|0); + $431 = (_strcmp($430,14674)|0); $432 = ($431|0)!=(0); if (!($432)) { HEAP32[$1>>2] = 18; break; } $433 = HEAP32[$3>>2]|0; - $434 = (_strcmp($433,14377)|0); + $434 = (_strcmp($433,14686)|0); $435 = ($434|0)!=(0); if (!($435)) { HEAP32[$1>>2] = 19; break; } $436 = HEAP32[$3>>2]|0; - $437 = (_strcmp($436,14388)|0); + $437 = (_strcmp($436,14697)|0); $438 = ($437|0)!=(0); if (!($438)) { HEAP32[$1>>2] = 20; break; } $439 = HEAP32[$3>>2]|0; - $440 = (_strcmp($439,14396)|0); + $440 = (_strcmp($439,14705)|0); $441 = ($440|0)!=(0); if (!($441)) { HEAP32[$1>>2] = 3; break; } $442 = HEAP32[$3>>2]|0; - $443 = (_strcmp($442,14408)|0); + $443 = (_strcmp($442,14717)|0); $444 = ($443|0)!=(0); if (!($444)) { HEAP32[$1>>2] = 21; break; } $445 = HEAP32[$3>>2]|0; - $446 = (_strcmp($445,14423)|0); + $446 = (_strcmp($445,14732)|0); $447 = ($446|0)!=(0); if (!($447)) { HEAP32[$1>>2] = 22; break; } $448 = HEAP32[$3>>2]|0; - $449 = (_strcmp($448,14435)|0); + $449 = (_strcmp($448,14744)|0); $450 = ($449|0)!=(0); if (!($450)) { HEAP32[$1>>2] = 23; break; } $451 = HEAP32[$3>>2]|0; - $452 = (_strcmp($451,14449)|0); + $452 = (_strcmp($451,14758)|0); $453 = ($452|0)!=(0); if (!($453)) { HEAP32[$1>>2] = 11; break; } $454 = HEAP32[$3>>2]|0; - $455 = (_strcmp($454,14474)|0); + $455 = (_strcmp($454,14783)|0); $456 = ($455|0)!=(0); if (!($456)) { HEAP32[$1>>2] = 24; break; } $457 = HEAP32[$3>>2]|0; - $458 = (_strcmp($457,14491)|0); + $458 = (_strcmp($457,14800)|0); $459 = ($458|0)!=(0); if (!($459)) { HEAP32[$1>>2] = 25; break; } $460 = HEAP32[$3>>2]|0; - $461 = (_strcmp($460,14507)|0); + $461 = (_strcmp($460,14816)|0); $462 = ($461|0)!=(0); if (!($462)) { HEAP32[$1>>2] = 26; break; } $463 = HEAP32[$3>>2]|0; - $464 = (_strcmp($463,14523)|0); + $464 = (_strcmp($463,14832)|0); $465 = ($464|0)!=(0); if (!($465)) { HEAP32[$1>>2] = 12; break; } $466 = HEAP32[$3>>2]|0; - $467 = (_strcmp($466,14535)|0); + $467 = (_strcmp($466,14844)|0); $468 = ($467|0)!=(0); if (!($468)) { HEAP32[$1>>2] = 34; break; } $469 = HEAP32[$3>>2]|0; - $470 = (_strcmp($469,14547)|0); + $470 = (_strcmp($469,14856)|0); $471 = ($470|0)!=(0); if (!($471)) { HEAP32[$1>>2] = 35; break; } $472 = HEAP32[$3>>2]|0; - $473 = (_strcmp($472,14571)|0); + $473 = (_strcmp($472,14880)|0); $474 = ($473|0)!=(0); if (!($474)) { HEAP32[$1>>2] = 1; break; } $475 = HEAP32[$3>>2]|0; - $476 = (_strcmp($475,14584)|0); + $476 = (_strcmp($475,14893)|0); $477 = ($476|0)!=(0); if (!($477)) { HEAP32[$1>>2] = 2; break; } $478 = HEAP32[$3>>2]|0; - $479 = (_strcmp($478,14598)|0); + $479 = (_strcmp($478,14907)|0); $480 = ($479|0)!=(0); if (!($480)) { HEAP32[$1>>2] = 36; break; } $481 = HEAP32[$3>>2]|0; - $482 = (_strcmp($481,14620)|0); + $482 = (_strcmp($481,14929)|0); $483 = ($482|0)!=(0); if (!($483)) { HEAP32[$1>>2] = 37; break; } $484 = HEAP32[$3>>2]|0; - $485 = (_strcmp($484,14627)|0); + $485 = (_strcmp($484,14936)|0); $486 = ($485|0)!=(0); if (!($486)) { HEAP32[$1>>2] = 3; break; } $487 = HEAP32[$3>>2]|0; - $488 = (_strcmp($487,14643)|0); + $488 = (_strcmp($487,14952)|0); $489 = ($488|0)!=(0); if (!($489)) { HEAP32[$1>>2] = 2; break; } $490 = HEAP32[$3>>2]|0; - $491 = (_strcmp($490,14660)|0); + $491 = (_strcmp($490,14969)|0); $492 = ($491|0)!=(0); if (!($492)) { HEAP32[$1>>2] = 1; break; } $493 = HEAP32[$3>>2]|0; - $494 = (_strcmp($493,14677)|0); + $494 = (_strcmp($493,14986)|0); $495 = ($494|0)!=(0); if (!($495)) { HEAP32[$1>>2] = 28; break; } $496 = HEAP32[$3>>2]|0; - $497 = (_strcmp($496,14693)|0); + $497 = (_strcmp($496,15002)|0); $498 = ($497|0)!=(0); if (!($498)) { HEAP32[$1>>2] = 1; break; } $499 = HEAP32[$3>>2]|0; - $500 = (_strcmp($499,14709)|0); + $500 = (_strcmp($499,15018)|0); $501 = ($500|0)!=(0); if (!($501)) { HEAP32[$1>>2] = 4; break; } $502 = HEAP32[$3>>2]|0; - $503 = (_strcmp($502,14726)|0); + $503 = (_strcmp($502,15035)|0); $504 = ($503|0)!=(0); if (!($504)) { HEAP32[$1>>2] = 29; break; } $505 = HEAP32[$3>>2]|0; - $506 = (_strcmp($505,14740)|0); + $506 = (_strcmp($505,15049)|0); $507 = ($506|0)!=(0); if (!($507)) { HEAP32[$1>>2] = 30; break; } $508 = HEAP32[$3>>2]|0; - $509 = (_strcmp($508,14752)|0); + $509 = (_strcmp($508,15061)|0); $510 = ($509|0)!=(0); if (!($510)) { HEAP32[$1>>2] = 22; break; } $511 = HEAP32[$3>>2]|0; - $512 = (_strcmp($511,14763)|0); + $512 = (_strcmp($511,15072)|0); $513 = ($512|0)!=(0); if (!($513)) { HEAP32[$1>>2] = 2; break; } $514 = HEAP32[$3>>2]|0; - $515 = (_strcmp($514,14776)|0); + $515 = (_strcmp($514,15085)|0); $516 = ($515|0)!=(0); if (!($516)) { HEAP32[$1>>2] = 23; break; } $517 = HEAP32[$3>>2]|0; - $518 = (_strcmp($517,14786)|0); + $518 = (_strcmp($517,15095)|0); $519 = ($518|0)!=(0); if (!($519)) { HEAP32[$1>>2] = 2; break; } $520 = HEAP32[$3>>2]|0; - $521 = (_strcmp($520,14803)|0); + $521 = (_strcmp($520,15112)|0); $522 = ($521|0)!=(0); if (!($522)) { HEAP32[$1>>2] = 24; break; } $523 = HEAP32[$3>>2]|0; - $524 = (_strcmp($523,14815)|0); + $524 = (_strcmp($523,15124)|0); $525 = ($524|0)!=(0); if (!($525)) { HEAP32[$1>>2] = 25; break; } $526 = HEAP32[$3>>2]|0; - $527 = (_strcmp($526,14837)|0); + $527 = (_strcmp($526,15146)|0); $528 = ($527|0)!=(0); if (!($528)) { HEAP32[$1>>2] = 26; break; } $529 = HEAP32[$3>>2]|0; - $530 = (_strcmp($529,14857)|0); + $530 = (_strcmp($529,15166)|0); $531 = ($530|0)!=(0); if (!($531)) { HEAP32[$1>>2] = 3; break; } $532 = HEAP32[$3>>2]|0; - $533 = (_strcmp($532,14870)|0); + $533 = (_strcmp($532,15179)|0); $534 = ($533|0)!=(0); if (!($534)) { HEAP32[$1>>2] = 27; break; } $535 = HEAP32[$3>>2]|0; - $536 = (_strcmp($535,14892)|0); + $536 = (_strcmp($535,15201)|0); $537 = ($536|0)!=(0); if (!($537)) { HEAP32[$1>>2] = 28; break; } $538 = HEAP32[$3>>2]|0; - $539 = (_strcmp($538,14912)|0); + $539 = (_strcmp($538,15221)|0); $540 = ($539|0)!=(0); if (!($540)) { HEAP32[$1>>2] = 2; break; } $541 = HEAP32[$3>>2]|0; - $542 = (_strcmp($541,14929)|0); + $542 = (_strcmp($541,15238)|0); $543 = ($542|0)!=(0); if (!($543)) { HEAP32[$1>>2] = 2; break; } $544 = HEAP32[$3>>2]|0; - $545 = (_strcmp($544,14946)|0); + $545 = (_strcmp($544,15255)|0); $546 = ($545|0)!=(0); if (!($546)) { HEAP32[$1>>2] = 3; break; } $547 = HEAP32[$3>>2]|0; - $548 = (_strcmp($547,14966)|0); + $548 = (_strcmp($547,15275)|0); $549 = ($548|0)!=(0); if ($549) { $550 = HEAP32[$2>>2]|0; @@ -31668,7 +31631,7 @@ function _emscripten_GetProcAddress($0) { function _emscripten_get_global_libc() { var label = 0, sp = 0; sp = STACKTOP; - return (20792|0); + return (21096|0); } function ___stdio_close($0) { $0 = $0|0; @@ -32125,7 +32088,7 @@ function ___intscan($0,$1,$2,$3,$4) { $48 = (___shgetc($0)|0); $50 = $48; } - $49 = ((15083) + ($50)|0); + $49 = ((15392) + ($50)|0); $51 = HEAP8[$49>>0]|0; $52 = ($51&255)>(15); if ($52) { @@ -32157,7 +32120,7 @@ function ___intscan($0,$1,$2,$3,$4) { } } else { $$166 = $28 ? 10 : $1; - $60 = ((15083) + ($$0159)|0); + $60 = ((15392) + ($$0159)|0); $61 = HEAP8[$60>>0]|0; $62 = $61&255; $63 = ($62>>>0)<($$166>>>0); @@ -32293,10 +32256,10 @@ function ___intscan($0,$1,$2,$3,$4) { $126 = ($$1165168*23)|0; $127 = $126 >>> 5; $128 = $127 & 7; - $129 = (15339 + ($128)|0); + $129 = (15648 + ($128)|0); $130 = HEAP8[$129>>0]|0; $131 = $130 << 24 >> 24; - $132 = ((15083) + ($$1160169)|0); + $132 = ((15392) + ($$1160169)|0); $133 = HEAP8[$132>>0]|0; $134 = $133&255; $135 = ($134>>>0)<($$1165168>>>0); @@ -32318,7 +32281,7 @@ function ___intscan($0,$1,$2,$3,$4) { $145 = (___shgetc($0)|0); $$4163$be = $145; } - $146 = ((15083) + ($$4163$be)|0); + $146 = ((15392) + ($$4163$be)|0); $147 = HEAP8[$146>>0]|0; $148 = $147&255; $149 = ($148>>>0)<($$1165168>>>0); @@ -32369,7 +32332,7 @@ function ___intscan($0,$1,$2,$3,$4) { $177 = (___shgetc($0)|0); $$5$be = $177; } - $178 = ((15083) + ($$5$be)|0); + $178 = ((15392) + ($$5$be)|0); $179 = HEAP8[$178>>0]|0; $180 = $179&255; $181 = ($180>>>0)>=($$1165168>>>0); @@ -32388,7 +32351,7 @@ function ___intscan($0,$1,$2,$3,$4) { } } } - $122 = ((15083) + ($$1160169)|0); + $122 = ((15392) + ($$1160169)|0); $123 = HEAP8[$122>>0]|0; $124 = $123&255; $125 = ($124>>>0)<($$1165168>>>0); @@ -32410,7 +32373,7 @@ function ___intscan($0,$1,$2,$3,$4) { $196 = (___shgetc($0)|0); $$6$be = $196; } - $197 = ((15083) + ($$6$be)|0); + $197 = ((15392) + ($$6$be)|0); $198 = HEAP8[$197>>0]|0; $199 = $198&255; $200 = ($199>>>0)<($$1165168>>>0); @@ -32472,7 +32435,7 @@ function ___intscan($0,$1,$2,$3,$4) { $233 = (___shgetc($0)|0); $$7$be = $233; } - $234 = ((15083) + ($$7$be)|0); + $234 = ((15392) + ($$7$be)|0); $235 = HEAP8[$234>>0]|0; $236 = $235&255; $237 = ($236>>>0)<($$1165168>>>0); @@ -32491,7 +32454,7 @@ function ___intscan($0,$1,$2,$3,$4) { } } while(0); if ((label|0) == 72) { - $238 = ((15083) + ($$8)|0); + $238 = ((15392) + ($$8)|0); $239 = HEAP8[$238>>0]|0; $240 = $239&255; $241 = ($240>>>0)<($$1165167>>>0); @@ -32510,7 +32473,7 @@ function ___intscan($0,$1,$2,$3,$4) { $248 = (___shgetc($0)|0); $$9$be = $248; } - $249 = ((15083) + ($$9$be)|0); + $249 = ((15392) + ($$9$be)|0); $250 = HEAP8[$249>>0]|0; $251 = $250&255; $252 = ($251>>>0)<($$1165167>>>0); @@ -33346,7 +33309,7 @@ function _printf_core($0,$1,$2,$3,$4) { $133 = HEAP8[$128>>0]|0; $134 = $133 << 24 >> 24; $135 = (($134) + -65)|0; - $136 = ((15348 + (($$0252*58)|0)|0) + ($135)|0); + $136 = ((15657 + (($$0252*58)|0)|0) + ($135)|0); $137 = HEAP8[$136>>0]|0; $138 = $137&255; $139 = (($138) + -1)|0; @@ -33524,7 +33487,7 @@ function _printf_core($0,$1,$2,$3,$4) { $222 = (($220) + 1)|0; $223 = $218 | $221; $$0254$$0254$ = $223 ? $$0254 : $222; - $$0228 = $216;$$1233 = 0;$$1238 = 15812;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + $$0228 = $216;$$1233 = 0;$$1238 = 16121;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; label = 67; break; } @@ -33545,7 +33508,7 @@ function _printf_core($0,$1,$2,$3,$4) { $235 = (($233) + 4)|0; $236 = $235; HEAP32[$236>>2] = $232; - $$0232 = 1;$$0237 = 15812;$242 = $231;$243 = $232; + $$0232 = 1;$$0237 = 16121;$242 = $231;$243 = $232; label = 66; break L71; } else { @@ -33553,8 +33516,8 @@ function _printf_core($0,$1,$2,$3,$4) { $238 = ($237|0)==(0); $239 = $$1263$ & 1; $240 = ($239|0)==(0); - $$ = $240 ? 15812 : (15814); - $$$ = $238 ? $$ : (15813); + $$ = $240 ? 16121 : (16123); + $$$ = $238 ? $$ : (16122); $241 = $$1263$ & 2049; $narrow = ($241|0)!=(0); $$284$ = $narrow&1; @@ -33571,7 +33534,7 @@ function _printf_core($0,$1,$2,$3,$4) { $168 = (($165) + 4)|0; $169 = $168; $170 = HEAP32[$169>>2]|0; - $$0232 = 0;$$0237 = 15812;$242 = $167;$243 = $170; + $$0232 = 0;$$0237 = 16121;$242 = $167;$243 = $170; label = 66; break; } @@ -33584,7 +33547,7 @@ function _printf_core($0,$1,$2,$3,$4) { $264 = HEAP32[$263>>2]|0; $265 = $261&255; HEAP8[$13>>0] = $265; - $$2 = $13;$$2234 = 0;$$2239 = 15812;$$2251 = $11;$$5 = 1;$$6268 = $164; + $$2 = $13;$$2234 = 0;$$2239 = 16121;$$2251 = $11;$$5 = 1;$$6268 = $164; break; } case 109: { @@ -33598,7 +33561,7 @@ function _printf_core($0,$1,$2,$3,$4) { case 115: { $269 = HEAP32[$6>>2]|0; $270 = ($269|0)!=(0|0); - $271 = $270 ? $269 : 15822; + $271 = $270 ? $269 : 16131; $$1 = $271; label = 71; break; @@ -33638,7 +33601,7 @@ function _printf_core($0,$1,$2,$3,$4) { break; } default: { - $$2 = $21;$$2234 = 0;$$2239 = 15812;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + $$2 = $21;$$2234 = 0;$$2239 = 16121;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; } } } while(0); @@ -33660,8 +33623,8 @@ function _printf_core($0,$1,$2,$3,$4) { $207 = ($206|0)==(0); $or$cond283 = $207 | $205; $208 = $$1236 >> 4; - $209 = (15812 + ($208)|0); - $$289 = $or$cond283 ? 15812 : $209; + $209 = (16121 + ($208)|0); + $$289 = $or$cond283 ? 16121 : $209; $$290 = $or$cond283 ? 0 : 2; $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; label = 67; @@ -33682,7 +33645,7 @@ function _printf_core($0,$1,$2,$3,$4) { $277 = (($$1) + ($$0254)|0); $$3257 = $273 ? $$0254 : $276; $$1250 = $273 ? $277 : $272; - $$2 = $$1;$$2234 = 0;$$2239 = 15812;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + $$2 = $$1;$$2234 = 0;$$2239 = 16121;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; } else if ((label|0) == 75) { label = 0; @@ -34212,7 +34175,7 @@ function _fmt_x($0,$1,$2,$3) { $$056 = $2;$15 = $1;$8 = $0; while(1) { $7 = $8 & 15; - $9 = (15860 + ($7)|0); + $9 = (16169 + ($7)|0); $10 = HEAP8[$9>>0]|0; $11 = $10&255; $12 = $11 | $3; @@ -34570,14 +34533,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $13 = ($12|0)<(0); if ($13) { $14 = -$1; - $$0471 = $14;$$0520 = 1;$$0521 = 15829; + $$0471 = $14;$$0520 = 1;$$0521 = 16138; } else { $15 = $4 & 2048; $16 = ($15|0)==(0); $17 = $4 & 1; $18 = ($17|0)==(0); - $$ = $18 ? (15830) : (15835); - $$$ = $16 ? $$ : (15832); + $$ = $18 ? (16139) : (16144); + $$$ = $16 ? $$ : (16141); $19 = $4 & 2049; $narrow = ($19|0)!=(0); $$534$ = $narrow&1; @@ -34676,7 +34639,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$0523 = $8;$$2473 = $$1472; while(1) { $80 = (~~(($$2473))); - $81 = (15860 + ($80)|0); + $81 = (16169 + ($80)|0); $82 = HEAP8[$81>>0]|0; $83 = $82&255; $84 = $83 | $42; @@ -35287,7 +35250,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } $339 = ($289|0)==(0); if (!($339)) { - _out($0,15876,1); + _out($0,16185,1); } $340 = ($337>>>0)<($$7505>>>0); $341 = ($$3477|0)>(0); @@ -35368,7 +35331,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$2 = $372; break; } - _out($0,15876,1); + _out($0,16185,1); $$2 = $372; } else { $369 = ($$0>>>0)>($8>>>0); @@ -35425,9 +35388,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } else { $27 = $5 & 32; $28 = ($27|0)!=(0); - $29 = $28 ? 15848 : 15852; + $29 = $28 ? 16157 : 16161; $30 = ($$0471 != $$0471) | (0.0 != 0.0); - $31 = $28 ? 17779 : 15856; + $31 = $28 ? 18088 : 16165; $$0510 = $30 ? $31 : $29; $32 = (($$0520) + 3)|0; $33 = $4 & -65537; @@ -35637,7 +35600,7 @@ function ___strerror_l($0,$1) { sp = STACKTOP; $$016 = 0; while(1) { - $3 = (15878 + ($$016)|0); + $3 = (16187 + ($$016)|0); $4 = HEAP8[$3>>0]|0; $5 = $4&255; $6 = ($5|0)==($0|0); @@ -35648,7 +35611,7 @@ function ___strerror_l($0,$1) { $7 = (($$016) + 1)|0; $8 = ($7|0)==(87); if ($8) { - $$01214 = 15966;$$115 = 87; + $$01214 = 16275;$$115 = 87; label = 5; break; } else { @@ -35658,9 +35621,9 @@ function ___strerror_l($0,$1) { if ((label|0) == 2) { $2 = ($$016|0)==(0); if ($2) { - $$012$lcssa = 15966; + $$012$lcssa = 16275; } else { - $$01214 = 15966;$$115 = $$016; + $$01214 = 16275;$$115 = $$016; label = 5; } } @@ -36085,7 +36048,7 @@ function ___floatscan($0,$1,$2) { $$0107127 = 0;$$1128 = $$0; while(1) { $26 = $$1128 | 32; - $27 = (17770 + ($$0107127)|0); + $27 = (18079 + ($$0107127)|0); $28 = HEAP8[$27>>0]|0; $29 = $28 << 24 >> 24; $30 = ($26|0)==($29|0); @@ -36152,7 +36115,7 @@ function ___floatscan($0,$1,$2) { $$2109125 = 0;$$3126 = $$1$lcssa; while(1) { $57 = $$3126 | 32; - $58 = (17779 + ($$2109125)|0); + $58 = (18088 + ($$2109125)|0); $59 = HEAP8[$58>>0]|0; $60 = $59 << 24 >> 24; $61 = ($57|0)==($60|0); @@ -38403,7 +38366,7 @@ function _mbrtowc($0,$1,$2,$3) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $4 = sp; $5 = ($3|0)==(0|0); - $$ = $5 ? 20856 : $3; + $$ = $5 ? 21160 : $3; $6 = HEAP32[$$>>2]|0; $7 = ($1|0)==(0|0); L1: do { @@ -38780,7 +38743,7 @@ function _fopen($0,$1) { $vararg_buffer = sp; $2 = HEAP8[$1>>0]|0; $3 = $2 << 24 >> 24; - $memchr = (_memchr(17783,$3,4)|0); + $memchr = (_memchr(18092,$3,4)|0); $4 = ($memchr|0)==(0|0); if ($4) { $5 = (___errno_location()|0); @@ -38869,7 +38832,7 @@ function ___fdopen($0,$1) { $2 = sp + 56|0; $3 = HEAP8[$1>>0]|0; $4 = $3 << 24 >> 24; - $memchr = (_memchr(17783,$4,4)|0); + $memchr = (_memchr(18092,$4,4)|0); $5 = ($memchr|0)==(0|0); if ($5) { $6 = (___errno_location()|0); @@ -38960,7 +38923,7 @@ function ___fdopen($0,$1) { HEAP32[$36>>2] = 3; $37 = ((($7)) + 12|0); HEAP32[$37>>2] = 2; - $38 = HEAP32[(20796)>>2]|0; + $38 = HEAP32[(21100)>>2]|0; $39 = ($38|0)==(0); if ($39) { $40 = ((($7)) + 76|0); @@ -38993,13 +38956,13 @@ function ___ofl_add($0) { function ___ofl_lock() { var label = 0, sp = 0; sp = STACKTOP; - ___lock((20860|0)); - return (20868|0); + ___lock((21164|0)); + return (21172|0); } function ___ofl_unlock() { var label = 0, sp = 0; sp = STACKTOP; - ___unlock((20860|0)); + ___unlock((21164|0)); return; } function _fclose($0) { @@ -41259,7 +41222,7 @@ function _srand($0) { var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (($0) + -1)|0; - $2 = 18064; + $2 = 18368; $3 = $2; HEAP32[$3>>2] = $1; $4 = (($2) + 4)|0; @@ -41501,7 +41464,7 @@ function _strtok($0,$1) { sp = STACKTOP; $2 = ($0|0)==(0|0); if ($2) { - $3 = HEAP32[5218]|0; + $3 = HEAP32[5294]|0; $4 = ($3|0)==(0|0); if ($4) { $$0 = 0; @@ -41520,22 +41483,22 @@ function _strtok($0,$1) { $7 = HEAP8[$6>>0]|0; $8 = ($7<<24>>24)==(0); if ($8) { - HEAP32[5218] = 0; + HEAP32[5294] = 0; $$0 = 0; break; } $9 = (_strcspn($6,$1)|0); $10 = (($6) + ($9)|0); - HEAP32[5218] = $10; + HEAP32[5294] = $10; $11 = HEAP8[$10>>0]|0; $12 = ($11<<24>>24)==(0); if ($12) { - HEAP32[5218] = 0; + HEAP32[5294] = 0; $$0 = $6; break; } else { $13 = ((($10)) + 1|0); - HEAP32[5218] = $13; + HEAP32[5294] = $13; HEAP8[$10>>0] = 0; $$0 = $6; break; @@ -41616,7 +41579,7 @@ function _malloc($0) { $5 = $4 & -8; $6 = $3 ? 16 : $5; $7 = $6 >>> 3; - $8 = HEAP32[5219]|0; + $8 = HEAP32[5295]|0; $9 = $8 >>> $7; $10 = $9 & 3; $11 = ($10|0)==(0); @@ -41625,7 +41588,7 @@ function _malloc($0) { $13 = $12 ^ 1; $14 = (($13) + ($7))|0; $15 = $14 << 1; - $16 = (20916 + ($15<<2)|0); + $16 = (21220 + ($15<<2)|0); $17 = ((($16)) + 8|0); $18 = HEAP32[$17>>2]|0; $19 = ((($18)) + 8|0); @@ -41636,9 +41599,9 @@ function _malloc($0) { $22 = 1 << $14; $23 = $22 ^ -1; $24 = $8 & $23; - HEAP32[5219] = $24; + HEAP32[5295] = $24; } else { - $25 = HEAP32[(20892)>>2]|0; + $25 = HEAP32[(21196)>>2]|0; $26 = ($20>>>0)<($25>>>0); if ($26) { _abort(); @@ -41669,7 +41632,7 @@ function _malloc($0) { $$0 = $19; STACKTOP = sp;return ($$0|0); } - $37 = HEAP32[(20884)>>2]|0; + $37 = HEAP32[(21188)>>2]|0; $38 = ($6>>>0)>($37>>>0); if ($38) { $39 = ($9|0)==(0); @@ -41703,7 +41666,7 @@ function _malloc($0) { $66 = $62 >>> $64; $67 = (($65) + ($66))|0; $68 = $67 << 1; - $69 = (20916 + ($68<<2)|0); + $69 = (21220 + ($68<<2)|0); $70 = ((($69)) + 8|0); $71 = HEAP32[$70>>2]|0; $72 = ((($71)) + 8|0); @@ -41714,10 +41677,10 @@ function _malloc($0) { $75 = 1 << $67; $76 = $75 ^ -1; $77 = $8 & $76; - HEAP32[5219] = $77; + HEAP32[5295] = $77; $98 = $77; } else { - $78 = HEAP32[(20892)>>2]|0; + $78 = HEAP32[(21196)>>2]|0; $79 = ($73>>>0)<($78>>>0); if ($79) { _abort(); @@ -41750,22 +41713,22 @@ function _malloc($0) { HEAP32[$90>>2] = $84; $91 = ($37|0)==(0); if (!($91)) { - $92 = HEAP32[(20896)>>2]|0; + $92 = HEAP32[(21200)>>2]|0; $93 = $37 >>> 3; $94 = $93 << 1; - $95 = (20916 + ($94<<2)|0); + $95 = (21220 + ($94<<2)|0); $96 = 1 << $93; $97 = $98 & $96; $99 = ($97|0)==(0); if ($99) { $100 = $98 | $96; - HEAP32[5219] = $100; + HEAP32[5295] = $100; $$pre = ((($95)) + 8|0); $$0199 = $95;$$pre$phiZ2D = $$pre; } else { $101 = ((($95)) + 8|0); $102 = HEAP32[$101>>2]|0; - $103 = HEAP32[(20892)>>2]|0; + $103 = HEAP32[(21196)>>2]|0; $104 = ($102>>>0)<($103>>>0); if ($104) { _abort(); @@ -41782,12 +41745,12 @@ function _malloc($0) { $107 = ((($92)) + 12|0); HEAP32[$107>>2] = $95; } - HEAP32[(20884)>>2] = $84; - HEAP32[(20896)>>2] = $87; + HEAP32[(21188)>>2] = $84; + HEAP32[(21200)>>2] = $87; $$0 = $72; STACKTOP = sp;return ($$0|0); } - $108 = HEAP32[(20880)>>2]|0; + $108 = HEAP32[(21184)>>2]|0; $109 = ($108|0)==(0); if ($109) { $$0197 = $6; @@ -41815,7 +41778,7 @@ function _malloc($0) { $130 = $126 | $129; $131 = $127 >>> $129; $132 = (($130) + ($131))|0; - $133 = (21180 + ($132<<2)|0); + $133 = (21484 + ($132<<2)|0); $134 = HEAP32[$133>>2]|0; $135 = ((($134)) + 4|0); $136 = HEAP32[$135>>2]|0; @@ -41855,7 +41818,7 @@ function _malloc($0) { } } } - $155 = HEAP32[(20892)>>2]|0; + $155 = HEAP32[(21196)>>2]|0; $156 = ($$0192$lcssa$i>>>0)<($155>>>0); if ($156) { _abort(); @@ -41950,7 +41913,7 @@ function _malloc($0) { if (!($186)) { $187 = ((($$0192$lcssa$i)) + 28|0); $188 = HEAP32[$187>>2]|0; - $189 = (21180 + ($188<<2)|0); + $189 = (21484 + ($188<<2)|0); $190 = HEAP32[$189>>2]|0; $191 = ($$0192$lcssa$i|0)==($190|0); do { @@ -41961,11 +41924,11 @@ function _malloc($0) { $192 = 1 << $188; $193 = $192 ^ -1; $194 = $108 & $193; - HEAP32[(20880)>>2] = $194; + HEAP32[(21184)>>2] = $194; break L73; } } else { - $195 = HEAP32[(20892)>>2]|0; + $195 = HEAP32[(21196)>>2]|0; $196 = ($160>>>0)<($195>>>0); if ($196) { _abort(); @@ -41986,7 +41949,7 @@ function _malloc($0) { } } } while(0); - $201 = HEAP32[(20892)>>2]|0; + $201 = HEAP32[(21196)>>2]|0; $202 = ($$3$i>>>0)<($201>>>0); if ($202) { _abort(); @@ -42016,7 +41979,7 @@ function _malloc($0) { $211 = HEAP32[$210>>2]|0; $212 = ($211|0)==(0|0); if (!($212)) { - $213 = HEAP32[(20892)>>2]|0; + $213 = HEAP32[(21196)>>2]|0; $214 = ($211>>>0)<($213>>>0); if ($214) { _abort(); @@ -42053,22 +42016,22 @@ function _malloc($0) { HEAP32[$229>>2] = $$0193$lcssa$i; $230 = ($37|0)==(0); if (!($230)) { - $231 = HEAP32[(20896)>>2]|0; + $231 = HEAP32[(21200)>>2]|0; $232 = $37 >>> 3; $233 = $232 << 1; - $234 = (20916 + ($233<<2)|0); + $234 = (21220 + ($233<<2)|0); $235 = 1 << $232; $236 = $8 & $235; $237 = ($236|0)==(0); if ($237) { $238 = $8 | $235; - HEAP32[5219] = $238; + HEAP32[5295] = $238; $$pre$i = ((($234)) + 8|0); $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; } else { $239 = ((($234)) + 8|0); $240 = HEAP32[$239>>2]|0; - $241 = HEAP32[(20892)>>2]|0; + $241 = HEAP32[(21196)>>2]|0; $242 = ($240>>>0)<($241>>>0); if ($242) { _abort(); @@ -42085,8 +42048,8 @@ function _malloc($0) { $245 = ((($231)) + 12|0); HEAP32[$245>>2] = $234; } - HEAP32[(20884)>>2] = $$0193$lcssa$i; - HEAP32[(20896)>>2] = $157; + HEAP32[(21188)>>2] = $$0193$lcssa$i; + HEAP32[(21200)>>2] = $157; } $246 = ((($$0192$lcssa$i)) + 8|0); $$0 = $246; @@ -42102,7 +42065,7 @@ function _malloc($0) { } else { $248 = (($0) + 11)|0; $249 = $248 & -8; - $250 = HEAP32[(20880)>>2]|0; + $250 = HEAP32[(21184)>>2]|0; $251 = ($250|0)==(0); if ($251) { $$0197 = $249; @@ -42142,7 +42105,7 @@ function _malloc($0) { $$0358$i = $277; } } - $278 = (21180 + ($$0358$i<<2)|0); + $278 = (21484 + ($$0358$i<<2)|0); $279 = HEAP32[$278>>2]|0; $280 = ($279|0)==(0|0); L117: do { @@ -42234,7 +42197,7 @@ function _malloc($0) { $328 = $324 | $327; $329 = $325 >>> $327; $330 = (($328) + ($329))|0; - $331 = (21180 + ($330<<2)|0); + $331 = (21484 + ($330<<2)|0); $332 = HEAP32[$331>>2]|0; $$4$ph$i = 0;$$4357$ph$i = $332; } else { @@ -42278,11 +42241,11 @@ function _malloc($0) { if ($344) { $$0197 = $249; } else { - $345 = HEAP32[(20884)>>2]|0; + $345 = HEAP32[(21188)>>2]|0; $346 = (($345) - ($249))|0; $347 = ($$4351$lcssa$i>>>0)<($346>>>0); if ($347) { - $348 = HEAP32[(20892)>>2]|0; + $348 = HEAP32[(21196)>>2]|0; $349 = ($$4$lcssa$i>>>0)<($348>>>0); if ($349) { _abort(); @@ -42379,7 +42342,7 @@ function _malloc($0) { } else { $380 = ((($$4$lcssa$i)) + 28|0); $381 = HEAP32[$380>>2]|0; - $382 = (21180 + ($381<<2)|0); + $382 = (21484 + ($381<<2)|0); $383 = HEAP32[$382>>2]|0; $384 = ($$4$lcssa$i|0)==($383|0); do { @@ -42390,12 +42353,12 @@ function _malloc($0) { $385 = 1 << $381; $386 = $385 ^ -1; $387 = $250 & $386; - HEAP32[(20880)>>2] = $387; + HEAP32[(21184)>>2] = $387; $470 = $387; break L164; } } else { - $388 = HEAP32[(20892)>>2]|0; + $388 = HEAP32[(21196)>>2]|0; $389 = ($353>>>0)<($388>>>0); if ($389) { _abort(); @@ -42417,7 +42380,7 @@ function _malloc($0) { } } } while(0); - $394 = HEAP32[(20892)>>2]|0; + $394 = HEAP32[(21196)>>2]|0; $395 = ($$3372$i>>>0)<($394>>>0); if ($395) { _abort(); @@ -42449,7 +42412,7 @@ function _malloc($0) { if ($405) { $470 = $250; } else { - $406 = HEAP32[(20892)>>2]|0; + $406 = HEAP32[(21196)>>2]|0; $407 = ($404>>>0)<($406>>>0); if ($407) { _abort(); @@ -42490,20 +42453,20 @@ function _malloc($0) { $424 = ($$4351$lcssa$i>>>0)<(256); if ($424) { $425 = $423 << 1; - $426 = (20916 + ($425<<2)|0); - $427 = HEAP32[5219]|0; + $426 = (21220 + ($425<<2)|0); + $427 = HEAP32[5295]|0; $428 = 1 << $423; $429 = $427 & $428; $430 = ($429|0)==(0); if ($430) { $431 = $427 | $428; - HEAP32[5219] = $431; + HEAP32[5295] = $431; $$pre$i210 = ((($426)) + 8|0); $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; } else { $432 = ((($426)) + 8|0); $433 = HEAP32[$432>>2]|0; - $434 = HEAP32[(20892)>>2]|0; + $434 = HEAP32[(21196)>>2]|0; $435 = ($433>>>0)<($434>>>0); if ($435) { _abort(); @@ -42555,7 +42518,7 @@ function _malloc($0) { $$0361$i = $463; } } - $464 = (21180 + ($$0361$i<<2)|0); + $464 = (21484 + ($$0361$i<<2)|0); $465 = ((($350)) + 28|0); HEAP32[$465>>2] = $$0361$i; $466 = ((($350)) + 16|0); @@ -42567,7 +42530,7 @@ function _malloc($0) { $471 = ($469|0)==(0); if ($471) { $472 = $470 | $468; - HEAP32[(20880)>>2] = $472; + HEAP32[(21184)>>2] = $472; HEAP32[$464>>2] = $350; $473 = ((($350)) + 24|0); HEAP32[$473>>2] = $464; @@ -42606,7 +42569,7 @@ function _malloc($0) { } } if ((label|0) == 136) { - $491 = HEAP32[(20892)>>2]|0; + $491 = HEAP32[(21196)>>2]|0; $492 = ($487>>>0)<($491>>>0); if ($492) { _abort(); @@ -42625,7 +42588,7 @@ function _malloc($0) { else if ((label|0) == 139) { $496 = ((($$0345$i)) + 8|0); $497 = HEAP32[$496>>2]|0; - $498 = HEAP32[(20892)>>2]|0; + $498 = HEAP32[(21196)>>2]|0; $499 = ($497>>>0)>=($498>>>0); $not$9$i = ($$0345$i>>>0)>=($498>>>0); $500 = $499 & $not$9$i; @@ -42658,16 +42621,16 @@ function _malloc($0) { } } } while(0); - $506 = HEAP32[(20884)>>2]|0; + $506 = HEAP32[(21188)>>2]|0; $507 = ($506>>>0)<($$0197>>>0); if (!($507)) { $508 = (($506) - ($$0197))|0; - $509 = HEAP32[(20896)>>2]|0; + $509 = HEAP32[(21200)>>2]|0; $510 = ($508>>>0)>(15); if ($510) { $511 = (($509) + ($$0197)|0); - HEAP32[(20896)>>2] = $511; - HEAP32[(20884)>>2] = $508; + HEAP32[(21200)>>2] = $511; + HEAP32[(21188)>>2] = $508; $512 = $508 | 1; $513 = ((($511)) + 4|0); HEAP32[$513>>2] = $512; @@ -42677,8 +42640,8 @@ function _malloc($0) { $516 = ((($509)) + 4|0); HEAP32[$516>>2] = $515; } else { - HEAP32[(20884)>>2] = 0; - HEAP32[(20896)>>2] = 0; + HEAP32[(21188)>>2] = 0; + HEAP32[(21200)>>2] = 0; $517 = $506 | 3; $518 = ((($509)) + 4|0); HEAP32[$518>>2] = $517; @@ -42692,14 +42655,14 @@ function _malloc($0) { $$0 = $523; STACKTOP = sp;return ($$0|0); } - $524 = HEAP32[(20888)>>2]|0; + $524 = HEAP32[(21192)>>2]|0; $525 = ($524>>>0)>($$0197>>>0); if ($525) { $526 = (($524) - ($$0197))|0; - HEAP32[(20888)>>2] = $526; - $527 = HEAP32[(20900)>>2]|0; + HEAP32[(21192)>>2] = $526; + $527 = HEAP32[(21204)>>2]|0; $528 = (($527) + ($$0197)|0); - HEAP32[(20900)>>2] = $528; + HEAP32[(21204)>>2] = $528; $529 = $526 | 1; $530 = ((($528)) + 4|0); HEAP32[$530>>2] = $529; @@ -42710,23 +42673,23 @@ function _malloc($0) { $$0 = $533; STACKTOP = sp;return ($$0|0); } - $534 = HEAP32[5337]|0; + $534 = HEAP32[5413]|0; $535 = ($534|0)==(0); if ($535) { - HEAP32[(21356)>>2] = 4096; - HEAP32[(21352)>>2] = 4096; - HEAP32[(21360)>>2] = -1; - HEAP32[(21364)>>2] = -1; - HEAP32[(21368)>>2] = 0; - HEAP32[(21320)>>2] = 0; + HEAP32[(21660)>>2] = 4096; + HEAP32[(21656)>>2] = 4096; + HEAP32[(21664)>>2] = -1; + HEAP32[(21668)>>2] = -1; + HEAP32[(21672)>>2] = 0; + HEAP32[(21624)>>2] = 0; $536 = $1; $537 = $536 & -16; $538 = $537 ^ 1431655768; HEAP32[$1>>2] = $538; - HEAP32[5337] = $538; + HEAP32[5413] = $538; $542 = 4096; } else { - $$pre$i212 = HEAP32[(21356)>>2]|0; + $$pre$i212 = HEAP32[(21660)>>2]|0; $542 = $$pre$i212; } $539 = (($$0197) + 48)|0; @@ -42739,10 +42702,10 @@ function _malloc($0) { $$0 = 0; STACKTOP = sp;return ($$0|0); } - $546 = HEAP32[(21316)>>2]|0; + $546 = HEAP32[(21620)>>2]|0; $547 = ($546|0)==(0); if (!($547)) { - $548 = HEAP32[(21308)>>2]|0; + $548 = HEAP32[(21612)>>2]|0; $549 = (($548) + ($544))|0; $550 = ($549>>>0)<=($548>>>0); $551 = ($549>>>0)>($546>>>0); @@ -42752,18 +42715,18 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $552 = HEAP32[(21320)>>2]|0; + $552 = HEAP32[(21624)>>2]|0; $553 = $552 & 4; $554 = ($553|0)==(0); L244: do { if ($554) { - $555 = HEAP32[(20900)>>2]|0; + $555 = HEAP32[(21204)>>2]|0; $556 = ($555|0)==(0|0); L246: do { if ($556) { label = 163; } else { - $$0$i$i = (21324); + $$0$i$i = (21628); while(1) { $557 = HEAP32[$$0$i$i>>2]|0; $558 = ($557>>>0)>($555>>>0); @@ -42821,7 +42784,7 @@ function _malloc($0) { $$2234253237$i = 0; } else { $568 = $566; - $569 = HEAP32[(21352)>>2]|0; + $569 = HEAP32[(21656)>>2]|0; $570 = (($569) + -1)|0; $571 = $570 & $568; $572 = ($571|0)==(0); @@ -42831,13 +42794,13 @@ function _malloc($0) { $576 = (($575) - ($568))|0; $577 = $572 ? 0 : $576; $$$i = (($577) + ($544))|0; - $578 = HEAP32[(21308)>>2]|0; + $578 = HEAP32[(21612)>>2]|0; $579 = (($$$i) + ($578))|0; $580 = ($$$i>>>0)>($$0197>>>0); $581 = ($$$i>>>0)<(2147483647); $or$cond$i214 = $580 & $581; if ($or$cond$i214) { - $582 = HEAP32[(21316)>>2]|0; + $582 = HEAP32[(21620)>>2]|0; $583 = ($582|0)==(0); if (!($583)) { $584 = ($579>>>0)<=($578>>>0); @@ -42883,7 +42846,7 @@ function _malloc($0) { break L244; } } - $601 = HEAP32[(21356)>>2]|0; + $601 = HEAP32[(21660)>>2]|0; $602 = (($540) - ($$2253$ph$i))|0; $603 = (($602) + ($601))|0; $604 = (0 - ($601))|0; @@ -42908,9 +42871,9 @@ function _malloc($0) { } } } while(0); - $611 = HEAP32[(21320)>>2]|0; + $611 = HEAP32[(21624)>>2]|0; $612 = $611 | 4; - HEAP32[(21320)>>2] = $612; + HEAP32[(21624)>>2] = $612; $$4236$i = $$2234253237$i; label = 178; } else { @@ -42946,35 +42909,35 @@ function _malloc($0) { } } if ((label|0) == 180) { - $626 = HEAP32[(21308)>>2]|0; + $626 = HEAP32[(21612)>>2]|0; $627 = (($626) + ($$723948$i))|0; - HEAP32[(21308)>>2] = $627; - $628 = HEAP32[(21312)>>2]|0; + HEAP32[(21612)>>2] = $627; + $628 = HEAP32[(21616)>>2]|0; $629 = ($627>>>0)>($628>>>0); if ($629) { - HEAP32[(21312)>>2] = $627; + HEAP32[(21616)>>2] = $627; } - $630 = HEAP32[(20900)>>2]|0; + $630 = HEAP32[(21204)>>2]|0; $631 = ($630|0)==(0|0); do { if ($631) { - $632 = HEAP32[(20892)>>2]|0; + $632 = HEAP32[(21196)>>2]|0; $633 = ($632|0)==(0|0); $634 = ($$749$i>>>0)<($632>>>0); $or$cond12$i = $633 | $634; if ($or$cond12$i) { - HEAP32[(20892)>>2] = $$749$i; + HEAP32[(21196)>>2] = $$749$i; } - HEAP32[(21324)>>2] = $$749$i; - HEAP32[(21328)>>2] = $$723948$i; - HEAP32[(21336)>>2] = 0; - $635 = HEAP32[5337]|0; - HEAP32[(20912)>>2] = $635; - HEAP32[(20908)>>2] = -1; + HEAP32[(21628)>>2] = $$749$i; + HEAP32[(21632)>>2] = $$723948$i; + HEAP32[(21640)>>2] = 0; + $635 = HEAP32[5413]|0; + HEAP32[(21216)>>2] = $635; + HEAP32[(21212)>>2] = -1; $$01$i$i = 0; while(1) { $636 = $$01$i$i << 1; - $637 = (20916 + ($636<<2)|0); + $637 = (21220 + ($636<<2)|0); $638 = ((($637)) + 12|0); HEAP32[$638>>2] = $637; $639 = ((($637)) + 8|0); @@ -42997,18 +42960,18 @@ function _malloc($0) { $648 = $645 ? 0 : $647; $649 = (($$749$i) + ($648)|0); $650 = (($641) - ($648))|0; - HEAP32[(20900)>>2] = $649; - HEAP32[(20888)>>2] = $650; + HEAP32[(21204)>>2] = $649; + HEAP32[(21192)>>2] = $650; $651 = $650 | 1; $652 = ((($649)) + 4|0); HEAP32[$652>>2] = $651; $653 = (($649) + ($650)|0); $654 = ((($653)) + 4|0); HEAP32[$654>>2] = 40; - $655 = HEAP32[(21364)>>2]|0; - HEAP32[(20904)>>2] = $655; + $655 = HEAP32[(21668)>>2]|0; + HEAP32[(21208)>>2] = $655; } else { - $$024371$i = (21324); + $$024371$i = (21628); while(1) { $656 = HEAP32[$$024371$i>>2]|0; $657 = ((($$024371$i)) + 4|0); @@ -43040,7 +43003,7 @@ function _malloc($0) { if ($or$cond51$i) { $670 = (($658) + ($$723948$i))|0; HEAP32[$657>>2] = $670; - $671 = HEAP32[(20888)>>2]|0; + $671 = HEAP32[(21192)>>2]|0; $672 = ((($630)) + 8|0); $673 = $672; $674 = $673 & 7; @@ -43051,30 +43014,30 @@ function _malloc($0) { $679 = (($630) + ($678)|0); $680 = (($$723948$i) - ($678))|0; $681 = (($671) + ($680))|0; - HEAP32[(20900)>>2] = $679; - HEAP32[(20888)>>2] = $681; + HEAP32[(21204)>>2] = $679; + HEAP32[(21192)>>2] = $681; $682 = $681 | 1; $683 = ((($679)) + 4|0); HEAP32[$683>>2] = $682; $684 = (($679) + ($681)|0); $685 = ((($684)) + 4|0); HEAP32[$685>>2] = 40; - $686 = HEAP32[(21364)>>2]|0; - HEAP32[(20904)>>2] = $686; + $686 = HEAP32[(21668)>>2]|0; + HEAP32[(21208)>>2] = $686; break; } } } - $687 = HEAP32[(20892)>>2]|0; + $687 = HEAP32[(21196)>>2]|0; $688 = ($$749$i>>>0)<($687>>>0); if ($688) { - HEAP32[(20892)>>2] = $$749$i; + HEAP32[(21196)>>2] = $$749$i; $752 = $$749$i; } else { $752 = $687; } $689 = (($$749$i) + ($$723948$i)|0); - $$124470$i = (21324); + $$124470$i = (21628); while(1) { $690 = HEAP32[$$124470$i>>2]|0; $691 = ($690|0)==($689|0); @@ -43129,21 +43092,21 @@ function _malloc($0) { $725 = ($717|0)==($630|0); do { if ($725) { - $726 = HEAP32[(20888)>>2]|0; + $726 = HEAP32[(21192)>>2]|0; $727 = (($726) + ($722))|0; - HEAP32[(20888)>>2] = $727; - HEAP32[(20900)>>2] = $721; + HEAP32[(21192)>>2] = $727; + HEAP32[(21204)>>2] = $721; $728 = $727 | 1; $729 = ((($721)) + 4|0); HEAP32[$729>>2] = $728; } else { - $730 = HEAP32[(20896)>>2]|0; + $730 = HEAP32[(21200)>>2]|0; $731 = ($717|0)==($730|0); if ($731) { - $732 = HEAP32[(20884)>>2]|0; + $732 = HEAP32[(21188)>>2]|0; $733 = (($732) + ($722))|0; - HEAP32[(20884)>>2] = $733; - HEAP32[(20896)>>2] = $721; + HEAP32[(21188)>>2] = $733; + HEAP32[(21200)>>2] = $721; $734 = $733 | 1; $735 = ((($721)) + 4|0); HEAP32[$735>>2] = $734; @@ -43166,7 +43129,7 @@ function _malloc($0) { $746 = ((($717)) + 12|0); $747 = HEAP32[$746>>2]|0; $748 = $742 << 1; - $749 = (20916 + ($748<<2)|0); + $749 = (21220 + ($748<<2)|0); $750 = ($745|0)==($749|0); do { if (!($750)) { @@ -43189,9 +43152,9 @@ function _malloc($0) { if ($756) { $757 = 1 << $742; $758 = $757 ^ -1; - $759 = HEAP32[5219]|0; + $759 = HEAP32[5295]|0; $760 = $759 & $758; - HEAP32[5219] = $760; + HEAP32[5295] = $760; break; } $761 = ($747|0)==($749|0); @@ -43304,7 +43267,7 @@ function _malloc($0) { } $795 = ((($717)) + 28|0); $796 = HEAP32[$795>>2]|0; - $797 = (21180 + ($796<<2)|0); + $797 = (21484 + ($796<<2)|0); $798 = HEAP32[$797>>2]|0; $799 = ($717|0)==($798|0); do { @@ -43316,12 +43279,12 @@ function _malloc($0) { } $800 = 1 << $796; $801 = $800 ^ -1; - $802 = HEAP32[(20880)>>2]|0; + $802 = HEAP32[(21184)>>2]|0; $803 = $802 & $801; - HEAP32[(20880)>>2] = $803; + HEAP32[(21184)>>2] = $803; break L314; } else { - $804 = HEAP32[(20892)>>2]|0; + $804 = HEAP32[(21196)>>2]|0; $805 = ($768>>>0)<($804>>>0); if ($805) { _abort(); @@ -43342,7 +43305,7 @@ function _malloc($0) { } } } while(0); - $810 = HEAP32[(20892)>>2]|0; + $810 = HEAP32[(21196)>>2]|0; $811 = ($$3$i$i>>>0)<($810>>>0); if ($811) { _abort(); @@ -43374,7 +43337,7 @@ function _malloc($0) { if ($821) { break; } - $822 = HEAP32[(20892)>>2]|0; + $822 = HEAP32[(21196)>>2]|0; $823 = ($820>>>0)<($822>>>0); if ($823) { _abort(); @@ -43407,21 +43370,21 @@ function _malloc($0) { $835 = ($$0287$i$i>>>0)<(256); if ($835) { $836 = $834 << 1; - $837 = (20916 + ($836<<2)|0); - $838 = HEAP32[5219]|0; + $837 = (21220 + ($836<<2)|0); + $838 = HEAP32[5295]|0; $839 = 1 << $834; $840 = $838 & $839; $841 = ($840|0)==(0); do { if ($841) { $842 = $838 | $839; - HEAP32[5219] = $842; + HEAP32[5295] = $842; $$pre$i19$i = ((($837)) + 8|0); $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; } else { $843 = ((($837)) + 8|0); $844 = HEAP32[$843>>2]|0; - $845 = HEAP32[(20892)>>2]|0; + $845 = HEAP32[(21196)>>2]|0; $846 = ($844>>>0)<($845>>>0); if (!($846)) { $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; @@ -43476,20 +43439,20 @@ function _malloc($0) { $$0296$i$i = $874; } } while(0); - $875 = (21180 + ($$0296$i$i<<2)|0); + $875 = (21484 + ($$0296$i$i<<2)|0); $876 = ((($721)) + 28|0); HEAP32[$876>>2] = $$0296$i$i; $877 = ((($721)) + 16|0); $878 = ((($877)) + 4|0); HEAP32[$878>>2] = 0; HEAP32[$877>>2] = 0; - $879 = HEAP32[(20880)>>2]|0; + $879 = HEAP32[(21184)>>2]|0; $880 = 1 << $$0296$i$i; $881 = $879 & $880; $882 = ($881|0)==(0); if ($882) { $883 = $879 | $880; - HEAP32[(20880)>>2] = $883; + HEAP32[(21184)>>2] = $883; HEAP32[$875>>2] = $721; $884 = ((($721)) + 24|0); HEAP32[$884>>2] = $875; @@ -43528,7 +43491,7 @@ function _malloc($0) { } } if ((label|0) == 262) { - $902 = HEAP32[(20892)>>2]|0; + $902 = HEAP32[(21196)>>2]|0; $903 = ($898>>>0)<($902>>>0); if ($903) { _abort(); @@ -43547,7 +43510,7 @@ function _malloc($0) { else if ((label|0) == 265) { $907 = ((($$0289$i$i)) + 8|0); $908 = HEAP32[$907>>2]|0; - $909 = HEAP32[(20892)>>2]|0; + $909 = HEAP32[(21196)>>2]|0; $910 = ($908>>>0)>=($909>>>0); $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); $911 = $910 & $not$7$i$i; @@ -43574,7 +43537,7 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $$0$i$i$i = (21324); + $$0$i$i$i = (21628); while(1) { $916 = HEAP32[$$0$i$i$i>>2]|0; $917 = ($916>>>0)>($630>>>0); @@ -43615,23 +43578,23 @@ function _malloc($0) { $945 = $942 ? 0 : $944; $946 = (($$749$i) + ($945)|0); $947 = (($938) - ($945))|0; - HEAP32[(20900)>>2] = $946; - HEAP32[(20888)>>2] = $947; + HEAP32[(21204)>>2] = $946; + HEAP32[(21192)>>2] = $947; $948 = $947 | 1; $949 = ((($946)) + 4|0); HEAP32[$949>>2] = $948; $950 = (($946) + ($947)|0); $951 = ((($950)) + 4|0); HEAP32[$951>>2] = 40; - $952 = HEAP32[(21364)>>2]|0; - HEAP32[(20904)>>2] = $952; + $952 = HEAP32[(21668)>>2]|0; + HEAP32[(21208)>>2] = $952; $953 = ((($935)) + 4|0); HEAP32[$953>>2] = 27; - ;HEAP32[$936>>2]=HEAP32[(21324)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(21324)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(21324)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(21324)+12>>2]|0; - HEAP32[(21324)>>2] = $$749$i; - HEAP32[(21328)>>2] = $$723948$i; - HEAP32[(21336)>>2] = 0; - HEAP32[(21332)>>2] = $936; + ;HEAP32[$936>>2]=HEAP32[(21628)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(21628)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(21628)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(21628)+12>>2]|0; + HEAP32[(21628)>>2] = $$749$i; + HEAP32[(21632)>>2] = $$723948$i; + HEAP32[(21640)>>2] = 0; + HEAP32[(21636)>>2] = $936; $955 = $937; while(1) { $954 = ((($955)) + 4|0); @@ -43660,20 +43623,20 @@ function _malloc($0) { $967 = ($961>>>0)<(256); if ($967) { $968 = $966 << 1; - $969 = (20916 + ($968<<2)|0); - $970 = HEAP32[5219]|0; + $969 = (21220 + ($968<<2)|0); + $970 = HEAP32[5295]|0; $971 = 1 << $966; $972 = $970 & $971; $973 = ($972|0)==(0); if ($973) { $974 = $970 | $971; - HEAP32[5219] = $974; + HEAP32[5295] = $974; $$pre$i$i = ((($969)) + 8|0); $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; } else { $975 = ((($969)) + 8|0); $976 = HEAP32[$975>>2]|0; - $977 = HEAP32[(20892)>>2]|0; + $977 = HEAP32[(21196)>>2]|0; $978 = ($976>>>0)<($977>>>0); if ($978) { _abort(); @@ -43725,19 +43688,19 @@ function _malloc($0) { $$0212$i$i = $1006; } } - $1007 = (21180 + ($$0212$i$i<<2)|0); + $1007 = (21484 + ($$0212$i$i<<2)|0); $1008 = ((($630)) + 28|0); HEAP32[$1008>>2] = $$0212$i$i; $1009 = ((($630)) + 20|0); HEAP32[$1009>>2] = 0; HEAP32[$933>>2] = 0; - $1010 = HEAP32[(20880)>>2]|0; + $1010 = HEAP32[(21184)>>2]|0; $1011 = 1 << $$0212$i$i; $1012 = $1010 & $1011; $1013 = ($1012|0)==(0); if ($1013) { $1014 = $1010 | $1011; - HEAP32[(20880)>>2] = $1014; + HEAP32[(21184)>>2] = $1014; HEAP32[$1007>>2] = $630; $1015 = ((($630)) + 24|0); HEAP32[$1015>>2] = $1007; @@ -43776,7 +43739,7 @@ function _malloc($0) { } } if ((label|0) == 289) { - $1033 = HEAP32[(20892)>>2]|0; + $1033 = HEAP32[(21196)>>2]|0; $1034 = ($1029>>>0)<($1033>>>0); if ($1034) { _abort(); @@ -43795,7 +43758,7 @@ function _malloc($0) { else if ((label|0) == 292) { $1038 = ((($$0207$i$i)) + 8|0); $1039 = HEAP32[$1038>>2]|0; - $1040 = HEAP32[(20892)>>2]|0; + $1040 = HEAP32[(21196)>>2]|0; $1041 = ($1039>>>0)>=($1040>>>0); $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); $1042 = $1041 & $not$$i$i; @@ -43818,14 +43781,14 @@ function _malloc($0) { } } } while(0); - $1048 = HEAP32[(20888)>>2]|0; + $1048 = HEAP32[(21192)>>2]|0; $1049 = ($1048>>>0)>($$0197>>>0); if ($1049) { $1050 = (($1048) - ($$0197))|0; - HEAP32[(20888)>>2] = $1050; - $1051 = HEAP32[(20900)>>2]|0; + HEAP32[(21192)>>2] = $1050; + $1051 = HEAP32[(21204)>>2]|0; $1052 = (($1051) + ($$0197)|0); - HEAP32[(20900)>>2] = $1052; + HEAP32[(21204)>>2] = $1052; $1053 = $1050 | 1; $1054 = ((($1052)) + 4|0); HEAP32[$1054>>2] = $1053; @@ -43868,7 +43831,7 @@ function _free($0) { return; } $2 = ((($0)) + -8|0); - $3 = HEAP32[(20892)>>2]|0; + $3 = HEAP32[(21196)>>2]|0; $4 = ($2>>>0)<($3>>>0); if ($4) { _abort(); @@ -43901,7 +43864,7 @@ function _free($0) { _abort(); // unreachable; } - $19 = HEAP32[(20896)>>2]|0; + $19 = HEAP32[(21200)>>2]|0; $20 = ($16|0)==($19|0); if ($20) { $104 = ((($10)) + 4|0); @@ -43916,7 +43879,7 @@ function _free($0) { $109 = ((($16)) + 4|0); $110 = $17 | 1; $111 = $105 & -2; - HEAP32[(20884)>>2] = $17; + HEAP32[(21188)>>2] = $17; HEAP32[$104>>2] = $111; HEAP32[$109>>2] = $110; HEAP32[$108>>2] = $17; @@ -43930,7 +43893,7 @@ function _free($0) { $25 = ((($16)) + 12|0); $26 = HEAP32[$25>>2]|0; $27 = $21 << 1; - $28 = (20916 + ($27<<2)|0); + $28 = (21220 + ($27<<2)|0); $29 = ($24|0)==($28|0); if (!($29)) { $30 = ($24>>>0)<($3>>>0); @@ -43950,9 +43913,9 @@ function _free($0) { if ($34) { $35 = 1 << $21; $36 = $35 ^ -1; - $37 = HEAP32[5219]|0; + $37 = HEAP32[5295]|0; $38 = $37 & $36; - HEAP32[5219] = $38; + HEAP32[5295] = $38; $$1 = $16;$$1382 = $17;$113 = $16; break; } @@ -44066,7 +44029,7 @@ function _free($0) { } else { $73 = ((($16)) + 28|0); $74 = HEAP32[$73>>2]|0; - $75 = (21180 + ($74<<2)|0); + $75 = (21484 + ($74<<2)|0); $76 = HEAP32[$75>>2]|0; $77 = ($16|0)==($76|0); do { @@ -44076,14 +44039,14 @@ function _free($0) { if ($cond421) { $78 = 1 << $74; $79 = $78 ^ -1; - $80 = HEAP32[(20880)>>2]|0; + $80 = HEAP32[(21184)>>2]|0; $81 = $80 & $79; - HEAP32[(20880)>>2] = $81; + HEAP32[(21184)>>2] = $81; $$1 = $16;$$1382 = $17;$113 = $16; break L10; } } else { - $82 = HEAP32[(20892)>>2]|0; + $82 = HEAP32[(21196)>>2]|0; $83 = ($46>>>0)<($82>>>0); if ($83) { _abort(); @@ -44105,7 +44068,7 @@ function _free($0) { } } } while(0); - $88 = HEAP32[(20892)>>2]|0; + $88 = HEAP32[(21196)>>2]|0; $89 = ($$3>>>0)<($88>>>0); if ($89) { _abort(); @@ -44137,7 +44100,7 @@ function _free($0) { if ($99) { $$1 = $16;$$1382 = $17;$113 = $16; } else { - $100 = HEAP32[(20892)>>2]|0; + $100 = HEAP32[(21196)>>2]|0; $101 = ($98>>>0)<($100>>>0); if ($101) { _abort(); @@ -44172,14 +44135,14 @@ function _free($0) { $118 = $115 & 2; $119 = ($118|0)==(0); if ($119) { - $120 = HEAP32[(20900)>>2]|0; + $120 = HEAP32[(21204)>>2]|0; $121 = ($10|0)==($120|0); - $122 = HEAP32[(20896)>>2]|0; + $122 = HEAP32[(21200)>>2]|0; if ($121) { - $123 = HEAP32[(20888)>>2]|0; + $123 = HEAP32[(21192)>>2]|0; $124 = (($123) + ($$1382))|0; - HEAP32[(20888)>>2] = $124; - HEAP32[(20900)>>2] = $$1; + HEAP32[(21192)>>2] = $124; + HEAP32[(21204)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -44187,16 +44150,16 @@ function _free($0) { if (!($127)) { return; } - HEAP32[(20896)>>2] = 0; - HEAP32[(20884)>>2] = 0; + HEAP32[(21200)>>2] = 0; + HEAP32[(21188)>>2] = 0; return; } $128 = ($10|0)==($122|0); if ($128) { - $129 = HEAP32[(20884)>>2]|0; + $129 = HEAP32[(21188)>>2]|0; $130 = (($129) + ($$1382))|0; - HEAP32[(20884)>>2] = $130; - HEAP32[(20896)>>2] = $113; + HEAP32[(21188)>>2] = $130; + HEAP32[(21200)>>2] = $113; $131 = $130 | 1; $132 = ((($$1)) + 4|0); HEAP32[$132>>2] = $131; @@ -44215,10 +44178,10 @@ function _free($0) { $140 = ((($10)) + 12|0); $141 = HEAP32[$140>>2]|0; $142 = $136 << 1; - $143 = (20916 + ($142<<2)|0); + $143 = (21220 + ($142<<2)|0); $144 = ($139|0)==($143|0); if (!($144)) { - $145 = HEAP32[(20892)>>2]|0; + $145 = HEAP32[(21196)>>2]|0; $146 = ($139>>>0)<($145>>>0); if ($146) { _abort(); @@ -44236,9 +44199,9 @@ function _free($0) { if ($150) { $151 = 1 << $136; $152 = $151 ^ -1; - $153 = HEAP32[5219]|0; + $153 = HEAP32[5295]|0; $154 = $153 & $152; - HEAP32[5219] = $154; + HEAP32[5295] = $154; break; } $155 = ($141|0)==($143|0); @@ -44246,7 +44209,7 @@ function _free($0) { $$pre442 = ((($141)) + 8|0); $$pre$phi443Z2D = $$pre442; } else { - $156 = HEAP32[(20892)>>2]|0; + $156 = HEAP32[(21196)>>2]|0; $157 = ($141>>>0)<($156>>>0); if ($157) { _abort(); @@ -44306,7 +44269,7 @@ function _free($0) { $$1398 = $187;$$1402 = $186; } } - $189 = HEAP32[(20892)>>2]|0; + $189 = HEAP32[(21196)>>2]|0; $190 = ($$1402>>>0)<($189>>>0); if ($190) { _abort(); @@ -44319,7 +44282,7 @@ function _free($0) { } else { $167 = ((($10)) + 8|0); $168 = HEAP32[$167>>2]|0; - $169 = HEAP32[(20892)>>2]|0; + $169 = HEAP32[(21196)>>2]|0; $170 = ($168>>>0)<($169>>>0); if ($170) { _abort(); @@ -44350,7 +44313,7 @@ function _free($0) { if (!($191)) { $192 = ((($10)) + 28|0); $193 = HEAP32[$192>>2]|0; - $194 = (21180 + ($193<<2)|0); + $194 = (21484 + ($193<<2)|0); $195 = HEAP32[$194>>2]|0; $196 = ($10|0)==($195|0); do { @@ -44360,13 +44323,13 @@ function _free($0) { if ($cond422) { $197 = 1 << $193; $198 = $197 ^ -1; - $199 = HEAP32[(20880)>>2]|0; + $199 = HEAP32[(21184)>>2]|0; $200 = $199 & $198; - HEAP32[(20880)>>2] = $200; + HEAP32[(21184)>>2] = $200; break L108; } } else { - $201 = HEAP32[(20892)>>2]|0; + $201 = HEAP32[(21196)>>2]|0; $202 = ($163>>>0)<($201>>>0); if ($202) { _abort(); @@ -44387,7 +44350,7 @@ function _free($0) { } } } while(0); - $207 = HEAP32[(20892)>>2]|0; + $207 = HEAP32[(21196)>>2]|0; $208 = ($$3400>>>0)<($207>>>0); if ($208) { _abort(); @@ -44417,7 +44380,7 @@ function _free($0) { $217 = HEAP32[$216>>2]|0; $218 = ($217|0)==(0|0); if (!($218)) { - $219 = HEAP32[(20892)>>2]|0; + $219 = HEAP32[(21196)>>2]|0; $220 = ($217>>>0)<($219>>>0); if ($220) { _abort(); @@ -44438,10 +44401,10 @@ function _free($0) { HEAP32[$224>>2] = $223; $225 = (($113) + ($135)|0); HEAP32[$225>>2] = $135; - $226 = HEAP32[(20896)>>2]|0; + $226 = HEAP32[(21200)>>2]|0; $227 = ($$1|0)==($226|0); if ($227) { - HEAP32[(20884)>>2] = $135; + HEAP32[(21188)>>2] = $135; return; } else { $$2 = $135; @@ -44460,20 +44423,20 @@ function _free($0) { $233 = ($$2>>>0)<(256); if ($233) { $234 = $232 << 1; - $235 = (20916 + ($234<<2)|0); - $236 = HEAP32[5219]|0; + $235 = (21220 + ($234<<2)|0); + $236 = HEAP32[5295]|0; $237 = 1 << $232; $238 = $236 & $237; $239 = ($238|0)==(0); if ($239) { $240 = $236 | $237; - HEAP32[5219] = $240; + HEAP32[5295] = $240; $$pre = ((($235)) + 8|0); $$0403 = $235;$$pre$phiZ2D = $$pre; } else { $241 = ((($235)) + 8|0); $242 = HEAP32[$241>>2]|0; - $243 = HEAP32[(20892)>>2]|0; + $243 = HEAP32[(21196)>>2]|0; $244 = ($242>>>0)<($243>>>0); if ($244) { _abort(); @@ -44525,21 +44488,21 @@ function _free($0) { $$0396 = $272; } } - $273 = (21180 + ($$0396<<2)|0); + $273 = (21484 + ($$0396<<2)|0); $274 = ((($$1)) + 28|0); HEAP32[$274>>2] = $$0396; $275 = ((($$1)) + 16|0); $276 = ((($$1)) + 20|0); HEAP32[$276>>2] = 0; HEAP32[$275>>2] = 0; - $277 = HEAP32[(20880)>>2]|0; + $277 = HEAP32[(21184)>>2]|0; $278 = 1 << $$0396; $279 = $277 & $278; $280 = ($279|0)==(0); do { if ($280) { $281 = $277 | $278; - HEAP32[(20880)>>2] = $281; + HEAP32[(21184)>>2] = $281; HEAP32[$273>>2] = $$1; $282 = ((($$1)) + 24|0); HEAP32[$282>>2] = $273; @@ -44577,7 +44540,7 @@ function _free($0) { } } if ((label|0) == 121) { - $300 = HEAP32[(20892)>>2]|0; + $300 = HEAP32[(21196)>>2]|0; $301 = ($296>>>0)<($300>>>0); if ($301) { _abort(); @@ -44596,7 +44559,7 @@ function _free($0) { else if ((label|0) == 124) { $305 = ((($$0384)) + 8|0); $306 = HEAP32[$305>>2]|0; - $307 = HEAP32[(20892)>>2]|0; + $307 = HEAP32[(21196)>>2]|0; $308 = ($306>>>0)>=($307>>>0); $not$437 = ($$0384>>>0)>=($307>>>0); $309 = $308 & $not$437; @@ -44618,12 +44581,12 @@ function _free($0) { } } } while(0); - $314 = HEAP32[(20908)>>2]|0; + $314 = HEAP32[(21212)>>2]|0; $315 = (($314) + -1)|0; - HEAP32[(20908)>>2] = $315; + HEAP32[(21212)>>2] = $315; $316 = ($315|0)==(0); if ($316) { - $$0212$in$i = (21332); + $$0212$in$i = (21636); } else { return; } @@ -44637,7 +44600,7 @@ function _free($0) { $$0212$in$i = $318; } } - HEAP32[(20908)>>2] = -1; + HEAP32[(21212)>>2] = -1; return; } function _realloc($0,$1) { @@ -44709,7 +44672,7 @@ function _try_realloc_chunk($0,$1) { $3 = HEAP32[$2>>2]|0; $4 = $3 & -8; $5 = (($0) + ($4)|0); - $6 = HEAP32[(20892)>>2]|0; + $6 = HEAP32[(21196)>>2]|0; $7 = $3 & 3; $notlhs = ($0>>>0)>=($6>>>0); $notrhs = ($7|0)!=(1); @@ -44739,7 +44702,7 @@ function _try_realloc_chunk($0,$1) { $16 = ($4>>>0)<($15>>>0); if (!($16)) { $17 = (($4) - ($1))|0; - $18 = HEAP32[(21356)>>2]|0; + $18 = HEAP32[(21660)>>2]|0; $19 = $18 << 1; $20 = ($17>>>0)>($19>>>0); if (!($20)) { @@ -44775,10 +44738,10 @@ function _try_realloc_chunk($0,$1) { $$2 = $0; return ($$2|0); } - $34 = HEAP32[(20900)>>2]|0; + $34 = HEAP32[(21204)>>2]|0; $35 = ($5|0)==($34|0); if ($35) { - $36 = HEAP32[(20888)>>2]|0; + $36 = HEAP32[(21192)>>2]|0; $37 = (($36) + ($4))|0; $38 = ($37>>>0)>($1>>>0); $39 = (($37) - ($1))|0; @@ -44794,15 +44757,15 @@ function _try_realloc_chunk($0,$1) { $45 = $44 | 2; HEAP32[$2>>2] = $45; HEAP32[$42>>2] = $41; - HEAP32[(20900)>>2] = $40; - HEAP32[(20888)>>2] = $39; + HEAP32[(21204)>>2] = $40; + HEAP32[(21192)>>2] = $39; $$2 = $0; return ($$2|0); } - $46 = HEAP32[(20896)>>2]|0; + $46 = HEAP32[(21200)>>2]|0; $47 = ($5|0)==($46|0); if ($47) { - $48 = HEAP32[(20884)>>2]|0; + $48 = HEAP32[(21188)>>2]|0; $49 = (($48) + ($4))|0; $50 = ($49>>>0)<($1>>>0); if ($50) { @@ -44838,8 +44801,8 @@ function _try_realloc_chunk($0,$1) { HEAP32[$66>>2] = $68; $storemerge = 0;$storemerge1 = 0; } - HEAP32[(20884)>>2] = $storemerge1; - HEAP32[(20896)>>2] = $storemerge; + HEAP32[(21188)>>2] = $storemerge1; + HEAP32[(21200)>>2] = $storemerge; $$2 = $0; return ($$2|0); } @@ -44866,7 +44829,7 @@ function _try_realloc_chunk($0,$1) { $79 = ((($5)) + 12|0); $80 = HEAP32[$79>>2]|0; $81 = $75 << 1; - $82 = (20916 + ($81<<2)|0); + $82 = (21220 + ($81<<2)|0); $83 = ($78|0)==($82|0); if (!($83)) { $84 = ($78>>>0)<($6>>>0); @@ -44886,9 +44849,9 @@ function _try_realloc_chunk($0,$1) { if ($88) { $89 = 1 << $75; $90 = $89 ^ -1; - $91 = HEAP32[5219]|0; + $91 = HEAP32[5295]|0; $92 = $91 & $90; - HEAP32[5219] = $92; + HEAP32[5295] = $92; break; } $93 = ($80|0)==($82|0); @@ -44997,7 +44960,7 @@ function _try_realloc_chunk($0,$1) { if (!($126)) { $127 = ((($5)) + 28|0); $128 = HEAP32[$127>>2]|0; - $129 = (21180 + ($128<<2)|0); + $129 = (21484 + ($128<<2)|0); $130 = HEAP32[$129>>2]|0; $131 = ($5|0)==($130|0); do { @@ -45007,13 +44970,13 @@ function _try_realloc_chunk($0,$1) { if ($cond) { $132 = 1 << $128; $133 = $132 ^ -1; - $134 = HEAP32[(20880)>>2]|0; + $134 = HEAP32[(21184)>>2]|0; $135 = $134 & $133; - HEAP32[(20880)>>2] = $135; + HEAP32[(21184)>>2] = $135; break L49; } } else { - $136 = HEAP32[(20892)>>2]|0; + $136 = HEAP32[(21196)>>2]|0; $137 = ($100>>>0)<($136>>>0); if ($137) { _abort(); @@ -45034,7 +44997,7 @@ function _try_realloc_chunk($0,$1) { } } } while(0); - $142 = HEAP32[(20892)>>2]|0; + $142 = HEAP32[(21196)>>2]|0; $143 = ($$3>>>0)<($142>>>0); if ($143) { _abort(); @@ -45064,7 +45027,7 @@ function _try_realloc_chunk($0,$1) { $152 = HEAP32[$151>>2]|0; $153 = ($152|0)==(0|0); if (!($153)) { - $154 = HEAP32[(20892)>>2]|0; + $154 = HEAP32[(21196)>>2]|0; $155 = ($152>>>0)<($154>>>0); if ($155) { _abort(); @@ -45149,13 +45112,13 @@ function _dispose_chunk($0,$1) { $10 = (0 - ($7))|0; $11 = (($0) + ($10)|0); $12 = (($7) + ($1))|0; - $13 = HEAP32[(20892)>>2]|0; + $13 = HEAP32[(21196)>>2]|0; $14 = ($11>>>0)<($13>>>0); if ($14) { _abort(); // unreachable; } - $15 = HEAP32[(20896)>>2]|0; + $15 = HEAP32[(21200)>>2]|0; $16 = ($11|0)==($15|0); if ($16) { $100 = ((($2)) + 4|0); @@ -45170,7 +45133,7 @@ function _dispose_chunk($0,$1) { $105 = ((($11)) + 4|0); $106 = $12 | 1; $107 = $101 & -2; - HEAP32[(20884)>>2] = $12; + HEAP32[(21188)>>2] = $12; HEAP32[$100>>2] = $107; HEAP32[$105>>2] = $106; HEAP32[$104>>2] = $12; @@ -45184,7 +45147,7 @@ function _dispose_chunk($0,$1) { $21 = ((($11)) + 12|0); $22 = HEAP32[$21>>2]|0; $23 = $17 << 1; - $24 = (20916 + ($23<<2)|0); + $24 = (21220 + ($23<<2)|0); $25 = ($20|0)==($24|0); if (!($25)) { $26 = ($20>>>0)<($13>>>0); @@ -45204,9 +45167,9 @@ function _dispose_chunk($0,$1) { if ($30) { $31 = 1 << $17; $32 = $31 ^ -1; - $33 = HEAP32[5219]|0; + $33 = HEAP32[5295]|0; $34 = $33 & $32; - HEAP32[5219] = $34; + HEAP32[5295] = $34; $$1 = $11;$$1418 = $12; break; } @@ -45320,7 +45283,7 @@ function _dispose_chunk($0,$1) { } else { $69 = ((($11)) + 28|0); $70 = HEAP32[$69>>2]|0; - $71 = (21180 + ($70<<2)|0); + $71 = (21484 + ($70<<2)|0); $72 = HEAP32[$71>>2]|0; $73 = ($11|0)==($72|0); do { @@ -45330,14 +45293,14 @@ function _dispose_chunk($0,$1) { if ($cond) { $74 = 1 << $70; $75 = $74 ^ -1; - $76 = HEAP32[(20880)>>2]|0; + $76 = HEAP32[(21184)>>2]|0; $77 = $76 & $75; - HEAP32[(20880)>>2] = $77; + HEAP32[(21184)>>2] = $77; $$1 = $11;$$1418 = $12; break L1; } } else { - $78 = HEAP32[(20892)>>2]|0; + $78 = HEAP32[(21196)>>2]|0; $79 = ($42>>>0)<($78>>>0); if ($79) { _abort(); @@ -45359,7 +45322,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $84 = HEAP32[(20892)>>2]|0; + $84 = HEAP32[(21196)>>2]|0; $85 = ($$3>>>0)<($84>>>0); if ($85) { _abort(); @@ -45391,7 +45354,7 @@ function _dispose_chunk($0,$1) { if ($95) { $$1 = $11;$$1418 = $12; } else { - $96 = HEAP32[(20892)>>2]|0; + $96 = HEAP32[(21196)>>2]|0; $97 = ($94>>>0)<($96>>>0); if ($97) { _abort(); @@ -45410,7 +45373,7 @@ function _dispose_chunk($0,$1) { $$1 = $0;$$1418 = $1; } } while(0); - $108 = HEAP32[(20892)>>2]|0; + $108 = HEAP32[(21196)>>2]|0; $109 = ($2>>>0)<($108>>>0); if ($109) { _abort(); @@ -45421,14 +45384,14 @@ function _dispose_chunk($0,$1) { $112 = $111 & 2; $113 = ($112|0)==(0); if ($113) { - $114 = HEAP32[(20900)>>2]|0; + $114 = HEAP32[(21204)>>2]|0; $115 = ($2|0)==($114|0); - $116 = HEAP32[(20896)>>2]|0; + $116 = HEAP32[(21200)>>2]|0; if ($115) { - $117 = HEAP32[(20888)>>2]|0; + $117 = HEAP32[(21192)>>2]|0; $118 = (($117) + ($$1418))|0; - HEAP32[(20888)>>2] = $118; - HEAP32[(20900)>>2] = $$1; + HEAP32[(21192)>>2] = $118; + HEAP32[(21204)>>2] = $$1; $119 = $118 | 1; $120 = ((($$1)) + 4|0); HEAP32[$120>>2] = $119; @@ -45436,16 +45399,16 @@ function _dispose_chunk($0,$1) { if (!($121)) { return; } - HEAP32[(20896)>>2] = 0; - HEAP32[(20884)>>2] = 0; + HEAP32[(21200)>>2] = 0; + HEAP32[(21188)>>2] = 0; return; } $122 = ($2|0)==($116|0); if ($122) { - $123 = HEAP32[(20884)>>2]|0; + $123 = HEAP32[(21188)>>2]|0; $124 = (($123) + ($$1418))|0; - HEAP32[(20884)>>2] = $124; - HEAP32[(20896)>>2] = $$1; + HEAP32[(21188)>>2] = $124; + HEAP32[(21200)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -45464,7 +45427,7 @@ function _dispose_chunk($0,$1) { $134 = ((($2)) + 12|0); $135 = HEAP32[$134>>2]|0; $136 = $130 << 1; - $137 = (20916 + ($136<<2)|0); + $137 = (21220 + ($136<<2)|0); $138 = ($133|0)==($137|0); if (!($138)) { $139 = ($133>>>0)<($108>>>0); @@ -45484,9 +45447,9 @@ function _dispose_chunk($0,$1) { if ($143) { $144 = 1 << $130; $145 = $144 ^ -1; - $146 = HEAP32[5219]|0; + $146 = HEAP32[5295]|0; $147 = $146 & $145; - HEAP32[5219] = $147; + HEAP32[5295] = $147; break; } $148 = ($135|0)==($137|0); @@ -45595,7 +45558,7 @@ function _dispose_chunk($0,$1) { if (!($181)) { $182 = ((($2)) + 28|0); $183 = HEAP32[$182>>2]|0; - $184 = (21180 + ($183<<2)|0); + $184 = (21484 + ($183<<2)|0); $185 = HEAP32[$184>>2]|0; $186 = ($2|0)==($185|0); do { @@ -45605,13 +45568,13 @@ function _dispose_chunk($0,$1) { if ($cond17) { $187 = 1 << $183; $188 = $187 ^ -1; - $189 = HEAP32[(20880)>>2]|0; + $189 = HEAP32[(21184)>>2]|0; $190 = $189 & $188; - HEAP32[(20880)>>2] = $190; + HEAP32[(21184)>>2] = $190; break L96; } } else { - $191 = HEAP32[(20892)>>2]|0; + $191 = HEAP32[(21196)>>2]|0; $192 = ($155>>>0)<($191>>>0); if ($192) { _abort(); @@ -45632,7 +45595,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $197 = HEAP32[(20892)>>2]|0; + $197 = HEAP32[(21196)>>2]|0; $198 = ($$3435>>>0)<($197>>>0); if ($198) { _abort(); @@ -45662,7 +45625,7 @@ function _dispose_chunk($0,$1) { $207 = HEAP32[$206>>2]|0; $208 = ($207|0)==(0|0); if (!($208)) { - $209 = HEAP32[(20892)>>2]|0; + $209 = HEAP32[(21196)>>2]|0; $210 = ($207>>>0)<($209>>>0); if ($210) { _abort(); @@ -45683,10 +45646,10 @@ function _dispose_chunk($0,$1) { HEAP32[$214>>2] = $213; $215 = (($$1) + ($129)|0); HEAP32[$215>>2] = $129; - $216 = HEAP32[(20896)>>2]|0; + $216 = HEAP32[(21200)>>2]|0; $217 = ($$1|0)==($216|0); if ($217) { - HEAP32[(20884)>>2] = $129; + HEAP32[(21188)>>2] = $129; return; } else { $$2 = $129; @@ -45705,20 +45668,20 @@ function _dispose_chunk($0,$1) { $223 = ($$2>>>0)<(256); if ($223) { $224 = $222 << 1; - $225 = (20916 + ($224<<2)|0); - $226 = HEAP32[5219]|0; + $225 = (21220 + ($224<<2)|0); + $226 = HEAP32[5295]|0; $227 = 1 << $222; $228 = $226 & $227; $229 = ($228|0)==(0); if ($229) { $230 = $226 | $227; - HEAP32[5219] = $230; + HEAP32[5295] = $230; $$pre = ((($225)) + 8|0); $$0438 = $225;$$pre$phiZ2D = $$pre; } else { $231 = ((($225)) + 8|0); $232 = HEAP32[$231>>2]|0; - $233 = HEAP32[(20892)>>2]|0; + $233 = HEAP32[(21196)>>2]|0; $234 = ($232>>>0)<($233>>>0); if ($234) { _abort(); @@ -45770,20 +45733,20 @@ function _dispose_chunk($0,$1) { $$0431 = $262; } } - $263 = (21180 + ($$0431<<2)|0); + $263 = (21484 + ($$0431<<2)|0); $264 = ((($$1)) + 28|0); HEAP32[$264>>2] = $$0431; $265 = ((($$1)) + 16|0); $266 = ((($$1)) + 20|0); HEAP32[$266>>2] = 0; HEAP32[$265>>2] = 0; - $267 = HEAP32[(20880)>>2]|0; + $267 = HEAP32[(21184)>>2]|0; $268 = 1 << $$0431; $269 = $267 & $268; $270 = ($269|0)==(0); if ($270) { $271 = $267 | $268; - HEAP32[(20880)>>2] = $271; + HEAP32[(21184)>>2] = $271; HEAP32[$263>>2] = $$1; $272 = ((($$1)) + 24|0); HEAP32[$272>>2] = $263; @@ -45822,7 +45785,7 @@ function _dispose_chunk($0,$1) { } } if ((label|0) == 118) { - $290 = HEAP32[(20892)>>2]|0; + $290 = HEAP32[(21196)>>2]|0; $291 = ($286>>>0)<($290>>>0); if ($291) { _abort(); @@ -45840,7 +45803,7 @@ function _dispose_chunk($0,$1) { else if ((label|0) == 121) { $295 = ((($$0420)) + 8|0); $296 = HEAP32[$295>>2]|0; - $297 = HEAP32[(20892)>>2]|0; + $297 = HEAP32[(21196)>>2]|0; $298 = ($296>>>0)>=($297>>>0); $not$19 = ($$0420>>>0)>=($297>>>0); $299 = $298 & $not$19; diff --git a/docs/examples/web/models/models_obj_loading.js b/docs/examples/web/models/models_obj_loading.js index 34b9163dd..e259738de 100644 --- a/docs/examples/web/models/models_obj_loading.js +++ b/docs/examples/web/models/models_obj_loading.js @@ -183,7 +183,7 @@ Module['FS_createPath']('/resources', 'model', true, true); } } - loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 2748249, "filename": "/resources/model/dwarf.obj"}, {"audio": 0, "start": 2748249, "crunched": 0, "end": 4022872, "filename": "/resources/model/dwarf_diffuse.png"}], "remote_package_size": 4022872, "package_uuid": "dc77f22f-e0f2-448f-9895-b0156b254278"}); + loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 2748249, "filename": "/resources/model/dwarf.obj"}, {"audio": 0, "start": 2748249, "crunched": 0, "end": 4022872, "filename": "/resources/model/dwarf_diffuse.png"}], "remote_package_size": 4022872, "package_uuid": "8916150a-89d4-4b0a-884f-4bcfc1694720"}); })(); @@ -1776,12 +1776,12 @@ function _emscripten_asm_const_iii(code, a0, a1) { STATIC_BASE = 8; -STATICTOP = STATIC_BASE + 23776; +STATICTOP = STATIC_BASE + 23760; /* global initializers */ __ATINIT__.push(); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); -/* memory initializer */ allocate([114,97,110,115,112,97,114,101,110,99,121,49,54,0,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,32,124,124,32,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,43,49,0,115,116,98,105,95,95,99,114,101,97,116,101,95,112,110,103,95,105,109,97,103,101,95,114,97,119,0,110,111,116,32,101,110,111,117,103,104,32,112,105,120,101,108,115,0,105,109,103,95,119,105,100,116,104,95,98,121,116,101,115,32,60,61,32,120,0,0,1,0,5,6,105,109,103,95,110,43,49,32,61,61,32,111,117,116,95,110,0,105,110,118,97,108,105,100,32,102,105,108,116,101,114,0,105,109,103,95,110,32,61,61,32,51,0,98,97,100,32,104,117,102,102,109,97,110,32,99,111,100,101,0,98,97,100,32,100,105,115,116,0,111,117,116,112,117,116,32,98,117,102,102,101,114,32,108,105,109,105,116,0,122,45,62,115,105,122,101,91,98,93,32,61,61,32,115,0,115,116,98,105,95,95,122,104,117,102,102,109,97,110,95,100,101,99,111,100,101,95,115,108,111,119,112,97,116,104,0,98,105,116,115,32,60,61,32,49,54,0,115,116,98,105,95,95,98,105,116,95,114,101,118,101,114,115,101,0,122,45,62,99,111,100,101,95,98,117,102,102,101,114,32,60,32,40,49,85,32,60,60,32,122,45,62,110,117,109,95,98,105,116,115,41,0,115,116,98,105,95,95,102,105,108,108,95,98,105,116,115,0,98,97,100,32,99,111,100,101,108,101,110,103,116,104,115,0,99,32,61,61,32,49,56,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,104,117,102,102,109,97,110,95,99,111,100,101,115,0,98,97,100,32,115,105,122,101,115,0,97,45,62,110,117,109,95,98,105,116,115,32,61,61,32,48,0,115,116,98,105,95,95,112,97,114,115,101,95,117,110,99,111,109,112,114,101,115,115,101,100,95,98,108,111,99,107,0,122,108,105,98,32,99,111,114,114,117,112,116,0,114,101,97,100,32,112,97,115,116,32,98,117,102,102,101,114,0,98,97,100,32,122,108,105,98,32,104,101,97,100,101,114,0,110,111,32,112,114,101,115,101,116,32,100,105,99,116,0,98,97,100,32,99,111,109,112,114,101,115,115,105,111,110,0,98,97,100,32,112,110,103,32,115,105,103,0,46,114,114,101,115,0,91,37,115,93,32,82,101,115,111,117,114,99,101,32,102,105,108,101,32,100,111,101,115,32,110,111,116,32,99,111,110,116,97,105,110,32,105,109,97,103,101,32,100,97,116,97,0,46,112,110,103,0,91,37,115,93,32,73,109,97,103,101,32,102,105,108,101,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,91,37,115,93,32,73,109,97,103,101,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,40,37,105,120,37,105,41,0,91,37,115,93,32,73,109,97,103,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,0,73,109,97,103,101,32,102,111,114,109,97,116,32,110,111,116,32,114,101,99,111,103,110,105,122,101,100,0,114,98,0,91,37,115,93,32,114,82,69,83,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,91,37,115,93,32,84,104,105,115,32,105,115,32,110,111,116,32,97,32,118,97,108,105,100,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,115,111,117,114,99,101,32,100,97,116,97,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,113,117,101,115,116,101,100,32,114,101,115,111,117,114,99,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,102,111,117,110,100,0,79,117,116,32,111,102,32,109,101,109,111,114,121,32,119,104,105,108,101,32,100,101,99,111,109,112,114,101,115,115,105,110,103,32,100,97,116,97,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,105,111,110,32,102,97,105,108,101,100,0,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,32,100,111,32,110,111,116,32,109,97,116,99,104,44,32,100,97,116,97,32,109,97,121,32,98,101,32,99,111,114,114,117,112,116,101,100,0,32,45,45,32,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,32,45,45,32,82,101,116,117,114,110,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,102,114,111,109,32,37,117,32,98,121,116,101,115,32,116,111,32,37,117,32,98,121,116,101,115,0,5,5,4,0,16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15,2,3,7,0,3,3,11,0,84,101,120,116,117,114,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,99,114,101,97,116,101,100,0,37,50,105,32,70,80,83,0,46,111,98,106,0,77,101,115,104,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,0,114,116,0,91,37,115,93,32,79,66,74,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,37,99,0,91,37,115,93,32,77,111,100,101,108,32,110,117,109,32,118,101,114,116,105,99,101,115,58,32,37,105,0,91,37,115,93,32,77,111,100,101,108,32,110,117,109,32,116,101,120,99,111,111,114,100,115,58,32,37,105,0,91,37,115,93,32,77,111,100,101,108,32,110,117,109,32,110,111,114,109,97,108,115,58,32,37,105,0,91,37,115,93,32,77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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); +/* memory initializer */ allocate([32,3,0,0,194,1,0,0,0,0,64,64,0,0,64,64,0,0,64,64,0,0,0,0,0,0,192,63,0,0,0,0,0,0,0,0,0,0,128,63,0,0,0,0,0,0,52,66,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ allocate([54,0,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,32,124,124,32,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,43,49,0,115,116,98,105,95,95,99,114,101,97,116,101,95,112,110,103,95,105,109,97,103,101,95,114,97,119,0,110,111,116,32,101,110,111,117,103,104,32,112,105,120,101,108,115,0,105,109,103,95,119,105,100,116,104,95,98,121,116,101,115,32,60,61,32,120,0,0,1,0,5,6,105,109,103,95,110,43,49,32,61,61,32,111,117,116,95,110,0,105,110,118,97,108,105,100,32,102,105,108,116,101,114,0,105,109,103,95,110,32,61,61,32,51,0,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,98,97,100,32,104,117,102,102,109,97,110,32,99,111,100,101,0,98,97,100,32,100,105,115,116,0,111,117,116,112,117,116,32,98,117,102,102,101,114,32,108,105,109,105,116,0,122,45,62,115,105,122,101,91,98,93,32,61,61,32,115,0,115,116,98,105,95,95,122,104,117,102,102,109,97,110,95,100,101,99,111,100,101,95,115,108,111,119,112,97,116,104,0,98,105,116,115,32,60,61,32,49,54,0,115,116,98,105,95,95,98,105,116,95,114,101,118,101,114,115,101,0,122,45,62,99,111,100,101,95,98,117,102,102,101,114,32,60,32,40,49,85,32,60,60,32,122,45,62,110,117,109,95,98,105,116,115,41,0,115,116,98,105,95,95,102,105,108,108,95,98,105,116,115,0,98,97,100,32,99,111,100,101,108,101,110,103,116,104,115,0,99,32,61,61,32,49,56,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,104,117,102,102,109,97,110,95,99,111,100,101,115,0,98,97,100,32,115,105,122,101,115,0,97,45,62,110,117,109,95,98,105,116,115,32,61,61,32,48,0,115,116,98,105,95,95,112,97,114,115,101,95,117,110,99,111,109,112,114,101,115,115,101,100,95,98,108,111,99,107,0,122,108,105,98,32,99,111,114,114,117,112,116,0,114,101,97,100,32,112,97,115,116,32,98,117,102,102,101,114,0,98,97,100,32,122,108,105,98,32,104,101,97,100,101,114,0,110,111,32,112,114,101,115,101,116,32,100,105,99,116,0,98,97,100,32,99,111,109,112,114,101,115,115,105,111,110,0,98,97,100,32,112,110,103,32,115,105,103,0,46,114,114,101,115,0,91,37,115,93,32,82,101,115,111,117,114,99,101,32,102,105,108,101,32,100,111,101,115,32,110,111,116,32,99,111,110,116,97,105,110,32,105,109,97,103,101,32,100,97,116,97,0,46,112,110,103,0,91,37,115,93,32,73,109,97,103,101,32,102,105,108,101,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,91,37,115,93,32,73,109,97,103,101,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,40,37,105,120,37,105,41,0,91,37,115,93,32,73,109,97,103,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,0,73,109,97,103,101,32,102,111,114,109,97,116,32,110,111,116,32,114,101,99,111,103,110,105,122,101,100,0,114,98,0,91,37,115,93,32,114,82,69,83,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,91,37,115,93,32,84,104,105,115,32,105,115,32,110,111,116,32,97,32,118,97,108,105,100,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,115,111,117,114,99,101,32,100,97,116,97,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,113,117,101,115,116,101,100,32,114,101,115,111,117,114,99,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,102,111,117,110,100,0,79,117,116,32,111,102,32,109,101,109,111,114,121,32,119,104,105,108,101,32,100,101,99,111,109,112,114,101,115,115,105,110,103,32,100,97,116,97,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,105,111,110,32,102,97,105,108,101,100,0,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,32,100,111,32,110,111,116,32,109,97,116,99,104,44,32,100,97,116,97,32,109,97,121,32,98,101,32,99,111,114,114,117,112,116,101,100,0,32,45,45,32,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,32,45,45,32,82,101,116,117,114,110,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,102,114,111,109,32,37,117,32,98,121,116,101,115,32,116,111,32,37,117,32,98,121,116,101,115,0,5,5,4,0,16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15,2,3,7,0,3,3,11,0,84,101,120,116,117,114,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,99,114,101,97,1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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); @@ -10499,14 +10499,14 @@ function _main() { $3 = HEAP32[3]|0; _InitWindow($2,$3,4408); _LoadModel($0,4452); - _memcpy((17908|0),($0|0),264)|0; + _memcpy((18212|0),($0|0),264)|0; _LoadTexture($1,4478); - ;HEAP32[18172>>2]=HEAP32[$1>>2]|0;HEAP32[18172+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18172+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18172+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18172+16>>2]=HEAP32[$1+16>>2]|0; - ;HEAP32[(18096)>>2]=HEAP32[$1>>2]|0;HEAP32[(18096)+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[(18096)+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[(18096)+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[(18096)+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[18476>>2]=HEAP32[$1>>2]|0;HEAP32[18476+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18476+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18476+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18476+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[(18400)>>2]=HEAP32[$1>>2]|0;HEAP32[(18400)+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[(18400)+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[(18400)+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[(18400)+16>>2]=HEAP32[$1+16>>2]|0; _emscripten_set_main_loop((1|0),0,1); - ;HEAP32[$dwarf$byval_copy>>2]=HEAP32[18172>>2]|0;HEAP32[$dwarf$byval_copy+4>>2]=HEAP32[18172+4>>2]|0;HEAP32[$dwarf$byval_copy+8>>2]=HEAP32[18172+8>>2]|0;HEAP32[$dwarf$byval_copy+12>>2]=HEAP32[18172+12>>2]|0;HEAP32[$dwarf$byval_copy+16>>2]=HEAP32[18172+16>>2]|0; + ;HEAP32[$dwarf$byval_copy>>2]=HEAP32[18476>>2]|0;HEAP32[$dwarf$byval_copy+4>>2]=HEAP32[18476+4>>2]|0;HEAP32[$dwarf$byval_copy+8>>2]=HEAP32[18476+8>>2]|0;HEAP32[$dwarf$byval_copy+12>>2]=HEAP32[18476+12>>2]|0;HEAP32[$dwarf$byval_copy+16>>2]=HEAP32[18476+16>>2]|0; _UnloadTexture($dwarf$byval_copy); - _memcpy(($dwarf$byval_copy|0),(17908|0),264)|0; + _memcpy(($dwarf$byval_copy|0),(18212|0),264)|0; _UnloadModel($dwarf$byval_copy); _CloseWindow(); STACKTOP = sp;return 0; @@ -10535,12 +10535,12 @@ function _UpdateDrawFrame() { dest=$$byval_copy2; src=16; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _Begin3dMode($$byval_copy2); HEAP32[$1>>2] = -1; - _memcpy(($dwarf$byval_copy|0),(17908|0),264)|0; - ;HEAP32[$position$byval_copy>>2]=HEAP32[17896>>2]|0;HEAP32[$position$byval_copy+4>>2]=HEAP32[17896+4>>2]|0;HEAP32[$position$byval_copy+8>>2]=HEAP32[17896+8>>2]|0; + _memcpy(($dwarf$byval_copy|0),(18212|0),264)|0; + ;HEAP32[$position$byval_copy>>2]=HEAP32[18200>>2]|0;HEAP32[$position$byval_copy+4>>2]=HEAP32[18200+4>>2]|0;HEAP32[$position$byval_copy+8>>2]=HEAP32[18200+8>>2]|0; ;HEAP8[$$byval_copy2>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$1+3>>0]|0; _DrawModel($dwarf$byval_copy,$position$byval_copy,2.0,$$byval_copy2); _DrawGrid(10,1.0); - ;HEAP32[$$byval_copy2>>2]=HEAP32[17896>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[17896+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[17896+8>>2]|0; + ;HEAP32[$$byval_copy2>>2]=HEAP32[18200>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[18200+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[18200+8>>2]|0; _DrawGizmo($$byval_copy2); _End3dMode(); $6 = HEAP32[2]|0; @@ -10560,30 +10560,80 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorSubtract($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; - var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = +HEAPF32[$1>>2]; $4 = +HEAPF32[$2>>2]; $5 = $3 - $4; - $6 = ((($1)) + 4|0); - $7 = +HEAPF32[$6>>2]; - $8 = ((($2)) + 4|0); - $9 = +HEAPF32[$8>>2]; - $10 = $7 - $9; - $11 = ((($1)) + 8|0); - $12 = +HEAPF32[$11>>2]; - $13 = ((($2)) + 8|0); - $14 = +HEAPF32[$13>>2]; - $15 = $12 - $14; HEAPF32[$0>>2] = $5; - $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); - HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10; - $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); - HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15; + $6 = ((($0)) + 4|0); + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = ((($2)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $8 - $10; + HEAPF32[$6>>2] = $11; + $12 = ((($0)) + 8|0); + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = ((($2)) + 8|0); + $16 = +HEAPF32[$15>>2]; + $17 = $14 - $16; + HEAPF32[$12>>2] = $17; return; } function _VectorCrossProduct($0,$1,$2) { @@ -10736,13 +10786,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -11731,7 +11774,7 @@ function _ProcessGestureEvent($0) { $moveDownPosition$byval_copy11 = sp; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; - HEAP32[4549] = $2; + HEAP32[4625] = $2; $3 = ($2|0)<(2); $4 = HEAP32[$0>>2]|0; $5 = ($4|0)==(1); @@ -11744,7 +11787,7 @@ function _ProcessGestureEvent($0) { $92 = (($89) + 4)|0; $93 = $92; $94 = HEAP32[$93>>2]|0; - $95 = 17624; + $95 = 17928; $96 = $95; HEAP32[$96>>2] = $91; $97 = (($95) + 4)|0; @@ -11757,48 +11800,48 @@ function _ProcessGestureEvent($0) { $103 = (($100) + 4)|0; $104 = $103; $105 = HEAP32[$104>>2]|0; - $106 = 17664; + $106 = 17968; $107 = $106; HEAP32[$107>>2] = $102; $108 = (($106) + 4)|0; $109 = $108; HEAP32[$109>>2] = $105; - $110 = +HEAPF32[4416]; - $111 = +HEAPF32[4406]; + $110 = +HEAPF32[4492]; + $111 = +HEAPF32[4482]; $112 = $110 - $111; - HEAPF32[4418] = $112; - $113 = +HEAPF32[(17668)>>2]; - $114 = +HEAPF32[(17628)>>2]; + HEAPF32[4494] = $112; + $113 = +HEAPF32[(17972)>>2]; + $114 = +HEAPF32[(17932)>>2]; $115 = $113 - $114; - HEAPF32[(17676)>>2] = $115; - HEAP32[4548] = 4; + HEAPF32[(17980)>>2] = $115; + HEAP32[4624] = 4; STACKTOP = sp;return; } switch ($4|0) { case 2: { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17656>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17656+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17680>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17680+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17960>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17960+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17984>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17984+4>>2]|0; $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - HEAPF32[4554] = $116; - $117 = 17656; + HEAPF32[4630] = $116; + $117 = 17960; $118 = $117; $119 = HEAP32[$118>>2]|0; $120 = (($117) + 4)|0; $121 = $120; $122 = HEAP32[$121>>2]|0; - $123 = 17624; + $123 = 17928; $124 = $123; HEAP32[$124>>2] = $119; $125 = (($123) + 4)|0; $126 = $125; HEAP32[$126>>2] = $122; - $127 = 17680; + $127 = 17984; $128 = $127; $129 = HEAP32[$128>>2]|0; $130 = (($127) + 4)|0; $131 = $130; $132 = HEAP32[$131>>2]|0; - $133 = 17664; + $133 = 17968; $134 = $133; HEAP32[$134>>2] = $129; $135 = (($133) + 4)|0; @@ -11811,7 +11854,7 @@ function _ProcessGestureEvent($0) { $141 = (($138) + 4)|0; $142 = $141; $143 = HEAP32[$142>>2]|0; - $144 = 17656; + $144 = 17960; $145 = $144; HEAP32[$145>>2] = $140; $146 = (($144) + 4)|0; @@ -11824,27 +11867,27 @@ function _ProcessGestureEvent($0) { $152 = (($149) + 4)|0; $153 = $152; $154 = HEAP32[$153>>2]|0; - $155 = 17680; + $155 = 17984; $156 = $155; HEAP32[$156>>2] = $151; $157 = (($155) + 4)|0; $158 = $157; HEAP32[$158>>2] = $154; - $159 = +HEAPF32[4420]; - $160 = +HEAPF32[4414]; + $159 = +HEAPF32[4496]; + $160 = +HEAPF32[4490]; $161 = $159 - $160; - HEAPF32[4418] = $161; - $162 = +HEAPF32[(17684)>>2]; - $163 = +HEAPF32[(17660)>>2]; + HEAPF32[4494] = $161; + $162 = +HEAPF32[(17988)>>2]; + $163 = +HEAPF32[(17964)>>2]; $164 = $162 - $163; - HEAPF32[(17676)>>2] = $164; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17624>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17624+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17656>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17656+4>>2]|0; + HEAPF32[(17980)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17928>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17928+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17960>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17960+4>>2]|0; $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $166 = !($165 >= 0.004999999888241291); if ($166) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17664>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17664+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17680>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17680+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17968>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17968+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17984>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17984+4>>2]|0; $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $168 = !($167 >= 0.004999999888241291); if ($168) { @@ -11856,31 +11899,31 @@ function _ProcessGestureEvent($0) { label = 29; } if ((label|0) == 29) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17656>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17656+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17680>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17680+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17960>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17960+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17984>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17984+4>>2]|0; $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - $170 = +HEAPF32[4554]; + $170 = +HEAPF32[4630]; $171 = $169 - $170; $172 = $171 < 0.0; $$sink11 = $172 ? 256 : 512; $$sink16 = $$sink11; } - HEAP32[4548] = $$sink16; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17656>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17656+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17680>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17680+4>>2]|0; + HEAP32[4624] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17960>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17960+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17984>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17984+4>>2]|0; $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $174 = 360.0 - $173; - HEAPF32[4555] = $174; + HEAPF32[4631] = $174; STACKTOP = sp;return; break; } case 0: { - HEAPF32[4554] = 0.0; - HEAPF32[4555] = 0.0; - HEAPF32[4418] = 0.0; - HEAPF32[(17676)>>2] = 0.0; - HEAP32[4549] = 0; - HEAP32[4548] = 0; + HEAPF32[4630] = 0.0; + HEAPF32[4631] = 0.0; + HEAPF32[4494] = 0.0; + HEAPF32[(17980)>>2] = 0.0; + HEAP32[4625] = 0; + HEAP32[4624] = 0; STACKTOP = sp;return; break; } @@ -11890,22 +11933,22 @@ function _ProcessGestureEvent($0) { } } if ($5) { - $6 = HEAP32[4550]|0; + $6 = HEAP32[4626]|0; $7 = (($6) + 1)|0; - HEAP32[4550] = $7; - $8 = HEAP32[4548]|0; + HEAP32[4626] = $7; + $8 = HEAP32[4624]|0; $9 = ($8|0)==(0); $10 = ($6|0)>(0); $or$cond = $10 & $9; if ($or$cond) { $11 = ((($0)) + 24|0); - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17624>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17624+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17928>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17928+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $13 = $12 < 0.029999999329447746; if ($13) { - HEAP32[4548] = 2; - HEAP32[4550] = 0; + HEAP32[4624] = 2; + HEAP32[4626] = 0; } else { label = 6; } @@ -11913,8 +11956,8 @@ function _ProcessGestureEvent($0) { label = 6; } if ((label|0) == 6) { - HEAP32[4550] = 1; - HEAP32[4548] = 1; + HEAP32[4626] = 1; + HEAP32[4624] = 1; } $14 = ((($0)) + 24|0); $15 = $14; @@ -11923,19 +11966,19 @@ function _ProcessGestureEvent($0) { $18 = (($15) + 4)|0; $19 = $18; $20 = HEAP32[$19>>2]|0; - $21 = 17624; + $21 = 17928; $22 = $21; HEAP32[$22>>2] = $17; $23 = (($21) + 4)|0; $24 = $23; HEAP32[$24>>2] = $20; - $25 = 17632; + $25 = 17936; $26 = $25; HEAP32[$26>>2] = $17; $27 = (($25) + 4)|0; $28 = $27; HEAP32[$28>>2] = $20; - $29 = 17640; + $29 = 17944; $30 = $29; HEAP32[$30>>2] = $17; $31 = (($29) + 4)|0; @@ -11944,13 +11987,13 @@ function _ProcessGestureEvent($0) { $33 = ((($0)) + 8|0); $34 = HEAP32[$33>>2]|0; HEAP32[14] = $34; - HEAPF32[4412] = 0.0; - HEAPF32[(17652)>>2] = 0.0; + HEAPF32[4488] = 0.0; + HEAPF32[(17956)>>2] = 0.0; STACKTOP = sp;return; } switch ($4|0) { case 0: { - $35 = HEAP32[4548]|0; + $35 = HEAP32[4624]|0; $36 = ($35|0)==(8); if ($36) { $37 = ((($0)) + 24|0); @@ -11960,19 +12003,19 @@ function _ProcessGestureEvent($0) { $41 = (($38) + 4)|0; $42 = $41; $43 = HEAP32[$42>>2]|0; - $44 = 17640; + $44 = 17944; $45 = $44; HEAP32[$45>>2] = $40; $46 = (($44) + 4)|0; $47 = $46; HEAP32[$47>>2] = $43; } - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17624>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17624+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17640>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17640+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17928>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17928+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17944>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17944+4>>2]|0; $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $49 = $48 / 0.0; - HEAPF32[4551] = $49; - HEAP32[4552] = 0; + HEAPF32[4627] = $49; + HEAP32[4628] = 0; $50 = $49 > 5.0000002374872565E-4; if ($50) { $51 = HEAP32[14]|0; @@ -11980,11 +12023,11 @@ function _ProcessGestureEvent($0) { $53 = HEAP32[$52>>2]|0; $54 = ($51|0)==($53|0); if ($54) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17624>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17624+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17640>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17640+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17928>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17928+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17944>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17944+4>>2]|0; $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $56 = 360.0 - $55; - HEAPF32[4553] = $56; + HEAPF32[4629] = $56; $57 = $56 < 30.0; $58 = $56 > 330.0; $or$cond3 = $57 | $58; @@ -12015,22 +12058,22 @@ function _ProcessGestureEvent($0) { label = 16; } if ((label|0) == 16) { - HEAPF32[4551] = 0.0; - HEAPF32[4553] = 0.0; + HEAPF32[4627] = 0.0; + HEAPF32[4629] = 0.0; $$sink10 = 0; } - HEAP32[4548] = $$sink10; - HEAPF32[4408] = 0.0; - HEAPF32[(17636)>>2] = 0.0; - HEAP32[4549] = 0; + HEAP32[4624] = $$sink10; + HEAPF32[4484] = 0.0; + HEAPF32[(17940)>>2] = 0.0; + HEAP32[4625] = 0; STACKTOP = sp;return; break; } case 2: { - $65 = HEAP32[4552]|0; + $65 = HEAP32[4628]|0; $66 = ($65|0)==(0); if ($66) { - HEAP32[4552] = 1; + HEAP32[4628] = 1; } $67 = ((($0)) + 24|0); $68 = $67; @@ -12039,31 +12082,31 @@ function _ProcessGestureEvent($0) { $71 = (($68) + 4)|0; $72 = $71; $73 = HEAP32[$72>>2]|0; - $74 = 17656; + $74 = 17960; $75 = $74; HEAP32[$75>>2] = $70; $76 = (($74) + 4)|0; $77 = $76; HEAP32[$77>>2] = $73; - $78 = HEAP32[4548]|0; + $78 = HEAP32[4624]|0; $79 = ($78|0)==(4); if ($79) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17624>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17624+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17656>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17656+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17928>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17928+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17960>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17960+4>>2]|0; $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $81 = !($80 >= 0.014999999664723873); if (!($81)) { - HEAP32[4548] = 8; + HEAP32[4624] = 8; } } - $82 = +HEAPF32[4414]; - $83 = +HEAPF32[4408]; + $82 = +HEAPF32[4490]; + $83 = +HEAPF32[4484]; $84 = $82 - $83; - HEAPF32[4412] = $84; - $85 = +HEAPF32[(17660)>>2]; - $86 = +HEAPF32[(17636)>>2]; + HEAPF32[4488] = $84; + $85 = +HEAPF32[(17964)>>2]; + $86 = +HEAPF32[(17940)>>2]; $87 = $85 - $86; - HEAPF32[(17652)>>2] = $87; + HEAPF32[(17956)>>2] = $87; STACKTOP = sp;return; break; } @@ -12072,58 +12115,19 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4548]|0; + $0 = HEAP32[4624]|0; $$off = (($0) + -1)|0; $1 = ($$off>>>0)<(2); - $2 = HEAP32[4549]|0; + $2 = HEAP32[4625]|0; $3 = ($2|0)<(2); $or$cond3 = $1 & $3; if ($or$cond3) { - HEAP32[4548] = 4; + HEAP32[4624] = 4; } - $4 = HEAP32[4548]|0; + $4 = HEAP32[4624]|0; $5 = (($4) + -16)|0; $6 = $5 >>> 4; $7 = $5 << 28; @@ -12136,14 +12140,14 @@ function _UpdateGestures() { return; } } - HEAP32[4548] = 0; + HEAP32[4624] = 0; return; } function _GetMousePosition($0) { $0 = $0|0; var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = 17688; + $1 = 17992; $2 = $1; $3 = HEAP32[$2>>2]|0; $4 = (($1) + 4)|0; @@ -12160,13 +12164,13 @@ function _GetMousePosition($0) { function _GetScreenWidth() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4558]|0; + $0 = HEAP32[4634]|0; return ($0|0); } function _GetScreenHeight() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4557]|0; + $0 = HEAP32[4633]|0; return ($0|0); } function _InitWindow($0,$1,$2) { @@ -12178,7 +12182,7 @@ function _InitWindow($0,$1,$2) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; _TraceLog(0,4547,$vararg_buffer); - HEAP32[4560] = $2; + HEAP32[4636] = $2; _InitGraphicsDevice($0,$1); _LoadDefaultFont(); _InitTimer(); @@ -12191,15 +12195,15 @@ function _InitWindow($0,$1,$2) { (_emscripten_set_touchcancel_callback((4576|0),(0|0),1,(8|0))|0); (_emscripten_set_gamepadconnected_callback((0|0),1,(9|0))|0); (_emscripten_set_gamepaddisconnected_callback((0|0),1,(9|0))|0); - $3 = HEAP32[4558]|0; + $3 = HEAP32[4634]|0; $4 = (+($3|0)); $5 = $4 * 0.5; - HEAPF32[4422] = $5; - $6 = HEAP32[4557]|0; + HEAPF32[4498] = $5; + $6 = HEAP32[4633]|0; $7 = (+($6|0)); $8 = $7 * 0.5; - HEAPF32[(17692)>>2] = $8; - $9 = HEAP32[4561]|0; + HEAPF32[(17996)>>2] = $8; + $9 = HEAP32[4637]|0; $10 = ($9|0)==(0); if ($10) { STACKTOP = sp;return; @@ -12218,11 +12222,11 @@ function _TraceLog($0,$1,$varargs) { $2 = sp; switch ($0|0) { case 0: { - ;HEAP8[17728>>0]=HEAP8[9076>>0]|0;HEAP8[17728+1>>0]=HEAP8[9076+1>>0]|0;HEAP8[17728+2>>0]=HEAP8[9076+2>>0]|0;HEAP8[17728+3>>0]=HEAP8[9076+3>>0]|0;HEAP8[17728+4>>0]=HEAP8[9076+4>>0]|0;HEAP8[17728+5>>0]=HEAP8[9076+5>>0]|0;HEAP8[17728+6>>0]=HEAP8[9076+6>>0]|0; + ;HEAP8[18032>>0]=HEAP8[9076>>0]|0;HEAP8[18032+1>>0]=HEAP8[9076+1>>0]|0;HEAP8[18032+2>>0]=HEAP8[9076+2>>0]|0;HEAP8[18032+3>>0]=HEAP8[9076+3>>0]|0;HEAP8[18032+4>>0]=HEAP8[9076+4>>0]|0;HEAP8[18032+5>>0]=HEAP8[9076+5>>0]|0;HEAP8[18032+6>>0]=HEAP8[9076+6>>0]|0; break; } case 1: { - $3 = 17728; + $3 = 18032; $4 = $3; HEAP32[$4>>2] = 1330795077; $5 = (($3) + 4)|0; @@ -12231,11 +12235,11 @@ function _TraceLog($0,$1,$varargs) { break; } case 2: { - dest=17728; src=9083; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + dest=18032; src=9083; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); break; } case 3: { - $7 = 17728; + $7 = 18032; $8 = $7; HEAP32[$8>>2] = 1430406468; $9 = (($7) + 4)|0; @@ -12246,16 +12250,16 @@ function _TraceLog($0,$1,$varargs) { default: { } } - (_strcat(17728,$1)|0); - $strlen = (_strlen(17728)|0); - $endptr = (17728 + ($strlen)|0); + (_strcat(18032,$1)|0); + $strlen = (_strlen(18032)|0); + $endptr = (18032 + ($strlen)|0); HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; HEAP32[$2>>2] = $varargs; $11 = ($0|0)==(3); if ($11) { STACKTOP = sp;return; } - (_vprintf(17728,$2)|0); + (_vprintf(18032,$2)|0); $12 = ($0|0)==(1); if ($12) { _exit(1); @@ -12287,22 +12291,22 @@ function _InitGraphicsDevice($0,$1) { $vararg_buffer = sp; $2 = sp + 72|0; $3 = sp + 140|0; - HEAP32[4558] = $0; - HEAP32[4557] = $1; + HEAP32[4634] = $0; + HEAP32[4633] = $1; _MatrixIdentity($2); - dest=18320; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=18624; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_glfwSetErrorCallback((2|0))|0); $4 = (_glfwInit()|0); $5 = ($4|0)==(0); if ($5) { _TraceLog(1,5218,$vararg_buffer); } - $6 = HEAP32[4558]|0; - HEAP32[4596] = $6; - $7 = HEAP32[4557]|0; - HEAP32[4597] = $7; + $6 = HEAP32[4634]|0; + HEAP32[4672] = $6; + $7 = HEAP32[4633]|0; + HEAP32[4673] = $7; _glfwDefaultWindowHints(); - $8 = HEAP8[21064]|0; + $8 = HEAP8[21368]|0; $9 = $8 & 4; $10 = ($9<<24>>24)==(0); if ($10) { @@ -12310,13 +12314,13 @@ function _InitGraphicsDevice($0,$1) { } else { _glfwWindowHint(131075,1); } - $11 = HEAP8[21064]|0; + $11 = HEAP8[21368]|0; $12 = $11 & 8; $13 = ($12<<24>>24)==(0); if (!($13)) { _glfwWindowHint(131077,1); } - $14 = HEAP8[21064]|0; + $14 = HEAP8[21368]|0; $15 = $14 & 32; $16 = ($15<<24>>24)==(0); if (!($16)) { @@ -12338,18 +12342,18 @@ function _InitGraphicsDevice($0,$1) { _glfwWindowHint(139270,0); } } - $21 = HEAP32[4598]|0; + $21 = HEAP32[4674]|0; $22 = ($21|0)==(0); if ($22) { - $47 = HEAP32[4558]|0; - $48 = HEAP32[4557]|0; - $49 = HEAP32[4560]|0; + $47 = HEAP32[4634]|0; + $48 = HEAP32[4633]|0; + $49 = HEAP32[4636]|0; $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); - HEAP32[4556] = $50; - $51 = HEAP32[4558]|0; - HEAP32[4599] = $51; - $52 = HEAP32[4557]|0; - HEAP32[4600] = $52; + HEAP32[4632] = $50; + $51 = HEAP32[4634]|0; + HEAP32[4675] = $51; + $52 = HEAP32[4633]|0; + HEAP32[4676] = $52; $54 = $50; } else { $23 = (_glfwGetPrimaryMonitor()|0); @@ -12358,9 +12362,9 @@ function _InitGraphicsDevice($0,$1) { $26 = ($25|0)>(0); L22: do { if ($26) { - $27 = HEAP32[4558]|0; + $27 = HEAP32[4634]|0; $28 = HEAP32[$$byval_copy>>2]|0; - $29 = HEAP32[4557]|0; + $29 = HEAP32[4633]|0; $$015 = 0; while(1) { $30 = (($24) + (($$015*24)|0)|0); @@ -12382,25 +12386,25 @@ function _InitGraphicsDevice($0,$1) { break L22; } } - HEAP32[4596] = $31; - HEAP32[4597] = $34; + HEAP32[4672] = $31; + HEAP32[4673] = $34; } } while(0); - $38 = HEAP32[4596]|0; - $39 = HEAP32[4597]|0; + $38 = HEAP32[4672]|0; + $39 = HEAP32[4673]|0; HEAP32[$vararg_buffer3>>2] = $38; $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr5>>2] = $39; _TraceLog(2,5269,$vararg_buffer3); - $40 = HEAP32[4596]|0; - $41 = HEAP32[4597]|0; + $40 = HEAP32[4672]|0; + $41 = HEAP32[4673]|0; _SetupFramebufferSize($40,$41); - $42 = HEAP32[4596]|0; - $43 = HEAP32[4597]|0; - $44 = HEAP32[4560]|0; + $42 = HEAP32[4672]|0; + $43 = HEAP32[4673]|0; + $44 = HEAP32[4636]|0; $45 = (_glfwGetPrimaryMonitor()|0); $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); - HEAP32[4556] = $46; + HEAP32[4632] = $46; $54 = $46; } $53 = ($54|0)==(0|0); @@ -12409,60 +12413,60 @@ function _InitGraphicsDevice($0,$1) { _TraceLog(1,5307,$vararg_buffer6); } else { _TraceLog(0,5340,$vararg_buffer8); - $55 = HEAP32[4599]|0; - $56 = HEAP32[4600]|0; + $55 = HEAP32[4675]|0; + $56 = HEAP32[4676]|0; HEAP32[$vararg_buffer10>>2] = $55; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $56; _TraceLog(0,5380,$vararg_buffer10); - $57 = HEAP32[4558]|0; - $58 = HEAP32[4557]|0; + $57 = HEAP32[4634]|0; + $58 = HEAP32[4633]|0; HEAP32[$vararg_buffer14>>2] = $57; $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); HEAP32[$vararg_ptr17>>2] = $58; _TraceLog(0,5401,$vararg_buffer14); - $59 = HEAP32[4601]|0; - $60 = HEAP32[4602]|0; + $59 = HEAP32[4677]|0; + $60 = HEAP32[4678]|0; HEAP32[$vararg_buffer18>>2] = $59; $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); HEAP32[$vararg_ptr21>>2] = $60; _TraceLog(0,5422,$vararg_buffer18); } - $61 = HEAP32[4556]|0; + $61 = HEAP32[4632]|0; (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); - $62 = HEAP32[4556]|0; + $62 = HEAP32[4632]|0; (_glfwSetCursorEnterCallback(($62|0),(3|0))|0); - $63 = HEAP32[4556]|0; + $63 = HEAP32[4632]|0; (_glfwSetKeyCallback(($63|0),(1|0))|0); - $64 = HEAP32[4556]|0; + $64 = HEAP32[4632]|0; (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); - $65 = HEAP32[4556]|0; + $65 = HEAP32[4632]|0; (_glfwSetCursorPosCallback(($65|0),(1|0))|0); - $66 = HEAP32[4556]|0; + $66 = HEAP32[4632]|0; (_glfwSetCharCallback(($66|0),(4|0))|0); - $67 = HEAP32[4556]|0; + $67 = HEAP32[4632]|0; (_glfwSetScrollCallback(($67|0),(2|0))|0); - $68 = HEAP32[4556]|0; + $68 = HEAP32[4632]|0; (_glfwSetWindowIconifyCallback(($68|0),(5|0))|0); - $69 = HEAP32[4556]|0; + $69 = HEAP32[4632]|0; _glfwMakeContextCurrent(($69|0)); _glfwSwapInterval(0); - $70 = HEAP8[21064]|0; + $70 = HEAP8[21368]|0; $71 = $70 & 64; $72 = ($71<<24>>24)==(0); if ($72) { - $73 = HEAP32[4558]|0; - $74 = HEAP32[4557]|0; + $73 = HEAP32[4634]|0; + $74 = HEAP32[4633]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4599]|0; - $76 = HEAP32[4601]|0; + $75 = HEAP32[4675]|0; + $76 = HEAP32[4677]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4600]|0; - $80 = HEAP32[4602]|0; + $79 = HEAP32[4676]|0; + $80 = HEAP32[4678]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12481,18 +12485,18 @@ function _InitGraphicsDevice($0,$1) { } _glfwSwapInterval(1); _TraceLog(0,5447,$vararg_buffer22); - $73 = HEAP32[4558]|0; - $74 = HEAP32[4557]|0; + $73 = HEAP32[4634]|0; + $74 = HEAP32[4633]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4599]|0; - $76 = HEAP32[4601]|0; + $75 = HEAP32[4675]|0; + $76 = HEAP32[4677]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4600]|0; - $80 = HEAP32[4602]|0; + $79 = HEAP32[4676]|0; + $80 = HEAP32[4678]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12520,7 +12524,7 @@ function _LoadDefaultFont() { $vararg_buffer = sp; $0 = sp + 4|0; $1 = sp + 24|0; - HEAP32[(18288)>>2] = 224; + HEAP32[(18592)>>2] = 224; $2 = (_malloc(65536)|0); _memset(($2|0),0,65536)|0; $$095104 = 0;$$096103 = 0; @@ -12561,27 +12565,27 @@ function _LoadDefaultFont() { _free($2); ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$$byval_copy1); - ;HEAP32[18264>>2]=HEAP32[$1>>2]|0;HEAP32[18264+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18264+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18264+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18264+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[18568>>2]=HEAP32[$1>>2]|0;HEAP32[18568+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18568+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18568+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18568+16>>2]=HEAP32[$1+16>>2]|0; ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($$byval_copy1); - $5 = HEAP32[(18288)>>2]|0; + $5 = HEAP32[(18592)>>2]|0; $6 = $5 << 5; $7 = (_malloc($6)|0); - HEAP32[(18292)>>2] = $7; + HEAP32[(18596)>>2] = $7; $8 = ($5|0)>(0); if (!($8)) { $$lcssa = $7; $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(18284)>>2] = $23; - $24 = HEAP32[4566]|0; + HEAP32[(18588)>>2] = $23; + $24 = HEAP32[4642]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4771,$vararg_buffer); STACKTOP = sp;return; } - $9 = HEAP32[(18268)>>2]|0; - $10 = HEAP32[(18288)>>2]|0; - $11 = HEAP32[(18292)>>2]|0; + $9 = HEAP32[(18572)>>2]|0; + $10 = HEAP32[(18592)>>2]|0; + $11 = HEAP32[(18596)>>2]|0; $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; while(1) { $25 = (($$0101) + 32)|0; @@ -12630,8 +12634,8 @@ function _LoadDefaultFont() { } $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(18284)>>2] = $23; - $24 = HEAP32[4566]|0; + HEAP32[(18588)>>2] = $23; + $24 = HEAP32[4642]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4771,$vararg_buffer); STACKTOP = sp;return; @@ -12642,7 +12646,7 @@ function _InitTimer() { $0 = (_time((0|0))|0); _srand($0); $1 = (+_GetTime()); - HEAPF64[2215] = $1; + HEAPF64[2253] = $1; return; } function _EmscriptenFullscreenChangeCallback($0,$1,$2) { @@ -12801,7 +12805,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $28 = (($25) + 4)|0; $29 = $28; $30 = HEAP32[$29>>2]|0; - $31 = 17704; + $31 = 18008; $32 = $31; HEAP32[$32>>2] = $27; $33 = (($31) + 4)|0; @@ -12814,7 +12818,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $39 = (($36) + 4)|0; $40 = $39; $41 = HEAP32[$40>>2]|0; - $42 = (17712); + $42 = (18016); $43 = $42; HEAP32[$43>>2] = $38; $44 = (($42) + 4)|0; @@ -12870,7 +12874,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) { } $9 = ((($1)) + 1300|0); $10 = HEAP32[$9>>2]|0; - $11 = (18248 + ($10<<2)|0); + $11 = (18552 + ($10<<2)|0); HEAP32[$11>>2] = $$sink; return 0; } @@ -12884,7 +12888,7 @@ function _SetTargetFPS($0) { $2 = (+($0|0)); $3 = 1.0 / $2; $$ = $1 ? 0.0 : $3; - HEAPF64[2212] = $$; + HEAPF64[2250] = $$; $4 = $3; $$op = $4 * 1000.0; $5 = $$op; @@ -12896,7 +12900,7 @@ function _SetTargetFPS($0) { function _LogoAnimation() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4561] = 0; + HEAP32[4637] = 0; return; } function _GetTime() { @@ -13472,7 +13476,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $5 = sp + 68|0; _glBindTexture(3553,0); HEAP32[$5>>2] = 0; - $6 = HEAP32[4574]|0; + $6 = HEAP32[4650]|0; $7 = ($6|0)==(0); $8 = $3 & -4; $switch = ($8|0)==(8); @@ -13482,7 +13486,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $9 = HEAP32[4575]|0; + $9 = HEAP32[4651]|0; $10 = ($9|0)==(0); $11 = ($3|0)==(12); $or$cond7 = $11 & $10; @@ -13491,7 +13495,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $12 = HEAP32[4576]|0; + $12 = HEAP32[4652]|0; $13 = ($12|0)==(0); $$off = (($3) + -13)|0; $14 = ($$off>>>0)<(2); @@ -13501,7 +13505,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $15 = HEAP32[4577]|0; + $15 = HEAP32[4653]|0; $16 = ($15|0)==(0); $$off92 = (($3) + -15)|0; $17 = ($$off92>>>0)<(2); @@ -13511,7 +13515,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $18 = HEAP32[4578]|0; + $18 = HEAP32[4654]|0; $19 = ($18|0)==(0); $$off93 = (($3) + -17)|0; $20 = ($$off93>>>0)<(2); @@ -13555,7 +13559,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 8: { - $22 = HEAP32[4574]|0; + $22 = HEAP32[4650]|0; $23 = ($22|0)==(0); if (!($23)) { _LoadCompressedTexture($0,$1,$2,$4,33776); @@ -13563,7 +13567,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 9: { - $24 = HEAP32[4574]|0; + $24 = HEAP32[4650]|0; $25 = ($24|0)==(0); if (!($25)) { _LoadCompressedTexture($0,$1,$2,$4,33777); @@ -13571,7 +13575,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 10: { - $26 = HEAP32[4574]|0; + $26 = HEAP32[4650]|0; $27 = ($26|0)==(0); if (!($27)) { _LoadCompressedTexture($0,$1,$2,$4,33778); @@ -13579,7 +13583,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 11: { - $28 = HEAP32[4574]|0; + $28 = HEAP32[4650]|0; $29 = ($28|0)==(0); if (!($29)) { _LoadCompressedTexture($0,$1,$2,$4,33779); @@ -13587,7 +13591,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 12: { - $30 = HEAP32[4575]|0; + $30 = HEAP32[4651]|0; $31 = ($30|0)==(0); if (!($31)) { _LoadCompressedTexture($0,$1,$2,$4,36196); @@ -13595,7 +13599,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 13: { - $32 = HEAP32[4576]|0; + $32 = HEAP32[4652]|0; $33 = ($32|0)==(0); if (!($33)) { _LoadCompressedTexture($0,$1,$2,$4,37492); @@ -13603,7 +13607,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 14: { - $34 = HEAP32[4576]|0; + $34 = HEAP32[4652]|0; $35 = ($34|0)==(0); if (!($35)) { _LoadCompressedTexture($0,$1,$2,$4,37496); @@ -13611,7 +13615,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 15: { - $36 = HEAP32[4577]|0; + $36 = HEAP32[4653]|0; $37 = ($36|0)==(0); if (!($37)) { _LoadCompressedTexture($0,$1,$2,$4,35840); @@ -13619,7 +13623,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 16: { - $38 = HEAP32[4577]|0; + $38 = HEAP32[4653]|0; $39 = ($38|0)==(0); if (!($39)) { _LoadCompressedTexture($0,$1,$2,$4,35842); @@ -13627,7 +13631,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 17: { - $40 = HEAP32[4578]|0; + $40 = HEAP32[4654]|0; $41 = ($40|0)==(0); if (!($41)) { _LoadCompressedTexture($0,$1,$2,$4,37808); @@ -13635,7 +13639,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 18: { - $42 = HEAP32[4578]|0; + $42 = HEAP32[4654]|0; $43 = ($42|0)==(0); if (!($43)) { _LoadCompressedTexture($0,$1,$2,$4,37815); @@ -13647,7 +13651,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { } } } while(0); - $44 = HEAP32[4579]|0; + $44 = HEAP32[4655]|0; $45 = ($44|0)==(0); if ($45) { _glTexParameteri(3553,10242,33071); @@ -13662,7 +13666,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $46 = HEAP32[$5>>2]|0; $47 = ($46|0)==(0); if ($47) { - _TraceLog(2,11465,$vararg_buffer15); + _TraceLog(2,11773,$vararg_buffer15); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } else { @@ -13993,20 +13997,20 @@ function _SetupFramebufferSize($0,$1) { $vararg_buffer4 = sp + 16|0; $vararg_buffer = sp; $2 = sp + 40|0; - $3 = HEAP32[4558]|0; + $3 = HEAP32[4634]|0; $4 = ($3|0)>($0|0); if (!($4)) { - $5 = HEAP32[4557]|0; + $5 = HEAP32[4633]|0; $6 = ($5|0)>($1|0); if (!($6)) { $30 = ($3|0)<($0|0); $31 = ($5|0)<($1|0); $or$cond = $30 | $31; if (!($or$cond)) { - HEAP32[4599] = $3; - HEAP32[4600] = $5; - HEAP32[4601] = 0; - HEAP32[4602] = 0; + HEAP32[4675] = $3; + HEAP32[4676] = $5; + HEAP32[4677] = 0; + HEAP32[4678] = 0; STACKTOP = sp;return; } HEAP32[$vararg_buffer8>>2] = $3; @@ -14020,9 +14024,9 @@ function _SetupFramebufferSize($0,$1) { $32 = (+($0|0)); $33 = (+($1|0)); $34 = $32 / $33; - $35 = HEAP32[4558]|0; + $35 = HEAP32[4634]|0; $36 = (+($35|0)); - $37 = HEAP32[4557]|0; + $37 = HEAP32[4633]|0; $38 = (+($37|0)); $39 = $36 / $38; $40 = !($34 <= $39); @@ -14030,26 +14034,26 @@ function _SetupFramebufferSize($0,$1) { $44 = $34 * $38; $roundf = (+_roundf((+$44))); $45 = (~~(($roundf))); - HEAP32[4599] = $45; - HEAP32[4600] = $37; + HEAP32[4675] = $45; + HEAP32[4676] = $37; $46 = (($45) - ($35))|0; - HEAP32[4601] = $46; + HEAP32[4677] = $46; $$sink1 = 0; } else { - HEAP32[4599] = $35; + HEAP32[4675] = $35; $41 = $36 / $34; $roundf38 = (+_roundf((+$41))); $42 = (~~(($roundf38))); - HEAP32[4600] = $42; - HEAP32[4601] = 0; + HEAP32[4676] = $42; + HEAP32[4677] = 0; $43 = (($42) - ($37))|0; $$sink1 = $43; } - HEAP32[4602] = $$sink1; + HEAP32[4678] = $$sink1; STACKTOP = sp;return; } } - $7 = HEAP32[4557]|0; + $7 = HEAP32[4633]|0; HEAP32[$vararg_buffer>>2] = $3; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $7; @@ -14059,11 +14063,11 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr3>>2] = $1; _TraceLog(2,8829,$vararg_buffer); $8 = (+($0|0)); - $9 = HEAP32[4558]|0; + $9 = HEAP32[4634]|0; $10 = (+($9|0)); $11 = $8 / $10; $12 = (+($1|0)); - $13 = HEAP32[4557]|0; + $13 = HEAP32[4633]|0; $14 = (+($13|0)); $15 = $12 / $14; $16 = !($11 <= $15); @@ -14071,33 +14075,33 @@ function _SetupFramebufferSize($0,$1) { $22 = $10 * $15; $roundf39 = (+_roundf((+$22))); $23 = (~~(($roundf39))); - HEAP32[4599] = $23; - HEAP32[4600] = $1; + HEAP32[4675] = $23; + HEAP32[4676] = $1; $24 = (($0) - ($23))|0; - HEAP32[4601] = $24; + HEAP32[4677] = $24; $$sink = 0; } else { - HEAP32[4599] = $0; - $17 = HEAP32[4557]|0; + HEAP32[4675] = $0; + $17 = HEAP32[4633]|0; $18 = (+($17|0)); $19 = $11 * $18; $roundf40 = (+_roundf((+$19))); $20 = (~~(($roundf40))); - HEAP32[4600] = $20; - HEAP32[4601] = 0; + HEAP32[4676] = $20; + HEAP32[4677] = 0; $21 = (($1) - ($20))|0; $$sink = $21; } - HEAP32[4602] = $$sink; - $25 = HEAP32[4599]|0; + HEAP32[4678] = $$sink; + $25 = HEAP32[4675]|0; $26 = (+($25|0)); - $27 = HEAP32[4558]|0; + $27 = HEAP32[4634]|0; $28 = (+($27|0)); $29 = $26 / $28; _MatrixScale($2,$29,$29,$29); - dest=18320; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4599] = $0; - HEAP32[4600] = $1; + dest=18624; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4675] = $0; + HEAP32[4676] = $1; HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $1; @@ -14119,10 +14123,10 @@ function _WindowSizeCallback($0,$1,$2) { _rlMatrixMode(5888); _rlLoadIdentity(); _rlClearScreenBuffers(); - HEAP32[4558] = $1; - HEAP32[4557] = $2; - HEAP32[4599] = $1; - HEAP32[4600] = $2; + HEAP32[4634] = $1; + HEAP32[4633] = $2; + HEAP32[4675] = $1; + HEAP32[4676] = $2; return; } function _CursorEnterCallback($0,$1) { @@ -14149,7 +14153,7 @@ function _KeyCallback($0,$1,$2,$3,$4) { return; } $8 = $3&255; - $9 = (21071 + ($1)|0); + $9 = (21375 + ($1)|0); HEAP8[$9>>0] = $8; if (!($7)) { return; @@ -14170,7 +14174,7 @@ function _MouseButtonCallback($0,$1,$2,$3) { $4 = sp + 8|0; $5 = sp; $6 = $2&255; - $7 = (21065 + ($1)|0); + $7 = (21369 + ($1)|0); HEAP8[$7>>0] = $6; $8 = (_IsMouseButtonPressed(0)|0); $9 = ($8|0)==(0); @@ -14249,7 +14253,7 @@ function _MouseCursorPosCallback($0,$1,$2) { $12 = (($9) + 4)|0; $13 = $12; $14 = HEAP32[$13>>2]|0; - $15 = 17704; + $15 = 18008; $16 = $15; HEAP32[$16>>2] = $11; $17 = (($15) + 4)|0; @@ -14284,7 +14288,7 @@ function _ScrollCallback($0,$1,$2) { var $3 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = (~~(($2))); - HEAP32[4972] = $3; + HEAP32[5048] = $3; return; } function _WindowIconifyCallback($0,$1) { @@ -14294,7 +14298,7 @@ function _WindowIconifyCallback($0,$1) { sp = STACKTOP; $2 = ($1|0)!=(0); $$sink = $2&1; - HEAP32[4971] = $$sink; + HEAP32[5047] = $$sink; return; } function _rlglInit($0,$1) { @@ -14375,18 +14379,18 @@ function _rlglInit($0,$1) { $25 = (_strcmp($24,5579)|0); $26 = ($25|0)==(0); if ($26) { - HEAP32[4637] = 1; + HEAP32[4713] = 1; $27 = (_eglGetProcAddress((5606|0))|0); - HEAP32[4638] = $27; + HEAP32[4714] = $27; $28 = (_eglGetProcAddress((5627|0))|0); - HEAP32[4639] = $28; + HEAP32[4715] = $28; $29 = (_eglGetProcAddress((5648|0))|0); - HEAP32[4640] = $29; + HEAP32[4716] = $29; } $30 = (_strcmp($24,5672)|0); $31 = ($30|0)==(0); if ($31) { - HEAP32[4579] = 1; + HEAP32[4655] = 1; } $32 = (_strcmp($24,5692)|0); $33 = ($32|0)==(0); @@ -14408,7 +14412,7 @@ function _rlglInit($0,$1) { } if ((label|0) == 12) { label = 0; - HEAP32[4574] = 1; + HEAP32[4650] = 1; } $39 = (_strcmp($24,5797)|0); $40 = ($39|0)==(0); @@ -14424,35 +14428,35 @@ function _rlglInit($0,$1) { } if ((label|0) == 15) { label = 0; - HEAP32[4575] = 1; + HEAP32[4651] = 1; } $44 = HEAP32[$23>>2]|0; $45 = (_strcmp($44,5866)|0); $46 = ($45|0)==(0); if ($46) { - HEAP32[4576] = 1; + HEAP32[4652] = 1; } $47 = (_strcmp($44,5891)|0); $48 = ($47|0)==(0); if ($48) { - HEAP32[4577] = 1; + HEAP32[4653] = 1; } $49 = (_strcmp($44,5924)|0); $50 = ($49|0)==(0); if ($50) { - HEAP32[4578] = 1; + HEAP32[4654] = 1; } $51 = (_strcmp($44,5960)|0); $52 = ($51|0)==(0); if ($52) { - HEAP32[4641] = 1; - _glGetFloatv(34047,(18568|0)); + HEAP32[4717] = 1; + _glGetFloatv(34047,(18872|0)); } $53 = HEAP32[$23>>2]|0; $54 = (_strcmp($53,5994)|0); $55 = ($54|0)==(0); if ($55) { - HEAP32[4643] = 1; + HEAP32[4719] = 1; } $56 = (($$06167) + 1)|0; $exitcond70 = ($56|0)==($19|0); @@ -14463,61 +14467,61 @@ function _rlglInit($0,$1) { } } } - $21 = HEAP32[4637]|0; + $21 = HEAP32[4713]|0; $22 = ($21|0)==(0); if ($22) { _TraceLog(2,6097,$vararg_buffer15); } else { _TraceLog(0,6022,$vararg_buffer13); } - $57 = HEAP32[4579]|0; + $57 = HEAP32[4655]|0; $58 = ($57|0)==(0); if ($58) { _TraceLog(2,6233,$vararg_buffer19); } else { _TraceLog(0,6158,$vararg_buffer17); } - $59 = HEAP32[4574]|0; + $59 = HEAP32[4650]|0; $60 = ($59|0)==(0); if (!($60)) { _TraceLog(0,6325,$vararg_buffer21); } - $61 = HEAP32[4575]|0; + $61 = HEAP32[4651]|0; $62 = ($61|0)==(0); if (!($62)) { _TraceLog(0,6371,$vararg_buffer23); } - $63 = HEAP32[4576]|0; + $63 = HEAP32[4652]|0; $64 = ($63|0)==(0); if (!($64)) { _TraceLog(0,6418,$vararg_buffer25); } - $65 = HEAP32[4577]|0; + $65 = HEAP32[4653]|0; $66 = ($65|0)==(0); if (!($66)) { _TraceLog(0,6469,$vararg_buffer27); } - $67 = HEAP32[4578]|0; + $67 = HEAP32[4654]|0; $68 = ($67|0)==(0); if (!($68)) { _TraceLog(0,6516,$vararg_buffer29); } - $69 = HEAP32[4641]|0; + $69 = HEAP32[4717]|0; $70 = ($69|0)==(0); if (!($70)) { - $71 = +HEAPF32[4642]; + $71 = +HEAPF32[4718]; $72 = $71; HEAPF64[$vararg_buffer31>>3] = $72; _TraceLog(0,6563,$vararg_buffer31); } - $73 = HEAP32[4643]|0; + $73 = HEAP32[4719]|0; $74 = ($73|0)==(0); if (!($74)) { _TraceLog(0,6629,$vararg_buffer34); } HEAP32[$vararg_buffer10>>2] = -1; $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); - HEAP32[4644] = $75; + HEAP32[4720] = $75; $76 = ($75|0)==(0); if ($76) { _TraceLog(2,6733,$vararg_buffer39); @@ -14526,14 +14530,14 @@ function _rlglInit($0,$1) { _TraceLog(0,6682,$vararg_buffer36); } _LoadDefaultShader($2); - dest=18580; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=18636; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=18884; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=18940; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _LoadDefaultBuffers(); $77 = (_malloc(49152)|0); - HEAP32[4673] = $77; + HEAP32[4749] = $77; $$06066 = 0; while(1) { - $79 = HEAP32[4673]|0; + $79 = HEAP32[4749]|0; $80 = (($79) + (($$06066*12)|0)|0); _VectorZero($3); ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; @@ -14546,7 +14550,7 @@ function _rlglInit($0,$1) { } } $78 = (_malloc(36864)|0); - HEAP32[4674] = $78; + HEAP32[4750] = $78; $$05965 = 0; while(1) { $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); @@ -14561,48 +14565,48 @@ function _rlglInit($0,$1) { $$05965 = $84; } } - HEAP32[4675] = 1; - $85 = HEAP32[4644]|0; + HEAP32[4751] = 1; + $85 = HEAP32[4720]|0; $86 = ((($78)) + 8|0); HEAP32[$86>>2] = $85; - HEAP32[4676] = 4; + HEAP32[4752] = 4; _MatrixIdentity($4); - dest=18708; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19012; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18772); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19076); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18836); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19140); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18900); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19204); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18964); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19268); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19028); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19332); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19092); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19396); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19156); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19460); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19220); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19524); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19284); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19588); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19348); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19652); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19412); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19716); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19476); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19780); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19540); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19844); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19604); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19908); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19668); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19972); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($5); - dest=18416; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=18720; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($6); - dest=18480; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4603] = 18480; + dest=18784; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4679] = 18784; _glDepthFunc(515); _glDisable(2929); _glBlendFunc(770,771); @@ -14613,21 +14617,21 @@ function _rlglInit($0,$1) { _glClearColor(0.0,0.0,0.0,1.0); _glClearDepthf(1.0); _glClear(16640); - HEAP32[4933] = $0; - HEAP32[4934] = $1; + HEAP32[5009] = $0; + HEAP32[5010] = $1; _TraceLog(0,6772,$vararg_buffer41); STACKTOP = sp;return; } function _SetupViewport() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4601]|0; + $0 = HEAP32[4677]|0; $1 = (($0|0) / 2)&-1; - $2 = HEAP32[4602]|0; + $2 = HEAP32[4678]|0; $3 = (($2|0) / 2)&-1; - $4 = HEAP32[4599]|0; + $4 = HEAP32[4675]|0; $5 = (($4) - ($0))|0; - $6 = HEAP32[4600]|0; + $6 = HEAP32[4676]|0; $7 = (($6) - ($2))|0; _rlViewport($1,$3,$5,$7); return; @@ -14638,12 +14642,12 @@ function _rlMatrixMode($0) { sp = STACKTOP; switch ($0|0) { case 5889: { - $modelview$sink = 18416; + $modelview$sink = 18720; label = 3; break; } case 5888: { - $modelview$sink = 18480; + $modelview$sink = 18784; label = 3; break; } @@ -14651,9 +14655,9 @@ function _rlMatrixMode($0) { } } if ((label|0) == 3) { - HEAP32[4603] = $modelview$sink; + HEAP32[4679] = $modelview$sink; } - HEAP32[4636] = $0; + HEAP32[4712] = $0; return; } function _rlLoadIdentity() { @@ -14661,7 +14665,7 @@ function _rlLoadIdentity() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $0 = sp; - $1 = HEAP32[4603]|0; + $1 = HEAP32[4679]|0; _MatrixIdentity($0); dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; @@ -14682,7 +14686,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[4603]|0; + $8 = HEAP32[4679]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -14779,15 +14783,15 @@ function _LoadDefaultBuffers() { $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $0 = (_malloc(24576)|0); - HEAP32[(19752)>>2] = $0; + HEAP32[(20056)>>2] = $0; $1 = (_malloc(8192)|0); - HEAP32[(19760)>>2] = $1; - HEAP32[(19756)>>2] = 0; - HEAP32[(19764)>>2] = 0; + HEAP32[(20064)>>2] = $1; + HEAP32[(20060)>>2] = 0; + HEAP32[(20068)>>2] = 0; _memset(($0|0),0,24576)|0; $$05972 = 0; while(1) { - $2 = HEAP32[(19760)>>2]|0; + $2 = HEAP32[(20064)>>2]|0; $3 = (($2) + ($$05972)|0); HEAP8[$3>>0] = 0; $4 = (($$05972) + 1)|0; @@ -14798,19 +14802,19 @@ function _LoadDefaultBuffers() { $$05972 = $4; } } - HEAP32[4935] = 0; - HEAP32[(19748)>>2] = 0; - HEAP32[(19744)>>2] = 0; + HEAP32[5011] = 0; + HEAP32[(20052)>>2] = 0; + HEAP32[(20048)>>2] = 0; $5 = (_malloc(73728)|0); - HEAP32[(19800)>>2] = $5; + HEAP32[(20104)>>2] = $5; $6 = (_malloc(24576)|0); - HEAP32[(19808)>>2] = $6; - HEAP32[(19804)>>2] = 0; - HEAP32[(19812)>>2] = 0; + HEAP32[(20112)>>2] = $6; + HEAP32[(20108)>>2] = 0; + HEAP32[(20116)>>2] = 0; _memset(($5|0),0,73728)|0; $$05770 = 0; while(1) { - $7 = HEAP32[(19808)>>2]|0; + $7 = HEAP32[(20112)>>2]|0; $8 = (($7) + ($$05770)|0); HEAP8[$8>>0] = 0; $9 = (($$05770) + 1)|0; @@ -14821,24 +14825,24 @@ function _LoadDefaultBuffers() { $$05770 = $9; } } - HEAP32[4947] = 0; - HEAP32[(19796)>>2] = 0; - HEAP32[(19792)>>2] = 0; + HEAP32[5023] = 0; + HEAP32[(20100)>>2] = 0; + HEAP32[(20096)>>2] = 0; $10 = (_malloc(49152)|0); - HEAP32[(19848)>>2] = $10; + HEAP32[(20152)>>2] = $10; $11 = (_malloc(32768)|0); - HEAP32[(19852)>>2] = $11; + HEAP32[(20156)>>2] = $11; $12 = (_malloc(16384)|0); - HEAP32[(19856)>>2] = $12; + HEAP32[(20160)>>2] = $12; $13 = (_malloc(12288)|0); - HEAP32[(19860)>>2] = $13; - $14 = HEAP32[(19848)>>2]|0; + HEAP32[(20164)>>2] = $13; + $14 = HEAP32[(20152)>>2]|0; _memset(($14|0),0,49152)|0; - $15 = HEAP32[(19852)>>2]|0; + $15 = HEAP32[(20156)>>2]|0; _memset(($15|0),0,32768)|0; $$05467 = 0; while(1) { - $17 = HEAP32[(19856)>>2]|0; + $17 = HEAP32[(20160)>>2]|0; $18 = (($17) + ($$05467)|0); HEAP8[$18>>0] = 0; $19 = (($$05467) + 1)|0; @@ -14849,7 +14853,7 @@ function _LoadDefaultBuffers() { $$05467 = $19; } } - $16 = HEAP32[(19860)>>2]|0; + $16 = HEAP32[(20164)>>2]|0; $$05365 = 0;$$066 = 0; while(1) { $22 = $$05365 << 2; @@ -14886,140 +14890,140 @@ function _LoadDefaultBuffers() { $$05365 = $41;$$066 = $42; } } - HEAP32[4959] = 0; - HEAP32[(19840)>>2] = 0; - HEAP32[(19844)>>2] = 0; + HEAP32[5035] = 0; + HEAP32[(20144)>>2] = 0; + HEAP32[(20148)>>2] = 0; _TraceLog(0,6819,$vararg_buffer); - $20 = HEAP32[4637]|0; + $20 = HEAP32[4713]|0; $21 = ($20|0)==(0); if (!($21)) { - $43 = HEAP32[4638]|0; - FUNCTION_TABLE_vii[$43 & 63](1,(19768)); - $44 = HEAP32[4639]|0; - $45 = HEAP32[(19768)>>2]|0; + $43 = HEAP32[4714]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(20072)); + $44 = HEAP32[4715]|0; + $45 = HEAP32[(20072)>>2]|0; FUNCTION_TABLE_vi[$44 & 31]($45); } - _glGenBuffers(2,((19772)|0)); - $46 = HEAP32[(19772)>>2]|0; + _glGenBuffers(2,((20076)|0)); + $46 = HEAP32[(20076)>>2]|0; _glBindBuffer(34962,($46|0)); - $47 = HEAP32[(19752)>>2]|0; + $47 = HEAP32[(20056)>>2]|0; _glBufferData(34962,24576,($47|0),35048); - $48 = HEAP32[(18640)>>2]|0; + $48 = HEAP32[(18944)>>2]|0; _glEnableVertexAttribArray(($48|0)); - $49 = HEAP32[(18640)>>2]|0; + $49 = HEAP32[(18944)>>2]|0; _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); - _glGenBuffers(2,((19776)|0)); - $50 = HEAP32[(19776)>>2]|0; + _glGenBuffers(2,((20080)|0)); + $50 = HEAP32[(20080)>>2]|0; _glBindBuffer(34962,($50|0)); - $51 = HEAP32[(19760)>>2]|0; + $51 = HEAP32[(20064)>>2]|0; _glBufferData(34962,8192,($51|0),35048); - $52 = HEAP32[(18660)>>2]|0; + $52 = HEAP32[(18964)>>2]|0; _glEnableVertexAttribArray(($52|0)); - $53 = HEAP32[(18660)>>2]|0; + $53 = HEAP32[(18964)>>2]|0; _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); - $54 = HEAP32[4637]|0; + $54 = HEAP32[4713]|0; $55 = ($54|0)==(0); if ($55) { - $57 = HEAP32[(19772)>>2]|0; - $58 = HEAP32[(19776)>>2]|0; + $57 = HEAP32[(20076)>>2]|0; + $58 = HEAP32[(20080)>>2]|0; HEAP32[$vararg_buffer3>>2] = $57; $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr6>>2] = $58; _TraceLog(0,6957,$vararg_buffer3); } else { - $56 = HEAP32[(19768)>>2]|0; + $56 = HEAP32[(20072)>>2]|0; HEAP32[$vararg_buffer1>>2] = $56; _TraceLog(0,6892,$vararg_buffer1); } - $59 = HEAP32[4637]|0; + $59 = HEAP32[4713]|0; $60 = ($59|0)==(0); if (!($60)) { - $61 = HEAP32[4638]|0; - FUNCTION_TABLE_vii[$61 & 63](1,(19816)); - $62 = HEAP32[4639]|0; - $63 = HEAP32[(19816)>>2]|0; + $61 = HEAP32[4714]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(20120)); + $62 = HEAP32[4715]|0; + $63 = HEAP32[(20120)>>2]|0; FUNCTION_TABLE_vi[$62 & 31]($63); } - _glGenBuffers(1,((19820)|0)); - $64 = HEAP32[(19820)>>2]|0; + _glGenBuffers(1,((20124)|0)); + $64 = HEAP32[(20124)>>2]|0; _glBindBuffer(34962,($64|0)); - $65 = HEAP32[(19800)>>2]|0; + $65 = HEAP32[(20104)>>2]|0; _glBufferData(34962,73728,($65|0),35048); - $66 = HEAP32[(18640)>>2]|0; + $66 = HEAP32[(18944)>>2]|0; _glEnableVertexAttribArray(($66|0)); - $67 = HEAP32[(18640)>>2]|0; + $67 = HEAP32[(18944)>>2]|0; _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((19824)|0)); - $68 = HEAP32[(19824)>>2]|0; + _glGenBuffers(1,((20128)|0)); + $68 = HEAP32[(20128)>>2]|0; _glBindBuffer(34962,($68|0)); - $69 = HEAP32[(19808)>>2]|0; + $69 = HEAP32[(20112)>>2]|0; _glBufferData(34962,24576,($69|0),35048); - $70 = HEAP32[(18660)>>2]|0; + $70 = HEAP32[(18964)>>2]|0; _glEnableVertexAttribArray(($70|0)); - $71 = HEAP32[(18660)>>2]|0; + $71 = HEAP32[(18964)>>2]|0; _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); - $72 = HEAP32[4637]|0; + $72 = HEAP32[4713]|0; $73 = ($72|0)==(0); if ($73) { - $75 = HEAP32[(19820)>>2]|0; - $76 = HEAP32[(19824)>>2]|0; + $75 = HEAP32[(20124)>>2]|0; + $76 = HEAP32[(20128)>>2]|0; HEAP32[$vararg_buffer10>>2] = $75; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $76; _TraceLog(0,7103,$vararg_buffer10); } else { - $74 = HEAP32[(19816)>>2]|0; + $74 = HEAP32[(20120)>>2]|0; HEAP32[$vararg_buffer7>>2] = $74; _TraceLog(0,7034,$vararg_buffer7); } - $77 = HEAP32[4637]|0; + $77 = HEAP32[4713]|0; $78 = ($77|0)==(0); if (!($78)) { - $79 = HEAP32[4638]|0; - FUNCTION_TABLE_vii[$79 & 63](1,(19864)); - $80 = HEAP32[4639]|0; - $81 = HEAP32[(19864)>>2]|0; + $79 = HEAP32[4714]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(20168)); + $80 = HEAP32[4715]|0; + $81 = HEAP32[(20168)>>2]|0; FUNCTION_TABLE_vi[$80 & 31]($81); } - _glGenBuffers(1,((19868)|0)); - $82 = HEAP32[(19868)>>2]|0; + _glGenBuffers(1,((20172)|0)); + $82 = HEAP32[(20172)>>2]|0; _glBindBuffer(34962,($82|0)); - $83 = HEAP32[(19848)>>2]|0; + $83 = HEAP32[(20152)>>2]|0; _glBufferData(34962,49152,($83|0),35048); - $84 = HEAP32[(18640)>>2]|0; + $84 = HEAP32[(18944)>>2]|0; _glEnableVertexAttribArray(($84|0)); - $85 = HEAP32[(18640)>>2]|0; + $85 = HEAP32[(18944)>>2]|0; _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((19872)|0)); - $86 = HEAP32[(19872)>>2]|0; + _glGenBuffers(1,((20176)|0)); + $86 = HEAP32[(20176)>>2]|0; _glBindBuffer(34962,($86|0)); - $87 = HEAP32[(19852)>>2]|0; + $87 = HEAP32[(20156)>>2]|0; _glBufferData(34962,32768,($87|0),35048); - $88 = HEAP32[(18644)>>2]|0; + $88 = HEAP32[(18948)>>2]|0; _glEnableVertexAttribArray(($88|0)); - $89 = HEAP32[(18644)>>2]|0; + $89 = HEAP32[(18948)>>2]|0; _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); - _glGenBuffers(1,((19876)|0)); - $90 = HEAP32[(19876)>>2]|0; + _glGenBuffers(1,((20180)|0)); + $90 = HEAP32[(20180)>>2]|0; _glBindBuffer(34962,($90|0)); - $91 = HEAP32[(19856)>>2]|0; + $91 = HEAP32[(20160)>>2]|0; _glBufferData(34962,16384,($91|0),35048); - $92 = HEAP32[(18660)>>2]|0; + $92 = HEAP32[(18964)>>2]|0; _glEnableVertexAttribArray(($92|0)); - $93 = HEAP32[(18660)>>2]|0; + $93 = HEAP32[(18964)>>2]|0; _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); - _glGenBuffers(1,((19880)|0)); - $94 = HEAP32[(19880)>>2]|0; + _glGenBuffers(1,((20184)|0)); + $94 = HEAP32[(20184)>>2]|0; _glBindBuffer(34963,($94|0)); - $95 = HEAP32[(19860)>>2]|0; + $95 = HEAP32[(20164)>>2]|0; _glBufferData(34963,12288,($95|0),35044); - $96 = HEAP32[4637]|0; + $96 = HEAP32[4713]|0; $97 = ($96|0)==(0); if ($97) { - $99 = HEAP32[(19868)>>2]|0; - $100 = HEAP32[(19872)>>2]|0; - $101 = HEAP32[(19876)>>2]|0; - $102 = HEAP32[(19880)>>2]|0; + $99 = HEAP32[(20172)>>2]|0; + $100 = HEAP32[(20176)>>2]|0; + $101 = HEAP32[(20180)>>2]|0; + $102 = HEAP32[(20184)>>2]|0; HEAP32[$vararg_buffer17>>2] = $99; $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); HEAP32[$vararg_ptr20>>2] = $100; @@ -15029,16 +15033,16 @@ function _LoadDefaultBuffers() { HEAP32[$vararg_ptr22>>2] = $102; _TraceLog(0,7249,$vararg_buffer17); } else { - $98 = HEAP32[(19864)>>2]|0; + $98 = HEAP32[(20168)>>2]|0; HEAP32[$vararg_buffer14>>2] = $98; _TraceLog(0,7184,$vararg_buffer14); } - $103 = HEAP32[4637]|0; + $103 = HEAP32[4713]|0; $104 = ($103|0)==(0); if ($104) { STACKTOP = sp;return; } - $105 = HEAP32[4639]|0; + $105 = HEAP32[4715]|0; FUNCTION_TABLE_vi[$105 & 31](0); STACKTOP = sp;return; } @@ -15219,9 +15223,9 @@ function _IsMouseButtonPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (21065 + ($0)|0); + $1 = (21369 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (21068 + ($0)|0); + $3 = (21372 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); @@ -15233,9 +15237,9 @@ function _IsMouseButtonReleased($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (21065 + ($0)|0); + $1 = (21369 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (21068 + ($0)|0); + $3 = (21372 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(0); @@ -15256,7 +15260,7 @@ function _CloseWindow() { $vararg_buffer = sp; _UnloadDefaultFont(); _rlglClose(); - $0 = HEAP32[4556]|0; + $0 = HEAP32[4632]|0; _glfwDestroyWindow(($0|0)); _glfwTerminate(); _TraceLog(0,9093,$vararg_buffer); @@ -15267,9 +15271,9 @@ function _UnloadDefaultFont() { sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy = sp; - ;HEAP32[$$byval_copy>>2]=HEAP32[18264>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[18264+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[18264+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[18264+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[18264+16>>2]|0; + ;HEAP32[$$byval_copy>>2]=HEAP32[18568>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[18568+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[18568+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[18568+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[18568+16>>2]|0; _UnloadTexture($$byval_copy); - $0 = HEAP32[(18292)>>2]|0; + $0 = HEAP32[(18596)>>2]|0; _free($0); STACKTOP = sp;return; } @@ -15280,11 +15284,11 @@ function _rlglClose() { $vararg_buffer = sp; _UnloadDefaultShader(); _UnloadDefaultBuffers(); - _glDeleteTextures(1,(18576|0)); - $0 = HEAP32[4644]|0; + _glDeleteTextures(1,(18880|0)); + $0 = HEAP32[4720]|0; HEAP32[$vararg_buffer>>2] = $0; _TraceLog(0,9120,$vararg_buffer); - $1 = HEAP32[4674]|0; + $1 = HEAP32[4750]|0; _free($1); STACKTOP = sp;return; } @@ -15292,17 +15296,17 @@ function _UnloadDefaultShader() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; _glUseProgram(0); - $0 = HEAP32[4645]|0; + $0 = HEAP32[4721]|0; _glDeleteProgram(($0|0)); return; } function _UnloadDefaultBuffers() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4637]|0; + $0 = HEAP32[4713]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4639]|0; + $2 = HEAP32[4715]|0; FUNCTION_TABLE_vi[$2 & 31](0); } _glDisableVertexAttribArray(0); @@ -15311,39 +15315,39 @@ function _UnloadDefaultBuffers() { _glDisableVertexAttribArray(3); _glBindBuffer(34962,0); _glBindBuffer(34963,0); - _glDeleteBuffers(1,((19772)|0)); - _glDeleteBuffers(1,((19776)|0)); - _glDeleteBuffers(1,((19820)|0)); - _glDeleteBuffers(1,((19824)|0)); - _glDeleteBuffers(1,((19868)|0)); - _glDeleteBuffers(1,((19872)|0)); - _glDeleteBuffers(1,((19876)|0)); - _glDeleteBuffers(1,((19880)|0)); - $3 = HEAP32[4637]|0; + _glDeleteBuffers(1,((20076)|0)); + _glDeleteBuffers(1,((20080)|0)); + _glDeleteBuffers(1,((20124)|0)); + _glDeleteBuffers(1,((20128)|0)); + _glDeleteBuffers(1,((20172)|0)); + _glDeleteBuffers(1,((20176)|0)); + _glDeleteBuffers(1,((20180)|0)); + _glDeleteBuffers(1,((20184)|0)); + $3 = HEAP32[4713]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4640]|0; - FUNCTION_TABLE_vii[$5 & 63](1,(19768)); - $6 = HEAP32[4640]|0; - FUNCTION_TABLE_vii[$6 & 63](1,(19816)); - $7 = HEAP32[4640]|0; - FUNCTION_TABLE_vii[$7 & 63](1,(19864)); + $5 = HEAP32[4716]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(20072)); + $6 = HEAP32[4716]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(20120)); + $7 = HEAP32[4716]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(20168)); } - $8 = HEAP32[(19752)>>2]|0; + $8 = HEAP32[(20056)>>2]|0; _free($8); - $9 = HEAP32[(19760)>>2]|0; + $9 = HEAP32[(20064)>>2]|0; _free($9); - $10 = HEAP32[(19800)>>2]|0; + $10 = HEAP32[(20104)>>2]|0; _free($10); - $11 = HEAP32[(19808)>>2]|0; + $11 = HEAP32[(20112)>>2]|0; _free($11); - $12 = HEAP32[(19848)>>2]|0; + $12 = HEAP32[(20152)>>2]|0; _free($12); - $13 = HEAP32[(19852)>>2]|0; + $13 = HEAP32[(20156)>>2]|0; _free($13); - $14 = HEAP32[(19856)>>2]|0; + $14 = HEAP32[(20160)>>2]|0; _free($14); - $15 = HEAP32[(19860)>>2]|0; + $15 = HEAP32[(20164)>>2]|0; _free($15); return; } @@ -15383,16 +15387,16 @@ function _BeginDrawing() { STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $downscaleView$byval_copy = sp; $0 = (+_GetTime()); - HEAPF64[2232] = $0; - $1 = +HEAPF64[2215]; + HEAPF64[2270] = $0; + $1 = +HEAPF64[2253]; $2 = $0 - $1; - HEAPF64[2233] = $2; - HEAPF64[2215] = $0; + HEAPF64[2271] = $2; + HEAPF64[2253] = $0; _rlClearScreenBuffers(); _rlLoadIdentity(); - dest=$downscaleView$byval_copy; src=18320; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$downscaleView$byval_copy; src=18624; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($downscaleView$byval_copy)|0); - _rlMultMatrixf(19892); + _rlMultMatrixf(20196); STACKTOP = sp;return; } function _MatrixToFloat($0) { @@ -15401,53 +15405,53 @@ function _MatrixToFloat($0) { var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - HEAP32[4973] = $1; + HEAP32[5049] = $1; $2 = ((($0)) + 4|0); $3 = HEAP32[$2>>2]|0; - HEAP32[(19896)>>2] = $3; + HEAP32[(20200)>>2] = $3; $4 = ((($0)) + 8|0); $5 = HEAP32[$4>>2]|0; - HEAP32[(19900)>>2] = $5; + HEAP32[(20204)>>2] = $5; $6 = ((($0)) + 12|0); $7 = HEAP32[$6>>2]|0; - HEAP32[(19904)>>2] = $7; + HEAP32[(20208)>>2] = $7; $8 = ((($0)) + 16|0); $9 = HEAP32[$8>>2]|0; - HEAP32[(19908)>>2] = $9; + HEAP32[(20212)>>2] = $9; $10 = ((($0)) + 20|0); $11 = HEAP32[$10>>2]|0; - HEAP32[(19912)>>2] = $11; + HEAP32[(20216)>>2] = $11; $12 = ((($0)) + 24|0); $13 = HEAP32[$12>>2]|0; - HEAP32[(19916)>>2] = $13; + HEAP32[(20220)>>2] = $13; $14 = ((($0)) + 28|0); $15 = HEAP32[$14>>2]|0; - HEAP32[(19920)>>2] = $15; + HEAP32[(20224)>>2] = $15; $16 = ((($0)) + 32|0); $17 = HEAP32[$16>>2]|0; - HEAP32[(19924)>>2] = $17; + HEAP32[(20228)>>2] = $17; $18 = ((($0)) + 36|0); $19 = HEAP32[$18>>2]|0; - HEAP32[(19928)>>2] = $19; + HEAP32[(20232)>>2] = $19; $20 = ((($0)) + 40|0); $21 = HEAP32[$20>>2]|0; - HEAP32[(19932)>>2] = $21; + HEAP32[(20236)>>2] = $21; $22 = ((($0)) + 44|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(19936)>>2] = $23; + HEAP32[(20240)>>2] = $23; $24 = ((($0)) + 48|0); $25 = HEAP32[$24>>2]|0; - HEAP32[(19940)>>2] = $25; + HEAP32[(20244)>>2] = $25; $26 = ((($0)) + 52|0); $27 = HEAP32[$26>>2]|0; - HEAP32[(19944)>>2] = $27; + HEAP32[(20248)>>2] = $27; $28 = ((($0)) + 56|0); $29 = HEAP32[$28>>2]|0; - HEAP32[(19948)>>2] = $29; + HEAP32[(20252)>>2] = $29; $30 = ((($0)) + 60|0); $31 = HEAP32[$30>>2]|0; - HEAP32[(19952)>>2] = $31; - return (19892|0); + HEAP32[(20256)>>2] = $31; + return (20196|0); } function _rlMultMatrixf($0) { $0 = $0|0; @@ -15522,7 +15526,7 @@ function _rlMultMatrixf($0) { $47 = ((($0)) + 60|0); $48 = HEAP32[$47>>2]|0; HEAP32[$46>>2] = $48; - $49 = HEAP32[4603]|0; + $49 = HEAP32[4679]|0; dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$$byval_copy,$$byval_copy1); @@ -15536,15 +15540,15 @@ function _EndDrawing() { _SwapBuffers(); _PollInputEvents(); $0 = (+_GetTime()); - HEAPF64[2232] = $0; - $1 = +HEAPF64[2215]; + HEAPF64[2270] = $0; + $1 = +HEAPF64[2253]; $2 = $0 - $1; - HEAPF64[2234] = $2; - HEAPF64[2215] = $0; - $3 = +HEAPF64[2233]; + HEAPF64[2272] = $2; + HEAPF64[2253] = $0; + $3 = +HEAPF64[2271]; $4 = $2 + $3; - HEAPF64[2235] = $4; - $5 = +HEAPF64[2212]; + HEAPF64[2273] = $4; + $5 = +HEAPF64[2250]; $6 = $4 < $5; if (!($6)) { return; @@ -15554,13 +15558,13 @@ function _EndDrawing() { $9 = $8; _Wait($9); $10 = (+_GetTime()); - HEAPF64[2232] = $10; - $11 = +HEAPF64[2215]; + HEAPF64[2270] = $10; + $11 = +HEAPF64[2253]; $12 = $10 - $11; - HEAPF64[2215] = $10; - $13 = +HEAPF64[2235]; + HEAPF64[2253] = $10; + $13 = +HEAPF64[2273]; $14 = $12 + $13; - HEAPF64[2235] = $14; + HEAPF64[2273] = $14; return; } function _rlglDraw() { @@ -15573,7 +15577,7 @@ function _rlglDraw() { function _SwapBuffers() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4556]|0; + $0 = HEAP32[4632]|0; _glfwSwapBuffers(($0|0)); return; } @@ -15589,20 +15593,20 @@ function _PollInputEvents() { _UpdateGestures(); HEAP32[751] = -1; HEAP32[753] = -1; - HEAP32[4989] = 0; - $3 = HEAP32[4556]|0; + HEAP32[5065] = 0; + $3 = HEAP32[4632]|0; _glfwGetCursorPos(($3|0),($0|0),($1|0)); $4 = +HEAPF64[$0>>3]; $5 = $4; - HEAPF32[4422] = $5; + HEAPF32[4498] = $5; $6 = +HEAPF64[$1>>3]; $7 = $6; - HEAPF32[(17692)>>2] = $7; - _memcpy((21583|0),(21071|0),512)|0; - ;HEAP8[21068>>0]=HEAP8[21065>>0]|0;HEAP8[21068+1>>0]=HEAP8[21065+1>>0]|0;HEAP8[21068+2>>0]=HEAP8[21065+2>>0]|0; - $8 = HEAP32[4972]|0; - HEAP32[4559] = $8; - HEAP32[4972] = 0; + HEAPF32[(17996)>>2] = $7; + _memcpy((21887|0),(21375|0),512)|0; + ;HEAP8[21372>>0]=HEAP8[21369>>0]|0;HEAP8[21372+1>>0]=HEAP8[21369+1>>0]|0;HEAP8[21372+2>>0]=HEAP8[21369+2>>0]|0; + $8 = HEAP32[5048]|0; + HEAP32[4635] = $8; + HEAP32[5048] = 0; $9 = (_emscripten_get_num_gamepads()|0); $10 = ($9|0)>(0); if (!($10)) { @@ -15612,8 +15616,8 @@ function _PollInputEvents() { $12 = ((($2)) + 8|0); $$05160 = 0; while(1) { - $scevgep = (22095 + ($$05160<<5)|0); - $scevgep67 = (22223 + ($$05160<<5)|0); + $scevgep = (22399 + ($$05160<<5)|0); + $scevgep67 = (22527 + ($$05160<<5)|0); dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); $14 = ($13|0)==(0); @@ -15627,7 +15631,7 @@ function _PollInputEvents() { $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); $22 = HEAP32[$21>>2]|0; $23 = ($22|0)==(1); - $24 = ((22223 + ($$05160<<5)|0) + ($$04857)|0); + $24 = ((22527 + ($$05160<<5)|0) + ($$04857)|0); if ($23) { HEAP8[$24>>0] = 1; HEAP32[753] = $$04857; @@ -15654,7 +15658,7 @@ function _PollInputEvents() { $29 = (((($2)) + 16|0) + ($$058<<3)|0); $30 = +HEAPF64[$29>>3]; $31 = $30; - $32 = ((19960 + ($$05160<<5)|0) + ($$058<<2)|0); + $32 = ((20264 + ($$05160<<5)|0) + ($$058<<2)|0); HEAPF32[$32>>2] = $31; $33 = (($$058) + 1)|0; $34 = ($33|0)<($20|0); @@ -15670,7 +15674,7 @@ function _PollInputEvents() { } else { $$lcssa = $18; } - HEAP32[4989] = $$lcssa; + HEAP32[5065] = $$lcssa; } $37 = (($$05160) + 1)|0; $38 = ($37|0)<($9|0); @@ -15711,87 +15715,87 @@ function _UpdateDefaultBuffers() { var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4935]|0; + $0 = HEAP32[5011]|0; $1 = ($0|0)>(0); if ($1) { - $2 = HEAP32[4637]|0; + $2 = HEAP32[4713]|0; $3 = ($2|0)==(0); if (!($3)) { - $4 = HEAP32[4639]|0; - $5 = HEAP32[(19768)>>2]|0; + $4 = HEAP32[4715]|0; + $5 = HEAP32[(20072)>>2]|0; FUNCTION_TABLE_vi[$4 & 31]($5); } - $6 = HEAP32[(19772)>>2]|0; + $6 = HEAP32[(20076)>>2]|0; _glBindBuffer(34962,($6|0)); - $7 = HEAP32[4935]|0; + $7 = HEAP32[5011]|0; $8 = ($7*12)|0; - $9 = HEAP32[(19752)>>2]|0; + $9 = HEAP32[(20056)>>2]|0; _glBufferSubData(34962,0,($8|0),($9|0)); - $10 = HEAP32[(19776)>>2]|0; + $10 = HEAP32[(20080)>>2]|0; _glBindBuffer(34962,($10|0)); - $11 = HEAP32[(19748)>>2]|0; + $11 = HEAP32[(20052)>>2]|0; $12 = $11 << 2; - $13 = HEAP32[(19760)>>2]|0; + $13 = HEAP32[(20064)>>2]|0; _glBufferSubData(34962,0,($12|0),($13|0)); } - $14 = HEAP32[4947]|0; + $14 = HEAP32[5023]|0; $15 = ($14|0)>(0); if ($15) { - $16 = HEAP32[4637]|0; + $16 = HEAP32[4713]|0; $17 = ($16|0)==(0); if (!($17)) { - $18 = HEAP32[4639]|0; - $19 = HEAP32[(19816)>>2]|0; + $18 = HEAP32[4715]|0; + $19 = HEAP32[(20120)>>2]|0; FUNCTION_TABLE_vi[$18 & 31]($19); } - $20 = HEAP32[(19820)>>2]|0; + $20 = HEAP32[(20124)>>2]|0; _glBindBuffer(34962,($20|0)); - $21 = HEAP32[4947]|0; + $21 = HEAP32[5023]|0; $22 = ($21*12)|0; - $23 = HEAP32[(19800)>>2]|0; + $23 = HEAP32[(20104)>>2]|0; _glBufferSubData(34962,0,($22|0),($23|0)); - $24 = HEAP32[(19824)>>2]|0; + $24 = HEAP32[(20128)>>2]|0; _glBindBuffer(34962,($24|0)); - $25 = HEAP32[(19796)>>2]|0; + $25 = HEAP32[(20100)>>2]|0; $26 = $25 << 2; - $27 = HEAP32[(19808)>>2]|0; + $27 = HEAP32[(20112)>>2]|0; _glBufferSubData(34962,0,($26|0),($27|0)); } - $28 = HEAP32[4959]|0; + $28 = HEAP32[5035]|0; $29 = ($28|0)>(0); if ($29) { - $30 = HEAP32[4637]|0; + $30 = HEAP32[4713]|0; $31 = ($30|0)==(0); if (!($31)) { - $32 = HEAP32[4639]|0; - $33 = HEAP32[(19864)>>2]|0; + $32 = HEAP32[4715]|0; + $33 = HEAP32[(20168)>>2]|0; FUNCTION_TABLE_vi[$32 & 31]($33); } - $34 = HEAP32[(19868)>>2]|0; + $34 = HEAP32[(20172)>>2]|0; _glBindBuffer(34962,($34|0)); - $35 = HEAP32[4959]|0; + $35 = HEAP32[5035]|0; $36 = ($35*12)|0; - $37 = HEAP32[(19848)>>2]|0; + $37 = HEAP32[(20152)>>2]|0; _glBufferSubData(34962,0,($36|0),($37|0)); - $38 = HEAP32[(19872)>>2]|0; + $38 = HEAP32[(20176)>>2]|0; _glBindBuffer(34962,($38|0)); - $39 = HEAP32[4959]|0; + $39 = HEAP32[5035]|0; $40 = $39 << 3; - $41 = HEAP32[(19852)>>2]|0; + $41 = HEAP32[(20156)>>2]|0; _glBufferSubData(34962,0,($40|0),($41|0)); - $42 = HEAP32[(19876)>>2]|0; + $42 = HEAP32[(20180)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[4959]|0; + $43 = HEAP32[5035]|0; $44 = $43 << 2; - $45 = HEAP32[(19856)>>2]|0; + $45 = HEAP32[(20160)>>2]|0; _glBufferSubData(34962,0,($44|0),($45|0)); } - $46 = HEAP32[4637]|0; + $46 = HEAP32[4713]|0; $47 = ($46|0)==(0); if ($47) { return; } - $48 = HEAP32[4639]|0; + $48 = HEAP32[4715]|0; FUNCTION_TABLE_vi[$48 & 31](0); return; } @@ -15809,9 +15813,9 @@ function _DrawDefaultBuffers() { $0 = sp + 128|0; $1 = sp + 64|0; $2 = sp; - dest=$0; src=18416; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$1; src=18480; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $3 = HEAP32[5022]|0; + dest=$0; src=18720; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=18784; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[5098]|0; $4 = ($3|0)!=(0); $$ = $4 ? 2 : 1; $$02932 = 0; @@ -15821,134 +15825,134 @@ function _DrawDefaultBuffers() { dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); } - $8 = HEAP32[4935]|0; + $8 = HEAP32[5011]|0; $9 = ($8|0)>(0); - $10 = HEAP32[4947]|0; + $10 = HEAP32[5023]|0; $11 = ($10|0)>(0); $or$cond = $9 | $11; - $12 = HEAP32[4959]|0; + $12 = HEAP32[5035]|0; $13 = ($12|0)>(0); $or$cond3 = $or$cond | $13; if ($or$cond3) { - $14 = HEAP32[4659]|0; + $14 = HEAP32[4735]|0; _glUseProgram(($14|0)); - dest=$modelview$byval_copy; src=18480; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy2; src=18416; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy; src=18784; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=18720; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); - $15 = HEAP32[(18664)>>2]|0; + $15 = HEAP32[(18968)>>2]|0; dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); $16 = (_MatrixToFloat($$byval_copy2)|0); _glUniformMatrix4fv(($15|0),1,0,($16|0)); - $17 = HEAP32[(18668)>>2]|0; + $17 = HEAP32[(18972)>>2]|0; _glUniform4f(($17|0),1.0,1.0,1.0,1.0); - $18 = HEAP32[(18680)>>2]|0; + $18 = HEAP32[(18984)>>2]|0; _glUniform1i(($18|0),0); } - $19 = HEAP32[4935]|0; + $19 = HEAP32[5011]|0; $20 = ($19|0)>(0); if ($20) { - $21 = HEAP32[4644]|0; + $21 = HEAP32[4720]|0; _glBindTexture(3553,($21|0)); - $22 = HEAP32[4637]|0; + $22 = HEAP32[4713]|0; $23 = ($22|0)==(0); if ($23) { - $26 = HEAP32[(19772)>>2]|0; + $26 = HEAP32[(20076)>>2]|0; _glBindBuffer(34962,($26|0)); - $27 = HEAP32[(18640)>>2]|0; + $27 = HEAP32[(18944)>>2]|0; _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); - $28 = HEAP32[(18640)>>2]|0; + $28 = HEAP32[(18944)>>2]|0; _glEnableVertexAttribArray(($28|0)); - $29 = HEAP32[(19776)>>2]|0; + $29 = HEAP32[(20080)>>2]|0; _glBindBuffer(34962,($29|0)); - $30 = HEAP32[(18660)>>2]|0; + $30 = HEAP32[(18964)>>2]|0; _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); - $31 = HEAP32[(18660)>>2]|0; + $31 = HEAP32[(18964)>>2]|0; _glEnableVertexAttribArray(($31|0)); } else { - $24 = HEAP32[4639]|0; - $25 = HEAP32[(19768)>>2]|0; + $24 = HEAP32[4715]|0; + $25 = HEAP32[(20072)>>2]|0; FUNCTION_TABLE_vi[$24 & 31]($25); } - $32 = HEAP32[4935]|0; + $32 = HEAP32[5011]|0; _glDrawArrays(1,0,($32|0)); - $33 = HEAP32[4637]|0; + $33 = HEAP32[4713]|0; $34 = ($33|0)==(0); if ($34) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $35 = HEAP32[4947]|0; + $35 = HEAP32[5023]|0; $36 = ($35|0)>(0); if ($36) { - $37 = HEAP32[4644]|0; + $37 = HEAP32[4720]|0; _glBindTexture(3553,($37|0)); - $38 = HEAP32[4637]|0; + $38 = HEAP32[4713]|0; $39 = ($38|0)==(0); if ($39) { - $42 = HEAP32[(19820)>>2]|0; + $42 = HEAP32[(20124)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[(18640)>>2]|0; + $43 = HEAP32[(18944)>>2]|0; _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); - $44 = HEAP32[(18640)>>2]|0; + $44 = HEAP32[(18944)>>2]|0; _glEnableVertexAttribArray(($44|0)); - $45 = HEAP32[(19824)>>2]|0; + $45 = HEAP32[(20128)>>2]|0; _glBindBuffer(34962,($45|0)); - $46 = HEAP32[(18660)>>2]|0; + $46 = HEAP32[(18964)>>2]|0; _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); - $47 = HEAP32[(18660)>>2]|0; + $47 = HEAP32[(18964)>>2]|0; _glEnableVertexAttribArray(($47|0)); } else { - $40 = HEAP32[4639]|0; - $41 = HEAP32[(19816)>>2]|0; + $40 = HEAP32[4715]|0; + $41 = HEAP32[(20120)>>2]|0; FUNCTION_TABLE_vi[$40 & 31]($41); } - $48 = HEAP32[4947]|0; + $48 = HEAP32[5023]|0; _glDrawArrays(4,0,($48|0)); - $49 = HEAP32[4637]|0; + $49 = HEAP32[4713]|0; $50 = ($49|0)==(0); if ($50) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $51 = HEAP32[4959]|0; + $51 = HEAP32[5035]|0; $52 = ($51|0)>(0); if ($52) { - $53 = HEAP32[4637]|0; + $53 = HEAP32[4713]|0; $54 = ($53|0)==(0); if ($54) { - $57 = HEAP32[(19868)>>2]|0; + $57 = HEAP32[(20172)>>2]|0; _glBindBuffer(34962,($57|0)); - $58 = HEAP32[(18640)>>2]|0; + $58 = HEAP32[(18944)>>2]|0; _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); - $59 = HEAP32[(18640)>>2]|0; + $59 = HEAP32[(18944)>>2]|0; _glEnableVertexAttribArray(($59|0)); - $60 = HEAP32[(19872)>>2]|0; + $60 = HEAP32[(20176)>>2]|0; _glBindBuffer(34962,($60|0)); - $61 = HEAP32[(18644)>>2]|0; + $61 = HEAP32[(18948)>>2]|0; _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); - $62 = HEAP32[(18644)>>2]|0; + $62 = HEAP32[(18948)>>2]|0; _glEnableVertexAttribArray(($62|0)); - $63 = HEAP32[(19876)>>2]|0; + $63 = HEAP32[(20180)>>2]|0; _glBindBuffer(34962,($63|0)); - $64 = HEAP32[(18660)>>2]|0; + $64 = HEAP32[(18964)>>2]|0; _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); - $65 = HEAP32[(18660)>>2]|0; + $65 = HEAP32[(18964)>>2]|0; _glEnableVertexAttribArray(($65|0)); - $66 = HEAP32[(19880)>>2]|0; + $66 = HEAP32[(20184)>>2]|0; _glBindBuffer(34963,($66|0)); } else { - $55 = HEAP32[4639]|0; - $56 = HEAP32[(19864)>>2]|0; + $55 = HEAP32[4715]|0; + $56 = HEAP32[(20168)>>2]|0; FUNCTION_TABLE_vi[$55 & 31]($56); } - $67 = HEAP32[4675]|0; + $67 = HEAP32[4751]|0; $68 = ($67|0)>(0); if ($68) { $$02830 = 0;$$031 = 0; while(1) { - $71 = HEAP32[4674]|0; + $71 = HEAP32[4750]|0; $72 = (($71) + (($$031*144)|0)|0); $73 = HEAP32[$72>>2]|0; $74 = (($73|0) / 4)&-1; @@ -15959,14 +15963,14 @@ function _DrawDefaultBuffers() { $78 = $$02830 << 1; $79 = $78; _glDrawElements(4,($75|0),5123,($79|0)); - $80 = HEAP32[4674]|0; + $80 = HEAP32[4750]|0; $81 = (($80) + (($$031*144)|0)|0); $82 = HEAP32[$81>>2]|0; $83 = (($82|0) / 4)&-1; $84 = ($83*6)|0; $85 = (($84) + ($$02830))|0; $86 = (($$031) + 1)|0; - $87 = HEAP32[4675]|0; + $87 = HEAP32[4751]|0; $88 = ($86|0)<($87|0); if ($88) { $$02830 = $85;$$031 = $86; @@ -15975,7 +15979,7 @@ function _DrawDefaultBuffers() { } } } - $69 = HEAP32[4637]|0; + $69 = HEAP32[4713]|0; $70 = ($69|0)==(0); if ($70) { _glBindBuffer(34962,0); @@ -15983,10 +15987,10 @@ function _DrawDefaultBuffers() { } _glBindTexture(3553,0); } - $89 = HEAP32[4637]|0; + $89 = HEAP32[4713]|0; $90 = ($89|0)==(0); if (!($90)) { - $91 = HEAP32[4639]|0; + $91 = HEAP32[4715]|0; FUNCTION_TABLE_vi[$91 & 31](0); } _glUseProgram(0); @@ -15998,22 +16002,22 @@ function _DrawDefaultBuffers() { break; } } - HEAP32[4675] = 1; - $5 = HEAP32[4644]|0; - $6 = HEAP32[4674]|0; + HEAP32[4751] = 1; + $5 = HEAP32[4720]|0; + $6 = HEAP32[4750]|0; $7 = ((($6)) + 8|0); HEAP32[$7>>2] = $5; HEAP32[$6>>2] = 0; - HEAP32[4935] = 0; - HEAP32[(19748)>>2] = 0; - HEAP32[4947] = 0; - HEAP32[(19796)>>2] = 0; - HEAP32[4959] = 0; - HEAP32[(19840)>>2] = 0; - HEAP32[(19844)>>2] = 0; + HEAP32[5011] = 0; + HEAP32[(20052)>>2] = 0; + HEAP32[5023] = 0; + HEAP32[(20100)>>2] = 0; + HEAP32[5035] = 0; + HEAP32[(20144)>>2] = 0; + HEAP32[(20148)>>2] = 0; HEAPF32[754] = -1.0; - dest=18416; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=18480; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=18720; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=18784; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _SetStereoView($0,$1,$2) { @@ -16028,17 +16032,17 @@ function _SetStereoView($0,$1,$2) { $3 = sp; $4 = sp + 128|0; dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $5 = HEAP32[4933]|0; + $5 = HEAP32[5009]|0; $6 = Math_imul($5, $0)|0; $7 = (($6|0) / 2)&-1; $8 = (($5|0) / 2)&-1; - $9 = HEAP32[4934]|0; + $9 = HEAP32[5010]|0; _rlViewport($7,0,$8,$9); - $10 = (20320 + ($0<<6)|0); + $10 = (20624 + ($0<<6)|0); dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy3); - $11 = (20192 + ($0<<6)|0); + $11 = (20496 + ($0<<6)|0); dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetMatrixModelview($$byval_copy3); @@ -16050,14 +16054,14 @@ function _SetMatrixModelview($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=18480; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=18784; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _SetMatrixProjection($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=18416; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=18720; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _Begin3dMode($0) { @@ -16074,9 +16078,9 @@ function _Begin3dMode($0) { _rlMatrixMode(5889); _rlPushMatrix(); _rlLoadIdentity(); - $2 = HEAP32[4558]|0; + $2 = HEAP32[4634]|0; $3 = (+($2|0)); - $4 = HEAP32[4557]|0; + $4 = HEAP32[4633]|0; $5 = (+($4|0)); $6 = $3 / $5; $7 = ((($0)) + 36|0); @@ -16101,7 +16105,7 @@ function _Begin3dMode($0) { _MatrixLookAt($1,$$byval_copy,$$byval_copy1,$$byval_copy3); dest=$$byval_copy3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($$byval_copy3)|0); - _rlMultMatrixf(19892); + _rlMultMatrixf(20196); _rlEnableDepthTest(); STACKTOP = sp;return; } @@ -16110,26 +16114,26 @@ function _rlPushMatrix() { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - $0 = HEAP32[5112]|0; + $0 = HEAP32[5188]|0; $1 = ($0|0)==(15); if ($1) { HEAP32[$vararg_buffer>>2] = 16; _TraceLog(1,9235,$vararg_buffer); } - $2 = HEAP32[5112]|0; - $3 = (18708 + ($2<<6)|0); - $4 = HEAP32[4603]|0; + $2 = HEAP32[5188]|0; + $3 = (19012 + ($2<<6)|0); + $4 = HEAP32[4679]|0; dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _rlLoadIdentity(); - $5 = HEAP32[5112]|0; + $5 = HEAP32[5188]|0; $6 = (($5) + 1)|0; - HEAP32[5112] = $6; - $7 = HEAP32[4636]|0; + HEAP32[5188] = $6; + $7 = HEAP32[4712]|0; $8 = ($7|0)==(5888); if (!($8)) { STACKTOP = sp;return; } - HEAP32[5113] = 1; + HEAP32[5189] = 1; STACKTOP = sp;return; } function _rlFrustum($0,$1,$2,$3,$4,$5) { @@ -16148,7 +16152,7 @@ function _rlFrustum($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixFrustum($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[4603]|0; + $8 = HEAP32[4679]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -16175,18 +16179,18 @@ function _End3dMode() { function _rlPopMatrix() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5112]|0; + $0 = HEAP32[5188]|0; $1 = ($0|0)>(0); if (!($1)) { return; } - $2 = HEAP32[5112]|0; + $2 = HEAP32[5188]|0; $3 = (($2) + -1)|0; - $4 = (18708 + ($3<<6)|0); - $5 = HEAP32[4603]|0; + $4 = (19012 + ($3<<6)|0); + $5 = HEAP32[4679]|0; _memmove(($5|0),($4|0),64)|0; $6 = (($2) + -1)|0; - HEAP32[5112] = $6; + HEAP32[5188] = $6; return; } function _rlDisableDepthTest() { @@ -16206,7 +16210,7 @@ function _GetFPS() { function _GetFrameTime() { var $0 = 0.0, $1 = 0.0, label = 0, sp = 0; sp = STACKTOP; - $0 = +HEAPF64[2235]; + $0 = +HEAPF64[2273]; $1 = $0; return (+$1); } @@ -16240,7 +16244,7 @@ function _rlTranslatef($0,$1,$2) { $4 = sp; _MatrixTranslate($3,$0,$1,$2); _MatrixTranspose($3); - $5 = HEAP32[4603]|0; + $5 = HEAP32[4679]|0; dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy1); @@ -16273,7 +16277,7 @@ function _rlRotatef($0,$1,$2,$3) { _MatrixRotate($6,$$byval_copy2,$10); dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixTranspose($4); - $11 = HEAP32[4603]|0; + $11 = HEAP32[4679]|0; dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); @@ -16293,7 +16297,7 @@ function _rlScalef($0,$1,$2) { $4 = sp; _MatrixScale($3,$0,$1,$2); _MatrixTranspose($3); - $5 = HEAP32[4603]|0; + $5 = HEAP32[4679]|0; dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy1); @@ -16304,7 +16308,7 @@ function _rlBegin($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4676] = $0; + HEAP32[4752] = $0; return; } function _rlEnd() { @@ -16320,21 +16324,21 @@ function _rlEnd() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $$byval_copy = sp; - $0 = HEAP32[5113]|0; + $0 = HEAP32[5189]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[5114]|0; + $2 = HEAP32[5190]|0; $3 = ($2|0)>(0); if ($3) { $$03956 = 0; while(1) { - $6 = HEAP32[4673]|0; + $6 = HEAP32[4749]|0; $7 = (($6) + (($$03956*12)|0)|0); - $8 = HEAP32[4603]|0; + $8 = HEAP32[4679]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _VectorTransform($7,$$byval_copy); $9 = (($$03956) + 1)|0; - $5 = HEAP32[5114]|0; + $5 = HEAP32[5190]|0; $10 = ($9|0)<($5|0); if ($10) { $$03956 = $9; @@ -16342,12 +16346,12 @@ function _rlEnd() { break; } } - HEAP32[5113] = 0; + HEAP32[5189] = 0; $4 = ($5|0)>(0); if ($4) { $$04154 = 0; while(1) { - $11 = HEAP32[4673]|0; + $11 = HEAP32[4749]|0; $12 = (($11) + (($$04154*12)|0)|0); $13 = +HEAPF32[$12>>2]; $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); @@ -16356,7 +16360,7 @@ function _rlEnd() { $17 = +HEAPF32[$16>>2]; _rlVertex3f($13,$15,$17); $18 = (($$04154) + 1)|0; - $19 = HEAP32[5114]|0; + $19 = HEAP32[5190]|0; $20 = ($18|0)<($19|0); if ($20) { $$04154 = $18; @@ -16366,15 +16370,15 @@ function _rlEnd() { } } } else { - HEAP32[5113] = 0; + HEAP32[5189] = 0; } - HEAP32[5114] = 0; + HEAP32[5190] = 0; } - $21 = HEAP32[4676]|0; + $21 = HEAP32[4752]|0; switch ($21|0) { case 1: { - $22 = HEAP32[4935]|0; - $23 = HEAP32[(19748)>>2]|0; + $22 = HEAP32[5011]|0; + $23 = HEAP32[(20052)>>2]|0; $24 = ($22|0)==($23|0); if ($24) { $148 = +HEAPF32[754]; @@ -16393,16 +16397,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $27 = HEAP32[(19760)>>2]|0; - $28 = HEAP32[(19748)>>2]|0; + $27 = HEAP32[(20064)>>2]|0; + $28 = HEAP32[(20052)>>2]|0; $29 = $28 << 2; $30 = (($29) + -4)|0; $31 = (($27) + ($30)|0); $32 = HEAP8[$31>>0]|0; $33 = (($27) + ($29)|0); HEAP8[$33>>0] = $32; - $34 = HEAP32[(19760)>>2]|0; - $35 = HEAP32[(19748)>>2]|0; + $34 = HEAP32[(20064)>>2]|0; + $35 = HEAP32[(20052)>>2]|0; $36 = $35 << 2; $37 = (($36) + -3)|0; $38 = (($34) + ($37)|0); @@ -16410,8 +16414,8 @@ function _rlEnd() { $40 = $36 | 1; $41 = (($34) + ($40)|0); HEAP8[$41>>0] = $39; - $42 = HEAP32[(19760)>>2]|0; - $43 = HEAP32[(19748)>>2]|0; + $42 = HEAP32[(20064)>>2]|0; + $43 = HEAP32[(20052)>>2]|0; $44 = $43 << 2; $45 = (($44) + -2)|0; $46 = (($42) + ($45)|0); @@ -16419,8 +16423,8 @@ function _rlEnd() { $48 = $44 | 2; $49 = (($42) + ($48)|0); HEAP8[$49>>0] = $47; - $50 = HEAP32[(19760)>>2]|0; - $51 = HEAP32[(19748)>>2]|0; + $50 = HEAP32[(20064)>>2]|0; + $51 = HEAP32[(20052)>>2]|0; $52 = $51 << 2; $53 = (($52) + -1)|0; $54 = (($50) + ($53)|0); @@ -16428,9 +16432,9 @@ function _rlEnd() { $56 = $52 | 3; $57 = (($50) + ($56)|0); HEAP8[$57>>0] = $55; - $58 = HEAP32[(19748)>>2]|0; + $58 = HEAP32[(20052)>>2]|0; $59 = (($58) + 1)|0; - HEAP32[(19748)>>2] = $59; + HEAP32[(20052)>>2] = $59; $60 = (($$04347) + 1)|0; $exitcond = ($60|0)==($25|0); if ($exitcond) { @@ -16446,8 +16450,8 @@ function _rlEnd() { break; } case 4: { - $61 = HEAP32[4947]|0; - $62 = HEAP32[(19796)>>2]|0; + $61 = HEAP32[5023]|0; + $62 = HEAP32[(20100)>>2]|0; $63 = ($61|0)==($62|0); if ($63) { $148 = +HEAPF32[754]; @@ -16466,16 +16470,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $66 = HEAP32[(19808)>>2]|0; - $67 = HEAP32[(19796)>>2]|0; + $66 = HEAP32[(20112)>>2]|0; + $67 = HEAP32[(20100)>>2]|0; $68 = $67 << 2; $69 = (($68) + -4)|0; $70 = (($66) + ($69)|0); $71 = HEAP8[$70>>0]|0; $72 = (($66) + ($68)|0); HEAP8[$72>>0] = $71; - $73 = HEAP32[(19808)>>2]|0; - $74 = HEAP32[(19796)>>2]|0; + $73 = HEAP32[(20112)>>2]|0; + $74 = HEAP32[(20100)>>2]|0; $75 = $74 << 2; $76 = (($75) + -3)|0; $77 = (($73) + ($76)|0); @@ -16483,8 +16487,8 @@ function _rlEnd() { $79 = $75 | 1; $80 = (($73) + ($79)|0); HEAP8[$80>>0] = $78; - $81 = HEAP32[(19808)>>2]|0; - $82 = HEAP32[(19796)>>2]|0; + $81 = HEAP32[(20112)>>2]|0; + $82 = HEAP32[(20100)>>2]|0; $83 = $82 << 2; $84 = (($83) + -2)|0; $85 = (($81) + ($84)|0); @@ -16492,8 +16496,8 @@ function _rlEnd() { $87 = $83 | 2; $88 = (($81) + ($87)|0); HEAP8[$88>>0] = $86; - $89 = HEAP32[(19808)>>2]|0; - $90 = HEAP32[(19796)>>2]|0; + $89 = HEAP32[(20112)>>2]|0; + $90 = HEAP32[(20100)>>2]|0; $91 = $90 << 2; $92 = (($91) + -1)|0; $93 = (($89) + ($92)|0); @@ -16501,9 +16505,9 @@ function _rlEnd() { $95 = $91 | 3; $96 = (($89) + ($95)|0); HEAP8[$96>>0] = $94; - $97 = HEAP32[(19796)>>2]|0; + $97 = HEAP32[(20100)>>2]|0; $98 = (($97) + 1)|0; - HEAP32[(19796)>>2] = $98; + HEAP32[(20100)>>2] = $98; $99 = (($$04248) + 1)|0; $exitcond60 = ($99|0)==($64|0); if ($exitcond60) { @@ -16519,8 +16523,8 @@ function _rlEnd() { break; } case 7: { - $100 = HEAP32[4959]|0; - $101 = HEAP32[(19844)>>2]|0; + $100 = HEAP32[5035]|0; + $101 = HEAP32[(20148)>>2]|0; $102 = ($100|0)==($101|0); if (!($102)) { $103 = (($100) - ($101))|0; @@ -16528,16 +16532,16 @@ function _rlEnd() { if ($104) { $$04052 = 0; while(1) { - $105 = HEAP32[(19856)>>2]|0; - $106 = HEAP32[(19844)>>2]|0; + $105 = HEAP32[(20160)>>2]|0; + $106 = HEAP32[(20148)>>2]|0; $107 = $106 << 2; $108 = (($107) + -4)|0; $109 = (($105) + ($108)|0); $110 = HEAP8[$109>>0]|0; $111 = (($105) + ($107)|0); HEAP8[$111>>0] = $110; - $112 = HEAP32[(19856)>>2]|0; - $113 = HEAP32[(19844)>>2]|0; + $112 = HEAP32[(20160)>>2]|0; + $113 = HEAP32[(20148)>>2]|0; $114 = $113 << 2; $115 = (($114) + -3)|0; $116 = (($112) + ($115)|0); @@ -16545,8 +16549,8 @@ function _rlEnd() { $118 = $114 | 1; $119 = (($112) + ($118)|0); HEAP8[$119>>0] = $117; - $120 = HEAP32[(19856)>>2]|0; - $121 = HEAP32[(19844)>>2]|0; + $120 = HEAP32[(20160)>>2]|0; + $121 = HEAP32[(20148)>>2]|0; $122 = $121 << 2; $123 = (($122) + -2)|0; $124 = (($120) + ($123)|0); @@ -16554,8 +16558,8 @@ function _rlEnd() { $126 = $122 | 2; $127 = (($120) + ($126)|0); HEAP8[$127>>0] = $125; - $128 = HEAP32[(19856)>>2]|0; - $129 = HEAP32[(19844)>>2]|0; + $128 = HEAP32[(20160)>>2]|0; + $129 = HEAP32[(20148)>>2]|0; $130 = $129 << 2; $131 = (($130) + -1)|0; $132 = (($128) + ($131)|0); @@ -16563,9 +16567,9 @@ function _rlEnd() { $134 = $130 | 3; $135 = (($128) + ($134)|0); HEAP8[$135>>0] = $133; - $136 = HEAP32[(19844)>>2]|0; + $136 = HEAP32[(20148)>>2]|0; $137 = (($136) + 1)|0; - HEAP32[(19844)>>2] = $137; + HEAP32[(20148)>>2] = $137; $138 = (($$04052) + 1)|0; $exitcond63 = ($138|0)==($103|0); if ($exitcond63) { @@ -16576,8 +16580,8 @@ function _rlEnd() { } } } - $139 = HEAP32[4959]|0; - $140 = HEAP32[(19840)>>2]|0; + $139 = HEAP32[5035]|0; + $140 = HEAP32[(20144)>>2]|0; $141 = ($139|0)>($140|0); if (!($141)) { $148 = +HEAPF32[754]; @@ -16585,8 +16589,8 @@ function _rlEnd() { HEAPF32[754] = $149; STACKTOP = sp;return; } - $142 = HEAP32[(19852)>>2]|0; - $$promoted = HEAP32[(19840)>>2]|0; + $142 = HEAP32[(20156)>>2]|0; + $$promoted = HEAP32[(20144)>>2]|0; $143 = $$promoted << 1; $scevgep = (($142) + ($143<<2)|0); $144 = (($139) - ($140))|0; @@ -16594,7 +16598,7 @@ function _rlEnd() { _memset(($scevgep|0),0,($145|0))|0; $146 = (($139) + ($$promoted))|0; $147 = (($146) - ($140))|0; - HEAP32[(19840)>>2] = $147; + HEAP32[(20144)>>2] = $147; $148 = +HEAPF32[754]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[754] = $149; @@ -16621,11 +16625,11 @@ function _rlVertex3f($0,$1,$2) { $vararg_buffer3 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; - $3 = HEAP32[5113]|0; + $3 = HEAP32[5189]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4673]|0; - $6 = HEAP32[5114]|0; + $5 = HEAP32[4749]|0; + $6 = HEAP32[5190]|0; $7 = (($5) + (($6*12)|0)|0); HEAPF32[$7>>2] = $0; $8 = (((($5) + (($6*12)|0)|0)) + 4|0); @@ -16633,16 +16637,16 @@ function _rlVertex3f($0,$1,$2) { $9 = (((($5) + (($6*12)|0)|0)) + 8|0); HEAPF32[$9>>2] = $2; $10 = (($6) + 1)|0; - HEAP32[5114] = $10; + HEAP32[5190] = $10; STACKTOP = sp;return; } - $11 = HEAP32[4676]|0; + $11 = HEAP32[4752]|0; switch ($11|0) { case 1: { - $12 = HEAP32[4935]|0; + $12 = HEAP32[5011]|0; $13 = ($12|0)<(2048); if ($13) { - $14 = HEAP32[(19752)>>2]|0; + $14 = HEAP32[(20056)>>2]|0; $15 = ($12*3)|0; $16 = (($14) + ($15<<2)|0); HEAPF32[$16>>2] = $0; @@ -16653,7 +16657,7 @@ function _rlVertex3f($0,$1,$2) { $20 = (($14) + ($19<<2)|0); HEAPF32[$20>>2] = $2; $21 = (($12) + 1)|0; - HEAP32[4935] = $21; + HEAP32[5011] = $21; STACKTOP = sp;return; } else { _TraceLog(1,9273,$vararg_buffer); @@ -16662,10 +16666,10 @@ function _rlVertex3f($0,$1,$2) { break; } case 4: { - $22 = HEAP32[4947]|0; + $22 = HEAP32[5023]|0; $23 = ($22|0)<(6144); if ($23) { - $24 = HEAP32[(19800)>>2]|0; + $24 = HEAP32[(20104)>>2]|0; $25 = ($22*3)|0; $26 = (($24) + ($25<<2)|0); HEAPF32[$26>>2] = $0; @@ -16676,7 +16680,7 @@ function _rlVertex3f($0,$1,$2) { $30 = (($24) + ($29<<2)|0); HEAPF32[$30>>2] = $2; $31 = (($22) + 1)|0; - HEAP32[4947] = $31; + HEAP32[5023] = $31; STACKTOP = sp;return; } else { _TraceLog(1,9298,$vararg_buffer1); @@ -16685,10 +16689,10 @@ function _rlVertex3f($0,$1,$2) { break; } case 7: { - $32 = HEAP32[4959]|0; + $32 = HEAP32[5035]|0; $33 = ($32|0)<(4096); if ($33) { - $34 = HEAP32[(19848)>>2]|0; + $34 = HEAP32[(20152)>>2]|0; $35 = ($32*3)|0; $36 = (($34) + ($35<<2)|0); HEAPF32[$36>>2] = $0; @@ -16699,9 +16703,9 @@ function _rlVertex3f($0,$1,$2) { $40 = (($34) + ($39<<2)|0); HEAPF32[$40>>2] = $2; $41 = (($32) + 1)|0; - HEAP32[4959] = $41; - $42 = HEAP32[4674]|0; - $43 = HEAP32[4675]|0; + HEAP32[5035] = $41; + $42 = HEAP32[4750]|0; + $43 = HEAP32[4751]|0; $44 = (($43) + -1)|0; $45 = (($42) + (($44*144)|0)|0); $46 = HEAP32[$45>>2]|0; @@ -16733,13 +16737,13 @@ function _rlTexCoord2f($0,$1) { $1 = +$1; var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[4676]|0; + $2 = HEAP32[4752]|0; $3 = ($2|0)==(7); if (!($3)) { return; } - $4 = HEAP32[(19852)>>2]|0; - $5 = HEAP32[(19840)>>2]|0; + $4 = HEAP32[(20156)>>2]|0; + $5 = HEAP32[(20144)>>2]|0; $6 = $5 << 1; $7 = (($4) + ($6<<2)|0); HEAPF32[$7>>2] = $0; @@ -16747,7 +16751,7 @@ function _rlTexCoord2f($0,$1) { $9 = (($4) + ($8<<2)|0); HEAPF32[$9>>2] = $1; $10 = (($5) + 1)|0; - HEAP32[(19840)>>2] = $10; + HEAP32[(20144)>>2] = $10; return; } function _rlNormal3f($0,$1,$2) { @@ -16766,18 +16770,18 @@ function _rlColor4ub($0,$1,$2,$3) { var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $4 = HEAP32[4676]|0; + $4 = HEAP32[4752]|0; switch ($4|0) { case 1: { - $$sink37 = (19748);$$sink38 = (19760); + $$sink37 = (20052);$$sink38 = (20064); break; } case 4: { - $$sink37 = (19796);$$sink38 = (19808); + $$sink37 = (20100);$$sink38 = (20112); break; } case 7: { - $$sink37 = (19844);$$sink38 = (19856); + $$sink37 = (20148);$$sink38 = (20160); break; } default: { @@ -16831,8 +16835,8 @@ function _rlEnableTexture($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4674]|0; - $2 = HEAP32[4675]|0; + $1 = HEAP32[4750]|0; + $2 = HEAP32[4751]|0; $3 = (($2) + -1)|0; $4 = (((($1) + (($3*144)|0)|0)) + 8|0); $5 = HEAP32[$4>>2]|0; @@ -16845,9 +16849,9 @@ function _rlEnableTexture($0) { $9 = ($8|0)>(0); if ($9) { $10 = (($2) + 1)|0; - HEAP32[4675] = $10; + HEAP32[4751] = $10; } - $11 = HEAP32[4675]|0; + $11 = HEAP32[4751]|0; $12 = (($11) + -1)|0; $13 = (((($1) + (($12*144)|0)|0)) + 8|0); HEAP32[$13>>2] = $0; @@ -16858,7 +16862,7 @@ function _rlEnableTexture($0) { function _rlDisableTexture() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4959]|0; + $0 = HEAP32[5035]|0; $1 = ($0|0)>(4095); if (!($1)) { return; @@ -16874,14 +16878,14 @@ function _rlDeleteVertexArrays($0) { $vararg_buffer = sp; $1 = sp + 4|0; HEAP32[$1>>2] = $0; - $2 = HEAP32[4637]|0; + $2 = HEAP32[4713]|0; $3 = ($2|0)==(0); if ($3) { STACKTOP = sp;return; } $4 = ($0|0)==(0); if (!($4)) { - $5 = HEAP32[4640]|0; + $5 = HEAP32[4716]|0; FUNCTION_TABLE_vii[$5 & 63](1,$1); } $6 = HEAP32[$1>>2]|0; @@ -16902,7 +16906,7 @@ function _rlDeleteBuffers($0) { STACKTOP = sp;return; } _glDeleteBuffers(1,($1|0)); - $3 = HEAP32[4637]|0; + $3 = HEAP32[4713]|0; $4 = ($3|0)==(0); if (!($4)) { STACKTOP = sp;return; @@ -16940,12 +16944,12 @@ function _rlglLoadMesh($0,$1) { ;HEAP32[$4>>2]=0|0;HEAP32[$4+4>>2]=0|0;HEAP32[$4+8>>2]=0|0;HEAP32[$4+12>>2]=0|0;HEAP32[$4+16>>2]=0|0;HEAP32[$4+20>>2]=0|0;HEAP32[$4+24>>2]=0|0;HEAP32[$4+28>>2]=0|0; HEAP32[$2>>2] = 0; ;HEAP32[$3>>2]=0|0;HEAP32[$3+4>>2]=0|0;HEAP32[$3+8>>2]=0|0;HEAP32[$3+12>>2]=0|0;HEAP32[$3+16>>2]=0|0;HEAP32[$3+20>>2]=0|0;HEAP32[$3+24>>2]=0|0; - $13 = HEAP32[4637]|0; + $13 = HEAP32[4713]|0; $14 = ($13|0)==(0); if (!($14)) { - $15 = HEAP32[4638]|0; + $15 = HEAP32[4714]|0; FUNCTION_TABLE_vii[$15 & 63](1,$2); - $16 = HEAP32[4639]|0; + $16 = HEAP32[4715]|0; $17 = HEAP32[$2>>2]|0; FUNCTION_TABLE_vi[$16 & 31]($17); } @@ -17075,7 +17079,7 @@ function _rlglLoadMesh($0,$1) { $80 = ((($3)) + 24|0); $81 = HEAP32[$80>>2]|0; HEAP32[$11>>2] = $81; - $82 = HEAP32[4637]|0; + $82 = HEAP32[4713]|0; $83 = ($82|0)==(0); if ($83) { _TraceLog(0,9549,$vararg_buffer3); @@ -17180,13 +17184,13 @@ function _rlglDrawMesh($0,$1,$2) { $63 = $62 / 255.0; _glUniform4f(($46|0),(+$51),(+$55),(+$59),(+$63)); } - dest=$3; src=18480; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$4; src=18416; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$3; src=18784; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$4; src=18720; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$modelview$byval_copy4; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy5; src=18480; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy5; src=18784; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($5,$modelview$byval_copy4,$$byval_copy5); $64 = HEAP32[$1>>2]|0; - $65 = HEAP32[4645]|0; + $65 = HEAP32[4721]|0; $66 = ($64|0)==($65|0); if (!($66)) { $67 = (_glGetUniformLocation(($64|0),(9597|0))|0); @@ -17262,7 +17266,7 @@ function _rlglDrawMesh($0,$1,$2) { _glUniform1i(($106|0),2); } } - $107 = HEAP32[4637]|0; + $107 = HEAP32[4713]|0; $108 = ($107|0)==(0); if ($108) { $112 = ((($0)) + 40|0); @@ -17342,16 +17346,16 @@ function _rlglDrawMesh($0,$1,$2) { $151 = HEAP32[$150>>2]|0; $152 = ($151|0)==(0|0); if (!($152)) { - $153 = HEAP32[(19880)>>2]|0; + $153 = HEAP32[(20184)>>2]|0; _glBindBuffer(34963,($153|0)); } } else { - $109 = HEAP32[4639]|0; + $109 = HEAP32[4715]|0; $110 = ((($0)) + 36|0); $111 = HEAP32[$110>>2]|0; FUNCTION_TABLE_vi[$109 & 31]($111); } - $154 = HEAP32[5022]|0; + $154 = HEAP32[5098]|0; $155 = ($154|0)!=(0); $$ = $155 ? 2 : 1; $156 = ((($1)) + 28|0); @@ -17365,10 +17369,10 @@ function _rlglDrawMesh($0,$1,$2) { dest=$$byval_copy5; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$020,$modelview$byval_copy4,$$byval_copy5); } else { - dest=18480; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=18784; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); } - dest=$modelview$byval_copy4; src=18480; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy5; src=18416; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy4; src=18784; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy5; src=18720; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($6,$modelview$byval_copy4,$$byval_copy5); $162 = HEAP32[$156>>2]|0; dest=$$byval_copy5; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); @@ -17405,14 +17409,14 @@ function _rlglDrawMesh($0,$1,$2) { } _glActiveTexture(33984); _glBindTexture(3553,0); - $172 = HEAP32[4637]|0; + $172 = HEAP32[4713]|0; $173 = ($172|0)==(0); if (!($173)) { - $174 = HEAP32[4639]|0; + $174 = HEAP32[4715]|0; FUNCTION_TABLE_vi[$174 & 31](0); _glUseProgram(0); - dest=18416; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=18480; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=18720; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=18784; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } _glBindBuffer(34962,0); @@ -17421,14 +17425,14 @@ function _rlglDrawMesh($0,$1,$2) { $177 = ($176|0)==(0|0); if ($177) { _glUseProgram(0); - dest=18416; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=18480; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=18720; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=18784; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } _glBindBuffer(34963,0); _glUseProgram(0); - dest=18416; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=18480; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=18720; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=18784; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _rlglUnloadMesh($0) { @@ -17508,7 +17512,7 @@ function _GetDefaultTexture($0) { $0 = $0|0; var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4644]|0; + $1 = HEAP32[4720]|0; HEAP32[$0>>2] = $1; $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1; @@ -17524,43 +17528,14 @@ function _GetDefaultShader($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=$0; src=18580; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$0; src=18884; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } -function _stbi_load($0,$1,$2,$3,$4) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - $4 = $4|0; - var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; - sp = STACKTOP; - $5 = (_stbi__fopen($0)|0); - $6 = ($5|0)==(0|0); - if ($6) { - _stbi__err(9650); - $$0 = 0; - return ($$0|0); - } else { - $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0); - (_fclose($5)|0); - $$0 = $7; - return ($$0|0); - } - return (0)|0; -} -function _stbi__fopen($0) { - $0 = $0|0; - var $1 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = (_fopen($0,10983)|0); - return ($1|0); -} function _stbi__err($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[5115] = $0; + HEAP32[5191] = $0; return; } function _stbi_load_from_file($0,$1,$2,$3,$4) { @@ -17624,7 +17599,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { break; } default: { - ___assert_fail((9662|0),(9688|0),1125,(9711|0)); + ___assert_fail((9650|0),(9676|0),1041,(9699|0)); // unreachable; } } @@ -17642,7 +17617,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { HEAP32[$5>>2] = 8; $$070 = $14; } - $15 = HEAP32[5116]|0; + $15 = HEAP32[5192]|0; $16 = ($15|0)==(0); if ($16) { $$0 = $$070; @@ -17735,7 +17710,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) { $8 = (_stbi__png_test($0)|0); $9 = ($8|0)==(0); if ($9) { - _stbi__err(9752); + _stbi__err(9740); $$0 = 0; return ($$0|0); } else { @@ -17757,7 +17732,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) { $6 = (_stbi__malloc($5)|0); $7 = ($6|0)==(0|0); if ($7) { - _stbi__err(9743); + _stbi__err(9731); $$0 = 0; return ($$0|0); } @@ -17827,7 +17802,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) { sp = STACKTOP; $6 = ($4>>>0)>(4); if ($6) { - _stbi__err(9771); + _stbi__err(9759); $$045 = 0; return ($$045|0); } @@ -18388,7 +18363,7 @@ function _stbi__parse_png_file($0,$1,$2) { $118 = (_stbi__get16be($8)|0); $119 = $118 & 255; $120 = HEAP32[$22>>2]|0; - $121 = (10087 + ($120)|0); + $121 = (10075 + ($120)|0); $122 = HEAP8[$121>>0]|0; $123 = $122&255; $124 = Math_imul($123, $119)|0; @@ -18430,97 +18405,97 @@ function _stbi__parse_png_file($0,$1,$2) { } switch (label|0) { case 7: { - _stbi__err(9861); + _stbi__err(9849); $$6$ph = 0; break; } case 9: { - _stbi__err(9875); + _stbi__err(9863); $$6$ph = 0; break; } case 11: { - _stbi__err(9888); + _stbi__err(9876); $$6$ph = 0; break; } case 13: { - _stbi__err(9888); + _stbi__err(9876); $$6$ph = 0; break; } case 15: { - _stbi__err(9898); + _stbi__err(9886); $$6$ph = 0; break; } case 17: { - _stbi__err(9918); + _stbi__err(9906); $$6$ph = 0; break; } case 20: { - _stbi__err(9918); + _stbi__err(9906); $$6$ph = 0; break; } case 22: { - _stbi__err(9918); + _stbi__err(9906); $$6$ph = 0; break; } case 24: { - _stbi__err(9928); + _stbi__err(9916); $$6$ph = 0; break; } case 26: { - _stbi__err(9944); + _stbi__err(9932); $$6$ph = 0; break; } case 28: { - _stbi__err(9962); + _stbi__err(9950); $$6$ph = 0; break; } case 31: { - _stbi__err(9983); + _stbi__err(9971); $$6$ph = 0; break; } case 34: { - _stbi__err(9888); + _stbi__err(9876); $$6$ph = 0; break; } case 37: { - _stbi__err(9888); + _stbi__err(9876); $$6$ph = 0; break; } case 39: { - _stbi__err(9997); + _stbi__err(9985); $$6$ph = 0; break; } case 41: { - _stbi__err(10012); + _stbi__err(10000); $$6$ph = 0; break; } case 44: { - _stbi__err(10012); + _stbi__err(10000); $$6$ph = 0; break; } case 47: { - _stbi__err(9997); + _stbi__err(9985); $$6$ph = 0; break; } case 49: { - _stbi__err(10025); + _stbi__err(10013); $$6$ph = 0; break; } @@ -18531,32 +18506,32 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 54: { - _stbi__err(10041); + _stbi__err(10029); $$6$ph = 0; break; } case 58: { - _stbi__err(10058); + _stbi__err(10046); $$6$ph = 0; break; } case 61: { - _stbi__err(10071); + _stbi__err(10059); $$6$ph = 0; break; } case 63: { - _stbi__err(10058); + _stbi__err(10046); $$6$ph = 0; break; } case 70: { - _stbi__err(9997); + _stbi__err(9985); $$6$ph = 0; break; } case 72: { - _stbi__err(10096); + _stbi__err(10084); $$6$ph = 0; break; } @@ -18568,12 +18543,12 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 81: { - _stbi__err(9743); + _stbi__err(9731); $$6$ph = 0; break; } case 83: { - _stbi__err(10104); + _stbi__err(10092); $$6$ph = 0; break; } @@ -18586,7 +18561,7 @@ function _stbi__parse_png_file($0,$1,$2) { $158 = HEAP32[$10>>2]|0; $159 = ($158|0)==(0|0); if ($159) { - _stbi__err(10114); + _stbi__err(10102); $$4 = 0; break; } @@ -18651,7 +18626,7 @@ function _stbi__parse_png_file($0,$1,$2) { } } } while(0); - $193 = HEAP32[5117]|0; + $193 = HEAP32[5193]|0; $194 = ($193|0)!=(0); $or$cond11 = $173 & $194; if ($or$cond11) { @@ -18684,7 +18659,7 @@ function _stbi__parse_png_file($0,$1,$2) { $$4 = 1; } } else { - _stbi__err(9997); + _stbi__err(9985); $$4 = 0; } } while(0); @@ -18692,24 +18667,24 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 104: { - _stbi__err(9997); + _stbi__err(9985); $$6$ph = 0; break; } case 106: { $205 = $25 >>> 24; $206 = $205&255; - HEAP8[10122] = $206; + HEAP8[10110] = $206; $207 = HEAP32[$15>>2]|0; $208 = $207 >>> 16; $209 = $208&255; - HEAP8[(10123)>>0] = $209; + HEAP8[(10111)>>0] = $209; $210 = $207 >>> 8; $211 = $210&255; - HEAP8[(10124)>>0] = $211; + HEAP8[(10112)>>0] = $211; $212 = $207&255; - HEAP8[(10125)>>0] = $212; - _stbi__err(10122); + HEAP8[(10113)>>0] = $212; + _stbi__err(10110); $$6$ph = 0; break; } @@ -18743,14 +18718,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9784|0),(9688|0),1561,(9840|0)); + ___assert_fail((9772|0),(9676|0),1477,(9828|0)); // unreachable; } $7 = (_stbi__malloc_mad3($2,$3,$4)|0); $8 = ($7|0)==(0|0); if ($8) { _free($0); - _stbi__err(9743); + _stbi__err(9731); $$0163 = 0; return ($$0163|0); } @@ -19113,7 +19088,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((9838|0),(9688|0),1590,(9840|0)); + ___assert_fail((9826|0),(9676|0),1506,(9828|0)); // unreachable; } } while(0); @@ -19147,7 +19122,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9784|0),(9688|0),1610,(9815|0)); + ___assert_fail((9772|0),(9676|0),1526,(9803|0)); // unreachable; } $7 = $2 << 1; @@ -19157,7 +19132,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $11 = ($10|0)==(0|0); if ($11) { _free($0); - _stbi__err(9743); + _stbi__err(9731); $$0163 = 0; return ($$0163|0); } @@ -19520,7 +19495,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((9838|0),(9688|0),1639,(9815|0)); + ___assert_fail((9826|0),(9676|0),1555,(9803|0)); // unreachable; } } while(0); @@ -19668,7 +19643,7 @@ function _stbi__check_png_header($0) { } } } - _stbi__err(10779); + _stbi__err(11087); $$05 = 0; return ($$05|0); } @@ -20105,7 +20080,7 @@ function _stbi__compute_transparency16($0,$1,$2) { break; } default: { - ___assert_fail((10181|0),(9688|0),4568,(10233|0)); + ___assert_fail((10169|0),(9676|0),4569,(10221|0)); // unreachable; } } @@ -20192,7 +20167,7 @@ function _stbi__compute_transparency($0,$1,$2) { break; } default: { - ___assert_fail((10181|0),(9688|0),4543,(10206|0)); + ___assert_fail((10169|0),(9676|0),4544,(10194|0)); // unreachable; } } @@ -20239,7 +20214,7 @@ function _stbi__de_iphone($0) { break; } case 4: { - $16 = HEAP32[5118]|0; + $16 = HEAP32[5194]|0; $17 = ($16|0)==(0); $18 = ($5|0)!=(0); if ($17) { @@ -20314,7 +20289,7 @@ function _stbi__de_iphone($0) { break; } default: { - ___assert_fail((10147|0),(9688|0),4649,(10165|0)); + ___assert_fail((10135|0),(9676|0),4650,(10153|0)); // unreachable; } } @@ -20337,7 +20312,7 @@ function _stbi__expand_png_palette($0,$1,$2) { $10 = (_stbi__malloc_mad2($7,$2)|0); $11 = ($10|0)==(0|0); if ($11) { - _stbi__err(9743); + _stbi__err(9731); $$0 = 0; return ($$0|0); } @@ -20514,7 +20489,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $19 = ($18|0)==($3|0); $or$cond = $17 | $19; if (!($or$cond)) { - ___assert_fail((10262|0),(9688|0),4294,(10303|0)); + ___assert_fail((10250|0),(9676|0),4294,(10291|0)); // unreachable; } $20 = (_stbi__malloc_mad3($4,$5,$15)|0); @@ -20522,7 +20497,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP32[$21>>2] = $20; $22 = ($20|0)==(0|0); if ($22) { - _stbi__err(9743); + _stbi__err(9731); $$2 = 0; return ($$2|0); } @@ -20541,7 +20516,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ($33) { $34 = ($28|0)==($2|0); if (!($34)) { - _stbi__err(10330); + _stbi__err(10318); $$2 = 0; return ($$2|0); } @@ -20554,7 +20529,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ((label|0) == 9) { $35 = ($28>>>0)>($2>>>0); if ($35) { - _stbi__err(10330); + _stbi__err(10318); $$2 = 0; return ($$2|0); } @@ -20562,12 +20537,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $36 = ($5|0)==(0); L18: do { if (!($36)) { - $37 = (0 - ($12))|0; - $38 = ($6|0)<(8); - $39 = ($26>>>0)>($4>>>0); - $40 = (($11) - ($26))|0; + $37 = ($6|0)<(8); + $38 = ($26>>>0)>($4>>>0); + $39 = (($11) - ($26))|0; + $40 = (0 - ($12))|0; $41 = ($6|0)==(8); - $brmerge = $38 | $17; + $brmerge = $37 | $17; $42 = ($4|0)==(0); $$0614793 = (($4) + -1)|0; $43 = ($$0614793|0)==(0); @@ -20590,33 +20565,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $50 = HEAP32[$21>>2]|0; $51 = Math_imul($$0623814, $12)|0; $52 = (($50) + ($51)|0); - $53 = (($52) + ($37)|0); - $54 = ((($$0577817)) + 1|0); - $55 = HEAP8[$$0577817>>0]|0; - $56 = $55&255; - $57 = ($55&255)>(4); - if ($57) { + $53 = ((($$0577817)) + 1|0); + $54 = HEAP8[$$0577817>>0]|0; + $55 = $54&255; + $56 = ($54&255)>(4); + if ($56) { label = 105; break; } - if ($38) { - if ($39) { + if ($37) { + if ($38) { label = 16; break; } - $58 = (($52) + ($40)|0); - $$0597 = $58;$$1609 = $26;$$1612 = 1; + $57 = (($52) + ($39)|0); + $$0597 = $57;$$1609 = $26;$$1612 = 1; } else { $$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815; } + $58 = (($$0597) + ($40)|0); $59 = ($$0623814|0)==(0); if ($59) { - $60 = (10369 + ($56)|0); + $60 = (10357 + ($55)|0); $61 = HEAP8[$60>>0]|0; $62 = $61&255; $$0588 = $62; } else { - $$0588 = $56; + $$0588 = $55; } $63 = ($$1612|0)>(0); L30: do { @@ -20626,24 +20601,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { while(1) { switch ($trunc638<<24>>24) { case 0: { - $64 = (($54) + ($$0625734)|0); + $64 = (($53) + ($$0625734)|0); $65 = HEAP8[$64>>0]|0; $$sink = $65; label = 30; break; } case 1: { - $66 = (($54) + ($$0625734)|0); + $66 = (($53) + ($$0625734)|0); $67 = HEAP8[$66>>0]|0; $$sink = $67; label = 30; break; } case 2: { - $68 = (($54) + ($$0625734)|0); + $68 = (($53) + ($$0625734)|0); $69 = HEAP8[$68>>0]|0; $70 = $69&255; - $71 = (($53) + ($$0625734)|0); + $71 = (($58) + ($$0625734)|0); $72 = HEAP8[$71>>0]|0; $73 = $72&255; $74 = (($73) + ($70))|0; @@ -20653,10 +20628,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 3: { - $76 = (($54) + ($$0625734)|0); + $76 = (($53) + ($$0625734)|0); $77 = HEAP8[$76>>0]|0; $78 = $77&255; - $79 = (($53) + ($$0625734)|0); + $79 = (($58) + ($$0625734)|0); $80 = HEAP8[$79>>0]|0; $81 = $80&255; $82 = $81 >>> 1; @@ -20667,10 +20642,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 4: { - $85 = (($54) + ($$0625734)|0); + $85 = (($53) + ($$0625734)|0); $86 = HEAP8[$85>>0]|0; $87 = $86&255; - $88 = (($53) + ($$0625734)|0); + $88 = (($58) + ($$0625734)|0); $89 = HEAP8[$88>>0]|0; $90 = $89&255; $91 = (_stbi__paeth(0,$90,0)|0); @@ -20681,14 +20656,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 5: { - $94 = (($54) + ($$0625734)|0); + $94 = (($53) + ($$0625734)|0); $95 = HEAP8[$94>>0]|0; $$sink = $95; label = 30; break; } case 6: { - $96 = (($54) + ($$0625734)|0); + $96 = (($53) + ($$0625734)|0); $97 = HEAP8[$96>>0]|0; $$sink = $97; label = 30; @@ -20718,7 +20693,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $99 = (($$0597) + ($14)|0); HEAP8[$99>>0] = -1; } - $100 = (($54) + ($14)|0); + $100 = (($53) + ($14)|0); $$1578 = $100;$$sink641 = $3; } else { if (!($8)) { @@ -20733,12 +20708,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP8[$103>>0] = -1; HEAP8[$102>>0] = -1; } - $104 = (($54) + ($$1612)|0); + $104 = (($53) + ($$1612)|0); $$1578 = $104;$$sink641 = $15; } } while(0); $106 = (($$0597) + ($$sink641)|0); - $107 = (($53) + ($$sink641)|0); + $107 = (($58) + ($$sink641)|0); if ($brmerge) { $108 = (($$1609) + -1)|0; $109 = Math_imul($108, $$1612)|0; @@ -21315,15 +21290,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 16) { - ___assert_fail((10348|0),(9688|0),4315,(10303|0)); + ___assert_fail((10336|0),(9676|0),4315,(10291|0)); // unreachable; } else if ((label|0) == 58) { - ___assert_fail((10374|0),(9688|0),4376,(10303|0)); + ___assert_fail((10362|0),(9676|0),4377,(10291|0)); // unreachable; } else if ((label|0) == 105) { - _stbi__err(10391); + _stbi__err(10379); $$2 = 0; return ($$2|0); } @@ -21373,7 +21348,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } $334 = (0 - ($26))|0; $335 = ($7|0)==(0); - $336 = (10087 + ($6)|0); + $336 = (10075 + ($6)|0); $$0568724 = (($4) + -1)|0; $337 = ($$0568724|0)>(-1); $$1721 = (($4) + -1)|0; @@ -21814,7 +21789,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 144) { - ___assert_fail((10406|0),(9688|0),4465,(10303|0)); + ___assert_fail((10394|0),(9676|0),4466,(10291|0)); // unreachable; } else if ((label|0) == 151) { @@ -21874,8 +21849,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) { function _stbi__parse_zlib($0,$1) { $0 = $0|0; $1 = $1|0; - var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0; - var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = ($1|0)==(0); if (!($2)) { @@ -21890,15 +21865,15 @@ function _stbi__parse_zlib($0,$1) { HEAP32[$5>>2] = 0; $6 = ((($0)) + 12|0); HEAP32[$6>>2] = 0; - $7 = ((($0)) + 2052|0); - $8 = ((($0)) + 32|0); + $7 = ((($0)) + 32|0); + $8 = ((($0)) + 2052|0); L5: while(1) { $9 = (_stbi__zreceive($0,1)|0); $10 = (_stbi__zreceive($0,2)|0); switch ($10|0) { case 3: { $$0 = 0; - label = 13; + label = 11; break L5; break; } @@ -21907,65 +21882,60 @@ function _stbi__parse_zlib($0,$1) { $12 = ($11|0)==(0); if ($12) { $$0 = 0; - label = 13; + label = 11; break L5; } break; } case 1: { - $13 = HEAP8[(22382)>>0]|0; - $14 = ($13<<24>>24)==(0); + $13 = (_stbi__zbuild_huffman($7,10405,288)|0); + $14 = ($13|0)==(0); if ($14) { - _stbi__init_zdefaults(); + $$0 = 0; + label = 11; + break L5; } - $15 = (_stbi__zbuild_huffman($8,22383,288)|0); + $15 = (_stbi__zbuild_huffman($8,10693,32)|0); $16 = ($15|0)==(0); if ($16) { $$0 = 0; - label = 13; - break L5; - } - $17 = (_stbi__zbuild_huffman($7,22351,32)|0); - $18 = ($17|0)==(0); - if ($18) { - $$0 = 0; - label = 13; + label = 11; break L5; } else { - label = 11; + label = 9; } break; } default: { - $19 = (_stbi__compute_huffman_codes($0)|0); + $17 = (_stbi__compute_huffman_codes($0)|0); + $18 = ($17|0)==(0); + if ($18) { + $$0 = 0; + label = 11; + break L5; + } else { + label = 9; + } + } + } + if ((label|0) == 9) { + label = 0; + $19 = (_stbi__parse_huffman_block($0)|0); $20 = ($19|0)==(0); if ($20) { $$0 = 0; - label = 13; - break L5; - } else { label = 11; - } - } - } - if ((label|0) == 11) { - label = 0; - $21 = (_stbi__parse_huffman_block($0)|0); - $22 = ($21|0)==(0); - if ($22) { - $$0 = 0; - label = 13; break; } } - $23 = ($9|0)==(0); - if (!($23)) { + $21 = ($9|0)==(0); + if (!($21)) { $$0 = 1; - label = 13; + label = 11; break; } } - if ((label|0) == 13) { + if ((label|0) == 11) { return ($$0|0); } return (0)|0; @@ -21984,14 +21954,14 @@ function _stbi__parse_zlib_header($0) { $8 = (($7>>>0) % 31)&-1; $9 = ($8|0)==(0); if (!($9)) { - _stbi__err(10732); + _stbi__err(11040); $$0 = 0; return ($$0|0); } $10 = $5 & 32; $11 = ($10|0)==(0); if (!($11)) { - _stbi__err(10748); + _stbi__err(11056); $$0 = 0; return ($$0|0); } @@ -22000,7 +21970,7 @@ function _stbi__parse_zlib_header($0) { $$0 = 1; return ($$0|0); } - _stbi__err(10763); + _stbi__err(11071); $$0 = 0; return ($$0|0); } @@ -22083,7 +22053,7 @@ function _stbi__parse_uncompressed_block($0) { } $22 = ($$lcssa|0)==(0); if (!($22)) { - ___assert_fail((10654|0),(9688|0),4048,(10671|0)); + ___assert_fail((10962|0),(9676|0),4033,(10979|0)); // unreachable; } $23 = ($$0$lcssa|0)<(4); @@ -22120,7 +22090,7 @@ function _stbi__parse_uncompressed_block($0) { $42 = $33 ^ 65535; $43 = ($41|0)==($42|0); if (!($43)) { - _stbi__err(10702); + _stbi__err(11010); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -22130,7 +22100,7 @@ function _stbi__parse_uncompressed_block($0) { $47 = HEAP32[$46>>2]|0; $48 = ($45>>>0)>($47>>>0); if ($48) { - _stbi__err(10715); + _stbi__err(11023); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -22160,21 +22130,6 @@ function _stbi__parse_uncompressed_block($0) { $$034 = 1; STACKTOP = sp;return ($$034|0); } -function _stbi__init_zdefaults() { - var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0; - sp = STACKTOP; - _memset((22383|0),8,144)|0; - dest=(22527); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - dest=(22639); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - $0 = (22663); - $1 = $0; - HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24; - $2 = (($0) + 4)|0; - $3 = $2; - HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24; - dest=22351; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - return; -} function _stbi__zbuild_huffman($0,$1,$2) { $0 = $0|0; $1 = $1|0; @@ -22308,7 +22263,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } if ((label|0) == 7) { - _stbi__err(10592); + _stbi__err(10900); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -22397,7 +22352,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } } - _stbi__err(10644); + _stbi__err(10952); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -22426,7 +22381,7 @@ function _stbi__compute_huffman_codes($0) { while(1) { $12 = (_stbi__zreceive($0,3)|0); $13 = $12&255; - $14 = (11438 + ($$06579)|0); + $14 = (11746 + ($$06579)|0); $15 = HEAP8[$14>>0]|0; $16 = $15&255; $17 = (($3) + ($16)|0); @@ -22517,21 +22472,21 @@ function _stbi__compute_huffman_codes($0) { } } if ((label|0) == 6) { - _stbi__err(10592); + _stbi__err(10900); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 11) { - _stbi__err(10592); + _stbi__err(10900); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 14) { - ___assert_fail((10608|0),(9688|0),4021,(10616|0)); + ___assert_fail((10916|0),(9676|0),4006,(10924|0)); // unreachable; } else if ((label|0) == 17) { - _stbi__err(10592); + _stbi__err(10900); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -22541,7 +22496,7 @@ function _stbi__compute_huffman_codes($0) { } while(0); $43 = ($10|0)==($$066$lcssa|0); if (!($43)) { - _stbi__err(10592); + _stbi__err(10900); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -22705,7 +22660,7 @@ function _stbi__parse_huffman_block($0) { $$070 = $scevgep; } if ((label|0) == 6) { - _stbi__err(10417); + _stbi__err(10725); $$3$ph = 0; return ($$3$ph|0); } @@ -22715,12 +22670,12 @@ function _stbi__parse_huffman_block($0) { return ($$3$ph|0); } else if ((label|0) == 16) { - _stbi__err(10417); + _stbi__err(10725); $$3$ph = 0; return ($$3$ph|0); } else if ((label|0) == 20) { - _stbi__err(10434); + _stbi__err(10742); $$3$ph = 0; return ($$3$ph|0); } @@ -22777,7 +22732,7 @@ function _stbi__zexpand($0,$1,$2) { $5 = HEAP32[$4>>2]|0; $6 = ($5|0)==(0); if ($6) { - _stbi__err(10443); + _stbi__err(10751); $$0 = 0; return ($$0|0); } @@ -22803,7 +22758,7 @@ function _stbi__zexpand($0,$1,$2) { $18 = (_realloc($8,$$029)|0); $19 = ($18|0)==(0|0); if ($19) { - _stbi__err(9743); + _stbi__err(9731); $$0 = 0; return ($$0|0); } else { @@ -22848,7 +22803,7 @@ function _stbi__fill_bits($0) { } } if ((label|0) == 3) { - ___assert_fail((10539|0),(9688|0),3863,(10576|0)); + ___assert_fail((10847|0),(9676|0),3848,(10884|0)); // unreachable; } else if ((label|0) == 5) { @@ -22896,7 +22851,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) { $22 = $21&255; $23 = ($22|0)==($$025|0); if (!($23)) { - ___assert_fail((10463|0),(9688|0),3891,(10479|0)); + ___assert_fail((10771|0),(9676|0),3876,(10787|0)); // unreachable; } $24 = HEAP32[$2>>2]|0; @@ -22924,7 +22879,7 @@ function _stbi__bit_reverse($0,$1) { $5 = $3 >> $4; return ($5|0); } else { - ___assert_fail((10510|0),(9688|0),3781,(10521|0)); + ___assert_fail((10818|0),(9676|0),3766,(10829|0)); // unreachable; } return (0)|0; @@ -23070,10 +23025,10 @@ function _stbi__stdio_eof($0) { function _LoadImage($0,$1) { $0 = $0|0; $1 = $1|0; - var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0; - var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; - var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0; - var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; + var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0; + var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; + var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0; + var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); $vararg_buffer9 = sp + 32|0; @@ -23084,27 +23039,28 @@ function _LoadImage($0,$1) { $3 = sp + 44|0; $4 = sp + 40|0; $5 = sp + 36|0; - $6 = (_IsFileExtension($1,10791)|0); + $6 = (_IsFileExtension($1,11099)|0); $7 = ($6|0)==(0); do { if ($7) { - $19 = (_IsFileExtension($1,10844)|0); + $19 = (_IsFileExtension($1,11152)|0); $20 = ($19|0)==(0); if ($20) { HEAP32[$vararg_buffer1>>2] = $1; - _TraceLog(2,10849,$vararg_buffer1); - $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0; - label = 16; + _TraceLog(2,11157,$vararg_buffer1); + $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0; break; } HEAP32[$3>>2] = 0; HEAP32[$4>>2] = 0; HEAP32[$5>>2] = 0; - $21 = (_stbi_load($1,$3,$4,$5,0)|0); - $22 = HEAP32[$3>>2]|0; - $23 = HEAP32[$4>>2]|0; - $24 = HEAP32[$5>>2]|0; - switch ($24|0) { + $21 = (_fopen($1,11291)|0); + $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0); + (_fclose($21)|0); + $23 = HEAP32[$3>>2]|0; + $24 = HEAP32[$4>>2]|0; + $25 = HEAP32[$5>>2]|0; + switch ($25|0) { case 1: { $$sink = 1; label = 11; @@ -23132,7 +23088,7 @@ function _LoadImage($0,$1) { if ((label|0) == 11) { $$sroa$15$1 = $$sink; } - $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22; + $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23; label = 14; } else { $8 = (_LoadResource($1,0)|0); @@ -23149,18 +23105,18 @@ function _LoadImage($0,$1) { $18 = HEAP32[$17>>2]|0; _LoadImagePro($2,$12,$14,$16,$18); $$sroa$0$0$copyload = HEAP32[$2>>2]|0; - $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0); - $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0; - $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0); - $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0; - $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0); - $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0; - $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0); - $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0; + $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0); + $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0; + $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0); + $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0; + $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0); + $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0; + $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0); + $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0; $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload; } else { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,10797,$vararg_buffer); + _TraceLog(2,11105,$vararg_buffer); $$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0; } _UnloadResource($8); @@ -23169,34 +23125,41 @@ function _LoadImage($0,$1) { } } while(0); if ((label|0) == 14) { - $25 = ($$sroa$0$1|0)==(0|0); - if ($25) { - $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1; - label = 16; + $26 = ($$sroa$0$1|0)==(0|0); + if ($26) { + $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1; } else { HEAP32[$vararg_buffer4>>2] = $1; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $$sroa$7$1; $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); HEAP32[$vararg_ptr8>>2] = $$sroa$10$1; - _TraceLog(0,10885,$vararg_buffer4); - $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1; + _TraceLog(0,11193,$vararg_buffer4); + $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; + STACKTOP = sp;return; } } - if ((label|0) == 16) { - HEAP32[$vararg_buffer9>>2] = $1; - _TraceLog(2,10924,$vararg_buffer9); - $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141; - } - HEAP32[$0>>2] = $$sroa$0$142; - $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0); - HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140; - $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0); - HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138; - $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0); - HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136; - $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0); - HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244; + HEAP32[$vararg_buffer9>>2] = $1; + _TraceLog(2,11232,$vararg_buffer9); + $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; STACKTOP = sp;return; } function _LoadResource($0,$1) { @@ -23215,11 +23178,11 @@ function _LoadResource($0,$1) { $vararg_buffer = sp; $2 = sp + 64|0; $3 = sp + 32|0; - $4 = (_fopen($0,10983)|0); + $4 = (_fopen($0,11291)|0); $5 = ($4|0)==(0|0); if ($5) { HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(2,10986,$vararg_buffer); + _TraceLog(2,11294,$vararg_buffer); $$2 = 0; STACKTOP = sp;return ($$2|0); } @@ -23318,7 +23281,7 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $67; - _TraceLog(0,11083,$vararg_buffer4); + _TraceLog(0,11391,$vararg_buffer4); } (_fread($3,32,1,$4)|0); $68 = (($$05764) + 1)|0; @@ -23353,14 +23316,14 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer8>>2] = $0; $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); HEAP32[$vararg_ptr11>>2] = $1; - _TraceLog(2,11129,$vararg_buffer8); + _TraceLog(2,11437,$vararg_buffer8); $$1 = $$0$lcssa; } else { $$1 = $$0$lcssa; } } else { HEAP32[$vararg_buffer1>>2] = $0; - _TraceLog(2,11037,$vararg_buffer1); + _TraceLog(2,11345,$vararg_buffer1); $$1 = 0; } (_fclose($4)|0); @@ -23450,7 +23413,7 @@ function _ImageCopy($0,$1) { break; } default: { - _TraceLog(2,10955,$vararg_buffer); + _TraceLog(2,11263,$vararg_buffer); $$0 = $6; } } @@ -23495,27 +23458,27 @@ function _DecompressData($0,$1,$2) { $3 = (_malloc($2)|0); $4 = ($3|0)==(0|0); if ($4) { - _TraceLog(2,11179,$vararg_buffer); + _TraceLog(2,11487,$vararg_buffer); STACKTOP = sp;return ($3|0); } $5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0); $6 = ($5|0)==(-1); if ($6) { - _TraceLog(2,11218,$vararg_buffer1); + _TraceLog(2,11526,$vararg_buffer1); _free($3); } $7 = ($5|0)==($2|0); if (!($7)) { - _TraceLog(2,11244,$vararg_buffer3); + _TraceLog(2,11552,$vararg_buffer3); HEAP32[$vararg_buffer5>>2] = $2; - _TraceLog(2,11307,$vararg_buffer5); + _TraceLog(2,11615,$vararg_buffer5); HEAP32[$vararg_buffer7>>2] = $5; - _TraceLog(2,11342,$vararg_buffer7); + _TraceLog(2,11650,$vararg_buffer7); } HEAP32[$vararg_buffer10>>2] = $1; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $5; - _TraceLog(0,11377,$vararg_buffer10); + _TraceLog(0,11685,$vararg_buffer10); STACKTOP = sp;return ($3|0); } function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) { @@ -24698,7 +24661,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $196 = $$01300 << $$37; $197 = $196 | $$371346; $198 = (($$37) + 8)|0; - $199 = (11434 + ($$361133)|0); + $199 = (11742 + ($$361133)|0); $200 = HEAP8[$199>>0]|0; $201 = $200 << 24 >> 24; $202 = ($198>>>0)<($201>>>0); @@ -25128,7 +25091,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { label = 0; $185 = ($$331130>>>0)<(3); if ($185) { - $186 = (11434 + ($$331130)|0); + $186 = (11742 + ($$331130)|0); $187 = HEAP8[$186>>0]|0; $188 = $187 << 24 >> 24; $189 = ($$34>>>0)<($188>>>0); @@ -25166,7 +25129,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { } case 68: { label = 0; - $203 = (11434 + ($$371134)|0); + $203 = (11742 + ($$371134)|0); $204 = HEAP8[$203>>0]|0; $205 = $204 << 24 >> 24; $206 = 1 << $205; @@ -25205,7 +25168,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $232 = $$431352 >>> 3; $233 = (($$43) + -3)|0; $234 = $231&255; - $235 = (11438 + ($$421139)|0); + $235 = (11746 + ($$421139)|0); $236 = HEAP8[$235>>0]|0; $237 = $236&255; $238 = (((($0)) + 7040|0) + ($237)|0); @@ -25612,7 +25575,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { continue L46; } $495 = (($$2986) + -16)|0; - $496 = (11457 + ($495)|0); + $496 = (11765 + ($495)|0); $497 = HEAP8[$496>>0]|0; $498 = $497 << 24 >> 24; $499 = ($488>>>0)<($498>>>0); @@ -25649,7 +25612,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $513 = $$551364 >>> $$551258; $514 = (($$55) - ($$551258))|0; $515 = (($$531044) + -16)|0; - $516 = (11461 + ($515)|0); + $516 = (11769 + ($515)|0); $517 = HEAP8[$516>>0]|0; $518 = $517 << 24 >> 24; $519 = (($518) + ($512))|0; @@ -26561,7 +26524,7 @@ function _LoadTexture($0,$1) { $4 = HEAP32[$2>>2]|0; $5 = ($4|0)==(0|0); if ($5) { - _TraceLog(2,11465,$vararg_buffer); + _TraceLog(2,11773,$vararg_buffer); $$sroa$0$0 = 0; } else { ;HEAP32[$$byval_copy1>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$2+16>>2]|0; @@ -26582,7 +26545,7 @@ function _GetDefaultFont($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - ;HEAP32[$0>>2]=HEAP32[18264>>2]|0;HEAP32[$0+4>>2]=HEAP32[18264+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[18264+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[18264+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[18264+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[18264+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[18264+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[18264+28>>2]|0; + ;HEAP32[$0>>2]=HEAP32[18568>>2]|0;HEAP32[$0+4>>2]=HEAP32[18568+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[18568+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[18568+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[18568+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[18568+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[18568+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[18568+28>>2]|0; return; } function _GetCharIndex($0,$1) { @@ -26964,8 +26927,8 @@ function _FormatText($0,$varargs) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $1 = sp; HEAP32[$1>>2] = $varargs; - (_vsprintf(22671,$0,$1)|0); - STACKTOP = sp;return (22671|0); + (_vsprintf(22655,$0,$1)|0); + STACKTOP = sp;return (22655|0); } function _DrawFPS($0,$1) { $0 = $0|0; @@ -26975,7 +26938,7 @@ function _DrawFPS($0,$1) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $$byval_copy = sp; $2 = sp + 4|0; - $3 = HEAP32[5119]|0; + $3 = HEAP32[5195]|0; $4 = HEAP32[915]|0; $5 = ($3|0)<($4|0); if ($5) { @@ -26983,14 +26946,14 @@ function _DrawFPS($0,$1) { $$sink = $6; } else { $7 = (_GetFPS()|0); - HEAP32[5120] = $7; + HEAP32[5196] = $7; HEAP32[915] = $7; $$sink = 0; } - HEAP32[5119] = $$sink; - $8 = HEAP32[5120]|0; + HEAP32[5195] = $$sink; + $8 = HEAP32[5196]|0; HEAP32[$$byval_copy>>2] = $8; - (_FormatText(11494,$$byval_copy)|0); + (_FormatText(11802,$$byval_copy)|0); HEAP8[$2>>0] = 0; $9 = ((($2)) + 1|0); HEAP8[$9>>0] = -98; @@ -26999,7 +26962,7 @@ function _DrawFPS($0,$1) { $11 = ((($2)) + 3|0); HEAP8[$11>>0] = -1; ;HEAP8[$$byval_copy>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$2+3>>0]|0; - _DrawText(22671,$0,$1,20,$$byval_copy); + _DrawText(22655,$0,$1,20,$$byval_copy); STACKTOP = sp;return; } function _DrawGrid($0,$1) { @@ -27089,7 +27052,7 @@ function _LoadMesh($0,$1) { $2 = sp + 72|0; $3 = sp + 4|0; dest=$2; stop=dest+68|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); - $4 = (_IsFileExtension($1,11502)|0); + $4 = (_IsFileExtension($1,11810)|0); $5 = ($4|0)==(0); if (!($5)) { _LoadOBJ($3,$1); @@ -27098,7 +27061,7 @@ function _LoadMesh($0,$1) { $6 = HEAP32[$2>>2]|0; $7 = ($6|0)==(0); if ($7) { - _TraceLog(2,11507,$vararg_buffer); + _TraceLog(2,11815,$vararg_buffer); } else { _rlglLoadMesh($2,0); } @@ -27171,11 +27134,11 @@ function _LoadOBJ($0,$1) { $13 = sp + 344|0; $14 = sp + 332|0; dest=$$sroa$75; stop=dest+36|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); - $15 = (_fopen($1,11532)|0); + $15 = (_fopen($1,11840)|0); $16 = ($15|0)==(0|0); if ($16) { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,11535,$vararg_buffer); + _TraceLog(2,11843,$vararg_buffer); $$sroa$75$0$$sroa_idx = ((($0)) + 32|0); ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;HEAP32[$0+12>>2]=0|0;HEAP32[$0+16>>2]=0|0;HEAP32[$0+20>>2]=0|0;HEAP32[$0+24>>2]=0|0;HEAP32[$0+28>>2]=0|0; dest=$$sroa$75$0$$sroa_idx; src=$$sroa$75; stop=dest+36|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); @@ -27195,7 +27158,7 @@ function _LoadOBJ($0,$1) { L12: while(1) { L14: while(1) { HEAP32[$vararg_buffer1>>2] = $2; - (_fscanf($15,11569,$vararg_buffer1)|0); + (_fscanf($15,11877,$vararg_buffer1)|0); $19 = HEAP8[$2>>0]|0; $20 = $19 << 24 >> 24; switch ($20|0) { @@ -27222,7 +27185,7 @@ function _LoadOBJ($0,$1) { } } HEAP32[$vararg_buffer4>>2] = $2; - (_fscanf($15,11569,$vararg_buffer4)|0); + (_fscanf($15,11877,$vararg_buffer4)|0); $23 = HEAP8[$2>>0]|0; switch ($23<<24>>24) { case 116: { @@ -27287,19 +27250,19 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_buffer7>>2] = $1; $vararg_ptr10 = ((($vararg_buffer7)) + 4|0); HEAP32[$vararg_ptr10>>2] = $$0$ph379$lcssa386; - _TraceLog(3,11572,$vararg_buffer7); + _TraceLog(3,11880,$vararg_buffer7); HEAP32[$vararg_buffer11>>2] = $1; $vararg_ptr14 = ((($vararg_buffer11)) + 4|0); HEAP32[$vararg_ptr14>>2] = $$0345$ph372$lcssa389; - _TraceLog(3,11600,$vararg_buffer11); + _TraceLog(3,11908,$vararg_buffer11); HEAP32[$$byval_copy102>>2] = $1; $vararg_ptr18 = ((($$byval_copy102)) + 4|0); HEAP32[$vararg_ptr18>>2] = $$0344$ph376$lcssa388; - _TraceLog(3,11629,$$byval_copy102); + _TraceLog(3,11937,$$byval_copy102); HEAP32[$$byval_copy103>>2] = $1; $vararg_ptr22 = ((($$byval_copy103)) + 4|0); HEAP32[$vararg_ptr22>>2] = $$0346$ph$lcssa; - _TraceLog(3,11656,$$byval_copy103); + _TraceLog(3,11964,$$byval_copy103); $36 = ($$0$ph379$lcssa386*12)|0; $37 = (_malloc($36)|0); $38 = ($$0344$ph376$lcssa388|0)>(0); @@ -27331,7 +27294,7 @@ function _LoadOBJ($0,$1) { L36: while(1) { L38: while(1) { HEAP32[$vararg_buffer23>>2] = $2; - (_fscanf($15,11569,$vararg_buffer23)|0); + (_fscanf($15,11877,$vararg_buffer23)|0); $46 = HEAP8[$2>>0]|0; $47 = $46 << 24 >> 24; switch ($47|0) { @@ -27353,7 +27316,7 @@ function _LoadOBJ($0,$1) { } } HEAP32[$vararg_buffer26>>2] = $2; - (_fscanf($15,11569,$vararg_buffer26)|0); + (_fscanf($15,11877,$vararg_buffer26)|0); $50 = HEAP8[$2>>0]|0; switch ($50<<24>>24) { case 110: { @@ -27372,10 +27335,10 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_buffer29>>2] = $51; $vararg_ptr32 = ((($vararg_buffer29)) + 4|0); HEAP32[$vararg_ptr32>>2] = $52; - (_fscanf($15,11685,$vararg_buffer29)|0); + (_fscanf($15,11993,$vararg_buffer29)|0); $53 = (($$0353$ph367397) + 1)|0; HEAP32[$vararg_buffer33>>2] = $2; - (_fscanf($15,11569,$vararg_buffer33)|0); + (_fscanf($15,11877,$vararg_buffer33)|0); $54 = (_feof($15)|0); $55 = ($54|0)==(0); if ($55) { @@ -27392,10 +27355,10 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_ptr39>>2] = $57; $vararg_ptr40 = ((($vararg_buffer36)) + 8|0); HEAP32[$vararg_ptr40>>2] = $58; - (_fscanf($15,11699,$vararg_buffer36)|0); + (_fscanf($15,12007,$vararg_buffer36)|0); $59 = (($$0354$ph364398) + 1)|0; HEAP32[$vararg_buffer41>>2] = $2; - (_fscanf($15,11569,$vararg_buffer41)|0); + (_fscanf($15,11877,$vararg_buffer41)|0); $60 = (_feof($15)|0); $61 = ($60|0)==(0); if ($61) { @@ -27412,10 +27375,10 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_ptr47>>2] = $63; $vararg_ptr48 = ((($vararg_buffer44)) + 8|0); HEAP32[$vararg_ptr48>>2] = $64; - (_fscanf($15,11699,$vararg_buffer44)|0); + (_fscanf($15,12007,$vararg_buffer44)|0); $65 = (($$0355$ph400) + 1)|0; HEAP32[$vararg_buffer49>>2] = $2; - (_fscanf($15,11569,$vararg_buffer49)|0); + (_fscanf($15,11877,$vararg_buffer49)|0); $66 = (_feof($15)|0); $67 = ($66|0)==(0); if ($67) { @@ -27438,7 +27401,7 @@ function _LoadOBJ($0,$1) { $76 = ($$0344$ph376$lcssa388|0)==(0); if ($76) { HEAP32[$vararg_buffer52>>2] = $1; - _TraceLog(0,11708,$vararg_buffer52); + _TraceLog(0,12016,$vararg_buffer52); } $77 = ($$0345$ph372$lcssa389|0)==(0); $78 = $$0344$ph376$lcssa388 | $$0345$ph372$lcssa389; @@ -27478,7 +27441,7 @@ function _LoadOBJ($0,$1) { } L55: while(1) { HEAP32[$vararg_buffer55>>2] = $2; - (_fscanf($15,11569,$vararg_buffer55)|0); + (_fscanf($15,11877,$vararg_buffer55)|0); $106 = HEAP8[$2>>0]|0; $107 = $106 << 24 >> 24; switch ($107|0) { @@ -27506,7 +27469,7 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_ptr61>>2] = $80; $vararg_ptr62 = ((($vararg_buffer58)) + 8|0); HEAP32[$vararg_ptr62>>2] = $81; - (_fscanf($15,11779,$vararg_buffer58)|0); + (_fscanf($15,12087,$vararg_buffer58)|0); } else { if ($76) { HEAP32[$vararg_buffer63>>2] = $vararg_buffer11; @@ -27520,7 +27483,7 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_ptr69>>2] = $90; $vararg_ptr70 = ((($vararg_buffer63)) + 20|0); HEAP32[$vararg_ptr70>>2] = $91; - (_fscanf($15,11788,$vararg_buffer63)|0); + (_fscanf($15,12096,$vararg_buffer63)|0); break; } if ($77) { @@ -27535,7 +27498,7 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_ptr77>>2] = $94; $vararg_ptr78 = ((($vararg_buffer71)) + 20|0); HEAP32[$vararg_ptr78>>2] = $95; - (_fscanf($15,11806,$vararg_buffer71)|0); + (_fscanf($15,12114,$vararg_buffer71)|0); break; } else { HEAP32[$vararg_buffer79>>2] = $vararg_buffer11; @@ -27555,7 +27518,7 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_ptr88>>2] = $100; $vararg_ptr89 = ((($vararg_buffer79)) + 32|0); HEAP32[$vararg_ptr89>>2] = $101; - (_fscanf($15,11827,$vararg_buffer79)|0); + (_fscanf($15,12135,$vararg_buffer79)|0); break; } } @@ -27935,7 +27898,7 @@ function _LoadOBJ($0,$1) { _free($369); _free($370); HEAP32[$vararg_buffer90>>2] = $1; - _TraceLog(0,11854,$vararg_buffer90); + _TraceLog(0,12162,$vararg_buffer90); HEAP32[$0>>2] = $68; $$sroa$12$0$$sroa_idx244 = ((($0)) + 4|0); HEAP32[$$sroa$12$0$$sroa_idx244>>2] = 0; @@ -28014,7 +27977,7 @@ function _UnloadModel($0) { $1 = ((($0)) + 132|0); _memcpy(($$byval_copy|0),($1|0),132)|0; _UnloadMaterial($$byval_copy); - _TraceLog(0,11898,$vararg_buffer); + _TraceLog(0,12206,$vararg_buffer); STACKTOP = sp;return; } function _UnloadMaterial($0) { @@ -28159,7 +28122,7 @@ function _emscripten_GetProcAddress($0) { $10 = HEAP32[$2>>2]|0; (_strcpy($9,$10)|0); $11 = HEAP32[$3>>2]|0; - $12 = (_strstr($11,11956)|0); + $12 = (_strstr($11,12264)|0); HEAP32[$4>>2] = $12; $13 = HEAP32[$4>>2]|0; $14 = ($13|0)!=(0|0); @@ -28168,7 +28131,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$15>>0] = 0; } $16 = HEAP32[$3>>2]|0; - $17 = (_strstr($16,11960)|0); + $17 = (_strstr($16,12268)|0); HEAP32[$4>>2] = $17; $18 = HEAP32[$4>>2]|0; $19 = ($18|0)!=(0|0); @@ -28177,7 +28140,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$20>>0] = 0; } $21 = HEAP32[$3>>2]|0; - $22 = (_strstr($21,11964)|0); + $22 = (_strstr($21,12272)|0); HEAP32[$4>>2] = $22; $23 = HEAP32[$4>>2]|0; $24 = ($23|0)!=(0|0); @@ -28186,7 +28149,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$25>>0] = 0; } $26 = HEAP32[$3>>2]|0; - $27 = (_strstr($26,11968)|0); + $27 = (_strstr($26,12276)|0); HEAP32[$4>>2] = $27; $28 = HEAP32[$4>>2]|0; $29 = ($28|0)!=(0|0); @@ -28195,1210 +28158,1210 @@ function _emscripten_GetProcAddress($0) { HEAP8[$30>>0] = 0; } $31 = HEAP32[$3>>2]|0; - $32 = (_strcmp($31,11974)|0); + $32 = (_strcmp($31,12282)|0); $33 = ($32|0)!=(0); do { if ($33) { $34 = HEAP32[$3>>2]|0; - $35 = (_strcmp($34,12012)|0); + $35 = (_strcmp($34,12320)|0); $36 = ($35|0)!=(0); if (!($36)) { - HEAP32[$3>>2] = 12031; + HEAP32[$3>>2] = 12339; break; } $37 = HEAP32[$3>>2]|0; - $38 = (_strcmp($37,12044)|0); + $38 = (_strcmp($37,12352)|0); $39 = ($38|0)!=(0); if (!($39)) { - HEAP32[$3>>2] = 12065; + HEAP32[$3>>2] = 12373; break; } $40 = HEAP32[$3>>2]|0; - $41 = (_strcmp($40,12080)|0); + $41 = (_strcmp($40,12388)|0); $42 = ($41|0)!=(0); if (!($42)) { - HEAP32[$3>>2] = 12095; + HEAP32[$3>>2] = 12403; break; } $43 = HEAP32[$3>>2]|0; - $44 = (_strcmp($43,12110)|0); + $44 = (_strcmp($43,12418)|0); $45 = ($44|0)!=(0); if (!($45)) { - HEAP32[$3>>2] = 12125; + HEAP32[$3>>2] = 12433; } } else { - HEAP32[$3>>2] = 11996; + HEAP32[$3>>2] = 12304; } } while(0); $46 = HEAP32[$3>>2]|0; - $47 = (_strcmp($46,12140)|0); + $47 = (_strcmp($46,12448)|0); $48 = ($47|0)!=(0); do { if ($48) { $49 = HEAP32[$3>>2]|0; - $50 = (_strcmp($49,12154)|0); + $50 = (_strcmp($49,12462)|0); $51 = ($50|0)!=(0); if (!($51)) { HEAP32[$1>>2] = 3; break; } $52 = HEAP32[$3>>2]|0; - $53 = (_strcmp($52,12166)|0); + $53 = (_strcmp($52,12474)|0); $54 = ($53|0)!=(0); if (!($54)) { HEAP32[$1>>2] = 7; break; } $55 = HEAP32[$3>>2]|0; - $56 = (_strcmp($55,12180)|0); + $56 = (_strcmp($55,12488)|0); $57 = ($56|0)!=(0); if (!($57)) { HEAP32[$1>>2] = 8; break; } $58 = HEAP32[$3>>2]|0; - $59 = (_strcmp($58,12192)|0); + $59 = (_strcmp($58,12500)|0); $60 = ($59|0)!=(0); if (!($60)) { HEAP32[$1>>2] = 9; break; } $61 = HEAP32[$3>>2]|0; - $62 = (_strcmp($61,12206)|0); + $62 = (_strcmp($61,12514)|0); $63 = ($62|0)!=(0); if (!($63)) { HEAP32[$1>>2] = 10; break; } $64 = HEAP32[$3>>2]|0; - $65 = (_strcmp($64,12220)|0); + $65 = (_strcmp($64,12528)|0); $66 = ($65|0)!=(0); if (!($66)) { HEAP32[$1>>2] = 11; break; } $67 = HEAP32[$3>>2]|0; - $68 = (_strcmp($67,12237)|0); + $68 = (_strcmp($67,12545)|0); $69 = ($68|0)!=(0); if (!($69)) { HEAP32[$1>>2] = 1; break; } $70 = HEAP32[$3>>2]|0; - $71 = (_strcmp($70,12260)|0); + $71 = (_strcmp($70,12568)|0); $72 = ($71|0)!=(0); if (!($72)) { HEAP32[$1>>2] = 1; break; } $73 = HEAP32[$3>>2]|0; - $74 = (_strcmp($73,12286)|0); + $74 = (_strcmp($73,12594)|0); $75 = ($74|0)!=(0); if (!($75)) { HEAP32[$1>>2] = 2; break; } $76 = HEAP32[$3>>2]|0; - $77 = (_strcmp($76,12299)|0); + $77 = (_strcmp($76,12607)|0); $78 = ($77|0)!=(0); if (!($78)) { HEAP32[$1>>2] = 3; break; } $79 = HEAP32[$3>>2]|0; - $80 = (_strcmp($79,12315)|0); + $80 = (_strcmp($79,12623)|0); $81 = ($80|0)!=(0); if (!($81)) { HEAP32[$1>>2] = 1; break; } $82 = HEAP32[$3>>2]|0; - $83 = (_strcmp($82,12328)|0); + $83 = (_strcmp($82,12636)|0); $84 = ($83|0)!=(0); if (!($84)) { HEAP32[$1>>2] = 12; break; } $85 = HEAP32[$3>>2]|0; - $86 = (_strcmp($85,12342)|0); + $86 = (_strcmp($85,12650)|0); $87 = ($86|0)!=(0); if (!($87)) { HEAP32[$1>>2] = 2; break; } $88 = HEAP32[$3>>2]|0; - $89 = (_strcmp($88,12362)|0); + $89 = (_strcmp($88,12670)|0); $90 = ($89|0)!=(0); if (!($90)) { HEAP32[$1>>2] = 3; break; } $91 = HEAP32[$3>>2]|0; - $92 = (_strcmp($91,12382)|0); + $92 = (_strcmp($91,12690)|0); $93 = ($92|0)!=(0); if (!($93)) { HEAP32[$1>>2] = 4; break; } $94 = HEAP32[$3>>2]|0; - $95 = (_strcmp($94,12399)|0); + $95 = (_strcmp($94,12707)|0); $96 = ($95|0)!=(0); if (!($96)) { HEAP32[$1>>2] = 5; break; } $97 = HEAP32[$3>>2]|0; - $98 = (_strcmp($97,12416)|0); + $98 = (_strcmp($97,12724)|0); $99 = ($98|0)!=(0); if (!($99)) { HEAP32[$1>>2] = 4; break; } $100 = HEAP32[$3>>2]|0; - $101 = (_strcmp($100,12428)|0); + $101 = (_strcmp($100,12736)|0); $102 = ($101|0)!=(0); if (!($102)) { HEAP32[$1>>2] = 13; break; } $103 = HEAP32[$3>>2]|0; - $104 = (_strcmp($103,12441)|0); + $104 = (_strcmp($103,12749)|0); $105 = ($104|0)!=(0); if (!($105)) { HEAP32[$1>>2] = 14; break; } $106 = HEAP32[$3>>2]|0; - $107 = (_strcmp($106,12457)|0); + $107 = (_strcmp($106,12765)|0); $108 = ($107|0)!=(0); if (!($108)) { HEAP32[$1>>2] = 6; break; } $109 = HEAP32[$3>>2]|0; - $110 = (_strcmp($109,12480)|0); + $110 = (_strcmp($109,12788)|0); $111 = ($110|0)!=(0); if (!($111)) { HEAP32[$1>>2] = 2; break; } $112 = HEAP32[$3>>2]|0; - $113 = (_strcmp($112,12493)|0); + $113 = (_strcmp($112,12801)|0); $114 = ($113|0)!=(0); if (!($114)) { HEAP32[$1>>2] = 3; break; } $115 = HEAP32[$3>>2]|0; - $116 = (_strcmp($115,12509)|0); + $116 = (_strcmp($115,12817)|0); $117 = ($116|0)!=(0); if (!($117)) { HEAP32[$1>>2] = 5; break; } $118 = HEAP32[$3>>2]|0; - $119 = (_strcmp($118,12520)|0); + $119 = (_strcmp($118,12828)|0); $120 = ($119|0)!=(0); if (!($120)) { HEAP32[$1>>2] = 15; break; } $121 = HEAP32[$3>>2]|0; - $122 = (_strcmp($121,12539)|0); + $122 = (_strcmp($121,12847)|0); $123 = ($122|0)!=(0); if (!($123)) { HEAP32[$1>>2] = 16; break; } $124 = HEAP32[$3>>2]|0; - $125 = (_strcmp($124,12561)|0); + $125 = (_strcmp($124,12869)|0); $126 = ($125|0)!=(0); if (!($126)) { HEAP32[$1>>2] = 17; break; } $127 = HEAP32[$3>>2]|0; - $128 = (_strcmp($127,12580)|0); + $128 = (_strcmp($127,12888)|0); $129 = ($128|0)!=(0); if (!($129)) { HEAP32[$1>>2] = 7; break; } $130 = HEAP32[$3>>2]|0; - $131 = (_strcmp($130,12609)|0); + $131 = (_strcmp($130,12917)|0); $132 = ($131|0)!=(0); if (!($132)) { HEAP32[$1>>2] = 6; break; } $133 = HEAP32[$3>>2]|0; - $134 = (_strcmp($133,12626)|0); + $134 = (_strcmp($133,12934)|0); $135 = ($134|0)!=(0); if (!($135)) { HEAP32[$1>>2] = 8; break; } $136 = HEAP32[$3>>2]|0; - $137 = (_strcmp($136,12641)|0); + $137 = (_strcmp($136,12949)|0); $138 = ($137|0)!=(0); if (!($138)) { HEAP32[$1>>2] = 9; break; } $139 = HEAP32[$3>>2]|0; - $140 = (_strcmp($139,12656)|0); + $140 = (_strcmp($139,12964)|0); $141 = ($140|0)!=(0); if (!($141)) { HEAP32[$1>>2] = 1; break; } $142 = HEAP32[$3>>2]|0; - $143 = (_strcmp($142,12677)|0); + $143 = (_strcmp($142,12985)|0); $144 = ($143|0)!=(0); if (!($144)) { HEAP32[$1>>2] = 10; break; } $145 = HEAP32[$3>>2]|0; - $146 = (_strcmp($145,12697)|0); + $146 = (_strcmp($145,13005)|0); $147 = ($146|0)!=(0); if (!($147)) { HEAP32[$1>>2] = 11; break; } $148 = HEAP32[$3>>2]|0; - $149 = (_strcmp($148,12717)|0); + $149 = (_strcmp($148,13025)|0); $150 = ($149|0)!=(0); if (!($150)) { HEAP32[$1>>2] = 12; break; } $151 = HEAP32[$3>>2]|0; - $152 = (_strcmp($151,12743)|0); + $152 = (_strcmp($151,13051)|0); $153 = ($152|0)!=(0); if (!($153)) { HEAP32[$1>>2] = 2; break; } $154 = HEAP32[$3>>2]|0; - $155 = (_strcmp($154,12762)|0); + $155 = (_strcmp($154,13070)|0); $156 = ($155|0)!=(0); if (!($156)) { HEAP32[$1>>2] = 1; break; } $157 = HEAP32[$3>>2]|0; - $158 = (_strcmp($157,12774)|0); + $158 = (_strcmp($157,13082)|0); $159 = ($158|0)!=(0); if (!($159)) { HEAP32[$1>>2] = 3; break; } $160 = HEAP32[$3>>2]|0; - $161 = (_strcmp($160,12786)|0); + $161 = (_strcmp($160,13094)|0); $162 = ($161|0)!=(0); if (!($162)) { HEAP32[$1>>2] = 1; break; } $163 = HEAP32[$3>>2]|0; - $164 = (_strcmp($163,12798)|0); + $164 = (_strcmp($163,13106)|0); $165 = ($164|0)!=(0); if (!($165)) { HEAP32[$1>>2] = 1; break; } $166 = HEAP32[$3>>2]|0; - $167 = (_strcmp($166,12810)|0); + $167 = (_strcmp($166,13118)|0); $168 = ($167|0)!=(0); if (!($168)) { HEAP32[$1>>2] = 18; break; } $169 = HEAP32[$3>>2]|0; - $170 = (_strcmp($169,12822)|0); + $170 = (_strcmp($169,13130)|0); $171 = ($170|0)!=(0); if (!($171)) { HEAP32[$1>>2] = 13; break; } $172 = HEAP32[$3>>2]|0; - $173 = (_strcmp($172,12834)|0); + $173 = (_strcmp($172,13142)|0); $174 = ($173|0)!=(0); if (!($174)) { HEAP32[$1>>2] = 4; break; } $175 = HEAP32[$3>>2]|0; - $176 = (_strcmp($175,12846)|0); + $176 = (_strcmp($175,13154)|0); $177 = ($176|0)!=(0); if (!($177)) { HEAP32[$1>>2] = 2; break; } $178 = HEAP32[$3>>2]|0; - $179 = (_strcmp($178,12858)|0); + $179 = (_strcmp($178,13166)|0); $180 = ($179|0)!=(0); if (!($180)) { HEAP32[$1>>2] = 14; break; } $181 = HEAP32[$3>>2]|0; - $182 = (_strcmp($181,12871)|0); + $182 = (_strcmp($181,13179)|0); $183 = ($182|0)!=(0); if (!($183)) { HEAP32[$1>>2] = 15; break; } $184 = HEAP32[$3>>2]|0; - $185 = (_strcmp($184,12884)|0); + $185 = (_strcmp($184,13192)|0); $186 = ($185|0)!=(0); if (!($186)) { HEAP32[$1>>2] = 16; break; } $187 = HEAP32[$3>>2]|0; - $188 = (_strcmp($187,12897)|0); + $188 = (_strcmp($187,13205)|0); $189 = ($188|0)!=(0); if (!($189)) { HEAP32[$1>>2] = 17; break; } $190 = HEAP32[$3>>2]|0; - $191 = (_strcmp($190,12910)|0); + $191 = (_strcmp($190,13218)|0); $192 = ($191|0)!=(0); if (!($192)) { HEAP32[$1>>2] = 18; break; } $193 = HEAP32[$3>>2]|0; - $194 = (_strcmp($193,12923)|0); + $194 = (_strcmp($193,13231)|0); $195 = ($194|0)!=(0); if (!($195)) { HEAP32[$1>>2] = 19; break; } $196 = HEAP32[$3>>2]|0; - $197 = (_strcmp($196,12936)|0); + $197 = (_strcmp($196,13244)|0); $198 = ($197|0)!=(0); if (!($198)) { HEAP32[$1>>2] = 20; break; } $199 = HEAP32[$3>>2]|0; - $200 = (_strcmp($199,12949)|0); + $200 = (_strcmp($199,13257)|0); $201 = ($200|0)!=(0); if (!($201)) { HEAP32[$1>>2] = 21; break; } $202 = HEAP32[$3>>2]|0; - $203 = (_strcmp($202,12962)|0); + $203 = (_strcmp($202,13270)|0); $204 = ($203|0)!=(0); if (!($204)) { HEAP32[$1>>2] = 5; break; } $205 = HEAP32[$3>>2]|0; - $206 = (_strcmp($205,12981)|0); + $206 = (_strcmp($205,13289)|0); $207 = ($206|0)!=(0); if (!($207)) { HEAP32[$1>>2] = 6; break; } $208 = HEAP32[$3>>2]|0; - $209 = (_strcmp($208,13000)|0); + $209 = (_strcmp($208,13308)|0); $210 = ($209|0)!=(0); if (!($210)) { HEAP32[$1>>2] = 7; break; } $211 = HEAP32[$3>>2]|0; - $212 = (_strcmp($211,13019)|0); + $212 = (_strcmp($211,13327)|0); $213 = ($212|0)!=(0); if (!($213)) { HEAP32[$1>>2] = 19; break; } $214 = HEAP32[$3>>2]|0; - $215 = (_strcmp($214,13032)|0); + $215 = (_strcmp($214,13340)|0); $216 = ($215|0)!=(0); if (!($216)) { HEAP32[$1>>2] = 20; break; } $217 = HEAP32[$3>>2]|0; - $218 = (_strcmp($217,13050)|0); + $218 = (_strcmp($217,13358)|0); $219 = ($218|0)!=(0); if (!($219)) { HEAP32[$1>>2] = 21; break; } $220 = HEAP32[$3>>2]|0; - $221 = (_strcmp($220,13068)|0); + $221 = (_strcmp($220,13376)|0); $222 = ($221|0)!=(0); if (!($222)) { HEAP32[$1>>2] = 22; break; } $223 = HEAP32[$3>>2]|0; - $224 = (_strcmp($223,13086)|0); + $224 = (_strcmp($223,13394)|0); $225 = ($224|0)!=(0); if (!($225)) { HEAP32[$1>>2] = 23; break; } $226 = HEAP32[$3>>2]|0; - $227 = (_strcmp($226,13104)|0); + $227 = (_strcmp($226,13412)|0); $228 = ($227|0)!=(0); if (!($228)) { HEAP32[$1>>2] = 2; break; } $229 = HEAP32[$3>>2]|0; - $230 = (_strcmp($229,13124)|0); + $230 = (_strcmp($229,13432)|0); $231 = ($230|0)!=(0); if (!($231)) { HEAP32[$1>>2] = 3; break; } $232 = HEAP32[$3>>2]|0; - $233 = (_strcmp($232,12065)|0); + $233 = (_strcmp($232,12373)|0); $234 = ($233|0)!=(0); if (!($234)) { HEAP32[$1>>2] = 7; break; } $235 = HEAP32[$3>>2]|0; - $236 = (_strcmp($235,13142)|0); + $236 = (_strcmp($235,13450)|0); $237 = ($236|0)!=(0); if (!($237)) { HEAP32[$1>>2] = 1; break; } $238 = HEAP32[$3>>2]|0; - $239 = (_strcmp($238,13157)|0); + $239 = (_strcmp($238,13465)|0); $240 = ($239|0)!=(0); if (!($240)) { HEAP32[$1>>2] = 8; break; } $241 = HEAP32[$3>>2]|0; - $242 = (_strcmp($241,13178)|0); + $242 = (_strcmp($241,13486)|0); $243 = ($242|0)!=(0); if (!($243)) { HEAP32[$1>>2] = 9; break; } $244 = HEAP32[$3>>2]|0; - $245 = (_strcmp($244,13193)|0); + $245 = (_strcmp($244,13501)|0); $246 = ($245|0)!=(0); if (!($246)) { HEAP32[$1>>2] = 10; break; } $247 = HEAP32[$3>>2]|0; - $248 = (_strcmp($247,13211)|0); + $248 = (_strcmp($247,13519)|0); $249 = ($248|0)!=(0); if (!($249)) { HEAP32[$1>>2] = 2; break; } $250 = HEAP32[$3>>2]|0; - $251 = (_strcmp($250,13227)|0); + $251 = (_strcmp($250,13535)|0); $252 = ($251|0)!=(0); if (!($252)) { HEAP32[$1>>2] = 11; break; } $253 = HEAP32[$3>>2]|0; - $254 = (_strcmp($253,13246)|0); + $254 = (_strcmp($253,13554)|0); $255 = ($254|0)!=(0); if (!($255)) { HEAP32[$1>>2] = 22; break; } $256 = HEAP32[$3>>2]|0; - $257 = (_strcmp($256,13260)|0); + $257 = (_strcmp($256,13568)|0); $258 = ($257|0)!=(0); if (!($258)) { HEAP32[$1>>2] = 23; break; } $259 = HEAP32[$3>>2]|0; - $260 = (_strcmp($259,13275)|0); + $260 = (_strcmp($259,13583)|0); $261 = ($260|0)!=(0); if (!($261)) { HEAP32[$1>>2] = 8; break; } $262 = HEAP32[$3>>2]|0; - $263 = (_strcmp($262,11996)|0); + $263 = (_strcmp($262,12304)|0); $264 = ($263|0)!=(0); if (!($264)) { HEAP32[$1>>2] = 1; break; } $265 = HEAP32[$3>>2]|0; - $266 = (_strcmp($265,13286)|0); + $266 = (_strcmp($265,13594)|0); $267 = ($266|0)!=(0); if (!($267)) { HEAP32[$1>>2] = 3; break; } $268 = HEAP32[$3>>2]|0; - $269 = (_strcmp($268,12095)|0); + $269 = (_strcmp($268,12403)|0); $270 = ($269|0)!=(0); if (!($270)) { HEAP32[$1>>2] = 24; break; } $271 = HEAP32[$3>>2]|0; - $272 = (_strcmp($271,12125)|0); + $272 = (_strcmp($271,12433)|0); $273 = ($272|0)!=(0); if (!($273)) { HEAP32[$1>>2] = 25; break; } $274 = HEAP32[$3>>2]|0; - $275 = (_strcmp($274,13302)|0); + $275 = (_strcmp($274,13610)|0); $276 = ($275|0)!=(0); if (!($276)) { HEAP32[$1>>2] = 12; break; } $277 = HEAP32[$3>>2]|0; - $278 = (_strcmp($277,13329)|0); + $278 = (_strcmp($277,13637)|0); $279 = ($278|0)!=(0); if (!($279)) { HEAP32[$1>>2] = 4; break; } $280 = HEAP32[$3>>2]|0; - $281 = (_strcmp($280,13343)|0); + $281 = (_strcmp($280,13651)|0); $282 = ($281|0)!=(0); if (!($282)) { HEAP32[$1>>2] = 13; break; } $283 = HEAP32[$3>>2]|0; - $284 = (_strcmp($283,12031)|0); + $284 = (_strcmp($283,12339)|0); $285 = ($284|0)!=(0); if (!($285)) { HEAP32[$1>>2] = 5; break; } $286 = HEAP32[$3>>2]|0; - $287 = (_strcmp($286,13363)|0); + $287 = (_strcmp($286,13671)|0); $288 = ($287|0)!=(0); if (!($288)) { HEAP32[$1>>2] = 6; break; } $289 = HEAP32[$3>>2]|0; - $290 = (_strcmp($289,13381)|0); + $290 = (_strcmp($289,13689)|0); $291 = ($290|0)!=(0); if (!($291)) { HEAP32[$1>>2] = 9; break; } $292 = HEAP32[$3>>2]|0; - $293 = (_strcmp($292,13393)|0); + $293 = (_strcmp($292,13701)|0); $294 = ($293|0)!=(0); if (!($294)) { HEAP32[$1>>2] = 24; break; } $295 = HEAP32[$3>>2]|0; - $296 = (_strcmp($295,13414)|0); + $296 = (_strcmp($295,13722)|0); $297 = ($296|0)!=(0); if (!($297)) { HEAP32[$1>>2] = 26; break; } $298 = HEAP32[$3>>2]|0; - $299 = (_strcmp($298,13432)|0); + $299 = (_strcmp($298,13740)|0); $300 = ($299|0)!=(0); if (!($300)) { HEAP32[$1>>2] = 27; break; } $301 = HEAP32[$3>>2]|0; - $302 = (_strcmp($301,13450)|0); + $302 = (_strcmp($301,13758)|0); $303 = ($302|0)!=(0); if (!($303)) { HEAP32[$1>>2] = 28; break; } $304 = HEAP32[$3>>2]|0; - $305 = (_strcmp($304,13471)|0); + $305 = (_strcmp($304,13779)|0); $306 = ($305|0)!=(0); if (!($306)) { HEAP32[$1>>2] = 14; break; } $307 = HEAP32[$3>>2]|0; - $308 = (_strcmp($307,13497)|0); + $308 = (_strcmp($307,13805)|0); $309 = ($308|0)!=(0); if (!($309)) { HEAP32[$1>>2] = 3; break; } $310 = HEAP32[$3>>2]|0; - $311 = (_strcmp($310,13520)|0); + $311 = (_strcmp($310,13828)|0); $312 = ($311|0)!=(0); if (!($312)) { HEAP32[$1>>2] = 15; break; } $313 = HEAP32[$3>>2]|0; - $314 = (_strcmp($313,13558)|0); + $314 = (_strcmp($313,13866)|0); $315 = ($314|0)!=(0); if (!($315)) { HEAP32[$1>>2] = 10; break; } $316 = HEAP32[$3>>2]|0; - $317 = (_strcmp($316,13574)|0); + $317 = (_strcmp($316,13882)|0); $318 = ($317|0)!=(0); if (!($318)) { HEAP32[$1>>2] = 7; break; } $319 = HEAP32[$3>>2]|0; - $320 = (_strcmp($319,13589)|0); + $320 = (_strcmp($319,13897)|0); $321 = ($320|0)!=(0); if (!($321)) { HEAP32[$1>>2] = 25; break; } $322 = HEAP32[$3>>2]|0; - $323 = (_strcmp($322,13612)|0); + $323 = (_strcmp($322,13920)|0); $324 = ($323|0)!=(0); if (!($324)) { HEAP32[$1>>2] = 16; break; } $325 = HEAP32[$3>>2]|0; - $326 = (_strcmp($325,13625)|0); + $326 = (_strcmp($325,13933)|0); $327 = ($326|0)!=(0); if (!($327)) { HEAP32[$1>>2] = 29; break; } $328 = HEAP32[$3>>2]|0; - $329 = (_strcmp($328,13639)|0); + $329 = (_strcmp($328,13947)|0); $330 = ($329|0)!=(0); if (!($330)) { HEAP32[$1>>2] = 30; break; } $331 = HEAP32[$3>>2]|0; - $332 = (_strcmp($331,13653)|0); + $332 = (_strcmp($331,13961)|0); $333 = ($332|0)!=(0); if (!($333)) { HEAP32[$1>>2] = 1; break; } $334 = HEAP32[$3>>2]|0; - $335 = (_strcmp($334,13673)|0); + $335 = (_strcmp($334,13981)|0); $336 = ($335|0)!=(0); if (!($336)) { HEAP32[$1>>2] = 8; break; } $337 = HEAP32[$3>>2]|0; - $338 = (_strcmp($337,13693)|0); + $338 = (_strcmp($337,14001)|0); $339 = ($338|0)!=(0); if (!($339)) { HEAP32[$1>>2] = 17; break; } $340 = HEAP32[$3>>2]|0; - $341 = (_strcmp($340,13709)|0); + $341 = (_strcmp($340,14017)|0); $342 = ($341|0)!=(0); if (!($342)) { HEAP32[$1>>2] = 18; break; } $343 = HEAP32[$3>>2]|0; - $344 = (_strcmp($343,13727)|0); + $344 = (_strcmp($343,14035)|0); $345 = ($344|0)!=(0); if (!($345)) { HEAP32[$1>>2] = 26; break; } $346 = HEAP32[$3>>2]|0; - $347 = (_strcmp($346,13743)|0); + $347 = (_strcmp($346,14051)|0); $348 = ($347|0)!=(0); if (!($348)) { HEAP32[$1>>2] = 19; break; } $349 = HEAP32[$3>>2]|0; - $350 = (_strcmp($349,13758)|0); + $350 = (_strcmp($349,14066)|0); $351 = ($350|0)!=(0); if (!($351)) { HEAP32[$1>>2] = 9; break; } $352 = HEAP32[$3>>2]|0; - $353 = (_strcmp($352,13780)|0); + $353 = (_strcmp($352,14088)|0); $354 = ($353|0)!=(0); if (!($354)) { HEAP32[$1>>2] = 31; break; } $355 = HEAP32[$3>>2]|0; - $356 = (_strcmp($355,13798)|0); + $356 = (_strcmp($355,14106)|0); $357 = ($356|0)!=(0); if (!($357)) { HEAP32[$1>>2] = 32; break; } $358 = HEAP32[$3>>2]|0; - $359 = (_strcmp($358,13819)|0); + $359 = (_strcmp($358,14127)|0); $360 = ($359|0)!=(0); if (!($360)) { HEAP32[$1>>2] = 10; break; } $361 = HEAP32[$3>>2]|0; - $362 = (_strcmp($361,13837)|0); + $362 = (_strcmp($361,14145)|0); $363 = ($362|0)!=(0); if (!($363)) { HEAP32[$1>>2] = 11; break; } $364 = HEAP32[$3>>2]|0; - $365 = (_strcmp($364,13850)|0); + $365 = (_strcmp($364,14158)|0); $366 = ($365|0)!=(0); if (!($366)) { HEAP32[$1>>2] = 2; break; } $367 = HEAP32[$3>>2]|0; - $368 = (_strcmp($367,13865)|0); + $368 = (_strcmp($367,14173)|0); $369 = ($368|0)!=(0); if (!($369)) { HEAP32[$1>>2] = 12; break; } $370 = HEAP32[$3>>2]|0; - $371 = (_strcmp($370,13879)|0); + $371 = (_strcmp($370,14187)|0); $372 = ($371|0)!=(0); if (!($372)) { HEAP32[$1>>2] = 1; break; } $373 = HEAP32[$3>>2]|0; - $374 = (_strcmp($373,13889)|0); + $374 = (_strcmp($373,14197)|0); $375 = ($374|0)!=(0); if (!($375)) { HEAP32[$1>>2] = 1; break; } $376 = HEAP32[$3>>2]|0; - $377 = (_strcmp($376,13899)|0); + $377 = (_strcmp($376,14207)|0); $378 = ($377|0)!=(0); if (!($378)) { HEAP32[$1>>2] = 2; break; } $379 = HEAP32[$3>>2]|0; - $380 = (_strcmp($379,13921)|0); + $380 = (_strcmp($379,14229)|0); $381 = ($380|0)!=(0); if (!($381)) { HEAP32[$1>>2] = 13; break; } $382 = HEAP32[$3>>2]|0; - $383 = (_strcmp($382,13947)|0); + $383 = (_strcmp($382,14255)|0); $384 = ($383|0)!=(0); if (!($384)) { HEAP32[$1>>2] = 14; break; } $385 = HEAP32[$3>>2]|0; - $386 = (_strcmp($385,13974)|0); + $386 = (_strcmp($385,14282)|0); $387 = ($386|0)!=(0); if (!($387)) { HEAP32[$1>>2] = 27; break; } $388 = HEAP32[$3>>2]|0; - $389 = (_strcmp($388,13987)|0); + $389 = (_strcmp($388,14295)|0); $390 = ($389|0)!=(0); if (!($390)) { HEAP32[$1>>2] = 20; break; } $391 = HEAP32[$3>>2]|0; - $392 = (_strcmp($391,14002)|0); + $392 = (_strcmp($391,14310)|0); $393 = ($392|0)!=(0); if (!($393)) { HEAP32[$1>>2] = 4; break; } $394 = HEAP32[$3>>2]|0; - $395 = (_strcmp($394,14017)|0); + $395 = (_strcmp($394,14325)|0); $396 = ($395|0)!=(0); if (!($396)) { HEAP32[$1>>2] = 3; break; } $397 = HEAP32[$3>>2]|0; - $398 = (_strcmp($397,14041)|0); + $398 = (_strcmp($397,14349)|0); $399 = ($398|0)!=(0); if (!($399)) { HEAP32[$1>>2] = 2; break; } $400 = HEAP32[$3>>2]|0; - $401 = (_strcmp($400,14052)|0); + $401 = (_strcmp($400,14360)|0); $402 = ($401|0)!=(0); if (!($402)) { HEAP32[$1>>2] = 33; break; } $403 = HEAP32[$3>>2]|0; - $404 = (_strcmp($403,14074)|0); + $404 = (_strcmp($403,14382)|0); $405 = ($404|0)!=(0); if (!($405)) { HEAP32[$1>>2] = 21; break; } $406 = HEAP32[$3>>2]|0; - $407 = (_strcmp($406,14096)|0); + $407 = (_strcmp($406,14404)|0); $408 = ($407|0)!=(0); if (!($408)) { HEAP32[$1>>2] = 5; break; } $409 = HEAP32[$3>>2]|0; - $410 = (_strcmp($409,14120)|0); + $410 = (_strcmp($409,14428)|0); $411 = ($410|0)!=(0); if (!($411)) { HEAP32[$1>>2] = 4; break; } $412 = HEAP32[$3>>2]|0; - $413 = (_strcmp($412,14129)|0); + $413 = (_strcmp($412,14437)|0); $414 = ($413|0)!=(0); if (!($414)) { HEAP32[$1>>2] = 5; break; } $415 = HEAP32[$3>>2]|0; - $416 = (_strcmp($415,14137)|0); + $416 = (_strcmp($415,14445)|0); $417 = ($416|0)!=(0); if (!($417)) { HEAP32[$1>>2] = 1; break; } $418 = HEAP32[$3>>2]|0; - $419 = (_strcmp($418,14150)|0); + $419 = (_strcmp($418,14458)|0); $420 = ($419|0)!=(0); if (!($420)) { HEAP32[$1>>2] = 2; break; } $421 = HEAP32[$3>>2]|0; - $422 = (_strcmp($421,14164)|0); + $422 = (_strcmp($421,14472)|0); $423 = ($422|0)!=(0); if (!($423)) { HEAP32[$1>>2] = 15; break; } $424 = HEAP32[$3>>2]|0; - $425 = (_strcmp($424,14176)|0); + $425 = (_strcmp($424,14484)|0); $426 = ($425|0)!=(0); if (!($426)) { HEAP32[$1>>2] = 16; break; } $427 = HEAP32[$3>>2]|0; - $428 = (_strcmp($427,14185)|0); + $428 = (_strcmp($427,14493)|0); $429 = ($428|0)!=(0); if (!($429)) { HEAP32[$1>>2] = 17; break; } $430 = HEAP32[$3>>2]|0; - $431 = (_strcmp($430,14195)|0); + $431 = (_strcmp($430,14503)|0); $432 = ($431|0)!=(0); if (!($432)) { HEAP32[$1>>2] = 18; break; } $433 = HEAP32[$3>>2]|0; - $434 = (_strcmp($433,14207)|0); + $434 = (_strcmp($433,14515)|0); $435 = ($434|0)!=(0); if (!($435)) { HEAP32[$1>>2] = 19; break; } $436 = HEAP32[$3>>2]|0; - $437 = (_strcmp($436,14218)|0); + $437 = (_strcmp($436,14526)|0); $438 = ($437|0)!=(0); if (!($438)) { HEAP32[$1>>2] = 20; break; } $439 = HEAP32[$3>>2]|0; - $440 = (_strcmp($439,14226)|0); + $440 = (_strcmp($439,14534)|0); $441 = ($440|0)!=(0); if (!($441)) { HEAP32[$1>>2] = 3; break; } $442 = HEAP32[$3>>2]|0; - $443 = (_strcmp($442,14238)|0); + $443 = (_strcmp($442,14546)|0); $444 = ($443|0)!=(0); if (!($444)) { HEAP32[$1>>2] = 21; break; } $445 = HEAP32[$3>>2]|0; - $446 = (_strcmp($445,14253)|0); + $446 = (_strcmp($445,14561)|0); $447 = ($446|0)!=(0); if (!($447)) { HEAP32[$1>>2] = 22; break; } $448 = HEAP32[$3>>2]|0; - $449 = (_strcmp($448,14265)|0); + $449 = (_strcmp($448,14573)|0); $450 = ($449|0)!=(0); if (!($450)) { HEAP32[$1>>2] = 23; break; } $451 = HEAP32[$3>>2]|0; - $452 = (_strcmp($451,14279)|0); + $452 = (_strcmp($451,14587)|0); $453 = ($452|0)!=(0); if (!($453)) { HEAP32[$1>>2] = 11; break; } $454 = HEAP32[$3>>2]|0; - $455 = (_strcmp($454,14304)|0); + $455 = (_strcmp($454,14612)|0); $456 = ($455|0)!=(0); if (!($456)) { HEAP32[$1>>2] = 24; break; } $457 = HEAP32[$3>>2]|0; - $458 = (_strcmp($457,14321)|0); + $458 = (_strcmp($457,14629)|0); $459 = ($458|0)!=(0); if (!($459)) { HEAP32[$1>>2] = 25; break; } $460 = HEAP32[$3>>2]|0; - $461 = (_strcmp($460,14337)|0); + $461 = (_strcmp($460,14645)|0); $462 = ($461|0)!=(0); if (!($462)) { HEAP32[$1>>2] = 26; break; } $463 = HEAP32[$3>>2]|0; - $464 = (_strcmp($463,14353)|0); + $464 = (_strcmp($463,14661)|0); $465 = ($464|0)!=(0); if (!($465)) { HEAP32[$1>>2] = 12; break; } $466 = HEAP32[$3>>2]|0; - $467 = (_strcmp($466,14365)|0); + $467 = (_strcmp($466,14673)|0); $468 = ($467|0)!=(0); if (!($468)) { HEAP32[$1>>2] = 34; break; } $469 = HEAP32[$3>>2]|0; - $470 = (_strcmp($469,14377)|0); + $470 = (_strcmp($469,14685)|0); $471 = ($470|0)!=(0); if (!($471)) { HEAP32[$1>>2] = 35; break; } $472 = HEAP32[$3>>2]|0; - $473 = (_strcmp($472,14401)|0); + $473 = (_strcmp($472,14709)|0); $474 = ($473|0)!=(0); if (!($474)) { HEAP32[$1>>2] = 1; break; } $475 = HEAP32[$3>>2]|0; - $476 = (_strcmp($475,14414)|0); + $476 = (_strcmp($475,14722)|0); $477 = ($476|0)!=(0); if (!($477)) { HEAP32[$1>>2] = 2; break; } $478 = HEAP32[$3>>2]|0; - $479 = (_strcmp($478,14428)|0); + $479 = (_strcmp($478,14736)|0); $480 = ($479|0)!=(0); if (!($480)) { HEAP32[$1>>2] = 36; break; } $481 = HEAP32[$3>>2]|0; - $482 = (_strcmp($481,14450)|0); + $482 = (_strcmp($481,14758)|0); $483 = ($482|0)!=(0); if (!($483)) { HEAP32[$1>>2] = 37; break; } $484 = HEAP32[$3>>2]|0; - $485 = (_strcmp($484,14457)|0); + $485 = (_strcmp($484,14765)|0); $486 = ($485|0)!=(0); if (!($486)) { HEAP32[$1>>2] = 3; break; } $487 = HEAP32[$3>>2]|0; - $488 = (_strcmp($487,14473)|0); + $488 = (_strcmp($487,14781)|0); $489 = ($488|0)!=(0); if (!($489)) { HEAP32[$1>>2] = 2; break; } $490 = HEAP32[$3>>2]|0; - $491 = (_strcmp($490,14490)|0); + $491 = (_strcmp($490,14798)|0); $492 = ($491|0)!=(0); if (!($492)) { HEAP32[$1>>2] = 1; break; } $493 = HEAP32[$3>>2]|0; - $494 = (_strcmp($493,14507)|0); + $494 = (_strcmp($493,14815)|0); $495 = ($494|0)!=(0); if (!($495)) { HEAP32[$1>>2] = 28; break; } $496 = HEAP32[$3>>2]|0; - $497 = (_strcmp($496,14523)|0); + $497 = (_strcmp($496,14831)|0); $498 = ($497|0)!=(0); if (!($498)) { HEAP32[$1>>2] = 1; break; } $499 = HEAP32[$3>>2]|0; - $500 = (_strcmp($499,14539)|0); + $500 = (_strcmp($499,14847)|0); $501 = ($500|0)!=(0); if (!($501)) { HEAP32[$1>>2] = 4; break; } $502 = HEAP32[$3>>2]|0; - $503 = (_strcmp($502,14556)|0); + $503 = (_strcmp($502,14864)|0); $504 = ($503|0)!=(0); if (!($504)) { HEAP32[$1>>2] = 29; break; } $505 = HEAP32[$3>>2]|0; - $506 = (_strcmp($505,14570)|0); + $506 = (_strcmp($505,14878)|0); $507 = ($506|0)!=(0); if (!($507)) { HEAP32[$1>>2] = 30; break; } $508 = HEAP32[$3>>2]|0; - $509 = (_strcmp($508,14582)|0); + $509 = (_strcmp($508,14890)|0); $510 = ($509|0)!=(0); if (!($510)) { HEAP32[$1>>2] = 22; break; } $511 = HEAP32[$3>>2]|0; - $512 = (_strcmp($511,14593)|0); + $512 = (_strcmp($511,14901)|0); $513 = ($512|0)!=(0); if (!($513)) { HEAP32[$1>>2] = 2; break; } $514 = HEAP32[$3>>2]|0; - $515 = (_strcmp($514,14606)|0); + $515 = (_strcmp($514,14914)|0); $516 = ($515|0)!=(0); if (!($516)) { HEAP32[$1>>2] = 23; break; } $517 = HEAP32[$3>>2]|0; - $518 = (_strcmp($517,14616)|0); + $518 = (_strcmp($517,14924)|0); $519 = ($518|0)!=(0); if (!($519)) { HEAP32[$1>>2] = 2; break; } $520 = HEAP32[$3>>2]|0; - $521 = (_strcmp($520,14633)|0); + $521 = (_strcmp($520,14941)|0); $522 = ($521|0)!=(0); if (!($522)) { HEAP32[$1>>2] = 24; break; } $523 = HEAP32[$3>>2]|0; - $524 = (_strcmp($523,14645)|0); + $524 = (_strcmp($523,14953)|0); $525 = ($524|0)!=(0); if (!($525)) { HEAP32[$1>>2] = 25; break; } $526 = HEAP32[$3>>2]|0; - $527 = (_strcmp($526,14667)|0); + $527 = (_strcmp($526,14975)|0); $528 = ($527|0)!=(0); if (!($528)) { HEAP32[$1>>2] = 26; break; } $529 = HEAP32[$3>>2]|0; - $530 = (_strcmp($529,14687)|0); + $530 = (_strcmp($529,14995)|0); $531 = ($530|0)!=(0); if (!($531)) { HEAP32[$1>>2] = 3; break; } $532 = HEAP32[$3>>2]|0; - $533 = (_strcmp($532,14700)|0); + $533 = (_strcmp($532,15008)|0); $534 = ($533|0)!=(0); if (!($534)) { HEAP32[$1>>2] = 27; break; } $535 = HEAP32[$3>>2]|0; - $536 = (_strcmp($535,14722)|0); + $536 = (_strcmp($535,15030)|0); $537 = ($536|0)!=(0); if (!($537)) { HEAP32[$1>>2] = 28; break; } $538 = HEAP32[$3>>2]|0; - $539 = (_strcmp($538,14742)|0); + $539 = (_strcmp($538,15050)|0); $540 = ($539|0)!=(0); if (!($540)) { HEAP32[$1>>2] = 2; break; } $541 = HEAP32[$3>>2]|0; - $542 = (_strcmp($541,14759)|0); + $542 = (_strcmp($541,15067)|0); $543 = ($542|0)!=(0); if (!($543)) { HEAP32[$1>>2] = 2; break; } $544 = HEAP32[$3>>2]|0; - $545 = (_strcmp($544,14776)|0); + $545 = (_strcmp($544,15084)|0); $546 = ($545|0)!=(0); if (!($546)) { HEAP32[$1>>2] = 3; break; } $547 = HEAP32[$3>>2]|0; - $548 = (_strcmp($547,14796)|0); + $548 = (_strcmp($547,15104)|0); $549 = ($548|0)!=(0); if ($549) { $550 = HEAP32[$2>>2]|0; @@ -29420,7 +29383,7 @@ function _emscripten_GetProcAddress($0) { function _emscripten_get_global_libc() { var label = 0, sp = 0; sp = STACKTOP; - return (20484|0); + return (20788|0); } function ___stdio_close($0) { $0 = $0|0; @@ -29877,7 +29840,7 @@ function ___intscan($0,$1,$2,$3,$4) { $48 = (___shgetc($0)|0); $50 = $48; } - $49 = ((14913) + ($50)|0); + $49 = ((15221) + ($50)|0); $51 = HEAP8[$49>>0]|0; $52 = ($51&255)>(15); if ($52) { @@ -29909,7 +29872,7 @@ function ___intscan($0,$1,$2,$3,$4) { } } else { $$166 = $28 ? 10 : $1; - $60 = ((14913) + ($$0159)|0); + $60 = ((15221) + ($$0159)|0); $61 = HEAP8[$60>>0]|0; $62 = $61&255; $63 = ($62>>>0)<($$166>>>0); @@ -30045,10 +30008,10 @@ function ___intscan($0,$1,$2,$3,$4) { $126 = ($$1165168*23)|0; $127 = $126 >>> 5; $128 = $127 & 7; - $129 = (15169 + ($128)|0); + $129 = (15477 + ($128)|0); $130 = HEAP8[$129>>0]|0; $131 = $130 << 24 >> 24; - $132 = ((14913) + ($$1160169)|0); + $132 = ((15221) + ($$1160169)|0); $133 = HEAP8[$132>>0]|0; $134 = $133&255; $135 = ($134>>>0)<($$1165168>>>0); @@ -30070,7 +30033,7 @@ function ___intscan($0,$1,$2,$3,$4) { $145 = (___shgetc($0)|0); $$4163$be = $145; } - $146 = ((14913) + ($$4163$be)|0); + $146 = ((15221) + ($$4163$be)|0); $147 = HEAP8[$146>>0]|0; $148 = $147&255; $149 = ($148>>>0)<($$1165168>>>0); @@ -30121,7 +30084,7 @@ function ___intscan($0,$1,$2,$3,$4) { $177 = (___shgetc($0)|0); $$5$be = $177; } - $178 = ((14913) + ($$5$be)|0); + $178 = ((15221) + ($$5$be)|0); $179 = HEAP8[$178>>0]|0; $180 = $179&255; $181 = ($180>>>0)>=($$1165168>>>0); @@ -30140,7 +30103,7 @@ function ___intscan($0,$1,$2,$3,$4) { } } } - $122 = ((14913) + ($$1160169)|0); + $122 = ((15221) + ($$1160169)|0); $123 = HEAP8[$122>>0]|0; $124 = $123&255; $125 = ($124>>>0)<($$1165168>>>0); @@ -30162,7 +30125,7 @@ function ___intscan($0,$1,$2,$3,$4) { $196 = (___shgetc($0)|0); $$6$be = $196; } - $197 = ((14913) + ($$6$be)|0); + $197 = ((15221) + ($$6$be)|0); $198 = HEAP8[$197>>0]|0; $199 = $198&255; $200 = ($199>>>0)<($$1165168>>>0); @@ -30224,7 +30187,7 @@ function ___intscan($0,$1,$2,$3,$4) { $233 = (___shgetc($0)|0); $$7$be = $233; } - $234 = ((14913) + ($$7$be)|0); + $234 = ((15221) + ($$7$be)|0); $235 = HEAP8[$234>>0]|0; $236 = $235&255; $237 = ($236>>>0)<($$1165168>>>0); @@ -30243,7 +30206,7 @@ function ___intscan($0,$1,$2,$3,$4) { } } while(0); if ((label|0) == 72) { - $238 = ((14913) + ($$8)|0); + $238 = ((15221) + ($$8)|0); $239 = HEAP8[$238>>0]|0; $240 = $239&255; $241 = ($240>>>0)<($$1165167>>>0); @@ -30262,7 +30225,7 @@ function ___intscan($0,$1,$2,$3,$4) { $248 = (___shgetc($0)|0); $$9$be = $248; } - $249 = ((14913) + ($$9$be)|0); + $249 = ((15221) + ($$9$be)|0); $250 = HEAP8[$249>>0]|0; $251 = $250&255; $252 = ($251>>>0)<($$1165167>>>0); @@ -31098,7 +31061,7 @@ function _printf_core($0,$1,$2,$3,$4) { $133 = HEAP8[$128>>0]|0; $134 = $133 << 24 >> 24; $135 = (($134) + -65)|0; - $136 = ((15178 + (($$0252*58)|0)|0) + ($135)|0); + $136 = ((15486 + (($$0252*58)|0)|0) + ($135)|0); $137 = HEAP8[$136>>0]|0; $138 = $137&255; $139 = (($138) + -1)|0; @@ -31276,7 +31239,7 @@ function _printf_core($0,$1,$2,$3,$4) { $222 = (($220) + 1)|0; $223 = $218 | $221; $$0254$$0254$ = $223 ? $$0254 : $222; - $$0228 = $216;$$1233 = 0;$$1238 = 15642;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + $$0228 = $216;$$1233 = 0;$$1238 = 15950;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; label = 67; break; } @@ -31297,7 +31260,7 @@ function _printf_core($0,$1,$2,$3,$4) { $235 = (($233) + 4)|0; $236 = $235; HEAP32[$236>>2] = $232; - $$0232 = 1;$$0237 = 15642;$242 = $231;$243 = $232; + $$0232 = 1;$$0237 = 15950;$242 = $231;$243 = $232; label = 66; break L71; } else { @@ -31305,8 +31268,8 @@ function _printf_core($0,$1,$2,$3,$4) { $238 = ($237|0)==(0); $239 = $$1263$ & 1; $240 = ($239|0)==(0); - $$ = $240 ? 15642 : (15644); - $$$ = $238 ? $$ : (15643); + $$ = $240 ? 15950 : (15952); + $$$ = $238 ? $$ : (15951); $241 = $$1263$ & 2049; $narrow = ($241|0)!=(0); $$284$ = $narrow&1; @@ -31323,7 +31286,7 @@ function _printf_core($0,$1,$2,$3,$4) { $168 = (($165) + 4)|0; $169 = $168; $170 = HEAP32[$169>>2]|0; - $$0232 = 0;$$0237 = 15642;$242 = $167;$243 = $170; + $$0232 = 0;$$0237 = 15950;$242 = $167;$243 = $170; label = 66; break; } @@ -31336,7 +31299,7 @@ function _printf_core($0,$1,$2,$3,$4) { $264 = HEAP32[$263>>2]|0; $265 = $261&255; HEAP8[$13>>0] = $265; - $$2 = $13;$$2234 = 0;$$2239 = 15642;$$2251 = $11;$$5 = 1;$$6268 = $164; + $$2 = $13;$$2234 = 0;$$2239 = 15950;$$2251 = $11;$$5 = 1;$$6268 = $164; break; } case 109: { @@ -31350,7 +31313,7 @@ function _printf_core($0,$1,$2,$3,$4) { case 115: { $269 = HEAP32[$6>>2]|0; $270 = ($269|0)!=(0|0); - $271 = $270 ? $269 : 15652; + $271 = $270 ? $269 : 15960; $$1 = $271; label = 71; break; @@ -31390,7 +31353,7 @@ function _printf_core($0,$1,$2,$3,$4) { break; } default: { - $$2 = $21;$$2234 = 0;$$2239 = 15642;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + $$2 = $21;$$2234 = 0;$$2239 = 15950;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; } } } while(0); @@ -31412,8 +31375,8 @@ function _printf_core($0,$1,$2,$3,$4) { $207 = ($206|0)==(0); $or$cond283 = $207 | $205; $208 = $$1236 >> 4; - $209 = (15642 + ($208)|0); - $$289 = $or$cond283 ? 15642 : $209; + $209 = (15950 + ($208)|0); + $$289 = $or$cond283 ? 15950 : $209; $$290 = $or$cond283 ? 0 : 2; $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; label = 67; @@ -31434,7 +31397,7 @@ function _printf_core($0,$1,$2,$3,$4) { $277 = (($$1) + ($$0254)|0); $$3257 = $273 ? $$0254 : $276; $$1250 = $273 ? $277 : $272; - $$2 = $$1;$$2234 = 0;$$2239 = 15642;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + $$2 = $$1;$$2234 = 0;$$2239 = 15950;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; } else if ((label|0) == 75) { label = 0; @@ -31964,7 +31927,7 @@ function _fmt_x($0,$1,$2,$3) { $$056 = $2;$15 = $1;$8 = $0; while(1) { $7 = $8 & 15; - $9 = (15690 + ($7)|0); + $9 = (15998 + ($7)|0); $10 = HEAP8[$9>>0]|0; $11 = $10&255; $12 = $11 | $3; @@ -32322,14 +32285,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $13 = ($12|0)<(0); if ($13) { $14 = -$1; - $$0471 = $14;$$0520 = 1;$$0521 = 15659; + $$0471 = $14;$$0520 = 1;$$0521 = 15967; } else { $15 = $4 & 2048; $16 = ($15|0)==(0); $17 = $4 & 1; $18 = ($17|0)==(0); - $$ = $18 ? (15660) : (15665); - $$$ = $16 ? $$ : (15662); + $$ = $18 ? (15968) : (15973); + $$$ = $16 ? $$ : (15970); $19 = $4 & 2049; $narrow = ($19|0)!=(0); $$534$ = $narrow&1; @@ -32428,7 +32391,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$0523 = $8;$$2473 = $$1472; while(1) { $80 = (~~(($$2473))); - $81 = (15690 + ($80)|0); + $81 = (15998 + ($80)|0); $82 = HEAP8[$81>>0]|0; $83 = $82&255; $84 = $83 | $42; @@ -33039,7 +33002,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } $339 = ($289|0)==(0); if (!($339)) { - _out($0,15706,1); + _out($0,16014,1); } $340 = ($337>>>0)<($$7505>>>0); $341 = ($$3477|0)>(0); @@ -33120,7 +33083,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$2 = $372; break; } - _out($0,15706,1); + _out($0,16014,1); $$2 = $372; } else { $369 = ($$0>>>0)>($8>>>0); @@ -33177,9 +33140,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } else { $27 = $5 & 32; $28 = ($27|0)!=(0); - $29 = $28 ? 15678 : 15682; + $29 = $28 ? 15986 : 15990; $30 = ($$0471 != $$0471) | (0.0 != 0.0); - $31 = $28 ? 17609 : 15686; + $31 = $28 ? 17917 : 15994; $$0510 = $30 ? $31 : $29; $32 = (($$0520) + 3)|0; $33 = $4 & -65537; @@ -33389,7 +33352,7 @@ function ___strerror_l($0,$1) { sp = STACKTOP; $$016 = 0; while(1) { - $3 = (15708 + ($$016)|0); + $3 = (16016 + ($$016)|0); $4 = HEAP8[$3>>0]|0; $5 = $4&255; $6 = ($5|0)==($0|0); @@ -33400,7 +33363,7 @@ function ___strerror_l($0,$1) { $7 = (($$016) + 1)|0; $8 = ($7|0)==(87); if ($8) { - $$01214 = 15796;$$115 = 87; + $$01214 = 16104;$$115 = 87; label = 5; break; } else { @@ -33410,9 +33373,9 @@ function ___strerror_l($0,$1) { if ((label|0) == 2) { $2 = ($$016|0)==(0); if ($2) { - $$012$lcssa = 15796; + $$012$lcssa = 16104; } else { - $$01214 = 15796;$$115 = $$016; + $$01214 = 16104;$$115 = $$016; label = 5; } } @@ -33837,7 +33800,7 @@ function ___floatscan($0,$1,$2) { $$0107127 = 0;$$1128 = $$0; while(1) { $26 = $$1128 | 32; - $27 = (17600 + ($$0107127)|0); + $27 = (17908 + ($$0107127)|0); $28 = HEAP8[$27>>0]|0; $29 = $28 << 24 >> 24; $30 = ($26|0)==($29|0); @@ -33904,7 +33867,7 @@ function ___floatscan($0,$1,$2) { $$2109125 = 0;$$3126 = $$1$lcssa; while(1) { $57 = $$3126 | 32; - $58 = (17609 + ($$2109125)|0); + $58 = (17917 + ($$2109125)|0); $59 = HEAP8[$58>>0]|0; $60 = $59 << 24 >> 24; $61 = ($57|0)==($60|0); @@ -36155,7 +36118,7 @@ function _mbrtowc($0,$1,$2,$3) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $4 = sp; $5 = ($3|0)==(0|0); - $$ = $5 ? 20548 : $3; + $$ = $5 ? 20852 : $3; $6 = HEAP32[$$>>2]|0; $7 = ($1|0)==(0|0); L1: do { @@ -36446,7 +36409,7 @@ function _fopen($0,$1) { $vararg_buffer = sp; $2 = HEAP8[$1>>0]|0; $3 = $2 << 24 >> 24; - $memchr = (_memchr(17613,$3,4)|0); + $memchr = (_memchr(17921,$3,4)|0); $4 = ($memchr|0)==(0|0); if ($4) { $5 = (___errno_location()|0); @@ -36535,7 +36498,7 @@ function ___fdopen($0,$1) { $2 = sp + 56|0; $3 = HEAP8[$1>>0]|0; $4 = $3 << 24 >> 24; - $memchr = (_memchr(17613,$4,4)|0); + $memchr = (_memchr(17921,$4,4)|0); $5 = ($memchr|0)==(0|0); if ($5) { $6 = (___errno_location()|0); @@ -36626,7 +36589,7 @@ function ___fdopen($0,$1) { HEAP32[$36>>2] = 3; $37 = ((($7)) + 12|0); HEAP32[$37>>2] = 2; - $38 = HEAP32[(20488)>>2]|0; + $38 = HEAP32[(20792)>>2]|0; $39 = ($38|0)==(0); if ($39) { $40 = ((($7)) + 76|0); @@ -36659,13 +36622,13 @@ function ___ofl_add($0) { function ___ofl_lock() { var label = 0, sp = 0; sp = STACKTOP; - ___lock((20552|0)); - return (20560|0); + ___lock((20856|0)); + return (20864|0); } function ___ofl_unlock() { var label = 0, sp = 0; sp = STACKTOP; - ___unlock((20552|0)); + ___unlock((20856|0)); return; } function _fclose($0) { @@ -38925,7 +38888,7 @@ function _srand($0) { var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (($0) + -1)|0; - $2 = 17888; + $2 = 18192; $3 = $2; HEAP32[$3>>2] = $1; $4 = (($2) + 4)|0; @@ -39167,7 +39130,7 @@ function _strtok($0,$1) { sp = STACKTOP; $2 = ($0|0)==(0|0); if ($2) { - $3 = HEAP32[5141]|0; + $3 = HEAP32[5217]|0; $4 = ($3|0)==(0|0); if ($4) { $$0 = 0; @@ -39186,22 +39149,22 @@ function _strtok($0,$1) { $7 = HEAP8[$6>>0]|0; $8 = ($7<<24>>24)==(0); if ($8) { - HEAP32[5141] = 0; + HEAP32[5217] = 0; $$0 = 0; break; } $9 = (_strcspn($6,$1)|0); $10 = (($6) + ($9)|0); - HEAP32[5141] = $10; + HEAP32[5217] = $10; $11 = HEAP8[$10>>0]|0; $12 = ($11<<24>>24)==(0); if ($12) { - HEAP32[5141] = 0; + HEAP32[5217] = 0; $$0 = $6; break; } else { $13 = ((($10)) + 1|0); - HEAP32[5141] = $13; + HEAP32[5217] = $13; HEAP8[$10>>0] = 0; $$0 = $6; break; @@ -39282,7 +39245,7 @@ function _malloc($0) { $5 = $4 & -8; $6 = $3 ? 16 : $5; $7 = $6 >>> 3; - $8 = HEAP32[5142]|0; + $8 = HEAP32[5218]|0; $9 = $8 >>> $7; $10 = $9 & 3; $11 = ($10|0)==(0); @@ -39291,7 +39254,7 @@ function _malloc($0) { $13 = $12 ^ 1; $14 = (($13) + ($7))|0; $15 = $14 << 1; - $16 = (20608 + ($15<<2)|0); + $16 = (20912 + ($15<<2)|0); $17 = ((($16)) + 8|0); $18 = HEAP32[$17>>2]|0; $19 = ((($18)) + 8|0); @@ -39302,9 +39265,9 @@ function _malloc($0) { $22 = 1 << $14; $23 = $22 ^ -1; $24 = $8 & $23; - HEAP32[5142] = $24; + HEAP32[5218] = $24; } else { - $25 = HEAP32[(20584)>>2]|0; + $25 = HEAP32[(20888)>>2]|0; $26 = ($20>>>0)<($25>>>0); if ($26) { _abort(); @@ -39335,7 +39298,7 @@ function _malloc($0) { $$0 = $19; STACKTOP = sp;return ($$0|0); } - $37 = HEAP32[(20576)>>2]|0; + $37 = HEAP32[(20880)>>2]|0; $38 = ($6>>>0)>($37>>>0); if ($38) { $39 = ($9|0)==(0); @@ -39369,7 +39332,7 @@ function _malloc($0) { $66 = $62 >>> $64; $67 = (($65) + ($66))|0; $68 = $67 << 1; - $69 = (20608 + ($68<<2)|0); + $69 = (20912 + ($68<<2)|0); $70 = ((($69)) + 8|0); $71 = HEAP32[$70>>2]|0; $72 = ((($71)) + 8|0); @@ -39380,10 +39343,10 @@ function _malloc($0) { $75 = 1 << $67; $76 = $75 ^ -1; $77 = $8 & $76; - HEAP32[5142] = $77; + HEAP32[5218] = $77; $98 = $77; } else { - $78 = HEAP32[(20584)>>2]|0; + $78 = HEAP32[(20888)>>2]|0; $79 = ($73>>>0)<($78>>>0); if ($79) { _abort(); @@ -39416,22 +39379,22 @@ function _malloc($0) { HEAP32[$90>>2] = $84; $91 = ($37|0)==(0); if (!($91)) { - $92 = HEAP32[(20588)>>2]|0; + $92 = HEAP32[(20892)>>2]|0; $93 = $37 >>> 3; $94 = $93 << 1; - $95 = (20608 + ($94<<2)|0); + $95 = (20912 + ($94<<2)|0); $96 = 1 << $93; $97 = $98 & $96; $99 = ($97|0)==(0); if ($99) { $100 = $98 | $96; - HEAP32[5142] = $100; + HEAP32[5218] = $100; $$pre = ((($95)) + 8|0); $$0199 = $95;$$pre$phiZ2D = $$pre; } else { $101 = ((($95)) + 8|0); $102 = HEAP32[$101>>2]|0; - $103 = HEAP32[(20584)>>2]|0; + $103 = HEAP32[(20888)>>2]|0; $104 = ($102>>>0)<($103>>>0); if ($104) { _abort(); @@ -39448,12 +39411,12 @@ function _malloc($0) { $107 = ((($92)) + 12|0); HEAP32[$107>>2] = $95; } - HEAP32[(20576)>>2] = $84; - HEAP32[(20588)>>2] = $87; + HEAP32[(20880)>>2] = $84; + HEAP32[(20892)>>2] = $87; $$0 = $72; STACKTOP = sp;return ($$0|0); } - $108 = HEAP32[(20572)>>2]|0; + $108 = HEAP32[(20876)>>2]|0; $109 = ($108|0)==(0); if ($109) { $$0197 = $6; @@ -39481,7 +39444,7 @@ function _malloc($0) { $130 = $126 | $129; $131 = $127 >>> $129; $132 = (($130) + ($131))|0; - $133 = (20872 + ($132<<2)|0); + $133 = (21176 + ($132<<2)|0); $134 = HEAP32[$133>>2]|0; $135 = ((($134)) + 4|0); $136 = HEAP32[$135>>2]|0; @@ -39521,7 +39484,7 @@ function _malloc($0) { } } } - $155 = HEAP32[(20584)>>2]|0; + $155 = HEAP32[(20888)>>2]|0; $156 = ($$0192$lcssa$i>>>0)<($155>>>0); if ($156) { _abort(); @@ -39616,7 +39579,7 @@ function _malloc($0) { if (!($186)) { $187 = ((($$0192$lcssa$i)) + 28|0); $188 = HEAP32[$187>>2]|0; - $189 = (20872 + ($188<<2)|0); + $189 = (21176 + ($188<<2)|0); $190 = HEAP32[$189>>2]|0; $191 = ($$0192$lcssa$i|0)==($190|0); do { @@ -39627,11 +39590,11 @@ function _malloc($0) { $192 = 1 << $188; $193 = $192 ^ -1; $194 = $108 & $193; - HEAP32[(20572)>>2] = $194; + HEAP32[(20876)>>2] = $194; break L73; } } else { - $195 = HEAP32[(20584)>>2]|0; + $195 = HEAP32[(20888)>>2]|0; $196 = ($160>>>0)<($195>>>0); if ($196) { _abort(); @@ -39652,7 +39615,7 @@ function _malloc($0) { } } } while(0); - $201 = HEAP32[(20584)>>2]|0; + $201 = HEAP32[(20888)>>2]|0; $202 = ($$3$i>>>0)<($201>>>0); if ($202) { _abort(); @@ -39682,7 +39645,7 @@ function _malloc($0) { $211 = HEAP32[$210>>2]|0; $212 = ($211|0)==(0|0); if (!($212)) { - $213 = HEAP32[(20584)>>2]|0; + $213 = HEAP32[(20888)>>2]|0; $214 = ($211>>>0)<($213>>>0); if ($214) { _abort(); @@ -39719,22 +39682,22 @@ function _malloc($0) { HEAP32[$229>>2] = $$0193$lcssa$i; $230 = ($37|0)==(0); if (!($230)) { - $231 = HEAP32[(20588)>>2]|0; + $231 = HEAP32[(20892)>>2]|0; $232 = $37 >>> 3; $233 = $232 << 1; - $234 = (20608 + ($233<<2)|0); + $234 = (20912 + ($233<<2)|0); $235 = 1 << $232; $236 = $8 & $235; $237 = ($236|0)==(0); if ($237) { $238 = $8 | $235; - HEAP32[5142] = $238; + HEAP32[5218] = $238; $$pre$i = ((($234)) + 8|0); $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; } else { $239 = ((($234)) + 8|0); $240 = HEAP32[$239>>2]|0; - $241 = HEAP32[(20584)>>2]|0; + $241 = HEAP32[(20888)>>2]|0; $242 = ($240>>>0)<($241>>>0); if ($242) { _abort(); @@ -39751,8 +39714,8 @@ function _malloc($0) { $245 = ((($231)) + 12|0); HEAP32[$245>>2] = $234; } - HEAP32[(20576)>>2] = $$0193$lcssa$i; - HEAP32[(20588)>>2] = $157; + HEAP32[(20880)>>2] = $$0193$lcssa$i; + HEAP32[(20892)>>2] = $157; } $246 = ((($$0192$lcssa$i)) + 8|0); $$0 = $246; @@ -39768,7 +39731,7 @@ function _malloc($0) { } else { $248 = (($0) + 11)|0; $249 = $248 & -8; - $250 = HEAP32[(20572)>>2]|0; + $250 = HEAP32[(20876)>>2]|0; $251 = ($250|0)==(0); if ($251) { $$0197 = $249; @@ -39808,7 +39771,7 @@ function _malloc($0) { $$0358$i = $277; } } - $278 = (20872 + ($$0358$i<<2)|0); + $278 = (21176 + ($$0358$i<<2)|0); $279 = HEAP32[$278>>2]|0; $280 = ($279|0)==(0|0); L117: do { @@ -39900,7 +39863,7 @@ function _malloc($0) { $328 = $324 | $327; $329 = $325 >>> $327; $330 = (($328) + ($329))|0; - $331 = (20872 + ($330<<2)|0); + $331 = (21176 + ($330<<2)|0); $332 = HEAP32[$331>>2]|0; $$4$ph$i = 0;$$4357$ph$i = $332; } else { @@ -39944,11 +39907,11 @@ function _malloc($0) { if ($344) { $$0197 = $249; } else { - $345 = HEAP32[(20576)>>2]|0; + $345 = HEAP32[(20880)>>2]|0; $346 = (($345) - ($249))|0; $347 = ($$4351$lcssa$i>>>0)<($346>>>0); if ($347) { - $348 = HEAP32[(20584)>>2]|0; + $348 = HEAP32[(20888)>>2]|0; $349 = ($$4$lcssa$i>>>0)<($348>>>0); if ($349) { _abort(); @@ -40045,7 +40008,7 @@ function _malloc($0) { } else { $380 = ((($$4$lcssa$i)) + 28|0); $381 = HEAP32[$380>>2]|0; - $382 = (20872 + ($381<<2)|0); + $382 = (21176 + ($381<<2)|0); $383 = HEAP32[$382>>2]|0; $384 = ($$4$lcssa$i|0)==($383|0); do { @@ -40056,12 +40019,12 @@ function _malloc($0) { $385 = 1 << $381; $386 = $385 ^ -1; $387 = $250 & $386; - HEAP32[(20572)>>2] = $387; + HEAP32[(20876)>>2] = $387; $470 = $387; break L164; } } else { - $388 = HEAP32[(20584)>>2]|0; + $388 = HEAP32[(20888)>>2]|0; $389 = ($353>>>0)<($388>>>0); if ($389) { _abort(); @@ -40083,7 +40046,7 @@ function _malloc($0) { } } } while(0); - $394 = HEAP32[(20584)>>2]|0; + $394 = HEAP32[(20888)>>2]|0; $395 = ($$3372$i>>>0)<($394>>>0); if ($395) { _abort(); @@ -40115,7 +40078,7 @@ function _malloc($0) { if ($405) { $470 = $250; } else { - $406 = HEAP32[(20584)>>2]|0; + $406 = HEAP32[(20888)>>2]|0; $407 = ($404>>>0)<($406>>>0); if ($407) { _abort(); @@ -40156,20 +40119,20 @@ function _malloc($0) { $424 = ($$4351$lcssa$i>>>0)<(256); if ($424) { $425 = $423 << 1; - $426 = (20608 + ($425<<2)|0); - $427 = HEAP32[5142]|0; + $426 = (20912 + ($425<<2)|0); + $427 = HEAP32[5218]|0; $428 = 1 << $423; $429 = $427 & $428; $430 = ($429|0)==(0); if ($430) { $431 = $427 | $428; - HEAP32[5142] = $431; + HEAP32[5218] = $431; $$pre$i210 = ((($426)) + 8|0); $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; } else { $432 = ((($426)) + 8|0); $433 = HEAP32[$432>>2]|0; - $434 = HEAP32[(20584)>>2]|0; + $434 = HEAP32[(20888)>>2]|0; $435 = ($433>>>0)<($434>>>0); if ($435) { _abort(); @@ -40221,7 +40184,7 @@ function _malloc($0) { $$0361$i = $463; } } - $464 = (20872 + ($$0361$i<<2)|0); + $464 = (21176 + ($$0361$i<<2)|0); $465 = ((($350)) + 28|0); HEAP32[$465>>2] = $$0361$i; $466 = ((($350)) + 16|0); @@ -40233,7 +40196,7 @@ function _malloc($0) { $471 = ($469|0)==(0); if ($471) { $472 = $470 | $468; - HEAP32[(20572)>>2] = $472; + HEAP32[(20876)>>2] = $472; HEAP32[$464>>2] = $350; $473 = ((($350)) + 24|0); HEAP32[$473>>2] = $464; @@ -40272,7 +40235,7 @@ function _malloc($0) { } } if ((label|0) == 136) { - $491 = HEAP32[(20584)>>2]|0; + $491 = HEAP32[(20888)>>2]|0; $492 = ($487>>>0)<($491>>>0); if ($492) { _abort(); @@ -40291,7 +40254,7 @@ function _malloc($0) { else if ((label|0) == 139) { $496 = ((($$0345$i)) + 8|0); $497 = HEAP32[$496>>2]|0; - $498 = HEAP32[(20584)>>2]|0; + $498 = HEAP32[(20888)>>2]|0; $499 = ($497>>>0)>=($498>>>0); $not$9$i = ($$0345$i>>>0)>=($498>>>0); $500 = $499 & $not$9$i; @@ -40324,16 +40287,16 @@ function _malloc($0) { } } } while(0); - $506 = HEAP32[(20576)>>2]|0; + $506 = HEAP32[(20880)>>2]|0; $507 = ($506>>>0)<($$0197>>>0); if (!($507)) { $508 = (($506) - ($$0197))|0; - $509 = HEAP32[(20588)>>2]|0; + $509 = HEAP32[(20892)>>2]|0; $510 = ($508>>>0)>(15); if ($510) { $511 = (($509) + ($$0197)|0); - HEAP32[(20588)>>2] = $511; - HEAP32[(20576)>>2] = $508; + HEAP32[(20892)>>2] = $511; + HEAP32[(20880)>>2] = $508; $512 = $508 | 1; $513 = ((($511)) + 4|0); HEAP32[$513>>2] = $512; @@ -40343,8 +40306,8 @@ function _malloc($0) { $516 = ((($509)) + 4|0); HEAP32[$516>>2] = $515; } else { - HEAP32[(20576)>>2] = 0; - HEAP32[(20588)>>2] = 0; + HEAP32[(20880)>>2] = 0; + HEAP32[(20892)>>2] = 0; $517 = $506 | 3; $518 = ((($509)) + 4|0); HEAP32[$518>>2] = $517; @@ -40358,14 +40321,14 @@ function _malloc($0) { $$0 = $523; STACKTOP = sp;return ($$0|0); } - $524 = HEAP32[(20580)>>2]|0; + $524 = HEAP32[(20884)>>2]|0; $525 = ($524>>>0)>($$0197>>>0); if ($525) { $526 = (($524) - ($$0197))|0; - HEAP32[(20580)>>2] = $526; - $527 = HEAP32[(20592)>>2]|0; + HEAP32[(20884)>>2] = $526; + $527 = HEAP32[(20896)>>2]|0; $528 = (($527) + ($$0197)|0); - HEAP32[(20592)>>2] = $528; + HEAP32[(20896)>>2] = $528; $529 = $526 | 1; $530 = ((($528)) + 4|0); HEAP32[$530>>2] = $529; @@ -40376,23 +40339,23 @@ function _malloc($0) { $$0 = $533; STACKTOP = sp;return ($$0|0); } - $534 = HEAP32[5260]|0; + $534 = HEAP32[5336]|0; $535 = ($534|0)==(0); if ($535) { - HEAP32[(21048)>>2] = 4096; - HEAP32[(21044)>>2] = 4096; - HEAP32[(21052)>>2] = -1; - HEAP32[(21056)>>2] = -1; - HEAP32[(21060)>>2] = 0; - HEAP32[(21012)>>2] = 0; + HEAP32[(21352)>>2] = 4096; + HEAP32[(21348)>>2] = 4096; + HEAP32[(21356)>>2] = -1; + HEAP32[(21360)>>2] = -1; + HEAP32[(21364)>>2] = 0; + HEAP32[(21316)>>2] = 0; $536 = $1; $537 = $536 & -16; $538 = $537 ^ 1431655768; HEAP32[$1>>2] = $538; - HEAP32[5260] = $538; + HEAP32[5336] = $538; $542 = 4096; } else { - $$pre$i212 = HEAP32[(21048)>>2]|0; + $$pre$i212 = HEAP32[(21352)>>2]|0; $542 = $$pre$i212; } $539 = (($$0197) + 48)|0; @@ -40405,10 +40368,10 @@ function _malloc($0) { $$0 = 0; STACKTOP = sp;return ($$0|0); } - $546 = HEAP32[(21008)>>2]|0; + $546 = HEAP32[(21312)>>2]|0; $547 = ($546|0)==(0); if (!($547)) { - $548 = HEAP32[(21000)>>2]|0; + $548 = HEAP32[(21304)>>2]|0; $549 = (($548) + ($544))|0; $550 = ($549>>>0)<=($548>>>0); $551 = ($549>>>0)>($546>>>0); @@ -40418,18 +40381,18 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $552 = HEAP32[(21012)>>2]|0; + $552 = HEAP32[(21316)>>2]|0; $553 = $552 & 4; $554 = ($553|0)==(0); L244: do { if ($554) { - $555 = HEAP32[(20592)>>2]|0; + $555 = HEAP32[(20896)>>2]|0; $556 = ($555|0)==(0|0); L246: do { if ($556) { label = 163; } else { - $$0$i$i = (21016); + $$0$i$i = (21320); while(1) { $557 = HEAP32[$$0$i$i>>2]|0; $558 = ($557>>>0)>($555>>>0); @@ -40487,7 +40450,7 @@ function _malloc($0) { $$2234253237$i = 0; } else { $568 = $566; - $569 = HEAP32[(21044)>>2]|0; + $569 = HEAP32[(21348)>>2]|0; $570 = (($569) + -1)|0; $571 = $570 & $568; $572 = ($571|0)==(0); @@ -40497,13 +40460,13 @@ function _malloc($0) { $576 = (($575) - ($568))|0; $577 = $572 ? 0 : $576; $$$i = (($577) + ($544))|0; - $578 = HEAP32[(21000)>>2]|0; + $578 = HEAP32[(21304)>>2]|0; $579 = (($$$i) + ($578))|0; $580 = ($$$i>>>0)>($$0197>>>0); $581 = ($$$i>>>0)<(2147483647); $or$cond$i214 = $580 & $581; if ($or$cond$i214) { - $582 = HEAP32[(21008)>>2]|0; + $582 = HEAP32[(21312)>>2]|0; $583 = ($582|0)==(0); if (!($583)) { $584 = ($579>>>0)<=($578>>>0); @@ -40549,7 +40512,7 @@ function _malloc($0) { break L244; } } - $601 = HEAP32[(21048)>>2]|0; + $601 = HEAP32[(21352)>>2]|0; $602 = (($540) - ($$2253$ph$i))|0; $603 = (($602) + ($601))|0; $604 = (0 - ($601))|0; @@ -40574,9 +40537,9 @@ function _malloc($0) { } } } while(0); - $611 = HEAP32[(21012)>>2]|0; + $611 = HEAP32[(21316)>>2]|0; $612 = $611 | 4; - HEAP32[(21012)>>2] = $612; + HEAP32[(21316)>>2] = $612; $$4236$i = $$2234253237$i; label = 178; } else { @@ -40612,35 +40575,35 @@ function _malloc($0) { } } if ((label|0) == 180) { - $626 = HEAP32[(21000)>>2]|0; + $626 = HEAP32[(21304)>>2]|0; $627 = (($626) + ($$723948$i))|0; - HEAP32[(21000)>>2] = $627; - $628 = HEAP32[(21004)>>2]|0; + HEAP32[(21304)>>2] = $627; + $628 = HEAP32[(21308)>>2]|0; $629 = ($627>>>0)>($628>>>0); if ($629) { - HEAP32[(21004)>>2] = $627; + HEAP32[(21308)>>2] = $627; } - $630 = HEAP32[(20592)>>2]|0; + $630 = HEAP32[(20896)>>2]|0; $631 = ($630|0)==(0|0); do { if ($631) { - $632 = HEAP32[(20584)>>2]|0; + $632 = HEAP32[(20888)>>2]|0; $633 = ($632|0)==(0|0); $634 = ($$749$i>>>0)<($632>>>0); $or$cond12$i = $633 | $634; if ($or$cond12$i) { - HEAP32[(20584)>>2] = $$749$i; + HEAP32[(20888)>>2] = $$749$i; } - HEAP32[(21016)>>2] = $$749$i; - HEAP32[(21020)>>2] = $$723948$i; - HEAP32[(21028)>>2] = 0; - $635 = HEAP32[5260]|0; - HEAP32[(20604)>>2] = $635; - HEAP32[(20600)>>2] = -1; + HEAP32[(21320)>>2] = $$749$i; + HEAP32[(21324)>>2] = $$723948$i; + HEAP32[(21332)>>2] = 0; + $635 = HEAP32[5336]|0; + HEAP32[(20908)>>2] = $635; + HEAP32[(20904)>>2] = -1; $$01$i$i = 0; while(1) { $636 = $$01$i$i << 1; - $637 = (20608 + ($636<<2)|0); + $637 = (20912 + ($636<<2)|0); $638 = ((($637)) + 12|0); HEAP32[$638>>2] = $637; $639 = ((($637)) + 8|0); @@ -40663,18 +40626,18 @@ function _malloc($0) { $648 = $645 ? 0 : $647; $649 = (($$749$i) + ($648)|0); $650 = (($641) - ($648))|0; - HEAP32[(20592)>>2] = $649; - HEAP32[(20580)>>2] = $650; + HEAP32[(20896)>>2] = $649; + HEAP32[(20884)>>2] = $650; $651 = $650 | 1; $652 = ((($649)) + 4|0); HEAP32[$652>>2] = $651; $653 = (($649) + ($650)|0); $654 = ((($653)) + 4|0); HEAP32[$654>>2] = 40; - $655 = HEAP32[(21056)>>2]|0; - HEAP32[(20596)>>2] = $655; + $655 = HEAP32[(21360)>>2]|0; + HEAP32[(20900)>>2] = $655; } else { - $$024371$i = (21016); + $$024371$i = (21320); while(1) { $656 = HEAP32[$$024371$i>>2]|0; $657 = ((($$024371$i)) + 4|0); @@ -40706,7 +40669,7 @@ function _malloc($0) { if ($or$cond51$i) { $670 = (($658) + ($$723948$i))|0; HEAP32[$657>>2] = $670; - $671 = HEAP32[(20580)>>2]|0; + $671 = HEAP32[(20884)>>2]|0; $672 = ((($630)) + 8|0); $673 = $672; $674 = $673 & 7; @@ -40717,30 +40680,30 @@ function _malloc($0) { $679 = (($630) + ($678)|0); $680 = (($$723948$i) - ($678))|0; $681 = (($671) + ($680))|0; - HEAP32[(20592)>>2] = $679; - HEAP32[(20580)>>2] = $681; + HEAP32[(20896)>>2] = $679; + HEAP32[(20884)>>2] = $681; $682 = $681 | 1; $683 = ((($679)) + 4|0); HEAP32[$683>>2] = $682; $684 = (($679) + ($681)|0); $685 = ((($684)) + 4|0); HEAP32[$685>>2] = 40; - $686 = HEAP32[(21056)>>2]|0; - HEAP32[(20596)>>2] = $686; + $686 = HEAP32[(21360)>>2]|0; + HEAP32[(20900)>>2] = $686; break; } } } - $687 = HEAP32[(20584)>>2]|0; + $687 = HEAP32[(20888)>>2]|0; $688 = ($$749$i>>>0)<($687>>>0); if ($688) { - HEAP32[(20584)>>2] = $$749$i; + HEAP32[(20888)>>2] = $$749$i; $752 = $$749$i; } else { $752 = $687; } $689 = (($$749$i) + ($$723948$i)|0); - $$124470$i = (21016); + $$124470$i = (21320); while(1) { $690 = HEAP32[$$124470$i>>2]|0; $691 = ($690|0)==($689|0); @@ -40795,21 +40758,21 @@ function _malloc($0) { $725 = ($717|0)==($630|0); do { if ($725) { - $726 = HEAP32[(20580)>>2]|0; + $726 = HEAP32[(20884)>>2]|0; $727 = (($726) + ($722))|0; - HEAP32[(20580)>>2] = $727; - HEAP32[(20592)>>2] = $721; + HEAP32[(20884)>>2] = $727; + HEAP32[(20896)>>2] = $721; $728 = $727 | 1; $729 = ((($721)) + 4|0); HEAP32[$729>>2] = $728; } else { - $730 = HEAP32[(20588)>>2]|0; + $730 = HEAP32[(20892)>>2]|0; $731 = ($717|0)==($730|0); if ($731) { - $732 = HEAP32[(20576)>>2]|0; + $732 = HEAP32[(20880)>>2]|0; $733 = (($732) + ($722))|0; - HEAP32[(20576)>>2] = $733; - HEAP32[(20588)>>2] = $721; + HEAP32[(20880)>>2] = $733; + HEAP32[(20892)>>2] = $721; $734 = $733 | 1; $735 = ((($721)) + 4|0); HEAP32[$735>>2] = $734; @@ -40832,7 +40795,7 @@ function _malloc($0) { $746 = ((($717)) + 12|0); $747 = HEAP32[$746>>2]|0; $748 = $742 << 1; - $749 = (20608 + ($748<<2)|0); + $749 = (20912 + ($748<<2)|0); $750 = ($745|0)==($749|0); do { if (!($750)) { @@ -40855,9 +40818,9 @@ function _malloc($0) { if ($756) { $757 = 1 << $742; $758 = $757 ^ -1; - $759 = HEAP32[5142]|0; + $759 = HEAP32[5218]|0; $760 = $759 & $758; - HEAP32[5142] = $760; + HEAP32[5218] = $760; break; } $761 = ($747|0)==($749|0); @@ -40970,7 +40933,7 @@ function _malloc($0) { } $795 = ((($717)) + 28|0); $796 = HEAP32[$795>>2]|0; - $797 = (20872 + ($796<<2)|0); + $797 = (21176 + ($796<<2)|0); $798 = HEAP32[$797>>2]|0; $799 = ($717|0)==($798|0); do { @@ -40982,12 +40945,12 @@ function _malloc($0) { } $800 = 1 << $796; $801 = $800 ^ -1; - $802 = HEAP32[(20572)>>2]|0; + $802 = HEAP32[(20876)>>2]|0; $803 = $802 & $801; - HEAP32[(20572)>>2] = $803; + HEAP32[(20876)>>2] = $803; break L314; } else { - $804 = HEAP32[(20584)>>2]|0; + $804 = HEAP32[(20888)>>2]|0; $805 = ($768>>>0)<($804>>>0); if ($805) { _abort(); @@ -41008,7 +40971,7 @@ function _malloc($0) { } } } while(0); - $810 = HEAP32[(20584)>>2]|0; + $810 = HEAP32[(20888)>>2]|0; $811 = ($$3$i$i>>>0)<($810>>>0); if ($811) { _abort(); @@ -41040,7 +41003,7 @@ function _malloc($0) { if ($821) { break; } - $822 = HEAP32[(20584)>>2]|0; + $822 = HEAP32[(20888)>>2]|0; $823 = ($820>>>0)<($822>>>0); if ($823) { _abort(); @@ -41073,21 +41036,21 @@ function _malloc($0) { $835 = ($$0287$i$i>>>0)<(256); if ($835) { $836 = $834 << 1; - $837 = (20608 + ($836<<2)|0); - $838 = HEAP32[5142]|0; + $837 = (20912 + ($836<<2)|0); + $838 = HEAP32[5218]|0; $839 = 1 << $834; $840 = $838 & $839; $841 = ($840|0)==(0); do { if ($841) { $842 = $838 | $839; - HEAP32[5142] = $842; + HEAP32[5218] = $842; $$pre$i19$i = ((($837)) + 8|0); $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; } else { $843 = ((($837)) + 8|0); $844 = HEAP32[$843>>2]|0; - $845 = HEAP32[(20584)>>2]|0; + $845 = HEAP32[(20888)>>2]|0; $846 = ($844>>>0)<($845>>>0); if (!($846)) { $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; @@ -41142,20 +41105,20 @@ function _malloc($0) { $$0296$i$i = $874; } } while(0); - $875 = (20872 + ($$0296$i$i<<2)|0); + $875 = (21176 + ($$0296$i$i<<2)|0); $876 = ((($721)) + 28|0); HEAP32[$876>>2] = $$0296$i$i; $877 = ((($721)) + 16|0); $878 = ((($877)) + 4|0); HEAP32[$878>>2] = 0; HEAP32[$877>>2] = 0; - $879 = HEAP32[(20572)>>2]|0; + $879 = HEAP32[(20876)>>2]|0; $880 = 1 << $$0296$i$i; $881 = $879 & $880; $882 = ($881|0)==(0); if ($882) { $883 = $879 | $880; - HEAP32[(20572)>>2] = $883; + HEAP32[(20876)>>2] = $883; HEAP32[$875>>2] = $721; $884 = ((($721)) + 24|0); HEAP32[$884>>2] = $875; @@ -41194,7 +41157,7 @@ function _malloc($0) { } } if ((label|0) == 262) { - $902 = HEAP32[(20584)>>2]|0; + $902 = HEAP32[(20888)>>2]|0; $903 = ($898>>>0)<($902>>>0); if ($903) { _abort(); @@ -41213,7 +41176,7 @@ function _malloc($0) { else if ((label|0) == 265) { $907 = ((($$0289$i$i)) + 8|0); $908 = HEAP32[$907>>2]|0; - $909 = HEAP32[(20584)>>2]|0; + $909 = HEAP32[(20888)>>2]|0; $910 = ($908>>>0)>=($909>>>0); $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); $911 = $910 & $not$7$i$i; @@ -41240,7 +41203,7 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $$0$i$i$i = (21016); + $$0$i$i$i = (21320); while(1) { $916 = HEAP32[$$0$i$i$i>>2]|0; $917 = ($916>>>0)>($630>>>0); @@ -41281,23 +41244,23 @@ function _malloc($0) { $945 = $942 ? 0 : $944; $946 = (($$749$i) + ($945)|0); $947 = (($938) - ($945))|0; - HEAP32[(20592)>>2] = $946; - HEAP32[(20580)>>2] = $947; + HEAP32[(20896)>>2] = $946; + HEAP32[(20884)>>2] = $947; $948 = $947 | 1; $949 = ((($946)) + 4|0); HEAP32[$949>>2] = $948; $950 = (($946) + ($947)|0); $951 = ((($950)) + 4|0); HEAP32[$951>>2] = 40; - $952 = HEAP32[(21056)>>2]|0; - HEAP32[(20596)>>2] = $952; + $952 = HEAP32[(21360)>>2]|0; + HEAP32[(20900)>>2] = $952; $953 = ((($935)) + 4|0); HEAP32[$953>>2] = 27; - ;HEAP32[$936>>2]=HEAP32[(21016)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(21016)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(21016)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(21016)+12>>2]|0; - HEAP32[(21016)>>2] = $$749$i; - HEAP32[(21020)>>2] = $$723948$i; - HEAP32[(21028)>>2] = 0; - HEAP32[(21024)>>2] = $936; + ;HEAP32[$936>>2]=HEAP32[(21320)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(21320)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(21320)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(21320)+12>>2]|0; + HEAP32[(21320)>>2] = $$749$i; + HEAP32[(21324)>>2] = $$723948$i; + HEAP32[(21332)>>2] = 0; + HEAP32[(21328)>>2] = $936; $955 = $937; while(1) { $954 = ((($955)) + 4|0); @@ -41326,20 +41289,20 @@ function _malloc($0) { $967 = ($961>>>0)<(256); if ($967) { $968 = $966 << 1; - $969 = (20608 + ($968<<2)|0); - $970 = HEAP32[5142]|0; + $969 = (20912 + ($968<<2)|0); + $970 = HEAP32[5218]|0; $971 = 1 << $966; $972 = $970 & $971; $973 = ($972|0)==(0); if ($973) { $974 = $970 | $971; - HEAP32[5142] = $974; + HEAP32[5218] = $974; $$pre$i$i = ((($969)) + 8|0); $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; } else { $975 = ((($969)) + 8|0); $976 = HEAP32[$975>>2]|0; - $977 = HEAP32[(20584)>>2]|0; + $977 = HEAP32[(20888)>>2]|0; $978 = ($976>>>0)<($977>>>0); if ($978) { _abort(); @@ -41391,19 +41354,19 @@ function _malloc($0) { $$0212$i$i = $1006; } } - $1007 = (20872 + ($$0212$i$i<<2)|0); + $1007 = (21176 + ($$0212$i$i<<2)|0); $1008 = ((($630)) + 28|0); HEAP32[$1008>>2] = $$0212$i$i; $1009 = ((($630)) + 20|0); HEAP32[$1009>>2] = 0; HEAP32[$933>>2] = 0; - $1010 = HEAP32[(20572)>>2]|0; + $1010 = HEAP32[(20876)>>2]|0; $1011 = 1 << $$0212$i$i; $1012 = $1010 & $1011; $1013 = ($1012|0)==(0); if ($1013) { $1014 = $1010 | $1011; - HEAP32[(20572)>>2] = $1014; + HEAP32[(20876)>>2] = $1014; HEAP32[$1007>>2] = $630; $1015 = ((($630)) + 24|0); HEAP32[$1015>>2] = $1007; @@ -41442,7 +41405,7 @@ function _malloc($0) { } } if ((label|0) == 289) { - $1033 = HEAP32[(20584)>>2]|0; + $1033 = HEAP32[(20888)>>2]|0; $1034 = ($1029>>>0)<($1033>>>0); if ($1034) { _abort(); @@ -41461,7 +41424,7 @@ function _malloc($0) { else if ((label|0) == 292) { $1038 = ((($$0207$i$i)) + 8|0); $1039 = HEAP32[$1038>>2]|0; - $1040 = HEAP32[(20584)>>2]|0; + $1040 = HEAP32[(20888)>>2]|0; $1041 = ($1039>>>0)>=($1040>>>0); $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); $1042 = $1041 & $not$$i$i; @@ -41484,14 +41447,14 @@ function _malloc($0) { } } } while(0); - $1048 = HEAP32[(20580)>>2]|0; + $1048 = HEAP32[(20884)>>2]|0; $1049 = ($1048>>>0)>($$0197>>>0); if ($1049) { $1050 = (($1048) - ($$0197))|0; - HEAP32[(20580)>>2] = $1050; - $1051 = HEAP32[(20592)>>2]|0; + HEAP32[(20884)>>2] = $1050; + $1051 = HEAP32[(20896)>>2]|0; $1052 = (($1051) + ($$0197)|0); - HEAP32[(20592)>>2] = $1052; + HEAP32[(20896)>>2] = $1052; $1053 = $1050 | 1; $1054 = ((($1052)) + 4|0); HEAP32[$1054>>2] = $1053; @@ -41534,7 +41497,7 @@ function _free($0) { return; } $2 = ((($0)) + -8|0); - $3 = HEAP32[(20584)>>2]|0; + $3 = HEAP32[(20888)>>2]|0; $4 = ($2>>>0)<($3>>>0); if ($4) { _abort(); @@ -41567,7 +41530,7 @@ function _free($0) { _abort(); // unreachable; } - $19 = HEAP32[(20588)>>2]|0; + $19 = HEAP32[(20892)>>2]|0; $20 = ($16|0)==($19|0); if ($20) { $104 = ((($10)) + 4|0); @@ -41582,7 +41545,7 @@ function _free($0) { $109 = ((($16)) + 4|0); $110 = $17 | 1; $111 = $105 & -2; - HEAP32[(20576)>>2] = $17; + HEAP32[(20880)>>2] = $17; HEAP32[$104>>2] = $111; HEAP32[$109>>2] = $110; HEAP32[$108>>2] = $17; @@ -41596,7 +41559,7 @@ function _free($0) { $25 = ((($16)) + 12|0); $26 = HEAP32[$25>>2]|0; $27 = $21 << 1; - $28 = (20608 + ($27<<2)|0); + $28 = (20912 + ($27<<2)|0); $29 = ($24|0)==($28|0); if (!($29)) { $30 = ($24>>>0)<($3>>>0); @@ -41616,9 +41579,9 @@ function _free($0) { if ($34) { $35 = 1 << $21; $36 = $35 ^ -1; - $37 = HEAP32[5142]|0; + $37 = HEAP32[5218]|0; $38 = $37 & $36; - HEAP32[5142] = $38; + HEAP32[5218] = $38; $$1 = $16;$$1382 = $17;$113 = $16; break; } @@ -41732,7 +41695,7 @@ function _free($0) { } else { $73 = ((($16)) + 28|0); $74 = HEAP32[$73>>2]|0; - $75 = (20872 + ($74<<2)|0); + $75 = (21176 + ($74<<2)|0); $76 = HEAP32[$75>>2]|0; $77 = ($16|0)==($76|0); do { @@ -41742,14 +41705,14 @@ function _free($0) { if ($cond421) { $78 = 1 << $74; $79 = $78 ^ -1; - $80 = HEAP32[(20572)>>2]|0; + $80 = HEAP32[(20876)>>2]|0; $81 = $80 & $79; - HEAP32[(20572)>>2] = $81; + HEAP32[(20876)>>2] = $81; $$1 = $16;$$1382 = $17;$113 = $16; break L10; } } else { - $82 = HEAP32[(20584)>>2]|0; + $82 = HEAP32[(20888)>>2]|0; $83 = ($46>>>0)<($82>>>0); if ($83) { _abort(); @@ -41771,7 +41734,7 @@ function _free($0) { } } } while(0); - $88 = HEAP32[(20584)>>2]|0; + $88 = HEAP32[(20888)>>2]|0; $89 = ($$3>>>0)<($88>>>0); if ($89) { _abort(); @@ -41803,7 +41766,7 @@ function _free($0) { if ($99) { $$1 = $16;$$1382 = $17;$113 = $16; } else { - $100 = HEAP32[(20584)>>2]|0; + $100 = HEAP32[(20888)>>2]|0; $101 = ($98>>>0)<($100>>>0); if ($101) { _abort(); @@ -41838,14 +41801,14 @@ function _free($0) { $118 = $115 & 2; $119 = ($118|0)==(0); if ($119) { - $120 = HEAP32[(20592)>>2]|0; + $120 = HEAP32[(20896)>>2]|0; $121 = ($10|0)==($120|0); - $122 = HEAP32[(20588)>>2]|0; + $122 = HEAP32[(20892)>>2]|0; if ($121) { - $123 = HEAP32[(20580)>>2]|0; + $123 = HEAP32[(20884)>>2]|0; $124 = (($123) + ($$1382))|0; - HEAP32[(20580)>>2] = $124; - HEAP32[(20592)>>2] = $$1; + HEAP32[(20884)>>2] = $124; + HEAP32[(20896)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -41853,16 +41816,16 @@ function _free($0) { if (!($127)) { return; } - HEAP32[(20588)>>2] = 0; - HEAP32[(20576)>>2] = 0; + HEAP32[(20892)>>2] = 0; + HEAP32[(20880)>>2] = 0; return; } $128 = ($10|0)==($122|0); if ($128) { - $129 = HEAP32[(20576)>>2]|0; + $129 = HEAP32[(20880)>>2]|0; $130 = (($129) + ($$1382))|0; - HEAP32[(20576)>>2] = $130; - HEAP32[(20588)>>2] = $113; + HEAP32[(20880)>>2] = $130; + HEAP32[(20892)>>2] = $113; $131 = $130 | 1; $132 = ((($$1)) + 4|0); HEAP32[$132>>2] = $131; @@ -41881,10 +41844,10 @@ function _free($0) { $140 = ((($10)) + 12|0); $141 = HEAP32[$140>>2]|0; $142 = $136 << 1; - $143 = (20608 + ($142<<2)|0); + $143 = (20912 + ($142<<2)|0); $144 = ($139|0)==($143|0); if (!($144)) { - $145 = HEAP32[(20584)>>2]|0; + $145 = HEAP32[(20888)>>2]|0; $146 = ($139>>>0)<($145>>>0); if ($146) { _abort(); @@ -41902,9 +41865,9 @@ function _free($0) { if ($150) { $151 = 1 << $136; $152 = $151 ^ -1; - $153 = HEAP32[5142]|0; + $153 = HEAP32[5218]|0; $154 = $153 & $152; - HEAP32[5142] = $154; + HEAP32[5218] = $154; break; } $155 = ($141|0)==($143|0); @@ -41912,7 +41875,7 @@ function _free($0) { $$pre442 = ((($141)) + 8|0); $$pre$phi443Z2D = $$pre442; } else { - $156 = HEAP32[(20584)>>2]|0; + $156 = HEAP32[(20888)>>2]|0; $157 = ($141>>>0)<($156>>>0); if ($157) { _abort(); @@ -41972,7 +41935,7 @@ function _free($0) { $$1398 = $187;$$1402 = $186; } } - $189 = HEAP32[(20584)>>2]|0; + $189 = HEAP32[(20888)>>2]|0; $190 = ($$1402>>>0)<($189>>>0); if ($190) { _abort(); @@ -41985,7 +41948,7 @@ function _free($0) { } else { $167 = ((($10)) + 8|0); $168 = HEAP32[$167>>2]|0; - $169 = HEAP32[(20584)>>2]|0; + $169 = HEAP32[(20888)>>2]|0; $170 = ($168>>>0)<($169>>>0); if ($170) { _abort(); @@ -42016,7 +41979,7 @@ function _free($0) { if (!($191)) { $192 = ((($10)) + 28|0); $193 = HEAP32[$192>>2]|0; - $194 = (20872 + ($193<<2)|0); + $194 = (21176 + ($193<<2)|0); $195 = HEAP32[$194>>2]|0; $196 = ($10|0)==($195|0); do { @@ -42026,13 +41989,13 @@ function _free($0) { if ($cond422) { $197 = 1 << $193; $198 = $197 ^ -1; - $199 = HEAP32[(20572)>>2]|0; + $199 = HEAP32[(20876)>>2]|0; $200 = $199 & $198; - HEAP32[(20572)>>2] = $200; + HEAP32[(20876)>>2] = $200; break L108; } } else { - $201 = HEAP32[(20584)>>2]|0; + $201 = HEAP32[(20888)>>2]|0; $202 = ($163>>>0)<($201>>>0); if ($202) { _abort(); @@ -42053,7 +42016,7 @@ function _free($0) { } } } while(0); - $207 = HEAP32[(20584)>>2]|0; + $207 = HEAP32[(20888)>>2]|0; $208 = ($$3400>>>0)<($207>>>0); if ($208) { _abort(); @@ -42083,7 +42046,7 @@ function _free($0) { $217 = HEAP32[$216>>2]|0; $218 = ($217|0)==(0|0); if (!($218)) { - $219 = HEAP32[(20584)>>2]|0; + $219 = HEAP32[(20888)>>2]|0; $220 = ($217>>>0)<($219>>>0); if ($220) { _abort(); @@ -42104,10 +42067,10 @@ function _free($0) { HEAP32[$224>>2] = $223; $225 = (($113) + ($135)|0); HEAP32[$225>>2] = $135; - $226 = HEAP32[(20588)>>2]|0; + $226 = HEAP32[(20892)>>2]|0; $227 = ($$1|0)==($226|0); if ($227) { - HEAP32[(20576)>>2] = $135; + HEAP32[(20880)>>2] = $135; return; } else { $$2 = $135; @@ -42126,20 +42089,20 @@ function _free($0) { $233 = ($$2>>>0)<(256); if ($233) { $234 = $232 << 1; - $235 = (20608 + ($234<<2)|0); - $236 = HEAP32[5142]|0; + $235 = (20912 + ($234<<2)|0); + $236 = HEAP32[5218]|0; $237 = 1 << $232; $238 = $236 & $237; $239 = ($238|0)==(0); if ($239) { $240 = $236 | $237; - HEAP32[5142] = $240; + HEAP32[5218] = $240; $$pre = ((($235)) + 8|0); $$0403 = $235;$$pre$phiZ2D = $$pre; } else { $241 = ((($235)) + 8|0); $242 = HEAP32[$241>>2]|0; - $243 = HEAP32[(20584)>>2]|0; + $243 = HEAP32[(20888)>>2]|0; $244 = ($242>>>0)<($243>>>0); if ($244) { _abort(); @@ -42191,21 +42154,21 @@ function _free($0) { $$0396 = $272; } } - $273 = (20872 + ($$0396<<2)|0); + $273 = (21176 + ($$0396<<2)|0); $274 = ((($$1)) + 28|0); HEAP32[$274>>2] = $$0396; $275 = ((($$1)) + 16|0); $276 = ((($$1)) + 20|0); HEAP32[$276>>2] = 0; HEAP32[$275>>2] = 0; - $277 = HEAP32[(20572)>>2]|0; + $277 = HEAP32[(20876)>>2]|0; $278 = 1 << $$0396; $279 = $277 & $278; $280 = ($279|0)==(0); do { if ($280) { $281 = $277 | $278; - HEAP32[(20572)>>2] = $281; + HEAP32[(20876)>>2] = $281; HEAP32[$273>>2] = $$1; $282 = ((($$1)) + 24|0); HEAP32[$282>>2] = $273; @@ -42243,7 +42206,7 @@ function _free($0) { } } if ((label|0) == 121) { - $300 = HEAP32[(20584)>>2]|0; + $300 = HEAP32[(20888)>>2]|0; $301 = ($296>>>0)<($300>>>0); if ($301) { _abort(); @@ -42262,7 +42225,7 @@ function _free($0) { else if ((label|0) == 124) { $305 = ((($$0384)) + 8|0); $306 = HEAP32[$305>>2]|0; - $307 = HEAP32[(20584)>>2]|0; + $307 = HEAP32[(20888)>>2]|0; $308 = ($306>>>0)>=($307>>>0); $not$437 = ($$0384>>>0)>=($307>>>0); $309 = $308 & $not$437; @@ -42284,12 +42247,12 @@ function _free($0) { } } } while(0); - $314 = HEAP32[(20600)>>2]|0; + $314 = HEAP32[(20904)>>2]|0; $315 = (($314) + -1)|0; - HEAP32[(20600)>>2] = $315; + HEAP32[(20904)>>2] = $315; $316 = ($315|0)==(0); if ($316) { - $$0212$in$i = (21024); + $$0212$in$i = (21328); } else { return; } @@ -42303,7 +42266,7 @@ function _free($0) { $$0212$in$i = $318; } } - HEAP32[(20600)>>2] = -1; + HEAP32[(20904)>>2] = -1; return; } function _realloc($0,$1) { @@ -42375,7 +42338,7 @@ function _try_realloc_chunk($0,$1) { $3 = HEAP32[$2>>2]|0; $4 = $3 & -8; $5 = (($0) + ($4)|0); - $6 = HEAP32[(20584)>>2]|0; + $6 = HEAP32[(20888)>>2]|0; $7 = $3 & 3; $notlhs = ($0>>>0)>=($6>>>0); $notrhs = ($7|0)!=(1); @@ -42405,7 +42368,7 @@ function _try_realloc_chunk($0,$1) { $16 = ($4>>>0)<($15>>>0); if (!($16)) { $17 = (($4) - ($1))|0; - $18 = HEAP32[(21048)>>2]|0; + $18 = HEAP32[(21352)>>2]|0; $19 = $18 << 1; $20 = ($17>>>0)>($19>>>0); if (!($20)) { @@ -42441,10 +42404,10 @@ function _try_realloc_chunk($0,$1) { $$2 = $0; return ($$2|0); } - $34 = HEAP32[(20592)>>2]|0; + $34 = HEAP32[(20896)>>2]|0; $35 = ($5|0)==($34|0); if ($35) { - $36 = HEAP32[(20580)>>2]|0; + $36 = HEAP32[(20884)>>2]|0; $37 = (($36) + ($4))|0; $38 = ($37>>>0)>($1>>>0); $39 = (($37) - ($1))|0; @@ -42460,15 +42423,15 @@ function _try_realloc_chunk($0,$1) { $45 = $44 | 2; HEAP32[$2>>2] = $45; HEAP32[$42>>2] = $41; - HEAP32[(20592)>>2] = $40; - HEAP32[(20580)>>2] = $39; + HEAP32[(20896)>>2] = $40; + HEAP32[(20884)>>2] = $39; $$2 = $0; return ($$2|0); } - $46 = HEAP32[(20588)>>2]|0; + $46 = HEAP32[(20892)>>2]|0; $47 = ($5|0)==($46|0); if ($47) { - $48 = HEAP32[(20576)>>2]|0; + $48 = HEAP32[(20880)>>2]|0; $49 = (($48) + ($4))|0; $50 = ($49>>>0)<($1>>>0); if ($50) { @@ -42504,8 +42467,8 @@ function _try_realloc_chunk($0,$1) { HEAP32[$66>>2] = $68; $storemerge = 0;$storemerge1 = 0; } - HEAP32[(20576)>>2] = $storemerge1; - HEAP32[(20588)>>2] = $storemerge; + HEAP32[(20880)>>2] = $storemerge1; + HEAP32[(20892)>>2] = $storemerge; $$2 = $0; return ($$2|0); } @@ -42532,7 +42495,7 @@ function _try_realloc_chunk($0,$1) { $79 = ((($5)) + 12|0); $80 = HEAP32[$79>>2]|0; $81 = $75 << 1; - $82 = (20608 + ($81<<2)|0); + $82 = (20912 + ($81<<2)|0); $83 = ($78|0)==($82|0); if (!($83)) { $84 = ($78>>>0)<($6>>>0); @@ -42552,9 +42515,9 @@ function _try_realloc_chunk($0,$1) { if ($88) { $89 = 1 << $75; $90 = $89 ^ -1; - $91 = HEAP32[5142]|0; + $91 = HEAP32[5218]|0; $92 = $91 & $90; - HEAP32[5142] = $92; + HEAP32[5218] = $92; break; } $93 = ($80|0)==($82|0); @@ -42663,7 +42626,7 @@ function _try_realloc_chunk($0,$1) { if (!($126)) { $127 = ((($5)) + 28|0); $128 = HEAP32[$127>>2]|0; - $129 = (20872 + ($128<<2)|0); + $129 = (21176 + ($128<<2)|0); $130 = HEAP32[$129>>2]|0; $131 = ($5|0)==($130|0); do { @@ -42673,13 +42636,13 @@ function _try_realloc_chunk($0,$1) { if ($cond) { $132 = 1 << $128; $133 = $132 ^ -1; - $134 = HEAP32[(20572)>>2]|0; + $134 = HEAP32[(20876)>>2]|0; $135 = $134 & $133; - HEAP32[(20572)>>2] = $135; + HEAP32[(20876)>>2] = $135; break L49; } } else { - $136 = HEAP32[(20584)>>2]|0; + $136 = HEAP32[(20888)>>2]|0; $137 = ($100>>>0)<($136>>>0); if ($137) { _abort(); @@ -42700,7 +42663,7 @@ function _try_realloc_chunk($0,$1) { } } } while(0); - $142 = HEAP32[(20584)>>2]|0; + $142 = HEAP32[(20888)>>2]|0; $143 = ($$3>>>0)<($142>>>0); if ($143) { _abort(); @@ -42730,7 +42693,7 @@ function _try_realloc_chunk($0,$1) { $152 = HEAP32[$151>>2]|0; $153 = ($152|0)==(0|0); if (!($153)) { - $154 = HEAP32[(20584)>>2]|0; + $154 = HEAP32[(20888)>>2]|0; $155 = ($152>>>0)<($154>>>0); if ($155) { _abort(); @@ -42815,13 +42778,13 @@ function _dispose_chunk($0,$1) { $10 = (0 - ($7))|0; $11 = (($0) + ($10)|0); $12 = (($7) + ($1))|0; - $13 = HEAP32[(20584)>>2]|0; + $13 = HEAP32[(20888)>>2]|0; $14 = ($11>>>0)<($13>>>0); if ($14) { _abort(); // unreachable; } - $15 = HEAP32[(20588)>>2]|0; + $15 = HEAP32[(20892)>>2]|0; $16 = ($11|0)==($15|0); if ($16) { $100 = ((($2)) + 4|0); @@ -42836,7 +42799,7 @@ function _dispose_chunk($0,$1) { $105 = ((($11)) + 4|0); $106 = $12 | 1; $107 = $101 & -2; - HEAP32[(20576)>>2] = $12; + HEAP32[(20880)>>2] = $12; HEAP32[$100>>2] = $107; HEAP32[$105>>2] = $106; HEAP32[$104>>2] = $12; @@ -42850,7 +42813,7 @@ function _dispose_chunk($0,$1) { $21 = ((($11)) + 12|0); $22 = HEAP32[$21>>2]|0; $23 = $17 << 1; - $24 = (20608 + ($23<<2)|0); + $24 = (20912 + ($23<<2)|0); $25 = ($20|0)==($24|0); if (!($25)) { $26 = ($20>>>0)<($13>>>0); @@ -42870,9 +42833,9 @@ function _dispose_chunk($0,$1) { if ($30) { $31 = 1 << $17; $32 = $31 ^ -1; - $33 = HEAP32[5142]|0; + $33 = HEAP32[5218]|0; $34 = $33 & $32; - HEAP32[5142] = $34; + HEAP32[5218] = $34; $$1 = $11;$$1418 = $12; break; } @@ -42986,7 +42949,7 @@ function _dispose_chunk($0,$1) { } else { $69 = ((($11)) + 28|0); $70 = HEAP32[$69>>2]|0; - $71 = (20872 + ($70<<2)|0); + $71 = (21176 + ($70<<2)|0); $72 = HEAP32[$71>>2]|0; $73 = ($11|0)==($72|0); do { @@ -42996,14 +42959,14 @@ function _dispose_chunk($0,$1) { if ($cond) { $74 = 1 << $70; $75 = $74 ^ -1; - $76 = HEAP32[(20572)>>2]|0; + $76 = HEAP32[(20876)>>2]|0; $77 = $76 & $75; - HEAP32[(20572)>>2] = $77; + HEAP32[(20876)>>2] = $77; $$1 = $11;$$1418 = $12; break L1; } } else { - $78 = HEAP32[(20584)>>2]|0; + $78 = HEAP32[(20888)>>2]|0; $79 = ($42>>>0)<($78>>>0); if ($79) { _abort(); @@ -43025,7 +42988,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $84 = HEAP32[(20584)>>2]|0; + $84 = HEAP32[(20888)>>2]|0; $85 = ($$3>>>0)<($84>>>0); if ($85) { _abort(); @@ -43057,7 +43020,7 @@ function _dispose_chunk($0,$1) { if ($95) { $$1 = $11;$$1418 = $12; } else { - $96 = HEAP32[(20584)>>2]|0; + $96 = HEAP32[(20888)>>2]|0; $97 = ($94>>>0)<($96>>>0); if ($97) { _abort(); @@ -43076,7 +43039,7 @@ function _dispose_chunk($0,$1) { $$1 = $0;$$1418 = $1; } } while(0); - $108 = HEAP32[(20584)>>2]|0; + $108 = HEAP32[(20888)>>2]|0; $109 = ($2>>>0)<($108>>>0); if ($109) { _abort(); @@ -43087,14 +43050,14 @@ function _dispose_chunk($0,$1) { $112 = $111 & 2; $113 = ($112|0)==(0); if ($113) { - $114 = HEAP32[(20592)>>2]|0; + $114 = HEAP32[(20896)>>2]|0; $115 = ($2|0)==($114|0); - $116 = HEAP32[(20588)>>2]|0; + $116 = HEAP32[(20892)>>2]|0; if ($115) { - $117 = HEAP32[(20580)>>2]|0; + $117 = HEAP32[(20884)>>2]|0; $118 = (($117) + ($$1418))|0; - HEAP32[(20580)>>2] = $118; - HEAP32[(20592)>>2] = $$1; + HEAP32[(20884)>>2] = $118; + HEAP32[(20896)>>2] = $$1; $119 = $118 | 1; $120 = ((($$1)) + 4|0); HEAP32[$120>>2] = $119; @@ -43102,16 +43065,16 @@ function _dispose_chunk($0,$1) { if (!($121)) { return; } - HEAP32[(20588)>>2] = 0; - HEAP32[(20576)>>2] = 0; + HEAP32[(20892)>>2] = 0; + HEAP32[(20880)>>2] = 0; return; } $122 = ($2|0)==($116|0); if ($122) { - $123 = HEAP32[(20576)>>2]|0; + $123 = HEAP32[(20880)>>2]|0; $124 = (($123) + ($$1418))|0; - HEAP32[(20576)>>2] = $124; - HEAP32[(20588)>>2] = $$1; + HEAP32[(20880)>>2] = $124; + HEAP32[(20892)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -43130,7 +43093,7 @@ function _dispose_chunk($0,$1) { $134 = ((($2)) + 12|0); $135 = HEAP32[$134>>2]|0; $136 = $130 << 1; - $137 = (20608 + ($136<<2)|0); + $137 = (20912 + ($136<<2)|0); $138 = ($133|0)==($137|0); if (!($138)) { $139 = ($133>>>0)<($108>>>0); @@ -43150,9 +43113,9 @@ function _dispose_chunk($0,$1) { if ($143) { $144 = 1 << $130; $145 = $144 ^ -1; - $146 = HEAP32[5142]|0; + $146 = HEAP32[5218]|0; $147 = $146 & $145; - HEAP32[5142] = $147; + HEAP32[5218] = $147; break; } $148 = ($135|0)==($137|0); @@ -43261,7 +43224,7 @@ function _dispose_chunk($0,$1) { if (!($181)) { $182 = ((($2)) + 28|0); $183 = HEAP32[$182>>2]|0; - $184 = (20872 + ($183<<2)|0); + $184 = (21176 + ($183<<2)|0); $185 = HEAP32[$184>>2]|0; $186 = ($2|0)==($185|0); do { @@ -43271,13 +43234,13 @@ function _dispose_chunk($0,$1) { if ($cond17) { $187 = 1 << $183; $188 = $187 ^ -1; - $189 = HEAP32[(20572)>>2]|0; + $189 = HEAP32[(20876)>>2]|0; $190 = $189 & $188; - HEAP32[(20572)>>2] = $190; + HEAP32[(20876)>>2] = $190; break L96; } } else { - $191 = HEAP32[(20584)>>2]|0; + $191 = HEAP32[(20888)>>2]|0; $192 = ($155>>>0)<($191>>>0); if ($192) { _abort(); @@ -43298,7 +43261,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $197 = HEAP32[(20584)>>2]|0; + $197 = HEAP32[(20888)>>2]|0; $198 = ($$3435>>>0)<($197>>>0); if ($198) { _abort(); @@ -43328,7 +43291,7 @@ function _dispose_chunk($0,$1) { $207 = HEAP32[$206>>2]|0; $208 = ($207|0)==(0|0); if (!($208)) { - $209 = HEAP32[(20584)>>2]|0; + $209 = HEAP32[(20888)>>2]|0; $210 = ($207>>>0)<($209>>>0); if ($210) { _abort(); @@ -43349,10 +43312,10 @@ function _dispose_chunk($0,$1) { HEAP32[$214>>2] = $213; $215 = (($$1) + ($129)|0); HEAP32[$215>>2] = $129; - $216 = HEAP32[(20588)>>2]|0; + $216 = HEAP32[(20892)>>2]|0; $217 = ($$1|0)==($216|0); if ($217) { - HEAP32[(20576)>>2] = $129; + HEAP32[(20880)>>2] = $129; return; } else { $$2 = $129; @@ -43371,20 +43334,20 @@ function _dispose_chunk($0,$1) { $223 = ($$2>>>0)<(256); if ($223) { $224 = $222 << 1; - $225 = (20608 + ($224<<2)|0); - $226 = HEAP32[5142]|0; + $225 = (20912 + ($224<<2)|0); + $226 = HEAP32[5218]|0; $227 = 1 << $222; $228 = $226 & $227; $229 = ($228|0)==(0); if ($229) { $230 = $226 | $227; - HEAP32[5142] = $230; + HEAP32[5218] = $230; $$pre = ((($225)) + 8|0); $$0438 = $225;$$pre$phiZ2D = $$pre; } else { $231 = ((($225)) + 8|0); $232 = HEAP32[$231>>2]|0; - $233 = HEAP32[(20584)>>2]|0; + $233 = HEAP32[(20888)>>2]|0; $234 = ($232>>>0)<($233>>>0); if ($234) { _abort(); @@ -43436,20 +43399,20 @@ function _dispose_chunk($0,$1) { $$0431 = $262; } } - $263 = (20872 + ($$0431<<2)|0); + $263 = (21176 + ($$0431<<2)|0); $264 = ((($$1)) + 28|0); HEAP32[$264>>2] = $$0431; $265 = ((($$1)) + 16|0); $266 = ((($$1)) + 20|0); HEAP32[$266>>2] = 0; HEAP32[$265>>2] = 0; - $267 = HEAP32[(20572)>>2]|0; + $267 = HEAP32[(20876)>>2]|0; $268 = 1 << $$0431; $269 = $267 & $268; $270 = ($269|0)==(0); if ($270) { $271 = $267 | $268; - HEAP32[(20572)>>2] = $271; + HEAP32[(20876)>>2] = $271; HEAP32[$263>>2] = $$1; $272 = ((($$1)) + 24|0); HEAP32[$272>>2] = $263; @@ -43488,7 +43451,7 @@ function _dispose_chunk($0,$1) { } } if ((label|0) == 118) { - $290 = HEAP32[(20584)>>2]|0; + $290 = HEAP32[(20888)>>2]|0; $291 = ($286>>>0)<($290>>>0); if ($291) { _abort(); @@ -43506,7 +43469,7 @@ function _dispose_chunk($0,$1) { else if ((label|0) == 121) { $295 = ((($$0420)) + 8|0); $296 = HEAP32[$295>>2]|0; - $297 = HEAP32[(20584)>>2]|0; + $297 = HEAP32[(20888)>>2]|0; $298 = ($296>>>0)>=($297>>>0); $not$19 = ($$0420>>>0)>=($297>>>0); $299 = $298 & $not$19; diff --git a/docs/examples/web/physac/physics_demo.js b/docs/examples/web/physac/physics_demo.js new file mode 100644 index 000000000..81550e5f7 --- /dev/null +++ b/docs/examples/web/physac/physics_demo.js @@ -0,0 +1,28789 @@ +// The Module object: Our interface to the outside world. We import +// and export values on it, and do the work to get that through +// closure compiler if necessary. There are various ways Module can be used: +// 1. Not defined. We create it here +// 2. A function parameter, function(Module) { ..generated code.. } +// 3. pre-run appended it, var Module = {}; ..generated code.. +// 4. External script tag defines var Module. +// We need to do an eval in order to handle the closure compiler +// case, where this code here is minified but Module was defined +// elsewhere (e.g. case 4 above). We also need to check if Module +// already exists (e.g. case 3 above). +// Note that if you want to run closure, and also to use Module +// after the generated code, you will need to define var Module = {}; +// before the code. Then that object will be used in the code, and you +// can continue to use Module afterwards as well. +var Module; +if (!Module) Module = (typeof Module !== 'undefined' ? Module : null) || {}; + +// Sometimes an existing Module object exists with properties +// meant to overwrite the default module functionality. Here +// we collect those properties and reapply _after_ we configure +// the current environment's defaults to avoid having to be so +// defensive during initialization. +var moduleOverrides = {}; +for (var key in Module) { + if (Module.hasOwnProperty(key)) { + moduleOverrides[key] = Module[key]; + } +} + +// The environment setup code below is customized to use Module. +// *** Environment setup code *** +var ENVIRONMENT_IS_WEB = false; +var ENVIRONMENT_IS_WORKER = false; +var ENVIRONMENT_IS_NODE = false; +var ENVIRONMENT_IS_SHELL = false; + +// Three configurations we can be running in: +// 1) We could be the application main() thread running in the main JS UI thread. (ENVIRONMENT_IS_WORKER == false and ENVIRONMENT_IS_PTHREAD == false) +// 2) We could be the application main() thread proxied to worker. (with Emscripten -s PROXY_TO_WORKER=1) (ENVIRONMENT_IS_WORKER == true, ENVIRONMENT_IS_PTHREAD == false) +// 3) We could be an application pthread running in a worker. (ENVIRONMENT_IS_WORKER == true and ENVIRONMENT_IS_PTHREAD == true) + +if (Module['ENVIRONMENT']) { + if (Module['ENVIRONMENT'] === 'WEB') { + ENVIRONMENT_IS_WEB = true; + } else if (Module['ENVIRONMENT'] === 'WORKER') { + ENVIRONMENT_IS_WORKER = true; + } else if (Module['ENVIRONMENT'] === 'NODE') { + ENVIRONMENT_IS_NODE = true; + } else if (Module['ENVIRONMENT'] === 'SHELL') { + ENVIRONMENT_IS_SHELL = true; + } else { + throw new Error('The provided Module[\'ENVIRONMENT\'] value is not valid. It must be one of: WEB|WORKER|NODE|SHELL.'); + } +} else { + ENVIRONMENT_IS_WEB = typeof window === 'object'; + ENVIRONMENT_IS_WORKER = typeof importScripts === 'function'; + ENVIRONMENT_IS_NODE = typeof process === 'object' && typeof require === 'function' && !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_WORKER; + ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER; +} + + +if (ENVIRONMENT_IS_NODE) { + // Expose functionality in the same simple way that the shells work + // Note that we pollute the global namespace here, otherwise we break in node + if (!Module['print']) Module['print'] = console.log; + if (!Module['printErr']) Module['printErr'] = console.warn; + + var nodeFS; + var nodePath; + + Module['read'] = function read(filename, binary) { + if (!nodeFS) nodeFS = require('fs'); + if (!nodePath) nodePath = require('path'); + filename = nodePath['normalize'](filename); + var ret = nodeFS['readFileSync'](filename); + return binary ? ret : ret.toString(); + }; + + Module['readBinary'] = function readBinary(filename) { + var ret = Module['read'](filename, true); + if (!ret.buffer) { + ret = new Uint8Array(ret); + } + assert(ret.buffer); + return ret; + }; + + Module['load'] = function load(f) { + globalEval(read(f)); + }; + + if (!Module['thisProgram']) { + if (process['argv'].length > 1) { + Module['thisProgram'] = process['argv'][1].replace(/\\/g, '/'); + } else { + Module['thisProgram'] = 'unknown-program'; + } + } + + Module['arguments'] = process['argv'].slice(2); + + if (typeof module !== 'undefined') { + module['exports'] = Module; + } + + process['on']('uncaughtException', function(ex) { + // suppress ExitStatus exceptions from showing an error + if (!(ex instanceof ExitStatus)) { + throw ex; + } + }); + + Module['inspect'] = function () { return '[Emscripten Module object]'; }; +} +else if (ENVIRONMENT_IS_SHELL) { + if (!Module['print']) Module['print'] = print; + if (typeof printErr != 'undefined') Module['printErr'] = printErr; // not present in v8 or older sm + + if (typeof read != 'undefined') { + Module['read'] = read; + } else { + Module['read'] = function read() { throw 'no read() available' }; + } + + Module['readBinary'] = function readBinary(f) { + if (typeof readbuffer === 'function') { + return new Uint8Array(readbuffer(f)); + } + var data = read(f, 'binary'); + assert(typeof data === 'object'); + return data; + }; + + if (typeof scriptArgs != 'undefined') { + Module['arguments'] = scriptArgs; + } else if (typeof arguments != 'undefined') { + Module['arguments'] = arguments; + } + + if (typeof quit === 'function') { + Module['quit'] = function(status, toThrow) { + quit(status); + } + } + +} +else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) { + Module['read'] = function read(url) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, false); + xhr.send(null); + return xhr.responseText; + }; + + if (ENVIRONMENT_IS_WORKER) { + Module['readBinary'] = function read(url) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, false); + xhr.responseType = 'arraybuffer'; + xhr.send(null); + return xhr.response; + }; + } + + Module['readAsync'] = function readAsync(url, onload, onerror) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, true); + xhr.responseType = 'arraybuffer'; + xhr.onload = function xhr_onload() { + if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0 + onload(xhr.response); + } else { + onerror(); + } + }; + xhr.onerror = onerror; + xhr.send(null); + }; + + if (typeof arguments != 'undefined') { + Module['arguments'] = arguments; + } + + if (typeof console !== 'undefined') { + if (!Module['print']) Module['print'] = function print(x) { + console.log(x); + }; + if (!Module['printErr']) Module['printErr'] = function printErr(x) { + console.warn(x); + }; + } else { + // Probably a worker, and without console.log. We can do very little here... + var TRY_USE_DUMP = false; + if (!Module['print']) Module['print'] = (TRY_USE_DUMP && (typeof(dump) !== "undefined") ? (function(x) { + dump(x); + }) : (function(x) { + // self.postMessage(x); // enable this if you want stdout to be sent as messages + })); + } + + if (ENVIRONMENT_IS_WORKER) { + Module['load'] = importScripts; + } + + if (typeof Module['setWindowTitle'] === 'undefined') { + Module['setWindowTitle'] = function(title) { document.title = title }; + } +} +else { + // Unreachable because SHELL is dependant on the others + throw 'Unknown runtime environment. Where are we?'; +} + +function globalEval(x) { + eval.call(null, x); +} +if (!Module['load'] && Module['read']) { + Module['load'] = function load(f) { + globalEval(Module['read'](f)); + }; +} +if (!Module['print']) { + Module['print'] = function(){}; +} +if (!Module['printErr']) { + Module['printErr'] = Module['print']; +} +if (!Module['arguments']) { + Module['arguments'] = []; +} +if (!Module['thisProgram']) { + Module['thisProgram'] = './this.program'; +} +if (!Module['quit']) { + Module['quit'] = function(status, toThrow) { + throw toThrow; + } +} + +// *** Environment setup code *** + +// Closure helpers +Module.print = Module['print']; +Module.printErr = Module['printErr']; + +// Callbacks +Module['preRun'] = []; +Module['postRun'] = []; + +// Merge back in the overrides +for (var key in moduleOverrides) { + if (moduleOverrides.hasOwnProperty(key)) { + Module[key] = moduleOverrides[key]; + } +} +// Free the object hierarchy contained in the overrides, this lets the GC +// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array. +moduleOverrides = undefined; + + + +// {{PREAMBLE_ADDITIONS}} + +// === Preamble library stuff === + +// Documentation for the public APIs defined in this file must be updated in: +// site/source/docs/api_reference/preamble.js.rst +// A prebuilt local version of the documentation is available at: +// site/build/text/docs/api_reference/preamble.js.txt +// You can also build docs locally as HTML or other formats in site/ +// An online HTML version (which may be of a different version of Emscripten) +// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html + +//======================================== +// Runtime code shared with compiler +//======================================== + +var Runtime = { + setTempRet0: function (value) { + tempRet0 = value; + return value; + }, + getTempRet0: function () { + return tempRet0; + }, + stackSave: function () { + return STACKTOP; + }, + stackRestore: function (stackTop) { + STACKTOP = stackTop; + }, + getNativeTypeSize: function (type) { + switch (type) { + case 'i1': case 'i8': return 1; + case 'i16': return 2; + case 'i32': return 4; + case 'i64': return 8; + case 'float': return 4; + case 'double': return 8; + default: { + if (type[type.length-1] === '*') { + return Runtime.QUANTUM_SIZE; // A pointer + } else if (type[0] === 'i') { + var bits = parseInt(type.substr(1)); + assert(bits % 8 === 0); + return bits/8; + } else { + return 0; + } + } + } + }, + getNativeFieldSize: function (type) { + return Math.max(Runtime.getNativeTypeSize(type), Runtime.QUANTUM_SIZE); + }, + STACK_ALIGN: 16, + prepVararg: function (ptr, type) { + if (type === 'double' || type === 'i64') { + // move so the load is aligned + if (ptr & 7) { + assert((ptr & 7) === 4); + ptr += 4; + } + } else { + assert((ptr & 3) === 0); + } + return ptr; + }, + getAlignSize: function (type, size, vararg) { + // we align i64s and doubles on 64-bit boundaries, unlike x86 + if (!vararg && (type == 'i64' || type == 'double')) return 8; + if (!type) return Math.min(size, 8); // align structures internally to 64 bits + return Math.min(size || (type ? Runtime.getNativeFieldSize(type) : 0), Runtime.QUANTUM_SIZE); + }, + dynCall: function (sig, ptr, args) { + if (args && args.length) { + assert(args.length == sig.length-1); + assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\''); + return Module['dynCall_' + sig].apply(null, [ptr].concat(args)); + } else { + assert(sig.length == 1); + assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\''); + return Module['dynCall_' + sig].call(null, ptr); + } + }, + functionPointers: [], + addFunction: function (func) { + for (var i = 0; i < Runtime.functionPointers.length; i++) { + if (!Runtime.functionPointers[i]) { + Runtime.functionPointers[i] = func; + return 2*(1 + i); + } + } + throw 'Finished up all reserved function pointers. Use a higher value for RESERVED_FUNCTION_POINTERS.'; + }, + removeFunction: function (index) { + Runtime.functionPointers[(index-2)/2] = null; + }, + warnOnce: function (text) { + if (!Runtime.warnOnce.shown) Runtime.warnOnce.shown = {}; + if (!Runtime.warnOnce.shown[text]) { + Runtime.warnOnce.shown[text] = 1; + Module.printErr(text); + } + }, + funcWrappers: {}, + getFuncWrapper: function (func, sig) { + assert(sig); + if (!Runtime.funcWrappers[sig]) { + Runtime.funcWrappers[sig] = {}; + } + var sigCache = Runtime.funcWrappers[sig]; + if (!sigCache[func]) { + // optimize away arguments usage in common cases + if (sig.length === 1) { + sigCache[func] = function dynCall_wrapper() { + return Runtime.dynCall(sig, func); + }; + } else if (sig.length === 2) { + sigCache[func] = function dynCall_wrapper(arg) { + return Runtime.dynCall(sig, func, [arg]); + }; + } else { + // general case + sigCache[func] = function dynCall_wrapper() { + return Runtime.dynCall(sig, func, Array.prototype.slice.call(arguments)); + }; + } + } + return sigCache[func]; + }, + getCompilerSetting: function (name) { + throw 'You must build with -s RETAIN_COMPILER_SETTINGS=1 for Runtime.getCompilerSetting or emscripten_get_compiler_setting to work'; + }, + stackAlloc: function (size) { var ret = STACKTOP;STACKTOP = (STACKTOP + size)|0;STACKTOP = (((STACKTOP)+15)&-16);(assert((((STACKTOP|0) < (STACK_MAX|0))|0))|0); return ret; }, + staticAlloc: function (size) { var ret = STATICTOP;STATICTOP = (STATICTOP + (assert(!staticSealed),size))|0;STATICTOP = (((STATICTOP)+15)&-16); return ret; }, + dynamicAlloc: function (size) { assert(DYNAMICTOP_PTR);var ret = HEAP32[DYNAMICTOP_PTR>>2];var end = (((ret + size + 15)|0) & -16);HEAP32[DYNAMICTOP_PTR>>2] = end;if (end >= TOTAL_MEMORY) {var success = enlargeMemory();if (!success) {HEAP32[DYNAMICTOP_PTR>>2] = ret;return 0;}}return ret;}, + alignMemory: function (size,quantum) { var ret = size = Math.ceil((size)/(quantum ? quantum : 16))*(quantum ? quantum : 16); return ret; }, + makeBigInt: function (low,high,unsigned) { var ret = (unsigned ? ((+((low>>>0)))+((+((high>>>0)))*4294967296.0)) : ((+((low>>>0)))+((+((high|0)))*4294967296.0))); return ret; }, + GLOBAL_BASE: 8, + QUANTUM_SIZE: 4, + __dummy__: 0 +} + + + +Module["Runtime"] = Runtime; + + + +//======================================== +// Runtime essentials +//======================================== + +var ABORT = 0; // whether we are quitting the application. no code should run after this. set in exit() and abort() +var EXITSTATUS = 0; + +function assert(condition, text) { + if (!condition) { + abort('Assertion failed: ' + text); + } +} + +var globalScope = this; + +// Returns the C function with a specified identifier (for C++, you need to do manual name mangling) +function getCFunc(ident) { + var func = Module['_' + ident]; // closure exported function + if (!func) { + try { func = eval('_' + ident); } catch(e) {} + } + assert(func, 'Cannot call unknown function ' + ident + ' (perhaps LLVM optimizations or closure removed it?)'); + return func; +} + +var cwrap, ccall; +(function(){ + var JSfuncs = { + // Helpers for cwrap -- it can't refer to Runtime directly because it might + // be renamed by closure, instead it calls JSfuncs['stackSave'].body to find + // out what the minified function name is. + 'stackSave': function() { + Runtime.stackSave() + }, + 'stackRestore': function() { + Runtime.stackRestore() + }, + // type conversion from js to c + 'arrayToC' : function(arr) { + var ret = Runtime.stackAlloc(arr.length); + writeArrayToMemory(arr, ret); + return ret; + }, + 'stringToC' : function(str) { + var ret = 0; + if (str !== null && str !== undefined && str !== 0) { // null string + // at most 4 bytes per UTF-8 code point, +1 for the trailing '\0' + var len = (str.length << 2) + 1; + ret = Runtime.stackAlloc(len); + stringToUTF8(str, ret, len); + } + return ret; + } + }; + // For fast lookup of conversion functions + var toC = {'string' : JSfuncs['stringToC'], 'array' : JSfuncs['arrayToC']}; + + // C calling interface. + ccall = function ccallFunc(ident, returnType, argTypes, args, opts) { + var func = getCFunc(ident); + var cArgs = []; + var stack = 0; + assert(returnType !== 'array', 'Return type should not be "array".'); + if (args) { + for (var i = 0; i < args.length; i++) { + var converter = toC[argTypes[i]]; + if (converter) { + if (stack === 0) stack = Runtime.stackSave(); + cArgs[i] = converter(args[i]); + } else { + cArgs[i] = args[i]; + } + } + } + var ret = func.apply(null, cArgs); + if ((!opts || !opts.async) && typeof EmterpreterAsync === 'object') { + assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling ccall'); + } + if (opts && opts.async) assert(!returnType, 'async ccalls cannot return values'); + if (returnType === 'string') ret = Pointer_stringify(ret); + if (stack !== 0) { + if (opts && opts.async) { + EmterpreterAsync.asyncFinalizers.push(function() { + Runtime.stackRestore(stack); + }); + return; + } + Runtime.stackRestore(stack); + } + return ret; + } + + var sourceRegex = /^function\s*[a-zA-Z$_0-9]*\s*\(([^)]*)\)\s*{\s*([^*]*?)[\s;]*(?:return\s*(.*?)[;\s]*)?}$/; + function parseJSFunc(jsfunc) { + // Match the body and the return value of a javascript function source + var parsed = jsfunc.toString().match(sourceRegex).slice(1); + return {arguments : parsed[0], body : parsed[1], returnValue: parsed[2]} + } + + // sources of useful functions. we create this lazily as it can trigger a source decompression on this entire file + var JSsource = null; + function ensureJSsource() { + if (!JSsource) { + JSsource = {}; + for (var fun in JSfuncs) { + if (JSfuncs.hasOwnProperty(fun)) { + // Elements of toCsource are arrays of three items: + // the code, and the return value + JSsource[fun] = parseJSFunc(JSfuncs[fun]); + } + } + } + } + + cwrap = function cwrap(ident, returnType, argTypes) { + argTypes = argTypes || []; + var cfunc = getCFunc(ident); + // When the function takes numbers and returns a number, we can just return + // the original function + var numericArgs = argTypes.every(function(type){ return type === 'number'}); + var numericRet = (returnType !== 'string'); + if ( numericRet && numericArgs) { + return cfunc; + } + // Creation of the arguments list (["$1","$2",...,"$nargs"]) + var argNames = argTypes.map(function(x,i){return '$'+i}); + var funcstr = "(function(" + argNames.join(',') + ") {"; + var nargs = argTypes.length; + if (!numericArgs) { + // Generate the code needed to convert the arguments from javascript + // values to pointers + ensureJSsource(); + funcstr += 'var stack = ' + JSsource['stackSave'].body + ';'; + for (var i = 0; i < nargs; i++) { + var arg = argNames[i], type = argTypes[i]; + if (type === 'number') continue; + var convertCode = JSsource[type + 'ToC']; // [code, return] + funcstr += 'var ' + convertCode.arguments + ' = ' + arg + ';'; + funcstr += convertCode.body + ';'; + funcstr += arg + '=(' + convertCode.returnValue + ');'; + } + } + + // When the code is compressed, the name of cfunc is not literally 'cfunc' anymore + var cfuncname = parseJSFunc(function(){return cfunc}).returnValue; + // Call the function + funcstr += 'var ret = ' + cfuncname + '(' + argNames.join(',') + ');'; + if (!numericRet) { // Return type can only by 'string' or 'number' + // Convert the result to a string + var strgfy = parseJSFunc(function(){return Pointer_stringify}).returnValue; + funcstr += 'ret = ' + strgfy + '(ret);'; + } + funcstr += "if (typeof EmterpreterAsync === 'object') { assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling cwrap') }"; + if (!numericArgs) { + // If we had a stack, restore it + ensureJSsource(); + funcstr += JSsource['stackRestore'].body.replace('()', '(stack)') + ';'; + } + funcstr += 'return ret})'; + return eval(funcstr); + }; +})(); +Module["ccall"] = ccall; +Module["cwrap"] = cwrap; + +function setValue(ptr, value, type, noSafe) { + type = type || 'i8'; + if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit + switch(type) { + case 'i1': HEAP8[((ptr)>>0)]=value; break; + case 'i8': HEAP8[((ptr)>>0)]=value; break; + case 'i16': HEAP16[((ptr)>>1)]=value; break; + case 'i32': HEAP32[((ptr)>>2)]=value; break; + case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)]=tempI64[0],HEAP32[(((ptr)+(4))>>2)]=tempI64[1]); break; + case 'float': HEAPF32[((ptr)>>2)]=value; break; + case 'double': HEAPF64[((ptr)>>3)]=value; break; + default: abort('invalid type for setValue: ' + type); + } +} +Module["setValue"] = setValue; + + +function getValue(ptr, type, noSafe) { + type = type || 'i8'; + if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit + switch(type) { + case 'i1': return HEAP8[((ptr)>>0)]; + case 'i8': return HEAP8[((ptr)>>0)]; + case 'i16': return HEAP16[((ptr)>>1)]; + case 'i32': return HEAP32[((ptr)>>2)]; + case 'i64': return HEAP32[((ptr)>>2)]; + case 'float': return HEAPF32[((ptr)>>2)]; + case 'double': return HEAPF64[((ptr)>>3)]; + default: abort('invalid type for setValue: ' + type); + } + return null; +} +Module["getValue"] = getValue; + +var ALLOC_NORMAL = 0; // Tries to use _malloc() +var ALLOC_STACK = 1; // Lives for the duration of the current function call +var ALLOC_STATIC = 2; // Cannot be freed +var ALLOC_DYNAMIC = 3; // Cannot be freed except through sbrk +var ALLOC_NONE = 4; // Do not allocate +Module["ALLOC_NORMAL"] = ALLOC_NORMAL; +Module["ALLOC_STACK"] = ALLOC_STACK; +Module["ALLOC_STATIC"] = ALLOC_STATIC; +Module["ALLOC_DYNAMIC"] = ALLOC_DYNAMIC; +Module["ALLOC_NONE"] = ALLOC_NONE; + +// allocate(): This is for internal use. You can use it yourself as well, but the interface +// is a little tricky (see docs right below). The reason is that it is optimized +// for multiple syntaxes to save space in generated code. So you should +// normally not use allocate(), and instead allocate memory using _malloc(), +// initialize it with setValue(), and so forth. +// @slab: An array of data, or a number. If a number, then the size of the block to allocate, +// in *bytes* (note that this is sometimes confusing: the next parameter does not +// affect this!) +// @types: Either an array of types, one for each byte (or 0 if no type at that position), +// or a single type which is used for the entire block. This only matters if there +// is initial data - if @slab is a number, then this does not matter at all and is +// ignored. +// @allocator: How to allocate memory, see ALLOC_* +function allocate(slab, types, allocator, ptr) { + var zeroinit, size; + if (typeof slab === 'number') { + zeroinit = true; + size = slab; + } else { + zeroinit = false; + size = slab.length; + } + + var singleType = typeof types === 'string' ? types : null; + + var ret; + if (allocator == ALLOC_NONE) { + ret = ptr; + } else { + ret = [typeof _malloc === 'function' ? _malloc : Runtime.staticAlloc, Runtime.stackAlloc, Runtime.staticAlloc, Runtime.dynamicAlloc][allocator === undefined ? ALLOC_STATIC : allocator](Math.max(size, singleType ? 1 : types.length)); + } + + if (zeroinit) { + var ptr = ret, stop; + assert((ret & 3) == 0); + stop = ret + (size & ~3); + for (; ptr < stop; ptr += 4) { + HEAP32[((ptr)>>2)]=0; + } + stop = ret + size; + while (ptr < stop) { + HEAP8[((ptr++)>>0)]=0; + } + return ret; + } + + if (singleType === 'i8') { + if (slab.subarray || slab.slice) { + HEAPU8.set(slab, ret); + } else { + HEAPU8.set(new Uint8Array(slab), ret); + } + return ret; + } + + var i = 0, type, typeSize, previousType; + while (i < size) { + var curr = slab[i]; + + if (typeof curr === 'function') { + curr = Runtime.getFunctionIndex(curr); + } + + type = singleType || types[i]; + if (type === 0) { + i++; + continue; + } + assert(type, 'Must know what type to store in allocate!'); + + if (type == 'i64') type = 'i32'; // special case: we have one i32 here, and one i32 later + + setValue(ret+i, curr, type); + + // no need to look up size unless type changes, so cache it + if (previousType !== type) { + typeSize = Runtime.getNativeTypeSize(type); + previousType = type; + } + i += typeSize; + } + + return ret; +} +Module["allocate"] = allocate; + +// Allocate memory during any stage of startup - static memory early on, dynamic memory later, malloc when ready +function getMemory(size) { + if (!staticSealed) return Runtime.staticAlloc(size); + if (!runtimeInitialized) return Runtime.dynamicAlloc(size); + return _malloc(size); +} +Module["getMemory"] = getMemory; + +function Pointer_stringify(ptr, /* optional */ length) { + if (length === 0 || !ptr) return ''; + // TODO: use TextDecoder + // Find the length, and check for UTF while doing so + var hasUtf = 0; + var t; + var i = 0; + while (1) { + assert(ptr + i < TOTAL_MEMORY); + t = HEAPU8[(((ptr)+(i))>>0)]; + hasUtf |= t; + if (t == 0 && !length) break; + i++; + if (length && i == length) break; + } + if (!length) length = i; + + var ret = ''; + + if (hasUtf < 128) { + var MAX_CHUNK = 1024; // split up into chunks, because .apply on a huge string can overflow the stack + var curr; + while (length > 0) { + curr = String.fromCharCode.apply(String, HEAPU8.subarray(ptr, ptr + Math.min(length, MAX_CHUNK))); + ret = ret ? ret + curr : curr; + ptr += MAX_CHUNK; + length -= MAX_CHUNK; + } + return ret; + } + return Module['UTF8ToString'](ptr); +} +Module["Pointer_stringify"] = Pointer_stringify; + +// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +function AsciiToString(ptr) { + var str = ''; + while (1) { + var ch = HEAP8[((ptr++)>>0)]; + if (!ch) return str; + str += String.fromCharCode(ch); + } +} +Module["AsciiToString"] = AsciiToString; + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP. + +function stringToAscii(str, outPtr) { + return writeAsciiToMemory(str, outPtr, false); +} +Module["stringToAscii"] = stringToAscii; + +// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns +// a copy of that string as a Javascript String object. + +var UTF8Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf8') : undefined; +function UTF8ArrayToString(u8Array, idx) { + var endPtr = idx; + // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. + // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. + while (u8Array[endPtr]) ++endPtr; + + if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) { + return UTF8Decoder.decode(u8Array.subarray(idx, endPtr)); + } else { + var u0, u1, u2, u3, u4, u5; + + var str = ''; + while (1) { + // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 + u0 = u8Array[idx++]; + if (!u0) return str; + if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; } + u1 = u8Array[idx++] & 63; + if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; } + u2 = u8Array[idx++] & 63; + if ((u0 & 0xF0) == 0xE0) { + u0 = ((u0 & 15) << 12) | (u1 << 6) | u2; + } else { + u3 = u8Array[idx++] & 63; + if ((u0 & 0xF8) == 0xF0) { + u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | u3; + } else { + u4 = u8Array[idx++] & 63; + if ((u0 & 0xFC) == 0xF8) { + u0 = ((u0 & 3) << 24) | (u1 << 18) | (u2 << 12) | (u3 << 6) | u4; + } else { + u5 = u8Array[idx++] & 63; + u0 = ((u0 & 1) << 30) | (u1 << 24) | (u2 << 18) | (u3 << 12) | (u4 << 6) | u5; + } + } + } + if (u0 < 0x10000) { + str += String.fromCharCode(u0); + } else { + var ch = u0 - 0x10000; + str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); + } + } + } +} +Module["UTF8ArrayToString"] = UTF8ArrayToString; + +// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +function UTF8ToString(ptr) { + return UTF8ArrayToString(HEAPU8,ptr); +} +Module["UTF8ToString"] = UTF8ToString; + +// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx', +// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP. +// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outU8Array: the array to copy to. Each index in this array is assumed to be one 8-byte element. +// outIdx: The starting offset in the array to begin the copying. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else. +// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) { + if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes. + return 0; + + var startIdx = outIdx; + var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator. + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 + var u = str.charCodeAt(i); // possibly a lead surrogate + if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF); + if (u <= 0x7F) { + if (outIdx >= endIdx) break; + outU8Array[outIdx++] = u; + } else if (u <= 0x7FF) { + if (outIdx + 1 >= endIdx) break; + outU8Array[outIdx++] = 0xC0 | (u >> 6); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0xFFFF) { + if (outIdx + 2 >= endIdx) break; + outU8Array[outIdx++] = 0xE0 | (u >> 12); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0x1FFFFF) { + if (outIdx + 3 >= endIdx) break; + outU8Array[outIdx++] = 0xF0 | (u >> 18); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0x3FFFFFF) { + if (outIdx + 4 >= endIdx) break; + outU8Array[outIdx++] = 0xF8 | (u >> 24); + outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else { + if (outIdx + 5 >= endIdx) break; + outU8Array[outIdx++] = 0xFC | (u >> 30); + outU8Array[outIdx++] = 0x80 | ((u >> 24) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } + } + // Null-terminate the pointer to the buffer. + outU8Array[outIdx] = 0; + return outIdx - startIdx; +} +Module["stringToUTF8Array"] = stringToUTF8Array; + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP. +// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF8(str, outPtr, maxBytesToWrite) { + assert(typeof maxBytesToWrite == 'number', 'stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); + return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite); +} +Module["stringToUTF8"] = stringToUTF8; + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF8(str) { + var len = 0; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var u = str.charCodeAt(i); // possibly a lead surrogate + if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF); + if (u <= 0x7F) { + ++len; + } else if (u <= 0x7FF) { + len += 2; + } else if (u <= 0xFFFF) { + len += 3; + } else if (u <= 0x1FFFFF) { + len += 4; + } else if (u <= 0x3FFFFFF) { + len += 5; + } else { + len += 6; + } + } + return len; +} +Module["lengthBytesUTF8"] = lengthBytesUTF8; + +// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +var UTF16Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-16le') : undefined; +function UTF16ToString(ptr) { + assert(ptr % 2 == 0, 'Pointer passed to UTF16ToString must be aligned to two bytes!'); + var endPtr = ptr; + // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. + // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. + var idx = endPtr >> 1; + while (HEAP16[idx]) ++idx; + endPtr = idx << 1; + + if (endPtr - ptr > 32 && UTF16Decoder) { + return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr)); + } else { + var i = 0; + + var str = ''; + while (1) { + var codeUnit = HEAP16[(((ptr)+(i*2))>>1)]; + if (codeUnit == 0) return str; + ++i; + // fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through. + str += String.fromCharCode(codeUnit); + } + } +} + + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP. +// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outPtr: Byte address in Emscripten HEAP where to write the string to. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else. +// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF16(str, outPtr, maxBytesToWrite) { + assert(outPtr % 2 == 0, 'Pointer passed to stringToUTF16 must be aligned to two bytes!'); + assert(typeof maxBytesToWrite == 'number', 'stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); + // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. + if (maxBytesToWrite === undefined) { + maxBytesToWrite = 0x7FFFFFFF; + } + if (maxBytesToWrite < 2) return 0; + maxBytesToWrite -= 2; // Null terminator. + var startPtr = outPtr; + var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length; + for (var i = 0; i < numCharsToWrite; ++i) { + // charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP. + var codeUnit = str.charCodeAt(i); // possibly a lead surrogate + HEAP16[((outPtr)>>1)]=codeUnit; + outPtr += 2; + } + // Null-terminate the pointer to the HEAP. + HEAP16[((outPtr)>>1)]=0; + return outPtr - startPtr; +} + + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF16(str) { + return str.length*2; +} + + +function UTF32ToString(ptr) { + assert(ptr % 4 == 0, 'Pointer passed to UTF32ToString must be aligned to four bytes!'); + var i = 0; + + var str = ''; + while (1) { + var utf32 = HEAP32[(((ptr)+(i*4))>>2)]; + if (utf32 == 0) + return str; + ++i; + // Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + if (utf32 >= 0x10000) { + var ch = utf32 - 0x10000; + str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); + } else { + str += String.fromCharCode(utf32); + } + } +} + + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP. +// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outPtr: Byte address in Emscripten HEAP where to write the string to. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else. +// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF32(str, outPtr, maxBytesToWrite) { + assert(outPtr % 4 == 0, 'Pointer passed to stringToUTF32 must be aligned to four bytes!'); + assert(typeof maxBytesToWrite == 'number', 'stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); + // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. + if (maxBytesToWrite === undefined) { + maxBytesToWrite = 0x7FFFFFFF; + } + if (maxBytesToWrite < 4) return 0; + var startPtr = outPtr; + var endPtr = startPtr + maxBytesToWrite - 4; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var codeUnit = str.charCodeAt(i); // possibly a lead surrogate + if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) { + var trailSurrogate = str.charCodeAt(++i); + codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF); + } + HEAP32[((outPtr)>>2)]=codeUnit; + outPtr += 4; + if (outPtr + 4 > endPtr) break; + } + // Null-terminate the pointer to the HEAP. + HEAP32[((outPtr)>>2)]=0; + return outPtr - startPtr; +} + + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF32(str) { + var len = 0; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var codeUnit = str.charCodeAt(i); + if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate. + len += 4; + } + + return len; +} + + +function demangle(func) { + var __cxa_demangle_func = Module['___cxa_demangle'] || Module['__cxa_demangle']; + if (__cxa_demangle_func) { + try { + var s = + func.substr(1); + var len = lengthBytesUTF8(s)+1; + var buf = _malloc(len); + stringToUTF8(s, buf, len); + var status = _malloc(4); + var ret = __cxa_demangle_func(buf, 0, 0, status); + if (getValue(status, 'i32') === 0 && ret) { + return Pointer_stringify(ret); + } + // otherwise, libcxxabi failed + } catch(e) { + // ignore problems here + } finally { + if (buf) _free(buf); + if (status) _free(status); + if (ret) _free(ret); + } + // failure when using libcxxabi, don't demangle + return func; + } + Runtime.warnOnce('warning: build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling'); + return func; +} + +function demangleAll(text) { + var regex = + /__Z[\w\d_]+/g; + return text.replace(regex, + function(x) { + var y = demangle(x); + return x === y ? x : (x + ' [' + y + ']'); + }); +} + +function jsStackTrace() { + var err = new Error(); + if (!err.stack) { + // IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown, + // so try that as a special-case. + try { + throw new Error(0); + } catch(e) { + err = e; + } + if (!err.stack) { + return '(no stack trace available)'; + } + } + return err.stack.toString(); +} + +function stackTrace() { + var js = jsStackTrace(); + if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace'](); + return demangleAll(js); +} +Module["stackTrace"] = stackTrace; + +// Memory management + +var PAGE_SIZE = 16384; +var WASM_PAGE_SIZE = 65536; +var ASMJS_PAGE_SIZE = 16777216; +var MIN_TOTAL_MEMORY = 16777216; + +function alignUp(x, multiple) { + if (x % multiple > 0) { + x += multiple - (x % multiple); + } + return x; +} + +var HEAP; +var buffer; +var HEAP8, HEAPU8, HEAP16, HEAPU16, HEAP32, HEAPU32, HEAPF32, HEAPF64; + +function updateGlobalBuffer(buf) { + Module['buffer'] = buffer = buf; +} + +function updateGlobalBufferViews() { + Module['HEAP8'] = HEAP8 = new Int8Array(buffer); + Module['HEAP16'] = HEAP16 = new Int16Array(buffer); + Module['HEAP32'] = HEAP32 = new Int32Array(buffer); + Module['HEAPU8'] = HEAPU8 = new Uint8Array(buffer); + Module['HEAPU16'] = HEAPU16 = new Uint16Array(buffer); + Module['HEAPU32'] = HEAPU32 = new Uint32Array(buffer); + Module['HEAPF32'] = HEAPF32 = new Float32Array(buffer); + Module['HEAPF64'] = HEAPF64 = new Float64Array(buffer); +} + +var STATIC_BASE, STATICTOP, staticSealed; // static area +var STACK_BASE, STACKTOP, STACK_MAX; // stack area +var DYNAMIC_BASE, DYNAMICTOP_PTR; // dynamic area handled by sbrk + + STATIC_BASE = STATICTOP = STACK_BASE = STACKTOP = STACK_MAX = DYNAMIC_BASE = DYNAMICTOP_PTR = 0; + staticSealed = false; + + +// Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode. +function writeStackCookie() { + assert((STACK_MAX & 3) == 0); + HEAPU32[(STACK_MAX >> 2)-1] = 0x02135467; + HEAPU32[(STACK_MAX >> 2)-2] = 0x89BACDFE; +} + +function checkStackCookie() { + if (HEAPU32[(STACK_MAX >> 2)-1] != 0x02135467 || HEAPU32[(STACK_MAX >> 2)-2] != 0x89BACDFE) { + abort('Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x02135467, but received 0x' + HEAPU32[(STACK_MAX >> 2)-2].toString(16) + ' ' + HEAPU32[(STACK_MAX >> 2)-1].toString(16)); + } + // Also test the global address 0 for integrity. This check is not compatible with SAFE_SPLIT_MEMORY though, since that mode already tests all address 0 accesses on its own. + if (HEAP32[0] !== 0x63736d65 /* 'emsc' */) throw 'Runtime error: The application has corrupted its heap memory area (address zero)!'; +} + +function abortStackOverflow(allocSize) { + abort('Stack overflow! Attempted to allocate ' + allocSize + ' bytes on the stack, but stack has only ' + (STACK_MAX - asm.stackSave() + allocSize) + ' bytes available!'); +} + +function abortOnCannotGrowMemory() { + abort('Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value ' + TOTAL_MEMORY + ', (2) compile with -s ALLOW_MEMORY_GROWTH=1 which adjusts the size at runtime but prevents some optimizations, (3) set Module.TOTAL_MEMORY to a higher value before the program runs, or if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 '); +} + + +function enlargeMemory() { + abortOnCannotGrowMemory(); +} + + +var TOTAL_STACK = Module['TOTAL_STACK'] || 5242880; +var TOTAL_MEMORY = Module['TOTAL_MEMORY'] || 16777216; +if (TOTAL_MEMORY < TOTAL_STACK) Module.printErr('TOTAL_MEMORY should be larger than TOTAL_STACK, was ' + TOTAL_MEMORY + '! (TOTAL_STACK=' + TOTAL_STACK + ')'); + +// Initialize the runtime's memory +// check for full engine support (use string 'subarray' to avoid closure compiler confusion) +assert(typeof Int32Array !== 'undefined' && typeof Float64Array !== 'undefined' && !!(new Int32Array(1)['subarray']) && !!(new Int32Array(1)['set']), + 'JS engine does not provide full typed array support'); + + + +// Use a provided buffer, if there is one, or else allocate a new one +if (Module['buffer']) { + buffer = Module['buffer']; + assert(buffer.byteLength === TOTAL_MEMORY, 'provided buffer should be ' + TOTAL_MEMORY + ' bytes, but it is ' + buffer.byteLength); +} else { + // Use a WebAssembly memory where available + { + buffer = new ArrayBuffer(TOTAL_MEMORY); + } + assert(buffer.byteLength === TOTAL_MEMORY); +} +updateGlobalBufferViews(); + + +function getTotalMemory() { + return TOTAL_MEMORY; +} + +// Endianness check (note: assumes compiler arch was little-endian) + HEAP32[0] = 0x63736d65; /* 'emsc' */ +HEAP16[1] = 0x6373; +if (HEAPU8[2] !== 0x73 || HEAPU8[3] !== 0x63) throw 'Runtime error: expected the system to be little-endian!'; + +Module['HEAP'] = HEAP; +Module['buffer'] = buffer; +Module['HEAP8'] = HEAP8; +Module['HEAP16'] = HEAP16; +Module['HEAP32'] = HEAP32; +Module['HEAPU8'] = HEAPU8; +Module['HEAPU16'] = HEAPU16; +Module['HEAPU32'] = HEAPU32; +Module['HEAPF32'] = HEAPF32; +Module['HEAPF64'] = HEAPF64; + +function callRuntimeCallbacks(callbacks) { + while(callbacks.length > 0) { + var callback = callbacks.shift(); + if (typeof callback == 'function') { + callback(); + continue; + } + var func = callback.func; + if (typeof func === 'number') { + if (callback.arg === undefined) { + Module['dynCall_v'](func); + } else { + Module['dynCall_vi'](func, callback.arg); + } + } else { + func(callback.arg === undefined ? null : callback.arg); + } + } +} + +var __ATPRERUN__ = []; // functions called before the runtime is initialized +var __ATINIT__ = []; // functions called during startup +var __ATMAIN__ = []; // functions called when main() is to be run +var __ATEXIT__ = []; // functions called during shutdown +var __ATPOSTRUN__ = []; // functions called after the runtime has exited + +var runtimeInitialized = false; +var runtimeExited = false; + + +function preRun() { + // compatibility - merge in anything from Module['preRun'] at this time + if (Module['preRun']) { + if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']]; + while (Module['preRun'].length) { + addOnPreRun(Module['preRun'].shift()); + } + } + callRuntimeCallbacks(__ATPRERUN__); +} + +function ensureInitRuntime() { + checkStackCookie(); + if (runtimeInitialized) return; + runtimeInitialized = true; + callRuntimeCallbacks(__ATINIT__); +} + +function preMain() { + checkStackCookie(); + callRuntimeCallbacks(__ATMAIN__); +} + +function exitRuntime() { + checkStackCookie(); + callRuntimeCallbacks(__ATEXIT__); + runtimeExited = true; +} + +function postRun() { + checkStackCookie(); + // compatibility - merge in anything from Module['postRun'] at this time + if (Module['postRun']) { + if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']]; + while (Module['postRun'].length) { + addOnPostRun(Module['postRun'].shift()); + } + } + callRuntimeCallbacks(__ATPOSTRUN__); +} + +function addOnPreRun(cb) { + __ATPRERUN__.unshift(cb); +} +Module["addOnPreRun"] = addOnPreRun; + +function addOnInit(cb) { + __ATINIT__.unshift(cb); +} +Module["addOnInit"] = addOnInit; + +function addOnPreMain(cb) { + __ATMAIN__.unshift(cb); +} +Module["addOnPreMain"] = addOnPreMain; + +function addOnExit(cb) { + __ATEXIT__.unshift(cb); +} +Module["addOnExit"] = addOnExit; + +function addOnPostRun(cb) { + __ATPOSTRUN__.unshift(cb); +} +Module["addOnPostRun"] = addOnPostRun; + +// Tools + + +function intArrayFromString(stringy, dontAddNull, length /* optional */) { + var len = length > 0 ? length : lengthBytesUTF8(stringy)+1; + var u8array = new Array(len); + var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length); + if (dontAddNull) u8array.length = numBytesWritten; + return u8array; +} +Module["intArrayFromString"] = intArrayFromString; + +function intArrayToString(array) { + var ret = []; + for (var i = 0; i < array.length; i++) { + var chr = array[i]; + if (chr > 0xFF) { + assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.'); + chr &= 0xFF; + } + ret.push(String.fromCharCode(chr)); + } + return ret.join(''); +} +Module["intArrayToString"] = intArrayToString; + +// Deprecated: This function should not be called because it is unsafe and does not provide +// a maximum length limit of how many bytes it is allowed to write. Prefer calling the +// function stringToUTF8Array() instead, which takes in a maximum length that can be used +// to be secure from out of bounds writes. +function writeStringToMemory(string, buffer, dontAddNull) { + Runtime.warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!'); + + var lastChar, end; + if (dontAddNull) { + // stringToUTF8Array always appends null. If we don't want to do that, remember the + // character that existed at the location where the null will be placed, and restore + // that after the write (below). + end = buffer + lengthBytesUTF8(string); + lastChar = HEAP8[end]; + } + stringToUTF8(string, buffer, Infinity); + if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character. +} +Module["writeStringToMemory"] = writeStringToMemory; + +function writeArrayToMemory(array, buffer) { + assert(array.length >= 0, 'writeArrayToMemory array must have a length (should be an array or typed array)') + HEAP8.set(array, buffer); +} +Module["writeArrayToMemory"] = writeArrayToMemory; + +function writeAsciiToMemory(str, buffer, dontAddNull) { + for (var i = 0; i < str.length; ++i) { + assert(str.charCodeAt(i) === str.charCodeAt(i)&0xff); + HEAP8[((buffer++)>>0)]=str.charCodeAt(i); + } + // Null-terminate the pointer to the HEAP. + if (!dontAddNull) HEAP8[((buffer)>>0)]=0; +} +Module["writeAsciiToMemory"] = writeAsciiToMemory; + +function unSign(value, bits, ignore) { + if (value >= 0) { + return value; + } + return bits <= 32 ? 2*Math.abs(1 << (bits-1)) + value // Need some trickery, since if bits == 32, we are right at the limit of the bits JS uses in bitshifts + : Math.pow(2, bits) + value; +} +function reSign(value, bits, ignore) { + if (value <= 0) { + return value; + } + var half = bits <= 32 ? Math.abs(1 << (bits-1)) // abs is needed if bits == 32 + : Math.pow(2, bits-1); + if (value >= half && (bits <= 32 || value > half)) { // for huge values, we can hit the precision limit and always get true here. so don't do that + // but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors + // TODO: In i64 mode 1, resign the two parts separately and safely + value = -2*half + value; // Cannot bitshift half, as it may be at the limit of the bits JS uses in bitshifts + } + return value; +} + + +// check for imul support, and also for correctness ( https://bugs.webkit.org/show_bug.cgi?id=126345 ) +if (!Math['imul'] || Math['imul'](0xffffffff, 5) !== -5) Math['imul'] = function imul(a, b) { + var ah = a >>> 16; + var al = a & 0xffff; + var bh = b >>> 16; + var bl = b & 0xffff; + return (al*bl + ((ah*bl + al*bh) << 16))|0; +}; +Math.imul = Math['imul']; + + +if (!Math['clz32']) Math['clz32'] = function(x) { + x = x >>> 0; + for (var i = 0; i < 32; i++) { + if (x & (1 << (31 - i))) return i; + } + return 32; +}; +Math.clz32 = Math['clz32'] + +if (!Math['trunc']) Math['trunc'] = function(x) { + return x < 0 ? Math.ceil(x) : Math.floor(x); +}; +Math.trunc = Math['trunc']; + +var Math_abs = Math.abs; +var Math_cos = Math.cos; +var Math_sin = Math.sin; +var Math_tan = Math.tan; +var Math_acos = Math.acos; +var Math_asin = Math.asin; +var Math_atan = Math.atan; +var Math_atan2 = Math.atan2; +var Math_exp = Math.exp; +var Math_log = Math.log; +var Math_sqrt = Math.sqrt; +var Math_ceil = Math.ceil; +var Math_floor = Math.floor; +var Math_pow = Math.pow; +var Math_imul = Math.imul; +var Math_fround = Math.fround; +var Math_round = Math.round; +var Math_min = Math.min; +var Math_clz32 = Math.clz32; +var Math_trunc = Math.trunc; + +// A counter of dependencies for calling run(). If we need to +// do asynchronous work before running, increment this and +// decrement it. Incrementing must happen in a place like +// PRE_RUN_ADDITIONS (used by emcc to add file preloading). +// Note that you can add dependencies in preRun, even though +// it happens right before run - run will be postponed until +// the dependencies are met. +var runDependencies = 0; +var runDependencyWatcher = null; +var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled +var runDependencyTracking = {}; + +function getUniqueRunDependency(id) { + var orig = id; + while (1) { + if (!runDependencyTracking[id]) return id; + id = orig + Math.random(); + } + return id; +} + +function addRunDependency(id) { + runDependencies++; + if (Module['monitorRunDependencies']) { + Module['monitorRunDependencies'](runDependencies); + } + if (id) { + assert(!runDependencyTracking[id]); + runDependencyTracking[id] = 1; + if (runDependencyWatcher === null && typeof setInterval !== 'undefined') { + // Check for missing dependencies every few seconds + runDependencyWatcher = setInterval(function() { + if (ABORT) { + clearInterval(runDependencyWatcher); + runDependencyWatcher = null; + return; + } + var shown = false; + for (var dep in runDependencyTracking) { + if (!shown) { + shown = true; + Module.printErr('still waiting on run dependencies:'); + } + Module.printErr('dependency: ' + dep); + } + if (shown) { + Module.printErr('(end of list)'); + } + }, 10000); + } + } else { + Module.printErr('warning: run dependency added without ID'); + } +} +Module["addRunDependency"] = addRunDependency; + +function removeRunDependency(id) { + runDependencies--; + if (Module['monitorRunDependencies']) { + Module['monitorRunDependencies'](runDependencies); + } + if (id) { + assert(runDependencyTracking[id]); + delete runDependencyTracking[id]; + } else { + Module.printErr('warning: run dependency removed without ID'); + } + if (runDependencies == 0) { + if (runDependencyWatcher !== null) { + clearInterval(runDependencyWatcher); + runDependencyWatcher = null; + } + if (dependenciesFulfilled) { + var callback = dependenciesFulfilled; + dependenciesFulfilled = null; + callback(); // can add another dependenciesFulfilled + } + } +} +Module["removeRunDependency"] = removeRunDependency; + +Module["preloadedImages"] = {}; // maps url to image data +Module["preloadedAudios"] = {}; // maps url to audio data + + + +var memoryInitializer = null; + + + +var /* show errors on likely calls to FS when it was not included */ FS = { + error: function() { + abort('Filesystem support (FS) was not included. The problem is that you are using files from JS, but files were not used from C/C++, so filesystem support was not auto-included. You can force-include filesystem support with -s FORCE_FILESYSTEM=1'); + }, + init: function() { FS.error() }, + createDataFile: function() { FS.error() }, + createPreloadedFile: function() { FS.error() }, + createLazyFile: function() { FS.error() }, + open: function() { FS.error() }, + mkdev: function() { FS.error() }, + registerDevice: function() { FS.error() }, + analyzePath: function() { FS.error() }, + loadFilesFromDB: function() { FS.error() }, + + ErrnoError: function ErrnoError() { FS.error() }, +}; +Module['FS_createDataFile'] = FS.createDataFile; +Module['FS_createPreloadedFile'] = FS.createPreloadedFile; + + + +// === Body === + +var ASM_CONSTS = [function($0, $1) { { Module.printErr('bad name in getProcAddress: ' + [Pointer_stringify($0), Pointer_stringify($1)]); } }]; + +function _emscripten_asm_const_iii(code, a0, a1) { + return ASM_CONSTS[code](a0, a1); +} + + + +STATIC_BASE = 8; + +STATICTOP = STATIC_BASE + 36064; + /* global initializers */ __ATINIT__.push(); + + +/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ allocate([111,114,109,97,108,80,111,105,110,116,101,114,0,103,108,67,111,108,111,114,80,111,105,110,116,101,114,0,103,108,67,108,105,101,110,116,65,99,116,105,118,101,84,101,120,116,117,114,101,0,103,108,71,101,110,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,68,101,108,101,116,101,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,66,105,110,100,86,101,114,116,101,120,65,114,114,97,121,0,103,108,77,97,116,114,105,120,77,111,100,101,0,103,108,76,111,97,100,73,100,101,110,116,105,116,121,0,103,108,76,111,97,100,77,97,116,114,105,120,102,0,103,108,70,114,117,115,116,117,109,0,103,108,82,111,116,97,116,101,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,80,111,105,110,116,101,114,0,103,108,69,110,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,105,115,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,114,97,119,65,114,114,97,121,115,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,0,103,108,83,104,97,100,101,114,66,105,110,97,114,121,0,103,108,82,101,108,101,97,115,101,83,104,97,100,101,114,67,111,109,112,105,108,101,114,0,103,108,71,101,116,69,114,114,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,68,105,118,105,115,111,114,0,103,108,68,114,97,119,65,114,114,97,121,115,73,110,115,116,97,110,99,101,100,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,73,110,115,116,97,110,99,101,100,0,103,108,70,105,110,105,115,104,0,103,108,70,108,117,115,104,0,103,108,67,108,101,97,114,68,101,112,116,104,0,103,108,67,108,101,97,114,68,101,112,116,104,102,0,103,108,68,101,112,116,104,70,117,110,99,0,103,108,69,110,97,98,108,101,0,103,108,68,105,115,97,98,108,101,0,103,108,70,114,111,110,116,70,97,99,101,0,103,108,67,117,108,108,70,97,99,101,0,103,108,67,108,101,97,114,0,103,108,76,105,110,101,87,105,100,116,104,0,103,108,67,108,101,97,114,83,116,101,110,99,105,108,0,103,108,68,101,112,116,104,77,97,115,107,0,103,108,83,116,101,110,99,105,108,77,97,115,107,0,103,108,67,104,101,99,107,70,114,97,109,101,98,117,102,102,101,114,83,116,97,116,117,115,0,103,108,71,101,110,101,114,97,116,101,77,105,112,109,97,112,0,103,108,65,99,116,105,118,101,84,101,120,116,117,114,101,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,0,103,108,73,115,69,110,97,98,108,101,100,0,103,108,66,108,101,110,100,70,117,110,99,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,83,101,112,97,114,97,116,101,0,103,108,68,101,112,116,104,82,97,110,103,101,0,103,108,68,101,112,116,104,82,97,110,103,101,102,0,103,108,83,116,101,110,99,105,108,77,97,115,107,83,101,112,97,114,97,116,101,0,103,108,72,105,110,116,0,103,108,80,111,108,121,103,111,110,79,102,102,115,101,116,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,49,102,0,103,108,83,97,109,112,108,101,67,111,118,101,114,97,103,101,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,105,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,50,102,0,103,108,83,116,101,110,99,105,108,70,117,110,99,0,103,108,83,116,101,110,99,105,108,79,112,0,103,108,86,105,101,119,112,111,114,116,0,103,108,67,108,101,97,114,67,111,108,111,114,0,103,108,83,99,105,115,115,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,51,102,0,103,108,67,111,108,111,114,77,97,115,107,0,103,108,82,101,110,100,101,114,98,117,102,102,101,114,83,116,111,114,97,103,101,0,103,108,66,108,101,110,100,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,66,108,101,110,100,67,111,108,111,114,0,103,108,83,116,101,110,99,105,108,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,83,116,101,110,99,105,108,79,112,83,101,112,97,114,97,116,101,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,52,102,0,103,108,67,111,112,121,84,101,120,73,109,97,103,101,50,68,0,103,108,67,111,112,121,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,68,114,97,119,66,117,102,102,101,114,115,0,123,32,77,111,100,117,108,101,46,112,114,105,110,116,69,114,114,40,39,98,97,100,32,110,97,109,101,32,105,110,32,103,101,116,80,114,111,99,65,100,100,114,101,115,115,58,32,39,32,43,32,91,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,48,41,44,32,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,49,41,93,41,59,32,125,0,17,0,10,0,17,17,17,0,0,0,0,5,0,0,0,0,0,0,9,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,15,10,17,17,17,3,10,7,0,1,19,9,11,11,0,0,9,6,11,0,0,11,0,6,17,0,0,0,17,17,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,10,10,17,17,17,0,10,0,0,2,0,9,11,0,0,0,9,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,0,0,0,0,0,0,0,0,0,0,0,13,0,0,0,4,13,0,0,0,0,9,14,0,0,0,0,0,14,0,0,14,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,0,0,0,0,0,0,0,0,0,0,0,15,0,0,0,0,15,0,0,0,0,9,16,0,0,0,0,0,16,0,0,16,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); + + + + + +/* no memory initializer */ +var tempDoublePtr = STATICTOP; STATICTOP += 16; + +assert(tempDoublePtr % 8 == 0); + +function copyTempFloat(ptr) { // functions, because inlining this code increases code size too much + + HEAP8[tempDoublePtr] = HEAP8[ptr]; + + HEAP8[tempDoublePtr+1] = HEAP8[ptr+1]; + + HEAP8[tempDoublePtr+2] = HEAP8[ptr+2]; + + HEAP8[tempDoublePtr+3] = HEAP8[ptr+3]; + +} + +function copyTempDouble(ptr) { + + HEAP8[tempDoublePtr] = HEAP8[ptr]; + + HEAP8[tempDoublePtr+1] = HEAP8[ptr+1]; + + HEAP8[tempDoublePtr+2] = HEAP8[ptr+2]; + + HEAP8[tempDoublePtr+3] = HEAP8[ptr+3]; + + HEAP8[tempDoublePtr+4] = HEAP8[ptr+4]; + + HEAP8[tempDoublePtr+5] = HEAP8[ptr+5]; + + HEAP8[tempDoublePtr+6] = HEAP8[ptr+6]; + + HEAP8[tempDoublePtr+7] = HEAP8[ptr+7]; + +} + +// {{PRE_LIBRARY}} + + + + var GL={counter:1,lastError:0,buffers:[],mappedBuffers:{},programs:[],framebuffers:[],renderbuffers:[],textures:[],uniforms:[],shaders:[],vaos:[],contexts:[],currentContext:null,offscreenCanvases:{},timerQueriesEXT:[],byteSizeByTypeRoot:5120,byteSizeByType:[1,1,2,2,4,4,4,2,3,4,8],programInfos:{},stringCache:{},tempFixedLengthArray:[],packAlignment:4,unpackAlignment:4,init:function () { + GL.miniTempBuffer = new Float32Array(GL.MINI_TEMP_BUFFER_SIZE); + for (var i = 0; i < GL.MINI_TEMP_BUFFER_SIZE; i++) { + GL.miniTempBufferViews[i] = GL.miniTempBuffer.subarray(0, i+1); + } + + // For functions such as glDrawBuffers, glInvalidateFramebuffer and glInvalidateSubFramebuffer that need to pass a short array to the WebGL API, + // create a set of short fixed-length arrays to avoid having to generate any garbage when calling those functions. + for (var i = 0; i < 32; i++) { + GL.tempFixedLengthArray.push(new Array(i)); + } + },recordError:function recordError(errorCode) { + if (!GL.lastError) { + GL.lastError = errorCode; + } + },getNewId:function (table) { + var ret = GL.counter++; + for (var i = table.length; i < ret; i++) { + table[i] = null; + } + return ret; + },MINI_TEMP_BUFFER_SIZE:256,miniTempBuffer:null,miniTempBufferViews:[0],getSource:function (shader, count, string, length) { + var source = ''; + for (var i = 0; i < count; ++i) { + var frag; + if (length) { + var len = HEAP32[(((length)+(i*4))>>2)]; + if (len < 0) { + frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]); + } else { + frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)], len); + } + } else { + frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]); + } + source += frag; + } + return source; + },createContext:function (canvas, webGLContextAttributes) { + if (typeof webGLContextAttributes['majorVersion'] === 'undefined' && typeof webGLContextAttributes['minorVersion'] === 'undefined') { + webGLContextAttributes['majorVersion'] = 1; + webGLContextAttributes['minorVersion'] = 0; + } + var ctx; + var errorInfo = '?'; + function onContextCreationError(event) { + errorInfo = event.statusMessage || errorInfo; + } + try { + canvas.addEventListener('webglcontextcreationerror', onContextCreationError, false); + try { + if (webGLContextAttributes['majorVersion'] == 1 && webGLContextAttributes['minorVersion'] == 0) { + ctx = canvas.getContext("webgl", webGLContextAttributes) || canvas.getContext("experimental-webgl", webGLContextAttributes); + } else if (webGLContextAttributes['majorVersion'] == 2 && webGLContextAttributes['minorVersion'] == 0) { + ctx = canvas.getContext("webgl2", webGLContextAttributes) || canvas.getContext("experimental-webgl2", webGLContextAttributes); + } else { + throw 'Unsupported WebGL context version ' + majorVersion + '.' + minorVersion + '!' + } + } finally { + canvas.removeEventListener('webglcontextcreationerror', onContextCreationError, false); + } + if (!ctx) throw ':('; + } catch (e) { + Module.print('Could not create canvas: ' + [errorInfo, e, JSON.stringify(webGLContextAttributes)]); + return 0; + } + // possible GL_DEBUG entry point: ctx = wrapDebugGL(ctx); + + if (!ctx) return 0; + return GL.registerContext(ctx, webGLContextAttributes); + },registerContext:function (ctx, webGLContextAttributes) { + var handle = GL.getNewId(GL.contexts); + var context = { + handle: handle, + attributes: webGLContextAttributes, + version: webGLContextAttributes['majorVersion'], + GLctx: ctx + }; + + + // Store the created context object so that we can access the context given a canvas without having to pass the parameters again. + if (ctx.canvas) ctx.canvas.GLctxObject = context; + GL.contexts[handle] = context; + if (typeof webGLContextAttributes['enableExtensionsByDefault'] === 'undefined' || webGLContextAttributes['enableExtensionsByDefault']) { + GL.initExtensions(context); + } + return handle; + },makeContextCurrent:function (contextHandle) { + var context = GL.contexts[contextHandle]; + if (!context) return false; + GLctx = Module.ctx = context.GLctx; // Active WebGL context object. + GL.currentContext = context; // Active Emscripten GL layer context object. + return true; + },getContext:function (contextHandle) { + return GL.contexts[contextHandle]; + },deleteContext:function (contextHandle) { + if (GL.currentContext === GL.contexts[contextHandle]) GL.currentContext = null; + if (typeof JSEvents === 'object') JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas); // Release all JS event handlers on the DOM element that the GL context is associated with since the context is now deleted. + if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined; // Make sure the canvas object no longer refers to the context object so there are no GC surprises. + GL.contexts[contextHandle] = null; + },initExtensions:function (context) { + // If this function is called without a specific context object, init the extensions of the currently active context. + if (!context) context = GL.currentContext; + + if (context.initExtensionsDone) return; + context.initExtensionsDone = true; + + var GLctx = context.GLctx; + + context.maxVertexAttribs = GLctx.getParameter(GLctx.MAX_VERTEX_ATTRIBS); + + // Detect the presence of a few extensions manually, this GL interop layer itself will need to know if they exist. + + if (context.version < 2) { + // Extension available from Firefox 26 and Google Chrome 30 + var instancedArraysExt = GLctx.getExtension('ANGLE_instanced_arrays'); + if (instancedArraysExt) { + GLctx['vertexAttribDivisor'] = function(index, divisor) { instancedArraysExt['vertexAttribDivisorANGLE'](index, divisor); }; + GLctx['drawArraysInstanced'] = function(mode, first, count, primcount) { instancedArraysExt['drawArraysInstancedANGLE'](mode, first, count, primcount); }; + GLctx['drawElementsInstanced'] = function(mode, count, type, indices, primcount) { instancedArraysExt['drawElementsInstancedANGLE'](mode, count, type, indices, primcount); }; + } + + // Extension available from Firefox 25 and WebKit + var vaoExt = GLctx.getExtension('OES_vertex_array_object'); + if (vaoExt) { + GLctx['createVertexArray'] = function() { return vaoExt['createVertexArrayOES'](); }; + GLctx['deleteVertexArray'] = function(vao) { vaoExt['deleteVertexArrayOES'](vao); }; + GLctx['bindVertexArray'] = function(vao) { vaoExt['bindVertexArrayOES'](vao); }; + GLctx['isVertexArray'] = function(vao) { return vaoExt['isVertexArrayOES'](vao); }; + } + + var drawBuffersExt = GLctx.getExtension('WEBGL_draw_buffers'); + if (drawBuffersExt) { + GLctx['drawBuffers'] = function(n, bufs) { drawBuffersExt['drawBuffersWEBGL'](n, bufs); }; + } + } + + GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query"); + + // These are the 'safe' feature-enabling extensions that don't add any performance impact related to e.g. debugging, and + // should be enabled by default so that client GLES2/GL code will not need to go through extra hoops to get its stuff working. + // As new extensions are ratified at http://www.khronos.org/registry/webgl/extensions/ , feel free to add your new extensions + // here, as long as they don't produce a performance impact for users that might not be using those extensions. + // E.g. debugging-related extensions should probably be off by default. + var automaticallyEnabledExtensions = [ "OES_texture_float", "OES_texture_half_float", "OES_standard_derivatives", + "OES_vertex_array_object", "WEBGL_compressed_texture_s3tc", "WEBGL_depth_texture", + "OES_element_index_uint", "EXT_texture_filter_anisotropic", "ANGLE_instanced_arrays", + "OES_texture_float_linear", "OES_texture_half_float_linear", "WEBGL_compressed_texture_atc", + "WEBGL_compressed_texture_pvrtc", "EXT_color_buffer_half_float", "WEBGL_color_buffer_float", + "EXT_frag_depth", "EXT_sRGB", "WEBGL_draw_buffers", "WEBGL_shared_resources", + "EXT_shader_texture_lod", "EXT_color_buffer_float"]; + + function shouldEnableAutomatically(extension) { + var ret = false; + automaticallyEnabledExtensions.forEach(function(include) { + if (ext.indexOf(include) != -1) { + ret = true; + } + }); + return ret; + } + + var exts = GLctx.getSupportedExtensions(); + if (exts && exts.length > 0) { + GLctx.getSupportedExtensions().forEach(function(ext) { + if (automaticallyEnabledExtensions.indexOf(ext) != -1) { + GLctx.getExtension(ext); // Calling .getExtension enables that extension permanently, no need to store the return value to be enabled. + } + }); + } + },populateUniformTable:function (program) { + var p = GL.programs[program]; + GL.programInfos[program] = { + uniforms: {}, + maxUniformLength: 0, // This is eagerly computed below, since we already enumerate all uniforms anyway. + maxAttributeLength: -1, // This is lazily computed and cached, computed when/if first asked, "-1" meaning not computed yet. + maxUniformBlockNameLength: -1 // Lazily computed as well + }; + + var ptable = GL.programInfos[program]; + var utable = ptable.uniforms; + // A program's uniform table maps the string name of an uniform to an integer location of that uniform. + // The global GL.uniforms map maps integer locations to WebGLUniformLocations. + var numUniforms = GLctx.getProgramParameter(p, GLctx.ACTIVE_UNIFORMS); + for (var i = 0; i < numUniforms; ++i) { + var u = GLctx.getActiveUniform(p, i); + + var name = u.name; + ptable.maxUniformLength = Math.max(ptable.maxUniformLength, name.length+1); + + // Strip off any trailing array specifier we might have got, e.g. "[0]". + if (name.indexOf(']', name.length-1) !== -1) { + var ls = name.lastIndexOf('['); + name = name.slice(0, ls); + } + + // Optimize memory usage slightly: If we have an array of uniforms, e.g. 'vec3 colors[3];', then + // only store the string 'colors' in utable, and 'colors[0]', 'colors[1]' and 'colors[2]' will be parsed as 'colors'+i. + // Note that for the GL.uniforms table, we still need to fetch the all WebGLUniformLocations for all the indices. + var loc = GLctx.getUniformLocation(p, name); + if (loc != null) + { + var id = GL.getNewId(GL.uniforms); + utable[name] = [u.size, id]; + GL.uniforms[id] = loc; + + for (var j = 1; j < u.size; ++j) { + var n = name + '['+j+']'; + loc = GLctx.getUniformLocation(p, n); + id = GL.getNewId(GL.uniforms); + + GL.uniforms[id] = loc; + } + } + } + }};function _emscripten_glIsRenderbuffer(renderbuffer) { + var rb = GL.renderbuffers[renderbuffer]; + if (!rb) return 0; + return GLctx.isRenderbuffer(rb); + } + + function _emscripten_glStencilMaskSeparate(x0, x1) { GLctx['stencilMaskSeparate'](x0, x1) } + + + + function _emscripten_get_now() { abort() } + + + + function _emscripten_set_main_loop_timing(mode, value) { + Browser.mainLoop.timingMode = mode; + Browser.mainLoop.timingValue = value; + + if (!Browser.mainLoop.func) { + console.error('emscripten_set_main_loop_timing: Cannot set timing mode for main loop since a main loop does not exist! Call emscripten_set_main_loop first to set one up.'); + return 1; // Return non-zero on failure, can't set timing mode when there is no main loop. + } + + if (mode == 0 /*EM_TIMING_SETTIMEOUT*/) { + Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setTimeout() { + var timeUntilNextTick = Math.max(0, Browser.mainLoop.tickStartTime + value - _emscripten_get_now())|0; + setTimeout(Browser.mainLoop.runner, timeUntilNextTick); // doing this each time means that on exception, we stop + }; + Browser.mainLoop.method = 'timeout'; + } else if (mode == 1 /*EM_TIMING_RAF*/) { + Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_rAF() { + Browser.requestAnimationFrame(Browser.mainLoop.runner); + }; + Browser.mainLoop.method = 'rAF'; + } else if (mode == 2 /*EM_TIMING_SETIMMEDIATE*/) { + if (!window['setImmediate']) { + // Emulate setImmediate. (note: not a complete polyfill, we don't emulate clearImmediate() to keep code size to minimum, since not needed) + var setImmediates = []; + var emscriptenMainLoopMessageId = 'setimmediate'; + function Browser_setImmediate_messageHandler(event) { + if (event.source === window && event.data === emscriptenMainLoopMessageId) { + event.stopPropagation(); + setImmediates.shift()(); + } + } + window.addEventListener("message", Browser_setImmediate_messageHandler, true); + window['setImmediate'] = function Browser_emulated_setImmediate(func) { + setImmediates.push(func); + if (ENVIRONMENT_IS_WORKER) { + if (Module['setImmediates'] === undefined) Module['setImmediates'] = []; + Module['setImmediates'].push(func); + window.postMessage({target: emscriptenMainLoopMessageId}); // In --proxy-to-worker, route the message via proxyClient.js + } else window.postMessage(emscriptenMainLoopMessageId, "*"); // On the main thread, can just send the message to itself. + } + } + Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setImmediate() { + window['setImmediate'](Browser.mainLoop.runner); + }; + Browser.mainLoop.method = 'immediate'; + } + return 0; + }function _emscripten_set_main_loop(func, fps, simulateInfiniteLoop, arg, noSetTiming) { + Module['noExitRuntime'] = true; + + assert(!Browser.mainLoop.func, 'emscripten_set_main_loop: there can only be one main loop function at once: call emscripten_cancel_main_loop to cancel the previous one before setting a new one with different parameters.'); + + Browser.mainLoop.func = func; + Browser.mainLoop.arg = arg; + + var browserIterationFunc; + if (typeof arg !== 'undefined') { + browserIterationFunc = function() { + Module['dynCall_vi'](func, arg); + }; + } else { + browserIterationFunc = function() { + Module['dynCall_v'](func); + }; + } + + var thisMainLoopId = Browser.mainLoop.currentlyRunningMainloop; + + Browser.mainLoop.runner = function Browser_mainLoop_runner() { + if (ABORT) return; + if (Browser.mainLoop.queue.length > 0) { + var start = Date.now(); + var blocker = Browser.mainLoop.queue.shift(); + blocker.func(blocker.arg); + if (Browser.mainLoop.remainingBlockers) { + var remaining = Browser.mainLoop.remainingBlockers; + var next = remaining%1 == 0 ? remaining-1 : Math.floor(remaining); + if (blocker.counted) { + Browser.mainLoop.remainingBlockers = next; + } else { + // not counted, but move the progress along a tiny bit + next = next + 0.5; // do not steal all the next one's progress + Browser.mainLoop.remainingBlockers = (8*remaining + next)/9; + } + } + console.log('main loop blocker "' + blocker.name + '" took ' + (Date.now() - start) + ' ms'); //, left: ' + Browser.mainLoop.remainingBlockers); + Browser.mainLoop.updateStatus(); + + // catches pause/resume main loop from blocker execution + if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; + + setTimeout(Browser.mainLoop.runner, 0); + return; + } + + // catch pauses from non-main loop sources + if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; + + // Implement very basic swap interval control + Browser.mainLoop.currentFrameNumber = Browser.mainLoop.currentFrameNumber + 1 | 0; + if (Browser.mainLoop.timingMode == 1/*EM_TIMING_RAF*/ && Browser.mainLoop.timingValue > 1 && Browser.mainLoop.currentFrameNumber % Browser.mainLoop.timingValue != 0) { + // Not the scheduled time to render this frame - skip. + Browser.mainLoop.scheduler(); + return; + } else if (Browser.mainLoop.timingMode == 0/*EM_TIMING_SETTIMEOUT*/) { + Browser.mainLoop.tickStartTime = _emscripten_get_now(); + } + + // Signal GL rendering layer that processing of a new frame is about to start. This helps it optimize + // VBO double-buffering and reduce GPU stalls. + + + if (Browser.mainLoop.method === 'timeout' && Module.ctx) { + Module.printErr('Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!'); + Browser.mainLoop.method = ''; // just warn once per call to set main loop + } + + Browser.mainLoop.runIter(browserIterationFunc); + + checkStackCookie(); + + // catch pauses from the main loop itself + if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; + + // Queue new audio data. This is important to be right after the main loop invocation, so that we will immediately be able + // to queue the newest produced audio samples. + // TODO: Consider adding pre- and post- rAF callbacks so that GL.newRenderingFrameStarted() and SDL.audio.queueNewAudioData() + // do not need to be hardcoded into this function, but can be more generic. + if (typeof SDL === 'object' && SDL.audio && SDL.audio.queueNewAudioData) SDL.audio.queueNewAudioData(); + + Browser.mainLoop.scheduler(); + } + + if (!noSetTiming) { + if (fps && fps > 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 1000.0 / fps); + else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, 1); // Do rAF by rendering each frame (no decimating) + + Browser.mainLoop.scheduler(); + } + + if (simulateInfiniteLoop) { + throw 'SimulateInfiniteLoop'; + } + }var Browser={mainLoop:{scheduler:null,method:"",currentlyRunningMainloop:0,func:null,arg:0,timingMode:0,timingValue:0,currentFrameNumber:0,queue:[],pause:function () { + Browser.mainLoop.scheduler = null; + Browser.mainLoop.currentlyRunningMainloop++; // Incrementing this signals the previous main loop that it's now become old, and it must return. + },resume:function () { + Browser.mainLoop.currentlyRunningMainloop++; + var timingMode = Browser.mainLoop.timingMode; + var timingValue = Browser.mainLoop.timingValue; + var func = Browser.mainLoop.func; + Browser.mainLoop.func = null; + _emscripten_set_main_loop(func, 0, false, Browser.mainLoop.arg, true /* do not set timing and call scheduler, we will do it on the next lines */); + _emscripten_set_main_loop_timing(timingMode, timingValue); + Browser.mainLoop.scheduler(); + },updateStatus:function () { + if (Module['setStatus']) { + var message = Module['statusMessage'] || 'Please wait...'; + var remaining = Browser.mainLoop.remainingBlockers; + var expected = Browser.mainLoop.expectedBlockers; + if (remaining) { + if (remaining < expected) { + Module['setStatus'](message + ' (' + (expected - remaining) + '/' + expected + ')'); + } else { + Module['setStatus'](message); + } + } else { + Module['setStatus'](''); + } + } + },runIter:function (func) { + if (ABORT) return; + if (Module['preMainLoop']) { + var preRet = Module['preMainLoop'](); + if (preRet === false) { + return; // |return false| skips a frame + } + } + try { + func(); + } catch (e) { + if (e instanceof ExitStatus) { + return; + } else { + if (e && typeof e === 'object' && e.stack) Module.printErr('exception thrown: ' + [e, e.stack]); + throw e; + } + } + if (Module['postMainLoop']) Module['postMainLoop'](); + }},isFullscreen:false,pointerLock:false,moduleContextCreatedCallbacks:[],workers:[],init:function () { + if (!Module["preloadPlugins"]) Module["preloadPlugins"] = []; // needs to exist even in workers + + if (Browser.initted) return; + Browser.initted = true; + + try { + new Blob(); + Browser.hasBlobConstructor = true; + } catch(e) { + Browser.hasBlobConstructor = false; + console.log("warning: no blob constructor, cannot create blobs with mimetypes"); + } + Browser.BlobBuilder = typeof MozBlobBuilder != "undefined" ? MozBlobBuilder : (typeof WebKitBlobBuilder != "undefined" ? WebKitBlobBuilder : (!Browser.hasBlobConstructor ? console.log("warning: no BlobBuilder") : null)); + Browser.URLObject = typeof window != "undefined" ? (window.URL ? window.URL : window.webkitURL) : undefined; + if (!Module.noImageDecoding && typeof Browser.URLObject === 'undefined') { + console.log("warning: Browser does not support creating object URLs. Built-in browser image decoding will not be available."); + Module.noImageDecoding = true; + } + + // Support for plugins that can process preloaded files. You can add more of these to + // your app by creating and appending to Module.preloadPlugins. + // + // Each plugin is asked if it can handle a file based on the file's name. If it can, + // it is given the file's raw data. When it is done, it calls a callback with the file's + // (possibly modified) data. For example, a plugin might decompress a file, or it + // might create some side data structure for use later (like an Image element, etc.). + + var imagePlugin = {}; + imagePlugin['canHandle'] = function imagePlugin_canHandle(name) { + return !Module.noImageDecoding && /\.(jpg|jpeg|png|bmp)$/i.test(name); + }; + imagePlugin['handle'] = function imagePlugin_handle(byteArray, name, onload, onerror) { + var b = null; + if (Browser.hasBlobConstructor) { + try { + b = new Blob([byteArray], { type: Browser.getMimetype(name) }); + if (b.size !== byteArray.length) { // Safari bug #118630 + // Safari's Blob can only take an ArrayBuffer + b = new Blob([(new Uint8Array(byteArray)).buffer], { type: Browser.getMimetype(name) }); + } + } catch(e) { + Runtime.warnOnce('Blob constructor present but fails: ' + e + '; falling back to blob builder'); + } + } + if (!b) { + var bb = new Browser.BlobBuilder(); + bb.append((new Uint8Array(byteArray)).buffer); // we need to pass a buffer, and must copy the array to get the right data range + b = bb.getBlob(); + } + var url = Browser.URLObject.createObjectURL(b); + assert(typeof url == 'string', 'createObjectURL must return a url as a string'); + var img = new Image(); + img.onload = function img_onload() { + assert(img.complete, 'Image ' + name + ' could not be decoded'); + var canvas = document.createElement('canvas'); + canvas.width = img.width; + canvas.height = img.height; + var ctx = canvas.getContext('2d'); + ctx.drawImage(img, 0, 0); + Module["preloadedImages"][name] = canvas; + Browser.URLObject.revokeObjectURL(url); + if (onload) onload(byteArray); + }; + img.onerror = function img_onerror(event) { + console.log('Image ' + url + ' could not be decoded'); + if (onerror) onerror(); + }; + img.src = url; + }; + Module['preloadPlugins'].push(imagePlugin); + + var audioPlugin = {}; + audioPlugin['canHandle'] = function audioPlugin_canHandle(name) { + return !Module.noAudioDecoding && name.substr(-4) in { '.ogg': 1, '.wav': 1, '.mp3': 1 }; + }; + audioPlugin['handle'] = function audioPlugin_handle(byteArray, name, onload, onerror) { + var done = false; + function finish(audio) { + if (done) return; + done = true; + Module["preloadedAudios"][name] = audio; + if (onload) onload(byteArray); + } + function fail() { + if (done) return; + done = true; + Module["preloadedAudios"][name] = new Audio(); // empty shim + if (onerror) onerror(); + } + if (Browser.hasBlobConstructor) { + try { + var b = new Blob([byteArray], { type: Browser.getMimetype(name) }); + } catch(e) { + return fail(); + } + var url = Browser.URLObject.createObjectURL(b); // XXX we never revoke this! + assert(typeof url == 'string', 'createObjectURL must return a url as a string'); + var audio = new Audio(); + audio.addEventListener('canplaythrough', function() { finish(audio) }, false); // use addEventListener due to chromium bug 124926 + audio.onerror = function audio_onerror(event) { + if (done) return; + console.log('warning: browser could not fully decode audio ' + name + ', trying slower base64 approach'); + function encode64(data) { + var BASE = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; + var PAD = '='; + var ret = ''; + var leftchar = 0; + var leftbits = 0; + for (var i = 0; i < data.length; i++) { + leftchar = (leftchar << 8) | data[i]; + leftbits += 8; + while (leftbits >= 6) { + var curr = (leftchar >> (leftbits-6)) & 0x3f; + leftbits -= 6; + ret += BASE[curr]; + } + } + if (leftbits == 2) { + ret += BASE[(leftchar&3) << 4]; + ret += PAD + PAD; + } else if (leftbits == 4) { + ret += BASE[(leftchar&0xf) << 2]; + ret += PAD; + } + return ret; + } + audio.src = 'data:audio/x-' + name.substr(-3) + ';base64,' + encode64(byteArray); + finish(audio); // we don't wait for confirmation this worked - but it's worth trying + }; + audio.src = url; + // workaround for chrome bug 124926 - we do not always get oncanplaythrough or onerror + Browser.safeSetTimeout(function() { + finish(audio); // try to use it even though it is not necessarily ready to play + }, 10000); + } else { + return fail(); + } + }; + Module['preloadPlugins'].push(audioPlugin); + + // Canvas event setup + + function pointerLockChange() { + Browser.pointerLock = document['pointerLockElement'] === Module['canvas'] || + document['mozPointerLockElement'] === Module['canvas'] || + document['webkitPointerLockElement'] === Module['canvas'] || + document['msPointerLockElement'] === Module['canvas']; + } + var canvas = Module['canvas']; + if (canvas) { + // forced aspect ratio can be enabled by defining 'forcedAspectRatio' on Module + // Module['forcedAspectRatio'] = 4 / 3; + + canvas.requestPointerLock = canvas['requestPointerLock'] || + canvas['mozRequestPointerLock'] || + canvas['webkitRequestPointerLock'] || + canvas['msRequestPointerLock'] || + function(){}; + canvas.exitPointerLock = document['exitPointerLock'] || + document['mozExitPointerLock'] || + document['webkitExitPointerLock'] || + document['msExitPointerLock'] || + function(){}; // no-op if function does not exist + canvas.exitPointerLock = canvas.exitPointerLock.bind(document); + + document.addEventListener('pointerlockchange', pointerLockChange, false); + document.addEventListener('mozpointerlockchange', pointerLockChange, false); + document.addEventListener('webkitpointerlockchange', pointerLockChange, false); + document.addEventListener('mspointerlockchange', pointerLockChange, false); + + if (Module['elementPointerLock']) { + canvas.addEventListener("click", function(ev) { + if (!Browser.pointerLock && Module['canvas'].requestPointerLock) { + Module['canvas'].requestPointerLock(); + ev.preventDefault(); + } + }, false); + } + } + },createContext:function (canvas, useWebGL, setInModule, webGLContextAttributes) { + if (useWebGL && Module.ctx && canvas == Module.canvas) return Module.ctx; // no need to recreate GL context if it's already been created for this canvas. + + var ctx; + var contextHandle; + if (useWebGL) { + // For GLES2/desktop GL compatibility, adjust a few defaults to be different to WebGL defaults, so that they align better with the desktop defaults. + var contextAttributes = { + antialias: false, + alpha: false + }; + + if (webGLContextAttributes) { + for (var attribute in webGLContextAttributes) { + contextAttributes[attribute] = webGLContextAttributes[attribute]; + } + } + + contextHandle = GL.createContext(canvas, contextAttributes); + if (contextHandle) { + ctx = GL.getContext(contextHandle).GLctx; + } + } else { + ctx = canvas.getContext('2d'); + } + + if (!ctx) return null; + + if (setInModule) { + if (!useWebGL) assert(typeof GLctx === 'undefined', 'cannot set in module if GLctx is used, but we are a non-GL context that would replace it'); + + Module.ctx = ctx; + if (useWebGL) GL.makeContextCurrent(contextHandle); + Module.useWebGL = useWebGL; + Browser.moduleContextCreatedCallbacks.forEach(function(callback) { callback() }); + Browser.init(); + } + return ctx; + },destroyContext:function (canvas, useWebGL, setInModule) {},fullscreenHandlersInstalled:false,lockPointer:undefined,resizeCanvas:undefined,requestFullscreen:function (lockPointer, resizeCanvas, vrDevice) { + Browser.lockPointer = lockPointer; + Browser.resizeCanvas = resizeCanvas; + Browser.vrDevice = vrDevice; + if (typeof Browser.lockPointer === 'undefined') Browser.lockPointer = true; + if (typeof Browser.resizeCanvas === 'undefined') Browser.resizeCanvas = false; + if (typeof Browser.vrDevice === 'undefined') Browser.vrDevice = null; + + var canvas = Module['canvas']; + function fullscreenChange() { + Browser.isFullscreen = false; + var canvasContainer = canvas.parentNode; + if ((document['fullscreenElement'] || document['mozFullScreenElement'] || + document['msFullscreenElement'] || document['webkitFullscreenElement'] || + document['webkitCurrentFullScreenElement']) === canvasContainer) { + canvas.exitFullscreen = document['exitFullscreen'] || + document['cancelFullScreen'] || + document['mozCancelFullScreen'] || + document['msExitFullscreen'] || + document['webkitCancelFullScreen'] || + function() {}; + canvas.exitFullscreen = canvas.exitFullscreen.bind(document); + if (Browser.lockPointer) canvas.requestPointerLock(); + Browser.isFullscreen = true; + if (Browser.resizeCanvas) Browser.setFullscreenCanvasSize(); + } else { + + // remove the full screen specific parent of the canvas again to restore the HTML structure from before going full screen + canvasContainer.parentNode.insertBefore(canvas, canvasContainer); + canvasContainer.parentNode.removeChild(canvasContainer); + + if (Browser.resizeCanvas) Browser.setWindowedCanvasSize(); + } + if (Module['onFullScreen']) Module['onFullScreen'](Browser.isFullscreen); + if (Module['onFullscreen']) Module['onFullscreen'](Browser.isFullscreen); + Browser.updateCanvasDimensions(canvas); + } + + if (!Browser.fullscreenHandlersInstalled) { + Browser.fullscreenHandlersInstalled = true; + document.addEventListener('fullscreenchange', fullscreenChange, false); + document.addEventListener('mozfullscreenchange', fullscreenChange, false); + document.addEventListener('webkitfullscreenchange', fullscreenChange, false); + document.addEventListener('MSFullscreenChange', fullscreenChange, false); + } + + // create a new parent to ensure the canvas has no siblings. this allows browsers to optimize full screen performance when its parent is the full screen root + var canvasContainer = document.createElement("div"); + canvas.parentNode.insertBefore(canvasContainer, canvas); + canvasContainer.appendChild(canvas); + + // use parent of canvas as full screen root to allow aspect ratio correction (Firefox stretches the root to screen size) + canvasContainer.requestFullscreen = canvasContainer['requestFullscreen'] || + canvasContainer['mozRequestFullScreen'] || + canvasContainer['msRequestFullscreen'] || + (canvasContainer['webkitRequestFullscreen'] ? function() { canvasContainer['webkitRequestFullscreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null) || + (canvasContainer['webkitRequestFullScreen'] ? function() { canvasContainer['webkitRequestFullScreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null); + + if (vrDevice) { + canvasContainer.requestFullscreen({ vrDisplay: vrDevice }); + } else { + canvasContainer.requestFullscreen(); + } + },requestFullScreen:function (lockPointer, resizeCanvas, vrDevice) { + Module.printErr('Browser.requestFullScreen() is deprecated. Please call Browser.requestFullscreen instead.'); + Browser.requestFullScreen = function(lockPointer, resizeCanvas, vrDevice) { + return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice); + } + return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice); + },nextRAF:0,fakeRequestAnimationFrame:function (func) { + // try to keep 60fps between calls to here + var now = Date.now(); + if (Browser.nextRAF === 0) { + Browser.nextRAF = now + 1000/60; + } else { + while (now + 2 >= Browser.nextRAF) { // fudge a little, to avoid timer jitter causing us to do lots of delay:0 + Browser.nextRAF += 1000/60; + } + } + var delay = Math.max(Browser.nextRAF - now, 0); + setTimeout(func, delay); + },requestAnimationFrame:function requestAnimationFrame(func) { + if (typeof window === 'undefined') { // Provide fallback to setTimeout if window is undefined (e.g. in Node.js) + Browser.fakeRequestAnimationFrame(func); + } else { + if (!window.requestAnimationFrame) { + window.requestAnimationFrame = window['requestAnimationFrame'] || + window['mozRequestAnimationFrame'] || + window['webkitRequestAnimationFrame'] || + window['msRequestAnimationFrame'] || + window['oRequestAnimationFrame'] || + Browser.fakeRequestAnimationFrame; + } + window.requestAnimationFrame(func); + } + },safeCallback:function (func) { + return function() { + if (!ABORT) return func.apply(null, arguments); + }; + },allowAsyncCallbacks:true,queuedAsyncCallbacks:[],pauseAsyncCallbacks:function () { + Browser.allowAsyncCallbacks = false; + },resumeAsyncCallbacks:function () { // marks future callbacks as ok to execute, and synchronously runs any remaining ones right now + Browser.allowAsyncCallbacks = true; + if (Browser.queuedAsyncCallbacks.length > 0) { + var callbacks = Browser.queuedAsyncCallbacks; + Browser.queuedAsyncCallbacks = []; + callbacks.forEach(function(func) { + func(); + }); + } + },safeRequestAnimationFrame:function (func) { + return Browser.requestAnimationFrame(function() { + if (ABORT) return; + if (Browser.allowAsyncCallbacks) { + func(); + } else { + Browser.queuedAsyncCallbacks.push(func); + } + }); + },safeSetTimeout:function (func, timeout) { + Module['noExitRuntime'] = true; + return setTimeout(function() { + if (ABORT) return; + if (Browser.allowAsyncCallbacks) { + func(); + } else { + Browser.queuedAsyncCallbacks.push(func); + } + }, timeout); + },safeSetInterval:function (func, timeout) { + Module['noExitRuntime'] = true; + return setInterval(function() { + if (ABORT) return; + if (Browser.allowAsyncCallbacks) { + func(); + } // drop it on the floor otherwise, next interval will kick in + }, timeout); + },getMimetype:function (name) { + return { + 'jpg': 'image/jpeg', + 'jpeg': 'image/jpeg', + 'png': 'image/png', + 'bmp': 'image/bmp', + 'ogg': 'audio/ogg', + 'wav': 'audio/wav', + 'mp3': 'audio/mpeg' + }[name.substr(name.lastIndexOf('.')+1)]; + },getUserMedia:function (func) { + if(!window.getUserMedia) { + window.getUserMedia = navigator['getUserMedia'] || + navigator['mozGetUserMedia']; + } + window.getUserMedia(func); + },getMovementX:function (event) { + return event['movementX'] || + event['mozMovementX'] || + event['webkitMovementX'] || + 0; + },getMovementY:function (event) { + return event['movementY'] || + event['mozMovementY'] || + event['webkitMovementY'] || + 0; + },getMouseWheelDelta:function (event) { + var delta = 0; + switch (event.type) { + case 'DOMMouseScroll': + delta = event.detail; + break; + case 'mousewheel': + delta = event.wheelDelta; + break; + case 'wheel': + delta = event['deltaY']; + break; + default: + throw 'unrecognized mouse wheel event: ' + event.type; + } + return delta; + },mouseX:0,mouseY:0,mouseMovementX:0,mouseMovementY:0,touches:{},lastTouches:{},calculateMouseEvent:function (event) { // event should be mousemove, mousedown or mouseup + if (Browser.pointerLock) { + // When the pointer is locked, calculate the coordinates + // based on the movement of the mouse. + // Workaround for Firefox bug 764498 + if (event.type != 'mousemove' && + ('mozMovementX' in event)) { + Browser.mouseMovementX = Browser.mouseMovementY = 0; + } else { + Browser.mouseMovementX = Browser.getMovementX(event); + Browser.mouseMovementY = Browser.getMovementY(event); + } + + // check if SDL is available + if (typeof SDL != "undefined") { + Browser.mouseX = SDL.mouseX + Browser.mouseMovementX; + Browser.mouseY = SDL.mouseY + Browser.mouseMovementY; + } else { + // just add the mouse delta to the current absolut mouse position + // FIXME: ideally this should be clamped against the canvas size and zero + Browser.mouseX += Browser.mouseMovementX; + Browser.mouseY += Browser.mouseMovementY; + } + } else { + // Otherwise, calculate the movement based on the changes + // in the coordinates. + var rect = Module["canvas"].getBoundingClientRect(); + var cw = Module["canvas"].width; + var ch = Module["canvas"].height; + + // Neither .scrollX or .pageXOffset are defined in a spec, but + // we prefer .scrollX because it is currently in a spec draft. + // (see: http://www.w3.org/TR/2013/WD-cssom-view-20131217/) + var scrollX = ((typeof window.scrollX !== 'undefined') ? window.scrollX : window.pageXOffset); + var scrollY = ((typeof window.scrollY !== 'undefined') ? window.scrollY : window.pageYOffset); + // If this assert lands, it's likely because the browser doesn't support scrollX or pageXOffset + // and we have no viable fallback. + assert((typeof scrollX !== 'undefined') && (typeof scrollY !== 'undefined'), 'Unable to retrieve scroll position, mouse positions likely broken.'); + + if (event.type === 'touchstart' || event.type === 'touchend' || event.type === 'touchmove') { + var touch = event.touch; + if (touch === undefined) { + return; // the "touch" property is only defined in SDL + + } + var adjustedX = touch.pageX - (scrollX + rect.left); + var adjustedY = touch.pageY - (scrollY + rect.top); + + adjustedX = adjustedX * (cw / rect.width); + adjustedY = adjustedY * (ch / rect.height); + + var coords = { x: adjustedX, y: adjustedY }; + + if (event.type === 'touchstart') { + Browser.lastTouches[touch.identifier] = coords; + Browser.touches[touch.identifier] = coords; + } else if (event.type === 'touchend' || event.type === 'touchmove') { + var last = Browser.touches[touch.identifier]; + if (!last) last = coords; + Browser.lastTouches[touch.identifier] = last; + Browser.touches[touch.identifier] = coords; + } + return; + } + + var x = event.pageX - (scrollX + rect.left); + var y = event.pageY - (scrollY + rect.top); + + // the canvas might be CSS-scaled compared to its backbuffer; + // SDL-using content will want mouse coordinates in terms + // of backbuffer units. + x = x * (cw / rect.width); + y = y * (ch / rect.height); + + Browser.mouseMovementX = x - Browser.mouseX; + Browser.mouseMovementY = y - Browser.mouseY; + Browser.mouseX = x; + Browser.mouseY = y; + } + },asyncLoad:function (url, onload, onerror, noRunDep) { + var dep = !noRunDep ? getUniqueRunDependency('al ' + url) : ''; + Module['readAsync'](url, function(arrayBuffer) { + assert(arrayBuffer, 'Loading data file "' + url + '" failed (no arrayBuffer).'); + onload(new Uint8Array(arrayBuffer)); + if (dep) removeRunDependency(dep); + }, function(event) { + if (onerror) { + onerror(); + } else { + throw 'Loading data file "' + url + '" failed.'; + } + }); + if (dep) addRunDependency(dep); + },resizeListeners:[],updateResizeListeners:function () { + var canvas = Module['canvas']; + Browser.resizeListeners.forEach(function(listener) { + listener(canvas.width, canvas.height); + }); + },setCanvasSize:function (width, height, noUpdates) { + var canvas = Module['canvas']; + Browser.updateCanvasDimensions(canvas, width, height); + if (!noUpdates) Browser.updateResizeListeners(); + },windowedWidth:0,windowedHeight:0,setFullscreenCanvasSize:function () { + // check if SDL is available + if (typeof SDL != "undefined") { + var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]; + flags = flags | 0x00800000; // set SDL_FULLSCREEN flag + HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags + } + Browser.updateResizeListeners(); + },setWindowedCanvasSize:function () { + // check if SDL is available + if (typeof SDL != "undefined") { + var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]; + flags = flags & ~0x00800000; // clear SDL_FULLSCREEN flag + HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags + } + Browser.updateResizeListeners(); + },updateCanvasDimensions:function (canvas, wNative, hNative) { + if (wNative && hNative) { + canvas.widthNative = wNative; + canvas.heightNative = hNative; + } else { + wNative = canvas.widthNative; + hNative = canvas.heightNative; + } + var w = wNative; + var h = hNative; + if (Module['forcedAspectRatio'] && Module['forcedAspectRatio'] > 0) { + if (w/h < Module['forcedAspectRatio']) { + w = Math.round(h * Module['forcedAspectRatio']); + } else { + h = Math.round(w / Module['forcedAspectRatio']); + } + } + if (((document['fullscreenElement'] || document['mozFullScreenElement'] || + document['msFullscreenElement'] || document['webkitFullscreenElement'] || + document['webkitCurrentFullScreenElement']) === canvas.parentNode) && (typeof screen != 'undefined')) { + var factor = Math.min(screen.width / w, screen.height / h); + w = Math.round(w * factor); + h = Math.round(h * factor); + } + if (Browser.resizeCanvas) { + if (canvas.width != w) canvas.width = w; + if (canvas.height != h) canvas.height = h; + if (typeof canvas.style != 'undefined') { + canvas.style.removeProperty( "width"); + canvas.style.removeProperty("height"); + } + } else { + if (canvas.width != wNative) canvas.width = wNative; + if (canvas.height != hNative) canvas.height = hNative; + if (typeof canvas.style != 'undefined') { + if (w != wNative || h != hNative) { + canvas.style.setProperty( "width", w + "px", "important"); + canvas.style.setProperty("height", h + "px", "important"); + } else { + canvas.style.removeProperty( "width"); + canvas.style.removeProperty("height"); + } + } + } + },wgetRequests:{},nextWgetRequestHandle:0,getNextWgetRequestHandle:function () { + var handle = Browser.nextWgetRequestHandle; + Browser.nextWgetRequestHandle++; + return handle; + }};var GLFW={Window:function (id, width, height, title, monitor, share) { + this.id = id; + this.x = 0; + this.y = 0; + this.fullscreen = false; // Used to determine if app in fullscreen mode + this.storedX = 0; // Used to store X before fullscreen + this.storedY = 0; // Used to store Y before fullscreen + this.width = width; + this.height = height; + this.storedWidth = width; // Used to store width before fullscreen + this.storedHeight = height; // Used to store height before fullscreen + this.title = title; + this.monitor = monitor; + this.share = share; + this.attributes = GLFW.hints; + this.inputModes = { + 0x00033001:0x00034001, // GLFW_CURSOR (GLFW_CURSOR_NORMAL) + 0x00033002:0, // GLFW_STICKY_KEYS + 0x00033003:0, // GLFW_STICKY_MOUSE_BUTTONS + }; + this.buttons = 0; + this.keys = new Array(); + this.shouldClose = 0; + this.title = null; + this.windowPosFunc = null; // GLFWwindowposfun + this.windowSizeFunc = null; // GLFWwindowsizefun + this.windowCloseFunc = null; // GLFWwindowclosefun + this.windowRefreshFunc = null; // GLFWwindowrefreshfun + this.windowFocusFunc = null; // GLFWwindowfocusfun + this.windowIconifyFunc = null; // GLFWwindowiconifyfun + this.framebufferSizeFunc = null; // GLFWframebuffersizefun + this.mouseButtonFunc = null; // GLFWmousebuttonfun + this.cursorPosFunc = null; // GLFWcursorposfun + this.cursorEnterFunc = null; // GLFWcursorenterfun + this.scrollFunc = null; // GLFWscrollfun + this.keyFunc = null; // GLFWkeyfun + this.charFunc = null; // GLFWcharfun + this.userptr = null; + },WindowFromId:function (id) { + if (id <= 0 || !GLFW.windows) return null; + return GLFW.windows[id - 1]; + },errorFunc:null,monitorFunc:null,active:null,windows:null,monitors:null,monitorString:null,versionString:null,initialTime:null,extensions:null,hints:null,defaultHints:{131073:0,131074:0,131075:1,131076:1,131077:1,135169:8,135170:8,135171:8,135172:8,135173:24,135174:8,135175:0,135176:0,135177:0,135178:0,135179:0,135180:0,135181:0,135182:0,135183:0,139265:196609,139266:1,139267:0,139268:0,139269:0,139270:0,139271:0,139272:0},DOMToGLFWKeyCode:function (keycode) { + switch (keycode) { + // these keycodes are only defined for GLFW3, assume they are the same for GLFW2 + case 0x20:return 32; // DOM_VK_SPACE -> GLFW_KEY_SPACE + case 0xDE:return 39; // DOM_VK_QUOTE -> GLFW_KEY_APOSTROPHE + case 0xBC:return 44; // DOM_VK_COMMA -> GLFW_KEY_COMMA + case 0xAD:return 45; // DOM_VK_HYPHEN_MINUS -> GLFW_KEY_MINUS + case 0xBD:return 45; // DOM_VK_MINUS -> GLFW_KEY_MINUS + case 0xBE:return 46; // DOM_VK_PERIOD -> GLFW_KEY_PERIOD + case 0xBF:return 47; // DOM_VK_SLASH -> GLFW_KEY_SLASH + case 0x30:return 48; // DOM_VK_0 -> GLFW_KEY_0 + case 0x31:return 49; // DOM_VK_1 -> GLFW_KEY_1 + case 0x32:return 50; // DOM_VK_2 -> GLFW_KEY_2 + case 0x33:return 51; // DOM_VK_3 -> GLFW_KEY_3 + case 0x34:return 52; // DOM_VK_4 -> GLFW_KEY_4 + case 0x35:return 53; // DOM_VK_5 -> GLFW_KEY_5 + case 0x36:return 54; // DOM_VK_6 -> GLFW_KEY_6 + case 0x37:return 55; // DOM_VK_7 -> GLFW_KEY_7 + case 0x38:return 56; // DOM_VK_8 -> GLFW_KEY_8 + case 0x39:return 57; // DOM_VK_9 -> GLFW_KEY_9 + case 0x3B:return 59; // DOM_VK_SEMICOLON -> GLFW_KEY_SEMICOLON + case 0x3D:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL + case 0xBB:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL + case 0x41:return 65; // DOM_VK_A -> GLFW_KEY_A + case 0x42:return 66; // DOM_VK_B -> GLFW_KEY_B + case 0x43:return 67; // DOM_VK_C -> GLFW_KEY_C + case 0x44:return 68; // DOM_VK_D -> GLFW_KEY_D + case 0x45:return 69; // DOM_VK_E -> GLFW_KEY_E + case 0x46:return 70; // DOM_VK_F -> GLFW_KEY_F + case 0x47:return 71; // DOM_VK_G -> GLFW_KEY_G + case 0x48:return 72; // DOM_VK_H -> GLFW_KEY_H + case 0x49:return 73; // DOM_VK_I -> GLFW_KEY_I + case 0x4A:return 74; // DOM_VK_J -> GLFW_KEY_J + case 0x4B:return 75; // DOM_VK_K -> GLFW_KEY_K + case 0x4C:return 76; // DOM_VK_L -> GLFW_KEY_L + case 0x4D:return 77; // DOM_VK_M -> GLFW_KEY_M + case 0x4E:return 78; // DOM_VK_N -> GLFW_KEY_N + case 0x4F:return 79; // DOM_VK_O -> GLFW_KEY_O + case 0x50:return 80; // DOM_VK_P -> GLFW_KEY_P + case 0x51:return 81; // DOM_VK_Q -> GLFW_KEY_Q + case 0x52:return 82; // DOM_VK_R -> GLFW_KEY_R + case 0x53:return 83; // DOM_VK_S -> GLFW_KEY_S + case 0x54:return 84; // DOM_VK_T -> GLFW_KEY_T + case 0x55:return 85; // DOM_VK_U -> GLFW_KEY_U + case 0x56:return 86; // DOM_VK_V -> GLFW_KEY_V + case 0x57:return 87; // DOM_VK_W -> GLFW_KEY_W + case 0x58:return 88; // DOM_VK_X -> GLFW_KEY_X + case 0x59:return 89; // DOM_VK_Y -> GLFW_KEY_Y + case 0x5a:return 90; // DOM_VK_Z -> GLFW_KEY_Z + case 0xDB:return 91; // DOM_VK_OPEN_BRACKET -> GLFW_KEY_LEFT_BRACKET + case 0xDC:return 92; // DOM_VK_BACKSLASH -> GLFW_KEY_BACKSLASH + case 0xDD:return 93; // DOM_VK_CLOSE_BRACKET -> GLFW_KEY_RIGHT_BRACKET + case 0xC0:return 94; // DOM_VK_BACK_QUOTE -> GLFW_KEY_GRAVE_ACCENT + + + case 0x1B:return 256; // DOM_VK_ESCAPE -> GLFW_KEY_ESCAPE + case 0x0D:return 257; // DOM_VK_RETURN -> GLFW_KEY_ENTER + case 0x09:return 258; // DOM_VK_TAB -> GLFW_KEY_TAB + case 0x08:return 259; // DOM_VK_BACK -> GLFW_KEY_BACKSPACE + case 0x2D:return 260; // DOM_VK_INSERT -> GLFW_KEY_INSERT + case 0x2E:return 261; // DOM_VK_DELETE -> GLFW_KEY_DELETE + case 0x27:return 262; // DOM_VK_RIGHT -> GLFW_KEY_RIGHT + case 0x25:return 263; // DOM_VK_LEFT -> GLFW_KEY_LEFT + case 0x28:return 264; // DOM_VK_DOWN -> GLFW_KEY_DOWN + case 0x26:return 265; // DOM_VK_UP -> GLFW_KEY_UP + case 0x21:return 266; // DOM_VK_PAGE_UP -> GLFW_KEY_PAGE_UP + case 0x22:return 267; // DOM_VK_PAGE_DOWN -> GLFW_KEY_PAGE_DOWN + case 0x24:return 268; // DOM_VK_HOME -> GLFW_KEY_HOME + case 0x23:return 269; // DOM_VK_END -> GLFW_KEY_END + case 0x14:return 280; // DOM_VK_CAPS_LOCK -> GLFW_KEY_CAPS_LOCK + case 0x91:return 281; // DOM_VK_SCROLL_LOCK -> GLFW_KEY_SCROLL_LOCK + case 0x90:return 282; // DOM_VK_NUM_LOCK -> GLFW_KEY_NUM_LOCK + case 0x2C:return 283; // DOM_VK_SNAPSHOT -> GLFW_KEY_PRINT_SCREEN + case 0x13:return 284; // DOM_VK_PAUSE -> GLFW_KEY_PAUSE + case 0x70:return 290; // DOM_VK_F1 -> GLFW_KEY_F1 + case 0x71:return 291; // DOM_VK_F2 -> GLFW_KEY_F2 + case 0x72:return 292; // DOM_VK_F3 -> GLFW_KEY_F3 + case 0x73:return 293; // DOM_VK_F4 -> GLFW_KEY_F4 + case 0x74:return 294; // DOM_VK_F5 -> GLFW_KEY_F5 + case 0x75:return 295; // DOM_VK_F6 -> GLFW_KEY_F6 + case 0x76:return 296; // DOM_VK_F7 -> GLFW_KEY_F7 + case 0x77:return 297; // DOM_VK_F8 -> GLFW_KEY_F8 + case 0x78:return 298; // DOM_VK_F9 -> GLFW_KEY_F9 + case 0x79:return 299; // DOM_VK_F10 -> GLFW_KEY_F10 + case 0x7A:return 300; // DOM_VK_F11 -> GLFW_KEY_F11 + case 0x7B:return 301; // DOM_VK_F12 -> GLFW_KEY_F12 + case 0x7C:return 302; // DOM_VK_F13 -> GLFW_KEY_F13 + case 0x7D:return 303; // DOM_VK_F14 -> GLFW_KEY_F14 + case 0x7E:return 304; // DOM_VK_F15 -> GLFW_KEY_F15 + case 0x7F:return 305; // DOM_VK_F16 -> GLFW_KEY_F16 + case 0x80:return 306; // DOM_VK_F17 -> GLFW_KEY_F17 + case 0x81:return 307; // DOM_VK_F18 -> GLFW_KEY_F18 + case 0x82:return 308; // DOM_VK_F19 -> GLFW_KEY_F19 + case 0x83:return 309; // DOM_VK_F20 -> GLFW_KEY_F20 + case 0x84:return 310; // DOM_VK_F21 -> GLFW_KEY_F21 + case 0x85:return 311; // DOM_VK_F22 -> GLFW_KEY_F22 + case 0x86:return 312; // DOM_VK_F23 -> GLFW_KEY_F23 + case 0x87:return 313; // DOM_VK_F24 -> GLFW_KEY_F24 + case 0x88:return 314; // 0x88 (not used?) -> GLFW_KEY_F25 + case 0x60:return 320; // DOM_VK_NUMPAD0 -> GLFW_KEY_KP_0 + case 0x61:return 321; // DOM_VK_NUMPAD1 -> GLFW_KEY_KP_1 + case 0x62:return 322; // DOM_VK_NUMPAD2 -> GLFW_KEY_KP_2 + case 0x63:return 323; // DOM_VK_NUMPAD3 -> GLFW_KEY_KP_3 + case 0x64:return 324; // DOM_VK_NUMPAD4 -> GLFW_KEY_KP_4 + case 0x65:return 325; // DOM_VK_NUMPAD5 -> GLFW_KEY_KP_5 + case 0x66:return 326; // DOM_VK_NUMPAD6 -> GLFW_KEY_KP_6 + case 0x67:return 327; // DOM_VK_NUMPAD7 -> GLFW_KEY_KP_7 + case 0x68:return 328; // DOM_VK_NUMPAD8 -> GLFW_KEY_KP_8 + case 0x69:return 329; // DOM_VK_NUMPAD9 -> GLFW_KEY_KP_9 + case 0x6E:return 330; // DOM_VK_DECIMAL -> GLFW_KEY_KP_DECIMAL + case 0x6F:return 331; // DOM_VK_DIVIDE -> GLFW_KEY_KP_DIVIDE + case 0x6A:return 332; // DOM_VK_MULTIPLY -> GLFW_KEY_KP_MULTIPLY + case 0x6D:return 333; // DOM_VK_SUBTRACT -> GLFW_KEY_KP_SUBTRACT + case 0x6B:return 334; // DOM_VK_ADD -> GLFW_KEY_KP_ADD + // case 0x0D:return 335; // DOM_VK_RETURN -> GLFW_KEY_KP_ENTER (DOM_KEY_LOCATION_RIGHT) + // case 0x61:return 336; // DOM_VK_EQUALS -> GLFW_KEY_KP_EQUAL (DOM_KEY_LOCATION_RIGHT) + case 0x10:return 340; // DOM_VK_SHIFT -> GLFW_KEY_LEFT_SHIFT + case 0x11:return 341; // DOM_VK_CONTROL -> GLFW_KEY_LEFT_CONTROL + case 0x12:return 342; // DOM_VK_ALT -> GLFW_KEY_LEFT_ALT + case 0x5B:return 343; // DOM_VK_WIN -> GLFW_KEY_LEFT_SUPER + // case 0x10:return 344; // DOM_VK_SHIFT -> GLFW_KEY_RIGHT_SHIFT (DOM_KEY_LOCATION_RIGHT) + // case 0x11:return 345; // DOM_VK_CONTROL -> GLFW_KEY_RIGHT_CONTROL (DOM_KEY_LOCATION_RIGHT) + // case 0x12:return 346; // DOM_VK_ALT -> GLFW_KEY_RIGHT_ALT (DOM_KEY_LOCATION_RIGHT) + // case 0x5B:return 347; // DOM_VK_WIN -> GLFW_KEY_RIGHT_SUPER (DOM_KEY_LOCATION_RIGHT) + case 0x5D:return 348; // DOM_VK_CONTEXT_MENU -> GLFW_KEY_MENU + // XXX: GLFW_KEY_WORLD_1, GLFW_KEY_WORLD_2 what are these? + default:return -1; // GLFW_KEY_UNKNOWN + }; + },getModBits:function (win) { + var mod = 0; + if (win.keys[340]) mod |= 0x0001; // GLFW_MOD_SHIFT + if (win.keys[341]) mod |= 0x0002; // GLFW_MOD_CONTROL + if (win.keys[342]) mod |= 0x0004; // GLFW_MOD_ALT + if (win.keys[343]) mod |= 0x0008; // GLFW_MOD_SUPER + return mod; + },onKeyPress:function (event) { + if (!GLFW.active || !GLFW.active.charFunc) return; + + // correct unicode charCode is only available with onKeyPress event + var charCode = event.charCode; + if (charCode == 0 || (charCode >= 0x00 && charCode <= 0x1F)) return; + + + Module['dynCall_vii'](GLFW.active.charFunc, GLFW.active.id, charCode); + },onKeyChanged:function (event, status) { + if (!GLFW.active) return; + + var key = GLFW.DOMToGLFWKeyCode(event.keyCode); + if (key == -1) return; + + var repeat = status && GLFW.active.keys[key]; + GLFW.active.keys[key] = status; + if (!GLFW.active.keyFunc) return; + + + if (repeat) status = 2; // GLFW_REPEAT + Module['dynCall_viiiii'](GLFW.active.keyFunc, GLFW.active.id, key, event.keyCode, status, GLFW.getModBits(GLFW.active)); + },onKeydown:function (event) { + GLFW.onKeyChanged(event, 1); // GLFW_PRESS or GLFW_REPEAT + + // This logic comes directly from the sdl implementation. We cannot + // call preventDefault on all keydown events otherwise onKeyPress will + // not get called + if (event.keyCode === 8 /* backspace */ || event.keyCode === 9 /* tab */) { + event.preventDefault(); + } + },onKeyup:function (event) { + GLFW.onKeyChanged(event, 0); // GLFW_RELEASE + },onMousemove:function (event) { + if (!GLFW.active) return; + + Browser.calculateMouseEvent(event); + + if (event.target != Module["canvas"] || !GLFW.active.cursorPosFunc) return; + + + Module['dynCall_vidd'](GLFW.active.cursorPosFunc, GLFW.active.id, Browser.mouseX, Browser.mouseY); + },DOMToGLFWMouseButton:function (event) { + // DOM and glfw have different button codes. + // See http://www.w3schools.com/jsref/event_button.asp. + var eventButton = event['button']; + if (eventButton > 0) { + if (eventButton == 1) { + eventButton = 2; + } else { + eventButton = 1; + } + } + return eventButton; + },onMouseenter:function (event) { + if (!GLFW.active) return; + + if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return; + + Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 1); + },onMouseleave:function (event) { + if (!GLFW.active) return; + + if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return; + + Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 0); + },onMouseButtonChanged:function (event, status) { + if (!GLFW.active) return; + + Browser.calculateMouseEvent(event); + + if (event.target != Module["canvas"]) return; + + eventButton = GLFW.DOMToGLFWMouseButton(event); + + if (status == 1) { // GLFW_PRESS + GLFW.active.buttons |= (1 << eventButton); + try { + event.target.setCapture(); + } catch (e) {} + } else { // GLFW_RELEASE + GLFW.active.buttons &= ~(1 << eventButton); + } + + if (!GLFW.active.mouseButtonFunc) return; + + + Module['dynCall_viiii'](GLFW.active.mouseButtonFunc, GLFW.active.id, eventButton, status, GLFW.getModBits(GLFW.active)); + },onMouseButtonDown:function (event) { + if (!GLFW.active) return; + GLFW.onMouseButtonChanged(event, 1); // GLFW_PRESS + },onMouseButtonUp:function (event) { + if (!GLFW.active) return; + GLFW.onMouseButtonChanged(event, 0); // GLFW_RELEASE + },onMouseWheel:function (event) { + // Note the minus sign that flips browser wheel direction (positive direction scrolls page down) to native wheel direction (positive direction is mouse wheel up) + var delta = -Browser.getMouseWheelDelta(event); + delta = (delta == 0) ? 0 : (delta > 0 ? Math.max(delta, 1) : Math.min(delta, -1)); // Quantize to integer so that minimum scroll is at least +/- 1. + GLFW.wheelPos += delta; + + if (!GLFW.active || !GLFW.active.scrollFunc || event.target != Module['canvas']) return; + + + var sx = 0; + var sy = 0; + if (event.type == 'mousewheel') { + sx = event.wheelDeltaX; + sy = event.wheelDeltaY; + } else { + sx = event.deltaX; + sy = event.deltaY; + } + + Module['dynCall_vidd'](GLFW.active.scrollFunc, GLFW.active.id, sx, sy); + + event.preventDefault(); + },onCanvasResize:function (width, height) { + if (!GLFW.active) return; + + var resizeNeeded = true; + + // If the client is requestiong fullscreen mode + if (document["fullscreen"] || document["fullScreen"] || document["mozFullScreen"] || document["webkitIsFullScreen"]) { + GLFW.active.storedX = GLFW.active.x; + GLFW.active.storedY = GLFW.active.y; + GLFW.active.storedWidth = GLFW.active.width; + GLFW.active.storedHeight = GLFW.active.height; + GLFW.active.x = GLFW.active.y = 0; + GLFW.active.width = screen.width; + GLFW.active.height = screen.height; + GLFW.active.fullscreen = true; + + // If the client is reverting from fullscreen mode + } else if (GLFW.active.fullscreen == true) { + GLFW.active.x = GLFW.active.storedX; + GLFW.active.y = GLFW.active.storedY; + GLFW.active.width = GLFW.active.storedWidth; + GLFW.active.height = GLFW.active.storedHeight; + GLFW.active.fullscreen = false; + + // If the width/height values do not match current active window sizes + } else if (GLFW.active.width != width || GLFW.active.height != height) { + GLFW.active.width = width; + GLFW.active.height = height; + } else { + resizeNeeded = false; + } + + // If any of the above conditions were true, we need to resize the canvas + if (resizeNeeded) { + // resets the canvas size to counter the aspect preservation of Browser.updateCanvasDimensions + Browser.setCanvasSize(GLFW.active.width, GLFW.active.height, true); + // TODO: Client dimensions (clientWidth/clientHeight) vs pixel dimensions (width/height) of + // the canvas should drive window and framebuffer size respectfully. + GLFW.onWindowSizeChanged(); + GLFW.onFramebufferSizeChanged(); + } + },onWindowSizeChanged:function () { + if (!GLFW.active) return; + + if (!GLFW.active.windowSizeFunc) return; + + + Module['dynCall_viii'](GLFW.active.windowSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height); + },onFramebufferSizeChanged:function () { + if (!GLFW.active) return; + + if (!GLFW.active.framebufferSizeFunc) return; + + Module['dynCall_viii'](GLFW.active.framebufferSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height); + },requestFullscreen:function () { + var RFS = Module["canvas"]['requestFullscreen'] || + Module["canvas"]['mozRequestFullScreen'] || + Module["canvas"]['webkitRequestFullScreen'] || + (function() {}); + RFS.apply(Module["canvas"], []); + },requestFullScreen:function () { + Module.printErr('GLFW.requestFullScreen() is deprecated. Please call GLFW.requestFullscreen instead.'); + GLFW.requestFullScreen = function() { + return GLFW.requestFullscreen(); + } + return GLFW.requestFullscreen(); + },exitFullscreen:function () { + var CFS = document['exitFullscreen'] || + document['cancelFullScreen'] || + document['mozCancelFullScreen'] || + document['webkitCancelFullScreen'] || + (function() {}); + CFS.apply(document, []); + },cancelFullScreen:function () { + Module.printErr('GLFW.cancelFullScreen() is deprecated. Please call GLFW.exitFullscreen instead.'); + GLFW.cancelFullScreen = function() { + return GLFW.exitFullscreen(); + } + return GLFW.exitFullscreen(); + },getTime:function () { + return _emscripten_get_now() / 1000; + },setWindowTitle:function (winid, title) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + win.title = Pointer_stringify(title); + if (GLFW.active.id == win.id) { + document.title = win.title; + } + },setKeyCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.keyFunc = cbfun; + },setCharCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.charFunc = cbfun; + },setMouseButtonCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.mouseButtonFunc = cbfun; + },setCursorPosCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.cursorPosFunc = cbfun; + },setScrollCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.scrollFunc = cbfun; + },setWindowSizeCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowSizeFunc = cbfun; + + },setWindowCloseCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowCloseFunc = cbfun; + },setWindowRefreshCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowRefreshFunc = cbfun; + },onClickRequestPointerLock:function (e) { + if (!Browser.pointerLock && Module['canvas'].requestPointerLock) { + Module['canvas'].requestPointerLock(); + e.preventDefault(); + } + },setInputMode:function (winid, mode, value) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + switch(mode) { + case 0x00033001: { // GLFW_CURSOR + switch(value) { + case 0x00034001: { // GLFW_CURSOR_NORMAL + win.inputModes[mode] = value; + Module['canvas'].removeEventListener('click', GLFW.onClickRequestPointerLock, true); + Module['canvas'].exitPointerLock(); + break; + } + case 0x00034002: { // GLFW_CURSOR_HIDDEN + console.log("glfwSetInputMode called with GLFW_CURSOR_HIDDEN value not implemented."); + break; + } + case 0x00034003: { // GLFW_CURSOR_DISABLED + win.inputModes[mode] = value; + Module['canvas'].addEventListener('click', GLFW.onClickRequestPointerLock, true); + Module['canvas'].requestPointerLock(); + break; + } + default: { + console.log("glfwSetInputMode called with unknown value parameter value: " + value + "."); + break; + } + } + break; + } + case 0x00033002: { // GLFW_STICKY_KEYS + console.log("glfwSetInputMode called with GLFW_STICKY_KEYS mode not implemented."); + break; + } + case 0x00033003: { // GLFW_STICKY_MOUSE_BUTTONS + console.log("glfwSetInputMode called with GLFW_STICKY_MOUSE_BUTTONS mode not implemented."); + break; + } + default: { + console.log("glfwSetInputMode called with unknown mode parameter value: " + mode + "."); + break; + } + } + },getKey:function (winid, key) { + var win = GLFW.WindowFromId(winid); + if (!win) return 0; + return win.keys[key]; + },getMouseButton:function (winid, button) { + var win = GLFW.WindowFromId(winid); + if (!win) return 0; + return (win.buttons & (1 << button)) > 0; + },getCursorPos:function (winid, x, y) { + setValue(x, Browser.mouseX, 'double'); + setValue(y, Browser.mouseY, 'double'); + },getMousePos:function (winid, x, y) { + setValue(x, Browser.mouseX, 'i32'); + setValue(y, Browser.mouseY, 'i32'); + },setCursorPos:function (winid, x, y) { + },getWindowPos:function (winid, x, y) { + var wx = 0; + var wy = 0; + + var win = GLFW.WindowFromId(winid); + if (win) { + wx = win.x; + wy = win.y; + } + + setValue(x, wx, 'i32'); + setValue(y, wy, 'i32'); + },setWindowPos:function (winid, x, y) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.x = x; + win.y = y; + },getWindowSize:function (winid, width, height) { + var ww = 0; + var wh = 0; + + var win = GLFW.WindowFromId(winid); + if (win) { + ww = win.width; + wh = win.height; + } + + setValue(width, ww, 'i32'); + setValue(height, wh, 'i32'); + },setWindowSize:function (winid, width, height) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + if (GLFW.active.id == win.id) { + if (width == screen.width && height == screen.height) { + GLFW.requestFullscreen(); + } else { + GLFW.exitFullscreen(); + Browser.setCanvasSize(width, height); + win.width = width; + win.height = height; + } + } + + if (!win.windowSizeFunc) return; + + + Module['dynCall_viii'](win.windowSizeFunc, win.id, width, height); + },createWindow:function (width, height, title, monitor, share) { + var i, id; + for (i = 0; i < GLFW.windows.length && GLFW.windows[i] !== null; i++); + if (i > 0) throw "glfwCreateWindow only supports one window at time currently"; + + // id for window + id = i + 1; + + // not valid + if (width <= 0 || height <= 0) return 0; + + if (monitor) { + GLFW.requestFullscreen(); + } else { + Browser.setCanvasSize(width, height); + } + + // Create context when there are no existing alive windows + for (i = 0; i < GLFW.windows.length && GLFW.windows[i] == null; i++); + if (i == GLFW.windows.length) { + var contextAttributes = { + antialias: (GLFW.hints[0x0002100D] > 1), // GLFW_SAMPLES + depth: (GLFW.hints[0x00021005] > 0), // GLFW_DEPTH_BITS + stencil: (GLFW.hints[0x00021006] > 0), // GLFW_STENCIL_BITS + alpha: (GLFW.hints[0x00021004] > 0) // GLFW_ALPHA_BITS + } + Module.ctx = Browser.createContext(Module['canvas'], true, true, contextAttributes); + } + + // If context creation failed, do not return a valid window + if (!Module.ctx) return 0; + + // Get non alive id + var win = new GLFW.Window(id, width, height, title, monitor, share); + + // Set window to array + if (id - 1 == GLFW.windows.length) { + GLFW.windows.push(win); + } else { + GLFW.windows[id - 1] = win; + } + + GLFW.active = win; + return win.id; + },destroyWindow:function (winid) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + if (win.windowCloseFunc) + Module['dynCall_vi'](win.windowCloseFunc, win.id); + + GLFW.windows[win.id - 1] = null; + if (GLFW.active.id == win.id) + GLFW.active = null; + + // Destroy context when no alive windows + for (var i = 0; i < GLFW.windows.length; i++) + if (GLFW.windows[i] !== null) return; + + Module.ctx = Browser.destroyContext(Module['canvas'], true, true); + },swapBuffers:function (winid) { + },GLFW2ParamToGLFW3Param:function (param) { + table = { + 0x00030001:0, // GLFW_MOUSE_CURSOR + 0x00030002:0, // GLFW_STICKY_KEYS + 0x00030003:0, // GLFW_STICKY_MOUSE_BUTTONS + 0x00030004:0, // GLFW_SYSTEM_KEYS + 0x00030005:0, // GLFW_KEY_REPEAT + 0x00030006:0, // GLFW_AUTO_POLL_EVENTS + 0x00020001:0, // GLFW_OPENED + 0x00020002:0, // GLFW_ACTIVE + 0x00020003:0, // GLFW_ICONIFIED + 0x00020004:0, // GLFW_ACCELERATED + 0x00020005:0x00021001, // GLFW_RED_BITS + 0x00020006:0x00021002, // GLFW_GREEN_BITS + 0x00020007:0x00021003, // GLFW_BLUE_BITS + 0x00020008:0x00021004, // GLFW_ALPHA_BITS + 0x00020009:0x00021005, // GLFW_DEPTH_BITS + 0x0002000A:0x00021006, // GLFW_STENCIL_BITS + 0x0002000B:0x0002100F, // GLFW_REFRESH_RATE + 0x0002000C:0x00021007, // GLFW_ACCUM_RED_BITS + 0x0002000D:0x00021008, // GLFW_ACCUM_GREEN_BITS + 0x0002000E:0x00021009, // GLFW_ACCUM_BLUE_BITS + 0x0002000F:0x0002100A, // GLFW_ACCUM_ALPHA_BITS + 0x00020010:0x0002100B, // GLFW_AUX_BUFFERS + 0x00020011:0x0002100C, // GLFW_STEREO + 0x00020012:0, // GLFW_WINDOW_NO_RESIZE + 0x00020013:0x0002100D, // GLFW_FSAA_SAMPLES + 0x00020014:0x00022002, // GLFW_OPENGL_VERSION_MAJOR + 0x00020015:0x00022003, // GLFW_OPENGL_VERSION_MINOR + 0x00020016:0x00022006, // GLFW_OPENGL_FORWARD_COMPAT + 0x00020017:0x00022007, // GLFW_OPENGL_DEBUG_CONTEXT + 0x00020018:0x00022008, // GLFW_OPENGL_PROFILE + }; + return table[param]; + }};function _glfwGetVideoModes(monitor, count) { + setValue(count, 0, 'i32'); + return 0; + } + + function _glLinkProgram(program) { + GLctx.linkProgram(GL.programs[program]); + GL.programInfos[program] = null; // uniforms no longer keep the same names after linking + GL.populateUniformTable(program); + } + + function _glBindTexture(target, texture) { + GLctx.bindTexture(target, texture ? GL.textures[texture] : null); + } + + function _emscripten_glStencilFunc(x0, x1, x2) { GLctx['stencilFunc'](x0, x1, x2) } + + function _glGetString(name_) { + if (GL.stringCache[name_]) return GL.stringCache[name_]; + var ret; + switch(name_) { + case 0x1F00 /* GL_VENDOR */: + case 0x1F01 /* GL_RENDERER */: + case 0x9245 /* UNMASKED_VENDOR_WEBGL */: + case 0x9246 /* UNMASKED_RENDERER_WEBGL */: + ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL); + break; + case 0x1F02 /* GL_VERSION */: + var glVersion = GLctx.getParameter(GLctx.VERSION); + // return GLES version string corresponding to the version of the WebGL context + { + glVersion = 'OpenGL ES 2.0 (' + glVersion + ')'; + } + ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL); + break; + case 0x1F03 /* GL_EXTENSIONS */: + var exts = GLctx.getSupportedExtensions(); + var gl_exts = []; + for (var i = 0; i < exts.length; ++i) { + gl_exts.push(exts[i]); + gl_exts.push("GL_" + exts[i]); + } + ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL); + break; + case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */: + var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION); + // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...' + var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/; + var ver_num = glslVersion.match(ver_re); + if (ver_num !== null) { + if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits + glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')'; + } + ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL); + break; + default: + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + return 0; + } + GL.stringCache[name_] = ret; + return ret; + } + + function _emscripten_glUniform3iv(location, count, value) { + + + GLctx.uniform3iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*12)>>2)); + } + + function _emscripten_glShaderSource(shader, count, string, length) { + var source = GL.getSource(shader, count, string, length); + + + GLctx.shaderSource(GL.shaders[shader], source); + } + + function _emscripten_glReleaseShaderCompiler() { + // NOP (as allowed by GLES 2.0 spec) + } + + function _glDeleteProgram(id) { + if (!id) return; + var program = GL.programs[id]; + if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteProgram(program); + program.name = 0; + GL.programs[id] = null; + GL.programInfos[id] = null; + } + + function _emscripten_glTexParameterf(x0, x1, x2) { GLctx['texParameterf'](x0, x1, x2) } + + function _emscripten_glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) } + + function _glCompileShader(shader) { + GLctx.compileShader(GL.shaders[shader]); + } + + + var SYSCALLS={varargs:0,get:function (varargs) { + SYSCALLS.varargs += 4; + var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)]; + return ret; + },getStr:function () { + var ret = Pointer_stringify(SYSCALLS.get()); + return ret; + },get64:function () { + var low = SYSCALLS.get(), high = SYSCALLS.get(); + if (low >= 0) assert(high === 0); + else assert(high === -1); + return low; + },getZero:function () { + assert(SYSCALLS.get() === 0); + }};function ___syscall54(which, varargs) {SYSCALLS.varargs = varargs; + try { + // ioctl + return 0; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function _emscripten_glSampleCoverage(value, invert) { + GLctx.sampleCoverage(value, !!invert); + } + + function _glDeleteTextures(n, textures) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((textures)+(i*4))>>2)]; + var texture = GL.textures[id]; + if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures". + GLctx.deleteTexture(texture); + texture.name = 0; + GL.textures[id] = null; + } + } + + function _emscripten_glFrustum() { + Module['printErr']('missing function: emscripten_glFrustum'); abort(-1); + } + + function _glfwSetWindowSizeCallback(winid, cbfun) { + GLFW.setWindowSizeCallback(winid, cbfun); + } + + function _emscripten_glGetTexParameterfv(target, pname, params) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAPF32[((params)>>2)]=GLctx.getTexParameter(target, pname); + } + + function _emscripten_glUniform4i(location, v0, v1, v2, v3) { + GLctx.uniform4i(GL.uniforms[location], v0, v1, v2, v3); + } + + function _emscripten_glBindRenderbuffer(target, renderbuffer) { + GLctx.bindRenderbuffer(target, renderbuffer ? GL.renderbuffers[renderbuffer] : null); + } + + function _emscripten_glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) } + + + + var JSEvents={keyEvent:0,mouseEvent:0,wheelEvent:0,uiEvent:0,focusEvent:0,deviceOrientationEvent:0,deviceMotionEvent:0,fullscreenChangeEvent:0,pointerlockChangeEvent:0,visibilityChangeEvent:0,touchEvent:0,lastGamepadState:null,lastGamepadStateFrame:null,numGamepadsConnected:0,previousFullscreenElement:null,previousScreenX:null,previousScreenY:null,removeEventListenersRegistered:false,staticInit:function () { + if (typeof window !== 'undefined') { + window.addEventListener("gamepadconnected", function() { ++JSEvents.numGamepadsConnected; }); + window.addEventListener("gamepaddisconnected", function() { --JSEvents.numGamepadsConnected; }); + } + },registerRemoveEventListeners:function () { + if (!JSEvents.removeEventListenersRegistered) { + __ATEXIT__.push(function() { + for(var i = JSEvents.eventHandlers.length-1; i >= 0; --i) { + JSEvents._removeHandler(i); + } + }); + JSEvents.removeEventListenersRegistered = true; + } + },findEventTarget:function (target) { + if (target) { + if (typeof target == "number") { + target = Pointer_stringify(target); + } + if (target == '#window') return window; + else if (target == '#document') return document; + else if (target == '#screen') return window.screen; + else if (target == '#canvas') return Module['canvas']; + + if (typeof target == 'string') return document.getElementById(target); + else return target; + } else { + // The sensible target varies between events, but use window as the default + // since DOM events mostly can default to that. Specific callback registrations + // override their own defaults. + return window; + } + },deferredCalls:[],deferCall:function (targetFunction, precedence, argsList) { + function arraysHaveEqualContent(arrA, arrB) { + if (arrA.length != arrB.length) return false; + + for(var i in arrA) { + if (arrA[i] != arrB[i]) return false; + } + return true; + } + // Test if the given call was already queued, and if so, don't add it again. + for(var i in JSEvents.deferredCalls) { + var call = JSEvents.deferredCalls[i]; + if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) { + return; + } + } + JSEvents.deferredCalls.push({ + targetFunction: targetFunction, + precedence: precedence, + argsList: argsList + }); + + JSEvents.deferredCalls.sort(function(x,y) { return x.precedence < y.precedence; }); + },removeDeferredCalls:function (targetFunction) { + for(var i = 0; i < JSEvents.deferredCalls.length; ++i) { + if (JSEvents.deferredCalls[i].targetFunction == targetFunction) { + JSEvents.deferredCalls.splice(i, 1); + --i; + } + } + },canPerformEventHandlerRequests:function () { + return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls; + },runDeferredCalls:function () { + if (!JSEvents.canPerformEventHandlerRequests()) { + return; + } + for(var i = 0; i < JSEvents.deferredCalls.length; ++i) { + var call = JSEvents.deferredCalls[i]; + JSEvents.deferredCalls.splice(i, 1); + --i; + call.targetFunction.apply(this, call.argsList); + } + },inEventHandler:0,currentEventHandler:null,eventHandlers:[],isInternetExplorer:function () { return navigator.userAgent.indexOf('MSIE') !== -1 || navigator.appVersion.indexOf('Trident/') > 0; },removeAllHandlersOnTarget:function (target, eventTypeString) { + for(var i = 0; i < JSEvents.eventHandlers.length; ++i) { + if (JSEvents.eventHandlers[i].target == target && + (!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) { + JSEvents._removeHandler(i--); + } + } + },_removeHandler:function (i) { + var h = JSEvents.eventHandlers[i]; + h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture); + JSEvents.eventHandlers.splice(i, 1); + },registerOrRemoveHandler:function (eventHandler) { + var jsEventHandler = function jsEventHandler(event) { + // Increment nesting count for the event handler. + ++JSEvents.inEventHandler; + JSEvents.currentEventHandler = eventHandler; + // Process any old deferred calls the user has placed. + JSEvents.runDeferredCalls(); + // Process the actual event, calls back to user C code handler. + eventHandler.handlerFunc(event); + // Process any new deferred calls that were placed right now from this event handler. + JSEvents.runDeferredCalls(); + // Out of event handler - restore nesting count. + --JSEvents.inEventHandler; + } + + if (eventHandler.callbackfunc) { + eventHandler.eventListenerFunc = jsEventHandler; + eventHandler.target.addEventListener(eventHandler.eventTypeString, jsEventHandler, eventHandler.useCapture); + JSEvents.eventHandlers.push(eventHandler); + JSEvents.registerRemoveEventListeners(); + } else { + for(var i = 0; i < JSEvents.eventHandlers.length; ++i) { + if (JSEvents.eventHandlers[i].target == eventHandler.target + && JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) { + JSEvents._removeHandler(i--); + } + } + } + },registerKeyEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.keyEvent) { + JSEvents.keyEvent = _malloc( 164 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + stringToUTF8(e.key ? e.key : "", JSEvents.keyEvent + 0, 32); + stringToUTF8(e.code ? e.code : "", JSEvents.keyEvent + 32, 32); + HEAP32[(((JSEvents.keyEvent)+(64))>>2)]=e.location; + HEAP32[(((JSEvents.keyEvent)+(68))>>2)]=e.ctrlKey; + HEAP32[(((JSEvents.keyEvent)+(72))>>2)]=e.shiftKey; + HEAP32[(((JSEvents.keyEvent)+(76))>>2)]=e.altKey; + HEAP32[(((JSEvents.keyEvent)+(80))>>2)]=e.metaKey; + HEAP32[(((JSEvents.keyEvent)+(84))>>2)]=e.repeat; + stringToUTF8(e.locale ? e.locale : "", JSEvents.keyEvent + 88, 32); + stringToUTF8(e.char ? e.char : "", JSEvents.keyEvent + 120, 32); + HEAP32[(((JSEvents.keyEvent)+(152))>>2)]=e.charCode; + HEAP32[(((JSEvents.keyEvent)+(156))>>2)]=e.keyCode; + HEAP32[(((JSEvents.keyEvent)+(160))>>2)]=e.which; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.keyEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: JSEvents.isInternetExplorer() ? false : true, // MSIE doesn't allow fullscreen and pointerlock requests from key handlers, others do. + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },getBoundingClientRectOrZeros:function (target) { + return target.getBoundingClientRect ? target.getBoundingClientRect() : { left: 0, top: 0 }; + },fillMouseEventData:function (eventStruct, e, target) { + HEAPF64[((eventStruct)>>3)]=JSEvents.tick(); + HEAP32[(((eventStruct)+(8))>>2)]=e.screenX; + HEAP32[(((eventStruct)+(12))>>2)]=e.screenY; + HEAP32[(((eventStruct)+(16))>>2)]=e.clientX; + HEAP32[(((eventStruct)+(20))>>2)]=e.clientY; + HEAP32[(((eventStruct)+(24))>>2)]=e.ctrlKey; + HEAP32[(((eventStruct)+(28))>>2)]=e.shiftKey; + HEAP32[(((eventStruct)+(32))>>2)]=e.altKey; + HEAP32[(((eventStruct)+(36))>>2)]=e.metaKey; + HEAP16[(((eventStruct)+(40))>>1)]=e.button; + HEAP16[(((eventStruct)+(42))>>1)]=e.buttons; + HEAP32[(((eventStruct)+(44))>>2)]=e["movementX"] || e["mozMovementX"] || e["webkitMovementX"] || (e.screenX-JSEvents.previousScreenX); + HEAP32[(((eventStruct)+(48))>>2)]=e["movementY"] || e["mozMovementY"] || e["webkitMovementY"] || (e.screenY-JSEvents.previousScreenY); + + if (Module['canvas']) { + var rect = Module['canvas'].getBoundingClientRect(); + HEAP32[(((eventStruct)+(60))>>2)]=e.clientX - rect.left; + HEAP32[(((eventStruct)+(64))>>2)]=e.clientY - rect.top; + } else { // Canvas is not initialized, return 0. + HEAP32[(((eventStruct)+(60))>>2)]=0; + HEAP32[(((eventStruct)+(64))>>2)]=0; + } + if (target) { + var rect = JSEvents.getBoundingClientRectOrZeros(target); + HEAP32[(((eventStruct)+(52))>>2)]=e.clientX - rect.left; + HEAP32[(((eventStruct)+(56))>>2)]=e.clientY - rect.top; + } else { // No specific target passed, return 0. + HEAP32[(((eventStruct)+(52))>>2)]=0; + HEAP32[(((eventStruct)+(56))>>2)]=0; + } + // wheel and mousewheel events contain wrong screenX/screenY on chrome/opera + // https://github.com/kripken/emscripten/pull/4997 + // https://bugs.chromium.org/p/chromium/issues/detail?id=699956 + if (e.type !== 'wheel' && e.type !== 'mousewheel') { + JSEvents.previousScreenX = e.screenX; + JSEvents.previousScreenY = e.screenY; + } + },registerMouseEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.mouseEvent) { + JSEvents.mouseEvent = _malloc( 72 ); + } + target = JSEvents.findEventTarget(target); + var handlerFunc = function(event) { + var e = event || window.event; + JSEvents.fillMouseEventData(JSEvents.mouseEvent, e, target); + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.mouseEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: eventTypeString != 'mousemove' && eventTypeString != 'mouseenter' && eventTypeString != 'mouseleave', // Mouse move events do not allow fullscreen/pointer lock requests to be handled in them! + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + // In IE, mousedown events don't either allow deferred calls to be run! + if (JSEvents.isInternetExplorer() && eventTypeString == 'mousedown') eventHandler.allowsDeferredCalls = false; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerWheelEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.wheelEvent) { + JSEvents.wheelEvent = _malloc( 104 ); + } + target = JSEvents.findEventTarget(target); + // The DOM Level 3 events spec event 'wheel' + var wheelHandlerFunc = function(event) { + var e = event || window.event; + JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target); + HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["deltaX"]; + HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=e["deltaY"]; + HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=e["deltaZ"]; + HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=e["deltaMode"]; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + // The 'mousewheel' event as implemented in Safari 6.0.5 + var mouseWheelHandlerFunc = function(event) { + var e = event || window.event; + JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target); + HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["wheelDeltaX"] || 0; + HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=-(e["wheelDeltaY"] ? e["wheelDeltaY"] : e["wheelDelta"]) /* 1. Invert to unify direction with the DOM Level 3 wheel event. 2. MSIE does not provide wheelDeltaY, so wheelDelta is used as a fallback. */; + HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=0 /* Not available */; + HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=0 /* DOM_DELTA_PIXEL */; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: true, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: (eventTypeString == 'wheel') ? wheelHandlerFunc : mouseWheelHandlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },pageScrollPos:function () { + if (window.pageXOffset > 0 || window.pageYOffset > 0) { + return [window.pageXOffset, window.pageYOffset]; + } + if (typeof document.documentElement.scrollLeft !== 'undefined' || typeof document.documentElement.scrollTop !== 'undefined') { + return [document.documentElement.scrollLeft, document.documentElement.scrollTop]; + } + return [document.body.scrollLeft|0, document.body.scrollTop|0]; + },registerUiEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.uiEvent) { + JSEvents.uiEvent = _malloc( 36 ); + } + + if (eventTypeString == "scroll" && !target) { + target = document; // By default read scroll events on document rather than window. + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + if (e.target != target) { + // Never take ui events such as scroll via a 'bubbled' route, but always from the direct element that + // was targeted. Otherwise e.g. if app logs a message in response to a page scroll, the Emscripten log + // message box could cause to scroll, generating a new (bubbled) scroll message, causing a new log print, + // causing a new scroll, etc.. + return; + } + var scrollPos = JSEvents.pageScrollPos(); + HEAP32[((JSEvents.uiEvent)>>2)]=e.detail; + HEAP32[(((JSEvents.uiEvent)+(4))>>2)]=document.body.clientWidth; + HEAP32[(((JSEvents.uiEvent)+(8))>>2)]=document.body.clientHeight; + HEAP32[(((JSEvents.uiEvent)+(12))>>2)]=window.innerWidth; + HEAP32[(((JSEvents.uiEvent)+(16))>>2)]=window.innerHeight; + HEAP32[(((JSEvents.uiEvent)+(20))>>2)]=window.outerWidth; + HEAP32[(((JSEvents.uiEvent)+(24))>>2)]=window.outerHeight; + HEAP32[(((JSEvents.uiEvent)+(28))>>2)]=scrollPos[0]; + HEAP32[(((JSEvents.uiEvent)+(32))>>2)]=scrollPos[1]; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.uiEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, // Neither scroll or resize events allow running requests inside them. + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },getNodeNameForTarget:function (target) { + if (!target) return ''; + if (target == window) return '#window'; + if (target == window.screen) return '#screen'; + return (target && target.nodeName) ? target.nodeName : ''; + },registerFocusEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.focusEvent) { + JSEvents.focusEvent = _malloc( 256 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + + var nodeName = JSEvents.getNodeNameForTarget(e.target); + var id = e.target.id ? e.target.id : ''; + stringToUTF8(nodeName, JSEvents.focusEvent + 0, 128); + stringToUTF8(id, JSEvents.focusEvent + 128, 128); + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.focusEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },tick:function () { + if (window['performance'] && window['performance']['now']) return window['performance']['now'](); + else return Date.now(); + },registerDeviceOrientationEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.deviceOrientationEvent) { + JSEvents.deviceOrientationEvent = _malloc( 40 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + + HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick(); + HEAPF64[(((JSEvents.deviceOrientationEvent)+(8))>>3)]=e.alpha; + HEAPF64[(((JSEvents.deviceOrientationEvent)+(16))>>3)]=e.beta; + HEAPF64[(((JSEvents.deviceOrientationEvent)+(24))>>3)]=e.gamma; + HEAP32[(((JSEvents.deviceOrientationEvent)+(32))>>2)]=e.absolute; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceOrientationEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerDeviceMotionEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.deviceMotionEvent) { + JSEvents.deviceMotionEvent = _malloc( 80 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + + HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick(); + HEAPF64[(((JSEvents.deviceMotionEvent)+(8))>>3)]=e.acceleration.x; + HEAPF64[(((JSEvents.deviceMotionEvent)+(16))>>3)]=e.acceleration.y; + HEAPF64[(((JSEvents.deviceMotionEvent)+(24))>>3)]=e.acceleration.z; + HEAPF64[(((JSEvents.deviceMotionEvent)+(32))>>3)]=e.accelerationIncludingGravity.x; + HEAPF64[(((JSEvents.deviceMotionEvent)+(40))>>3)]=e.accelerationIncludingGravity.y; + HEAPF64[(((JSEvents.deviceMotionEvent)+(48))>>3)]=e.accelerationIncludingGravity.z; + HEAPF64[(((JSEvents.deviceMotionEvent)+(56))>>3)]=e.rotationRate.alpha; + HEAPF64[(((JSEvents.deviceMotionEvent)+(64))>>3)]=e.rotationRate.beta; + HEAPF64[(((JSEvents.deviceMotionEvent)+(72))>>3)]=e.rotationRate.gamma; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceMotionEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },screenOrientation:function () { + if (!window.screen) return undefined; + return window.screen.orientation || window.screen.mozOrientation || window.screen.webkitOrientation || window.screen.msOrientation; + },fillOrientationChangeEventData:function (eventStruct, e) { + var orientations = ["portrait-primary", "portrait-secondary", "landscape-primary", "landscape-secondary"]; + var orientations2 = ["portrait", "portrait", "landscape", "landscape"]; + + var orientationString = JSEvents.screenOrientation(); + var orientation = orientations.indexOf(orientationString); + if (orientation == -1) { + orientation = orientations2.indexOf(orientationString); + } + + HEAP32[((eventStruct)>>2)]=1 << orientation; + HEAP32[(((eventStruct)+(4))>>2)]=window.orientation; + },registerOrientationChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.orientationChangeEvent) { + JSEvents.orientationChangeEvent = _malloc( 8 ); + } + + if (!target) { + target = window.screen; // Orientation events need to be captured from 'window.screen' instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillOrientationChangeEventData(JSEvents.orientationChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.orientationChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + if (eventTypeString == "orientationchange" && window.screen.mozOrientation !== undefined) { + eventTypeString = "mozorientationchange"; + } + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },fullscreenEnabled:function () { + return document.fullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled; + },fillFullscreenChangeEventData:function (eventStruct, e) { + var fullscreenElement = document.fullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement; + var isFullscreen = !!fullscreenElement; + HEAP32[((eventStruct)>>2)]=isFullscreen; + HEAP32[(((eventStruct)+(4))>>2)]=JSEvents.fullscreenEnabled(); + // If transitioning to fullscreen, report info about the element that is now fullscreen. + // If transitioning to windowed mode, report info about the element that just was fullscreen. + var reportedElement = isFullscreen ? fullscreenElement : JSEvents.previousFullscreenElement; + var nodeName = JSEvents.getNodeNameForTarget(reportedElement); + var id = (reportedElement && reportedElement.id) ? reportedElement.id : ''; + stringToUTF8(nodeName, eventStruct + 8, 128); + stringToUTF8(id, eventStruct + 136, 128); + HEAP32[(((eventStruct)+(264))>>2)]=reportedElement ? reportedElement.clientWidth : 0; + HEAP32[(((eventStruct)+(268))>>2)]=reportedElement ? reportedElement.clientHeight : 0; + HEAP32[(((eventStruct)+(272))>>2)]=screen.width; + HEAP32[(((eventStruct)+(276))>>2)]=screen.height; + if (isFullscreen) { + JSEvents.previousFullscreenElement = fullscreenElement; + } + },registerFullscreenChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.fullscreenChangeEvent) { + JSEvents.fullscreenChangeEvent = _malloc( 280 ); + } + + if (!target) { + target = document; // Fullscreen change events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillFullscreenChangeEventData(JSEvents.fullscreenChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.fullscreenChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },resizeCanvasForFullscreen:function (target, strategy) { + var restoreOldStyle = __registerRestoreOldStyle(target); + var cssWidth = strategy.softFullscreen ? window.innerWidth : screen.width; + var cssHeight = strategy.softFullscreen ? window.innerHeight : screen.height; + var rect = target.getBoundingClientRect(); + var windowedCssWidth = rect.right - rect.left; + var windowedCssHeight = rect.bottom - rect.top; + var windowedRttWidth = target.width; + var windowedRttHeight = target.height; + + if (strategy.scaleMode == 3) { + __setLetterbox(target, (cssHeight - windowedCssHeight) / 2, (cssWidth - windowedCssWidth) / 2); + cssWidth = windowedCssWidth; + cssHeight = windowedCssHeight; + } else if (strategy.scaleMode == 2) { + if (cssWidth*windowedRttHeight < windowedRttWidth*cssHeight) { + var desiredCssHeight = windowedRttHeight * cssWidth / windowedRttWidth; + __setLetterbox(target, (cssHeight - desiredCssHeight) / 2, 0); + cssHeight = desiredCssHeight; + } else { + var desiredCssWidth = windowedRttWidth * cssHeight / windowedRttHeight; + __setLetterbox(target, 0, (cssWidth - desiredCssWidth) / 2); + cssWidth = desiredCssWidth; + } + } + + // If we are adding padding, must choose a background color or otherwise Chrome will give the + // padding a default white color. Do it only if user has not customized their own background color. + if (!target.style.backgroundColor) target.style.backgroundColor = 'black'; + // IE11 does the same, but requires the color to be set in the document body. + if (!document.body.style.backgroundColor) document.body.style.backgroundColor = 'black'; // IE11 + // Firefox always shows black letterboxes independent of style color. + + target.style.width = cssWidth + 'px'; + target.style.height = cssHeight + 'px'; + + if (strategy.filteringMode == 1) { + target.style.imageRendering = 'optimizeSpeed'; + target.style.imageRendering = '-moz-crisp-edges'; + target.style.imageRendering = '-o-crisp-edges'; + target.style.imageRendering = '-webkit-optimize-contrast'; + target.style.imageRendering = 'optimize-contrast'; + target.style.imageRendering = 'crisp-edges'; + target.style.imageRendering = 'pixelated'; + } + + var dpiScale = (strategy.canvasResolutionScaleMode == 2) ? window.devicePixelRatio : 1; + if (strategy.canvasResolutionScaleMode != 0) { + target.width = cssWidth * dpiScale; + target.height = cssHeight * dpiScale; + if (target.GLctxObject) target.GLctxObject.GLctx.viewport(0, 0, target.width, target.height); + } + return restoreOldStyle; + },requestFullscreen:function (target, strategy) { + // EMSCRIPTEN_FULLSCREEN_SCALE_DEFAULT + EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE is a mode where no extra logic is performed to the DOM elements. + if (strategy.scaleMode != 0 || strategy.canvasResolutionScaleMode != 0) { + JSEvents.resizeCanvasForFullscreen(target, strategy); + } + + if (target.requestFullscreen) { + target.requestFullscreen(); + } else if (target.msRequestFullscreen) { + target.msRequestFullscreen(); + } else if (target.mozRequestFullScreen) { + target.mozRequestFullScreen(); + } else if (target.mozRequestFullscreen) { + target.mozRequestFullscreen(); + } else if (target.webkitRequestFullscreen) { + target.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT); + } else { + if (typeof JSEvents.fullscreenEnabled() === 'undefined') { + return -1; + } else { + return -3; + } + } + + if (strategy.canvasResizedCallback) { + Module['dynCall_iiii'](strategy.canvasResizedCallback, 37, 0, strategy.canvasResizedCallbackUserData); + } + + return 0; + },fillPointerlockChangeEventData:function (eventStruct, e) { + var pointerLockElement = document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement || document.msPointerLockElement; + var isPointerlocked = !!pointerLockElement; + HEAP32[((eventStruct)>>2)]=isPointerlocked; + var nodeName = JSEvents.getNodeNameForTarget(pointerLockElement); + var id = (pointerLockElement && pointerLockElement.id) ? pointerLockElement.id : ''; + stringToUTF8(nodeName, eventStruct + 4, 128); + stringToUTF8(id, eventStruct + 132, 128); + },registerPointerlockChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.pointerlockChangeEvent) { + JSEvents.pointerlockChangeEvent = _malloc( 260 ); + } + + if (!target) { + target = document; // Pointer lock change events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillPointerlockChangeEventData(JSEvents.pointerlockChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.pointerlockChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerPointerlockErrorEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!target) { + target = document; // Pointer lock events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },requestPointerLock:function (target) { + if (target.requestPointerLock) { + target.requestPointerLock(); + } else if (target.mozRequestPointerLock) { + target.mozRequestPointerLock(); + } else if (target.webkitRequestPointerLock) { + target.webkitRequestPointerLock(); + } else if (target.msRequestPointerLock) { + target.msRequestPointerLock(); + } else { + // document.body is known to accept pointer lock, so use that to differentiate if the user passed a bad element, + // or if the whole browser just doesn't support the feature. + if (document.body.requestPointerLock || document.body.mozRequestPointerLock || document.body.webkitRequestPointerLock || document.body.msRequestPointerLock) { + return -3; + } else { + return -1; + } + } + return 0; + },fillVisibilityChangeEventData:function (eventStruct, e) { + var visibilityStates = [ "hidden", "visible", "prerender", "unloaded" ]; + var visibilityState = visibilityStates.indexOf(document.visibilityState); + + HEAP32[((eventStruct)>>2)]=document.hidden; + HEAP32[(((eventStruct)+(4))>>2)]=visibilityState; + },registerVisibilityChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.visibilityChangeEvent) { + JSEvents.visibilityChangeEvent = _malloc( 8 ); + } + + if (!target) { + target = document; // Visibility change events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillVisibilityChangeEventData(JSEvents.visibilityChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.visibilityChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerTouchEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.touchEvent) { + JSEvents.touchEvent = _malloc( 1684 ); + } + + target = JSEvents.findEventTarget(target); + + var handlerFunc = function(event) { + var e = event || window.event; + + var touches = {}; + for(var i = 0; i < e.touches.length; ++i) { + var touch = e.touches[i]; + touches[touch.identifier] = touch; + } + for(var i = 0; i < e.changedTouches.length; ++i) { + var touch = e.changedTouches[i]; + touches[touch.identifier] = touch; + touch.changed = true; + } + for(var i = 0; i < e.targetTouches.length; ++i) { + var touch = e.targetTouches[i]; + touches[touch.identifier].onTarget = true; + } + + var ptr = JSEvents.touchEvent; + HEAP32[(((ptr)+(4))>>2)]=e.ctrlKey; + HEAP32[(((ptr)+(8))>>2)]=e.shiftKey; + HEAP32[(((ptr)+(12))>>2)]=e.altKey; + HEAP32[(((ptr)+(16))>>2)]=e.metaKey; + ptr += 20; // Advance to the start of the touch array. + var canvasRect = Module['canvas'] ? Module['canvas'].getBoundingClientRect() : undefined; + var targetRect = JSEvents.getBoundingClientRectOrZeros(target); + var numTouches = 0; + for(var i in touches) { + var t = touches[i]; + HEAP32[((ptr)>>2)]=t.identifier; + HEAP32[(((ptr)+(4))>>2)]=t.screenX; + HEAP32[(((ptr)+(8))>>2)]=t.screenY; + HEAP32[(((ptr)+(12))>>2)]=t.clientX; + HEAP32[(((ptr)+(16))>>2)]=t.clientY; + HEAP32[(((ptr)+(20))>>2)]=t.pageX; + HEAP32[(((ptr)+(24))>>2)]=t.pageY; + HEAP32[(((ptr)+(28))>>2)]=t.changed; + HEAP32[(((ptr)+(32))>>2)]=t.onTarget; + if (canvasRect) { + HEAP32[(((ptr)+(44))>>2)]=t.clientX - canvasRect.left; + HEAP32[(((ptr)+(48))>>2)]=t.clientY - canvasRect.top; + } else { + HEAP32[(((ptr)+(44))>>2)]=0; + HEAP32[(((ptr)+(48))>>2)]=0; + } + HEAP32[(((ptr)+(36))>>2)]=t.clientX - targetRect.left; + HEAP32[(((ptr)+(40))>>2)]=t.clientY - targetRect.top; + + ptr += 52; + + if (++numTouches >= 32) { + break; + } + } + HEAP32[((JSEvents.touchEvent)>>2)]=numTouches; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.touchEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, // XXX Currently disabled, see bug https://bugzilla.mozilla.org/show_bug.cgi?id=966493 + // Once the above bug is resolved, enable the following condition if possible: + // allowsDeferredCalls: eventTypeString == 'touchstart', + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },fillGamepadEventData:function (eventStruct, e) { + HEAPF64[((eventStruct)>>3)]=e.timestamp; + for(var i = 0; i < e.axes.length; ++i) { + HEAPF64[(((eventStruct+i*8)+(16))>>3)]=e.axes[i]; + } + for(var i = 0; i < e.buttons.length; ++i) { + if (typeof(e.buttons[i]) === 'object') { + HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i].value; + } else { + HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i]; + } + } + for(var i = 0; i < e.buttons.length; ++i) { + if (typeof(e.buttons[i]) === 'object') { + HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i].pressed; + } else { + HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i] == 1.0; + } + } + HEAP32[(((eventStruct)+(1296))>>2)]=e.connected; + HEAP32[(((eventStruct)+(1300))>>2)]=e.index; + HEAP32[(((eventStruct)+(8))>>2)]=e.axes.length; + HEAP32[(((eventStruct)+(12))>>2)]=e.buttons.length; + stringToUTF8(e.id, eventStruct + 1304, 64); + stringToUTF8(e.mapping, eventStruct + 1368, 64); + },registerGamepadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.gamepadEvent) { + JSEvents.gamepadEvent = _malloc( 1432 ); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillGamepadEventData(JSEvents.gamepadEvent, e.gamepad); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.gamepadEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: true, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerBeforeUnloadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + var handlerFunc = function(event) { + var e = event || window.event; + + var confirmationMessage = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData); + + if (confirmationMessage) { + confirmationMessage = Pointer_stringify(confirmationMessage); + } + if (confirmationMessage) { + e.preventDefault(); + e.returnValue = confirmationMessage; + return confirmationMessage; + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },battery:function () { return navigator.battery || navigator.mozBattery || navigator.webkitBattery; },fillBatteryEventData:function (eventStruct, e) { + HEAPF64[((eventStruct)>>3)]=e.chargingTime; + HEAPF64[(((eventStruct)+(8))>>3)]=e.dischargingTime; + HEAPF64[(((eventStruct)+(16))>>3)]=e.level; + HEAP32[(((eventStruct)+(24))>>2)]=e.charging; + },registerBatteryEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.batteryEvent) { + JSEvents.batteryEvent = _malloc( 32 ); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillBatteryEventData(JSEvents.batteryEvent, JSEvents.battery()); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.batteryEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerWebGlEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!target) { + target = Module['canvas']; + } + var handlerFunc = function(event) { + var e = event || window.event; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + }};function __emscripten_sample_gamepad_data() { + // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected. + if (!JSEvents.numGamepadsConnected) return; + + // Produce a new Gamepad API sample if we are ticking a new game frame, or if not using emscripten_set_main_loop() at all to drive animation. + if (Browser.mainLoop.currentFrameNumber !== JSEvents.lastGamepadStateFrame || !Browser.mainLoop.currentFrameNumber) { + JSEvents.lastGamepadState = navigator.getGamepads ? navigator.getGamepads() : (navigator.webkitGetGamepads ? navigator.webkitGetGamepads : null); + JSEvents.lastGamepadStateFrame = Browser.mainLoop.currentFrameNumber; + } + }function _emscripten_get_gamepad_status(index, gamepadState) { + __emscripten_sample_gamepad_data(); + if (!JSEvents.lastGamepadState) return -1; + + // INVALID_PARAM is returned on a Gamepad index that never was there. + if (index < 0 || index >= JSEvents.lastGamepadState.length) return -5; + + // NO_DATA is returned on a Gamepad index that was removed. + // For previously disconnected gamepads there should be an empty slot (null/undefined/false) at the index. + // This is because gamepads must keep their original position in the array. + // For example, removing the first of two gamepads produces [null/undefined/false, gamepad]. + if (!JSEvents.lastGamepadState[index]) return -7; + + JSEvents.fillGamepadEventData(gamepadState, JSEvents.lastGamepadState[index]); + return 0; + } + + function _emscripten_glCopyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) } + + function _emscripten_glTexParameterfv(target, pname, params) { + var param = HEAPF32[((params)>>2)]; + GLctx.texParameterf(target, pname, param); + } + + function _emscripten_glLinkProgram(program) { + GLctx.linkProgram(GL.programs[program]); + GL.programInfos[program] = null; // uniforms no longer keep the same names after linking + GL.populateUniformTable(program); + } + + function _emscripten_glUniform3f(location, v0, v1, v2) { + GLctx.uniform3f(GL.uniforms[location], v0, v1, v2); + } + + function _emscripten_glGetObjectParameterivARB() { + Module['printErr']('missing function: emscripten_glGetObjectParameterivARB'); abort(-1); + } + + function _emscripten_glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) } + + function _emscripten_glUniform3i(location, v0, v1, v2) { + GLctx.uniform3i(GL.uniforms[location], v0, v1, v2); + } + + function _emscripten_glStencilOp(x0, x1, x2) { GLctx['stencilOp'](x0, x1, x2) } + + function _glCreateShader(shaderType) { + var id = GL.getNewId(GL.shaders); + GL.shaders[id] = GLctx.createShader(shaderType); + return id; + } + + function _glUniform1i(location, v0) { + GLctx.uniform1i(GL.uniforms[location], v0); + } + + function _emscripten_glBindAttribLocation(program, index, name) { + name = Pointer_stringify(name); + GLctx.bindAttribLocation(GL.programs[program], index, name); + } + + function _glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) { + GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null); + } + + function _glDisable(x0) { GLctx['disable'](x0) } + + function _emscripten_glEnableVertexAttribArray(index) { + GLctx.enableVertexAttribArray(index); + } + + + Module["_memset"] = _memset; + + function _glfwMakeContextCurrent(winid) {} + + function _emscripten_set_touchcancel_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 25, "touchcancel"); + return 0; + } + + function ___lock() {} + + function _emscripten_glBlendFuncSeparate(x0, x1, x2, x3) { GLctx['blendFuncSeparate'](x0, x1, x2, x3) } + + function _glCullFace(x0) { GLctx['cullFace'](x0) } + + function _emscripten_glGetVertexAttribPointerv(index, pname, pointer) { + if (!pointer) { + // GLES2 specification does not specify how to behave if pointer is a null pointer. Since calling this function does not make sense + // if pointer == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((pointer)>>2)]=GLctx.getVertexAttribOffset(index, pname); + } + + function _emscripten_glVertexAttrib3f(x0, x1, x2, x3) { GLctx['vertexAttrib3f'](x0, x1, x2, x3) } + + function _emscripten_glEnable(x0) { GLctx['enable'](x0) } + + function _emscripten_glNormalPointer() { + Module['printErr']('missing function: emscripten_glNormalPointer'); abort(-1); + } + + + var _emscripten_GetProcAddress=undefined; + Module["_emscripten_GetProcAddress"] = _emscripten_GetProcAddress; + + var EGL={errorCode:12288,defaultDisplayInitialized:false,currentContext:0,currentReadSurface:0,currentDrawSurface:0,stringCache:{},setErrorCode:function (code) { + EGL.errorCode = code; + },chooseConfig:function (display, attribList, config, config_size, numConfigs) { + if (display != 62000 /* Magic ID for Emscripten 'default display' */) { + EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); + return 0; + } + // TODO: read attribList. + if ((!config || !config_size) && !numConfigs) { + EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */); + return 0; + } + if (numConfigs) { + HEAP32[((numConfigs)>>2)]=1; // Total number of supported configs: 1. + } + if (config && config_size > 0) { + HEAP32[((config)>>2)]=62002; + } + + EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); + return 1; + }};function _eglGetProcAddress(name_) { + return _emscripten_GetProcAddress(name_); + } + + function _glfwSetScrollCallback(winid, cbfun) { + GLFW.setScrollCallback(winid, cbfun); + } + + function _emscripten_get_pointerlock_status(pointerlockStatus) { + if (pointerlockStatus) JSEvents.fillPointerlockChangeEventData(pointerlockStatus); + if (!document.body || (!document.body.requestPointerLock && !document.body.mozRequestPointerLock && !document.body.webkitRequestPointerLock && !document.body.msRequestPointerLock)) { + return -1; + } + return 0; + } + + function _glAttachShader(program, shader) { + GLctx.attachShader(GL.programs[program], + GL.shaders[shader]); + } + + function _glfwGetPrimaryMonitor() { + return 1; + } + + + function emscriptenWebGLGetVertexAttrib(index, pname, params, type) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if params == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + var data = GLctx.getVertexAttrib(index, pname); + if (pname == 0x889F/*VERTEX_ATTRIB_ARRAY_BUFFER_BINDING*/) { + HEAP32[((params)>>2)]=data["name"]; + } else if (typeof data == 'number' || typeof data == 'boolean') { + switch (type) { + case 'Integer': HEAP32[((params)>>2)]=data; break; + case 'Float': HEAPF32[((params)>>2)]=data; break; + case 'FloatToInteger': HEAP32[((params)>>2)]=Math.fround(data); break; + default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type; + } + } else { + for (var i = 0; i < data.length; i++) { + switch (type) { + case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break; + case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break; + case 'FloatToInteger': HEAP32[(((params)+(i))>>2)]=Math.fround(data[i]); break; + default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type; + } + } + } + }function _emscripten_glGetVertexAttribfv(index, pname, params) { + // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(), + // otherwise the results are undefined. (GLES3 spec 6.1.12) + emscriptenWebGLGetVertexAttrib(index, pname, params, 'Float'); + } + + function _emscripten_set_touchstart_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 22, "touchstart"); + return 0; + } + + function _emscripten_glDeleteShader(id) { + if (!id) return; + var shader = GL.shaders[id]; + if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteShader(shader); + GL.shaders[id] = null; + } + + function _emscripten_glVertexPointer(){ throw 'Legacy GL function (glVertexPointer) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; } + + function _emscripten_glDeleteBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((buffers)+(i*4))>>2)]; + var buffer = GL.buffers[id]; + + // From spec: "glDeleteBuffers silently ignores 0's and names that do not + // correspond to existing buffer objects." + if (!buffer) continue; + + GLctx.deleteBuffer(buffer); + buffer.name = 0; + GL.buffers[id] = null; + + if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0; + if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0; + } + } + + function _emscripten_glTexParameteriv(target, pname, params) { + var param = HEAP32[((params)>>2)]; + GLctx.texParameteri(target, pname, param); + } + + function _glDrawElements(mode, count, type, indices) { + + GLctx.drawElements(mode, count, type, indices); + + } + + function _glfwTerminate() { + window.removeEventListener("keydown", GLFW.onKeydown, true); + window.removeEventListener("keypress", GLFW.onKeyPress, true); + window.removeEventListener("keyup", GLFW.onKeyup, true); + Module["canvas"].removeEventListener("mousemove", GLFW.onMousemove, true); + Module["canvas"].removeEventListener("mousedown", GLFW.onMouseButtonDown, true); + Module["canvas"].removeEventListener("mouseup", GLFW.onMouseButtonUp, true); + Module["canvas"].removeEventListener('wheel', GLFW.onMouseWheel, true); + Module["canvas"].removeEventListener('mousewheel', GLFW.onMouseWheel, true); + Module["canvas"].removeEventListener('mouseenter', GLFW.onMouseenter, true); + Module["canvas"].removeEventListener('mouseleave', GLFW.onMouseleave, true); + Module["canvas"].width = Module["canvas"].height = 1; + GLFW.windows = null; + GLFW.active = null; + } + + function _emscripten_glUniformMatrix2fv(location, count, transpose, value) { + + + var view; + if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[4*count-1]; + for (var i = 0; i < 4*count; i += 4) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*16)>>2); + } + GLctx.uniformMatrix2fv(GL.uniforms[location], !!transpose, view); + } + + function ___syscall6(which, varargs) {SYSCALLS.varargs = varargs; + try { + // close + var stream = SYSCALLS.getStreamFromFD(); + FS.close(stream); + return 0; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function _llvm_stacksave() { + var self = _llvm_stacksave; + if (!self.LLVM_SAVEDSTACKS) { + self.LLVM_SAVEDSTACKS = []; + } + self.LLVM_SAVEDSTACKS.push(Runtime.stackSave()); + return self.LLVM_SAVEDSTACKS.length-1; + } + + function _emscripten_glGetVertexAttribiv(index, pname, params) { + // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(), + // otherwise the results are undefined. (GLES3 spec 6.1.12) + emscriptenWebGLGetVertexAttrib(index, pname, params, 'FloatToInteger'); + } + + function _emscripten_glUniformMatrix4fv(location, count, transpose, value) { + + + var view; + if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[16*count-1]; + for (var i = 0; i < 16*count; i += 16) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)]; + view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)]; + view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)]; + view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)]; + view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)]; + view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)]; + view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)]; + view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)]; + view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)]; + view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)]; + view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)]; + view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*64)>>2); + } + GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view); + } + + function _emscripten_glDrawArraysInstanced(mode, first, count, primcount) { + GLctx['drawArraysInstanced'](mode, first, count, primcount); + } + + function _emscripten_glEnableClientState() { + Module['printErr']('missing function: emscripten_glEnableClientState'); abort(-1); + } + + function _emscripten_glGetPointerv() { + Module['printErr']('missing function: emscripten_glGetPointerv'); abort(-1); + } + + function ___syscall140(which, varargs) {SYSCALLS.varargs = varargs; + try { + // llseek + var stream = SYSCALLS.getStreamFromFD(), offset_high = SYSCALLS.get(), offset_low = SYSCALLS.get(), result = SYSCALLS.get(), whence = SYSCALLS.get(); + var offset = offset_low; + assert(offset_high === 0); + FS.llseek(stream, offset, whence); + HEAP32[((result)>>2)]=stream.position; + if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state + return 0; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function ___syscall146(which, varargs) {SYSCALLS.varargs = varargs; + try { + // writev + // hack to support printf in NO_FILESYSTEM + var stream = SYSCALLS.get(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get(); + var ret = 0; + if (!___syscall146.buffer) { + ___syscall146.buffers = [null, [], []]; // 1 => stdout, 2 => stderr + ___syscall146.printChar = function(stream, curr) { + var buffer = ___syscall146.buffers[stream]; + assert(buffer); + if (curr === 0 || curr === 10) { + (stream === 1 ? Module['print'] : Module['printErr'])(UTF8ArrayToString(buffer, 0)); + buffer.length = 0; + } else { + buffer.push(curr); + } + }; + } + for (var i = 0; i < iovcnt; i++) { + var ptr = HEAP32[(((iov)+(i*8))>>2)]; + var len = HEAP32[(((iov)+(i*8 + 4))>>2)]; + for (var j = 0; j < len; j++) { + ___syscall146.printChar(stream, HEAPU8[ptr+j]); + } + ret += len; + } + return ret; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function _emscripten_glUniform1i(location, v0) { + GLctx.uniform1i(GL.uniforms[location], v0); + } + + function _emscripten_glStencilMask(x0) { GLctx['stencilMask'](x0) } + + function _emscripten_glStencilFuncSeparate(x0, x1, x2, x3) { GLctx['stencilFuncSeparate'](x0, x1, x2, x3) } + + + Module["_i64Subtract"] = _i64Subtract; + + + Module["_i64Add"] = _i64Add; + + function _emscripten_set_touchend_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 23, "touchend"); + return 0; + } + + function _glUseProgram(program) { + GLctx.useProgram(program ? GL.programs[program] : null); + } + + function _emscripten_glDisableVertexAttribArray(index) { + GLctx.disableVertexAttribArray(index); + } + + function _emscripten_glVertexAttrib1f(x0, x1) { GLctx['vertexAttrib1f'](x0, x1) } + + function _emscripten_glFinish() { GLctx['finish']() } + + function _glDrawArrays(mode, first, count) { + + GLctx.drawArrays(mode, first, count); + + } + + function _emscripten_glDepthFunc(x0) { GLctx['depthFunc'](x0) } + + function _emscripten_get_num_gamepads() { + // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected. + if (!JSEvents.numGamepadsConnected) return 0; + + __emscripten_sample_gamepad_data(); + if (!JSEvents.lastGamepadState) return -1; + return JSEvents.lastGamepadState.length; + } + + function _emscripten_glUniform4iv(location, count, value) { + + + GLctx.uniform4iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*16)>>2)); + } + + function _glClear(x0) { GLctx['clear'](x0) } + + function _emscripten_glLoadIdentity(){ throw 'Legacy GL function (glLoadIdentity) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; } + + function _emscripten_glUniform3fv(location, count, value) { + + + var view; + if (3*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[3*count-1]; + for (var i = 0; i < 3*count; i += 3) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*12)>>2); + } + GLctx.uniform3fv(GL.uniforms[location], view); + } + + function _emscripten_glIsTexture(texture) { + var texture = GL.textures[texture]; + if (!texture) return 0; + return GLctx.isTexture(texture); + } + + function _glEnableVertexAttribArray(index) { + GLctx.enableVertexAttribArray(index); + } + + function _emscripten_glAttachShader(program, shader) { + GLctx.attachShader(GL.programs[program], + GL.shaders[shader]); + } + + function _glUniform4f(location, v0, v1, v2, v3) { + GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3); + } + + function _emscripten_request_pointerlock(target, deferUntilInEventHandler) { + if (!target) target = '#canvas'; + target = JSEvents.findEventTarget(target); + if (!target) return -4; + if (!target.requestPointerLock && !target.mozRequestPointerLock && !target.webkitRequestPointerLock && !target.msRequestPointerLock) { + return -1; + } + + var canPerformRequests = JSEvents.canPerformEventHandlerRequests(); + + // Queue this function call if we're not currently in an event handler and the user saw it appropriate to do so. + if (!canPerformRequests) { + if (deferUntilInEventHandler) { + JSEvents.deferCall(JSEvents.requestPointerLock, 2 /* priority below fullscreen */, [target]); + return 1; + } else { + return -2; + } + } + + return JSEvents.requestPointerLock(target); + } + + function _emscripten_glVertexAttrib2f(x0, x1, x2) { GLctx['vertexAttrib2f'](x0, x1, x2) } + + function _glfwCreateWindow(width, height, title, monitor, share) { + return GLFW.createWindow(width, height, title, monitor, share); + } + + function _glfwDefaultWindowHints() { + GLFW.hints = GLFW.defaultHints; + } + + function _emscripten_glClearStencil(x0) { GLctx['clearStencil'](x0) } + + function _emscripten_glDetachShader(program, shader) { + GLctx.detachShader(GL.programs[program], + GL.shaders[shader]); + } + + function _emscripten_glDeleteVertexArrays(n, vaos) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((vaos)+(i*4))>>2)]; + GLctx['deleteVertexArray'](GL.vaos[id]); + GL.vaos[id] = null; + } + } + + function _glfwInit() { + if (GLFW.windows) return 1; // GL_TRUE + + GLFW.initialTime = GLFW.getTime(); + GLFW.hints = GLFW.defaultHints; + GLFW.windows = new Array() + GLFW.active = null; + + window.addEventListener("keydown", GLFW.onKeydown, true); + window.addEventListener("keypress", GLFW.onKeyPress, true); + window.addEventListener("keyup", GLFW.onKeyup, true); + Module["canvas"].addEventListener("mousemove", GLFW.onMousemove, true); + Module["canvas"].addEventListener("mousedown", GLFW.onMouseButtonDown, true); + Module["canvas"].addEventListener("mouseup", GLFW.onMouseButtonUp, true); + Module["canvas"].addEventListener('wheel', GLFW.onMouseWheel, true); + Module["canvas"].addEventListener('mousewheel', GLFW.onMouseWheel, true); + Module["canvas"].addEventListener('mouseenter', GLFW.onMouseenter, true); + Module["canvas"].addEventListener('mouseleave', GLFW.onMouseleave, true); + + Browser.resizeListeners.push(function(width, height) { + GLFW.onCanvasResize(width, height); + }); + return 1; // GL_TRUE + } + + function _emscripten_glGetTexParameteriv(target, pname, params) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((params)>>2)]=GLctx.getTexParameter(target, pname); + } + + function _glfwSwapBuffers(winid) { + GLFW.swapBuffers(winid); + } + + function _emscripten_glGenerateMipmap(x0) { GLctx['generateMipmap'](x0) } + + function _emscripten_glCullFace(x0) { GLctx['cullFace'](x0) } + + function _emscripten_glUniform4f(location, v0, v1, v2, v3) { + GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3); + } + + function _glDisableVertexAttribArray(index) { + GLctx.disableVertexAttribArray(index); + } + + function _emscripten_glUseProgram(program) { + GLctx.useProgram(program ? GL.programs[program] : null); + } + + function _emscripten_glHint(x0, x1) { GLctx['hint'](x0, x1) } + + function _emscripten_glUniform2fv(location, count, value) { + + + var view; + if (2*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[2*count-1]; + for (var i = 0; i < 2*count; i += 2) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*8)>>2); + } + GLctx.uniform2fv(GL.uniforms[location], view); + } + + function _glfwSwapInterval(interval) { + interval = Math.abs(interval); // GLFW uses negative values to enable GLX_EXT_swap_control_tear, which we don't have, so just treat negative and positive the same. + if (interval == 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 0); + else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, interval); + } + + function _glGetShaderInfoLog(shader, maxLength, length, infoLog) { + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _emscripten_glMatrixMode(){ throw 'Legacy GL function (glMatrixMode) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; } + + function _abort() { + Module['abort'](); + } + + function _emscripten_glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) { + GLctx.framebufferRenderbuffer(target, attachment, renderbuffertarget, + GL.renderbuffers[renderbuffer]); + } + + function _emscripten_glDeleteFramebuffers(n, framebuffers) { + for (var i = 0; i < n; ++i) { + var id = HEAP32[(((framebuffers)+(i*4))>>2)]; + var framebuffer = GL.framebuffers[id]; + if (!framebuffer) continue; // GL spec: "glDeleteFramebuffers silently ignores 0s and names that do not correspond to existing framebuffer objects". + GLctx.deleteFramebuffer(framebuffer); + framebuffer.name = 0; + GL.framebuffers[id] = null; + } + } + + function _emscripten_glIsBuffer(buffer) { + var b = GL.buffers[buffer]; + if (!b) return 0; + return GLctx.isBuffer(b); + } + + function _emscripten_glUniform2iv(location, count, value) { + + + GLctx.uniform2iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*8)>>2)); + } + + function _emscripten_glVertexAttrib1fv(index, v) { + + GLctx.vertexAttrib1f(index, HEAPF32[v>>2]); + } + + function _glEnable(x0) { GLctx['enable'](x0) } + + + + function emscriptenWebGLComputeImageSize(width, height, sizePerPixel, alignment) { + function roundedToNextMultipleOf(x, y) { + return Math.floor((x + y - 1) / y) * y + } + var plainRowSize = width * sizePerPixel; + var alignedRowSize = roundedToNextMultipleOf(plainRowSize, alignment); + return (height <= 0) ? 0 : + ((height - 1) * alignedRowSize + plainRowSize); + }function emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) { + var sizePerPixel; + var numChannels; + switch(format) { + case 0x1906 /* GL_ALPHA */: + case 0x1909 /* GL_LUMINANCE */: + case 0x1902 /* GL_DEPTH_COMPONENT */: + numChannels = 1; + break; + case 0x190A /* GL_LUMINANCE_ALPHA */: + numChannels = 2; + break; + case 0x1907 /* GL_RGB */: + case 0x8C40 /* GL_SRGB_EXT */: + numChannels = 3; + break; + case 0x1908 /* GL_RGBA */: + case 0x8C42 /* GL_SRGB_ALPHA_EXT */: + numChannels = 4; + break; + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return null; + } + switch (type) { + case 0x1401 /* GL_UNSIGNED_BYTE */: + sizePerPixel = numChannels*1; + break; + case 0x1403 /* GL_UNSIGNED_SHORT */: + case 0x8D61 /* GL_HALF_FLOAT_OES */: + sizePerPixel = numChannels*2; + break; + case 0x1405 /* GL_UNSIGNED_INT */: + case 0x1406 /* GL_FLOAT */: + sizePerPixel = numChannels*4; + break; + case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */: + sizePerPixel = 4; + break; + case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */: + case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */: + case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */: + sizePerPixel = 2; + break; + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return null; + } + var bytes = emscriptenWebGLComputeImageSize(width, height, sizePerPixel, GL.unpackAlignment); + switch(type) { + case 0x1401 /* GL_UNSIGNED_BYTE */: + return HEAPU8.subarray((pixels),(pixels+bytes)); + case 0x1406 /* GL_FLOAT */: + return HEAPF32.subarray((pixels)>>2,(pixels+bytes)>>2); + case 0x1405 /* GL_UNSIGNED_INT */: + case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */: + return HEAPU32.subarray((pixels)>>2,(pixels+bytes)>>2); + case 0x1403 /* GL_UNSIGNED_SHORT */: + case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */: + case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */: + case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */: + case 0x8D61 /* GL_HALF_FLOAT_OES */: + return HEAPU16.subarray((pixels)>>1,(pixels+bytes)>>1); + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return null; + } + }function _emscripten_glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) { + var pixelData = null; + if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, 0); + GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixelData); + } + + function _emscripten_glPolygonOffset(x0, x1) { GLctx['polygonOffset'](x0, x1) } + + var _emscripten_asm_const_int=true; + + function _emscripten_glUniform2f(location, v0, v1) { + GLctx.uniform2f(GL.uniforms[location], v0, v1); + } + + function _glGetAttribLocation(program, name) { + program = GL.programs[program]; + name = Pointer_stringify(name); + return GLctx.getAttribLocation(program, name); + } + + function _glfwWindowHint(target, hint) { + GLFW.hints[target] = hint; + } + + function _emscripten_glUniform2i(location, v0, v1) { + GLctx.uniform2i(GL.uniforms[location], v0, v1); + } + + function _glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) } + + function _glCreateProgram() { + var id = GL.getNewId(GL.programs); + var program = GLctx.createProgram(); + program.name = id; + GL.programs[id] = program; + return id; + } + + function _emscripten_glDeleteRenderbuffers(n, renderbuffers) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((renderbuffers)+(i*4))>>2)]; + var renderbuffer = GL.renderbuffers[id]; + if (!renderbuffer) continue; // GL spec: "glDeleteRenderbuffers silently ignores 0s and names that do not correspond to existing renderbuffer objects". + GLctx.deleteRenderbuffer(renderbuffer); + renderbuffer.name = 0; + GL.renderbuffers[id] = null; + } + } + + function _emscripten_glGetBufferParameteriv(target, value, data) { + if (!data) { + // GLES2 specification does not specify how to behave if data is a null pointer. Since calling this function does not make sense + // if data == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((data)>>2)]=GLctx.getBufferParameter(target, value); + } + + + function emscriptenWebGLGetUniform(program, location, params, type) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if params == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + var data = GLctx.getUniform(GL.programs[program], GL.uniforms[location]); + if (typeof data == 'number' || typeof data == 'boolean') { + switch (type) { + case 'Integer': HEAP32[((params)>>2)]=data; break; + case 'Float': HEAPF32[((params)>>2)]=data; break; + default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type; + } + } else { + for (var i = 0; i < data.length; i++) { + switch (type) { + case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break; + case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break; + default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type; + } + } + } + }function _emscripten_glGetUniformiv(program, location, params) { + emscriptenWebGLGetUniform(program, location, params, 'Integer'); + } + + function _emscripten_glDepthMask(flag) { + GLctx.depthMask(!!flag); + } + + function _emscripten_glDepthRangef(x0, x1) { GLctx['depthRange'](x0, x1) } + + function _emscripten_glDepthRange(x0, x1) { GLctx['depthRange'](x0, x1) } + + function _emscripten_set_fullscreenchange_callback(target, userData, useCapture, callbackfunc) { + if (typeof JSEvents.fullscreenEnabled() === 'undefined') return -1; + if (!target) target = document; + else { + target = JSEvents.findEventTarget(target); + if (!target) return -4; + } + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "fullscreenchange"); + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "mozfullscreenchange"); + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "webkitfullscreenchange"); + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "msfullscreenchange"); + return 0; + } + + function _pthread_join() {} + + + + Module["___muldsi3"] = ___muldsi3; + Module["___muldi3"] = ___muldi3; + + function _emscripten_glGetShaderPrecisionFormat(shaderType, precisionType, range, precision) { + var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType); + HEAP32[((range)>>2)]=result.rangeMin; + HEAP32[(((range)+(4))>>2)]=result.rangeMax; + HEAP32[((precision)>>2)]=result.precision; + } + + function _emscripten_glUniform1fv(location, count, value) { + + + var view; + if (count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[count-1]; + for (var i = 0; i < count; ++i) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*4)>>2); + } + GLctx.uniform1fv(GL.uniforms[location], view); + } + + function _glDeleteBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((buffers)+(i*4))>>2)]; + var buffer = GL.buffers[id]; + + // From spec: "glDeleteBuffers silently ignores 0's and names that do not + // correspond to existing buffer objects." + if (!buffer) continue; + + GLctx.deleteBuffer(buffer); + buffer.name = 0; + GL.buffers[id] = null; + + if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0; + if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0; + } + } + + function _emscripten_set_gamepaddisconnected_callback(userData, useCapture, callbackfunc) { + if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1; + JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 27, "gamepaddisconnected"); + return 0; + } + + function _emscripten_glBindProgramARB() { + Module['printErr']('missing function: emscripten_glBindProgramARB'); abort(-1); + } + + function _emscripten_glBindTexture(target, texture) { + GLctx.bindTexture(target, texture ? GL.textures[texture] : null); + } + + function _emscripten_glCheckFramebufferStatus(x0) { return GLctx['checkFramebufferStatus'](x0) } + + function _emscripten_glDeleteProgram(id) { + if (!id) return; + var program = GL.programs[id]; + if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteProgram(program); + program.name = 0; + GL.programs[id] = null; + GL.programInfos[id] = null; + } + + function _emscripten_glDisable(x0) { GLctx['disable'](x0) } + + function _emscripten_glVertexAttrib3fv(index, v) { + + GLctx.vertexAttrib3f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2]); + } + + function _glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) } + + function _emscripten_glGetActiveAttrib(program, index, bufSize, length, size, type, name) { + program = GL.programs[program]; + var info = GLctx.getActiveAttrib(program, index); + if (!info) return; // If an error occurs, nothing will be written to length, size and type and name. + + if (bufSize > 0 && name) { + var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + + if (size) HEAP32[((size)>>2)]=info.size; + if (type) HEAP32[((type)>>2)]=info.type; + } + + function _emscripten_glIsFramebuffer(framebuffer) { + var fb = GL.framebuffers[framebuffer]; + if (!fb) return 0; + return GLctx.isFramebuffer(fb); + } + + function _emscripten_glLineWidth(x0) { GLctx['lineWidth'](x0) } + + function _glfwGetCursorPos(winid, x, y) { + GLFW.getCursorPos(winid, x, y); + } + + function _emscripten_glGetString(name_) { + if (GL.stringCache[name_]) return GL.stringCache[name_]; + var ret; + switch(name_) { + case 0x1F00 /* GL_VENDOR */: + case 0x1F01 /* GL_RENDERER */: + case 0x9245 /* UNMASKED_VENDOR_WEBGL */: + case 0x9246 /* UNMASKED_RENDERER_WEBGL */: + ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL); + break; + case 0x1F02 /* GL_VERSION */: + var glVersion = GLctx.getParameter(GLctx.VERSION); + // return GLES version string corresponding to the version of the WebGL context + { + glVersion = 'OpenGL ES 2.0 (' + glVersion + ')'; + } + ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL); + break; + case 0x1F03 /* GL_EXTENSIONS */: + var exts = GLctx.getSupportedExtensions(); + var gl_exts = []; + for (var i = 0; i < exts.length; ++i) { + gl_exts.push(exts[i]); + gl_exts.push("GL_" + exts[i]); + } + ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL); + break; + case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */: + var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION); + // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...' + var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/; + var ver_num = glslVersion.match(ver_re); + if (ver_num !== null) { + if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits + glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')'; + } + ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL); + break; + default: + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + return 0; + } + GL.stringCache[name_] = ret; + return ret; + } + + function _emscripten_glGetAttribLocation(program, name) { + program = GL.programs[program]; + name = Pointer_stringify(name); + return GLctx.getAttribLocation(program, name); + } + + function _emscripten_glRotatef() { + Module['printErr']('missing function: emscripten_glRotatef'); abort(-1); + } + + + function emscriptenWebGLGet(name_, p, type) { + // Guard against user passing a null pointer. + // Note that GLES2 spec does not say anything about how passing a null pointer should be treated. + // Testing on desktop core GL 3, the application crashes on glGetIntegerv to a null pointer, but + // better to report an error instead of doing anything random. + if (!p) { + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + var ret = undefined; + switch(name_) { // Handle a few trivial GLES values + case 0x8DFA: // GL_SHADER_COMPILER + ret = 1; + break; + case 0x8DF8: // GL_SHADER_BINARY_FORMATS + if (type !== 'Integer' && type !== 'Integer64') { + GL.recordError(0x0500); // GL_INVALID_ENUM + } + return; // Do not write anything to the out pointer, since no binary formats are supported. + case 0x8DF9: // GL_NUM_SHADER_BINARY_FORMATS + ret = 0; + break; + case 0x86A2: // GL_NUM_COMPRESSED_TEXTURE_FORMATS + // WebGL doesn't have GL_NUM_COMPRESSED_TEXTURE_FORMATS (it's obsolete since GL_COMPRESSED_TEXTURE_FORMATS returns a JS array that can be queried for length), + // so implement it ourselves to allow C++ GLES2 code get the length. + var formats = GLctx.getParameter(0x86A3 /*GL_COMPRESSED_TEXTURE_FORMATS*/); + ret = formats.length; + break; + } + + if (ret === undefined) { + var result = GLctx.getParameter(name_); + switch (typeof(result)) { + case "number": + ret = result; + break; + case "boolean": + ret = result ? 1 : 0; + break; + case "string": + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + case "object": + if (result === null) { + // null is a valid result for some (e.g., which buffer is bound - perhaps nothing is bound), but otherwise + // can mean an invalid name_, which we need to report as an error + switch(name_) { + case 0x8894: // ARRAY_BUFFER_BINDING + case 0x8B8D: // CURRENT_PROGRAM + case 0x8895: // ELEMENT_ARRAY_BUFFER_BINDING + case 0x8CA6: // FRAMEBUFFER_BINDING + case 0x8CA7: // RENDERBUFFER_BINDING + case 0x8069: // TEXTURE_BINDING_2D + case 0x8514: { // TEXTURE_BINDING_CUBE_MAP + ret = 0; + break; + } + default: { + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + } + } + } else if (result instanceof Float32Array || + result instanceof Uint32Array || + result instanceof Int32Array || + result instanceof Array) { + for (var i = 0; i < result.length; ++i) { + switch (type) { + case 'Integer': HEAP32[(((p)+(i*4))>>2)]=result[i]; break; + case 'Float': HEAPF32[(((p)+(i*4))>>2)]=result[i]; break; + case 'Boolean': HEAP8[(((p)+(i))>>0)]=result[i] ? 1 : 0; break; + default: throw 'internal glGet error, bad type: ' + type; + } + } + return; + } else if (result instanceof WebGLBuffer || + result instanceof WebGLProgram || + result instanceof WebGLFramebuffer || + result instanceof WebGLRenderbuffer || + result instanceof WebGLTexture) { + ret = result.name | 0; + } else { + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + } + break; + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + } + } + + switch (type) { + case 'Integer64': (tempI64 = [ret>>>0,(tempDouble=ret,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((p)>>2)]=tempI64[0],HEAP32[(((p)+(4))>>2)]=tempI64[1]); break; + case 'Integer': HEAP32[((p)>>2)]=ret; break; + case 'Float': HEAPF32[((p)>>2)]=ret; break; + case 'Boolean': HEAP8[((p)>>0)]=ret ? 1 : 0; break; + default: throw 'internal glGet error, bad type: ' + type; + } + }function _emscripten_glGetIntegerv(name_, p) { + emscriptenWebGLGet(name_, p, 'Integer'); + } + + function _emscripten_glGetFramebufferAttachmentParameteriv(target, attachment, pname, params) { + var result = GLctx.getFramebufferAttachmentParameter(target, attachment, pname); + HEAP32[((params)>>2)]=result; + } + + function _llvm_stackrestore(p) { + var self = _llvm_stacksave; + var ret = self.LLVM_SAVEDSTACKS[p]; + self.LLVM_SAVEDSTACKS.splice(p, 1); + Runtime.stackRestore(ret); + } + + function _glfwSetWindowShouldClose(winid, value) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.shouldClose = value; + } + + function _glfwWindowShouldClose(winid) { + var win = GLFW.WindowFromId(winid); + if (!win) return 0; + return win.shouldClose; + } + + function _emscripten_glClientActiveTexture() { + Module['printErr']('missing function: emscripten_glClientActiveTexture'); abort(-1); + } + + function _glGenBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var buffer = GLctx.createBuffer(); + if (!buffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.buffers); + buffer.name = id; + GL.buffers[id] = buffer; + HEAP32[(((buffers)+(i*4))>>2)]=id; + } + } + + + function _emscripten_memcpy_big(dest, src, num) { + HEAPU8.set(HEAPU8.subarray(src, src+num), dest); + return dest; + } + Module["_memcpy"] = _memcpy; + + function _emscripten_glGetShaderInfoLog(shader, maxLength, length, infoLog) { + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _glfwGetTime() { + return GLFW.getTime() - GLFW.initialTime; + } + + function _emscripten_glGetRenderbufferParameteriv(target, pname, params) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if params == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((params)>>2)]=GLctx.getRenderbufferParameter(target, pname); + } + + function _glfwWaitEvents() {} + + function _emscripten_glStencilOpSeparate(x0, x1, x2, x3) { GLctx['stencilOpSeparate'](x0, x1, x2, x3) } + + function _emscripten_glReadPixels(x, y, width, height, format, type, pixels) { + var pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, format); + if (!pixelData) { + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + return; + } + GLctx.readPixels(x, y, width, height, format, type, pixelData); + } + + function _emscripten_glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) { + GLctx['compressedTexSubImage2D'](target, level, xoffset, yoffset, width, height, format, data ? HEAPU8.subarray((data),(data+imageSize)) : null); + } + + function _emscripten_glGetError() { + // First return any GL error generated by the emscripten library_gl.js interop layer. + if (GL.lastError) { + var error = GL.lastError; + GL.lastError = 0/*GL_NO_ERROR*/; + return error; + } else { // If there were none, return the GL error from the browser GL context. + return GLctx.getError(); + } + } + + function _emscripten_glFramebufferTexture2D(target, attachment, textarget, texture, level) { + GLctx.framebufferTexture2D(target, attachment, textarget, + GL.textures[texture], level); + } + + function _emscripten_glIsEnabled(x0) { return GLctx['isEnabled'](x0) } + + function _glClearDepthf(x0) { GLctx['clearDepth'](x0) } + + + Module["_memmove"] = _memmove; + + function _glGenTextures(n, textures) { + for (var i = 0; i < n; i++) { + var texture = GLctx.createTexture(); + if (!texture) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0. + while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.textures); + texture.name = id; + GL.textures[id] = texture; + HEAP32[(((textures)+(i*4))>>2)]=id; + } + } + + function _emscripten_glVertexAttrib4f(x0, x1, x2, x3, x4) { GLctx['vertexAttrib4f'](x0, x1, x2, x3, x4) } + + function _glDepthFunc(x0) { GLctx['depthFunc'](x0) } + + + + var cttz_i8 = allocate([8,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,7,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0], "i8", ALLOC_STATIC); + Module["_llvm_cttz_i32"] = _llvm_cttz_i32; + Module["___udivmoddi4"] = ___udivmoddi4; + Module["___uremdi3"] = ___uremdi3; + + function _emscripten_glClearDepthf(x0) { GLctx['clearDepth'](x0) } + + function _emscripten_glClear(x0) { GLctx['clear'](x0) } + + + function _emscripten_get_now_is_monotonic() { + // return whether emscripten_get_now is guaranteed monotonic; the Date.now + // implementation is not :( + return ENVIRONMENT_IS_NODE || (typeof dateNow !== 'undefined') || + ((ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && self['performance'] && self['performance']['now']); + } + + var ERRNO_CODES={EPERM:1,ENOENT:2,ESRCH:3,EINTR:4,EIO:5,ENXIO:6,E2BIG:7,ENOEXEC:8,EBADF:9,ECHILD:10,EAGAIN:11,EWOULDBLOCK:11,ENOMEM:12,EACCES:13,EFAULT:14,ENOTBLK:15,EBUSY:16,EEXIST:17,EXDEV:18,ENODEV:19,ENOTDIR:20,EISDIR:21,EINVAL:22,ENFILE:23,EMFILE:24,ENOTTY:25,ETXTBSY:26,EFBIG:27,ENOSPC:28,ESPIPE:29,EROFS:30,EMLINK:31,EPIPE:32,EDOM:33,ERANGE:34,ENOMSG:42,EIDRM:43,ECHRNG:44,EL2NSYNC:45,EL3HLT:46,EL3RST:47,ELNRNG:48,EUNATCH:49,ENOCSI:50,EL2HLT:51,EDEADLK:35,ENOLCK:37,EBADE:52,EBADR:53,EXFULL:54,ENOANO:55,EBADRQC:56,EBADSLT:57,EDEADLOCK:35,EBFONT:59,ENOSTR:60,ENODATA:61,ETIME:62,ENOSR:63,ENONET:64,ENOPKG:65,EREMOTE:66,ENOLINK:67,EADV:68,ESRMNT:69,ECOMM:70,EPROTO:71,EMULTIHOP:72,EDOTDOT:73,EBADMSG:74,ENOTUNIQ:76,EBADFD:77,EREMCHG:78,ELIBACC:79,ELIBBAD:80,ELIBSCN:81,ELIBMAX:82,ELIBEXEC:83,ENOSYS:38,ENOTEMPTY:39,ENAMETOOLONG:36,ELOOP:40,EOPNOTSUPP:95,EPFNOSUPPORT:96,ECONNRESET:104,ENOBUFS:105,EAFNOSUPPORT:97,EPROTOTYPE:91,ENOTSOCK:88,ENOPROTOOPT:92,ESHUTDOWN:108,ECONNREFUSED:111,EADDRINUSE:98,ECONNABORTED:103,ENETUNREACH:101,ENETDOWN:100,ETIMEDOUT:110,EHOSTDOWN:112,EHOSTUNREACH:113,EINPROGRESS:115,EALREADY:114,EDESTADDRREQ:89,EMSGSIZE:90,EPROTONOSUPPORT:93,ESOCKTNOSUPPORT:94,EADDRNOTAVAIL:99,ENETRESET:102,EISCONN:106,ENOTCONN:107,ETOOMANYREFS:109,EUSERS:87,EDQUOT:122,ESTALE:116,ENOTSUP:95,ENOMEDIUM:123,EILSEQ:84,EOVERFLOW:75,ECANCELED:125,ENOTRECOVERABLE:131,EOWNERDEAD:130,ESTRPIPE:86}; + + function ___setErrNo(value) { + if (Module['___errno_location']) HEAP32[((Module['___errno_location']())>>2)]=value; + else Module.printErr('failed to set errno from JS'); + return value; + }function _clock_gettime(clk_id, tp) { + // int clock_gettime(clockid_t clk_id, struct timespec *tp); + var now; + if (clk_id === 0) { + now = Date.now(); + } else if (clk_id === 1 && _emscripten_get_now_is_monotonic()) { + now = _emscripten_get_now(); + } else { + ___setErrNo(ERRNO_CODES.EINVAL); + return -1; + } + HEAP32[((tp)>>2)]=(now/1000)|0; // seconds + HEAP32[(((tp)+(4))>>2)]=((now % 1000)*1000*1000)|0; // nanoseconds + return 0; + } + + function _emscripten_glBindBuffer(target, buffer) { + var bufferObj = buffer ? GL.buffers[buffer] : null; + + + GLctx.bindBuffer(target, bufferObj); + } + + function _emscripten_glGetUniformfv(program, location, params) { + emscriptenWebGLGetUniform(program, location, params, 'Float'); + } + + function _glGetProgramiv(program, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + if (program >= GL.counter) { + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + return; + } + + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) { + HEAP32[((p)>>2)]=ptable.maxUniformLength; + } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) { + if (ptable.maxAttributeLength == -1) { + var program = GL.programs[program]; + var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES); + ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned. + for (var i = 0; i < numAttribs; ++i) { + var activeAttrib = GLctx.getActiveAttrib(program, i); + ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxAttributeLength; + } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) { + if (ptable.maxUniformBlockNameLength == -1) { + var program = GL.programs[program]; + var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS); + ptable.maxUniformBlockNameLength = 0; + for (var i = 0; i < numBlocks; ++i) { + var activeBlockName = GLctx.getActiveUniformBlockName(program, i); + ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength; + } else { + HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname); + } + } + + function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) { + GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr); + } + + function _emscripten_exit_pointerlock() { + // Make sure no queued up calls will fire after this. + JSEvents.removeDeferredCalls(JSEvents.requestPointerLock); + + if (document.exitPointerLock) { + document.exitPointerLock(); + } else if (document.msExitPointerLock) { + document.msExitPointerLock(); + } else if (document.mozExitPointerLock) { + document.mozExitPointerLock(); + } else if (document.webkitExitPointerLock) { + document.webkitExitPointerLock(); + } else { + return -1; + } + return 0; + } + + function _glGetUniformLocation(program, name) { + name = Pointer_stringify(name); + + var arrayOffset = 0; + // If user passed an array accessor "[index]", parse the array index off the accessor. + if (name.indexOf(']', name.length-1) !== -1) { + var ls = name.lastIndexOf('['); + var arrayIndex = name.slice(ls+1, -1); + if (arrayIndex.length > 0) { + arrayOffset = parseInt(arrayIndex); + if (arrayOffset < 0) { + return -1; + } + } + name = name.slice(0, ls); + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + return -1; + } + var utable = ptable.uniforms; + var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ] + if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1. + return uniformInfo[1]+arrayOffset; + } else { + return -1; + } + } + + function _emscripten_glGetAttachedShaders(program, maxCount, count, shaders) { + var result = GLctx.getAttachedShaders(GL.programs[program]); + var len = result.length; + if (len > maxCount) { + len = maxCount; + } + HEAP32[((count)>>2)]=len; + for (var i = 0; i < len; ++i) { + var id = GL.shaders.indexOf(result[i]); + assert(id !== -1, 'shader not bound to local id'); + HEAP32[(((shaders)+(i*4))>>2)]=id; + } + } + + function _emscripten_glGenRenderbuffers(n, renderbuffers) { + for (var i = 0; i < n; i++) { + var renderbuffer = GLctx.createRenderbuffer(); + if (!renderbuffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((renderbuffers)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.renderbuffers); + renderbuffer.name = id; + GL.renderbuffers[id] = renderbuffer; + HEAP32[(((renderbuffers)+(i*4))>>2)]=id; + } + } + + function _emscripten_glFrontFace(x0) { GLctx['frontFace'](x0) } + + function _emscripten_glActiveTexture(x0) { GLctx['activeTexture'](x0) } + + function _emscripten_glUniform1iv(location, count, value) { + + + GLctx.uniform1iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*4)>>2)); + } + + function _emscripten_glTexCoordPointer() { + Module['printErr']('missing function: emscripten_glTexCoordPointer'); abort(-1); + } + + function _emscripten_glGetInfoLogARB() { + Module['printErr']('missing function: emscripten_glGetInfoLogARB'); abort(-1); + } + + + function __exit(status) { + // void _exit(int status); + // http://pubs.opengroup.org/onlinepubs/000095399/functions/exit.html + Module['exit'](status); + }function _exit(status) { + __exit(status); + } + + function _emscripten_glRenderbufferStorage(x0, x1, x2, x3) { GLctx['renderbufferStorage'](x0, x1, x2, x3) } + + function _emscripten_glCopyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexSubImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) } + + function _glfwSetCursorPosCallback(winid, cbfun) { + GLFW.setCursorPosCallback(winid, cbfun); + } + + function _glBindAttribLocation(program, index, name) { + name = Pointer_stringify(name); + GLctx.bindAttribLocation(GL.programs[program], index, name); + } + + function _emscripten_glShaderBinary() { + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + } + + function _emscripten_glIsProgram(program) { + var program = GL.programs[program]; + if (!program) return 0; + return GLctx.isProgram(program); + } + + function _emscripten_glBlendColor(x0, x1, x2, x3) { GLctx['blendColor'](x0, x1, x2, x3) } + + function _emscripten_glGetShaderiv(shader, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else { + HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname); + } + } + + function _emscripten_glUniformMatrix3fv(location, count, transpose, value) { + + + var view; + if (9*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[9*count-1]; + for (var i = 0; i < 9*count; i += 9) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)]; + view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)]; + view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)]; + view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)]; + view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*36)>>2); + } + GLctx.uniformMatrix3fv(GL.uniforms[location], !!transpose, view); + } + + + Module["___udivdi3"] = ___udivdi3; + + function _emscripten_glUniform4fv(location, count, value) { + + + var view; + if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[4*count-1]; + for (var i = 0; i < 4*count; i += 4) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*16)>>2); + } + GLctx.uniform4fv(GL.uniforms[location], view); + } + + function _glBufferSubData(target, offset, size, data) { + GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size)); + } + + function _emscripten_glGenFramebuffers(n, ids) { + for (var i = 0; i < n; ++i) { + var framebuffer = GLctx.createFramebuffer(); + if (!framebuffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((ids)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.framebuffers); + framebuffer.name = id; + GL.framebuffers[id] = framebuffer; + HEAP32[(((ids)+(i*4))>>2)]=id; + } + } + + function _glGetShaderiv(shader, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else { + HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname); + } + } + + function _emscripten_glBlendEquationSeparate(x0, x1) { GLctx['blendEquationSeparate'](x0, x1) } + + function _glfwSetWindowIconifyCallback(winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowIconifyFunc = cbfun; + } + + function _emscripten_glDrawRangeElements() { + Module['printErr']('missing function: emscripten_glDrawRangeElements'); abort(-1); + } + + function _emscripten_glGenTextures(n, textures) { + for (var i = 0; i < n; i++) { + var texture = GLctx.createTexture(); + if (!texture) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0. + while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.textures); + texture.name = id; + GL.textures[id] = texture; + HEAP32[(((textures)+(i*4))>>2)]=id; + } + } + + function _emscripten_glVertexAttrib2fv(index, v) { + + GLctx.vertexAttrib2f(index, HEAPF32[v>>2], HEAPF32[v+4>>2]); + } + + function _emscripten_glGetActiveUniform(program, index, bufSize, length, size, type, name) { + program = GL.programs[program]; + var info = GLctx.getActiveUniform(program, index); + if (!info) return; // If an error occurs, nothing will be written to length, size, type and name. + + if (bufSize > 0 && name) { + var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + + if (size) HEAP32[((size)>>2)]=info.size; + if (type) HEAP32[((type)>>2)]=info.type; + } + + + Module["_roundf"] = _roundf; + + function _emscripten_glDeleteObjectARB() { + Module['printErr']('missing function: emscripten_glDeleteObjectARB'); abort(-1); + } + + function _emscripten_set_touchmove_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 24, "touchmove"); + return 0; + } + + function _emscripten_glUniform1f(location, v0) { + GLctx.uniform1f(GL.uniforms[location], v0); + } + + function _emscripten_glVertexAttribPointer(index, size, type, normalized, stride, ptr) { + GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr); + } + + function _glShaderSource(shader, count, string, length) { + var source = GL.getSource(shader, count, string, length); + + + GLctx.shaderSource(GL.shaders[shader], source); + } + + function _pthread_create() { + return 11; + } + + function _emscripten_glDrawArrays(mode, first, count) { + + GLctx.drawArrays(mode, first, count); + + } + + function _emscripten_glGenBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var buffer = GLctx.createBuffer(); + if (!buffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.buffers); + buffer.name = id; + GL.buffers[id] = buffer; + HEAP32[(((buffers)+(i*4))>>2)]=id; + } + } + + function _emscripten_glClearDepth(x0) { GLctx['clearDepth'](x0) } + + function _emscripten_set_keypress_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerKeyEventCallback(target, userData, useCapture, callbackfunc, 1, "keypress"); + return 0; + } + + function _glfwSetCharCallback(winid, cbfun) { + GLFW.setCharCallback(winid, cbfun); + } + + function _emscripten_glGetUniformLocation(program, name) { + name = Pointer_stringify(name); + + var arrayOffset = 0; + // If user passed an array accessor "[index]", parse the array index off the accessor. + if (name.indexOf(']', name.length-1) !== -1) { + var ls = name.lastIndexOf('['); + var arrayIndex = name.slice(ls+1, -1); + if (arrayIndex.length > 0) { + arrayOffset = parseInt(arrayIndex); + if (arrayOffset < 0) { + return -1; + } + } + name = name.slice(0, ls); + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + return -1; + } + var utable = ptable.uniforms; + var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ] + if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1. + return uniformInfo[1]+arrayOffset; + } else { + return -1; + } + } + + function _glBindBuffer(target, buffer) { + var bufferObj = buffer ? GL.buffers[buffer] : null; + + + GLctx.bindBuffer(target, bufferObj); + } + + function _emscripten_glVertexAttrib4fv(index, v) { + + GLctx.vertexAttrib4f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2], HEAPF32[v+12>>2]); + } + + function _emscripten_glScissor(x0, x1, x2, x3) { GLctx['scissor'](x0, x1, x2, x3) } + + function _glfwSetCursorEnterCallback(winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.cursorEnterFunc = cbfun; + } + + + Module["_bitshift64Lshr"] = _bitshift64Lshr; + + function _glBufferData(target, size, data, usage) { + if (!data) { + GLctx.bufferData(target, size, usage); + } else { + GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage); + } + } + + function _emscripten_glIsShader(shader) { + var s = GL.shaders[shader]; + if (!s) return 0; + return GLctx.isShader(s); + } + + function _emscripten_glDrawBuffers(n, bufs) { + + var bufArray = GL.tempFixedLengthArray[n]; + for (var i = 0; i < n; i++) { + bufArray[i] = HEAP32[(((bufs)+(i*4))>>2)]; + } + + GLctx['drawBuffers'](bufArray); + } + + function _glGetFloatv(name_, p) { + emscriptenWebGLGet(name_, p, 'Float'); + } + + function _emscripten_glBindFramebuffer(target, framebuffer) { + GLctx.bindFramebuffer(target, framebuffer ? GL.framebuffers[framebuffer] : null); + } + + function _emscripten_glBlendEquation(x0) { GLctx['blendEquation'](x0) } + + function _emscripten_glBufferSubData(target, offset, size, data) { + GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size)); + } + + function _emscripten_glBufferData(target, size, data, usage) { + if (!data) { + GLctx.bufferData(target, size, usage); + } else { + GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage); + } + } + + + Module["_sbrk"] = _sbrk; + + + Module["_bitshift64Shl"] = _bitshift64Shl; + + function _emscripten_glGetShaderSource(shader, bufSize, length, source) { + var result = GLctx.getShaderSource(GL.shaders[shader]); + if (!result) return; // If an error occurs, nothing will be written to length or source. + if (bufSize > 0 && source) { + var numBytesWrittenExclNull = stringToUTF8(result, source, bufSize); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + + Module["_llvm_bswap_i32"] = _llvm_bswap_i32; + + function _emscripten_set_click_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 4, "click"); + return 0; + } + + function _glfwSetKeyCallback(winid, cbfun) { + GLFW.setKeyCallback(winid, cbfun); + } + + function _emscripten_set_gamepadconnected_callback(userData, useCapture, callbackfunc) { + if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1; + JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 26, "gamepadconnected"); + return 0; + } + + function _emscripten_glGetFloatv(name_, p) { + emscriptenWebGLGet(name_, p, 'Float'); + } + + function _glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) { + + var pixelData = null; + if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat); + GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData); + } + + function _glGetProgramInfoLog(program, maxLength, length, infoLog) { + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _emscripten_glVertexAttribDivisor(index, divisor) { + GLctx['vertexAttribDivisor'](index, divisor); + } + + function _emscripten_glDrawElementsInstanced(mode, count, type, indices, primcount) { + GLctx['drawElementsInstanced'](mode, count, type, indices, primcount); + } + + function _emscripten_glDrawElements(mode, count, type, indices) { + + GLctx.drawElements(mode, count, type, indices); + + } + + function _glfwSetMouseButtonCallback(winid, cbfun) { + GLFW.setMouseButtonCallback(winid, cbfun); + } + + function _emscripten_glCreateProgram() { + var id = GL.getNewId(GL.programs); + var program = GLctx.createProgram(); + program.name = id; + GL.programs[id] = program; + return id; + } + + function _emscripten_glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) { + GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null); + } + + function _emscripten_glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) } + + function _emscripten_glBindVertexArray(vao) { + GLctx['bindVertexArray'](GL.vaos[vao]); + } + + function _emscripten_glLoadMatrixf() { + Module['printErr']('missing function: emscripten_glLoadMatrixf'); abort(-1); + } + + function _glDeleteShader(id) { + if (!id) return; + var shader = GL.shaders[id]; + if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteShader(shader); + GL.shaders[id] = null; + } + + function _emscripten_glGetProgramiv(program, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + if (program >= GL.counter) { + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + return; + } + + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) { + HEAP32[((p)>>2)]=ptable.maxUniformLength; + } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) { + if (ptable.maxAttributeLength == -1) { + var program = GL.programs[program]; + var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES); + ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned. + for (var i = 0; i < numAttribs; ++i) { + var activeAttrib = GLctx.getActiveAttrib(program, i); + ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxAttributeLength; + } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) { + if (ptable.maxUniformBlockNameLength == -1) { + var program = GL.programs[program]; + var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS); + ptable.maxUniformBlockNameLength = 0; + for (var i = 0; i < numBlocks; ++i) { + var activeBlockName = GLctx.getActiveUniformBlockName(program, i); + ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength; + } else { + HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname); + } + } + + function _emscripten_glGetProgramInfoLog(program, maxLength, length, infoLog) { + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _emscripten_glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) { + + var pixelData = null; + if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat); + GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData); + } + + function _glPixelStorei(pname, param) { + if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) { + GL.packAlignment = param; + } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) { + GL.unpackAlignment = param; + } + GLctx.pixelStorei(pname, param); + } + + function ___unlock() {} + + function _emscripten_glColorPointer() { + Module['printErr']('missing function: emscripten_glColorPointer'); abort(-1); + } + + function _glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) } + + function _glfwDestroyWindow(winid) { + return GLFW.destroyWindow(winid); + } + + function _emscripten_glFlush() { GLctx['flush']() } + + function _glfwSetErrorCallback(cbfun) { + GLFW.errorFunc = cbfun; + } + + function _emscripten_glCreateShader(shaderType) { + var id = GL.getNewId(GL.shaders); + GL.shaders[id] = GLctx.createShader(shaderType); + return id; + } + + function _glUniformMatrix4fv(location, count, transpose, value) { + + + var view; + if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[16*count-1]; + for (var i = 0; i < 16*count; i += 16) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)]; + view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)]; + view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)]; + view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)]; + view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)]; + view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)]; + view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)]; + view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)]; + view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)]; + view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)]; + view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)]; + view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*64)>>2); + } + GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view); + } + + function _emscripten_glValidateProgram(program) { + GLctx.validateProgram(GL.programs[program]); + } + + function _glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) } + + function _glFrontFace(x0) { GLctx['frontFace'](x0) } + + function _emscripten_glColorMask(red, green, blue, alpha) { + GLctx.colorMask(!!red, !!green, !!blue, !!alpha); + } + + function _emscripten_glPixelStorei(pname, param) { + if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) { + GL.packAlignment = param; + } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) { + GL.unpackAlignment = param; + } + GLctx.pixelStorei(pname, param); + } + + function _emscripten_glDeleteTextures(n, textures) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((textures)+(i*4))>>2)]; + var texture = GL.textures[id]; + if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures". + GLctx.deleteTexture(texture); + texture.name = 0; + GL.textures[id] = null; + } + } + + function _emscripten_glGenVertexArrays(n, arrays) { + + for (var i = 0; i < n; i++) { + var vao = GLctx['createVertexArray'](); + if (!vao) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((arrays)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.vaos); + vao.name = id; + GL.vaos[id] = vao; + HEAP32[(((arrays)+(i*4))>>2)]=id; + } + } + + function _time(ptr) { + var ret = (Date.now()/1000)|0; + if (ptr) { + HEAP32[((ptr)>>2)]=ret; + } + return ret; + } + + function _emscripten_glGetBooleanv(name_, p) { + emscriptenWebGLGet(name_, p, 'Boolean'); + } + + function _emscripten_glCompileShader(shader) { + GLctx.compileShader(GL.shaders[shader]); + } +var GLctx; GL.init(); +if (ENVIRONMENT_IS_NODE) { + _emscripten_get_now = function _emscripten_get_now_actual() { + var t = process['hrtime'](); + return t[0] * 1e3 + t[1] / 1e6; + }; + } else if (typeof dateNow !== 'undefined') { + _emscripten_get_now = dateNow; + } else if (typeof self === 'object' && self['performance'] && typeof self['performance']['now'] === 'function') { + _emscripten_get_now = function() { return self['performance']['now'](); }; + } else if (typeof performance === 'object' && typeof performance['now'] === 'function') { + _emscripten_get_now = function() { return performance['now'](); }; + } else { + _emscripten_get_now = Date.now; + }; +Module["requestFullScreen"] = function Module_requestFullScreen(lockPointer, resizeCanvas, vrDevice) { Module.printErr("Module.requestFullScreen is deprecated. Please call Module.requestFullscreen instead."); Module["requestFullScreen"] = Module["requestFullscreen"]; Browser.requestFullScreen(lockPointer, resizeCanvas, vrDevice) }; + Module["requestFullscreen"] = function Module_requestFullscreen(lockPointer, resizeCanvas, vrDevice) { Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice) }; + Module["requestAnimationFrame"] = function Module_requestAnimationFrame(func) { Browser.requestAnimationFrame(func) }; + Module["setCanvasSize"] = function Module_setCanvasSize(width, height, noUpdates) { Browser.setCanvasSize(width, height, noUpdates) }; + Module["pauseMainLoop"] = function Module_pauseMainLoop() { Browser.mainLoop.pause() }; + Module["resumeMainLoop"] = function Module_resumeMainLoop() { Browser.mainLoop.resume() }; + Module["getUserMedia"] = function Module_getUserMedia() { Browser.getUserMedia() } + Module["createContext"] = function Module_createContext(canvas, useWebGL, setInModule, webGLContextAttributes) { return Browser.createContext(canvas, useWebGL, setInModule, webGLContextAttributes) }; +JSEvents.staticInit();; +/* flush anything remaining in the buffer during shutdown */ __ATEXIT__.push(function() { var fflush = Module["_fflush"]; if (fflush) fflush(0); var printChar = ___syscall146.printChar; if (!printChar) return; var buffers = ___syscall146.buffers; if (buffers[1].length) printChar(1, 10); if (buffers[2].length) printChar(2, 10); });; +DYNAMICTOP_PTR = allocate(1, "i32", ALLOC_STATIC); + +STACK_BASE = STACKTOP = Runtime.alignMemory(STATICTOP); + +STACK_MAX = STACK_BASE + TOTAL_STACK; + +DYNAMIC_BASE = Runtime.alignMemory(STACK_MAX); + +HEAP32[DYNAMICTOP_PTR>>2] = DYNAMIC_BASE; + +staticSealed = true; // seal the static portion of memory + +assert(DYNAMIC_BASE < TOTAL_MEMORY, "TOTAL_MEMORY not big enough for stack"); + + + +function nullFunc_viiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vd(x) { Module["printErr"]("Invalid function pointer called with signature 'vd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vid(x) { Module["printErr"]("Invalid function pointer called with signature 'vid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vi(x) { Module["printErr"]("Invalid function pointer called with signature 'vi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vii(x) { Module["printErr"]("Invalid function pointer called with signature 'vii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_ii(x) { Module["printErr"]("Invalid function pointer called with signature 'ii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viddd(x) { Module["printErr"]("Invalid function pointer called with signature 'viddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vidd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_iiii(x) { Module["printErr"]("Invalid function pointer called with signature 'iiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viii(x) { Module["printErr"]("Invalid function pointer called with signature 'viii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vidddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdi(x) { Module["printErr"]("Invalid function pointer called with signature 'vdi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_iii(x) { Module["printErr"]("Invalid function pointer called with signature 'iii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_i(x) { Module["printErr"]("Invalid function pointer called with signature 'i'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdddddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_v(x) { Module["printErr"]("Invalid function pointer called with signature 'v'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viid(x) { Module["printErr"]("Invalid function pointer called with signature 'viid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function invoke_viiiii(index,a1,a2,a3,a4,a5) { + try { + Module["dynCall_viiiii"](index,a1,a2,a3,a4,a5); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vd(index,a1) { + try { + Module["dynCall_vd"](index,a1); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vid(index,a1,a2) { + try { + Module["dynCall_vid"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vi(index,a1) { + try { + Module["dynCall_vi"](index,a1); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vii(index,a1,a2) { + try { + Module["dynCall_vii"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_ii(index,a1) { + try { + return Module["dynCall_ii"](index,a1); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viddd(index,a1,a2,a3,a4) { + try { + Module["dynCall_viddd"](index,a1,a2,a3,a4); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vidd(index,a1,a2,a3) { + try { + Module["dynCall_vidd"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_iiii(index,a1,a2,a3) { + try { + return Module["dynCall_iiii"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) { + try { + Module["dynCall_viiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiii(index,a1,a2,a3,a4,a5,a6) { + try { + Module["dynCall_viiiiii"](index,a1,a2,a3,a4,a5,a6); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viii(index,a1,a2,a3) { + try { + Module["dynCall_viii"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vidddd(index,a1,a2,a3,a4,a5) { + try { + Module["dynCall_vidddd"](index,a1,a2,a3,a4,a5); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdi(index,a1,a2) { + try { + Module["dynCall_vdi"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) { + try { + Module["dynCall_viiiiiii"](index,a1,a2,a3,a4,a5,a6,a7); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) { + try { + Module["dynCall_viiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_iii(index,a1,a2) { + try { + return Module["dynCall_iii"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_i(index) { + try { + return Module["dynCall_i"](index); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdddddd(index,a1,a2,a3,a4,a5,a6) { + try { + Module["dynCall_vdddddd"](index,a1,a2,a3,a4,a5,a6); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdddd(index,a1,a2,a3,a4) { + try { + Module["dynCall_vdddd"](index,a1,a2,a3,a4); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdd(index,a1,a2) { + try { + Module["dynCall_vdd"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_v(index) { + try { + Module["dynCall_v"](index); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viid(index,a1,a2,a3) { + try { + Module["dynCall_viid"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiii(index,a1,a2,a3,a4) { + try { + Module["dynCall_viiii"](index,a1,a2,a3,a4); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +Module.asmGlobalArg = { "Math": Math, "Int8Array": Int8Array, "Int16Array": Int16Array, "Int32Array": Int32Array, "Uint8Array": Uint8Array, "Uint16Array": Uint16Array, "Uint32Array": Uint32Array, "Float32Array": Float32Array, "Float64Array": Float64Array, "NaN": NaN, "Infinity": Infinity }; + +Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_clock_gettime": _clock_gettime, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glCreateShader": _glCreateShader, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_glUniform4f": _glUniform4f, "_glfwWindowShouldClose": _glfwWindowShouldClose, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glFrustum": _emscripten_glFrustum, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_glfwDestroyWindow": _glfwDestroyWindow, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_emscripten_get_now_is_monotonic": _emscripten_get_now_is_monotonic, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_glBufferSubData": _glBufferSubData, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_glGetString": _glGetString, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "_glLinkProgram": _glLinkProgram, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "___syscall146": ___syscall146, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_pthread_join": _pthread_join, "_glCullFace": _glCullFace, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_emscripten_set_keypress_callback": _emscripten_set_keypress_callback, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetVideoModes": _glfwGetVideoModes, "___unlock": ___unlock, "_emscripten_set_click_callback": _emscripten_set_click_callback, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glHint": _emscripten_glHint, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_emscripten_get_pointerlock_status": _emscripten_get_pointerlock_status, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_emscripten_glFinish": _emscripten_glFinish, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "_glGetFloatv": _glGetFloatv, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_glfwTerminate": _glfwTerminate, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_glfwSwapInterval": _glfwSwapInterval, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_glGenTextures": _glGenTextures, "_emscripten_glDisable": _emscripten_glDisable, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_glfwGetCursorPos": _glfwGetCursorPos, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "___syscall54": ___syscall54, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "_glfwWaitEvents": _glfwWaitEvents, "_glfwSwapBuffers": _glfwSwapBuffers, "_pthread_create": _pthread_create, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_glTexParameteri": _glTexParameteri, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 }; +// EMSCRIPTEN_START_ASM +var asm = (function(global, env, buffer) { + 'use asm'; + + + var HEAP8 = new global.Int8Array(buffer); + var HEAP16 = new global.Int16Array(buffer); + var HEAP32 = new global.Int32Array(buffer); + var HEAPU8 = new global.Uint8Array(buffer); + var HEAPU16 = new global.Uint16Array(buffer); + var HEAPU32 = new global.Uint32Array(buffer); + var HEAPF32 = new global.Float32Array(buffer); + var HEAPF64 = new global.Float64Array(buffer); + + + var DYNAMICTOP_PTR=env.DYNAMICTOP_PTR|0; + var tempDoublePtr=env.tempDoublePtr|0; + var ABORT=env.ABORT|0; + var STACKTOP=env.STACKTOP|0; + var STACK_MAX=env.STACK_MAX|0; + var cttz_i8=env.cttz_i8|0; + + var __THREW__ = 0; + var threwValue = 0; + var setjmpId = 0; + var undef = 0; + var nan = global.NaN, inf = global.Infinity; + var tempInt = 0, tempBigInt = 0, tempBigIntP = 0, tempBigIntS = 0, tempBigIntR = 0.0, tempBigIntI = 0, tempBigIntD = 0, tempValue = 0, tempDouble = 0.0; + var tempRet0 = 0; + + var Math_floor=global.Math.floor; + var Math_abs=global.Math.abs; + var Math_sqrt=global.Math.sqrt; + var Math_pow=global.Math.pow; + var Math_cos=global.Math.cos; + var Math_sin=global.Math.sin; + var Math_tan=global.Math.tan; + var Math_acos=global.Math.acos; + var Math_asin=global.Math.asin; + var Math_atan=global.Math.atan; + var Math_atan2=global.Math.atan2; + var Math_exp=global.Math.exp; + var Math_log=global.Math.log; + var Math_ceil=global.Math.ceil; + var Math_imul=global.Math.imul; + var Math_min=global.Math.min; + var Math_max=global.Math.max; + var Math_clz32=global.Math.clz32; + var abort=env.abort; + var assert=env.assert; + var enlargeMemory=env.enlargeMemory; + var getTotalMemory=env.getTotalMemory; + var abortOnCannotGrowMemory=env.abortOnCannotGrowMemory; + var abortStackOverflow=env.abortStackOverflow; + var nullFunc_viiiii=env.nullFunc_viiiii; + var nullFunc_vd=env.nullFunc_vd; + var nullFunc_vid=env.nullFunc_vid; + var nullFunc_vi=env.nullFunc_vi; + var nullFunc_vii=env.nullFunc_vii; + var nullFunc_ii=env.nullFunc_ii; + var nullFunc_viddd=env.nullFunc_viddd; + var nullFunc_vidd=env.nullFunc_vidd; + var nullFunc_iiii=env.nullFunc_iiii; + var nullFunc_viiiiiiii=env.nullFunc_viiiiiiii; + var nullFunc_viiiiii=env.nullFunc_viiiiii; + var nullFunc_viii=env.nullFunc_viii; + var nullFunc_vidddd=env.nullFunc_vidddd; + var nullFunc_vdi=env.nullFunc_vdi; + var nullFunc_viiiiiii=env.nullFunc_viiiiiii; + var nullFunc_viiiiiiiii=env.nullFunc_viiiiiiiii; + var nullFunc_iii=env.nullFunc_iii; + var nullFunc_i=env.nullFunc_i; + var nullFunc_vdddddd=env.nullFunc_vdddddd; + var nullFunc_vdddd=env.nullFunc_vdddd; + var nullFunc_vdd=env.nullFunc_vdd; + var nullFunc_v=env.nullFunc_v; + var nullFunc_viid=env.nullFunc_viid; + var nullFunc_viiii=env.nullFunc_viiii; + var invoke_viiiii=env.invoke_viiiii; + var invoke_vd=env.invoke_vd; + var invoke_vid=env.invoke_vid; + var invoke_vi=env.invoke_vi; + var invoke_vii=env.invoke_vii; + var invoke_ii=env.invoke_ii; + var invoke_viddd=env.invoke_viddd; + var invoke_vidd=env.invoke_vidd; + var invoke_iiii=env.invoke_iiii; + var invoke_viiiiiiii=env.invoke_viiiiiiii; + var invoke_viiiiii=env.invoke_viiiiii; + var invoke_viii=env.invoke_viii; + var invoke_vidddd=env.invoke_vidddd; + var invoke_vdi=env.invoke_vdi; + var invoke_viiiiiii=env.invoke_viiiiiii; + var invoke_viiiiiiiii=env.invoke_viiiiiiiii; + var invoke_iii=env.invoke_iii; + var invoke_i=env.invoke_i; + var invoke_vdddddd=env.invoke_vdddddd; + var invoke_vdddd=env.invoke_vdddd; + var invoke_vdd=env.invoke_vdd; + var invoke_v=env.invoke_v; + var invoke_viid=env.invoke_viid; + var invoke_viiii=env.invoke_viiii; + var _emscripten_glGetTexParameterfv=env._emscripten_glGetTexParameterfv; + var _glUseProgram=env._glUseProgram; + var _emscripten_glShaderSource=env._emscripten_glShaderSource; + var _glfwCreateWindow=env._glfwCreateWindow; + var _emscripten_glReleaseShaderCompiler=env._emscripten_glReleaseShaderCompiler; + var _emscripten_glBlendFuncSeparate=env._emscripten_glBlendFuncSeparate; + var _emscripten_glVertexAttribPointer=env._emscripten_glVertexAttribPointer; + var _emscripten_glGetIntegerv=env._emscripten_glGetIntegerv; + var _emscripten_glCullFace=env._emscripten_glCullFace; + var _emscripten_glIsProgram=env._emscripten_glIsProgram; + var _emscripten_glStencilMaskSeparate=env._emscripten_glStencilMaskSeparate; + var _emscripten_glViewport=env._emscripten_glViewport; + var _emscripten_glFrontFace=env._emscripten_glFrontFace; + var _glDeleteProgram=env._glDeleteProgram; + var _emscripten_glUniform3fv=env._emscripten_glUniform3fv; + var _emscripten_glPolygonOffset=env._emscripten_glPolygonOffset; + var _emscripten_glUseProgram=env._emscripten_glUseProgram; + var _emscripten_glBlendColor=env._emscripten_glBlendColor; + var _glBindBuffer=env._glBindBuffer; + var _emscripten_glDepthFunc=env._emscripten_glDepthFunc; + var _glGetShaderInfoLog=env._glGetShaderInfoLog; + var _clock_gettime=env._clock_gettime; + var _emscripten_set_fullscreenchange_callback=env._emscripten_set_fullscreenchange_callback; + var _emscripten_set_touchmove_callback=env._emscripten_set_touchmove_callback; + var _emscripten_set_main_loop_timing=env._emscripten_set_main_loop_timing; + var _emscripten_set_gamepaddisconnected_callback=env._emscripten_set_gamepaddisconnected_callback; + var _glDisable=env._glDisable; + var _glBlendFunc=env._glBlendFunc; + var _emscripten_glDisableVertexAttribArray=env._emscripten_glDisableVertexAttribArray; + var _glGetAttribLocation=env._glGetAttribLocation; + var _glDisableVertexAttribArray=env._glDisableVertexAttribArray; + var _glCreateShader=env._glCreateShader; + var _emscripten_glSampleCoverage=env._emscripten_glSampleCoverage; + var _emscripten_glVertexPointer=env._emscripten_glVertexPointer; + var _emscripten_set_touchstart_callback=env._emscripten_set_touchstart_callback; + var emscriptenWebGLComputeImageSize=env.emscriptenWebGLComputeImageSize; + var _emscripten_glGetBooleanv=env._emscripten_glGetBooleanv; + var _emscripten_glGetShaderSource=env._emscripten_glGetShaderSource; + var _glUniform4f=env._glUniform4f; + var _glfwWindowShouldClose=env._glfwWindowShouldClose; + var _llvm_stacksave=env._llvm_stacksave; + var _emscripten_glUniform1i=env._emscripten_glUniform1i; + var _emscripten_glStencilFuncSeparate=env._emscripten_glStencilFuncSeparate; + var _emscripten_glFrustum=env._emscripten_glFrustum; + var _emscripten_glGenBuffers=env._emscripten_glGenBuffers; + var _emscripten_glDeleteObjectARB=env._emscripten_glDeleteObjectARB; + var _glfwSetWindowSizeCallback=env._glfwSetWindowSizeCallback; + var _emscripten_glGetShaderPrecisionFormat=env._emscripten_glGetShaderPrecisionFormat; + var _glfwInit=env._glfwInit; + var _glGenBuffers=env._glGenBuffers; + var _glShaderSource=env._glShaderSource; + var _emscripten_glGetString=env._emscripten_glGetString; + var _emscripten_glIsFramebuffer=env._emscripten_glIsFramebuffer; + var _emscripten_glIsEnabled=env._emscripten_glIsEnabled; + var _emscripten_glScissor=env._emscripten_glScissor; + var _emscripten_glVertexAttrib4fv=env._emscripten_glVertexAttrib4fv; + var _emscripten_glFramebufferTexture2D=env._emscripten_glFramebufferTexture2D; + var _emscripten_glTexParameteriv=env._emscripten_glTexParameteriv; + var _emscripten_glBindProgramARB=env._emscripten_glBindProgramARB; + var _emscripten_glStencilOpSeparate=env._emscripten_glStencilOpSeparate; + var _emscripten_glFramebufferRenderbuffer=env._emscripten_glFramebufferRenderbuffer; + var ___syscall140=env.___syscall140; + var _glfwSetErrorCallback=env._glfwSetErrorCallback; + var _glfwDefaultWindowHints=env._glfwDefaultWindowHints; + var _glfwDestroyWindow=env._glfwDestroyWindow; + var _emscripten_glVertexAttrib1f=env._emscripten_glVertexAttrib1f; + var _emscripten_glGetActiveAttrib=env._emscripten_glGetActiveAttrib; + var _emscripten_glAttachShader=env._emscripten_glAttachShader; + var _emscripten_get_now_is_monotonic=env._emscripten_get_now_is_monotonic; + var _emscripten_glUniform2i=env._emscripten_glUniform2i; + var _emscripten_glUniform2f=env._emscripten_glUniform2f; + var _emscripten_glTexParameterfv=env._emscripten_glTexParameterfv; + var _emscripten_glUniformMatrix2fv=env._emscripten_glUniformMatrix2fv; + var _glGetProgramInfoLog=env._glGetProgramInfoLog; + var _glfwSetScrollCallback=env._glfwSetScrollCallback; + var _emscripten_glTexParameterf=env._emscripten_glTexParameterf; + var _emscripten_glGetAttachedShaders=env._emscripten_glGetAttachedShaders; + var _emscripten_glGenTextures=env._emscripten_glGenTextures; + var _emscripten_glTexParameteri=env._emscripten_glTexParameteri; + var _llvm_stackrestore=env._llvm_stackrestore; + var _glfwMakeContextCurrent=env._glfwMakeContextCurrent; + var _emscripten_glClear=env._emscripten_glClear; + var _glDrawElements=env._glDrawElements; + var _glBufferSubData=env._glBufferSubData; + var _emscripten_glValidateProgram=env._emscripten_glValidateProgram; + var _emscripten_glVertexAttrib2fv=env._emscripten_glVertexAttrib2fv; + var _glViewport=env._glViewport; + var _emscripten_glUniform4iv=env._emscripten_glUniform4iv; + var _emscripten_glGetTexParameteriv=env._emscripten_glGetTexParameteriv; + var ___setErrNo=env.___setErrNo; + var _eglGetProcAddress=env._eglGetProcAddress; + var _emscripten_glBindAttribLocation=env._emscripten_glBindAttribLocation; + var _glDeleteTextures=env._glDeleteTextures; + var _glDepthFunc=env._glDepthFunc; + var _emscripten_glClientActiveTexture=env._emscripten_glClientActiveTexture; + var _emscripten_glVertexAttrib2f=env._emscripten_glVertexAttrib2f; + var _emscripten_glFlush=env._emscripten_glFlush; + var _emscripten_glBlendFunc=env._emscripten_glBlendFunc; + var _emscripten_glCheckFramebufferStatus=env._emscripten_glCheckFramebufferStatus; + var _emscripten_glGenerateMipmap=env._emscripten_glGenerateMipmap; + var _emscripten_glGetError=env._emscripten_glGetError; + var _emscripten_glClearDepthf=env._emscripten_glClearDepthf; + var _emscripten_glBufferData=env._emscripten_glBufferData; + var _emscripten_glUniform3i=env._emscripten_glUniform3i; + var _emscripten_glRotatef=env._emscripten_glRotatef; + var _emscripten_glDeleteShader=env._emscripten_glDeleteShader; + var _glEnable=env._glEnable; + var _emscripten_glReadPixels=env._emscripten_glReadPixels; + var _emscripten_glMatrixMode=env._emscripten_glMatrixMode; + var _glGetString=env._glGetString; + var _emscripten_glClearStencil=env._emscripten_glClearStencil; + var _emscripten_glGetUniformLocation=env._emscripten_glGetUniformLocation; + var emscriptenWebGLGet=env.emscriptenWebGLGet; + var _emscripten_glEnableVertexAttribArray=env._emscripten_glEnableVertexAttribArray; + var _emscripten_glGetAttribLocation=env._emscripten_glGetAttribLocation; + var _emscripten_get_now=env._emscripten_get_now; + var _emscripten_glNormalPointer=env._emscripten_glNormalPointer; + var _glAttachShader=env._glAttachShader; + var _emscripten_glTexCoordPointer=env._emscripten_glTexCoordPointer; + var _emscripten_glEnable=env._emscripten_glEnable; + var _glCreateProgram=env._glCreateProgram; + var _glUniformMatrix4fv=env._glUniformMatrix4fv; + var _emscripten_glClearDepth=env._emscripten_glClearDepth; + var _glLinkProgram=env._glLinkProgram; + var ___lock=env.___lock; + var emscriptenWebGLGetTexPixelData=env.emscriptenWebGLGetTexPixelData; + var ___syscall6=env.___syscall6; + var _emscripten_glIsBuffer=env._emscripten_glIsBuffer; + var _emscripten_glVertexAttrib3f=env._emscripten_glVertexAttrib3f; + var _time=env._time; + var ___syscall146=env.___syscall146; + var _emscripten_glGetFramebufferAttachmentParameteriv=env._emscripten_glGetFramebufferAttachmentParameteriv; + var _emscripten_glBlendEquationSeparate=env._emscripten_glBlendEquationSeparate; + var _exit=env._exit; + var _emscripten_glEnableClientState=env._emscripten_glEnableClientState; + var _emscripten_glUniform4i=env._emscripten_glUniform4i; + var _pthread_join=env._pthread_join; + var _glCullFace=env._glCullFace; + var _emscripten_glGetPointerv=env._emscripten_glGetPointerv; + var _emscripten_set_keypress_callback=env._emscripten_set_keypress_callback; + var __emscripten_sample_gamepad_data=env.__emscripten_sample_gamepad_data; + var _emscripten_get_gamepad_status=env._emscripten_get_gamepad_status; + var _emscripten_glUniform4f=env._emscripten_glUniform4f; + var _emscripten_glUniform2fv=env._emscripten_glUniform2fv; + var _glfwGetVideoModes=env._glfwGetVideoModes; + var ___unlock=env.___unlock; + var _emscripten_set_click_callback=env._emscripten_set_click_callback; + var _emscripten_glShaderBinary=env._emscripten_glShaderBinary; + var _emscripten_glDrawElements=env._emscripten_glDrawElements; + var _glVertexAttribPointer=env._glVertexAttribPointer; + var _emscripten_get_num_gamepads=env._emscripten_get_num_gamepads; + var _glCompressedTexImage2D=env._glCompressedTexImage2D; + var _emscripten_glUniform1iv=env._emscripten_glUniform1iv; + var _emscripten_glGetVertexAttribPointerv=env._emscripten_glGetVertexAttribPointerv; + var _glClearDepthf=env._glClearDepthf; + var _emscripten_glCompressedTexSubImage2D=env._emscripten_glCompressedTexSubImage2D; + var emscriptenWebGLGetUniform=env.emscriptenWebGLGetUniform; + var _emscripten_glGenRenderbuffers=env._emscripten_glGenRenderbuffers; + var _emscripten_glDeleteVertexArrays=env._emscripten_glDeleteVertexArrays; + var _glfwSetWindowShouldClose=env._glfwSetWindowShouldClose; + var _emscripten_glUniform1fv=env._emscripten_glUniform1fv; + var _emscripten_glGetActiveUniform=env._emscripten_glGetActiveUniform; + var _glBindTexture=env._glBindTexture; + var _emscripten_glUniform3iv=env._emscripten_glUniform3iv; + var _emscripten_glUniform2iv=env._emscripten_glUniform2iv; + var _emscripten_glHint=env._emscripten_glHint; + var _glfwSetCharCallback=env._glfwSetCharCallback; + var emscriptenWebGLGetVertexAttrib=env.emscriptenWebGLGetVertexAttrib; + var _emscripten_glLoadMatrixf=env._emscripten_glLoadMatrixf; + var _emscripten_glDeleteProgram=env._emscripten_glDeleteProgram; + var _emscripten_glDeleteRenderbuffers=env._emscripten_glDeleteRenderbuffers; + var _emscripten_glDrawElementsInstanced=env._emscripten_glDrawElementsInstanced; + var _emscripten_glVertexAttrib4f=env._emscripten_glVertexAttrib4f; + var _glDrawArrays=env._glDrawArrays; + var _emscripten_glTexSubImage2D=env._emscripten_glTexSubImage2D; + var _emscripten_memcpy_big=env._emscripten_memcpy_big; + var _emscripten_glPixelStorei=env._emscripten_glPixelStorei; + var _glCompileShader=env._glCompileShader; + var _emscripten_get_pointerlock_status=env._emscripten_get_pointerlock_status; + var _emscripten_glUniformMatrix3fv=env._emscripten_glUniformMatrix3fv; + var _emscripten_glColorPointer=env._emscripten_glColorPointer; + var _emscripten_glDepthRange=env._emscripten_glDepthRange; + var _emscripten_glGetBufferParameteriv=env._emscripten_glGetBufferParameteriv; + var _emscripten_glFinish=env._emscripten_glFinish; + var _emscripten_request_pointerlock=env._emscripten_request_pointerlock; + var _glGetFloatv=env._glGetFloatv; + var _emscripten_asm_const_iii=env._emscripten_asm_const_iii; + var _emscripten_glDepthMask=env._emscripten_glDepthMask; + var _glfwSetWindowIconifyCallback=env._glfwSetWindowIconifyCallback; + var _emscripten_glDrawBuffers=env._emscripten_glDrawBuffers; + var _glfwTerminate=env._glfwTerminate; + var _glFrontFace=env._glFrontFace; + var _emscripten_glGetObjectParameterivARB=env._emscripten_glGetObjectParameterivARB; + var _emscripten_exit_pointerlock=env._emscripten_exit_pointerlock; + var _glfwSwapInterval=env._glfwSwapInterval; + var _glUniform1i=env._glUniform1i; + var _glEnableVertexAttribArray=env._glEnableVertexAttribArray; + var _emscripten_glStencilFunc=env._emscripten_glStencilFunc; + var _abort=env._abort; + var _emscripten_glGetUniformiv=env._emscripten_glGetUniformiv; + var _glDeleteBuffers=env._glDeleteBuffers; + var _glBufferData=env._glBufferData; + var _glTexImage2D=env._glTexImage2D; + var _emscripten_glGetShaderiv=env._emscripten_glGetShaderiv; + var _glfwSetKeyCallback=env._glfwSetKeyCallback; + var _emscripten_glGenFramebuffers=env._emscripten_glGenFramebuffers; + var _emscripten_glUniformMatrix4fv=env._emscripten_glUniformMatrix4fv; + var _emscripten_glLoadIdentity=env._emscripten_glLoadIdentity; + var _glDeleteShader=env._glDeleteShader; + var _emscripten_glUniform1f=env._emscripten_glUniform1f; + var _glGetProgramiv=env._glGetProgramiv; + var _emscripten_glBindFramebuffer=env._emscripten_glBindFramebuffer; + var _emscripten_glIsRenderbuffer=env._emscripten_glIsRenderbuffer; + var _glfwGetTime=env._glfwGetTime; + var _emscripten_glRenderbufferStorage=env._emscripten_glRenderbufferStorage; + var _emscripten_set_gamepadconnected_callback=env._emscripten_set_gamepadconnected_callback; + var _emscripten_glGetVertexAttribiv=env._emscripten_glGetVertexAttribiv; + var _emscripten_glBindVertexArray=env._emscripten_glBindVertexArray; + var _emscripten_glDrawArraysInstanced=env._emscripten_glDrawArraysInstanced; + var _emscripten_set_touchcancel_callback=env._emscripten_set_touchcancel_callback; + var _emscripten_glCreateShader=env._emscripten_glCreateShader; + var _emscripten_glStencilMask=env._emscripten_glStencilMask; + var _emscripten_glDeleteTextures=env._emscripten_glDeleteTextures; + var _emscripten_glBindRenderbuffer=env._emscripten_glBindRenderbuffer; + var _glfwGetPrimaryMonitor=env._glfwGetPrimaryMonitor; + var _emscripten_glBufferSubData=env._emscripten_glBufferSubData; + var _emscripten_glVertexAttribDivisor=env._emscripten_glVertexAttribDivisor; + var _emscripten_set_touchend_callback=env._emscripten_set_touchend_callback; + var _emscripten_glGetUniformfv=env._emscripten_glGetUniformfv; + var _emscripten_glGetVertexAttribfv=env._emscripten_glGetVertexAttribfv; + var _emscripten_glGetRenderbufferParameteriv=env._emscripten_glGetRenderbufferParameteriv; + var _emscripten_glDeleteFramebuffers=env._emscripten_glDeleteFramebuffers; + var _glGetShaderiv=env._glGetShaderiv; + var _emscripten_glVertexAttrib3fv=env._emscripten_glVertexAttrib3fv; + var _glGetUniformLocation=env._glGetUniformLocation; + var _emscripten_glGetInfoLogARB=env._emscripten_glGetInfoLogARB; + var _emscripten_glCompileShader=env._emscripten_glCompileShader; + var _glClear=env._glClear; + var _glGenTextures=env._glGenTextures; + var _emscripten_glDisable=env._emscripten_glDisable; + var _emscripten_glDepthRangef=env._emscripten_glDepthRangef; + var __exit=env.__exit; + var _emscripten_glLineWidth=env._emscripten_glLineWidth; + var _emscripten_glUniform3f=env._emscripten_glUniform3f; + var _emscripten_glGetShaderInfoLog=env._emscripten_glGetShaderInfoLog; + var _emscripten_glStencilOp=env._emscripten_glStencilOp; + var _glBindAttribLocation=env._glBindAttribLocation; + var _glPixelStorei=env._glPixelStorei; + var _emscripten_glColorMask=env._emscripten_glColorMask; + var _emscripten_glLinkProgram=env._emscripten_glLinkProgram; + var _emscripten_glBlendEquation=env._emscripten_glBlendEquation; + var _emscripten_glIsTexture=env._emscripten_glIsTexture; + var _emscripten_glGetProgramiv=env._emscripten_glGetProgramiv; + var _emscripten_glVertexAttrib1fv=env._emscripten_glVertexAttrib1fv; + var _emscripten_glBindTexture=env._emscripten_glBindTexture; + var _glfwSetMouseButtonCallback=env._glfwSetMouseButtonCallback; + var _glfwGetCursorPos=env._glfwGetCursorPos; + var _emscripten_glActiveTexture=env._emscripten_glActiveTexture; + var _emscripten_glDrawRangeElements=env._emscripten_glDrawRangeElements; + var ___syscall54=env.___syscall54; + var _emscripten_glDeleteBuffers=env._emscripten_glDeleteBuffers; + var _glfwWaitEvents=env._glfwWaitEvents; + var _glfwSwapBuffers=env._glfwSwapBuffers; + var _pthread_create=env._pthread_create; + var _emscripten_set_main_loop=env._emscripten_set_main_loop; + var _emscripten_glGetProgramInfoLog=env._emscripten_glGetProgramInfoLog; + var _glfwWindowHint=env._glfwWindowHint; + var _emscripten_glIsShader=env._emscripten_glIsShader; + var _emscripten_glUniform4fv=env._emscripten_glUniform4fv; + var _emscripten_glGenVertexArrays=env._emscripten_glGenVertexArrays; + var _emscripten_glDrawArrays=env._emscripten_glDrawArrays; + var _emscripten_glCompressedTexImage2D=env._emscripten_glCompressedTexImage2D; + var _emscripten_glClearColor=env._emscripten_glClearColor; + var _emscripten_glCreateProgram=env._emscripten_glCreateProgram; + var _emscripten_glCopyTexSubImage2D=env._emscripten_glCopyTexSubImage2D; + var _glTexParameteri=env._glTexParameteri; + var _emscripten_glBindBuffer=env._emscripten_glBindBuffer; + var _emscripten_glGetFloatv=env._emscripten_glGetFloatv; + var _emscripten_glDetachShader=env._emscripten_glDetachShader; + var _glClearColor=env._glClearColor; + var _glfwSetCursorPosCallback=env._glfwSetCursorPosCallback; + var _glfwSetCursorEnterCallback=env._glfwSetCursorEnterCallback; + var _emscripten_glCopyTexImage2D=env._emscripten_glCopyTexImage2D; + var _emscripten_glTexImage2D=env._emscripten_glTexImage2D; + var tempFloat = 0.0; + +// EMSCRIPTEN_START_FUNCS + +function stackAlloc(size) { + size = size|0; + var ret = 0; + ret = STACKTOP; + STACKTOP = (STACKTOP + size)|0; + STACKTOP = (STACKTOP + 15)&-16; + if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(size|0); + + return ret|0; +} +function stackSave() { + return STACKTOP|0; +} +function stackRestore(top) { + top = top|0; + STACKTOP = top; +} +function establishStackSpace(stackBase, stackMax) { + stackBase = stackBase|0; + stackMax = stackMax|0; + STACKTOP = stackBase; + STACK_MAX = stackMax; +} + +function setThrew(threw, value) { + threw = threw|0; + value = value|0; + if ((__THREW__|0) == 0) { + __THREW__ = threw; + threwValue = value; + } +} + +function setTempRet0(value) { + value = value|0; + tempRet0 = value; +} +function getTempRet0() { + return tempRet0|0; +} + +function _InitPhysics() { + var label = 0, sp = 0; + sp = STACKTOP; + (_pthread_create((14160|0),(0|0),(2|0),(0|0))|0); + return; +} +function _PhysicsLoop($0) { + $0 = $0|0; + var $$0 = 0, $$010 = 0, $$011 = 0, $$09 = 0, $$0912 = 0, $$0913 = 0, $$pr = 0.0, $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0; + var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + HEAP32[3541] = 1; + HEAPF64[1732] = 0.0; + _InitTimer(); + $1 = HEAP32[3541]|0; + $2 = ($1|0)==(0); + if (!($2)) { + while(1) { + $3 = (+_GetCurrentTime()); + HEAPF64[1733] = $3; + $4 = +HEAPF64[1734]; + $5 = $3 - $4; + HEAPF64[1735] = $5; + $6 = +HEAPF64[1732]; + $7 = $5 + $6; + HEAPF64[1732] = $7; + _MathClamp(); + $$pr = +HEAPF64[1732]; + $8 = !($$pr >= 0.016666666666666666); + if (!($8)) { + while(1) { + _PhysicsStep(); + $9 = +HEAPF64[1735]; + $10 = +HEAPF64[1732]; + $11 = $10 - $9; + HEAPF64[1732] = $11; + $12 = !($11 >= 0.016666666666666666); + if ($12) { + break; + } + } + } + $13 = +HEAPF64[1733]; + HEAPF64[1734] = $13; + $14 = HEAP32[3541]|0; + $15 = ($14|0)==(0); + if ($15) { + break; + } + } + } + $16 = HEAP32[3608]|0; + $$0912 = (($16) + -1)|0; + $17 = ($$0912|0)>(-1); + if ($17) { + $$0913 = $$0912; + while(1) { + $20 = (14436 + ($$0913<<2)|0); + $21 = HEAP32[$20>>2]|0; + _DestroyPhysicsManifold($21); + $$09 = (($$0913) + -1)|0; + $22 = ($$09|0)>(-1); + if ($22) { + $$0913 = $$09; + } else { + break; + } + } + } + $18 = HEAP32[3543]|0; + $$010 = (($18) + -1)|0; + $19 = ($$010|0)>(-1); + if ($19) { + $$011 = $$010; + } else { + return (0|0); + } + while(1) { + $23 = (14176 + ($$011<<2)|0); + $24 = HEAP32[$23>>2]|0; + _DestroyPhysicsBody($24); + $$0 = (($$011) + -1)|0; + $25 = ($$0|0)>(-1); + if ($25) { + $$011 = $$0; + } else { + break; + } + } + return (0|0); +} +function _CreatePhysicsBodyCircle($0,$1,$2) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + var $$byval_copy = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $$byval_copy = sp; + ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0; + $3 = (_CreatePhysicsBodyPolygon($$byval_copy,$1,24,$2)|0); + STACKTOP = sp;return ($3|0); +} +function _CreatePhysicsBodyPolygon($0,$1,$2,$3) { + $0 = $0|0; + $1 = +$1; + $2 = $2|0; + $3 = +$3; + var $$0116149 = 0, $$0116149158159 = 0, $$0119144 = 0, $$0120136 = 0, $$0121$lcssa161 = 0.0, $$0121134 = 0.0, $$0122$lcssa160 = 0.0, $$0122133 = 0.0, $$0131 = 0, $$sroa$0$0132 = 0.0, $$sroa$049$0$$sroa_idx = 0, $$sroa$8$0135 = 0.0, $10 = 0, $100 = 0.0, $101 = 0, $102 = 0.0, $103 = 0, $104 = 0, $105 = 0.0, $106 = 0.0; + var $107 = 0, $108 = 0.0, $109 = 0, $11 = 0, $110 = 0, $111 = 0.0, $112 = 0.0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0.0; + var $125 = 0.0, $126 = 0, $127 = 0.0, $128 = 0.0, $129 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0.0; + var $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0; + var $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0.0, $81 = 0.0, $82 = 0.0; + var $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $exitcond = 0, $tmpcast$byval_copy = 0; + var $tmpcast123$byval_copy = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0); + $tmpcast123$byval_copy = sp + 432|0; + $tmpcast$byval_copy = sp + 424|0; + $4 = sp + 16|0; + $5 = sp + 8|0; + $6 = sp; + $7 = (_malloc(500)|0); + $8 = HEAP32[3542]|0; + $9 = (($8) + 500)|0; + HEAP32[3542] = $9; + $10 = HEAP32[3543]|0; + $11 = ($10|0)==(0); + $$0116149 = 0; + L1: while(1) { + if ($11) { + $$0116149158159 = 0; + break; + } else { + $$0119144 = 0; + } + while(1) { + $14 = (14176 + ($$0119144<<2)|0); + $15 = HEAP32[$14>>2]|0; + $16 = HEAP32[$15>>2]|0; + $17 = ($16|0)==($$0116149|0); + $13 = (($$0119144) + 1)|0; + if ($17) { + break; + } + $12 = ($13>>>0)<($10>>>0); + if ($12) { + $$0119144 = $13; + } else { + label = 6; + break L1; + } + } + $18 = (($$0116149) + 1)|0; + $19 = ($18|0)<(64); + if ($19) { + $$0116149 = $18; + } else { + label = 14; + break; + } + } + if ((label|0) == 14) { + STACKTOP = sp;return ($7|0); + } + if ((label|0) == 6) { + $20 = ($$0116149|0)==(-1); + if ($20) { + STACKTOP = sp;return ($7|0); + } else { + $$0116149158159 = $$0116149; + } + } + HEAP32[$7>>2] = $$0116149158159; + $21 = ((($7)) + 4|0); + HEAP32[$21>>2] = 1; + $22 = ((($7)) + 8|0); + $23 = $0; + $24 = $23; + $25 = HEAP32[$24>>2]|0; + $26 = (($23) + 4)|0; + $27 = $26; + $28 = HEAP32[$27>>2]|0; + $29 = $22; + $30 = $29; + HEAP32[$30>>2] = $25; + $31 = (($29) + 4)|0; + $32 = $31; + HEAP32[$32>>2] = $28; + $$sroa$049$0$$sroa_idx = ((($7)) + 16|0); + $33 = ((($7)) + 84|0); + ;HEAP32[$$sroa$049$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+12>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+16>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+20>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+24>>2]=0|0; + HEAP32[$33>>2] = 1; + $34 = ((($7)) + 88|0); + HEAP32[$34>>2] = $7; + $35 = ((($7)) + 96|0); + _CreateRandomPolygon($4,$1,$2); + _memcpy(($35|0),($4|0),404)|0; + $36 = HEAP32[$35>>2]|0; + $37 = ($36|0)==(0); + if ($37) { + $$0121$lcssa161 = 0.0;$$0122$lcssa160 = 0.0; + } else { + $38 = ((($7)) + 100|0); + $39 = ((($5)) + 4|0); + $40 = ((($6)) + 4|0); + $$0120136 = 0;$$0121134 = 0.0;$$0122133 = 0.0;$$sroa$0$0132 = 0.0;$$sroa$8$0135 = 0.0; + while(1) { + $50 = (($38) + ($$0120136<<3)|0); + $51 = $50; + $52 = $51; + $53 = HEAP32[$52>>2]|0; + $54 = (($51) + 4)|0; + $55 = $54; + $56 = HEAP32[$55>>2]|0; + $57 = $5; + $58 = $57; + HEAP32[$58>>2] = $53; + $59 = (($57) + 4)|0; + $60 = $59; + HEAP32[$60>>2] = $56; + $61 = (($$0120136) + 1)|0; + $62 = HEAP32[$35>>2]|0; + $63 = ($61>>>0)<($62>>>0); + $64 = $63 ? $61 : 0; + $65 = (($38) + ($64<<3)|0); + $66 = $65; + $67 = $66; + $68 = HEAP32[$67>>2]|0; + $69 = (($66) + 4)|0; + $70 = $69; + $71 = HEAP32[$70>>2]|0; + $72 = $6; + $73 = $72; + HEAP32[$73>>2] = $68; + $74 = (($72) + 4)|0; + $75 = $74; + HEAP32[$75>>2] = $71; + ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$5+4>>2]|0; + ;HEAP32[$tmpcast123$byval_copy>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast123$byval_copy+4>>2]=HEAP32[$6+4>>2]|0; + $76 = (+_MathCrossVector2($tmpcast$byval_copy,$tmpcast123$byval_copy)); + $77 = $76 * 0.5; + $42 = $$0122133 + $77; + $78 = $77 * 0.3333333432674408; + $79 = +HEAPF32[$5>>2]; + $80 = +HEAPF32[$6>>2]; + $81 = $79 + $80; + $82 = $78 * $81; + $44 = $$sroa$0$0132 + $82; + $83 = +HEAPF32[$39>>2]; + $84 = +HEAPF32[$40>>2]; + $85 = $83 + $84; + $86 = $78 * $85; + $46 = $$sroa$8$0135 + $86; + $87 = $79 * $79; + $88 = $79 * $80; + $89 = $87 + $88; + $90 = $80 * $80; + $91 = $90 + $89; + $92 = $83 * $83; + $93 = $83 * $84; + $94 = $92 + $93; + $95 = $84 * $84; + $96 = $95 + $94; + $97 = $76 * 0.083333335816860198; + $98 = $91 + $96; + $99 = $97 * $98; + $100 = $$0121134 + $99; + $48 = HEAP32[$35>>2]|0; + $101 = ($61>>>0)<($48>>>0); + if ($101) { + $$0120136 = $61;$$0121134 = $100;$$0122133 = $42;$$sroa$0$0132 = $44;$$sroa$8$0135 = $46; + } else { + break; + } + } + $41 = 1.0 / $42; + $43 = $44 * $41; + $45 = $41 * $46; + $47 = ($48|0)==(0); + if ($47) { + $$0121$lcssa161 = $100;$$0122$lcssa160 = $42; + } else { + $49 = ((($7)) + 100|0); + $$0131 = 0; + while(1) { + $123 = (($49) + ($$0131<<3)|0); + $124 = +HEAPF32[$123>>2]; + $125 = $124 - $43; + HEAPF32[$123>>2] = $125; + $126 = (((($49) + ($$0131<<3)|0)) + 4|0); + $127 = +HEAPF32[$126>>2]; + $128 = $127 - $45; + HEAPF32[$126>>2] = $128; + $129 = (($$0131) + 1)|0; + $exitcond = ($129|0)==($48|0); + if ($exitcond) { + $$0121$lcssa161 = $100;$$0122$lcssa160 = $42; + break; + } else { + $$0131 = $129; + } + } + } + } + $102 = $$0122$lcssa160 * $3; + $103 = ((($7)) + 52|0); + HEAPF32[$103>>2] = $102; + $104 = $102 != 0.0; + $105 = 1.0 / $102; + $106 = $104 ? $105 : 0.0; + $107 = ((($7)) + 56|0); + HEAPF32[$107>>2] = $106; + $108 = $$0121$lcssa161 * $3; + $109 = ((($7)) + 44|0); + HEAPF32[$109>>2] = $108; + $110 = $108 != 0.0; + $111 = 1.0 / $108; + $112 = $110 ? $111 : 0.0; + $113 = ((($7)) + 48|0); + HEAPF32[$113>>2] = $112; + $114 = ((($7)) + 60|0); + HEAPF32[$114>>2] = 0.40000000596046448; + $115 = ((($7)) + 64|0); + HEAPF32[$115>>2] = 0.20000000298023224; + $116 = ((($7)) + 68|0); + HEAPF32[$116>>2] = 0.0; + $117 = ((($7)) + 72|0); + HEAP32[$117>>2] = 1; + $118 = ((($7)) + 76|0); + HEAP32[$118>>2] = 0; + $119 = ((($7)) + 80|0); + HEAP32[$119>>2] = 0; + $120 = HEAP32[3543]|0; + $121 = (14176 + ($120<<2)|0); + HEAP32[$121>>2] = $7; + $122 = (($120) + 1)|0; + HEAP32[3543] = $122; + STACKTOP = sp;return ($7|0); +} +function _CreatePhysicsBodyRectangle($0,$1,$2,$3) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + var $$0116149 = 0, $$0116149158159 = 0, $$0119144 = 0, $$0120136 = 0, $$0121$lcssa161 = 0.0, $$0121134 = 0.0, $$0122$lcssa160 = 0.0, $$0122133 = 0.0, $$0131 = 0, $$sroa$0$0132 = 0.0, $$sroa$049$0$$sroa_idx = 0, $$sroa$8$0135 = 0.0, $10 = 0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0, $104 = 0.0, $105 = 0, $106 = 0; + var $107 = 0.0, $108 = 0.0, $109 = 0, $11 = 0, $110 = 0.0, $111 = 0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0; + var $125 = 0, $126 = 0.0, $127 = 0.0, $128 = 0, $129 = 0.0, $13 = 0, $130 = 0.0, $131 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0.0, $44 = 0.0; + var $45 = 0.0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; + var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0.0; + var $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0; + var $exitcond = 0, $tmpcast$byval_copy = 0, $tmpcast123$byval_copy = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0); + $tmpcast123$byval_copy = sp + 440|0; + $tmpcast$byval_copy = sp + 432|0; + $4 = sp + 424|0; + $5 = sp + 16|0; + $6 = sp + 8|0; + $7 = sp; + $8 = (_malloc(500)|0); + $9 = HEAP32[3542]|0; + $10 = (($9) + 500)|0; + HEAP32[3542] = $10; + $11 = HEAP32[3543]|0; + $12 = ($11|0)==(0); + $$0116149 = 0; + L1: while(1) { + if ($12) { + $$0116149158159 = 0; + break; + } else { + $$0119144 = 0; + } + while(1) { + $15 = (14176 + ($$0119144<<2)|0); + $16 = HEAP32[$15>>2]|0; + $17 = HEAP32[$16>>2]|0; + $18 = ($17|0)==($$0116149|0); + $14 = (($$0119144) + 1)|0; + if ($18) { + break; + } + $13 = ($14>>>0)<($11>>>0); + if ($13) { + $$0119144 = $14; + } else { + label = 6; + break L1; + } + } + $19 = (($$0116149) + 1)|0; + $20 = ($19|0)<(64); + if ($20) { + $$0116149 = $19; + } else { + label = 14; + break; + } + } + if ((label|0) == 14) { + STACKTOP = sp;return ($8|0); + } + if ((label|0) == 6) { + $21 = ($$0116149|0)==(-1); + if ($21) { + STACKTOP = sp;return ($8|0); + } else { + $$0116149158159 = $$0116149; + } + } + HEAP32[$8>>2] = $$0116149158159; + $22 = ((($8)) + 4|0); + HEAP32[$22>>2] = 1; + $23 = ((($8)) + 8|0); + $24 = $0; + $25 = $24; + $26 = HEAP32[$25>>2]|0; + $27 = (($24) + 4)|0; + $28 = $27; + $29 = HEAP32[$28>>2]|0; + $30 = $23; + $31 = $30; + HEAP32[$31>>2] = $26; + $32 = (($30) + 4)|0; + $33 = $32; + HEAP32[$33>>2] = $29; + $$sroa$049$0$$sroa_idx = ((($8)) + 16|0); + $34 = ((($8)) + 84|0); + ;HEAP32[$$sroa$049$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+12>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+16>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+20>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+24>>2]=0|0; + HEAP32[$34>>2] = 1; + $35 = ((($8)) + 88|0); + HEAP32[$35>>2] = $8; + $36 = ((($8)) + 96|0); + HEAPF32[$4>>2] = $1; + $37 = ((($4)) + 4|0); + HEAPF32[$37>>2] = $2; + ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$0+4>>2]|0; + ;HEAP32[$tmpcast123$byval_copy>>2]=HEAP32[$4>>2]|0;HEAP32[$tmpcast123$byval_copy+4>>2]=HEAP32[$4+4>>2]|0; + _CreateRectanglePolygon($5,$tmpcast$byval_copy,$tmpcast123$byval_copy); + _memcpy(($36|0),($5|0),404)|0; + $38 = HEAP32[$36>>2]|0; + $39 = ($38|0)==(0); + if ($39) { + $$0121$lcssa161 = 0.0;$$0122$lcssa160 = 0.0; + } else { + $40 = ((($8)) + 100|0); + $41 = ((($6)) + 4|0); + $42 = ((($7)) + 4|0); + $$0120136 = 0;$$0121134 = 0.0;$$0122133 = 0.0;$$sroa$0$0132 = 0.0;$$sroa$8$0135 = 0.0; + while(1) { + $52 = (($40) + ($$0120136<<3)|0); + $53 = $52; + $54 = $53; + $55 = HEAP32[$54>>2]|0; + $56 = (($53) + 4)|0; + $57 = $56; + $58 = HEAP32[$57>>2]|0; + $59 = $6; + $60 = $59; + HEAP32[$60>>2] = $55; + $61 = (($59) + 4)|0; + $62 = $61; + HEAP32[$62>>2] = $58; + $63 = (($$0120136) + 1)|0; + $64 = HEAP32[$36>>2]|0; + $65 = ($63>>>0)<($64>>>0); + $66 = $65 ? $63 : 0; + $67 = (($40) + ($66<<3)|0); + $68 = $67; + $69 = $68; + $70 = HEAP32[$69>>2]|0; + $71 = (($68) + 4)|0; + $72 = $71; + $73 = HEAP32[$72>>2]|0; + $74 = $7; + $75 = $74; + HEAP32[$75>>2] = $70; + $76 = (($74) + 4)|0; + $77 = $76; + HEAP32[$77>>2] = $73; + ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP32[$tmpcast123$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast123$byval_copy+4>>2]=HEAP32[$7+4>>2]|0; + $78 = (+_MathCrossVector2($tmpcast$byval_copy,$tmpcast123$byval_copy)); + $79 = $78 * 0.5; + $44 = $$0122133 + $79; + $80 = $79 * 0.3333333432674408; + $81 = +HEAPF32[$6>>2]; + $82 = +HEAPF32[$7>>2]; + $83 = $81 + $82; + $84 = $80 * $83; + $46 = $$sroa$0$0132 + $84; + $85 = +HEAPF32[$41>>2]; + $86 = +HEAPF32[$42>>2]; + $87 = $85 + $86; + $88 = $80 * $87; + $48 = $$sroa$8$0135 + $88; + $89 = $81 * $81; + $90 = $81 * $82; + $91 = $89 + $90; + $92 = $82 * $82; + $93 = $92 + $91; + $94 = $85 * $85; + $95 = $85 * $86; + $96 = $94 + $95; + $97 = $86 * $86; + $98 = $97 + $96; + $99 = $78 * 0.083333335816860198; + $100 = $93 + $98; + $101 = $99 * $100; + $102 = $$0121134 + $101; + $50 = HEAP32[$36>>2]|0; + $103 = ($63>>>0)<($50>>>0); + if ($103) { + $$0120136 = $63;$$0121134 = $102;$$0122133 = $44;$$sroa$0$0132 = $46;$$sroa$8$0135 = $48; + } else { + break; + } + } + $43 = 1.0 / $44; + $45 = $46 * $43; + $47 = $43 * $48; + $49 = ($50|0)==(0); + if ($49) { + $$0121$lcssa161 = $102;$$0122$lcssa160 = $44; + } else { + $51 = ((($8)) + 100|0); + $$0131 = 0; + while(1) { + $125 = (($51) + ($$0131<<3)|0); + $126 = +HEAPF32[$125>>2]; + $127 = $126 - $45; + HEAPF32[$125>>2] = $127; + $128 = (((($51) + ($$0131<<3)|0)) + 4|0); + $129 = +HEAPF32[$128>>2]; + $130 = $129 - $47; + HEAPF32[$128>>2] = $130; + $131 = (($$0131) + 1)|0; + $exitcond = ($131|0)==($50|0); + if ($exitcond) { + $$0121$lcssa161 = $102;$$0122$lcssa160 = $44; + break; + } else { + $$0131 = $131; + } + } + } + } + $104 = $$0122$lcssa160 * $3; + $105 = ((($8)) + 52|0); + HEAPF32[$105>>2] = $104; + $106 = $104 != 0.0; + $107 = 1.0 / $104; + $108 = $106 ? $107 : 0.0; + $109 = ((($8)) + 56|0); + HEAPF32[$109>>2] = $108; + $110 = $$0121$lcssa161 * $3; + $111 = ((($8)) + 44|0); + HEAPF32[$111>>2] = $110; + $112 = $110 != 0.0; + $113 = 1.0 / $110; + $114 = $112 ? $113 : 0.0; + $115 = ((($8)) + 48|0); + HEAPF32[$115>>2] = $114; + $116 = ((($8)) + 60|0); + HEAPF32[$116>>2] = 0.40000000596046448; + $117 = ((($8)) + 64|0); + HEAPF32[$117>>2] = 0.20000000298023224; + $118 = ((($8)) + 68|0); + HEAPF32[$118>>2] = 0.0; + $119 = ((($8)) + 72|0); + HEAP32[$119>>2] = 1; + $120 = ((($8)) + 76|0); + HEAP32[$120>>2] = 0; + $121 = ((($8)) + 80|0); + HEAP32[$121>>2] = 0; + $122 = HEAP32[3543]|0; + $123 = (14176 + ($122<<2)|0); + HEAP32[$123>>2] = $8; + $124 = (($122) + 1)|0; + HEAP32[3543] = $124; + STACKTOP = sp;return ($8|0); +} +function _CreateRectanglePolygon($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$024 = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$sroa$012$0$$sroa_idx = 0, $$sroa$015$0$$sroa_idx = 0, $$sroa$018$0$$sroa_idx = 0, $$sroa$021$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $$sroa$213$0$$sroa_idx14 = 0, $$sroa$216$0$$sroa_idx17 = 0, $$sroa$219$0$$sroa_idx20 = 0, $$sroa$222$0$$sroa_idx23 = 0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0; + var $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0.0, $36 = 0.0; + var $37 = 0.0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0.0, $54 = 0.0; + var $55 = 0, $56 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0); + $$byval_copy1 = sp + 440|0; + $$byval_copy = sp + 432|0; + $3 = sp + 24|0; + $4 = sp; + $5 = sp + 16|0; + $6 = ((($3)) + 36|0); + _memset(($6|0),0,368)|0; + HEAP32[$3>>2] = 4; + $7 = ((($3)) + 388|0); + _Mat2Radians($4,0.0); + ;HEAP32[$7>>2]=HEAP32[$4>>2]|0;HEAP32[$7+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$7+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[$7+12>>2]=HEAP32[$4+12>>2]|0; + $8 = +HEAPF32[$1>>2]; + $9 = +HEAPF32[$2>>2]; + $10 = $9 * 0.5; + $11 = $8 + $10; + $12 = ((($1)) + 4|0); + $13 = +HEAPF32[$12>>2]; + $14 = ((($2)) + 4|0); + $15 = +HEAPF32[$14>>2]; + $16 = $15 * 0.5; + $17 = $13 - $16; + $$sroa$021$0$$sroa_idx = ((($3)) + 4|0); + HEAPF32[$$sroa$021$0$$sroa_idx>>2] = $11; + $$sroa$222$0$$sroa_idx23 = ((($3)) + 8|0); + HEAPF32[$$sroa$222$0$$sroa_idx23>>2] = $17; + $18 = +HEAPF32[$1>>2]; + $19 = +HEAPF32[$2>>2]; + $20 = $19 * 0.5; + $21 = $18 + $20; + $22 = +HEAPF32[$12>>2]; + $23 = +HEAPF32[$14>>2]; + $24 = $23 * 0.5; + $25 = $22 + $24; + $$sroa$018$0$$sroa_idx = ((($3)) + 12|0); + HEAPF32[$$sroa$018$0$$sroa_idx>>2] = $21; + $$sroa$219$0$$sroa_idx20 = ((($3)) + 16|0); + HEAPF32[$$sroa$219$0$$sroa_idx20>>2] = $25; + $26 = +HEAPF32[$1>>2]; + $27 = +HEAPF32[$2>>2]; + $28 = $27 * 0.5; + $29 = $26 - $28; + $30 = +HEAPF32[$12>>2]; + $31 = +HEAPF32[$14>>2]; + $32 = $31 * 0.5; + $33 = $30 + $32; + $$sroa$015$0$$sroa_idx = ((($3)) + 20|0); + HEAPF32[$$sroa$015$0$$sroa_idx>>2] = $29; + $$sroa$216$0$$sroa_idx17 = ((($3)) + 24|0); + HEAPF32[$$sroa$216$0$$sroa_idx17>>2] = $33; + $34 = +HEAPF32[$1>>2]; + $35 = +HEAPF32[$2>>2]; + $36 = $35 * 0.5; + $37 = $34 - $36; + $38 = +HEAPF32[$12>>2]; + $39 = +HEAPF32[$14>>2]; + $40 = $39 * 0.5; + $41 = $38 - $40; + $$sroa$012$0$$sroa_idx = ((($3)) + 28|0); + HEAPF32[$$sroa$012$0$$sroa_idx>>2] = $37; + $$sroa$213$0$$sroa_idx14 = ((($3)) + 32|0); + HEAPF32[$$sroa$213$0$$sroa_idx14>>2] = $41; + $42 = HEAP32[$3>>2]|0; + $43 = ($42|0)==(0); + if ($43) { + _memcpy(($0|0),($3|0),404)|0; + STACKTOP = sp;return; + } + $44 = ((($5)) + 4|0); + $$024 = 0;$47 = $42; + while(1) { + $45 = (($$024) + 1)|0; + $46 = ($45>>>0)<($47>>>0); + $48 = $46 ? $45 : 0; + $49 = (((($3)) + 4|0) + ($48<<3)|0); + $50 = (((($3)) + 4|0) + ($$024<<3)|0); + ;HEAP32[$$byval_copy>>2]=HEAP32[$49>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$49+4>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$50>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$50+4>>2]|0; + _Vector2Subtract_4($5,$$byval_copy,$$byval_copy1); + $51 = (((($3)) + 196|0) + ($$024<<3)|0); + $52 = HEAP32[$44>>2]|0; + $53 = +HEAPF32[$5>>2]; + $54 = -$53; + HEAP32[$51>>2] = $52; + $$sroa$2$0$$sroa_idx1 = (((((($3)) + 196|0) + ($$024<<3)|0)) + 4|0); + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $54; + _MathNormalize($51); + $55 = HEAP32[$3>>2]|0; + $56 = ($45>>>0)<($55>>>0); + if ($56) { + $$024 = $45;$47 = $55; + } else { + break; + } + } + _memcpy(($0|0),($3|0),404)|0; + STACKTOP = sp;return; +} +function _MathCrossVector2($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = ((($1)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = $2 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = +HEAPF32[$1>>2]; + $9 = $7 * $8; + $10 = $5 - $9; + return (+$10); +} +function _CreateRandomPolygon($0,$1,$2) { + $0 = $0|0; + $1 = +$1; + $2 = $2|0; + var $$02829 = 0, $$030 = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$pr = 0, $$sroa$2$0$$sroa_idx1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0; + var $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0.0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0; + var $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0); + $$byval_copy1 = sp + 440|0; + $$byval_copy = sp + 432|0; + $3 = sp + 24|0; + $4 = sp; + $5 = sp + 16|0; + $6 = ((($3)) + 4|0); + _memset(($6|0),0,400)|0; + HEAP32[$3>>2] = $2; + $7 = (_GetRandomNumber()|0); + $8 = (+($7|0)); + $9 = ((($3)) + 388|0); + $10 = $8; + $11 = $10 * 0.017453292519943295; + $12 = $11; + _Mat2Radians($4,$12); + ;HEAP32[$9>>2]=HEAP32[$4>>2]|0;HEAP32[$9+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$9+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[$9+12>>2]=HEAP32[$4+12>>2]|0; + $13 = HEAP32[$3>>2]|0; + $14 = ($13|0)==(0); + if ($14) { + _memcpy(($0|0),($3|0),404)|0; + STACKTOP = sp;return; + } + $15 = (360 / ($2|0))&-1; + $16 = HEAP32[$3>>2]|0; + $$030 = 0; + while(1) { + $19 = Math_imul($15, $$030)|0; + $20 = (+($19|0)); + $21 = $20 * 0.017453292519943295; + $22 = $21; + $23 = (+Math_cos((+$22))); + $24 = $23 * $1; + $25 = (((($3)) + 4|0) + ($$030<<3)|0); + HEAPF32[$25>>2] = $24; + $26 = (+Math_sin((+$22))); + $27 = $26 * $1; + $28 = (((((($3)) + 4|0) + ($$030<<3)|0)) + 4|0); + HEAPF32[$28>>2] = $27; + $29 = (($$030) + 1)|0; + $30 = ($29>>>0)<($16>>>0); + if ($30) { + $$030 = $29; + } else { + break; + } + } + $$pr = HEAP32[$3>>2]|0; + $17 = ($$pr|0)==(0); + if ($17) { + _memcpy(($0|0),($3|0),404)|0; + STACKTOP = sp;return; + } + $18 = ((($5)) + 4|0); + $$02829 = 0; + while(1) { + $31 = (($$02829) + 1)|0; + $32 = ($31|0)<($2|0); + $33 = $32 ? $31 : 0; + $34 = (((($3)) + 4|0) + ($33<<3)|0); + $35 = (((($3)) + 4|0) + ($$02829<<3)|0); + ;HEAP32[$$byval_copy>>2]=HEAP32[$34>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$34+4>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$35>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$35+4>>2]|0; + _Vector2Subtract_4($5,$$byval_copy,$$byval_copy1); + $36 = (((($3)) + 196|0) + ($$02829<<3)|0); + $37 = HEAP32[$18>>2]|0; + $38 = +HEAPF32[$5>>2]; + $39 = -$38; + HEAP32[$36>>2] = $37; + $$sroa$2$0$$sroa_idx1 = (((((($3)) + 196|0) + ($$02829<<3)|0)) + 4|0); + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $39; + _MathNormalize($36); + $40 = HEAP32[$3>>2]|0; + $41 = ($31>>>0)<($40>>>0); + if ($41) { + $$02829 = $31; + } else { + break; + } + } + _memcpy(($0|0),($3|0),404)|0; + STACKTOP = sp;return; +} +function _Vector2Add_2($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0.0, $11 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = +HEAPF32[$1>>2]; + $4 = +HEAPF32[$2>>2]; + $5 = $3 + $4; + HEAPF32[$0>>2] = $5; + $6 = ((($0)) + 4|0); + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = ((($2)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $8 + $10; + HEAPF32[$6>>2] = $11; + return; +} +function _Mat2MultiplyVector2($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $3 = +HEAPF32[$1>>2]; + $4 = +HEAPF32[$2>>2]; + $5 = $3 * $4; + $6 = ((($1)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($2)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 * $9; + $11 = $5 + $10; + HEAPF32[$0>>2] = $11; + $12 = ((($0)) + 4|0); + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = $4 * $14; + $16 = ((($1)) + 12|0); + $17 = +HEAPF32[$16>>2]; + $18 = $9 * $17; + $19 = $15 + $18; + HEAPF32[$12>>2] = $19; + return; +} +function _DestroyPhysicsBody($0) { + $0 = $0|0; + var $$02023 = 0, $$021 = 0, $$022 = 0, $$lcssa = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0|0)==(0|0); + if ($1) { + return; + } + $2 = HEAP32[$0>>2]|0; + $3 = HEAP32[3543]|0; + $4 = ($3|0)==(0); + L4: do { + if ($4) { + $$021 = -1; + } else { + $5 = HEAP32[3543]|0; + $$02023 = 0; + while(1) { + $6 = (14176 + ($$02023<<2)|0); + $7 = HEAP32[$6>>2]|0; + $8 = HEAP32[$7>>2]|0; + $9 = ($8|0)==($2|0); + if ($9) { + $$021 = $$02023; + break L4; + } + $10 = (($$02023) + 1)|0; + $11 = ($10>>>0)<($5>>>0); + if ($11) { + $$02023 = $10; + } else { + $$021 = -1; + break; + } + } + } + } while(0); + $12 = (14176 + ($$021<<2)|0); + $13 = HEAP32[$12>>2]|0; + _free($13); + $14 = HEAP32[3542]|0; + $15 = (($14) + -500)|0; + HEAP32[3542] = $15; + HEAP32[$12>>2] = 0; + $16 = HEAP32[3543]|0; + $17 = ($$021>>>0)<($16>>>0); + if ($17) { + $18 = HEAP32[3543]|0; + $$022 = $$021;$22 = $16; + while(1) { + $20 = (($$022) + 1)|0; + $21 = ($20>>>0)<($22>>>0); + if ($21) { + $24 = (14176 + ($$022<<2)|0); + $25 = (14176 + ($20<<2)|0); + $26 = HEAP32[$25>>2]|0; + HEAP32[$24>>2] = $26; + } + $23 = ($20>>>0)<($18>>>0); + if ($23) { + $$022 = $20;$22 = $18; + } else { + $$lcssa = $18; + break; + } + } + } else { + $$lcssa = $16; + } + $19 = (($$lcssa) + -1)|0; + HEAP32[3543] = $19; + return; +} +function _Vector2Subtract_4($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0.0, $11 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = +HEAPF32[$1>>2]; + $4 = +HEAPF32[$2>>2]; + $5 = $3 - $4; + HEAPF32[$0>>2] = $5; + $6 = ((($0)) + 4|0); + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = ((($2)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $8 - $10; + HEAPF32[$6>>2] = $11; + return; +} +function _MathNormalize($0) { + $0 = $0|0; + var $$op = 0.0, $$sroa$0$0$copyload = 0.0, $$sroa$5$0$$sroa_idx3 = 0, $$sroa$5$0$copyload = 0.0, $1 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $$sroa$0$0$copyload = +HEAPF32[$0>>2]; + $$sroa$5$0$$sroa_idx3 = ((($0)) + 4|0); + $$sroa$5$0$copyload = +HEAPF32[$$sroa$5$0$$sroa_idx3>>2]; + $1 = $$sroa$0$0$copyload * $$sroa$0$0$copyload; + $2 = $$sroa$5$0$copyload * $$sroa$5$0$copyload; + $3 = $1 + $2; + $4 = (+Math_sqrt((+$3))); + $5 = $4 == 0.0; + $$op = 1.0 / $4; + $6 = $5 ? 1.0 : $$op; + $7 = $$sroa$0$0$copyload * $6; + HEAPF32[$0>>2] = $7; + $8 = $$sroa$5$0$copyload * $6; + HEAPF32[$$sroa$5$0$$sroa_idx3>>2] = $8; + return; +} +function _GetPhysicsBodiesCount() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[3543]|0; + return ($0|0); +} +function _GetPhysicsBody($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[3543]|0; + $2 = ($1>>>0)>($0>>>0); + if (!($2)) { + $$0 = 0; + return ($$0|0); + } + $3 = (14176 + ($0<<2)|0); + $4 = HEAP32[$3>>2]|0; + $$0 = $4; + return ($$0|0); +} +function _GetPhysicsShapeVerticesCount($0) { + $0 = $0|0; + var $$1 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[3543]|0; + $2 = ($1>>>0)>($0>>>0); + L1: do { + if ($2) { + $3 = (14176 + ($0<<2)|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($4|0)==(0|0); + if ($5) { + $$1 = 0; + } else { + $6 = ((($4)) + 84|0); + $7 = HEAP32[$6>>2]|0; + switch ($7|0) { + case 0: { + $$1 = 24; + break L1; + break; + } + case 1: { + $8 = ((($4)) + 96|0); + $9 = HEAP32[$8>>2]|0; + $$1 = $9; + break L1; + break; + } + default: { + $$1 = 0; + break L1; + } + } + } + } else { + $$1 = 0; + } + } while(0); + return ($$1|0); +} +function _GetPhysicsShapeVertex($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$byval_copy2 = 0, $$byval_copy3 = 0, $$sroa$0$0 = 0.0, $$sroa$0$0$copyload = 0.0, $$sroa$6$0 = 0.0, $$sroa$6$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx5 = 0, $$sroa$6$0$copyload = 0.0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0, $21 = 0.0; + var $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0); + $$byval_copy3 = sp + 440|0; + $$byval_copy2 = sp + 424|0; + $3 = sp; + $4 = sp + 416|0; + $5 = sp + 408|0; + $6 = ($1|0)==(0|0); + L1: do { + if ($6) { + $$sroa$0$0 = 0.0;$$sroa$6$0 = 0.0; + } else { + $7 = ((($1)) + 84|0); + $8 = HEAP32[$7>>2]|0; + switch ($8|0) { + case 0: { + $9 = ((($1)) + 8|0); + $10 = +HEAPF32[$9>>2]; + $11 = ($2*15)|0; + $12 = (+($11|0)); + $13 = $12 * 0.017453292519943295; + $14 = $13; + $15 = (+Math_cos((+$14))); + $16 = ((($1)) + 92|0); + $17 = +HEAPF32[$16>>2]; + $18 = $15 * $17; + $19 = $10 + $18; + $20 = ((($1)) + 12|0); + $21 = +HEAPF32[$20>>2]; + $22 = (+Math_sin((+$14))); + $23 = $17 * $22; + $24 = $21 + $23; + $$sroa$0$0 = $19;$$sroa$6$0 = $24; + break L1; + break; + } + case 1: { + $25 = ((($1)) + 96|0); + _memcpy(($3|0),($25|0),404)|0; + $26 = ((($1)) + 8|0); + $27 = ((($3)) + 388|0); + $28 = (((($3)) + 4|0) + ($2<<3)|0); + ;HEAP32[$$byval_copy2>>2]=HEAP32[$27>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$27+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$27+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$27+12>>2]|0; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$28>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$28+4>>2]|0; + _Mat2MultiplyVector2($4,$$byval_copy2,$$byval_copy3); + ;HEAP32[$$byval_copy2>>2]=HEAP32[$26>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$26+4>>2]|0; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$4+4>>2]|0; + _Vector2Add_2($5,$$byval_copy2,$$byval_copy3); + $$sroa$0$0$copyload = +HEAPF32[$5>>2]; + $$sroa$6$0$$sroa_idx4 = ((($5)) + 4|0); + $$sroa$6$0$copyload = +HEAPF32[$$sroa$6$0$$sroa_idx4>>2]; + $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$6$0 = $$sroa$6$0$copyload; + break L1; + break; + } + default: { + $$sroa$0$0 = 0.0;$$sroa$6$0 = 0.0; + break L1; + } + } + } + } while(0); + HEAPF32[$0>>2] = $$sroa$0$0; + $$sroa$6$0$$sroa_idx5 = ((($0)) + 4|0); + HEAPF32[$$sroa$6$0$$sroa_idx5>>2] = $$sroa$6$0; + STACKTOP = sp;return; +} +function _Mat2Radians($0,$1) { + $0 = $0|0; + $1 = +$1; + var $2 = 0.0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (+Math_cos((+$1))); + $3 = (+Math_sin((+$1))); + HEAPF32[$0>>2] = $2; + $4 = ((($0)) + 4|0); + $5 = -$3; + HEAPF32[$4>>2] = $5; + $6 = ((($0)) + 8|0); + HEAPF32[$6>>2] = $3; + $7 = ((($0)) + 12|0); + HEAPF32[$7>>2] = $2; + return; +} +function _ResetPhysics() { + var $$0 = 0, $$016 = 0, $$01620 = 0, $$01621 = 0, $$018 = 0, $$019 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0; + var $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[3543]|0; + $$01620 = (($0) + -1)|0; + $1 = ($$01620|0)>(-1); + if ($1) { + $$01621 = $$01620; + while(1) { + $4 = (14176 + ($$01621<<2)|0); + $5 = HEAP32[$4>>2]|0; + $6 = ($5|0)==(0|0); + if (!($6)) { + _free($5); + $8 = HEAP32[3542]|0; + $9 = (($8) + -500)|0; + HEAP32[3542] = $9; + } + $$016 = (($$01621) + -1)|0; + $7 = ($$016|0)>(-1); + if ($7) { + $$01621 = $$016; + } else { + break; + } + } + } + HEAP32[3543] = 0; + $2 = HEAP32[3608]|0; + $$018 = (($2) + -1)|0; + $3 = ($$018|0)>(-1); + if ($3) { + $$019 = $$018; + } else { + HEAP32[3608] = 0; + return; + } + while(1) { + $10 = (14436 + ($$019<<2)|0); + $11 = HEAP32[$10>>2]|0; + $12 = ($11|0)==(0|0); + if (!($12)) { + _free($11); + $14 = HEAP32[3542]|0; + $15 = (($14) + -56)|0; + HEAP32[3542] = $15; + } + $$0 = (($$019) + -1)|0; + $13 = ($$0|0)>(-1); + if ($13) { + $$019 = $$0; + } else { + break; + } + } + HEAP32[3608] = 0; + return; +} +function _ClosePhysics() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAP32[3541] = 0; + $0 = HEAP32[3540]|0; + (_pthread_join(($0|0),(0|0))|0); + return; +} +function _main() { + var $$07279 = 0, $$07375 = 0, $$07375$in = 0, $$076 = 0, $$byval_copy7 = 0, $$byval_copy8 = 0, $$byval_copy9 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0; + var $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0; + var $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0; + var $57 = 0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $exitcond86 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $$byval_copy9 = sp + 112|0; + $$byval_copy8 = sp + 104|0; + $$byval_copy7 = sp + 96|0; + $0 = sp + 88|0; + $1 = sp + 80|0; + $2 = sp + 72|0; + $3 = sp + 64|0; + $4 = sp + 56|0; + $5 = sp + 48|0; + $6 = sp + 124|0; + $7 = sp + 24|0; + $8 = sp + 8|0; + $9 = sp + 120|0; + $10 = sp + 40|0; + $11 = sp + 36|0; + $12 = sp + 32|0; + $13 = sp + 16|0; + $14 = sp; + _SetConfigFlags(32); + _InitWindow(800,450,3480); + _SetTargetFPS(60); + $15 = (_MeasureText(3511,30)|0); + $16 = (800 - ($15))|0; + $17 = (($16) + -10)|0; + _InitPhysics(); + HEAPF32[$0>>2] = 400.0; + $18 = ((($0)) + 4|0); + HEAPF32[$18>>2] = 450.0; + ;HEAP32[$$byval_copy9>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$0+4>>2]|0; + $19 = (_CreatePhysicsBodyRectangle($$byval_copy9,500.0,100.0,10.0)|0); + $20 = ((($19)) + 4|0); + HEAP32[$20>>2] = 0; + HEAPF32[$1>>2] = 400.0; + $21 = ((($1)) + 4|0); + HEAPF32[$21>>2] = 225.0; + ;HEAP32[$$byval_copy9>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$1+4>>2]|0; + $22 = (_CreatePhysicsBodyCircle($$byval_copy9,45.0,10.0)|0); + $23 = ((($22)) + 4|0); + HEAP32[$23>>2] = 0; + $24 = (_WindowShouldClose()|0); + $25 = ($24|0)==(0); + if (!($25)) { + _ClosePhysics(); + _CloseWindow(); + STACKTOP = sp;return 0; + } + $26 = ((($6)) + 1|0); + $27 = ((($6)) + 2|0); + $28 = ((($6)) + 3|0); + $29 = (($16) + 40)|0; + $30 = ((($9)) + 1|0); + $31 = ((($9)) + 2|0); + $32 = ((($9)) + 3|0); + $33 = ((($2)) + 4|0); + $34 = ((($3)) + 4|0); + while(1) { + $35 = (_IsKeyPressed(82)|0); + $36 = ($35|0)==(0); + if (!($36)) { + _ResetPhysics(); + HEAPF32[$2>>2] = 400.0; + HEAPF32[$33>>2] = 450.0; + ;HEAP32[$$byval_copy9>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$2+4>>2]|0; + $37 = (_CreatePhysicsBodyRectangle($$byval_copy9,500.0,100.0,10.0)|0); + $38 = ((($37)) + 4|0); + HEAP32[$38>>2] = 0; + HEAPF32[$3>>2] = 400.0; + HEAPF32[$34>>2] = 225.0; + ;HEAP32[$$byval_copy9>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$3+4>>2]|0; + $39 = (_CreatePhysicsBodyCircle($$byval_copy9,45.0,10.0)|0); + $40 = ((($39)) + 4|0); + HEAP32[$40>>2] = 0; + } + $41 = (_IsMouseButtonPressed(0)|0); + $42 = ($41|0)==(0); + if ($42) { + $46 = (_IsMouseButtonPressed(1)|0); + $47 = ($46|0)==(0); + if (!($47)) { + _GetMousePosition($5); + $48 = (_GetRandomValue(10,45)|0); + $49 = (+($48|0)); + ;HEAP32[$$byval_copy9>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$5+4>>2]|0; + (_CreatePhysicsBodyCircle($$byval_copy9,$49,10.0)|0); + } + } else { + _GetMousePosition($4); + $43 = (_GetRandomValue(20,80)|0); + $44 = (+($43|0)); + $45 = (_GetRandomValue(3,8)|0); + ;HEAP32[$$byval_copy9>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$4+4>>2]|0; + (_CreatePhysicsBodyPolygon($$byval_copy9,$44,$45,10.0)|0); + } + $50 = (_GetPhysicsBodiesCount()|0); + $51 = ($50|0)>(0); + if ($51) { + $$07375$in = $50; + while(1) { + $$07375 = (($$07375$in) + -1)|0; + $54 = (_GetPhysicsBody($$07375)|0); + $55 = ($54|0)==(0|0); + if (!($55)) { + $57 = ((($54)) + 12|0); + $58 = +HEAPF32[$57>>2]; + $59 = $58 > 900.0; + if ($59) { + _DestroyPhysicsBody($54); + } + } + $56 = ($$07375$in|0)>(1); + if ($56) { + $$07375$in = $$07375; + } else { + break; + } + } + } + _BeginDrawing(); + HEAP8[$6>>0] = 0; + HEAP8[$26>>0] = 0; + HEAP8[$27>>0] = 0; + HEAP8[$28>>0] = -1; + ;HEAP8[$$byval_copy9>>0]=HEAP8[$6>>0]|0;HEAP8[$$byval_copy9+1>>0]=HEAP8[$6+1>>0]|0;HEAP8[$$byval_copy9+2>>0]=HEAP8[$6+2>>0]|0;HEAP8[$$byval_copy9+3>>0]=HEAP8[$6+3>>0]|0; + _ClearBackground($$byval_copy9); + _DrawFPS(710,420); + $52 = (_GetPhysicsBodiesCount()|0); + $53 = ($52|0)>(0); + if ($53) { + $$07279 = 0; + while(1) { + $62 = (_GetPhysicsBody($$07279)|0); + $63 = ($62|0)==(0|0); + if (!($63)) { + $64 = (_GetPhysicsShapeVerticesCount($$07279)|0); + $65 = ($64|0)>(0); + if ($65) { + $$076 = 0; + while(1) { + _GetPhysicsShapeVertex($7,$62,$$076); + $66 = (($$076) + 1)|0; + $67 = ($66|0)<($64|0); + $68 = $67 ? $66 : 0; + _GetPhysicsShapeVertex($8,$62,$68); + HEAP8[$9>>0] = 0; + HEAP8[$30>>0] = -28; + HEAP8[$31>>0] = 48; + HEAP8[$32>>0] = -1; + ;HEAP32[$$byval_copy7>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$7+4>>2]|0; + ;HEAP32[$$byval_copy8>>2]=HEAP32[$8>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[$8+4>>2]|0; + ;HEAP8[$$byval_copy9>>0]=HEAP8[$9>>0]|0;HEAP8[$$byval_copy9+1>>0]=HEAP8[$9+1>>0]|0;HEAP8[$$byval_copy9+2>>0]=HEAP8[$9+2>>0]|0;HEAP8[$$byval_copy9+3>>0]=HEAP8[$9+3>>0]|0; + _DrawLineV($$byval_copy7,$$byval_copy8,$$byval_copy9); + $exitcond = ($66|0)==($64|0); + if ($exitcond) { + break; + } else { + $$076 = $66; + } + } + } + } + $69 = (($$07279) + 1)|0; + $exitcond86 = ($69|0)==($52|0); + if ($exitcond86) { + break; + } else { + $$07279 = $69; + } + } + } + HEAP32[$10>>2] = -1; + ;HEAP8[$$byval_copy9>>0]=HEAP8[$10>>0]|0;HEAP8[$$byval_copy9+1>>0]=HEAP8[$10+1>>0]|0;HEAP8[$$byval_copy9+2>>0]=HEAP8[$10+2>>0]|0;HEAP8[$$byval_copy9+3>>0]=HEAP8[$10+3>>0]|0; + _DrawText(3518,10,10,10,$$byval_copy9); + HEAP32[$11>>2] = -1; + ;HEAP8[$$byval_copy9>>0]=HEAP8[$11>>0]|0;HEAP8[$$byval_copy9+1>>0]=HEAP8[$11+1>>0]|0;HEAP8[$$byval_copy9+2>>0]=HEAP8[$11+2>>0]|0;HEAP8[$$byval_copy9+3>>0]=HEAP8[$11+3>>0]|0; + _DrawText(3556,10,25,10,$$byval_copy9); + HEAP32[$12>>2] = -1; + ;HEAP8[$$byval_copy9>>0]=HEAP8[$12>>0]|0;HEAP8[$$byval_copy9+1>>0]=HEAP8[$12+1>>0]|0;HEAP8[$$byval_copy9+2>>0]=HEAP8[$12+2>>0]|0;HEAP8[$$byval_copy9+3>>0]=HEAP8[$12+3>>0]|0; + _DrawText(3594,10,40,10,$$byval_copy9); + HEAP32[$13>>2] = -1; + ;HEAP8[$$byval_copy9>>0]=HEAP8[$13>>0]|0;HEAP8[$$byval_copy9+1>>0]=HEAP8[$13+1>>0]|0;HEAP8[$$byval_copy9+2>>0]=HEAP8[$13+2>>0]|0;HEAP8[$$byval_copy9+3>>0]=HEAP8[$13+3>>0]|0; + _DrawText(3511,$17,15,30,$$byval_copy9); + HEAP32[$14>>2] = -1; + ;HEAP8[$$byval_copy9>>0]=HEAP8[$14>>0]|0;HEAP8[$$byval_copy9+1>>0]=HEAP8[$14+1>>0]|0;HEAP8[$$byval_copy9+2>>0]=HEAP8[$14+2>>0]|0;HEAP8[$$byval_copy9+3>>0]=HEAP8[$14+3>>0]|0; + _DrawText(3621,$29,8,10,$$byval_copy9); + _EndDrawing(); + $60 = (_WindowShouldClose()|0); + $61 = ($60|0)==(0); + if (!($61)) { + break; + } + } + _ClosePhysics(); + _CloseWindow(); + STACKTOP = sp;return 0; +} +function _GetRandomNumber() { + var $0 = 0, $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_rand()|0); + $1 = (($0|0) % 361)&-1; + return ($1|0); +} +function _InitTimer() { + var $0 = 0, $1 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_time((0|0))|0); + _srand($0); + $1 = (+_GetCurrentTime()); + HEAPF64[1734] = $1; + return; +} +function _GetCurrentTime() { + var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0.0, $13 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $0 = sp; + (_clock_gettime(1,($0|0))|0); + $1 = HEAP32[$0>>2]|0; + $2 = ($1|0)<(0); + $3 = $2 << 31 >> 31; + $4 = (___muldi3(($1|0),($3|0),1000000000,0)|0); + $5 = tempRet0; + $6 = ((($0)) + 4|0); + $7 = HEAP32[$6>>2]|0; + $8 = ($7|0)<(0); + $9 = $8 << 31 >> 31; + $10 = (_i64Add(($4|0),($5|0),($7|0),($9|0))|0); + $11 = tempRet0; + $12 = (+($10>>>0)) + (4294967296.0*(+($11>>>0))); + $13 = $12 * 9.9999999999999995E-7; + STACKTOP = sp;return (+$13); +} +function _MathClamp() { + var $$sink = 0.0, $0 = 0.0, $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = +HEAPF64[1732]; + $1 = $0 < 0.0; + if ($1) { + $$sink = 0.0; + } else { + $2 = $0 > 0.02; + if ($2) { + $$sink = 0.02; + } else { + return; + } + } + HEAPF64[1732] = $$sink; + return; +} +function _PhysicsStep() { + var $$0 = 0, $$0125165 = 0, $$0126163 = 0, $$0127147 = 0, $$0129148 = 0, $$0130 = 0, $$0130160 = 0, $$0130161 = 0, $$0131150 = 0, $$0132 = 0, $$0133152 = 0, $$0134155 = 0, $$0134155$ph = 0, $$0135158 = 0, $$0136156 = 0, $$0167 = 0, $$0168 = 0, $$pr = 0, $$pr172 = 0, $$sroa$0$0$$sroa_idx = 0; + var $$sroa$2$0$$sroa_idx1 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0; + var $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0; + var $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0; + var $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0; + var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0; + var $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0; + var $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0; + var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[7705]|0; + $1 = (($0) + 1)|0; + HEAP32[7705] = $1; + $2 = HEAP32[3608]|0; + $$0167 = (($2) + -1)|0; + $3 = ($$0167|0)>(-1); + if ($3) { + $$0168 = $$0167; + while(1) { + $6 = (14436 + ($$0168<<2)|0); + $7 = HEAP32[$6>>2]|0; + $8 = ($7|0)==(0|0); + if (!($8)) { + _DestroyPhysicsManifold($7); + } + $$0 = (($$0168) + -1)|0; + $9 = ($$0|0)>(-1); + if ($9) { + $$0168 = $$0; + } else { + break; + } + } + } + $4 = HEAP32[3543]|0; + $5 = ($4|0)==(0); + if ($5) { + $17 = $4; + label = 8; + } else { + $$0125165 = 0; + while(1) { + $11 = (14176 + ($$0125165<<2)|0); + $12 = HEAP32[$11>>2]|0; + $13 = ((($12)) + 76|0); + HEAP32[$13>>2] = 0; + $14 = (($$0125165) + 1)|0; + $15 = ($14>>>0)<($4>>>0); + if ($15) { + $$0125165 = $14; + } else { + break; + } + } + $$pr = HEAP32[3543]|0; + $10 = ($$pr|0)==(0); + if (!($10)) { + $$0126163 = 0; + while(1) { + $19 = (14176 + ($$0126163<<2)|0); + $20 = HEAP32[$19>>2]|0; + $21 = ($20|0)==(0|0); + if (!($21)) { + $$0130160 = (($$0126163) + 1)|0; + $22 = HEAP32[3543]|0; + $23 = ($$0130160>>>0)<($22>>>0); + if ($23) { + $24 = ((($20)) + 56|0); + $25 = ((($20)) + 84|0); + $$0130161 = $$0130160; + while(1) { + $26 = (14176 + ($$0130161<<2)|0); + $27 = HEAP32[$26>>2]|0; + $28 = ($27|0)==(0|0); + do { + if (!($28)) { + $31 = +HEAPF32[$24>>2]; + $32 = $31 == 0.0; + if ($32) { + $33 = ((($27)) + 56|0); + $34 = +HEAPF32[$33>>2]; + $35 = $34 == 0.0; + if ($35) { + break; + } + } + $36 = HEAP32[$25>>2]|0; + $37 = ($36|0)==(1); + if ($37) { + $38 = ((($27)) + 84|0); + $39 = HEAP32[$38>>2]|0; + $40 = ($39|0)==(0); + if ($40) { + $41 = (_CreatePhysicsManifold($27,$20)|0); + $$0132 = $41; + } else { + label = 20; + } + } else { + label = 20; + } + if ((label|0) == 20) { + label = 0; + $42 = (_CreatePhysicsManifold($20,$27)|0); + $$0132 = $42; + } + _SolvePhysicsManifold($$0132); + $43 = ((($$0132)) + 40|0); + $44 = HEAP32[$43>>2]|0; + $45 = ($44|0)==(0); + if (!($45)) { + $46 = (_CreatePhysicsManifold($20,$27)|0); + $47 = ((($$0132)) + 12|0); + $48 = HEAP32[$47>>2]|0; + $49 = ((($46)) + 12|0); + HEAP32[$49>>2] = $48; + $50 = ((($46)) + 16|0); + $51 = ((($$0132)) + 16|0); + $52 = $51; + $53 = $52; + $54 = HEAP32[$53>>2]|0; + $55 = (($52) + 4)|0; + $56 = $55; + $57 = HEAP32[$56>>2]|0; + $58 = $50; + $59 = $58; + HEAP32[$59>>2] = $54; + $60 = (($58) + 4)|0; + $61 = $60; + HEAP32[$61>>2] = $57; + $62 = ((($46)) + 24|0); + $63 = ((($$0132)) + 24|0); + $64 = $63; + $65 = $64; + $66 = HEAP32[$65>>2]|0; + $67 = (($64) + 4)|0; + $68 = $67; + $69 = HEAP32[$68>>2]|0; + $70 = $62; + $71 = $70; + HEAP32[$71>>2] = $66; + $72 = (($70) + 4)|0; + $73 = $72; + HEAP32[$73>>2] = $69; + $74 = ((($46)) + 32|0); + $75 = ((($$0132)) + 32|0); + $76 = $75; + $77 = $76; + $78 = HEAP32[$77>>2]|0; + $79 = (($76) + 4)|0; + $80 = $79; + $81 = HEAP32[$80>>2]|0; + $82 = $74; + $83 = $82; + HEAP32[$83>>2] = $78; + $84 = (($82) + 4)|0; + $85 = $84; + HEAP32[$85>>2] = $81; + $86 = HEAP32[$43>>2]|0; + $87 = ((($46)) + 40|0); + HEAP32[$87>>2] = $86; + $88 = ((($$0132)) + 44|0); + $89 = HEAP32[$88>>2]|0; + $90 = ((($46)) + 44|0); + HEAP32[$90>>2] = $89; + $91 = ((($$0132)) + 48|0); + $92 = HEAP32[$91>>2]|0; + $93 = ((($46)) + 48|0); + HEAP32[$93>>2] = $92; + $94 = ((($$0132)) + 52|0); + $95 = HEAP32[$94>>2]|0; + $96 = ((($46)) + 52|0); + HEAP32[$96>>2] = $95; + } + } + } while(0); + $$0130 = (($$0130161) + 1)|0; + $29 = HEAP32[3543]|0; + $30 = ($$0130>>>0)<($29>>>0); + if ($30) { + $$0130161 = $$0130; + } else { + break; + } + } + } + } + $97 = (($$0126163) + 1)|0; + $98 = HEAP32[3543]|0; + $99 = ($97>>>0)<($98>>>0); + if ($99) { + $$0126163 = $97; + } else { + $17 = $98; + label = 8; + break; + } + } + } + } + if ((label|0) == 8) { + $16 = ($17|0)==(0); + if (!($16)) { + $18 = HEAP32[3543]|0; + $$0135158 = 0; + while(1) { + $103 = (14176 + ($$0135158<<2)|0); + $104 = HEAP32[$103>>2]|0; + $105 = ($104|0)==(0|0); + if (!($105)) { + _IntegratePhysicsForces($104); + } + $106 = (($$0135158) + 1)|0; + $107 = ($106>>>0)<($18>>>0); + if ($107) { + $$0135158 = $106; + } else { + break; + } + } + } + } + $100 = HEAP32[3608]|0; + $101 = ($100|0)==(0); + if ($101) { + $$0134155 = 0;$114 = 0; + } else { + $102 = HEAP32[3608]|0; + $$0136156 = 0; + while(1) { + $108 = (14436 + ($$0136156<<2)|0); + $109 = HEAP32[$108>>2]|0; + $110 = ($109|0)==(0|0); + if (!($110)) { + _InitializePhysicsManifolds($109); + } + $111 = (($$0136156) + 1)|0; + $112 = ($111>>>0)<($102>>>0); + if ($112) { + $$0136156 = $111; + } else { + $$0134155$ph = 0; + label = 32; + break; + } + } + } + while(1) { + if ((label|0) == 32) { + label = 0; + $$pr172 = HEAP32[3608]|0; + $$0134155 = $$0134155$ph;$114 = $$pr172; + } + $113 = ($114|0)==(0); + if (!($113)) { + $115 = (14436 + ($$0134155<<2)|0); + $$0133152 = 0; + while(1) { + $120 = HEAP32[$115>>2]|0; + $121 = ($120|0)==(0|0); + if (!($121)) { + _IntegratePhysicsImpulses($120); + } + $122 = (($$0133152) + 1)|0; + $123 = HEAP32[3608]|0; + $124 = ($122>>>0)<($123>>>0); + if ($124) { + $$0133152 = $122; + } else { + break; + } + } + } + $119 = (($$0134155) + 1)|0; + $exitcond = ($119|0)==(100); + if ($exitcond) { + break; + } else { + $$0134155$ph = $119; + label = 32; + } + } + $116 = HEAP32[3543]|0; + $117 = ($116|0)==(0); + if (!($117)) { + $118 = HEAP32[3543]|0; + $$0131150 = 0; + while(1) { + $128 = (14176 + ($$0131150<<2)|0); + $129 = HEAP32[$128>>2]|0; + $130 = ($129|0)==(0|0); + if (!($130)) { + _IntegratePhysicsVelocity($129); + } + $131 = (($$0131150) + 1)|0; + $132 = ($131>>>0)<($118>>>0); + if ($132) { + $$0131150 = $131; + } else { + break; + } + } + } + $125 = HEAP32[3608]|0; + $126 = ($125|0)==(0); + if (!($126)) { + $127 = HEAP32[3608]|0; + $$0129148 = 0; + while(1) { + $136 = (14436 + ($$0129148<<2)|0); + $137 = HEAP32[$136>>2]|0; + $138 = ($137|0)==(0|0); + if (!($138)) { + _CorrectPhysicsPositions($137); + } + $139 = (($$0129148) + 1)|0; + $140 = ($139>>>0)<($127>>>0); + if ($140) { + $$0129148 = $139; + } else { + break; + } + } + } + $133 = HEAP32[3543]|0; + $134 = ($133|0)==(0); + if ($134) { + return; + } + $135 = HEAP32[3543]|0; + $$0127147 = 0; + while(1) { + $141 = (14176 + ($$0127147<<2)|0); + $142 = HEAP32[$141>>2]|0; + $143 = ($142|0)==(0|0); + if (!($143)) { + $$sroa$0$0$$sroa_idx = ((($142)) + 24|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = 0.0; + $$sroa$2$0$$sroa_idx1 = ((($142)) + 28|0); + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = 0.0; + $144 = ((($142)) + 36|0); + HEAPF32[$144>>2] = 0.0; + } + $145 = (($$0127147) + 1)|0; + $146 = ($145>>>0)<($135>>>0); + if ($146) { + $$0127147 = $145; + } else { + break; + } + } + return; +} +function _DestroyPhysicsManifold($0) { + $0 = $0|0; + var $$02023 = 0, $$021 = 0, $$022 = 0, $$lcssa = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0|0)==(0|0); + if ($1) { + return; + } + $2 = HEAP32[$0>>2]|0; + $3 = HEAP32[3608]|0; + $4 = ($3|0)==(0); + L4: do { + if ($4) { + $$021 = -1; + } else { + $5 = HEAP32[3608]|0; + $$02023 = 0; + while(1) { + $6 = (14436 + ($$02023<<2)|0); + $7 = HEAP32[$6>>2]|0; + $8 = HEAP32[$7>>2]|0; + $9 = ($8|0)==($2|0); + if ($9) { + $$021 = $$02023; + break L4; + } + $10 = (($$02023) + 1)|0; + $11 = ($10>>>0)<($5>>>0); + if ($11) { + $$02023 = $10; + } else { + $$021 = -1; + break; + } + } + } + } while(0); + $12 = (14436 + ($$021<<2)|0); + $13 = HEAP32[$12>>2]|0; + _free($13); + $14 = HEAP32[3542]|0; + $15 = (($14) + -56)|0; + HEAP32[3542] = $15; + HEAP32[$12>>2] = 0; + $16 = HEAP32[3608]|0; + $17 = ($$021>>>0)<($16>>>0); + if ($17) { + $18 = HEAP32[3608]|0; + $$022 = $$021;$22 = $16; + while(1) { + $20 = (($$022) + 1)|0; + $21 = ($20>>>0)<($22>>>0); + if ($21) { + $24 = (14436 + ($$022<<2)|0); + $25 = (14436 + ($20<<2)|0); + $26 = HEAP32[$25>>2]|0; + HEAP32[$24>>2] = $26; + } + $23 = ($20>>>0)<($18>>>0); + if ($23) { + $$022 = $20;$22 = $18; + } else { + $$lcssa = $18; + break; + } + } + } else { + $$lcssa = $16; + } + $19 = (($$lcssa) + -1)|0; + HEAP32[3608] = $19; + return; +} +function _CreatePhysicsManifold($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$04457 = 0, $$044576162 = 0, $$04755 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0; + var $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, stop = 0; + sp = STACKTOP; + $2 = (_malloc(56)|0); + $3 = HEAP32[3542]|0; + $4 = (($3) + 56)|0; + HEAP32[3542] = $4; + $5 = HEAP32[3608]|0; + $6 = ($5|0)==(0); + $$04457 = 0; + L1: while(1) { + if ($6) { + $$044576162 = 0; + break; + } else { + $$04755 = 0; + } + while(1) { + $9 = (14436 + ($$04755<<2)|0); + $10 = HEAP32[$9>>2]|0; + $11 = HEAP32[$10>>2]|0; + $12 = ($11|0)==($$04457|0); + $8 = (($$04755) + 1)|0; + if ($12) { + break; + } + $7 = ($8>>>0)<($5>>>0); + if ($7) { + $$04755 = $8; + } else { + label = 6; + break L1; + } + } + $13 = (($$04457) + 1)|0; + $14 = ($13|0)<(4096); + if ($14) { + $$04457 = $13; + } else { + label = 8; + break; + } + } + if ((label|0) == 8) { + return ($2|0); + } + if ((label|0) == 6) { + $15 = ($$04457|0)==(-1); + if ($15) { + return ($2|0); + } else { + $$044576162 = $$04457; + } + } + HEAP32[$2>>2] = $$044576162; + $16 = ((($2)) + 4|0); + HEAP32[$16>>2] = $0; + $17 = ((($2)) + 8|0); + HEAP32[$17>>2] = $1; + $18 = ((($2)) + 12|0); + dest=$18; stop=dest+44|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); + $19 = HEAP32[3608]|0; + $20 = (14436 + ($19<<2)|0); + HEAP32[$20>>2] = $2; + $21 = (($19) + 1)|0; + HEAP32[3608] = $21; + return ($2|0); +} +function _SolvePhysicsManifold($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($2)) + 84|0); + $4 = HEAP32[$3>>2]|0; + L1: do { + switch ($4|0) { + case 0: { + $5 = ((($0)) + 8|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($6)) + 84|0); + $8 = HEAP32[$7>>2]|0; + switch ($8|0) { + case 0: { + _SolveCircleToCircle($0); + break L1; + break; + } + case 1: { + _SolveCircleToPolygon($0); + break L1; + break; + } + default: { + break L1; + } + } + break; + } + case 1: { + $9 = ((($0)) + 8|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($10)) + 84|0); + $12 = HEAP32[$11>>2]|0; + switch ($12|0) { + case 0: { + _SolvePolygonToCircle($0); + break L1; + break; + } + case 1: { + _SolvePolygonToPolygon($0); + break L1; + break; + } + default: { + break L1; + } + } + break; + } + default: { + } + } + } while(0); + $13 = ((($0)) + 8|0); + $14 = HEAP32[$13>>2]|0; + $15 = ((($14)) + 76|0); + $16 = HEAP32[$15>>2]|0; + $17 = ($16|0)==(0); + if (!($17)) { + return; + } + $18 = ((($0)) + 20|0); + $19 = +HEAPF32[$18>>2]; + $20 = $19 < 0.0; + $21 = $20&1; + HEAP32[$15>>2] = $21; + return; +} +function _IntegratePhysicsForces($0) { + $0 = $0|0; + var $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0, $2 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0.0; + var $28 = 0.0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0.0, $36 = 0.0, $37 = 0.0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0.0; + var $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0; + var label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 56|0); + $2 = +HEAPF32[$1>>2]; + $3 = $2 == 0.0; + if ($3) { + return; + } + $4 = ((($0)) + 4|0); + $5 = HEAP32[$4>>2]|0; + $6 = ($5|0)==(0); + if ($6) { + return; + } + $7 = ((($0)) + 24|0); + $8 = +HEAPF32[$7>>2]; + $9 = $2 * $8; + $10 = $9; + $11 = +HEAPF64[1735]; + $12 = $11 * 0.5; + $13 = $10 * $12; + $14 = ((($0)) + 16|0); + $15 = +HEAPF32[$14>>2]; + $16 = $15; + $17 = $16 + $13; + $18 = $17; + HEAPF32[$14>>2] = $18; + $19 = ((($0)) + 28|0); + $20 = +HEAPF32[$19>>2]; + $21 = $2 * $20; + $22 = $21; + $23 = $12 * $22; + $24 = ((($0)) + 20|0); + $25 = +HEAPF32[$24>>2]; + $26 = $25; + $27 = $26 + $23; + $28 = $27; + HEAPF32[$24>>2] = $28; + $29 = ((($0)) + 72|0); + $30 = HEAP32[$29>>2]|0; + $31 = ($30|0)==(0); + if (!($31)) { + $32 = +HEAPF32[7706]; + $33 = $32; + $34 = $12 * $33; + $35 = +HEAPF32[$14>>2]; + $36 = $35; + $37 = $36 + $34; + $38 = $37; + HEAPF32[$14>>2] = $38; + $39 = +HEAPF32[2]; + $40 = $39; + $41 = $12 * $40; + $42 = +HEAPF32[$24>>2]; + $43 = $42; + $44 = $43 + $41; + $45 = $44; + HEAPF32[$24>>2] = $45; + } + $46 = ((($0)) + 80|0); + $47 = HEAP32[$46>>2]|0; + $48 = ($47|0)==(0); + if (!($48)) { + return; + } + $49 = ((($0)) + 36|0); + $50 = +HEAPF32[$49>>2]; + $51 = ((($0)) + 48|0); + $52 = +HEAPF32[$51>>2]; + $53 = $50 * $52; + $54 = $53; + $55 = $12 * $54; + $56 = ((($0)) + 32|0); + $57 = +HEAPF32[$56>>2]; + $58 = $57; + $59 = $58 + $55; + $60 = $59; + HEAPF32[$56>>2] = $60; + return; +} +function _InitializePhysicsManifolds($0) { + $0 = $0|0; + var $$byval_copy14 = 0, $$byval_copy9 = 0, $1 = 0, $10 = 0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0, $2 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0.0; + var $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0.0, $43 = 0.0; + var $44 = 0.0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0.0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0.0; + var $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0; + var $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $$byval_copy14 = sp + 48|0; + $$byval_copy9 = sp + 40|0; + $1 = sp + 24|0; + $2 = sp + 16|0; + $3 = sp + 8|0; + $4 = sp; + $5 = sp + 32|0; + $6 = ((($0)) + 4|0); + $7 = HEAP32[$6>>2]|0; + $8 = ((($0)) + 8|0); + $9 = HEAP32[$8>>2]|0; + $10 = ((($7)) + 68|0); + $11 = +HEAPF32[$10>>2]; + $12 = ((($9)) + 68|0); + $13 = +HEAPF32[$12>>2]; + $14 = $11 * $13; + $15 = (+Math_sqrt((+$14))); + $16 = ((($0)) + 44|0); + HEAPF32[$16>>2] = $15; + $17 = ((($7)) + 60|0); + $18 = +HEAPF32[$17>>2]; + $19 = ((($9)) + 60|0); + $20 = +HEAPF32[$19>>2]; + $21 = $18 * $20; + $22 = (+Math_sqrt((+$21))); + $23 = ((($0)) + 52|0); + HEAPF32[$23>>2] = $22; + $24 = ((($7)) + 64|0); + $25 = +HEAPF32[$24>>2]; + $26 = ((($9)) + 64|0); + $27 = +HEAPF32[$26>>2]; + $28 = $25 * $27; + $29 = (+Math_sqrt((+$28))); + $30 = ((($0)) + 48|0); + HEAPF32[$30>>2] = $29; + $31 = ((($7)) + 8|0); + $32 = ((($9)) + 8|0); + $33 = ((($7)) + 32|0); + $34 = ((($9)) + 32|0); + $35 = ((($9)) + 16|0); + $36 = ((($7)) + 16|0); + $37 = ((($9)) + 20|0); + $38 = ((($3)) + 4|0); + $39 = ((($7)) + 20|0); + $40 = ((($$byval_copy9)) + 4|0); + $41 = ((($4)) + 4|0); + $42 = +HEAPF32[7706]; + $43 = $42; + $44 = +HEAPF64[1735]; + $45 = $43 * $44; + $46 = $45; + $47 = ((($5)) + 4|0); + $48 = +HEAPF32[2]; + $49 = $48; + $50 = $49 * $44; + $51 = $50; + $52 = ((($0)) + 24|0); + ;HEAP32[$$byval_copy9>>2]=HEAP32[$52>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$52+4>>2]|0; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$31>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$31+4>>2]|0; + _Vector2Subtract_4($1,$$byval_copy9,$$byval_copy14); + ;HEAP32[$$byval_copy9>>2]=HEAP32[$52>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$52+4>>2]|0; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$32>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$32+4>>2]|0; + _Vector2Subtract_4($2,$$byval_copy9,$$byval_copy14); + $53 = +HEAPF32[$33>>2]; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$1+4>>2]|0; + _MathCross($$byval_copy9,$53,$$byval_copy14); + $54 = +HEAPF32[$34>>2]; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$2+4>>2]|0; + _MathCross($3,$54,$$byval_copy14); + $55 = +HEAPF32[$35>>2]; + $56 = +HEAPF32[$3>>2]; + $57 = $55 + $56; + $58 = +HEAPF32[$36>>2]; + $59 = $57 - $58; + $60 = +HEAPF32[$$byval_copy9>>2]; + $61 = $59 - $60; + HEAPF32[$4>>2] = $61; + $62 = +HEAPF32[$37>>2]; + $63 = +HEAPF32[$38>>2]; + $64 = $62 + $63; + $65 = +HEAPF32[$39>>2]; + $66 = $64 - $65; + $67 = +HEAPF32[$40>>2]; + $68 = $66 - $67; + HEAPF32[$41>>2] = $68; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$4+4>>2]|0; + $69 = (+_MathLenSqr($$byval_copy14)); + HEAPF32[$5>>2] = $46; + HEAPF32[$47>>2] = $51; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$5+4>>2]|0; + $70 = (+_MathLenSqr($$byval_copy14)); + $71 = $70 + 9.9999999747524271E-7; + $72 = $69 < $71; + if ($72) { + HEAPF32[$16>>2] = 0.0; + } + $73 = ((($0)) + 32|0); + ;HEAP32[$$byval_copy9>>2]=HEAP32[$73>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$73+4>>2]|0; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$31>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$31+4>>2]|0; + _Vector2Subtract_4($1,$$byval_copy9,$$byval_copy14); + ;HEAP32[$$byval_copy9>>2]=HEAP32[$73>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$73+4>>2]|0; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$32>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$32+4>>2]|0; + _Vector2Subtract_4($2,$$byval_copy9,$$byval_copy14); + $74 = +HEAPF32[$33>>2]; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$1+4>>2]|0; + _MathCross($$byval_copy9,$74,$$byval_copy14); + $75 = +HEAPF32[$34>>2]; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$2+4>>2]|0; + _MathCross($3,$75,$$byval_copy14); + $76 = +HEAPF32[$35>>2]; + $77 = +HEAPF32[$3>>2]; + $78 = $76 + $77; + $79 = +HEAPF32[$36>>2]; + $80 = $78 - $79; + $81 = +HEAPF32[$$byval_copy9>>2]; + $82 = $80 - $81; + HEAPF32[$4>>2] = $82; + $83 = +HEAPF32[$37>>2]; + $84 = +HEAPF32[$38>>2]; + $85 = $83 + $84; + $86 = +HEAPF32[$39>>2]; + $87 = $85 - $86; + $88 = +HEAPF32[$40>>2]; + $89 = $87 - $88; + HEAPF32[$41>>2] = $89; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$4+4>>2]|0; + $90 = (+_MathLenSqr($$byval_copy14)); + HEAPF32[$5>>2] = $46; + HEAPF32[$47>>2] = $51; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$5+4>>2]|0; + $91 = (+_MathLenSqr($$byval_copy14)); + $92 = $91 + 9.9999999747524271E-7; + $93 = $90 < $92; + if (!($93)) { + STACKTOP = sp;return; + } + HEAPF32[$16>>2] = 0.0; + STACKTOP = sp;return; +} +function _IntegratePhysicsImpulses($0) { + $0 = $0|0; + var $$0 = 0, $$0135139 = 0, $$1 = 0, $$byval_copy29 = 0, $$sink = 0.0, $$sink138 = 0.0, $$sroa$047$0$$sroa_idx = 0, $$sroa$050$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx2 = 0, $$sroa$248$0$$sroa_idx49 = 0, $$sroa$251$0$$sroa_idx52 = 0, $1 = 0, $10 = 0, $100 = 0.0, $101 = 0.0, $102 = 0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0; + var $107 = 0.0, $108 = 0.0, $109 = 0, $11 = 0, $110 = 0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0, $121 = 0, $122 = 0.0, $123 = 0.0, $124 = 0.0; + var $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0, $130 = 0.0, $131 = 0, $132 = 0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0, $140 = 0.0, $141 = 0.0, $142 = 0; + var $143 = 0, $144 = 0.0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0.0, $149 = 0.0, $15 = 0, $150 = 0.0, $151 = 0.0, $152 = 0.0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0, $159 = 0.0, $16 = 0, $160 = 0.0; + var $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0.0, $179 = 0.0; + var $18 = 0, $180 = 0, $181 = 0.0, $182 = 0.0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0.0, $189 = 0.0, $19 = 0, $190 = 0, $191 = 0.0, $192 = 0.0, $193 = 0.0, $194 = 0.0, $195 = 0.0, $196 = 0.0, $197 = 0.0; + var $198 = 0.0, $199 = 0.0, $2 = 0, $20 = 0, $200 = 0.0, $201 = 0, $202 = 0, $203 = 0.0, $204 = 0.0, $205 = 0.0, $206 = 0.0, $207 = 0.0, $208 = 0.0, $209 = 0.0, $21 = 0, $210 = 0.0, $211 = 0.0, $212 = 0, $213 = 0, $214 = 0.0; + var $215 = 0.0, $216 = 0.0, $217 = 0.0, $218 = 0.0, $219 = 0.0, $22 = 0.0, $220 = 0.0, $221 = 0.0, $222 = 0.0, $223 = 0, $224 = 0, $225 = 0.0, $226 = 0.0, $227 = 0.0, $228 = 0.0, $229 = 0.0, $23 = 0, $230 = 0.0, $231 = 0.0, $232 = 0.0; + var $233 = 0.0, $234 = 0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0.0, $24 = 0.0, $240 = 0.0, $25 = 0.0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0; + var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0; + var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0.0; + var $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0; + var $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $cond1 = 0, $fabsf = 0.0, $fabsf136 = 0.0, $tmpcast137$byval_copy = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0); + $tmpcast137$byval_copy = sp + 136|0; + $$byval_copy29 = sp + 128|0; + $1 = sp + 40|0; + $2 = sp + 32|0; + $3 = sp + 8|0; + $4 = sp + 120|0; + $5 = sp + 112|0; + $6 = sp + 104|0; + $7 = sp + 96|0; + $8 = sp + 24|0; + $9 = sp + 88|0; + $10 = sp + 80|0; + $11 = sp + 72|0; + $12 = sp + 64|0; + $13 = sp + 56|0; + $14 = sp + 16|0; + $15 = sp; + $16 = sp + 48|0; + $17 = ((($0)) + 4|0); + $18 = HEAP32[$17>>2]|0; + $19 = ((($0)) + 8|0); + $20 = HEAP32[$19>>2]|0; + $21 = ((($18)) + 56|0); + $22 = +HEAPF32[$21>>2]; + $23 = ((($20)) + 56|0); + $24 = +HEAPF32[$23>>2]; + $25 = $22 + $24; + $fabsf = (+Math_abs((+$25))); + $26 = !($fabsf <= 9.9999999747524271E-7); + if (!($26)) { + $$sroa$050$0$$sroa_idx = ((($18)) + 16|0); + HEAPF32[$$sroa$050$0$$sroa_idx>>2] = 0.0; + $$sroa$251$0$$sroa_idx52 = ((($18)) + 20|0); + HEAPF32[$$sroa$251$0$$sroa_idx52>>2] = 0.0; + $$sroa$047$0$$sroa_idx = ((($20)) + 16|0); + HEAPF32[$$sroa$047$0$$sroa_idx>>2] = 0.0; + $$sroa$248$0$$sroa_idx49 = ((($20)) + 20|0); + HEAPF32[$$sroa$248$0$$sroa_idx49>>2] = 0.0; + STACKTOP = sp;return; + } + $27 = ((($0)) + 40|0); + $28 = HEAP32[$27>>2]|0; + $29 = ($28|0)==(0); + if ($29) { + STACKTOP = sp;return; + } + $30 = ((($18)) + 8|0); + $31 = ((($20)) + 8|0); + $32 = ((($20)) + 16|0); + $33 = ((($20)) + 32|0); + $34 = ((($18)) + 16|0); + $35 = ((($18)) + 32|0); + $36 = ((($20)) + 20|0); + $37 = ((($6)) + 4|0); + $38 = ((($18)) + 20|0); + $39 = ((($7)) + 4|0); + $40 = ((($3)) + 4|0); + $41 = ((($0)) + 16|0); + $42 = ((($18)) + 48|0); + $43 = ((($20)) + 48|0); + $44 = ((($0)) + 44|0); + $45 = ((($8)) + 4|0); + $46 = ((($0)) + 20|0); + $47 = ((($18)) + 4|0); + $48 = ((($20)) + 4|0); + $49 = ((($12)) + 4|0); + $50 = ((($13)) + 4|0); + $51 = ((($14)) + 4|0); + $52 = ((($0)) + 52|0); + $$sroa$2$0$$sroa_idx2 = ((($15)) + 4|0); + $53 = ((($20)) + 80|0); + $54 = ((($18)) + 80|0); + $55 = ((($16)) + 4|0); + $56 = ((($0)) + 48|0); + $57 = ((($20)) + 80|0); + $58 = ((($18)) + 80|0); + $59 = ((($9)) + 4|0); + $$0135139 = 0; + while(1) { + $63 = (((($0)) + 24|0) + ($$0135139<<3)|0); + ;HEAP32[$$byval_copy29>>2]=HEAP32[$63>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$63+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$30>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$30+4>>2]|0; + _Vector2Subtract_4($1,$$byval_copy29,$tmpcast137$byval_copy); + ;HEAP32[$$byval_copy29>>2]=HEAP32[$63>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$63+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$31>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$31+4>>2]|0; + _Vector2Subtract_4($2,$$byval_copy29,$tmpcast137$byval_copy); + $64 = +HEAPF32[$32>>2]; + $65 = +HEAPF32[$33>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0; + _MathCross($4,$65,$tmpcast137$byval_copy); + $66 = +HEAPF32[$4>>2]; + $67 = $64 + $66; + $68 = +HEAPF32[$34>>2]; + $69 = $67 - $68; + $70 = +HEAPF32[$35>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0; + _MathCross($5,$70,$tmpcast137$byval_copy); + $71 = +HEAPF32[$5>>2]; + $72 = $69 - $71; + HEAPF32[$3>>2] = $72; + $73 = +HEAPF32[$36>>2]; + $74 = +HEAPF32[$33>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0; + _MathCross($6,$74,$tmpcast137$byval_copy); + $75 = +HEAPF32[$37>>2]; + $76 = $73 + $75; + $77 = +HEAPF32[$38>>2]; + $78 = $76 - $77; + $79 = +HEAPF32[$35>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0; + _MathCross($7,$79,$tmpcast137$byval_copy); + $80 = +HEAPF32[$39>>2]; + $81 = $78 - $80; + HEAPF32[$40>>2] = $81; + ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0; + $82 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy)); + $83 = $82 > 0.0; + if ($83) { + $$1 = 1; + } else { + ;HEAP32[$$byval_copy29>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0; + $84 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy)); + ;HEAP32[$$byval_copy29>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$2+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0; + $85 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy)); + $86 = +HEAPF32[$21>>2]; + $87 = +HEAPF32[$23>>2]; + $88 = $86 + $87; + $89 = $84 * $84; + $90 = +HEAPF32[$42>>2]; + $91 = $89 * $90; + $92 = $88 + $91; + $93 = $85 * $85; + $94 = +HEAPF32[$43>>2]; + $95 = $93 * $94; + $96 = $92 + $95; + $97 = +HEAPF32[$44>>2]; + $98 = $97 + 1.0; + $99 = $82 * $98; + $100 = -$99; + $101 = $100 / $96; + $102 = HEAP32[$27>>2]|0; + $103 = (+($102>>>0)); + $104 = $101 / $103; + $105 = +HEAPF32[$41>>2]; + $106 = $105 * $104; + HEAPF32[$8>>2] = $106; + $107 = +HEAPF32[$46>>2]; + $108 = $104 * $107; + HEAPF32[$45>>2] = $108; + $109 = HEAP32[$47>>2]|0; + $110 = ($109|0)==(0); + if (!($110)) { + $111 = +HEAPF32[$21>>2]; + $112 = +HEAPF32[$8>>2]; + $113 = $111 * $112; + $114 = +HEAPF32[$34>>2]; + $115 = $114 - $113; + HEAPF32[$34>>2] = $115; + $116 = +HEAPF32[$45>>2]; + $117 = $111 * $116; + $118 = +HEAPF32[$38>>2]; + $119 = $118 - $117; + HEAPF32[$38>>2] = $119; + $120 = HEAP32[$58>>2]|0; + $121 = ($120|0)==(0); + if ($121) { + $122 = +HEAPF32[$42>>2]; + $123 = +HEAPF32[$8>>2]; + $124 = -$123; + HEAPF32[$9>>2] = $124; + $125 = +HEAPF32[$45>>2]; + $126 = -$125; + HEAPF32[$59>>2] = $126; + ;HEAP32[$$byval_copy29>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$9>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$9+4>>2]|0; + $127 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy)); + $128 = $122 * $127; + $129 = +HEAPF32[$35>>2]; + $130 = $129 + $128; + HEAPF32[$35>>2] = $130; + } + } + $131 = HEAP32[$48>>2]|0; + $132 = ($131|0)==(0); + if (!($132)) { + $133 = +HEAPF32[$23>>2]; + $134 = +HEAPF32[$8>>2]; + $135 = $133 * $134; + $136 = +HEAPF32[$32>>2]; + $137 = $136 + $135; + HEAPF32[$32>>2] = $137; + $138 = +HEAPF32[$45>>2]; + $139 = $133 * $138; + $140 = +HEAPF32[$36>>2]; + $141 = $140 + $139; + HEAPF32[$36>>2] = $141; + $142 = HEAP32[$57>>2]|0; + $143 = ($142|0)==(0); + if ($143) { + $144 = +HEAPF32[$43>>2]; + ;HEAP32[$$byval_copy29>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$2+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$8+4>>2]|0; + $145 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy)); + $146 = $144 * $145; + $147 = +HEAPF32[$33>>2]; + $148 = $147 + $146; + HEAPF32[$33>>2] = $148; + } + } + $149 = +HEAPF32[$32>>2]; + $150 = +HEAPF32[$33>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0; + _MathCross($10,$150,$tmpcast137$byval_copy); + $151 = +HEAPF32[$10>>2]; + $152 = $149 + $151; + $153 = +HEAPF32[$34>>2]; + $154 = $152 - $153; + $155 = +HEAPF32[$35>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0; + _MathCross($11,$155,$tmpcast137$byval_copy); + $156 = +HEAPF32[$11>>2]; + $157 = $154 - $156; + HEAPF32[$3>>2] = $157; + $158 = +HEAPF32[$36>>2]; + $159 = +HEAPF32[$33>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0; + _MathCross($12,$159,$tmpcast137$byval_copy); + $160 = +HEAPF32[$49>>2]; + $161 = $158 + $160; + $162 = +HEAPF32[$38>>2]; + $163 = $161 - $162; + $164 = +HEAPF32[$35>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0; + _MathCross($13,$164,$tmpcast137$byval_copy); + $165 = +HEAPF32[$50>>2]; + $166 = $163 - $165; + HEAPF32[$40>>2] = $166; + $167 = +HEAPF32[$3>>2]; + $168 = +HEAPF32[$41>>2]; + ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0; + $169 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy)); + $170 = $168 * $169; + $171 = $167 - $170; + HEAPF32[$14>>2] = $171; + $172 = +HEAPF32[$40>>2]; + $173 = +HEAPF32[$46>>2]; + ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0; + $174 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy)); + $175 = $173 * $174; + $176 = $172 - $175; + HEAPF32[$51>>2] = $176; + _MathNormalize($14); + ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$14>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$14+4>>2]|0; + $177 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy)); + $178 = -$177; + $179 = $178 / $96; + $180 = HEAP32[$27>>2]|0; + $181 = (+($180>>>0)); + $182 = $179 / $181; + $fabsf136 = (+Math_abs((+$182))); + $183 = !($fabsf136 <= 9.9999999747524271E-7); + if ($183) { + $184 = $15; + $185 = $184; + HEAP32[$185>>2] = 0; + $186 = (($184) + 4)|0; + $187 = $186; + HEAP32[$187>>2] = 0; + $188 = +HEAPF32[$52>>2]; + $189 = $104 * $188; + $190 = $fabsf136 < $189; + $191 = +HEAPF32[$14>>2]; + $192 = +HEAPF32[$51>>2]; + if ($190) { + $193 = $182 * $191; + $194 = $182 * $192; + $$sink = $194;$$sink138 = $193; + } else { + $195 = -$104; + $196 = $191 * $195; + $197 = +HEAPF32[$56>>2]; + $198 = $196 * $197; + $199 = $192 * $195; + $200 = $199 * $197; + $$sink = $200;$$sink138 = $198; + } + HEAPF32[$15>>2] = $$sink138; + HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $$sink; + $201 = HEAP32[$47>>2]|0; + $202 = ($201|0)==(0); + if (!($202)) { + $203 = +HEAPF32[$21>>2]; + $204 = +HEAPF32[$15>>2]; + $205 = $203 * $204; + $206 = +HEAPF32[$34>>2]; + $207 = $206 - $205; + HEAPF32[$34>>2] = $207; + $208 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2]; + $209 = $203 * $208; + $210 = +HEAPF32[$38>>2]; + $211 = $210 - $209; + HEAPF32[$38>>2] = $211; + $212 = HEAP32[$54>>2]|0; + $213 = ($212|0)==(0); + if ($213) { + $214 = +HEAPF32[$42>>2]; + $215 = +HEAPF32[$15>>2]; + $216 = -$215; + HEAPF32[$16>>2] = $216; + $217 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2]; + $218 = -$217; + HEAPF32[$55>>2] = $218; + ;HEAP32[$$byval_copy29>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$16+4>>2]|0; + $219 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy)); + $220 = $214 * $219; + $221 = +HEAPF32[$35>>2]; + $222 = $221 + $220; + HEAPF32[$35>>2] = $222; + } + } + $223 = HEAP32[$48>>2]|0; + $224 = ($223|0)==(0); + if (!($224)) { + $225 = +HEAPF32[$23>>2]; + $226 = +HEAPF32[$15>>2]; + $227 = $225 * $226; + $228 = +HEAPF32[$32>>2]; + $229 = $228 + $227; + HEAPF32[$32>>2] = $229; + $230 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2]; + $231 = $225 * $230; + $232 = +HEAPF32[$36>>2]; + $233 = $232 + $231; + HEAPF32[$36>>2] = $233; + $234 = HEAP32[$53>>2]|0; + $235 = ($234|0)==(0); + if ($235) { + $236 = +HEAPF32[$43>>2]; + ;HEAP32[$$byval_copy29>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$2+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$15+4>>2]|0; + $237 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy)); + $238 = $236 * $237; + $239 = +HEAPF32[$33>>2]; + $240 = $239 + $238; + HEAPF32[$33>>2] = $240; + } + } + $$0 = 0; + } else { + $$0 = 1; + } + $$1 = $$0; + } + $cond1 = ($$1|0)==(0); + $62 = (($$0135139) + 1)|0; + if (!($cond1)) { + label = 26; + break; + } + $60 = HEAP32[$27>>2]|0; + $61 = ($62>>>0)<($60>>>0); + if ($61) { + $$0135139 = $62; + } else { + label = 26; + break; + } + } + if ((label|0) == 26) { + STACKTOP = sp;return; + } +} +function _IntegratePhysicsVelocity($0) { + $0 = $0|0; + var $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0.0, $2 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0; + var $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0.0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ($2|0)==(0); + if ($3) { + return; + } + $4 = ((($0)) + 16|0); + $5 = +HEAPF32[$4>>2]; + $6 = $5; + $7 = +HEAPF64[1735]; + $8 = $6 * $7; + $9 = ((($0)) + 8|0); + $10 = +HEAPF32[$9>>2]; + $11 = $10; + $12 = $8 + $11; + $13 = $12; + HEAPF32[$9>>2] = $13; + $14 = ((($0)) + 20|0); + $15 = +HEAPF32[$14>>2]; + $16 = $15; + $17 = $7 * $16; + $18 = ((($0)) + 12|0); + $19 = +HEAPF32[$18>>2]; + $20 = $19; + $21 = $20 + $17; + $22 = $21; + HEAPF32[$18>>2] = $22; + $23 = ((($0)) + 80|0); + $24 = HEAP32[$23>>2]|0; + $25 = ($24|0)==(0); + if ($25) { + $26 = ((($0)) + 32|0); + $27 = +HEAPF32[$26>>2]; + $28 = $27; + $29 = $7 * $28; + $30 = ((($0)) + 40|0); + $31 = +HEAPF32[$30>>2]; + $32 = $31; + $33 = $32 + $29; + $34 = $33; + HEAPF32[$30>>2] = $34; + } + $35 = ((($0)) + 484|0); + $36 = ((($0)) + 40|0); + $37 = +HEAPF32[$36>>2]; + _Mat2Set($35,$37); + _IntegratePhysicsForces($0); + return; +} +function _CorrectPhysicsPositions($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0; + var $28 = 0, $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0, $45 = 0.0; + var $46 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 8|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($0)) + 12|0); + $6 = +HEAPF32[$5>>2]; + $7 = $6 + -0.05000000074505806; + $8 = $7 > 0.0; + $9 = $8 ? $7 : 0.0; + $10 = ((($2)) + 56|0); + $11 = +HEAPF32[$10>>2]; + $12 = ((($4)) + 56|0); + $13 = +HEAPF32[$12>>2]; + $14 = $11 + $13; + $15 = $9 / $14; + $16 = ((($0)) + 16|0); + $17 = +HEAPF32[$16>>2]; + $18 = $17 * $15; + $19 = $18 * 0.40000000596046448; + $20 = ((($0)) + 20|0); + $21 = +HEAPF32[$20>>2]; + $22 = $15 * $21; + $23 = $22 * 0.40000000596046448; + $24 = ((($2)) + 4|0); + $25 = HEAP32[$24>>2]|0; + $26 = ($25|0)==(0); + if (!($26)) { + $27 = $11 * $19; + $28 = ((($2)) + 8|0); + $29 = +HEAPF32[$28>>2]; + $30 = $29 - $27; + HEAPF32[$28>>2] = $30; + $31 = $11 * $23; + $32 = ((($2)) + 12|0); + $33 = +HEAPF32[$32>>2]; + $34 = $33 - $31; + HEAPF32[$32>>2] = $34; + } + $35 = ((($4)) + 4|0); + $36 = HEAP32[$35>>2]|0; + $37 = ($36|0)==(0); + if ($37) { + return; + } + $38 = +HEAPF32[$12>>2]; + $39 = $19 * $38; + $40 = ((($4)) + 8|0); + $41 = +HEAPF32[$40>>2]; + $42 = $41 + $39; + HEAPF32[$40>>2] = $42; + $43 = $23 * $38; + $44 = ((($4)) + 12|0); + $45 = +HEAPF32[$44>>2]; + $46 = $43 + $45; + HEAPF32[$44>>2] = $46; + return; +} +function _SolveCircleToCircle($0) { + $0 = $0|0; + var $$byval_copy = 0, $$byval_copy2 = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$02$0$$sroa_idx = 0, $$sroa$05$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $$sroa$23$0$$sroa_idx4 = 0, $$sroa$26$0$$sroa_idx7 = 0, $1 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0; + var $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0.0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0, $38 = 0.0; + var $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0.0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0, $54 = 0, $6 = 0, $7 = 0; + var $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy2 = sp + 16|0; + $$byval_copy = sp + 8|0; + $1 = sp; + $2 = ((($0)) + 4|0); + $3 = HEAP32[$2>>2]|0; + $4 = ((($0)) + 8|0); + $5 = HEAP32[$4>>2]|0; + $6 = ((($5)) + 8|0); + $7 = ((($3)) + 8|0); + ;HEAP32[$$byval_copy>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$7+4>>2]|0; + _Vector2Subtract_4($1,$$byval_copy,$$byval_copy2); + ;HEAP32[$$byval_copy2>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$1+4>>2]|0; + $8 = (+_MathLenSqr($$byval_copy2)); + $9 = ((($3)) + 92|0); + $10 = +HEAPF32[$9>>2]; + $11 = ((($5)) + 92|0); + $12 = +HEAPF32[$11>>2]; + $13 = $10 + $12; + $14 = $13 * $13; + $15 = !($8 >= $14); + if (!($15)) { + $16 = ((($0)) + 40|0); + HEAP32[$16>>2] = 0; + STACKTOP = sp;return; + } + $17 = (+Math_sqrt((+$8))); + $18 = ((($0)) + 40|0); + HEAP32[$18>>2] = 1; + $19 = $17 == 0.0; + if ($19) { + $20 = HEAP32[$9>>2]|0; + $21 = ((($0)) + 12|0); + HEAP32[$21>>2] = $20; + $$sroa$05$0$$sroa_idx = ((($0)) + 16|0); + HEAPF32[$$sroa$05$0$$sroa_idx>>2] = 1.0; + $$sroa$26$0$$sroa_idx7 = ((($0)) + 20|0); + HEAPF32[$$sroa$26$0$$sroa_idx7>>2] = 0.0; + $22 = ((($0)) + 24|0); + $23 = $7; + $24 = $23; + $25 = HEAP32[$24>>2]|0; + $26 = (($23) + 4)|0; + $27 = $26; + $28 = HEAP32[$27>>2]|0; + $29 = $22; + $30 = $29; + HEAP32[$30>>2] = $25; + $31 = (($29) + 4)|0; + $32 = $31; + HEAP32[$32>>2] = $28; + } else { + $33 = $13 - $17; + $34 = ((($0)) + 12|0); + HEAPF32[$34>>2] = $33; + $35 = +HEAPF32[$1>>2]; + $36 = $35 / $17; + $37 = ((($1)) + 4|0); + $38 = +HEAPF32[$37>>2]; + $39 = $38 / $17; + $$sroa$02$0$$sroa_idx = ((($0)) + 16|0); + HEAPF32[$$sroa$02$0$$sroa_idx>>2] = $36; + $$sroa$23$0$$sroa_idx4 = ((($0)) + 20|0); + HEAPF32[$$sroa$23$0$$sroa_idx4>>2] = $39; + $40 = +HEAPF32[$9>>2]; + $41 = $36 * $40; + $42 = +HEAPF32[$7>>2]; + $43 = $41 + $42; + $44 = $39 * $40; + $45 = ((($3)) + 12|0); + $46 = +HEAPF32[$45>>2]; + $47 = $44 + $46; + $$sroa$0$0$$sroa_idx = ((($0)) + 24|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $43; + $$sroa$2$0$$sroa_idx1 = ((($0)) + 28|0); + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $47; + } + $48 = ((($3)) + 76|0); + $49 = HEAP32[$48>>2]|0; + $50 = ($49|0)==(0); + if (!($50)) { + STACKTOP = sp;return; + } + $51 = ((($0)) + 20|0); + $52 = +HEAPF32[$51>>2]; + $53 = $52 < 0.0; + $54 = $53&1; + HEAP32[$48>>2] = $54; + STACKTOP = sp;return; +} +function _SolveCircleToPolygon($0) { + $0 = $0|0; + var $$0$lcssa = 0.0, $$0125 = 0.0, $$093$lcssa = 0, $$093124 = 0, $$097123 = 0, $$1 = 0.0, $$194 = 0, $$byval_copy41 = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$011$0$$sroa_idx = 0, $$sroa$014$0$$sroa_idx = 0, $$sroa$04$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx3 = 0, $$sroa$212$0$$sroa_idx13 = 0, $$sroa$215$0$$sroa_idx16 = 0, $$sroa$25$0$$sroa_idx6 = 0, $1 = 0, $10 = 0, $100 = 0.0, $101 = 0.0; + var $102 = 0, $103 = 0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0; + var $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0; + var $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0.0; + var $157 = 0.0, $158 = 0.0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0; + var $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0; + var $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0; + var $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0; + var $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0.0, $233 = 0.0, $234 = 0, $235 = 0.0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0.0, $24 = 0, $240 = 0.0, $241 = 0.0, $242 = 0, $243 = 0.0, $244 = 0.0, $25 = 0, $26 = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; + var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0.0, $82 = 0.0, $83 = 0, $84 = 0.0, $85 = 0.0, $86 = 0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0, $93 = 0.0, $94 = 0.0, $95 = 0, $96 = 0, $97 = 0.0, $98 = 0.0, $99 = 0; + var $tmpcast104$byval_copy42 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 608|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(608|0); + $tmpcast104$byval_copy42 = sp + 584|0; + $$byval_copy41 = sp + 568|0; + $1 = sp + 24|0; + $2 = sp + 552|0; + $3 = sp + 544|0; + $4 = sp + 88|0; + $5 = sp + 536|0; + $6 = sp + 16|0; + $7 = sp + 8|0; + $8 = sp; + $9 = sp + 528|0; + $10 = sp + 520|0; + $11 = sp + 512|0; + $12 = sp + 504|0; + $13 = sp + 80|0; + $14 = sp + 72|0; + $15 = sp + 64|0; + $16 = sp + 56|0; + $17 = sp + 48|0; + $18 = sp + 40|0; + $19 = sp + 496|0; + $20 = sp + 32|0; + $21 = ((($0)) + 4|0); + $22 = HEAP32[$21>>2]|0; + $23 = ((($0)) + 8|0); + $24 = HEAP32[$23>>2]|0; + $25 = ((($0)) + 40|0); + HEAP32[$25>>2] = 0; + $26 = ((($22)) + 8|0); + $27 = $26; + $28 = $27; + $29 = HEAP32[$28>>2]|0; + $30 = (($27) + 4)|0; + $31 = $30; + $32 = HEAP32[$31>>2]|0; + $33 = $1; + $34 = $33; + HEAP32[$34>>2] = $29; + $35 = (($33) + 4)|0; + $36 = $35; + HEAP32[$36>>2] = $32; + $37 = ((($24)) + 96|0); + $38 = ((($24)) + 484|0); + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$38>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$38+4>>2]|0;HEAP32[$tmpcast104$byval_copy42+8>>2]=HEAP32[$38+8>>2]|0;HEAP32[$tmpcast104$byval_copy42+12>>2]=HEAP32[$38+12>>2]|0; + _Mat2Transpose($2,$tmpcast104$byval_copy42); + $39 = ((($24)) + 8|0); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$39+4>>2]|0; + _Vector2Subtract_4($3,$$byval_copy41,$tmpcast104$byval_copy42); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$2+12>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$3>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$3+4>>2]|0; + _Mat2MultiplyVector2($1,$$byval_copy41,$tmpcast104$byval_copy42); + _memcpy(($4|0),($37|0),404)|0; + $40 = HEAP32[$4>>2]|0; + $41 = ($40|0)==(0); + L1: do { + if ($41) { + $$0$lcssa = -3.4028234663852886E+38;$$093$lcssa = 0; + } else { + $42 = ((($22)) + 92|0); + $$0125 = -3.4028234663852886E+38;$$093124 = 0;$$097123 = 0; + while(1) { + $43 = (((($4)) + 196|0) + ($$097123<<3)|0); + $44 = (((($4)) + 4|0) + ($$097123<<3)|0); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$44>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$44+4>>2]|0; + _Vector2Subtract_4($5,$$byval_copy41,$tmpcast104$byval_copy42); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$43+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$5+4>>2]|0; + $45 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42)); + $46 = +HEAPF32[$42>>2]; + $47 = $45 > $46; + $48 = $45 > $$0125; + if ($47) { + break; + } + $$1 = $48 ? $45 : $$0125; + $$194 = $48 ? $$097123 : $$093124; + $49 = (($$097123) + 1)|0; + $50 = HEAP32[$4>>2]|0; + $51 = ($49>>>0)<($50>>>0); + if ($51) { + $$0125 = $$1;$$093124 = $$194;$$097123 = $49; + } else { + $$0$lcssa = $$1;$$093$lcssa = $$194; + break L1; + } + } + STACKTOP = sp;return; + } + } while(0); + $52 = (((($4)) + 4|0) + ($$093$lcssa<<3)|0); + $53 = $52; + $54 = $53; + $55 = HEAP32[$54>>2]|0; + $56 = (($53) + 4)|0; + $57 = $56; + $58 = HEAP32[$57>>2]|0; + $59 = $6; + $60 = $59; + HEAP32[$60>>2] = $55; + $61 = (($59) + 4)|0; + $62 = $61; + HEAP32[$62>>2] = $58; + $63 = (($$093$lcssa) + 1)|0; + $64 = HEAP32[$4>>2]|0; + $65 = ($63>>>0)<($64>>>0); + $66 = $65 ? $63 : 0; + $67 = (((($4)) + 4|0) + ($66<<3)|0); + $68 = $67; + $69 = $68; + $70 = HEAP32[$69>>2]|0; + $71 = (($68) + 4)|0; + $72 = $71; + $73 = HEAP32[$72>>2]|0; + $74 = $7; + $75 = $74; + HEAP32[$75>>2] = $70; + $76 = (($74) + 4)|0; + $77 = $76; + HEAP32[$77>>2] = $73; + $78 = $$0$lcssa < 9.9999999747524271E-7; + do { + if ($78) { + HEAP32[$25>>2] = 1; + $79 = ((($4)) + 388|0); + $80 = (((($4)) + 196|0) + ($$093$lcssa<<3)|0); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$79>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$79+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$79+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$79+12>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$80>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$80+4>>2]|0; + _Mat2MultiplyVector2($8,$$byval_copy41,$tmpcast104$byval_copy42); + $81 = +HEAPF32[$8>>2]; + $82 = -$81; + $83 = ((($8)) + 4|0); + $84 = +HEAPF32[$83>>2]; + $85 = -$84; + $$sroa$014$0$$sroa_idx = ((($0)) + 16|0); + HEAPF32[$$sroa$014$0$$sroa_idx>>2] = $82; + $$sroa$215$0$$sroa_idx16 = ((($0)) + 20|0); + HEAPF32[$$sroa$215$0$$sroa_idx16>>2] = $85; + $86 = ((($22)) + 92|0); + $87 = +HEAPF32[$86>>2]; + $88 = $87 * $82; + $89 = +HEAPF32[$26>>2]; + $90 = $88 + $89; + $91 = $87 * $85; + $92 = ((($22)) + 12|0); + $93 = +HEAPF32[$92>>2]; + $94 = $91 + $93; + $$sroa$011$0$$sroa_idx = ((($0)) + 24|0); + HEAPF32[$$sroa$011$0$$sroa_idx>>2] = $90; + $$sroa$212$0$$sroa_idx13 = ((($0)) + 28|0); + HEAPF32[$$sroa$212$0$$sroa_idx13>>2] = $94; + $95 = HEAP32[$86>>2]|0; + $96 = ((($0)) + 12|0); + HEAP32[$96>>2] = $95; + } else { + ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0; + _Vector2Subtract_4($9,$$byval_copy41,$tmpcast104$byval_copy42); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$7+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0; + _Vector2Subtract_4($10,$$byval_copy41,$tmpcast104$byval_copy42); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$9+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$10+4>>2]|0; + $97 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42)); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0; + _Vector2Subtract_4($11,$$byval_copy41,$tmpcast104$byval_copy42); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0; + _Vector2Subtract_4($12,$$byval_copy41,$tmpcast104$byval_copy42); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$11>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$11+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$12>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$12+4>>2]|0; + $98 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42)); + $99 = ((($22)) + 92|0); + $100 = +HEAPF32[$99>>2]; + $101 = $100 - $$0$lcssa; + $102 = ((($0)) + 12|0); + HEAPF32[$102>>2] = $101; + $103 = !($97 <= 0.0); + if (!($103)) { + ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0; + $104 = (+_DistSqr($$byval_copy41,$tmpcast104$byval_copy42)); + $105 = +HEAPF32[$99>>2]; + $106 = $105 * $105; + $107 = $104 > $106; + if ($107) { + break; + } + HEAP32[$25>>2] = 1; + ;HEAP32[$$byval_copy41>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$1+4>>2]|0; + _Vector2Subtract_4($8,$$byval_copy41,$tmpcast104$byval_copy42); + $108 = ((($4)) + 388|0); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$108>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$108+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$108+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$108+12>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0; + _Mat2MultiplyVector2($13,$$byval_copy41,$tmpcast104$byval_copy42); + $109 = $13; + $110 = $109; + $111 = HEAP32[$110>>2]|0; + $112 = (($109) + 4)|0; + $113 = $112; + $114 = HEAP32[$113>>2]|0; + $115 = $8; + $116 = $115; + HEAP32[$116>>2] = $111; + $117 = (($115) + 4)|0; + $118 = $117; + HEAP32[$118>>2] = $114; + _MathNormalize($8); + $119 = ((($0)) + 16|0); + $120 = $8; + $121 = $120; + $122 = HEAP32[$121>>2]|0; + $123 = (($120) + 4)|0; + $124 = $123; + $125 = HEAP32[$124>>2]|0; + $126 = $119; + $127 = $126; + HEAP32[$127>>2] = $122; + $128 = (($126) + 4)|0; + $129 = $128; + HEAP32[$129>>2] = $125; + ;HEAP32[$$byval_copy41>>2]=HEAP32[$108>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$108+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$108+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$108+12>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0; + _Mat2MultiplyVector2($14,$$byval_copy41,$tmpcast104$byval_copy42); + $130 = $14; + $131 = $130; + $132 = HEAP32[$131>>2]|0; + $133 = (($130) + 4)|0; + $134 = $133; + $135 = HEAP32[$134>>2]|0; + $136 = $6; + $137 = $136; + HEAP32[$137>>2] = $132; + $138 = (($136) + 4)|0; + $139 = $138; + HEAP32[$139>>2] = $135; + ;HEAP32[$$byval_copy41>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$39+4>>2]|0; + _Vector2Add_2($15,$$byval_copy41,$tmpcast104$byval_copy42); + $140 = $15; + $141 = $140; + $142 = HEAP32[$141>>2]|0; + $143 = (($140) + 4)|0; + $144 = $143; + $145 = HEAP32[$144>>2]|0; + $146 = $6; + $147 = $146; + HEAP32[$147>>2] = $142; + $148 = (($146) + 4)|0; + $149 = $148; + HEAP32[$149>>2] = $145; + $150 = ((($0)) + 24|0); + $151 = $150; + $152 = $151; + HEAP32[$152>>2] = $142; + $153 = (($151) + 4)|0; + $154 = $153; + HEAP32[$154>>2] = $145; + break; + } + $155 = !($98 <= 0.0); + if (!($155)) { + ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0; + $156 = (+_DistSqr($$byval_copy41,$tmpcast104$byval_copy42)); + $157 = +HEAPF32[$99>>2]; + $158 = $157 * $157; + $159 = $156 > $158; + if ($159) { + break; + } + HEAP32[$25>>2] = 1; + ;HEAP32[$$byval_copy41>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$7+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$1+4>>2]|0; + _Vector2Subtract_4($8,$$byval_copy41,$tmpcast104$byval_copy42); + $160 = ((($4)) + 388|0); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$160>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$160+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$160+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$160+12>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0; + _Mat2MultiplyVector2($16,$$byval_copy41,$tmpcast104$byval_copy42); + $161 = $16; + $162 = $161; + $163 = HEAP32[$162>>2]|0; + $164 = (($161) + 4)|0; + $165 = $164; + $166 = HEAP32[$165>>2]|0; + $167 = $7; + $168 = $167; + HEAP32[$168>>2] = $163; + $169 = (($167) + 4)|0; + $170 = $169; + HEAP32[$170>>2] = $166; + ;HEAP32[$$byval_copy41>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$7+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$39+4>>2]|0; + _Vector2Add_2($17,$$byval_copy41,$tmpcast104$byval_copy42); + $171 = $17; + $172 = $171; + $173 = HEAP32[$172>>2]|0; + $174 = (($171) + 4)|0; + $175 = $174; + $176 = HEAP32[$175>>2]|0; + $177 = $7; + $178 = $177; + HEAP32[$178>>2] = $173; + $179 = (($177) + 4)|0; + $180 = $179; + HEAP32[$180>>2] = $176; + $181 = ((($0)) + 24|0); + $182 = $181; + $183 = $182; + HEAP32[$183>>2] = $173; + $184 = (($182) + 4)|0; + $185 = $184; + HEAP32[$185>>2] = $176; + ;HEAP32[$$byval_copy41>>2]=HEAP32[$160>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$160+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$160+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$160+12>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0; + _Mat2MultiplyVector2($18,$$byval_copy41,$tmpcast104$byval_copy42); + $186 = $18; + $187 = $186; + $188 = HEAP32[$187>>2]|0; + $189 = (($186) + 4)|0; + $190 = $189; + $191 = HEAP32[$190>>2]|0; + $192 = $8; + $193 = $192; + HEAP32[$193>>2] = $188; + $194 = (($192) + 4)|0; + $195 = $194; + HEAP32[$195>>2] = $191; + _MathNormalize($8); + $196 = ((($0)) + 16|0); + $197 = $8; + $198 = $197; + $199 = HEAP32[$198>>2]|0; + $200 = (($197) + 4)|0; + $201 = $200; + $202 = HEAP32[$201>>2]|0; + $203 = $196; + $204 = $203; + HEAP32[$204>>2] = $199; + $205 = (($203) + 4)|0; + $206 = $205; + HEAP32[$206>>2] = $202; + break; + } + $207 = (((($4)) + 196|0) + ($$093$lcssa<<3)|0); + $208 = $207; + $209 = $208; + $210 = HEAP32[$209>>2]|0; + $211 = (($208) + 4)|0; + $212 = $211; + $213 = HEAP32[$212>>2]|0; + $214 = $8; + $215 = $214; + HEAP32[$215>>2] = $210; + $216 = (($214) + 4)|0; + $217 = $216; + HEAP32[$217>>2] = $213; + ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0; + _Vector2Subtract_4($19,$$byval_copy41,$tmpcast104$byval_copy42); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$19>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$19+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0; + $218 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42)); + $219 = +HEAPF32[$99>>2]; + $220 = $218 > $219; + if ($220) { + break; + } else { + $221 = ((($4)) + 388|0); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$221>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$221+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$221+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$221+12>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0; + _Mat2MultiplyVector2($20,$$byval_copy41,$tmpcast104$byval_copy42); + $222 = $20; + $223 = $222; + $224 = HEAP32[$223>>2]|0; + $225 = (($222) + 4)|0; + $226 = $225; + $227 = HEAP32[$226>>2]|0; + $228 = $8; + $229 = $228; + HEAP32[$229>>2] = $224; + $230 = (($228) + 4)|0; + $231 = $230; + HEAP32[$231>>2] = $227; + $232 = +HEAPF32[$8>>2]; + $233 = -$232; + $234 = ((($8)) + 4|0); + $235 = +HEAPF32[$234>>2]; + $236 = -$235; + $$sroa$04$0$$sroa_idx = ((($0)) + 16|0); + HEAPF32[$$sroa$04$0$$sroa_idx>>2] = $233; + $$sroa$25$0$$sroa_idx6 = ((($0)) + 20|0); + HEAPF32[$$sroa$25$0$$sroa_idx6>>2] = $236; + $237 = +HEAPF32[$99>>2]; + $238 = $237 * $233; + $239 = +HEAPF32[$26>>2]; + $240 = $238 + $239; + $241 = $237 * $236; + $242 = ((($22)) + 12|0); + $243 = +HEAPF32[$242>>2]; + $244 = $241 + $243; + $$sroa$0$0$$sroa_idx = ((($0)) + 24|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $240; + $$sroa$2$0$$sroa_idx3 = ((($0)) + 28|0); + HEAPF32[$$sroa$2$0$$sroa_idx3>>2] = $244; + HEAP32[$25>>2] = 1; + break; + } + } + } while(0); + STACKTOP = sp;return; +} +function _SolvePolygonToCircle($0) { + $0 = $0|0; + var $1 = 0, $10 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 8|0); + $4 = HEAP32[$3>>2]|0; + HEAP32[$1>>2] = $4; + HEAP32[$3>>2] = $2; + _SolveCircleToPolygon($0); + $5 = ((($0)) + 16|0); + $6 = +HEAPF32[$5>>2]; + $7 = -$6; + HEAPF32[$5>>2] = $7; + $8 = ((($0)) + 20|0); + $9 = +HEAPF32[$8>>2]; + $10 = -$9; + HEAPF32[$8>>2] = $10; + return; +} +function _SolvePolygonToPolygon($0) { + $0 = $0|0; + var $$0 = 0, $$051 = 0, $$051$in = 0, $$052 = 0, $$1 = 0, $$byval_copy24 = 0, $$sink = 0.0, $$sroa$0$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx12 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0.0; + var $109 = 0.0, $11 = 0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0.0, $125 = 0.0, $126 = 0.0; + var $127 = 0.0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0.0, $14 = 0, $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0, $144 = 0; + var $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0.0, $156 = 0.0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0; + var $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0, $172 = 0.0, $173 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0; + var $25 = 0.0, $26 = 0, $27 = 0.0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0; + var $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0; + var $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0; + var $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0; + var $98 = 0, $99 = 0, $tmpcast58$byval_copy23 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 3008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(3008|0); + $$byval_copy24 = sp + 2584|0; + $tmpcast58$byval_copy23 = sp + 2168|0; + $1 = sp + 1744|0; + $2 = sp + 1328|0; + $3 = sp + 1324|0; + $4 = sp + 1320|0; + $5 = sp + 904|0; + $6 = sp + 488|0; + $7 = sp + 24|0; + $8 = sp + 80|0; + $9 = sp + 16|0; + $10 = sp + 8|0; + $11 = sp + 64|0; + $12 = sp + 56|0; + $13 = sp + 48|0; + $14 = sp + 40|0; + $15 = sp + 72|0; + $16 = sp; + $17 = sp + 2160|0; + $18 = ((($0)) + 4|0); + $19 = HEAP32[$18>>2]|0; + $20 = ((($19)) + 84|0); + _memcpy(($1|0),($20|0),416)|0; + $21 = ((($0)) + 8|0); + $22 = HEAP32[$21>>2]|0; + $23 = ((($22)) + 84|0); + _memcpy(($2|0),($23|0),416)|0; + $24 = ((($0)) + 40|0); + HEAP32[$24>>2] = 0; + HEAP32[$3>>2] = 0; + _memcpy(($tmpcast58$byval_copy23|0),($1|0),416)|0; + _memcpy(($$byval_copy24|0),($2|0),416)|0; + $25 = (+_FindAxisLeastPenetration($3,$tmpcast58$byval_copy23,$$byval_copy24)); + $26 = !($25 >= 0.0); + if (!($26)) { + STACKTOP = sp;return; + } + HEAP32[$4>>2] = 0; + _memcpy(($tmpcast58$byval_copy23|0),($2|0),416)|0; + _memcpy(($$byval_copy24|0),($1|0),416)|0; + $27 = (+_FindAxisLeastPenetration($4,$tmpcast58$byval_copy23,$$byval_copy24)); + $28 = !($27 >= 0.0); + if ($28) { + $29 = (_BiasGreaterThan($25,$27)|0); + $30 = ($29|0)==(0); + if ($30) { + _memcpy(($5|0),($2|0),416)|0; + _memcpy(($6|0),($1|0),416)|0; + $$051$in = $4;$$052 = 1; + } else { + _memcpy(($5|0),($1|0),416)|0; + _memcpy(($6|0),($2|0),416)|0; + $$051$in = $3;$$052 = 0; + } + $$051 = HEAP32[$$051$in>>2]|0; + $31 = ((($7)) + 8|0); + _memcpy(($tmpcast58$byval_copy23|0),($5|0),416)|0; + _memcpy(($$byval_copy24|0),($6|0),416)|0; + _FindIncidentFace($7,$31,$tmpcast58$byval_copy23,$$byval_copy24,$$051); + $32 = ((($5)) + 12|0); + _memcpy(($8|0),($32|0),404)|0; + $33 = (((($8)) + 4|0) + ($$051<<3)|0); + $34 = $33; + $35 = $34; + $36 = HEAP32[$35>>2]|0; + $37 = (($34) + 4)|0; + $38 = $37; + $39 = HEAP32[$38>>2]|0; + $40 = $9; + $41 = $40; + HEAP32[$41>>2] = $36; + $42 = (($40) + 4)|0; + $43 = $42; + HEAP32[$43>>2] = $39; + $44 = (($$051) + 1)|0; + $45 = HEAP32[$8>>2]|0; + $46 = ($44>>>0)<($45>>>0); + $47 = $46 ? $44 : 0; + $48 = (((($8)) + 4|0) + ($47<<3)|0); + $49 = $48; + $50 = $49; + $51 = HEAP32[$50>>2]|0; + $52 = (($49) + 4)|0; + $53 = $52; + $54 = HEAP32[$53>>2]|0; + $55 = $10; + $56 = $55; + HEAP32[$56>>2] = $51; + $57 = (($55) + 4)|0; + $58 = $57; + HEAP32[$58>>2] = $54; + $59 = ((($8)) + 388|0); + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$59>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$59+4>>2]|0;HEAP32[$tmpcast58$byval_copy23+8>>2]=HEAP32[$59+8>>2]|0;HEAP32[$tmpcast58$byval_copy23+12>>2]=HEAP32[$59+12>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0; + _Mat2MultiplyVector2($11,$tmpcast58$byval_copy23,$$byval_copy24); + $60 = $11; + $61 = $60; + $62 = HEAP32[$61>>2]|0; + $63 = (($60) + 4)|0; + $64 = $63; + $65 = HEAP32[$64>>2]|0; + $66 = $9; + $67 = $66; + HEAP32[$67>>2] = $62; + $68 = (($66) + 4)|0; + $69 = $68; + HEAP32[$69>>2] = $65; + $70 = ((($5)) + 4|0); + $71 = HEAP32[$70>>2]|0; + $72 = ((($71)) + 8|0); + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$9>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$9+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$72>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$72+4>>2]|0; + _Vector2Add_2($12,$tmpcast58$byval_copy23,$$byval_copy24); + $73 = $12; + $74 = $73; + $75 = HEAP32[$74>>2]|0; + $76 = (($73) + 4)|0; + $77 = $76; + $78 = HEAP32[$77>>2]|0; + $79 = $9; + $80 = $79; + HEAP32[$80>>2] = $75; + $81 = (($79) + 4)|0; + $82 = $81; + HEAP32[$82>>2] = $78; + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$59>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$59+4>>2]|0;HEAP32[$tmpcast58$byval_copy23+8>>2]=HEAP32[$59+8>>2]|0;HEAP32[$tmpcast58$byval_copy23+12>>2]=HEAP32[$59+12>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$10+4>>2]|0; + _Mat2MultiplyVector2($13,$tmpcast58$byval_copy23,$$byval_copy24); + $83 = $13; + $84 = $83; + $85 = HEAP32[$84>>2]|0; + $86 = (($83) + 4)|0; + $87 = $86; + $88 = HEAP32[$87>>2]|0; + $89 = $10; + $90 = $89; + HEAP32[$90>>2] = $85; + $91 = (($89) + 4)|0; + $92 = $91; + HEAP32[$92>>2] = $88; + $93 = HEAP32[$70>>2]|0; + $94 = ((($93)) + 8|0); + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$10+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$94>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$94+4>>2]|0; + _Vector2Add_2($14,$tmpcast58$byval_copy23,$$byval_copy24); + $95 = $14; + $96 = $95; + $97 = HEAP32[$96>>2]|0; + $98 = (($95) + 4)|0; + $99 = $98; + $100 = HEAP32[$99>>2]|0; + $101 = $10; + $102 = $101; + HEAP32[$102>>2] = $97; + $103 = (($101) + 4)|0; + $104 = $103; + HEAP32[$104>>2] = $100; + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$10+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0; + _Vector2Subtract_4($15,$tmpcast58$byval_copy23,$$byval_copy24); + _MathNormalize($15); + $105 = ((($15)) + 4|0); + $106 = HEAP32[$105>>2]|0; + HEAP32[$16>>2] = $106; + $107 = ((($16)) + 4|0); + $108 = +HEAPF32[$15>>2]; + $109 = -$108; + HEAPF32[$107>>2] = $109; + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$16+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0; + $110 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24)); + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$15+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0; + $111 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24)); + $112 = -$111; + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$15+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$10+4>>2]|0; + $113 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24)); + $114 = +HEAPF32[$15>>2]; + $115 = -$114; + HEAPF32[$17>>2] = $115; + $116 = ((($17)) + 4|0); + $117 = +HEAPF32[$105>>2]; + $118 = -$117; + HEAPF32[$116>>2] = $118; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$17>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$17+4>>2]|0; + $119 = (_Clip($$byval_copy24,$112,$7,$31)|0); + $120 = ($119|0)<(2); + if (!($120)) { + ;HEAP32[$$byval_copy24>>2]=HEAP32[$15>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$15+4>>2]|0; + $121 = (_Clip($$byval_copy24,$113,$7,$31)|0); + $122 = ($121|0)<(2); + if (!($122)) { + $123 = ($$052|0)==(0); + if ($123) { + $128 = ((($0)) + 16|0); + $129 = $16; + $130 = $129; + $131 = HEAP32[$130>>2]|0; + $132 = (($129) + 4)|0; + $133 = $132; + $134 = HEAP32[$133>>2]|0; + $135 = $128; + $136 = $135; + HEAP32[$136>>2] = $131; + $137 = (($135) + 4)|0; + $138 = $137; + HEAP32[$138>>2] = $134; + } else { + $124 = +HEAPF32[$16>>2]; + $125 = -$124; + $126 = +HEAPF32[$107>>2]; + $127 = -$126; + $$sroa$0$0$$sroa_idx = ((($0)) + 16|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $125; + $$sroa$2$0$$sroa_idx12 = ((($0)) + 20|0); + HEAPF32[$$sroa$2$0$$sroa_idx12>>2] = $127; + } + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$16+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$7+4>>2]|0; + $139 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24)); + $140 = $139 - $110; + $141 = !($140 <= 0.0); + if ($141) { + $$0 = 0;$$sink = 0.0; + } else { + $142 = -$140; + $143 = ((($0)) + 24|0); + $144 = $7; + $145 = $144; + $146 = HEAP32[$145>>2]|0; + $147 = (($144) + 4)|0; + $148 = $147; + $149 = HEAP32[$148>>2]|0; + $150 = $143; + $151 = $150; + HEAP32[$151>>2] = $146; + $152 = (($150) + 4)|0; + $153 = $152; + HEAP32[$153>>2] = $149; + $$0 = 1;$$sink = $142; + } + $154 = ((($0)) + 12|0); + HEAPF32[$154>>2] = $$sink; + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$16+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$31>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$31+4>>2]|0; + $155 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24)); + $156 = $155 - $110; + $157 = !($156 <= 0.0); + if ($157) { + $$1 = $$0; + } else { + $158 = (((($0)) + 24|0) + ($$0<<3)|0); + $159 = $31; + $160 = $159; + $161 = HEAP32[$160>>2]|0; + $162 = (($159) + 4)|0; + $163 = $162; + $164 = HEAP32[$163>>2]|0; + $165 = $158; + $166 = $165; + HEAP32[$166>>2] = $161; + $167 = (($165) + 4)|0; + $168 = $167; + HEAP32[$168>>2] = $164; + $169 = +HEAPF32[$154>>2]; + $170 = $169 - $156; + $171 = (($$0) + 1)|0; + $172 = (+($171|0)); + $173 = $170 / $172; + HEAPF32[$154>>2] = $173; + $$1 = $171; + } + HEAP32[$24>>2] = $$1; + } + } + } + STACKTOP = sp;return; +} +function _MathLenSqr($0) { + $0 = $0|0; + var $1 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $1 = +HEAPF32[$0>>2]; + $2 = $1 * $1; + $3 = ((($0)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = $4 * $4; + $6 = $2 + $5; + return (+$6); +} +function _Mat2Transpose($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0, $11 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP32[$1>>2]|0; + HEAP32[$0>>2] = $2; + $3 = ((($0)) + 4|0); + $4 = ((($1)) + 8|0); + $5 = HEAP32[$4>>2]|0; + HEAP32[$3>>2] = $5; + $6 = ((($0)) + 8|0); + $7 = ((($1)) + 4|0); + $8 = HEAP32[$7>>2]|0; + HEAP32[$6>>2] = $8; + $9 = ((($0)) + 12|0); + $10 = ((($1)) + 12|0); + $11 = HEAP32[$10>>2]|0; + HEAP32[$9>>2] = $11; + return; +} +function _MathDot($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 * $3; + $5 = ((($0)) + 4|0); + $6 = +HEAPF32[$5>>2]; + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = $6 * $8; + $10 = $4 + $9; + return (+$10); +} +function _DistSqr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$byval_copy2 = 0, $$byval_copy3 = 0, $2 = 0, $3 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy3 = sp + 16|0; + $$byval_copy2 = sp + 8|0; + $2 = sp; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$0+4>>2]|0; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$1+4>>2]|0; + _Vector2Subtract_4($2,$$byval_copy2,$$byval_copy3); + ;HEAP32[$$byval_copy2>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$2+4>>2]|0; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$2+4>>2]|0; + $3 = (+_MathDot($$byval_copy2,$$byval_copy3)); + STACKTOP = sp;return (+$3); +} +function _FindAxisLeastPenetration($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0$lcssa = 0.0, $$01727 = 0, $$018$lcssa = 0, $$01826 = 0, $$028 = 0.0, $$1 = 0.0, $$119 = 0, $$byval_copy16 = 0, $10 = 0, $100 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0; + var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0.0, $38 = 0.0, $39 = 0.0; + var $4 = 0, $40 = 0.0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0; + var $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0; + var $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0; + var $94 = 0, $95 = 0, $96 = 0.0, $97 = 0, $98 = 0, $99 = 0, $tmpcast$byval_copy15 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1344|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1344|0); + $$byval_copy16 = sp + 1320|0; + $tmpcast$byval_copy15 = sp + 904|0; + $3 = sp + 484|0; + $4 = sp + 80|0; + $5 = sp + 8|0; + $6 = sp + 72|0; + $7 = sp + 56|0; + $8 = sp + 48|0; + $9 = sp + 896|0; + $10 = sp; + $11 = sp + 40|0; + $12 = sp + 32|0; + $13 = sp + 24|0; + $14 = sp + 16|0; + $15 = sp + 888|0; + $16 = ((($1)) + 12|0); + _memcpy(($3|0),($16|0),404)|0; + $17 = ((($2)) + 12|0); + _memcpy(($4|0),($17|0),404)|0; + $18 = HEAP32[$3>>2]|0; + $19 = ($18|0)==(0); + if ($19) { + $$0$lcssa = -3.4028234663852886E+38;$$018$lcssa = 0; + HEAP32[$0>>2] = $$018$lcssa; + STACKTOP = sp;return (+$$0$lcssa); + } + $20 = ((($3)) + 388|0); + $21 = ((($4)) + 388|0); + $22 = ((($9)) + 4|0); + $23 = ((($5)) + 4|0); + $24 = ((($1)) + 4|0); + $25 = ((($2)) + 4|0); + $$01727 = 0;$$01826 = 0;$$028 = -3.4028234663852886E+38; + while(1) { + $26 = (((($3)) + 196|0) + ($$01727<<3)|0); + $27 = $26; + $28 = $27; + $29 = HEAP32[$28>>2]|0; + $30 = (($27) + 4)|0; + $31 = $30; + $32 = HEAP32[$31>>2]|0; + $33 = $5; + $34 = $33; + HEAP32[$34>>2] = $29; + $35 = (($33) + 4)|0; + $36 = $35; + HEAP32[$36>>2] = $32; + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$20>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$20+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$20+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$20+12>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$5+4>>2]|0; + _Mat2MultiplyVector2($6,$tmpcast$byval_copy15,$$byval_copy16); + ;HEAP32[$$byval_copy16>>2]=HEAP32[$21>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$21+4>>2]|0;HEAP32[$$byval_copy16+8>>2]=HEAP32[$21+8>>2]|0;HEAP32[$$byval_copy16+12>>2]=HEAP32[$21+12>>2]|0; + _Mat2Transpose($7,$$byval_copy16); + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$7+12>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$6+4>>2]|0; + _Mat2MultiplyVector2($5,$tmpcast$byval_copy15,$$byval_copy16); + $37 = +HEAPF32[$5>>2]; + $38 = -$37; + HEAPF32[$9>>2] = $38; + $39 = +HEAPF32[$23>>2]; + $40 = -$39; + HEAPF32[$22>>2] = $40; + _memcpy(($tmpcast$byval_copy15|0),($2|0),416)|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$9+4>>2]|0; + _GetSupport($8,$tmpcast$byval_copy15,$$byval_copy16); + $41 = (((($3)) + 4|0) + ($$01727<<3)|0); + $42 = $41; + $43 = $42; + $44 = HEAP32[$43>>2]|0; + $45 = (($42) + 4)|0; + $46 = $45; + $47 = HEAP32[$46>>2]|0; + $48 = $10; + $49 = $48; + HEAP32[$49>>2] = $44; + $50 = (($48) + 4)|0; + $51 = $50; + HEAP32[$51>>2] = $47; + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$20>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$20+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$20+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$20+12>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$10+4>>2]|0; + _Mat2MultiplyVector2($11,$tmpcast$byval_copy15,$$byval_copy16); + $52 = $11; + $53 = $52; + $54 = HEAP32[$53>>2]|0; + $55 = (($52) + 4)|0; + $56 = $55; + $57 = HEAP32[$56>>2]|0; + $58 = $10; + $59 = $58; + HEAP32[$59>>2] = $54; + $60 = (($58) + 4)|0; + $61 = $60; + HEAP32[$61>>2] = $57; + $62 = HEAP32[$24>>2]|0; + $63 = ((($62)) + 8|0); + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$10+4>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$63>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$63+4>>2]|0; + _Vector2Add_2($12,$tmpcast$byval_copy15,$$byval_copy16); + $64 = $12; + $65 = $64; + $66 = HEAP32[$65>>2]|0; + $67 = (($64) + 4)|0; + $68 = $67; + $69 = HEAP32[$68>>2]|0; + $70 = $10; + $71 = $70; + HEAP32[$71>>2] = $66; + $72 = (($70) + 4)|0; + $73 = $72; + HEAP32[$73>>2] = $69; + $74 = HEAP32[$25>>2]|0; + $75 = ((($74)) + 8|0); + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$10+4>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$75>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$75+4>>2]|0; + _Vector2Subtract_4($13,$tmpcast$byval_copy15,$$byval_copy16); + $76 = $13; + $77 = $76; + $78 = HEAP32[$77>>2]|0; + $79 = (($76) + 4)|0; + $80 = $79; + $81 = HEAP32[$80>>2]|0; + $82 = $10; + $83 = $82; + HEAP32[$83>>2] = $78; + $84 = (($82) + 4)|0; + $85 = $84; + HEAP32[$85>>2] = $81; + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$7+12>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$10+4>>2]|0; + _Mat2MultiplyVector2($14,$tmpcast$byval_copy15,$$byval_copy16); + $86 = $14; + $87 = $86; + $88 = HEAP32[$87>>2]|0; + $89 = (($86) + 4)|0; + $90 = $89; + $91 = HEAP32[$90>>2]|0; + $92 = $10; + $93 = $92; + HEAP32[$93>>2] = $88; + $94 = (($92) + 4)|0; + $95 = $94; + HEAP32[$95>>2] = $91; + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$8+4>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$10+4>>2]|0; + _Vector2Subtract_4($15,$tmpcast$byval_copy15,$$byval_copy16); + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$5+4>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$15>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$15+4>>2]|0; + $96 = (+_MathDot($tmpcast$byval_copy15,$$byval_copy16)); + $97 = $96 > $$028; + $$119 = $97 ? $$01727 : $$01826; + $$1 = $97 ? $96 : $$028; + $98 = (($$01727) + 1)|0; + $99 = HEAP32[$3>>2]|0; + $100 = ($98>>>0)<($99>>>0); + if ($100) { + $$01727 = $98;$$01826 = $$119;$$028 = $$1; + } else { + $$0$lcssa = $$1;$$018$lcssa = $$119; + break; + } + } + HEAP32[$0>>2] = $$018$lcssa; + STACKTOP = sp;return (+$$0$lcssa); +} +function _BiasGreaterThan($0,$1) { + $0 = +$0; + $1 = +$1; + var $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = $1 * 0.94999998807907104; + $3 = $0 * 0.0099999997764825821; + $4 = $3 + $2; + $5 = $4 <= $0; + $6 = $5&1; + return ($6|0); +} +function _FindIncidentFace($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$0$lcssa = 0, $$02434 = 0, $$02533 = 0.0, $$035 = 0, $$1 = 0, $$126 = 0.0, $$byval_copy13 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0.0, $106 = 0, $107 = 0, $108 = 0, $11 = 0, $12 = 0, $13 = 0; + var $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0; + var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0; + var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0; + var $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0; + var $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $tmpcast$byval_copy12 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 912|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(912|0); + $$byval_copy13 = sp + 896|0; + $tmpcast$byval_copy12 = sp + 880|0; + $5 = sp + 460|0; + $6 = sp + 56|0; + $7 = sp; + $8 = sp + 48|0; + $9 = sp + 864|0; + $10 = sp + 40|0; + $11 = sp + 32|0; + $12 = sp + 24|0; + $13 = sp + 16|0; + $14 = sp + 8|0; + $15 = ((($2)) + 12|0); + _memcpy(($5|0),($15|0),404)|0; + $16 = ((($3)) + 12|0); + _memcpy(($6|0),($16|0),404)|0; + $17 = (((($5)) + 196|0) + ($4<<3)|0); + $18 = $17; + $19 = $18; + $20 = HEAP32[$19>>2]|0; + $21 = (($18) + 4)|0; + $22 = $21; + $23 = HEAP32[$22>>2]|0; + $24 = $7; + $25 = $24; + HEAP32[$25>>2] = $20; + $26 = (($24) + 4)|0; + $27 = $26; + HEAP32[$27>>2] = $23; + $28 = ((($5)) + 388|0); + ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$28>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$28+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$28+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$28+12>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$7+4>>2]|0; + _Mat2MultiplyVector2($8,$tmpcast$byval_copy12,$$byval_copy13); + $29 = $8; + $30 = $29; + $31 = HEAP32[$30>>2]|0; + $32 = (($29) + 4)|0; + $33 = $32; + $34 = HEAP32[$33>>2]|0; + $35 = $7; + $36 = $35; + HEAP32[$36>>2] = $31; + $37 = (($35) + 4)|0; + $38 = $37; + HEAP32[$38>>2] = $34; + $39 = ((($6)) + 388|0); + ;HEAP32[$$byval_copy13>>2]=HEAP32[$39>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$39+4>>2]|0;HEAP32[$$byval_copy13+8>>2]=HEAP32[$39+8>>2]|0;HEAP32[$$byval_copy13+12>>2]=HEAP32[$39+12>>2]|0; + _Mat2Transpose($9,$$byval_copy13); + ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$9>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$9+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$9+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$9+12>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$7+4>>2]|0; + _Mat2MultiplyVector2($10,$tmpcast$byval_copy12,$$byval_copy13); + $40 = $10; + $41 = $40; + $42 = HEAP32[$41>>2]|0; + $43 = (($40) + 4)|0; + $44 = $43; + $45 = HEAP32[$44>>2]|0; + $46 = $7; + $47 = $46; + HEAP32[$47>>2] = $42; + $48 = (($46) + 4)|0; + $49 = $48; + HEAP32[$49>>2] = $45; + $50 = HEAP32[$6>>2]|0; + $51 = ($50|0)==(0); + if ($51) { + $$0$lcssa = 0; + } else { + $52 = HEAP32[$6>>2]|0; + $$02434 = 0;$$02533 = 3.4028234663852886E+38;$$035 = 0; + while(1) { + $104 = (((($6)) + 196|0) + ($$02434<<3)|0); + ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$7+4>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[$104>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$104+4>>2]|0; + $105 = (+_MathDot($tmpcast$byval_copy12,$$byval_copy13)); + $106 = $105 < $$02533; + $$126 = $106 ? $105 : $$02533; + $$1 = $106 ? $$02434 : $$035; + $107 = (($$02434) + 1)|0; + $108 = ($107>>>0)<($52>>>0); + if ($108) { + $$02434 = $107;$$02533 = $$126;$$035 = $$1; + } else { + $$0$lcssa = $$1; + break; + } + } + } + $53 = (((($6)) + 4|0) + ($$0$lcssa<<3)|0); + ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$39+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$39+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$39+12>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[$53>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$53+4>>2]|0; + _Mat2MultiplyVector2($11,$tmpcast$byval_copy12,$$byval_copy13); + $54 = $11; + $55 = $54; + $56 = HEAP32[$55>>2]|0; + $57 = (($54) + 4)|0; + $58 = $57; + $59 = HEAP32[$58>>2]|0; + $60 = $0; + $61 = $60; + HEAP32[$61>>2] = $56; + $62 = (($60) + 4)|0; + $63 = $62; + HEAP32[$63>>2] = $59; + $64 = ((($3)) + 4|0); + $65 = HEAP32[$64>>2]|0; + $66 = ((($65)) + 8|0); + ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$0>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$0+4>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[$66>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$66+4>>2]|0; + _Vector2Add_2($12,$tmpcast$byval_copy12,$$byval_copy13); + $67 = $12; + $68 = $67; + $69 = HEAP32[$68>>2]|0; + $70 = (($67) + 4)|0; + $71 = $70; + $72 = HEAP32[$71>>2]|0; + $73 = $0; + $74 = $73; + HEAP32[$74>>2] = $69; + $75 = (($73) + 4)|0; + $76 = $75; + HEAP32[$76>>2] = $72; + $77 = (($$0$lcssa) + 1)|0; + $78 = HEAP32[$6>>2]|0; + $79 = ($77>>>0)<($78>>>0); + $80 = $79 ? $77 : 0; + $81 = (((($6)) + 4|0) + ($80<<3)|0); + ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$39+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$39+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$39+12>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[$81>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$81+4>>2]|0; + _Mat2MultiplyVector2($13,$tmpcast$byval_copy12,$$byval_copy13); + $82 = $13; + $83 = $82; + $84 = HEAP32[$83>>2]|0; + $85 = (($82) + 4)|0; + $86 = $85; + $87 = HEAP32[$86>>2]|0; + $88 = $1; + $89 = $88; + HEAP32[$89>>2] = $84; + $90 = (($88) + 4)|0; + $91 = $90; + HEAP32[$91>>2] = $87; + $92 = HEAP32[$64>>2]|0; + $93 = ((($92)) + 8|0); + ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[$93>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$93+4>>2]|0; + _Vector2Add_2($14,$tmpcast$byval_copy12,$$byval_copy13); + $94 = $14; + $95 = $94; + $96 = HEAP32[$95>>2]|0; + $97 = (($94) + 4)|0; + $98 = $97; + $99 = HEAP32[$98>>2]|0; + $100 = $1; + $101 = $100; + HEAP32[$101>>2] = $96; + $102 = (($100) + 4)|0; + $103 = $102; + HEAP32[$103>>2] = $99; + STACKTOP = sp;return; +} +function _Clip($0,$1,$2,$3) { + $0 = $0|0; + $1 = +$1; + $2 = $2|0; + $3 = $3|0; + var $$0 = 0, $$1 = 0, $$2 = 0, $$byval_copy6 = 0, $$byval_copy7 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0; + var $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0; + var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0; + var $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0; + var $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0; + var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); + $$byval_copy7 = sp + 40|0; + $$byval_copy6 = sp + 32|0; + $4 = sp; + $5 = sp + 24|0; + $6 = sp + 16|0; + $7 = $2; + $8 = $7; + $9 = HEAP32[$8>>2]|0; + $10 = (($7) + 4)|0; + $11 = $10; + $12 = HEAP32[$11>>2]|0; + $13 = $4; + $14 = $13; + HEAP32[$14>>2] = $9; + $15 = (($13) + 4)|0; + $16 = $15; + HEAP32[$16>>2] = $12; + $17 = ((($4)) + 8|0); + $18 = $3; + $19 = $18; + $20 = HEAP32[$19>>2]|0; + $21 = (($18) + 4)|0; + $22 = $21; + $23 = HEAP32[$22>>2]|0; + $24 = $17; + $25 = $24; + HEAP32[$25>>2] = $20; + $26 = (($24) + 4)|0; + $27 = $26; + HEAP32[$27>>2] = $23; + ;HEAP32[$$byval_copy6>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$0+4>>2]|0; + ;HEAP32[$$byval_copy7>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$2+4>>2]|0; + $28 = (+_MathDot($$byval_copy6,$$byval_copy7)); + $29 = $28 - $1; + ;HEAP32[$$byval_copy6>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$0+4>>2]|0; + ;HEAP32[$$byval_copy7>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$3+4>>2]|0; + $30 = (+_MathDot($$byval_copy6,$$byval_copy7)); + $31 = $30 - $1; + $32 = !($29 <= 0.0); + if ($32) { + $$0 = 0; + } else { + $33 = $2; + $34 = $33; + $35 = HEAP32[$34>>2]|0; + $36 = (($33) + 4)|0; + $37 = $36; + $38 = HEAP32[$37>>2]|0; + $39 = $4; + $40 = $39; + HEAP32[$40>>2] = $35; + $41 = (($39) + 4)|0; + $42 = $41; + HEAP32[$42>>2] = $38; + $$0 = 1; + } + $43 = !($31 <= 0.0); + if ($43) { + $$1 = $$0; + } else { + $44 = (($4) + ($$0<<3)|0); + $45 = (($$0) + 1)|0; + $46 = $3; + $47 = $46; + $48 = HEAP32[$47>>2]|0; + $49 = (($46) + 4)|0; + $50 = $49; + $51 = HEAP32[$50>>2]|0; + $52 = $44; + $53 = $52; + HEAP32[$53>>2] = $48; + $54 = (($52) + 4)|0; + $55 = $54; + HEAP32[$55>>2] = $51; + $$1 = $45; + } + $56 = $29 * $31; + $57 = $56 < 0.0; + if (!($57)) { + $$2 = $$1; + $87 = $4; + $88 = $87; + $89 = HEAP32[$88>>2]|0; + $90 = (($87) + 4)|0; + $91 = $90; + $92 = HEAP32[$91>>2]|0; + $93 = $2; + $94 = $93; + HEAP32[$94>>2] = $89; + $95 = (($93) + 4)|0; + $96 = $95; + HEAP32[$96>>2] = $92; + $97 = $17; + $98 = $97; + $99 = HEAP32[$98>>2]|0; + $100 = (($97) + 4)|0; + $101 = $100; + $102 = HEAP32[$101>>2]|0; + $103 = $3; + $104 = $103; + HEAP32[$104>>2] = $99; + $105 = (($103) + 4)|0; + $106 = $105; + HEAP32[$106>>2] = $102; + STACKTOP = sp;return ($$2|0); + } + $58 = $29 - $31; + $59 = $29 / $58; + $60 = (($4) + ($$1<<3)|0); + $61 = $2; + $62 = $61; + $63 = HEAP32[$62>>2]|0; + $64 = (($61) + 4)|0; + $65 = $64; + $66 = HEAP32[$65>>2]|0; + $67 = $60; + $68 = $67; + HEAP32[$68>>2] = $63; + $69 = (($67) + 4)|0; + $70 = $69; + HEAP32[$70>>2] = $66; + ;HEAP32[$$byval_copy6>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$3+4>>2]|0; + ;HEAP32[$$byval_copy7>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$2+4>>2]|0; + _Vector2Subtract_4($5,$$byval_copy6,$$byval_copy7); + $71 = +HEAPF32[$5>>2]; + $72 = $59 * $71; + HEAPF32[$5>>2] = $72; + $73 = ((($5)) + 4|0); + $74 = +HEAPF32[$73>>2]; + $75 = $59 * $74; + HEAPF32[$73>>2] = $75; + ;HEAP32[$$byval_copy6>>2]=HEAP32[$60>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$60+4>>2]|0; + ;HEAP32[$$byval_copy7>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$5+4>>2]|0; + _Vector2Add_2($6,$$byval_copy6,$$byval_copy7); + $76 = $6; + $77 = $76; + $78 = HEAP32[$77>>2]|0; + $79 = (($76) + 4)|0; + $80 = $79; + $81 = HEAP32[$80>>2]|0; + $82 = $60; + $83 = $82; + HEAP32[$83>>2] = $78; + $84 = (($82) + 4)|0; + $85 = $84; + HEAP32[$85>>2] = $81; + $86 = (($$1) + 1)|0; + $$2 = $86; + $87 = $4; + $88 = $87; + $89 = HEAP32[$88>>2]|0; + $90 = (($87) + 4)|0; + $91 = $90; + $92 = HEAP32[$91>>2]|0; + $93 = $2; + $94 = $93; + HEAP32[$94>>2] = $89; + $95 = (($93) + 4)|0; + $96 = $95; + HEAP32[$96>>2] = $92; + $97 = $17; + $98 = $97; + $99 = HEAP32[$98>>2]|0; + $100 = (($97) + 4)|0; + $101 = $100; + $102 = HEAP32[$101>>2]|0; + $103 = $3; + $104 = $103; + HEAP32[$104>>2] = $99; + $105 = (($103) + 4)|0; + $106 = $105; + HEAP32[$106>>2] = $102; + STACKTOP = sp;return ($$2|0); +} +function _GetSupport($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$01318 = 0, $$019 = 0.0, $$1 = 0.0, $$byval_copy = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0.0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $tmpcast$byval_copy = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 432|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(432|0); + $$byval_copy = sp + 424|0; + $tmpcast$byval_copy = sp + 416|0; + $3 = sp + 8|0; + $4 = sp; + $5 = ((($1)) + 12|0); + _memcpy(($3|0),($5|0),404)|0; + $6 = HEAP32[$3>>2]|0; + $7 = ($6|0)==(0); + if ($7) { + $11 = 0;$14 = 0; + $9 = $0; + $10 = $9; + HEAP32[$10>>2] = $11; + $12 = (($9) + 4)|0; + $13 = $12; + HEAP32[$13>>2] = $14; + STACKTOP = sp;return; + } + $8 = HEAP32[$3>>2]|0; + $$01318 = 0;$$019 = -3.4028234663852886E+38;$29 = 0;$31 = 0; + while(1) { + $15 = (((($3)) + 4|0) + ($$01318<<3)|0); + $16 = $15; + $17 = $16; + $18 = HEAP32[$17>>2]|0; + $19 = (($16) + 4)|0; + $20 = $19; + $21 = HEAP32[$20>>2]|0; + $22 = $4; + $23 = $22; + HEAP32[$23>>2] = $18; + $24 = (($22) + 4)|0; + $25 = $24; + HEAP32[$25>>2] = $21; + ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$4>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$4+4>>2]|0; + ;HEAP32[$$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$2+4>>2]|0; + $26 = (+_MathDot($tmpcast$byval_copy,$$byval_copy)); + $27 = $26 > $$019; + $28 = $27 ? $18 : $29; + $30 = $27 ? $21 : $31; + $$1 = $27 ? $26 : $$019; + $32 = (($$01318) + 1)|0; + $33 = ($32>>>0)<($8>>>0); + if ($33) { + $$01318 = $32;$$019 = $$1;$29 = $28;$31 = $30; + } else { + $11 = $28;$14 = $30; + break; + } + } + $9 = $0; + $10 = $9; + HEAP32[$10>>2] = $11; + $12 = (($9) + 4)|0; + $13 = $12; + HEAP32[$13>>2] = $14; + STACKTOP = sp;return; +} +function _MathCross($0,$1,$2) { + $0 = $0|0; + $1 = +$1; + $2 = $2|0; + var $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($2)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = $4 * $1; + $6 = -$5; + HEAPF32[$0>>2] = $6; + $7 = ((($0)) + 4|0); + $8 = +HEAPF32[$2>>2]; + $9 = $8 * $1; + HEAPF32[$7>>2] = $9; + return; +} +function _Mat2Set($0,$1) { + $0 = $0|0; + $1 = +$1; + var $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (+Math_cos((+$1))); + $3 = (+Math_sin((+$1))); + HEAPF32[$0>>2] = $2; + $4 = -$3; + $5 = ((($0)) + 4|0); + HEAPF32[$5>>2] = $4; + $6 = ((($0)) + 8|0); + HEAPF32[$6>>2] = $3; + $7 = ((($0)) + 12|0); + HEAPF32[$7>>2] = $2; + return; +} +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} +function _VectorLength($0) { + $0 = $0|0; + var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $1 = +HEAPF32[$0>>2]; + $2 = $1 * $1; + $3 = ((($0)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = $4 * $4; + $6 = $2 + $5; + $7 = ((($0)) + 8|0); + $8 = +HEAPF32[$7>>2]; + $9 = $8 * $8; + $10 = $6 + $9; + $11 = (+Math_sqrt((+$10))); + return (+$11); +} +function _VectorNormalize($0) { + $0 = $0|0; + var $$byval_copy = 0, $$op = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $$byval_copy = sp; + ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0; + $1 = (+_VectorLength($$byval_copy)); + $2 = $1 == 0.0; + $$op = 1.0 / $1; + $3 = $2 ? 1.0 : $$op; + $4 = +HEAPF32[$0>>2]; + $5 = $4 * $3; + HEAPF32[$0>>2] = $5; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = $3 * $7; + HEAPF32[$6>>2] = $8; + $9 = ((($0)) + 8|0); + $10 = +HEAPF32[$9>>2]; + $11 = $3 * $10; + HEAPF32[$9>>2] = $11; + STACKTOP = sp;return; +} +function _VectorTransform($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0; + var $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0, $46 = 0.0; + var $47 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = ((($0)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = ((($0)) + 8|0); + $6 = +HEAPF32[$5>>2]; + $7 = +HEAPF32[$1>>2]; + $8 = $2 * $7; + $9 = ((($1)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $4 * $10; + $12 = $8 + $11; + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = $6 * $14; + $16 = $12 + $15; + $17 = ((($1)) + 12|0); + $18 = +HEAPF32[$17>>2]; + $19 = $18 + $16; + HEAPF32[$0>>2] = $19; + $20 = ((($1)) + 16|0); + $21 = +HEAPF32[$20>>2]; + $22 = $2 * $21; + $23 = ((($1)) + 20|0); + $24 = +HEAPF32[$23>>2]; + $25 = $4 * $24; + $26 = $22 + $25; + $27 = ((($1)) + 24|0); + $28 = +HEAPF32[$27>>2]; + $29 = $6 * $28; + $30 = $26 + $29; + $31 = ((($1)) + 28|0); + $32 = +HEAPF32[$31>>2]; + $33 = $32 + $30; + HEAPF32[$3>>2] = $33; + $34 = ((($1)) + 32|0); + $35 = +HEAPF32[$34>>2]; + $36 = $2 * $35; + $37 = ((($1)) + 36|0); + $38 = +HEAPF32[$37>>2]; + $39 = $4 * $38; + $40 = $36 + $39; + $41 = ((($1)) + 40|0); + $42 = +HEAPF32[$41>>2]; + $43 = $6 * $42; + $44 = $40 + $43; + $45 = ((($1)) + 44|0); + $46 = +HEAPF32[$45>>2]; + $47 = $46 + $44; + HEAPF32[$5>>2] = $47; + return; +} +function _MatrixTranspose($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; + var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 8|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($0)) + 12|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($0)) + 16|0); + $8 = HEAP32[$7>>2]|0; + $9 = ((($0)) + 24|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($0)) + 28|0); + $12 = HEAP32[$11>>2]|0; + $13 = ((($0)) + 32|0); + $14 = HEAP32[$13>>2]|0; + $15 = ((($0)) + 36|0); + $16 = HEAP32[$15>>2]|0; + $17 = ((($0)) + 44|0); + $18 = HEAP32[$17>>2]|0; + $19 = ((($0)) + 48|0); + $20 = HEAP32[$19>>2]|0; + $21 = ((($0)) + 52|0); + $22 = HEAP32[$21>>2]|0; + $23 = ((($0)) + 56|0); + $24 = HEAP32[$23>>2]|0; + HEAP32[$1>>2] = $8; + HEAP32[$3>>2] = $14; + HEAP32[$5>>2] = $20; + HEAP32[$7>>2] = $2; + HEAP32[$9>>2] = $16; + HEAP32[$11>>2] = $22; + HEAP32[$13>>2] = $4; + HEAP32[$15>>2] = $10; + HEAP32[$17>>2] = $24; + HEAP32[$19>>2] = $6; + HEAP32[$21>>2] = $12; + HEAP32[$23>>2] = $18; + return; +} +function _MatrixIdentity($0) { + $0 = $0|0; + var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 1.0; + $$sroa$5$0$$sroa_idx = ((($0)) + 4|0); + ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0; + $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0); + HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = 1.0; + $$sroa$6$0$$sroa_idx = ((($0)) + 24|0); + ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0; + $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0); + HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = 1.0; + $$sroa$7$0$$sroa_idx = ((($0)) + 44|0); + ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0; + $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0); + HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0; + return; +} +function _MatrixTranslate($0,$1,$2,$3) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + var $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 1.0; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0); + ;HEAP32[$$sroa$4$0$$sroa_idx2>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+4>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+8>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+12>>2]=0|0; + HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = 1.0; + $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0); + $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0); + ;HEAP32[$$sroa$9$0$$sroa_idx12>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+4>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+8>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+12>>2]=0|0; + HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = 1.0; + $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0); + HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = 0.0; + $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $1; + $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $2; + $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $3; + $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0); + HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = 1.0; + return; +} +function _MatrixRotate($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = +$2; + var $$ = 0.0, $$221 = 0.0, $$222 = 0.0, $$sroa$10$0$$sroa_idx199 = 0, $$sroa$11$0$$sroa_idx201 = 0, $$sroa$12$0$$sroa_idx203 = 0, $$sroa$13$0$$sroa_idx205 = 0, $$sroa$14$0$$sroa_idx207 = 0, $$sroa$15$0$$sroa_idx209 = 0, $$sroa$16$0$$sroa_idx211 = 0, $$sroa$17$0$$sroa_idx213 = 0, $$sroa$18$0$$sroa_idx215 = 0, $$sroa$4$0$$sroa_idx187 = 0, $$sroa$5$0$$sroa_idx189 = 0, $$sroa$6$0$$sroa_idx191 = 0, $$sroa$7$0$$sroa_idx193 = 0, $$sroa$8$0$$sroa_idx195 = 0, $$sroa$9$0$$sroa_idx197 = 0, $10 = 0.0, $100 = 0.0; + var $101 = 0.0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0.0, $108 = 0.0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0; + var $12 = 0.0, $120 = 0.0, $121 = 0.0, $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0; + var $138 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0; + var $32 = 0.0, $33 = 0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0; + var $50 = 0.0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0.0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0; + var $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0.0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0; + var $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $3 = sp; + _MatrixIdentity($3); + $4 = +HEAPF32[$1>>2]; + $5 = ((($1)) + 4|0); + $6 = +HEAPF32[$5>>2]; + $7 = ((($1)) + 8|0); + $8 = +HEAPF32[$7>>2]; + $9 = $4 * $4; + $10 = $6 * $6; + $11 = $9 + $10; + $12 = $8 * $8; + $13 = $11 + $12; + $14 = (+Math_sqrt((+$13))); + $15 = $14 != 1.0; + $16 = $14 != 0.0; + $or$cond = $15 & $16; + $17 = 1.0 / $14; + $18 = $4 * $17; + $19 = $6 * $17; + $20 = $8 * $17; + $$ = $or$cond ? $20 : $8; + $$221 = $or$cond ? $19 : $6; + $$222 = $or$cond ? $18 : $4; + $21 = (+Math_sin((+$2))); + $22 = (+Math_cos((+$2))); + $23 = 1.0 - $22; + $24 = +HEAPF32[$3>>2]; + $25 = ((($3)) + 16|0); + $26 = +HEAPF32[$25>>2]; + $27 = ((($3)) + 32|0); + $28 = +HEAPF32[$27>>2]; + $29 = ((($3)) + 48|0); + $30 = +HEAPF32[$29>>2]; + $31 = ((($3)) + 4|0); + $32 = +HEAPF32[$31>>2]; + $33 = ((($3)) + 20|0); + $34 = +HEAPF32[$33>>2]; + $35 = ((($3)) + 36|0); + $36 = +HEAPF32[$35>>2]; + $37 = ((($3)) + 52|0); + $38 = +HEAPF32[$37>>2]; + $39 = ((($3)) + 8|0); + $40 = +HEAPF32[$39>>2]; + $41 = ((($3)) + 24|0); + $42 = +HEAPF32[$41>>2]; + $43 = ((($3)) + 40|0); + $44 = +HEAPF32[$43>>2]; + $45 = ((($3)) + 56|0); + $46 = +HEAPF32[$45>>2]; + $47 = $$222 * $$222; + $48 = $23 * $47; + $49 = $22 + $48; + $50 = $$221 * $$222; + $51 = $23 * $50; + $52 = $21 * $$; + $53 = $52 + $51; + $54 = $$ * $$222; + $55 = $23 * $54; + $56 = $21 * $$221; + $57 = $55 - $56; + $58 = $51 - $52; + $59 = $$221 * $$221; + $60 = $23 * $59; + $61 = $22 + $60; + $62 = $$ * $$221; + $63 = $23 * $62; + $64 = $21 * $$222; + $65 = $64 + $63; + $66 = $56 + $55; + $67 = $63 - $64; + $68 = $$ * $$; + $69 = $23 * $68; + $70 = $22 + $69; + $71 = $24 * $49; + $72 = $53 * $32; + $73 = $71 + $72; + $74 = $57 * $40; + $75 = $73 + $74; + $76 = $26 * $49; + $77 = $53 * $34; + $78 = $76 + $77; + $79 = $57 * $42; + $80 = $78 + $79; + $81 = $28 * $49; + $82 = $53 * $36; + $83 = $81 + $82; + $84 = $57 * $44; + $85 = $83 + $84; + $86 = $30 * $49; + $87 = $53 * $38; + $88 = $86 + $87; + $89 = $57 * $46; + $90 = $88 + $89; + $91 = $24 * $58; + $92 = $61 * $32; + $93 = $91 + $92; + $94 = $65 * $40; + $95 = $93 + $94; + $96 = $26 * $58; + $97 = $61 * $34; + $98 = $96 + $97; + $99 = $65 * $42; + $100 = $98 + $99; + $101 = $28 * $58; + $102 = $61 * $36; + $103 = $101 + $102; + $104 = $65 * $44; + $105 = $103 + $104; + $106 = $30 * $58; + $107 = $61 * $38; + $108 = $106 + $107; + $109 = $65 * $46; + $110 = $108 + $109; + $111 = $24 * $66; + $112 = $67 * $32; + $113 = $111 + $112; + $114 = $70 * $40; + $115 = $113 + $114; + $116 = $26 * $66; + $117 = $67 * $34; + $118 = $116 + $117; + $119 = $70 * $42; + $120 = $118 + $119; + $121 = $28 * $66; + $122 = $67 * $36; + $123 = $121 + $122; + $124 = $70 * $44; + $125 = $123 + $124; + $126 = $30 * $66; + $127 = $67 * $38; + $128 = $126 + $127; + $129 = $70 * $46; + $130 = $128 + $129; + $131 = ((($3)) + 12|0); + $132 = HEAP32[$131>>2]|0; + $133 = ((($3)) + 28|0); + $134 = HEAP32[$133>>2]|0; + $135 = ((($3)) + 44|0); + $136 = HEAP32[$135>>2]|0; + $137 = ((($3)) + 60|0); + $138 = HEAP32[$137>>2]|0; + HEAPF32[$0>>2] = $75; + $$sroa$4$0$$sroa_idx187 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx187>>2] = $95; + $$sroa$5$0$$sroa_idx189 = ((($0)) + 8|0); + HEAPF32[$$sroa$5$0$$sroa_idx189>>2] = $115; + $$sroa$6$0$$sroa_idx191 = ((($0)) + 12|0); + HEAP32[$$sroa$6$0$$sroa_idx191>>2] = $132; + $$sroa$7$0$$sroa_idx193 = ((($0)) + 16|0); + HEAPF32[$$sroa$7$0$$sroa_idx193>>2] = $80; + $$sroa$8$0$$sroa_idx195 = ((($0)) + 20|0); + HEAPF32[$$sroa$8$0$$sroa_idx195>>2] = $100; + $$sroa$9$0$$sroa_idx197 = ((($0)) + 24|0); + HEAPF32[$$sroa$9$0$$sroa_idx197>>2] = $120; + $$sroa$10$0$$sroa_idx199 = ((($0)) + 28|0); + HEAP32[$$sroa$10$0$$sroa_idx199>>2] = $134; + $$sroa$11$0$$sroa_idx201 = ((($0)) + 32|0); + HEAPF32[$$sroa$11$0$$sroa_idx201>>2] = $85; + $$sroa$12$0$$sroa_idx203 = ((($0)) + 36|0); + HEAPF32[$$sroa$12$0$$sroa_idx203>>2] = $105; + $$sroa$13$0$$sroa_idx205 = ((($0)) + 40|0); + HEAPF32[$$sroa$13$0$$sroa_idx205>>2] = $125; + $$sroa$14$0$$sroa_idx207 = ((($0)) + 44|0); + HEAP32[$$sroa$14$0$$sroa_idx207>>2] = $136; + $$sroa$15$0$$sroa_idx209 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx209>>2] = $90; + $$sroa$16$0$$sroa_idx211 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx211>>2] = $110; + $$sroa$17$0$$sroa_idx213 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx213>>2] = $130; + $$sroa$18$0$$sroa_idx215 = ((($0)) + 60|0); + HEAP32[$$sroa$18$0$$sroa_idx215>>2] = $138; + STACKTOP = sp;return; +} +function _MatrixScale($0,$1,$2,$3) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = $1; + $$sroa$5$0$$sroa_idx = ((($0)) + 4|0); + ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0; + $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0); + HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = $2; + $$sroa$6$0$$sroa_idx = ((($0)) + 24|0); + ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0; + $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0); + HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = $3; + $$sroa$7$0$$sroa_idx = ((($0)) + 44|0); + ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0; + $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0); + HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0; + return; +} +function _MatrixMultiply($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$sroa$10$0$$sroa_idx14 = 0, $$sroa$11$0$$sroa_idx16 = 0, $$sroa$12$0$$sroa_idx18 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, $10 = 0.0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0.0; + var $104 = 0.0, $105 = 0, $106 = 0.0, $107 = 0.0, $108 = 0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0.0, $121 = 0.0; + var $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0; + var $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0.0, $144 = 0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0, $149 = 0.0, $15 = 0.0, $150 = 0.0, $151 = 0.0, $152 = 0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0; + var $159 = 0.0, $16 = 0.0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0.0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0; + var $18 = 0, $19 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0.0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0; + var $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0.0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0; + var $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0, $7 = 0.0, $70 = 0.0, $71 = 0.0, $72 = 0; + var $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0; + var $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $3 = +HEAPF32[$2>>2]; + $4 = +HEAPF32[$1>>2]; + $5 = $3 * $4; + $6 = ((($2)) + 16|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 * $9; + $11 = $5 + $10; + $12 = ((($2)) + 32|0); + $13 = +HEAPF32[$12>>2]; + $14 = ((($1)) + 8|0); + $15 = +HEAPF32[$14>>2]; + $16 = $13 * $15; + $17 = $11 + $16; + $18 = ((($2)) + 48|0); + $19 = +HEAPF32[$18>>2]; + $20 = ((($1)) + 12|0); + $21 = +HEAPF32[$20>>2]; + $22 = $19 * $21; + $23 = $17 + $22; + $24 = ((($1)) + 16|0); + $25 = +HEAPF32[$24>>2]; + $26 = $3 * $25; + $27 = ((($1)) + 20|0); + $28 = +HEAPF32[$27>>2]; + $29 = $7 * $28; + $30 = $26 + $29; + $31 = ((($1)) + 24|0); + $32 = +HEAPF32[$31>>2]; + $33 = $13 * $32; + $34 = $30 + $33; + $35 = ((($1)) + 28|0); + $36 = +HEAPF32[$35>>2]; + $37 = $19 * $36; + $38 = $34 + $37; + $39 = ((($1)) + 32|0); + $40 = +HEAPF32[$39>>2]; + $41 = $3 * $40; + $42 = ((($1)) + 36|0); + $43 = +HEAPF32[$42>>2]; + $44 = $7 * $43; + $45 = $41 + $44; + $46 = ((($1)) + 40|0); + $47 = +HEAPF32[$46>>2]; + $48 = $13 * $47; + $49 = $45 + $48; + $50 = ((($1)) + 44|0); + $51 = +HEAPF32[$50>>2]; + $52 = $19 * $51; + $53 = $49 + $52; + $54 = ((($1)) + 48|0); + $55 = +HEAPF32[$54>>2]; + $56 = $3 * $55; + $57 = ((($1)) + 52|0); + $58 = +HEAPF32[$57>>2]; + $59 = $7 * $58; + $60 = $56 + $59; + $61 = ((($1)) + 56|0); + $62 = +HEAPF32[$61>>2]; + $63 = $13 * $62; + $64 = $60 + $63; + $65 = ((($1)) + 60|0); + $66 = +HEAPF32[$65>>2]; + $67 = $19 * $66; + $68 = $64 + $67; + $69 = ((($2)) + 4|0); + $70 = +HEAPF32[$69>>2]; + $71 = $4 * $70; + $72 = ((($2)) + 20|0); + $73 = +HEAPF32[$72>>2]; + $74 = $9 * $73; + $75 = $71 + $74; + $76 = ((($2)) + 36|0); + $77 = +HEAPF32[$76>>2]; + $78 = $15 * $77; + $79 = $75 + $78; + $80 = ((($2)) + 52|0); + $81 = +HEAPF32[$80>>2]; + $82 = $21 * $81; + $83 = $79 + $82; + $84 = $25 * $70; + $85 = $28 * $73; + $86 = $84 + $85; + $87 = $32 * $77; + $88 = $86 + $87; + $89 = $36 * $81; + $90 = $88 + $89; + $91 = $40 * $70; + $92 = $43 * $73; + $93 = $91 + $92; + $94 = $47 * $77; + $95 = $93 + $94; + $96 = $51 * $81; + $97 = $95 + $96; + $98 = $55 * $70; + $99 = $58 * $73; + $100 = $98 + $99; + $101 = $62 * $77; + $102 = $100 + $101; + $103 = $66 * $81; + $104 = $102 + $103; + $105 = ((($2)) + 8|0); + $106 = +HEAPF32[$105>>2]; + $107 = $4 * $106; + $108 = ((($2)) + 24|0); + $109 = +HEAPF32[$108>>2]; + $110 = $9 * $109; + $111 = $107 + $110; + $112 = ((($2)) + 40|0); + $113 = +HEAPF32[$112>>2]; + $114 = $15 * $113; + $115 = $111 + $114; + $116 = ((($2)) + 56|0); + $117 = +HEAPF32[$116>>2]; + $118 = $21 * $117; + $119 = $115 + $118; + $120 = $25 * $106; + $121 = $28 * $109; + $122 = $120 + $121; + $123 = $32 * $113; + $124 = $122 + $123; + $125 = $36 * $117; + $126 = $124 + $125; + $127 = $40 * $106; + $128 = $43 * $109; + $129 = $127 + $128; + $130 = $47 * $113; + $131 = $129 + $130; + $132 = $51 * $117; + $133 = $131 + $132; + $134 = $55 * $106; + $135 = $58 * $109; + $136 = $134 + $135; + $137 = $62 * $113; + $138 = $136 + $137; + $139 = $66 * $117; + $140 = $138 + $139; + $141 = ((($2)) + 12|0); + $142 = +HEAPF32[$141>>2]; + $143 = $4 * $142; + $144 = ((($2)) + 28|0); + $145 = +HEAPF32[$144>>2]; + $146 = $9 * $145; + $147 = $143 + $146; + $148 = ((($2)) + 44|0); + $149 = +HEAPF32[$148>>2]; + $150 = $15 * $149; + $151 = $147 + $150; + $152 = ((($2)) + 60|0); + $153 = +HEAPF32[$152>>2]; + $154 = $21 * $153; + $155 = $151 + $154; + $156 = $25 * $142; + $157 = $28 * $145; + $158 = $156 + $157; + $159 = $32 * $149; + $160 = $158 + $159; + $161 = $36 * $153; + $162 = $160 + $161; + $163 = $40 * $142; + $164 = $43 * $145; + $165 = $163 + $164; + $166 = $47 * $149; + $167 = $165 + $166; + $168 = $51 * $153; + $169 = $167 + $168; + $170 = $55 * $142; + $171 = $58 * $145; + $172 = $170 + $171; + $173 = $62 * $149; + $174 = $172 + $173; + $175 = $66 * $153; + $176 = $174 + $175; + HEAPF32[$0>>2] = $23; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $83; + $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); + HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $119; + $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0); + HEAPF32[$$sroa$6$0$$sroa_idx6>>2] = $155; + $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0); + HEAPF32[$$sroa$7$0$$sroa_idx8>>2] = $38; + $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0); + HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = $90; + $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0); + HEAPF32[$$sroa$9$0$$sroa_idx12>>2] = $126; + $$sroa$10$0$$sroa_idx14 = ((($0)) + 28|0); + HEAPF32[$$sroa$10$0$$sroa_idx14>>2] = $162; + $$sroa$11$0$$sroa_idx16 = ((($0)) + 32|0); + HEAPF32[$$sroa$11$0$$sroa_idx16>>2] = $53; + $$sroa$12$0$$sroa_idx18 = ((($0)) + 36|0); + HEAPF32[$$sroa$12$0$$sroa_idx18>>2] = $97; + $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0); + HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = $133; + $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0); + HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = $169; + $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $68; + $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $104; + $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $140; + $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0); + HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = $176; + return; +} +function _MatrixOrtho($0,$1,$2,$3,$4,$5,$6) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + $4 = +$4; + $5 = +$5; + $6 = +$6; + var $$sroa$10$0$$sroa_idx24 = 0, $$sroa$11$0$$sroa_idx26 = 0, $$sroa$12$0$$sroa_idx28 = 0, $$sroa$13$0$$sroa_idx30 = 0, $$sroa$14$0$$sroa_idx32 = 0, $$sroa$15$0$$sroa_idx34 = 0, $$sroa$16$0$$sroa_idx36 = 0, $$sroa$17$0$$sroa_idx38 = 0, $$sroa$18$0$$sroa_idx40 = 0, $$sroa$4$0$$sroa_idx12 = 0, $$sroa$5$0$$sroa_idx14 = 0, $$sroa$6$0$$sroa_idx16 = 0, $$sroa$7$0$$sroa_idx18 = 0, $$sroa$8$0$$sroa_idx20 = 0, $$sroa$9$0$$sroa_idx22 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0; + var $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0; + var sp = 0; + sp = STACKTOP; + $7 = $2 - $1; + $8 = $7; + $9 = $4 - $3; + $10 = $9; + $11 = $6 - $5; + $12 = $11; + $13 = 2.0 / $8; + $14 = 2.0 / $10; + $15 = -2.0 / $12; + $16 = $1 + $2; + $17 = -$16; + $18 = $8; + $19 = $17 / $18; + $20 = $19; + $21 = $3 + $4; + $22 = -$21; + $23 = $10; + $24 = $22 / $23; + $25 = $24; + $26 = $5 + $6; + $27 = -$26; + $28 = $12; + $29 = $27 / $28; + $30 = $29; + HEAPF32[$0>>2] = $13; + $$sroa$4$0$$sroa_idx12 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx12>>2] = 0.0; + $$sroa$5$0$$sroa_idx14 = ((($0)) + 8|0); + HEAPF32[$$sroa$5$0$$sroa_idx14>>2] = 0.0; + $$sroa$6$0$$sroa_idx16 = ((($0)) + 12|0); + HEAPF32[$$sroa$6$0$$sroa_idx16>>2] = $20; + $$sroa$7$0$$sroa_idx18 = ((($0)) + 16|0); + HEAPF32[$$sroa$7$0$$sroa_idx18>>2] = 0.0; + $$sroa$8$0$$sroa_idx20 = ((($0)) + 20|0); + HEAPF32[$$sroa$8$0$$sroa_idx20>>2] = $14; + $$sroa$9$0$$sroa_idx22 = ((($0)) + 24|0); + HEAPF32[$$sroa$9$0$$sroa_idx22>>2] = 0.0; + $$sroa$10$0$$sroa_idx24 = ((($0)) + 28|0); + HEAPF32[$$sroa$10$0$$sroa_idx24>>2] = $25; + $$sroa$11$0$$sroa_idx26 = ((($0)) + 32|0); + HEAPF32[$$sroa$11$0$$sroa_idx26>>2] = 0.0; + $$sroa$12$0$$sroa_idx28 = ((($0)) + 36|0); + HEAPF32[$$sroa$12$0$$sroa_idx28>>2] = 0.0; + $$sroa$13$0$$sroa_idx30 = ((($0)) + 40|0); + HEAPF32[$$sroa$13$0$$sroa_idx30>>2] = $15; + $$sroa$14$0$$sroa_idx32 = ((($0)) + 44|0); + HEAPF32[$$sroa$14$0$$sroa_idx32>>2] = $30; + $$sroa$15$0$$sroa_idx34 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx34>>2] = 0.0; + $$sroa$16$0$$sroa_idx36 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx36>>2] = 0.0; + $$sroa$17$0$$sroa_idx38 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx38>>2] = 0.0; + $$sroa$18$0$$sroa_idx40 = ((($0)) + 60|0); + HEAPF32[$$sroa$18$0$$sroa_idx40>>2] = 1.0; + return; +} +function _ProcessGestureEvent($0) { + $0 = $0|0; + var $$$sink = 0, $$sink = 0, $$sink10 = 0, $$sink11 = 0, $$sink16 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0.0, $111 = 0.0; + var $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0, $118 = 0, $119 = 0, $12 = 0.0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0; + var $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0; + var $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0.0, $16 = 0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0; + var $167 = 0.0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0.0, $174 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0; + var $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0; + var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0.0, $81 = 0; + var $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $moveDownPosition$byval_copy11 = 0; + var $moveDownPosition2$byval_copy12 = 0, $or$cond = 0, $or$cond3 = 0, $or$cond5 = 0, $or$cond7 = 0, $or$cond9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $moveDownPosition2$byval_copy12 = sp + 8|0; + $moveDownPosition$byval_copy11 = sp; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + HEAP32[7708] = $2; + $3 = ($2|0)<(2); + $4 = HEAP32[$0>>2]|0; + $5 = ($4|0)==(1); + if (!($3)) { + if ($5) { + $88 = ((($0)) + 24|0); + $89 = $88; + $90 = $89; + $91 = HEAP32[$90>>2]|0; + $92 = (($89) + 4)|0; + $93 = $92; + $94 = HEAP32[$93>>2]|0; + $95 = 13888; + $96 = $95; + HEAP32[$96>>2] = $91; + $97 = (($95) + 4)|0; + $98 = $97; + HEAP32[$98>>2] = $94; + $99 = ((($0)) + 32|0); + $100 = $99; + $101 = $100; + $102 = HEAP32[$101>>2]|0; + $103 = (($100) + 4)|0; + $104 = $103; + $105 = HEAP32[$104>>2]|0; + $106 = 13928; + $107 = $106; + HEAP32[$107>>2] = $102; + $108 = (($106) + 4)|0; + $109 = $108; + HEAP32[$109>>2] = $105; + $110 = +HEAPF32[3482]; + $111 = +HEAPF32[3472]; + $112 = $110 - $111; + HEAPF32[3484] = $112; + $113 = +HEAPF32[(13932)>>2]; + $114 = +HEAPF32[(13892)>>2]; + $115 = $113 - $114; + HEAPF32[(13940)>>2] = $115; + HEAP32[7707] = 4; + STACKTOP = sp;return; + } + switch ($4|0) { + case 2: { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13920>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13920+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13944>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13944+4>>2]|0; + $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + HEAPF32[7713] = $116; + $117 = 13920; + $118 = $117; + $119 = HEAP32[$118>>2]|0; + $120 = (($117) + 4)|0; + $121 = $120; + $122 = HEAP32[$121>>2]|0; + $123 = 13888; + $124 = $123; + HEAP32[$124>>2] = $119; + $125 = (($123) + 4)|0; + $126 = $125; + HEAP32[$126>>2] = $122; + $127 = 13944; + $128 = $127; + $129 = HEAP32[$128>>2]|0; + $130 = (($127) + 4)|0; + $131 = $130; + $132 = HEAP32[$131>>2]|0; + $133 = 13928; + $134 = $133; + HEAP32[$134>>2] = $129; + $135 = (($133) + 4)|0; + $136 = $135; + HEAP32[$136>>2] = $132; + $137 = ((($0)) + 24|0); + $138 = $137; + $139 = $138; + $140 = HEAP32[$139>>2]|0; + $141 = (($138) + 4)|0; + $142 = $141; + $143 = HEAP32[$142>>2]|0; + $144 = 13920; + $145 = $144; + HEAP32[$145>>2] = $140; + $146 = (($144) + 4)|0; + $147 = $146; + HEAP32[$147>>2] = $143; + $148 = ((($0)) + 32|0); + $149 = $148; + $150 = $149; + $151 = HEAP32[$150>>2]|0; + $152 = (($149) + 4)|0; + $153 = $152; + $154 = HEAP32[$153>>2]|0; + $155 = 13944; + $156 = $155; + HEAP32[$156>>2] = $151; + $157 = (($155) + 4)|0; + $158 = $157; + HEAP32[$158>>2] = $154; + $159 = +HEAPF32[3486]; + $160 = +HEAPF32[3480]; + $161 = $159 - $160; + HEAPF32[3484] = $161; + $162 = +HEAPF32[(13948)>>2]; + $163 = +HEAPF32[(13924)>>2]; + $164 = $162 - $163; + HEAPF32[(13940)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13888>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13888+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13920>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13920+4>>2]|0; + $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $166 = !($165 >= 0.004999999888241291); + if ($166) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13928>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13928+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13944>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13944+4>>2]|0; + $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $168 = !($167 >= 0.004999999888241291); + if ($168) { + $$sink16 = 4; + } else { + label = 29; + } + } else { + label = 29; + } + if ((label|0) == 29) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13920>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13920+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13944>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13944+4>>2]|0; + $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $170 = +HEAPF32[7713]; + $171 = $169 - $170; + $172 = $171 < 0.0; + $$sink11 = $172 ? 256 : 512; + $$sink16 = $$sink11; + } + HEAP32[7707] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13920>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13920+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13944>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13944+4>>2]|0; + $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $174 = 360.0 - $173; + HEAPF32[7714] = $174; + STACKTOP = sp;return; + break; + } + case 0: { + HEAPF32[7713] = 0.0; + HEAPF32[7714] = 0.0; + HEAPF32[3484] = 0.0; + HEAPF32[(13940)>>2] = 0.0; + HEAP32[7708] = 0; + HEAP32[7707] = 0; + STACKTOP = sp;return; + break; + } + default: { + STACKTOP = sp;return; + } + } + } + if ($5) { + $6 = HEAP32[7709]|0; + $7 = (($6) + 1)|0; + HEAP32[7709] = $7; + $8 = HEAP32[7707]|0; + $9 = ($8|0)==(0); + $10 = ($6|0)>(0); + $or$cond = $10 & $9; + if ($or$cond) { + $11 = ((($0)) + 24|0); + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13888>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13888+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; + $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $13 = $12 < 0.029999999329447746; + if ($13) { + HEAP32[7707] = 2; + HEAP32[7709] = 0; + } else { + label = 6; + } + } else { + label = 6; + } + if ((label|0) == 6) { + HEAP32[7709] = 1; + HEAP32[7707] = 1; + } + $14 = ((($0)) + 24|0); + $15 = $14; + $16 = $15; + $17 = HEAP32[$16>>2]|0; + $18 = (($15) + 4)|0; + $19 = $18; + $20 = HEAP32[$19>>2]|0; + $21 = 13888; + $22 = $21; + HEAP32[$22>>2] = $17; + $23 = (($21) + 4)|0; + $24 = $23; + HEAP32[$24>>2] = $20; + $25 = 13896; + $26 = $25; + HEAP32[$26>>2] = $17; + $27 = (($25) + 4)|0; + $28 = $27; + HEAP32[$28>>2] = $20; + $29 = 13904; + $30 = $29; + HEAP32[$30>>2] = $17; + $31 = (($29) + 4)|0; + $32 = $31; + HEAP32[$32>>2] = $20; + $33 = ((($0)) + 8|0); + $34 = HEAP32[$33>>2]|0; + HEAP32[3] = $34; + HEAPF32[3478] = 0.0; + HEAPF32[(13916)>>2] = 0.0; + STACKTOP = sp;return; + } + switch ($4|0) { + case 0: { + $35 = HEAP32[7707]|0; + $36 = ($35|0)==(8); + if ($36) { + $37 = ((($0)) + 24|0); + $38 = $37; + $39 = $38; + $40 = HEAP32[$39>>2]|0; + $41 = (($38) + 4)|0; + $42 = $41; + $43 = HEAP32[$42>>2]|0; + $44 = 13904; + $45 = $44; + HEAP32[$45>>2] = $40; + $46 = (($44) + 4)|0; + $47 = $46; + HEAP32[$47>>2] = $43; + } + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13888>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13888+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13904>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13904+4>>2]|0; + $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $49 = $48 / 0.0; + HEAPF32[7710] = $49; + HEAP32[7711] = 0; + $50 = $49 > 5.0000002374872565E-4; + if ($50) { + $51 = HEAP32[3]|0; + $52 = ((($0)) + 8|0); + $53 = HEAP32[$52>>2]|0; + $54 = ($51|0)==($53|0); + if ($54) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13888>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13888+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13904>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13904+4>>2]|0; + $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $56 = 360.0 - $55; + HEAPF32[7712] = $56; + $57 = $56 < 30.0; + $58 = $56 > 330.0; + $or$cond3 = $57 | $58; + if ($or$cond3) { + $$sink10 = 16; + } else { + $59 = $56 > 30.0; + $60 = $56 < 120.0; + $or$cond5 = $59 & $60; + if ($or$cond5) { + $$sink10 = 64; + } else { + $61 = $56 > 120.0; + $62 = $56 < 210.0; + $or$cond7 = $61 & $62; + $63 = $56 > 210.0; + $64 = $56 < 300.0; + $or$cond9 = $63 & $64; + $$sink = $or$cond9 ? 128 : 0; + $$$sink = $or$cond7 ? 32 : $$sink; + $$sink10 = $$$sink; + } + } + } else { + label = 16; + } + } else { + label = 16; + } + if ((label|0) == 16) { + HEAPF32[7710] = 0.0; + HEAPF32[7712] = 0.0; + $$sink10 = 0; + } + HEAP32[7707] = $$sink10; + HEAPF32[3474] = 0.0; + HEAPF32[(13900)>>2] = 0.0; + HEAP32[7708] = 0; + STACKTOP = sp;return; + break; + } + case 2: { + $65 = HEAP32[7711]|0; + $66 = ($65|0)==(0); + if ($66) { + HEAP32[7711] = 1; + } + $67 = ((($0)) + 24|0); + $68 = $67; + $69 = $68; + $70 = HEAP32[$69>>2]|0; + $71 = (($68) + 4)|0; + $72 = $71; + $73 = HEAP32[$72>>2]|0; + $74 = 13920; + $75 = $74; + HEAP32[$75>>2] = $70; + $76 = (($74) + 4)|0; + $77 = $76; + HEAP32[$77>>2] = $73; + $78 = HEAP32[7707]|0; + $79 = ($78|0)==(4); + if ($79) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13888>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13888+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13920>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13920+4>>2]|0; + $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $81 = !($80 >= 0.014999999664723873); + if (!($81)) { + HEAP32[7707] = 8; + } + } + $82 = +HEAPF32[3480]; + $83 = +HEAPF32[3474]; + $84 = $82 - $83; + HEAPF32[3478] = $84; + $85 = +HEAPF32[(13924)>>2]; + $86 = +HEAPF32[(13900)>>2]; + $87 = $85 - $86; + HEAPF32[(13916)>>2] = $87; + STACKTOP = sp;return; + break; + } + default: { + STACKTOP = sp;return; + } + } +} +function _UpdateGestures() { + var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[7707]|0; + $$off = (($0) + -1)|0; + $1 = ($$off>>>0)<(2); + $2 = HEAP32[7708]|0; + $3 = ($2|0)<(2); + $or$cond3 = $1 & $3; + if ($or$cond3) { + HEAP32[7707] = 4; + } + $4 = HEAP32[7707]|0; + $5 = (($4) + -16)|0; + $6 = $5 >>> 4; + $7 = $5 << 28; + $8 = $6 | $7; + switch ($8|0) { + case 0: case 1: case 3: case 7: { + break; + } + default: { + return; + } + } + HEAP32[7707] = 0; + return; +} +function _GetMousePosition($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = 13952; + $2 = $1; + $3 = HEAP32[$2>>2]|0; + $4 = (($1) + 4)|0; + $5 = $4; + $6 = HEAP32[$5>>2]|0; + $7 = $0; + $8 = $7; + HEAP32[$8>>2] = $3; + $9 = (($7) + 4)|0; + $10 = $9; + HEAP32[$10>>2] = $6; + return; +} +function _GetScreenWidth() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[7717]|0; + return ($0|0); +} +function _GetScreenHeight() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[7716]|0; + return ($0|0); +} +function _InitWindow($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + _TraceLog(0,3632,$vararg_buffer); + HEAP32[7719] = $2; + _InitGraphicsDevice($0,$1); + _LoadDefaultFont(); + _InitTimer_10(); + (_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(4|0))|0); + (_emscripten_set_keypress_callback((3661|0),(0|0),1,(5|0))|0); + (_emscripten_set_click_callback((3661|0),(0|0),1,(6|0))|0); + (_emscripten_set_touchstart_callback((3661|0),(0|0),1,(7|0))|0); + (_emscripten_set_touchend_callback((3661|0),(0|0),1,(7|0))|0); + (_emscripten_set_touchmove_callback((3661|0),(0|0),1,(7|0))|0); + (_emscripten_set_touchcancel_callback((3661|0),(0|0),1,(7|0))|0); + (_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0); + (_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0); + $3 = HEAP32[7717]|0; + $4 = (+($3|0)); + $5 = $4 * 0.5; + HEAPF32[3488] = $5; + $6 = HEAP32[7716]|0; + $7 = (+($6|0)); + $8 = $7 * 0.5; + HEAPF32[(13956)>>2] = $8; + $9 = HEAP32[7720]|0; + $10 = ($9|0)==(0); + if ($10) { + STACKTOP = sp;return; + } + _SetTargetFPS(60); + _LogoAnimation(); + STACKTOP = sp;return; +} +function _TraceLog($0,$1,$varargs) { + $0 = $0|0; + $1 = $1|0; + $varargs = $varargs|0; + var $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $endptr = 0, $strlen = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $2 = sp; + switch ($0|0) { + case 0: { + ;HEAP8[13992>>0]=HEAP8[8190>>0]|0;HEAP8[13992+1>>0]=HEAP8[8190+1>>0]|0;HEAP8[13992+2>>0]=HEAP8[8190+2>>0]|0;HEAP8[13992+3>>0]=HEAP8[8190+3>>0]|0;HEAP8[13992+4>>0]=HEAP8[8190+4>>0]|0;HEAP8[13992+5>>0]=HEAP8[8190+5>>0]|0;HEAP8[13992+6>>0]=HEAP8[8190+6>>0]|0; + break; + } + case 1: { + $3 = 13992; + $4 = $3; + HEAP32[$4>>2] = 1330795077; + $5 = (($3) + 4)|0; + $6 = $5; + HEAP32[$6>>2] = 2112082; + break; + } + case 2: { + dest=13992; src=8197; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + break; + } + case 3: { + $7 = 13992; + $8 = $7; + HEAP32[$8>>2] = 1430406468; + $9 = (($7) + 4)|0; + $10 = $9; + HEAP32[$10>>2] = 2112071; + break; + } + default: { + } + } + (_strcat(13992,$1)|0); + $strlen = (_strlen(13992)|0); + $endptr = (13992 + ($strlen)|0); + HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; + HEAP32[$2>>2] = $varargs; + $11 = ($0|0)==(3); + if ($11) { + STACKTOP = sp;return; + } + (_vprintf(13992,$2)|0); + $12 = ($0|0)==(1); + if ($12) { + _exit(1); + // unreachable; + } else { + STACKTOP = sp;return; + } +} +function _InitGraphicsDevice($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$015 = 0, $$byval_copy = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; + var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0, $82 = 0.0, $83 = 0, $84 = 0, $85 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer18 = 0, $vararg_buffer22 = 0, $vararg_buffer3 = 0, $vararg_buffer6 = 0, $vararg_buffer8 = 0, $vararg_ptr13 = 0, $vararg_ptr17 = 0, $vararg_ptr21 = 0, $vararg_ptr5 = 0, dest = 0; + var label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0); + $$byval_copy = sp + 136|0; + $vararg_buffer22 = sp + 64|0; + $vararg_buffer18 = sp + 56|0; + $vararg_buffer14 = sp + 48|0; + $vararg_buffer10 = sp + 40|0; + $vararg_buffer8 = sp + 32|0; + $vararg_buffer6 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $2 = sp + 72|0; + $3 = sp + 140|0; + HEAP32[7717] = $0; + HEAP32[7716] = $1; + _MatrixIdentity($2); + dest=30956; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + (_glfwSetErrorCallback((1|0))|0); + $4 = (_glfwInit()|0); + $5 = ($4|0)==(0); + if ($5) { + _TraceLog(1,4332,$vararg_buffer); + } + $6 = HEAP32[7717]|0; + HEAP32[7755] = $6; + $7 = HEAP32[7716]|0; + HEAP32[7756] = $7; + _glfwDefaultWindowHints(); + $8 = HEAP8[33680]|0; + $9 = $8 & 4; + $10 = ($9<<24>>24)==(0); + if ($10) { + _glfwWindowHint(131075,0); + } else { + _glfwWindowHint(131075,1); + } + $11 = HEAP8[33680]|0; + $12 = $11 & 8; + $13 = ($12<<24>>24)==(0); + if (!($13)) { + _glfwWindowHint(131077,1); + } + $14 = HEAP8[33680]|0; + $15 = $14 & 32; + $16 = ($15<<24>>24)==(0); + if (!($16)) { + _glfwWindowHint(135181,4); + _TraceLog(0,4358,$vararg_buffer1); + } + $17 = (_rlGetVersion()|0); + $18 = ($17|0)==(2); + if ($18) { + _glfwWindowHint(139266,2); + _glfwWindowHint(139267,1); + } else { + $19 = (_rlGetVersion()|0); + $20 = ($19|0)==(3); + if ($20) { + _glfwWindowHint(139266,3); + _glfwWindowHint(139267,3); + _glfwWindowHint(139272,204801); + _glfwWindowHint(139270,0); + } + } + $21 = HEAP32[7757]|0; + $22 = ($21|0)==(0); + if ($22) { + $47 = HEAP32[7717]|0; + $48 = HEAP32[7716]|0; + $49 = HEAP32[7719]|0; + $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); + HEAP32[7715] = $50; + $51 = HEAP32[7717]|0; + HEAP32[7758] = $51; + $52 = HEAP32[7716]|0; + HEAP32[7759] = $52; + $54 = $50; + } else { + $23 = (_glfwGetPrimaryMonitor()|0); + $24 = (_glfwGetVideoModes(($23|0),($$byval_copy|0))|0); + $25 = HEAP32[$$byval_copy>>2]|0; + $26 = ($25|0)>(0); + L22: do { + if ($26) { + $27 = HEAP32[7717]|0; + $28 = HEAP32[$$byval_copy>>2]|0; + $29 = HEAP32[7716]|0; + $$015 = 0; + while(1) { + $30 = (($24) + (($$015*24)|0)|0); + $31 = HEAP32[$30>>2]|0; + $32 = ($31|0)<($27|0); + if (!($32)) { + $33 = (((($24) + (($$015*24)|0)|0)) + 4|0); + $34 = HEAP32[$33>>2]|0; + $35 = ($34|0)<($29|0); + if (!($35)) { + break; + } + } + $36 = (($$015) + 1)|0; + $37 = ($36|0)<($28|0); + if ($37) { + $$015 = $36; + } else { + break L22; + } + } + HEAP32[7755] = $31; + HEAP32[7756] = $34; + } + } while(0); + $38 = HEAP32[7755]|0; + $39 = HEAP32[7756]|0; + HEAP32[$vararg_buffer3>>2] = $38; + $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); + HEAP32[$vararg_ptr5>>2] = $39; + _TraceLog(2,4383,$vararg_buffer3); + $40 = HEAP32[7755]|0; + $41 = HEAP32[7756]|0; + _SetupFramebufferSize($40,$41); + $42 = HEAP32[7755]|0; + $43 = HEAP32[7756]|0; + $44 = HEAP32[7719]|0; + $45 = (_glfwGetPrimaryMonitor()|0); + $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); + HEAP32[7715] = $46; + $54 = $46; + } + $53 = ($54|0)==(0|0); + if ($53) { + _glfwTerminate(); + _TraceLog(1,4421,$vararg_buffer6); + } else { + _TraceLog(0,4454,$vararg_buffer8); + $55 = HEAP32[7758]|0; + $56 = HEAP32[7759]|0; + HEAP32[$vararg_buffer10>>2] = $55; + $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); + HEAP32[$vararg_ptr13>>2] = $56; + _TraceLog(0,4494,$vararg_buffer10); + $57 = HEAP32[7717]|0; + $58 = HEAP32[7716]|0; + HEAP32[$vararg_buffer14>>2] = $57; + $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); + HEAP32[$vararg_ptr17>>2] = $58; + _TraceLog(0,4515,$vararg_buffer14); + $59 = HEAP32[7760]|0; + $60 = HEAP32[7761]|0; + HEAP32[$vararg_buffer18>>2] = $59; + $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); + HEAP32[$vararg_ptr21>>2] = $60; + _TraceLog(0,4536,$vararg_buffer18); + } + $61 = HEAP32[7715]|0; + (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); + $62 = HEAP32[7715]|0; + (_glfwSetCursorEnterCallback(($62|0),(2|0))|0); + $63 = HEAP32[7715]|0; + (_glfwSetKeyCallback(($63|0),(1|0))|0); + $64 = HEAP32[7715]|0; + (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); + $65 = HEAP32[7715]|0; + (_glfwSetCursorPosCallback(($65|0),(1|0))|0); + $66 = HEAP32[7715]|0; + (_glfwSetCharCallback(($66|0),(3|0))|0); + $67 = HEAP32[7715]|0; + (_glfwSetScrollCallback(($67|0),(2|0))|0); + $68 = HEAP32[7715]|0; + (_glfwSetWindowIconifyCallback(($68|0),(4|0))|0); + $69 = HEAP32[7715]|0; + _glfwMakeContextCurrent(($69|0)); + _glfwSwapInterval(0); + $70 = HEAP8[33680]|0; + $71 = $70 & 64; + $72 = ($71<<24>>24)==(0); + if ($72) { + $73 = HEAP32[7717]|0; + $74 = HEAP32[7716]|0; + _rlglInit($73,$74); + _SetupViewport(); + _rlMatrixMode(5889); + _rlLoadIdentity(); + $75 = HEAP32[7758]|0; + $76 = HEAP32[7760]|0; + $77 = (($75) - ($76))|0; + $78 = (+($77|0)); + $79 = HEAP32[7759]|0; + $80 = HEAP32[7761]|0; + $81 = (($79) - ($80))|0; + $82 = (+($81|0)); + _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); + _rlMatrixMode(5888); + _rlLoadIdentity(); + HEAP8[$3>>0] = -11; + $83 = ((($3)) + 1|0); + HEAP8[$83>>0] = -11; + $84 = ((($3)) + 2|0); + HEAP8[$84>>0] = -11; + $85 = ((($3)) + 3|0); + HEAP8[$85>>0] = -1; + ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0; + _ClearBackground($$byval_copy); + STACKTOP = sp;return; + } + _glfwSwapInterval(1); + _TraceLog(0,4561,$vararg_buffer22); + $73 = HEAP32[7717]|0; + $74 = HEAP32[7716]|0; + _rlglInit($73,$74); + _SetupViewport(); + _rlMatrixMode(5889); + _rlLoadIdentity(); + $75 = HEAP32[7758]|0; + $76 = HEAP32[7760]|0; + $77 = (($75) - ($76))|0; + $78 = (+($77|0)); + $79 = HEAP32[7759]|0; + $80 = HEAP32[7761]|0; + $81 = (($79) - ($80))|0; + $82 = (+($81|0)); + _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); + _rlMatrixMode(5888); + _rlLoadIdentity(); + HEAP8[$3>>0] = -11; + $83 = ((($3)) + 1|0); + HEAP8[$83>>0] = -11; + $84 = ((($3)) + 2|0); + HEAP8[$84>>0] = -11; + $85 = ((($3)) + 3|0); + HEAP8[$85>>0] = -1; + ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0; + _ClearBackground($$byval_copy); + STACKTOP = sp;return; +} +function _LoadDefaultFont() { + var $$ = 0, $$0101 = 0, $$090100 = 0, $$09299 = 0, $$095104 = 0, $$096103 = 0, $$097102 = 0, $$191 = 0, $$193 = 0, $$byval_copy1 = 0, $$lcssa = 0, $$sroa$0$0$$sroa_idx = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; + var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0; + var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $$byval_copy1 = sp + 44|0; + $vararg_buffer = sp; + $0 = sp + 4|0; + $1 = sp + 24|0; + HEAP32[(30924)>>2] = 224; + $2 = (_malloc(65536)|0); + _memset(($2|0),0,65536)|0; + $$095104 = 0;$$096103 = 0; + while(1) { + $3 = (16 + ($$095104<<2)|0); + $4 = HEAP32[$3>>2]|0; + $$097102 = 31; + while(1) { + $16 = 1 << $$097102; + $17 = $4 & $16; + $18 = ($17|0)==(0); + if (!($18)) { + $19 = (($$097102) + ($$096103))|0; + $$sroa$0$0$$sroa_idx = (($2) + ($19<<2)|0); + HEAP8[$$sroa$0$0$$sroa_idx>>0]=-1&255;HEAP8[$$sroa$0$0$$sroa_idx+1>>0]=(-1>>8)&255;HEAP8[$$sroa$0$0$$sroa_idx+2>>0]=(-1>>16)&255;HEAP8[$$sroa$0$0$$sroa_idx+3>>0]=-1>>24; + } + $20 = (($$097102) + -1)|0; + $21 = ($$097102|0)>(0); + if ($21) { + $$097102 = $20; + } else { + break; + } + } + $12 = (($$095104) + 1)|0; + $13 = ($$095104|0)>(511); + $$ = $13 ? 0 : $12; + $14 = (($$096103) + 32)|0; + $15 = ($14|0)<(16384); + if ($15) { + $$095104 = $$;$$096103 = $14; + } else { + break; + } + } + _LoadImageEx($0,$2,128,128); + _ImageFormat($0,2); + _free($2); + ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; + _LoadTextureFromImage($1,$$byval_copy1); + ;HEAP32[30900>>2]=HEAP32[$1>>2]|0;HEAP32[30900+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[30900+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[30900+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[30900+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; + _UnloadImage($$byval_copy1); + $5 = HEAP32[(30924)>>2]|0; + $6 = $5 << 5; + $7 = (_malloc($6)|0); + HEAP32[(30928)>>2] = $7; + $8 = ($5|0)>(0); + if (!($8)) { + $$lcssa = $7; + $22 = ((($$lcssa)) + 16|0); + $23 = HEAP32[$22>>2]|0; + HEAP32[(30920)>>2] = $23; + $24 = HEAP32[7725]|0; + HEAP32[$vararg_buffer>>2] = $24; + _TraceLog(0,3856,$vararg_buffer); + STACKTOP = sp;return; + } + $9 = HEAP32[(30904)>>2]|0; + $10 = HEAP32[(30924)>>2]|0; + $11 = HEAP32[(30928)>>2]|0; + $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; + while(1) { + $25 = (($$0101) + 32)|0; + $26 = (($27) + ($$0101<<5)|0); + HEAP32[$26>>2] = $25; + $28 = (((($27) + ($$0101<<5)|0)) + 4|0); + HEAP32[$28>>2] = $$090100; + $29 = ($$09299*11)|0; + $30 = (($29) + 1)|0; + $31 = (((($27) + ($$0101<<5)|0)) + 8|0); + HEAP32[$31>>2] = $30; + $32 = (2064 + ($$0101<<2)|0); + $33 = HEAP32[$32>>2]|0; + $34 = (((($27) + ($$0101<<5)|0)) + 12|0); + HEAP32[$34>>2] = $33; + $35 = (((($27) + ($$0101<<5)|0)) + 16|0); + HEAP32[$35>>2] = 10; + $36 = (($$090100) + 1)|0; + $37 = (($36) + ($33))|0; + $38 = ($37|0)<($9|0); + $39 = (($$09299) + 1)|0; + if ($38) { + $$191 = $37;$$193 = $$09299; + } else { + $40 = ($39*11)|0; + $41 = (($40) + 1)|0; + $42 = (($33) + 2)|0; + HEAP32[$28>>2] = 1; + HEAP32[$31>>2] = $41; + $$191 = $42;$$193 = $39; + } + $43 = (((($27) + ($$0101<<5)|0)) + 20|0); + HEAP32[$43>>2] = 0; + $44 = (((($27) + ($$0101<<5)|0)) + 24|0); + HEAP32[$44>>2] = 0; + $45 = (((($27) + ($$0101<<5)|0)) + 28|0); + HEAP32[$45>>2] = 0; + $46 = (($$0101) + 1)|0; + $47 = ($46|0)<($10|0); + if ($47) { + $$0101 = $46;$$090100 = $$191;$$09299 = $$193;$27 = $11; + } else { + $$lcssa = $11; + break; + } + } + $22 = ((($$lcssa)) + 16|0); + $23 = HEAP32[$22>>2]|0; + HEAP32[(30920)>>2] = $23; + $24 = HEAP32[7725]|0; + HEAP32[$vararg_buffer>>2] = $24; + _TraceLog(0,3856,$vararg_buffer); + STACKTOP = sp;return; +} +function _InitTimer_10() { + var $0 = 0, $1 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_time((0|0))|0); + _srand($0); + $1 = (+_GetTime()); + HEAPF64[1748] = $1; + return; +} +function _EmscriptenFullscreenChangeCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $11 = 0, $12 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, $vararg_ptr9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer4 = sp + 16|0; + $vararg_buffer = sp; + $3 = HEAP32[$1>>2]|0; + $4 = ($3|0)==(0); + $5 = ((($1)) + 264|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($1)) + 268|0); + $8 = HEAP32[$7>>2]|0; + $9 = ((($1)) + 272|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($1)) + 276|0); + $12 = HEAP32[$11>>2]|0; + if ($4) { + HEAP32[$vararg_buffer4>>2] = $6; + $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); + HEAP32[$vararg_ptr7>>2] = $8; + $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); + HEAP32[$vararg_ptr8>>2] = $10; + $vararg_ptr9 = ((($vararg_buffer4)) + 12|0); + HEAP32[$vararg_ptr9>>2] = $12; + _TraceLog(0,3789,$vararg_buffer4); + STACKTOP = sp;return 0; + } else { + HEAP32[$vararg_buffer>>2] = $6; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $8; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $10; + $vararg_ptr3 = ((($vararg_buffer)) + 12|0); + HEAP32[$vararg_ptr3>>2] = $12; + _TraceLog(0,3720,$vararg_buffer); + STACKTOP = sp;return 0; + } + return (0)|0; +} +function _EmscriptenKeyboardCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($0|0)==(1); + if (!($3)) { + return 0; + } + $4 = ((($1)) + 32|0); + $5 = (_strcmp($4,3713)|0); + $6 = ($5|0)==(0); + if (!($6)) { + return 0; + } + (_emscripten_exit_pointerlock()|0); + return 0; +} +function _EmscriptenMouseCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 272|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(272|0); + $3 = sp; + $4 = ($0|0)==(4); + if (!($4)) { + STACKTOP = sp;return 0; + } + (_emscripten_get_pointerlock_status(($3|0))|0); + $5 = HEAP32[$3>>2]|0; + $6 = ($5|0)==(0); + if ($6) { + (_emscripten_request_pointerlock((0|0),1)|0); + } else { + (_emscripten_exit_pointerlock()|0); + (_emscripten_get_pointerlock_status(($3|0))|0); + } + STACKTOP = sp;return 0; +} +function _EmscriptenTouchCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$byval_copy = 0, $$sink = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$03$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx2 = 0, $$sroa$24$0$$sroa_idx5 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0, $22 = 0, $23 = 0.0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0, $59 = 0.0, $6 = 0; + var $60 = 0.0, $61 = 0.0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $$byval_copy = sp + 56|0; + $3 = sp; + switch ($0|0) { + case 22: { + $$sink = 1; + label = 4; + break; + } + case 23: { + $$sink = 0; + label = 4; + break; + } + case 24: { + $$sink = 2; + label = 4; + break; + } + default: { + } + } + if ((label|0) == 4) { + HEAP32[$3>>2] = $$sink; + } + $4 = HEAP32[$1>>2]|0; + $5 = ((($3)) + 4|0); + HEAP32[$5>>2] = $4; + $6 = ((($1)) + 20|0); + $7 = HEAP32[$6>>2]|0; + $8 = ((($3)) + 8|0); + HEAP32[$8>>2] = $7; + $9 = ((($1)) + 72|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($3)) + 12|0); + HEAP32[$11>>2] = $10; + $12 = ((($1)) + 56|0); + $13 = HEAP32[$12>>2]|0; + $14 = (+($13|0)); + $15 = ((($1)) + 60|0); + $16 = HEAP32[$15>>2]|0; + $17 = (+($16|0)); + $$sroa$03$0$$sroa_idx = ((($3)) + 24|0); + HEAPF32[$$sroa$03$0$$sroa_idx>>2] = $14; + $$sroa$24$0$$sroa_idx5 = ((($3)) + 28|0); + HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $17; + $18 = ((($1)) + 108|0); + $19 = HEAP32[$18>>2]|0; + $20 = (+($19|0)); + $21 = ((($1)) + 112|0); + $22 = HEAP32[$21>>2]|0; + $23 = (+($22|0)); + $$sroa$0$0$$sroa_idx = ((($3)) + 32|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $20; + $$sroa$2$0$$sroa_idx2 = ((($3)) + 36|0); + HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $23; + $24 = ((($3)) + 24|0); + $25 = $24; + $26 = $25; + $27 = HEAP32[$26>>2]|0; + $28 = (($25) + 4)|0; + $29 = $28; + $30 = HEAP32[$29>>2]|0; + $31 = 13968; + $32 = $31; + HEAP32[$32>>2] = $27; + $33 = (($31) + 4)|0; + $34 = $33; + HEAP32[$34>>2] = $30; + $35 = ((($3)) + 32|0); + $36 = $35; + $37 = $36; + $38 = HEAP32[$37>>2]|0; + $39 = (($36) + 4)|0; + $40 = $39; + $41 = HEAP32[$40>>2]|0; + $42 = (13976); + $43 = $42; + HEAP32[$43>>2] = $38; + $44 = (($42) + 4)|0; + $45 = $44; + HEAP32[$45>>2] = $41; + $46 = (_GetScreenWidth()|0); + $47 = (+($46|0)); + $48 = +HEAPF32[$24>>2]; + $49 = $48 / $47; + HEAPF32[$24>>2] = $49; + $50 = (_GetScreenHeight()|0); + $51 = (+($50|0)); + $52 = +HEAPF32[$$sroa$24$0$$sroa_idx5>>2]; + $53 = $52 / $51; + HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $53; + $54 = (_GetScreenWidth()|0); + $55 = (+($54|0)); + $56 = +HEAPF32[$35>>2]; + $57 = $56 / $55; + HEAPF32[$35>>2] = $57; + $58 = (_GetScreenHeight()|0); + $59 = (+($58|0)); + $60 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2]; + $61 = $60 / $59; + HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $61; + dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _ProcessGestureEvent($$byval_copy); + STACKTOP = sp;return 1; +} +function _EmscriptenGamepadCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$sink = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($1)) + 1296|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($4|0)==(0); + if ($5) { + label = 3; + } else { + $6 = ((($1)) + 1300|0); + $7 = HEAP32[$6>>2]|0; + $8 = ($7|0)<(4); + if ($8) { + $$sink = 1; + } else { + label = 3; + } + } + if ((label|0) == 3) { + $$sink = 0; + } + $9 = ((($1)) + 1300|0); + $10 = HEAP32[$9>>2]|0; + $11 = (30884 + ($10<<2)|0); + HEAP32[$11>>2] = $$sink; + return 0; +} +function _SetTargetFPS($0) { + $0 = $0|0; + var $$ = 0.0, $$op = 0.0, $1 = 0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = ($0|0)<(1); + $2 = (+($0|0)); + $3 = 1.0 / $2; + $$ = $1 ? 0.0 : $3; + HEAPF64[1745] = $$; + $4 = $3; + $$op = $4 * 1000.0; + $5 = $$op; + $6 = $1 ? 0.0 : $5; + HEAPF64[$vararg_buffer>>3] = $6; + _TraceLog(0,3669,$vararg_buffer); + STACKTOP = sp;return; +} +function _LogoAnimation() { + var label = 0, sp = 0; + sp = STACKTOP; + HEAP32[7720] = 0; + return; +} +function _GetTime() { + var $0 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (+_glfwGetTime()); + return (+$0); +} +function _LoadImageEx($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$03334 = 0, $$035 = 0, $$sroa$12$0$$sroa_idx21 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$9$0$$sroa_idx18 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, label = 0, sp = 0; + sp = STACKTOP; + $4 = $2 << 2; + $5 = Math_imul($4, $3)|0; + $6 = (_malloc($5)|0); + $7 = ($5|0)>(0); + if ($7) { + $8 = (($5) + -1)|0; + $9 = $8 >>> 2; + $$03334 = 0;$$035 = 0; + while(1) { + $10 = (($1) + ($$03334<<2)|0); + $11 = HEAP8[$10>>0]|0; + $12 = (($6) + ($$035)|0); + HEAP8[$12>>0] = $11; + $13 = (((($1) + ($$03334<<2)|0)) + 1|0); + $14 = HEAP8[$13>>0]|0; + $15 = $$035 | 1; + $16 = (($6) + ($15)|0); + HEAP8[$16>>0] = $14; + $17 = (((($1) + ($$03334<<2)|0)) + 2|0); + $18 = HEAP8[$17>>0]|0; + $19 = $$035 | 2; + $20 = (($6) + ($19)|0); + HEAP8[$20>>0] = $18; + $21 = (((($1) + ($$03334<<2)|0)) + 3|0); + $22 = HEAP8[$21>>0]|0; + $23 = $$035 | 3; + $24 = (($6) + ($23)|0); + HEAP8[$24>>0] = $22; + $25 = (($$03334) + 1)|0; + $26 = (($$035) + 4)|0; + $exitcond = ($$03334|0)==($9|0); + if ($exitcond) { + break; + } else { + $$03334 = $25;$$035 = $26; + } + } + } + HEAP32[$0>>2] = $6; + $$sroa$9$0$$sroa_idx18 = ((($0)) + 4|0); + HEAP32[$$sroa$9$0$$sroa_idx18>>2] = $2; + $$sroa$12$0$$sroa_idx21 = ((($0)) + 8|0); + HEAP32[$$sroa$12$0$$sroa_idx21>>2] = $3; + $$sroa$15$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$15$0$$sroa_idx24>>2] = 1; + $$sroa$16$0$$sroa_idx26 = ((($0)) + 16|0); + HEAP32[$$sroa$16$0$$sroa_idx26>>2] = 7; + return; +} +function _ImageFormat($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0166199 = 0, $$0167197 = 0, $$0168195 = 0, $$0169192 = 0, $$0170190 = 0, $$0171188 = 0, $$0172189 = 0, $$0202 = 0, $$1194 = 0, $$2201 = 0, $$byval_copy = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0, $106 = 0, $107 = 0; + var $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0; + var $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0; + var $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0; + var $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0, $174 = 0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0, $179 = 0, $18 = 0; + var $180 = 0, $181 = 0.0, $182 = 0.0, $183 = 0.0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0.0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0; + var $199 = 0, $2 = 0, $20 = 0.0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0; + var $216 = 0, $217 = 0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0.0, $221 = 0, $222 = 0, $223 = 0, $224 = 0.0, $225 = 0.0, $226 = 0.0, $227 = 0, $228 = 0, $229 = 0, $23 = 0.0, $230 = 0.0, $231 = 0.0, $232 = 0.0, $233 = 0; + var $234 = 0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0, $24 = 0.0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0.0, $250 = 0, $251 = 0; + var $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0; + var $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0.0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0; + var $289 = 0, $29 = 0.0, $290 = 0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0, $61 = 0.0, $62 = 0.0; + var $63 = 0.0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0; + var $or$cond = 0, $roundf = 0.0, $roundf173 = 0.0, $roundf174 = 0.0, $roundf175 = 0.0, $roundf176 = 0.0, $roundf177 = 0.0, $roundf178 = 0.0, $roundf179 = 0.0, $roundf180 = 0.0, $roundf181 = 0.0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy = sp + 4|0; + $vararg_buffer = sp; + $2 = ((($0)) + 16|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)==($1|0); + if ($4) { + STACKTOP = sp;return; + } + $5 = ($3|0)<(8); + $6 = ($1|0)<(8); + $or$cond = $6 & $5; + if (!($or$cond)) { + _TraceLog(2,4232,$vararg_buffer); + STACKTOP = sp;return; + } + ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; + $7 = (_GetImageData($$byval_copy)|0); + $8 = HEAP32[$0>>2]|0; + _free($8); + HEAP32[$2>>2] = $1; + switch ($1|0) { + case 1: { + $9 = ((($0)) + 4|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($0)) + 8|0); + $12 = HEAP32[$11>>2]|0; + $13 = Math_imul($12, $10)|0; + $14 = (_malloc($13)|0); + HEAP32[$0>>2] = $14; + $15 = Math_imul($12, $10)|0; + $16 = ($15|0)>(0); + if ($16) { + $$0171188 = 0; + while(1) { + $17 = (($7) + ($$0171188<<2)|0); + $18 = HEAP8[$17>>0]|0; + $19 = (+($18&255)); + $20 = $19 * 0.29899999499320984; + $21 = (((($7) + ($$0171188<<2)|0)) + 1|0); + $22 = HEAP8[$21>>0]|0; + $23 = (+($22&255)); + $24 = $23 * 0.58700001239776611; + $25 = $20 + $24; + $26 = (((($7) + ($$0171188<<2)|0)) + 2|0); + $27 = HEAP8[$26>>0]|0; + $28 = (+($27&255)); + $29 = $28 * 0.11400000005960464; + $30 = $25 + $29; + $31 = (~~(($30))&255); + $32 = HEAP32[$0>>2]|0; + $33 = (($32) + ($$0171188)|0); + HEAP8[$33>>0] = $31; + $34 = (($$0171188) + 1)|0; + $35 = HEAP32[$9>>2]|0; + $36 = HEAP32[$11>>2]|0; + $37 = Math_imul($36, $35)|0; + $38 = ($34|0)<($37|0); + if ($38) { + $$0171188 = $34; + } else { + break; + } + } + } + break; + } + case 2: { + $39 = ((($0)) + 4|0); + $40 = HEAP32[$39>>2]|0; + $41 = ((($0)) + 8|0); + $42 = HEAP32[$41>>2]|0; + $43 = $40 << 1; + $44 = Math_imul($43, $42)|0; + $45 = (_malloc($44)|0); + HEAP32[$0>>2] = $45; + $46 = HEAP32[$39>>2]|0; + $47 = $46 << 1; + $48 = Math_imul($47, $42)|0; + $49 = ($48|0)>(0); + if ($49) { + $$0170190 = 0;$$0172189 = 0; + while(1) { + $50 = (($7) + ($$0172189<<2)|0); + $51 = HEAP8[$50>>0]|0; + $52 = (+($51&255)); + $53 = $52 * 0.29899999499320984; + $54 = (((($7) + ($$0172189<<2)|0)) + 1|0); + $55 = HEAP8[$54>>0]|0; + $56 = (+($55&255)); + $57 = $56 * 0.58700001239776611; + $58 = $53 + $57; + $59 = (((($7) + ($$0172189<<2)|0)) + 2|0); + $60 = HEAP8[$59>>0]|0; + $61 = (+($60&255)); + $62 = $61 * 0.11400000005960464; + $63 = $58 + $62; + $64 = (~~(($63))&255); + $65 = HEAP32[$0>>2]|0; + $66 = (($65) + ($$0170190)|0); + HEAP8[$66>>0] = $64; + $67 = (((($7) + ($$0172189<<2)|0)) + 3|0); + $68 = HEAP8[$67>>0]|0; + $69 = HEAP32[$0>>2]|0; + $70 = $$0170190 | 1; + $71 = (($69) + ($70)|0); + HEAP8[$71>>0] = $68; + $72 = (($$0172189) + 1)|0; + $73 = (($$0170190) + 2)|0; + $74 = HEAP32[$39>>2]|0; + $75 = HEAP32[$41>>2]|0; + $76 = $74 << 1; + $77 = Math_imul($76, $75)|0; + $78 = ($73|0)<($77|0); + if ($78) { + $$0170190 = $73;$$0172189 = $72; + } else { + break; + } + } + } + break; + } + case 3: { + $79 = ((($0)) + 4|0); + $80 = HEAP32[$79>>2]|0; + $81 = ((($0)) + 8|0); + $82 = HEAP32[$81>>2]|0; + $83 = $80 << 1; + $84 = Math_imul($83, $82)|0; + $85 = (_malloc($84)|0); + HEAP32[$0>>2] = $85; + $86 = HEAP32[$79>>2]|0; + $87 = Math_imul($82, $86)|0; + $88 = ($87|0)>(0); + if ($88) { + $89 = HEAP8[$7>>0]|0; + $90 = (+($89&255)); + $91 = $90 * 31.0; + $92 = $91 / 255.0; + $roundf179 = (+_roundf((+$92))); + $93 = (~~(($roundf179))&255); + $94 = ((($7)) + 1|0); + $95 = HEAP8[$94>>0]|0; + $96 = (+($95&255)); + $97 = $96 * 63.0; + $98 = $97 / 255.0; + $roundf180 = (+_roundf((+$98))); + $99 = (~~(($roundf180))&255); + $100 = ((($7)) + 2|0); + $101 = HEAP8[$100>>0]|0; + $102 = (+($101&255)); + $103 = $102 * 31.0; + $104 = $103 / 255.0; + $roundf181 = (+_roundf((+$104))); + $105 = (~~(($roundf181))&255); + $106 = $93&255; + $107 = $106 << 11; + $108 = $99&255; + $109 = $108 << 5; + $110 = $109 | $107; + $111 = $105&255; + $112 = $110 | $111; + $113 = $112&65535; + $114 = HEAP32[$0>>2]|0; + $115 = HEAP32[$79>>2]|0; + $116 = HEAP32[$81>>2]|0; + $117 = Math_imul($116, $115)|0; + $$0169192 = 0; + while(1) { + $118 = (($114) + ($$0169192<<1)|0); + HEAP16[$118>>1] = $113; + $119 = (($$0169192) + 1)|0; + $120 = ($119|0)<($117|0); + if ($120) { + $$0169192 = $119; + } else { + break; + } + } + } + break; + } + case 4: { + $121 = ((($0)) + 4|0); + $122 = HEAP32[$121>>2]|0; + $123 = ((($0)) + 8|0); + $124 = HEAP32[$123>>2]|0; + $125 = ($122*3)|0; + $126 = Math_imul($125, $124)|0; + $127 = (_malloc($126)|0); + HEAP32[$0>>2] = $127; + $128 = HEAP32[$121>>2]|0; + $129 = ($128*3)|0; + $130 = Math_imul($129, $124)|0; + $131 = ($130|0)>(0); + if ($131) { + $$0168195 = 0;$$1194 = 0; + while(1) { + $132 = (($7) + ($$1194<<2)|0); + $133 = HEAP8[$132>>0]|0; + $134 = HEAP32[$0>>2]|0; + $135 = (($134) + ($$0168195)|0); + HEAP8[$135>>0] = $133; + $136 = (((($7) + ($$1194<<2)|0)) + 1|0); + $137 = HEAP8[$136>>0]|0; + $138 = HEAP32[$0>>2]|0; + $139 = (($$0168195) + 1)|0; + $140 = (($138) + ($139)|0); + HEAP8[$140>>0] = $137; + $141 = (((($7) + ($$1194<<2)|0)) + 2|0); + $142 = HEAP8[$141>>0]|0; + $143 = HEAP32[$0>>2]|0; + $144 = (($$0168195) + 2)|0; + $145 = (($143) + ($144)|0); + HEAP8[$145>>0] = $142; + $146 = (($$1194) + 1)|0; + $147 = (($$0168195) + 3)|0; + $148 = HEAP32[$121>>2]|0; + $149 = HEAP32[$123>>2]|0; + $150 = ($148*3)|0; + $151 = Math_imul($150, $149)|0; + $152 = ($147|0)<($151|0); + if ($152) { + $$0168195 = $147;$$1194 = $146; + } else { + break; + } + } + } + break; + } + case 5: { + $153 = ((($0)) + 4|0); + $154 = HEAP32[$153>>2]|0; + $155 = ((($0)) + 8|0); + $156 = HEAP32[$155>>2]|0; + $157 = $154 << 1; + $158 = Math_imul($157, $156)|0; + $159 = (_malloc($158)|0); + HEAP32[$0>>2] = $159; + $160 = HEAP32[$153>>2]|0; + $161 = Math_imul($156, $160)|0; + $162 = ($161|0)>(0); + if ($162) { + $163 = HEAP32[$0>>2]|0; + $164 = HEAP32[$153>>2]|0; + $165 = HEAP32[$155>>2]|0; + $166 = Math_imul($165, $164)|0; + $$0167197 = 0; + while(1) { + $167 = (($7) + ($$0167197<<2)|0); + $168 = HEAP8[$167>>0]|0; + $169 = (+($168&255)); + $170 = $169 * 31.0; + $171 = $170 / 255.0; + $roundf176 = (+_roundf((+$171))); + $172 = (~~(($roundf176))&255); + $173 = (((($7) + ($$0167197<<2)|0)) + 1|0); + $174 = HEAP8[$173>>0]|0; + $175 = (+($174&255)); + $176 = $175 * 31.0; + $177 = $176 / 255.0; + $roundf177 = (+_roundf((+$177))); + $178 = (~~(($roundf177))&255); + $179 = (((($7) + ($$0167197<<2)|0)) + 2|0); + $180 = HEAP8[$179>>0]|0; + $181 = (+($180&255)); + $182 = $181 * 31.0; + $183 = $182 / 255.0; + $roundf178 = (+_roundf((+$183))); + $184 = (~~(($roundf178))&255); + $185 = (((($7) + ($$0167197<<2)|0)) + 3|0); + $186 = HEAP8[$185>>0]|0; + $187 = ($186&255)>(50); + $188 = $172&255; + $189 = $188 << 11; + $190 = $178&255; + $191 = $190 << 6; + $192 = $191 | $189; + $193 = $184&255; + $194 = $193 << 1; + $195 = $192 | $194; + $196 = $187&1; + $197 = $195 | $196; + $198 = $197&65535; + $199 = (($163) + ($$0167197<<1)|0); + HEAP16[$199>>1] = $198; + $200 = (($$0167197) + 1)|0; + $201 = ($200|0)<($166|0); + if ($201) { + $$0167197 = $200; + } else { + break; + } + } + } + break; + } + case 6: { + $202 = ((($0)) + 4|0); + $203 = HEAP32[$202>>2]|0; + $204 = ((($0)) + 8|0); + $205 = HEAP32[$204>>2]|0; + $206 = $203 << 1; + $207 = Math_imul($206, $205)|0; + $208 = (_malloc($207)|0); + HEAP32[$0>>2] = $208; + $209 = HEAP32[$202>>2]|0; + $210 = Math_imul($205, $209)|0; + $211 = ($210|0)>(0); + if ($211) { + $212 = HEAP32[$0>>2]|0; + $213 = HEAP32[$202>>2]|0; + $214 = HEAP32[$204>>2]|0; + $215 = Math_imul($214, $213)|0; + $$0166199 = 0; + while(1) { + $216 = (($7) + ($$0166199<<2)|0); + $217 = HEAP8[$216>>0]|0; + $218 = (+($217&255)); + $219 = $218 * 15.0; + $220 = $219 / 255.0; + $roundf = (+_roundf((+$220))); + $221 = (~~(($roundf))&255); + $222 = (((($7) + ($$0166199<<2)|0)) + 1|0); + $223 = HEAP8[$222>>0]|0; + $224 = (+($223&255)); + $225 = $224 * 15.0; + $226 = $225 / 255.0; + $roundf173 = (+_roundf((+$226))); + $227 = (~~(($roundf173))&255); + $228 = (((($7) + ($$0166199<<2)|0)) + 2|0); + $229 = HEAP8[$228>>0]|0; + $230 = (+($229&255)); + $231 = $230 * 15.0; + $232 = $231 / 255.0; + $roundf174 = (+_roundf((+$232))); + $233 = (~~(($roundf174))&255); + $234 = (((($7) + ($$0166199<<2)|0)) + 3|0); + $235 = HEAP8[$234>>0]|0; + $236 = (+($235&255)); + $237 = $236 * 15.0; + $238 = $237 / 255.0; + $roundf175 = (+_roundf((+$238))); + $239 = (~~(($roundf175))&255); + $240 = $221&255; + $241 = $240 << 12; + $242 = $227&255; + $243 = $242 << 8; + $244 = $243 | $241; + $245 = $233&255; + $246 = $245 << 4; + $247 = $244 | $246; + $248 = $239&255; + $249 = $247 | $248; + $250 = $249&65535; + $251 = (($212) + ($$0166199<<1)|0); + HEAP16[$251>>1] = $250; + $252 = (($$0166199) + 1)|0; + $253 = ($252|0)<($215|0); + if ($253) { + $$0166199 = $252; + } else { + break; + } + } + } + break; + } + case 7: { + $254 = ((($0)) + 4|0); + $255 = HEAP32[$254>>2]|0; + $256 = ((($0)) + 8|0); + $257 = HEAP32[$256>>2]|0; + $258 = $255 << 2; + $259 = Math_imul($258, $257)|0; + $260 = (_malloc($259)|0); + HEAP32[$0>>2] = $260; + $261 = HEAP32[$254>>2]|0; + $262 = $261 << 2; + $263 = Math_imul($262, $257)|0; + $264 = ($263|0)>(0); + if ($264) { + $$0202 = 0;$$2201 = 0; + while(1) { + $265 = (($7) + ($$2201<<2)|0); + $266 = HEAP8[$265>>0]|0; + $267 = HEAP32[$0>>2]|0; + $268 = (($267) + ($$0202)|0); + HEAP8[$268>>0] = $266; + $269 = (((($7) + ($$2201<<2)|0)) + 1|0); + $270 = HEAP8[$269>>0]|0; + $271 = HEAP32[$0>>2]|0; + $272 = $$0202 | 1; + $273 = (($271) + ($272)|0); + HEAP8[$273>>0] = $270; + $274 = (((($7) + ($$2201<<2)|0)) + 2|0); + $275 = HEAP8[$274>>0]|0; + $276 = HEAP32[$0>>2]|0; + $277 = $$0202 | 2; + $278 = (($276) + ($277)|0); + HEAP8[$278>>0] = $275; + $279 = (((($7) + ($$2201<<2)|0)) + 3|0); + $280 = HEAP8[$279>>0]|0; + $281 = HEAP32[$0>>2]|0; + $282 = $$0202 | 3; + $283 = (($281) + ($282)|0); + HEAP8[$283>>0] = $280; + $284 = (($$2201) + 1)|0; + $285 = (($$0202) + 4)|0; + $286 = HEAP32[$254>>2]|0; + $287 = HEAP32[$256>>2]|0; + $288 = $286 << 2; + $289 = Math_imul($288, $287)|0; + $290 = ($285|0)<($289|0); + if ($290) { + $$0202 = $285;$$2201 = $284; + } else { + break; + } + } + } + break; + } + default: { + } + } + _free($7); + STACKTOP = sp;return; +} +function _LoadTextureFromImage($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$sroa$11$0$$sroa_idx8 = 0, $$sroa$5$0$$sroa_idx2 = 0, $$sroa$7$0$$sroa_idx4 = 0, $$sroa$9$0$$sroa_idx6 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP32[$1>>2]|0; + $3 = ((($1)) + 4|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($1)) + 8|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($1)) + 16|0); + $8 = HEAP32[$7>>2]|0; + $9 = ((($1)) + 12|0); + $10 = HEAP32[$9>>2]|0; + $11 = (_rlglLoadTexture($2,$4,$6,$8,$10)|0); + $12 = HEAP32[$3>>2]|0; + $13 = HEAP32[$5>>2]|0; + HEAP32[$0>>2] = $11; + $$sroa$5$0$$sroa_idx2 = ((($0)) + 4|0); + HEAP32[$$sroa$5$0$$sroa_idx2>>2] = $12; + $$sroa$7$0$$sroa_idx4 = ((($0)) + 8|0); + HEAP32[$$sroa$7$0$$sroa_idx4>>2] = $13; + $$sroa$9$0$$sroa_idx6 = ((($0)) + 12|0); + HEAP32[$$sroa$9$0$$sroa_idx6>>2] = $10; + $$sroa$11$0$$sroa_idx8 = ((($0)) + 16|0); + HEAP32[$$sroa$11$0$$sroa_idx8>>2] = $8; + return; +} +function _UnloadImage($0) { + $0 = $0|0; + var $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + _free($1); + return; +} +function _rlglLoadTexture($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$0 = 0, $$off = 0, $$off92 = 0, $$off93 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0; + var $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond100 = 0, $or$cond7 = 0, $or$cond96 = 0, $or$cond98 = 0, $switch = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer11 = 0, $vararg_buffer15 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0; + var $vararg_buffer9 = 0, $vararg_ptr13 = 0, $vararg_ptr14 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); + $vararg_buffer15 = sp + 64|0; + $vararg_buffer11 = sp + 48|0; + $vararg_buffer9 = sp + 40|0; + $vararg_buffer7 = sp + 32|0; + $vararg_buffer5 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $5 = sp + 68|0; + _glBindTexture(3553,0); + HEAP32[$5>>2] = 0; + $6 = HEAP32[7733]|0; + $7 = ($6|0)==(0); + $8 = $3 & -4; + $switch = ($8|0)==(8); + $or$cond100 = $switch & $7; + if ($or$cond100) { + _TraceLog(2,3901,$vararg_buffer); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $9 = HEAP32[7734]|0; + $10 = ($9|0)==(0); + $11 = ($3|0)==(12); + $or$cond7 = $11 & $10; + if ($or$cond7) { + _TraceLog(2,3945,$vararg_buffer1); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $12 = HEAP32[7735]|0; + $13 = ($12|0)==(0); + $$off = (($3) + -13)|0; + $14 = ($$off>>>0)<(2); + $or$cond = $14 & $13; + if ($or$cond) { + _TraceLog(2,3990,$vararg_buffer3); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $15 = HEAP32[7736]|0; + $16 = ($15|0)==(0); + $$off92 = (($3) + -15)|0; + $17 = ($$off92>>>0)<(2); + $or$cond96 = $17 & $16; + if ($or$cond96) { + _TraceLog(2,4035,$vararg_buffer5); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $18 = HEAP32[7737]|0; + $19 = ($18|0)==(0); + $$off93 = (($3) + -17)|0; + $20 = ($$off93>>>0)<(2); + $or$cond98 = $20 & $19; + if ($or$cond98) { + _TraceLog(2,4080,$vararg_buffer7); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + _glGenTextures(1,($5|0)); + $21 = HEAP32[$5>>2]|0; + _glBindTexture(3553,($21|0)); + do { + switch ($3|0) { + case 1: { + _glTexImage2D(3553,0,6409,($1|0),($2|0),0,6409,5121,($0|0)); + break; + } + case 2: { + _glTexImage2D(3553,0,6410,($1|0),($2|0),0,6410,5121,($0|0)); + break; + } + case 3: { + _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,33635,($0|0)); + break; + } + case 4: { + _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,5121,($0|0)); + break; + } + case 5: { + _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32820,($0|0)); + break; + } + case 6: { + _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32819,($0|0)); + break; + } + case 7: { + _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,5121,($0|0)); + break; + } + case 8: { + $22 = HEAP32[7733]|0; + $23 = ($22|0)==(0); + if (!($23)) { + _LoadCompressedTexture($0,$1,$2,$4,33776); + } + break; + } + case 9: { + $24 = HEAP32[7733]|0; + $25 = ($24|0)==(0); + if (!($25)) { + _LoadCompressedTexture($0,$1,$2,$4,33777); + } + break; + } + case 10: { + $26 = HEAP32[7733]|0; + $27 = ($26|0)==(0); + if (!($27)) { + _LoadCompressedTexture($0,$1,$2,$4,33778); + } + break; + } + case 11: { + $28 = HEAP32[7733]|0; + $29 = ($28|0)==(0); + if (!($29)) { + _LoadCompressedTexture($0,$1,$2,$4,33779); + } + break; + } + case 12: { + $30 = HEAP32[7734]|0; + $31 = ($30|0)==(0); + if (!($31)) { + _LoadCompressedTexture($0,$1,$2,$4,36196); + } + break; + } + case 13: { + $32 = HEAP32[7735]|0; + $33 = ($32|0)==(0); + if (!($33)) { + _LoadCompressedTexture($0,$1,$2,$4,37492); + } + break; + } + case 14: { + $34 = HEAP32[7735]|0; + $35 = ($34|0)==(0); + if (!($35)) { + _LoadCompressedTexture($0,$1,$2,$4,37496); + } + break; + } + case 15: { + $36 = HEAP32[7736]|0; + $37 = ($36|0)==(0); + if (!($37)) { + _LoadCompressedTexture($0,$1,$2,$4,35840); + } + break; + } + case 16: { + $38 = HEAP32[7736]|0; + $39 = ($38|0)==(0); + if (!($39)) { + _LoadCompressedTexture($0,$1,$2,$4,35842); + } + break; + } + case 17: { + $40 = HEAP32[7737]|0; + $41 = ($40|0)==(0); + if (!($41)) { + _LoadCompressedTexture($0,$1,$2,$4,37808); + } + break; + } + case 18: { + $42 = HEAP32[7737]|0; + $43 = ($42|0)==(0); + if (!($43)) { + _LoadCompressedTexture($0,$1,$2,$4,37815); + } + break; + } + default: { + _TraceLog(2,4125,$vararg_buffer9); + } + } + } while(0); + $44 = HEAP32[7738]|0; + $45 = ($44|0)==(0); + if ($45) { + _glTexParameteri(3553,10242,33071); + _glTexParameteri(3553,10243,33071); + } else { + _glTexParameteri(3553,10242,10497); + _glTexParameteri(3553,10243,10497); + } + _glTexParameteri(3553,10240,9728); + _glTexParameteri(3553,10241,9728); + _glBindTexture(3553,0); + $46 = HEAP32[$5>>2]|0; + $47 = ($46|0)==(0); + if ($47) { + _TraceLog(2,4203,$vararg_buffer15); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } else { + HEAP32[$vararg_buffer11>>2] = $46; + $vararg_ptr13 = ((($vararg_buffer11)) + 4|0); + HEAP32[$vararg_ptr13>>2] = $1; + $vararg_ptr14 = ((($vararg_buffer11)) + 8|0); + HEAP32[$vararg_ptr14>>2] = $2; + _TraceLog(0,4154,$vararg_buffer11); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + return (0)|0; +} +function _LoadCompressedTexture($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$ = 0, $$03645 = 0, $$03744 = 0, $$038 = 0, $$03943 = 0, $$046 = 0, $$140 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond42 = 0, label = 0, sp = 0; + sp = STACKTOP; + _glPixelStorei(3317,1); + switch ($4|0) { + case 33776: case 33777: case 36196: case 37492: { + $$038 = 8; + break; + } + default: { + $$038 = 16; + } + } + $5 = ($3|0)<(1); + $6 = $1 | $2; + $7 = ($6|0)==(0); + $or$cond42 = $5 | $7; + if ($or$cond42) { + return; + } else { + $$03645 = 0;$$03744 = 0;$$03943 = $2;$$046 = $1; + } + while(1) { + $8 = (($$046) + 3)|0; + $9 = (($8|0) / 4)&-1; + $10 = (($$03943) + 3)|0; + $11 = (($10|0) / 4)&-1; + $12 = Math_imul($11, $$038)|0; + $13 = Math_imul($12, $9)|0; + $14 = (($0) + ($$03744)|0); + _glCompressedTexImage2D(3553,($$03645|0),($4|0),($$046|0),($$03943|0),0,($13|0),($14|0)); + $15 = (($13) + ($$03744))|0; + $16 = (($$046|0) / 2)&-1; + $17 = (($$03943|0) / 2)&-1; + $18 = ($$046|0)<(2); + $$ = $18 ? 1 : $16; + $19 = ($$03943|0)<(2); + $$140 = $19 ? 1 : $17; + $20 = (($$03645) + 1)|0; + $21 = ($20|0)>=($3|0); + $22 = $$ | $$140; + $23 = ($22|0)==(0); + $or$cond = $21 | $23; + if ($or$cond) { + break; + } else { + $$03645 = $20;$$03744 = $15;$$03943 = $$140;$$046 = $$; + } + } + return; +} +function _GetImageData($0) { + $0 = $0|0; + var $$0104105 = 0, $$0106 = 0, $$1 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0; + var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0; + var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0.0, $77 = 0, $78 = 0; + var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0.0, $86 = 0.0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0; + var $97 = 0.0, $98 = 0.0, $99 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 8|0); + $4 = HEAP32[$3>>2]|0; + $5 = $2 << 2; + $6 = Math_imul($5, $4)|0; + $7 = (_malloc($6)|0); + $8 = HEAP32[$1>>2]|0; + $9 = Math_imul($4, $8)|0; + $10 = ($9|0)>(0); + if (!($10)) { + STACKTOP = sp;return ($7|0); + } + $11 = ((($0)) + 16|0); + $12 = HEAP32[$11>>2]|0; + $13 = HEAP32[$0>>2]|0; + $$0104105 = 0;$$0106 = 0; + while(1) { + switch ($12|0) { + case 1: { + $14 = (($13) + ($$0106)|0); + $15 = HEAP8[$14>>0]|0; + $16 = (($7) + ($$0104105<<2)|0); + HEAP8[$16>>0] = $15; + $17 = HEAP8[$14>>0]|0; + $18 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$18>>0] = $17; + $19 = HEAP8[$14>>0]|0; + $20 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$20>>0] = $19; + $21 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$21>>0] = -1; + $22 = (($$0106) + 1)|0; + $$1 = $22; + break; + } + case 2: { + $23 = (($13) + ($$0106)|0); + $24 = HEAP8[$23>>0]|0; + $25 = (($7) + ($$0104105<<2)|0); + HEAP8[$25>>0] = $24; + $26 = HEAP8[$23>>0]|0; + $27 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$27>>0] = $26; + $28 = HEAP8[$23>>0]|0; + $29 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$29>>0] = $28; + $30 = (($$0106) + 1)|0; + $31 = (($13) + ($30)|0); + $32 = HEAP8[$31>>0]|0; + $33 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$33>>0] = $32; + $34 = (($$0106) + 2)|0; + $$1 = $34; + break; + } + case 5: { + $35 = (($13) + ($$0106<<1)|0); + $36 = HEAP16[$35>>1]|0; + $37 = $36&65535; + $38 = $37 >>> 11; + $39 = (+($38|0)); + $40 = $39 * 8.0; + $41 = (~~(($40))&255); + $42 = (($7) + ($$0104105<<2)|0); + HEAP8[$42>>0] = $41; + $43 = $37 >>> 6; + $44 = $43 & 31; + $45 = (+($44|0)); + $46 = $45 * 8.0; + $47 = (~~(($46))&255); + $48 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$48>>0] = $47; + $49 = $37 >>> 1; + $50 = $49 & 31; + $51 = (+($50|0)); + $52 = $51 * 8.0; + $53 = (~~(($52))&255); + $54 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$54>>0] = $53; + $55 = $37 & 1; + $56 = (0 - ($55))|0; + $57 = $56&255; + $58 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$58>>0] = $57; + $59 = (($$0106) + 1)|0; + $$1 = $59; + break; + } + case 3: { + $60 = (($13) + ($$0106<<1)|0); + $61 = HEAP16[$60>>1]|0; + $62 = $61&65535; + $63 = $62 >>> 11; + $64 = (+($63|0)); + $65 = $64 * 8.0; + $66 = (~~(($65))&255); + $67 = (($7) + ($$0104105<<2)|0); + HEAP8[$67>>0] = $66; + $68 = $62 >>> 5; + $69 = $68 & 63; + $70 = (+($69|0)); + $71 = $70 * 4.0; + $72 = (~~(($71))&255); + $73 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$73>>0] = $72; + $74 = $62 & 31; + $75 = (+($74|0)); + $76 = $75 * 8.0; + $77 = (~~(($76))&255); + $78 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$78>>0] = $77; + $79 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$79>>0] = -1; + $80 = (($$0106) + 1)|0; + $$1 = $80; + break; + } + case 6: { + $81 = (($13) + ($$0106<<1)|0); + $82 = HEAP16[$81>>1]|0; + $83 = $82&65535; + $84 = $83 >>> 12; + $85 = (+($84|0)); + $86 = $85 * 17.0; + $87 = (~~(($86))&255); + $88 = (($7) + ($$0104105<<2)|0); + HEAP8[$88>>0] = $87; + $89 = $83 >>> 8; + $90 = $89 & 15; + $91 = (+($90|0)); + $92 = $91 * 17.0; + $93 = (~~(($92))&255); + $94 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$94>>0] = $93; + $95 = $83 >>> 4; + $96 = $95 & 15; + $97 = (+($96|0)); + $98 = $97 * 17.0; + $99 = (~~(($98))&255); + $100 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$100>>0] = $99; + $101 = $83 & 15; + $102 = (+($101|0)); + $103 = $102 * 17.0; + $104 = (~~(($103))&255); + $105 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$105>>0] = $104; + $106 = (($$0106) + 1)|0; + $$1 = $106; + break; + } + case 7: { + $107 = (($13) + ($$0106)|0); + $108 = HEAP8[$107>>0]|0; + $109 = (($7) + ($$0104105<<2)|0); + HEAP8[$109>>0] = $108; + $110 = (($$0106) + 1)|0; + $111 = (($13) + ($110)|0); + $112 = HEAP8[$111>>0]|0; + $113 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$113>>0] = $112; + $114 = (($$0106) + 2)|0; + $115 = (($13) + ($114)|0); + $116 = HEAP8[$115>>0]|0; + $117 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$117>>0] = $116; + $118 = (($$0106) + 3)|0; + $119 = (($13) + ($118)|0); + $120 = HEAP8[$119>>0]|0; + $121 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$121>>0] = $120; + $122 = (($$0106) + 4)|0; + $$1 = $122; + break; + } + case 4: { + $123 = (($13) + ($$0106)|0); + $124 = HEAP8[$123>>0]|0; + $125 = (($7) + ($$0104105<<2)|0); + HEAP8[$125>>0] = $124; + $126 = (($$0106) + 1)|0; + $127 = (($13) + ($126)|0); + $128 = HEAP8[$127>>0]|0; + $129 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$129>>0] = $128; + $130 = (($$0106) + 2)|0; + $131 = (($13) + ($130)|0); + $132 = HEAP8[$131>>0]|0; + $133 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$133>>0] = $132; + $134 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$134>>0] = -1; + $135 = (($$0106) + 3)|0; + $$1 = $135; + break; + } + default: { + _TraceLog(2,4286,$vararg_buffer); + $$1 = $$0106; + } + } + $136 = (($$0104105) + 1)|0; + $137 = HEAP32[$1>>2]|0; + $138 = HEAP32[$3>>2]|0; + $139 = Math_imul($138, $137)|0; + $140 = ($136|0)<($139|0); + if ($140) { + $$0104105 = $136;$$0106 = $$1; + } else { + break; + } + } + STACKTOP = sp;return ($7|0); +} +function _ErrorCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $vararg_buffer = 0, $vararg_ptr1 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + HEAP32[$vararg_buffer>>2] = $0; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $1; + _TraceLog(2,8152,$vararg_buffer); + STACKTOP = sp;return; +} +function _rlGetVersion() { + var label = 0, sp = 0; + sp = STACKTOP; + return 4; +} +function _SetupFramebufferSize($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$sink = 0, $$sink1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0; + var $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0, $43 = 0, $44 = 0.0; + var $45 = 0, $46 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, $or$cond = 0, $roundf = 0.0, $roundf38 = 0.0, $roundf39 = 0.0, $roundf40 = 0.0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_buffer8 = 0, $vararg_ptr1 = 0, $vararg_ptr11 = 0, $vararg_ptr12 = 0, $vararg_ptr13 = 0, $vararg_ptr2 = 0; + var $vararg_ptr3 = 0, $vararg_ptr7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $vararg_buffer8 = sp + 24|0; + $vararg_buffer4 = sp + 16|0; + $vararg_buffer = sp; + $2 = sp + 40|0; + $3 = HEAP32[7717]|0; + $4 = ($3|0)>($0|0); + if (!($4)) { + $5 = HEAP32[7716]|0; + $6 = ($5|0)>($1|0); + if (!($6)) { + $30 = ($3|0)<($0|0); + $31 = ($5|0)<($1|0); + $or$cond = $30 | $31; + if (!($or$cond)) { + HEAP32[7758] = $3; + HEAP32[7759] = $5; + HEAP32[7760] = 0; + HEAP32[7761] = 0; + STACKTOP = sp;return; + } + HEAP32[$vararg_buffer8>>2] = $3; + $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); + HEAP32[$vararg_ptr11>>2] = $5; + $vararg_ptr12 = ((($vararg_buffer8)) + 8|0); + HEAP32[$vararg_ptr12>>2] = $0; + $vararg_ptr13 = ((($vararg_buffer8)) + 12|0); + HEAP32[$vararg_ptr13>>2] = $1; + _TraceLog(0,8086,$vararg_buffer8); + $32 = (+($0|0)); + $33 = (+($1|0)); + $34 = $32 / $33; + $35 = HEAP32[7717]|0; + $36 = (+($35|0)); + $37 = HEAP32[7716]|0; + $38 = (+($37|0)); + $39 = $36 / $38; + $40 = !($34 <= $39); + if ($40) { + $44 = $34 * $38; + $roundf = (+_roundf((+$44))); + $45 = (~~(($roundf))); + HEAP32[7758] = $45; + HEAP32[7759] = $37; + $46 = (($45) - ($35))|0; + HEAP32[7760] = $46; + $$sink1 = 0; + } else { + HEAP32[7758] = $35; + $41 = $36 / $34; + $roundf38 = (+_roundf((+$41))); + $42 = (~~(($roundf38))); + HEAP32[7759] = $42; + HEAP32[7760] = 0; + $43 = (($42) - ($37))|0; + $$sink1 = $43; + } + HEAP32[7761] = $$sink1; + STACKTOP = sp;return; + } + } + $7 = HEAP32[7716]|0; + HEAP32[$vararg_buffer>>2] = $3; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $7; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $0; + $vararg_ptr3 = ((($vararg_buffer)) + 12|0); + HEAP32[$vararg_ptr3>>2] = $1; + _TraceLog(2,7943,$vararg_buffer); + $8 = (+($0|0)); + $9 = HEAP32[7717]|0; + $10 = (+($9|0)); + $11 = $8 / $10; + $12 = (+($1|0)); + $13 = HEAP32[7716]|0; + $14 = (+($13|0)); + $15 = $12 / $14; + $16 = !($11 <= $15); + if ($16) { + $22 = $10 * $15; + $roundf39 = (+_roundf((+$22))); + $23 = (~~(($roundf39))); + HEAP32[7758] = $23; + HEAP32[7759] = $1; + $24 = (($0) - ($23))|0; + HEAP32[7760] = $24; + $$sink = 0; + } else { + HEAP32[7758] = $0; + $17 = HEAP32[7716]|0; + $18 = (+($17|0)); + $19 = $11 * $18; + $roundf40 = (+_roundf((+$19))); + $20 = (~~(($roundf40))); + HEAP32[7759] = $20; + HEAP32[7760] = 0; + $21 = (($1) - ($20))|0; + $$sink = $21; + } + HEAP32[7761] = $$sink; + $25 = HEAP32[7758]|0; + $26 = (+($25|0)); + $27 = HEAP32[7717]|0; + $28 = (+($27|0)); + $29 = $26 / $28; + _MatrixScale($2,$29,$29,$29); + dest=30956; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[7758] = $0; + HEAP32[7759] = $1; + HEAP32[$vararg_buffer4>>2] = $0; + $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); + HEAP32[$vararg_ptr7>>2] = $1; + _TraceLog(2,8021,$vararg_buffer4); + STACKTOP = sp;return; +} +function _WindowSizeCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0.0, $4 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + _rlViewport(0,0,$1,$2); + _rlMatrixMode(5889); + _rlLoadIdentity(); + $3 = (+($1|0)); + $4 = (+($2|0)); + _rlOrtho(0.0,$3,$4,0.0,0.0,1.0); + _rlMatrixMode(5888); + _rlLoadIdentity(); + _rlClearScreenBuffers(); + HEAP32[7717] = $1; + HEAP32[7716] = $2; + HEAP32[7758] = $1; + HEAP32[7759] = $2; + return; +} +function _CursorEnterCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var label = 0, sp = 0; + sp = STACKTOP; + return; +} +function _KeyCallback($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $5 = HEAP32[741]|0; + $6 = ($5|0)==($1|0); + $7 = ($3|0)==(1); + $or$cond = $7 & $6; + if ($or$cond) { + _glfwSetWindowShouldClose(($0|0),1); + return; + } + $8 = $3&255; + $9 = (33687 + ($1)|0); + HEAP8[$9>>0] = $8; + if (!($7)) { + return; + } + HEAP32[740] = $1; + return; +} +function _MouseButtonCallback($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$byval_copy = 0, $$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0, $27 = 0.0; + var $28 = 0.0, $29 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $$byval_copy = sp + 64|0; + $4 = sp + 8|0; + $5 = sp; + $6 = $2&255; + $7 = (33681 + ($1)|0); + HEAP8[$7>>0] = $6; + $8 = (_IsMouseButtonPressed(0)|0); + $9 = ($8|0)==(0); + if ($9) { + $10 = (_IsMouseButtonReleased(0)|0); + $11 = ($10|0)==(0); + if (!($11)) { + $$sink = 0; + label = 3; + } + } else { + $$sink = 1; + label = 3; + } + if ((label|0) == 3) { + HEAP32[$4>>2] = $$sink; + } + $12 = ((($4)) + 8|0); + HEAP32[$12>>2] = 0; + $13 = ((($4)) + 4|0); + HEAP32[$13>>2] = 1; + $14 = ((($4)) + 24|0); + _GetMousePosition($5); + $15 = $5; + $16 = $15; + $17 = HEAP32[$16>>2]|0; + $18 = (($15) + 4)|0; + $19 = $18; + $20 = HEAP32[$19>>2]|0; + $21 = $14; + $22 = $21; + HEAP32[$22>>2] = $17; + $23 = (($21) + 4)|0; + $24 = $23; + HEAP32[$24>>2] = $20; + $25 = (_GetScreenWidth()|0); + $26 = (+($25|0)); + $27 = +HEAPF32[$14>>2]; + $28 = $27 / $26; + HEAPF32[$14>>2] = $28; + $29 = (_GetScreenHeight()|0); + $30 = (+($29|0)); + $31 = ((($4)) + 28|0); + $32 = +HEAPF32[$31>>2]; + $33 = $32 / $30; + HEAPF32[$31>>2] = $33; + dest=$$byval_copy; src=$4; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _ProcessGestureEvent($$byval_copy); + STACKTOP = sp;return; +} +function _MouseCursorPosCallback($0,$1,$2) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + var $$byval_copy = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $$byval_copy = sp + 56|0; + $3 = sp; + HEAP32[$3>>2] = 2; + $4 = ((($3)) + 8|0); + HEAP32[$4>>2] = 0; + $5 = ((($3)) + 4|0); + HEAP32[$5>>2] = 1; + $6 = $1; + $7 = $2; + $$sroa$0$0$$sroa_idx = ((($3)) + 24|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $6; + $$sroa$2$0$$sroa_idx1 = ((($3)) + 28|0); + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $7; + $8 = ((($3)) + 24|0); + $9 = $8; + $10 = $9; + $11 = HEAP32[$10>>2]|0; + $12 = (($9) + 4)|0; + $13 = $12; + $14 = HEAP32[$13>>2]|0; + $15 = 13968; + $16 = $15; + HEAP32[$16>>2] = $11; + $17 = (($15) + 4)|0; + $18 = $17; + HEAP32[$18>>2] = $14; + $19 = (_GetScreenWidth()|0); + $20 = (+($19|0)); + $21 = +HEAPF32[$8>>2]; + $22 = $21 / $20; + HEAPF32[$8>>2] = $22; + $23 = (_GetScreenHeight()|0); + $24 = (+($23|0)); + $25 = +HEAPF32[$$sroa$2$0$$sroa_idx1>>2]; + $26 = $25 / $24; + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $26; + dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _ProcessGestureEvent($$byval_copy); + STACKTOP = sp;return; +} +function _CharCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var label = 0, sp = 0; + sp = STACKTOP; + HEAP32[740] = $1; + return; +} +function _ScrollCallback($0,$1,$2) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + var $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = (~~(($2))); + HEAP32[8131] = $3; + return; +} +function _WindowIconifyCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$sink = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($1|0)!=(0); + $$sink = $2&1; + HEAP32[8130] = $$sink; + return; +} +function _rlglInit($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$05965 = 0, $$06066 = 0, $$06167 = 0, $$062 = 0, $$sink63 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0; + var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $9 = 0, $exitcond = 0, $exitcond69 = 0, $exitcond70 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer15 = 0, $vararg_buffer17 = 0, $vararg_buffer19 = 0; + var $vararg_buffer21 = 0, $vararg_buffer23 = 0, $vararg_buffer25 = 0, $vararg_buffer27 = 0, $vararg_buffer29 = 0, $vararg_buffer31 = 0, $vararg_buffer34 = 0, $vararg_buffer36 = 0, $vararg_buffer39 = 0, $vararg_buffer4 = 0, $vararg_buffer41 = 0, $vararg_buffer7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 2464|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(2464|0); + $vararg_buffer41 = sp + 2184|0; + $vararg_buffer39 = sp + 2176|0; + $vararg_buffer36 = sp + 2168|0; + $vararg_buffer34 = sp + 2160|0; + $vararg_buffer31 = sp + 2152|0; + $vararg_buffer29 = sp + 2144|0; + $vararg_buffer27 = sp + 2136|0; + $vararg_buffer25 = sp + 2128|0; + $vararg_buffer23 = sp + 2120|0; + $vararg_buffer21 = sp + 2112|0; + $vararg_buffer19 = sp + 2104|0; + $vararg_buffer17 = sp + 2096|0; + $vararg_buffer15 = sp + 2088|0; + $vararg_buffer13 = sp + 2080|0; + $vararg_buffer10 = sp + 2072|0; + $vararg_buffer7 = sp + 24|0; + $vararg_buffer4 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $2 = sp + 2400|0; + $3 = sp + 2384|0; + $4 = sp + 2320|0; + $5 = sp + 2256|0; + $6 = sp + 2192|0; + $7 = (_glGetString(7936)|0); + HEAP32[$vararg_buffer>>2] = $7; + _TraceLog(0,4584,$vararg_buffer); + $8 = (_glGetString(7937)|0); + HEAP32[$vararg_buffer1>>2] = $8; + _TraceLog(0,4602,$vararg_buffer1); + $9 = (_glGetString(7938)|0); + HEAP32[$vararg_buffer4>>2] = $9; + _TraceLog(0,4620,$vararg_buffer4); + $10 = (_glGetString(35724)|0); + HEAP32[$vararg_buffer7>>2] = $10; + _TraceLog(0,4638,$vararg_buffer7); + $11 = (_glGetString(7939)|0); + $12 = (_strlen($11)|0); + $13 = (($12) + 1)|0; + $14 = (_malloc($13)|0); + _memcpy(($14|0),($11|0),($13|0))|0; + $$062 = 0;$$sink63 = $14; + while(1) { + $15 = (_strtok($$sink63,4656)|0); + $16 = (($vararg_buffer7) + ($$062<<2)|0); + HEAP32[$16>>2] = $15; + $17 = ($15|0)==(0|0); + $18 = (($$062) + 1)|0; + if ($17) { + break; + } else { + $$062 = $18;$$sink63 = 0; + } + } + _free($14); + $19 = (($$062) + -1)|0; + HEAP32[$vararg_buffer10>>2] = $19; + _TraceLog(0,4658,$vararg_buffer10); + $20 = ($$062|0)>(1); + if ($20) { + $$06167 = 0; + while(1) { + $23 = (($vararg_buffer7) + ($$06167<<2)|0); + $24 = HEAP32[$23>>2]|0; + $25 = (_strcmp($24,4693)|0); + $26 = ($25|0)==(0); + if ($26) { + HEAP32[7796] = 1; + $27 = (_eglGetProcAddress((4720|0))|0); + HEAP32[7797] = $27; + $28 = (_eglGetProcAddress((4741|0))|0); + HEAP32[7798] = $28; + $29 = (_eglGetProcAddress((4762|0))|0); + HEAP32[7799] = $29; + } + $30 = (_strcmp($24,4786)|0); + $31 = ($30|0)==(0); + if ($31) { + HEAP32[7738] = 1; + } + $32 = (_strcmp($24,4806)|0); + $33 = ($32|0)==(0); + if ($33) { + label = 12; + } else { + $34 = HEAP32[$23>>2]|0; + $35 = (_strcmp($34,4838)|0); + $36 = ($35|0)==(0); + if ($36) { + label = 12; + } else { + $37 = (_strcmp($34,4871)|0); + $38 = ($37|0)==(0); + if ($38) { + label = 12; + } + } + } + if ((label|0) == 12) { + label = 0; + HEAP32[7733] = 1; + } + $39 = (_strcmp($24,4911)|0); + $40 = ($39|0)==(0); + if ($40) { + label = 15; + } else { + $41 = HEAP32[$23>>2]|0; + $42 = (_strcmp($41,4947)|0); + $43 = ($42|0)==(0); + if ($43) { + label = 15; + } + } + if ((label|0) == 15) { + label = 0; + HEAP32[7734] = 1; + } + $44 = HEAP32[$23>>2]|0; + $45 = (_strcmp($44,4980)|0); + $46 = ($45|0)==(0); + if ($46) { + HEAP32[7735] = 1; + } + $47 = (_strcmp($44,5005)|0); + $48 = ($47|0)==(0); + if ($48) { + HEAP32[7736] = 1; + } + $49 = (_strcmp($44,5038)|0); + $50 = ($49|0)==(0); + if ($50) { + HEAP32[7737] = 1; + } + $51 = (_strcmp($44,5074)|0); + $52 = ($51|0)==(0); + if ($52) { + HEAP32[7800] = 1; + _glGetFloatv(34047,(31204|0)); + } + $53 = HEAP32[$23>>2]|0; + $54 = (_strcmp($53,5108)|0); + $55 = ($54|0)==(0); + if ($55) { + HEAP32[7802] = 1; + } + $56 = (($$06167) + 1)|0; + $exitcond70 = ($56|0)==($19|0); + if ($exitcond70) { + break; + } else { + $$06167 = $56; + } + } + } + $21 = HEAP32[7796]|0; + $22 = ($21|0)==(0); + if ($22) { + _TraceLog(2,5211,$vararg_buffer15); + } else { + _TraceLog(0,5136,$vararg_buffer13); + } + $57 = HEAP32[7738]|0; + $58 = ($57|0)==(0); + if ($58) { + _TraceLog(2,5347,$vararg_buffer19); + } else { + _TraceLog(0,5272,$vararg_buffer17); + } + $59 = HEAP32[7733]|0; + $60 = ($59|0)==(0); + if (!($60)) { + _TraceLog(0,5439,$vararg_buffer21); + } + $61 = HEAP32[7734]|0; + $62 = ($61|0)==(0); + if (!($62)) { + _TraceLog(0,5485,$vararg_buffer23); + } + $63 = HEAP32[7735]|0; + $64 = ($63|0)==(0); + if (!($64)) { + _TraceLog(0,5532,$vararg_buffer25); + } + $65 = HEAP32[7736]|0; + $66 = ($65|0)==(0); + if (!($66)) { + _TraceLog(0,5583,$vararg_buffer27); + } + $67 = HEAP32[7737]|0; + $68 = ($67|0)==(0); + if (!($68)) { + _TraceLog(0,5630,$vararg_buffer29); + } + $69 = HEAP32[7800]|0; + $70 = ($69|0)==(0); + if (!($70)) { + $71 = +HEAPF32[7801]; + $72 = $71; + HEAPF64[$vararg_buffer31>>3] = $72; + _TraceLog(0,5677,$vararg_buffer31); + } + $73 = HEAP32[7802]|0; + $74 = ($73|0)==(0); + if (!($74)) { + _TraceLog(0,5743,$vararg_buffer34); + } + HEAP32[$vararg_buffer10>>2] = -1; + $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); + HEAP32[7803] = $75; + $76 = ($75|0)==(0); + if ($76) { + _TraceLog(2,5847,$vararg_buffer39); + } else { + HEAP32[$vararg_buffer36>>2] = $75; + _TraceLog(0,5796,$vararg_buffer36); + } + _LoadDefaultShader($2); + dest=31216; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=31272; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _LoadDefaultBuffers(); + $77 = (_malloc(49152)|0); + HEAP32[7832] = $77; + $$06066 = 0; + while(1) { + $79 = HEAP32[7832]|0; + $80 = (($79) + (($$06066*12)|0)|0); + _VectorZero($3); + ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; + $81 = (($$06066) + 1)|0; + $exitcond69 = ($81|0)==(4096); + if ($exitcond69) { + break; + } else { + $$06066 = $81; + } + } + $78 = (_malloc(36864)|0); + HEAP32[7833] = $78; + $$05965 = 0; + while(1) { + $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); + HEAP32[$82>>2] = 0; + $83 = (($78) + (($$05965*144)|0)|0); + HEAP32[$83>>2] = 0; + $84 = (($$05965) + 1)|0; + $exitcond = ($84|0)==(256); + if ($exitcond) { + break; + } else { + $$05965 = $84; + } + } + HEAP32[7834] = 1; + $85 = HEAP32[7803]|0; + $86 = ((($78)) + 8|0); + HEAP32[$86>>2] = $85; + HEAP32[7835] = 4; + _MatrixIdentity($4); + dest=31344; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31408); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31472); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31536); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31600); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31664); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31728); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31792); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31856); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31920); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31984); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(32048); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(32112); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(32176); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(32240); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(32304); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($5); + dest=31052; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($6); + dest=31116; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[7762] = 31116; + _glDepthFunc(515); + _glDisable(2929); + _glBlendFunc(770,771); + _glEnable(3042); + _glCullFace(1029); + _glFrontFace(2305); + _glEnable(2884); + _glClearColor(0.0,0.0,0.0,1.0); + _glClearDepthf(1.0); + _glClear(16640); + HEAP32[8092] = $0; + HEAP32[8093] = $1; + _TraceLog(0,5886,$vararg_buffer41); + STACKTOP = sp;return; +} +function _SetupViewport() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[7760]|0; + $1 = (($0|0) / 2)&-1; + $2 = HEAP32[7761]|0; + $3 = (($2|0) / 2)&-1; + $4 = HEAP32[7758]|0; + $5 = (($4) - ($0))|0; + $6 = HEAP32[7759]|0; + $7 = (($6) - ($2))|0; + _rlViewport($1,$3,$5,$7); + return; +} +function _rlMatrixMode($0) { + $0 = $0|0; + var $modelview$sink = 0, label = 0, sp = 0; + sp = STACKTOP; + switch ($0|0) { + case 5889: { + $modelview$sink = 31052; + label = 3; + break; + } + case 5888: { + $modelview$sink = 31116; + label = 3; + break; + } + default: { + } + } + if ((label|0) == 3) { + HEAP32[7762] = $modelview$sink; + } + HEAP32[7795] = $0; + return; +} +function _rlLoadIdentity() { + var $0 = 0, $1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $0 = sp; + $1 = HEAP32[7762]|0; + _MatrixIdentity($0); + dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _rlOrtho($0,$1,$2,$3,$4,$5) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + $4 = +$4; + $5 = +$5; + var $$byval_copy = 0, $$byval_copy1 = 0, $6 = 0, $7 = 0, $8 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy1 = sp + 192|0; + $$byval_copy = sp + 128|0; + $6 = sp + 64|0; + $7 = sp; + _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); + _MatrixTranspose($6); + $8 = HEAP32[7762]|0; + dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($7,$$byval_copy,$$byval_copy1); + dest=$8; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _ClearBackground($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP8[$0>>0]|0; + $2 = ((($0)) + 1|0); + $3 = HEAP8[$2>>0]|0; + $4 = ((($0)) + 2|0); + $5 = HEAP8[$4>>0]|0; + $6 = ((($0)) + 3|0); + $7 = HEAP8[$6>>0]|0; + _rlClearColor($1,$3,$5,$7); + return; +} +function _rlClearColor($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $10 = 0.0, $11 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $4 = (+($0&255)); + $5 = $4 / 255.0; + $6 = (+($1&255)); + $7 = $6 / 255.0; + $8 = (+($2&255)); + $9 = $8 / 255.0; + $10 = (+($3&255)); + $11 = $10 / 255.0; + _glClearColor((+$5),(+$7),(+$9),(+$11)); + return; +} +function _rlViewport($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var label = 0, sp = 0; + sp = STACKTOP; + _glViewport(($0|0),($1|0),($2|0),($3|0)); + return; +} +function _LoadDefaultShader($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1008|0); + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $1 = sp + 16|0; + $2 = sp + 513|0; + $3 = sp + 72|0; + _memcpy(($2|0),(6462|0),489)|0; + _memcpy(($3|0),(6951|0),441)|0; + $4 = (_LoadShaderProgram($2,$3)|0); + HEAP32[$1>>2] = $4; + $5 = ($4|0)==(0); + if ($5) { + HEAP32[$vararg_buffer1>>2] = $4; + _TraceLog(2,7440,$vararg_buffer1); + } else { + HEAP32[$vararg_buffer>>2] = $4; + _TraceLog(0,7392,$vararg_buffer); + } + $6 = HEAP32[$1>>2]|0; + $7 = ($6|0)==(0); + if (!($7)) { + _LoadDefaultShaderLocations($1); + } + dest=$0; src=$1; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _LoadDefaultBuffers() { + var $$05365 = 0, $$05467 = 0, $$05770 = 0, $$05972 = 0, $$066 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0; + var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0; + var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0; + var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0; + var $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0; + var $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond75 = 0, $exitcond78 = 0, $exitcond80 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer17 = 0; + var $vararg_buffer3 = 0, $vararg_buffer7 = 0, $vararg_ptr13 = 0, $vararg_ptr20 = 0, $vararg_ptr21 = 0, $vararg_ptr22 = 0, $vararg_ptr6 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $vararg_buffer17 = sp + 48|0; + $vararg_buffer14 = sp + 40|0; + $vararg_buffer10 = sp + 32|0; + $vararg_buffer7 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $0 = (_malloc(24576)|0); + HEAP32[(32388)>>2] = $0; + $1 = (_malloc(8192)|0); + HEAP32[(32396)>>2] = $1; + HEAP32[(32392)>>2] = 0; + HEAP32[(32400)>>2] = 0; + _memset(($0|0),0,24576)|0; + $$05972 = 0; + while(1) { + $2 = HEAP32[(32396)>>2]|0; + $3 = (($2) + ($$05972)|0); + HEAP8[$3>>0] = 0; + $4 = (($$05972) + 1)|0; + $exitcond80 = ($4|0)==(8192); + if ($exitcond80) { + break; + } else { + $$05972 = $4; + } + } + HEAP32[8094] = 0; + HEAP32[(32384)>>2] = 0; + HEAP32[(32380)>>2] = 0; + $5 = (_malloc(73728)|0); + HEAP32[(32436)>>2] = $5; + $6 = (_malloc(24576)|0); + HEAP32[(32444)>>2] = $6; + HEAP32[(32440)>>2] = 0; + HEAP32[(32448)>>2] = 0; + _memset(($5|0),0,73728)|0; + $$05770 = 0; + while(1) { + $7 = HEAP32[(32444)>>2]|0; + $8 = (($7) + ($$05770)|0); + HEAP8[$8>>0] = 0; + $9 = (($$05770) + 1)|0; + $exitcond78 = ($9|0)==(24576); + if ($exitcond78) { + break; + } else { + $$05770 = $9; + } + } + HEAP32[8106] = 0; + HEAP32[(32432)>>2] = 0; + HEAP32[(32428)>>2] = 0; + $10 = (_malloc(49152)|0); + HEAP32[(32484)>>2] = $10; + $11 = (_malloc(32768)|0); + HEAP32[(32488)>>2] = $11; + $12 = (_malloc(16384)|0); + HEAP32[(32492)>>2] = $12; + $13 = (_malloc(12288)|0); + HEAP32[(32496)>>2] = $13; + $14 = HEAP32[(32484)>>2]|0; + _memset(($14|0),0,49152)|0; + $15 = HEAP32[(32488)>>2]|0; + _memset(($15|0),0,32768)|0; + $$05467 = 0; + while(1) { + $17 = HEAP32[(32492)>>2]|0; + $18 = (($17) + ($$05467)|0); + HEAP8[$18>>0] = 0; + $19 = (($$05467) + 1)|0; + $exitcond75 = ($19|0)==(16384); + if ($exitcond75) { + break; + } else { + $$05467 = $19; + } + } + $16 = HEAP32[(32496)>>2]|0; + $$05365 = 0;$$066 = 0; + while(1) { + $22 = $$05365 << 2; + $23 = $22&65535; + $24 = (($16) + ($$066<<1)|0); + HEAP16[$24>>1] = $23; + $25 = $22 | 1; + $26 = $25&65535; + $27 = $$066 | 1; + $28 = (($16) + ($27<<1)|0); + HEAP16[$28>>1] = $26; + $29 = $22 | 2; + $30 = $29&65535; + $31 = (($$066) + 2)|0; + $32 = (($16) + ($31<<1)|0); + HEAP16[$32>>1] = $30; + $33 = (($$066) + 3)|0; + $34 = (($16) + ($33<<1)|0); + HEAP16[$34>>1] = $23; + $35 = (($$066) + 4)|0; + $36 = (($16) + ($35<<1)|0); + HEAP16[$36>>1] = $30; + $37 = $22 | 3; + $38 = $37&65535; + $39 = (($$066) + 5)|0; + $40 = (($16) + ($39<<1)|0); + HEAP16[$40>>1] = $38; + $41 = (($$05365) + 1)|0; + $42 = (($$066) + 6)|0; + $exitcond = ($41|0)==(1024); + if ($exitcond) { + break; + } else { + $$05365 = $41;$$066 = $42; + } + } + HEAP32[8118] = 0; + HEAP32[(32476)>>2] = 0; + HEAP32[(32480)>>2] = 0; + _TraceLog(0,5933,$vararg_buffer); + $20 = HEAP32[7796]|0; + $21 = ($20|0)==(0); + if (!($21)) { + $43 = HEAP32[7797]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(32404)); + $44 = HEAP32[7798]|0; + $45 = HEAP32[(32404)>>2]|0; + FUNCTION_TABLE_vi[$44 & 31]($45); + } + _glGenBuffers(2,((32408)|0)); + $46 = HEAP32[(32408)>>2]|0; + _glBindBuffer(34962,($46|0)); + $47 = HEAP32[(32388)>>2]|0; + _glBufferData(34962,24576,($47|0),35048); + $48 = HEAP32[(31276)>>2]|0; + _glEnableVertexAttribArray(($48|0)); + $49 = HEAP32[(31276)>>2]|0; + _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); + _glGenBuffers(2,((32412)|0)); + $50 = HEAP32[(32412)>>2]|0; + _glBindBuffer(34962,($50|0)); + $51 = HEAP32[(32396)>>2]|0; + _glBufferData(34962,8192,($51|0),35048); + $52 = HEAP32[(31296)>>2]|0; + _glEnableVertexAttribArray(($52|0)); + $53 = HEAP32[(31296)>>2]|0; + _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); + $54 = HEAP32[7796]|0; + $55 = ($54|0)==(0); + if ($55) { + $57 = HEAP32[(32408)>>2]|0; + $58 = HEAP32[(32412)>>2]|0; + HEAP32[$vararg_buffer3>>2] = $57; + $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); + HEAP32[$vararg_ptr6>>2] = $58; + _TraceLog(0,6071,$vararg_buffer3); + } else { + $56 = HEAP32[(32404)>>2]|0; + HEAP32[$vararg_buffer1>>2] = $56; + _TraceLog(0,6006,$vararg_buffer1); + } + $59 = HEAP32[7796]|0; + $60 = ($59|0)==(0); + if (!($60)) { + $61 = HEAP32[7797]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(32452)); + $62 = HEAP32[7798]|0; + $63 = HEAP32[(32452)>>2]|0; + FUNCTION_TABLE_vi[$62 & 31]($63); + } + _glGenBuffers(1,((32456)|0)); + $64 = HEAP32[(32456)>>2]|0; + _glBindBuffer(34962,($64|0)); + $65 = HEAP32[(32436)>>2]|0; + _glBufferData(34962,73728,($65|0),35048); + $66 = HEAP32[(31276)>>2]|0; + _glEnableVertexAttribArray(($66|0)); + $67 = HEAP32[(31276)>>2]|0; + _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); + _glGenBuffers(1,((32460)|0)); + $68 = HEAP32[(32460)>>2]|0; + _glBindBuffer(34962,($68|0)); + $69 = HEAP32[(32444)>>2]|0; + _glBufferData(34962,24576,($69|0),35048); + $70 = HEAP32[(31296)>>2]|0; + _glEnableVertexAttribArray(($70|0)); + $71 = HEAP32[(31296)>>2]|0; + _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); + $72 = HEAP32[7796]|0; + $73 = ($72|0)==(0); + if ($73) { + $75 = HEAP32[(32456)>>2]|0; + $76 = HEAP32[(32460)>>2]|0; + HEAP32[$vararg_buffer10>>2] = $75; + $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); + HEAP32[$vararg_ptr13>>2] = $76; + _TraceLog(0,6217,$vararg_buffer10); + } else { + $74 = HEAP32[(32452)>>2]|0; + HEAP32[$vararg_buffer7>>2] = $74; + _TraceLog(0,6148,$vararg_buffer7); + } + $77 = HEAP32[7796]|0; + $78 = ($77|0)==(0); + if (!($78)) { + $79 = HEAP32[7797]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(32500)); + $80 = HEAP32[7798]|0; + $81 = HEAP32[(32500)>>2]|0; + FUNCTION_TABLE_vi[$80 & 31]($81); + } + _glGenBuffers(1,((32504)|0)); + $82 = HEAP32[(32504)>>2]|0; + _glBindBuffer(34962,($82|0)); + $83 = HEAP32[(32484)>>2]|0; + _glBufferData(34962,49152,($83|0),35048); + $84 = HEAP32[(31276)>>2]|0; + _glEnableVertexAttribArray(($84|0)); + $85 = HEAP32[(31276)>>2]|0; + _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); + _glGenBuffers(1,((32508)|0)); + $86 = HEAP32[(32508)>>2]|0; + _glBindBuffer(34962,($86|0)); + $87 = HEAP32[(32488)>>2]|0; + _glBufferData(34962,32768,($87|0),35048); + $88 = HEAP32[(31280)>>2]|0; + _glEnableVertexAttribArray(($88|0)); + $89 = HEAP32[(31280)>>2]|0; + _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); + _glGenBuffers(1,((32512)|0)); + $90 = HEAP32[(32512)>>2]|0; + _glBindBuffer(34962,($90|0)); + $91 = HEAP32[(32492)>>2]|0; + _glBufferData(34962,16384,($91|0),35048); + $92 = HEAP32[(31296)>>2]|0; + _glEnableVertexAttribArray(($92|0)); + $93 = HEAP32[(31296)>>2]|0; + _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); + _glGenBuffers(1,((32516)|0)); + $94 = HEAP32[(32516)>>2]|0; + _glBindBuffer(34963,($94|0)); + $95 = HEAP32[(32496)>>2]|0; + _glBufferData(34963,12288,($95|0),35044); + $96 = HEAP32[7796]|0; + $97 = ($96|0)==(0); + if ($97) { + $99 = HEAP32[(32504)>>2]|0; + $100 = HEAP32[(32508)>>2]|0; + $101 = HEAP32[(32512)>>2]|0; + $102 = HEAP32[(32516)>>2]|0; + HEAP32[$vararg_buffer17>>2] = $99; + $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); + HEAP32[$vararg_ptr20>>2] = $100; + $vararg_ptr21 = ((($vararg_buffer17)) + 8|0); + HEAP32[$vararg_ptr21>>2] = $101; + $vararg_ptr22 = ((($vararg_buffer17)) + 12|0); + HEAP32[$vararg_ptr22>>2] = $102; + _TraceLog(0,6363,$vararg_buffer17); + } else { + $98 = HEAP32[(32500)>>2]|0; + HEAP32[$vararg_buffer14>>2] = $98; + _TraceLog(0,6298,$vararg_buffer14); + } + $103 = HEAP32[7796]|0; + $104 = ($103|0)==(0); + if ($104) { + STACKTOP = sp;return; + } + $105 = HEAP32[7798]|0; + FUNCTION_TABLE_vi[$105 & 31](0); + STACKTOP = sp;return; +} +function _LoadShaderProgram($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$alloca_mul = 0, $$alloca_mul34 = 0, $$alloca_mul36 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0; + var $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer16 = 0, $vararg_buffer19 = 0, $vararg_buffer22 = 0, $vararg_buffer4 = 0, $vararg_buffer7 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0); + $vararg_buffer22 = sp + 64|0; + $vararg_buffer19 = sp + 56|0; + $vararg_buffer16 = sp + 48|0; + $vararg_buffer13 = sp + 40|0; + $vararg_buffer10 = sp + 32|0; + $vararg_buffer7 = sp + 24|0; + $vararg_buffer4 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $2 = sp + 80|0; + $3 = sp + 76|0; + $4 = sp + 72|0; + $5 = sp + 68|0; + $6 = (_glCreateShader(35633)|0); + $7 = (_glCreateShader(35632)|0); + HEAP32[$2>>2] = $0; + HEAP32[$3>>2] = $1; + _glShaderSource(($6|0),1,($2|0),(0|0)); + _glShaderSource(($7|0),1,($3|0),(0|0)); + HEAP32[$4>>2] = 0; + _glCompileShader(($6|0)); + _glGetShaderiv(($6|0),35713,($4|0)); + $8 = HEAP32[$4>>2]|0; + $9 = ($8|0)==(1); + if ($9) { + HEAP32[$vararg_buffer4>>2] = $6; + _TraceLog(0,7696,$vararg_buffer4); + } else { + HEAP32[$vararg_buffer>>2] = $6; + _TraceLog(2,7644,$vararg_buffer); + HEAP32[$vararg_buffer>>2] = 0; + _glGetShaderiv(($6|0),35716,($vararg_buffer|0)); + $10 = HEAP32[$vararg_buffer>>2]|0; + $11 = (_llvm_stacksave()|0); + $$alloca_mul = $10; + $12 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul)|0)+15)&-16)|0);; + $13 = HEAP32[$vararg_buffer>>2]|0; + _glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0)); + HEAP32[$vararg_buffer1>>2] = $12; + _TraceLog(0,7693,$vararg_buffer1); + _llvm_stackrestore(($11|0)); + } + _glCompileShader(($7|0)); + _glGetShaderiv(($7|0),35713,($4|0)); + $14 = HEAP32[$4>>2]|0; + $15 = ($14|0)==(1); + if ($15) { + HEAP32[$vararg_buffer13>>2] = $7; + _TraceLog(0,7797,$vararg_buffer13); + } else { + HEAP32[$vararg_buffer7>>2] = $7; + _TraceLog(2,7746,$vararg_buffer7); + HEAP32[$vararg_buffer7>>2] = 0; + _glGetShaderiv(($7|0),35716,($vararg_buffer7|0)); + $16 = HEAP32[$vararg_buffer7>>2]|0; + $17 = (_llvm_stacksave()|0); + $$alloca_mul34 = $16; + $18 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul34)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul34)|0)+15)&-16)|0);; + $19 = HEAP32[$vararg_buffer7>>2]|0; + _glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0)); + HEAP32[$vararg_buffer10>>2] = $18; + _TraceLog(0,7693,$vararg_buffer10); + _llvm_stackrestore(($17|0)); + } + $20 = (_glCreateProgram()|0); + _glAttachShader(($20|0),($6|0)); + _glAttachShader(($20|0),($7|0)); + _glBindAttribLocation(($20|0),0,(7488|0)); + _glBindAttribLocation(($20|0),1,(7503|0)); + _glBindAttribLocation(($20|0),2,(7534|0)); + _glBindAttribLocation(($20|0),3,(7561|0)); + _glBindAttribLocation(($20|0),4,(7547|0)); + _glBindAttribLocation(($20|0),5,(7518|0)); + _glLinkProgram(($20|0)); + _glGetProgramiv(($20|0),35714,($4|0)); + $21 = HEAP32[$4>>2]|0; + $22 = ($21|0)==(0); + if ($22) { + HEAP32[$vararg_buffer16>>2] = $20; + _TraceLog(2,7849,$vararg_buffer16); + HEAP32[$vararg_buffer16>>2] = 0; + _glGetProgramiv(($20|0),35716,($vararg_buffer16|0)); + $23 = HEAP32[$vararg_buffer16>>2]|0; + $24 = (_llvm_stacksave()|0); + $$alloca_mul36 = $23; + $25 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul36)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul36)|0)+15)&-16)|0);; + $26 = HEAP32[$vararg_buffer16>>2]|0; + _glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0)); + HEAP32[$vararg_buffer19>>2] = $25; + _TraceLog(0,7693,$vararg_buffer19); + _glDeleteProgram(($20|0)); + _llvm_stackrestore(($24|0)); + $$0 = 0; + _glDeleteShader(($6|0)); + _glDeleteShader(($7|0)); + STACKTOP = sp;return ($$0|0); + } else { + HEAP32[$vararg_buffer22>>2] = $20; + _TraceLog(0,7895,$vararg_buffer22); + $$0 = $20; + _glDeleteShader(($6|0)); + _glDeleteShader(($7|0)); + STACKTOP = sp;return ($$0|0); + } + return (0)|0; +} +function _LoadDefaultShaderLocations($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + $2 = (_glGetAttribLocation(($1|0),(7488|0))|0); + $3 = ((($0)) + 4|0); + HEAP32[$3>>2] = $2; + $4 = HEAP32[$0>>2]|0; + $5 = (_glGetAttribLocation(($4|0),(7503|0))|0); + $6 = ((($0)) + 8|0); + HEAP32[$6>>2] = $5; + $7 = HEAP32[$0>>2]|0; + $8 = (_glGetAttribLocation(($7|0),(7518|0))|0); + $9 = ((($0)) + 12|0); + HEAP32[$9>>2] = $8; + $10 = HEAP32[$0>>2]|0; + $11 = (_glGetAttribLocation(($10|0),(7534|0))|0); + $12 = ((($0)) + 16|0); + HEAP32[$12>>2] = $11; + $13 = HEAP32[$0>>2]|0; + $14 = (_glGetAttribLocation(($13|0),(7547|0))|0); + $15 = ((($0)) + 20|0); + HEAP32[$15>>2] = $14; + $16 = HEAP32[$0>>2]|0; + $17 = (_glGetAttribLocation(($16|0),(7561|0))|0); + $18 = ((($0)) + 24|0); + HEAP32[$18>>2] = $17; + $19 = HEAP32[$0>>2]|0; + $20 = (_glGetUniformLocation(($19|0),(7573|0))|0); + $21 = ((($0)) + 28|0); + HEAP32[$21>>2] = $20; + $22 = HEAP32[$0>>2]|0; + $23 = (_glGetUniformLocation(($22|0),(7583|0))|0); + $24 = ((($0)) + 32|0); + HEAP32[$24>>2] = $23; + $25 = HEAP32[$0>>2]|0; + $26 = (_glGetUniformLocation(($25|0),(7594|0))|0); + $27 = ((($0)) + 36|0); + HEAP32[$27>>2] = $26; + $28 = HEAP32[$0>>2]|0; + $29 = (_glGetUniformLocation(($28|0),(7605|0))|0); + $30 = ((($0)) + 40|0); + HEAP32[$30>>2] = $29; + $31 = HEAP32[$0>>2]|0; + $32 = (_glGetUniformLocation(($31|0),(7617|0))|0); + $33 = ((($0)) + 44|0); + HEAP32[$33>>2] = $32; + $34 = HEAP32[$0>>2]|0; + $35 = (_glGetUniformLocation(($34|0),(7626|0))|0); + $36 = ((($0)) + 48|0); + HEAP32[$36>>2] = $35; + $37 = HEAP32[$0>>2]|0; + $38 = (_glGetUniformLocation(($37|0),(7635|0))|0); + $39 = ((($0)) + 52|0); + HEAP32[$39>>2] = $38; + return; +} +function _IsMouseButtonPressed($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (33681 + ($0)|0); + $2 = HEAP8[$1>>0]|0; + $3 = (33684 + ($0)|0); + $4 = HEAP8[$3>>0]|0; + $5 = ($2<<24>>24)!=($4<<24>>24); + $6 = ($2<<24>>24)==(1); + $or$cond = $6 & $5; + $$0 = $or$cond&1; + return ($$0|0); +} +function _IsMouseButtonReleased($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (33681 + ($0)|0); + $2 = HEAP8[$1>>0]|0; + $3 = (33684 + ($0)|0); + $4 = HEAP8[$3>>0]|0; + $5 = ($2<<24>>24)!=($4<<24>>24); + $6 = ($2<<24>>24)==(0); + $or$cond = $6 & $5; + $$0 = $or$cond&1; + return ($$0|0); +} +function _rlClearScreenBuffers() { + var label = 0, sp = 0; + sp = STACKTOP; + _glClear(16640); + return; +} +function _CloseWindow() { + var $0 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + _UnloadDefaultFont(); + _rlglClose(); + $0 = HEAP32[7715]|0; + _glfwDestroyWindow(($0|0)); + _glfwTerminate(); + _TraceLog(0,8207,$vararg_buffer); + STACKTOP = sp;return; +} +function _UnloadDefaultFont() { + var $$byval_copy = 0, $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy = sp; + ;HEAP32[$$byval_copy>>2]=HEAP32[30900>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[30900+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[30900+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[30900+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[30900+16>>2]|0; + _UnloadTexture($$byval_copy); + $0 = HEAP32[(30928)>>2]|0; + _free($0); + STACKTOP = sp;return; +} +function _rlglClose() { + var $0 = 0, $1 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + _UnloadDefaultShader(); + _UnloadDefaultBuffers(); + _glDeleteTextures(1,(31212|0)); + $0 = HEAP32[7803]|0; + HEAP32[$vararg_buffer>>2] = $0; + _TraceLog(0,8234,$vararg_buffer); + $1 = HEAP32[7833]|0; + _free($1); + STACKTOP = sp;return; +} +function _UnloadDefaultShader() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + _glUseProgram(0); + $0 = HEAP32[7804]|0; + _glDeleteProgram(($0|0)); + return; +} +function _UnloadDefaultBuffers() { + var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[7796]|0; + $1 = ($0|0)==(0); + if (!($1)) { + $2 = HEAP32[7798]|0; + FUNCTION_TABLE_vi[$2 & 31](0); + } + _glDisableVertexAttribArray(0); + _glDisableVertexAttribArray(1); + _glDisableVertexAttribArray(2); + _glDisableVertexAttribArray(3); + _glBindBuffer(34962,0); + _glBindBuffer(34963,0); + _glDeleteBuffers(1,((32408)|0)); + _glDeleteBuffers(1,((32412)|0)); + _glDeleteBuffers(1,((32456)|0)); + _glDeleteBuffers(1,((32460)|0)); + _glDeleteBuffers(1,((32504)|0)); + _glDeleteBuffers(1,((32508)|0)); + _glDeleteBuffers(1,((32512)|0)); + _glDeleteBuffers(1,((32516)|0)); + $3 = HEAP32[7796]|0; + $4 = ($3|0)==(0); + if (!($4)) { + $5 = HEAP32[7799]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(32404)); + $6 = HEAP32[7799]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(32452)); + $7 = HEAP32[7799]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(32500)); + } + $8 = HEAP32[(32388)>>2]|0; + _free($8); + $9 = HEAP32[(32396)>>2]|0; + _free($9); + $10 = HEAP32[(32436)>>2]|0; + _free($10); + $11 = HEAP32[(32444)>>2]|0; + _free($11); + $12 = HEAP32[(32484)>>2]|0; + _free($12); + $13 = HEAP32[(32488)>>2]|0; + _free($13); + $14 = HEAP32[(32492)>>2]|0; + _free($14); + $15 = HEAP32[(32496)>>2]|0; + _free($15); + return; +} +function _UnloadTexture($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = HEAP32[$0>>2]|0; + $2 = ($1|0)==(0); + if ($2) { + STACKTOP = sp;return; + } + _rlDeleteTextures($1); + $3 = HEAP32[$0>>2]|0; + HEAP32[$vararg_buffer>>2] = $3; + _TraceLog(0,8299,$vararg_buffer); + STACKTOP = sp;return; +} +function _rlDeleteTextures($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp; + HEAP32[$1>>2] = $0; + $2 = ($0|0)==(0); + if (!($2)) { + _glDeleteTextures(1,($1|0)); + } + STACKTOP = sp;return; +} +function _WindowShouldClose() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[8130]|0; + $1 = ($0|0)==(0); + if (!($1)) { + while(1) { + _glfwWaitEvents(); + $2 = HEAP32[8130]|0; + $3 = ($2|0)==(0); + if ($3) { + break; + } + } + } + $4 = HEAP32[7715]|0; + $5 = (_glfwWindowShouldClose(($4|0))|0); + return ($5|0); +} +function _BeginDrawing() { + var $0 = 0.0, $1 = 0.0, $2 = 0.0, $downscaleView$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $downscaleView$byval_copy = sp; + $0 = (+_GetTime()); + HEAPF64[1765] = $0; + $1 = +HEAPF64[1748]; + $2 = $0 - $1; + HEAPF64[1766] = $2; + HEAPF64[1748] = $0; + _rlClearScreenBuffers(); + _rlLoadIdentity(); + dest=$downscaleView$byval_copy; src=30956; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + (_MatrixToFloat($downscaleView$byval_copy)|0); + _rlMultMatrixf(32528); + STACKTOP = sp;return; +} +function _MatrixToFloat($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + HEAP32[8132] = $1; + $2 = ((($0)) + 4|0); + $3 = HEAP32[$2>>2]|0; + HEAP32[(32532)>>2] = $3; + $4 = ((($0)) + 8|0); + $5 = HEAP32[$4>>2]|0; + HEAP32[(32536)>>2] = $5; + $6 = ((($0)) + 12|0); + $7 = HEAP32[$6>>2]|0; + HEAP32[(32540)>>2] = $7; + $8 = ((($0)) + 16|0); + $9 = HEAP32[$8>>2]|0; + HEAP32[(32544)>>2] = $9; + $10 = ((($0)) + 20|0); + $11 = HEAP32[$10>>2]|0; + HEAP32[(32548)>>2] = $11; + $12 = ((($0)) + 24|0); + $13 = HEAP32[$12>>2]|0; + HEAP32[(32552)>>2] = $13; + $14 = ((($0)) + 28|0); + $15 = HEAP32[$14>>2]|0; + HEAP32[(32556)>>2] = $15; + $16 = ((($0)) + 32|0); + $17 = HEAP32[$16>>2]|0; + HEAP32[(32560)>>2] = $17; + $18 = ((($0)) + 36|0); + $19 = HEAP32[$18>>2]|0; + HEAP32[(32564)>>2] = $19; + $20 = ((($0)) + 40|0); + $21 = HEAP32[$20>>2]|0; + HEAP32[(32568)>>2] = $21; + $22 = ((($0)) + 44|0); + $23 = HEAP32[$22>>2]|0; + HEAP32[(32572)>>2] = $23; + $24 = ((($0)) + 48|0); + $25 = HEAP32[$24>>2]|0; + HEAP32[(32576)>>2] = $25; + $26 = ((($0)) + 52|0); + $27 = HEAP32[$26>>2]|0; + HEAP32[(32580)>>2] = $27; + $28 = ((($0)) + 56|0); + $29 = HEAP32[$28>>2]|0; + HEAP32[(32584)>>2] = $29; + $30 = ((($0)) + 60|0); + $31 = HEAP32[$30>>2]|0; + HEAP32[(32588)>>2] = $31; + return (32528|0); +} +function _rlMultMatrixf($0) { + $0 = $0|0; + var $$byval_copy = 0, $$byval_copy1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0; + var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy1 = sp + 192|0; + $$byval_copy = sp + 128|0; + $1 = sp + 64|0; + $2 = sp; + $3 = HEAP32[$0>>2]|0; + HEAP32[$1>>2] = $3; + $4 = ((($1)) + 4|0); + $5 = ((($0)) + 4|0); + $6 = HEAP32[$5>>2]|0; + HEAP32[$4>>2] = $6; + $7 = ((($1)) + 8|0); + $8 = ((($0)) + 8|0); + $9 = HEAP32[$8>>2]|0; + HEAP32[$7>>2] = $9; + $10 = ((($1)) + 12|0); + $11 = ((($0)) + 12|0); + $12 = HEAP32[$11>>2]|0; + HEAP32[$10>>2] = $12; + $13 = ((($1)) + 16|0); + $14 = ((($0)) + 16|0); + $15 = HEAP32[$14>>2]|0; + HEAP32[$13>>2] = $15; + $16 = ((($1)) + 20|0); + $17 = ((($0)) + 20|0); + $18 = HEAP32[$17>>2]|0; + HEAP32[$16>>2] = $18; + $19 = ((($1)) + 24|0); + $20 = ((($0)) + 24|0); + $21 = HEAP32[$20>>2]|0; + HEAP32[$19>>2] = $21; + $22 = ((($1)) + 28|0); + $23 = ((($0)) + 28|0); + $24 = HEAP32[$23>>2]|0; + HEAP32[$22>>2] = $24; + $25 = ((($1)) + 32|0); + $26 = ((($0)) + 32|0); + $27 = HEAP32[$26>>2]|0; + HEAP32[$25>>2] = $27; + $28 = ((($1)) + 36|0); + $29 = ((($0)) + 36|0); + $30 = HEAP32[$29>>2]|0; + HEAP32[$28>>2] = $30; + $31 = ((($1)) + 40|0); + $32 = ((($0)) + 40|0); + $33 = HEAP32[$32>>2]|0; + HEAP32[$31>>2] = $33; + $34 = ((($1)) + 44|0); + $35 = ((($0)) + 44|0); + $36 = HEAP32[$35>>2]|0; + HEAP32[$34>>2] = $36; + $37 = ((($1)) + 48|0); + $38 = ((($0)) + 48|0); + $39 = HEAP32[$38>>2]|0; + HEAP32[$37>>2] = $39; + $40 = ((($1)) + 52|0); + $41 = ((($0)) + 52|0); + $42 = HEAP32[$41>>2]|0; + HEAP32[$40>>2] = $42; + $43 = ((($1)) + 56|0); + $44 = ((($0)) + 56|0); + $45 = HEAP32[$44>>2]|0; + HEAP32[$43>>2] = $45; + $46 = ((($1)) + 60|0); + $47 = ((($0)) + 60|0); + $48 = HEAP32[$47>>2]|0; + HEAP32[$46>>2] = $48; + $49 = HEAP32[7762]|0; + dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($2,$$byval_copy,$$byval_copy1); + dest=$49; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _EndDrawing() { + var $0 = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + _rlglDraw(); + _SwapBuffers(); + _PollInputEvents(); + $0 = (+_GetTime()); + HEAPF64[1765] = $0; + $1 = +HEAPF64[1748]; + $2 = $0 - $1; + HEAPF64[1767] = $2; + HEAPF64[1748] = $0; + $3 = +HEAPF64[1766]; + $4 = $2 + $3; + HEAPF64[1768] = $4; + $5 = +HEAPF64[1745]; + $6 = $4 < $5; + if (!($6)) { + return; + } + $7 = $5 - $4; + $8 = $7 * 1000.0; + $9 = $8; + _Wait($9); + $10 = (+_GetTime()); + HEAPF64[1765] = $10; + $11 = +HEAPF64[1748]; + $12 = $10 - $11; + HEAPF64[1748] = $10; + $13 = +HEAPF64[1768]; + $14 = $12 + $13; + HEAPF64[1768] = $14; + return; +} +function _rlglDraw() { + var label = 0, sp = 0; + sp = STACKTOP; + _UpdateDefaultBuffers(); + _DrawDefaultBuffers(); + return; +} +function _SwapBuffers() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[7715]|0; + _glfwSwapBuffers(($0|0)); + return; +} +function _PollInputEvents() { + var $$04857 = 0, $$05160 = 0, $$058 = 0, $$lcssa = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0.0, $40 = 0; + var $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, $scevgep = 0, $scevgep67 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1456|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1456|0); + $0 = sp + 1440|0; + $1 = sp + 1432|0; + $2 = sp; + _UpdateGestures(); + HEAP32[740] = -1; + HEAP32[742] = -1; + HEAP32[8148] = 0; + $3 = HEAP32[7715]|0; + _glfwGetCursorPos(($3|0),($0|0),($1|0)); + $4 = +HEAPF64[$0>>3]; + $5 = $4; + HEAPF32[3488] = $5; + $6 = +HEAPF64[$1>>3]; + $7 = $6; + HEAPF32[(13956)>>2] = $7; + _memcpy((34199|0),(33687|0),512)|0; + ;HEAP8[33684>>0]=HEAP8[33681>>0]|0;HEAP8[33684+1>>0]=HEAP8[33681+1>>0]|0;HEAP8[33684+2>>0]=HEAP8[33681+2>>0]|0; + $8 = HEAP32[8131]|0; + HEAP32[7718] = $8; + HEAP32[8131] = 0; + $9 = (_emscripten_get_num_gamepads()|0); + $10 = ($9|0)>(0); + if (!($10)) { + STACKTOP = sp;return; + } + $11 = ((($2)) + 12|0); + $12 = ((($2)) + 8|0); + $$05160 = 0; + while(1) { + $scevgep = (34711 + ($$05160<<5)|0); + $scevgep67 = (34839 + ($$05160<<5)|0); + dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); + $14 = ($13|0)==(0); + if ($14) { + $15 = HEAP32[$11>>2]|0; + $16 = ($15|0)>(0); + if ($16) { + $17 = HEAP32[$11>>2]|0; + $$04857 = 0; + while(1) { + $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); + $22 = HEAP32[$21>>2]|0; + $23 = ($22|0)==(1); + $24 = ((34839 + ($$05160<<5)|0) + ($$04857)|0); + if ($23) { + HEAP8[$24>>0] = 1; + HEAP32[742] = $$04857; + } else { + HEAP8[$24>>0] = 0; + } + $25 = (($$04857) + 1)|0; + $26 = ($25|0)<($17|0); + $27 = ($25|0)<(32); + $28 = $27 & $26; + if ($28) { + $$04857 = $25; + } else { + break; + } + } + } + $18 = HEAP32[$12>>2]|0; + $19 = ($18|0)>(0); + if ($19) { + $20 = HEAP32[$12>>2]|0; + $$058 = 0; + while(1) { + $29 = (((($2)) + 16|0) + ($$058<<3)|0); + $30 = +HEAPF64[$29>>3]; + $31 = $30; + $32 = ((32596 + ($$05160<<5)|0) + ($$058<<2)|0); + HEAPF32[$32>>2] = $31; + $33 = (($$058) + 1)|0; + $34 = ($33|0)<($20|0); + $35 = ($33|0)<(8); + $36 = $35 & $34; + if ($36) { + $$058 = $33; + } else { + $$lcssa = $20; + break; + } + } + } else { + $$lcssa = $18; + } + HEAP32[8148] = $$lcssa; + } + $37 = (($$05160) + 1)|0; + $38 = ($37|0)<($9|0); + $39 = ($37|0)<(4); + $40 = $38 & $39; + if ($40) { + $$05160 = $37; + } else { + break; + } + } + STACKTOP = sp;return; +} +function _Wait($0) { + $0 = +$0; + var $1 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (+_GetTime()); + $2 = 0.0 - $1; + $3 = $0 / 1000.0; + $4 = $3; + $5 = $2 < $4; + if (!($5)) { + return; + } + while(1) { + $6 = (+_GetTime()); + $7 = $6 - $1; + $8 = $7 < $4; + if (!($8)) { + break; + } + } + return; +} +function _UpdateDefaultBuffers() { + var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[8094]|0; + $1 = ($0|0)>(0); + if ($1) { + $2 = HEAP32[7796]|0; + $3 = ($2|0)==(0); + if (!($3)) { + $4 = HEAP32[7798]|0; + $5 = HEAP32[(32404)>>2]|0; + FUNCTION_TABLE_vi[$4 & 31]($5); + } + $6 = HEAP32[(32408)>>2]|0; + _glBindBuffer(34962,($6|0)); + $7 = HEAP32[8094]|0; + $8 = ($7*12)|0; + $9 = HEAP32[(32388)>>2]|0; + _glBufferSubData(34962,0,($8|0),($9|0)); + $10 = HEAP32[(32412)>>2]|0; + _glBindBuffer(34962,($10|0)); + $11 = HEAP32[(32384)>>2]|0; + $12 = $11 << 2; + $13 = HEAP32[(32396)>>2]|0; + _glBufferSubData(34962,0,($12|0),($13|0)); + } + $14 = HEAP32[8106]|0; + $15 = ($14|0)>(0); + if ($15) { + $16 = HEAP32[7796]|0; + $17 = ($16|0)==(0); + if (!($17)) { + $18 = HEAP32[7798]|0; + $19 = HEAP32[(32452)>>2]|0; + FUNCTION_TABLE_vi[$18 & 31]($19); + } + $20 = HEAP32[(32456)>>2]|0; + _glBindBuffer(34962,($20|0)); + $21 = HEAP32[8106]|0; + $22 = ($21*12)|0; + $23 = HEAP32[(32436)>>2]|0; + _glBufferSubData(34962,0,($22|0),($23|0)); + $24 = HEAP32[(32460)>>2]|0; + _glBindBuffer(34962,($24|0)); + $25 = HEAP32[(32432)>>2]|0; + $26 = $25 << 2; + $27 = HEAP32[(32444)>>2]|0; + _glBufferSubData(34962,0,($26|0),($27|0)); + } + $28 = HEAP32[8118]|0; + $29 = ($28|0)>(0); + if ($29) { + $30 = HEAP32[7796]|0; + $31 = ($30|0)==(0); + if (!($31)) { + $32 = HEAP32[7798]|0; + $33 = HEAP32[(32500)>>2]|0; + FUNCTION_TABLE_vi[$32 & 31]($33); + } + $34 = HEAP32[(32504)>>2]|0; + _glBindBuffer(34962,($34|0)); + $35 = HEAP32[8118]|0; + $36 = ($35*12)|0; + $37 = HEAP32[(32484)>>2]|0; + _glBufferSubData(34962,0,($36|0),($37|0)); + $38 = HEAP32[(32508)>>2]|0; + _glBindBuffer(34962,($38|0)); + $39 = HEAP32[8118]|0; + $40 = $39 << 3; + $41 = HEAP32[(32488)>>2]|0; + _glBufferSubData(34962,0,($40|0),($41|0)); + $42 = HEAP32[(32512)>>2]|0; + _glBindBuffer(34962,($42|0)); + $43 = HEAP32[8118]|0; + $44 = $43 << 2; + $45 = HEAP32[(32492)>>2]|0; + _glBufferSubData(34962,0,($44|0),($45|0)); + } + $46 = HEAP32[7796]|0; + $47 = ($46|0)==(0); + if ($47) { + return; + } + $48 = HEAP32[7798]|0; + FUNCTION_TABLE_vi[$48 & 31](0); + return; +} +function _DrawDefaultBuffers() { + var $$ = 0, $$02830 = 0, $$02932 = 0, $$031 = 0, $$byval_copy2 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0; + var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0; + var $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0; + var $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0; + var $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $modelview$byval_copy = 0; + var $or$cond = 0, $or$cond3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 320|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(320|0); + $$byval_copy2 = sp + 256|0; + $modelview$byval_copy = sp + 192|0; + $0 = sp + 128|0; + $1 = sp + 64|0; + $2 = sp; + dest=$0; src=31052; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=31116; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[8181]|0; + $4 = ($3|0)!=(0); + $$ = $4 ? 2 : 1; + $$02932 = 0; + while(1) { + if ($4) { + dest=$modelview$byval_copy; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); + } + $8 = HEAP32[8094]|0; + $9 = ($8|0)>(0); + $10 = HEAP32[8106]|0; + $11 = ($10|0)>(0); + $or$cond = $9 | $11; + $12 = HEAP32[8118]|0; + $13 = ($12|0)>(0); + $or$cond3 = $or$cond | $13; + if ($or$cond3) { + $14 = HEAP32[7818]|0; + _glUseProgram(($14|0)); + dest=$modelview$byval_copy; src=31116; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=31052; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); + $15 = HEAP32[(31300)>>2]|0; + dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $16 = (_MatrixToFloat($$byval_copy2)|0); + _glUniformMatrix4fv(($15|0),1,0,($16|0)); + $17 = HEAP32[(31304)>>2]|0; + _glUniform4f(($17|0),1.0,1.0,1.0,1.0); + $18 = HEAP32[(31316)>>2]|0; + _glUniform1i(($18|0),0); + } + $19 = HEAP32[8094]|0; + $20 = ($19|0)>(0); + if ($20) { + $21 = HEAP32[7803]|0; + _glBindTexture(3553,($21|0)); + $22 = HEAP32[7796]|0; + $23 = ($22|0)==(0); + if ($23) { + $26 = HEAP32[(32408)>>2]|0; + _glBindBuffer(34962,($26|0)); + $27 = HEAP32[(31276)>>2]|0; + _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); + $28 = HEAP32[(31276)>>2]|0; + _glEnableVertexAttribArray(($28|0)); + $29 = HEAP32[(32412)>>2]|0; + _glBindBuffer(34962,($29|0)); + $30 = HEAP32[(31296)>>2]|0; + _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); + $31 = HEAP32[(31296)>>2]|0; + _glEnableVertexAttribArray(($31|0)); + } else { + $24 = HEAP32[7798]|0; + $25 = HEAP32[(32404)>>2]|0; + FUNCTION_TABLE_vi[$24 & 31]($25); + } + $32 = HEAP32[8094]|0; + _glDrawArrays(1,0,($32|0)); + $33 = HEAP32[7796]|0; + $34 = ($33|0)==(0); + if ($34) { + _glBindBuffer(34962,0); + } + _glBindTexture(3553,0); + } + $35 = HEAP32[8106]|0; + $36 = ($35|0)>(0); + if ($36) { + $37 = HEAP32[7803]|0; + _glBindTexture(3553,($37|0)); + $38 = HEAP32[7796]|0; + $39 = ($38|0)==(0); + if ($39) { + $42 = HEAP32[(32456)>>2]|0; + _glBindBuffer(34962,($42|0)); + $43 = HEAP32[(31276)>>2]|0; + _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); + $44 = HEAP32[(31276)>>2]|0; + _glEnableVertexAttribArray(($44|0)); + $45 = HEAP32[(32460)>>2]|0; + _glBindBuffer(34962,($45|0)); + $46 = HEAP32[(31296)>>2]|0; + _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); + $47 = HEAP32[(31296)>>2]|0; + _glEnableVertexAttribArray(($47|0)); + } else { + $40 = HEAP32[7798]|0; + $41 = HEAP32[(32452)>>2]|0; + FUNCTION_TABLE_vi[$40 & 31]($41); + } + $48 = HEAP32[8106]|0; + _glDrawArrays(4,0,($48|0)); + $49 = HEAP32[7796]|0; + $50 = ($49|0)==(0); + if ($50) { + _glBindBuffer(34962,0); + } + _glBindTexture(3553,0); + } + $51 = HEAP32[8118]|0; + $52 = ($51|0)>(0); + if ($52) { + $53 = HEAP32[7796]|0; + $54 = ($53|0)==(0); + if ($54) { + $57 = HEAP32[(32504)>>2]|0; + _glBindBuffer(34962,($57|0)); + $58 = HEAP32[(31276)>>2]|0; + _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); + $59 = HEAP32[(31276)>>2]|0; + _glEnableVertexAttribArray(($59|0)); + $60 = HEAP32[(32508)>>2]|0; + _glBindBuffer(34962,($60|0)); + $61 = HEAP32[(31280)>>2]|0; + _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); + $62 = HEAP32[(31280)>>2]|0; + _glEnableVertexAttribArray(($62|0)); + $63 = HEAP32[(32512)>>2]|0; + _glBindBuffer(34962,($63|0)); + $64 = HEAP32[(31296)>>2]|0; + _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); + $65 = HEAP32[(31296)>>2]|0; + _glEnableVertexAttribArray(($65|0)); + $66 = HEAP32[(32516)>>2]|0; + _glBindBuffer(34963,($66|0)); + } else { + $55 = HEAP32[7798]|0; + $56 = HEAP32[(32500)>>2]|0; + FUNCTION_TABLE_vi[$55 & 31]($56); + } + $67 = HEAP32[7834]|0; + $68 = ($67|0)>(0); + if ($68) { + $$02830 = 0;$$031 = 0; + while(1) { + $71 = HEAP32[7833]|0; + $72 = (($71) + (($$031*144)|0)|0); + $73 = HEAP32[$72>>2]|0; + $74 = (($73|0) / 4)&-1; + $75 = ($74*6)|0; + $76 = (((($71) + (($$031*144)|0)|0)) + 8|0); + $77 = HEAP32[$76>>2]|0; + _glBindTexture(3553,($77|0)); + $78 = $$02830 << 1; + $79 = $78; + _glDrawElements(4,($75|0),5123,($79|0)); + $80 = HEAP32[7833]|0; + $81 = (($80) + (($$031*144)|0)|0); + $82 = HEAP32[$81>>2]|0; + $83 = (($82|0) / 4)&-1; + $84 = ($83*6)|0; + $85 = (($84) + ($$02830))|0; + $86 = (($$031) + 1)|0; + $87 = HEAP32[7834]|0; + $88 = ($86|0)<($87|0); + if ($88) { + $$02830 = $85;$$031 = $86; + } else { + break; + } + } + } + $69 = HEAP32[7796]|0; + $70 = ($69|0)==(0); + if ($70) { + _glBindBuffer(34962,0); + _glBindBuffer(34963,0); + } + _glBindTexture(3553,0); + } + $89 = HEAP32[7796]|0; + $90 = ($89|0)==(0); + if (!($90)) { + $91 = HEAP32[7798]|0; + FUNCTION_TABLE_vi[$91 & 31](0); + } + _glUseProgram(0); + $92 = (($$02932) + 1)|0; + $93 = ($92|0)<($$|0); + if ($93) { + $$02932 = $92; + } else { + break; + } + } + HEAP32[7834] = 1; + $5 = HEAP32[7803]|0; + $6 = HEAP32[7833]|0; + $7 = ((($6)) + 8|0); + HEAP32[$7>>2] = $5; + HEAP32[$6>>2] = 0; + HEAP32[8094] = 0; + HEAP32[(32384)>>2] = 0; + HEAP32[8106] = 0; + HEAP32[(32432)>>2] = 0; + HEAP32[8118] = 0; + HEAP32[(32476)>>2] = 0; + HEAP32[(32480)>>2] = 0; + HEAPF32[743] = -1.0; + dest=31052; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=31116; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _SetStereoView($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$byval_copy = 0, $$byval_copy3 = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy3 = sp + 192|0; + $$byval_copy = sp + 64|0; + $3 = sp; + $4 = sp + 128|0; + dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $5 = HEAP32[8092]|0; + $6 = Math_imul($5, $0)|0; + $7 = (($6|0) / 2)&-1; + $8 = (($5|0) / 2)&-1; + $9 = HEAP32[8093]|0; + _rlViewport($7,0,$8,$9); + $10 = (32956 + ($0<<6)|0); + dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($4,$$byval_copy,$$byval_copy3); + $11 = (32828 + ($0<<6)|0); + dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetMatrixModelview($$byval_copy3); + dest=$$byval_copy3; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetMatrixProjection($$byval_copy3); + STACKTOP = sp;return; +} +function _SetMatrixModelview($0) { + $0 = $0|0; + var dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + dest=31116; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + return; +} +function _SetMatrixProjection($0) { + $0 = $0|0; + var dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + dest=31052; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + return; +} +function _rlPushMatrix() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $vararg_buffer = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $0 = HEAP32[8271]|0; + $1 = ($0|0)==(15); + if ($1) { + HEAP32[$vararg_buffer>>2] = 16; + _TraceLog(1,8349,$vararg_buffer); + } + $2 = HEAP32[8271]|0; + $3 = (31344 + ($2<<6)|0); + $4 = HEAP32[7762]|0; + dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _rlLoadIdentity(); + $5 = HEAP32[8271]|0; + $6 = (($5) + 1)|0; + HEAP32[8271] = $6; + $7 = HEAP32[7795]|0; + $8 = ($7|0)==(5888); + if (!($8)) { + STACKTOP = sp;return; + } + HEAP32[8272] = 1; + STACKTOP = sp;return; +} +function _rlPopMatrix() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[8271]|0; + $1 = ($0|0)>(0); + if (!($1)) { + return; + } + $2 = HEAP32[8271]|0; + $3 = (($2) + -1)|0; + $4 = (31344 + ($3<<6)|0); + $5 = HEAP32[7762]|0; + _memmove(($5|0),($4|0),64)|0; + $6 = (($2) + -1)|0; + HEAP32[8271] = $6; + return; +} +function _GetFPS() { + var $0 = 0.0, $1 = 0.0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (+_GetFrameTime()); + $1 = 1.0 / $0; + $2 = (~~(($1))); + return ($2|0); +} +function _GetFrameTime() { + var $0 = 0.0, $1 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $0 = +HEAPF64[1768]; + $1 = $0; + return (+$1); +} +function _GetRandomValue($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$ = 0, $$10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $ispos = 0, $neg = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($0|0)>($1|0); + $$ = $2 ? $0 : $1; + $$10 = $2 ? $1 : $0; + $3 = (_rand()|0); + $4 = (($$) - ($$10))|0; + $ispos = ($4|0)>(-1); + $neg = (0 - ($4))|0; + $5 = $ispos ? $4 : $neg; + $6 = (($5) + 1)|0; + $7 = (($3|0) % ($6|0))&-1; + $8 = (($7) + ($$10))|0; + return ($8|0); +} +function _SetConfigFlags($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAP8[33680] = $0; + $1 = $0 & 1; + $2 = ($1<<24>>24)==(0); + if (!($2)) { + HEAP32[7720] = 1; + } + $3 = HEAP8[33680]|0; + $4 = $3 & 2; + $5 = ($4<<24>>24)==(0); + if ($5) { + return; + } + HEAP32[7757] = 1; + return; +} +function _IsKeyPressed($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (33687 + ($0)|0); + $2 = HEAP8[$1>>0]|0; + $3 = (34199 + ($0)|0); + $4 = HEAP8[$3>>0]|0; + $5 = ($2<<24>>24)!=($4<<24>>24); + $6 = ($2<<24>>24)==(1); + $or$cond = $6 & $5; + $$0 = $or$cond&1; + return ($$0|0); +} +function _rlTranslatef($0,$1,$2) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + var $$byval_copy = 0, $$byval_copy1 = 0, $3 = 0, $4 = 0, $5 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy1 = sp + 192|0; + $$byval_copy = sp + 128|0; + $3 = sp + 64|0; + $4 = sp; + _MatrixTranslate($3,$0,$1,$2); + _MatrixTranspose($3); + $5 = HEAP32[7762]|0; + dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($4,$$byval_copy,$$byval_copy1); + dest=$5; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _rlRotatef($0,$1,$2,$3) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + var $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 336|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(336|0); + $$byval_copy2 = sp + 272|0; + $$byval_copy1 = sp + 208|0; + $4 = sp + 144|0; + $5 = sp + 64|0; + $6 = sp + 80|0; + $7 = sp; + _MatrixIdentity($4); + HEAPF32[$5>>2] = $1; + $8 = ((($5)) + 4|0); + HEAPF32[$8>>2] = $2; + $9 = ((($5)) + 8|0); + HEAPF32[$9>>2] = $3; + _VectorNormalize($5); + $10 = $0 * 0.01745329238474369; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$5+8>>2]|0; + _MatrixRotate($6,$$byval_copy2,$10); + dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixTranspose($4); + $11 = HEAP32[7762]|0; + dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); + dest=$11; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _rlBegin($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + HEAP32[7835] = $0; + return; +} +function _rlEnd() { + var $$03956 = 0, $$04052 = 0, $$04154 = 0, $$04248 = 0, $$04347 = 0, $$byval_copy = 0, $$promoted = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0; + var $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0; + var $128 = 0, $129 = 0, $13 = 0.0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0; + var $146 = 0, $147 = 0, $148 = 0.0, $149 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0; + var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0; + var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0; + var $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0; + var $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond60 = 0, $exitcond63 = 0; + var $scevgep = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $$byval_copy = sp; + $0 = HEAP32[8272]|0; + $1 = ($0|0)==(0); + if (!($1)) { + $2 = HEAP32[8273]|0; + $3 = ($2|0)>(0); + if ($3) { + $$03956 = 0; + while(1) { + $6 = HEAP32[7832]|0; + $7 = (($6) + (($$03956*12)|0)|0); + $8 = HEAP32[7762]|0; + dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _VectorTransform($7,$$byval_copy); + $9 = (($$03956) + 1)|0; + $5 = HEAP32[8273]|0; + $10 = ($9|0)<($5|0); + if ($10) { + $$03956 = $9; + } else { + break; + } + } + HEAP32[8272] = 0; + $4 = ($5|0)>(0); + if ($4) { + $$04154 = 0; + while(1) { + $11 = HEAP32[7832]|0; + $12 = (($11) + (($$04154*12)|0)|0); + $13 = +HEAPF32[$12>>2]; + $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); + $15 = +HEAPF32[$14>>2]; + $16 = (((($11) + (($$04154*12)|0)|0)) + 8|0); + $17 = +HEAPF32[$16>>2]; + _rlVertex3f($13,$15,$17); + $18 = (($$04154) + 1)|0; + $19 = HEAP32[8273]|0; + $20 = ($18|0)<($19|0); + if ($20) { + $$04154 = $18; + } else { + break; + } + } + } + } else { + HEAP32[8272] = 0; + } + HEAP32[8273] = 0; + } + $21 = HEAP32[7835]|0; + switch ($21|0) { + case 1: { + $22 = HEAP32[8094]|0; + $23 = HEAP32[(32384)>>2]|0; + $24 = ($22|0)==($23|0); + if ($24) { + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + } + $25 = (($22) - ($23))|0; + $26 = ($25|0)>(0); + if ($26) { + $$04347 = 0; + } else { + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + } + while(1) { + $27 = HEAP32[(32396)>>2]|0; + $28 = HEAP32[(32384)>>2]|0; + $29 = $28 << 2; + $30 = (($29) + -4)|0; + $31 = (($27) + ($30)|0); + $32 = HEAP8[$31>>0]|0; + $33 = (($27) + ($29)|0); + HEAP8[$33>>0] = $32; + $34 = HEAP32[(32396)>>2]|0; + $35 = HEAP32[(32384)>>2]|0; + $36 = $35 << 2; + $37 = (($36) + -3)|0; + $38 = (($34) + ($37)|0); + $39 = HEAP8[$38>>0]|0; + $40 = $36 | 1; + $41 = (($34) + ($40)|0); + HEAP8[$41>>0] = $39; + $42 = HEAP32[(32396)>>2]|0; + $43 = HEAP32[(32384)>>2]|0; + $44 = $43 << 2; + $45 = (($44) + -2)|0; + $46 = (($42) + ($45)|0); + $47 = HEAP8[$46>>0]|0; + $48 = $44 | 2; + $49 = (($42) + ($48)|0); + HEAP8[$49>>0] = $47; + $50 = HEAP32[(32396)>>2]|0; + $51 = HEAP32[(32384)>>2]|0; + $52 = $51 << 2; + $53 = (($52) + -1)|0; + $54 = (($50) + ($53)|0); + $55 = HEAP8[$54>>0]|0; + $56 = $52 | 3; + $57 = (($50) + ($56)|0); + HEAP8[$57>>0] = $55; + $58 = HEAP32[(32384)>>2]|0; + $59 = (($58) + 1)|0; + HEAP32[(32384)>>2] = $59; + $60 = (($$04347) + 1)|0; + $exitcond = ($60|0)==($25|0); + if ($exitcond) { + break; + } else { + $$04347 = $60; + } + } + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + break; + } + case 4: { + $61 = HEAP32[8106]|0; + $62 = HEAP32[(32432)>>2]|0; + $63 = ($61|0)==($62|0); + if ($63) { + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + } + $64 = (($61) - ($62))|0; + $65 = ($64|0)>(0); + if ($65) { + $$04248 = 0; + } else { + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + } + while(1) { + $66 = HEAP32[(32444)>>2]|0; + $67 = HEAP32[(32432)>>2]|0; + $68 = $67 << 2; + $69 = (($68) + -4)|0; + $70 = (($66) + ($69)|0); + $71 = HEAP8[$70>>0]|0; + $72 = (($66) + ($68)|0); + HEAP8[$72>>0] = $71; + $73 = HEAP32[(32444)>>2]|0; + $74 = HEAP32[(32432)>>2]|0; + $75 = $74 << 2; + $76 = (($75) + -3)|0; + $77 = (($73) + ($76)|0); + $78 = HEAP8[$77>>0]|0; + $79 = $75 | 1; + $80 = (($73) + ($79)|0); + HEAP8[$80>>0] = $78; + $81 = HEAP32[(32444)>>2]|0; + $82 = HEAP32[(32432)>>2]|0; + $83 = $82 << 2; + $84 = (($83) + -2)|0; + $85 = (($81) + ($84)|0); + $86 = HEAP8[$85>>0]|0; + $87 = $83 | 2; + $88 = (($81) + ($87)|0); + HEAP8[$88>>0] = $86; + $89 = HEAP32[(32444)>>2]|0; + $90 = HEAP32[(32432)>>2]|0; + $91 = $90 << 2; + $92 = (($91) + -1)|0; + $93 = (($89) + ($92)|0); + $94 = HEAP8[$93>>0]|0; + $95 = $91 | 3; + $96 = (($89) + ($95)|0); + HEAP8[$96>>0] = $94; + $97 = HEAP32[(32432)>>2]|0; + $98 = (($97) + 1)|0; + HEAP32[(32432)>>2] = $98; + $99 = (($$04248) + 1)|0; + $exitcond60 = ($99|0)==($64|0); + if ($exitcond60) { + break; + } else { + $$04248 = $99; + } + } + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + break; + } + case 7: { + $100 = HEAP32[8118]|0; + $101 = HEAP32[(32480)>>2]|0; + $102 = ($100|0)==($101|0); + if (!($102)) { + $103 = (($100) - ($101))|0; + $104 = ($103|0)>(0); + if ($104) { + $$04052 = 0; + while(1) { + $105 = HEAP32[(32492)>>2]|0; + $106 = HEAP32[(32480)>>2]|0; + $107 = $106 << 2; + $108 = (($107) + -4)|0; + $109 = (($105) + ($108)|0); + $110 = HEAP8[$109>>0]|0; + $111 = (($105) + ($107)|0); + HEAP8[$111>>0] = $110; + $112 = HEAP32[(32492)>>2]|0; + $113 = HEAP32[(32480)>>2]|0; + $114 = $113 << 2; + $115 = (($114) + -3)|0; + $116 = (($112) + ($115)|0); + $117 = HEAP8[$116>>0]|0; + $118 = $114 | 1; + $119 = (($112) + ($118)|0); + HEAP8[$119>>0] = $117; + $120 = HEAP32[(32492)>>2]|0; + $121 = HEAP32[(32480)>>2]|0; + $122 = $121 << 2; + $123 = (($122) + -2)|0; + $124 = (($120) + ($123)|0); + $125 = HEAP8[$124>>0]|0; + $126 = $122 | 2; + $127 = (($120) + ($126)|0); + HEAP8[$127>>0] = $125; + $128 = HEAP32[(32492)>>2]|0; + $129 = HEAP32[(32480)>>2]|0; + $130 = $129 << 2; + $131 = (($130) + -1)|0; + $132 = (($128) + ($131)|0); + $133 = HEAP8[$132>>0]|0; + $134 = $130 | 3; + $135 = (($128) + ($134)|0); + HEAP8[$135>>0] = $133; + $136 = HEAP32[(32480)>>2]|0; + $137 = (($136) + 1)|0; + HEAP32[(32480)>>2] = $137; + $138 = (($$04052) + 1)|0; + $exitcond63 = ($138|0)==($103|0); + if ($exitcond63) { + break; + } else { + $$04052 = $138; + } + } + } + } + $139 = HEAP32[8118]|0; + $140 = HEAP32[(32476)>>2]|0; + $141 = ($139|0)>($140|0); + if (!($141)) { + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + } + $142 = HEAP32[(32488)>>2]|0; + $$promoted = HEAP32[(32476)>>2]|0; + $143 = $$promoted << 1; + $scevgep = (($142) + ($143<<2)|0); + $144 = (($139) - ($140))|0; + $145 = $144 << 3; + _memset(($scevgep|0),0,($145|0))|0; + $146 = (($139) + ($$promoted))|0; + $147 = (($146) - ($140))|0; + HEAP32[(32476)>>2] = $147; + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + break; + } + default: { + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + } + } +} +function _rlVertex3f($0,$1,$2) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0; + var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0; + var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer3 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $3 = HEAP32[8272]|0; + $4 = ($3|0)==(0); + if (!($4)) { + $5 = HEAP32[7832]|0; + $6 = HEAP32[8273]|0; + $7 = (($5) + (($6*12)|0)|0); + HEAPF32[$7>>2] = $0; + $8 = (((($5) + (($6*12)|0)|0)) + 4|0); + HEAPF32[$8>>2] = $1; + $9 = (((($5) + (($6*12)|0)|0)) + 8|0); + HEAPF32[$9>>2] = $2; + $10 = (($6) + 1)|0; + HEAP32[8273] = $10; + STACKTOP = sp;return; + } + $11 = HEAP32[7835]|0; + switch ($11|0) { + case 1: { + $12 = HEAP32[8094]|0; + $13 = ($12|0)<(2048); + if ($13) { + $14 = HEAP32[(32388)>>2]|0; + $15 = ($12*3)|0; + $16 = (($14) + ($15<<2)|0); + HEAPF32[$16>>2] = $0; + $17 = (($15) + 1)|0; + $18 = (($14) + ($17<<2)|0); + HEAPF32[$18>>2] = $1; + $19 = (($15) + 2)|0; + $20 = (($14) + ($19<<2)|0); + HEAPF32[$20>>2] = $2; + $21 = (($12) + 1)|0; + HEAP32[8094] = $21; + STACKTOP = sp;return; + } else { + _TraceLog(1,8387,$vararg_buffer); + STACKTOP = sp;return; + } + break; + } + case 4: { + $22 = HEAP32[8106]|0; + $23 = ($22|0)<(6144); + if ($23) { + $24 = HEAP32[(32436)>>2]|0; + $25 = ($22*3)|0; + $26 = (($24) + ($25<<2)|0); + HEAPF32[$26>>2] = $0; + $27 = (($25) + 1)|0; + $28 = (($24) + ($27<<2)|0); + HEAPF32[$28>>2] = $1; + $29 = (($25) + 2)|0; + $30 = (($24) + ($29<<2)|0); + HEAPF32[$30>>2] = $2; + $31 = (($22) + 1)|0; + HEAP32[8106] = $31; + STACKTOP = sp;return; + } else { + _TraceLog(1,8412,$vararg_buffer1); + STACKTOP = sp;return; + } + break; + } + case 7: { + $32 = HEAP32[8118]|0; + $33 = ($32|0)<(4096); + if ($33) { + $34 = HEAP32[(32484)>>2]|0; + $35 = ($32*3)|0; + $36 = (($34) + ($35<<2)|0); + HEAPF32[$36>>2] = $0; + $37 = (($35) + 1)|0; + $38 = (($34) + ($37<<2)|0); + HEAPF32[$38>>2] = $1; + $39 = (($35) + 2)|0; + $40 = (($34) + ($39<<2)|0); + HEAPF32[$40>>2] = $2; + $41 = (($32) + 1)|0; + HEAP32[8118] = $41; + $42 = HEAP32[7833]|0; + $43 = HEAP32[7834]|0; + $44 = (($43) + -1)|0; + $45 = (($42) + (($44*144)|0)|0); + $46 = HEAP32[$45>>2]|0; + $47 = (($46) + 1)|0; + HEAP32[$45>>2] = $47; + STACKTOP = sp;return; + } else { + _TraceLog(1,8441,$vararg_buffer3); + STACKTOP = sp;return; + } + break; + } + default: { + STACKTOP = sp;return; + } + } +} +function _rlVertex2f($0,$1) { + $0 = +$0; + $1 = +$1; + var $2 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[743]; + _rlVertex3f($0,$1,$2); + return; +} +function _rlTexCoord2f($0,$1) { + $0 = +$0; + $1 = +$1; + var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP32[7835]|0; + $3 = ($2|0)==(7); + if (!($3)) { + return; + } + $4 = HEAP32[(32488)>>2]|0; + $5 = HEAP32[(32476)>>2]|0; + $6 = $5 << 1; + $7 = (($4) + ($6<<2)|0); + HEAPF32[$7>>2] = $0; + $8 = $6 | 1; + $9 = (($4) + ($8<<2)|0); + HEAPF32[$9>>2] = $1; + $10 = (($5) + 1)|0; + HEAP32[(32476)>>2] = $10; + return; +} +function _rlNormal3f($0,$1,$2) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + var label = 0, sp = 0; + sp = STACKTOP; + return; +} +function _rlColor4ub($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; + var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $4 = HEAP32[7835]|0; + switch ($4|0) { + case 1: { + $$sink37 = (32384);$$sink38 = (32396); + break; + } + case 4: { + $$sink37 = (32432);$$sink38 = (32444); + break; + } + case 7: { + $$sink37 = (32480);$$sink38 = (32492); + break; + } + default: { + return; + } + } + $5 = HEAP32[$$sink38>>2]|0; + $6 = HEAP32[$$sink37>>2]|0; + $7 = $6 << 2; + $8 = (($5) + ($7)|0); + HEAP8[$8>>0] = $0; + $9 = HEAP32[$$sink38>>2]|0; + $10 = HEAP32[$$sink37>>2]|0; + $11 = $10 << 2; + $12 = $11 | 1; + $13 = (($9) + ($12)|0); + HEAP8[$13>>0] = $1; + $14 = HEAP32[$$sink38>>2]|0; + $15 = HEAP32[$$sink37>>2]|0; + $16 = $15 << 2; + $17 = $16 | 2; + $18 = (($14) + ($17)|0); + HEAP8[$18>>0] = $2; + $19 = HEAP32[$$sink38>>2]|0; + $20 = HEAP32[$$sink37>>2]|0; + $21 = $20 << 2; + $22 = $21 | 3; + $23 = (($19) + ($22)|0); + HEAP8[$23>>0] = $3; + $24 = HEAP32[$$sink37>>2]|0; + $25 = (($24) + 1)|0; + HEAP32[$$sink37>>2] = $25; + return; +} +function _rlEnableTexture($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[7833]|0; + $2 = HEAP32[7834]|0; + $3 = (($2) + -1)|0; + $4 = (((($1) + (($3*144)|0)|0)) + 8|0); + $5 = HEAP32[$4>>2]|0; + $6 = ($5|0)==($0|0); + if ($6) { + return; + } + $7 = (($1) + (($3*144)|0)|0); + $8 = HEAP32[$7>>2]|0; + $9 = ($8|0)>(0); + if ($9) { + $10 = (($2) + 1)|0; + HEAP32[7834] = $10; + } + $11 = HEAP32[7834]|0; + $12 = (($11) + -1)|0; + $13 = (((($1) + (($12*144)|0)|0)) + 8|0); + HEAP32[$13>>2] = $0; + $14 = (($1) + (($12*144)|0)|0); + HEAP32[$14>>2] = 0; + return; +} +function _rlDisableTexture() { + var $0 = 0, $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[8118]|0; + $1 = ($0|0)>(4095); + if (!($1)) { + return; + } + _rlglDraw(); + return; +} +function _DrawLineV($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + _rlBegin(1); + $3 = HEAP8[$2>>0]|0; + $4 = ((($2)) + 1|0); + $5 = HEAP8[$4>>0]|0; + $6 = ((($2)) + 2|0); + $7 = HEAP8[$6>>0]|0; + $8 = ((($2)) + 3|0); + $9 = HEAP8[$8>>0]|0; + _rlColor4ub($3,$5,$7,$9); + $10 = +HEAPF32[$0>>2]; + $11 = ((($0)) + 4|0); + $12 = +HEAPF32[$11>>2]; + _rlVertex2f($10,$12); + $13 = +HEAPF32[$1>>2]; + $14 = ((($1)) + 4|0); + $15 = +HEAPF32[$14>>2]; + _rlVertex2f($13,$15); + _rlEnd(); + return; +} +function _GetDefaultFont($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + ;HEAP32[$0>>2]=HEAP32[30900>>2]|0;HEAP32[$0+4>>2]=HEAP32[30900+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[30900+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[30900+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[30900+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[30900+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[30900+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[30900+28>>2]|0; + return; +} +function _MeasureTextEx($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = +$3; + $4 = $4|0; + var $$0$lcssa = 0, $$05064 = 0, $$052$lcssa = 0.0, $$05263 = 0.0, $$05462 = 0, $$055$lcssa = 0.0, $$05561 = 0.0, $$058$lcssa = 0.0, $$05860 = 0.0, $$065 = 0, $$151 = 0, $$151$$0 = 0, $$153 = 0.0, $$156 = 0.0, $$159 = 0.0, $$2 = 0.0, $$257 = 0.0, $$3 = 0.0, $$byval_copy = 0, $$pn = 0.0; + var $$pn$in = 0, $$sroa$4$0$$sroa_idx2 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0.0, $38 = 0, $39 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, $exitcond = 0, $phitmp = 0, label = 0; + var sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy = sp; + $5 = (_strlen($2)|0); + $6 = ((($1)) + 20|0); + $7 = HEAP32[$6>>2]|0; + $8 = (+($7|0)); + $9 = $3 / $8; + $10 = ($5|0)>(0); + if (!($10)) { + $$0$lcssa = -1;$$052$lcssa = 0.0;$$055$lcssa = 0.0;$$058$lcssa = $8; + $12 = $$055$lcssa < $$052$lcssa; + $$3 = $12 ? $$052$lcssa : $$055$lcssa; + $13 = $9 * $$3; + $14 = Math_imul($$0$lcssa, $4)|0; + $15 = (+($14|0)); + $16 = $13 + $15; + $17 = $9 * $$058$lcssa; + HEAPF32[$0>>2] = $16; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $17; + STACKTOP = sp;return; + } + $11 = ((($1)) + 28|0); + $$05064 = 0;$$05263 = 0.0;$$05462 = 0;$$05561 = 0.0;$$05860 = $8;$$065 = 0; + while(1) { + $18 = (($$05064) + 1)|0; + $19 = (($2) + ($$05462)|0); + $20 = HEAP8[$19>>0]|0; + $21 = ($20<<24>>24)==(10); + if ($21) { + $33 = $$05561 < $$05263; + $$156 = $33 ? $$05263 : $$05561; + $34 = HEAP32[$6>>2]|0; + $35 = (+($34|0)); + $36 = $35 * 1.5; + $37 = $$05860 + $36; + $$151 = 0;$$159 = $37;$$2 = 0.0;$$257 = $$156; + } else { + $22 = $20 << 24 >> 24; + ;HEAP32[$$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$1+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$1+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$1+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$1+28>>2]|0; + $23 = (_GetCharIndex($$byval_copy,$22)|0); + $24 = HEAP32[$11>>2]|0; + $25 = (((($24) + ($23<<5)|0)) + 28|0); + $26 = HEAP32[$25>>2]|0; + $27 = ($26|0)==(0); + if ($27) { + $28 = (((($24) + ($23<<5)|0)) + 20|0); + $29 = (((($24) + ($23<<5)|0)) + 12|0); + $30 = HEAP32[$29>>2]|0; + $31 = HEAP32[$28>>2]|0; + $32 = (($31) + ($30))|0; + $$pn$in = $32; + } else { + $$pn$in = $26; + } + $$pn = (+($$pn$in|0)); + $$153 = $$05263 + $$pn; + $$151 = $18;$$159 = $$05860;$$2 = $$153;$$257 = $$05561; + } + $38 = ($$065|0)<($$151|0); + $$151$$0 = $38 ? $$151 : $$065; + $39 = (($$05462) + 1)|0; + $exitcond = ($39|0)==($5|0); + if ($exitcond) { + break; + } else { + $$05064 = $$151;$$05263 = $$2;$$05462 = $39;$$05561 = $$257;$$05860 = $$159;$$065 = $$151$$0; + } + } + $phitmp = (($$151$$0) + -1)|0; + $$0$lcssa = $phitmp;$$052$lcssa = $$2;$$055$lcssa = $$257;$$058$lcssa = $$159; + $12 = $$055$lcssa < $$052$lcssa; + $$3 = $12 ? $$052$lcssa : $$055$lcssa; + $13 = $9 * $$3; + $14 = Math_imul($$0$lcssa, $4)|0; + $15 = (+($14|0)); + $16 = $13 + $15; + $17 = $9 * $$058$lcssa; + HEAPF32[$0>>2] = $16; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $17; + STACKTOP = sp;return; +} +function _GetCharIndex($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$08 = 0, $$09 = 0, $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($0)) + 24|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)>(0); + if (!($4)) { + $$08 = 0; + return ($$08|0); + } + $5 = ((($0)) + 28|0); + $6 = HEAP32[$5>>2]|0; + $$09 = 0; + while(1) { + $7 = (($6) + ($$09<<5)|0); + $8 = HEAP32[$7>>2]|0; + $9 = ($8|0)==($1|0); + if ($9) { + $$08 = $$09; + label = 5; + break; + } + $10 = (($$09) + 1)|0; + $11 = HEAP32[$2>>2]|0; + $12 = ($10|0)<($11|0); + if ($12) { + $$09 = $10; + } else { + $$08 = 0; + label = 5; + break; + } + } + if ((label|0) == 5) { + return ($$08|0); + } + return (0)|0; +} +function _DrawTexturePro($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = +$4; + $5 = $5|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0; + var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0; + var $50 = 0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0, $57 = 0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0.0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0; + var $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0, $83 = 0.0, $84 = 0, $85 = 0, $86 = 0; + var $87 = 0.0, $88 = 0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0, $92 = 0.0, $93 = 0, $94 = 0.0, $95 = 0.0, $96 = 0, $97 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $6 = HEAP32[$0>>2]|0; + $7 = ($6|0)==(0); + if ($7) { + return; + } + $8 = ((($1)) + 8|0); + $9 = HEAP32[$8>>2]|0; + $10 = ($9|0)<(0); + if ($10) { + $11 = HEAP32[$1>>2]|0; + $12 = (($11) - ($9))|0; + HEAP32[$1>>2] = $12; + } + $13 = ((($1)) + 12|0); + $14 = HEAP32[$13>>2]|0; + $15 = ($14|0)<(0); + if ($15) { + $16 = ((($1)) + 4|0); + $17 = HEAP32[$16>>2]|0; + $18 = (($17) - ($14))|0; + HEAP32[$16>>2] = $18; + } + $19 = HEAP32[$0>>2]|0; + _rlEnableTexture($19); + _rlPushMatrix(); + $20 = HEAP32[$2>>2]|0; + $21 = (+($20|0)); + $22 = ((($2)) + 4|0); + $23 = HEAP32[$22>>2]|0; + $24 = (+($23|0)); + _rlTranslatef($21,$24,0.0); + _rlRotatef($4,0.0,0.0,1.0); + $25 = +HEAPF32[$3>>2]; + $26 = -$25; + $27 = ((($3)) + 4|0); + $28 = +HEAPF32[$27>>2]; + $29 = -$28; + _rlTranslatef($26,$29,0.0); + _rlBegin(7); + $30 = HEAP8[$5>>0]|0; + $31 = ((($5)) + 1|0); + $32 = HEAP8[$31>>0]|0; + $33 = ((($5)) + 2|0); + $34 = HEAP8[$33>>0]|0; + $35 = ((($5)) + 3|0); + $36 = HEAP8[$35>>0]|0; + _rlColor4ub($30,$32,$34,$36); + $37 = HEAP32[$1>>2]|0; + $38 = (+($37|0)); + $39 = ((($0)) + 4|0); + $40 = HEAP32[$39>>2]|0; + $41 = (+($40|0)); + $42 = $38 / $41; + $43 = ((($1)) + 4|0); + $44 = HEAP32[$43>>2]|0; + $45 = (+($44|0)); + $46 = ((($0)) + 8|0); + $47 = HEAP32[$46>>2]|0; + $48 = (+($47|0)); + $49 = $45 / $48; + _rlTexCoord2f($42,$49); + _rlVertex2f(0.0,0.0); + $50 = HEAP32[$1>>2]|0; + $51 = (+($50|0)); + $52 = HEAP32[$39>>2]|0; + $53 = (+($52|0)); + $54 = $51 / $53; + $55 = HEAP32[$43>>2]|0; + $56 = HEAP32[$13>>2]|0; + $57 = (($56) + ($55))|0; + $58 = (+($57|0)); + $59 = HEAP32[$46>>2]|0; + $60 = (+($59|0)); + $61 = $58 / $60; + _rlTexCoord2f($54,$61); + $62 = ((($2)) + 12|0); + $63 = HEAP32[$62>>2]|0; + $64 = (+($63|0)); + _rlVertex2f(0.0,$64); + $65 = HEAP32[$1>>2]|0; + $66 = HEAP32[$8>>2]|0; + $67 = (($66) + ($65))|0; + $68 = (+($67|0)); + $69 = HEAP32[$39>>2]|0; + $70 = (+($69|0)); + $71 = $68 / $70; + $72 = HEAP32[$43>>2]|0; + $73 = HEAP32[$13>>2]|0; + $74 = (($73) + ($72))|0; + $75 = (+($74|0)); + $76 = HEAP32[$46>>2]|0; + $77 = (+($76|0)); + $78 = $75 / $77; + _rlTexCoord2f($71,$78); + $79 = ((($2)) + 8|0); + $80 = HEAP32[$79>>2]|0; + $81 = (+($80|0)); + $82 = HEAP32[$62>>2]|0; + $83 = (+($82|0)); + _rlVertex2f($81,$83); + $84 = HEAP32[$1>>2]|0; + $85 = HEAP32[$8>>2]|0; + $86 = (($85) + ($84))|0; + $87 = (+($86|0)); + $88 = HEAP32[$39>>2]|0; + $89 = (+($88|0)); + $90 = $87 / $89; + $91 = HEAP32[$43>>2]|0; + $92 = (+($91|0)); + $93 = HEAP32[$46>>2]|0; + $94 = (+($93|0)); + $95 = $92 / $94; + _rlTexCoord2f($90,$95); + $96 = HEAP32[$79>>2]|0; + $97 = (+($96|0)); + _rlVertex2f($97,0.0); + _rlEnd(); + _rlPopMatrix(); + _rlDisableTexture(); + return; +} +function _DrawText($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$ = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $$byval_copy2 = sp + 112|0; + $$byval_copy1 = sp + 104|0; + $$byval_copy = sp + 72|0; + $5 = sp + 32|0; + $6 = sp + 64|0; + $7 = sp; + _GetDefaultFont($5); + $8 = HEAP32[$5>>2]|0; + $9 = ($8|0)==(0); + if ($9) { + STACKTOP = sp;return; + } + $10 = (+($1|0)); + HEAPF32[$6>>2] = $10; + $11 = ((($6)) + 4|0); + $12 = (+($2|0)); + HEAPF32[$11>>2] = $12; + $13 = ($3|0)>(10); + $$ = $13 ? $3 : 10; + $14 = (($$>>>0) / 10)&-1; + _GetDefaultFont($7); + $15 = (+($$|0)); + ;HEAP32[$$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$7+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$7+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$7+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$7+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$7+28>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0; + _DrawTextEx($$byval_copy,$0,$$byval_copy1,$15,$14,$$byval_copy2); + STACKTOP = sp;return; +} +function _DrawTextEx($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = +$3; + $4 = $4|0; + $5 = $5|0; + var $$04954 = 0, $$05153 = 0, $$055 = 0, $$1 = 0, $$150 = 0, $$152 = 0, $$2 = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $$byval_copy3 = 0, $$byval_copy4 = 0, $$byval_copy5 = 0, $$sink = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0; + var $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0; + var $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0; + var $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0; + var $75 = 0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $$byval_copy5 = sp + 88|0; + $$byval_copy4 = sp + 80|0; + $$byval_copy3 = sp + 64|0; + $$byval_copy2 = sp + 48|0; + $$byval_copy1 = sp + 24|0; + $6 = sp + 8|0; + $7 = sp; + $8 = (_strlen($1)|0); + $9 = ((($0)) + 20|0); + $10 = HEAP32[$9>>2]|0; + $11 = (+($10|0)); + $12 = $3 / $11; + $13 = ($8|0)>(0); + if (!($13)) { + STACKTOP = sp;return; + } + $14 = ((($0)) + 28|0); + $15 = +HEAPF32[$2>>2]; + $16 = ((($6)) + 4|0); + $17 = ((($2)) + 4|0); + $18 = ((($6)) + 8|0); + $19 = ((($6)) + 12|0); + $20 = ((($7)) + 4|0); + $21 = (+($4|0)); + $$04954 = 0;$$05153 = 0;$$055 = 0; + while(1) { + $22 = (($1) + ($$055)|0); + $23 = HEAP8[$22>>0]|0; + switch ($23<<24>>24) { + case 10: { + $24 = HEAP32[$9>>2]|0; + $25 = (($24|0) / 2)&-1; + $26 = (($25) + ($24))|0; + $27 = (+($26|0)); + $28 = $12 * $27; + $29 = (~~(($28))); + $30 = (($29) + ($$05153))|0; + $$150 = 0;$$152 = $30;$$2 = $$055; + break; + } + case -62: { + $31 = (($$055) + 1)|0; + $32 = (($1) + ($31)|0); + $33 = HEAP8[$32>>0]|0; + $34 = $33&255; + $$1 = $31;$$sink = $34; + label = 9; + break; + } + case -61: { + $35 = (($$055) + 1)|0; + $36 = (($1) + ($35)|0); + $37 = HEAP8[$36>>0]|0; + $38 = $37&255; + $39 = (($38) + 64)|0; + $$1 = $35;$$sink = $39; + label = 9; + break; + } + default: { + $40 = $23 << 24 >> 24; + $$1 = $$055;$$sink = $40; + label = 9; + } + } + do { + if ((label|0) == 9) { + label = 0; + ;HEAP32[$$byval_copy5>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy5+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy5+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[$$byval_copy5+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[$$byval_copy5+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[$$byval_copy5+28>>2]=HEAP32[$0+28>>2]|0; + $41 = (_GetCharIndex($$byval_copy5,$$sink)|0); + $42 = HEAP32[$14>>2]|0; + $43 = (((($42) + ($41<<5)|0)) + 4|0); + $44 = (+($$04954|0)); + $45 = $44 + $15; + $46 = (((($42) + ($41<<5)|0)) + 20|0); + $47 = HEAP32[$46>>2]|0; + $48 = (+($47|0)); + $49 = $12 * $48; + $50 = $45 + $49; + $51 = (~~(($50))); + HEAP32[$6>>2] = $51; + $52 = +HEAPF32[$17>>2]; + $53 = (+($$05153|0)); + $54 = $53 + $52; + $55 = (((($42) + ($41<<5)|0)) + 24|0); + $56 = HEAP32[$55>>2]|0; + $57 = (+($56|0)); + $58 = $12 * $57; + $59 = $54 + $58; + $60 = (~~(($59))); + HEAP32[$16>>2] = $60; + $61 = (((($42) + ($41<<5)|0)) + 12|0); + $62 = HEAP32[$61>>2]|0; + $63 = (+($62|0)); + $64 = $12 * $63; + $65 = (~~(($64))); + HEAP32[$18>>2] = $65; + $66 = (((($42) + ($41<<5)|0)) + 16|0); + $67 = HEAP32[$66>>2]|0; + $68 = (+($67|0)); + $69 = $12 * $68; + $70 = (~~(($69))); + HEAP32[$19>>2] = $70; + HEAPF32[$7>>2] = 0.0; + HEAPF32[$20>>2] = 0.0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$43+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$43+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$43+12>>2]|0; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$6+12>>2]|0; + ;HEAP32[$$byval_copy4>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$7+4>>2]|0; + ;HEAP8[$$byval_copy5>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$5+3>>0]|0; + _DrawTexturePro($$byval_copy1,$$byval_copy2,$$byval_copy3,$$byval_copy4,0.0,$$byval_copy5); + $71 = HEAP32[$14>>2]|0; + $72 = (((($71) + ($41<<5)|0)) + 28|0); + $73 = HEAP32[$72>>2]|0; + $74 = ($73|0)==(0); + if ($74) { + $75 = (((($71) + ($41<<5)|0)) + 12|0); + $76 = HEAP32[$75>>2]|0; + $77 = (+($76|0)); + $78 = $12 * $77; + $79 = $21 + $78; + $80 = (~~(($79))); + $81 = (($80) + ($$04954))|0; + $$150 = $81;$$152 = $$05153;$$2 = $$1; + break; + } else { + $82 = (+($73|0)); + $83 = $12 * $82; + $84 = $21 + $83; + $85 = (~~(($84))); + $86 = (($85) + ($$04954))|0; + $$150 = $86;$$152 = $$05153;$$2 = $$1; + break; + } + } + } while(0); + $87 = (($$2) + 1)|0; + $88 = ($87|0)<($8|0); + if ($88) { + $$04954 = $$150;$$05153 = $$152;$$055 = $87; + } else { + break; + } + } + STACKTOP = sp;return; +} +function _FormatText($0,$varargs) { + $0 = $0|0; + $varargs = $varargs|0; + var $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp; + HEAP32[$1>>2] = $varargs; + (_vsprintf(34967,$0,$1)|0); + STACKTOP = sp;return (34967|0); +} +function _MeasureText($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$ = 0, $$byval_copy = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0.0, $phitmp = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $$byval_copy = sp + 72|0; + $2 = sp + 40|0; + $3 = sp + 8|0; + $4 = sp; + _GetDefaultFont($2); + $5 = HEAP32[$2>>2]|0; + $6 = ($5|0)==(0); + if ($6) { + $$sroa$0$0 = 0; + STACKTOP = sp;return ($$sroa$0$0|0); + } + $7 = ($1|0)>(10); + $$ = $7 ? $1 : 10; + $8 = (($$>>>0) / 10)&-1; + _GetDefaultFont($3); + $9 = (+($$|0)); + ;HEAP32[$$byval_copy>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$3+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$3+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$3+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$3+28>>2]|0; + _MeasureTextEx($4,$$byval_copy,$0,$9,$8); + $$sroa$0$0$copyload = +HEAPF32[$4>>2]; + $phitmp = (~~(($$sroa$0$0$copyload))); + $$sroa$0$0 = $phitmp; + STACKTOP = sp;return ($$sroa$0$0|0); +} +function _DrawFPS($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$byval_copy = 0, $$sink = 0, $10 = 0, $11 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $$byval_copy = sp; + $2 = sp + 4|0; + $3 = HEAP32[8274]|0; + $4 = HEAP32[744]|0; + $5 = ($3|0)<($4|0); + if ($5) { + $6 = (($3) + 1)|0; + $$sink = $6; + } else { + $7 = (_GetFPS()|0); + HEAP32[8275] = $7; + HEAP32[744] = $7; + $$sink = 0; + } + HEAP32[8274] = $$sink; + $8 = HEAP32[8275]|0; + HEAP32[$$byval_copy>>2] = $8; + (_FormatText(8466,$$byval_copy)|0); + HEAP8[$2>>0] = 0; + $9 = ((($2)) + 1|0); + HEAP8[$9>>0] = -98; + $10 = ((($2)) + 2|0); + HEAP8[$10>>0] = 47; + $11 = ((($2)) + 3|0); + HEAP8[$11>>0] = -1; + ;HEAP8[$$byval_copy>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$2+3>>0]|0; + _DrawText(34967,$0,$1,20,$$byval_copy); + STACKTOP = sp;return; +} +function _emscripten_GetProcAddress($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0; + var $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0; + var $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0; + var $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0; + var $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0; + var $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0; + var $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0; + var $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0; + var $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0; + var $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0; + var $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0; + var $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0; + var $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0; + var $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0; + var $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0; + var $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0; + var $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0, $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0; + var $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0, $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0; + var $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0, $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0; + var $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0, $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0; + var $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0, $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0; + var $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0, $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0; + var $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0, $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0; + var $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0, $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0; + var $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0, $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0; + var $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0; + var $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0; + var $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp + 12|0; + $2 = sp + 8|0; + $3 = sp + 4|0; + $4 = sp; + HEAP32[$2>>2] = $0; + $5 = HEAP32[$2>>2]|0; + $6 = (_strlen($5)|0); + $7 = (($6) + 1)|0; + $8 = (_malloc($7)|0); + HEAP32[$3>>2] = $8; + $9 = HEAP32[$3>>2]|0; + $10 = HEAP32[$2>>2]|0; + (_strcpy($9,$10)|0); + $11 = HEAP32[$3>>2]|0; + $12 = (_strstr($11,8474)|0); + HEAP32[$4>>2] = $12; + $13 = HEAP32[$4>>2]|0; + $14 = ($13|0)!=(0|0); + if ($14) { + $15 = HEAP32[$4>>2]|0; + HEAP8[$15>>0] = 0; + } + $16 = HEAP32[$3>>2]|0; + $17 = (_strstr($16,8478)|0); + HEAP32[$4>>2] = $17; + $18 = HEAP32[$4>>2]|0; + $19 = ($18|0)!=(0|0); + if ($19) { + $20 = HEAP32[$4>>2]|0; + HEAP8[$20>>0] = 0; + } + $21 = HEAP32[$3>>2]|0; + $22 = (_strstr($21,8482)|0); + HEAP32[$4>>2] = $22; + $23 = HEAP32[$4>>2]|0; + $24 = ($23|0)!=(0|0); + if ($24) { + $25 = HEAP32[$4>>2]|0; + HEAP8[$25>>0] = 0; + } + $26 = HEAP32[$3>>2]|0; + $27 = (_strstr($26,8486)|0); + HEAP32[$4>>2] = $27; + $28 = HEAP32[$4>>2]|0; + $29 = ($28|0)!=(0|0); + if ($29) { + $30 = HEAP32[$4>>2]|0; + HEAP8[$30>>0] = 0; + } + $31 = HEAP32[$3>>2]|0; + $32 = (_strcmp($31,8492)|0); + $33 = ($32|0)!=(0); + do { + if ($33) { + $34 = HEAP32[$3>>2]|0; + $35 = (_strcmp($34,8530)|0); + $36 = ($35|0)!=(0); + if (!($36)) { + HEAP32[$3>>2] = 8549; + break; + } + $37 = HEAP32[$3>>2]|0; + $38 = (_strcmp($37,8562)|0); + $39 = ($38|0)!=(0); + if (!($39)) { + HEAP32[$3>>2] = 8583; + break; + } + $40 = HEAP32[$3>>2]|0; + $41 = (_strcmp($40,8598)|0); + $42 = ($41|0)!=(0); + if (!($42)) { + HEAP32[$3>>2] = 8613; + break; + } + $43 = HEAP32[$3>>2]|0; + $44 = (_strcmp($43,8628)|0); + $45 = ($44|0)!=(0); + if (!($45)) { + HEAP32[$3>>2] = 8643; + } + } else { + HEAP32[$3>>2] = 8514; + } + } while(0); + $46 = HEAP32[$3>>2]|0; + $47 = (_strcmp($46,8658)|0); + $48 = ($47|0)!=(0); + do { + if ($48) { + $49 = HEAP32[$3>>2]|0; + $50 = (_strcmp($49,8672)|0); + $51 = ($50|0)!=(0); + if (!($51)) { + HEAP32[$1>>2] = 3; + break; + } + $52 = HEAP32[$3>>2]|0; + $53 = (_strcmp($52,8684)|0); + $54 = ($53|0)!=(0); + if (!($54)) { + HEAP32[$1>>2] = 6; + break; + } + $55 = HEAP32[$3>>2]|0; + $56 = (_strcmp($55,8698)|0); + $57 = ($56|0)!=(0); + if (!($57)) { + HEAP32[$1>>2] = 7; + break; + } + $58 = HEAP32[$3>>2]|0; + $59 = (_strcmp($58,8710)|0); + $60 = ($59|0)!=(0); + if (!($60)) { + HEAP32[$1>>2] = 8; + break; + } + $61 = HEAP32[$3>>2]|0; + $62 = (_strcmp($61,8724)|0); + $63 = ($62|0)!=(0); + if (!($63)) { + HEAP32[$1>>2] = 9; + break; + } + $64 = HEAP32[$3>>2]|0; + $65 = (_strcmp($64,8738)|0); + $66 = ($65|0)!=(0); + if (!($66)) { + HEAP32[$1>>2] = 10; + break; + } + $67 = HEAP32[$3>>2]|0; + $68 = (_strcmp($67,8755)|0); + $69 = ($68|0)!=(0); + if (!($69)) { + HEAP32[$1>>2] = 1; + break; + } + $70 = HEAP32[$3>>2]|0; + $71 = (_strcmp($70,8778)|0); + $72 = ($71|0)!=(0); + if (!($72)) { + HEAP32[$1>>2] = 1; + break; + } + $73 = HEAP32[$3>>2]|0; + $74 = (_strcmp($73,8804)|0); + $75 = ($74|0)!=(0); + if (!($75)) { + HEAP32[$1>>2] = 2; + break; + } + $76 = HEAP32[$3>>2]|0; + $77 = (_strcmp($76,8817)|0); + $78 = ($77|0)!=(0); + if (!($78)) { + HEAP32[$1>>2] = 3; + break; + } + $79 = HEAP32[$3>>2]|0; + $80 = (_strcmp($79,8833)|0); + $81 = ($80|0)!=(0); + if (!($81)) { + HEAP32[$1>>2] = 1; + break; + } + $82 = HEAP32[$3>>2]|0; + $83 = (_strcmp($82,8846)|0); + $84 = ($83|0)!=(0); + if (!($84)) { + HEAP32[$1>>2] = 11; + break; + } + $85 = HEAP32[$3>>2]|0; + $86 = (_strcmp($85,8860)|0); + $87 = ($86|0)!=(0); + if (!($87)) { + HEAP32[$1>>2] = 2; + break; + } + $88 = HEAP32[$3>>2]|0; + $89 = (_strcmp($88,8880)|0); + $90 = ($89|0)!=(0); + if (!($90)) { + HEAP32[$1>>2] = 3; + break; + } + $91 = HEAP32[$3>>2]|0; + $92 = (_strcmp($91,8900)|0); + $93 = ($92|0)!=(0); + if (!($93)) { + HEAP32[$1>>2] = 4; + break; + } + $94 = HEAP32[$3>>2]|0; + $95 = (_strcmp($94,8917)|0); + $96 = ($95|0)!=(0); + if (!($96)) { + HEAP32[$1>>2] = 5; + break; + } + $97 = HEAP32[$3>>2]|0; + $98 = (_strcmp($97,8934)|0); + $99 = ($98|0)!=(0); + if (!($99)) { + HEAP32[$1>>2] = 4; + break; + } + $100 = HEAP32[$3>>2]|0; + $101 = (_strcmp($100,8946)|0); + $102 = ($101|0)!=(0); + if (!($102)) { + HEAP32[$1>>2] = 12; + break; + } + $103 = HEAP32[$3>>2]|0; + $104 = (_strcmp($103,8959)|0); + $105 = ($104|0)!=(0); + if (!($105)) { + HEAP32[$1>>2] = 13; + break; + } + $106 = HEAP32[$3>>2]|0; + $107 = (_strcmp($106,8975)|0); + $108 = ($107|0)!=(0); + if (!($108)) { + HEAP32[$1>>2] = 6; + break; + } + $109 = HEAP32[$3>>2]|0; + $110 = (_strcmp($109,8998)|0); + $111 = ($110|0)!=(0); + if (!($111)) { + HEAP32[$1>>2] = 2; + break; + } + $112 = HEAP32[$3>>2]|0; + $113 = (_strcmp($112,9011)|0); + $114 = ($113|0)!=(0); + if (!($114)) { + HEAP32[$1>>2] = 3; + break; + } + $115 = HEAP32[$3>>2]|0; + $116 = (_strcmp($115,9027)|0); + $117 = ($116|0)!=(0); + if (!($117)) { + HEAP32[$1>>2] = 5; + break; + } + $118 = HEAP32[$3>>2]|0; + $119 = (_strcmp($118,9038)|0); + $120 = ($119|0)!=(0); + if (!($120)) { + HEAP32[$1>>2] = 14; + break; + } + $121 = HEAP32[$3>>2]|0; + $122 = (_strcmp($121,9057)|0); + $123 = ($122|0)!=(0); + if (!($123)) { + HEAP32[$1>>2] = 15; + break; + } + $124 = HEAP32[$3>>2]|0; + $125 = (_strcmp($124,9079)|0); + $126 = ($125|0)!=(0); + if (!($126)) { + HEAP32[$1>>2] = 16; + break; + } + $127 = HEAP32[$3>>2]|0; + $128 = (_strcmp($127,9098)|0); + $129 = ($128|0)!=(0); + if (!($129)) { + HEAP32[$1>>2] = 7; + break; + } + $130 = HEAP32[$3>>2]|0; + $131 = (_strcmp($130,9127)|0); + $132 = ($131|0)!=(0); + if (!($132)) { + HEAP32[$1>>2] = 6; + break; + } + $133 = HEAP32[$3>>2]|0; + $134 = (_strcmp($133,9144)|0); + $135 = ($134|0)!=(0); + if (!($135)) { + HEAP32[$1>>2] = 8; + break; + } + $136 = HEAP32[$3>>2]|0; + $137 = (_strcmp($136,9159)|0); + $138 = ($137|0)!=(0); + if (!($138)) { + HEAP32[$1>>2] = 9; + break; + } + $139 = HEAP32[$3>>2]|0; + $140 = (_strcmp($139,9174)|0); + $141 = ($140|0)!=(0); + if (!($141)) { + HEAP32[$1>>2] = 1; + break; + } + $142 = HEAP32[$3>>2]|0; + $143 = (_strcmp($142,9195)|0); + $144 = ($143|0)!=(0); + if (!($144)) { + HEAP32[$1>>2] = 10; + break; + } + $145 = HEAP32[$3>>2]|0; + $146 = (_strcmp($145,9215)|0); + $147 = ($146|0)!=(0); + if (!($147)) { + HEAP32[$1>>2] = 11; + break; + } + $148 = HEAP32[$3>>2]|0; + $149 = (_strcmp($148,9235)|0); + $150 = ($149|0)!=(0); + if (!($150)) { + HEAP32[$1>>2] = 12; + break; + } + $151 = HEAP32[$3>>2]|0; + $152 = (_strcmp($151,9261)|0); + $153 = ($152|0)!=(0); + if (!($153)) { + HEAP32[$1>>2] = 2; + break; + } + $154 = HEAP32[$3>>2]|0; + $155 = (_strcmp($154,9280)|0); + $156 = ($155|0)!=(0); + if (!($156)) { + HEAP32[$1>>2] = 1; + break; + } + $157 = HEAP32[$3>>2]|0; + $158 = (_strcmp($157,9292)|0); + $159 = ($158|0)!=(0); + if (!($159)) { + HEAP32[$1>>2] = 3; + break; + } + $160 = HEAP32[$3>>2]|0; + $161 = (_strcmp($160,9304)|0); + $162 = ($161|0)!=(0); + if (!($162)) { + HEAP32[$1>>2] = 1; + break; + } + $163 = HEAP32[$3>>2]|0; + $164 = (_strcmp($163,9316)|0); + $165 = ($164|0)!=(0); + if (!($165)) { + HEAP32[$1>>2] = 1; + break; + } + $166 = HEAP32[$3>>2]|0; + $167 = (_strcmp($166,9328)|0); + $168 = ($167|0)!=(0); + if (!($168)) { + HEAP32[$1>>2] = 17; + break; + } + $169 = HEAP32[$3>>2]|0; + $170 = (_strcmp($169,9340)|0); + $171 = ($170|0)!=(0); + if (!($171)) { + HEAP32[$1>>2] = 13; + break; + } + $172 = HEAP32[$3>>2]|0; + $173 = (_strcmp($172,9352)|0); + $174 = ($173|0)!=(0); + if (!($174)) { + HEAP32[$1>>2] = 4; + break; + } + $175 = HEAP32[$3>>2]|0; + $176 = (_strcmp($175,9364)|0); + $177 = ($176|0)!=(0); + if (!($177)) { + HEAP32[$1>>2] = 2; + break; + } + $178 = HEAP32[$3>>2]|0; + $179 = (_strcmp($178,9376)|0); + $180 = ($179|0)!=(0); + if (!($180)) { + HEAP32[$1>>2] = 14; + break; + } + $181 = HEAP32[$3>>2]|0; + $182 = (_strcmp($181,9389)|0); + $183 = ($182|0)!=(0); + if (!($183)) { + HEAP32[$1>>2] = 15; + break; + } + $184 = HEAP32[$3>>2]|0; + $185 = (_strcmp($184,9402)|0); + $186 = ($185|0)!=(0); + if (!($186)) { + HEAP32[$1>>2] = 16; + break; + } + $187 = HEAP32[$3>>2]|0; + $188 = (_strcmp($187,9415)|0); + $189 = ($188|0)!=(0); + if (!($189)) { + HEAP32[$1>>2] = 17; + break; + } + $190 = HEAP32[$3>>2]|0; + $191 = (_strcmp($190,9428)|0); + $192 = ($191|0)!=(0); + if (!($192)) { + HEAP32[$1>>2] = 18; + break; + } + $193 = HEAP32[$3>>2]|0; + $194 = (_strcmp($193,9441)|0); + $195 = ($194|0)!=(0); + if (!($195)) { + HEAP32[$1>>2] = 19; + break; + } + $196 = HEAP32[$3>>2]|0; + $197 = (_strcmp($196,9454)|0); + $198 = ($197|0)!=(0); + if (!($198)) { + HEAP32[$1>>2] = 20; + break; + } + $199 = HEAP32[$3>>2]|0; + $200 = (_strcmp($199,9467)|0); + $201 = ($200|0)!=(0); + if (!($201)) { + HEAP32[$1>>2] = 21; + break; + } + $202 = HEAP32[$3>>2]|0; + $203 = (_strcmp($202,9480)|0); + $204 = ($203|0)!=(0); + if (!($204)) { + HEAP32[$1>>2] = 5; + break; + } + $205 = HEAP32[$3>>2]|0; + $206 = (_strcmp($205,9499)|0); + $207 = ($206|0)!=(0); + if (!($207)) { + HEAP32[$1>>2] = 6; + break; + } + $208 = HEAP32[$3>>2]|0; + $209 = (_strcmp($208,9518)|0); + $210 = ($209|0)!=(0); + if (!($210)) { + HEAP32[$1>>2] = 7; + break; + } + $211 = HEAP32[$3>>2]|0; + $212 = (_strcmp($211,9537)|0); + $213 = ($212|0)!=(0); + if (!($213)) { + HEAP32[$1>>2] = 18; + break; + } + $214 = HEAP32[$3>>2]|0; + $215 = (_strcmp($214,9550)|0); + $216 = ($215|0)!=(0); + if (!($216)) { + HEAP32[$1>>2] = 19; + break; + } + $217 = HEAP32[$3>>2]|0; + $218 = (_strcmp($217,9568)|0); + $219 = ($218|0)!=(0); + if (!($219)) { + HEAP32[$1>>2] = 20; + break; + } + $220 = HEAP32[$3>>2]|0; + $221 = (_strcmp($220,9586)|0); + $222 = ($221|0)!=(0); + if (!($222)) { + HEAP32[$1>>2] = 21; + break; + } + $223 = HEAP32[$3>>2]|0; + $224 = (_strcmp($223,9604)|0); + $225 = ($224|0)!=(0); + if (!($225)) { + HEAP32[$1>>2] = 22; + break; + } + $226 = HEAP32[$3>>2]|0; + $227 = (_strcmp($226,9622)|0); + $228 = ($227|0)!=(0); + if (!($228)) { + HEAP32[$1>>2] = 2; + break; + } + $229 = HEAP32[$3>>2]|0; + $230 = (_strcmp($229,9642)|0); + $231 = ($230|0)!=(0); + if (!($231)) { + HEAP32[$1>>2] = 3; + break; + } + $232 = HEAP32[$3>>2]|0; + $233 = (_strcmp($232,8583)|0); + $234 = ($233|0)!=(0); + if (!($234)) { + HEAP32[$1>>2] = 7; + break; + } + $235 = HEAP32[$3>>2]|0; + $236 = (_strcmp($235,9660)|0); + $237 = ($236|0)!=(0); + if (!($237)) { + HEAP32[$1>>2] = 1; + break; + } + $238 = HEAP32[$3>>2]|0; + $239 = (_strcmp($238,9675)|0); + $240 = ($239|0)!=(0); + if (!($240)) { + HEAP32[$1>>2] = 8; + break; + } + $241 = HEAP32[$3>>2]|0; + $242 = (_strcmp($241,9696)|0); + $243 = ($242|0)!=(0); + if (!($243)) { + HEAP32[$1>>2] = 9; + break; + } + $244 = HEAP32[$3>>2]|0; + $245 = (_strcmp($244,9711)|0); + $246 = ($245|0)!=(0); + if (!($246)) { + HEAP32[$1>>2] = 10; + break; + } + $247 = HEAP32[$3>>2]|0; + $248 = (_strcmp($247,9729)|0); + $249 = ($248|0)!=(0); + if (!($249)) { + HEAP32[$1>>2] = 2; + break; + } + $250 = HEAP32[$3>>2]|0; + $251 = (_strcmp($250,9745)|0); + $252 = ($251|0)!=(0); + if (!($252)) { + HEAP32[$1>>2] = 11; + break; + } + $253 = HEAP32[$3>>2]|0; + $254 = (_strcmp($253,9764)|0); + $255 = ($254|0)!=(0); + if (!($255)) { + HEAP32[$1>>2] = 22; + break; + } + $256 = HEAP32[$3>>2]|0; + $257 = (_strcmp($256,9778)|0); + $258 = ($257|0)!=(0); + if (!($258)) { + HEAP32[$1>>2] = 23; + break; + } + $259 = HEAP32[$3>>2]|0; + $260 = (_strcmp($259,9793)|0); + $261 = ($260|0)!=(0); + if (!($261)) { + HEAP32[$1>>2] = 8; + break; + } + $262 = HEAP32[$3>>2]|0; + $263 = (_strcmp($262,8514)|0); + $264 = ($263|0)!=(0); + if (!($264)) { + HEAP32[$1>>2] = 1; + break; + } + $265 = HEAP32[$3>>2]|0; + $266 = (_strcmp($265,9804)|0); + $267 = ($266|0)!=(0); + if (!($267)) { + HEAP32[$1>>2] = 3; + break; + } + $268 = HEAP32[$3>>2]|0; + $269 = (_strcmp($268,8613)|0); + $270 = ($269|0)!=(0); + if (!($270)) { + HEAP32[$1>>2] = 23; + break; + } + $271 = HEAP32[$3>>2]|0; + $272 = (_strcmp($271,8643)|0); + $273 = ($272|0)!=(0); + if (!($273)) { + HEAP32[$1>>2] = 24; + break; + } + $274 = HEAP32[$3>>2]|0; + $275 = (_strcmp($274,9820)|0); + $276 = ($275|0)!=(0); + if (!($276)) { + HEAP32[$1>>2] = 12; + break; + } + $277 = HEAP32[$3>>2]|0; + $278 = (_strcmp($277,9847)|0); + $279 = ($278|0)!=(0); + if (!($279)) { + HEAP32[$1>>2] = 4; + break; + } + $280 = HEAP32[$3>>2]|0; + $281 = (_strcmp($280,9861)|0); + $282 = ($281|0)!=(0); + if (!($282)) { + HEAP32[$1>>2] = 13; + break; + } + $283 = HEAP32[$3>>2]|0; + $284 = (_strcmp($283,8549)|0); + $285 = ($284|0)!=(0); + if (!($285)) { + HEAP32[$1>>2] = 5; + break; + } + $286 = HEAP32[$3>>2]|0; + $287 = (_strcmp($286,9881)|0); + $288 = ($287|0)!=(0); + if (!($288)) { + HEAP32[$1>>2] = 6; + break; + } + $289 = HEAP32[$3>>2]|0; + $290 = (_strcmp($289,9899)|0); + $291 = ($290|0)!=(0); + if (!($291)) { + HEAP32[$1>>2] = 9; + break; + } + $292 = HEAP32[$3>>2]|0; + $293 = (_strcmp($292,9911)|0); + $294 = ($293|0)!=(0); + if (!($294)) { + HEAP32[$1>>2] = 24; + break; + } + $295 = HEAP32[$3>>2]|0; + $296 = (_strcmp($295,9932)|0); + $297 = ($296|0)!=(0); + if (!($297)) { + HEAP32[$1>>2] = 25; + break; + } + $298 = HEAP32[$3>>2]|0; + $299 = (_strcmp($298,9950)|0); + $300 = ($299|0)!=(0); + if (!($300)) { + HEAP32[$1>>2] = 26; + break; + } + $301 = HEAP32[$3>>2]|0; + $302 = (_strcmp($301,9968)|0); + $303 = ($302|0)!=(0); + if (!($303)) { + HEAP32[$1>>2] = 27; + break; + } + $304 = HEAP32[$3>>2]|0; + $305 = (_strcmp($304,9989)|0); + $306 = ($305|0)!=(0); + if (!($306)) { + HEAP32[$1>>2] = 14; + break; + } + $307 = HEAP32[$3>>2]|0; + $308 = (_strcmp($307,10015)|0); + $309 = ($308|0)!=(0); + if (!($309)) { + HEAP32[$1>>2] = 3; + break; + } + $310 = HEAP32[$3>>2]|0; + $311 = (_strcmp($310,10038)|0); + $312 = ($311|0)!=(0); + if (!($312)) { + HEAP32[$1>>2] = 15; + break; + } + $313 = HEAP32[$3>>2]|0; + $314 = (_strcmp($313,10076)|0); + $315 = ($314|0)!=(0); + if (!($315)) { + HEAP32[$1>>2] = 10; + break; + } + $316 = HEAP32[$3>>2]|0; + $317 = (_strcmp($316,10092)|0); + $318 = ($317|0)!=(0); + if (!($318)) { + HEAP32[$1>>2] = 7; + break; + } + $319 = HEAP32[$3>>2]|0; + $320 = (_strcmp($319,10107)|0); + $321 = ($320|0)!=(0); + if (!($321)) { + HEAP32[$1>>2] = 25; + break; + } + $322 = HEAP32[$3>>2]|0; + $323 = (_strcmp($322,10130)|0); + $324 = ($323|0)!=(0); + if (!($324)) { + HEAP32[$1>>2] = 16; + break; + } + $325 = HEAP32[$3>>2]|0; + $326 = (_strcmp($325,10143)|0); + $327 = ($326|0)!=(0); + if (!($327)) { + HEAP32[$1>>2] = 28; + break; + } + $328 = HEAP32[$3>>2]|0; + $329 = (_strcmp($328,10157)|0); + $330 = ($329|0)!=(0); + if (!($330)) { + HEAP32[$1>>2] = 29; + break; + } + $331 = HEAP32[$3>>2]|0; + $332 = (_strcmp($331,10171)|0); + $333 = ($332|0)!=(0); + if (!($333)) { + HEAP32[$1>>2] = 1; + break; + } + $334 = HEAP32[$3>>2]|0; + $335 = (_strcmp($334,10191)|0); + $336 = ($335|0)!=(0); + if (!($336)) { + HEAP32[$1>>2] = 8; + break; + } + $337 = HEAP32[$3>>2]|0; + $338 = (_strcmp($337,10211)|0); + $339 = ($338|0)!=(0); + if (!($339)) { + HEAP32[$1>>2] = 17; + break; + } + $340 = HEAP32[$3>>2]|0; + $341 = (_strcmp($340,10227)|0); + $342 = ($341|0)!=(0); + if (!($342)) { + HEAP32[$1>>2] = 18; + break; + } + $343 = HEAP32[$3>>2]|0; + $344 = (_strcmp($343,10245)|0); + $345 = ($344|0)!=(0); + if (!($345)) { + HEAP32[$1>>2] = 26; + break; + } + $346 = HEAP32[$3>>2]|0; + $347 = (_strcmp($346,10261)|0); + $348 = ($347|0)!=(0); + if (!($348)) { + HEAP32[$1>>2] = 19; + break; + } + $349 = HEAP32[$3>>2]|0; + $350 = (_strcmp($349,10276)|0); + $351 = ($350|0)!=(0); + if (!($351)) { + HEAP32[$1>>2] = 9; + break; + } + $352 = HEAP32[$3>>2]|0; + $353 = (_strcmp($352,10298)|0); + $354 = ($353|0)!=(0); + if (!($354)) { + HEAP32[$1>>2] = 30; + break; + } + $355 = HEAP32[$3>>2]|0; + $356 = (_strcmp($355,10316)|0); + $357 = ($356|0)!=(0); + if (!($357)) { + HEAP32[$1>>2] = 31; + break; + } + $358 = HEAP32[$3>>2]|0; + $359 = (_strcmp($358,10337)|0); + $360 = ($359|0)!=(0); + if (!($360)) { + HEAP32[$1>>2] = 10; + break; + } + $361 = HEAP32[$3>>2]|0; + $362 = (_strcmp($361,10355)|0); + $363 = ($362|0)!=(0); + if (!($363)) { + HEAP32[$1>>2] = 11; + break; + } + $364 = HEAP32[$3>>2]|0; + $365 = (_strcmp($364,10368)|0); + $366 = ($365|0)!=(0); + if (!($366)) { + HEAP32[$1>>2] = 1; + break; + } + $367 = HEAP32[$3>>2]|0; + $368 = (_strcmp($367,10383)|0); + $369 = ($368|0)!=(0); + if (!($369)) { + HEAP32[$1>>2] = 12; + break; + } + $370 = HEAP32[$3>>2]|0; + $371 = (_strcmp($370,10397)|0); + $372 = ($371|0)!=(0); + if (!($372)) { + HEAP32[$1>>2] = 1; + break; + } + $373 = HEAP32[$3>>2]|0; + $374 = (_strcmp($373,10407)|0); + $375 = ($374|0)!=(0); + if (!($375)) { + HEAP32[$1>>2] = 1; + break; + } + $376 = HEAP32[$3>>2]|0; + $377 = (_strcmp($376,10417)|0); + $378 = ($377|0)!=(0); + if (!($378)) { + HEAP32[$1>>2] = 2; + break; + } + $379 = HEAP32[$3>>2]|0; + $380 = (_strcmp($379,10439)|0); + $381 = ($380|0)!=(0); + if (!($381)) { + HEAP32[$1>>2] = 13; + break; + } + $382 = HEAP32[$3>>2]|0; + $383 = (_strcmp($382,10465)|0); + $384 = ($383|0)!=(0); + if (!($384)) { + HEAP32[$1>>2] = 14; + break; + } + $385 = HEAP32[$3>>2]|0; + $386 = (_strcmp($385,10492)|0); + $387 = ($386|0)!=(0); + if (!($387)) { + HEAP32[$1>>2] = 27; + break; + } + $388 = HEAP32[$3>>2]|0; + $389 = (_strcmp($388,10505)|0); + $390 = ($389|0)!=(0); + if (!($390)) { + HEAP32[$1>>2] = 20; + break; + } + $391 = HEAP32[$3>>2]|0; + $392 = (_strcmp($391,10520)|0); + $393 = ($392|0)!=(0); + if (!($393)) { + HEAP32[$1>>2] = 4; + break; + } + $394 = HEAP32[$3>>2]|0; + $395 = (_strcmp($394,10535)|0); + $396 = ($395|0)!=(0); + if (!($396)) { + HEAP32[$1>>2] = 2; + break; + } + $397 = HEAP32[$3>>2]|0; + $398 = (_strcmp($397,10559)|0); + $399 = ($398|0)!=(0); + if (!($399)) { + HEAP32[$1>>2] = 2; + break; + } + $400 = HEAP32[$3>>2]|0; + $401 = (_strcmp($400,10570)|0); + $402 = ($401|0)!=(0); + if (!($402)) { + HEAP32[$1>>2] = 32; + break; + } + $403 = HEAP32[$3>>2]|0; + $404 = (_strcmp($403,10592)|0); + $405 = ($404|0)!=(0); + if (!($405)) { + HEAP32[$1>>2] = 21; + break; + } + $406 = HEAP32[$3>>2]|0; + $407 = (_strcmp($406,10614)|0); + $408 = ($407|0)!=(0); + if (!($408)) { + HEAP32[$1>>2] = 5; + break; + } + $409 = HEAP32[$3>>2]|0; + $410 = (_strcmp($409,10638)|0); + $411 = ($410|0)!=(0); + if (!($411)) { + HEAP32[$1>>2] = 3; + break; + } + $412 = HEAP32[$3>>2]|0; + $413 = (_strcmp($412,10647)|0); + $414 = ($413|0)!=(0); + if (!($414)) { + HEAP32[$1>>2] = 4; + break; + } + $415 = HEAP32[$3>>2]|0; + $416 = (_strcmp($415,10655)|0); + $417 = ($416|0)!=(0); + if (!($417)) { + HEAP32[$1>>2] = 1; + break; + } + $418 = HEAP32[$3>>2]|0; + $419 = (_strcmp($418,10668)|0); + $420 = ($419|0)!=(0); + if (!($420)) { + HEAP32[$1>>2] = 2; + break; + } + $421 = HEAP32[$3>>2]|0; + $422 = (_strcmp($421,10682)|0); + $423 = ($422|0)!=(0); + if (!($423)) { + HEAP32[$1>>2] = 15; + break; + } + $424 = HEAP32[$3>>2]|0; + $425 = (_strcmp($424,10694)|0); + $426 = ($425|0)!=(0); + if (!($426)) { + HEAP32[$1>>2] = 16; + break; + } + $427 = HEAP32[$3>>2]|0; + $428 = (_strcmp($427,10703)|0); + $429 = ($428|0)!=(0); + if (!($429)) { + HEAP32[$1>>2] = 17; + break; + } + $430 = HEAP32[$3>>2]|0; + $431 = (_strcmp($430,10713)|0); + $432 = ($431|0)!=(0); + if (!($432)) { + HEAP32[$1>>2] = 18; + break; + } + $433 = HEAP32[$3>>2]|0; + $434 = (_strcmp($433,10725)|0); + $435 = ($434|0)!=(0); + if (!($435)) { + HEAP32[$1>>2] = 19; + break; + } + $436 = HEAP32[$3>>2]|0; + $437 = (_strcmp($436,10736)|0); + $438 = ($437|0)!=(0); + if (!($438)) { + HEAP32[$1>>2] = 20; + break; + } + $439 = HEAP32[$3>>2]|0; + $440 = (_strcmp($439,10744)|0); + $441 = ($440|0)!=(0); + if (!($441)) { + HEAP32[$1>>2] = 3; + break; + } + $442 = HEAP32[$3>>2]|0; + $443 = (_strcmp($442,10756)|0); + $444 = ($443|0)!=(0); + if (!($444)) { + HEAP32[$1>>2] = 21; + break; + } + $445 = HEAP32[$3>>2]|0; + $446 = (_strcmp($445,10771)|0); + $447 = ($446|0)!=(0); + if (!($447)) { + HEAP32[$1>>2] = 22; + break; + } + $448 = HEAP32[$3>>2]|0; + $449 = (_strcmp($448,10783)|0); + $450 = ($449|0)!=(0); + if (!($450)) { + HEAP32[$1>>2] = 23; + break; + } + $451 = HEAP32[$3>>2]|0; + $452 = (_strcmp($451,10797)|0); + $453 = ($452|0)!=(0); + if (!($453)) { + HEAP32[$1>>2] = 11; + break; + } + $454 = HEAP32[$3>>2]|0; + $455 = (_strcmp($454,10822)|0); + $456 = ($455|0)!=(0); + if (!($456)) { + HEAP32[$1>>2] = 24; + break; + } + $457 = HEAP32[$3>>2]|0; + $458 = (_strcmp($457,10839)|0); + $459 = ($458|0)!=(0); + if (!($459)) { + HEAP32[$1>>2] = 25; + break; + } + $460 = HEAP32[$3>>2]|0; + $461 = (_strcmp($460,10855)|0); + $462 = ($461|0)!=(0); + if (!($462)) { + HEAP32[$1>>2] = 26; + break; + } + $463 = HEAP32[$3>>2]|0; + $464 = (_strcmp($463,10871)|0); + $465 = ($464|0)!=(0); + if (!($465)) { + HEAP32[$1>>2] = 12; + break; + } + $466 = HEAP32[$3>>2]|0; + $467 = (_strcmp($466,10883)|0); + $468 = ($467|0)!=(0); + if (!($468)) { + HEAP32[$1>>2] = 33; + break; + } + $469 = HEAP32[$3>>2]|0; + $470 = (_strcmp($469,10895)|0); + $471 = ($470|0)!=(0); + if (!($471)) { + HEAP32[$1>>2] = 34; + break; + } + $472 = HEAP32[$3>>2]|0; + $473 = (_strcmp($472,10919)|0); + $474 = ($473|0)!=(0); + if (!($474)) { + HEAP32[$1>>2] = 1; + break; + } + $475 = HEAP32[$3>>2]|0; + $476 = (_strcmp($475,10932)|0); + $477 = ($476|0)!=(0); + if (!($477)) { + HEAP32[$1>>2] = 2; + break; + } + $478 = HEAP32[$3>>2]|0; + $479 = (_strcmp($478,10946)|0); + $480 = ($479|0)!=(0); + if (!($480)) { + HEAP32[$1>>2] = 35; + break; + } + $481 = HEAP32[$3>>2]|0; + $482 = (_strcmp($481,10968)|0); + $483 = ($482|0)!=(0); + if (!($483)) { + HEAP32[$1>>2] = 36; + break; + } + $484 = HEAP32[$3>>2]|0; + $485 = (_strcmp($484,10975)|0); + $486 = ($485|0)!=(0); + if (!($486)) { + HEAP32[$1>>2] = 3; + break; + } + $487 = HEAP32[$3>>2]|0; + $488 = (_strcmp($487,10991)|0); + $489 = ($488|0)!=(0); + if (!($489)) { + HEAP32[$1>>2] = 2; + break; + } + $490 = HEAP32[$3>>2]|0; + $491 = (_strcmp($490,11008)|0); + $492 = ($491|0)!=(0); + if (!($492)) { + HEAP32[$1>>2] = 1; + break; + } + $493 = HEAP32[$3>>2]|0; + $494 = (_strcmp($493,11025)|0); + $495 = ($494|0)!=(0); + if (!($495)) { + HEAP32[$1>>2] = 28; + break; + } + $496 = HEAP32[$3>>2]|0; + $497 = (_strcmp($496,11041)|0); + $498 = ($497|0)!=(0); + if (!($498)) { + HEAP32[$1>>2] = 1; + break; + } + $499 = HEAP32[$3>>2]|0; + $500 = (_strcmp($499,11057)|0); + $501 = ($500|0)!=(0); + if (!($501)) { + HEAP32[$1>>2] = 4; + break; + } + $502 = HEAP32[$3>>2]|0; + $503 = (_strcmp($502,11074)|0); + $504 = ($503|0)!=(0); + if (!($504)) { + HEAP32[$1>>2] = 29; + break; + } + $505 = HEAP32[$3>>2]|0; + $506 = (_strcmp($505,11088)|0); + $507 = ($506|0)!=(0); + if (!($507)) { + HEAP32[$1>>2] = 30; + break; + } + $508 = HEAP32[$3>>2]|0; + $509 = (_strcmp($508,11100)|0); + $510 = ($509|0)!=(0); + if (!($510)) { + HEAP32[$1>>2] = 22; + break; + } + $511 = HEAP32[$3>>2]|0; + $512 = (_strcmp($511,11111)|0); + $513 = ($512|0)!=(0); + if (!($513)) { + HEAP32[$1>>2] = 2; + break; + } + $514 = HEAP32[$3>>2]|0; + $515 = (_strcmp($514,11124)|0); + $516 = ($515|0)!=(0); + if (!($516)) { + HEAP32[$1>>2] = 23; + break; + } + $517 = HEAP32[$3>>2]|0; + $518 = (_strcmp($517,11134)|0); + $519 = ($518|0)!=(0); + if (!($519)) { + HEAP32[$1>>2] = 2; + break; + } + $520 = HEAP32[$3>>2]|0; + $521 = (_strcmp($520,11151)|0); + $522 = ($521|0)!=(0); + if (!($522)) { + HEAP32[$1>>2] = 24; + break; + } + $523 = HEAP32[$3>>2]|0; + $524 = (_strcmp($523,11163)|0); + $525 = ($524|0)!=(0); + if (!($525)) { + HEAP32[$1>>2] = 25; + break; + } + $526 = HEAP32[$3>>2]|0; + $527 = (_strcmp($526,11185)|0); + $528 = ($527|0)!=(0); + if (!($528)) { + HEAP32[$1>>2] = 26; + break; + } + $529 = HEAP32[$3>>2]|0; + $530 = (_strcmp($529,11205)|0); + $531 = ($530|0)!=(0); + if (!($531)) { + HEAP32[$1>>2] = 3; + break; + } + $532 = HEAP32[$3>>2]|0; + $533 = (_strcmp($532,11218)|0); + $534 = ($533|0)!=(0); + if (!($534)) { + HEAP32[$1>>2] = 27; + break; + } + $535 = HEAP32[$3>>2]|0; + $536 = (_strcmp($535,11240)|0); + $537 = ($536|0)!=(0); + if (!($537)) { + HEAP32[$1>>2] = 28; + break; + } + $538 = HEAP32[$3>>2]|0; + $539 = (_strcmp($538,11260)|0); + $540 = ($539|0)!=(0); + if (!($540)) { + HEAP32[$1>>2] = 2; + break; + } + $541 = HEAP32[$3>>2]|0; + $542 = (_strcmp($541,11277)|0); + $543 = ($542|0)!=(0); + if (!($543)) { + HEAP32[$1>>2] = 2; + break; + } + $544 = HEAP32[$3>>2]|0; + $545 = (_strcmp($544,11294)|0); + $546 = ($545|0)!=(0); + if (!($546)) { + HEAP32[$1>>2] = 3; + break; + } + $547 = HEAP32[$3>>2]|0; + $548 = (_strcmp($547,11314)|0); + $549 = ($548|0)!=(0); + if ($549) { + $550 = HEAP32[$2>>2]|0; + $551 = HEAP32[$3>>2]|0; + $552 = _emscripten_asm_const_iii(0, ($550|0), ($551|0))|0; + HEAP32[$1>>2] = 0; + break; + } else { + HEAP32[$1>>2] = 37; + break; + } + } else { + HEAP32[$1>>2] = 5; + } + } while(0); + $553 = HEAP32[$1>>2]|0; + STACKTOP = sp;return ($553|0); +} +function _emscripten_get_global_libc() { + var label = 0, sp = 0; + sp = STACKTOP; + return (33104|0); +} +function ___stdio_close($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = ((($0)) + 60|0); + $2 = HEAP32[$1>>2]|0; + $3 = (_dummy_738($2)|0); + HEAP32[$vararg_buffer>>2] = $3; + $4 = (___syscall6(6,($vararg_buffer|0))|0); + $5 = (___syscall_ret($4)|0); + STACKTOP = sp;return ($5|0); +} +function ___stdio_write($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0 = 0, $$04756 = 0, $$04855 = 0, $$04954 = 0, $$051 = 0, $$1 = 0, $$150 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0; + var $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer3 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr6 = 0; + var $vararg_ptr7 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); + $vararg_buffer3 = sp + 16|0; + $vararg_buffer = sp; + $3 = sp + 32|0; + $4 = ((($0)) + 28|0); + $5 = HEAP32[$4>>2]|0; + HEAP32[$3>>2] = $5; + $6 = ((($3)) + 4|0); + $7 = ((($0)) + 20|0); + $8 = HEAP32[$7>>2]|0; + $9 = (($8) - ($5))|0; + HEAP32[$6>>2] = $9; + $10 = ((($3)) + 8|0); + HEAP32[$10>>2] = $1; + $11 = ((($3)) + 12|0); + HEAP32[$11>>2] = $2; + $12 = (($9) + ($2))|0; + $13 = ((($0)) + 60|0); + $14 = HEAP32[$13>>2]|0; + $15 = $3; + HEAP32[$vararg_buffer>>2] = $14; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $15; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = 2; + $16 = (___syscall146(146,($vararg_buffer|0))|0); + $17 = (___syscall_ret($16)|0); + $18 = ($12|0)==($17|0); + L1: do { + if ($18) { + label = 3; + } else { + $$04756 = 2;$$04855 = $12;$$04954 = $3;$26 = $17; + while(1) { + $25 = ($26|0)<(0); + if ($25) { + break; + } + $34 = (($$04855) - ($26))|0; + $35 = ((($$04954)) + 4|0); + $36 = HEAP32[$35>>2]|0; + $37 = ($26>>>0)>($36>>>0); + $38 = ((($$04954)) + 8|0); + $$150 = $37 ? $38 : $$04954; + $39 = $37 << 31 >> 31; + $$1 = (($39) + ($$04756))|0; + $40 = $37 ? $36 : 0; + $$0 = (($26) - ($40))|0; + $41 = HEAP32[$$150>>2]|0; + $42 = (($41) + ($$0)|0); + HEAP32[$$150>>2] = $42; + $43 = ((($$150)) + 4|0); + $44 = HEAP32[$43>>2]|0; + $45 = (($44) - ($$0))|0; + HEAP32[$43>>2] = $45; + $46 = HEAP32[$13>>2]|0; + $47 = $$150; + HEAP32[$vararg_buffer3>>2] = $46; + $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); + HEAP32[$vararg_ptr6>>2] = $47; + $vararg_ptr7 = ((($vararg_buffer3)) + 8|0); + HEAP32[$vararg_ptr7>>2] = $$1; + $48 = (___syscall146(146,($vararg_buffer3|0))|0); + $49 = (___syscall_ret($48)|0); + $50 = ($34|0)==($49|0); + if ($50) { + label = 3; + break L1; + } else { + $$04756 = $$1;$$04855 = $34;$$04954 = $$150;$26 = $49; + } + } + $27 = ((($0)) + 16|0); + HEAP32[$27>>2] = 0; + HEAP32[$4>>2] = 0; + HEAP32[$7>>2] = 0; + $28 = HEAP32[$0>>2]|0; + $29 = $28 | 32; + HEAP32[$0>>2] = $29; + $30 = ($$04756|0)==(2); + if ($30) { + $$051 = 0; + } else { + $31 = ((($$04954)) + 4|0); + $32 = HEAP32[$31>>2]|0; + $33 = (($2) - ($32))|0; + $$051 = $33; + } + } + } while(0); + if ((label|0) == 3) { + $19 = ((($0)) + 44|0); + $20 = HEAP32[$19>>2]|0; + $21 = ((($0)) + 48|0); + $22 = HEAP32[$21>>2]|0; + $23 = (($20) + ($22)|0); + $24 = ((($0)) + 16|0); + HEAP32[$24>>2] = $23; + HEAP32[$4>>2] = $20; + HEAP32[$7>>2] = $20; + $$051 = $2; + } + STACKTOP = sp;return ($$051|0); +} +function ___stdio_seek($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$pre = 0, $10 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr4 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer = sp; + $3 = sp + 20|0; + $4 = ((($0)) + 60|0); + $5 = HEAP32[$4>>2]|0; + $6 = $3; + HEAP32[$vararg_buffer>>2] = $5; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = 0; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $1; + $vararg_ptr3 = ((($vararg_buffer)) + 12|0); + HEAP32[$vararg_ptr3>>2] = $6; + $vararg_ptr4 = ((($vararg_buffer)) + 16|0); + HEAP32[$vararg_ptr4>>2] = $2; + $7 = (___syscall140(140,($vararg_buffer|0))|0); + $8 = (___syscall_ret($7)|0); + $9 = ($8|0)<(0); + if ($9) { + HEAP32[$3>>2] = -1; + $10 = -1; + } else { + $$pre = HEAP32[$3>>2]|0; + $10 = $$pre; + } + STACKTOP = sp;return ($10|0); +} +function ___syscall_ret($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0>>>0)>(4294963200); + if ($1) { + $2 = (0 - ($0))|0; + $3 = (___errno_location()|0); + HEAP32[$3>>2] = $2; + $$0 = -1; + } else { + $$0 = $0; + } + return ($$0|0); +} +function ___errno_location() { + var $0 = 0, $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (___pthread_self_108()|0); + $1 = ((($0)) + 64|0); + return ($1|0); +} +function ___pthread_self_108() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_pthread_self()|0); + return ($0|0); +} +function _pthread_self() { + var label = 0, sp = 0; + sp = STACKTOP; + return (2980|0); +} +function _dummy_738($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + return ($0|0); +} +function ___stdout_write($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer = sp; + $3 = sp + 16|0; + $4 = ((($0)) + 36|0); + HEAP32[$4>>2] = 9; + $5 = HEAP32[$0>>2]|0; + $6 = $5 & 64; + $7 = ($6|0)==(0); + if ($7) { + $8 = ((($0)) + 60|0); + $9 = HEAP32[$8>>2]|0; + $10 = $3; + HEAP32[$vararg_buffer>>2] = $9; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = 21523; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $10; + $11 = (___syscall54(54,($vararg_buffer|0))|0); + $12 = ($11|0)==(0); + if (!($12)) { + $13 = ((($0)) + 75|0); + HEAP8[$13>>0] = -1; + } + } + $14 = (___stdio_write($0,$1,$2)|0); + STACKTOP = sp;return ($14|0); +} +function _strcmp($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$011 = 0, $$0710 = 0, $$lcssa = 0, $$lcssa8 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond9 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + $2 = HEAP8[$0>>0]|0; + $3 = HEAP8[$1>>0]|0; + $4 = ($2<<24>>24)!=($3<<24>>24); + $5 = ($2<<24>>24)==(0); + $or$cond9 = $5 | $4; + if ($or$cond9) { + $$lcssa = $3;$$lcssa8 = $2; + } else { + $$011 = $1;$$0710 = $0; + while(1) { + $6 = ((($$0710)) + 1|0); + $7 = ((($$011)) + 1|0); + $8 = HEAP8[$6>>0]|0; + $9 = HEAP8[$7>>0]|0; + $10 = ($8<<24>>24)!=($9<<24>>24); + $11 = ($8<<24>>24)==(0); + $or$cond = $11 | $10; + if ($or$cond) { + $$lcssa = $9;$$lcssa8 = $8; + break; + } else { + $$011 = $7;$$0710 = $6; + } + } + } + $12 = $$lcssa8&255; + $13 = $$lcssa&255; + $14 = (($12) - ($13))|0; + return ($14|0); +} +function _memcmp($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$01318 = 0, $$01417 = 0, $$019 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($2|0)==(0); + L1: do { + if ($3) { + $14 = 0; + } else { + $$01318 = $0;$$01417 = $2;$$019 = $1; + while(1) { + $4 = HEAP8[$$01318>>0]|0; + $5 = HEAP8[$$019>>0]|0; + $6 = ($4<<24>>24)==($5<<24>>24); + if (!($6)) { + break; + } + $7 = (($$01417) + -1)|0; + $8 = ((($$01318)) + 1|0); + $9 = ((($$019)) + 1|0); + $10 = ($7|0)==(0); + if ($10) { + $14 = 0; + break L1; + } else { + $$01318 = $8;$$01417 = $7;$$019 = $9; + } + } + $11 = $4&255; + $12 = $5&255; + $13 = (($11) - ($12))|0; + $14 = $13; + } + } while(0); + return ($14|0); +} +function _vsprintf($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = (_vsnprintf($0,2147483647,$1,$2)|0); + return ($3|0); +} +function _vsnprintf($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$$015 = 0, $$0 = 0, $$014 = 0, $$015 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $4 = sp + 124|0; + $5 = sp; + dest=$5; src=3356; stop=dest+124|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $6 = (($1) + -1)|0; + $7 = ($6>>>0)>(2147483646); + if ($7) { + $8 = ($1|0)==(0); + if ($8) { + $$014 = $4;$$015 = 1; + label = 4; + } else { + $9 = (___errno_location()|0); + HEAP32[$9>>2] = 75; + $$0 = -1; + } + } else { + $$014 = $0;$$015 = $1; + label = 4; + } + if ((label|0) == 4) { + $10 = $$014; + $11 = (-2 - ($10))|0; + $12 = ($$015>>>0)>($11>>>0); + $$$015 = $12 ? $11 : $$015; + $13 = ((($5)) + 48|0); + HEAP32[$13>>2] = $$$015; + $14 = ((($5)) + 20|0); + HEAP32[$14>>2] = $$014; + $15 = ((($5)) + 44|0); + HEAP32[$15>>2] = $$014; + $16 = (($$014) + ($$$015)|0); + $17 = ((($5)) + 16|0); + HEAP32[$17>>2] = $16; + $18 = ((($5)) + 28|0); + HEAP32[$18>>2] = $16; + $19 = (_vfprintf($5,$2,$3)|0); + $20 = ($$$015|0)==(0); + if ($20) { + $$0 = $19; + } else { + $21 = HEAP32[$14>>2]|0; + $22 = HEAP32[$17>>2]|0; + $23 = ($21|0)==($22|0); + $24 = $23 << 31 >> 31; + $25 = (($21) + ($24)|0); + HEAP8[$25>>0] = 0; + $$0 = $19; + } + } + STACKTOP = sp;return ($$0|0); +} +function _vfprintf($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$ = 0, $$0 = 0, $$1 = 0, $$1$ = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $5 = 0, $6 = 0, $7 = 0; + var $8 = 0, $9 = 0, $vacopy_currentptr = 0, dest = 0, label = 0, sp = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 224|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(224|0); + $3 = sp + 120|0; + $4 = sp + 80|0; + $5 = sp; + $6 = sp + 136|0; + dest=$4; stop=dest+40|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); + $vacopy_currentptr = HEAP32[$2>>2]|0; + HEAP32[$3>>2] = $vacopy_currentptr; + $7 = (_printf_core(0,$1,$3,$5,$4)|0); + $8 = ($7|0)<(0); + if ($8) { + $$0 = -1; + } else { + $9 = ((($0)) + 76|0); + $10 = HEAP32[$9>>2]|0; + $11 = ($10|0)>(-1); + if ($11) { + $12 = (___lockfile($0)|0); + $40 = $12; + } else { + $40 = 0; + } + $13 = HEAP32[$0>>2]|0; + $14 = $13 & 32; + $15 = ((($0)) + 74|0); + $16 = HEAP8[$15>>0]|0; + $17 = ($16<<24>>24)<(1); + if ($17) { + $18 = $13 & -33; + HEAP32[$0>>2] = $18; + } + $19 = ((($0)) + 48|0); + $20 = HEAP32[$19>>2]|0; + $21 = ($20|0)==(0); + if ($21) { + $23 = ((($0)) + 44|0); + $24 = HEAP32[$23>>2]|0; + HEAP32[$23>>2] = $6; + $25 = ((($0)) + 28|0); + HEAP32[$25>>2] = $6; + $26 = ((($0)) + 20|0); + HEAP32[$26>>2] = $6; + HEAP32[$19>>2] = 80; + $27 = ((($6)) + 80|0); + $28 = ((($0)) + 16|0); + HEAP32[$28>>2] = $27; + $29 = (_printf_core($0,$1,$3,$5,$4)|0); + $30 = ($24|0)==(0|0); + if ($30) { + $$1 = $29; + } else { + $31 = ((($0)) + 36|0); + $32 = HEAP32[$31>>2]|0; + (FUNCTION_TABLE_iiii[$32 & 15]($0,0,0)|0); + $33 = HEAP32[$26>>2]|0; + $34 = ($33|0)==(0|0); + $$ = $34 ? -1 : $29; + HEAP32[$23>>2] = $24; + HEAP32[$19>>2] = 0; + HEAP32[$28>>2] = 0; + HEAP32[$25>>2] = 0; + HEAP32[$26>>2] = 0; + $$1 = $$; + } + } else { + $22 = (_printf_core($0,$1,$3,$5,$4)|0); + $$1 = $22; + } + $35 = HEAP32[$0>>2]|0; + $36 = $35 & 32; + $37 = ($36|0)==(0); + $$1$ = $37 ? $$1 : -1; + $38 = $35 | $14; + HEAP32[$0>>2] = $38; + $39 = ($40|0)==(0); + if (!($39)) { + ___unlockfile($0); + } + $$0 = $$1$; + } + STACKTOP = sp;return ($$0|0); +} +function _printf_core($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$ = 0, $$$ = 0, $$$0259 = 0, $$$0262 = 0, $$$0269 = 0, $$$4266 = 0, $$$5 = 0, $$0 = 0, $$0228 = 0, $$0228$ = 0, $$0229322 = 0, $$0232 = 0, $$0235 = 0, $$0237 = 0, $$0240$lcssa = 0, $$0240$lcssa357 = 0, $$0240321 = 0, $$0243 = 0, $$0247 = 0, $$0249$lcssa = 0; + var $$0249306 = 0, $$0252 = 0, $$0253 = 0, $$0254 = 0, $$0254$$0254$ = 0, $$0259 = 0, $$0262$lcssa = 0, $$0262311 = 0, $$0269 = 0, $$0269$phi = 0, $$1 = 0, $$1230333 = 0, $$1233 = 0, $$1236 = 0, $$1238 = 0, $$1241332 = 0, $$1244320 = 0, $$1248 = 0, $$1250 = 0, $$1255 = 0; + var $$1260 = 0, $$1263 = 0, $$1263$ = 0, $$1270 = 0, $$2 = 0, $$2234 = 0, $$2239 = 0, $$2242305 = 0, $$2245 = 0, $$2251 = 0, $$2256 = 0, $$2256$ = 0, $$2256$$$2256 = 0, $$2261 = 0, $$2271 = 0, $$284$ = 0, $$289 = 0, $$290 = 0, $$3257 = 0, $$3265 = 0; + var $$3272 = 0, $$3303 = 0, $$377 = 0, $$4258355 = 0, $$4266 = 0, $$5 = 0, $$6268 = 0, $$lcssa295 = 0, $$pre = 0, $$pre346 = 0, $$pre347 = 0, $$pre347$pre = 0, $$pre349 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0; + var $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0; + var $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0; + var $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0; + var $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0; + var $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0; + var $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0; + var $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0; + var $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0; + var $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0; + var $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0; + var $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0; + var $306 = 0.0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0; + var $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; + var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0; + var $arglist_current = 0, $arglist_current2 = 0, $arglist_next = 0, $arglist_next3 = 0, $expanded = 0, $expanded10 = 0, $expanded11 = 0, $expanded13 = 0, $expanded14 = 0, $expanded15 = 0, $expanded4 = 0, $expanded6 = 0, $expanded7 = 0, $expanded8 = 0, $isdigit = 0, $isdigit275 = 0, $isdigit277 = 0, $isdigittmp = 0, $isdigittmp$ = 0, $isdigittmp274 = 0; + var $isdigittmp276 = 0, $narrow = 0, $or$cond = 0, $or$cond281 = 0, $or$cond283 = 0, $or$cond286 = 0, $storemerge = 0, $storemerge273310 = 0, $storemerge278 = 0, $trunc = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $5 = sp + 16|0; + $6 = sp; + $7 = sp + 24|0; + $8 = sp + 8|0; + $9 = sp + 20|0; + HEAP32[$5>>2] = $1; + $10 = ($0|0)!=(0|0); + $11 = ((($7)) + 40|0); + $12 = $11; + $13 = ((($7)) + 39|0); + $14 = ((($8)) + 4|0); + $$0243 = 0;$$0247 = 0;$$0269 = 0;$21 = $1; + L1: while(1) { + $15 = ($$0247|0)>(-1); + do { + if ($15) { + $16 = (2147483647 - ($$0247))|0; + $17 = ($$0243|0)>($16|0); + if ($17) { + $18 = (___errno_location()|0); + HEAP32[$18>>2] = 75; + $$1248 = -1; + break; + } else { + $19 = (($$0243) + ($$0247))|0; + $$1248 = $19; + break; + } + } else { + $$1248 = $$0247; + } + } while(0); + $20 = HEAP8[$21>>0]|0; + $22 = ($20<<24>>24)==(0); + if ($22) { + label = 87; + break; + } else { + $23 = $20;$25 = $21; + } + L9: while(1) { + switch ($23<<24>>24) { + case 37: { + $$0249306 = $25;$27 = $25; + label = 9; + break L9; + break; + } + case 0: { + $$0249$lcssa = $25;$39 = $25; + break L9; + break; + } + default: { + } + } + $24 = ((($25)) + 1|0); + HEAP32[$5>>2] = $24; + $$pre = HEAP8[$24>>0]|0; + $23 = $$pre;$25 = $24; + } + L12: do { + if ((label|0) == 9) { + while(1) { + label = 0; + $26 = ((($27)) + 1|0); + $28 = HEAP8[$26>>0]|0; + $29 = ($28<<24>>24)==(37); + if (!($29)) { + $$0249$lcssa = $$0249306;$39 = $27; + break L12; + } + $30 = ((($$0249306)) + 1|0); + $31 = ((($27)) + 2|0); + HEAP32[$5>>2] = $31; + $32 = HEAP8[$31>>0]|0; + $33 = ($32<<24>>24)==(37); + if ($33) { + $$0249306 = $30;$27 = $31; + label = 9; + } else { + $$0249$lcssa = $30;$39 = $31; + break; + } + } + } + } while(0); + $34 = $$0249$lcssa; + $35 = $21; + $36 = (($34) - ($35))|0; + if ($10) { + _out($0,$21,$36); + } + $37 = ($36|0)==(0); + if (!($37)) { + $$0269$phi = $$0269;$$0243 = $36;$$0247 = $$1248;$21 = $39;$$0269 = $$0269$phi; + continue; + } + $38 = ((($39)) + 1|0); + $40 = HEAP8[$38>>0]|0; + $41 = $40 << 24 >> 24; + $isdigittmp = (($41) + -48)|0; + $isdigit = ($isdigittmp>>>0)<(10); + if ($isdigit) { + $42 = ((($39)) + 2|0); + $43 = HEAP8[$42>>0]|0; + $44 = ($43<<24>>24)==(36); + $45 = ((($39)) + 3|0); + $$377 = $44 ? $45 : $38; + $$$0269 = $44 ? 1 : $$0269; + $isdigittmp$ = $44 ? $isdigittmp : -1; + $$0253 = $isdigittmp$;$$1270 = $$$0269;$storemerge = $$377; + } else { + $$0253 = -1;$$1270 = $$0269;$storemerge = $38; + } + HEAP32[$5>>2] = $storemerge; + $46 = HEAP8[$storemerge>>0]|0; + $47 = $46 << 24 >> 24; + $48 = (($47) + -32)|0; + $49 = ($48>>>0)<(32); + L24: do { + if ($49) { + $$0262311 = 0;$329 = $46;$51 = $48;$storemerge273310 = $storemerge; + while(1) { + $50 = 1 << $51; + $52 = $50 & 75913; + $53 = ($52|0)==(0); + if ($53) { + $$0262$lcssa = $$0262311;$$lcssa295 = $329;$62 = $storemerge273310; + break L24; + } + $54 = $50 | $$0262311; + $55 = ((($storemerge273310)) + 1|0); + HEAP32[$5>>2] = $55; + $56 = HEAP8[$55>>0]|0; + $57 = $56 << 24 >> 24; + $58 = (($57) + -32)|0; + $59 = ($58>>>0)<(32); + if ($59) { + $$0262311 = $54;$329 = $56;$51 = $58;$storemerge273310 = $55; + } else { + $$0262$lcssa = $54;$$lcssa295 = $56;$62 = $55; + break; + } + } + } else { + $$0262$lcssa = 0;$$lcssa295 = $46;$62 = $storemerge; + } + } while(0); + $60 = ($$lcssa295<<24>>24)==(42); + if ($60) { + $61 = ((($62)) + 1|0); + $63 = HEAP8[$61>>0]|0; + $64 = $63 << 24 >> 24; + $isdigittmp276 = (($64) + -48)|0; + $isdigit277 = ($isdigittmp276>>>0)<(10); + if ($isdigit277) { + $65 = ((($62)) + 2|0); + $66 = HEAP8[$65>>0]|0; + $67 = ($66<<24>>24)==(36); + if ($67) { + $68 = (($4) + ($isdigittmp276<<2)|0); + HEAP32[$68>>2] = 10; + $69 = HEAP8[$61>>0]|0; + $70 = $69 << 24 >> 24; + $71 = (($70) + -48)|0; + $72 = (($3) + ($71<<3)|0); + $73 = $72; + $74 = $73; + $75 = HEAP32[$74>>2]|0; + $76 = (($73) + 4)|0; + $77 = $76; + $78 = HEAP32[$77>>2]|0; + $79 = ((($62)) + 3|0); + $$0259 = $75;$$2271 = 1;$storemerge278 = $79; + } else { + label = 23; + } + } else { + label = 23; + } + if ((label|0) == 23) { + label = 0; + $80 = ($$1270|0)==(0); + if (!($80)) { + $$0 = -1; + break; + } + if ($10) { + $arglist_current = HEAP32[$2>>2]|0; + $81 = $arglist_current; + $82 = ((0) + 4|0); + $expanded4 = $82; + $expanded = (($expanded4) - 1)|0; + $83 = (($81) + ($expanded))|0; + $84 = ((0) + 4|0); + $expanded8 = $84; + $expanded7 = (($expanded8) - 1)|0; + $expanded6 = $expanded7 ^ -1; + $85 = $83 & $expanded6; + $86 = $85; + $87 = HEAP32[$86>>2]|0; + $arglist_next = ((($86)) + 4|0); + HEAP32[$2>>2] = $arglist_next; + $$0259 = $87;$$2271 = 0;$storemerge278 = $61; + } else { + $$0259 = 0;$$2271 = 0;$storemerge278 = $61; + } + } + HEAP32[$5>>2] = $storemerge278; + $88 = ($$0259|0)<(0); + $89 = $$0262$lcssa | 8192; + $90 = (0 - ($$0259))|0; + $$$0262 = $88 ? $89 : $$0262$lcssa; + $$$0259 = $88 ? $90 : $$0259; + $$1260 = $$$0259;$$1263 = $$$0262;$$3272 = $$2271;$94 = $storemerge278; + } else { + $91 = (_getint($5)|0); + $92 = ($91|0)<(0); + if ($92) { + $$0 = -1; + break; + } + $$pre346 = HEAP32[$5>>2]|0; + $$1260 = $91;$$1263 = $$0262$lcssa;$$3272 = $$1270;$94 = $$pre346; + } + $93 = HEAP8[$94>>0]|0; + $95 = ($93<<24>>24)==(46); + do { + if ($95) { + $96 = ((($94)) + 1|0); + $97 = HEAP8[$96>>0]|0; + $98 = ($97<<24>>24)==(42); + if (!($98)) { + $125 = ((($94)) + 1|0); + HEAP32[$5>>2] = $125; + $126 = (_getint($5)|0); + $$pre347$pre = HEAP32[$5>>2]|0; + $$0254 = $126;$$pre347 = $$pre347$pre; + break; + } + $99 = ((($94)) + 2|0); + $100 = HEAP8[$99>>0]|0; + $101 = $100 << 24 >> 24; + $isdigittmp274 = (($101) + -48)|0; + $isdigit275 = ($isdigittmp274>>>0)<(10); + if ($isdigit275) { + $102 = ((($94)) + 3|0); + $103 = HEAP8[$102>>0]|0; + $104 = ($103<<24>>24)==(36); + if ($104) { + $105 = (($4) + ($isdigittmp274<<2)|0); + HEAP32[$105>>2] = 10; + $106 = HEAP8[$99>>0]|0; + $107 = $106 << 24 >> 24; + $108 = (($107) + -48)|0; + $109 = (($3) + ($108<<3)|0); + $110 = $109; + $111 = $110; + $112 = HEAP32[$111>>2]|0; + $113 = (($110) + 4)|0; + $114 = $113; + $115 = HEAP32[$114>>2]|0; + $116 = ((($94)) + 4|0); + HEAP32[$5>>2] = $116; + $$0254 = $112;$$pre347 = $116; + break; + } + } + $117 = ($$3272|0)==(0); + if (!($117)) { + $$0 = -1; + break L1; + } + if ($10) { + $arglist_current2 = HEAP32[$2>>2]|0; + $118 = $arglist_current2; + $119 = ((0) + 4|0); + $expanded11 = $119; + $expanded10 = (($expanded11) - 1)|0; + $120 = (($118) + ($expanded10))|0; + $121 = ((0) + 4|0); + $expanded15 = $121; + $expanded14 = (($expanded15) - 1)|0; + $expanded13 = $expanded14 ^ -1; + $122 = $120 & $expanded13; + $123 = $122; + $124 = HEAP32[$123>>2]|0; + $arglist_next3 = ((($123)) + 4|0); + HEAP32[$2>>2] = $arglist_next3; + $330 = $124; + } else { + $330 = 0; + } + HEAP32[$5>>2] = $99; + $$0254 = $330;$$pre347 = $99; + } else { + $$0254 = -1;$$pre347 = $94; + } + } while(0); + $$0252 = 0;$128 = $$pre347; + while(1) { + $127 = HEAP8[$128>>0]|0; + $129 = $127 << 24 >> 24; + $130 = (($129) + -65)|0; + $131 = ($130>>>0)>(57); + if ($131) { + $$0 = -1; + break L1; + } + $132 = ((($128)) + 1|0); + HEAP32[$5>>2] = $132; + $133 = HEAP8[$128>>0]|0; + $134 = $133 << 24 >> 24; + $135 = (($134) + -65)|0; + $136 = ((11430 + (($$0252*58)|0)|0) + ($135)|0); + $137 = HEAP8[$136>>0]|0; + $138 = $137&255; + $139 = (($138) + -1)|0; + $140 = ($139>>>0)<(8); + if ($140) { + $$0252 = $138;$128 = $132; + } else { + break; + } + } + $141 = ($137<<24>>24)==(0); + if ($141) { + $$0 = -1; + break; + } + $142 = ($137<<24>>24)==(19); + $143 = ($$0253|0)>(-1); + do { + if ($142) { + if ($143) { + $$0 = -1; + break L1; + } else { + label = 49; + } + } else { + if ($143) { + $144 = (($4) + ($$0253<<2)|0); + HEAP32[$144>>2] = $138; + $145 = (($3) + ($$0253<<3)|0); + $146 = $145; + $147 = $146; + $148 = HEAP32[$147>>2]|0; + $149 = (($146) + 4)|0; + $150 = $149; + $151 = HEAP32[$150>>2]|0; + $152 = $6; + $153 = $152; + HEAP32[$153>>2] = $148; + $154 = (($152) + 4)|0; + $155 = $154; + HEAP32[$155>>2] = $151; + label = 49; + break; + } + if (!($10)) { + $$0 = 0; + break L1; + } + _pop_arg($6,$138,$2); + } + } while(0); + if ((label|0) == 49) { + label = 0; + if (!($10)) { + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue; + } + } + $156 = HEAP8[$128>>0]|0; + $157 = $156 << 24 >> 24; + $158 = ($$0252|0)!=(0); + $159 = $157 & 15; + $160 = ($159|0)==(3); + $or$cond281 = $158 & $160; + $161 = $157 & -33; + $$0235 = $or$cond281 ? $161 : $157; + $162 = $$1263 & 8192; + $163 = ($162|0)==(0); + $164 = $$1263 & -65537; + $$1263$ = $163 ? $$1263 : $164; + L71: do { + switch ($$0235|0) { + case 110: { + $trunc = $$0252&255; + switch ($trunc<<24>>24) { + case 0: { + $171 = HEAP32[$6>>2]|0; + HEAP32[$171>>2] = $$1248; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 1: { + $172 = HEAP32[$6>>2]|0; + HEAP32[$172>>2] = $$1248; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 2: { + $173 = ($$1248|0)<(0); + $174 = $173 << 31 >> 31; + $175 = HEAP32[$6>>2]|0; + $176 = $175; + $177 = $176; + HEAP32[$177>>2] = $$1248; + $178 = (($176) + 4)|0; + $179 = $178; + HEAP32[$179>>2] = $174; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 3: { + $180 = $$1248&65535; + $181 = HEAP32[$6>>2]|0; + HEAP16[$181>>1] = $180; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 4: { + $182 = $$1248&255; + $183 = HEAP32[$6>>2]|0; + HEAP8[$183>>0] = $182; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 6: { + $184 = HEAP32[$6>>2]|0; + HEAP32[$184>>2] = $$1248; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 7: { + $185 = ($$1248|0)<(0); + $186 = $185 << 31 >> 31; + $187 = HEAP32[$6>>2]|0; + $188 = $187; + $189 = $188; + HEAP32[$189>>2] = $$1248; + $190 = (($188) + 4)|0; + $191 = $190; + HEAP32[$191>>2] = $186; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + default: { + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + } + } + break; + } + case 112: { + $192 = ($$0254>>>0)>(8); + $193 = $192 ? $$0254 : 8; + $194 = $$1263$ | 8; + $$1236 = 120;$$1255 = $193;$$3265 = $194; + label = 61; + break; + } + case 88: case 120: { + $$1236 = $$0235;$$1255 = $$0254;$$3265 = $$1263$; + label = 61; + break; + } + case 111: { + $210 = $6; + $211 = $210; + $212 = HEAP32[$211>>2]|0; + $213 = (($210) + 4)|0; + $214 = $213; + $215 = HEAP32[$214>>2]|0; + $216 = (_fmt_o($212,$215,$11)|0); + $217 = $$1263$ & 8; + $218 = ($217|0)==(0); + $219 = $216; + $220 = (($12) - ($219))|0; + $221 = ($$0254|0)>($220|0); + $222 = (($220) + 1)|0; + $223 = $218 | $221; + $$0254$$0254$ = $223 ? $$0254 : $222; + $$0228 = $216;$$1233 = 0;$$1238 = 11894;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + label = 67; + break; + } + case 105: case 100: { + $224 = $6; + $225 = $224; + $226 = HEAP32[$225>>2]|0; + $227 = (($224) + 4)|0; + $228 = $227; + $229 = HEAP32[$228>>2]|0; + $230 = ($229|0)<(0); + if ($230) { + $231 = (_i64Subtract(0,0,($226|0),($229|0))|0); + $232 = tempRet0; + $233 = $6; + $234 = $233; + HEAP32[$234>>2] = $231; + $235 = (($233) + 4)|0; + $236 = $235; + HEAP32[$236>>2] = $232; + $$0232 = 1;$$0237 = 11894;$242 = $231;$243 = $232; + label = 66; + break L71; + } else { + $237 = $$1263$ & 2048; + $238 = ($237|0)==(0); + $239 = $$1263$ & 1; + $240 = ($239|0)==(0); + $$ = $240 ? 11894 : (11896); + $$$ = $238 ? $$ : (11895); + $241 = $$1263$ & 2049; + $narrow = ($241|0)!=(0); + $$284$ = $narrow&1; + $$0232 = $$284$;$$0237 = $$$;$242 = $226;$243 = $229; + label = 66; + break L71; + } + break; + } + case 117: { + $165 = $6; + $166 = $165; + $167 = HEAP32[$166>>2]|0; + $168 = (($165) + 4)|0; + $169 = $168; + $170 = HEAP32[$169>>2]|0; + $$0232 = 0;$$0237 = 11894;$242 = $167;$243 = $170; + label = 66; + break; + } + case 99: { + $259 = $6; + $260 = $259; + $261 = HEAP32[$260>>2]|0; + $262 = (($259) + 4)|0; + $263 = $262; + $264 = HEAP32[$263>>2]|0; + $265 = $261&255; + HEAP8[$13>>0] = $265; + $$2 = $13;$$2234 = 0;$$2239 = 11894;$$2251 = $11;$$5 = 1;$$6268 = $164; + break; + } + case 109: { + $266 = (___errno_location()|0); + $267 = HEAP32[$266>>2]|0; + $268 = (_strerror($267)|0); + $$1 = $268; + label = 71; + break; + } + case 115: { + $269 = HEAP32[$6>>2]|0; + $270 = ($269|0)!=(0|0); + $271 = $270 ? $269 : 11904; + $$1 = $271; + label = 71; + break; + } + case 67: { + $278 = $6; + $279 = $278; + $280 = HEAP32[$279>>2]|0; + $281 = (($278) + 4)|0; + $282 = $281; + $283 = HEAP32[$282>>2]|0; + HEAP32[$8>>2] = $280; + HEAP32[$14>>2] = 0; + HEAP32[$6>>2] = $8; + $$4258355 = -1;$331 = $8; + label = 75; + break; + } + case 83: { + $$pre349 = HEAP32[$6>>2]|0; + $284 = ($$0254|0)==(0); + if ($284) { + _pad_674($0,32,$$1260,0,$$1263$); + $$0240$lcssa357 = 0; + label = 84; + } else { + $$4258355 = $$0254;$331 = $$pre349; + label = 75; + } + break; + } + case 65: case 71: case 70: case 69: case 97: case 103: case 102: case 101: { + $306 = +HEAPF64[$6>>3]; + $307 = (_fmt_fp($0,$306,$$1260,$$0254,$$1263$,$$0235)|0); + $$0243 = $307;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + default: { + $$2 = $21;$$2234 = 0;$$2239 = 11894;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + } + } + } while(0); + L95: do { + if ((label|0) == 61) { + label = 0; + $195 = $6; + $196 = $195; + $197 = HEAP32[$196>>2]|0; + $198 = (($195) + 4)|0; + $199 = $198; + $200 = HEAP32[$199>>2]|0; + $201 = $$1236 & 32; + $202 = (_fmt_x($197,$200,$11,$201)|0); + $203 = ($197|0)==(0); + $204 = ($200|0)==(0); + $205 = $203 & $204; + $206 = $$3265 & 8; + $207 = ($206|0)==(0); + $or$cond283 = $207 | $205; + $208 = $$1236 >> 4; + $209 = (11894 + ($208)|0); + $$289 = $or$cond283 ? 11894 : $209; + $$290 = $or$cond283 ? 0 : 2; + $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; + label = 67; + } + else if ((label|0) == 66) { + label = 0; + $244 = (_fmt_u($242,$243,$11)|0); + $$0228 = $244;$$1233 = $$0232;$$1238 = $$0237;$$2256 = $$0254;$$4266 = $$1263$;$248 = $242;$250 = $243; + label = 67; + } + else if ((label|0) == 71) { + label = 0; + $272 = (_memchr($$1,0,$$0254)|0); + $273 = ($272|0)==(0|0); + $274 = $272; + $275 = $$1; + $276 = (($274) - ($275))|0; + $277 = (($$1) + ($$0254)|0); + $$3257 = $273 ? $$0254 : $276; + $$1250 = $273 ? $277 : $272; + $$2 = $$1;$$2234 = 0;$$2239 = 11894;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + } + else if ((label|0) == 75) { + label = 0; + $$0229322 = $331;$$0240321 = 0;$$1244320 = 0; + while(1) { + $285 = HEAP32[$$0229322>>2]|0; + $286 = ($285|0)==(0); + if ($286) { + $$0240$lcssa = $$0240321;$$2245 = $$1244320; + break; + } + $287 = (_wctomb($9,$285)|0); + $288 = ($287|0)<(0); + $289 = (($$4258355) - ($$0240321))|0; + $290 = ($287>>>0)>($289>>>0); + $or$cond286 = $288 | $290; + if ($or$cond286) { + $$0240$lcssa = $$0240321;$$2245 = $287; + break; + } + $291 = ((($$0229322)) + 4|0); + $292 = (($287) + ($$0240321))|0; + $293 = ($$4258355>>>0)>($292>>>0); + if ($293) { + $$0229322 = $291;$$0240321 = $292;$$1244320 = $287; + } else { + $$0240$lcssa = $292;$$2245 = $287; + break; + } + } + $294 = ($$2245|0)<(0); + if ($294) { + $$0 = -1; + break L1; + } + _pad_674($0,32,$$1260,$$0240$lcssa,$$1263$); + $295 = ($$0240$lcssa|0)==(0); + if ($295) { + $$0240$lcssa357 = 0; + label = 84; + } else { + $$1230333 = $331;$$1241332 = 0; + while(1) { + $296 = HEAP32[$$1230333>>2]|0; + $297 = ($296|0)==(0); + if ($297) { + $$0240$lcssa357 = $$0240$lcssa; + label = 84; + break L95; + } + $298 = (_wctomb($9,$296)|0); + $299 = (($298) + ($$1241332))|0; + $300 = ($299|0)>($$0240$lcssa|0); + if ($300) { + $$0240$lcssa357 = $$0240$lcssa; + label = 84; + break L95; + } + $301 = ((($$1230333)) + 4|0); + _out($0,$9,$298); + $302 = ($299>>>0)<($$0240$lcssa>>>0); + if ($302) { + $$1230333 = $301;$$1241332 = $299; + } else { + $$0240$lcssa357 = $$0240$lcssa; + label = 84; + break; + } + } + } + } + } while(0); + if ((label|0) == 67) { + label = 0; + $245 = ($$2256|0)>(-1); + $246 = $$4266 & -65537; + $$$4266 = $245 ? $246 : $$4266; + $247 = ($248|0)!=(0); + $249 = ($250|0)!=(0); + $251 = $247 | $249; + $252 = ($$2256|0)!=(0); + $or$cond = $252 | $251; + $253 = $$0228; + $254 = (($12) - ($253))|0; + $255 = $251 ^ 1; + $256 = $255&1; + $257 = (($256) + ($254))|0; + $258 = ($$2256|0)>($257|0); + $$2256$ = $258 ? $$2256 : $257; + $$2256$$$2256 = $or$cond ? $$2256$ : $$2256; + $$0228$ = $or$cond ? $$0228 : $11; + $$2 = $$0228$;$$2234 = $$1233;$$2239 = $$1238;$$2251 = $11;$$5 = $$2256$$$2256;$$6268 = $$$4266; + } + else if ((label|0) == 84) { + label = 0; + $303 = $$1263$ ^ 8192; + _pad_674($0,32,$$1260,$$0240$lcssa357,$303); + $304 = ($$1260|0)>($$0240$lcssa357|0); + $305 = $304 ? $$1260 : $$0240$lcssa357; + $$0243 = $305;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue; + } + $308 = $$2251; + $309 = $$2; + $310 = (($308) - ($309))|0; + $311 = ($$5|0)<($310|0); + $$$5 = $311 ? $310 : $$5; + $312 = (($$$5) + ($$2234))|0; + $313 = ($$1260|0)<($312|0); + $$2261 = $313 ? $312 : $$1260; + _pad_674($0,32,$$2261,$312,$$6268); + _out($0,$$2239,$$2234); + $314 = $$6268 ^ 65536; + _pad_674($0,48,$$2261,$312,$314); + _pad_674($0,48,$$$5,$310,0); + _out($0,$$2,$310); + $315 = $$6268 ^ 8192; + _pad_674($0,32,$$2261,$312,$315); + $$0243 = $$2261;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + } + L114: do { + if ((label|0) == 87) { + $316 = ($0|0)==(0|0); + if ($316) { + $317 = ($$0269|0)==(0); + if ($317) { + $$0 = 0; + } else { + $$2242305 = 1; + while(1) { + $318 = (($4) + ($$2242305<<2)|0); + $319 = HEAP32[$318>>2]|0; + $320 = ($319|0)==(0); + if ($320) { + $$3303 = $$2242305; + break; + } + $321 = (($3) + ($$2242305<<3)|0); + _pop_arg($321,$319,$2); + $322 = (($$2242305) + 1)|0; + $323 = ($322|0)<(10); + if ($323) { + $$2242305 = $322; + } else { + $$0 = 1; + break L114; + } + } + while(1) { + $326 = (($4) + ($$3303<<2)|0); + $327 = HEAP32[$326>>2]|0; + $328 = ($327|0)==(0); + $325 = (($$3303) + 1)|0; + if (!($328)) { + $$0 = -1; + break L114; + } + $324 = ($325|0)<(10); + if ($324) { + $$3303 = $325; + } else { + $$0 = 1; + break; + } + } + } + } else { + $$0 = $$1248; + } + } + } while(0); + STACKTOP = sp;return ($$0|0); +} +function ___lockfile($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + return 0; +} +function ___unlockfile($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + return; +} +function _out($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = HEAP32[$0>>2]|0; + $4 = $3 & 32; + $5 = ($4|0)==(0); + if ($5) { + (___fwritex($1,$2,$0)|0); + } + return; +} +function _getint($0) { + $0 = $0|0; + var $$0$lcssa = 0, $$06 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $isdigit = 0, $isdigit5 = 0, $isdigittmp = 0, $isdigittmp4 = 0, $isdigittmp7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + $2 = HEAP8[$1>>0]|0; + $3 = $2 << 24 >> 24; + $isdigittmp4 = (($3) + -48)|0; + $isdigit5 = ($isdigittmp4>>>0)<(10); + if ($isdigit5) { + $$06 = 0;$7 = $1;$isdigittmp7 = $isdigittmp4; + while(1) { + $4 = ($$06*10)|0; + $5 = (($isdigittmp7) + ($4))|0; + $6 = ((($7)) + 1|0); + HEAP32[$0>>2] = $6; + $8 = HEAP8[$6>>0]|0; + $9 = $8 << 24 >> 24; + $isdigittmp = (($9) + -48)|0; + $isdigit = ($isdigittmp>>>0)<(10); + if ($isdigit) { + $$06 = $5;$7 = $6;$isdigittmp7 = $isdigittmp; + } else { + $$0$lcssa = $5; + break; + } + } + } else { + $$0$lcssa = 0; + } + return ($$0$lcssa|0); +} +function _pop_arg($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$mask = 0, $$mask31 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0; + var $116 = 0.0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0; + var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0; + var $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0; + var $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0; + var $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $arglist_current = 0, $arglist_current11 = 0, $arglist_current14 = 0, $arglist_current17 = 0; + var $arglist_current2 = 0, $arglist_current20 = 0, $arglist_current23 = 0, $arglist_current26 = 0, $arglist_current5 = 0, $arglist_current8 = 0, $arglist_next = 0, $arglist_next12 = 0, $arglist_next15 = 0, $arglist_next18 = 0, $arglist_next21 = 0, $arglist_next24 = 0, $arglist_next27 = 0, $arglist_next3 = 0, $arglist_next6 = 0, $arglist_next9 = 0, $expanded = 0, $expanded28 = 0, $expanded30 = 0, $expanded31 = 0; + var $expanded32 = 0, $expanded34 = 0, $expanded35 = 0, $expanded37 = 0, $expanded38 = 0, $expanded39 = 0, $expanded41 = 0, $expanded42 = 0, $expanded44 = 0, $expanded45 = 0, $expanded46 = 0, $expanded48 = 0, $expanded49 = 0, $expanded51 = 0, $expanded52 = 0, $expanded53 = 0, $expanded55 = 0, $expanded56 = 0, $expanded58 = 0, $expanded59 = 0; + var $expanded60 = 0, $expanded62 = 0, $expanded63 = 0, $expanded65 = 0, $expanded66 = 0, $expanded67 = 0, $expanded69 = 0, $expanded70 = 0, $expanded72 = 0, $expanded73 = 0, $expanded74 = 0, $expanded76 = 0, $expanded77 = 0, $expanded79 = 0, $expanded80 = 0, $expanded81 = 0, $expanded83 = 0, $expanded84 = 0, $expanded86 = 0, $expanded87 = 0; + var $expanded88 = 0, $expanded90 = 0, $expanded91 = 0, $expanded93 = 0, $expanded94 = 0, $expanded95 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($1>>>0)>(20); + L1: do { + if (!($3)) { + do { + switch ($1|0) { + case 9: { + $arglist_current = HEAP32[$2>>2]|0; + $4 = $arglist_current; + $5 = ((0) + 4|0); + $expanded28 = $5; + $expanded = (($expanded28) - 1)|0; + $6 = (($4) + ($expanded))|0; + $7 = ((0) + 4|0); + $expanded32 = $7; + $expanded31 = (($expanded32) - 1)|0; + $expanded30 = $expanded31 ^ -1; + $8 = $6 & $expanded30; + $9 = $8; + $10 = HEAP32[$9>>2]|0; + $arglist_next = ((($9)) + 4|0); + HEAP32[$2>>2] = $arglist_next; + HEAP32[$0>>2] = $10; + break L1; + break; + } + case 10: { + $arglist_current2 = HEAP32[$2>>2]|0; + $11 = $arglist_current2; + $12 = ((0) + 4|0); + $expanded35 = $12; + $expanded34 = (($expanded35) - 1)|0; + $13 = (($11) + ($expanded34))|0; + $14 = ((0) + 4|0); + $expanded39 = $14; + $expanded38 = (($expanded39) - 1)|0; + $expanded37 = $expanded38 ^ -1; + $15 = $13 & $expanded37; + $16 = $15; + $17 = HEAP32[$16>>2]|0; + $arglist_next3 = ((($16)) + 4|0); + HEAP32[$2>>2] = $arglist_next3; + $18 = ($17|0)<(0); + $19 = $18 << 31 >> 31; + $20 = $0; + $21 = $20; + HEAP32[$21>>2] = $17; + $22 = (($20) + 4)|0; + $23 = $22; + HEAP32[$23>>2] = $19; + break L1; + break; + } + case 11: { + $arglist_current5 = HEAP32[$2>>2]|0; + $24 = $arglist_current5; + $25 = ((0) + 4|0); + $expanded42 = $25; + $expanded41 = (($expanded42) - 1)|0; + $26 = (($24) + ($expanded41))|0; + $27 = ((0) + 4|0); + $expanded46 = $27; + $expanded45 = (($expanded46) - 1)|0; + $expanded44 = $expanded45 ^ -1; + $28 = $26 & $expanded44; + $29 = $28; + $30 = HEAP32[$29>>2]|0; + $arglist_next6 = ((($29)) + 4|0); + HEAP32[$2>>2] = $arglist_next6; + $31 = $0; + $32 = $31; + HEAP32[$32>>2] = $30; + $33 = (($31) + 4)|0; + $34 = $33; + HEAP32[$34>>2] = 0; + break L1; + break; + } + case 12: { + $arglist_current8 = HEAP32[$2>>2]|0; + $35 = $arglist_current8; + $36 = ((0) + 8|0); + $expanded49 = $36; + $expanded48 = (($expanded49) - 1)|0; + $37 = (($35) + ($expanded48))|0; + $38 = ((0) + 8|0); + $expanded53 = $38; + $expanded52 = (($expanded53) - 1)|0; + $expanded51 = $expanded52 ^ -1; + $39 = $37 & $expanded51; + $40 = $39; + $41 = $40; + $42 = $41; + $43 = HEAP32[$42>>2]|0; + $44 = (($41) + 4)|0; + $45 = $44; + $46 = HEAP32[$45>>2]|0; + $arglist_next9 = ((($40)) + 8|0); + HEAP32[$2>>2] = $arglist_next9; + $47 = $0; + $48 = $47; + HEAP32[$48>>2] = $43; + $49 = (($47) + 4)|0; + $50 = $49; + HEAP32[$50>>2] = $46; + break L1; + break; + } + case 13: { + $arglist_current11 = HEAP32[$2>>2]|0; + $51 = $arglist_current11; + $52 = ((0) + 4|0); + $expanded56 = $52; + $expanded55 = (($expanded56) - 1)|0; + $53 = (($51) + ($expanded55))|0; + $54 = ((0) + 4|0); + $expanded60 = $54; + $expanded59 = (($expanded60) - 1)|0; + $expanded58 = $expanded59 ^ -1; + $55 = $53 & $expanded58; + $56 = $55; + $57 = HEAP32[$56>>2]|0; + $arglist_next12 = ((($56)) + 4|0); + HEAP32[$2>>2] = $arglist_next12; + $58 = $57&65535; + $59 = $58 << 16 >> 16; + $60 = ($59|0)<(0); + $61 = $60 << 31 >> 31; + $62 = $0; + $63 = $62; + HEAP32[$63>>2] = $59; + $64 = (($62) + 4)|0; + $65 = $64; + HEAP32[$65>>2] = $61; + break L1; + break; + } + case 14: { + $arglist_current14 = HEAP32[$2>>2]|0; + $66 = $arglist_current14; + $67 = ((0) + 4|0); + $expanded63 = $67; + $expanded62 = (($expanded63) - 1)|0; + $68 = (($66) + ($expanded62))|0; + $69 = ((0) + 4|0); + $expanded67 = $69; + $expanded66 = (($expanded67) - 1)|0; + $expanded65 = $expanded66 ^ -1; + $70 = $68 & $expanded65; + $71 = $70; + $72 = HEAP32[$71>>2]|0; + $arglist_next15 = ((($71)) + 4|0); + HEAP32[$2>>2] = $arglist_next15; + $$mask31 = $72 & 65535; + $73 = $0; + $74 = $73; + HEAP32[$74>>2] = $$mask31; + $75 = (($73) + 4)|0; + $76 = $75; + HEAP32[$76>>2] = 0; + break L1; + break; + } + case 15: { + $arglist_current17 = HEAP32[$2>>2]|0; + $77 = $arglist_current17; + $78 = ((0) + 4|0); + $expanded70 = $78; + $expanded69 = (($expanded70) - 1)|0; + $79 = (($77) + ($expanded69))|0; + $80 = ((0) + 4|0); + $expanded74 = $80; + $expanded73 = (($expanded74) - 1)|0; + $expanded72 = $expanded73 ^ -1; + $81 = $79 & $expanded72; + $82 = $81; + $83 = HEAP32[$82>>2]|0; + $arglist_next18 = ((($82)) + 4|0); + HEAP32[$2>>2] = $arglist_next18; + $84 = $83&255; + $85 = $84 << 24 >> 24; + $86 = ($85|0)<(0); + $87 = $86 << 31 >> 31; + $88 = $0; + $89 = $88; + HEAP32[$89>>2] = $85; + $90 = (($88) + 4)|0; + $91 = $90; + HEAP32[$91>>2] = $87; + break L1; + break; + } + case 16: { + $arglist_current20 = HEAP32[$2>>2]|0; + $92 = $arglist_current20; + $93 = ((0) + 4|0); + $expanded77 = $93; + $expanded76 = (($expanded77) - 1)|0; + $94 = (($92) + ($expanded76))|0; + $95 = ((0) + 4|0); + $expanded81 = $95; + $expanded80 = (($expanded81) - 1)|0; + $expanded79 = $expanded80 ^ -1; + $96 = $94 & $expanded79; + $97 = $96; + $98 = HEAP32[$97>>2]|0; + $arglist_next21 = ((($97)) + 4|0); + HEAP32[$2>>2] = $arglist_next21; + $$mask = $98 & 255; + $99 = $0; + $100 = $99; + HEAP32[$100>>2] = $$mask; + $101 = (($99) + 4)|0; + $102 = $101; + HEAP32[$102>>2] = 0; + break L1; + break; + } + case 17: { + $arglist_current23 = HEAP32[$2>>2]|0; + $103 = $arglist_current23; + $104 = ((0) + 8|0); + $expanded84 = $104; + $expanded83 = (($expanded84) - 1)|0; + $105 = (($103) + ($expanded83))|0; + $106 = ((0) + 8|0); + $expanded88 = $106; + $expanded87 = (($expanded88) - 1)|0; + $expanded86 = $expanded87 ^ -1; + $107 = $105 & $expanded86; + $108 = $107; + $109 = +HEAPF64[$108>>3]; + $arglist_next24 = ((($108)) + 8|0); + HEAP32[$2>>2] = $arglist_next24; + HEAPF64[$0>>3] = $109; + break L1; + break; + } + case 18: { + $arglist_current26 = HEAP32[$2>>2]|0; + $110 = $arglist_current26; + $111 = ((0) + 8|0); + $expanded91 = $111; + $expanded90 = (($expanded91) - 1)|0; + $112 = (($110) + ($expanded90))|0; + $113 = ((0) + 8|0); + $expanded95 = $113; + $expanded94 = (($expanded95) - 1)|0; + $expanded93 = $expanded94 ^ -1; + $114 = $112 & $expanded93; + $115 = $114; + $116 = +HEAPF64[$115>>3]; + $arglist_next27 = ((($115)) + 8|0); + HEAP32[$2>>2] = $arglist_next27; + HEAPF64[$0>>3] = $116; + break L1; + break; + } + default: { + break L1; + } + } + } while(0); + } + } while(0); + return; +} +function _fmt_x($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$05$lcssa = 0, $$056 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + $4 = ($0|0)==(0); + $5 = ($1|0)==(0); + $6 = $4 & $5; + if ($6) { + $$05$lcssa = $2; + } else { + $$056 = $2;$15 = $1;$8 = $0; + while(1) { + $7 = $8 & 15; + $9 = (11946 + ($7)|0); + $10 = HEAP8[$9>>0]|0; + $11 = $10&255; + $12 = $11 | $3; + $13 = $12&255; + $14 = ((($$056)) + -1|0); + HEAP8[$14>>0] = $13; + $16 = (_bitshift64Lshr(($8|0),($15|0),4)|0); + $17 = tempRet0; + $18 = ($16|0)==(0); + $19 = ($17|0)==(0); + $20 = $18 & $19; + if ($20) { + $$05$lcssa = $14; + break; + } else { + $$056 = $14;$15 = $17;$8 = $16; + } + } + } + return ($$05$lcssa|0); +} +function _fmt_o($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0$lcssa = 0, $$06 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($0|0)==(0); + $4 = ($1|0)==(0); + $5 = $3 & $4; + if ($5) { + $$0$lcssa = $2; + } else { + $$06 = $2;$11 = $1;$7 = $0; + while(1) { + $6 = $7&255; + $8 = $6 & 7; + $9 = $8 | 48; + $10 = ((($$06)) + -1|0); + HEAP8[$10>>0] = $9; + $12 = (_bitshift64Lshr(($7|0),($11|0),3)|0); + $13 = tempRet0; + $14 = ($12|0)==(0); + $15 = ($13|0)==(0); + $16 = $14 & $15; + if ($16) { + $$0$lcssa = $10; + break; + } else { + $$06 = $10;$11 = $13;$7 = $12; + } + } + } + return ($$0$lcssa|0); +} +function _fmt_u($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$010$lcssa$off0 = 0, $$012 = 0, $$09$lcssa = 0, $$0914 = 0, $$1$lcssa = 0, $$111 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($1>>>0)>(0); + $4 = ($0>>>0)>(4294967295); + $5 = ($1|0)==(0); + $6 = $5 & $4; + $7 = $3 | $6; + if ($7) { + $$0914 = $2;$8 = $0;$9 = $1; + while(1) { + $10 = (___uremdi3(($8|0),($9|0),10,0)|0); + $11 = tempRet0; + $12 = $10&255; + $13 = $12 | 48; + $14 = ((($$0914)) + -1|0); + HEAP8[$14>>0] = $13; + $15 = (___udivdi3(($8|0),($9|0),10,0)|0); + $16 = tempRet0; + $17 = ($9>>>0)>(9); + $18 = ($8>>>0)>(4294967295); + $19 = ($9|0)==(9); + $20 = $19 & $18; + $21 = $17 | $20; + if ($21) { + $$0914 = $14;$8 = $15;$9 = $16; + } else { + break; + } + } + $$010$lcssa$off0 = $15;$$09$lcssa = $14; + } else { + $$010$lcssa$off0 = $0;$$09$lcssa = $2; + } + $22 = ($$010$lcssa$off0|0)==(0); + if ($22) { + $$1$lcssa = $$09$lcssa; + } else { + $$012 = $$010$lcssa$off0;$$111 = $$09$lcssa; + while(1) { + $23 = (($$012>>>0) % 10)&-1; + $24 = $23 | 48; + $25 = $24&255; + $26 = ((($$111)) + -1|0); + HEAP8[$26>>0] = $25; + $27 = (($$012>>>0) / 10)&-1; + $28 = ($$012>>>0)<(10); + if ($28) { + $$1$lcssa = $26; + break; + } else { + $$012 = $27;$$111 = $26; + } + } + } + return ($$1$lcssa|0); +} +function _strerror($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (___pthread_self_105()|0); + $2 = ((($1)) + 188|0); + $3 = HEAP32[$2>>2]|0; + $4 = (___strerror_l($0,$3)|0); + return ($4|0); +} +function _memchr($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0$lcssa = 0, $$035$lcssa = 0, $$035$lcssa65 = 0, $$03555 = 0, $$036$lcssa = 0, $$036$lcssa64 = 0, $$03654 = 0, $$046 = 0, $$137$lcssa = 0, $$13745 = 0, $$140 = 0, $$2 = 0, $$23839 = 0, $$3 = 0, $$lcssa = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0; + var $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0; + var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond53 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = $1 & 255; + $4 = $0; + $5 = $4 & 3; + $6 = ($5|0)!=(0); + $7 = ($2|0)!=(0); + $or$cond53 = $7 & $6; + L1: do { + if ($or$cond53) { + $8 = $1&255; + $$03555 = $0;$$03654 = $2; + while(1) { + $9 = HEAP8[$$03555>>0]|0; + $10 = ($9<<24>>24)==($8<<24>>24); + if ($10) { + $$035$lcssa65 = $$03555;$$036$lcssa64 = $$03654; + label = 6; + break L1; + } + $11 = ((($$03555)) + 1|0); + $12 = (($$03654) + -1)|0; + $13 = $11; + $14 = $13 & 3; + $15 = ($14|0)!=(0); + $16 = ($12|0)!=(0); + $or$cond = $16 & $15; + if ($or$cond) { + $$03555 = $11;$$03654 = $12; + } else { + $$035$lcssa = $11;$$036$lcssa = $12;$$lcssa = $16; + label = 5; + break; + } + } + } else { + $$035$lcssa = $0;$$036$lcssa = $2;$$lcssa = $7; + label = 5; + } + } while(0); + if ((label|0) == 5) { + if ($$lcssa) { + $$035$lcssa65 = $$035$lcssa;$$036$lcssa64 = $$036$lcssa; + label = 6; + } else { + $$2 = $$035$lcssa;$$3 = 0; + } + } + L8: do { + if ((label|0) == 6) { + $17 = HEAP8[$$035$lcssa65>>0]|0; + $18 = $1&255; + $19 = ($17<<24>>24)==($18<<24>>24); + if ($19) { + $$2 = $$035$lcssa65;$$3 = $$036$lcssa64; + } else { + $20 = Math_imul($3, 16843009)|0; + $21 = ($$036$lcssa64>>>0)>(3); + L11: do { + if ($21) { + $$046 = $$035$lcssa65;$$13745 = $$036$lcssa64; + while(1) { + $22 = HEAP32[$$046>>2]|0; + $23 = $22 ^ $20; + $24 = (($23) + -16843009)|0; + $25 = $23 & -2139062144; + $26 = $25 ^ -2139062144; + $27 = $26 & $24; + $28 = ($27|0)==(0); + if (!($28)) { + break; + } + $29 = ((($$046)) + 4|0); + $30 = (($$13745) + -4)|0; + $31 = ($30>>>0)>(3); + if ($31) { + $$046 = $29;$$13745 = $30; + } else { + $$0$lcssa = $29;$$137$lcssa = $30; + label = 11; + break L11; + } + } + $$140 = $$046;$$23839 = $$13745; + } else { + $$0$lcssa = $$035$lcssa65;$$137$lcssa = $$036$lcssa64; + label = 11; + } + } while(0); + if ((label|0) == 11) { + $32 = ($$137$lcssa|0)==(0); + if ($32) { + $$2 = $$0$lcssa;$$3 = 0; + break; + } else { + $$140 = $$0$lcssa;$$23839 = $$137$lcssa; + } + } + while(1) { + $33 = HEAP8[$$140>>0]|0; + $34 = ($33<<24>>24)==($18<<24>>24); + if ($34) { + $$2 = $$140;$$3 = $$23839; + break L8; + } + $35 = ((($$140)) + 1|0); + $36 = (($$23839) + -1)|0; + $37 = ($36|0)==(0); + if ($37) { + $$2 = $35;$$3 = 0; + break; + } else { + $$140 = $35;$$23839 = $36; + } + } + } + } + } while(0); + $38 = ($$3|0)!=(0); + $39 = $38 ? $$2 : 0; + return ($39|0); +} +function _pad_674($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$0$lcssa = 0, $$011 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $5 = sp; + $6 = $4 & 73728; + $7 = ($6|0)==(0); + $8 = ($2|0)>($3|0); + $or$cond = $8 & $7; + if ($or$cond) { + $9 = (($2) - ($3))|0; + $10 = ($9>>>0)<(256); + $11 = $10 ? $9 : 256; + _memset(($5|0),($1|0),($11|0))|0; + $12 = ($9>>>0)>(255); + if ($12) { + $13 = (($2) - ($3))|0; + $$011 = $9; + while(1) { + _out($0,$5,256); + $14 = (($$011) + -256)|0; + $15 = ($14>>>0)>(255); + if ($15) { + $$011 = $14; + } else { + break; + } + } + $16 = $13 & 255; + $$0$lcssa = $16; + } else { + $$0$lcssa = $9; + } + _out($0,$5,$$0$lcssa); + } + STACKTOP = sp;return; +} +function _wctomb($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($0|0)==(0|0); + if ($2) { + $$0 = 0; + } else { + $3 = (_wcrtomb($0,$1,0)|0); + $$0 = $3; + } + return ($$0|0); +} +function _fmt_fp($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = +$1; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + $5 = $5|0; + var $$ = 0, $$$ = 0, $$$$559 = 0.0, $$$3484 = 0, $$$3484691 = 0, $$$3484692 = 0, $$$3501 = 0, $$$4502 = 0, $$$542 = 0.0, $$$559 = 0.0, $$0 = 0, $$0463$lcssa = 0, $$0463584 = 0, $$0464594 = 0, $$0471 = 0.0, $$0479 = 0, $$0487642 = 0, $$0488 = 0, $$0488653 = 0, $$0488655 = 0; + var $$0496$$9 = 0, $$0497654 = 0, $$0498 = 0, $$0509582 = 0.0, $$0510 = 0, $$0511 = 0, $$0514637 = 0, $$0520 = 0, $$0521 = 0, $$0521$ = 0, $$0523 = 0, $$0525 = 0, $$0527 = 0, $$0527629 = 0, $$0527631 = 0, $$0530636 = 0, $$1465 = 0, $$1467 = 0.0, $$1469 = 0.0, $$1472 = 0.0; + var $$1480 = 0, $$1482$lcssa = 0, $$1482661 = 0, $$1489641 = 0, $$1499$lcssa = 0, $$1499660 = 0, $$1508583 = 0, $$1512$lcssa = 0, $$1512607 = 0, $$1515 = 0, $$1524 = 0, $$1526 = 0, $$1528614 = 0, $$1531$lcssa = 0, $$1531630 = 0, $$1598 = 0, $$2 = 0, $$2473 = 0.0, $$2476 = 0, $$2476$$547 = 0; + var $$2476$$549 = 0, $$2483$ph = 0, $$2500 = 0, $$2513 = 0, $$2516618 = 0, $$2529 = 0, $$2532617 = 0, $$3 = 0.0, $$3477 = 0, $$3484$lcssa = 0, $$3484648 = 0, $$3501$lcssa = 0, $$3501647 = 0, $$3533613 = 0, $$4 = 0.0, $$4478$lcssa = 0, $$4478590 = 0, $$4492 = 0, $$4502 = 0, $$4518 = 0; + var $$5$lcssa = 0, $$534$ = 0, $$539 = 0, $$539$ = 0, $$542 = 0.0, $$546 = 0, $$548 = 0, $$5486$lcssa = 0, $$5486623 = 0, $$5493597 = 0, $$5519$ph = 0, $$555 = 0, $$556 = 0, $$559 = 0.0, $$5602 = 0, $$6 = 0, $$6494589 = 0, $$7495601 = 0, $$7505 = 0, $$7505$ = 0; + var $$7505$ph = 0, $$8 = 0, $$9$ph = 0, $$lcssa673 = 0, $$neg = 0, $$neg567 = 0, $$pn = 0, $$pn566 = 0, $$pr = 0, $$pr564 = 0, $$pre = 0, $$pre$phi690Z2D = 0, $$pre689 = 0, $$sink545$lcssa = 0, $$sink545622 = 0, $$sink562 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0; + var $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0, $12 = 0, $120 = 0; + var $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0; + var $14 = 0.0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0; + var $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0; + var $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0; + var $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0; + var $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0.0, $229 = 0.0, $23 = 0; + var $230 = 0, $231 = 0.0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0; + var $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0; + var $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0; + var $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0; + var $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0; + var $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0; + var $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0.0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0; + var $358 = 0, $359 = 0, $36 = 0.0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0; + var $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $50 = 0, $51 = 0.0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0, $63 = 0; + var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0; + var $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0; + var $narrow = 0, $not$ = 0, $notlhs = 0, $notrhs = 0, $or$cond = 0, $or$cond3$not = 0, $or$cond537 = 0, $or$cond541 = 0, $or$cond544 = 0, $or$cond554 = 0, $or$cond6 = 0, $scevgep684 = 0, $scevgep684685 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 560|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(560|0); + $6 = sp + 8|0; + $7 = sp; + $8 = sp + 524|0; + $9 = $8; + $10 = sp + 512|0; + HEAP32[$7>>2] = 0; + $11 = ((($10)) + 12|0); + (___DOUBLE_BITS_675($1)|0); + $12 = tempRet0; + $13 = ($12|0)<(0); + if ($13) { + $14 = -$1; + $$0471 = $14;$$0520 = 1;$$0521 = 11911; + } else { + $15 = $4 & 2048; + $16 = ($15|0)==(0); + $17 = $4 & 1; + $18 = ($17|0)==(0); + $$ = $18 ? (11912) : (11917); + $$$ = $16 ? $$ : (11914); + $19 = $4 & 2049; + $narrow = ($19|0)!=(0); + $$534$ = $narrow&1; + $$0471 = $1;$$0520 = $$534$;$$0521 = $$$; + } + (___DOUBLE_BITS_675($$0471)|0); + $20 = tempRet0; + $21 = $20 & 2146435072; + $22 = ($21>>>0)<(2146435072); + $23 = (0)<(0); + $24 = ($21|0)==(2146435072); + $25 = $24 & $23; + $26 = $22 | $25; + do { + if ($26) { + $35 = (+_frexpl($$0471,$7)); + $36 = $35 * 2.0; + $37 = $36 != 0.0; + if ($37) { + $38 = HEAP32[$7>>2]|0; + $39 = (($38) + -1)|0; + HEAP32[$7>>2] = $39; + } + $40 = $5 | 32; + $41 = ($40|0)==(97); + if ($41) { + $42 = $5 & 32; + $43 = ($42|0)==(0); + $44 = ((($$0521)) + 9|0); + $$0521$ = $43 ? $$0521 : $44; + $45 = $$0520 | 2; + $46 = ($3>>>0)>(11); + $47 = (12 - ($3))|0; + $48 = ($47|0)==(0); + $49 = $46 | $48; + do { + if ($49) { + $$1472 = $36; + } else { + $$0509582 = 8.0;$$1508583 = $47; + while(1) { + $50 = (($$1508583) + -1)|0; + $51 = $$0509582 * 16.0; + $52 = ($50|0)==(0); + if ($52) { + break; + } else { + $$0509582 = $51;$$1508583 = $50; + } + } + $53 = HEAP8[$$0521$>>0]|0; + $54 = ($53<<24>>24)==(45); + if ($54) { + $55 = -$36; + $56 = $55 - $51; + $57 = $51 + $56; + $58 = -$57; + $$1472 = $58; + break; + } else { + $59 = $36 + $51; + $60 = $59 - $51; + $$1472 = $60; + break; + } + } + } while(0); + $61 = HEAP32[$7>>2]|0; + $62 = ($61|0)<(0); + $63 = (0 - ($61))|0; + $64 = $62 ? $63 : $61; + $65 = ($64|0)<(0); + $66 = $65 << 31 >> 31; + $67 = (_fmt_u($64,$66,$11)|0); + $68 = ($67|0)==($11|0); + if ($68) { + $69 = ((($10)) + 11|0); + HEAP8[$69>>0] = 48; + $$0511 = $69; + } else { + $$0511 = $67; + } + $70 = $61 >> 31; + $71 = $70 & 2; + $72 = (($71) + 43)|0; + $73 = $72&255; + $74 = ((($$0511)) + -1|0); + HEAP8[$74>>0] = $73; + $75 = (($5) + 15)|0; + $76 = $75&255; + $77 = ((($$0511)) + -2|0); + HEAP8[$77>>0] = $76; + $notrhs = ($3|0)<(1); + $78 = $4 & 8; + $79 = ($78|0)==(0); + $$0523 = $8;$$2473 = $$1472; + while(1) { + $80 = (~~(($$2473))); + $81 = (11946 + ($80)|0); + $82 = HEAP8[$81>>0]|0; + $83 = $82&255; + $84 = $83 | $42; + $85 = $84&255; + $86 = ((($$0523)) + 1|0); + HEAP8[$$0523>>0] = $85; + $87 = (+($80|0)); + $88 = $$2473 - $87; + $89 = $88 * 16.0; + $90 = $86; + $91 = (($90) - ($9))|0; + $92 = ($91|0)==(1); + if ($92) { + $notlhs = $89 == 0.0; + $or$cond3$not = $notrhs & $notlhs; + $or$cond = $79 & $or$cond3$not; + if ($or$cond) { + $$1524 = $86; + } else { + $93 = ((($$0523)) + 2|0); + HEAP8[$86>>0] = 46; + $$1524 = $93; + } + } else { + $$1524 = $86; + } + $94 = $89 != 0.0; + if ($94) { + $$0523 = $$1524;$$2473 = $89; + } else { + break; + } + } + $95 = ($3|0)!=(0); + $96 = $77; + $97 = $11; + $98 = $$1524; + $99 = (($98) - ($9))|0; + $100 = (($97) - ($96))|0; + $101 = (($99) + -2)|0; + $102 = ($101|0)<($3|0); + $or$cond537 = $95 & $102; + $103 = (($3) + 2)|0; + $$pn = $or$cond537 ? $103 : $99; + $$0525 = (($100) + ($45))|0; + $104 = (($$0525) + ($$pn))|0; + _pad_674($0,32,$2,$104,$4); + _out($0,$$0521$,$45); + $105 = $4 ^ 65536; + _pad_674($0,48,$2,$104,$105); + _out($0,$8,$99); + $106 = (($$pn) - ($99))|0; + _pad_674($0,48,$106,0,0); + _out($0,$77,$100); + $107 = $4 ^ 8192; + _pad_674($0,32,$2,$104,$107); + $$sink562 = $104; + break; + } + $108 = ($3|0)<(0); + $$539 = $108 ? 6 : $3; + if ($37) { + $109 = $36 * 268435456.0; + $110 = HEAP32[$7>>2]|0; + $111 = (($110) + -28)|0; + HEAP32[$7>>2] = $111; + $$3 = $109;$$pr = $111; + } else { + $$pre = HEAP32[$7>>2]|0; + $$3 = $36;$$pr = $$pre; + } + $112 = ($$pr|0)<(0); + $113 = ((($6)) + 288|0); + $$556 = $112 ? $6 : $113; + $$0498 = $$556;$$4 = $$3; + while(1) { + $114 = (~~(($$4))>>>0); + HEAP32[$$0498>>2] = $114; + $115 = ((($$0498)) + 4|0); + $116 = (+($114>>>0)); + $117 = $$4 - $116; + $118 = $117 * 1.0E+9; + $119 = $118 != 0.0; + if ($119) { + $$0498 = $115;$$4 = $118; + } else { + break; + } + } + $120 = ($$pr|0)>(0); + if ($120) { + $$1482661 = $$556;$$1499660 = $115;$122 = $$pr; + while(1) { + $121 = ($122|0)<(29); + $123 = $121 ? $122 : 29; + $$0488653 = ((($$1499660)) + -4|0); + $124 = ($$0488653>>>0)<($$1482661>>>0); + if ($124) { + $$2483$ph = $$1482661; + } else { + $$0488655 = $$0488653;$$0497654 = 0; + while(1) { + $125 = HEAP32[$$0488655>>2]|0; + $126 = (_bitshift64Shl(($125|0),0,($123|0))|0); + $127 = tempRet0; + $128 = (_i64Add(($126|0),($127|0),($$0497654|0),0)|0); + $129 = tempRet0; + $130 = (___uremdi3(($128|0),($129|0),1000000000,0)|0); + $131 = tempRet0; + HEAP32[$$0488655>>2] = $130; + $132 = (___udivdi3(($128|0),($129|0),1000000000,0)|0); + $133 = tempRet0; + $$0488 = ((($$0488655)) + -4|0); + $134 = ($$0488>>>0)<($$1482661>>>0); + if ($134) { + break; + } else { + $$0488655 = $$0488;$$0497654 = $132; + } + } + $135 = ($132|0)==(0); + if ($135) { + $$2483$ph = $$1482661; + } else { + $136 = ((($$1482661)) + -4|0); + HEAP32[$136>>2] = $132; + $$2483$ph = $136; + } + } + $$2500 = $$1499660; + while(1) { + $137 = ($$2500>>>0)>($$2483$ph>>>0); + if (!($137)) { + break; + } + $138 = ((($$2500)) + -4|0); + $139 = HEAP32[$138>>2]|0; + $140 = ($139|0)==(0); + if ($140) { + $$2500 = $138; + } else { + break; + } + } + $141 = HEAP32[$7>>2]|0; + $142 = (($141) - ($123))|0; + HEAP32[$7>>2] = $142; + $143 = ($142|0)>(0); + if ($143) { + $$1482661 = $$2483$ph;$$1499660 = $$2500;$122 = $142; + } else { + $$1482$lcssa = $$2483$ph;$$1499$lcssa = $$2500;$$pr564 = $142; + break; + } + } + } else { + $$1482$lcssa = $$556;$$1499$lcssa = $115;$$pr564 = $$pr; + } + $144 = ($$pr564|0)<(0); + if ($144) { + $145 = (($$539) + 25)|0; + $146 = (($145|0) / 9)&-1; + $147 = (($146) + 1)|0; + $148 = ($40|0)==(102); + $$3484648 = $$1482$lcssa;$$3501647 = $$1499$lcssa;$150 = $$pr564; + while(1) { + $149 = (0 - ($150))|0; + $151 = ($149|0)<(9); + $152 = $151 ? $149 : 9; + $153 = ($$3484648>>>0)<($$3501647>>>0); + if ($153) { + $157 = 1 << $152; + $158 = (($157) + -1)|0; + $159 = 1000000000 >>> $152; + $$0487642 = 0;$$1489641 = $$3484648; + while(1) { + $160 = HEAP32[$$1489641>>2]|0; + $161 = $160 & $158; + $162 = $160 >>> $152; + $163 = (($162) + ($$0487642))|0; + HEAP32[$$1489641>>2] = $163; + $164 = Math_imul($161, $159)|0; + $165 = ((($$1489641)) + 4|0); + $166 = ($165>>>0)<($$3501647>>>0); + if ($166) { + $$0487642 = $164;$$1489641 = $165; + } else { + break; + } + } + $167 = HEAP32[$$3484648>>2]|0; + $168 = ($167|0)==(0); + $169 = ((($$3484648)) + 4|0); + $$$3484 = $168 ? $169 : $$3484648; + $170 = ($164|0)==(0); + if ($170) { + $$$3484692 = $$$3484;$$4502 = $$3501647; + } else { + $171 = ((($$3501647)) + 4|0); + HEAP32[$$3501647>>2] = $164; + $$$3484692 = $$$3484;$$4502 = $171; + } + } else { + $154 = HEAP32[$$3484648>>2]|0; + $155 = ($154|0)==(0); + $156 = ((($$3484648)) + 4|0); + $$$3484691 = $155 ? $156 : $$3484648; + $$$3484692 = $$$3484691;$$4502 = $$3501647; + } + $172 = $148 ? $$556 : $$$3484692; + $173 = $$4502; + $174 = $172; + $175 = (($173) - ($174))|0; + $176 = $175 >> 2; + $177 = ($176|0)>($147|0); + $178 = (($172) + ($147<<2)|0); + $$$4502 = $177 ? $178 : $$4502; + $179 = HEAP32[$7>>2]|0; + $180 = (($179) + ($152))|0; + HEAP32[$7>>2] = $180; + $181 = ($180|0)<(0); + if ($181) { + $$3484648 = $$$3484692;$$3501647 = $$$4502;$150 = $180; + } else { + $$3484$lcssa = $$$3484692;$$3501$lcssa = $$$4502; + break; + } + } + } else { + $$3484$lcssa = $$1482$lcssa;$$3501$lcssa = $$1499$lcssa; + } + $182 = ($$3484$lcssa>>>0)<($$3501$lcssa>>>0); + $183 = $$556; + if ($182) { + $184 = $$3484$lcssa; + $185 = (($183) - ($184))|0; + $186 = $185 >> 2; + $187 = ($186*9)|0; + $188 = HEAP32[$$3484$lcssa>>2]|0; + $189 = ($188>>>0)<(10); + if ($189) { + $$1515 = $187; + } else { + $$0514637 = $187;$$0530636 = 10; + while(1) { + $190 = ($$0530636*10)|0; + $191 = (($$0514637) + 1)|0; + $192 = ($188>>>0)<($190>>>0); + if ($192) { + $$1515 = $191; + break; + } else { + $$0514637 = $191;$$0530636 = $190; + } + } + } + } else { + $$1515 = 0; + } + $193 = ($40|0)!=(102); + $194 = $193 ? $$1515 : 0; + $195 = (($$539) - ($194))|0; + $196 = ($40|0)==(103); + $197 = ($$539|0)!=(0); + $198 = $197 & $196; + $$neg = $198 << 31 >> 31; + $199 = (($195) + ($$neg))|0; + $200 = $$3501$lcssa; + $201 = (($200) - ($183))|0; + $202 = $201 >> 2; + $203 = ($202*9)|0; + $204 = (($203) + -9)|0; + $205 = ($199|0)<($204|0); + if ($205) { + $206 = ((($$556)) + 4|0); + $207 = (($199) + 9216)|0; + $208 = (($207|0) / 9)&-1; + $209 = (($208) + -1024)|0; + $210 = (($206) + ($209<<2)|0); + $211 = (($207|0) % 9)&-1; + $$0527629 = (($211) + 1)|0; + $212 = ($$0527629|0)<(9); + if ($212) { + $$0527631 = $$0527629;$$1531630 = 10; + while(1) { + $213 = ($$1531630*10)|0; + $$0527 = (($$0527631) + 1)|0; + $exitcond = ($$0527|0)==(9); + if ($exitcond) { + $$1531$lcssa = $213; + break; + } else { + $$0527631 = $$0527;$$1531630 = $213; + } + } + } else { + $$1531$lcssa = 10; + } + $214 = HEAP32[$210>>2]|0; + $215 = (($214>>>0) % ($$1531$lcssa>>>0))&-1; + $216 = ($215|0)==(0); + $217 = ((($210)) + 4|0); + $218 = ($217|0)==($$3501$lcssa|0); + $or$cond541 = $218 & $216; + if ($or$cond541) { + $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa; + } else { + $219 = (($214>>>0) / ($$1531$lcssa>>>0))&-1; + $220 = $219 & 1; + $221 = ($220|0)==(0); + $$542 = $221 ? 9007199254740992.0 : 9007199254740994.0; + $222 = (($$1531$lcssa|0) / 2)&-1; + $223 = ($215>>>0)<($222>>>0); + $224 = ($215|0)==($222|0); + $or$cond544 = $218 & $224; + $$559 = $or$cond544 ? 1.0 : 1.5; + $$$559 = $223 ? 0.5 : $$559; + $225 = ($$0520|0)==(0); + if ($225) { + $$1467 = $$$559;$$1469 = $$542; + } else { + $226 = HEAP8[$$0521>>0]|0; + $227 = ($226<<24>>24)==(45); + $228 = -$$542; + $229 = -$$$559; + $$$542 = $227 ? $228 : $$542; + $$$$559 = $227 ? $229 : $$$559; + $$1467 = $$$$559;$$1469 = $$$542; + } + $230 = (($214) - ($215))|0; + HEAP32[$210>>2] = $230; + $231 = $$1469 + $$1467; + $232 = $231 != $$1469; + if ($232) { + $233 = (($230) + ($$1531$lcssa))|0; + HEAP32[$210>>2] = $233; + $234 = ($233>>>0)>(999999999); + if ($234) { + $$5486623 = $$3484$lcssa;$$sink545622 = $210; + while(1) { + $235 = ((($$sink545622)) + -4|0); + HEAP32[$$sink545622>>2] = 0; + $236 = ($235>>>0)<($$5486623>>>0); + if ($236) { + $237 = ((($$5486623)) + -4|0); + HEAP32[$237>>2] = 0; + $$6 = $237; + } else { + $$6 = $$5486623; + } + $238 = HEAP32[$235>>2]|0; + $239 = (($238) + 1)|0; + HEAP32[$235>>2] = $239; + $240 = ($239>>>0)>(999999999); + if ($240) { + $$5486623 = $$6;$$sink545622 = $235; + } else { + $$5486$lcssa = $$6;$$sink545$lcssa = $235; + break; + } + } + } else { + $$5486$lcssa = $$3484$lcssa;$$sink545$lcssa = $210; + } + $241 = $$5486$lcssa; + $242 = (($183) - ($241))|0; + $243 = $242 >> 2; + $244 = ($243*9)|0; + $245 = HEAP32[$$5486$lcssa>>2]|0; + $246 = ($245>>>0)<(10); + if ($246) { + $$4492 = $$sink545$lcssa;$$4518 = $244;$$8 = $$5486$lcssa; + } else { + $$2516618 = $244;$$2532617 = 10; + while(1) { + $247 = ($$2532617*10)|0; + $248 = (($$2516618) + 1)|0; + $249 = ($245>>>0)<($247>>>0); + if ($249) { + $$4492 = $$sink545$lcssa;$$4518 = $248;$$8 = $$5486$lcssa; + break; + } else { + $$2516618 = $248;$$2532617 = $247; + } + } + } + } else { + $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa; + } + } + $250 = ((($$4492)) + 4|0); + $251 = ($$3501$lcssa>>>0)>($250>>>0); + $$$3501 = $251 ? $250 : $$3501$lcssa; + $$5519$ph = $$4518;$$7505$ph = $$$3501;$$9$ph = $$8; + } else { + $$5519$ph = $$1515;$$7505$ph = $$3501$lcssa;$$9$ph = $$3484$lcssa; + } + $$7505 = $$7505$ph; + while(1) { + $252 = ($$7505>>>0)>($$9$ph>>>0); + if (!($252)) { + $$lcssa673 = 0; + break; + } + $253 = ((($$7505)) + -4|0); + $254 = HEAP32[$253>>2]|0; + $255 = ($254|0)==(0); + if ($255) { + $$7505 = $253; + } else { + $$lcssa673 = 1; + break; + } + } + $256 = (0 - ($$5519$ph))|0; + do { + if ($196) { + $not$ = $197 ^ 1; + $257 = $not$&1; + $$539$ = (($257) + ($$539))|0; + $258 = ($$539$|0)>($$5519$ph|0); + $259 = ($$5519$ph|0)>(-5); + $or$cond6 = $258 & $259; + if ($or$cond6) { + $260 = (($5) + -1)|0; + $$neg567 = (($$539$) + -1)|0; + $261 = (($$neg567) - ($$5519$ph))|0; + $$0479 = $260;$$2476 = $261; + } else { + $262 = (($5) + -2)|0; + $263 = (($$539$) + -1)|0; + $$0479 = $262;$$2476 = $263; + } + $264 = $4 & 8; + $265 = ($264|0)==(0); + if ($265) { + if ($$lcssa673) { + $266 = ((($$7505)) + -4|0); + $267 = HEAP32[$266>>2]|0; + $268 = ($267|0)==(0); + if ($268) { + $$2529 = 9; + } else { + $269 = (($267>>>0) % 10)&-1; + $270 = ($269|0)==(0); + if ($270) { + $$1528614 = 0;$$3533613 = 10; + while(1) { + $271 = ($$3533613*10)|0; + $272 = (($$1528614) + 1)|0; + $273 = (($267>>>0) % ($271>>>0))&-1; + $274 = ($273|0)==(0); + if ($274) { + $$1528614 = $272;$$3533613 = $271; + } else { + $$2529 = $272; + break; + } + } + } else { + $$2529 = 0; + } + } + } else { + $$2529 = 9; + } + $275 = $$0479 | 32; + $276 = ($275|0)==(102); + $277 = $$7505; + $278 = (($277) - ($183))|0; + $279 = $278 >> 2; + $280 = ($279*9)|0; + $281 = (($280) + -9)|0; + if ($276) { + $282 = (($281) - ($$2529))|0; + $283 = ($282|0)>(0); + $$546 = $283 ? $282 : 0; + $284 = ($$2476|0)<($$546|0); + $$2476$$547 = $284 ? $$2476 : $$546; + $$1480 = $$0479;$$3477 = $$2476$$547;$$pre$phi690Z2D = 0; + break; + } else { + $285 = (($281) + ($$5519$ph))|0; + $286 = (($285) - ($$2529))|0; + $287 = ($286|0)>(0); + $$548 = $287 ? $286 : 0; + $288 = ($$2476|0)<($$548|0); + $$2476$$549 = $288 ? $$2476 : $$548; + $$1480 = $$0479;$$3477 = $$2476$$549;$$pre$phi690Z2D = 0; + break; + } + } else { + $$1480 = $$0479;$$3477 = $$2476;$$pre$phi690Z2D = $264; + } + } else { + $$pre689 = $4 & 8; + $$1480 = $5;$$3477 = $$539;$$pre$phi690Z2D = $$pre689; + } + } while(0); + $289 = $$3477 | $$pre$phi690Z2D; + $290 = ($289|0)!=(0); + $291 = $290&1; + $292 = $$1480 | 32; + $293 = ($292|0)==(102); + if ($293) { + $294 = ($$5519$ph|0)>(0); + $295 = $294 ? $$5519$ph : 0; + $$2513 = 0;$$pn566 = $295; + } else { + $296 = ($$5519$ph|0)<(0); + $297 = $296 ? $256 : $$5519$ph; + $298 = ($297|0)<(0); + $299 = $298 << 31 >> 31; + $300 = (_fmt_u($297,$299,$11)|0); + $301 = $11; + $302 = $300; + $303 = (($301) - ($302))|0; + $304 = ($303|0)<(2); + if ($304) { + $$1512607 = $300; + while(1) { + $305 = ((($$1512607)) + -1|0); + HEAP8[$305>>0] = 48; + $306 = $305; + $307 = (($301) - ($306))|0; + $308 = ($307|0)<(2); + if ($308) { + $$1512607 = $305; + } else { + $$1512$lcssa = $305; + break; + } + } + } else { + $$1512$lcssa = $300; + } + $309 = $$5519$ph >> 31; + $310 = $309 & 2; + $311 = (($310) + 43)|0; + $312 = $311&255; + $313 = ((($$1512$lcssa)) + -1|0); + HEAP8[$313>>0] = $312; + $314 = $$1480&255; + $315 = ((($$1512$lcssa)) + -2|0); + HEAP8[$315>>0] = $314; + $316 = $315; + $317 = (($301) - ($316))|0; + $$2513 = $315;$$pn566 = $317; + } + $318 = (($$0520) + 1)|0; + $319 = (($318) + ($$3477))|0; + $$1526 = (($319) + ($291))|0; + $320 = (($$1526) + ($$pn566))|0; + _pad_674($0,32,$2,$320,$4); + _out($0,$$0521,$$0520); + $321 = $4 ^ 65536; + _pad_674($0,48,$2,$320,$321); + if ($293) { + $322 = ($$9$ph>>>0)>($$556>>>0); + $$0496$$9 = $322 ? $$556 : $$9$ph; + $323 = ((($8)) + 9|0); + $324 = $323; + $325 = ((($8)) + 8|0); + $$5493597 = $$0496$$9; + while(1) { + $326 = HEAP32[$$5493597>>2]|0; + $327 = (_fmt_u($326,0,$323)|0); + $328 = ($$5493597|0)==($$0496$$9|0); + if ($328) { + $334 = ($327|0)==($323|0); + if ($334) { + HEAP8[$325>>0] = 48; + $$1465 = $325; + } else { + $$1465 = $327; + } + } else { + $329 = ($327>>>0)>($8>>>0); + if ($329) { + $330 = $327; + $331 = (($330) - ($9))|0; + _memset(($8|0),48,($331|0))|0; + $$0464594 = $327; + while(1) { + $332 = ((($$0464594)) + -1|0); + $333 = ($332>>>0)>($8>>>0); + if ($333) { + $$0464594 = $332; + } else { + $$1465 = $332; + break; + } + } + } else { + $$1465 = $327; + } + } + $335 = $$1465; + $336 = (($324) - ($335))|0; + _out($0,$$1465,$336); + $337 = ((($$5493597)) + 4|0); + $338 = ($337>>>0)>($$556>>>0); + if ($338) { + break; + } else { + $$5493597 = $337; + } + } + $339 = ($289|0)==(0); + if (!($339)) { + _out($0,11962,1); + } + $340 = ($337>>>0)<($$7505>>>0); + $341 = ($$3477|0)>(0); + $342 = $340 & $341; + if ($342) { + $$4478590 = $$3477;$$6494589 = $337; + while(1) { + $343 = HEAP32[$$6494589>>2]|0; + $344 = (_fmt_u($343,0,$323)|0); + $345 = ($344>>>0)>($8>>>0); + if ($345) { + $346 = $344; + $347 = (($346) - ($9))|0; + _memset(($8|0),48,($347|0))|0; + $$0463584 = $344; + while(1) { + $348 = ((($$0463584)) + -1|0); + $349 = ($348>>>0)>($8>>>0); + if ($349) { + $$0463584 = $348; + } else { + $$0463$lcssa = $348; + break; + } + } + } else { + $$0463$lcssa = $344; + } + $350 = ($$4478590|0)<(9); + $351 = $350 ? $$4478590 : 9; + _out($0,$$0463$lcssa,$351); + $352 = ((($$6494589)) + 4|0); + $353 = (($$4478590) + -9)|0; + $354 = ($352>>>0)<($$7505>>>0); + $355 = ($$4478590|0)>(9); + $356 = $354 & $355; + if ($356) { + $$4478590 = $353;$$6494589 = $352; + } else { + $$4478$lcssa = $353; + break; + } + } + } else { + $$4478$lcssa = $$3477; + } + $357 = (($$4478$lcssa) + 9)|0; + _pad_674($0,48,$357,9,0); + } else { + $358 = ((($$9$ph)) + 4|0); + $$7505$ = $$lcssa673 ? $$7505 : $358; + $359 = ($$3477|0)>(-1); + if ($359) { + $360 = ((($8)) + 9|0); + $361 = ($$pre$phi690Z2D|0)==(0); + $362 = $360; + $363 = (0 - ($9))|0; + $364 = ((($8)) + 8|0); + $$5602 = $$3477;$$7495601 = $$9$ph; + while(1) { + $365 = HEAP32[$$7495601>>2]|0; + $366 = (_fmt_u($365,0,$360)|0); + $367 = ($366|0)==($360|0); + if ($367) { + HEAP8[$364>>0] = 48; + $$0 = $364; + } else { + $$0 = $366; + } + $368 = ($$7495601|0)==($$9$ph|0); + do { + if ($368) { + $372 = ((($$0)) + 1|0); + _out($0,$$0,1); + $373 = ($$5602|0)<(1); + $or$cond554 = $361 & $373; + if ($or$cond554) { + $$2 = $372; + break; + } + _out($0,11962,1); + $$2 = $372; + } else { + $369 = ($$0>>>0)>($8>>>0); + if (!($369)) { + $$2 = $$0; + break; + } + $scevgep684 = (($$0) + ($363)|0); + $scevgep684685 = $scevgep684; + _memset(($8|0),48,($scevgep684685|0))|0; + $$1598 = $$0; + while(1) { + $370 = ((($$1598)) + -1|0); + $371 = ($370>>>0)>($8>>>0); + if ($371) { + $$1598 = $370; + } else { + $$2 = $370; + break; + } + } + } + } while(0); + $374 = $$2; + $375 = (($362) - ($374))|0; + $376 = ($$5602|0)>($375|0); + $377 = $376 ? $375 : $$5602; + _out($0,$$2,$377); + $378 = (($$5602) - ($375))|0; + $379 = ((($$7495601)) + 4|0); + $380 = ($379>>>0)<($$7505$>>>0); + $381 = ($378|0)>(-1); + $382 = $380 & $381; + if ($382) { + $$5602 = $378;$$7495601 = $379; + } else { + $$5$lcssa = $378; + break; + } + } + } else { + $$5$lcssa = $$3477; + } + $383 = (($$5$lcssa) + 18)|0; + _pad_674($0,48,$383,18,0); + $384 = $11; + $385 = $$2513; + $386 = (($384) - ($385))|0; + _out($0,$$2513,$386); + } + $387 = $4 ^ 8192; + _pad_674($0,32,$2,$320,$387); + $$sink562 = $320; + } else { + $27 = $5 & 32; + $28 = ($27|0)!=(0); + $29 = $28 ? 11930 : 11934; + $30 = ($$0471 != $$0471) | (0.0 != 0.0); + $31 = $28 ? 11938 : 11942; + $$0510 = $30 ? $31 : $29; + $32 = (($$0520) + 3)|0; + $33 = $4 & -65537; + _pad_674($0,32,$2,$32,$33); + _out($0,$$0521,$$0520); + _out($0,$$0510,3); + $34 = $4 ^ 8192; + _pad_674($0,32,$2,$32,$34); + $$sink562 = $32; + } + } while(0); + $388 = ($$sink562|0)<($2|0); + $$555 = $388 ? $2 : $$sink562; + STACKTOP = sp;return ($$555|0); +} +function ___DOUBLE_BITS_675($0) { + $0 = +$0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF64[tempDoublePtr>>3] = $0;$1 = HEAP32[tempDoublePtr>>2]|0; + $2 = HEAP32[tempDoublePtr+4>>2]|0; + tempRet0 = ($2); + return ($1|0); +} +function _frexpl($0,$1) { + $0 = +$0; + $1 = $1|0; + var $2 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (+_frexp($0,$1)); + return (+$2); +} +function _frexp($0,$1) { + $0 = +$0; + $1 = $1|0; + var $$0 = 0.0, $$016 = 0.0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, $storemerge = 0, $trunc$clear = 0, label = 0; + var sp = 0; + sp = STACKTOP; + HEAPF64[tempDoublePtr>>3] = $0;$2 = HEAP32[tempDoublePtr>>2]|0; + $3 = HEAP32[tempDoublePtr+4>>2]|0; + $4 = (_bitshift64Lshr(($2|0),($3|0),52)|0); + $5 = tempRet0; + $6 = $4&65535; + $trunc$clear = $6 & 2047; + switch ($trunc$clear<<16>>16) { + case 0: { + $7 = $0 != 0.0; + if ($7) { + $8 = $0 * 1.8446744073709552E+19; + $9 = (+_frexp($8,$1)); + $10 = HEAP32[$1>>2]|0; + $11 = (($10) + -64)|0; + $$016 = $9;$storemerge = $11; + } else { + $$016 = $0;$storemerge = 0; + } + HEAP32[$1>>2] = $storemerge; + $$0 = $$016; + break; + } + case 2047: { + $$0 = $0; + break; + } + default: { + $12 = $4 & 2047; + $13 = (($12) + -1022)|0; + HEAP32[$1>>2] = $13; + $14 = $3 & -2146435073; + $15 = $14 | 1071644672; + HEAP32[tempDoublePtr>>2] = $2;HEAP32[tempDoublePtr+4>>2] = $15;$16 = +HEAPF64[tempDoublePtr>>3]; + $$0 = $16; + } + } + return (+$$0); +} +function _wcrtomb($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0; + var $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0; + var $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $not$ = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($0|0)==(0|0); + do { + if ($3) { + $$0 = 1; + } else { + $4 = ($1>>>0)<(128); + if ($4) { + $5 = $1&255; + HEAP8[$0>>0] = $5; + $$0 = 1; + break; + } + $6 = (___pthread_self_448()|0); + $7 = ((($6)) + 188|0); + $8 = HEAP32[$7>>2]|0; + $9 = HEAP32[$8>>2]|0; + $not$ = ($9|0)==(0|0); + if ($not$) { + $10 = $1 & -128; + $11 = ($10|0)==(57216); + if ($11) { + $13 = $1&255; + HEAP8[$0>>0] = $13; + $$0 = 1; + break; + } else { + $12 = (___errno_location()|0); + HEAP32[$12>>2] = 84; + $$0 = -1; + break; + } + } + $14 = ($1>>>0)<(2048); + if ($14) { + $15 = $1 >>> 6; + $16 = $15 | 192; + $17 = $16&255; + $18 = ((($0)) + 1|0); + HEAP8[$0>>0] = $17; + $19 = $1 & 63; + $20 = $19 | 128; + $21 = $20&255; + HEAP8[$18>>0] = $21; + $$0 = 2; + break; + } + $22 = ($1>>>0)<(55296); + $23 = $1 & -8192; + $24 = ($23|0)==(57344); + $or$cond = $22 | $24; + if ($or$cond) { + $25 = $1 >>> 12; + $26 = $25 | 224; + $27 = $26&255; + $28 = ((($0)) + 1|0); + HEAP8[$0>>0] = $27; + $29 = $1 >>> 6; + $30 = $29 & 63; + $31 = $30 | 128; + $32 = $31&255; + $33 = ((($0)) + 2|0); + HEAP8[$28>>0] = $32; + $34 = $1 & 63; + $35 = $34 | 128; + $36 = $35&255; + HEAP8[$33>>0] = $36; + $$0 = 3; + break; + } + $37 = (($1) + -65536)|0; + $38 = ($37>>>0)<(1048576); + if ($38) { + $39 = $1 >>> 18; + $40 = $39 | 240; + $41 = $40&255; + $42 = ((($0)) + 1|0); + HEAP8[$0>>0] = $41; + $43 = $1 >>> 12; + $44 = $43 & 63; + $45 = $44 | 128; + $46 = $45&255; + $47 = ((($0)) + 2|0); + HEAP8[$42>>0] = $46; + $48 = $1 >>> 6; + $49 = $48 & 63; + $50 = $49 | 128; + $51 = $50&255; + $52 = ((($0)) + 3|0); + HEAP8[$47>>0] = $51; + $53 = $1 & 63; + $54 = $53 | 128; + $55 = $54&255; + HEAP8[$52>>0] = $55; + $$0 = 4; + break; + } else { + $56 = (___errno_location()|0); + HEAP32[$56>>2] = 84; + $$0 = -1; + break; + } + } + } while(0); + return ($$0|0); +} +function ___pthread_self_448() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_pthread_self()|0); + return ($0|0); +} +function ___pthread_self_105() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_pthread_self()|0); + return ($0|0); +} +function ___strerror_l($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$012$lcssa = 0, $$01214 = 0, $$016 = 0, $$113 = 0, $$115 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var label = 0, sp = 0; + sp = STACKTOP; + $$016 = 0; + while(1) { + $3 = (11964 + ($$016)|0); + $4 = HEAP8[$3>>0]|0; + $5 = $4&255; + $6 = ($5|0)==($0|0); + if ($6) { + label = 2; + break; + } + $7 = (($$016) + 1)|0; + $8 = ($7|0)==(87); + if ($8) { + $$01214 = 12052;$$115 = 87; + label = 5; + break; + } else { + $$016 = $7; + } + } + if ((label|0) == 2) { + $2 = ($$016|0)==(0); + if ($2) { + $$012$lcssa = 12052; + } else { + $$01214 = 12052;$$115 = $$016; + label = 5; + } + } + if ((label|0) == 5) { + while(1) { + label = 0; + $$113 = $$01214; + while(1) { + $9 = HEAP8[$$113>>0]|0; + $10 = ($9<<24>>24)==(0); + $11 = ((($$113)) + 1|0); + if ($10) { + break; + } else { + $$113 = $11; + } + } + $12 = (($$115) + -1)|0; + $13 = ($12|0)==(0); + if ($13) { + $$012$lcssa = $11; + break; + } else { + $$01214 = $11;$$115 = $12; + label = 5; + } + } + } + $14 = ((($1)) + 20|0); + $15 = HEAP32[$14>>2]|0; + $16 = (___lctrans($$012$lcssa,$15)|0); + return ($16|0); +} +function ___lctrans($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (___lctrans_impl($0,$1)|0); + return ($2|0); +} +function ___lctrans_impl($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($1|0)==(0|0); + if ($2) { + $$0 = 0; + } else { + $3 = HEAP32[$1>>2]|0; + $4 = ((($1)) + 4|0); + $5 = HEAP32[$4>>2]|0; + $6 = (___mo_lookup($3,$5,$0)|0); + $$0 = $6; + } + $7 = ($$0|0)!=(0|0); + $8 = $7 ? $$0 : $0; + return ($8|0); +} +function ___mo_lookup($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$ = 0, $$090 = 0, $$094 = 0, $$191 = 0, $$195 = 0, $$4 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond102 = 0, $or$cond104 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = HEAP32[$0>>2]|0; + $4 = (($3) + 1794895138)|0; + $5 = ((($0)) + 8|0); + $6 = HEAP32[$5>>2]|0; + $7 = (_swapc($6,$4)|0); + $8 = ((($0)) + 12|0); + $9 = HEAP32[$8>>2]|0; + $10 = (_swapc($9,$4)|0); + $11 = ((($0)) + 16|0); + $12 = HEAP32[$11>>2]|0; + $13 = (_swapc($12,$4)|0); + $14 = $1 >>> 2; + $15 = ($7>>>0)<($14>>>0); + L1: do { + if ($15) { + $16 = $7 << 2; + $17 = (($1) - ($16))|0; + $18 = ($10>>>0)<($17>>>0); + $19 = ($13>>>0)<($17>>>0); + $or$cond = $18 & $19; + if ($or$cond) { + $20 = $13 | $10; + $21 = $20 & 3; + $22 = ($21|0)==(0); + if ($22) { + $23 = $10 >>> 2; + $24 = $13 >>> 2; + $$090 = 0;$$094 = $7; + while(1) { + $25 = $$094 >>> 1; + $26 = (($$090) + ($25))|0; + $27 = $26 << 1; + $28 = (($27) + ($23))|0; + $29 = (($0) + ($28<<2)|0); + $30 = HEAP32[$29>>2]|0; + $31 = (_swapc($30,$4)|0); + $32 = (($28) + 1)|0; + $33 = (($0) + ($32<<2)|0); + $34 = HEAP32[$33>>2]|0; + $35 = (_swapc($34,$4)|0); + $36 = ($35>>>0)<($1>>>0); + $37 = (($1) - ($35))|0; + $38 = ($31>>>0)<($37>>>0); + $or$cond102 = $36 & $38; + if (!($or$cond102)) { + $$4 = 0; + break L1; + } + $39 = (($35) + ($31))|0; + $40 = (($0) + ($39)|0); + $41 = HEAP8[$40>>0]|0; + $42 = ($41<<24>>24)==(0); + if (!($42)) { + $$4 = 0; + break L1; + } + $43 = (($0) + ($35)|0); + $44 = (_strcmp($2,$43)|0); + $45 = ($44|0)==(0); + if ($45) { + break; + } + $62 = ($$094|0)==(1); + $63 = ($44|0)<(0); + $64 = (($$094) - ($25))|0; + $$195 = $63 ? $25 : $64; + $$191 = $63 ? $$090 : $26; + if ($62) { + $$4 = 0; + break L1; + } else { + $$090 = $$191;$$094 = $$195; + } + } + $46 = (($27) + ($24))|0; + $47 = (($0) + ($46<<2)|0); + $48 = HEAP32[$47>>2]|0; + $49 = (_swapc($48,$4)|0); + $50 = (($46) + 1)|0; + $51 = (($0) + ($50<<2)|0); + $52 = HEAP32[$51>>2]|0; + $53 = (_swapc($52,$4)|0); + $54 = ($53>>>0)<($1>>>0); + $55 = (($1) - ($53))|0; + $56 = ($49>>>0)<($55>>>0); + $or$cond104 = $54 & $56; + if ($or$cond104) { + $57 = (($0) + ($53)|0); + $58 = (($53) + ($49))|0; + $59 = (($0) + ($58)|0); + $60 = HEAP8[$59>>0]|0; + $61 = ($60<<24>>24)==(0); + $$ = $61 ? $57 : 0; + $$4 = $$; + } else { + $$4 = 0; + } + } else { + $$4 = 0; + } + } else { + $$4 = 0; + } + } else { + $$4 = 0; + } + } while(0); + return ($$4|0); +} +function _swapc($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$ = 0, $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($1|0)==(0); + $3 = (_llvm_bswap_i32(($0|0))|0); + $$ = $2 ? $0 : $3; + return ($$|0); +} +function ___fwritex($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$038 = 0, $$042 = 0, $$1 = 0, $$139 = 0, $$141 = 0, $$143 = 0, $$pre = 0, $$pre47 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0; + var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($2)) + 16|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($4|0)==(0|0); + if ($5) { + $7 = (___towrite($2)|0); + $8 = ($7|0)==(0); + if ($8) { + $$pre = HEAP32[$3>>2]|0; + $12 = $$pre; + label = 5; + } else { + $$1 = 0; + } + } else { + $6 = $4; + $12 = $6; + label = 5; + } + L5: do { + if ((label|0) == 5) { + $9 = ((($2)) + 20|0); + $10 = HEAP32[$9>>2]|0; + $11 = (($12) - ($10))|0; + $13 = ($11>>>0)<($1>>>0); + $14 = $10; + if ($13) { + $15 = ((($2)) + 36|0); + $16 = HEAP32[$15>>2]|0; + $17 = (FUNCTION_TABLE_iiii[$16 & 15]($2,$0,$1)|0); + $$1 = $17; + break; + } + $18 = ((($2)) + 75|0); + $19 = HEAP8[$18>>0]|0; + $20 = ($19<<24>>24)>(-1); + L10: do { + if ($20) { + $$038 = $1; + while(1) { + $21 = ($$038|0)==(0); + if ($21) { + $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14; + break L10; + } + $22 = (($$038) + -1)|0; + $23 = (($0) + ($22)|0); + $24 = HEAP8[$23>>0]|0; + $25 = ($24<<24>>24)==(10); + if ($25) { + break; + } else { + $$038 = $22; + } + } + $26 = ((($2)) + 36|0); + $27 = HEAP32[$26>>2]|0; + $28 = (FUNCTION_TABLE_iiii[$27 & 15]($2,$0,$$038)|0); + $29 = ($28>>>0)<($$038>>>0); + if ($29) { + $$1 = $28; + break L5; + } + $30 = (($0) + ($$038)|0); + $$042 = (($1) - ($$038))|0; + $$pre47 = HEAP32[$9>>2]|0; + $$139 = $$038;$$141 = $30;$$143 = $$042;$31 = $$pre47; + } else { + $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14; + } + } while(0); + _memcpy(($31|0),($$141|0),($$143|0))|0; + $32 = HEAP32[$9>>2]|0; + $33 = (($32) + ($$143)|0); + HEAP32[$9>>2] = $33; + $34 = (($$139) + ($$143))|0; + $$1 = $34; + } + } while(0); + return ($$1|0); +} +function ___towrite($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 74|0); + $2 = HEAP8[$1>>0]|0; + $3 = $2 << 24 >> 24; + $4 = (($3) + 255)|0; + $5 = $4 | $3; + $6 = $5&255; + HEAP8[$1>>0] = $6; + $7 = HEAP32[$0>>2]|0; + $8 = $7 & 8; + $9 = ($8|0)==(0); + if ($9) { + $11 = ((($0)) + 8|0); + HEAP32[$11>>2] = 0; + $12 = ((($0)) + 4|0); + HEAP32[$12>>2] = 0; + $13 = ((($0)) + 44|0); + $14 = HEAP32[$13>>2]|0; + $15 = ((($0)) + 28|0); + HEAP32[$15>>2] = $14; + $16 = ((($0)) + 20|0); + HEAP32[$16>>2] = $14; + $17 = ((($0)) + 48|0); + $18 = HEAP32[$17>>2]|0; + $19 = (($14) + ($18)|0); + $20 = ((($0)) + 16|0); + HEAP32[$20>>2] = $19; + $$0 = 0; + } else { + $10 = $7 | 32; + HEAP32[$0>>2] = $10; + $$0 = -1; + } + return ($$0|0); +} +function _sn_write($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$ = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($0)) + 16|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($0)) + 20|0); + $6 = HEAP32[$5>>2]|0; + $7 = $6; + $8 = (($4) - ($7))|0; + $9 = ($8>>>0)>($2>>>0); + $$ = $9 ? $2 : $8; + _memcpy(($6|0),($1|0),($$|0))|0; + $10 = HEAP32[$5>>2]|0; + $11 = (($10) + ($$)|0); + HEAP32[$5>>2] = $11; + return ($2|0); +} +function _strlen($0) { + $0 = $0|0; + var $$0 = 0, $$015$lcssa = 0, $$01519 = 0, $$1$lcssa = 0, $$pn = 0, $$pre = 0, $$sink = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0; + var $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = $0; + $2 = $1 & 3; + $3 = ($2|0)==(0); + L1: do { + if ($3) { + $$015$lcssa = $0; + label = 4; + } else { + $$01519 = $0;$23 = $1; + while(1) { + $4 = HEAP8[$$01519>>0]|0; + $5 = ($4<<24>>24)==(0); + if ($5) { + $$sink = $23; + break L1; + } + $6 = ((($$01519)) + 1|0); + $7 = $6; + $8 = $7 & 3; + $9 = ($8|0)==(0); + if ($9) { + $$015$lcssa = $6; + label = 4; + break; + } else { + $$01519 = $6;$23 = $7; + } + } + } + } while(0); + if ((label|0) == 4) { + $$0 = $$015$lcssa; + while(1) { + $10 = HEAP32[$$0>>2]|0; + $11 = (($10) + -16843009)|0; + $12 = $10 & -2139062144; + $13 = $12 ^ -2139062144; + $14 = $13 & $11; + $15 = ($14|0)==(0); + $16 = ((($$0)) + 4|0); + if ($15) { + $$0 = $16; + } else { + break; + } + } + $17 = $10&255; + $18 = ($17<<24>>24)==(0); + if ($18) { + $$1$lcssa = $$0; + } else { + $$pn = $$0; + while(1) { + $19 = ((($$pn)) + 1|0); + $$pre = HEAP8[$19>>0]|0; + $20 = ($$pre<<24>>24)==(0); + if ($20) { + $$1$lcssa = $19; + break; + } else { + $$pn = $19; + } + } + } + $21 = $$1$lcssa; + $$sink = $21; + } + $22 = (($$sink) - ($1))|0; + return ($22|0); +} +function _strchr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (___strchrnul($0,$1)|0); + $3 = HEAP8[$2>>0]|0; + $4 = $1&255; + $5 = ($3<<24>>24)==($4<<24>>24); + $6 = $5 ? $2 : 0; + return ($6|0); +} +function ___strchrnul($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$029$lcssa = 0, $$02936 = 0, $$030$lcssa = 0, $$03039 = 0, $$1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0; + var $41 = 0, $42 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond33 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = $1 & 255; + $3 = ($2|0)==(0); + L1: do { + if ($3) { + $8 = (_strlen($0)|0); + $9 = (($0) + ($8)|0); + $$0 = $9; + } else { + $4 = $0; + $5 = $4 & 3; + $6 = ($5|0)==(0); + if ($6) { + $$030$lcssa = $0; + } else { + $7 = $1&255; + $$03039 = $0; + while(1) { + $10 = HEAP8[$$03039>>0]|0; + $11 = ($10<<24>>24)==(0); + $12 = ($10<<24>>24)==($7<<24>>24); + $or$cond = $11 | $12; + if ($or$cond) { + $$0 = $$03039; + break L1; + } + $13 = ((($$03039)) + 1|0); + $14 = $13; + $15 = $14 & 3; + $16 = ($15|0)==(0); + if ($16) { + $$030$lcssa = $13; + break; + } else { + $$03039 = $13; + } + } + } + $17 = Math_imul($2, 16843009)|0; + $18 = HEAP32[$$030$lcssa>>2]|0; + $19 = (($18) + -16843009)|0; + $20 = $18 & -2139062144; + $21 = $20 ^ -2139062144; + $22 = $21 & $19; + $23 = ($22|0)==(0); + L10: do { + if ($23) { + $$02936 = $$030$lcssa;$25 = $18; + while(1) { + $24 = $25 ^ $17; + $26 = (($24) + -16843009)|0; + $27 = $24 & -2139062144; + $28 = $27 ^ -2139062144; + $29 = $28 & $26; + $30 = ($29|0)==(0); + if (!($30)) { + $$029$lcssa = $$02936; + break L10; + } + $31 = ((($$02936)) + 4|0); + $32 = HEAP32[$31>>2]|0; + $33 = (($32) + -16843009)|0; + $34 = $32 & -2139062144; + $35 = $34 ^ -2139062144; + $36 = $35 & $33; + $37 = ($36|0)==(0); + if ($37) { + $$02936 = $31;$25 = $32; + } else { + $$029$lcssa = $31; + break; + } + } + } else { + $$029$lcssa = $$030$lcssa; + } + } while(0); + $38 = $1&255; + $$1 = $$029$lcssa; + while(1) { + $39 = HEAP8[$$1>>0]|0; + $40 = ($39<<24>>24)==(0); + $41 = ($39<<24>>24)==($38<<24>>24); + $or$cond33 = $40 | $41; + $42 = ((($$1)) + 1|0); + if ($or$cond33) { + $$0 = $$1; + break; + } else { + $$1 = $42; + } + } + } + } while(0); + return ($$0|0); +} +function _strcpy($0,$1) { + $0 = $0|0; + $1 = $1|0; + var label = 0, sp = 0; + sp = STACKTOP; + (___stpcpy($0,$1)|0); + return ($0|0); +} +function ___stpcpy($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0$lcssa = 0, $$025$lcssa = 0, $$02536 = 0, $$026$lcssa = 0, $$02642 = 0, $$027$lcssa = 0, $$02741 = 0, $$029 = 0, $$037 = 0, $$1$ph = 0, $$128$ph = 0, $$12834 = 0, $$135 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0; + var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0; + var $35 = 0, $36 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = $1; + $3 = $0; + $4 = $2 ^ $3; + $5 = $4 & 3; + $6 = ($5|0)==(0); + L1: do { + if ($6) { + $7 = $2 & 3; + $8 = ($7|0)==(0); + if ($8) { + $$026$lcssa = $1;$$027$lcssa = $0; + } else { + $$02642 = $1;$$02741 = $0; + while(1) { + $9 = HEAP8[$$02642>>0]|0; + HEAP8[$$02741>>0] = $9; + $10 = ($9<<24>>24)==(0); + if ($10) { + $$029 = $$02741; + break L1; + } + $11 = ((($$02642)) + 1|0); + $12 = ((($$02741)) + 1|0); + $13 = $11; + $14 = $13 & 3; + $15 = ($14|0)==(0); + if ($15) { + $$026$lcssa = $11;$$027$lcssa = $12; + break; + } else { + $$02642 = $11;$$02741 = $12; + } + } + } + $16 = HEAP32[$$026$lcssa>>2]|0; + $17 = (($16) + -16843009)|0; + $18 = $16 & -2139062144; + $19 = $18 ^ -2139062144; + $20 = $19 & $17; + $21 = ($20|0)==(0); + if ($21) { + $$02536 = $$027$lcssa;$$037 = $$026$lcssa;$24 = $16; + while(1) { + $22 = ((($$037)) + 4|0); + $23 = ((($$02536)) + 4|0); + HEAP32[$$02536>>2] = $24; + $25 = HEAP32[$22>>2]|0; + $26 = (($25) + -16843009)|0; + $27 = $25 & -2139062144; + $28 = $27 ^ -2139062144; + $29 = $28 & $26; + $30 = ($29|0)==(0); + if ($30) { + $$02536 = $23;$$037 = $22;$24 = $25; + } else { + $$0$lcssa = $22;$$025$lcssa = $23; + break; + } + } + } else { + $$0$lcssa = $$026$lcssa;$$025$lcssa = $$027$lcssa; + } + $$1$ph = $$0$lcssa;$$128$ph = $$025$lcssa; + label = 8; + } else { + $$1$ph = $1;$$128$ph = $0; + label = 8; + } + } while(0); + if ((label|0) == 8) { + $31 = HEAP8[$$1$ph>>0]|0; + HEAP8[$$128$ph>>0] = $31; + $32 = ($31<<24>>24)==(0); + if ($32) { + $$029 = $$128$ph; + } else { + $$12834 = $$128$ph;$$135 = $$1$ph; + while(1) { + $33 = ((($$135)) + 1|0); + $34 = ((($$12834)) + 1|0); + $35 = HEAP8[$33>>0]|0; + HEAP8[$34>>0] = $35; + $36 = ($35<<24>>24)==(0); + if ($36) { + $$029 = $34; + break; + } else { + $$12834 = $34;$$135 = $33; + } + } + } + } + return ($$029|0); +} +function ___ofl_lock() { + var label = 0, sp = 0; + sp = STACKTOP; + ___lock((33168|0)); + return (33176|0); +} +function ___ofl_unlock() { + var label = 0, sp = 0; + sp = STACKTOP; + ___unlock((33168|0)); + return; +} +function _fflush($0) { + $0 = $0|0; + var $$0 = 0, $$023 = 0, $$02325 = 0, $$02327 = 0, $$024$lcssa = 0, $$02426 = 0, $$1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0; + var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $phitmp = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0|0)==(0|0); + do { + if ($1) { + $8 = HEAP32[838]|0; + $9 = ($8|0)==(0|0); + if ($9) { + $29 = 0; + } else { + $10 = HEAP32[838]|0; + $11 = (_fflush($10)|0); + $29 = $11; + } + $12 = (___ofl_lock()|0); + $$02325 = HEAP32[$12>>2]|0; + $13 = ($$02325|0)==(0|0); + if ($13) { + $$024$lcssa = $29; + } else { + $$02327 = $$02325;$$02426 = $29; + while(1) { + $14 = ((($$02327)) + 76|0); + $15 = HEAP32[$14>>2]|0; + $16 = ($15|0)>(-1); + if ($16) { + $17 = (___lockfile($$02327)|0); + $26 = $17; + } else { + $26 = 0; + } + $18 = ((($$02327)) + 20|0); + $19 = HEAP32[$18>>2]|0; + $20 = ((($$02327)) + 28|0); + $21 = HEAP32[$20>>2]|0; + $22 = ($19>>>0)>($21>>>0); + if ($22) { + $23 = (___fflush_unlocked($$02327)|0); + $24 = $23 | $$02426; + $$1 = $24; + } else { + $$1 = $$02426; + } + $25 = ($26|0)==(0); + if (!($25)) { + ___unlockfile($$02327); + } + $27 = ((($$02327)) + 56|0); + $$023 = HEAP32[$27>>2]|0; + $28 = ($$023|0)==(0|0); + if ($28) { + $$024$lcssa = $$1; + break; + } else { + $$02327 = $$023;$$02426 = $$1; + } + } + } + ___ofl_unlock(); + $$0 = $$024$lcssa; + } else { + $2 = ((($0)) + 76|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)>(-1); + if (!($4)) { + $5 = (___fflush_unlocked($0)|0); + $$0 = $5; + break; + } + $6 = (___lockfile($0)|0); + $phitmp = ($6|0)==(0); + $7 = (___fflush_unlocked($0)|0); + if ($phitmp) { + $$0 = $7; + } else { + ___unlockfile($0); + $$0 = $7; + } + } + } while(0); + return ($$0|0); +} +function ___fflush_unlocked($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 20|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 28|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($2>>>0)>($4>>>0); + if ($5) { + $6 = ((($0)) + 36|0); + $7 = HEAP32[$6>>2]|0; + (FUNCTION_TABLE_iiii[$7 & 15]($0,0,0)|0); + $8 = HEAP32[$1>>2]|0; + $9 = ($8|0)==(0|0); + if ($9) { + $$0 = -1; + } else { + label = 3; + } + } else { + label = 3; + } + if ((label|0) == 3) { + $10 = ((($0)) + 4|0); + $11 = HEAP32[$10>>2]|0; + $12 = ((($0)) + 8|0); + $13 = HEAP32[$12>>2]|0; + $14 = ($11>>>0)<($13>>>0); + if ($14) { + $15 = $11; + $16 = $13; + $17 = (($15) - ($16))|0; + $18 = ((($0)) + 40|0); + $19 = HEAP32[$18>>2]|0; + (FUNCTION_TABLE_iiii[$19 & 15]($0,$17,1)|0); + } + $20 = ((($0)) + 16|0); + HEAP32[$20>>2] = 0; + HEAP32[$3>>2] = 0; + HEAP32[$1>>2] = 0; + HEAP32[$12>>2] = 0; + HEAP32[$10>>2] = 0; + $$0 = 0; + } + return ($$0|0); +} +function _strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = ($2<<24>>24)==(0); + do { + if ($3) { + $$0 = $0; + } else { + $4 = $2 << 24 >> 24; + $5 = (_strchr($0,$4)|0); + $6 = ($5|0)==(0|0); + if ($6) { + $$0 = 0; + } else { + $7 = ((($1)) + 1|0); + $8 = HEAP8[$7>>0]|0; + $9 = ($8<<24>>24)==(0); + if ($9) { + $$0 = $5; + } else { + $10 = ((($5)) + 1|0); + $11 = HEAP8[$10>>0]|0; + $12 = ($11<<24>>24)==(0); + if ($12) { + $$0 = 0; + } else { + $13 = ((($1)) + 2|0); + $14 = HEAP8[$13>>0]|0; + $15 = ($14<<24>>24)==(0); + if ($15) { + $16 = (_twobyte_strstr($5,$1)|0); + $$0 = $16; + break; + } + $17 = ((($5)) + 2|0); + $18 = HEAP8[$17>>0]|0; + $19 = ($18<<24>>24)==(0); + if ($19) { + $$0 = 0; + } else { + $20 = ((($1)) + 3|0); + $21 = HEAP8[$20>>0]|0; + $22 = ($21<<24>>24)==(0); + if ($22) { + $23 = (_threebyte_strstr($5,$1)|0); + $$0 = $23; + break; + } + $24 = ((($5)) + 3|0); + $25 = HEAP8[$24>>0]|0; + $26 = ($25<<24>>24)==(0); + if ($26) { + $$0 = 0; + } else { + $27 = ((($1)) + 4|0); + $28 = HEAP8[$27>>0]|0; + $29 = ($28<<24>>24)==(0); + if ($29) { + $30 = (_fourbyte_strstr($5,$1)|0); + $$0 = $30; + break; + } else { + $31 = (_twoway_strstr($5,$1)|0); + $$0 = $31; + break; + } + } + } + } + } + } + } + } while(0); + return ($$0|0); +} +function _twobyte_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$lcssa = 0, $$sink = 0, $$sink$in = 0, $$sink$masked = 0, $$sink17$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = $2&255; + $4 = $3 << 8; + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = $6&255; + $8 = $4 | $7; + $9 = HEAP8[$0>>0]|0; + $10 = $9&255; + $$sink$in = $10;$$sink17$sink = $0; + while(1) { + $11 = ((($$sink17$sink)) + 1|0); + $12 = HEAP8[$11>>0]|0; + $13 = ($12<<24>>24)==(0); + if ($13) { + $$lcssa = 0; + break; + } + $$sink = $$sink$in << 8; + $14 = $12&255; + $$sink$masked = $$sink & 65280; + $15 = $14 | $$sink$masked; + $16 = ($15|0)==($8|0); + if ($16) { + $$lcssa = $$sink17$sink; + break; + } else { + $$sink$in = $15;$$sink17$sink = $11; + } + } + return ($$lcssa|0); +} +function _threebyte_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$016$lcssa = 0, $$01619 = 0, $$020 = 0, $$lcssa = 0, $$not = 0, $$not17 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $4 = 0, $5 = 0, $6 = 0; + var $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond18 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = $2&255; + $4 = $3 << 24; + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = $6&255; + $8 = $7 << 16; + $9 = $8 | $4; + $10 = ((($1)) + 2|0); + $11 = HEAP8[$10>>0]|0; + $12 = $11&255; + $13 = $12 << 8; + $14 = $9 | $13; + $15 = HEAP8[$0>>0]|0; + $16 = $15&255; + $17 = $16 << 24; + $18 = ((($0)) + 1|0); + $19 = HEAP8[$18>>0]|0; + $20 = $19&255; + $21 = $20 << 16; + $22 = $21 | $17; + $23 = ((($0)) + 2|0); + $24 = HEAP8[$23>>0]|0; + $25 = $24&255; + $26 = $25 << 8; + $27 = $22 | $26; + $28 = ($24<<24>>24)!=(0); + $$not17 = $28 ^ 1; + $29 = ($27|0)==($14|0); + $or$cond18 = $29 | $$not17; + if ($or$cond18) { + $$016$lcssa = $23;$$lcssa = $28; + } else { + $$01619 = $23;$$020 = $27; + while(1) { + $30 = ((($$01619)) + 1|0); + $31 = HEAP8[$30>>0]|0; + $32 = $31&255; + $33 = $32 | $$020; + $34 = $33 << 8; + $35 = ($31<<24>>24)!=(0); + $$not = $35 ^ 1; + $36 = ($34|0)==($14|0); + $or$cond = $36 | $$not; + if ($or$cond) { + $$016$lcssa = $30;$$lcssa = $35; + break; + } else { + $$01619 = $30;$$020 = $34; + } + } + } + $37 = ((($$016$lcssa)) + -2|0); + $38 = $$lcssa ? $37 : 0; + return ($38|0); +} +function _fourbyte_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$lcssa = 0, $$not = 0, $$not22 = 0, $$sink21$lcssa = 0, $$sink2124 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond23 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = $2&255; + $4 = $3 << 24; + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = $6&255; + $8 = $7 << 16; + $9 = $8 | $4; + $10 = ((($1)) + 2|0); + $11 = HEAP8[$10>>0]|0; + $12 = $11&255; + $13 = $12 << 8; + $14 = $9 | $13; + $15 = ((($1)) + 3|0); + $16 = HEAP8[$15>>0]|0; + $17 = $16&255; + $18 = $14 | $17; + $19 = HEAP8[$0>>0]|0; + $20 = $19&255; + $21 = $20 << 24; + $22 = ((($0)) + 1|0); + $23 = HEAP8[$22>>0]|0; + $24 = $23&255; + $25 = $24 << 16; + $26 = $25 | $21; + $27 = ((($0)) + 2|0); + $28 = HEAP8[$27>>0]|0; + $29 = $28&255; + $30 = $29 << 8; + $31 = $26 | $30; + $32 = ((($0)) + 3|0); + $33 = HEAP8[$32>>0]|0; + $34 = $33&255; + $35 = $34 | $31; + $36 = ($33<<24>>24)!=(0); + $$not22 = $36 ^ 1; + $37 = ($35|0)==($18|0); + $or$cond23 = $37 | $$not22; + if ($or$cond23) { + $$lcssa = $36;$$sink21$lcssa = $32; + } else { + $$sink2124 = $32;$39 = $35; + while(1) { + $38 = $39 << 8; + $40 = ((($$sink2124)) + 1|0); + $41 = HEAP8[$40>>0]|0; + $42 = $41&255; + $43 = $42 | $38; + $44 = ($41<<24>>24)!=(0); + $$not = $44 ^ 1; + $45 = ($43|0)==($18|0); + $or$cond = $45 | $$not; + if ($or$cond) { + $$lcssa = $44;$$sink21$lcssa = $40; + break; + } else { + $$sink2124 = $40;$39 = $43; + } + } + } + $46 = ((($$sink21$lcssa)) + -3|0); + $47 = $$lcssa ? $46 : 0; + return ($47|0); +} +function _twoway_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0166 = 0, $$0168 = 0, $$0169 = 0, $$0169$be = 0, $$0170 = 0, $$0175$ph$ph$lcssa220 = 0, $$0175$ph$ph$lcssa220323 = 0, $$0175$ph$ph256 = 0, $$0179244 = 0, $$0183$ph200$ph255 = 0, $$0183$ph200250 = 0, $$0183$ph262 = 0, $$0185$ph$lcssa = 0, $$0185$ph$lcssa322 = 0, $$0185$ph261 = 0, $$0187$lcssa320321 = 0, $$0187266 = 0, $$1176$$0175 = 0, $$1176$ph$ph$lcssa211 = 0, $$1176$ph$ph235 = 0; + var $$1180224 = 0, $$1184$ph196$ph234 = 0, $$1184$ph196229 = 0, $$1184$ph241 = 0, $$1186$$0185 = 0, $$1186$$0185$ = 0, $$1186$ph$lcssa = 0, $$1186$ph240 = 0, $$2181 = 0, $$2181$sink = 0, $$3 = 0, $$3173 = 0, $$3178 = 0, $$3182223 = 0, $$4 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0; + var $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0; + var $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0; + var $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0; + var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0; + var $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0; + var $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0; + var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $cond = 0, $cond191 = 0, $cond191222 = 0, $cond265 = 0, $div = 0, $div188 = 0, $or$cond = 0, $or$cond190 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1056|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1056|0); + $2 = sp + 1024|0; + $3 = sp; + ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; + $4 = HEAP8[$1>>0]|0; + $cond265 = ($4<<24>>24)==(0); + L1: do { + if ($cond265) { + $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = 0;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1; + label = 27; + } else { + $5 = $4&255; + $$0187266 = 0;$12 = $4;$20 = $5; + while(1) { + $8 = (($0) + ($$0187266)|0); + $9 = HEAP8[$8>>0]|0; + $10 = ($9<<24>>24)==(0); + if ($10) { + $$3 = 0; + break L1; + } + $11 = $12 & 31; + $13 = $11&255; + $14 = 1 << $13; + $div188 = ($12&255) >>> 5; + $15 = $div188&255; + $16 = (($2) + ($15<<2)|0); + $17 = HEAP32[$16>>2]|0; + $18 = $17 | $14; + HEAP32[$16>>2] = $18; + $7 = (($$0187266) + 1)|0; + $19 = (($3) + ($20<<2)|0); + HEAP32[$19>>2] = $7; + $21 = (($1) + ($7)|0); + $22 = HEAP8[$21>>0]|0; + $23 = $22&255; + $cond = ($22<<24>>24)==(0); + if ($cond) { + break; + } else { + $$0187266 = $7;$12 = $22;$20 = $23; + } + } + $6 = ($7>>>0)>(1); + if ($6) { + $$0183$ph262 = 0;$$0185$ph261 = -1;$129 = 1; + L7: while(1) { + $$0175$ph$ph256 = 1;$$0183$ph200$ph255 = $$0183$ph262;$132 = $129; + while(1) { + $$0183$ph200250 = $$0183$ph200$ph255;$131 = $132; + L11: while(1) { + $$0179244 = 1;$31 = $131; + while(1) { + $27 = (($$0179244) + ($$0185$ph261))|0; + $28 = (($1) + ($27)|0); + $29 = HEAP8[$28>>0]|0; + $30 = (($1) + ($31)|0); + $32 = HEAP8[$30>>0]|0; + $33 = ($29<<24>>24)==($32<<24>>24); + if (!($33)) { + break L11; + } + $34 = ($$0179244|0)==($$0175$ph$ph256|0); + $25 = (($$0179244) + 1)|0; + if ($34) { + break; + } + $24 = (($25) + ($$0183$ph200250))|0; + $26 = ($24>>>0)<($7>>>0); + if ($26) { + $$0179244 = $25;$31 = $24; + } else { + $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261; + break L7; + } + } + $35 = (($$0175$ph$ph256) + ($$0183$ph200250))|0; + $36 = (($35) + 1)|0; + $37 = ($36>>>0)<($7>>>0); + if ($37) { + $$0183$ph200250 = $35;$131 = $36; + } else { + $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261; + break L7; + } + } + $38 = ($29&255)>($32&255); + $39 = (($31) - ($$0185$ph261))|0; + if (!($38)) { + break; + } + $43 = (($31) + 1)|0; + $44 = ($43>>>0)<($7>>>0); + if ($44) { + $$0175$ph$ph256 = $39;$$0183$ph200$ph255 = $31;$132 = $43; + } else { + $$0175$ph$ph$lcssa220 = $39;$$0185$ph$lcssa = $$0185$ph261; + break L7; + } + } + $40 = (($$0183$ph200250) + 1)|0; + $41 = (($$0183$ph200250) + 2)|0; + $42 = ($41>>>0)<($7>>>0); + if ($42) { + $$0183$ph262 = $40;$$0185$ph261 = $$0183$ph200250;$129 = $41; + } else { + $$0175$ph$ph$lcssa220 = 1;$$0185$ph$lcssa = $$0183$ph200250; + break; + } + } + if ($6) { + $$1184$ph241 = 0;$$1186$ph240 = -1;$130 = 1; + while(1) { + $$1176$ph$ph235 = 1;$$1184$ph196$ph234 = $$1184$ph241;$134 = $130; + while(1) { + $$1184$ph196229 = $$1184$ph196$ph234;$133 = $134; + L26: while(1) { + $$1180224 = 1;$52 = $133; + while(1) { + $48 = (($$1180224) + ($$1186$ph240))|0; + $49 = (($1) + ($48)|0); + $50 = HEAP8[$49>>0]|0; + $51 = (($1) + ($52)|0); + $53 = HEAP8[$51>>0]|0; + $54 = ($50<<24>>24)==($53<<24>>24); + if (!($54)) { + break L26; + } + $55 = ($$1180224|0)==($$1176$ph$ph235|0); + $46 = (($$1180224) + 1)|0; + if ($55) { + break; + } + $45 = (($46) + ($$1184$ph196229))|0; + $47 = ($45>>>0)<($7>>>0); + if ($47) { + $$1180224 = $46;$52 = $45; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240; + label = 27; + break L1; + } + } + $56 = (($$1176$ph$ph235) + ($$1184$ph196229))|0; + $57 = (($56) + 1)|0; + $58 = ($57>>>0)<($7>>>0); + if ($58) { + $$1184$ph196229 = $56;$133 = $57; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240; + label = 27; + break L1; + } + } + $59 = ($50&255)<($53&255); + $60 = (($52) - ($$1186$ph240))|0; + if (!($59)) { + break; + } + $64 = (($52) + 1)|0; + $65 = ($64>>>0)<($7>>>0); + if ($65) { + $$1176$ph$ph235 = $60;$$1184$ph196$ph234 = $52;$134 = $64; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $60;$$1186$ph$lcssa = $$1186$ph240; + label = 27; + break L1; + } + } + $61 = (($$1184$ph196229) + 1)|0; + $62 = (($$1184$ph196229) + 2)|0; + $63 = ($62>>>0)<($7>>>0); + if ($63) { + $$1184$ph241 = $61;$$1186$ph240 = $$1184$ph196229;$130 = $62; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = $$1184$ph196229; + label = 27; + break; + } + } + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1; + label = 27; + } + } else { + $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1; + label = 27; + } + } + } while(0); + L36: do { + if ((label|0) == 27) { + $66 = (($$1186$ph$lcssa) + 1)|0; + $67 = (($$0185$ph$lcssa322) + 1)|0; + $68 = ($66>>>0)>($67>>>0); + $$1176$$0175 = $68 ? $$1176$ph$ph$lcssa211 : $$0175$ph$ph$lcssa220323; + $$1186$$0185 = $68 ? $$1186$ph$lcssa : $$0185$ph$lcssa322; + $69 = (($1) + ($$1176$$0175)|0); + $70 = (($$1186$$0185) + 1)|0; + $71 = (_memcmp($1,$69,$70)|0); + $72 = ($71|0)==(0); + if ($72) { + $77 = (($$0187$lcssa320321) - ($$1176$$0175))|0; + $$0168 = $77;$$3178 = $$1176$$0175; + } else { + $73 = (($$0187$lcssa320321) - ($$1186$$0185))|0; + $74 = (($73) + -1)|0; + $75 = ($$1186$$0185>>>0)>($74>>>0); + $$1186$$0185$ = $75 ? $$1186$$0185 : $74; + $76 = (($$1186$$0185$) + 1)|0; + $$0168 = 0;$$3178 = $76; + } + $78 = $$0187$lcssa320321 | 63; + $79 = (($$0187$lcssa320321) + -1)|0; + $80 = ($$0168|0)!=(0); + $81 = (($$0187$lcssa320321) - ($$3178))|0; + $$0166 = $0;$$0169 = 0;$$0170 = $0; + while(1) { + $82 = $$0170; + $83 = $$0166; + $84 = (($82) - ($83))|0; + $85 = ($84>>>0)<($$0187$lcssa320321>>>0); + do { + if ($85) { + $86 = (_memchr($$0170,0,$78)|0); + $87 = ($86|0)==(0|0); + if ($87) { + $91 = (($$0170) + ($78)|0); + $$3173 = $91; + break; + } else { + $88 = $86; + $89 = (($88) - ($83))|0; + $90 = ($89>>>0)<($$0187$lcssa320321>>>0); + if ($90) { + $$3 = 0; + break L36; + } else { + $$3173 = $86; + break; + } + } + } else { + $$3173 = $$0170; + } + } while(0); + $92 = (($$0166) + ($79)|0); + $93 = HEAP8[$92>>0]|0; + $div = ($93&255) >>> 5; + $94 = $div&255; + $95 = (($2) + ($94<<2)|0); + $96 = HEAP32[$95>>2]|0; + $97 = $93 & 31; + $98 = $97&255; + $99 = 1 << $98; + $100 = $99 & $96; + $101 = ($100|0)==(0); + L50: do { + if ($101) { + $$0169$be = 0;$$2181$sink = $$0187$lcssa320321; + } else { + $102 = $93&255; + $103 = (($3) + ($102<<2)|0); + $104 = HEAP32[$103>>2]|0; + $105 = (($$0187$lcssa320321) - ($104))|0; + $106 = ($105|0)==(0); + if (!($106)) { + $107 = ($$0169|0)!=(0); + $or$cond = $80 & $107; + $108 = ($105>>>0)<($$3178>>>0); + $or$cond190 = $or$cond & $108; + $$2181 = $or$cond190 ? $81 : $105; + $$0169$be = 0;$$2181$sink = $$2181; + break; + } + $110 = ($70>>>0)>($$0169>>>0); + $111 = $110 ? $70 : $$0169; + $112 = (($1) + ($111)|0); + $113 = HEAP8[$112>>0]|0; + $cond191222 = ($113<<24>>24)==(0); + L55: do { + if ($cond191222) { + $$4 = $70; + } else { + $$3182223 = $111;$117 = $113; + while(1) { + $114 = (($$0166) + ($$3182223)|0); + $115 = HEAP8[$114>>0]|0; + $116 = ($117<<24>>24)==($115<<24>>24); + if (!($116)) { + break; + } + $118 = (($$3182223) + 1)|0; + $119 = (($1) + ($118)|0); + $120 = HEAP8[$119>>0]|0; + $cond191 = ($120<<24>>24)==(0); + if ($cond191) { + $$4 = $70; + break L55; + } else { + $$3182223 = $118;$117 = $120; + } + } + $121 = (($$3182223) - ($$1186$$0185))|0; + $$0169$be = 0;$$2181$sink = $121; + break L50; + } + } while(0); + while(1) { + $122 = ($$4>>>0)>($$0169>>>0); + if (!($122)) { + $$3 = $$0166; + break L36; + } + $123 = (($$4) + -1)|0; + $124 = (($1) + ($123)|0); + $125 = HEAP8[$124>>0]|0; + $126 = (($$0166) + ($123)|0); + $127 = HEAP8[$126>>0]|0; + $128 = ($125<<24>>24)==($127<<24>>24); + if ($128) { + $$4 = $123; + } else { + $$0169$be = $$0168;$$2181$sink = $$3178; + break; + } + } + } + } while(0); + $109 = (($$0166) + ($$2181$sink)|0); + $$0166 = $109;$$0169 = $$0169$be;$$0170 = $$3173; + } + } + } while(0); + STACKTOP = sp;return ($$3|0); +} +function _strspn($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$01925 = 0, $$020 = 0, $$1$lcssa = 0, $$123 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0, $div21 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $2 = sp; + ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; + $3 = HEAP8[$1>>0]|0; + $4 = ($3<<24>>24)==(0); + do { + if ($4) { + $$0 = 0; + } else { + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = ($6<<24>>24)==(0); + if ($7) { + $$020 = $0; + while(1) { + $8 = HEAP8[$$020>>0]|0; + $9 = ($8<<24>>24)==($3<<24>>24); + $10 = ((($$020)) + 1|0); + if ($9) { + $$020 = $10; + } else { + break; + } + } + $11 = $$020; + $12 = $0; + $13 = (($11) - ($12))|0; + $$0 = $13; + break; + } else { + $$01925 = $1;$17 = $3; + } + while(1) { + $16 = $17 & 31; + $18 = $16&255; + $19 = 1 << $18; + $div21 = ($17&255) >>> 5; + $20 = $div21&255; + $21 = (($2) + ($20<<2)|0); + $22 = HEAP32[$21>>2]|0; + $23 = $22 | $19; + HEAP32[$21>>2] = $23; + $24 = ((($$01925)) + 1|0); + $25 = HEAP8[$24>>0]|0; + $26 = ($25<<24>>24)==(0); + if ($26) { + break; + } else { + $$01925 = $24;$17 = $25; + } + } + $14 = HEAP8[$0>>0]|0; + $15 = ($14<<24>>24)==(0); + L10: do { + if ($15) { + $$1$lcssa = $0; + } else { + $$123 = $0;$27 = $14; + while(1) { + $div = ($27&255) >>> 5; + $28 = $div&255; + $29 = (($2) + ($28<<2)|0); + $30 = HEAP32[$29>>2]|0; + $31 = $27 & 31; + $32 = $31&255; + $33 = 1 << $32; + $34 = $30 & $33; + $35 = ($34|0)==(0); + if ($35) { + $$1$lcssa = $$123; + break L10; + } + $36 = ((($$123)) + 1|0); + $37 = HEAP8[$36>>0]|0; + $38 = ($37<<24>>24)==(0); + if ($38) { + $$1$lcssa = $36; + break; + } else { + $$123 = $36;$27 = $37; + } + } + } + } while(0); + $39 = $$1$lcssa; + $40 = $0; + $41 = (($39) - ($40))|0; + $$0 = $41; + } + } while(0); + STACKTOP = sp;return ($$0|0); +} +function _srand($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (($0) + -1)|0; + $2 = 14152; + $3 = $2; + HEAP32[$3>>2] = $1; + $4 = (($2) + 4)|0; + $5 = $4; + HEAP32[$5>>2] = 0; + return; +} +function _rand() { + var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = 14152; + $1 = $0; + $2 = HEAP32[$1>>2]|0; + $3 = (($0) + 4)|0; + $4 = $3; + $5 = HEAP32[$4>>2]|0; + $6 = (___muldi3(($2|0),($5|0),1284865837,1481765933)|0); + $7 = tempRet0; + $8 = (_i64Add(($6|0),($7|0),1,0)|0); + $9 = tempRet0; + $10 = 14152; + $11 = $10; + HEAP32[$11>>2] = $8; + $12 = (($10) + 4)|0; + $13 = $12; + HEAP32[$13>>2] = $9; + $14 = (_bitshift64Lshr(($8|0),($9|0),33)|0); + $15 = tempRet0; + return ($14|0); +} +function _vprintf($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP32[806]|0; + $3 = (_vfprintf($2,$0,$1)|0); + return ($3|0); +} +function _strcspn($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$01824 = 0, $$019$sink = 0, $$01922 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0; + var $div20 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $2 = sp; + $3 = HEAP8[$1>>0]|0; + $4 = ($3<<24>>24)==(0); + L1: do { + if ($4) { + label = 3; + } else { + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = ($6<<24>>24)==(0); + if ($7) { + label = 3; + } else { + ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; + $$01824 = $1;$13 = $3; + while(1) { + $12 = $13 & 31; + $14 = $12&255; + $15 = 1 << $14; + $div20 = ($13&255) >>> 5; + $16 = $div20&255; + $17 = (($2) + ($16<<2)|0); + $18 = HEAP32[$17>>2]|0; + $19 = $18 | $15; + HEAP32[$17>>2] = $19; + $20 = ((($$01824)) + 1|0); + $21 = HEAP8[$20>>0]|0; + $22 = ($21<<24>>24)==(0); + if ($22) { + break; + } else { + $$01824 = $20;$13 = $21; + } + } + $10 = HEAP8[$0>>0]|0; + $11 = ($10<<24>>24)==(0); + if ($11) { + $$019$sink = $0; + } else { + $$01922 = $0;$23 = $10; + while(1) { + $div = ($23&255) >>> 5; + $24 = $div&255; + $25 = (($2) + ($24<<2)|0); + $26 = HEAP32[$25>>2]|0; + $27 = $23 & 31; + $28 = $27&255; + $29 = 1 << $28; + $30 = $26 & $29; + $31 = ($30|0)==(0); + if (!($31)) { + $$019$sink = $$01922; + break L1; + } + $32 = ((($$01922)) + 1|0); + $33 = HEAP8[$32>>0]|0; + $34 = ($33<<24>>24)==(0); + if ($34) { + $$019$sink = $32; + break; + } else { + $$01922 = $32;$23 = $33; + } + } + } + } + } + } while(0); + if ((label|0) == 3) { + $8 = $3 << 24 >> 24; + $9 = (___strchrnul($0,$8)|0); + $$019$sink = $9; + } + $35 = $$019$sink; + $36 = $0; + $37 = (($35) - ($36))|0; + STACKTOP = sp;return ($37|0); +} +function _strcat($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (_strlen($0)|0); + $3 = (($0) + ($2)|0); + (_strcpy($3,$1)|0); + return ($0|0); +} +function _strtok($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$010 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($0|0)==(0|0); + if ($2) { + $3 = HEAP32[8295]|0; + $4 = ($3|0)==(0|0); + if ($4) { + $$0 = 0; + } else { + $$010 = $3; + label = 3; + } + } else { + $$010 = $0; + label = 3; + } + do { + if ((label|0) == 3) { + $5 = (_strspn($$010,$1)|0); + $6 = (($$010) + ($5)|0); + $7 = HEAP8[$6>>0]|0; + $8 = ($7<<24>>24)==(0); + if ($8) { + HEAP32[8295] = 0; + $$0 = 0; + break; + } + $9 = (_strcspn($6,$1)|0); + $10 = (($6) + ($9)|0); + HEAP32[8295] = $10; + $11 = HEAP8[$10>>0]|0; + $12 = ($11<<24>>24)==(0); + if ($12) { + HEAP32[8295] = 0; + $$0 = $6; + break; + } else { + $13 = ((($10)) + 1|0); + HEAP32[8295] = $13; + HEAP8[$10>>0] = 0; + $$0 = $6; + break; + } + } + } while(0); + return ($$0|0); +} +function _malloc($0) { + $0 = $0|0; + var $$$0192$i = 0, $$$0193$i = 0, $$$4236$i = 0, $$$4351$i = 0, $$$i = 0, $$0 = 0, $$0$i$i = 0, $$0$i$i$i = 0, $$0$i18$i = 0, $$01$i$i = 0, $$0189$i = 0, $$0192$lcssa$i = 0, $$01928$i = 0, $$0193$lcssa$i = 0, $$01937$i = 0, $$0197 = 0, $$0199 = 0, $$0206$i$i = 0, $$0207$i$i = 0, $$0211$i$i = 0; + var $$0212$i$i = 0, $$024371$i = 0, $$0287$i$i = 0, $$0288$i$i = 0, $$0289$i$i = 0, $$0295$i$i = 0, $$0296$i$i = 0, $$0342$i = 0, $$0344$i = 0, $$0345$i = 0, $$0347$i = 0, $$0353$i = 0, $$0358$i = 0, $$0359$$i = 0, $$0359$i = 0, $$0361$i = 0, $$0362$i = 0, $$0368$i = 0, $$1196$i = 0, $$1198$i = 0; + var $$124470$i = 0, $$1291$i$i = 0, $$1293$i$i = 0, $$1343$i = 0, $$1348$i = 0, $$1363$i = 0, $$1370$i = 0, $$1374$i = 0, $$2234253237$i = 0, $$2247$ph$i = 0, $$2253$ph$i = 0, $$2355$i = 0, $$3$i = 0, $$3$i$i = 0, $$3$i201 = 0, $$3350$i = 0, $$3372$i = 0, $$4$lcssa$i = 0, $$4$ph$i = 0, $$415$i = 0; + var $$4236$i = 0, $$4351$lcssa$i = 0, $$435114$i = 0, $$4357$$4$i = 0, $$4357$ph$i = 0, $$435713$i = 0, $$723948$i = 0, $$749$i = 0, $$pre = 0, $$pre$i = 0, $$pre$i$i = 0, $$pre$i19$i = 0, $$pre$i210 = 0, $$pre$i212 = 0, $$pre$phi$i$iZ2D = 0, $$pre$phi$i20$iZ2D = 0, $$pre$phi$i211Z2D = 0, $$pre$phi$iZ2D = 0, $$pre$phi11$i$iZ2D = 0, $$pre$phiZ2D = 0; + var $$pre10$i$i = 0, $$sink1$i = 0, $$sink1$i$i = 0, $$sink16$i = 0, $$sink2$i = 0, $$sink2$i204 = 0, $$sink3$i = 0, $1 = 0, $10 = 0, $100 = 0, $1000 = 0, $1001 = 0, $1002 = 0, $1003 = 0, $1004 = 0, $1005 = 0, $1006 = 0, $1007 = 0, $1008 = 0, $1009 = 0; + var $101 = 0, $1010 = 0, $1011 = 0, $1012 = 0, $1013 = 0, $1014 = 0, $1015 = 0, $1016 = 0, $1017 = 0, $1018 = 0, $1019 = 0, $102 = 0, $1020 = 0, $1021 = 0, $1022 = 0, $1023 = 0, $1024 = 0, $1025 = 0, $1026 = 0, $1027 = 0; + var $1028 = 0, $1029 = 0, $103 = 0, $1030 = 0, $1031 = 0, $1032 = 0, $1033 = 0, $1034 = 0, $1035 = 0, $1036 = 0, $1037 = 0, $1038 = 0, $1039 = 0, $104 = 0, $1040 = 0, $1041 = 0, $1042 = 0, $1043 = 0, $1044 = 0, $1045 = 0; + var $1046 = 0, $1047 = 0, $1048 = 0, $1049 = 0, $105 = 0, $1050 = 0, $1051 = 0, $1052 = 0, $1053 = 0, $1054 = 0, $1055 = 0, $1056 = 0, $1057 = 0, $1058 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0; + var $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0; + var $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0; + var $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0; + var $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0; + var $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0; + var $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0; + var $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0; + var $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0; + var $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0; + var $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0; + var $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0; + var $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0; + var $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0; + var $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0; + var $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0; + var $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0; + var $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0; + var $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0, $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0; + var $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0, $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0; + var $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0, $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0; + var $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0, $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0; + var $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0, $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0; + var $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0, $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0; + var $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0, $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0; + var $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0, $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0, $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0, $561 = 0; + var $562 = 0, $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0, $568 = 0, $569 = 0, $57 = 0, $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0, $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0, $58 = 0; + var $580 = 0, $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0, $586 = 0, $587 = 0, $588 = 0, $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0, $593 = 0, $594 = 0, $595 = 0, $596 = 0, $597 = 0, $598 = 0; + var $599 = 0, $6 = 0, $60 = 0, $600 = 0, $601 = 0, $602 = 0, $603 = 0, $604 = 0, $605 = 0, $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0, $611 = 0, $612 = 0, $613 = 0, $614 = 0, $615 = 0; + var $616 = 0, $617 = 0, $618 = 0, $619 = 0, $62 = 0, $620 = 0, $621 = 0, $622 = 0, $623 = 0, $624 = 0, $625 = 0, $626 = 0, $627 = 0, $628 = 0, $629 = 0, $63 = 0, $630 = 0, $631 = 0, $632 = 0, $633 = 0; + var $634 = 0, $635 = 0, $636 = 0, $637 = 0, $638 = 0, $639 = 0, $64 = 0, $640 = 0, $641 = 0, $642 = 0, $643 = 0, $644 = 0, $645 = 0, $646 = 0, $647 = 0, $648 = 0, $649 = 0, $65 = 0, $650 = 0, $651 = 0; + var $652 = 0, $653 = 0, $654 = 0, $655 = 0, $656 = 0, $657 = 0, $658 = 0, $659 = 0, $66 = 0, $660 = 0, $661 = 0, $662 = 0, $663 = 0, $664 = 0, $665 = 0, $666 = 0, $667 = 0, $668 = 0, $669 = 0, $67 = 0; + var $670 = 0, $671 = 0, $672 = 0, $673 = 0, $674 = 0, $675 = 0, $676 = 0, $677 = 0, $678 = 0, $679 = 0, $68 = 0, $680 = 0, $681 = 0, $682 = 0, $683 = 0, $684 = 0, $685 = 0, $686 = 0, $687 = 0, $688 = 0; + var $689 = 0, $69 = 0, $690 = 0, $691 = 0, $692 = 0, $693 = 0, $694 = 0, $695 = 0, $696 = 0, $697 = 0, $698 = 0, $699 = 0, $7 = 0, $70 = 0, $700 = 0, $701 = 0, $702 = 0, $703 = 0, $704 = 0, $705 = 0; + var $706 = 0, $707 = 0, $708 = 0, $709 = 0, $71 = 0, $710 = 0, $711 = 0, $712 = 0, $713 = 0, $714 = 0, $715 = 0, $716 = 0, $717 = 0, $718 = 0, $719 = 0, $72 = 0, $720 = 0, $721 = 0, $722 = 0, $723 = 0; + var $724 = 0, $725 = 0, $726 = 0, $727 = 0, $728 = 0, $729 = 0, $73 = 0, $730 = 0, $731 = 0, $732 = 0, $733 = 0, $734 = 0, $735 = 0, $736 = 0, $737 = 0, $738 = 0, $739 = 0, $74 = 0, $740 = 0, $741 = 0; + var $742 = 0, $743 = 0, $744 = 0, $745 = 0, $746 = 0, $747 = 0, $748 = 0, $749 = 0, $75 = 0, $750 = 0, $751 = 0, $752 = 0, $753 = 0, $754 = 0, $755 = 0, $756 = 0, $757 = 0, $758 = 0, $759 = 0, $76 = 0; + var $760 = 0, $761 = 0, $762 = 0, $763 = 0, $764 = 0, $765 = 0, $766 = 0, $767 = 0, $768 = 0, $769 = 0, $77 = 0, $770 = 0, $771 = 0, $772 = 0, $773 = 0, $774 = 0, $775 = 0, $776 = 0, $777 = 0, $778 = 0; + var $779 = 0, $78 = 0, $780 = 0, $781 = 0, $782 = 0, $783 = 0, $784 = 0, $785 = 0, $786 = 0, $787 = 0, $788 = 0, $789 = 0, $79 = 0, $790 = 0, $791 = 0, $792 = 0, $793 = 0, $794 = 0, $795 = 0, $796 = 0; + var $797 = 0, $798 = 0, $799 = 0, $8 = 0, $80 = 0, $800 = 0, $801 = 0, $802 = 0, $803 = 0, $804 = 0, $805 = 0, $806 = 0, $807 = 0, $808 = 0, $809 = 0, $81 = 0, $810 = 0, $811 = 0, $812 = 0, $813 = 0; + var $814 = 0, $815 = 0, $816 = 0, $817 = 0, $818 = 0, $819 = 0, $82 = 0, $820 = 0, $821 = 0, $822 = 0, $823 = 0, $824 = 0, $825 = 0, $826 = 0, $827 = 0, $828 = 0, $829 = 0, $83 = 0, $830 = 0, $831 = 0; + var $832 = 0, $833 = 0, $834 = 0, $835 = 0, $836 = 0, $837 = 0, $838 = 0, $839 = 0, $84 = 0, $840 = 0, $841 = 0, $842 = 0, $843 = 0, $844 = 0, $845 = 0, $846 = 0, $847 = 0, $848 = 0, $849 = 0, $85 = 0; + var $850 = 0, $851 = 0, $852 = 0, $853 = 0, $854 = 0, $855 = 0, $856 = 0, $857 = 0, $858 = 0, $859 = 0, $86 = 0, $860 = 0, $861 = 0, $862 = 0, $863 = 0, $864 = 0, $865 = 0, $866 = 0, $867 = 0, $868 = 0; + var $869 = 0, $87 = 0, $870 = 0, $871 = 0, $872 = 0, $873 = 0, $874 = 0, $875 = 0, $876 = 0, $877 = 0, $878 = 0, $879 = 0, $88 = 0, $880 = 0, $881 = 0, $882 = 0, $883 = 0, $884 = 0, $885 = 0, $886 = 0; + var $887 = 0, $888 = 0, $889 = 0, $89 = 0, $890 = 0, $891 = 0, $892 = 0, $893 = 0, $894 = 0, $895 = 0, $896 = 0, $897 = 0, $898 = 0, $899 = 0, $9 = 0, $90 = 0, $900 = 0, $901 = 0, $902 = 0, $903 = 0; + var $904 = 0, $905 = 0, $906 = 0, $907 = 0, $908 = 0, $909 = 0, $91 = 0, $910 = 0, $911 = 0, $912 = 0, $913 = 0, $914 = 0, $915 = 0, $916 = 0, $917 = 0, $918 = 0, $919 = 0, $92 = 0, $920 = 0, $921 = 0; + var $922 = 0, $923 = 0, $924 = 0, $925 = 0, $926 = 0, $927 = 0, $928 = 0, $929 = 0, $93 = 0, $930 = 0, $931 = 0, $932 = 0, $933 = 0, $934 = 0, $935 = 0, $936 = 0, $937 = 0, $938 = 0, $939 = 0, $94 = 0; + var $940 = 0, $941 = 0, $942 = 0, $943 = 0, $944 = 0, $945 = 0, $946 = 0, $947 = 0, $948 = 0, $949 = 0, $95 = 0, $950 = 0, $951 = 0, $952 = 0, $953 = 0, $954 = 0, $955 = 0, $956 = 0, $957 = 0, $958 = 0; + var $959 = 0, $96 = 0, $960 = 0, $961 = 0, $962 = 0, $963 = 0, $964 = 0, $965 = 0, $966 = 0, $967 = 0, $968 = 0, $969 = 0, $97 = 0, $970 = 0, $971 = 0, $972 = 0, $973 = 0, $974 = 0, $975 = 0, $976 = 0; + var $977 = 0, $978 = 0, $979 = 0, $98 = 0, $980 = 0, $981 = 0, $982 = 0, $983 = 0, $984 = 0, $985 = 0, $986 = 0, $987 = 0, $988 = 0, $989 = 0, $99 = 0, $990 = 0, $991 = 0, $992 = 0, $993 = 0, $994 = 0; + var $995 = 0, $996 = 0, $997 = 0, $998 = 0, $999 = 0, $cond$i = 0, $cond$i$i = 0, $cond$i208 = 0, $exitcond$i$i = 0, $not$$i = 0, $not$$i$i = 0, $not$$i17$i = 0, $not$$i209 = 0, $not$$i216 = 0, $not$1$i = 0, $not$1$i203 = 0, $not$5$i = 0, $not$7$i$i = 0, $not$8$i = 0, $not$9$i = 0; + var $or$cond$i = 0, $or$cond$i214 = 0, $or$cond1$i = 0, $or$cond10$i = 0, $or$cond11$i = 0, $or$cond11$not$i = 0, $or$cond12$i = 0, $or$cond2$i = 0, $or$cond2$i215 = 0, $or$cond5$i = 0, $or$cond50$i = 0, $or$cond51$i = 0, $or$cond7$i = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp; + $2 = ($0>>>0)<(245); + do { + if ($2) { + $3 = ($0>>>0)<(11); + $4 = (($0) + 11)|0; + $5 = $4 & -8; + $6 = $3 ? 16 : $5; + $7 = $6 >>> 3; + $8 = HEAP32[8296]|0; + $9 = $8 >>> $7; + $10 = $9 & 3; + $11 = ($10|0)==(0); + if (!($11)) { + $12 = $9 & 1; + $13 = $12 ^ 1; + $14 = (($13) + ($7))|0; + $15 = $14 << 1; + $16 = (33224 + ($15<<2)|0); + $17 = ((($16)) + 8|0); + $18 = HEAP32[$17>>2]|0; + $19 = ((($18)) + 8|0); + $20 = HEAP32[$19>>2]|0; + $21 = ($16|0)==($20|0); + do { + if ($21) { + $22 = 1 << $14; + $23 = $22 ^ -1; + $24 = $8 & $23; + HEAP32[8296] = $24; + } else { + $25 = HEAP32[(33200)>>2]|0; + $26 = ($20>>>0)<($25>>>0); + if ($26) { + _abort(); + // unreachable; + } + $27 = ((($20)) + 12|0); + $28 = HEAP32[$27>>2]|0; + $29 = ($28|0)==($18|0); + if ($29) { + HEAP32[$27>>2] = $16; + HEAP32[$17>>2] = $20; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $30 = $14 << 3; + $31 = $30 | 3; + $32 = ((($18)) + 4|0); + HEAP32[$32>>2] = $31; + $33 = (($18) + ($30)|0); + $34 = ((($33)) + 4|0); + $35 = HEAP32[$34>>2]|0; + $36 = $35 | 1; + HEAP32[$34>>2] = $36; + $$0 = $19; + STACKTOP = sp;return ($$0|0); + } + $37 = HEAP32[(33192)>>2]|0; + $38 = ($6>>>0)>($37>>>0); + if ($38) { + $39 = ($9|0)==(0); + if (!($39)) { + $40 = $9 << $7; + $41 = 2 << $7; + $42 = (0 - ($41))|0; + $43 = $41 | $42; + $44 = $40 & $43; + $45 = (0 - ($44))|0; + $46 = $44 & $45; + $47 = (($46) + -1)|0; + $48 = $47 >>> 12; + $49 = $48 & 16; + $50 = $47 >>> $49; + $51 = $50 >>> 5; + $52 = $51 & 8; + $53 = $52 | $49; + $54 = $50 >>> $52; + $55 = $54 >>> 2; + $56 = $55 & 4; + $57 = $53 | $56; + $58 = $54 >>> $56; + $59 = $58 >>> 1; + $60 = $59 & 2; + $61 = $57 | $60; + $62 = $58 >>> $60; + $63 = $62 >>> 1; + $64 = $63 & 1; + $65 = $61 | $64; + $66 = $62 >>> $64; + $67 = (($65) + ($66))|0; + $68 = $67 << 1; + $69 = (33224 + ($68<<2)|0); + $70 = ((($69)) + 8|0); + $71 = HEAP32[$70>>2]|0; + $72 = ((($71)) + 8|0); + $73 = HEAP32[$72>>2]|0; + $74 = ($69|0)==($73|0); + do { + if ($74) { + $75 = 1 << $67; + $76 = $75 ^ -1; + $77 = $8 & $76; + HEAP32[8296] = $77; + $98 = $77; + } else { + $78 = HEAP32[(33200)>>2]|0; + $79 = ($73>>>0)<($78>>>0); + if ($79) { + _abort(); + // unreachable; + } + $80 = ((($73)) + 12|0); + $81 = HEAP32[$80>>2]|0; + $82 = ($81|0)==($71|0); + if ($82) { + HEAP32[$80>>2] = $69; + HEAP32[$70>>2] = $73; + $98 = $8; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $83 = $67 << 3; + $84 = (($83) - ($6))|0; + $85 = $6 | 3; + $86 = ((($71)) + 4|0); + HEAP32[$86>>2] = $85; + $87 = (($71) + ($6)|0); + $88 = $84 | 1; + $89 = ((($87)) + 4|0); + HEAP32[$89>>2] = $88; + $90 = (($87) + ($84)|0); + HEAP32[$90>>2] = $84; + $91 = ($37|0)==(0); + if (!($91)) { + $92 = HEAP32[(33204)>>2]|0; + $93 = $37 >>> 3; + $94 = $93 << 1; + $95 = (33224 + ($94<<2)|0); + $96 = 1 << $93; + $97 = $98 & $96; + $99 = ($97|0)==(0); + if ($99) { + $100 = $98 | $96; + HEAP32[8296] = $100; + $$pre = ((($95)) + 8|0); + $$0199 = $95;$$pre$phiZ2D = $$pre; + } else { + $101 = ((($95)) + 8|0); + $102 = HEAP32[$101>>2]|0; + $103 = HEAP32[(33200)>>2]|0; + $104 = ($102>>>0)<($103>>>0); + if ($104) { + _abort(); + // unreachable; + } else { + $$0199 = $102;$$pre$phiZ2D = $101; + } + } + HEAP32[$$pre$phiZ2D>>2] = $92; + $105 = ((($$0199)) + 12|0); + HEAP32[$105>>2] = $92; + $106 = ((($92)) + 8|0); + HEAP32[$106>>2] = $$0199; + $107 = ((($92)) + 12|0); + HEAP32[$107>>2] = $95; + } + HEAP32[(33192)>>2] = $84; + HEAP32[(33204)>>2] = $87; + $$0 = $72; + STACKTOP = sp;return ($$0|0); + } + $108 = HEAP32[(33188)>>2]|0; + $109 = ($108|0)==(0); + if ($109) { + $$0197 = $6; + } else { + $110 = (0 - ($108))|0; + $111 = $108 & $110; + $112 = (($111) + -1)|0; + $113 = $112 >>> 12; + $114 = $113 & 16; + $115 = $112 >>> $114; + $116 = $115 >>> 5; + $117 = $116 & 8; + $118 = $117 | $114; + $119 = $115 >>> $117; + $120 = $119 >>> 2; + $121 = $120 & 4; + $122 = $118 | $121; + $123 = $119 >>> $121; + $124 = $123 >>> 1; + $125 = $124 & 2; + $126 = $122 | $125; + $127 = $123 >>> $125; + $128 = $127 >>> 1; + $129 = $128 & 1; + $130 = $126 | $129; + $131 = $127 >>> $129; + $132 = (($130) + ($131))|0; + $133 = (33488 + ($132<<2)|0); + $134 = HEAP32[$133>>2]|0; + $135 = ((($134)) + 4|0); + $136 = HEAP32[$135>>2]|0; + $137 = $136 & -8; + $138 = (($137) - ($6))|0; + $139 = ((($134)) + 16|0); + $140 = HEAP32[$139>>2]|0; + $not$5$i = ($140|0)==(0|0); + $$sink16$i = $not$5$i&1; + $141 = (((($134)) + 16|0) + ($$sink16$i<<2)|0); + $142 = HEAP32[$141>>2]|0; + $143 = ($142|0)==(0|0); + if ($143) { + $$0192$lcssa$i = $134;$$0193$lcssa$i = $138; + } else { + $$01928$i = $134;$$01937$i = $138;$145 = $142; + while(1) { + $144 = ((($145)) + 4|0); + $146 = HEAP32[$144>>2]|0; + $147 = $146 & -8; + $148 = (($147) - ($6))|0; + $149 = ($148>>>0)<($$01937$i>>>0); + $$$0193$i = $149 ? $148 : $$01937$i; + $$$0192$i = $149 ? $145 : $$01928$i; + $150 = ((($145)) + 16|0); + $151 = HEAP32[$150>>2]|0; + $not$$i = ($151|0)==(0|0); + $$sink1$i = $not$$i&1; + $152 = (((($145)) + 16|0) + ($$sink1$i<<2)|0); + $153 = HEAP32[$152>>2]|0; + $154 = ($153|0)==(0|0); + if ($154) { + $$0192$lcssa$i = $$$0192$i;$$0193$lcssa$i = $$$0193$i; + break; + } else { + $$01928$i = $$$0192$i;$$01937$i = $$$0193$i;$145 = $153; + } + } + } + $155 = HEAP32[(33200)>>2]|0; + $156 = ($$0192$lcssa$i>>>0)<($155>>>0); + if ($156) { + _abort(); + // unreachable; + } + $157 = (($$0192$lcssa$i) + ($6)|0); + $158 = ($$0192$lcssa$i>>>0)<($157>>>0); + if (!($158)) { + _abort(); + // unreachable; + } + $159 = ((($$0192$lcssa$i)) + 24|0); + $160 = HEAP32[$159>>2]|0; + $161 = ((($$0192$lcssa$i)) + 12|0); + $162 = HEAP32[$161>>2]|0; + $163 = ($162|0)==($$0192$lcssa$i|0); + do { + if ($163) { + $173 = ((($$0192$lcssa$i)) + 20|0); + $174 = HEAP32[$173>>2]|0; + $175 = ($174|0)==(0|0); + if ($175) { + $176 = ((($$0192$lcssa$i)) + 16|0); + $177 = HEAP32[$176>>2]|0; + $178 = ($177|0)==(0|0); + if ($178) { + $$3$i = 0; + break; + } else { + $$1196$i = $177;$$1198$i = $176; + } + } else { + $$1196$i = $174;$$1198$i = $173; + } + while(1) { + $179 = ((($$1196$i)) + 20|0); + $180 = HEAP32[$179>>2]|0; + $181 = ($180|0)==(0|0); + if (!($181)) { + $$1196$i = $180;$$1198$i = $179; + continue; + } + $182 = ((($$1196$i)) + 16|0); + $183 = HEAP32[$182>>2]|0; + $184 = ($183|0)==(0|0); + if ($184) { + break; + } else { + $$1196$i = $183;$$1198$i = $182; + } + } + $185 = ($$1198$i>>>0)<($155>>>0); + if ($185) { + _abort(); + // unreachable; + } else { + HEAP32[$$1198$i>>2] = 0; + $$3$i = $$1196$i; + break; + } + } else { + $164 = ((($$0192$lcssa$i)) + 8|0); + $165 = HEAP32[$164>>2]|0; + $166 = ($165>>>0)<($155>>>0); + if ($166) { + _abort(); + // unreachable; + } + $167 = ((($165)) + 12|0); + $168 = HEAP32[$167>>2]|0; + $169 = ($168|0)==($$0192$lcssa$i|0); + if (!($169)) { + _abort(); + // unreachable; + } + $170 = ((($162)) + 8|0); + $171 = HEAP32[$170>>2]|0; + $172 = ($171|0)==($$0192$lcssa$i|0); + if ($172) { + HEAP32[$167>>2] = $162; + HEAP32[$170>>2] = $165; + $$3$i = $162; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $186 = ($160|0)==(0|0); + L73: do { + if (!($186)) { + $187 = ((($$0192$lcssa$i)) + 28|0); + $188 = HEAP32[$187>>2]|0; + $189 = (33488 + ($188<<2)|0); + $190 = HEAP32[$189>>2]|0; + $191 = ($$0192$lcssa$i|0)==($190|0); + do { + if ($191) { + HEAP32[$189>>2] = $$3$i; + $cond$i = ($$3$i|0)==(0|0); + if ($cond$i) { + $192 = 1 << $188; + $193 = $192 ^ -1; + $194 = $108 & $193; + HEAP32[(33188)>>2] = $194; + break L73; + } + } else { + $195 = HEAP32[(33200)>>2]|0; + $196 = ($160>>>0)<($195>>>0); + if ($196) { + _abort(); + // unreachable; + } else { + $197 = ((($160)) + 16|0); + $198 = HEAP32[$197>>2]|0; + $not$1$i = ($198|0)!=($$0192$lcssa$i|0); + $$sink2$i = $not$1$i&1; + $199 = (((($160)) + 16|0) + ($$sink2$i<<2)|0); + HEAP32[$199>>2] = $$3$i; + $200 = ($$3$i|0)==(0|0); + if ($200) { + break L73; + } else { + break; + } + } + } + } while(0); + $201 = HEAP32[(33200)>>2]|0; + $202 = ($$3$i>>>0)<($201>>>0); + if ($202) { + _abort(); + // unreachable; + } + $203 = ((($$3$i)) + 24|0); + HEAP32[$203>>2] = $160; + $204 = ((($$0192$lcssa$i)) + 16|0); + $205 = HEAP32[$204>>2]|0; + $206 = ($205|0)==(0|0); + do { + if (!($206)) { + $207 = ($205>>>0)<($201>>>0); + if ($207) { + _abort(); + // unreachable; + } else { + $208 = ((($$3$i)) + 16|0); + HEAP32[$208>>2] = $205; + $209 = ((($205)) + 24|0); + HEAP32[$209>>2] = $$3$i; + break; + } + } + } while(0); + $210 = ((($$0192$lcssa$i)) + 20|0); + $211 = HEAP32[$210>>2]|0; + $212 = ($211|0)==(0|0); + if (!($212)) { + $213 = HEAP32[(33200)>>2]|0; + $214 = ($211>>>0)<($213>>>0); + if ($214) { + _abort(); + // unreachable; + } else { + $215 = ((($$3$i)) + 20|0); + HEAP32[$215>>2] = $211; + $216 = ((($211)) + 24|0); + HEAP32[$216>>2] = $$3$i; + break; + } + } + } + } while(0); + $217 = ($$0193$lcssa$i>>>0)<(16); + if ($217) { + $218 = (($$0193$lcssa$i) + ($6))|0; + $219 = $218 | 3; + $220 = ((($$0192$lcssa$i)) + 4|0); + HEAP32[$220>>2] = $219; + $221 = (($$0192$lcssa$i) + ($218)|0); + $222 = ((($221)) + 4|0); + $223 = HEAP32[$222>>2]|0; + $224 = $223 | 1; + HEAP32[$222>>2] = $224; + } else { + $225 = $6 | 3; + $226 = ((($$0192$lcssa$i)) + 4|0); + HEAP32[$226>>2] = $225; + $227 = $$0193$lcssa$i | 1; + $228 = ((($157)) + 4|0); + HEAP32[$228>>2] = $227; + $229 = (($157) + ($$0193$lcssa$i)|0); + HEAP32[$229>>2] = $$0193$lcssa$i; + $230 = ($37|0)==(0); + if (!($230)) { + $231 = HEAP32[(33204)>>2]|0; + $232 = $37 >>> 3; + $233 = $232 << 1; + $234 = (33224 + ($233<<2)|0); + $235 = 1 << $232; + $236 = $8 & $235; + $237 = ($236|0)==(0); + if ($237) { + $238 = $8 | $235; + HEAP32[8296] = $238; + $$pre$i = ((($234)) + 8|0); + $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; + } else { + $239 = ((($234)) + 8|0); + $240 = HEAP32[$239>>2]|0; + $241 = HEAP32[(33200)>>2]|0; + $242 = ($240>>>0)<($241>>>0); + if ($242) { + _abort(); + // unreachable; + } else { + $$0189$i = $240;$$pre$phi$iZ2D = $239; + } + } + HEAP32[$$pre$phi$iZ2D>>2] = $231; + $243 = ((($$0189$i)) + 12|0); + HEAP32[$243>>2] = $231; + $244 = ((($231)) + 8|0); + HEAP32[$244>>2] = $$0189$i; + $245 = ((($231)) + 12|0); + HEAP32[$245>>2] = $234; + } + HEAP32[(33192)>>2] = $$0193$lcssa$i; + HEAP32[(33204)>>2] = $157; + } + $246 = ((($$0192$lcssa$i)) + 8|0); + $$0 = $246; + STACKTOP = sp;return ($$0|0); + } + } else { + $$0197 = $6; + } + } else { + $247 = ($0>>>0)>(4294967231); + if ($247) { + $$0197 = -1; + } else { + $248 = (($0) + 11)|0; + $249 = $248 & -8; + $250 = HEAP32[(33188)>>2]|0; + $251 = ($250|0)==(0); + if ($251) { + $$0197 = $249; + } else { + $252 = (0 - ($249))|0; + $253 = $248 >>> 8; + $254 = ($253|0)==(0); + if ($254) { + $$0358$i = 0; + } else { + $255 = ($249>>>0)>(16777215); + if ($255) { + $$0358$i = 31; + } else { + $256 = (($253) + 1048320)|0; + $257 = $256 >>> 16; + $258 = $257 & 8; + $259 = $253 << $258; + $260 = (($259) + 520192)|0; + $261 = $260 >>> 16; + $262 = $261 & 4; + $263 = $262 | $258; + $264 = $259 << $262; + $265 = (($264) + 245760)|0; + $266 = $265 >>> 16; + $267 = $266 & 2; + $268 = $263 | $267; + $269 = (14 - ($268))|0; + $270 = $264 << $267; + $271 = $270 >>> 15; + $272 = (($269) + ($271))|0; + $273 = $272 << 1; + $274 = (($272) + 7)|0; + $275 = $249 >>> $274; + $276 = $275 & 1; + $277 = $276 | $273; + $$0358$i = $277; + } + } + $278 = (33488 + ($$0358$i<<2)|0); + $279 = HEAP32[$278>>2]|0; + $280 = ($279|0)==(0|0); + L117: do { + if ($280) { + $$2355$i = 0;$$3$i201 = 0;$$3350$i = $252; + label = 81; + } else { + $281 = ($$0358$i|0)==(31); + $282 = $$0358$i >>> 1; + $283 = (25 - ($282))|0; + $284 = $281 ? 0 : $283; + $285 = $249 << $284; + $$0342$i = 0;$$0347$i = $252;$$0353$i = $279;$$0359$i = $285;$$0362$i = 0; + while(1) { + $286 = ((($$0353$i)) + 4|0); + $287 = HEAP32[$286>>2]|0; + $288 = $287 & -8; + $289 = (($288) - ($249))|0; + $290 = ($289>>>0)<($$0347$i>>>0); + if ($290) { + $291 = ($289|0)==(0); + if ($291) { + $$415$i = $$0353$i;$$435114$i = 0;$$435713$i = $$0353$i; + label = 85; + break L117; + } else { + $$1343$i = $$0353$i;$$1348$i = $289; + } + } else { + $$1343$i = $$0342$i;$$1348$i = $$0347$i; + } + $292 = ((($$0353$i)) + 20|0); + $293 = HEAP32[$292>>2]|0; + $294 = $$0359$i >>> 31; + $295 = (((($$0353$i)) + 16|0) + ($294<<2)|0); + $296 = HEAP32[$295>>2]|0; + $297 = ($293|0)==(0|0); + $298 = ($293|0)==($296|0); + $or$cond2$i = $297 | $298; + $$1363$i = $or$cond2$i ? $$0362$i : $293; + $299 = ($296|0)==(0|0); + $not$8$i = $299 ^ 1; + $300 = $not$8$i&1; + $$0359$$i = $$0359$i << $300; + if ($299) { + $$2355$i = $$1363$i;$$3$i201 = $$1343$i;$$3350$i = $$1348$i; + label = 81; + break; + } else { + $$0342$i = $$1343$i;$$0347$i = $$1348$i;$$0353$i = $296;$$0359$i = $$0359$$i;$$0362$i = $$1363$i; + } + } + } + } while(0); + if ((label|0) == 81) { + $301 = ($$2355$i|0)==(0|0); + $302 = ($$3$i201|0)==(0|0); + $or$cond$i = $301 & $302; + if ($or$cond$i) { + $303 = 2 << $$0358$i; + $304 = (0 - ($303))|0; + $305 = $303 | $304; + $306 = $250 & $305; + $307 = ($306|0)==(0); + if ($307) { + $$0197 = $249; + break; + } + $308 = (0 - ($306))|0; + $309 = $306 & $308; + $310 = (($309) + -1)|0; + $311 = $310 >>> 12; + $312 = $311 & 16; + $313 = $310 >>> $312; + $314 = $313 >>> 5; + $315 = $314 & 8; + $316 = $315 | $312; + $317 = $313 >>> $315; + $318 = $317 >>> 2; + $319 = $318 & 4; + $320 = $316 | $319; + $321 = $317 >>> $319; + $322 = $321 >>> 1; + $323 = $322 & 2; + $324 = $320 | $323; + $325 = $321 >>> $323; + $326 = $325 >>> 1; + $327 = $326 & 1; + $328 = $324 | $327; + $329 = $325 >>> $327; + $330 = (($328) + ($329))|0; + $331 = (33488 + ($330<<2)|0); + $332 = HEAP32[$331>>2]|0; + $$4$ph$i = 0;$$4357$ph$i = $332; + } else { + $$4$ph$i = $$3$i201;$$4357$ph$i = $$2355$i; + } + $333 = ($$4357$ph$i|0)==(0|0); + if ($333) { + $$4$lcssa$i = $$4$ph$i;$$4351$lcssa$i = $$3350$i; + } else { + $$415$i = $$4$ph$i;$$435114$i = $$3350$i;$$435713$i = $$4357$ph$i; + label = 85; + } + } + if ((label|0) == 85) { + while(1) { + label = 0; + $334 = ((($$435713$i)) + 4|0); + $335 = HEAP32[$334>>2]|0; + $336 = $335 & -8; + $337 = (($336) - ($249))|0; + $338 = ($337>>>0)<($$435114$i>>>0); + $$$4351$i = $338 ? $337 : $$435114$i; + $$4357$$4$i = $338 ? $$435713$i : $$415$i; + $339 = ((($$435713$i)) + 16|0); + $340 = HEAP32[$339>>2]|0; + $not$1$i203 = ($340|0)==(0|0); + $$sink2$i204 = $not$1$i203&1; + $341 = (((($$435713$i)) + 16|0) + ($$sink2$i204<<2)|0); + $342 = HEAP32[$341>>2]|0; + $343 = ($342|0)==(0|0); + if ($343) { + $$4$lcssa$i = $$4357$$4$i;$$4351$lcssa$i = $$$4351$i; + break; + } else { + $$415$i = $$4357$$4$i;$$435114$i = $$$4351$i;$$435713$i = $342; + label = 85; + } + } + } + $344 = ($$4$lcssa$i|0)==(0|0); + if ($344) { + $$0197 = $249; + } else { + $345 = HEAP32[(33192)>>2]|0; + $346 = (($345) - ($249))|0; + $347 = ($$4351$lcssa$i>>>0)<($346>>>0); + if ($347) { + $348 = HEAP32[(33200)>>2]|0; + $349 = ($$4$lcssa$i>>>0)<($348>>>0); + if ($349) { + _abort(); + // unreachable; + } + $350 = (($$4$lcssa$i) + ($249)|0); + $351 = ($$4$lcssa$i>>>0)<($350>>>0); + if (!($351)) { + _abort(); + // unreachable; + } + $352 = ((($$4$lcssa$i)) + 24|0); + $353 = HEAP32[$352>>2]|0; + $354 = ((($$4$lcssa$i)) + 12|0); + $355 = HEAP32[$354>>2]|0; + $356 = ($355|0)==($$4$lcssa$i|0); + do { + if ($356) { + $366 = ((($$4$lcssa$i)) + 20|0); + $367 = HEAP32[$366>>2]|0; + $368 = ($367|0)==(0|0); + if ($368) { + $369 = ((($$4$lcssa$i)) + 16|0); + $370 = HEAP32[$369>>2]|0; + $371 = ($370|0)==(0|0); + if ($371) { + $$3372$i = 0; + break; + } else { + $$1370$i = $370;$$1374$i = $369; + } + } else { + $$1370$i = $367;$$1374$i = $366; + } + while(1) { + $372 = ((($$1370$i)) + 20|0); + $373 = HEAP32[$372>>2]|0; + $374 = ($373|0)==(0|0); + if (!($374)) { + $$1370$i = $373;$$1374$i = $372; + continue; + } + $375 = ((($$1370$i)) + 16|0); + $376 = HEAP32[$375>>2]|0; + $377 = ($376|0)==(0|0); + if ($377) { + break; + } else { + $$1370$i = $376;$$1374$i = $375; + } + } + $378 = ($$1374$i>>>0)<($348>>>0); + if ($378) { + _abort(); + // unreachable; + } else { + HEAP32[$$1374$i>>2] = 0; + $$3372$i = $$1370$i; + break; + } + } else { + $357 = ((($$4$lcssa$i)) + 8|0); + $358 = HEAP32[$357>>2]|0; + $359 = ($358>>>0)<($348>>>0); + if ($359) { + _abort(); + // unreachable; + } + $360 = ((($358)) + 12|0); + $361 = HEAP32[$360>>2]|0; + $362 = ($361|0)==($$4$lcssa$i|0); + if (!($362)) { + _abort(); + // unreachable; + } + $363 = ((($355)) + 8|0); + $364 = HEAP32[$363>>2]|0; + $365 = ($364|0)==($$4$lcssa$i|0); + if ($365) { + HEAP32[$360>>2] = $355; + HEAP32[$363>>2] = $358; + $$3372$i = $355; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $379 = ($353|0)==(0|0); + L164: do { + if ($379) { + $470 = $250; + } else { + $380 = ((($$4$lcssa$i)) + 28|0); + $381 = HEAP32[$380>>2]|0; + $382 = (33488 + ($381<<2)|0); + $383 = HEAP32[$382>>2]|0; + $384 = ($$4$lcssa$i|0)==($383|0); + do { + if ($384) { + HEAP32[$382>>2] = $$3372$i; + $cond$i208 = ($$3372$i|0)==(0|0); + if ($cond$i208) { + $385 = 1 << $381; + $386 = $385 ^ -1; + $387 = $250 & $386; + HEAP32[(33188)>>2] = $387; + $470 = $387; + break L164; + } + } else { + $388 = HEAP32[(33200)>>2]|0; + $389 = ($353>>>0)<($388>>>0); + if ($389) { + _abort(); + // unreachable; + } else { + $390 = ((($353)) + 16|0); + $391 = HEAP32[$390>>2]|0; + $not$$i209 = ($391|0)!=($$4$lcssa$i|0); + $$sink3$i = $not$$i209&1; + $392 = (((($353)) + 16|0) + ($$sink3$i<<2)|0); + HEAP32[$392>>2] = $$3372$i; + $393 = ($$3372$i|0)==(0|0); + if ($393) { + $470 = $250; + break L164; + } else { + break; + } + } + } + } while(0); + $394 = HEAP32[(33200)>>2]|0; + $395 = ($$3372$i>>>0)<($394>>>0); + if ($395) { + _abort(); + // unreachable; + } + $396 = ((($$3372$i)) + 24|0); + HEAP32[$396>>2] = $353; + $397 = ((($$4$lcssa$i)) + 16|0); + $398 = HEAP32[$397>>2]|0; + $399 = ($398|0)==(0|0); + do { + if (!($399)) { + $400 = ($398>>>0)<($394>>>0); + if ($400) { + _abort(); + // unreachable; + } else { + $401 = ((($$3372$i)) + 16|0); + HEAP32[$401>>2] = $398; + $402 = ((($398)) + 24|0); + HEAP32[$402>>2] = $$3372$i; + break; + } + } + } while(0); + $403 = ((($$4$lcssa$i)) + 20|0); + $404 = HEAP32[$403>>2]|0; + $405 = ($404|0)==(0|0); + if ($405) { + $470 = $250; + } else { + $406 = HEAP32[(33200)>>2]|0; + $407 = ($404>>>0)<($406>>>0); + if ($407) { + _abort(); + // unreachable; + } else { + $408 = ((($$3372$i)) + 20|0); + HEAP32[$408>>2] = $404; + $409 = ((($404)) + 24|0); + HEAP32[$409>>2] = $$3372$i; + $470 = $250; + break; + } + } + } + } while(0); + $410 = ($$4351$lcssa$i>>>0)<(16); + do { + if ($410) { + $411 = (($$4351$lcssa$i) + ($249))|0; + $412 = $411 | 3; + $413 = ((($$4$lcssa$i)) + 4|0); + HEAP32[$413>>2] = $412; + $414 = (($$4$lcssa$i) + ($411)|0); + $415 = ((($414)) + 4|0); + $416 = HEAP32[$415>>2]|0; + $417 = $416 | 1; + HEAP32[$415>>2] = $417; + } else { + $418 = $249 | 3; + $419 = ((($$4$lcssa$i)) + 4|0); + HEAP32[$419>>2] = $418; + $420 = $$4351$lcssa$i | 1; + $421 = ((($350)) + 4|0); + HEAP32[$421>>2] = $420; + $422 = (($350) + ($$4351$lcssa$i)|0); + HEAP32[$422>>2] = $$4351$lcssa$i; + $423 = $$4351$lcssa$i >>> 3; + $424 = ($$4351$lcssa$i>>>0)<(256); + if ($424) { + $425 = $423 << 1; + $426 = (33224 + ($425<<2)|0); + $427 = HEAP32[8296]|0; + $428 = 1 << $423; + $429 = $427 & $428; + $430 = ($429|0)==(0); + if ($430) { + $431 = $427 | $428; + HEAP32[8296] = $431; + $$pre$i210 = ((($426)) + 8|0); + $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; + } else { + $432 = ((($426)) + 8|0); + $433 = HEAP32[$432>>2]|0; + $434 = HEAP32[(33200)>>2]|0; + $435 = ($433>>>0)<($434>>>0); + if ($435) { + _abort(); + // unreachable; + } else { + $$0368$i = $433;$$pre$phi$i211Z2D = $432; + } + } + HEAP32[$$pre$phi$i211Z2D>>2] = $350; + $436 = ((($$0368$i)) + 12|0); + HEAP32[$436>>2] = $350; + $437 = ((($350)) + 8|0); + HEAP32[$437>>2] = $$0368$i; + $438 = ((($350)) + 12|0); + HEAP32[$438>>2] = $426; + break; + } + $439 = $$4351$lcssa$i >>> 8; + $440 = ($439|0)==(0); + if ($440) { + $$0361$i = 0; + } else { + $441 = ($$4351$lcssa$i>>>0)>(16777215); + if ($441) { + $$0361$i = 31; + } else { + $442 = (($439) + 1048320)|0; + $443 = $442 >>> 16; + $444 = $443 & 8; + $445 = $439 << $444; + $446 = (($445) + 520192)|0; + $447 = $446 >>> 16; + $448 = $447 & 4; + $449 = $448 | $444; + $450 = $445 << $448; + $451 = (($450) + 245760)|0; + $452 = $451 >>> 16; + $453 = $452 & 2; + $454 = $449 | $453; + $455 = (14 - ($454))|0; + $456 = $450 << $453; + $457 = $456 >>> 15; + $458 = (($455) + ($457))|0; + $459 = $458 << 1; + $460 = (($458) + 7)|0; + $461 = $$4351$lcssa$i >>> $460; + $462 = $461 & 1; + $463 = $462 | $459; + $$0361$i = $463; + } + } + $464 = (33488 + ($$0361$i<<2)|0); + $465 = ((($350)) + 28|0); + HEAP32[$465>>2] = $$0361$i; + $466 = ((($350)) + 16|0); + $467 = ((($466)) + 4|0); + HEAP32[$467>>2] = 0; + HEAP32[$466>>2] = 0; + $468 = 1 << $$0361$i; + $469 = $470 & $468; + $471 = ($469|0)==(0); + if ($471) { + $472 = $470 | $468; + HEAP32[(33188)>>2] = $472; + HEAP32[$464>>2] = $350; + $473 = ((($350)) + 24|0); + HEAP32[$473>>2] = $464; + $474 = ((($350)) + 12|0); + HEAP32[$474>>2] = $350; + $475 = ((($350)) + 8|0); + HEAP32[$475>>2] = $350; + break; + } + $476 = HEAP32[$464>>2]|0; + $477 = ($$0361$i|0)==(31); + $478 = $$0361$i >>> 1; + $479 = (25 - ($478))|0; + $480 = $477 ? 0 : $479; + $481 = $$4351$lcssa$i << $480; + $$0344$i = $481;$$0345$i = $476; + while(1) { + $482 = ((($$0345$i)) + 4|0); + $483 = HEAP32[$482>>2]|0; + $484 = $483 & -8; + $485 = ($484|0)==($$4351$lcssa$i|0); + if ($485) { + label = 139; + break; + } + $486 = $$0344$i >>> 31; + $487 = (((($$0345$i)) + 16|0) + ($486<<2)|0); + $488 = $$0344$i << 1; + $489 = HEAP32[$487>>2]|0; + $490 = ($489|0)==(0|0); + if ($490) { + label = 136; + break; + } else { + $$0344$i = $488;$$0345$i = $489; + } + } + if ((label|0) == 136) { + $491 = HEAP32[(33200)>>2]|0; + $492 = ($487>>>0)<($491>>>0); + if ($492) { + _abort(); + // unreachable; + } else { + HEAP32[$487>>2] = $350; + $493 = ((($350)) + 24|0); + HEAP32[$493>>2] = $$0345$i; + $494 = ((($350)) + 12|0); + HEAP32[$494>>2] = $350; + $495 = ((($350)) + 8|0); + HEAP32[$495>>2] = $350; + break; + } + } + else if ((label|0) == 139) { + $496 = ((($$0345$i)) + 8|0); + $497 = HEAP32[$496>>2]|0; + $498 = HEAP32[(33200)>>2]|0; + $499 = ($497>>>0)>=($498>>>0); + $not$9$i = ($$0345$i>>>0)>=($498>>>0); + $500 = $499 & $not$9$i; + if ($500) { + $501 = ((($497)) + 12|0); + HEAP32[$501>>2] = $350; + HEAP32[$496>>2] = $350; + $502 = ((($350)) + 8|0); + HEAP32[$502>>2] = $497; + $503 = ((($350)) + 12|0); + HEAP32[$503>>2] = $$0345$i; + $504 = ((($350)) + 24|0); + HEAP32[$504>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } while(0); + $505 = ((($$4$lcssa$i)) + 8|0); + $$0 = $505; + STACKTOP = sp;return ($$0|0); + } else { + $$0197 = $249; + } + } + } + } + } + } while(0); + $506 = HEAP32[(33192)>>2]|0; + $507 = ($506>>>0)<($$0197>>>0); + if (!($507)) { + $508 = (($506) - ($$0197))|0; + $509 = HEAP32[(33204)>>2]|0; + $510 = ($508>>>0)>(15); + if ($510) { + $511 = (($509) + ($$0197)|0); + HEAP32[(33204)>>2] = $511; + HEAP32[(33192)>>2] = $508; + $512 = $508 | 1; + $513 = ((($511)) + 4|0); + HEAP32[$513>>2] = $512; + $514 = (($511) + ($508)|0); + HEAP32[$514>>2] = $508; + $515 = $$0197 | 3; + $516 = ((($509)) + 4|0); + HEAP32[$516>>2] = $515; + } else { + HEAP32[(33192)>>2] = 0; + HEAP32[(33204)>>2] = 0; + $517 = $506 | 3; + $518 = ((($509)) + 4|0); + HEAP32[$518>>2] = $517; + $519 = (($509) + ($506)|0); + $520 = ((($519)) + 4|0); + $521 = HEAP32[$520>>2]|0; + $522 = $521 | 1; + HEAP32[$520>>2] = $522; + } + $523 = ((($509)) + 8|0); + $$0 = $523; + STACKTOP = sp;return ($$0|0); + } + $524 = HEAP32[(33196)>>2]|0; + $525 = ($524>>>0)>($$0197>>>0); + if ($525) { + $526 = (($524) - ($$0197))|0; + HEAP32[(33196)>>2] = $526; + $527 = HEAP32[(33208)>>2]|0; + $528 = (($527) + ($$0197)|0); + HEAP32[(33208)>>2] = $528; + $529 = $526 | 1; + $530 = ((($528)) + 4|0); + HEAP32[$530>>2] = $529; + $531 = $$0197 | 3; + $532 = ((($527)) + 4|0); + HEAP32[$532>>2] = $531; + $533 = ((($527)) + 8|0); + $$0 = $533; + STACKTOP = sp;return ($$0|0); + } + $534 = HEAP32[8414]|0; + $535 = ($534|0)==(0); + if ($535) { + HEAP32[(33664)>>2] = 4096; + HEAP32[(33660)>>2] = 4096; + HEAP32[(33668)>>2] = -1; + HEAP32[(33672)>>2] = -1; + HEAP32[(33676)>>2] = 0; + HEAP32[(33628)>>2] = 0; + $536 = $1; + $537 = $536 & -16; + $538 = $537 ^ 1431655768; + HEAP32[$1>>2] = $538; + HEAP32[8414] = $538; + $542 = 4096; + } else { + $$pre$i212 = HEAP32[(33664)>>2]|0; + $542 = $$pre$i212; + } + $539 = (($$0197) + 48)|0; + $540 = (($$0197) + 47)|0; + $541 = (($542) + ($540))|0; + $543 = (0 - ($542))|0; + $544 = $541 & $543; + $545 = ($544>>>0)>($$0197>>>0); + if (!($545)) { + $$0 = 0; + STACKTOP = sp;return ($$0|0); + } + $546 = HEAP32[(33624)>>2]|0; + $547 = ($546|0)==(0); + if (!($547)) { + $548 = HEAP32[(33616)>>2]|0; + $549 = (($548) + ($544))|0; + $550 = ($549>>>0)<=($548>>>0); + $551 = ($549>>>0)>($546>>>0); + $or$cond1$i = $550 | $551; + if ($or$cond1$i) { + $$0 = 0; + STACKTOP = sp;return ($$0|0); + } + } + $552 = HEAP32[(33628)>>2]|0; + $553 = $552 & 4; + $554 = ($553|0)==(0); + L244: do { + if ($554) { + $555 = HEAP32[(33208)>>2]|0; + $556 = ($555|0)==(0|0); + L246: do { + if ($556) { + label = 163; + } else { + $$0$i$i = (33632); + while(1) { + $557 = HEAP32[$$0$i$i>>2]|0; + $558 = ($557>>>0)>($555>>>0); + if (!($558)) { + $559 = ((($$0$i$i)) + 4|0); + $560 = HEAP32[$559>>2]|0; + $561 = (($557) + ($560)|0); + $562 = ($561>>>0)>($555>>>0); + if ($562) { + break; + } + } + $563 = ((($$0$i$i)) + 8|0); + $564 = HEAP32[$563>>2]|0; + $565 = ($564|0)==(0|0); + if ($565) { + label = 163; + break L246; + } else { + $$0$i$i = $564; + } + } + $588 = (($541) - ($524))|0; + $589 = $588 & $543; + $590 = ($589>>>0)<(2147483647); + if ($590) { + $591 = (_sbrk(($589|0))|0); + $592 = HEAP32[$$0$i$i>>2]|0; + $593 = HEAP32[$559>>2]|0; + $594 = (($592) + ($593)|0); + $595 = ($591|0)==($594|0); + if ($595) { + $596 = ($591|0)==((-1)|0); + if ($596) { + $$2234253237$i = $589; + } else { + $$723948$i = $589;$$749$i = $591; + label = 180; + break L244; + } + } else { + $$2247$ph$i = $591;$$2253$ph$i = $589; + label = 171; + } + } else { + $$2234253237$i = 0; + } + } + } while(0); + do { + if ((label|0) == 163) { + $566 = (_sbrk(0)|0); + $567 = ($566|0)==((-1)|0); + if ($567) { + $$2234253237$i = 0; + } else { + $568 = $566; + $569 = HEAP32[(33660)>>2]|0; + $570 = (($569) + -1)|0; + $571 = $570 & $568; + $572 = ($571|0)==(0); + $573 = (($570) + ($568))|0; + $574 = (0 - ($569))|0; + $575 = $573 & $574; + $576 = (($575) - ($568))|0; + $577 = $572 ? 0 : $576; + $$$i = (($577) + ($544))|0; + $578 = HEAP32[(33616)>>2]|0; + $579 = (($$$i) + ($578))|0; + $580 = ($$$i>>>0)>($$0197>>>0); + $581 = ($$$i>>>0)<(2147483647); + $or$cond$i214 = $580 & $581; + if ($or$cond$i214) { + $582 = HEAP32[(33624)>>2]|0; + $583 = ($582|0)==(0); + if (!($583)) { + $584 = ($579>>>0)<=($578>>>0); + $585 = ($579>>>0)>($582>>>0); + $or$cond2$i215 = $584 | $585; + if ($or$cond2$i215) { + $$2234253237$i = 0; + break; + } + } + $586 = (_sbrk(($$$i|0))|0); + $587 = ($586|0)==($566|0); + if ($587) { + $$723948$i = $$$i;$$749$i = $566; + label = 180; + break L244; + } else { + $$2247$ph$i = $586;$$2253$ph$i = $$$i; + label = 171; + } + } else { + $$2234253237$i = 0; + } + } + } + } while(0); + do { + if ((label|0) == 171) { + $597 = (0 - ($$2253$ph$i))|0; + $598 = ($$2247$ph$i|0)!=((-1)|0); + $599 = ($$2253$ph$i>>>0)<(2147483647); + $or$cond7$i = $599 & $598; + $600 = ($539>>>0)>($$2253$ph$i>>>0); + $or$cond10$i = $600 & $or$cond7$i; + if (!($or$cond10$i)) { + $610 = ($$2247$ph$i|0)==((-1)|0); + if ($610) { + $$2234253237$i = 0; + break; + } else { + $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i; + label = 180; + break L244; + } + } + $601 = HEAP32[(33664)>>2]|0; + $602 = (($540) - ($$2253$ph$i))|0; + $603 = (($602) + ($601))|0; + $604 = (0 - ($601))|0; + $605 = $603 & $604; + $606 = ($605>>>0)<(2147483647); + if (!($606)) { + $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i; + label = 180; + break L244; + } + $607 = (_sbrk(($605|0))|0); + $608 = ($607|0)==((-1)|0); + if ($608) { + (_sbrk(($597|0))|0); + $$2234253237$i = 0; + break; + } else { + $609 = (($605) + ($$2253$ph$i))|0; + $$723948$i = $609;$$749$i = $$2247$ph$i; + label = 180; + break L244; + } + } + } while(0); + $611 = HEAP32[(33628)>>2]|0; + $612 = $611 | 4; + HEAP32[(33628)>>2] = $612; + $$4236$i = $$2234253237$i; + label = 178; + } else { + $$4236$i = 0; + label = 178; + } + } while(0); + if ((label|0) == 178) { + $613 = ($544>>>0)<(2147483647); + if ($613) { + $614 = (_sbrk(($544|0))|0); + $615 = (_sbrk(0)|0); + $616 = ($614|0)!=((-1)|0); + $617 = ($615|0)!=((-1)|0); + $or$cond5$i = $616 & $617; + $618 = ($614>>>0)<($615>>>0); + $or$cond11$i = $618 & $or$cond5$i; + $619 = $615; + $620 = $614; + $621 = (($619) - ($620))|0; + $622 = (($$0197) + 40)|0; + $623 = ($621>>>0)>($622>>>0); + $$$4236$i = $623 ? $621 : $$4236$i; + $or$cond11$not$i = $or$cond11$i ^ 1; + $624 = ($614|0)==((-1)|0); + $not$$i216 = $623 ^ 1; + $625 = $624 | $not$$i216; + $or$cond50$i = $625 | $or$cond11$not$i; + if (!($or$cond50$i)) { + $$723948$i = $$$4236$i;$$749$i = $614; + label = 180; + } + } + } + if ((label|0) == 180) { + $626 = HEAP32[(33616)>>2]|0; + $627 = (($626) + ($$723948$i))|0; + HEAP32[(33616)>>2] = $627; + $628 = HEAP32[(33620)>>2]|0; + $629 = ($627>>>0)>($628>>>0); + if ($629) { + HEAP32[(33620)>>2] = $627; + } + $630 = HEAP32[(33208)>>2]|0; + $631 = ($630|0)==(0|0); + do { + if ($631) { + $632 = HEAP32[(33200)>>2]|0; + $633 = ($632|0)==(0|0); + $634 = ($$749$i>>>0)<($632>>>0); + $or$cond12$i = $633 | $634; + if ($or$cond12$i) { + HEAP32[(33200)>>2] = $$749$i; + } + HEAP32[(33632)>>2] = $$749$i; + HEAP32[(33636)>>2] = $$723948$i; + HEAP32[(33644)>>2] = 0; + $635 = HEAP32[8414]|0; + HEAP32[(33220)>>2] = $635; + HEAP32[(33216)>>2] = -1; + $$01$i$i = 0; + while(1) { + $636 = $$01$i$i << 1; + $637 = (33224 + ($636<<2)|0); + $638 = ((($637)) + 12|0); + HEAP32[$638>>2] = $637; + $639 = ((($637)) + 8|0); + HEAP32[$639>>2] = $637; + $640 = (($$01$i$i) + 1)|0; + $exitcond$i$i = ($640|0)==(32); + if ($exitcond$i$i) { + break; + } else { + $$01$i$i = $640; + } + } + $641 = (($$723948$i) + -40)|0; + $642 = ((($$749$i)) + 8|0); + $643 = $642; + $644 = $643 & 7; + $645 = ($644|0)==(0); + $646 = (0 - ($643))|0; + $647 = $646 & 7; + $648 = $645 ? 0 : $647; + $649 = (($$749$i) + ($648)|0); + $650 = (($641) - ($648))|0; + HEAP32[(33208)>>2] = $649; + HEAP32[(33196)>>2] = $650; + $651 = $650 | 1; + $652 = ((($649)) + 4|0); + HEAP32[$652>>2] = $651; + $653 = (($649) + ($650)|0); + $654 = ((($653)) + 4|0); + HEAP32[$654>>2] = 40; + $655 = HEAP32[(33672)>>2]|0; + HEAP32[(33212)>>2] = $655; + } else { + $$024371$i = (33632); + while(1) { + $656 = HEAP32[$$024371$i>>2]|0; + $657 = ((($$024371$i)) + 4|0); + $658 = HEAP32[$657>>2]|0; + $659 = (($656) + ($658)|0); + $660 = ($$749$i|0)==($659|0); + if ($660) { + label = 190; + break; + } + $661 = ((($$024371$i)) + 8|0); + $662 = HEAP32[$661>>2]|0; + $663 = ($662|0)==(0|0); + if ($663) { + break; + } else { + $$024371$i = $662; + } + } + if ((label|0) == 190) { + $664 = ((($$024371$i)) + 12|0); + $665 = HEAP32[$664>>2]|0; + $666 = $665 & 8; + $667 = ($666|0)==(0); + if ($667) { + $668 = ($630>>>0)>=($656>>>0); + $669 = ($630>>>0)<($$749$i>>>0); + $or$cond51$i = $669 & $668; + if ($or$cond51$i) { + $670 = (($658) + ($$723948$i))|0; + HEAP32[$657>>2] = $670; + $671 = HEAP32[(33196)>>2]|0; + $672 = ((($630)) + 8|0); + $673 = $672; + $674 = $673 & 7; + $675 = ($674|0)==(0); + $676 = (0 - ($673))|0; + $677 = $676 & 7; + $678 = $675 ? 0 : $677; + $679 = (($630) + ($678)|0); + $680 = (($$723948$i) - ($678))|0; + $681 = (($671) + ($680))|0; + HEAP32[(33208)>>2] = $679; + HEAP32[(33196)>>2] = $681; + $682 = $681 | 1; + $683 = ((($679)) + 4|0); + HEAP32[$683>>2] = $682; + $684 = (($679) + ($681)|0); + $685 = ((($684)) + 4|0); + HEAP32[$685>>2] = 40; + $686 = HEAP32[(33672)>>2]|0; + HEAP32[(33212)>>2] = $686; + break; + } + } + } + $687 = HEAP32[(33200)>>2]|0; + $688 = ($$749$i>>>0)<($687>>>0); + if ($688) { + HEAP32[(33200)>>2] = $$749$i; + $752 = $$749$i; + } else { + $752 = $687; + } + $689 = (($$749$i) + ($$723948$i)|0); + $$124470$i = (33632); + while(1) { + $690 = HEAP32[$$124470$i>>2]|0; + $691 = ($690|0)==($689|0); + if ($691) { + label = 198; + break; + } + $692 = ((($$124470$i)) + 8|0); + $693 = HEAP32[$692>>2]|0; + $694 = ($693|0)==(0|0); + if ($694) { + break; + } else { + $$124470$i = $693; + } + } + if ((label|0) == 198) { + $695 = ((($$124470$i)) + 12|0); + $696 = HEAP32[$695>>2]|0; + $697 = $696 & 8; + $698 = ($697|0)==(0); + if ($698) { + HEAP32[$$124470$i>>2] = $$749$i; + $699 = ((($$124470$i)) + 4|0); + $700 = HEAP32[$699>>2]|0; + $701 = (($700) + ($$723948$i))|0; + HEAP32[$699>>2] = $701; + $702 = ((($$749$i)) + 8|0); + $703 = $702; + $704 = $703 & 7; + $705 = ($704|0)==(0); + $706 = (0 - ($703))|0; + $707 = $706 & 7; + $708 = $705 ? 0 : $707; + $709 = (($$749$i) + ($708)|0); + $710 = ((($689)) + 8|0); + $711 = $710; + $712 = $711 & 7; + $713 = ($712|0)==(0); + $714 = (0 - ($711))|0; + $715 = $714 & 7; + $716 = $713 ? 0 : $715; + $717 = (($689) + ($716)|0); + $718 = $717; + $719 = $709; + $720 = (($718) - ($719))|0; + $721 = (($709) + ($$0197)|0); + $722 = (($720) - ($$0197))|0; + $723 = $$0197 | 3; + $724 = ((($709)) + 4|0); + HEAP32[$724>>2] = $723; + $725 = ($717|0)==($630|0); + do { + if ($725) { + $726 = HEAP32[(33196)>>2]|0; + $727 = (($726) + ($722))|0; + HEAP32[(33196)>>2] = $727; + HEAP32[(33208)>>2] = $721; + $728 = $727 | 1; + $729 = ((($721)) + 4|0); + HEAP32[$729>>2] = $728; + } else { + $730 = HEAP32[(33204)>>2]|0; + $731 = ($717|0)==($730|0); + if ($731) { + $732 = HEAP32[(33192)>>2]|0; + $733 = (($732) + ($722))|0; + HEAP32[(33192)>>2] = $733; + HEAP32[(33204)>>2] = $721; + $734 = $733 | 1; + $735 = ((($721)) + 4|0); + HEAP32[$735>>2] = $734; + $736 = (($721) + ($733)|0); + HEAP32[$736>>2] = $733; + break; + } + $737 = ((($717)) + 4|0); + $738 = HEAP32[$737>>2]|0; + $739 = $738 & 3; + $740 = ($739|0)==(1); + if ($740) { + $741 = $738 & -8; + $742 = $738 >>> 3; + $743 = ($738>>>0)<(256); + L314: do { + if ($743) { + $744 = ((($717)) + 8|0); + $745 = HEAP32[$744>>2]|0; + $746 = ((($717)) + 12|0); + $747 = HEAP32[$746>>2]|0; + $748 = $742 << 1; + $749 = (33224 + ($748<<2)|0); + $750 = ($745|0)==($749|0); + do { + if (!($750)) { + $751 = ($745>>>0)<($752>>>0); + if ($751) { + _abort(); + // unreachable; + } + $753 = ((($745)) + 12|0); + $754 = HEAP32[$753>>2]|0; + $755 = ($754|0)==($717|0); + if ($755) { + break; + } + _abort(); + // unreachable; + } + } while(0); + $756 = ($747|0)==($745|0); + if ($756) { + $757 = 1 << $742; + $758 = $757 ^ -1; + $759 = HEAP32[8296]|0; + $760 = $759 & $758; + HEAP32[8296] = $760; + break; + } + $761 = ($747|0)==($749|0); + do { + if ($761) { + $$pre10$i$i = ((($747)) + 8|0); + $$pre$phi11$i$iZ2D = $$pre10$i$i; + } else { + $762 = ($747>>>0)<($752>>>0); + if ($762) { + _abort(); + // unreachable; + } + $763 = ((($747)) + 8|0); + $764 = HEAP32[$763>>2]|0; + $765 = ($764|0)==($717|0); + if ($765) { + $$pre$phi11$i$iZ2D = $763; + break; + } + _abort(); + // unreachable; + } + } while(0); + $766 = ((($745)) + 12|0); + HEAP32[$766>>2] = $747; + HEAP32[$$pre$phi11$i$iZ2D>>2] = $745; + } else { + $767 = ((($717)) + 24|0); + $768 = HEAP32[$767>>2]|0; + $769 = ((($717)) + 12|0); + $770 = HEAP32[$769>>2]|0; + $771 = ($770|0)==($717|0); + do { + if ($771) { + $781 = ((($717)) + 16|0); + $782 = ((($781)) + 4|0); + $783 = HEAP32[$782>>2]|0; + $784 = ($783|0)==(0|0); + if ($784) { + $785 = HEAP32[$781>>2]|0; + $786 = ($785|0)==(0|0); + if ($786) { + $$3$i$i = 0; + break; + } else { + $$1291$i$i = $785;$$1293$i$i = $781; + } + } else { + $$1291$i$i = $783;$$1293$i$i = $782; + } + while(1) { + $787 = ((($$1291$i$i)) + 20|0); + $788 = HEAP32[$787>>2]|0; + $789 = ($788|0)==(0|0); + if (!($789)) { + $$1291$i$i = $788;$$1293$i$i = $787; + continue; + } + $790 = ((($$1291$i$i)) + 16|0); + $791 = HEAP32[$790>>2]|0; + $792 = ($791|0)==(0|0); + if ($792) { + break; + } else { + $$1291$i$i = $791;$$1293$i$i = $790; + } + } + $793 = ($$1293$i$i>>>0)<($752>>>0); + if ($793) { + _abort(); + // unreachable; + } else { + HEAP32[$$1293$i$i>>2] = 0; + $$3$i$i = $$1291$i$i; + break; + } + } else { + $772 = ((($717)) + 8|0); + $773 = HEAP32[$772>>2]|0; + $774 = ($773>>>0)<($752>>>0); + if ($774) { + _abort(); + // unreachable; + } + $775 = ((($773)) + 12|0); + $776 = HEAP32[$775>>2]|0; + $777 = ($776|0)==($717|0); + if (!($777)) { + _abort(); + // unreachable; + } + $778 = ((($770)) + 8|0); + $779 = HEAP32[$778>>2]|0; + $780 = ($779|0)==($717|0); + if ($780) { + HEAP32[$775>>2] = $770; + HEAP32[$778>>2] = $773; + $$3$i$i = $770; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $794 = ($768|0)==(0|0); + if ($794) { + break; + } + $795 = ((($717)) + 28|0); + $796 = HEAP32[$795>>2]|0; + $797 = (33488 + ($796<<2)|0); + $798 = HEAP32[$797>>2]|0; + $799 = ($717|0)==($798|0); + do { + if ($799) { + HEAP32[$797>>2] = $$3$i$i; + $cond$i$i = ($$3$i$i|0)==(0|0); + if (!($cond$i$i)) { + break; + } + $800 = 1 << $796; + $801 = $800 ^ -1; + $802 = HEAP32[(33188)>>2]|0; + $803 = $802 & $801; + HEAP32[(33188)>>2] = $803; + break L314; + } else { + $804 = HEAP32[(33200)>>2]|0; + $805 = ($768>>>0)<($804>>>0); + if ($805) { + _abort(); + // unreachable; + } else { + $806 = ((($768)) + 16|0); + $807 = HEAP32[$806>>2]|0; + $not$$i17$i = ($807|0)!=($717|0); + $$sink1$i$i = $not$$i17$i&1; + $808 = (((($768)) + 16|0) + ($$sink1$i$i<<2)|0); + HEAP32[$808>>2] = $$3$i$i; + $809 = ($$3$i$i|0)==(0|0); + if ($809) { + break L314; + } else { + break; + } + } + } + } while(0); + $810 = HEAP32[(33200)>>2]|0; + $811 = ($$3$i$i>>>0)<($810>>>0); + if ($811) { + _abort(); + // unreachable; + } + $812 = ((($$3$i$i)) + 24|0); + HEAP32[$812>>2] = $768; + $813 = ((($717)) + 16|0); + $814 = HEAP32[$813>>2]|0; + $815 = ($814|0)==(0|0); + do { + if (!($815)) { + $816 = ($814>>>0)<($810>>>0); + if ($816) { + _abort(); + // unreachable; + } else { + $817 = ((($$3$i$i)) + 16|0); + HEAP32[$817>>2] = $814; + $818 = ((($814)) + 24|0); + HEAP32[$818>>2] = $$3$i$i; + break; + } + } + } while(0); + $819 = ((($813)) + 4|0); + $820 = HEAP32[$819>>2]|0; + $821 = ($820|0)==(0|0); + if ($821) { + break; + } + $822 = HEAP32[(33200)>>2]|0; + $823 = ($820>>>0)<($822>>>0); + if ($823) { + _abort(); + // unreachable; + } else { + $824 = ((($$3$i$i)) + 20|0); + HEAP32[$824>>2] = $820; + $825 = ((($820)) + 24|0); + HEAP32[$825>>2] = $$3$i$i; + break; + } + } + } while(0); + $826 = (($717) + ($741)|0); + $827 = (($741) + ($722))|0; + $$0$i18$i = $826;$$0287$i$i = $827; + } else { + $$0$i18$i = $717;$$0287$i$i = $722; + } + $828 = ((($$0$i18$i)) + 4|0); + $829 = HEAP32[$828>>2]|0; + $830 = $829 & -2; + HEAP32[$828>>2] = $830; + $831 = $$0287$i$i | 1; + $832 = ((($721)) + 4|0); + HEAP32[$832>>2] = $831; + $833 = (($721) + ($$0287$i$i)|0); + HEAP32[$833>>2] = $$0287$i$i; + $834 = $$0287$i$i >>> 3; + $835 = ($$0287$i$i>>>0)<(256); + if ($835) { + $836 = $834 << 1; + $837 = (33224 + ($836<<2)|0); + $838 = HEAP32[8296]|0; + $839 = 1 << $834; + $840 = $838 & $839; + $841 = ($840|0)==(0); + do { + if ($841) { + $842 = $838 | $839; + HEAP32[8296] = $842; + $$pre$i19$i = ((($837)) + 8|0); + $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; + } else { + $843 = ((($837)) + 8|0); + $844 = HEAP32[$843>>2]|0; + $845 = HEAP32[(33200)>>2]|0; + $846 = ($844>>>0)<($845>>>0); + if (!($846)) { + $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; + break; + } + _abort(); + // unreachable; + } + } while(0); + HEAP32[$$pre$phi$i20$iZ2D>>2] = $721; + $847 = ((($$0295$i$i)) + 12|0); + HEAP32[$847>>2] = $721; + $848 = ((($721)) + 8|0); + HEAP32[$848>>2] = $$0295$i$i; + $849 = ((($721)) + 12|0); + HEAP32[$849>>2] = $837; + break; + } + $850 = $$0287$i$i >>> 8; + $851 = ($850|0)==(0); + do { + if ($851) { + $$0296$i$i = 0; + } else { + $852 = ($$0287$i$i>>>0)>(16777215); + if ($852) { + $$0296$i$i = 31; + break; + } + $853 = (($850) + 1048320)|0; + $854 = $853 >>> 16; + $855 = $854 & 8; + $856 = $850 << $855; + $857 = (($856) + 520192)|0; + $858 = $857 >>> 16; + $859 = $858 & 4; + $860 = $859 | $855; + $861 = $856 << $859; + $862 = (($861) + 245760)|0; + $863 = $862 >>> 16; + $864 = $863 & 2; + $865 = $860 | $864; + $866 = (14 - ($865))|0; + $867 = $861 << $864; + $868 = $867 >>> 15; + $869 = (($866) + ($868))|0; + $870 = $869 << 1; + $871 = (($869) + 7)|0; + $872 = $$0287$i$i >>> $871; + $873 = $872 & 1; + $874 = $873 | $870; + $$0296$i$i = $874; + } + } while(0); + $875 = (33488 + ($$0296$i$i<<2)|0); + $876 = ((($721)) + 28|0); + HEAP32[$876>>2] = $$0296$i$i; + $877 = ((($721)) + 16|0); + $878 = ((($877)) + 4|0); + HEAP32[$878>>2] = 0; + HEAP32[$877>>2] = 0; + $879 = HEAP32[(33188)>>2]|0; + $880 = 1 << $$0296$i$i; + $881 = $879 & $880; + $882 = ($881|0)==(0); + if ($882) { + $883 = $879 | $880; + HEAP32[(33188)>>2] = $883; + HEAP32[$875>>2] = $721; + $884 = ((($721)) + 24|0); + HEAP32[$884>>2] = $875; + $885 = ((($721)) + 12|0); + HEAP32[$885>>2] = $721; + $886 = ((($721)) + 8|0); + HEAP32[$886>>2] = $721; + break; + } + $887 = HEAP32[$875>>2]|0; + $888 = ($$0296$i$i|0)==(31); + $889 = $$0296$i$i >>> 1; + $890 = (25 - ($889))|0; + $891 = $888 ? 0 : $890; + $892 = $$0287$i$i << $891; + $$0288$i$i = $892;$$0289$i$i = $887; + while(1) { + $893 = ((($$0289$i$i)) + 4|0); + $894 = HEAP32[$893>>2]|0; + $895 = $894 & -8; + $896 = ($895|0)==($$0287$i$i|0); + if ($896) { + label = 265; + break; + } + $897 = $$0288$i$i >>> 31; + $898 = (((($$0289$i$i)) + 16|0) + ($897<<2)|0); + $899 = $$0288$i$i << 1; + $900 = HEAP32[$898>>2]|0; + $901 = ($900|0)==(0|0); + if ($901) { + label = 262; + break; + } else { + $$0288$i$i = $899;$$0289$i$i = $900; + } + } + if ((label|0) == 262) { + $902 = HEAP32[(33200)>>2]|0; + $903 = ($898>>>0)<($902>>>0); + if ($903) { + _abort(); + // unreachable; + } else { + HEAP32[$898>>2] = $721; + $904 = ((($721)) + 24|0); + HEAP32[$904>>2] = $$0289$i$i; + $905 = ((($721)) + 12|0); + HEAP32[$905>>2] = $721; + $906 = ((($721)) + 8|0); + HEAP32[$906>>2] = $721; + break; + } + } + else if ((label|0) == 265) { + $907 = ((($$0289$i$i)) + 8|0); + $908 = HEAP32[$907>>2]|0; + $909 = HEAP32[(33200)>>2]|0; + $910 = ($908>>>0)>=($909>>>0); + $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); + $911 = $910 & $not$7$i$i; + if ($911) { + $912 = ((($908)) + 12|0); + HEAP32[$912>>2] = $721; + HEAP32[$907>>2] = $721; + $913 = ((($721)) + 8|0); + HEAP32[$913>>2] = $908; + $914 = ((($721)) + 12|0); + HEAP32[$914>>2] = $$0289$i$i; + $915 = ((($721)) + 24|0); + HEAP32[$915>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } while(0); + $1047 = ((($709)) + 8|0); + $$0 = $1047; + STACKTOP = sp;return ($$0|0); + } + } + $$0$i$i$i = (33632); + while(1) { + $916 = HEAP32[$$0$i$i$i>>2]|0; + $917 = ($916>>>0)>($630>>>0); + if (!($917)) { + $918 = ((($$0$i$i$i)) + 4|0); + $919 = HEAP32[$918>>2]|0; + $920 = (($916) + ($919)|0); + $921 = ($920>>>0)>($630>>>0); + if ($921) { + break; + } + } + $922 = ((($$0$i$i$i)) + 8|0); + $923 = HEAP32[$922>>2]|0; + $$0$i$i$i = $923; + } + $924 = ((($920)) + -47|0); + $925 = ((($924)) + 8|0); + $926 = $925; + $927 = $926 & 7; + $928 = ($927|0)==(0); + $929 = (0 - ($926))|0; + $930 = $929 & 7; + $931 = $928 ? 0 : $930; + $932 = (($924) + ($931)|0); + $933 = ((($630)) + 16|0); + $934 = ($932>>>0)<($933>>>0); + $935 = $934 ? $630 : $932; + $936 = ((($935)) + 8|0); + $937 = ((($935)) + 24|0); + $938 = (($$723948$i) + -40)|0; + $939 = ((($$749$i)) + 8|0); + $940 = $939; + $941 = $940 & 7; + $942 = ($941|0)==(0); + $943 = (0 - ($940))|0; + $944 = $943 & 7; + $945 = $942 ? 0 : $944; + $946 = (($$749$i) + ($945)|0); + $947 = (($938) - ($945))|0; + HEAP32[(33208)>>2] = $946; + HEAP32[(33196)>>2] = $947; + $948 = $947 | 1; + $949 = ((($946)) + 4|0); + HEAP32[$949>>2] = $948; + $950 = (($946) + ($947)|0); + $951 = ((($950)) + 4|0); + HEAP32[$951>>2] = 40; + $952 = HEAP32[(33672)>>2]|0; + HEAP32[(33212)>>2] = $952; + $953 = ((($935)) + 4|0); + HEAP32[$953>>2] = 27; + ;HEAP32[$936>>2]=HEAP32[(33632)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(33632)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(33632)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(33632)+12>>2]|0; + HEAP32[(33632)>>2] = $$749$i; + HEAP32[(33636)>>2] = $$723948$i; + HEAP32[(33644)>>2] = 0; + HEAP32[(33640)>>2] = $936; + $955 = $937; + while(1) { + $954 = ((($955)) + 4|0); + HEAP32[$954>>2] = 7; + $956 = ((($955)) + 8|0); + $957 = ($956>>>0)<($920>>>0); + if ($957) { + $955 = $954; + } else { + break; + } + } + $958 = ($935|0)==($630|0); + if (!($958)) { + $959 = $935; + $960 = $630; + $961 = (($959) - ($960))|0; + $962 = HEAP32[$953>>2]|0; + $963 = $962 & -2; + HEAP32[$953>>2] = $963; + $964 = $961 | 1; + $965 = ((($630)) + 4|0); + HEAP32[$965>>2] = $964; + HEAP32[$935>>2] = $961; + $966 = $961 >>> 3; + $967 = ($961>>>0)<(256); + if ($967) { + $968 = $966 << 1; + $969 = (33224 + ($968<<2)|0); + $970 = HEAP32[8296]|0; + $971 = 1 << $966; + $972 = $970 & $971; + $973 = ($972|0)==(0); + if ($973) { + $974 = $970 | $971; + HEAP32[8296] = $974; + $$pre$i$i = ((($969)) + 8|0); + $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; + } else { + $975 = ((($969)) + 8|0); + $976 = HEAP32[$975>>2]|0; + $977 = HEAP32[(33200)>>2]|0; + $978 = ($976>>>0)<($977>>>0); + if ($978) { + _abort(); + // unreachable; + } else { + $$0211$i$i = $976;$$pre$phi$i$iZ2D = $975; + } + } + HEAP32[$$pre$phi$i$iZ2D>>2] = $630; + $979 = ((($$0211$i$i)) + 12|0); + HEAP32[$979>>2] = $630; + $980 = ((($630)) + 8|0); + HEAP32[$980>>2] = $$0211$i$i; + $981 = ((($630)) + 12|0); + HEAP32[$981>>2] = $969; + break; + } + $982 = $961 >>> 8; + $983 = ($982|0)==(0); + if ($983) { + $$0212$i$i = 0; + } else { + $984 = ($961>>>0)>(16777215); + if ($984) { + $$0212$i$i = 31; + } else { + $985 = (($982) + 1048320)|0; + $986 = $985 >>> 16; + $987 = $986 & 8; + $988 = $982 << $987; + $989 = (($988) + 520192)|0; + $990 = $989 >>> 16; + $991 = $990 & 4; + $992 = $991 | $987; + $993 = $988 << $991; + $994 = (($993) + 245760)|0; + $995 = $994 >>> 16; + $996 = $995 & 2; + $997 = $992 | $996; + $998 = (14 - ($997))|0; + $999 = $993 << $996; + $1000 = $999 >>> 15; + $1001 = (($998) + ($1000))|0; + $1002 = $1001 << 1; + $1003 = (($1001) + 7)|0; + $1004 = $961 >>> $1003; + $1005 = $1004 & 1; + $1006 = $1005 | $1002; + $$0212$i$i = $1006; + } + } + $1007 = (33488 + ($$0212$i$i<<2)|0); + $1008 = ((($630)) + 28|0); + HEAP32[$1008>>2] = $$0212$i$i; + $1009 = ((($630)) + 20|0); + HEAP32[$1009>>2] = 0; + HEAP32[$933>>2] = 0; + $1010 = HEAP32[(33188)>>2]|0; + $1011 = 1 << $$0212$i$i; + $1012 = $1010 & $1011; + $1013 = ($1012|0)==(0); + if ($1013) { + $1014 = $1010 | $1011; + HEAP32[(33188)>>2] = $1014; + HEAP32[$1007>>2] = $630; + $1015 = ((($630)) + 24|0); + HEAP32[$1015>>2] = $1007; + $1016 = ((($630)) + 12|0); + HEAP32[$1016>>2] = $630; + $1017 = ((($630)) + 8|0); + HEAP32[$1017>>2] = $630; + break; + } + $1018 = HEAP32[$1007>>2]|0; + $1019 = ($$0212$i$i|0)==(31); + $1020 = $$0212$i$i >>> 1; + $1021 = (25 - ($1020))|0; + $1022 = $1019 ? 0 : $1021; + $1023 = $961 << $1022; + $$0206$i$i = $1023;$$0207$i$i = $1018; + while(1) { + $1024 = ((($$0207$i$i)) + 4|0); + $1025 = HEAP32[$1024>>2]|0; + $1026 = $1025 & -8; + $1027 = ($1026|0)==($961|0); + if ($1027) { + label = 292; + break; + } + $1028 = $$0206$i$i >>> 31; + $1029 = (((($$0207$i$i)) + 16|0) + ($1028<<2)|0); + $1030 = $$0206$i$i << 1; + $1031 = HEAP32[$1029>>2]|0; + $1032 = ($1031|0)==(0|0); + if ($1032) { + label = 289; + break; + } else { + $$0206$i$i = $1030;$$0207$i$i = $1031; + } + } + if ((label|0) == 289) { + $1033 = HEAP32[(33200)>>2]|0; + $1034 = ($1029>>>0)<($1033>>>0); + if ($1034) { + _abort(); + // unreachable; + } else { + HEAP32[$1029>>2] = $630; + $1035 = ((($630)) + 24|0); + HEAP32[$1035>>2] = $$0207$i$i; + $1036 = ((($630)) + 12|0); + HEAP32[$1036>>2] = $630; + $1037 = ((($630)) + 8|0); + HEAP32[$1037>>2] = $630; + break; + } + } + else if ((label|0) == 292) { + $1038 = ((($$0207$i$i)) + 8|0); + $1039 = HEAP32[$1038>>2]|0; + $1040 = HEAP32[(33200)>>2]|0; + $1041 = ($1039>>>0)>=($1040>>>0); + $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); + $1042 = $1041 & $not$$i$i; + if ($1042) { + $1043 = ((($1039)) + 12|0); + HEAP32[$1043>>2] = $630; + HEAP32[$1038>>2] = $630; + $1044 = ((($630)) + 8|0); + HEAP32[$1044>>2] = $1039; + $1045 = ((($630)) + 12|0); + HEAP32[$1045>>2] = $$0207$i$i; + $1046 = ((($630)) + 24|0); + HEAP32[$1046>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } + } while(0); + $1048 = HEAP32[(33196)>>2]|0; + $1049 = ($1048>>>0)>($$0197>>>0); + if ($1049) { + $1050 = (($1048) - ($$0197))|0; + HEAP32[(33196)>>2] = $1050; + $1051 = HEAP32[(33208)>>2]|0; + $1052 = (($1051) + ($$0197)|0); + HEAP32[(33208)>>2] = $1052; + $1053 = $1050 | 1; + $1054 = ((($1052)) + 4|0); + HEAP32[$1054>>2] = $1053; + $1055 = $$0197 | 3; + $1056 = ((($1051)) + 4|0); + HEAP32[$1056>>2] = $1055; + $1057 = ((($1051)) + 8|0); + $$0 = $1057; + STACKTOP = sp;return ($$0|0); + } + } + $1058 = (___errno_location()|0); + HEAP32[$1058>>2] = 12; + $$0 = 0; + STACKTOP = sp;return ($$0|0); +} +function _free($0) { + $0 = $0|0; + var $$0212$i = 0, $$0212$in$i = 0, $$0383 = 0, $$0384 = 0, $$0396 = 0, $$0403 = 0, $$1 = 0, $$1382 = 0, $$1387 = 0, $$1390 = 0, $$1398 = 0, $$1402 = 0, $$2 = 0, $$3 = 0, $$3400 = 0, $$pre = 0, $$pre$phi443Z2D = 0, $$pre$phi445Z2D = 0, $$pre$phiZ2D = 0, $$pre442 = 0; + var $$pre444 = 0, $$sink3 = 0, $$sink5 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0; + var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0; + var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0; + var $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0; + var $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0; + var $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0; + var $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0; + var $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0; + var $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0; + var $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0; + var $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0; + var $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0; + var $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0; + var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0; + var $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0; + var $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0; + var $99 = 0, $cond421 = 0, $cond422 = 0, $not$ = 0, $not$405 = 0, $not$437 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0|0)==(0|0); + if ($1) { + return; + } + $2 = ((($0)) + -8|0); + $3 = HEAP32[(33200)>>2]|0; + $4 = ($2>>>0)<($3>>>0); + if ($4) { + _abort(); + // unreachable; + } + $5 = ((($0)) + -4|0); + $6 = HEAP32[$5>>2]|0; + $7 = $6 & 3; + $8 = ($7|0)==(1); + if ($8) { + _abort(); + // unreachable; + } + $9 = $6 & -8; + $10 = (($2) + ($9)|0); + $11 = $6 & 1; + $12 = ($11|0)==(0); + L10: do { + if ($12) { + $13 = HEAP32[$2>>2]|0; + $14 = ($7|0)==(0); + if ($14) { + return; + } + $15 = (0 - ($13))|0; + $16 = (($2) + ($15)|0); + $17 = (($13) + ($9))|0; + $18 = ($16>>>0)<($3>>>0); + if ($18) { + _abort(); + // unreachable; + } + $19 = HEAP32[(33204)>>2]|0; + $20 = ($16|0)==($19|0); + if ($20) { + $104 = ((($10)) + 4|0); + $105 = HEAP32[$104>>2]|0; + $106 = $105 & 3; + $107 = ($106|0)==(3); + if (!($107)) { + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + $108 = (($16) + ($17)|0); + $109 = ((($16)) + 4|0); + $110 = $17 | 1; + $111 = $105 & -2; + HEAP32[(33192)>>2] = $17; + HEAP32[$104>>2] = $111; + HEAP32[$109>>2] = $110; + HEAP32[$108>>2] = $17; + return; + } + $21 = $13 >>> 3; + $22 = ($13>>>0)<(256); + if ($22) { + $23 = ((($16)) + 8|0); + $24 = HEAP32[$23>>2]|0; + $25 = ((($16)) + 12|0); + $26 = HEAP32[$25>>2]|0; + $27 = $21 << 1; + $28 = (33224 + ($27<<2)|0); + $29 = ($24|0)==($28|0); + if (!($29)) { + $30 = ($24>>>0)<($3>>>0); + if ($30) { + _abort(); + // unreachable; + } + $31 = ((($24)) + 12|0); + $32 = HEAP32[$31>>2]|0; + $33 = ($32|0)==($16|0); + if (!($33)) { + _abort(); + // unreachable; + } + } + $34 = ($26|0)==($24|0); + if ($34) { + $35 = 1 << $21; + $36 = $35 ^ -1; + $37 = HEAP32[8296]|0; + $38 = $37 & $36; + HEAP32[8296] = $38; + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + $39 = ($26|0)==($28|0); + if ($39) { + $$pre444 = ((($26)) + 8|0); + $$pre$phi445Z2D = $$pre444; + } else { + $40 = ($26>>>0)<($3>>>0); + if ($40) { + _abort(); + // unreachable; + } + $41 = ((($26)) + 8|0); + $42 = HEAP32[$41>>2]|0; + $43 = ($42|0)==($16|0); + if ($43) { + $$pre$phi445Z2D = $41; + } else { + _abort(); + // unreachable; + } + } + $44 = ((($24)) + 12|0); + HEAP32[$44>>2] = $26; + HEAP32[$$pre$phi445Z2D>>2] = $24; + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + $45 = ((($16)) + 24|0); + $46 = HEAP32[$45>>2]|0; + $47 = ((($16)) + 12|0); + $48 = HEAP32[$47>>2]|0; + $49 = ($48|0)==($16|0); + do { + if ($49) { + $59 = ((($16)) + 16|0); + $60 = ((($59)) + 4|0); + $61 = HEAP32[$60>>2]|0; + $62 = ($61|0)==(0|0); + if ($62) { + $63 = HEAP32[$59>>2]|0; + $64 = ($63|0)==(0|0); + if ($64) { + $$3 = 0; + break; + } else { + $$1387 = $63;$$1390 = $59; + } + } else { + $$1387 = $61;$$1390 = $60; + } + while(1) { + $65 = ((($$1387)) + 20|0); + $66 = HEAP32[$65>>2]|0; + $67 = ($66|0)==(0|0); + if (!($67)) { + $$1387 = $66;$$1390 = $65; + continue; + } + $68 = ((($$1387)) + 16|0); + $69 = HEAP32[$68>>2]|0; + $70 = ($69|0)==(0|0); + if ($70) { + break; + } else { + $$1387 = $69;$$1390 = $68; + } + } + $71 = ($$1390>>>0)<($3>>>0); + if ($71) { + _abort(); + // unreachable; + } else { + HEAP32[$$1390>>2] = 0; + $$3 = $$1387; + break; + } + } else { + $50 = ((($16)) + 8|0); + $51 = HEAP32[$50>>2]|0; + $52 = ($51>>>0)<($3>>>0); + if ($52) { + _abort(); + // unreachable; + } + $53 = ((($51)) + 12|0); + $54 = HEAP32[$53>>2]|0; + $55 = ($54|0)==($16|0); + if (!($55)) { + _abort(); + // unreachable; + } + $56 = ((($48)) + 8|0); + $57 = HEAP32[$56>>2]|0; + $58 = ($57|0)==($16|0); + if ($58) { + HEAP32[$53>>2] = $48; + HEAP32[$56>>2] = $51; + $$3 = $48; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $72 = ($46|0)==(0|0); + if ($72) { + $$1 = $16;$$1382 = $17;$113 = $16; + } else { + $73 = ((($16)) + 28|0); + $74 = HEAP32[$73>>2]|0; + $75 = (33488 + ($74<<2)|0); + $76 = HEAP32[$75>>2]|0; + $77 = ($16|0)==($76|0); + do { + if ($77) { + HEAP32[$75>>2] = $$3; + $cond421 = ($$3|0)==(0|0); + if ($cond421) { + $78 = 1 << $74; + $79 = $78 ^ -1; + $80 = HEAP32[(33188)>>2]|0; + $81 = $80 & $79; + HEAP32[(33188)>>2] = $81; + $$1 = $16;$$1382 = $17;$113 = $16; + break L10; + } + } else { + $82 = HEAP32[(33200)>>2]|0; + $83 = ($46>>>0)<($82>>>0); + if ($83) { + _abort(); + // unreachable; + } else { + $84 = ((($46)) + 16|0); + $85 = HEAP32[$84>>2]|0; + $not$405 = ($85|0)!=($16|0); + $$sink3 = $not$405&1; + $86 = (((($46)) + 16|0) + ($$sink3<<2)|0); + HEAP32[$86>>2] = $$3; + $87 = ($$3|0)==(0|0); + if ($87) { + $$1 = $16;$$1382 = $17;$113 = $16; + break L10; + } else { + break; + } + } + } + } while(0); + $88 = HEAP32[(33200)>>2]|0; + $89 = ($$3>>>0)<($88>>>0); + if ($89) { + _abort(); + // unreachable; + } + $90 = ((($$3)) + 24|0); + HEAP32[$90>>2] = $46; + $91 = ((($16)) + 16|0); + $92 = HEAP32[$91>>2]|0; + $93 = ($92|0)==(0|0); + do { + if (!($93)) { + $94 = ($92>>>0)<($88>>>0); + if ($94) { + _abort(); + // unreachable; + } else { + $95 = ((($$3)) + 16|0); + HEAP32[$95>>2] = $92; + $96 = ((($92)) + 24|0); + HEAP32[$96>>2] = $$3; + break; + } + } + } while(0); + $97 = ((($91)) + 4|0); + $98 = HEAP32[$97>>2]|0; + $99 = ($98|0)==(0|0); + if ($99) { + $$1 = $16;$$1382 = $17;$113 = $16; + } else { + $100 = HEAP32[(33200)>>2]|0; + $101 = ($98>>>0)<($100>>>0); + if ($101) { + _abort(); + // unreachable; + } else { + $102 = ((($$3)) + 20|0); + HEAP32[$102>>2] = $98; + $103 = ((($98)) + 24|0); + HEAP32[$103>>2] = $$3; + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + } + } + } else { + $$1 = $2;$$1382 = $9;$113 = $2; + } + } while(0); + $112 = ($113>>>0)<($10>>>0); + if (!($112)) { + _abort(); + // unreachable; + } + $114 = ((($10)) + 4|0); + $115 = HEAP32[$114>>2]|0; + $116 = $115 & 1; + $117 = ($116|0)==(0); + if ($117) { + _abort(); + // unreachable; + } + $118 = $115 & 2; + $119 = ($118|0)==(0); + if ($119) { + $120 = HEAP32[(33208)>>2]|0; + $121 = ($10|0)==($120|0); + $122 = HEAP32[(33204)>>2]|0; + if ($121) { + $123 = HEAP32[(33196)>>2]|0; + $124 = (($123) + ($$1382))|0; + HEAP32[(33196)>>2] = $124; + HEAP32[(33208)>>2] = $$1; + $125 = $124 | 1; + $126 = ((($$1)) + 4|0); + HEAP32[$126>>2] = $125; + $127 = ($$1|0)==($122|0); + if (!($127)) { + return; + } + HEAP32[(33204)>>2] = 0; + HEAP32[(33192)>>2] = 0; + return; + } + $128 = ($10|0)==($122|0); + if ($128) { + $129 = HEAP32[(33192)>>2]|0; + $130 = (($129) + ($$1382))|0; + HEAP32[(33192)>>2] = $130; + HEAP32[(33204)>>2] = $113; + $131 = $130 | 1; + $132 = ((($$1)) + 4|0); + HEAP32[$132>>2] = $131; + $133 = (($113) + ($130)|0); + HEAP32[$133>>2] = $130; + return; + } + $134 = $115 & -8; + $135 = (($134) + ($$1382))|0; + $136 = $115 >>> 3; + $137 = ($115>>>0)<(256); + L108: do { + if ($137) { + $138 = ((($10)) + 8|0); + $139 = HEAP32[$138>>2]|0; + $140 = ((($10)) + 12|0); + $141 = HEAP32[$140>>2]|0; + $142 = $136 << 1; + $143 = (33224 + ($142<<2)|0); + $144 = ($139|0)==($143|0); + if (!($144)) { + $145 = HEAP32[(33200)>>2]|0; + $146 = ($139>>>0)<($145>>>0); + if ($146) { + _abort(); + // unreachable; + } + $147 = ((($139)) + 12|0); + $148 = HEAP32[$147>>2]|0; + $149 = ($148|0)==($10|0); + if (!($149)) { + _abort(); + // unreachable; + } + } + $150 = ($141|0)==($139|0); + if ($150) { + $151 = 1 << $136; + $152 = $151 ^ -1; + $153 = HEAP32[8296]|0; + $154 = $153 & $152; + HEAP32[8296] = $154; + break; + } + $155 = ($141|0)==($143|0); + if ($155) { + $$pre442 = ((($141)) + 8|0); + $$pre$phi443Z2D = $$pre442; + } else { + $156 = HEAP32[(33200)>>2]|0; + $157 = ($141>>>0)<($156>>>0); + if ($157) { + _abort(); + // unreachable; + } + $158 = ((($141)) + 8|0); + $159 = HEAP32[$158>>2]|0; + $160 = ($159|0)==($10|0); + if ($160) { + $$pre$phi443Z2D = $158; + } else { + _abort(); + // unreachable; + } + } + $161 = ((($139)) + 12|0); + HEAP32[$161>>2] = $141; + HEAP32[$$pre$phi443Z2D>>2] = $139; + } else { + $162 = ((($10)) + 24|0); + $163 = HEAP32[$162>>2]|0; + $164 = ((($10)) + 12|0); + $165 = HEAP32[$164>>2]|0; + $166 = ($165|0)==($10|0); + do { + if ($166) { + $177 = ((($10)) + 16|0); + $178 = ((($177)) + 4|0); + $179 = HEAP32[$178>>2]|0; + $180 = ($179|0)==(0|0); + if ($180) { + $181 = HEAP32[$177>>2]|0; + $182 = ($181|0)==(0|0); + if ($182) { + $$3400 = 0; + break; + } else { + $$1398 = $181;$$1402 = $177; + } + } else { + $$1398 = $179;$$1402 = $178; + } + while(1) { + $183 = ((($$1398)) + 20|0); + $184 = HEAP32[$183>>2]|0; + $185 = ($184|0)==(0|0); + if (!($185)) { + $$1398 = $184;$$1402 = $183; + continue; + } + $186 = ((($$1398)) + 16|0); + $187 = HEAP32[$186>>2]|0; + $188 = ($187|0)==(0|0); + if ($188) { + break; + } else { + $$1398 = $187;$$1402 = $186; + } + } + $189 = HEAP32[(33200)>>2]|0; + $190 = ($$1402>>>0)<($189>>>0); + if ($190) { + _abort(); + // unreachable; + } else { + HEAP32[$$1402>>2] = 0; + $$3400 = $$1398; + break; + } + } else { + $167 = ((($10)) + 8|0); + $168 = HEAP32[$167>>2]|0; + $169 = HEAP32[(33200)>>2]|0; + $170 = ($168>>>0)<($169>>>0); + if ($170) { + _abort(); + // unreachable; + } + $171 = ((($168)) + 12|0); + $172 = HEAP32[$171>>2]|0; + $173 = ($172|0)==($10|0); + if (!($173)) { + _abort(); + // unreachable; + } + $174 = ((($165)) + 8|0); + $175 = HEAP32[$174>>2]|0; + $176 = ($175|0)==($10|0); + if ($176) { + HEAP32[$171>>2] = $165; + HEAP32[$174>>2] = $168; + $$3400 = $165; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $191 = ($163|0)==(0|0); + if (!($191)) { + $192 = ((($10)) + 28|0); + $193 = HEAP32[$192>>2]|0; + $194 = (33488 + ($193<<2)|0); + $195 = HEAP32[$194>>2]|0; + $196 = ($10|0)==($195|0); + do { + if ($196) { + HEAP32[$194>>2] = $$3400; + $cond422 = ($$3400|0)==(0|0); + if ($cond422) { + $197 = 1 << $193; + $198 = $197 ^ -1; + $199 = HEAP32[(33188)>>2]|0; + $200 = $199 & $198; + HEAP32[(33188)>>2] = $200; + break L108; + } + } else { + $201 = HEAP32[(33200)>>2]|0; + $202 = ($163>>>0)<($201>>>0); + if ($202) { + _abort(); + // unreachable; + } else { + $203 = ((($163)) + 16|0); + $204 = HEAP32[$203>>2]|0; + $not$ = ($204|0)!=($10|0); + $$sink5 = $not$&1; + $205 = (((($163)) + 16|0) + ($$sink5<<2)|0); + HEAP32[$205>>2] = $$3400; + $206 = ($$3400|0)==(0|0); + if ($206) { + break L108; + } else { + break; + } + } + } + } while(0); + $207 = HEAP32[(33200)>>2]|0; + $208 = ($$3400>>>0)<($207>>>0); + if ($208) { + _abort(); + // unreachable; + } + $209 = ((($$3400)) + 24|0); + HEAP32[$209>>2] = $163; + $210 = ((($10)) + 16|0); + $211 = HEAP32[$210>>2]|0; + $212 = ($211|0)==(0|0); + do { + if (!($212)) { + $213 = ($211>>>0)<($207>>>0); + if ($213) { + _abort(); + // unreachable; + } else { + $214 = ((($$3400)) + 16|0); + HEAP32[$214>>2] = $211; + $215 = ((($211)) + 24|0); + HEAP32[$215>>2] = $$3400; + break; + } + } + } while(0); + $216 = ((($210)) + 4|0); + $217 = HEAP32[$216>>2]|0; + $218 = ($217|0)==(0|0); + if (!($218)) { + $219 = HEAP32[(33200)>>2]|0; + $220 = ($217>>>0)<($219>>>0); + if ($220) { + _abort(); + // unreachable; + } else { + $221 = ((($$3400)) + 20|0); + HEAP32[$221>>2] = $217; + $222 = ((($217)) + 24|0); + HEAP32[$222>>2] = $$3400; + break; + } + } + } + } + } while(0); + $223 = $135 | 1; + $224 = ((($$1)) + 4|0); + HEAP32[$224>>2] = $223; + $225 = (($113) + ($135)|0); + HEAP32[$225>>2] = $135; + $226 = HEAP32[(33204)>>2]|0; + $227 = ($$1|0)==($226|0); + if ($227) { + HEAP32[(33192)>>2] = $135; + return; + } else { + $$2 = $135; + } + } else { + $228 = $115 & -2; + HEAP32[$114>>2] = $228; + $229 = $$1382 | 1; + $230 = ((($$1)) + 4|0); + HEAP32[$230>>2] = $229; + $231 = (($113) + ($$1382)|0); + HEAP32[$231>>2] = $$1382; + $$2 = $$1382; + } + $232 = $$2 >>> 3; + $233 = ($$2>>>0)<(256); + if ($233) { + $234 = $232 << 1; + $235 = (33224 + ($234<<2)|0); + $236 = HEAP32[8296]|0; + $237 = 1 << $232; + $238 = $236 & $237; + $239 = ($238|0)==(0); + if ($239) { + $240 = $236 | $237; + HEAP32[8296] = $240; + $$pre = ((($235)) + 8|0); + $$0403 = $235;$$pre$phiZ2D = $$pre; + } else { + $241 = ((($235)) + 8|0); + $242 = HEAP32[$241>>2]|0; + $243 = HEAP32[(33200)>>2]|0; + $244 = ($242>>>0)<($243>>>0); + if ($244) { + _abort(); + // unreachable; + } else { + $$0403 = $242;$$pre$phiZ2D = $241; + } + } + HEAP32[$$pre$phiZ2D>>2] = $$1; + $245 = ((($$0403)) + 12|0); + HEAP32[$245>>2] = $$1; + $246 = ((($$1)) + 8|0); + HEAP32[$246>>2] = $$0403; + $247 = ((($$1)) + 12|0); + HEAP32[$247>>2] = $235; + return; + } + $248 = $$2 >>> 8; + $249 = ($248|0)==(0); + if ($249) { + $$0396 = 0; + } else { + $250 = ($$2>>>0)>(16777215); + if ($250) { + $$0396 = 31; + } else { + $251 = (($248) + 1048320)|0; + $252 = $251 >>> 16; + $253 = $252 & 8; + $254 = $248 << $253; + $255 = (($254) + 520192)|0; + $256 = $255 >>> 16; + $257 = $256 & 4; + $258 = $257 | $253; + $259 = $254 << $257; + $260 = (($259) + 245760)|0; + $261 = $260 >>> 16; + $262 = $261 & 2; + $263 = $258 | $262; + $264 = (14 - ($263))|0; + $265 = $259 << $262; + $266 = $265 >>> 15; + $267 = (($264) + ($266))|0; + $268 = $267 << 1; + $269 = (($267) + 7)|0; + $270 = $$2 >>> $269; + $271 = $270 & 1; + $272 = $271 | $268; + $$0396 = $272; + } + } + $273 = (33488 + ($$0396<<2)|0); + $274 = ((($$1)) + 28|0); + HEAP32[$274>>2] = $$0396; + $275 = ((($$1)) + 16|0); + $276 = ((($$1)) + 20|0); + HEAP32[$276>>2] = 0; + HEAP32[$275>>2] = 0; + $277 = HEAP32[(33188)>>2]|0; + $278 = 1 << $$0396; + $279 = $277 & $278; + $280 = ($279|0)==(0); + do { + if ($280) { + $281 = $277 | $278; + HEAP32[(33188)>>2] = $281; + HEAP32[$273>>2] = $$1; + $282 = ((($$1)) + 24|0); + HEAP32[$282>>2] = $273; + $283 = ((($$1)) + 12|0); + HEAP32[$283>>2] = $$1; + $284 = ((($$1)) + 8|0); + HEAP32[$284>>2] = $$1; + } else { + $285 = HEAP32[$273>>2]|0; + $286 = ($$0396|0)==(31); + $287 = $$0396 >>> 1; + $288 = (25 - ($287))|0; + $289 = $286 ? 0 : $288; + $290 = $$2 << $289; + $$0383 = $290;$$0384 = $285; + while(1) { + $291 = ((($$0384)) + 4|0); + $292 = HEAP32[$291>>2]|0; + $293 = $292 & -8; + $294 = ($293|0)==($$2|0); + if ($294) { + label = 124; + break; + } + $295 = $$0383 >>> 31; + $296 = (((($$0384)) + 16|0) + ($295<<2)|0); + $297 = $$0383 << 1; + $298 = HEAP32[$296>>2]|0; + $299 = ($298|0)==(0|0); + if ($299) { + label = 121; + break; + } else { + $$0383 = $297;$$0384 = $298; + } + } + if ((label|0) == 121) { + $300 = HEAP32[(33200)>>2]|0; + $301 = ($296>>>0)<($300>>>0); + if ($301) { + _abort(); + // unreachable; + } else { + HEAP32[$296>>2] = $$1; + $302 = ((($$1)) + 24|0); + HEAP32[$302>>2] = $$0384; + $303 = ((($$1)) + 12|0); + HEAP32[$303>>2] = $$1; + $304 = ((($$1)) + 8|0); + HEAP32[$304>>2] = $$1; + break; + } + } + else if ((label|0) == 124) { + $305 = ((($$0384)) + 8|0); + $306 = HEAP32[$305>>2]|0; + $307 = HEAP32[(33200)>>2]|0; + $308 = ($306>>>0)>=($307>>>0); + $not$437 = ($$0384>>>0)>=($307>>>0); + $309 = $308 & $not$437; + if ($309) { + $310 = ((($306)) + 12|0); + HEAP32[$310>>2] = $$1; + HEAP32[$305>>2] = $$1; + $311 = ((($$1)) + 8|0); + HEAP32[$311>>2] = $306; + $312 = ((($$1)) + 12|0); + HEAP32[$312>>2] = $$0384; + $313 = ((($$1)) + 24|0); + HEAP32[$313>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } while(0); + $314 = HEAP32[(33216)>>2]|0; + $315 = (($314) + -1)|0; + HEAP32[(33216)>>2] = $315; + $316 = ($315|0)==(0); + if ($316) { + $$0212$in$i = (33640); + } else { + return; + } + while(1) { + $$0212$i = HEAP32[$$0212$in$i>>2]|0; + $317 = ($$0212$i|0)==(0|0); + $318 = ((($$0212$i)) + 8|0); + if ($317) { + break; + } else { + $$0212$in$i = $318; + } + } + HEAP32[(33216)>>2] = -1; + return; +} +function runPostSets() { +} +function _memset(ptr, value, num) { + ptr = ptr|0; value = value|0; num = num|0; + var end = 0, aligned_end = 0, block_aligned_end = 0, value4 = 0; + end = (ptr + num)|0; + + value = value & 0xff; + if ((num|0) >= 67 /* 64 bytes for an unrolled loop + 3 bytes for unaligned head*/) { + while ((ptr&3) != 0) { + HEAP8[((ptr)>>0)]=value; + ptr = (ptr+1)|0; + } + + aligned_end = (end & -4)|0; + block_aligned_end = (aligned_end - 64)|0; + value4 = value | (value << 8) | (value << 16) | (value << 24); + + while((ptr|0) <= (block_aligned_end|0)) { + HEAP32[((ptr)>>2)]=value4; + HEAP32[(((ptr)+(4))>>2)]=value4; + HEAP32[(((ptr)+(8))>>2)]=value4; + HEAP32[(((ptr)+(12))>>2)]=value4; + HEAP32[(((ptr)+(16))>>2)]=value4; + HEAP32[(((ptr)+(20))>>2)]=value4; + HEAP32[(((ptr)+(24))>>2)]=value4; + HEAP32[(((ptr)+(28))>>2)]=value4; + HEAP32[(((ptr)+(32))>>2)]=value4; + HEAP32[(((ptr)+(36))>>2)]=value4; + HEAP32[(((ptr)+(40))>>2)]=value4; + HEAP32[(((ptr)+(44))>>2)]=value4; + HEAP32[(((ptr)+(48))>>2)]=value4; + HEAP32[(((ptr)+(52))>>2)]=value4; + HEAP32[(((ptr)+(56))>>2)]=value4; + HEAP32[(((ptr)+(60))>>2)]=value4; + ptr = (ptr + 64)|0; + } + + while ((ptr|0) < (aligned_end|0) ) { + HEAP32[((ptr)>>2)]=value4; + ptr = (ptr+4)|0; + } + } + // The remaining bytes. + while ((ptr|0) < (end|0)) { + HEAP8[((ptr)>>0)]=value; + ptr = (ptr+1)|0; + } + return (end-num)|0; +} +function _i64Subtract(a, b, c, d) { + a = a|0; b = b|0; c = c|0; d = d|0; + var l = 0, h = 0; + l = (a - c)>>>0; + h = (b - d)>>>0; + h = (b - d - (((c>>>0) > (a>>>0))|0))>>>0; // Borrow one from high word to low word on underflow. + return ((tempRet0 = h,l|0)|0); +} +function _i64Add(a, b, c, d) { + /* + x = a + b*2^32 + y = c + d*2^32 + result = l + h*2^32 + */ + a = a|0; b = b|0; c = c|0; d = d|0; + var l = 0, h = 0; + l = (a + c)>>>0; + h = (b + d + (((l>>>0) < (a>>>0))|0))>>>0; // Add carry from low word to high word on overflow. + return ((tempRet0 = h,l|0)|0); +} +function ___muldsi3($a, $b) { + $a = $a | 0; + $b = $b | 0; + var $1 = 0, $2 = 0, $3 = 0, $6 = 0, $8 = 0, $11 = 0, $12 = 0; + $1 = $a & 65535; + $2 = $b & 65535; + $3 = Math_imul($2, $1) | 0; + $6 = $a >>> 16; + $8 = ($3 >>> 16) + (Math_imul($2, $6) | 0) | 0; + $11 = $b >>> 16; + $12 = Math_imul($11, $1) | 0; + return (tempRet0 = (($8 >>> 16) + (Math_imul($11, $6) | 0) | 0) + ((($8 & 65535) + $12 | 0) >>> 16) | 0, 0 | ($8 + $12 << 16 | $3 & 65535)) | 0; +} +function ___muldi3($a$0, $a$1, $b$0, $b$1) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + var $x_sroa_0_0_extract_trunc = 0, $y_sroa_0_0_extract_trunc = 0, $1$0 = 0, $1$1 = 0, $2 = 0; + $x_sroa_0_0_extract_trunc = $a$0; + $y_sroa_0_0_extract_trunc = $b$0; + $1$0 = ___muldsi3($x_sroa_0_0_extract_trunc, $y_sroa_0_0_extract_trunc) | 0; + $1$1 = tempRet0; + $2 = Math_imul($a$1, $y_sroa_0_0_extract_trunc) | 0; + return (tempRet0 = ((Math_imul($b$1, $x_sroa_0_0_extract_trunc) | 0) + $2 | 0) + $1$1 | $1$1 & 0, 0 | $1$0 & -1) | 0; +} +function _memcpy(dest, src, num) { + dest = dest|0; src = src|0; num = num|0; + var ret = 0; + var aligned_dest_end = 0; + var block_aligned_dest_end = 0; + var dest_end = 0; + // Test against a benchmarked cutoff limit for when HEAPU8.set() becomes faster to use. + if ((num|0) >= + 8192 + ) { + return _emscripten_memcpy_big(dest|0, src|0, num|0)|0; + } + + ret = dest|0; + dest_end = (dest + num)|0; + if ((dest&3) == (src&3)) { + // The initial unaligned < 4-byte front. + while (dest & 3) { + if ((num|0) == 0) return ret|0; + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + dest = (dest+1)|0; + src = (src+1)|0; + num = (num-1)|0; + } + aligned_dest_end = (dest_end & -4)|0; + block_aligned_dest_end = (aligned_dest_end - 64)|0; + while ((dest|0) <= (block_aligned_dest_end|0) ) { + HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0); + HEAP32[(((dest)+(4))>>2)]=((HEAP32[(((src)+(4))>>2)])|0); + HEAP32[(((dest)+(8))>>2)]=((HEAP32[(((src)+(8))>>2)])|0); + HEAP32[(((dest)+(12))>>2)]=((HEAP32[(((src)+(12))>>2)])|0); + HEAP32[(((dest)+(16))>>2)]=((HEAP32[(((src)+(16))>>2)])|0); + HEAP32[(((dest)+(20))>>2)]=((HEAP32[(((src)+(20))>>2)])|0); + HEAP32[(((dest)+(24))>>2)]=((HEAP32[(((src)+(24))>>2)])|0); + HEAP32[(((dest)+(28))>>2)]=((HEAP32[(((src)+(28))>>2)])|0); + HEAP32[(((dest)+(32))>>2)]=((HEAP32[(((src)+(32))>>2)])|0); + HEAP32[(((dest)+(36))>>2)]=((HEAP32[(((src)+(36))>>2)])|0); + HEAP32[(((dest)+(40))>>2)]=((HEAP32[(((src)+(40))>>2)])|0); + HEAP32[(((dest)+(44))>>2)]=((HEAP32[(((src)+(44))>>2)])|0); + HEAP32[(((dest)+(48))>>2)]=((HEAP32[(((src)+(48))>>2)])|0); + HEAP32[(((dest)+(52))>>2)]=((HEAP32[(((src)+(52))>>2)])|0); + HEAP32[(((dest)+(56))>>2)]=((HEAP32[(((src)+(56))>>2)])|0); + HEAP32[(((dest)+(60))>>2)]=((HEAP32[(((src)+(60))>>2)])|0); + dest = (dest+64)|0; + src = (src+64)|0; + } + while ((dest|0) < (aligned_dest_end|0) ) { + HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0); + dest = (dest+4)|0; + src = (src+4)|0; + } + } else { + // In the unaligned copy case, unroll a bit as well. + aligned_dest_end = (dest_end - 4)|0; + while ((dest|0) < (aligned_dest_end|0) ) { + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + HEAP8[(((dest)+(1))>>0)]=((HEAP8[(((src)+(1))>>0)])|0); + HEAP8[(((dest)+(2))>>0)]=((HEAP8[(((src)+(2))>>0)])|0); + HEAP8[(((dest)+(3))>>0)]=((HEAP8[(((src)+(3))>>0)])|0); + dest = (dest+4)|0; + src = (src+4)|0; + } + } + // The remaining unaligned < 4 byte tail. + while ((dest|0) < (dest_end|0)) { + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + dest = (dest+1)|0; + src = (src+1)|0; + } + return ret|0; +} +function _memmove(dest, src, num) { + dest = dest|0; src = src|0; num = num|0; + var ret = 0; + if (((src|0) < (dest|0)) & ((dest|0) < ((src + num)|0))) { + // Unlikely case: Copy backwards in a safe manner + ret = dest; + src = (src + num)|0; + dest = (dest + num)|0; + while ((num|0) > 0) { + dest = (dest - 1)|0; + src = (src - 1)|0; + num = (num - 1)|0; + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + } + dest = ret; + } else { + _memcpy(dest, src, num) | 0; + } + return dest | 0; +} +function _llvm_cttz_i32(x) { + x = x|0; + var ret = 0; + ret = ((HEAP8[(((cttz_i8)+(x & 0xff))>>0)])|0); + if ((ret|0) < 8) return ret|0; + ret = ((HEAP8[(((cttz_i8)+((x >> 8)&0xff))>>0)])|0); + if ((ret|0) < 8) return (ret + 8)|0; + ret = ((HEAP8[(((cttz_i8)+((x >> 16)&0xff))>>0)])|0); + if ((ret|0) < 8) return (ret + 16)|0; + return (((HEAP8[(((cttz_i8)+(x >>> 24))>>0)])|0) + 24)|0; +} +function ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + $rem = $rem | 0; + var $n_sroa_0_0_extract_trunc = 0, $n_sroa_1_4_extract_shift$0 = 0, $n_sroa_1_4_extract_trunc = 0, $d_sroa_0_0_extract_trunc = 0, $d_sroa_1_4_extract_shift$0 = 0, $d_sroa_1_4_extract_trunc = 0, $4 = 0, $17 = 0, $37 = 0, $49 = 0, $51 = 0, $57 = 0, $58 = 0, $66 = 0, $78 = 0, $86 = 0, $88 = 0, $89 = 0, $91 = 0, $92 = 0, $95 = 0, $105 = 0, $117 = 0, $119 = 0, $125 = 0, $126 = 0, $130 = 0, $q_sroa_1_1_ph = 0, $q_sroa_0_1_ph = 0, $r_sroa_1_1_ph = 0, $r_sroa_0_1_ph = 0, $sr_1_ph = 0, $d_sroa_0_0_insert_insert99$0 = 0, $d_sroa_0_0_insert_insert99$1 = 0, $137$0 = 0, $137$1 = 0, $carry_0203 = 0, $sr_1202 = 0, $r_sroa_0_1201 = 0, $r_sroa_1_1200 = 0, $q_sroa_0_1199 = 0, $q_sroa_1_1198 = 0, $147 = 0, $149 = 0, $r_sroa_0_0_insert_insert42$0 = 0, $r_sroa_0_0_insert_insert42$1 = 0, $150$1 = 0, $151$0 = 0, $152 = 0, $154$0 = 0, $r_sroa_0_0_extract_trunc = 0, $r_sroa_1_4_extract_trunc = 0, $155 = 0, $carry_0_lcssa$0 = 0, $carry_0_lcssa$1 = 0, $r_sroa_0_1_lcssa = 0, $r_sroa_1_1_lcssa = 0, $q_sroa_0_1_lcssa = 0, $q_sroa_1_1_lcssa = 0, $q_sroa_0_0_insert_ext75$0 = 0, $q_sroa_0_0_insert_ext75$1 = 0, $q_sroa_0_0_insert_insert77$1 = 0, $_0$0 = 0, $_0$1 = 0; + $n_sroa_0_0_extract_trunc = $a$0; + $n_sroa_1_4_extract_shift$0 = $a$1; + $n_sroa_1_4_extract_trunc = $n_sroa_1_4_extract_shift$0; + $d_sroa_0_0_extract_trunc = $b$0; + $d_sroa_1_4_extract_shift$0 = $b$1; + $d_sroa_1_4_extract_trunc = $d_sroa_1_4_extract_shift$0; + if (($n_sroa_1_4_extract_trunc | 0) == 0) { + $4 = ($rem | 0) != 0; + if (($d_sroa_1_4_extract_trunc | 0) == 0) { + if ($4) { + HEAP32[$rem >> 2] = ($n_sroa_0_0_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0); + HEAP32[$rem + 4 >> 2] = 0; + } + $_0$1 = 0; + $_0$0 = ($n_sroa_0_0_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } else { + if (!$4) { + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + HEAP32[$rem >> 2] = $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $a$1 & 0; + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + } + $17 = ($d_sroa_1_4_extract_trunc | 0) == 0; + do { + if (($d_sroa_0_0_extract_trunc | 0) == 0) { + if ($17) { + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0); + HEAP32[$rem + 4 >> 2] = 0; + } + $_0$1 = 0; + $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + if (($n_sroa_0_0_extract_trunc | 0) == 0) { + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = 0; + HEAP32[$rem + 4 >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_1_4_extract_trunc >>> 0); + } + $_0$1 = 0; + $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_1_4_extract_trunc >>> 0) >>> 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + $37 = $d_sroa_1_4_extract_trunc - 1 | 0; + if (($37 & $d_sroa_1_4_extract_trunc | 0) == 0) { + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = 0 | $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $37 & $n_sroa_1_4_extract_trunc | $a$1 & 0; + } + $_0$1 = 0; + $_0$0 = $n_sroa_1_4_extract_trunc >>> ((_llvm_cttz_i32($d_sroa_1_4_extract_trunc | 0) | 0) >>> 0); + return (tempRet0 = $_0$1, $_0$0) | 0; + } + $49 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0; + $51 = $49 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0; + if ($51 >>> 0 <= 30) { + $57 = $51 + 1 | 0; + $58 = 31 - $51 | 0; + $sr_1_ph = $57; + $r_sroa_0_1_ph = $n_sroa_1_4_extract_trunc << $58 | $n_sroa_0_0_extract_trunc >>> ($57 >>> 0); + $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($57 >>> 0); + $q_sroa_0_1_ph = 0; + $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $58; + break; + } + if (($rem | 0) == 0) { + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + HEAP32[$rem >> 2] = 0 | $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0; + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } else { + if (!$17) { + $117 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0; + $119 = $117 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0; + if ($119 >>> 0 <= 31) { + $125 = $119 + 1 | 0; + $126 = 31 - $119 | 0; + $130 = $119 - 31 >> 31; + $sr_1_ph = $125; + $r_sroa_0_1_ph = $n_sroa_0_0_extract_trunc >>> ($125 >>> 0) & $130 | $n_sroa_1_4_extract_trunc << $126; + $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($125 >>> 0) & $130; + $q_sroa_0_1_ph = 0; + $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $126; + break; + } + if (($rem | 0) == 0) { + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + HEAP32[$rem >> 2] = 0 | $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0; + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + $66 = $d_sroa_0_0_extract_trunc - 1 | 0; + if (($66 & $d_sroa_0_0_extract_trunc | 0) != 0) { + $86 = (Math_clz32($d_sroa_0_0_extract_trunc | 0) | 0) + 33 | 0; + $88 = $86 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0; + $89 = 64 - $88 | 0; + $91 = 32 - $88 | 0; + $92 = $91 >> 31; + $95 = $88 - 32 | 0; + $105 = $95 >> 31; + $sr_1_ph = $88; + $r_sroa_0_1_ph = $91 - 1 >> 31 & $n_sroa_1_4_extract_trunc >>> ($95 >>> 0) | ($n_sroa_1_4_extract_trunc << $91 | $n_sroa_0_0_extract_trunc >>> ($88 >>> 0)) & $105; + $r_sroa_1_1_ph = $105 & $n_sroa_1_4_extract_trunc >>> ($88 >>> 0); + $q_sroa_0_1_ph = $n_sroa_0_0_extract_trunc << $89 & $92; + $q_sroa_1_1_ph = ($n_sroa_1_4_extract_trunc << $89 | $n_sroa_0_0_extract_trunc >>> ($95 >>> 0)) & $92 | $n_sroa_0_0_extract_trunc << $91 & $88 - 33 >> 31; + break; + } + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = $66 & $n_sroa_0_0_extract_trunc; + HEAP32[$rem + 4 >> 2] = 0; + } + if (($d_sroa_0_0_extract_trunc | 0) == 1) { + $_0$1 = $n_sroa_1_4_extract_shift$0 | $a$1 & 0; + $_0$0 = 0 | $a$0 & -1; + return (tempRet0 = $_0$1, $_0$0) | 0; + } else { + $78 = _llvm_cttz_i32($d_sroa_0_0_extract_trunc | 0) | 0; + $_0$1 = 0 | $n_sroa_1_4_extract_trunc >>> ($78 >>> 0); + $_0$0 = $n_sroa_1_4_extract_trunc << 32 - $78 | $n_sroa_0_0_extract_trunc >>> ($78 >>> 0) | 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + } + } while (0); + if (($sr_1_ph | 0) == 0) { + $q_sroa_1_1_lcssa = $q_sroa_1_1_ph; + $q_sroa_0_1_lcssa = $q_sroa_0_1_ph; + $r_sroa_1_1_lcssa = $r_sroa_1_1_ph; + $r_sroa_0_1_lcssa = $r_sroa_0_1_ph; + $carry_0_lcssa$1 = 0; + $carry_0_lcssa$0 = 0; + } else { + $d_sroa_0_0_insert_insert99$0 = 0 | $b$0 & -1; + $d_sroa_0_0_insert_insert99$1 = $d_sroa_1_4_extract_shift$0 | $b$1 & 0; + $137$0 = _i64Add($d_sroa_0_0_insert_insert99$0 | 0, $d_sroa_0_0_insert_insert99$1 | 0, -1, -1) | 0; + $137$1 = tempRet0; + $q_sroa_1_1198 = $q_sroa_1_1_ph; + $q_sroa_0_1199 = $q_sroa_0_1_ph; + $r_sroa_1_1200 = $r_sroa_1_1_ph; + $r_sroa_0_1201 = $r_sroa_0_1_ph; + $sr_1202 = $sr_1_ph; + $carry_0203 = 0; + while (1) { + $147 = $q_sroa_0_1199 >>> 31 | $q_sroa_1_1198 << 1; + $149 = $carry_0203 | $q_sroa_0_1199 << 1; + $r_sroa_0_0_insert_insert42$0 = 0 | ($r_sroa_0_1201 << 1 | $q_sroa_1_1198 >>> 31); + $r_sroa_0_0_insert_insert42$1 = $r_sroa_0_1201 >>> 31 | $r_sroa_1_1200 << 1 | 0; + _i64Subtract($137$0 | 0, $137$1 | 0, $r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0) | 0; + $150$1 = tempRet0; + $151$0 = $150$1 >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1; + $152 = $151$0 & 1; + $154$0 = _i64Subtract($r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0, $151$0 & $d_sroa_0_0_insert_insert99$0 | 0, ((($150$1 | 0) < 0 ? -1 : 0) >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1) & $d_sroa_0_0_insert_insert99$1 | 0) | 0; + $r_sroa_0_0_extract_trunc = $154$0; + $r_sroa_1_4_extract_trunc = tempRet0; + $155 = $sr_1202 - 1 | 0; + if (($155 | 0) == 0) { + break; + } else { + $q_sroa_1_1198 = $147; + $q_sroa_0_1199 = $149; + $r_sroa_1_1200 = $r_sroa_1_4_extract_trunc; + $r_sroa_0_1201 = $r_sroa_0_0_extract_trunc; + $sr_1202 = $155; + $carry_0203 = $152; + } + } + $q_sroa_1_1_lcssa = $147; + $q_sroa_0_1_lcssa = $149; + $r_sroa_1_1_lcssa = $r_sroa_1_4_extract_trunc; + $r_sroa_0_1_lcssa = $r_sroa_0_0_extract_trunc; + $carry_0_lcssa$1 = 0; + $carry_0_lcssa$0 = $152; + } + $q_sroa_0_0_insert_ext75$0 = $q_sroa_0_1_lcssa; + $q_sroa_0_0_insert_ext75$1 = 0; + $q_sroa_0_0_insert_insert77$1 = $q_sroa_1_1_lcssa | $q_sroa_0_0_insert_ext75$1; + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = 0 | $r_sroa_0_1_lcssa; + HEAP32[$rem + 4 >> 2] = $r_sroa_1_1_lcssa | 0; + } + $_0$1 = (0 | $q_sroa_0_0_insert_ext75$0) >>> 31 | $q_sroa_0_0_insert_insert77$1 << 1 | ($q_sroa_0_0_insert_ext75$1 << 1 | $q_sroa_0_0_insert_ext75$0 >>> 31) & 0 | $carry_0_lcssa$1; + $_0$0 = ($q_sroa_0_0_insert_ext75$0 << 1 | 0 >>> 31) & -2 | $carry_0_lcssa$0; + return (tempRet0 = $_0$1, $_0$0) | 0; +} +function ___uremdi3($a$0, $a$1, $b$0, $b$1) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + var $rem = 0, __stackBase__ = 0; + __stackBase__ = STACKTOP; + STACKTOP = STACKTOP + 16 | 0; + $rem = __stackBase__ | 0; + ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) | 0; + STACKTOP = __stackBase__; + return (tempRet0 = HEAP32[$rem + 4 >> 2] | 0, HEAP32[$rem >> 2] | 0) | 0; +} +function ___udivdi3($a$0, $a$1, $b$0, $b$1) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + var $1$0 = 0; + $1$0 = ___udivmoddi4($a$0, $a$1, $b$0, $b$1, 0) | 0; + return $1$0 | 0; +} +function _roundf(f) { + f = +f; + return f >= +0 ? +Math_floor(f + +0.5) : +Math_ceil(f - +0.5); // TODO: use fround? +} +function _bitshift64Lshr(low, high, bits) { + low = low|0; high = high|0; bits = bits|0; + var ander = 0; + if ((bits|0) < 32) { + ander = ((1 << bits) - 1)|0; + tempRet0 = high >>> bits; + return (low >>> bits) | ((high&ander) << (32 - bits)); + } + tempRet0 = 0; + return (high >>> (bits - 32))|0; +} +function _sbrk(increment) { + increment = increment|0; + var oldDynamicTop = 0; + var oldDynamicTopOnChange = 0; + var newDynamicTop = 0; + var totalMemory = 0; + increment = ((increment + 15) & -16)|0; + oldDynamicTop = HEAP32[DYNAMICTOP_PTR>>2]|0; + newDynamicTop = oldDynamicTop + increment | 0; + + if (((increment|0) > 0 & (newDynamicTop|0) < (oldDynamicTop|0)) // Detect and fail if we would wrap around signed 32-bit int. + | (newDynamicTop|0) < 0) { // Also underflow, sbrk() should be able to be used to subtract. + abortOnCannotGrowMemory()|0; + ___setErrNo(12); + return -1; + } + + HEAP32[DYNAMICTOP_PTR>>2] = newDynamicTop; + totalMemory = getTotalMemory()|0; + if ((newDynamicTop|0) > (totalMemory|0)) { + if ((enlargeMemory()|0) == 0) { + ___setErrNo(12); + HEAP32[DYNAMICTOP_PTR>>2] = oldDynamicTop; + return -1; + } + } + return oldDynamicTop|0; +} +function _bitshift64Shl(low, high, bits) { + low = low|0; high = high|0; bits = bits|0; + var ander = 0; + if ((bits|0) < 32) { + ander = ((1 << bits) - 1)|0; + tempRet0 = (high << bits) | ((low&(ander << (32 - bits))) >>> (32 - bits)); + return low << bits; + } + tempRet0 = low << (bits - 32); + return 0; +} +function _llvm_bswap_i32(x) { + x = x|0; + return (((x&0xff)<<24) | (((x>>8)&0xff)<<16) | (((x>>16)&0xff)<<8) | (x>>>24))|0; +} + + +function dynCall_viiiii(index,a1,a2,a3,a4,a5) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; + FUNCTION_TABLE_viiiii[index&7](a1|0,a2|0,a3|0,a4|0,a5|0); +} + + +function dynCall_vd(index,a1) { + index = index|0; + a1=+a1; + FUNCTION_TABLE_vd[index&3](+a1); +} + + +function dynCall_vid(index,a1,a2) { + index = index|0; + a1=a1|0; a2=+a2; + FUNCTION_TABLE_vid[index&3](a1|0,+a2); +} + + +function dynCall_vi(index,a1) { + index = index|0; + a1=a1|0; + FUNCTION_TABLE_vi[index&31](a1|0); +} + + +function dynCall_vii(index,a1,a2) { + index = index|0; + a1=a1|0; a2=a2|0; + FUNCTION_TABLE_vii[index&63](a1|0,a2|0); +} + + +function dynCall_ii(index,a1) { + index = index|0; + a1=a1|0; + return FUNCTION_TABLE_ii[index&15](a1|0)|0; +} + + +function dynCall_viddd(index,a1,a2,a3,a4) { + index = index|0; + a1=a1|0; a2=+a2; a3=+a3; a4=+a4; + FUNCTION_TABLE_viddd[index&3](a1|0,+a2,+a3,+a4); +} + + +function dynCall_vidd(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=+a2; a3=+a3; + FUNCTION_TABLE_vidd[index&7](a1|0,+a2,+a3); +} + + +function dynCall_iiii(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; + return FUNCTION_TABLE_iiii[index&15](a1|0,a2|0,a3|0)|0; +} + + +function dynCall_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0; + FUNCTION_TABLE_viiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0); +} + + +function dynCall_viiiiii(index,a1,a2,a3,a4,a5,a6) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; + FUNCTION_TABLE_viiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0); +} + + +function dynCall_viii(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; + FUNCTION_TABLE_viii[index&31](a1|0,a2|0,a3|0); +} + + +function dynCall_vidddd(index,a1,a2,a3,a4,a5) { + index = index|0; + a1=a1|0; a2=+a2; a3=+a3; a4=+a4; a5=+a5; + FUNCTION_TABLE_vidddd[index&3](a1|0,+a2,+a3,+a4,+a5); +} + + +function dynCall_vdi(index,a1,a2) { + index = index|0; + a1=+a1; a2=a2|0; + FUNCTION_TABLE_vdi[index&1](+a1,a2|0); +} + + +function dynCall_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; + FUNCTION_TABLE_viiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0); +} + + +function dynCall_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0; a9=a9|0; + FUNCTION_TABLE_viiiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0,a9|0); +} + + +function dynCall_iii(index,a1,a2) { + index = index|0; + a1=a1|0; a2=a2|0; + return FUNCTION_TABLE_iii[index&3](a1|0,a2|0)|0; +} + + +function dynCall_i(index) { + index = index|0; + + return FUNCTION_TABLE_i[index&3]()|0; +} + + +function dynCall_vdddddd(index,a1,a2,a3,a4,a5,a6) { + index = index|0; + a1=+a1; a2=+a2; a3=+a3; a4=+a4; a5=+a5; a6=+a6; + FUNCTION_TABLE_vdddddd[index&1](+a1,+a2,+a3,+a4,+a5,+a6); +} + + +function dynCall_vdddd(index,a1,a2,a3,a4) { + index = index|0; + a1=+a1; a2=+a2; a3=+a3; a4=+a4; + FUNCTION_TABLE_vdddd[index&3](+a1,+a2,+a3,+a4); +} + + +function dynCall_vdd(index,a1,a2) { + index = index|0; + a1=+a1; a2=+a2; + FUNCTION_TABLE_vdd[index&3](+a1,+a2); +} + + +function dynCall_v(index) { + index = index|0; + + FUNCTION_TABLE_v[index&7](); +} + + +function dynCall_viid(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=a2|0; a3=+a3; + FUNCTION_TABLE_viid[index&1](a1|0,a2|0,+a3); +} + + +function dynCall_viiii(index,a1,a2,a3,a4) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; + FUNCTION_TABLE_viiii[index&31](a1|0,a2|0,a3|0,a4|0); +} + +function b0(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; nullFunc_viiiii(0); +} +function _emscripten_glUniform4i__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glUniform4i(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function _emscripten_glFramebufferTexture2D__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glFramebufferTexture2D(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function _emscripten_glShaderBinary__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glShaderBinary(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function _emscripten_glDrawElementsInstanced__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glDrawElementsInstanced(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function b1(p0) { + p0 = +p0; nullFunc_vd(1); +} +function _emscripten_glClearDepth__wrapper(p0) { + p0 = +p0; _emscripten_glClearDepth(+p0); +} +function _emscripten_glClearDepthf__wrapper(p0) { + p0 = +p0; _emscripten_glClearDepthf(+p0); +} +function _emscripten_glLineWidth__wrapper(p0) { + p0 = +p0; _emscripten_glLineWidth(+p0); +} +function b2(p0,p1) { + p0 = p0|0;p1 = +p1; nullFunc_vid(2); +} +function _emscripten_glUniform1f__wrapper(p0,p1) { + p0 = p0|0;p1 = +p1; _emscripten_glUniform1f(p0|0,+p1); +} +function _emscripten_glVertexAttrib1f__wrapper(p0,p1) { + p0 = p0|0;p1 = +p1; _emscripten_glVertexAttrib1f(p0|0,+p1); +} +function b3(p0) { + p0 = p0|0; nullFunc_vi(3); +} +function _emscripten_glDeleteShader__wrapper(p0) { + p0 = p0|0; _emscripten_glDeleteShader(p0|0); +} +function _emscripten_glCompileShader__wrapper(p0) { + p0 = p0|0; _emscripten_glCompileShader(p0|0); +} +function _emscripten_glDeleteProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glDeleteProgram(p0|0); +} +function _emscripten_glLinkProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glLinkProgram(p0|0); +} +function _emscripten_glUseProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glUseProgram(p0|0); +} +function _emscripten_glValidateProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glValidateProgram(p0|0); +} +function _emscripten_glDeleteObjectARB__wrapper(p0) { + p0 = p0|0; _emscripten_glDeleteObjectARB(p0|0); +} +function _emscripten_glEnableClientState__wrapper(p0) { + p0 = p0|0; _emscripten_glEnableClientState(p0|0); +} +function _emscripten_glClientActiveTexture__wrapper(p0) { + p0 = p0|0; _emscripten_glClientActiveTexture(p0|0); +} +function _emscripten_glBindVertexArray__wrapper(p0) { + p0 = p0|0; _emscripten_glBindVertexArray(p0|0); +} +function _emscripten_glMatrixMode__wrapper(p0) { + p0 = p0|0; _emscripten_glMatrixMode(p0|0); +} +function _emscripten_glLoadMatrixf__wrapper(p0) { + p0 = p0|0; _emscripten_glLoadMatrixf(p0|0); +} +function _emscripten_glEnableVertexAttribArray__wrapper(p0) { + p0 = p0|0; _emscripten_glEnableVertexAttribArray(p0|0); +} +function _emscripten_glDisableVertexAttribArray__wrapper(p0) { + p0 = p0|0; _emscripten_glDisableVertexAttribArray(p0|0); +} +function _emscripten_glDepthFunc__wrapper(p0) { + p0 = p0|0; _emscripten_glDepthFunc(p0|0); +} +function _emscripten_glEnable__wrapper(p0) { + p0 = p0|0; _emscripten_glEnable(p0|0); +} +function _emscripten_glDisable__wrapper(p0) { + p0 = p0|0; _emscripten_glDisable(p0|0); +} +function _emscripten_glFrontFace__wrapper(p0) { + p0 = p0|0; _emscripten_glFrontFace(p0|0); +} +function _emscripten_glCullFace__wrapper(p0) { + p0 = p0|0; _emscripten_glCullFace(p0|0); +} +function _emscripten_glClear__wrapper(p0) { + p0 = p0|0; _emscripten_glClear(p0|0); +} +function _emscripten_glClearStencil__wrapper(p0) { + p0 = p0|0; _emscripten_glClearStencil(p0|0); +} +function _emscripten_glDepthMask__wrapper(p0) { + p0 = p0|0; _emscripten_glDepthMask(p0|0); +} +function _emscripten_glStencilMask__wrapper(p0) { + p0 = p0|0; _emscripten_glStencilMask(p0|0); +} +function _emscripten_glGenerateMipmap__wrapper(p0) { + p0 = p0|0; _emscripten_glGenerateMipmap(p0|0); +} +function _emscripten_glActiveTexture__wrapper(p0) { + p0 = p0|0; _emscripten_glActiveTexture(p0|0); +} +function _emscripten_glBlendEquation__wrapper(p0) { + p0 = p0|0; _emscripten_glBlendEquation(p0|0); +} +function b4(p0,p1) { + p0 = p0|0;p1 = p1|0; nullFunc_vii(4); +} +function _emscripten_glPixelStorei__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glPixelStorei(p0|0,p1|0); +} +function _emscripten_glGetIntegerv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetIntegerv(p0|0,p1|0); +} +function _emscripten_glGetFloatv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetFloatv(p0|0,p1|0); +} +function _emscripten_glGetBooleanv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetBooleanv(p0|0,p1|0); +} +function _emscripten_glGenTextures__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenTextures(p0|0,p1|0); +} +function _emscripten_glDeleteTextures__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteTextures(p0|0,p1|0); +} +function _emscripten_glBindTexture__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindTexture(p0|0,p1|0); +} +function _emscripten_glGenBuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenBuffers(p0|0,p1|0); +} +function _emscripten_glDeleteBuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteBuffers(p0|0,p1|0); +} +function _emscripten_glGenRenderbuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenRenderbuffers(p0|0,p1|0); +} +function _emscripten_glDeleteRenderbuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteRenderbuffers(p0|0,p1|0); +} +function _emscripten_glBindRenderbuffer__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindRenderbuffer(p0|0,p1|0); +} +function _emscripten_glUniform1i__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glUniform1i(p0|0,p1|0); +} +function _emscripten_glBindBuffer__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindBuffer(p0|0,p1|0); +} +function _emscripten_glVertexAttrib1fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib1fv(p0|0,p1|0); +} +function _emscripten_glVertexAttrib2fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib2fv(p0|0,p1|0); +} +function _emscripten_glVertexAttrib3fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib3fv(p0|0,p1|0); +} +function _emscripten_glVertexAttrib4fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib4fv(p0|0,p1|0); +} +function _emscripten_glAttachShader__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glAttachShader(p0|0,p1|0); +} +function _emscripten_glDetachShader__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDetachShader(p0|0,p1|0); +} +function _emscripten_glBindFramebuffer__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindFramebuffer(p0|0,p1|0); +} +function _emscripten_glGenFramebuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenFramebuffers(p0|0,p1|0); +} +function _emscripten_glDeleteFramebuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteFramebuffers(p0|0,p1|0); +} +function _emscripten_glBindProgramARB__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindProgramARB(p0|0,p1|0); +} +function _emscripten_glGetPointerv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetPointerv(p0|0,p1|0); +} +function _emscripten_glGenVertexArrays__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenVertexArrays(p0|0,p1|0); +} +function _emscripten_glDeleteVertexArrays__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteVertexArrays(p0|0,p1|0); +} +function _emscripten_glVertexAttribDivisor__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttribDivisor(p0|0,p1|0); +} +function _emscripten_glBlendFunc__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBlendFunc(p0|0,p1|0); +} +function _emscripten_glBlendEquationSeparate__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBlendEquationSeparate(p0|0,p1|0); +} +function _emscripten_glStencilMaskSeparate__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glStencilMaskSeparate(p0|0,p1|0); +} +function _emscripten_glHint__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glHint(p0|0,p1|0); +} +function _emscripten_glDrawBuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDrawBuffers(p0|0,p1|0); +} +function b5(p0) { + p0 = p0|0; nullFunc_ii(5);return 0; +} +function _emscripten_glGetString__wrapper(p0) { + p0 = p0|0; return _emscripten_glGetString(p0|0)|0; +} +function _emscripten_glIsTexture__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsTexture(p0|0)|0; +} +function _emscripten_glIsBuffer__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsBuffer(p0|0)|0; +} +function _emscripten_glIsRenderbuffer__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsRenderbuffer(p0|0)|0; +} +function _emscripten_glCreateShader__wrapper(p0) { + p0 = p0|0; return _emscripten_glCreateShader(p0|0)|0; +} +function _emscripten_glIsShader__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsShader(p0|0)|0; +} +function _emscripten_glIsProgram__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsProgram(p0|0)|0; +} +function _emscripten_glIsFramebuffer__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsFramebuffer(p0|0)|0; +} +function _emscripten_glCheckFramebufferStatus__wrapper(p0) { + p0 = p0|0; return _emscripten_glCheckFramebufferStatus(p0|0)|0; +} +function _emscripten_glIsEnabled__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsEnabled(p0|0)|0; +} +function b6(p0,p1,p2,p3) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_viddd(6); +} +function _emscripten_glUniform3f__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glUniform3f(p0|0,+p1,+p2,+p3); +} +function _emscripten_glVertexAttrib3f__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glVertexAttrib3f(p0|0,+p1,+p2,+p3); +} +function b7(p0,p1,p2) { + p0 = p0|0;p1 = +p1;p2 = +p2; nullFunc_vidd(7); +} +function _emscripten_glUniform2f__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glUniform2f(p0|0,+p1,+p2); +} +function _emscripten_glVertexAttrib2f__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glVertexAttrib2f(p0|0,+p1,+p2); +} +function b8(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_iiii(8);return 0; +} +function b9(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; nullFunc_viiiiiiii(9); +} +function _emscripten_glCompressedTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCompressedTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0); +} +function _emscripten_glCopyTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0); +} +function _emscripten_glCopyTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0); +} +function b10(p0,p1,p2,p3,p4,p5) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; nullFunc_viiiiii(10); +} +function _emscripten_glDrawRangeElements__wrapper(p0,p1,p2,p3,p4,p5) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glDrawRangeElements(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0); +} +function _emscripten_glVertexAttribPointer__wrapper(p0,p1,p2,p3,p4,p5) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glVertexAttribPointer(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0); +} +function b11(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_viii(11); +} +function _emscripten_glGetTexParameterfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameterfv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetTexParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glTexParameterfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameterfv(p0|0,p1|0,p2|0); +} +function _emscripten_glTexParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetBufferParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetBufferParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetRenderbufferParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetRenderbufferParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetUniformfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformfv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetUniformiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformiv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetVertexAttribfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribfv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetVertexAttribiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribiv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetVertexAttribPointerv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribPointerv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform2i__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2i(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform1iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform2iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform3iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform4iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform1fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1fv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform2fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2fv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform3fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3fv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform4fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4fv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetShaderiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetShaderiv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetProgramiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetProgramiv(p0|0,p1|0,p2|0); +} +function _emscripten_glBindAttribLocation__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glBindAttribLocation(p0|0,p1|0,p2|0); +} +function _emscripten_glGetObjectParameterivARB__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetObjectParameterivARB(p0|0,p1|0,p2|0); +} +function _emscripten_glNormalPointer__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glNormalPointer(p0|0,p1|0,p2|0); +} +function _emscripten_glDrawArrays__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glDrawArrays(p0|0,p1|0,p2|0); +} +function _emscripten_glTexParameteri__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteri(p0|0,p1|0,p2|0); +} +function _emscripten_glStencilFunc__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilFunc(p0|0,p1|0,p2|0); +} +function _emscripten_glStencilOp__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilOp(p0|0,p1|0,p2|0); +} +function b12(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; nullFunc_vidddd(12); +} +function _emscripten_glUniform4f__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glUniform4f(p0|0,+p1,+p2,+p3,+p4); +} +function _emscripten_glVertexAttrib4f__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glVertexAttrib4f(p0|0,+p1,+p2,+p3,+p4); +} +function b13(p0,p1) { + p0 = +p0;p1 = p1|0; nullFunc_vdi(13); +} +function _emscripten_glSampleCoverage__wrapper(p0,p1) { + p0 = +p0;p1 = p1|0; _emscripten_glSampleCoverage(+p0,p1|0); +} +function b14(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; nullFunc_viiiiiii(14); +} +function _emscripten_glReadPixels__wrapper(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glReadPixels(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0); +} +function _emscripten_glGetActiveUniform__wrapper(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveUniform(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0); +} +function _emscripten_glGetActiveAttrib__wrapper(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveAttrib(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0); +} +function b15(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; nullFunc_viiiiiiiii(15); +} +function _emscripten_glCompressedTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glCompressedTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0); +} +function _emscripten_glTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0); +} +function _emscripten_glTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0); +} +function b16(p0,p1) { + p0 = p0|0;p1 = p1|0; nullFunc_iii(16);return 0; +} +function _emscripten_glGetUniformLocation__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; return _emscripten_glGetUniformLocation(p0|0,p1|0)|0; +} +function _emscripten_glGetAttribLocation__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; return _emscripten_glGetAttribLocation(p0|0,p1|0)|0; +} +function b17() { + ; nullFunc_i(17);return 0; +} +function _emscripten_glCreateProgram__wrapper() { + ; return _emscripten_glCreateProgram()|0; +} +function _emscripten_glGetError__wrapper() { + ; return _emscripten_glGetError()|0; +} +function b18(p0,p1,p2,p3,p4,p5) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; nullFunc_vdddddd(18); +} +function _emscripten_glFrustum__wrapper(p0,p1,p2,p3,p4,p5) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; _emscripten_glFrustum(+p0,+p1,+p2,+p3,+p4,+p5); +} +function b19(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_vdddd(19); +} +function _emscripten_glRotatef__wrapper(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glRotatef(+p0,+p1,+p2,+p3); +} +function _emscripten_glClearColor__wrapper(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glClearColor(+p0,+p1,+p2,+p3); +} +function _emscripten_glBlendColor__wrapper(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glBlendColor(+p0,+p1,+p2,+p3); +} +function b20(p0,p1) { + p0 = +p0;p1 = +p1; nullFunc_vdd(20); +} +function _emscripten_glDepthRange__wrapper(p0,p1) { + p0 = +p0;p1 = +p1; _emscripten_glDepthRange(+p0,+p1); +} +function _emscripten_glDepthRangef__wrapper(p0,p1) { + p0 = +p0;p1 = +p1; _emscripten_glDepthRangef(+p0,+p1); +} +function _emscripten_glPolygonOffset__wrapper(p0,p1) { + p0 = +p0;p1 = +p1; _emscripten_glPolygonOffset(+p0,+p1); +} +function b21() { + ; nullFunc_v(21); +} +function _emscripten_glLoadIdentity__wrapper() { + ; _emscripten_glLoadIdentity(); +} +function _emscripten_glReleaseShaderCompiler__wrapper() { + ; _emscripten_glReleaseShaderCompiler(); +} +function _emscripten_glFinish__wrapper() { + ; _emscripten_glFinish(); +} +function _emscripten_glFlush__wrapper() { + ; _emscripten_glFlush(); +} +function b22(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = +p2; nullFunc_viid(22); +} +function _emscripten_glTexParameterf__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = +p2; _emscripten_glTexParameterf(p0|0,p1|0,+p2); +} +function b23(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; nullFunc_viiii(23); +} +function _emscripten_glBufferData__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferData(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glBufferSubData__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferSubData(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniform3i__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniform3i(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniformMatrix2fv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix2fv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniformMatrix3fv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix3fv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniformMatrix4fv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix4fv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetAttachedShaders__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetAttachedShaders(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glShaderSource__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glShaderSource(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetShaderSource__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderSource(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetShaderInfoLog__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderInfoLog(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetShaderPrecisionFormat__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderPrecisionFormat(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetProgramInfoLog__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetProgramInfoLog(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glFramebufferRenderbuffer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glFramebufferRenderbuffer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetFramebufferAttachmentParameteriv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetFramebufferAttachmentParameteriv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetInfoLogARB__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetInfoLogARB(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glVertexPointer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glVertexPointer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glTexCoordPointer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glTexCoordPointer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glColorPointer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorPointer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glDrawElements__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawElements(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glDrawArraysInstanced__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawArraysInstanced(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glViewport__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glViewport(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glScissor__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glScissor(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glColorMask__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorMask(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glRenderbufferStorage__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glRenderbufferStorage(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glBlendFuncSeparate__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBlendFuncSeparate(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glStencilFuncSeparate__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilFuncSeparate(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glStencilOpSeparate__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilOpSeparate(p0|0,p1|0,p2|0,p3|0); +} + +// EMSCRIPTEN_END_FUNCS +var FUNCTION_TABLE_viiiii = [b0,_KeyCallback,_emscripten_glUniform4i__wrapper,_emscripten_glFramebufferTexture2D__wrapper,_emscripten_glShaderBinary__wrapper,_emscripten_glDrawElementsInstanced__wrapper,b0,b0]; +var FUNCTION_TABLE_vd = [b1,_emscripten_glClearDepth__wrapper,_emscripten_glClearDepthf__wrapper,_emscripten_glLineWidth__wrapper]; +var FUNCTION_TABLE_vid = [b2,_emscripten_glUniform1f__wrapper,_emscripten_glVertexAttrib1f__wrapper,b2]; +var FUNCTION_TABLE_vi = [b3,_emscripten_glDeleteShader__wrapper,_emscripten_glCompileShader__wrapper,_emscripten_glDeleteProgram__wrapper,_emscripten_glLinkProgram__wrapper,_emscripten_glUseProgram__wrapper,_emscripten_glValidateProgram__wrapper,_emscripten_glDeleteObjectARB__wrapper,_emscripten_glEnableClientState__wrapper,_emscripten_glClientActiveTexture__wrapper,_emscripten_glBindVertexArray__wrapper,_emscripten_glMatrixMode__wrapper,_emscripten_glLoadMatrixf__wrapper,_emscripten_glEnableVertexAttribArray__wrapper,_emscripten_glDisableVertexAttribArray__wrapper,_emscripten_glDepthFunc__wrapper,_emscripten_glEnable__wrapper,_emscripten_glDisable__wrapper,_emscripten_glFrontFace__wrapper,_emscripten_glCullFace__wrapper,_emscripten_glClear__wrapper,_emscripten_glClearStencil__wrapper,_emscripten_glDepthMask__wrapper,_emscripten_glStencilMask__wrapper,_emscripten_glGenerateMipmap__wrapper,_emscripten_glActiveTexture__wrapper,_emscripten_glBlendEquation__wrapper,b3,b3 +,b3,b3,b3]; +var FUNCTION_TABLE_vii = [b4,_ErrorCallback,_CursorEnterCallback,_CharCallback,_WindowIconifyCallback,_emscripten_glPixelStorei__wrapper,_emscripten_glGetIntegerv__wrapper,_emscripten_glGetFloatv__wrapper,_emscripten_glGetBooleanv__wrapper,_emscripten_glGenTextures__wrapper,_emscripten_glDeleteTextures__wrapper,_emscripten_glBindTexture__wrapper,_emscripten_glGenBuffers__wrapper,_emscripten_glDeleteBuffers__wrapper,_emscripten_glGenRenderbuffers__wrapper,_emscripten_glDeleteRenderbuffers__wrapper,_emscripten_glBindRenderbuffer__wrapper,_emscripten_glUniform1i__wrapper,_emscripten_glBindBuffer__wrapper,_emscripten_glVertexAttrib1fv__wrapper,_emscripten_glVertexAttrib2fv__wrapper,_emscripten_glVertexAttrib3fv__wrapper,_emscripten_glVertexAttrib4fv__wrapper,_emscripten_glAttachShader__wrapper,_emscripten_glDetachShader__wrapper,_emscripten_glBindFramebuffer__wrapper,_emscripten_glGenFramebuffers__wrapper,_emscripten_glDeleteFramebuffers__wrapper,_emscripten_glBindProgramARB__wrapper,_emscripten_glGetPointerv__wrapper,_emscripten_glGenVertexArrays__wrapper,_emscripten_glDeleteVertexArrays__wrapper,_emscripten_glVertexAttribDivisor__wrapper,_emscripten_glBlendFunc__wrapper,_emscripten_glBlendEquationSeparate__wrapper,_emscripten_glStencilMaskSeparate__wrapper,_emscripten_glHint__wrapper,_emscripten_glDrawBuffers__wrapper,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4 +,b4,b4,b4,b4,b4]; +var FUNCTION_TABLE_ii = [b5,___stdio_close,_PhysicsLoop,_emscripten_glGetString__wrapper,_emscripten_glIsTexture__wrapper,_emscripten_glIsBuffer__wrapper,_emscripten_glIsRenderbuffer__wrapper,_emscripten_glCreateShader__wrapper,_emscripten_glIsShader__wrapper,_emscripten_glIsProgram__wrapper,_emscripten_glIsFramebuffer__wrapper,_emscripten_glCheckFramebufferStatus__wrapper,_emscripten_glIsEnabled__wrapper,b5,b5,b5]; +var FUNCTION_TABLE_viddd = [b6,_emscripten_glUniform3f__wrapper,_emscripten_glVertexAttrib3f__wrapper,b6]; +var FUNCTION_TABLE_vidd = [b7,_MouseCursorPosCallback,_ScrollCallback,_emscripten_glUniform2f__wrapper,_emscripten_glVertexAttrib2f__wrapper,b7,b7,b7]; +var FUNCTION_TABLE_iiii = [b8,___stdout_write,___stdio_seek,_sn_write,_EmscriptenFullscreenChangeCallback,_EmscriptenKeyboardCallback,_EmscriptenMouseCallback,_EmscriptenTouchCallback,_EmscriptenGamepadCallback,___stdio_write,b8,b8,b8,b8,b8,b8]; +var FUNCTION_TABLE_viiiiiiii = [b9,_emscripten_glCompressedTexImage2D__wrapper,_emscripten_glCopyTexImage2D__wrapper,_emscripten_glCopyTexSubImage2D__wrapper]; +var FUNCTION_TABLE_viiiiii = [b10,_emscripten_glDrawRangeElements__wrapper,_emscripten_glVertexAttribPointer__wrapper,b10]; +var FUNCTION_TABLE_viii = [b11,_WindowSizeCallback,_emscripten_glGetTexParameterfv__wrapper,_emscripten_glGetTexParameteriv__wrapper,_emscripten_glTexParameterfv__wrapper,_emscripten_glTexParameteriv__wrapper,_emscripten_glGetBufferParameteriv__wrapper,_emscripten_glGetRenderbufferParameteriv__wrapper,_emscripten_glGetUniformfv__wrapper,_emscripten_glGetUniformiv__wrapper,_emscripten_glGetVertexAttribfv__wrapper,_emscripten_glGetVertexAttribiv__wrapper,_emscripten_glGetVertexAttribPointerv__wrapper,_emscripten_glUniform2i__wrapper,_emscripten_glUniform1iv__wrapper,_emscripten_glUniform2iv__wrapper,_emscripten_glUniform3iv__wrapper,_emscripten_glUniform4iv__wrapper,_emscripten_glUniform1fv__wrapper,_emscripten_glUniform2fv__wrapper,_emscripten_glUniform3fv__wrapper,_emscripten_glUniform4fv__wrapper,_emscripten_glGetShaderiv__wrapper,_emscripten_glGetProgramiv__wrapper,_emscripten_glBindAttribLocation__wrapper,_emscripten_glGetObjectParameterivARB__wrapper,_emscripten_glNormalPointer__wrapper,_emscripten_glDrawArrays__wrapper,_emscripten_glTexParameteri__wrapper,_emscripten_glStencilFunc__wrapper,_emscripten_glStencilOp__wrapper,b11]; +var FUNCTION_TABLE_vidddd = [b12,_emscripten_glUniform4f__wrapper,_emscripten_glVertexAttrib4f__wrapper,b12]; +var FUNCTION_TABLE_vdi = [b13,_emscripten_glSampleCoverage__wrapper]; +var FUNCTION_TABLE_viiiiiii = [b14,_emscripten_glReadPixels__wrapper,_emscripten_glGetActiveUniform__wrapper,_emscripten_glGetActiveAttrib__wrapper]; +var FUNCTION_TABLE_viiiiiiiii = [b15,_emscripten_glCompressedTexSubImage2D__wrapper,_emscripten_glTexImage2D__wrapper,_emscripten_glTexSubImage2D__wrapper]; +var FUNCTION_TABLE_iii = [b16,_emscripten_glGetUniformLocation__wrapper,_emscripten_glGetAttribLocation__wrapper,b16]; +var FUNCTION_TABLE_i = [b17,_emscripten_glCreateProgram__wrapper,_emscripten_glGetError__wrapper,b17]; +var FUNCTION_TABLE_vdddddd = [b18,_emscripten_glFrustum__wrapper]; +var FUNCTION_TABLE_vdddd = [b19,_emscripten_glRotatef__wrapper,_emscripten_glClearColor__wrapper,_emscripten_glBlendColor__wrapper]; +var FUNCTION_TABLE_vdd = [b20,_emscripten_glDepthRange__wrapper,_emscripten_glDepthRangef__wrapper,_emscripten_glPolygonOffset__wrapper]; +var FUNCTION_TABLE_v = [b21,_emscripten_glLoadIdentity__wrapper,_emscripten_glReleaseShaderCompiler__wrapper,_emscripten_glFinish__wrapper,_emscripten_glFlush__wrapper,b21,b21,b21]; +var FUNCTION_TABLE_viid = [b22,_emscripten_glTexParameterf__wrapper]; +var FUNCTION_TABLE_viiii = [b23,_MouseButtonCallback,_emscripten_glBufferData__wrapper,_emscripten_glBufferSubData__wrapper,_emscripten_glUniform3i__wrapper,_emscripten_glUniformMatrix2fv__wrapper,_emscripten_glUniformMatrix3fv__wrapper,_emscripten_glUniformMatrix4fv__wrapper,_emscripten_glGetAttachedShaders__wrapper,_emscripten_glShaderSource__wrapper,_emscripten_glGetShaderSource__wrapper,_emscripten_glGetShaderInfoLog__wrapper,_emscripten_glGetShaderPrecisionFormat__wrapper,_emscripten_glGetProgramInfoLog__wrapper,_emscripten_glFramebufferRenderbuffer__wrapper,_emscripten_glGetFramebufferAttachmentParameteriv__wrapper,_emscripten_glGetInfoLogARB__wrapper,_emscripten_glVertexPointer__wrapper,_emscripten_glTexCoordPointer__wrapper,_emscripten_glColorPointer__wrapper,_emscripten_glDrawElements__wrapper,_emscripten_glDrawArraysInstanced__wrapper,_emscripten_glViewport__wrapper,_emscripten_glScissor__wrapper,_emscripten_glColorMask__wrapper,_emscripten_glRenderbufferStorage__wrapper,_emscripten_glBlendFuncSeparate__wrapper,_emscripten_glStencilFuncSeparate__wrapper,_emscripten_glStencilOpSeparate__wrapper,b23,b23,b23]; + + return { _roundf: _roundf, _main: _main, _llvm_cttz_i32: _llvm_cttz_i32, _bitshift64Lshr: _bitshift64Lshr, _bitshift64Shl: _bitshift64Shl, _fflush: _fflush, _memset: _memset, _sbrk: _sbrk, _memcpy: _memcpy, _llvm_bswap_i32: _llvm_bswap_i32, ___muldi3: ___muldi3, ___uremdi3: ___uremdi3, _i64Subtract: _i64Subtract, ___udivmoddi4: ___udivmoddi4, _i64Add: _i64Add, _emscripten_get_global_libc: _emscripten_get_global_libc, _emscripten_GetProcAddress: _emscripten_GetProcAddress, ___udivdi3: ___udivdi3, ___errno_location: ___errno_location, ___muldsi3: ___muldsi3, _free: _free, _memmove: _memmove, _strstr: _strstr, _malloc: _malloc, runPostSets: runPostSets, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setTempRet0: setTempRet0, getTempRet0: getTempRet0, setThrew: setThrew, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setThrew: setThrew, setTempRet0: setTempRet0, getTempRet0: getTempRet0, dynCall_viiiii: dynCall_viiiii, dynCall_vd: dynCall_vd, dynCall_vid: dynCall_vid, dynCall_vi: dynCall_vi, dynCall_vii: dynCall_vii, dynCall_ii: dynCall_ii, dynCall_viddd: dynCall_viddd, dynCall_vidd: dynCall_vidd, dynCall_iiii: dynCall_iiii, dynCall_viiiiiiii: dynCall_viiiiiiii, dynCall_viiiiii: dynCall_viiiiii, dynCall_viii: dynCall_viii, dynCall_vidddd: dynCall_vidddd, dynCall_vdi: dynCall_vdi, dynCall_viiiiiii: dynCall_viiiiiii, dynCall_viiiiiiiii: dynCall_viiiiiiiii, dynCall_iii: dynCall_iii, dynCall_i: dynCall_i, dynCall_vdddddd: dynCall_vdddddd, dynCall_vdddd: dynCall_vdddd, dynCall_vdd: dynCall_vdd, dynCall_v: dynCall_v, dynCall_viid: dynCall_viid, dynCall_viiii: dynCall_viiii }; +}) +// EMSCRIPTEN_END_ASM +(Module.asmGlobalArg, Module.asmLibraryArg, buffer); + +var real__roundf = asm["_roundf"]; asm["_roundf"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__roundf.apply(null, arguments); +}; + +var real__main = asm["_main"]; asm["_main"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__main.apply(null, arguments); +}; + +var real_stackSave = asm["stackSave"]; asm["stackSave"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_stackSave.apply(null, arguments); +}; + +var real_getTempRet0 = asm["getTempRet0"]; asm["getTempRet0"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_getTempRet0.apply(null, arguments); +}; + +var real_setThrew = asm["setThrew"]; asm["setThrew"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_setThrew.apply(null, arguments); +}; + +var real__bitshift64Lshr = asm["_bitshift64Lshr"]; asm["_bitshift64Lshr"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__bitshift64Lshr.apply(null, arguments); +}; + +var real__bitshift64Shl = asm["_bitshift64Shl"]; asm["_bitshift64Shl"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__bitshift64Shl.apply(null, arguments); +}; + +var real__fflush = asm["_fflush"]; asm["_fflush"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__fflush.apply(null, arguments); +}; + +var real__llvm_cttz_i32 = asm["_llvm_cttz_i32"]; asm["_llvm_cttz_i32"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__llvm_cttz_i32.apply(null, arguments); +}; + +var real__sbrk = asm["_sbrk"]; asm["_sbrk"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__sbrk.apply(null, arguments); +}; + +var real__llvm_bswap_i32 = asm["_llvm_bswap_i32"]; asm["_llvm_bswap_i32"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__llvm_bswap_i32.apply(null, arguments); +}; + +var real____muldi3 = asm["___muldi3"]; asm["___muldi3"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____muldi3.apply(null, arguments); +}; + +var real____uremdi3 = asm["___uremdi3"]; asm["___uremdi3"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____uremdi3.apply(null, arguments); +}; + +var real_stackAlloc = asm["stackAlloc"]; asm["stackAlloc"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_stackAlloc.apply(null, arguments); +}; + +var real__i64Subtract = asm["_i64Subtract"]; asm["_i64Subtract"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__i64Subtract.apply(null, arguments); +}; + +var real____udivmoddi4 = asm["___udivmoddi4"]; asm["___udivmoddi4"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____udivmoddi4.apply(null, arguments); +}; + +var real_setTempRet0 = asm["setTempRet0"]; asm["setTempRet0"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_setTempRet0.apply(null, arguments); +}; + +var real__i64Add = asm["_i64Add"]; asm["_i64Add"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__i64Add.apply(null, arguments); +}; + +var real__emscripten_get_global_libc = asm["_emscripten_get_global_libc"]; asm["_emscripten_get_global_libc"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__emscripten_get_global_libc.apply(null, arguments); +}; + +var real__emscripten_GetProcAddress = asm["_emscripten_GetProcAddress"]; asm["_emscripten_GetProcAddress"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__emscripten_GetProcAddress.apply(null, arguments); +}; + +var real____udivdi3 = asm["___udivdi3"]; asm["___udivdi3"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____udivdi3.apply(null, arguments); +}; + +var real____errno_location = asm["___errno_location"]; asm["___errno_location"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____errno_location.apply(null, arguments); +}; + +var real____muldsi3 = asm["___muldsi3"]; asm["___muldsi3"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____muldsi3.apply(null, arguments); +}; + +var real__free = asm["_free"]; asm["_free"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__free.apply(null, arguments); +}; + +var real_establishStackSpace = asm["establishStackSpace"]; asm["establishStackSpace"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_establishStackSpace.apply(null, arguments); +}; + +var real__memmove = asm["_memmove"]; asm["_memmove"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__memmove.apply(null, arguments); +}; + +var real__strstr = asm["_strstr"]; asm["_strstr"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__strstr.apply(null, arguments); +}; + +var real_stackRestore = asm["stackRestore"]; asm["stackRestore"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_stackRestore.apply(null, arguments); +}; + +var real__malloc = asm["_malloc"]; asm["_malloc"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__malloc.apply(null, arguments); +}; +var _roundf = Module["_roundf"] = asm["_roundf"]; +var _main = Module["_main"] = asm["_main"]; +var stackSave = Module["stackSave"] = asm["stackSave"]; +var getTempRet0 = Module["getTempRet0"] = asm["getTempRet0"]; +var _memset = Module["_memset"] = asm["_memset"]; +var setThrew = Module["setThrew"] = asm["setThrew"]; +var _bitshift64Lshr = Module["_bitshift64Lshr"] = asm["_bitshift64Lshr"]; +var _bitshift64Shl = Module["_bitshift64Shl"] = asm["_bitshift64Shl"]; +var _fflush = Module["_fflush"] = asm["_fflush"]; +var _llvm_cttz_i32 = Module["_llvm_cttz_i32"] = asm["_llvm_cttz_i32"]; +var _sbrk = Module["_sbrk"] = asm["_sbrk"]; +var _memcpy = Module["_memcpy"] = asm["_memcpy"]; +var _llvm_bswap_i32 = Module["_llvm_bswap_i32"] = asm["_llvm_bswap_i32"]; +var ___muldi3 = Module["___muldi3"] = asm["___muldi3"]; +var ___uremdi3 = Module["___uremdi3"] = asm["___uremdi3"]; +var stackAlloc = Module["stackAlloc"] = asm["stackAlloc"]; +var _i64Subtract = Module["_i64Subtract"] = asm["_i64Subtract"]; +var ___udivmoddi4 = Module["___udivmoddi4"] = asm["___udivmoddi4"]; +var setTempRet0 = Module["setTempRet0"] = asm["setTempRet0"]; +var _i64Add = Module["_i64Add"] = asm["_i64Add"]; +var _emscripten_get_global_libc = Module["_emscripten_get_global_libc"] = asm["_emscripten_get_global_libc"]; +var _emscripten_GetProcAddress = Module["_emscripten_GetProcAddress"] = asm["_emscripten_GetProcAddress"]; +var ___udivdi3 = Module["___udivdi3"] = asm["___udivdi3"]; +var ___errno_location = Module["___errno_location"] = asm["___errno_location"]; +var ___muldsi3 = Module["___muldsi3"] = asm["___muldsi3"]; +var _free = Module["_free"] = asm["_free"]; +var runPostSets = Module["runPostSets"] = asm["runPostSets"]; +var establishStackSpace = Module["establishStackSpace"] = asm["establishStackSpace"]; +var _memmove = Module["_memmove"] = asm["_memmove"]; +var _strstr = Module["_strstr"] = asm["_strstr"]; +var stackRestore = Module["stackRestore"] = asm["stackRestore"]; +var _malloc = Module["_malloc"] = asm["_malloc"]; +var dynCall_viiiii = Module["dynCall_viiiii"] = asm["dynCall_viiiii"]; +var dynCall_vd = Module["dynCall_vd"] = asm["dynCall_vd"]; +var dynCall_vid = Module["dynCall_vid"] = asm["dynCall_vid"]; +var dynCall_vi = Module["dynCall_vi"] = asm["dynCall_vi"]; +var dynCall_vii = Module["dynCall_vii"] = asm["dynCall_vii"]; +var dynCall_ii = Module["dynCall_ii"] = asm["dynCall_ii"]; +var dynCall_viddd = Module["dynCall_viddd"] = asm["dynCall_viddd"]; +var dynCall_vidd = Module["dynCall_vidd"] = asm["dynCall_vidd"]; +var dynCall_iiii = Module["dynCall_iiii"] = asm["dynCall_iiii"]; +var dynCall_viiiiiiii = Module["dynCall_viiiiiiii"] = asm["dynCall_viiiiiiii"]; +var dynCall_viiiiii = Module["dynCall_viiiiii"] = asm["dynCall_viiiiii"]; +var dynCall_viii = Module["dynCall_viii"] = asm["dynCall_viii"]; +var dynCall_vidddd = Module["dynCall_vidddd"] = asm["dynCall_vidddd"]; +var dynCall_vdi = Module["dynCall_vdi"] = asm["dynCall_vdi"]; +var dynCall_viiiiiii = Module["dynCall_viiiiiii"] = asm["dynCall_viiiiiii"]; +var dynCall_viiiiiiiii = Module["dynCall_viiiiiiiii"] = asm["dynCall_viiiiiiiii"]; +var dynCall_iii = Module["dynCall_iii"] = asm["dynCall_iii"]; +var dynCall_i = Module["dynCall_i"] = asm["dynCall_i"]; +var dynCall_vdddddd = Module["dynCall_vdddddd"] = asm["dynCall_vdddddd"]; +var dynCall_vdddd = Module["dynCall_vdddd"] = asm["dynCall_vdddd"]; +var dynCall_vdd = Module["dynCall_vdd"] = asm["dynCall_vdd"]; +var dynCall_v = Module["dynCall_v"] = asm["dynCall_v"]; +var dynCall_viid = Module["dynCall_viid"] = asm["dynCall_viid"]; +var dynCall_viiii = Module["dynCall_viiii"] = asm["dynCall_viiii"]; +; + +Runtime.stackAlloc = Module['stackAlloc']; +Runtime.stackSave = Module['stackSave']; +Runtime.stackRestore = Module['stackRestore']; +Runtime.establishStackSpace = Module['establishStackSpace']; + +Runtime.setTempRet0 = Module['setTempRet0']; +Runtime.getTempRet0 = Module['getTempRet0']; + + + +// === Auto-generated postamble setup entry stuff === + +Module['asm'] = asm; + + + + + +function ExitStatus(status) { + this.name = "ExitStatus"; + this.message = "Program terminated with exit(" + status + ")"; + this.status = status; +}; +ExitStatus.prototype = new Error(); +ExitStatus.prototype.constructor = ExitStatus; + +var initialStackTop; +var preloadStartTime = null; +var calledMain = false; + +dependenciesFulfilled = function runCaller() { + // If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false) + if (!Module['calledRun']) run(); + if (!Module['calledRun']) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled +} + +Module['callMain'] = Module.callMain = function callMain(args) { + assert(runDependencies == 0, 'cannot call main when async dependencies remain! (listen on __ATMAIN__)'); + assert(__ATPRERUN__.length == 0, 'cannot call main when preRun functions remain to be called'); + + args = args || []; + + ensureInitRuntime(); + + var argc = args.length+1; + function pad() { + for (var i = 0; i < 4-1; i++) { + argv.push(0); + } + } + var argv = [allocate(intArrayFromString(Module['thisProgram']), 'i8', ALLOC_NORMAL) ]; + pad(); + for (var i = 0; i < argc-1; i = i + 1) { + argv.push(allocate(intArrayFromString(args[i]), 'i8', ALLOC_NORMAL)); + pad(); + } + argv.push(0); + argv = allocate(argv, 'i32', ALLOC_NORMAL); + + + try { + + var ret = Module['_main'](argc, argv, 0); + + + // if we're not running an evented main loop, it's time to exit + exit(ret, /* implicit = */ true); + } + catch(e) { + if (e instanceof ExitStatus) { + // exit() throws this once it's done to make sure execution + // has been stopped completely + return; + } else if (e == 'SimulateInfiniteLoop') { + // running an evented main loop, don't immediately exit + Module['noExitRuntime'] = true; + return; + } else { + var toLog = e; + if (e && typeof e === 'object' && e.stack) { + toLog = [e, e.stack]; + } + Module.printErr('exception thrown: ' + toLog); + Module['quit'](1, e); + } + } finally { + calledMain = true; + } +} + + + + +function run(args) { + args = args || Module['arguments']; + + if (preloadStartTime === null) preloadStartTime = Date.now(); + + if (runDependencies > 0) { + Module.printErr('run() called, but dependencies remain, so not running'); + return; + } + + writeStackCookie(); + + preRun(); + + if (runDependencies > 0) return; // a preRun added a dependency, run will be called later + if (Module['calledRun']) return; // run may have just been called through dependencies being fulfilled just in this very frame + + function doRun() { + if (Module['calledRun']) return; // run may have just been called while the async setStatus time below was happening + Module['calledRun'] = true; + + if (ABORT) return; + + ensureInitRuntime(); + + preMain(); + + if (ENVIRONMENT_IS_WEB && preloadStartTime !== null) { + Module.printErr('pre-main prep time: ' + (Date.now() - preloadStartTime) + ' ms'); + } + + if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized'](); + + if (Module['_main'] && shouldRunNow) Module['callMain'](args); + + postRun(); + } + + if (Module['setStatus']) { + Module['setStatus']('Running...'); + setTimeout(function() { + setTimeout(function() { + Module['setStatus'](''); + }, 1); + doRun(); + }, 1); + } else { + doRun(); + } + checkStackCookie(); +} +Module['run'] = Module.run = run; + +function exit(status, implicit) { + if (implicit && Module['noExitRuntime']) { + Module.printErr('exit(' + status + ') implicitly called by end of main(), but noExitRuntime, so not exiting the runtime (you can use emscripten_force_exit, if you want to force a true shutdown)'); + return; + } + + if (Module['noExitRuntime']) { + Module.printErr('exit(' + status + ') called, but noExitRuntime, so halting execution but not exiting the runtime or preventing further async execution (you can use emscripten_force_exit, if you want to force a true shutdown)'); + } else { + + ABORT = true; + EXITSTATUS = status; + STACKTOP = initialStackTop; + + exitRuntime(); + + if (Module['onExit']) Module['onExit'](status); + } + + if (ENVIRONMENT_IS_NODE) { + process['exit'](status); + } + Module['quit'](status, new ExitStatus(status)); +} +Module['exit'] = Module.exit = exit; + +var abortDecorators = []; + +function abort(what) { + if (what !== undefined) { + Module.print(what); + Module.printErr(what); + what = JSON.stringify(what) + } else { + what = ''; + } + + ABORT = true; + EXITSTATUS = 1; + + var extra = ''; + + var output = 'abort(' + what + ') at ' + stackTrace() + extra; + if (abortDecorators) { + abortDecorators.forEach(function(decorator) { + output = decorator(output, what); + }); + } + throw output; +} +Module['abort'] = Module.abort = abort; + +// {{PRE_RUN_ADDITIONS}} + +if (Module['preInit']) { + if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']]; + while (Module['preInit'].length > 0) { + Module['preInit'].pop()(); + } +} + +// shouldRunNow refers to calling main(), not run(). +var shouldRunNow = true; +if (Module['noInitialRun']) { + shouldRunNow = false; +} + + +run(); + +// {{POST_RUN_ADDITIONS}} + + + + + +// {{MODULE_ADDITIONS}} + + + diff --git a/docs/examples/img/physac/physics_demo.png b/docs/examples/web/physac/physics_demo.png similarity index 100% rename from docs/examples/img/physac/physics_demo.png rename to docs/examples/web/physac/physics_demo.png diff --git a/docs/examples/web/physac/physics_friction.js b/docs/examples/web/physac/physics_friction.js new file mode 100644 index 000000000..47c62b2c8 --- /dev/null +++ b/docs/examples/web/physac/physics_friction.js @@ -0,0 +1,28579 @@ +// The Module object: Our interface to the outside world. We import +// and export values on it, and do the work to get that through +// closure compiler if necessary. There are various ways Module can be used: +// 1. Not defined. We create it here +// 2. A function parameter, function(Module) { ..generated code.. } +// 3. pre-run appended it, var Module = {}; ..generated code.. +// 4. External script tag defines var Module. +// We need to do an eval in order to handle the closure compiler +// case, where this code here is minified but Module was defined +// elsewhere (e.g. case 4 above). We also need to check if Module +// already exists (e.g. case 3 above). +// Note that if you want to run closure, and also to use Module +// after the generated code, you will need to define var Module = {}; +// before the code. Then that object will be used in the code, and you +// can continue to use Module afterwards as well. +var Module; +if (!Module) Module = (typeof Module !== 'undefined' ? Module : null) || {}; + +// Sometimes an existing Module object exists with properties +// meant to overwrite the default module functionality. Here +// we collect those properties and reapply _after_ we configure +// the current environment's defaults to avoid having to be so +// defensive during initialization. +var moduleOverrides = {}; +for (var key in Module) { + if (Module.hasOwnProperty(key)) { + moduleOverrides[key] = Module[key]; + } +} + +// The environment setup code below is customized to use Module. +// *** Environment setup code *** +var ENVIRONMENT_IS_WEB = false; +var ENVIRONMENT_IS_WORKER = false; +var ENVIRONMENT_IS_NODE = false; +var ENVIRONMENT_IS_SHELL = false; + +// Three configurations we can be running in: +// 1) We could be the application main() thread running in the main JS UI thread. (ENVIRONMENT_IS_WORKER == false and ENVIRONMENT_IS_PTHREAD == false) +// 2) We could be the application main() thread proxied to worker. (with Emscripten -s PROXY_TO_WORKER=1) (ENVIRONMENT_IS_WORKER == true, ENVIRONMENT_IS_PTHREAD == false) +// 3) We could be an application pthread running in a worker. (ENVIRONMENT_IS_WORKER == true and ENVIRONMENT_IS_PTHREAD == true) + +if (Module['ENVIRONMENT']) { + if (Module['ENVIRONMENT'] === 'WEB') { + ENVIRONMENT_IS_WEB = true; + } else if (Module['ENVIRONMENT'] === 'WORKER') { + ENVIRONMENT_IS_WORKER = true; + } else if (Module['ENVIRONMENT'] === 'NODE') { + ENVIRONMENT_IS_NODE = true; + } else if (Module['ENVIRONMENT'] === 'SHELL') { + ENVIRONMENT_IS_SHELL = true; + } else { + throw new Error('The provided Module[\'ENVIRONMENT\'] value is not valid. It must be one of: WEB|WORKER|NODE|SHELL.'); + } +} else { + ENVIRONMENT_IS_WEB = typeof window === 'object'; + ENVIRONMENT_IS_WORKER = typeof importScripts === 'function'; + ENVIRONMENT_IS_NODE = typeof process === 'object' && typeof require === 'function' && !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_WORKER; + ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER; +} + + +if (ENVIRONMENT_IS_NODE) { + // Expose functionality in the same simple way that the shells work + // Note that we pollute the global namespace here, otherwise we break in node + if (!Module['print']) Module['print'] = console.log; + if (!Module['printErr']) Module['printErr'] = console.warn; + + var nodeFS; + var nodePath; + + Module['read'] = function read(filename, binary) { + if (!nodeFS) nodeFS = require('fs'); + if (!nodePath) nodePath = require('path'); + filename = nodePath['normalize'](filename); + var ret = nodeFS['readFileSync'](filename); + return binary ? ret : ret.toString(); + }; + + Module['readBinary'] = function readBinary(filename) { + var ret = Module['read'](filename, true); + if (!ret.buffer) { + ret = new Uint8Array(ret); + } + assert(ret.buffer); + return ret; + }; + + Module['load'] = function load(f) { + globalEval(read(f)); + }; + + if (!Module['thisProgram']) { + if (process['argv'].length > 1) { + Module['thisProgram'] = process['argv'][1].replace(/\\/g, '/'); + } else { + Module['thisProgram'] = 'unknown-program'; + } + } + + Module['arguments'] = process['argv'].slice(2); + + if (typeof module !== 'undefined') { + module['exports'] = Module; + } + + process['on']('uncaughtException', function(ex) { + // suppress ExitStatus exceptions from showing an error + if (!(ex instanceof ExitStatus)) { + throw ex; + } + }); + + Module['inspect'] = function () { return '[Emscripten Module object]'; }; +} +else if (ENVIRONMENT_IS_SHELL) { + if (!Module['print']) Module['print'] = print; + if (typeof printErr != 'undefined') Module['printErr'] = printErr; // not present in v8 or older sm + + if (typeof read != 'undefined') { + Module['read'] = read; + } else { + Module['read'] = function read() { throw 'no read() available' }; + } + + Module['readBinary'] = function readBinary(f) { + if (typeof readbuffer === 'function') { + return new Uint8Array(readbuffer(f)); + } + var data = read(f, 'binary'); + assert(typeof data === 'object'); + return data; + }; + + if (typeof scriptArgs != 'undefined') { + Module['arguments'] = scriptArgs; + } else if (typeof arguments != 'undefined') { + Module['arguments'] = arguments; + } + + if (typeof quit === 'function') { + Module['quit'] = function(status, toThrow) { + quit(status); + } + } + +} +else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) { + Module['read'] = function read(url) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, false); + xhr.send(null); + return xhr.responseText; + }; + + if (ENVIRONMENT_IS_WORKER) { + Module['readBinary'] = function read(url) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, false); + xhr.responseType = 'arraybuffer'; + xhr.send(null); + return xhr.response; + }; + } + + Module['readAsync'] = function readAsync(url, onload, onerror) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, true); + xhr.responseType = 'arraybuffer'; + xhr.onload = function xhr_onload() { + if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0 + onload(xhr.response); + } else { + onerror(); + } + }; + xhr.onerror = onerror; + xhr.send(null); + }; + + if (typeof arguments != 'undefined') { + Module['arguments'] = arguments; + } + + if (typeof console !== 'undefined') { + if (!Module['print']) Module['print'] = function print(x) { + console.log(x); + }; + if (!Module['printErr']) Module['printErr'] = function printErr(x) { + console.warn(x); + }; + } else { + // Probably a worker, and without console.log. We can do very little here... + var TRY_USE_DUMP = false; + if (!Module['print']) Module['print'] = (TRY_USE_DUMP && (typeof(dump) !== "undefined") ? (function(x) { + dump(x); + }) : (function(x) { + // self.postMessage(x); // enable this if you want stdout to be sent as messages + })); + } + + if (ENVIRONMENT_IS_WORKER) { + Module['load'] = importScripts; + } + + if (typeof Module['setWindowTitle'] === 'undefined') { + Module['setWindowTitle'] = function(title) { document.title = title }; + } +} +else { + // Unreachable because SHELL is dependant on the others + throw 'Unknown runtime environment. Where are we?'; +} + +function globalEval(x) { + eval.call(null, x); +} +if (!Module['load'] && Module['read']) { + Module['load'] = function load(f) { + globalEval(Module['read'](f)); + }; +} +if (!Module['print']) { + Module['print'] = function(){}; +} +if (!Module['printErr']) { + Module['printErr'] = Module['print']; +} +if (!Module['arguments']) { + Module['arguments'] = []; +} +if (!Module['thisProgram']) { + Module['thisProgram'] = './this.program'; +} +if (!Module['quit']) { + Module['quit'] = function(status, toThrow) { + throw toThrow; + } +} + +// *** Environment setup code *** + +// Closure helpers +Module.print = Module['print']; +Module.printErr = Module['printErr']; + +// Callbacks +Module['preRun'] = []; +Module['postRun'] = []; + +// Merge back in the overrides +for (var key in moduleOverrides) { + if (moduleOverrides.hasOwnProperty(key)) { + Module[key] = moduleOverrides[key]; + } +} +// Free the object hierarchy contained in the overrides, this lets the GC +// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array. +moduleOverrides = undefined; + + + +// {{PREAMBLE_ADDITIONS}} + +// === Preamble library stuff === + +// Documentation for the public APIs defined in this file must be updated in: +// site/source/docs/api_reference/preamble.js.rst +// A prebuilt local version of the documentation is available at: +// site/build/text/docs/api_reference/preamble.js.txt +// You can also build docs locally as HTML or other formats in site/ +// An online HTML version (which may be of a different version of Emscripten) +// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html + +//======================================== +// Runtime code shared with compiler +//======================================== + +var Runtime = { + setTempRet0: function (value) { + tempRet0 = value; + return value; + }, + getTempRet0: function () { + return tempRet0; + }, + stackSave: function () { + return STACKTOP; + }, + stackRestore: function (stackTop) { + STACKTOP = stackTop; + }, + getNativeTypeSize: function (type) { + switch (type) { + case 'i1': case 'i8': return 1; + case 'i16': return 2; + case 'i32': return 4; + case 'i64': return 8; + case 'float': return 4; + case 'double': return 8; + default: { + if (type[type.length-1] === '*') { + return Runtime.QUANTUM_SIZE; // A pointer + } else if (type[0] === 'i') { + var bits = parseInt(type.substr(1)); + assert(bits % 8 === 0); + return bits/8; + } else { + return 0; + } + } + } + }, + getNativeFieldSize: function (type) { + return Math.max(Runtime.getNativeTypeSize(type), Runtime.QUANTUM_SIZE); + }, + STACK_ALIGN: 16, + prepVararg: function (ptr, type) { + if (type === 'double' || type === 'i64') { + // move so the load is aligned + if (ptr & 7) { + assert((ptr & 7) === 4); + ptr += 4; + } + } else { + assert((ptr & 3) === 0); + } + return ptr; + }, + getAlignSize: function (type, size, vararg) { + // we align i64s and doubles on 64-bit boundaries, unlike x86 + if (!vararg && (type == 'i64' || type == 'double')) return 8; + if (!type) return Math.min(size, 8); // align structures internally to 64 bits + return Math.min(size || (type ? Runtime.getNativeFieldSize(type) : 0), Runtime.QUANTUM_SIZE); + }, + dynCall: function (sig, ptr, args) { + if (args && args.length) { + assert(args.length == sig.length-1); + assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\''); + return Module['dynCall_' + sig].apply(null, [ptr].concat(args)); + } else { + assert(sig.length == 1); + assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\''); + return Module['dynCall_' + sig].call(null, ptr); + } + }, + functionPointers: [], + addFunction: function (func) { + for (var i = 0; i < Runtime.functionPointers.length; i++) { + if (!Runtime.functionPointers[i]) { + Runtime.functionPointers[i] = func; + return 2*(1 + i); + } + } + throw 'Finished up all reserved function pointers. Use a higher value for RESERVED_FUNCTION_POINTERS.'; + }, + removeFunction: function (index) { + Runtime.functionPointers[(index-2)/2] = null; + }, + warnOnce: function (text) { + if (!Runtime.warnOnce.shown) Runtime.warnOnce.shown = {}; + if (!Runtime.warnOnce.shown[text]) { + Runtime.warnOnce.shown[text] = 1; + Module.printErr(text); + } + }, + funcWrappers: {}, + getFuncWrapper: function (func, sig) { + assert(sig); + if (!Runtime.funcWrappers[sig]) { + Runtime.funcWrappers[sig] = {}; + } + var sigCache = Runtime.funcWrappers[sig]; + if (!sigCache[func]) { + // optimize away arguments usage in common cases + if (sig.length === 1) { + sigCache[func] = function dynCall_wrapper() { + return Runtime.dynCall(sig, func); + }; + } else if (sig.length === 2) { + sigCache[func] = function dynCall_wrapper(arg) { + return Runtime.dynCall(sig, func, [arg]); + }; + } else { + // general case + sigCache[func] = function dynCall_wrapper() { + return Runtime.dynCall(sig, func, Array.prototype.slice.call(arguments)); + }; + } + } + return sigCache[func]; + }, + getCompilerSetting: function (name) { + throw 'You must build with -s RETAIN_COMPILER_SETTINGS=1 for Runtime.getCompilerSetting or emscripten_get_compiler_setting to work'; + }, + stackAlloc: function (size) { var ret = STACKTOP;STACKTOP = (STACKTOP + size)|0;STACKTOP = (((STACKTOP)+15)&-16);(assert((((STACKTOP|0) < (STACK_MAX|0))|0))|0); return ret; }, + staticAlloc: function (size) { var ret = STATICTOP;STATICTOP = (STATICTOP + (assert(!staticSealed),size))|0;STATICTOP = (((STATICTOP)+15)&-16); return ret; }, + dynamicAlloc: function (size) { assert(DYNAMICTOP_PTR);var ret = HEAP32[DYNAMICTOP_PTR>>2];var end = (((ret + size + 15)|0) & -16);HEAP32[DYNAMICTOP_PTR>>2] = end;if (end >= TOTAL_MEMORY) {var success = enlargeMemory();if (!success) {HEAP32[DYNAMICTOP_PTR>>2] = ret;return 0;}}return ret;}, + alignMemory: function (size,quantum) { var ret = size = Math.ceil((size)/(quantum ? quantum : 16))*(quantum ? quantum : 16); return ret; }, + makeBigInt: function (low,high,unsigned) { var ret = (unsigned ? ((+((low>>>0)))+((+((high>>>0)))*4294967296.0)) : ((+((low>>>0)))+((+((high|0)))*4294967296.0))); return ret; }, + GLOBAL_BASE: 8, + QUANTUM_SIZE: 4, + __dummy__: 0 +} + + + +Module["Runtime"] = Runtime; + + + +//======================================== +// Runtime essentials +//======================================== + +var ABORT = 0; // whether we are quitting the application. no code should run after this. set in exit() and abort() +var EXITSTATUS = 0; + +function assert(condition, text) { + if (!condition) { + abort('Assertion failed: ' + text); + } +} + +var globalScope = this; + +// Returns the C function with a specified identifier (for C++, you need to do manual name mangling) +function getCFunc(ident) { + var func = Module['_' + ident]; // closure exported function + if (!func) { + try { func = eval('_' + ident); } catch(e) {} + } + assert(func, 'Cannot call unknown function ' + ident + ' (perhaps LLVM optimizations or closure removed it?)'); + return func; +} + +var cwrap, ccall; +(function(){ + var JSfuncs = { + // Helpers for cwrap -- it can't refer to Runtime directly because it might + // be renamed by closure, instead it calls JSfuncs['stackSave'].body to find + // out what the minified function name is. + 'stackSave': function() { + Runtime.stackSave() + }, + 'stackRestore': function() { + Runtime.stackRestore() + }, + // type conversion from js to c + 'arrayToC' : function(arr) { + var ret = Runtime.stackAlloc(arr.length); + writeArrayToMemory(arr, ret); + return ret; + }, + 'stringToC' : function(str) { + var ret = 0; + if (str !== null && str !== undefined && str !== 0) { // null string + // at most 4 bytes per UTF-8 code point, +1 for the trailing '\0' + var len = (str.length << 2) + 1; + ret = Runtime.stackAlloc(len); + stringToUTF8(str, ret, len); + } + return ret; + } + }; + // For fast lookup of conversion functions + var toC = {'string' : JSfuncs['stringToC'], 'array' : JSfuncs['arrayToC']}; + + // C calling interface. + ccall = function ccallFunc(ident, returnType, argTypes, args, opts) { + var func = getCFunc(ident); + var cArgs = []; + var stack = 0; + assert(returnType !== 'array', 'Return type should not be "array".'); + if (args) { + for (var i = 0; i < args.length; i++) { + var converter = toC[argTypes[i]]; + if (converter) { + if (stack === 0) stack = Runtime.stackSave(); + cArgs[i] = converter(args[i]); + } else { + cArgs[i] = args[i]; + } + } + } + var ret = func.apply(null, cArgs); + if ((!opts || !opts.async) && typeof EmterpreterAsync === 'object') { + assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling ccall'); + } + if (opts && opts.async) assert(!returnType, 'async ccalls cannot return values'); + if (returnType === 'string') ret = Pointer_stringify(ret); + if (stack !== 0) { + if (opts && opts.async) { + EmterpreterAsync.asyncFinalizers.push(function() { + Runtime.stackRestore(stack); + }); + return; + } + Runtime.stackRestore(stack); + } + return ret; + } + + var sourceRegex = /^function\s*[a-zA-Z$_0-9]*\s*\(([^)]*)\)\s*{\s*([^*]*?)[\s;]*(?:return\s*(.*?)[;\s]*)?}$/; + function parseJSFunc(jsfunc) { + // Match the body and the return value of a javascript function source + var parsed = jsfunc.toString().match(sourceRegex).slice(1); + return {arguments : parsed[0], body : parsed[1], returnValue: parsed[2]} + } + + // sources of useful functions. we create this lazily as it can trigger a source decompression on this entire file + var JSsource = null; + function ensureJSsource() { + if (!JSsource) { + JSsource = {}; + for (var fun in JSfuncs) { + if (JSfuncs.hasOwnProperty(fun)) { + // Elements of toCsource are arrays of three items: + // the code, and the return value + JSsource[fun] = parseJSFunc(JSfuncs[fun]); + } + } + } + } + + cwrap = function cwrap(ident, returnType, argTypes) { + argTypes = argTypes || []; + var cfunc = getCFunc(ident); + // When the function takes numbers and returns a number, we can just return + // the original function + var numericArgs = argTypes.every(function(type){ return type === 'number'}); + var numericRet = (returnType !== 'string'); + if ( numericRet && numericArgs) { + return cfunc; + } + // Creation of the arguments list (["$1","$2",...,"$nargs"]) + var argNames = argTypes.map(function(x,i){return '$'+i}); + var funcstr = "(function(" + argNames.join(',') + ") {"; + var nargs = argTypes.length; + if (!numericArgs) { + // Generate the code needed to convert the arguments from javascript + // values to pointers + ensureJSsource(); + funcstr += 'var stack = ' + JSsource['stackSave'].body + ';'; + for (var i = 0; i < nargs; i++) { + var arg = argNames[i], type = argTypes[i]; + if (type === 'number') continue; + var convertCode = JSsource[type + 'ToC']; // [code, return] + funcstr += 'var ' + convertCode.arguments + ' = ' + arg + ';'; + funcstr += convertCode.body + ';'; + funcstr += arg + '=(' + convertCode.returnValue + ');'; + } + } + + // When the code is compressed, the name of cfunc is not literally 'cfunc' anymore + var cfuncname = parseJSFunc(function(){return cfunc}).returnValue; + // Call the function + funcstr += 'var ret = ' + cfuncname + '(' + argNames.join(',') + ');'; + if (!numericRet) { // Return type can only by 'string' or 'number' + // Convert the result to a string + var strgfy = parseJSFunc(function(){return Pointer_stringify}).returnValue; + funcstr += 'ret = ' + strgfy + '(ret);'; + } + funcstr += "if (typeof EmterpreterAsync === 'object') { assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling cwrap') }"; + if (!numericArgs) { + // If we had a stack, restore it + ensureJSsource(); + funcstr += JSsource['stackRestore'].body.replace('()', '(stack)') + ';'; + } + funcstr += 'return ret})'; + return eval(funcstr); + }; +})(); +Module["ccall"] = ccall; +Module["cwrap"] = cwrap; + +function setValue(ptr, value, type, noSafe) { + type = type || 'i8'; + if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit + switch(type) { + case 'i1': HEAP8[((ptr)>>0)]=value; break; + case 'i8': HEAP8[((ptr)>>0)]=value; break; + case 'i16': HEAP16[((ptr)>>1)]=value; break; + case 'i32': HEAP32[((ptr)>>2)]=value; break; + case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)]=tempI64[0],HEAP32[(((ptr)+(4))>>2)]=tempI64[1]); break; + case 'float': HEAPF32[((ptr)>>2)]=value; break; + case 'double': HEAPF64[((ptr)>>3)]=value; break; + default: abort('invalid type for setValue: ' + type); + } +} +Module["setValue"] = setValue; + + +function getValue(ptr, type, noSafe) { + type = type || 'i8'; + if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit + switch(type) { + case 'i1': return HEAP8[((ptr)>>0)]; + case 'i8': return HEAP8[((ptr)>>0)]; + case 'i16': return HEAP16[((ptr)>>1)]; + case 'i32': return HEAP32[((ptr)>>2)]; + case 'i64': return HEAP32[((ptr)>>2)]; + case 'float': return HEAPF32[((ptr)>>2)]; + case 'double': return HEAPF64[((ptr)>>3)]; + default: abort('invalid type for setValue: ' + type); + } + return null; +} +Module["getValue"] = getValue; + +var ALLOC_NORMAL = 0; // Tries to use _malloc() +var ALLOC_STACK = 1; // Lives for the duration of the current function call +var ALLOC_STATIC = 2; // Cannot be freed +var ALLOC_DYNAMIC = 3; // Cannot be freed except through sbrk +var ALLOC_NONE = 4; // Do not allocate +Module["ALLOC_NORMAL"] = ALLOC_NORMAL; +Module["ALLOC_STACK"] = ALLOC_STACK; +Module["ALLOC_STATIC"] = ALLOC_STATIC; +Module["ALLOC_DYNAMIC"] = ALLOC_DYNAMIC; +Module["ALLOC_NONE"] = ALLOC_NONE; + +// allocate(): This is for internal use. You can use it yourself as well, but the interface +// is a little tricky (see docs right below). The reason is that it is optimized +// for multiple syntaxes to save space in generated code. So you should +// normally not use allocate(), and instead allocate memory using _malloc(), +// initialize it with setValue(), and so forth. +// @slab: An array of data, or a number. If a number, then the size of the block to allocate, +// in *bytes* (note that this is sometimes confusing: the next parameter does not +// affect this!) +// @types: Either an array of types, one for each byte (or 0 if no type at that position), +// or a single type which is used for the entire block. This only matters if there +// is initial data - if @slab is a number, then this does not matter at all and is +// ignored. +// @allocator: How to allocate memory, see ALLOC_* +function allocate(slab, types, allocator, ptr) { + var zeroinit, size; + if (typeof slab === 'number') { + zeroinit = true; + size = slab; + } else { + zeroinit = false; + size = slab.length; + } + + var singleType = typeof types === 'string' ? types : null; + + var ret; + if (allocator == ALLOC_NONE) { + ret = ptr; + } else { + ret = [typeof _malloc === 'function' ? _malloc : Runtime.staticAlloc, Runtime.stackAlloc, Runtime.staticAlloc, Runtime.dynamicAlloc][allocator === undefined ? ALLOC_STATIC : allocator](Math.max(size, singleType ? 1 : types.length)); + } + + if (zeroinit) { + var ptr = ret, stop; + assert((ret & 3) == 0); + stop = ret + (size & ~3); + for (; ptr < stop; ptr += 4) { + HEAP32[((ptr)>>2)]=0; + } + stop = ret + size; + while (ptr < stop) { + HEAP8[((ptr++)>>0)]=0; + } + return ret; + } + + if (singleType === 'i8') { + if (slab.subarray || slab.slice) { + HEAPU8.set(slab, ret); + } else { + HEAPU8.set(new Uint8Array(slab), ret); + } + return ret; + } + + var i = 0, type, typeSize, previousType; + while (i < size) { + var curr = slab[i]; + + if (typeof curr === 'function') { + curr = Runtime.getFunctionIndex(curr); + } + + type = singleType || types[i]; + if (type === 0) { + i++; + continue; + } + assert(type, 'Must know what type to store in allocate!'); + + if (type == 'i64') type = 'i32'; // special case: we have one i32 here, and one i32 later + + setValue(ret+i, curr, type); + + // no need to look up size unless type changes, so cache it + if (previousType !== type) { + typeSize = Runtime.getNativeTypeSize(type); + previousType = type; + } + i += typeSize; + } + + return ret; +} +Module["allocate"] = allocate; + +// Allocate memory during any stage of startup - static memory early on, dynamic memory later, malloc when ready +function getMemory(size) { + if (!staticSealed) return Runtime.staticAlloc(size); + if (!runtimeInitialized) return Runtime.dynamicAlloc(size); + return _malloc(size); +} +Module["getMemory"] = getMemory; + +function Pointer_stringify(ptr, /* optional */ length) { + if (length === 0 || !ptr) return ''; + // TODO: use TextDecoder + // Find the length, and check for UTF while doing so + var hasUtf = 0; + var t; + var i = 0; + while (1) { + assert(ptr + i < TOTAL_MEMORY); + t = HEAPU8[(((ptr)+(i))>>0)]; + hasUtf |= t; + if (t == 0 && !length) break; + i++; + if (length && i == length) break; + } + if (!length) length = i; + + var ret = ''; + + if (hasUtf < 128) { + var MAX_CHUNK = 1024; // split up into chunks, because .apply on a huge string can overflow the stack + var curr; + while (length > 0) { + curr = String.fromCharCode.apply(String, HEAPU8.subarray(ptr, ptr + Math.min(length, MAX_CHUNK))); + ret = ret ? ret + curr : curr; + ptr += MAX_CHUNK; + length -= MAX_CHUNK; + } + return ret; + } + return Module['UTF8ToString'](ptr); +} +Module["Pointer_stringify"] = Pointer_stringify; + +// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +function AsciiToString(ptr) { + var str = ''; + while (1) { + var ch = HEAP8[((ptr++)>>0)]; + if (!ch) return str; + str += String.fromCharCode(ch); + } +} +Module["AsciiToString"] = AsciiToString; + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP. + +function stringToAscii(str, outPtr) { + return writeAsciiToMemory(str, outPtr, false); +} +Module["stringToAscii"] = stringToAscii; + +// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns +// a copy of that string as a Javascript String object. + +var UTF8Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf8') : undefined; +function UTF8ArrayToString(u8Array, idx) { + var endPtr = idx; + // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. + // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. + while (u8Array[endPtr]) ++endPtr; + + if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) { + return UTF8Decoder.decode(u8Array.subarray(idx, endPtr)); + } else { + var u0, u1, u2, u3, u4, u5; + + var str = ''; + while (1) { + // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 + u0 = u8Array[idx++]; + if (!u0) return str; + if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; } + u1 = u8Array[idx++] & 63; + if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; } + u2 = u8Array[idx++] & 63; + if ((u0 & 0xF0) == 0xE0) { + u0 = ((u0 & 15) << 12) | (u1 << 6) | u2; + } else { + u3 = u8Array[idx++] & 63; + if ((u0 & 0xF8) == 0xF0) { + u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | u3; + } else { + u4 = u8Array[idx++] & 63; + if ((u0 & 0xFC) == 0xF8) { + u0 = ((u0 & 3) << 24) | (u1 << 18) | (u2 << 12) | (u3 << 6) | u4; + } else { + u5 = u8Array[idx++] & 63; + u0 = ((u0 & 1) << 30) | (u1 << 24) | (u2 << 18) | (u3 << 12) | (u4 << 6) | u5; + } + } + } + if (u0 < 0x10000) { + str += String.fromCharCode(u0); + } else { + var ch = u0 - 0x10000; + str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); + } + } + } +} +Module["UTF8ArrayToString"] = UTF8ArrayToString; + +// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +function UTF8ToString(ptr) { + return UTF8ArrayToString(HEAPU8,ptr); +} +Module["UTF8ToString"] = UTF8ToString; + +// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx', +// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP. +// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outU8Array: the array to copy to. Each index in this array is assumed to be one 8-byte element. +// outIdx: The starting offset in the array to begin the copying. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else. +// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) { + if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes. + return 0; + + var startIdx = outIdx; + var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator. + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 + var u = str.charCodeAt(i); // possibly a lead surrogate + if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF); + if (u <= 0x7F) { + if (outIdx >= endIdx) break; + outU8Array[outIdx++] = u; + } else if (u <= 0x7FF) { + if (outIdx + 1 >= endIdx) break; + outU8Array[outIdx++] = 0xC0 | (u >> 6); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0xFFFF) { + if (outIdx + 2 >= endIdx) break; + outU8Array[outIdx++] = 0xE0 | (u >> 12); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0x1FFFFF) { + if (outIdx + 3 >= endIdx) break; + outU8Array[outIdx++] = 0xF0 | (u >> 18); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0x3FFFFFF) { + if (outIdx + 4 >= endIdx) break; + outU8Array[outIdx++] = 0xF8 | (u >> 24); + outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else { + if (outIdx + 5 >= endIdx) break; + outU8Array[outIdx++] = 0xFC | (u >> 30); + outU8Array[outIdx++] = 0x80 | ((u >> 24) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } + } + // Null-terminate the pointer to the buffer. + outU8Array[outIdx] = 0; + return outIdx - startIdx; +} +Module["stringToUTF8Array"] = stringToUTF8Array; + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP. +// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF8(str, outPtr, maxBytesToWrite) { + assert(typeof maxBytesToWrite == 'number', 'stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); + return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite); +} +Module["stringToUTF8"] = stringToUTF8; + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF8(str) { + var len = 0; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var u = str.charCodeAt(i); // possibly a lead surrogate + if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF); + if (u <= 0x7F) { + ++len; + } else if (u <= 0x7FF) { + len += 2; + } else if (u <= 0xFFFF) { + len += 3; + } else if (u <= 0x1FFFFF) { + len += 4; + } else if (u <= 0x3FFFFFF) { + len += 5; + } else { + len += 6; + } + } + return len; +} +Module["lengthBytesUTF8"] = lengthBytesUTF8; + +// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +var UTF16Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-16le') : undefined; +function UTF16ToString(ptr) { + assert(ptr % 2 == 0, 'Pointer passed to UTF16ToString must be aligned to two bytes!'); + var endPtr = ptr; + // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. + // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. + var idx = endPtr >> 1; + while (HEAP16[idx]) ++idx; + endPtr = idx << 1; + + if (endPtr - ptr > 32 && UTF16Decoder) { + return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr)); + } else { + var i = 0; + + var str = ''; + while (1) { + var codeUnit = HEAP16[(((ptr)+(i*2))>>1)]; + if (codeUnit == 0) return str; + ++i; + // fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through. + str += String.fromCharCode(codeUnit); + } + } +} + + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP. +// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outPtr: Byte address in Emscripten HEAP where to write the string to. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else. +// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF16(str, outPtr, maxBytesToWrite) { + assert(outPtr % 2 == 0, 'Pointer passed to stringToUTF16 must be aligned to two bytes!'); + assert(typeof maxBytesToWrite == 'number', 'stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); + // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. + if (maxBytesToWrite === undefined) { + maxBytesToWrite = 0x7FFFFFFF; + } + if (maxBytesToWrite < 2) return 0; + maxBytesToWrite -= 2; // Null terminator. + var startPtr = outPtr; + var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length; + for (var i = 0; i < numCharsToWrite; ++i) { + // charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP. + var codeUnit = str.charCodeAt(i); // possibly a lead surrogate + HEAP16[((outPtr)>>1)]=codeUnit; + outPtr += 2; + } + // Null-terminate the pointer to the HEAP. + HEAP16[((outPtr)>>1)]=0; + return outPtr - startPtr; +} + + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF16(str) { + return str.length*2; +} + + +function UTF32ToString(ptr) { + assert(ptr % 4 == 0, 'Pointer passed to UTF32ToString must be aligned to four bytes!'); + var i = 0; + + var str = ''; + while (1) { + var utf32 = HEAP32[(((ptr)+(i*4))>>2)]; + if (utf32 == 0) + return str; + ++i; + // Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + if (utf32 >= 0x10000) { + var ch = utf32 - 0x10000; + str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); + } else { + str += String.fromCharCode(utf32); + } + } +} + + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP. +// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outPtr: Byte address in Emscripten HEAP where to write the string to. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else. +// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF32(str, outPtr, maxBytesToWrite) { + assert(outPtr % 4 == 0, 'Pointer passed to stringToUTF32 must be aligned to four bytes!'); + assert(typeof maxBytesToWrite == 'number', 'stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); + // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. + if (maxBytesToWrite === undefined) { + maxBytesToWrite = 0x7FFFFFFF; + } + if (maxBytesToWrite < 4) return 0; + var startPtr = outPtr; + var endPtr = startPtr + maxBytesToWrite - 4; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var codeUnit = str.charCodeAt(i); // possibly a lead surrogate + if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) { + var trailSurrogate = str.charCodeAt(++i); + codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF); + } + HEAP32[((outPtr)>>2)]=codeUnit; + outPtr += 4; + if (outPtr + 4 > endPtr) break; + } + // Null-terminate the pointer to the HEAP. + HEAP32[((outPtr)>>2)]=0; + return outPtr - startPtr; +} + + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF32(str) { + var len = 0; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var codeUnit = str.charCodeAt(i); + if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate. + len += 4; + } + + return len; +} + + +function demangle(func) { + var __cxa_demangle_func = Module['___cxa_demangle'] || Module['__cxa_demangle']; + if (__cxa_demangle_func) { + try { + var s = + func.substr(1); + var len = lengthBytesUTF8(s)+1; + var buf = _malloc(len); + stringToUTF8(s, buf, len); + var status = _malloc(4); + var ret = __cxa_demangle_func(buf, 0, 0, status); + if (getValue(status, 'i32') === 0 && ret) { + return Pointer_stringify(ret); + } + // otherwise, libcxxabi failed + } catch(e) { + // ignore problems here + } finally { + if (buf) _free(buf); + if (status) _free(status); + if (ret) _free(ret); + } + // failure when using libcxxabi, don't demangle + return func; + } + Runtime.warnOnce('warning: build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling'); + return func; +} + +function demangleAll(text) { + var regex = + /__Z[\w\d_]+/g; + return text.replace(regex, + function(x) { + var y = demangle(x); + return x === y ? x : (x + ' [' + y + ']'); + }); +} + +function jsStackTrace() { + var err = new Error(); + if (!err.stack) { + // IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown, + // so try that as a special-case. + try { + throw new Error(0); + } catch(e) { + err = e; + } + if (!err.stack) { + return '(no stack trace available)'; + } + } + return err.stack.toString(); +} + +function stackTrace() { + var js = jsStackTrace(); + if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace'](); + return demangleAll(js); +} +Module["stackTrace"] = stackTrace; + +// Memory management + +var PAGE_SIZE = 16384; +var WASM_PAGE_SIZE = 65536; +var ASMJS_PAGE_SIZE = 16777216; +var MIN_TOTAL_MEMORY = 16777216; + +function alignUp(x, multiple) { + if (x % multiple > 0) { + x += multiple - (x % multiple); + } + return x; +} + +var HEAP; +var buffer; +var HEAP8, HEAPU8, HEAP16, HEAPU16, HEAP32, HEAPU32, HEAPF32, HEAPF64; + +function updateGlobalBuffer(buf) { + Module['buffer'] = buffer = buf; +} + +function updateGlobalBufferViews() { + Module['HEAP8'] = HEAP8 = new Int8Array(buffer); + Module['HEAP16'] = HEAP16 = new Int16Array(buffer); + Module['HEAP32'] = HEAP32 = new Int32Array(buffer); + Module['HEAPU8'] = HEAPU8 = new Uint8Array(buffer); + Module['HEAPU16'] = HEAPU16 = new Uint16Array(buffer); + Module['HEAPU32'] = HEAPU32 = new Uint32Array(buffer); + Module['HEAPF32'] = HEAPF32 = new Float32Array(buffer); + Module['HEAPF64'] = HEAPF64 = new Float64Array(buffer); +} + +var STATIC_BASE, STATICTOP, staticSealed; // static area +var STACK_BASE, STACKTOP, STACK_MAX; // stack area +var DYNAMIC_BASE, DYNAMICTOP_PTR; // dynamic area handled by sbrk + + STATIC_BASE = STATICTOP = STACK_BASE = STACKTOP = STACK_MAX = DYNAMIC_BASE = DYNAMICTOP_PTR = 0; + staticSealed = false; + + +// Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode. +function writeStackCookie() { + assert((STACK_MAX & 3) == 0); + HEAPU32[(STACK_MAX >> 2)-1] = 0x02135467; + HEAPU32[(STACK_MAX >> 2)-2] = 0x89BACDFE; +} + +function checkStackCookie() { + if (HEAPU32[(STACK_MAX >> 2)-1] != 0x02135467 || HEAPU32[(STACK_MAX >> 2)-2] != 0x89BACDFE) { + abort('Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x02135467, but received 0x' + HEAPU32[(STACK_MAX >> 2)-2].toString(16) + ' ' + HEAPU32[(STACK_MAX >> 2)-1].toString(16)); + } + // Also test the global address 0 for integrity. This check is not compatible with SAFE_SPLIT_MEMORY though, since that mode already tests all address 0 accesses on its own. + if (HEAP32[0] !== 0x63736d65 /* 'emsc' */) throw 'Runtime error: The application has corrupted its heap memory area (address zero)!'; +} + +function abortStackOverflow(allocSize) { + abort('Stack overflow! Attempted to allocate ' + allocSize + ' bytes on the stack, but stack has only ' + (STACK_MAX - asm.stackSave() + allocSize) + ' bytes available!'); +} + +function abortOnCannotGrowMemory() { + abort('Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value ' + TOTAL_MEMORY + ', (2) compile with -s ALLOW_MEMORY_GROWTH=1 which adjusts the size at runtime but prevents some optimizations, (3) set Module.TOTAL_MEMORY to a higher value before the program runs, or if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 '); +} + + +function enlargeMemory() { + abortOnCannotGrowMemory(); +} + + +var TOTAL_STACK = Module['TOTAL_STACK'] || 5242880; +var TOTAL_MEMORY = Module['TOTAL_MEMORY'] || 16777216; +if (TOTAL_MEMORY < TOTAL_STACK) Module.printErr('TOTAL_MEMORY should be larger than TOTAL_STACK, was ' + TOTAL_MEMORY + '! (TOTAL_STACK=' + TOTAL_STACK + ')'); + +// Initialize the runtime's memory +// check for full engine support (use string 'subarray' to avoid closure compiler confusion) +assert(typeof Int32Array !== 'undefined' && typeof Float64Array !== 'undefined' && !!(new Int32Array(1)['subarray']) && !!(new Int32Array(1)['set']), + 'JS engine does not provide full typed array support'); + + + +// Use a provided buffer, if there is one, or else allocate a new one +if (Module['buffer']) { + buffer = Module['buffer']; + assert(buffer.byteLength === TOTAL_MEMORY, 'provided buffer should be ' + TOTAL_MEMORY + ' bytes, but it is ' + buffer.byteLength); +} else { + // Use a WebAssembly memory where available + { + buffer = new ArrayBuffer(TOTAL_MEMORY); + } + assert(buffer.byteLength === TOTAL_MEMORY); +} +updateGlobalBufferViews(); + + +function getTotalMemory() { + return TOTAL_MEMORY; +} + +// Endianness check (note: assumes compiler arch was little-endian) + HEAP32[0] = 0x63736d65; /* 'emsc' */ +HEAP16[1] = 0x6373; +if (HEAPU8[2] !== 0x73 || HEAPU8[3] !== 0x63) throw 'Runtime error: expected the system to be little-endian!'; + +Module['HEAP'] = HEAP; +Module['buffer'] = buffer; +Module['HEAP8'] = HEAP8; +Module['HEAP16'] = HEAP16; +Module['HEAP32'] = HEAP32; +Module['HEAPU8'] = HEAPU8; +Module['HEAPU16'] = HEAPU16; +Module['HEAPU32'] = HEAPU32; +Module['HEAPF32'] = HEAPF32; +Module['HEAPF64'] = HEAPF64; + +function callRuntimeCallbacks(callbacks) { + while(callbacks.length > 0) { + var callback = callbacks.shift(); + if (typeof callback == 'function') { + callback(); + continue; + } + var func = callback.func; + if (typeof func === 'number') { + if (callback.arg === undefined) { + Module['dynCall_v'](func); + } else { + Module['dynCall_vi'](func, callback.arg); + } + } else { + func(callback.arg === undefined ? null : callback.arg); + } + } +} + +var __ATPRERUN__ = []; // functions called before the runtime is initialized +var __ATINIT__ = []; // functions called during startup +var __ATMAIN__ = []; // functions called when main() is to be run +var __ATEXIT__ = []; // functions called during shutdown +var __ATPOSTRUN__ = []; // functions called after the runtime has exited + +var runtimeInitialized = false; +var runtimeExited = false; + + +function preRun() { + // compatibility - merge in anything from Module['preRun'] at this time + if (Module['preRun']) { + if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']]; + while (Module['preRun'].length) { + addOnPreRun(Module['preRun'].shift()); + } + } + callRuntimeCallbacks(__ATPRERUN__); +} + +function ensureInitRuntime() { + checkStackCookie(); + if (runtimeInitialized) return; + runtimeInitialized = true; + callRuntimeCallbacks(__ATINIT__); +} + +function preMain() { + checkStackCookie(); + callRuntimeCallbacks(__ATMAIN__); +} + +function exitRuntime() { + checkStackCookie(); + callRuntimeCallbacks(__ATEXIT__); + runtimeExited = true; +} + +function postRun() { + checkStackCookie(); + // compatibility - merge in anything from Module['postRun'] at this time + if (Module['postRun']) { + if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']]; + while (Module['postRun'].length) { + addOnPostRun(Module['postRun'].shift()); + } + } + callRuntimeCallbacks(__ATPOSTRUN__); +} + +function addOnPreRun(cb) { + __ATPRERUN__.unshift(cb); +} +Module["addOnPreRun"] = addOnPreRun; + +function addOnInit(cb) { + __ATINIT__.unshift(cb); +} +Module["addOnInit"] = addOnInit; + +function addOnPreMain(cb) { + __ATMAIN__.unshift(cb); +} +Module["addOnPreMain"] = addOnPreMain; + +function addOnExit(cb) { + __ATEXIT__.unshift(cb); +} +Module["addOnExit"] = addOnExit; + +function addOnPostRun(cb) { + __ATPOSTRUN__.unshift(cb); +} +Module["addOnPostRun"] = addOnPostRun; + +// Tools + + +function intArrayFromString(stringy, dontAddNull, length /* optional */) { + var len = length > 0 ? length : lengthBytesUTF8(stringy)+1; + var u8array = new Array(len); + var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length); + if (dontAddNull) u8array.length = numBytesWritten; + return u8array; +} +Module["intArrayFromString"] = intArrayFromString; + +function intArrayToString(array) { + var ret = []; + for (var i = 0; i < array.length; i++) { + var chr = array[i]; + if (chr > 0xFF) { + assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.'); + chr &= 0xFF; + } + ret.push(String.fromCharCode(chr)); + } + return ret.join(''); +} +Module["intArrayToString"] = intArrayToString; + +// Deprecated: This function should not be called because it is unsafe and does not provide +// a maximum length limit of how many bytes it is allowed to write. Prefer calling the +// function stringToUTF8Array() instead, which takes in a maximum length that can be used +// to be secure from out of bounds writes. +function writeStringToMemory(string, buffer, dontAddNull) { + Runtime.warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!'); + + var lastChar, end; + if (dontAddNull) { + // stringToUTF8Array always appends null. If we don't want to do that, remember the + // character that existed at the location where the null will be placed, and restore + // that after the write (below). + end = buffer + lengthBytesUTF8(string); + lastChar = HEAP8[end]; + } + stringToUTF8(string, buffer, Infinity); + if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character. +} +Module["writeStringToMemory"] = writeStringToMemory; + +function writeArrayToMemory(array, buffer) { + assert(array.length >= 0, 'writeArrayToMemory array must have a length (should be an array or typed array)') + HEAP8.set(array, buffer); +} +Module["writeArrayToMemory"] = writeArrayToMemory; + +function writeAsciiToMemory(str, buffer, dontAddNull) { + for (var i = 0; i < str.length; ++i) { + assert(str.charCodeAt(i) === str.charCodeAt(i)&0xff); + HEAP8[((buffer++)>>0)]=str.charCodeAt(i); + } + // Null-terminate the pointer to the HEAP. + if (!dontAddNull) HEAP8[((buffer)>>0)]=0; +} +Module["writeAsciiToMemory"] = writeAsciiToMemory; + +function unSign(value, bits, ignore) { + if (value >= 0) { + return value; + } + return bits <= 32 ? 2*Math.abs(1 << (bits-1)) + value // Need some trickery, since if bits == 32, we are right at the limit of the bits JS uses in bitshifts + : Math.pow(2, bits) + value; +} +function reSign(value, bits, ignore) { + if (value <= 0) { + return value; + } + var half = bits <= 32 ? Math.abs(1 << (bits-1)) // abs is needed if bits == 32 + : Math.pow(2, bits-1); + if (value >= half && (bits <= 32 || value > half)) { // for huge values, we can hit the precision limit and always get true here. so don't do that + // but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors + // TODO: In i64 mode 1, resign the two parts separately and safely + value = -2*half + value; // Cannot bitshift half, as it may be at the limit of the bits JS uses in bitshifts + } + return value; +} + + +// check for imul support, and also for correctness ( https://bugs.webkit.org/show_bug.cgi?id=126345 ) +if (!Math['imul'] || Math['imul'](0xffffffff, 5) !== -5) Math['imul'] = function imul(a, b) { + var ah = a >>> 16; + var al = a & 0xffff; + var bh = b >>> 16; + var bl = b & 0xffff; + return (al*bl + ((ah*bl + al*bh) << 16))|0; +}; +Math.imul = Math['imul']; + + +if (!Math['clz32']) Math['clz32'] = function(x) { + x = x >>> 0; + for (var i = 0; i < 32; i++) { + if (x & (1 << (31 - i))) return i; + } + return 32; +}; +Math.clz32 = Math['clz32'] + +if (!Math['trunc']) Math['trunc'] = function(x) { + return x < 0 ? Math.ceil(x) : Math.floor(x); +}; +Math.trunc = Math['trunc']; + +var Math_abs = Math.abs; +var Math_cos = Math.cos; +var Math_sin = Math.sin; +var Math_tan = Math.tan; +var Math_acos = Math.acos; +var Math_asin = Math.asin; +var Math_atan = Math.atan; +var Math_atan2 = Math.atan2; +var Math_exp = Math.exp; +var Math_log = Math.log; +var Math_sqrt = Math.sqrt; +var Math_ceil = Math.ceil; +var Math_floor = Math.floor; +var Math_pow = Math.pow; +var Math_imul = Math.imul; +var Math_fround = Math.fround; +var Math_round = Math.round; +var Math_min = Math.min; +var Math_clz32 = Math.clz32; +var Math_trunc = Math.trunc; + +// A counter of dependencies for calling run(). If we need to +// do asynchronous work before running, increment this and +// decrement it. Incrementing must happen in a place like +// PRE_RUN_ADDITIONS (used by emcc to add file preloading). +// Note that you can add dependencies in preRun, even though +// it happens right before run - run will be postponed until +// the dependencies are met. +var runDependencies = 0; +var runDependencyWatcher = null; +var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled +var runDependencyTracking = {}; + +function getUniqueRunDependency(id) { + var orig = id; + while (1) { + if (!runDependencyTracking[id]) return id; + id = orig + Math.random(); + } + return id; +} + +function addRunDependency(id) { + runDependencies++; + if (Module['monitorRunDependencies']) { + Module['monitorRunDependencies'](runDependencies); + } + if (id) { + assert(!runDependencyTracking[id]); + runDependencyTracking[id] = 1; + if (runDependencyWatcher === null && typeof setInterval !== 'undefined') { + // Check for missing dependencies every few seconds + runDependencyWatcher = setInterval(function() { + if (ABORT) { + clearInterval(runDependencyWatcher); + runDependencyWatcher = null; + return; + } + var shown = false; + for (var dep in runDependencyTracking) { + if (!shown) { + shown = true; + Module.printErr('still waiting on run dependencies:'); + } + Module.printErr('dependency: ' + dep); + } + if (shown) { + Module.printErr('(end of list)'); + } + }, 10000); + } + } else { + Module.printErr('warning: run dependency added without ID'); + } +} +Module["addRunDependency"] = addRunDependency; + +function removeRunDependency(id) { + runDependencies--; + if (Module['monitorRunDependencies']) { + Module['monitorRunDependencies'](runDependencies); + } + if (id) { + assert(runDependencyTracking[id]); + delete runDependencyTracking[id]; + } else { + Module.printErr('warning: run dependency removed without ID'); + } + if (runDependencies == 0) { + if (runDependencyWatcher !== null) { + clearInterval(runDependencyWatcher); + runDependencyWatcher = null; + } + if (dependenciesFulfilled) { + var callback = dependenciesFulfilled; + dependenciesFulfilled = null; + callback(); // can add another dependenciesFulfilled + } + } +} +Module["removeRunDependency"] = removeRunDependency; + +Module["preloadedImages"] = {}; // maps url to image data +Module["preloadedAudios"] = {}; // maps url to audio data + + + +var memoryInitializer = null; + + + +var /* show errors on likely calls to FS when it was not included */ FS = { + error: function() { + abort('Filesystem support (FS) was not included. The problem is that you are using files from JS, but files were not used from C/C++, so filesystem support was not auto-included. You can force-include filesystem support with -s FORCE_FILESYSTEM=1'); + }, + init: function() { FS.error() }, + createDataFile: function() { FS.error() }, + createPreloadedFile: function() { FS.error() }, + createLazyFile: function() { FS.error() }, + open: function() { FS.error() }, + mkdev: function() { FS.error() }, + registerDevice: function() { FS.error() }, + analyzePath: function() { FS.error() }, + loadFilesFromDB: function() { FS.error() }, + + ErrnoError: function ErrnoError() { FS.error() }, +}; +Module['FS_createDataFile'] = FS.createDataFile; +Module['FS_createPreloadedFile'] = FS.createPreloadedFile; + + + +// === Body === + +var ASM_CONSTS = [function($0, $1) { { Module.printErr('bad name in getProcAddress: ' + [Pointer_stringify($0), Pointer_stringify($1)]); } }]; + +function _emscripten_asm_const_iii(code, a0, a1) { + return ASM_CONSTS[code](a0, a1); +} + + + +STATIC_BASE = 8; + +STATICTOP = STATIC_BASE + 36016; + /* global initializers */ __ATINIT__.push(); + + +/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ allocate([103,108,71,101,110,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,68,101,108,101,116,101,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,66,105,110,100,86,101,114,116,101,120,65,114,114,97,121,0,103,108,77,97,116,114,105,120,77,111,100,101,0,103,108,76,111,97,100,73,100,101,110,116,105,116,121,0,103,108,76,111,97,100,77,97,116,114,105,120,102,0,103,108,70,114,117,115,116,117,109,0,103,108,82,111,116,97,116,101,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,80,111,105,110,116,101,114,0,103,108,69,110,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,105,115,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,114,97,119,65,114,114,97,121,115,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,0,103,108,83,104,97,100,101,114,66,105,110,97,114,121,0,103,108,82,101,108,101,97,115,101,83,104,97,100,101,114,67,111,109,112,105,108,101,114,0,103,108,71,101,116,69,114,114,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,68,105,118,105,115,111,114,0,103,108,68,114,97,119,65,114,114,97,121,115,73,110,115,116,97,110,99,101,100,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,73,110,115,116,97,110,99,101,100,0,103,108,70,105,110,105,115,104,0,103,108,70,108,117,115,104,0,103,108,67,108,101,97,114,68,101,112,116,104,0,103,108,67,108,101,97,114,68,101,112,116,104,102,0,103,108,68,101,112,116,104,70,117,110,99,0,103,108,69,110,97,98,108,101,0,103,108,68,105,115,97,98,108,101,0,103,108,70,114,111,110,116,70,97,99,101,0,103,108,67,117,108,108,70,97,99,101,0,103,108,67,108,101,97,114,0,103,108,76,105,110,101,87,105,100,116,104,0,103,108,67,108,101,97,114,83,116,101,110,99,105,108,0,103,108,68,101,112,116,104,77,97,115,107,0,103,108,83,116,101,110,99,105,108,77,97,115,107,0,103,108,67,104,101,99,107,70,114,97,109,101,98,117,102,102,101,114,83,116,97,116,117,115,0,103,108,71,101,110,101,114,97,116,101,77,105,112,109,97,112,0,103,108,65,99,116,105,118,101,84,101,120,116,117,114,101,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,0,103,108,73,115,69,110,97,98,108,101,100,0,103,108,66,108,101,110,100,70,117,110,99,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,83,101,112,97,114,97,116,101,0,103,108,68,101,112,116,104,82,97,110,103,101,0,103,108,68,101,112,116,104,82,97,110,103,101,102,0,103,108,83,116,101,110,99,105,108,77,97,115,107,83,101,112,97,114,97,116,101,0,103,108,72,105,110,116,0,103,108,80,111,108,121,103,111,110,79,102,102,115,101,116,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,49,102,0,103,108,83,97,109,112,108,101,67,111,118,101,114,97,103,101,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,105,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,50,102,0,103,108,83,116,101,110,99,105,108,70,117,110,99,0,103,108,83,116,101,110,99,105,108,79,112,0,103,108,86,105,101,119,112,111,114,116,0,103,108,67,108,101,97,114,67,111,108,111,114,0,103,108,83,99,105,115,115,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,51,102,0,103,108,67,111,108,111,114,77,97,115,107,0,103,108,82,101,110,100,101,114,98,117,102,102,101,114,83,116,111,114,97,103,101,0,103,108,66,108,101,110,100,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,66,108,101,110,100,67,111,108,111,114,0,103,108,83,116,101,110,99,105,108,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,83,116,101,110,99,105,108,79,112,83,101,112,97,114,97,116,101,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,52,102,0,103,108,67,111,112,121,84,101,120,73,109,97,103,101,50,68,0,103,108,67,111,112,121,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,68,114,97,119,66,117,102,102,101,114,115,0,123,32,77,111,100,117,108,101,46,112,114,105,110,116,69,114,114,40,39,98,97,100,32,110,97,109,101,32,105,110,32,103,101,116,80,114,111,99,65,100,100,114,101,115,115,58,32,39,32,43,32,91,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,48,41,44,32,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,49,41,93,41,59,32,125,0,17,0,10,0,17,17,17,0,0,0,0,5,0,0,0,0,0,0,9,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,15,10,17,17,17,3,10,7,0,1,19,9,11,11,0,0,9,6,11,0,0,11,0,6,17,0,0,0,17,17,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,10,10,17,17,17,0,10,0,0,2,0,9,11,0,0,0,9,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,0,0,0,0,0,0,0,0,0,0,0,13,0,0,0,4,13,0,0,0,0,9,14,0,0,0,0,0,14,0,0,14,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,0,0,0,0,0,0,0,0,0,0,0,15,0,0,0,0,15,0,0,0,0,9,16,0,0,0,0,0,16,0,0,16,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,0,0,0,10,0,0,0,0,10,0,0,0,0,9,11,0,0,0,0,0,11,0,0,11,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); + + + + + +/* no memory initializer */ +var tempDoublePtr = STATICTOP; STATICTOP += 16; + +assert(tempDoublePtr % 8 == 0); + +function copyTempFloat(ptr) { // functions, because inlining this code increases code size too much + + HEAP8[tempDoublePtr] = HEAP8[ptr]; + + HEAP8[tempDoublePtr+1] = HEAP8[ptr+1]; + + HEAP8[tempDoublePtr+2] = HEAP8[ptr+2]; + + HEAP8[tempDoublePtr+3] = HEAP8[ptr+3]; + +} + +function copyTempDouble(ptr) { + + HEAP8[tempDoublePtr] = HEAP8[ptr]; + + HEAP8[tempDoublePtr+1] = HEAP8[ptr+1]; + + HEAP8[tempDoublePtr+2] = HEAP8[ptr+2]; + + HEAP8[tempDoublePtr+3] = HEAP8[ptr+3]; + + HEAP8[tempDoublePtr+4] = HEAP8[ptr+4]; + + HEAP8[tempDoublePtr+5] = HEAP8[ptr+5]; + + HEAP8[tempDoublePtr+6] = HEAP8[ptr+6]; + + HEAP8[tempDoublePtr+7] = HEAP8[ptr+7]; + +} + +// {{PRE_LIBRARY}} + + + + var GL={counter:1,lastError:0,buffers:[],mappedBuffers:{},programs:[],framebuffers:[],renderbuffers:[],textures:[],uniforms:[],shaders:[],vaos:[],contexts:[],currentContext:null,offscreenCanvases:{},timerQueriesEXT:[],byteSizeByTypeRoot:5120,byteSizeByType:[1,1,2,2,4,4,4,2,3,4,8],programInfos:{},stringCache:{},tempFixedLengthArray:[],packAlignment:4,unpackAlignment:4,init:function () { + GL.miniTempBuffer = new Float32Array(GL.MINI_TEMP_BUFFER_SIZE); + for (var i = 0; i < GL.MINI_TEMP_BUFFER_SIZE; i++) { + GL.miniTempBufferViews[i] = GL.miniTempBuffer.subarray(0, i+1); + } + + // For functions such as glDrawBuffers, glInvalidateFramebuffer and glInvalidateSubFramebuffer that need to pass a short array to the WebGL API, + // create a set of short fixed-length arrays to avoid having to generate any garbage when calling those functions. + for (var i = 0; i < 32; i++) { + GL.tempFixedLengthArray.push(new Array(i)); + } + },recordError:function recordError(errorCode) { + if (!GL.lastError) { + GL.lastError = errorCode; + } + },getNewId:function (table) { + var ret = GL.counter++; + for (var i = table.length; i < ret; i++) { + table[i] = null; + } + return ret; + },MINI_TEMP_BUFFER_SIZE:256,miniTempBuffer:null,miniTempBufferViews:[0],getSource:function (shader, count, string, length) { + var source = ''; + for (var i = 0; i < count; ++i) { + var frag; + if (length) { + var len = HEAP32[(((length)+(i*4))>>2)]; + if (len < 0) { + frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]); + } else { + frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)], len); + } + } else { + frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]); + } + source += frag; + } + return source; + },createContext:function (canvas, webGLContextAttributes) { + if (typeof webGLContextAttributes['majorVersion'] === 'undefined' && typeof webGLContextAttributes['minorVersion'] === 'undefined') { + webGLContextAttributes['majorVersion'] = 1; + webGLContextAttributes['minorVersion'] = 0; + } + var ctx; + var errorInfo = '?'; + function onContextCreationError(event) { + errorInfo = event.statusMessage || errorInfo; + } + try { + canvas.addEventListener('webglcontextcreationerror', onContextCreationError, false); + try { + if (webGLContextAttributes['majorVersion'] == 1 && webGLContextAttributes['minorVersion'] == 0) { + ctx = canvas.getContext("webgl", webGLContextAttributes) || canvas.getContext("experimental-webgl", webGLContextAttributes); + } else if (webGLContextAttributes['majorVersion'] == 2 && webGLContextAttributes['minorVersion'] == 0) { + ctx = canvas.getContext("webgl2", webGLContextAttributes) || canvas.getContext("experimental-webgl2", webGLContextAttributes); + } else { + throw 'Unsupported WebGL context version ' + majorVersion + '.' + minorVersion + '!' + } + } finally { + canvas.removeEventListener('webglcontextcreationerror', onContextCreationError, false); + } + if (!ctx) throw ':('; + } catch (e) { + Module.print('Could not create canvas: ' + [errorInfo, e, JSON.stringify(webGLContextAttributes)]); + return 0; + } + // possible GL_DEBUG entry point: ctx = wrapDebugGL(ctx); + + if (!ctx) return 0; + return GL.registerContext(ctx, webGLContextAttributes); + },registerContext:function (ctx, webGLContextAttributes) { + var handle = GL.getNewId(GL.contexts); + var context = { + handle: handle, + attributes: webGLContextAttributes, + version: webGLContextAttributes['majorVersion'], + GLctx: ctx + }; + + + // Store the created context object so that we can access the context given a canvas without having to pass the parameters again. + if (ctx.canvas) ctx.canvas.GLctxObject = context; + GL.contexts[handle] = context; + if (typeof webGLContextAttributes['enableExtensionsByDefault'] === 'undefined' || webGLContextAttributes['enableExtensionsByDefault']) { + GL.initExtensions(context); + } + return handle; + },makeContextCurrent:function (contextHandle) { + var context = GL.contexts[contextHandle]; + if (!context) return false; + GLctx = Module.ctx = context.GLctx; // Active WebGL context object. + GL.currentContext = context; // Active Emscripten GL layer context object. + return true; + },getContext:function (contextHandle) { + return GL.contexts[contextHandle]; + },deleteContext:function (contextHandle) { + if (GL.currentContext === GL.contexts[contextHandle]) GL.currentContext = null; + if (typeof JSEvents === 'object') JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas); // Release all JS event handlers on the DOM element that the GL context is associated with since the context is now deleted. + if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined; // Make sure the canvas object no longer refers to the context object so there are no GC surprises. + GL.contexts[contextHandle] = null; + },initExtensions:function (context) { + // If this function is called without a specific context object, init the extensions of the currently active context. + if (!context) context = GL.currentContext; + + if (context.initExtensionsDone) return; + context.initExtensionsDone = true; + + var GLctx = context.GLctx; + + context.maxVertexAttribs = GLctx.getParameter(GLctx.MAX_VERTEX_ATTRIBS); + + // Detect the presence of a few extensions manually, this GL interop layer itself will need to know if they exist. + + if (context.version < 2) { + // Extension available from Firefox 26 and Google Chrome 30 + var instancedArraysExt = GLctx.getExtension('ANGLE_instanced_arrays'); + if (instancedArraysExt) { + GLctx['vertexAttribDivisor'] = function(index, divisor) { instancedArraysExt['vertexAttribDivisorANGLE'](index, divisor); }; + GLctx['drawArraysInstanced'] = function(mode, first, count, primcount) { instancedArraysExt['drawArraysInstancedANGLE'](mode, first, count, primcount); }; + GLctx['drawElementsInstanced'] = function(mode, count, type, indices, primcount) { instancedArraysExt['drawElementsInstancedANGLE'](mode, count, type, indices, primcount); }; + } + + // Extension available from Firefox 25 and WebKit + var vaoExt = GLctx.getExtension('OES_vertex_array_object'); + if (vaoExt) { + GLctx['createVertexArray'] = function() { return vaoExt['createVertexArrayOES'](); }; + GLctx['deleteVertexArray'] = function(vao) { vaoExt['deleteVertexArrayOES'](vao); }; + GLctx['bindVertexArray'] = function(vao) { vaoExt['bindVertexArrayOES'](vao); }; + GLctx['isVertexArray'] = function(vao) { return vaoExt['isVertexArrayOES'](vao); }; + } + + var drawBuffersExt = GLctx.getExtension('WEBGL_draw_buffers'); + if (drawBuffersExt) { + GLctx['drawBuffers'] = function(n, bufs) { drawBuffersExt['drawBuffersWEBGL'](n, bufs); }; + } + } + + GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query"); + + // These are the 'safe' feature-enabling extensions that don't add any performance impact related to e.g. debugging, and + // should be enabled by default so that client GLES2/GL code will not need to go through extra hoops to get its stuff working. + // As new extensions are ratified at http://www.khronos.org/registry/webgl/extensions/ , feel free to add your new extensions + // here, as long as they don't produce a performance impact for users that might not be using those extensions. + // E.g. debugging-related extensions should probably be off by default. + var automaticallyEnabledExtensions = [ "OES_texture_float", "OES_texture_half_float", "OES_standard_derivatives", + "OES_vertex_array_object", "WEBGL_compressed_texture_s3tc", "WEBGL_depth_texture", + "OES_element_index_uint", "EXT_texture_filter_anisotropic", "ANGLE_instanced_arrays", + "OES_texture_float_linear", "OES_texture_half_float_linear", "WEBGL_compressed_texture_atc", + "WEBGL_compressed_texture_pvrtc", "EXT_color_buffer_half_float", "WEBGL_color_buffer_float", + "EXT_frag_depth", "EXT_sRGB", "WEBGL_draw_buffers", "WEBGL_shared_resources", + "EXT_shader_texture_lod", "EXT_color_buffer_float"]; + + function shouldEnableAutomatically(extension) { + var ret = false; + automaticallyEnabledExtensions.forEach(function(include) { + if (ext.indexOf(include) != -1) { + ret = true; + } + }); + return ret; + } + + var exts = GLctx.getSupportedExtensions(); + if (exts && exts.length > 0) { + GLctx.getSupportedExtensions().forEach(function(ext) { + if (automaticallyEnabledExtensions.indexOf(ext) != -1) { + GLctx.getExtension(ext); // Calling .getExtension enables that extension permanently, no need to store the return value to be enabled. + } + }); + } + },populateUniformTable:function (program) { + var p = GL.programs[program]; + GL.programInfos[program] = { + uniforms: {}, + maxUniformLength: 0, // This is eagerly computed below, since we already enumerate all uniforms anyway. + maxAttributeLength: -1, // This is lazily computed and cached, computed when/if first asked, "-1" meaning not computed yet. + maxUniformBlockNameLength: -1 // Lazily computed as well + }; + + var ptable = GL.programInfos[program]; + var utable = ptable.uniforms; + // A program's uniform table maps the string name of an uniform to an integer location of that uniform. + // The global GL.uniforms map maps integer locations to WebGLUniformLocations. + var numUniforms = GLctx.getProgramParameter(p, GLctx.ACTIVE_UNIFORMS); + for (var i = 0; i < numUniforms; ++i) { + var u = GLctx.getActiveUniform(p, i); + + var name = u.name; + ptable.maxUniformLength = Math.max(ptable.maxUniformLength, name.length+1); + + // Strip off any trailing array specifier we might have got, e.g. "[0]". + if (name.indexOf(']', name.length-1) !== -1) { + var ls = name.lastIndexOf('['); + name = name.slice(0, ls); + } + + // Optimize memory usage slightly: If we have an array of uniforms, e.g. 'vec3 colors[3];', then + // only store the string 'colors' in utable, and 'colors[0]', 'colors[1]' and 'colors[2]' will be parsed as 'colors'+i. + // Note that for the GL.uniforms table, we still need to fetch the all WebGLUniformLocations for all the indices. + var loc = GLctx.getUniformLocation(p, name); + if (loc != null) + { + var id = GL.getNewId(GL.uniforms); + utable[name] = [u.size, id]; + GL.uniforms[id] = loc; + + for (var j = 1; j < u.size; ++j) { + var n = name + '['+j+']'; + loc = GLctx.getUniformLocation(p, n); + id = GL.getNewId(GL.uniforms); + + GL.uniforms[id] = loc; + } + } + } + }};function _emscripten_glIsRenderbuffer(renderbuffer) { + var rb = GL.renderbuffers[renderbuffer]; + if (!rb) return 0; + return GLctx.isRenderbuffer(rb); + } + + function _emscripten_glStencilMaskSeparate(x0, x1) { GLctx['stencilMaskSeparate'](x0, x1) } + + + + function _emscripten_get_now() { abort() } + + + + function _emscripten_set_main_loop_timing(mode, value) { + Browser.mainLoop.timingMode = mode; + Browser.mainLoop.timingValue = value; + + if (!Browser.mainLoop.func) { + console.error('emscripten_set_main_loop_timing: Cannot set timing mode for main loop since a main loop does not exist! Call emscripten_set_main_loop first to set one up.'); + return 1; // Return non-zero on failure, can't set timing mode when there is no main loop. + } + + if (mode == 0 /*EM_TIMING_SETTIMEOUT*/) { + Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setTimeout() { + var timeUntilNextTick = Math.max(0, Browser.mainLoop.tickStartTime + value - _emscripten_get_now())|0; + setTimeout(Browser.mainLoop.runner, timeUntilNextTick); // doing this each time means that on exception, we stop + }; + Browser.mainLoop.method = 'timeout'; + } else if (mode == 1 /*EM_TIMING_RAF*/) { + Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_rAF() { + Browser.requestAnimationFrame(Browser.mainLoop.runner); + }; + Browser.mainLoop.method = 'rAF'; + } else if (mode == 2 /*EM_TIMING_SETIMMEDIATE*/) { + if (!window['setImmediate']) { + // Emulate setImmediate. (note: not a complete polyfill, we don't emulate clearImmediate() to keep code size to minimum, since not needed) + var setImmediates = []; + var emscriptenMainLoopMessageId = 'setimmediate'; + function Browser_setImmediate_messageHandler(event) { + if (event.source === window && event.data === emscriptenMainLoopMessageId) { + event.stopPropagation(); + setImmediates.shift()(); + } + } + window.addEventListener("message", Browser_setImmediate_messageHandler, true); + window['setImmediate'] = function Browser_emulated_setImmediate(func) { + setImmediates.push(func); + if (ENVIRONMENT_IS_WORKER) { + if (Module['setImmediates'] === undefined) Module['setImmediates'] = []; + Module['setImmediates'].push(func); + window.postMessage({target: emscriptenMainLoopMessageId}); // In --proxy-to-worker, route the message via proxyClient.js + } else window.postMessage(emscriptenMainLoopMessageId, "*"); // On the main thread, can just send the message to itself. + } + } + Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setImmediate() { + window['setImmediate'](Browser.mainLoop.runner); + }; + Browser.mainLoop.method = 'immediate'; + } + return 0; + }function _emscripten_set_main_loop(func, fps, simulateInfiniteLoop, arg, noSetTiming) { + Module['noExitRuntime'] = true; + + assert(!Browser.mainLoop.func, 'emscripten_set_main_loop: there can only be one main loop function at once: call emscripten_cancel_main_loop to cancel the previous one before setting a new one with different parameters.'); + + Browser.mainLoop.func = func; + Browser.mainLoop.arg = arg; + + var browserIterationFunc; + if (typeof arg !== 'undefined') { + browserIterationFunc = function() { + Module['dynCall_vi'](func, arg); + }; + } else { + browserIterationFunc = function() { + Module['dynCall_v'](func); + }; + } + + var thisMainLoopId = Browser.mainLoop.currentlyRunningMainloop; + + Browser.mainLoop.runner = function Browser_mainLoop_runner() { + if (ABORT) return; + if (Browser.mainLoop.queue.length > 0) { + var start = Date.now(); + var blocker = Browser.mainLoop.queue.shift(); + blocker.func(blocker.arg); + if (Browser.mainLoop.remainingBlockers) { + var remaining = Browser.mainLoop.remainingBlockers; + var next = remaining%1 == 0 ? remaining-1 : Math.floor(remaining); + if (blocker.counted) { + Browser.mainLoop.remainingBlockers = next; + } else { + // not counted, but move the progress along a tiny bit + next = next + 0.5; // do not steal all the next one's progress + Browser.mainLoop.remainingBlockers = (8*remaining + next)/9; + } + } + console.log('main loop blocker "' + blocker.name + '" took ' + (Date.now() - start) + ' ms'); //, left: ' + Browser.mainLoop.remainingBlockers); + Browser.mainLoop.updateStatus(); + + // catches pause/resume main loop from blocker execution + if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; + + setTimeout(Browser.mainLoop.runner, 0); + return; + } + + // catch pauses from non-main loop sources + if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; + + // Implement very basic swap interval control + Browser.mainLoop.currentFrameNumber = Browser.mainLoop.currentFrameNumber + 1 | 0; + if (Browser.mainLoop.timingMode == 1/*EM_TIMING_RAF*/ && Browser.mainLoop.timingValue > 1 && Browser.mainLoop.currentFrameNumber % Browser.mainLoop.timingValue != 0) { + // Not the scheduled time to render this frame - skip. + Browser.mainLoop.scheduler(); + return; + } else if (Browser.mainLoop.timingMode == 0/*EM_TIMING_SETTIMEOUT*/) { + Browser.mainLoop.tickStartTime = _emscripten_get_now(); + } + + // Signal GL rendering layer that processing of a new frame is about to start. This helps it optimize + // VBO double-buffering and reduce GPU stalls. + + + if (Browser.mainLoop.method === 'timeout' && Module.ctx) { + Module.printErr('Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!'); + Browser.mainLoop.method = ''; // just warn once per call to set main loop + } + + Browser.mainLoop.runIter(browserIterationFunc); + + checkStackCookie(); + + // catch pauses from the main loop itself + if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; + + // Queue new audio data. This is important to be right after the main loop invocation, so that we will immediately be able + // to queue the newest produced audio samples. + // TODO: Consider adding pre- and post- rAF callbacks so that GL.newRenderingFrameStarted() and SDL.audio.queueNewAudioData() + // do not need to be hardcoded into this function, but can be more generic. + if (typeof SDL === 'object' && SDL.audio && SDL.audio.queueNewAudioData) SDL.audio.queueNewAudioData(); + + Browser.mainLoop.scheduler(); + } + + if (!noSetTiming) { + if (fps && fps > 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 1000.0 / fps); + else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, 1); // Do rAF by rendering each frame (no decimating) + + Browser.mainLoop.scheduler(); + } + + if (simulateInfiniteLoop) { + throw 'SimulateInfiniteLoop'; + } + }var Browser={mainLoop:{scheduler:null,method:"",currentlyRunningMainloop:0,func:null,arg:0,timingMode:0,timingValue:0,currentFrameNumber:0,queue:[],pause:function () { + Browser.mainLoop.scheduler = null; + Browser.mainLoop.currentlyRunningMainloop++; // Incrementing this signals the previous main loop that it's now become old, and it must return. + },resume:function () { + Browser.mainLoop.currentlyRunningMainloop++; + var timingMode = Browser.mainLoop.timingMode; + var timingValue = Browser.mainLoop.timingValue; + var func = Browser.mainLoop.func; + Browser.mainLoop.func = null; + _emscripten_set_main_loop(func, 0, false, Browser.mainLoop.arg, true /* do not set timing and call scheduler, we will do it on the next lines */); + _emscripten_set_main_loop_timing(timingMode, timingValue); + Browser.mainLoop.scheduler(); + },updateStatus:function () { + if (Module['setStatus']) { + var message = Module['statusMessage'] || 'Please wait...'; + var remaining = Browser.mainLoop.remainingBlockers; + var expected = Browser.mainLoop.expectedBlockers; + if (remaining) { + if (remaining < expected) { + Module['setStatus'](message + ' (' + (expected - remaining) + '/' + expected + ')'); + } else { + Module['setStatus'](message); + } + } else { + Module['setStatus'](''); + } + } + },runIter:function (func) { + if (ABORT) return; + if (Module['preMainLoop']) { + var preRet = Module['preMainLoop'](); + if (preRet === false) { + return; // |return false| skips a frame + } + } + try { + func(); + } catch (e) { + if (e instanceof ExitStatus) { + return; + } else { + if (e && typeof e === 'object' && e.stack) Module.printErr('exception thrown: ' + [e, e.stack]); + throw e; + } + } + if (Module['postMainLoop']) Module['postMainLoop'](); + }},isFullscreen:false,pointerLock:false,moduleContextCreatedCallbacks:[],workers:[],init:function () { + if (!Module["preloadPlugins"]) Module["preloadPlugins"] = []; // needs to exist even in workers + + if (Browser.initted) return; + Browser.initted = true; + + try { + new Blob(); + Browser.hasBlobConstructor = true; + } catch(e) { + Browser.hasBlobConstructor = false; + console.log("warning: no blob constructor, cannot create blobs with mimetypes"); + } + Browser.BlobBuilder = typeof MozBlobBuilder != "undefined" ? MozBlobBuilder : (typeof WebKitBlobBuilder != "undefined" ? WebKitBlobBuilder : (!Browser.hasBlobConstructor ? console.log("warning: no BlobBuilder") : null)); + Browser.URLObject = typeof window != "undefined" ? (window.URL ? window.URL : window.webkitURL) : undefined; + if (!Module.noImageDecoding && typeof Browser.URLObject === 'undefined') { + console.log("warning: Browser does not support creating object URLs. Built-in browser image decoding will not be available."); + Module.noImageDecoding = true; + } + + // Support for plugins that can process preloaded files. You can add more of these to + // your app by creating and appending to Module.preloadPlugins. + // + // Each plugin is asked if it can handle a file based on the file's name. If it can, + // it is given the file's raw data. When it is done, it calls a callback with the file's + // (possibly modified) data. For example, a plugin might decompress a file, or it + // might create some side data structure for use later (like an Image element, etc.). + + var imagePlugin = {}; + imagePlugin['canHandle'] = function imagePlugin_canHandle(name) { + return !Module.noImageDecoding && /\.(jpg|jpeg|png|bmp)$/i.test(name); + }; + imagePlugin['handle'] = function imagePlugin_handle(byteArray, name, onload, onerror) { + var b = null; + if (Browser.hasBlobConstructor) { + try { + b = new Blob([byteArray], { type: Browser.getMimetype(name) }); + if (b.size !== byteArray.length) { // Safari bug #118630 + // Safari's Blob can only take an ArrayBuffer + b = new Blob([(new Uint8Array(byteArray)).buffer], { type: Browser.getMimetype(name) }); + } + } catch(e) { + Runtime.warnOnce('Blob constructor present but fails: ' + e + '; falling back to blob builder'); + } + } + if (!b) { + var bb = new Browser.BlobBuilder(); + bb.append((new Uint8Array(byteArray)).buffer); // we need to pass a buffer, and must copy the array to get the right data range + b = bb.getBlob(); + } + var url = Browser.URLObject.createObjectURL(b); + assert(typeof url == 'string', 'createObjectURL must return a url as a string'); + var img = new Image(); + img.onload = function img_onload() { + assert(img.complete, 'Image ' + name + ' could not be decoded'); + var canvas = document.createElement('canvas'); + canvas.width = img.width; + canvas.height = img.height; + var ctx = canvas.getContext('2d'); + ctx.drawImage(img, 0, 0); + Module["preloadedImages"][name] = canvas; + Browser.URLObject.revokeObjectURL(url); + if (onload) onload(byteArray); + }; + img.onerror = function img_onerror(event) { + console.log('Image ' + url + ' could not be decoded'); + if (onerror) onerror(); + }; + img.src = url; + }; + Module['preloadPlugins'].push(imagePlugin); + + var audioPlugin = {}; + audioPlugin['canHandle'] = function audioPlugin_canHandle(name) { + return !Module.noAudioDecoding && name.substr(-4) in { '.ogg': 1, '.wav': 1, '.mp3': 1 }; + }; + audioPlugin['handle'] = function audioPlugin_handle(byteArray, name, onload, onerror) { + var done = false; + function finish(audio) { + if (done) return; + done = true; + Module["preloadedAudios"][name] = audio; + if (onload) onload(byteArray); + } + function fail() { + if (done) return; + done = true; + Module["preloadedAudios"][name] = new Audio(); // empty shim + if (onerror) onerror(); + } + if (Browser.hasBlobConstructor) { + try { + var b = new Blob([byteArray], { type: Browser.getMimetype(name) }); + } catch(e) { + return fail(); + } + var url = Browser.URLObject.createObjectURL(b); // XXX we never revoke this! + assert(typeof url == 'string', 'createObjectURL must return a url as a string'); + var audio = new Audio(); + audio.addEventListener('canplaythrough', function() { finish(audio) }, false); // use addEventListener due to chromium bug 124926 + audio.onerror = function audio_onerror(event) { + if (done) return; + console.log('warning: browser could not fully decode audio ' + name + ', trying slower base64 approach'); + function encode64(data) { + var BASE = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; + var PAD = '='; + var ret = ''; + var leftchar = 0; + var leftbits = 0; + for (var i = 0; i < data.length; i++) { + leftchar = (leftchar << 8) | data[i]; + leftbits += 8; + while (leftbits >= 6) { + var curr = (leftchar >> (leftbits-6)) & 0x3f; + leftbits -= 6; + ret += BASE[curr]; + } + } + if (leftbits == 2) { + ret += BASE[(leftchar&3) << 4]; + ret += PAD + PAD; + } else if (leftbits == 4) { + ret += BASE[(leftchar&0xf) << 2]; + ret += PAD; + } + return ret; + } + audio.src = 'data:audio/x-' + name.substr(-3) + ';base64,' + encode64(byteArray); + finish(audio); // we don't wait for confirmation this worked - but it's worth trying + }; + audio.src = url; + // workaround for chrome bug 124926 - we do not always get oncanplaythrough or onerror + Browser.safeSetTimeout(function() { + finish(audio); // try to use it even though it is not necessarily ready to play + }, 10000); + } else { + return fail(); + } + }; + Module['preloadPlugins'].push(audioPlugin); + + // Canvas event setup + + function pointerLockChange() { + Browser.pointerLock = document['pointerLockElement'] === Module['canvas'] || + document['mozPointerLockElement'] === Module['canvas'] || + document['webkitPointerLockElement'] === Module['canvas'] || + document['msPointerLockElement'] === Module['canvas']; + } + var canvas = Module['canvas']; + if (canvas) { + // forced aspect ratio can be enabled by defining 'forcedAspectRatio' on Module + // Module['forcedAspectRatio'] = 4 / 3; + + canvas.requestPointerLock = canvas['requestPointerLock'] || + canvas['mozRequestPointerLock'] || + canvas['webkitRequestPointerLock'] || + canvas['msRequestPointerLock'] || + function(){}; + canvas.exitPointerLock = document['exitPointerLock'] || + document['mozExitPointerLock'] || + document['webkitExitPointerLock'] || + document['msExitPointerLock'] || + function(){}; // no-op if function does not exist + canvas.exitPointerLock = canvas.exitPointerLock.bind(document); + + document.addEventListener('pointerlockchange', pointerLockChange, false); + document.addEventListener('mozpointerlockchange', pointerLockChange, false); + document.addEventListener('webkitpointerlockchange', pointerLockChange, false); + document.addEventListener('mspointerlockchange', pointerLockChange, false); + + if (Module['elementPointerLock']) { + canvas.addEventListener("click", function(ev) { + if (!Browser.pointerLock && Module['canvas'].requestPointerLock) { + Module['canvas'].requestPointerLock(); + ev.preventDefault(); + } + }, false); + } + } + },createContext:function (canvas, useWebGL, setInModule, webGLContextAttributes) { + if (useWebGL && Module.ctx && canvas == Module.canvas) return Module.ctx; // no need to recreate GL context if it's already been created for this canvas. + + var ctx; + var contextHandle; + if (useWebGL) { + // For GLES2/desktop GL compatibility, adjust a few defaults to be different to WebGL defaults, so that they align better with the desktop defaults. + var contextAttributes = { + antialias: false, + alpha: false + }; + + if (webGLContextAttributes) { + for (var attribute in webGLContextAttributes) { + contextAttributes[attribute] = webGLContextAttributes[attribute]; + } + } + + contextHandle = GL.createContext(canvas, contextAttributes); + if (contextHandle) { + ctx = GL.getContext(contextHandle).GLctx; + } + } else { + ctx = canvas.getContext('2d'); + } + + if (!ctx) return null; + + if (setInModule) { + if (!useWebGL) assert(typeof GLctx === 'undefined', 'cannot set in module if GLctx is used, but we are a non-GL context that would replace it'); + + Module.ctx = ctx; + if (useWebGL) GL.makeContextCurrent(contextHandle); + Module.useWebGL = useWebGL; + Browser.moduleContextCreatedCallbacks.forEach(function(callback) { callback() }); + Browser.init(); + } + return ctx; + },destroyContext:function (canvas, useWebGL, setInModule) {},fullscreenHandlersInstalled:false,lockPointer:undefined,resizeCanvas:undefined,requestFullscreen:function (lockPointer, resizeCanvas, vrDevice) { + Browser.lockPointer = lockPointer; + Browser.resizeCanvas = resizeCanvas; + Browser.vrDevice = vrDevice; + if (typeof Browser.lockPointer === 'undefined') Browser.lockPointer = true; + if (typeof Browser.resizeCanvas === 'undefined') Browser.resizeCanvas = false; + if (typeof Browser.vrDevice === 'undefined') Browser.vrDevice = null; + + var canvas = Module['canvas']; + function fullscreenChange() { + Browser.isFullscreen = false; + var canvasContainer = canvas.parentNode; + if ((document['fullscreenElement'] || document['mozFullScreenElement'] || + document['msFullscreenElement'] || document['webkitFullscreenElement'] || + document['webkitCurrentFullScreenElement']) === canvasContainer) { + canvas.exitFullscreen = document['exitFullscreen'] || + document['cancelFullScreen'] || + document['mozCancelFullScreen'] || + document['msExitFullscreen'] || + document['webkitCancelFullScreen'] || + function() {}; + canvas.exitFullscreen = canvas.exitFullscreen.bind(document); + if (Browser.lockPointer) canvas.requestPointerLock(); + Browser.isFullscreen = true; + if (Browser.resizeCanvas) Browser.setFullscreenCanvasSize(); + } else { + + // remove the full screen specific parent of the canvas again to restore the HTML structure from before going full screen + canvasContainer.parentNode.insertBefore(canvas, canvasContainer); + canvasContainer.parentNode.removeChild(canvasContainer); + + if (Browser.resizeCanvas) Browser.setWindowedCanvasSize(); + } + if (Module['onFullScreen']) Module['onFullScreen'](Browser.isFullscreen); + if (Module['onFullscreen']) Module['onFullscreen'](Browser.isFullscreen); + Browser.updateCanvasDimensions(canvas); + } + + if (!Browser.fullscreenHandlersInstalled) { + Browser.fullscreenHandlersInstalled = true; + document.addEventListener('fullscreenchange', fullscreenChange, false); + document.addEventListener('mozfullscreenchange', fullscreenChange, false); + document.addEventListener('webkitfullscreenchange', fullscreenChange, false); + document.addEventListener('MSFullscreenChange', fullscreenChange, false); + } + + // create a new parent to ensure the canvas has no siblings. this allows browsers to optimize full screen performance when its parent is the full screen root + var canvasContainer = document.createElement("div"); + canvas.parentNode.insertBefore(canvasContainer, canvas); + canvasContainer.appendChild(canvas); + + // use parent of canvas as full screen root to allow aspect ratio correction (Firefox stretches the root to screen size) + canvasContainer.requestFullscreen = canvasContainer['requestFullscreen'] || + canvasContainer['mozRequestFullScreen'] || + canvasContainer['msRequestFullscreen'] || + (canvasContainer['webkitRequestFullscreen'] ? function() { canvasContainer['webkitRequestFullscreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null) || + (canvasContainer['webkitRequestFullScreen'] ? function() { canvasContainer['webkitRequestFullScreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null); + + if (vrDevice) { + canvasContainer.requestFullscreen({ vrDisplay: vrDevice }); + } else { + canvasContainer.requestFullscreen(); + } + },requestFullScreen:function (lockPointer, resizeCanvas, vrDevice) { + Module.printErr('Browser.requestFullScreen() is deprecated. Please call Browser.requestFullscreen instead.'); + Browser.requestFullScreen = function(lockPointer, resizeCanvas, vrDevice) { + return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice); + } + return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice); + },nextRAF:0,fakeRequestAnimationFrame:function (func) { + // try to keep 60fps between calls to here + var now = Date.now(); + if (Browser.nextRAF === 0) { + Browser.nextRAF = now + 1000/60; + } else { + while (now + 2 >= Browser.nextRAF) { // fudge a little, to avoid timer jitter causing us to do lots of delay:0 + Browser.nextRAF += 1000/60; + } + } + var delay = Math.max(Browser.nextRAF - now, 0); + setTimeout(func, delay); + },requestAnimationFrame:function requestAnimationFrame(func) { + if (typeof window === 'undefined') { // Provide fallback to setTimeout if window is undefined (e.g. in Node.js) + Browser.fakeRequestAnimationFrame(func); + } else { + if (!window.requestAnimationFrame) { + window.requestAnimationFrame = window['requestAnimationFrame'] || + window['mozRequestAnimationFrame'] || + window['webkitRequestAnimationFrame'] || + window['msRequestAnimationFrame'] || + window['oRequestAnimationFrame'] || + Browser.fakeRequestAnimationFrame; + } + window.requestAnimationFrame(func); + } + },safeCallback:function (func) { + return function() { + if (!ABORT) return func.apply(null, arguments); + }; + },allowAsyncCallbacks:true,queuedAsyncCallbacks:[],pauseAsyncCallbacks:function () { + Browser.allowAsyncCallbacks = false; + },resumeAsyncCallbacks:function () { // marks future callbacks as ok to execute, and synchronously runs any remaining ones right now + Browser.allowAsyncCallbacks = true; + if (Browser.queuedAsyncCallbacks.length > 0) { + var callbacks = Browser.queuedAsyncCallbacks; + Browser.queuedAsyncCallbacks = []; + callbacks.forEach(function(func) { + func(); + }); + } + },safeRequestAnimationFrame:function (func) { + return Browser.requestAnimationFrame(function() { + if (ABORT) return; + if (Browser.allowAsyncCallbacks) { + func(); + } else { + Browser.queuedAsyncCallbacks.push(func); + } + }); + },safeSetTimeout:function (func, timeout) { + Module['noExitRuntime'] = true; + return setTimeout(function() { + if (ABORT) return; + if (Browser.allowAsyncCallbacks) { + func(); + } else { + Browser.queuedAsyncCallbacks.push(func); + } + }, timeout); + },safeSetInterval:function (func, timeout) { + Module['noExitRuntime'] = true; + return setInterval(function() { + if (ABORT) return; + if (Browser.allowAsyncCallbacks) { + func(); + } // drop it on the floor otherwise, next interval will kick in + }, timeout); + },getMimetype:function (name) { + return { + 'jpg': 'image/jpeg', + 'jpeg': 'image/jpeg', + 'png': 'image/png', + 'bmp': 'image/bmp', + 'ogg': 'audio/ogg', + 'wav': 'audio/wav', + 'mp3': 'audio/mpeg' + }[name.substr(name.lastIndexOf('.')+1)]; + },getUserMedia:function (func) { + if(!window.getUserMedia) { + window.getUserMedia = navigator['getUserMedia'] || + navigator['mozGetUserMedia']; + } + window.getUserMedia(func); + },getMovementX:function (event) { + return event['movementX'] || + event['mozMovementX'] || + event['webkitMovementX'] || + 0; + },getMovementY:function (event) { + return event['movementY'] || + event['mozMovementY'] || + event['webkitMovementY'] || + 0; + },getMouseWheelDelta:function (event) { + var delta = 0; + switch (event.type) { + case 'DOMMouseScroll': + delta = event.detail; + break; + case 'mousewheel': + delta = event.wheelDelta; + break; + case 'wheel': + delta = event['deltaY']; + break; + default: + throw 'unrecognized mouse wheel event: ' + event.type; + } + return delta; + },mouseX:0,mouseY:0,mouseMovementX:0,mouseMovementY:0,touches:{},lastTouches:{},calculateMouseEvent:function (event) { // event should be mousemove, mousedown or mouseup + if (Browser.pointerLock) { + // When the pointer is locked, calculate the coordinates + // based on the movement of the mouse. + // Workaround for Firefox bug 764498 + if (event.type != 'mousemove' && + ('mozMovementX' in event)) { + Browser.mouseMovementX = Browser.mouseMovementY = 0; + } else { + Browser.mouseMovementX = Browser.getMovementX(event); + Browser.mouseMovementY = Browser.getMovementY(event); + } + + // check if SDL is available + if (typeof SDL != "undefined") { + Browser.mouseX = SDL.mouseX + Browser.mouseMovementX; + Browser.mouseY = SDL.mouseY + Browser.mouseMovementY; + } else { + // just add the mouse delta to the current absolut mouse position + // FIXME: ideally this should be clamped against the canvas size and zero + Browser.mouseX += Browser.mouseMovementX; + Browser.mouseY += Browser.mouseMovementY; + } + } else { + // Otherwise, calculate the movement based on the changes + // in the coordinates. + var rect = Module["canvas"].getBoundingClientRect(); + var cw = Module["canvas"].width; + var ch = Module["canvas"].height; + + // Neither .scrollX or .pageXOffset are defined in a spec, but + // we prefer .scrollX because it is currently in a spec draft. + // (see: http://www.w3.org/TR/2013/WD-cssom-view-20131217/) + var scrollX = ((typeof window.scrollX !== 'undefined') ? window.scrollX : window.pageXOffset); + var scrollY = ((typeof window.scrollY !== 'undefined') ? window.scrollY : window.pageYOffset); + // If this assert lands, it's likely because the browser doesn't support scrollX or pageXOffset + // and we have no viable fallback. + assert((typeof scrollX !== 'undefined') && (typeof scrollY !== 'undefined'), 'Unable to retrieve scroll position, mouse positions likely broken.'); + + if (event.type === 'touchstart' || event.type === 'touchend' || event.type === 'touchmove') { + var touch = event.touch; + if (touch === undefined) { + return; // the "touch" property is only defined in SDL + + } + var adjustedX = touch.pageX - (scrollX + rect.left); + var adjustedY = touch.pageY - (scrollY + rect.top); + + adjustedX = adjustedX * (cw / rect.width); + adjustedY = adjustedY * (ch / rect.height); + + var coords = { x: adjustedX, y: adjustedY }; + + if (event.type === 'touchstart') { + Browser.lastTouches[touch.identifier] = coords; + Browser.touches[touch.identifier] = coords; + } else if (event.type === 'touchend' || event.type === 'touchmove') { + var last = Browser.touches[touch.identifier]; + if (!last) last = coords; + Browser.lastTouches[touch.identifier] = last; + Browser.touches[touch.identifier] = coords; + } + return; + } + + var x = event.pageX - (scrollX + rect.left); + var y = event.pageY - (scrollY + rect.top); + + // the canvas might be CSS-scaled compared to its backbuffer; + // SDL-using content will want mouse coordinates in terms + // of backbuffer units. + x = x * (cw / rect.width); + y = y * (ch / rect.height); + + Browser.mouseMovementX = x - Browser.mouseX; + Browser.mouseMovementY = y - Browser.mouseY; + Browser.mouseX = x; + Browser.mouseY = y; + } + },asyncLoad:function (url, onload, onerror, noRunDep) { + var dep = !noRunDep ? getUniqueRunDependency('al ' + url) : ''; + Module['readAsync'](url, function(arrayBuffer) { + assert(arrayBuffer, 'Loading data file "' + url + '" failed (no arrayBuffer).'); + onload(new Uint8Array(arrayBuffer)); + if (dep) removeRunDependency(dep); + }, function(event) { + if (onerror) { + onerror(); + } else { + throw 'Loading data file "' + url + '" failed.'; + } + }); + if (dep) addRunDependency(dep); + },resizeListeners:[],updateResizeListeners:function () { + var canvas = Module['canvas']; + Browser.resizeListeners.forEach(function(listener) { + listener(canvas.width, canvas.height); + }); + },setCanvasSize:function (width, height, noUpdates) { + var canvas = Module['canvas']; + Browser.updateCanvasDimensions(canvas, width, height); + if (!noUpdates) Browser.updateResizeListeners(); + },windowedWidth:0,windowedHeight:0,setFullscreenCanvasSize:function () { + // check if SDL is available + if (typeof SDL != "undefined") { + var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]; + flags = flags | 0x00800000; // set SDL_FULLSCREEN flag + HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags + } + Browser.updateResizeListeners(); + },setWindowedCanvasSize:function () { + // check if SDL is available + if (typeof SDL != "undefined") { + var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]; + flags = flags & ~0x00800000; // clear SDL_FULLSCREEN flag + HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags + } + Browser.updateResizeListeners(); + },updateCanvasDimensions:function (canvas, wNative, hNative) { + if (wNative && hNative) { + canvas.widthNative = wNative; + canvas.heightNative = hNative; + } else { + wNative = canvas.widthNative; + hNative = canvas.heightNative; + } + var w = wNative; + var h = hNative; + if (Module['forcedAspectRatio'] && Module['forcedAspectRatio'] > 0) { + if (w/h < Module['forcedAspectRatio']) { + w = Math.round(h * Module['forcedAspectRatio']); + } else { + h = Math.round(w / Module['forcedAspectRatio']); + } + } + if (((document['fullscreenElement'] || document['mozFullScreenElement'] || + document['msFullscreenElement'] || document['webkitFullscreenElement'] || + document['webkitCurrentFullScreenElement']) === canvas.parentNode) && (typeof screen != 'undefined')) { + var factor = Math.min(screen.width / w, screen.height / h); + w = Math.round(w * factor); + h = Math.round(h * factor); + } + if (Browser.resizeCanvas) { + if (canvas.width != w) canvas.width = w; + if (canvas.height != h) canvas.height = h; + if (typeof canvas.style != 'undefined') { + canvas.style.removeProperty( "width"); + canvas.style.removeProperty("height"); + } + } else { + if (canvas.width != wNative) canvas.width = wNative; + if (canvas.height != hNative) canvas.height = hNative; + if (typeof canvas.style != 'undefined') { + if (w != wNative || h != hNative) { + canvas.style.setProperty( "width", w + "px", "important"); + canvas.style.setProperty("height", h + "px", "important"); + } else { + canvas.style.removeProperty( "width"); + canvas.style.removeProperty("height"); + } + } + } + },wgetRequests:{},nextWgetRequestHandle:0,getNextWgetRequestHandle:function () { + var handle = Browser.nextWgetRequestHandle; + Browser.nextWgetRequestHandle++; + return handle; + }};var GLFW={Window:function (id, width, height, title, monitor, share) { + this.id = id; + this.x = 0; + this.y = 0; + this.fullscreen = false; // Used to determine if app in fullscreen mode + this.storedX = 0; // Used to store X before fullscreen + this.storedY = 0; // Used to store Y before fullscreen + this.width = width; + this.height = height; + this.storedWidth = width; // Used to store width before fullscreen + this.storedHeight = height; // Used to store height before fullscreen + this.title = title; + this.monitor = monitor; + this.share = share; + this.attributes = GLFW.hints; + this.inputModes = { + 0x00033001:0x00034001, // GLFW_CURSOR (GLFW_CURSOR_NORMAL) + 0x00033002:0, // GLFW_STICKY_KEYS + 0x00033003:0, // GLFW_STICKY_MOUSE_BUTTONS + }; + this.buttons = 0; + this.keys = new Array(); + this.shouldClose = 0; + this.title = null; + this.windowPosFunc = null; // GLFWwindowposfun + this.windowSizeFunc = null; // GLFWwindowsizefun + this.windowCloseFunc = null; // GLFWwindowclosefun + this.windowRefreshFunc = null; // GLFWwindowrefreshfun + this.windowFocusFunc = null; // GLFWwindowfocusfun + this.windowIconifyFunc = null; // GLFWwindowiconifyfun + this.framebufferSizeFunc = null; // GLFWframebuffersizefun + this.mouseButtonFunc = null; // GLFWmousebuttonfun + this.cursorPosFunc = null; // GLFWcursorposfun + this.cursorEnterFunc = null; // GLFWcursorenterfun + this.scrollFunc = null; // GLFWscrollfun + this.keyFunc = null; // GLFWkeyfun + this.charFunc = null; // GLFWcharfun + this.userptr = null; + },WindowFromId:function (id) { + if (id <= 0 || !GLFW.windows) return null; + return GLFW.windows[id - 1]; + },errorFunc:null,monitorFunc:null,active:null,windows:null,monitors:null,monitorString:null,versionString:null,initialTime:null,extensions:null,hints:null,defaultHints:{131073:0,131074:0,131075:1,131076:1,131077:1,135169:8,135170:8,135171:8,135172:8,135173:24,135174:8,135175:0,135176:0,135177:0,135178:0,135179:0,135180:0,135181:0,135182:0,135183:0,139265:196609,139266:1,139267:0,139268:0,139269:0,139270:0,139271:0,139272:0},DOMToGLFWKeyCode:function (keycode) { + switch (keycode) { + // these keycodes are only defined for GLFW3, assume they are the same for GLFW2 + case 0x20:return 32; // DOM_VK_SPACE -> GLFW_KEY_SPACE + case 0xDE:return 39; // DOM_VK_QUOTE -> GLFW_KEY_APOSTROPHE + case 0xBC:return 44; // DOM_VK_COMMA -> GLFW_KEY_COMMA + case 0xAD:return 45; // DOM_VK_HYPHEN_MINUS -> GLFW_KEY_MINUS + case 0xBD:return 45; // DOM_VK_MINUS -> GLFW_KEY_MINUS + case 0xBE:return 46; // DOM_VK_PERIOD -> GLFW_KEY_PERIOD + case 0xBF:return 47; // DOM_VK_SLASH -> GLFW_KEY_SLASH + case 0x30:return 48; // DOM_VK_0 -> GLFW_KEY_0 + case 0x31:return 49; // DOM_VK_1 -> GLFW_KEY_1 + case 0x32:return 50; // DOM_VK_2 -> GLFW_KEY_2 + case 0x33:return 51; // DOM_VK_3 -> GLFW_KEY_3 + case 0x34:return 52; // DOM_VK_4 -> GLFW_KEY_4 + case 0x35:return 53; // DOM_VK_5 -> GLFW_KEY_5 + case 0x36:return 54; // DOM_VK_6 -> GLFW_KEY_6 + case 0x37:return 55; // DOM_VK_7 -> GLFW_KEY_7 + case 0x38:return 56; // DOM_VK_8 -> GLFW_KEY_8 + case 0x39:return 57; // DOM_VK_9 -> GLFW_KEY_9 + case 0x3B:return 59; // DOM_VK_SEMICOLON -> GLFW_KEY_SEMICOLON + case 0x3D:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL + case 0xBB:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL + case 0x41:return 65; // DOM_VK_A -> GLFW_KEY_A + case 0x42:return 66; // DOM_VK_B -> GLFW_KEY_B + case 0x43:return 67; // DOM_VK_C -> GLFW_KEY_C + case 0x44:return 68; // DOM_VK_D -> GLFW_KEY_D + case 0x45:return 69; // DOM_VK_E -> GLFW_KEY_E + case 0x46:return 70; // DOM_VK_F -> GLFW_KEY_F + case 0x47:return 71; // DOM_VK_G -> GLFW_KEY_G + case 0x48:return 72; // DOM_VK_H -> GLFW_KEY_H + case 0x49:return 73; // DOM_VK_I -> GLFW_KEY_I + case 0x4A:return 74; // DOM_VK_J -> GLFW_KEY_J + case 0x4B:return 75; // DOM_VK_K -> GLFW_KEY_K + case 0x4C:return 76; // DOM_VK_L -> GLFW_KEY_L + case 0x4D:return 77; // DOM_VK_M -> GLFW_KEY_M + case 0x4E:return 78; // DOM_VK_N -> GLFW_KEY_N + case 0x4F:return 79; // DOM_VK_O -> GLFW_KEY_O + case 0x50:return 80; // DOM_VK_P -> GLFW_KEY_P + case 0x51:return 81; // DOM_VK_Q -> GLFW_KEY_Q + case 0x52:return 82; // DOM_VK_R -> GLFW_KEY_R + case 0x53:return 83; // DOM_VK_S -> GLFW_KEY_S + case 0x54:return 84; // DOM_VK_T -> GLFW_KEY_T + case 0x55:return 85; // DOM_VK_U -> GLFW_KEY_U + case 0x56:return 86; // DOM_VK_V -> GLFW_KEY_V + case 0x57:return 87; // DOM_VK_W -> GLFW_KEY_W + case 0x58:return 88; // DOM_VK_X -> GLFW_KEY_X + case 0x59:return 89; // DOM_VK_Y -> GLFW_KEY_Y + case 0x5a:return 90; // DOM_VK_Z -> GLFW_KEY_Z + case 0xDB:return 91; // DOM_VK_OPEN_BRACKET -> GLFW_KEY_LEFT_BRACKET + case 0xDC:return 92; // DOM_VK_BACKSLASH -> GLFW_KEY_BACKSLASH + case 0xDD:return 93; // DOM_VK_CLOSE_BRACKET -> GLFW_KEY_RIGHT_BRACKET + case 0xC0:return 94; // DOM_VK_BACK_QUOTE -> GLFW_KEY_GRAVE_ACCENT + + + case 0x1B:return 256; // DOM_VK_ESCAPE -> GLFW_KEY_ESCAPE + case 0x0D:return 257; // DOM_VK_RETURN -> GLFW_KEY_ENTER + case 0x09:return 258; // DOM_VK_TAB -> GLFW_KEY_TAB + case 0x08:return 259; // DOM_VK_BACK -> GLFW_KEY_BACKSPACE + case 0x2D:return 260; // DOM_VK_INSERT -> GLFW_KEY_INSERT + case 0x2E:return 261; // DOM_VK_DELETE -> GLFW_KEY_DELETE + case 0x27:return 262; // DOM_VK_RIGHT -> GLFW_KEY_RIGHT + case 0x25:return 263; // DOM_VK_LEFT -> GLFW_KEY_LEFT + case 0x28:return 264; // DOM_VK_DOWN -> GLFW_KEY_DOWN + case 0x26:return 265; // DOM_VK_UP -> GLFW_KEY_UP + case 0x21:return 266; // DOM_VK_PAGE_UP -> GLFW_KEY_PAGE_UP + case 0x22:return 267; // DOM_VK_PAGE_DOWN -> GLFW_KEY_PAGE_DOWN + case 0x24:return 268; // DOM_VK_HOME -> GLFW_KEY_HOME + case 0x23:return 269; // DOM_VK_END -> GLFW_KEY_END + case 0x14:return 280; // DOM_VK_CAPS_LOCK -> GLFW_KEY_CAPS_LOCK + case 0x91:return 281; // DOM_VK_SCROLL_LOCK -> GLFW_KEY_SCROLL_LOCK + case 0x90:return 282; // DOM_VK_NUM_LOCK -> GLFW_KEY_NUM_LOCK + case 0x2C:return 283; // DOM_VK_SNAPSHOT -> GLFW_KEY_PRINT_SCREEN + case 0x13:return 284; // DOM_VK_PAUSE -> GLFW_KEY_PAUSE + case 0x70:return 290; // DOM_VK_F1 -> GLFW_KEY_F1 + case 0x71:return 291; // DOM_VK_F2 -> GLFW_KEY_F2 + case 0x72:return 292; // DOM_VK_F3 -> GLFW_KEY_F3 + case 0x73:return 293; // DOM_VK_F4 -> GLFW_KEY_F4 + case 0x74:return 294; // DOM_VK_F5 -> GLFW_KEY_F5 + case 0x75:return 295; // DOM_VK_F6 -> GLFW_KEY_F6 + case 0x76:return 296; // DOM_VK_F7 -> GLFW_KEY_F7 + case 0x77:return 297; // DOM_VK_F8 -> GLFW_KEY_F8 + case 0x78:return 298; // DOM_VK_F9 -> GLFW_KEY_F9 + case 0x79:return 299; // DOM_VK_F10 -> GLFW_KEY_F10 + case 0x7A:return 300; // DOM_VK_F11 -> GLFW_KEY_F11 + case 0x7B:return 301; // DOM_VK_F12 -> GLFW_KEY_F12 + case 0x7C:return 302; // DOM_VK_F13 -> GLFW_KEY_F13 + case 0x7D:return 303; // DOM_VK_F14 -> GLFW_KEY_F14 + case 0x7E:return 304; // DOM_VK_F15 -> GLFW_KEY_F15 + case 0x7F:return 305; // DOM_VK_F16 -> GLFW_KEY_F16 + case 0x80:return 306; // DOM_VK_F17 -> GLFW_KEY_F17 + case 0x81:return 307; // DOM_VK_F18 -> GLFW_KEY_F18 + case 0x82:return 308; // DOM_VK_F19 -> GLFW_KEY_F19 + case 0x83:return 309; // DOM_VK_F20 -> GLFW_KEY_F20 + case 0x84:return 310; // DOM_VK_F21 -> GLFW_KEY_F21 + case 0x85:return 311; // DOM_VK_F22 -> GLFW_KEY_F22 + case 0x86:return 312; // DOM_VK_F23 -> GLFW_KEY_F23 + case 0x87:return 313; // DOM_VK_F24 -> GLFW_KEY_F24 + case 0x88:return 314; // 0x88 (not used?) -> GLFW_KEY_F25 + case 0x60:return 320; // DOM_VK_NUMPAD0 -> GLFW_KEY_KP_0 + case 0x61:return 321; // DOM_VK_NUMPAD1 -> GLFW_KEY_KP_1 + case 0x62:return 322; // DOM_VK_NUMPAD2 -> GLFW_KEY_KP_2 + case 0x63:return 323; // DOM_VK_NUMPAD3 -> GLFW_KEY_KP_3 + case 0x64:return 324; // DOM_VK_NUMPAD4 -> GLFW_KEY_KP_4 + case 0x65:return 325; // DOM_VK_NUMPAD5 -> GLFW_KEY_KP_5 + case 0x66:return 326; // DOM_VK_NUMPAD6 -> GLFW_KEY_KP_6 + case 0x67:return 327; // DOM_VK_NUMPAD7 -> GLFW_KEY_KP_7 + case 0x68:return 328; // DOM_VK_NUMPAD8 -> GLFW_KEY_KP_8 + case 0x69:return 329; // DOM_VK_NUMPAD9 -> GLFW_KEY_KP_9 + case 0x6E:return 330; // DOM_VK_DECIMAL -> GLFW_KEY_KP_DECIMAL + case 0x6F:return 331; // DOM_VK_DIVIDE -> GLFW_KEY_KP_DIVIDE + case 0x6A:return 332; // DOM_VK_MULTIPLY -> GLFW_KEY_KP_MULTIPLY + case 0x6D:return 333; // DOM_VK_SUBTRACT -> GLFW_KEY_KP_SUBTRACT + case 0x6B:return 334; // DOM_VK_ADD -> GLFW_KEY_KP_ADD + // case 0x0D:return 335; // DOM_VK_RETURN -> GLFW_KEY_KP_ENTER (DOM_KEY_LOCATION_RIGHT) + // case 0x61:return 336; // DOM_VK_EQUALS -> GLFW_KEY_KP_EQUAL (DOM_KEY_LOCATION_RIGHT) + case 0x10:return 340; // DOM_VK_SHIFT -> GLFW_KEY_LEFT_SHIFT + case 0x11:return 341; // DOM_VK_CONTROL -> GLFW_KEY_LEFT_CONTROL + case 0x12:return 342; // DOM_VK_ALT -> GLFW_KEY_LEFT_ALT + case 0x5B:return 343; // DOM_VK_WIN -> GLFW_KEY_LEFT_SUPER + // case 0x10:return 344; // DOM_VK_SHIFT -> GLFW_KEY_RIGHT_SHIFT (DOM_KEY_LOCATION_RIGHT) + // case 0x11:return 345; // DOM_VK_CONTROL -> GLFW_KEY_RIGHT_CONTROL (DOM_KEY_LOCATION_RIGHT) + // case 0x12:return 346; // DOM_VK_ALT -> GLFW_KEY_RIGHT_ALT (DOM_KEY_LOCATION_RIGHT) + // case 0x5B:return 347; // DOM_VK_WIN -> GLFW_KEY_RIGHT_SUPER (DOM_KEY_LOCATION_RIGHT) + case 0x5D:return 348; // DOM_VK_CONTEXT_MENU -> GLFW_KEY_MENU + // XXX: GLFW_KEY_WORLD_1, GLFW_KEY_WORLD_2 what are these? + default:return -1; // GLFW_KEY_UNKNOWN + }; + },getModBits:function (win) { + var mod = 0; + if (win.keys[340]) mod |= 0x0001; // GLFW_MOD_SHIFT + if (win.keys[341]) mod |= 0x0002; // GLFW_MOD_CONTROL + if (win.keys[342]) mod |= 0x0004; // GLFW_MOD_ALT + if (win.keys[343]) mod |= 0x0008; // GLFW_MOD_SUPER + return mod; + },onKeyPress:function (event) { + if (!GLFW.active || !GLFW.active.charFunc) return; + + // correct unicode charCode is only available with onKeyPress event + var charCode = event.charCode; + if (charCode == 0 || (charCode >= 0x00 && charCode <= 0x1F)) return; + + + Module['dynCall_vii'](GLFW.active.charFunc, GLFW.active.id, charCode); + },onKeyChanged:function (event, status) { + if (!GLFW.active) return; + + var key = GLFW.DOMToGLFWKeyCode(event.keyCode); + if (key == -1) return; + + var repeat = status && GLFW.active.keys[key]; + GLFW.active.keys[key] = status; + if (!GLFW.active.keyFunc) return; + + + if (repeat) status = 2; // GLFW_REPEAT + Module['dynCall_viiiii'](GLFW.active.keyFunc, GLFW.active.id, key, event.keyCode, status, GLFW.getModBits(GLFW.active)); + },onKeydown:function (event) { + GLFW.onKeyChanged(event, 1); // GLFW_PRESS or GLFW_REPEAT + + // This logic comes directly from the sdl implementation. We cannot + // call preventDefault on all keydown events otherwise onKeyPress will + // not get called + if (event.keyCode === 8 /* backspace */ || event.keyCode === 9 /* tab */) { + event.preventDefault(); + } + },onKeyup:function (event) { + GLFW.onKeyChanged(event, 0); // GLFW_RELEASE + },onMousemove:function (event) { + if (!GLFW.active) return; + + Browser.calculateMouseEvent(event); + + if (event.target != Module["canvas"] || !GLFW.active.cursorPosFunc) return; + + + Module['dynCall_vidd'](GLFW.active.cursorPosFunc, GLFW.active.id, Browser.mouseX, Browser.mouseY); + },DOMToGLFWMouseButton:function (event) { + // DOM and glfw have different button codes. + // See http://www.w3schools.com/jsref/event_button.asp. + var eventButton = event['button']; + if (eventButton > 0) { + if (eventButton == 1) { + eventButton = 2; + } else { + eventButton = 1; + } + } + return eventButton; + },onMouseenter:function (event) { + if (!GLFW.active) return; + + if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return; + + Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 1); + },onMouseleave:function (event) { + if (!GLFW.active) return; + + if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return; + + Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 0); + },onMouseButtonChanged:function (event, status) { + if (!GLFW.active) return; + + Browser.calculateMouseEvent(event); + + if (event.target != Module["canvas"]) return; + + eventButton = GLFW.DOMToGLFWMouseButton(event); + + if (status == 1) { // GLFW_PRESS + GLFW.active.buttons |= (1 << eventButton); + try { + event.target.setCapture(); + } catch (e) {} + } else { // GLFW_RELEASE + GLFW.active.buttons &= ~(1 << eventButton); + } + + if (!GLFW.active.mouseButtonFunc) return; + + + Module['dynCall_viiii'](GLFW.active.mouseButtonFunc, GLFW.active.id, eventButton, status, GLFW.getModBits(GLFW.active)); + },onMouseButtonDown:function (event) { + if (!GLFW.active) return; + GLFW.onMouseButtonChanged(event, 1); // GLFW_PRESS + },onMouseButtonUp:function (event) { + if (!GLFW.active) return; + GLFW.onMouseButtonChanged(event, 0); // GLFW_RELEASE + },onMouseWheel:function (event) { + // Note the minus sign that flips browser wheel direction (positive direction scrolls page down) to native wheel direction (positive direction is mouse wheel up) + var delta = -Browser.getMouseWheelDelta(event); + delta = (delta == 0) ? 0 : (delta > 0 ? Math.max(delta, 1) : Math.min(delta, -1)); // Quantize to integer so that minimum scroll is at least +/- 1. + GLFW.wheelPos += delta; + + if (!GLFW.active || !GLFW.active.scrollFunc || event.target != Module['canvas']) return; + + + var sx = 0; + var sy = 0; + if (event.type == 'mousewheel') { + sx = event.wheelDeltaX; + sy = event.wheelDeltaY; + } else { + sx = event.deltaX; + sy = event.deltaY; + } + + Module['dynCall_vidd'](GLFW.active.scrollFunc, GLFW.active.id, sx, sy); + + event.preventDefault(); + },onCanvasResize:function (width, height) { + if (!GLFW.active) return; + + var resizeNeeded = true; + + // If the client is requestiong fullscreen mode + if (document["fullscreen"] || document["fullScreen"] || document["mozFullScreen"] || document["webkitIsFullScreen"]) { + GLFW.active.storedX = GLFW.active.x; + GLFW.active.storedY = GLFW.active.y; + GLFW.active.storedWidth = GLFW.active.width; + GLFW.active.storedHeight = GLFW.active.height; + GLFW.active.x = GLFW.active.y = 0; + GLFW.active.width = screen.width; + GLFW.active.height = screen.height; + GLFW.active.fullscreen = true; + + // If the client is reverting from fullscreen mode + } else if (GLFW.active.fullscreen == true) { + GLFW.active.x = GLFW.active.storedX; + GLFW.active.y = GLFW.active.storedY; + GLFW.active.width = GLFW.active.storedWidth; + GLFW.active.height = GLFW.active.storedHeight; + GLFW.active.fullscreen = false; + + // If the width/height values do not match current active window sizes + } else if (GLFW.active.width != width || GLFW.active.height != height) { + GLFW.active.width = width; + GLFW.active.height = height; + } else { + resizeNeeded = false; + } + + // If any of the above conditions were true, we need to resize the canvas + if (resizeNeeded) { + // resets the canvas size to counter the aspect preservation of Browser.updateCanvasDimensions + Browser.setCanvasSize(GLFW.active.width, GLFW.active.height, true); + // TODO: Client dimensions (clientWidth/clientHeight) vs pixel dimensions (width/height) of + // the canvas should drive window and framebuffer size respectfully. + GLFW.onWindowSizeChanged(); + GLFW.onFramebufferSizeChanged(); + } + },onWindowSizeChanged:function () { + if (!GLFW.active) return; + + if (!GLFW.active.windowSizeFunc) return; + + + Module['dynCall_viii'](GLFW.active.windowSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height); + },onFramebufferSizeChanged:function () { + if (!GLFW.active) return; + + if (!GLFW.active.framebufferSizeFunc) return; + + Module['dynCall_viii'](GLFW.active.framebufferSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height); + },requestFullscreen:function () { + var RFS = Module["canvas"]['requestFullscreen'] || + Module["canvas"]['mozRequestFullScreen'] || + Module["canvas"]['webkitRequestFullScreen'] || + (function() {}); + RFS.apply(Module["canvas"], []); + },requestFullScreen:function () { + Module.printErr('GLFW.requestFullScreen() is deprecated. Please call GLFW.requestFullscreen instead.'); + GLFW.requestFullScreen = function() { + return GLFW.requestFullscreen(); + } + return GLFW.requestFullscreen(); + },exitFullscreen:function () { + var CFS = document['exitFullscreen'] || + document['cancelFullScreen'] || + document['mozCancelFullScreen'] || + document['webkitCancelFullScreen'] || + (function() {}); + CFS.apply(document, []); + },cancelFullScreen:function () { + Module.printErr('GLFW.cancelFullScreen() is deprecated. Please call GLFW.exitFullscreen instead.'); + GLFW.cancelFullScreen = function() { + return GLFW.exitFullscreen(); + } + return GLFW.exitFullscreen(); + },getTime:function () { + return _emscripten_get_now() / 1000; + },setWindowTitle:function (winid, title) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + win.title = Pointer_stringify(title); + if (GLFW.active.id == win.id) { + document.title = win.title; + } + },setKeyCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.keyFunc = cbfun; + },setCharCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.charFunc = cbfun; + },setMouseButtonCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.mouseButtonFunc = cbfun; + },setCursorPosCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.cursorPosFunc = cbfun; + },setScrollCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.scrollFunc = cbfun; + },setWindowSizeCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowSizeFunc = cbfun; + + },setWindowCloseCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowCloseFunc = cbfun; + },setWindowRefreshCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowRefreshFunc = cbfun; + },onClickRequestPointerLock:function (e) { + if (!Browser.pointerLock && Module['canvas'].requestPointerLock) { + Module['canvas'].requestPointerLock(); + e.preventDefault(); + } + },setInputMode:function (winid, mode, value) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + switch(mode) { + case 0x00033001: { // GLFW_CURSOR + switch(value) { + case 0x00034001: { // GLFW_CURSOR_NORMAL + win.inputModes[mode] = value; + Module['canvas'].removeEventListener('click', GLFW.onClickRequestPointerLock, true); + Module['canvas'].exitPointerLock(); + break; + } + case 0x00034002: { // GLFW_CURSOR_HIDDEN + console.log("glfwSetInputMode called with GLFW_CURSOR_HIDDEN value not implemented."); + break; + } + case 0x00034003: { // GLFW_CURSOR_DISABLED + win.inputModes[mode] = value; + Module['canvas'].addEventListener('click', GLFW.onClickRequestPointerLock, true); + Module['canvas'].requestPointerLock(); + break; + } + default: { + console.log("glfwSetInputMode called with unknown value parameter value: " + value + "."); + break; + } + } + break; + } + case 0x00033002: { // GLFW_STICKY_KEYS + console.log("glfwSetInputMode called with GLFW_STICKY_KEYS mode not implemented."); + break; + } + case 0x00033003: { // GLFW_STICKY_MOUSE_BUTTONS + console.log("glfwSetInputMode called with GLFW_STICKY_MOUSE_BUTTONS mode not implemented."); + break; + } + default: { + console.log("glfwSetInputMode called with unknown mode parameter value: " + mode + "."); + break; + } + } + },getKey:function (winid, key) { + var win = GLFW.WindowFromId(winid); + if (!win) return 0; + return win.keys[key]; + },getMouseButton:function (winid, button) { + var win = GLFW.WindowFromId(winid); + if (!win) return 0; + return (win.buttons & (1 << button)) > 0; + },getCursorPos:function (winid, x, y) { + setValue(x, Browser.mouseX, 'double'); + setValue(y, Browser.mouseY, 'double'); + },getMousePos:function (winid, x, y) { + setValue(x, Browser.mouseX, 'i32'); + setValue(y, Browser.mouseY, 'i32'); + },setCursorPos:function (winid, x, y) { + },getWindowPos:function (winid, x, y) { + var wx = 0; + var wy = 0; + + var win = GLFW.WindowFromId(winid); + if (win) { + wx = win.x; + wy = win.y; + } + + setValue(x, wx, 'i32'); + setValue(y, wy, 'i32'); + },setWindowPos:function (winid, x, y) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.x = x; + win.y = y; + },getWindowSize:function (winid, width, height) { + var ww = 0; + var wh = 0; + + var win = GLFW.WindowFromId(winid); + if (win) { + ww = win.width; + wh = win.height; + } + + setValue(width, ww, 'i32'); + setValue(height, wh, 'i32'); + },setWindowSize:function (winid, width, height) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + if (GLFW.active.id == win.id) { + if (width == screen.width && height == screen.height) { + GLFW.requestFullscreen(); + } else { + GLFW.exitFullscreen(); + Browser.setCanvasSize(width, height); + win.width = width; + win.height = height; + } + } + + if (!win.windowSizeFunc) return; + + + Module['dynCall_viii'](win.windowSizeFunc, win.id, width, height); + },createWindow:function (width, height, title, monitor, share) { + var i, id; + for (i = 0; i < GLFW.windows.length && GLFW.windows[i] !== null; i++); + if (i > 0) throw "glfwCreateWindow only supports one window at time currently"; + + // id for window + id = i + 1; + + // not valid + if (width <= 0 || height <= 0) return 0; + + if (monitor) { + GLFW.requestFullscreen(); + } else { + Browser.setCanvasSize(width, height); + } + + // Create context when there are no existing alive windows + for (i = 0; i < GLFW.windows.length && GLFW.windows[i] == null; i++); + if (i == GLFW.windows.length) { + var contextAttributes = { + antialias: (GLFW.hints[0x0002100D] > 1), // GLFW_SAMPLES + depth: (GLFW.hints[0x00021005] > 0), // GLFW_DEPTH_BITS + stencil: (GLFW.hints[0x00021006] > 0), // GLFW_STENCIL_BITS + alpha: (GLFW.hints[0x00021004] > 0) // GLFW_ALPHA_BITS + } + Module.ctx = Browser.createContext(Module['canvas'], true, true, contextAttributes); + } + + // If context creation failed, do not return a valid window + if (!Module.ctx) return 0; + + // Get non alive id + var win = new GLFW.Window(id, width, height, title, monitor, share); + + // Set window to array + if (id - 1 == GLFW.windows.length) { + GLFW.windows.push(win); + } else { + GLFW.windows[id - 1] = win; + } + + GLFW.active = win; + return win.id; + },destroyWindow:function (winid) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + if (win.windowCloseFunc) + Module['dynCall_vi'](win.windowCloseFunc, win.id); + + GLFW.windows[win.id - 1] = null; + if (GLFW.active.id == win.id) + GLFW.active = null; + + // Destroy context when no alive windows + for (var i = 0; i < GLFW.windows.length; i++) + if (GLFW.windows[i] !== null) return; + + Module.ctx = Browser.destroyContext(Module['canvas'], true, true); + },swapBuffers:function (winid) { + },GLFW2ParamToGLFW3Param:function (param) { + table = { + 0x00030001:0, // GLFW_MOUSE_CURSOR + 0x00030002:0, // GLFW_STICKY_KEYS + 0x00030003:0, // GLFW_STICKY_MOUSE_BUTTONS + 0x00030004:0, // GLFW_SYSTEM_KEYS + 0x00030005:0, // GLFW_KEY_REPEAT + 0x00030006:0, // GLFW_AUTO_POLL_EVENTS + 0x00020001:0, // GLFW_OPENED + 0x00020002:0, // GLFW_ACTIVE + 0x00020003:0, // GLFW_ICONIFIED + 0x00020004:0, // GLFW_ACCELERATED + 0x00020005:0x00021001, // GLFW_RED_BITS + 0x00020006:0x00021002, // GLFW_GREEN_BITS + 0x00020007:0x00021003, // GLFW_BLUE_BITS + 0x00020008:0x00021004, // GLFW_ALPHA_BITS + 0x00020009:0x00021005, // GLFW_DEPTH_BITS + 0x0002000A:0x00021006, // GLFW_STENCIL_BITS + 0x0002000B:0x0002100F, // GLFW_REFRESH_RATE + 0x0002000C:0x00021007, // GLFW_ACCUM_RED_BITS + 0x0002000D:0x00021008, // GLFW_ACCUM_GREEN_BITS + 0x0002000E:0x00021009, // GLFW_ACCUM_BLUE_BITS + 0x0002000F:0x0002100A, // GLFW_ACCUM_ALPHA_BITS + 0x00020010:0x0002100B, // GLFW_AUX_BUFFERS + 0x00020011:0x0002100C, // GLFW_STEREO + 0x00020012:0, // GLFW_WINDOW_NO_RESIZE + 0x00020013:0x0002100D, // GLFW_FSAA_SAMPLES + 0x00020014:0x00022002, // GLFW_OPENGL_VERSION_MAJOR + 0x00020015:0x00022003, // GLFW_OPENGL_VERSION_MINOR + 0x00020016:0x00022006, // GLFW_OPENGL_FORWARD_COMPAT + 0x00020017:0x00022007, // GLFW_OPENGL_DEBUG_CONTEXT + 0x00020018:0x00022008, // GLFW_OPENGL_PROFILE + }; + return table[param]; + }};function _glfwGetVideoModes(monitor, count) { + setValue(count, 0, 'i32'); + return 0; + } + + function _glLinkProgram(program) { + GLctx.linkProgram(GL.programs[program]); + GL.programInfos[program] = null; // uniforms no longer keep the same names after linking + GL.populateUniformTable(program); + } + + function _glBindTexture(target, texture) { + GLctx.bindTexture(target, texture ? GL.textures[texture] : null); + } + + function _emscripten_glStencilFunc(x0, x1, x2) { GLctx['stencilFunc'](x0, x1, x2) } + + function _glGetString(name_) { + if (GL.stringCache[name_]) return GL.stringCache[name_]; + var ret; + switch(name_) { + case 0x1F00 /* GL_VENDOR */: + case 0x1F01 /* GL_RENDERER */: + case 0x9245 /* UNMASKED_VENDOR_WEBGL */: + case 0x9246 /* UNMASKED_RENDERER_WEBGL */: + ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL); + break; + case 0x1F02 /* GL_VERSION */: + var glVersion = GLctx.getParameter(GLctx.VERSION); + // return GLES version string corresponding to the version of the WebGL context + { + glVersion = 'OpenGL ES 2.0 (' + glVersion + ')'; + } + ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL); + break; + case 0x1F03 /* GL_EXTENSIONS */: + var exts = GLctx.getSupportedExtensions(); + var gl_exts = []; + for (var i = 0; i < exts.length; ++i) { + gl_exts.push(exts[i]); + gl_exts.push("GL_" + exts[i]); + } + ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL); + break; + case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */: + var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION); + // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...' + var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/; + var ver_num = glslVersion.match(ver_re); + if (ver_num !== null) { + if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits + glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')'; + } + ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL); + break; + default: + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + return 0; + } + GL.stringCache[name_] = ret; + return ret; + } + + function _emscripten_glUniform3iv(location, count, value) { + + + GLctx.uniform3iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*12)>>2)); + } + + function _emscripten_glShaderSource(shader, count, string, length) { + var source = GL.getSource(shader, count, string, length); + + + GLctx.shaderSource(GL.shaders[shader], source); + } + + function _emscripten_glReleaseShaderCompiler() { + // NOP (as allowed by GLES 2.0 spec) + } + + function _glDeleteProgram(id) { + if (!id) return; + var program = GL.programs[id]; + if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteProgram(program); + program.name = 0; + GL.programs[id] = null; + GL.programInfos[id] = null; + } + + function _emscripten_glTexParameterf(x0, x1, x2) { GLctx['texParameterf'](x0, x1, x2) } + + function _emscripten_glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) } + + function _glCompileShader(shader) { + GLctx.compileShader(GL.shaders[shader]); + } + + + var SYSCALLS={varargs:0,get:function (varargs) { + SYSCALLS.varargs += 4; + var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)]; + return ret; + },getStr:function () { + var ret = Pointer_stringify(SYSCALLS.get()); + return ret; + },get64:function () { + var low = SYSCALLS.get(), high = SYSCALLS.get(); + if (low >= 0) assert(high === 0); + else assert(high === -1); + return low; + },getZero:function () { + assert(SYSCALLS.get() === 0); + }};function ___syscall54(which, varargs) {SYSCALLS.varargs = varargs; + try { + // ioctl + return 0; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function _emscripten_glSampleCoverage(value, invert) { + GLctx.sampleCoverage(value, !!invert); + } + + function _glDeleteTextures(n, textures) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((textures)+(i*4))>>2)]; + var texture = GL.textures[id]; + if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures". + GLctx.deleteTexture(texture); + texture.name = 0; + GL.textures[id] = null; + } + } + + function _emscripten_glFrustum() { + Module['printErr']('missing function: emscripten_glFrustum'); abort(-1); + } + + function _glfwSetWindowSizeCallback(winid, cbfun) { + GLFW.setWindowSizeCallback(winid, cbfun); + } + + function _emscripten_glGetTexParameterfv(target, pname, params) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAPF32[((params)>>2)]=GLctx.getTexParameter(target, pname); + } + + function _emscripten_glUniform4i(location, v0, v1, v2, v3) { + GLctx.uniform4i(GL.uniforms[location], v0, v1, v2, v3); + } + + function _emscripten_glBindRenderbuffer(target, renderbuffer) { + GLctx.bindRenderbuffer(target, renderbuffer ? GL.renderbuffers[renderbuffer] : null); + } + + function _emscripten_glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) } + + + + var JSEvents={keyEvent:0,mouseEvent:0,wheelEvent:0,uiEvent:0,focusEvent:0,deviceOrientationEvent:0,deviceMotionEvent:0,fullscreenChangeEvent:0,pointerlockChangeEvent:0,visibilityChangeEvent:0,touchEvent:0,lastGamepadState:null,lastGamepadStateFrame:null,numGamepadsConnected:0,previousFullscreenElement:null,previousScreenX:null,previousScreenY:null,removeEventListenersRegistered:false,staticInit:function () { + if (typeof window !== 'undefined') { + window.addEventListener("gamepadconnected", function() { ++JSEvents.numGamepadsConnected; }); + window.addEventListener("gamepaddisconnected", function() { --JSEvents.numGamepadsConnected; }); + } + },registerRemoveEventListeners:function () { + if (!JSEvents.removeEventListenersRegistered) { + __ATEXIT__.push(function() { + for(var i = JSEvents.eventHandlers.length-1; i >= 0; --i) { + JSEvents._removeHandler(i); + } + }); + JSEvents.removeEventListenersRegistered = true; + } + },findEventTarget:function (target) { + if (target) { + if (typeof target == "number") { + target = Pointer_stringify(target); + } + if (target == '#window') return window; + else if (target == '#document') return document; + else if (target == '#screen') return window.screen; + else if (target == '#canvas') return Module['canvas']; + + if (typeof target == 'string') return document.getElementById(target); + else return target; + } else { + // The sensible target varies between events, but use window as the default + // since DOM events mostly can default to that. Specific callback registrations + // override their own defaults. + return window; + } + },deferredCalls:[],deferCall:function (targetFunction, precedence, argsList) { + function arraysHaveEqualContent(arrA, arrB) { + if (arrA.length != arrB.length) return false; + + for(var i in arrA) { + if (arrA[i] != arrB[i]) return false; + } + return true; + } + // Test if the given call was already queued, and if so, don't add it again. + for(var i in JSEvents.deferredCalls) { + var call = JSEvents.deferredCalls[i]; + if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) { + return; + } + } + JSEvents.deferredCalls.push({ + targetFunction: targetFunction, + precedence: precedence, + argsList: argsList + }); + + JSEvents.deferredCalls.sort(function(x,y) { return x.precedence < y.precedence; }); + },removeDeferredCalls:function (targetFunction) { + for(var i = 0; i < JSEvents.deferredCalls.length; ++i) { + if (JSEvents.deferredCalls[i].targetFunction == targetFunction) { + JSEvents.deferredCalls.splice(i, 1); + --i; + } + } + },canPerformEventHandlerRequests:function () { + return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls; + },runDeferredCalls:function () { + if (!JSEvents.canPerformEventHandlerRequests()) { + return; + } + for(var i = 0; i < JSEvents.deferredCalls.length; ++i) { + var call = JSEvents.deferredCalls[i]; + JSEvents.deferredCalls.splice(i, 1); + --i; + call.targetFunction.apply(this, call.argsList); + } + },inEventHandler:0,currentEventHandler:null,eventHandlers:[],isInternetExplorer:function () { return navigator.userAgent.indexOf('MSIE') !== -1 || navigator.appVersion.indexOf('Trident/') > 0; },removeAllHandlersOnTarget:function (target, eventTypeString) { + for(var i = 0; i < JSEvents.eventHandlers.length; ++i) { + if (JSEvents.eventHandlers[i].target == target && + (!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) { + JSEvents._removeHandler(i--); + } + } + },_removeHandler:function (i) { + var h = JSEvents.eventHandlers[i]; + h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture); + JSEvents.eventHandlers.splice(i, 1); + },registerOrRemoveHandler:function (eventHandler) { + var jsEventHandler = function jsEventHandler(event) { + // Increment nesting count for the event handler. + ++JSEvents.inEventHandler; + JSEvents.currentEventHandler = eventHandler; + // Process any old deferred calls the user has placed. + JSEvents.runDeferredCalls(); + // Process the actual event, calls back to user C code handler. + eventHandler.handlerFunc(event); + // Process any new deferred calls that were placed right now from this event handler. + JSEvents.runDeferredCalls(); + // Out of event handler - restore nesting count. + --JSEvents.inEventHandler; + } + + if (eventHandler.callbackfunc) { + eventHandler.eventListenerFunc = jsEventHandler; + eventHandler.target.addEventListener(eventHandler.eventTypeString, jsEventHandler, eventHandler.useCapture); + JSEvents.eventHandlers.push(eventHandler); + JSEvents.registerRemoveEventListeners(); + } else { + for(var i = 0; i < JSEvents.eventHandlers.length; ++i) { + if (JSEvents.eventHandlers[i].target == eventHandler.target + && JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) { + JSEvents._removeHandler(i--); + } + } + } + },registerKeyEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.keyEvent) { + JSEvents.keyEvent = _malloc( 164 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + stringToUTF8(e.key ? e.key : "", JSEvents.keyEvent + 0, 32); + stringToUTF8(e.code ? e.code : "", JSEvents.keyEvent + 32, 32); + HEAP32[(((JSEvents.keyEvent)+(64))>>2)]=e.location; + HEAP32[(((JSEvents.keyEvent)+(68))>>2)]=e.ctrlKey; + HEAP32[(((JSEvents.keyEvent)+(72))>>2)]=e.shiftKey; + HEAP32[(((JSEvents.keyEvent)+(76))>>2)]=e.altKey; + HEAP32[(((JSEvents.keyEvent)+(80))>>2)]=e.metaKey; + HEAP32[(((JSEvents.keyEvent)+(84))>>2)]=e.repeat; + stringToUTF8(e.locale ? e.locale : "", JSEvents.keyEvent + 88, 32); + stringToUTF8(e.char ? e.char : "", JSEvents.keyEvent + 120, 32); + HEAP32[(((JSEvents.keyEvent)+(152))>>2)]=e.charCode; + HEAP32[(((JSEvents.keyEvent)+(156))>>2)]=e.keyCode; + HEAP32[(((JSEvents.keyEvent)+(160))>>2)]=e.which; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.keyEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: JSEvents.isInternetExplorer() ? false : true, // MSIE doesn't allow fullscreen and pointerlock requests from key handlers, others do. + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },getBoundingClientRectOrZeros:function (target) { + return target.getBoundingClientRect ? target.getBoundingClientRect() : { left: 0, top: 0 }; + },fillMouseEventData:function (eventStruct, e, target) { + HEAPF64[((eventStruct)>>3)]=JSEvents.tick(); + HEAP32[(((eventStruct)+(8))>>2)]=e.screenX; + HEAP32[(((eventStruct)+(12))>>2)]=e.screenY; + HEAP32[(((eventStruct)+(16))>>2)]=e.clientX; + HEAP32[(((eventStruct)+(20))>>2)]=e.clientY; + HEAP32[(((eventStruct)+(24))>>2)]=e.ctrlKey; + HEAP32[(((eventStruct)+(28))>>2)]=e.shiftKey; + HEAP32[(((eventStruct)+(32))>>2)]=e.altKey; + HEAP32[(((eventStruct)+(36))>>2)]=e.metaKey; + HEAP16[(((eventStruct)+(40))>>1)]=e.button; + HEAP16[(((eventStruct)+(42))>>1)]=e.buttons; + HEAP32[(((eventStruct)+(44))>>2)]=e["movementX"] || e["mozMovementX"] || e["webkitMovementX"] || (e.screenX-JSEvents.previousScreenX); + HEAP32[(((eventStruct)+(48))>>2)]=e["movementY"] || e["mozMovementY"] || e["webkitMovementY"] || (e.screenY-JSEvents.previousScreenY); + + if (Module['canvas']) { + var rect = Module['canvas'].getBoundingClientRect(); + HEAP32[(((eventStruct)+(60))>>2)]=e.clientX - rect.left; + HEAP32[(((eventStruct)+(64))>>2)]=e.clientY - rect.top; + } else { // Canvas is not initialized, return 0. + HEAP32[(((eventStruct)+(60))>>2)]=0; + HEAP32[(((eventStruct)+(64))>>2)]=0; + } + if (target) { + var rect = JSEvents.getBoundingClientRectOrZeros(target); + HEAP32[(((eventStruct)+(52))>>2)]=e.clientX - rect.left; + HEAP32[(((eventStruct)+(56))>>2)]=e.clientY - rect.top; + } else { // No specific target passed, return 0. + HEAP32[(((eventStruct)+(52))>>2)]=0; + HEAP32[(((eventStruct)+(56))>>2)]=0; + } + // wheel and mousewheel events contain wrong screenX/screenY on chrome/opera + // https://github.com/kripken/emscripten/pull/4997 + // https://bugs.chromium.org/p/chromium/issues/detail?id=699956 + if (e.type !== 'wheel' && e.type !== 'mousewheel') { + JSEvents.previousScreenX = e.screenX; + JSEvents.previousScreenY = e.screenY; + } + },registerMouseEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.mouseEvent) { + JSEvents.mouseEvent = _malloc( 72 ); + } + target = JSEvents.findEventTarget(target); + var handlerFunc = function(event) { + var e = event || window.event; + JSEvents.fillMouseEventData(JSEvents.mouseEvent, e, target); + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.mouseEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: eventTypeString != 'mousemove' && eventTypeString != 'mouseenter' && eventTypeString != 'mouseleave', // Mouse move events do not allow fullscreen/pointer lock requests to be handled in them! + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + // In IE, mousedown events don't either allow deferred calls to be run! + if (JSEvents.isInternetExplorer() && eventTypeString == 'mousedown') eventHandler.allowsDeferredCalls = false; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerWheelEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.wheelEvent) { + JSEvents.wheelEvent = _malloc( 104 ); + } + target = JSEvents.findEventTarget(target); + // The DOM Level 3 events spec event 'wheel' + var wheelHandlerFunc = function(event) { + var e = event || window.event; + JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target); + HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["deltaX"]; + HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=e["deltaY"]; + HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=e["deltaZ"]; + HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=e["deltaMode"]; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + // The 'mousewheel' event as implemented in Safari 6.0.5 + var mouseWheelHandlerFunc = function(event) { + var e = event || window.event; + JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target); + HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["wheelDeltaX"] || 0; + HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=-(e["wheelDeltaY"] ? e["wheelDeltaY"] : e["wheelDelta"]) /* 1. Invert to unify direction with the DOM Level 3 wheel event. 2. MSIE does not provide wheelDeltaY, so wheelDelta is used as a fallback. */; + HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=0 /* Not available */; + HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=0 /* DOM_DELTA_PIXEL */; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: true, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: (eventTypeString == 'wheel') ? wheelHandlerFunc : mouseWheelHandlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },pageScrollPos:function () { + if (window.pageXOffset > 0 || window.pageYOffset > 0) { + return [window.pageXOffset, window.pageYOffset]; + } + if (typeof document.documentElement.scrollLeft !== 'undefined' || typeof document.documentElement.scrollTop !== 'undefined') { + return [document.documentElement.scrollLeft, document.documentElement.scrollTop]; + } + return [document.body.scrollLeft|0, document.body.scrollTop|0]; + },registerUiEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.uiEvent) { + JSEvents.uiEvent = _malloc( 36 ); + } + + if (eventTypeString == "scroll" && !target) { + target = document; // By default read scroll events on document rather than window. + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + if (e.target != target) { + // Never take ui events such as scroll via a 'bubbled' route, but always from the direct element that + // was targeted. Otherwise e.g. if app logs a message in response to a page scroll, the Emscripten log + // message box could cause to scroll, generating a new (bubbled) scroll message, causing a new log print, + // causing a new scroll, etc.. + return; + } + var scrollPos = JSEvents.pageScrollPos(); + HEAP32[((JSEvents.uiEvent)>>2)]=e.detail; + HEAP32[(((JSEvents.uiEvent)+(4))>>2)]=document.body.clientWidth; + HEAP32[(((JSEvents.uiEvent)+(8))>>2)]=document.body.clientHeight; + HEAP32[(((JSEvents.uiEvent)+(12))>>2)]=window.innerWidth; + HEAP32[(((JSEvents.uiEvent)+(16))>>2)]=window.innerHeight; + HEAP32[(((JSEvents.uiEvent)+(20))>>2)]=window.outerWidth; + HEAP32[(((JSEvents.uiEvent)+(24))>>2)]=window.outerHeight; + HEAP32[(((JSEvents.uiEvent)+(28))>>2)]=scrollPos[0]; + HEAP32[(((JSEvents.uiEvent)+(32))>>2)]=scrollPos[1]; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.uiEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, // Neither scroll or resize events allow running requests inside them. + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },getNodeNameForTarget:function (target) { + if (!target) return ''; + if (target == window) return '#window'; + if (target == window.screen) return '#screen'; + return (target && target.nodeName) ? target.nodeName : ''; + },registerFocusEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.focusEvent) { + JSEvents.focusEvent = _malloc( 256 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + + var nodeName = JSEvents.getNodeNameForTarget(e.target); + var id = e.target.id ? e.target.id : ''; + stringToUTF8(nodeName, JSEvents.focusEvent + 0, 128); + stringToUTF8(id, JSEvents.focusEvent + 128, 128); + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.focusEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },tick:function () { + if (window['performance'] && window['performance']['now']) return window['performance']['now'](); + else return Date.now(); + },registerDeviceOrientationEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.deviceOrientationEvent) { + JSEvents.deviceOrientationEvent = _malloc( 40 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + + HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick(); + HEAPF64[(((JSEvents.deviceOrientationEvent)+(8))>>3)]=e.alpha; + HEAPF64[(((JSEvents.deviceOrientationEvent)+(16))>>3)]=e.beta; + HEAPF64[(((JSEvents.deviceOrientationEvent)+(24))>>3)]=e.gamma; + HEAP32[(((JSEvents.deviceOrientationEvent)+(32))>>2)]=e.absolute; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceOrientationEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerDeviceMotionEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.deviceMotionEvent) { + JSEvents.deviceMotionEvent = _malloc( 80 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + + HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick(); + HEAPF64[(((JSEvents.deviceMotionEvent)+(8))>>3)]=e.acceleration.x; + HEAPF64[(((JSEvents.deviceMotionEvent)+(16))>>3)]=e.acceleration.y; + HEAPF64[(((JSEvents.deviceMotionEvent)+(24))>>3)]=e.acceleration.z; + HEAPF64[(((JSEvents.deviceMotionEvent)+(32))>>3)]=e.accelerationIncludingGravity.x; + HEAPF64[(((JSEvents.deviceMotionEvent)+(40))>>3)]=e.accelerationIncludingGravity.y; + HEAPF64[(((JSEvents.deviceMotionEvent)+(48))>>3)]=e.accelerationIncludingGravity.z; + HEAPF64[(((JSEvents.deviceMotionEvent)+(56))>>3)]=e.rotationRate.alpha; + HEAPF64[(((JSEvents.deviceMotionEvent)+(64))>>3)]=e.rotationRate.beta; + HEAPF64[(((JSEvents.deviceMotionEvent)+(72))>>3)]=e.rotationRate.gamma; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceMotionEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },screenOrientation:function () { + if (!window.screen) return undefined; + return window.screen.orientation || window.screen.mozOrientation || window.screen.webkitOrientation || window.screen.msOrientation; + },fillOrientationChangeEventData:function (eventStruct, e) { + var orientations = ["portrait-primary", "portrait-secondary", "landscape-primary", "landscape-secondary"]; + var orientations2 = ["portrait", "portrait", "landscape", "landscape"]; + + var orientationString = JSEvents.screenOrientation(); + var orientation = orientations.indexOf(orientationString); + if (orientation == -1) { + orientation = orientations2.indexOf(orientationString); + } + + HEAP32[((eventStruct)>>2)]=1 << orientation; + HEAP32[(((eventStruct)+(4))>>2)]=window.orientation; + },registerOrientationChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.orientationChangeEvent) { + JSEvents.orientationChangeEvent = _malloc( 8 ); + } + + if (!target) { + target = window.screen; // Orientation events need to be captured from 'window.screen' instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillOrientationChangeEventData(JSEvents.orientationChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.orientationChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + if (eventTypeString == "orientationchange" && window.screen.mozOrientation !== undefined) { + eventTypeString = "mozorientationchange"; + } + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },fullscreenEnabled:function () { + return document.fullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled; + },fillFullscreenChangeEventData:function (eventStruct, e) { + var fullscreenElement = document.fullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement; + var isFullscreen = !!fullscreenElement; + HEAP32[((eventStruct)>>2)]=isFullscreen; + HEAP32[(((eventStruct)+(4))>>2)]=JSEvents.fullscreenEnabled(); + // If transitioning to fullscreen, report info about the element that is now fullscreen. + // If transitioning to windowed mode, report info about the element that just was fullscreen. + var reportedElement = isFullscreen ? fullscreenElement : JSEvents.previousFullscreenElement; + var nodeName = JSEvents.getNodeNameForTarget(reportedElement); + var id = (reportedElement && reportedElement.id) ? reportedElement.id : ''; + stringToUTF8(nodeName, eventStruct + 8, 128); + stringToUTF8(id, eventStruct + 136, 128); + HEAP32[(((eventStruct)+(264))>>2)]=reportedElement ? reportedElement.clientWidth : 0; + HEAP32[(((eventStruct)+(268))>>2)]=reportedElement ? reportedElement.clientHeight : 0; + HEAP32[(((eventStruct)+(272))>>2)]=screen.width; + HEAP32[(((eventStruct)+(276))>>2)]=screen.height; + if (isFullscreen) { + JSEvents.previousFullscreenElement = fullscreenElement; + } + },registerFullscreenChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.fullscreenChangeEvent) { + JSEvents.fullscreenChangeEvent = _malloc( 280 ); + } + + if (!target) { + target = document; // Fullscreen change events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillFullscreenChangeEventData(JSEvents.fullscreenChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.fullscreenChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },resizeCanvasForFullscreen:function (target, strategy) { + var restoreOldStyle = __registerRestoreOldStyle(target); + var cssWidth = strategy.softFullscreen ? window.innerWidth : screen.width; + var cssHeight = strategy.softFullscreen ? window.innerHeight : screen.height; + var rect = target.getBoundingClientRect(); + var windowedCssWidth = rect.right - rect.left; + var windowedCssHeight = rect.bottom - rect.top; + var windowedRttWidth = target.width; + var windowedRttHeight = target.height; + + if (strategy.scaleMode == 3) { + __setLetterbox(target, (cssHeight - windowedCssHeight) / 2, (cssWidth - windowedCssWidth) / 2); + cssWidth = windowedCssWidth; + cssHeight = windowedCssHeight; + } else if (strategy.scaleMode == 2) { + if (cssWidth*windowedRttHeight < windowedRttWidth*cssHeight) { + var desiredCssHeight = windowedRttHeight * cssWidth / windowedRttWidth; + __setLetterbox(target, (cssHeight - desiredCssHeight) / 2, 0); + cssHeight = desiredCssHeight; + } else { + var desiredCssWidth = windowedRttWidth * cssHeight / windowedRttHeight; + __setLetterbox(target, 0, (cssWidth - desiredCssWidth) / 2); + cssWidth = desiredCssWidth; + } + } + + // If we are adding padding, must choose a background color or otherwise Chrome will give the + // padding a default white color. Do it only if user has not customized their own background color. + if (!target.style.backgroundColor) target.style.backgroundColor = 'black'; + // IE11 does the same, but requires the color to be set in the document body. + if (!document.body.style.backgroundColor) document.body.style.backgroundColor = 'black'; // IE11 + // Firefox always shows black letterboxes independent of style color. + + target.style.width = cssWidth + 'px'; + target.style.height = cssHeight + 'px'; + + if (strategy.filteringMode == 1) { + target.style.imageRendering = 'optimizeSpeed'; + target.style.imageRendering = '-moz-crisp-edges'; + target.style.imageRendering = '-o-crisp-edges'; + target.style.imageRendering = '-webkit-optimize-contrast'; + target.style.imageRendering = 'optimize-contrast'; + target.style.imageRendering = 'crisp-edges'; + target.style.imageRendering = 'pixelated'; + } + + var dpiScale = (strategy.canvasResolutionScaleMode == 2) ? window.devicePixelRatio : 1; + if (strategy.canvasResolutionScaleMode != 0) { + target.width = cssWidth * dpiScale; + target.height = cssHeight * dpiScale; + if (target.GLctxObject) target.GLctxObject.GLctx.viewport(0, 0, target.width, target.height); + } + return restoreOldStyle; + },requestFullscreen:function (target, strategy) { + // EMSCRIPTEN_FULLSCREEN_SCALE_DEFAULT + EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE is a mode where no extra logic is performed to the DOM elements. + if (strategy.scaleMode != 0 || strategy.canvasResolutionScaleMode != 0) { + JSEvents.resizeCanvasForFullscreen(target, strategy); + } + + if (target.requestFullscreen) { + target.requestFullscreen(); + } else if (target.msRequestFullscreen) { + target.msRequestFullscreen(); + } else if (target.mozRequestFullScreen) { + target.mozRequestFullScreen(); + } else if (target.mozRequestFullscreen) { + target.mozRequestFullscreen(); + } else if (target.webkitRequestFullscreen) { + target.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT); + } else { + if (typeof JSEvents.fullscreenEnabled() === 'undefined') { + return -1; + } else { + return -3; + } + } + + if (strategy.canvasResizedCallback) { + Module['dynCall_iiii'](strategy.canvasResizedCallback, 37, 0, strategy.canvasResizedCallbackUserData); + } + + return 0; + },fillPointerlockChangeEventData:function (eventStruct, e) { + var pointerLockElement = document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement || document.msPointerLockElement; + var isPointerlocked = !!pointerLockElement; + HEAP32[((eventStruct)>>2)]=isPointerlocked; + var nodeName = JSEvents.getNodeNameForTarget(pointerLockElement); + var id = (pointerLockElement && pointerLockElement.id) ? pointerLockElement.id : ''; + stringToUTF8(nodeName, eventStruct + 4, 128); + stringToUTF8(id, eventStruct + 132, 128); + },registerPointerlockChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.pointerlockChangeEvent) { + JSEvents.pointerlockChangeEvent = _malloc( 260 ); + } + + if (!target) { + target = document; // Pointer lock change events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillPointerlockChangeEventData(JSEvents.pointerlockChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.pointerlockChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerPointerlockErrorEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!target) { + target = document; // Pointer lock events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },requestPointerLock:function (target) { + if (target.requestPointerLock) { + target.requestPointerLock(); + } else if (target.mozRequestPointerLock) { + target.mozRequestPointerLock(); + } else if (target.webkitRequestPointerLock) { + target.webkitRequestPointerLock(); + } else if (target.msRequestPointerLock) { + target.msRequestPointerLock(); + } else { + // document.body is known to accept pointer lock, so use that to differentiate if the user passed a bad element, + // or if the whole browser just doesn't support the feature. + if (document.body.requestPointerLock || document.body.mozRequestPointerLock || document.body.webkitRequestPointerLock || document.body.msRequestPointerLock) { + return -3; + } else { + return -1; + } + } + return 0; + },fillVisibilityChangeEventData:function (eventStruct, e) { + var visibilityStates = [ "hidden", "visible", "prerender", "unloaded" ]; + var visibilityState = visibilityStates.indexOf(document.visibilityState); + + HEAP32[((eventStruct)>>2)]=document.hidden; + HEAP32[(((eventStruct)+(4))>>2)]=visibilityState; + },registerVisibilityChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.visibilityChangeEvent) { + JSEvents.visibilityChangeEvent = _malloc( 8 ); + } + + if (!target) { + target = document; // Visibility change events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillVisibilityChangeEventData(JSEvents.visibilityChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.visibilityChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerTouchEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.touchEvent) { + JSEvents.touchEvent = _malloc( 1684 ); + } + + target = JSEvents.findEventTarget(target); + + var handlerFunc = function(event) { + var e = event || window.event; + + var touches = {}; + for(var i = 0; i < e.touches.length; ++i) { + var touch = e.touches[i]; + touches[touch.identifier] = touch; + } + for(var i = 0; i < e.changedTouches.length; ++i) { + var touch = e.changedTouches[i]; + touches[touch.identifier] = touch; + touch.changed = true; + } + for(var i = 0; i < e.targetTouches.length; ++i) { + var touch = e.targetTouches[i]; + touches[touch.identifier].onTarget = true; + } + + var ptr = JSEvents.touchEvent; + HEAP32[(((ptr)+(4))>>2)]=e.ctrlKey; + HEAP32[(((ptr)+(8))>>2)]=e.shiftKey; + HEAP32[(((ptr)+(12))>>2)]=e.altKey; + HEAP32[(((ptr)+(16))>>2)]=e.metaKey; + ptr += 20; // Advance to the start of the touch array. + var canvasRect = Module['canvas'] ? Module['canvas'].getBoundingClientRect() : undefined; + var targetRect = JSEvents.getBoundingClientRectOrZeros(target); + var numTouches = 0; + for(var i in touches) { + var t = touches[i]; + HEAP32[((ptr)>>2)]=t.identifier; + HEAP32[(((ptr)+(4))>>2)]=t.screenX; + HEAP32[(((ptr)+(8))>>2)]=t.screenY; + HEAP32[(((ptr)+(12))>>2)]=t.clientX; + HEAP32[(((ptr)+(16))>>2)]=t.clientY; + HEAP32[(((ptr)+(20))>>2)]=t.pageX; + HEAP32[(((ptr)+(24))>>2)]=t.pageY; + HEAP32[(((ptr)+(28))>>2)]=t.changed; + HEAP32[(((ptr)+(32))>>2)]=t.onTarget; + if (canvasRect) { + HEAP32[(((ptr)+(44))>>2)]=t.clientX - canvasRect.left; + HEAP32[(((ptr)+(48))>>2)]=t.clientY - canvasRect.top; + } else { + HEAP32[(((ptr)+(44))>>2)]=0; + HEAP32[(((ptr)+(48))>>2)]=0; + } + HEAP32[(((ptr)+(36))>>2)]=t.clientX - targetRect.left; + HEAP32[(((ptr)+(40))>>2)]=t.clientY - targetRect.top; + + ptr += 52; + + if (++numTouches >= 32) { + break; + } + } + HEAP32[((JSEvents.touchEvent)>>2)]=numTouches; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.touchEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, // XXX Currently disabled, see bug https://bugzilla.mozilla.org/show_bug.cgi?id=966493 + // Once the above bug is resolved, enable the following condition if possible: + // allowsDeferredCalls: eventTypeString == 'touchstart', + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },fillGamepadEventData:function (eventStruct, e) { + HEAPF64[((eventStruct)>>3)]=e.timestamp; + for(var i = 0; i < e.axes.length; ++i) { + HEAPF64[(((eventStruct+i*8)+(16))>>3)]=e.axes[i]; + } + for(var i = 0; i < e.buttons.length; ++i) { + if (typeof(e.buttons[i]) === 'object') { + HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i].value; + } else { + HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i]; + } + } + for(var i = 0; i < e.buttons.length; ++i) { + if (typeof(e.buttons[i]) === 'object') { + HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i].pressed; + } else { + HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i] == 1.0; + } + } + HEAP32[(((eventStruct)+(1296))>>2)]=e.connected; + HEAP32[(((eventStruct)+(1300))>>2)]=e.index; + HEAP32[(((eventStruct)+(8))>>2)]=e.axes.length; + HEAP32[(((eventStruct)+(12))>>2)]=e.buttons.length; + stringToUTF8(e.id, eventStruct + 1304, 64); + stringToUTF8(e.mapping, eventStruct + 1368, 64); + },registerGamepadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.gamepadEvent) { + JSEvents.gamepadEvent = _malloc( 1432 ); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillGamepadEventData(JSEvents.gamepadEvent, e.gamepad); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.gamepadEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: true, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerBeforeUnloadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + var handlerFunc = function(event) { + var e = event || window.event; + + var confirmationMessage = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData); + + if (confirmationMessage) { + confirmationMessage = Pointer_stringify(confirmationMessage); + } + if (confirmationMessage) { + e.preventDefault(); + e.returnValue = confirmationMessage; + return confirmationMessage; + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },battery:function () { return navigator.battery || navigator.mozBattery || navigator.webkitBattery; },fillBatteryEventData:function (eventStruct, e) { + HEAPF64[((eventStruct)>>3)]=e.chargingTime; + HEAPF64[(((eventStruct)+(8))>>3)]=e.dischargingTime; + HEAPF64[(((eventStruct)+(16))>>3)]=e.level; + HEAP32[(((eventStruct)+(24))>>2)]=e.charging; + },registerBatteryEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.batteryEvent) { + JSEvents.batteryEvent = _malloc( 32 ); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillBatteryEventData(JSEvents.batteryEvent, JSEvents.battery()); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.batteryEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerWebGlEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!target) { + target = Module['canvas']; + } + var handlerFunc = function(event) { + var e = event || window.event; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + }};function __emscripten_sample_gamepad_data() { + // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected. + if (!JSEvents.numGamepadsConnected) return; + + // Produce a new Gamepad API sample if we are ticking a new game frame, or if not using emscripten_set_main_loop() at all to drive animation. + if (Browser.mainLoop.currentFrameNumber !== JSEvents.lastGamepadStateFrame || !Browser.mainLoop.currentFrameNumber) { + JSEvents.lastGamepadState = navigator.getGamepads ? navigator.getGamepads() : (navigator.webkitGetGamepads ? navigator.webkitGetGamepads : null); + JSEvents.lastGamepadStateFrame = Browser.mainLoop.currentFrameNumber; + } + }function _emscripten_get_gamepad_status(index, gamepadState) { + __emscripten_sample_gamepad_data(); + if (!JSEvents.lastGamepadState) return -1; + + // INVALID_PARAM is returned on a Gamepad index that never was there. + if (index < 0 || index >= JSEvents.lastGamepadState.length) return -5; + + // NO_DATA is returned on a Gamepad index that was removed. + // For previously disconnected gamepads there should be an empty slot (null/undefined/false) at the index. + // This is because gamepads must keep their original position in the array. + // For example, removing the first of two gamepads produces [null/undefined/false, gamepad]. + if (!JSEvents.lastGamepadState[index]) return -7; + + JSEvents.fillGamepadEventData(gamepadState, JSEvents.lastGamepadState[index]); + return 0; + } + + function _emscripten_glCopyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) } + + function _emscripten_glTexParameterfv(target, pname, params) { + var param = HEAPF32[((params)>>2)]; + GLctx.texParameterf(target, pname, param); + } + + function _emscripten_glLinkProgram(program) { + GLctx.linkProgram(GL.programs[program]); + GL.programInfos[program] = null; // uniforms no longer keep the same names after linking + GL.populateUniformTable(program); + } + + function _emscripten_glUniform3f(location, v0, v1, v2) { + GLctx.uniform3f(GL.uniforms[location], v0, v1, v2); + } + + function _emscripten_glGetObjectParameterivARB() { + Module['printErr']('missing function: emscripten_glGetObjectParameterivARB'); abort(-1); + } + + function _emscripten_glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) } + + function _emscripten_glUniform3i(location, v0, v1, v2) { + GLctx.uniform3i(GL.uniforms[location], v0, v1, v2); + } + + function _emscripten_glStencilOp(x0, x1, x2) { GLctx['stencilOp'](x0, x1, x2) } + + function _glCreateShader(shaderType) { + var id = GL.getNewId(GL.shaders); + GL.shaders[id] = GLctx.createShader(shaderType); + return id; + } + + function _glUniform1i(location, v0) { + GLctx.uniform1i(GL.uniforms[location], v0); + } + + function _emscripten_glBindAttribLocation(program, index, name) { + name = Pointer_stringify(name); + GLctx.bindAttribLocation(GL.programs[program], index, name); + } + + function _glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) { + GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null); + } + + function _glDisable(x0) { GLctx['disable'](x0) } + + function _emscripten_glEnableVertexAttribArray(index) { + GLctx.enableVertexAttribArray(index); + } + + + Module["_memset"] = _memset; + + function _glfwMakeContextCurrent(winid) {} + + function _emscripten_set_touchcancel_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 25, "touchcancel"); + return 0; + } + + function ___lock() {} + + function _emscripten_glBlendFuncSeparate(x0, x1, x2, x3) { GLctx['blendFuncSeparate'](x0, x1, x2, x3) } + + function _glCullFace(x0) { GLctx['cullFace'](x0) } + + function _emscripten_glGetVertexAttribPointerv(index, pname, pointer) { + if (!pointer) { + // GLES2 specification does not specify how to behave if pointer is a null pointer. Since calling this function does not make sense + // if pointer == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((pointer)>>2)]=GLctx.getVertexAttribOffset(index, pname); + } + + function _emscripten_glVertexAttrib3f(x0, x1, x2, x3) { GLctx['vertexAttrib3f'](x0, x1, x2, x3) } + + function _emscripten_glEnable(x0) { GLctx['enable'](x0) } + + function _emscripten_glNormalPointer() { + Module['printErr']('missing function: emscripten_glNormalPointer'); abort(-1); + } + + + var _emscripten_GetProcAddress=undefined; + Module["_emscripten_GetProcAddress"] = _emscripten_GetProcAddress; + + var EGL={errorCode:12288,defaultDisplayInitialized:false,currentContext:0,currentReadSurface:0,currentDrawSurface:0,stringCache:{},setErrorCode:function (code) { + EGL.errorCode = code; + },chooseConfig:function (display, attribList, config, config_size, numConfigs) { + if (display != 62000 /* Magic ID for Emscripten 'default display' */) { + EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); + return 0; + } + // TODO: read attribList. + if ((!config || !config_size) && !numConfigs) { + EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */); + return 0; + } + if (numConfigs) { + HEAP32[((numConfigs)>>2)]=1; // Total number of supported configs: 1. + } + if (config && config_size > 0) { + HEAP32[((config)>>2)]=62002; + } + + EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); + return 1; + }};function _eglGetProcAddress(name_) { + return _emscripten_GetProcAddress(name_); + } + + function _glfwSetScrollCallback(winid, cbfun) { + GLFW.setScrollCallback(winid, cbfun); + } + + function _emscripten_get_pointerlock_status(pointerlockStatus) { + if (pointerlockStatus) JSEvents.fillPointerlockChangeEventData(pointerlockStatus); + if (!document.body || (!document.body.requestPointerLock && !document.body.mozRequestPointerLock && !document.body.webkitRequestPointerLock && !document.body.msRequestPointerLock)) { + return -1; + } + return 0; + } + + function _glAttachShader(program, shader) { + GLctx.attachShader(GL.programs[program], + GL.shaders[shader]); + } + + function _glfwGetPrimaryMonitor() { + return 1; + } + + + function emscriptenWebGLGetVertexAttrib(index, pname, params, type) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if params == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + var data = GLctx.getVertexAttrib(index, pname); + if (pname == 0x889F/*VERTEX_ATTRIB_ARRAY_BUFFER_BINDING*/) { + HEAP32[((params)>>2)]=data["name"]; + } else if (typeof data == 'number' || typeof data == 'boolean') { + switch (type) { + case 'Integer': HEAP32[((params)>>2)]=data; break; + case 'Float': HEAPF32[((params)>>2)]=data; break; + case 'FloatToInteger': HEAP32[((params)>>2)]=Math.fround(data); break; + default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type; + } + } else { + for (var i = 0; i < data.length; i++) { + switch (type) { + case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break; + case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break; + case 'FloatToInteger': HEAP32[(((params)+(i))>>2)]=Math.fround(data[i]); break; + default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type; + } + } + } + }function _emscripten_glGetVertexAttribfv(index, pname, params) { + // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(), + // otherwise the results are undefined. (GLES3 spec 6.1.12) + emscriptenWebGLGetVertexAttrib(index, pname, params, 'Float'); + } + + function _emscripten_set_touchstart_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 22, "touchstart"); + return 0; + } + + function _emscripten_glDeleteShader(id) { + if (!id) return; + var shader = GL.shaders[id]; + if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteShader(shader); + GL.shaders[id] = null; + } + + function _emscripten_glVertexPointer(){ throw 'Legacy GL function (glVertexPointer) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; } + + function _emscripten_glDeleteBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((buffers)+(i*4))>>2)]; + var buffer = GL.buffers[id]; + + // From spec: "glDeleteBuffers silently ignores 0's and names that do not + // correspond to existing buffer objects." + if (!buffer) continue; + + GLctx.deleteBuffer(buffer); + buffer.name = 0; + GL.buffers[id] = null; + + if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0; + if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0; + } + } + + function _emscripten_glTexParameteriv(target, pname, params) { + var param = HEAP32[((params)>>2)]; + GLctx.texParameteri(target, pname, param); + } + + function _glDrawElements(mode, count, type, indices) { + + GLctx.drawElements(mode, count, type, indices); + + } + + function _glfwTerminate() { + window.removeEventListener("keydown", GLFW.onKeydown, true); + window.removeEventListener("keypress", GLFW.onKeyPress, true); + window.removeEventListener("keyup", GLFW.onKeyup, true); + Module["canvas"].removeEventListener("mousemove", GLFW.onMousemove, true); + Module["canvas"].removeEventListener("mousedown", GLFW.onMouseButtonDown, true); + Module["canvas"].removeEventListener("mouseup", GLFW.onMouseButtonUp, true); + Module["canvas"].removeEventListener('wheel', GLFW.onMouseWheel, true); + Module["canvas"].removeEventListener('mousewheel', GLFW.onMouseWheel, true); + Module["canvas"].removeEventListener('mouseenter', GLFW.onMouseenter, true); + Module["canvas"].removeEventListener('mouseleave', GLFW.onMouseleave, true); + Module["canvas"].width = Module["canvas"].height = 1; + GLFW.windows = null; + GLFW.active = null; + } + + function _emscripten_glUniformMatrix2fv(location, count, transpose, value) { + + + var view; + if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[4*count-1]; + for (var i = 0; i < 4*count; i += 4) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*16)>>2); + } + GLctx.uniformMatrix2fv(GL.uniforms[location], !!transpose, view); + } + + function ___syscall6(which, varargs) {SYSCALLS.varargs = varargs; + try { + // close + var stream = SYSCALLS.getStreamFromFD(); + FS.close(stream); + return 0; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function _llvm_stacksave() { + var self = _llvm_stacksave; + if (!self.LLVM_SAVEDSTACKS) { + self.LLVM_SAVEDSTACKS = []; + } + self.LLVM_SAVEDSTACKS.push(Runtime.stackSave()); + return self.LLVM_SAVEDSTACKS.length-1; + } + + function _emscripten_glGetVertexAttribiv(index, pname, params) { + // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(), + // otherwise the results are undefined. (GLES3 spec 6.1.12) + emscriptenWebGLGetVertexAttrib(index, pname, params, 'FloatToInteger'); + } + + function _emscripten_glUniformMatrix4fv(location, count, transpose, value) { + + + var view; + if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[16*count-1]; + for (var i = 0; i < 16*count; i += 16) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)]; + view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)]; + view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)]; + view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)]; + view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)]; + view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)]; + view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)]; + view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)]; + view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)]; + view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)]; + view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)]; + view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*64)>>2); + } + GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view); + } + + function _emscripten_glDrawArraysInstanced(mode, first, count, primcount) { + GLctx['drawArraysInstanced'](mode, first, count, primcount); + } + + function _emscripten_glEnableClientState() { + Module['printErr']('missing function: emscripten_glEnableClientState'); abort(-1); + } + + function _emscripten_glGetPointerv() { + Module['printErr']('missing function: emscripten_glGetPointerv'); abort(-1); + } + + function ___syscall140(which, varargs) {SYSCALLS.varargs = varargs; + try { + // llseek + var stream = SYSCALLS.getStreamFromFD(), offset_high = SYSCALLS.get(), offset_low = SYSCALLS.get(), result = SYSCALLS.get(), whence = SYSCALLS.get(); + var offset = offset_low; + assert(offset_high === 0); + FS.llseek(stream, offset, whence); + HEAP32[((result)>>2)]=stream.position; + if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state + return 0; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function ___syscall146(which, varargs) {SYSCALLS.varargs = varargs; + try { + // writev + // hack to support printf in NO_FILESYSTEM + var stream = SYSCALLS.get(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get(); + var ret = 0; + if (!___syscall146.buffer) { + ___syscall146.buffers = [null, [], []]; // 1 => stdout, 2 => stderr + ___syscall146.printChar = function(stream, curr) { + var buffer = ___syscall146.buffers[stream]; + assert(buffer); + if (curr === 0 || curr === 10) { + (stream === 1 ? Module['print'] : Module['printErr'])(UTF8ArrayToString(buffer, 0)); + buffer.length = 0; + } else { + buffer.push(curr); + } + }; + } + for (var i = 0; i < iovcnt; i++) { + var ptr = HEAP32[(((iov)+(i*8))>>2)]; + var len = HEAP32[(((iov)+(i*8 + 4))>>2)]; + for (var j = 0; j < len; j++) { + ___syscall146.printChar(stream, HEAPU8[ptr+j]); + } + ret += len; + } + return ret; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function _emscripten_glUniform1i(location, v0) { + GLctx.uniform1i(GL.uniforms[location], v0); + } + + function _emscripten_glStencilMask(x0) { GLctx['stencilMask'](x0) } + + function _emscripten_glStencilFuncSeparate(x0, x1, x2, x3) { GLctx['stencilFuncSeparate'](x0, x1, x2, x3) } + + + Module["_i64Subtract"] = _i64Subtract; + + + Module["_i64Add"] = _i64Add; + + function _emscripten_set_touchend_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 23, "touchend"); + return 0; + } + + function _glUseProgram(program) { + GLctx.useProgram(program ? GL.programs[program] : null); + } + + function _emscripten_glDisableVertexAttribArray(index) { + GLctx.disableVertexAttribArray(index); + } + + function _emscripten_glVertexAttrib1f(x0, x1) { GLctx['vertexAttrib1f'](x0, x1) } + + function _emscripten_glFinish() { GLctx['finish']() } + + function _glDrawArrays(mode, first, count) { + + GLctx.drawArrays(mode, first, count); + + } + + function _emscripten_glDepthFunc(x0) { GLctx['depthFunc'](x0) } + + function _emscripten_get_num_gamepads() { + // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected. + if (!JSEvents.numGamepadsConnected) return 0; + + __emscripten_sample_gamepad_data(); + if (!JSEvents.lastGamepadState) return -1; + return JSEvents.lastGamepadState.length; + } + + function _emscripten_glUniform4iv(location, count, value) { + + + GLctx.uniform4iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*16)>>2)); + } + + function _glClear(x0) { GLctx['clear'](x0) } + + function _emscripten_glLoadIdentity(){ throw 'Legacy GL function (glLoadIdentity) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; } + + function _emscripten_glUniform3fv(location, count, value) { + + + var view; + if (3*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[3*count-1]; + for (var i = 0; i < 3*count; i += 3) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*12)>>2); + } + GLctx.uniform3fv(GL.uniforms[location], view); + } + + function _emscripten_glIsTexture(texture) { + var texture = GL.textures[texture]; + if (!texture) return 0; + return GLctx.isTexture(texture); + } + + function _glEnableVertexAttribArray(index) { + GLctx.enableVertexAttribArray(index); + } + + function _emscripten_glAttachShader(program, shader) { + GLctx.attachShader(GL.programs[program], + GL.shaders[shader]); + } + + function _glUniform4f(location, v0, v1, v2, v3) { + GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3); + } + + function _emscripten_request_pointerlock(target, deferUntilInEventHandler) { + if (!target) target = '#canvas'; + target = JSEvents.findEventTarget(target); + if (!target) return -4; + if (!target.requestPointerLock && !target.mozRequestPointerLock && !target.webkitRequestPointerLock && !target.msRequestPointerLock) { + return -1; + } + + var canPerformRequests = JSEvents.canPerformEventHandlerRequests(); + + // Queue this function call if we're not currently in an event handler and the user saw it appropriate to do so. + if (!canPerformRequests) { + if (deferUntilInEventHandler) { + JSEvents.deferCall(JSEvents.requestPointerLock, 2 /* priority below fullscreen */, [target]); + return 1; + } else { + return -2; + } + } + + return JSEvents.requestPointerLock(target); + } + + function _emscripten_glVertexAttrib2f(x0, x1, x2) { GLctx['vertexAttrib2f'](x0, x1, x2) } + + function _glfwCreateWindow(width, height, title, monitor, share) { + return GLFW.createWindow(width, height, title, monitor, share); + } + + function _glfwDefaultWindowHints() { + GLFW.hints = GLFW.defaultHints; + } + + function _emscripten_glClearStencil(x0) { GLctx['clearStencil'](x0) } + + function _emscripten_glDetachShader(program, shader) { + GLctx.detachShader(GL.programs[program], + GL.shaders[shader]); + } + + function _emscripten_glDeleteVertexArrays(n, vaos) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((vaos)+(i*4))>>2)]; + GLctx['deleteVertexArray'](GL.vaos[id]); + GL.vaos[id] = null; + } + } + + function _glfwInit() { + if (GLFW.windows) return 1; // GL_TRUE + + GLFW.initialTime = GLFW.getTime(); + GLFW.hints = GLFW.defaultHints; + GLFW.windows = new Array() + GLFW.active = null; + + window.addEventListener("keydown", GLFW.onKeydown, true); + window.addEventListener("keypress", GLFW.onKeyPress, true); + window.addEventListener("keyup", GLFW.onKeyup, true); + Module["canvas"].addEventListener("mousemove", GLFW.onMousemove, true); + Module["canvas"].addEventListener("mousedown", GLFW.onMouseButtonDown, true); + Module["canvas"].addEventListener("mouseup", GLFW.onMouseButtonUp, true); + Module["canvas"].addEventListener('wheel', GLFW.onMouseWheel, true); + Module["canvas"].addEventListener('mousewheel', GLFW.onMouseWheel, true); + Module["canvas"].addEventListener('mouseenter', GLFW.onMouseenter, true); + Module["canvas"].addEventListener('mouseleave', GLFW.onMouseleave, true); + + Browser.resizeListeners.push(function(width, height) { + GLFW.onCanvasResize(width, height); + }); + return 1; // GL_TRUE + } + + function _emscripten_glGetTexParameteriv(target, pname, params) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((params)>>2)]=GLctx.getTexParameter(target, pname); + } + + function _glfwSwapBuffers(winid) { + GLFW.swapBuffers(winid); + } + + function _emscripten_glGenerateMipmap(x0) { GLctx['generateMipmap'](x0) } + + function _emscripten_glCullFace(x0) { GLctx['cullFace'](x0) } + + function _emscripten_glUniform4f(location, v0, v1, v2, v3) { + GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3); + } + + function _glDisableVertexAttribArray(index) { + GLctx.disableVertexAttribArray(index); + } + + function _emscripten_glUseProgram(program) { + GLctx.useProgram(program ? GL.programs[program] : null); + } + + function _emscripten_glHint(x0, x1) { GLctx['hint'](x0, x1) } + + function _emscripten_glUniform2fv(location, count, value) { + + + var view; + if (2*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[2*count-1]; + for (var i = 0; i < 2*count; i += 2) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*8)>>2); + } + GLctx.uniform2fv(GL.uniforms[location], view); + } + + function _glfwSwapInterval(interval) { + interval = Math.abs(interval); // GLFW uses negative values to enable GLX_EXT_swap_control_tear, which we don't have, so just treat negative and positive the same. + if (interval == 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 0); + else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, interval); + } + + function _glGetShaderInfoLog(shader, maxLength, length, infoLog) { + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _emscripten_glMatrixMode(){ throw 'Legacy GL function (glMatrixMode) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; } + + function _abort() { + Module['abort'](); + } + + function _emscripten_glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) { + GLctx.framebufferRenderbuffer(target, attachment, renderbuffertarget, + GL.renderbuffers[renderbuffer]); + } + + function _emscripten_glDeleteFramebuffers(n, framebuffers) { + for (var i = 0; i < n; ++i) { + var id = HEAP32[(((framebuffers)+(i*4))>>2)]; + var framebuffer = GL.framebuffers[id]; + if (!framebuffer) continue; // GL spec: "glDeleteFramebuffers silently ignores 0s and names that do not correspond to existing framebuffer objects". + GLctx.deleteFramebuffer(framebuffer); + framebuffer.name = 0; + GL.framebuffers[id] = null; + } + } + + function _emscripten_glIsBuffer(buffer) { + var b = GL.buffers[buffer]; + if (!b) return 0; + return GLctx.isBuffer(b); + } + + function _emscripten_glUniform2iv(location, count, value) { + + + GLctx.uniform2iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*8)>>2)); + } + + function _emscripten_glVertexAttrib1fv(index, v) { + + GLctx.vertexAttrib1f(index, HEAPF32[v>>2]); + } + + function _glEnable(x0) { GLctx['enable'](x0) } + + + + function emscriptenWebGLComputeImageSize(width, height, sizePerPixel, alignment) { + function roundedToNextMultipleOf(x, y) { + return Math.floor((x + y - 1) / y) * y + } + var plainRowSize = width * sizePerPixel; + var alignedRowSize = roundedToNextMultipleOf(plainRowSize, alignment); + return (height <= 0) ? 0 : + ((height - 1) * alignedRowSize + plainRowSize); + }function emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) { + var sizePerPixel; + var numChannels; + switch(format) { + case 0x1906 /* GL_ALPHA */: + case 0x1909 /* GL_LUMINANCE */: + case 0x1902 /* GL_DEPTH_COMPONENT */: + numChannels = 1; + break; + case 0x190A /* GL_LUMINANCE_ALPHA */: + numChannels = 2; + break; + case 0x1907 /* GL_RGB */: + case 0x8C40 /* GL_SRGB_EXT */: + numChannels = 3; + break; + case 0x1908 /* GL_RGBA */: + case 0x8C42 /* GL_SRGB_ALPHA_EXT */: + numChannels = 4; + break; + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return null; + } + switch (type) { + case 0x1401 /* GL_UNSIGNED_BYTE */: + sizePerPixel = numChannels*1; + break; + case 0x1403 /* GL_UNSIGNED_SHORT */: + case 0x8D61 /* GL_HALF_FLOAT_OES */: + sizePerPixel = numChannels*2; + break; + case 0x1405 /* GL_UNSIGNED_INT */: + case 0x1406 /* GL_FLOAT */: + sizePerPixel = numChannels*4; + break; + case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */: + sizePerPixel = 4; + break; + case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */: + case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */: + case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */: + sizePerPixel = 2; + break; + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return null; + } + var bytes = emscriptenWebGLComputeImageSize(width, height, sizePerPixel, GL.unpackAlignment); + switch(type) { + case 0x1401 /* GL_UNSIGNED_BYTE */: + return HEAPU8.subarray((pixels),(pixels+bytes)); + case 0x1406 /* GL_FLOAT */: + return HEAPF32.subarray((pixels)>>2,(pixels+bytes)>>2); + case 0x1405 /* GL_UNSIGNED_INT */: + case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */: + return HEAPU32.subarray((pixels)>>2,(pixels+bytes)>>2); + case 0x1403 /* GL_UNSIGNED_SHORT */: + case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */: + case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */: + case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */: + case 0x8D61 /* GL_HALF_FLOAT_OES */: + return HEAPU16.subarray((pixels)>>1,(pixels+bytes)>>1); + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return null; + } + }function _emscripten_glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) { + var pixelData = null; + if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, 0); + GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixelData); + } + + function _emscripten_glPolygonOffset(x0, x1) { GLctx['polygonOffset'](x0, x1) } + + var _emscripten_asm_const_int=true; + + function _emscripten_glUniform2f(location, v0, v1) { + GLctx.uniform2f(GL.uniforms[location], v0, v1); + } + + function _glGetAttribLocation(program, name) { + program = GL.programs[program]; + name = Pointer_stringify(name); + return GLctx.getAttribLocation(program, name); + } + + function _glfwWindowHint(target, hint) { + GLFW.hints[target] = hint; + } + + function _emscripten_glUniform2i(location, v0, v1) { + GLctx.uniform2i(GL.uniforms[location], v0, v1); + } + + function _glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) } + + function _glCreateProgram() { + var id = GL.getNewId(GL.programs); + var program = GLctx.createProgram(); + program.name = id; + GL.programs[id] = program; + return id; + } + + function _emscripten_glDeleteRenderbuffers(n, renderbuffers) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((renderbuffers)+(i*4))>>2)]; + var renderbuffer = GL.renderbuffers[id]; + if (!renderbuffer) continue; // GL spec: "glDeleteRenderbuffers silently ignores 0s and names that do not correspond to existing renderbuffer objects". + GLctx.deleteRenderbuffer(renderbuffer); + renderbuffer.name = 0; + GL.renderbuffers[id] = null; + } + } + + function _emscripten_glGetBufferParameteriv(target, value, data) { + if (!data) { + // GLES2 specification does not specify how to behave if data is a null pointer. Since calling this function does not make sense + // if data == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((data)>>2)]=GLctx.getBufferParameter(target, value); + } + + + function emscriptenWebGLGetUniform(program, location, params, type) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if params == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + var data = GLctx.getUniform(GL.programs[program], GL.uniforms[location]); + if (typeof data == 'number' || typeof data == 'boolean') { + switch (type) { + case 'Integer': HEAP32[((params)>>2)]=data; break; + case 'Float': HEAPF32[((params)>>2)]=data; break; + default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type; + } + } else { + for (var i = 0; i < data.length; i++) { + switch (type) { + case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break; + case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break; + default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type; + } + } + } + }function _emscripten_glGetUniformiv(program, location, params) { + emscriptenWebGLGetUniform(program, location, params, 'Integer'); + } + + function _emscripten_glDepthMask(flag) { + GLctx.depthMask(!!flag); + } + + function _emscripten_glDepthRangef(x0, x1) { GLctx['depthRange'](x0, x1) } + + function _emscripten_glDepthRange(x0, x1) { GLctx['depthRange'](x0, x1) } + + function _emscripten_set_fullscreenchange_callback(target, userData, useCapture, callbackfunc) { + if (typeof JSEvents.fullscreenEnabled() === 'undefined') return -1; + if (!target) target = document; + else { + target = JSEvents.findEventTarget(target); + if (!target) return -4; + } + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "fullscreenchange"); + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "mozfullscreenchange"); + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "webkitfullscreenchange"); + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "msfullscreenchange"); + return 0; + } + + function _pthread_join() {} + + + + Module["___muldsi3"] = ___muldsi3; + Module["___muldi3"] = ___muldi3; + + function _emscripten_glGetShaderPrecisionFormat(shaderType, precisionType, range, precision) { + var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType); + HEAP32[((range)>>2)]=result.rangeMin; + HEAP32[(((range)+(4))>>2)]=result.rangeMax; + HEAP32[((precision)>>2)]=result.precision; + } + + function _emscripten_glUniform1fv(location, count, value) { + + + var view; + if (count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[count-1]; + for (var i = 0; i < count; ++i) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*4)>>2); + } + GLctx.uniform1fv(GL.uniforms[location], view); + } + + function _glDeleteBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((buffers)+(i*4))>>2)]; + var buffer = GL.buffers[id]; + + // From spec: "glDeleteBuffers silently ignores 0's and names that do not + // correspond to existing buffer objects." + if (!buffer) continue; + + GLctx.deleteBuffer(buffer); + buffer.name = 0; + GL.buffers[id] = null; + + if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0; + if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0; + } + } + + function _emscripten_set_gamepaddisconnected_callback(userData, useCapture, callbackfunc) { + if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1; + JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 27, "gamepaddisconnected"); + return 0; + } + + function _emscripten_glBindProgramARB() { + Module['printErr']('missing function: emscripten_glBindProgramARB'); abort(-1); + } + + function _emscripten_glBindTexture(target, texture) { + GLctx.bindTexture(target, texture ? GL.textures[texture] : null); + } + + function _emscripten_glCheckFramebufferStatus(x0) { return GLctx['checkFramebufferStatus'](x0) } + + function _emscripten_glDeleteProgram(id) { + if (!id) return; + var program = GL.programs[id]; + if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteProgram(program); + program.name = 0; + GL.programs[id] = null; + GL.programInfos[id] = null; + } + + function _emscripten_glDisable(x0) { GLctx['disable'](x0) } + + function _emscripten_glVertexAttrib3fv(index, v) { + + GLctx.vertexAttrib3f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2]); + } + + function _glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) } + + function _emscripten_glGetActiveAttrib(program, index, bufSize, length, size, type, name) { + program = GL.programs[program]; + var info = GLctx.getActiveAttrib(program, index); + if (!info) return; // If an error occurs, nothing will be written to length, size and type and name. + + if (bufSize > 0 && name) { + var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + + if (size) HEAP32[((size)>>2)]=info.size; + if (type) HEAP32[((type)>>2)]=info.type; + } + + function _emscripten_glIsFramebuffer(framebuffer) { + var fb = GL.framebuffers[framebuffer]; + if (!fb) return 0; + return GLctx.isFramebuffer(fb); + } + + function _emscripten_glLineWidth(x0) { GLctx['lineWidth'](x0) } + + function _glfwGetCursorPos(winid, x, y) { + GLFW.getCursorPos(winid, x, y); + } + + function _emscripten_glGetString(name_) { + if (GL.stringCache[name_]) return GL.stringCache[name_]; + var ret; + switch(name_) { + case 0x1F00 /* GL_VENDOR */: + case 0x1F01 /* GL_RENDERER */: + case 0x9245 /* UNMASKED_VENDOR_WEBGL */: + case 0x9246 /* UNMASKED_RENDERER_WEBGL */: + ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL); + break; + case 0x1F02 /* GL_VERSION */: + var glVersion = GLctx.getParameter(GLctx.VERSION); + // return GLES version string corresponding to the version of the WebGL context + { + glVersion = 'OpenGL ES 2.0 (' + glVersion + ')'; + } + ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL); + break; + case 0x1F03 /* GL_EXTENSIONS */: + var exts = GLctx.getSupportedExtensions(); + var gl_exts = []; + for (var i = 0; i < exts.length; ++i) { + gl_exts.push(exts[i]); + gl_exts.push("GL_" + exts[i]); + } + ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL); + break; + case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */: + var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION); + // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...' + var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/; + var ver_num = glslVersion.match(ver_re); + if (ver_num !== null) { + if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits + glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')'; + } + ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL); + break; + default: + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + return 0; + } + GL.stringCache[name_] = ret; + return ret; + } + + function _emscripten_glGetAttribLocation(program, name) { + program = GL.programs[program]; + name = Pointer_stringify(name); + return GLctx.getAttribLocation(program, name); + } + + function _emscripten_glRotatef() { + Module['printErr']('missing function: emscripten_glRotatef'); abort(-1); + } + + + function emscriptenWebGLGet(name_, p, type) { + // Guard against user passing a null pointer. + // Note that GLES2 spec does not say anything about how passing a null pointer should be treated. + // Testing on desktop core GL 3, the application crashes on glGetIntegerv to a null pointer, but + // better to report an error instead of doing anything random. + if (!p) { + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + var ret = undefined; + switch(name_) { // Handle a few trivial GLES values + case 0x8DFA: // GL_SHADER_COMPILER + ret = 1; + break; + case 0x8DF8: // GL_SHADER_BINARY_FORMATS + if (type !== 'Integer' && type !== 'Integer64') { + GL.recordError(0x0500); // GL_INVALID_ENUM + } + return; // Do not write anything to the out pointer, since no binary formats are supported. + case 0x8DF9: // GL_NUM_SHADER_BINARY_FORMATS + ret = 0; + break; + case 0x86A2: // GL_NUM_COMPRESSED_TEXTURE_FORMATS + // WebGL doesn't have GL_NUM_COMPRESSED_TEXTURE_FORMATS (it's obsolete since GL_COMPRESSED_TEXTURE_FORMATS returns a JS array that can be queried for length), + // so implement it ourselves to allow C++ GLES2 code get the length. + var formats = GLctx.getParameter(0x86A3 /*GL_COMPRESSED_TEXTURE_FORMATS*/); + ret = formats.length; + break; + } + + if (ret === undefined) { + var result = GLctx.getParameter(name_); + switch (typeof(result)) { + case "number": + ret = result; + break; + case "boolean": + ret = result ? 1 : 0; + break; + case "string": + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + case "object": + if (result === null) { + // null is a valid result for some (e.g., which buffer is bound - perhaps nothing is bound), but otherwise + // can mean an invalid name_, which we need to report as an error + switch(name_) { + case 0x8894: // ARRAY_BUFFER_BINDING + case 0x8B8D: // CURRENT_PROGRAM + case 0x8895: // ELEMENT_ARRAY_BUFFER_BINDING + case 0x8CA6: // FRAMEBUFFER_BINDING + case 0x8CA7: // RENDERBUFFER_BINDING + case 0x8069: // TEXTURE_BINDING_2D + case 0x8514: { // TEXTURE_BINDING_CUBE_MAP + ret = 0; + break; + } + default: { + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + } + } + } else if (result instanceof Float32Array || + result instanceof Uint32Array || + result instanceof Int32Array || + result instanceof Array) { + for (var i = 0; i < result.length; ++i) { + switch (type) { + case 'Integer': HEAP32[(((p)+(i*4))>>2)]=result[i]; break; + case 'Float': HEAPF32[(((p)+(i*4))>>2)]=result[i]; break; + case 'Boolean': HEAP8[(((p)+(i))>>0)]=result[i] ? 1 : 0; break; + default: throw 'internal glGet error, bad type: ' + type; + } + } + return; + } else if (result instanceof WebGLBuffer || + result instanceof WebGLProgram || + result instanceof WebGLFramebuffer || + result instanceof WebGLRenderbuffer || + result instanceof WebGLTexture) { + ret = result.name | 0; + } else { + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + } + break; + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + } + } + + switch (type) { + case 'Integer64': (tempI64 = [ret>>>0,(tempDouble=ret,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((p)>>2)]=tempI64[0],HEAP32[(((p)+(4))>>2)]=tempI64[1]); break; + case 'Integer': HEAP32[((p)>>2)]=ret; break; + case 'Float': HEAPF32[((p)>>2)]=ret; break; + case 'Boolean': HEAP8[((p)>>0)]=ret ? 1 : 0; break; + default: throw 'internal glGet error, bad type: ' + type; + } + }function _emscripten_glGetIntegerv(name_, p) { + emscriptenWebGLGet(name_, p, 'Integer'); + } + + function _emscripten_glGetFramebufferAttachmentParameteriv(target, attachment, pname, params) { + var result = GLctx.getFramebufferAttachmentParameter(target, attachment, pname); + HEAP32[((params)>>2)]=result; + } + + function _llvm_stackrestore(p) { + var self = _llvm_stacksave; + var ret = self.LLVM_SAVEDSTACKS[p]; + self.LLVM_SAVEDSTACKS.splice(p, 1); + Runtime.stackRestore(ret); + } + + function _glfwSetWindowShouldClose(winid, value) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.shouldClose = value; + } + + function _glfwWindowShouldClose(winid) { + var win = GLFW.WindowFromId(winid); + if (!win) return 0; + return win.shouldClose; + } + + function _emscripten_glClientActiveTexture() { + Module['printErr']('missing function: emscripten_glClientActiveTexture'); abort(-1); + } + + function _glGenBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var buffer = GLctx.createBuffer(); + if (!buffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.buffers); + buffer.name = id; + GL.buffers[id] = buffer; + HEAP32[(((buffers)+(i*4))>>2)]=id; + } + } + + + function _emscripten_memcpy_big(dest, src, num) { + HEAPU8.set(HEAPU8.subarray(src, src+num), dest); + return dest; + } + Module["_memcpy"] = _memcpy; + + function _emscripten_glGetShaderInfoLog(shader, maxLength, length, infoLog) { + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _glfwGetTime() { + return GLFW.getTime() - GLFW.initialTime; + } + + function _emscripten_glGetRenderbufferParameteriv(target, pname, params) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if params == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((params)>>2)]=GLctx.getRenderbufferParameter(target, pname); + } + + function _glfwWaitEvents() {} + + function _emscripten_glStencilOpSeparate(x0, x1, x2, x3) { GLctx['stencilOpSeparate'](x0, x1, x2, x3) } + + function _emscripten_glReadPixels(x, y, width, height, format, type, pixels) { + var pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, format); + if (!pixelData) { + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + return; + } + GLctx.readPixels(x, y, width, height, format, type, pixelData); + } + + function _emscripten_glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) { + GLctx['compressedTexSubImage2D'](target, level, xoffset, yoffset, width, height, format, data ? HEAPU8.subarray((data),(data+imageSize)) : null); + } + + function _emscripten_glGetError() { + // First return any GL error generated by the emscripten library_gl.js interop layer. + if (GL.lastError) { + var error = GL.lastError; + GL.lastError = 0/*GL_NO_ERROR*/; + return error; + } else { // If there were none, return the GL error from the browser GL context. + return GLctx.getError(); + } + } + + function _emscripten_glFramebufferTexture2D(target, attachment, textarget, texture, level) { + GLctx.framebufferTexture2D(target, attachment, textarget, + GL.textures[texture], level); + } + + function _emscripten_glIsEnabled(x0) { return GLctx['isEnabled'](x0) } + + function _glClearDepthf(x0) { GLctx['clearDepth'](x0) } + + + Module["_memmove"] = _memmove; + + function _glGenTextures(n, textures) { + for (var i = 0; i < n; i++) { + var texture = GLctx.createTexture(); + if (!texture) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0. + while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.textures); + texture.name = id; + GL.textures[id] = texture; + HEAP32[(((textures)+(i*4))>>2)]=id; + } + } + + function _emscripten_glVertexAttrib4f(x0, x1, x2, x3, x4) { GLctx['vertexAttrib4f'](x0, x1, x2, x3, x4) } + + function _glDepthFunc(x0) { GLctx['depthFunc'](x0) } + + + + var cttz_i8 = allocate([8,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,7,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0], "i8", ALLOC_STATIC); + Module["_llvm_cttz_i32"] = _llvm_cttz_i32; + Module["___udivmoddi4"] = ___udivmoddi4; + Module["___uremdi3"] = ___uremdi3; + + function _emscripten_glClearDepthf(x0) { GLctx['clearDepth'](x0) } + + function _emscripten_glClear(x0) { GLctx['clear'](x0) } + + + function _emscripten_get_now_is_monotonic() { + // return whether emscripten_get_now is guaranteed monotonic; the Date.now + // implementation is not :( + return ENVIRONMENT_IS_NODE || (typeof dateNow !== 'undefined') || + ((ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && self['performance'] && self['performance']['now']); + } + + var ERRNO_CODES={EPERM:1,ENOENT:2,ESRCH:3,EINTR:4,EIO:5,ENXIO:6,E2BIG:7,ENOEXEC:8,EBADF:9,ECHILD:10,EAGAIN:11,EWOULDBLOCK:11,ENOMEM:12,EACCES:13,EFAULT:14,ENOTBLK:15,EBUSY:16,EEXIST:17,EXDEV:18,ENODEV:19,ENOTDIR:20,EISDIR:21,EINVAL:22,ENFILE:23,EMFILE:24,ENOTTY:25,ETXTBSY:26,EFBIG:27,ENOSPC:28,ESPIPE:29,EROFS:30,EMLINK:31,EPIPE:32,EDOM:33,ERANGE:34,ENOMSG:42,EIDRM:43,ECHRNG:44,EL2NSYNC:45,EL3HLT:46,EL3RST:47,ELNRNG:48,EUNATCH:49,ENOCSI:50,EL2HLT:51,EDEADLK:35,ENOLCK:37,EBADE:52,EBADR:53,EXFULL:54,ENOANO:55,EBADRQC:56,EBADSLT:57,EDEADLOCK:35,EBFONT:59,ENOSTR:60,ENODATA:61,ETIME:62,ENOSR:63,ENONET:64,ENOPKG:65,EREMOTE:66,ENOLINK:67,EADV:68,ESRMNT:69,ECOMM:70,EPROTO:71,EMULTIHOP:72,EDOTDOT:73,EBADMSG:74,ENOTUNIQ:76,EBADFD:77,EREMCHG:78,ELIBACC:79,ELIBBAD:80,ELIBSCN:81,ELIBMAX:82,ELIBEXEC:83,ENOSYS:38,ENOTEMPTY:39,ENAMETOOLONG:36,ELOOP:40,EOPNOTSUPP:95,EPFNOSUPPORT:96,ECONNRESET:104,ENOBUFS:105,EAFNOSUPPORT:97,EPROTOTYPE:91,ENOTSOCK:88,ENOPROTOOPT:92,ESHUTDOWN:108,ECONNREFUSED:111,EADDRINUSE:98,ECONNABORTED:103,ENETUNREACH:101,ENETDOWN:100,ETIMEDOUT:110,EHOSTDOWN:112,EHOSTUNREACH:113,EINPROGRESS:115,EALREADY:114,EDESTADDRREQ:89,EMSGSIZE:90,EPROTONOSUPPORT:93,ESOCKTNOSUPPORT:94,EADDRNOTAVAIL:99,ENETRESET:102,EISCONN:106,ENOTCONN:107,ETOOMANYREFS:109,EUSERS:87,EDQUOT:122,ESTALE:116,ENOTSUP:95,ENOMEDIUM:123,EILSEQ:84,EOVERFLOW:75,ECANCELED:125,ENOTRECOVERABLE:131,EOWNERDEAD:130,ESTRPIPE:86}; + + function ___setErrNo(value) { + if (Module['___errno_location']) HEAP32[((Module['___errno_location']())>>2)]=value; + else Module.printErr('failed to set errno from JS'); + return value; + }function _clock_gettime(clk_id, tp) { + // int clock_gettime(clockid_t clk_id, struct timespec *tp); + var now; + if (clk_id === 0) { + now = Date.now(); + } else if (clk_id === 1 && _emscripten_get_now_is_monotonic()) { + now = _emscripten_get_now(); + } else { + ___setErrNo(ERRNO_CODES.EINVAL); + return -1; + } + HEAP32[((tp)>>2)]=(now/1000)|0; // seconds + HEAP32[(((tp)+(4))>>2)]=((now % 1000)*1000*1000)|0; // nanoseconds + return 0; + } + + function _emscripten_glBindBuffer(target, buffer) { + var bufferObj = buffer ? GL.buffers[buffer] : null; + + + GLctx.bindBuffer(target, bufferObj); + } + + function _emscripten_glGetUniformfv(program, location, params) { + emscriptenWebGLGetUniform(program, location, params, 'Float'); + } + + function _glGetProgramiv(program, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + if (program >= GL.counter) { + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + return; + } + + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) { + HEAP32[((p)>>2)]=ptable.maxUniformLength; + } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) { + if (ptable.maxAttributeLength == -1) { + var program = GL.programs[program]; + var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES); + ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned. + for (var i = 0; i < numAttribs; ++i) { + var activeAttrib = GLctx.getActiveAttrib(program, i); + ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxAttributeLength; + } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) { + if (ptable.maxUniformBlockNameLength == -1) { + var program = GL.programs[program]; + var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS); + ptable.maxUniformBlockNameLength = 0; + for (var i = 0; i < numBlocks; ++i) { + var activeBlockName = GLctx.getActiveUniformBlockName(program, i); + ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength; + } else { + HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname); + } + } + + function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) { + GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr); + } + + function _emscripten_exit_pointerlock() { + // Make sure no queued up calls will fire after this. + JSEvents.removeDeferredCalls(JSEvents.requestPointerLock); + + if (document.exitPointerLock) { + document.exitPointerLock(); + } else if (document.msExitPointerLock) { + document.msExitPointerLock(); + } else if (document.mozExitPointerLock) { + document.mozExitPointerLock(); + } else if (document.webkitExitPointerLock) { + document.webkitExitPointerLock(); + } else { + return -1; + } + return 0; + } + + function _glGetUniformLocation(program, name) { + name = Pointer_stringify(name); + + var arrayOffset = 0; + // If user passed an array accessor "[index]", parse the array index off the accessor. + if (name.indexOf(']', name.length-1) !== -1) { + var ls = name.lastIndexOf('['); + var arrayIndex = name.slice(ls+1, -1); + if (arrayIndex.length > 0) { + arrayOffset = parseInt(arrayIndex); + if (arrayOffset < 0) { + return -1; + } + } + name = name.slice(0, ls); + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + return -1; + } + var utable = ptable.uniforms; + var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ] + if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1. + return uniformInfo[1]+arrayOffset; + } else { + return -1; + } + } + + function _emscripten_glGetAttachedShaders(program, maxCount, count, shaders) { + var result = GLctx.getAttachedShaders(GL.programs[program]); + var len = result.length; + if (len > maxCount) { + len = maxCount; + } + HEAP32[((count)>>2)]=len; + for (var i = 0; i < len; ++i) { + var id = GL.shaders.indexOf(result[i]); + assert(id !== -1, 'shader not bound to local id'); + HEAP32[(((shaders)+(i*4))>>2)]=id; + } + } + + function _emscripten_glGenRenderbuffers(n, renderbuffers) { + for (var i = 0; i < n; i++) { + var renderbuffer = GLctx.createRenderbuffer(); + if (!renderbuffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((renderbuffers)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.renderbuffers); + renderbuffer.name = id; + GL.renderbuffers[id] = renderbuffer; + HEAP32[(((renderbuffers)+(i*4))>>2)]=id; + } + } + + function _emscripten_glFrontFace(x0) { GLctx['frontFace'](x0) } + + function _emscripten_glActiveTexture(x0) { GLctx['activeTexture'](x0) } + + function _emscripten_glUniform1iv(location, count, value) { + + + GLctx.uniform1iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*4)>>2)); + } + + function _emscripten_glTexCoordPointer() { + Module['printErr']('missing function: emscripten_glTexCoordPointer'); abort(-1); + } + + function _emscripten_glGetInfoLogARB() { + Module['printErr']('missing function: emscripten_glGetInfoLogARB'); abort(-1); + } + + + function __exit(status) { + // void _exit(int status); + // http://pubs.opengroup.org/onlinepubs/000095399/functions/exit.html + Module['exit'](status); + }function _exit(status) { + __exit(status); + } + + function _emscripten_glRenderbufferStorage(x0, x1, x2, x3) { GLctx['renderbufferStorage'](x0, x1, x2, x3) } + + function _emscripten_glCopyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexSubImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) } + + function _glfwSetCursorPosCallback(winid, cbfun) { + GLFW.setCursorPosCallback(winid, cbfun); + } + + function _glBindAttribLocation(program, index, name) { + name = Pointer_stringify(name); + GLctx.bindAttribLocation(GL.programs[program], index, name); + } + + function _emscripten_glShaderBinary() { + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + } + + function _emscripten_glIsProgram(program) { + var program = GL.programs[program]; + if (!program) return 0; + return GLctx.isProgram(program); + } + + function _emscripten_glBlendColor(x0, x1, x2, x3) { GLctx['blendColor'](x0, x1, x2, x3) } + + function _emscripten_glGetShaderiv(shader, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else { + HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname); + } + } + + function _emscripten_glUniformMatrix3fv(location, count, transpose, value) { + + + var view; + if (9*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[9*count-1]; + for (var i = 0; i < 9*count; i += 9) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)]; + view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)]; + view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)]; + view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)]; + view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*36)>>2); + } + GLctx.uniformMatrix3fv(GL.uniforms[location], !!transpose, view); + } + + + Module["___udivdi3"] = ___udivdi3; + + function _emscripten_glUniform4fv(location, count, value) { + + + var view; + if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[4*count-1]; + for (var i = 0; i < 4*count; i += 4) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*16)>>2); + } + GLctx.uniform4fv(GL.uniforms[location], view); + } + + function _glBufferSubData(target, offset, size, data) { + GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size)); + } + + function _emscripten_glGenFramebuffers(n, ids) { + for (var i = 0; i < n; ++i) { + var framebuffer = GLctx.createFramebuffer(); + if (!framebuffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((ids)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.framebuffers); + framebuffer.name = id; + GL.framebuffers[id] = framebuffer; + HEAP32[(((ids)+(i*4))>>2)]=id; + } + } + + function _glGetShaderiv(shader, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else { + HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname); + } + } + + function _emscripten_glBlendEquationSeparate(x0, x1) { GLctx['blendEquationSeparate'](x0, x1) } + + function _glfwSetWindowIconifyCallback(winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowIconifyFunc = cbfun; + } + + function _emscripten_glDrawRangeElements() { + Module['printErr']('missing function: emscripten_glDrawRangeElements'); abort(-1); + } + + function _emscripten_glGenTextures(n, textures) { + for (var i = 0; i < n; i++) { + var texture = GLctx.createTexture(); + if (!texture) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0. + while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.textures); + texture.name = id; + GL.textures[id] = texture; + HEAP32[(((textures)+(i*4))>>2)]=id; + } + } + + function _emscripten_glVertexAttrib2fv(index, v) { + + GLctx.vertexAttrib2f(index, HEAPF32[v>>2], HEAPF32[v+4>>2]); + } + + function _emscripten_glGetActiveUniform(program, index, bufSize, length, size, type, name) { + program = GL.programs[program]; + var info = GLctx.getActiveUniform(program, index); + if (!info) return; // If an error occurs, nothing will be written to length, size, type and name. + + if (bufSize > 0 && name) { + var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + + if (size) HEAP32[((size)>>2)]=info.size; + if (type) HEAP32[((type)>>2)]=info.type; + } + + + Module["_roundf"] = _roundf; + + function _emscripten_glDeleteObjectARB() { + Module['printErr']('missing function: emscripten_glDeleteObjectARB'); abort(-1); + } + + function _emscripten_set_touchmove_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 24, "touchmove"); + return 0; + } + + function _emscripten_glUniform1f(location, v0) { + GLctx.uniform1f(GL.uniforms[location], v0); + } + + function _emscripten_glVertexAttribPointer(index, size, type, normalized, stride, ptr) { + GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr); + } + + function _glShaderSource(shader, count, string, length) { + var source = GL.getSource(shader, count, string, length); + + + GLctx.shaderSource(GL.shaders[shader], source); + } + + function _pthread_create() { + return 11; + } + + function _emscripten_glDrawArrays(mode, first, count) { + + GLctx.drawArrays(mode, first, count); + + } + + function _emscripten_glGenBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var buffer = GLctx.createBuffer(); + if (!buffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.buffers); + buffer.name = id; + GL.buffers[id] = buffer; + HEAP32[(((buffers)+(i*4))>>2)]=id; + } + } + + function _emscripten_glClearDepth(x0) { GLctx['clearDepth'](x0) } + + function _emscripten_set_keypress_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerKeyEventCallback(target, userData, useCapture, callbackfunc, 1, "keypress"); + return 0; + } + + function _glfwSetCharCallback(winid, cbfun) { + GLFW.setCharCallback(winid, cbfun); + } + + function _emscripten_glGetUniformLocation(program, name) { + name = Pointer_stringify(name); + + var arrayOffset = 0; + // If user passed an array accessor "[index]", parse the array index off the accessor. + if (name.indexOf(']', name.length-1) !== -1) { + var ls = name.lastIndexOf('['); + var arrayIndex = name.slice(ls+1, -1); + if (arrayIndex.length > 0) { + arrayOffset = parseInt(arrayIndex); + if (arrayOffset < 0) { + return -1; + } + } + name = name.slice(0, ls); + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + return -1; + } + var utable = ptable.uniforms; + var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ] + if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1. + return uniformInfo[1]+arrayOffset; + } else { + return -1; + } + } + + function _glBindBuffer(target, buffer) { + var bufferObj = buffer ? GL.buffers[buffer] : null; + + + GLctx.bindBuffer(target, bufferObj); + } + + function _emscripten_glVertexAttrib4fv(index, v) { + + GLctx.vertexAttrib4f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2], HEAPF32[v+12>>2]); + } + + function _emscripten_glScissor(x0, x1, x2, x3) { GLctx['scissor'](x0, x1, x2, x3) } + + function _glfwSetCursorEnterCallback(winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.cursorEnterFunc = cbfun; + } + + + Module["_bitshift64Lshr"] = _bitshift64Lshr; + + function _glBufferData(target, size, data, usage) { + if (!data) { + GLctx.bufferData(target, size, usage); + } else { + GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage); + } + } + + function _emscripten_glIsShader(shader) { + var s = GL.shaders[shader]; + if (!s) return 0; + return GLctx.isShader(s); + } + + function _emscripten_glDrawBuffers(n, bufs) { + + var bufArray = GL.tempFixedLengthArray[n]; + for (var i = 0; i < n; i++) { + bufArray[i] = HEAP32[(((bufs)+(i*4))>>2)]; + } + + GLctx['drawBuffers'](bufArray); + } + + function _glGetFloatv(name_, p) { + emscriptenWebGLGet(name_, p, 'Float'); + } + + function _emscripten_glBindFramebuffer(target, framebuffer) { + GLctx.bindFramebuffer(target, framebuffer ? GL.framebuffers[framebuffer] : null); + } + + function _emscripten_glBlendEquation(x0) { GLctx['blendEquation'](x0) } + + function _emscripten_glBufferSubData(target, offset, size, data) { + GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size)); + } + + function _emscripten_glBufferData(target, size, data, usage) { + if (!data) { + GLctx.bufferData(target, size, usage); + } else { + GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage); + } + } + + + Module["_sbrk"] = _sbrk; + + + Module["_bitshift64Shl"] = _bitshift64Shl; + + function _emscripten_glGetShaderSource(shader, bufSize, length, source) { + var result = GLctx.getShaderSource(GL.shaders[shader]); + if (!result) return; // If an error occurs, nothing will be written to length or source. + if (bufSize > 0 && source) { + var numBytesWrittenExclNull = stringToUTF8(result, source, bufSize); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + + Module["_llvm_bswap_i32"] = _llvm_bswap_i32; + + function _emscripten_set_click_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 4, "click"); + return 0; + } + + function _glfwSetKeyCallback(winid, cbfun) { + GLFW.setKeyCallback(winid, cbfun); + } + + function _emscripten_set_gamepadconnected_callback(userData, useCapture, callbackfunc) { + if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1; + JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 26, "gamepadconnected"); + return 0; + } + + function _emscripten_glGetFloatv(name_, p) { + emscriptenWebGLGet(name_, p, 'Float'); + } + + function _glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) { + + var pixelData = null; + if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat); + GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData); + } + + function _glGetProgramInfoLog(program, maxLength, length, infoLog) { + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _emscripten_glVertexAttribDivisor(index, divisor) { + GLctx['vertexAttribDivisor'](index, divisor); + } + + function _emscripten_glDrawElementsInstanced(mode, count, type, indices, primcount) { + GLctx['drawElementsInstanced'](mode, count, type, indices, primcount); + } + + function _emscripten_glDrawElements(mode, count, type, indices) { + + GLctx.drawElements(mode, count, type, indices); + + } + + function _glfwSetMouseButtonCallback(winid, cbfun) { + GLFW.setMouseButtonCallback(winid, cbfun); + } + + function _emscripten_glCreateProgram() { + var id = GL.getNewId(GL.programs); + var program = GLctx.createProgram(); + program.name = id; + GL.programs[id] = program; + return id; + } + + function _emscripten_glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) { + GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null); + } + + function _emscripten_glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) } + + function _emscripten_glBindVertexArray(vao) { + GLctx['bindVertexArray'](GL.vaos[vao]); + } + + function _emscripten_glLoadMatrixf() { + Module['printErr']('missing function: emscripten_glLoadMatrixf'); abort(-1); + } + + function _glDeleteShader(id) { + if (!id) return; + var shader = GL.shaders[id]; + if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteShader(shader); + GL.shaders[id] = null; + } + + function _emscripten_glGetProgramiv(program, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + if (program >= GL.counter) { + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + return; + } + + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) { + HEAP32[((p)>>2)]=ptable.maxUniformLength; + } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) { + if (ptable.maxAttributeLength == -1) { + var program = GL.programs[program]; + var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES); + ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned. + for (var i = 0; i < numAttribs; ++i) { + var activeAttrib = GLctx.getActiveAttrib(program, i); + ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxAttributeLength; + } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) { + if (ptable.maxUniformBlockNameLength == -1) { + var program = GL.programs[program]; + var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS); + ptable.maxUniformBlockNameLength = 0; + for (var i = 0; i < numBlocks; ++i) { + var activeBlockName = GLctx.getActiveUniformBlockName(program, i); + ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength; + } else { + HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname); + } + } + + function _emscripten_glGetProgramInfoLog(program, maxLength, length, infoLog) { + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _emscripten_glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) { + + var pixelData = null; + if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat); + GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData); + } + + function _glPixelStorei(pname, param) { + if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) { + GL.packAlignment = param; + } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) { + GL.unpackAlignment = param; + } + GLctx.pixelStorei(pname, param); + } + + function ___unlock() {} + + function _emscripten_glColorPointer() { + Module['printErr']('missing function: emscripten_glColorPointer'); abort(-1); + } + + function _glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) } + + function _glfwDestroyWindow(winid) { + return GLFW.destroyWindow(winid); + } + + function _emscripten_glFlush() { GLctx['flush']() } + + function _glfwSetErrorCallback(cbfun) { + GLFW.errorFunc = cbfun; + } + + function _emscripten_glCreateShader(shaderType) { + var id = GL.getNewId(GL.shaders); + GL.shaders[id] = GLctx.createShader(shaderType); + return id; + } + + function _glUniformMatrix4fv(location, count, transpose, value) { + + + var view; + if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[16*count-1]; + for (var i = 0; i < 16*count; i += 16) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)]; + view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)]; + view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)]; + view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)]; + view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)]; + view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)]; + view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)]; + view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)]; + view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)]; + view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)]; + view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)]; + view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*64)>>2); + } + GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view); + } + + function _emscripten_glValidateProgram(program) { + GLctx.validateProgram(GL.programs[program]); + } + + function _glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) } + + function _glFrontFace(x0) { GLctx['frontFace'](x0) } + + function _emscripten_glColorMask(red, green, blue, alpha) { + GLctx.colorMask(!!red, !!green, !!blue, !!alpha); + } + + function _emscripten_glPixelStorei(pname, param) { + if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) { + GL.packAlignment = param; + } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) { + GL.unpackAlignment = param; + } + GLctx.pixelStorei(pname, param); + } + + function _emscripten_glDeleteTextures(n, textures) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((textures)+(i*4))>>2)]; + var texture = GL.textures[id]; + if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures". + GLctx.deleteTexture(texture); + texture.name = 0; + GL.textures[id] = null; + } + } + + function _emscripten_glGenVertexArrays(n, arrays) { + + for (var i = 0; i < n; i++) { + var vao = GLctx['createVertexArray'](); + if (!vao) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((arrays)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.vaos); + vao.name = id; + GL.vaos[id] = vao; + HEAP32[(((arrays)+(i*4))>>2)]=id; + } + } + + function _time(ptr) { + var ret = (Date.now()/1000)|0; + if (ptr) { + HEAP32[((ptr)>>2)]=ret; + } + return ret; + } + + function _emscripten_glGetBooleanv(name_, p) { + emscriptenWebGLGet(name_, p, 'Boolean'); + } + + function _emscripten_glCompileShader(shader) { + GLctx.compileShader(GL.shaders[shader]); + } +var GLctx; GL.init(); +if (ENVIRONMENT_IS_NODE) { + _emscripten_get_now = function _emscripten_get_now_actual() { + var t = process['hrtime'](); + return t[0] * 1e3 + t[1] / 1e6; + }; + } else if (typeof dateNow !== 'undefined') { + _emscripten_get_now = dateNow; + } else if (typeof self === 'object' && self['performance'] && typeof self['performance']['now'] === 'function') { + _emscripten_get_now = function() { return self['performance']['now'](); }; + } else if (typeof performance === 'object' && typeof performance['now'] === 'function') { + _emscripten_get_now = function() { return performance['now'](); }; + } else { + _emscripten_get_now = Date.now; + }; +Module["requestFullScreen"] = function Module_requestFullScreen(lockPointer, resizeCanvas, vrDevice) { Module.printErr("Module.requestFullScreen is deprecated. Please call Module.requestFullscreen instead."); Module["requestFullScreen"] = Module["requestFullscreen"]; Browser.requestFullScreen(lockPointer, resizeCanvas, vrDevice) }; + Module["requestFullscreen"] = function Module_requestFullscreen(lockPointer, resizeCanvas, vrDevice) { Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice) }; + Module["requestAnimationFrame"] = function Module_requestAnimationFrame(func) { Browser.requestAnimationFrame(func) }; + Module["setCanvasSize"] = function Module_setCanvasSize(width, height, noUpdates) { Browser.setCanvasSize(width, height, noUpdates) }; + Module["pauseMainLoop"] = function Module_pauseMainLoop() { Browser.mainLoop.pause() }; + Module["resumeMainLoop"] = function Module_resumeMainLoop() { Browser.mainLoop.resume() }; + Module["getUserMedia"] = function Module_getUserMedia() { Browser.getUserMedia() } + Module["createContext"] = function Module_createContext(canvas, useWebGL, setInModule, webGLContextAttributes) { return Browser.createContext(canvas, useWebGL, setInModule, webGLContextAttributes) }; +JSEvents.staticInit();; +/* flush anything remaining in the buffer during shutdown */ __ATEXIT__.push(function() { var fflush = Module["_fflush"]; if (fflush) fflush(0); var printChar = ___syscall146.printChar; if (!printChar) return; var buffers = ___syscall146.buffers; if (buffers[1].length) printChar(1, 10); if (buffers[2].length) printChar(2, 10); });; +DYNAMICTOP_PTR = allocate(1, "i32", ALLOC_STATIC); + +STACK_BASE = STACKTOP = Runtime.alignMemory(STATICTOP); + +STACK_MAX = STACK_BASE + TOTAL_STACK; + +DYNAMIC_BASE = Runtime.alignMemory(STACK_MAX); + +HEAP32[DYNAMICTOP_PTR>>2] = DYNAMIC_BASE; + +staticSealed = true; // seal the static portion of memory + +assert(DYNAMIC_BASE < TOTAL_MEMORY, "TOTAL_MEMORY not big enough for stack"); + + + +function nullFunc_viiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vd(x) { Module["printErr"]("Invalid function pointer called with signature 'vd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vid(x) { Module["printErr"]("Invalid function pointer called with signature 'vid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vi(x) { Module["printErr"]("Invalid function pointer called with signature 'vi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vii(x) { Module["printErr"]("Invalid function pointer called with signature 'vii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_ii(x) { Module["printErr"]("Invalid function pointer called with signature 'ii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viddd(x) { Module["printErr"]("Invalid function pointer called with signature 'viddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vidd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_iiii(x) { Module["printErr"]("Invalid function pointer called with signature 'iiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viii(x) { Module["printErr"]("Invalid function pointer called with signature 'viii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vidddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdi(x) { Module["printErr"]("Invalid function pointer called with signature 'vdi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_iii(x) { Module["printErr"]("Invalid function pointer called with signature 'iii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_i(x) { Module["printErr"]("Invalid function pointer called with signature 'i'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdddddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_v(x) { Module["printErr"]("Invalid function pointer called with signature 'v'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viid(x) { Module["printErr"]("Invalid function pointer called with signature 'viid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function invoke_viiiii(index,a1,a2,a3,a4,a5) { + try { + Module["dynCall_viiiii"](index,a1,a2,a3,a4,a5); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vd(index,a1) { + try { + Module["dynCall_vd"](index,a1); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vid(index,a1,a2) { + try { + Module["dynCall_vid"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vi(index,a1) { + try { + Module["dynCall_vi"](index,a1); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vii(index,a1,a2) { + try { + Module["dynCall_vii"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_ii(index,a1) { + try { + return Module["dynCall_ii"](index,a1); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viddd(index,a1,a2,a3,a4) { + try { + Module["dynCall_viddd"](index,a1,a2,a3,a4); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vidd(index,a1,a2,a3) { + try { + Module["dynCall_vidd"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_iiii(index,a1,a2,a3) { + try { + return Module["dynCall_iiii"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) { + try { + Module["dynCall_viiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiii(index,a1,a2,a3,a4,a5,a6) { + try { + Module["dynCall_viiiiii"](index,a1,a2,a3,a4,a5,a6); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viii(index,a1,a2,a3) { + try { + Module["dynCall_viii"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vidddd(index,a1,a2,a3,a4,a5) { + try { + Module["dynCall_vidddd"](index,a1,a2,a3,a4,a5); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdi(index,a1,a2) { + try { + Module["dynCall_vdi"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) { + try { + Module["dynCall_viiiiiii"](index,a1,a2,a3,a4,a5,a6,a7); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) { + try { + Module["dynCall_viiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_iii(index,a1,a2) { + try { + return Module["dynCall_iii"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_i(index) { + try { + return Module["dynCall_i"](index); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdddddd(index,a1,a2,a3,a4,a5,a6) { + try { + Module["dynCall_vdddddd"](index,a1,a2,a3,a4,a5,a6); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdddd(index,a1,a2,a3,a4) { + try { + Module["dynCall_vdddd"](index,a1,a2,a3,a4); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdd(index,a1,a2) { + try { + Module["dynCall_vdd"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_v(index) { + try { + Module["dynCall_v"](index); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viid(index,a1,a2,a3) { + try { + Module["dynCall_viid"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiii(index,a1,a2,a3,a4) { + try { + Module["dynCall_viiii"](index,a1,a2,a3,a4); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +Module.asmGlobalArg = { "Math": Math, "Int8Array": Int8Array, "Int16Array": Int16Array, "Int32Array": Int32Array, "Uint8Array": Uint8Array, "Uint16Array": Uint16Array, "Uint32Array": Uint32Array, "Float32Array": Float32Array, "Float64Array": Float64Array, "NaN": NaN, "Infinity": Infinity }; + +Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_clock_gettime": _clock_gettime, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glCreateShader": _glCreateShader, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_glUniform4f": _glUniform4f, "_glfwWindowShouldClose": _glfwWindowShouldClose, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glFrustum": _emscripten_glFrustum, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_glfwDestroyWindow": _glfwDestroyWindow, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_emscripten_get_now_is_monotonic": _emscripten_get_now_is_monotonic, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_glBufferSubData": _glBufferSubData, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_glGetString": _glGetString, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "_glLinkProgram": _glLinkProgram, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "___syscall146": ___syscall146, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_pthread_join": _pthread_join, "_glCullFace": _glCullFace, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_emscripten_set_keypress_callback": _emscripten_set_keypress_callback, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetVideoModes": _glfwGetVideoModes, "___unlock": ___unlock, "_emscripten_set_click_callback": _emscripten_set_click_callback, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glHint": _emscripten_glHint, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_emscripten_get_pointerlock_status": _emscripten_get_pointerlock_status, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_emscripten_glFinish": _emscripten_glFinish, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "_glGetFloatv": _glGetFloatv, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_glfwTerminate": _glfwTerminate, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_glfwSwapInterval": _glfwSwapInterval, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_glGenTextures": _glGenTextures, "_emscripten_glDisable": _emscripten_glDisable, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_glfwGetCursorPos": _glfwGetCursorPos, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "___syscall54": ___syscall54, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "_glfwWaitEvents": _glfwWaitEvents, "_glfwSwapBuffers": _glfwSwapBuffers, "_pthread_create": _pthread_create, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_glTexParameteri": _glTexParameteri, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 }; +// EMSCRIPTEN_START_ASM +var asm = (function(global, env, buffer) { + 'use asm'; + + + var HEAP8 = new global.Int8Array(buffer); + var HEAP16 = new global.Int16Array(buffer); + var HEAP32 = new global.Int32Array(buffer); + var HEAPU8 = new global.Uint8Array(buffer); + var HEAPU16 = new global.Uint16Array(buffer); + var HEAPU32 = new global.Uint32Array(buffer); + var HEAPF32 = new global.Float32Array(buffer); + var HEAPF64 = new global.Float64Array(buffer); + + + var DYNAMICTOP_PTR=env.DYNAMICTOP_PTR|0; + var tempDoublePtr=env.tempDoublePtr|0; + var ABORT=env.ABORT|0; + var STACKTOP=env.STACKTOP|0; + var STACK_MAX=env.STACK_MAX|0; + var cttz_i8=env.cttz_i8|0; + + var __THREW__ = 0; + var threwValue = 0; + var setjmpId = 0; + var undef = 0; + var nan = global.NaN, inf = global.Infinity; + var tempInt = 0, tempBigInt = 0, tempBigIntP = 0, tempBigIntS = 0, tempBigIntR = 0.0, tempBigIntI = 0, tempBigIntD = 0, tempValue = 0, tempDouble = 0.0; + var tempRet0 = 0; + + var Math_floor=global.Math.floor; + var Math_abs=global.Math.abs; + var Math_sqrt=global.Math.sqrt; + var Math_pow=global.Math.pow; + var Math_cos=global.Math.cos; + var Math_sin=global.Math.sin; + var Math_tan=global.Math.tan; + var Math_acos=global.Math.acos; + var Math_asin=global.Math.asin; + var Math_atan=global.Math.atan; + var Math_atan2=global.Math.atan2; + var Math_exp=global.Math.exp; + var Math_log=global.Math.log; + var Math_ceil=global.Math.ceil; + var Math_imul=global.Math.imul; + var Math_min=global.Math.min; + var Math_max=global.Math.max; + var Math_clz32=global.Math.clz32; + var abort=env.abort; + var assert=env.assert; + var enlargeMemory=env.enlargeMemory; + var getTotalMemory=env.getTotalMemory; + var abortOnCannotGrowMemory=env.abortOnCannotGrowMemory; + var abortStackOverflow=env.abortStackOverflow; + var nullFunc_viiiii=env.nullFunc_viiiii; + var nullFunc_vd=env.nullFunc_vd; + var nullFunc_vid=env.nullFunc_vid; + var nullFunc_vi=env.nullFunc_vi; + var nullFunc_vii=env.nullFunc_vii; + var nullFunc_ii=env.nullFunc_ii; + var nullFunc_viddd=env.nullFunc_viddd; + var nullFunc_vidd=env.nullFunc_vidd; + var nullFunc_iiii=env.nullFunc_iiii; + var nullFunc_viiiiiiii=env.nullFunc_viiiiiiii; + var nullFunc_viiiiii=env.nullFunc_viiiiii; + var nullFunc_viii=env.nullFunc_viii; + var nullFunc_vidddd=env.nullFunc_vidddd; + var nullFunc_vdi=env.nullFunc_vdi; + var nullFunc_viiiiiii=env.nullFunc_viiiiiii; + var nullFunc_viiiiiiiii=env.nullFunc_viiiiiiiii; + var nullFunc_iii=env.nullFunc_iii; + var nullFunc_i=env.nullFunc_i; + var nullFunc_vdddddd=env.nullFunc_vdddddd; + var nullFunc_vdddd=env.nullFunc_vdddd; + var nullFunc_vdd=env.nullFunc_vdd; + var nullFunc_v=env.nullFunc_v; + var nullFunc_viid=env.nullFunc_viid; + var nullFunc_viiii=env.nullFunc_viiii; + var invoke_viiiii=env.invoke_viiiii; + var invoke_vd=env.invoke_vd; + var invoke_vid=env.invoke_vid; + var invoke_vi=env.invoke_vi; + var invoke_vii=env.invoke_vii; + var invoke_ii=env.invoke_ii; + var invoke_viddd=env.invoke_viddd; + var invoke_vidd=env.invoke_vidd; + var invoke_iiii=env.invoke_iiii; + var invoke_viiiiiiii=env.invoke_viiiiiiii; + var invoke_viiiiii=env.invoke_viiiiii; + var invoke_viii=env.invoke_viii; + var invoke_vidddd=env.invoke_vidddd; + var invoke_vdi=env.invoke_vdi; + var invoke_viiiiiii=env.invoke_viiiiiii; + var invoke_viiiiiiiii=env.invoke_viiiiiiiii; + var invoke_iii=env.invoke_iii; + var invoke_i=env.invoke_i; + var invoke_vdddddd=env.invoke_vdddddd; + var invoke_vdddd=env.invoke_vdddd; + var invoke_vdd=env.invoke_vdd; + var invoke_v=env.invoke_v; + var invoke_viid=env.invoke_viid; + var invoke_viiii=env.invoke_viiii; + var _emscripten_glGetTexParameterfv=env._emscripten_glGetTexParameterfv; + var _glUseProgram=env._glUseProgram; + var _emscripten_glShaderSource=env._emscripten_glShaderSource; + var _glfwCreateWindow=env._glfwCreateWindow; + var _emscripten_glReleaseShaderCompiler=env._emscripten_glReleaseShaderCompiler; + var _emscripten_glBlendFuncSeparate=env._emscripten_glBlendFuncSeparate; + var _emscripten_glVertexAttribPointer=env._emscripten_glVertexAttribPointer; + var _emscripten_glGetIntegerv=env._emscripten_glGetIntegerv; + var _emscripten_glCullFace=env._emscripten_glCullFace; + var _emscripten_glIsProgram=env._emscripten_glIsProgram; + var _emscripten_glStencilMaskSeparate=env._emscripten_glStencilMaskSeparate; + var _emscripten_glViewport=env._emscripten_glViewport; + var _emscripten_glFrontFace=env._emscripten_glFrontFace; + var _glDeleteProgram=env._glDeleteProgram; + var _emscripten_glUniform3fv=env._emscripten_glUniform3fv; + var _emscripten_glPolygonOffset=env._emscripten_glPolygonOffset; + var _emscripten_glUseProgram=env._emscripten_glUseProgram; + var _emscripten_glBlendColor=env._emscripten_glBlendColor; + var _glBindBuffer=env._glBindBuffer; + var _emscripten_glDepthFunc=env._emscripten_glDepthFunc; + var _glGetShaderInfoLog=env._glGetShaderInfoLog; + var _clock_gettime=env._clock_gettime; + var _emscripten_set_fullscreenchange_callback=env._emscripten_set_fullscreenchange_callback; + var _emscripten_set_touchmove_callback=env._emscripten_set_touchmove_callback; + var _emscripten_set_main_loop_timing=env._emscripten_set_main_loop_timing; + var _emscripten_set_gamepaddisconnected_callback=env._emscripten_set_gamepaddisconnected_callback; + var _glDisable=env._glDisable; + var _glBlendFunc=env._glBlendFunc; + var _emscripten_glDisableVertexAttribArray=env._emscripten_glDisableVertexAttribArray; + var _glGetAttribLocation=env._glGetAttribLocation; + var _glDisableVertexAttribArray=env._glDisableVertexAttribArray; + var _glCreateShader=env._glCreateShader; + var _emscripten_glSampleCoverage=env._emscripten_glSampleCoverage; + var _emscripten_glVertexPointer=env._emscripten_glVertexPointer; + var _emscripten_set_touchstart_callback=env._emscripten_set_touchstart_callback; + var emscriptenWebGLComputeImageSize=env.emscriptenWebGLComputeImageSize; + var _emscripten_glGetBooleanv=env._emscripten_glGetBooleanv; + var _emscripten_glGetShaderSource=env._emscripten_glGetShaderSource; + var _glUniform4f=env._glUniform4f; + var _glfwWindowShouldClose=env._glfwWindowShouldClose; + var _llvm_stacksave=env._llvm_stacksave; + var _emscripten_glUniform1i=env._emscripten_glUniform1i; + var _emscripten_glStencilFuncSeparate=env._emscripten_glStencilFuncSeparate; + var _emscripten_glFrustum=env._emscripten_glFrustum; + var _emscripten_glGenBuffers=env._emscripten_glGenBuffers; + var _emscripten_glDeleteObjectARB=env._emscripten_glDeleteObjectARB; + var _glfwSetWindowSizeCallback=env._glfwSetWindowSizeCallback; + var _emscripten_glGetShaderPrecisionFormat=env._emscripten_glGetShaderPrecisionFormat; + var _glfwInit=env._glfwInit; + var _glGenBuffers=env._glGenBuffers; + var _glShaderSource=env._glShaderSource; + var _emscripten_glGetString=env._emscripten_glGetString; + var _emscripten_glIsFramebuffer=env._emscripten_glIsFramebuffer; + var _emscripten_glIsEnabled=env._emscripten_glIsEnabled; + var _emscripten_glScissor=env._emscripten_glScissor; + var _emscripten_glVertexAttrib4fv=env._emscripten_glVertexAttrib4fv; + var _emscripten_glFramebufferTexture2D=env._emscripten_glFramebufferTexture2D; + var _emscripten_glTexParameteriv=env._emscripten_glTexParameteriv; + var _emscripten_glBindProgramARB=env._emscripten_glBindProgramARB; + var _emscripten_glStencilOpSeparate=env._emscripten_glStencilOpSeparate; + var _emscripten_glFramebufferRenderbuffer=env._emscripten_glFramebufferRenderbuffer; + var ___syscall140=env.___syscall140; + var _glfwSetErrorCallback=env._glfwSetErrorCallback; + var _glfwDefaultWindowHints=env._glfwDefaultWindowHints; + var _glfwDestroyWindow=env._glfwDestroyWindow; + var _emscripten_glVertexAttrib1f=env._emscripten_glVertexAttrib1f; + var _emscripten_glGetActiveAttrib=env._emscripten_glGetActiveAttrib; + var _emscripten_glAttachShader=env._emscripten_glAttachShader; + var _emscripten_get_now_is_monotonic=env._emscripten_get_now_is_monotonic; + var _emscripten_glUniform2i=env._emscripten_glUniform2i; + var _emscripten_glUniform2f=env._emscripten_glUniform2f; + var _emscripten_glTexParameterfv=env._emscripten_glTexParameterfv; + var _emscripten_glUniformMatrix2fv=env._emscripten_glUniformMatrix2fv; + var _glGetProgramInfoLog=env._glGetProgramInfoLog; + var _glfwSetScrollCallback=env._glfwSetScrollCallback; + var _emscripten_glTexParameterf=env._emscripten_glTexParameterf; + var _emscripten_glGetAttachedShaders=env._emscripten_glGetAttachedShaders; + var _emscripten_glGenTextures=env._emscripten_glGenTextures; + var _emscripten_glTexParameteri=env._emscripten_glTexParameteri; + var _llvm_stackrestore=env._llvm_stackrestore; + var _glfwMakeContextCurrent=env._glfwMakeContextCurrent; + var _emscripten_glClear=env._emscripten_glClear; + var _glDrawElements=env._glDrawElements; + var _glBufferSubData=env._glBufferSubData; + var _emscripten_glValidateProgram=env._emscripten_glValidateProgram; + var _emscripten_glVertexAttrib2fv=env._emscripten_glVertexAttrib2fv; + var _glViewport=env._glViewport; + var _emscripten_glUniform4iv=env._emscripten_glUniform4iv; + var _emscripten_glGetTexParameteriv=env._emscripten_glGetTexParameteriv; + var ___setErrNo=env.___setErrNo; + var _eglGetProcAddress=env._eglGetProcAddress; + var _emscripten_glBindAttribLocation=env._emscripten_glBindAttribLocation; + var _glDeleteTextures=env._glDeleteTextures; + var _glDepthFunc=env._glDepthFunc; + var _emscripten_glClientActiveTexture=env._emscripten_glClientActiveTexture; + var _emscripten_glVertexAttrib2f=env._emscripten_glVertexAttrib2f; + var _emscripten_glFlush=env._emscripten_glFlush; + var _emscripten_glBlendFunc=env._emscripten_glBlendFunc; + var _emscripten_glCheckFramebufferStatus=env._emscripten_glCheckFramebufferStatus; + var _emscripten_glGenerateMipmap=env._emscripten_glGenerateMipmap; + var _emscripten_glGetError=env._emscripten_glGetError; + var _emscripten_glClearDepthf=env._emscripten_glClearDepthf; + var _emscripten_glBufferData=env._emscripten_glBufferData; + var _emscripten_glUniform3i=env._emscripten_glUniform3i; + var _emscripten_glRotatef=env._emscripten_glRotatef; + var _emscripten_glDeleteShader=env._emscripten_glDeleteShader; + var _glEnable=env._glEnable; + var _emscripten_glReadPixels=env._emscripten_glReadPixels; + var _emscripten_glMatrixMode=env._emscripten_glMatrixMode; + var _glGetString=env._glGetString; + var _emscripten_glClearStencil=env._emscripten_glClearStencil; + var _emscripten_glGetUniformLocation=env._emscripten_glGetUniformLocation; + var emscriptenWebGLGet=env.emscriptenWebGLGet; + var _emscripten_glEnableVertexAttribArray=env._emscripten_glEnableVertexAttribArray; + var _emscripten_glGetAttribLocation=env._emscripten_glGetAttribLocation; + var _emscripten_get_now=env._emscripten_get_now; + var _emscripten_glNormalPointer=env._emscripten_glNormalPointer; + var _glAttachShader=env._glAttachShader; + var _emscripten_glTexCoordPointer=env._emscripten_glTexCoordPointer; + var _emscripten_glEnable=env._emscripten_glEnable; + var _glCreateProgram=env._glCreateProgram; + var _glUniformMatrix4fv=env._glUniformMatrix4fv; + var _emscripten_glClearDepth=env._emscripten_glClearDepth; + var _glLinkProgram=env._glLinkProgram; + var ___lock=env.___lock; + var emscriptenWebGLGetTexPixelData=env.emscriptenWebGLGetTexPixelData; + var ___syscall6=env.___syscall6; + var _emscripten_glIsBuffer=env._emscripten_glIsBuffer; + var _emscripten_glVertexAttrib3f=env._emscripten_glVertexAttrib3f; + var _time=env._time; + var ___syscall146=env.___syscall146; + var _emscripten_glGetFramebufferAttachmentParameteriv=env._emscripten_glGetFramebufferAttachmentParameteriv; + var _emscripten_glBlendEquationSeparate=env._emscripten_glBlendEquationSeparate; + var _exit=env._exit; + var _emscripten_glEnableClientState=env._emscripten_glEnableClientState; + var _emscripten_glUniform4i=env._emscripten_glUniform4i; + var _pthread_join=env._pthread_join; + var _glCullFace=env._glCullFace; + var _emscripten_glGetPointerv=env._emscripten_glGetPointerv; + var _emscripten_set_keypress_callback=env._emscripten_set_keypress_callback; + var __emscripten_sample_gamepad_data=env.__emscripten_sample_gamepad_data; + var _emscripten_get_gamepad_status=env._emscripten_get_gamepad_status; + var _emscripten_glUniform4f=env._emscripten_glUniform4f; + var _emscripten_glUniform2fv=env._emscripten_glUniform2fv; + var _glfwGetVideoModes=env._glfwGetVideoModes; + var ___unlock=env.___unlock; + var _emscripten_set_click_callback=env._emscripten_set_click_callback; + var _emscripten_glShaderBinary=env._emscripten_glShaderBinary; + var _emscripten_glDrawElements=env._emscripten_glDrawElements; + var _glVertexAttribPointer=env._glVertexAttribPointer; + var _emscripten_get_num_gamepads=env._emscripten_get_num_gamepads; + var _glCompressedTexImage2D=env._glCompressedTexImage2D; + var _emscripten_glUniform1iv=env._emscripten_glUniform1iv; + var _emscripten_glGetVertexAttribPointerv=env._emscripten_glGetVertexAttribPointerv; + var _glClearDepthf=env._glClearDepthf; + var _emscripten_glCompressedTexSubImage2D=env._emscripten_glCompressedTexSubImage2D; + var emscriptenWebGLGetUniform=env.emscriptenWebGLGetUniform; + var _emscripten_glGenRenderbuffers=env._emscripten_glGenRenderbuffers; + var _emscripten_glDeleteVertexArrays=env._emscripten_glDeleteVertexArrays; + var _glfwSetWindowShouldClose=env._glfwSetWindowShouldClose; + var _emscripten_glUniform1fv=env._emscripten_glUniform1fv; + var _emscripten_glGetActiveUniform=env._emscripten_glGetActiveUniform; + var _glBindTexture=env._glBindTexture; + var _emscripten_glUniform3iv=env._emscripten_glUniform3iv; + var _emscripten_glUniform2iv=env._emscripten_glUniform2iv; + var _emscripten_glHint=env._emscripten_glHint; + var _glfwSetCharCallback=env._glfwSetCharCallback; + var emscriptenWebGLGetVertexAttrib=env.emscriptenWebGLGetVertexAttrib; + var _emscripten_glLoadMatrixf=env._emscripten_glLoadMatrixf; + var _emscripten_glDeleteProgram=env._emscripten_glDeleteProgram; + var _emscripten_glDeleteRenderbuffers=env._emscripten_glDeleteRenderbuffers; + var _emscripten_glDrawElementsInstanced=env._emscripten_glDrawElementsInstanced; + var _emscripten_glVertexAttrib4f=env._emscripten_glVertexAttrib4f; + var _glDrawArrays=env._glDrawArrays; + var _emscripten_glTexSubImage2D=env._emscripten_glTexSubImage2D; + var _emscripten_memcpy_big=env._emscripten_memcpy_big; + var _emscripten_glPixelStorei=env._emscripten_glPixelStorei; + var _glCompileShader=env._glCompileShader; + var _emscripten_get_pointerlock_status=env._emscripten_get_pointerlock_status; + var _emscripten_glUniformMatrix3fv=env._emscripten_glUniformMatrix3fv; + var _emscripten_glColorPointer=env._emscripten_glColorPointer; + var _emscripten_glDepthRange=env._emscripten_glDepthRange; + var _emscripten_glGetBufferParameteriv=env._emscripten_glGetBufferParameteriv; + var _emscripten_glFinish=env._emscripten_glFinish; + var _emscripten_request_pointerlock=env._emscripten_request_pointerlock; + var _glGetFloatv=env._glGetFloatv; + var _emscripten_asm_const_iii=env._emscripten_asm_const_iii; + var _emscripten_glDepthMask=env._emscripten_glDepthMask; + var _glfwSetWindowIconifyCallback=env._glfwSetWindowIconifyCallback; + var _emscripten_glDrawBuffers=env._emscripten_glDrawBuffers; + var _glfwTerminate=env._glfwTerminate; + var _glFrontFace=env._glFrontFace; + var _emscripten_glGetObjectParameterivARB=env._emscripten_glGetObjectParameterivARB; + var _emscripten_exit_pointerlock=env._emscripten_exit_pointerlock; + var _glfwSwapInterval=env._glfwSwapInterval; + var _glUniform1i=env._glUniform1i; + var _glEnableVertexAttribArray=env._glEnableVertexAttribArray; + var _emscripten_glStencilFunc=env._emscripten_glStencilFunc; + var _abort=env._abort; + var _emscripten_glGetUniformiv=env._emscripten_glGetUniformiv; + var _glDeleteBuffers=env._glDeleteBuffers; + var _glBufferData=env._glBufferData; + var _glTexImage2D=env._glTexImage2D; + var _emscripten_glGetShaderiv=env._emscripten_glGetShaderiv; + var _glfwSetKeyCallback=env._glfwSetKeyCallback; + var _emscripten_glGenFramebuffers=env._emscripten_glGenFramebuffers; + var _emscripten_glUniformMatrix4fv=env._emscripten_glUniformMatrix4fv; + var _emscripten_glLoadIdentity=env._emscripten_glLoadIdentity; + var _glDeleteShader=env._glDeleteShader; + var _emscripten_glUniform1f=env._emscripten_glUniform1f; + var _glGetProgramiv=env._glGetProgramiv; + var _emscripten_glBindFramebuffer=env._emscripten_glBindFramebuffer; + var _emscripten_glIsRenderbuffer=env._emscripten_glIsRenderbuffer; + var _glfwGetTime=env._glfwGetTime; + var _emscripten_glRenderbufferStorage=env._emscripten_glRenderbufferStorage; + var _emscripten_set_gamepadconnected_callback=env._emscripten_set_gamepadconnected_callback; + var _emscripten_glGetVertexAttribiv=env._emscripten_glGetVertexAttribiv; + var _emscripten_glBindVertexArray=env._emscripten_glBindVertexArray; + var _emscripten_glDrawArraysInstanced=env._emscripten_glDrawArraysInstanced; + var _emscripten_set_touchcancel_callback=env._emscripten_set_touchcancel_callback; + var _emscripten_glCreateShader=env._emscripten_glCreateShader; + var _emscripten_glStencilMask=env._emscripten_glStencilMask; + var _emscripten_glDeleteTextures=env._emscripten_glDeleteTextures; + var _emscripten_glBindRenderbuffer=env._emscripten_glBindRenderbuffer; + var _glfwGetPrimaryMonitor=env._glfwGetPrimaryMonitor; + var _emscripten_glBufferSubData=env._emscripten_glBufferSubData; + var _emscripten_glVertexAttribDivisor=env._emscripten_glVertexAttribDivisor; + var _emscripten_set_touchend_callback=env._emscripten_set_touchend_callback; + var _emscripten_glGetUniformfv=env._emscripten_glGetUniformfv; + var _emscripten_glGetVertexAttribfv=env._emscripten_glGetVertexAttribfv; + var _emscripten_glGetRenderbufferParameteriv=env._emscripten_glGetRenderbufferParameteriv; + var _emscripten_glDeleteFramebuffers=env._emscripten_glDeleteFramebuffers; + var _glGetShaderiv=env._glGetShaderiv; + var _emscripten_glVertexAttrib3fv=env._emscripten_glVertexAttrib3fv; + var _glGetUniformLocation=env._glGetUniformLocation; + var _emscripten_glGetInfoLogARB=env._emscripten_glGetInfoLogARB; + var _emscripten_glCompileShader=env._emscripten_glCompileShader; + var _glClear=env._glClear; + var _glGenTextures=env._glGenTextures; + var _emscripten_glDisable=env._emscripten_glDisable; + var _emscripten_glDepthRangef=env._emscripten_glDepthRangef; + var __exit=env.__exit; + var _emscripten_glLineWidth=env._emscripten_glLineWidth; + var _emscripten_glUniform3f=env._emscripten_glUniform3f; + var _emscripten_glGetShaderInfoLog=env._emscripten_glGetShaderInfoLog; + var _emscripten_glStencilOp=env._emscripten_glStencilOp; + var _glBindAttribLocation=env._glBindAttribLocation; + var _glPixelStorei=env._glPixelStorei; + var _emscripten_glColorMask=env._emscripten_glColorMask; + var _emscripten_glLinkProgram=env._emscripten_glLinkProgram; + var _emscripten_glBlendEquation=env._emscripten_glBlendEquation; + var _emscripten_glIsTexture=env._emscripten_glIsTexture; + var _emscripten_glGetProgramiv=env._emscripten_glGetProgramiv; + var _emscripten_glVertexAttrib1fv=env._emscripten_glVertexAttrib1fv; + var _emscripten_glBindTexture=env._emscripten_glBindTexture; + var _glfwSetMouseButtonCallback=env._glfwSetMouseButtonCallback; + var _glfwGetCursorPos=env._glfwGetCursorPos; + var _emscripten_glActiveTexture=env._emscripten_glActiveTexture; + var _emscripten_glDrawRangeElements=env._emscripten_glDrawRangeElements; + var ___syscall54=env.___syscall54; + var _emscripten_glDeleteBuffers=env._emscripten_glDeleteBuffers; + var _glfwWaitEvents=env._glfwWaitEvents; + var _glfwSwapBuffers=env._glfwSwapBuffers; + var _pthread_create=env._pthread_create; + var _emscripten_set_main_loop=env._emscripten_set_main_loop; + var _emscripten_glGetProgramInfoLog=env._emscripten_glGetProgramInfoLog; + var _glfwWindowHint=env._glfwWindowHint; + var _emscripten_glIsShader=env._emscripten_glIsShader; + var _emscripten_glUniform4fv=env._emscripten_glUniform4fv; + var _emscripten_glGenVertexArrays=env._emscripten_glGenVertexArrays; + var _emscripten_glDrawArrays=env._emscripten_glDrawArrays; + var _emscripten_glCompressedTexImage2D=env._emscripten_glCompressedTexImage2D; + var _emscripten_glClearColor=env._emscripten_glClearColor; + var _emscripten_glCreateProgram=env._emscripten_glCreateProgram; + var _emscripten_glCopyTexSubImage2D=env._emscripten_glCopyTexSubImage2D; + var _glTexParameteri=env._glTexParameteri; + var _emscripten_glBindBuffer=env._emscripten_glBindBuffer; + var _emscripten_glGetFloatv=env._emscripten_glGetFloatv; + var _emscripten_glDetachShader=env._emscripten_glDetachShader; + var _glClearColor=env._glClearColor; + var _glfwSetCursorPosCallback=env._glfwSetCursorPosCallback; + var _glfwSetCursorEnterCallback=env._glfwSetCursorEnterCallback; + var _emscripten_glCopyTexImage2D=env._emscripten_glCopyTexImage2D; + var _emscripten_glTexImage2D=env._emscripten_glTexImage2D; + var tempFloat = 0.0; + +// EMSCRIPTEN_START_FUNCS + +function stackAlloc(size) { + size = size|0; + var ret = 0; + ret = STACKTOP; + STACKTOP = (STACKTOP + size)|0; + STACKTOP = (STACKTOP + 15)&-16; + if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(size|0); + + return ret|0; +} +function stackSave() { + return STACKTOP|0; +} +function stackRestore(top) { + top = top|0; + STACKTOP = top; +} +function establishStackSpace(stackBase, stackMax) { + stackBase = stackBase|0; + stackMax = stackMax|0; + STACKTOP = stackBase; + STACK_MAX = stackMax; +} + +function setThrew(threw, value) { + threw = threw|0; + value = value|0; + if ((__THREW__|0) == 0) { + __THREW__ = threw; + threwValue = value; + } +} + +function setTempRet0(value) { + value = value|0; + tempRet0 = value; +} +function getTempRet0() { + return tempRet0|0; +} + +function _InitPhysics() { + var label = 0, sp = 0; + sp = STACKTOP; + (_pthread_create((14112|0),(0|0),(2|0),(0|0))|0); + return; +} +function _PhysicsLoop($0) { + $0 = $0|0; + var $$0 = 0, $$010 = 0, $$011 = 0, $$09 = 0, $$0912 = 0, $$0913 = 0, $$pr = 0.0, $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0; + var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + HEAP32[3529] = 1; + HEAPF64[1726] = 0.0; + _InitTimer(); + $1 = HEAP32[3529]|0; + $2 = ($1|0)==(0); + if (!($2)) { + while(1) { + $3 = (+_GetCurrentTime()); + HEAPF64[1727] = $3; + $4 = +HEAPF64[1728]; + $5 = $3 - $4; + HEAPF64[1729] = $5; + $6 = +HEAPF64[1726]; + $7 = $5 + $6; + HEAPF64[1726] = $7; + _MathClamp(); + $$pr = +HEAPF64[1726]; + $8 = !($$pr >= 0.016666666666666666); + if (!($8)) { + while(1) { + _PhysicsStep(); + $9 = +HEAPF64[1729]; + $10 = +HEAPF64[1726]; + $11 = $10 - $9; + HEAPF64[1726] = $11; + $12 = !($11 >= 0.016666666666666666); + if ($12) { + break; + } + } + } + $13 = +HEAPF64[1727]; + HEAPF64[1728] = $13; + $14 = HEAP32[3529]|0; + $15 = ($14|0)==(0); + if ($15) { + break; + } + } + } + $16 = HEAP32[3596]|0; + $$0912 = (($16) + -1)|0; + $17 = ($$0912|0)>(-1); + if ($17) { + $$0913 = $$0912; + while(1) { + $20 = (14388 + ($$0913<<2)|0); + $21 = HEAP32[$20>>2]|0; + _DestroyPhysicsManifold($21); + $$09 = (($$0913) + -1)|0; + $22 = ($$09|0)>(-1); + if ($22) { + $$0913 = $$09; + } else { + break; + } + } + } + $18 = HEAP32[3531]|0; + $$010 = (($18) + -1)|0; + $19 = ($$010|0)>(-1); + if ($19) { + $$011 = $$010; + } else { + return (0|0); + } + while(1) { + $23 = (14128 + ($$011<<2)|0); + $24 = HEAP32[$23>>2]|0; + _DestroyPhysicsBody($24); + $$0 = (($$011) + -1)|0; + $25 = ($$0|0)>(-1); + if ($25) { + $$011 = $$0; + } else { + break; + } + } + return (0|0); +} +function _CreatePhysicsBodyRectangle($0,$1,$2,$3) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + var $$0116149 = 0, $$0116149158159 = 0, $$0119144 = 0, $$0120136 = 0, $$0121$lcssa161 = 0.0, $$0121134 = 0.0, $$0122$lcssa160 = 0.0, $$0122133 = 0.0, $$0131 = 0, $$sroa$0$0132 = 0.0, $$sroa$049$0$$sroa_idx = 0, $$sroa$8$0135 = 0.0, $10 = 0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0, $104 = 0.0, $105 = 0, $106 = 0; + var $107 = 0.0, $108 = 0.0, $109 = 0, $11 = 0, $110 = 0.0, $111 = 0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0; + var $125 = 0, $126 = 0.0, $127 = 0.0, $128 = 0, $129 = 0.0, $13 = 0, $130 = 0.0, $131 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0.0, $44 = 0.0; + var $45 = 0.0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; + var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0.0; + var $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0; + var $exitcond = 0, $tmpcast$byval_copy = 0, $tmpcast123$byval_copy = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0); + $tmpcast123$byval_copy = sp + 440|0; + $tmpcast$byval_copy = sp + 432|0; + $4 = sp + 424|0; + $5 = sp + 16|0; + $6 = sp + 8|0; + $7 = sp; + $8 = (_malloc(500)|0); + $9 = HEAP32[3530]|0; + $10 = (($9) + 500)|0; + HEAP32[3530] = $10; + $11 = HEAP32[3531]|0; + $12 = ($11|0)==(0); + $$0116149 = 0; + L1: while(1) { + if ($12) { + $$0116149158159 = 0; + break; + } else { + $$0119144 = 0; + } + while(1) { + $15 = (14128 + ($$0119144<<2)|0); + $16 = HEAP32[$15>>2]|0; + $17 = HEAP32[$16>>2]|0; + $18 = ($17|0)==($$0116149|0); + $14 = (($$0119144) + 1)|0; + if ($18) { + break; + } + $13 = ($14>>>0)<($11>>>0); + if ($13) { + $$0119144 = $14; + } else { + label = 6; + break L1; + } + } + $19 = (($$0116149) + 1)|0; + $20 = ($19|0)<(64); + if ($20) { + $$0116149 = $19; + } else { + label = 14; + break; + } + } + if ((label|0) == 14) { + STACKTOP = sp;return ($8|0); + } + if ((label|0) == 6) { + $21 = ($$0116149|0)==(-1); + if ($21) { + STACKTOP = sp;return ($8|0); + } else { + $$0116149158159 = $$0116149; + } + } + HEAP32[$8>>2] = $$0116149158159; + $22 = ((($8)) + 4|0); + HEAP32[$22>>2] = 1; + $23 = ((($8)) + 8|0); + $24 = $0; + $25 = $24; + $26 = HEAP32[$25>>2]|0; + $27 = (($24) + 4)|0; + $28 = $27; + $29 = HEAP32[$28>>2]|0; + $30 = $23; + $31 = $30; + HEAP32[$31>>2] = $26; + $32 = (($30) + 4)|0; + $33 = $32; + HEAP32[$33>>2] = $29; + $$sroa$049$0$$sroa_idx = ((($8)) + 16|0); + $34 = ((($8)) + 84|0); + ;HEAP32[$$sroa$049$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+12>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+16>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+20>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+24>>2]=0|0; + HEAP32[$34>>2] = 1; + $35 = ((($8)) + 88|0); + HEAP32[$35>>2] = $8; + $36 = ((($8)) + 96|0); + HEAPF32[$4>>2] = $1; + $37 = ((($4)) + 4|0); + HEAPF32[$37>>2] = $2; + ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$0+4>>2]|0; + ;HEAP32[$tmpcast123$byval_copy>>2]=HEAP32[$4>>2]|0;HEAP32[$tmpcast123$byval_copy+4>>2]=HEAP32[$4+4>>2]|0; + _CreateRectanglePolygon($5,$tmpcast$byval_copy,$tmpcast123$byval_copy); + _memcpy(($36|0),($5|0),404)|0; + $38 = HEAP32[$36>>2]|0; + $39 = ($38|0)==(0); + if ($39) { + $$0121$lcssa161 = 0.0;$$0122$lcssa160 = 0.0; + } else { + $40 = ((($8)) + 100|0); + $41 = ((($6)) + 4|0); + $42 = ((($7)) + 4|0); + $$0120136 = 0;$$0121134 = 0.0;$$0122133 = 0.0;$$sroa$0$0132 = 0.0;$$sroa$8$0135 = 0.0; + while(1) { + $52 = (($40) + ($$0120136<<3)|0); + $53 = $52; + $54 = $53; + $55 = HEAP32[$54>>2]|0; + $56 = (($53) + 4)|0; + $57 = $56; + $58 = HEAP32[$57>>2]|0; + $59 = $6; + $60 = $59; + HEAP32[$60>>2] = $55; + $61 = (($59) + 4)|0; + $62 = $61; + HEAP32[$62>>2] = $58; + $63 = (($$0120136) + 1)|0; + $64 = HEAP32[$36>>2]|0; + $65 = ($63>>>0)<($64>>>0); + $66 = $65 ? $63 : 0; + $67 = (($40) + ($66<<3)|0); + $68 = $67; + $69 = $68; + $70 = HEAP32[$69>>2]|0; + $71 = (($68) + 4)|0; + $72 = $71; + $73 = HEAP32[$72>>2]|0; + $74 = $7; + $75 = $74; + HEAP32[$75>>2] = $70; + $76 = (($74) + 4)|0; + $77 = $76; + HEAP32[$77>>2] = $73; + ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP32[$tmpcast123$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast123$byval_copy+4>>2]=HEAP32[$7+4>>2]|0; + $78 = (+_MathCrossVector2($tmpcast$byval_copy,$tmpcast123$byval_copy)); + $79 = $78 * 0.5; + $44 = $$0122133 + $79; + $80 = $79 * 0.3333333432674408; + $81 = +HEAPF32[$6>>2]; + $82 = +HEAPF32[$7>>2]; + $83 = $81 + $82; + $84 = $80 * $83; + $46 = $$sroa$0$0132 + $84; + $85 = +HEAPF32[$41>>2]; + $86 = +HEAPF32[$42>>2]; + $87 = $85 + $86; + $88 = $80 * $87; + $48 = $$sroa$8$0135 + $88; + $89 = $81 * $81; + $90 = $81 * $82; + $91 = $89 + $90; + $92 = $82 * $82; + $93 = $92 + $91; + $94 = $85 * $85; + $95 = $85 * $86; + $96 = $94 + $95; + $97 = $86 * $86; + $98 = $97 + $96; + $99 = $78 * 0.083333335816860198; + $100 = $93 + $98; + $101 = $99 * $100; + $102 = $$0121134 + $101; + $50 = HEAP32[$36>>2]|0; + $103 = ($63>>>0)<($50>>>0); + if ($103) { + $$0120136 = $63;$$0121134 = $102;$$0122133 = $44;$$sroa$0$0132 = $46;$$sroa$8$0135 = $48; + } else { + break; + } + } + $43 = 1.0 / $44; + $45 = $46 * $43; + $47 = $43 * $48; + $49 = ($50|0)==(0); + if ($49) { + $$0121$lcssa161 = $102;$$0122$lcssa160 = $44; + } else { + $51 = ((($8)) + 100|0); + $$0131 = 0; + while(1) { + $125 = (($51) + ($$0131<<3)|0); + $126 = +HEAPF32[$125>>2]; + $127 = $126 - $45; + HEAPF32[$125>>2] = $127; + $128 = (((($51) + ($$0131<<3)|0)) + 4|0); + $129 = +HEAPF32[$128>>2]; + $130 = $129 - $47; + HEAPF32[$128>>2] = $130; + $131 = (($$0131) + 1)|0; + $exitcond = ($131|0)==($50|0); + if ($exitcond) { + $$0121$lcssa161 = $102;$$0122$lcssa160 = $44; + break; + } else { + $$0131 = $131; + } + } + } + } + $104 = $$0122$lcssa160 * $3; + $105 = ((($8)) + 52|0); + HEAPF32[$105>>2] = $104; + $106 = $104 != 0.0; + $107 = 1.0 / $104; + $108 = $106 ? $107 : 0.0; + $109 = ((($8)) + 56|0); + HEAPF32[$109>>2] = $108; + $110 = $$0121$lcssa161 * $3; + $111 = ((($8)) + 44|0); + HEAPF32[$111>>2] = $110; + $112 = $110 != 0.0; + $113 = 1.0 / $110; + $114 = $112 ? $113 : 0.0; + $115 = ((($8)) + 48|0); + HEAPF32[$115>>2] = $114; + $116 = ((($8)) + 60|0); + HEAPF32[$116>>2] = 0.40000000596046448; + $117 = ((($8)) + 64|0); + HEAPF32[$117>>2] = 0.20000000298023224; + $118 = ((($8)) + 68|0); + HEAPF32[$118>>2] = 0.0; + $119 = ((($8)) + 72|0); + HEAP32[$119>>2] = 1; + $120 = ((($8)) + 76|0); + HEAP32[$120>>2] = 0; + $121 = ((($8)) + 80|0); + HEAP32[$121>>2] = 0; + $122 = HEAP32[3531]|0; + $123 = (14128 + ($122<<2)|0); + HEAP32[$123>>2] = $8; + $124 = (($122) + 1)|0; + HEAP32[3531] = $124; + STACKTOP = sp;return ($8|0); +} +function _CreateRectanglePolygon($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$024 = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$sroa$012$0$$sroa_idx = 0, $$sroa$015$0$$sroa_idx = 0, $$sroa$018$0$$sroa_idx = 0, $$sroa$021$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $$sroa$213$0$$sroa_idx14 = 0, $$sroa$216$0$$sroa_idx17 = 0, $$sroa$219$0$$sroa_idx20 = 0, $$sroa$222$0$$sroa_idx23 = 0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0; + var $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0.0, $36 = 0.0; + var $37 = 0.0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0.0, $54 = 0.0; + var $55 = 0, $56 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0); + $$byval_copy1 = sp + 440|0; + $$byval_copy = sp + 432|0; + $3 = sp + 24|0; + $4 = sp; + $5 = sp + 16|0; + $6 = ((($3)) + 36|0); + _memset(($6|0),0,368)|0; + HEAP32[$3>>2] = 4; + $7 = ((($3)) + 388|0); + _Mat2Radians($4,0.0); + ;HEAP32[$7>>2]=HEAP32[$4>>2]|0;HEAP32[$7+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$7+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[$7+12>>2]=HEAP32[$4+12>>2]|0; + $8 = +HEAPF32[$1>>2]; + $9 = +HEAPF32[$2>>2]; + $10 = $9 * 0.5; + $11 = $8 + $10; + $12 = ((($1)) + 4|0); + $13 = +HEAPF32[$12>>2]; + $14 = ((($2)) + 4|0); + $15 = +HEAPF32[$14>>2]; + $16 = $15 * 0.5; + $17 = $13 - $16; + $$sroa$021$0$$sroa_idx = ((($3)) + 4|0); + HEAPF32[$$sroa$021$0$$sroa_idx>>2] = $11; + $$sroa$222$0$$sroa_idx23 = ((($3)) + 8|0); + HEAPF32[$$sroa$222$0$$sroa_idx23>>2] = $17; + $18 = +HEAPF32[$1>>2]; + $19 = +HEAPF32[$2>>2]; + $20 = $19 * 0.5; + $21 = $18 + $20; + $22 = +HEAPF32[$12>>2]; + $23 = +HEAPF32[$14>>2]; + $24 = $23 * 0.5; + $25 = $22 + $24; + $$sroa$018$0$$sroa_idx = ((($3)) + 12|0); + HEAPF32[$$sroa$018$0$$sroa_idx>>2] = $21; + $$sroa$219$0$$sroa_idx20 = ((($3)) + 16|0); + HEAPF32[$$sroa$219$0$$sroa_idx20>>2] = $25; + $26 = +HEAPF32[$1>>2]; + $27 = +HEAPF32[$2>>2]; + $28 = $27 * 0.5; + $29 = $26 - $28; + $30 = +HEAPF32[$12>>2]; + $31 = +HEAPF32[$14>>2]; + $32 = $31 * 0.5; + $33 = $30 + $32; + $$sroa$015$0$$sroa_idx = ((($3)) + 20|0); + HEAPF32[$$sroa$015$0$$sroa_idx>>2] = $29; + $$sroa$216$0$$sroa_idx17 = ((($3)) + 24|0); + HEAPF32[$$sroa$216$0$$sroa_idx17>>2] = $33; + $34 = +HEAPF32[$1>>2]; + $35 = +HEAPF32[$2>>2]; + $36 = $35 * 0.5; + $37 = $34 - $36; + $38 = +HEAPF32[$12>>2]; + $39 = +HEAPF32[$14>>2]; + $40 = $39 * 0.5; + $41 = $38 - $40; + $$sroa$012$0$$sroa_idx = ((($3)) + 28|0); + HEAPF32[$$sroa$012$0$$sroa_idx>>2] = $37; + $$sroa$213$0$$sroa_idx14 = ((($3)) + 32|0); + HEAPF32[$$sroa$213$0$$sroa_idx14>>2] = $41; + $42 = HEAP32[$3>>2]|0; + $43 = ($42|0)==(0); + if ($43) { + _memcpy(($0|0),($3|0),404)|0; + STACKTOP = sp;return; + } + $44 = ((($5)) + 4|0); + $$024 = 0;$47 = $42; + while(1) { + $45 = (($$024) + 1)|0; + $46 = ($45>>>0)<($47>>>0); + $48 = $46 ? $45 : 0; + $49 = (((($3)) + 4|0) + ($48<<3)|0); + $50 = (((($3)) + 4|0) + ($$024<<3)|0); + ;HEAP32[$$byval_copy>>2]=HEAP32[$49>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$49+4>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$50>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$50+4>>2]|0; + _Vector2Subtract_4($5,$$byval_copy,$$byval_copy1); + $51 = (((($3)) + 196|0) + ($$024<<3)|0); + $52 = HEAP32[$44>>2]|0; + $53 = +HEAPF32[$5>>2]; + $54 = -$53; + HEAP32[$51>>2] = $52; + $$sroa$2$0$$sroa_idx1 = (((((($3)) + 196|0) + ($$024<<3)|0)) + 4|0); + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $54; + _MathNormalize($51); + $55 = HEAP32[$3>>2]|0; + $56 = ($45>>>0)<($55>>>0); + if ($56) { + $$024 = $45;$47 = $55; + } else { + break; + } + } + _memcpy(($0|0),($3|0),404)|0; + STACKTOP = sp;return; +} +function _MathCrossVector2($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = ((($1)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = $2 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = +HEAPF32[$1>>2]; + $9 = $7 * $8; + $10 = $5 - $9; + return (+$10); +} +function _Vector2Add_2($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0.0, $11 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = +HEAPF32[$1>>2]; + $4 = +HEAPF32[$2>>2]; + $5 = $3 + $4; + HEAPF32[$0>>2] = $5; + $6 = ((($0)) + 4|0); + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = ((($2)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $8 + $10; + HEAPF32[$6>>2] = $11; + return; +} +function _Mat2MultiplyVector2($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $3 = +HEAPF32[$1>>2]; + $4 = +HEAPF32[$2>>2]; + $5 = $3 * $4; + $6 = ((($1)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($2)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 * $9; + $11 = $5 + $10; + HEAPF32[$0>>2] = $11; + $12 = ((($0)) + 4|0); + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = $4 * $14; + $16 = ((($1)) + 12|0); + $17 = +HEAPF32[$16>>2]; + $18 = $9 * $17; + $19 = $15 + $18; + HEAPF32[$12>>2] = $19; + return; +} +function _DestroyPhysicsBody($0) { + $0 = $0|0; + var $$02023 = 0, $$021 = 0, $$022 = 0, $$lcssa = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0|0)==(0|0); + if ($1) { + return; + } + $2 = HEAP32[$0>>2]|0; + $3 = HEAP32[3531]|0; + $4 = ($3|0)==(0); + L4: do { + if ($4) { + $$021 = -1; + } else { + $5 = HEAP32[3531]|0; + $$02023 = 0; + while(1) { + $6 = (14128 + ($$02023<<2)|0); + $7 = HEAP32[$6>>2]|0; + $8 = HEAP32[$7>>2]|0; + $9 = ($8|0)==($2|0); + if ($9) { + $$021 = $$02023; + break L4; + } + $10 = (($$02023) + 1)|0; + $11 = ($10>>>0)<($5>>>0); + if ($11) { + $$02023 = $10; + } else { + $$021 = -1; + break; + } + } + } + } while(0); + $12 = (14128 + ($$021<<2)|0); + $13 = HEAP32[$12>>2]|0; + _free($13); + $14 = HEAP32[3530]|0; + $15 = (($14) + -500)|0; + HEAP32[3530] = $15; + HEAP32[$12>>2] = 0; + $16 = HEAP32[3531]|0; + $17 = ($$021>>>0)<($16>>>0); + if ($17) { + $18 = HEAP32[3531]|0; + $$022 = $$021;$22 = $16; + while(1) { + $20 = (($$022) + 1)|0; + $21 = ($20>>>0)<($22>>>0); + if ($21) { + $24 = (14128 + ($$022<<2)|0); + $25 = (14128 + ($20<<2)|0); + $26 = HEAP32[$25>>2]|0; + HEAP32[$24>>2] = $26; + } + $23 = ($20>>>0)<($18>>>0); + if ($23) { + $$022 = $20;$22 = $18; + } else { + $$lcssa = $18; + break; + } + } + } else { + $$lcssa = $16; + } + $19 = (($$lcssa) + -1)|0; + HEAP32[3531] = $19; + return; +} +function _Vector2Subtract_4($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0.0, $11 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = +HEAPF32[$1>>2]; + $4 = +HEAPF32[$2>>2]; + $5 = $3 - $4; + HEAPF32[$0>>2] = $5; + $6 = ((($0)) + 4|0); + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = ((($2)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $8 - $10; + HEAPF32[$6>>2] = $11; + return; +} +function _MathNormalize($0) { + $0 = $0|0; + var $$op = 0.0, $$sroa$0$0$copyload = 0.0, $$sroa$5$0$$sroa_idx3 = 0, $$sroa$5$0$copyload = 0.0, $1 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $$sroa$0$0$copyload = +HEAPF32[$0>>2]; + $$sroa$5$0$$sroa_idx3 = ((($0)) + 4|0); + $$sroa$5$0$copyload = +HEAPF32[$$sroa$5$0$$sroa_idx3>>2]; + $1 = $$sroa$0$0$copyload * $$sroa$0$0$copyload; + $2 = $$sroa$5$0$copyload * $$sroa$5$0$copyload; + $3 = $1 + $2; + $4 = (+Math_sqrt((+$3))); + $5 = $4 == 0.0; + $$op = 1.0 / $4; + $6 = $5 ? 1.0 : $$op; + $7 = $$sroa$0$0$copyload * $6; + HEAPF32[$0>>2] = $7; + $8 = $$sroa$5$0$copyload * $6; + HEAPF32[$$sroa$5$0$$sroa_idx3>>2] = $8; + return; +} +function _GetPhysicsBodiesCount() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[3531]|0; + return ($0|0); +} +function _GetPhysicsBody($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[3531]|0; + $2 = ($1>>>0)>($0>>>0); + if (!($2)) { + $$0 = 0; + return ($$0|0); + } + $3 = (14128 + ($0<<2)|0); + $4 = HEAP32[$3>>2]|0; + $$0 = $4; + return ($$0|0); +} +function _GetPhysicsShapeVerticesCount($0) { + $0 = $0|0; + var $$1 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[3531]|0; + $2 = ($1>>>0)>($0>>>0); + L1: do { + if ($2) { + $3 = (14128 + ($0<<2)|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($4|0)==(0|0); + if ($5) { + $$1 = 0; + } else { + $6 = ((($4)) + 84|0); + $7 = HEAP32[$6>>2]|0; + switch ($7|0) { + case 0: { + $$1 = 24; + break L1; + break; + } + case 1: { + $8 = ((($4)) + 96|0); + $9 = HEAP32[$8>>2]|0; + $$1 = $9; + break L1; + break; + } + default: { + $$1 = 0; + break L1; + } + } + } + } else { + $$1 = 0; + } + } while(0); + return ($$1|0); +} +function _GetPhysicsShapeVertex($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$byval_copy2 = 0, $$byval_copy3 = 0, $$sroa$0$0 = 0.0, $$sroa$0$0$copyload = 0.0, $$sroa$6$0 = 0.0, $$sroa$6$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx5 = 0, $$sroa$6$0$copyload = 0.0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0, $21 = 0.0; + var $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0); + $$byval_copy3 = sp + 440|0; + $$byval_copy2 = sp + 424|0; + $3 = sp; + $4 = sp + 416|0; + $5 = sp + 408|0; + $6 = ($1|0)==(0|0); + L1: do { + if ($6) { + $$sroa$0$0 = 0.0;$$sroa$6$0 = 0.0; + } else { + $7 = ((($1)) + 84|0); + $8 = HEAP32[$7>>2]|0; + switch ($8|0) { + case 0: { + $9 = ((($1)) + 8|0); + $10 = +HEAPF32[$9>>2]; + $11 = ($2*15)|0; + $12 = (+($11|0)); + $13 = $12 * 0.017453292519943295; + $14 = $13; + $15 = (+Math_cos((+$14))); + $16 = ((($1)) + 92|0); + $17 = +HEAPF32[$16>>2]; + $18 = $15 * $17; + $19 = $10 + $18; + $20 = ((($1)) + 12|0); + $21 = +HEAPF32[$20>>2]; + $22 = (+Math_sin((+$14))); + $23 = $17 * $22; + $24 = $21 + $23; + $$sroa$0$0 = $19;$$sroa$6$0 = $24; + break L1; + break; + } + case 1: { + $25 = ((($1)) + 96|0); + _memcpy(($3|0),($25|0),404)|0; + $26 = ((($1)) + 8|0); + $27 = ((($3)) + 388|0); + $28 = (((($3)) + 4|0) + ($2<<3)|0); + ;HEAP32[$$byval_copy2>>2]=HEAP32[$27>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$27+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$27+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$27+12>>2]|0; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$28>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$28+4>>2]|0; + _Mat2MultiplyVector2($4,$$byval_copy2,$$byval_copy3); + ;HEAP32[$$byval_copy2>>2]=HEAP32[$26>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$26+4>>2]|0; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$4+4>>2]|0; + _Vector2Add_2($5,$$byval_copy2,$$byval_copy3); + $$sroa$0$0$copyload = +HEAPF32[$5>>2]; + $$sroa$6$0$$sroa_idx4 = ((($5)) + 4|0); + $$sroa$6$0$copyload = +HEAPF32[$$sroa$6$0$$sroa_idx4>>2]; + $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$6$0 = $$sroa$6$0$copyload; + break L1; + break; + } + default: { + $$sroa$0$0 = 0.0;$$sroa$6$0 = 0.0; + break L1; + } + } + } + } while(0); + HEAPF32[$0>>2] = $$sroa$0$0; + $$sroa$6$0$$sroa_idx5 = ((($0)) + 4|0); + HEAPF32[$$sroa$6$0$$sroa_idx5>>2] = $$sroa$6$0; + STACKTOP = sp;return; +} +function _SetPhysicsBodyRotation($0,$1) { + $0 = $0|0; + $1 = +$1; + var $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $2 = sp; + $3 = ($0|0)==(0|0); + if ($3) { + STACKTOP = sp;return; + } + $4 = ((($0)) + 40|0); + HEAPF32[$4>>2] = $1; + $5 = ((($0)) + 84|0); + $6 = HEAP32[$5>>2]|0; + $7 = ($6|0)==(1); + if (!($7)) { + STACKTOP = sp;return; + } + $8 = ((($0)) + 484|0); + _Mat2Radians($2,$1); + ;HEAP32[$8>>2]=HEAP32[$2>>2]|0;HEAP32[$8+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$8+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$8+12>>2]=HEAP32[$2+12>>2]|0; + STACKTOP = sp;return; +} +function _Mat2Radians($0,$1) { + $0 = $0|0; + $1 = +$1; + var $2 = 0.0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (+Math_cos((+$1))); + $3 = (+Math_sin((+$1))); + HEAPF32[$0>>2] = $2; + $4 = ((($0)) + 4|0); + $5 = -$3; + HEAPF32[$4>>2] = $5; + $6 = ((($0)) + 8|0); + HEAPF32[$6>>2] = $3; + $7 = ((($0)) + 12|0); + HEAPF32[$7>>2] = $2; + return; +} +function _ClosePhysics() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAP32[3529] = 0; + $0 = HEAP32[3528]|0; + (_pthread_join(($0|0),(0|0))|0); + return; +} +function _main() { + var $$0107109 = 0, $$0108 = 0, $$byval_copy10 = 0, $$byval_copy8 = 0, $$byval_copy9 = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$027$0$$sroa_idx = 0, $$sroa$030$0$$sroa_idx = 0, $$sroa$033$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx26 = 0, $$sroa$228$0$$sroa_idx29 = 0, $$sroa$231$0$$sroa_idx32 = 0, $$sroa$234$0$$sroa_idx35 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0; + var $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0; + var $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0; + var $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0.0, $66 = 0, $67 = 0, $68 = 0.0, $69 = 0.0; + var $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0, $74 = 0.0, $75 = 0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0.0, $81 = 0.0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0; + var $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $exitcond = 0, $exitcond114 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0); + $$byval_copy10 = sp + 112|0; + $$byval_copy9 = sp + 104|0; + $$byval_copy8 = sp + 96|0; + $0 = sp + 88|0; + $1 = sp + 80|0; + $2 = sp + 72|0; + $3 = sp + 64|0; + $4 = sp + 56|0; + $5 = sp + 48|0; + $6 = sp + 128|0; + $7 = sp + 24|0; + $8 = sp + 8|0; + $9 = sp + 124|0; + $10 = sp + 120|0; + $11 = sp + 40|0; + $12 = sp + 36|0; + $13 = sp + 32|0; + $14 = sp + 20|0; + $15 = sp + 16|0; + $16 = sp; + _SetConfigFlags(32); + _InitWindow(800,450,3480); + _SetTargetFPS(60); + $17 = (_MeasureText(3515,30)|0); + $18 = (800 - ($17))|0; + $19 = (($18) + -10)|0; + _InitPhysics(); + HEAPF32[$0>>2] = 400.0; + $20 = ((($0)) + 4|0); + HEAPF32[$20>>2] = 450.0; + ;HEAP32[$$byval_copy10>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy10+4>>2]=HEAP32[$0+4>>2]|0; + $21 = (_CreatePhysicsBodyRectangle($$byval_copy10,800.0,100.0,10.0)|0); + $22 = ((($21)) + 4|0); + HEAP32[$22>>2] = 0; + HEAPF32[$1>>2] = 400.0; + $23 = ((($1)) + 4|0); + HEAPF32[$23>>2] = 360.0; + ;HEAP32[$$byval_copy10>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy10+4>>2]=HEAP32[$1+4>>2]|0; + $24 = (_CreatePhysicsBodyRectangle($$byval_copy10,10.0,80.0,10.0)|0); + $25 = ((($24)) + 4|0); + HEAP32[$25>>2] = 0; + HEAPF32[$2>>2] = 25.0; + $26 = ((($2)) + 4|0); + HEAPF32[$26>>2] = 445.0; + ;HEAP32[$$byval_copy10>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy10+4>>2]=HEAP32[$2+4>>2]|0; + $27 = (_CreatePhysicsBodyRectangle($$byval_copy10,250.0,250.0,10.0)|0); + $28 = ((($27)) + 4|0); + HEAP32[$28>>2] = 0; + _SetPhysicsBodyRotation($27,0.52359879016876221); + HEAPF32[$3>>2] = 775.0; + $29 = ((($3)) + 4|0); + HEAPF32[$29>>2] = 445.0; + ;HEAP32[$$byval_copy10>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy10+4>>2]=HEAP32[$3+4>>2]|0; + $30 = (_CreatePhysicsBodyRectangle($$byval_copy10,250.0,250.0,10.0)|0); + $31 = ((($30)) + 4|0); + HEAP32[$31>>2] = 0; + _SetPhysicsBodyRotation($30,5.7595863342285156); + HEAPF32[$4>>2] = 35.0; + $32 = ((($4)) + 4|0); + HEAPF32[$32>>2] = 270.0; + ;HEAP32[$$byval_copy10>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy10+4>>2]=HEAP32[$4+4>>2]|0; + $33 = (_CreatePhysicsBodyRectangle($$byval_copy10,40.0,40.0,10.0)|0); + $34 = ((($33)) + 60|0); + HEAPF32[$34>>2] = 0.10000000149011612; + $35 = ((($33)) + 64|0); + HEAPF32[$35>>2] = 0.10000000149011612; + _SetPhysicsBodyRotation($33,0.52359879016876221); + HEAPF32[$5>>2] = 765.0; + $36 = ((($5)) + 4|0); + HEAPF32[$36>>2] = 270.0; + ;HEAP32[$$byval_copy10>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy10+4>>2]=HEAP32[$5+4>>2]|0; + $37 = (_CreatePhysicsBodyRectangle($$byval_copy10,40.0,40.0,10.0)|0); + $38 = ((($37)) + 60|0); + HEAPF32[$38>>2] = 1.0; + $39 = ((($37)) + 64|0); + HEAPF32[$39>>2] = 1.0; + _SetPhysicsBodyRotation($37,5.7595863342285156); + $40 = (_WindowShouldClose()|0); + $41 = ($40|0)==(0); + if (!($41)) { + _ClosePhysics(); + _CloseWindow(); + STACKTOP = sp;return 0; + } + $42 = ((($6)) + 1|0); + $43 = ((($6)) + 2|0); + $44 = ((($6)) + 3|0); + $45 = ((($10)) + 1|0); + $46 = ((($10)) + 2|0); + $47 = ((($10)) + 3|0); + $48 = ((($33)) + 8|0); + $49 = ((($33)) + 12|0); + $50 = ((($37)) + 8|0); + $51 = ((($37)) + 12|0); + $52 = (($18) + 40)|0; + $53 = ((($9)) + 1|0); + $54 = ((($9)) + 2|0); + $55 = ((($9)) + 3|0); + $$sroa$033$0$$sroa_idx = ((($33)) + 8|0); + $$sroa$234$0$$sroa_idx35 = ((($33)) + 12|0); + $$sroa$030$0$$sroa_idx = ((($33)) + 16|0); + $$sroa$231$0$$sroa_idx32 = ((($33)) + 20|0); + $56 = ((($33)) + 32|0); + $$sroa$027$0$$sroa_idx = ((($37)) + 8|0); + $$sroa$228$0$$sroa_idx29 = ((($37)) + 12|0); + $$sroa$0$0$$sroa_idx = ((($37)) + 16|0); + $$sroa$2$0$$sroa_idx26 = ((($37)) + 20|0); + $57 = ((($37)) + 32|0); + while(1) { + $58 = (_IsKeyPressed(82)|0); + $59 = ($58|0)==(0); + if (!($59)) { + HEAPF32[$$sroa$033$0$$sroa_idx>>2] = 35.0; + HEAPF32[$$sroa$234$0$$sroa_idx35>>2] = 270.0; + HEAPF32[$$sroa$030$0$$sroa_idx>>2] = 0.0; + HEAPF32[$$sroa$231$0$$sroa_idx32>>2] = 0.0; + HEAPF32[$56>>2] = 0.0; + _SetPhysicsBodyRotation($33,0.52359879016876221); + HEAPF32[$$sroa$027$0$$sroa_idx>>2] = 765.0; + HEAPF32[$$sroa$228$0$$sroa_idx29>>2] = 270.0; + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = 0.0; + HEAPF32[$$sroa$2$0$$sroa_idx26>>2] = 0.0; + HEAPF32[$57>>2] = 0.0; + _SetPhysicsBodyRotation($37,5.7595863342285156); + } + _BeginDrawing(); + HEAP8[$6>>0] = 0; + HEAP8[$42>>0] = 0; + HEAP8[$43>>0] = 0; + HEAP8[$44>>0] = -1; + ;HEAP8[$$byval_copy10>>0]=HEAP8[$6>>0]|0;HEAP8[$$byval_copy10+1>>0]=HEAP8[$6+1>>0]|0;HEAP8[$$byval_copy10+2>>0]=HEAP8[$6+2>>0]|0;HEAP8[$$byval_copy10+3>>0]=HEAP8[$6+3>>0]|0; + _ClearBackground($$byval_copy10); + _DrawFPS(710,420); + $60 = (_GetPhysicsBodiesCount()|0); + $61 = ($60|0)>(0); + if ($61) { + $$0107109 = 0; + while(1) { + $85 = (_GetPhysicsBody($$0107109)|0); + $86 = ($85|0)==(0|0); + if (!($86)) { + $87 = (_GetPhysicsShapeVerticesCount($$0107109)|0); + $88 = ($87|0)>(0); + if ($88) { + $$0108 = 0; + while(1) { + _GetPhysicsShapeVertex($7,$85,$$0108); + $89 = (($$0108) + 1)|0; + $90 = ($89|0)<($87|0); + $91 = $90 ? $89 : 0; + _GetPhysicsShapeVertex($8,$85,$91); + HEAP8[$9>>0] = 0; + HEAP8[$53>>0] = -28; + HEAP8[$54>>0] = 48; + HEAP8[$55>>0] = -1; + ;HEAP32[$$byval_copy8>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[$7+4>>2]|0; + ;HEAP32[$$byval_copy9>>2]=HEAP32[$8>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$8+4>>2]|0; + ;HEAP8[$$byval_copy10>>0]=HEAP8[$9>>0]|0;HEAP8[$$byval_copy10+1>>0]=HEAP8[$9+1>>0]|0;HEAP8[$$byval_copy10+2>>0]=HEAP8[$9+2>>0]|0;HEAP8[$$byval_copy10+3>>0]=HEAP8[$9+3>>0]|0; + _DrawLineV($$byval_copy8,$$byval_copy9,$$byval_copy10); + $exitcond = ($89|0)==($87|0); + if ($exitcond) { + break; + } else { + $$0108 = $89; + } + } + } + } + $92 = (($$0107109) + 1)|0; + $exitcond114 = ($92|0)==($60|0); + if ($exitcond114) { + break; + } else { + $$0107109 = $92; + } + } + } + HEAP8[$10>>0] = 0; + HEAP8[$45>>0] = 0; + HEAP8[$46>>0] = 0; + HEAP8[$47>>0] = -1; + ;HEAP8[$$byval_copy10>>0]=HEAP8[$10>>0]|0;HEAP8[$$byval_copy10+1>>0]=HEAP8[$10+1>>0]|0;HEAP8[$$byval_copy10+2>>0]=HEAP8[$10+2>>0]|0;HEAP8[$$byval_copy10+3>>0]=HEAP8[$10+3>>0]|0; + _DrawRectangle(0,401,800,49,$$byval_copy10); + $62 = (_MeasureText(3522,30)|0); + $63 = (800 - ($62))|0; + $64 = (($63|0) / 2)&-1; + HEAP32[$11>>2] = -1; + ;HEAP8[$$byval_copy10>>0]=HEAP8[$11>>0]|0;HEAP8[$$byval_copy10+1>>0]=HEAP8[$11+1>>0]|0;HEAP8[$$byval_copy10+2>>0]=HEAP8[$11+2>>0]|0;HEAP8[$$byval_copy10+3>>0]=HEAP8[$11+3>>0]|0; + _DrawText(3522,$64,75,30,$$byval_copy10); + $65 = +HEAPF32[$48>>2]; + $66 = (_MeasureText(3538,20)|0); + $67 = (($66|0) / 2)&-1; + $68 = (+($67|0)); + $69 = $65 - $68; + $70 = (~~(($69))); + $71 = +HEAPF32[$49>>2]; + $72 = $71 + -7.0; + $73 = (~~(($72))); + HEAP32[$12>>2] = -1; + ;HEAP8[$$byval_copy10>>0]=HEAP8[$12>>0]|0;HEAP8[$$byval_copy10+1>>0]=HEAP8[$12+1>>0]|0;HEAP8[$$byval_copy10+2>>0]=HEAP8[$12+2>>0]|0;HEAP8[$$byval_copy10+3>>0]=HEAP8[$12+3>>0]|0; + _DrawText(3538,$70,$73,20,$$byval_copy10); + $74 = +HEAPF32[$50>>2]; + $75 = (_MeasureText(3542,20)|0); + $76 = (($75|0) / 2)&-1; + $77 = (+($76|0)); + $78 = $74 - $77; + $79 = (~~(($78))); + $80 = +HEAPF32[$51>>2]; + $81 = $80 + -7.0; + $82 = (~~(($81))); + HEAP32[$13>>2] = -1; + ;HEAP8[$$byval_copy10>>0]=HEAP8[$13>>0]|0;HEAP8[$$byval_copy10+1>>0]=HEAP8[$13+1>>0]|0;HEAP8[$$byval_copy10+2>>0]=HEAP8[$13+2>>0]|0;HEAP8[$$byval_copy10+3>>0]=HEAP8[$13+3>>0]|0; + _DrawText(3542,$79,$82,20,$$byval_copy10); + HEAP32[$14>>2] = -1; + ;HEAP8[$$byval_copy10>>0]=HEAP8[$14>>0]|0;HEAP8[$$byval_copy10+1>>0]=HEAP8[$14+1>>0]|0;HEAP8[$$byval_copy10+2>>0]=HEAP8[$14+2>>0]|0;HEAP8[$$byval_copy10+3>>0]=HEAP8[$14+3>>0]|0; + _DrawText(3544,10,10,10,$$byval_copy10); + HEAP32[$15>>2] = -1; + ;HEAP8[$$byval_copy10>>0]=HEAP8[$15>>0]|0;HEAP8[$$byval_copy10+1>>0]=HEAP8[$15+1>>0]|0;HEAP8[$$byval_copy10+2>>0]=HEAP8[$15+2>>0]|0;HEAP8[$$byval_copy10+3>>0]=HEAP8[$15+3>>0]|0; + _DrawText(3515,$19,15,30,$$byval_copy10); + HEAP32[$16>>2] = -1; + ;HEAP8[$$byval_copy10>>0]=HEAP8[$16>>0]|0;HEAP8[$$byval_copy10+1>>0]=HEAP8[$16+1>>0]|0;HEAP8[$$byval_copy10+2>>0]=HEAP8[$16+2>>0]|0;HEAP8[$$byval_copy10+3>>0]=HEAP8[$16+3>>0]|0; + _DrawText(3571,$52,8,10,$$byval_copy10); + _EndDrawing(); + $83 = (_WindowShouldClose()|0); + $84 = ($83|0)==(0); + if (!($84)) { + break; + } + } + _ClosePhysics(); + _CloseWindow(); + STACKTOP = sp;return 0; +} +function _InitTimer() { + var $0 = 0, $1 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_time((0|0))|0); + _srand($0); + $1 = (+_GetCurrentTime()); + HEAPF64[1728] = $1; + return; +} +function _GetCurrentTime() { + var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0.0, $13 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $0 = sp; + (_clock_gettime(1,($0|0))|0); + $1 = HEAP32[$0>>2]|0; + $2 = ($1|0)<(0); + $3 = $2 << 31 >> 31; + $4 = (___muldi3(($1|0),($3|0),1000000000,0)|0); + $5 = tempRet0; + $6 = ((($0)) + 4|0); + $7 = HEAP32[$6>>2]|0; + $8 = ($7|0)<(0); + $9 = $8 << 31 >> 31; + $10 = (_i64Add(($4|0),($5|0),($7|0),($9|0))|0); + $11 = tempRet0; + $12 = (+($10>>>0)) + (4294967296.0*(+($11>>>0))); + $13 = $12 * 9.9999999999999995E-7; + STACKTOP = sp;return (+$13); +} +function _MathClamp() { + var $$sink = 0.0, $0 = 0.0, $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = +HEAPF64[1726]; + $1 = $0 < 0.0; + if ($1) { + $$sink = 0.0; + } else { + $2 = $0 > 0.02; + if ($2) { + $$sink = 0.02; + } else { + return; + } + } + HEAPF64[1726] = $$sink; + return; +} +function _PhysicsStep() { + var $$0 = 0, $$0125165 = 0, $$0126163 = 0, $$0127147 = 0, $$0129148 = 0, $$0130 = 0, $$0130160 = 0, $$0130161 = 0, $$0131150 = 0, $$0132 = 0, $$0133152 = 0, $$0134155 = 0, $$0134155$ph = 0, $$0135158 = 0, $$0136156 = 0, $$0167 = 0, $$0168 = 0, $$pr = 0, $$pr172 = 0, $$sroa$0$0$$sroa_idx = 0; + var $$sroa$2$0$$sroa_idx1 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0; + var $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0; + var $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0; + var $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0; + var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0; + var $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0; + var $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0; + var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[7693]|0; + $1 = (($0) + 1)|0; + HEAP32[7693] = $1; + $2 = HEAP32[3596]|0; + $$0167 = (($2) + -1)|0; + $3 = ($$0167|0)>(-1); + if ($3) { + $$0168 = $$0167; + while(1) { + $6 = (14388 + ($$0168<<2)|0); + $7 = HEAP32[$6>>2]|0; + $8 = ($7|0)==(0|0); + if (!($8)) { + _DestroyPhysicsManifold($7); + } + $$0 = (($$0168) + -1)|0; + $9 = ($$0|0)>(-1); + if ($9) { + $$0168 = $$0; + } else { + break; + } + } + } + $4 = HEAP32[3531]|0; + $5 = ($4|0)==(0); + if ($5) { + $17 = $4; + label = 8; + } else { + $$0125165 = 0; + while(1) { + $11 = (14128 + ($$0125165<<2)|0); + $12 = HEAP32[$11>>2]|0; + $13 = ((($12)) + 76|0); + HEAP32[$13>>2] = 0; + $14 = (($$0125165) + 1)|0; + $15 = ($14>>>0)<($4>>>0); + if ($15) { + $$0125165 = $14; + } else { + break; + } + } + $$pr = HEAP32[3531]|0; + $10 = ($$pr|0)==(0); + if (!($10)) { + $$0126163 = 0; + while(1) { + $19 = (14128 + ($$0126163<<2)|0); + $20 = HEAP32[$19>>2]|0; + $21 = ($20|0)==(0|0); + if (!($21)) { + $$0130160 = (($$0126163) + 1)|0; + $22 = HEAP32[3531]|0; + $23 = ($$0130160>>>0)<($22>>>0); + if ($23) { + $24 = ((($20)) + 56|0); + $25 = ((($20)) + 84|0); + $$0130161 = $$0130160; + while(1) { + $26 = (14128 + ($$0130161<<2)|0); + $27 = HEAP32[$26>>2]|0; + $28 = ($27|0)==(0|0); + do { + if (!($28)) { + $31 = +HEAPF32[$24>>2]; + $32 = $31 == 0.0; + if ($32) { + $33 = ((($27)) + 56|0); + $34 = +HEAPF32[$33>>2]; + $35 = $34 == 0.0; + if ($35) { + break; + } + } + $36 = HEAP32[$25>>2]|0; + $37 = ($36|0)==(1); + if ($37) { + $38 = ((($27)) + 84|0); + $39 = HEAP32[$38>>2]|0; + $40 = ($39|0)==(0); + if ($40) { + $41 = (_CreatePhysicsManifold($27,$20)|0); + $$0132 = $41; + } else { + label = 20; + } + } else { + label = 20; + } + if ((label|0) == 20) { + label = 0; + $42 = (_CreatePhysicsManifold($20,$27)|0); + $$0132 = $42; + } + _SolvePhysicsManifold($$0132); + $43 = ((($$0132)) + 40|0); + $44 = HEAP32[$43>>2]|0; + $45 = ($44|0)==(0); + if (!($45)) { + $46 = (_CreatePhysicsManifold($20,$27)|0); + $47 = ((($$0132)) + 12|0); + $48 = HEAP32[$47>>2]|0; + $49 = ((($46)) + 12|0); + HEAP32[$49>>2] = $48; + $50 = ((($46)) + 16|0); + $51 = ((($$0132)) + 16|0); + $52 = $51; + $53 = $52; + $54 = HEAP32[$53>>2]|0; + $55 = (($52) + 4)|0; + $56 = $55; + $57 = HEAP32[$56>>2]|0; + $58 = $50; + $59 = $58; + HEAP32[$59>>2] = $54; + $60 = (($58) + 4)|0; + $61 = $60; + HEAP32[$61>>2] = $57; + $62 = ((($46)) + 24|0); + $63 = ((($$0132)) + 24|0); + $64 = $63; + $65 = $64; + $66 = HEAP32[$65>>2]|0; + $67 = (($64) + 4)|0; + $68 = $67; + $69 = HEAP32[$68>>2]|0; + $70 = $62; + $71 = $70; + HEAP32[$71>>2] = $66; + $72 = (($70) + 4)|0; + $73 = $72; + HEAP32[$73>>2] = $69; + $74 = ((($46)) + 32|0); + $75 = ((($$0132)) + 32|0); + $76 = $75; + $77 = $76; + $78 = HEAP32[$77>>2]|0; + $79 = (($76) + 4)|0; + $80 = $79; + $81 = HEAP32[$80>>2]|0; + $82 = $74; + $83 = $82; + HEAP32[$83>>2] = $78; + $84 = (($82) + 4)|0; + $85 = $84; + HEAP32[$85>>2] = $81; + $86 = HEAP32[$43>>2]|0; + $87 = ((($46)) + 40|0); + HEAP32[$87>>2] = $86; + $88 = ((($$0132)) + 44|0); + $89 = HEAP32[$88>>2]|0; + $90 = ((($46)) + 44|0); + HEAP32[$90>>2] = $89; + $91 = ((($$0132)) + 48|0); + $92 = HEAP32[$91>>2]|0; + $93 = ((($46)) + 48|0); + HEAP32[$93>>2] = $92; + $94 = ((($$0132)) + 52|0); + $95 = HEAP32[$94>>2]|0; + $96 = ((($46)) + 52|0); + HEAP32[$96>>2] = $95; + } + } + } while(0); + $$0130 = (($$0130161) + 1)|0; + $29 = HEAP32[3531]|0; + $30 = ($$0130>>>0)<($29>>>0); + if ($30) { + $$0130161 = $$0130; + } else { + break; + } + } + } + } + $97 = (($$0126163) + 1)|0; + $98 = HEAP32[3531]|0; + $99 = ($97>>>0)<($98>>>0); + if ($99) { + $$0126163 = $97; + } else { + $17 = $98; + label = 8; + break; + } + } + } + } + if ((label|0) == 8) { + $16 = ($17|0)==(0); + if (!($16)) { + $18 = HEAP32[3531]|0; + $$0135158 = 0; + while(1) { + $103 = (14128 + ($$0135158<<2)|0); + $104 = HEAP32[$103>>2]|0; + $105 = ($104|0)==(0|0); + if (!($105)) { + _IntegratePhysicsForces($104); + } + $106 = (($$0135158) + 1)|0; + $107 = ($106>>>0)<($18>>>0); + if ($107) { + $$0135158 = $106; + } else { + break; + } + } + } + } + $100 = HEAP32[3596]|0; + $101 = ($100|0)==(0); + if ($101) { + $$0134155 = 0;$114 = 0; + } else { + $102 = HEAP32[3596]|0; + $$0136156 = 0; + while(1) { + $108 = (14388 + ($$0136156<<2)|0); + $109 = HEAP32[$108>>2]|0; + $110 = ($109|0)==(0|0); + if (!($110)) { + _InitializePhysicsManifolds($109); + } + $111 = (($$0136156) + 1)|0; + $112 = ($111>>>0)<($102>>>0); + if ($112) { + $$0136156 = $111; + } else { + $$0134155$ph = 0; + label = 32; + break; + } + } + } + while(1) { + if ((label|0) == 32) { + label = 0; + $$pr172 = HEAP32[3596]|0; + $$0134155 = $$0134155$ph;$114 = $$pr172; + } + $113 = ($114|0)==(0); + if (!($113)) { + $115 = (14388 + ($$0134155<<2)|0); + $$0133152 = 0; + while(1) { + $120 = HEAP32[$115>>2]|0; + $121 = ($120|0)==(0|0); + if (!($121)) { + _IntegratePhysicsImpulses($120); + } + $122 = (($$0133152) + 1)|0; + $123 = HEAP32[3596]|0; + $124 = ($122>>>0)<($123>>>0); + if ($124) { + $$0133152 = $122; + } else { + break; + } + } + } + $119 = (($$0134155) + 1)|0; + $exitcond = ($119|0)==(100); + if ($exitcond) { + break; + } else { + $$0134155$ph = $119; + label = 32; + } + } + $116 = HEAP32[3531]|0; + $117 = ($116|0)==(0); + if (!($117)) { + $118 = HEAP32[3531]|0; + $$0131150 = 0; + while(1) { + $128 = (14128 + ($$0131150<<2)|0); + $129 = HEAP32[$128>>2]|0; + $130 = ($129|0)==(0|0); + if (!($130)) { + _IntegratePhysicsVelocity($129); + } + $131 = (($$0131150) + 1)|0; + $132 = ($131>>>0)<($118>>>0); + if ($132) { + $$0131150 = $131; + } else { + break; + } + } + } + $125 = HEAP32[3596]|0; + $126 = ($125|0)==(0); + if (!($126)) { + $127 = HEAP32[3596]|0; + $$0129148 = 0; + while(1) { + $136 = (14388 + ($$0129148<<2)|0); + $137 = HEAP32[$136>>2]|0; + $138 = ($137|0)==(0|0); + if (!($138)) { + _CorrectPhysicsPositions($137); + } + $139 = (($$0129148) + 1)|0; + $140 = ($139>>>0)<($127>>>0); + if ($140) { + $$0129148 = $139; + } else { + break; + } + } + } + $133 = HEAP32[3531]|0; + $134 = ($133|0)==(0); + if ($134) { + return; + } + $135 = HEAP32[3531]|0; + $$0127147 = 0; + while(1) { + $141 = (14128 + ($$0127147<<2)|0); + $142 = HEAP32[$141>>2]|0; + $143 = ($142|0)==(0|0); + if (!($143)) { + $$sroa$0$0$$sroa_idx = ((($142)) + 24|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = 0.0; + $$sroa$2$0$$sroa_idx1 = ((($142)) + 28|0); + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = 0.0; + $144 = ((($142)) + 36|0); + HEAPF32[$144>>2] = 0.0; + } + $145 = (($$0127147) + 1)|0; + $146 = ($145>>>0)<($135>>>0); + if ($146) { + $$0127147 = $145; + } else { + break; + } + } + return; +} +function _DestroyPhysicsManifold($0) { + $0 = $0|0; + var $$02023 = 0, $$021 = 0, $$022 = 0, $$lcssa = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0|0)==(0|0); + if ($1) { + return; + } + $2 = HEAP32[$0>>2]|0; + $3 = HEAP32[3596]|0; + $4 = ($3|0)==(0); + L4: do { + if ($4) { + $$021 = -1; + } else { + $5 = HEAP32[3596]|0; + $$02023 = 0; + while(1) { + $6 = (14388 + ($$02023<<2)|0); + $7 = HEAP32[$6>>2]|0; + $8 = HEAP32[$7>>2]|0; + $9 = ($8|0)==($2|0); + if ($9) { + $$021 = $$02023; + break L4; + } + $10 = (($$02023) + 1)|0; + $11 = ($10>>>0)<($5>>>0); + if ($11) { + $$02023 = $10; + } else { + $$021 = -1; + break; + } + } + } + } while(0); + $12 = (14388 + ($$021<<2)|0); + $13 = HEAP32[$12>>2]|0; + _free($13); + $14 = HEAP32[3530]|0; + $15 = (($14) + -56)|0; + HEAP32[3530] = $15; + HEAP32[$12>>2] = 0; + $16 = HEAP32[3596]|0; + $17 = ($$021>>>0)<($16>>>0); + if ($17) { + $18 = HEAP32[3596]|0; + $$022 = $$021;$22 = $16; + while(1) { + $20 = (($$022) + 1)|0; + $21 = ($20>>>0)<($22>>>0); + if ($21) { + $24 = (14388 + ($$022<<2)|0); + $25 = (14388 + ($20<<2)|0); + $26 = HEAP32[$25>>2]|0; + HEAP32[$24>>2] = $26; + } + $23 = ($20>>>0)<($18>>>0); + if ($23) { + $$022 = $20;$22 = $18; + } else { + $$lcssa = $18; + break; + } + } + } else { + $$lcssa = $16; + } + $19 = (($$lcssa) + -1)|0; + HEAP32[3596] = $19; + return; +} +function _CreatePhysicsManifold($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$04457 = 0, $$044576162 = 0, $$04755 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0; + var $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, stop = 0; + sp = STACKTOP; + $2 = (_malloc(56)|0); + $3 = HEAP32[3530]|0; + $4 = (($3) + 56)|0; + HEAP32[3530] = $4; + $5 = HEAP32[3596]|0; + $6 = ($5|0)==(0); + $$04457 = 0; + L1: while(1) { + if ($6) { + $$044576162 = 0; + break; + } else { + $$04755 = 0; + } + while(1) { + $9 = (14388 + ($$04755<<2)|0); + $10 = HEAP32[$9>>2]|0; + $11 = HEAP32[$10>>2]|0; + $12 = ($11|0)==($$04457|0); + $8 = (($$04755) + 1)|0; + if ($12) { + break; + } + $7 = ($8>>>0)<($5>>>0); + if ($7) { + $$04755 = $8; + } else { + label = 6; + break L1; + } + } + $13 = (($$04457) + 1)|0; + $14 = ($13|0)<(4096); + if ($14) { + $$04457 = $13; + } else { + label = 8; + break; + } + } + if ((label|0) == 8) { + return ($2|0); + } + if ((label|0) == 6) { + $15 = ($$04457|0)==(-1); + if ($15) { + return ($2|0); + } else { + $$044576162 = $$04457; + } + } + HEAP32[$2>>2] = $$044576162; + $16 = ((($2)) + 4|0); + HEAP32[$16>>2] = $0; + $17 = ((($2)) + 8|0); + HEAP32[$17>>2] = $1; + $18 = ((($2)) + 12|0); + dest=$18; stop=dest+44|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); + $19 = HEAP32[3596]|0; + $20 = (14388 + ($19<<2)|0); + HEAP32[$20>>2] = $2; + $21 = (($19) + 1)|0; + HEAP32[3596] = $21; + return ($2|0); +} +function _SolvePhysicsManifold($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($2)) + 84|0); + $4 = HEAP32[$3>>2]|0; + L1: do { + switch ($4|0) { + case 0: { + $5 = ((($0)) + 8|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($6)) + 84|0); + $8 = HEAP32[$7>>2]|0; + switch ($8|0) { + case 0: { + _SolveCircleToCircle($0); + break L1; + break; + } + case 1: { + _SolveCircleToPolygon($0); + break L1; + break; + } + default: { + break L1; + } + } + break; + } + case 1: { + $9 = ((($0)) + 8|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($10)) + 84|0); + $12 = HEAP32[$11>>2]|0; + switch ($12|0) { + case 0: { + _SolvePolygonToCircle($0); + break L1; + break; + } + case 1: { + _SolvePolygonToPolygon($0); + break L1; + break; + } + default: { + break L1; + } + } + break; + } + default: { + } + } + } while(0); + $13 = ((($0)) + 8|0); + $14 = HEAP32[$13>>2]|0; + $15 = ((($14)) + 76|0); + $16 = HEAP32[$15>>2]|0; + $17 = ($16|0)==(0); + if (!($17)) { + return; + } + $18 = ((($0)) + 20|0); + $19 = +HEAPF32[$18>>2]; + $20 = $19 < 0.0; + $21 = $20&1; + HEAP32[$15>>2] = $21; + return; +} +function _IntegratePhysicsForces($0) { + $0 = $0|0; + var $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0, $2 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0.0; + var $28 = 0.0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0.0, $36 = 0.0, $37 = 0.0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0.0; + var $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0; + var label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 56|0); + $2 = +HEAPF32[$1>>2]; + $3 = $2 == 0.0; + if ($3) { + return; + } + $4 = ((($0)) + 4|0); + $5 = HEAP32[$4>>2]|0; + $6 = ($5|0)==(0); + if ($6) { + return; + } + $7 = ((($0)) + 24|0); + $8 = +HEAPF32[$7>>2]; + $9 = $2 * $8; + $10 = $9; + $11 = +HEAPF64[1729]; + $12 = $11 * 0.5; + $13 = $10 * $12; + $14 = ((($0)) + 16|0); + $15 = +HEAPF32[$14>>2]; + $16 = $15; + $17 = $16 + $13; + $18 = $17; + HEAPF32[$14>>2] = $18; + $19 = ((($0)) + 28|0); + $20 = +HEAPF32[$19>>2]; + $21 = $2 * $20; + $22 = $21; + $23 = $12 * $22; + $24 = ((($0)) + 20|0); + $25 = +HEAPF32[$24>>2]; + $26 = $25; + $27 = $26 + $23; + $28 = $27; + HEAPF32[$24>>2] = $28; + $29 = ((($0)) + 72|0); + $30 = HEAP32[$29>>2]|0; + $31 = ($30|0)==(0); + if (!($31)) { + $32 = +HEAPF32[7694]; + $33 = $32; + $34 = $12 * $33; + $35 = +HEAPF32[$14>>2]; + $36 = $35; + $37 = $36 + $34; + $38 = $37; + HEAPF32[$14>>2] = $38; + $39 = +HEAPF32[2]; + $40 = $39; + $41 = $12 * $40; + $42 = +HEAPF32[$24>>2]; + $43 = $42; + $44 = $43 + $41; + $45 = $44; + HEAPF32[$24>>2] = $45; + } + $46 = ((($0)) + 80|0); + $47 = HEAP32[$46>>2]|0; + $48 = ($47|0)==(0); + if (!($48)) { + return; + } + $49 = ((($0)) + 36|0); + $50 = +HEAPF32[$49>>2]; + $51 = ((($0)) + 48|0); + $52 = +HEAPF32[$51>>2]; + $53 = $50 * $52; + $54 = $53; + $55 = $12 * $54; + $56 = ((($0)) + 32|0); + $57 = +HEAPF32[$56>>2]; + $58 = $57; + $59 = $58 + $55; + $60 = $59; + HEAPF32[$56>>2] = $60; + return; +} +function _InitializePhysicsManifolds($0) { + $0 = $0|0; + var $$byval_copy14 = 0, $$byval_copy9 = 0, $1 = 0, $10 = 0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0, $2 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0.0; + var $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0.0, $43 = 0.0; + var $44 = 0.0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0.0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0.0; + var $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0; + var $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $$byval_copy14 = sp + 48|0; + $$byval_copy9 = sp + 40|0; + $1 = sp + 24|0; + $2 = sp + 16|0; + $3 = sp + 8|0; + $4 = sp; + $5 = sp + 32|0; + $6 = ((($0)) + 4|0); + $7 = HEAP32[$6>>2]|0; + $8 = ((($0)) + 8|0); + $9 = HEAP32[$8>>2]|0; + $10 = ((($7)) + 68|0); + $11 = +HEAPF32[$10>>2]; + $12 = ((($9)) + 68|0); + $13 = +HEAPF32[$12>>2]; + $14 = $11 * $13; + $15 = (+Math_sqrt((+$14))); + $16 = ((($0)) + 44|0); + HEAPF32[$16>>2] = $15; + $17 = ((($7)) + 60|0); + $18 = +HEAPF32[$17>>2]; + $19 = ((($9)) + 60|0); + $20 = +HEAPF32[$19>>2]; + $21 = $18 * $20; + $22 = (+Math_sqrt((+$21))); + $23 = ((($0)) + 52|0); + HEAPF32[$23>>2] = $22; + $24 = ((($7)) + 64|0); + $25 = +HEAPF32[$24>>2]; + $26 = ((($9)) + 64|0); + $27 = +HEAPF32[$26>>2]; + $28 = $25 * $27; + $29 = (+Math_sqrt((+$28))); + $30 = ((($0)) + 48|0); + HEAPF32[$30>>2] = $29; + $31 = ((($7)) + 8|0); + $32 = ((($9)) + 8|0); + $33 = ((($7)) + 32|0); + $34 = ((($9)) + 32|0); + $35 = ((($9)) + 16|0); + $36 = ((($7)) + 16|0); + $37 = ((($9)) + 20|0); + $38 = ((($3)) + 4|0); + $39 = ((($7)) + 20|0); + $40 = ((($$byval_copy9)) + 4|0); + $41 = ((($4)) + 4|0); + $42 = +HEAPF32[7694]; + $43 = $42; + $44 = +HEAPF64[1729]; + $45 = $43 * $44; + $46 = $45; + $47 = ((($5)) + 4|0); + $48 = +HEAPF32[2]; + $49 = $48; + $50 = $49 * $44; + $51 = $50; + $52 = ((($0)) + 24|0); + ;HEAP32[$$byval_copy9>>2]=HEAP32[$52>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$52+4>>2]|0; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$31>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$31+4>>2]|0; + _Vector2Subtract_4($1,$$byval_copy9,$$byval_copy14); + ;HEAP32[$$byval_copy9>>2]=HEAP32[$52>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$52+4>>2]|0; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$32>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$32+4>>2]|0; + _Vector2Subtract_4($2,$$byval_copy9,$$byval_copy14); + $53 = +HEAPF32[$33>>2]; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$1+4>>2]|0; + _MathCross($$byval_copy9,$53,$$byval_copy14); + $54 = +HEAPF32[$34>>2]; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$2+4>>2]|0; + _MathCross($3,$54,$$byval_copy14); + $55 = +HEAPF32[$35>>2]; + $56 = +HEAPF32[$3>>2]; + $57 = $55 + $56; + $58 = +HEAPF32[$36>>2]; + $59 = $57 - $58; + $60 = +HEAPF32[$$byval_copy9>>2]; + $61 = $59 - $60; + HEAPF32[$4>>2] = $61; + $62 = +HEAPF32[$37>>2]; + $63 = +HEAPF32[$38>>2]; + $64 = $62 + $63; + $65 = +HEAPF32[$39>>2]; + $66 = $64 - $65; + $67 = +HEAPF32[$40>>2]; + $68 = $66 - $67; + HEAPF32[$41>>2] = $68; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$4+4>>2]|0; + $69 = (+_MathLenSqr($$byval_copy14)); + HEAPF32[$5>>2] = $46; + HEAPF32[$47>>2] = $51; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$5+4>>2]|0; + $70 = (+_MathLenSqr($$byval_copy14)); + $71 = $70 + 9.9999999747524271E-7; + $72 = $69 < $71; + if ($72) { + HEAPF32[$16>>2] = 0.0; + } + $73 = ((($0)) + 32|0); + ;HEAP32[$$byval_copy9>>2]=HEAP32[$73>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$73+4>>2]|0; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$31>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$31+4>>2]|0; + _Vector2Subtract_4($1,$$byval_copy9,$$byval_copy14); + ;HEAP32[$$byval_copy9>>2]=HEAP32[$73>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$73+4>>2]|0; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$32>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$32+4>>2]|0; + _Vector2Subtract_4($2,$$byval_copy9,$$byval_copy14); + $74 = +HEAPF32[$33>>2]; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$1+4>>2]|0; + _MathCross($$byval_copy9,$74,$$byval_copy14); + $75 = +HEAPF32[$34>>2]; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$2+4>>2]|0; + _MathCross($3,$75,$$byval_copy14); + $76 = +HEAPF32[$35>>2]; + $77 = +HEAPF32[$3>>2]; + $78 = $76 + $77; + $79 = +HEAPF32[$36>>2]; + $80 = $78 - $79; + $81 = +HEAPF32[$$byval_copy9>>2]; + $82 = $80 - $81; + HEAPF32[$4>>2] = $82; + $83 = +HEAPF32[$37>>2]; + $84 = +HEAPF32[$38>>2]; + $85 = $83 + $84; + $86 = +HEAPF32[$39>>2]; + $87 = $85 - $86; + $88 = +HEAPF32[$40>>2]; + $89 = $87 - $88; + HEAPF32[$41>>2] = $89; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$4+4>>2]|0; + $90 = (+_MathLenSqr($$byval_copy14)); + HEAPF32[$5>>2] = $46; + HEAPF32[$47>>2] = $51; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$5+4>>2]|0; + $91 = (+_MathLenSqr($$byval_copy14)); + $92 = $91 + 9.9999999747524271E-7; + $93 = $90 < $92; + if (!($93)) { + STACKTOP = sp;return; + } + HEAPF32[$16>>2] = 0.0; + STACKTOP = sp;return; +} +function _IntegratePhysicsImpulses($0) { + $0 = $0|0; + var $$0 = 0, $$0135139 = 0, $$1 = 0, $$byval_copy29 = 0, $$sink = 0.0, $$sink138 = 0.0, $$sroa$047$0$$sroa_idx = 0, $$sroa$050$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx2 = 0, $$sroa$248$0$$sroa_idx49 = 0, $$sroa$251$0$$sroa_idx52 = 0, $1 = 0, $10 = 0, $100 = 0.0, $101 = 0.0, $102 = 0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0; + var $107 = 0.0, $108 = 0.0, $109 = 0, $11 = 0, $110 = 0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0, $121 = 0, $122 = 0.0, $123 = 0.0, $124 = 0.0; + var $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0, $130 = 0.0, $131 = 0, $132 = 0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0, $140 = 0.0, $141 = 0.0, $142 = 0; + var $143 = 0, $144 = 0.0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0.0, $149 = 0.0, $15 = 0, $150 = 0.0, $151 = 0.0, $152 = 0.0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0, $159 = 0.0, $16 = 0, $160 = 0.0; + var $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0.0, $179 = 0.0; + var $18 = 0, $180 = 0, $181 = 0.0, $182 = 0.0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0.0, $189 = 0.0, $19 = 0, $190 = 0, $191 = 0.0, $192 = 0.0, $193 = 0.0, $194 = 0.0, $195 = 0.0, $196 = 0.0, $197 = 0.0; + var $198 = 0.0, $199 = 0.0, $2 = 0, $20 = 0, $200 = 0.0, $201 = 0, $202 = 0, $203 = 0.0, $204 = 0.0, $205 = 0.0, $206 = 0.0, $207 = 0.0, $208 = 0.0, $209 = 0.0, $21 = 0, $210 = 0.0, $211 = 0.0, $212 = 0, $213 = 0, $214 = 0.0; + var $215 = 0.0, $216 = 0.0, $217 = 0.0, $218 = 0.0, $219 = 0.0, $22 = 0.0, $220 = 0.0, $221 = 0.0, $222 = 0.0, $223 = 0, $224 = 0, $225 = 0.0, $226 = 0.0, $227 = 0.0, $228 = 0.0, $229 = 0.0, $23 = 0, $230 = 0.0, $231 = 0.0, $232 = 0.0; + var $233 = 0.0, $234 = 0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0.0, $24 = 0.0, $240 = 0.0, $25 = 0.0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0; + var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0; + var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0.0; + var $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0; + var $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $cond1 = 0, $fabsf = 0.0, $fabsf136 = 0.0, $tmpcast137$byval_copy = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0); + $tmpcast137$byval_copy = sp + 136|0; + $$byval_copy29 = sp + 128|0; + $1 = sp + 40|0; + $2 = sp + 32|0; + $3 = sp + 8|0; + $4 = sp + 120|0; + $5 = sp + 112|0; + $6 = sp + 104|0; + $7 = sp + 96|0; + $8 = sp + 24|0; + $9 = sp + 88|0; + $10 = sp + 80|0; + $11 = sp + 72|0; + $12 = sp + 64|0; + $13 = sp + 56|0; + $14 = sp + 16|0; + $15 = sp; + $16 = sp + 48|0; + $17 = ((($0)) + 4|0); + $18 = HEAP32[$17>>2]|0; + $19 = ((($0)) + 8|0); + $20 = HEAP32[$19>>2]|0; + $21 = ((($18)) + 56|0); + $22 = +HEAPF32[$21>>2]; + $23 = ((($20)) + 56|0); + $24 = +HEAPF32[$23>>2]; + $25 = $22 + $24; + $fabsf = (+Math_abs((+$25))); + $26 = !($fabsf <= 9.9999999747524271E-7); + if (!($26)) { + $$sroa$050$0$$sroa_idx = ((($18)) + 16|0); + HEAPF32[$$sroa$050$0$$sroa_idx>>2] = 0.0; + $$sroa$251$0$$sroa_idx52 = ((($18)) + 20|0); + HEAPF32[$$sroa$251$0$$sroa_idx52>>2] = 0.0; + $$sroa$047$0$$sroa_idx = ((($20)) + 16|0); + HEAPF32[$$sroa$047$0$$sroa_idx>>2] = 0.0; + $$sroa$248$0$$sroa_idx49 = ((($20)) + 20|0); + HEAPF32[$$sroa$248$0$$sroa_idx49>>2] = 0.0; + STACKTOP = sp;return; + } + $27 = ((($0)) + 40|0); + $28 = HEAP32[$27>>2]|0; + $29 = ($28|0)==(0); + if ($29) { + STACKTOP = sp;return; + } + $30 = ((($18)) + 8|0); + $31 = ((($20)) + 8|0); + $32 = ((($20)) + 16|0); + $33 = ((($20)) + 32|0); + $34 = ((($18)) + 16|0); + $35 = ((($18)) + 32|0); + $36 = ((($20)) + 20|0); + $37 = ((($6)) + 4|0); + $38 = ((($18)) + 20|0); + $39 = ((($7)) + 4|0); + $40 = ((($3)) + 4|0); + $41 = ((($0)) + 16|0); + $42 = ((($18)) + 48|0); + $43 = ((($20)) + 48|0); + $44 = ((($0)) + 44|0); + $45 = ((($8)) + 4|0); + $46 = ((($0)) + 20|0); + $47 = ((($18)) + 4|0); + $48 = ((($20)) + 4|0); + $49 = ((($12)) + 4|0); + $50 = ((($13)) + 4|0); + $51 = ((($14)) + 4|0); + $52 = ((($0)) + 52|0); + $$sroa$2$0$$sroa_idx2 = ((($15)) + 4|0); + $53 = ((($20)) + 80|0); + $54 = ((($18)) + 80|0); + $55 = ((($16)) + 4|0); + $56 = ((($0)) + 48|0); + $57 = ((($20)) + 80|0); + $58 = ((($18)) + 80|0); + $59 = ((($9)) + 4|0); + $$0135139 = 0; + while(1) { + $63 = (((($0)) + 24|0) + ($$0135139<<3)|0); + ;HEAP32[$$byval_copy29>>2]=HEAP32[$63>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$63+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$30>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$30+4>>2]|0; + _Vector2Subtract_4($1,$$byval_copy29,$tmpcast137$byval_copy); + ;HEAP32[$$byval_copy29>>2]=HEAP32[$63>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$63+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$31>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$31+4>>2]|0; + _Vector2Subtract_4($2,$$byval_copy29,$tmpcast137$byval_copy); + $64 = +HEAPF32[$32>>2]; + $65 = +HEAPF32[$33>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0; + _MathCross($4,$65,$tmpcast137$byval_copy); + $66 = +HEAPF32[$4>>2]; + $67 = $64 + $66; + $68 = +HEAPF32[$34>>2]; + $69 = $67 - $68; + $70 = +HEAPF32[$35>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0; + _MathCross($5,$70,$tmpcast137$byval_copy); + $71 = +HEAPF32[$5>>2]; + $72 = $69 - $71; + HEAPF32[$3>>2] = $72; + $73 = +HEAPF32[$36>>2]; + $74 = +HEAPF32[$33>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0; + _MathCross($6,$74,$tmpcast137$byval_copy); + $75 = +HEAPF32[$37>>2]; + $76 = $73 + $75; + $77 = +HEAPF32[$38>>2]; + $78 = $76 - $77; + $79 = +HEAPF32[$35>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0; + _MathCross($7,$79,$tmpcast137$byval_copy); + $80 = +HEAPF32[$39>>2]; + $81 = $78 - $80; + HEAPF32[$40>>2] = $81; + ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0; + $82 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy)); + $83 = $82 > 0.0; + if ($83) { + $$1 = 1; + } else { + ;HEAP32[$$byval_copy29>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0; + $84 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy)); + ;HEAP32[$$byval_copy29>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$2+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0; + $85 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy)); + $86 = +HEAPF32[$21>>2]; + $87 = +HEAPF32[$23>>2]; + $88 = $86 + $87; + $89 = $84 * $84; + $90 = +HEAPF32[$42>>2]; + $91 = $89 * $90; + $92 = $88 + $91; + $93 = $85 * $85; + $94 = +HEAPF32[$43>>2]; + $95 = $93 * $94; + $96 = $92 + $95; + $97 = +HEAPF32[$44>>2]; + $98 = $97 + 1.0; + $99 = $82 * $98; + $100 = -$99; + $101 = $100 / $96; + $102 = HEAP32[$27>>2]|0; + $103 = (+($102>>>0)); + $104 = $101 / $103; + $105 = +HEAPF32[$41>>2]; + $106 = $105 * $104; + HEAPF32[$8>>2] = $106; + $107 = +HEAPF32[$46>>2]; + $108 = $104 * $107; + HEAPF32[$45>>2] = $108; + $109 = HEAP32[$47>>2]|0; + $110 = ($109|0)==(0); + if (!($110)) { + $111 = +HEAPF32[$21>>2]; + $112 = +HEAPF32[$8>>2]; + $113 = $111 * $112; + $114 = +HEAPF32[$34>>2]; + $115 = $114 - $113; + HEAPF32[$34>>2] = $115; + $116 = +HEAPF32[$45>>2]; + $117 = $111 * $116; + $118 = +HEAPF32[$38>>2]; + $119 = $118 - $117; + HEAPF32[$38>>2] = $119; + $120 = HEAP32[$58>>2]|0; + $121 = ($120|0)==(0); + if ($121) { + $122 = +HEAPF32[$42>>2]; + $123 = +HEAPF32[$8>>2]; + $124 = -$123; + HEAPF32[$9>>2] = $124; + $125 = +HEAPF32[$45>>2]; + $126 = -$125; + HEAPF32[$59>>2] = $126; + ;HEAP32[$$byval_copy29>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$9>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$9+4>>2]|0; + $127 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy)); + $128 = $122 * $127; + $129 = +HEAPF32[$35>>2]; + $130 = $129 + $128; + HEAPF32[$35>>2] = $130; + } + } + $131 = HEAP32[$48>>2]|0; + $132 = ($131|0)==(0); + if (!($132)) { + $133 = +HEAPF32[$23>>2]; + $134 = +HEAPF32[$8>>2]; + $135 = $133 * $134; + $136 = +HEAPF32[$32>>2]; + $137 = $136 + $135; + HEAPF32[$32>>2] = $137; + $138 = +HEAPF32[$45>>2]; + $139 = $133 * $138; + $140 = +HEAPF32[$36>>2]; + $141 = $140 + $139; + HEAPF32[$36>>2] = $141; + $142 = HEAP32[$57>>2]|0; + $143 = ($142|0)==(0); + if ($143) { + $144 = +HEAPF32[$43>>2]; + ;HEAP32[$$byval_copy29>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$2+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$8+4>>2]|0; + $145 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy)); + $146 = $144 * $145; + $147 = +HEAPF32[$33>>2]; + $148 = $147 + $146; + HEAPF32[$33>>2] = $148; + } + } + $149 = +HEAPF32[$32>>2]; + $150 = +HEAPF32[$33>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0; + _MathCross($10,$150,$tmpcast137$byval_copy); + $151 = +HEAPF32[$10>>2]; + $152 = $149 + $151; + $153 = +HEAPF32[$34>>2]; + $154 = $152 - $153; + $155 = +HEAPF32[$35>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0; + _MathCross($11,$155,$tmpcast137$byval_copy); + $156 = +HEAPF32[$11>>2]; + $157 = $154 - $156; + HEAPF32[$3>>2] = $157; + $158 = +HEAPF32[$36>>2]; + $159 = +HEAPF32[$33>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0; + _MathCross($12,$159,$tmpcast137$byval_copy); + $160 = +HEAPF32[$49>>2]; + $161 = $158 + $160; + $162 = +HEAPF32[$38>>2]; + $163 = $161 - $162; + $164 = +HEAPF32[$35>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0; + _MathCross($13,$164,$tmpcast137$byval_copy); + $165 = +HEAPF32[$50>>2]; + $166 = $163 - $165; + HEAPF32[$40>>2] = $166; + $167 = +HEAPF32[$3>>2]; + $168 = +HEAPF32[$41>>2]; + ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0; + $169 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy)); + $170 = $168 * $169; + $171 = $167 - $170; + HEAPF32[$14>>2] = $171; + $172 = +HEAPF32[$40>>2]; + $173 = +HEAPF32[$46>>2]; + ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0; + $174 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy)); + $175 = $173 * $174; + $176 = $172 - $175; + HEAPF32[$51>>2] = $176; + _MathNormalize($14); + ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$14>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$14+4>>2]|0; + $177 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy)); + $178 = -$177; + $179 = $178 / $96; + $180 = HEAP32[$27>>2]|0; + $181 = (+($180>>>0)); + $182 = $179 / $181; + $fabsf136 = (+Math_abs((+$182))); + $183 = !($fabsf136 <= 9.9999999747524271E-7); + if ($183) { + $184 = $15; + $185 = $184; + HEAP32[$185>>2] = 0; + $186 = (($184) + 4)|0; + $187 = $186; + HEAP32[$187>>2] = 0; + $188 = +HEAPF32[$52>>2]; + $189 = $104 * $188; + $190 = $fabsf136 < $189; + $191 = +HEAPF32[$14>>2]; + $192 = +HEAPF32[$51>>2]; + if ($190) { + $193 = $182 * $191; + $194 = $182 * $192; + $$sink = $194;$$sink138 = $193; + } else { + $195 = -$104; + $196 = $191 * $195; + $197 = +HEAPF32[$56>>2]; + $198 = $196 * $197; + $199 = $192 * $195; + $200 = $199 * $197; + $$sink = $200;$$sink138 = $198; + } + HEAPF32[$15>>2] = $$sink138; + HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $$sink; + $201 = HEAP32[$47>>2]|0; + $202 = ($201|0)==(0); + if (!($202)) { + $203 = +HEAPF32[$21>>2]; + $204 = +HEAPF32[$15>>2]; + $205 = $203 * $204; + $206 = +HEAPF32[$34>>2]; + $207 = $206 - $205; + HEAPF32[$34>>2] = $207; + $208 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2]; + $209 = $203 * $208; + $210 = +HEAPF32[$38>>2]; + $211 = $210 - $209; + HEAPF32[$38>>2] = $211; + $212 = HEAP32[$54>>2]|0; + $213 = ($212|0)==(0); + if ($213) { + $214 = +HEAPF32[$42>>2]; + $215 = +HEAPF32[$15>>2]; + $216 = -$215; + HEAPF32[$16>>2] = $216; + $217 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2]; + $218 = -$217; + HEAPF32[$55>>2] = $218; + ;HEAP32[$$byval_copy29>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$16+4>>2]|0; + $219 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy)); + $220 = $214 * $219; + $221 = +HEAPF32[$35>>2]; + $222 = $221 + $220; + HEAPF32[$35>>2] = $222; + } + } + $223 = HEAP32[$48>>2]|0; + $224 = ($223|0)==(0); + if (!($224)) { + $225 = +HEAPF32[$23>>2]; + $226 = +HEAPF32[$15>>2]; + $227 = $225 * $226; + $228 = +HEAPF32[$32>>2]; + $229 = $228 + $227; + HEAPF32[$32>>2] = $229; + $230 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2]; + $231 = $225 * $230; + $232 = +HEAPF32[$36>>2]; + $233 = $232 + $231; + HEAPF32[$36>>2] = $233; + $234 = HEAP32[$53>>2]|0; + $235 = ($234|0)==(0); + if ($235) { + $236 = +HEAPF32[$43>>2]; + ;HEAP32[$$byval_copy29>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$2+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$15+4>>2]|0; + $237 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy)); + $238 = $236 * $237; + $239 = +HEAPF32[$33>>2]; + $240 = $239 + $238; + HEAPF32[$33>>2] = $240; + } + } + $$0 = 0; + } else { + $$0 = 1; + } + $$1 = $$0; + } + $cond1 = ($$1|0)==(0); + $62 = (($$0135139) + 1)|0; + if (!($cond1)) { + label = 26; + break; + } + $60 = HEAP32[$27>>2]|0; + $61 = ($62>>>0)<($60>>>0); + if ($61) { + $$0135139 = $62; + } else { + label = 26; + break; + } + } + if ((label|0) == 26) { + STACKTOP = sp;return; + } +} +function _IntegratePhysicsVelocity($0) { + $0 = $0|0; + var $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0.0, $2 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0; + var $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0.0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ($2|0)==(0); + if ($3) { + return; + } + $4 = ((($0)) + 16|0); + $5 = +HEAPF32[$4>>2]; + $6 = $5; + $7 = +HEAPF64[1729]; + $8 = $6 * $7; + $9 = ((($0)) + 8|0); + $10 = +HEAPF32[$9>>2]; + $11 = $10; + $12 = $8 + $11; + $13 = $12; + HEAPF32[$9>>2] = $13; + $14 = ((($0)) + 20|0); + $15 = +HEAPF32[$14>>2]; + $16 = $15; + $17 = $7 * $16; + $18 = ((($0)) + 12|0); + $19 = +HEAPF32[$18>>2]; + $20 = $19; + $21 = $20 + $17; + $22 = $21; + HEAPF32[$18>>2] = $22; + $23 = ((($0)) + 80|0); + $24 = HEAP32[$23>>2]|0; + $25 = ($24|0)==(0); + if ($25) { + $26 = ((($0)) + 32|0); + $27 = +HEAPF32[$26>>2]; + $28 = $27; + $29 = $7 * $28; + $30 = ((($0)) + 40|0); + $31 = +HEAPF32[$30>>2]; + $32 = $31; + $33 = $32 + $29; + $34 = $33; + HEAPF32[$30>>2] = $34; + } + $35 = ((($0)) + 484|0); + $36 = ((($0)) + 40|0); + $37 = +HEAPF32[$36>>2]; + _Mat2Set($35,$37); + _IntegratePhysicsForces($0); + return; +} +function _CorrectPhysicsPositions($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0; + var $28 = 0, $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0, $45 = 0.0; + var $46 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 8|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($0)) + 12|0); + $6 = +HEAPF32[$5>>2]; + $7 = $6 + -0.05000000074505806; + $8 = $7 > 0.0; + $9 = $8 ? $7 : 0.0; + $10 = ((($2)) + 56|0); + $11 = +HEAPF32[$10>>2]; + $12 = ((($4)) + 56|0); + $13 = +HEAPF32[$12>>2]; + $14 = $11 + $13; + $15 = $9 / $14; + $16 = ((($0)) + 16|0); + $17 = +HEAPF32[$16>>2]; + $18 = $17 * $15; + $19 = $18 * 0.40000000596046448; + $20 = ((($0)) + 20|0); + $21 = +HEAPF32[$20>>2]; + $22 = $15 * $21; + $23 = $22 * 0.40000000596046448; + $24 = ((($2)) + 4|0); + $25 = HEAP32[$24>>2]|0; + $26 = ($25|0)==(0); + if (!($26)) { + $27 = $11 * $19; + $28 = ((($2)) + 8|0); + $29 = +HEAPF32[$28>>2]; + $30 = $29 - $27; + HEAPF32[$28>>2] = $30; + $31 = $11 * $23; + $32 = ((($2)) + 12|0); + $33 = +HEAPF32[$32>>2]; + $34 = $33 - $31; + HEAPF32[$32>>2] = $34; + } + $35 = ((($4)) + 4|0); + $36 = HEAP32[$35>>2]|0; + $37 = ($36|0)==(0); + if ($37) { + return; + } + $38 = +HEAPF32[$12>>2]; + $39 = $19 * $38; + $40 = ((($4)) + 8|0); + $41 = +HEAPF32[$40>>2]; + $42 = $41 + $39; + HEAPF32[$40>>2] = $42; + $43 = $23 * $38; + $44 = ((($4)) + 12|0); + $45 = +HEAPF32[$44>>2]; + $46 = $43 + $45; + HEAPF32[$44>>2] = $46; + return; +} +function _SolveCircleToCircle($0) { + $0 = $0|0; + var $$byval_copy = 0, $$byval_copy2 = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$02$0$$sroa_idx = 0, $$sroa$05$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $$sroa$23$0$$sroa_idx4 = 0, $$sroa$26$0$$sroa_idx7 = 0, $1 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0; + var $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0.0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0, $38 = 0.0; + var $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0.0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0, $54 = 0, $6 = 0, $7 = 0; + var $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy2 = sp + 16|0; + $$byval_copy = sp + 8|0; + $1 = sp; + $2 = ((($0)) + 4|0); + $3 = HEAP32[$2>>2]|0; + $4 = ((($0)) + 8|0); + $5 = HEAP32[$4>>2]|0; + $6 = ((($5)) + 8|0); + $7 = ((($3)) + 8|0); + ;HEAP32[$$byval_copy>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$7+4>>2]|0; + _Vector2Subtract_4($1,$$byval_copy,$$byval_copy2); + ;HEAP32[$$byval_copy2>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$1+4>>2]|0; + $8 = (+_MathLenSqr($$byval_copy2)); + $9 = ((($3)) + 92|0); + $10 = +HEAPF32[$9>>2]; + $11 = ((($5)) + 92|0); + $12 = +HEAPF32[$11>>2]; + $13 = $10 + $12; + $14 = $13 * $13; + $15 = !($8 >= $14); + if (!($15)) { + $16 = ((($0)) + 40|0); + HEAP32[$16>>2] = 0; + STACKTOP = sp;return; + } + $17 = (+Math_sqrt((+$8))); + $18 = ((($0)) + 40|0); + HEAP32[$18>>2] = 1; + $19 = $17 == 0.0; + if ($19) { + $20 = HEAP32[$9>>2]|0; + $21 = ((($0)) + 12|0); + HEAP32[$21>>2] = $20; + $$sroa$05$0$$sroa_idx = ((($0)) + 16|0); + HEAPF32[$$sroa$05$0$$sroa_idx>>2] = 1.0; + $$sroa$26$0$$sroa_idx7 = ((($0)) + 20|0); + HEAPF32[$$sroa$26$0$$sroa_idx7>>2] = 0.0; + $22 = ((($0)) + 24|0); + $23 = $7; + $24 = $23; + $25 = HEAP32[$24>>2]|0; + $26 = (($23) + 4)|0; + $27 = $26; + $28 = HEAP32[$27>>2]|0; + $29 = $22; + $30 = $29; + HEAP32[$30>>2] = $25; + $31 = (($29) + 4)|0; + $32 = $31; + HEAP32[$32>>2] = $28; + } else { + $33 = $13 - $17; + $34 = ((($0)) + 12|0); + HEAPF32[$34>>2] = $33; + $35 = +HEAPF32[$1>>2]; + $36 = $35 / $17; + $37 = ((($1)) + 4|0); + $38 = +HEAPF32[$37>>2]; + $39 = $38 / $17; + $$sroa$02$0$$sroa_idx = ((($0)) + 16|0); + HEAPF32[$$sroa$02$0$$sroa_idx>>2] = $36; + $$sroa$23$0$$sroa_idx4 = ((($0)) + 20|0); + HEAPF32[$$sroa$23$0$$sroa_idx4>>2] = $39; + $40 = +HEAPF32[$9>>2]; + $41 = $36 * $40; + $42 = +HEAPF32[$7>>2]; + $43 = $41 + $42; + $44 = $39 * $40; + $45 = ((($3)) + 12|0); + $46 = +HEAPF32[$45>>2]; + $47 = $44 + $46; + $$sroa$0$0$$sroa_idx = ((($0)) + 24|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $43; + $$sroa$2$0$$sroa_idx1 = ((($0)) + 28|0); + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $47; + } + $48 = ((($3)) + 76|0); + $49 = HEAP32[$48>>2]|0; + $50 = ($49|0)==(0); + if (!($50)) { + STACKTOP = sp;return; + } + $51 = ((($0)) + 20|0); + $52 = +HEAPF32[$51>>2]; + $53 = $52 < 0.0; + $54 = $53&1; + HEAP32[$48>>2] = $54; + STACKTOP = sp;return; +} +function _SolveCircleToPolygon($0) { + $0 = $0|0; + var $$0$lcssa = 0.0, $$0125 = 0.0, $$093$lcssa = 0, $$093124 = 0, $$097123 = 0, $$1 = 0.0, $$194 = 0, $$byval_copy41 = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$011$0$$sroa_idx = 0, $$sroa$014$0$$sroa_idx = 0, $$sroa$04$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx3 = 0, $$sroa$212$0$$sroa_idx13 = 0, $$sroa$215$0$$sroa_idx16 = 0, $$sroa$25$0$$sroa_idx6 = 0, $1 = 0, $10 = 0, $100 = 0.0, $101 = 0.0; + var $102 = 0, $103 = 0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0; + var $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0; + var $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0.0; + var $157 = 0.0, $158 = 0.0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0; + var $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0; + var $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0; + var $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0; + var $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0.0, $233 = 0.0, $234 = 0, $235 = 0.0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0.0, $24 = 0, $240 = 0.0, $241 = 0.0, $242 = 0, $243 = 0.0, $244 = 0.0, $25 = 0, $26 = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; + var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0.0, $82 = 0.0, $83 = 0, $84 = 0.0, $85 = 0.0, $86 = 0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0, $93 = 0.0, $94 = 0.0, $95 = 0, $96 = 0, $97 = 0.0, $98 = 0.0, $99 = 0; + var $tmpcast104$byval_copy42 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 608|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(608|0); + $tmpcast104$byval_copy42 = sp + 584|0; + $$byval_copy41 = sp + 568|0; + $1 = sp + 24|0; + $2 = sp + 552|0; + $3 = sp + 544|0; + $4 = sp + 88|0; + $5 = sp + 536|0; + $6 = sp + 16|0; + $7 = sp + 8|0; + $8 = sp; + $9 = sp + 528|0; + $10 = sp + 520|0; + $11 = sp + 512|0; + $12 = sp + 504|0; + $13 = sp + 80|0; + $14 = sp + 72|0; + $15 = sp + 64|0; + $16 = sp + 56|0; + $17 = sp + 48|0; + $18 = sp + 40|0; + $19 = sp + 496|0; + $20 = sp + 32|0; + $21 = ((($0)) + 4|0); + $22 = HEAP32[$21>>2]|0; + $23 = ((($0)) + 8|0); + $24 = HEAP32[$23>>2]|0; + $25 = ((($0)) + 40|0); + HEAP32[$25>>2] = 0; + $26 = ((($22)) + 8|0); + $27 = $26; + $28 = $27; + $29 = HEAP32[$28>>2]|0; + $30 = (($27) + 4)|0; + $31 = $30; + $32 = HEAP32[$31>>2]|0; + $33 = $1; + $34 = $33; + HEAP32[$34>>2] = $29; + $35 = (($33) + 4)|0; + $36 = $35; + HEAP32[$36>>2] = $32; + $37 = ((($24)) + 96|0); + $38 = ((($24)) + 484|0); + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$38>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$38+4>>2]|0;HEAP32[$tmpcast104$byval_copy42+8>>2]=HEAP32[$38+8>>2]|0;HEAP32[$tmpcast104$byval_copy42+12>>2]=HEAP32[$38+12>>2]|0; + _Mat2Transpose($2,$tmpcast104$byval_copy42); + $39 = ((($24)) + 8|0); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$39+4>>2]|0; + _Vector2Subtract_4($3,$$byval_copy41,$tmpcast104$byval_copy42); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$2+12>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$3>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$3+4>>2]|0; + _Mat2MultiplyVector2($1,$$byval_copy41,$tmpcast104$byval_copy42); + _memcpy(($4|0),($37|0),404)|0; + $40 = HEAP32[$4>>2]|0; + $41 = ($40|0)==(0); + L1: do { + if ($41) { + $$0$lcssa = -3.4028234663852886E+38;$$093$lcssa = 0; + } else { + $42 = ((($22)) + 92|0); + $$0125 = -3.4028234663852886E+38;$$093124 = 0;$$097123 = 0; + while(1) { + $43 = (((($4)) + 196|0) + ($$097123<<3)|0); + $44 = (((($4)) + 4|0) + ($$097123<<3)|0); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$44>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$44+4>>2]|0; + _Vector2Subtract_4($5,$$byval_copy41,$tmpcast104$byval_copy42); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$43+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$5+4>>2]|0; + $45 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42)); + $46 = +HEAPF32[$42>>2]; + $47 = $45 > $46; + $48 = $45 > $$0125; + if ($47) { + break; + } + $$1 = $48 ? $45 : $$0125; + $$194 = $48 ? $$097123 : $$093124; + $49 = (($$097123) + 1)|0; + $50 = HEAP32[$4>>2]|0; + $51 = ($49>>>0)<($50>>>0); + if ($51) { + $$0125 = $$1;$$093124 = $$194;$$097123 = $49; + } else { + $$0$lcssa = $$1;$$093$lcssa = $$194; + break L1; + } + } + STACKTOP = sp;return; + } + } while(0); + $52 = (((($4)) + 4|0) + ($$093$lcssa<<3)|0); + $53 = $52; + $54 = $53; + $55 = HEAP32[$54>>2]|0; + $56 = (($53) + 4)|0; + $57 = $56; + $58 = HEAP32[$57>>2]|0; + $59 = $6; + $60 = $59; + HEAP32[$60>>2] = $55; + $61 = (($59) + 4)|0; + $62 = $61; + HEAP32[$62>>2] = $58; + $63 = (($$093$lcssa) + 1)|0; + $64 = HEAP32[$4>>2]|0; + $65 = ($63>>>0)<($64>>>0); + $66 = $65 ? $63 : 0; + $67 = (((($4)) + 4|0) + ($66<<3)|0); + $68 = $67; + $69 = $68; + $70 = HEAP32[$69>>2]|0; + $71 = (($68) + 4)|0; + $72 = $71; + $73 = HEAP32[$72>>2]|0; + $74 = $7; + $75 = $74; + HEAP32[$75>>2] = $70; + $76 = (($74) + 4)|0; + $77 = $76; + HEAP32[$77>>2] = $73; + $78 = $$0$lcssa < 9.9999999747524271E-7; + do { + if ($78) { + HEAP32[$25>>2] = 1; + $79 = ((($4)) + 388|0); + $80 = (((($4)) + 196|0) + ($$093$lcssa<<3)|0); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$79>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$79+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$79+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$79+12>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$80>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$80+4>>2]|0; + _Mat2MultiplyVector2($8,$$byval_copy41,$tmpcast104$byval_copy42); + $81 = +HEAPF32[$8>>2]; + $82 = -$81; + $83 = ((($8)) + 4|0); + $84 = +HEAPF32[$83>>2]; + $85 = -$84; + $$sroa$014$0$$sroa_idx = ((($0)) + 16|0); + HEAPF32[$$sroa$014$0$$sroa_idx>>2] = $82; + $$sroa$215$0$$sroa_idx16 = ((($0)) + 20|0); + HEAPF32[$$sroa$215$0$$sroa_idx16>>2] = $85; + $86 = ((($22)) + 92|0); + $87 = +HEAPF32[$86>>2]; + $88 = $87 * $82; + $89 = +HEAPF32[$26>>2]; + $90 = $88 + $89; + $91 = $87 * $85; + $92 = ((($22)) + 12|0); + $93 = +HEAPF32[$92>>2]; + $94 = $91 + $93; + $$sroa$011$0$$sroa_idx = ((($0)) + 24|0); + HEAPF32[$$sroa$011$0$$sroa_idx>>2] = $90; + $$sroa$212$0$$sroa_idx13 = ((($0)) + 28|0); + HEAPF32[$$sroa$212$0$$sroa_idx13>>2] = $94; + $95 = HEAP32[$86>>2]|0; + $96 = ((($0)) + 12|0); + HEAP32[$96>>2] = $95; + } else { + ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0; + _Vector2Subtract_4($9,$$byval_copy41,$tmpcast104$byval_copy42); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$7+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0; + _Vector2Subtract_4($10,$$byval_copy41,$tmpcast104$byval_copy42); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$9+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$10+4>>2]|0; + $97 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42)); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0; + _Vector2Subtract_4($11,$$byval_copy41,$tmpcast104$byval_copy42); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0; + _Vector2Subtract_4($12,$$byval_copy41,$tmpcast104$byval_copy42); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$11>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$11+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$12>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$12+4>>2]|0; + $98 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42)); + $99 = ((($22)) + 92|0); + $100 = +HEAPF32[$99>>2]; + $101 = $100 - $$0$lcssa; + $102 = ((($0)) + 12|0); + HEAPF32[$102>>2] = $101; + $103 = !($97 <= 0.0); + if (!($103)) { + ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0; + $104 = (+_DistSqr($$byval_copy41,$tmpcast104$byval_copy42)); + $105 = +HEAPF32[$99>>2]; + $106 = $105 * $105; + $107 = $104 > $106; + if ($107) { + break; + } + HEAP32[$25>>2] = 1; + ;HEAP32[$$byval_copy41>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$1+4>>2]|0; + _Vector2Subtract_4($8,$$byval_copy41,$tmpcast104$byval_copy42); + $108 = ((($4)) + 388|0); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$108>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$108+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$108+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$108+12>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0; + _Mat2MultiplyVector2($13,$$byval_copy41,$tmpcast104$byval_copy42); + $109 = $13; + $110 = $109; + $111 = HEAP32[$110>>2]|0; + $112 = (($109) + 4)|0; + $113 = $112; + $114 = HEAP32[$113>>2]|0; + $115 = $8; + $116 = $115; + HEAP32[$116>>2] = $111; + $117 = (($115) + 4)|0; + $118 = $117; + HEAP32[$118>>2] = $114; + _MathNormalize($8); + $119 = ((($0)) + 16|0); + $120 = $8; + $121 = $120; + $122 = HEAP32[$121>>2]|0; + $123 = (($120) + 4)|0; + $124 = $123; + $125 = HEAP32[$124>>2]|0; + $126 = $119; + $127 = $126; + HEAP32[$127>>2] = $122; + $128 = (($126) + 4)|0; + $129 = $128; + HEAP32[$129>>2] = $125; + ;HEAP32[$$byval_copy41>>2]=HEAP32[$108>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$108+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$108+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$108+12>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0; + _Mat2MultiplyVector2($14,$$byval_copy41,$tmpcast104$byval_copy42); + $130 = $14; + $131 = $130; + $132 = HEAP32[$131>>2]|0; + $133 = (($130) + 4)|0; + $134 = $133; + $135 = HEAP32[$134>>2]|0; + $136 = $6; + $137 = $136; + HEAP32[$137>>2] = $132; + $138 = (($136) + 4)|0; + $139 = $138; + HEAP32[$139>>2] = $135; + ;HEAP32[$$byval_copy41>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$39+4>>2]|0; + _Vector2Add_2($15,$$byval_copy41,$tmpcast104$byval_copy42); + $140 = $15; + $141 = $140; + $142 = HEAP32[$141>>2]|0; + $143 = (($140) + 4)|0; + $144 = $143; + $145 = HEAP32[$144>>2]|0; + $146 = $6; + $147 = $146; + HEAP32[$147>>2] = $142; + $148 = (($146) + 4)|0; + $149 = $148; + HEAP32[$149>>2] = $145; + $150 = ((($0)) + 24|0); + $151 = $150; + $152 = $151; + HEAP32[$152>>2] = $142; + $153 = (($151) + 4)|0; + $154 = $153; + HEAP32[$154>>2] = $145; + break; + } + $155 = !($98 <= 0.0); + if (!($155)) { + ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0; + $156 = (+_DistSqr($$byval_copy41,$tmpcast104$byval_copy42)); + $157 = +HEAPF32[$99>>2]; + $158 = $157 * $157; + $159 = $156 > $158; + if ($159) { + break; + } + HEAP32[$25>>2] = 1; + ;HEAP32[$$byval_copy41>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$7+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$1+4>>2]|0; + _Vector2Subtract_4($8,$$byval_copy41,$tmpcast104$byval_copy42); + $160 = ((($4)) + 388|0); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$160>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$160+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$160+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$160+12>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0; + _Mat2MultiplyVector2($16,$$byval_copy41,$tmpcast104$byval_copy42); + $161 = $16; + $162 = $161; + $163 = HEAP32[$162>>2]|0; + $164 = (($161) + 4)|0; + $165 = $164; + $166 = HEAP32[$165>>2]|0; + $167 = $7; + $168 = $167; + HEAP32[$168>>2] = $163; + $169 = (($167) + 4)|0; + $170 = $169; + HEAP32[$170>>2] = $166; + ;HEAP32[$$byval_copy41>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$7+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$39+4>>2]|0; + _Vector2Add_2($17,$$byval_copy41,$tmpcast104$byval_copy42); + $171 = $17; + $172 = $171; + $173 = HEAP32[$172>>2]|0; + $174 = (($171) + 4)|0; + $175 = $174; + $176 = HEAP32[$175>>2]|0; + $177 = $7; + $178 = $177; + HEAP32[$178>>2] = $173; + $179 = (($177) + 4)|0; + $180 = $179; + HEAP32[$180>>2] = $176; + $181 = ((($0)) + 24|0); + $182 = $181; + $183 = $182; + HEAP32[$183>>2] = $173; + $184 = (($182) + 4)|0; + $185 = $184; + HEAP32[$185>>2] = $176; + ;HEAP32[$$byval_copy41>>2]=HEAP32[$160>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$160+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$160+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$160+12>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0; + _Mat2MultiplyVector2($18,$$byval_copy41,$tmpcast104$byval_copy42); + $186 = $18; + $187 = $186; + $188 = HEAP32[$187>>2]|0; + $189 = (($186) + 4)|0; + $190 = $189; + $191 = HEAP32[$190>>2]|0; + $192 = $8; + $193 = $192; + HEAP32[$193>>2] = $188; + $194 = (($192) + 4)|0; + $195 = $194; + HEAP32[$195>>2] = $191; + _MathNormalize($8); + $196 = ((($0)) + 16|0); + $197 = $8; + $198 = $197; + $199 = HEAP32[$198>>2]|0; + $200 = (($197) + 4)|0; + $201 = $200; + $202 = HEAP32[$201>>2]|0; + $203 = $196; + $204 = $203; + HEAP32[$204>>2] = $199; + $205 = (($203) + 4)|0; + $206 = $205; + HEAP32[$206>>2] = $202; + break; + } + $207 = (((($4)) + 196|0) + ($$093$lcssa<<3)|0); + $208 = $207; + $209 = $208; + $210 = HEAP32[$209>>2]|0; + $211 = (($208) + 4)|0; + $212 = $211; + $213 = HEAP32[$212>>2]|0; + $214 = $8; + $215 = $214; + HEAP32[$215>>2] = $210; + $216 = (($214) + 4)|0; + $217 = $216; + HEAP32[$217>>2] = $213; + ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0; + _Vector2Subtract_4($19,$$byval_copy41,$tmpcast104$byval_copy42); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$19>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$19+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0; + $218 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42)); + $219 = +HEAPF32[$99>>2]; + $220 = $218 > $219; + if ($220) { + break; + } else { + $221 = ((($4)) + 388|0); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$221>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$221+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$221+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$221+12>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0; + _Mat2MultiplyVector2($20,$$byval_copy41,$tmpcast104$byval_copy42); + $222 = $20; + $223 = $222; + $224 = HEAP32[$223>>2]|0; + $225 = (($222) + 4)|0; + $226 = $225; + $227 = HEAP32[$226>>2]|0; + $228 = $8; + $229 = $228; + HEAP32[$229>>2] = $224; + $230 = (($228) + 4)|0; + $231 = $230; + HEAP32[$231>>2] = $227; + $232 = +HEAPF32[$8>>2]; + $233 = -$232; + $234 = ((($8)) + 4|0); + $235 = +HEAPF32[$234>>2]; + $236 = -$235; + $$sroa$04$0$$sroa_idx = ((($0)) + 16|0); + HEAPF32[$$sroa$04$0$$sroa_idx>>2] = $233; + $$sroa$25$0$$sroa_idx6 = ((($0)) + 20|0); + HEAPF32[$$sroa$25$0$$sroa_idx6>>2] = $236; + $237 = +HEAPF32[$99>>2]; + $238 = $237 * $233; + $239 = +HEAPF32[$26>>2]; + $240 = $238 + $239; + $241 = $237 * $236; + $242 = ((($22)) + 12|0); + $243 = +HEAPF32[$242>>2]; + $244 = $241 + $243; + $$sroa$0$0$$sroa_idx = ((($0)) + 24|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $240; + $$sroa$2$0$$sroa_idx3 = ((($0)) + 28|0); + HEAPF32[$$sroa$2$0$$sroa_idx3>>2] = $244; + HEAP32[$25>>2] = 1; + break; + } + } + } while(0); + STACKTOP = sp;return; +} +function _SolvePolygonToCircle($0) { + $0 = $0|0; + var $1 = 0, $10 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 8|0); + $4 = HEAP32[$3>>2]|0; + HEAP32[$1>>2] = $4; + HEAP32[$3>>2] = $2; + _SolveCircleToPolygon($0); + $5 = ((($0)) + 16|0); + $6 = +HEAPF32[$5>>2]; + $7 = -$6; + HEAPF32[$5>>2] = $7; + $8 = ((($0)) + 20|0); + $9 = +HEAPF32[$8>>2]; + $10 = -$9; + HEAPF32[$8>>2] = $10; + return; +} +function _SolvePolygonToPolygon($0) { + $0 = $0|0; + var $$0 = 0, $$051 = 0, $$051$in = 0, $$052 = 0, $$1 = 0, $$byval_copy24 = 0, $$sink = 0.0, $$sroa$0$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx12 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0.0; + var $109 = 0.0, $11 = 0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0.0, $125 = 0.0, $126 = 0.0; + var $127 = 0.0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0.0, $14 = 0, $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0, $144 = 0; + var $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0.0, $156 = 0.0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0; + var $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0, $172 = 0.0, $173 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0; + var $25 = 0.0, $26 = 0, $27 = 0.0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0; + var $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0; + var $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0; + var $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0; + var $98 = 0, $99 = 0, $tmpcast58$byval_copy23 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 3008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(3008|0); + $$byval_copy24 = sp + 2584|0; + $tmpcast58$byval_copy23 = sp + 2168|0; + $1 = sp + 1744|0; + $2 = sp + 1328|0; + $3 = sp + 1324|0; + $4 = sp + 1320|0; + $5 = sp + 904|0; + $6 = sp + 488|0; + $7 = sp + 24|0; + $8 = sp + 80|0; + $9 = sp + 16|0; + $10 = sp + 8|0; + $11 = sp + 64|0; + $12 = sp + 56|0; + $13 = sp + 48|0; + $14 = sp + 40|0; + $15 = sp + 72|0; + $16 = sp; + $17 = sp + 2160|0; + $18 = ((($0)) + 4|0); + $19 = HEAP32[$18>>2]|0; + $20 = ((($19)) + 84|0); + _memcpy(($1|0),($20|0),416)|0; + $21 = ((($0)) + 8|0); + $22 = HEAP32[$21>>2]|0; + $23 = ((($22)) + 84|0); + _memcpy(($2|0),($23|0),416)|0; + $24 = ((($0)) + 40|0); + HEAP32[$24>>2] = 0; + HEAP32[$3>>2] = 0; + _memcpy(($tmpcast58$byval_copy23|0),($1|0),416)|0; + _memcpy(($$byval_copy24|0),($2|0),416)|0; + $25 = (+_FindAxisLeastPenetration($3,$tmpcast58$byval_copy23,$$byval_copy24)); + $26 = !($25 >= 0.0); + if (!($26)) { + STACKTOP = sp;return; + } + HEAP32[$4>>2] = 0; + _memcpy(($tmpcast58$byval_copy23|0),($2|0),416)|0; + _memcpy(($$byval_copy24|0),($1|0),416)|0; + $27 = (+_FindAxisLeastPenetration($4,$tmpcast58$byval_copy23,$$byval_copy24)); + $28 = !($27 >= 0.0); + if ($28) { + $29 = (_BiasGreaterThan($25,$27)|0); + $30 = ($29|0)==(0); + if ($30) { + _memcpy(($5|0),($2|0),416)|0; + _memcpy(($6|0),($1|0),416)|0; + $$051$in = $4;$$052 = 1; + } else { + _memcpy(($5|0),($1|0),416)|0; + _memcpy(($6|0),($2|0),416)|0; + $$051$in = $3;$$052 = 0; + } + $$051 = HEAP32[$$051$in>>2]|0; + $31 = ((($7)) + 8|0); + _memcpy(($tmpcast58$byval_copy23|0),($5|0),416)|0; + _memcpy(($$byval_copy24|0),($6|0),416)|0; + _FindIncidentFace($7,$31,$tmpcast58$byval_copy23,$$byval_copy24,$$051); + $32 = ((($5)) + 12|0); + _memcpy(($8|0),($32|0),404)|0; + $33 = (((($8)) + 4|0) + ($$051<<3)|0); + $34 = $33; + $35 = $34; + $36 = HEAP32[$35>>2]|0; + $37 = (($34) + 4)|0; + $38 = $37; + $39 = HEAP32[$38>>2]|0; + $40 = $9; + $41 = $40; + HEAP32[$41>>2] = $36; + $42 = (($40) + 4)|0; + $43 = $42; + HEAP32[$43>>2] = $39; + $44 = (($$051) + 1)|0; + $45 = HEAP32[$8>>2]|0; + $46 = ($44>>>0)<($45>>>0); + $47 = $46 ? $44 : 0; + $48 = (((($8)) + 4|0) + ($47<<3)|0); + $49 = $48; + $50 = $49; + $51 = HEAP32[$50>>2]|0; + $52 = (($49) + 4)|0; + $53 = $52; + $54 = HEAP32[$53>>2]|0; + $55 = $10; + $56 = $55; + HEAP32[$56>>2] = $51; + $57 = (($55) + 4)|0; + $58 = $57; + HEAP32[$58>>2] = $54; + $59 = ((($8)) + 388|0); + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$59>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$59+4>>2]|0;HEAP32[$tmpcast58$byval_copy23+8>>2]=HEAP32[$59+8>>2]|0;HEAP32[$tmpcast58$byval_copy23+12>>2]=HEAP32[$59+12>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0; + _Mat2MultiplyVector2($11,$tmpcast58$byval_copy23,$$byval_copy24); + $60 = $11; + $61 = $60; + $62 = HEAP32[$61>>2]|0; + $63 = (($60) + 4)|0; + $64 = $63; + $65 = HEAP32[$64>>2]|0; + $66 = $9; + $67 = $66; + HEAP32[$67>>2] = $62; + $68 = (($66) + 4)|0; + $69 = $68; + HEAP32[$69>>2] = $65; + $70 = ((($5)) + 4|0); + $71 = HEAP32[$70>>2]|0; + $72 = ((($71)) + 8|0); + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$9>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$9+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$72>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$72+4>>2]|0; + _Vector2Add_2($12,$tmpcast58$byval_copy23,$$byval_copy24); + $73 = $12; + $74 = $73; + $75 = HEAP32[$74>>2]|0; + $76 = (($73) + 4)|0; + $77 = $76; + $78 = HEAP32[$77>>2]|0; + $79 = $9; + $80 = $79; + HEAP32[$80>>2] = $75; + $81 = (($79) + 4)|0; + $82 = $81; + HEAP32[$82>>2] = $78; + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$59>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$59+4>>2]|0;HEAP32[$tmpcast58$byval_copy23+8>>2]=HEAP32[$59+8>>2]|0;HEAP32[$tmpcast58$byval_copy23+12>>2]=HEAP32[$59+12>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$10+4>>2]|0; + _Mat2MultiplyVector2($13,$tmpcast58$byval_copy23,$$byval_copy24); + $83 = $13; + $84 = $83; + $85 = HEAP32[$84>>2]|0; + $86 = (($83) + 4)|0; + $87 = $86; + $88 = HEAP32[$87>>2]|0; + $89 = $10; + $90 = $89; + HEAP32[$90>>2] = $85; + $91 = (($89) + 4)|0; + $92 = $91; + HEAP32[$92>>2] = $88; + $93 = HEAP32[$70>>2]|0; + $94 = ((($93)) + 8|0); + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$10+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$94>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$94+4>>2]|0; + _Vector2Add_2($14,$tmpcast58$byval_copy23,$$byval_copy24); + $95 = $14; + $96 = $95; + $97 = HEAP32[$96>>2]|0; + $98 = (($95) + 4)|0; + $99 = $98; + $100 = HEAP32[$99>>2]|0; + $101 = $10; + $102 = $101; + HEAP32[$102>>2] = $97; + $103 = (($101) + 4)|0; + $104 = $103; + HEAP32[$104>>2] = $100; + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$10+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0; + _Vector2Subtract_4($15,$tmpcast58$byval_copy23,$$byval_copy24); + _MathNormalize($15); + $105 = ((($15)) + 4|0); + $106 = HEAP32[$105>>2]|0; + HEAP32[$16>>2] = $106; + $107 = ((($16)) + 4|0); + $108 = +HEAPF32[$15>>2]; + $109 = -$108; + HEAPF32[$107>>2] = $109; + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$16+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0; + $110 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24)); + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$15+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0; + $111 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24)); + $112 = -$111; + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$15+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$10+4>>2]|0; + $113 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24)); + $114 = +HEAPF32[$15>>2]; + $115 = -$114; + HEAPF32[$17>>2] = $115; + $116 = ((($17)) + 4|0); + $117 = +HEAPF32[$105>>2]; + $118 = -$117; + HEAPF32[$116>>2] = $118; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$17>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$17+4>>2]|0; + $119 = (_Clip($$byval_copy24,$112,$7,$31)|0); + $120 = ($119|0)<(2); + if (!($120)) { + ;HEAP32[$$byval_copy24>>2]=HEAP32[$15>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$15+4>>2]|0; + $121 = (_Clip($$byval_copy24,$113,$7,$31)|0); + $122 = ($121|0)<(2); + if (!($122)) { + $123 = ($$052|0)==(0); + if ($123) { + $128 = ((($0)) + 16|0); + $129 = $16; + $130 = $129; + $131 = HEAP32[$130>>2]|0; + $132 = (($129) + 4)|0; + $133 = $132; + $134 = HEAP32[$133>>2]|0; + $135 = $128; + $136 = $135; + HEAP32[$136>>2] = $131; + $137 = (($135) + 4)|0; + $138 = $137; + HEAP32[$138>>2] = $134; + } else { + $124 = +HEAPF32[$16>>2]; + $125 = -$124; + $126 = +HEAPF32[$107>>2]; + $127 = -$126; + $$sroa$0$0$$sroa_idx = ((($0)) + 16|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $125; + $$sroa$2$0$$sroa_idx12 = ((($0)) + 20|0); + HEAPF32[$$sroa$2$0$$sroa_idx12>>2] = $127; + } + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$16+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$7+4>>2]|0; + $139 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24)); + $140 = $139 - $110; + $141 = !($140 <= 0.0); + if ($141) { + $$0 = 0;$$sink = 0.0; + } else { + $142 = -$140; + $143 = ((($0)) + 24|0); + $144 = $7; + $145 = $144; + $146 = HEAP32[$145>>2]|0; + $147 = (($144) + 4)|0; + $148 = $147; + $149 = HEAP32[$148>>2]|0; + $150 = $143; + $151 = $150; + HEAP32[$151>>2] = $146; + $152 = (($150) + 4)|0; + $153 = $152; + HEAP32[$153>>2] = $149; + $$0 = 1;$$sink = $142; + } + $154 = ((($0)) + 12|0); + HEAPF32[$154>>2] = $$sink; + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$16+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$31>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$31+4>>2]|0; + $155 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24)); + $156 = $155 - $110; + $157 = !($156 <= 0.0); + if ($157) { + $$1 = $$0; + } else { + $158 = (((($0)) + 24|0) + ($$0<<3)|0); + $159 = $31; + $160 = $159; + $161 = HEAP32[$160>>2]|0; + $162 = (($159) + 4)|0; + $163 = $162; + $164 = HEAP32[$163>>2]|0; + $165 = $158; + $166 = $165; + HEAP32[$166>>2] = $161; + $167 = (($165) + 4)|0; + $168 = $167; + HEAP32[$168>>2] = $164; + $169 = +HEAPF32[$154>>2]; + $170 = $169 - $156; + $171 = (($$0) + 1)|0; + $172 = (+($171|0)); + $173 = $170 / $172; + HEAPF32[$154>>2] = $173; + $$1 = $171; + } + HEAP32[$24>>2] = $$1; + } + } + } + STACKTOP = sp;return; +} +function _MathLenSqr($0) { + $0 = $0|0; + var $1 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $1 = +HEAPF32[$0>>2]; + $2 = $1 * $1; + $3 = ((($0)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = $4 * $4; + $6 = $2 + $5; + return (+$6); +} +function _Mat2Transpose($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0, $11 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP32[$1>>2]|0; + HEAP32[$0>>2] = $2; + $3 = ((($0)) + 4|0); + $4 = ((($1)) + 8|0); + $5 = HEAP32[$4>>2]|0; + HEAP32[$3>>2] = $5; + $6 = ((($0)) + 8|0); + $7 = ((($1)) + 4|0); + $8 = HEAP32[$7>>2]|0; + HEAP32[$6>>2] = $8; + $9 = ((($0)) + 12|0); + $10 = ((($1)) + 12|0); + $11 = HEAP32[$10>>2]|0; + HEAP32[$9>>2] = $11; + return; +} +function _MathDot($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 * $3; + $5 = ((($0)) + 4|0); + $6 = +HEAPF32[$5>>2]; + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = $6 * $8; + $10 = $4 + $9; + return (+$10); +} +function _DistSqr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$byval_copy2 = 0, $$byval_copy3 = 0, $2 = 0, $3 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy3 = sp + 16|0; + $$byval_copy2 = sp + 8|0; + $2 = sp; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$0+4>>2]|0; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$1+4>>2]|0; + _Vector2Subtract_4($2,$$byval_copy2,$$byval_copy3); + ;HEAP32[$$byval_copy2>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$2+4>>2]|0; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$2+4>>2]|0; + $3 = (+_MathDot($$byval_copy2,$$byval_copy3)); + STACKTOP = sp;return (+$3); +} +function _FindAxisLeastPenetration($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0$lcssa = 0.0, $$01727 = 0, $$018$lcssa = 0, $$01826 = 0, $$028 = 0.0, $$1 = 0.0, $$119 = 0, $$byval_copy16 = 0, $10 = 0, $100 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0; + var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0.0, $38 = 0.0, $39 = 0.0; + var $4 = 0, $40 = 0.0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0; + var $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0; + var $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0; + var $94 = 0, $95 = 0, $96 = 0.0, $97 = 0, $98 = 0, $99 = 0, $tmpcast$byval_copy15 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1344|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1344|0); + $$byval_copy16 = sp + 1320|0; + $tmpcast$byval_copy15 = sp + 904|0; + $3 = sp + 484|0; + $4 = sp + 80|0; + $5 = sp + 8|0; + $6 = sp + 72|0; + $7 = sp + 56|0; + $8 = sp + 48|0; + $9 = sp + 896|0; + $10 = sp; + $11 = sp + 40|0; + $12 = sp + 32|0; + $13 = sp + 24|0; + $14 = sp + 16|0; + $15 = sp + 888|0; + $16 = ((($1)) + 12|0); + _memcpy(($3|0),($16|0),404)|0; + $17 = ((($2)) + 12|0); + _memcpy(($4|0),($17|0),404)|0; + $18 = HEAP32[$3>>2]|0; + $19 = ($18|0)==(0); + if ($19) { + $$0$lcssa = -3.4028234663852886E+38;$$018$lcssa = 0; + HEAP32[$0>>2] = $$018$lcssa; + STACKTOP = sp;return (+$$0$lcssa); + } + $20 = ((($3)) + 388|0); + $21 = ((($4)) + 388|0); + $22 = ((($9)) + 4|0); + $23 = ((($5)) + 4|0); + $24 = ((($1)) + 4|0); + $25 = ((($2)) + 4|0); + $$01727 = 0;$$01826 = 0;$$028 = -3.4028234663852886E+38; + while(1) { + $26 = (((($3)) + 196|0) + ($$01727<<3)|0); + $27 = $26; + $28 = $27; + $29 = HEAP32[$28>>2]|0; + $30 = (($27) + 4)|0; + $31 = $30; + $32 = HEAP32[$31>>2]|0; + $33 = $5; + $34 = $33; + HEAP32[$34>>2] = $29; + $35 = (($33) + 4)|0; + $36 = $35; + HEAP32[$36>>2] = $32; + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$20>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$20+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$20+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$20+12>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$5+4>>2]|0; + _Mat2MultiplyVector2($6,$tmpcast$byval_copy15,$$byval_copy16); + ;HEAP32[$$byval_copy16>>2]=HEAP32[$21>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$21+4>>2]|0;HEAP32[$$byval_copy16+8>>2]=HEAP32[$21+8>>2]|0;HEAP32[$$byval_copy16+12>>2]=HEAP32[$21+12>>2]|0; + _Mat2Transpose($7,$$byval_copy16); + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$7+12>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$6+4>>2]|0; + _Mat2MultiplyVector2($5,$tmpcast$byval_copy15,$$byval_copy16); + $37 = +HEAPF32[$5>>2]; + $38 = -$37; + HEAPF32[$9>>2] = $38; + $39 = +HEAPF32[$23>>2]; + $40 = -$39; + HEAPF32[$22>>2] = $40; + _memcpy(($tmpcast$byval_copy15|0),($2|0),416)|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$9+4>>2]|0; + _GetSupport($8,$tmpcast$byval_copy15,$$byval_copy16); + $41 = (((($3)) + 4|0) + ($$01727<<3)|0); + $42 = $41; + $43 = $42; + $44 = HEAP32[$43>>2]|0; + $45 = (($42) + 4)|0; + $46 = $45; + $47 = HEAP32[$46>>2]|0; + $48 = $10; + $49 = $48; + HEAP32[$49>>2] = $44; + $50 = (($48) + 4)|0; + $51 = $50; + HEAP32[$51>>2] = $47; + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$20>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$20+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$20+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$20+12>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$10+4>>2]|0; + _Mat2MultiplyVector2($11,$tmpcast$byval_copy15,$$byval_copy16); + $52 = $11; + $53 = $52; + $54 = HEAP32[$53>>2]|0; + $55 = (($52) + 4)|0; + $56 = $55; + $57 = HEAP32[$56>>2]|0; + $58 = $10; + $59 = $58; + HEAP32[$59>>2] = $54; + $60 = (($58) + 4)|0; + $61 = $60; + HEAP32[$61>>2] = $57; + $62 = HEAP32[$24>>2]|0; + $63 = ((($62)) + 8|0); + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$10+4>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$63>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$63+4>>2]|0; + _Vector2Add_2($12,$tmpcast$byval_copy15,$$byval_copy16); + $64 = $12; + $65 = $64; + $66 = HEAP32[$65>>2]|0; + $67 = (($64) + 4)|0; + $68 = $67; + $69 = HEAP32[$68>>2]|0; + $70 = $10; + $71 = $70; + HEAP32[$71>>2] = $66; + $72 = (($70) + 4)|0; + $73 = $72; + HEAP32[$73>>2] = $69; + $74 = HEAP32[$25>>2]|0; + $75 = ((($74)) + 8|0); + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$10+4>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$75>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$75+4>>2]|0; + _Vector2Subtract_4($13,$tmpcast$byval_copy15,$$byval_copy16); + $76 = $13; + $77 = $76; + $78 = HEAP32[$77>>2]|0; + $79 = (($76) + 4)|0; + $80 = $79; + $81 = HEAP32[$80>>2]|0; + $82 = $10; + $83 = $82; + HEAP32[$83>>2] = $78; + $84 = (($82) + 4)|0; + $85 = $84; + HEAP32[$85>>2] = $81; + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$7+12>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$10+4>>2]|0; + _Mat2MultiplyVector2($14,$tmpcast$byval_copy15,$$byval_copy16); + $86 = $14; + $87 = $86; + $88 = HEAP32[$87>>2]|0; + $89 = (($86) + 4)|0; + $90 = $89; + $91 = HEAP32[$90>>2]|0; + $92 = $10; + $93 = $92; + HEAP32[$93>>2] = $88; + $94 = (($92) + 4)|0; + $95 = $94; + HEAP32[$95>>2] = $91; + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$8+4>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$10+4>>2]|0; + _Vector2Subtract_4($15,$tmpcast$byval_copy15,$$byval_copy16); + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$5+4>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$15>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$15+4>>2]|0; + $96 = (+_MathDot($tmpcast$byval_copy15,$$byval_copy16)); + $97 = $96 > $$028; + $$119 = $97 ? $$01727 : $$01826; + $$1 = $97 ? $96 : $$028; + $98 = (($$01727) + 1)|0; + $99 = HEAP32[$3>>2]|0; + $100 = ($98>>>0)<($99>>>0); + if ($100) { + $$01727 = $98;$$01826 = $$119;$$028 = $$1; + } else { + $$0$lcssa = $$1;$$018$lcssa = $$119; + break; + } + } + HEAP32[$0>>2] = $$018$lcssa; + STACKTOP = sp;return (+$$0$lcssa); +} +function _BiasGreaterThan($0,$1) { + $0 = +$0; + $1 = +$1; + var $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = $1 * 0.94999998807907104; + $3 = $0 * 0.0099999997764825821; + $4 = $3 + $2; + $5 = $4 <= $0; + $6 = $5&1; + return ($6|0); +} +function _FindIncidentFace($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$0$lcssa = 0, $$02434 = 0, $$02533 = 0.0, $$035 = 0, $$1 = 0, $$126 = 0.0, $$byval_copy13 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0.0, $106 = 0, $107 = 0, $108 = 0, $11 = 0, $12 = 0, $13 = 0; + var $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0; + var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0; + var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0; + var $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0; + var $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $tmpcast$byval_copy12 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 912|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(912|0); + $$byval_copy13 = sp + 896|0; + $tmpcast$byval_copy12 = sp + 880|0; + $5 = sp + 460|0; + $6 = sp + 56|0; + $7 = sp; + $8 = sp + 48|0; + $9 = sp + 864|0; + $10 = sp + 40|0; + $11 = sp + 32|0; + $12 = sp + 24|0; + $13 = sp + 16|0; + $14 = sp + 8|0; + $15 = ((($2)) + 12|0); + _memcpy(($5|0),($15|0),404)|0; + $16 = ((($3)) + 12|0); + _memcpy(($6|0),($16|0),404)|0; + $17 = (((($5)) + 196|0) + ($4<<3)|0); + $18 = $17; + $19 = $18; + $20 = HEAP32[$19>>2]|0; + $21 = (($18) + 4)|0; + $22 = $21; + $23 = HEAP32[$22>>2]|0; + $24 = $7; + $25 = $24; + HEAP32[$25>>2] = $20; + $26 = (($24) + 4)|0; + $27 = $26; + HEAP32[$27>>2] = $23; + $28 = ((($5)) + 388|0); + ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$28>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$28+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$28+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$28+12>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$7+4>>2]|0; + _Mat2MultiplyVector2($8,$tmpcast$byval_copy12,$$byval_copy13); + $29 = $8; + $30 = $29; + $31 = HEAP32[$30>>2]|0; + $32 = (($29) + 4)|0; + $33 = $32; + $34 = HEAP32[$33>>2]|0; + $35 = $7; + $36 = $35; + HEAP32[$36>>2] = $31; + $37 = (($35) + 4)|0; + $38 = $37; + HEAP32[$38>>2] = $34; + $39 = ((($6)) + 388|0); + ;HEAP32[$$byval_copy13>>2]=HEAP32[$39>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$39+4>>2]|0;HEAP32[$$byval_copy13+8>>2]=HEAP32[$39+8>>2]|0;HEAP32[$$byval_copy13+12>>2]=HEAP32[$39+12>>2]|0; + _Mat2Transpose($9,$$byval_copy13); + ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$9>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$9+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$9+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$9+12>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$7+4>>2]|0; + _Mat2MultiplyVector2($10,$tmpcast$byval_copy12,$$byval_copy13); + $40 = $10; + $41 = $40; + $42 = HEAP32[$41>>2]|0; + $43 = (($40) + 4)|0; + $44 = $43; + $45 = HEAP32[$44>>2]|0; + $46 = $7; + $47 = $46; + HEAP32[$47>>2] = $42; + $48 = (($46) + 4)|0; + $49 = $48; + HEAP32[$49>>2] = $45; + $50 = HEAP32[$6>>2]|0; + $51 = ($50|0)==(0); + if ($51) { + $$0$lcssa = 0; + } else { + $52 = HEAP32[$6>>2]|0; + $$02434 = 0;$$02533 = 3.4028234663852886E+38;$$035 = 0; + while(1) { + $104 = (((($6)) + 196|0) + ($$02434<<3)|0); + ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$7+4>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[$104>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$104+4>>2]|0; + $105 = (+_MathDot($tmpcast$byval_copy12,$$byval_copy13)); + $106 = $105 < $$02533; + $$126 = $106 ? $105 : $$02533; + $$1 = $106 ? $$02434 : $$035; + $107 = (($$02434) + 1)|0; + $108 = ($107>>>0)<($52>>>0); + if ($108) { + $$02434 = $107;$$02533 = $$126;$$035 = $$1; + } else { + $$0$lcssa = $$1; + break; + } + } + } + $53 = (((($6)) + 4|0) + ($$0$lcssa<<3)|0); + ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$39+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$39+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$39+12>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[$53>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$53+4>>2]|0; + _Mat2MultiplyVector2($11,$tmpcast$byval_copy12,$$byval_copy13); + $54 = $11; + $55 = $54; + $56 = HEAP32[$55>>2]|0; + $57 = (($54) + 4)|0; + $58 = $57; + $59 = HEAP32[$58>>2]|0; + $60 = $0; + $61 = $60; + HEAP32[$61>>2] = $56; + $62 = (($60) + 4)|0; + $63 = $62; + HEAP32[$63>>2] = $59; + $64 = ((($3)) + 4|0); + $65 = HEAP32[$64>>2]|0; + $66 = ((($65)) + 8|0); + ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$0>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$0+4>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[$66>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$66+4>>2]|0; + _Vector2Add_2($12,$tmpcast$byval_copy12,$$byval_copy13); + $67 = $12; + $68 = $67; + $69 = HEAP32[$68>>2]|0; + $70 = (($67) + 4)|0; + $71 = $70; + $72 = HEAP32[$71>>2]|0; + $73 = $0; + $74 = $73; + HEAP32[$74>>2] = $69; + $75 = (($73) + 4)|0; + $76 = $75; + HEAP32[$76>>2] = $72; + $77 = (($$0$lcssa) + 1)|0; + $78 = HEAP32[$6>>2]|0; + $79 = ($77>>>0)<($78>>>0); + $80 = $79 ? $77 : 0; + $81 = (((($6)) + 4|0) + ($80<<3)|0); + ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$39+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$39+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$39+12>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[$81>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$81+4>>2]|0; + _Mat2MultiplyVector2($13,$tmpcast$byval_copy12,$$byval_copy13); + $82 = $13; + $83 = $82; + $84 = HEAP32[$83>>2]|0; + $85 = (($82) + 4)|0; + $86 = $85; + $87 = HEAP32[$86>>2]|0; + $88 = $1; + $89 = $88; + HEAP32[$89>>2] = $84; + $90 = (($88) + 4)|0; + $91 = $90; + HEAP32[$91>>2] = $87; + $92 = HEAP32[$64>>2]|0; + $93 = ((($92)) + 8|0); + ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[$93>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$93+4>>2]|0; + _Vector2Add_2($14,$tmpcast$byval_copy12,$$byval_copy13); + $94 = $14; + $95 = $94; + $96 = HEAP32[$95>>2]|0; + $97 = (($94) + 4)|0; + $98 = $97; + $99 = HEAP32[$98>>2]|0; + $100 = $1; + $101 = $100; + HEAP32[$101>>2] = $96; + $102 = (($100) + 4)|0; + $103 = $102; + HEAP32[$103>>2] = $99; + STACKTOP = sp;return; +} +function _Clip($0,$1,$2,$3) { + $0 = $0|0; + $1 = +$1; + $2 = $2|0; + $3 = $3|0; + var $$0 = 0, $$1 = 0, $$2 = 0, $$byval_copy6 = 0, $$byval_copy7 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0; + var $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0; + var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0; + var $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0; + var $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0; + var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); + $$byval_copy7 = sp + 40|0; + $$byval_copy6 = sp + 32|0; + $4 = sp; + $5 = sp + 24|0; + $6 = sp + 16|0; + $7 = $2; + $8 = $7; + $9 = HEAP32[$8>>2]|0; + $10 = (($7) + 4)|0; + $11 = $10; + $12 = HEAP32[$11>>2]|0; + $13 = $4; + $14 = $13; + HEAP32[$14>>2] = $9; + $15 = (($13) + 4)|0; + $16 = $15; + HEAP32[$16>>2] = $12; + $17 = ((($4)) + 8|0); + $18 = $3; + $19 = $18; + $20 = HEAP32[$19>>2]|0; + $21 = (($18) + 4)|0; + $22 = $21; + $23 = HEAP32[$22>>2]|0; + $24 = $17; + $25 = $24; + HEAP32[$25>>2] = $20; + $26 = (($24) + 4)|0; + $27 = $26; + HEAP32[$27>>2] = $23; + ;HEAP32[$$byval_copy6>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$0+4>>2]|0; + ;HEAP32[$$byval_copy7>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$2+4>>2]|0; + $28 = (+_MathDot($$byval_copy6,$$byval_copy7)); + $29 = $28 - $1; + ;HEAP32[$$byval_copy6>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$0+4>>2]|0; + ;HEAP32[$$byval_copy7>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$3+4>>2]|0; + $30 = (+_MathDot($$byval_copy6,$$byval_copy7)); + $31 = $30 - $1; + $32 = !($29 <= 0.0); + if ($32) { + $$0 = 0; + } else { + $33 = $2; + $34 = $33; + $35 = HEAP32[$34>>2]|0; + $36 = (($33) + 4)|0; + $37 = $36; + $38 = HEAP32[$37>>2]|0; + $39 = $4; + $40 = $39; + HEAP32[$40>>2] = $35; + $41 = (($39) + 4)|0; + $42 = $41; + HEAP32[$42>>2] = $38; + $$0 = 1; + } + $43 = !($31 <= 0.0); + if ($43) { + $$1 = $$0; + } else { + $44 = (($4) + ($$0<<3)|0); + $45 = (($$0) + 1)|0; + $46 = $3; + $47 = $46; + $48 = HEAP32[$47>>2]|0; + $49 = (($46) + 4)|0; + $50 = $49; + $51 = HEAP32[$50>>2]|0; + $52 = $44; + $53 = $52; + HEAP32[$53>>2] = $48; + $54 = (($52) + 4)|0; + $55 = $54; + HEAP32[$55>>2] = $51; + $$1 = $45; + } + $56 = $29 * $31; + $57 = $56 < 0.0; + if (!($57)) { + $$2 = $$1; + $87 = $4; + $88 = $87; + $89 = HEAP32[$88>>2]|0; + $90 = (($87) + 4)|0; + $91 = $90; + $92 = HEAP32[$91>>2]|0; + $93 = $2; + $94 = $93; + HEAP32[$94>>2] = $89; + $95 = (($93) + 4)|0; + $96 = $95; + HEAP32[$96>>2] = $92; + $97 = $17; + $98 = $97; + $99 = HEAP32[$98>>2]|0; + $100 = (($97) + 4)|0; + $101 = $100; + $102 = HEAP32[$101>>2]|0; + $103 = $3; + $104 = $103; + HEAP32[$104>>2] = $99; + $105 = (($103) + 4)|0; + $106 = $105; + HEAP32[$106>>2] = $102; + STACKTOP = sp;return ($$2|0); + } + $58 = $29 - $31; + $59 = $29 / $58; + $60 = (($4) + ($$1<<3)|0); + $61 = $2; + $62 = $61; + $63 = HEAP32[$62>>2]|0; + $64 = (($61) + 4)|0; + $65 = $64; + $66 = HEAP32[$65>>2]|0; + $67 = $60; + $68 = $67; + HEAP32[$68>>2] = $63; + $69 = (($67) + 4)|0; + $70 = $69; + HEAP32[$70>>2] = $66; + ;HEAP32[$$byval_copy6>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$3+4>>2]|0; + ;HEAP32[$$byval_copy7>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$2+4>>2]|0; + _Vector2Subtract_4($5,$$byval_copy6,$$byval_copy7); + $71 = +HEAPF32[$5>>2]; + $72 = $59 * $71; + HEAPF32[$5>>2] = $72; + $73 = ((($5)) + 4|0); + $74 = +HEAPF32[$73>>2]; + $75 = $59 * $74; + HEAPF32[$73>>2] = $75; + ;HEAP32[$$byval_copy6>>2]=HEAP32[$60>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$60+4>>2]|0; + ;HEAP32[$$byval_copy7>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$5+4>>2]|0; + _Vector2Add_2($6,$$byval_copy6,$$byval_copy7); + $76 = $6; + $77 = $76; + $78 = HEAP32[$77>>2]|0; + $79 = (($76) + 4)|0; + $80 = $79; + $81 = HEAP32[$80>>2]|0; + $82 = $60; + $83 = $82; + HEAP32[$83>>2] = $78; + $84 = (($82) + 4)|0; + $85 = $84; + HEAP32[$85>>2] = $81; + $86 = (($$1) + 1)|0; + $$2 = $86; + $87 = $4; + $88 = $87; + $89 = HEAP32[$88>>2]|0; + $90 = (($87) + 4)|0; + $91 = $90; + $92 = HEAP32[$91>>2]|0; + $93 = $2; + $94 = $93; + HEAP32[$94>>2] = $89; + $95 = (($93) + 4)|0; + $96 = $95; + HEAP32[$96>>2] = $92; + $97 = $17; + $98 = $97; + $99 = HEAP32[$98>>2]|0; + $100 = (($97) + 4)|0; + $101 = $100; + $102 = HEAP32[$101>>2]|0; + $103 = $3; + $104 = $103; + HEAP32[$104>>2] = $99; + $105 = (($103) + 4)|0; + $106 = $105; + HEAP32[$106>>2] = $102; + STACKTOP = sp;return ($$2|0); +} +function _GetSupport($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$01318 = 0, $$019 = 0.0, $$1 = 0.0, $$byval_copy = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0.0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $tmpcast$byval_copy = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 432|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(432|0); + $$byval_copy = sp + 424|0; + $tmpcast$byval_copy = sp + 416|0; + $3 = sp + 8|0; + $4 = sp; + $5 = ((($1)) + 12|0); + _memcpy(($3|0),($5|0),404)|0; + $6 = HEAP32[$3>>2]|0; + $7 = ($6|0)==(0); + if ($7) { + $11 = 0;$14 = 0; + $9 = $0; + $10 = $9; + HEAP32[$10>>2] = $11; + $12 = (($9) + 4)|0; + $13 = $12; + HEAP32[$13>>2] = $14; + STACKTOP = sp;return; + } + $8 = HEAP32[$3>>2]|0; + $$01318 = 0;$$019 = -3.4028234663852886E+38;$29 = 0;$31 = 0; + while(1) { + $15 = (((($3)) + 4|0) + ($$01318<<3)|0); + $16 = $15; + $17 = $16; + $18 = HEAP32[$17>>2]|0; + $19 = (($16) + 4)|0; + $20 = $19; + $21 = HEAP32[$20>>2]|0; + $22 = $4; + $23 = $22; + HEAP32[$23>>2] = $18; + $24 = (($22) + 4)|0; + $25 = $24; + HEAP32[$25>>2] = $21; + ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$4>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$4+4>>2]|0; + ;HEAP32[$$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$2+4>>2]|0; + $26 = (+_MathDot($tmpcast$byval_copy,$$byval_copy)); + $27 = $26 > $$019; + $28 = $27 ? $18 : $29; + $30 = $27 ? $21 : $31; + $$1 = $27 ? $26 : $$019; + $32 = (($$01318) + 1)|0; + $33 = ($32>>>0)<($8>>>0); + if ($33) { + $$01318 = $32;$$019 = $$1;$29 = $28;$31 = $30; + } else { + $11 = $28;$14 = $30; + break; + } + } + $9 = $0; + $10 = $9; + HEAP32[$10>>2] = $11; + $12 = (($9) + 4)|0; + $13 = $12; + HEAP32[$13>>2] = $14; + STACKTOP = sp;return; +} +function _MathCross($0,$1,$2) { + $0 = $0|0; + $1 = +$1; + $2 = $2|0; + var $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($2)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = $4 * $1; + $6 = -$5; + HEAPF32[$0>>2] = $6; + $7 = ((($0)) + 4|0); + $8 = +HEAPF32[$2>>2]; + $9 = $8 * $1; + HEAPF32[$7>>2] = $9; + return; +} +function _Mat2Set($0,$1) { + $0 = $0|0; + $1 = +$1; + var $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (+Math_cos((+$1))); + $3 = (+Math_sin((+$1))); + HEAPF32[$0>>2] = $2; + $4 = -$3; + $5 = ((($0)) + 4|0); + HEAPF32[$5>>2] = $4; + $6 = ((($0)) + 8|0); + HEAPF32[$6>>2] = $3; + $7 = ((($0)) + 12|0); + HEAPF32[$7>>2] = $2; + return; +} +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} +function _VectorLength($0) { + $0 = $0|0; + var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $1 = +HEAPF32[$0>>2]; + $2 = $1 * $1; + $3 = ((($0)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = $4 * $4; + $6 = $2 + $5; + $7 = ((($0)) + 8|0); + $8 = +HEAPF32[$7>>2]; + $9 = $8 * $8; + $10 = $6 + $9; + $11 = (+Math_sqrt((+$10))); + return (+$11); +} +function _VectorNormalize($0) { + $0 = $0|0; + var $$byval_copy = 0, $$op = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $$byval_copy = sp; + ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0; + $1 = (+_VectorLength($$byval_copy)); + $2 = $1 == 0.0; + $$op = 1.0 / $1; + $3 = $2 ? 1.0 : $$op; + $4 = +HEAPF32[$0>>2]; + $5 = $4 * $3; + HEAPF32[$0>>2] = $5; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = $3 * $7; + HEAPF32[$6>>2] = $8; + $9 = ((($0)) + 8|0); + $10 = +HEAPF32[$9>>2]; + $11 = $3 * $10; + HEAPF32[$9>>2] = $11; + STACKTOP = sp;return; +} +function _VectorTransform($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0; + var $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0, $46 = 0.0; + var $47 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = ((($0)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = ((($0)) + 8|0); + $6 = +HEAPF32[$5>>2]; + $7 = +HEAPF32[$1>>2]; + $8 = $2 * $7; + $9 = ((($1)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $4 * $10; + $12 = $8 + $11; + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = $6 * $14; + $16 = $12 + $15; + $17 = ((($1)) + 12|0); + $18 = +HEAPF32[$17>>2]; + $19 = $18 + $16; + HEAPF32[$0>>2] = $19; + $20 = ((($1)) + 16|0); + $21 = +HEAPF32[$20>>2]; + $22 = $2 * $21; + $23 = ((($1)) + 20|0); + $24 = +HEAPF32[$23>>2]; + $25 = $4 * $24; + $26 = $22 + $25; + $27 = ((($1)) + 24|0); + $28 = +HEAPF32[$27>>2]; + $29 = $6 * $28; + $30 = $26 + $29; + $31 = ((($1)) + 28|0); + $32 = +HEAPF32[$31>>2]; + $33 = $32 + $30; + HEAPF32[$3>>2] = $33; + $34 = ((($1)) + 32|0); + $35 = +HEAPF32[$34>>2]; + $36 = $2 * $35; + $37 = ((($1)) + 36|0); + $38 = +HEAPF32[$37>>2]; + $39 = $4 * $38; + $40 = $36 + $39; + $41 = ((($1)) + 40|0); + $42 = +HEAPF32[$41>>2]; + $43 = $6 * $42; + $44 = $40 + $43; + $45 = ((($1)) + 44|0); + $46 = +HEAPF32[$45>>2]; + $47 = $46 + $44; + HEAPF32[$5>>2] = $47; + return; +} +function _MatrixTranspose($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; + var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 8|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($0)) + 12|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($0)) + 16|0); + $8 = HEAP32[$7>>2]|0; + $9 = ((($0)) + 24|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($0)) + 28|0); + $12 = HEAP32[$11>>2]|0; + $13 = ((($0)) + 32|0); + $14 = HEAP32[$13>>2]|0; + $15 = ((($0)) + 36|0); + $16 = HEAP32[$15>>2]|0; + $17 = ((($0)) + 44|0); + $18 = HEAP32[$17>>2]|0; + $19 = ((($0)) + 48|0); + $20 = HEAP32[$19>>2]|0; + $21 = ((($0)) + 52|0); + $22 = HEAP32[$21>>2]|0; + $23 = ((($0)) + 56|0); + $24 = HEAP32[$23>>2]|0; + HEAP32[$1>>2] = $8; + HEAP32[$3>>2] = $14; + HEAP32[$5>>2] = $20; + HEAP32[$7>>2] = $2; + HEAP32[$9>>2] = $16; + HEAP32[$11>>2] = $22; + HEAP32[$13>>2] = $4; + HEAP32[$15>>2] = $10; + HEAP32[$17>>2] = $24; + HEAP32[$19>>2] = $6; + HEAP32[$21>>2] = $12; + HEAP32[$23>>2] = $18; + return; +} +function _MatrixIdentity($0) { + $0 = $0|0; + var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 1.0; + $$sroa$5$0$$sroa_idx = ((($0)) + 4|0); + ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0; + $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0); + HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = 1.0; + $$sroa$6$0$$sroa_idx = ((($0)) + 24|0); + ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0; + $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0); + HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = 1.0; + $$sroa$7$0$$sroa_idx = ((($0)) + 44|0); + ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0; + $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0); + HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0; + return; +} +function _MatrixTranslate($0,$1,$2,$3) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + var $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 1.0; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0); + ;HEAP32[$$sroa$4$0$$sroa_idx2>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+4>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+8>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+12>>2]=0|0; + HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = 1.0; + $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0); + $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0); + ;HEAP32[$$sroa$9$0$$sroa_idx12>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+4>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+8>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+12>>2]=0|0; + HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = 1.0; + $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0); + HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = 0.0; + $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $1; + $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $2; + $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $3; + $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0); + HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = 1.0; + return; +} +function _MatrixRotate($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = +$2; + var $$ = 0.0, $$221 = 0.0, $$222 = 0.0, $$sroa$10$0$$sroa_idx199 = 0, $$sroa$11$0$$sroa_idx201 = 0, $$sroa$12$0$$sroa_idx203 = 0, $$sroa$13$0$$sroa_idx205 = 0, $$sroa$14$0$$sroa_idx207 = 0, $$sroa$15$0$$sroa_idx209 = 0, $$sroa$16$0$$sroa_idx211 = 0, $$sroa$17$0$$sroa_idx213 = 0, $$sroa$18$0$$sroa_idx215 = 0, $$sroa$4$0$$sroa_idx187 = 0, $$sroa$5$0$$sroa_idx189 = 0, $$sroa$6$0$$sroa_idx191 = 0, $$sroa$7$0$$sroa_idx193 = 0, $$sroa$8$0$$sroa_idx195 = 0, $$sroa$9$0$$sroa_idx197 = 0, $10 = 0.0, $100 = 0.0; + var $101 = 0.0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0.0, $108 = 0.0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0; + var $12 = 0.0, $120 = 0.0, $121 = 0.0, $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0; + var $138 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0; + var $32 = 0.0, $33 = 0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0; + var $50 = 0.0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0.0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0; + var $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0.0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0; + var $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $3 = sp; + _MatrixIdentity($3); + $4 = +HEAPF32[$1>>2]; + $5 = ((($1)) + 4|0); + $6 = +HEAPF32[$5>>2]; + $7 = ((($1)) + 8|0); + $8 = +HEAPF32[$7>>2]; + $9 = $4 * $4; + $10 = $6 * $6; + $11 = $9 + $10; + $12 = $8 * $8; + $13 = $11 + $12; + $14 = (+Math_sqrt((+$13))); + $15 = $14 != 1.0; + $16 = $14 != 0.0; + $or$cond = $15 & $16; + $17 = 1.0 / $14; + $18 = $4 * $17; + $19 = $6 * $17; + $20 = $8 * $17; + $$ = $or$cond ? $20 : $8; + $$221 = $or$cond ? $19 : $6; + $$222 = $or$cond ? $18 : $4; + $21 = (+Math_sin((+$2))); + $22 = (+Math_cos((+$2))); + $23 = 1.0 - $22; + $24 = +HEAPF32[$3>>2]; + $25 = ((($3)) + 16|0); + $26 = +HEAPF32[$25>>2]; + $27 = ((($3)) + 32|0); + $28 = +HEAPF32[$27>>2]; + $29 = ((($3)) + 48|0); + $30 = +HEAPF32[$29>>2]; + $31 = ((($3)) + 4|0); + $32 = +HEAPF32[$31>>2]; + $33 = ((($3)) + 20|0); + $34 = +HEAPF32[$33>>2]; + $35 = ((($3)) + 36|0); + $36 = +HEAPF32[$35>>2]; + $37 = ((($3)) + 52|0); + $38 = +HEAPF32[$37>>2]; + $39 = ((($3)) + 8|0); + $40 = +HEAPF32[$39>>2]; + $41 = ((($3)) + 24|0); + $42 = +HEAPF32[$41>>2]; + $43 = ((($3)) + 40|0); + $44 = +HEAPF32[$43>>2]; + $45 = ((($3)) + 56|0); + $46 = +HEAPF32[$45>>2]; + $47 = $$222 * $$222; + $48 = $23 * $47; + $49 = $22 + $48; + $50 = $$221 * $$222; + $51 = $23 * $50; + $52 = $21 * $$; + $53 = $52 + $51; + $54 = $$ * $$222; + $55 = $23 * $54; + $56 = $21 * $$221; + $57 = $55 - $56; + $58 = $51 - $52; + $59 = $$221 * $$221; + $60 = $23 * $59; + $61 = $22 + $60; + $62 = $$ * $$221; + $63 = $23 * $62; + $64 = $21 * $$222; + $65 = $64 + $63; + $66 = $56 + $55; + $67 = $63 - $64; + $68 = $$ * $$; + $69 = $23 * $68; + $70 = $22 + $69; + $71 = $24 * $49; + $72 = $53 * $32; + $73 = $71 + $72; + $74 = $57 * $40; + $75 = $73 + $74; + $76 = $26 * $49; + $77 = $53 * $34; + $78 = $76 + $77; + $79 = $57 * $42; + $80 = $78 + $79; + $81 = $28 * $49; + $82 = $53 * $36; + $83 = $81 + $82; + $84 = $57 * $44; + $85 = $83 + $84; + $86 = $30 * $49; + $87 = $53 * $38; + $88 = $86 + $87; + $89 = $57 * $46; + $90 = $88 + $89; + $91 = $24 * $58; + $92 = $61 * $32; + $93 = $91 + $92; + $94 = $65 * $40; + $95 = $93 + $94; + $96 = $26 * $58; + $97 = $61 * $34; + $98 = $96 + $97; + $99 = $65 * $42; + $100 = $98 + $99; + $101 = $28 * $58; + $102 = $61 * $36; + $103 = $101 + $102; + $104 = $65 * $44; + $105 = $103 + $104; + $106 = $30 * $58; + $107 = $61 * $38; + $108 = $106 + $107; + $109 = $65 * $46; + $110 = $108 + $109; + $111 = $24 * $66; + $112 = $67 * $32; + $113 = $111 + $112; + $114 = $70 * $40; + $115 = $113 + $114; + $116 = $26 * $66; + $117 = $67 * $34; + $118 = $116 + $117; + $119 = $70 * $42; + $120 = $118 + $119; + $121 = $28 * $66; + $122 = $67 * $36; + $123 = $121 + $122; + $124 = $70 * $44; + $125 = $123 + $124; + $126 = $30 * $66; + $127 = $67 * $38; + $128 = $126 + $127; + $129 = $70 * $46; + $130 = $128 + $129; + $131 = ((($3)) + 12|0); + $132 = HEAP32[$131>>2]|0; + $133 = ((($3)) + 28|0); + $134 = HEAP32[$133>>2]|0; + $135 = ((($3)) + 44|0); + $136 = HEAP32[$135>>2]|0; + $137 = ((($3)) + 60|0); + $138 = HEAP32[$137>>2]|0; + HEAPF32[$0>>2] = $75; + $$sroa$4$0$$sroa_idx187 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx187>>2] = $95; + $$sroa$5$0$$sroa_idx189 = ((($0)) + 8|0); + HEAPF32[$$sroa$5$0$$sroa_idx189>>2] = $115; + $$sroa$6$0$$sroa_idx191 = ((($0)) + 12|0); + HEAP32[$$sroa$6$0$$sroa_idx191>>2] = $132; + $$sroa$7$0$$sroa_idx193 = ((($0)) + 16|0); + HEAPF32[$$sroa$7$0$$sroa_idx193>>2] = $80; + $$sroa$8$0$$sroa_idx195 = ((($0)) + 20|0); + HEAPF32[$$sroa$8$0$$sroa_idx195>>2] = $100; + $$sroa$9$0$$sroa_idx197 = ((($0)) + 24|0); + HEAPF32[$$sroa$9$0$$sroa_idx197>>2] = $120; + $$sroa$10$0$$sroa_idx199 = ((($0)) + 28|0); + HEAP32[$$sroa$10$0$$sroa_idx199>>2] = $134; + $$sroa$11$0$$sroa_idx201 = ((($0)) + 32|0); + HEAPF32[$$sroa$11$0$$sroa_idx201>>2] = $85; + $$sroa$12$0$$sroa_idx203 = ((($0)) + 36|0); + HEAPF32[$$sroa$12$0$$sroa_idx203>>2] = $105; + $$sroa$13$0$$sroa_idx205 = ((($0)) + 40|0); + HEAPF32[$$sroa$13$0$$sroa_idx205>>2] = $125; + $$sroa$14$0$$sroa_idx207 = ((($0)) + 44|0); + HEAP32[$$sroa$14$0$$sroa_idx207>>2] = $136; + $$sroa$15$0$$sroa_idx209 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx209>>2] = $90; + $$sroa$16$0$$sroa_idx211 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx211>>2] = $110; + $$sroa$17$0$$sroa_idx213 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx213>>2] = $130; + $$sroa$18$0$$sroa_idx215 = ((($0)) + 60|0); + HEAP32[$$sroa$18$0$$sroa_idx215>>2] = $138; + STACKTOP = sp;return; +} +function _MatrixScale($0,$1,$2,$3) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = $1; + $$sroa$5$0$$sroa_idx = ((($0)) + 4|0); + ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0; + $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0); + HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = $2; + $$sroa$6$0$$sroa_idx = ((($0)) + 24|0); + ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0; + $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0); + HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = $3; + $$sroa$7$0$$sroa_idx = ((($0)) + 44|0); + ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0; + $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0); + HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0; + return; +} +function _MatrixMultiply($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$sroa$10$0$$sroa_idx14 = 0, $$sroa$11$0$$sroa_idx16 = 0, $$sroa$12$0$$sroa_idx18 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, $10 = 0.0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0.0; + var $104 = 0.0, $105 = 0, $106 = 0.0, $107 = 0.0, $108 = 0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0.0, $121 = 0.0; + var $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0; + var $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0.0, $144 = 0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0, $149 = 0.0, $15 = 0.0, $150 = 0.0, $151 = 0.0, $152 = 0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0; + var $159 = 0.0, $16 = 0.0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0.0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0; + var $18 = 0, $19 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0.0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0; + var $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0.0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0; + var $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0, $7 = 0.0, $70 = 0.0, $71 = 0.0, $72 = 0; + var $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0; + var $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $3 = +HEAPF32[$2>>2]; + $4 = +HEAPF32[$1>>2]; + $5 = $3 * $4; + $6 = ((($2)) + 16|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 * $9; + $11 = $5 + $10; + $12 = ((($2)) + 32|0); + $13 = +HEAPF32[$12>>2]; + $14 = ((($1)) + 8|0); + $15 = +HEAPF32[$14>>2]; + $16 = $13 * $15; + $17 = $11 + $16; + $18 = ((($2)) + 48|0); + $19 = +HEAPF32[$18>>2]; + $20 = ((($1)) + 12|0); + $21 = +HEAPF32[$20>>2]; + $22 = $19 * $21; + $23 = $17 + $22; + $24 = ((($1)) + 16|0); + $25 = +HEAPF32[$24>>2]; + $26 = $3 * $25; + $27 = ((($1)) + 20|0); + $28 = +HEAPF32[$27>>2]; + $29 = $7 * $28; + $30 = $26 + $29; + $31 = ((($1)) + 24|0); + $32 = +HEAPF32[$31>>2]; + $33 = $13 * $32; + $34 = $30 + $33; + $35 = ((($1)) + 28|0); + $36 = +HEAPF32[$35>>2]; + $37 = $19 * $36; + $38 = $34 + $37; + $39 = ((($1)) + 32|0); + $40 = +HEAPF32[$39>>2]; + $41 = $3 * $40; + $42 = ((($1)) + 36|0); + $43 = +HEAPF32[$42>>2]; + $44 = $7 * $43; + $45 = $41 + $44; + $46 = ((($1)) + 40|0); + $47 = +HEAPF32[$46>>2]; + $48 = $13 * $47; + $49 = $45 + $48; + $50 = ((($1)) + 44|0); + $51 = +HEAPF32[$50>>2]; + $52 = $19 * $51; + $53 = $49 + $52; + $54 = ((($1)) + 48|0); + $55 = +HEAPF32[$54>>2]; + $56 = $3 * $55; + $57 = ((($1)) + 52|0); + $58 = +HEAPF32[$57>>2]; + $59 = $7 * $58; + $60 = $56 + $59; + $61 = ((($1)) + 56|0); + $62 = +HEAPF32[$61>>2]; + $63 = $13 * $62; + $64 = $60 + $63; + $65 = ((($1)) + 60|0); + $66 = +HEAPF32[$65>>2]; + $67 = $19 * $66; + $68 = $64 + $67; + $69 = ((($2)) + 4|0); + $70 = +HEAPF32[$69>>2]; + $71 = $4 * $70; + $72 = ((($2)) + 20|0); + $73 = +HEAPF32[$72>>2]; + $74 = $9 * $73; + $75 = $71 + $74; + $76 = ((($2)) + 36|0); + $77 = +HEAPF32[$76>>2]; + $78 = $15 * $77; + $79 = $75 + $78; + $80 = ((($2)) + 52|0); + $81 = +HEAPF32[$80>>2]; + $82 = $21 * $81; + $83 = $79 + $82; + $84 = $25 * $70; + $85 = $28 * $73; + $86 = $84 + $85; + $87 = $32 * $77; + $88 = $86 + $87; + $89 = $36 * $81; + $90 = $88 + $89; + $91 = $40 * $70; + $92 = $43 * $73; + $93 = $91 + $92; + $94 = $47 * $77; + $95 = $93 + $94; + $96 = $51 * $81; + $97 = $95 + $96; + $98 = $55 * $70; + $99 = $58 * $73; + $100 = $98 + $99; + $101 = $62 * $77; + $102 = $100 + $101; + $103 = $66 * $81; + $104 = $102 + $103; + $105 = ((($2)) + 8|0); + $106 = +HEAPF32[$105>>2]; + $107 = $4 * $106; + $108 = ((($2)) + 24|0); + $109 = +HEAPF32[$108>>2]; + $110 = $9 * $109; + $111 = $107 + $110; + $112 = ((($2)) + 40|0); + $113 = +HEAPF32[$112>>2]; + $114 = $15 * $113; + $115 = $111 + $114; + $116 = ((($2)) + 56|0); + $117 = +HEAPF32[$116>>2]; + $118 = $21 * $117; + $119 = $115 + $118; + $120 = $25 * $106; + $121 = $28 * $109; + $122 = $120 + $121; + $123 = $32 * $113; + $124 = $122 + $123; + $125 = $36 * $117; + $126 = $124 + $125; + $127 = $40 * $106; + $128 = $43 * $109; + $129 = $127 + $128; + $130 = $47 * $113; + $131 = $129 + $130; + $132 = $51 * $117; + $133 = $131 + $132; + $134 = $55 * $106; + $135 = $58 * $109; + $136 = $134 + $135; + $137 = $62 * $113; + $138 = $136 + $137; + $139 = $66 * $117; + $140 = $138 + $139; + $141 = ((($2)) + 12|0); + $142 = +HEAPF32[$141>>2]; + $143 = $4 * $142; + $144 = ((($2)) + 28|0); + $145 = +HEAPF32[$144>>2]; + $146 = $9 * $145; + $147 = $143 + $146; + $148 = ((($2)) + 44|0); + $149 = +HEAPF32[$148>>2]; + $150 = $15 * $149; + $151 = $147 + $150; + $152 = ((($2)) + 60|0); + $153 = +HEAPF32[$152>>2]; + $154 = $21 * $153; + $155 = $151 + $154; + $156 = $25 * $142; + $157 = $28 * $145; + $158 = $156 + $157; + $159 = $32 * $149; + $160 = $158 + $159; + $161 = $36 * $153; + $162 = $160 + $161; + $163 = $40 * $142; + $164 = $43 * $145; + $165 = $163 + $164; + $166 = $47 * $149; + $167 = $165 + $166; + $168 = $51 * $153; + $169 = $167 + $168; + $170 = $55 * $142; + $171 = $58 * $145; + $172 = $170 + $171; + $173 = $62 * $149; + $174 = $172 + $173; + $175 = $66 * $153; + $176 = $174 + $175; + HEAPF32[$0>>2] = $23; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $83; + $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); + HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $119; + $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0); + HEAPF32[$$sroa$6$0$$sroa_idx6>>2] = $155; + $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0); + HEAPF32[$$sroa$7$0$$sroa_idx8>>2] = $38; + $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0); + HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = $90; + $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0); + HEAPF32[$$sroa$9$0$$sroa_idx12>>2] = $126; + $$sroa$10$0$$sroa_idx14 = ((($0)) + 28|0); + HEAPF32[$$sroa$10$0$$sroa_idx14>>2] = $162; + $$sroa$11$0$$sroa_idx16 = ((($0)) + 32|0); + HEAPF32[$$sroa$11$0$$sroa_idx16>>2] = $53; + $$sroa$12$0$$sroa_idx18 = ((($0)) + 36|0); + HEAPF32[$$sroa$12$0$$sroa_idx18>>2] = $97; + $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0); + HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = $133; + $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0); + HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = $169; + $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $68; + $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $104; + $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $140; + $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0); + HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = $176; + return; +} +function _MatrixOrtho($0,$1,$2,$3,$4,$5,$6) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + $4 = +$4; + $5 = +$5; + $6 = +$6; + var $$sroa$10$0$$sroa_idx24 = 0, $$sroa$11$0$$sroa_idx26 = 0, $$sroa$12$0$$sroa_idx28 = 0, $$sroa$13$0$$sroa_idx30 = 0, $$sroa$14$0$$sroa_idx32 = 0, $$sroa$15$0$$sroa_idx34 = 0, $$sroa$16$0$$sroa_idx36 = 0, $$sroa$17$0$$sroa_idx38 = 0, $$sroa$18$0$$sroa_idx40 = 0, $$sroa$4$0$$sroa_idx12 = 0, $$sroa$5$0$$sroa_idx14 = 0, $$sroa$6$0$$sroa_idx16 = 0, $$sroa$7$0$$sroa_idx18 = 0, $$sroa$8$0$$sroa_idx20 = 0, $$sroa$9$0$$sroa_idx22 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0; + var $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0; + var sp = 0; + sp = STACKTOP; + $7 = $2 - $1; + $8 = $7; + $9 = $4 - $3; + $10 = $9; + $11 = $6 - $5; + $12 = $11; + $13 = 2.0 / $8; + $14 = 2.0 / $10; + $15 = -2.0 / $12; + $16 = $1 + $2; + $17 = -$16; + $18 = $8; + $19 = $17 / $18; + $20 = $19; + $21 = $3 + $4; + $22 = -$21; + $23 = $10; + $24 = $22 / $23; + $25 = $24; + $26 = $5 + $6; + $27 = -$26; + $28 = $12; + $29 = $27 / $28; + $30 = $29; + HEAPF32[$0>>2] = $13; + $$sroa$4$0$$sroa_idx12 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx12>>2] = 0.0; + $$sroa$5$0$$sroa_idx14 = ((($0)) + 8|0); + HEAPF32[$$sroa$5$0$$sroa_idx14>>2] = 0.0; + $$sroa$6$0$$sroa_idx16 = ((($0)) + 12|0); + HEAPF32[$$sroa$6$0$$sroa_idx16>>2] = $20; + $$sroa$7$0$$sroa_idx18 = ((($0)) + 16|0); + HEAPF32[$$sroa$7$0$$sroa_idx18>>2] = 0.0; + $$sroa$8$0$$sroa_idx20 = ((($0)) + 20|0); + HEAPF32[$$sroa$8$0$$sroa_idx20>>2] = $14; + $$sroa$9$0$$sroa_idx22 = ((($0)) + 24|0); + HEAPF32[$$sroa$9$0$$sroa_idx22>>2] = 0.0; + $$sroa$10$0$$sroa_idx24 = ((($0)) + 28|0); + HEAPF32[$$sroa$10$0$$sroa_idx24>>2] = $25; + $$sroa$11$0$$sroa_idx26 = ((($0)) + 32|0); + HEAPF32[$$sroa$11$0$$sroa_idx26>>2] = 0.0; + $$sroa$12$0$$sroa_idx28 = ((($0)) + 36|0); + HEAPF32[$$sroa$12$0$$sroa_idx28>>2] = 0.0; + $$sroa$13$0$$sroa_idx30 = ((($0)) + 40|0); + HEAPF32[$$sroa$13$0$$sroa_idx30>>2] = $15; + $$sroa$14$0$$sroa_idx32 = ((($0)) + 44|0); + HEAPF32[$$sroa$14$0$$sroa_idx32>>2] = $30; + $$sroa$15$0$$sroa_idx34 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx34>>2] = 0.0; + $$sroa$16$0$$sroa_idx36 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx36>>2] = 0.0; + $$sroa$17$0$$sroa_idx38 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx38>>2] = 0.0; + $$sroa$18$0$$sroa_idx40 = ((($0)) + 60|0); + HEAPF32[$$sroa$18$0$$sroa_idx40>>2] = 1.0; + return; +} +function _ProcessGestureEvent($0) { + $0 = $0|0; + var $$$sink = 0, $$sink = 0, $$sink10 = 0, $$sink11 = 0, $$sink16 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0.0, $111 = 0.0; + var $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0, $118 = 0, $119 = 0, $12 = 0.0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0; + var $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0; + var $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0.0, $16 = 0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0; + var $167 = 0.0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0.0, $174 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0; + var $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0; + var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0.0, $81 = 0; + var $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $moveDownPosition$byval_copy11 = 0; + var $moveDownPosition2$byval_copy12 = 0, $or$cond = 0, $or$cond3 = 0, $or$cond5 = 0, $or$cond7 = 0, $or$cond9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $moveDownPosition2$byval_copy12 = sp + 8|0; + $moveDownPosition$byval_copy11 = sp; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + HEAP32[7696] = $2; + $3 = ($2|0)<(2); + $4 = HEAP32[$0>>2]|0; + $5 = ($4|0)==(1); + if (!($3)) { + if ($5) { + $88 = ((($0)) + 24|0); + $89 = $88; + $90 = $89; + $91 = HEAP32[$90>>2]|0; + $92 = (($89) + 4)|0; + $93 = $92; + $94 = HEAP32[$93>>2]|0; + $95 = 13840; + $96 = $95; + HEAP32[$96>>2] = $91; + $97 = (($95) + 4)|0; + $98 = $97; + HEAP32[$98>>2] = $94; + $99 = ((($0)) + 32|0); + $100 = $99; + $101 = $100; + $102 = HEAP32[$101>>2]|0; + $103 = (($100) + 4)|0; + $104 = $103; + $105 = HEAP32[$104>>2]|0; + $106 = 13880; + $107 = $106; + HEAP32[$107>>2] = $102; + $108 = (($106) + 4)|0; + $109 = $108; + HEAP32[$109>>2] = $105; + $110 = +HEAPF32[3470]; + $111 = +HEAPF32[3460]; + $112 = $110 - $111; + HEAPF32[3472] = $112; + $113 = +HEAPF32[(13884)>>2]; + $114 = +HEAPF32[(13844)>>2]; + $115 = $113 - $114; + HEAPF32[(13892)>>2] = $115; + HEAP32[7695] = 4; + STACKTOP = sp;return; + } + switch ($4|0) { + case 2: { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13872+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13896>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13896+4>>2]|0; + $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + HEAPF32[7701] = $116; + $117 = 13872; + $118 = $117; + $119 = HEAP32[$118>>2]|0; + $120 = (($117) + 4)|0; + $121 = $120; + $122 = HEAP32[$121>>2]|0; + $123 = 13840; + $124 = $123; + HEAP32[$124>>2] = $119; + $125 = (($123) + 4)|0; + $126 = $125; + HEAP32[$126>>2] = $122; + $127 = 13896; + $128 = $127; + $129 = HEAP32[$128>>2]|0; + $130 = (($127) + 4)|0; + $131 = $130; + $132 = HEAP32[$131>>2]|0; + $133 = 13880; + $134 = $133; + HEAP32[$134>>2] = $129; + $135 = (($133) + 4)|0; + $136 = $135; + HEAP32[$136>>2] = $132; + $137 = ((($0)) + 24|0); + $138 = $137; + $139 = $138; + $140 = HEAP32[$139>>2]|0; + $141 = (($138) + 4)|0; + $142 = $141; + $143 = HEAP32[$142>>2]|0; + $144 = 13872; + $145 = $144; + HEAP32[$145>>2] = $140; + $146 = (($144) + 4)|0; + $147 = $146; + HEAP32[$147>>2] = $143; + $148 = ((($0)) + 32|0); + $149 = $148; + $150 = $149; + $151 = HEAP32[$150>>2]|0; + $152 = (($149) + 4)|0; + $153 = $152; + $154 = HEAP32[$153>>2]|0; + $155 = 13896; + $156 = $155; + HEAP32[$156>>2] = $151; + $157 = (($155) + 4)|0; + $158 = $157; + HEAP32[$158>>2] = $154; + $159 = +HEAPF32[3474]; + $160 = +HEAPF32[3468]; + $161 = $159 - $160; + HEAPF32[3472] = $161; + $162 = +HEAPF32[(13900)>>2]; + $163 = +HEAPF32[(13876)>>2]; + $164 = $162 - $163; + HEAPF32[(13892)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13840>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13840+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13872>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13872+4>>2]|0; + $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $166 = !($165 >= 0.004999999888241291); + if ($166) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13880+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13896>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13896+4>>2]|0; + $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $168 = !($167 >= 0.004999999888241291); + if ($168) { + $$sink16 = 4; + } else { + label = 29; + } + } else { + label = 29; + } + if ((label|0) == 29) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13872+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13896>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13896+4>>2]|0; + $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $170 = +HEAPF32[7701]; + $171 = $169 - $170; + $172 = $171 < 0.0; + $$sink11 = $172 ? 256 : 512; + $$sink16 = $$sink11; + } + HEAP32[7695] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13872+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13896>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13896+4>>2]|0; + $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $174 = 360.0 - $173; + HEAPF32[7702] = $174; + STACKTOP = sp;return; + break; + } + case 0: { + HEAPF32[7701] = 0.0; + HEAPF32[7702] = 0.0; + HEAPF32[3472] = 0.0; + HEAPF32[(13892)>>2] = 0.0; + HEAP32[7696] = 0; + HEAP32[7695] = 0; + STACKTOP = sp;return; + break; + } + default: { + STACKTOP = sp;return; + } + } + } + if ($5) { + $6 = HEAP32[7697]|0; + $7 = (($6) + 1)|0; + HEAP32[7697] = $7; + $8 = HEAP32[7695]|0; + $9 = ($8|0)==(0); + $10 = ($6|0)>(0); + $or$cond = $10 & $9; + if ($or$cond) { + $11 = ((($0)) + 24|0); + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13840>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13840+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; + $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $13 = $12 < 0.029999999329447746; + if ($13) { + HEAP32[7695] = 2; + HEAP32[7697] = 0; + } else { + label = 6; + } + } else { + label = 6; + } + if ((label|0) == 6) { + HEAP32[7697] = 1; + HEAP32[7695] = 1; + } + $14 = ((($0)) + 24|0); + $15 = $14; + $16 = $15; + $17 = HEAP32[$16>>2]|0; + $18 = (($15) + 4)|0; + $19 = $18; + $20 = HEAP32[$19>>2]|0; + $21 = 13840; + $22 = $21; + HEAP32[$22>>2] = $17; + $23 = (($21) + 4)|0; + $24 = $23; + HEAP32[$24>>2] = $20; + $25 = 13848; + $26 = $25; + HEAP32[$26>>2] = $17; + $27 = (($25) + 4)|0; + $28 = $27; + HEAP32[$28>>2] = $20; + $29 = 13856; + $30 = $29; + HEAP32[$30>>2] = $17; + $31 = (($29) + 4)|0; + $32 = $31; + HEAP32[$32>>2] = $20; + $33 = ((($0)) + 8|0); + $34 = HEAP32[$33>>2]|0; + HEAP32[3] = $34; + HEAPF32[3466] = 0.0; + HEAPF32[(13868)>>2] = 0.0; + STACKTOP = sp;return; + } + switch ($4|0) { + case 0: { + $35 = HEAP32[7695]|0; + $36 = ($35|0)==(8); + if ($36) { + $37 = ((($0)) + 24|0); + $38 = $37; + $39 = $38; + $40 = HEAP32[$39>>2]|0; + $41 = (($38) + 4)|0; + $42 = $41; + $43 = HEAP32[$42>>2]|0; + $44 = 13856; + $45 = $44; + HEAP32[$45>>2] = $40; + $46 = (($44) + 4)|0; + $47 = $46; + HEAP32[$47>>2] = $43; + } + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13840>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13840+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13856>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13856+4>>2]|0; + $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $49 = $48 / 0.0; + HEAPF32[7698] = $49; + HEAP32[7699] = 0; + $50 = $49 > 5.0000002374872565E-4; + if ($50) { + $51 = HEAP32[3]|0; + $52 = ((($0)) + 8|0); + $53 = HEAP32[$52>>2]|0; + $54 = ($51|0)==($53|0); + if ($54) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13840>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13840+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13856>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13856+4>>2]|0; + $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $56 = 360.0 - $55; + HEAPF32[7700] = $56; + $57 = $56 < 30.0; + $58 = $56 > 330.0; + $or$cond3 = $57 | $58; + if ($or$cond3) { + $$sink10 = 16; + } else { + $59 = $56 > 30.0; + $60 = $56 < 120.0; + $or$cond5 = $59 & $60; + if ($or$cond5) { + $$sink10 = 64; + } else { + $61 = $56 > 120.0; + $62 = $56 < 210.0; + $or$cond7 = $61 & $62; + $63 = $56 > 210.0; + $64 = $56 < 300.0; + $or$cond9 = $63 & $64; + $$sink = $or$cond9 ? 128 : 0; + $$$sink = $or$cond7 ? 32 : $$sink; + $$sink10 = $$$sink; + } + } + } else { + label = 16; + } + } else { + label = 16; + } + if ((label|0) == 16) { + HEAPF32[7698] = 0.0; + HEAPF32[7700] = 0.0; + $$sink10 = 0; + } + HEAP32[7695] = $$sink10; + HEAPF32[3462] = 0.0; + HEAPF32[(13852)>>2] = 0.0; + HEAP32[7696] = 0; + STACKTOP = sp;return; + break; + } + case 2: { + $65 = HEAP32[7699]|0; + $66 = ($65|0)==(0); + if ($66) { + HEAP32[7699] = 1; + } + $67 = ((($0)) + 24|0); + $68 = $67; + $69 = $68; + $70 = HEAP32[$69>>2]|0; + $71 = (($68) + 4)|0; + $72 = $71; + $73 = HEAP32[$72>>2]|0; + $74 = 13872; + $75 = $74; + HEAP32[$75>>2] = $70; + $76 = (($74) + 4)|0; + $77 = $76; + HEAP32[$77>>2] = $73; + $78 = HEAP32[7695]|0; + $79 = ($78|0)==(4); + if ($79) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13840>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13840+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13872>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13872+4>>2]|0; + $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $81 = !($80 >= 0.014999999664723873); + if (!($81)) { + HEAP32[7695] = 8; + } + } + $82 = +HEAPF32[3468]; + $83 = +HEAPF32[3462]; + $84 = $82 - $83; + HEAPF32[3466] = $84; + $85 = +HEAPF32[(13876)>>2]; + $86 = +HEAPF32[(13852)>>2]; + $87 = $85 - $86; + HEAPF32[(13868)>>2] = $87; + STACKTOP = sp;return; + break; + } + default: { + STACKTOP = sp;return; + } + } +} +function _UpdateGestures() { + var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[7695]|0; + $$off = (($0) + -1)|0; + $1 = ($$off>>>0)<(2); + $2 = HEAP32[7696]|0; + $3 = ($2|0)<(2); + $or$cond3 = $1 & $3; + if ($or$cond3) { + HEAP32[7695] = 4; + } + $4 = HEAP32[7695]|0; + $5 = (($4) + -16)|0; + $6 = $5 >>> 4; + $7 = $5 << 28; + $8 = $6 | $7; + switch ($8|0) { + case 0: case 1: case 3: case 7: { + break; + } + default: { + return; + } + } + HEAP32[7695] = 0; + return; +} +function _GetMousePosition($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = 13904; + $2 = $1; + $3 = HEAP32[$2>>2]|0; + $4 = (($1) + 4)|0; + $5 = $4; + $6 = HEAP32[$5>>2]|0; + $7 = $0; + $8 = $7; + HEAP32[$8>>2] = $3; + $9 = (($7) + 4)|0; + $10 = $9; + HEAP32[$10>>2] = $6; + return; +} +function _GetScreenWidth() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[7705]|0; + return ($0|0); +} +function _GetScreenHeight() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[7704]|0; + return ($0|0); +} +function _InitWindow($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + _TraceLog(0,3582,$vararg_buffer); + HEAP32[7707] = $2; + _InitGraphicsDevice($0,$1); + _LoadDefaultFont(); + _InitTimer_8(); + (_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(4|0))|0); + (_emscripten_set_keypress_callback((3611|0),(0|0),1,(5|0))|0); + (_emscripten_set_click_callback((3611|0),(0|0),1,(6|0))|0); + (_emscripten_set_touchstart_callback((3611|0),(0|0),1,(7|0))|0); + (_emscripten_set_touchend_callback((3611|0),(0|0),1,(7|0))|0); + (_emscripten_set_touchmove_callback((3611|0),(0|0),1,(7|0))|0); + (_emscripten_set_touchcancel_callback((3611|0),(0|0),1,(7|0))|0); + (_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0); + (_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0); + $3 = HEAP32[7705]|0; + $4 = (+($3|0)); + $5 = $4 * 0.5; + HEAPF32[3476] = $5; + $6 = HEAP32[7704]|0; + $7 = (+($6|0)); + $8 = $7 * 0.5; + HEAPF32[(13908)>>2] = $8; + $9 = HEAP32[7708]|0; + $10 = ($9|0)==(0); + if ($10) { + STACKTOP = sp;return; + } + _SetTargetFPS(60); + _LogoAnimation(); + STACKTOP = sp;return; +} +function _TraceLog($0,$1,$varargs) { + $0 = $0|0; + $1 = $1|0; + $varargs = $varargs|0; + var $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $endptr = 0, $strlen = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $2 = sp; + switch ($0|0) { + case 0: { + ;HEAP8[13944>>0]=HEAP8[8140>>0]|0;HEAP8[13944+1>>0]=HEAP8[8140+1>>0]|0;HEAP8[13944+2>>0]=HEAP8[8140+2>>0]|0;HEAP8[13944+3>>0]=HEAP8[8140+3>>0]|0;HEAP8[13944+4>>0]=HEAP8[8140+4>>0]|0;HEAP8[13944+5>>0]=HEAP8[8140+5>>0]|0;HEAP8[13944+6>>0]=HEAP8[8140+6>>0]|0; + break; + } + case 1: { + $3 = 13944; + $4 = $3; + HEAP32[$4>>2] = 1330795077; + $5 = (($3) + 4)|0; + $6 = $5; + HEAP32[$6>>2] = 2112082; + break; + } + case 2: { + dest=13944; src=8147; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + break; + } + case 3: { + $7 = 13944; + $8 = $7; + HEAP32[$8>>2] = 1430406468; + $9 = (($7) + 4)|0; + $10 = $9; + HEAP32[$10>>2] = 2112071; + break; + } + default: { + } + } + (_strcat(13944,$1)|0); + $strlen = (_strlen(13944)|0); + $endptr = (13944 + ($strlen)|0); + HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; + HEAP32[$2>>2] = $varargs; + $11 = ($0|0)==(3); + if ($11) { + STACKTOP = sp;return; + } + (_vprintf(13944,$2)|0); + $12 = ($0|0)==(1); + if ($12) { + _exit(1); + // unreachable; + } else { + STACKTOP = sp;return; + } +} +function _InitGraphicsDevice($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$015 = 0, $$byval_copy = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; + var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0, $82 = 0.0, $83 = 0, $84 = 0, $85 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer18 = 0, $vararg_buffer22 = 0, $vararg_buffer3 = 0, $vararg_buffer6 = 0, $vararg_buffer8 = 0, $vararg_ptr13 = 0, $vararg_ptr17 = 0, $vararg_ptr21 = 0, $vararg_ptr5 = 0, dest = 0; + var label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0); + $$byval_copy = sp + 136|0; + $vararg_buffer22 = sp + 64|0; + $vararg_buffer18 = sp + 56|0; + $vararg_buffer14 = sp + 48|0; + $vararg_buffer10 = sp + 40|0; + $vararg_buffer8 = sp + 32|0; + $vararg_buffer6 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $2 = sp + 72|0; + $3 = sp + 140|0; + HEAP32[7705] = $0; + HEAP32[7704] = $1; + _MatrixIdentity($2); + dest=30908; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + (_glfwSetErrorCallback((1|0))|0); + $4 = (_glfwInit()|0); + $5 = ($4|0)==(0); + if ($5) { + _TraceLog(1,4282,$vararg_buffer); + } + $6 = HEAP32[7705]|0; + HEAP32[7743] = $6; + $7 = HEAP32[7704]|0; + HEAP32[7744] = $7; + _glfwDefaultWindowHints(); + $8 = HEAP8[33632]|0; + $9 = $8 & 4; + $10 = ($9<<24>>24)==(0); + if ($10) { + _glfwWindowHint(131075,0); + } else { + _glfwWindowHint(131075,1); + } + $11 = HEAP8[33632]|0; + $12 = $11 & 8; + $13 = ($12<<24>>24)==(0); + if (!($13)) { + _glfwWindowHint(131077,1); + } + $14 = HEAP8[33632]|0; + $15 = $14 & 32; + $16 = ($15<<24>>24)==(0); + if (!($16)) { + _glfwWindowHint(135181,4); + _TraceLog(0,4308,$vararg_buffer1); + } + $17 = (_rlGetVersion()|0); + $18 = ($17|0)==(2); + if ($18) { + _glfwWindowHint(139266,2); + _glfwWindowHint(139267,1); + } else { + $19 = (_rlGetVersion()|0); + $20 = ($19|0)==(3); + if ($20) { + _glfwWindowHint(139266,3); + _glfwWindowHint(139267,3); + _glfwWindowHint(139272,204801); + _glfwWindowHint(139270,0); + } + } + $21 = HEAP32[7745]|0; + $22 = ($21|0)==(0); + if ($22) { + $47 = HEAP32[7705]|0; + $48 = HEAP32[7704]|0; + $49 = HEAP32[7707]|0; + $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); + HEAP32[7703] = $50; + $51 = HEAP32[7705]|0; + HEAP32[7746] = $51; + $52 = HEAP32[7704]|0; + HEAP32[7747] = $52; + $54 = $50; + } else { + $23 = (_glfwGetPrimaryMonitor()|0); + $24 = (_glfwGetVideoModes(($23|0),($$byval_copy|0))|0); + $25 = HEAP32[$$byval_copy>>2]|0; + $26 = ($25|0)>(0); + L22: do { + if ($26) { + $27 = HEAP32[7705]|0; + $28 = HEAP32[$$byval_copy>>2]|0; + $29 = HEAP32[7704]|0; + $$015 = 0; + while(1) { + $30 = (($24) + (($$015*24)|0)|0); + $31 = HEAP32[$30>>2]|0; + $32 = ($31|0)<($27|0); + if (!($32)) { + $33 = (((($24) + (($$015*24)|0)|0)) + 4|0); + $34 = HEAP32[$33>>2]|0; + $35 = ($34|0)<($29|0); + if (!($35)) { + break; + } + } + $36 = (($$015) + 1)|0; + $37 = ($36|0)<($28|0); + if ($37) { + $$015 = $36; + } else { + break L22; + } + } + HEAP32[7743] = $31; + HEAP32[7744] = $34; + } + } while(0); + $38 = HEAP32[7743]|0; + $39 = HEAP32[7744]|0; + HEAP32[$vararg_buffer3>>2] = $38; + $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); + HEAP32[$vararg_ptr5>>2] = $39; + _TraceLog(2,4333,$vararg_buffer3); + $40 = HEAP32[7743]|0; + $41 = HEAP32[7744]|0; + _SetupFramebufferSize($40,$41); + $42 = HEAP32[7743]|0; + $43 = HEAP32[7744]|0; + $44 = HEAP32[7707]|0; + $45 = (_glfwGetPrimaryMonitor()|0); + $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); + HEAP32[7703] = $46; + $54 = $46; + } + $53 = ($54|0)==(0|0); + if ($53) { + _glfwTerminate(); + _TraceLog(1,4371,$vararg_buffer6); + } else { + _TraceLog(0,4404,$vararg_buffer8); + $55 = HEAP32[7746]|0; + $56 = HEAP32[7747]|0; + HEAP32[$vararg_buffer10>>2] = $55; + $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); + HEAP32[$vararg_ptr13>>2] = $56; + _TraceLog(0,4444,$vararg_buffer10); + $57 = HEAP32[7705]|0; + $58 = HEAP32[7704]|0; + HEAP32[$vararg_buffer14>>2] = $57; + $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); + HEAP32[$vararg_ptr17>>2] = $58; + _TraceLog(0,4465,$vararg_buffer14); + $59 = HEAP32[7748]|0; + $60 = HEAP32[7749]|0; + HEAP32[$vararg_buffer18>>2] = $59; + $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); + HEAP32[$vararg_ptr21>>2] = $60; + _TraceLog(0,4486,$vararg_buffer18); + } + $61 = HEAP32[7703]|0; + (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); + $62 = HEAP32[7703]|0; + (_glfwSetCursorEnterCallback(($62|0),(2|0))|0); + $63 = HEAP32[7703]|0; + (_glfwSetKeyCallback(($63|0),(1|0))|0); + $64 = HEAP32[7703]|0; + (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); + $65 = HEAP32[7703]|0; + (_glfwSetCursorPosCallback(($65|0),(1|0))|0); + $66 = HEAP32[7703]|0; + (_glfwSetCharCallback(($66|0),(3|0))|0); + $67 = HEAP32[7703]|0; + (_glfwSetScrollCallback(($67|0),(2|0))|0); + $68 = HEAP32[7703]|0; + (_glfwSetWindowIconifyCallback(($68|0),(4|0))|0); + $69 = HEAP32[7703]|0; + _glfwMakeContextCurrent(($69|0)); + _glfwSwapInterval(0); + $70 = HEAP8[33632]|0; + $71 = $70 & 64; + $72 = ($71<<24>>24)==(0); + if ($72) { + $73 = HEAP32[7705]|0; + $74 = HEAP32[7704]|0; + _rlglInit($73,$74); + _SetupViewport(); + _rlMatrixMode(5889); + _rlLoadIdentity(); + $75 = HEAP32[7746]|0; + $76 = HEAP32[7748]|0; + $77 = (($75) - ($76))|0; + $78 = (+($77|0)); + $79 = HEAP32[7747]|0; + $80 = HEAP32[7749]|0; + $81 = (($79) - ($80))|0; + $82 = (+($81|0)); + _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); + _rlMatrixMode(5888); + _rlLoadIdentity(); + HEAP8[$3>>0] = -11; + $83 = ((($3)) + 1|0); + HEAP8[$83>>0] = -11; + $84 = ((($3)) + 2|0); + HEAP8[$84>>0] = -11; + $85 = ((($3)) + 3|0); + HEAP8[$85>>0] = -1; + ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0; + _ClearBackground($$byval_copy); + STACKTOP = sp;return; + } + _glfwSwapInterval(1); + _TraceLog(0,4511,$vararg_buffer22); + $73 = HEAP32[7705]|0; + $74 = HEAP32[7704]|0; + _rlglInit($73,$74); + _SetupViewport(); + _rlMatrixMode(5889); + _rlLoadIdentity(); + $75 = HEAP32[7746]|0; + $76 = HEAP32[7748]|0; + $77 = (($75) - ($76))|0; + $78 = (+($77|0)); + $79 = HEAP32[7747]|0; + $80 = HEAP32[7749]|0; + $81 = (($79) - ($80))|0; + $82 = (+($81|0)); + _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); + _rlMatrixMode(5888); + _rlLoadIdentity(); + HEAP8[$3>>0] = -11; + $83 = ((($3)) + 1|0); + HEAP8[$83>>0] = -11; + $84 = ((($3)) + 2|0); + HEAP8[$84>>0] = -11; + $85 = ((($3)) + 3|0); + HEAP8[$85>>0] = -1; + ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0; + _ClearBackground($$byval_copy); + STACKTOP = sp;return; +} +function _LoadDefaultFont() { + var $$ = 0, $$0101 = 0, $$090100 = 0, $$09299 = 0, $$095104 = 0, $$096103 = 0, $$097102 = 0, $$191 = 0, $$193 = 0, $$byval_copy1 = 0, $$lcssa = 0, $$sroa$0$0$$sroa_idx = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; + var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0; + var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $$byval_copy1 = sp + 44|0; + $vararg_buffer = sp; + $0 = sp + 4|0; + $1 = sp + 24|0; + HEAP32[(30876)>>2] = 224; + $2 = (_malloc(65536)|0); + _memset(($2|0),0,65536)|0; + $$095104 = 0;$$096103 = 0; + while(1) { + $3 = (16 + ($$095104<<2)|0); + $4 = HEAP32[$3>>2]|0; + $$097102 = 31; + while(1) { + $16 = 1 << $$097102; + $17 = $4 & $16; + $18 = ($17|0)==(0); + if (!($18)) { + $19 = (($$097102) + ($$096103))|0; + $$sroa$0$0$$sroa_idx = (($2) + ($19<<2)|0); + HEAP8[$$sroa$0$0$$sroa_idx>>0]=-1&255;HEAP8[$$sroa$0$0$$sroa_idx+1>>0]=(-1>>8)&255;HEAP8[$$sroa$0$0$$sroa_idx+2>>0]=(-1>>16)&255;HEAP8[$$sroa$0$0$$sroa_idx+3>>0]=-1>>24; + } + $20 = (($$097102) + -1)|0; + $21 = ($$097102|0)>(0); + if ($21) { + $$097102 = $20; + } else { + break; + } + } + $12 = (($$095104) + 1)|0; + $13 = ($$095104|0)>(511); + $$ = $13 ? 0 : $12; + $14 = (($$096103) + 32)|0; + $15 = ($14|0)<(16384); + if ($15) { + $$095104 = $$;$$096103 = $14; + } else { + break; + } + } + _LoadImageEx($0,$2,128,128); + _ImageFormat($0,2); + _free($2); + ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; + _LoadTextureFromImage($1,$$byval_copy1); + ;HEAP32[30852>>2]=HEAP32[$1>>2]|0;HEAP32[30852+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[30852+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[30852+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[30852+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; + _UnloadImage($$byval_copy1); + $5 = HEAP32[(30876)>>2]|0; + $6 = $5 << 5; + $7 = (_malloc($6)|0); + HEAP32[(30880)>>2] = $7; + $8 = ($5|0)>(0); + if (!($8)) { + $$lcssa = $7; + $22 = ((($$lcssa)) + 16|0); + $23 = HEAP32[$22>>2]|0; + HEAP32[(30872)>>2] = $23; + $24 = HEAP32[7713]|0; + HEAP32[$vararg_buffer>>2] = $24; + _TraceLog(0,3806,$vararg_buffer); + STACKTOP = sp;return; + } + $9 = HEAP32[(30856)>>2]|0; + $10 = HEAP32[(30876)>>2]|0; + $11 = HEAP32[(30880)>>2]|0; + $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; + while(1) { + $25 = (($$0101) + 32)|0; + $26 = (($27) + ($$0101<<5)|0); + HEAP32[$26>>2] = $25; + $28 = (((($27) + ($$0101<<5)|0)) + 4|0); + HEAP32[$28>>2] = $$090100; + $29 = ($$09299*11)|0; + $30 = (($29) + 1)|0; + $31 = (((($27) + ($$0101<<5)|0)) + 8|0); + HEAP32[$31>>2] = $30; + $32 = (2064 + ($$0101<<2)|0); + $33 = HEAP32[$32>>2]|0; + $34 = (((($27) + ($$0101<<5)|0)) + 12|0); + HEAP32[$34>>2] = $33; + $35 = (((($27) + ($$0101<<5)|0)) + 16|0); + HEAP32[$35>>2] = 10; + $36 = (($$090100) + 1)|0; + $37 = (($36) + ($33))|0; + $38 = ($37|0)<($9|0); + $39 = (($$09299) + 1)|0; + if ($38) { + $$191 = $37;$$193 = $$09299; + } else { + $40 = ($39*11)|0; + $41 = (($40) + 1)|0; + $42 = (($33) + 2)|0; + HEAP32[$28>>2] = 1; + HEAP32[$31>>2] = $41; + $$191 = $42;$$193 = $39; + } + $43 = (((($27) + ($$0101<<5)|0)) + 20|0); + HEAP32[$43>>2] = 0; + $44 = (((($27) + ($$0101<<5)|0)) + 24|0); + HEAP32[$44>>2] = 0; + $45 = (((($27) + ($$0101<<5)|0)) + 28|0); + HEAP32[$45>>2] = 0; + $46 = (($$0101) + 1)|0; + $47 = ($46|0)<($10|0); + if ($47) { + $$0101 = $46;$$090100 = $$191;$$09299 = $$193;$27 = $11; + } else { + $$lcssa = $11; + break; + } + } + $22 = ((($$lcssa)) + 16|0); + $23 = HEAP32[$22>>2]|0; + HEAP32[(30872)>>2] = $23; + $24 = HEAP32[7713]|0; + HEAP32[$vararg_buffer>>2] = $24; + _TraceLog(0,3806,$vararg_buffer); + STACKTOP = sp;return; +} +function _InitTimer_8() { + var $0 = 0, $1 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_time((0|0))|0); + _srand($0); + $1 = (+_GetTime()); + HEAPF64[1742] = $1; + return; +} +function _EmscriptenFullscreenChangeCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $11 = 0, $12 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, $vararg_ptr9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer4 = sp + 16|0; + $vararg_buffer = sp; + $3 = HEAP32[$1>>2]|0; + $4 = ($3|0)==(0); + $5 = ((($1)) + 264|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($1)) + 268|0); + $8 = HEAP32[$7>>2]|0; + $9 = ((($1)) + 272|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($1)) + 276|0); + $12 = HEAP32[$11>>2]|0; + if ($4) { + HEAP32[$vararg_buffer4>>2] = $6; + $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); + HEAP32[$vararg_ptr7>>2] = $8; + $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); + HEAP32[$vararg_ptr8>>2] = $10; + $vararg_ptr9 = ((($vararg_buffer4)) + 12|0); + HEAP32[$vararg_ptr9>>2] = $12; + _TraceLog(0,3739,$vararg_buffer4); + STACKTOP = sp;return 0; + } else { + HEAP32[$vararg_buffer>>2] = $6; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $8; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $10; + $vararg_ptr3 = ((($vararg_buffer)) + 12|0); + HEAP32[$vararg_ptr3>>2] = $12; + _TraceLog(0,3670,$vararg_buffer); + STACKTOP = sp;return 0; + } + return (0)|0; +} +function _EmscriptenKeyboardCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($0|0)==(1); + if (!($3)) { + return 0; + } + $4 = ((($1)) + 32|0); + $5 = (_strcmp($4,3663)|0); + $6 = ($5|0)==(0); + if (!($6)) { + return 0; + } + (_emscripten_exit_pointerlock()|0); + return 0; +} +function _EmscriptenMouseCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 272|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(272|0); + $3 = sp; + $4 = ($0|0)==(4); + if (!($4)) { + STACKTOP = sp;return 0; + } + (_emscripten_get_pointerlock_status(($3|0))|0); + $5 = HEAP32[$3>>2]|0; + $6 = ($5|0)==(0); + if ($6) { + (_emscripten_request_pointerlock((0|0),1)|0); + } else { + (_emscripten_exit_pointerlock()|0); + (_emscripten_get_pointerlock_status(($3|0))|0); + } + STACKTOP = sp;return 0; +} +function _EmscriptenTouchCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$byval_copy = 0, $$sink = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$03$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx2 = 0, $$sroa$24$0$$sroa_idx5 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0, $22 = 0, $23 = 0.0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0, $59 = 0.0, $6 = 0; + var $60 = 0.0, $61 = 0.0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $$byval_copy = sp + 56|0; + $3 = sp; + switch ($0|0) { + case 22: { + $$sink = 1; + label = 4; + break; + } + case 23: { + $$sink = 0; + label = 4; + break; + } + case 24: { + $$sink = 2; + label = 4; + break; + } + default: { + } + } + if ((label|0) == 4) { + HEAP32[$3>>2] = $$sink; + } + $4 = HEAP32[$1>>2]|0; + $5 = ((($3)) + 4|0); + HEAP32[$5>>2] = $4; + $6 = ((($1)) + 20|0); + $7 = HEAP32[$6>>2]|0; + $8 = ((($3)) + 8|0); + HEAP32[$8>>2] = $7; + $9 = ((($1)) + 72|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($3)) + 12|0); + HEAP32[$11>>2] = $10; + $12 = ((($1)) + 56|0); + $13 = HEAP32[$12>>2]|0; + $14 = (+($13|0)); + $15 = ((($1)) + 60|0); + $16 = HEAP32[$15>>2]|0; + $17 = (+($16|0)); + $$sroa$03$0$$sroa_idx = ((($3)) + 24|0); + HEAPF32[$$sroa$03$0$$sroa_idx>>2] = $14; + $$sroa$24$0$$sroa_idx5 = ((($3)) + 28|0); + HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $17; + $18 = ((($1)) + 108|0); + $19 = HEAP32[$18>>2]|0; + $20 = (+($19|0)); + $21 = ((($1)) + 112|0); + $22 = HEAP32[$21>>2]|0; + $23 = (+($22|0)); + $$sroa$0$0$$sroa_idx = ((($3)) + 32|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $20; + $$sroa$2$0$$sroa_idx2 = ((($3)) + 36|0); + HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $23; + $24 = ((($3)) + 24|0); + $25 = $24; + $26 = $25; + $27 = HEAP32[$26>>2]|0; + $28 = (($25) + 4)|0; + $29 = $28; + $30 = HEAP32[$29>>2]|0; + $31 = 13920; + $32 = $31; + HEAP32[$32>>2] = $27; + $33 = (($31) + 4)|0; + $34 = $33; + HEAP32[$34>>2] = $30; + $35 = ((($3)) + 32|0); + $36 = $35; + $37 = $36; + $38 = HEAP32[$37>>2]|0; + $39 = (($36) + 4)|0; + $40 = $39; + $41 = HEAP32[$40>>2]|0; + $42 = (13928); + $43 = $42; + HEAP32[$43>>2] = $38; + $44 = (($42) + 4)|0; + $45 = $44; + HEAP32[$45>>2] = $41; + $46 = (_GetScreenWidth()|0); + $47 = (+($46|0)); + $48 = +HEAPF32[$24>>2]; + $49 = $48 / $47; + HEAPF32[$24>>2] = $49; + $50 = (_GetScreenHeight()|0); + $51 = (+($50|0)); + $52 = +HEAPF32[$$sroa$24$0$$sroa_idx5>>2]; + $53 = $52 / $51; + HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $53; + $54 = (_GetScreenWidth()|0); + $55 = (+($54|0)); + $56 = +HEAPF32[$35>>2]; + $57 = $56 / $55; + HEAPF32[$35>>2] = $57; + $58 = (_GetScreenHeight()|0); + $59 = (+($58|0)); + $60 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2]; + $61 = $60 / $59; + HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $61; + dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _ProcessGestureEvent($$byval_copy); + STACKTOP = sp;return 1; +} +function _EmscriptenGamepadCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$sink = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($1)) + 1296|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($4|0)==(0); + if ($5) { + label = 3; + } else { + $6 = ((($1)) + 1300|0); + $7 = HEAP32[$6>>2]|0; + $8 = ($7|0)<(4); + if ($8) { + $$sink = 1; + } else { + label = 3; + } + } + if ((label|0) == 3) { + $$sink = 0; + } + $9 = ((($1)) + 1300|0); + $10 = HEAP32[$9>>2]|0; + $11 = (30836 + ($10<<2)|0); + HEAP32[$11>>2] = $$sink; + return 0; +} +function _SetTargetFPS($0) { + $0 = $0|0; + var $$ = 0.0, $$op = 0.0, $1 = 0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = ($0|0)<(1); + $2 = (+($0|0)); + $3 = 1.0 / $2; + $$ = $1 ? 0.0 : $3; + HEAPF64[1739] = $$; + $4 = $3; + $$op = $4 * 1000.0; + $5 = $$op; + $6 = $1 ? 0.0 : $5; + HEAPF64[$vararg_buffer>>3] = $6; + _TraceLog(0,3619,$vararg_buffer); + STACKTOP = sp;return; +} +function _LogoAnimation() { + var label = 0, sp = 0; + sp = STACKTOP; + HEAP32[7708] = 0; + return; +} +function _GetTime() { + var $0 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (+_glfwGetTime()); + return (+$0); +} +function _LoadImageEx($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$03334 = 0, $$035 = 0, $$sroa$12$0$$sroa_idx21 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$9$0$$sroa_idx18 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, label = 0, sp = 0; + sp = STACKTOP; + $4 = $2 << 2; + $5 = Math_imul($4, $3)|0; + $6 = (_malloc($5)|0); + $7 = ($5|0)>(0); + if ($7) { + $8 = (($5) + -1)|0; + $9 = $8 >>> 2; + $$03334 = 0;$$035 = 0; + while(1) { + $10 = (($1) + ($$03334<<2)|0); + $11 = HEAP8[$10>>0]|0; + $12 = (($6) + ($$035)|0); + HEAP8[$12>>0] = $11; + $13 = (((($1) + ($$03334<<2)|0)) + 1|0); + $14 = HEAP8[$13>>0]|0; + $15 = $$035 | 1; + $16 = (($6) + ($15)|0); + HEAP8[$16>>0] = $14; + $17 = (((($1) + ($$03334<<2)|0)) + 2|0); + $18 = HEAP8[$17>>0]|0; + $19 = $$035 | 2; + $20 = (($6) + ($19)|0); + HEAP8[$20>>0] = $18; + $21 = (((($1) + ($$03334<<2)|0)) + 3|0); + $22 = HEAP8[$21>>0]|0; + $23 = $$035 | 3; + $24 = (($6) + ($23)|0); + HEAP8[$24>>0] = $22; + $25 = (($$03334) + 1)|0; + $26 = (($$035) + 4)|0; + $exitcond = ($$03334|0)==($9|0); + if ($exitcond) { + break; + } else { + $$03334 = $25;$$035 = $26; + } + } + } + HEAP32[$0>>2] = $6; + $$sroa$9$0$$sroa_idx18 = ((($0)) + 4|0); + HEAP32[$$sroa$9$0$$sroa_idx18>>2] = $2; + $$sroa$12$0$$sroa_idx21 = ((($0)) + 8|0); + HEAP32[$$sroa$12$0$$sroa_idx21>>2] = $3; + $$sroa$15$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$15$0$$sroa_idx24>>2] = 1; + $$sroa$16$0$$sroa_idx26 = ((($0)) + 16|0); + HEAP32[$$sroa$16$0$$sroa_idx26>>2] = 7; + return; +} +function _ImageFormat($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0166199 = 0, $$0167197 = 0, $$0168195 = 0, $$0169192 = 0, $$0170190 = 0, $$0171188 = 0, $$0172189 = 0, $$0202 = 0, $$1194 = 0, $$2201 = 0, $$byval_copy = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0, $106 = 0, $107 = 0; + var $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0; + var $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0; + var $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0; + var $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0, $174 = 0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0, $179 = 0, $18 = 0; + var $180 = 0, $181 = 0.0, $182 = 0.0, $183 = 0.0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0.0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0; + var $199 = 0, $2 = 0, $20 = 0.0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0; + var $216 = 0, $217 = 0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0.0, $221 = 0, $222 = 0, $223 = 0, $224 = 0.0, $225 = 0.0, $226 = 0.0, $227 = 0, $228 = 0, $229 = 0, $23 = 0.0, $230 = 0.0, $231 = 0.0, $232 = 0.0, $233 = 0; + var $234 = 0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0, $24 = 0.0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0.0, $250 = 0, $251 = 0; + var $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0; + var $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0.0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0; + var $289 = 0, $29 = 0.0, $290 = 0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0, $61 = 0.0, $62 = 0.0; + var $63 = 0.0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0; + var $or$cond = 0, $roundf = 0.0, $roundf173 = 0.0, $roundf174 = 0.0, $roundf175 = 0.0, $roundf176 = 0.0, $roundf177 = 0.0, $roundf178 = 0.0, $roundf179 = 0.0, $roundf180 = 0.0, $roundf181 = 0.0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy = sp + 4|0; + $vararg_buffer = sp; + $2 = ((($0)) + 16|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)==($1|0); + if ($4) { + STACKTOP = sp;return; + } + $5 = ($3|0)<(8); + $6 = ($1|0)<(8); + $or$cond = $6 & $5; + if (!($or$cond)) { + _TraceLog(2,4182,$vararg_buffer); + STACKTOP = sp;return; + } + ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; + $7 = (_GetImageData($$byval_copy)|0); + $8 = HEAP32[$0>>2]|0; + _free($8); + HEAP32[$2>>2] = $1; + switch ($1|0) { + case 1: { + $9 = ((($0)) + 4|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($0)) + 8|0); + $12 = HEAP32[$11>>2]|0; + $13 = Math_imul($12, $10)|0; + $14 = (_malloc($13)|0); + HEAP32[$0>>2] = $14; + $15 = Math_imul($12, $10)|0; + $16 = ($15|0)>(0); + if ($16) { + $$0171188 = 0; + while(1) { + $17 = (($7) + ($$0171188<<2)|0); + $18 = HEAP8[$17>>0]|0; + $19 = (+($18&255)); + $20 = $19 * 0.29899999499320984; + $21 = (((($7) + ($$0171188<<2)|0)) + 1|0); + $22 = HEAP8[$21>>0]|0; + $23 = (+($22&255)); + $24 = $23 * 0.58700001239776611; + $25 = $20 + $24; + $26 = (((($7) + ($$0171188<<2)|0)) + 2|0); + $27 = HEAP8[$26>>0]|0; + $28 = (+($27&255)); + $29 = $28 * 0.11400000005960464; + $30 = $25 + $29; + $31 = (~~(($30))&255); + $32 = HEAP32[$0>>2]|0; + $33 = (($32) + ($$0171188)|0); + HEAP8[$33>>0] = $31; + $34 = (($$0171188) + 1)|0; + $35 = HEAP32[$9>>2]|0; + $36 = HEAP32[$11>>2]|0; + $37 = Math_imul($36, $35)|0; + $38 = ($34|0)<($37|0); + if ($38) { + $$0171188 = $34; + } else { + break; + } + } + } + break; + } + case 2: { + $39 = ((($0)) + 4|0); + $40 = HEAP32[$39>>2]|0; + $41 = ((($0)) + 8|0); + $42 = HEAP32[$41>>2]|0; + $43 = $40 << 1; + $44 = Math_imul($43, $42)|0; + $45 = (_malloc($44)|0); + HEAP32[$0>>2] = $45; + $46 = HEAP32[$39>>2]|0; + $47 = $46 << 1; + $48 = Math_imul($47, $42)|0; + $49 = ($48|0)>(0); + if ($49) { + $$0170190 = 0;$$0172189 = 0; + while(1) { + $50 = (($7) + ($$0172189<<2)|0); + $51 = HEAP8[$50>>0]|0; + $52 = (+($51&255)); + $53 = $52 * 0.29899999499320984; + $54 = (((($7) + ($$0172189<<2)|0)) + 1|0); + $55 = HEAP8[$54>>0]|0; + $56 = (+($55&255)); + $57 = $56 * 0.58700001239776611; + $58 = $53 + $57; + $59 = (((($7) + ($$0172189<<2)|0)) + 2|0); + $60 = HEAP8[$59>>0]|0; + $61 = (+($60&255)); + $62 = $61 * 0.11400000005960464; + $63 = $58 + $62; + $64 = (~~(($63))&255); + $65 = HEAP32[$0>>2]|0; + $66 = (($65) + ($$0170190)|0); + HEAP8[$66>>0] = $64; + $67 = (((($7) + ($$0172189<<2)|0)) + 3|0); + $68 = HEAP8[$67>>0]|0; + $69 = HEAP32[$0>>2]|0; + $70 = $$0170190 | 1; + $71 = (($69) + ($70)|0); + HEAP8[$71>>0] = $68; + $72 = (($$0172189) + 1)|0; + $73 = (($$0170190) + 2)|0; + $74 = HEAP32[$39>>2]|0; + $75 = HEAP32[$41>>2]|0; + $76 = $74 << 1; + $77 = Math_imul($76, $75)|0; + $78 = ($73|0)<($77|0); + if ($78) { + $$0170190 = $73;$$0172189 = $72; + } else { + break; + } + } + } + break; + } + case 3: { + $79 = ((($0)) + 4|0); + $80 = HEAP32[$79>>2]|0; + $81 = ((($0)) + 8|0); + $82 = HEAP32[$81>>2]|0; + $83 = $80 << 1; + $84 = Math_imul($83, $82)|0; + $85 = (_malloc($84)|0); + HEAP32[$0>>2] = $85; + $86 = HEAP32[$79>>2]|0; + $87 = Math_imul($82, $86)|0; + $88 = ($87|0)>(0); + if ($88) { + $89 = HEAP8[$7>>0]|0; + $90 = (+($89&255)); + $91 = $90 * 31.0; + $92 = $91 / 255.0; + $roundf179 = (+_roundf((+$92))); + $93 = (~~(($roundf179))&255); + $94 = ((($7)) + 1|0); + $95 = HEAP8[$94>>0]|0; + $96 = (+($95&255)); + $97 = $96 * 63.0; + $98 = $97 / 255.0; + $roundf180 = (+_roundf((+$98))); + $99 = (~~(($roundf180))&255); + $100 = ((($7)) + 2|0); + $101 = HEAP8[$100>>0]|0; + $102 = (+($101&255)); + $103 = $102 * 31.0; + $104 = $103 / 255.0; + $roundf181 = (+_roundf((+$104))); + $105 = (~~(($roundf181))&255); + $106 = $93&255; + $107 = $106 << 11; + $108 = $99&255; + $109 = $108 << 5; + $110 = $109 | $107; + $111 = $105&255; + $112 = $110 | $111; + $113 = $112&65535; + $114 = HEAP32[$0>>2]|0; + $115 = HEAP32[$79>>2]|0; + $116 = HEAP32[$81>>2]|0; + $117 = Math_imul($116, $115)|0; + $$0169192 = 0; + while(1) { + $118 = (($114) + ($$0169192<<1)|0); + HEAP16[$118>>1] = $113; + $119 = (($$0169192) + 1)|0; + $120 = ($119|0)<($117|0); + if ($120) { + $$0169192 = $119; + } else { + break; + } + } + } + break; + } + case 4: { + $121 = ((($0)) + 4|0); + $122 = HEAP32[$121>>2]|0; + $123 = ((($0)) + 8|0); + $124 = HEAP32[$123>>2]|0; + $125 = ($122*3)|0; + $126 = Math_imul($125, $124)|0; + $127 = (_malloc($126)|0); + HEAP32[$0>>2] = $127; + $128 = HEAP32[$121>>2]|0; + $129 = ($128*3)|0; + $130 = Math_imul($129, $124)|0; + $131 = ($130|0)>(0); + if ($131) { + $$0168195 = 0;$$1194 = 0; + while(1) { + $132 = (($7) + ($$1194<<2)|0); + $133 = HEAP8[$132>>0]|0; + $134 = HEAP32[$0>>2]|0; + $135 = (($134) + ($$0168195)|0); + HEAP8[$135>>0] = $133; + $136 = (((($7) + ($$1194<<2)|0)) + 1|0); + $137 = HEAP8[$136>>0]|0; + $138 = HEAP32[$0>>2]|0; + $139 = (($$0168195) + 1)|0; + $140 = (($138) + ($139)|0); + HEAP8[$140>>0] = $137; + $141 = (((($7) + ($$1194<<2)|0)) + 2|0); + $142 = HEAP8[$141>>0]|0; + $143 = HEAP32[$0>>2]|0; + $144 = (($$0168195) + 2)|0; + $145 = (($143) + ($144)|0); + HEAP8[$145>>0] = $142; + $146 = (($$1194) + 1)|0; + $147 = (($$0168195) + 3)|0; + $148 = HEAP32[$121>>2]|0; + $149 = HEAP32[$123>>2]|0; + $150 = ($148*3)|0; + $151 = Math_imul($150, $149)|0; + $152 = ($147|0)<($151|0); + if ($152) { + $$0168195 = $147;$$1194 = $146; + } else { + break; + } + } + } + break; + } + case 5: { + $153 = ((($0)) + 4|0); + $154 = HEAP32[$153>>2]|0; + $155 = ((($0)) + 8|0); + $156 = HEAP32[$155>>2]|0; + $157 = $154 << 1; + $158 = Math_imul($157, $156)|0; + $159 = (_malloc($158)|0); + HEAP32[$0>>2] = $159; + $160 = HEAP32[$153>>2]|0; + $161 = Math_imul($156, $160)|0; + $162 = ($161|0)>(0); + if ($162) { + $163 = HEAP32[$0>>2]|0; + $164 = HEAP32[$153>>2]|0; + $165 = HEAP32[$155>>2]|0; + $166 = Math_imul($165, $164)|0; + $$0167197 = 0; + while(1) { + $167 = (($7) + ($$0167197<<2)|0); + $168 = HEAP8[$167>>0]|0; + $169 = (+($168&255)); + $170 = $169 * 31.0; + $171 = $170 / 255.0; + $roundf176 = (+_roundf((+$171))); + $172 = (~~(($roundf176))&255); + $173 = (((($7) + ($$0167197<<2)|0)) + 1|0); + $174 = HEAP8[$173>>0]|0; + $175 = (+($174&255)); + $176 = $175 * 31.0; + $177 = $176 / 255.0; + $roundf177 = (+_roundf((+$177))); + $178 = (~~(($roundf177))&255); + $179 = (((($7) + ($$0167197<<2)|0)) + 2|0); + $180 = HEAP8[$179>>0]|0; + $181 = (+($180&255)); + $182 = $181 * 31.0; + $183 = $182 / 255.0; + $roundf178 = (+_roundf((+$183))); + $184 = (~~(($roundf178))&255); + $185 = (((($7) + ($$0167197<<2)|0)) + 3|0); + $186 = HEAP8[$185>>0]|0; + $187 = ($186&255)>(50); + $188 = $172&255; + $189 = $188 << 11; + $190 = $178&255; + $191 = $190 << 6; + $192 = $191 | $189; + $193 = $184&255; + $194 = $193 << 1; + $195 = $192 | $194; + $196 = $187&1; + $197 = $195 | $196; + $198 = $197&65535; + $199 = (($163) + ($$0167197<<1)|0); + HEAP16[$199>>1] = $198; + $200 = (($$0167197) + 1)|0; + $201 = ($200|0)<($166|0); + if ($201) { + $$0167197 = $200; + } else { + break; + } + } + } + break; + } + case 6: { + $202 = ((($0)) + 4|0); + $203 = HEAP32[$202>>2]|0; + $204 = ((($0)) + 8|0); + $205 = HEAP32[$204>>2]|0; + $206 = $203 << 1; + $207 = Math_imul($206, $205)|0; + $208 = (_malloc($207)|0); + HEAP32[$0>>2] = $208; + $209 = HEAP32[$202>>2]|0; + $210 = Math_imul($205, $209)|0; + $211 = ($210|0)>(0); + if ($211) { + $212 = HEAP32[$0>>2]|0; + $213 = HEAP32[$202>>2]|0; + $214 = HEAP32[$204>>2]|0; + $215 = Math_imul($214, $213)|0; + $$0166199 = 0; + while(1) { + $216 = (($7) + ($$0166199<<2)|0); + $217 = HEAP8[$216>>0]|0; + $218 = (+($217&255)); + $219 = $218 * 15.0; + $220 = $219 / 255.0; + $roundf = (+_roundf((+$220))); + $221 = (~~(($roundf))&255); + $222 = (((($7) + ($$0166199<<2)|0)) + 1|0); + $223 = HEAP8[$222>>0]|0; + $224 = (+($223&255)); + $225 = $224 * 15.0; + $226 = $225 / 255.0; + $roundf173 = (+_roundf((+$226))); + $227 = (~~(($roundf173))&255); + $228 = (((($7) + ($$0166199<<2)|0)) + 2|0); + $229 = HEAP8[$228>>0]|0; + $230 = (+($229&255)); + $231 = $230 * 15.0; + $232 = $231 / 255.0; + $roundf174 = (+_roundf((+$232))); + $233 = (~~(($roundf174))&255); + $234 = (((($7) + ($$0166199<<2)|0)) + 3|0); + $235 = HEAP8[$234>>0]|0; + $236 = (+($235&255)); + $237 = $236 * 15.0; + $238 = $237 / 255.0; + $roundf175 = (+_roundf((+$238))); + $239 = (~~(($roundf175))&255); + $240 = $221&255; + $241 = $240 << 12; + $242 = $227&255; + $243 = $242 << 8; + $244 = $243 | $241; + $245 = $233&255; + $246 = $245 << 4; + $247 = $244 | $246; + $248 = $239&255; + $249 = $247 | $248; + $250 = $249&65535; + $251 = (($212) + ($$0166199<<1)|0); + HEAP16[$251>>1] = $250; + $252 = (($$0166199) + 1)|0; + $253 = ($252|0)<($215|0); + if ($253) { + $$0166199 = $252; + } else { + break; + } + } + } + break; + } + case 7: { + $254 = ((($0)) + 4|0); + $255 = HEAP32[$254>>2]|0; + $256 = ((($0)) + 8|0); + $257 = HEAP32[$256>>2]|0; + $258 = $255 << 2; + $259 = Math_imul($258, $257)|0; + $260 = (_malloc($259)|0); + HEAP32[$0>>2] = $260; + $261 = HEAP32[$254>>2]|0; + $262 = $261 << 2; + $263 = Math_imul($262, $257)|0; + $264 = ($263|0)>(0); + if ($264) { + $$0202 = 0;$$2201 = 0; + while(1) { + $265 = (($7) + ($$2201<<2)|0); + $266 = HEAP8[$265>>0]|0; + $267 = HEAP32[$0>>2]|0; + $268 = (($267) + ($$0202)|0); + HEAP8[$268>>0] = $266; + $269 = (((($7) + ($$2201<<2)|0)) + 1|0); + $270 = HEAP8[$269>>0]|0; + $271 = HEAP32[$0>>2]|0; + $272 = $$0202 | 1; + $273 = (($271) + ($272)|0); + HEAP8[$273>>0] = $270; + $274 = (((($7) + ($$2201<<2)|0)) + 2|0); + $275 = HEAP8[$274>>0]|0; + $276 = HEAP32[$0>>2]|0; + $277 = $$0202 | 2; + $278 = (($276) + ($277)|0); + HEAP8[$278>>0] = $275; + $279 = (((($7) + ($$2201<<2)|0)) + 3|0); + $280 = HEAP8[$279>>0]|0; + $281 = HEAP32[$0>>2]|0; + $282 = $$0202 | 3; + $283 = (($281) + ($282)|0); + HEAP8[$283>>0] = $280; + $284 = (($$2201) + 1)|0; + $285 = (($$0202) + 4)|0; + $286 = HEAP32[$254>>2]|0; + $287 = HEAP32[$256>>2]|0; + $288 = $286 << 2; + $289 = Math_imul($288, $287)|0; + $290 = ($285|0)<($289|0); + if ($290) { + $$0202 = $285;$$2201 = $284; + } else { + break; + } + } + } + break; + } + default: { + } + } + _free($7); + STACKTOP = sp;return; +} +function _LoadTextureFromImage($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$sroa$11$0$$sroa_idx8 = 0, $$sroa$5$0$$sroa_idx2 = 0, $$sroa$7$0$$sroa_idx4 = 0, $$sroa$9$0$$sroa_idx6 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP32[$1>>2]|0; + $3 = ((($1)) + 4|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($1)) + 8|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($1)) + 16|0); + $8 = HEAP32[$7>>2]|0; + $9 = ((($1)) + 12|0); + $10 = HEAP32[$9>>2]|0; + $11 = (_rlglLoadTexture($2,$4,$6,$8,$10)|0); + $12 = HEAP32[$3>>2]|0; + $13 = HEAP32[$5>>2]|0; + HEAP32[$0>>2] = $11; + $$sroa$5$0$$sroa_idx2 = ((($0)) + 4|0); + HEAP32[$$sroa$5$0$$sroa_idx2>>2] = $12; + $$sroa$7$0$$sroa_idx4 = ((($0)) + 8|0); + HEAP32[$$sroa$7$0$$sroa_idx4>>2] = $13; + $$sroa$9$0$$sroa_idx6 = ((($0)) + 12|0); + HEAP32[$$sroa$9$0$$sroa_idx6>>2] = $10; + $$sroa$11$0$$sroa_idx8 = ((($0)) + 16|0); + HEAP32[$$sroa$11$0$$sroa_idx8>>2] = $8; + return; +} +function _UnloadImage($0) { + $0 = $0|0; + var $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + _free($1); + return; +} +function _rlglLoadTexture($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$0 = 0, $$off = 0, $$off92 = 0, $$off93 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0; + var $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond100 = 0, $or$cond7 = 0, $or$cond96 = 0, $or$cond98 = 0, $switch = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer11 = 0, $vararg_buffer15 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0; + var $vararg_buffer9 = 0, $vararg_ptr13 = 0, $vararg_ptr14 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); + $vararg_buffer15 = sp + 64|0; + $vararg_buffer11 = sp + 48|0; + $vararg_buffer9 = sp + 40|0; + $vararg_buffer7 = sp + 32|0; + $vararg_buffer5 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $5 = sp + 68|0; + _glBindTexture(3553,0); + HEAP32[$5>>2] = 0; + $6 = HEAP32[7721]|0; + $7 = ($6|0)==(0); + $8 = $3 & -4; + $switch = ($8|0)==(8); + $or$cond100 = $switch & $7; + if ($or$cond100) { + _TraceLog(2,3851,$vararg_buffer); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $9 = HEAP32[7722]|0; + $10 = ($9|0)==(0); + $11 = ($3|0)==(12); + $or$cond7 = $11 & $10; + if ($or$cond7) { + _TraceLog(2,3895,$vararg_buffer1); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $12 = HEAP32[7723]|0; + $13 = ($12|0)==(0); + $$off = (($3) + -13)|0; + $14 = ($$off>>>0)<(2); + $or$cond = $14 & $13; + if ($or$cond) { + _TraceLog(2,3940,$vararg_buffer3); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $15 = HEAP32[7724]|0; + $16 = ($15|0)==(0); + $$off92 = (($3) + -15)|0; + $17 = ($$off92>>>0)<(2); + $or$cond96 = $17 & $16; + if ($or$cond96) { + _TraceLog(2,3985,$vararg_buffer5); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $18 = HEAP32[7725]|0; + $19 = ($18|0)==(0); + $$off93 = (($3) + -17)|0; + $20 = ($$off93>>>0)<(2); + $or$cond98 = $20 & $19; + if ($or$cond98) { + _TraceLog(2,4030,$vararg_buffer7); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + _glGenTextures(1,($5|0)); + $21 = HEAP32[$5>>2]|0; + _glBindTexture(3553,($21|0)); + do { + switch ($3|0) { + case 1: { + _glTexImage2D(3553,0,6409,($1|0),($2|0),0,6409,5121,($0|0)); + break; + } + case 2: { + _glTexImage2D(3553,0,6410,($1|0),($2|0),0,6410,5121,($0|0)); + break; + } + case 3: { + _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,33635,($0|0)); + break; + } + case 4: { + _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,5121,($0|0)); + break; + } + case 5: { + _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32820,($0|0)); + break; + } + case 6: { + _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32819,($0|0)); + break; + } + case 7: { + _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,5121,($0|0)); + break; + } + case 8: { + $22 = HEAP32[7721]|0; + $23 = ($22|0)==(0); + if (!($23)) { + _LoadCompressedTexture($0,$1,$2,$4,33776); + } + break; + } + case 9: { + $24 = HEAP32[7721]|0; + $25 = ($24|0)==(0); + if (!($25)) { + _LoadCompressedTexture($0,$1,$2,$4,33777); + } + break; + } + case 10: { + $26 = HEAP32[7721]|0; + $27 = ($26|0)==(0); + if (!($27)) { + _LoadCompressedTexture($0,$1,$2,$4,33778); + } + break; + } + case 11: { + $28 = HEAP32[7721]|0; + $29 = ($28|0)==(0); + if (!($29)) { + _LoadCompressedTexture($0,$1,$2,$4,33779); + } + break; + } + case 12: { + $30 = HEAP32[7722]|0; + $31 = ($30|0)==(0); + if (!($31)) { + _LoadCompressedTexture($0,$1,$2,$4,36196); + } + break; + } + case 13: { + $32 = HEAP32[7723]|0; + $33 = ($32|0)==(0); + if (!($33)) { + _LoadCompressedTexture($0,$1,$2,$4,37492); + } + break; + } + case 14: { + $34 = HEAP32[7723]|0; + $35 = ($34|0)==(0); + if (!($35)) { + _LoadCompressedTexture($0,$1,$2,$4,37496); + } + break; + } + case 15: { + $36 = HEAP32[7724]|0; + $37 = ($36|0)==(0); + if (!($37)) { + _LoadCompressedTexture($0,$1,$2,$4,35840); + } + break; + } + case 16: { + $38 = HEAP32[7724]|0; + $39 = ($38|0)==(0); + if (!($39)) { + _LoadCompressedTexture($0,$1,$2,$4,35842); + } + break; + } + case 17: { + $40 = HEAP32[7725]|0; + $41 = ($40|0)==(0); + if (!($41)) { + _LoadCompressedTexture($0,$1,$2,$4,37808); + } + break; + } + case 18: { + $42 = HEAP32[7725]|0; + $43 = ($42|0)==(0); + if (!($43)) { + _LoadCompressedTexture($0,$1,$2,$4,37815); + } + break; + } + default: { + _TraceLog(2,4075,$vararg_buffer9); + } + } + } while(0); + $44 = HEAP32[7726]|0; + $45 = ($44|0)==(0); + if ($45) { + _glTexParameteri(3553,10242,33071); + _glTexParameteri(3553,10243,33071); + } else { + _glTexParameteri(3553,10242,10497); + _glTexParameteri(3553,10243,10497); + } + _glTexParameteri(3553,10240,9728); + _glTexParameteri(3553,10241,9728); + _glBindTexture(3553,0); + $46 = HEAP32[$5>>2]|0; + $47 = ($46|0)==(0); + if ($47) { + _TraceLog(2,4153,$vararg_buffer15); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } else { + HEAP32[$vararg_buffer11>>2] = $46; + $vararg_ptr13 = ((($vararg_buffer11)) + 4|0); + HEAP32[$vararg_ptr13>>2] = $1; + $vararg_ptr14 = ((($vararg_buffer11)) + 8|0); + HEAP32[$vararg_ptr14>>2] = $2; + _TraceLog(0,4104,$vararg_buffer11); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + return (0)|0; +} +function _LoadCompressedTexture($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$ = 0, $$03645 = 0, $$03744 = 0, $$038 = 0, $$03943 = 0, $$046 = 0, $$140 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond42 = 0, label = 0, sp = 0; + sp = STACKTOP; + _glPixelStorei(3317,1); + switch ($4|0) { + case 33776: case 33777: case 36196: case 37492: { + $$038 = 8; + break; + } + default: { + $$038 = 16; + } + } + $5 = ($3|0)<(1); + $6 = $1 | $2; + $7 = ($6|0)==(0); + $or$cond42 = $5 | $7; + if ($or$cond42) { + return; + } else { + $$03645 = 0;$$03744 = 0;$$03943 = $2;$$046 = $1; + } + while(1) { + $8 = (($$046) + 3)|0; + $9 = (($8|0) / 4)&-1; + $10 = (($$03943) + 3)|0; + $11 = (($10|0) / 4)&-1; + $12 = Math_imul($11, $$038)|0; + $13 = Math_imul($12, $9)|0; + $14 = (($0) + ($$03744)|0); + _glCompressedTexImage2D(3553,($$03645|0),($4|0),($$046|0),($$03943|0),0,($13|0),($14|0)); + $15 = (($13) + ($$03744))|0; + $16 = (($$046|0) / 2)&-1; + $17 = (($$03943|0) / 2)&-1; + $18 = ($$046|0)<(2); + $$ = $18 ? 1 : $16; + $19 = ($$03943|0)<(2); + $$140 = $19 ? 1 : $17; + $20 = (($$03645) + 1)|0; + $21 = ($20|0)>=($3|0); + $22 = $$ | $$140; + $23 = ($22|0)==(0); + $or$cond = $21 | $23; + if ($or$cond) { + break; + } else { + $$03645 = $20;$$03744 = $15;$$03943 = $$140;$$046 = $$; + } + } + return; +} +function _GetImageData($0) { + $0 = $0|0; + var $$0104105 = 0, $$0106 = 0, $$1 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0; + var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0; + var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0.0, $77 = 0, $78 = 0; + var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0.0, $86 = 0.0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0; + var $97 = 0.0, $98 = 0.0, $99 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 8|0); + $4 = HEAP32[$3>>2]|0; + $5 = $2 << 2; + $6 = Math_imul($5, $4)|0; + $7 = (_malloc($6)|0); + $8 = HEAP32[$1>>2]|0; + $9 = Math_imul($4, $8)|0; + $10 = ($9|0)>(0); + if (!($10)) { + STACKTOP = sp;return ($7|0); + } + $11 = ((($0)) + 16|0); + $12 = HEAP32[$11>>2]|0; + $13 = HEAP32[$0>>2]|0; + $$0104105 = 0;$$0106 = 0; + while(1) { + switch ($12|0) { + case 1: { + $14 = (($13) + ($$0106)|0); + $15 = HEAP8[$14>>0]|0; + $16 = (($7) + ($$0104105<<2)|0); + HEAP8[$16>>0] = $15; + $17 = HEAP8[$14>>0]|0; + $18 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$18>>0] = $17; + $19 = HEAP8[$14>>0]|0; + $20 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$20>>0] = $19; + $21 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$21>>0] = -1; + $22 = (($$0106) + 1)|0; + $$1 = $22; + break; + } + case 2: { + $23 = (($13) + ($$0106)|0); + $24 = HEAP8[$23>>0]|0; + $25 = (($7) + ($$0104105<<2)|0); + HEAP8[$25>>0] = $24; + $26 = HEAP8[$23>>0]|0; + $27 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$27>>0] = $26; + $28 = HEAP8[$23>>0]|0; + $29 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$29>>0] = $28; + $30 = (($$0106) + 1)|0; + $31 = (($13) + ($30)|0); + $32 = HEAP8[$31>>0]|0; + $33 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$33>>0] = $32; + $34 = (($$0106) + 2)|0; + $$1 = $34; + break; + } + case 5: { + $35 = (($13) + ($$0106<<1)|0); + $36 = HEAP16[$35>>1]|0; + $37 = $36&65535; + $38 = $37 >>> 11; + $39 = (+($38|0)); + $40 = $39 * 8.0; + $41 = (~~(($40))&255); + $42 = (($7) + ($$0104105<<2)|0); + HEAP8[$42>>0] = $41; + $43 = $37 >>> 6; + $44 = $43 & 31; + $45 = (+($44|0)); + $46 = $45 * 8.0; + $47 = (~~(($46))&255); + $48 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$48>>0] = $47; + $49 = $37 >>> 1; + $50 = $49 & 31; + $51 = (+($50|0)); + $52 = $51 * 8.0; + $53 = (~~(($52))&255); + $54 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$54>>0] = $53; + $55 = $37 & 1; + $56 = (0 - ($55))|0; + $57 = $56&255; + $58 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$58>>0] = $57; + $59 = (($$0106) + 1)|0; + $$1 = $59; + break; + } + case 3: { + $60 = (($13) + ($$0106<<1)|0); + $61 = HEAP16[$60>>1]|0; + $62 = $61&65535; + $63 = $62 >>> 11; + $64 = (+($63|0)); + $65 = $64 * 8.0; + $66 = (~~(($65))&255); + $67 = (($7) + ($$0104105<<2)|0); + HEAP8[$67>>0] = $66; + $68 = $62 >>> 5; + $69 = $68 & 63; + $70 = (+($69|0)); + $71 = $70 * 4.0; + $72 = (~~(($71))&255); + $73 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$73>>0] = $72; + $74 = $62 & 31; + $75 = (+($74|0)); + $76 = $75 * 8.0; + $77 = (~~(($76))&255); + $78 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$78>>0] = $77; + $79 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$79>>0] = -1; + $80 = (($$0106) + 1)|0; + $$1 = $80; + break; + } + case 6: { + $81 = (($13) + ($$0106<<1)|0); + $82 = HEAP16[$81>>1]|0; + $83 = $82&65535; + $84 = $83 >>> 12; + $85 = (+($84|0)); + $86 = $85 * 17.0; + $87 = (~~(($86))&255); + $88 = (($7) + ($$0104105<<2)|0); + HEAP8[$88>>0] = $87; + $89 = $83 >>> 8; + $90 = $89 & 15; + $91 = (+($90|0)); + $92 = $91 * 17.0; + $93 = (~~(($92))&255); + $94 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$94>>0] = $93; + $95 = $83 >>> 4; + $96 = $95 & 15; + $97 = (+($96|0)); + $98 = $97 * 17.0; + $99 = (~~(($98))&255); + $100 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$100>>0] = $99; + $101 = $83 & 15; + $102 = (+($101|0)); + $103 = $102 * 17.0; + $104 = (~~(($103))&255); + $105 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$105>>0] = $104; + $106 = (($$0106) + 1)|0; + $$1 = $106; + break; + } + case 7: { + $107 = (($13) + ($$0106)|0); + $108 = HEAP8[$107>>0]|0; + $109 = (($7) + ($$0104105<<2)|0); + HEAP8[$109>>0] = $108; + $110 = (($$0106) + 1)|0; + $111 = (($13) + ($110)|0); + $112 = HEAP8[$111>>0]|0; + $113 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$113>>0] = $112; + $114 = (($$0106) + 2)|0; + $115 = (($13) + ($114)|0); + $116 = HEAP8[$115>>0]|0; + $117 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$117>>0] = $116; + $118 = (($$0106) + 3)|0; + $119 = (($13) + ($118)|0); + $120 = HEAP8[$119>>0]|0; + $121 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$121>>0] = $120; + $122 = (($$0106) + 4)|0; + $$1 = $122; + break; + } + case 4: { + $123 = (($13) + ($$0106)|0); + $124 = HEAP8[$123>>0]|0; + $125 = (($7) + ($$0104105<<2)|0); + HEAP8[$125>>0] = $124; + $126 = (($$0106) + 1)|0; + $127 = (($13) + ($126)|0); + $128 = HEAP8[$127>>0]|0; + $129 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$129>>0] = $128; + $130 = (($$0106) + 2)|0; + $131 = (($13) + ($130)|0); + $132 = HEAP8[$131>>0]|0; + $133 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$133>>0] = $132; + $134 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$134>>0] = -1; + $135 = (($$0106) + 3)|0; + $$1 = $135; + break; + } + default: { + _TraceLog(2,4236,$vararg_buffer); + $$1 = $$0106; + } + } + $136 = (($$0104105) + 1)|0; + $137 = HEAP32[$1>>2]|0; + $138 = HEAP32[$3>>2]|0; + $139 = Math_imul($138, $137)|0; + $140 = ($136|0)<($139|0); + if ($140) { + $$0104105 = $136;$$0106 = $$1; + } else { + break; + } + } + STACKTOP = sp;return ($7|0); +} +function _ErrorCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $vararg_buffer = 0, $vararg_ptr1 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + HEAP32[$vararg_buffer>>2] = $0; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $1; + _TraceLog(2,8102,$vararg_buffer); + STACKTOP = sp;return; +} +function _rlGetVersion() { + var label = 0, sp = 0; + sp = STACKTOP; + return 4; +} +function _SetupFramebufferSize($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$sink = 0, $$sink1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0; + var $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0, $43 = 0, $44 = 0.0; + var $45 = 0, $46 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, $or$cond = 0, $roundf = 0.0, $roundf38 = 0.0, $roundf39 = 0.0, $roundf40 = 0.0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_buffer8 = 0, $vararg_ptr1 = 0, $vararg_ptr11 = 0, $vararg_ptr12 = 0, $vararg_ptr13 = 0, $vararg_ptr2 = 0; + var $vararg_ptr3 = 0, $vararg_ptr7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $vararg_buffer8 = sp + 24|0; + $vararg_buffer4 = sp + 16|0; + $vararg_buffer = sp; + $2 = sp + 40|0; + $3 = HEAP32[7705]|0; + $4 = ($3|0)>($0|0); + if (!($4)) { + $5 = HEAP32[7704]|0; + $6 = ($5|0)>($1|0); + if (!($6)) { + $30 = ($3|0)<($0|0); + $31 = ($5|0)<($1|0); + $or$cond = $30 | $31; + if (!($or$cond)) { + HEAP32[7746] = $3; + HEAP32[7747] = $5; + HEAP32[7748] = 0; + HEAP32[7749] = 0; + STACKTOP = sp;return; + } + HEAP32[$vararg_buffer8>>2] = $3; + $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); + HEAP32[$vararg_ptr11>>2] = $5; + $vararg_ptr12 = ((($vararg_buffer8)) + 8|0); + HEAP32[$vararg_ptr12>>2] = $0; + $vararg_ptr13 = ((($vararg_buffer8)) + 12|0); + HEAP32[$vararg_ptr13>>2] = $1; + _TraceLog(0,8036,$vararg_buffer8); + $32 = (+($0|0)); + $33 = (+($1|0)); + $34 = $32 / $33; + $35 = HEAP32[7705]|0; + $36 = (+($35|0)); + $37 = HEAP32[7704]|0; + $38 = (+($37|0)); + $39 = $36 / $38; + $40 = !($34 <= $39); + if ($40) { + $44 = $34 * $38; + $roundf = (+_roundf((+$44))); + $45 = (~~(($roundf))); + HEAP32[7746] = $45; + HEAP32[7747] = $37; + $46 = (($45) - ($35))|0; + HEAP32[7748] = $46; + $$sink1 = 0; + } else { + HEAP32[7746] = $35; + $41 = $36 / $34; + $roundf38 = (+_roundf((+$41))); + $42 = (~~(($roundf38))); + HEAP32[7747] = $42; + HEAP32[7748] = 0; + $43 = (($42) - ($37))|0; + $$sink1 = $43; + } + HEAP32[7749] = $$sink1; + STACKTOP = sp;return; + } + } + $7 = HEAP32[7704]|0; + HEAP32[$vararg_buffer>>2] = $3; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $7; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $0; + $vararg_ptr3 = ((($vararg_buffer)) + 12|0); + HEAP32[$vararg_ptr3>>2] = $1; + _TraceLog(2,7893,$vararg_buffer); + $8 = (+($0|0)); + $9 = HEAP32[7705]|0; + $10 = (+($9|0)); + $11 = $8 / $10; + $12 = (+($1|0)); + $13 = HEAP32[7704]|0; + $14 = (+($13|0)); + $15 = $12 / $14; + $16 = !($11 <= $15); + if ($16) { + $22 = $10 * $15; + $roundf39 = (+_roundf((+$22))); + $23 = (~~(($roundf39))); + HEAP32[7746] = $23; + HEAP32[7747] = $1; + $24 = (($0) - ($23))|0; + HEAP32[7748] = $24; + $$sink = 0; + } else { + HEAP32[7746] = $0; + $17 = HEAP32[7704]|0; + $18 = (+($17|0)); + $19 = $11 * $18; + $roundf40 = (+_roundf((+$19))); + $20 = (~~(($roundf40))); + HEAP32[7747] = $20; + HEAP32[7748] = 0; + $21 = (($1) - ($20))|0; + $$sink = $21; + } + HEAP32[7749] = $$sink; + $25 = HEAP32[7746]|0; + $26 = (+($25|0)); + $27 = HEAP32[7705]|0; + $28 = (+($27|0)); + $29 = $26 / $28; + _MatrixScale($2,$29,$29,$29); + dest=30908; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[7746] = $0; + HEAP32[7747] = $1; + HEAP32[$vararg_buffer4>>2] = $0; + $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); + HEAP32[$vararg_ptr7>>2] = $1; + _TraceLog(2,7971,$vararg_buffer4); + STACKTOP = sp;return; +} +function _WindowSizeCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0.0, $4 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + _rlViewport(0,0,$1,$2); + _rlMatrixMode(5889); + _rlLoadIdentity(); + $3 = (+($1|0)); + $4 = (+($2|0)); + _rlOrtho(0.0,$3,$4,0.0,0.0,1.0); + _rlMatrixMode(5888); + _rlLoadIdentity(); + _rlClearScreenBuffers(); + HEAP32[7705] = $1; + HEAP32[7704] = $2; + HEAP32[7746] = $1; + HEAP32[7747] = $2; + return; +} +function _CursorEnterCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var label = 0, sp = 0; + sp = STACKTOP; + return; +} +function _KeyCallback($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $5 = HEAP32[741]|0; + $6 = ($5|0)==($1|0); + $7 = ($3|0)==(1); + $or$cond = $7 & $6; + if ($or$cond) { + _glfwSetWindowShouldClose(($0|0),1); + return; + } + $8 = $3&255; + $9 = (33639 + ($1)|0); + HEAP8[$9>>0] = $8; + if (!($7)) { + return; + } + HEAP32[740] = $1; + return; +} +function _MouseButtonCallback($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$byval_copy = 0, $$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0, $27 = 0.0; + var $28 = 0.0, $29 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $$byval_copy = sp + 64|0; + $4 = sp + 8|0; + $5 = sp; + $6 = $2&255; + $7 = (33633 + ($1)|0); + HEAP8[$7>>0] = $6; + $8 = (_IsMouseButtonPressed(0)|0); + $9 = ($8|0)==(0); + if ($9) { + $10 = (_IsMouseButtonReleased(0)|0); + $11 = ($10|0)==(0); + if (!($11)) { + $$sink = 0; + label = 3; + } + } else { + $$sink = 1; + label = 3; + } + if ((label|0) == 3) { + HEAP32[$4>>2] = $$sink; + } + $12 = ((($4)) + 8|0); + HEAP32[$12>>2] = 0; + $13 = ((($4)) + 4|0); + HEAP32[$13>>2] = 1; + $14 = ((($4)) + 24|0); + _GetMousePosition($5); + $15 = $5; + $16 = $15; + $17 = HEAP32[$16>>2]|0; + $18 = (($15) + 4)|0; + $19 = $18; + $20 = HEAP32[$19>>2]|0; + $21 = $14; + $22 = $21; + HEAP32[$22>>2] = $17; + $23 = (($21) + 4)|0; + $24 = $23; + HEAP32[$24>>2] = $20; + $25 = (_GetScreenWidth()|0); + $26 = (+($25|0)); + $27 = +HEAPF32[$14>>2]; + $28 = $27 / $26; + HEAPF32[$14>>2] = $28; + $29 = (_GetScreenHeight()|0); + $30 = (+($29|0)); + $31 = ((($4)) + 28|0); + $32 = +HEAPF32[$31>>2]; + $33 = $32 / $30; + HEAPF32[$31>>2] = $33; + dest=$$byval_copy; src=$4; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _ProcessGestureEvent($$byval_copy); + STACKTOP = sp;return; +} +function _MouseCursorPosCallback($0,$1,$2) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + var $$byval_copy = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $$byval_copy = sp + 56|0; + $3 = sp; + HEAP32[$3>>2] = 2; + $4 = ((($3)) + 8|0); + HEAP32[$4>>2] = 0; + $5 = ((($3)) + 4|0); + HEAP32[$5>>2] = 1; + $6 = $1; + $7 = $2; + $$sroa$0$0$$sroa_idx = ((($3)) + 24|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $6; + $$sroa$2$0$$sroa_idx1 = ((($3)) + 28|0); + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $7; + $8 = ((($3)) + 24|0); + $9 = $8; + $10 = $9; + $11 = HEAP32[$10>>2]|0; + $12 = (($9) + 4)|0; + $13 = $12; + $14 = HEAP32[$13>>2]|0; + $15 = 13920; + $16 = $15; + HEAP32[$16>>2] = $11; + $17 = (($15) + 4)|0; + $18 = $17; + HEAP32[$18>>2] = $14; + $19 = (_GetScreenWidth()|0); + $20 = (+($19|0)); + $21 = +HEAPF32[$8>>2]; + $22 = $21 / $20; + HEAPF32[$8>>2] = $22; + $23 = (_GetScreenHeight()|0); + $24 = (+($23|0)); + $25 = +HEAPF32[$$sroa$2$0$$sroa_idx1>>2]; + $26 = $25 / $24; + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $26; + dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _ProcessGestureEvent($$byval_copy); + STACKTOP = sp;return; +} +function _CharCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var label = 0, sp = 0; + sp = STACKTOP; + HEAP32[740] = $1; + return; +} +function _ScrollCallback($0,$1,$2) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + var $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = (~~(($2))); + HEAP32[8119] = $3; + return; +} +function _WindowIconifyCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$sink = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($1|0)!=(0); + $$sink = $2&1; + HEAP32[8118] = $$sink; + return; +} +function _rlglInit($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$05965 = 0, $$06066 = 0, $$06167 = 0, $$062 = 0, $$sink63 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0; + var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $9 = 0, $exitcond = 0, $exitcond69 = 0, $exitcond70 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer15 = 0, $vararg_buffer17 = 0, $vararg_buffer19 = 0; + var $vararg_buffer21 = 0, $vararg_buffer23 = 0, $vararg_buffer25 = 0, $vararg_buffer27 = 0, $vararg_buffer29 = 0, $vararg_buffer31 = 0, $vararg_buffer34 = 0, $vararg_buffer36 = 0, $vararg_buffer39 = 0, $vararg_buffer4 = 0, $vararg_buffer41 = 0, $vararg_buffer7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 2464|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(2464|0); + $vararg_buffer41 = sp + 2184|0; + $vararg_buffer39 = sp + 2176|0; + $vararg_buffer36 = sp + 2168|0; + $vararg_buffer34 = sp + 2160|0; + $vararg_buffer31 = sp + 2152|0; + $vararg_buffer29 = sp + 2144|0; + $vararg_buffer27 = sp + 2136|0; + $vararg_buffer25 = sp + 2128|0; + $vararg_buffer23 = sp + 2120|0; + $vararg_buffer21 = sp + 2112|0; + $vararg_buffer19 = sp + 2104|0; + $vararg_buffer17 = sp + 2096|0; + $vararg_buffer15 = sp + 2088|0; + $vararg_buffer13 = sp + 2080|0; + $vararg_buffer10 = sp + 2072|0; + $vararg_buffer7 = sp + 24|0; + $vararg_buffer4 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $2 = sp + 2400|0; + $3 = sp + 2384|0; + $4 = sp + 2320|0; + $5 = sp + 2256|0; + $6 = sp + 2192|0; + $7 = (_glGetString(7936)|0); + HEAP32[$vararg_buffer>>2] = $7; + _TraceLog(0,4534,$vararg_buffer); + $8 = (_glGetString(7937)|0); + HEAP32[$vararg_buffer1>>2] = $8; + _TraceLog(0,4552,$vararg_buffer1); + $9 = (_glGetString(7938)|0); + HEAP32[$vararg_buffer4>>2] = $9; + _TraceLog(0,4570,$vararg_buffer4); + $10 = (_glGetString(35724)|0); + HEAP32[$vararg_buffer7>>2] = $10; + _TraceLog(0,4588,$vararg_buffer7); + $11 = (_glGetString(7939)|0); + $12 = (_strlen($11)|0); + $13 = (($12) + 1)|0; + $14 = (_malloc($13)|0); + _memcpy(($14|0),($11|0),($13|0))|0; + $$062 = 0;$$sink63 = $14; + while(1) { + $15 = (_strtok($$sink63,4606)|0); + $16 = (($vararg_buffer7) + ($$062<<2)|0); + HEAP32[$16>>2] = $15; + $17 = ($15|0)==(0|0); + $18 = (($$062) + 1)|0; + if ($17) { + break; + } else { + $$062 = $18;$$sink63 = 0; + } + } + _free($14); + $19 = (($$062) + -1)|0; + HEAP32[$vararg_buffer10>>2] = $19; + _TraceLog(0,4608,$vararg_buffer10); + $20 = ($$062|0)>(1); + if ($20) { + $$06167 = 0; + while(1) { + $23 = (($vararg_buffer7) + ($$06167<<2)|0); + $24 = HEAP32[$23>>2]|0; + $25 = (_strcmp($24,4643)|0); + $26 = ($25|0)==(0); + if ($26) { + HEAP32[7784] = 1; + $27 = (_eglGetProcAddress((4670|0))|0); + HEAP32[7785] = $27; + $28 = (_eglGetProcAddress((4691|0))|0); + HEAP32[7786] = $28; + $29 = (_eglGetProcAddress((4712|0))|0); + HEAP32[7787] = $29; + } + $30 = (_strcmp($24,4736)|0); + $31 = ($30|0)==(0); + if ($31) { + HEAP32[7726] = 1; + } + $32 = (_strcmp($24,4756)|0); + $33 = ($32|0)==(0); + if ($33) { + label = 12; + } else { + $34 = HEAP32[$23>>2]|0; + $35 = (_strcmp($34,4788)|0); + $36 = ($35|0)==(0); + if ($36) { + label = 12; + } else { + $37 = (_strcmp($34,4821)|0); + $38 = ($37|0)==(0); + if ($38) { + label = 12; + } + } + } + if ((label|0) == 12) { + label = 0; + HEAP32[7721] = 1; + } + $39 = (_strcmp($24,4861)|0); + $40 = ($39|0)==(0); + if ($40) { + label = 15; + } else { + $41 = HEAP32[$23>>2]|0; + $42 = (_strcmp($41,4897)|0); + $43 = ($42|0)==(0); + if ($43) { + label = 15; + } + } + if ((label|0) == 15) { + label = 0; + HEAP32[7722] = 1; + } + $44 = HEAP32[$23>>2]|0; + $45 = (_strcmp($44,4930)|0); + $46 = ($45|0)==(0); + if ($46) { + HEAP32[7723] = 1; + } + $47 = (_strcmp($44,4955)|0); + $48 = ($47|0)==(0); + if ($48) { + HEAP32[7724] = 1; + } + $49 = (_strcmp($44,4988)|0); + $50 = ($49|0)==(0); + if ($50) { + HEAP32[7725] = 1; + } + $51 = (_strcmp($44,5024)|0); + $52 = ($51|0)==(0); + if ($52) { + HEAP32[7788] = 1; + _glGetFloatv(34047,(31156|0)); + } + $53 = HEAP32[$23>>2]|0; + $54 = (_strcmp($53,5058)|0); + $55 = ($54|0)==(0); + if ($55) { + HEAP32[7790] = 1; + } + $56 = (($$06167) + 1)|0; + $exitcond70 = ($56|0)==($19|0); + if ($exitcond70) { + break; + } else { + $$06167 = $56; + } + } + } + $21 = HEAP32[7784]|0; + $22 = ($21|0)==(0); + if ($22) { + _TraceLog(2,5161,$vararg_buffer15); + } else { + _TraceLog(0,5086,$vararg_buffer13); + } + $57 = HEAP32[7726]|0; + $58 = ($57|0)==(0); + if ($58) { + _TraceLog(2,5297,$vararg_buffer19); + } else { + _TraceLog(0,5222,$vararg_buffer17); + } + $59 = HEAP32[7721]|0; + $60 = ($59|0)==(0); + if (!($60)) { + _TraceLog(0,5389,$vararg_buffer21); + } + $61 = HEAP32[7722]|0; + $62 = ($61|0)==(0); + if (!($62)) { + _TraceLog(0,5435,$vararg_buffer23); + } + $63 = HEAP32[7723]|0; + $64 = ($63|0)==(0); + if (!($64)) { + _TraceLog(0,5482,$vararg_buffer25); + } + $65 = HEAP32[7724]|0; + $66 = ($65|0)==(0); + if (!($66)) { + _TraceLog(0,5533,$vararg_buffer27); + } + $67 = HEAP32[7725]|0; + $68 = ($67|0)==(0); + if (!($68)) { + _TraceLog(0,5580,$vararg_buffer29); + } + $69 = HEAP32[7788]|0; + $70 = ($69|0)==(0); + if (!($70)) { + $71 = +HEAPF32[7789]; + $72 = $71; + HEAPF64[$vararg_buffer31>>3] = $72; + _TraceLog(0,5627,$vararg_buffer31); + } + $73 = HEAP32[7790]|0; + $74 = ($73|0)==(0); + if (!($74)) { + _TraceLog(0,5693,$vararg_buffer34); + } + HEAP32[$vararg_buffer10>>2] = -1; + $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); + HEAP32[7791] = $75; + $76 = ($75|0)==(0); + if ($76) { + _TraceLog(2,5797,$vararg_buffer39); + } else { + HEAP32[$vararg_buffer36>>2] = $75; + _TraceLog(0,5746,$vararg_buffer36); + } + _LoadDefaultShader($2); + dest=31168; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=31224; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _LoadDefaultBuffers(); + $77 = (_malloc(49152)|0); + HEAP32[7820] = $77; + $$06066 = 0; + while(1) { + $79 = HEAP32[7820]|0; + $80 = (($79) + (($$06066*12)|0)|0); + _VectorZero($3); + ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; + $81 = (($$06066) + 1)|0; + $exitcond69 = ($81|0)==(4096); + if ($exitcond69) { + break; + } else { + $$06066 = $81; + } + } + $78 = (_malloc(36864)|0); + HEAP32[7821] = $78; + $$05965 = 0; + while(1) { + $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); + HEAP32[$82>>2] = 0; + $83 = (($78) + (($$05965*144)|0)|0); + HEAP32[$83>>2] = 0; + $84 = (($$05965) + 1)|0; + $exitcond = ($84|0)==(256); + if ($exitcond) { + break; + } else { + $$05965 = $84; + } + } + HEAP32[7822] = 1; + $85 = HEAP32[7791]|0; + $86 = ((($78)) + 8|0); + HEAP32[$86>>2] = $85; + HEAP32[7823] = 4; + _MatrixIdentity($4); + dest=31296; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31360); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31424); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31488); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31552); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31616); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31680); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31744); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31808); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31872); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31936); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(32000); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(32064); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(32128); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(32192); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(32256); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($5); + dest=31004; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($6); + dest=31068; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[7750] = 31068; + _glDepthFunc(515); + _glDisable(2929); + _glBlendFunc(770,771); + _glEnable(3042); + _glCullFace(1029); + _glFrontFace(2305); + _glEnable(2884); + _glClearColor(0.0,0.0,0.0,1.0); + _glClearDepthf(1.0); + _glClear(16640); + HEAP32[8080] = $0; + HEAP32[8081] = $1; + _TraceLog(0,5836,$vararg_buffer41); + STACKTOP = sp;return; +} +function _SetupViewport() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[7748]|0; + $1 = (($0|0) / 2)&-1; + $2 = HEAP32[7749]|0; + $3 = (($2|0) / 2)&-1; + $4 = HEAP32[7746]|0; + $5 = (($4) - ($0))|0; + $6 = HEAP32[7747]|0; + $7 = (($6) - ($2))|0; + _rlViewport($1,$3,$5,$7); + return; +} +function _rlMatrixMode($0) { + $0 = $0|0; + var $modelview$sink = 0, label = 0, sp = 0; + sp = STACKTOP; + switch ($0|0) { + case 5889: { + $modelview$sink = 31004; + label = 3; + break; + } + case 5888: { + $modelview$sink = 31068; + label = 3; + break; + } + default: { + } + } + if ((label|0) == 3) { + HEAP32[7750] = $modelview$sink; + } + HEAP32[7783] = $0; + return; +} +function _rlLoadIdentity() { + var $0 = 0, $1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $0 = sp; + $1 = HEAP32[7750]|0; + _MatrixIdentity($0); + dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _rlOrtho($0,$1,$2,$3,$4,$5) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + $4 = +$4; + $5 = +$5; + var $$byval_copy = 0, $$byval_copy1 = 0, $6 = 0, $7 = 0, $8 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy1 = sp + 192|0; + $$byval_copy = sp + 128|0; + $6 = sp + 64|0; + $7 = sp; + _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); + _MatrixTranspose($6); + $8 = HEAP32[7750]|0; + dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($7,$$byval_copy,$$byval_copy1); + dest=$8; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _ClearBackground($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP8[$0>>0]|0; + $2 = ((($0)) + 1|0); + $3 = HEAP8[$2>>0]|0; + $4 = ((($0)) + 2|0); + $5 = HEAP8[$4>>0]|0; + $6 = ((($0)) + 3|0); + $7 = HEAP8[$6>>0]|0; + _rlClearColor($1,$3,$5,$7); + return; +} +function _rlClearColor($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $10 = 0.0, $11 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $4 = (+($0&255)); + $5 = $4 / 255.0; + $6 = (+($1&255)); + $7 = $6 / 255.0; + $8 = (+($2&255)); + $9 = $8 / 255.0; + $10 = (+($3&255)); + $11 = $10 / 255.0; + _glClearColor((+$5),(+$7),(+$9),(+$11)); + return; +} +function _rlViewport($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var label = 0, sp = 0; + sp = STACKTOP; + _glViewport(($0|0),($1|0),($2|0),($3|0)); + return; +} +function _LoadDefaultShader($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1008|0); + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $1 = sp + 16|0; + $2 = sp + 513|0; + $3 = sp + 72|0; + _memcpy(($2|0),(6412|0),489)|0; + _memcpy(($3|0),(6901|0),441)|0; + $4 = (_LoadShaderProgram($2,$3)|0); + HEAP32[$1>>2] = $4; + $5 = ($4|0)==(0); + if ($5) { + HEAP32[$vararg_buffer1>>2] = $4; + _TraceLog(2,7390,$vararg_buffer1); + } else { + HEAP32[$vararg_buffer>>2] = $4; + _TraceLog(0,7342,$vararg_buffer); + } + $6 = HEAP32[$1>>2]|0; + $7 = ($6|0)==(0); + if (!($7)) { + _LoadDefaultShaderLocations($1); + } + dest=$0; src=$1; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _LoadDefaultBuffers() { + var $$05365 = 0, $$05467 = 0, $$05770 = 0, $$05972 = 0, $$066 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0; + var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0; + var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0; + var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0; + var $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0; + var $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond75 = 0, $exitcond78 = 0, $exitcond80 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer17 = 0; + var $vararg_buffer3 = 0, $vararg_buffer7 = 0, $vararg_ptr13 = 0, $vararg_ptr20 = 0, $vararg_ptr21 = 0, $vararg_ptr22 = 0, $vararg_ptr6 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $vararg_buffer17 = sp + 48|0; + $vararg_buffer14 = sp + 40|0; + $vararg_buffer10 = sp + 32|0; + $vararg_buffer7 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $0 = (_malloc(24576)|0); + HEAP32[(32340)>>2] = $0; + $1 = (_malloc(8192)|0); + HEAP32[(32348)>>2] = $1; + HEAP32[(32344)>>2] = 0; + HEAP32[(32352)>>2] = 0; + _memset(($0|0),0,24576)|0; + $$05972 = 0; + while(1) { + $2 = HEAP32[(32348)>>2]|0; + $3 = (($2) + ($$05972)|0); + HEAP8[$3>>0] = 0; + $4 = (($$05972) + 1)|0; + $exitcond80 = ($4|0)==(8192); + if ($exitcond80) { + break; + } else { + $$05972 = $4; + } + } + HEAP32[8082] = 0; + HEAP32[(32336)>>2] = 0; + HEAP32[(32332)>>2] = 0; + $5 = (_malloc(73728)|0); + HEAP32[(32388)>>2] = $5; + $6 = (_malloc(24576)|0); + HEAP32[(32396)>>2] = $6; + HEAP32[(32392)>>2] = 0; + HEAP32[(32400)>>2] = 0; + _memset(($5|0),0,73728)|0; + $$05770 = 0; + while(1) { + $7 = HEAP32[(32396)>>2]|0; + $8 = (($7) + ($$05770)|0); + HEAP8[$8>>0] = 0; + $9 = (($$05770) + 1)|0; + $exitcond78 = ($9|0)==(24576); + if ($exitcond78) { + break; + } else { + $$05770 = $9; + } + } + HEAP32[8094] = 0; + HEAP32[(32384)>>2] = 0; + HEAP32[(32380)>>2] = 0; + $10 = (_malloc(49152)|0); + HEAP32[(32436)>>2] = $10; + $11 = (_malloc(32768)|0); + HEAP32[(32440)>>2] = $11; + $12 = (_malloc(16384)|0); + HEAP32[(32444)>>2] = $12; + $13 = (_malloc(12288)|0); + HEAP32[(32448)>>2] = $13; + $14 = HEAP32[(32436)>>2]|0; + _memset(($14|0),0,49152)|0; + $15 = HEAP32[(32440)>>2]|0; + _memset(($15|0),0,32768)|0; + $$05467 = 0; + while(1) { + $17 = HEAP32[(32444)>>2]|0; + $18 = (($17) + ($$05467)|0); + HEAP8[$18>>0] = 0; + $19 = (($$05467) + 1)|0; + $exitcond75 = ($19|0)==(16384); + if ($exitcond75) { + break; + } else { + $$05467 = $19; + } + } + $16 = HEAP32[(32448)>>2]|0; + $$05365 = 0;$$066 = 0; + while(1) { + $22 = $$05365 << 2; + $23 = $22&65535; + $24 = (($16) + ($$066<<1)|0); + HEAP16[$24>>1] = $23; + $25 = $22 | 1; + $26 = $25&65535; + $27 = $$066 | 1; + $28 = (($16) + ($27<<1)|0); + HEAP16[$28>>1] = $26; + $29 = $22 | 2; + $30 = $29&65535; + $31 = (($$066) + 2)|0; + $32 = (($16) + ($31<<1)|0); + HEAP16[$32>>1] = $30; + $33 = (($$066) + 3)|0; + $34 = (($16) + ($33<<1)|0); + HEAP16[$34>>1] = $23; + $35 = (($$066) + 4)|0; + $36 = (($16) + ($35<<1)|0); + HEAP16[$36>>1] = $30; + $37 = $22 | 3; + $38 = $37&65535; + $39 = (($$066) + 5)|0; + $40 = (($16) + ($39<<1)|0); + HEAP16[$40>>1] = $38; + $41 = (($$05365) + 1)|0; + $42 = (($$066) + 6)|0; + $exitcond = ($41|0)==(1024); + if ($exitcond) { + break; + } else { + $$05365 = $41;$$066 = $42; + } + } + HEAP32[8106] = 0; + HEAP32[(32428)>>2] = 0; + HEAP32[(32432)>>2] = 0; + _TraceLog(0,5883,$vararg_buffer); + $20 = HEAP32[7784]|0; + $21 = ($20|0)==(0); + if (!($21)) { + $43 = HEAP32[7785]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(32356)); + $44 = HEAP32[7786]|0; + $45 = HEAP32[(32356)>>2]|0; + FUNCTION_TABLE_vi[$44 & 31]($45); + } + _glGenBuffers(2,((32360)|0)); + $46 = HEAP32[(32360)>>2]|0; + _glBindBuffer(34962,($46|0)); + $47 = HEAP32[(32340)>>2]|0; + _glBufferData(34962,24576,($47|0),35048); + $48 = HEAP32[(31228)>>2]|0; + _glEnableVertexAttribArray(($48|0)); + $49 = HEAP32[(31228)>>2]|0; + _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); + _glGenBuffers(2,((32364)|0)); + $50 = HEAP32[(32364)>>2]|0; + _glBindBuffer(34962,($50|0)); + $51 = HEAP32[(32348)>>2]|0; + _glBufferData(34962,8192,($51|0),35048); + $52 = HEAP32[(31248)>>2]|0; + _glEnableVertexAttribArray(($52|0)); + $53 = HEAP32[(31248)>>2]|0; + _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); + $54 = HEAP32[7784]|0; + $55 = ($54|0)==(0); + if ($55) { + $57 = HEAP32[(32360)>>2]|0; + $58 = HEAP32[(32364)>>2]|0; + HEAP32[$vararg_buffer3>>2] = $57; + $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); + HEAP32[$vararg_ptr6>>2] = $58; + _TraceLog(0,6021,$vararg_buffer3); + } else { + $56 = HEAP32[(32356)>>2]|0; + HEAP32[$vararg_buffer1>>2] = $56; + _TraceLog(0,5956,$vararg_buffer1); + } + $59 = HEAP32[7784]|0; + $60 = ($59|0)==(0); + if (!($60)) { + $61 = HEAP32[7785]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(32404)); + $62 = HEAP32[7786]|0; + $63 = HEAP32[(32404)>>2]|0; + FUNCTION_TABLE_vi[$62 & 31]($63); + } + _glGenBuffers(1,((32408)|0)); + $64 = HEAP32[(32408)>>2]|0; + _glBindBuffer(34962,($64|0)); + $65 = HEAP32[(32388)>>2]|0; + _glBufferData(34962,73728,($65|0),35048); + $66 = HEAP32[(31228)>>2]|0; + _glEnableVertexAttribArray(($66|0)); + $67 = HEAP32[(31228)>>2]|0; + _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); + _glGenBuffers(1,((32412)|0)); + $68 = HEAP32[(32412)>>2]|0; + _glBindBuffer(34962,($68|0)); + $69 = HEAP32[(32396)>>2]|0; + _glBufferData(34962,24576,($69|0),35048); + $70 = HEAP32[(31248)>>2]|0; + _glEnableVertexAttribArray(($70|0)); + $71 = HEAP32[(31248)>>2]|0; + _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); + $72 = HEAP32[7784]|0; + $73 = ($72|0)==(0); + if ($73) { + $75 = HEAP32[(32408)>>2]|0; + $76 = HEAP32[(32412)>>2]|0; + HEAP32[$vararg_buffer10>>2] = $75; + $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); + HEAP32[$vararg_ptr13>>2] = $76; + _TraceLog(0,6167,$vararg_buffer10); + } else { + $74 = HEAP32[(32404)>>2]|0; + HEAP32[$vararg_buffer7>>2] = $74; + _TraceLog(0,6098,$vararg_buffer7); + } + $77 = HEAP32[7784]|0; + $78 = ($77|0)==(0); + if (!($78)) { + $79 = HEAP32[7785]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(32452)); + $80 = HEAP32[7786]|0; + $81 = HEAP32[(32452)>>2]|0; + FUNCTION_TABLE_vi[$80 & 31]($81); + } + _glGenBuffers(1,((32456)|0)); + $82 = HEAP32[(32456)>>2]|0; + _glBindBuffer(34962,($82|0)); + $83 = HEAP32[(32436)>>2]|0; + _glBufferData(34962,49152,($83|0),35048); + $84 = HEAP32[(31228)>>2]|0; + _glEnableVertexAttribArray(($84|0)); + $85 = HEAP32[(31228)>>2]|0; + _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); + _glGenBuffers(1,((32460)|0)); + $86 = HEAP32[(32460)>>2]|0; + _glBindBuffer(34962,($86|0)); + $87 = HEAP32[(32440)>>2]|0; + _glBufferData(34962,32768,($87|0),35048); + $88 = HEAP32[(31232)>>2]|0; + _glEnableVertexAttribArray(($88|0)); + $89 = HEAP32[(31232)>>2]|0; + _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); + _glGenBuffers(1,((32464)|0)); + $90 = HEAP32[(32464)>>2]|0; + _glBindBuffer(34962,($90|0)); + $91 = HEAP32[(32444)>>2]|0; + _glBufferData(34962,16384,($91|0),35048); + $92 = HEAP32[(31248)>>2]|0; + _glEnableVertexAttribArray(($92|0)); + $93 = HEAP32[(31248)>>2]|0; + _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); + _glGenBuffers(1,((32468)|0)); + $94 = HEAP32[(32468)>>2]|0; + _glBindBuffer(34963,($94|0)); + $95 = HEAP32[(32448)>>2]|0; + _glBufferData(34963,12288,($95|0),35044); + $96 = HEAP32[7784]|0; + $97 = ($96|0)==(0); + if ($97) { + $99 = HEAP32[(32456)>>2]|0; + $100 = HEAP32[(32460)>>2]|0; + $101 = HEAP32[(32464)>>2]|0; + $102 = HEAP32[(32468)>>2]|0; + HEAP32[$vararg_buffer17>>2] = $99; + $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); + HEAP32[$vararg_ptr20>>2] = $100; + $vararg_ptr21 = ((($vararg_buffer17)) + 8|0); + HEAP32[$vararg_ptr21>>2] = $101; + $vararg_ptr22 = ((($vararg_buffer17)) + 12|0); + HEAP32[$vararg_ptr22>>2] = $102; + _TraceLog(0,6313,$vararg_buffer17); + } else { + $98 = HEAP32[(32452)>>2]|0; + HEAP32[$vararg_buffer14>>2] = $98; + _TraceLog(0,6248,$vararg_buffer14); + } + $103 = HEAP32[7784]|0; + $104 = ($103|0)==(0); + if ($104) { + STACKTOP = sp;return; + } + $105 = HEAP32[7786]|0; + FUNCTION_TABLE_vi[$105 & 31](0); + STACKTOP = sp;return; +} +function _LoadShaderProgram($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$alloca_mul = 0, $$alloca_mul34 = 0, $$alloca_mul36 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0; + var $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer16 = 0, $vararg_buffer19 = 0, $vararg_buffer22 = 0, $vararg_buffer4 = 0, $vararg_buffer7 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0); + $vararg_buffer22 = sp + 64|0; + $vararg_buffer19 = sp + 56|0; + $vararg_buffer16 = sp + 48|0; + $vararg_buffer13 = sp + 40|0; + $vararg_buffer10 = sp + 32|0; + $vararg_buffer7 = sp + 24|0; + $vararg_buffer4 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $2 = sp + 80|0; + $3 = sp + 76|0; + $4 = sp + 72|0; + $5 = sp + 68|0; + $6 = (_glCreateShader(35633)|0); + $7 = (_glCreateShader(35632)|0); + HEAP32[$2>>2] = $0; + HEAP32[$3>>2] = $1; + _glShaderSource(($6|0),1,($2|0),(0|0)); + _glShaderSource(($7|0),1,($3|0),(0|0)); + HEAP32[$4>>2] = 0; + _glCompileShader(($6|0)); + _glGetShaderiv(($6|0),35713,($4|0)); + $8 = HEAP32[$4>>2]|0; + $9 = ($8|0)==(1); + if ($9) { + HEAP32[$vararg_buffer4>>2] = $6; + _TraceLog(0,7646,$vararg_buffer4); + } else { + HEAP32[$vararg_buffer>>2] = $6; + _TraceLog(2,7594,$vararg_buffer); + HEAP32[$vararg_buffer>>2] = 0; + _glGetShaderiv(($6|0),35716,($vararg_buffer|0)); + $10 = HEAP32[$vararg_buffer>>2]|0; + $11 = (_llvm_stacksave()|0); + $$alloca_mul = $10; + $12 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul)|0)+15)&-16)|0);; + $13 = HEAP32[$vararg_buffer>>2]|0; + _glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0)); + HEAP32[$vararg_buffer1>>2] = $12; + _TraceLog(0,7643,$vararg_buffer1); + _llvm_stackrestore(($11|0)); + } + _glCompileShader(($7|0)); + _glGetShaderiv(($7|0),35713,($4|0)); + $14 = HEAP32[$4>>2]|0; + $15 = ($14|0)==(1); + if ($15) { + HEAP32[$vararg_buffer13>>2] = $7; + _TraceLog(0,7747,$vararg_buffer13); + } else { + HEAP32[$vararg_buffer7>>2] = $7; + _TraceLog(2,7696,$vararg_buffer7); + HEAP32[$vararg_buffer7>>2] = 0; + _glGetShaderiv(($7|0),35716,($vararg_buffer7|0)); + $16 = HEAP32[$vararg_buffer7>>2]|0; + $17 = (_llvm_stacksave()|0); + $$alloca_mul34 = $16; + $18 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul34)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul34)|0)+15)&-16)|0);; + $19 = HEAP32[$vararg_buffer7>>2]|0; + _glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0)); + HEAP32[$vararg_buffer10>>2] = $18; + _TraceLog(0,7643,$vararg_buffer10); + _llvm_stackrestore(($17|0)); + } + $20 = (_glCreateProgram()|0); + _glAttachShader(($20|0),($6|0)); + _glAttachShader(($20|0),($7|0)); + _glBindAttribLocation(($20|0),0,(7438|0)); + _glBindAttribLocation(($20|0),1,(7453|0)); + _glBindAttribLocation(($20|0),2,(7484|0)); + _glBindAttribLocation(($20|0),3,(7511|0)); + _glBindAttribLocation(($20|0),4,(7497|0)); + _glBindAttribLocation(($20|0),5,(7468|0)); + _glLinkProgram(($20|0)); + _glGetProgramiv(($20|0),35714,($4|0)); + $21 = HEAP32[$4>>2]|0; + $22 = ($21|0)==(0); + if ($22) { + HEAP32[$vararg_buffer16>>2] = $20; + _TraceLog(2,7799,$vararg_buffer16); + HEAP32[$vararg_buffer16>>2] = 0; + _glGetProgramiv(($20|0),35716,($vararg_buffer16|0)); + $23 = HEAP32[$vararg_buffer16>>2]|0; + $24 = (_llvm_stacksave()|0); + $$alloca_mul36 = $23; + $25 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul36)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul36)|0)+15)&-16)|0);; + $26 = HEAP32[$vararg_buffer16>>2]|0; + _glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0)); + HEAP32[$vararg_buffer19>>2] = $25; + _TraceLog(0,7643,$vararg_buffer19); + _glDeleteProgram(($20|0)); + _llvm_stackrestore(($24|0)); + $$0 = 0; + _glDeleteShader(($6|0)); + _glDeleteShader(($7|0)); + STACKTOP = sp;return ($$0|0); + } else { + HEAP32[$vararg_buffer22>>2] = $20; + _TraceLog(0,7845,$vararg_buffer22); + $$0 = $20; + _glDeleteShader(($6|0)); + _glDeleteShader(($7|0)); + STACKTOP = sp;return ($$0|0); + } + return (0)|0; +} +function _LoadDefaultShaderLocations($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + $2 = (_glGetAttribLocation(($1|0),(7438|0))|0); + $3 = ((($0)) + 4|0); + HEAP32[$3>>2] = $2; + $4 = HEAP32[$0>>2]|0; + $5 = (_glGetAttribLocation(($4|0),(7453|0))|0); + $6 = ((($0)) + 8|0); + HEAP32[$6>>2] = $5; + $7 = HEAP32[$0>>2]|0; + $8 = (_glGetAttribLocation(($7|0),(7468|0))|0); + $9 = ((($0)) + 12|0); + HEAP32[$9>>2] = $8; + $10 = HEAP32[$0>>2]|0; + $11 = (_glGetAttribLocation(($10|0),(7484|0))|0); + $12 = ((($0)) + 16|0); + HEAP32[$12>>2] = $11; + $13 = HEAP32[$0>>2]|0; + $14 = (_glGetAttribLocation(($13|0),(7497|0))|0); + $15 = ((($0)) + 20|0); + HEAP32[$15>>2] = $14; + $16 = HEAP32[$0>>2]|0; + $17 = (_glGetAttribLocation(($16|0),(7511|0))|0); + $18 = ((($0)) + 24|0); + HEAP32[$18>>2] = $17; + $19 = HEAP32[$0>>2]|0; + $20 = (_glGetUniformLocation(($19|0),(7523|0))|0); + $21 = ((($0)) + 28|0); + HEAP32[$21>>2] = $20; + $22 = HEAP32[$0>>2]|0; + $23 = (_glGetUniformLocation(($22|0),(7533|0))|0); + $24 = ((($0)) + 32|0); + HEAP32[$24>>2] = $23; + $25 = HEAP32[$0>>2]|0; + $26 = (_glGetUniformLocation(($25|0),(7544|0))|0); + $27 = ((($0)) + 36|0); + HEAP32[$27>>2] = $26; + $28 = HEAP32[$0>>2]|0; + $29 = (_glGetUniformLocation(($28|0),(7555|0))|0); + $30 = ((($0)) + 40|0); + HEAP32[$30>>2] = $29; + $31 = HEAP32[$0>>2]|0; + $32 = (_glGetUniformLocation(($31|0),(7567|0))|0); + $33 = ((($0)) + 44|0); + HEAP32[$33>>2] = $32; + $34 = HEAP32[$0>>2]|0; + $35 = (_glGetUniformLocation(($34|0),(7576|0))|0); + $36 = ((($0)) + 48|0); + HEAP32[$36>>2] = $35; + $37 = HEAP32[$0>>2]|0; + $38 = (_glGetUniformLocation(($37|0),(7585|0))|0); + $39 = ((($0)) + 52|0); + HEAP32[$39>>2] = $38; + return; +} +function _IsMouseButtonPressed($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (33633 + ($0)|0); + $2 = HEAP8[$1>>0]|0; + $3 = (33636 + ($0)|0); + $4 = HEAP8[$3>>0]|0; + $5 = ($2<<24>>24)!=($4<<24>>24); + $6 = ($2<<24>>24)==(1); + $or$cond = $6 & $5; + $$0 = $or$cond&1; + return ($$0|0); +} +function _IsMouseButtonReleased($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (33633 + ($0)|0); + $2 = HEAP8[$1>>0]|0; + $3 = (33636 + ($0)|0); + $4 = HEAP8[$3>>0]|0; + $5 = ($2<<24>>24)!=($4<<24>>24); + $6 = ($2<<24>>24)==(0); + $or$cond = $6 & $5; + $$0 = $or$cond&1; + return ($$0|0); +} +function _rlClearScreenBuffers() { + var label = 0, sp = 0; + sp = STACKTOP; + _glClear(16640); + return; +} +function _CloseWindow() { + var $0 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + _UnloadDefaultFont(); + _rlglClose(); + $0 = HEAP32[7703]|0; + _glfwDestroyWindow(($0|0)); + _glfwTerminate(); + _TraceLog(0,8157,$vararg_buffer); + STACKTOP = sp;return; +} +function _UnloadDefaultFont() { + var $$byval_copy = 0, $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy = sp; + ;HEAP32[$$byval_copy>>2]=HEAP32[30852>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[30852+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[30852+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[30852+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[30852+16>>2]|0; + _UnloadTexture($$byval_copy); + $0 = HEAP32[(30880)>>2]|0; + _free($0); + STACKTOP = sp;return; +} +function _rlglClose() { + var $0 = 0, $1 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + _UnloadDefaultShader(); + _UnloadDefaultBuffers(); + _glDeleteTextures(1,(31164|0)); + $0 = HEAP32[7791]|0; + HEAP32[$vararg_buffer>>2] = $0; + _TraceLog(0,8184,$vararg_buffer); + $1 = HEAP32[7821]|0; + _free($1); + STACKTOP = sp;return; +} +function _UnloadDefaultShader() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + _glUseProgram(0); + $0 = HEAP32[7792]|0; + _glDeleteProgram(($0|0)); + return; +} +function _UnloadDefaultBuffers() { + var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[7784]|0; + $1 = ($0|0)==(0); + if (!($1)) { + $2 = HEAP32[7786]|0; + FUNCTION_TABLE_vi[$2 & 31](0); + } + _glDisableVertexAttribArray(0); + _glDisableVertexAttribArray(1); + _glDisableVertexAttribArray(2); + _glDisableVertexAttribArray(3); + _glBindBuffer(34962,0); + _glBindBuffer(34963,0); + _glDeleteBuffers(1,((32360)|0)); + _glDeleteBuffers(1,((32364)|0)); + _glDeleteBuffers(1,((32408)|0)); + _glDeleteBuffers(1,((32412)|0)); + _glDeleteBuffers(1,((32456)|0)); + _glDeleteBuffers(1,((32460)|0)); + _glDeleteBuffers(1,((32464)|0)); + _glDeleteBuffers(1,((32468)|0)); + $3 = HEAP32[7784]|0; + $4 = ($3|0)==(0); + if (!($4)) { + $5 = HEAP32[7787]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(32356)); + $6 = HEAP32[7787]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(32404)); + $7 = HEAP32[7787]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(32452)); + } + $8 = HEAP32[(32340)>>2]|0; + _free($8); + $9 = HEAP32[(32348)>>2]|0; + _free($9); + $10 = HEAP32[(32388)>>2]|0; + _free($10); + $11 = HEAP32[(32396)>>2]|0; + _free($11); + $12 = HEAP32[(32436)>>2]|0; + _free($12); + $13 = HEAP32[(32440)>>2]|0; + _free($13); + $14 = HEAP32[(32444)>>2]|0; + _free($14); + $15 = HEAP32[(32448)>>2]|0; + _free($15); + return; +} +function _UnloadTexture($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = HEAP32[$0>>2]|0; + $2 = ($1|0)==(0); + if ($2) { + STACKTOP = sp;return; + } + _rlDeleteTextures($1); + $3 = HEAP32[$0>>2]|0; + HEAP32[$vararg_buffer>>2] = $3; + _TraceLog(0,8249,$vararg_buffer); + STACKTOP = sp;return; +} +function _rlDeleteTextures($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp; + HEAP32[$1>>2] = $0; + $2 = ($0|0)==(0); + if (!($2)) { + _glDeleteTextures(1,($1|0)); + } + STACKTOP = sp;return; +} +function _WindowShouldClose() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[8118]|0; + $1 = ($0|0)==(0); + if (!($1)) { + while(1) { + _glfwWaitEvents(); + $2 = HEAP32[8118]|0; + $3 = ($2|0)==(0); + if ($3) { + break; + } + } + } + $4 = HEAP32[7703]|0; + $5 = (_glfwWindowShouldClose(($4|0))|0); + return ($5|0); +} +function _BeginDrawing() { + var $0 = 0.0, $1 = 0.0, $2 = 0.0, $downscaleView$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $downscaleView$byval_copy = sp; + $0 = (+_GetTime()); + HEAPF64[1759] = $0; + $1 = +HEAPF64[1742]; + $2 = $0 - $1; + HEAPF64[1760] = $2; + HEAPF64[1742] = $0; + _rlClearScreenBuffers(); + _rlLoadIdentity(); + dest=$downscaleView$byval_copy; src=30908; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + (_MatrixToFloat($downscaleView$byval_copy)|0); + _rlMultMatrixf(32480); + STACKTOP = sp;return; +} +function _MatrixToFloat($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + HEAP32[8120] = $1; + $2 = ((($0)) + 4|0); + $3 = HEAP32[$2>>2]|0; + HEAP32[(32484)>>2] = $3; + $4 = ((($0)) + 8|0); + $5 = HEAP32[$4>>2]|0; + HEAP32[(32488)>>2] = $5; + $6 = ((($0)) + 12|0); + $7 = HEAP32[$6>>2]|0; + HEAP32[(32492)>>2] = $7; + $8 = ((($0)) + 16|0); + $9 = HEAP32[$8>>2]|0; + HEAP32[(32496)>>2] = $9; + $10 = ((($0)) + 20|0); + $11 = HEAP32[$10>>2]|0; + HEAP32[(32500)>>2] = $11; + $12 = ((($0)) + 24|0); + $13 = HEAP32[$12>>2]|0; + HEAP32[(32504)>>2] = $13; + $14 = ((($0)) + 28|0); + $15 = HEAP32[$14>>2]|0; + HEAP32[(32508)>>2] = $15; + $16 = ((($0)) + 32|0); + $17 = HEAP32[$16>>2]|0; + HEAP32[(32512)>>2] = $17; + $18 = ((($0)) + 36|0); + $19 = HEAP32[$18>>2]|0; + HEAP32[(32516)>>2] = $19; + $20 = ((($0)) + 40|0); + $21 = HEAP32[$20>>2]|0; + HEAP32[(32520)>>2] = $21; + $22 = ((($0)) + 44|0); + $23 = HEAP32[$22>>2]|0; + HEAP32[(32524)>>2] = $23; + $24 = ((($0)) + 48|0); + $25 = HEAP32[$24>>2]|0; + HEAP32[(32528)>>2] = $25; + $26 = ((($0)) + 52|0); + $27 = HEAP32[$26>>2]|0; + HEAP32[(32532)>>2] = $27; + $28 = ((($0)) + 56|0); + $29 = HEAP32[$28>>2]|0; + HEAP32[(32536)>>2] = $29; + $30 = ((($0)) + 60|0); + $31 = HEAP32[$30>>2]|0; + HEAP32[(32540)>>2] = $31; + return (32480|0); +} +function _rlMultMatrixf($0) { + $0 = $0|0; + var $$byval_copy = 0, $$byval_copy1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0; + var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy1 = sp + 192|0; + $$byval_copy = sp + 128|0; + $1 = sp + 64|0; + $2 = sp; + $3 = HEAP32[$0>>2]|0; + HEAP32[$1>>2] = $3; + $4 = ((($1)) + 4|0); + $5 = ((($0)) + 4|0); + $6 = HEAP32[$5>>2]|0; + HEAP32[$4>>2] = $6; + $7 = ((($1)) + 8|0); + $8 = ((($0)) + 8|0); + $9 = HEAP32[$8>>2]|0; + HEAP32[$7>>2] = $9; + $10 = ((($1)) + 12|0); + $11 = ((($0)) + 12|0); + $12 = HEAP32[$11>>2]|0; + HEAP32[$10>>2] = $12; + $13 = ((($1)) + 16|0); + $14 = ((($0)) + 16|0); + $15 = HEAP32[$14>>2]|0; + HEAP32[$13>>2] = $15; + $16 = ((($1)) + 20|0); + $17 = ((($0)) + 20|0); + $18 = HEAP32[$17>>2]|0; + HEAP32[$16>>2] = $18; + $19 = ((($1)) + 24|0); + $20 = ((($0)) + 24|0); + $21 = HEAP32[$20>>2]|0; + HEAP32[$19>>2] = $21; + $22 = ((($1)) + 28|0); + $23 = ((($0)) + 28|0); + $24 = HEAP32[$23>>2]|0; + HEAP32[$22>>2] = $24; + $25 = ((($1)) + 32|0); + $26 = ((($0)) + 32|0); + $27 = HEAP32[$26>>2]|0; + HEAP32[$25>>2] = $27; + $28 = ((($1)) + 36|0); + $29 = ((($0)) + 36|0); + $30 = HEAP32[$29>>2]|0; + HEAP32[$28>>2] = $30; + $31 = ((($1)) + 40|0); + $32 = ((($0)) + 40|0); + $33 = HEAP32[$32>>2]|0; + HEAP32[$31>>2] = $33; + $34 = ((($1)) + 44|0); + $35 = ((($0)) + 44|0); + $36 = HEAP32[$35>>2]|0; + HEAP32[$34>>2] = $36; + $37 = ((($1)) + 48|0); + $38 = ((($0)) + 48|0); + $39 = HEAP32[$38>>2]|0; + HEAP32[$37>>2] = $39; + $40 = ((($1)) + 52|0); + $41 = ((($0)) + 52|0); + $42 = HEAP32[$41>>2]|0; + HEAP32[$40>>2] = $42; + $43 = ((($1)) + 56|0); + $44 = ((($0)) + 56|0); + $45 = HEAP32[$44>>2]|0; + HEAP32[$43>>2] = $45; + $46 = ((($1)) + 60|0); + $47 = ((($0)) + 60|0); + $48 = HEAP32[$47>>2]|0; + HEAP32[$46>>2] = $48; + $49 = HEAP32[7750]|0; + dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($2,$$byval_copy,$$byval_copy1); + dest=$49; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _EndDrawing() { + var $0 = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + _rlglDraw(); + _SwapBuffers(); + _PollInputEvents(); + $0 = (+_GetTime()); + HEAPF64[1759] = $0; + $1 = +HEAPF64[1742]; + $2 = $0 - $1; + HEAPF64[1761] = $2; + HEAPF64[1742] = $0; + $3 = +HEAPF64[1760]; + $4 = $2 + $3; + HEAPF64[1762] = $4; + $5 = +HEAPF64[1739]; + $6 = $4 < $5; + if (!($6)) { + return; + } + $7 = $5 - $4; + $8 = $7 * 1000.0; + $9 = $8; + _Wait($9); + $10 = (+_GetTime()); + HEAPF64[1759] = $10; + $11 = +HEAPF64[1742]; + $12 = $10 - $11; + HEAPF64[1742] = $10; + $13 = +HEAPF64[1762]; + $14 = $12 + $13; + HEAPF64[1762] = $14; + return; +} +function _rlglDraw() { + var label = 0, sp = 0; + sp = STACKTOP; + _UpdateDefaultBuffers(); + _DrawDefaultBuffers(); + return; +} +function _SwapBuffers() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[7703]|0; + _glfwSwapBuffers(($0|0)); + return; +} +function _PollInputEvents() { + var $$04857 = 0, $$05160 = 0, $$058 = 0, $$lcssa = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0.0, $40 = 0; + var $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, $scevgep = 0, $scevgep67 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1456|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1456|0); + $0 = sp + 1440|0; + $1 = sp + 1432|0; + $2 = sp; + _UpdateGestures(); + HEAP32[740] = -1; + HEAP32[742] = -1; + HEAP32[8136] = 0; + $3 = HEAP32[7703]|0; + _glfwGetCursorPos(($3|0),($0|0),($1|0)); + $4 = +HEAPF64[$0>>3]; + $5 = $4; + HEAPF32[3476] = $5; + $6 = +HEAPF64[$1>>3]; + $7 = $6; + HEAPF32[(13908)>>2] = $7; + _memcpy((34151|0),(33639|0),512)|0; + ;HEAP8[33636>>0]=HEAP8[33633>>0]|0;HEAP8[33636+1>>0]=HEAP8[33633+1>>0]|0;HEAP8[33636+2>>0]=HEAP8[33633+2>>0]|0; + $8 = HEAP32[8119]|0; + HEAP32[7706] = $8; + HEAP32[8119] = 0; + $9 = (_emscripten_get_num_gamepads()|0); + $10 = ($9|0)>(0); + if (!($10)) { + STACKTOP = sp;return; + } + $11 = ((($2)) + 12|0); + $12 = ((($2)) + 8|0); + $$05160 = 0; + while(1) { + $scevgep = (34663 + ($$05160<<5)|0); + $scevgep67 = (34791 + ($$05160<<5)|0); + dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); + $14 = ($13|0)==(0); + if ($14) { + $15 = HEAP32[$11>>2]|0; + $16 = ($15|0)>(0); + if ($16) { + $17 = HEAP32[$11>>2]|0; + $$04857 = 0; + while(1) { + $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); + $22 = HEAP32[$21>>2]|0; + $23 = ($22|0)==(1); + $24 = ((34791 + ($$05160<<5)|0) + ($$04857)|0); + if ($23) { + HEAP8[$24>>0] = 1; + HEAP32[742] = $$04857; + } else { + HEAP8[$24>>0] = 0; + } + $25 = (($$04857) + 1)|0; + $26 = ($25|0)<($17|0); + $27 = ($25|0)<(32); + $28 = $27 & $26; + if ($28) { + $$04857 = $25; + } else { + break; + } + } + } + $18 = HEAP32[$12>>2]|0; + $19 = ($18|0)>(0); + if ($19) { + $20 = HEAP32[$12>>2]|0; + $$058 = 0; + while(1) { + $29 = (((($2)) + 16|0) + ($$058<<3)|0); + $30 = +HEAPF64[$29>>3]; + $31 = $30; + $32 = ((32548 + ($$05160<<5)|0) + ($$058<<2)|0); + HEAPF32[$32>>2] = $31; + $33 = (($$058) + 1)|0; + $34 = ($33|0)<($20|0); + $35 = ($33|0)<(8); + $36 = $35 & $34; + if ($36) { + $$058 = $33; + } else { + $$lcssa = $20; + break; + } + } + } else { + $$lcssa = $18; + } + HEAP32[8136] = $$lcssa; + } + $37 = (($$05160) + 1)|0; + $38 = ($37|0)<($9|0); + $39 = ($37|0)<(4); + $40 = $38 & $39; + if ($40) { + $$05160 = $37; + } else { + break; + } + } + STACKTOP = sp;return; +} +function _Wait($0) { + $0 = +$0; + var $1 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (+_GetTime()); + $2 = 0.0 - $1; + $3 = $0 / 1000.0; + $4 = $3; + $5 = $2 < $4; + if (!($5)) { + return; + } + while(1) { + $6 = (+_GetTime()); + $7 = $6 - $1; + $8 = $7 < $4; + if (!($8)) { + break; + } + } + return; +} +function _UpdateDefaultBuffers() { + var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[8082]|0; + $1 = ($0|0)>(0); + if ($1) { + $2 = HEAP32[7784]|0; + $3 = ($2|0)==(0); + if (!($3)) { + $4 = HEAP32[7786]|0; + $5 = HEAP32[(32356)>>2]|0; + FUNCTION_TABLE_vi[$4 & 31]($5); + } + $6 = HEAP32[(32360)>>2]|0; + _glBindBuffer(34962,($6|0)); + $7 = HEAP32[8082]|0; + $8 = ($7*12)|0; + $9 = HEAP32[(32340)>>2]|0; + _glBufferSubData(34962,0,($8|0),($9|0)); + $10 = HEAP32[(32364)>>2]|0; + _glBindBuffer(34962,($10|0)); + $11 = HEAP32[(32336)>>2]|0; + $12 = $11 << 2; + $13 = HEAP32[(32348)>>2]|0; + _glBufferSubData(34962,0,($12|0),($13|0)); + } + $14 = HEAP32[8094]|0; + $15 = ($14|0)>(0); + if ($15) { + $16 = HEAP32[7784]|0; + $17 = ($16|0)==(0); + if (!($17)) { + $18 = HEAP32[7786]|0; + $19 = HEAP32[(32404)>>2]|0; + FUNCTION_TABLE_vi[$18 & 31]($19); + } + $20 = HEAP32[(32408)>>2]|0; + _glBindBuffer(34962,($20|0)); + $21 = HEAP32[8094]|0; + $22 = ($21*12)|0; + $23 = HEAP32[(32388)>>2]|0; + _glBufferSubData(34962,0,($22|0),($23|0)); + $24 = HEAP32[(32412)>>2]|0; + _glBindBuffer(34962,($24|0)); + $25 = HEAP32[(32384)>>2]|0; + $26 = $25 << 2; + $27 = HEAP32[(32396)>>2]|0; + _glBufferSubData(34962,0,($26|0),($27|0)); + } + $28 = HEAP32[8106]|0; + $29 = ($28|0)>(0); + if ($29) { + $30 = HEAP32[7784]|0; + $31 = ($30|0)==(0); + if (!($31)) { + $32 = HEAP32[7786]|0; + $33 = HEAP32[(32452)>>2]|0; + FUNCTION_TABLE_vi[$32 & 31]($33); + } + $34 = HEAP32[(32456)>>2]|0; + _glBindBuffer(34962,($34|0)); + $35 = HEAP32[8106]|0; + $36 = ($35*12)|0; + $37 = HEAP32[(32436)>>2]|0; + _glBufferSubData(34962,0,($36|0),($37|0)); + $38 = HEAP32[(32460)>>2]|0; + _glBindBuffer(34962,($38|0)); + $39 = HEAP32[8106]|0; + $40 = $39 << 3; + $41 = HEAP32[(32440)>>2]|0; + _glBufferSubData(34962,0,($40|0),($41|0)); + $42 = HEAP32[(32464)>>2]|0; + _glBindBuffer(34962,($42|0)); + $43 = HEAP32[8106]|0; + $44 = $43 << 2; + $45 = HEAP32[(32444)>>2]|0; + _glBufferSubData(34962,0,($44|0),($45|0)); + } + $46 = HEAP32[7784]|0; + $47 = ($46|0)==(0); + if ($47) { + return; + } + $48 = HEAP32[7786]|0; + FUNCTION_TABLE_vi[$48 & 31](0); + return; +} +function _DrawDefaultBuffers() { + var $$ = 0, $$02830 = 0, $$02932 = 0, $$031 = 0, $$byval_copy2 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0; + var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0; + var $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0; + var $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0; + var $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $modelview$byval_copy = 0; + var $or$cond = 0, $or$cond3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 320|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(320|0); + $$byval_copy2 = sp + 256|0; + $modelview$byval_copy = sp + 192|0; + $0 = sp + 128|0; + $1 = sp + 64|0; + $2 = sp; + dest=$0; src=31004; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=31068; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[8169]|0; + $4 = ($3|0)!=(0); + $$ = $4 ? 2 : 1; + $$02932 = 0; + while(1) { + if ($4) { + dest=$modelview$byval_copy; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); + } + $8 = HEAP32[8082]|0; + $9 = ($8|0)>(0); + $10 = HEAP32[8094]|0; + $11 = ($10|0)>(0); + $or$cond = $9 | $11; + $12 = HEAP32[8106]|0; + $13 = ($12|0)>(0); + $or$cond3 = $or$cond | $13; + if ($or$cond3) { + $14 = HEAP32[7806]|0; + _glUseProgram(($14|0)); + dest=$modelview$byval_copy; src=31068; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=31004; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); + $15 = HEAP32[(31252)>>2]|0; + dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $16 = (_MatrixToFloat($$byval_copy2)|0); + _glUniformMatrix4fv(($15|0),1,0,($16|0)); + $17 = HEAP32[(31256)>>2]|0; + _glUniform4f(($17|0),1.0,1.0,1.0,1.0); + $18 = HEAP32[(31268)>>2]|0; + _glUniform1i(($18|0),0); + } + $19 = HEAP32[8082]|0; + $20 = ($19|0)>(0); + if ($20) { + $21 = HEAP32[7791]|0; + _glBindTexture(3553,($21|0)); + $22 = HEAP32[7784]|0; + $23 = ($22|0)==(0); + if ($23) { + $26 = HEAP32[(32360)>>2]|0; + _glBindBuffer(34962,($26|0)); + $27 = HEAP32[(31228)>>2]|0; + _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); + $28 = HEAP32[(31228)>>2]|0; + _glEnableVertexAttribArray(($28|0)); + $29 = HEAP32[(32364)>>2]|0; + _glBindBuffer(34962,($29|0)); + $30 = HEAP32[(31248)>>2]|0; + _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); + $31 = HEAP32[(31248)>>2]|0; + _glEnableVertexAttribArray(($31|0)); + } else { + $24 = HEAP32[7786]|0; + $25 = HEAP32[(32356)>>2]|0; + FUNCTION_TABLE_vi[$24 & 31]($25); + } + $32 = HEAP32[8082]|0; + _glDrawArrays(1,0,($32|0)); + $33 = HEAP32[7784]|0; + $34 = ($33|0)==(0); + if ($34) { + _glBindBuffer(34962,0); + } + _glBindTexture(3553,0); + } + $35 = HEAP32[8094]|0; + $36 = ($35|0)>(0); + if ($36) { + $37 = HEAP32[7791]|0; + _glBindTexture(3553,($37|0)); + $38 = HEAP32[7784]|0; + $39 = ($38|0)==(0); + if ($39) { + $42 = HEAP32[(32408)>>2]|0; + _glBindBuffer(34962,($42|0)); + $43 = HEAP32[(31228)>>2]|0; + _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); + $44 = HEAP32[(31228)>>2]|0; + _glEnableVertexAttribArray(($44|0)); + $45 = HEAP32[(32412)>>2]|0; + _glBindBuffer(34962,($45|0)); + $46 = HEAP32[(31248)>>2]|0; + _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); + $47 = HEAP32[(31248)>>2]|0; + _glEnableVertexAttribArray(($47|0)); + } else { + $40 = HEAP32[7786]|0; + $41 = HEAP32[(32404)>>2]|0; + FUNCTION_TABLE_vi[$40 & 31]($41); + } + $48 = HEAP32[8094]|0; + _glDrawArrays(4,0,($48|0)); + $49 = HEAP32[7784]|0; + $50 = ($49|0)==(0); + if ($50) { + _glBindBuffer(34962,0); + } + _glBindTexture(3553,0); + } + $51 = HEAP32[8106]|0; + $52 = ($51|0)>(0); + if ($52) { + $53 = HEAP32[7784]|0; + $54 = ($53|0)==(0); + if ($54) { + $57 = HEAP32[(32456)>>2]|0; + _glBindBuffer(34962,($57|0)); + $58 = HEAP32[(31228)>>2]|0; + _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); + $59 = HEAP32[(31228)>>2]|0; + _glEnableVertexAttribArray(($59|0)); + $60 = HEAP32[(32460)>>2]|0; + _glBindBuffer(34962,($60|0)); + $61 = HEAP32[(31232)>>2]|0; + _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); + $62 = HEAP32[(31232)>>2]|0; + _glEnableVertexAttribArray(($62|0)); + $63 = HEAP32[(32464)>>2]|0; + _glBindBuffer(34962,($63|0)); + $64 = HEAP32[(31248)>>2]|0; + _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); + $65 = HEAP32[(31248)>>2]|0; + _glEnableVertexAttribArray(($65|0)); + $66 = HEAP32[(32468)>>2]|0; + _glBindBuffer(34963,($66|0)); + } else { + $55 = HEAP32[7786]|0; + $56 = HEAP32[(32452)>>2]|0; + FUNCTION_TABLE_vi[$55 & 31]($56); + } + $67 = HEAP32[7822]|0; + $68 = ($67|0)>(0); + if ($68) { + $$02830 = 0;$$031 = 0; + while(1) { + $71 = HEAP32[7821]|0; + $72 = (($71) + (($$031*144)|0)|0); + $73 = HEAP32[$72>>2]|0; + $74 = (($73|0) / 4)&-1; + $75 = ($74*6)|0; + $76 = (((($71) + (($$031*144)|0)|0)) + 8|0); + $77 = HEAP32[$76>>2]|0; + _glBindTexture(3553,($77|0)); + $78 = $$02830 << 1; + $79 = $78; + _glDrawElements(4,($75|0),5123,($79|0)); + $80 = HEAP32[7821]|0; + $81 = (($80) + (($$031*144)|0)|0); + $82 = HEAP32[$81>>2]|0; + $83 = (($82|0) / 4)&-1; + $84 = ($83*6)|0; + $85 = (($84) + ($$02830))|0; + $86 = (($$031) + 1)|0; + $87 = HEAP32[7822]|0; + $88 = ($86|0)<($87|0); + if ($88) { + $$02830 = $85;$$031 = $86; + } else { + break; + } + } + } + $69 = HEAP32[7784]|0; + $70 = ($69|0)==(0); + if ($70) { + _glBindBuffer(34962,0); + _glBindBuffer(34963,0); + } + _glBindTexture(3553,0); + } + $89 = HEAP32[7784]|0; + $90 = ($89|0)==(0); + if (!($90)) { + $91 = HEAP32[7786]|0; + FUNCTION_TABLE_vi[$91 & 31](0); + } + _glUseProgram(0); + $92 = (($$02932) + 1)|0; + $93 = ($92|0)<($$|0); + if ($93) { + $$02932 = $92; + } else { + break; + } + } + HEAP32[7822] = 1; + $5 = HEAP32[7791]|0; + $6 = HEAP32[7821]|0; + $7 = ((($6)) + 8|0); + HEAP32[$7>>2] = $5; + HEAP32[$6>>2] = 0; + HEAP32[8082] = 0; + HEAP32[(32336)>>2] = 0; + HEAP32[8094] = 0; + HEAP32[(32384)>>2] = 0; + HEAP32[8106] = 0; + HEAP32[(32428)>>2] = 0; + HEAP32[(32432)>>2] = 0; + HEAPF32[743] = -1.0; + dest=31004; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=31068; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _SetStereoView($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$byval_copy = 0, $$byval_copy3 = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy3 = sp + 192|0; + $$byval_copy = sp + 64|0; + $3 = sp; + $4 = sp + 128|0; + dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $5 = HEAP32[8080]|0; + $6 = Math_imul($5, $0)|0; + $7 = (($6|0) / 2)&-1; + $8 = (($5|0) / 2)&-1; + $9 = HEAP32[8081]|0; + _rlViewport($7,0,$8,$9); + $10 = (32908 + ($0<<6)|0); + dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($4,$$byval_copy,$$byval_copy3); + $11 = (32780 + ($0<<6)|0); + dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetMatrixModelview($$byval_copy3); + dest=$$byval_copy3; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetMatrixProjection($$byval_copy3); + STACKTOP = sp;return; +} +function _SetMatrixModelview($0) { + $0 = $0|0; + var dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + dest=31068; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + return; +} +function _SetMatrixProjection($0) { + $0 = $0|0; + var dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + dest=31004; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + return; +} +function _rlPushMatrix() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $vararg_buffer = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $0 = HEAP32[8259]|0; + $1 = ($0|0)==(15); + if ($1) { + HEAP32[$vararg_buffer>>2] = 16; + _TraceLog(1,8299,$vararg_buffer); + } + $2 = HEAP32[8259]|0; + $3 = (31296 + ($2<<6)|0); + $4 = HEAP32[7750]|0; + dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _rlLoadIdentity(); + $5 = HEAP32[8259]|0; + $6 = (($5) + 1)|0; + HEAP32[8259] = $6; + $7 = HEAP32[7783]|0; + $8 = ($7|0)==(5888); + if (!($8)) { + STACKTOP = sp;return; + } + HEAP32[8260] = 1; + STACKTOP = sp;return; +} +function _rlPopMatrix() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[8259]|0; + $1 = ($0|0)>(0); + if (!($1)) { + return; + } + $2 = HEAP32[8259]|0; + $3 = (($2) + -1)|0; + $4 = (31296 + ($3<<6)|0); + $5 = HEAP32[7750]|0; + _memmove(($5|0),($4|0),64)|0; + $6 = (($2) + -1)|0; + HEAP32[8259] = $6; + return; +} +function _GetFPS() { + var $0 = 0.0, $1 = 0.0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (+_GetFrameTime()); + $1 = 1.0 / $0; + $2 = (~~(($1))); + return ($2|0); +} +function _GetFrameTime() { + var $0 = 0.0, $1 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $0 = +HEAPF64[1762]; + $1 = $0; + return (+$1); +} +function _SetConfigFlags($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAP8[33632] = $0; + $1 = $0 & 1; + $2 = ($1<<24>>24)==(0); + if (!($2)) { + HEAP32[7708] = 1; + } + $3 = HEAP8[33632]|0; + $4 = $3 & 2; + $5 = ($4<<24>>24)==(0); + if ($5) { + return; + } + HEAP32[7745] = 1; + return; +} +function _IsKeyPressed($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (33639 + ($0)|0); + $2 = HEAP8[$1>>0]|0; + $3 = (34151 + ($0)|0); + $4 = HEAP8[$3>>0]|0; + $5 = ($2<<24>>24)!=($4<<24>>24); + $6 = ($2<<24>>24)==(1); + $or$cond = $6 & $5; + $$0 = $or$cond&1; + return ($$0|0); +} +function _rlTranslatef($0,$1,$2) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + var $$byval_copy = 0, $$byval_copy1 = 0, $3 = 0, $4 = 0, $5 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy1 = sp + 192|0; + $$byval_copy = sp + 128|0; + $3 = sp + 64|0; + $4 = sp; + _MatrixTranslate($3,$0,$1,$2); + _MatrixTranspose($3); + $5 = HEAP32[7750]|0; + dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($4,$$byval_copy,$$byval_copy1); + dest=$5; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _rlRotatef($0,$1,$2,$3) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + var $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 336|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(336|0); + $$byval_copy2 = sp + 272|0; + $$byval_copy1 = sp + 208|0; + $4 = sp + 144|0; + $5 = sp + 64|0; + $6 = sp + 80|0; + $7 = sp; + _MatrixIdentity($4); + HEAPF32[$5>>2] = $1; + $8 = ((($5)) + 4|0); + HEAPF32[$8>>2] = $2; + $9 = ((($5)) + 8|0); + HEAPF32[$9>>2] = $3; + _VectorNormalize($5); + $10 = $0 * 0.01745329238474369; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$5+8>>2]|0; + _MatrixRotate($6,$$byval_copy2,$10); + dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixTranspose($4); + $11 = HEAP32[7750]|0; + dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); + dest=$11; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _rlBegin($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + HEAP32[7823] = $0; + return; +} +function _rlEnd() { + var $$03956 = 0, $$04052 = 0, $$04154 = 0, $$04248 = 0, $$04347 = 0, $$byval_copy = 0, $$promoted = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0; + var $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0; + var $128 = 0, $129 = 0, $13 = 0.0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0; + var $146 = 0, $147 = 0, $148 = 0.0, $149 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0; + var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0; + var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0; + var $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0; + var $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond60 = 0, $exitcond63 = 0; + var $scevgep = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $$byval_copy = sp; + $0 = HEAP32[8260]|0; + $1 = ($0|0)==(0); + if (!($1)) { + $2 = HEAP32[8261]|0; + $3 = ($2|0)>(0); + if ($3) { + $$03956 = 0; + while(1) { + $6 = HEAP32[7820]|0; + $7 = (($6) + (($$03956*12)|0)|0); + $8 = HEAP32[7750]|0; + dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _VectorTransform($7,$$byval_copy); + $9 = (($$03956) + 1)|0; + $5 = HEAP32[8261]|0; + $10 = ($9|0)<($5|0); + if ($10) { + $$03956 = $9; + } else { + break; + } + } + HEAP32[8260] = 0; + $4 = ($5|0)>(0); + if ($4) { + $$04154 = 0; + while(1) { + $11 = HEAP32[7820]|0; + $12 = (($11) + (($$04154*12)|0)|0); + $13 = +HEAPF32[$12>>2]; + $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); + $15 = +HEAPF32[$14>>2]; + $16 = (((($11) + (($$04154*12)|0)|0)) + 8|0); + $17 = +HEAPF32[$16>>2]; + _rlVertex3f($13,$15,$17); + $18 = (($$04154) + 1)|0; + $19 = HEAP32[8261]|0; + $20 = ($18|0)<($19|0); + if ($20) { + $$04154 = $18; + } else { + break; + } + } + } + } else { + HEAP32[8260] = 0; + } + HEAP32[8261] = 0; + } + $21 = HEAP32[7823]|0; + switch ($21|0) { + case 1: { + $22 = HEAP32[8082]|0; + $23 = HEAP32[(32336)>>2]|0; + $24 = ($22|0)==($23|0); + if ($24) { + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + } + $25 = (($22) - ($23))|0; + $26 = ($25|0)>(0); + if ($26) { + $$04347 = 0; + } else { + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + } + while(1) { + $27 = HEAP32[(32348)>>2]|0; + $28 = HEAP32[(32336)>>2]|0; + $29 = $28 << 2; + $30 = (($29) + -4)|0; + $31 = (($27) + ($30)|0); + $32 = HEAP8[$31>>0]|0; + $33 = (($27) + ($29)|0); + HEAP8[$33>>0] = $32; + $34 = HEAP32[(32348)>>2]|0; + $35 = HEAP32[(32336)>>2]|0; + $36 = $35 << 2; + $37 = (($36) + -3)|0; + $38 = (($34) + ($37)|0); + $39 = HEAP8[$38>>0]|0; + $40 = $36 | 1; + $41 = (($34) + ($40)|0); + HEAP8[$41>>0] = $39; + $42 = HEAP32[(32348)>>2]|0; + $43 = HEAP32[(32336)>>2]|0; + $44 = $43 << 2; + $45 = (($44) + -2)|0; + $46 = (($42) + ($45)|0); + $47 = HEAP8[$46>>0]|0; + $48 = $44 | 2; + $49 = (($42) + ($48)|0); + HEAP8[$49>>0] = $47; + $50 = HEAP32[(32348)>>2]|0; + $51 = HEAP32[(32336)>>2]|0; + $52 = $51 << 2; + $53 = (($52) + -1)|0; + $54 = (($50) + ($53)|0); + $55 = HEAP8[$54>>0]|0; + $56 = $52 | 3; + $57 = (($50) + ($56)|0); + HEAP8[$57>>0] = $55; + $58 = HEAP32[(32336)>>2]|0; + $59 = (($58) + 1)|0; + HEAP32[(32336)>>2] = $59; + $60 = (($$04347) + 1)|0; + $exitcond = ($60|0)==($25|0); + if ($exitcond) { + break; + } else { + $$04347 = $60; + } + } + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + break; + } + case 4: { + $61 = HEAP32[8094]|0; + $62 = HEAP32[(32384)>>2]|0; + $63 = ($61|0)==($62|0); + if ($63) { + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + } + $64 = (($61) - ($62))|0; + $65 = ($64|0)>(0); + if ($65) { + $$04248 = 0; + } else { + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + } + while(1) { + $66 = HEAP32[(32396)>>2]|0; + $67 = HEAP32[(32384)>>2]|0; + $68 = $67 << 2; + $69 = (($68) + -4)|0; + $70 = (($66) + ($69)|0); + $71 = HEAP8[$70>>0]|0; + $72 = (($66) + ($68)|0); + HEAP8[$72>>0] = $71; + $73 = HEAP32[(32396)>>2]|0; + $74 = HEAP32[(32384)>>2]|0; + $75 = $74 << 2; + $76 = (($75) + -3)|0; + $77 = (($73) + ($76)|0); + $78 = HEAP8[$77>>0]|0; + $79 = $75 | 1; + $80 = (($73) + ($79)|0); + HEAP8[$80>>0] = $78; + $81 = HEAP32[(32396)>>2]|0; + $82 = HEAP32[(32384)>>2]|0; + $83 = $82 << 2; + $84 = (($83) + -2)|0; + $85 = (($81) + ($84)|0); + $86 = HEAP8[$85>>0]|0; + $87 = $83 | 2; + $88 = (($81) + ($87)|0); + HEAP8[$88>>0] = $86; + $89 = HEAP32[(32396)>>2]|0; + $90 = HEAP32[(32384)>>2]|0; + $91 = $90 << 2; + $92 = (($91) + -1)|0; + $93 = (($89) + ($92)|0); + $94 = HEAP8[$93>>0]|0; + $95 = $91 | 3; + $96 = (($89) + ($95)|0); + HEAP8[$96>>0] = $94; + $97 = HEAP32[(32384)>>2]|0; + $98 = (($97) + 1)|0; + HEAP32[(32384)>>2] = $98; + $99 = (($$04248) + 1)|0; + $exitcond60 = ($99|0)==($64|0); + if ($exitcond60) { + break; + } else { + $$04248 = $99; + } + } + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + break; + } + case 7: { + $100 = HEAP32[8106]|0; + $101 = HEAP32[(32432)>>2]|0; + $102 = ($100|0)==($101|0); + if (!($102)) { + $103 = (($100) - ($101))|0; + $104 = ($103|0)>(0); + if ($104) { + $$04052 = 0; + while(1) { + $105 = HEAP32[(32444)>>2]|0; + $106 = HEAP32[(32432)>>2]|0; + $107 = $106 << 2; + $108 = (($107) + -4)|0; + $109 = (($105) + ($108)|0); + $110 = HEAP8[$109>>0]|0; + $111 = (($105) + ($107)|0); + HEAP8[$111>>0] = $110; + $112 = HEAP32[(32444)>>2]|0; + $113 = HEAP32[(32432)>>2]|0; + $114 = $113 << 2; + $115 = (($114) + -3)|0; + $116 = (($112) + ($115)|0); + $117 = HEAP8[$116>>0]|0; + $118 = $114 | 1; + $119 = (($112) + ($118)|0); + HEAP8[$119>>0] = $117; + $120 = HEAP32[(32444)>>2]|0; + $121 = HEAP32[(32432)>>2]|0; + $122 = $121 << 2; + $123 = (($122) + -2)|0; + $124 = (($120) + ($123)|0); + $125 = HEAP8[$124>>0]|0; + $126 = $122 | 2; + $127 = (($120) + ($126)|0); + HEAP8[$127>>0] = $125; + $128 = HEAP32[(32444)>>2]|0; + $129 = HEAP32[(32432)>>2]|0; + $130 = $129 << 2; + $131 = (($130) + -1)|0; + $132 = (($128) + ($131)|0); + $133 = HEAP8[$132>>0]|0; + $134 = $130 | 3; + $135 = (($128) + ($134)|0); + HEAP8[$135>>0] = $133; + $136 = HEAP32[(32432)>>2]|0; + $137 = (($136) + 1)|0; + HEAP32[(32432)>>2] = $137; + $138 = (($$04052) + 1)|0; + $exitcond63 = ($138|0)==($103|0); + if ($exitcond63) { + break; + } else { + $$04052 = $138; + } + } + } + } + $139 = HEAP32[8106]|0; + $140 = HEAP32[(32428)>>2]|0; + $141 = ($139|0)>($140|0); + if (!($141)) { + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + } + $142 = HEAP32[(32440)>>2]|0; + $$promoted = HEAP32[(32428)>>2]|0; + $143 = $$promoted << 1; + $scevgep = (($142) + ($143<<2)|0); + $144 = (($139) - ($140))|0; + $145 = $144 << 3; + _memset(($scevgep|0),0,($145|0))|0; + $146 = (($139) + ($$promoted))|0; + $147 = (($146) - ($140))|0; + HEAP32[(32428)>>2] = $147; + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + break; + } + default: { + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + } + } +} +function _rlVertex3f($0,$1,$2) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0; + var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0; + var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer3 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $3 = HEAP32[8260]|0; + $4 = ($3|0)==(0); + if (!($4)) { + $5 = HEAP32[7820]|0; + $6 = HEAP32[8261]|0; + $7 = (($5) + (($6*12)|0)|0); + HEAPF32[$7>>2] = $0; + $8 = (((($5) + (($6*12)|0)|0)) + 4|0); + HEAPF32[$8>>2] = $1; + $9 = (((($5) + (($6*12)|0)|0)) + 8|0); + HEAPF32[$9>>2] = $2; + $10 = (($6) + 1)|0; + HEAP32[8261] = $10; + STACKTOP = sp;return; + } + $11 = HEAP32[7823]|0; + switch ($11|0) { + case 1: { + $12 = HEAP32[8082]|0; + $13 = ($12|0)<(2048); + if ($13) { + $14 = HEAP32[(32340)>>2]|0; + $15 = ($12*3)|0; + $16 = (($14) + ($15<<2)|0); + HEAPF32[$16>>2] = $0; + $17 = (($15) + 1)|0; + $18 = (($14) + ($17<<2)|0); + HEAPF32[$18>>2] = $1; + $19 = (($15) + 2)|0; + $20 = (($14) + ($19<<2)|0); + HEAPF32[$20>>2] = $2; + $21 = (($12) + 1)|0; + HEAP32[8082] = $21; + STACKTOP = sp;return; + } else { + _TraceLog(1,8337,$vararg_buffer); + STACKTOP = sp;return; + } + break; + } + case 4: { + $22 = HEAP32[8094]|0; + $23 = ($22|0)<(6144); + if ($23) { + $24 = HEAP32[(32388)>>2]|0; + $25 = ($22*3)|0; + $26 = (($24) + ($25<<2)|0); + HEAPF32[$26>>2] = $0; + $27 = (($25) + 1)|0; + $28 = (($24) + ($27<<2)|0); + HEAPF32[$28>>2] = $1; + $29 = (($25) + 2)|0; + $30 = (($24) + ($29<<2)|0); + HEAPF32[$30>>2] = $2; + $31 = (($22) + 1)|0; + HEAP32[8094] = $31; + STACKTOP = sp;return; + } else { + _TraceLog(1,8362,$vararg_buffer1); + STACKTOP = sp;return; + } + break; + } + case 7: { + $32 = HEAP32[8106]|0; + $33 = ($32|0)<(4096); + if ($33) { + $34 = HEAP32[(32436)>>2]|0; + $35 = ($32*3)|0; + $36 = (($34) + ($35<<2)|0); + HEAPF32[$36>>2] = $0; + $37 = (($35) + 1)|0; + $38 = (($34) + ($37<<2)|0); + HEAPF32[$38>>2] = $1; + $39 = (($35) + 2)|0; + $40 = (($34) + ($39<<2)|0); + HEAPF32[$40>>2] = $2; + $41 = (($32) + 1)|0; + HEAP32[8106] = $41; + $42 = HEAP32[7821]|0; + $43 = HEAP32[7822]|0; + $44 = (($43) + -1)|0; + $45 = (($42) + (($44*144)|0)|0); + $46 = HEAP32[$45>>2]|0; + $47 = (($46) + 1)|0; + HEAP32[$45>>2] = $47; + STACKTOP = sp;return; + } else { + _TraceLog(1,8391,$vararg_buffer3); + STACKTOP = sp;return; + } + break; + } + default: { + STACKTOP = sp;return; + } + } +} +function _rlVertex2f($0,$1) { + $0 = +$0; + $1 = +$1; + var $2 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[743]; + _rlVertex3f($0,$1,$2); + return; +} +function _rlVertex2i($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0.0, $3 = 0.0, $4 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (+($0|0)); + $3 = (+($1|0)); + $4 = +HEAPF32[743]; + _rlVertex3f($2,$3,$4); + return; +} +function _rlTexCoord2f($0,$1) { + $0 = +$0; + $1 = +$1; + var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP32[7823]|0; + $3 = ($2|0)==(7); + if (!($3)) { + return; + } + $4 = HEAP32[(32440)>>2]|0; + $5 = HEAP32[(32428)>>2]|0; + $6 = $5 << 1; + $7 = (($4) + ($6<<2)|0); + HEAPF32[$7>>2] = $0; + $8 = $6 | 1; + $9 = (($4) + ($8<<2)|0); + HEAPF32[$9>>2] = $1; + $10 = (($5) + 1)|0; + HEAP32[(32428)>>2] = $10; + return; +} +function _rlNormal3f($0,$1,$2) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + var label = 0, sp = 0; + sp = STACKTOP; + return; +} +function _rlColor4ub($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; + var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $4 = HEAP32[7823]|0; + switch ($4|0) { + case 1: { + $$sink37 = (32336);$$sink38 = (32348); + break; + } + case 4: { + $$sink37 = (32384);$$sink38 = (32396); + break; + } + case 7: { + $$sink37 = (32432);$$sink38 = (32444); + break; + } + default: { + return; + } + } + $5 = HEAP32[$$sink38>>2]|0; + $6 = HEAP32[$$sink37>>2]|0; + $7 = $6 << 2; + $8 = (($5) + ($7)|0); + HEAP8[$8>>0] = $0; + $9 = HEAP32[$$sink38>>2]|0; + $10 = HEAP32[$$sink37>>2]|0; + $11 = $10 << 2; + $12 = $11 | 1; + $13 = (($9) + ($12)|0); + HEAP8[$13>>0] = $1; + $14 = HEAP32[$$sink38>>2]|0; + $15 = HEAP32[$$sink37>>2]|0; + $16 = $15 << 2; + $17 = $16 | 2; + $18 = (($14) + ($17)|0); + HEAP8[$18>>0] = $2; + $19 = HEAP32[$$sink38>>2]|0; + $20 = HEAP32[$$sink37>>2]|0; + $21 = $20 << 2; + $22 = $21 | 3; + $23 = (($19) + ($22)|0); + HEAP8[$23>>0] = $3; + $24 = HEAP32[$$sink37>>2]|0; + $25 = (($24) + 1)|0; + HEAP32[$$sink37>>2] = $25; + return; +} +function _rlEnableTexture($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[7821]|0; + $2 = HEAP32[7822]|0; + $3 = (($2) + -1)|0; + $4 = (((($1) + (($3*144)|0)|0)) + 8|0); + $5 = HEAP32[$4>>2]|0; + $6 = ($5|0)==($0|0); + if ($6) { + return; + } + $7 = (($1) + (($3*144)|0)|0); + $8 = HEAP32[$7>>2]|0; + $9 = ($8|0)>(0); + if ($9) { + $10 = (($2) + 1)|0; + HEAP32[7822] = $10; + } + $11 = HEAP32[7822]|0; + $12 = (($11) + -1)|0; + $13 = (((($1) + (($12*144)|0)|0)) + 8|0); + HEAP32[$13>>2] = $0; + $14 = (($1) + (($12*144)|0)|0); + HEAP32[$14>>2] = 0; + return; +} +function _rlDisableTexture() { + var $0 = 0, $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[8106]|0; + $1 = ($0|0)>(4095); + if (!($1)) { + return; + } + _rlglDraw(); + return; +} +function _GetDefaultTexture($0) { + $0 = $0|0; + var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[7791]|0; + HEAP32[$0>>2] = $1; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1; + $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); + HEAP32[$$sroa$5$0$$sroa_idx4>>2] = 1; + $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0); + HEAP32[$$sroa$6$0$$sroa_idx6>>2] = 1; + $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0); + HEAP32[$$sroa$7$0$$sroa_idx8>>2] = 7; + return; +} +function _DrawLineV($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + _rlBegin(1); + $3 = HEAP8[$2>>0]|0; + $4 = ((($2)) + 1|0); + $5 = HEAP8[$4>>0]|0; + $6 = ((($2)) + 2|0); + $7 = HEAP8[$6>>0]|0; + $8 = ((($2)) + 3|0); + $9 = HEAP8[$8>>0]|0; + _rlColor4ub($3,$5,$7,$9); + $10 = +HEAPF32[$0>>2]; + $11 = ((($0)) + 4|0); + $12 = +HEAPF32[$11>>2]; + _rlVertex2f($10,$12); + $13 = +HEAPF32[$1>>2]; + $14 = ((($1)) + 4|0); + $15 = +HEAPF32[$14>>2]; + _rlVertex2f($13,$15); + _rlEnd(); + return; +} +function _DrawRectangle($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $5 = 0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); + $$byval_copy2 = sp + 32|0; + $$byval_copy1 = sp + 24|0; + $$byval_copy = sp + 16|0; + $5 = sp + 8|0; + $6 = sp; + $7 = (+($0|0)); + HEAPF32[$5>>2] = $7; + $8 = ((($5)) + 4|0); + $9 = (+($1|0)); + HEAPF32[$8>>2] = $9; + $10 = (+($2|0)); + HEAPF32[$6>>2] = $10; + $11 = ((($6)) + 4|0); + $12 = (+($3|0)); + HEAPF32[$11>>2] = $12; + ;HEAP32[$$byval_copy>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$5+4>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0; + _DrawRectangleV($$byval_copy,$$byval_copy1,$$byval_copy2); + STACKTOP = sp;return; +} +function _DrawRectangleV($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0, $16 = 0.0, $17 = 0, $18 = 0, $19 = 0.0, $20 = 0.0, $21 = 0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0; + var $3 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0, $34 = 0.0, $35 = 0.0, $36 = 0, $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0, $44 = 0.0, $45 = 0, $46 = 0, $47 = 0; + var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0.0, $63 = 0, $64 = 0.0, $65 = 0.0; + var $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $3 = sp; + $4 = (_rlGetVersion()|0); + $5 = ($4|0)==(1); + if ($5) { + _rlBegin(4); + $6 = HEAP8[$2>>0]|0; + $7 = ((($2)) + 1|0); + $8 = HEAP8[$7>>0]|0; + $9 = ((($2)) + 2|0); + $10 = HEAP8[$9>>0]|0; + $11 = ((($2)) + 3|0); + $12 = HEAP8[$11>>0]|0; + _rlColor4ub($6,$8,$10,$12); + $13 = +HEAPF32[$0>>2]; + $14 = (~~(($13))); + $15 = ((($0)) + 4|0); + $16 = +HEAPF32[$15>>2]; + $17 = (~~(($16))); + _rlVertex2i($14,$17); + $18 = ((($1)) + 4|0); + $19 = +HEAPF32[$18>>2]; + $20 = $16 + $19; + $21 = (~~(($20))); + _rlVertex2i($14,$21); + $22 = +HEAPF32[$0>>2]; + $23 = +HEAPF32[$1>>2]; + $24 = $22 + $23; + $25 = (~~(($24))); + $26 = +HEAPF32[$15>>2]; + $27 = +HEAPF32[$18>>2]; + $28 = $26 + $27; + $29 = (~~(($28))); + _rlVertex2i($25,$29); + $30 = +HEAPF32[$0>>2]; + $31 = (~~(($30))); + $32 = +HEAPF32[$15>>2]; + $33 = (~~(($32))); + _rlVertex2i($31,$33); + $34 = +HEAPF32[$1>>2]; + $35 = $30 + $34; + $36 = (~~(($35))); + $37 = +HEAPF32[$18>>2]; + $38 = $32 + $37; + $39 = (~~(($38))); + _rlVertex2i($36,$39); + $40 = +HEAPF32[$0>>2]; + $41 = +HEAPF32[$1>>2]; + $42 = $40 + $41; + $43 = (~~(($42))); + $44 = +HEAPF32[$15>>2]; + $45 = (~~(($44))); + _rlVertex2i($43,$45); + _rlEnd(); + STACKTOP = sp;return; + } + $46 = (_rlGetVersion()|0); + $47 = ($46|0)==(2); + if (!($47)) { + $48 = (_rlGetVersion()|0); + $49 = ($48|0)==(3); + if (!($49)) { + $50 = (_rlGetVersion()|0); + $51 = ($50|0)==(4); + if (!($51)) { + STACKTOP = sp;return; + } + } + } + _GetDefaultTexture($3); + $52 = HEAP32[$3>>2]|0; + _rlEnableTexture($52); + _rlBegin(7); + $53 = HEAP8[$2>>0]|0; + $54 = ((($2)) + 1|0); + $55 = HEAP8[$54>>0]|0; + $56 = ((($2)) + 2|0); + $57 = HEAP8[$56>>0]|0; + $58 = ((($2)) + 3|0); + $59 = HEAP8[$58>>0]|0; + _rlColor4ub($53,$55,$57,$59); + _rlTexCoord2f(0.0,0.0); + $60 = +HEAPF32[$0>>2]; + $61 = ((($0)) + 4|0); + $62 = +HEAPF32[$61>>2]; + _rlVertex2f($60,$62); + _rlTexCoord2f(0.0,1.0); + $63 = ((($1)) + 4|0); + $64 = +HEAPF32[$63>>2]; + $65 = $62 + $64; + _rlVertex2f($60,$65); + _rlTexCoord2f(1.0,1.0); + $66 = +HEAPF32[$0>>2]; + $67 = +HEAPF32[$1>>2]; + $68 = $66 + $67; + $69 = +HEAPF32[$61>>2]; + $70 = +HEAPF32[$63>>2]; + $71 = $69 + $70; + _rlVertex2f($68,$71); + _rlTexCoord2f(1.0,0.0); + $72 = +HEAPF32[$0>>2]; + $73 = +HEAPF32[$1>>2]; + $74 = $72 + $73; + $75 = +HEAPF32[$61>>2]; + _rlVertex2f($74,$75); + _rlEnd(); + _rlDisableTexture(); + STACKTOP = sp;return; +} +function _GetDefaultFont($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + ;HEAP32[$0>>2]=HEAP32[30852>>2]|0;HEAP32[$0+4>>2]=HEAP32[30852+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[30852+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[30852+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[30852+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[30852+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[30852+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[30852+28>>2]|0; + return; +} +function _MeasureTextEx($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = +$3; + $4 = $4|0; + var $$0$lcssa = 0, $$05064 = 0, $$052$lcssa = 0.0, $$05263 = 0.0, $$05462 = 0, $$055$lcssa = 0.0, $$05561 = 0.0, $$058$lcssa = 0.0, $$05860 = 0.0, $$065 = 0, $$151 = 0, $$151$$0 = 0, $$153 = 0.0, $$156 = 0.0, $$159 = 0.0, $$2 = 0.0, $$257 = 0.0, $$3 = 0.0, $$byval_copy = 0, $$pn = 0.0; + var $$pn$in = 0, $$sroa$4$0$$sroa_idx2 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0.0, $38 = 0, $39 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, $exitcond = 0, $phitmp = 0, label = 0; + var sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy = sp; + $5 = (_strlen($2)|0); + $6 = ((($1)) + 20|0); + $7 = HEAP32[$6>>2]|0; + $8 = (+($7|0)); + $9 = $3 / $8; + $10 = ($5|0)>(0); + if (!($10)) { + $$0$lcssa = -1;$$052$lcssa = 0.0;$$055$lcssa = 0.0;$$058$lcssa = $8; + $12 = $$055$lcssa < $$052$lcssa; + $$3 = $12 ? $$052$lcssa : $$055$lcssa; + $13 = $9 * $$3; + $14 = Math_imul($$0$lcssa, $4)|0; + $15 = (+($14|0)); + $16 = $13 + $15; + $17 = $9 * $$058$lcssa; + HEAPF32[$0>>2] = $16; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $17; + STACKTOP = sp;return; + } + $11 = ((($1)) + 28|0); + $$05064 = 0;$$05263 = 0.0;$$05462 = 0;$$05561 = 0.0;$$05860 = $8;$$065 = 0; + while(1) { + $18 = (($$05064) + 1)|0; + $19 = (($2) + ($$05462)|0); + $20 = HEAP8[$19>>0]|0; + $21 = ($20<<24>>24)==(10); + if ($21) { + $33 = $$05561 < $$05263; + $$156 = $33 ? $$05263 : $$05561; + $34 = HEAP32[$6>>2]|0; + $35 = (+($34|0)); + $36 = $35 * 1.5; + $37 = $$05860 + $36; + $$151 = 0;$$159 = $37;$$2 = 0.0;$$257 = $$156; + } else { + $22 = $20 << 24 >> 24; + ;HEAP32[$$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$1+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$1+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$1+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$1+28>>2]|0; + $23 = (_GetCharIndex($$byval_copy,$22)|0); + $24 = HEAP32[$11>>2]|0; + $25 = (((($24) + ($23<<5)|0)) + 28|0); + $26 = HEAP32[$25>>2]|0; + $27 = ($26|0)==(0); + if ($27) { + $28 = (((($24) + ($23<<5)|0)) + 20|0); + $29 = (((($24) + ($23<<5)|0)) + 12|0); + $30 = HEAP32[$29>>2]|0; + $31 = HEAP32[$28>>2]|0; + $32 = (($31) + ($30))|0; + $$pn$in = $32; + } else { + $$pn$in = $26; + } + $$pn = (+($$pn$in|0)); + $$153 = $$05263 + $$pn; + $$151 = $18;$$159 = $$05860;$$2 = $$153;$$257 = $$05561; + } + $38 = ($$065|0)<($$151|0); + $$151$$0 = $38 ? $$151 : $$065; + $39 = (($$05462) + 1)|0; + $exitcond = ($39|0)==($5|0); + if ($exitcond) { + break; + } else { + $$05064 = $$151;$$05263 = $$2;$$05462 = $39;$$05561 = $$257;$$05860 = $$159;$$065 = $$151$$0; + } + } + $phitmp = (($$151$$0) + -1)|0; + $$0$lcssa = $phitmp;$$052$lcssa = $$2;$$055$lcssa = $$257;$$058$lcssa = $$159; + $12 = $$055$lcssa < $$052$lcssa; + $$3 = $12 ? $$052$lcssa : $$055$lcssa; + $13 = $9 * $$3; + $14 = Math_imul($$0$lcssa, $4)|0; + $15 = (+($14|0)); + $16 = $13 + $15; + $17 = $9 * $$058$lcssa; + HEAPF32[$0>>2] = $16; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $17; + STACKTOP = sp;return; +} +function _GetCharIndex($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$08 = 0, $$09 = 0, $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($0)) + 24|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)>(0); + if (!($4)) { + $$08 = 0; + return ($$08|0); + } + $5 = ((($0)) + 28|0); + $6 = HEAP32[$5>>2]|0; + $$09 = 0; + while(1) { + $7 = (($6) + ($$09<<5)|0); + $8 = HEAP32[$7>>2]|0; + $9 = ($8|0)==($1|0); + if ($9) { + $$08 = $$09; + label = 5; + break; + } + $10 = (($$09) + 1)|0; + $11 = HEAP32[$2>>2]|0; + $12 = ($10|0)<($11|0); + if ($12) { + $$09 = $10; + } else { + $$08 = 0; + label = 5; + break; + } + } + if ((label|0) == 5) { + return ($$08|0); + } + return (0)|0; +} +function _DrawTexturePro($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = +$4; + $5 = $5|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0; + var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0; + var $50 = 0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0, $57 = 0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0.0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0; + var $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0, $83 = 0.0, $84 = 0, $85 = 0, $86 = 0; + var $87 = 0.0, $88 = 0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0, $92 = 0.0, $93 = 0, $94 = 0.0, $95 = 0.0, $96 = 0, $97 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $6 = HEAP32[$0>>2]|0; + $7 = ($6|0)==(0); + if ($7) { + return; + } + $8 = ((($1)) + 8|0); + $9 = HEAP32[$8>>2]|0; + $10 = ($9|0)<(0); + if ($10) { + $11 = HEAP32[$1>>2]|0; + $12 = (($11) - ($9))|0; + HEAP32[$1>>2] = $12; + } + $13 = ((($1)) + 12|0); + $14 = HEAP32[$13>>2]|0; + $15 = ($14|0)<(0); + if ($15) { + $16 = ((($1)) + 4|0); + $17 = HEAP32[$16>>2]|0; + $18 = (($17) - ($14))|0; + HEAP32[$16>>2] = $18; + } + $19 = HEAP32[$0>>2]|0; + _rlEnableTexture($19); + _rlPushMatrix(); + $20 = HEAP32[$2>>2]|0; + $21 = (+($20|0)); + $22 = ((($2)) + 4|0); + $23 = HEAP32[$22>>2]|0; + $24 = (+($23|0)); + _rlTranslatef($21,$24,0.0); + _rlRotatef($4,0.0,0.0,1.0); + $25 = +HEAPF32[$3>>2]; + $26 = -$25; + $27 = ((($3)) + 4|0); + $28 = +HEAPF32[$27>>2]; + $29 = -$28; + _rlTranslatef($26,$29,0.0); + _rlBegin(7); + $30 = HEAP8[$5>>0]|0; + $31 = ((($5)) + 1|0); + $32 = HEAP8[$31>>0]|0; + $33 = ((($5)) + 2|0); + $34 = HEAP8[$33>>0]|0; + $35 = ((($5)) + 3|0); + $36 = HEAP8[$35>>0]|0; + _rlColor4ub($30,$32,$34,$36); + $37 = HEAP32[$1>>2]|0; + $38 = (+($37|0)); + $39 = ((($0)) + 4|0); + $40 = HEAP32[$39>>2]|0; + $41 = (+($40|0)); + $42 = $38 / $41; + $43 = ((($1)) + 4|0); + $44 = HEAP32[$43>>2]|0; + $45 = (+($44|0)); + $46 = ((($0)) + 8|0); + $47 = HEAP32[$46>>2]|0; + $48 = (+($47|0)); + $49 = $45 / $48; + _rlTexCoord2f($42,$49); + _rlVertex2f(0.0,0.0); + $50 = HEAP32[$1>>2]|0; + $51 = (+($50|0)); + $52 = HEAP32[$39>>2]|0; + $53 = (+($52|0)); + $54 = $51 / $53; + $55 = HEAP32[$43>>2]|0; + $56 = HEAP32[$13>>2]|0; + $57 = (($56) + ($55))|0; + $58 = (+($57|0)); + $59 = HEAP32[$46>>2]|0; + $60 = (+($59|0)); + $61 = $58 / $60; + _rlTexCoord2f($54,$61); + $62 = ((($2)) + 12|0); + $63 = HEAP32[$62>>2]|0; + $64 = (+($63|0)); + _rlVertex2f(0.0,$64); + $65 = HEAP32[$1>>2]|0; + $66 = HEAP32[$8>>2]|0; + $67 = (($66) + ($65))|0; + $68 = (+($67|0)); + $69 = HEAP32[$39>>2]|0; + $70 = (+($69|0)); + $71 = $68 / $70; + $72 = HEAP32[$43>>2]|0; + $73 = HEAP32[$13>>2]|0; + $74 = (($73) + ($72))|0; + $75 = (+($74|0)); + $76 = HEAP32[$46>>2]|0; + $77 = (+($76|0)); + $78 = $75 / $77; + _rlTexCoord2f($71,$78); + $79 = ((($2)) + 8|0); + $80 = HEAP32[$79>>2]|0; + $81 = (+($80|0)); + $82 = HEAP32[$62>>2]|0; + $83 = (+($82|0)); + _rlVertex2f($81,$83); + $84 = HEAP32[$1>>2]|0; + $85 = HEAP32[$8>>2]|0; + $86 = (($85) + ($84))|0; + $87 = (+($86|0)); + $88 = HEAP32[$39>>2]|0; + $89 = (+($88|0)); + $90 = $87 / $89; + $91 = HEAP32[$43>>2]|0; + $92 = (+($91|0)); + $93 = HEAP32[$46>>2]|0; + $94 = (+($93|0)); + $95 = $92 / $94; + _rlTexCoord2f($90,$95); + $96 = HEAP32[$79>>2]|0; + $97 = (+($96|0)); + _rlVertex2f($97,0.0); + _rlEnd(); + _rlPopMatrix(); + _rlDisableTexture(); + return; +} +function _DrawText($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$ = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $$byval_copy2 = sp + 112|0; + $$byval_copy1 = sp + 104|0; + $$byval_copy = sp + 72|0; + $5 = sp + 32|0; + $6 = sp + 64|0; + $7 = sp; + _GetDefaultFont($5); + $8 = HEAP32[$5>>2]|0; + $9 = ($8|0)==(0); + if ($9) { + STACKTOP = sp;return; + } + $10 = (+($1|0)); + HEAPF32[$6>>2] = $10; + $11 = ((($6)) + 4|0); + $12 = (+($2|0)); + HEAPF32[$11>>2] = $12; + $13 = ($3|0)>(10); + $$ = $13 ? $3 : 10; + $14 = (($$>>>0) / 10)&-1; + _GetDefaultFont($7); + $15 = (+($$|0)); + ;HEAP32[$$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$7+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$7+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$7+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$7+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$7+28>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0; + _DrawTextEx($$byval_copy,$0,$$byval_copy1,$15,$14,$$byval_copy2); + STACKTOP = sp;return; +} +function _DrawTextEx($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = +$3; + $4 = $4|0; + $5 = $5|0; + var $$04954 = 0, $$05153 = 0, $$055 = 0, $$1 = 0, $$150 = 0, $$152 = 0, $$2 = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $$byval_copy3 = 0, $$byval_copy4 = 0, $$byval_copy5 = 0, $$sink = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0; + var $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0; + var $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0; + var $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0; + var $75 = 0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $$byval_copy5 = sp + 88|0; + $$byval_copy4 = sp + 80|0; + $$byval_copy3 = sp + 64|0; + $$byval_copy2 = sp + 48|0; + $$byval_copy1 = sp + 24|0; + $6 = sp + 8|0; + $7 = sp; + $8 = (_strlen($1)|0); + $9 = ((($0)) + 20|0); + $10 = HEAP32[$9>>2]|0; + $11 = (+($10|0)); + $12 = $3 / $11; + $13 = ($8|0)>(0); + if (!($13)) { + STACKTOP = sp;return; + } + $14 = ((($0)) + 28|0); + $15 = +HEAPF32[$2>>2]; + $16 = ((($6)) + 4|0); + $17 = ((($2)) + 4|0); + $18 = ((($6)) + 8|0); + $19 = ((($6)) + 12|0); + $20 = ((($7)) + 4|0); + $21 = (+($4|0)); + $$04954 = 0;$$05153 = 0;$$055 = 0; + while(1) { + $22 = (($1) + ($$055)|0); + $23 = HEAP8[$22>>0]|0; + switch ($23<<24>>24) { + case 10: { + $24 = HEAP32[$9>>2]|0; + $25 = (($24|0) / 2)&-1; + $26 = (($25) + ($24))|0; + $27 = (+($26|0)); + $28 = $12 * $27; + $29 = (~~(($28))); + $30 = (($29) + ($$05153))|0; + $$150 = 0;$$152 = $30;$$2 = $$055; + break; + } + case -62: { + $31 = (($$055) + 1)|0; + $32 = (($1) + ($31)|0); + $33 = HEAP8[$32>>0]|0; + $34 = $33&255; + $$1 = $31;$$sink = $34; + label = 9; + break; + } + case -61: { + $35 = (($$055) + 1)|0; + $36 = (($1) + ($35)|0); + $37 = HEAP8[$36>>0]|0; + $38 = $37&255; + $39 = (($38) + 64)|0; + $$1 = $35;$$sink = $39; + label = 9; + break; + } + default: { + $40 = $23 << 24 >> 24; + $$1 = $$055;$$sink = $40; + label = 9; + } + } + do { + if ((label|0) == 9) { + label = 0; + ;HEAP32[$$byval_copy5>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy5+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy5+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[$$byval_copy5+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[$$byval_copy5+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[$$byval_copy5+28>>2]=HEAP32[$0+28>>2]|0; + $41 = (_GetCharIndex($$byval_copy5,$$sink)|0); + $42 = HEAP32[$14>>2]|0; + $43 = (((($42) + ($41<<5)|0)) + 4|0); + $44 = (+($$04954|0)); + $45 = $44 + $15; + $46 = (((($42) + ($41<<5)|0)) + 20|0); + $47 = HEAP32[$46>>2]|0; + $48 = (+($47|0)); + $49 = $12 * $48; + $50 = $45 + $49; + $51 = (~~(($50))); + HEAP32[$6>>2] = $51; + $52 = +HEAPF32[$17>>2]; + $53 = (+($$05153|0)); + $54 = $53 + $52; + $55 = (((($42) + ($41<<5)|0)) + 24|0); + $56 = HEAP32[$55>>2]|0; + $57 = (+($56|0)); + $58 = $12 * $57; + $59 = $54 + $58; + $60 = (~~(($59))); + HEAP32[$16>>2] = $60; + $61 = (((($42) + ($41<<5)|0)) + 12|0); + $62 = HEAP32[$61>>2]|0; + $63 = (+($62|0)); + $64 = $12 * $63; + $65 = (~~(($64))); + HEAP32[$18>>2] = $65; + $66 = (((($42) + ($41<<5)|0)) + 16|0); + $67 = HEAP32[$66>>2]|0; + $68 = (+($67|0)); + $69 = $12 * $68; + $70 = (~~(($69))); + HEAP32[$19>>2] = $70; + HEAPF32[$7>>2] = 0.0; + HEAPF32[$20>>2] = 0.0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$43+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$43+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$43+12>>2]|0; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$6+12>>2]|0; + ;HEAP32[$$byval_copy4>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$7+4>>2]|0; + ;HEAP8[$$byval_copy5>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$5+3>>0]|0; + _DrawTexturePro($$byval_copy1,$$byval_copy2,$$byval_copy3,$$byval_copy4,0.0,$$byval_copy5); + $71 = HEAP32[$14>>2]|0; + $72 = (((($71) + ($41<<5)|0)) + 28|0); + $73 = HEAP32[$72>>2]|0; + $74 = ($73|0)==(0); + if ($74) { + $75 = (((($71) + ($41<<5)|0)) + 12|0); + $76 = HEAP32[$75>>2]|0; + $77 = (+($76|0)); + $78 = $12 * $77; + $79 = $21 + $78; + $80 = (~~(($79))); + $81 = (($80) + ($$04954))|0; + $$150 = $81;$$152 = $$05153;$$2 = $$1; + break; + } else { + $82 = (+($73|0)); + $83 = $12 * $82; + $84 = $21 + $83; + $85 = (~~(($84))); + $86 = (($85) + ($$04954))|0; + $$150 = $86;$$152 = $$05153;$$2 = $$1; + break; + } + } + } while(0); + $87 = (($$2) + 1)|0; + $88 = ($87|0)<($8|0); + if ($88) { + $$04954 = $$150;$$05153 = $$152;$$055 = $87; + } else { + break; + } + } + STACKTOP = sp;return; +} +function _FormatText($0,$varargs) { + $0 = $0|0; + $varargs = $varargs|0; + var $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp; + HEAP32[$1>>2] = $varargs; + (_vsprintf(34919,$0,$1)|0); + STACKTOP = sp;return (34919|0); +} +function _MeasureText($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$ = 0, $$byval_copy = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0.0, $phitmp = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $$byval_copy = sp + 72|0; + $2 = sp + 40|0; + $3 = sp + 8|0; + $4 = sp; + _GetDefaultFont($2); + $5 = HEAP32[$2>>2]|0; + $6 = ($5|0)==(0); + if ($6) { + $$sroa$0$0 = 0; + STACKTOP = sp;return ($$sroa$0$0|0); + } + $7 = ($1|0)>(10); + $$ = $7 ? $1 : 10; + $8 = (($$>>>0) / 10)&-1; + _GetDefaultFont($3); + $9 = (+($$|0)); + ;HEAP32[$$byval_copy>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$3+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$3+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$3+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$3+28>>2]|0; + _MeasureTextEx($4,$$byval_copy,$0,$9,$8); + $$sroa$0$0$copyload = +HEAPF32[$4>>2]; + $phitmp = (~~(($$sroa$0$0$copyload))); + $$sroa$0$0 = $phitmp; + STACKTOP = sp;return ($$sroa$0$0|0); +} +function _DrawFPS($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$byval_copy = 0, $$sink = 0, $10 = 0, $11 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $$byval_copy = sp; + $2 = sp + 4|0; + $3 = HEAP32[8262]|0; + $4 = HEAP32[744]|0; + $5 = ($3|0)<($4|0); + if ($5) { + $6 = (($3) + 1)|0; + $$sink = $6; + } else { + $7 = (_GetFPS()|0); + HEAP32[8263] = $7; + HEAP32[744] = $7; + $$sink = 0; + } + HEAP32[8262] = $$sink; + $8 = HEAP32[8263]|0; + HEAP32[$$byval_copy>>2] = $8; + (_FormatText(8416,$$byval_copy)|0); + HEAP8[$2>>0] = 0; + $9 = ((($2)) + 1|0); + HEAP8[$9>>0] = -98; + $10 = ((($2)) + 2|0); + HEAP8[$10>>0] = 47; + $11 = ((($2)) + 3|0); + HEAP8[$11>>0] = -1; + ;HEAP8[$$byval_copy>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$2+3>>0]|0; + _DrawText(34919,$0,$1,20,$$byval_copy); + STACKTOP = sp;return; +} +function _emscripten_GetProcAddress($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0; + var $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0; + var $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0; + var $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0; + var $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0; + var $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0; + var $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0; + var $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0; + var $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0; + var $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0; + var $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0; + var $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0; + var $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0; + var $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0; + var $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0; + var $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0; + var $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0, $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0; + var $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0, $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0; + var $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0, $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0; + var $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0, $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0; + var $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0, $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0; + var $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0, $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0; + var $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0, $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0; + var $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0, $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0; + var $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0, $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0; + var $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0; + var $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0; + var $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp + 12|0; + $2 = sp + 8|0; + $3 = sp + 4|0; + $4 = sp; + HEAP32[$2>>2] = $0; + $5 = HEAP32[$2>>2]|0; + $6 = (_strlen($5)|0); + $7 = (($6) + 1)|0; + $8 = (_malloc($7)|0); + HEAP32[$3>>2] = $8; + $9 = HEAP32[$3>>2]|0; + $10 = HEAP32[$2>>2]|0; + (_strcpy($9,$10)|0); + $11 = HEAP32[$3>>2]|0; + $12 = (_strstr($11,8424)|0); + HEAP32[$4>>2] = $12; + $13 = HEAP32[$4>>2]|0; + $14 = ($13|0)!=(0|0); + if ($14) { + $15 = HEAP32[$4>>2]|0; + HEAP8[$15>>0] = 0; + } + $16 = HEAP32[$3>>2]|0; + $17 = (_strstr($16,8428)|0); + HEAP32[$4>>2] = $17; + $18 = HEAP32[$4>>2]|0; + $19 = ($18|0)!=(0|0); + if ($19) { + $20 = HEAP32[$4>>2]|0; + HEAP8[$20>>0] = 0; + } + $21 = HEAP32[$3>>2]|0; + $22 = (_strstr($21,8432)|0); + HEAP32[$4>>2] = $22; + $23 = HEAP32[$4>>2]|0; + $24 = ($23|0)!=(0|0); + if ($24) { + $25 = HEAP32[$4>>2]|0; + HEAP8[$25>>0] = 0; + } + $26 = HEAP32[$3>>2]|0; + $27 = (_strstr($26,8436)|0); + HEAP32[$4>>2] = $27; + $28 = HEAP32[$4>>2]|0; + $29 = ($28|0)!=(0|0); + if ($29) { + $30 = HEAP32[$4>>2]|0; + HEAP8[$30>>0] = 0; + } + $31 = HEAP32[$3>>2]|0; + $32 = (_strcmp($31,8442)|0); + $33 = ($32|0)!=(0); + do { + if ($33) { + $34 = HEAP32[$3>>2]|0; + $35 = (_strcmp($34,8480)|0); + $36 = ($35|0)!=(0); + if (!($36)) { + HEAP32[$3>>2] = 8499; + break; + } + $37 = HEAP32[$3>>2]|0; + $38 = (_strcmp($37,8512)|0); + $39 = ($38|0)!=(0); + if (!($39)) { + HEAP32[$3>>2] = 8533; + break; + } + $40 = HEAP32[$3>>2]|0; + $41 = (_strcmp($40,8548)|0); + $42 = ($41|0)!=(0); + if (!($42)) { + HEAP32[$3>>2] = 8563; + break; + } + $43 = HEAP32[$3>>2]|0; + $44 = (_strcmp($43,8578)|0); + $45 = ($44|0)!=(0); + if (!($45)) { + HEAP32[$3>>2] = 8593; + } + } else { + HEAP32[$3>>2] = 8464; + } + } while(0); + $46 = HEAP32[$3>>2]|0; + $47 = (_strcmp($46,8608)|0); + $48 = ($47|0)!=(0); + do { + if ($48) { + $49 = HEAP32[$3>>2]|0; + $50 = (_strcmp($49,8622)|0); + $51 = ($50|0)!=(0); + if (!($51)) { + HEAP32[$1>>2] = 3; + break; + } + $52 = HEAP32[$3>>2]|0; + $53 = (_strcmp($52,8634)|0); + $54 = ($53|0)!=(0); + if (!($54)) { + HEAP32[$1>>2] = 6; + break; + } + $55 = HEAP32[$3>>2]|0; + $56 = (_strcmp($55,8648)|0); + $57 = ($56|0)!=(0); + if (!($57)) { + HEAP32[$1>>2] = 7; + break; + } + $58 = HEAP32[$3>>2]|0; + $59 = (_strcmp($58,8660)|0); + $60 = ($59|0)!=(0); + if (!($60)) { + HEAP32[$1>>2] = 8; + break; + } + $61 = HEAP32[$3>>2]|0; + $62 = (_strcmp($61,8674)|0); + $63 = ($62|0)!=(0); + if (!($63)) { + HEAP32[$1>>2] = 9; + break; + } + $64 = HEAP32[$3>>2]|0; + $65 = (_strcmp($64,8688)|0); + $66 = ($65|0)!=(0); + if (!($66)) { + HEAP32[$1>>2] = 10; + break; + } + $67 = HEAP32[$3>>2]|0; + $68 = (_strcmp($67,8705)|0); + $69 = ($68|0)!=(0); + if (!($69)) { + HEAP32[$1>>2] = 1; + break; + } + $70 = HEAP32[$3>>2]|0; + $71 = (_strcmp($70,8728)|0); + $72 = ($71|0)!=(0); + if (!($72)) { + HEAP32[$1>>2] = 1; + break; + } + $73 = HEAP32[$3>>2]|0; + $74 = (_strcmp($73,8754)|0); + $75 = ($74|0)!=(0); + if (!($75)) { + HEAP32[$1>>2] = 2; + break; + } + $76 = HEAP32[$3>>2]|0; + $77 = (_strcmp($76,8767)|0); + $78 = ($77|0)!=(0); + if (!($78)) { + HEAP32[$1>>2] = 3; + break; + } + $79 = HEAP32[$3>>2]|0; + $80 = (_strcmp($79,8783)|0); + $81 = ($80|0)!=(0); + if (!($81)) { + HEAP32[$1>>2] = 1; + break; + } + $82 = HEAP32[$3>>2]|0; + $83 = (_strcmp($82,8796)|0); + $84 = ($83|0)!=(0); + if (!($84)) { + HEAP32[$1>>2] = 11; + break; + } + $85 = HEAP32[$3>>2]|0; + $86 = (_strcmp($85,8810)|0); + $87 = ($86|0)!=(0); + if (!($87)) { + HEAP32[$1>>2] = 2; + break; + } + $88 = HEAP32[$3>>2]|0; + $89 = (_strcmp($88,8830)|0); + $90 = ($89|0)!=(0); + if (!($90)) { + HEAP32[$1>>2] = 3; + break; + } + $91 = HEAP32[$3>>2]|0; + $92 = (_strcmp($91,8850)|0); + $93 = ($92|0)!=(0); + if (!($93)) { + HEAP32[$1>>2] = 4; + break; + } + $94 = HEAP32[$3>>2]|0; + $95 = (_strcmp($94,8867)|0); + $96 = ($95|0)!=(0); + if (!($96)) { + HEAP32[$1>>2] = 5; + break; + } + $97 = HEAP32[$3>>2]|0; + $98 = (_strcmp($97,8884)|0); + $99 = ($98|0)!=(0); + if (!($99)) { + HEAP32[$1>>2] = 4; + break; + } + $100 = HEAP32[$3>>2]|0; + $101 = (_strcmp($100,8896)|0); + $102 = ($101|0)!=(0); + if (!($102)) { + HEAP32[$1>>2] = 12; + break; + } + $103 = HEAP32[$3>>2]|0; + $104 = (_strcmp($103,8909)|0); + $105 = ($104|0)!=(0); + if (!($105)) { + HEAP32[$1>>2] = 13; + break; + } + $106 = HEAP32[$3>>2]|0; + $107 = (_strcmp($106,8925)|0); + $108 = ($107|0)!=(0); + if (!($108)) { + HEAP32[$1>>2] = 6; + break; + } + $109 = HEAP32[$3>>2]|0; + $110 = (_strcmp($109,8948)|0); + $111 = ($110|0)!=(0); + if (!($111)) { + HEAP32[$1>>2] = 2; + break; + } + $112 = HEAP32[$3>>2]|0; + $113 = (_strcmp($112,8961)|0); + $114 = ($113|0)!=(0); + if (!($114)) { + HEAP32[$1>>2] = 3; + break; + } + $115 = HEAP32[$3>>2]|0; + $116 = (_strcmp($115,8977)|0); + $117 = ($116|0)!=(0); + if (!($117)) { + HEAP32[$1>>2] = 5; + break; + } + $118 = HEAP32[$3>>2]|0; + $119 = (_strcmp($118,8988)|0); + $120 = ($119|0)!=(0); + if (!($120)) { + HEAP32[$1>>2] = 14; + break; + } + $121 = HEAP32[$3>>2]|0; + $122 = (_strcmp($121,9007)|0); + $123 = ($122|0)!=(0); + if (!($123)) { + HEAP32[$1>>2] = 15; + break; + } + $124 = HEAP32[$3>>2]|0; + $125 = (_strcmp($124,9029)|0); + $126 = ($125|0)!=(0); + if (!($126)) { + HEAP32[$1>>2] = 16; + break; + } + $127 = HEAP32[$3>>2]|0; + $128 = (_strcmp($127,9048)|0); + $129 = ($128|0)!=(0); + if (!($129)) { + HEAP32[$1>>2] = 7; + break; + } + $130 = HEAP32[$3>>2]|0; + $131 = (_strcmp($130,9077)|0); + $132 = ($131|0)!=(0); + if (!($132)) { + HEAP32[$1>>2] = 6; + break; + } + $133 = HEAP32[$3>>2]|0; + $134 = (_strcmp($133,9094)|0); + $135 = ($134|0)!=(0); + if (!($135)) { + HEAP32[$1>>2] = 8; + break; + } + $136 = HEAP32[$3>>2]|0; + $137 = (_strcmp($136,9109)|0); + $138 = ($137|0)!=(0); + if (!($138)) { + HEAP32[$1>>2] = 9; + break; + } + $139 = HEAP32[$3>>2]|0; + $140 = (_strcmp($139,9124)|0); + $141 = ($140|0)!=(0); + if (!($141)) { + HEAP32[$1>>2] = 1; + break; + } + $142 = HEAP32[$3>>2]|0; + $143 = (_strcmp($142,9145)|0); + $144 = ($143|0)!=(0); + if (!($144)) { + HEAP32[$1>>2] = 10; + break; + } + $145 = HEAP32[$3>>2]|0; + $146 = (_strcmp($145,9165)|0); + $147 = ($146|0)!=(0); + if (!($147)) { + HEAP32[$1>>2] = 11; + break; + } + $148 = HEAP32[$3>>2]|0; + $149 = (_strcmp($148,9185)|0); + $150 = ($149|0)!=(0); + if (!($150)) { + HEAP32[$1>>2] = 12; + break; + } + $151 = HEAP32[$3>>2]|0; + $152 = (_strcmp($151,9211)|0); + $153 = ($152|0)!=(0); + if (!($153)) { + HEAP32[$1>>2] = 2; + break; + } + $154 = HEAP32[$3>>2]|0; + $155 = (_strcmp($154,9230)|0); + $156 = ($155|0)!=(0); + if (!($156)) { + HEAP32[$1>>2] = 1; + break; + } + $157 = HEAP32[$3>>2]|0; + $158 = (_strcmp($157,9242)|0); + $159 = ($158|0)!=(0); + if (!($159)) { + HEAP32[$1>>2] = 3; + break; + } + $160 = HEAP32[$3>>2]|0; + $161 = (_strcmp($160,9254)|0); + $162 = ($161|0)!=(0); + if (!($162)) { + HEAP32[$1>>2] = 1; + break; + } + $163 = HEAP32[$3>>2]|0; + $164 = (_strcmp($163,9266)|0); + $165 = ($164|0)!=(0); + if (!($165)) { + HEAP32[$1>>2] = 1; + break; + } + $166 = HEAP32[$3>>2]|0; + $167 = (_strcmp($166,9278)|0); + $168 = ($167|0)!=(0); + if (!($168)) { + HEAP32[$1>>2] = 17; + break; + } + $169 = HEAP32[$3>>2]|0; + $170 = (_strcmp($169,9290)|0); + $171 = ($170|0)!=(0); + if (!($171)) { + HEAP32[$1>>2] = 13; + break; + } + $172 = HEAP32[$3>>2]|0; + $173 = (_strcmp($172,9302)|0); + $174 = ($173|0)!=(0); + if (!($174)) { + HEAP32[$1>>2] = 4; + break; + } + $175 = HEAP32[$3>>2]|0; + $176 = (_strcmp($175,9314)|0); + $177 = ($176|0)!=(0); + if (!($177)) { + HEAP32[$1>>2] = 2; + break; + } + $178 = HEAP32[$3>>2]|0; + $179 = (_strcmp($178,9326)|0); + $180 = ($179|0)!=(0); + if (!($180)) { + HEAP32[$1>>2] = 14; + break; + } + $181 = HEAP32[$3>>2]|0; + $182 = (_strcmp($181,9339)|0); + $183 = ($182|0)!=(0); + if (!($183)) { + HEAP32[$1>>2] = 15; + break; + } + $184 = HEAP32[$3>>2]|0; + $185 = (_strcmp($184,9352)|0); + $186 = ($185|0)!=(0); + if (!($186)) { + HEAP32[$1>>2] = 16; + break; + } + $187 = HEAP32[$3>>2]|0; + $188 = (_strcmp($187,9365)|0); + $189 = ($188|0)!=(0); + if (!($189)) { + HEAP32[$1>>2] = 17; + break; + } + $190 = HEAP32[$3>>2]|0; + $191 = (_strcmp($190,9378)|0); + $192 = ($191|0)!=(0); + if (!($192)) { + HEAP32[$1>>2] = 18; + break; + } + $193 = HEAP32[$3>>2]|0; + $194 = (_strcmp($193,9391)|0); + $195 = ($194|0)!=(0); + if (!($195)) { + HEAP32[$1>>2] = 19; + break; + } + $196 = HEAP32[$3>>2]|0; + $197 = (_strcmp($196,9404)|0); + $198 = ($197|0)!=(0); + if (!($198)) { + HEAP32[$1>>2] = 20; + break; + } + $199 = HEAP32[$3>>2]|0; + $200 = (_strcmp($199,9417)|0); + $201 = ($200|0)!=(0); + if (!($201)) { + HEAP32[$1>>2] = 21; + break; + } + $202 = HEAP32[$3>>2]|0; + $203 = (_strcmp($202,9430)|0); + $204 = ($203|0)!=(0); + if (!($204)) { + HEAP32[$1>>2] = 5; + break; + } + $205 = HEAP32[$3>>2]|0; + $206 = (_strcmp($205,9449)|0); + $207 = ($206|0)!=(0); + if (!($207)) { + HEAP32[$1>>2] = 6; + break; + } + $208 = HEAP32[$3>>2]|0; + $209 = (_strcmp($208,9468)|0); + $210 = ($209|0)!=(0); + if (!($210)) { + HEAP32[$1>>2] = 7; + break; + } + $211 = HEAP32[$3>>2]|0; + $212 = (_strcmp($211,9487)|0); + $213 = ($212|0)!=(0); + if (!($213)) { + HEAP32[$1>>2] = 18; + break; + } + $214 = HEAP32[$3>>2]|0; + $215 = (_strcmp($214,9500)|0); + $216 = ($215|0)!=(0); + if (!($216)) { + HEAP32[$1>>2] = 19; + break; + } + $217 = HEAP32[$3>>2]|0; + $218 = (_strcmp($217,9518)|0); + $219 = ($218|0)!=(0); + if (!($219)) { + HEAP32[$1>>2] = 20; + break; + } + $220 = HEAP32[$3>>2]|0; + $221 = (_strcmp($220,9536)|0); + $222 = ($221|0)!=(0); + if (!($222)) { + HEAP32[$1>>2] = 21; + break; + } + $223 = HEAP32[$3>>2]|0; + $224 = (_strcmp($223,9554)|0); + $225 = ($224|0)!=(0); + if (!($225)) { + HEAP32[$1>>2] = 22; + break; + } + $226 = HEAP32[$3>>2]|0; + $227 = (_strcmp($226,9572)|0); + $228 = ($227|0)!=(0); + if (!($228)) { + HEAP32[$1>>2] = 2; + break; + } + $229 = HEAP32[$3>>2]|0; + $230 = (_strcmp($229,9592)|0); + $231 = ($230|0)!=(0); + if (!($231)) { + HEAP32[$1>>2] = 3; + break; + } + $232 = HEAP32[$3>>2]|0; + $233 = (_strcmp($232,8533)|0); + $234 = ($233|0)!=(0); + if (!($234)) { + HEAP32[$1>>2] = 7; + break; + } + $235 = HEAP32[$3>>2]|0; + $236 = (_strcmp($235,9610)|0); + $237 = ($236|0)!=(0); + if (!($237)) { + HEAP32[$1>>2] = 1; + break; + } + $238 = HEAP32[$3>>2]|0; + $239 = (_strcmp($238,9625)|0); + $240 = ($239|0)!=(0); + if (!($240)) { + HEAP32[$1>>2] = 8; + break; + } + $241 = HEAP32[$3>>2]|0; + $242 = (_strcmp($241,9646)|0); + $243 = ($242|0)!=(0); + if (!($243)) { + HEAP32[$1>>2] = 9; + break; + } + $244 = HEAP32[$3>>2]|0; + $245 = (_strcmp($244,9661)|0); + $246 = ($245|0)!=(0); + if (!($246)) { + HEAP32[$1>>2] = 10; + break; + } + $247 = HEAP32[$3>>2]|0; + $248 = (_strcmp($247,9679)|0); + $249 = ($248|0)!=(0); + if (!($249)) { + HEAP32[$1>>2] = 2; + break; + } + $250 = HEAP32[$3>>2]|0; + $251 = (_strcmp($250,9695)|0); + $252 = ($251|0)!=(0); + if (!($252)) { + HEAP32[$1>>2] = 11; + break; + } + $253 = HEAP32[$3>>2]|0; + $254 = (_strcmp($253,9714)|0); + $255 = ($254|0)!=(0); + if (!($255)) { + HEAP32[$1>>2] = 22; + break; + } + $256 = HEAP32[$3>>2]|0; + $257 = (_strcmp($256,9728)|0); + $258 = ($257|0)!=(0); + if (!($258)) { + HEAP32[$1>>2] = 23; + break; + } + $259 = HEAP32[$3>>2]|0; + $260 = (_strcmp($259,9743)|0); + $261 = ($260|0)!=(0); + if (!($261)) { + HEAP32[$1>>2] = 8; + break; + } + $262 = HEAP32[$3>>2]|0; + $263 = (_strcmp($262,8464)|0); + $264 = ($263|0)!=(0); + if (!($264)) { + HEAP32[$1>>2] = 1; + break; + } + $265 = HEAP32[$3>>2]|0; + $266 = (_strcmp($265,9754)|0); + $267 = ($266|0)!=(0); + if (!($267)) { + HEAP32[$1>>2] = 3; + break; + } + $268 = HEAP32[$3>>2]|0; + $269 = (_strcmp($268,8563)|0); + $270 = ($269|0)!=(0); + if (!($270)) { + HEAP32[$1>>2] = 23; + break; + } + $271 = HEAP32[$3>>2]|0; + $272 = (_strcmp($271,8593)|0); + $273 = ($272|0)!=(0); + if (!($273)) { + HEAP32[$1>>2] = 24; + break; + } + $274 = HEAP32[$3>>2]|0; + $275 = (_strcmp($274,9770)|0); + $276 = ($275|0)!=(0); + if (!($276)) { + HEAP32[$1>>2] = 12; + break; + } + $277 = HEAP32[$3>>2]|0; + $278 = (_strcmp($277,9797)|0); + $279 = ($278|0)!=(0); + if (!($279)) { + HEAP32[$1>>2] = 4; + break; + } + $280 = HEAP32[$3>>2]|0; + $281 = (_strcmp($280,9811)|0); + $282 = ($281|0)!=(0); + if (!($282)) { + HEAP32[$1>>2] = 13; + break; + } + $283 = HEAP32[$3>>2]|0; + $284 = (_strcmp($283,8499)|0); + $285 = ($284|0)!=(0); + if (!($285)) { + HEAP32[$1>>2] = 5; + break; + } + $286 = HEAP32[$3>>2]|0; + $287 = (_strcmp($286,9831)|0); + $288 = ($287|0)!=(0); + if (!($288)) { + HEAP32[$1>>2] = 6; + break; + } + $289 = HEAP32[$3>>2]|0; + $290 = (_strcmp($289,9849)|0); + $291 = ($290|0)!=(0); + if (!($291)) { + HEAP32[$1>>2] = 9; + break; + } + $292 = HEAP32[$3>>2]|0; + $293 = (_strcmp($292,9861)|0); + $294 = ($293|0)!=(0); + if (!($294)) { + HEAP32[$1>>2] = 24; + break; + } + $295 = HEAP32[$3>>2]|0; + $296 = (_strcmp($295,9882)|0); + $297 = ($296|0)!=(0); + if (!($297)) { + HEAP32[$1>>2] = 25; + break; + } + $298 = HEAP32[$3>>2]|0; + $299 = (_strcmp($298,9900)|0); + $300 = ($299|0)!=(0); + if (!($300)) { + HEAP32[$1>>2] = 26; + break; + } + $301 = HEAP32[$3>>2]|0; + $302 = (_strcmp($301,9918)|0); + $303 = ($302|0)!=(0); + if (!($303)) { + HEAP32[$1>>2] = 27; + break; + } + $304 = HEAP32[$3>>2]|0; + $305 = (_strcmp($304,9939)|0); + $306 = ($305|0)!=(0); + if (!($306)) { + HEAP32[$1>>2] = 14; + break; + } + $307 = HEAP32[$3>>2]|0; + $308 = (_strcmp($307,9965)|0); + $309 = ($308|0)!=(0); + if (!($309)) { + HEAP32[$1>>2] = 3; + break; + } + $310 = HEAP32[$3>>2]|0; + $311 = (_strcmp($310,9988)|0); + $312 = ($311|0)!=(0); + if (!($312)) { + HEAP32[$1>>2] = 15; + break; + } + $313 = HEAP32[$3>>2]|0; + $314 = (_strcmp($313,10026)|0); + $315 = ($314|0)!=(0); + if (!($315)) { + HEAP32[$1>>2] = 10; + break; + } + $316 = HEAP32[$3>>2]|0; + $317 = (_strcmp($316,10042)|0); + $318 = ($317|0)!=(0); + if (!($318)) { + HEAP32[$1>>2] = 7; + break; + } + $319 = HEAP32[$3>>2]|0; + $320 = (_strcmp($319,10057)|0); + $321 = ($320|0)!=(0); + if (!($321)) { + HEAP32[$1>>2] = 25; + break; + } + $322 = HEAP32[$3>>2]|0; + $323 = (_strcmp($322,10080)|0); + $324 = ($323|0)!=(0); + if (!($324)) { + HEAP32[$1>>2] = 16; + break; + } + $325 = HEAP32[$3>>2]|0; + $326 = (_strcmp($325,10093)|0); + $327 = ($326|0)!=(0); + if (!($327)) { + HEAP32[$1>>2] = 28; + break; + } + $328 = HEAP32[$3>>2]|0; + $329 = (_strcmp($328,10107)|0); + $330 = ($329|0)!=(0); + if (!($330)) { + HEAP32[$1>>2] = 29; + break; + } + $331 = HEAP32[$3>>2]|0; + $332 = (_strcmp($331,10121)|0); + $333 = ($332|0)!=(0); + if (!($333)) { + HEAP32[$1>>2] = 1; + break; + } + $334 = HEAP32[$3>>2]|0; + $335 = (_strcmp($334,10141)|0); + $336 = ($335|0)!=(0); + if (!($336)) { + HEAP32[$1>>2] = 8; + break; + } + $337 = HEAP32[$3>>2]|0; + $338 = (_strcmp($337,10161)|0); + $339 = ($338|0)!=(0); + if (!($339)) { + HEAP32[$1>>2] = 17; + break; + } + $340 = HEAP32[$3>>2]|0; + $341 = (_strcmp($340,10177)|0); + $342 = ($341|0)!=(0); + if (!($342)) { + HEAP32[$1>>2] = 18; + break; + } + $343 = HEAP32[$3>>2]|0; + $344 = (_strcmp($343,10195)|0); + $345 = ($344|0)!=(0); + if (!($345)) { + HEAP32[$1>>2] = 26; + break; + } + $346 = HEAP32[$3>>2]|0; + $347 = (_strcmp($346,10211)|0); + $348 = ($347|0)!=(0); + if (!($348)) { + HEAP32[$1>>2] = 19; + break; + } + $349 = HEAP32[$3>>2]|0; + $350 = (_strcmp($349,10226)|0); + $351 = ($350|0)!=(0); + if (!($351)) { + HEAP32[$1>>2] = 9; + break; + } + $352 = HEAP32[$3>>2]|0; + $353 = (_strcmp($352,10248)|0); + $354 = ($353|0)!=(0); + if (!($354)) { + HEAP32[$1>>2] = 30; + break; + } + $355 = HEAP32[$3>>2]|0; + $356 = (_strcmp($355,10266)|0); + $357 = ($356|0)!=(0); + if (!($357)) { + HEAP32[$1>>2] = 31; + break; + } + $358 = HEAP32[$3>>2]|0; + $359 = (_strcmp($358,10287)|0); + $360 = ($359|0)!=(0); + if (!($360)) { + HEAP32[$1>>2] = 10; + break; + } + $361 = HEAP32[$3>>2]|0; + $362 = (_strcmp($361,10305)|0); + $363 = ($362|0)!=(0); + if (!($363)) { + HEAP32[$1>>2] = 11; + break; + } + $364 = HEAP32[$3>>2]|0; + $365 = (_strcmp($364,10318)|0); + $366 = ($365|0)!=(0); + if (!($366)) { + HEAP32[$1>>2] = 1; + break; + } + $367 = HEAP32[$3>>2]|0; + $368 = (_strcmp($367,10333)|0); + $369 = ($368|0)!=(0); + if (!($369)) { + HEAP32[$1>>2] = 12; + break; + } + $370 = HEAP32[$3>>2]|0; + $371 = (_strcmp($370,10347)|0); + $372 = ($371|0)!=(0); + if (!($372)) { + HEAP32[$1>>2] = 1; + break; + } + $373 = HEAP32[$3>>2]|0; + $374 = (_strcmp($373,10357)|0); + $375 = ($374|0)!=(0); + if (!($375)) { + HEAP32[$1>>2] = 1; + break; + } + $376 = HEAP32[$3>>2]|0; + $377 = (_strcmp($376,10367)|0); + $378 = ($377|0)!=(0); + if (!($378)) { + HEAP32[$1>>2] = 2; + break; + } + $379 = HEAP32[$3>>2]|0; + $380 = (_strcmp($379,10389)|0); + $381 = ($380|0)!=(0); + if (!($381)) { + HEAP32[$1>>2] = 13; + break; + } + $382 = HEAP32[$3>>2]|0; + $383 = (_strcmp($382,10415)|0); + $384 = ($383|0)!=(0); + if (!($384)) { + HEAP32[$1>>2] = 14; + break; + } + $385 = HEAP32[$3>>2]|0; + $386 = (_strcmp($385,10442)|0); + $387 = ($386|0)!=(0); + if (!($387)) { + HEAP32[$1>>2] = 27; + break; + } + $388 = HEAP32[$3>>2]|0; + $389 = (_strcmp($388,10455)|0); + $390 = ($389|0)!=(0); + if (!($390)) { + HEAP32[$1>>2] = 20; + break; + } + $391 = HEAP32[$3>>2]|0; + $392 = (_strcmp($391,10470)|0); + $393 = ($392|0)!=(0); + if (!($393)) { + HEAP32[$1>>2] = 4; + break; + } + $394 = HEAP32[$3>>2]|0; + $395 = (_strcmp($394,10485)|0); + $396 = ($395|0)!=(0); + if (!($396)) { + HEAP32[$1>>2] = 2; + break; + } + $397 = HEAP32[$3>>2]|0; + $398 = (_strcmp($397,10509)|0); + $399 = ($398|0)!=(0); + if (!($399)) { + HEAP32[$1>>2] = 2; + break; + } + $400 = HEAP32[$3>>2]|0; + $401 = (_strcmp($400,10520)|0); + $402 = ($401|0)!=(0); + if (!($402)) { + HEAP32[$1>>2] = 32; + break; + } + $403 = HEAP32[$3>>2]|0; + $404 = (_strcmp($403,10542)|0); + $405 = ($404|0)!=(0); + if (!($405)) { + HEAP32[$1>>2] = 21; + break; + } + $406 = HEAP32[$3>>2]|0; + $407 = (_strcmp($406,10564)|0); + $408 = ($407|0)!=(0); + if (!($408)) { + HEAP32[$1>>2] = 5; + break; + } + $409 = HEAP32[$3>>2]|0; + $410 = (_strcmp($409,10588)|0); + $411 = ($410|0)!=(0); + if (!($411)) { + HEAP32[$1>>2] = 3; + break; + } + $412 = HEAP32[$3>>2]|0; + $413 = (_strcmp($412,10597)|0); + $414 = ($413|0)!=(0); + if (!($414)) { + HEAP32[$1>>2] = 4; + break; + } + $415 = HEAP32[$3>>2]|0; + $416 = (_strcmp($415,10605)|0); + $417 = ($416|0)!=(0); + if (!($417)) { + HEAP32[$1>>2] = 1; + break; + } + $418 = HEAP32[$3>>2]|0; + $419 = (_strcmp($418,10618)|0); + $420 = ($419|0)!=(0); + if (!($420)) { + HEAP32[$1>>2] = 2; + break; + } + $421 = HEAP32[$3>>2]|0; + $422 = (_strcmp($421,10632)|0); + $423 = ($422|0)!=(0); + if (!($423)) { + HEAP32[$1>>2] = 15; + break; + } + $424 = HEAP32[$3>>2]|0; + $425 = (_strcmp($424,10644)|0); + $426 = ($425|0)!=(0); + if (!($426)) { + HEAP32[$1>>2] = 16; + break; + } + $427 = HEAP32[$3>>2]|0; + $428 = (_strcmp($427,10653)|0); + $429 = ($428|0)!=(0); + if (!($429)) { + HEAP32[$1>>2] = 17; + break; + } + $430 = HEAP32[$3>>2]|0; + $431 = (_strcmp($430,10663)|0); + $432 = ($431|0)!=(0); + if (!($432)) { + HEAP32[$1>>2] = 18; + break; + } + $433 = HEAP32[$3>>2]|0; + $434 = (_strcmp($433,10675)|0); + $435 = ($434|0)!=(0); + if (!($435)) { + HEAP32[$1>>2] = 19; + break; + } + $436 = HEAP32[$3>>2]|0; + $437 = (_strcmp($436,10686)|0); + $438 = ($437|0)!=(0); + if (!($438)) { + HEAP32[$1>>2] = 20; + break; + } + $439 = HEAP32[$3>>2]|0; + $440 = (_strcmp($439,10694)|0); + $441 = ($440|0)!=(0); + if (!($441)) { + HEAP32[$1>>2] = 3; + break; + } + $442 = HEAP32[$3>>2]|0; + $443 = (_strcmp($442,10706)|0); + $444 = ($443|0)!=(0); + if (!($444)) { + HEAP32[$1>>2] = 21; + break; + } + $445 = HEAP32[$3>>2]|0; + $446 = (_strcmp($445,10721)|0); + $447 = ($446|0)!=(0); + if (!($447)) { + HEAP32[$1>>2] = 22; + break; + } + $448 = HEAP32[$3>>2]|0; + $449 = (_strcmp($448,10733)|0); + $450 = ($449|0)!=(0); + if (!($450)) { + HEAP32[$1>>2] = 23; + break; + } + $451 = HEAP32[$3>>2]|0; + $452 = (_strcmp($451,10747)|0); + $453 = ($452|0)!=(0); + if (!($453)) { + HEAP32[$1>>2] = 11; + break; + } + $454 = HEAP32[$3>>2]|0; + $455 = (_strcmp($454,10772)|0); + $456 = ($455|0)!=(0); + if (!($456)) { + HEAP32[$1>>2] = 24; + break; + } + $457 = HEAP32[$3>>2]|0; + $458 = (_strcmp($457,10789)|0); + $459 = ($458|0)!=(0); + if (!($459)) { + HEAP32[$1>>2] = 25; + break; + } + $460 = HEAP32[$3>>2]|0; + $461 = (_strcmp($460,10805)|0); + $462 = ($461|0)!=(0); + if (!($462)) { + HEAP32[$1>>2] = 26; + break; + } + $463 = HEAP32[$3>>2]|0; + $464 = (_strcmp($463,10821)|0); + $465 = ($464|0)!=(0); + if (!($465)) { + HEAP32[$1>>2] = 12; + break; + } + $466 = HEAP32[$3>>2]|0; + $467 = (_strcmp($466,10833)|0); + $468 = ($467|0)!=(0); + if (!($468)) { + HEAP32[$1>>2] = 33; + break; + } + $469 = HEAP32[$3>>2]|0; + $470 = (_strcmp($469,10845)|0); + $471 = ($470|0)!=(0); + if (!($471)) { + HEAP32[$1>>2] = 34; + break; + } + $472 = HEAP32[$3>>2]|0; + $473 = (_strcmp($472,10869)|0); + $474 = ($473|0)!=(0); + if (!($474)) { + HEAP32[$1>>2] = 1; + break; + } + $475 = HEAP32[$3>>2]|0; + $476 = (_strcmp($475,10882)|0); + $477 = ($476|0)!=(0); + if (!($477)) { + HEAP32[$1>>2] = 2; + break; + } + $478 = HEAP32[$3>>2]|0; + $479 = (_strcmp($478,10896)|0); + $480 = ($479|0)!=(0); + if (!($480)) { + HEAP32[$1>>2] = 35; + break; + } + $481 = HEAP32[$3>>2]|0; + $482 = (_strcmp($481,10918)|0); + $483 = ($482|0)!=(0); + if (!($483)) { + HEAP32[$1>>2] = 36; + break; + } + $484 = HEAP32[$3>>2]|0; + $485 = (_strcmp($484,10925)|0); + $486 = ($485|0)!=(0); + if (!($486)) { + HEAP32[$1>>2] = 3; + break; + } + $487 = HEAP32[$3>>2]|0; + $488 = (_strcmp($487,10941)|0); + $489 = ($488|0)!=(0); + if (!($489)) { + HEAP32[$1>>2] = 2; + break; + } + $490 = HEAP32[$3>>2]|0; + $491 = (_strcmp($490,10958)|0); + $492 = ($491|0)!=(0); + if (!($492)) { + HEAP32[$1>>2] = 1; + break; + } + $493 = HEAP32[$3>>2]|0; + $494 = (_strcmp($493,10975)|0); + $495 = ($494|0)!=(0); + if (!($495)) { + HEAP32[$1>>2] = 28; + break; + } + $496 = HEAP32[$3>>2]|0; + $497 = (_strcmp($496,10991)|0); + $498 = ($497|0)!=(0); + if (!($498)) { + HEAP32[$1>>2] = 1; + break; + } + $499 = HEAP32[$3>>2]|0; + $500 = (_strcmp($499,11007)|0); + $501 = ($500|0)!=(0); + if (!($501)) { + HEAP32[$1>>2] = 4; + break; + } + $502 = HEAP32[$3>>2]|0; + $503 = (_strcmp($502,11024)|0); + $504 = ($503|0)!=(0); + if (!($504)) { + HEAP32[$1>>2] = 29; + break; + } + $505 = HEAP32[$3>>2]|0; + $506 = (_strcmp($505,11038)|0); + $507 = ($506|0)!=(0); + if (!($507)) { + HEAP32[$1>>2] = 30; + break; + } + $508 = HEAP32[$3>>2]|0; + $509 = (_strcmp($508,11050)|0); + $510 = ($509|0)!=(0); + if (!($510)) { + HEAP32[$1>>2] = 22; + break; + } + $511 = HEAP32[$3>>2]|0; + $512 = (_strcmp($511,11061)|0); + $513 = ($512|0)!=(0); + if (!($513)) { + HEAP32[$1>>2] = 2; + break; + } + $514 = HEAP32[$3>>2]|0; + $515 = (_strcmp($514,11074)|0); + $516 = ($515|0)!=(0); + if (!($516)) { + HEAP32[$1>>2] = 23; + break; + } + $517 = HEAP32[$3>>2]|0; + $518 = (_strcmp($517,11084)|0); + $519 = ($518|0)!=(0); + if (!($519)) { + HEAP32[$1>>2] = 2; + break; + } + $520 = HEAP32[$3>>2]|0; + $521 = (_strcmp($520,11101)|0); + $522 = ($521|0)!=(0); + if (!($522)) { + HEAP32[$1>>2] = 24; + break; + } + $523 = HEAP32[$3>>2]|0; + $524 = (_strcmp($523,11113)|0); + $525 = ($524|0)!=(0); + if (!($525)) { + HEAP32[$1>>2] = 25; + break; + } + $526 = HEAP32[$3>>2]|0; + $527 = (_strcmp($526,11135)|0); + $528 = ($527|0)!=(0); + if (!($528)) { + HEAP32[$1>>2] = 26; + break; + } + $529 = HEAP32[$3>>2]|0; + $530 = (_strcmp($529,11155)|0); + $531 = ($530|0)!=(0); + if (!($531)) { + HEAP32[$1>>2] = 3; + break; + } + $532 = HEAP32[$3>>2]|0; + $533 = (_strcmp($532,11168)|0); + $534 = ($533|0)!=(0); + if (!($534)) { + HEAP32[$1>>2] = 27; + break; + } + $535 = HEAP32[$3>>2]|0; + $536 = (_strcmp($535,11190)|0); + $537 = ($536|0)!=(0); + if (!($537)) { + HEAP32[$1>>2] = 28; + break; + } + $538 = HEAP32[$3>>2]|0; + $539 = (_strcmp($538,11210)|0); + $540 = ($539|0)!=(0); + if (!($540)) { + HEAP32[$1>>2] = 2; + break; + } + $541 = HEAP32[$3>>2]|0; + $542 = (_strcmp($541,11227)|0); + $543 = ($542|0)!=(0); + if (!($543)) { + HEAP32[$1>>2] = 2; + break; + } + $544 = HEAP32[$3>>2]|0; + $545 = (_strcmp($544,11244)|0); + $546 = ($545|0)!=(0); + if (!($546)) { + HEAP32[$1>>2] = 3; + break; + } + $547 = HEAP32[$3>>2]|0; + $548 = (_strcmp($547,11264)|0); + $549 = ($548|0)!=(0); + if ($549) { + $550 = HEAP32[$2>>2]|0; + $551 = HEAP32[$3>>2]|0; + $552 = _emscripten_asm_const_iii(0, ($550|0), ($551|0))|0; + HEAP32[$1>>2] = 0; + break; + } else { + HEAP32[$1>>2] = 37; + break; + } + } else { + HEAP32[$1>>2] = 5; + } + } while(0); + $553 = HEAP32[$1>>2]|0; + STACKTOP = sp;return ($553|0); +} +function _emscripten_get_global_libc() { + var label = 0, sp = 0; + sp = STACKTOP; + return (33056|0); +} +function ___stdio_close($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = ((($0)) + 60|0); + $2 = HEAP32[$1>>2]|0; + $3 = (_dummy_738($2)|0); + HEAP32[$vararg_buffer>>2] = $3; + $4 = (___syscall6(6,($vararg_buffer|0))|0); + $5 = (___syscall_ret($4)|0); + STACKTOP = sp;return ($5|0); +} +function ___stdio_write($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0 = 0, $$04756 = 0, $$04855 = 0, $$04954 = 0, $$051 = 0, $$1 = 0, $$150 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0; + var $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer3 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr6 = 0; + var $vararg_ptr7 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); + $vararg_buffer3 = sp + 16|0; + $vararg_buffer = sp; + $3 = sp + 32|0; + $4 = ((($0)) + 28|0); + $5 = HEAP32[$4>>2]|0; + HEAP32[$3>>2] = $5; + $6 = ((($3)) + 4|0); + $7 = ((($0)) + 20|0); + $8 = HEAP32[$7>>2]|0; + $9 = (($8) - ($5))|0; + HEAP32[$6>>2] = $9; + $10 = ((($3)) + 8|0); + HEAP32[$10>>2] = $1; + $11 = ((($3)) + 12|0); + HEAP32[$11>>2] = $2; + $12 = (($9) + ($2))|0; + $13 = ((($0)) + 60|0); + $14 = HEAP32[$13>>2]|0; + $15 = $3; + HEAP32[$vararg_buffer>>2] = $14; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $15; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = 2; + $16 = (___syscall146(146,($vararg_buffer|0))|0); + $17 = (___syscall_ret($16)|0); + $18 = ($12|0)==($17|0); + L1: do { + if ($18) { + label = 3; + } else { + $$04756 = 2;$$04855 = $12;$$04954 = $3;$26 = $17; + while(1) { + $25 = ($26|0)<(0); + if ($25) { + break; + } + $34 = (($$04855) - ($26))|0; + $35 = ((($$04954)) + 4|0); + $36 = HEAP32[$35>>2]|0; + $37 = ($26>>>0)>($36>>>0); + $38 = ((($$04954)) + 8|0); + $$150 = $37 ? $38 : $$04954; + $39 = $37 << 31 >> 31; + $$1 = (($39) + ($$04756))|0; + $40 = $37 ? $36 : 0; + $$0 = (($26) - ($40))|0; + $41 = HEAP32[$$150>>2]|0; + $42 = (($41) + ($$0)|0); + HEAP32[$$150>>2] = $42; + $43 = ((($$150)) + 4|0); + $44 = HEAP32[$43>>2]|0; + $45 = (($44) - ($$0))|0; + HEAP32[$43>>2] = $45; + $46 = HEAP32[$13>>2]|0; + $47 = $$150; + HEAP32[$vararg_buffer3>>2] = $46; + $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); + HEAP32[$vararg_ptr6>>2] = $47; + $vararg_ptr7 = ((($vararg_buffer3)) + 8|0); + HEAP32[$vararg_ptr7>>2] = $$1; + $48 = (___syscall146(146,($vararg_buffer3|0))|0); + $49 = (___syscall_ret($48)|0); + $50 = ($34|0)==($49|0); + if ($50) { + label = 3; + break L1; + } else { + $$04756 = $$1;$$04855 = $34;$$04954 = $$150;$26 = $49; + } + } + $27 = ((($0)) + 16|0); + HEAP32[$27>>2] = 0; + HEAP32[$4>>2] = 0; + HEAP32[$7>>2] = 0; + $28 = HEAP32[$0>>2]|0; + $29 = $28 | 32; + HEAP32[$0>>2] = $29; + $30 = ($$04756|0)==(2); + if ($30) { + $$051 = 0; + } else { + $31 = ((($$04954)) + 4|0); + $32 = HEAP32[$31>>2]|0; + $33 = (($2) - ($32))|0; + $$051 = $33; + } + } + } while(0); + if ((label|0) == 3) { + $19 = ((($0)) + 44|0); + $20 = HEAP32[$19>>2]|0; + $21 = ((($0)) + 48|0); + $22 = HEAP32[$21>>2]|0; + $23 = (($20) + ($22)|0); + $24 = ((($0)) + 16|0); + HEAP32[$24>>2] = $23; + HEAP32[$4>>2] = $20; + HEAP32[$7>>2] = $20; + $$051 = $2; + } + STACKTOP = sp;return ($$051|0); +} +function ___stdio_seek($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$pre = 0, $10 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr4 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer = sp; + $3 = sp + 20|0; + $4 = ((($0)) + 60|0); + $5 = HEAP32[$4>>2]|0; + $6 = $3; + HEAP32[$vararg_buffer>>2] = $5; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = 0; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $1; + $vararg_ptr3 = ((($vararg_buffer)) + 12|0); + HEAP32[$vararg_ptr3>>2] = $6; + $vararg_ptr4 = ((($vararg_buffer)) + 16|0); + HEAP32[$vararg_ptr4>>2] = $2; + $7 = (___syscall140(140,($vararg_buffer|0))|0); + $8 = (___syscall_ret($7)|0); + $9 = ($8|0)<(0); + if ($9) { + HEAP32[$3>>2] = -1; + $10 = -1; + } else { + $$pre = HEAP32[$3>>2]|0; + $10 = $$pre; + } + STACKTOP = sp;return ($10|0); +} +function ___syscall_ret($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0>>>0)>(4294963200); + if ($1) { + $2 = (0 - ($0))|0; + $3 = (___errno_location()|0); + HEAP32[$3>>2] = $2; + $$0 = -1; + } else { + $$0 = $0; + } + return ($$0|0); +} +function ___errno_location() { + var $0 = 0, $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (___pthread_self_108()|0); + $1 = ((($0)) + 64|0); + return ($1|0); +} +function ___pthread_self_108() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_pthread_self()|0); + return ($0|0); +} +function _pthread_self() { + var label = 0, sp = 0; + sp = STACKTOP; + return (2980|0); +} +function _dummy_738($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + return ($0|0); +} +function ___stdout_write($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer = sp; + $3 = sp + 16|0; + $4 = ((($0)) + 36|0); + HEAP32[$4>>2] = 9; + $5 = HEAP32[$0>>2]|0; + $6 = $5 & 64; + $7 = ($6|0)==(0); + if ($7) { + $8 = ((($0)) + 60|0); + $9 = HEAP32[$8>>2]|0; + $10 = $3; + HEAP32[$vararg_buffer>>2] = $9; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = 21523; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $10; + $11 = (___syscall54(54,($vararg_buffer|0))|0); + $12 = ($11|0)==(0); + if (!($12)) { + $13 = ((($0)) + 75|0); + HEAP8[$13>>0] = -1; + } + } + $14 = (___stdio_write($0,$1,$2)|0); + STACKTOP = sp;return ($14|0); +} +function _strcmp($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$011 = 0, $$0710 = 0, $$lcssa = 0, $$lcssa8 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond9 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + $2 = HEAP8[$0>>0]|0; + $3 = HEAP8[$1>>0]|0; + $4 = ($2<<24>>24)!=($3<<24>>24); + $5 = ($2<<24>>24)==(0); + $or$cond9 = $5 | $4; + if ($or$cond9) { + $$lcssa = $3;$$lcssa8 = $2; + } else { + $$011 = $1;$$0710 = $0; + while(1) { + $6 = ((($$0710)) + 1|0); + $7 = ((($$011)) + 1|0); + $8 = HEAP8[$6>>0]|0; + $9 = HEAP8[$7>>0]|0; + $10 = ($8<<24>>24)!=($9<<24>>24); + $11 = ($8<<24>>24)==(0); + $or$cond = $11 | $10; + if ($or$cond) { + $$lcssa = $9;$$lcssa8 = $8; + break; + } else { + $$011 = $7;$$0710 = $6; + } + } + } + $12 = $$lcssa8&255; + $13 = $$lcssa&255; + $14 = (($12) - ($13))|0; + return ($14|0); +} +function _memcmp($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$01318 = 0, $$01417 = 0, $$019 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($2|0)==(0); + L1: do { + if ($3) { + $14 = 0; + } else { + $$01318 = $0;$$01417 = $2;$$019 = $1; + while(1) { + $4 = HEAP8[$$01318>>0]|0; + $5 = HEAP8[$$019>>0]|0; + $6 = ($4<<24>>24)==($5<<24>>24); + if (!($6)) { + break; + } + $7 = (($$01417) + -1)|0; + $8 = ((($$01318)) + 1|0); + $9 = ((($$019)) + 1|0); + $10 = ($7|0)==(0); + if ($10) { + $14 = 0; + break L1; + } else { + $$01318 = $8;$$01417 = $7;$$019 = $9; + } + } + $11 = $4&255; + $12 = $5&255; + $13 = (($11) - ($12))|0; + $14 = $13; + } + } while(0); + return ($14|0); +} +function _vsprintf($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = (_vsnprintf($0,2147483647,$1,$2)|0); + return ($3|0); +} +function _vsnprintf($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$$015 = 0, $$0 = 0, $$014 = 0, $$015 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $4 = sp + 124|0; + $5 = sp; + dest=$5; src=3356; stop=dest+124|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $6 = (($1) + -1)|0; + $7 = ($6>>>0)>(2147483646); + if ($7) { + $8 = ($1|0)==(0); + if ($8) { + $$014 = $4;$$015 = 1; + label = 4; + } else { + $9 = (___errno_location()|0); + HEAP32[$9>>2] = 75; + $$0 = -1; + } + } else { + $$014 = $0;$$015 = $1; + label = 4; + } + if ((label|0) == 4) { + $10 = $$014; + $11 = (-2 - ($10))|0; + $12 = ($$015>>>0)>($11>>>0); + $$$015 = $12 ? $11 : $$015; + $13 = ((($5)) + 48|0); + HEAP32[$13>>2] = $$$015; + $14 = ((($5)) + 20|0); + HEAP32[$14>>2] = $$014; + $15 = ((($5)) + 44|0); + HEAP32[$15>>2] = $$014; + $16 = (($$014) + ($$$015)|0); + $17 = ((($5)) + 16|0); + HEAP32[$17>>2] = $16; + $18 = ((($5)) + 28|0); + HEAP32[$18>>2] = $16; + $19 = (_vfprintf($5,$2,$3)|0); + $20 = ($$$015|0)==(0); + if ($20) { + $$0 = $19; + } else { + $21 = HEAP32[$14>>2]|0; + $22 = HEAP32[$17>>2]|0; + $23 = ($21|0)==($22|0); + $24 = $23 << 31 >> 31; + $25 = (($21) + ($24)|0); + HEAP8[$25>>0] = 0; + $$0 = $19; + } + } + STACKTOP = sp;return ($$0|0); +} +function _vfprintf($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$ = 0, $$0 = 0, $$1 = 0, $$1$ = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $5 = 0, $6 = 0, $7 = 0; + var $8 = 0, $9 = 0, $vacopy_currentptr = 0, dest = 0, label = 0, sp = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 224|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(224|0); + $3 = sp + 120|0; + $4 = sp + 80|0; + $5 = sp; + $6 = sp + 136|0; + dest=$4; stop=dest+40|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); + $vacopy_currentptr = HEAP32[$2>>2]|0; + HEAP32[$3>>2] = $vacopy_currentptr; + $7 = (_printf_core(0,$1,$3,$5,$4)|0); + $8 = ($7|0)<(0); + if ($8) { + $$0 = -1; + } else { + $9 = ((($0)) + 76|0); + $10 = HEAP32[$9>>2]|0; + $11 = ($10|0)>(-1); + if ($11) { + $12 = (___lockfile($0)|0); + $40 = $12; + } else { + $40 = 0; + } + $13 = HEAP32[$0>>2]|0; + $14 = $13 & 32; + $15 = ((($0)) + 74|0); + $16 = HEAP8[$15>>0]|0; + $17 = ($16<<24>>24)<(1); + if ($17) { + $18 = $13 & -33; + HEAP32[$0>>2] = $18; + } + $19 = ((($0)) + 48|0); + $20 = HEAP32[$19>>2]|0; + $21 = ($20|0)==(0); + if ($21) { + $23 = ((($0)) + 44|0); + $24 = HEAP32[$23>>2]|0; + HEAP32[$23>>2] = $6; + $25 = ((($0)) + 28|0); + HEAP32[$25>>2] = $6; + $26 = ((($0)) + 20|0); + HEAP32[$26>>2] = $6; + HEAP32[$19>>2] = 80; + $27 = ((($6)) + 80|0); + $28 = ((($0)) + 16|0); + HEAP32[$28>>2] = $27; + $29 = (_printf_core($0,$1,$3,$5,$4)|0); + $30 = ($24|0)==(0|0); + if ($30) { + $$1 = $29; + } else { + $31 = ((($0)) + 36|0); + $32 = HEAP32[$31>>2]|0; + (FUNCTION_TABLE_iiii[$32 & 15]($0,0,0)|0); + $33 = HEAP32[$26>>2]|0; + $34 = ($33|0)==(0|0); + $$ = $34 ? -1 : $29; + HEAP32[$23>>2] = $24; + HEAP32[$19>>2] = 0; + HEAP32[$28>>2] = 0; + HEAP32[$25>>2] = 0; + HEAP32[$26>>2] = 0; + $$1 = $$; + } + } else { + $22 = (_printf_core($0,$1,$3,$5,$4)|0); + $$1 = $22; + } + $35 = HEAP32[$0>>2]|0; + $36 = $35 & 32; + $37 = ($36|0)==(0); + $$1$ = $37 ? $$1 : -1; + $38 = $35 | $14; + HEAP32[$0>>2] = $38; + $39 = ($40|0)==(0); + if (!($39)) { + ___unlockfile($0); + } + $$0 = $$1$; + } + STACKTOP = sp;return ($$0|0); +} +function _printf_core($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$ = 0, $$$ = 0, $$$0259 = 0, $$$0262 = 0, $$$0269 = 0, $$$4266 = 0, $$$5 = 0, $$0 = 0, $$0228 = 0, $$0228$ = 0, $$0229322 = 0, $$0232 = 0, $$0235 = 0, $$0237 = 0, $$0240$lcssa = 0, $$0240$lcssa357 = 0, $$0240321 = 0, $$0243 = 0, $$0247 = 0, $$0249$lcssa = 0; + var $$0249306 = 0, $$0252 = 0, $$0253 = 0, $$0254 = 0, $$0254$$0254$ = 0, $$0259 = 0, $$0262$lcssa = 0, $$0262311 = 0, $$0269 = 0, $$0269$phi = 0, $$1 = 0, $$1230333 = 0, $$1233 = 0, $$1236 = 0, $$1238 = 0, $$1241332 = 0, $$1244320 = 0, $$1248 = 0, $$1250 = 0, $$1255 = 0; + var $$1260 = 0, $$1263 = 0, $$1263$ = 0, $$1270 = 0, $$2 = 0, $$2234 = 0, $$2239 = 0, $$2242305 = 0, $$2245 = 0, $$2251 = 0, $$2256 = 0, $$2256$ = 0, $$2256$$$2256 = 0, $$2261 = 0, $$2271 = 0, $$284$ = 0, $$289 = 0, $$290 = 0, $$3257 = 0, $$3265 = 0; + var $$3272 = 0, $$3303 = 0, $$377 = 0, $$4258355 = 0, $$4266 = 0, $$5 = 0, $$6268 = 0, $$lcssa295 = 0, $$pre = 0, $$pre346 = 0, $$pre347 = 0, $$pre347$pre = 0, $$pre349 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0; + var $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0; + var $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0; + var $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0; + var $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0; + var $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0; + var $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0; + var $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0; + var $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0; + var $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0; + var $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0; + var $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0; + var $306 = 0.0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0; + var $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; + var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0; + var $arglist_current = 0, $arglist_current2 = 0, $arglist_next = 0, $arglist_next3 = 0, $expanded = 0, $expanded10 = 0, $expanded11 = 0, $expanded13 = 0, $expanded14 = 0, $expanded15 = 0, $expanded4 = 0, $expanded6 = 0, $expanded7 = 0, $expanded8 = 0, $isdigit = 0, $isdigit275 = 0, $isdigit277 = 0, $isdigittmp = 0, $isdigittmp$ = 0, $isdigittmp274 = 0; + var $isdigittmp276 = 0, $narrow = 0, $or$cond = 0, $or$cond281 = 0, $or$cond283 = 0, $or$cond286 = 0, $storemerge = 0, $storemerge273310 = 0, $storemerge278 = 0, $trunc = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $5 = sp + 16|0; + $6 = sp; + $7 = sp + 24|0; + $8 = sp + 8|0; + $9 = sp + 20|0; + HEAP32[$5>>2] = $1; + $10 = ($0|0)!=(0|0); + $11 = ((($7)) + 40|0); + $12 = $11; + $13 = ((($7)) + 39|0); + $14 = ((($8)) + 4|0); + $$0243 = 0;$$0247 = 0;$$0269 = 0;$21 = $1; + L1: while(1) { + $15 = ($$0247|0)>(-1); + do { + if ($15) { + $16 = (2147483647 - ($$0247))|0; + $17 = ($$0243|0)>($16|0); + if ($17) { + $18 = (___errno_location()|0); + HEAP32[$18>>2] = 75; + $$1248 = -1; + break; + } else { + $19 = (($$0243) + ($$0247))|0; + $$1248 = $19; + break; + } + } else { + $$1248 = $$0247; + } + } while(0); + $20 = HEAP8[$21>>0]|0; + $22 = ($20<<24>>24)==(0); + if ($22) { + label = 87; + break; + } else { + $23 = $20;$25 = $21; + } + L9: while(1) { + switch ($23<<24>>24) { + case 37: { + $$0249306 = $25;$27 = $25; + label = 9; + break L9; + break; + } + case 0: { + $$0249$lcssa = $25;$39 = $25; + break L9; + break; + } + default: { + } + } + $24 = ((($25)) + 1|0); + HEAP32[$5>>2] = $24; + $$pre = HEAP8[$24>>0]|0; + $23 = $$pre;$25 = $24; + } + L12: do { + if ((label|0) == 9) { + while(1) { + label = 0; + $26 = ((($27)) + 1|0); + $28 = HEAP8[$26>>0]|0; + $29 = ($28<<24>>24)==(37); + if (!($29)) { + $$0249$lcssa = $$0249306;$39 = $27; + break L12; + } + $30 = ((($$0249306)) + 1|0); + $31 = ((($27)) + 2|0); + HEAP32[$5>>2] = $31; + $32 = HEAP8[$31>>0]|0; + $33 = ($32<<24>>24)==(37); + if ($33) { + $$0249306 = $30;$27 = $31; + label = 9; + } else { + $$0249$lcssa = $30;$39 = $31; + break; + } + } + } + } while(0); + $34 = $$0249$lcssa; + $35 = $21; + $36 = (($34) - ($35))|0; + if ($10) { + _out($0,$21,$36); + } + $37 = ($36|0)==(0); + if (!($37)) { + $$0269$phi = $$0269;$$0243 = $36;$$0247 = $$1248;$21 = $39;$$0269 = $$0269$phi; + continue; + } + $38 = ((($39)) + 1|0); + $40 = HEAP8[$38>>0]|0; + $41 = $40 << 24 >> 24; + $isdigittmp = (($41) + -48)|0; + $isdigit = ($isdigittmp>>>0)<(10); + if ($isdigit) { + $42 = ((($39)) + 2|0); + $43 = HEAP8[$42>>0]|0; + $44 = ($43<<24>>24)==(36); + $45 = ((($39)) + 3|0); + $$377 = $44 ? $45 : $38; + $$$0269 = $44 ? 1 : $$0269; + $isdigittmp$ = $44 ? $isdigittmp : -1; + $$0253 = $isdigittmp$;$$1270 = $$$0269;$storemerge = $$377; + } else { + $$0253 = -1;$$1270 = $$0269;$storemerge = $38; + } + HEAP32[$5>>2] = $storemerge; + $46 = HEAP8[$storemerge>>0]|0; + $47 = $46 << 24 >> 24; + $48 = (($47) + -32)|0; + $49 = ($48>>>0)<(32); + L24: do { + if ($49) { + $$0262311 = 0;$329 = $46;$51 = $48;$storemerge273310 = $storemerge; + while(1) { + $50 = 1 << $51; + $52 = $50 & 75913; + $53 = ($52|0)==(0); + if ($53) { + $$0262$lcssa = $$0262311;$$lcssa295 = $329;$62 = $storemerge273310; + break L24; + } + $54 = $50 | $$0262311; + $55 = ((($storemerge273310)) + 1|0); + HEAP32[$5>>2] = $55; + $56 = HEAP8[$55>>0]|0; + $57 = $56 << 24 >> 24; + $58 = (($57) + -32)|0; + $59 = ($58>>>0)<(32); + if ($59) { + $$0262311 = $54;$329 = $56;$51 = $58;$storemerge273310 = $55; + } else { + $$0262$lcssa = $54;$$lcssa295 = $56;$62 = $55; + break; + } + } + } else { + $$0262$lcssa = 0;$$lcssa295 = $46;$62 = $storemerge; + } + } while(0); + $60 = ($$lcssa295<<24>>24)==(42); + if ($60) { + $61 = ((($62)) + 1|0); + $63 = HEAP8[$61>>0]|0; + $64 = $63 << 24 >> 24; + $isdigittmp276 = (($64) + -48)|0; + $isdigit277 = ($isdigittmp276>>>0)<(10); + if ($isdigit277) { + $65 = ((($62)) + 2|0); + $66 = HEAP8[$65>>0]|0; + $67 = ($66<<24>>24)==(36); + if ($67) { + $68 = (($4) + ($isdigittmp276<<2)|0); + HEAP32[$68>>2] = 10; + $69 = HEAP8[$61>>0]|0; + $70 = $69 << 24 >> 24; + $71 = (($70) + -48)|0; + $72 = (($3) + ($71<<3)|0); + $73 = $72; + $74 = $73; + $75 = HEAP32[$74>>2]|0; + $76 = (($73) + 4)|0; + $77 = $76; + $78 = HEAP32[$77>>2]|0; + $79 = ((($62)) + 3|0); + $$0259 = $75;$$2271 = 1;$storemerge278 = $79; + } else { + label = 23; + } + } else { + label = 23; + } + if ((label|0) == 23) { + label = 0; + $80 = ($$1270|0)==(0); + if (!($80)) { + $$0 = -1; + break; + } + if ($10) { + $arglist_current = HEAP32[$2>>2]|0; + $81 = $arglist_current; + $82 = ((0) + 4|0); + $expanded4 = $82; + $expanded = (($expanded4) - 1)|0; + $83 = (($81) + ($expanded))|0; + $84 = ((0) + 4|0); + $expanded8 = $84; + $expanded7 = (($expanded8) - 1)|0; + $expanded6 = $expanded7 ^ -1; + $85 = $83 & $expanded6; + $86 = $85; + $87 = HEAP32[$86>>2]|0; + $arglist_next = ((($86)) + 4|0); + HEAP32[$2>>2] = $arglist_next; + $$0259 = $87;$$2271 = 0;$storemerge278 = $61; + } else { + $$0259 = 0;$$2271 = 0;$storemerge278 = $61; + } + } + HEAP32[$5>>2] = $storemerge278; + $88 = ($$0259|0)<(0); + $89 = $$0262$lcssa | 8192; + $90 = (0 - ($$0259))|0; + $$$0262 = $88 ? $89 : $$0262$lcssa; + $$$0259 = $88 ? $90 : $$0259; + $$1260 = $$$0259;$$1263 = $$$0262;$$3272 = $$2271;$94 = $storemerge278; + } else { + $91 = (_getint($5)|0); + $92 = ($91|0)<(0); + if ($92) { + $$0 = -1; + break; + } + $$pre346 = HEAP32[$5>>2]|0; + $$1260 = $91;$$1263 = $$0262$lcssa;$$3272 = $$1270;$94 = $$pre346; + } + $93 = HEAP8[$94>>0]|0; + $95 = ($93<<24>>24)==(46); + do { + if ($95) { + $96 = ((($94)) + 1|0); + $97 = HEAP8[$96>>0]|0; + $98 = ($97<<24>>24)==(42); + if (!($98)) { + $125 = ((($94)) + 1|0); + HEAP32[$5>>2] = $125; + $126 = (_getint($5)|0); + $$pre347$pre = HEAP32[$5>>2]|0; + $$0254 = $126;$$pre347 = $$pre347$pre; + break; + } + $99 = ((($94)) + 2|0); + $100 = HEAP8[$99>>0]|0; + $101 = $100 << 24 >> 24; + $isdigittmp274 = (($101) + -48)|0; + $isdigit275 = ($isdigittmp274>>>0)<(10); + if ($isdigit275) { + $102 = ((($94)) + 3|0); + $103 = HEAP8[$102>>0]|0; + $104 = ($103<<24>>24)==(36); + if ($104) { + $105 = (($4) + ($isdigittmp274<<2)|0); + HEAP32[$105>>2] = 10; + $106 = HEAP8[$99>>0]|0; + $107 = $106 << 24 >> 24; + $108 = (($107) + -48)|0; + $109 = (($3) + ($108<<3)|0); + $110 = $109; + $111 = $110; + $112 = HEAP32[$111>>2]|0; + $113 = (($110) + 4)|0; + $114 = $113; + $115 = HEAP32[$114>>2]|0; + $116 = ((($94)) + 4|0); + HEAP32[$5>>2] = $116; + $$0254 = $112;$$pre347 = $116; + break; + } + } + $117 = ($$3272|0)==(0); + if (!($117)) { + $$0 = -1; + break L1; + } + if ($10) { + $arglist_current2 = HEAP32[$2>>2]|0; + $118 = $arglist_current2; + $119 = ((0) + 4|0); + $expanded11 = $119; + $expanded10 = (($expanded11) - 1)|0; + $120 = (($118) + ($expanded10))|0; + $121 = ((0) + 4|0); + $expanded15 = $121; + $expanded14 = (($expanded15) - 1)|0; + $expanded13 = $expanded14 ^ -1; + $122 = $120 & $expanded13; + $123 = $122; + $124 = HEAP32[$123>>2]|0; + $arglist_next3 = ((($123)) + 4|0); + HEAP32[$2>>2] = $arglist_next3; + $330 = $124; + } else { + $330 = 0; + } + HEAP32[$5>>2] = $99; + $$0254 = $330;$$pre347 = $99; + } else { + $$0254 = -1;$$pre347 = $94; + } + } while(0); + $$0252 = 0;$128 = $$pre347; + while(1) { + $127 = HEAP8[$128>>0]|0; + $129 = $127 << 24 >> 24; + $130 = (($129) + -65)|0; + $131 = ($130>>>0)>(57); + if ($131) { + $$0 = -1; + break L1; + } + $132 = ((($128)) + 1|0); + HEAP32[$5>>2] = $132; + $133 = HEAP8[$128>>0]|0; + $134 = $133 << 24 >> 24; + $135 = (($134) + -65)|0; + $136 = ((11380 + (($$0252*58)|0)|0) + ($135)|0); + $137 = HEAP8[$136>>0]|0; + $138 = $137&255; + $139 = (($138) + -1)|0; + $140 = ($139>>>0)<(8); + if ($140) { + $$0252 = $138;$128 = $132; + } else { + break; + } + } + $141 = ($137<<24>>24)==(0); + if ($141) { + $$0 = -1; + break; + } + $142 = ($137<<24>>24)==(19); + $143 = ($$0253|0)>(-1); + do { + if ($142) { + if ($143) { + $$0 = -1; + break L1; + } else { + label = 49; + } + } else { + if ($143) { + $144 = (($4) + ($$0253<<2)|0); + HEAP32[$144>>2] = $138; + $145 = (($3) + ($$0253<<3)|0); + $146 = $145; + $147 = $146; + $148 = HEAP32[$147>>2]|0; + $149 = (($146) + 4)|0; + $150 = $149; + $151 = HEAP32[$150>>2]|0; + $152 = $6; + $153 = $152; + HEAP32[$153>>2] = $148; + $154 = (($152) + 4)|0; + $155 = $154; + HEAP32[$155>>2] = $151; + label = 49; + break; + } + if (!($10)) { + $$0 = 0; + break L1; + } + _pop_arg($6,$138,$2); + } + } while(0); + if ((label|0) == 49) { + label = 0; + if (!($10)) { + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue; + } + } + $156 = HEAP8[$128>>0]|0; + $157 = $156 << 24 >> 24; + $158 = ($$0252|0)!=(0); + $159 = $157 & 15; + $160 = ($159|0)==(3); + $or$cond281 = $158 & $160; + $161 = $157 & -33; + $$0235 = $or$cond281 ? $161 : $157; + $162 = $$1263 & 8192; + $163 = ($162|0)==(0); + $164 = $$1263 & -65537; + $$1263$ = $163 ? $$1263 : $164; + L71: do { + switch ($$0235|0) { + case 110: { + $trunc = $$0252&255; + switch ($trunc<<24>>24) { + case 0: { + $171 = HEAP32[$6>>2]|0; + HEAP32[$171>>2] = $$1248; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 1: { + $172 = HEAP32[$6>>2]|0; + HEAP32[$172>>2] = $$1248; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 2: { + $173 = ($$1248|0)<(0); + $174 = $173 << 31 >> 31; + $175 = HEAP32[$6>>2]|0; + $176 = $175; + $177 = $176; + HEAP32[$177>>2] = $$1248; + $178 = (($176) + 4)|0; + $179 = $178; + HEAP32[$179>>2] = $174; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 3: { + $180 = $$1248&65535; + $181 = HEAP32[$6>>2]|0; + HEAP16[$181>>1] = $180; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 4: { + $182 = $$1248&255; + $183 = HEAP32[$6>>2]|0; + HEAP8[$183>>0] = $182; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 6: { + $184 = HEAP32[$6>>2]|0; + HEAP32[$184>>2] = $$1248; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 7: { + $185 = ($$1248|0)<(0); + $186 = $185 << 31 >> 31; + $187 = HEAP32[$6>>2]|0; + $188 = $187; + $189 = $188; + HEAP32[$189>>2] = $$1248; + $190 = (($188) + 4)|0; + $191 = $190; + HEAP32[$191>>2] = $186; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + default: { + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + } + } + break; + } + case 112: { + $192 = ($$0254>>>0)>(8); + $193 = $192 ? $$0254 : 8; + $194 = $$1263$ | 8; + $$1236 = 120;$$1255 = $193;$$3265 = $194; + label = 61; + break; + } + case 88: case 120: { + $$1236 = $$0235;$$1255 = $$0254;$$3265 = $$1263$; + label = 61; + break; + } + case 111: { + $210 = $6; + $211 = $210; + $212 = HEAP32[$211>>2]|0; + $213 = (($210) + 4)|0; + $214 = $213; + $215 = HEAP32[$214>>2]|0; + $216 = (_fmt_o($212,$215,$11)|0); + $217 = $$1263$ & 8; + $218 = ($217|0)==(0); + $219 = $216; + $220 = (($12) - ($219))|0; + $221 = ($$0254|0)>($220|0); + $222 = (($220) + 1)|0; + $223 = $218 | $221; + $$0254$$0254$ = $223 ? $$0254 : $222; + $$0228 = $216;$$1233 = 0;$$1238 = 11844;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + label = 67; + break; + } + case 105: case 100: { + $224 = $6; + $225 = $224; + $226 = HEAP32[$225>>2]|0; + $227 = (($224) + 4)|0; + $228 = $227; + $229 = HEAP32[$228>>2]|0; + $230 = ($229|0)<(0); + if ($230) { + $231 = (_i64Subtract(0,0,($226|0),($229|0))|0); + $232 = tempRet0; + $233 = $6; + $234 = $233; + HEAP32[$234>>2] = $231; + $235 = (($233) + 4)|0; + $236 = $235; + HEAP32[$236>>2] = $232; + $$0232 = 1;$$0237 = 11844;$242 = $231;$243 = $232; + label = 66; + break L71; + } else { + $237 = $$1263$ & 2048; + $238 = ($237|0)==(0); + $239 = $$1263$ & 1; + $240 = ($239|0)==(0); + $$ = $240 ? 11844 : (11846); + $$$ = $238 ? $$ : (11845); + $241 = $$1263$ & 2049; + $narrow = ($241|0)!=(0); + $$284$ = $narrow&1; + $$0232 = $$284$;$$0237 = $$$;$242 = $226;$243 = $229; + label = 66; + break L71; + } + break; + } + case 117: { + $165 = $6; + $166 = $165; + $167 = HEAP32[$166>>2]|0; + $168 = (($165) + 4)|0; + $169 = $168; + $170 = HEAP32[$169>>2]|0; + $$0232 = 0;$$0237 = 11844;$242 = $167;$243 = $170; + label = 66; + break; + } + case 99: { + $259 = $6; + $260 = $259; + $261 = HEAP32[$260>>2]|0; + $262 = (($259) + 4)|0; + $263 = $262; + $264 = HEAP32[$263>>2]|0; + $265 = $261&255; + HEAP8[$13>>0] = $265; + $$2 = $13;$$2234 = 0;$$2239 = 11844;$$2251 = $11;$$5 = 1;$$6268 = $164; + break; + } + case 109: { + $266 = (___errno_location()|0); + $267 = HEAP32[$266>>2]|0; + $268 = (_strerror($267)|0); + $$1 = $268; + label = 71; + break; + } + case 115: { + $269 = HEAP32[$6>>2]|0; + $270 = ($269|0)!=(0|0); + $271 = $270 ? $269 : 11854; + $$1 = $271; + label = 71; + break; + } + case 67: { + $278 = $6; + $279 = $278; + $280 = HEAP32[$279>>2]|0; + $281 = (($278) + 4)|0; + $282 = $281; + $283 = HEAP32[$282>>2]|0; + HEAP32[$8>>2] = $280; + HEAP32[$14>>2] = 0; + HEAP32[$6>>2] = $8; + $$4258355 = -1;$331 = $8; + label = 75; + break; + } + case 83: { + $$pre349 = HEAP32[$6>>2]|0; + $284 = ($$0254|0)==(0); + if ($284) { + _pad_674($0,32,$$1260,0,$$1263$); + $$0240$lcssa357 = 0; + label = 84; + } else { + $$4258355 = $$0254;$331 = $$pre349; + label = 75; + } + break; + } + case 65: case 71: case 70: case 69: case 97: case 103: case 102: case 101: { + $306 = +HEAPF64[$6>>3]; + $307 = (_fmt_fp($0,$306,$$1260,$$0254,$$1263$,$$0235)|0); + $$0243 = $307;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + default: { + $$2 = $21;$$2234 = 0;$$2239 = 11844;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + } + } + } while(0); + L95: do { + if ((label|0) == 61) { + label = 0; + $195 = $6; + $196 = $195; + $197 = HEAP32[$196>>2]|0; + $198 = (($195) + 4)|0; + $199 = $198; + $200 = HEAP32[$199>>2]|0; + $201 = $$1236 & 32; + $202 = (_fmt_x($197,$200,$11,$201)|0); + $203 = ($197|0)==(0); + $204 = ($200|0)==(0); + $205 = $203 & $204; + $206 = $$3265 & 8; + $207 = ($206|0)==(0); + $or$cond283 = $207 | $205; + $208 = $$1236 >> 4; + $209 = (11844 + ($208)|0); + $$289 = $or$cond283 ? 11844 : $209; + $$290 = $or$cond283 ? 0 : 2; + $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; + label = 67; + } + else if ((label|0) == 66) { + label = 0; + $244 = (_fmt_u($242,$243,$11)|0); + $$0228 = $244;$$1233 = $$0232;$$1238 = $$0237;$$2256 = $$0254;$$4266 = $$1263$;$248 = $242;$250 = $243; + label = 67; + } + else if ((label|0) == 71) { + label = 0; + $272 = (_memchr($$1,0,$$0254)|0); + $273 = ($272|0)==(0|0); + $274 = $272; + $275 = $$1; + $276 = (($274) - ($275))|0; + $277 = (($$1) + ($$0254)|0); + $$3257 = $273 ? $$0254 : $276; + $$1250 = $273 ? $277 : $272; + $$2 = $$1;$$2234 = 0;$$2239 = 11844;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + } + else if ((label|0) == 75) { + label = 0; + $$0229322 = $331;$$0240321 = 0;$$1244320 = 0; + while(1) { + $285 = HEAP32[$$0229322>>2]|0; + $286 = ($285|0)==(0); + if ($286) { + $$0240$lcssa = $$0240321;$$2245 = $$1244320; + break; + } + $287 = (_wctomb($9,$285)|0); + $288 = ($287|0)<(0); + $289 = (($$4258355) - ($$0240321))|0; + $290 = ($287>>>0)>($289>>>0); + $or$cond286 = $288 | $290; + if ($or$cond286) { + $$0240$lcssa = $$0240321;$$2245 = $287; + break; + } + $291 = ((($$0229322)) + 4|0); + $292 = (($287) + ($$0240321))|0; + $293 = ($$4258355>>>0)>($292>>>0); + if ($293) { + $$0229322 = $291;$$0240321 = $292;$$1244320 = $287; + } else { + $$0240$lcssa = $292;$$2245 = $287; + break; + } + } + $294 = ($$2245|0)<(0); + if ($294) { + $$0 = -1; + break L1; + } + _pad_674($0,32,$$1260,$$0240$lcssa,$$1263$); + $295 = ($$0240$lcssa|0)==(0); + if ($295) { + $$0240$lcssa357 = 0; + label = 84; + } else { + $$1230333 = $331;$$1241332 = 0; + while(1) { + $296 = HEAP32[$$1230333>>2]|0; + $297 = ($296|0)==(0); + if ($297) { + $$0240$lcssa357 = $$0240$lcssa; + label = 84; + break L95; + } + $298 = (_wctomb($9,$296)|0); + $299 = (($298) + ($$1241332))|0; + $300 = ($299|0)>($$0240$lcssa|0); + if ($300) { + $$0240$lcssa357 = $$0240$lcssa; + label = 84; + break L95; + } + $301 = ((($$1230333)) + 4|0); + _out($0,$9,$298); + $302 = ($299>>>0)<($$0240$lcssa>>>0); + if ($302) { + $$1230333 = $301;$$1241332 = $299; + } else { + $$0240$lcssa357 = $$0240$lcssa; + label = 84; + break; + } + } + } + } + } while(0); + if ((label|0) == 67) { + label = 0; + $245 = ($$2256|0)>(-1); + $246 = $$4266 & -65537; + $$$4266 = $245 ? $246 : $$4266; + $247 = ($248|0)!=(0); + $249 = ($250|0)!=(0); + $251 = $247 | $249; + $252 = ($$2256|0)!=(0); + $or$cond = $252 | $251; + $253 = $$0228; + $254 = (($12) - ($253))|0; + $255 = $251 ^ 1; + $256 = $255&1; + $257 = (($256) + ($254))|0; + $258 = ($$2256|0)>($257|0); + $$2256$ = $258 ? $$2256 : $257; + $$2256$$$2256 = $or$cond ? $$2256$ : $$2256; + $$0228$ = $or$cond ? $$0228 : $11; + $$2 = $$0228$;$$2234 = $$1233;$$2239 = $$1238;$$2251 = $11;$$5 = $$2256$$$2256;$$6268 = $$$4266; + } + else if ((label|0) == 84) { + label = 0; + $303 = $$1263$ ^ 8192; + _pad_674($0,32,$$1260,$$0240$lcssa357,$303); + $304 = ($$1260|0)>($$0240$lcssa357|0); + $305 = $304 ? $$1260 : $$0240$lcssa357; + $$0243 = $305;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue; + } + $308 = $$2251; + $309 = $$2; + $310 = (($308) - ($309))|0; + $311 = ($$5|0)<($310|0); + $$$5 = $311 ? $310 : $$5; + $312 = (($$$5) + ($$2234))|0; + $313 = ($$1260|0)<($312|0); + $$2261 = $313 ? $312 : $$1260; + _pad_674($0,32,$$2261,$312,$$6268); + _out($0,$$2239,$$2234); + $314 = $$6268 ^ 65536; + _pad_674($0,48,$$2261,$312,$314); + _pad_674($0,48,$$$5,$310,0); + _out($0,$$2,$310); + $315 = $$6268 ^ 8192; + _pad_674($0,32,$$2261,$312,$315); + $$0243 = $$2261;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + } + L114: do { + if ((label|0) == 87) { + $316 = ($0|0)==(0|0); + if ($316) { + $317 = ($$0269|0)==(0); + if ($317) { + $$0 = 0; + } else { + $$2242305 = 1; + while(1) { + $318 = (($4) + ($$2242305<<2)|0); + $319 = HEAP32[$318>>2]|0; + $320 = ($319|0)==(0); + if ($320) { + $$3303 = $$2242305; + break; + } + $321 = (($3) + ($$2242305<<3)|0); + _pop_arg($321,$319,$2); + $322 = (($$2242305) + 1)|0; + $323 = ($322|0)<(10); + if ($323) { + $$2242305 = $322; + } else { + $$0 = 1; + break L114; + } + } + while(1) { + $326 = (($4) + ($$3303<<2)|0); + $327 = HEAP32[$326>>2]|0; + $328 = ($327|0)==(0); + $325 = (($$3303) + 1)|0; + if (!($328)) { + $$0 = -1; + break L114; + } + $324 = ($325|0)<(10); + if ($324) { + $$3303 = $325; + } else { + $$0 = 1; + break; + } + } + } + } else { + $$0 = $$1248; + } + } + } while(0); + STACKTOP = sp;return ($$0|0); +} +function ___lockfile($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + return 0; +} +function ___unlockfile($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + return; +} +function _out($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = HEAP32[$0>>2]|0; + $4 = $3 & 32; + $5 = ($4|0)==(0); + if ($5) { + (___fwritex($1,$2,$0)|0); + } + return; +} +function _getint($0) { + $0 = $0|0; + var $$0$lcssa = 0, $$06 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $isdigit = 0, $isdigit5 = 0, $isdigittmp = 0, $isdigittmp4 = 0, $isdigittmp7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + $2 = HEAP8[$1>>0]|0; + $3 = $2 << 24 >> 24; + $isdigittmp4 = (($3) + -48)|0; + $isdigit5 = ($isdigittmp4>>>0)<(10); + if ($isdigit5) { + $$06 = 0;$7 = $1;$isdigittmp7 = $isdigittmp4; + while(1) { + $4 = ($$06*10)|0; + $5 = (($isdigittmp7) + ($4))|0; + $6 = ((($7)) + 1|0); + HEAP32[$0>>2] = $6; + $8 = HEAP8[$6>>0]|0; + $9 = $8 << 24 >> 24; + $isdigittmp = (($9) + -48)|0; + $isdigit = ($isdigittmp>>>0)<(10); + if ($isdigit) { + $$06 = $5;$7 = $6;$isdigittmp7 = $isdigittmp; + } else { + $$0$lcssa = $5; + break; + } + } + } else { + $$0$lcssa = 0; + } + return ($$0$lcssa|0); +} +function _pop_arg($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$mask = 0, $$mask31 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0; + var $116 = 0.0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0; + var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0; + var $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0; + var $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0; + var $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $arglist_current = 0, $arglist_current11 = 0, $arglist_current14 = 0, $arglist_current17 = 0; + var $arglist_current2 = 0, $arglist_current20 = 0, $arglist_current23 = 0, $arglist_current26 = 0, $arglist_current5 = 0, $arglist_current8 = 0, $arglist_next = 0, $arglist_next12 = 0, $arglist_next15 = 0, $arglist_next18 = 0, $arglist_next21 = 0, $arglist_next24 = 0, $arglist_next27 = 0, $arglist_next3 = 0, $arglist_next6 = 0, $arglist_next9 = 0, $expanded = 0, $expanded28 = 0, $expanded30 = 0, $expanded31 = 0; + var $expanded32 = 0, $expanded34 = 0, $expanded35 = 0, $expanded37 = 0, $expanded38 = 0, $expanded39 = 0, $expanded41 = 0, $expanded42 = 0, $expanded44 = 0, $expanded45 = 0, $expanded46 = 0, $expanded48 = 0, $expanded49 = 0, $expanded51 = 0, $expanded52 = 0, $expanded53 = 0, $expanded55 = 0, $expanded56 = 0, $expanded58 = 0, $expanded59 = 0; + var $expanded60 = 0, $expanded62 = 0, $expanded63 = 0, $expanded65 = 0, $expanded66 = 0, $expanded67 = 0, $expanded69 = 0, $expanded70 = 0, $expanded72 = 0, $expanded73 = 0, $expanded74 = 0, $expanded76 = 0, $expanded77 = 0, $expanded79 = 0, $expanded80 = 0, $expanded81 = 0, $expanded83 = 0, $expanded84 = 0, $expanded86 = 0, $expanded87 = 0; + var $expanded88 = 0, $expanded90 = 0, $expanded91 = 0, $expanded93 = 0, $expanded94 = 0, $expanded95 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($1>>>0)>(20); + L1: do { + if (!($3)) { + do { + switch ($1|0) { + case 9: { + $arglist_current = HEAP32[$2>>2]|0; + $4 = $arglist_current; + $5 = ((0) + 4|0); + $expanded28 = $5; + $expanded = (($expanded28) - 1)|0; + $6 = (($4) + ($expanded))|0; + $7 = ((0) + 4|0); + $expanded32 = $7; + $expanded31 = (($expanded32) - 1)|0; + $expanded30 = $expanded31 ^ -1; + $8 = $6 & $expanded30; + $9 = $8; + $10 = HEAP32[$9>>2]|0; + $arglist_next = ((($9)) + 4|0); + HEAP32[$2>>2] = $arglist_next; + HEAP32[$0>>2] = $10; + break L1; + break; + } + case 10: { + $arglist_current2 = HEAP32[$2>>2]|0; + $11 = $arglist_current2; + $12 = ((0) + 4|0); + $expanded35 = $12; + $expanded34 = (($expanded35) - 1)|0; + $13 = (($11) + ($expanded34))|0; + $14 = ((0) + 4|0); + $expanded39 = $14; + $expanded38 = (($expanded39) - 1)|0; + $expanded37 = $expanded38 ^ -1; + $15 = $13 & $expanded37; + $16 = $15; + $17 = HEAP32[$16>>2]|0; + $arglist_next3 = ((($16)) + 4|0); + HEAP32[$2>>2] = $arglist_next3; + $18 = ($17|0)<(0); + $19 = $18 << 31 >> 31; + $20 = $0; + $21 = $20; + HEAP32[$21>>2] = $17; + $22 = (($20) + 4)|0; + $23 = $22; + HEAP32[$23>>2] = $19; + break L1; + break; + } + case 11: { + $arglist_current5 = HEAP32[$2>>2]|0; + $24 = $arglist_current5; + $25 = ((0) + 4|0); + $expanded42 = $25; + $expanded41 = (($expanded42) - 1)|0; + $26 = (($24) + ($expanded41))|0; + $27 = ((0) + 4|0); + $expanded46 = $27; + $expanded45 = (($expanded46) - 1)|0; + $expanded44 = $expanded45 ^ -1; + $28 = $26 & $expanded44; + $29 = $28; + $30 = HEAP32[$29>>2]|0; + $arglist_next6 = ((($29)) + 4|0); + HEAP32[$2>>2] = $arglist_next6; + $31 = $0; + $32 = $31; + HEAP32[$32>>2] = $30; + $33 = (($31) + 4)|0; + $34 = $33; + HEAP32[$34>>2] = 0; + break L1; + break; + } + case 12: { + $arglist_current8 = HEAP32[$2>>2]|0; + $35 = $arglist_current8; + $36 = ((0) + 8|0); + $expanded49 = $36; + $expanded48 = (($expanded49) - 1)|0; + $37 = (($35) + ($expanded48))|0; + $38 = ((0) + 8|0); + $expanded53 = $38; + $expanded52 = (($expanded53) - 1)|0; + $expanded51 = $expanded52 ^ -1; + $39 = $37 & $expanded51; + $40 = $39; + $41 = $40; + $42 = $41; + $43 = HEAP32[$42>>2]|0; + $44 = (($41) + 4)|0; + $45 = $44; + $46 = HEAP32[$45>>2]|0; + $arglist_next9 = ((($40)) + 8|0); + HEAP32[$2>>2] = $arglist_next9; + $47 = $0; + $48 = $47; + HEAP32[$48>>2] = $43; + $49 = (($47) + 4)|0; + $50 = $49; + HEAP32[$50>>2] = $46; + break L1; + break; + } + case 13: { + $arglist_current11 = HEAP32[$2>>2]|0; + $51 = $arglist_current11; + $52 = ((0) + 4|0); + $expanded56 = $52; + $expanded55 = (($expanded56) - 1)|0; + $53 = (($51) + ($expanded55))|0; + $54 = ((0) + 4|0); + $expanded60 = $54; + $expanded59 = (($expanded60) - 1)|0; + $expanded58 = $expanded59 ^ -1; + $55 = $53 & $expanded58; + $56 = $55; + $57 = HEAP32[$56>>2]|0; + $arglist_next12 = ((($56)) + 4|0); + HEAP32[$2>>2] = $arglist_next12; + $58 = $57&65535; + $59 = $58 << 16 >> 16; + $60 = ($59|0)<(0); + $61 = $60 << 31 >> 31; + $62 = $0; + $63 = $62; + HEAP32[$63>>2] = $59; + $64 = (($62) + 4)|0; + $65 = $64; + HEAP32[$65>>2] = $61; + break L1; + break; + } + case 14: { + $arglist_current14 = HEAP32[$2>>2]|0; + $66 = $arglist_current14; + $67 = ((0) + 4|0); + $expanded63 = $67; + $expanded62 = (($expanded63) - 1)|0; + $68 = (($66) + ($expanded62))|0; + $69 = ((0) + 4|0); + $expanded67 = $69; + $expanded66 = (($expanded67) - 1)|0; + $expanded65 = $expanded66 ^ -1; + $70 = $68 & $expanded65; + $71 = $70; + $72 = HEAP32[$71>>2]|0; + $arglist_next15 = ((($71)) + 4|0); + HEAP32[$2>>2] = $arglist_next15; + $$mask31 = $72 & 65535; + $73 = $0; + $74 = $73; + HEAP32[$74>>2] = $$mask31; + $75 = (($73) + 4)|0; + $76 = $75; + HEAP32[$76>>2] = 0; + break L1; + break; + } + case 15: { + $arglist_current17 = HEAP32[$2>>2]|0; + $77 = $arglist_current17; + $78 = ((0) + 4|0); + $expanded70 = $78; + $expanded69 = (($expanded70) - 1)|0; + $79 = (($77) + ($expanded69))|0; + $80 = ((0) + 4|0); + $expanded74 = $80; + $expanded73 = (($expanded74) - 1)|0; + $expanded72 = $expanded73 ^ -1; + $81 = $79 & $expanded72; + $82 = $81; + $83 = HEAP32[$82>>2]|0; + $arglist_next18 = ((($82)) + 4|0); + HEAP32[$2>>2] = $arglist_next18; + $84 = $83&255; + $85 = $84 << 24 >> 24; + $86 = ($85|0)<(0); + $87 = $86 << 31 >> 31; + $88 = $0; + $89 = $88; + HEAP32[$89>>2] = $85; + $90 = (($88) + 4)|0; + $91 = $90; + HEAP32[$91>>2] = $87; + break L1; + break; + } + case 16: { + $arglist_current20 = HEAP32[$2>>2]|0; + $92 = $arglist_current20; + $93 = ((0) + 4|0); + $expanded77 = $93; + $expanded76 = (($expanded77) - 1)|0; + $94 = (($92) + ($expanded76))|0; + $95 = ((0) + 4|0); + $expanded81 = $95; + $expanded80 = (($expanded81) - 1)|0; + $expanded79 = $expanded80 ^ -1; + $96 = $94 & $expanded79; + $97 = $96; + $98 = HEAP32[$97>>2]|0; + $arglist_next21 = ((($97)) + 4|0); + HEAP32[$2>>2] = $arglist_next21; + $$mask = $98 & 255; + $99 = $0; + $100 = $99; + HEAP32[$100>>2] = $$mask; + $101 = (($99) + 4)|0; + $102 = $101; + HEAP32[$102>>2] = 0; + break L1; + break; + } + case 17: { + $arglist_current23 = HEAP32[$2>>2]|0; + $103 = $arglist_current23; + $104 = ((0) + 8|0); + $expanded84 = $104; + $expanded83 = (($expanded84) - 1)|0; + $105 = (($103) + ($expanded83))|0; + $106 = ((0) + 8|0); + $expanded88 = $106; + $expanded87 = (($expanded88) - 1)|0; + $expanded86 = $expanded87 ^ -1; + $107 = $105 & $expanded86; + $108 = $107; + $109 = +HEAPF64[$108>>3]; + $arglist_next24 = ((($108)) + 8|0); + HEAP32[$2>>2] = $arglist_next24; + HEAPF64[$0>>3] = $109; + break L1; + break; + } + case 18: { + $arglist_current26 = HEAP32[$2>>2]|0; + $110 = $arglist_current26; + $111 = ((0) + 8|0); + $expanded91 = $111; + $expanded90 = (($expanded91) - 1)|0; + $112 = (($110) + ($expanded90))|0; + $113 = ((0) + 8|0); + $expanded95 = $113; + $expanded94 = (($expanded95) - 1)|0; + $expanded93 = $expanded94 ^ -1; + $114 = $112 & $expanded93; + $115 = $114; + $116 = +HEAPF64[$115>>3]; + $arglist_next27 = ((($115)) + 8|0); + HEAP32[$2>>2] = $arglist_next27; + HEAPF64[$0>>3] = $116; + break L1; + break; + } + default: { + break L1; + } + } + } while(0); + } + } while(0); + return; +} +function _fmt_x($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$05$lcssa = 0, $$056 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + $4 = ($0|0)==(0); + $5 = ($1|0)==(0); + $6 = $4 & $5; + if ($6) { + $$05$lcssa = $2; + } else { + $$056 = $2;$15 = $1;$8 = $0; + while(1) { + $7 = $8 & 15; + $9 = (11896 + ($7)|0); + $10 = HEAP8[$9>>0]|0; + $11 = $10&255; + $12 = $11 | $3; + $13 = $12&255; + $14 = ((($$056)) + -1|0); + HEAP8[$14>>0] = $13; + $16 = (_bitshift64Lshr(($8|0),($15|0),4)|0); + $17 = tempRet0; + $18 = ($16|0)==(0); + $19 = ($17|0)==(0); + $20 = $18 & $19; + if ($20) { + $$05$lcssa = $14; + break; + } else { + $$056 = $14;$15 = $17;$8 = $16; + } + } + } + return ($$05$lcssa|0); +} +function _fmt_o($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0$lcssa = 0, $$06 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($0|0)==(0); + $4 = ($1|0)==(0); + $5 = $3 & $4; + if ($5) { + $$0$lcssa = $2; + } else { + $$06 = $2;$11 = $1;$7 = $0; + while(1) { + $6 = $7&255; + $8 = $6 & 7; + $9 = $8 | 48; + $10 = ((($$06)) + -1|0); + HEAP8[$10>>0] = $9; + $12 = (_bitshift64Lshr(($7|0),($11|0),3)|0); + $13 = tempRet0; + $14 = ($12|0)==(0); + $15 = ($13|0)==(0); + $16 = $14 & $15; + if ($16) { + $$0$lcssa = $10; + break; + } else { + $$06 = $10;$11 = $13;$7 = $12; + } + } + } + return ($$0$lcssa|0); +} +function _fmt_u($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$010$lcssa$off0 = 0, $$012 = 0, $$09$lcssa = 0, $$0914 = 0, $$1$lcssa = 0, $$111 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($1>>>0)>(0); + $4 = ($0>>>0)>(4294967295); + $5 = ($1|0)==(0); + $6 = $5 & $4; + $7 = $3 | $6; + if ($7) { + $$0914 = $2;$8 = $0;$9 = $1; + while(1) { + $10 = (___uremdi3(($8|0),($9|0),10,0)|0); + $11 = tempRet0; + $12 = $10&255; + $13 = $12 | 48; + $14 = ((($$0914)) + -1|0); + HEAP8[$14>>0] = $13; + $15 = (___udivdi3(($8|0),($9|0),10,0)|0); + $16 = tempRet0; + $17 = ($9>>>0)>(9); + $18 = ($8>>>0)>(4294967295); + $19 = ($9|0)==(9); + $20 = $19 & $18; + $21 = $17 | $20; + if ($21) { + $$0914 = $14;$8 = $15;$9 = $16; + } else { + break; + } + } + $$010$lcssa$off0 = $15;$$09$lcssa = $14; + } else { + $$010$lcssa$off0 = $0;$$09$lcssa = $2; + } + $22 = ($$010$lcssa$off0|0)==(0); + if ($22) { + $$1$lcssa = $$09$lcssa; + } else { + $$012 = $$010$lcssa$off0;$$111 = $$09$lcssa; + while(1) { + $23 = (($$012>>>0) % 10)&-1; + $24 = $23 | 48; + $25 = $24&255; + $26 = ((($$111)) + -1|0); + HEAP8[$26>>0] = $25; + $27 = (($$012>>>0) / 10)&-1; + $28 = ($$012>>>0)<(10); + if ($28) { + $$1$lcssa = $26; + break; + } else { + $$012 = $27;$$111 = $26; + } + } + } + return ($$1$lcssa|0); +} +function _strerror($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (___pthread_self_105()|0); + $2 = ((($1)) + 188|0); + $3 = HEAP32[$2>>2]|0; + $4 = (___strerror_l($0,$3)|0); + return ($4|0); +} +function _memchr($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0$lcssa = 0, $$035$lcssa = 0, $$035$lcssa65 = 0, $$03555 = 0, $$036$lcssa = 0, $$036$lcssa64 = 0, $$03654 = 0, $$046 = 0, $$137$lcssa = 0, $$13745 = 0, $$140 = 0, $$2 = 0, $$23839 = 0, $$3 = 0, $$lcssa = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0; + var $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0; + var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond53 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = $1 & 255; + $4 = $0; + $5 = $4 & 3; + $6 = ($5|0)!=(0); + $7 = ($2|0)!=(0); + $or$cond53 = $7 & $6; + L1: do { + if ($or$cond53) { + $8 = $1&255; + $$03555 = $0;$$03654 = $2; + while(1) { + $9 = HEAP8[$$03555>>0]|0; + $10 = ($9<<24>>24)==($8<<24>>24); + if ($10) { + $$035$lcssa65 = $$03555;$$036$lcssa64 = $$03654; + label = 6; + break L1; + } + $11 = ((($$03555)) + 1|0); + $12 = (($$03654) + -1)|0; + $13 = $11; + $14 = $13 & 3; + $15 = ($14|0)!=(0); + $16 = ($12|0)!=(0); + $or$cond = $16 & $15; + if ($or$cond) { + $$03555 = $11;$$03654 = $12; + } else { + $$035$lcssa = $11;$$036$lcssa = $12;$$lcssa = $16; + label = 5; + break; + } + } + } else { + $$035$lcssa = $0;$$036$lcssa = $2;$$lcssa = $7; + label = 5; + } + } while(0); + if ((label|0) == 5) { + if ($$lcssa) { + $$035$lcssa65 = $$035$lcssa;$$036$lcssa64 = $$036$lcssa; + label = 6; + } else { + $$2 = $$035$lcssa;$$3 = 0; + } + } + L8: do { + if ((label|0) == 6) { + $17 = HEAP8[$$035$lcssa65>>0]|0; + $18 = $1&255; + $19 = ($17<<24>>24)==($18<<24>>24); + if ($19) { + $$2 = $$035$lcssa65;$$3 = $$036$lcssa64; + } else { + $20 = Math_imul($3, 16843009)|0; + $21 = ($$036$lcssa64>>>0)>(3); + L11: do { + if ($21) { + $$046 = $$035$lcssa65;$$13745 = $$036$lcssa64; + while(1) { + $22 = HEAP32[$$046>>2]|0; + $23 = $22 ^ $20; + $24 = (($23) + -16843009)|0; + $25 = $23 & -2139062144; + $26 = $25 ^ -2139062144; + $27 = $26 & $24; + $28 = ($27|0)==(0); + if (!($28)) { + break; + } + $29 = ((($$046)) + 4|0); + $30 = (($$13745) + -4)|0; + $31 = ($30>>>0)>(3); + if ($31) { + $$046 = $29;$$13745 = $30; + } else { + $$0$lcssa = $29;$$137$lcssa = $30; + label = 11; + break L11; + } + } + $$140 = $$046;$$23839 = $$13745; + } else { + $$0$lcssa = $$035$lcssa65;$$137$lcssa = $$036$lcssa64; + label = 11; + } + } while(0); + if ((label|0) == 11) { + $32 = ($$137$lcssa|0)==(0); + if ($32) { + $$2 = $$0$lcssa;$$3 = 0; + break; + } else { + $$140 = $$0$lcssa;$$23839 = $$137$lcssa; + } + } + while(1) { + $33 = HEAP8[$$140>>0]|0; + $34 = ($33<<24>>24)==($18<<24>>24); + if ($34) { + $$2 = $$140;$$3 = $$23839; + break L8; + } + $35 = ((($$140)) + 1|0); + $36 = (($$23839) + -1)|0; + $37 = ($36|0)==(0); + if ($37) { + $$2 = $35;$$3 = 0; + break; + } else { + $$140 = $35;$$23839 = $36; + } + } + } + } + } while(0); + $38 = ($$3|0)!=(0); + $39 = $38 ? $$2 : 0; + return ($39|0); +} +function _pad_674($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$0$lcssa = 0, $$011 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $5 = sp; + $6 = $4 & 73728; + $7 = ($6|0)==(0); + $8 = ($2|0)>($3|0); + $or$cond = $8 & $7; + if ($or$cond) { + $9 = (($2) - ($3))|0; + $10 = ($9>>>0)<(256); + $11 = $10 ? $9 : 256; + _memset(($5|0),($1|0),($11|0))|0; + $12 = ($9>>>0)>(255); + if ($12) { + $13 = (($2) - ($3))|0; + $$011 = $9; + while(1) { + _out($0,$5,256); + $14 = (($$011) + -256)|0; + $15 = ($14>>>0)>(255); + if ($15) { + $$011 = $14; + } else { + break; + } + } + $16 = $13 & 255; + $$0$lcssa = $16; + } else { + $$0$lcssa = $9; + } + _out($0,$5,$$0$lcssa); + } + STACKTOP = sp;return; +} +function _wctomb($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($0|0)==(0|0); + if ($2) { + $$0 = 0; + } else { + $3 = (_wcrtomb($0,$1,0)|0); + $$0 = $3; + } + return ($$0|0); +} +function _fmt_fp($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = +$1; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + $5 = $5|0; + var $$ = 0, $$$ = 0, $$$$559 = 0.0, $$$3484 = 0, $$$3484691 = 0, $$$3484692 = 0, $$$3501 = 0, $$$4502 = 0, $$$542 = 0.0, $$$559 = 0.0, $$0 = 0, $$0463$lcssa = 0, $$0463584 = 0, $$0464594 = 0, $$0471 = 0.0, $$0479 = 0, $$0487642 = 0, $$0488 = 0, $$0488653 = 0, $$0488655 = 0; + var $$0496$$9 = 0, $$0497654 = 0, $$0498 = 0, $$0509582 = 0.0, $$0510 = 0, $$0511 = 0, $$0514637 = 0, $$0520 = 0, $$0521 = 0, $$0521$ = 0, $$0523 = 0, $$0525 = 0, $$0527 = 0, $$0527629 = 0, $$0527631 = 0, $$0530636 = 0, $$1465 = 0, $$1467 = 0.0, $$1469 = 0.0, $$1472 = 0.0; + var $$1480 = 0, $$1482$lcssa = 0, $$1482661 = 0, $$1489641 = 0, $$1499$lcssa = 0, $$1499660 = 0, $$1508583 = 0, $$1512$lcssa = 0, $$1512607 = 0, $$1515 = 0, $$1524 = 0, $$1526 = 0, $$1528614 = 0, $$1531$lcssa = 0, $$1531630 = 0, $$1598 = 0, $$2 = 0, $$2473 = 0.0, $$2476 = 0, $$2476$$547 = 0; + var $$2476$$549 = 0, $$2483$ph = 0, $$2500 = 0, $$2513 = 0, $$2516618 = 0, $$2529 = 0, $$2532617 = 0, $$3 = 0.0, $$3477 = 0, $$3484$lcssa = 0, $$3484648 = 0, $$3501$lcssa = 0, $$3501647 = 0, $$3533613 = 0, $$4 = 0.0, $$4478$lcssa = 0, $$4478590 = 0, $$4492 = 0, $$4502 = 0, $$4518 = 0; + var $$5$lcssa = 0, $$534$ = 0, $$539 = 0, $$539$ = 0, $$542 = 0.0, $$546 = 0, $$548 = 0, $$5486$lcssa = 0, $$5486623 = 0, $$5493597 = 0, $$5519$ph = 0, $$555 = 0, $$556 = 0, $$559 = 0.0, $$5602 = 0, $$6 = 0, $$6494589 = 0, $$7495601 = 0, $$7505 = 0, $$7505$ = 0; + var $$7505$ph = 0, $$8 = 0, $$9$ph = 0, $$lcssa673 = 0, $$neg = 0, $$neg567 = 0, $$pn = 0, $$pn566 = 0, $$pr = 0, $$pr564 = 0, $$pre = 0, $$pre$phi690Z2D = 0, $$pre689 = 0, $$sink545$lcssa = 0, $$sink545622 = 0, $$sink562 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0; + var $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0, $12 = 0, $120 = 0; + var $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0; + var $14 = 0.0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0; + var $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0; + var $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0; + var $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0; + var $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0.0, $229 = 0.0, $23 = 0; + var $230 = 0, $231 = 0.0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0; + var $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0; + var $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0; + var $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0; + var $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0; + var $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0; + var $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0.0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0; + var $358 = 0, $359 = 0, $36 = 0.0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0; + var $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $50 = 0, $51 = 0.0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0, $63 = 0; + var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0; + var $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0; + var $narrow = 0, $not$ = 0, $notlhs = 0, $notrhs = 0, $or$cond = 0, $or$cond3$not = 0, $or$cond537 = 0, $or$cond541 = 0, $or$cond544 = 0, $or$cond554 = 0, $or$cond6 = 0, $scevgep684 = 0, $scevgep684685 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 560|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(560|0); + $6 = sp + 8|0; + $7 = sp; + $8 = sp + 524|0; + $9 = $8; + $10 = sp + 512|0; + HEAP32[$7>>2] = 0; + $11 = ((($10)) + 12|0); + (___DOUBLE_BITS_675($1)|0); + $12 = tempRet0; + $13 = ($12|0)<(0); + if ($13) { + $14 = -$1; + $$0471 = $14;$$0520 = 1;$$0521 = 11861; + } else { + $15 = $4 & 2048; + $16 = ($15|0)==(0); + $17 = $4 & 1; + $18 = ($17|0)==(0); + $$ = $18 ? (11862) : (11867); + $$$ = $16 ? $$ : (11864); + $19 = $4 & 2049; + $narrow = ($19|0)!=(0); + $$534$ = $narrow&1; + $$0471 = $1;$$0520 = $$534$;$$0521 = $$$; + } + (___DOUBLE_BITS_675($$0471)|0); + $20 = tempRet0; + $21 = $20 & 2146435072; + $22 = ($21>>>0)<(2146435072); + $23 = (0)<(0); + $24 = ($21|0)==(2146435072); + $25 = $24 & $23; + $26 = $22 | $25; + do { + if ($26) { + $35 = (+_frexpl($$0471,$7)); + $36 = $35 * 2.0; + $37 = $36 != 0.0; + if ($37) { + $38 = HEAP32[$7>>2]|0; + $39 = (($38) + -1)|0; + HEAP32[$7>>2] = $39; + } + $40 = $5 | 32; + $41 = ($40|0)==(97); + if ($41) { + $42 = $5 & 32; + $43 = ($42|0)==(0); + $44 = ((($$0521)) + 9|0); + $$0521$ = $43 ? $$0521 : $44; + $45 = $$0520 | 2; + $46 = ($3>>>0)>(11); + $47 = (12 - ($3))|0; + $48 = ($47|0)==(0); + $49 = $46 | $48; + do { + if ($49) { + $$1472 = $36; + } else { + $$0509582 = 8.0;$$1508583 = $47; + while(1) { + $50 = (($$1508583) + -1)|0; + $51 = $$0509582 * 16.0; + $52 = ($50|0)==(0); + if ($52) { + break; + } else { + $$0509582 = $51;$$1508583 = $50; + } + } + $53 = HEAP8[$$0521$>>0]|0; + $54 = ($53<<24>>24)==(45); + if ($54) { + $55 = -$36; + $56 = $55 - $51; + $57 = $51 + $56; + $58 = -$57; + $$1472 = $58; + break; + } else { + $59 = $36 + $51; + $60 = $59 - $51; + $$1472 = $60; + break; + } + } + } while(0); + $61 = HEAP32[$7>>2]|0; + $62 = ($61|0)<(0); + $63 = (0 - ($61))|0; + $64 = $62 ? $63 : $61; + $65 = ($64|0)<(0); + $66 = $65 << 31 >> 31; + $67 = (_fmt_u($64,$66,$11)|0); + $68 = ($67|0)==($11|0); + if ($68) { + $69 = ((($10)) + 11|0); + HEAP8[$69>>0] = 48; + $$0511 = $69; + } else { + $$0511 = $67; + } + $70 = $61 >> 31; + $71 = $70 & 2; + $72 = (($71) + 43)|0; + $73 = $72&255; + $74 = ((($$0511)) + -1|0); + HEAP8[$74>>0] = $73; + $75 = (($5) + 15)|0; + $76 = $75&255; + $77 = ((($$0511)) + -2|0); + HEAP8[$77>>0] = $76; + $notrhs = ($3|0)<(1); + $78 = $4 & 8; + $79 = ($78|0)==(0); + $$0523 = $8;$$2473 = $$1472; + while(1) { + $80 = (~~(($$2473))); + $81 = (11896 + ($80)|0); + $82 = HEAP8[$81>>0]|0; + $83 = $82&255; + $84 = $83 | $42; + $85 = $84&255; + $86 = ((($$0523)) + 1|0); + HEAP8[$$0523>>0] = $85; + $87 = (+($80|0)); + $88 = $$2473 - $87; + $89 = $88 * 16.0; + $90 = $86; + $91 = (($90) - ($9))|0; + $92 = ($91|0)==(1); + if ($92) { + $notlhs = $89 == 0.0; + $or$cond3$not = $notrhs & $notlhs; + $or$cond = $79 & $or$cond3$not; + if ($or$cond) { + $$1524 = $86; + } else { + $93 = ((($$0523)) + 2|0); + HEAP8[$86>>0] = 46; + $$1524 = $93; + } + } else { + $$1524 = $86; + } + $94 = $89 != 0.0; + if ($94) { + $$0523 = $$1524;$$2473 = $89; + } else { + break; + } + } + $95 = ($3|0)!=(0); + $96 = $77; + $97 = $11; + $98 = $$1524; + $99 = (($98) - ($9))|0; + $100 = (($97) - ($96))|0; + $101 = (($99) + -2)|0; + $102 = ($101|0)<($3|0); + $or$cond537 = $95 & $102; + $103 = (($3) + 2)|0; + $$pn = $or$cond537 ? $103 : $99; + $$0525 = (($100) + ($45))|0; + $104 = (($$0525) + ($$pn))|0; + _pad_674($0,32,$2,$104,$4); + _out($0,$$0521$,$45); + $105 = $4 ^ 65536; + _pad_674($0,48,$2,$104,$105); + _out($0,$8,$99); + $106 = (($$pn) - ($99))|0; + _pad_674($0,48,$106,0,0); + _out($0,$77,$100); + $107 = $4 ^ 8192; + _pad_674($0,32,$2,$104,$107); + $$sink562 = $104; + break; + } + $108 = ($3|0)<(0); + $$539 = $108 ? 6 : $3; + if ($37) { + $109 = $36 * 268435456.0; + $110 = HEAP32[$7>>2]|0; + $111 = (($110) + -28)|0; + HEAP32[$7>>2] = $111; + $$3 = $109;$$pr = $111; + } else { + $$pre = HEAP32[$7>>2]|0; + $$3 = $36;$$pr = $$pre; + } + $112 = ($$pr|0)<(0); + $113 = ((($6)) + 288|0); + $$556 = $112 ? $6 : $113; + $$0498 = $$556;$$4 = $$3; + while(1) { + $114 = (~~(($$4))>>>0); + HEAP32[$$0498>>2] = $114; + $115 = ((($$0498)) + 4|0); + $116 = (+($114>>>0)); + $117 = $$4 - $116; + $118 = $117 * 1.0E+9; + $119 = $118 != 0.0; + if ($119) { + $$0498 = $115;$$4 = $118; + } else { + break; + } + } + $120 = ($$pr|0)>(0); + if ($120) { + $$1482661 = $$556;$$1499660 = $115;$122 = $$pr; + while(1) { + $121 = ($122|0)<(29); + $123 = $121 ? $122 : 29; + $$0488653 = ((($$1499660)) + -4|0); + $124 = ($$0488653>>>0)<($$1482661>>>0); + if ($124) { + $$2483$ph = $$1482661; + } else { + $$0488655 = $$0488653;$$0497654 = 0; + while(1) { + $125 = HEAP32[$$0488655>>2]|0; + $126 = (_bitshift64Shl(($125|0),0,($123|0))|0); + $127 = tempRet0; + $128 = (_i64Add(($126|0),($127|0),($$0497654|0),0)|0); + $129 = tempRet0; + $130 = (___uremdi3(($128|0),($129|0),1000000000,0)|0); + $131 = tempRet0; + HEAP32[$$0488655>>2] = $130; + $132 = (___udivdi3(($128|0),($129|0),1000000000,0)|0); + $133 = tempRet0; + $$0488 = ((($$0488655)) + -4|0); + $134 = ($$0488>>>0)<($$1482661>>>0); + if ($134) { + break; + } else { + $$0488655 = $$0488;$$0497654 = $132; + } + } + $135 = ($132|0)==(0); + if ($135) { + $$2483$ph = $$1482661; + } else { + $136 = ((($$1482661)) + -4|0); + HEAP32[$136>>2] = $132; + $$2483$ph = $136; + } + } + $$2500 = $$1499660; + while(1) { + $137 = ($$2500>>>0)>($$2483$ph>>>0); + if (!($137)) { + break; + } + $138 = ((($$2500)) + -4|0); + $139 = HEAP32[$138>>2]|0; + $140 = ($139|0)==(0); + if ($140) { + $$2500 = $138; + } else { + break; + } + } + $141 = HEAP32[$7>>2]|0; + $142 = (($141) - ($123))|0; + HEAP32[$7>>2] = $142; + $143 = ($142|0)>(0); + if ($143) { + $$1482661 = $$2483$ph;$$1499660 = $$2500;$122 = $142; + } else { + $$1482$lcssa = $$2483$ph;$$1499$lcssa = $$2500;$$pr564 = $142; + break; + } + } + } else { + $$1482$lcssa = $$556;$$1499$lcssa = $115;$$pr564 = $$pr; + } + $144 = ($$pr564|0)<(0); + if ($144) { + $145 = (($$539) + 25)|0; + $146 = (($145|0) / 9)&-1; + $147 = (($146) + 1)|0; + $148 = ($40|0)==(102); + $$3484648 = $$1482$lcssa;$$3501647 = $$1499$lcssa;$150 = $$pr564; + while(1) { + $149 = (0 - ($150))|0; + $151 = ($149|0)<(9); + $152 = $151 ? $149 : 9; + $153 = ($$3484648>>>0)<($$3501647>>>0); + if ($153) { + $157 = 1 << $152; + $158 = (($157) + -1)|0; + $159 = 1000000000 >>> $152; + $$0487642 = 0;$$1489641 = $$3484648; + while(1) { + $160 = HEAP32[$$1489641>>2]|0; + $161 = $160 & $158; + $162 = $160 >>> $152; + $163 = (($162) + ($$0487642))|0; + HEAP32[$$1489641>>2] = $163; + $164 = Math_imul($161, $159)|0; + $165 = ((($$1489641)) + 4|0); + $166 = ($165>>>0)<($$3501647>>>0); + if ($166) { + $$0487642 = $164;$$1489641 = $165; + } else { + break; + } + } + $167 = HEAP32[$$3484648>>2]|0; + $168 = ($167|0)==(0); + $169 = ((($$3484648)) + 4|0); + $$$3484 = $168 ? $169 : $$3484648; + $170 = ($164|0)==(0); + if ($170) { + $$$3484692 = $$$3484;$$4502 = $$3501647; + } else { + $171 = ((($$3501647)) + 4|0); + HEAP32[$$3501647>>2] = $164; + $$$3484692 = $$$3484;$$4502 = $171; + } + } else { + $154 = HEAP32[$$3484648>>2]|0; + $155 = ($154|0)==(0); + $156 = ((($$3484648)) + 4|0); + $$$3484691 = $155 ? $156 : $$3484648; + $$$3484692 = $$$3484691;$$4502 = $$3501647; + } + $172 = $148 ? $$556 : $$$3484692; + $173 = $$4502; + $174 = $172; + $175 = (($173) - ($174))|0; + $176 = $175 >> 2; + $177 = ($176|0)>($147|0); + $178 = (($172) + ($147<<2)|0); + $$$4502 = $177 ? $178 : $$4502; + $179 = HEAP32[$7>>2]|0; + $180 = (($179) + ($152))|0; + HEAP32[$7>>2] = $180; + $181 = ($180|0)<(0); + if ($181) { + $$3484648 = $$$3484692;$$3501647 = $$$4502;$150 = $180; + } else { + $$3484$lcssa = $$$3484692;$$3501$lcssa = $$$4502; + break; + } + } + } else { + $$3484$lcssa = $$1482$lcssa;$$3501$lcssa = $$1499$lcssa; + } + $182 = ($$3484$lcssa>>>0)<($$3501$lcssa>>>0); + $183 = $$556; + if ($182) { + $184 = $$3484$lcssa; + $185 = (($183) - ($184))|0; + $186 = $185 >> 2; + $187 = ($186*9)|0; + $188 = HEAP32[$$3484$lcssa>>2]|0; + $189 = ($188>>>0)<(10); + if ($189) { + $$1515 = $187; + } else { + $$0514637 = $187;$$0530636 = 10; + while(1) { + $190 = ($$0530636*10)|0; + $191 = (($$0514637) + 1)|0; + $192 = ($188>>>0)<($190>>>0); + if ($192) { + $$1515 = $191; + break; + } else { + $$0514637 = $191;$$0530636 = $190; + } + } + } + } else { + $$1515 = 0; + } + $193 = ($40|0)!=(102); + $194 = $193 ? $$1515 : 0; + $195 = (($$539) - ($194))|0; + $196 = ($40|0)==(103); + $197 = ($$539|0)!=(0); + $198 = $197 & $196; + $$neg = $198 << 31 >> 31; + $199 = (($195) + ($$neg))|0; + $200 = $$3501$lcssa; + $201 = (($200) - ($183))|0; + $202 = $201 >> 2; + $203 = ($202*9)|0; + $204 = (($203) + -9)|0; + $205 = ($199|0)<($204|0); + if ($205) { + $206 = ((($$556)) + 4|0); + $207 = (($199) + 9216)|0; + $208 = (($207|0) / 9)&-1; + $209 = (($208) + -1024)|0; + $210 = (($206) + ($209<<2)|0); + $211 = (($207|0) % 9)&-1; + $$0527629 = (($211) + 1)|0; + $212 = ($$0527629|0)<(9); + if ($212) { + $$0527631 = $$0527629;$$1531630 = 10; + while(1) { + $213 = ($$1531630*10)|0; + $$0527 = (($$0527631) + 1)|0; + $exitcond = ($$0527|0)==(9); + if ($exitcond) { + $$1531$lcssa = $213; + break; + } else { + $$0527631 = $$0527;$$1531630 = $213; + } + } + } else { + $$1531$lcssa = 10; + } + $214 = HEAP32[$210>>2]|0; + $215 = (($214>>>0) % ($$1531$lcssa>>>0))&-1; + $216 = ($215|0)==(0); + $217 = ((($210)) + 4|0); + $218 = ($217|0)==($$3501$lcssa|0); + $or$cond541 = $218 & $216; + if ($or$cond541) { + $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa; + } else { + $219 = (($214>>>0) / ($$1531$lcssa>>>0))&-1; + $220 = $219 & 1; + $221 = ($220|0)==(0); + $$542 = $221 ? 9007199254740992.0 : 9007199254740994.0; + $222 = (($$1531$lcssa|0) / 2)&-1; + $223 = ($215>>>0)<($222>>>0); + $224 = ($215|0)==($222|0); + $or$cond544 = $218 & $224; + $$559 = $or$cond544 ? 1.0 : 1.5; + $$$559 = $223 ? 0.5 : $$559; + $225 = ($$0520|0)==(0); + if ($225) { + $$1467 = $$$559;$$1469 = $$542; + } else { + $226 = HEAP8[$$0521>>0]|0; + $227 = ($226<<24>>24)==(45); + $228 = -$$542; + $229 = -$$$559; + $$$542 = $227 ? $228 : $$542; + $$$$559 = $227 ? $229 : $$$559; + $$1467 = $$$$559;$$1469 = $$$542; + } + $230 = (($214) - ($215))|0; + HEAP32[$210>>2] = $230; + $231 = $$1469 + $$1467; + $232 = $231 != $$1469; + if ($232) { + $233 = (($230) + ($$1531$lcssa))|0; + HEAP32[$210>>2] = $233; + $234 = ($233>>>0)>(999999999); + if ($234) { + $$5486623 = $$3484$lcssa;$$sink545622 = $210; + while(1) { + $235 = ((($$sink545622)) + -4|0); + HEAP32[$$sink545622>>2] = 0; + $236 = ($235>>>0)<($$5486623>>>0); + if ($236) { + $237 = ((($$5486623)) + -4|0); + HEAP32[$237>>2] = 0; + $$6 = $237; + } else { + $$6 = $$5486623; + } + $238 = HEAP32[$235>>2]|0; + $239 = (($238) + 1)|0; + HEAP32[$235>>2] = $239; + $240 = ($239>>>0)>(999999999); + if ($240) { + $$5486623 = $$6;$$sink545622 = $235; + } else { + $$5486$lcssa = $$6;$$sink545$lcssa = $235; + break; + } + } + } else { + $$5486$lcssa = $$3484$lcssa;$$sink545$lcssa = $210; + } + $241 = $$5486$lcssa; + $242 = (($183) - ($241))|0; + $243 = $242 >> 2; + $244 = ($243*9)|0; + $245 = HEAP32[$$5486$lcssa>>2]|0; + $246 = ($245>>>0)<(10); + if ($246) { + $$4492 = $$sink545$lcssa;$$4518 = $244;$$8 = $$5486$lcssa; + } else { + $$2516618 = $244;$$2532617 = 10; + while(1) { + $247 = ($$2532617*10)|0; + $248 = (($$2516618) + 1)|0; + $249 = ($245>>>0)<($247>>>0); + if ($249) { + $$4492 = $$sink545$lcssa;$$4518 = $248;$$8 = $$5486$lcssa; + break; + } else { + $$2516618 = $248;$$2532617 = $247; + } + } + } + } else { + $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa; + } + } + $250 = ((($$4492)) + 4|0); + $251 = ($$3501$lcssa>>>0)>($250>>>0); + $$$3501 = $251 ? $250 : $$3501$lcssa; + $$5519$ph = $$4518;$$7505$ph = $$$3501;$$9$ph = $$8; + } else { + $$5519$ph = $$1515;$$7505$ph = $$3501$lcssa;$$9$ph = $$3484$lcssa; + } + $$7505 = $$7505$ph; + while(1) { + $252 = ($$7505>>>0)>($$9$ph>>>0); + if (!($252)) { + $$lcssa673 = 0; + break; + } + $253 = ((($$7505)) + -4|0); + $254 = HEAP32[$253>>2]|0; + $255 = ($254|0)==(0); + if ($255) { + $$7505 = $253; + } else { + $$lcssa673 = 1; + break; + } + } + $256 = (0 - ($$5519$ph))|0; + do { + if ($196) { + $not$ = $197 ^ 1; + $257 = $not$&1; + $$539$ = (($257) + ($$539))|0; + $258 = ($$539$|0)>($$5519$ph|0); + $259 = ($$5519$ph|0)>(-5); + $or$cond6 = $258 & $259; + if ($or$cond6) { + $260 = (($5) + -1)|0; + $$neg567 = (($$539$) + -1)|0; + $261 = (($$neg567) - ($$5519$ph))|0; + $$0479 = $260;$$2476 = $261; + } else { + $262 = (($5) + -2)|0; + $263 = (($$539$) + -1)|0; + $$0479 = $262;$$2476 = $263; + } + $264 = $4 & 8; + $265 = ($264|0)==(0); + if ($265) { + if ($$lcssa673) { + $266 = ((($$7505)) + -4|0); + $267 = HEAP32[$266>>2]|0; + $268 = ($267|0)==(0); + if ($268) { + $$2529 = 9; + } else { + $269 = (($267>>>0) % 10)&-1; + $270 = ($269|0)==(0); + if ($270) { + $$1528614 = 0;$$3533613 = 10; + while(1) { + $271 = ($$3533613*10)|0; + $272 = (($$1528614) + 1)|0; + $273 = (($267>>>0) % ($271>>>0))&-1; + $274 = ($273|0)==(0); + if ($274) { + $$1528614 = $272;$$3533613 = $271; + } else { + $$2529 = $272; + break; + } + } + } else { + $$2529 = 0; + } + } + } else { + $$2529 = 9; + } + $275 = $$0479 | 32; + $276 = ($275|0)==(102); + $277 = $$7505; + $278 = (($277) - ($183))|0; + $279 = $278 >> 2; + $280 = ($279*9)|0; + $281 = (($280) + -9)|0; + if ($276) { + $282 = (($281) - ($$2529))|0; + $283 = ($282|0)>(0); + $$546 = $283 ? $282 : 0; + $284 = ($$2476|0)<($$546|0); + $$2476$$547 = $284 ? $$2476 : $$546; + $$1480 = $$0479;$$3477 = $$2476$$547;$$pre$phi690Z2D = 0; + break; + } else { + $285 = (($281) + ($$5519$ph))|0; + $286 = (($285) - ($$2529))|0; + $287 = ($286|0)>(0); + $$548 = $287 ? $286 : 0; + $288 = ($$2476|0)<($$548|0); + $$2476$$549 = $288 ? $$2476 : $$548; + $$1480 = $$0479;$$3477 = $$2476$$549;$$pre$phi690Z2D = 0; + break; + } + } else { + $$1480 = $$0479;$$3477 = $$2476;$$pre$phi690Z2D = $264; + } + } else { + $$pre689 = $4 & 8; + $$1480 = $5;$$3477 = $$539;$$pre$phi690Z2D = $$pre689; + } + } while(0); + $289 = $$3477 | $$pre$phi690Z2D; + $290 = ($289|0)!=(0); + $291 = $290&1; + $292 = $$1480 | 32; + $293 = ($292|0)==(102); + if ($293) { + $294 = ($$5519$ph|0)>(0); + $295 = $294 ? $$5519$ph : 0; + $$2513 = 0;$$pn566 = $295; + } else { + $296 = ($$5519$ph|0)<(0); + $297 = $296 ? $256 : $$5519$ph; + $298 = ($297|0)<(0); + $299 = $298 << 31 >> 31; + $300 = (_fmt_u($297,$299,$11)|0); + $301 = $11; + $302 = $300; + $303 = (($301) - ($302))|0; + $304 = ($303|0)<(2); + if ($304) { + $$1512607 = $300; + while(1) { + $305 = ((($$1512607)) + -1|0); + HEAP8[$305>>0] = 48; + $306 = $305; + $307 = (($301) - ($306))|0; + $308 = ($307|0)<(2); + if ($308) { + $$1512607 = $305; + } else { + $$1512$lcssa = $305; + break; + } + } + } else { + $$1512$lcssa = $300; + } + $309 = $$5519$ph >> 31; + $310 = $309 & 2; + $311 = (($310) + 43)|0; + $312 = $311&255; + $313 = ((($$1512$lcssa)) + -1|0); + HEAP8[$313>>0] = $312; + $314 = $$1480&255; + $315 = ((($$1512$lcssa)) + -2|0); + HEAP8[$315>>0] = $314; + $316 = $315; + $317 = (($301) - ($316))|0; + $$2513 = $315;$$pn566 = $317; + } + $318 = (($$0520) + 1)|0; + $319 = (($318) + ($$3477))|0; + $$1526 = (($319) + ($291))|0; + $320 = (($$1526) + ($$pn566))|0; + _pad_674($0,32,$2,$320,$4); + _out($0,$$0521,$$0520); + $321 = $4 ^ 65536; + _pad_674($0,48,$2,$320,$321); + if ($293) { + $322 = ($$9$ph>>>0)>($$556>>>0); + $$0496$$9 = $322 ? $$556 : $$9$ph; + $323 = ((($8)) + 9|0); + $324 = $323; + $325 = ((($8)) + 8|0); + $$5493597 = $$0496$$9; + while(1) { + $326 = HEAP32[$$5493597>>2]|0; + $327 = (_fmt_u($326,0,$323)|0); + $328 = ($$5493597|0)==($$0496$$9|0); + if ($328) { + $334 = ($327|0)==($323|0); + if ($334) { + HEAP8[$325>>0] = 48; + $$1465 = $325; + } else { + $$1465 = $327; + } + } else { + $329 = ($327>>>0)>($8>>>0); + if ($329) { + $330 = $327; + $331 = (($330) - ($9))|0; + _memset(($8|0),48,($331|0))|0; + $$0464594 = $327; + while(1) { + $332 = ((($$0464594)) + -1|0); + $333 = ($332>>>0)>($8>>>0); + if ($333) { + $$0464594 = $332; + } else { + $$1465 = $332; + break; + } + } + } else { + $$1465 = $327; + } + } + $335 = $$1465; + $336 = (($324) - ($335))|0; + _out($0,$$1465,$336); + $337 = ((($$5493597)) + 4|0); + $338 = ($337>>>0)>($$556>>>0); + if ($338) { + break; + } else { + $$5493597 = $337; + } + } + $339 = ($289|0)==(0); + if (!($339)) { + _out($0,11912,1); + } + $340 = ($337>>>0)<($$7505>>>0); + $341 = ($$3477|0)>(0); + $342 = $340 & $341; + if ($342) { + $$4478590 = $$3477;$$6494589 = $337; + while(1) { + $343 = HEAP32[$$6494589>>2]|0; + $344 = (_fmt_u($343,0,$323)|0); + $345 = ($344>>>0)>($8>>>0); + if ($345) { + $346 = $344; + $347 = (($346) - ($9))|0; + _memset(($8|0),48,($347|0))|0; + $$0463584 = $344; + while(1) { + $348 = ((($$0463584)) + -1|0); + $349 = ($348>>>0)>($8>>>0); + if ($349) { + $$0463584 = $348; + } else { + $$0463$lcssa = $348; + break; + } + } + } else { + $$0463$lcssa = $344; + } + $350 = ($$4478590|0)<(9); + $351 = $350 ? $$4478590 : 9; + _out($0,$$0463$lcssa,$351); + $352 = ((($$6494589)) + 4|0); + $353 = (($$4478590) + -9)|0; + $354 = ($352>>>0)<($$7505>>>0); + $355 = ($$4478590|0)>(9); + $356 = $354 & $355; + if ($356) { + $$4478590 = $353;$$6494589 = $352; + } else { + $$4478$lcssa = $353; + break; + } + } + } else { + $$4478$lcssa = $$3477; + } + $357 = (($$4478$lcssa) + 9)|0; + _pad_674($0,48,$357,9,0); + } else { + $358 = ((($$9$ph)) + 4|0); + $$7505$ = $$lcssa673 ? $$7505 : $358; + $359 = ($$3477|0)>(-1); + if ($359) { + $360 = ((($8)) + 9|0); + $361 = ($$pre$phi690Z2D|0)==(0); + $362 = $360; + $363 = (0 - ($9))|0; + $364 = ((($8)) + 8|0); + $$5602 = $$3477;$$7495601 = $$9$ph; + while(1) { + $365 = HEAP32[$$7495601>>2]|0; + $366 = (_fmt_u($365,0,$360)|0); + $367 = ($366|0)==($360|0); + if ($367) { + HEAP8[$364>>0] = 48; + $$0 = $364; + } else { + $$0 = $366; + } + $368 = ($$7495601|0)==($$9$ph|0); + do { + if ($368) { + $372 = ((($$0)) + 1|0); + _out($0,$$0,1); + $373 = ($$5602|0)<(1); + $or$cond554 = $361 & $373; + if ($or$cond554) { + $$2 = $372; + break; + } + _out($0,11912,1); + $$2 = $372; + } else { + $369 = ($$0>>>0)>($8>>>0); + if (!($369)) { + $$2 = $$0; + break; + } + $scevgep684 = (($$0) + ($363)|0); + $scevgep684685 = $scevgep684; + _memset(($8|0),48,($scevgep684685|0))|0; + $$1598 = $$0; + while(1) { + $370 = ((($$1598)) + -1|0); + $371 = ($370>>>0)>($8>>>0); + if ($371) { + $$1598 = $370; + } else { + $$2 = $370; + break; + } + } + } + } while(0); + $374 = $$2; + $375 = (($362) - ($374))|0; + $376 = ($$5602|0)>($375|0); + $377 = $376 ? $375 : $$5602; + _out($0,$$2,$377); + $378 = (($$5602) - ($375))|0; + $379 = ((($$7495601)) + 4|0); + $380 = ($379>>>0)<($$7505$>>>0); + $381 = ($378|0)>(-1); + $382 = $380 & $381; + if ($382) { + $$5602 = $378;$$7495601 = $379; + } else { + $$5$lcssa = $378; + break; + } + } + } else { + $$5$lcssa = $$3477; + } + $383 = (($$5$lcssa) + 18)|0; + _pad_674($0,48,$383,18,0); + $384 = $11; + $385 = $$2513; + $386 = (($384) - ($385))|0; + _out($0,$$2513,$386); + } + $387 = $4 ^ 8192; + _pad_674($0,32,$2,$320,$387); + $$sink562 = $320; + } else { + $27 = $5 & 32; + $28 = ($27|0)!=(0); + $29 = $28 ? 11880 : 11884; + $30 = ($$0471 != $$0471) | (0.0 != 0.0); + $31 = $28 ? 11888 : 11892; + $$0510 = $30 ? $31 : $29; + $32 = (($$0520) + 3)|0; + $33 = $4 & -65537; + _pad_674($0,32,$2,$32,$33); + _out($0,$$0521,$$0520); + _out($0,$$0510,3); + $34 = $4 ^ 8192; + _pad_674($0,32,$2,$32,$34); + $$sink562 = $32; + } + } while(0); + $388 = ($$sink562|0)<($2|0); + $$555 = $388 ? $2 : $$sink562; + STACKTOP = sp;return ($$555|0); +} +function ___DOUBLE_BITS_675($0) { + $0 = +$0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF64[tempDoublePtr>>3] = $0;$1 = HEAP32[tempDoublePtr>>2]|0; + $2 = HEAP32[tempDoublePtr+4>>2]|0; + tempRet0 = ($2); + return ($1|0); +} +function _frexpl($0,$1) { + $0 = +$0; + $1 = $1|0; + var $2 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (+_frexp($0,$1)); + return (+$2); +} +function _frexp($0,$1) { + $0 = +$0; + $1 = $1|0; + var $$0 = 0.0, $$016 = 0.0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, $storemerge = 0, $trunc$clear = 0, label = 0; + var sp = 0; + sp = STACKTOP; + HEAPF64[tempDoublePtr>>3] = $0;$2 = HEAP32[tempDoublePtr>>2]|0; + $3 = HEAP32[tempDoublePtr+4>>2]|0; + $4 = (_bitshift64Lshr(($2|0),($3|0),52)|0); + $5 = tempRet0; + $6 = $4&65535; + $trunc$clear = $6 & 2047; + switch ($trunc$clear<<16>>16) { + case 0: { + $7 = $0 != 0.0; + if ($7) { + $8 = $0 * 1.8446744073709552E+19; + $9 = (+_frexp($8,$1)); + $10 = HEAP32[$1>>2]|0; + $11 = (($10) + -64)|0; + $$016 = $9;$storemerge = $11; + } else { + $$016 = $0;$storemerge = 0; + } + HEAP32[$1>>2] = $storemerge; + $$0 = $$016; + break; + } + case 2047: { + $$0 = $0; + break; + } + default: { + $12 = $4 & 2047; + $13 = (($12) + -1022)|0; + HEAP32[$1>>2] = $13; + $14 = $3 & -2146435073; + $15 = $14 | 1071644672; + HEAP32[tempDoublePtr>>2] = $2;HEAP32[tempDoublePtr+4>>2] = $15;$16 = +HEAPF64[tempDoublePtr>>3]; + $$0 = $16; + } + } + return (+$$0); +} +function _wcrtomb($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0; + var $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0; + var $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $not$ = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($0|0)==(0|0); + do { + if ($3) { + $$0 = 1; + } else { + $4 = ($1>>>0)<(128); + if ($4) { + $5 = $1&255; + HEAP8[$0>>0] = $5; + $$0 = 1; + break; + } + $6 = (___pthread_self_448()|0); + $7 = ((($6)) + 188|0); + $8 = HEAP32[$7>>2]|0; + $9 = HEAP32[$8>>2]|0; + $not$ = ($9|0)==(0|0); + if ($not$) { + $10 = $1 & -128; + $11 = ($10|0)==(57216); + if ($11) { + $13 = $1&255; + HEAP8[$0>>0] = $13; + $$0 = 1; + break; + } else { + $12 = (___errno_location()|0); + HEAP32[$12>>2] = 84; + $$0 = -1; + break; + } + } + $14 = ($1>>>0)<(2048); + if ($14) { + $15 = $1 >>> 6; + $16 = $15 | 192; + $17 = $16&255; + $18 = ((($0)) + 1|0); + HEAP8[$0>>0] = $17; + $19 = $1 & 63; + $20 = $19 | 128; + $21 = $20&255; + HEAP8[$18>>0] = $21; + $$0 = 2; + break; + } + $22 = ($1>>>0)<(55296); + $23 = $1 & -8192; + $24 = ($23|0)==(57344); + $or$cond = $22 | $24; + if ($or$cond) { + $25 = $1 >>> 12; + $26 = $25 | 224; + $27 = $26&255; + $28 = ((($0)) + 1|0); + HEAP8[$0>>0] = $27; + $29 = $1 >>> 6; + $30 = $29 & 63; + $31 = $30 | 128; + $32 = $31&255; + $33 = ((($0)) + 2|0); + HEAP8[$28>>0] = $32; + $34 = $1 & 63; + $35 = $34 | 128; + $36 = $35&255; + HEAP8[$33>>0] = $36; + $$0 = 3; + break; + } + $37 = (($1) + -65536)|0; + $38 = ($37>>>0)<(1048576); + if ($38) { + $39 = $1 >>> 18; + $40 = $39 | 240; + $41 = $40&255; + $42 = ((($0)) + 1|0); + HEAP8[$0>>0] = $41; + $43 = $1 >>> 12; + $44 = $43 & 63; + $45 = $44 | 128; + $46 = $45&255; + $47 = ((($0)) + 2|0); + HEAP8[$42>>0] = $46; + $48 = $1 >>> 6; + $49 = $48 & 63; + $50 = $49 | 128; + $51 = $50&255; + $52 = ((($0)) + 3|0); + HEAP8[$47>>0] = $51; + $53 = $1 & 63; + $54 = $53 | 128; + $55 = $54&255; + HEAP8[$52>>0] = $55; + $$0 = 4; + break; + } else { + $56 = (___errno_location()|0); + HEAP32[$56>>2] = 84; + $$0 = -1; + break; + } + } + } while(0); + return ($$0|0); +} +function ___pthread_self_448() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_pthread_self()|0); + return ($0|0); +} +function ___pthread_self_105() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_pthread_self()|0); + return ($0|0); +} +function ___strerror_l($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$012$lcssa = 0, $$01214 = 0, $$016 = 0, $$113 = 0, $$115 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var label = 0, sp = 0; + sp = STACKTOP; + $$016 = 0; + while(1) { + $3 = (11914 + ($$016)|0); + $4 = HEAP8[$3>>0]|0; + $5 = $4&255; + $6 = ($5|0)==($0|0); + if ($6) { + label = 2; + break; + } + $7 = (($$016) + 1)|0; + $8 = ($7|0)==(87); + if ($8) { + $$01214 = 12002;$$115 = 87; + label = 5; + break; + } else { + $$016 = $7; + } + } + if ((label|0) == 2) { + $2 = ($$016|0)==(0); + if ($2) { + $$012$lcssa = 12002; + } else { + $$01214 = 12002;$$115 = $$016; + label = 5; + } + } + if ((label|0) == 5) { + while(1) { + label = 0; + $$113 = $$01214; + while(1) { + $9 = HEAP8[$$113>>0]|0; + $10 = ($9<<24>>24)==(0); + $11 = ((($$113)) + 1|0); + if ($10) { + break; + } else { + $$113 = $11; + } + } + $12 = (($$115) + -1)|0; + $13 = ($12|0)==(0); + if ($13) { + $$012$lcssa = $11; + break; + } else { + $$01214 = $11;$$115 = $12; + label = 5; + } + } + } + $14 = ((($1)) + 20|0); + $15 = HEAP32[$14>>2]|0; + $16 = (___lctrans($$012$lcssa,$15)|0); + return ($16|0); +} +function ___lctrans($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (___lctrans_impl($0,$1)|0); + return ($2|0); +} +function ___lctrans_impl($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($1|0)==(0|0); + if ($2) { + $$0 = 0; + } else { + $3 = HEAP32[$1>>2]|0; + $4 = ((($1)) + 4|0); + $5 = HEAP32[$4>>2]|0; + $6 = (___mo_lookup($3,$5,$0)|0); + $$0 = $6; + } + $7 = ($$0|0)!=(0|0); + $8 = $7 ? $$0 : $0; + return ($8|0); +} +function ___mo_lookup($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$ = 0, $$090 = 0, $$094 = 0, $$191 = 0, $$195 = 0, $$4 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond102 = 0, $or$cond104 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = HEAP32[$0>>2]|0; + $4 = (($3) + 1794895138)|0; + $5 = ((($0)) + 8|0); + $6 = HEAP32[$5>>2]|0; + $7 = (_swapc($6,$4)|0); + $8 = ((($0)) + 12|0); + $9 = HEAP32[$8>>2]|0; + $10 = (_swapc($9,$4)|0); + $11 = ((($0)) + 16|0); + $12 = HEAP32[$11>>2]|0; + $13 = (_swapc($12,$4)|0); + $14 = $1 >>> 2; + $15 = ($7>>>0)<($14>>>0); + L1: do { + if ($15) { + $16 = $7 << 2; + $17 = (($1) - ($16))|0; + $18 = ($10>>>0)<($17>>>0); + $19 = ($13>>>0)<($17>>>0); + $or$cond = $18 & $19; + if ($or$cond) { + $20 = $13 | $10; + $21 = $20 & 3; + $22 = ($21|0)==(0); + if ($22) { + $23 = $10 >>> 2; + $24 = $13 >>> 2; + $$090 = 0;$$094 = $7; + while(1) { + $25 = $$094 >>> 1; + $26 = (($$090) + ($25))|0; + $27 = $26 << 1; + $28 = (($27) + ($23))|0; + $29 = (($0) + ($28<<2)|0); + $30 = HEAP32[$29>>2]|0; + $31 = (_swapc($30,$4)|0); + $32 = (($28) + 1)|0; + $33 = (($0) + ($32<<2)|0); + $34 = HEAP32[$33>>2]|0; + $35 = (_swapc($34,$4)|0); + $36 = ($35>>>0)<($1>>>0); + $37 = (($1) - ($35))|0; + $38 = ($31>>>0)<($37>>>0); + $or$cond102 = $36 & $38; + if (!($or$cond102)) { + $$4 = 0; + break L1; + } + $39 = (($35) + ($31))|0; + $40 = (($0) + ($39)|0); + $41 = HEAP8[$40>>0]|0; + $42 = ($41<<24>>24)==(0); + if (!($42)) { + $$4 = 0; + break L1; + } + $43 = (($0) + ($35)|0); + $44 = (_strcmp($2,$43)|0); + $45 = ($44|0)==(0); + if ($45) { + break; + } + $62 = ($$094|0)==(1); + $63 = ($44|0)<(0); + $64 = (($$094) - ($25))|0; + $$195 = $63 ? $25 : $64; + $$191 = $63 ? $$090 : $26; + if ($62) { + $$4 = 0; + break L1; + } else { + $$090 = $$191;$$094 = $$195; + } + } + $46 = (($27) + ($24))|0; + $47 = (($0) + ($46<<2)|0); + $48 = HEAP32[$47>>2]|0; + $49 = (_swapc($48,$4)|0); + $50 = (($46) + 1)|0; + $51 = (($0) + ($50<<2)|0); + $52 = HEAP32[$51>>2]|0; + $53 = (_swapc($52,$4)|0); + $54 = ($53>>>0)<($1>>>0); + $55 = (($1) - ($53))|0; + $56 = ($49>>>0)<($55>>>0); + $or$cond104 = $54 & $56; + if ($or$cond104) { + $57 = (($0) + ($53)|0); + $58 = (($53) + ($49))|0; + $59 = (($0) + ($58)|0); + $60 = HEAP8[$59>>0]|0; + $61 = ($60<<24>>24)==(0); + $$ = $61 ? $57 : 0; + $$4 = $$; + } else { + $$4 = 0; + } + } else { + $$4 = 0; + } + } else { + $$4 = 0; + } + } else { + $$4 = 0; + } + } while(0); + return ($$4|0); +} +function _swapc($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$ = 0, $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($1|0)==(0); + $3 = (_llvm_bswap_i32(($0|0))|0); + $$ = $2 ? $0 : $3; + return ($$|0); +} +function ___fwritex($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$038 = 0, $$042 = 0, $$1 = 0, $$139 = 0, $$141 = 0, $$143 = 0, $$pre = 0, $$pre47 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0; + var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($2)) + 16|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($4|0)==(0|0); + if ($5) { + $7 = (___towrite($2)|0); + $8 = ($7|0)==(0); + if ($8) { + $$pre = HEAP32[$3>>2]|0; + $12 = $$pre; + label = 5; + } else { + $$1 = 0; + } + } else { + $6 = $4; + $12 = $6; + label = 5; + } + L5: do { + if ((label|0) == 5) { + $9 = ((($2)) + 20|0); + $10 = HEAP32[$9>>2]|0; + $11 = (($12) - ($10))|0; + $13 = ($11>>>0)<($1>>>0); + $14 = $10; + if ($13) { + $15 = ((($2)) + 36|0); + $16 = HEAP32[$15>>2]|0; + $17 = (FUNCTION_TABLE_iiii[$16 & 15]($2,$0,$1)|0); + $$1 = $17; + break; + } + $18 = ((($2)) + 75|0); + $19 = HEAP8[$18>>0]|0; + $20 = ($19<<24>>24)>(-1); + L10: do { + if ($20) { + $$038 = $1; + while(1) { + $21 = ($$038|0)==(0); + if ($21) { + $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14; + break L10; + } + $22 = (($$038) + -1)|0; + $23 = (($0) + ($22)|0); + $24 = HEAP8[$23>>0]|0; + $25 = ($24<<24>>24)==(10); + if ($25) { + break; + } else { + $$038 = $22; + } + } + $26 = ((($2)) + 36|0); + $27 = HEAP32[$26>>2]|0; + $28 = (FUNCTION_TABLE_iiii[$27 & 15]($2,$0,$$038)|0); + $29 = ($28>>>0)<($$038>>>0); + if ($29) { + $$1 = $28; + break L5; + } + $30 = (($0) + ($$038)|0); + $$042 = (($1) - ($$038))|0; + $$pre47 = HEAP32[$9>>2]|0; + $$139 = $$038;$$141 = $30;$$143 = $$042;$31 = $$pre47; + } else { + $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14; + } + } while(0); + _memcpy(($31|0),($$141|0),($$143|0))|0; + $32 = HEAP32[$9>>2]|0; + $33 = (($32) + ($$143)|0); + HEAP32[$9>>2] = $33; + $34 = (($$139) + ($$143))|0; + $$1 = $34; + } + } while(0); + return ($$1|0); +} +function ___towrite($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 74|0); + $2 = HEAP8[$1>>0]|0; + $3 = $2 << 24 >> 24; + $4 = (($3) + 255)|0; + $5 = $4 | $3; + $6 = $5&255; + HEAP8[$1>>0] = $6; + $7 = HEAP32[$0>>2]|0; + $8 = $7 & 8; + $9 = ($8|0)==(0); + if ($9) { + $11 = ((($0)) + 8|0); + HEAP32[$11>>2] = 0; + $12 = ((($0)) + 4|0); + HEAP32[$12>>2] = 0; + $13 = ((($0)) + 44|0); + $14 = HEAP32[$13>>2]|0; + $15 = ((($0)) + 28|0); + HEAP32[$15>>2] = $14; + $16 = ((($0)) + 20|0); + HEAP32[$16>>2] = $14; + $17 = ((($0)) + 48|0); + $18 = HEAP32[$17>>2]|0; + $19 = (($14) + ($18)|0); + $20 = ((($0)) + 16|0); + HEAP32[$20>>2] = $19; + $$0 = 0; + } else { + $10 = $7 | 32; + HEAP32[$0>>2] = $10; + $$0 = -1; + } + return ($$0|0); +} +function _sn_write($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$ = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($0)) + 16|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($0)) + 20|0); + $6 = HEAP32[$5>>2]|0; + $7 = $6; + $8 = (($4) - ($7))|0; + $9 = ($8>>>0)>($2>>>0); + $$ = $9 ? $2 : $8; + _memcpy(($6|0),($1|0),($$|0))|0; + $10 = HEAP32[$5>>2]|0; + $11 = (($10) + ($$)|0); + HEAP32[$5>>2] = $11; + return ($2|0); +} +function _strlen($0) { + $0 = $0|0; + var $$0 = 0, $$015$lcssa = 0, $$01519 = 0, $$1$lcssa = 0, $$pn = 0, $$pre = 0, $$sink = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0; + var $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = $0; + $2 = $1 & 3; + $3 = ($2|0)==(0); + L1: do { + if ($3) { + $$015$lcssa = $0; + label = 4; + } else { + $$01519 = $0;$23 = $1; + while(1) { + $4 = HEAP8[$$01519>>0]|0; + $5 = ($4<<24>>24)==(0); + if ($5) { + $$sink = $23; + break L1; + } + $6 = ((($$01519)) + 1|0); + $7 = $6; + $8 = $7 & 3; + $9 = ($8|0)==(0); + if ($9) { + $$015$lcssa = $6; + label = 4; + break; + } else { + $$01519 = $6;$23 = $7; + } + } + } + } while(0); + if ((label|0) == 4) { + $$0 = $$015$lcssa; + while(1) { + $10 = HEAP32[$$0>>2]|0; + $11 = (($10) + -16843009)|0; + $12 = $10 & -2139062144; + $13 = $12 ^ -2139062144; + $14 = $13 & $11; + $15 = ($14|0)==(0); + $16 = ((($$0)) + 4|0); + if ($15) { + $$0 = $16; + } else { + break; + } + } + $17 = $10&255; + $18 = ($17<<24>>24)==(0); + if ($18) { + $$1$lcssa = $$0; + } else { + $$pn = $$0; + while(1) { + $19 = ((($$pn)) + 1|0); + $$pre = HEAP8[$19>>0]|0; + $20 = ($$pre<<24>>24)==(0); + if ($20) { + $$1$lcssa = $19; + break; + } else { + $$pn = $19; + } + } + } + $21 = $$1$lcssa; + $$sink = $21; + } + $22 = (($$sink) - ($1))|0; + return ($22|0); +} +function _strchr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (___strchrnul($0,$1)|0); + $3 = HEAP8[$2>>0]|0; + $4 = $1&255; + $5 = ($3<<24>>24)==($4<<24>>24); + $6 = $5 ? $2 : 0; + return ($6|0); +} +function ___strchrnul($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$029$lcssa = 0, $$02936 = 0, $$030$lcssa = 0, $$03039 = 0, $$1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0; + var $41 = 0, $42 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond33 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = $1 & 255; + $3 = ($2|0)==(0); + L1: do { + if ($3) { + $8 = (_strlen($0)|0); + $9 = (($0) + ($8)|0); + $$0 = $9; + } else { + $4 = $0; + $5 = $4 & 3; + $6 = ($5|0)==(0); + if ($6) { + $$030$lcssa = $0; + } else { + $7 = $1&255; + $$03039 = $0; + while(1) { + $10 = HEAP8[$$03039>>0]|0; + $11 = ($10<<24>>24)==(0); + $12 = ($10<<24>>24)==($7<<24>>24); + $or$cond = $11 | $12; + if ($or$cond) { + $$0 = $$03039; + break L1; + } + $13 = ((($$03039)) + 1|0); + $14 = $13; + $15 = $14 & 3; + $16 = ($15|0)==(0); + if ($16) { + $$030$lcssa = $13; + break; + } else { + $$03039 = $13; + } + } + } + $17 = Math_imul($2, 16843009)|0; + $18 = HEAP32[$$030$lcssa>>2]|0; + $19 = (($18) + -16843009)|0; + $20 = $18 & -2139062144; + $21 = $20 ^ -2139062144; + $22 = $21 & $19; + $23 = ($22|0)==(0); + L10: do { + if ($23) { + $$02936 = $$030$lcssa;$25 = $18; + while(1) { + $24 = $25 ^ $17; + $26 = (($24) + -16843009)|0; + $27 = $24 & -2139062144; + $28 = $27 ^ -2139062144; + $29 = $28 & $26; + $30 = ($29|0)==(0); + if (!($30)) { + $$029$lcssa = $$02936; + break L10; + } + $31 = ((($$02936)) + 4|0); + $32 = HEAP32[$31>>2]|0; + $33 = (($32) + -16843009)|0; + $34 = $32 & -2139062144; + $35 = $34 ^ -2139062144; + $36 = $35 & $33; + $37 = ($36|0)==(0); + if ($37) { + $$02936 = $31;$25 = $32; + } else { + $$029$lcssa = $31; + break; + } + } + } else { + $$029$lcssa = $$030$lcssa; + } + } while(0); + $38 = $1&255; + $$1 = $$029$lcssa; + while(1) { + $39 = HEAP8[$$1>>0]|0; + $40 = ($39<<24>>24)==(0); + $41 = ($39<<24>>24)==($38<<24>>24); + $or$cond33 = $40 | $41; + $42 = ((($$1)) + 1|0); + if ($or$cond33) { + $$0 = $$1; + break; + } else { + $$1 = $42; + } + } + } + } while(0); + return ($$0|0); +} +function _strcpy($0,$1) { + $0 = $0|0; + $1 = $1|0; + var label = 0, sp = 0; + sp = STACKTOP; + (___stpcpy($0,$1)|0); + return ($0|0); +} +function ___stpcpy($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0$lcssa = 0, $$025$lcssa = 0, $$02536 = 0, $$026$lcssa = 0, $$02642 = 0, $$027$lcssa = 0, $$02741 = 0, $$029 = 0, $$037 = 0, $$1$ph = 0, $$128$ph = 0, $$12834 = 0, $$135 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0; + var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0; + var $35 = 0, $36 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = $1; + $3 = $0; + $4 = $2 ^ $3; + $5 = $4 & 3; + $6 = ($5|0)==(0); + L1: do { + if ($6) { + $7 = $2 & 3; + $8 = ($7|0)==(0); + if ($8) { + $$026$lcssa = $1;$$027$lcssa = $0; + } else { + $$02642 = $1;$$02741 = $0; + while(1) { + $9 = HEAP8[$$02642>>0]|0; + HEAP8[$$02741>>0] = $9; + $10 = ($9<<24>>24)==(0); + if ($10) { + $$029 = $$02741; + break L1; + } + $11 = ((($$02642)) + 1|0); + $12 = ((($$02741)) + 1|0); + $13 = $11; + $14 = $13 & 3; + $15 = ($14|0)==(0); + if ($15) { + $$026$lcssa = $11;$$027$lcssa = $12; + break; + } else { + $$02642 = $11;$$02741 = $12; + } + } + } + $16 = HEAP32[$$026$lcssa>>2]|0; + $17 = (($16) + -16843009)|0; + $18 = $16 & -2139062144; + $19 = $18 ^ -2139062144; + $20 = $19 & $17; + $21 = ($20|0)==(0); + if ($21) { + $$02536 = $$027$lcssa;$$037 = $$026$lcssa;$24 = $16; + while(1) { + $22 = ((($$037)) + 4|0); + $23 = ((($$02536)) + 4|0); + HEAP32[$$02536>>2] = $24; + $25 = HEAP32[$22>>2]|0; + $26 = (($25) + -16843009)|0; + $27 = $25 & -2139062144; + $28 = $27 ^ -2139062144; + $29 = $28 & $26; + $30 = ($29|0)==(0); + if ($30) { + $$02536 = $23;$$037 = $22;$24 = $25; + } else { + $$0$lcssa = $22;$$025$lcssa = $23; + break; + } + } + } else { + $$0$lcssa = $$026$lcssa;$$025$lcssa = $$027$lcssa; + } + $$1$ph = $$0$lcssa;$$128$ph = $$025$lcssa; + label = 8; + } else { + $$1$ph = $1;$$128$ph = $0; + label = 8; + } + } while(0); + if ((label|0) == 8) { + $31 = HEAP8[$$1$ph>>0]|0; + HEAP8[$$128$ph>>0] = $31; + $32 = ($31<<24>>24)==(0); + if ($32) { + $$029 = $$128$ph; + } else { + $$12834 = $$128$ph;$$135 = $$1$ph; + while(1) { + $33 = ((($$135)) + 1|0); + $34 = ((($$12834)) + 1|0); + $35 = HEAP8[$33>>0]|0; + HEAP8[$34>>0] = $35; + $36 = ($35<<24>>24)==(0); + if ($36) { + $$029 = $34; + break; + } else { + $$12834 = $34;$$135 = $33; + } + } + } + } + return ($$029|0); +} +function ___ofl_lock() { + var label = 0, sp = 0; + sp = STACKTOP; + ___lock((33120|0)); + return (33128|0); +} +function ___ofl_unlock() { + var label = 0, sp = 0; + sp = STACKTOP; + ___unlock((33120|0)); + return; +} +function _fflush($0) { + $0 = $0|0; + var $$0 = 0, $$023 = 0, $$02325 = 0, $$02327 = 0, $$024$lcssa = 0, $$02426 = 0, $$1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0; + var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $phitmp = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0|0)==(0|0); + do { + if ($1) { + $8 = HEAP32[838]|0; + $9 = ($8|0)==(0|0); + if ($9) { + $29 = 0; + } else { + $10 = HEAP32[838]|0; + $11 = (_fflush($10)|0); + $29 = $11; + } + $12 = (___ofl_lock()|0); + $$02325 = HEAP32[$12>>2]|0; + $13 = ($$02325|0)==(0|0); + if ($13) { + $$024$lcssa = $29; + } else { + $$02327 = $$02325;$$02426 = $29; + while(1) { + $14 = ((($$02327)) + 76|0); + $15 = HEAP32[$14>>2]|0; + $16 = ($15|0)>(-1); + if ($16) { + $17 = (___lockfile($$02327)|0); + $26 = $17; + } else { + $26 = 0; + } + $18 = ((($$02327)) + 20|0); + $19 = HEAP32[$18>>2]|0; + $20 = ((($$02327)) + 28|0); + $21 = HEAP32[$20>>2]|0; + $22 = ($19>>>0)>($21>>>0); + if ($22) { + $23 = (___fflush_unlocked($$02327)|0); + $24 = $23 | $$02426; + $$1 = $24; + } else { + $$1 = $$02426; + } + $25 = ($26|0)==(0); + if (!($25)) { + ___unlockfile($$02327); + } + $27 = ((($$02327)) + 56|0); + $$023 = HEAP32[$27>>2]|0; + $28 = ($$023|0)==(0|0); + if ($28) { + $$024$lcssa = $$1; + break; + } else { + $$02327 = $$023;$$02426 = $$1; + } + } + } + ___ofl_unlock(); + $$0 = $$024$lcssa; + } else { + $2 = ((($0)) + 76|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)>(-1); + if (!($4)) { + $5 = (___fflush_unlocked($0)|0); + $$0 = $5; + break; + } + $6 = (___lockfile($0)|0); + $phitmp = ($6|0)==(0); + $7 = (___fflush_unlocked($0)|0); + if ($phitmp) { + $$0 = $7; + } else { + ___unlockfile($0); + $$0 = $7; + } + } + } while(0); + return ($$0|0); +} +function ___fflush_unlocked($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 20|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 28|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($2>>>0)>($4>>>0); + if ($5) { + $6 = ((($0)) + 36|0); + $7 = HEAP32[$6>>2]|0; + (FUNCTION_TABLE_iiii[$7 & 15]($0,0,0)|0); + $8 = HEAP32[$1>>2]|0; + $9 = ($8|0)==(0|0); + if ($9) { + $$0 = -1; + } else { + label = 3; + } + } else { + label = 3; + } + if ((label|0) == 3) { + $10 = ((($0)) + 4|0); + $11 = HEAP32[$10>>2]|0; + $12 = ((($0)) + 8|0); + $13 = HEAP32[$12>>2]|0; + $14 = ($11>>>0)<($13>>>0); + if ($14) { + $15 = $11; + $16 = $13; + $17 = (($15) - ($16))|0; + $18 = ((($0)) + 40|0); + $19 = HEAP32[$18>>2]|0; + (FUNCTION_TABLE_iiii[$19 & 15]($0,$17,1)|0); + } + $20 = ((($0)) + 16|0); + HEAP32[$20>>2] = 0; + HEAP32[$3>>2] = 0; + HEAP32[$1>>2] = 0; + HEAP32[$12>>2] = 0; + HEAP32[$10>>2] = 0; + $$0 = 0; + } + return ($$0|0); +} +function _strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = ($2<<24>>24)==(0); + do { + if ($3) { + $$0 = $0; + } else { + $4 = $2 << 24 >> 24; + $5 = (_strchr($0,$4)|0); + $6 = ($5|0)==(0|0); + if ($6) { + $$0 = 0; + } else { + $7 = ((($1)) + 1|0); + $8 = HEAP8[$7>>0]|0; + $9 = ($8<<24>>24)==(0); + if ($9) { + $$0 = $5; + } else { + $10 = ((($5)) + 1|0); + $11 = HEAP8[$10>>0]|0; + $12 = ($11<<24>>24)==(0); + if ($12) { + $$0 = 0; + } else { + $13 = ((($1)) + 2|0); + $14 = HEAP8[$13>>0]|0; + $15 = ($14<<24>>24)==(0); + if ($15) { + $16 = (_twobyte_strstr($5,$1)|0); + $$0 = $16; + break; + } + $17 = ((($5)) + 2|0); + $18 = HEAP8[$17>>0]|0; + $19 = ($18<<24>>24)==(0); + if ($19) { + $$0 = 0; + } else { + $20 = ((($1)) + 3|0); + $21 = HEAP8[$20>>0]|0; + $22 = ($21<<24>>24)==(0); + if ($22) { + $23 = (_threebyte_strstr($5,$1)|0); + $$0 = $23; + break; + } + $24 = ((($5)) + 3|0); + $25 = HEAP8[$24>>0]|0; + $26 = ($25<<24>>24)==(0); + if ($26) { + $$0 = 0; + } else { + $27 = ((($1)) + 4|0); + $28 = HEAP8[$27>>0]|0; + $29 = ($28<<24>>24)==(0); + if ($29) { + $30 = (_fourbyte_strstr($5,$1)|0); + $$0 = $30; + break; + } else { + $31 = (_twoway_strstr($5,$1)|0); + $$0 = $31; + break; + } + } + } + } + } + } + } + } while(0); + return ($$0|0); +} +function _twobyte_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$lcssa = 0, $$sink = 0, $$sink$in = 0, $$sink$masked = 0, $$sink17$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = $2&255; + $4 = $3 << 8; + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = $6&255; + $8 = $4 | $7; + $9 = HEAP8[$0>>0]|0; + $10 = $9&255; + $$sink$in = $10;$$sink17$sink = $0; + while(1) { + $11 = ((($$sink17$sink)) + 1|0); + $12 = HEAP8[$11>>0]|0; + $13 = ($12<<24>>24)==(0); + if ($13) { + $$lcssa = 0; + break; + } + $$sink = $$sink$in << 8; + $14 = $12&255; + $$sink$masked = $$sink & 65280; + $15 = $14 | $$sink$masked; + $16 = ($15|0)==($8|0); + if ($16) { + $$lcssa = $$sink17$sink; + break; + } else { + $$sink$in = $15;$$sink17$sink = $11; + } + } + return ($$lcssa|0); +} +function _threebyte_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$016$lcssa = 0, $$01619 = 0, $$020 = 0, $$lcssa = 0, $$not = 0, $$not17 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $4 = 0, $5 = 0, $6 = 0; + var $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond18 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = $2&255; + $4 = $3 << 24; + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = $6&255; + $8 = $7 << 16; + $9 = $8 | $4; + $10 = ((($1)) + 2|0); + $11 = HEAP8[$10>>0]|0; + $12 = $11&255; + $13 = $12 << 8; + $14 = $9 | $13; + $15 = HEAP8[$0>>0]|0; + $16 = $15&255; + $17 = $16 << 24; + $18 = ((($0)) + 1|0); + $19 = HEAP8[$18>>0]|0; + $20 = $19&255; + $21 = $20 << 16; + $22 = $21 | $17; + $23 = ((($0)) + 2|0); + $24 = HEAP8[$23>>0]|0; + $25 = $24&255; + $26 = $25 << 8; + $27 = $22 | $26; + $28 = ($24<<24>>24)!=(0); + $$not17 = $28 ^ 1; + $29 = ($27|0)==($14|0); + $or$cond18 = $29 | $$not17; + if ($or$cond18) { + $$016$lcssa = $23;$$lcssa = $28; + } else { + $$01619 = $23;$$020 = $27; + while(1) { + $30 = ((($$01619)) + 1|0); + $31 = HEAP8[$30>>0]|0; + $32 = $31&255; + $33 = $32 | $$020; + $34 = $33 << 8; + $35 = ($31<<24>>24)!=(0); + $$not = $35 ^ 1; + $36 = ($34|0)==($14|0); + $or$cond = $36 | $$not; + if ($or$cond) { + $$016$lcssa = $30;$$lcssa = $35; + break; + } else { + $$01619 = $30;$$020 = $34; + } + } + } + $37 = ((($$016$lcssa)) + -2|0); + $38 = $$lcssa ? $37 : 0; + return ($38|0); +} +function _fourbyte_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$lcssa = 0, $$not = 0, $$not22 = 0, $$sink21$lcssa = 0, $$sink2124 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond23 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = $2&255; + $4 = $3 << 24; + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = $6&255; + $8 = $7 << 16; + $9 = $8 | $4; + $10 = ((($1)) + 2|0); + $11 = HEAP8[$10>>0]|0; + $12 = $11&255; + $13 = $12 << 8; + $14 = $9 | $13; + $15 = ((($1)) + 3|0); + $16 = HEAP8[$15>>0]|0; + $17 = $16&255; + $18 = $14 | $17; + $19 = HEAP8[$0>>0]|0; + $20 = $19&255; + $21 = $20 << 24; + $22 = ((($0)) + 1|0); + $23 = HEAP8[$22>>0]|0; + $24 = $23&255; + $25 = $24 << 16; + $26 = $25 | $21; + $27 = ((($0)) + 2|0); + $28 = HEAP8[$27>>0]|0; + $29 = $28&255; + $30 = $29 << 8; + $31 = $26 | $30; + $32 = ((($0)) + 3|0); + $33 = HEAP8[$32>>0]|0; + $34 = $33&255; + $35 = $34 | $31; + $36 = ($33<<24>>24)!=(0); + $$not22 = $36 ^ 1; + $37 = ($35|0)==($18|0); + $or$cond23 = $37 | $$not22; + if ($or$cond23) { + $$lcssa = $36;$$sink21$lcssa = $32; + } else { + $$sink2124 = $32;$39 = $35; + while(1) { + $38 = $39 << 8; + $40 = ((($$sink2124)) + 1|0); + $41 = HEAP8[$40>>0]|0; + $42 = $41&255; + $43 = $42 | $38; + $44 = ($41<<24>>24)!=(0); + $$not = $44 ^ 1; + $45 = ($43|0)==($18|0); + $or$cond = $45 | $$not; + if ($or$cond) { + $$lcssa = $44;$$sink21$lcssa = $40; + break; + } else { + $$sink2124 = $40;$39 = $43; + } + } + } + $46 = ((($$sink21$lcssa)) + -3|0); + $47 = $$lcssa ? $46 : 0; + return ($47|0); +} +function _twoway_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0166 = 0, $$0168 = 0, $$0169 = 0, $$0169$be = 0, $$0170 = 0, $$0175$ph$ph$lcssa220 = 0, $$0175$ph$ph$lcssa220323 = 0, $$0175$ph$ph256 = 0, $$0179244 = 0, $$0183$ph200$ph255 = 0, $$0183$ph200250 = 0, $$0183$ph262 = 0, $$0185$ph$lcssa = 0, $$0185$ph$lcssa322 = 0, $$0185$ph261 = 0, $$0187$lcssa320321 = 0, $$0187266 = 0, $$1176$$0175 = 0, $$1176$ph$ph$lcssa211 = 0, $$1176$ph$ph235 = 0; + var $$1180224 = 0, $$1184$ph196$ph234 = 0, $$1184$ph196229 = 0, $$1184$ph241 = 0, $$1186$$0185 = 0, $$1186$$0185$ = 0, $$1186$ph$lcssa = 0, $$1186$ph240 = 0, $$2181 = 0, $$2181$sink = 0, $$3 = 0, $$3173 = 0, $$3178 = 0, $$3182223 = 0, $$4 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0; + var $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0; + var $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0; + var $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0; + var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0; + var $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0; + var $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0; + var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $cond = 0, $cond191 = 0, $cond191222 = 0, $cond265 = 0, $div = 0, $div188 = 0, $or$cond = 0, $or$cond190 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1056|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1056|0); + $2 = sp + 1024|0; + $3 = sp; + ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; + $4 = HEAP8[$1>>0]|0; + $cond265 = ($4<<24>>24)==(0); + L1: do { + if ($cond265) { + $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = 0;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1; + label = 27; + } else { + $5 = $4&255; + $$0187266 = 0;$12 = $4;$20 = $5; + while(1) { + $8 = (($0) + ($$0187266)|0); + $9 = HEAP8[$8>>0]|0; + $10 = ($9<<24>>24)==(0); + if ($10) { + $$3 = 0; + break L1; + } + $11 = $12 & 31; + $13 = $11&255; + $14 = 1 << $13; + $div188 = ($12&255) >>> 5; + $15 = $div188&255; + $16 = (($2) + ($15<<2)|0); + $17 = HEAP32[$16>>2]|0; + $18 = $17 | $14; + HEAP32[$16>>2] = $18; + $7 = (($$0187266) + 1)|0; + $19 = (($3) + ($20<<2)|0); + HEAP32[$19>>2] = $7; + $21 = (($1) + ($7)|0); + $22 = HEAP8[$21>>0]|0; + $23 = $22&255; + $cond = ($22<<24>>24)==(0); + if ($cond) { + break; + } else { + $$0187266 = $7;$12 = $22;$20 = $23; + } + } + $6 = ($7>>>0)>(1); + if ($6) { + $$0183$ph262 = 0;$$0185$ph261 = -1;$129 = 1; + L7: while(1) { + $$0175$ph$ph256 = 1;$$0183$ph200$ph255 = $$0183$ph262;$132 = $129; + while(1) { + $$0183$ph200250 = $$0183$ph200$ph255;$131 = $132; + L11: while(1) { + $$0179244 = 1;$31 = $131; + while(1) { + $27 = (($$0179244) + ($$0185$ph261))|0; + $28 = (($1) + ($27)|0); + $29 = HEAP8[$28>>0]|0; + $30 = (($1) + ($31)|0); + $32 = HEAP8[$30>>0]|0; + $33 = ($29<<24>>24)==($32<<24>>24); + if (!($33)) { + break L11; + } + $34 = ($$0179244|0)==($$0175$ph$ph256|0); + $25 = (($$0179244) + 1)|0; + if ($34) { + break; + } + $24 = (($25) + ($$0183$ph200250))|0; + $26 = ($24>>>0)<($7>>>0); + if ($26) { + $$0179244 = $25;$31 = $24; + } else { + $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261; + break L7; + } + } + $35 = (($$0175$ph$ph256) + ($$0183$ph200250))|0; + $36 = (($35) + 1)|0; + $37 = ($36>>>0)<($7>>>0); + if ($37) { + $$0183$ph200250 = $35;$131 = $36; + } else { + $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261; + break L7; + } + } + $38 = ($29&255)>($32&255); + $39 = (($31) - ($$0185$ph261))|0; + if (!($38)) { + break; + } + $43 = (($31) + 1)|0; + $44 = ($43>>>0)<($7>>>0); + if ($44) { + $$0175$ph$ph256 = $39;$$0183$ph200$ph255 = $31;$132 = $43; + } else { + $$0175$ph$ph$lcssa220 = $39;$$0185$ph$lcssa = $$0185$ph261; + break L7; + } + } + $40 = (($$0183$ph200250) + 1)|0; + $41 = (($$0183$ph200250) + 2)|0; + $42 = ($41>>>0)<($7>>>0); + if ($42) { + $$0183$ph262 = $40;$$0185$ph261 = $$0183$ph200250;$129 = $41; + } else { + $$0175$ph$ph$lcssa220 = 1;$$0185$ph$lcssa = $$0183$ph200250; + break; + } + } + if ($6) { + $$1184$ph241 = 0;$$1186$ph240 = -1;$130 = 1; + while(1) { + $$1176$ph$ph235 = 1;$$1184$ph196$ph234 = $$1184$ph241;$134 = $130; + while(1) { + $$1184$ph196229 = $$1184$ph196$ph234;$133 = $134; + L26: while(1) { + $$1180224 = 1;$52 = $133; + while(1) { + $48 = (($$1180224) + ($$1186$ph240))|0; + $49 = (($1) + ($48)|0); + $50 = HEAP8[$49>>0]|0; + $51 = (($1) + ($52)|0); + $53 = HEAP8[$51>>0]|0; + $54 = ($50<<24>>24)==($53<<24>>24); + if (!($54)) { + break L26; + } + $55 = ($$1180224|0)==($$1176$ph$ph235|0); + $46 = (($$1180224) + 1)|0; + if ($55) { + break; + } + $45 = (($46) + ($$1184$ph196229))|0; + $47 = ($45>>>0)<($7>>>0); + if ($47) { + $$1180224 = $46;$52 = $45; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240; + label = 27; + break L1; + } + } + $56 = (($$1176$ph$ph235) + ($$1184$ph196229))|0; + $57 = (($56) + 1)|0; + $58 = ($57>>>0)<($7>>>0); + if ($58) { + $$1184$ph196229 = $56;$133 = $57; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240; + label = 27; + break L1; + } + } + $59 = ($50&255)<($53&255); + $60 = (($52) - ($$1186$ph240))|0; + if (!($59)) { + break; + } + $64 = (($52) + 1)|0; + $65 = ($64>>>0)<($7>>>0); + if ($65) { + $$1176$ph$ph235 = $60;$$1184$ph196$ph234 = $52;$134 = $64; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $60;$$1186$ph$lcssa = $$1186$ph240; + label = 27; + break L1; + } + } + $61 = (($$1184$ph196229) + 1)|0; + $62 = (($$1184$ph196229) + 2)|0; + $63 = ($62>>>0)<($7>>>0); + if ($63) { + $$1184$ph241 = $61;$$1186$ph240 = $$1184$ph196229;$130 = $62; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = $$1184$ph196229; + label = 27; + break; + } + } + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1; + label = 27; + } + } else { + $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1; + label = 27; + } + } + } while(0); + L36: do { + if ((label|0) == 27) { + $66 = (($$1186$ph$lcssa) + 1)|0; + $67 = (($$0185$ph$lcssa322) + 1)|0; + $68 = ($66>>>0)>($67>>>0); + $$1176$$0175 = $68 ? $$1176$ph$ph$lcssa211 : $$0175$ph$ph$lcssa220323; + $$1186$$0185 = $68 ? $$1186$ph$lcssa : $$0185$ph$lcssa322; + $69 = (($1) + ($$1176$$0175)|0); + $70 = (($$1186$$0185) + 1)|0; + $71 = (_memcmp($1,$69,$70)|0); + $72 = ($71|0)==(0); + if ($72) { + $77 = (($$0187$lcssa320321) - ($$1176$$0175))|0; + $$0168 = $77;$$3178 = $$1176$$0175; + } else { + $73 = (($$0187$lcssa320321) - ($$1186$$0185))|0; + $74 = (($73) + -1)|0; + $75 = ($$1186$$0185>>>0)>($74>>>0); + $$1186$$0185$ = $75 ? $$1186$$0185 : $74; + $76 = (($$1186$$0185$) + 1)|0; + $$0168 = 0;$$3178 = $76; + } + $78 = $$0187$lcssa320321 | 63; + $79 = (($$0187$lcssa320321) + -1)|0; + $80 = ($$0168|0)!=(0); + $81 = (($$0187$lcssa320321) - ($$3178))|0; + $$0166 = $0;$$0169 = 0;$$0170 = $0; + while(1) { + $82 = $$0170; + $83 = $$0166; + $84 = (($82) - ($83))|0; + $85 = ($84>>>0)<($$0187$lcssa320321>>>0); + do { + if ($85) { + $86 = (_memchr($$0170,0,$78)|0); + $87 = ($86|0)==(0|0); + if ($87) { + $91 = (($$0170) + ($78)|0); + $$3173 = $91; + break; + } else { + $88 = $86; + $89 = (($88) - ($83))|0; + $90 = ($89>>>0)<($$0187$lcssa320321>>>0); + if ($90) { + $$3 = 0; + break L36; + } else { + $$3173 = $86; + break; + } + } + } else { + $$3173 = $$0170; + } + } while(0); + $92 = (($$0166) + ($79)|0); + $93 = HEAP8[$92>>0]|0; + $div = ($93&255) >>> 5; + $94 = $div&255; + $95 = (($2) + ($94<<2)|0); + $96 = HEAP32[$95>>2]|0; + $97 = $93 & 31; + $98 = $97&255; + $99 = 1 << $98; + $100 = $99 & $96; + $101 = ($100|0)==(0); + L50: do { + if ($101) { + $$0169$be = 0;$$2181$sink = $$0187$lcssa320321; + } else { + $102 = $93&255; + $103 = (($3) + ($102<<2)|0); + $104 = HEAP32[$103>>2]|0; + $105 = (($$0187$lcssa320321) - ($104))|0; + $106 = ($105|0)==(0); + if (!($106)) { + $107 = ($$0169|0)!=(0); + $or$cond = $80 & $107; + $108 = ($105>>>0)<($$3178>>>0); + $or$cond190 = $or$cond & $108; + $$2181 = $or$cond190 ? $81 : $105; + $$0169$be = 0;$$2181$sink = $$2181; + break; + } + $110 = ($70>>>0)>($$0169>>>0); + $111 = $110 ? $70 : $$0169; + $112 = (($1) + ($111)|0); + $113 = HEAP8[$112>>0]|0; + $cond191222 = ($113<<24>>24)==(0); + L55: do { + if ($cond191222) { + $$4 = $70; + } else { + $$3182223 = $111;$117 = $113; + while(1) { + $114 = (($$0166) + ($$3182223)|0); + $115 = HEAP8[$114>>0]|0; + $116 = ($117<<24>>24)==($115<<24>>24); + if (!($116)) { + break; + } + $118 = (($$3182223) + 1)|0; + $119 = (($1) + ($118)|0); + $120 = HEAP8[$119>>0]|0; + $cond191 = ($120<<24>>24)==(0); + if ($cond191) { + $$4 = $70; + break L55; + } else { + $$3182223 = $118;$117 = $120; + } + } + $121 = (($$3182223) - ($$1186$$0185))|0; + $$0169$be = 0;$$2181$sink = $121; + break L50; + } + } while(0); + while(1) { + $122 = ($$4>>>0)>($$0169>>>0); + if (!($122)) { + $$3 = $$0166; + break L36; + } + $123 = (($$4) + -1)|0; + $124 = (($1) + ($123)|0); + $125 = HEAP8[$124>>0]|0; + $126 = (($$0166) + ($123)|0); + $127 = HEAP8[$126>>0]|0; + $128 = ($125<<24>>24)==($127<<24>>24); + if ($128) { + $$4 = $123; + } else { + $$0169$be = $$0168;$$2181$sink = $$3178; + break; + } + } + } + } while(0); + $109 = (($$0166) + ($$2181$sink)|0); + $$0166 = $109;$$0169 = $$0169$be;$$0170 = $$3173; + } + } + } while(0); + STACKTOP = sp;return ($$3|0); +} +function _strspn($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$01925 = 0, $$020 = 0, $$1$lcssa = 0, $$123 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0, $div21 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $2 = sp; + ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; + $3 = HEAP8[$1>>0]|0; + $4 = ($3<<24>>24)==(0); + do { + if ($4) { + $$0 = 0; + } else { + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = ($6<<24>>24)==(0); + if ($7) { + $$020 = $0; + while(1) { + $8 = HEAP8[$$020>>0]|0; + $9 = ($8<<24>>24)==($3<<24>>24); + $10 = ((($$020)) + 1|0); + if ($9) { + $$020 = $10; + } else { + break; + } + } + $11 = $$020; + $12 = $0; + $13 = (($11) - ($12))|0; + $$0 = $13; + break; + } else { + $$01925 = $1;$17 = $3; + } + while(1) { + $16 = $17 & 31; + $18 = $16&255; + $19 = 1 << $18; + $div21 = ($17&255) >>> 5; + $20 = $div21&255; + $21 = (($2) + ($20<<2)|0); + $22 = HEAP32[$21>>2]|0; + $23 = $22 | $19; + HEAP32[$21>>2] = $23; + $24 = ((($$01925)) + 1|0); + $25 = HEAP8[$24>>0]|0; + $26 = ($25<<24>>24)==(0); + if ($26) { + break; + } else { + $$01925 = $24;$17 = $25; + } + } + $14 = HEAP8[$0>>0]|0; + $15 = ($14<<24>>24)==(0); + L10: do { + if ($15) { + $$1$lcssa = $0; + } else { + $$123 = $0;$27 = $14; + while(1) { + $div = ($27&255) >>> 5; + $28 = $div&255; + $29 = (($2) + ($28<<2)|0); + $30 = HEAP32[$29>>2]|0; + $31 = $27 & 31; + $32 = $31&255; + $33 = 1 << $32; + $34 = $30 & $33; + $35 = ($34|0)==(0); + if ($35) { + $$1$lcssa = $$123; + break L10; + } + $36 = ((($$123)) + 1|0); + $37 = HEAP8[$36>>0]|0; + $38 = ($37<<24>>24)==(0); + if ($38) { + $$1$lcssa = $36; + break; + } else { + $$123 = $36;$27 = $37; + } + } + } + } while(0); + $39 = $$1$lcssa; + $40 = $0; + $41 = (($39) - ($40))|0; + $$0 = $41; + } + } while(0); + STACKTOP = sp;return ($$0|0); +} +function _srand($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (($0) + -1)|0; + $2 = 14104; + $3 = $2; + HEAP32[$3>>2] = $1; + $4 = (($2) + 4)|0; + $5 = $4; + HEAP32[$5>>2] = 0; + return; +} +function _vprintf($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP32[806]|0; + $3 = (_vfprintf($2,$0,$1)|0); + return ($3|0); +} +function _strcspn($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$01824 = 0, $$019$sink = 0, $$01922 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0; + var $div20 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $2 = sp; + $3 = HEAP8[$1>>0]|0; + $4 = ($3<<24>>24)==(0); + L1: do { + if ($4) { + label = 3; + } else { + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = ($6<<24>>24)==(0); + if ($7) { + label = 3; + } else { + ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; + $$01824 = $1;$13 = $3; + while(1) { + $12 = $13 & 31; + $14 = $12&255; + $15 = 1 << $14; + $div20 = ($13&255) >>> 5; + $16 = $div20&255; + $17 = (($2) + ($16<<2)|0); + $18 = HEAP32[$17>>2]|0; + $19 = $18 | $15; + HEAP32[$17>>2] = $19; + $20 = ((($$01824)) + 1|0); + $21 = HEAP8[$20>>0]|0; + $22 = ($21<<24>>24)==(0); + if ($22) { + break; + } else { + $$01824 = $20;$13 = $21; + } + } + $10 = HEAP8[$0>>0]|0; + $11 = ($10<<24>>24)==(0); + if ($11) { + $$019$sink = $0; + } else { + $$01922 = $0;$23 = $10; + while(1) { + $div = ($23&255) >>> 5; + $24 = $div&255; + $25 = (($2) + ($24<<2)|0); + $26 = HEAP32[$25>>2]|0; + $27 = $23 & 31; + $28 = $27&255; + $29 = 1 << $28; + $30 = $26 & $29; + $31 = ($30|0)==(0); + if (!($31)) { + $$019$sink = $$01922; + break L1; + } + $32 = ((($$01922)) + 1|0); + $33 = HEAP8[$32>>0]|0; + $34 = ($33<<24>>24)==(0); + if ($34) { + $$019$sink = $32; + break; + } else { + $$01922 = $32;$23 = $33; + } + } + } + } + } + } while(0); + if ((label|0) == 3) { + $8 = $3 << 24 >> 24; + $9 = (___strchrnul($0,$8)|0); + $$019$sink = $9; + } + $35 = $$019$sink; + $36 = $0; + $37 = (($35) - ($36))|0; + STACKTOP = sp;return ($37|0); +} +function _strcat($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (_strlen($0)|0); + $3 = (($0) + ($2)|0); + (_strcpy($3,$1)|0); + return ($0|0); +} +function _strtok($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$010 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($0|0)==(0|0); + if ($2) { + $3 = HEAP32[8283]|0; + $4 = ($3|0)==(0|0); + if ($4) { + $$0 = 0; + } else { + $$010 = $3; + label = 3; + } + } else { + $$010 = $0; + label = 3; + } + do { + if ((label|0) == 3) { + $5 = (_strspn($$010,$1)|0); + $6 = (($$010) + ($5)|0); + $7 = HEAP8[$6>>0]|0; + $8 = ($7<<24>>24)==(0); + if ($8) { + HEAP32[8283] = 0; + $$0 = 0; + break; + } + $9 = (_strcspn($6,$1)|0); + $10 = (($6) + ($9)|0); + HEAP32[8283] = $10; + $11 = HEAP8[$10>>0]|0; + $12 = ($11<<24>>24)==(0); + if ($12) { + HEAP32[8283] = 0; + $$0 = $6; + break; + } else { + $13 = ((($10)) + 1|0); + HEAP32[8283] = $13; + HEAP8[$10>>0] = 0; + $$0 = $6; + break; + } + } + } while(0); + return ($$0|0); +} +function _malloc($0) { + $0 = $0|0; + var $$$0192$i = 0, $$$0193$i = 0, $$$4236$i = 0, $$$4351$i = 0, $$$i = 0, $$0 = 0, $$0$i$i = 0, $$0$i$i$i = 0, $$0$i18$i = 0, $$01$i$i = 0, $$0189$i = 0, $$0192$lcssa$i = 0, $$01928$i = 0, $$0193$lcssa$i = 0, $$01937$i = 0, $$0197 = 0, $$0199 = 0, $$0206$i$i = 0, $$0207$i$i = 0, $$0211$i$i = 0; + var $$0212$i$i = 0, $$024371$i = 0, $$0287$i$i = 0, $$0288$i$i = 0, $$0289$i$i = 0, $$0295$i$i = 0, $$0296$i$i = 0, $$0342$i = 0, $$0344$i = 0, $$0345$i = 0, $$0347$i = 0, $$0353$i = 0, $$0358$i = 0, $$0359$$i = 0, $$0359$i = 0, $$0361$i = 0, $$0362$i = 0, $$0368$i = 0, $$1196$i = 0, $$1198$i = 0; + var $$124470$i = 0, $$1291$i$i = 0, $$1293$i$i = 0, $$1343$i = 0, $$1348$i = 0, $$1363$i = 0, $$1370$i = 0, $$1374$i = 0, $$2234253237$i = 0, $$2247$ph$i = 0, $$2253$ph$i = 0, $$2355$i = 0, $$3$i = 0, $$3$i$i = 0, $$3$i201 = 0, $$3350$i = 0, $$3372$i = 0, $$4$lcssa$i = 0, $$4$ph$i = 0, $$415$i = 0; + var $$4236$i = 0, $$4351$lcssa$i = 0, $$435114$i = 0, $$4357$$4$i = 0, $$4357$ph$i = 0, $$435713$i = 0, $$723948$i = 0, $$749$i = 0, $$pre = 0, $$pre$i = 0, $$pre$i$i = 0, $$pre$i19$i = 0, $$pre$i210 = 0, $$pre$i212 = 0, $$pre$phi$i$iZ2D = 0, $$pre$phi$i20$iZ2D = 0, $$pre$phi$i211Z2D = 0, $$pre$phi$iZ2D = 0, $$pre$phi11$i$iZ2D = 0, $$pre$phiZ2D = 0; + var $$pre10$i$i = 0, $$sink1$i = 0, $$sink1$i$i = 0, $$sink16$i = 0, $$sink2$i = 0, $$sink2$i204 = 0, $$sink3$i = 0, $1 = 0, $10 = 0, $100 = 0, $1000 = 0, $1001 = 0, $1002 = 0, $1003 = 0, $1004 = 0, $1005 = 0, $1006 = 0, $1007 = 0, $1008 = 0, $1009 = 0; + var $101 = 0, $1010 = 0, $1011 = 0, $1012 = 0, $1013 = 0, $1014 = 0, $1015 = 0, $1016 = 0, $1017 = 0, $1018 = 0, $1019 = 0, $102 = 0, $1020 = 0, $1021 = 0, $1022 = 0, $1023 = 0, $1024 = 0, $1025 = 0, $1026 = 0, $1027 = 0; + var $1028 = 0, $1029 = 0, $103 = 0, $1030 = 0, $1031 = 0, $1032 = 0, $1033 = 0, $1034 = 0, $1035 = 0, $1036 = 0, $1037 = 0, $1038 = 0, $1039 = 0, $104 = 0, $1040 = 0, $1041 = 0, $1042 = 0, $1043 = 0, $1044 = 0, $1045 = 0; + var $1046 = 0, $1047 = 0, $1048 = 0, $1049 = 0, $105 = 0, $1050 = 0, $1051 = 0, $1052 = 0, $1053 = 0, $1054 = 0, $1055 = 0, $1056 = 0, $1057 = 0, $1058 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0; + var $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0; + var $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0; + var $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0; + var $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0; + var $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0; + var $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0; + var $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0; + var $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0; + var $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0; + var $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0; + var $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0; + var $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0; + var $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0; + var $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0; + var $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0; + var $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0; + var $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0; + var $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0, $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0; + var $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0, $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0; + var $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0, $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0; + var $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0, $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0; + var $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0, $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0; + var $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0, $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0; + var $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0, $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0; + var $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0, $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0, $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0, $561 = 0; + var $562 = 0, $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0, $568 = 0, $569 = 0, $57 = 0, $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0, $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0, $58 = 0; + var $580 = 0, $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0, $586 = 0, $587 = 0, $588 = 0, $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0, $593 = 0, $594 = 0, $595 = 0, $596 = 0, $597 = 0, $598 = 0; + var $599 = 0, $6 = 0, $60 = 0, $600 = 0, $601 = 0, $602 = 0, $603 = 0, $604 = 0, $605 = 0, $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0, $611 = 0, $612 = 0, $613 = 0, $614 = 0, $615 = 0; + var $616 = 0, $617 = 0, $618 = 0, $619 = 0, $62 = 0, $620 = 0, $621 = 0, $622 = 0, $623 = 0, $624 = 0, $625 = 0, $626 = 0, $627 = 0, $628 = 0, $629 = 0, $63 = 0, $630 = 0, $631 = 0, $632 = 0, $633 = 0; + var $634 = 0, $635 = 0, $636 = 0, $637 = 0, $638 = 0, $639 = 0, $64 = 0, $640 = 0, $641 = 0, $642 = 0, $643 = 0, $644 = 0, $645 = 0, $646 = 0, $647 = 0, $648 = 0, $649 = 0, $65 = 0, $650 = 0, $651 = 0; + var $652 = 0, $653 = 0, $654 = 0, $655 = 0, $656 = 0, $657 = 0, $658 = 0, $659 = 0, $66 = 0, $660 = 0, $661 = 0, $662 = 0, $663 = 0, $664 = 0, $665 = 0, $666 = 0, $667 = 0, $668 = 0, $669 = 0, $67 = 0; + var $670 = 0, $671 = 0, $672 = 0, $673 = 0, $674 = 0, $675 = 0, $676 = 0, $677 = 0, $678 = 0, $679 = 0, $68 = 0, $680 = 0, $681 = 0, $682 = 0, $683 = 0, $684 = 0, $685 = 0, $686 = 0, $687 = 0, $688 = 0; + var $689 = 0, $69 = 0, $690 = 0, $691 = 0, $692 = 0, $693 = 0, $694 = 0, $695 = 0, $696 = 0, $697 = 0, $698 = 0, $699 = 0, $7 = 0, $70 = 0, $700 = 0, $701 = 0, $702 = 0, $703 = 0, $704 = 0, $705 = 0; + var $706 = 0, $707 = 0, $708 = 0, $709 = 0, $71 = 0, $710 = 0, $711 = 0, $712 = 0, $713 = 0, $714 = 0, $715 = 0, $716 = 0, $717 = 0, $718 = 0, $719 = 0, $72 = 0, $720 = 0, $721 = 0, $722 = 0, $723 = 0; + var $724 = 0, $725 = 0, $726 = 0, $727 = 0, $728 = 0, $729 = 0, $73 = 0, $730 = 0, $731 = 0, $732 = 0, $733 = 0, $734 = 0, $735 = 0, $736 = 0, $737 = 0, $738 = 0, $739 = 0, $74 = 0, $740 = 0, $741 = 0; + var $742 = 0, $743 = 0, $744 = 0, $745 = 0, $746 = 0, $747 = 0, $748 = 0, $749 = 0, $75 = 0, $750 = 0, $751 = 0, $752 = 0, $753 = 0, $754 = 0, $755 = 0, $756 = 0, $757 = 0, $758 = 0, $759 = 0, $76 = 0; + var $760 = 0, $761 = 0, $762 = 0, $763 = 0, $764 = 0, $765 = 0, $766 = 0, $767 = 0, $768 = 0, $769 = 0, $77 = 0, $770 = 0, $771 = 0, $772 = 0, $773 = 0, $774 = 0, $775 = 0, $776 = 0, $777 = 0, $778 = 0; + var $779 = 0, $78 = 0, $780 = 0, $781 = 0, $782 = 0, $783 = 0, $784 = 0, $785 = 0, $786 = 0, $787 = 0, $788 = 0, $789 = 0, $79 = 0, $790 = 0, $791 = 0, $792 = 0, $793 = 0, $794 = 0, $795 = 0, $796 = 0; + var $797 = 0, $798 = 0, $799 = 0, $8 = 0, $80 = 0, $800 = 0, $801 = 0, $802 = 0, $803 = 0, $804 = 0, $805 = 0, $806 = 0, $807 = 0, $808 = 0, $809 = 0, $81 = 0, $810 = 0, $811 = 0, $812 = 0, $813 = 0; + var $814 = 0, $815 = 0, $816 = 0, $817 = 0, $818 = 0, $819 = 0, $82 = 0, $820 = 0, $821 = 0, $822 = 0, $823 = 0, $824 = 0, $825 = 0, $826 = 0, $827 = 0, $828 = 0, $829 = 0, $83 = 0, $830 = 0, $831 = 0; + var $832 = 0, $833 = 0, $834 = 0, $835 = 0, $836 = 0, $837 = 0, $838 = 0, $839 = 0, $84 = 0, $840 = 0, $841 = 0, $842 = 0, $843 = 0, $844 = 0, $845 = 0, $846 = 0, $847 = 0, $848 = 0, $849 = 0, $85 = 0; + var $850 = 0, $851 = 0, $852 = 0, $853 = 0, $854 = 0, $855 = 0, $856 = 0, $857 = 0, $858 = 0, $859 = 0, $86 = 0, $860 = 0, $861 = 0, $862 = 0, $863 = 0, $864 = 0, $865 = 0, $866 = 0, $867 = 0, $868 = 0; + var $869 = 0, $87 = 0, $870 = 0, $871 = 0, $872 = 0, $873 = 0, $874 = 0, $875 = 0, $876 = 0, $877 = 0, $878 = 0, $879 = 0, $88 = 0, $880 = 0, $881 = 0, $882 = 0, $883 = 0, $884 = 0, $885 = 0, $886 = 0; + var $887 = 0, $888 = 0, $889 = 0, $89 = 0, $890 = 0, $891 = 0, $892 = 0, $893 = 0, $894 = 0, $895 = 0, $896 = 0, $897 = 0, $898 = 0, $899 = 0, $9 = 0, $90 = 0, $900 = 0, $901 = 0, $902 = 0, $903 = 0; + var $904 = 0, $905 = 0, $906 = 0, $907 = 0, $908 = 0, $909 = 0, $91 = 0, $910 = 0, $911 = 0, $912 = 0, $913 = 0, $914 = 0, $915 = 0, $916 = 0, $917 = 0, $918 = 0, $919 = 0, $92 = 0, $920 = 0, $921 = 0; + var $922 = 0, $923 = 0, $924 = 0, $925 = 0, $926 = 0, $927 = 0, $928 = 0, $929 = 0, $93 = 0, $930 = 0, $931 = 0, $932 = 0, $933 = 0, $934 = 0, $935 = 0, $936 = 0, $937 = 0, $938 = 0, $939 = 0, $94 = 0; + var $940 = 0, $941 = 0, $942 = 0, $943 = 0, $944 = 0, $945 = 0, $946 = 0, $947 = 0, $948 = 0, $949 = 0, $95 = 0, $950 = 0, $951 = 0, $952 = 0, $953 = 0, $954 = 0, $955 = 0, $956 = 0, $957 = 0, $958 = 0; + var $959 = 0, $96 = 0, $960 = 0, $961 = 0, $962 = 0, $963 = 0, $964 = 0, $965 = 0, $966 = 0, $967 = 0, $968 = 0, $969 = 0, $97 = 0, $970 = 0, $971 = 0, $972 = 0, $973 = 0, $974 = 0, $975 = 0, $976 = 0; + var $977 = 0, $978 = 0, $979 = 0, $98 = 0, $980 = 0, $981 = 0, $982 = 0, $983 = 0, $984 = 0, $985 = 0, $986 = 0, $987 = 0, $988 = 0, $989 = 0, $99 = 0, $990 = 0, $991 = 0, $992 = 0, $993 = 0, $994 = 0; + var $995 = 0, $996 = 0, $997 = 0, $998 = 0, $999 = 0, $cond$i = 0, $cond$i$i = 0, $cond$i208 = 0, $exitcond$i$i = 0, $not$$i = 0, $not$$i$i = 0, $not$$i17$i = 0, $not$$i209 = 0, $not$$i216 = 0, $not$1$i = 0, $not$1$i203 = 0, $not$5$i = 0, $not$7$i$i = 0, $not$8$i = 0, $not$9$i = 0; + var $or$cond$i = 0, $or$cond$i214 = 0, $or$cond1$i = 0, $or$cond10$i = 0, $or$cond11$i = 0, $or$cond11$not$i = 0, $or$cond12$i = 0, $or$cond2$i = 0, $or$cond2$i215 = 0, $or$cond5$i = 0, $or$cond50$i = 0, $or$cond51$i = 0, $or$cond7$i = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp; + $2 = ($0>>>0)<(245); + do { + if ($2) { + $3 = ($0>>>0)<(11); + $4 = (($0) + 11)|0; + $5 = $4 & -8; + $6 = $3 ? 16 : $5; + $7 = $6 >>> 3; + $8 = HEAP32[8284]|0; + $9 = $8 >>> $7; + $10 = $9 & 3; + $11 = ($10|0)==(0); + if (!($11)) { + $12 = $9 & 1; + $13 = $12 ^ 1; + $14 = (($13) + ($7))|0; + $15 = $14 << 1; + $16 = (33176 + ($15<<2)|0); + $17 = ((($16)) + 8|0); + $18 = HEAP32[$17>>2]|0; + $19 = ((($18)) + 8|0); + $20 = HEAP32[$19>>2]|0; + $21 = ($16|0)==($20|0); + do { + if ($21) { + $22 = 1 << $14; + $23 = $22 ^ -1; + $24 = $8 & $23; + HEAP32[8284] = $24; + } else { + $25 = HEAP32[(33152)>>2]|0; + $26 = ($20>>>0)<($25>>>0); + if ($26) { + _abort(); + // unreachable; + } + $27 = ((($20)) + 12|0); + $28 = HEAP32[$27>>2]|0; + $29 = ($28|0)==($18|0); + if ($29) { + HEAP32[$27>>2] = $16; + HEAP32[$17>>2] = $20; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $30 = $14 << 3; + $31 = $30 | 3; + $32 = ((($18)) + 4|0); + HEAP32[$32>>2] = $31; + $33 = (($18) + ($30)|0); + $34 = ((($33)) + 4|0); + $35 = HEAP32[$34>>2]|0; + $36 = $35 | 1; + HEAP32[$34>>2] = $36; + $$0 = $19; + STACKTOP = sp;return ($$0|0); + } + $37 = HEAP32[(33144)>>2]|0; + $38 = ($6>>>0)>($37>>>0); + if ($38) { + $39 = ($9|0)==(0); + if (!($39)) { + $40 = $9 << $7; + $41 = 2 << $7; + $42 = (0 - ($41))|0; + $43 = $41 | $42; + $44 = $40 & $43; + $45 = (0 - ($44))|0; + $46 = $44 & $45; + $47 = (($46) + -1)|0; + $48 = $47 >>> 12; + $49 = $48 & 16; + $50 = $47 >>> $49; + $51 = $50 >>> 5; + $52 = $51 & 8; + $53 = $52 | $49; + $54 = $50 >>> $52; + $55 = $54 >>> 2; + $56 = $55 & 4; + $57 = $53 | $56; + $58 = $54 >>> $56; + $59 = $58 >>> 1; + $60 = $59 & 2; + $61 = $57 | $60; + $62 = $58 >>> $60; + $63 = $62 >>> 1; + $64 = $63 & 1; + $65 = $61 | $64; + $66 = $62 >>> $64; + $67 = (($65) + ($66))|0; + $68 = $67 << 1; + $69 = (33176 + ($68<<2)|0); + $70 = ((($69)) + 8|0); + $71 = HEAP32[$70>>2]|0; + $72 = ((($71)) + 8|0); + $73 = HEAP32[$72>>2]|0; + $74 = ($69|0)==($73|0); + do { + if ($74) { + $75 = 1 << $67; + $76 = $75 ^ -1; + $77 = $8 & $76; + HEAP32[8284] = $77; + $98 = $77; + } else { + $78 = HEAP32[(33152)>>2]|0; + $79 = ($73>>>0)<($78>>>0); + if ($79) { + _abort(); + // unreachable; + } + $80 = ((($73)) + 12|0); + $81 = HEAP32[$80>>2]|0; + $82 = ($81|0)==($71|0); + if ($82) { + HEAP32[$80>>2] = $69; + HEAP32[$70>>2] = $73; + $98 = $8; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $83 = $67 << 3; + $84 = (($83) - ($6))|0; + $85 = $6 | 3; + $86 = ((($71)) + 4|0); + HEAP32[$86>>2] = $85; + $87 = (($71) + ($6)|0); + $88 = $84 | 1; + $89 = ((($87)) + 4|0); + HEAP32[$89>>2] = $88; + $90 = (($87) + ($84)|0); + HEAP32[$90>>2] = $84; + $91 = ($37|0)==(0); + if (!($91)) { + $92 = HEAP32[(33156)>>2]|0; + $93 = $37 >>> 3; + $94 = $93 << 1; + $95 = (33176 + ($94<<2)|0); + $96 = 1 << $93; + $97 = $98 & $96; + $99 = ($97|0)==(0); + if ($99) { + $100 = $98 | $96; + HEAP32[8284] = $100; + $$pre = ((($95)) + 8|0); + $$0199 = $95;$$pre$phiZ2D = $$pre; + } else { + $101 = ((($95)) + 8|0); + $102 = HEAP32[$101>>2]|0; + $103 = HEAP32[(33152)>>2]|0; + $104 = ($102>>>0)<($103>>>0); + if ($104) { + _abort(); + // unreachable; + } else { + $$0199 = $102;$$pre$phiZ2D = $101; + } + } + HEAP32[$$pre$phiZ2D>>2] = $92; + $105 = ((($$0199)) + 12|0); + HEAP32[$105>>2] = $92; + $106 = ((($92)) + 8|0); + HEAP32[$106>>2] = $$0199; + $107 = ((($92)) + 12|0); + HEAP32[$107>>2] = $95; + } + HEAP32[(33144)>>2] = $84; + HEAP32[(33156)>>2] = $87; + $$0 = $72; + STACKTOP = sp;return ($$0|0); + } + $108 = HEAP32[(33140)>>2]|0; + $109 = ($108|0)==(0); + if ($109) { + $$0197 = $6; + } else { + $110 = (0 - ($108))|0; + $111 = $108 & $110; + $112 = (($111) + -1)|0; + $113 = $112 >>> 12; + $114 = $113 & 16; + $115 = $112 >>> $114; + $116 = $115 >>> 5; + $117 = $116 & 8; + $118 = $117 | $114; + $119 = $115 >>> $117; + $120 = $119 >>> 2; + $121 = $120 & 4; + $122 = $118 | $121; + $123 = $119 >>> $121; + $124 = $123 >>> 1; + $125 = $124 & 2; + $126 = $122 | $125; + $127 = $123 >>> $125; + $128 = $127 >>> 1; + $129 = $128 & 1; + $130 = $126 | $129; + $131 = $127 >>> $129; + $132 = (($130) + ($131))|0; + $133 = (33440 + ($132<<2)|0); + $134 = HEAP32[$133>>2]|0; + $135 = ((($134)) + 4|0); + $136 = HEAP32[$135>>2]|0; + $137 = $136 & -8; + $138 = (($137) - ($6))|0; + $139 = ((($134)) + 16|0); + $140 = HEAP32[$139>>2]|0; + $not$5$i = ($140|0)==(0|0); + $$sink16$i = $not$5$i&1; + $141 = (((($134)) + 16|0) + ($$sink16$i<<2)|0); + $142 = HEAP32[$141>>2]|0; + $143 = ($142|0)==(0|0); + if ($143) { + $$0192$lcssa$i = $134;$$0193$lcssa$i = $138; + } else { + $$01928$i = $134;$$01937$i = $138;$145 = $142; + while(1) { + $144 = ((($145)) + 4|0); + $146 = HEAP32[$144>>2]|0; + $147 = $146 & -8; + $148 = (($147) - ($6))|0; + $149 = ($148>>>0)<($$01937$i>>>0); + $$$0193$i = $149 ? $148 : $$01937$i; + $$$0192$i = $149 ? $145 : $$01928$i; + $150 = ((($145)) + 16|0); + $151 = HEAP32[$150>>2]|0; + $not$$i = ($151|0)==(0|0); + $$sink1$i = $not$$i&1; + $152 = (((($145)) + 16|0) + ($$sink1$i<<2)|0); + $153 = HEAP32[$152>>2]|0; + $154 = ($153|0)==(0|0); + if ($154) { + $$0192$lcssa$i = $$$0192$i;$$0193$lcssa$i = $$$0193$i; + break; + } else { + $$01928$i = $$$0192$i;$$01937$i = $$$0193$i;$145 = $153; + } + } + } + $155 = HEAP32[(33152)>>2]|0; + $156 = ($$0192$lcssa$i>>>0)<($155>>>0); + if ($156) { + _abort(); + // unreachable; + } + $157 = (($$0192$lcssa$i) + ($6)|0); + $158 = ($$0192$lcssa$i>>>0)<($157>>>0); + if (!($158)) { + _abort(); + // unreachable; + } + $159 = ((($$0192$lcssa$i)) + 24|0); + $160 = HEAP32[$159>>2]|0; + $161 = ((($$0192$lcssa$i)) + 12|0); + $162 = HEAP32[$161>>2]|0; + $163 = ($162|0)==($$0192$lcssa$i|0); + do { + if ($163) { + $173 = ((($$0192$lcssa$i)) + 20|0); + $174 = HEAP32[$173>>2]|0; + $175 = ($174|0)==(0|0); + if ($175) { + $176 = ((($$0192$lcssa$i)) + 16|0); + $177 = HEAP32[$176>>2]|0; + $178 = ($177|0)==(0|0); + if ($178) { + $$3$i = 0; + break; + } else { + $$1196$i = $177;$$1198$i = $176; + } + } else { + $$1196$i = $174;$$1198$i = $173; + } + while(1) { + $179 = ((($$1196$i)) + 20|0); + $180 = HEAP32[$179>>2]|0; + $181 = ($180|0)==(0|0); + if (!($181)) { + $$1196$i = $180;$$1198$i = $179; + continue; + } + $182 = ((($$1196$i)) + 16|0); + $183 = HEAP32[$182>>2]|0; + $184 = ($183|0)==(0|0); + if ($184) { + break; + } else { + $$1196$i = $183;$$1198$i = $182; + } + } + $185 = ($$1198$i>>>0)<($155>>>0); + if ($185) { + _abort(); + // unreachable; + } else { + HEAP32[$$1198$i>>2] = 0; + $$3$i = $$1196$i; + break; + } + } else { + $164 = ((($$0192$lcssa$i)) + 8|0); + $165 = HEAP32[$164>>2]|0; + $166 = ($165>>>0)<($155>>>0); + if ($166) { + _abort(); + // unreachable; + } + $167 = ((($165)) + 12|0); + $168 = HEAP32[$167>>2]|0; + $169 = ($168|0)==($$0192$lcssa$i|0); + if (!($169)) { + _abort(); + // unreachable; + } + $170 = ((($162)) + 8|0); + $171 = HEAP32[$170>>2]|0; + $172 = ($171|0)==($$0192$lcssa$i|0); + if ($172) { + HEAP32[$167>>2] = $162; + HEAP32[$170>>2] = $165; + $$3$i = $162; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $186 = ($160|0)==(0|0); + L73: do { + if (!($186)) { + $187 = ((($$0192$lcssa$i)) + 28|0); + $188 = HEAP32[$187>>2]|0; + $189 = (33440 + ($188<<2)|0); + $190 = HEAP32[$189>>2]|0; + $191 = ($$0192$lcssa$i|0)==($190|0); + do { + if ($191) { + HEAP32[$189>>2] = $$3$i; + $cond$i = ($$3$i|0)==(0|0); + if ($cond$i) { + $192 = 1 << $188; + $193 = $192 ^ -1; + $194 = $108 & $193; + HEAP32[(33140)>>2] = $194; + break L73; + } + } else { + $195 = HEAP32[(33152)>>2]|0; + $196 = ($160>>>0)<($195>>>0); + if ($196) { + _abort(); + // unreachable; + } else { + $197 = ((($160)) + 16|0); + $198 = HEAP32[$197>>2]|0; + $not$1$i = ($198|0)!=($$0192$lcssa$i|0); + $$sink2$i = $not$1$i&1; + $199 = (((($160)) + 16|0) + ($$sink2$i<<2)|0); + HEAP32[$199>>2] = $$3$i; + $200 = ($$3$i|0)==(0|0); + if ($200) { + break L73; + } else { + break; + } + } + } + } while(0); + $201 = HEAP32[(33152)>>2]|0; + $202 = ($$3$i>>>0)<($201>>>0); + if ($202) { + _abort(); + // unreachable; + } + $203 = ((($$3$i)) + 24|0); + HEAP32[$203>>2] = $160; + $204 = ((($$0192$lcssa$i)) + 16|0); + $205 = HEAP32[$204>>2]|0; + $206 = ($205|0)==(0|0); + do { + if (!($206)) { + $207 = ($205>>>0)<($201>>>0); + if ($207) { + _abort(); + // unreachable; + } else { + $208 = ((($$3$i)) + 16|0); + HEAP32[$208>>2] = $205; + $209 = ((($205)) + 24|0); + HEAP32[$209>>2] = $$3$i; + break; + } + } + } while(0); + $210 = ((($$0192$lcssa$i)) + 20|0); + $211 = HEAP32[$210>>2]|0; + $212 = ($211|0)==(0|0); + if (!($212)) { + $213 = HEAP32[(33152)>>2]|0; + $214 = ($211>>>0)<($213>>>0); + if ($214) { + _abort(); + // unreachable; + } else { + $215 = ((($$3$i)) + 20|0); + HEAP32[$215>>2] = $211; + $216 = ((($211)) + 24|0); + HEAP32[$216>>2] = $$3$i; + break; + } + } + } + } while(0); + $217 = ($$0193$lcssa$i>>>0)<(16); + if ($217) { + $218 = (($$0193$lcssa$i) + ($6))|0; + $219 = $218 | 3; + $220 = ((($$0192$lcssa$i)) + 4|0); + HEAP32[$220>>2] = $219; + $221 = (($$0192$lcssa$i) + ($218)|0); + $222 = ((($221)) + 4|0); + $223 = HEAP32[$222>>2]|0; + $224 = $223 | 1; + HEAP32[$222>>2] = $224; + } else { + $225 = $6 | 3; + $226 = ((($$0192$lcssa$i)) + 4|0); + HEAP32[$226>>2] = $225; + $227 = $$0193$lcssa$i | 1; + $228 = ((($157)) + 4|0); + HEAP32[$228>>2] = $227; + $229 = (($157) + ($$0193$lcssa$i)|0); + HEAP32[$229>>2] = $$0193$lcssa$i; + $230 = ($37|0)==(0); + if (!($230)) { + $231 = HEAP32[(33156)>>2]|0; + $232 = $37 >>> 3; + $233 = $232 << 1; + $234 = (33176 + ($233<<2)|0); + $235 = 1 << $232; + $236 = $8 & $235; + $237 = ($236|0)==(0); + if ($237) { + $238 = $8 | $235; + HEAP32[8284] = $238; + $$pre$i = ((($234)) + 8|0); + $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; + } else { + $239 = ((($234)) + 8|0); + $240 = HEAP32[$239>>2]|0; + $241 = HEAP32[(33152)>>2]|0; + $242 = ($240>>>0)<($241>>>0); + if ($242) { + _abort(); + // unreachable; + } else { + $$0189$i = $240;$$pre$phi$iZ2D = $239; + } + } + HEAP32[$$pre$phi$iZ2D>>2] = $231; + $243 = ((($$0189$i)) + 12|0); + HEAP32[$243>>2] = $231; + $244 = ((($231)) + 8|0); + HEAP32[$244>>2] = $$0189$i; + $245 = ((($231)) + 12|0); + HEAP32[$245>>2] = $234; + } + HEAP32[(33144)>>2] = $$0193$lcssa$i; + HEAP32[(33156)>>2] = $157; + } + $246 = ((($$0192$lcssa$i)) + 8|0); + $$0 = $246; + STACKTOP = sp;return ($$0|0); + } + } else { + $$0197 = $6; + } + } else { + $247 = ($0>>>0)>(4294967231); + if ($247) { + $$0197 = -1; + } else { + $248 = (($0) + 11)|0; + $249 = $248 & -8; + $250 = HEAP32[(33140)>>2]|0; + $251 = ($250|0)==(0); + if ($251) { + $$0197 = $249; + } else { + $252 = (0 - ($249))|0; + $253 = $248 >>> 8; + $254 = ($253|0)==(0); + if ($254) { + $$0358$i = 0; + } else { + $255 = ($249>>>0)>(16777215); + if ($255) { + $$0358$i = 31; + } else { + $256 = (($253) + 1048320)|0; + $257 = $256 >>> 16; + $258 = $257 & 8; + $259 = $253 << $258; + $260 = (($259) + 520192)|0; + $261 = $260 >>> 16; + $262 = $261 & 4; + $263 = $262 | $258; + $264 = $259 << $262; + $265 = (($264) + 245760)|0; + $266 = $265 >>> 16; + $267 = $266 & 2; + $268 = $263 | $267; + $269 = (14 - ($268))|0; + $270 = $264 << $267; + $271 = $270 >>> 15; + $272 = (($269) + ($271))|0; + $273 = $272 << 1; + $274 = (($272) + 7)|0; + $275 = $249 >>> $274; + $276 = $275 & 1; + $277 = $276 | $273; + $$0358$i = $277; + } + } + $278 = (33440 + ($$0358$i<<2)|0); + $279 = HEAP32[$278>>2]|0; + $280 = ($279|0)==(0|0); + L117: do { + if ($280) { + $$2355$i = 0;$$3$i201 = 0;$$3350$i = $252; + label = 81; + } else { + $281 = ($$0358$i|0)==(31); + $282 = $$0358$i >>> 1; + $283 = (25 - ($282))|0; + $284 = $281 ? 0 : $283; + $285 = $249 << $284; + $$0342$i = 0;$$0347$i = $252;$$0353$i = $279;$$0359$i = $285;$$0362$i = 0; + while(1) { + $286 = ((($$0353$i)) + 4|0); + $287 = HEAP32[$286>>2]|0; + $288 = $287 & -8; + $289 = (($288) - ($249))|0; + $290 = ($289>>>0)<($$0347$i>>>0); + if ($290) { + $291 = ($289|0)==(0); + if ($291) { + $$415$i = $$0353$i;$$435114$i = 0;$$435713$i = $$0353$i; + label = 85; + break L117; + } else { + $$1343$i = $$0353$i;$$1348$i = $289; + } + } else { + $$1343$i = $$0342$i;$$1348$i = $$0347$i; + } + $292 = ((($$0353$i)) + 20|0); + $293 = HEAP32[$292>>2]|0; + $294 = $$0359$i >>> 31; + $295 = (((($$0353$i)) + 16|0) + ($294<<2)|0); + $296 = HEAP32[$295>>2]|0; + $297 = ($293|0)==(0|0); + $298 = ($293|0)==($296|0); + $or$cond2$i = $297 | $298; + $$1363$i = $or$cond2$i ? $$0362$i : $293; + $299 = ($296|0)==(0|0); + $not$8$i = $299 ^ 1; + $300 = $not$8$i&1; + $$0359$$i = $$0359$i << $300; + if ($299) { + $$2355$i = $$1363$i;$$3$i201 = $$1343$i;$$3350$i = $$1348$i; + label = 81; + break; + } else { + $$0342$i = $$1343$i;$$0347$i = $$1348$i;$$0353$i = $296;$$0359$i = $$0359$$i;$$0362$i = $$1363$i; + } + } + } + } while(0); + if ((label|0) == 81) { + $301 = ($$2355$i|0)==(0|0); + $302 = ($$3$i201|0)==(0|0); + $or$cond$i = $301 & $302; + if ($or$cond$i) { + $303 = 2 << $$0358$i; + $304 = (0 - ($303))|0; + $305 = $303 | $304; + $306 = $250 & $305; + $307 = ($306|0)==(0); + if ($307) { + $$0197 = $249; + break; + } + $308 = (0 - ($306))|0; + $309 = $306 & $308; + $310 = (($309) + -1)|0; + $311 = $310 >>> 12; + $312 = $311 & 16; + $313 = $310 >>> $312; + $314 = $313 >>> 5; + $315 = $314 & 8; + $316 = $315 | $312; + $317 = $313 >>> $315; + $318 = $317 >>> 2; + $319 = $318 & 4; + $320 = $316 | $319; + $321 = $317 >>> $319; + $322 = $321 >>> 1; + $323 = $322 & 2; + $324 = $320 | $323; + $325 = $321 >>> $323; + $326 = $325 >>> 1; + $327 = $326 & 1; + $328 = $324 | $327; + $329 = $325 >>> $327; + $330 = (($328) + ($329))|0; + $331 = (33440 + ($330<<2)|0); + $332 = HEAP32[$331>>2]|0; + $$4$ph$i = 0;$$4357$ph$i = $332; + } else { + $$4$ph$i = $$3$i201;$$4357$ph$i = $$2355$i; + } + $333 = ($$4357$ph$i|0)==(0|0); + if ($333) { + $$4$lcssa$i = $$4$ph$i;$$4351$lcssa$i = $$3350$i; + } else { + $$415$i = $$4$ph$i;$$435114$i = $$3350$i;$$435713$i = $$4357$ph$i; + label = 85; + } + } + if ((label|0) == 85) { + while(1) { + label = 0; + $334 = ((($$435713$i)) + 4|0); + $335 = HEAP32[$334>>2]|0; + $336 = $335 & -8; + $337 = (($336) - ($249))|0; + $338 = ($337>>>0)<($$435114$i>>>0); + $$$4351$i = $338 ? $337 : $$435114$i; + $$4357$$4$i = $338 ? $$435713$i : $$415$i; + $339 = ((($$435713$i)) + 16|0); + $340 = HEAP32[$339>>2]|0; + $not$1$i203 = ($340|0)==(0|0); + $$sink2$i204 = $not$1$i203&1; + $341 = (((($$435713$i)) + 16|0) + ($$sink2$i204<<2)|0); + $342 = HEAP32[$341>>2]|0; + $343 = ($342|0)==(0|0); + if ($343) { + $$4$lcssa$i = $$4357$$4$i;$$4351$lcssa$i = $$$4351$i; + break; + } else { + $$415$i = $$4357$$4$i;$$435114$i = $$$4351$i;$$435713$i = $342; + label = 85; + } + } + } + $344 = ($$4$lcssa$i|0)==(0|0); + if ($344) { + $$0197 = $249; + } else { + $345 = HEAP32[(33144)>>2]|0; + $346 = (($345) - ($249))|0; + $347 = ($$4351$lcssa$i>>>0)<($346>>>0); + if ($347) { + $348 = HEAP32[(33152)>>2]|0; + $349 = ($$4$lcssa$i>>>0)<($348>>>0); + if ($349) { + _abort(); + // unreachable; + } + $350 = (($$4$lcssa$i) + ($249)|0); + $351 = ($$4$lcssa$i>>>0)<($350>>>0); + if (!($351)) { + _abort(); + // unreachable; + } + $352 = ((($$4$lcssa$i)) + 24|0); + $353 = HEAP32[$352>>2]|0; + $354 = ((($$4$lcssa$i)) + 12|0); + $355 = HEAP32[$354>>2]|0; + $356 = ($355|0)==($$4$lcssa$i|0); + do { + if ($356) { + $366 = ((($$4$lcssa$i)) + 20|0); + $367 = HEAP32[$366>>2]|0; + $368 = ($367|0)==(0|0); + if ($368) { + $369 = ((($$4$lcssa$i)) + 16|0); + $370 = HEAP32[$369>>2]|0; + $371 = ($370|0)==(0|0); + if ($371) { + $$3372$i = 0; + break; + } else { + $$1370$i = $370;$$1374$i = $369; + } + } else { + $$1370$i = $367;$$1374$i = $366; + } + while(1) { + $372 = ((($$1370$i)) + 20|0); + $373 = HEAP32[$372>>2]|0; + $374 = ($373|0)==(0|0); + if (!($374)) { + $$1370$i = $373;$$1374$i = $372; + continue; + } + $375 = ((($$1370$i)) + 16|0); + $376 = HEAP32[$375>>2]|0; + $377 = ($376|0)==(0|0); + if ($377) { + break; + } else { + $$1370$i = $376;$$1374$i = $375; + } + } + $378 = ($$1374$i>>>0)<($348>>>0); + if ($378) { + _abort(); + // unreachable; + } else { + HEAP32[$$1374$i>>2] = 0; + $$3372$i = $$1370$i; + break; + } + } else { + $357 = ((($$4$lcssa$i)) + 8|0); + $358 = HEAP32[$357>>2]|0; + $359 = ($358>>>0)<($348>>>0); + if ($359) { + _abort(); + // unreachable; + } + $360 = ((($358)) + 12|0); + $361 = HEAP32[$360>>2]|0; + $362 = ($361|0)==($$4$lcssa$i|0); + if (!($362)) { + _abort(); + // unreachable; + } + $363 = ((($355)) + 8|0); + $364 = HEAP32[$363>>2]|0; + $365 = ($364|0)==($$4$lcssa$i|0); + if ($365) { + HEAP32[$360>>2] = $355; + HEAP32[$363>>2] = $358; + $$3372$i = $355; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $379 = ($353|0)==(0|0); + L164: do { + if ($379) { + $470 = $250; + } else { + $380 = ((($$4$lcssa$i)) + 28|0); + $381 = HEAP32[$380>>2]|0; + $382 = (33440 + ($381<<2)|0); + $383 = HEAP32[$382>>2]|0; + $384 = ($$4$lcssa$i|0)==($383|0); + do { + if ($384) { + HEAP32[$382>>2] = $$3372$i; + $cond$i208 = ($$3372$i|0)==(0|0); + if ($cond$i208) { + $385 = 1 << $381; + $386 = $385 ^ -1; + $387 = $250 & $386; + HEAP32[(33140)>>2] = $387; + $470 = $387; + break L164; + } + } else { + $388 = HEAP32[(33152)>>2]|0; + $389 = ($353>>>0)<($388>>>0); + if ($389) { + _abort(); + // unreachable; + } else { + $390 = ((($353)) + 16|0); + $391 = HEAP32[$390>>2]|0; + $not$$i209 = ($391|0)!=($$4$lcssa$i|0); + $$sink3$i = $not$$i209&1; + $392 = (((($353)) + 16|0) + ($$sink3$i<<2)|0); + HEAP32[$392>>2] = $$3372$i; + $393 = ($$3372$i|0)==(0|0); + if ($393) { + $470 = $250; + break L164; + } else { + break; + } + } + } + } while(0); + $394 = HEAP32[(33152)>>2]|0; + $395 = ($$3372$i>>>0)<($394>>>0); + if ($395) { + _abort(); + // unreachable; + } + $396 = ((($$3372$i)) + 24|0); + HEAP32[$396>>2] = $353; + $397 = ((($$4$lcssa$i)) + 16|0); + $398 = HEAP32[$397>>2]|0; + $399 = ($398|0)==(0|0); + do { + if (!($399)) { + $400 = ($398>>>0)<($394>>>0); + if ($400) { + _abort(); + // unreachable; + } else { + $401 = ((($$3372$i)) + 16|0); + HEAP32[$401>>2] = $398; + $402 = ((($398)) + 24|0); + HEAP32[$402>>2] = $$3372$i; + break; + } + } + } while(0); + $403 = ((($$4$lcssa$i)) + 20|0); + $404 = HEAP32[$403>>2]|0; + $405 = ($404|0)==(0|0); + if ($405) { + $470 = $250; + } else { + $406 = HEAP32[(33152)>>2]|0; + $407 = ($404>>>0)<($406>>>0); + if ($407) { + _abort(); + // unreachable; + } else { + $408 = ((($$3372$i)) + 20|0); + HEAP32[$408>>2] = $404; + $409 = ((($404)) + 24|0); + HEAP32[$409>>2] = $$3372$i; + $470 = $250; + break; + } + } + } + } while(0); + $410 = ($$4351$lcssa$i>>>0)<(16); + do { + if ($410) { + $411 = (($$4351$lcssa$i) + ($249))|0; + $412 = $411 | 3; + $413 = ((($$4$lcssa$i)) + 4|0); + HEAP32[$413>>2] = $412; + $414 = (($$4$lcssa$i) + ($411)|0); + $415 = ((($414)) + 4|0); + $416 = HEAP32[$415>>2]|0; + $417 = $416 | 1; + HEAP32[$415>>2] = $417; + } else { + $418 = $249 | 3; + $419 = ((($$4$lcssa$i)) + 4|0); + HEAP32[$419>>2] = $418; + $420 = $$4351$lcssa$i | 1; + $421 = ((($350)) + 4|0); + HEAP32[$421>>2] = $420; + $422 = (($350) + ($$4351$lcssa$i)|0); + HEAP32[$422>>2] = $$4351$lcssa$i; + $423 = $$4351$lcssa$i >>> 3; + $424 = ($$4351$lcssa$i>>>0)<(256); + if ($424) { + $425 = $423 << 1; + $426 = (33176 + ($425<<2)|0); + $427 = HEAP32[8284]|0; + $428 = 1 << $423; + $429 = $427 & $428; + $430 = ($429|0)==(0); + if ($430) { + $431 = $427 | $428; + HEAP32[8284] = $431; + $$pre$i210 = ((($426)) + 8|0); + $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; + } else { + $432 = ((($426)) + 8|0); + $433 = HEAP32[$432>>2]|0; + $434 = HEAP32[(33152)>>2]|0; + $435 = ($433>>>0)<($434>>>0); + if ($435) { + _abort(); + // unreachable; + } else { + $$0368$i = $433;$$pre$phi$i211Z2D = $432; + } + } + HEAP32[$$pre$phi$i211Z2D>>2] = $350; + $436 = ((($$0368$i)) + 12|0); + HEAP32[$436>>2] = $350; + $437 = ((($350)) + 8|0); + HEAP32[$437>>2] = $$0368$i; + $438 = ((($350)) + 12|0); + HEAP32[$438>>2] = $426; + break; + } + $439 = $$4351$lcssa$i >>> 8; + $440 = ($439|0)==(0); + if ($440) { + $$0361$i = 0; + } else { + $441 = ($$4351$lcssa$i>>>0)>(16777215); + if ($441) { + $$0361$i = 31; + } else { + $442 = (($439) + 1048320)|0; + $443 = $442 >>> 16; + $444 = $443 & 8; + $445 = $439 << $444; + $446 = (($445) + 520192)|0; + $447 = $446 >>> 16; + $448 = $447 & 4; + $449 = $448 | $444; + $450 = $445 << $448; + $451 = (($450) + 245760)|0; + $452 = $451 >>> 16; + $453 = $452 & 2; + $454 = $449 | $453; + $455 = (14 - ($454))|0; + $456 = $450 << $453; + $457 = $456 >>> 15; + $458 = (($455) + ($457))|0; + $459 = $458 << 1; + $460 = (($458) + 7)|0; + $461 = $$4351$lcssa$i >>> $460; + $462 = $461 & 1; + $463 = $462 | $459; + $$0361$i = $463; + } + } + $464 = (33440 + ($$0361$i<<2)|0); + $465 = ((($350)) + 28|0); + HEAP32[$465>>2] = $$0361$i; + $466 = ((($350)) + 16|0); + $467 = ((($466)) + 4|0); + HEAP32[$467>>2] = 0; + HEAP32[$466>>2] = 0; + $468 = 1 << $$0361$i; + $469 = $470 & $468; + $471 = ($469|0)==(0); + if ($471) { + $472 = $470 | $468; + HEAP32[(33140)>>2] = $472; + HEAP32[$464>>2] = $350; + $473 = ((($350)) + 24|0); + HEAP32[$473>>2] = $464; + $474 = ((($350)) + 12|0); + HEAP32[$474>>2] = $350; + $475 = ((($350)) + 8|0); + HEAP32[$475>>2] = $350; + break; + } + $476 = HEAP32[$464>>2]|0; + $477 = ($$0361$i|0)==(31); + $478 = $$0361$i >>> 1; + $479 = (25 - ($478))|0; + $480 = $477 ? 0 : $479; + $481 = $$4351$lcssa$i << $480; + $$0344$i = $481;$$0345$i = $476; + while(1) { + $482 = ((($$0345$i)) + 4|0); + $483 = HEAP32[$482>>2]|0; + $484 = $483 & -8; + $485 = ($484|0)==($$4351$lcssa$i|0); + if ($485) { + label = 139; + break; + } + $486 = $$0344$i >>> 31; + $487 = (((($$0345$i)) + 16|0) + ($486<<2)|0); + $488 = $$0344$i << 1; + $489 = HEAP32[$487>>2]|0; + $490 = ($489|0)==(0|0); + if ($490) { + label = 136; + break; + } else { + $$0344$i = $488;$$0345$i = $489; + } + } + if ((label|0) == 136) { + $491 = HEAP32[(33152)>>2]|0; + $492 = ($487>>>0)<($491>>>0); + if ($492) { + _abort(); + // unreachable; + } else { + HEAP32[$487>>2] = $350; + $493 = ((($350)) + 24|0); + HEAP32[$493>>2] = $$0345$i; + $494 = ((($350)) + 12|0); + HEAP32[$494>>2] = $350; + $495 = ((($350)) + 8|0); + HEAP32[$495>>2] = $350; + break; + } + } + else if ((label|0) == 139) { + $496 = ((($$0345$i)) + 8|0); + $497 = HEAP32[$496>>2]|0; + $498 = HEAP32[(33152)>>2]|0; + $499 = ($497>>>0)>=($498>>>0); + $not$9$i = ($$0345$i>>>0)>=($498>>>0); + $500 = $499 & $not$9$i; + if ($500) { + $501 = ((($497)) + 12|0); + HEAP32[$501>>2] = $350; + HEAP32[$496>>2] = $350; + $502 = ((($350)) + 8|0); + HEAP32[$502>>2] = $497; + $503 = ((($350)) + 12|0); + HEAP32[$503>>2] = $$0345$i; + $504 = ((($350)) + 24|0); + HEAP32[$504>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } while(0); + $505 = ((($$4$lcssa$i)) + 8|0); + $$0 = $505; + STACKTOP = sp;return ($$0|0); + } else { + $$0197 = $249; + } + } + } + } + } + } while(0); + $506 = HEAP32[(33144)>>2]|0; + $507 = ($506>>>0)<($$0197>>>0); + if (!($507)) { + $508 = (($506) - ($$0197))|0; + $509 = HEAP32[(33156)>>2]|0; + $510 = ($508>>>0)>(15); + if ($510) { + $511 = (($509) + ($$0197)|0); + HEAP32[(33156)>>2] = $511; + HEAP32[(33144)>>2] = $508; + $512 = $508 | 1; + $513 = ((($511)) + 4|0); + HEAP32[$513>>2] = $512; + $514 = (($511) + ($508)|0); + HEAP32[$514>>2] = $508; + $515 = $$0197 | 3; + $516 = ((($509)) + 4|0); + HEAP32[$516>>2] = $515; + } else { + HEAP32[(33144)>>2] = 0; + HEAP32[(33156)>>2] = 0; + $517 = $506 | 3; + $518 = ((($509)) + 4|0); + HEAP32[$518>>2] = $517; + $519 = (($509) + ($506)|0); + $520 = ((($519)) + 4|0); + $521 = HEAP32[$520>>2]|0; + $522 = $521 | 1; + HEAP32[$520>>2] = $522; + } + $523 = ((($509)) + 8|0); + $$0 = $523; + STACKTOP = sp;return ($$0|0); + } + $524 = HEAP32[(33148)>>2]|0; + $525 = ($524>>>0)>($$0197>>>0); + if ($525) { + $526 = (($524) - ($$0197))|0; + HEAP32[(33148)>>2] = $526; + $527 = HEAP32[(33160)>>2]|0; + $528 = (($527) + ($$0197)|0); + HEAP32[(33160)>>2] = $528; + $529 = $526 | 1; + $530 = ((($528)) + 4|0); + HEAP32[$530>>2] = $529; + $531 = $$0197 | 3; + $532 = ((($527)) + 4|0); + HEAP32[$532>>2] = $531; + $533 = ((($527)) + 8|0); + $$0 = $533; + STACKTOP = sp;return ($$0|0); + } + $534 = HEAP32[8402]|0; + $535 = ($534|0)==(0); + if ($535) { + HEAP32[(33616)>>2] = 4096; + HEAP32[(33612)>>2] = 4096; + HEAP32[(33620)>>2] = -1; + HEAP32[(33624)>>2] = -1; + HEAP32[(33628)>>2] = 0; + HEAP32[(33580)>>2] = 0; + $536 = $1; + $537 = $536 & -16; + $538 = $537 ^ 1431655768; + HEAP32[$1>>2] = $538; + HEAP32[8402] = $538; + $542 = 4096; + } else { + $$pre$i212 = HEAP32[(33616)>>2]|0; + $542 = $$pre$i212; + } + $539 = (($$0197) + 48)|0; + $540 = (($$0197) + 47)|0; + $541 = (($542) + ($540))|0; + $543 = (0 - ($542))|0; + $544 = $541 & $543; + $545 = ($544>>>0)>($$0197>>>0); + if (!($545)) { + $$0 = 0; + STACKTOP = sp;return ($$0|0); + } + $546 = HEAP32[(33576)>>2]|0; + $547 = ($546|0)==(0); + if (!($547)) { + $548 = HEAP32[(33568)>>2]|0; + $549 = (($548) + ($544))|0; + $550 = ($549>>>0)<=($548>>>0); + $551 = ($549>>>0)>($546>>>0); + $or$cond1$i = $550 | $551; + if ($or$cond1$i) { + $$0 = 0; + STACKTOP = sp;return ($$0|0); + } + } + $552 = HEAP32[(33580)>>2]|0; + $553 = $552 & 4; + $554 = ($553|0)==(0); + L244: do { + if ($554) { + $555 = HEAP32[(33160)>>2]|0; + $556 = ($555|0)==(0|0); + L246: do { + if ($556) { + label = 163; + } else { + $$0$i$i = (33584); + while(1) { + $557 = HEAP32[$$0$i$i>>2]|0; + $558 = ($557>>>0)>($555>>>0); + if (!($558)) { + $559 = ((($$0$i$i)) + 4|0); + $560 = HEAP32[$559>>2]|0; + $561 = (($557) + ($560)|0); + $562 = ($561>>>0)>($555>>>0); + if ($562) { + break; + } + } + $563 = ((($$0$i$i)) + 8|0); + $564 = HEAP32[$563>>2]|0; + $565 = ($564|0)==(0|0); + if ($565) { + label = 163; + break L246; + } else { + $$0$i$i = $564; + } + } + $588 = (($541) - ($524))|0; + $589 = $588 & $543; + $590 = ($589>>>0)<(2147483647); + if ($590) { + $591 = (_sbrk(($589|0))|0); + $592 = HEAP32[$$0$i$i>>2]|0; + $593 = HEAP32[$559>>2]|0; + $594 = (($592) + ($593)|0); + $595 = ($591|0)==($594|0); + if ($595) { + $596 = ($591|0)==((-1)|0); + if ($596) { + $$2234253237$i = $589; + } else { + $$723948$i = $589;$$749$i = $591; + label = 180; + break L244; + } + } else { + $$2247$ph$i = $591;$$2253$ph$i = $589; + label = 171; + } + } else { + $$2234253237$i = 0; + } + } + } while(0); + do { + if ((label|0) == 163) { + $566 = (_sbrk(0)|0); + $567 = ($566|0)==((-1)|0); + if ($567) { + $$2234253237$i = 0; + } else { + $568 = $566; + $569 = HEAP32[(33612)>>2]|0; + $570 = (($569) + -1)|0; + $571 = $570 & $568; + $572 = ($571|0)==(0); + $573 = (($570) + ($568))|0; + $574 = (0 - ($569))|0; + $575 = $573 & $574; + $576 = (($575) - ($568))|0; + $577 = $572 ? 0 : $576; + $$$i = (($577) + ($544))|0; + $578 = HEAP32[(33568)>>2]|0; + $579 = (($$$i) + ($578))|0; + $580 = ($$$i>>>0)>($$0197>>>0); + $581 = ($$$i>>>0)<(2147483647); + $or$cond$i214 = $580 & $581; + if ($or$cond$i214) { + $582 = HEAP32[(33576)>>2]|0; + $583 = ($582|0)==(0); + if (!($583)) { + $584 = ($579>>>0)<=($578>>>0); + $585 = ($579>>>0)>($582>>>0); + $or$cond2$i215 = $584 | $585; + if ($or$cond2$i215) { + $$2234253237$i = 0; + break; + } + } + $586 = (_sbrk(($$$i|0))|0); + $587 = ($586|0)==($566|0); + if ($587) { + $$723948$i = $$$i;$$749$i = $566; + label = 180; + break L244; + } else { + $$2247$ph$i = $586;$$2253$ph$i = $$$i; + label = 171; + } + } else { + $$2234253237$i = 0; + } + } + } + } while(0); + do { + if ((label|0) == 171) { + $597 = (0 - ($$2253$ph$i))|0; + $598 = ($$2247$ph$i|0)!=((-1)|0); + $599 = ($$2253$ph$i>>>0)<(2147483647); + $or$cond7$i = $599 & $598; + $600 = ($539>>>0)>($$2253$ph$i>>>0); + $or$cond10$i = $600 & $or$cond7$i; + if (!($or$cond10$i)) { + $610 = ($$2247$ph$i|0)==((-1)|0); + if ($610) { + $$2234253237$i = 0; + break; + } else { + $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i; + label = 180; + break L244; + } + } + $601 = HEAP32[(33616)>>2]|0; + $602 = (($540) - ($$2253$ph$i))|0; + $603 = (($602) + ($601))|0; + $604 = (0 - ($601))|0; + $605 = $603 & $604; + $606 = ($605>>>0)<(2147483647); + if (!($606)) { + $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i; + label = 180; + break L244; + } + $607 = (_sbrk(($605|0))|0); + $608 = ($607|0)==((-1)|0); + if ($608) { + (_sbrk(($597|0))|0); + $$2234253237$i = 0; + break; + } else { + $609 = (($605) + ($$2253$ph$i))|0; + $$723948$i = $609;$$749$i = $$2247$ph$i; + label = 180; + break L244; + } + } + } while(0); + $611 = HEAP32[(33580)>>2]|0; + $612 = $611 | 4; + HEAP32[(33580)>>2] = $612; + $$4236$i = $$2234253237$i; + label = 178; + } else { + $$4236$i = 0; + label = 178; + } + } while(0); + if ((label|0) == 178) { + $613 = ($544>>>0)<(2147483647); + if ($613) { + $614 = (_sbrk(($544|0))|0); + $615 = (_sbrk(0)|0); + $616 = ($614|0)!=((-1)|0); + $617 = ($615|0)!=((-1)|0); + $or$cond5$i = $616 & $617; + $618 = ($614>>>0)<($615>>>0); + $or$cond11$i = $618 & $or$cond5$i; + $619 = $615; + $620 = $614; + $621 = (($619) - ($620))|0; + $622 = (($$0197) + 40)|0; + $623 = ($621>>>0)>($622>>>0); + $$$4236$i = $623 ? $621 : $$4236$i; + $or$cond11$not$i = $or$cond11$i ^ 1; + $624 = ($614|0)==((-1)|0); + $not$$i216 = $623 ^ 1; + $625 = $624 | $not$$i216; + $or$cond50$i = $625 | $or$cond11$not$i; + if (!($or$cond50$i)) { + $$723948$i = $$$4236$i;$$749$i = $614; + label = 180; + } + } + } + if ((label|0) == 180) { + $626 = HEAP32[(33568)>>2]|0; + $627 = (($626) + ($$723948$i))|0; + HEAP32[(33568)>>2] = $627; + $628 = HEAP32[(33572)>>2]|0; + $629 = ($627>>>0)>($628>>>0); + if ($629) { + HEAP32[(33572)>>2] = $627; + } + $630 = HEAP32[(33160)>>2]|0; + $631 = ($630|0)==(0|0); + do { + if ($631) { + $632 = HEAP32[(33152)>>2]|0; + $633 = ($632|0)==(0|0); + $634 = ($$749$i>>>0)<($632>>>0); + $or$cond12$i = $633 | $634; + if ($or$cond12$i) { + HEAP32[(33152)>>2] = $$749$i; + } + HEAP32[(33584)>>2] = $$749$i; + HEAP32[(33588)>>2] = $$723948$i; + HEAP32[(33596)>>2] = 0; + $635 = HEAP32[8402]|0; + HEAP32[(33172)>>2] = $635; + HEAP32[(33168)>>2] = -1; + $$01$i$i = 0; + while(1) { + $636 = $$01$i$i << 1; + $637 = (33176 + ($636<<2)|0); + $638 = ((($637)) + 12|0); + HEAP32[$638>>2] = $637; + $639 = ((($637)) + 8|0); + HEAP32[$639>>2] = $637; + $640 = (($$01$i$i) + 1)|0; + $exitcond$i$i = ($640|0)==(32); + if ($exitcond$i$i) { + break; + } else { + $$01$i$i = $640; + } + } + $641 = (($$723948$i) + -40)|0; + $642 = ((($$749$i)) + 8|0); + $643 = $642; + $644 = $643 & 7; + $645 = ($644|0)==(0); + $646 = (0 - ($643))|0; + $647 = $646 & 7; + $648 = $645 ? 0 : $647; + $649 = (($$749$i) + ($648)|0); + $650 = (($641) - ($648))|0; + HEAP32[(33160)>>2] = $649; + HEAP32[(33148)>>2] = $650; + $651 = $650 | 1; + $652 = ((($649)) + 4|0); + HEAP32[$652>>2] = $651; + $653 = (($649) + ($650)|0); + $654 = ((($653)) + 4|0); + HEAP32[$654>>2] = 40; + $655 = HEAP32[(33624)>>2]|0; + HEAP32[(33164)>>2] = $655; + } else { + $$024371$i = (33584); + while(1) { + $656 = HEAP32[$$024371$i>>2]|0; + $657 = ((($$024371$i)) + 4|0); + $658 = HEAP32[$657>>2]|0; + $659 = (($656) + ($658)|0); + $660 = ($$749$i|0)==($659|0); + if ($660) { + label = 190; + break; + } + $661 = ((($$024371$i)) + 8|0); + $662 = HEAP32[$661>>2]|0; + $663 = ($662|0)==(0|0); + if ($663) { + break; + } else { + $$024371$i = $662; + } + } + if ((label|0) == 190) { + $664 = ((($$024371$i)) + 12|0); + $665 = HEAP32[$664>>2]|0; + $666 = $665 & 8; + $667 = ($666|0)==(0); + if ($667) { + $668 = ($630>>>0)>=($656>>>0); + $669 = ($630>>>0)<($$749$i>>>0); + $or$cond51$i = $669 & $668; + if ($or$cond51$i) { + $670 = (($658) + ($$723948$i))|0; + HEAP32[$657>>2] = $670; + $671 = HEAP32[(33148)>>2]|0; + $672 = ((($630)) + 8|0); + $673 = $672; + $674 = $673 & 7; + $675 = ($674|0)==(0); + $676 = (0 - ($673))|0; + $677 = $676 & 7; + $678 = $675 ? 0 : $677; + $679 = (($630) + ($678)|0); + $680 = (($$723948$i) - ($678))|0; + $681 = (($671) + ($680))|0; + HEAP32[(33160)>>2] = $679; + HEAP32[(33148)>>2] = $681; + $682 = $681 | 1; + $683 = ((($679)) + 4|0); + HEAP32[$683>>2] = $682; + $684 = (($679) + ($681)|0); + $685 = ((($684)) + 4|0); + HEAP32[$685>>2] = 40; + $686 = HEAP32[(33624)>>2]|0; + HEAP32[(33164)>>2] = $686; + break; + } + } + } + $687 = HEAP32[(33152)>>2]|0; + $688 = ($$749$i>>>0)<($687>>>0); + if ($688) { + HEAP32[(33152)>>2] = $$749$i; + $752 = $$749$i; + } else { + $752 = $687; + } + $689 = (($$749$i) + ($$723948$i)|0); + $$124470$i = (33584); + while(1) { + $690 = HEAP32[$$124470$i>>2]|0; + $691 = ($690|0)==($689|0); + if ($691) { + label = 198; + break; + } + $692 = ((($$124470$i)) + 8|0); + $693 = HEAP32[$692>>2]|0; + $694 = ($693|0)==(0|0); + if ($694) { + break; + } else { + $$124470$i = $693; + } + } + if ((label|0) == 198) { + $695 = ((($$124470$i)) + 12|0); + $696 = HEAP32[$695>>2]|0; + $697 = $696 & 8; + $698 = ($697|0)==(0); + if ($698) { + HEAP32[$$124470$i>>2] = $$749$i; + $699 = ((($$124470$i)) + 4|0); + $700 = HEAP32[$699>>2]|0; + $701 = (($700) + ($$723948$i))|0; + HEAP32[$699>>2] = $701; + $702 = ((($$749$i)) + 8|0); + $703 = $702; + $704 = $703 & 7; + $705 = ($704|0)==(0); + $706 = (0 - ($703))|0; + $707 = $706 & 7; + $708 = $705 ? 0 : $707; + $709 = (($$749$i) + ($708)|0); + $710 = ((($689)) + 8|0); + $711 = $710; + $712 = $711 & 7; + $713 = ($712|0)==(0); + $714 = (0 - ($711))|0; + $715 = $714 & 7; + $716 = $713 ? 0 : $715; + $717 = (($689) + ($716)|0); + $718 = $717; + $719 = $709; + $720 = (($718) - ($719))|0; + $721 = (($709) + ($$0197)|0); + $722 = (($720) - ($$0197))|0; + $723 = $$0197 | 3; + $724 = ((($709)) + 4|0); + HEAP32[$724>>2] = $723; + $725 = ($717|0)==($630|0); + do { + if ($725) { + $726 = HEAP32[(33148)>>2]|0; + $727 = (($726) + ($722))|0; + HEAP32[(33148)>>2] = $727; + HEAP32[(33160)>>2] = $721; + $728 = $727 | 1; + $729 = ((($721)) + 4|0); + HEAP32[$729>>2] = $728; + } else { + $730 = HEAP32[(33156)>>2]|0; + $731 = ($717|0)==($730|0); + if ($731) { + $732 = HEAP32[(33144)>>2]|0; + $733 = (($732) + ($722))|0; + HEAP32[(33144)>>2] = $733; + HEAP32[(33156)>>2] = $721; + $734 = $733 | 1; + $735 = ((($721)) + 4|0); + HEAP32[$735>>2] = $734; + $736 = (($721) + ($733)|0); + HEAP32[$736>>2] = $733; + break; + } + $737 = ((($717)) + 4|0); + $738 = HEAP32[$737>>2]|0; + $739 = $738 & 3; + $740 = ($739|0)==(1); + if ($740) { + $741 = $738 & -8; + $742 = $738 >>> 3; + $743 = ($738>>>0)<(256); + L314: do { + if ($743) { + $744 = ((($717)) + 8|0); + $745 = HEAP32[$744>>2]|0; + $746 = ((($717)) + 12|0); + $747 = HEAP32[$746>>2]|0; + $748 = $742 << 1; + $749 = (33176 + ($748<<2)|0); + $750 = ($745|0)==($749|0); + do { + if (!($750)) { + $751 = ($745>>>0)<($752>>>0); + if ($751) { + _abort(); + // unreachable; + } + $753 = ((($745)) + 12|0); + $754 = HEAP32[$753>>2]|0; + $755 = ($754|0)==($717|0); + if ($755) { + break; + } + _abort(); + // unreachable; + } + } while(0); + $756 = ($747|0)==($745|0); + if ($756) { + $757 = 1 << $742; + $758 = $757 ^ -1; + $759 = HEAP32[8284]|0; + $760 = $759 & $758; + HEAP32[8284] = $760; + break; + } + $761 = ($747|0)==($749|0); + do { + if ($761) { + $$pre10$i$i = ((($747)) + 8|0); + $$pre$phi11$i$iZ2D = $$pre10$i$i; + } else { + $762 = ($747>>>0)<($752>>>0); + if ($762) { + _abort(); + // unreachable; + } + $763 = ((($747)) + 8|0); + $764 = HEAP32[$763>>2]|0; + $765 = ($764|0)==($717|0); + if ($765) { + $$pre$phi11$i$iZ2D = $763; + break; + } + _abort(); + // unreachable; + } + } while(0); + $766 = ((($745)) + 12|0); + HEAP32[$766>>2] = $747; + HEAP32[$$pre$phi11$i$iZ2D>>2] = $745; + } else { + $767 = ((($717)) + 24|0); + $768 = HEAP32[$767>>2]|0; + $769 = ((($717)) + 12|0); + $770 = HEAP32[$769>>2]|0; + $771 = ($770|0)==($717|0); + do { + if ($771) { + $781 = ((($717)) + 16|0); + $782 = ((($781)) + 4|0); + $783 = HEAP32[$782>>2]|0; + $784 = ($783|0)==(0|0); + if ($784) { + $785 = HEAP32[$781>>2]|0; + $786 = ($785|0)==(0|0); + if ($786) { + $$3$i$i = 0; + break; + } else { + $$1291$i$i = $785;$$1293$i$i = $781; + } + } else { + $$1291$i$i = $783;$$1293$i$i = $782; + } + while(1) { + $787 = ((($$1291$i$i)) + 20|0); + $788 = HEAP32[$787>>2]|0; + $789 = ($788|0)==(0|0); + if (!($789)) { + $$1291$i$i = $788;$$1293$i$i = $787; + continue; + } + $790 = ((($$1291$i$i)) + 16|0); + $791 = HEAP32[$790>>2]|0; + $792 = ($791|0)==(0|0); + if ($792) { + break; + } else { + $$1291$i$i = $791;$$1293$i$i = $790; + } + } + $793 = ($$1293$i$i>>>0)<($752>>>0); + if ($793) { + _abort(); + // unreachable; + } else { + HEAP32[$$1293$i$i>>2] = 0; + $$3$i$i = $$1291$i$i; + break; + } + } else { + $772 = ((($717)) + 8|0); + $773 = HEAP32[$772>>2]|0; + $774 = ($773>>>0)<($752>>>0); + if ($774) { + _abort(); + // unreachable; + } + $775 = ((($773)) + 12|0); + $776 = HEAP32[$775>>2]|0; + $777 = ($776|0)==($717|0); + if (!($777)) { + _abort(); + // unreachable; + } + $778 = ((($770)) + 8|0); + $779 = HEAP32[$778>>2]|0; + $780 = ($779|0)==($717|0); + if ($780) { + HEAP32[$775>>2] = $770; + HEAP32[$778>>2] = $773; + $$3$i$i = $770; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $794 = ($768|0)==(0|0); + if ($794) { + break; + } + $795 = ((($717)) + 28|0); + $796 = HEAP32[$795>>2]|0; + $797 = (33440 + ($796<<2)|0); + $798 = HEAP32[$797>>2]|0; + $799 = ($717|0)==($798|0); + do { + if ($799) { + HEAP32[$797>>2] = $$3$i$i; + $cond$i$i = ($$3$i$i|0)==(0|0); + if (!($cond$i$i)) { + break; + } + $800 = 1 << $796; + $801 = $800 ^ -1; + $802 = HEAP32[(33140)>>2]|0; + $803 = $802 & $801; + HEAP32[(33140)>>2] = $803; + break L314; + } else { + $804 = HEAP32[(33152)>>2]|0; + $805 = ($768>>>0)<($804>>>0); + if ($805) { + _abort(); + // unreachable; + } else { + $806 = ((($768)) + 16|0); + $807 = HEAP32[$806>>2]|0; + $not$$i17$i = ($807|0)!=($717|0); + $$sink1$i$i = $not$$i17$i&1; + $808 = (((($768)) + 16|0) + ($$sink1$i$i<<2)|0); + HEAP32[$808>>2] = $$3$i$i; + $809 = ($$3$i$i|0)==(0|0); + if ($809) { + break L314; + } else { + break; + } + } + } + } while(0); + $810 = HEAP32[(33152)>>2]|0; + $811 = ($$3$i$i>>>0)<($810>>>0); + if ($811) { + _abort(); + // unreachable; + } + $812 = ((($$3$i$i)) + 24|0); + HEAP32[$812>>2] = $768; + $813 = ((($717)) + 16|0); + $814 = HEAP32[$813>>2]|0; + $815 = ($814|0)==(0|0); + do { + if (!($815)) { + $816 = ($814>>>0)<($810>>>0); + if ($816) { + _abort(); + // unreachable; + } else { + $817 = ((($$3$i$i)) + 16|0); + HEAP32[$817>>2] = $814; + $818 = ((($814)) + 24|0); + HEAP32[$818>>2] = $$3$i$i; + break; + } + } + } while(0); + $819 = ((($813)) + 4|0); + $820 = HEAP32[$819>>2]|0; + $821 = ($820|0)==(0|0); + if ($821) { + break; + } + $822 = HEAP32[(33152)>>2]|0; + $823 = ($820>>>0)<($822>>>0); + if ($823) { + _abort(); + // unreachable; + } else { + $824 = ((($$3$i$i)) + 20|0); + HEAP32[$824>>2] = $820; + $825 = ((($820)) + 24|0); + HEAP32[$825>>2] = $$3$i$i; + break; + } + } + } while(0); + $826 = (($717) + ($741)|0); + $827 = (($741) + ($722))|0; + $$0$i18$i = $826;$$0287$i$i = $827; + } else { + $$0$i18$i = $717;$$0287$i$i = $722; + } + $828 = ((($$0$i18$i)) + 4|0); + $829 = HEAP32[$828>>2]|0; + $830 = $829 & -2; + HEAP32[$828>>2] = $830; + $831 = $$0287$i$i | 1; + $832 = ((($721)) + 4|0); + HEAP32[$832>>2] = $831; + $833 = (($721) + ($$0287$i$i)|0); + HEAP32[$833>>2] = $$0287$i$i; + $834 = $$0287$i$i >>> 3; + $835 = ($$0287$i$i>>>0)<(256); + if ($835) { + $836 = $834 << 1; + $837 = (33176 + ($836<<2)|0); + $838 = HEAP32[8284]|0; + $839 = 1 << $834; + $840 = $838 & $839; + $841 = ($840|0)==(0); + do { + if ($841) { + $842 = $838 | $839; + HEAP32[8284] = $842; + $$pre$i19$i = ((($837)) + 8|0); + $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; + } else { + $843 = ((($837)) + 8|0); + $844 = HEAP32[$843>>2]|0; + $845 = HEAP32[(33152)>>2]|0; + $846 = ($844>>>0)<($845>>>0); + if (!($846)) { + $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; + break; + } + _abort(); + // unreachable; + } + } while(0); + HEAP32[$$pre$phi$i20$iZ2D>>2] = $721; + $847 = ((($$0295$i$i)) + 12|0); + HEAP32[$847>>2] = $721; + $848 = ((($721)) + 8|0); + HEAP32[$848>>2] = $$0295$i$i; + $849 = ((($721)) + 12|0); + HEAP32[$849>>2] = $837; + break; + } + $850 = $$0287$i$i >>> 8; + $851 = ($850|0)==(0); + do { + if ($851) { + $$0296$i$i = 0; + } else { + $852 = ($$0287$i$i>>>0)>(16777215); + if ($852) { + $$0296$i$i = 31; + break; + } + $853 = (($850) + 1048320)|0; + $854 = $853 >>> 16; + $855 = $854 & 8; + $856 = $850 << $855; + $857 = (($856) + 520192)|0; + $858 = $857 >>> 16; + $859 = $858 & 4; + $860 = $859 | $855; + $861 = $856 << $859; + $862 = (($861) + 245760)|0; + $863 = $862 >>> 16; + $864 = $863 & 2; + $865 = $860 | $864; + $866 = (14 - ($865))|0; + $867 = $861 << $864; + $868 = $867 >>> 15; + $869 = (($866) + ($868))|0; + $870 = $869 << 1; + $871 = (($869) + 7)|0; + $872 = $$0287$i$i >>> $871; + $873 = $872 & 1; + $874 = $873 | $870; + $$0296$i$i = $874; + } + } while(0); + $875 = (33440 + ($$0296$i$i<<2)|0); + $876 = ((($721)) + 28|0); + HEAP32[$876>>2] = $$0296$i$i; + $877 = ((($721)) + 16|0); + $878 = ((($877)) + 4|0); + HEAP32[$878>>2] = 0; + HEAP32[$877>>2] = 0; + $879 = HEAP32[(33140)>>2]|0; + $880 = 1 << $$0296$i$i; + $881 = $879 & $880; + $882 = ($881|0)==(0); + if ($882) { + $883 = $879 | $880; + HEAP32[(33140)>>2] = $883; + HEAP32[$875>>2] = $721; + $884 = ((($721)) + 24|0); + HEAP32[$884>>2] = $875; + $885 = ((($721)) + 12|0); + HEAP32[$885>>2] = $721; + $886 = ((($721)) + 8|0); + HEAP32[$886>>2] = $721; + break; + } + $887 = HEAP32[$875>>2]|0; + $888 = ($$0296$i$i|0)==(31); + $889 = $$0296$i$i >>> 1; + $890 = (25 - ($889))|0; + $891 = $888 ? 0 : $890; + $892 = $$0287$i$i << $891; + $$0288$i$i = $892;$$0289$i$i = $887; + while(1) { + $893 = ((($$0289$i$i)) + 4|0); + $894 = HEAP32[$893>>2]|0; + $895 = $894 & -8; + $896 = ($895|0)==($$0287$i$i|0); + if ($896) { + label = 265; + break; + } + $897 = $$0288$i$i >>> 31; + $898 = (((($$0289$i$i)) + 16|0) + ($897<<2)|0); + $899 = $$0288$i$i << 1; + $900 = HEAP32[$898>>2]|0; + $901 = ($900|0)==(0|0); + if ($901) { + label = 262; + break; + } else { + $$0288$i$i = $899;$$0289$i$i = $900; + } + } + if ((label|0) == 262) { + $902 = HEAP32[(33152)>>2]|0; + $903 = ($898>>>0)<($902>>>0); + if ($903) { + _abort(); + // unreachable; + } else { + HEAP32[$898>>2] = $721; + $904 = ((($721)) + 24|0); + HEAP32[$904>>2] = $$0289$i$i; + $905 = ((($721)) + 12|0); + HEAP32[$905>>2] = $721; + $906 = ((($721)) + 8|0); + HEAP32[$906>>2] = $721; + break; + } + } + else if ((label|0) == 265) { + $907 = ((($$0289$i$i)) + 8|0); + $908 = HEAP32[$907>>2]|0; + $909 = HEAP32[(33152)>>2]|0; + $910 = ($908>>>0)>=($909>>>0); + $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); + $911 = $910 & $not$7$i$i; + if ($911) { + $912 = ((($908)) + 12|0); + HEAP32[$912>>2] = $721; + HEAP32[$907>>2] = $721; + $913 = ((($721)) + 8|0); + HEAP32[$913>>2] = $908; + $914 = ((($721)) + 12|0); + HEAP32[$914>>2] = $$0289$i$i; + $915 = ((($721)) + 24|0); + HEAP32[$915>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } while(0); + $1047 = ((($709)) + 8|0); + $$0 = $1047; + STACKTOP = sp;return ($$0|0); + } + } + $$0$i$i$i = (33584); + while(1) { + $916 = HEAP32[$$0$i$i$i>>2]|0; + $917 = ($916>>>0)>($630>>>0); + if (!($917)) { + $918 = ((($$0$i$i$i)) + 4|0); + $919 = HEAP32[$918>>2]|0; + $920 = (($916) + ($919)|0); + $921 = ($920>>>0)>($630>>>0); + if ($921) { + break; + } + } + $922 = ((($$0$i$i$i)) + 8|0); + $923 = HEAP32[$922>>2]|0; + $$0$i$i$i = $923; + } + $924 = ((($920)) + -47|0); + $925 = ((($924)) + 8|0); + $926 = $925; + $927 = $926 & 7; + $928 = ($927|0)==(0); + $929 = (0 - ($926))|0; + $930 = $929 & 7; + $931 = $928 ? 0 : $930; + $932 = (($924) + ($931)|0); + $933 = ((($630)) + 16|0); + $934 = ($932>>>0)<($933>>>0); + $935 = $934 ? $630 : $932; + $936 = ((($935)) + 8|0); + $937 = ((($935)) + 24|0); + $938 = (($$723948$i) + -40)|0; + $939 = ((($$749$i)) + 8|0); + $940 = $939; + $941 = $940 & 7; + $942 = ($941|0)==(0); + $943 = (0 - ($940))|0; + $944 = $943 & 7; + $945 = $942 ? 0 : $944; + $946 = (($$749$i) + ($945)|0); + $947 = (($938) - ($945))|0; + HEAP32[(33160)>>2] = $946; + HEAP32[(33148)>>2] = $947; + $948 = $947 | 1; + $949 = ((($946)) + 4|0); + HEAP32[$949>>2] = $948; + $950 = (($946) + ($947)|0); + $951 = ((($950)) + 4|0); + HEAP32[$951>>2] = 40; + $952 = HEAP32[(33624)>>2]|0; + HEAP32[(33164)>>2] = $952; + $953 = ((($935)) + 4|0); + HEAP32[$953>>2] = 27; + ;HEAP32[$936>>2]=HEAP32[(33584)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(33584)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(33584)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(33584)+12>>2]|0; + HEAP32[(33584)>>2] = $$749$i; + HEAP32[(33588)>>2] = $$723948$i; + HEAP32[(33596)>>2] = 0; + HEAP32[(33592)>>2] = $936; + $955 = $937; + while(1) { + $954 = ((($955)) + 4|0); + HEAP32[$954>>2] = 7; + $956 = ((($955)) + 8|0); + $957 = ($956>>>0)<($920>>>0); + if ($957) { + $955 = $954; + } else { + break; + } + } + $958 = ($935|0)==($630|0); + if (!($958)) { + $959 = $935; + $960 = $630; + $961 = (($959) - ($960))|0; + $962 = HEAP32[$953>>2]|0; + $963 = $962 & -2; + HEAP32[$953>>2] = $963; + $964 = $961 | 1; + $965 = ((($630)) + 4|0); + HEAP32[$965>>2] = $964; + HEAP32[$935>>2] = $961; + $966 = $961 >>> 3; + $967 = ($961>>>0)<(256); + if ($967) { + $968 = $966 << 1; + $969 = (33176 + ($968<<2)|0); + $970 = HEAP32[8284]|0; + $971 = 1 << $966; + $972 = $970 & $971; + $973 = ($972|0)==(0); + if ($973) { + $974 = $970 | $971; + HEAP32[8284] = $974; + $$pre$i$i = ((($969)) + 8|0); + $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; + } else { + $975 = ((($969)) + 8|0); + $976 = HEAP32[$975>>2]|0; + $977 = HEAP32[(33152)>>2]|0; + $978 = ($976>>>0)<($977>>>0); + if ($978) { + _abort(); + // unreachable; + } else { + $$0211$i$i = $976;$$pre$phi$i$iZ2D = $975; + } + } + HEAP32[$$pre$phi$i$iZ2D>>2] = $630; + $979 = ((($$0211$i$i)) + 12|0); + HEAP32[$979>>2] = $630; + $980 = ((($630)) + 8|0); + HEAP32[$980>>2] = $$0211$i$i; + $981 = ((($630)) + 12|0); + HEAP32[$981>>2] = $969; + break; + } + $982 = $961 >>> 8; + $983 = ($982|0)==(0); + if ($983) { + $$0212$i$i = 0; + } else { + $984 = ($961>>>0)>(16777215); + if ($984) { + $$0212$i$i = 31; + } else { + $985 = (($982) + 1048320)|0; + $986 = $985 >>> 16; + $987 = $986 & 8; + $988 = $982 << $987; + $989 = (($988) + 520192)|0; + $990 = $989 >>> 16; + $991 = $990 & 4; + $992 = $991 | $987; + $993 = $988 << $991; + $994 = (($993) + 245760)|0; + $995 = $994 >>> 16; + $996 = $995 & 2; + $997 = $992 | $996; + $998 = (14 - ($997))|0; + $999 = $993 << $996; + $1000 = $999 >>> 15; + $1001 = (($998) + ($1000))|0; + $1002 = $1001 << 1; + $1003 = (($1001) + 7)|0; + $1004 = $961 >>> $1003; + $1005 = $1004 & 1; + $1006 = $1005 | $1002; + $$0212$i$i = $1006; + } + } + $1007 = (33440 + ($$0212$i$i<<2)|0); + $1008 = ((($630)) + 28|0); + HEAP32[$1008>>2] = $$0212$i$i; + $1009 = ((($630)) + 20|0); + HEAP32[$1009>>2] = 0; + HEAP32[$933>>2] = 0; + $1010 = HEAP32[(33140)>>2]|0; + $1011 = 1 << $$0212$i$i; + $1012 = $1010 & $1011; + $1013 = ($1012|0)==(0); + if ($1013) { + $1014 = $1010 | $1011; + HEAP32[(33140)>>2] = $1014; + HEAP32[$1007>>2] = $630; + $1015 = ((($630)) + 24|0); + HEAP32[$1015>>2] = $1007; + $1016 = ((($630)) + 12|0); + HEAP32[$1016>>2] = $630; + $1017 = ((($630)) + 8|0); + HEAP32[$1017>>2] = $630; + break; + } + $1018 = HEAP32[$1007>>2]|0; + $1019 = ($$0212$i$i|0)==(31); + $1020 = $$0212$i$i >>> 1; + $1021 = (25 - ($1020))|0; + $1022 = $1019 ? 0 : $1021; + $1023 = $961 << $1022; + $$0206$i$i = $1023;$$0207$i$i = $1018; + while(1) { + $1024 = ((($$0207$i$i)) + 4|0); + $1025 = HEAP32[$1024>>2]|0; + $1026 = $1025 & -8; + $1027 = ($1026|0)==($961|0); + if ($1027) { + label = 292; + break; + } + $1028 = $$0206$i$i >>> 31; + $1029 = (((($$0207$i$i)) + 16|0) + ($1028<<2)|0); + $1030 = $$0206$i$i << 1; + $1031 = HEAP32[$1029>>2]|0; + $1032 = ($1031|0)==(0|0); + if ($1032) { + label = 289; + break; + } else { + $$0206$i$i = $1030;$$0207$i$i = $1031; + } + } + if ((label|0) == 289) { + $1033 = HEAP32[(33152)>>2]|0; + $1034 = ($1029>>>0)<($1033>>>0); + if ($1034) { + _abort(); + // unreachable; + } else { + HEAP32[$1029>>2] = $630; + $1035 = ((($630)) + 24|0); + HEAP32[$1035>>2] = $$0207$i$i; + $1036 = ((($630)) + 12|0); + HEAP32[$1036>>2] = $630; + $1037 = ((($630)) + 8|0); + HEAP32[$1037>>2] = $630; + break; + } + } + else if ((label|0) == 292) { + $1038 = ((($$0207$i$i)) + 8|0); + $1039 = HEAP32[$1038>>2]|0; + $1040 = HEAP32[(33152)>>2]|0; + $1041 = ($1039>>>0)>=($1040>>>0); + $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); + $1042 = $1041 & $not$$i$i; + if ($1042) { + $1043 = ((($1039)) + 12|0); + HEAP32[$1043>>2] = $630; + HEAP32[$1038>>2] = $630; + $1044 = ((($630)) + 8|0); + HEAP32[$1044>>2] = $1039; + $1045 = ((($630)) + 12|0); + HEAP32[$1045>>2] = $$0207$i$i; + $1046 = ((($630)) + 24|0); + HEAP32[$1046>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } + } while(0); + $1048 = HEAP32[(33148)>>2]|0; + $1049 = ($1048>>>0)>($$0197>>>0); + if ($1049) { + $1050 = (($1048) - ($$0197))|0; + HEAP32[(33148)>>2] = $1050; + $1051 = HEAP32[(33160)>>2]|0; + $1052 = (($1051) + ($$0197)|0); + HEAP32[(33160)>>2] = $1052; + $1053 = $1050 | 1; + $1054 = ((($1052)) + 4|0); + HEAP32[$1054>>2] = $1053; + $1055 = $$0197 | 3; + $1056 = ((($1051)) + 4|0); + HEAP32[$1056>>2] = $1055; + $1057 = ((($1051)) + 8|0); + $$0 = $1057; + STACKTOP = sp;return ($$0|0); + } + } + $1058 = (___errno_location()|0); + HEAP32[$1058>>2] = 12; + $$0 = 0; + STACKTOP = sp;return ($$0|0); +} +function _free($0) { + $0 = $0|0; + var $$0212$i = 0, $$0212$in$i = 0, $$0383 = 0, $$0384 = 0, $$0396 = 0, $$0403 = 0, $$1 = 0, $$1382 = 0, $$1387 = 0, $$1390 = 0, $$1398 = 0, $$1402 = 0, $$2 = 0, $$3 = 0, $$3400 = 0, $$pre = 0, $$pre$phi443Z2D = 0, $$pre$phi445Z2D = 0, $$pre$phiZ2D = 0, $$pre442 = 0; + var $$pre444 = 0, $$sink3 = 0, $$sink5 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0; + var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0; + var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0; + var $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0; + var $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0; + var $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0; + var $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0; + var $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0; + var $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0; + var $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0; + var $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0; + var $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0; + var $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0; + var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0; + var $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0; + var $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0; + var $99 = 0, $cond421 = 0, $cond422 = 0, $not$ = 0, $not$405 = 0, $not$437 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0|0)==(0|0); + if ($1) { + return; + } + $2 = ((($0)) + -8|0); + $3 = HEAP32[(33152)>>2]|0; + $4 = ($2>>>0)<($3>>>0); + if ($4) { + _abort(); + // unreachable; + } + $5 = ((($0)) + -4|0); + $6 = HEAP32[$5>>2]|0; + $7 = $6 & 3; + $8 = ($7|0)==(1); + if ($8) { + _abort(); + // unreachable; + } + $9 = $6 & -8; + $10 = (($2) + ($9)|0); + $11 = $6 & 1; + $12 = ($11|0)==(0); + L10: do { + if ($12) { + $13 = HEAP32[$2>>2]|0; + $14 = ($7|0)==(0); + if ($14) { + return; + } + $15 = (0 - ($13))|0; + $16 = (($2) + ($15)|0); + $17 = (($13) + ($9))|0; + $18 = ($16>>>0)<($3>>>0); + if ($18) { + _abort(); + // unreachable; + } + $19 = HEAP32[(33156)>>2]|0; + $20 = ($16|0)==($19|0); + if ($20) { + $104 = ((($10)) + 4|0); + $105 = HEAP32[$104>>2]|0; + $106 = $105 & 3; + $107 = ($106|0)==(3); + if (!($107)) { + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + $108 = (($16) + ($17)|0); + $109 = ((($16)) + 4|0); + $110 = $17 | 1; + $111 = $105 & -2; + HEAP32[(33144)>>2] = $17; + HEAP32[$104>>2] = $111; + HEAP32[$109>>2] = $110; + HEAP32[$108>>2] = $17; + return; + } + $21 = $13 >>> 3; + $22 = ($13>>>0)<(256); + if ($22) { + $23 = ((($16)) + 8|0); + $24 = HEAP32[$23>>2]|0; + $25 = ((($16)) + 12|0); + $26 = HEAP32[$25>>2]|0; + $27 = $21 << 1; + $28 = (33176 + ($27<<2)|0); + $29 = ($24|0)==($28|0); + if (!($29)) { + $30 = ($24>>>0)<($3>>>0); + if ($30) { + _abort(); + // unreachable; + } + $31 = ((($24)) + 12|0); + $32 = HEAP32[$31>>2]|0; + $33 = ($32|0)==($16|0); + if (!($33)) { + _abort(); + // unreachable; + } + } + $34 = ($26|0)==($24|0); + if ($34) { + $35 = 1 << $21; + $36 = $35 ^ -1; + $37 = HEAP32[8284]|0; + $38 = $37 & $36; + HEAP32[8284] = $38; + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + $39 = ($26|0)==($28|0); + if ($39) { + $$pre444 = ((($26)) + 8|0); + $$pre$phi445Z2D = $$pre444; + } else { + $40 = ($26>>>0)<($3>>>0); + if ($40) { + _abort(); + // unreachable; + } + $41 = ((($26)) + 8|0); + $42 = HEAP32[$41>>2]|0; + $43 = ($42|0)==($16|0); + if ($43) { + $$pre$phi445Z2D = $41; + } else { + _abort(); + // unreachable; + } + } + $44 = ((($24)) + 12|0); + HEAP32[$44>>2] = $26; + HEAP32[$$pre$phi445Z2D>>2] = $24; + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + $45 = ((($16)) + 24|0); + $46 = HEAP32[$45>>2]|0; + $47 = ((($16)) + 12|0); + $48 = HEAP32[$47>>2]|0; + $49 = ($48|0)==($16|0); + do { + if ($49) { + $59 = ((($16)) + 16|0); + $60 = ((($59)) + 4|0); + $61 = HEAP32[$60>>2]|0; + $62 = ($61|0)==(0|0); + if ($62) { + $63 = HEAP32[$59>>2]|0; + $64 = ($63|0)==(0|0); + if ($64) { + $$3 = 0; + break; + } else { + $$1387 = $63;$$1390 = $59; + } + } else { + $$1387 = $61;$$1390 = $60; + } + while(1) { + $65 = ((($$1387)) + 20|0); + $66 = HEAP32[$65>>2]|0; + $67 = ($66|0)==(0|0); + if (!($67)) { + $$1387 = $66;$$1390 = $65; + continue; + } + $68 = ((($$1387)) + 16|0); + $69 = HEAP32[$68>>2]|0; + $70 = ($69|0)==(0|0); + if ($70) { + break; + } else { + $$1387 = $69;$$1390 = $68; + } + } + $71 = ($$1390>>>0)<($3>>>0); + if ($71) { + _abort(); + // unreachable; + } else { + HEAP32[$$1390>>2] = 0; + $$3 = $$1387; + break; + } + } else { + $50 = ((($16)) + 8|0); + $51 = HEAP32[$50>>2]|0; + $52 = ($51>>>0)<($3>>>0); + if ($52) { + _abort(); + // unreachable; + } + $53 = ((($51)) + 12|0); + $54 = HEAP32[$53>>2]|0; + $55 = ($54|0)==($16|0); + if (!($55)) { + _abort(); + // unreachable; + } + $56 = ((($48)) + 8|0); + $57 = HEAP32[$56>>2]|0; + $58 = ($57|0)==($16|0); + if ($58) { + HEAP32[$53>>2] = $48; + HEAP32[$56>>2] = $51; + $$3 = $48; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $72 = ($46|0)==(0|0); + if ($72) { + $$1 = $16;$$1382 = $17;$113 = $16; + } else { + $73 = ((($16)) + 28|0); + $74 = HEAP32[$73>>2]|0; + $75 = (33440 + ($74<<2)|0); + $76 = HEAP32[$75>>2]|0; + $77 = ($16|0)==($76|0); + do { + if ($77) { + HEAP32[$75>>2] = $$3; + $cond421 = ($$3|0)==(0|0); + if ($cond421) { + $78 = 1 << $74; + $79 = $78 ^ -1; + $80 = HEAP32[(33140)>>2]|0; + $81 = $80 & $79; + HEAP32[(33140)>>2] = $81; + $$1 = $16;$$1382 = $17;$113 = $16; + break L10; + } + } else { + $82 = HEAP32[(33152)>>2]|0; + $83 = ($46>>>0)<($82>>>0); + if ($83) { + _abort(); + // unreachable; + } else { + $84 = ((($46)) + 16|0); + $85 = HEAP32[$84>>2]|0; + $not$405 = ($85|0)!=($16|0); + $$sink3 = $not$405&1; + $86 = (((($46)) + 16|0) + ($$sink3<<2)|0); + HEAP32[$86>>2] = $$3; + $87 = ($$3|0)==(0|0); + if ($87) { + $$1 = $16;$$1382 = $17;$113 = $16; + break L10; + } else { + break; + } + } + } + } while(0); + $88 = HEAP32[(33152)>>2]|0; + $89 = ($$3>>>0)<($88>>>0); + if ($89) { + _abort(); + // unreachable; + } + $90 = ((($$3)) + 24|0); + HEAP32[$90>>2] = $46; + $91 = ((($16)) + 16|0); + $92 = HEAP32[$91>>2]|0; + $93 = ($92|0)==(0|0); + do { + if (!($93)) { + $94 = ($92>>>0)<($88>>>0); + if ($94) { + _abort(); + // unreachable; + } else { + $95 = ((($$3)) + 16|0); + HEAP32[$95>>2] = $92; + $96 = ((($92)) + 24|0); + HEAP32[$96>>2] = $$3; + break; + } + } + } while(0); + $97 = ((($91)) + 4|0); + $98 = HEAP32[$97>>2]|0; + $99 = ($98|0)==(0|0); + if ($99) { + $$1 = $16;$$1382 = $17;$113 = $16; + } else { + $100 = HEAP32[(33152)>>2]|0; + $101 = ($98>>>0)<($100>>>0); + if ($101) { + _abort(); + // unreachable; + } else { + $102 = ((($$3)) + 20|0); + HEAP32[$102>>2] = $98; + $103 = ((($98)) + 24|0); + HEAP32[$103>>2] = $$3; + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + } + } + } else { + $$1 = $2;$$1382 = $9;$113 = $2; + } + } while(0); + $112 = ($113>>>0)<($10>>>0); + if (!($112)) { + _abort(); + // unreachable; + } + $114 = ((($10)) + 4|0); + $115 = HEAP32[$114>>2]|0; + $116 = $115 & 1; + $117 = ($116|0)==(0); + if ($117) { + _abort(); + // unreachable; + } + $118 = $115 & 2; + $119 = ($118|0)==(0); + if ($119) { + $120 = HEAP32[(33160)>>2]|0; + $121 = ($10|0)==($120|0); + $122 = HEAP32[(33156)>>2]|0; + if ($121) { + $123 = HEAP32[(33148)>>2]|0; + $124 = (($123) + ($$1382))|0; + HEAP32[(33148)>>2] = $124; + HEAP32[(33160)>>2] = $$1; + $125 = $124 | 1; + $126 = ((($$1)) + 4|0); + HEAP32[$126>>2] = $125; + $127 = ($$1|0)==($122|0); + if (!($127)) { + return; + } + HEAP32[(33156)>>2] = 0; + HEAP32[(33144)>>2] = 0; + return; + } + $128 = ($10|0)==($122|0); + if ($128) { + $129 = HEAP32[(33144)>>2]|0; + $130 = (($129) + ($$1382))|0; + HEAP32[(33144)>>2] = $130; + HEAP32[(33156)>>2] = $113; + $131 = $130 | 1; + $132 = ((($$1)) + 4|0); + HEAP32[$132>>2] = $131; + $133 = (($113) + ($130)|0); + HEAP32[$133>>2] = $130; + return; + } + $134 = $115 & -8; + $135 = (($134) + ($$1382))|0; + $136 = $115 >>> 3; + $137 = ($115>>>0)<(256); + L108: do { + if ($137) { + $138 = ((($10)) + 8|0); + $139 = HEAP32[$138>>2]|0; + $140 = ((($10)) + 12|0); + $141 = HEAP32[$140>>2]|0; + $142 = $136 << 1; + $143 = (33176 + ($142<<2)|0); + $144 = ($139|0)==($143|0); + if (!($144)) { + $145 = HEAP32[(33152)>>2]|0; + $146 = ($139>>>0)<($145>>>0); + if ($146) { + _abort(); + // unreachable; + } + $147 = ((($139)) + 12|0); + $148 = HEAP32[$147>>2]|0; + $149 = ($148|0)==($10|0); + if (!($149)) { + _abort(); + // unreachable; + } + } + $150 = ($141|0)==($139|0); + if ($150) { + $151 = 1 << $136; + $152 = $151 ^ -1; + $153 = HEAP32[8284]|0; + $154 = $153 & $152; + HEAP32[8284] = $154; + break; + } + $155 = ($141|0)==($143|0); + if ($155) { + $$pre442 = ((($141)) + 8|0); + $$pre$phi443Z2D = $$pre442; + } else { + $156 = HEAP32[(33152)>>2]|0; + $157 = ($141>>>0)<($156>>>0); + if ($157) { + _abort(); + // unreachable; + } + $158 = ((($141)) + 8|0); + $159 = HEAP32[$158>>2]|0; + $160 = ($159|0)==($10|0); + if ($160) { + $$pre$phi443Z2D = $158; + } else { + _abort(); + // unreachable; + } + } + $161 = ((($139)) + 12|0); + HEAP32[$161>>2] = $141; + HEAP32[$$pre$phi443Z2D>>2] = $139; + } else { + $162 = ((($10)) + 24|0); + $163 = HEAP32[$162>>2]|0; + $164 = ((($10)) + 12|0); + $165 = HEAP32[$164>>2]|0; + $166 = ($165|0)==($10|0); + do { + if ($166) { + $177 = ((($10)) + 16|0); + $178 = ((($177)) + 4|0); + $179 = HEAP32[$178>>2]|0; + $180 = ($179|0)==(0|0); + if ($180) { + $181 = HEAP32[$177>>2]|0; + $182 = ($181|0)==(0|0); + if ($182) { + $$3400 = 0; + break; + } else { + $$1398 = $181;$$1402 = $177; + } + } else { + $$1398 = $179;$$1402 = $178; + } + while(1) { + $183 = ((($$1398)) + 20|0); + $184 = HEAP32[$183>>2]|0; + $185 = ($184|0)==(0|0); + if (!($185)) { + $$1398 = $184;$$1402 = $183; + continue; + } + $186 = ((($$1398)) + 16|0); + $187 = HEAP32[$186>>2]|0; + $188 = ($187|0)==(0|0); + if ($188) { + break; + } else { + $$1398 = $187;$$1402 = $186; + } + } + $189 = HEAP32[(33152)>>2]|0; + $190 = ($$1402>>>0)<($189>>>0); + if ($190) { + _abort(); + // unreachable; + } else { + HEAP32[$$1402>>2] = 0; + $$3400 = $$1398; + break; + } + } else { + $167 = ((($10)) + 8|0); + $168 = HEAP32[$167>>2]|0; + $169 = HEAP32[(33152)>>2]|0; + $170 = ($168>>>0)<($169>>>0); + if ($170) { + _abort(); + // unreachable; + } + $171 = ((($168)) + 12|0); + $172 = HEAP32[$171>>2]|0; + $173 = ($172|0)==($10|0); + if (!($173)) { + _abort(); + // unreachable; + } + $174 = ((($165)) + 8|0); + $175 = HEAP32[$174>>2]|0; + $176 = ($175|0)==($10|0); + if ($176) { + HEAP32[$171>>2] = $165; + HEAP32[$174>>2] = $168; + $$3400 = $165; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $191 = ($163|0)==(0|0); + if (!($191)) { + $192 = ((($10)) + 28|0); + $193 = HEAP32[$192>>2]|0; + $194 = (33440 + ($193<<2)|0); + $195 = HEAP32[$194>>2]|0; + $196 = ($10|0)==($195|0); + do { + if ($196) { + HEAP32[$194>>2] = $$3400; + $cond422 = ($$3400|0)==(0|0); + if ($cond422) { + $197 = 1 << $193; + $198 = $197 ^ -1; + $199 = HEAP32[(33140)>>2]|0; + $200 = $199 & $198; + HEAP32[(33140)>>2] = $200; + break L108; + } + } else { + $201 = HEAP32[(33152)>>2]|0; + $202 = ($163>>>0)<($201>>>0); + if ($202) { + _abort(); + // unreachable; + } else { + $203 = ((($163)) + 16|0); + $204 = HEAP32[$203>>2]|0; + $not$ = ($204|0)!=($10|0); + $$sink5 = $not$&1; + $205 = (((($163)) + 16|0) + ($$sink5<<2)|0); + HEAP32[$205>>2] = $$3400; + $206 = ($$3400|0)==(0|0); + if ($206) { + break L108; + } else { + break; + } + } + } + } while(0); + $207 = HEAP32[(33152)>>2]|0; + $208 = ($$3400>>>0)<($207>>>0); + if ($208) { + _abort(); + // unreachable; + } + $209 = ((($$3400)) + 24|0); + HEAP32[$209>>2] = $163; + $210 = ((($10)) + 16|0); + $211 = HEAP32[$210>>2]|0; + $212 = ($211|0)==(0|0); + do { + if (!($212)) { + $213 = ($211>>>0)<($207>>>0); + if ($213) { + _abort(); + // unreachable; + } else { + $214 = ((($$3400)) + 16|0); + HEAP32[$214>>2] = $211; + $215 = ((($211)) + 24|0); + HEAP32[$215>>2] = $$3400; + break; + } + } + } while(0); + $216 = ((($210)) + 4|0); + $217 = HEAP32[$216>>2]|0; + $218 = ($217|0)==(0|0); + if (!($218)) { + $219 = HEAP32[(33152)>>2]|0; + $220 = ($217>>>0)<($219>>>0); + if ($220) { + _abort(); + // unreachable; + } else { + $221 = ((($$3400)) + 20|0); + HEAP32[$221>>2] = $217; + $222 = ((($217)) + 24|0); + HEAP32[$222>>2] = $$3400; + break; + } + } + } + } + } while(0); + $223 = $135 | 1; + $224 = ((($$1)) + 4|0); + HEAP32[$224>>2] = $223; + $225 = (($113) + ($135)|0); + HEAP32[$225>>2] = $135; + $226 = HEAP32[(33156)>>2]|0; + $227 = ($$1|0)==($226|0); + if ($227) { + HEAP32[(33144)>>2] = $135; + return; + } else { + $$2 = $135; + } + } else { + $228 = $115 & -2; + HEAP32[$114>>2] = $228; + $229 = $$1382 | 1; + $230 = ((($$1)) + 4|0); + HEAP32[$230>>2] = $229; + $231 = (($113) + ($$1382)|0); + HEAP32[$231>>2] = $$1382; + $$2 = $$1382; + } + $232 = $$2 >>> 3; + $233 = ($$2>>>0)<(256); + if ($233) { + $234 = $232 << 1; + $235 = (33176 + ($234<<2)|0); + $236 = HEAP32[8284]|0; + $237 = 1 << $232; + $238 = $236 & $237; + $239 = ($238|0)==(0); + if ($239) { + $240 = $236 | $237; + HEAP32[8284] = $240; + $$pre = ((($235)) + 8|0); + $$0403 = $235;$$pre$phiZ2D = $$pre; + } else { + $241 = ((($235)) + 8|0); + $242 = HEAP32[$241>>2]|0; + $243 = HEAP32[(33152)>>2]|0; + $244 = ($242>>>0)<($243>>>0); + if ($244) { + _abort(); + // unreachable; + } else { + $$0403 = $242;$$pre$phiZ2D = $241; + } + } + HEAP32[$$pre$phiZ2D>>2] = $$1; + $245 = ((($$0403)) + 12|0); + HEAP32[$245>>2] = $$1; + $246 = ((($$1)) + 8|0); + HEAP32[$246>>2] = $$0403; + $247 = ((($$1)) + 12|0); + HEAP32[$247>>2] = $235; + return; + } + $248 = $$2 >>> 8; + $249 = ($248|0)==(0); + if ($249) { + $$0396 = 0; + } else { + $250 = ($$2>>>0)>(16777215); + if ($250) { + $$0396 = 31; + } else { + $251 = (($248) + 1048320)|0; + $252 = $251 >>> 16; + $253 = $252 & 8; + $254 = $248 << $253; + $255 = (($254) + 520192)|0; + $256 = $255 >>> 16; + $257 = $256 & 4; + $258 = $257 | $253; + $259 = $254 << $257; + $260 = (($259) + 245760)|0; + $261 = $260 >>> 16; + $262 = $261 & 2; + $263 = $258 | $262; + $264 = (14 - ($263))|0; + $265 = $259 << $262; + $266 = $265 >>> 15; + $267 = (($264) + ($266))|0; + $268 = $267 << 1; + $269 = (($267) + 7)|0; + $270 = $$2 >>> $269; + $271 = $270 & 1; + $272 = $271 | $268; + $$0396 = $272; + } + } + $273 = (33440 + ($$0396<<2)|0); + $274 = ((($$1)) + 28|0); + HEAP32[$274>>2] = $$0396; + $275 = ((($$1)) + 16|0); + $276 = ((($$1)) + 20|0); + HEAP32[$276>>2] = 0; + HEAP32[$275>>2] = 0; + $277 = HEAP32[(33140)>>2]|0; + $278 = 1 << $$0396; + $279 = $277 & $278; + $280 = ($279|0)==(0); + do { + if ($280) { + $281 = $277 | $278; + HEAP32[(33140)>>2] = $281; + HEAP32[$273>>2] = $$1; + $282 = ((($$1)) + 24|0); + HEAP32[$282>>2] = $273; + $283 = ((($$1)) + 12|0); + HEAP32[$283>>2] = $$1; + $284 = ((($$1)) + 8|0); + HEAP32[$284>>2] = $$1; + } else { + $285 = HEAP32[$273>>2]|0; + $286 = ($$0396|0)==(31); + $287 = $$0396 >>> 1; + $288 = (25 - ($287))|0; + $289 = $286 ? 0 : $288; + $290 = $$2 << $289; + $$0383 = $290;$$0384 = $285; + while(1) { + $291 = ((($$0384)) + 4|0); + $292 = HEAP32[$291>>2]|0; + $293 = $292 & -8; + $294 = ($293|0)==($$2|0); + if ($294) { + label = 124; + break; + } + $295 = $$0383 >>> 31; + $296 = (((($$0384)) + 16|0) + ($295<<2)|0); + $297 = $$0383 << 1; + $298 = HEAP32[$296>>2]|0; + $299 = ($298|0)==(0|0); + if ($299) { + label = 121; + break; + } else { + $$0383 = $297;$$0384 = $298; + } + } + if ((label|0) == 121) { + $300 = HEAP32[(33152)>>2]|0; + $301 = ($296>>>0)<($300>>>0); + if ($301) { + _abort(); + // unreachable; + } else { + HEAP32[$296>>2] = $$1; + $302 = ((($$1)) + 24|0); + HEAP32[$302>>2] = $$0384; + $303 = ((($$1)) + 12|0); + HEAP32[$303>>2] = $$1; + $304 = ((($$1)) + 8|0); + HEAP32[$304>>2] = $$1; + break; + } + } + else if ((label|0) == 124) { + $305 = ((($$0384)) + 8|0); + $306 = HEAP32[$305>>2]|0; + $307 = HEAP32[(33152)>>2]|0; + $308 = ($306>>>0)>=($307>>>0); + $not$437 = ($$0384>>>0)>=($307>>>0); + $309 = $308 & $not$437; + if ($309) { + $310 = ((($306)) + 12|0); + HEAP32[$310>>2] = $$1; + HEAP32[$305>>2] = $$1; + $311 = ((($$1)) + 8|0); + HEAP32[$311>>2] = $306; + $312 = ((($$1)) + 12|0); + HEAP32[$312>>2] = $$0384; + $313 = ((($$1)) + 24|0); + HEAP32[$313>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } while(0); + $314 = HEAP32[(33168)>>2]|0; + $315 = (($314) + -1)|0; + HEAP32[(33168)>>2] = $315; + $316 = ($315|0)==(0); + if ($316) { + $$0212$in$i = (33592); + } else { + return; + } + while(1) { + $$0212$i = HEAP32[$$0212$in$i>>2]|0; + $317 = ($$0212$i|0)==(0|0); + $318 = ((($$0212$i)) + 8|0); + if ($317) { + break; + } else { + $$0212$in$i = $318; + } + } + HEAP32[(33168)>>2] = -1; + return; +} +function runPostSets() { +} +function _memset(ptr, value, num) { + ptr = ptr|0; value = value|0; num = num|0; + var end = 0, aligned_end = 0, block_aligned_end = 0, value4 = 0; + end = (ptr + num)|0; + + value = value & 0xff; + if ((num|0) >= 67 /* 64 bytes for an unrolled loop + 3 bytes for unaligned head*/) { + while ((ptr&3) != 0) { + HEAP8[((ptr)>>0)]=value; + ptr = (ptr+1)|0; + } + + aligned_end = (end & -4)|0; + block_aligned_end = (aligned_end - 64)|0; + value4 = value | (value << 8) | (value << 16) | (value << 24); + + while((ptr|0) <= (block_aligned_end|0)) { + HEAP32[((ptr)>>2)]=value4; + HEAP32[(((ptr)+(4))>>2)]=value4; + HEAP32[(((ptr)+(8))>>2)]=value4; + HEAP32[(((ptr)+(12))>>2)]=value4; + HEAP32[(((ptr)+(16))>>2)]=value4; + HEAP32[(((ptr)+(20))>>2)]=value4; + HEAP32[(((ptr)+(24))>>2)]=value4; + HEAP32[(((ptr)+(28))>>2)]=value4; + HEAP32[(((ptr)+(32))>>2)]=value4; + HEAP32[(((ptr)+(36))>>2)]=value4; + HEAP32[(((ptr)+(40))>>2)]=value4; + HEAP32[(((ptr)+(44))>>2)]=value4; + HEAP32[(((ptr)+(48))>>2)]=value4; + HEAP32[(((ptr)+(52))>>2)]=value4; + HEAP32[(((ptr)+(56))>>2)]=value4; + HEAP32[(((ptr)+(60))>>2)]=value4; + ptr = (ptr + 64)|0; + } + + while ((ptr|0) < (aligned_end|0) ) { + HEAP32[((ptr)>>2)]=value4; + ptr = (ptr+4)|0; + } + } + // The remaining bytes. + while ((ptr|0) < (end|0)) { + HEAP8[((ptr)>>0)]=value; + ptr = (ptr+1)|0; + } + return (end-num)|0; +} +function _i64Subtract(a, b, c, d) { + a = a|0; b = b|0; c = c|0; d = d|0; + var l = 0, h = 0; + l = (a - c)>>>0; + h = (b - d)>>>0; + h = (b - d - (((c>>>0) > (a>>>0))|0))>>>0; // Borrow one from high word to low word on underflow. + return ((tempRet0 = h,l|0)|0); +} +function _i64Add(a, b, c, d) { + /* + x = a + b*2^32 + y = c + d*2^32 + result = l + h*2^32 + */ + a = a|0; b = b|0; c = c|0; d = d|0; + var l = 0, h = 0; + l = (a + c)>>>0; + h = (b + d + (((l>>>0) < (a>>>0))|0))>>>0; // Add carry from low word to high word on overflow. + return ((tempRet0 = h,l|0)|0); +} +function ___muldsi3($a, $b) { + $a = $a | 0; + $b = $b | 0; + var $1 = 0, $2 = 0, $3 = 0, $6 = 0, $8 = 0, $11 = 0, $12 = 0; + $1 = $a & 65535; + $2 = $b & 65535; + $3 = Math_imul($2, $1) | 0; + $6 = $a >>> 16; + $8 = ($3 >>> 16) + (Math_imul($2, $6) | 0) | 0; + $11 = $b >>> 16; + $12 = Math_imul($11, $1) | 0; + return (tempRet0 = (($8 >>> 16) + (Math_imul($11, $6) | 0) | 0) + ((($8 & 65535) + $12 | 0) >>> 16) | 0, 0 | ($8 + $12 << 16 | $3 & 65535)) | 0; +} +function ___muldi3($a$0, $a$1, $b$0, $b$1) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + var $x_sroa_0_0_extract_trunc = 0, $y_sroa_0_0_extract_trunc = 0, $1$0 = 0, $1$1 = 0, $2 = 0; + $x_sroa_0_0_extract_trunc = $a$0; + $y_sroa_0_0_extract_trunc = $b$0; + $1$0 = ___muldsi3($x_sroa_0_0_extract_trunc, $y_sroa_0_0_extract_trunc) | 0; + $1$1 = tempRet0; + $2 = Math_imul($a$1, $y_sroa_0_0_extract_trunc) | 0; + return (tempRet0 = ((Math_imul($b$1, $x_sroa_0_0_extract_trunc) | 0) + $2 | 0) + $1$1 | $1$1 & 0, 0 | $1$0 & -1) | 0; +} +function _memcpy(dest, src, num) { + dest = dest|0; src = src|0; num = num|0; + var ret = 0; + var aligned_dest_end = 0; + var block_aligned_dest_end = 0; + var dest_end = 0; + // Test against a benchmarked cutoff limit for when HEAPU8.set() becomes faster to use. + if ((num|0) >= + 8192 + ) { + return _emscripten_memcpy_big(dest|0, src|0, num|0)|0; + } + + ret = dest|0; + dest_end = (dest + num)|0; + if ((dest&3) == (src&3)) { + // The initial unaligned < 4-byte front. + while (dest & 3) { + if ((num|0) == 0) return ret|0; + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + dest = (dest+1)|0; + src = (src+1)|0; + num = (num-1)|0; + } + aligned_dest_end = (dest_end & -4)|0; + block_aligned_dest_end = (aligned_dest_end - 64)|0; + while ((dest|0) <= (block_aligned_dest_end|0) ) { + HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0); + HEAP32[(((dest)+(4))>>2)]=((HEAP32[(((src)+(4))>>2)])|0); + HEAP32[(((dest)+(8))>>2)]=((HEAP32[(((src)+(8))>>2)])|0); + HEAP32[(((dest)+(12))>>2)]=((HEAP32[(((src)+(12))>>2)])|0); + HEAP32[(((dest)+(16))>>2)]=((HEAP32[(((src)+(16))>>2)])|0); + HEAP32[(((dest)+(20))>>2)]=((HEAP32[(((src)+(20))>>2)])|0); + HEAP32[(((dest)+(24))>>2)]=((HEAP32[(((src)+(24))>>2)])|0); + HEAP32[(((dest)+(28))>>2)]=((HEAP32[(((src)+(28))>>2)])|0); + HEAP32[(((dest)+(32))>>2)]=((HEAP32[(((src)+(32))>>2)])|0); + HEAP32[(((dest)+(36))>>2)]=((HEAP32[(((src)+(36))>>2)])|0); + HEAP32[(((dest)+(40))>>2)]=((HEAP32[(((src)+(40))>>2)])|0); + HEAP32[(((dest)+(44))>>2)]=((HEAP32[(((src)+(44))>>2)])|0); + HEAP32[(((dest)+(48))>>2)]=((HEAP32[(((src)+(48))>>2)])|0); + HEAP32[(((dest)+(52))>>2)]=((HEAP32[(((src)+(52))>>2)])|0); + HEAP32[(((dest)+(56))>>2)]=((HEAP32[(((src)+(56))>>2)])|0); + HEAP32[(((dest)+(60))>>2)]=((HEAP32[(((src)+(60))>>2)])|0); + dest = (dest+64)|0; + src = (src+64)|0; + } + while ((dest|0) < (aligned_dest_end|0) ) { + HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0); + dest = (dest+4)|0; + src = (src+4)|0; + } + } else { + // In the unaligned copy case, unroll a bit as well. + aligned_dest_end = (dest_end - 4)|0; + while ((dest|0) < (aligned_dest_end|0) ) { + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + HEAP8[(((dest)+(1))>>0)]=((HEAP8[(((src)+(1))>>0)])|0); + HEAP8[(((dest)+(2))>>0)]=((HEAP8[(((src)+(2))>>0)])|0); + HEAP8[(((dest)+(3))>>0)]=((HEAP8[(((src)+(3))>>0)])|0); + dest = (dest+4)|0; + src = (src+4)|0; + } + } + // The remaining unaligned < 4 byte tail. + while ((dest|0) < (dest_end|0)) { + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + dest = (dest+1)|0; + src = (src+1)|0; + } + return ret|0; +} +function _memmove(dest, src, num) { + dest = dest|0; src = src|0; num = num|0; + var ret = 0; + if (((src|0) < (dest|0)) & ((dest|0) < ((src + num)|0))) { + // Unlikely case: Copy backwards in a safe manner + ret = dest; + src = (src + num)|0; + dest = (dest + num)|0; + while ((num|0) > 0) { + dest = (dest - 1)|0; + src = (src - 1)|0; + num = (num - 1)|0; + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + } + dest = ret; + } else { + _memcpy(dest, src, num) | 0; + } + return dest | 0; +} +function _llvm_cttz_i32(x) { + x = x|0; + var ret = 0; + ret = ((HEAP8[(((cttz_i8)+(x & 0xff))>>0)])|0); + if ((ret|0) < 8) return ret|0; + ret = ((HEAP8[(((cttz_i8)+((x >> 8)&0xff))>>0)])|0); + if ((ret|0) < 8) return (ret + 8)|0; + ret = ((HEAP8[(((cttz_i8)+((x >> 16)&0xff))>>0)])|0); + if ((ret|0) < 8) return (ret + 16)|0; + return (((HEAP8[(((cttz_i8)+(x >>> 24))>>0)])|0) + 24)|0; +} +function ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + $rem = $rem | 0; + var $n_sroa_0_0_extract_trunc = 0, $n_sroa_1_4_extract_shift$0 = 0, $n_sroa_1_4_extract_trunc = 0, $d_sroa_0_0_extract_trunc = 0, $d_sroa_1_4_extract_shift$0 = 0, $d_sroa_1_4_extract_trunc = 0, $4 = 0, $17 = 0, $37 = 0, $49 = 0, $51 = 0, $57 = 0, $58 = 0, $66 = 0, $78 = 0, $86 = 0, $88 = 0, $89 = 0, $91 = 0, $92 = 0, $95 = 0, $105 = 0, $117 = 0, $119 = 0, $125 = 0, $126 = 0, $130 = 0, $q_sroa_1_1_ph = 0, $q_sroa_0_1_ph = 0, $r_sroa_1_1_ph = 0, $r_sroa_0_1_ph = 0, $sr_1_ph = 0, $d_sroa_0_0_insert_insert99$0 = 0, $d_sroa_0_0_insert_insert99$1 = 0, $137$0 = 0, $137$1 = 0, $carry_0203 = 0, $sr_1202 = 0, $r_sroa_0_1201 = 0, $r_sroa_1_1200 = 0, $q_sroa_0_1199 = 0, $q_sroa_1_1198 = 0, $147 = 0, $149 = 0, $r_sroa_0_0_insert_insert42$0 = 0, $r_sroa_0_0_insert_insert42$1 = 0, $150$1 = 0, $151$0 = 0, $152 = 0, $154$0 = 0, $r_sroa_0_0_extract_trunc = 0, $r_sroa_1_4_extract_trunc = 0, $155 = 0, $carry_0_lcssa$0 = 0, $carry_0_lcssa$1 = 0, $r_sroa_0_1_lcssa = 0, $r_sroa_1_1_lcssa = 0, $q_sroa_0_1_lcssa = 0, $q_sroa_1_1_lcssa = 0, $q_sroa_0_0_insert_ext75$0 = 0, $q_sroa_0_0_insert_ext75$1 = 0, $q_sroa_0_0_insert_insert77$1 = 0, $_0$0 = 0, $_0$1 = 0; + $n_sroa_0_0_extract_trunc = $a$0; + $n_sroa_1_4_extract_shift$0 = $a$1; + $n_sroa_1_4_extract_trunc = $n_sroa_1_4_extract_shift$0; + $d_sroa_0_0_extract_trunc = $b$0; + $d_sroa_1_4_extract_shift$0 = $b$1; + $d_sroa_1_4_extract_trunc = $d_sroa_1_4_extract_shift$0; + if (($n_sroa_1_4_extract_trunc | 0) == 0) { + $4 = ($rem | 0) != 0; + if (($d_sroa_1_4_extract_trunc | 0) == 0) { + if ($4) { + HEAP32[$rem >> 2] = ($n_sroa_0_0_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0); + HEAP32[$rem + 4 >> 2] = 0; + } + $_0$1 = 0; + $_0$0 = ($n_sroa_0_0_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } else { + if (!$4) { + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + HEAP32[$rem >> 2] = $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $a$1 & 0; + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + } + $17 = ($d_sroa_1_4_extract_trunc | 0) == 0; + do { + if (($d_sroa_0_0_extract_trunc | 0) == 0) { + if ($17) { + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0); + HEAP32[$rem + 4 >> 2] = 0; + } + $_0$1 = 0; + $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + if (($n_sroa_0_0_extract_trunc | 0) == 0) { + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = 0; + HEAP32[$rem + 4 >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_1_4_extract_trunc >>> 0); + } + $_0$1 = 0; + $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_1_4_extract_trunc >>> 0) >>> 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + $37 = $d_sroa_1_4_extract_trunc - 1 | 0; + if (($37 & $d_sroa_1_4_extract_trunc | 0) == 0) { + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = 0 | $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $37 & $n_sroa_1_4_extract_trunc | $a$1 & 0; + } + $_0$1 = 0; + $_0$0 = $n_sroa_1_4_extract_trunc >>> ((_llvm_cttz_i32($d_sroa_1_4_extract_trunc | 0) | 0) >>> 0); + return (tempRet0 = $_0$1, $_0$0) | 0; + } + $49 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0; + $51 = $49 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0; + if ($51 >>> 0 <= 30) { + $57 = $51 + 1 | 0; + $58 = 31 - $51 | 0; + $sr_1_ph = $57; + $r_sroa_0_1_ph = $n_sroa_1_4_extract_trunc << $58 | $n_sroa_0_0_extract_trunc >>> ($57 >>> 0); + $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($57 >>> 0); + $q_sroa_0_1_ph = 0; + $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $58; + break; + } + if (($rem | 0) == 0) { + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + HEAP32[$rem >> 2] = 0 | $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0; + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } else { + if (!$17) { + $117 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0; + $119 = $117 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0; + if ($119 >>> 0 <= 31) { + $125 = $119 + 1 | 0; + $126 = 31 - $119 | 0; + $130 = $119 - 31 >> 31; + $sr_1_ph = $125; + $r_sroa_0_1_ph = $n_sroa_0_0_extract_trunc >>> ($125 >>> 0) & $130 | $n_sroa_1_4_extract_trunc << $126; + $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($125 >>> 0) & $130; + $q_sroa_0_1_ph = 0; + $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $126; + break; + } + if (($rem | 0) == 0) { + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + HEAP32[$rem >> 2] = 0 | $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0; + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + $66 = $d_sroa_0_0_extract_trunc - 1 | 0; + if (($66 & $d_sroa_0_0_extract_trunc | 0) != 0) { + $86 = (Math_clz32($d_sroa_0_0_extract_trunc | 0) | 0) + 33 | 0; + $88 = $86 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0; + $89 = 64 - $88 | 0; + $91 = 32 - $88 | 0; + $92 = $91 >> 31; + $95 = $88 - 32 | 0; + $105 = $95 >> 31; + $sr_1_ph = $88; + $r_sroa_0_1_ph = $91 - 1 >> 31 & $n_sroa_1_4_extract_trunc >>> ($95 >>> 0) | ($n_sroa_1_4_extract_trunc << $91 | $n_sroa_0_0_extract_trunc >>> ($88 >>> 0)) & $105; + $r_sroa_1_1_ph = $105 & $n_sroa_1_4_extract_trunc >>> ($88 >>> 0); + $q_sroa_0_1_ph = $n_sroa_0_0_extract_trunc << $89 & $92; + $q_sroa_1_1_ph = ($n_sroa_1_4_extract_trunc << $89 | $n_sroa_0_0_extract_trunc >>> ($95 >>> 0)) & $92 | $n_sroa_0_0_extract_trunc << $91 & $88 - 33 >> 31; + break; + } + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = $66 & $n_sroa_0_0_extract_trunc; + HEAP32[$rem + 4 >> 2] = 0; + } + if (($d_sroa_0_0_extract_trunc | 0) == 1) { + $_0$1 = $n_sroa_1_4_extract_shift$0 | $a$1 & 0; + $_0$0 = 0 | $a$0 & -1; + return (tempRet0 = $_0$1, $_0$0) | 0; + } else { + $78 = _llvm_cttz_i32($d_sroa_0_0_extract_trunc | 0) | 0; + $_0$1 = 0 | $n_sroa_1_4_extract_trunc >>> ($78 >>> 0); + $_0$0 = $n_sroa_1_4_extract_trunc << 32 - $78 | $n_sroa_0_0_extract_trunc >>> ($78 >>> 0) | 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + } + } while (0); + if (($sr_1_ph | 0) == 0) { + $q_sroa_1_1_lcssa = $q_sroa_1_1_ph; + $q_sroa_0_1_lcssa = $q_sroa_0_1_ph; + $r_sroa_1_1_lcssa = $r_sroa_1_1_ph; + $r_sroa_0_1_lcssa = $r_sroa_0_1_ph; + $carry_0_lcssa$1 = 0; + $carry_0_lcssa$0 = 0; + } else { + $d_sroa_0_0_insert_insert99$0 = 0 | $b$0 & -1; + $d_sroa_0_0_insert_insert99$1 = $d_sroa_1_4_extract_shift$0 | $b$1 & 0; + $137$0 = _i64Add($d_sroa_0_0_insert_insert99$0 | 0, $d_sroa_0_0_insert_insert99$1 | 0, -1, -1) | 0; + $137$1 = tempRet0; + $q_sroa_1_1198 = $q_sroa_1_1_ph; + $q_sroa_0_1199 = $q_sroa_0_1_ph; + $r_sroa_1_1200 = $r_sroa_1_1_ph; + $r_sroa_0_1201 = $r_sroa_0_1_ph; + $sr_1202 = $sr_1_ph; + $carry_0203 = 0; + while (1) { + $147 = $q_sroa_0_1199 >>> 31 | $q_sroa_1_1198 << 1; + $149 = $carry_0203 | $q_sroa_0_1199 << 1; + $r_sroa_0_0_insert_insert42$0 = 0 | ($r_sroa_0_1201 << 1 | $q_sroa_1_1198 >>> 31); + $r_sroa_0_0_insert_insert42$1 = $r_sroa_0_1201 >>> 31 | $r_sroa_1_1200 << 1 | 0; + _i64Subtract($137$0 | 0, $137$1 | 0, $r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0) | 0; + $150$1 = tempRet0; + $151$0 = $150$1 >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1; + $152 = $151$0 & 1; + $154$0 = _i64Subtract($r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0, $151$0 & $d_sroa_0_0_insert_insert99$0 | 0, ((($150$1 | 0) < 0 ? -1 : 0) >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1) & $d_sroa_0_0_insert_insert99$1 | 0) | 0; + $r_sroa_0_0_extract_trunc = $154$0; + $r_sroa_1_4_extract_trunc = tempRet0; + $155 = $sr_1202 - 1 | 0; + if (($155 | 0) == 0) { + break; + } else { + $q_sroa_1_1198 = $147; + $q_sroa_0_1199 = $149; + $r_sroa_1_1200 = $r_sroa_1_4_extract_trunc; + $r_sroa_0_1201 = $r_sroa_0_0_extract_trunc; + $sr_1202 = $155; + $carry_0203 = $152; + } + } + $q_sroa_1_1_lcssa = $147; + $q_sroa_0_1_lcssa = $149; + $r_sroa_1_1_lcssa = $r_sroa_1_4_extract_trunc; + $r_sroa_0_1_lcssa = $r_sroa_0_0_extract_trunc; + $carry_0_lcssa$1 = 0; + $carry_0_lcssa$0 = $152; + } + $q_sroa_0_0_insert_ext75$0 = $q_sroa_0_1_lcssa; + $q_sroa_0_0_insert_ext75$1 = 0; + $q_sroa_0_0_insert_insert77$1 = $q_sroa_1_1_lcssa | $q_sroa_0_0_insert_ext75$1; + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = 0 | $r_sroa_0_1_lcssa; + HEAP32[$rem + 4 >> 2] = $r_sroa_1_1_lcssa | 0; + } + $_0$1 = (0 | $q_sroa_0_0_insert_ext75$0) >>> 31 | $q_sroa_0_0_insert_insert77$1 << 1 | ($q_sroa_0_0_insert_ext75$1 << 1 | $q_sroa_0_0_insert_ext75$0 >>> 31) & 0 | $carry_0_lcssa$1; + $_0$0 = ($q_sroa_0_0_insert_ext75$0 << 1 | 0 >>> 31) & -2 | $carry_0_lcssa$0; + return (tempRet0 = $_0$1, $_0$0) | 0; +} +function ___uremdi3($a$0, $a$1, $b$0, $b$1) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + var $rem = 0, __stackBase__ = 0; + __stackBase__ = STACKTOP; + STACKTOP = STACKTOP + 16 | 0; + $rem = __stackBase__ | 0; + ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) | 0; + STACKTOP = __stackBase__; + return (tempRet0 = HEAP32[$rem + 4 >> 2] | 0, HEAP32[$rem >> 2] | 0) | 0; +} +function ___udivdi3($a$0, $a$1, $b$0, $b$1) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + var $1$0 = 0; + $1$0 = ___udivmoddi4($a$0, $a$1, $b$0, $b$1, 0) | 0; + return $1$0 | 0; +} +function _roundf(f) { + f = +f; + return f >= +0 ? +Math_floor(f + +0.5) : +Math_ceil(f - +0.5); // TODO: use fround? +} +function _bitshift64Lshr(low, high, bits) { + low = low|0; high = high|0; bits = bits|0; + var ander = 0; + if ((bits|0) < 32) { + ander = ((1 << bits) - 1)|0; + tempRet0 = high >>> bits; + return (low >>> bits) | ((high&ander) << (32 - bits)); + } + tempRet0 = 0; + return (high >>> (bits - 32))|0; +} +function _sbrk(increment) { + increment = increment|0; + var oldDynamicTop = 0; + var oldDynamicTopOnChange = 0; + var newDynamicTop = 0; + var totalMemory = 0; + increment = ((increment + 15) & -16)|0; + oldDynamicTop = HEAP32[DYNAMICTOP_PTR>>2]|0; + newDynamicTop = oldDynamicTop + increment | 0; + + if (((increment|0) > 0 & (newDynamicTop|0) < (oldDynamicTop|0)) // Detect and fail if we would wrap around signed 32-bit int. + | (newDynamicTop|0) < 0) { // Also underflow, sbrk() should be able to be used to subtract. + abortOnCannotGrowMemory()|0; + ___setErrNo(12); + return -1; + } + + HEAP32[DYNAMICTOP_PTR>>2] = newDynamicTop; + totalMemory = getTotalMemory()|0; + if ((newDynamicTop|0) > (totalMemory|0)) { + if ((enlargeMemory()|0) == 0) { + ___setErrNo(12); + HEAP32[DYNAMICTOP_PTR>>2] = oldDynamicTop; + return -1; + } + } + return oldDynamicTop|0; +} +function _bitshift64Shl(low, high, bits) { + low = low|0; high = high|0; bits = bits|0; + var ander = 0; + if ((bits|0) < 32) { + ander = ((1 << bits) - 1)|0; + tempRet0 = (high << bits) | ((low&(ander << (32 - bits))) >>> (32 - bits)); + return low << bits; + } + tempRet0 = low << (bits - 32); + return 0; +} +function _llvm_bswap_i32(x) { + x = x|0; + return (((x&0xff)<<24) | (((x>>8)&0xff)<<16) | (((x>>16)&0xff)<<8) | (x>>>24))|0; +} + + +function dynCall_viiiii(index,a1,a2,a3,a4,a5) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; + FUNCTION_TABLE_viiiii[index&7](a1|0,a2|0,a3|0,a4|0,a5|0); +} + + +function dynCall_vd(index,a1) { + index = index|0; + a1=+a1; + FUNCTION_TABLE_vd[index&3](+a1); +} + + +function dynCall_vid(index,a1,a2) { + index = index|0; + a1=a1|0; a2=+a2; + FUNCTION_TABLE_vid[index&3](a1|0,+a2); +} + + +function dynCall_vi(index,a1) { + index = index|0; + a1=a1|0; + FUNCTION_TABLE_vi[index&31](a1|0); +} + + +function dynCall_vii(index,a1,a2) { + index = index|0; + a1=a1|0; a2=a2|0; + FUNCTION_TABLE_vii[index&63](a1|0,a2|0); +} + + +function dynCall_ii(index,a1) { + index = index|0; + a1=a1|0; + return FUNCTION_TABLE_ii[index&15](a1|0)|0; +} + + +function dynCall_viddd(index,a1,a2,a3,a4) { + index = index|0; + a1=a1|0; a2=+a2; a3=+a3; a4=+a4; + FUNCTION_TABLE_viddd[index&3](a1|0,+a2,+a3,+a4); +} + + +function dynCall_vidd(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=+a2; a3=+a3; + FUNCTION_TABLE_vidd[index&7](a1|0,+a2,+a3); +} + + +function dynCall_iiii(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; + return FUNCTION_TABLE_iiii[index&15](a1|0,a2|0,a3|0)|0; +} + + +function dynCall_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0; + FUNCTION_TABLE_viiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0); +} + + +function dynCall_viiiiii(index,a1,a2,a3,a4,a5,a6) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; + FUNCTION_TABLE_viiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0); +} + + +function dynCall_viii(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; + FUNCTION_TABLE_viii[index&31](a1|0,a2|0,a3|0); +} + + +function dynCall_vidddd(index,a1,a2,a3,a4,a5) { + index = index|0; + a1=a1|0; a2=+a2; a3=+a3; a4=+a4; a5=+a5; + FUNCTION_TABLE_vidddd[index&3](a1|0,+a2,+a3,+a4,+a5); +} + + +function dynCall_vdi(index,a1,a2) { + index = index|0; + a1=+a1; a2=a2|0; + FUNCTION_TABLE_vdi[index&1](+a1,a2|0); +} + + +function dynCall_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; + FUNCTION_TABLE_viiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0); +} + + +function dynCall_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0; a9=a9|0; + FUNCTION_TABLE_viiiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0,a9|0); +} + + +function dynCall_iii(index,a1,a2) { + index = index|0; + a1=a1|0; a2=a2|0; + return FUNCTION_TABLE_iii[index&3](a1|0,a2|0)|0; +} + + +function dynCall_i(index) { + index = index|0; + + return FUNCTION_TABLE_i[index&3]()|0; +} + + +function dynCall_vdddddd(index,a1,a2,a3,a4,a5,a6) { + index = index|0; + a1=+a1; a2=+a2; a3=+a3; a4=+a4; a5=+a5; a6=+a6; + FUNCTION_TABLE_vdddddd[index&1](+a1,+a2,+a3,+a4,+a5,+a6); +} + + +function dynCall_vdddd(index,a1,a2,a3,a4) { + index = index|0; + a1=+a1; a2=+a2; a3=+a3; a4=+a4; + FUNCTION_TABLE_vdddd[index&3](+a1,+a2,+a3,+a4); +} + + +function dynCall_vdd(index,a1,a2) { + index = index|0; + a1=+a1; a2=+a2; + FUNCTION_TABLE_vdd[index&3](+a1,+a2); +} + + +function dynCall_v(index) { + index = index|0; + + FUNCTION_TABLE_v[index&7](); +} + + +function dynCall_viid(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=a2|0; a3=+a3; + FUNCTION_TABLE_viid[index&1](a1|0,a2|0,+a3); +} + + +function dynCall_viiii(index,a1,a2,a3,a4) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; + FUNCTION_TABLE_viiii[index&31](a1|0,a2|0,a3|0,a4|0); +} + +function b0(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; nullFunc_viiiii(0); +} +function _emscripten_glUniform4i__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glUniform4i(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function _emscripten_glFramebufferTexture2D__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glFramebufferTexture2D(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function _emscripten_glShaderBinary__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glShaderBinary(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function _emscripten_glDrawElementsInstanced__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glDrawElementsInstanced(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function b1(p0) { + p0 = +p0; nullFunc_vd(1); +} +function _emscripten_glClearDepth__wrapper(p0) { + p0 = +p0; _emscripten_glClearDepth(+p0); +} +function _emscripten_glClearDepthf__wrapper(p0) { + p0 = +p0; _emscripten_glClearDepthf(+p0); +} +function _emscripten_glLineWidth__wrapper(p0) { + p0 = +p0; _emscripten_glLineWidth(+p0); +} +function b2(p0,p1) { + p0 = p0|0;p1 = +p1; nullFunc_vid(2); +} +function _emscripten_glUniform1f__wrapper(p0,p1) { + p0 = p0|0;p1 = +p1; _emscripten_glUniform1f(p0|0,+p1); +} +function _emscripten_glVertexAttrib1f__wrapper(p0,p1) { + p0 = p0|0;p1 = +p1; _emscripten_glVertexAttrib1f(p0|0,+p1); +} +function b3(p0) { + p0 = p0|0; nullFunc_vi(3); +} +function _emscripten_glDeleteShader__wrapper(p0) { + p0 = p0|0; _emscripten_glDeleteShader(p0|0); +} +function _emscripten_glCompileShader__wrapper(p0) { + p0 = p0|0; _emscripten_glCompileShader(p0|0); +} +function _emscripten_glDeleteProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glDeleteProgram(p0|0); +} +function _emscripten_glLinkProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glLinkProgram(p0|0); +} +function _emscripten_glUseProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glUseProgram(p0|0); +} +function _emscripten_glValidateProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glValidateProgram(p0|0); +} +function _emscripten_glDeleteObjectARB__wrapper(p0) { + p0 = p0|0; _emscripten_glDeleteObjectARB(p0|0); +} +function _emscripten_glEnableClientState__wrapper(p0) { + p0 = p0|0; _emscripten_glEnableClientState(p0|0); +} +function _emscripten_glClientActiveTexture__wrapper(p0) { + p0 = p0|0; _emscripten_glClientActiveTexture(p0|0); +} +function _emscripten_glBindVertexArray__wrapper(p0) { + p0 = p0|0; _emscripten_glBindVertexArray(p0|0); +} +function _emscripten_glMatrixMode__wrapper(p0) { + p0 = p0|0; _emscripten_glMatrixMode(p0|0); +} +function _emscripten_glLoadMatrixf__wrapper(p0) { + p0 = p0|0; _emscripten_glLoadMatrixf(p0|0); +} +function _emscripten_glEnableVertexAttribArray__wrapper(p0) { + p0 = p0|0; _emscripten_glEnableVertexAttribArray(p0|0); +} +function _emscripten_glDisableVertexAttribArray__wrapper(p0) { + p0 = p0|0; _emscripten_glDisableVertexAttribArray(p0|0); +} +function _emscripten_glDepthFunc__wrapper(p0) { + p0 = p0|0; _emscripten_glDepthFunc(p0|0); +} +function _emscripten_glEnable__wrapper(p0) { + p0 = p0|0; _emscripten_glEnable(p0|0); +} +function _emscripten_glDisable__wrapper(p0) { + p0 = p0|0; _emscripten_glDisable(p0|0); +} +function _emscripten_glFrontFace__wrapper(p0) { + p0 = p0|0; _emscripten_glFrontFace(p0|0); +} +function _emscripten_glCullFace__wrapper(p0) { + p0 = p0|0; _emscripten_glCullFace(p0|0); +} +function _emscripten_glClear__wrapper(p0) { + p0 = p0|0; _emscripten_glClear(p0|0); +} +function _emscripten_glClearStencil__wrapper(p0) { + p0 = p0|0; _emscripten_glClearStencil(p0|0); +} +function _emscripten_glDepthMask__wrapper(p0) { + p0 = p0|0; _emscripten_glDepthMask(p0|0); +} +function _emscripten_glStencilMask__wrapper(p0) { + p0 = p0|0; _emscripten_glStencilMask(p0|0); +} +function _emscripten_glGenerateMipmap__wrapper(p0) { + p0 = p0|0; _emscripten_glGenerateMipmap(p0|0); +} +function _emscripten_glActiveTexture__wrapper(p0) { + p0 = p0|0; _emscripten_glActiveTexture(p0|0); +} +function _emscripten_glBlendEquation__wrapper(p0) { + p0 = p0|0; _emscripten_glBlendEquation(p0|0); +} +function b4(p0,p1) { + p0 = p0|0;p1 = p1|0; nullFunc_vii(4); +} +function _emscripten_glPixelStorei__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glPixelStorei(p0|0,p1|0); +} +function _emscripten_glGetIntegerv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetIntegerv(p0|0,p1|0); +} +function _emscripten_glGetFloatv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetFloatv(p0|0,p1|0); +} +function _emscripten_glGetBooleanv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetBooleanv(p0|0,p1|0); +} +function _emscripten_glGenTextures__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenTextures(p0|0,p1|0); +} +function _emscripten_glDeleteTextures__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteTextures(p0|0,p1|0); +} +function _emscripten_glBindTexture__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindTexture(p0|0,p1|0); +} +function _emscripten_glGenBuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenBuffers(p0|0,p1|0); +} +function _emscripten_glDeleteBuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteBuffers(p0|0,p1|0); +} +function _emscripten_glGenRenderbuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenRenderbuffers(p0|0,p1|0); +} +function _emscripten_glDeleteRenderbuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteRenderbuffers(p0|0,p1|0); +} +function _emscripten_glBindRenderbuffer__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindRenderbuffer(p0|0,p1|0); +} +function _emscripten_glUniform1i__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glUniform1i(p0|0,p1|0); +} +function _emscripten_glBindBuffer__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindBuffer(p0|0,p1|0); +} +function _emscripten_glVertexAttrib1fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib1fv(p0|0,p1|0); +} +function _emscripten_glVertexAttrib2fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib2fv(p0|0,p1|0); +} +function _emscripten_glVertexAttrib3fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib3fv(p0|0,p1|0); +} +function _emscripten_glVertexAttrib4fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib4fv(p0|0,p1|0); +} +function _emscripten_glAttachShader__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glAttachShader(p0|0,p1|0); +} +function _emscripten_glDetachShader__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDetachShader(p0|0,p1|0); +} +function _emscripten_glBindFramebuffer__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindFramebuffer(p0|0,p1|0); +} +function _emscripten_glGenFramebuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenFramebuffers(p0|0,p1|0); +} +function _emscripten_glDeleteFramebuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteFramebuffers(p0|0,p1|0); +} +function _emscripten_glBindProgramARB__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindProgramARB(p0|0,p1|0); +} +function _emscripten_glGetPointerv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetPointerv(p0|0,p1|0); +} +function _emscripten_glGenVertexArrays__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenVertexArrays(p0|0,p1|0); +} +function _emscripten_glDeleteVertexArrays__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteVertexArrays(p0|0,p1|0); +} +function _emscripten_glVertexAttribDivisor__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttribDivisor(p0|0,p1|0); +} +function _emscripten_glBlendFunc__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBlendFunc(p0|0,p1|0); +} +function _emscripten_glBlendEquationSeparate__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBlendEquationSeparate(p0|0,p1|0); +} +function _emscripten_glStencilMaskSeparate__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glStencilMaskSeparate(p0|0,p1|0); +} +function _emscripten_glHint__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glHint(p0|0,p1|0); +} +function _emscripten_glDrawBuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDrawBuffers(p0|0,p1|0); +} +function b5(p0) { + p0 = p0|0; nullFunc_ii(5);return 0; +} +function _emscripten_glGetString__wrapper(p0) { + p0 = p0|0; return _emscripten_glGetString(p0|0)|0; +} +function _emscripten_glIsTexture__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsTexture(p0|0)|0; +} +function _emscripten_glIsBuffer__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsBuffer(p0|0)|0; +} +function _emscripten_glIsRenderbuffer__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsRenderbuffer(p0|0)|0; +} +function _emscripten_glCreateShader__wrapper(p0) { + p0 = p0|0; return _emscripten_glCreateShader(p0|0)|0; +} +function _emscripten_glIsShader__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsShader(p0|0)|0; +} +function _emscripten_glIsProgram__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsProgram(p0|0)|0; +} +function _emscripten_glIsFramebuffer__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsFramebuffer(p0|0)|0; +} +function _emscripten_glCheckFramebufferStatus__wrapper(p0) { + p0 = p0|0; return _emscripten_glCheckFramebufferStatus(p0|0)|0; +} +function _emscripten_glIsEnabled__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsEnabled(p0|0)|0; +} +function b6(p0,p1,p2,p3) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_viddd(6); +} +function _emscripten_glUniform3f__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glUniform3f(p0|0,+p1,+p2,+p3); +} +function _emscripten_glVertexAttrib3f__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glVertexAttrib3f(p0|0,+p1,+p2,+p3); +} +function b7(p0,p1,p2) { + p0 = p0|0;p1 = +p1;p2 = +p2; nullFunc_vidd(7); +} +function _emscripten_glUniform2f__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glUniform2f(p0|0,+p1,+p2); +} +function _emscripten_glVertexAttrib2f__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glVertexAttrib2f(p0|0,+p1,+p2); +} +function b8(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_iiii(8);return 0; +} +function b9(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; nullFunc_viiiiiiii(9); +} +function _emscripten_glCompressedTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCompressedTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0); +} +function _emscripten_glCopyTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0); +} +function _emscripten_glCopyTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0); +} +function b10(p0,p1,p2,p3,p4,p5) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; nullFunc_viiiiii(10); +} +function _emscripten_glDrawRangeElements__wrapper(p0,p1,p2,p3,p4,p5) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glDrawRangeElements(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0); +} +function _emscripten_glVertexAttribPointer__wrapper(p0,p1,p2,p3,p4,p5) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glVertexAttribPointer(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0); +} +function b11(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_viii(11); +} +function _emscripten_glGetTexParameterfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameterfv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetTexParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glTexParameterfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameterfv(p0|0,p1|0,p2|0); +} +function _emscripten_glTexParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetBufferParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetBufferParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetRenderbufferParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetRenderbufferParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetUniformfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformfv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetUniformiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformiv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetVertexAttribfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribfv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetVertexAttribiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribiv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetVertexAttribPointerv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribPointerv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform2i__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2i(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform1iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform2iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform3iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform4iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform1fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1fv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform2fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2fv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform3fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3fv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform4fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4fv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetShaderiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetShaderiv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetProgramiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetProgramiv(p0|0,p1|0,p2|0); +} +function _emscripten_glBindAttribLocation__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glBindAttribLocation(p0|0,p1|0,p2|0); +} +function _emscripten_glGetObjectParameterivARB__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetObjectParameterivARB(p0|0,p1|0,p2|0); +} +function _emscripten_glNormalPointer__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glNormalPointer(p0|0,p1|0,p2|0); +} +function _emscripten_glDrawArrays__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glDrawArrays(p0|0,p1|0,p2|0); +} +function _emscripten_glTexParameteri__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteri(p0|0,p1|0,p2|0); +} +function _emscripten_glStencilFunc__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilFunc(p0|0,p1|0,p2|0); +} +function _emscripten_glStencilOp__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilOp(p0|0,p1|0,p2|0); +} +function b12(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; nullFunc_vidddd(12); +} +function _emscripten_glUniform4f__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glUniform4f(p0|0,+p1,+p2,+p3,+p4); +} +function _emscripten_glVertexAttrib4f__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glVertexAttrib4f(p0|0,+p1,+p2,+p3,+p4); +} +function b13(p0,p1) { + p0 = +p0;p1 = p1|0; nullFunc_vdi(13); +} +function _emscripten_glSampleCoverage__wrapper(p0,p1) { + p0 = +p0;p1 = p1|0; _emscripten_glSampleCoverage(+p0,p1|0); +} +function b14(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; nullFunc_viiiiiii(14); +} +function _emscripten_glReadPixels__wrapper(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glReadPixels(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0); +} +function _emscripten_glGetActiveUniform__wrapper(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveUniform(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0); +} +function _emscripten_glGetActiveAttrib__wrapper(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveAttrib(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0); +} +function b15(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; nullFunc_viiiiiiiii(15); +} +function _emscripten_glCompressedTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glCompressedTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0); +} +function _emscripten_glTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0); +} +function _emscripten_glTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0); +} +function b16(p0,p1) { + p0 = p0|0;p1 = p1|0; nullFunc_iii(16);return 0; +} +function _emscripten_glGetUniformLocation__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; return _emscripten_glGetUniformLocation(p0|0,p1|0)|0; +} +function _emscripten_glGetAttribLocation__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; return _emscripten_glGetAttribLocation(p0|0,p1|0)|0; +} +function b17() { + ; nullFunc_i(17);return 0; +} +function _emscripten_glCreateProgram__wrapper() { + ; return _emscripten_glCreateProgram()|0; +} +function _emscripten_glGetError__wrapper() { + ; return _emscripten_glGetError()|0; +} +function b18(p0,p1,p2,p3,p4,p5) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; nullFunc_vdddddd(18); +} +function _emscripten_glFrustum__wrapper(p0,p1,p2,p3,p4,p5) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; _emscripten_glFrustum(+p0,+p1,+p2,+p3,+p4,+p5); +} +function b19(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_vdddd(19); +} +function _emscripten_glRotatef__wrapper(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glRotatef(+p0,+p1,+p2,+p3); +} +function _emscripten_glClearColor__wrapper(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glClearColor(+p0,+p1,+p2,+p3); +} +function _emscripten_glBlendColor__wrapper(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glBlendColor(+p0,+p1,+p2,+p3); +} +function b20(p0,p1) { + p0 = +p0;p1 = +p1; nullFunc_vdd(20); +} +function _emscripten_glDepthRange__wrapper(p0,p1) { + p0 = +p0;p1 = +p1; _emscripten_glDepthRange(+p0,+p1); +} +function _emscripten_glDepthRangef__wrapper(p0,p1) { + p0 = +p0;p1 = +p1; _emscripten_glDepthRangef(+p0,+p1); +} +function _emscripten_glPolygonOffset__wrapper(p0,p1) { + p0 = +p0;p1 = +p1; _emscripten_glPolygonOffset(+p0,+p1); +} +function b21() { + ; nullFunc_v(21); +} +function _emscripten_glLoadIdentity__wrapper() { + ; _emscripten_glLoadIdentity(); +} +function _emscripten_glReleaseShaderCompiler__wrapper() { + ; _emscripten_glReleaseShaderCompiler(); +} +function _emscripten_glFinish__wrapper() { + ; _emscripten_glFinish(); +} +function _emscripten_glFlush__wrapper() { + ; _emscripten_glFlush(); +} +function b22(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = +p2; nullFunc_viid(22); +} +function _emscripten_glTexParameterf__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = +p2; _emscripten_glTexParameterf(p0|0,p1|0,+p2); +} +function b23(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; nullFunc_viiii(23); +} +function _emscripten_glBufferData__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferData(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glBufferSubData__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferSubData(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniform3i__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniform3i(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniformMatrix2fv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix2fv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniformMatrix3fv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix3fv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniformMatrix4fv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix4fv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetAttachedShaders__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetAttachedShaders(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glShaderSource__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glShaderSource(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetShaderSource__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderSource(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetShaderInfoLog__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderInfoLog(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetShaderPrecisionFormat__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderPrecisionFormat(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetProgramInfoLog__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetProgramInfoLog(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glFramebufferRenderbuffer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glFramebufferRenderbuffer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetFramebufferAttachmentParameteriv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetFramebufferAttachmentParameteriv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetInfoLogARB__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetInfoLogARB(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glVertexPointer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glVertexPointer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glTexCoordPointer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glTexCoordPointer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glColorPointer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorPointer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glDrawElements__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawElements(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glDrawArraysInstanced__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawArraysInstanced(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glViewport__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glViewport(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glScissor__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glScissor(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glColorMask__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorMask(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glRenderbufferStorage__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glRenderbufferStorage(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glBlendFuncSeparate__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBlendFuncSeparate(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glStencilFuncSeparate__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilFuncSeparate(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glStencilOpSeparate__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilOpSeparate(p0|0,p1|0,p2|0,p3|0); +} + +// EMSCRIPTEN_END_FUNCS +var FUNCTION_TABLE_viiiii = [b0,_KeyCallback,_emscripten_glUniform4i__wrapper,_emscripten_glFramebufferTexture2D__wrapper,_emscripten_glShaderBinary__wrapper,_emscripten_glDrawElementsInstanced__wrapper,b0,b0]; +var FUNCTION_TABLE_vd = [b1,_emscripten_glClearDepth__wrapper,_emscripten_glClearDepthf__wrapper,_emscripten_glLineWidth__wrapper]; +var FUNCTION_TABLE_vid = [b2,_emscripten_glUniform1f__wrapper,_emscripten_glVertexAttrib1f__wrapper,b2]; +var FUNCTION_TABLE_vi = [b3,_emscripten_glDeleteShader__wrapper,_emscripten_glCompileShader__wrapper,_emscripten_glDeleteProgram__wrapper,_emscripten_glLinkProgram__wrapper,_emscripten_glUseProgram__wrapper,_emscripten_glValidateProgram__wrapper,_emscripten_glDeleteObjectARB__wrapper,_emscripten_glEnableClientState__wrapper,_emscripten_glClientActiveTexture__wrapper,_emscripten_glBindVertexArray__wrapper,_emscripten_glMatrixMode__wrapper,_emscripten_glLoadMatrixf__wrapper,_emscripten_glEnableVertexAttribArray__wrapper,_emscripten_glDisableVertexAttribArray__wrapper,_emscripten_glDepthFunc__wrapper,_emscripten_glEnable__wrapper,_emscripten_glDisable__wrapper,_emscripten_glFrontFace__wrapper,_emscripten_glCullFace__wrapper,_emscripten_glClear__wrapper,_emscripten_glClearStencil__wrapper,_emscripten_glDepthMask__wrapper,_emscripten_glStencilMask__wrapper,_emscripten_glGenerateMipmap__wrapper,_emscripten_glActiveTexture__wrapper,_emscripten_glBlendEquation__wrapper,b3,b3 +,b3,b3,b3]; +var FUNCTION_TABLE_vii = [b4,_ErrorCallback,_CursorEnterCallback,_CharCallback,_WindowIconifyCallback,_emscripten_glPixelStorei__wrapper,_emscripten_glGetIntegerv__wrapper,_emscripten_glGetFloatv__wrapper,_emscripten_glGetBooleanv__wrapper,_emscripten_glGenTextures__wrapper,_emscripten_glDeleteTextures__wrapper,_emscripten_glBindTexture__wrapper,_emscripten_glGenBuffers__wrapper,_emscripten_glDeleteBuffers__wrapper,_emscripten_glGenRenderbuffers__wrapper,_emscripten_glDeleteRenderbuffers__wrapper,_emscripten_glBindRenderbuffer__wrapper,_emscripten_glUniform1i__wrapper,_emscripten_glBindBuffer__wrapper,_emscripten_glVertexAttrib1fv__wrapper,_emscripten_glVertexAttrib2fv__wrapper,_emscripten_glVertexAttrib3fv__wrapper,_emscripten_glVertexAttrib4fv__wrapper,_emscripten_glAttachShader__wrapper,_emscripten_glDetachShader__wrapper,_emscripten_glBindFramebuffer__wrapper,_emscripten_glGenFramebuffers__wrapper,_emscripten_glDeleteFramebuffers__wrapper,_emscripten_glBindProgramARB__wrapper,_emscripten_glGetPointerv__wrapper,_emscripten_glGenVertexArrays__wrapper,_emscripten_glDeleteVertexArrays__wrapper,_emscripten_glVertexAttribDivisor__wrapper,_emscripten_glBlendFunc__wrapper,_emscripten_glBlendEquationSeparate__wrapper,_emscripten_glStencilMaskSeparate__wrapper,_emscripten_glHint__wrapper,_emscripten_glDrawBuffers__wrapper,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4 +,b4,b4,b4,b4,b4]; +var FUNCTION_TABLE_ii = [b5,___stdio_close,_PhysicsLoop,_emscripten_glGetString__wrapper,_emscripten_glIsTexture__wrapper,_emscripten_glIsBuffer__wrapper,_emscripten_glIsRenderbuffer__wrapper,_emscripten_glCreateShader__wrapper,_emscripten_glIsShader__wrapper,_emscripten_glIsProgram__wrapper,_emscripten_glIsFramebuffer__wrapper,_emscripten_glCheckFramebufferStatus__wrapper,_emscripten_glIsEnabled__wrapper,b5,b5,b5]; +var FUNCTION_TABLE_viddd = [b6,_emscripten_glUniform3f__wrapper,_emscripten_glVertexAttrib3f__wrapper,b6]; +var FUNCTION_TABLE_vidd = [b7,_MouseCursorPosCallback,_ScrollCallback,_emscripten_glUniform2f__wrapper,_emscripten_glVertexAttrib2f__wrapper,b7,b7,b7]; +var FUNCTION_TABLE_iiii = [b8,___stdout_write,___stdio_seek,_sn_write,_EmscriptenFullscreenChangeCallback,_EmscriptenKeyboardCallback,_EmscriptenMouseCallback,_EmscriptenTouchCallback,_EmscriptenGamepadCallback,___stdio_write,b8,b8,b8,b8,b8,b8]; +var FUNCTION_TABLE_viiiiiiii = [b9,_emscripten_glCompressedTexImage2D__wrapper,_emscripten_glCopyTexImage2D__wrapper,_emscripten_glCopyTexSubImage2D__wrapper]; +var FUNCTION_TABLE_viiiiii = [b10,_emscripten_glDrawRangeElements__wrapper,_emscripten_glVertexAttribPointer__wrapper,b10]; +var FUNCTION_TABLE_viii = [b11,_WindowSizeCallback,_emscripten_glGetTexParameterfv__wrapper,_emscripten_glGetTexParameteriv__wrapper,_emscripten_glTexParameterfv__wrapper,_emscripten_glTexParameteriv__wrapper,_emscripten_glGetBufferParameteriv__wrapper,_emscripten_glGetRenderbufferParameteriv__wrapper,_emscripten_glGetUniformfv__wrapper,_emscripten_glGetUniformiv__wrapper,_emscripten_glGetVertexAttribfv__wrapper,_emscripten_glGetVertexAttribiv__wrapper,_emscripten_glGetVertexAttribPointerv__wrapper,_emscripten_glUniform2i__wrapper,_emscripten_glUniform1iv__wrapper,_emscripten_glUniform2iv__wrapper,_emscripten_glUniform3iv__wrapper,_emscripten_glUniform4iv__wrapper,_emscripten_glUniform1fv__wrapper,_emscripten_glUniform2fv__wrapper,_emscripten_glUniform3fv__wrapper,_emscripten_glUniform4fv__wrapper,_emscripten_glGetShaderiv__wrapper,_emscripten_glGetProgramiv__wrapper,_emscripten_glBindAttribLocation__wrapper,_emscripten_glGetObjectParameterivARB__wrapper,_emscripten_glNormalPointer__wrapper,_emscripten_glDrawArrays__wrapper,_emscripten_glTexParameteri__wrapper,_emscripten_glStencilFunc__wrapper,_emscripten_glStencilOp__wrapper,b11]; +var FUNCTION_TABLE_vidddd = [b12,_emscripten_glUniform4f__wrapper,_emscripten_glVertexAttrib4f__wrapper,b12]; +var FUNCTION_TABLE_vdi = [b13,_emscripten_glSampleCoverage__wrapper]; +var FUNCTION_TABLE_viiiiiii = [b14,_emscripten_glReadPixels__wrapper,_emscripten_glGetActiveUniform__wrapper,_emscripten_glGetActiveAttrib__wrapper]; +var FUNCTION_TABLE_viiiiiiiii = [b15,_emscripten_glCompressedTexSubImage2D__wrapper,_emscripten_glTexImage2D__wrapper,_emscripten_glTexSubImage2D__wrapper]; +var FUNCTION_TABLE_iii = [b16,_emscripten_glGetUniformLocation__wrapper,_emscripten_glGetAttribLocation__wrapper,b16]; +var FUNCTION_TABLE_i = [b17,_emscripten_glCreateProgram__wrapper,_emscripten_glGetError__wrapper,b17]; +var FUNCTION_TABLE_vdddddd = [b18,_emscripten_glFrustum__wrapper]; +var FUNCTION_TABLE_vdddd = [b19,_emscripten_glRotatef__wrapper,_emscripten_glClearColor__wrapper,_emscripten_glBlendColor__wrapper]; +var FUNCTION_TABLE_vdd = [b20,_emscripten_glDepthRange__wrapper,_emscripten_glDepthRangef__wrapper,_emscripten_glPolygonOffset__wrapper]; +var FUNCTION_TABLE_v = [b21,_emscripten_glLoadIdentity__wrapper,_emscripten_glReleaseShaderCompiler__wrapper,_emscripten_glFinish__wrapper,_emscripten_glFlush__wrapper,b21,b21,b21]; +var FUNCTION_TABLE_viid = [b22,_emscripten_glTexParameterf__wrapper]; +var FUNCTION_TABLE_viiii = [b23,_MouseButtonCallback,_emscripten_glBufferData__wrapper,_emscripten_glBufferSubData__wrapper,_emscripten_glUniform3i__wrapper,_emscripten_glUniformMatrix2fv__wrapper,_emscripten_glUniformMatrix3fv__wrapper,_emscripten_glUniformMatrix4fv__wrapper,_emscripten_glGetAttachedShaders__wrapper,_emscripten_glShaderSource__wrapper,_emscripten_glGetShaderSource__wrapper,_emscripten_glGetShaderInfoLog__wrapper,_emscripten_glGetShaderPrecisionFormat__wrapper,_emscripten_glGetProgramInfoLog__wrapper,_emscripten_glFramebufferRenderbuffer__wrapper,_emscripten_glGetFramebufferAttachmentParameteriv__wrapper,_emscripten_glGetInfoLogARB__wrapper,_emscripten_glVertexPointer__wrapper,_emscripten_glTexCoordPointer__wrapper,_emscripten_glColorPointer__wrapper,_emscripten_glDrawElements__wrapper,_emscripten_glDrawArraysInstanced__wrapper,_emscripten_glViewport__wrapper,_emscripten_glScissor__wrapper,_emscripten_glColorMask__wrapper,_emscripten_glRenderbufferStorage__wrapper,_emscripten_glBlendFuncSeparate__wrapper,_emscripten_glStencilFuncSeparate__wrapper,_emscripten_glStencilOpSeparate__wrapper,b23,b23,b23]; + + return { _roundf: _roundf, _main: _main, _llvm_cttz_i32: _llvm_cttz_i32, _bitshift64Lshr: _bitshift64Lshr, _bitshift64Shl: _bitshift64Shl, _fflush: _fflush, _memset: _memset, _sbrk: _sbrk, _memcpy: _memcpy, _llvm_bswap_i32: _llvm_bswap_i32, ___muldi3: ___muldi3, ___uremdi3: ___uremdi3, _i64Subtract: _i64Subtract, ___udivmoddi4: ___udivmoddi4, _i64Add: _i64Add, _emscripten_get_global_libc: _emscripten_get_global_libc, _emscripten_GetProcAddress: _emscripten_GetProcAddress, ___udivdi3: ___udivdi3, ___errno_location: ___errno_location, ___muldsi3: ___muldsi3, _free: _free, _memmove: _memmove, _strstr: _strstr, _malloc: _malloc, runPostSets: runPostSets, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setTempRet0: setTempRet0, getTempRet0: getTempRet0, setThrew: setThrew, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setThrew: setThrew, setTempRet0: setTempRet0, getTempRet0: getTempRet0, dynCall_viiiii: dynCall_viiiii, dynCall_vd: dynCall_vd, dynCall_vid: dynCall_vid, dynCall_vi: dynCall_vi, dynCall_vii: dynCall_vii, dynCall_ii: dynCall_ii, dynCall_viddd: dynCall_viddd, dynCall_vidd: dynCall_vidd, dynCall_iiii: dynCall_iiii, dynCall_viiiiiiii: dynCall_viiiiiiii, dynCall_viiiiii: dynCall_viiiiii, dynCall_viii: dynCall_viii, dynCall_vidddd: dynCall_vidddd, dynCall_vdi: dynCall_vdi, dynCall_viiiiiii: dynCall_viiiiiii, dynCall_viiiiiiiii: dynCall_viiiiiiiii, dynCall_iii: dynCall_iii, dynCall_i: dynCall_i, dynCall_vdddddd: dynCall_vdddddd, dynCall_vdddd: dynCall_vdddd, dynCall_vdd: dynCall_vdd, dynCall_v: dynCall_v, dynCall_viid: dynCall_viid, dynCall_viiii: dynCall_viiii }; +}) +// EMSCRIPTEN_END_ASM +(Module.asmGlobalArg, Module.asmLibraryArg, buffer); + +var real__roundf = asm["_roundf"]; asm["_roundf"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__roundf.apply(null, arguments); +}; + +var real__main = asm["_main"]; asm["_main"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__main.apply(null, arguments); +}; + +var real_stackSave = asm["stackSave"]; asm["stackSave"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_stackSave.apply(null, arguments); +}; + +var real_getTempRet0 = asm["getTempRet0"]; asm["getTempRet0"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_getTempRet0.apply(null, arguments); +}; + +var real_setThrew = asm["setThrew"]; asm["setThrew"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_setThrew.apply(null, arguments); +}; + +var real__bitshift64Lshr = asm["_bitshift64Lshr"]; asm["_bitshift64Lshr"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__bitshift64Lshr.apply(null, arguments); +}; + +var real__bitshift64Shl = asm["_bitshift64Shl"]; asm["_bitshift64Shl"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__bitshift64Shl.apply(null, arguments); +}; + +var real__fflush = asm["_fflush"]; asm["_fflush"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__fflush.apply(null, arguments); +}; + +var real__llvm_cttz_i32 = asm["_llvm_cttz_i32"]; asm["_llvm_cttz_i32"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__llvm_cttz_i32.apply(null, arguments); +}; + +var real__sbrk = asm["_sbrk"]; asm["_sbrk"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__sbrk.apply(null, arguments); +}; + +var real__llvm_bswap_i32 = asm["_llvm_bswap_i32"]; asm["_llvm_bswap_i32"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__llvm_bswap_i32.apply(null, arguments); +}; + +var real____muldi3 = asm["___muldi3"]; asm["___muldi3"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____muldi3.apply(null, arguments); +}; + +var real____uremdi3 = asm["___uremdi3"]; asm["___uremdi3"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____uremdi3.apply(null, arguments); +}; + +var real_stackAlloc = asm["stackAlloc"]; asm["stackAlloc"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_stackAlloc.apply(null, arguments); +}; + +var real__i64Subtract = asm["_i64Subtract"]; asm["_i64Subtract"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__i64Subtract.apply(null, arguments); +}; + +var real____udivmoddi4 = asm["___udivmoddi4"]; asm["___udivmoddi4"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____udivmoddi4.apply(null, arguments); +}; + +var real_setTempRet0 = asm["setTempRet0"]; asm["setTempRet0"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_setTempRet0.apply(null, arguments); +}; + +var real__i64Add = asm["_i64Add"]; asm["_i64Add"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__i64Add.apply(null, arguments); +}; + +var real__emscripten_get_global_libc = asm["_emscripten_get_global_libc"]; asm["_emscripten_get_global_libc"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__emscripten_get_global_libc.apply(null, arguments); +}; + +var real__emscripten_GetProcAddress = asm["_emscripten_GetProcAddress"]; asm["_emscripten_GetProcAddress"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__emscripten_GetProcAddress.apply(null, arguments); +}; + +var real____udivdi3 = asm["___udivdi3"]; asm["___udivdi3"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____udivdi3.apply(null, arguments); +}; + +var real____errno_location = asm["___errno_location"]; asm["___errno_location"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____errno_location.apply(null, arguments); +}; + +var real____muldsi3 = asm["___muldsi3"]; asm["___muldsi3"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____muldsi3.apply(null, arguments); +}; + +var real__free = asm["_free"]; asm["_free"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__free.apply(null, arguments); +}; + +var real_establishStackSpace = asm["establishStackSpace"]; asm["establishStackSpace"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_establishStackSpace.apply(null, arguments); +}; + +var real__memmove = asm["_memmove"]; asm["_memmove"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__memmove.apply(null, arguments); +}; + +var real__strstr = asm["_strstr"]; asm["_strstr"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__strstr.apply(null, arguments); +}; + +var real_stackRestore = asm["stackRestore"]; asm["stackRestore"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_stackRestore.apply(null, arguments); +}; + +var real__malloc = asm["_malloc"]; asm["_malloc"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__malloc.apply(null, arguments); +}; +var _roundf = Module["_roundf"] = asm["_roundf"]; +var _main = Module["_main"] = asm["_main"]; +var stackSave = Module["stackSave"] = asm["stackSave"]; +var getTempRet0 = Module["getTempRet0"] = asm["getTempRet0"]; +var _memset = Module["_memset"] = asm["_memset"]; +var setThrew = Module["setThrew"] = asm["setThrew"]; +var _bitshift64Lshr = Module["_bitshift64Lshr"] = asm["_bitshift64Lshr"]; +var _bitshift64Shl = Module["_bitshift64Shl"] = asm["_bitshift64Shl"]; +var _fflush = Module["_fflush"] = asm["_fflush"]; +var _llvm_cttz_i32 = Module["_llvm_cttz_i32"] = asm["_llvm_cttz_i32"]; +var _sbrk = Module["_sbrk"] = asm["_sbrk"]; +var _memcpy = Module["_memcpy"] = asm["_memcpy"]; +var _llvm_bswap_i32 = Module["_llvm_bswap_i32"] = asm["_llvm_bswap_i32"]; +var ___muldi3 = Module["___muldi3"] = asm["___muldi3"]; +var ___uremdi3 = Module["___uremdi3"] = asm["___uremdi3"]; +var stackAlloc = Module["stackAlloc"] = asm["stackAlloc"]; +var _i64Subtract = Module["_i64Subtract"] = asm["_i64Subtract"]; +var ___udivmoddi4 = Module["___udivmoddi4"] = asm["___udivmoddi4"]; +var setTempRet0 = Module["setTempRet0"] = asm["setTempRet0"]; +var _i64Add = Module["_i64Add"] = asm["_i64Add"]; +var _emscripten_get_global_libc = Module["_emscripten_get_global_libc"] = asm["_emscripten_get_global_libc"]; +var _emscripten_GetProcAddress = Module["_emscripten_GetProcAddress"] = asm["_emscripten_GetProcAddress"]; +var ___udivdi3 = Module["___udivdi3"] = asm["___udivdi3"]; +var ___errno_location = Module["___errno_location"] = asm["___errno_location"]; +var ___muldsi3 = Module["___muldsi3"] = asm["___muldsi3"]; +var _free = Module["_free"] = asm["_free"]; +var runPostSets = Module["runPostSets"] = asm["runPostSets"]; +var establishStackSpace = Module["establishStackSpace"] = asm["establishStackSpace"]; +var _memmove = Module["_memmove"] = asm["_memmove"]; +var _strstr = Module["_strstr"] = asm["_strstr"]; +var stackRestore = Module["stackRestore"] = asm["stackRestore"]; +var _malloc = Module["_malloc"] = asm["_malloc"]; +var dynCall_viiiii = Module["dynCall_viiiii"] = asm["dynCall_viiiii"]; +var dynCall_vd = Module["dynCall_vd"] = asm["dynCall_vd"]; +var dynCall_vid = Module["dynCall_vid"] = asm["dynCall_vid"]; +var dynCall_vi = Module["dynCall_vi"] = asm["dynCall_vi"]; +var dynCall_vii = Module["dynCall_vii"] = asm["dynCall_vii"]; +var dynCall_ii = Module["dynCall_ii"] = asm["dynCall_ii"]; +var dynCall_viddd = Module["dynCall_viddd"] = asm["dynCall_viddd"]; +var dynCall_vidd = Module["dynCall_vidd"] = asm["dynCall_vidd"]; +var dynCall_iiii = Module["dynCall_iiii"] = asm["dynCall_iiii"]; +var dynCall_viiiiiiii = Module["dynCall_viiiiiiii"] = asm["dynCall_viiiiiiii"]; +var dynCall_viiiiii = Module["dynCall_viiiiii"] = asm["dynCall_viiiiii"]; +var dynCall_viii = Module["dynCall_viii"] = asm["dynCall_viii"]; +var dynCall_vidddd = Module["dynCall_vidddd"] = asm["dynCall_vidddd"]; +var dynCall_vdi = Module["dynCall_vdi"] = asm["dynCall_vdi"]; +var dynCall_viiiiiii = Module["dynCall_viiiiiii"] = asm["dynCall_viiiiiii"]; +var dynCall_viiiiiiiii = Module["dynCall_viiiiiiiii"] = asm["dynCall_viiiiiiiii"]; +var dynCall_iii = Module["dynCall_iii"] = asm["dynCall_iii"]; +var dynCall_i = Module["dynCall_i"] = asm["dynCall_i"]; +var dynCall_vdddddd = Module["dynCall_vdddddd"] = asm["dynCall_vdddddd"]; +var dynCall_vdddd = Module["dynCall_vdddd"] = asm["dynCall_vdddd"]; +var dynCall_vdd = Module["dynCall_vdd"] = asm["dynCall_vdd"]; +var dynCall_v = Module["dynCall_v"] = asm["dynCall_v"]; +var dynCall_viid = Module["dynCall_viid"] = asm["dynCall_viid"]; +var dynCall_viiii = Module["dynCall_viiii"] = asm["dynCall_viiii"]; +; + +Runtime.stackAlloc = Module['stackAlloc']; +Runtime.stackSave = Module['stackSave']; +Runtime.stackRestore = Module['stackRestore']; +Runtime.establishStackSpace = Module['establishStackSpace']; + +Runtime.setTempRet0 = Module['setTempRet0']; +Runtime.getTempRet0 = Module['getTempRet0']; + + + +// === Auto-generated postamble setup entry stuff === + +Module['asm'] = asm; + + + + + +function ExitStatus(status) { + this.name = "ExitStatus"; + this.message = "Program terminated with exit(" + status + ")"; + this.status = status; +}; +ExitStatus.prototype = new Error(); +ExitStatus.prototype.constructor = ExitStatus; + +var initialStackTop; +var preloadStartTime = null; +var calledMain = false; + +dependenciesFulfilled = function runCaller() { + // If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false) + if (!Module['calledRun']) run(); + if (!Module['calledRun']) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled +} + +Module['callMain'] = Module.callMain = function callMain(args) { + assert(runDependencies == 0, 'cannot call main when async dependencies remain! (listen on __ATMAIN__)'); + assert(__ATPRERUN__.length == 0, 'cannot call main when preRun functions remain to be called'); + + args = args || []; + + ensureInitRuntime(); + + var argc = args.length+1; + function pad() { + for (var i = 0; i < 4-1; i++) { + argv.push(0); + } + } + var argv = [allocate(intArrayFromString(Module['thisProgram']), 'i8', ALLOC_NORMAL) ]; + pad(); + for (var i = 0; i < argc-1; i = i + 1) { + argv.push(allocate(intArrayFromString(args[i]), 'i8', ALLOC_NORMAL)); + pad(); + } + argv.push(0); + argv = allocate(argv, 'i32', ALLOC_NORMAL); + + + try { + + var ret = Module['_main'](argc, argv, 0); + + + // if we're not running an evented main loop, it's time to exit + exit(ret, /* implicit = */ true); + } + catch(e) { + if (e instanceof ExitStatus) { + // exit() throws this once it's done to make sure execution + // has been stopped completely + return; + } else if (e == 'SimulateInfiniteLoop') { + // running an evented main loop, don't immediately exit + Module['noExitRuntime'] = true; + return; + } else { + var toLog = e; + if (e && typeof e === 'object' && e.stack) { + toLog = [e, e.stack]; + } + Module.printErr('exception thrown: ' + toLog); + Module['quit'](1, e); + } + } finally { + calledMain = true; + } +} + + + + +function run(args) { + args = args || Module['arguments']; + + if (preloadStartTime === null) preloadStartTime = Date.now(); + + if (runDependencies > 0) { + Module.printErr('run() called, but dependencies remain, so not running'); + return; + } + + writeStackCookie(); + + preRun(); + + if (runDependencies > 0) return; // a preRun added a dependency, run will be called later + if (Module['calledRun']) return; // run may have just been called through dependencies being fulfilled just in this very frame + + function doRun() { + if (Module['calledRun']) return; // run may have just been called while the async setStatus time below was happening + Module['calledRun'] = true; + + if (ABORT) return; + + ensureInitRuntime(); + + preMain(); + + if (ENVIRONMENT_IS_WEB && preloadStartTime !== null) { + Module.printErr('pre-main prep time: ' + (Date.now() - preloadStartTime) + ' ms'); + } + + if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized'](); + + if (Module['_main'] && shouldRunNow) Module['callMain'](args); + + postRun(); + } + + if (Module['setStatus']) { + Module['setStatus']('Running...'); + setTimeout(function() { + setTimeout(function() { + Module['setStatus'](''); + }, 1); + doRun(); + }, 1); + } else { + doRun(); + } + checkStackCookie(); +} +Module['run'] = Module.run = run; + +function exit(status, implicit) { + if (implicit && Module['noExitRuntime']) { + Module.printErr('exit(' + status + ') implicitly called by end of main(), but noExitRuntime, so not exiting the runtime (you can use emscripten_force_exit, if you want to force a true shutdown)'); + return; + } + + if (Module['noExitRuntime']) { + Module.printErr('exit(' + status + ') called, but noExitRuntime, so halting execution but not exiting the runtime or preventing further async execution (you can use emscripten_force_exit, if you want to force a true shutdown)'); + } else { + + ABORT = true; + EXITSTATUS = status; + STACKTOP = initialStackTop; + + exitRuntime(); + + if (Module['onExit']) Module['onExit'](status); + } + + if (ENVIRONMENT_IS_NODE) { + process['exit'](status); + } + Module['quit'](status, new ExitStatus(status)); +} +Module['exit'] = Module.exit = exit; + +var abortDecorators = []; + +function abort(what) { + if (what !== undefined) { + Module.print(what); + Module.printErr(what); + what = JSON.stringify(what) + } else { + what = ''; + } + + ABORT = true; + EXITSTATUS = 1; + + var extra = ''; + + var output = 'abort(' + what + ') at ' + stackTrace() + extra; + if (abortDecorators) { + abortDecorators.forEach(function(decorator) { + output = decorator(output, what); + }); + } + throw output; +} +Module['abort'] = Module.abort = abort; + +// {{PRE_RUN_ADDITIONS}} + +if (Module['preInit']) { + if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']]; + while (Module['preInit'].length > 0) { + Module['preInit'].pop()(); + } +} + +// shouldRunNow refers to calling main(), not run(). +var shouldRunNow = true; +if (Module['noInitialRun']) { + shouldRunNow = false; +} + + +run(); + +// {{POST_RUN_ADDITIONS}} + + + + + +// {{MODULE_ADDITIONS}} + + + diff --git a/docs/examples/img/physac/physics_friction.png b/docs/examples/web/physac/physics_friction.png similarity index 100% rename from docs/examples/img/physac/physics_friction.png rename to docs/examples/web/physac/physics_friction.png diff --git a/docs/examples/web/physac/physics_movement.js b/docs/examples/web/physac/physics_movement.js new file mode 100644 index 000000000..7555a22a1 --- /dev/null +++ b/docs/examples/web/physac/physics_movement.js @@ -0,0 +1,28387 @@ +// The Module object: Our interface to the outside world. We import +// and export values on it, and do the work to get that through +// closure compiler if necessary. There are various ways Module can be used: +// 1. Not defined. We create it here +// 2. A function parameter, function(Module) { ..generated code.. } +// 3. pre-run appended it, var Module = {}; ..generated code.. +// 4. External script tag defines var Module. +// We need to do an eval in order to handle the closure compiler +// case, where this code here is minified but Module was defined +// elsewhere (e.g. case 4 above). We also need to check if Module +// already exists (e.g. case 3 above). +// Note that if you want to run closure, and also to use Module +// after the generated code, you will need to define var Module = {}; +// before the code. Then that object will be used in the code, and you +// can continue to use Module afterwards as well. +var Module; +if (!Module) Module = (typeof Module !== 'undefined' ? Module : null) || {}; + +// Sometimes an existing Module object exists with properties +// meant to overwrite the default module functionality. Here +// we collect those properties and reapply _after_ we configure +// the current environment's defaults to avoid having to be so +// defensive during initialization. +var moduleOverrides = {}; +for (var key in Module) { + if (Module.hasOwnProperty(key)) { + moduleOverrides[key] = Module[key]; + } +} + +// The environment setup code below is customized to use Module. +// *** Environment setup code *** +var ENVIRONMENT_IS_WEB = false; +var ENVIRONMENT_IS_WORKER = false; +var ENVIRONMENT_IS_NODE = false; +var ENVIRONMENT_IS_SHELL = false; + +// Three configurations we can be running in: +// 1) We could be the application main() thread running in the main JS UI thread. (ENVIRONMENT_IS_WORKER == false and ENVIRONMENT_IS_PTHREAD == false) +// 2) We could be the application main() thread proxied to worker. (with Emscripten -s PROXY_TO_WORKER=1) (ENVIRONMENT_IS_WORKER == true, ENVIRONMENT_IS_PTHREAD == false) +// 3) We could be an application pthread running in a worker. (ENVIRONMENT_IS_WORKER == true and ENVIRONMENT_IS_PTHREAD == true) + +if (Module['ENVIRONMENT']) { + if (Module['ENVIRONMENT'] === 'WEB') { + ENVIRONMENT_IS_WEB = true; + } else if (Module['ENVIRONMENT'] === 'WORKER') { + ENVIRONMENT_IS_WORKER = true; + } else if (Module['ENVIRONMENT'] === 'NODE') { + ENVIRONMENT_IS_NODE = true; + } else if (Module['ENVIRONMENT'] === 'SHELL') { + ENVIRONMENT_IS_SHELL = true; + } else { + throw new Error('The provided Module[\'ENVIRONMENT\'] value is not valid. It must be one of: WEB|WORKER|NODE|SHELL.'); + } +} else { + ENVIRONMENT_IS_WEB = typeof window === 'object'; + ENVIRONMENT_IS_WORKER = typeof importScripts === 'function'; + ENVIRONMENT_IS_NODE = typeof process === 'object' && typeof require === 'function' && !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_WORKER; + ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER; +} + + +if (ENVIRONMENT_IS_NODE) { + // Expose functionality in the same simple way that the shells work + // Note that we pollute the global namespace here, otherwise we break in node + if (!Module['print']) Module['print'] = console.log; + if (!Module['printErr']) Module['printErr'] = console.warn; + + var nodeFS; + var nodePath; + + Module['read'] = function read(filename, binary) { + if (!nodeFS) nodeFS = require('fs'); + if (!nodePath) nodePath = require('path'); + filename = nodePath['normalize'](filename); + var ret = nodeFS['readFileSync'](filename); + return binary ? ret : ret.toString(); + }; + + Module['readBinary'] = function readBinary(filename) { + var ret = Module['read'](filename, true); + if (!ret.buffer) { + ret = new Uint8Array(ret); + } + assert(ret.buffer); + return ret; + }; + + Module['load'] = function load(f) { + globalEval(read(f)); + }; + + if (!Module['thisProgram']) { + if (process['argv'].length > 1) { + Module['thisProgram'] = process['argv'][1].replace(/\\/g, '/'); + } else { + Module['thisProgram'] = 'unknown-program'; + } + } + + Module['arguments'] = process['argv'].slice(2); + + if (typeof module !== 'undefined') { + module['exports'] = Module; + } + + process['on']('uncaughtException', function(ex) { + // suppress ExitStatus exceptions from showing an error + if (!(ex instanceof ExitStatus)) { + throw ex; + } + }); + + Module['inspect'] = function () { return '[Emscripten Module object]'; }; +} +else if (ENVIRONMENT_IS_SHELL) { + if (!Module['print']) Module['print'] = print; + if (typeof printErr != 'undefined') Module['printErr'] = printErr; // not present in v8 or older sm + + if (typeof read != 'undefined') { + Module['read'] = read; + } else { + Module['read'] = function read() { throw 'no read() available' }; + } + + Module['readBinary'] = function readBinary(f) { + if (typeof readbuffer === 'function') { + return new Uint8Array(readbuffer(f)); + } + var data = read(f, 'binary'); + assert(typeof data === 'object'); + return data; + }; + + if (typeof scriptArgs != 'undefined') { + Module['arguments'] = scriptArgs; + } else if (typeof arguments != 'undefined') { + Module['arguments'] = arguments; + } + + if (typeof quit === 'function') { + Module['quit'] = function(status, toThrow) { + quit(status); + } + } + +} +else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) { + Module['read'] = function read(url) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, false); + xhr.send(null); + return xhr.responseText; + }; + + if (ENVIRONMENT_IS_WORKER) { + Module['readBinary'] = function read(url) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, false); + xhr.responseType = 'arraybuffer'; + xhr.send(null); + return xhr.response; + }; + } + + Module['readAsync'] = function readAsync(url, onload, onerror) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, true); + xhr.responseType = 'arraybuffer'; + xhr.onload = function xhr_onload() { + if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0 + onload(xhr.response); + } else { + onerror(); + } + }; + xhr.onerror = onerror; + xhr.send(null); + }; + + if (typeof arguments != 'undefined') { + Module['arguments'] = arguments; + } + + if (typeof console !== 'undefined') { + if (!Module['print']) Module['print'] = function print(x) { + console.log(x); + }; + if (!Module['printErr']) Module['printErr'] = function printErr(x) { + console.warn(x); + }; + } else { + // Probably a worker, and without console.log. We can do very little here... + var TRY_USE_DUMP = false; + if (!Module['print']) Module['print'] = (TRY_USE_DUMP && (typeof(dump) !== "undefined") ? (function(x) { + dump(x); + }) : (function(x) { + // self.postMessage(x); // enable this if you want stdout to be sent as messages + })); + } + + if (ENVIRONMENT_IS_WORKER) { + Module['load'] = importScripts; + } + + if (typeof Module['setWindowTitle'] === 'undefined') { + Module['setWindowTitle'] = function(title) { document.title = title }; + } +} +else { + // Unreachable because SHELL is dependant on the others + throw 'Unknown runtime environment. Where are we?'; +} + +function globalEval(x) { + eval.call(null, x); +} +if (!Module['load'] && Module['read']) { + Module['load'] = function load(f) { + globalEval(Module['read'](f)); + }; +} +if (!Module['print']) { + Module['print'] = function(){}; +} +if (!Module['printErr']) { + Module['printErr'] = Module['print']; +} +if (!Module['arguments']) { + Module['arguments'] = []; +} +if (!Module['thisProgram']) { + Module['thisProgram'] = './this.program'; +} +if (!Module['quit']) { + Module['quit'] = function(status, toThrow) { + throw toThrow; + } +} + +// *** Environment setup code *** + +// Closure helpers +Module.print = Module['print']; +Module.printErr = Module['printErr']; + +// Callbacks +Module['preRun'] = []; +Module['postRun'] = []; + +// Merge back in the overrides +for (var key in moduleOverrides) { + if (moduleOverrides.hasOwnProperty(key)) { + Module[key] = moduleOverrides[key]; + } +} +// Free the object hierarchy contained in the overrides, this lets the GC +// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array. +moduleOverrides = undefined; + + + +// {{PREAMBLE_ADDITIONS}} + +// === Preamble library stuff === + +// Documentation for the public APIs defined in this file must be updated in: +// site/source/docs/api_reference/preamble.js.rst +// A prebuilt local version of the documentation is available at: +// site/build/text/docs/api_reference/preamble.js.txt +// You can also build docs locally as HTML or other formats in site/ +// An online HTML version (which may be of a different version of Emscripten) +// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html + +//======================================== +// Runtime code shared with compiler +//======================================== + +var Runtime = { + setTempRet0: function (value) { + tempRet0 = value; + return value; + }, + getTempRet0: function () { + return tempRet0; + }, + stackSave: function () { + return STACKTOP; + }, + stackRestore: function (stackTop) { + STACKTOP = stackTop; + }, + getNativeTypeSize: function (type) { + switch (type) { + case 'i1': case 'i8': return 1; + case 'i16': return 2; + case 'i32': return 4; + case 'i64': return 8; + case 'float': return 4; + case 'double': return 8; + default: { + if (type[type.length-1] === '*') { + return Runtime.QUANTUM_SIZE; // A pointer + } else if (type[0] === 'i') { + var bits = parseInt(type.substr(1)); + assert(bits % 8 === 0); + return bits/8; + } else { + return 0; + } + } + } + }, + getNativeFieldSize: function (type) { + return Math.max(Runtime.getNativeTypeSize(type), Runtime.QUANTUM_SIZE); + }, + STACK_ALIGN: 16, + prepVararg: function (ptr, type) { + if (type === 'double' || type === 'i64') { + // move so the load is aligned + if (ptr & 7) { + assert((ptr & 7) === 4); + ptr += 4; + } + } else { + assert((ptr & 3) === 0); + } + return ptr; + }, + getAlignSize: function (type, size, vararg) { + // we align i64s and doubles on 64-bit boundaries, unlike x86 + if (!vararg && (type == 'i64' || type == 'double')) return 8; + if (!type) return Math.min(size, 8); // align structures internally to 64 bits + return Math.min(size || (type ? Runtime.getNativeFieldSize(type) : 0), Runtime.QUANTUM_SIZE); + }, + dynCall: function (sig, ptr, args) { + if (args && args.length) { + assert(args.length == sig.length-1); + assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\''); + return Module['dynCall_' + sig].apply(null, [ptr].concat(args)); + } else { + assert(sig.length == 1); + assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\''); + return Module['dynCall_' + sig].call(null, ptr); + } + }, + functionPointers: [], + addFunction: function (func) { + for (var i = 0; i < Runtime.functionPointers.length; i++) { + if (!Runtime.functionPointers[i]) { + Runtime.functionPointers[i] = func; + return 2*(1 + i); + } + } + throw 'Finished up all reserved function pointers. Use a higher value for RESERVED_FUNCTION_POINTERS.'; + }, + removeFunction: function (index) { + Runtime.functionPointers[(index-2)/2] = null; + }, + warnOnce: function (text) { + if (!Runtime.warnOnce.shown) Runtime.warnOnce.shown = {}; + if (!Runtime.warnOnce.shown[text]) { + Runtime.warnOnce.shown[text] = 1; + Module.printErr(text); + } + }, + funcWrappers: {}, + getFuncWrapper: function (func, sig) { + assert(sig); + if (!Runtime.funcWrappers[sig]) { + Runtime.funcWrappers[sig] = {}; + } + var sigCache = Runtime.funcWrappers[sig]; + if (!sigCache[func]) { + // optimize away arguments usage in common cases + if (sig.length === 1) { + sigCache[func] = function dynCall_wrapper() { + return Runtime.dynCall(sig, func); + }; + } else if (sig.length === 2) { + sigCache[func] = function dynCall_wrapper(arg) { + return Runtime.dynCall(sig, func, [arg]); + }; + } else { + // general case + sigCache[func] = function dynCall_wrapper() { + return Runtime.dynCall(sig, func, Array.prototype.slice.call(arguments)); + }; + } + } + return sigCache[func]; + }, + getCompilerSetting: function (name) { + throw 'You must build with -s RETAIN_COMPILER_SETTINGS=1 for Runtime.getCompilerSetting or emscripten_get_compiler_setting to work'; + }, + stackAlloc: function (size) { var ret = STACKTOP;STACKTOP = (STACKTOP + size)|0;STACKTOP = (((STACKTOP)+15)&-16);(assert((((STACKTOP|0) < (STACK_MAX|0))|0))|0); return ret; }, + staticAlloc: function (size) { var ret = STATICTOP;STATICTOP = (STATICTOP + (assert(!staticSealed),size))|0;STATICTOP = (((STATICTOP)+15)&-16); return ret; }, + dynamicAlloc: function (size) { assert(DYNAMICTOP_PTR);var ret = HEAP32[DYNAMICTOP_PTR>>2];var end = (((ret + size + 15)|0) & -16);HEAP32[DYNAMICTOP_PTR>>2] = end;if (end >= TOTAL_MEMORY) {var success = enlargeMemory();if (!success) {HEAP32[DYNAMICTOP_PTR>>2] = ret;return 0;}}return ret;}, + alignMemory: function (size,quantum) { var ret = size = Math.ceil((size)/(quantum ? quantum : 16))*(quantum ? quantum : 16); return ret; }, + makeBigInt: function (low,high,unsigned) { var ret = (unsigned ? ((+((low>>>0)))+((+((high>>>0)))*4294967296.0)) : ((+((low>>>0)))+((+((high|0)))*4294967296.0))); return ret; }, + GLOBAL_BASE: 8, + QUANTUM_SIZE: 4, + __dummy__: 0 +} + + + +Module["Runtime"] = Runtime; + + + +//======================================== +// Runtime essentials +//======================================== + +var ABORT = 0; // whether we are quitting the application. no code should run after this. set in exit() and abort() +var EXITSTATUS = 0; + +function assert(condition, text) { + if (!condition) { + abort('Assertion failed: ' + text); + } +} + +var globalScope = this; + +// Returns the C function with a specified identifier (for C++, you need to do manual name mangling) +function getCFunc(ident) { + var func = Module['_' + ident]; // closure exported function + if (!func) { + try { func = eval('_' + ident); } catch(e) {} + } + assert(func, 'Cannot call unknown function ' + ident + ' (perhaps LLVM optimizations or closure removed it?)'); + return func; +} + +var cwrap, ccall; +(function(){ + var JSfuncs = { + // Helpers for cwrap -- it can't refer to Runtime directly because it might + // be renamed by closure, instead it calls JSfuncs['stackSave'].body to find + // out what the minified function name is. + 'stackSave': function() { + Runtime.stackSave() + }, + 'stackRestore': function() { + Runtime.stackRestore() + }, + // type conversion from js to c + 'arrayToC' : function(arr) { + var ret = Runtime.stackAlloc(arr.length); + writeArrayToMemory(arr, ret); + return ret; + }, + 'stringToC' : function(str) { + var ret = 0; + if (str !== null && str !== undefined && str !== 0) { // null string + // at most 4 bytes per UTF-8 code point, +1 for the trailing '\0' + var len = (str.length << 2) + 1; + ret = Runtime.stackAlloc(len); + stringToUTF8(str, ret, len); + } + return ret; + } + }; + // For fast lookup of conversion functions + var toC = {'string' : JSfuncs['stringToC'], 'array' : JSfuncs['arrayToC']}; + + // C calling interface. + ccall = function ccallFunc(ident, returnType, argTypes, args, opts) { + var func = getCFunc(ident); + var cArgs = []; + var stack = 0; + assert(returnType !== 'array', 'Return type should not be "array".'); + if (args) { + for (var i = 0; i < args.length; i++) { + var converter = toC[argTypes[i]]; + if (converter) { + if (stack === 0) stack = Runtime.stackSave(); + cArgs[i] = converter(args[i]); + } else { + cArgs[i] = args[i]; + } + } + } + var ret = func.apply(null, cArgs); + if ((!opts || !opts.async) && typeof EmterpreterAsync === 'object') { + assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling ccall'); + } + if (opts && opts.async) assert(!returnType, 'async ccalls cannot return values'); + if (returnType === 'string') ret = Pointer_stringify(ret); + if (stack !== 0) { + if (opts && opts.async) { + EmterpreterAsync.asyncFinalizers.push(function() { + Runtime.stackRestore(stack); + }); + return; + } + Runtime.stackRestore(stack); + } + return ret; + } + + var sourceRegex = /^function\s*[a-zA-Z$_0-9]*\s*\(([^)]*)\)\s*{\s*([^*]*?)[\s;]*(?:return\s*(.*?)[;\s]*)?}$/; + function parseJSFunc(jsfunc) { + // Match the body and the return value of a javascript function source + var parsed = jsfunc.toString().match(sourceRegex).slice(1); + return {arguments : parsed[0], body : parsed[1], returnValue: parsed[2]} + } + + // sources of useful functions. we create this lazily as it can trigger a source decompression on this entire file + var JSsource = null; + function ensureJSsource() { + if (!JSsource) { + JSsource = {}; + for (var fun in JSfuncs) { + if (JSfuncs.hasOwnProperty(fun)) { + // Elements of toCsource are arrays of three items: + // the code, and the return value + JSsource[fun] = parseJSFunc(JSfuncs[fun]); + } + } + } + } + + cwrap = function cwrap(ident, returnType, argTypes) { + argTypes = argTypes || []; + var cfunc = getCFunc(ident); + // When the function takes numbers and returns a number, we can just return + // the original function + var numericArgs = argTypes.every(function(type){ return type === 'number'}); + var numericRet = (returnType !== 'string'); + if ( numericRet && numericArgs) { + return cfunc; + } + // Creation of the arguments list (["$1","$2",...,"$nargs"]) + var argNames = argTypes.map(function(x,i){return '$'+i}); + var funcstr = "(function(" + argNames.join(',') + ") {"; + var nargs = argTypes.length; + if (!numericArgs) { + // Generate the code needed to convert the arguments from javascript + // values to pointers + ensureJSsource(); + funcstr += 'var stack = ' + JSsource['stackSave'].body + ';'; + for (var i = 0; i < nargs; i++) { + var arg = argNames[i], type = argTypes[i]; + if (type === 'number') continue; + var convertCode = JSsource[type + 'ToC']; // [code, return] + funcstr += 'var ' + convertCode.arguments + ' = ' + arg + ';'; + funcstr += convertCode.body + ';'; + funcstr += arg + '=(' + convertCode.returnValue + ');'; + } + } + + // When the code is compressed, the name of cfunc is not literally 'cfunc' anymore + var cfuncname = parseJSFunc(function(){return cfunc}).returnValue; + // Call the function + funcstr += 'var ret = ' + cfuncname + '(' + argNames.join(',') + ');'; + if (!numericRet) { // Return type can only by 'string' or 'number' + // Convert the result to a string + var strgfy = parseJSFunc(function(){return Pointer_stringify}).returnValue; + funcstr += 'ret = ' + strgfy + '(ret);'; + } + funcstr += "if (typeof EmterpreterAsync === 'object') { assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling cwrap') }"; + if (!numericArgs) { + // If we had a stack, restore it + ensureJSsource(); + funcstr += JSsource['stackRestore'].body.replace('()', '(stack)') + ';'; + } + funcstr += 'return ret})'; + return eval(funcstr); + }; +})(); +Module["ccall"] = ccall; +Module["cwrap"] = cwrap; + +function setValue(ptr, value, type, noSafe) { + type = type || 'i8'; + if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit + switch(type) { + case 'i1': HEAP8[((ptr)>>0)]=value; break; + case 'i8': HEAP8[((ptr)>>0)]=value; break; + case 'i16': HEAP16[((ptr)>>1)]=value; break; + case 'i32': HEAP32[((ptr)>>2)]=value; break; + case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)]=tempI64[0],HEAP32[(((ptr)+(4))>>2)]=tempI64[1]); break; + case 'float': HEAPF32[((ptr)>>2)]=value; break; + case 'double': HEAPF64[((ptr)>>3)]=value; break; + default: abort('invalid type for setValue: ' + type); + } +} +Module["setValue"] = setValue; + + +function getValue(ptr, type, noSafe) { + type = type || 'i8'; + if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit + switch(type) { + case 'i1': return HEAP8[((ptr)>>0)]; + case 'i8': return HEAP8[((ptr)>>0)]; + case 'i16': return HEAP16[((ptr)>>1)]; + case 'i32': return HEAP32[((ptr)>>2)]; + case 'i64': return HEAP32[((ptr)>>2)]; + case 'float': return HEAPF32[((ptr)>>2)]; + case 'double': return HEAPF64[((ptr)>>3)]; + default: abort('invalid type for setValue: ' + type); + } + return null; +} +Module["getValue"] = getValue; + +var ALLOC_NORMAL = 0; // Tries to use _malloc() +var ALLOC_STACK = 1; // Lives for the duration of the current function call +var ALLOC_STATIC = 2; // Cannot be freed +var ALLOC_DYNAMIC = 3; // Cannot be freed except through sbrk +var ALLOC_NONE = 4; // Do not allocate +Module["ALLOC_NORMAL"] = ALLOC_NORMAL; +Module["ALLOC_STACK"] = ALLOC_STACK; +Module["ALLOC_STATIC"] = ALLOC_STATIC; +Module["ALLOC_DYNAMIC"] = ALLOC_DYNAMIC; +Module["ALLOC_NONE"] = ALLOC_NONE; + +// allocate(): This is for internal use. You can use it yourself as well, but the interface +// is a little tricky (see docs right below). The reason is that it is optimized +// for multiple syntaxes to save space in generated code. So you should +// normally not use allocate(), and instead allocate memory using _malloc(), +// initialize it with setValue(), and so forth. +// @slab: An array of data, or a number. If a number, then the size of the block to allocate, +// in *bytes* (note that this is sometimes confusing: the next parameter does not +// affect this!) +// @types: Either an array of types, one for each byte (or 0 if no type at that position), +// or a single type which is used for the entire block. This only matters if there +// is initial data - if @slab is a number, then this does not matter at all and is +// ignored. +// @allocator: How to allocate memory, see ALLOC_* +function allocate(slab, types, allocator, ptr) { + var zeroinit, size; + if (typeof slab === 'number') { + zeroinit = true; + size = slab; + } else { + zeroinit = false; + size = slab.length; + } + + var singleType = typeof types === 'string' ? types : null; + + var ret; + if (allocator == ALLOC_NONE) { + ret = ptr; + } else { + ret = [typeof _malloc === 'function' ? _malloc : Runtime.staticAlloc, Runtime.stackAlloc, Runtime.staticAlloc, Runtime.dynamicAlloc][allocator === undefined ? ALLOC_STATIC : allocator](Math.max(size, singleType ? 1 : types.length)); + } + + if (zeroinit) { + var ptr = ret, stop; + assert((ret & 3) == 0); + stop = ret + (size & ~3); + for (; ptr < stop; ptr += 4) { + HEAP32[((ptr)>>2)]=0; + } + stop = ret + size; + while (ptr < stop) { + HEAP8[((ptr++)>>0)]=0; + } + return ret; + } + + if (singleType === 'i8') { + if (slab.subarray || slab.slice) { + HEAPU8.set(slab, ret); + } else { + HEAPU8.set(new Uint8Array(slab), ret); + } + return ret; + } + + var i = 0, type, typeSize, previousType; + while (i < size) { + var curr = slab[i]; + + if (typeof curr === 'function') { + curr = Runtime.getFunctionIndex(curr); + } + + type = singleType || types[i]; + if (type === 0) { + i++; + continue; + } + assert(type, 'Must know what type to store in allocate!'); + + if (type == 'i64') type = 'i32'; // special case: we have one i32 here, and one i32 later + + setValue(ret+i, curr, type); + + // no need to look up size unless type changes, so cache it + if (previousType !== type) { + typeSize = Runtime.getNativeTypeSize(type); + previousType = type; + } + i += typeSize; + } + + return ret; +} +Module["allocate"] = allocate; + +// Allocate memory during any stage of startup - static memory early on, dynamic memory later, malloc when ready +function getMemory(size) { + if (!staticSealed) return Runtime.staticAlloc(size); + if (!runtimeInitialized) return Runtime.dynamicAlloc(size); + return _malloc(size); +} +Module["getMemory"] = getMemory; + +function Pointer_stringify(ptr, /* optional */ length) { + if (length === 0 || !ptr) return ''; + // TODO: use TextDecoder + // Find the length, and check for UTF while doing so + var hasUtf = 0; + var t; + var i = 0; + while (1) { + assert(ptr + i < TOTAL_MEMORY); + t = HEAPU8[(((ptr)+(i))>>0)]; + hasUtf |= t; + if (t == 0 && !length) break; + i++; + if (length && i == length) break; + } + if (!length) length = i; + + var ret = ''; + + if (hasUtf < 128) { + var MAX_CHUNK = 1024; // split up into chunks, because .apply on a huge string can overflow the stack + var curr; + while (length > 0) { + curr = String.fromCharCode.apply(String, HEAPU8.subarray(ptr, ptr + Math.min(length, MAX_CHUNK))); + ret = ret ? ret + curr : curr; + ptr += MAX_CHUNK; + length -= MAX_CHUNK; + } + return ret; + } + return Module['UTF8ToString'](ptr); +} +Module["Pointer_stringify"] = Pointer_stringify; + +// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +function AsciiToString(ptr) { + var str = ''; + while (1) { + var ch = HEAP8[((ptr++)>>0)]; + if (!ch) return str; + str += String.fromCharCode(ch); + } +} +Module["AsciiToString"] = AsciiToString; + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP. + +function stringToAscii(str, outPtr) { + return writeAsciiToMemory(str, outPtr, false); +} +Module["stringToAscii"] = stringToAscii; + +// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns +// a copy of that string as a Javascript String object. + +var UTF8Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf8') : undefined; +function UTF8ArrayToString(u8Array, idx) { + var endPtr = idx; + // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. + // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. + while (u8Array[endPtr]) ++endPtr; + + if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) { + return UTF8Decoder.decode(u8Array.subarray(idx, endPtr)); + } else { + var u0, u1, u2, u3, u4, u5; + + var str = ''; + while (1) { + // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 + u0 = u8Array[idx++]; + if (!u0) return str; + if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; } + u1 = u8Array[idx++] & 63; + if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; } + u2 = u8Array[idx++] & 63; + if ((u0 & 0xF0) == 0xE0) { + u0 = ((u0 & 15) << 12) | (u1 << 6) | u2; + } else { + u3 = u8Array[idx++] & 63; + if ((u0 & 0xF8) == 0xF0) { + u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | u3; + } else { + u4 = u8Array[idx++] & 63; + if ((u0 & 0xFC) == 0xF8) { + u0 = ((u0 & 3) << 24) | (u1 << 18) | (u2 << 12) | (u3 << 6) | u4; + } else { + u5 = u8Array[idx++] & 63; + u0 = ((u0 & 1) << 30) | (u1 << 24) | (u2 << 18) | (u3 << 12) | (u4 << 6) | u5; + } + } + } + if (u0 < 0x10000) { + str += String.fromCharCode(u0); + } else { + var ch = u0 - 0x10000; + str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); + } + } + } +} +Module["UTF8ArrayToString"] = UTF8ArrayToString; + +// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +function UTF8ToString(ptr) { + return UTF8ArrayToString(HEAPU8,ptr); +} +Module["UTF8ToString"] = UTF8ToString; + +// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx', +// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP. +// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outU8Array: the array to copy to. Each index in this array is assumed to be one 8-byte element. +// outIdx: The starting offset in the array to begin the copying. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else. +// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) { + if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes. + return 0; + + var startIdx = outIdx; + var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator. + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 + var u = str.charCodeAt(i); // possibly a lead surrogate + if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF); + if (u <= 0x7F) { + if (outIdx >= endIdx) break; + outU8Array[outIdx++] = u; + } else if (u <= 0x7FF) { + if (outIdx + 1 >= endIdx) break; + outU8Array[outIdx++] = 0xC0 | (u >> 6); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0xFFFF) { + if (outIdx + 2 >= endIdx) break; + outU8Array[outIdx++] = 0xE0 | (u >> 12); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0x1FFFFF) { + if (outIdx + 3 >= endIdx) break; + outU8Array[outIdx++] = 0xF0 | (u >> 18); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0x3FFFFFF) { + if (outIdx + 4 >= endIdx) break; + outU8Array[outIdx++] = 0xF8 | (u >> 24); + outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else { + if (outIdx + 5 >= endIdx) break; + outU8Array[outIdx++] = 0xFC | (u >> 30); + outU8Array[outIdx++] = 0x80 | ((u >> 24) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } + } + // Null-terminate the pointer to the buffer. + outU8Array[outIdx] = 0; + return outIdx - startIdx; +} +Module["stringToUTF8Array"] = stringToUTF8Array; + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP. +// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF8(str, outPtr, maxBytesToWrite) { + assert(typeof maxBytesToWrite == 'number', 'stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); + return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite); +} +Module["stringToUTF8"] = stringToUTF8; + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF8(str) { + var len = 0; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var u = str.charCodeAt(i); // possibly a lead surrogate + if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF); + if (u <= 0x7F) { + ++len; + } else if (u <= 0x7FF) { + len += 2; + } else if (u <= 0xFFFF) { + len += 3; + } else if (u <= 0x1FFFFF) { + len += 4; + } else if (u <= 0x3FFFFFF) { + len += 5; + } else { + len += 6; + } + } + return len; +} +Module["lengthBytesUTF8"] = lengthBytesUTF8; + +// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +var UTF16Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-16le') : undefined; +function UTF16ToString(ptr) { + assert(ptr % 2 == 0, 'Pointer passed to UTF16ToString must be aligned to two bytes!'); + var endPtr = ptr; + // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. + // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. + var idx = endPtr >> 1; + while (HEAP16[idx]) ++idx; + endPtr = idx << 1; + + if (endPtr - ptr > 32 && UTF16Decoder) { + return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr)); + } else { + var i = 0; + + var str = ''; + while (1) { + var codeUnit = HEAP16[(((ptr)+(i*2))>>1)]; + if (codeUnit == 0) return str; + ++i; + // fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through. + str += String.fromCharCode(codeUnit); + } + } +} + + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP. +// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outPtr: Byte address in Emscripten HEAP where to write the string to. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else. +// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF16(str, outPtr, maxBytesToWrite) { + assert(outPtr % 2 == 0, 'Pointer passed to stringToUTF16 must be aligned to two bytes!'); + assert(typeof maxBytesToWrite == 'number', 'stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); + // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. + if (maxBytesToWrite === undefined) { + maxBytesToWrite = 0x7FFFFFFF; + } + if (maxBytesToWrite < 2) return 0; + maxBytesToWrite -= 2; // Null terminator. + var startPtr = outPtr; + var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length; + for (var i = 0; i < numCharsToWrite; ++i) { + // charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP. + var codeUnit = str.charCodeAt(i); // possibly a lead surrogate + HEAP16[((outPtr)>>1)]=codeUnit; + outPtr += 2; + } + // Null-terminate the pointer to the HEAP. + HEAP16[((outPtr)>>1)]=0; + return outPtr - startPtr; +} + + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF16(str) { + return str.length*2; +} + + +function UTF32ToString(ptr) { + assert(ptr % 4 == 0, 'Pointer passed to UTF32ToString must be aligned to four bytes!'); + var i = 0; + + var str = ''; + while (1) { + var utf32 = HEAP32[(((ptr)+(i*4))>>2)]; + if (utf32 == 0) + return str; + ++i; + // Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + if (utf32 >= 0x10000) { + var ch = utf32 - 0x10000; + str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); + } else { + str += String.fromCharCode(utf32); + } + } +} + + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP. +// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outPtr: Byte address in Emscripten HEAP where to write the string to. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else. +// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF32(str, outPtr, maxBytesToWrite) { + assert(outPtr % 4 == 0, 'Pointer passed to stringToUTF32 must be aligned to four bytes!'); + assert(typeof maxBytesToWrite == 'number', 'stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); + // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. + if (maxBytesToWrite === undefined) { + maxBytesToWrite = 0x7FFFFFFF; + } + if (maxBytesToWrite < 4) return 0; + var startPtr = outPtr; + var endPtr = startPtr + maxBytesToWrite - 4; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var codeUnit = str.charCodeAt(i); // possibly a lead surrogate + if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) { + var trailSurrogate = str.charCodeAt(++i); + codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF); + } + HEAP32[((outPtr)>>2)]=codeUnit; + outPtr += 4; + if (outPtr + 4 > endPtr) break; + } + // Null-terminate the pointer to the HEAP. + HEAP32[((outPtr)>>2)]=0; + return outPtr - startPtr; +} + + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF32(str) { + var len = 0; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var codeUnit = str.charCodeAt(i); + if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate. + len += 4; + } + + return len; +} + + +function demangle(func) { + var __cxa_demangle_func = Module['___cxa_demangle'] || Module['__cxa_demangle']; + if (__cxa_demangle_func) { + try { + var s = + func.substr(1); + var len = lengthBytesUTF8(s)+1; + var buf = _malloc(len); + stringToUTF8(s, buf, len); + var status = _malloc(4); + var ret = __cxa_demangle_func(buf, 0, 0, status); + if (getValue(status, 'i32') === 0 && ret) { + return Pointer_stringify(ret); + } + // otherwise, libcxxabi failed + } catch(e) { + // ignore problems here + } finally { + if (buf) _free(buf); + if (status) _free(status); + if (ret) _free(ret); + } + // failure when using libcxxabi, don't demangle + return func; + } + Runtime.warnOnce('warning: build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling'); + return func; +} + +function demangleAll(text) { + var regex = + /__Z[\w\d_]+/g; + return text.replace(regex, + function(x) { + var y = demangle(x); + return x === y ? x : (x + ' [' + y + ']'); + }); +} + +function jsStackTrace() { + var err = new Error(); + if (!err.stack) { + // IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown, + // so try that as a special-case. + try { + throw new Error(0); + } catch(e) { + err = e; + } + if (!err.stack) { + return '(no stack trace available)'; + } + } + return err.stack.toString(); +} + +function stackTrace() { + var js = jsStackTrace(); + if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace'](); + return demangleAll(js); +} +Module["stackTrace"] = stackTrace; + +// Memory management + +var PAGE_SIZE = 16384; +var WASM_PAGE_SIZE = 65536; +var ASMJS_PAGE_SIZE = 16777216; +var MIN_TOTAL_MEMORY = 16777216; + +function alignUp(x, multiple) { + if (x % multiple > 0) { + x += multiple - (x % multiple); + } + return x; +} + +var HEAP; +var buffer; +var HEAP8, HEAPU8, HEAP16, HEAPU16, HEAP32, HEAPU32, HEAPF32, HEAPF64; + +function updateGlobalBuffer(buf) { + Module['buffer'] = buffer = buf; +} + +function updateGlobalBufferViews() { + Module['HEAP8'] = HEAP8 = new Int8Array(buffer); + Module['HEAP16'] = HEAP16 = new Int16Array(buffer); + Module['HEAP32'] = HEAP32 = new Int32Array(buffer); + Module['HEAPU8'] = HEAPU8 = new Uint8Array(buffer); + Module['HEAPU16'] = HEAPU16 = new Uint16Array(buffer); + Module['HEAPU32'] = HEAPU32 = new Uint32Array(buffer); + Module['HEAPF32'] = HEAPF32 = new Float32Array(buffer); + Module['HEAPF64'] = HEAPF64 = new Float64Array(buffer); +} + +var STATIC_BASE, STATICTOP, staticSealed; // static area +var STACK_BASE, STACKTOP, STACK_MAX; // stack area +var DYNAMIC_BASE, DYNAMICTOP_PTR; // dynamic area handled by sbrk + + STATIC_BASE = STATICTOP = STACK_BASE = STACKTOP = STACK_MAX = DYNAMIC_BASE = DYNAMICTOP_PTR = 0; + staticSealed = false; + + +// Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode. +function writeStackCookie() { + assert((STACK_MAX & 3) == 0); + HEAPU32[(STACK_MAX >> 2)-1] = 0x02135467; + HEAPU32[(STACK_MAX >> 2)-2] = 0x89BACDFE; +} + +function checkStackCookie() { + if (HEAPU32[(STACK_MAX >> 2)-1] != 0x02135467 || HEAPU32[(STACK_MAX >> 2)-2] != 0x89BACDFE) { + abort('Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x02135467, but received 0x' + HEAPU32[(STACK_MAX >> 2)-2].toString(16) + ' ' + HEAPU32[(STACK_MAX >> 2)-1].toString(16)); + } + // Also test the global address 0 for integrity. This check is not compatible with SAFE_SPLIT_MEMORY though, since that mode already tests all address 0 accesses on its own. + if (HEAP32[0] !== 0x63736d65 /* 'emsc' */) throw 'Runtime error: The application has corrupted its heap memory area (address zero)!'; +} + +function abortStackOverflow(allocSize) { + abort('Stack overflow! Attempted to allocate ' + allocSize + ' bytes on the stack, but stack has only ' + (STACK_MAX - asm.stackSave() + allocSize) + ' bytes available!'); +} + +function abortOnCannotGrowMemory() { + abort('Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value ' + TOTAL_MEMORY + ', (2) compile with -s ALLOW_MEMORY_GROWTH=1 which adjusts the size at runtime but prevents some optimizations, (3) set Module.TOTAL_MEMORY to a higher value before the program runs, or if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 '); +} + + +function enlargeMemory() { + abortOnCannotGrowMemory(); +} + + +var TOTAL_STACK = Module['TOTAL_STACK'] || 5242880; +var TOTAL_MEMORY = Module['TOTAL_MEMORY'] || 16777216; +if (TOTAL_MEMORY < TOTAL_STACK) Module.printErr('TOTAL_MEMORY should be larger than TOTAL_STACK, was ' + TOTAL_MEMORY + '! (TOTAL_STACK=' + TOTAL_STACK + ')'); + +// Initialize the runtime's memory +// check for full engine support (use string 'subarray' to avoid closure compiler confusion) +assert(typeof Int32Array !== 'undefined' && typeof Float64Array !== 'undefined' && !!(new Int32Array(1)['subarray']) && !!(new Int32Array(1)['set']), + 'JS engine does not provide full typed array support'); + + + +// Use a provided buffer, if there is one, or else allocate a new one +if (Module['buffer']) { + buffer = Module['buffer']; + assert(buffer.byteLength === TOTAL_MEMORY, 'provided buffer should be ' + TOTAL_MEMORY + ' bytes, but it is ' + buffer.byteLength); +} else { + // Use a WebAssembly memory where available + { + buffer = new ArrayBuffer(TOTAL_MEMORY); + } + assert(buffer.byteLength === TOTAL_MEMORY); +} +updateGlobalBufferViews(); + + +function getTotalMemory() { + return TOTAL_MEMORY; +} + +// Endianness check (note: assumes compiler arch was little-endian) + HEAP32[0] = 0x63736d65; /* 'emsc' */ +HEAP16[1] = 0x6373; +if (HEAPU8[2] !== 0x73 || HEAPU8[3] !== 0x63) throw 'Runtime error: expected the system to be little-endian!'; + +Module['HEAP'] = HEAP; +Module['buffer'] = buffer; +Module['HEAP8'] = HEAP8; +Module['HEAP16'] = HEAP16; +Module['HEAP32'] = HEAP32; +Module['HEAPU8'] = HEAPU8; +Module['HEAPU16'] = HEAPU16; +Module['HEAPU32'] = HEAPU32; +Module['HEAPF32'] = HEAPF32; +Module['HEAPF64'] = HEAPF64; + +function callRuntimeCallbacks(callbacks) { + while(callbacks.length > 0) { + var callback = callbacks.shift(); + if (typeof callback == 'function') { + callback(); + continue; + } + var func = callback.func; + if (typeof func === 'number') { + if (callback.arg === undefined) { + Module['dynCall_v'](func); + } else { + Module['dynCall_vi'](func, callback.arg); + } + } else { + func(callback.arg === undefined ? null : callback.arg); + } + } +} + +var __ATPRERUN__ = []; // functions called before the runtime is initialized +var __ATINIT__ = []; // functions called during startup +var __ATMAIN__ = []; // functions called when main() is to be run +var __ATEXIT__ = []; // functions called during shutdown +var __ATPOSTRUN__ = []; // functions called after the runtime has exited + +var runtimeInitialized = false; +var runtimeExited = false; + + +function preRun() { + // compatibility - merge in anything from Module['preRun'] at this time + if (Module['preRun']) { + if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']]; + while (Module['preRun'].length) { + addOnPreRun(Module['preRun'].shift()); + } + } + callRuntimeCallbacks(__ATPRERUN__); +} + +function ensureInitRuntime() { + checkStackCookie(); + if (runtimeInitialized) return; + runtimeInitialized = true; + callRuntimeCallbacks(__ATINIT__); +} + +function preMain() { + checkStackCookie(); + callRuntimeCallbacks(__ATMAIN__); +} + +function exitRuntime() { + checkStackCookie(); + callRuntimeCallbacks(__ATEXIT__); + runtimeExited = true; +} + +function postRun() { + checkStackCookie(); + // compatibility - merge in anything from Module['postRun'] at this time + if (Module['postRun']) { + if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']]; + while (Module['postRun'].length) { + addOnPostRun(Module['postRun'].shift()); + } + } + callRuntimeCallbacks(__ATPOSTRUN__); +} + +function addOnPreRun(cb) { + __ATPRERUN__.unshift(cb); +} +Module["addOnPreRun"] = addOnPreRun; + +function addOnInit(cb) { + __ATINIT__.unshift(cb); +} +Module["addOnInit"] = addOnInit; + +function addOnPreMain(cb) { + __ATMAIN__.unshift(cb); +} +Module["addOnPreMain"] = addOnPreMain; + +function addOnExit(cb) { + __ATEXIT__.unshift(cb); +} +Module["addOnExit"] = addOnExit; + +function addOnPostRun(cb) { + __ATPOSTRUN__.unshift(cb); +} +Module["addOnPostRun"] = addOnPostRun; + +// Tools + + +function intArrayFromString(stringy, dontAddNull, length /* optional */) { + var len = length > 0 ? length : lengthBytesUTF8(stringy)+1; + var u8array = new Array(len); + var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length); + if (dontAddNull) u8array.length = numBytesWritten; + return u8array; +} +Module["intArrayFromString"] = intArrayFromString; + +function intArrayToString(array) { + var ret = []; + for (var i = 0; i < array.length; i++) { + var chr = array[i]; + if (chr > 0xFF) { + assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.'); + chr &= 0xFF; + } + ret.push(String.fromCharCode(chr)); + } + return ret.join(''); +} +Module["intArrayToString"] = intArrayToString; + +// Deprecated: This function should not be called because it is unsafe and does not provide +// a maximum length limit of how many bytes it is allowed to write. Prefer calling the +// function stringToUTF8Array() instead, which takes in a maximum length that can be used +// to be secure from out of bounds writes. +function writeStringToMemory(string, buffer, dontAddNull) { + Runtime.warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!'); + + var lastChar, end; + if (dontAddNull) { + // stringToUTF8Array always appends null. If we don't want to do that, remember the + // character that existed at the location where the null will be placed, and restore + // that after the write (below). + end = buffer + lengthBytesUTF8(string); + lastChar = HEAP8[end]; + } + stringToUTF8(string, buffer, Infinity); + if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character. +} +Module["writeStringToMemory"] = writeStringToMemory; + +function writeArrayToMemory(array, buffer) { + assert(array.length >= 0, 'writeArrayToMemory array must have a length (should be an array or typed array)') + HEAP8.set(array, buffer); +} +Module["writeArrayToMemory"] = writeArrayToMemory; + +function writeAsciiToMemory(str, buffer, dontAddNull) { + for (var i = 0; i < str.length; ++i) { + assert(str.charCodeAt(i) === str.charCodeAt(i)&0xff); + HEAP8[((buffer++)>>0)]=str.charCodeAt(i); + } + // Null-terminate the pointer to the HEAP. + if (!dontAddNull) HEAP8[((buffer)>>0)]=0; +} +Module["writeAsciiToMemory"] = writeAsciiToMemory; + +function unSign(value, bits, ignore) { + if (value >= 0) { + return value; + } + return bits <= 32 ? 2*Math.abs(1 << (bits-1)) + value // Need some trickery, since if bits == 32, we are right at the limit of the bits JS uses in bitshifts + : Math.pow(2, bits) + value; +} +function reSign(value, bits, ignore) { + if (value <= 0) { + return value; + } + var half = bits <= 32 ? Math.abs(1 << (bits-1)) // abs is needed if bits == 32 + : Math.pow(2, bits-1); + if (value >= half && (bits <= 32 || value > half)) { // for huge values, we can hit the precision limit and always get true here. so don't do that + // but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors + // TODO: In i64 mode 1, resign the two parts separately and safely + value = -2*half + value; // Cannot bitshift half, as it may be at the limit of the bits JS uses in bitshifts + } + return value; +} + + +// check for imul support, and also for correctness ( https://bugs.webkit.org/show_bug.cgi?id=126345 ) +if (!Math['imul'] || Math['imul'](0xffffffff, 5) !== -5) Math['imul'] = function imul(a, b) { + var ah = a >>> 16; + var al = a & 0xffff; + var bh = b >>> 16; + var bl = b & 0xffff; + return (al*bl + ((ah*bl + al*bh) << 16))|0; +}; +Math.imul = Math['imul']; + + +if (!Math['clz32']) Math['clz32'] = function(x) { + x = x >>> 0; + for (var i = 0; i < 32; i++) { + if (x & (1 << (31 - i))) return i; + } + return 32; +}; +Math.clz32 = Math['clz32'] + +if (!Math['trunc']) Math['trunc'] = function(x) { + return x < 0 ? Math.ceil(x) : Math.floor(x); +}; +Math.trunc = Math['trunc']; + +var Math_abs = Math.abs; +var Math_cos = Math.cos; +var Math_sin = Math.sin; +var Math_tan = Math.tan; +var Math_acos = Math.acos; +var Math_asin = Math.asin; +var Math_atan = Math.atan; +var Math_atan2 = Math.atan2; +var Math_exp = Math.exp; +var Math_log = Math.log; +var Math_sqrt = Math.sqrt; +var Math_ceil = Math.ceil; +var Math_floor = Math.floor; +var Math_pow = Math.pow; +var Math_imul = Math.imul; +var Math_fround = Math.fround; +var Math_round = Math.round; +var Math_min = Math.min; +var Math_clz32 = Math.clz32; +var Math_trunc = Math.trunc; + +// A counter of dependencies for calling run(). If we need to +// do asynchronous work before running, increment this and +// decrement it. Incrementing must happen in a place like +// PRE_RUN_ADDITIONS (used by emcc to add file preloading). +// Note that you can add dependencies in preRun, even though +// it happens right before run - run will be postponed until +// the dependencies are met. +var runDependencies = 0; +var runDependencyWatcher = null; +var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled +var runDependencyTracking = {}; + +function getUniqueRunDependency(id) { + var orig = id; + while (1) { + if (!runDependencyTracking[id]) return id; + id = orig + Math.random(); + } + return id; +} + +function addRunDependency(id) { + runDependencies++; + if (Module['monitorRunDependencies']) { + Module['monitorRunDependencies'](runDependencies); + } + if (id) { + assert(!runDependencyTracking[id]); + runDependencyTracking[id] = 1; + if (runDependencyWatcher === null && typeof setInterval !== 'undefined') { + // Check for missing dependencies every few seconds + runDependencyWatcher = setInterval(function() { + if (ABORT) { + clearInterval(runDependencyWatcher); + runDependencyWatcher = null; + return; + } + var shown = false; + for (var dep in runDependencyTracking) { + if (!shown) { + shown = true; + Module.printErr('still waiting on run dependencies:'); + } + Module.printErr('dependency: ' + dep); + } + if (shown) { + Module.printErr('(end of list)'); + } + }, 10000); + } + } else { + Module.printErr('warning: run dependency added without ID'); + } +} +Module["addRunDependency"] = addRunDependency; + +function removeRunDependency(id) { + runDependencies--; + if (Module['monitorRunDependencies']) { + Module['monitorRunDependencies'](runDependencies); + } + if (id) { + assert(runDependencyTracking[id]); + delete runDependencyTracking[id]; + } else { + Module.printErr('warning: run dependency removed without ID'); + } + if (runDependencies == 0) { + if (runDependencyWatcher !== null) { + clearInterval(runDependencyWatcher); + runDependencyWatcher = null; + } + if (dependenciesFulfilled) { + var callback = dependenciesFulfilled; + dependenciesFulfilled = null; + callback(); // can add another dependenciesFulfilled + } + } +} +Module["removeRunDependency"] = removeRunDependency; + +Module["preloadedImages"] = {}; // maps url to image data +Module["preloadedAudios"] = {}; // maps url to audio data + + + +var memoryInitializer = null; + + + +var /* show errors on likely calls to FS when it was not included */ FS = { + error: function() { + abort('Filesystem support (FS) was not included. The problem is that you are using files from JS, but files were not used from C/C++, so filesystem support was not auto-included. You can force-include filesystem support with -s FORCE_FILESYSTEM=1'); + }, + init: function() { FS.error() }, + createDataFile: function() { FS.error() }, + createPreloadedFile: function() { FS.error() }, + createLazyFile: function() { FS.error() }, + open: function() { FS.error() }, + mkdev: function() { FS.error() }, + registerDevice: function() { FS.error() }, + analyzePath: function() { FS.error() }, + loadFilesFromDB: function() { FS.error() }, + + ErrnoError: function ErrnoError() { FS.error() }, +}; +Module['FS_createDataFile'] = FS.createDataFile; +Module['FS_createPreloadedFile'] = FS.createPreloadedFile; + + + +// === Body === + +var ASM_CONSTS = [function($0, $1) { { Module.printErr('bad name in getProcAddress: ' + [Pointer_stringify($0), Pointer_stringify($1)]); } }]; + +function _emscripten_asm_const_iii(code, a0, a1) { + return ASM_CONSTS[code](a0, a1); +} + + + +STATIC_BASE = 8; + +STATICTOP = STATIC_BASE + 36032; + /* global initializers */ __ATINIT__.push(); + + +/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ allocate([120,116,117,114,101,0,103,108,71,101,110,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,68,101,108,101,116,101,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,66,105,110,100,86,101,114,116,101,120,65,114,114,97,121,0,103,108,77,97,116,114,105,120,77,111,100,101,0,103,108,76,111,97,100,73,100,101,110,116,105,116,121,0,103,108,76,111,97,100,77,97,116,114,105,120,102,0,103,108,70,114,117,115,116,117,109,0,103,108,82,111,116,97,116,101,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,80,111,105,110,116,101,114,0,103,108,69,110,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,105,115,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,114,97,119,65,114,114,97,121,115,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,0,103,108,83,104,97,100,101,114,66,105,110,97,114,121,0,103,108,82,101,108,101,97,115,101,83,104,97,100,101,114,67,111,109,112,105,108,101,114,0,103,108,71,101,116,69,114,114,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,68,105,118,105,115,111,114,0,103,108,68,114,97,119,65,114,114,97,121,115,73,110,115,116,97,110,99,101,100,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,73,110,115,116,97,110,99,101,100,0,103,108,70,105,110,105,115,104,0,103,108,70,108,117,115,104,0,103,108,67,108,101,97,114,68,101,112,116,104,0,103,108,67,108,101,97,114,68,101,112,116,104,102,0,103,108,68,101,112,116,104,70,117,110,99,0,103,108,69,110,97,98,108,101,0,103,108,68,105,115,97,98,108,101,0,103,108,70,114,111,110,116,70,97,99,101,0,103,108,67,117,108,108,70,97,99,101,0,103,108,67,108,101,97,114,0,103,108,76,105,110,101,87,105,100,116,104,0,103,108,67,108,101,97,114,83,116,101,110,99,105,108,0,103,108,68,101,112,116,104,77,97,115,107,0,103,108,83,116,101,110,99,105,108,77,97,115,107,0,103,108,67,104,101,99,107,70,114,97,109,101,98,117,102,102,101,114,83,116,97,116,117,115,0,103,108,71,101,110,101,114,97,116,101,77,105,112,109,97,112,0,103,108,65,99,116,105,118,101,84,101,120,116,117,114,101,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,0,103,108,73,115,69,110,97,98,108,101,100,0,103,108,66,108,101,110,100,70,117,110,99,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,83,101,112,97,114,97,116,101,0,103,108,68,101,112,116,104,82,97,110,103,101,0,103,108,68,101,112,116,104,82,97,110,103,101,102,0,103,108,83,116,101,110,99,105,108,77,97,115,107,83,101,112,97,114,97,116,101,0,103,108,72,105,110,116,0,103,108,80,111,108,121,103,111,110,79,102,102,115,101,116,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,49,102,0,103,108,83,97,109,112,108,101,67,111,118,101,114,97,103,101,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,105,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,50,102,0,103,108,83,116,101,110,99,105,108,70,117,110,99,0,103,108,83,116,101,110,99,105,108,79,112,0,103,108,86,105,101,119,112,111,114,116,0,103,108,67,108,101,97,114,67,111,108,111,114,0,103,108,83,99,105,115,115,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,51,102,0,103,108,67,111,108,111,114,77,97,115,107,0,103,108,82,101,110,100,101,114,98,117,102,102,101,114,83,116,111,114,97,103,101,0,103,108,66,108,101,110,100,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,66,108,101,110,100,67,111,108,111,114,0,103,108,83,116,101,110,99,105,108,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,83,116,101,110,99,105,108,79,112,83,101,112,97,114,97,116,101,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,52,102,0,103,108,67,111,112,121,84,101,120,73,109,97,103,101,50,68,0,103,108,67,111,112,121,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,68,114,97,119,66,117,102,102,101,114,115,0,123,32,77,111,100,117,108,101,46,112,114,105,110,116,69,114,114,40,39,98,97,100,32,110,97,109,101,32,105,110,32,103,101,116,80,114,111,99,65,100,100,114,101,115,115,58,32,39,32,43,32,91,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,48,41,44,32,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,49,41,93,41,59,32,125,0,17,0,10,0,17,17,17,0,0,0,0,5,0,0,0,0,0,0,9,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,15,10,17,17,17,3,10,7,0,1,19,9,11,11,0,0,9,6,11,0,0,11,0,6,17,0,0,0,17,17,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,10,10,17,17,17,0,10,0,0,2,0,9,11,0,0,0,9,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,0,0,0,0,0,0,0,0,0,0,0,13,0,0,0,4,13,0,0,0,0,9,14,0,0,0,0,0,14,0,0,14,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,0,0,0,0,0,0,0,0,0,0,0,15,0,0,0,0,15,0,0,0,0,9,16,0,0,0,0,0,16,0,0,16,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,0,0,0,10,0,0,0,0,10,0,0,0,0,9,11,0,0,0,0,0,11,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); + + + + + +/* no memory initializer */ +var tempDoublePtr = STATICTOP; STATICTOP += 16; + +assert(tempDoublePtr % 8 == 0); + +function copyTempFloat(ptr) { // functions, because inlining this code increases code size too much + + HEAP8[tempDoublePtr] = HEAP8[ptr]; + + HEAP8[tempDoublePtr+1] = HEAP8[ptr+1]; + + HEAP8[tempDoublePtr+2] = HEAP8[ptr+2]; + + HEAP8[tempDoublePtr+3] = HEAP8[ptr+3]; + +} + +function copyTempDouble(ptr) { + + HEAP8[tempDoublePtr] = HEAP8[ptr]; + + HEAP8[tempDoublePtr+1] = HEAP8[ptr+1]; + + HEAP8[tempDoublePtr+2] = HEAP8[ptr+2]; + + HEAP8[tempDoublePtr+3] = HEAP8[ptr+3]; + + HEAP8[tempDoublePtr+4] = HEAP8[ptr+4]; + + HEAP8[tempDoublePtr+5] = HEAP8[ptr+5]; + + HEAP8[tempDoublePtr+6] = HEAP8[ptr+6]; + + HEAP8[tempDoublePtr+7] = HEAP8[ptr+7]; + +} + +// {{PRE_LIBRARY}} + + + + var GL={counter:1,lastError:0,buffers:[],mappedBuffers:{},programs:[],framebuffers:[],renderbuffers:[],textures:[],uniforms:[],shaders:[],vaos:[],contexts:[],currentContext:null,offscreenCanvases:{},timerQueriesEXT:[],byteSizeByTypeRoot:5120,byteSizeByType:[1,1,2,2,4,4,4,2,3,4,8],programInfos:{},stringCache:{},tempFixedLengthArray:[],packAlignment:4,unpackAlignment:4,init:function () { + GL.miniTempBuffer = new Float32Array(GL.MINI_TEMP_BUFFER_SIZE); + for (var i = 0; i < GL.MINI_TEMP_BUFFER_SIZE; i++) { + GL.miniTempBufferViews[i] = GL.miniTempBuffer.subarray(0, i+1); + } + + // For functions such as glDrawBuffers, glInvalidateFramebuffer and glInvalidateSubFramebuffer that need to pass a short array to the WebGL API, + // create a set of short fixed-length arrays to avoid having to generate any garbage when calling those functions. + for (var i = 0; i < 32; i++) { + GL.tempFixedLengthArray.push(new Array(i)); + } + },recordError:function recordError(errorCode) { + if (!GL.lastError) { + GL.lastError = errorCode; + } + },getNewId:function (table) { + var ret = GL.counter++; + for (var i = table.length; i < ret; i++) { + table[i] = null; + } + return ret; + },MINI_TEMP_BUFFER_SIZE:256,miniTempBuffer:null,miniTempBufferViews:[0],getSource:function (shader, count, string, length) { + var source = ''; + for (var i = 0; i < count; ++i) { + var frag; + if (length) { + var len = HEAP32[(((length)+(i*4))>>2)]; + if (len < 0) { + frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]); + } else { + frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)], len); + } + } else { + frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]); + } + source += frag; + } + return source; + },createContext:function (canvas, webGLContextAttributes) { + if (typeof webGLContextAttributes['majorVersion'] === 'undefined' && typeof webGLContextAttributes['minorVersion'] === 'undefined') { + webGLContextAttributes['majorVersion'] = 1; + webGLContextAttributes['minorVersion'] = 0; + } + var ctx; + var errorInfo = '?'; + function onContextCreationError(event) { + errorInfo = event.statusMessage || errorInfo; + } + try { + canvas.addEventListener('webglcontextcreationerror', onContextCreationError, false); + try { + if (webGLContextAttributes['majorVersion'] == 1 && webGLContextAttributes['minorVersion'] == 0) { + ctx = canvas.getContext("webgl", webGLContextAttributes) || canvas.getContext("experimental-webgl", webGLContextAttributes); + } else if (webGLContextAttributes['majorVersion'] == 2 && webGLContextAttributes['minorVersion'] == 0) { + ctx = canvas.getContext("webgl2", webGLContextAttributes) || canvas.getContext("experimental-webgl2", webGLContextAttributes); + } else { + throw 'Unsupported WebGL context version ' + majorVersion + '.' + minorVersion + '!' + } + } finally { + canvas.removeEventListener('webglcontextcreationerror', onContextCreationError, false); + } + if (!ctx) throw ':('; + } catch (e) { + Module.print('Could not create canvas: ' + [errorInfo, e, JSON.stringify(webGLContextAttributes)]); + return 0; + } + // possible GL_DEBUG entry point: ctx = wrapDebugGL(ctx); + + if (!ctx) return 0; + return GL.registerContext(ctx, webGLContextAttributes); + },registerContext:function (ctx, webGLContextAttributes) { + var handle = GL.getNewId(GL.contexts); + var context = { + handle: handle, + attributes: webGLContextAttributes, + version: webGLContextAttributes['majorVersion'], + GLctx: ctx + }; + + + // Store the created context object so that we can access the context given a canvas without having to pass the parameters again. + if (ctx.canvas) ctx.canvas.GLctxObject = context; + GL.contexts[handle] = context; + if (typeof webGLContextAttributes['enableExtensionsByDefault'] === 'undefined' || webGLContextAttributes['enableExtensionsByDefault']) { + GL.initExtensions(context); + } + return handle; + },makeContextCurrent:function (contextHandle) { + var context = GL.contexts[contextHandle]; + if (!context) return false; + GLctx = Module.ctx = context.GLctx; // Active WebGL context object. + GL.currentContext = context; // Active Emscripten GL layer context object. + return true; + },getContext:function (contextHandle) { + return GL.contexts[contextHandle]; + },deleteContext:function (contextHandle) { + if (GL.currentContext === GL.contexts[contextHandle]) GL.currentContext = null; + if (typeof JSEvents === 'object') JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas); // Release all JS event handlers on the DOM element that the GL context is associated with since the context is now deleted. + if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined; // Make sure the canvas object no longer refers to the context object so there are no GC surprises. + GL.contexts[contextHandle] = null; + },initExtensions:function (context) { + // If this function is called without a specific context object, init the extensions of the currently active context. + if (!context) context = GL.currentContext; + + if (context.initExtensionsDone) return; + context.initExtensionsDone = true; + + var GLctx = context.GLctx; + + context.maxVertexAttribs = GLctx.getParameter(GLctx.MAX_VERTEX_ATTRIBS); + + // Detect the presence of a few extensions manually, this GL interop layer itself will need to know if they exist. + + if (context.version < 2) { + // Extension available from Firefox 26 and Google Chrome 30 + var instancedArraysExt = GLctx.getExtension('ANGLE_instanced_arrays'); + if (instancedArraysExt) { + GLctx['vertexAttribDivisor'] = function(index, divisor) { instancedArraysExt['vertexAttribDivisorANGLE'](index, divisor); }; + GLctx['drawArraysInstanced'] = function(mode, first, count, primcount) { instancedArraysExt['drawArraysInstancedANGLE'](mode, first, count, primcount); }; + GLctx['drawElementsInstanced'] = function(mode, count, type, indices, primcount) { instancedArraysExt['drawElementsInstancedANGLE'](mode, count, type, indices, primcount); }; + } + + // Extension available from Firefox 25 and WebKit + var vaoExt = GLctx.getExtension('OES_vertex_array_object'); + if (vaoExt) { + GLctx['createVertexArray'] = function() { return vaoExt['createVertexArrayOES'](); }; + GLctx['deleteVertexArray'] = function(vao) { vaoExt['deleteVertexArrayOES'](vao); }; + GLctx['bindVertexArray'] = function(vao) { vaoExt['bindVertexArrayOES'](vao); }; + GLctx['isVertexArray'] = function(vao) { return vaoExt['isVertexArrayOES'](vao); }; + } + + var drawBuffersExt = GLctx.getExtension('WEBGL_draw_buffers'); + if (drawBuffersExt) { + GLctx['drawBuffers'] = function(n, bufs) { drawBuffersExt['drawBuffersWEBGL'](n, bufs); }; + } + } + + GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query"); + + // These are the 'safe' feature-enabling extensions that don't add any performance impact related to e.g. debugging, and + // should be enabled by default so that client GLES2/GL code will not need to go through extra hoops to get its stuff working. + // As new extensions are ratified at http://www.khronos.org/registry/webgl/extensions/ , feel free to add your new extensions + // here, as long as they don't produce a performance impact for users that might not be using those extensions. + // E.g. debugging-related extensions should probably be off by default. + var automaticallyEnabledExtensions = [ "OES_texture_float", "OES_texture_half_float", "OES_standard_derivatives", + "OES_vertex_array_object", "WEBGL_compressed_texture_s3tc", "WEBGL_depth_texture", + "OES_element_index_uint", "EXT_texture_filter_anisotropic", "ANGLE_instanced_arrays", + "OES_texture_float_linear", "OES_texture_half_float_linear", "WEBGL_compressed_texture_atc", + "WEBGL_compressed_texture_pvrtc", "EXT_color_buffer_half_float", "WEBGL_color_buffer_float", + "EXT_frag_depth", "EXT_sRGB", "WEBGL_draw_buffers", "WEBGL_shared_resources", + "EXT_shader_texture_lod", "EXT_color_buffer_float"]; + + function shouldEnableAutomatically(extension) { + var ret = false; + automaticallyEnabledExtensions.forEach(function(include) { + if (ext.indexOf(include) != -1) { + ret = true; + } + }); + return ret; + } + + var exts = GLctx.getSupportedExtensions(); + if (exts && exts.length > 0) { + GLctx.getSupportedExtensions().forEach(function(ext) { + if (automaticallyEnabledExtensions.indexOf(ext) != -1) { + GLctx.getExtension(ext); // Calling .getExtension enables that extension permanently, no need to store the return value to be enabled. + } + }); + } + },populateUniformTable:function (program) { + var p = GL.programs[program]; + GL.programInfos[program] = { + uniforms: {}, + maxUniformLength: 0, // This is eagerly computed below, since we already enumerate all uniforms anyway. + maxAttributeLength: -1, // This is lazily computed and cached, computed when/if first asked, "-1" meaning not computed yet. + maxUniformBlockNameLength: -1 // Lazily computed as well + }; + + var ptable = GL.programInfos[program]; + var utable = ptable.uniforms; + // A program's uniform table maps the string name of an uniform to an integer location of that uniform. + // The global GL.uniforms map maps integer locations to WebGLUniformLocations. + var numUniforms = GLctx.getProgramParameter(p, GLctx.ACTIVE_UNIFORMS); + for (var i = 0; i < numUniforms; ++i) { + var u = GLctx.getActiveUniform(p, i); + + var name = u.name; + ptable.maxUniformLength = Math.max(ptable.maxUniformLength, name.length+1); + + // Strip off any trailing array specifier we might have got, e.g. "[0]". + if (name.indexOf(']', name.length-1) !== -1) { + var ls = name.lastIndexOf('['); + name = name.slice(0, ls); + } + + // Optimize memory usage slightly: If we have an array of uniforms, e.g. 'vec3 colors[3];', then + // only store the string 'colors' in utable, and 'colors[0]', 'colors[1]' and 'colors[2]' will be parsed as 'colors'+i. + // Note that for the GL.uniforms table, we still need to fetch the all WebGLUniformLocations for all the indices. + var loc = GLctx.getUniformLocation(p, name); + if (loc != null) + { + var id = GL.getNewId(GL.uniforms); + utable[name] = [u.size, id]; + GL.uniforms[id] = loc; + + for (var j = 1; j < u.size; ++j) { + var n = name + '['+j+']'; + loc = GLctx.getUniformLocation(p, n); + id = GL.getNewId(GL.uniforms); + + GL.uniforms[id] = loc; + } + } + } + }};function _emscripten_glIsRenderbuffer(renderbuffer) { + var rb = GL.renderbuffers[renderbuffer]; + if (!rb) return 0; + return GLctx.isRenderbuffer(rb); + } + + function _emscripten_glStencilMaskSeparate(x0, x1) { GLctx['stencilMaskSeparate'](x0, x1) } + + + + function _emscripten_get_now() { abort() } + + + + function _emscripten_set_main_loop_timing(mode, value) { + Browser.mainLoop.timingMode = mode; + Browser.mainLoop.timingValue = value; + + if (!Browser.mainLoop.func) { + console.error('emscripten_set_main_loop_timing: Cannot set timing mode for main loop since a main loop does not exist! Call emscripten_set_main_loop first to set one up.'); + return 1; // Return non-zero on failure, can't set timing mode when there is no main loop. + } + + if (mode == 0 /*EM_TIMING_SETTIMEOUT*/) { + Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setTimeout() { + var timeUntilNextTick = Math.max(0, Browser.mainLoop.tickStartTime + value - _emscripten_get_now())|0; + setTimeout(Browser.mainLoop.runner, timeUntilNextTick); // doing this each time means that on exception, we stop + }; + Browser.mainLoop.method = 'timeout'; + } else if (mode == 1 /*EM_TIMING_RAF*/) { + Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_rAF() { + Browser.requestAnimationFrame(Browser.mainLoop.runner); + }; + Browser.mainLoop.method = 'rAF'; + } else if (mode == 2 /*EM_TIMING_SETIMMEDIATE*/) { + if (!window['setImmediate']) { + // Emulate setImmediate. (note: not a complete polyfill, we don't emulate clearImmediate() to keep code size to minimum, since not needed) + var setImmediates = []; + var emscriptenMainLoopMessageId = 'setimmediate'; + function Browser_setImmediate_messageHandler(event) { + if (event.source === window && event.data === emscriptenMainLoopMessageId) { + event.stopPropagation(); + setImmediates.shift()(); + } + } + window.addEventListener("message", Browser_setImmediate_messageHandler, true); + window['setImmediate'] = function Browser_emulated_setImmediate(func) { + setImmediates.push(func); + if (ENVIRONMENT_IS_WORKER) { + if (Module['setImmediates'] === undefined) Module['setImmediates'] = []; + Module['setImmediates'].push(func); + window.postMessage({target: emscriptenMainLoopMessageId}); // In --proxy-to-worker, route the message via proxyClient.js + } else window.postMessage(emscriptenMainLoopMessageId, "*"); // On the main thread, can just send the message to itself. + } + } + Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setImmediate() { + window['setImmediate'](Browser.mainLoop.runner); + }; + Browser.mainLoop.method = 'immediate'; + } + return 0; + }function _emscripten_set_main_loop(func, fps, simulateInfiniteLoop, arg, noSetTiming) { + Module['noExitRuntime'] = true; + + assert(!Browser.mainLoop.func, 'emscripten_set_main_loop: there can only be one main loop function at once: call emscripten_cancel_main_loop to cancel the previous one before setting a new one with different parameters.'); + + Browser.mainLoop.func = func; + Browser.mainLoop.arg = arg; + + var browserIterationFunc; + if (typeof arg !== 'undefined') { + browserIterationFunc = function() { + Module['dynCall_vi'](func, arg); + }; + } else { + browserIterationFunc = function() { + Module['dynCall_v'](func); + }; + } + + var thisMainLoopId = Browser.mainLoop.currentlyRunningMainloop; + + Browser.mainLoop.runner = function Browser_mainLoop_runner() { + if (ABORT) return; + if (Browser.mainLoop.queue.length > 0) { + var start = Date.now(); + var blocker = Browser.mainLoop.queue.shift(); + blocker.func(blocker.arg); + if (Browser.mainLoop.remainingBlockers) { + var remaining = Browser.mainLoop.remainingBlockers; + var next = remaining%1 == 0 ? remaining-1 : Math.floor(remaining); + if (blocker.counted) { + Browser.mainLoop.remainingBlockers = next; + } else { + // not counted, but move the progress along a tiny bit + next = next + 0.5; // do not steal all the next one's progress + Browser.mainLoop.remainingBlockers = (8*remaining + next)/9; + } + } + console.log('main loop blocker "' + blocker.name + '" took ' + (Date.now() - start) + ' ms'); //, left: ' + Browser.mainLoop.remainingBlockers); + Browser.mainLoop.updateStatus(); + + // catches pause/resume main loop from blocker execution + if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; + + setTimeout(Browser.mainLoop.runner, 0); + return; + } + + // catch pauses from non-main loop sources + if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; + + // Implement very basic swap interval control + Browser.mainLoop.currentFrameNumber = Browser.mainLoop.currentFrameNumber + 1 | 0; + if (Browser.mainLoop.timingMode == 1/*EM_TIMING_RAF*/ && Browser.mainLoop.timingValue > 1 && Browser.mainLoop.currentFrameNumber % Browser.mainLoop.timingValue != 0) { + // Not the scheduled time to render this frame - skip. + Browser.mainLoop.scheduler(); + return; + } else if (Browser.mainLoop.timingMode == 0/*EM_TIMING_SETTIMEOUT*/) { + Browser.mainLoop.tickStartTime = _emscripten_get_now(); + } + + // Signal GL rendering layer that processing of a new frame is about to start. This helps it optimize + // VBO double-buffering and reduce GPU stalls. + + + if (Browser.mainLoop.method === 'timeout' && Module.ctx) { + Module.printErr('Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!'); + Browser.mainLoop.method = ''; // just warn once per call to set main loop + } + + Browser.mainLoop.runIter(browserIterationFunc); + + checkStackCookie(); + + // catch pauses from the main loop itself + if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; + + // Queue new audio data. This is important to be right after the main loop invocation, so that we will immediately be able + // to queue the newest produced audio samples. + // TODO: Consider adding pre- and post- rAF callbacks so that GL.newRenderingFrameStarted() and SDL.audio.queueNewAudioData() + // do not need to be hardcoded into this function, but can be more generic. + if (typeof SDL === 'object' && SDL.audio && SDL.audio.queueNewAudioData) SDL.audio.queueNewAudioData(); + + Browser.mainLoop.scheduler(); + } + + if (!noSetTiming) { + if (fps && fps > 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 1000.0 / fps); + else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, 1); // Do rAF by rendering each frame (no decimating) + + Browser.mainLoop.scheduler(); + } + + if (simulateInfiniteLoop) { + throw 'SimulateInfiniteLoop'; + } + }var Browser={mainLoop:{scheduler:null,method:"",currentlyRunningMainloop:0,func:null,arg:0,timingMode:0,timingValue:0,currentFrameNumber:0,queue:[],pause:function () { + Browser.mainLoop.scheduler = null; + Browser.mainLoop.currentlyRunningMainloop++; // Incrementing this signals the previous main loop that it's now become old, and it must return. + },resume:function () { + Browser.mainLoop.currentlyRunningMainloop++; + var timingMode = Browser.mainLoop.timingMode; + var timingValue = Browser.mainLoop.timingValue; + var func = Browser.mainLoop.func; + Browser.mainLoop.func = null; + _emscripten_set_main_loop(func, 0, false, Browser.mainLoop.arg, true /* do not set timing and call scheduler, we will do it on the next lines */); + _emscripten_set_main_loop_timing(timingMode, timingValue); + Browser.mainLoop.scheduler(); + },updateStatus:function () { + if (Module['setStatus']) { + var message = Module['statusMessage'] || 'Please wait...'; + var remaining = Browser.mainLoop.remainingBlockers; + var expected = Browser.mainLoop.expectedBlockers; + if (remaining) { + if (remaining < expected) { + Module['setStatus'](message + ' (' + (expected - remaining) + '/' + expected + ')'); + } else { + Module['setStatus'](message); + } + } else { + Module['setStatus'](''); + } + } + },runIter:function (func) { + if (ABORT) return; + if (Module['preMainLoop']) { + var preRet = Module['preMainLoop'](); + if (preRet === false) { + return; // |return false| skips a frame + } + } + try { + func(); + } catch (e) { + if (e instanceof ExitStatus) { + return; + } else { + if (e && typeof e === 'object' && e.stack) Module.printErr('exception thrown: ' + [e, e.stack]); + throw e; + } + } + if (Module['postMainLoop']) Module['postMainLoop'](); + }},isFullscreen:false,pointerLock:false,moduleContextCreatedCallbacks:[],workers:[],init:function () { + if (!Module["preloadPlugins"]) Module["preloadPlugins"] = []; // needs to exist even in workers + + if (Browser.initted) return; + Browser.initted = true; + + try { + new Blob(); + Browser.hasBlobConstructor = true; + } catch(e) { + Browser.hasBlobConstructor = false; + console.log("warning: no blob constructor, cannot create blobs with mimetypes"); + } + Browser.BlobBuilder = typeof MozBlobBuilder != "undefined" ? MozBlobBuilder : (typeof WebKitBlobBuilder != "undefined" ? WebKitBlobBuilder : (!Browser.hasBlobConstructor ? console.log("warning: no BlobBuilder") : null)); + Browser.URLObject = typeof window != "undefined" ? (window.URL ? window.URL : window.webkitURL) : undefined; + if (!Module.noImageDecoding && typeof Browser.URLObject === 'undefined') { + console.log("warning: Browser does not support creating object URLs. Built-in browser image decoding will not be available."); + Module.noImageDecoding = true; + } + + // Support for plugins that can process preloaded files. You can add more of these to + // your app by creating and appending to Module.preloadPlugins. + // + // Each plugin is asked if it can handle a file based on the file's name. If it can, + // it is given the file's raw data. When it is done, it calls a callback with the file's + // (possibly modified) data. For example, a plugin might decompress a file, or it + // might create some side data structure for use later (like an Image element, etc.). + + var imagePlugin = {}; + imagePlugin['canHandle'] = function imagePlugin_canHandle(name) { + return !Module.noImageDecoding && /\.(jpg|jpeg|png|bmp)$/i.test(name); + }; + imagePlugin['handle'] = function imagePlugin_handle(byteArray, name, onload, onerror) { + var b = null; + if (Browser.hasBlobConstructor) { + try { + b = new Blob([byteArray], { type: Browser.getMimetype(name) }); + if (b.size !== byteArray.length) { // Safari bug #118630 + // Safari's Blob can only take an ArrayBuffer + b = new Blob([(new Uint8Array(byteArray)).buffer], { type: Browser.getMimetype(name) }); + } + } catch(e) { + Runtime.warnOnce('Blob constructor present but fails: ' + e + '; falling back to blob builder'); + } + } + if (!b) { + var bb = new Browser.BlobBuilder(); + bb.append((new Uint8Array(byteArray)).buffer); // we need to pass a buffer, and must copy the array to get the right data range + b = bb.getBlob(); + } + var url = Browser.URLObject.createObjectURL(b); + assert(typeof url == 'string', 'createObjectURL must return a url as a string'); + var img = new Image(); + img.onload = function img_onload() { + assert(img.complete, 'Image ' + name + ' could not be decoded'); + var canvas = document.createElement('canvas'); + canvas.width = img.width; + canvas.height = img.height; + var ctx = canvas.getContext('2d'); + ctx.drawImage(img, 0, 0); + Module["preloadedImages"][name] = canvas; + Browser.URLObject.revokeObjectURL(url); + if (onload) onload(byteArray); + }; + img.onerror = function img_onerror(event) { + console.log('Image ' + url + ' could not be decoded'); + if (onerror) onerror(); + }; + img.src = url; + }; + Module['preloadPlugins'].push(imagePlugin); + + var audioPlugin = {}; + audioPlugin['canHandle'] = function audioPlugin_canHandle(name) { + return !Module.noAudioDecoding && name.substr(-4) in { '.ogg': 1, '.wav': 1, '.mp3': 1 }; + }; + audioPlugin['handle'] = function audioPlugin_handle(byteArray, name, onload, onerror) { + var done = false; + function finish(audio) { + if (done) return; + done = true; + Module["preloadedAudios"][name] = audio; + if (onload) onload(byteArray); + } + function fail() { + if (done) return; + done = true; + Module["preloadedAudios"][name] = new Audio(); // empty shim + if (onerror) onerror(); + } + if (Browser.hasBlobConstructor) { + try { + var b = new Blob([byteArray], { type: Browser.getMimetype(name) }); + } catch(e) { + return fail(); + } + var url = Browser.URLObject.createObjectURL(b); // XXX we never revoke this! + assert(typeof url == 'string', 'createObjectURL must return a url as a string'); + var audio = new Audio(); + audio.addEventListener('canplaythrough', function() { finish(audio) }, false); // use addEventListener due to chromium bug 124926 + audio.onerror = function audio_onerror(event) { + if (done) return; + console.log('warning: browser could not fully decode audio ' + name + ', trying slower base64 approach'); + function encode64(data) { + var BASE = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; + var PAD = '='; + var ret = ''; + var leftchar = 0; + var leftbits = 0; + for (var i = 0; i < data.length; i++) { + leftchar = (leftchar << 8) | data[i]; + leftbits += 8; + while (leftbits >= 6) { + var curr = (leftchar >> (leftbits-6)) & 0x3f; + leftbits -= 6; + ret += BASE[curr]; + } + } + if (leftbits == 2) { + ret += BASE[(leftchar&3) << 4]; + ret += PAD + PAD; + } else if (leftbits == 4) { + ret += BASE[(leftchar&0xf) << 2]; + ret += PAD; + } + return ret; + } + audio.src = 'data:audio/x-' + name.substr(-3) + ';base64,' + encode64(byteArray); + finish(audio); // we don't wait for confirmation this worked - but it's worth trying + }; + audio.src = url; + // workaround for chrome bug 124926 - we do not always get oncanplaythrough or onerror + Browser.safeSetTimeout(function() { + finish(audio); // try to use it even though it is not necessarily ready to play + }, 10000); + } else { + return fail(); + } + }; + Module['preloadPlugins'].push(audioPlugin); + + // Canvas event setup + + function pointerLockChange() { + Browser.pointerLock = document['pointerLockElement'] === Module['canvas'] || + document['mozPointerLockElement'] === Module['canvas'] || + document['webkitPointerLockElement'] === Module['canvas'] || + document['msPointerLockElement'] === Module['canvas']; + } + var canvas = Module['canvas']; + if (canvas) { + // forced aspect ratio can be enabled by defining 'forcedAspectRatio' on Module + // Module['forcedAspectRatio'] = 4 / 3; + + canvas.requestPointerLock = canvas['requestPointerLock'] || + canvas['mozRequestPointerLock'] || + canvas['webkitRequestPointerLock'] || + canvas['msRequestPointerLock'] || + function(){}; + canvas.exitPointerLock = document['exitPointerLock'] || + document['mozExitPointerLock'] || + document['webkitExitPointerLock'] || + document['msExitPointerLock'] || + function(){}; // no-op if function does not exist + canvas.exitPointerLock = canvas.exitPointerLock.bind(document); + + document.addEventListener('pointerlockchange', pointerLockChange, false); + document.addEventListener('mozpointerlockchange', pointerLockChange, false); + document.addEventListener('webkitpointerlockchange', pointerLockChange, false); + document.addEventListener('mspointerlockchange', pointerLockChange, false); + + if (Module['elementPointerLock']) { + canvas.addEventListener("click", function(ev) { + if (!Browser.pointerLock && Module['canvas'].requestPointerLock) { + Module['canvas'].requestPointerLock(); + ev.preventDefault(); + } + }, false); + } + } + },createContext:function (canvas, useWebGL, setInModule, webGLContextAttributes) { + if (useWebGL && Module.ctx && canvas == Module.canvas) return Module.ctx; // no need to recreate GL context if it's already been created for this canvas. + + var ctx; + var contextHandle; + if (useWebGL) { + // For GLES2/desktop GL compatibility, adjust a few defaults to be different to WebGL defaults, so that they align better with the desktop defaults. + var contextAttributes = { + antialias: false, + alpha: false + }; + + if (webGLContextAttributes) { + for (var attribute in webGLContextAttributes) { + contextAttributes[attribute] = webGLContextAttributes[attribute]; + } + } + + contextHandle = GL.createContext(canvas, contextAttributes); + if (contextHandle) { + ctx = GL.getContext(contextHandle).GLctx; + } + } else { + ctx = canvas.getContext('2d'); + } + + if (!ctx) return null; + + if (setInModule) { + if (!useWebGL) assert(typeof GLctx === 'undefined', 'cannot set in module if GLctx is used, but we are a non-GL context that would replace it'); + + Module.ctx = ctx; + if (useWebGL) GL.makeContextCurrent(contextHandle); + Module.useWebGL = useWebGL; + Browser.moduleContextCreatedCallbacks.forEach(function(callback) { callback() }); + Browser.init(); + } + return ctx; + },destroyContext:function (canvas, useWebGL, setInModule) {},fullscreenHandlersInstalled:false,lockPointer:undefined,resizeCanvas:undefined,requestFullscreen:function (lockPointer, resizeCanvas, vrDevice) { + Browser.lockPointer = lockPointer; + Browser.resizeCanvas = resizeCanvas; + Browser.vrDevice = vrDevice; + if (typeof Browser.lockPointer === 'undefined') Browser.lockPointer = true; + if (typeof Browser.resizeCanvas === 'undefined') Browser.resizeCanvas = false; + if (typeof Browser.vrDevice === 'undefined') Browser.vrDevice = null; + + var canvas = Module['canvas']; + function fullscreenChange() { + Browser.isFullscreen = false; + var canvasContainer = canvas.parentNode; + if ((document['fullscreenElement'] || document['mozFullScreenElement'] || + document['msFullscreenElement'] || document['webkitFullscreenElement'] || + document['webkitCurrentFullScreenElement']) === canvasContainer) { + canvas.exitFullscreen = document['exitFullscreen'] || + document['cancelFullScreen'] || + document['mozCancelFullScreen'] || + document['msExitFullscreen'] || + document['webkitCancelFullScreen'] || + function() {}; + canvas.exitFullscreen = canvas.exitFullscreen.bind(document); + if (Browser.lockPointer) canvas.requestPointerLock(); + Browser.isFullscreen = true; + if (Browser.resizeCanvas) Browser.setFullscreenCanvasSize(); + } else { + + // remove the full screen specific parent of the canvas again to restore the HTML structure from before going full screen + canvasContainer.parentNode.insertBefore(canvas, canvasContainer); + canvasContainer.parentNode.removeChild(canvasContainer); + + if (Browser.resizeCanvas) Browser.setWindowedCanvasSize(); + } + if (Module['onFullScreen']) Module['onFullScreen'](Browser.isFullscreen); + if (Module['onFullscreen']) Module['onFullscreen'](Browser.isFullscreen); + Browser.updateCanvasDimensions(canvas); + } + + if (!Browser.fullscreenHandlersInstalled) { + Browser.fullscreenHandlersInstalled = true; + document.addEventListener('fullscreenchange', fullscreenChange, false); + document.addEventListener('mozfullscreenchange', fullscreenChange, false); + document.addEventListener('webkitfullscreenchange', fullscreenChange, false); + document.addEventListener('MSFullscreenChange', fullscreenChange, false); + } + + // create a new parent to ensure the canvas has no siblings. this allows browsers to optimize full screen performance when its parent is the full screen root + var canvasContainer = document.createElement("div"); + canvas.parentNode.insertBefore(canvasContainer, canvas); + canvasContainer.appendChild(canvas); + + // use parent of canvas as full screen root to allow aspect ratio correction (Firefox stretches the root to screen size) + canvasContainer.requestFullscreen = canvasContainer['requestFullscreen'] || + canvasContainer['mozRequestFullScreen'] || + canvasContainer['msRequestFullscreen'] || + (canvasContainer['webkitRequestFullscreen'] ? function() { canvasContainer['webkitRequestFullscreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null) || + (canvasContainer['webkitRequestFullScreen'] ? function() { canvasContainer['webkitRequestFullScreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null); + + if (vrDevice) { + canvasContainer.requestFullscreen({ vrDisplay: vrDevice }); + } else { + canvasContainer.requestFullscreen(); + } + },requestFullScreen:function (lockPointer, resizeCanvas, vrDevice) { + Module.printErr('Browser.requestFullScreen() is deprecated. Please call Browser.requestFullscreen instead.'); + Browser.requestFullScreen = function(lockPointer, resizeCanvas, vrDevice) { + return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice); + } + return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice); + },nextRAF:0,fakeRequestAnimationFrame:function (func) { + // try to keep 60fps between calls to here + var now = Date.now(); + if (Browser.nextRAF === 0) { + Browser.nextRAF = now + 1000/60; + } else { + while (now + 2 >= Browser.nextRAF) { // fudge a little, to avoid timer jitter causing us to do lots of delay:0 + Browser.nextRAF += 1000/60; + } + } + var delay = Math.max(Browser.nextRAF - now, 0); + setTimeout(func, delay); + },requestAnimationFrame:function requestAnimationFrame(func) { + if (typeof window === 'undefined') { // Provide fallback to setTimeout if window is undefined (e.g. in Node.js) + Browser.fakeRequestAnimationFrame(func); + } else { + if (!window.requestAnimationFrame) { + window.requestAnimationFrame = window['requestAnimationFrame'] || + window['mozRequestAnimationFrame'] || + window['webkitRequestAnimationFrame'] || + window['msRequestAnimationFrame'] || + window['oRequestAnimationFrame'] || + Browser.fakeRequestAnimationFrame; + } + window.requestAnimationFrame(func); + } + },safeCallback:function (func) { + return function() { + if (!ABORT) return func.apply(null, arguments); + }; + },allowAsyncCallbacks:true,queuedAsyncCallbacks:[],pauseAsyncCallbacks:function () { + Browser.allowAsyncCallbacks = false; + },resumeAsyncCallbacks:function () { // marks future callbacks as ok to execute, and synchronously runs any remaining ones right now + Browser.allowAsyncCallbacks = true; + if (Browser.queuedAsyncCallbacks.length > 0) { + var callbacks = Browser.queuedAsyncCallbacks; + Browser.queuedAsyncCallbacks = []; + callbacks.forEach(function(func) { + func(); + }); + } + },safeRequestAnimationFrame:function (func) { + return Browser.requestAnimationFrame(function() { + if (ABORT) return; + if (Browser.allowAsyncCallbacks) { + func(); + } else { + Browser.queuedAsyncCallbacks.push(func); + } + }); + },safeSetTimeout:function (func, timeout) { + Module['noExitRuntime'] = true; + return setTimeout(function() { + if (ABORT) return; + if (Browser.allowAsyncCallbacks) { + func(); + } else { + Browser.queuedAsyncCallbacks.push(func); + } + }, timeout); + },safeSetInterval:function (func, timeout) { + Module['noExitRuntime'] = true; + return setInterval(function() { + if (ABORT) return; + if (Browser.allowAsyncCallbacks) { + func(); + } // drop it on the floor otherwise, next interval will kick in + }, timeout); + },getMimetype:function (name) { + return { + 'jpg': 'image/jpeg', + 'jpeg': 'image/jpeg', + 'png': 'image/png', + 'bmp': 'image/bmp', + 'ogg': 'audio/ogg', + 'wav': 'audio/wav', + 'mp3': 'audio/mpeg' + }[name.substr(name.lastIndexOf('.')+1)]; + },getUserMedia:function (func) { + if(!window.getUserMedia) { + window.getUserMedia = navigator['getUserMedia'] || + navigator['mozGetUserMedia']; + } + window.getUserMedia(func); + },getMovementX:function (event) { + return event['movementX'] || + event['mozMovementX'] || + event['webkitMovementX'] || + 0; + },getMovementY:function (event) { + return event['movementY'] || + event['mozMovementY'] || + event['webkitMovementY'] || + 0; + },getMouseWheelDelta:function (event) { + var delta = 0; + switch (event.type) { + case 'DOMMouseScroll': + delta = event.detail; + break; + case 'mousewheel': + delta = event.wheelDelta; + break; + case 'wheel': + delta = event['deltaY']; + break; + default: + throw 'unrecognized mouse wheel event: ' + event.type; + } + return delta; + },mouseX:0,mouseY:0,mouseMovementX:0,mouseMovementY:0,touches:{},lastTouches:{},calculateMouseEvent:function (event) { // event should be mousemove, mousedown or mouseup + if (Browser.pointerLock) { + // When the pointer is locked, calculate the coordinates + // based on the movement of the mouse. + // Workaround for Firefox bug 764498 + if (event.type != 'mousemove' && + ('mozMovementX' in event)) { + Browser.mouseMovementX = Browser.mouseMovementY = 0; + } else { + Browser.mouseMovementX = Browser.getMovementX(event); + Browser.mouseMovementY = Browser.getMovementY(event); + } + + // check if SDL is available + if (typeof SDL != "undefined") { + Browser.mouseX = SDL.mouseX + Browser.mouseMovementX; + Browser.mouseY = SDL.mouseY + Browser.mouseMovementY; + } else { + // just add the mouse delta to the current absolut mouse position + // FIXME: ideally this should be clamped against the canvas size and zero + Browser.mouseX += Browser.mouseMovementX; + Browser.mouseY += Browser.mouseMovementY; + } + } else { + // Otherwise, calculate the movement based on the changes + // in the coordinates. + var rect = Module["canvas"].getBoundingClientRect(); + var cw = Module["canvas"].width; + var ch = Module["canvas"].height; + + // Neither .scrollX or .pageXOffset are defined in a spec, but + // we prefer .scrollX because it is currently in a spec draft. + // (see: http://www.w3.org/TR/2013/WD-cssom-view-20131217/) + var scrollX = ((typeof window.scrollX !== 'undefined') ? window.scrollX : window.pageXOffset); + var scrollY = ((typeof window.scrollY !== 'undefined') ? window.scrollY : window.pageYOffset); + // If this assert lands, it's likely because the browser doesn't support scrollX or pageXOffset + // and we have no viable fallback. + assert((typeof scrollX !== 'undefined') && (typeof scrollY !== 'undefined'), 'Unable to retrieve scroll position, mouse positions likely broken.'); + + if (event.type === 'touchstart' || event.type === 'touchend' || event.type === 'touchmove') { + var touch = event.touch; + if (touch === undefined) { + return; // the "touch" property is only defined in SDL + + } + var adjustedX = touch.pageX - (scrollX + rect.left); + var adjustedY = touch.pageY - (scrollY + rect.top); + + adjustedX = adjustedX * (cw / rect.width); + adjustedY = adjustedY * (ch / rect.height); + + var coords = { x: adjustedX, y: adjustedY }; + + if (event.type === 'touchstart') { + Browser.lastTouches[touch.identifier] = coords; + Browser.touches[touch.identifier] = coords; + } else if (event.type === 'touchend' || event.type === 'touchmove') { + var last = Browser.touches[touch.identifier]; + if (!last) last = coords; + Browser.lastTouches[touch.identifier] = last; + Browser.touches[touch.identifier] = coords; + } + return; + } + + var x = event.pageX - (scrollX + rect.left); + var y = event.pageY - (scrollY + rect.top); + + // the canvas might be CSS-scaled compared to its backbuffer; + // SDL-using content will want mouse coordinates in terms + // of backbuffer units. + x = x * (cw / rect.width); + y = y * (ch / rect.height); + + Browser.mouseMovementX = x - Browser.mouseX; + Browser.mouseMovementY = y - Browser.mouseY; + Browser.mouseX = x; + Browser.mouseY = y; + } + },asyncLoad:function (url, onload, onerror, noRunDep) { + var dep = !noRunDep ? getUniqueRunDependency('al ' + url) : ''; + Module['readAsync'](url, function(arrayBuffer) { + assert(arrayBuffer, 'Loading data file "' + url + '" failed (no arrayBuffer).'); + onload(new Uint8Array(arrayBuffer)); + if (dep) removeRunDependency(dep); + }, function(event) { + if (onerror) { + onerror(); + } else { + throw 'Loading data file "' + url + '" failed.'; + } + }); + if (dep) addRunDependency(dep); + },resizeListeners:[],updateResizeListeners:function () { + var canvas = Module['canvas']; + Browser.resizeListeners.forEach(function(listener) { + listener(canvas.width, canvas.height); + }); + },setCanvasSize:function (width, height, noUpdates) { + var canvas = Module['canvas']; + Browser.updateCanvasDimensions(canvas, width, height); + if (!noUpdates) Browser.updateResizeListeners(); + },windowedWidth:0,windowedHeight:0,setFullscreenCanvasSize:function () { + // check if SDL is available + if (typeof SDL != "undefined") { + var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]; + flags = flags | 0x00800000; // set SDL_FULLSCREEN flag + HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags + } + Browser.updateResizeListeners(); + },setWindowedCanvasSize:function () { + // check if SDL is available + if (typeof SDL != "undefined") { + var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]; + flags = flags & ~0x00800000; // clear SDL_FULLSCREEN flag + HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags + } + Browser.updateResizeListeners(); + },updateCanvasDimensions:function (canvas, wNative, hNative) { + if (wNative && hNative) { + canvas.widthNative = wNative; + canvas.heightNative = hNative; + } else { + wNative = canvas.widthNative; + hNative = canvas.heightNative; + } + var w = wNative; + var h = hNative; + if (Module['forcedAspectRatio'] && Module['forcedAspectRatio'] > 0) { + if (w/h < Module['forcedAspectRatio']) { + w = Math.round(h * Module['forcedAspectRatio']); + } else { + h = Math.round(w / Module['forcedAspectRatio']); + } + } + if (((document['fullscreenElement'] || document['mozFullScreenElement'] || + document['msFullscreenElement'] || document['webkitFullscreenElement'] || + document['webkitCurrentFullScreenElement']) === canvas.parentNode) && (typeof screen != 'undefined')) { + var factor = Math.min(screen.width / w, screen.height / h); + w = Math.round(w * factor); + h = Math.round(h * factor); + } + if (Browser.resizeCanvas) { + if (canvas.width != w) canvas.width = w; + if (canvas.height != h) canvas.height = h; + if (typeof canvas.style != 'undefined') { + canvas.style.removeProperty( "width"); + canvas.style.removeProperty("height"); + } + } else { + if (canvas.width != wNative) canvas.width = wNative; + if (canvas.height != hNative) canvas.height = hNative; + if (typeof canvas.style != 'undefined') { + if (w != wNative || h != hNative) { + canvas.style.setProperty( "width", w + "px", "important"); + canvas.style.setProperty("height", h + "px", "important"); + } else { + canvas.style.removeProperty( "width"); + canvas.style.removeProperty("height"); + } + } + } + },wgetRequests:{},nextWgetRequestHandle:0,getNextWgetRequestHandle:function () { + var handle = Browser.nextWgetRequestHandle; + Browser.nextWgetRequestHandle++; + return handle; + }};var GLFW={Window:function (id, width, height, title, monitor, share) { + this.id = id; + this.x = 0; + this.y = 0; + this.fullscreen = false; // Used to determine if app in fullscreen mode + this.storedX = 0; // Used to store X before fullscreen + this.storedY = 0; // Used to store Y before fullscreen + this.width = width; + this.height = height; + this.storedWidth = width; // Used to store width before fullscreen + this.storedHeight = height; // Used to store height before fullscreen + this.title = title; + this.monitor = monitor; + this.share = share; + this.attributes = GLFW.hints; + this.inputModes = { + 0x00033001:0x00034001, // GLFW_CURSOR (GLFW_CURSOR_NORMAL) + 0x00033002:0, // GLFW_STICKY_KEYS + 0x00033003:0, // GLFW_STICKY_MOUSE_BUTTONS + }; + this.buttons = 0; + this.keys = new Array(); + this.shouldClose = 0; + this.title = null; + this.windowPosFunc = null; // GLFWwindowposfun + this.windowSizeFunc = null; // GLFWwindowsizefun + this.windowCloseFunc = null; // GLFWwindowclosefun + this.windowRefreshFunc = null; // GLFWwindowrefreshfun + this.windowFocusFunc = null; // GLFWwindowfocusfun + this.windowIconifyFunc = null; // GLFWwindowiconifyfun + this.framebufferSizeFunc = null; // GLFWframebuffersizefun + this.mouseButtonFunc = null; // GLFWmousebuttonfun + this.cursorPosFunc = null; // GLFWcursorposfun + this.cursorEnterFunc = null; // GLFWcursorenterfun + this.scrollFunc = null; // GLFWscrollfun + this.keyFunc = null; // GLFWkeyfun + this.charFunc = null; // GLFWcharfun + this.userptr = null; + },WindowFromId:function (id) { + if (id <= 0 || !GLFW.windows) return null; + return GLFW.windows[id - 1]; + },errorFunc:null,monitorFunc:null,active:null,windows:null,monitors:null,monitorString:null,versionString:null,initialTime:null,extensions:null,hints:null,defaultHints:{131073:0,131074:0,131075:1,131076:1,131077:1,135169:8,135170:8,135171:8,135172:8,135173:24,135174:8,135175:0,135176:0,135177:0,135178:0,135179:0,135180:0,135181:0,135182:0,135183:0,139265:196609,139266:1,139267:0,139268:0,139269:0,139270:0,139271:0,139272:0},DOMToGLFWKeyCode:function (keycode) { + switch (keycode) { + // these keycodes are only defined for GLFW3, assume they are the same for GLFW2 + case 0x20:return 32; // DOM_VK_SPACE -> GLFW_KEY_SPACE + case 0xDE:return 39; // DOM_VK_QUOTE -> GLFW_KEY_APOSTROPHE + case 0xBC:return 44; // DOM_VK_COMMA -> GLFW_KEY_COMMA + case 0xAD:return 45; // DOM_VK_HYPHEN_MINUS -> GLFW_KEY_MINUS + case 0xBD:return 45; // DOM_VK_MINUS -> GLFW_KEY_MINUS + case 0xBE:return 46; // DOM_VK_PERIOD -> GLFW_KEY_PERIOD + case 0xBF:return 47; // DOM_VK_SLASH -> GLFW_KEY_SLASH + case 0x30:return 48; // DOM_VK_0 -> GLFW_KEY_0 + case 0x31:return 49; // DOM_VK_1 -> GLFW_KEY_1 + case 0x32:return 50; // DOM_VK_2 -> GLFW_KEY_2 + case 0x33:return 51; // DOM_VK_3 -> GLFW_KEY_3 + case 0x34:return 52; // DOM_VK_4 -> GLFW_KEY_4 + case 0x35:return 53; // DOM_VK_5 -> GLFW_KEY_5 + case 0x36:return 54; // DOM_VK_6 -> GLFW_KEY_6 + case 0x37:return 55; // DOM_VK_7 -> GLFW_KEY_7 + case 0x38:return 56; // DOM_VK_8 -> GLFW_KEY_8 + case 0x39:return 57; // DOM_VK_9 -> GLFW_KEY_9 + case 0x3B:return 59; // DOM_VK_SEMICOLON -> GLFW_KEY_SEMICOLON + case 0x3D:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL + case 0xBB:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL + case 0x41:return 65; // DOM_VK_A -> GLFW_KEY_A + case 0x42:return 66; // DOM_VK_B -> GLFW_KEY_B + case 0x43:return 67; // DOM_VK_C -> GLFW_KEY_C + case 0x44:return 68; // DOM_VK_D -> GLFW_KEY_D + case 0x45:return 69; // DOM_VK_E -> GLFW_KEY_E + case 0x46:return 70; // DOM_VK_F -> GLFW_KEY_F + case 0x47:return 71; // DOM_VK_G -> GLFW_KEY_G + case 0x48:return 72; // DOM_VK_H -> GLFW_KEY_H + case 0x49:return 73; // DOM_VK_I -> GLFW_KEY_I + case 0x4A:return 74; // DOM_VK_J -> GLFW_KEY_J + case 0x4B:return 75; // DOM_VK_K -> GLFW_KEY_K + case 0x4C:return 76; // DOM_VK_L -> GLFW_KEY_L + case 0x4D:return 77; // DOM_VK_M -> GLFW_KEY_M + case 0x4E:return 78; // DOM_VK_N -> GLFW_KEY_N + case 0x4F:return 79; // DOM_VK_O -> GLFW_KEY_O + case 0x50:return 80; // DOM_VK_P -> GLFW_KEY_P + case 0x51:return 81; // DOM_VK_Q -> GLFW_KEY_Q + case 0x52:return 82; // DOM_VK_R -> GLFW_KEY_R + case 0x53:return 83; // DOM_VK_S -> GLFW_KEY_S + case 0x54:return 84; // DOM_VK_T -> GLFW_KEY_T + case 0x55:return 85; // DOM_VK_U -> GLFW_KEY_U + case 0x56:return 86; // DOM_VK_V -> GLFW_KEY_V + case 0x57:return 87; // DOM_VK_W -> GLFW_KEY_W + case 0x58:return 88; // DOM_VK_X -> GLFW_KEY_X + case 0x59:return 89; // DOM_VK_Y -> GLFW_KEY_Y + case 0x5a:return 90; // DOM_VK_Z -> GLFW_KEY_Z + case 0xDB:return 91; // DOM_VK_OPEN_BRACKET -> GLFW_KEY_LEFT_BRACKET + case 0xDC:return 92; // DOM_VK_BACKSLASH -> GLFW_KEY_BACKSLASH + case 0xDD:return 93; // DOM_VK_CLOSE_BRACKET -> GLFW_KEY_RIGHT_BRACKET + case 0xC0:return 94; // DOM_VK_BACK_QUOTE -> GLFW_KEY_GRAVE_ACCENT + + + case 0x1B:return 256; // DOM_VK_ESCAPE -> GLFW_KEY_ESCAPE + case 0x0D:return 257; // DOM_VK_RETURN -> GLFW_KEY_ENTER + case 0x09:return 258; // DOM_VK_TAB -> GLFW_KEY_TAB + case 0x08:return 259; // DOM_VK_BACK -> GLFW_KEY_BACKSPACE + case 0x2D:return 260; // DOM_VK_INSERT -> GLFW_KEY_INSERT + case 0x2E:return 261; // DOM_VK_DELETE -> GLFW_KEY_DELETE + case 0x27:return 262; // DOM_VK_RIGHT -> GLFW_KEY_RIGHT + case 0x25:return 263; // DOM_VK_LEFT -> GLFW_KEY_LEFT + case 0x28:return 264; // DOM_VK_DOWN -> GLFW_KEY_DOWN + case 0x26:return 265; // DOM_VK_UP -> GLFW_KEY_UP + case 0x21:return 266; // DOM_VK_PAGE_UP -> GLFW_KEY_PAGE_UP + case 0x22:return 267; // DOM_VK_PAGE_DOWN -> GLFW_KEY_PAGE_DOWN + case 0x24:return 268; // DOM_VK_HOME -> GLFW_KEY_HOME + case 0x23:return 269; // DOM_VK_END -> GLFW_KEY_END + case 0x14:return 280; // DOM_VK_CAPS_LOCK -> GLFW_KEY_CAPS_LOCK + case 0x91:return 281; // DOM_VK_SCROLL_LOCK -> GLFW_KEY_SCROLL_LOCK + case 0x90:return 282; // DOM_VK_NUM_LOCK -> GLFW_KEY_NUM_LOCK + case 0x2C:return 283; // DOM_VK_SNAPSHOT -> GLFW_KEY_PRINT_SCREEN + case 0x13:return 284; // DOM_VK_PAUSE -> GLFW_KEY_PAUSE + case 0x70:return 290; // DOM_VK_F1 -> GLFW_KEY_F1 + case 0x71:return 291; // DOM_VK_F2 -> GLFW_KEY_F2 + case 0x72:return 292; // DOM_VK_F3 -> GLFW_KEY_F3 + case 0x73:return 293; // DOM_VK_F4 -> GLFW_KEY_F4 + case 0x74:return 294; // DOM_VK_F5 -> GLFW_KEY_F5 + case 0x75:return 295; // DOM_VK_F6 -> GLFW_KEY_F6 + case 0x76:return 296; // DOM_VK_F7 -> GLFW_KEY_F7 + case 0x77:return 297; // DOM_VK_F8 -> GLFW_KEY_F8 + case 0x78:return 298; // DOM_VK_F9 -> GLFW_KEY_F9 + case 0x79:return 299; // DOM_VK_F10 -> GLFW_KEY_F10 + case 0x7A:return 300; // DOM_VK_F11 -> GLFW_KEY_F11 + case 0x7B:return 301; // DOM_VK_F12 -> GLFW_KEY_F12 + case 0x7C:return 302; // DOM_VK_F13 -> GLFW_KEY_F13 + case 0x7D:return 303; // DOM_VK_F14 -> GLFW_KEY_F14 + case 0x7E:return 304; // DOM_VK_F15 -> GLFW_KEY_F15 + case 0x7F:return 305; // DOM_VK_F16 -> GLFW_KEY_F16 + case 0x80:return 306; // DOM_VK_F17 -> GLFW_KEY_F17 + case 0x81:return 307; // DOM_VK_F18 -> GLFW_KEY_F18 + case 0x82:return 308; // DOM_VK_F19 -> GLFW_KEY_F19 + case 0x83:return 309; // DOM_VK_F20 -> GLFW_KEY_F20 + case 0x84:return 310; // DOM_VK_F21 -> GLFW_KEY_F21 + case 0x85:return 311; // DOM_VK_F22 -> GLFW_KEY_F22 + case 0x86:return 312; // DOM_VK_F23 -> GLFW_KEY_F23 + case 0x87:return 313; // DOM_VK_F24 -> GLFW_KEY_F24 + case 0x88:return 314; // 0x88 (not used?) -> GLFW_KEY_F25 + case 0x60:return 320; // DOM_VK_NUMPAD0 -> GLFW_KEY_KP_0 + case 0x61:return 321; // DOM_VK_NUMPAD1 -> GLFW_KEY_KP_1 + case 0x62:return 322; // DOM_VK_NUMPAD2 -> GLFW_KEY_KP_2 + case 0x63:return 323; // DOM_VK_NUMPAD3 -> GLFW_KEY_KP_3 + case 0x64:return 324; // DOM_VK_NUMPAD4 -> GLFW_KEY_KP_4 + case 0x65:return 325; // DOM_VK_NUMPAD5 -> GLFW_KEY_KP_5 + case 0x66:return 326; // DOM_VK_NUMPAD6 -> GLFW_KEY_KP_6 + case 0x67:return 327; // DOM_VK_NUMPAD7 -> GLFW_KEY_KP_7 + case 0x68:return 328; // DOM_VK_NUMPAD8 -> GLFW_KEY_KP_8 + case 0x69:return 329; // DOM_VK_NUMPAD9 -> GLFW_KEY_KP_9 + case 0x6E:return 330; // DOM_VK_DECIMAL -> GLFW_KEY_KP_DECIMAL + case 0x6F:return 331; // DOM_VK_DIVIDE -> GLFW_KEY_KP_DIVIDE + case 0x6A:return 332; // DOM_VK_MULTIPLY -> GLFW_KEY_KP_MULTIPLY + case 0x6D:return 333; // DOM_VK_SUBTRACT -> GLFW_KEY_KP_SUBTRACT + case 0x6B:return 334; // DOM_VK_ADD -> GLFW_KEY_KP_ADD + // case 0x0D:return 335; // DOM_VK_RETURN -> GLFW_KEY_KP_ENTER (DOM_KEY_LOCATION_RIGHT) + // case 0x61:return 336; // DOM_VK_EQUALS -> GLFW_KEY_KP_EQUAL (DOM_KEY_LOCATION_RIGHT) + case 0x10:return 340; // DOM_VK_SHIFT -> GLFW_KEY_LEFT_SHIFT + case 0x11:return 341; // DOM_VK_CONTROL -> GLFW_KEY_LEFT_CONTROL + case 0x12:return 342; // DOM_VK_ALT -> GLFW_KEY_LEFT_ALT + case 0x5B:return 343; // DOM_VK_WIN -> GLFW_KEY_LEFT_SUPER + // case 0x10:return 344; // DOM_VK_SHIFT -> GLFW_KEY_RIGHT_SHIFT (DOM_KEY_LOCATION_RIGHT) + // case 0x11:return 345; // DOM_VK_CONTROL -> GLFW_KEY_RIGHT_CONTROL (DOM_KEY_LOCATION_RIGHT) + // case 0x12:return 346; // DOM_VK_ALT -> GLFW_KEY_RIGHT_ALT (DOM_KEY_LOCATION_RIGHT) + // case 0x5B:return 347; // DOM_VK_WIN -> GLFW_KEY_RIGHT_SUPER (DOM_KEY_LOCATION_RIGHT) + case 0x5D:return 348; // DOM_VK_CONTEXT_MENU -> GLFW_KEY_MENU + // XXX: GLFW_KEY_WORLD_1, GLFW_KEY_WORLD_2 what are these? + default:return -1; // GLFW_KEY_UNKNOWN + }; + },getModBits:function (win) { + var mod = 0; + if (win.keys[340]) mod |= 0x0001; // GLFW_MOD_SHIFT + if (win.keys[341]) mod |= 0x0002; // GLFW_MOD_CONTROL + if (win.keys[342]) mod |= 0x0004; // GLFW_MOD_ALT + if (win.keys[343]) mod |= 0x0008; // GLFW_MOD_SUPER + return mod; + },onKeyPress:function (event) { + if (!GLFW.active || !GLFW.active.charFunc) return; + + // correct unicode charCode is only available with onKeyPress event + var charCode = event.charCode; + if (charCode == 0 || (charCode >= 0x00 && charCode <= 0x1F)) return; + + + Module['dynCall_vii'](GLFW.active.charFunc, GLFW.active.id, charCode); + },onKeyChanged:function (event, status) { + if (!GLFW.active) return; + + var key = GLFW.DOMToGLFWKeyCode(event.keyCode); + if (key == -1) return; + + var repeat = status && GLFW.active.keys[key]; + GLFW.active.keys[key] = status; + if (!GLFW.active.keyFunc) return; + + + if (repeat) status = 2; // GLFW_REPEAT + Module['dynCall_viiiii'](GLFW.active.keyFunc, GLFW.active.id, key, event.keyCode, status, GLFW.getModBits(GLFW.active)); + },onKeydown:function (event) { + GLFW.onKeyChanged(event, 1); // GLFW_PRESS or GLFW_REPEAT + + // This logic comes directly from the sdl implementation. We cannot + // call preventDefault on all keydown events otherwise onKeyPress will + // not get called + if (event.keyCode === 8 /* backspace */ || event.keyCode === 9 /* tab */) { + event.preventDefault(); + } + },onKeyup:function (event) { + GLFW.onKeyChanged(event, 0); // GLFW_RELEASE + },onMousemove:function (event) { + if (!GLFW.active) return; + + Browser.calculateMouseEvent(event); + + if (event.target != Module["canvas"] || !GLFW.active.cursorPosFunc) return; + + + Module['dynCall_vidd'](GLFW.active.cursorPosFunc, GLFW.active.id, Browser.mouseX, Browser.mouseY); + },DOMToGLFWMouseButton:function (event) { + // DOM and glfw have different button codes. + // See http://www.w3schools.com/jsref/event_button.asp. + var eventButton = event['button']; + if (eventButton > 0) { + if (eventButton == 1) { + eventButton = 2; + } else { + eventButton = 1; + } + } + return eventButton; + },onMouseenter:function (event) { + if (!GLFW.active) return; + + if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return; + + Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 1); + },onMouseleave:function (event) { + if (!GLFW.active) return; + + if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return; + + Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 0); + },onMouseButtonChanged:function (event, status) { + if (!GLFW.active) return; + + Browser.calculateMouseEvent(event); + + if (event.target != Module["canvas"]) return; + + eventButton = GLFW.DOMToGLFWMouseButton(event); + + if (status == 1) { // GLFW_PRESS + GLFW.active.buttons |= (1 << eventButton); + try { + event.target.setCapture(); + } catch (e) {} + } else { // GLFW_RELEASE + GLFW.active.buttons &= ~(1 << eventButton); + } + + if (!GLFW.active.mouseButtonFunc) return; + + + Module['dynCall_viiii'](GLFW.active.mouseButtonFunc, GLFW.active.id, eventButton, status, GLFW.getModBits(GLFW.active)); + },onMouseButtonDown:function (event) { + if (!GLFW.active) return; + GLFW.onMouseButtonChanged(event, 1); // GLFW_PRESS + },onMouseButtonUp:function (event) { + if (!GLFW.active) return; + GLFW.onMouseButtonChanged(event, 0); // GLFW_RELEASE + },onMouseWheel:function (event) { + // Note the minus sign that flips browser wheel direction (positive direction scrolls page down) to native wheel direction (positive direction is mouse wheel up) + var delta = -Browser.getMouseWheelDelta(event); + delta = (delta == 0) ? 0 : (delta > 0 ? Math.max(delta, 1) : Math.min(delta, -1)); // Quantize to integer so that minimum scroll is at least +/- 1. + GLFW.wheelPos += delta; + + if (!GLFW.active || !GLFW.active.scrollFunc || event.target != Module['canvas']) return; + + + var sx = 0; + var sy = 0; + if (event.type == 'mousewheel') { + sx = event.wheelDeltaX; + sy = event.wheelDeltaY; + } else { + sx = event.deltaX; + sy = event.deltaY; + } + + Module['dynCall_vidd'](GLFW.active.scrollFunc, GLFW.active.id, sx, sy); + + event.preventDefault(); + },onCanvasResize:function (width, height) { + if (!GLFW.active) return; + + var resizeNeeded = true; + + // If the client is requestiong fullscreen mode + if (document["fullscreen"] || document["fullScreen"] || document["mozFullScreen"] || document["webkitIsFullScreen"]) { + GLFW.active.storedX = GLFW.active.x; + GLFW.active.storedY = GLFW.active.y; + GLFW.active.storedWidth = GLFW.active.width; + GLFW.active.storedHeight = GLFW.active.height; + GLFW.active.x = GLFW.active.y = 0; + GLFW.active.width = screen.width; + GLFW.active.height = screen.height; + GLFW.active.fullscreen = true; + + // If the client is reverting from fullscreen mode + } else if (GLFW.active.fullscreen == true) { + GLFW.active.x = GLFW.active.storedX; + GLFW.active.y = GLFW.active.storedY; + GLFW.active.width = GLFW.active.storedWidth; + GLFW.active.height = GLFW.active.storedHeight; + GLFW.active.fullscreen = false; + + // If the width/height values do not match current active window sizes + } else if (GLFW.active.width != width || GLFW.active.height != height) { + GLFW.active.width = width; + GLFW.active.height = height; + } else { + resizeNeeded = false; + } + + // If any of the above conditions were true, we need to resize the canvas + if (resizeNeeded) { + // resets the canvas size to counter the aspect preservation of Browser.updateCanvasDimensions + Browser.setCanvasSize(GLFW.active.width, GLFW.active.height, true); + // TODO: Client dimensions (clientWidth/clientHeight) vs pixel dimensions (width/height) of + // the canvas should drive window and framebuffer size respectfully. + GLFW.onWindowSizeChanged(); + GLFW.onFramebufferSizeChanged(); + } + },onWindowSizeChanged:function () { + if (!GLFW.active) return; + + if (!GLFW.active.windowSizeFunc) return; + + + Module['dynCall_viii'](GLFW.active.windowSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height); + },onFramebufferSizeChanged:function () { + if (!GLFW.active) return; + + if (!GLFW.active.framebufferSizeFunc) return; + + Module['dynCall_viii'](GLFW.active.framebufferSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height); + },requestFullscreen:function () { + var RFS = Module["canvas"]['requestFullscreen'] || + Module["canvas"]['mozRequestFullScreen'] || + Module["canvas"]['webkitRequestFullScreen'] || + (function() {}); + RFS.apply(Module["canvas"], []); + },requestFullScreen:function () { + Module.printErr('GLFW.requestFullScreen() is deprecated. Please call GLFW.requestFullscreen instead.'); + GLFW.requestFullScreen = function() { + return GLFW.requestFullscreen(); + } + return GLFW.requestFullscreen(); + },exitFullscreen:function () { + var CFS = document['exitFullscreen'] || + document['cancelFullScreen'] || + document['mozCancelFullScreen'] || + document['webkitCancelFullScreen'] || + (function() {}); + CFS.apply(document, []); + },cancelFullScreen:function () { + Module.printErr('GLFW.cancelFullScreen() is deprecated. Please call GLFW.exitFullscreen instead.'); + GLFW.cancelFullScreen = function() { + return GLFW.exitFullscreen(); + } + return GLFW.exitFullscreen(); + },getTime:function () { + return _emscripten_get_now() / 1000; + },setWindowTitle:function (winid, title) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + win.title = Pointer_stringify(title); + if (GLFW.active.id == win.id) { + document.title = win.title; + } + },setKeyCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.keyFunc = cbfun; + },setCharCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.charFunc = cbfun; + },setMouseButtonCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.mouseButtonFunc = cbfun; + },setCursorPosCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.cursorPosFunc = cbfun; + },setScrollCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.scrollFunc = cbfun; + },setWindowSizeCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowSizeFunc = cbfun; + + },setWindowCloseCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowCloseFunc = cbfun; + },setWindowRefreshCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowRefreshFunc = cbfun; + },onClickRequestPointerLock:function (e) { + if (!Browser.pointerLock && Module['canvas'].requestPointerLock) { + Module['canvas'].requestPointerLock(); + e.preventDefault(); + } + },setInputMode:function (winid, mode, value) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + switch(mode) { + case 0x00033001: { // GLFW_CURSOR + switch(value) { + case 0x00034001: { // GLFW_CURSOR_NORMAL + win.inputModes[mode] = value; + Module['canvas'].removeEventListener('click', GLFW.onClickRequestPointerLock, true); + Module['canvas'].exitPointerLock(); + break; + } + case 0x00034002: { // GLFW_CURSOR_HIDDEN + console.log("glfwSetInputMode called with GLFW_CURSOR_HIDDEN value not implemented."); + break; + } + case 0x00034003: { // GLFW_CURSOR_DISABLED + win.inputModes[mode] = value; + Module['canvas'].addEventListener('click', GLFW.onClickRequestPointerLock, true); + Module['canvas'].requestPointerLock(); + break; + } + default: { + console.log("glfwSetInputMode called with unknown value parameter value: " + value + "."); + break; + } + } + break; + } + case 0x00033002: { // GLFW_STICKY_KEYS + console.log("glfwSetInputMode called with GLFW_STICKY_KEYS mode not implemented."); + break; + } + case 0x00033003: { // GLFW_STICKY_MOUSE_BUTTONS + console.log("glfwSetInputMode called with GLFW_STICKY_MOUSE_BUTTONS mode not implemented."); + break; + } + default: { + console.log("glfwSetInputMode called with unknown mode parameter value: " + mode + "."); + break; + } + } + },getKey:function (winid, key) { + var win = GLFW.WindowFromId(winid); + if (!win) return 0; + return win.keys[key]; + },getMouseButton:function (winid, button) { + var win = GLFW.WindowFromId(winid); + if (!win) return 0; + return (win.buttons & (1 << button)) > 0; + },getCursorPos:function (winid, x, y) { + setValue(x, Browser.mouseX, 'double'); + setValue(y, Browser.mouseY, 'double'); + },getMousePos:function (winid, x, y) { + setValue(x, Browser.mouseX, 'i32'); + setValue(y, Browser.mouseY, 'i32'); + },setCursorPos:function (winid, x, y) { + },getWindowPos:function (winid, x, y) { + var wx = 0; + var wy = 0; + + var win = GLFW.WindowFromId(winid); + if (win) { + wx = win.x; + wy = win.y; + } + + setValue(x, wx, 'i32'); + setValue(y, wy, 'i32'); + },setWindowPos:function (winid, x, y) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.x = x; + win.y = y; + },getWindowSize:function (winid, width, height) { + var ww = 0; + var wh = 0; + + var win = GLFW.WindowFromId(winid); + if (win) { + ww = win.width; + wh = win.height; + } + + setValue(width, ww, 'i32'); + setValue(height, wh, 'i32'); + },setWindowSize:function (winid, width, height) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + if (GLFW.active.id == win.id) { + if (width == screen.width && height == screen.height) { + GLFW.requestFullscreen(); + } else { + GLFW.exitFullscreen(); + Browser.setCanvasSize(width, height); + win.width = width; + win.height = height; + } + } + + if (!win.windowSizeFunc) return; + + + Module['dynCall_viii'](win.windowSizeFunc, win.id, width, height); + },createWindow:function (width, height, title, monitor, share) { + var i, id; + for (i = 0; i < GLFW.windows.length && GLFW.windows[i] !== null; i++); + if (i > 0) throw "glfwCreateWindow only supports one window at time currently"; + + // id for window + id = i + 1; + + // not valid + if (width <= 0 || height <= 0) return 0; + + if (monitor) { + GLFW.requestFullscreen(); + } else { + Browser.setCanvasSize(width, height); + } + + // Create context when there are no existing alive windows + for (i = 0; i < GLFW.windows.length && GLFW.windows[i] == null; i++); + if (i == GLFW.windows.length) { + var contextAttributes = { + antialias: (GLFW.hints[0x0002100D] > 1), // GLFW_SAMPLES + depth: (GLFW.hints[0x00021005] > 0), // GLFW_DEPTH_BITS + stencil: (GLFW.hints[0x00021006] > 0), // GLFW_STENCIL_BITS + alpha: (GLFW.hints[0x00021004] > 0) // GLFW_ALPHA_BITS + } + Module.ctx = Browser.createContext(Module['canvas'], true, true, contextAttributes); + } + + // If context creation failed, do not return a valid window + if (!Module.ctx) return 0; + + // Get non alive id + var win = new GLFW.Window(id, width, height, title, monitor, share); + + // Set window to array + if (id - 1 == GLFW.windows.length) { + GLFW.windows.push(win); + } else { + GLFW.windows[id - 1] = win; + } + + GLFW.active = win; + return win.id; + },destroyWindow:function (winid) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + if (win.windowCloseFunc) + Module['dynCall_vi'](win.windowCloseFunc, win.id); + + GLFW.windows[win.id - 1] = null; + if (GLFW.active.id == win.id) + GLFW.active = null; + + // Destroy context when no alive windows + for (var i = 0; i < GLFW.windows.length; i++) + if (GLFW.windows[i] !== null) return; + + Module.ctx = Browser.destroyContext(Module['canvas'], true, true); + },swapBuffers:function (winid) { + },GLFW2ParamToGLFW3Param:function (param) { + table = { + 0x00030001:0, // GLFW_MOUSE_CURSOR + 0x00030002:0, // GLFW_STICKY_KEYS + 0x00030003:0, // GLFW_STICKY_MOUSE_BUTTONS + 0x00030004:0, // GLFW_SYSTEM_KEYS + 0x00030005:0, // GLFW_KEY_REPEAT + 0x00030006:0, // GLFW_AUTO_POLL_EVENTS + 0x00020001:0, // GLFW_OPENED + 0x00020002:0, // GLFW_ACTIVE + 0x00020003:0, // GLFW_ICONIFIED + 0x00020004:0, // GLFW_ACCELERATED + 0x00020005:0x00021001, // GLFW_RED_BITS + 0x00020006:0x00021002, // GLFW_GREEN_BITS + 0x00020007:0x00021003, // GLFW_BLUE_BITS + 0x00020008:0x00021004, // GLFW_ALPHA_BITS + 0x00020009:0x00021005, // GLFW_DEPTH_BITS + 0x0002000A:0x00021006, // GLFW_STENCIL_BITS + 0x0002000B:0x0002100F, // GLFW_REFRESH_RATE + 0x0002000C:0x00021007, // GLFW_ACCUM_RED_BITS + 0x0002000D:0x00021008, // GLFW_ACCUM_GREEN_BITS + 0x0002000E:0x00021009, // GLFW_ACCUM_BLUE_BITS + 0x0002000F:0x0002100A, // GLFW_ACCUM_ALPHA_BITS + 0x00020010:0x0002100B, // GLFW_AUX_BUFFERS + 0x00020011:0x0002100C, // GLFW_STEREO + 0x00020012:0, // GLFW_WINDOW_NO_RESIZE + 0x00020013:0x0002100D, // GLFW_FSAA_SAMPLES + 0x00020014:0x00022002, // GLFW_OPENGL_VERSION_MAJOR + 0x00020015:0x00022003, // GLFW_OPENGL_VERSION_MINOR + 0x00020016:0x00022006, // GLFW_OPENGL_FORWARD_COMPAT + 0x00020017:0x00022007, // GLFW_OPENGL_DEBUG_CONTEXT + 0x00020018:0x00022008, // GLFW_OPENGL_PROFILE + }; + return table[param]; + }};function _glfwGetVideoModes(monitor, count) { + setValue(count, 0, 'i32'); + return 0; + } + + function _glLinkProgram(program) { + GLctx.linkProgram(GL.programs[program]); + GL.programInfos[program] = null; // uniforms no longer keep the same names after linking + GL.populateUniformTable(program); + } + + function _glBindTexture(target, texture) { + GLctx.bindTexture(target, texture ? GL.textures[texture] : null); + } + + function _emscripten_glStencilFunc(x0, x1, x2) { GLctx['stencilFunc'](x0, x1, x2) } + + function _glGetString(name_) { + if (GL.stringCache[name_]) return GL.stringCache[name_]; + var ret; + switch(name_) { + case 0x1F00 /* GL_VENDOR */: + case 0x1F01 /* GL_RENDERER */: + case 0x9245 /* UNMASKED_VENDOR_WEBGL */: + case 0x9246 /* UNMASKED_RENDERER_WEBGL */: + ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL); + break; + case 0x1F02 /* GL_VERSION */: + var glVersion = GLctx.getParameter(GLctx.VERSION); + // return GLES version string corresponding to the version of the WebGL context + { + glVersion = 'OpenGL ES 2.0 (' + glVersion + ')'; + } + ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL); + break; + case 0x1F03 /* GL_EXTENSIONS */: + var exts = GLctx.getSupportedExtensions(); + var gl_exts = []; + for (var i = 0; i < exts.length; ++i) { + gl_exts.push(exts[i]); + gl_exts.push("GL_" + exts[i]); + } + ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL); + break; + case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */: + var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION); + // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...' + var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/; + var ver_num = glslVersion.match(ver_re); + if (ver_num !== null) { + if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits + glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')'; + } + ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL); + break; + default: + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + return 0; + } + GL.stringCache[name_] = ret; + return ret; + } + + function _emscripten_glUniform3iv(location, count, value) { + + + GLctx.uniform3iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*12)>>2)); + } + + function _emscripten_glShaderSource(shader, count, string, length) { + var source = GL.getSource(shader, count, string, length); + + + GLctx.shaderSource(GL.shaders[shader], source); + } + + function _emscripten_glReleaseShaderCompiler() { + // NOP (as allowed by GLES 2.0 spec) + } + + function _glDeleteProgram(id) { + if (!id) return; + var program = GL.programs[id]; + if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteProgram(program); + program.name = 0; + GL.programs[id] = null; + GL.programInfos[id] = null; + } + + function _emscripten_glTexParameterf(x0, x1, x2) { GLctx['texParameterf'](x0, x1, x2) } + + function _emscripten_glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) } + + function _glCompileShader(shader) { + GLctx.compileShader(GL.shaders[shader]); + } + + + var SYSCALLS={varargs:0,get:function (varargs) { + SYSCALLS.varargs += 4; + var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)]; + return ret; + },getStr:function () { + var ret = Pointer_stringify(SYSCALLS.get()); + return ret; + },get64:function () { + var low = SYSCALLS.get(), high = SYSCALLS.get(); + if (low >= 0) assert(high === 0); + else assert(high === -1); + return low; + },getZero:function () { + assert(SYSCALLS.get() === 0); + }};function ___syscall54(which, varargs) {SYSCALLS.varargs = varargs; + try { + // ioctl + return 0; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function _emscripten_glSampleCoverage(value, invert) { + GLctx.sampleCoverage(value, !!invert); + } + + function _glDeleteTextures(n, textures) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((textures)+(i*4))>>2)]; + var texture = GL.textures[id]; + if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures". + GLctx.deleteTexture(texture); + texture.name = 0; + GL.textures[id] = null; + } + } + + function _emscripten_glFrustum() { + Module['printErr']('missing function: emscripten_glFrustum'); abort(-1); + } + + function _glfwSetWindowSizeCallback(winid, cbfun) { + GLFW.setWindowSizeCallback(winid, cbfun); + } + + function _emscripten_glGetTexParameterfv(target, pname, params) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAPF32[((params)>>2)]=GLctx.getTexParameter(target, pname); + } + + function _emscripten_glUniform4i(location, v0, v1, v2, v3) { + GLctx.uniform4i(GL.uniforms[location], v0, v1, v2, v3); + } + + function _emscripten_glBindRenderbuffer(target, renderbuffer) { + GLctx.bindRenderbuffer(target, renderbuffer ? GL.renderbuffers[renderbuffer] : null); + } + + function _emscripten_glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) } + + + + var JSEvents={keyEvent:0,mouseEvent:0,wheelEvent:0,uiEvent:0,focusEvent:0,deviceOrientationEvent:0,deviceMotionEvent:0,fullscreenChangeEvent:0,pointerlockChangeEvent:0,visibilityChangeEvent:0,touchEvent:0,lastGamepadState:null,lastGamepadStateFrame:null,numGamepadsConnected:0,previousFullscreenElement:null,previousScreenX:null,previousScreenY:null,removeEventListenersRegistered:false,staticInit:function () { + if (typeof window !== 'undefined') { + window.addEventListener("gamepadconnected", function() { ++JSEvents.numGamepadsConnected; }); + window.addEventListener("gamepaddisconnected", function() { --JSEvents.numGamepadsConnected; }); + } + },registerRemoveEventListeners:function () { + if (!JSEvents.removeEventListenersRegistered) { + __ATEXIT__.push(function() { + for(var i = JSEvents.eventHandlers.length-1; i >= 0; --i) { + JSEvents._removeHandler(i); + } + }); + JSEvents.removeEventListenersRegistered = true; + } + },findEventTarget:function (target) { + if (target) { + if (typeof target == "number") { + target = Pointer_stringify(target); + } + if (target == '#window') return window; + else if (target == '#document') return document; + else if (target == '#screen') return window.screen; + else if (target == '#canvas') return Module['canvas']; + + if (typeof target == 'string') return document.getElementById(target); + else return target; + } else { + // The sensible target varies between events, but use window as the default + // since DOM events mostly can default to that. Specific callback registrations + // override their own defaults. + return window; + } + },deferredCalls:[],deferCall:function (targetFunction, precedence, argsList) { + function arraysHaveEqualContent(arrA, arrB) { + if (arrA.length != arrB.length) return false; + + for(var i in arrA) { + if (arrA[i] != arrB[i]) return false; + } + return true; + } + // Test if the given call was already queued, and if so, don't add it again. + for(var i in JSEvents.deferredCalls) { + var call = JSEvents.deferredCalls[i]; + if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) { + return; + } + } + JSEvents.deferredCalls.push({ + targetFunction: targetFunction, + precedence: precedence, + argsList: argsList + }); + + JSEvents.deferredCalls.sort(function(x,y) { return x.precedence < y.precedence; }); + },removeDeferredCalls:function (targetFunction) { + for(var i = 0; i < JSEvents.deferredCalls.length; ++i) { + if (JSEvents.deferredCalls[i].targetFunction == targetFunction) { + JSEvents.deferredCalls.splice(i, 1); + --i; + } + } + },canPerformEventHandlerRequests:function () { + return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls; + },runDeferredCalls:function () { + if (!JSEvents.canPerformEventHandlerRequests()) { + return; + } + for(var i = 0; i < JSEvents.deferredCalls.length; ++i) { + var call = JSEvents.deferredCalls[i]; + JSEvents.deferredCalls.splice(i, 1); + --i; + call.targetFunction.apply(this, call.argsList); + } + },inEventHandler:0,currentEventHandler:null,eventHandlers:[],isInternetExplorer:function () { return navigator.userAgent.indexOf('MSIE') !== -1 || navigator.appVersion.indexOf('Trident/') > 0; },removeAllHandlersOnTarget:function (target, eventTypeString) { + for(var i = 0; i < JSEvents.eventHandlers.length; ++i) { + if (JSEvents.eventHandlers[i].target == target && + (!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) { + JSEvents._removeHandler(i--); + } + } + },_removeHandler:function (i) { + var h = JSEvents.eventHandlers[i]; + h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture); + JSEvents.eventHandlers.splice(i, 1); + },registerOrRemoveHandler:function (eventHandler) { + var jsEventHandler = function jsEventHandler(event) { + // Increment nesting count for the event handler. + ++JSEvents.inEventHandler; + JSEvents.currentEventHandler = eventHandler; + // Process any old deferred calls the user has placed. + JSEvents.runDeferredCalls(); + // Process the actual event, calls back to user C code handler. + eventHandler.handlerFunc(event); + // Process any new deferred calls that were placed right now from this event handler. + JSEvents.runDeferredCalls(); + // Out of event handler - restore nesting count. + --JSEvents.inEventHandler; + } + + if (eventHandler.callbackfunc) { + eventHandler.eventListenerFunc = jsEventHandler; + eventHandler.target.addEventListener(eventHandler.eventTypeString, jsEventHandler, eventHandler.useCapture); + JSEvents.eventHandlers.push(eventHandler); + JSEvents.registerRemoveEventListeners(); + } else { + for(var i = 0; i < JSEvents.eventHandlers.length; ++i) { + if (JSEvents.eventHandlers[i].target == eventHandler.target + && JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) { + JSEvents._removeHandler(i--); + } + } + } + },registerKeyEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.keyEvent) { + JSEvents.keyEvent = _malloc( 164 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + stringToUTF8(e.key ? e.key : "", JSEvents.keyEvent + 0, 32); + stringToUTF8(e.code ? e.code : "", JSEvents.keyEvent + 32, 32); + HEAP32[(((JSEvents.keyEvent)+(64))>>2)]=e.location; + HEAP32[(((JSEvents.keyEvent)+(68))>>2)]=e.ctrlKey; + HEAP32[(((JSEvents.keyEvent)+(72))>>2)]=e.shiftKey; + HEAP32[(((JSEvents.keyEvent)+(76))>>2)]=e.altKey; + HEAP32[(((JSEvents.keyEvent)+(80))>>2)]=e.metaKey; + HEAP32[(((JSEvents.keyEvent)+(84))>>2)]=e.repeat; + stringToUTF8(e.locale ? e.locale : "", JSEvents.keyEvent + 88, 32); + stringToUTF8(e.char ? e.char : "", JSEvents.keyEvent + 120, 32); + HEAP32[(((JSEvents.keyEvent)+(152))>>2)]=e.charCode; + HEAP32[(((JSEvents.keyEvent)+(156))>>2)]=e.keyCode; + HEAP32[(((JSEvents.keyEvent)+(160))>>2)]=e.which; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.keyEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: JSEvents.isInternetExplorer() ? false : true, // MSIE doesn't allow fullscreen and pointerlock requests from key handlers, others do. + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },getBoundingClientRectOrZeros:function (target) { + return target.getBoundingClientRect ? target.getBoundingClientRect() : { left: 0, top: 0 }; + },fillMouseEventData:function (eventStruct, e, target) { + HEAPF64[((eventStruct)>>3)]=JSEvents.tick(); + HEAP32[(((eventStruct)+(8))>>2)]=e.screenX; + HEAP32[(((eventStruct)+(12))>>2)]=e.screenY; + HEAP32[(((eventStruct)+(16))>>2)]=e.clientX; + HEAP32[(((eventStruct)+(20))>>2)]=e.clientY; + HEAP32[(((eventStruct)+(24))>>2)]=e.ctrlKey; + HEAP32[(((eventStruct)+(28))>>2)]=e.shiftKey; + HEAP32[(((eventStruct)+(32))>>2)]=e.altKey; + HEAP32[(((eventStruct)+(36))>>2)]=e.metaKey; + HEAP16[(((eventStruct)+(40))>>1)]=e.button; + HEAP16[(((eventStruct)+(42))>>1)]=e.buttons; + HEAP32[(((eventStruct)+(44))>>2)]=e["movementX"] || e["mozMovementX"] || e["webkitMovementX"] || (e.screenX-JSEvents.previousScreenX); + HEAP32[(((eventStruct)+(48))>>2)]=e["movementY"] || e["mozMovementY"] || e["webkitMovementY"] || (e.screenY-JSEvents.previousScreenY); + + if (Module['canvas']) { + var rect = Module['canvas'].getBoundingClientRect(); + HEAP32[(((eventStruct)+(60))>>2)]=e.clientX - rect.left; + HEAP32[(((eventStruct)+(64))>>2)]=e.clientY - rect.top; + } else { // Canvas is not initialized, return 0. + HEAP32[(((eventStruct)+(60))>>2)]=0; + HEAP32[(((eventStruct)+(64))>>2)]=0; + } + if (target) { + var rect = JSEvents.getBoundingClientRectOrZeros(target); + HEAP32[(((eventStruct)+(52))>>2)]=e.clientX - rect.left; + HEAP32[(((eventStruct)+(56))>>2)]=e.clientY - rect.top; + } else { // No specific target passed, return 0. + HEAP32[(((eventStruct)+(52))>>2)]=0; + HEAP32[(((eventStruct)+(56))>>2)]=0; + } + // wheel and mousewheel events contain wrong screenX/screenY on chrome/opera + // https://github.com/kripken/emscripten/pull/4997 + // https://bugs.chromium.org/p/chromium/issues/detail?id=699956 + if (e.type !== 'wheel' && e.type !== 'mousewheel') { + JSEvents.previousScreenX = e.screenX; + JSEvents.previousScreenY = e.screenY; + } + },registerMouseEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.mouseEvent) { + JSEvents.mouseEvent = _malloc( 72 ); + } + target = JSEvents.findEventTarget(target); + var handlerFunc = function(event) { + var e = event || window.event; + JSEvents.fillMouseEventData(JSEvents.mouseEvent, e, target); + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.mouseEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: eventTypeString != 'mousemove' && eventTypeString != 'mouseenter' && eventTypeString != 'mouseleave', // Mouse move events do not allow fullscreen/pointer lock requests to be handled in them! + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + // In IE, mousedown events don't either allow deferred calls to be run! + if (JSEvents.isInternetExplorer() && eventTypeString == 'mousedown') eventHandler.allowsDeferredCalls = false; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerWheelEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.wheelEvent) { + JSEvents.wheelEvent = _malloc( 104 ); + } + target = JSEvents.findEventTarget(target); + // The DOM Level 3 events spec event 'wheel' + var wheelHandlerFunc = function(event) { + var e = event || window.event; + JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target); + HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["deltaX"]; + HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=e["deltaY"]; + HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=e["deltaZ"]; + HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=e["deltaMode"]; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + // The 'mousewheel' event as implemented in Safari 6.0.5 + var mouseWheelHandlerFunc = function(event) { + var e = event || window.event; + JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target); + HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["wheelDeltaX"] || 0; + HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=-(e["wheelDeltaY"] ? e["wheelDeltaY"] : e["wheelDelta"]) /* 1. Invert to unify direction with the DOM Level 3 wheel event. 2. MSIE does not provide wheelDeltaY, so wheelDelta is used as a fallback. */; + HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=0 /* Not available */; + HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=0 /* DOM_DELTA_PIXEL */; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: true, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: (eventTypeString == 'wheel') ? wheelHandlerFunc : mouseWheelHandlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },pageScrollPos:function () { + if (window.pageXOffset > 0 || window.pageYOffset > 0) { + return [window.pageXOffset, window.pageYOffset]; + } + if (typeof document.documentElement.scrollLeft !== 'undefined' || typeof document.documentElement.scrollTop !== 'undefined') { + return [document.documentElement.scrollLeft, document.documentElement.scrollTop]; + } + return [document.body.scrollLeft|0, document.body.scrollTop|0]; + },registerUiEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.uiEvent) { + JSEvents.uiEvent = _malloc( 36 ); + } + + if (eventTypeString == "scroll" && !target) { + target = document; // By default read scroll events on document rather than window. + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + if (e.target != target) { + // Never take ui events such as scroll via a 'bubbled' route, but always from the direct element that + // was targeted. Otherwise e.g. if app logs a message in response to a page scroll, the Emscripten log + // message box could cause to scroll, generating a new (bubbled) scroll message, causing a new log print, + // causing a new scroll, etc.. + return; + } + var scrollPos = JSEvents.pageScrollPos(); + HEAP32[((JSEvents.uiEvent)>>2)]=e.detail; + HEAP32[(((JSEvents.uiEvent)+(4))>>2)]=document.body.clientWidth; + HEAP32[(((JSEvents.uiEvent)+(8))>>2)]=document.body.clientHeight; + HEAP32[(((JSEvents.uiEvent)+(12))>>2)]=window.innerWidth; + HEAP32[(((JSEvents.uiEvent)+(16))>>2)]=window.innerHeight; + HEAP32[(((JSEvents.uiEvent)+(20))>>2)]=window.outerWidth; + HEAP32[(((JSEvents.uiEvent)+(24))>>2)]=window.outerHeight; + HEAP32[(((JSEvents.uiEvent)+(28))>>2)]=scrollPos[0]; + HEAP32[(((JSEvents.uiEvent)+(32))>>2)]=scrollPos[1]; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.uiEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, // Neither scroll or resize events allow running requests inside them. + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },getNodeNameForTarget:function (target) { + if (!target) return ''; + if (target == window) return '#window'; + if (target == window.screen) return '#screen'; + return (target && target.nodeName) ? target.nodeName : ''; + },registerFocusEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.focusEvent) { + JSEvents.focusEvent = _malloc( 256 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + + var nodeName = JSEvents.getNodeNameForTarget(e.target); + var id = e.target.id ? e.target.id : ''; + stringToUTF8(nodeName, JSEvents.focusEvent + 0, 128); + stringToUTF8(id, JSEvents.focusEvent + 128, 128); + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.focusEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },tick:function () { + if (window['performance'] && window['performance']['now']) return window['performance']['now'](); + else return Date.now(); + },registerDeviceOrientationEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.deviceOrientationEvent) { + JSEvents.deviceOrientationEvent = _malloc( 40 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + + HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick(); + HEAPF64[(((JSEvents.deviceOrientationEvent)+(8))>>3)]=e.alpha; + HEAPF64[(((JSEvents.deviceOrientationEvent)+(16))>>3)]=e.beta; + HEAPF64[(((JSEvents.deviceOrientationEvent)+(24))>>3)]=e.gamma; + HEAP32[(((JSEvents.deviceOrientationEvent)+(32))>>2)]=e.absolute; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceOrientationEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerDeviceMotionEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.deviceMotionEvent) { + JSEvents.deviceMotionEvent = _malloc( 80 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + + HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick(); + HEAPF64[(((JSEvents.deviceMotionEvent)+(8))>>3)]=e.acceleration.x; + HEAPF64[(((JSEvents.deviceMotionEvent)+(16))>>3)]=e.acceleration.y; + HEAPF64[(((JSEvents.deviceMotionEvent)+(24))>>3)]=e.acceleration.z; + HEAPF64[(((JSEvents.deviceMotionEvent)+(32))>>3)]=e.accelerationIncludingGravity.x; + HEAPF64[(((JSEvents.deviceMotionEvent)+(40))>>3)]=e.accelerationIncludingGravity.y; + HEAPF64[(((JSEvents.deviceMotionEvent)+(48))>>3)]=e.accelerationIncludingGravity.z; + HEAPF64[(((JSEvents.deviceMotionEvent)+(56))>>3)]=e.rotationRate.alpha; + HEAPF64[(((JSEvents.deviceMotionEvent)+(64))>>3)]=e.rotationRate.beta; + HEAPF64[(((JSEvents.deviceMotionEvent)+(72))>>3)]=e.rotationRate.gamma; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceMotionEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },screenOrientation:function () { + if (!window.screen) return undefined; + return window.screen.orientation || window.screen.mozOrientation || window.screen.webkitOrientation || window.screen.msOrientation; + },fillOrientationChangeEventData:function (eventStruct, e) { + var orientations = ["portrait-primary", "portrait-secondary", "landscape-primary", "landscape-secondary"]; + var orientations2 = ["portrait", "portrait", "landscape", "landscape"]; + + var orientationString = JSEvents.screenOrientation(); + var orientation = orientations.indexOf(orientationString); + if (orientation == -1) { + orientation = orientations2.indexOf(orientationString); + } + + HEAP32[((eventStruct)>>2)]=1 << orientation; + HEAP32[(((eventStruct)+(4))>>2)]=window.orientation; + },registerOrientationChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.orientationChangeEvent) { + JSEvents.orientationChangeEvent = _malloc( 8 ); + } + + if (!target) { + target = window.screen; // Orientation events need to be captured from 'window.screen' instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillOrientationChangeEventData(JSEvents.orientationChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.orientationChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + if (eventTypeString == "orientationchange" && window.screen.mozOrientation !== undefined) { + eventTypeString = "mozorientationchange"; + } + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },fullscreenEnabled:function () { + return document.fullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled; + },fillFullscreenChangeEventData:function (eventStruct, e) { + var fullscreenElement = document.fullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement; + var isFullscreen = !!fullscreenElement; + HEAP32[((eventStruct)>>2)]=isFullscreen; + HEAP32[(((eventStruct)+(4))>>2)]=JSEvents.fullscreenEnabled(); + // If transitioning to fullscreen, report info about the element that is now fullscreen. + // If transitioning to windowed mode, report info about the element that just was fullscreen. + var reportedElement = isFullscreen ? fullscreenElement : JSEvents.previousFullscreenElement; + var nodeName = JSEvents.getNodeNameForTarget(reportedElement); + var id = (reportedElement && reportedElement.id) ? reportedElement.id : ''; + stringToUTF8(nodeName, eventStruct + 8, 128); + stringToUTF8(id, eventStruct + 136, 128); + HEAP32[(((eventStruct)+(264))>>2)]=reportedElement ? reportedElement.clientWidth : 0; + HEAP32[(((eventStruct)+(268))>>2)]=reportedElement ? reportedElement.clientHeight : 0; + HEAP32[(((eventStruct)+(272))>>2)]=screen.width; + HEAP32[(((eventStruct)+(276))>>2)]=screen.height; + if (isFullscreen) { + JSEvents.previousFullscreenElement = fullscreenElement; + } + },registerFullscreenChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.fullscreenChangeEvent) { + JSEvents.fullscreenChangeEvent = _malloc( 280 ); + } + + if (!target) { + target = document; // Fullscreen change events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillFullscreenChangeEventData(JSEvents.fullscreenChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.fullscreenChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },resizeCanvasForFullscreen:function (target, strategy) { + var restoreOldStyle = __registerRestoreOldStyle(target); + var cssWidth = strategy.softFullscreen ? window.innerWidth : screen.width; + var cssHeight = strategy.softFullscreen ? window.innerHeight : screen.height; + var rect = target.getBoundingClientRect(); + var windowedCssWidth = rect.right - rect.left; + var windowedCssHeight = rect.bottom - rect.top; + var windowedRttWidth = target.width; + var windowedRttHeight = target.height; + + if (strategy.scaleMode == 3) { + __setLetterbox(target, (cssHeight - windowedCssHeight) / 2, (cssWidth - windowedCssWidth) / 2); + cssWidth = windowedCssWidth; + cssHeight = windowedCssHeight; + } else if (strategy.scaleMode == 2) { + if (cssWidth*windowedRttHeight < windowedRttWidth*cssHeight) { + var desiredCssHeight = windowedRttHeight * cssWidth / windowedRttWidth; + __setLetterbox(target, (cssHeight - desiredCssHeight) / 2, 0); + cssHeight = desiredCssHeight; + } else { + var desiredCssWidth = windowedRttWidth * cssHeight / windowedRttHeight; + __setLetterbox(target, 0, (cssWidth - desiredCssWidth) / 2); + cssWidth = desiredCssWidth; + } + } + + // If we are adding padding, must choose a background color or otherwise Chrome will give the + // padding a default white color. Do it only if user has not customized their own background color. + if (!target.style.backgroundColor) target.style.backgroundColor = 'black'; + // IE11 does the same, but requires the color to be set in the document body. + if (!document.body.style.backgroundColor) document.body.style.backgroundColor = 'black'; // IE11 + // Firefox always shows black letterboxes independent of style color. + + target.style.width = cssWidth + 'px'; + target.style.height = cssHeight + 'px'; + + if (strategy.filteringMode == 1) { + target.style.imageRendering = 'optimizeSpeed'; + target.style.imageRendering = '-moz-crisp-edges'; + target.style.imageRendering = '-o-crisp-edges'; + target.style.imageRendering = '-webkit-optimize-contrast'; + target.style.imageRendering = 'optimize-contrast'; + target.style.imageRendering = 'crisp-edges'; + target.style.imageRendering = 'pixelated'; + } + + var dpiScale = (strategy.canvasResolutionScaleMode == 2) ? window.devicePixelRatio : 1; + if (strategy.canvasResolutionScaleMode != 0) { + target.width = cssWidth * dpiScale; + target.height = cssHeight * dpiScale; + if (target.GLctxObject) target.GLctxObject.GLctx.viewport(0, 0, target.width, target.height); + } + return restoreOldStyle; + },requestFullscreen:function (target, strategy) { + // EMSCRIPTEN_FULLSCREEN_SCALE_DEFAULT + EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE is a mode where no extra logic is performed to the DOM elements. + if (strategy.scaleMode != 0 || strategy.canvasResolutionScaleMode != 0) { + JSEvents.resizeCanvasForFullscreen(target, strategy); + } + + if (target.requestFullscreen) { + target.requestFullscreen(); + } else if (target.msRequestFullscreen) { + target.msRequestFullscreen(); + } else if (target.mozRequestFullScreen) { + target.mozRequestFullScreen(); + } else if (target.mozRequestFullscreen) { + target.mozRequestFullscreen(); + } else if (target.webkitRequestFullscreen) { + target.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT); + } else { + if (typeof JSEvents.fullscreenEnabled() === 'undefined') { + return -1; + } else { + return -3; + } + } + + if (strategy.canvasResizedCallback) { + Module['dynCall_iiii'](strategy.canvasResizedCallback, 37, 0, strategy.canvasResizedCallbackUserData); + } + + return 0; + },fillPointerlockChangeEventData:function (eventStruct, e) { + var pointerLockElement = document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement || document.msPointerLockElement; + var isPointerlocked = !!pointerLockElement; + HEAP32[((eventStruct)>>2)]=isPointerlocked; + var nodeName = JSEvents.getNodeNameForTarget(pointerLockElement); + var id = (pointerLockElement && pointerLockElement.id) ? pointerLockElement.id : ''; + stringToUTF8(nodeName, eventStruct + 4, 128); + stringToUTF8(id, eventStruct + 132, 128); + },registerPointerlockChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.pointerlockChangeEvent) { + JSEvents.pointerlockChangeEvent = _malloc( 260 ); + } + + if (!target) { + target = document; // Pointer lock change events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillPointerlockChangeEventData(JSEvents.pointerlockChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.pointerlockChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerPointerlockErrorEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!target) { + target = document; // Pointer lock events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },requestPointerLock:function (target) { + if (target.requestPointerLock) { + target.requestPointerLock(); + } else if (target.mozRequestPointerLock) { + target.mozRequestPointerLock(); + } else if (target.webkitRequestPointerLock) { + target.webkitRequestPointerLock(); + } else if (target.msRequestPointerLock) { + target.msRequestPointerLock(); + } else { + // document.body is known to accept pointer lock, so use that to differentiate if the user passed a bad element, + // or if the whole browser just doesn't support the feature. + if (document.body.requestPointerLock || document.body.mozRequestPointerLock || document.body.webkitRequestPointerLock || document.body.msRequestPointerLock) { + return -3; + } else { + return -1; + } + } + return 0; + },fillVisibilityChangeEventData:function (eventStruct, e) { + var visibilityStates = [ "hidden", "visible", "prerender", "unloaded" ]; + var visibilityState = visibilityStates.indexOf(document.visibilityState); + + HEAP32[((eventStruct)>>2)]=document.hidden; + HEAP32[(((eventStruct)+(4))>>2)]=visibilityState; + },registerVisibilityChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.visibilityChangeEvent) { + JSEvents.visibilityChangeEvent = _malloc( 8 ); + } + + if (!target) { + target = document; // Visibility change events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillVisibilityChangeEventData(JSEvents.visibilityChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.visibilityChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerTouchEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.touchEvent) { + JSEvents.touchEvent = _malloc( 1684 ); + } + + target = JSEvents.findEventTarget(target); + + var handlerFunc = function(event) { + var e = event || window.event; + + var touches = {}; + for(var i = 0; i < e.touches.length; ++i) { + var touch = e.touches[i]; + touches[touch.identifier] = touch; + } + for(var i = 0; i < e.changedTouches.length; ++i) { + var touch = e.changedTouches[i]; + touches[touch.identifier] = touch; + touch.changed = true; + } + for(var i = 0; i < e.targetTouches.length; ++i) { + var touch = e.targetTouches[i]; + touches[touch.identifier].onTarget = true; + } + + var ptr = JSEvents.touchEvent; + HEAP32[(((ptr)+(4))>>2)]=e.ctrlKey; + HEAP32[(((ptr)+(8))>>2)]=e.shiftKey; + HEAP32[(((ptr)+(12))>>2)]=e.altKey; + HEAP32[(((ptr)+(16))>>2)]=e.metaKey; + ptr += 20; // Advance to the start of the touch array. + var canvasRect = Module['canvas'] ? Module['canvas'].getBoundingClientRect() : undefined; + var targetRect = JSEvents.getBoundingClientRectOrZeros(target); + var numTouches = 0; + for(var i in touches) { + var t = touches[i]; + HEAP32[((ptr)>>2)]=t.identifier; + HEAP32[(((ptr)+(4))>>2)]=t.screenX; + HEAP32[(((ptr)+(8))>>2)]=t.screenY; + HEAP32[(((ptr)+(12))>>2)]=t.clientX; + HEAP32[(((ptr)+(16))>>2)]=t.clientY; + HEAP32[(((ptr)+(20))>>2)]=t.pageX; + HEAP32[(((ptr)+(24))>>2)]=t.pageY; + HEAP32[(((ptr)+(28))>>2)]=t.changed; + HEAP32[(((ptr)+(32))>>2)]=t.onTarget; + if (canvasRect) { + HEAP32[(((ptr)+(44))>>2)]=t.clientX - canvasRect.left; + HEAP32[(((ptr)+(48))>>2)]=t.clientY - canvasRect.top; + } else { + HEAP32[(((ptr)+(44))>>2)]=0; + HEAP32[(((ptr)+(48))>>2)]=0; + } + HEAP32[(((ptr)+(36))>>2)]=t.clientX - targetRect.left; + HEAP32[(((ptr)+(40))>>2)]=t.clientY - targetRect.top; + + ptr += 52; + + if (++numTouches >= 32) { + break; + } + } + HEAP32[((JSEvents.touchEvent)>>2)]=numTouches; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.touchEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, // XXX Currently disabled, see bug https://bugzilla.mozilla.org/show_bug.cgi?id=966493 + // Once the above bug is resolved, enable the following condition if possible: + // allowsDeferredCalls: eventTypeString == 'touchstart', + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },fillGamepadEventData:function (eventStruct, e) { + HEAPF64[((eventStruct)>>3)]=e.timestamp; + for(var i = 0; i < e.axes.length; ++i) { + HEAPF64[(((eventStruct+i*8)+(16))>>3)]=e.axes[i]; + } + for(var i = 0; i < e.buttons.length; ++i) { + if (typeof(e.buttons[i]) === 'object') { + HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i].value; + } else { + HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i]; + } + } + for(var i = 0; i < e.buttons.length; ++i) { + if (typeof(e.buttons[i]) === 'object') { + HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i].pressed; + } else { + HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i] == 1.0; + } + } + HEAP32[(((eventStruct)+(1296))>>2)]=e.connected; + HEAP32[(((eventStruct)+(1300))>>2)]=e.index; + HEAP32[(((eventStruct)+(8))>>2)]=e.axes.length; + HEAP32[(((eventStruct)+(12))>>2)]=e.buttons.length; + stringToUTF8(e.id, eventStruct + 1304, 64); + stringToUTF8(e.mapping, eventStruct + 1368, 64); + },registerGamepadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.gamepadEvent) { + JSEvents.gamepadEvent = _malloc( 1432 ); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillGamepadEventData(JSEvents.gamepadEvent, e.gamepad); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.gamepadEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: true, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerBeforeUnloadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + var handlerFunc = function(event) { + var e = event || window.event; + + var confirmationMessage = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData); + + if (confirmationMessage) { + confirmationMessage = Pointer_stringify(confirmationMessage); + } + if (confirmationMessage) { + e.preventDefault(); + e.returnValue = confirmationMessage; + return confirmationMessage; + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },battery:function () { return navigator.battery || navigator.mozBattery || navigator.webkitBattery; },fillBatteryEventData:function (eventStruct, e) { + HEAPF64[((eventStruct)>>3)]=e.chargingTime; + HEAPF64[(((eventStruct)+(8))>>3)]=e.dischargingTime; + HEAPF64[(((eventStruct)+(16))>>3)]=e.level; + HEAP32[(((eventStruct)+(24))>>2)]=e.charging; + },registerBatteryEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.batteryEvent) { + JSEvents.batteryEvent = _malloc( 32 ); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillBatteryEventData(JSEvents.batteryEvent, JSEvents.battery()); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.batteryEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerWebGlEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!target) { + target = Module['canvas']; + } + var handlerFunc = function(event) { + var e = event || window.event; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + }};function __emscripten_sample_gamepad_data() { + // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected. + if (!JSEvents.numGamepadsConnected) return; + + // Produce a new Gamepad API sample if we are ticking a new game frame, or if not using emscripten_set_main_loop() at all to drive animation. + if (Browser.mainLoop.currentFrameNumber !== JSEvents.lastGamepadStateFrame || !Browser.mainLoop.currentFrameNumber) { + JSEvents.lastGamepadState = navigator.getGamepads ? navigator.getGamepads() : (navigator.webkitGetGamepads ? navigator.webkitGetGamepads : null); + JSEvents.lastGamepadStateFrame = Browser.mainLoop.currentFrameNumber; + } + }function _emscripten_get_gamepad_status(index, gamepadState) { + __emscripten_sample_gamepad_data(); + if (!JSEvents.lastGamepadState) return -1; + + // INVALID_PARAM is returned on a Gamepad index that never was there. + if (index < 0 || index >= JSEvents.lastGamepadState.length) return -5; + + // NO_DATA is returned on a Gamepad index that was removed. + // For previously disconnected gamepads there should be an empty slot (null/undefined/false) at the index. + // This is because gamepads must keep their original position in the array. + // For example, removing the first of two gamepads produces [null/undefined/false, gamepad]. + if (!JSEvents.lastGamepadState[index]) return -7; + + JSEvents.fillGamepadEventData(gamepadState, JSEvents.lastGamepadState[index]); + return 0; + } + + function _emscripten_glCopyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) } + + function _emscripten_glTexParameterfv(target, pname, params) { + var param = HEAPF32[((params)>>2)]; + GLctx.texParameterf(target, pname, param); + } + + function _emscripten_glLinkProgram(program) { + GLctx.linkProgram(GL.programs[program]); + GL.programInfos[program] = null; // uniforms no longer keep the same names after linking + GL.populateUniformTable(program); + } + + function _emscripten_glUniform3f(location, v0, v1, v2) { + GLctx.uniform3f(GL.uniforms[location], v0, v1, v2); + } + + function _emscripten_glGetObjectParameterivARB() { + Module['printErr']('missing function: emscripten_glGetObjectParameterivARB'); abort(-1); + } + + function _emscripten_glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) } + + function _emscripten_glUniform3i(location, v0, v1, v2) { + GLctx.uniform3i(GL.uniforms[location], v0, v1, v2); + } + + function _emscripten_glStencilOp(x0, x1, x2) { GLctx['stencilOp'](x0, x1, x2) } + + function _glCreateShader(shaderType) { + var id = GL.getNewId(GL.shaders); + GL.shaders[id] = GLctx.createShader(shaderType); + return id; + } + + function _glUniform1i(location, v0) { + GLctx.uniform1i(GL.uniforms[location], v0); + } + + function _emscripten_glBindAttribLocation(program, index, name) { + name = Pointer_stringify(name); + GLctx.bindAttribLocation(GL.programs[program], index, name); + } + + function _glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) { + GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null); + } + + function _glDisable(x0) { GLctx['disable'](x0) } + + function _emscripten_glEnableVertexAttribArray(index) { + GLctx.enableVertexAttribArray(index); + } + + + Module["_memset"] = _memset; + + function _glfwMakeContextCurrent(winid) {} + + function _emscripten_set_touchcancel_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 25, "touchcancel"); + return 0; + } + + function ___lock() {} + + function _emscripten_glBlendFuncSeparate(x0, x1, x2, x3) { GLctx['blendFuncSeparate'](x0, x1, x2, x3) } + + function _glCullFace(x0) { GLctx['cullFace'](x0) } + + function _emscripten_glGetVertexAttribPointerv(index, pname, pointer) { + if (!pointer) { + // GLES2 specification does not specify how to behave if pointer is a null pointer. Since calling this function does not make sense + // if pointer == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((pointer)>>2)]=GLctx.getVertexAttribOffset(index, pname); + } + + function _emscripten_glVertexAttrib3f(x0, x1, x2, x3) { GLctx['vertexAttrib3f'](x0, x1, x2, x3) } + + function _emscripten_glEnable(x0) { GLctx['enable'](x0) } + + function _emscripten_glNormalPointer() { + Module['printErr']('missing function: emscripten_glNormalPointer'); abort(-1); + } + + + var _emscripten_GetProcAddress=undefined; + Module["_emscripten_GetProcAddress"] = _emscripten_GetProcAddress; + + var EGL={errorCode:12288,defaultDisplayInitialized:false,currentContext:0,currentReadSurface:0,currentDrawSurface:0,stringCache:{},setErrorCode:function (code) { + EGL.errorCode = code; + },chooseConfig:function (display, attribList, config, config_size, numConfigs) { + if (display != 62000 /* Magic ID for Emscripten 'default display' */) { + EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); + return 0; + } + // TODO: read attribList. + if ((!config || !config_size) && !numConfigs) { + EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */); + return 0; + } + if (numConfigs) { + HEAP32[((numConfigs)>>2)]=1; // Total number of supported configs: 1. + } + if (config && config_size > 0) { + HEAP32[((config)>>2)]=62002; + } + + EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); + return 1; + }};function _eglGetProcAddress(name_) { + return _emscripten_GetProcAddress(name_); + } + + function _glfwSetScrollCallback(winid, cbfun) { + GLFW.setScrollCallback(winid, cbfun); + } + + function _emscripten_get_pointerlock_status(pointerlockStatus) { + if (pointerlockStatus) JSEvents.fillPointerlockChangeEventData(pointerlockStatus); + if (!document.body || (!document.body.requestPointerLock && !document.body.mozRequestPointerLock && !document.body.webkitRequestPointerLock && !document.body.msRequestPointerLock)) { + return -1; + } + return 0; + } + + function _glAttachShader(program, shader) { + GLctx.attachShader(GL.programs[program], + GL.shaders[shader]); + } + + function _glfwGetPrimaryMonitor() { + return 1; + } + + + function emscriptenWebGLGetVertexAttrib(index, pname, params, type) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if params == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + var data = GLctx.getVertexAttrib(index, pname); + if (pname == 0x889F/*VERTEX_ATTRIB_ARRAY_BUFFER_BINDING*/) { + HEAP32[((params)>>2)]=data["name"]; + } else if (typeof data == 'number' || typeof data == 'boolean') { + switch (type) { + case 'Integer': HEAP32[((params)>>2)]=data; break; + case 'Float': HEAPF32[((params)>>2)]=data; break; + case 'FloatToInteger': HEAP32[((params)>>2)]=Math.fround(data); break; + default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type; + } + } else { + for (var i = 0; i < data.length; i++) { + switch (type) { + case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break; + case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break; + case 'FloatToInteger': HEAP32[(((params)+(i))>>2)]=Math.fround(data[i]); break; + default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type; + } + } + } + }function _emscripten_glGetVertexAttribfv(index, pname, params) { + // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(), + // otherwise the results are undefined. (GLES3 spec 6.1.12) + emscriptenWebGLGetVertexAttrib(index, pname, params, 'Float'); + } + + function _emscripten_set_touchstart_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 22, "touchstart"); + return 0; + } + + function _emscripten_glDeleteShader(id) { + if (!id) return; + var shader = GL.shaders[id]; + if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteShader(shader); + GL.shaders[id] = null; + } + + function _emscripten_glVertexPointer(){ throw 'Legacy GL function (glVertexPointer) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; } + + function _emscripten_glDeleteBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((buffers)+(i*4))>>2)]; + var buffer = GL.buffers[id]; + + // From spec: "glDeleteBuffers silently ignores 0's and names that do not + // correspond to existing buffer objects." + if (!buffer) continue; + + GLctx.deleteBuffer(buffer); + buffer.name = 0; + GL.buffers[id] = null; + + if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0; + if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0; + } + } + + function _emscripten_glTexParameteriv(target, pname, params) { + var param = HEAP32[((params)>>2)]; + GLctx.texParameteri(target, pname, param); + } + + function _glDrawElements(mode, count, type, indices) { + + GLctx.drawElements(mode, count, type, indices); + + } + + function _glfwTerminate() { + window.removeEventListener("keydown", GLFW.onKeydown, true); + window.removeEventListener("keypress", GLFW.onKeyPress, true); + window.removeEventListener("keyup", GLFW.onKeyup, true); + Module["canvas"].removeEventListener("mousemove", GLFW.onMousemove, true); + Module["canvas"].removeEventListener("mousedown", GLFW.onMouseButtonDown, true); + Module["canvas"].removeEventListener("mouseup", GLFW.onMouseButtonUp, true); + Module["canvas"].removeEventListener('wheel', GLFW.onMouseWheel, true); + Module["canvas"].removeEventListener('mousewheel', GLFW.onMouseWheel, true); + Module["canvas"].removeEventListener('mouseenter', GLFW.onMouseenter, true); + Module["canvas"].removeEventListener('mouseleave', GLFW.onMouseleave, true); + Module["canvas"].width = Module["canvas"].height = 1; + GLFW.windows = null; + GLFW.active = null; + } + + function _emscripten_glUniformMatrix2fv(location, count, transpose, value) { + + + var view; + if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[4*count-1]; + for (var i = 0; i < 4*count; i += 4) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*16)>>2); + } + GLctx.uniformMatrix2fv(GL.uniforms[location], !!transpose, view); + } + + function ___syscall6(which, varargs) {SYSCALLS.varargs = varargs; + try { + // close + var stream = SYSCALLS.getStreamFromFD(); + FS.close(stream); + return 0; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function _llvm_stacksave() { + var self = _llvm_stacksave; + if (!self.LLVM_SAVEDSTACKS) { + self.LLVM_SAVEDSTACKS = []; + } + self.LLVM_SAVEDSTACKS.push(Runtime.stackSave()); + return self.LLVM_SAVEDSTACKS.length-1; + } + + function _emscripten_glGetVertexAttribiv(index, pname, params) { + // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(), + // otherwise the results are undefined. (GLES3 spec 6.1.12) + emscriptenWebGLGetVertexAttrib(index, pname, params, 'FloatToInteger'); + } + + function _emscripten_glUniformMatrix4fv(location, count, transpose, value) { + + + var view; + if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[16*count-1]; + for (var i = 0; i < 16*count; i += 16) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)]; + view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)]; + view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)]; + view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)]; + view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)]; + view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)]; + view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)]; + view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)]; + view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)]; + view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)]; + view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)]; + view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*64)>>2); + } + GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view); + } + + function _emscripten_glDrawArraysInstanced(mode, first, count, primcount) { + GLctx['drawArraysInstanced'](mode, first, count, primcount); + } + + function _emscripten_glEnableClientState() { + Module['printErr']('missing function: emscripten_glEnableClientState'); abort(-1); + } + + function _emscripten_glGetPointerv() { + Module['printErr']('missing function: emscripten_glGetPointerv'); abort(-1); + } + + function ___syscall140(which, varargs) {SYSCALLS.varargs = varargs; + try { + // llseek + var stream = SYSCALLS.getStreamFromFD(), offset_high = SYSCALLS.get(), offset_low = SYSCALLS.get(), result = SYSCALLS.get(), whence = SYSCALLS.get(); + var offset = offset_low; + assert(offset_high === 0); + FS.llseek(stream, offset, whence); + HEAP32[((result)>>2)]=stream.position; + if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state + return 0; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function ___syscall146(which, varargs) {SYSCALLS.varargs = varargs; + try { + // writev + // hack to support printf in NO_FILESYSTEM + var stream = SYSCALLS.get(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get(); + var ret = 0; + if (!___syscall146.buffer) { + ___syscall146.buffers = [null, [], []]; // 1 => stdout, 2 => stderr + ___syscall146.printChar = function(stream, curr) { + var buffer = ___syscall146.buffers[stream]; + assert(buffer); + if (curr === 0 || curr === 10) { + (stream === 1 ? Module['print'] : Module['printErr'])(UTF8ArrayToString(buffer, 0)); + buffer.length = 0; + } else { + buffer.push(curr); + } + }; + } + for (var i = 0; i < iovcnt; i++) { + var ptr = HEAP32[(((iov)+(i*8))>>2)]; + var len = HEAP32[(((iov)+(i*8 + 4))>>2)]; + for (var j = 0; j < len; j++) { + ___syscall146.printChar(stream, HEAPU8[ptr+j]); + } + ret += len; + } + return ret; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function _emscripten_glUniform1i(location, v0) { + GLctx.uniform1i(GL.uniforms[location], v0); + } + + function _emscripten_glStencilMask(x0) { GLctx['stencilMask'](x0) } + + function _emscripten_glStencilFuncSeparate(x0, x1, x2, x3) { GLctx['stencilFuncSeparate'](x0, x1, x2, x3) } + + + Module["_i64Subtract"] = _i64Subtract; + + + Module["_i64Add"] = _i64Add; + + function _emscripten_set_touchend_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 23, "touchend"); + return 0; + } + + function _glUseProgram(program) { + GLctx.useProgram(program ? GL.programs[program] : null); + } + + function _emscripten_glDisableVertexAttribArray(index) { + GLctx.disableVertexAttribArray(index); + } + + function _emscripten_glVertexAttrib1f(x0, x1) { GLctx['vertexAttrib1f'](x0, x1) } + + function _emscripten_glFinish() { GLctx['finish']() } + + function _glDrawArrays(mode, first, count) { + + GLctx.drawArrays(mode, first, count); + + } + + function _emscripten_glDepthFunc(x0) { GLctx['depthFunc'](x0) } + + function _emscripten_get_num_gamepads() { + // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected. + if (!JSEvents.numGamepadsConnected) return 0; + + __emscripten_sample_gamepad_data(); + if (!JSEvents.lastGamepadState) return -1; + return JSEvents.lastGamepadState.length; + } + + function _emscripten_glUniform4iv(location, count, value) { + + + GLctx.uniform4iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*16)>>2)); + } + + function _glClear(x0) { GLctx['clear'](x0) } + + function _emscripten_glLoadIdentity(){ throw 'Legacy GL function (glLoadIdentity) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; } + + function _emscripten_glUniform3fv(location, count, value) { + + + var view; + if (3*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[3*count-1]; + for (var i = 0; i < 3*count; i += 3) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*12)>>2); + } + GLctx.uniform3fv(GL.uniforms[location], view); + } + + function _emscripten_glIsTexture(texture) { + var texture = GL.textures[texture]; + if (!texture) return 0; + return GLctx.isTexture(texture); + } + + function _glEnableVertexAttribArray(index) { + GLctx.enableVertexAttribArray(index); + } + + function _emscripten_glAttachShader(program, shader) { + GLctx.attachShader(GL.programs[program], + GL.shaders[shader]); + } + + function _glUniform4f(location, v0, v1, v2, v3) { + GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3); + } + + function _emscripten_request_pointerlock(target, deferUntilInEventHandler) { + if (!target) target = '#canvas'; + target = JSEvents.findEventTarget(target); + if (!target) return -4; + if (!target.requestPointerLock && !target.mozRequestPointerLock && !target.webkitRequestPointerLock && !target.msRequestPointerLock) { + return -1; + } + + var canPerformRequests = JSEvents.canPerformEventHandlerRequests(); + + // Queue this function call if we're not currently in an event handler and the user saw it appropriate to do so. + if (!canPerformRequests) { + if (deferUntilInEventHandler) { + JSEvents.deferCall(JSEvents.requestPointerLock, 2 /* priority below fullscreen */, [target]); + return 1; + } else { + return -2; + } + } + + return JSEvents.requestPointerLock(target); + } + + function _emscripten_glVertexAttrib2f(x0, x1, x2) { GLctx['vertexAttrib2f'](x0, x1, x2) } + + function _glfwCreateWindow(width, height, title, monitor, share) { + return GLFW.createWindow(width, height, title, monitor, share); + } + + function _glfwDefaultWindowHints() { + GLFW.hints = GLFW.defaultHints; + } + + function _emscripten_glClearStencil(x0) { GLctx['clearStencil'](x0) } + + function _emscripten_glDetachShader(program, shader) { + GLctx.detachShader(GL.programs[program], + GL.shaders[shader]); + } + + function _emscripten_glDeleteVertexArrays(n, vaos) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((vaos)+(i*4))>>2)]; + GLctx['deleteVertexArray'](GL.vaos[id]); + GL.vaos[id] = null; + } + } + + function _glfwInit() { + if (GLFW.windows) return 1; // GL_TRUE + + GLFW.initialTime = GLFW.getTime(); + GLFW.hints = GLFW.defaultHints; + GLFW.windows = new Array() + GLFW.active = null; + + window.addEventListener("keydown", GLFW.onKeydown, true); + window.addEventListener("keypress", GLFW.onKeyPress, true); + window.addEventListener("keyup", GLFW.onKeyup, true); + Module["canvas"].addEventListener("mousemove", GLFW.onMousemove, true); + Module["canvas"].addEventListener("mousedown", GLFW.onMouseButtonDown, true); + Module["canvas"].addEventListener("mouseup", GLFW.onMouseButtonUp, true); + Module["canvas"].addEventListener('wheel', GLFW.onMouseWheel, true); + Module["canvas"].addEventListener('mousewheel', GLFW.onMouseWheel, true); + Module["canvas"].addEventListener('mouseenter', GLFW.onMouseenter, true); + Module["canvas"].addEventListener('mouseleave', GLFW.onMouseleave, true); + + Browser.resizeListeners.push(function(width, height) { + GLFW.onCanvasResize(width, height); + }); + return 1; // GL_TRUE + } + + function _emscripten_glGetTexParameteriv(target, pname, params) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((params)>>2)]=GLctx.getTexParameter(target, pname); + } + + function _glfwSwapBuffers(winid) { + GLFW.swapBuffers(winid); + } + + function _emscripten_glGenerateMipmap(x0) { GLctx['generateMipmap'](x0) } + + function _emscripten_glCullFace(x0) { GLctx['cullFace'](x0) } + + function _emscripten_glUniform4f(location, v0, v1, v2, v3) { + GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3); + } + + function _glDisableVertexAttribArray(index) { + GLctx.disableVertexAttribArray(index); + } + + function _emscripten_glUseProgram(program) { + GLctx.useProgram(program ? GL.programs[program] : null); + } + + function _emscripten_glHint(x0, x1) { GLctx['hint'](x0, x1) } + + function _emscripten_glUniform2fv(location, count, value) { + + + var view; + if (2*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[2*count-1]; + for (var i = 0; i < 2*count; i += 2) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*8)>>2); + } + GLctx.uniform2fv(GL.uniforms[location], view); + } + + function _glfwSwapInterval(interval) { + interval = Math.abs(interval); // GLFW uses negative values to enable GLX_EXT_swap_control_tear, which we don't have, so just treat negative and positive the same. + if (interval == 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 0); + else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, interval); + } + + function _glGetShaderInfoLog(shader, maxLength, length, infoLog) { + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _emscripten_glMatrixMode(){ throw 'Legacy GL function (glMatrixMode) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; } + + function _abort() { + Module['abort'](); + } + + function _emscripten_glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) { + GLctx.framebufferRenderbuffer(target, attachment, renderbuffertarget, + GL.renderbuffers[renderbuffer]); + } + + function _emscripten_glDeleteFramebuffers(n, framebuffers) { + for (var i = 0; i < n; ++i) { + var id = HEAP32[(((framebuffers)+(i*4))>>2)]; + var framebuffer = GL.framebuffers[id]; + if (!framebuffer) continue; // GL spec: "glDeleteFramebuffers silently ignores 0s and names that do not correspond to existing framebuffer objects". + GLctx.deleteFramebuffer(framebuffer); + framebuffer.name = 0; + GL.framebuffers[id] = null; + } + } + + function _emscripten_glIsBuffer(buffer) { + var b = GL.buffers[buffer]; + if (!b) return 0; + return GLctx.isBuffer(b); + } + + function _emscripten_glUniform2iv(location, count, value) { + + + GLctx.uniform2iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*8)>>2)); + } + + function _emscripten_glVertexAttrib1fv(index, v) { + + GLctx.vertexAttrib1f(index, HEAPF32[v>>2]); + } + + function _glEnable(x0) { GLctx['enable'](x0) } + + + + function emscriptenWebGLComputeImageSize(width, height, sizePerPixel, alignment) { + function roundedToNextMultipleOf(x, y) { + return Math.floor((x + y - 1) / y) * y + } + var plainRowSize = width * sizePerPixel; + var alignedRowSize = roundedToNextMultipleOf(plainRowSize, alignment); + return (height <= 0) ? 0 : + ((height - 1) * alignedRowSize + plainRowSize); + }function emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) { + var sizePerPixel; + var numChannels; + switch(format) { + case 0x1906 /* GL_ALPHA */: + case 0x1909 /* GL_LUMINANCE */: + case 0x1902 /* GL_DEPTH_COMPONENT */: + numChannels = 1; + break; + case 0x190A /* GL_LUMINANCE_ALPHA */: + numChannels = 2; + break; + case 0x1907 /* GL_RGB */: + case 0x8C40 /* GL_SRGB_EXT */: + numChannels = 3; + break; + case 0x1908 /* GL_RGBA */: + case 0x8C42 /* GL_SRGB_ALPHA_EXT */: + numChannels = 4; + break; + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return null; + } + switch (type) { + case 0x1401 /* GL_UNSIGNED_BYTE */: + sizePerPixel = numChannels*1; + break; + case 0x1403 /* GL_UNSIGNED_SHORT */: + case 0x8D61 /* GL_HALF_FLOAT_OES */: + sizePerPixel = numChannels*2; + break; + case 0x1405 /* GL_UNSIGNED_INT */: + case 0x1406 /* GL_FLOAT */: + sizePerPixel = numChannels*4; + break; + case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */: + sizePerPixel = 4; + break; + case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */: + case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */: + case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */: + sizePerPixel = 2; + break; + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return null; + } + var bytes = emscriptenWebGLComputeImageSize(width, height, sizePerPixel, GL.unpackAlignment); + switch(type) { + case 0x1401 /* GL_UNSIGNED_BYTE */: + return HEAPU8.subarray((pixels),(pixels+bytes)); + case 0x1406 /* GL_FLOAT */: + return HEAPF32.subarray((pixels)>>2,(pixels+bytes)>>2); + case 0x1405 /* GL_UNSIGNED_INT */: + case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */: + return HEAPU32.subarray((pixels)>>2,(pixels+bytes)>>2); + case 0x1403 /* GL_UNSIGNED_SHORT */: + case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */: + case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */: + case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */: + case 0x8D61 /* GL_HALF_FLOAT_OES */: + return HEAPU16.subarray((pixels)>>1,(pixels+bytes)>>1); + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return null; + } + }function _emscripten_glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) { + var pixelData = null; + if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, 0); + GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixelData); + } + + function _emscripten_glPolygonOffset(x0, x1) { GLctx['polygonOffset'](x0, x1) } + + var _emscripten_asm_const_int=true; + + function _emscripten_glUniform2f(location, v0, v1) { + GLctx.uniform2f(GL.uniforms[location], v0, v1); + } + + function _glGetAttribLocation(program, name) { + program = GL.programs[program]; + name = Pointer_stringify(name); + return GLctx.getAttribLocation(program, name); + } + + function _glfwWindowHint(target, hint) { + GLFW.hints[target] = hint; + } + + function _emscripten_glUniform2i(location, v0, v1) { + GLctx.uniform2i(GL.uniforms[location], v0, v1); + } + + function _glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) } + + function _glCreateProgram() { + var id = GL.getNewId(GL.programs); + var program = GLctx.createProgram(); + program.name = id; + GL.programs[id] = program; + return id; + } + + function _emscripten_glDeleteRenderbuffers(n, renderbuffers) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((renderbuffers)+(i*4))>>2)]; + var renderbuffer = GL.renderbuffers[id]; + if (!renderbuffer) continue; // GL spec: "glDeleteRenderbuffers silently ignores 0s and names that do not correspond to existing renderbuffer objects". + GLctx.deleteRenderbuffer(renderbuffer); + renderbuffer.name = 0; + GL.renderbuffers[id] = null; + } + } + + function _emscripten_glGetBufferParameteriv(target, value, data) { + if (!data) { + // GLES2 specification does not specify how to behave if data is a null pointer. Since calling this function does not make sense + // if data == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((data)>>2)]=GLctx.getBufferParameter(target, value); + } + + + function emscriptenWebGLGetUniform(program, location, params, type) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if params == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + var data = GLctx.getUniform(GL.programs[program], GL.uniforms[location]); + if (typeof data == 'number' || typeof data == 'boolean') { + switch (type) { + case 'Integer': HEAP32[((params)>>2)]=data; break; + case 'Float': HEAPF32[((params)>>2)]=data; break; + default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type; + } + } else { + for (var i = 0; i < data.length; i++) { + switch (type) { + case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break; + case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break; + default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type; + } + } + } + }function _emscripten_glGetUniformiv(program, location, params) { + emscriptenWebGLGetUniform(program, location, params, 'Integer'); + } + + function _emscripten_glDepthMask(flag) { + GLctx.depthMask(!!flag); + } + + function _emscripten_glDepthRangef(x0, x1) { GLctx['depthRange'](x0, x1) } + + function _emscripten_glDepthRange(x0, x1) { GLctx['depthRange'](x0, x1) } + + function _emscripten_set_fullscreenchange_callback(target, userData, useCapture, callbackfunc) { + if (typeof JSEvents.fullscreenEnabled() === 'undefined') return -1; + if (!target) target = document; + else { + target = JSEvents.findEventTarget(target); + if (!target) return -4; + } + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "fullscreenchange"); + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "mozfullscreenchange"); + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "webkitfullscreenchange"); + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "msfullscreenchange"); + return 0; + } + + function _pthread_join() {} + + + + Module["___muldsi3"] = ___muldsi3; + Module["___muldi3"] = ___muldi3; + + function _emscripten_glGetShaderPrecisionFormat(shaderType, precisionType, range, precision) { + var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType); + HEAP32[((range)>>2)]=result.rangeMin; + HEAP32[(((range)+(4))>>2)]=result.rangeMax; + HEAP32[((precision)>>2)]=result.precision; + } + + function _emscripten_glUniform1fv(location, count, value) { + + + var view; + if (count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[count-1]; + for (var i = 0; i < count; ++i) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*4)>>2); + } + GLctx.uniform1fv(GL.uniforms[location], view); + } + + function _glDeleteBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((buffers)+(i*4))>>2)]; + var buffer = GL.buffers[id]; + + // From spec: "glDeleteBuffers silently ignores 0's and names that do not + // correspond to existing buffer objects." + if (!buffer) continue; + + GLctx.deleteBuffer(buffer); + buffer.name = 0; + GL.buffers[id] = null; + + if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0; + if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0; + } + } + + function _emscripten_set_gamepaddisconnected_callback(userData, useCapture, callbackfunc) { + if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1; + JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 27, "gamepaddisconnected"); + return 0; + } + + function _emscripten_glBindProgramARB() { + Module['printErr']('missing function: emscripten_glBindProgramARB'); abort(-1); + } + + function _emscripten_glBindTexture(target, texture) { + GLctx.bindTexture(target, texture ? GL.textures[texture] : null); + } + + function _emscripten_glCheckFramebufferStatus(x0) { return GLctx['checkFramebufferStatus'](x0) } + + function _emscripten_glDeleteProgram(id) { + if (!id) return; + var program = GL.programs[id]; + if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteProgram(program); + program.name = 0; + GL.programs[id] = null; + GL.programInfos[id] = null; + } + + function _emscripten_glDisable(x0) { GLctx['disable'](x0) } + + function _emscripten_glVertexAttrib3fv(index, v) { + + GLctx.vertexAttrib3f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2]); + } + + function _glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) } + + function _emscripten_glGetActiveAttrib(program, index, bufSize, length, size, type, name) { + program = GL.programs[program]; + var info = GLctx.getActiveAttrib(program, index); + if (!info) return; // If an error occurs, nothing will be written to length, size and type and name. + + if (bufSize > 0 && name) { + var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + + if (size) HEAP32[((size)>>2)]=info.size; + if (type) HEAP32[((type)>>2)]=info.type; + } + + function _emscripten_glIsFramebuffer(framebuffer) { + var fb = GL.framebuffers[framebuffer]; + if (!fb) return 0; + return GLctx.isFramebuffer(fb); + } + + function _emscripten_glLineWidth(x0) { GLctx['lineWidth'](x0) } + + function _glfwGetCursorPos(winid, x, y) { + GLFW.getCursorPos(winid, x, y); + } + + function _emscripten_glGetString(name_) { + if (GL.stringCache[name_]) return GL.stringCache[name_]; + var ret; + switch(name_) { + case 0x1F00 /* GL_VENDOR */: + case 0x1F01 /* GL_RENDERER */: + case 0x9245 /* UNMASKED_VENDOR_WEBGL */: + case 0x9246 /* UNMASKED_RENDERER_WEBGL */: + ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL); + break; + case 0x1F02 /* GL_VERSION */: + var glVersion = GLctx.getParameter(GLctx.VERSION); + // return GLES version string corresponding to the version of the WebGL context + { + glVersion = 'OpenGL ES 2.0 (' + glVersion + ')'; + } + ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL); + break; + case 0x1F03 /* GL_EXTENSIONS */: + var exts = GLctx.getSupportedExtensions(); + var gl_exts = []; + for (var i = 0; i < exts.length; ++i) { + gl_exts.push(exts[i]); + gl_exts.push("GL_" + exts[i]); + } + ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL); + break; + case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */: + var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION); + // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...' + var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/; + var ver_num = glslVersion.match(ver_re); + if (ver_num !== null) { + if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits + glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')'; + } + ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL); + break; + default: + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + return 0; + } + GL.stringCache[name_] = ret; + return ret; + } + + function _emscripten_glGetAttribLocation(program, name) { + program = GL.programs[program]; + name = Pointer_stringify(name); + return GLctx.getAttribLocation(program, name); + } + + function _emscripten_glRotatef() { + Module['printErr']('missing function: emscripten_glRotatef'); abort(-1); + } + + + function emscriptenWebGLGet(name_, p, type) { + // Guard against user passing a null pointer. + // Note that GLES2 spec does not say anything about how passing a null pointer should be treated. + // Testing on desktop core GL 3, the application crashes on glGetIntegerv to a null pointer, but + // better to report an error instead of doing anything random. + if (!p) { + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + var ret = undefined; + switch(name_) { // Handle a few trivial GLES values + case 0x8DFA: // GL_SHADER_COMPILER + ret = 1; + break; + case 0x8DF8: // GL_SHADER_BINARY_FORMATS + if (type !== 'Integer' && type !== 'Integer64') { + GL.recordError(0x0500); // GL_INVALID_ENUM + } + return; // Do not write anything to the out pointer, since no binary formats are supported. + case 0x8DF9: // GL_NUM_SHADER_BINARY_FORMATS + ret = 0; + break; + case 0x86A2: // GL_NUM_COMPRESSED_TEXTURE_FORMATS + // WebGL doesn't have GL_NUM_COMPRESSED_TEXTURE_FORMATS (it's obsolete since GL_COMPRESSED_TEXTURE_FORMATS returns a JS array that can be queried for length), + // so implement it ourselves to allow C++ GLES2 code get the length. + var formats = GLctx.getParameter(0x86A3 /*GL_COMPRESSED_TEXTURE_FORMATS*/); + ret = formats.length; + break; + } + + if (ret === undefined) { + var result = GLctx.getParameter(name_); + switch (typeof(result)) { + case "number": + ret = result; + break; + case "boolean": + ret = result ? 1 : 0; + break; + case "string": + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + case "object": + if (result === null) { + // null is a valid result for some (e.g., which buffer is bound - perhaps nothing is bound), but otherwise + // can mean an invalid name_, which we need to report as an error + switch(name_) { + case 0x8894: // ARRAY_BUFFER_BINDING + case 0x8B8D: // CURRENT_PROGRAM + case 0x8895: // ELEMENT_ARRAY_BUFFER_BINDING + case 0x8CA6: // FRAMEBUFFER_BINDING + case 0x8CA7: // RENDERBUFFER_BINDING + case 0x8069: // TEXTURE_BINDING_2D + case 0x8514: { // TEXTURE_BINDING_CUBE_MAP + ret = 0; + break; + } + default: { + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + } + } + } else if (result instanceof Float32Array || + result instanceof Uint32Array || + result instanceof Int32Array || + result instanceof Array) { + for (var i = 0; i < result.length; ++i) { + switch (type) { + case 'Integer': HEAP32[(((p)+(i*4))>>2)]=result[i]; break; + case 'Float': HEAPF32[(((p)+(i*4))>>2)]=result[i]; break; + case 'Boolean': HEAP8[(((p)+(i))>>0)]=result[i] ? 1 : 0; break; + default: throw 'internal glGet error, bad type: ' + type; + } + } + return; + } else if (result instanceof WebGLBuffer || + result instanceof WebGLProgram || + result instanceof WebGLFramebuffer || + result instanceof WebGLRenderbuffer || + result instanceof WebGLTexture) { + ret = result.name | 0; + } else { + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + } + break; + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + } + } + + switch (type) { + case 'Integer64': (tempI64 = [ret>>>0,(tempDouble=ret,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((p)>>2)]=tempI64[0],HEAP32[(((p)+(4))>>2)]=tempI64[1]); break; + case 'Integer': HEAP32[((p)>>2)]=ret; break; + case 'Float': HEAPF32[((p)>>2)]=ret; break; + case 'Boolean': HEAP8[((p)>>0)]=ret ? 1 : 0; break; + default: throw 'internal glGet error, bad type: ' + type; + } + }function _emscripten_glGetIntegerv(name_, p) { + emscriptenWebGLGet(name_, p, 'Integer'); + } + + function _emscripten_glGetFramebufferAttachmentParameteriv(target, attachment, pname, params) { + var result = GLctx.getFramebufferAttachmentParameter(target, attachment, pname); + HEAP32[((params)>>2)]=result; + } + + function _llvm_stackrestore(p) { + var self = _llvm_stacksave; + var ret = self.LLVM_SAVEDSTACKS[p]; + self.LLVM_SAVEDSTACKS.splice(p, 1); + Runtime.stackRestore(ret); + } + + function _glfwSetWindowShouldClose(winid, value) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.shouldClose = value; + } + + function _glfwWindowShouldClose(winid) { + var win = GLFW.WindowFromId(winid); + if (!win) return 0; + return win.shouldClose; + } + + function _emscripten_glClientActiveTexture() { + Module['printErr']('missing function: emscripten_glClientActiveTexture'); abort(-1); + } + + function _glGenBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var buffer = GLctx.createBuffer(); + if (!buffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.buffers); + buffer.name = id; + GL.buffers[id] = buffer; + HEAP32[(((buffers)+(i*4))>>2)]=id; + } + } + + + function _emscripten_memcpy_big(dest, src, num) { + HEAPU8.set(HEAPU8.subarray(src, src+num), dest); + return dest; + } + Module["_memcpy"] = _memcpy; + + function _emscripten_glGetShaderInfoLog(shader, maxLength, length, infoLog) { + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _glfwGetTime() { + return GLFW.getTime() - GLFW.initialTime; + } + + function _emscripten_glGetRenderbufferParameteriv(target, pname, params) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if params == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((params)>>2)]=GLctx.getRenderbufferParameter(target, pname); + } + + function _glfwWaitEvents() {} + + function _emscripten_glStencilOpSeparate(x0, x1, x2, x3) { GLctx['stencilOpSeparate'](x0, x1, x2, x3) } + + function _emscripten_glReadPixels(x, y, width, height, format, type, pixels) { + var pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, format); + if (!pixelData) { + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + return; + } + GLctx.readPixels(x, y, width, height, format, type, pixelData); + } + + function _emscripten_glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) { + GLctx['compressedTexSubImage2D'](target, level, xoffset, yoffset, width, height, format, data ? HEAPU8.subarray((data),(data+imageSize)) : null); + } + + function _emscripten_glGetError() { + // First return any GL error generated by the emscripten library_gl.js interop layer. + if (GL.lastError) { + var error = GL.lastError; + GL.lastError = 0/*GL_NO_ERROR*/; + return error; + } else { // If there were none, return the GL error from the browser GL context. + return GLctx.getError(); + } + } + + function _emscripten_glFramebufferTexture2D(target, attachment, textarget, texture, level) { + GLctx.framebufferTexture2D(target, attachment, textarget, + GL.textures[texture], level); + } + + function _emscripten_glIsEnabled(x0) { return GLctx['isEnabled'](x0) } + + function _glClearDepthf(x0) { GLctx['clearDepth'](x0) } + + + Module["_memmove"] = _memmove; + + function _glGenTextures(n, textures) { + for (var i = 0; i < n; i++) { + var texture = GLctx.createTexture(); + if (!texture) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0. + while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.textures); + texture.name = id; + GL.textures[id] = texture; + HEAP32[(((textures)+(i*4))>>2)]=id; + } + } + + function _emscripten_glVertexAttrib4f(x0, x1, x2, x3, x4) { GLctx['vertexAttrib4f'](x0, x1, x2, x3, x4) } + + function _glDepthFunc(x0) { GLctx['depthFunc'](x0) } + + + + var cttz_i8 = allocate([8,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,7,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0], "i8", ALLOC_STATIC); + Module["_llvm_cttz_i32"] = _llvm_cttz_i32; + Module["___udivmoddi4"] = ___udivmoddi4; + Module["___uremdi3"] = ___uremdi3; + + function _emscripten_glClearDepthf(x0) { GLctx['clearDepth'](x0) } + + function _emscripten_glClear(x0) { GLctx['clear'](x0) } + + + function _emscripten_get_now_is_monotonic() { + // return whether emscripten_get_now is guaranteed monotonic; the Date.now + // implementation is not :( + return ENVIRONMENT_IS_NODE || (typeof dateNow !== 'undefined') || + ((ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && self['performance'] && self['performance']['now']); + } + + var ERRNO_CODES={EPERM:1,ENOENT:2,ESRCH:3,EINTR:4,EIO:5,ENXIO:6,E2BIG:7,ENOEXEC:8,EBADF:9,ECHILD:10,EAGAIN:11,EWOULDBLOCK:11,ENOMEM:12,EACCES:13,EFAULT:14,ENOTBLK:15,EBUSY:16,EEXIST:17,EXDEV:18,ENODEV:19,ENOTDIR:20,EISDIR:21,EINVAL:22,ENFILE:23,EMFILE:24,ENOTTY:25,ETXTBSY:26,EFBIG:27,ENOSPC:28,ESPIPE:29,EROFS:30,EMLINK:31,EPIPE:32,EDOM:33,ERANGE:34,ENOMSG:42,EIDRM:43,ECHRNG:44,EL2NSYNC:45,EL3HLT:46,EL3RST:47,ELNRNG:48,EUNATCH:49,ENOCSI:50,EL2HLT:51,EDEADLK:35,ENOLCK:37,EBADE:52,EBADR:53,EXFULL:54,ENOANO:55,EBADRQC:56,EBADSLT:57,EDEADLOCK:35,EBFONT:59,ENOSTR:60,ENODATA:61,ETIME:62,ENOSR:63,ENONET:64,ENOPKG:65,EREMOTE:66,ENOLINK:67,EADV:68,ESRMNT:69,ECOMM:70,EPROTO:71,EMULTIHOP:72,EDOTDOT:73,EBADMSG:74,ENOTUNIQ:76,EBADFD:77,EREMCHG:78,ELIBACC:79,ELIBBAD:80,ELIBSCN:81,ELIBMAX:82,ELIBEXEC:83,ENOSYS:38,ENOTEMPTY:39,ENAMETOOLONG:36,ELOOP:40,EOPNOTSUPP:95,EPFNOSUPPORT:96,ECONNRESET:104,ENOBUFS:105,EAFNOSUPPORT:97,EPROTOTYPE:91,ENOTSOCK:88,ENOPROTOOPT:92,ESHUTDOWN:108,ECONNREFUSED:111,EADDRINUSE:98,ECONNABORTED:103,ENETUNREACH:101,ENETDOWN:100,ETIMEDOUT:110,EHOSTDOWN:112,EHOSTUNREACH:113,EINPROGRESS:115,EALREADY:114,EDESTADDRREQ:89,EMSGSIZE:90,EPROTONOSUPPORT:93,ESOCKTNOSUPPORT:94,EADDRNOTAVAIL:99,ENETRESET:102,EISCONN:106,ENOTCONN:107,ETOOMANYREFS:109,EUSERS:87,EDQUOT:122,ESTALE:116,ENOTSUP:95,ENOMEDIUM:123,EILSEQ:84,EOVERFLOW:75,ECANCELED:125,ENOTRECOVERABLE:131,EOWNERDEAD:130,ESTRPIPE:86}; + + function ___setErrNo(value) { + if (Module['___errno_location']) HEAP32[((Module['___errno_location']())>>2)]=value; + else Module.printErr('failed to set errno from JS'); + return value; + }function _clock_gettime(clk_id, tp) { + // int clock_gettime(clockid_t clk_id, struct timespec *tp); + var now; + if (clk_id === 0) { + now = Date.now(); + } else if (clk_id === 1 && _emscripten_get_now_is_monotonic()) { + now = _emscripten_get_now(); + } else { + ___setErrNo(ERRNO_CODES.EINVAL); + return -1; + } + HEAP32[((tp)>>2)]=(now/1000)|0; // seconds + HEAP32[(((tp)+(4))>>2)]=((now % 1000)*1000*1000)|0; // nanoseconds + return 0; + } + + function _emscripten_glBindBuffer(target, buffer) { + var bufferObj = buffer ? GL.buffers[buffer] : null; + + + GLctx.bindBuffer(target, bufferObj); + } + + function _emscripten_glGetUniformfv(program, location, params) { + emscriptenWebGLGetUniform(program, location, params, 'Float'); + } + + function _glGetProgramiv(program, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + if (program >= GL.counter) { + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + return; + } + + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) { + HEAP32[((p)>>2)]=ptable.maxUniformLength; + } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) { + if (ptable.maxAttributeLength == -1) { + var program = GL.programs[program]; + var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES); + ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned. + for (var i = 0; i < numAttribs; ++i) { + var activeAttrib = GLctx.getActiveAttrib(program, i); + ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxAttributeLength; + } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) { + if (ptable.maxUniformBlockNameLength == -1) { + var program = GL.programs[program]; + var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS); + ptable.maxUniformBlockNameLength = 0; + for (var i = 0; i < numBlocks; ++i) { + var activeBlockName = GLctx.getActiveUniformBlockName(program, i); + ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength; + } else { + HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname); + } + } + + function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) { + GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr); + } + + function _emscripten_exit_pointerlock() { + // Make sure no queued up calls will fire after this. + JSEvents.removeDeferredCalls(JSEvents.requestPointerLock); + + if (document.exitPointerLock) { + document.exitPointerLock(); + } else if (document.msExitPointerLock) { + document.msExitPointerLock(); + } else if (document.mozExitPointerLock) { + document.mozExitPointerLock(); + } else if (document.webkitExitPointerLock) { + document.webkitExitPointerLock(); + } else { + return -1; + } + return 0; + } + + function _glGetUniformLocation(program, name) { + name = Pointer_stringify(name); + + var arrayOffset = 0; + // If user passed an array accessor "[index]", parse the array index off the accessor. + if (name.indexOf(']', name.length-1) !== -1) { + var ls = name.lastIndexOf('['); + var arrayIndex = name.slice(ls+1, -1); + if (arrayIndex.length > 0) { + arrayOffset = parseInt(arrayIndex); + if (arrayOffset < 0) { + return -1; + } + } + name = name.slice(0, ls); + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + return -1; + } + var utable = ptable.uniforms; + var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ] + if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1. + return uniformInfo[1]+arrayOffset; + } else { + return -1; + } + } + + function _emscripten_glGetAttachedShaders(program, maxCount, count, shaders) { + var result = GLctx.getAttachedShaders(GL.programs[program]); + var len = result.length; + if (len > maxCount) { + len = maxCount; + } + HEAP32[((count)>>2)]=len; + for (var i = 0; i < len; ++i) { + var id = GL.shaders.indexOf(result[i]); + assert(id !== -1, 'shader not bound to local id'); + HEAP32[(((shaders)+(i*4))>>2)]=id; + } + } + + function _emscripten_glGenRenderbuffers(n, renderbuffers) { + for (var i = 0; i < n; i++) { + var renderbuffer = GLctx.createRenderbuffer(); + if (!renderbuffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((renderbuffers)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.renderbuffers); + renderbuffer.name = id; + GL.renderbuffers[id] = renderbuffer; + HEAP32[(((renderbuffers)+(i*4))>>2)]=id; + } + } + + function _emscripten_glFrontFace(x0) { GLctx['frontFace'](x0) } + + function _emscripten_glActiveTexture(x0) { GLctx['activeTexture'](x0) } + + function _emscripten_glUniform1iv(location, count, value) { + + + GLctx.uniform1iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*4)>>2)); + } + + function _emscripten_glTexCoordPointer() { + Module['printErr']('missing function: emscripten_glTexCoordPointer'); abort(-1); + } + + function _emscripten_glGetInfoLogARB() { + Module['printErr']('missing function: emscripten_glGetInfoLogARB'); abort(-1); + } + + + function __exit(status) { + // void _exit(int status); + // http://pubs.opengroup.org/onlinepubs/000095399/functions/exit.html + Module['exit'](status); + }function _exit(status) { + __exit(status); + } + + function _emscripten_glRenderbufferStorage(x0, x1, x2, x3) { GLctx['renderbufferStorage'](x0, x1, x2, x3) } + + function _emscripten_glCopyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexSubImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) } + + function _glfwSetCursorPosCallback(winid, cbfun) { + GLFW.setCursorPosCallback(winid, cbfun); + } + + function _glBindAttribLocation(program, index, name) { + name = Pointer_stringify(name); + GLctx.bindAttribLocation(GL.programs[program], index, name); + } + + function _emscripten_glShaderBinary() { + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + } + + function _emscripten_glIsProgram(program) { + var program = GL.programs[program]; + if (!program) return 0; + return GLctx.isProgram(program); + } + + function _emscripten_glBlendColor(x0, x1, x2, x3) { GLctx['blendColor'](x0, x1, x2, x3) } + + function _emscripten_glGetShaderiv(shader, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else { + HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname); + } + } + + function _emscripten_glUniformMatrix3fv(location, count, transpose, value) { + + + var view; + if (9*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[9*count-1]; + for (var i = 0; i < 9*count; i += 9) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)]; + view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)]; + view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)]; + view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)]; + view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*36)>>2); + } + GLctx.uniformMatrix3fv(GL.uniforms[location], !!transpose, view); + } + + + Module["___udivdi3"] = ___udivdi3; + + function _emscripten_glUniform4fv(location, count, value) { + + + var view; + if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[4*count-1]; + for (var i = 0; i < 4*count; i += 4) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*16)>>2); + } + GLctx.uniform4fv(GL.uniforms[location], view); + } + + function _glBufferSubData(target, offset, size, data) { + GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size)); + } + + function _emscripten_glGenFramebuffers(n, ids) { + for (var i = 0; i < n; ++i) { + var framebuffer = GLctx.createFramebuffer(); + if (!framebuffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((ids)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.framebuffers); + framebuffer.name = id; + GL.framebuffers[id] = framebuffer; + HEAP32[(((ids)+(i*4))>>2)]=id; + } + } + + function _glGetShaderiv(shader, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else { + HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname); + } + } + + function _emscripten_glBlendEquationSeparate(x0, x1) { GLctx['blendEquationSeparate'](x0, x1) } + + function _glfwSetWindowIconifyCallback(winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowIconifyFunc = cbfun; + } + + function _emscripten_glDrawRangeElements() { + Module['printErr']('missing function: emscripten_glDrawRangeElements'); abort(-1); + } + + function _emscripten_glGenTextures(n, textures) { + for (var i = 0; i < n; i++) { + var texture = GLctx.createTexture(); + if (!texture) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0. + while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.textures); + texture.name = id; + GL.textures[id] = texture; + HEAP32[(((textures)+(i*4))>>2)]=id; + } + } + + function _emscripten_glVertexAttrib2fv(index, v) { + + GLctx.vertexAttrib2f(index, HEAPF32[v>>2], HEAPF32[v+4>>2]); + } + + function _emscripten_glGetActiveUniform(program, index, bufSize, length, size, type, name) { + program = GL.programs[program]; + var info = GLctx.getActiveUniform(program, index); + if (!info) return; // If an error occurs, nothing will be written to length, size, type and name. + + if (bufSize > 0 && name) { + var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + + if (size) HEAP32[((size)>>2)]=info.size; + if (type) HEAP32[((type)>>2)]=info.type; + } + + + Module["_roundf"] = _roundf; + + function _emscripten_glDeleteObjectARB() { + Module['printErr']('missing function: emscripten_glDeleteObjectARB'); abort(-1); + } + + function _emscripten_set_touchmove_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 24, "touchmove"); + return 0; + } + + function _emscripten_glUniform1f(location, v0) { + GLctx.uniform1f(GL.uniforms[location], v0); + } + + function _emscripten_glVertexAttribPointer(index, size, type, normalized, stride, ptr) { + GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr); + } + + function _glShaderSource(shader, count, string, length) { + var source = GL.getSource(shader, count, string, length); + + + GLctx.shaderSource(GL.shaders[shader], source); + } + + function _pthread_create() { + return 11; + } + + function _emscripten_glDrawArrays(mode, first, count) { + + GLctx.drawArrays(mode, first, count); + + } + + function _emscripten_glGenBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var buffer = GLctx.createBuffer(); + if (!buffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.buffers); + buffer.name = id; + GL.buffers[id] = buffer; + HEAP32[(((buffers)+(i*4))>>2)]=id; + } + } + + function _emscripten_glClearDepth(x0) { GLctx['clearDepth'](x0) } + + function _emscripten_set_keypress_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerKeyEventCallback(target, userData, useCapture, callbackfunc, 1, "keypress"); + return 0; + } + + function _glfwSetCharCallback(winid, cbfun) { + GLFW.setCharCallback(winid, cbfun); + } + + function _emscripten_glGetUniformLocation(program, name) { + name = Pointer_stringify(name); + + var arrayOffset = 0; + // If user passed an array accessor "[index]", parse the array index off the accessor. + if (name.indexOf(']', name.length-1) !== -1) { + var ls = name.lastIndexOf('['); + var arrayIndex = name.slice(ls+1, -1); + if (arrayIndex.length > 0) { + arrayOffset = parseInt(arrayIndex); + if (arrayOffset < 0) { + return -1; + } + } + name = name.slice(0, ls); + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + return -1; + } + var utable = ptable.uniforms; + var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ] + if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1. + return uniformInfo[1]+arrayOffset; + } else { + return -1; + } + } + + function _glBindBuffer(target, buffer) { + var bufferObj = buffer ? GL.buffers[buffer] : null; + + + GLctx.bindBuffer(target, bufferObj); + } + + function _emscripten_glVertexAttrib4fv(index, v) { + + GLctx.vertexAttrib4f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2], HEAPF32[v+12>>2]); + } + + function _emscripten_glScissor(x0, x1, x2, x3) { GLctx['scissor'](x0, x1, x2, x3) } + + function _glfwSetCursorEnterCallback(winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.cursorEnterFunc = cbfun; + } + + + Module["_bitshift64Lshr"] = _bitshift64Lshr; + + function _glBufferData(target, size, data, usage) { + if (!data) { + GLctx.bufferData(target, size, usage); + } else { + GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage); + } + } + + function _emscripten_glIsShader(shader) { + var s = GL.shaders[shader]; + if (!s) return 0; + return GLctx.isShader(s); + } + + function _emscripten_glDrawBuffers(n, bufs) { + + var bufArray = GL.tempFixedLengthArray[n]; + for (var i = 0; i < n; i++) { + bufArray[i] = HEAP32[(((bufs)+(i*4))>>2)]; + } + + GLctx['drawBuffers'](bufArray); + } + + function _glGetFloatv(name_, p) { + emscriptenWebGLGet(name_, p, 'Float'); + } + + function _emscripten_glBindFramebuffer(target, framebuffer) { + GLctx.bindFramebuffer(target, framebuffer ? GL.framebuffers[framebuffer] : null); + } + + function _emscripten_glBlendEquation(x0) { GLctx['blendEquation'](x0) } + + function _emscripten_glBufferSubData(target, offset, size, data) { + GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size)); + } + + function _emscripten_glBufferData(target, size, data, usage) { + if (!data) { + GLctx.bufferData(target, size, usage); + } else { + GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage); + } + } + + + Module["_sbrk"] = _sbrk; + + + Module["_bitshift64Shl"] = _bitshift64Shl; + + function _emscripten_glGetShaderSource(shader, bufSize, length, source) { + var result = GLctx.getShaderSource(GL.shaders[shader]); + if (!result) return; // If an error occurs, nothing will be written to length or source. + if (bufSize > 0 && source) { + var numBytesWrittenExclNull = stringToUTF8(result, source, bufSize); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + + Module["_llvm_bswap_i32"] = _llvm_bswap_i32; + + function _glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) } + + function _glfwSetKeyCallback(winid, cbfun) { + GLFW.setKeyCallback(winid, cbfun); + } + + function _emscripten_set_gamepadconnected_callback(userData, useCapture, callbackfunc) { + if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1; + JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 26, "gamepadconnected"); + return 0; + } + + function _emscripten_glGetFloatv(name_, p) { + emscriptenWebGLGet(name_, p, 'Float'); + } + + function _glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) { + + var pixelData = null; + if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat); + GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData); + } + + function _glGetProgramInfoLog(program, maxLength, length, infoLog) { + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _emscripten_glVertexAttribDivisor(index, divisor) { + GLctx['vertexAttribDivisor'](index, divisor); + } + + function _emscripten_glDrawElementsInstanced(mode, count, type, indices, primcount) { + GLctx['drawElementsInstanced'](mode, count, type, indices, primcount); + } + + function _emscripten_glDrawElements(mode, count, type, indices) { + + GLctx.drawElements(mode, count, type, indices); + + } + + function _glfwSetMouseButtonCallback(winid, cbfun) { + GLFW.setMouseButtonCallback(winid, cbfun); + } + + function _emscripten_glCreateProgram() { + var id = GL.getNewId(GL.programs); + var program = GLctx.createProgram(); + program.name = id; + GL.programs[id] = program; + return id; + } + + function _emscripten_glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) { + GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null); + } + + function _emscripten_glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) } + + function _emscripten_glBindVertexArray(vao) { + GLctx['bindVertexArray'](GL.vaos[vao]); + } + + function _emscripten_glLoadMatrixf() { + Module['printErr']('missing function: emscripten_glLoadMatrixf'); abort(-1); + } + + function _glDeleteShader(id) { + if (!id) return; + var shader = GL.shaders[id]; + if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteShader(shader); + GL.shaders[id] = null; + } + + function _emscripten_glGetProgramiv(program, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + if (program >= GL.counter) { + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + return; + } + + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) { + HEAP32[((p)>>2)]=ptable.maxUniformLength; + } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) { + if (ptable.maxAttributeLength == -1) { + var program = GL.programs[program]; + var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES); + ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned. + for (var i = 0; i < numAttribs; ++i) { + var activeAttrib = GLctx.getActiveAttrib(program, i); + ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxAttributeLength; + } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) { + if (ptable.maxUniformBlockNameLength == -1) { + var program = GL.programs[program]; + var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS); + ptable.maxUniformBlockNameLength = 0; + for (var i = 0; i < numBlocks; ++i) { + var activeBlockName = GLctx.getActiveUniformBlockName(program, i); + ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength; + } else { + HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname); + } + } + + function _emscripten_glGetProgramInfoLog(program, maxLength, length, infoLog) { + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _emscripten_glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) { + + var pixelData = null; + if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat); + GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData); + } + + function _glPixelStorei(pname, param) { + if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) { + GL.packAlignment = param; + } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) { + GL.unpackAlignment = param; + } + GLctx.pixelStorei(pname, param); + } + + function ___unlock() {} + + function _emscripten_glColorPointer() { + Module['printErr']('missing function: emscripten_glColorPointer'); abort(-1); + } + + function _glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) } + + function _glfwDestroyWindow(winid) { + return GLFW.destroyWindow(winid); + } + + function _emscripten_glFlush() { GLctx['flush']() } + + function _glfwSetErrorCallback(cbfun) { + GLFW.errorFunc = cbfun; + } + + function _emscripten_glCreateShader(shaderType) { + var id = GL.getNewId(GL.shaders); + GL.shaders[id] = GLctx.createShader(shaderType); + return id; + } + + function _glUniformMatrix4fv(location, count, transpose, value) { + + + var view; + if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[16*count-1]; + for (var i = 0; i < 16*count; i += 16) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)]; + view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)]; + view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)]; + view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)]; + view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)]; + view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)]; + view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)]; + view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)]; + view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)]; + view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)]; + view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)]; + view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*64)>>2); + } + GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view); + } + + function _emscripten_glValidateProgram(program) { + GLctx.validateProgram(GL.programs[program]); + } + + function _emscripten_set_click_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 4, "click"); + return 0; + } + + function _glFrontFace(x0) { GLctx['frontFace'](x0) } + + function _emscripten_glColorMask(red, green, blue, alpha) { + GLctx.colorMask(!!red, !!green, !!blue, !!alpha); + } + + function _emscripten_glPixelStorei(pname, param) { + if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) { + GL.packAlignment = param; + } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) { + GL.unpackAlignment = param; + } + GLctx.pixelStorei(pname, param); + } + + function _emscripten_glDeleteTextures(n, textures) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((textures)+(i*4))>>2)]; + var texture = GL.textures[id]; + if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures". + GLctx.deleteTexture(texture); + texture.name = 0; + GL.textures[id] = null; + } + } + + function _glfwGetKey(winid, key) { + return GLFW.getKey(winid, key); + } + + function _emscripten_glGenVertexArrays(n, arrays) { + + for (var i = 0; i < n; i++) { + var vao = GLctx['createVertexArray'](); + if (!vao) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((arrays)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.vaos); + vao.name = id; + GL.vaos[id] = vao; + HEAP32[(((arrays)+(i*4))>>2)]=id; + } + } + + function _time(ptr) { + var ret = (Date.now()/1000)|0; + if (ptr) { + HEAP32[((ptr)>>2)]=ret; + } + return ret; + } + + function _emscripten_glGetBooleanv(name_, p) { + emscriptenWebGLGet(name_, p, 'Boolean'); + } + + function _emscripten_glCompileShader(shader) { + GLctx.compileShader(GL.shaders[shader]); + } +var GLctx; GL.init(); +if (ENVIRONMENT_IS_NODE) { + _emscripten_get_now = function _emscripten_get_now_actual() { + var t = process['hrtime'](); + return t[0] * 1e3 + t[1] / 1e6; + }; + } else if (typeof dateNow !== 'undefined') { + _emscripten_get_now = dateNow; + } else if (typeof self === 'object' && self['performance'] && typeof self['performance']['now'] === 'function') { + _emscripten_get_now = function() { return self['performance']['now'](); }; + } else if (typeof performance === 'object' && typeof performance['now'] === 'function') { + _emscripten_get_now = function() { return performance['now'](); }; + } else { + _emscripten_get_now = Date.now; + }; +Module["requestFullScreen"] = function Module_requestFullScreen(lockPointer, resizeCanvas, vrDevice) { Module.printErr("Module.requestFullScreen is deprecated. Please call Module.requestFullscreen instead."); Module["requestFullScreen"] = Module["requestFullscreen"]; Browser.requestFullScreen(lockPointer, resizeCanvas, vrDevice) }; + Module["requestFullscreen"] = function Module_requestFullscreen(lockPointer, resizeCanvas, vrDevice) { Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice) }; + Module["requestAnimationFrame"] = function Module_requestAnimationFrame(func) { Browser.requestAnimationFrame(func) }; + Module["setCanvasSize"] = function Module_setCanvasSize(width, height, noUpdates) { Browser.setCanvasSize(width, height, noUpdates) }; + Module["pauseMainLoop"] = function Module_pauseMainLoop() { Browser.mainLoop.pause() }; + Module["resumeMainLoop"] = function Module_resumeMainLoop() { Browser.mainLoop.resume() }; + Module["getUserMedia"] = function Module_getUserMedia() { Browser.getUserMedia() } + Module["createContext"] = function Module_createContext(canvas, useWebGL, setInModule, webGLContextAttributes) { return Browser.createContext(canvas, useWebGL, setInModule, webGLContextAttributes) }; +JSEvents.staticInit();; +/* flush anything remaining in the buffer during shutdown */ __ATEXIT__.push(function() { var fflush = Module["_fflush"]; if (fflush) fflush(0); var printChar = ___syscall146.printChar; if (!printChar) return; var buffers = ___syscall146.buffers; if (buffers[1].length) printChar(1, 10); if (buffers[2].length) printChar(2, 10); });; +DYNAMICTOP_PTR = allocate(1, "i32", ALLOC_STATIC); + +STACK_BASE = STACKTOP = Runtime.alignMemory(STATICTOP); + +STACK_MAX = STACK_BASE + TOTAL_STACK; + +DYNAMIC_BASE = Runtime.alignMemory(STACK_MAX); + +HEAP32[DYNAMICTOP_PTR>>2] = DYNAMIC_BASE; + +staticSealed = true; // seal the static portion of memory + +assert(DYNAMIC_BASE < TOTAL_MEMORY, "TOTAL_MEMORY not big enough for stack"); + + + +function nullFunc_viiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vd(x) { Module["printErr"]("Invalid function pointer called with signature 'vd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vid(x) { Module["printErr"]("Invalid function pointer called with signature 'vid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vi(x) { Module["printErr"]("Invalid function pointer called with signature 'vi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vii(x) { Module["printErr"]("Invalid function pointer called with signature 'vii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_ii(x) { Module["printErr"]("Invalid function pointer called with signature 'ii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viddd(x) { Module["printErr"]("Invalid function pointer called with signature 'viddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vidd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_iiii(x) { Module["printErr"]("Invalid function pointer called with signature 'iiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viii(x) { Module["printErr"]("Invalid function pointer called with signature 'viii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vidddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdi(x) { Module["printErr"]("Invalid function pointer called with signature 'vdi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_iii(x) { Module["printErr"]("Invalid function pointer called with signature 'iii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_i(x) { Module["printErr"]("Invalid function pointer called with signature 'i'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdddddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_v(x) { Module["printErr"]("Invalid function pointer called with signature 'v'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viid(x) { Module["printErr"]("Invalid function pointer called with signature 'viid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function invoke_viiiii(index,a1,a2,a3,a4,a5) { + try { + Module["dynCall_viiiii"](index,a1,a2,a3,a4,a5); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vd(index,a1) { + try { + Module["dynCall_vd"](index,a1); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vid(index,a1,a2) { + try { + Module["dynCall_vid"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vi(index,a1) { + try { + Module["dynCall_vi"](index,a1); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vii(index,a1,a2) { + try { + Module["dynCall_vii"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_ii(index,a1) { + try { + return Module["dynCall_ii"](index,a1); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viddd(index,a1,a2,a3,a4) { + try { + Module["dynCall_viddd"](index,a1,a2,a3,a4); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vidd(index,a1,a2,a3) { + try { + Module["dynCall_vidd"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_iiii(index,a1,a2,a3) { + try { + return Module["dynCall_iiii"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) { + try { + Module["dynCall_viiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiii(index,a1,a2,a3,a4,a5,a6) { + try { + Module["dynCall_viiiiii"](index,a1,a2,a3,a4,a5,a6); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viii(index,a1,a2,a3) { + try { + Module["dynCall_viii"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vidddd(index,a1,a2,a3,a4,a5) { + try { + Module["dynCall_vidddd"](index,a1,a2,a3,a4,a5); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdi(index,a1,a2) { + try { + Module["dynCall_vdi"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) { + try { + Module["dynCall_viiiiiii"](index,a1,a2,a3,a4,a5,a6,a7); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) { + try { + Module["dynCall_viiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_iii(index,a1,a2) { + try { + return Module["dynCall_iii"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_i(index) { + try { + return Module["dynCall_i"](index); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdddddd(index,a1,a2,a3,a4,a5,a6) { + try { + Module["dynCall_vdddddd"](index,a1,a2,a3,a4,a5,a6); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdddd(index,a1,a2,a3,a4) { + try { + Module["dynCall_vdddd"](index,a1,a2,a3,a4); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdd(index,a1,a2) { + try { + Module["dynCall_vdd"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_v(index) { + try { + Module["dynCall_v"](index); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viid(index,a1,a2,a3) { + try { + Module["dynCall_viid"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiii(index,a1,a2,a3,a4) { + try { + Module["dynCall_viiii"](index,a1,a2,a3,a4); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +Module.asmGlobalArg = { "Math": Math, "Int8Array": Int8Array, "Int16Array": Int16Array, "Int32Array": Int32Array, "Uint8Array": Uint8Array, "Uint16Array": Uint16Array, "Uint32Array": Uint32Array, "Float32Array": Float32Array, "Float64Array": Float64Array, "NaN": NaN, "Infinity": Infinity }; + +Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_clock_gettime": _clock_gettime, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glCreateShader": _glCreateShader, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_glUniform4f": _glUniform4f, "_glfwWindowShouldClose": _glfwWindowShouldClose, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_glfwDestroyWindow": _glfwDestroyWindow, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_emscripten_get_now_is_monotonic": _emscripten_get_now_is_monotonic, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_glBufferSubData": _glBufferSubData, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_glGenTextures": _glGenTextures, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_glGetString": _glGetString, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "_glLinkProgram": _glLinkProgram, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "___syscall146": ___syscall146, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_pthread_join": _pthread_join, "_glCullFace": _glCullFace, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_emscripten_set_keypress_callback": _emscripten_set_keypress_callback, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetVideoModes": _glfwGetVideoModes, "___unlock": ___unlock, "_emscripten_set_click_callback": _emscripten_set_click_callback, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glHint": _emscripten_glHint, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_glGetFloatv": _glGetFloatv, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_emscripten_get_pointerlock_status": _emscripten_get_pointerlock_status, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_emscripten_glFinish": _emscripten_glFinish, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_glfwTerminate": _glfwTerminate, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_glfwSwapInterval": _glfwSwapInterval, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_glfwGetKey": _glfwGetKey, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_emscripten_glFrustum": _emscripten_glFrustum, "_emscripten_glDisable": _emscripten_glDisable, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_glfwGetCursorPos": _glfwGetCursorPos, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "___syscall54": ___syscall54, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "_glfwWaitEvents": _glfwWaitEvents, "_glfwSwapBuffers": _glfwSwapBuffers, "_pthread_create": _pthread_create, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_glTexParameteri": _glTexParameteri, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 }; +// EMSCRIPTEN_START_ASM +var asm = (function(global, env, buffer) { + 'use asm'; + + + var HEAP8 = new global.Int8Array(buffer); + var HEAP16 = new global.Int16Array(buffer); + var HEAP32 = new global.Int32Array(buffer); + var HEAPU8 = new global.Uint8Array(buffer); + var HEAPU16 = new global.Uint16Array(buffer); + var HEAPU32 = new global.Uint32Array(buffer); + var HEAPF32 = new global.Float32Array(buffer); + var HEAPF64 = new global.Float64Array(buffer); + + + var DYNAMICTOP_PTR=env.DYNAMICTOP_PTR|0; + var tempDoublePtr=env.tempDoublePtr|0; + var ABORT=env.ABORT|0; + var STACKTOP=env.STACKTOP|0; + var STACK_MAX=env.STACK_MAX|0; + var cttz_i8=env.cttz_i8|0; + + var __THREW__ = 0; + var threwValue = 0; + var setjmpId = 0; + var undef = 0; + var nan = global.NaN, inf = global.Infinity; + var tempInt = 0, tempBigInt = 0, tempBigIntP = 0, tempBigIntS = 0, tempBigIntR = 0.0, tempBigIntI = 0, tempBigIntD = 0, tempValue = 0, tempDouble = 0.0; + var tempRet0 = 0; + + var Math_floor=global.Math.floor; + var Math_abs=global.Math.abs; + var Math_sqrt=global.Math.sqrt; + var Math_pow=global.Math.pow; + var Math_cos=global.Math.cos; + var Math_sin=global.Math.sin; + var Math_tan=global.Math.tan; + var Math_acos=global.Math.acos; + var Math_asin=global.Math.asin; + var Math_atan=global.Math.atan; + var Math_atan2=global.Math.atan2; + var Math_exp=global.Math.exp; + var Math_log=global.Math.log; + var Math_ceil=global.Math.ceil; + var Math_imul=global.Math.imul; + var Math_min=global.Math.min; + var Math_max=global.Math.max; + var Math_clz32=global.Math.clz32; + var abort=env.abort; + var assert=env.assert; + var enlargeMemory=env.enlargeMemory; + var getTotalMemory=env.getTotalMemory; + var abortOnCannotGrowMemory=env.abortOnCannotGrowMemory; + var abortStackOverflow=env.abortStackOverflow; + var nullFunc_viiiii=env.nullFunc_viiiii; + var nullFunc_vd=env.nullFunc_vd; + var nullFunc_vid=env.nullFunc_vid; + var nullFunc_vi=env.nullFunc_vi; + var nullFunc_vii=env.nullFunc_vii; + var nullFunc_ii=env.nullFunc_ii; + var nullFunc_viddd=env.nullFunc_viddd; + var nullFunc_vidd=env.nullFunc_vidd; + var nullFunc_iiii=env.nullFunc_iiii; + var nullFunc_viiiiiiii=env.nullFunc_viiiiiiii; + var nullFunc_viiiiii=env.nullFunc_viiiiii; + var nullFunc_viii=env.nullFunc_viii; + var nullFunc_vidddd=env.nullFunc_vidddd; + var nullFunc_vdi=env.nullFunc_vdi; + var nullFunc_viiiiiii=env.nullFunc_viiiiiii; + var nullFunc_viiiiiiiii=env.nullFunc_viiiiiiiii; + var nullFunc_iii=env.nullFunc_iii; + var nullFunc_i=env.nullFunc_i; + var nullFunc_vdddddd=env.nullFunc_vdddddd; + var nullFunc_vdddd=env.nullFunc_vdddd; + var nullFunc_vdd=env.nullFunc_vdd; + var nullFunc_v=env.nullFunc_v; + var nullFunc_viid=env.nullFunc_viid; + var nullFunc_viiii=env.nullFunc_viiii; + var invoke_viiiii=env.invoke_viiiii; + var invoke_vd=env.invoke_vd; + var invoke_vid=env.invoke_vid; + var invoke_vi=env.invoke_vi; + var invoke_vii=env.invoke_vii; + var invoke_ii=env.invoke_ii; + var invoke_viddd=env.invoke_viddd; + var invoke_vidd=env.invoke_vidd; + var invoke_iiii=env.invoke_iiii; + var invoke_viiiiiiii=env.invoke_viiiiiiii; + var invoke_viiiiii=env.invoke_viiiiii; + var invoke_viii=env.invoke_viii; + var invoke_vidddd=env.invoke_vidddd; + var invoke_vdi=env.invoke_vdi; + var invoke_viiiiiii=env.invoke_viiiiiii; + var invoke_viiiiiiiii=env.invoke_viiiiiiiii; + var invoke_iii=env.invoke_iii; + var invoke_i=env.invoke_i; + var invoke_vdddddd=env.invoke_vdddddd; + var invoke_vdddd=env.invoke_vdddd; + var invoke_vdd=env.invoke_vdd; + var invoke_v=env.invoke_v; + var invoke_viid=env.invoke_viid; + var invoke_viiii=env.invoke_viiii; + var _emscripten_glGetTexParameterfv=env._emscripten_glGetTexParameterfv; + var _glUseProgram=env._glUseProgram; + var _emscripten_glShaderSource=env._emscripten_glShaderSource; + var _glfwCreateWindow=env._glfwCreateWindow; + var _emscripten_glReleaseShaderCompiler=env._emscripten_glReleaseShaderCompiler; + var _emscripten_glBlendFuncSeparate=env._emscripten_glBlendFuncSeparate; + var _emscripten_glVertexAttribPointer=env._emscripten_glVertexAttribPointer; + var _emscripten_glGetIntegerv=env._emscripten_glGetIntegerv; + var _emscripten_glCullFace=env._emscripten_glCullFace; + var _emscripten_glIsProgram=env._emscripten_glIsProgram; + var _emscripten_glStencilMaskSeparate=env._emscripten_glStencilMaskSeparate; + var _emscripten_glViewport=env._emscripten_glViewport; + var _emscripten_glFrontFace=env._emscripten_glFrontFace; + var _glDeleteProgram=env._glDeleteProgram; + var _emscripten_glUniform3fv=env._emscripten_glUniform3fv; + var _emscripten_glPolygonOffset=env._emscripten_glPolygonOffset; + var _emscripten_glUseProgram=env._emscripten_glUseProgram; + var _emscripten_glBlendColor=env._emscripten_glBlendColor; + var _glBindBuffer=env._glBindBuffer; + var _emscripten_glDepthFunc=env._emscripten_glDepthFunc; + var _glGetShaderInfoLog=env._glGetShaderInfoLog; + var _clock_gettime=env._clock_gettime; + var _emscripten_set_fullscreenchange_callback=env._emscripten_set_fullscreenchange_callback; + var _emscripten_set_touchmove_callback=env._emscripten_set_touchmove_callback; + var _emscripten_set_main_loop_timing=env._emscripten_set_main_loop_timing; + var _glDisable=env._glDisable; + var _glBlendFunc=env._glBlendFunc; + var _emscripten_glDisableVertexAttribArray=env._emscripten_glDisableVertexAttribArray; + var _glGetAttribLocation=env._glGetAttribLocation; + var _glDisableVertexAttribArray=env._glDisableVertexAttribArray; + var _glCreateShader=env._glCreateShader; + var _emscripten_glReadPixels=env._emscripten_glReadPixels; + var _emscripten_glSampleCoverage=env._emscripten_glSampleCoverage; + var _emscripten_glVertexPointer=env._emscripten_glVertexPointer; + var _emscripten_set_touchstart_callback=env._emscripten_set_touchstart_callback; + var emscriptenWebGLComputeImageSize=env.emscriptenWebGLComputeImageSize; + var _emscripten_glGetBooleanv=env._emscripten_glGetBooleanv; + var _emscripten_glGetShaderSource=env._emscripten_glGetShaderSource; + var _glUniform4f=env._glUniform4f; + var _glfwWindowShouldClose=env._glfwWindowShouldClose; + var _llvm_stacksave=env._llvm_stacksave; + var _emscripten_glUniform1i=env._emscripten_glUniform1i; + var _emscripten_glStencilFuncSeparate=env._emscripten_glStencilFuncSeparate; + var _emscripten_glLoadMatrixf=env._emscripten_glLoadMatrixf; + var _emscripten_glGenBuffers=env._emscripten_glGenBuffers; + var _emscripten_glDeleteObjectARB=env._emscripten_glDeleteObjectARB; + var _glfwSetWindowSizeCallback=env._glfwSetWindowSizeCallback; + var _emscripten_glGetShaderPrecisionFormat=env._emscripten_glGetShaderPrecisionFormat; + var _glfwInit=env._glfwInit; + var _glGenBuffers=env._glGenBuffers; + var _glShaderSource=env._glShaderSource; + var _emscripten_glGetString=env._emscripten_glGetString; + var _emscripten_glIsFramebuffer=env._emscripten_glIsFramebuffer; + var _emscripten_glIsEnabled=env._emscripten_glIsEnabled; + var _emscripten_glScissor=env._emscripten_glScissor; + var _emscripten_glVertexAttrib4fv=env._emscripten_glVertexAttrib4fv; + var _emscripten_glFramebufferTexture2D=env._emscripten_glFramebufferTexture2D; + var _emscripten_glTexParameteriv=env._emscripten_glTexParameteriv; + var _emscripten_glBindProgramARB=env._emscripten_glBindProgramARB; + var _emscripten_glStencilOpSeparate=env._emscripten_glStencilOpSeparate; + var _emscripten_glFramebufferRenderbuffer=env._emscripten_glFramebufferRenderbuffer; + var ___syscall140=env.___syscall140; + var _glfwSetErrorCallback=env._glfwSetErrorCallback; + var _glfwDefaultWindowHints=env._glfwDefaultWindowHints; + var _glfwDestroyWindow=env._glfwDestroyWindow; + var _emscripten_glVertexAttrib1f=env._emscripten_glVertexAttrib1f; + var _emscripten_glGetActiveAttrib=env._emscripten_glGetActiveAttrib; + var _emscripten_glAttachShader=env._emscripten_glAttachShader; + var _emscripten_get_now_is_monotonic=env._emscripten_get_now_is_monotonic; + var _emscripten_glUniform2i=env._emscripten_glUniform2i; + var _emscripten_glUniform2f=env._emscripten_glUniform2f; + var _emscripten_glTexParameterfv=env._emscripten_glTexParameterfv; + var _emscripten_glUniformMatrix2fv=env._emscripten_glUniformMatrix2fv; + var _glGetProgramInfoLog=env._glGetProgramInfoLog; + var _glfwSetScrollCallback=env._glfwSetScrollCallback; + var _emscripten_glTexParameterf=env._emscripten_glTexParameterf; + var _emscripten_glGetAttachedShaders=env._emscripten_glGetAttachedShaders; + var _emscripten_glGenTextures=env._emscripten_glGenTextures; + var _emscripten_glTexParameteri=env._emscripten_glTexParameteri; + var _llvm_stackrestore=env._llvm_stackrestore; + var _glfwMakeContextCurrent=env._glfwMakeContextCurrent; + var _emscripten_glClear=env._emscripten_glClear; + var _glDrawElements=env._glDrawElements; + var _glBufferSubData=env._glBufferSubData; + var _emscripten_glValidateProgram=env._emscripten_glValidateProgram; + var _emscripten_glVertexAttrib2fv=env._emscripten_glVertexAttrib2fv; + var _glViewport=env._glViewport; + var _emscripten_glUniform4iv=env._emscripten_glUniform4iv; + var _emscripten_glGetTexParameteriv=env._emscripten_glGetTexParameteriv; + var ___setErrNo=env.___setErrNo; + var _eglGetProcAddress=env._eglGetProcAddress; + var _emscripten_glBindAttribLocation=env._emscripten_glBindAttribLocation; + var _glDeleteTextures=env._glDeleteTextures; + var _glDepthFunc=env._glDepthFunc; + var _emscripten_glClientActiveTexture=env._emscripten_glClientActiveTexture; + var _emscripten_glVertexAttrib2f=env._emscripten_glVertexAttrib2f; + var _emscripten_glFlush=env._emscripten_glFlush; + var _emscripten_glBlendFunc=env._emscripten_glBlendFunc; + var _emscripten_glCheckFramebufferStatus=env._emscripten_glCheckFramebufferStatus; + var _emscripten_glGenerateMipmap=env._emscripten_glGenerateMipmap; + var _emscripten_glGetError=env._emscripten_glGetError; + var _emscripten_glClearDepthf=env._emscripten_glClearDepthf; + var _emscripten_glBufferData=env._emscripten_glBufferData; + var _emscripten_glUniform3i=env._emscripten_glUniform3i; + var _emscripten_glRotatef=env._emscripten_glRotatef; + var _emscripten_glDeleteShader=env._emscripten_glDeleteShader; + var _glEnable=env._glEnable; + var _glGenTextures=env._glGenTextures; + var _emscripten_glMatrixMode=env._emscripten_glMatrixMode; + var _glGetString=env._glGetString; + var _emscripten_glClearStencil=env._emscripten_glClearStencil; + var _emscripten_glGetUniformLocation=env._emscripten_glGetUniformLocation; + var emscriptenWebGLGet=env.emscriptenWebGLGet; + var _emscripten_glEnableVertexAttribArray=env._emscripten_glEnableVertexAttribArray; + var _emscripten_glGetAttribLocation=env._emscripten_glGetAttribLocation; + var _emscripten_get_now=env._emscripten_get_now; + var _emscripten_glNormalPointer=env._emscripten_glNormalPointer; + var _glAttachShader=env._glAttachShader; + var _emscripten_glTexCoordPointer=env._emscripten_glTexCoordPointer; + var _emscripten_glEnable=env._emscripten_glEnable; + var _glCreateProgram=env._glCreateProgram; + var _glUniformMatrix4fv=env._glUniformMatrix4fv; + var _emscripten_glClearDepth=env._emscripten_glClearDepth; + var _glLinkProgram=env._glLinkProgram; + var ___lock=env.___lock; + var emscriptenWebGLGetTexPixelData=env.emscriptenWebGLGetTexPixelData; + var ___syscall6=env.___syscall6; + var _emscripten_glIsBuffer=env._emscripten_glIsBuffer; + var _emscripten_glVertexAttrib3f=env._emscripten_glVertexAttrib3f; + var _time=env._time; + var ___syscall146=env.___syscall146; + var _emscripten_glGetFramebufferAttachmentParameteriv=env._emscripten_glGetFramebufferAttachmentParameteriv; + var _emscripten_glBlendEquationSeparate=env._emscripten_glBlendEquationSeparate; + var _exit=env._exit; + var _emscripten_glEnableClientState=env._emscripten_glEnableClientState; + var _emscripten_glUniform4i=env._emscripten_glUniform4i; + var _pthread_join=env._pthread_join; + var _glCullFace=env._glCullFace; + var _emscripten_glGetPointerv=env._emscripten_glGetPointerv; + var _emscripten_set_keypress_callback=env._emscripten_set_keypress_callback; + var __emscripten_sample_gamepad_data=env.__emscripten_sample_gamepad_data; + var _emscripten_get_gamepad_status=env._emscripten_get_gamepad_status; + var _emscripten_glUniform4f=env._emscripten_glUniform4f; + var _emscripten_glUniform2fv=env._emscripten_glUniform2fv; + var _glfwGetVideoModes=env._glfwGetVideoModes; + var ___unlock=env.___unlock; + var _emscripten_set_click_callback=env._emscripten_set_click_callback; + var _emscripten_glShaderBinary=env._emscripten_glShaderBinary; + var _emscripten_glDrawElements=env._emscripten_glDrawElements; + var _glVertexAttribPointer=env._glVertexAttribPointer; + var _emscripten_get_num_gamepads=env._emscripten_get_num_gamepads; + var _glCompressedTexImage2D=env._glCompressedTexImage2D; + var _emscripten_glUniform1iv=env._emscripten_glUniform1iv; + var _emscripten_glGetVertexAttribPointerv=env._emscripten_glGetVertexAttribPointerv; + var _glClearDepthf=env._glClearDepthf; + var _emscripten_glCompressedTexSubImage2D=env._emscripten_glCompressedTexSubImage2D; + var emscriptenWebGLGetUniform=env.emscriptenWebGLGetUniform; + var _emscripten_glGenRenderbuffers=env._emscripten_glGenRenderbuffers; + var _emscripten_glDeleteVertexArrays=env._emscripten_glDeleteVertexArrays; + var _glfwSetWindowShouldClose=env._glfwSetWindowShouldClose; + var _emscripten_glUniform1fv=env._emscripten_glUniform1fv; + var _emscripten_glGetActiveUniform=env._emscripten_glGetActiveUniform; + var _glBindTexture=env._glBindTexture; + var _emscripten_glUniform3iv=env._emscripten_glUniform3iv; + var _emscripten_glUniform2iv=env._emscripten_glUniform2iv; + var _emscripten_glHint=env._emscripten_glHint; + var _glfwSetCharCallback=env._glfwSetCharCallback; + var emscriptenWebGLGetVertexAttrib=env.emscriptenWebGLGetVertexAttrib; + var _glGetFloatv=env._glGetFloatv; + var _emscripten_glDeleteProgram=env._emscripten_glDeleteProgram; + var _emscripten_glDeleteRenderbuffers=env._emscripten_glDeleteRenderbuffers; + var _emscripten_glDrawElementsInstanced=env._emscripten_glDrawElementsInstanced; + var _emscripten_glVertexAttrib4f=env._emscripten_glVertexAttrib4f; + var _glDrawArrays=env._glDrawArrays; + var _emscripten_glTexSubImage2D=env._emscripten_glTexSubImage2D; + var _emscripten_memcpy_big=env._emscripten_memcpy_big; + var _emscripten_glPixelStorei=env._emscripten_glPixelStorei; + var _glCompileShader=env._glCompileShader; + var _emscripten_get_pointerlock_status=env._emscripten_get_pointerlock_status; + var _emscripten_glUniformMatrix3fv=env._emscripten_glUniformMatrix3fv; + var _emscripten_glColorPointer=env._emscripten_glColorPointer; + var _emscripten_glDepthRange=env._emscripten_glDepthRange; + var _emscripten_glGetBufferParameteriv=env._emscripten_glGetBufferParameteriv; + var _emscripten_glFinish=env._emscripten_glFinish; + var _emscripten_request_pointerlock=env._emscripten_request_pointerlock; + var _emscripten_set_gamepaddisconnected_callback=env._emscripten_set_gamepaddisconnected_callback; + var _emscripten_asm_const_iii=env._emscripten_asm_const_iii; + var _emscripten_glDepthMask=env._emscripten_glDepthMask; + var _glfwSetWindowIconifyCallback=env._glfwSetWindowIconifyCallback; + var _emscripten_glDrawBuffers=env._emscripten_glDrawBuffers; + var _glfwTerminate=env._glfwTerminate; + var _glFrontFace=env._glFrontFace; + var _emscripten_glGetObjectParameterivARB=env._emscripten_glGetObjectParameterivARB; + var _emscripten_exit_pointerlock=env._emscripten_exit_pointerlock; + var _glfwSwapInterval=env._glfwSwapInterval; + var _glUniform1i=env._glUniform1i; + var _glEnableVertexAttribArray=env._glEnableVertexAttribArray; + var _emscripten_glStencilFunc=env._emscripten_glStencilFunc; + var _abort=env._abort; + var _emscripten_glGetUniformiv=env._emscripten_glGetUniformiv; + var _glDeleteBuffers=env._glDeleteBuffers; + var _glBufferData=env._glBufferData; + var _glTexImage2D=env._glTexImage2D; + var _emscripten_glGetShaderiv=env._emscripten_glGetShaderiv; + var _glfwSetKeyCallback=env._glfwSetKeyCallback; + var _emscripten_glGenFramebuffers=env._emscripten_glGenFramebuffers; + var _emscripten_glUniformMatrix4fv=env._emscripten_glUniformMatrix4fv; + var _emscripten_glLoadIdentity=env._emscripten_glLoadIdentity; + var _glDeleteShader=env._glDeleteShader; + var _emscripten_glUniform1f=env._emscripten_glUniform1f; + var _glGetProgramiv=env._glGetProgramiv; + var _emscripten_glBindFramebuffer=env._emscripten_glBindFramebuffer; + var _emscripten_glIsRenderbuffer=env._emscripten_glIsRenderbuffer; + var _glfwGetTime=env._glfwGetTime; + var _emscripten_glRenderbufferStorage=env._emscripten_glRenderbufferStorage; + var _emscripten_set_gamepadconnected_callback=env._emscripten_set_gamepadconnected_callback; + var _emscripten_glGetVertexAttribiv=env._emscripten_glGetVertexAttribiv; + var _emscripten_glBindVertexArray=env._emscripten_glBindVertexArray; + var _emscripten_glDrawArraysInstanced=env._emscripten_glDrawArraysInstanced; + var _emscripten_set_touchcancel_callback=env._emscripten_set_touchcancel_callback; + var _emscripten_glCreateShader=env._emscripten_glCreateShader; + var _emscripten_glStencilMask=env._emscripten_glStencilMask; + var _emscripten_glDeleteTextures=env._emscripten_glDeleteTextures; + var _glfwGetKey=env._glfwGetKey; + var _glfwGetPrimaryMonitor=env._glfwGetPrimaryMonitor; + var _emscripten_glBufferSubData=env._emscripten_glBufferSubData; + var _emscripten_glVertexAttribDivisor=env._emscripten_glVertexAttribDivisor; + var _emscripten_set_touchend_callback=env._emscripten_set_touchend_callback; + var _emscripten_glGetUniformfv=env._emscripten_glGetUniformfv; + var _emscripten_glGetVertexAttribfv=env._emscripten_glGetVertexAttribfv; + var _emscripten_glGetRenderbufferParameteriv=env._emscripten_glGetRenderbufferParameteriv; + var _emscripten_glDeleteFramebuffers=env._emscripten_glDeleteFramebuffers; + var _glGetShaderiv=env._glGetShaderiv; + var _emscripten_glVertexAttrib3fv=env._emscripten_glVertexAttrib3fv; + var _glGetUniformLocation=env._glGetUniformLocation; + var _emscripten_glGetInfoLogARB=env._emscripten_glGetInfoLogARB; + var _emscripten_glCompileShader=env._emscripten_glCompileShader; + var _glClear=env._glClear; + var _emscripten_glFrustum=env._emscripten_glFrustum; + var _emscripten_glDisable=env._emscripten_glDisable; + var _emscripten_glDepthRangef=env._emscripten_glDepthRangef; + var __exit=env.__exit; + var _emscripten_glLineWidth=env._emscripten_glLineWidth; + var _emscripten_glUniform3f=env._emscripten_glUniform3f; + var _emscripten_glGetShaderInfoLog=env._emscripten_glGetShaderInfoLog; + var _emscripten_glStencilOp=env._emscripten_glStencilOp; + var _glBindAttribLocation=env._glBindAttribLocation; + var _glPixelStorei=env._glPixelStorei; + var _emscripten_glColorMask=env._emscripten_glColorMask; + var _emscripten_glLinkProgram=env._emscripten_glLinkProgram; + var _emscripten_glBlendEquation=env._emscripten_glBlendEquation; + var _emscripten_glIsTexture=env._emscripten_glIsTexture; + var _emscripten_glGetProgramiv=env._emscripten_glGetProgramiv; + var _emscripten_glVertexAttrib1fv=env._emscripten_glVertexAttrib1fv; + var _emscripten_glBindTexture=env._emscripten_glBindTexture; + var _glfwSetMouseButtonCallback=env._glfwSetMouseButtonCallback; + var _glfwGetCursorPos=env._glfwGetCursorPos; + var _emscripten_glActiveTexture=env._emscripten_glActiveTexture; + var _emscripten_glDrawRangeElements=env._emscripten_glDrawRangeElements; + var ___syscall54=env.___syscall54; + var _emscripten_glDeleteBuffers=env._emscripten_glDeleteBuffers; + var _glfwWaitEvents=env._glfwWaitEvents; + var _glfwSwapBuffers=env._glfwSwapBuffers; + var _pthread_create=env._pthread_create; + var _emscripten_set_main_loop=env._emscripten_set_main_loop; + var _emscripten_glBindRenderbuffer=env._emscripten_glBindRenderbuffer; + var _emscripten_glGetProgramInfoLog=env._emscripten_glGetProgramInfoLog; + var _glfwWindowHint=env._glfwWindowHint; + var _emscripten_glIsShader=env._emscripten_glIsShader; + var _emscripten_glUniform4fv=env._emscripten_glUniform4fv; + var _emscripten_glGenVertexArrays=env._emscripten_glGenVertexArrays; + var _emscripten_glDrawArrays=env._emscripten_glDrawArrays; + var _emscripten_glCompressedTexImage2D=env._emscripten_glCompressedTexImage2D; + var _emscripten_glClearColor=env._emscripten_glClearColor; + var _emscripten_glCreateProgram=env._emscripten_glCreateProgram; + var _emscripten_glCopyTexSubImage2D=env._emscripten_glCopyTexSubImage2D; + var _glTexParameteri=env._glTexParameteri; + var _emscripten_glBindBuffer=env._emscripten_glBindBuffer; + var _emscripten_glGetFloatv=env._emscripten_glGetFloatv; + var _emscripten_glDetachShader=env._emscripten_glDetachShader; + var _glClearColor=env._glClearColor; + var _glfwSetCursorPosCallback=env._glfwSetCursorPosCallback; + var _glfwSetCursorEnterCallback=env._glfwSetCursorEnterCallback; + var _emscripten_glCopyTexImage2D=env._emscripten_glCopyTexImage2D; + var _emscripten_glTexImage2D=env._emscripten_glTexImage2D; + var tempFloat = 0.0; + +// EMSCRIPTEN_START_FUNCS + +function stackAlloc(size) { + size = size|0; + var ret = 0; + ret = STACKTOP; + STACKTOP = (STACKTOP + size)|0; + STACKTOP = (STACKTOP + 15)&-16; + if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(size|0); + + return ret|0; +} +function stackSave() { + return STACKTOP|0; +} +function stackRestore(top) { + top = top|0; + STACKTOP = top; +} +function establishStackSpace(stackBase, stackMax) { + stackBase = stackBase|0; + stackMax = stackMax|0; + STACKTOP = stackBase; + STACK_MAX = stackMax; +} + +function setThrew(threw, value) { + threw = threw|0; + value = value|0; + if ((__THREW__|0) == 0) { + __THREW__ = threw; + threwValue = value; + } +} + +function setTempRet0(value) { + value = value|0; + tempRet0 = value; +} +function getTempRet0() { + return tempRet0|0; +} + +function _InitPhysics() { + var label = 0, sp = 0; + sp = STACKTOP; + (_pthread_create((14120|0),(0|0),(2|0),(0|0))|0); + return; +} +function _PhysicsLoop($0) { + $0 = $0|0; + var $$0 = 0, $$010 = 0, $$011 = 0, $$09 = 0, $$0912 = 0, $$0913 = 0, $$pr = 0.0, $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0; + var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + HEAP32[3531] = 1; + HEAPF64[1727] = 0.0; + _InitTimer(); + $1 = HEAP32[3531]|0; + $2 = ($1|0)==(0); + if (!($2)) { + while(1) { + $3 = (+_GetCurrentTime()); + HEAPF64[1728] = $3; + $4 = +HEAPF64[1729]; + $5 = $3 - $4; + HEAPF64[1730] = $5; + $6 = +HEAPF64[1727]; + $7 = $5 + $6; + HEAPF64[1727] = $7; + _MathClamp(); + $$pr = +HEAPF64[1727]; + $8 = !($$pr >= 0.016666666666666666); + if (!($8)) { + while(1) { + _PhysicsStep(); + $9 = +HEAPF64[1730]; + $10 = +HEAPF64[1727]; + $11 = $10 - $9; + HEAPF64[1727] = $11; + $12 = !($11 >= 0.016666666666666666); + if ($12) { + break; + } + } + } + $13 = +HEAPF64[1728]; + HEAPF64[1729] = $13; + $14 = HEAP32[3531]|0; + $15 = ($14|0)==(0); + if ($15) { + break; + } + } + } + $16 = HEAP32[3598]|0; + $$0912 = (($16) + -1)|0; + $17 = ($$0912|0)>(-1); + if ($17) { + $$0913 = $$0912; + while(1) { + $20 = (14396 + ($$0913<<2)|0); + $21 = HEAP32[$20>>2]|0; + _DestroyPhysicsManifold($21); + $$09 = (($$0913) + -1)|0; + $22 = ($$09|0)>(-1); + if ($22) { + $$0913 = $$09; + } else { + break; + } + } + } + $18 = HEAP32[3533]|0; + $$010 = (($18) + -1)|0; + $19 = ($$010|0)>(-1); + if ($19) { + $$011 = $$010; + } else { + return (0|0); + } + while(1) { + $23 = (14136 + ($$011<<2)|0); + $24 = HEAP32[$23>>2]|0; + _DestroyPhysicsBody($24); + $$0 = (($$011) + -1)|0; + $25 = ($$0|0)>(-1); + if ($25) { + $$011 = $$0; + } else { + break; + } + } + return (0|0); +} +function _CreatePhysicsBodyRectangle($0,$1,$2,$3) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + var $$0116149 = 0, $$0116149158159 = 0, $$0119144 = 0, $$0120136 = 0, $$0121$lcssa161 = 0.0, $$0121134 = 0.0, $$0122$lcssa160 = 0.0, $$0122133 = 0.0, $$0131 = 0, $$sroa$0$0132 = 0.0, $$sroa$049$0$$sroa_idx = 0, $$sroa$8$0135 = 0.0, $10 = 0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0, $104 = 0.0, $105 = 0, $106 = 0; + var $107 = 0.0, $108 = 0.0, $109 = 0, $11 = 0, $110 = 0.0, $111 = 0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0; + var $125 = 0, $126 = 0.0, $127 = 0.0, $128 = 0, $129 = 0.0, $13 = 0, $130 = 0.0, $131 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0.0, $44 = 0.0; + var $45 = 0.0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; + var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0.0; + var $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0; + var $exitcond = 0, $tmpcast$byval_copy = 0, $tmpcast123$byval_copy = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0); + $tmpcast123$byval_copy = sp + 440|0; + $tmpcast$byval_copy = sp + 432|0; + $4 = sp + 424|0; + $5 = sp + 16|0; + $6 = sp + 8|0; + $7 = sp; + $8 = (_malloc(500)|0); + $9 = HEAP32[3532]|0; + $10 = (($9) + 500)|0; + HEAP32[3532] = $10; + $11 = HEAP32[3533]|0; + $12 = ($11|0)==(0); + $$0116149 = 0; + L1: while(1) { + if ($12) { + $$0116149158159 = 0; + break; + } else { + $$0119144 = 0; + } + while(1) { + $15 = (14136 + ($$0119144<<2)|0); + $16 = HEAP32[$15>>2]|0; + $17 = HEAP32[$16>>2]|0; + $18 = ($17|0)==($$0116149|0); + $14 = (($$0119144) + 1)|0; + if ($18) { + break; + } + $13 = ($14>>>0)<($11>>>0); + if ($13) { + $$0119144 = $14; + } else { + label = 6; + break L1; + } + } + $19 = (($$0116149) + 1)|0; + $20 = ($19|0)<(64); + if ($20) { + $$0116149 = $19; + } else { + label = 14; + break; + } + } + if ((label|0) == 14) { + STACKTOP = sp;return ($8|0); + } + if ((label|0) == 6) { + $21 = ($$0116149|0)==(-1); + if ($21) { + STACKTOP = sp;return ($8|0); + } else { + $$0116149158159 = $$0116149; + } + } + HEAP32[$8>>2] = $$0116149158159; + $22 = ((($8)) + 4|0); + HEAP32[$22>>2] = 1; + $23 = ((($8)) + 8|0); + $24 = $0; + $25 = $24; + $26 = HEAP32[$25>>2]|0; + $27 = (($24) + 4)|0; + $28 = $27; + $29 = HEAP32[$28>>2]|0; + $30 = $23; + $31 = $30; + HEAP32[$31>>2] = $26; + $32 = (($30) + 4)|0; + $33 = $32; + HEAP32[$33>>2] = $29; + $$sroa$049$0$$sroa_idx = ((($8)) + 16|0); + $34 = ((($8)) + 84|0); + ;HEAP32[$$sroa$049$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+12>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+16>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+20>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+24>>2]=0|0; + HEAP32[$34>>2] = 1; + $35 = ((($8)) + 88|0); + HEAP32[$35>>2] = $8; + $36 = ((($8)) + 96|0); + HEAPF32[$4>>2] = $1; + $37 = ((($4)) + 4|0); + HEAPF32[$37>>2] = $2; + ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$0+4>>2]|0; + ;HEAP32[$tmpcast123$byval_copy>>2]=HEAP32[$4>>2]|0;HEAP32[$tmpcast123$byval_copy+4>>2]=HEAP32[$4+4>>2]|0; + _CreateRectanglePolygon($5,$tmpcast$byval_copy,$tmpcast123$byval_copy); + _memcpy(($36|0),($5|0),404)|0; + $38 = HEAP32[$36>>2]|0; + $39 = ($38|0)==(0); + if ($39) { + $$0121$lcssa161 = 0.0;$$0122$lcssa160 = 0.0; + } else { + $40 = ((($8)) + 100|0); + $41 = ((($6)) + 4|0); + $42 = ((($7)) + 4|0); + $$0120136 = 0;$$0121134 = 0.0;$$0122133 = 0.0;$$sroa$0$0132 = 0.0;$$sroa$8$0135 = 0.0; + while(1) { + $52 = (($40) + ($$0120136<<3)|0); + $53 = $52; + $54 = $53; + $55 = HEAP32[$54>>2]|0; + $56 = (($53) + 4)|0; + $57 = $56; + $58 = HEAP32[$57>>2]|0; + $59 = $6; + $60 = $59; + HEAP32[$60>>2] = $55; + $61 = (($59) + 4)|0; + $62 = $61; + HEAP32[$62>>2] = $58; + $63 = (($$0120136) + 1)|0; + $64 = HEAP32[$36>>2]|0; + $65 = ($63>>>0)<($64>>>0); + $66 = $65 ? $63 : 0; + $67 = (($40) + ($66<<3)|0); + $68 = $67; + $69 = $68; + $70 = HEAP32[$69>>2]|0; + $71 = (($68) + 4)|0; + $72 = $71; + $73 = HEAP32[$72>>2]|0; + $74 = $7; + $75 = $74; + HEAP32[$75>>2] = $70; + $76 = (($74) + 4)|0; + $77 = $76; + HEAP32[$77>>2] = $73; + ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP32[$tmpcast123$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast123$byval_copy+4>>2]=HEAP32[$7+4>>2]|0; + $78 = (+_MathCrossVector2($tmpcast$byval_copy,$tmpcast123$byval_copy)); + $79 = $78 * 0.5; + $44 = $$0122133 + $79; + $80 = $79 * 0.3333333432674408; + $81 = +HEAPF32[$6>>2]; + $82 = +HEAPF32[$7>>2]; + $83 = $81 + $82; + $84 = $80 * $83; + $46 = $$sroa$0$0132 + $84; + $85 = +HEAPF32[$41>>2]; + $86 = +HEAPF32[$42>>2]; + $87 = $85 + $86; + $88 = $80 * $87; + $48 = $$sroa$8$0135 + $88; + $89 = $81 * $81; + $90 = $81 * $82; + $91 = $89 + $90; + $92 = $82 * $82; + $93 = $92 + $91; + $94 = $85 * $85; + $95 = $85 * $86; + $96 = $94 + $95; + $97 = $86 * $86; + $98 = $97 + $96; + $99 = $78 * 0.083333335816860198; + $100 = $93 + $98; + $101 = $99 * $100; + $102 = $$0121134 + $101; + $50 = HEAP32[$36>>2]|0; + $103 = ($63>>>0)<($50>>>0); + if ($103) { + $$0120136 = $63;$$0121134 = $102;$$0122133 = $44;$$sroa$0$0132 = $46;$$sroa$8$0135 = $48; + } else { + break; + } + } + $43 = 1.0 / $44; + $45 = $46 * $43; + $47 = $43 * $48; + $49 = ($50|0)==(0); + if ($49) { + $$0121$lcssa161 = $102;$$0122$lcssa160 = $44; + } else { + $51 = ((($8)) + 100|0); + $$0131 = 0; + while(1) { + $125 = (($51) + ($$0131<<3)|0); + $126 = +HEAPF32[$125>>2]; + $127 = $126 - $45; + HEAPF32[$125>>2] = $127; + $128 = (((($51) + ($$0131<<3)|0)) + 4|0); + $129 = +HEAPF32[$128>>2]; + $130 = $129 - $47; + HEAPF32[$128>>2] = $130; + $131 = (($$0131) + 1)|0; + $exitcond = ($131|0)==($50|0); + if ($exitcond) { + $$0121$lcssa161 = $102;$$0122$lcssa160 = $44; + break; + } else { + $$0131 = $131; + } + } + } + } + $104 = $$0122$lcssa160 * $3; + $105 = ((($8)) + 52|0); + HEAPF32[$105>>2] = $104; + $106 = $104 != 0.0; + $107 = 1.0 / $104; + $108 = $106 ? $107 : 0.0; + $109 = ((($8)) + 56|0); + HEAPF32[$109>>2] = $108; + $110 = $$0121$lcssa161 * $3; + $111 = ((($8)) + 44|0); + HEAPF32[$111>>2] = $110; + $112 = $110 != 0.0; + $113 = 1.0 / $110; + $114 = $112 ? $113 : 0.0; + $115 = ((($8)) + 48|0); + HEAPF32[$115>>2] = $114; + $116 = ((($8)) + 60|0); + HEAPF32[$116>>2] = 0.40000000596046448; + $117 = ((($8)) + 64|0); + HEAPF32[$117>>2] = 0.20000000298023224; + $118 = ((($8)) + 68|0); + HEAPF32[$118>>2] = 0.0; + $119 = ((($8)) + 72|0); + HEAP32[$119>>2] = 1; + $120 = ((($8)) + 76|0); + HEAP32[$120>>2] = 0; + $121 = ((($8)) + 80|0); + HEAP32[$121>>2] = 0; + $122 = HEAP32[3533]|0; + $123 = (14136 + ($122<<2)|0); + HEAP32[$123>>2] = $8; + $124 = (($122) + 1)|0; + HEAP32[3533] = $124; + STACKTOP = sp;return ($8|0); +} +function _CreateRectanglePolygon($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$024 = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$sroa$012$0$$sroa_idx = 0, $$sroa$015$0$$sroa_idx = 0, $$sroa$018$0$$sroa_idx = 0, $$sroa$021$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $$sroa$213$0$$sroa_idx14 = 0, $$sroa$216$0$$sroa_idx17 = 0, $$sroa$219$0$$sroa_idx20 = 0, $$sroa$222$0$$sroa_idx23 = 0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0; + var $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0.0, $36 = 0.0; + var $37 = 0.0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0.0, $54 = 0.0; + var $55 = 0, $56 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0); + $$byval_copy1 = sp + 440|0; + $$byval_copy = sp + 432|0; + $3 = sp + 24|0; + $4 = sp; + $5 = sp + 16|0; + $6 = ((($3)) + 36|0); + _memset(($6|0),0,368)|0; + HEAP32[$3>>2] = 4; + $7 = ((($3)) + 388|0); + _Mat2Radians($4,0.0); + ;HEAP32[$7>>2]=HEAP32[$4>>2]|0;HEAP32[$7+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$7+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[$7+12>>2]=HEAP32[$4+12>>2]|0; + $8 = +HEAPF32[$1>>2]; + $9 = +HEAPF32[$2>>2]; + $10 = $9 * 0.5; + $11 = $8 + $10; + $12 = ((($1)) + 4|0); + $13 = +HEAPF32[$12>>2]; + $14 = ((($2)) + 4|0); + $15 = +HEAPF32[$14>>2]; + $16 = $15 * 0.5; + $17 = $13 - $16; + $$sroa$021$0$$sroa_idx = ((($3)) + 4|0); + HEAPF32[$$sroa$021$0$$sroa_idx>>2] = $11; + $$sroa$222$0$$sroa_idx23 = ((($3)) + 8|0); + HEAPF32[$$sroa$222$0$$sroa_idx23>>2] = $17; + $18 = +HEAPF32[$1>>2]; + $19 = +HEAPF32[$2>>2]; + $20 = $19 * 0.5; + $21 = $18 + $20; + $22 = +HEAPF32[$12>>2]; + $23 = +HEAPF32[$14>>2]; + $24 = $23 * 0.5; + $25 = $22 + $24; + $$sroa$018$0$$sroa_idx = ((($3)) + 12|0); + HEAPF32[$$sroa$018$0$$sroa_idx>>2] = $21; + $$sroa$219$0$$sroa_idx20 = ((($3)) + 16|0); + HEAPF32[$$sroa$219$0$$sroa_idx20>>2] = $25; + $26 = +HEAPF32[$1>>2]; + $27 = +HEAPF32[$2>>2]; + $28 = $27 * 0.5; + $29 = $26 - $28; + $30 = +HEAPF32[$12>>2]; + $31 = +HEAPF32[$14>>2]; + $32 = $31 * 0.5; + $33 = $30 + $32; + $$sroa$015$0$$sroa_idx = ((($3)) + 20|0); + HEAPF32[$$sroa$015$0$$sroa_idx>>2] = $29; + $$sroa$216$0$$sroa_idx17 = ((($3)) + 24|0); + HEAPF32[$$sroa$216$0$$sroa_idx17>>2] = $33; + $34 = +HEAPF32[$1>>2]; + $35 = +HEAPF32[$2>>2]; + $36 = $35 * 0.5; + $37 = $34 - $36; + $38 = +HEAPF32[$12>>2]; + $39 = +HEAPF32[$14>>2]; + $40 = $39 * 0.5; + $41 = $38 - $40; + $$sroa$012$0$$sroa_idx = ((($3)) + 28|0); + HEAPF32[$$sroa$012$0$$sroa_idx>>2] = $37; + $$sroa$213$0$$sroa_idx14 = ((($3)) + 32|0); + HEAPF32[$$sroa$213$0$$sroa_idx14>>2] = $41; + $42 = HEAP32[$3>>2]|0; + $43 = ($42|0)==(0); + if ($43) { + _memcpy(($0|0),($3|0),404)|0; + STACKTOP = sp;return; + } + $44 = ((($5)) + 4|0); + $$024 = 0;$47 = $42; + while(1) { + $45 = (($$024) + 1)|0; + $46 = ($45>>>0)<($47>>>0); + $48 = $46 ? $45 : 0; + $49 = (((($3)) + 4|0) + ($48<<3)|0); + $50 = (((($3)) + 4|0) + ($$024<<3)|0); + ;HEAP32[$$byval_copy>>2]=HEAP32[$49>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$49+4>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$50>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$50+4>>2]|0; + _Vector2Subtract_4($5,$$byval_copy,$$byval_copy1); + $51 = (((($3)) + 196|0) + ($$024<<3)|0); + $52 = HEAP32[$44>>2]|0; + $53 = +HEAPF32[$5>>2]; + $54 = -$53; + HEAP32[$51>>2] = $52; + $$sroa$2$0$$sroa_idx1 = (((((($3)) + 196|0) + ($$024<<3)|0)) + 4|0); + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $54; + _MathNormalize($51); + $55 = HEAP32[$3>>2]|0; + $56 = ($45>>>0)<($55>>>0); + if ($56) { + $$024 = $45;$47 = $55; + } else { + break; + } + } + _memcpy(($0|0),($3|0),404)|0; + STACKTOP = sp;return; +} +function _MathCrossVector2($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = ((($1)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = $2 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = +HEAPF32[$1>>2]; + $9 = $7 * $8; + $10 = $5 - $9; + return (+$10); +} +function _Vector2Add_2($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0.0, $11 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = +HEAPF32[$1>>2]; + $4 = +HEAPF32[$2>>2]; + $5 = $3 + $4; + HEAPF32[$0>>2] = $5; + $6 = ((($0)) + 4|0); + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = ((($2)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $8 + $10; + HEAPF32[$6>>2] = $11; + return; +} +function _Mat2MultiplyVector2($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $3 = +HEAPF32[$1>>2]; + $4 = +HEAPF32[$2>>2]; + $5 = $3 * $4; + $6 = ((($1)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($2)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 * $9; + $11 = $5 + $10; + HEAPF32[$0>>2] = $11; + $12 = ((($0)) + 4|0); + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = $4 * $14; + $16 = ((($1)) + 12|0); + $17 = +HEAPF32[$16>>2]; + $18 = $9 * $17; + $19 = $15 + $18; + HEAPF32[$12>>2] = $19; + return; +} +function _DestroyPhysicsBody($0) { + $0 = $0|0; + var $$02023 = 0, $$021 = 0, $$022 = 0, $$lcssa = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0|0)==(0|0); + if ($1) { + return; + } + $2 = HEAP32[$0>>2]|0; + $3 = HEAP32[3533]|0; + $4 = ($3|0)==(0); + L4: do { + if ($4) { + $$021 = -1; + } else { + $5 = HEAP32[3533]|0; + $$02023 = 0; + while(1) { + $6 = (14136 + ($$02023<<2)|0); + $7 = HEAP32[$6>>2]|0; + $8 = HEAP32[$7>>2]|0; + $9 = ($8|0)==($2|0); + if ($9) { + $$021 = $$02023; + break L4; + } + $10 = (($$02023) + 1)|0; + $11 = ($10>>>0)<($5>>>0); + if ($11) { + $$02023 = $10; + } else { + $$021 = -1; + break; + } + } + } + } while(0); + $12 = (14136 + ($$021<<2)|0); + $13 = HEAP32[$12>>2]|0; + _free($13); + $14 = HEAP32[3532]|0; + $15 = (($14) + -500)|0; + HEAP32[3532] = $15; + HEAP32[$12>>2] = 0; + $16 = HEAP32[3533]|0; + $17 = ($$021>>>0)<($16>>>0); + if ($17) { + $18 = HEAP32[3533]|0; + $$022 = $$021;$22 = $16; + while(1) { + $20 = (($$022) + 1)|0; + $21 = ($20>>>0)<($22>>>0); + if ($21) { + $24 = (14136 + ($$022<<2)|0); + $25 = (14136 + ($20<<2)|0); + $26 = HEAP32[$25>>2]|0; + HEAP32[$24>>2] = $26; + } + $23 = ($20>>>0)<($18>>>0); + if ($23) { + $$022 = $20;$22 = $18; + } else { + $$lcssa = $18; + break; + } + } + } else { + $$lcssa = $16; + } + $19 = (($$lcssa) + -1)|0; + HEAP32[3533] = $19; + return; +} +function _Vector2Subtract_4($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0.0, $11 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = +HEAPF32[$1>>2]; + $4 = +HEAPF32[$2>>2]; + $5 = $3 - $4; + HEAPF32[$0>>2] = $5; + $6 = ((($0)) + 4|0); + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = ((($2)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $8 - $10; + HEAPF32[$6>>2] = $11; + return; +} +function _MathNormalize($0) { + $0 = $0|0; + var $$op = 0.0, $$sroa$0$0$copyload = 0.0, $$sroa$5$0$$sroa_idx3 = 0, $$sroa$5$0$copyload = 0.0, $1 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $$sroa$0$0$copyload = +HEAPF32[$0>>2]; + $$sroa$5$0$$sroa_idx3 = ((($0)) + 4|0); + $$sroa$5$0$copyload = +HEAPF32[$$sroa$5$0$$sroa_idx3>>2]; + $1 = $$sroa$0$0$copyload * $$sroa$0$0$copyload; + $2 = $$sroa$5$0$copyload * $$sroa$5$0$copyload; + $3 = $1 + $2; + $4 = (+Math_sqrt((+$3))); + $5 = $4 == 0.0; + $$op = 1.0 / $4; + $6 = $5 ? 1.0 : $$op; + $7 = $$sroa$0$0$copyload * $6; + HEAPF32[$0>>2] = $7; + $8 = $$sroa$5$0$copyload * $6; + HEAPF32[$$sroa$5$0$$sroa_idx3>>2] = $8; + return; +} +function _GetPhysicsBodiesCount() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[3533]|0; + return ($0|0); +} +function _GetPhysicsBody($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[3533]|0; + $2 = ($1>>>0)>($0>>>0); + if (!($2)) { + $$0 = 0; + return ($$0|0); + } + $3 = (14136 + ($0<<2)|0); + $4 = HEAP32[$3>>2]|0; + $$0 = $4; + return ($$0|0); +} +function _GetPhysicsShapeVerticesCount($0) { + $0 = $0|0; + var $$1 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[3533]|0; + $2 = ($1>>>0)>($0>>>0); + L1: do { + if ($2) { + $3 = (14136 + ($0<<2)|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($4|0)==(0|0); + if ($5) { + $$1 = 0; + } else { + $6 = ((($4)) + 84|0); + $7 = HEAP32[$6>>2]|0; + switch ($7|0) { + case 0: { + $$1 = 24; + break L1; + break; + } + case 1: { + $8 = ((($4)) + 96|0); + $9 = HEAP32[$8>>2]|0; + $$1 = $9; + break L1; + break; + } + default: { + $$1 = 0; + break L1; + } + } + } + } else { + $$1 = 0; + } + } while(0); + return ($$1|0); +} +function _GetPhysicsShapeVertex($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$byval_copy2 = 0, $$byval_copy3 = 0, $$sroa$0$0 = 0.0, $$sroa$0$0$copyload = 0.0, $$sroa$6$0 = 0.0, $$sroa$6$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx5 = 0, $$sroa$6$0$copyload = 0.0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0, $21 = 0.0; + var $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0); + $$byval_copy3 = sp + 440|0; + $$byval_copy2 = sp + 424|0; + $3 = sp; + $4 = sp + 416|0; + $5 = sp + 408|0; + $6 = ($1|0)==(0|0); + L1: do { + if ($6) { + $$sroa$0$0 = 0.0;$$sroa$6$0 = 0.0; + } else { + $7 = ((($1)) + 84|0); + $8 = HEAP32[$7>>2]|0; + switch ($8|0) { + case 0: { + $9 = ((($1)) + 8|0); + $10 = +HEAPF32[$9>>2]; + $11 = ($2*15)|0; + $12 = (+($11|0)); + $13 = $12 * 0.017453292519943295; + $14 = $13; + $15 = (+Math_cos((+$14))); + $16 = ((($1)) + 92|0); + $17 = +HEAPF32[$16>>2]; + $18 = $15 * $17; + $19 = $10 + $18; + $20 = ((($1)) + 12|0); + $21 = +HEAPF32[$20>>2]; + $22 = (+Math_sin((+$14))); + $23 = $17 * $22; + $24 = $21 + $23; + $$sroa$0$0 = $19;$$sroa$6$0 = $24; + break L1; + break; + } + case 1: { + $25 = ((($1)) + 96|0); + _memcpy(($3|0),($25|0),404)|0; + $26 = ((($1)) + 8|0); + $27 = ((($3)) + 388|0); + $28 = (((($3)) + 4|0) + ($2<<3)|0); + ;HEAP32[$$byval_copy2>>2]=HEAP32[$27>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$27+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$27+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$27+12>>2]|0; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$28>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$28+4>>2]|0; + _Mat2MultiplyVector2($4,$$byval_copy2,$$byval_copy3); + ;HEAP32[$$byval_copy2>>2]=HEAP32[$26>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$26+4>>2]|0; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$4+4>>2]|0; + _Vector2Add_2($5,$$byval_copy2,$$byval_copy3); + $$sroa$0$0$copyload = +HEAPF32[$5>>2]; + $$sroa$6$0$$sroa_idx4 = ((($5)) + 4|0); + $$sroa$6$0$copyload = +HEAPF32[$$sroa$6$0$$sroa_idx4>>2]; + $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$6$0 = $$sroa$6$0$copyload; + break L1; + break; + } + default: { + $$sroa$0$0 = 0.0;$$sroa$6$0 = 0.0; + break L1; + } + } + } + } while(0); + HEAPF32[$0>>2] = $$sroa$0$0; + $$sroa$6$0$$sroa_idx5 = ((($0)) + 4|0); + HEAPF32[$$sroa$6$0$$sroa_idx5>>2] = $$sroa$6$0; + STACKTOP = sp;return; +} +function _SetPhysicsBodyRotation($0,$1) { + $0 = $0|0; + $1 = +$1; + var $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $2 = sp; + $3 = ($0|0)==(0|0); + if ($3) { + STACKTOP = sp;return; + } + $4 = ((($0)) + 40|0); + HEAPF32[$4>>2] = $1; + $5 = ((($0)) + 84|0); + $6 = HEAP32[$5>>2]|0; + $7 = ($6|0)==(1); + if (!($7)) { + STACKTOP = sp;return; + } + $8 = ((($0)) + 484|0); + _Mat2Radians($2,$1); + ;HEAP32[$8>>2]=HEAP32[$2>>2]|0;HEAP32[$8+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$8+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$8+12>>2]=HEAP32[$2+12>>2]|0; + STACKTOP = sp;return; +} +function _Mat2Radians($0,$1) { + $0 = $0|0; + $1 = +$1; + var $2 = 0.0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (+Math_cos((+$1))); + $3 = (+Math_sin((+$1))); + HEAPF32[$0>>2] = $2; + $4 = ((($0)) + 4|0); + $5 = -$3; + HEAPF32[$4>>2] = $5; + $6 = ((($0)) + 8|0); + HEAPF32[$6>>2] = $3; + $7 = ((($0)) + 12|0); + HEAPF32[$7>>2] = $2; + return; +} +function _ClosePhysics() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAP32[3531] = 0; + $0 = HEAP32[3530]|0; + (_pthread_join(($0|0),(0|0))|0); + return; +} +function _main() { + var $$09395 = 0, $$094 = 0, $$byval_copy7 = 0, $$byval_copy8 = 0, $$byval_copy9 = 0, $$sink = 0.0, $$sroa$0$0$$sroa_idx = 0, $$sroa$029$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx28 = 0, $$sroa$230$0$$sroa_idx31 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0; + var $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0; + var $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0; + var $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $exitcond102 = 0; + var label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $$byval_copy9 = sp + 104|0; + $$byval_copy8 = sp + 96|0; + $$byval_copy7 = sp + 88|0; + $0 = sp + 80|0; + $1 = sp + 72|0; + $2 = sp + 64|0; + $3 = sp + 56|0; + $4 = sp + 48|0; + $5 = sp + 40|0; + $6 = sp + 116|0; + $7 = sp + 24|0; + $8 = sp + 8|0; + $9 = sp + 112|0; + $10 = sp + 36|0; + $11 = sp + 32|0; + $12 = sp + 16|0; + $13 = sp; + _SetConfigFlags(32); + _InitWindow(800,450,3480); + _SetTargetFPS(60); + $14 = (_MeasureText(3515,30)|0); + $15 = (800 - ($14))|0; + $16 = (($15) + -10)|0; + _InitPhysics(); + HEAPF32[$0>>2] = 400.0; + $17 = ((($0)) + 4|0); + HEAPF32[$17>>2] = 450.0; + ;HEAP32[$$byval_copy9>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$0+4>>2]|0; + $18 = (_CreatePhysicsBodyRectangle($$byval_copy9,800.0,100.0,10.0)|0); + HEAPF32[$1>>2] = 200.0; + $19 = ((($1)) + 4|0); + HEAPF32[$19>>2] = 270.0; + ;HEAP32[$$byval_copy9>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$1+4>>2]|0; + $20 = (_CreatePhysicsBodyRectangle($$byval_copy9,200.0,10.0,10.0)|0); + HEAPF32[$2>>2] = 600.0; + $21 = ((($2)) + 4|0); + HEAPF32[$21>>2] = 270.0; + ;HEAP32[$$byval_copy9>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$2+4>>2]|0; + $22 = (_CreatePhysicsBodyRectangle($$byval_copy9,200.0,10.0,10.0)|0); + HEAPF32[$3>>2] = -5.0; + $23 = ((($3)) + 4|0); + HEAPF32[$23>>2] = 225.0; + ;HEAP32[$$byval_copy9>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$3+4>>2]|0; + $24 = (_CreatePhysicsBodyRectangle($$byval_copy9,10.0,450.0,10.0)|0); + HEAPF32[$4>>2] = 805.0; + $25 = ((($4)) + 4|0); + HEAPF32[$25>>2] = 225.0; + ;HEAP32[$$byval_copy9>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$4+4>>2]|0; + $26 = (_CreatePhysicsBodyRectangle($$byval_copy9,10.0,450.0,10.0)|0); + $27 = ((($18)) + 4|0); + HEAP32[$27>>2] = 0; + $28 = ((($20)) + 4|0); + HEAP32[$28>>2] = 0; + $29 = ((($22)) + 4|0); + HEAP32[$29>>2] = 0; + $30 = ((($24)) + 4|0); + HEAP32[$30>>2] = 0; + $31 = ((($26)) + 4|0); + HEAP32[$31>>2] = 0; + HEAPF32[$5>>2] = 400.0; + $32 = ((($5)) + 4|0); + HEAPF32[$32>>2] = 225.0; + ;HEAP32[$$byval_copy9>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$5+4>>2]|0; + $33 = (_CreatePhysicsBodyRectangle($$byval_copy9,50.0,50.0,1.0)|0); + $34 = ((($33)) + 80|0); + HEAP32[$34>>2] = 1; + $35 = (_WindowShouldClose()|0); + $36 = ($35|0)==(0); + if (!($36)) { + _ClosePhysics(); + _CloseWindow(); + STACKTOP = sp;return 0; + } + $37 = ((($6)) + 1|0); + $38 = ((($6)) + 2|0); + $39 = ((($6)) + 3|0); + $40 = (($15) + 40)|0; + $41 = ((($9)) + 1|0); + $42 = ((($9)) + 2|0); + $43 = ((($9)) + 3|0); + $44 = ((($33)) + 76|0); + $45 = ((($33)) + 20|0); + $46 = ((($33)) + 16|0); + $$sroa$029$0$$sroa_idx = ((($33)) + 8|0); + $$sroa$230$0$$sroa_idx31 = ((($33)) + 12|0); + $$sroa$0$0$$sroa_idx = ((($33)) + 16|0); + $$sroa$2$0$$sroa_idx28 = ((($33)) + 20|0); + while(1) { + $47 = (_IsKeyPressed(82)|0); + $48 = ($47|0)==(0); + if (!($48)) { + HEAPF32[$$sroa$029$0$$sroa_idx>>2] = 400.0; + HEAPF32[$$sroa$230$0$$sroa_idx31>>2] = 225.0; + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = 0.0; + HEAPF32[$$sroa$2$0$$sroa_idx28>>2] = 0.0; + _SetPhysicsBodyRotation($33,0.0); + } + $49 = (_IsKeyDown(262)|0); + $50 = ($49|0)==(0); + if ($50) { + $51 = (_IsKeyDown(263)|0); + $52 = ($51|0)==(0); + if (!($52)) { + $$sink = -0.5; + label = 7; + } + } else { + $$sink = 0.5; + label = 7; + } + if ((label|0) == 7) { + label = 0; + HEAPF32[$46>>2] = $$sink; + } + $53 = (_IsKeyDown(265)|0); + $54 = ($53|0)==(0); + if (!($54)) { + $55 = HEAP32[$44>>2]|0; + $56 = ($55|0)==(0); + if (!($56)) { + HEAPF32[$45>>2] = -2.0; + } + } + _BeginDrawing(); + HEAP8[$6>>0] = 0; + HEAP8[$37>>0] = 0; + HEAP8[$38>>0] = 0; + HEAP8[$39>>0] = -1; + ;HEAP8[$$byval_copy9>>0]=HEAP8[$6>>0]|0;HEAP8[$$byval_copy9+1>>0]=HEAP8[$6+1>>0]|0;HEAP8[$$byval_copy9+2>>0]=HEAP8[$6+2>>0]|0;HEAP8[$$byval_copy9+3>>0]=HEAP8[$6+3>>0]|0; + _ClearBackground($$byval_copy9); + _DrawFPS(710,420); + $57 = (_GetPhysicsBodiesCount()|0); + $58 = ($57|0)>(0); + if ($58) { + $$09395 = 0; + while(1) { + $61 = (_GetPhysicsBody($$09395)|0); + $62 = (_GetPhysicsShapeVerticesCount($$09395)|0); + $63 = ($62|0)>(0); + if ($63) { + $$094 = 0; + while(1) { + _GetPhysicsShapeVertex($7,$61,$$094); + $65 = (($$094) + 1)|0; + $66 = ($65|0)<($62|0); + $67 = $66 ? $65 : 0; + _GetPhysicsShapeVertex($8,$61,$67); + HEAP8[$9>>0] = 0; + HEAP8[$41>>0] = -28; + HEAP8[$42>>0] = 48; + HEAP8[$43>>0] = -1; + ;HEAP32[$$byval_copy7>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$7+4>>2]|0; + ;HEAP32[$$byval_copy8>>2]=HEAP32[$8>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[$8+4>>2]|0; + ;HEAP8[$$byval_copy9>>0]=HEAP8[$9>>0]|0;HEAP8[$$byval_copy9+1>>0]=HEAP8[$9+1>>0]|0;HEAP8[$$byval_copy9+2>>0]=HEAP8[$9+2>>0]|0;HEAP8[$$byval_copy9+3>>0]=HEAP8[$9+3>>0]|0; + _DrawLineV($$byval_copy7,$$byval_copy8,$$byval_copy9); + $exitcond = ($65|0)==($62|0); + if ($exitcond) { + break; + } else { + $$094 = $65; + } + } + } + $64 = (($$09395) + 1)|0; + $exitcond102 = ($64|0)==($57|0); + if ($exitcond102) { + break; + } else { + $$09395 = $64; + } + } + } + HEAP32[$10>>2] = -1; + ;HEAP8[$$byval_copy9>>0]=HEAP8[$10>>0]|0;HEAP8[$$byval_copy9+1>>0]=HEAP8[$10+1>>0]|0;HEAP8[$$byval_copy9+2>>0]=HEAP8[$10+2>>0]|0;HEAP8[$$byval_copy9+3>>0]=HEAP8[$10+3>>0]|0; + _DrawText(3522,10,10,10,$$byval_copy9); + HEAP32[$11>>2] = -1; + ;HEAP8[$$byval_copy9>>0]=HEAP8[$11>>0]|0;HEAP8[$$byval_copy9+1>>0]=HEAP8[$11+1>>0]|0;HEAP8[$$byval_copy9+2>>0]=HEAP8[$11+2>>0]|0;HEAP8[$$byval_copy9+3>>0]=HEAP8[$11+3>>0]|0; + _DrawText(3550,10,30,10,$$byval_copy9); + HEAP32[$12>>2] = -1; + ;HEAP8[$$byval_copy9>>0]=HEAP8[$12>>0]|0;HEAP8[$$byval_copy9+1>>0]=HEAP8[$12+1>>0]|0;HEAP8[$$byval_copy9+2>>0]=HEAP8[$12+2>>0]|0;HEAP8[$$byval_copy9+3>>0]=HEAP8[$12+3>>0]|0; + _DrawText(3515,$16,15,30,$$byval_copy9); + HEAP32[$13>>2] = -1; + ;HEAP8[$$byval_copy9>>0]=HEAP8[$13>>0]|0;HEAP8[$$byval_copy9+1>>0]=HEAP8[$13+1>>0]|0;HEAP8[$$byval_copy9+2>>0]=HEAP8[$13+2>>0]|0;HEAP8[$$byval_copy9+3>>0]=HEAP8[$13+3>>0]|0; + _DrawText(3577,$40,8,10,$$byval_copy9); + _EndDrawing(); + $59 = (_WindowShouldClose()|0); + $60 = ($59|0)==(0); + if (!($60)) { + break; + } + } + _ClosePhysics(); + _CloseWindow(); + STACKTOP = sp;return 0; +} +function _InitTimer() { + var $0 = 0, $1 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_time((0|0))|0); + _srand($0); + $1 = (+_GetCurrentTime()); + HEAPF64[1729] = $1; + return; +} +function _GetCurrentTime() { + var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0.0, $13 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $0 = sp; + (_clock_gettime(1,($0|0))|0); + $1 = HEAP32[$0>>2]|0; + $2 = ($1|0)<(0); + $3 = $2 << 31 >> 31; + $4 = (___muldi3(($1|0),($3|0),1000000000,0)|0); + $5 = tempRet0; + $6 = ((($0)) + 4|0); + $7 = HEAP32[$6>>2]|0; + $8 = ($7|0)<(0); + $9 = $8 << 31 >> 31; + $10 = (_i64Add(($4|0),($5|0),($7|0),($9|0))|0); + $11 = tempRet0; + $12 = (+($10>>>0)) + (4294967296.0*(+($11>>>0))); + $13 = $12 * 9.9999999999999995E-7; + STACKTOP = sp;return (+$13); +} +function _MathClamp() { + var $$sink = 0.0, $0 = 0.0, $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = +HEAPF64[1727]; + $1 = $0 < 0.0; + if ($1) { + $$sink = 0.0; + } else { + $2 = $0 > 0.02; + if ($2) { + $$sink = 0.02; + } else { + return; + } + } + HEAPF64[1727] = $$sink; + return; +} +function _PhysicsStep() { + var $$0 = 0, $$0125165 = 0, $$0126163 = 0, $$0127147 = 0, $$0129148 = 0, $$0130 = 0, $$0130160 = 0, $$0130161 = 0, $$0131150 = 0, $$0132 = 0, $$0133152 = 0, $$0134155 = 0, $$0134155$ph = 0, $$0135158 = 0, $$0136156 = 0, $$0167 = 0, $$0168 = 0, $$pr = 0, $$pr172 = 0, $$sroa$0$0$$sroa_idx = 0; + var $$sroa$2$0$$sroa_idx1 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0; + var $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0; + var $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0; + var $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0; + var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0; + var $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0; + var $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0; + var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[7695]|0; + $1 = (($0) + 1)|0; + HEAP32[7695] = $1; + $2 = HEAP32[3598]|0; + $$0167 = (($2) + -1)|0; + $3 = ($$0167|0)>(-1); + if ($3) { + $$0168 = $$0167; + while(1) { + $6 = (14396 + ($$0168<<2)|0); + $7 = HEAP32[$6>>2]|0; + $8 = ($7|0)==(0|0); + if (!($8)) { + _DestroyPhysicsManifold($7); + } + $$0 = (($$0168) + -1)|0; + $9 = ($$0|0)>(-1); + if ($9) { + $$0168 = $$0; + } else { + break; + } + } + } + $4 = HEAP32[3533]|0; + $5 = ($4|0)==(0); + if ($5) { + $17 = $4; + label = 8; + } else { + $$0125165 = 0; + while(1) { + $11 = (14136 + ($$0125165<<2)|0); + $12 = HEAP32[$11>>2]|0; + $13 = ((($12)) + 76|0); + HEAP32[$13>>2] = 0; + $14 = (($$0125165) + 1)|0; + $15 = ($14>>>0)<($4>>>0); + if ($15) { + $$0125165 = $14; + } else { + break; + } + } + $$pr = HEAP32[3533]|0; + $10 = ($$pr|0)==(0); + if (!($10)) { + $$0126163 = 0; + while(1) { + $19 = (14136 + ($$0126163<<2)|0); + $20 = HEAP32[$19>>2]|0; + $21 = ($20|0)==(0|0); + if (!($21)) { + $$0130160 = (($$0126163) + 1)|0; + $22 = HEAP32[3533]|0; + $23 = ($$0130160>>>0)<($22>>>0); + if ($23) { + $24 = ((($20)) + 56|0); + $25 = ((($20)) + 84|0); + $$0130161 = $$0130160; + while(1) { + $26 = (14136 + ($$0130161<<2)|0); + $27 = HEAP32[$26>>2]|0; + $28 = ($27|0)==(0|0); + do { + if (!($28)) { + $31 = +HEAPF32[$24>>2]; + $32 = $31 == 0.0; + if ($32) { + $33 = ((($27)) + 56|0); + $34 = +HEAPF32[$33>>2]; + $35 = $34 == 0.0; + if ($35) { + break; + } + } + $36 = HEAP32[$25>>2]|0; + $37 = ($36|0)==(1); + if ($37) { + $38 = ((($27)) + 84|0); + $39 = HEAP32[$38>>2]|0; + $40 = ($39|0)==(0); + if ($40) { + $41 = (_CreatePhysicsManifold($27,$20)|0); + $$0132 = $41; + } else { + label = 20; + } + } else { + label = 20; + } + if ((label|0) == 20) { + label = 0; + $42 = (_CreatePhysicsManifold($20,$27)|0); + $$0132 = $42; + } + _SolvePhysicsManifold($$0132); + $43 = ((($$0132)) + 40|0); + $44 = HEAP32[$43>>2]|0; + $45 = ($44|0)==(0); + if (!($45)) { + $46 = (_CreatePhysicsManifold($20,$27)|0); + $47 = ((($$0132)) + 12|0); + $48 = HEAP32[$47>>2]|0; + $49 = ((($46)) + 12|0); + HEAP32[$49>>2] = $48; + $50 = ((($46)) + 16|0); + $51 = ((($$0132)) + 16|0); + $52 = $51; + $53 = $52; + $54 = HEAP32[$53>>2]|0; + $55 = (($52) + 4)|0; + $56 = $55; + $57 = HEAP32[$56>>2]|0; + $58 = $50; + $59 = $58; + HEAP32[$59>>2] = $54; + $60 = (($58) + 4)|0; + $61 = $60; + HEAP32[$61>>2] = $57; + $62 = ((($46)) + 24|0); + $63 = ((($$0132)) + 24|0); + $64 = $63; + $65 = $64; + $66 = HEAP32[$65>>2]|0; + $67 = (($64) + 4)|0; + $68 = $67; + $69 = HEAP32[$68>>2]|0; + $70 = $62; + $71 = $70; + HEAP32[$71>>2] = $66; + $72 = (($70) + 4)|0; + $73 = $72; + HEAP32[$73>>2] = $69; + $74 = ((($46)) + 32|0); + $75 = ((($$0132)) + 32|0); + $76 = $75; + $77 = $76; + $78 = HEAP32[$77>>2]|0; + $79 = (($76) + 4)|0; + $80 = $79; + $81 = HEAP32[$80>>2]|0; + $82 = $74; + $83 = $82; + HEAP32[$83>>2] = $78; + $84 = (($82) + 4)|0; + $85 = $84; + HEAP32[$85>>2] = $81; + $86 = HEAP32[$43>>2]|0; + $87 = ((($46)) + 40|0); + HEAP32[$87>>2] = $86; + $88 = ((($$0132)) + 44|0); + $89 = HEAP32[$88>>2]|0; + $90 = ((($46)) + 44|0); + HEAP32[$90>>2] = $89; + $91 = ((($$0132)) + 48|0); + $92 = HEAP32[$91>>2]|0; + $93 = ((($46)) + 48|0); + HEAP32[$93>>2] = $92; + $94 = ((($$0132)) + 52|0); + $95 = HEAP32[$94>>2]|0; + $96 = ((($46)) + 52|0); + HEAP32[$96>>2] = $95; + } + } + } while(0); + $$0130 = (($$0130161) + 1)|0; + $29 = HEAP32[3533]|0; + $30 = ($$0130>>>0)<($29>>>0); + if ($30) { + $$0130161 = $$0130; + } else { + break; + } + } + } + } + $97 = (($$0126163) + 1)|0; + $98 = HEAP32[3533]|0; + $99 = ($97>>>0)<($98>>>0); + if ($99) { + $$0126163 = $97; + } else { + $17 = $98; + label = 8; + break; + } + } + } + } + if ((label|0) == 8) { + $16 = ($17|0)==(0); + if (!($16)) { + $18 = HEAP32[3533]|0; + $$0135158 = 0; + while(1) { + $103 = (14136 + ($$0135158<<2)|0); + $104 = HEAP32[$103>>2]|0; + $105 = ($104|0)==(0|0); + if (!($105)) { + _IntegratePhysicsForces($104); + } + $106 = (($$0135158) + 1)|0; + $107 = ($106>>>0)<($18>>>0); + if ($107) { + $$0135158 = $106; + } else { + break; + } + } + } + } + $100 = HEAP32[3598]|0; + $101 = ($100|0)==(0); + if ($101) { + $$0134155 = 0;$114 = 0; + } else { + $102 = HEAP32[3598]|0; + $$0136156 = 0; + while(1) { + $108 = (14396 + ($$0136156<<2)|0); + $109 = HEAP32[$108>>2]|0; + $110 = ($109|0)==(0|0); + if (!($110)) { + _InitializePhysicsManifolds($109); + } + $111 = (($$0136156) + 1)|0; + $112 = ($111>>>0)<($102>>>0); + if ($112) { + $$0136156 = $111; + } else { + $$0134155$ph = 0; + label = 32; + break; + } + } + } + while(1) { + if ((label|0) == 32) { + label = 0; + $$pr172 = HEAP32[3598]|0; + $$0134155 = $$0134155$ph;$114 = $$pr172; + } + $113 = ($114|0)==(0); + if (!($113)) { + $115 = (14396 + ($$0134155<<2)|0); + $$0133152 = 0; + while(1) { + $120 = HEAP32[$115>>2]|0; + $121 = ($120|0)==(0|0); + if (!($121)) { + _IntegratePhysicsImpulses($120); + } + $122 = (($$0133152) + 1)|0; + $123 = HEAP32[3598]|0; + $124 = ($122>>>0)<($123>>>0); + if ($124) { + $$0133152 = $122; + } else { + break; + } + } + } + $119 = (($$0134155) + 1)|0; + $exitcond = ($119|0)==(100); + if ($exitcond) { + break; + } else { + $$0134155$ph = $119; + label = 32; + } + } + $116 = HEAP32[3533]|0; + $117 = ($116|0)==(0); + if (!($117)) { + $118 = HEAP32[3533]|0; + $$0131150 = 0; + while(1) { + $128 = (14136 + ($$0131150<<2)|0); + $129 = HEAP32[$128>>2]|0; + $130 = ($129|0)==(0|0); + if (!($130)) { + _IntegratePhysicsVelocity($129); + } + $131 = (($$0131150) + 1)|0; + $132 = ($131>>>0)<($118>>>0); + if ($132) { + $$0131150 = $131; + } else { + break; + } + } + } + $125 = HEAP32[3598]|0; + $126 = ($125|0)==(0); + if (!($126)) { + $127 = HEAP32[3598]|0; + $$0129148 = 0; + while(1) { + $136 = (14396 + ($$0129148<<2)|0); + $137 = HEAP32[$136>>2]|0; + $138 = ($137|0)==(0|0); + if (!($138)) { + _CorrectPhysicsPositions($137); + } + $139 = (($$0129148) + 1)|0; + $140 = ($139>>>0)<($127>>>0); + if ($140) { + $$0129148 = $139; + } else { + break; + } + } + } + $133 = HEAP32[3533]|0; + $134 = ($133|0)==(0); + if ($134) { + return; + } + $135 = HEAP32[3533]|0; + $$0127147 = 0; + while(1) { + $141 = (14136 + ($$0127147<<2)|0); + $142 = HEAP32[$141>>2]|0; + $143 = ($142|0)==(0|0); + if (!($143)) { + $$sroa$0$0$$sroa_idx = ((($142)) + 24|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = 0.0; + $$sroa$2$0$$sroa_idx1 = ((($142)) + 28|0); + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = 0.0; + $144 = ((($142)) + 36|0); + HEAPF32[$144>>2] = 0.0; + } + $145 = (($$0127147) + 1)|0; + $146 = ($145>>>0)<($135>>>0); + if ($146) { + $$0127147 = $145; + } else { + break; + } + } + return; +} +function _DestroyPhysicsManifold($0) { + $0 = $0|0; + var $$02023 = 0, $$021 = 0, $$022 = 0, $$lcssa = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0|0)==(0|0); + if ($1) { + return; + } + $2 = HEAP32[$0>>2]|0; + $3 = HEAP32[3598]|0; + $4 = ($3|0)==(0); + L4: do { + if ($4) { + $$021 = -1; + } else { + $5 = HEAP32[3598]|0; + $$02023 = 0; + while(1) { + $6 = (14396 + ($$02023<<2)|0); + $7 = HEAP32[$6>>2]|0; + $8 = HEAP32[$7>>2]|0; + $9 = ($8|0)==($2|0); + if ($9) { + $$021 = $$02023; + break L4; + } + $10 = (($$02023) + 1)|0; + $11 = ($10>>>0)<($5>>>0); + if ($11) { + $$02023 = $10; + } else { + $$021 = -1; + break; + } + } + } + } while(0); + $12 = (14396 + ($$021<<2)|0); + $13 = HEAP32[$12>>2]|0; + _free($13); + $14 = HEAP32[3532]|0; + $15 = (($14) + -56)|0; + HEAP32[3532] = $15; + HEAP32[$12>>2] = 0; + $16 = HEAP32[3598]|0; + $17 = ($$021>>>0)<($16>>>0); + if ($17) { + $18 = HEAP32[3598]|0; + $$022 = $$021;$22 = $16; + while(1) { + $20 = (($$022) + 1)|0; + $21 = ($20>>>0)<($22>>>0); + if ($21) { + $24 = (14396 + ($$022<<2)|0); + $25 = (14396 + ($20<<2)|0); + $26 = HEAP32[$25>>2]|0; + HEAP32[$24>>2] = $26; + } + $23 = ($20>>>0)<($18>>>0); + if ($23) { + $$022 = $20;$22 = $18; + } else { + $$lcssa = $18; + break; + } + } + } else { + $$lcssa = $16; + } + $19 = (($$lcssa) + -1)|0; + HEAP32[3598] = $19; + return; +} +function _CreatePhysicsManifold($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$04457 = 0, $$044576162 = 0, $$04755 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0; + var $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, stop = 0; + sp = STACKTOP; + $2 = (_malloc(56)|0); + $3 = HEAP32[3532]|0; + $4 = (($3) + 56)|0; + HEAP32[3532] = $4; + $5 = HEAP32[3598]|0; + $6 = ($5|0)==(0); + $$04457 = 0; + L1: while(1) { + if ($6) { + $$044576162 = 0; + break; + } else { + $$04755 = 0; + } + while(1) { + $9 = (14396 + ($$04755<<2)|0); + $10 = HEAP32[$9>>2]|0; + $11 = HEAP32[$10>>2]|0; + $12 = ($11|0)==($$04457|0); + $8 = (($$04755) + 1)|0; + if ($12) { + break; + } + $7 = ($8>>>0)<($5>>>0); + if ($7) { + $$04755 = $8; + } else { + label = 6; + break L1; + } + } + $13 = (($$04457) + 1)|0; + $14 = ($13|0)<(4096); + if ($14) { + $$04457 = $13; + } else { + label = 8; + break; + } + } + if ((label|0) == 8) { + return ($2|0); + } + if ((label|0) == 6) { + $15 = ($$04457|0)==(-1); + if ($15) { + return ($2|0); + } else { + $$044576162 = $$04457; + } + } + HEAP32[$2>>2] = $$044576162; + $16 = ((($2)) + 4|0); + HEAP32[$16>>2] = $0; + $17 = ((($2)) + 8|0); + HEAP32[$17>>2] = $1; + $18 = ((($2)) + 12|0); + dest=$18; stop=dest+44|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); + $19 = HEAP32[3598]|0; + $20 = (14396 + ($19<<2)|0); + HEAP32[$20>>2] = $2; + $21 = (($19) + 1)|0; + HEAP32[3598] = $21; + return ($2|0); +} +function _SolvePhysicsManifold($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($2)) + 84|0); + $4 = HEAP32[$3>>2]|0; + L1: do { + switch ($4|0) { + case 0: { + $5 = ((($0)) + 8|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($6)) + 84|0); + $8 = HEAP32[$7>>2]|0; + switch ($8|0) { + case 0: { + _SolveCircleToCircle($0); + break L1; + break; + } + case 1: { + _SolveCircleToPolygon($0); + break L1; + break; + } + default: { + break L1; + } + } + break; + } + case 1: { + $9 = ((($0)) + 8|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($10)) + 84|0); + $12 = HEAP32[$11>>2]|0; + switch ($12|0) { + case 0: { + _SolvePolygonToCircle($0); + break L1; + break; + } + case 1: { + _SolvePolygonToPolygon($0); + break L1; + break; + } + default: { + break L1; + } + } + break; + } + default: { + } + } + } while(0); + $13 = ((($0)) + 8|0); + $14 = HEAP32[$13>>2]|0; + $15 = ((($14)) + 76|0); + $16 = HEAP32[$15>>2]|0; + $17 = ($16|0)==(0); + if (!($17)) { + return; + } + $18 = ((($0)) + 20|0); + $19 = +HEAPF32[$18>>2]; + $20 = $19 < 0.0; + $21 = $20&1; + HEAP32[$15>>2] = $21; + return; +} +function _IntegratePhysicsForces($0) { + $0 = $0|0; + var $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0, $2 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0.0; + var $28 = 0.0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0.0, $36 = 0.0, $37 = 0.0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0.0; + var $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0; + var label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 56|0); + $2 = +HEAPF32[$1>>2]; + $3 = $2 == 0.0; + if ($3) { + return; + } + $4 = ((($0)) + 4|0); + $5 = HEAP32[$4>>2]|0; + $6 = ($5|0)==(0); + if ($6) { + return; + } + $7 = ((($0)) + 24|0); + $8 = +HEAPF32[$7>>2]; + $9 = $2 * $8; + $10 = $9; + $11 = +HEAPF64[1730]; + $12 = $11 * 0.5; + $13 = $10 * $12; + $14 = ((($0)) + 16|0); + $15 = +HEAPF32[$14>>2]; + $16 = $15; + $17 = $16 + $13; + $18 = $17; + HEAPF32[$14>>2] = $18; + $19 = ((($0)) + 28|0); + $20 = +HEAPF32[$19>>2]; + $21 = $2 * $20; + $22 = $21; + $23 = $12 * $22; + $24 = ((($0)) + 20|0); + $25 = +HEAPF32[$24>>2]; + $26 = $25; + $27 = $26 + $23; + $28 = $27; + HEAPF32[$24>>2] = $28; + $29 = ((($0)) + 72|0); + $30 = HEAP32[$29>>2]|0; + $31 = ($30|0)==(0); + if (!($31)) { + $32 = +HEAPF32[7696]; + $33 = $32; + $34 = $12 * $33; + $35 = +HEAPF32[$14>>2]; + $36 = $35; + $37 = $36 + $34; + $38 = $37; + HEAPF32[$14>>2] = $38; + $39 = +HEAPF32[2]; + $40 = $39; + $41 = $12 * $40; + $42 = +HEAPF32[$24>>2]; + $43 = $42; + $44 = $43 + $41; + $45 = $44; + HEAPF32[$24>>2] = $45; + } + $46 = ((($0)) + 80|0); + $47 = HEAP32[$46>>2]|0; + $48 = ($47|0)==(0); + if (!($48)) { + return; + } + $49 = ((($0)) + 36|0); + $50 = +HEAPF32[$49>>2]; + $51 = ((($0)) + 48|0); + $52 = +HEAPF32[$51>>2]; + $53 = $50 * $52; + $54 = $53; + $55 = $12 * $54; + $56 = ((($0)) + 32|0); + $57 = +HEAPF32[$56>>2]; + $58 = $57; + $59 = $58 + $55; + $60 = $59; + HEAPF32[$56>>2] = $60; + return; +} +function _InitializePhysicsManifolds($0) { + $0 = $0|0; + var $$byval_copy14 = 0, $$byval_copy9 = 0, $1 = 0, $10 = 0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0, $2 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0.0; + var $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0.0, $43 = 0.0; + var $44 = 0.0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0.0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0.0; + var $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0; + var $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $$byval_copy14 = sp + 48|0; + $$byval_copy9 = sp + 40|0; + $1 = sp + 24|0; + $2 = sp + 16|0; + $3 = sp + 8|0; + $4 = sp; + $5 = sp + 32|0; + $6 = ((($0)) + 4|0); + $7 = HEAP32[$6>>2]|0; + $8 = ((($0)) + 8|0); + $9 = HEAP32[$8>>2]|0; + $10 = ((($7)) + 68|0); + $11 = +HEAPF32[$10>>2]; + $12 = ((($9)) + 68|0); + $13 = +HEAPF32[$12>>2]; + $14 = $11 * $13; + $15 = (+Math_sqrt((+$14))); + $16 = ((($0)) + 44|0); + HEAPF32[$16>>2] = $15; + $17 = ((($7)) + 60|0); + $18 = +HEAPF32[$17>>2]; + $19 = ((($9)) + 60|0); + $20 = +HEAPF32[$19>>2]; + $21 = $18 * $20; + $22 = (+Math_sqrt((+$21))); + $23 = ((($0)) + 52|0); + HEAPF32[$23>>2] = $22; + $24 = ((($7)) + 64|0); + $25 = +HEAPF32[$24>>2]; + $26 = ((($9)) + 64|0); + $27 = +HEAPF32[$26>>2]; + $28 = $25 * $27; + $29 = (+Math_sqrt((+$28))); + $30 = ((($0)) + 48|0); + HEAPF32[$30>>2] = $29; + $31 = ((($7)) + 8|0); + $32 = ((($9)) + 8|0); + $33 = ((($7)) + 32|0); + $34 = ((($9)) + 32|0); + $35 = ((($9)) + 16|0); + $36 = ((($7)) + 16|0); + $37 = ((($9)) + 20|0); + $38 = ((($3)) + 4|0); + $39 = ((($7)) + 20|0); + $40 = ((($$byval_copy9)) + 4|0); + $41 = ((($4)) + 4|0); + $42 = +HEAPF32[7696]; + $43 = $42; + $44 = +HEAPF64[1730]; + $45 = $43 * $44; + $46 = $45; + $47 = ((($5)) + 4|0); + $48 = +HEAPF32[2]; + $49 = $48; + $50 = $49 * $44; + $51 = $50; + $52 = ((($0)) + 24|0); + ;HEAP32[$$byval_copy9>>2]=HEAP32[$52>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$52+4>>2]|0; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$31>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$31+4>>2]|0; + _Vector2Subtract_4($1,$$byval_copy9,$$byval_copy14); + ;HEAP32[$$byval_copy9>>2]=HEAP32[$52>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$52+4>>2]|0; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$32>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$32+4>>2]|0; + _Vector2Subtract_4($2,$$byval_copy9,$$byval_copy14); + $53 = +HEAPF32[$33>>2]; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$1+4>>2]|0; + _MathCross($$byval_copy9,$53,$$byval_copy14); + $54 = +HEAPF32[$34>>2]; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$2+4>>2]|0; + _MathCross($3,$54,$$byval_copy14); + $55 = +HEAPF32[$35>>2]; + $56 = +HEAPF32[$3>>2]; + $57 = $55 + $56; + $58 = +HEAPF32[$36>>2]; + $59 = $57 - $58; + $60 = +HEAPF32[$$byval_copy9>>2]; + $61 = $59 - $60; + HEAPF32[$4>>2] = $61; + $62 = +HEAPF32[$37>>2]; + $63 = +HEAPF32[$38>>2]; + $64 = $62 + $63; + $65 = +HEAPF32[$39>>2]; + $66 = $64 - $65; + $67 = +HEAPF32[$40>>2]; + $68 = $66 - $67; + HEAPF32[$41>>2] = $68; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$4+4>>2]|0; + $69 = (+_MathLenSqr($$byval_copy14)); + HEAPF32[$5>>2] = $46; + HEAPF32[$47>>2] = $51; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$5+4>>2]|0; + $70 = (+_MathLenSqr($$byval_copy14)); + $71 = $70 + 9.9999999747524271E-7; + $72 = $69 < $71; + if ($72) { + HEAPF32[$16>>2] = 0.0; + } + $73 = ((($0)) + 32|0); + ;HEAP32[$$byval_copy9>>2]=HEAP32[$73>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$73+4>>2]|0; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$31>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$31+4>>2]|0; + _Vector2Subtract_4($1,$$byval_copy9,$$byval_copy14); + ;HEAP32[$$byval_copy9>>2]=HEAP32[$73>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$73+4>>2]|0; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$32>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$32+4>>2]|0; + _Vector2Subtract_4($2,$$byval_copy9,$$byval_copy14); + $74 = +HEAPF32[$33>>2]; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$1+4>>2]|0; + _MathCross($$byval_copy9,$74,$$byval_copy14); + $75 = +HEAPF32[$34>>2]; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$2+4>>2]|0; + _MathCross($3,$75,$$byval_copy14); + $76 = +HEAPF32[$35>>2]; + $77 = +HEAPF32[$3>>2]; + $78 = $76 + $77; + $79 = +HEAPF32[$36>>2]; + $80 = $78 - $79; + $81 = +HEAPF32[$$byval_copy9>>2]; + $82 = $80 - $81; + HEAPF32[$4>>2] = $82; + $83 = +HEAPF32[$37>>2]; + $84 = +HEAPF32[$38>>2]; + $85 = $83 + $84; + $86 = +HEAPF32[$39>>2]; + $87 = $85 - $86; + $88 = +HEAPF32[$40>>2]; + $89 = $87 - $88; + HEAPF32[$41>>2] = $89; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$4+4>>2]|0; + $90 = (+_MathLenSqr($$byval_copy14)); + HEAPF32[$5>>2] = $46; + HEAPF32[$47>>2] = $51; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$5+4>>2]|0; + $91 = (+_MathLenSqr($$byval_copy14)); + $92 = $91 + 9.9999999747524271E-7; + $93 = $90 < $92; + if (!($93)) { + STACKTOP = sp;return; + } + HEAPF32[$16>>2] = 0.0; + STACKTOP = sp;return; +} +function _IntegratePhysicsImpulses($0) { + $0 = $0|0; + var $$0 = 0, $$0135139 = 0, $$1 = 0, $$byval_copy29 = 0, $$sink = 0.0, $$sink138 = 0.0, $$sroa$047$0$$sroa_idx = 0, $$sroa$050$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx2 = 0, $$sroa$248$0$$sroa_idx49 = 0, $$sroa$251$0$$sroa_idx52 = 0, $1 = 0, $10 = 0, $100 = 0.0, $101 = 0.0, $102 = 0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0; + var $107 = 0.0, $108 = 0.0, $109 = 0, $11 = 0, $110 = 0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0, $121 = 0, $122 = 0.0, $123 = 0.0, $124 = 0.0; + var $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0, $130 = 0.0, $131 = 0, $132 = 0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0, $140 = 0.0, $141 = 0.0, $142 = 0; + var $143 = 0, $144 = 0.0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0.0, $149 = 0.0, $15 = 0, $150 = 0.0, $151 = 0.0, $152 = 0.0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0, $159 = 0.0, $16 = 0, $160 = 0.0; + var $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0.0, $179 = 0.0; + var $18 = 0, $180 = 0, $181 = 0.0, $182 = 0.0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0.0, $189 = 0.0, $19 = 0, $190 = 0, $191 = 0.0, $192 = 0.0, $193 = 0.0, $194 = 0.0, $195 = 0.0, $196 = 0.0, $197 = 0.0; + var $198 = 0.0, $199 = 0.0, $2 = 0, $20 = 0, $200 = 0.0, $201 = 0, $202 = 0, $203 = 0.0, $204 = 0.0, $205 = 0.0, $206 = 0.0, $207 = 0.0, $208 = 0.0, $209 = 0.0, $21 = 0, $210 = 0.0, $211 = 0.0, $212 = 0, $213 = 0, $214 = 0.0; + var $215 = 0.0, $216 = 0.0, $217 = 0.0, $218 = 0.0, $219 = 0.0, $22 = 0.0, $220 = 0.0, $221 = 0.0, $222 = 0.0, $223 = 0, $224 = 0, $225 = 0.0, $226 = 0.0, $227 = 0.0, $228 = 0.0, $229 = 0.0, $23 = 0, $230 = 0.0, $231 = 0.0, $232 = 0.0; + var $233 = 0.0, $234 = 0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0.0, $24 = 0.0, $240 = 0.0, $25 = 0.0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0; + var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0; + var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0.0; + var $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0; + var $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $cond1 = 0, $fabsf = 0.0, $fabsf136 = 0.0, $tmpcast137$byval_copy = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0); + $tmpcast137$byval_copy = sp + 136|0; + $$byval_copy29 = sp + 128|0; + $1 = sp + 40|0; + $2 = sp + 32|0; + $3 = sp + 8|0; + $4 = sp + 120|0; + $5 = sp + 112|0; + $6 = sp + 104|0; + $7 = sp + 96|0; + $8 = sp + 24|0; + $9 = sp + 88|0; + $10 = sp + 80|0; + $11 = sp + 72|0; + $12 = sp + 64|0; + $13 = sp + 56|0; + $14 = sp + 16|0; + $15 = sp; + $16 = sp + 48|0; + $17 = ((($0)) + 4|0); + $18 = HEAP32[$17>>2]|0; + $19 = ((($0)) + 8|0); + $20 = HEAP32[$19>>2]|0; + $21 = ((($18)) + 56|0); + $22 = +HEAPF32[$21>>2]; + $23 = ((($20)) + 56|0); + $24 = +HEAPF32[$23>>2]; + $25 = $22 + $24; + $fabsf = (+Math_abs((+$25))); + $26 = !($fabsf <= 9.9999999747524271E-7); + if (!($26)) { + $$sroa$050$0$$sroa_idx = ((($18)) + 16|0); + HEAPF32[$$sroa$050$0$$sroa_idx>>2] = 0.0; + $$sroa$251$0$$sroa_idx52 = ((($18)) + 20|0); + HEAPF32[$$sroa$251$0$$sroa_idx52>>2] = 0.0; + $$sroa$047$0$$sroa_idx = ((($20)) + 16|0); + HEAPF32[$$sroa$047$0$$sroa_idx>>2] = 0.0; + $$sroa$248$0$$sroa_idx49 = ((($20)) + 20|0); + HEAPF32[$$sroa$248$0$$sroa_idx49>>2] = 0.0; + STACKTOP = sp;return; + } + $27 = ((($0)) + 40|0); + $28 = HEAP32[$27>>2]|0; + $29 = ($28|0)==(0); + if ($29) { + STACKTOP = sp;return; + } + $30 = ((($18)) + 8|0); + $31 = ((($20)) + 8|0); + $32 = ((($20)) + 16|0); + $33 = ((($20)) + 32|0); + $34 = ((($18)) + 16|0); + $35 = ((($18)) + 32|0); + $36 = ((($20)) + 20|0); + $37 = ((($6)) + 4|0); + $38 = ((($18)) + 20|0); + $39 = ((($7)) + 4|0); + $40 = ((($3)) + 4|0); + $41 = ((($0)) + 16|0); + $42 = ((($18)) + 48|0); + $43 = ((($20)) + 48|0); + $44 = ((($0)) + 44|0); + $45 = ((($8)) + 4|0); + $46 = ((($0)) + 20|0); + $47 = ((($18)) + 4|0); + $48 = ((($20)) + 4|0); + $49 = ((($12)) + 4|0); + $50 = ((($13)) + 4|0); + $51 = ((($14)) + 4|0); + $52 = ((($0)) + 52|0); + $$sroa$2$0$$sroa_idx2 = ((($15)) + 4|0); + $53 = ((($20)) + 80|0); + $54 = ((($18)) + 80|0); + $55 = ((($16)) + 4|0); + $56 = ((($0)) + 48|0); + $57 = ((($20)) + 80|0); + $58 = ((($18)) + 80|0); + $59 = ((($9)) + 4|0); + $$0135139 = 0; + while(1) { + $63 = (((($0)) + 24|0) + ($$0135139<<3)|0); + ;HEAP32[$$byval_copy29>>2]=HEAP32[$63>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$63+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$30>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$30+4>>2]|0; + _Vector2Subtract_4($1,$$byval_copy29,$tmpcast137$byval_copy); + ;HEAP32[$$byval_copy29>>2]=HEAP32[$63>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$63+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$31>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$31+4>>2]|0; + _Vector2Subtract_4($2,$$byval_copy29,$tmpcast137$byval_copy); + $64 = +HEAPF32[$32>>2]; + $65 = +HEAPF32[$33>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0; + _MathCross($4,$65,$tmpcast137$byval_copy); + $66 = +HEAPF32[$4>>2]; + $67 = $64 + $66; + $68 = +HEAPF32[$34>>2]; + $69 = $67 - $68; + $70 = +HEAPF32[$35>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0; + _MathCross($5,$70,$tmpcast137$byval_copy); + $71 = +HEAPF32[$5>>2]; + $72 = $69 - $71; + HEAPF32[$3>>2] = $72; + $73 = +HEAPF32[$36>>2]; + $74 = +HEAPF32[$33>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0; + _MathCross($6,$74,$tmpcast137$byval_copy); + $75 = +HEAPF32[$37>>2]; + $76 = $73 + $75; + $77 = +HEAPF32[$38>>2]; + $78 = $76 - $77; + $79 = +HEAPF32[$35>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0; + _MathCross($7,$79,$tmpcast137$byval_copy); + $80 = +HEAPF32[$39>>2]; + $81 = $78 - $80; + HEAPF32[$40>>2] = $81; + ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0; + $82 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy)); + $83 = $82 > 0.0; + if ($83) { + $$1 = 1; + } else { + ;HEAP32[$$byval_copy29>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0; + $84 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy)); + ;HEAP32[$$byval_copy29>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$2+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0; + $85 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy)); + $86 = +HEAPF32[$21>>2]; + $87 = +HEAPF32[$23>>2]; + $88 = $86 + $87; + $89 = $84 * $84; + $90 = +HEAPF32[$42>>2]; + $91 = $89 * $90; + $92 = $88 + $91; + $93 = $85 * $85; + $94 = +HEAPF32[$43>>2]; + $95 = $93 * $94; + $96 = $92 + $95; + $97 = +HEAPF32[$44>>2]; + $98 = $97 + 1.0; + $99 = $82 * $98; + $100 = -$99; + $101 = $100 / $96; + $102 = HEAP32[$27>>2]|0; + $103 = (+($102>>>0)); + $104 = $101 / $103; + $105 = +HEAPF32[$41>>2]; + $106 = $105 * $104; + HEAPF32[$8>>2] = $106; + $107 = +HEAPF32[$46>>2]; + $108 = $104 * $107; + HEAPF32[$45>>2] = $108; + $109 = HEAP32[$47>>2]|0; + $110 = ($109|0)==(0); + if (!($110)) { + $111 = +HEAPF32[$21>>2]; + $112 = +HEAPF32[$8>>2]; + $113 = $111 * $112; + $114 = +HEAPF32[$34>>2]; + $115 = $114 - $113; + HEAPF32[$34>>2] = $115; + $116 = +HEAPF32[$45>>2]; + $117 = $111 * $116; + $118 = +HEAPF32[$38>>2]; + $119 = $118 - $117; + HEAPF32[$38>>2] = $119; + $120 = HEAP32[$58>>2]|0; + $121 = ($120|0)==(0); + if ($121) { + $122 = +HEAPF32[$42>>2]; + $123 = +HEAPF32[$8>>2]; + $124 = -$123; + HEAPF32[$9>>2] = $124; + $125 = +HEAPF32[$45>>2]; + $126 = -$125; + HEAPF32[$59>>2] = $126; + ;HEAP32[$$byval_copy29>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$9>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$9+4>>2]|0; + $127 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy)); + $128 = $122 * $127; + $129 = +HEAPF32[$35>>2]; + $130 = $129 + $128; + HEAPF32[$35>>2] = $130; + } + } + $131 = HEAP32[$48>>2]|0; + $132 = ($131|0)==(0); + if (!($132)) { + $133 = +HEAPF32[$23>>2]; + $134 = +HEAPF32[$8>>2]; + $135 = $133 * $134; + $136 = +HEAPF32[$32>>2]; + $137 = $136 + $135; + HEAPF32[$32>>2] = $137; + $138 = +HEAPF32[$45>>2]; + $139 = $133 * $138; + $140 = +HEAPF32[$36>>2]; + $141 = $140 + $139; + HEAPF32[$36>>2] = $141; + $142 = HEAP32[$57>>2]|0; + $143 = ($142|0)==(0); + if ($143) { + $144 = +HEAPF32[$43>>2]; + ;HEAP32[$$byval_copy29>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$2+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$8+4>>2]|0; + $145 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy)); + $146 = $144 * $145; + $147 = +HEAPF32[$33>>2]; + $148 = $147 + $146; + HEAPF32[$33>>2] = $148; + } + } + $149 = +HEAPF32[$32>>2]; + $150 = +HEAPF32[$33>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0; + _MathCross($10,$150,$tmpcast137$byval_copy); + $151 = +HEAPF32[$10>>2]; + $152 = $149 + $151; + $153 = +HEAPF32[$34>>2]; + $154 = $152 - $153; + $155 = +HEAPF32[$35>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0; + _MathCross($11,$155,$tmpcast137$byval_copy); + $156 = +HEAPF32[$11>>2]; + $157 = $154 - $156; + HEAPF32[$3>>2] = $157; + $158 = +HEAPF32[$36>>2]; + $159 = +HEAPF32[$33>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0; + _MathCross($12,$159,$tmpcast137$byval_copy); + $160 = +HEAPF32[$49>>2]; + $161 = $158 + $160; + $162 = +HEAPF32[$38>>2]; + $163 = $161 - $162; + $164 = +HEAPF32[$35>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0; + _MathCross($13,$164,$tmpcast137$byval_copy); + $165 = +HEAPF32[$50>>2]; + $166 = $163 - $165; + HEAPF32[$40>>2] = $166; + $167 = +HEAPF32[$3>>2]; + $168 = +HEAPF32[$41>>2]; + ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0; + $169 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy)); + $170 = $168 * $169; + $171 = $167 - $170; + HEAPF32[$14>>2] = $171; + $172 = +HEAPF32[$40>>2]; + $173 = +HEAPF32[$46>>2]; + ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0; + $174 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy)); + $175 = $173 * $174; + $176 = $172 - $175; + HEAPF32[$51>>2] = $176; + _MathNormalize($14); + ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$14>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$14+4>>2]|0; + $177 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy)); + $178 = -$177; + $179 = $178 / $96; + $180 = HEAP32[$27>>2]|0; + $181 = (+($180>>>0)); + $182 = $179 / $181; + $fabsf136 = (+Math_abs((+$182))); + $183 = !($fabsf136 <= 9.9999999747524271E-7); + if ($183) { + $184 = $15; + $185 = $184; + HEAP32[$185>>2] = 0; + $186 = (($184) + 4)|0; + $187 = $186; + HEAP32[$187>>2] = 0; + $188 = +HEAPF32[$52>>2]; + $189 = $104 * $188; + $190 = $fabsf136 < $189; + $191 = +HEAPF32[$14>>2]; + $192 = +HEAPF32[$51>>2]; + if ($190) { + $193 = $182 * $191; + $194 = $182 * $192; + $$sink = $194;$$sink138 = $193; + } else { + $195 = -$104; + $196 = $191 * $195; + $197 = +HEAPF32[$56>>2]; + $198 = $196 * $197; + $199 = $192 * $195; + $200 = $199 * $197; + $$sink = $200;$$sink138 = $198; + } + HEAPF32[$15>>2] = $$sink138; + HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $$sink; + $201 = HEAP32[$47>>2]|0; + $202 = ($201|0)==(0); + if (!($202)) { + $203 = +HEAPF32[$21>>2]; + $204 = +HEAPF32[$15>>2]; + $205 = $203 * $204; + $206 = +HEAPF32[$34>>2]; + $207 = $206 - $205; + HEAPF32[$34>>2] = $207; + $208 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2]; + $209 = $203 * $208; + $210 = +HEAPF32[$38>>2]; + $211 = $210 - $209; + HEAPF32[$38>>2] = $211; + $212 = HEAP32[$54>>2]|0; + $213 = ($212|0)==(0); + if ($213) { + $214 = +HEAPF32[$42>>2]; + $215 = +HEAPF32[$15>>2]; + $216 = -$215; + HEAPF32[$16>>2] = $216; + $217 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2]; + $218 = -$217; + HEAPF32[$55>>2] = $218; + ;HEAP32[$$byval_copy29>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$16+4>>2]|0; + $219 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy)); + $220 = $214 * $219; + $221 = +HEAPF32[$35>>2]; + $222 = $221 + $220; + HEAPF32[$35>>2] = $222; + } + } + $223 = HEAP32[$48>>2]|0; + $224 = ($223|0)==(0); + if (!($224)) { + $225 = +HEAPF32[$23>>2]; + $226 = +HEAPF32[$15>>2]; + $227 = $225 * $226; + $228 = +HEAPF32[$32>>2]; + $229 = $228 + $227; + HEAPF32[$32>>2] = $229; + $230 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2]; + $231 = $225 * $230; + $232 = +HEAPF32[$36>>2]; + $233 = $232 + $231; + HEAPF32[$36>>2] = $233; + $234 = HEAP32[$53>>2]|0; + $235 = ($234|0)==(0); + if ($235) { + $236 = +HEAPF32[$43>>2]; + ;HEAP32[$$byval_copy29>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$2+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$15+4>>2]|0; + $237 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy)); + $238 = $236 * $237; + $239 = +HEAPF32[$33>>2]; + $240 = $239 + $238; + HEAPF32[$33>>2] = $240; + } + } + $$0 = 0; + } else { + $$0 = 1; + } + $$1 = $$0; + } + $cond1 = ($$1|0)==(0); + $62 = (($$0135139) + 1)|0; + if (!($cond1)) { + label = 26; + break; + } + $60 = HEAP32[$27>>2]|0; + $61 = ($62>>>0)<($60>>>0); + if ($61) { + $$0135139 = $62; + } else { + label = 26; + break; + } + } + if ((label|0) == 26) { + STACKTOP = sp;return; + } +} +function _IntegratePhysicsVelocity($0) { + $0 = $0|0; + var $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0.0, $2 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0; + var $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0.0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ($2|0)==(0); + if ($3) { + return; + } + $4 = ((($0)) + 16|0); + $5 = +HEAPF32[$4>>2]; + $6 = $5; + $7 = +HEAPF64[1730]; + $8 = $6 * $7; + $9 = ((($0)) + 8|0); + $10 = +HEAPF32[$9>>2]; + $11 = $10; + $12 = $8 + $11; + $13 = $12; + HEAPF32[$9>>2] = $13; + $14 = ((($0)) + 20|0); + $15 = +HEAPF32[$14>>2]; + $16 = $15; + $17 = $7 * $16; + $18 = ((($0)) + 12|0); + $19 = +HEAPF32[$18>>2]; + $20 = $19; + $21 = $20 + $17; + $22 = $21; + HEAPF32[$18>>2] = $22; + $23 = ((($0)) + 80|0); + $24 = HEAP32[$23>>2]|0; + $25 = ($24|0)==(0); + if ($25) { + $26 = ((($0)) + 32|0); + $27 = +HEAPF32[$26>>2]; + $28 = $27; + $29 = $7 * $28; + $30 = ((($0)) + 40|0); + $31 = +HEAPF32[$30>>2]; + $32 = $31; + $33 = $32 + $29; + $34 = $33; + HEAPF32[$30>>2] = $34; + } + $35 = ((($0)) + 484|0); + $36 = ((($0)) + 40|0); + $37 = +HEAPF32[$36>>2]; + _Mat2Set($35,$37); + _IntegratePhysicsForces($0); + return; +} +function _CorrectPhysicsPositions($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0; + var $28 = 0, $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0, $45 = 0.0; + var $46 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 8|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($0)) + 12|0); + $6 = +HEAPF32[$5>>2]; + $7 = $6 + -0.05000000074505806; + $8 = $7 > 0.0; + $9 = $8 ? $7 : 0.0; + $10 = ((($2)) + 56|0); + $11 = +HEAPF32[$10>>2]; + $12 = ((($4)) + 56|0); + $13 = +HEAPF32[$12>>2]; + $14 = $11 + $13; + $15 = $9 / $14; + $16 = ((($0)) + 16|0); + $17 = +HEAPF32[$16>>2]; + $18 = $17 * $15; + $19 = $18 * 0.40000000596046448; + $20 = ((($0)) + 20|0); + $21 = +HEAPF32[$20>>2]; + $22 = $15 * $21; + $23 = $22 * 0.40000000596046448; + $24 = ((($2)) + 4|0); + $25 = HEAP32[$24>>2]|0; + $26 = ($25|0)==(0); + if (!($26)) { + $27 = $11 * $19; + $28 = ((($2)) + 8|0); + $29 = +HEAPF32[$28>>2]; + $30 = $29 - $27; + HEAPF32[$28>>2] = $30; + $31 = $11 * $23; + $32 = ((($2)) + 12|0); + $33 = +HEAPF32[$32>>2]; + $34 = $33 - $31; + HEAPF32[$32>>2] = $34; + } + $35 = ((($4)) + 4|0); + $36 = HEAP32[$35>>2]|0; + $37 = ($36|0)==(0); + if ($37) { + return; + } + $38 = +HEAPF32[$12>>2]; + $39 = $19 * $38; + $40 = ((($4)) + 8|0); + $41 = +HEAPF32[$40>>2]; + $42 = $41 + $39; + HEAPF32[$40>>2] = $42; + $43 = $23 * $38; + $44 = ((($4)) + 12|0); + $45 = +HEAPF32[$44>>2]; + $46 = $43 + $45; + HEAPF32[$44>>2] = $46; + return; +} +function _SolveCircleToCircle($0) { + $0 = $0|0; + var $$byval_copy = 0, $$byval_copy2 = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$02$0$$sroa_idx = 0, $$sroa$05$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $$sroa$23$0$$sroa_idx4 = 0, $$sroa$26$0$$sroa_idx7 = 0, $1 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0; + var $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0.0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0, $38 = 0.0; + var $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0.0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0, $54 = 0, $6 = 0, $7 = 0; + var $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy2 = sp + 16|0; + $$byval_copy = sp + 8|0; + $1 = sp; + $2 = ((($0)) + 4|0); + $3 = HEAP32[$2>>2]|0; + $4 = ((($0)) + 8|0); + $5 = HEAP32[$4>>2]|0; + $6 = ((($5)) + 8|0); + $7 = ((($3)) + 8|0); + ;HEAP32[$$byval_copy>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$7+4>>2]|0; + _Vector2Subtract_4($1,$$byval_copy,$$byval_copy2); + ;HEAP32[$$byval_copy2>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$1+4>>2]|0; + $8 = (+_MathLenSqr($$byval_copy2)); + $9 = ((($3)) + 92|0); + $10 = +HEAPF32[$9>>2]; + $11 = ((($5)) + 92|0); + $12 = +HEAPF32[$11>>2]; + $13 = $10 + $12; + $14 = $13 * $13; + $15 = !($8 >= $14); + if (!($15)) { + $16 = ((($0)) + 40|0); + HEAP32[$16>>2] = 0; + STACKTOP = sp;return; + } + $17 = (+Math_sqrt((+$8))); + $18 = ((($0)) + 40|0); + HEAP32[$18>>2] = 1; + $19 = $17 == 0.0; + if ($19) { + $20 = HEAP32[$9>>2]|0; + $21 = ((($0)) + 12|0); + HEAP32[$21>>2] = $20; + $$sroa$05$0$$sroa_idx = ((($0)) + 16|0); + HEAPF32[$$sroa$05$0$$sroa_idx>>2] = 1.0; + $$sroa$26$0$$sroa_idx7 = ((($0)) + 20|0); + HEAPF32[$$sroa$26$0$$sroa_idx7>>2] = 0.0; + $22 = ((($0)) + 24|0); + $23 = $7; + $24 = $23; + $25 = HEAP32[$24>>2]|0; + $26 = (($23) + 4)|0; + $27 = $26; + $28 = HEAP32[$27>>2]|0; + $29 = $22; + $30 = $29; + HEAP32[$30>>2] = $25; + $31 = (($29) + 4)|0; + $32 = $31; + HEAP32[$32>>2] = $28; + } else { + $33 = $13 - $17; + $34 = ((($0)) + 12|0); + HEAPF32[$34>>2] = $33; + $35 = +HEAPF32[$1>>2]; + $36 = $35 / $17; + $37 = ((($1)) + 4|0); + $38 = +HEAPF32[$37>>2]; + $39 = $38 / $17; + $$sroa$02$0$$sroa_idx = ((($0)) + 16|0); + HEAPF32[$$sroa$02$0$$sroa_idx>>2] = $36; + $$sroa$23$0$$sroa_idx4 = ((($0)) + 20|0); + HEAPF32[$$sroa$23$0$$sroa_idx4>>2] = $39; + $40 = +HEAPF32[$9>>2]; + $41 = $36 * $40; + $42 = +HEAPF32[$7>>2]; + $43 = $41 + $42; + $44 = $39 * $40; + $45 = ((($3)) + 12|0); + $46 = +HEAPF32[$45>>2]; + $47 = $44 + $46; + $$sroa$0$0$$sroa_idx = ((($0)) + 24|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $43; + $$sroa$2$0$$sroa_idx1 = ((($0)) + 28|0); + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $47; + } + $48 = ((($3)) + 76|0); + $49 = HEAP32[$48>>2]|0; + $50 = ($49|0)==(0); + if (!($50)) { + STACKTOP = sp;return; + } + $51 = ((($0)) + 20|0); + $52 = +HEAPF32[$51>>2]; + $53 = $52 < 0.0; + $54 = $53&1; + HEAP32[$48>>2] = $54; + STACKTOP = sp;return; +} +function _SolveCircleToPolygon($0) { + $0 = $0|0; + var $$0$lcssa = 0.0, $$0125 = 0.0, $$093$lcssa = 0, $$093124 = 0, $$097123 = 0, $$1 = 0.0, $$194 = 0, $$byval_copy41 = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$011$0$$sroa_idx = 0, $$sroa$014$0$$sroa_idx = 0, $$sroa$04$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx3 = 0, $$sroa$212$0$$sroa_idx13 = 0, $$sroa$215$0$$sroa_idx16 = 0, $$sroa$25$0$$sroa_idx6 = 0, $1 = 0, $10 = 0, $100 = 0.0, $101 = 0.0; + var $102 = 0, $103 = 0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0; + var $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0; + var $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0.0; + var $157 = 0.0, $158 = 0.0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0; + var $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0; + var $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0; + var $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0; + var $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0.0, $233 = 0.0, $234 = 0, $235 = 0.0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0.0, $24 = 0, $240 = 0.0, $241 = 0.0, $242 = 0, $243 = 0.0, $244 = 0.0, $25 = 0, $26 = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; + var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0.0, $82 = 0.0, $83 = 0, $84 = 0.0, $85 = 0.0, $86 = 0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0, $93 = 0.0, $94 = 0.0, $95 = 0, $96 = 0, $97 = 0.0, $98 = 0.0, $99 = 0; + var $tmpcast104$byval_copy42 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 608|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(608|0); + $tmpcast104$byval_copy42 = sp + 584|0; + $$byval_copy41 = sp + 568|0; + $1 = sp + 24|0; + $2 = sp + 552|0; + $3 = sp + 544|0; + $4 = sp + 88|0; + $5 = sp + 536|0; + $6 = sp + 16|0; + $7 = sp + 8|0; + $8 = sp; + $9 = sp + 528|0; + $10 = sp + 520|0; + $11 = sp + 512|0; + $12 = sp + 504|0; + $13 = sp + 80|0; + $14 = sp + 72|0; + $15 = sp + 64|0; + $16 = sp + 56|0; + $17 = sp + 48|0; + $18 = sp + 40|0; + $19 = sp + 496|0; + $20 = sp + 32|0; + $21 = ((($0)) + 4|0); + $22 = HEAP32[$21>>2]|0; + $23 = ((($0)) + 8|0); + $24 = HEAP32[$23>>2]|0; + $25 = ((($0)) + 40|0); + HEAP32[$25>>2] = 0; + $26 = ((($22)) + 8|0); + $27 = $26; + $28 = $27; + $29 = HEAP32[$28>>2]|0; + $30 = (($27) + 4)|0; + $31 = $30; + $32 = HEAP32[$31>>2]|0; + $33 = $1; + $34 = $33; + HEAP32[$34>>2] = $29; + $35 = (($33) + 4)|0; + $36 = $35; + HEAP32[$36>>2] = $32; + $37 = ((($24)) + 96|0); + $38 = ((($24)) + 484|0); + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$38>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$38+4>>2]|0;HEAP32[$tmpcast104$byval_copy42+8>>2]=HEAP32[$38+8>>2]|0;HEAP32[$tmpcast104$byval_copy42+12>>2]=HEAP32[$38+12>>2]|0; + _Mat2Transpose($2,$tmpcast104$byval_copy42); + $39 = ((($24)) + 8|0); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$39+4>>2]|0; + _Vector2Subtract_4($3,$$byval_copy41,$tmpcast104$byval_copy42); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$2+12>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$3>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$3+4>>2]|0; + _Mat2MultiplyVector2($1,$$byval_copy41,$tmpcast104$byval_copy42); + _memcpy(($4|0),($37|0),404)|0; + $40 = HEAP32[$4>>2]|0; + $41 = ($40|0)==(0); + L1: do { + if ($41) { + $$0$lcssa = -3.4028234663852886E+38;$$093$lcssa = 0; + } else { + $42 = ((($22)) + 92|0); + $$0125 = -3.4028234663852886E+38;$$093124 = 0;$$097123 = 0; + while(1) { + $43 = (((($4)) + 196|0) + ($$097123<<3)|0); + $44 = (((($4)) + 4|0) + ($$097123<<3)|0); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$44>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$44+4>>2]|0; + _Vector2Subtract_4($5,$$byval_copy41,$tmpcast104$byval_copy42); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$43+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$5+4>>2]|0; + $45 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42)); + $46 = +HEAPF32[$42>>2]; + $47 = $45 > $46; + $48 = $45 > $$0125; + if ($47) { + break; + } + $$1 = $48 ? $45 : $$0125; + $$194 = $48 ? $$097123 : $$093124; + $49 = (($$097123) + 1)|0; + $50 = HEAP32[$4>>2]|0; + $51 = ($49>>>0)<($50>>>0); + if ($51) { + $$0125 = $$1;$$093124 = $$194;$$097123 = $49; + } else { + $$0$lcssa = $$1;$$093$lcssa = $$194; + break L1; + } + } + STACKTOP = sp;return; + } + } while(0); + $52 = (((($4)) + 4|0) + ($$093$lcssa<<3)|0); + $53 = $52; + $54 = $53; + $55 = HEAP32[$54>>2]|0; + $56 = (($53) + 4)|0; + $57 = $56; + $58 = HEAP32[$57>>2]|0; + $59 = $6; + $60 = $59; + HEAP32[$60>>2] = $55; + $61 = (($59) + 4)|0; + $62 = $61; + HEAP32[$62>>2] = $58; + $63 = (($$093$lcssa) + 1)|0; + $64 = HEAP32[$4>>2]|0; + $65 = ($63>>>0)<($64>>>0); + $66 = $65 ? $63 : 0; + $67 = (((($4)) + 4|0) + ($66<<3)|0); + $68 = $67; + $69 = $68; + $70 = HEAP32[$69>>2]|0; + $71 = (($68) + 4)|0; + $72 = $71; + $73 = HEAP32[$72>>2]|0; + $74 = $7; + $75 = $74; + HEAP32[$75>>2] = $70; + $76 = (($74) + 4)|0; + $77 = $76; + HEAP32[$77>>2] = $73; + $78 = $$0$lcssa < 9.9999999747524271E-7; + do { + if ($78) { + HEAP32[$25>>2] = 1; + $79 = ((($4)) + 388|0); + $80 = (((($4)) + 196|0) + ($$093$lcssa<<3)|0); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$79>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$79+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$79+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$79+12>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$80>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$80+4>>2]|0; + _Mat2MultiplyVector2($8,$$byval_copy41,$tmpcast104$byval_copy42); + $81 = +HEAPF32[$8>>2]; + $82 = -$81; + $83 = ((($8)) + 4|0); + $84 = +HEAPF32[$83>>2]; + $85 = -$84; + $$sroa$014$0$$sroa_idx = ((($0)) + 16|0); + HEAPF32[$$sroa$014$0$$sroa_idx>>2] = $82; + $$sroa$215$0$$sroa_idx16 = ((($0)) + 20|0); + HEAPF32[$$sroa$215$0$$sroa_idx16>>2] = $85; + $86 = ((($22)) + 92|0); + $87 = +HEAPF32[$86>>2]; + $88 = $87 * $82; + $89 = +HEAPF32[$26>>2]; + $90 = $88 + $89; + $91 = $87 * $85; + $92 = ((($22)) + 12|0); + $93 = +HEAPF32[$92>>2]; + $94 = $91 + $93; + $$sroa$011$0$$sroa_idx = ((($0)) + 24|0); + HEAPF32[$$sroa$011$0$$sroa_idx>>2] = $90; + $$sroa$212$0$$sroa_idx13 = ((($0)) + 28|0); + HEAPF32[$$sroa$212$0$$sroa_idx13>>2] = $94; + $95 = HEAP32[$86>>2]|0; + $96 = ((($0)) + 12|0); + HEAP32[$96>>2] = $95; + } else { + ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0; + _Vector2Subtract_4($9,$$byval_copy41,$tmpcast104$byval_copy42); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$7+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0; + _Vector2Subtract_4($10,$$byval_copy41,$tmpcast104$byval_copy42); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$9+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$10+4>>2]|0; + $97 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42)); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0; + _Vector2Subtract_4($11,$$byval_copy41,$tmpcast104$byval_copy42); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0; + _Vector2Subtract_4($12,$$byval_copy41,$tmpcast104$byval_copy42); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$11>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$11+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$12>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$12+4>>2]|0; + $98 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42)); + $99 = ((($22)) + 92|0); + $100 = +HEAPF32[$99>>2]; + $101 = $100 - $$0$lcssa; + $102 = ((($0)) + 12|0); + HEAPF32[$102>>2] = $101; + $103 = !($97 <= 0.0); + if (!($103)) { + ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0; + $104 = (+_DistSqr($$byval_copy41,$tmpcast104$byval_copy42)); + $105 = +HEAPF32[$99>>2]; + $106 = $105 * $105; + $107 = $104 > $106; + if ($107) { + break; + } + HEAP32[$25>>2] = 1; + ;HEAP32[$$byval_copy41>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$1+4>>2]|0; + _Vector2Subtract_4($8,$$byval_copy41,$tmpcast104$byval_copy42); + $108 = ((($4)) + 388|0); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$108>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$108+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$108+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$108+12>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0; + _Mat2MultiplyVector2($13,$$byval_copy41,$tmpcast104$byval_copy42); + $109 = $13; + $110 = $109; + $111 = HEAP32[$110>>2]|0; + $112 = (($109) + 4)|0; + $113 = $112; + $114 = HEAP32[$113>>2]|0; + $115 = $8; + $116 = $115; + HEAP32[$116>>2] = $111; + $117 = (($115) + 4)|0; + $118 = $117; + HEAP32[$118>>2] = $114; + _MathNormalize($8); + $119 = ((($0)) + 16|0); + $120 = $8; + $121 = $120; + $122 = HEAP32[$121>>2]|0; + $123 = (($120) + 4)|0; + $124 = $123; + $125 = HEAP32[$124>>2]|0; + $126 = $119; + $127 = $126; + HEAP32[$127>>2] = $122; + $128 = (($126) + 4)|0; + $129 = $128; + HEAP32[$129>>2] = $125; + ;HEAP32[$$byval_copy41>>2]=HEAP32[$108>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$108+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$108+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$108+12>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0; + _Mat2MultiplyVector2($14,$$byval_copy41,$tmpcast104$byval_copy42); + $130 = $14; + $131 = $130; + $132 = HEAP32[$131>>2]|0; + $133 = (($130) + 4)|0; + $134 = $133; + $135 = HEAP32[$134>>2]|0; + $136 = $6; + $137 = $136; + HEAP32[$137>>2] = $132; + $138 = (($136) + 4)|0; + $139 = $138; + HEAP32[$139>>2] = $135; + ;HEAP32[$$byval_copy41>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$39+4>>2]|0; + _Vector2Add_2($15,$$byval_copy41,$tmpcast104$byval_copy42); + $140 = $15; + $141 = $140; + $142 = HEAP32[$141>>2]|0; + $143 = (($140) + 4)|0; + $144 = $143; + $145 = HEAP32[$144>>2]|0; + $146 = $6; + $147 = $146; + HEAP32[$147>>2] = $142; + $148 = (($146) + 4)|0; + $149 = $148; + HEAP32[$149>>2] = $145; + $150 = ((($0)) + 24|0); + $151 = $150; + $152 = $151; + HEAP32[$152>>2] = $142; + $153 = (($151) + 4)|0; + $154 = $153; + HEAP32[$154>>2] = $145; + break; + } + $155 = !($98 <= 0.0); + if (!($155)) { + ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0; + $156 = (+_DistSqr($$byval_copy41,$tmpcast104$byval_copy42)); + $157 = +HEAPF32[$99>>2]; + $158 = $157 * $157; + $159 = $156 > $158; + if ($159) { + break; + } + HEAP32[$25>>2] = 1; + ;HEAP32[$$byval_copy41>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$7+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$1+4>>2]|0; + _Vector2Subtract_4($8,$$byval_copy41,$tmpcast104$byval_copy42); + $160 = ((($4)) + 388|0); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$160>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$160+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$160+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$160+12>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0; + _Mat2MultiplyVector2($16,$$byval_copy41,$tmpcast104$byval_copy42); + $161 = $16; + $162 = $161; + $163 = HEAP32[$162>>2]|0; + $164 = (($161) + 4)|0; + $165 = $164; + $166 = HEAP32[$165>>2]|0; + $167 = $7; + $168 = $167; + HEAP32[$168>>2] = $163; + $169 = (($167) + 4)|0; + $170 = $169; + HEAP32[$170>>2] = $166; + ;HEAP32[$$byval_copy41>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$7+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$39+4>>2]|0; + _Vector2Add_2($17,$$byval_copy41,$tmpcast104$byval_copy42); + $171 = $17; + $172 = $171; + $173 = HEAP32[$172>>2]|0; + $174 = (($171) + 4)|0; + $175 = $174; + $176 = HEAP32[$175>>2]|0; + $177 = $7; + $178 = $177; + HEAP32[$178>>2] = $173; + $179 = (($177) + 4)|0; + $180 = $179; + HEAP32[$180>>2] = $176; + $181 = ((($0)) + 24|0); + $182 = $181; + $183 = $182; + HEAP32[$183>>2] = $173; + $184 = (($182) + 4)|0; + $185 = $184; + HEAP32[$185>>2] = $176; + ;HEAP32[$$byval_copy41>>2]=HEAP32[$160>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$160+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$160+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$160+12>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0; + _Mat2MultiplyVector2($18,$$byval_copy41,$tmpcast104$byval_copy42); + $186 = $18; + $187 = $186; + $188 = HEAP32[$187>>2]|0; + $189 = (($186) + 4)|0; + $190 = $189; + $191 = HEAP32[$190>>2]|0; + $192 = $8; + $193 = $192; + HEAP32[$193>>2] = $188; + $194 = (($192) + 4)|0; + $195 = $194; + HEAP32[$195>>2] = $191; + _MathNormalize($8); + $196 = ((($0)) + 16|0); + $197 = $8; + $198 = $197; + $199 = HEAP32[$198>>2]|0; + $200 = (($197) + 4)|0; + $201 = $200; + $202 = HEAP32[$201>>2]|0; + $203 = $196; + $204 = $203; + HEAP32[$204>>2] = $199; + $205 = (($203) + 4)|0; + $206 = $205; + HEAP32[$206>>2] = $202; + break; + } + $207 = (((($4)) + 196|0) + ($$093$lcssa<<3)|0); + $208 = $207; + $209 = $208; + $210 = HEAP32[$209>>2]|0; + $211 = (($208) + 4)|0; + $212 = $211; + $213 = HEAP32[$212>>2]|0; + $214 = $8; + $215 = $214; + HEAP32[$215>>2] = $210; + $216 = (($214) + 4)|0; + $217 = $216; + HEAP32[$217>>2] = $213; + ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0; + _Vector2Subtract_4($19,$$byval_copy41,$tmpcast104$byval_copy42); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$19>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$19+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0; + $218 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42)); + $219 = +HEAPF32[$99>>2]; + $220 = $218 > $219; + if ($220) { + break; + } else { + $221 = ((($4)) + 388|0); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$221>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$221+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$221+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$221+12>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0; + _Mat2MultiplyVector2($20,$$byval_copy41,$tmpcast104$byval_copy42); + $222 = $20; + $223 = $222; + $224 = HEAP32[$223>>2]|0; + $225 = (($222) + 4)|0; + $226 = $225; + $227 = HEAP32[$226>>2]|0; + $228 = $8; + $229 = $228; + HEAP32[$229>>2] = $224; + $230 = (($228) + 4)|0; + $231 = $230; + HEAP32[$231>>2] = $227; + $232 = +HEAPF32[$8>>2]; + $233 = -$232; + $234 = ((($8)) + 4|0); + $235 = +HEAPF32[$234>>2]; + $236 = -$235; + $$sroa$04$0$$sroa_idx = ((($0)) + 16|0); + HEAPF32[$$sroa$04$0$$sroa_idx>>2] = $233; + $$sroa$25$0$$sroa_idx6 = ((($0)) + 20|0); + HEAPF32[$$sroa$25$0$$sroa_idx6>>2] = $236; + $237 = +HEAPF32[$99>>2]; + $238 = $237 * $233; + $239 = +HEAPF32[$26>>2]; + $240 = $238 + $239; + $241 = $237 * $236; + $242 = ((($22)) + 12|0); + $243 = +HEAPF32[$242>>2]; + $244 = $241 + $243; + $$sroa$0$0$$sroa_idx = ((($0)) + 24|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $240; + $$sroa$2$0$$sroa_idx3 = ((($0)) + 28|0); + HEAPF32[$$sroa$2$0$$sroa_idx3>>2] = $244; + HEAP32[$25>>2] = 1; + break; + } + } + } while(0); + STACKTOP = sp;return; +} +function _SolvePolygonToCircle($0) { + $0 = $0|0; + var $1 = 0, $10 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 8|0); + $4 = HEAP32[$3>>2]|0; + HEAP32[$1>>2] = $4; + HEAP32[$3>>2] = $2; + _SolveCircleToPolygon($0); + $5 = ((($0)) + 16|0); + $6 = +HEAPF32[$5>>2]; + $7 = -$6; + HEAPF32[$5>>2] = $7; + $8 = ((($0)) + 20|0); + $9 = +HEAPF32[$8>>2]; + $10 = -$9; + HEAPF32[$8>>2] = $10; + return; +} +function _SolvePolygonToPolygon($0) { + $0 = $0|0; + var $$0 = 0, $$051 = 0, $$051$in = 0, $$052 = 0, $$1 = 0, $$byval_copy24 = 0, $$sink = 0.0, $$sroa$0$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx12 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0.0; + var $109 = 0.0, $11 = 0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0.0, $125 = 0.0, $126 = 0.0; + var $127 = 0.0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0.0, $14 = 0, $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0, $144 = 0; + var $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0.0, $156 = 0.0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0; + var $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0, $172 = 0.0, $173 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0; + var $25 = 0.0, $26 = 0, $27 = 0.0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0; + var $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0; + var $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0; + var $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0; + var $98 = 0, $99 = 0, $tmpcast58$byval_copy23 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 3008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(3008|0); + $$byval_copy24 = sp + 2584|0; + $tmpcast58$byval_copy23 = sp + 2168|0; + $1 = sp + 1744|0; + $2 = sp + 1328|0; + $3 = sp + 1324|0; + $4 = sp + 1320|0; + $5 = sp + 904|0; + $6 = sp + 488|0; + $7 = sp + 24|0; + $8 = sp + 80|0; + $9 = sp + 16|0; + $10 = sp + 8|0; + $11 = sp + 64|0; + $12 = sp + 56|0; + $13 = sp + 48|0; + $14 = sp + 40|0; + $15 = sp + 72|0; + $16 = sp; + $17 = sp + 2160|0; + $18 = ((($0)) + 4|0); + $19 = HEAP32[$18>>2]|0; + $20 = ((($19)) + 84|0); + _memcpy(($1|0),($20|0),416)|0; + $21 = ((($0)) + 8|0); + $22 = HEAP32[$21>>2]|0; + $23 = ((($22)) + 84|0); + _memcpy(($2|0),($23|0),416)|0; + $24 = ((($0)) + 40|0); + HEAP32[$24>>2] = 0; + HEAP32[$3>>2] = 0; + _memcpy(($tmpcast58$byval_copy23|0),($1|0),416)|0; + _memcpy(($$byval_copy24|0),($2|0),416)|0; + $25 = (+_FindAxisLeastPenetration($3,$tmpcast58$byval_copy23,$$byval_copy24)); + $26 = !($25 >= 0.0); + if (!($26)) { + STACKTOP = sp;return; + } + HEAP32[$4>>2] = 0; + _memcpy(($tmpcast58$byval_copy23|0),($2|0),416)|0; + _memcpy(($$byval_copy24|0),($1|0),416)|0; + $27 = (+_FindAxisLeastPenetration($4,$tmpcast58$byval_copy23,$$byval_copy24)); + $28 = !($27 >= 0.0); + if ($28) { + $29 = (_BiasGreaterThan($25,$27)|0); + $30 = ($29|0)==(0); + if ($30) { + _memcpy(($5|0),($2|0),416)|0; + _memcpy(($6|0),($1|0),416)|0; + $$051$in = $4;$$052 = 1; + } else { + _memcpy(($5|0),($1|0),416)|0; + _memcpy(($6|0),($2|0),416)|0; + $$051$in = $3;$$052 = 0; + } + $$051 = HEAP32[$$051$in>>2]|0; + $31 = ((($7)) + 8|0); + _memcpy(($tmpcast58$byval_copy23|0),($5|0),416)|0; + _memcpy(($$byval_copy24|0),($6|0),416)|0; + _FindIncidentFace($7,$31,$tmpcast58$byval_copy23,$$byval_copy24,$$051); + $32 = ((($5)) + 12|0); + _memcpy(($8|0),($32|0),404)|0; + $33 = (((($8)) + 4|0) + ($$051<<3)|0); + $34 = $33; + $35 = $34; + $36 = HEAP32[$35>>2]|0; + $37 = (($34) + 4)|0; + $38 = $37; + $39 = HEAP32[$38>>2]|0; + $40 = $9; + $41 = $40; + HEAP32[$41>>2] = $36; + $42 = (($40) + 4)|0; + $43 = $42; + HEAP32[$43>>2] = $39; + $44 = (($$051) + 1)|0; + $45 = HEAP32[$8>>2]|0; + $46 = ($44>>>0)<($45>>>0); + $47 = $46 ? $44 : 0; + $48 = (((($8)) + 4|0) + ($47<<3)|0); + $49 = $48; + $50 = $49; + $51 = HEAP32[$50>>2]|0; + $52 = (($49) + 4)|0; + $53 = $52; + $54 = HEAP32[$53>>2]|0; + $55 = $10; + $56 = $55; + HEAP32[$56>>2] = $51; + $57 = (($55) + 4)|0; + $58 = $57; + HEAP32[$58>>2] = $54; + $59 = ((($8)) + 388|0); + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$59>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$59+4>>2]|0;HEAP32[$tmpcast58$byval_copy23+8>>2]=HEAP32[$59+8>>2]|0;HEAP32[$tmpcast58$byval_copy23+12>>2]=HEAP32[$59+12>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0; + _Mat2MultiplyVector2($11,$tmpcast58$byval_copy23,$$byval_copy24); + $60 = $11; + $61 = $60; + $62 = HEAP32[$61>>2]|0; + $63 = (($60) + 4)|0; + $64 = $63; + $65 = HEAP32[$64>>2]|0; + $66 = $9; + $67 = $66; + HEAP32[$67>>2] = $62; + $68 = (($66) + 4)|0; + $69 = $68; + HEAP32[$69>>2] = $65; + $70 = ((($5)) + 4|0); + $71 = HEAP32[$70>>2]|0; + $72 = ((($71)) + 8|0); + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$9>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$9+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$72>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$72+4>>2]|0; + _Vector2Add_2($12,$tmpcast58$byval_copy23,$$byval_copy24); + $73 = $12; + $74 = $73; + $75 = HEAP32[$74>>2]|0; + $76 = (($73) + 4)|0; + $77 = $76; + $78 = HEAP32[$77>>2]|0; + $79 = $9; + $80 = $79; + HEAP32[$80>>2] = $75; + $81 = (($79) + 4)|0; + $82 = $81; + HEAP32[$82>>2] = $78; + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$59>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$59+4>>2]|0;HEAP32[$tmpcast58$byval_copy23+8>>2]=HEAP32[$59+8>>2]|0;HEAP32[$tmpcast58$byval_copy23+12>>2]=HEAP32[$59+12>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$10+4>>2]|0; + _Mat2MultiplyVector2($13,$tmpcast58$byval_copy23,$$byval_copy24); + $83 = $13; + $84 = $83; + $85 = HEAP32[$84>>2]|0; + $86 = (($83) + 4)|0; + $87 = $86; + $88 = HEAP32[$87>>2]|0; + $89 = $10; + $90 = $89; + HEAP32[$90>>2] = $85; + $91 = (($89) + 4)|0; + $92 = $91; + HEAP32[$92>>2] = $88; + $93 = HEAP32[$70>>2]|0; + $94 = ((($93)) + 8|0); + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$10+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$94>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$94+4>>2]|0; + _Vector2Add_2($14,$tmpcast58$byval_copy23,$$byval_copy24); + $95 = $14; + $96 = $95; + $97 = HEAP32[$96>>2]|0; + $98 = (($95) + 4)|0; + $99 = $98; + $100 = HEAP32[$99>>2]|0; + $101 = $10; + $102 = $101; + HEAP32[$102>>2] = $97; + $103 = (($101) + 4)|0; + $104 = $103; + HEAP32[$104>>2] = $100; + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$10+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0; + _Vector2Subtract_4($15,$tmpcast58$byval_copy23,$$byval_copy24); + _MathNormalize($15); + $105 = ((($15)) + 4|0); + $106 = HEAP32[$105>>2]|0; + HEAP32[$16>>2] = $106; + $107 = ((($16)) + 4|0); + $108 = +HEAPF32[$15>>2]; + $109 = -$108; + HEAPF32[$107>>2] = $109; + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$16+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0; + $110 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24)); + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$15+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0; + $111 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24)); + $112 = -$111; + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$15+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$10+4>>2]|0; + $113 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24)); + $114 = +HEAPF32[$15>>2]; + $115 = -$114; + HEAPF32[$17>>2] = $115; + $116 = ((($17)) + 4|0); + $117 = +HEAPF32[$105>>2]; + $118 = -$117; + HEAPF32[$116>>2] = $118; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$17>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$17+4>>2]|0; + $119 = (_Clip($$byval_copy24,$112,$7,$31)|0); + $120 = ($119|0)<(2); + if (!($120)) { + ;HEAP32[$$byval_copy24>>2]=HEAP32[$15>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$15+4>>2]|0; + $121 = (_Clip($$byval_copy24,$113,$7,$31)|0); + $122 = ($121|0)<(2); + if (!($122)) { + $123 = ($$052|0)==(0); + if ($123) { + $128 = ((($0)) + 16|0); + $129 = $16; + $130 = $129; + $131 = HEAP32[$130>>2]|0; + $132 = (($129) + 4)|0; + $133 = $132; + $134 = HEAP32[$133>>2]|0; + $135 = $128; + $136 = $135; + HEAP32[$136>>2] = $131; + $137 = (($135) + 4)|0; + $138 = $137; + HEAP32[$138>>2] = $134; + } else { + $124 = +HEAPF32[$16>>2]; + $125 = -$124; + $126 = +HEAPF32[$107>>2]; + $127 = -$126; + $$sroa$0$0$$sroa_idx = ((($0)) + 16|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $125; + $$sroa$2$0$$sroa_idx12 = ((($0)) + 20|0); + HEAPF32[$$sroa$2$0$$sroa_idx12>>2] = $127; + } + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$16+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$7+4>>2]|0; + $139 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24)); + $140 = $139 - $110; + $141 = !($140 <= 0.0); + if ($141) { + $$0 = 0;$$sink = 0.0; + } else { + $142 = -$140; + $143 = ((($0)) + 24|0); + $144 = $7; + $145 = $144; + $146 = HEAP32[$145>>2]|0; + $147 = (($144) + 4)|0; + $148 = $147; + $149 = HEAP32[$148>>2]|0; + $150 = $143; + $151 = $150; + HEAP32[$151>>2] = $146; + $152 = (($150) + 4)|0; + $153 = $152; + HEAP32[$153>>2] = $149; + $$0 = 1;$$sink = $142; + } + $154 = ((($0)) + 12|0); + HEAPF32[$154>>2] = $$sink; + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$16+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$31>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$31+4>>2]|0; + $155 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24)); + $156 = $155 - $110; + $157 = !($156 <= 0.0); + if ($157) { + $$1 = $$0; + } else { + $158 = (((($0)) + 24|0) + ($$0<<3)|0); + $159 = $31; + $160 = $159; + $161 = HEAP32[$160>>2]|0; + $162 = (($159) + 4)|0; + $163 = $162; + $164 = HEAP32[$163>>2]|0; + $165 = $158; + $166 = $165; + HEAP32[$166>>2] = $161; + $167 = (($165) + 4)|0; + $168 = $167; + HEAP32[$168>>2] = $164; + $169 = +HEAPF32[$154>>2]; + $170 = $169 - $156; + $171 = (($$0) + 1)|0; + $172 = (+($171|0)); + $173 = $170 / $172; + HEAPF32[$154>>2] = $173; + $$1 = $171; + } + HEAP32[$24>>2] = $$1; + } + } + } + STACKTOP = sp;return; +} +function _MathLenSqr($0) { + $0 = $0|0; + var $1 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $1 = +HEAPF32[$0>>2]; + $2 = $1 * $1; + $3 = ((($0)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = $4 * $4; + $6 = $2 + $5; + return (+$6); +} +function _Mat2Transpose($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0, $11 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP32[$1>>2]|0; + HEAP32[$0>>2] = $2; + $3 = ((($0)) + 4|0); + $4 = ((($1)) + 8|0); + $5 = HEAP32[$4>>2]|0; + HEAP32[$3>>2] = $5; + $6 = ((($0)) + 8|0); + $7 = ((($1)) + 4|0); + $8 = HEAP32[$7>>2]|0; + HEAP32[$6>>2] = $8; + $9 = ((($0)) + 12|0); + $10 = ((($1)) + 12|0); + $11 = HEAP32[$10>>2]|0; + HEAP32[$9>>2] = $11; + return; +} +function _MathDot($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 * $3; + $5 = ((($0)) + 4|0); + $6 = +HEAPF32[$5>>2]; + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = $6 * $8; + $10 = $4 + $9; + return (+$10); +} +function _DistSqr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$byval_copy2 = 0, $$byval_copy3 = 0, $2 = 0, $3 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy3 = sp + 16|0; + $$byval_copy2 = sp + 8|0; + $2 = sp; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$0+4>>2]|0; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$1+4>>2]|0; + _Vector2Subtract_4($2,$$byval_copy2,$$byval_copy3); + ;HEAP32[$$byval_copy2>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$2+4>>2]|0; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$2+4>>2]|0; + $3 = (+_MathDot($$byval_copy2,$$byval_copy3)); + STACKTOP = sp;return (+$3); +} +function _FindAxisLeastPenetration($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0$lcssa = 0.0, $$01727 = 0, $$018$lcssa = 0, $$01826 = 0, $$028 = 0.0, $$1 = 0.0, $$119 = 0, $$byval_copy16 = 0, $10 = 0, $100 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0; + var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0.0, $38 = 0.0, $39 = 0.0; + var $4 = 0, $40 = 0.0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0; + var $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0; + var $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0; + var $94 = 0, $95 = 0, $96 = 0.0, $97 = 0, $98 = 0, $99 = 0, $tmpcast$byval_copy15 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1344|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1344|0); + $$byval_copy16 = sp + 1320|0; + $tmpcast$byval_copy15 = sp + 904|0; + $3 = sp + 484|0; + $4 = sp + 80|0; + $5 = sp + 8|0; + $6 = sp + 72|0; + $7 = sp + 56|0; + $8 = sp + 48|0; + $9 = sp + 896|0; + $10 = sp; + $11 = sp + 40|0; + $12 = sp + 32|0; + $13 = sp + 24|0; + $14 = sp + 16|0; + $15 = sp + 888|0; + $16 = ((($1)) + 12|0); + _memcpy(($3|0),($16|0),404)|0; + $17 = ((($2)) + 12|0); + _memcpy(($4|0),($17|0),404)|0; + $18 = HEAP32[$3>>2]|0; + $19 = ($18|0)==(0); + if ($19) { + $$0$lcssa = -3.4028234663852886E+38;$$018$lcssa = 0; + HEAP32[$0>>2] = $$018$lcssa; + STACKTOP = sp;return (+$$0$lcssa); + } + $20 = ((($3)) + 388|0); + $21 = ((($4)) + 388|0); + $22 = ((($9)) + 4|0); + $23 = ((($5)) + 4|0); + $24 = ((($1)) + 4|0); + $25 = ((($2)) + 4|0); + $$01727 = 0;$$01826 = 0;$$028 = -3.4028234663852886E+38; + while(1) { + $26 = (((($3)) + 196|0) + ($$01727<<3)|0); + $27 = $26; + $28 = $27; + $29 = HEAP32[$28>>2]|0; + $30 = (($27) + 4)|0; + $31 = $30; + $32 = HEAP32[$31>>2]|0; + $33 = $5; + $34 = $33; + HEAP32[$34>>2] = $29; + $35 = (($33) + 4)|0; + $36 = $35; + HEAP32[$36>>2] = $32; + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$20>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$20+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$20+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$20+12>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$5+4>>2]|0; + _Mat2MultiplyVector2($6,$tmpcast$byval_copy15,$$byval_copy16); + ;HEAP32[$$byval_copy16>>2]=HEAP32[$21>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$21+4>>2]|0;HEAP32[$$byval_copy16+8>>2]=HEAP32[$21+8>>2]|0;HEAP32[$$byval_copy16+12>>2]=HEAP32[$21+12>>2]|0; + _Mat2Transpose($7,$$byval_copy16); + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$7+12>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$6+4>>2]|0; + _Mat2MultiplyVector2($5,$tmpcast$byval_copy15,$$byval_copy16); + $37 = +HEAPF32[$5>>2]; + $38 = -$37; + HEAPF32[$9>>2] = $38; + $39 = +HEAPF32[$23>>2]; + $40 = -$39; + HEAPF32[$22>>2] = $40; + _memcpy(($tmpcast$byval_copy15|0),($2|0),416)|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$9+4>>2]|0; + _GetSupport($8,$tmpcast$byval_copy15,$$byval_copy16); + $41 = (((($3)) + 4|0) + ($$01727<<3)|0); + $42 = $41; + $43 = $42; + $44 = HEAP32[$43>>2]|0; + $45 = (($42) + 4)|0; + $46 = $45; + $47 = HEAP32[$46>>2]|0; + $48 = $10; + $49 = $48; + HEAP32[$49>>2] = $44; + $50 = (($48) + 4)|0; + $51 = $50; + HEAP32[$51>>2] = $47; + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$20>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$20+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$20+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$20+12>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$10+4>>2]|0; + _Mat2MultiplyVector2($11,$tmpcast$byval_copy15,$$byval_copy16); + $52 = $11; + $53 = $52; + $54 = HEAP32[$53>>2]|0; + $55 = (($52) + 4)|0; + $56 = $55; + $57 = HEAP32[$56>>2]|0; + $58 = $10; + $59 = $58; + HEAP32[$59>>2] = $54; + $60 = (($58) + 4)|0; + $61 = $60; + HEAP32[$61>>2] = $57; + $62 = HEAP32[$24>>2]|0; + $63 = ((($62)) + 8|0); + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$10+4>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$63>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$63+4>>2]|0; + _Vector2Add_2($12,$tmpcast$byval_copy15,$$byval_copy16); + $64 = $12; + $65 = $64; + $66 = HEAP32[$65>>2]|0; + $67 = (($64) + 4)|0; + $68 = $67; + $69 = HEAP32[$68>>2]|0; + $70 = $10; + $71 = $70; + HEAP32[$71>>2] = $66; + $72 = (($70) + 4)|0; + $73 = $72; + HEAP32[$73>>2] = $69; + $74 = HEAP32[$25>>2]|0; + $75 = ((($74)) + 8|0); + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$10+4>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$75>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$75+4>>2]|0; + _Vector2Subtract_4($13,$tmpcast$byval_copy15,$$byval_copy16); + $76 = $13; + $77 = $76; + $78 = HEAP32[$77>>2]|0; + $79 = (($76) + 4)|0; + $80 = $79; + $81 = HEAP32[$80>>2]|0; + $82 = $10; + $83 = $82; + HEAP32[$83>>2] = $78; + $84 = (($82) + 4)|0; + $85 = $84; + HEAP32[$85>>2] = $81; + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$7+12>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$10+4>>2]|0; + _Mat2MultiplyVector2($14,$tmpcast$byval_copy15,$$byval_copy16); + $86 = $14; + $87 = $86; + $88 = HEAP32[$87>>2]|0; + $89 = (($86) + 4)|0; + $90 = $89; + $91 = HEAP32[$90>>2]|0; + $92 = $10; + $93 = $92; + HEAP32[$93>>2] = $88; + $94 = (($92) + 4)|0; + $95 = $94; + HEAP32[$95>>2] = $91; + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$8+4>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$10+4>>2]|0; + _Vector2Subtract_4($15,$tmpcast$byval_copy15,$$byval_copy16); + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$5+4>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$15>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$15+4>>2]|0; + $96 = (+_MathDot($tmpcast$byval_copy15,$$byval_copy16)); + $97 = $96 > $$028; + $$119 = $97 ? $$01727 : $$01826; + $$1 = $97 ? $96 : $$028; + $98 = (($$01727) + 1)|0; + $99 = HEAP32[$3>>2]|0; + $100 = ($98>>>0)<($99>>>0); + if ($100) { + $$01727 = $98;$$01826 = $$119;$$028 = $$1; + } else { + $$0$lcssa = $$1;$$018$lcssa = $$119; + break; + } + } + HEAP32[$0>>2] = $$018$lcssa; + STACKTOP = sp;return (+$$0$lcssa); +} +function _BiasGreaterThan($0,$1) { + $0 = +$0; + $1 = +$1; + var $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = $1 * 0.94999998807907104; + $3 = $0 * 0.0099999997764825821; + $4 = $3 + $2; + $5 = $4 <= $0; + $6 = $5&1; + return ($6|0); +} +function _FindIncidentFace($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$0$lcssa = 0, $$02434 = 0, $$02533 = 0.0, $$035 = 0, $$1 = 0, $$126 = 0.0, $$byval_copy13 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0.0, $106 = 0, $107 = 0, $108 = 0, $11 = 0, $12 = 0, $13 = 0; + var $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0; + var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0; + var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0; + var $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0; + var $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $tmpcast$byval_copy12 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 912|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(912|0); + $$byval_copy13 = sp + 896|0; + $tmpcast$byval_copy12 = sp + 880|0; + $5 = sp + 460|0; + $6 = sp + 56|0; + $7 = sp; + $8 = sp + 48|0; + $9 = sp + 864|0; + $10 = sp + 40|0; + $11 = sp + 32|0; + $12 = sp + 24|0; + $13 = sp + 16|0; + $14 = sp + 8|0; + $15 = ((($2)) + 12|0); + _memcpy(($5|0),($15|0),404)|0; + $16 = ((($3)) + 12|0); + _memcpy(($6|0),($16|0),404)|0; + $17 = (((($5)) + 196|0) + ($4<<3)|0); + $18 = $17; + $19 = $18; + $20 = HEAP32[$19>>2]|0; + $21 = (($18) + 4)|0; + $22 = $21; + $23 = HEAP32[$22>>2]|0; + $24 = $7; + $25 = $24; + HEAP32[$25>>2] = $20; + $26 = (($24) + 4)|0; + $27 = $26; + HEAP32[$27>>2] = $23; + $28 = ((($5)) + 388|0); + ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$28>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$28+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$28+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$28+12>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$7+4>>2]|0; + _Mat2MultiplyVector2($8,$tmpcast$byval_copy12,$$byval_copy13); + $29 = $8; + $30 = $29; + $31 = HEAP32[$30>>2]|0; + $32 = (($29) + 4)|0; + $33 = $32; + $34 = HEAP32[$33>>2]|0; + $35 = $7; + $36 = $35; + HEAP32[$36>>2] = $31; + $37 = (($35) + 4)|0; + $38 = $37; + HEAP32[$38>>2] = $34; + $39 = ((($6)) + 388|0); + ;HEAP32[$$byval_copy13>>2]=HEAP32[$39>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$39+4>>2]|0;HEAP32[$$byval_copy13+8>>2]=HEAP32[$39+8>>2]|0;HEAP32[$$byval_copy13+12>>2]=HEAP32[$39+12>>2]|0; + _Mat2Transpose($9,$$byval_copy13); + ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$9>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$9+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$9+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$9+12>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$7+4>>2]|0; + _Mat2MultiplyVector2($10,$tmpcast$byval_copy12,$$byval_copy13); + $40 = $10; + $41 = $40; + $42 = HEAP32[$41>>2]|0; + $43 = (($40) + 4)|0; + $44 = $43; + $45 = HEAP32[$44>>2]|0; + $46 = $7; + $47 = $46; + HEAP32[$47>>2] = $42; + $48 = (($46) + 4)|0; + $49 = $48; + HEAP32[$49>>2] = $45; + $50 = HEAP32[$6>>2]|0; + $51 = ($50|0)==(0); + if ($51) { + $$0$lcssa = 0; + } else { + $52 = HEAP32[$6>>2]|0; + $$02434 = 0;$$02533 = 3.4028234663852886E+38;$$035 = 0; + while(1) { + $104 = (((($6)) + 196|0) + ($$02434<<3)|0); + ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$7+4>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[$104>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$104+4>>2]|0; + $105 = (+_MathDot($tmpcast$byval_copy12,$$byval_copy13)); + $106 = $105 < $$02533; + $$126 = $106 ? $105 : $$02533; + $$1 = $106 ? $$02434 : $$035; + $107 = (($$02434) + 1)|0; + $108 = ($107>>>0)<($52>>>0); + if ($108) { + $$02434 = $107;$$02533 = $$126;$$035 = $$1; + } else { + $$0$lcssa = $$1; + break; + } + } + } + $53 = (((($6)) + 4|0) + ($$0$lcssa<<3)|0); + ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$39+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$39+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$39+12>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[$53>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$53+4>>2]|0; + _Mat2MultiplyVector2($11,$tmpcast$byval_copy12,$$byval_copy13); + $54 = $11; + $55 = $54; + $56 = HEAP32[$55>>2]|0; + $57 = (($54) + 4)|0; + $58 = $57; + $59 = HEAP32[$58>>2]|0; + $60 = $0; + $61 = $60; + HEAP32[$61>>2] = $56; + $62 = (($60) + 4)|0; + $63 = $62; + HEAP32[$63>>2] = $59; + $64 = ((($3)) + 4|0); + $65 = HEAP32[$64>>2]|0; + $66 = ((($65)) + 8|0); + ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$0>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$0+4>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[$66>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$66+4>>2]|0; + _Vector2Add_2($12,$tmpcast$byval_copy12,$$byval_copy13); + $67 = $12; + $68 = $67; + $69 = HEAP32[$68>>2]|0; + $70 = (($67) + 4)|0; + $71 = $70; + $72 = HEAP32[$71>>2]|0; + $73 = $0; + $74 = $73; + HEAP32[$74>>2] = $69; + $75 = (($73) + 4)|0; + $76 = $75; + HEAP32[$76>>2] = $72; + $77 = (($$0$lcssa) + 1)|0; + $78 = HEAP32[$6>>2]|0; + $79 = ($77>>>0)<($78>>>0); + $80 = $79 ? $77 : 0; + $81 = (((($6)) + 4|0) + ($80<<3)|0); + ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$39+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$39+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$39+12>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[$81>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$81+4>>2]|0; + _Mat2MultiplyVector2($13,$tmpcast$byval_copy12,$$byval_copy13); + $82 = $13; + $83 = $82; + $84 = HEAP32[$83>>2]|0; + $85 = (($82) + 4)|0; + $86 = $85; + $87 = HEAP32[$86>>2]|0; + $88 = $1; + $89 = $88; + HEAP32[$89>>2] = $84; + $90 = (($88) + 4)|0; + $91 = $90; + HEAP32[$91>>2] = $87; + $92 = HEAP32[$64>>2]|0; + $93 = ((($92)) + 8|0); + ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[$93>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$93+4>>2]|0; + _Vector2Add_2($14,$tmpcast$byval_copy12,$$byval_copy13); + $94 = $14; + $95 = $94; + $96 = HEAP32[$95>>2]|0; + $97 = (($94) + 4)|0; + $98 = $97; + $99 = HEAP32[$98>>2]|0; + $100 = $1; + $101 = $100; + HEAP32[$101>>2] = $96; + $102 = (($100) + 4)|0; + $103 = $102; + HEAP32[$103>>2] = $99; + STACKTOP = sp;return; +} +function _Clip($0,$1,$2,$3) { + $0 = $0|0; + $1 = +$1; + $2 = $2|0; + $3 = $3|0; + var $$0 = 0, $$1 = 0, $$2 = 0, $$byval_copy6 = 0, $$byval_copy7 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0; + var $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0; + var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0; + var $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0; + var $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0; + var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); + $$byval_copy7 = sp + 40|0; + $$byval_copy6 = sp + 32|0; + $4 = sp; + $5 = sp + 24|0; + $6 = sp + 16|0; + $7 = $2; + $8 = $7; + $9 = HEAP32[$8>>2]|0; + $10 = (($7) + 4)|0; + $11 = $10; + $12 = HEAP32[$11>>2]|0; + $13 = $4; + $14 = $13; + HEAP32[$14>>2] = $9; + $15 = (($13) + 4)|0; + $16 = $15; + HEAP32[$16>>2] = $12; + $17 = ((($4)) + 8|0); + $18 = $3; + $19 = $18; + $20 = HEAP32[$19>>2]|0; + $21 = (($18) + 4)|0; + $22 = $21; + $23 = HEAP32[$22>>2]|0; + $24 = $17; + $25 = $24; + HEAP32[$25>>2] = $20; + $26 = (($24) + 4)|0; + $27 = $26; + HEAP32[$27>>2] = $23; + ;HEAP32[$$byval_copy6>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$0+4>>2]|0; + ;HEAP32[$$byval_copy7>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$2+4>>2]|0; + $28 = (+_MathDot($$byval_copy6,$$byval_copy7)); + $29 = $28 - $1; + ;HEAP32[$$byval_copy6>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$0+4>>2]|0; + ;HEAP32[$$byval_copy7>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$3+4>>2]|0; + $30 = (+_MathDot($$byval_copy6,$$byval_copy7)); + $31 = $30 - $1; + $32 = !($29 <= 0.0); + if ($32) { + $$0 = 0; + } else { + $33 = $2; + $34 = $33; + $35 = HEAP32[$34>>2]|0; + $36 = (($33) + 4)|0; + $37 = $36; + $38 = HEAP32[$37>>2]|0; + $39 = $4; + $40 = $39; + HEAP32[$40>>2] = $35; + $41 = (($39) + 4)|0; + $42 = $41; + HEAP32[$42>>2] = $38; + $$0 = 1; + } + $43 = !($31 <= 0.0); + if ($43) { + $$1 = $$0; + } else { + $44 = (($4) + ($$0<<3)|0); + $45 = (($$0) + 1)|0; + $46 = $3; + $47 = $46; + $48 = HEAP32[$47>>2]|0; + $49 = (($46) + 4)|0; + $50 = $49; + $51 = HEAP32[$50>>2]|0; + $52 = $44; + $53 = $52; + HEAP32[$53>>2] = $48; + $54 = (($52) + 4)|0; + $55 = $54; + HEAP32[$55>>2] = $51; + $$1 = $45; + } + $56 = $29 * $31; + $57 = $56 < 0.0; + if (!($57)) { + $$2 = $$1; + $87 = $4; + $88 = $87; + $89 = HEAP32[$88>>2]|0; + $90 = (($87) + 4)|0; + $91 = $90; + $92 = HEAP32[$91>>2]|0; + $93 = $2; + $94 = $93; + HEAP32[$94>>2] = $89; + $95 = (($93) + 4)|0; + $96 = $95; + HEAP32[$96>>2] = $92; + $97 = $17; + $98 = $97; + $99 = HEAP32[$98>>2]|0; + $100 = (($97) + 4)|0; + $101 = $100; + $102 = HEAP32[$101>>2]|0; + $103 = $3; + $104 = $103; + HEAP32[$104>>2] = $99; + $105 = (($103) + 4)|0; + $106 = $105; + HEAP32[$106>>2] = $102; + STACKTOP = sp;return ($$2|0); + } + $58 = $29 - $31; + $59 = $29 / $58; + $60 = (($4) + ($$1<<3)|0); + $61 = $2; + $62 = $61; + $63 = HEAP32[$62>>2]|0; + $64 = (($61) + 4)|0; + $65 = $64; + $66 = HEAP32[$65>>2]|0; + $67 = $60; + $68 = $67; + HEAP32[$68>>2] = $63; + $69 = (($67) + 4)|0; + $70 = $69; + HEAP32[$70>>2] = $66; + ;HEAP32[$$byval_copy6>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$3+4>>2]|0; + ;HEAP32[$$byval_copy7>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$2+4>>2]|0; + _Vector2Subtract_4($5,$$byval_copy6,$$byval_copy7); + $71 = +HEAPF32[$5>>2]; + $72 = $59 * $71; + HEAPF32[$5>>2] = $72; + $73 = ((($5)) + 4|0); + $74 = +HEAPF32[$73>>2]; + $75 = $59 * $74; + HEAPF32[$73>>2] = $75; + ;HEAP32[$$byval_copy6>>2]=HEAP32[$60>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$60+4>>2]|0; + ;HEAP32[$$byval_copy7>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$5+4>>2]|0; + _Vector2Add_2($6,$$byval_copy6,$$byval_copy7); + $76 = $6; + $77 = $76; + $78 = HEAP32[$77>>2]|0; + $79 = (($76) + 4)|0; + $80 = $79; + $81 = HEAP32[$80>>2]|0; + $82 = $60; + $83 = $82; + HEAP32[$83>>2] = $78; + $84 = (($82) + 4)|0; + $85 = $84; + HEAP32[$85>>2] = $81; + $86 = (($$1) + 1)|0; + $$2 = $86; + $87 = $4; + $88 = $87; + $89 = HEAP32[$88>>2]|0; + $90 = (($87) + 4)|0; + $91 = $90; + $92 = HEAP32[$91>>2]|0; + $93 = $2; + $94 = $93; + HEAP32[$94>>2] = $89; + $95 = (($93) + 4)|0; + $96 = $95; + HEAP32[$96>>2] = $92; + $97 = $17; + $98 = $97; + $99 = HEAP32[$98>>2]|0; + $100 = (($97) + 4)|0; + $101 = $100; + $102 = HEAP32[$101>>2]|0; + $103 = $3; + $104 = $103; + HEAP32[$104>>2] = $99; + $105 = (($103) + 4)|0; + $106 = $105; + HEAP32[$106>>2] = $102; + STACKTOP = sp;return ($$2|0); +} +function _GetSupport($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$01318 = 0, $$019 = 0.0, $$1 = 0.0, $$byval_copy = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0.0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $tmpcast$byval_copy = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 432|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(432|0); + $$byval_copy = sp + 424|0; + $tmpcast$byval_copy = sp + 416|0; + $3 = sp + 8|0; + $4 = sp; + $5 = ((($1)) + 12|0); + _memcpy(($3|0),($5|0),404)|0; + $6 = HEAP32[$3>>2]|0; + $7 = ($6|0)==(0); + if ($7) { + $11 = 0;$14 = 0; + $9 = $0; + $10 = $9; + HEAP32[$10>>2] = $11; + $12 = (($9) + 4)|0; + $13 = $12; + HEAP32[$13>>2] = $14; + STACKTOP = sp;return; + } + $8 = HEAP32[$3>>2]|0; + $$01318 = 0;$$019 = -3.4028234663852886E+38;$29 = 0;$31 = 0; + while(1) { + $15 = (((($3)) + 4|0) + ($$01318<<3)|0); + $16 = $15; + $17 = $16; + $18 = HEAP32[$17>>2]|0; + $19 = (($16) + 4)|0; + $20 = $19; + $21 = HEAP32[$20>>2]|0; + $22 = $4; + $23 = $22; + HEAP32[$23>>2] = $18; + $24 = (($22) + 4)|0; + $25 = $24; + HEAP32[$25>>2] = $21; + ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$4>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$4+4>>2]|0; + ;HEAP32[$$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$2+4>>2]|0; + $26 = (+_MathDot($tmpcast$byval_copy,$$byval_copy)); + $27 = $26 > $$019; + $28 = $27 ? $18 : $29; + $30 = $27 ? $21 : $31; + $$1 = $27 ? $26 : $$019; + $32 = (($$01318) + 1)|0; + $33 = ($32>>>0)<($8>>>0); + if ($33) { + $$01318 = $32;$$019 = $$1;$29 = $28;$31 = $30; + } else { + $11 = $28;$14 = $30; + break; + } + } + $9 = $0; + $10 = $9; + HEAP32[$10>>2] = $11; + $12 = (($9) + 4)|0; + $13 = $12; + HEAP32[$13>>2] = $14; + STACKTOP = sp;return; +} +function _MathCross($0,$1,$2) { + $0 = $0|0; + $1 = +$1; + $2 = $2|0; + var $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($2)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = $4 * $1; + $6 = -$5; + HEAPF32[$0>>2] = $6; + $7 = ((($0)) + 4|0); + $8 = +HEAPF32[$2>>2]; + $9 = $8 * $1; + HEAPF32[$7>>2] = $9; + return; +} +function _Mat2Set($0,$1) { + $0 = $0|0; + $1 = +$1; + var $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (+Math_cos((+$1))); + $3 = (+Math_sin((+$1))); + HEAPF32[$0>>2] = $2; + $4 = -$3; + $5 = ((($0)) + 4|0); + HEAPF32[$5>>2] = $4; + $6 = ((($0)) + 8|0); + HEAPF32[$6>>2] = $3; + $7 = ((($0)) + 12|0); + HEAPF32[$7>>2] = $2; + return; +} +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} +function _VectorLength($0) { + $0 = $0|0; + var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $1 = +HEAPF32[$0>>2]; + $2 = $1 * $1; + $3 = ((($0)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = $4 * $4; + $6 = $2 + $5; + $7 = ((($0)) + 8|0); + $8 = +HEAPF32[$7>>2]; + $9 = $8 * $8; + $10 = $6 + $9; + $11 = (+Math_sqrt((+$10))); + return (+$11); +} +function _VectorNormalize($0) { + $0 = $0|0; + var $$byval_copy = 0, $$op = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $$byval_copy = sp; + ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0; + $1 = (+_VectorLength($$byval_copy)); + $2 = $1 == 0.0; + $$op = 1.0 / $1; + $3 = $2 ? 1.0 : $$op; + $4 = +HEAPF32[$0>>2]; + $5 = $4 * $3; + HEAPF32[$0>>2] = $5; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = $3 * $7; + HEAPF32[$6>>2] = $8; + $9 = ((($0)) + 8|0); + $10 = +HEAPF32[$9>>2]; + $11 = $3 * $10; + HEAPF32[$9>>2] = $11; + STACKTOP = sp;return; +} +function _VectorTransform($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0; + var $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0, $46 = 0.0; + var $47 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = ((($0)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = ((($0)) + 8|0); + $6 = +HEAPF32[$5>>2]; + $7 = +HEAPF32[$1>>2]; + $8 = $2 * $7; + $9 = ((($1)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $4 * $10; + $12 = $8 + $11; + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = $6 * $14; + $16 = $12 + $15; + $17 = ((($1)) + 12|0); + $18 = +HEAPF32[$17>>2]; + $19 = $18 + $16; + HEAPF32[$0>>2] = $19; + $20 = ((($1)) + 16|0); + $21 = +HEAPF32[$20>>2]; + $22 = $2 * $21; + $23 = ((($1)) + 20|0); + $24 = +HEAPF32[$23>>2]; + $25 = $4 * $24; + $26 = $22 + $25; + $27 = ((($1)) + 24|0); + $28 = +HEAPF32[$27>>2]; + $29 = $6 * $28; + $30 = $26 + $29; + $31 = ((($1)) + 28|0); + $32 = +HEAPF32[$31>>2]; + $33 = $32 + $30; + HEAPF32[$3>>2] = $33; + $34 = ((($1)) + 32|0); + $35 = +HEAPF32[$34>>2]; + $36 = $2 * $35; + $37 = ((($1)) + 36|0); + $38 = +HEAPF32[$37>>2]; + $39 = $4 * $38; + $40 = $36 + $39; + $41 = ((($1)) + 40|0); + $42 = +HEAPF32[$41>>2]; + $43 = $6 * $42; + $44 = $40 + $43; + $45 = ((($1)) + 44|0); + $46 = +HEAPF32[$45>>2]; + $47 = $46 + $44; + HEAPF32[$5>>2] = $47; + return; +} +function _MatrixTranspose($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; + var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 8|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($0)) + 12|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($0)) + 16|0); + $8 = HEAP32[$7>>2]|0; + $9 = ((($0)) + 24|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($0)) + 28|0); + $12 = HEAP32[$11>>2]|0; + $13 = ((($0)) + 32|0); + $14 = HEAP32[$13>>2]|0; + $15 = ((($0)) + 36|0); + $16 = HEAP32[$15>>2]|0; + $17 = ((($0)) + 44|0); + $18 = HEAP32[$17>>2]|0; + $19 = ((($0)) + 48|0); + $20 = HEAP32[$19>>2]|0; + $21 = ((($0)) + 52|0); + $22 = HEAP32[$21>>2]|0; + $23 = ((($0)) + 56|0); + $24 = HEAP32[$23>>2]|0; + HEAP32[$1>>2] = $8; + HEAP32[$3>>2] = $14; + HEAP32[$5>>2] = $20; + HEAP32[$7>>2] = $2; + HEAP32[$9>>2] = $16; + HEAP32[$11>>2] = $22; + HEAP32[$13>>2] = $4; + HEAP32[$15>>2] = $10; + HEAP32[$17>>2] = $24; + HEAP32[$19>>2] = $6; + HEAP32[$21>>2] = $12; + HEAP32[$23>>2] = $18; + return; +} +function _MatrixIdentity($0) { + $0 = $0|0; + var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 1.0; + $$sroa$5$0$$sroa_idx = ((($0)) + 4|0); + ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0; + $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0); + HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = 1.0; + $$sroa$6$0$$sroa_idx = ((($0)) + 24|0); + ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0; + $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0); + HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = 1.0; + $$sroa$7$0$$sroa_idx = ((($0)) + 44|0); + ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0; + $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0); + HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0; + return; +} +function _MatrixTranslate($0,$1,$2,$3) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + var $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 1.0; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0); + ;HEAP32[$$sroa$4$0$$sroa_idx2>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+4>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+8>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+12>>2]=0|0; + HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = 1.0; + $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0); + $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0); + ;HEAP32[$$sroa$9$0$$sroa_idx12>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+4>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+8>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+12>>2]=0|0; + HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = 1.0; + $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0); + HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = 0.0; + $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $1; + $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $2; + $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $3; + $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0); + HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = 1.0; + return; +} +function _MatrixRotate($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = +$2; + var $$ = 0.0, $$221 = 0.0, $$222 = 0.0, $$sroa$10$0$$sroa_idx199 = 0, $$sroa$11$0$$sroa_idx201 = 0, $$sroa$12$0$$sroa_idx203 = 0, $$sroa$13$0$$sroa_idx205 = 0, $$sroa$14$0$$sroa_idx207 = 0, $$sroa$15$0$$sroa_idx209 = 0, $$sroa$16$0$$sroa_idx211 = 0, $$sroa$17$0$$sroa_idx213 = 0, $$sroa$18$0$$sroa_idx215 = 0, $$sroa$4$0$$sroa_idx187 = 0, $$sroa$5$0$$sroa_idx189 = 0, $$sroa$6$0$$sroa_idx191 = 0, $$sroa$7$0$$sroa_idx193 = 0, $$sroa$8$0$$sroa_idx195 = 0, $$sroa$9$0$$sroa_idx197 = 0, $10 = 0.0, $100 = 0.0; + var $101 = 0.0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0.0, $108 = 0.0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0; + var $12 = 0.0, $120 = 0.0, $121 = 0.0, $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0; + var $138 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0; + var $32 = 0.0, $33 = 0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0; + var $50 = 0.0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0.0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0; + var $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0.0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0; + var $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $3 = sp; + _MatrixIdentity($3); + $4 = +HEAPF32[$1>>2]; + $5 = ((($1)) + 4|0); + $6 = +HEAPF32[$5>>2]; + $7 = ((($1)) + 8|0); + $8 = +HEAPF32[$7>>2]; + $9 = $4 * $4; + $10 = $6 * $6; + $11 = $9 + $10; + $12 = $8 * $8; + $13 = $11 + $12; + $14 = (+Math_sqrt((+$13))); + $15 = $14 != 1.0; + $16 = $14 != 0.0; + $or$cond = $15 & $16; + $17 = 1.0 / $14; + $18 = $4 * $17; + $19 = $6 * $17; + $20 = $8 * $17; + $$ = $or$cond ? $20 : $8; + $$221 = $or$cond ? $19 : $6; + $$222 = $or$cond ? $18 : $4; + $21 = (+Math_sin((+$2))); + $22 = (+Math_cos((+$2))); + $23 = 1.0 - $22; + $24 = +HEAPF32[$3>>2]; + $25 = ((($3)) + 16|0); + $26 = +HEAPF32[$25>>2]; + $27 = ((($3)) + 32|0); + $28 = +HEAPF32[$27>>2]; + $29 = ((($3)) + 48|0); + $30 = +HEAPF32[$29>>2]; + $31 = ((($3)) + 4|0); + $32 = +HEAPF32[$31>>2]; + $33 = ((($3)) + 20|0); + $34 = +HEAPF32[$33>>2]; + $35 = ((($3)) + 36|0); + $36 = +HEAPF32[$35>>2]; + $37 = ((($3)) + 52|0); + $38 = +HEAPF32[$37>>2]; + $39 = ((($3)) + 8|0); + $40 = +HEAPF32[$39>>2]; + $41 = ((($3)) + 24|0); + $42 = +HEAPF32[$41>>2]; + $43 = ((($3)) + 40|0); + $44 = +HEAPF32[$43>>2]; + $45 = ((($3)) + 56|0); + $46 = +HEAPF32[$45>>2]; + $47 = $$222 * $$222; + $48 = $23 * $47; + $49 = $22 + $48; + $50 = $$221 * $$222; + $51 = $23 * $50; + $52 = $21 * $$; + $53 = $52 + $51; + $54 = $$ * $$222; + $55 = $23 * $54; + $56 = $21 * $$221; + $57 = $55 - $56; + $58 = $51 - $52; + $59 = $$221 * $$221; + $60 = $23 * $59; + $61 = $22 + $60; + $62 = $$ * $$221; + $63 = $23 * $62; + $64 = $21 * $$222; + $65 = $64 + $63; + $66 = $56 + $55; + $67 = $63 - $64; + $68 = $$ * $$; + $69 = $23 * $68; + $70 = $22 + $69; + $71 = $24 * $49; + $72 = $53 * $32; + $73 = $71 + $72; + $74 = $57 * $40; + $75 = $73 + $74; + $76 = $26 * $49; + $77 = $53 * $34; + $78 = $76 + $77; + $79 = $57 * $42; + $80 = $78 + $79; + $81 = $28 * $49; + $82 = $53 * $36; + $83 = $81 + $82; + $84 = $57 * $44; + $85 = $83 + $84; + $86 = $30 * $49; + $87 = $53 * $38; + $88 = $86 + $87; + $89 = $57 * $46; + $90 = $88 + $89; + $91 = $24 * $58; + $92 = $61 * $32; + $93 = $91 + $92; + $94 = $65 * $40; + $95 = $93 + $94; + $96 = $26 * $58; + $97 = $61 * $34; + $98 = $96 + $97; + $99 = $65 * $42; + $100 = $98 + $99; + $101 = $28 * $58; + $102 = $61 * $36; + $103 = $101 + $102; + $104 = $65 * $44; + $105 = $103 + $104; + $106 = $30 * $58; + $107 = $61 * $38; + $108 = $106 + $107; + $109 = $65 * $46; + $110 = $108 + $109; + $111 = $24 * $66; + $112 = $67 * $32; + $113 = $111 + $112; + $114 = $70 * $40; + $115 = $113 + $114; + $116 = $26 * $66; + $117 = $67 * $34; + $118 = $116 + $117; + $119 = $70 * $42; + $120 = $118 + $119; + $121 = $28 * $66; + $122 = $67 * $36; + $123 = $121 + $122; + $124 = $70 * $44; + $125 = $123 + $124; + $126 = $30 * $66; + $127 = $67 * $38; + $128 = $126 + $127; + $129 = $70 * $46; + $130 = $128 + $129; + $131 = ((($3)) + 12|0); + $132 = HEAP32[$131>>2]|0; + $133 = ((($3)) + 28|0); + $134 = HEAP32[$133>>2]|0; + $135 = ((($3)) + 44|0); + $136 = HEAP32[$135>>2]|0; + $137 = ((($3)) + 60|0); + $138 = HEAP32[$137>>2]|0; + HEAPF32[$0>>2] = $75; + $$sroa$4$0$$sroa_idx187 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx187>>2] = $95; + $$sroa$5$0$$sroa_idx189 = ((($0)) + 8|0); + HEAPF32[$$sroa$5$0$$sroa_idx189>>2] = $115; + $$sroa$6$0$$sroa_idx191 = ((($0)) + 12|0); + HEAP32[$$sroa$6$0$$sroa_idx191>>2] = $132; + $$sroa$7$0$$sroa_idx193 = ((($0)) + 16|0); + HEAPF32[$$sroa$7$0$$sroa_idx193>>2] = $80; + $$sroa$8$0$$sroa_idx195 = ((($0)) + 20|0); + HEAPF32[$$sroa$8$0$$sroa_idx195>>2] = $100; + $$sroa$9$0$$sroa_idx197 = ((($0)) + 24|0); + HEAPF32[$$sroa$9$0$$sroa_idx197>>2] = $120; + $$sroa$10$0$$sroa_idx199 = ((($0)) + 28|0); + HEAP32[$$sroa$10$0$$sroa_idx199>>2] = $134; + $$sroa$11$0$$sroa_idx201 = ((($0)) + 32|0); + HEAPF32[$$sroa$11$0$$sroa_idx201>>2] = $85; + $$sroa$12$0$$sroa_idx203 = ((($0)) + 36|0); + HEAPF32[$$sroa$12$0$$sroa_idx203>>2] = $105; + $$sroa$13$0$$sroa_idx205 = ((($0)) + 40|0); + HEAPF32[$$sroa$13$0$$sroa_idx205>>2] = $125; + $$sroa$14$0$$sroa_idx207 = ((($0)) + 44|0); + HEAP32[$$sroa$14$0$$sroa_idx207>>2] = $136; + $$sroa$15$0$$sroa_idx209 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx209>>2] = $90; + $$sroa$16$0$$sroa_idx211 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx211>>2] = $110; + $$sroa$17$0$$sroa_idx213 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx213>>2] = $130; + $$sroa$18$0$$sroa_idx215 = ((($0)) + 60|0); + HEAP32[$$sroa$18$0$$sroa_idx215>>2] = $138; + STACKTOP = sp;return; +} +function _MatrixScale($0,$1,$2,$3) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = $1; + $$sroa$5$0$$sroa_idx = ((($0)) + 4|0); + ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0; + $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0); + HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = $2; + $$sroa$6$0$$sroa_idx = ((($0)) + 24|0); + ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0; + $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0); + HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = $3; + $$sroa$7$0$$sroa_idx = ((($0)) + 44|0); + ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0; + $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0); + HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0; + return; +} +function _MatrixMultiply($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$sroa$10$0$$sroa_idx14 = 0, $$sroa$11$0$$sroa_idx16 = 0, $$sroa$12$0$$sroa_idx18 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, $10 = 0.0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0.0; + var $104 = 0.0, $105 = 0, $106 = 0.0, $107 = 0.0, $108 = 0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0.0, $121 = 0.0; + var $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0; + var $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0.0, $144 = 0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0, $149 = 0.0, $15 = 0.0, $150 = 0.0, $151 = 0.0, $152 = 0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0; + var $159 = 0.0, $16 = 0.0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0.0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0; + var $18 = 0, $19 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0.0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0; + var $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0.0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0; + var $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0, $7 = 0.0, $70 = 0.0, $71 = 0.0, $72 = 0; + var $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0; + var $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $3 = +HEAPF32[$2>>2]; + $4 = +HEAPF32[$1>>2]; + $5 = $3 * $4; + $6 = ((($2)) + 16|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 * $9; + $11 = $5 + $10; + $12 = ((($2)) + 32|0); + $13 = +HEAPF32[$12>>2]; + $14 = ((($1)) + 8|0); + $15 = +HEAPF32[$14>>2]; + $16 = $13 * $15; + $17 = $11 + $16; + $18 = ((($2)) + 48|0); + $19 = +HEAPF32[$18>>2]; + $20 = ((($1)) + 12|0); + $21 = +HEAPF32[$20>>2]; + $22 = $19 * $21; + $23 = $17 + $22; + $24 = ((($1)) + 16|0); + $25 = +HEAPF32[$24>>2]; + $26 = $3 * $25; + $27 = ((($1)) + 20|0); + $28 = +HEAPF32[$27>>2]; + $29 = $7 * $28; + $30 = $26 + $29; + $31 = ((($1)) + 24|0); + $32 = +HEAPF32[$31>>2]; + $33 = $13 * $32; + $34 = $30 + $33; + $35 = ((($1)) + 28|0); + $36 = +HEAPF32[$35>>2]; + $37 = $19 * $36; + $38 = $34 + $37; + $39 = ((($1)) + 32|0); + $40 = +HEAPF32[$39>>2]; + $41 = $3 * $40; + $42 = ((($1)) + 36|0); + $43 = +HEAPF32[$42>>2]; + $44 = $7 * $43; + $45 = $41 + $44; + $46 = ((($1)) + 40|0); + $47 = +HEAPF32[$46>>2]; + $48 = $13 * $47; + $49 = $45 + $48; + $50 = ((($1)) + 44|0); + $51 = +HEAPF32[$50>>2]; + $52 = $19 * $51; + $53 = $49 + $52; + $54 = ((($1)) + 48|0); + $55 = +HEAPF32[$54>>2]; + $56 = $3 * $55; + $57 = ((($1)) + 52|0); + $58 = +HEAPF32[$57>>2]; + $59 = $7 * $58; + $60 = $56 + $59; + $61 = ((($1)) + 56|0); + $62 = +HEAPF32[$61>>2]; + $63 = $13 * $62; + $64 = $60 + $63; + $65 = ((($1)) + 60|0); + $66 = +HEAPF32[$65>>2]; + $67 = $19 * $66; + $68 = $64 + $67; + $69 = ((($2)) + 4|0); + $70 = +HEAPF32[$69>>2]; + $71 = $4 * $70; + $72 = ((($2)) + 20|0); + $73 = +HEAPF32[$72>>2]; + $74 = $9 * $73; + $75 = $71 + $74; + $76 = ((($2)) + 36|0); + $77 = +HEAPF32[$76>>2]; + $78 = $15 * $77; + $79 = $75 + $78; + $80 = ((($2)) + 52|0); + $81 = +HEAPF32[$80>>2]; + $82 = $21 * $81; + $83 = $79 + $82; + $84 = $25 * $70; + $85 = $28 * $73; + $86 = $84 + $85; + $87 = $32 * $77; + $88 = $86 + $87; + $89 = $36 * $81; + $90 = $88 + $89; + $91 = $40 * $70; + $92 = $43 * $73; + $93 = $91 + $92; + $94 = $47 * $77; + $95 = $93 + $94; + $96 = $51 * $81; + $97 = $95 + $96; + $98 = $55 * $70; + $99 = $58 * $73; + $100 = $98 + $99; + $101 = $62 * $77; + $102 = $100 + $101; + $103 = $66 * $81; + $104 = $102 + $103; + $105 = ((($2)) + 8|0); + $106 = +HEAPF32[$105>>2]; + $107 = $4 * $106; + $108 = ((($2)) + 24|0); + $109 = +HEAPF32[$108>>2]; + $110 = $9 * $109; + $111 = $107 + $110; + $112 = ((($2)) + 40|0); + $113 = +HEAPF32[$112>>2]; + $114 = $15 * $113; + $115 = $111 + $114; + $116 = ((($2)) + 56|0); + $117 = +HEAPF32[$116>>2]; + $118 = $21 * $117; + $119 = $115 + $118; + $120 = $25 * $106; + $121 = $28 * $109; + $122 = $120 + $121; + $123 = $32 * $113; + $124 = $122 + $123; + $125 = $36 * $117; + $126 = $124 + $125; + $127 = $40 * $106; + $128 = $43 * $109; + $129 = $127 + $128; + $130 = $47 * $113; + $131 = $129 + $130; + $132 = $51 * $117; + $133 = $131 + $132; + $134 = $55 * $106; + $135 = $58 * $109; + $136 = $134 + $135; + $137 = $62 * $113; + $138 = $136 + $137; + $139 = $66 * $117; + $140 = $138 + $139; + $141 = ((($2)) + 12|0); + $142 = +HEAPF32[$141>>2]; + $143 = $4 * $142; + $144 = ((($2)) + 28|0); + $145 = +HEAPF32[$144>>2]; + $146 = $9 * $145; + $147 = $143 + $146; + $148 = ((($2)) + 44|0); + $149 = +HEAPF32[$148>>2]; + $150 = $15 * $149; + $151 = $147 + $150; + $152 = ((($2)) + 60|0); + $153 = +HEAPF32[$152>>2]; + $154 = $21 * $153; + $155 = $151 + $154; + $156 = $25 * $142; + $157 = $28 * $145; + $158 = $156 + $157; + $159 = $32 * $149; + $160 = $158 + $159; + $161 = $36 * $153; + $162 = $160 + $161; + $163 = $40 * $142; + $164 = $43 * $145; + $165 = $163 + $164; + $166 = $47 * $149; + $167 = $165 + $166; + $168 = $51 * $153; + $169 = $167 + $168; + $170 = $55 * $142; + $171 = $58 * $145; + $172 = $170 + $171; + $173 = $62 * $149; + $174 = $172 + $173; + $175 = $66 * $153; + $176 = $174 + $175; + HEAPF32[$0>>2] = $23; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $83; + $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); + HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $119; + $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0); + HEAPF32[$$sroa$6$0$$sroa_idx6>>2] = $155; + $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0); + HEAPF32[$$sroa$7$0$$sroa_idx8>>2] = $38; + $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0); + HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = $90; + $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0); + HEAPF32[$$sroa$9$0$$sroa_idx12>>2] = $126; + $$sroa$10$0$$sroa_idx14 = ((($0)) + 28|0); + HEAPF32[$$sroa$10$0$$sroa_idx14>>2] = $162; + $$sroa$11$0$$sroa_idx16 = ((($0)) + 32|0); + HEAPF32[$$sroa$11$0$$sroa_idx16>>2] = $53; + $$sroa$12$0$$sroa_idx18 = ((($0)) + 36|0); + HEAPF32[$$sroa$12$0$$sroa_idx18>>2] = $97; + $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0); + HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = $133; + $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0); + HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = $169; + $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $68; + $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $104; + $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $140; + $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0); + HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = $176; + return; +} +function _MatrixOrtho($0,$1,$2,$3,$4,$5,$6) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + $4 = +$4; + $5 = +$5; + $6 = +$6; + var $$sroa$10$0$$sroa_idx24 = 0, $$sroa$11$0$$sroa_idx26 = 0, $$sroa$12$0$$sroa_idx28 = 0, $$sroa$13$0$$sroa_idx30 = 0, $$sroa$14$0$$sroa_idx32 = 0, $$sroa$15$0$$sroa_idx34 = 0, $$sroa$16$0$$sroa_idx36 = 0, $$sroa$17$0$$sroa_idx38 = 0, $$sroa$18$0$$sroa_idx40 = 0, $$sroa$4$0$$sroa_idx12 = 0, $$sroa$5$0$$sroa_idx14 = 0, $$sroa$6$0$$sroa_idx16 = 0, $$sroa$7$0$$sroa_idx18 = 0, $$sroa$8$0$$sroa_idx20 = 0, $$sroa$9$0$$sroa_idx22 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0; + var $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0; + var sp = 0; + sp = STACKTOP; + $7 = $2 - $1; + $8 = $7; + $9 = $4 - $3; + $10 = $9; + $11 = $6 - $5; + $12 = $11; + $13 = 2.0 / $8; + $14 = 2.0 / $10; + $15 = -2.0 / $12; + $16 = $1 + $2; + $17 = -$16; + $18 = $8; + $19 = $17 / $18; + $20 = $19; + $21 = $3 + $4; + $22 = -$21; + $23 = $10; + $24 = $22 / $23; + $25 = $24; + $26 = $5 + $6; + $27 = -$26; + $28 = $12; + $29 = $27 / $28; + $30 = $29; + HEAPF32[$0>>2] = $13; + $$sroa$4$0$$sroa_idx12 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx12>>2] = 0.0; + $$sroa$5$0$$sroa_idx14 = ((($0)) + 8|0); + HEAPF32[$$sroa$5$0$$sroa_idx14>>2] = 0.0; + $$sroa$6$0$$sroa_idx16 = ((($0)) + 12|0); + HEAPF32[$$sroa$6$0$$sroa_idx16>>2] = $20; + $$sroa$7$0$$sroa_idx18 = ((($0)) + 16|0); + HEAPF32[$$sroa$7$0$$sroa_idx18>>2] = 0.0; + $$sroa$8$0$$sroa_idx20 = ((($0)) + 20|0); + HEAPF32[$$sroa$8$0$$sroa_idx20>>2] = $14; + $$sroa$9$0$$sroa_idx22 = ((($0)) + 24|0); + HEAPF32[$$sroa$9$0$$sroa_idx22>>2] = 0.0; + $$sroa$10$0$$sroa_idx24 = ((($0)) + 28|0); + HEAPF32[$$sroa$10$0$$sroa_idx24>>2] = $25; + $$sroa$11$0$$sroa_idx26 = ((($0)) + 32|0); + HEAPF32[$$sroa$11$0$$sroa_idx26>>2] = 0.0; + $$sroa$12$0$$sroa_idx28 = ((($0)) + 36|0); + HEAPF32[$$sroa$12$0$$sroa_idx28>>2] = 0.0; + $$sroa$13$0$$sroa_idx30 = ((($0)) + 40|0); + HEAPF32[$$sroa$13$0$$sroa_idx30>>2] = $15; + $$sroa$14$0$$sroa_idx32 = ((($0)) + 44|0); + HEAPF32[$$sroa$14$0$$sroa_idx32>>2] = $30; + $$sroa$15$0$$sroa_idx34 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx34>>2] = 0.0; + $$sroa$16$0$$sroa_idx36 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx36>>2] = 0.0; + $$sroa$17$0$$sroa_idx38 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx38>>2] = 0.0; + $$sroa$18$0$$sroa_idx40 = ((($0)) + 60|0); + HEAPF32[$$sroa$18$0$$sroa_idx40>>2] = 1.0; + return; +} +function _ProcessGestureEvent($0) { + $0 = $0|0; + var $$$sink = 0, $$sink = 0, $$sink10 = 0, $$sink11 = 0, $$sink16 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0.0, $111 = 0.0; + var $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0, $118 = 0, $119 = 0, $12 = 0.0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0; + var $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0; + var $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0.0, $16 = 0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0; + var $167 = 0.0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0.0, $174 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0; + var $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0; + var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0.0, $81 = 0; + var $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $moveDownPosition$byval_copy11 = 0; + var $moveDownPosition2$byval_copy12 = 0, $or$cond = 0, $or$cond3 = 0, $or$cond5 = 0, $or$cond7 = 0, $or$cond9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $moveDownPosition2$byval_copy12 = sp + 8|0; + $moveDownPosition$byval_copy11 = sp; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + HEAP32[7698] = $2; + $3 = ($2|0)<(2); + $4 = HEAP32[$0>>2]|0; + $5 = ($4|0)==(1); + if (!($3)) { + if ($5) { + $88 = ((($0)) + 24|0); + $89 = $88; + $90 = $89; + $91 = HEAP32[$90>>2]|0; + $92 = (($89) + 4)|0; + $93 = $92; + $94 = HEAP32[$93>>2]|0; + $95 = 13848; + $96 = $95; + HEAP32[$96>>2] = $91; + $97 = (($95) + 4)|0; + $98 = $97; + HEAP32[$98>>2] = $94; + $99 = ((($0)) + 32|0); + $100 = $99; + $101 = $100; + $102 = HEAP32[$101>>2]|0; + $103 = (($100) + 4)|0; + $104 = $103; + $105 = HEAP32[$104>>2]|0; + $106 = 13888; + $107 = $106; + HEAP32[$107>>2] = $102; + $108 = (($106) + 4)|0; + $109 = $108; + HEAP32[$109>>2] = $105; + $110 = +HEAPF32[3472]; + $111 = +HEAPF32[3462]; + $112 = $110 - $111; + HEAPF32[3474] = $112; + $113 = +HEAPF32[(13892)>>2]; + $114 = +HEAPF32[(13852)>>2]; + $115 = $113 - $114; + HEAPF32[(13900)>>2] = $115; + HEAP32[7697] = 4; + STACKTOP = sp;return; + } + switch ($4|0) { + case 2: { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13880+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13904>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13904+4>>2]|0; + $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + HEAPF32[7703] = $116; + $117 = 13880; + $118 = $117; + $119 = HEAP32[$118>>2]|0; + $120 = (($117) + 4)|0; + $121 = $120; + $122 = HEAP32[$121>>2]|0; + $123 = 13848; + $124 = $123; + HEAP32[$124>>2] = $119; + $125 = (($123) + 4)|0; + $126 = $125; + HEAP32[$126>>2] = $122; + $127 = 13904; + $128 = $127; + $129 = HEAP32[$128>>2]|0; + $130 = (($127) + 4)|0; + $131 = $130; + $132 = HEAP32[$131>>2]|0; + $133 = 13888; + $134 = $133; + HEAP32[$134>>2] = $129; + $135 = (($133) + 4)|0; + $136 = $135; + HEAP32[$136>>2] = $132; + $137 = ((($0)) + 24|0); + $138 = $137; + $139 = $138; + $140 = HEAP32[$139>>2]|0; + $141 = (($138) + 4)|0; + $142 = $141; + $143 = HEAP32[$142>>2]|0; + $144 = 13880; + $145 = $144; + HEAP32[$145>>2] = $140; + $146 = (($144) + 4)|0; + $147 = $146; + HEAP32[$147>>2] = $143; + $148 = ((($0)) + 32|0); + $149 = $148; + $150 = $149; + $151 = HEAP32[$150>>2]|0; + $152 = (($149) + 4)|0; + $153 = $152; + $154 = HEAP32[$153>>2]|0; + $155 = 13904; + $156 = $155; + HEAP32[$156>>2] = $151; + $157 = (($155) + 4)|0; + $158 = $157; + HEAP32[$158>>2] = $154; + $159 = +HEAPF32[3476]; + $160 = +HEAPF32[3470]; + $161 = $159 - $160; + HEAPF32[3474] = $161; + $162 = +HEAPF32[(13908)>>2]; + $163 = +HEAPF32[(13884)>>2]; + $164 = $162 - $163; + HEAPF32[(13900)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13848>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13848+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13880+4>>2]|0; + $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $166 = !($165 >= 0.004999999888241291); + if ($166) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13888>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13888+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13904>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13904+4>>2]|0; + $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $168 = !($167 >= 0.004999999888241291); + if ($168) { + $$sink16 = 4; + } else { + label = 29; + } + } else { + label = 29; + } + if ((label|0) == 29) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13880+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13904>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13904+4>>2]|0; + $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $170 = +HEAPF32[7703]; + $171 = $169 - $170; + $172 = $171 < 0.0; + $$sink11 = $172 ? 256 : 512; + $$sink16 = $$sink11; + } + HEAP32[7697] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13880+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13904>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13904+4>>2]|0; + $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $174 = 360.0 - $173; + HEAPF32[7704] = $174; + STACKTOP = sp;return; + break; + } + case 0: { + HEAPF32[7703] = 0.0; + HEAPF32[7704] = 0.0; + HEAPF32[3474] = 0.0; + HEAPF32[(13900)>>2] = 0.0; + HEAP32[7698] = 0; + HEAP32[7697] = 0; + STACKTOP = sp;return; + break; + } + default: { + STACKTOP = sp;return; + } + } + } + if ($5) { + $6 = HEAP32[7699]|0; + $7 = (($6) + 1)|0; + HEAP32[7699] = $7; + $8 = HEAP32[7697]|0; + $9 = ($8|0)==(0); + $10 = ($6|0)>(0); + $or$cond = $10 & $9; + if ($or$cond) { + $11 = ((($0)) + 24|0); + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13848>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13848+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; + $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $13 = $12 < 0.029999999329447746; + if ($13) { + HEAP32[7697] = 2; + HEAP32[7699] = 0; + } else { + label = 6; + } + } else { + label = 6; + } + if ((label|0) == 6) { + HEAP32[7699] = 1; + HEAP32[7697] = 1; + } + $14 = ((($0)) + 24|0); + $15 = $14; + $16 = $15; + $17 = HEAP32[$16>>2]|0; + $18 = (($15) + 4)|0; + $19 = $18; + $20 = HEAP32[$19>>2]|0; + $21 = 13848; + $22 = $21; + HEAP32[$22>>2] = $17; + $23 = (($21) + 4)|0; + $24 = $23; + HEAP32[$24>>2] = $20; + $25 = 13856; + $26 = $25; + HEAP32[$26>>2] = $17; + $27 = (($25) + 4)|0; + $28 = $27; + HEAP32[$28>>2] = $20; + $29 = 13864; + $30 = $29; + HEAP32[$30>>2] = $17; + $31 = (($29) + 4)|0; + $32 = $31; + HEAP32[$32>>2] = $20; + $33 = ((($0)) + 8|0); + $34 = HEAP32[$33>>2]|0; + HEAP32[3] = $34; + HEAPF32[3468] = 0.0; + HEAPF32[(13876)>>2] = 0.0; + STACKTOP = sp;return; + } + switch ($4|0) { + case 0: { + $35 = HEAP32[7697]|0; + $36 = ($35|0)==(8); + if ($36) { + $37 = ((($0)) + 24|0); + $38 = $37; + $39 = $38; + $40 = HEAP32[$39>>2]|0; + $41 = (($38) + 4)|0; + $42 = $41; + $43 = HEAP32[$42>>2]|0; + $44 = 13864; + $45 = $44; + HEAP32[$45>>2] = $40; + $46 = (($44) + 4)|0; + $47 = $46; + HEAP32[$47>>2] = $43; + } + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13848>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13848+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13864>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13864+4>>2]|0; + $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $49 = $48 / 0.0; + HEAPF32[7700] = $49; + HEAP32[7701] = 0; + $50 = $49 > 5.0000002374872565E-4; + if ($50) { + $51 = HEAP32[3]|0; + $52 = ((($0)) + 8|0); + $53 = HEAP32[$52>>2]|0; + $54 = ($51|0)==($53|0); + if ($54) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13848>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13848+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13864>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13864+4>>2]|0; + $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $56 = 360.0 - $55; + HEAPF32[7702] = $56; + $57 = $56 < 30.0; + $58 = $56 > 330.0; + $or$cond3 = $57 | $58; + if ($or$cond3) { + $$sink10 = 16; + } else { + $59 = $56 > 30.0; + $60 = $56 < 120.0; + $or$cond5 = $59 & $60; + if ($or$cond5) { + $$sink10 = 64; + } else { + $61 = $56 > 120.0; + $62 = $56 < 210.0; + $or$cond7 = $61 & $62; + $63 = $56 > 210.0; + $64 = $56 < 300.0; + $or$cond9 = $63 & $64; + $$sink = $or$cond9 ? 128 : 0; + $$$sink = $or$cond7 ? 32 : $$sink; + $$sink10 = $$$sink; + } + } + } else { + label = 16; + } + } else { + label = 16; + } + if ((label|0) == 16) { + HEAPF32[7700] = 0.0; + HEAPF32[7702] = 0.0; + $$sink10 = 0; + } + HEAP32[7697] = $$sink10; + HEAPF32[3464] = 0.0; + HEAPF32[(13860)>>2] = 0.0; + HEAP32[7698] = 0; + STACKTOP = sp;return; + break; + } + case 2: { + $65 = HEAP32[7701]|0; + $66 = ($65|0)==(0); + if ($66) { + HEAP32[7701] = 1; + } + $67 = ((($0)) + 24|0); + $68 = $67; + $69 = $68; + $70 = HEAP32[$69>>2]|0; + $71 = (($68) + 4)|0; + $72 = $71; + $73 = HEAP32[$72>>2]|0; + $74 = 13880; + $75 = $74; + HEAP32[$75>>2] = $70; + $76 = (($74) + 4)|0; + $77 = $76; + HEAP32[$77>>2] = $73; + $78 = HEAP32[7697]|0; + $79 = ($78|0)==(4); + if ($79) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13848>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13848+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13880+4>>2]|0; + $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $81 = !($80 >= 0.014999999664723873); + if (!($81)) { + HEAP32[7697] = 8; + } + } + $82 = +HEAPF32[3470]; + $83 = +HEAPF32[3464]; + $84 = $82 - $83; + HEAPF32[3468] = $84; + $85 = +HEAPF32[(13884)>>2]; + $86 = +HEAPF32[(13860)>>2]; + $87 = $85 - $86; + HEAPF32[(13876)>>2] = $87; + STACKTOP = sp;return; + break; + } + default: { + STACKTOP = sp;return; + } + } +} +function _UpdateGestures() { + var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[7697]|0; + $$off = (($0) + -1)|0; + $1 = ($$off>>>0)<(2); + $2 = HEAP32[7698]|0; + $3 = ($2|0)<(2); + $or$cond3 = $1 & $3; + if ($or$cond3) { + HEAP32[7697] = 4; + } + $4 = HEAP32[7697]|0; + $5 = (($4) + -16)|0; + $6 = $5 >>> 4; + $7 = $5 << 28; + $8 = $6 | $7; + switch ($8|0) { + case 0: case 1: case 3: case 7: { + break; + } + default: { + return; + } + } + HEAP32[7697] = 0; + return; +} +function _GetMousePosition($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = 13912; + $2 = $1; + $3 = HEAP32[$2>>2]|0; + $4 = (($1) + 4)|0; + $5 = $4; + $6 = HEAP32[$5>>2]|0; + $7 = $0; + $8 = $7; + HEAP32[$8>>2] = $3; + $9 = (($7) + 4)|0; + $10 = $9; + HEAP32[$10>>2] = $6; + return; +} +function _IsKeyDown($0) { + $0 = $0|0; + var $$ = 0, $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (_GetKeyStatus($0)|0); + $2 = ($1|0)==(1); + $$ = $2&1; + return ($$|0); +} +function _GetScreenWidth() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[7707]|0; + return ($0|0); +} +function _GetScreenHeight() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[7706]|0; + return ($0|0); +} +function _GetKeyStatus($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[7705]|0; + $2 = (_glfwGetKey(($1|0),($0|0))|0); + return ($2|0); +} +function _InitWindow($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + _TraceLog(0,3588,$vararg_buffer); + HEAP32[7709] = $2; + _InitGraphicsDevice($0,$1); + _LoadDefaultFont(); + _InitTimer_10(); + (_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(4|0))|0); + (_emscripten_set_keypress_callback((3617|0),(0|0),1,(5|0))|0); + (_emscripten_set_click_callback((3617|0),(0|0),1,(6|0))|0); + (_emscripten_set_touchstart_callback((3617|0),(0|0),1,(7|0))|0); + (_emscripten_set_touchend_callback((3617|0),(0|0),1,(7|0))|0); + (_emscripten_set_touchmove_callback((3617|0),(0|0),1,(7|0))|0); + (_emscripten_set_touchcancel_callback((3617|0),(0|0),1,(7|0))|0); + (_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0); + (_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0); + $3 = HEAP32[7707]|0; + $4 = (+($3|0)); + $5 = $4 * 0.5; + HEAPF32[3478] = $5; + $6 = HEAP32[7706]|0; + $7 = (+($6|0)); + $8 = $7 * 0.5; + HEAPF32[(13916)>>2] = $8; + $9 = HEAP32[7710]|0; + $10 = ($9|0)==(0); + if ($10) { + STACKTOP = sp;return; + } + _SetTargetFPS(60); + _LogoAnimation(); + STACKTOP = sp;return; +} +function _TraceLog($0,$1,$varargs) { + $0 = $0|0; + $1 = $1|0; + $varargs = $varargs|0; + var $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $endptr = 0, $strlen = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $2 = sp; + switch ($0|0) { + case 0: { + ;HEAP8[13952>>0]=HEAP8[8146>>0]|0;HEAP8[13952+1>>0]=HEAP8[8146+1>>0]|0;HEAP8[13952+2>>0]=HEAP8[8146+2>>0]|0;HEAP8[13952+3>>0]=HEAP8[8146+3>>0]|0;HEAP8[13952+4>>0]=HEAP8[8146+4>>0]|0;HEAP8[13952+5>>0]=HEAP8[8146+5>>0]|0;HEAP8[13952+6>>0]=HEAP8[8146+6>>0]|0; + break; + } + case 1: { + $3 = 13952; + $4 = $3; + HEAP32[$4>>2] = 1330795077; + $5 = (($3) + 4)|0; + $6 = $5; + HEAP32[$6>>2] = 2112082; + break; + } + case 2: { + dest=13952; src=8153; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + break; + } + case 3: { + $7 = 13952; + $8 = $7; + HEAP32[$8>>2] = 1430406468; + $9 = (($7) + 4)|0; + $10 = $9; + HEAP32[$10>>2] = 2112071; + break; + } + default: { + } + } + (_strcat(13952,$1)|0); + $strlen = (_strlen(13952)|0); + $endptr = (13952 + ($strlen)|0); + HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; + HEAP32[$2>>2] = $varargs; + $11 = ($0|0)==(3); + if ($11) { + STACKTOP = sp;return; + } + (_vprintf(13952,$2)|0); + $12 = ($0|0)==(1); + if ($12) { + _exit(1); + // unreachable; + } else { + STACKTOP = sp;return; + } +} +function _InitGraphicsDevice($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$015 = 0, $$byval_copy = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; + var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0, $82 = 0.0, $83 = 0, $84 = 0, $85 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer18 = 0, $vararg_buffer22 = 0, $vararg_buffer3 = 0, $vararg_buffer6 = 0, $vararg_buffer8 = 0, $vararg_ptr13 = 0, $vararg_ptr17 = 0, $vararg_ptr21 = 0, $vararg_ptr5 = 0, dest = 0; + var label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0); + $$byval_copy = sp + 136|0; + $vararg_buffer22 = sp + 64|0; + $vararg_buffer18 = sp + 56|0; + $vararg_buffer14 = sp + 48|0; + $vararg_buffer10 = sp + 40|0; + $vararg_buffer8 = sp + 32|0; + $vararg_buffer6 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $2 = sp + 72|0; + $3 = sp + 140|0; + HEAP32[7707] = $0; + HEAP32[7706] = $1; + _MatrixIdentity($2); + dest=30916; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + (_glfwSetErrorCallback((1|0))|0); + $4 = (_glfwInit()|0); + $5 = ($4|0)==(0); + if ($5) { + _TraceLog(1,4288,$vararg_buffer); + } + $6 = HEAP32[7707]|0; + HEAP32[7745] = $6; + $7 = HEAP32[7706]|0; + HEAP32[7746] = $7; + _glfwDefaultWindowHints(); + $8 = HEAP8[33640]|0; + $9 = $8 & 4; + $10 = ($9<<24>>24)==(0); + if ($10) { + _glfwWindowHint(131075,0); + } else { + _glfwWindowHint(131075,1); + } + $11 = HEAP8[33640]|0; + $12 = $11 & 8; + $13 = ($12<<24>>24)==(0); + if (!($13)) { + _glfwWindowHint(131077,1); + } + $14 = HEAP8[33640]|0; + $15 = $14 & 32; + $16 = ($15<<24>>24)==(0); + if (!($16)) { + _glfwWindowHint(135181,4); + _TraceLog(0,4314,$vararg_buffer1); + } + $17 = (_rlGetVersion()|0); + $18 = ($17|0)==(2); + if ($18) { + _glfwWindowHint(139266,2); + _glfwWindowHint(139267,1); + } else { + $19 = (_rlGetVersion()|0); + $20 = ($19|0)==(3); + if ($20) { + _glfwWindowHint(139266,3); + _glfwWindowHint(139267,3); + _glfwWindowHint(139272,204801); + _glfwWindowHint(139270,0); + } + } + $21 = HEAP32[7747]|0; + $22 = ($21|0)==(0); + if ($22) { + $47 = HEAP32[7707]|0; + $48 = HEAP32[7706]|0; + $49 = HEAP32[7709]|0; + $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); + HEAP32[7705] = $50; + $51 = HEAP32[7707]|0; + HEAP32[7748] = $51; + $52 = HEAP32[7706]|0; + HEAP32[7749] = $52; + $54 = $50; + } else { + $23 = (_glfwGetPrimaryMonitor()|0); + $24 = (_glfwGetVideoModes(($23|0),($$byval_copy|0))|0); + $25 = HEAP32[$$byval_copy>>2]|0; + $26 = ($25|0)>(0); + L22: do { + if ($26) { + $27 = HEAP32[7707]|0; + $28 = HEAP32[$$byval_copy>>2]|0; + $29 = HEAP32[7706]|0; + $$015 = 0; + while(1) { + $30 = (($24) + (($$015*24)|0)|0); + $31 = HEAP32[$30>>2]|0; + $32 = ($31|0)<($27|0); + if (!($32)) { + $33 = (((($24) + (($$015*24)|0)|0)) + 4|0); + $34 = HEAP32[$33>>2]|0; + $35 = ($34|0)<($29|0); + if (!($35)) { + break; + } + } + $36 = (($$015) + 1)|0; + $37 = ($36|0)<($28|0); + if ($37) { + $$015 = $36; + } else { + break L22; + } + } + HEAP32[7745] = $31; + HEAP32[7746] = $34; + } + } while(0); + $38 = HEAP32[7745]|0; + $39 = HEAP32[7746]|0; + HEAP32[$vararg_buffer3>>2] = $38; + $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); + HEAP32[$vararg_ptr5>>2] = $39; + _TraceLog(2,4339,$vararg_buffer3); + $40 = HEAP32[7745]|0; + $41 = HEAP32[7746]|0; + _SetupFramebufferSize($40,$41); + $42 = HEAP32[7745]|0; + $43 = HEAP32[7746]|0; + $44 = HEAP32[7709]|0; + $45 = (_glfwGetPrimaryMonitor()|0); + $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); + HEAP32[7705] = $46; + $54 = $46; + } + $53 = ($54|0)==(0|0); + if ($53) { + _glfwTerminate(); + _TraceLog(1,4377,$vararg_buffer6); + } else { + _TraceLog(0,4410,$vararg_buffer8); + $55 = HEAP32[7748]|0; + $56 = HEAP32[7749]|0; + HEAP32[$vararg_buffer10>>2] = $55; + $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); + HEAP32[$vararg_ptr13>>2] = $56; + _TraceLog(0,4450,$vararg_buffer10); + $57 = HEAP32[7707]|0; + $58 = HEAP32[7706]|0; + HEAP32[$vararg_buffer14>>2] = $57; + $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); + HEAP32[$vararg_ptr17>>2] = $58; + _TraceLog(0,4471,$vararg_buffer14); + $59 = HEAP32[7750]|0; + $60 = HEAP32[7751]|0; + HEAP32[$vararg_buffer18>>2] = $59; + $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); + HEAP32[$vararg_ptr21>>2] = $60; + _TraceLog(0,4492,$vararg_buffer18); + } + $61 = HEAP32[7705]|0; + (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); + $62 = HEAP32[7705]|0; + (_glfwSetCursorEnterCallback(($62|0),(2|0))|0); + $63 = HEAP32[7705]|0; + (_glfwSetKeyCallback(($63|0),(1|0))|0); + $64 = HEAP32[7705]|0; + (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); + $65 = HEAP32[7705]|0; + (_glfwSetCursorPosCallback(($65|0),(1|0))|0); + $66 = HEAP32[7705]|0; + (_glfwSetCharCallback(($66|0),(3|0))|0); + $67 = HEAP32[7705]|0; + (_glfwSetScrollCallback(($67|0),(2|0))|0); + $68 = HEAP32[7705]|0; + (_glfwSetWindowIconifyCallback(($68|0),(4|0))|0); + $69 = HEAP32[7705]|0; + _glfwMakeContextCurrent(($69|0)); + _glfwSwapInterval(0); + $70 = HEAP8[33640]|0; + $71 = $70 & 64; + $72 = ($71<<24>>24)==(0); + if ($72) { + $73 = HEAP32[7707]|0; + $74 = HEAP32[7706]|0; + _rlglInit($73,$74); + _SetupViewport(); + _rlMatrixMode(5889); + _rlLoadIdentity(); + $75 = HEAP32[7748]|0; + $76 = HEAP32[7750]|0; + $77 = (($75) - ($76))|0; + $78 = (+($77|0)); + $79 = HEAP32[7749]|0; + $80 = HEAP32[7751]|0; + $81 = (($79) - ($80))|0; + $82 = (+($81|0)); + _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); + _rlMatrixMode(5888); + _rlLoadIdentity(); + HEAP8[$3>>0] = -11; + $83 = ((($3)) + 1|0); + HEAP8[$83>>0] = -11; + $84 = ((($3)) + 2|0); + HEAP8[$84>>0] = -11; + $85 = ((($3)) + 3|0); + HEAP8[$85>>0] = -1; + ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0; + _ClearBackground($$byval_copy); + STACKTOP = sp;return; + } + _glfwSwapInterval(1); + _TraceLog(0,4517,$vararg_buffer22); + $73 = HEAP32[7707]|0; + $74 = HEAP32[7706]|0; + _rlglInit($73,$74); + _SetupViewport(); + _rlMatrixMode(5889); + _rlLoadIdentity(); + $75 = HEAP32[7748]|0; + $76 = HEAP32[7750]|0; + $77 = (($75) - ($76))|0; + $78 = (+($77|0)); + $79 = HEAP32[7749]|0; + $80 = HEAP32[7751]|0; + $81 = (($79) - ($80))|0; + $82 = (+($81|0)); + _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); + _rlMatrixMode(5888); + _rlLoadIdentity(); + HEAP8[$3>>0] = -11; + $83 = ((($3)) + 1|0); + HEAP8[$83>>0] = -11; + $84 = ((($3)) + 2|0); + HEAP8[$84>>0] = -11; + $85 = ((($3)) + 3|0); + HEAP8[$85>>0] = -1; + ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0; + _ClearBackground($$byval_copy); + STACKTOP = sp;return; +} +function _LoadDefaultFont() { + var $$ = 0, $$0101 = 0, $$090100 = 0, $$09299 = 0, $$095104 = 0, $$096103 = 0, $$097102 = 0, $$191 = 0, $$193 = 0, $$byval_copy1 = 0, $$lcssa = 0, $$sroa$0$0$$sroa_idx = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; + var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0; + var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $$byval_copy1 = sp + 44|0; + $vararg_buffer = sp; + $0 = sp + 4|0; + $1 = sp + 24|0; + HEAP32[(30884)>>2] = 224; + $2 = (_malloc(65536)|0); + _memset(($2|0),0,65536)|0; + $$095104 = 0;$$096103 = 0; + while(1) { + $3 = (16 + ($$095104<<2)|0); + $4 = HEAP32[$3>>2]|0; + $$097102 = 31; + while(1) { + $16 = 1 << $$097102; + $17 = $4 & $16; + $18 = ($17|0)==(0); + if (!($18)) { + $19 = (($$097102) + ($$096103))|0; + $$sroa$0$0$$sroa_idx = (($2) + ($19<<2)|0); + HEAP8[$$sroa$0$0$$sroa_idx>>0]=-1&255;HEAP8[$$sroa$0$0$$sroa_idx+1>>0]=(-1>>8)&255;HEAP8[$$sroa$0$0$$sroa_idx+2>>0]=(-1>>16)&255;HEAP8[$$sroa$0$0$$sroa_idx+3>>0]=-1>>24; + } + $20 = (($$097102) + -1)|0; + $21 = ($$097102|0)>(0); + if ($21) { + $$097102 = $20; + } else { + break; + } + } + $12 = (($$095104) + 1)|0; + $13 = ($$095104|0)>(511); + $$ = $13 ? 0 : $12; + $14 = (($$096103) + 32)|0; + $15 = ($14|0)<(16384); + if ($15) { + $$095104 = $$;$$096103 = $14; + } else { + break; + } + } + _LoadImageEx($0,$2,128,128); + _ImageFormat($0,2); + _free($2); + ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; + _LoadTextureFromImage($1,$$byval_copy1); + ;HEAP32[30860>>2]=HEAP32[$1>>2]|0;HEAP32[30860+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[30860+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[30860+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[30860+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; + _UnloadImage($$byval_copy1); + $5 = HEAP32[(30884)>>2]|0; + $6 = $5 << 5; + $7 = (_malloc($6)|0); + HEAP32[(30888)>>2] = $7; + $8 = ($5|0)>(0); + if (!($8)) { + $$lcssa = $7; + $22 = ((($$lcssa)) + 16|0); + $23 = HEAP32[$22>>2]|0; + HEAP32[(30880)>>2] = $23; + $24 = HEAP32[7715]|0; + HEAP32[$vararg_buffer>>2] = $24; + _TraceLog(0,3812,$vararg_buffer); + STACKTOP = sp;return; + } + $9 = HEAP32[(30864)>>2]|0; + $10 = HEAP32[(30884)>>2]|0; + $11 = HEAP32[(30888)>>2]|0; + $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; + while(1) { + $25 = (($$0101) + 32)|0; + $26 = (($27) + ($$0101<<5)|0); + HEAP32[$26>>2] = $25; + $28 = (((($27) + ($$0101<<5)|0)) + 4|0); + HEAP32[$28>>2] = $$090100; + $29 = ($$09299*11)|0; + $30 = (($29) + 1)|0; + $31 = (((($27) + ($$0101<<5)|0)) + 8|0); + HEAP32[$31>>2] = $30; + $32 = (2064 + ($$0101<<2)|0); + $33 = HEAP32[$32>>2]|0; + $34 = (((($27) + ($$0101<<5)|0)) + 12|0); + HEAP32[$34>>2] = $33; + $35 = (((($27) + ($$0101<<5)|0)) + 16|0); + HEAP32[$35>>2] = 10; + $36 = (($$090100) + 1)|0; + $37 = (($36) + ($33))|0; + $38 = ($37|0)<($9|0); + $39 = (($$09299) + 1)|0; + if ($38) { + $$191 = $37;$$193 = $$09299; + } else { + $40 = ($39*11)|0; + $41 = (($40) + 1)|0; + $42 = (($33) + 2)|0; + HEAP32[$28>>2] = 1; + HEAP32[$31>>2] = $41; + $$191 = $42;$$193 = $39; + } + $43 = (((($27) + ($$0101<<5)|0)) + 20|0); + HEAP32[$43>>2] = 0; + $44 = (((($27) + ($$0101<<5)|0)) + 24|0); + HEAP32[$44>>2] = 0; + $45 = (((($27) + ($$0101<<5)|0)) + 28|0); + HEAP32[$45>>2] = 0; + $46 = (($$0101) + 1)|0; + $47 = ($46|0)<($10|0); + if ($47) { + $$0101 = $46;$$090100 = $$191;$$09299 = $$193;$27 = $11; + } else { + $$lcssa = $11; + break; + } + } + $22 = ((($$lcssa)) + 16|0); + $23 = HEAP32[$22>>2]|0; + HEAP32[(30880)>>2] = $23; + $24 = HEAP32[7715]|0; + HEAP32[$vararg_buffer>>2] = $24; + _TraceLog(0,3812,$vararg_buffer); + STACKTOP = sp;return; +} +function _InitTimer_10() { + var $0 = 0, $1 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_time((0|0))|0); + _srand($0); + $1 = (+_GetTime()); + HEAPF64[1743] = $1; + return; +} +function _EmscriptenFullscreenChangeCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $11 = 0, $12 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, $vararg_ptr9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer4 = sp + 16|0; + $vararg_buffer = sp; + $3 = HEAP32[$1>>2]|0; + $4 = ($3|0)==(0); + $5 = ((($1)) + 264|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($1)) + 268|0); + $8 = HEAP32[$7>>2]|0; + $9 = ((($1)) + 272|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($1)) + 276|0); + $12 = HEAP32[$11>>2]|0; + if ($4) { + HEAP32[$vararg_buffer4>>2] = $6; + $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); + HEAP32[$vararg_ptr7>>2] = $8; + $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); + HEAP32[$vararg_ptr8>>2] = $10; + $vararg_ptr9 = ((($vararg_buffer4)) + 12|0); + HEAP32[$vararg_ptr9>>2] = $12; + _TraceLog(0,3745,$vararg_buffer4); + STACKTOP = sp;return 0; + } else { + HEAP32[$vararg_buffer>>2] = $6; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $8; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $10; + $vararg_ptr3 = ((($vararg_buffer)) + 12|0); + HEAP32[$vararg_ptr3>>2] = $12; + _TraceLog(0,3676,$vararg_buffer); + STACKTOP = sp;return 0; + } + return (0)|0; +} +function _EmscriptenKeyboardCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($0|0)==(1); + if (!($3)) { + return 0; + } + $4 = ((($1)) + 32|0); + $5 = (_strcmp($4,3669)|0); + $6 = ($5|0)==(0); + if (!($6)) { + return 0; + } + (_emscripten_exit_pointerlock()|0); + return 0; +} +function _EmscriptenMouseCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 272|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(272|0); + $3 = sp; + $4 = ($0|0)==(4); + if (!($4)) { + STACKTOP = sp;return 0; + } + (_emscripten_get_pointerlock_status(($3|0))|0); + $5 = HEAP32[$3>>2]|0; + $6 = ($5|0)==(0); + if ($6) { + (_emscripten_request_pointerlock((0|0),1)|0); + } else { + (_emscripten_exit_pointerlock()|0); + (_emscripten_get_pointerlock_status(($3|0))|0); + } + STACKTOP = sp;return 0; +} +function _EmscriptenTouchCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$byval_copy = 0, $$sink = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$03$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx2 = 0, $$sroa$24$0$$sroa_idx5 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0, $22 = 0, $23 = 0.0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0, $59 = 0.0, $6 = 0; + var $60 = 0.0, $61 = 0.0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $$byval_copy = sp + 56|0; + $3 = sp; + switch ($0|0) { + case 22: { + $$sink = 1; + label = 4; + break; + } + case 23: { + $$sink = 0; + label = 4; + break; + } + case 24: { + $$sink = 2; + label = 4; + break; + } + default: { + } + } + if ((label|0) == 4) { + HEAP32[$3>>2] = $$sink; + } + $4 = HEAP32[$1>>2]|0; + $5 = ((($3)) + 4|0); + HEAP32[$5>>2] = $4; + $6 = ((($1)) + 20|0); + $7 = HEAP32[$6>>2]|0; + $8 = ((($3)) + 8|0); + HEAP32[$8>>2] = $7; + $9 = ((($1)) + 72|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($3)) + 12|0); + HEAP32[$11>>2] = $10; + $12 = ((($1)) + 56|0); + $13 = HEAP32[$12>>2]|0; + $14 = (+($13|0)); + $15 = ((($1)) + 60|0); + $16 = HEAP32[$15>>2]|0; + $17 = (+($16|0)); + $$sroa$03$0$$sroa_idx = ((($3)) + 24|0); + HEAPF32[$$sroa$03$0$$sroa_idx>>2] = $14; + $$sroa$24$0$$sroa_idx5 = ((($3)) + 28|0); + HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $17; + $18 = ((($1)) + 108|0); + $19 = HEAP32[$18>>2]|0; + $20 = (+($19|0)); + $21 = ((($1)) + 112|0); + $22 = HEAP32[$21>>2]|0; + $23 = (+($22|0)); + $$sroa$0$0$$sroa_idx = ((($3)) + 32|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $20; + $$sroa$2$0$$sroa_idx2 = ((($3)) + 36|0); + HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $23; + $24 = ((($3)) + 24|0); + $25 = $24; + $26 = $25; + $27 = HEAP32[$26>>2]|0; + $28 = (($25) + 4)|0; + $29 = $28; + $30 = HEAP32[$29>>2]|0; + $31 = 13928; + $32 = $31; + HEAP32[$32>>2] = $27; + $33 = (($31) + 4)|0; + $34 = $33; + HEAP32[$34>>2] = $30; + $35 = ((($3)) + 32|0); + $36 = $35; + $37 = $36; + $38 = HEAP32[$37>>2]|0; + $39 = (($36) + 4)|0; + $40 = $39; + $41 = HEAP32[$40>>2]|0; + $42 = (13936); + $43 = $42; + HEAP32[$43>>2] = $38; + $44 = (($42) + 4)|0; + $45 = $44; + HEAP32[$45>>2] = $41; + $46 = (_GetScreenWidth()|0); + $47 = (+($46|0)); + $48 = +HEAPF32[$24>>2]; + $49 = $48 / $47; + HEAPF32[$24>>2] = $49; + $50 = (_GetScreenHeight()|0); + $51 = (+($50|0)); + $52 = +HEAPF32[$$sroa$24$0$$sroa_idx5>>2]; + $53 = $52 / $51; + HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $53; + $54 = (_GetScreenWidth()|0); + $55 = (+($54|0)); + $56 = +HEAPF32[$35>>2]; + $57 = $56 / $55; + HEAPF32[$35>>2] = $57; + $58 = (_GetScreenHeight()|0); + $59 = (+($58|0)); + $60 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2]; + $61 = $60 / $59; + HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $61; + dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _ProcessGestureEvent($$byval_copy); + STACKTOP = sp;return 1; +} +function _EmscriptenGamepadCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$sink = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($1)) + 1296|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($4|0)==(0); + if ($5) { + label = 3; + } else { + $6 = ((($1)) + 1300|0); + $7 = HEAP32[$6>>2]|0; + $8 = ($7|0)<(4); + if ($8) { + $$sink = 1; + } else { + label = 3; + } + } + if ((label|0) == 3) { + $$sink = 0; + } + $9 = ((($1)) + 1300|0); + $10 = HEAP32[$9>>2]|0; + $11 = (30844 + ($10<<2)|0); + HEAP32[$11>>2] = $$sink; + return 0; +} +function _SetTargetFPS($0) { + $0 = $0|0; + var $$ = 0.0, $$op = 0.0, $1 = 0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = ($0|0)<(1); + $2 = (+($0|0)); + $3 = 1.0 / $2; + $$ = $1 ? 0.0 : $3; + HEAPF64[1740] = $$; + $4 = $3; + $$op = $4 * 1000.0; + $5 = $$op; + $6 = $1 ? 0.0 : $5; + HEAPF64[$vararg_buffer>>3] = $6; + _TraceLog(0,3625,$vararg_buffer); + STACKTOP = sp;return; +} +function _LogoAnimation() { + var label = 0, sp = 0; + sp = STACKTOP; + HEAP32[7710] = 0; + return; +} +function _GetTime() { + var $0 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (+_glfwGetTime()); + return (+$0); +} +function _LoadImageEx($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$03334 = 0, $$035 = 0, $$sroa$12$0$$sroa_idx21 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$9$0$$sroa_idx18 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, label = 0, sp = 0; + sp = STACKTOP; + $4 = $2 << 2; + $5 = Math_imul($4, $3)|0; + $6 = (_malloc($5)|0); + $7 = ($5|0)>(0); + if ($7) { + $8 = (($5) + -1)|0; + $9 = $8 >>> 2; + $$03334 = 0;$$035 = 0; + while(1) { + $10 = (($1) + ($$03334<<2)|0); + $11 = HEAP8[$10>>0]|0; + $12 = (($6) + ($$035)|0); + HEAP8[$12>>0] = $11; + $13 = (((($1) + ($$03334<<2)|0)) + 1|0); + $14 = HEAP8[$13>>0]|0; + $15 = $$035 | 1; + $16 = (($6) + ($15)|0); + HEAP8[$16>>0] = $14; + $17 = (((($1) + ($$03334<<2)|0)) + 2|0); + $18 = HEAP8[$17>>0]|0; + $19 = $$035 | 2; + $20 = (($6) + ($19)|0); + HEAP8[$20>>0] = $18; + $21 = (((($1) + ($$03334<<2)|0)) + 3|0); + $22 = HEAP8[$21>>0]|0; + $23 = $$035 | 3; + $24 = (($6) + ($23)|0); + HEAP8[$24>>0] = $22; + $25 = (($$03334) + 1)|0; + $26 = (($$035) + 4)|0; + $exitcond = ($$03334|0)==($9|0); + if ($exitcond) { + break; + } else { + $$03334 = $25;$$035 = $26; + } + } + } + HEAP32[$0>>2] = $6; + $$sroa$9$0$$sroa_idx18 = ((($0)) + 4|0); + HEAP32[$$sroa$9$0$$sroa_idx18>>2] = $2; + $$sroa$12$0$$sroa_idx21 = ((($0)) + 8|0); + HEAP32[$$sroa$12$0$$sroa_idx21>>2] = $3; + $$sroa$15$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$15$0$$sroa_idx24>>2] = 1; + $$sroa$16$0$$sroa_idx26 = ((($0)) + 16|0); + HEAP32[$$sroa$16$0$$sroa_idx26>>2] = 7; + return; +} +function _ImageFormat($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0166199 = 0, $$0167197 = 0, $$0168195 = 0, $$0169192 = 0, $$0170190 = 0, $$0171188 = 0, $$0172189 = 0, $$0202 = 0, $$1194 = 0, $$2201 = 0, $$byval_copy = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0, $106 = 0, $107 = 0; + var $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0; + var $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0; + var $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0; + var $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0, $174 = 0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0, $179 = 0, $18 = 0; + var $180 = 0, $181 = 0.0, $182 = 0.0, $183 = 0.0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0.0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0; + var $199 = 0, $2 = 0, $20 = 0.0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0; + var $216 = 0, $217 = 0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0.0, $221 = 0, $222 = 0, $223 = 0, $224 = 0.0, $225 = 0.0, $226 = 0.0, $227 = 0, $228 = 0, $229 = 0, $23 = 0.0, $230 = 0.0, $231 = 0.0, $232 = 0.0, $233 = 0; + var $234 = 0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0, $24 = 0.0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0.0, $250 = 0, $251 = 0; + var $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0; + var $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0.0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0; + var $289 = 0, $29 = 0.0, $290 = 0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0, $61 = 0.0, $62 = 0.0; + var $63 = 0.0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0; + var $or$cond = 0, $roundf = 0.0, $roundf173 = 0.0, $roundf174 = 0.0, $roundf175 = 0.0, $roundf176 = 0.0, $roundf177 = 0.0, $roundf178 = 0.0, $roundf179 = 0.0, $roundf180 = 0.0, $roundf181 = 0.0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy = sp + 4|0; + $vararg_buffer = sp; + $2 = ((($0)) + 16|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)==($1|0); + if ($4) { + STACKTOP = sp;return; + } + $5 = ($3|0)<(8); + $6 = ($1|0)<(8); + $or$cond = $6 & $5; + if (!($or$cond)) { + _TraceLog(2,4188,$vararg_buffer); + STACKTOP = sp;return; + } + ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; + $7 = (_GetImageData($$byval_copy)|0); + $8 = HEAP32[$0>>2]|0; + _free($8); + HEAP32[$2>>2] = $1; + switch ($1|0) { + case 1: { + $9 = ((($0)) + 4|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($0)) + 8|0); + $12 = HEAP32[$11>>2]|0; + $13 = Math_imul($12, $10)|0; + $14 = (_malloc($13)|0); + HEAP32[$0>>2] = $14; + $15 = Math_imul($12, $10)|0; + $16 = ($15|0)>(0); + if ($16) { + $$0171188 = 0; + while(1) { + $17 = (($7) + ($$0171188<<2)|0); + $18 = HEAP8[$17>>0]|0; + $19 = (+($18&255)); + $20 = $19 * 0.29899999499320984; + $21 = (((($7) + ($$0171188<<2)|0)) + 1|0); + $22 = HEAP8[$21>>0]|0; + $23 = (+($22&255)); + $24 = $23 * 0.58700001239776611; + $25 = $20 + $24; + $26 = (((($7) + ($$0171188<<2)|0)) + 2|0); + $27 = HEAP8[$26>>0]|0; + $28 = (+($27&255)); + $29 = $28 * 0.11400000005960464; + $30 = $25 + $29; + $31 = (~~(($30))&255); + $32 = HEAP32[$0>>2]|0; + $33 = (($32) + ($$0171188)|0); + HEAP8[$33>>0] = $31; + $34 = (($$0171188) + 1)|0; + $35 = HEAP32[$9>>2]|0; + $36 = HEAP32[$11>>2]|0; + $37 = Math_imul($36, $35)|0; + $38 = ($34|0)<($37|0); + if ($38) { + $$0171188 = $34; + } else { + break; + } + } + } + break; + } + case 2: { + $39 = ((($0)) + 4|0); + $40 = HEAP32[$39>>2]|0; + $41 = ((($0)) + 8|0); + $42 = HEAP32[$41>>2]|0; + $43 = $40 << 1; + $44 = Math_imul($43, $42)|0; + $45 = (_malloc($44)|0); + HEAP32[$0>>2] = $45; + $46 = HEAP32[$39>>2]|0; + $47 = $46 << 1; + $48 = Math_imul($47, $42)|0; + $49 = ($48|0)>(0); + if ($49) { + $$0170190 = 0;$$0172189 = 0; + while(1) { + $50 = (($7) + ($$0172189<<2)|0); + $51 = HEAP8[$50>>0]|0; + $52 = (+($51&255)); + $53 = $52 * 0.29899999499320984; + $54 = (((($7) + ($$0172189<<2)|0)) + 1|0); + $55 = HEAP8[$54>>0]|0; + $56 = (+($55&255)); + $57 = $56 * 0.58700001239776611; + $58 = $53 + $57; + $59 = (((($7) + ($$0172189<<2)|0)) + 2|0); + $60 = HEAP8[$59>>0]|0; + $61 = (+($60&255)); + $62 = $61 * 0.11400000005960464; + $63 = $58 + $62; + $64 = (~~(($63))&255); + $65 = HEAP32[$0>>2]|0; + $66 = (($65) + ($$0170190)|0); + HEAP8[$66>>0] = $64; + $67 = (((($7) + ($$0172189<<2)|0)) + 3|0); + $68 = HEAP8[$67>>0]|0; + $69 = HEAP32[$0>>2]|0; + $70 = $$0170190 | 1; + $71 = (($69) + ($70)|0); + HEAP8[$71>>0] = $68; + $72 = (($$0172189) + 1)|0; + $73 = (($$0170190) + 2)|0; + $74 = HEAP32[$39>>2]|0; + $75 = HEAP32[$41>>2]|0; + $76 = $74 << 1; + $77 = Math_imul($76, $75)|0; + $78 = ($73|0)<($77|0); + if ($78) { + $$0170190 = $73;$$0172189 = $72; + } else { + break; + } + } + } + break; + } + case 3: { + $79 = ((($0)) + 4|0); + $80 = HEAP32[$79>>2]|0; + $81 = ((($0)) + 8|0); + $82 = HEAP32[$81>>2]|0; + $83 = $80 << 1; + $84 = Math_imul($83, $82)|0; + $85 = (_malloc($84)|0); + HEAP32[$0>>2] = $85; + $86 = HEAP32[$79>>2]|0; + $87 = Math_imul($82, $86)|0; + $88 = ($87|0)>(0); + if ($88) { + $89 = HEAP8[$7>>0]|0; + $90 = (+($89&255)); + $91 = $90 * 31.0; + $92 = $91 / 255.0; + $roundf179 = (+_roundf((+$92))); + $93 = (~~(($roundf179))&255); + $94 = ((($7)) + 1|0); + $95 = HEAP8[$94>>0]|0; + $96 = (+($95&255)); + $97 = $96 * 63.0; + $98 = $97 / 255.0; + $roundf180 = (+_roundf((+$98))); + $99 = (~~(($roundf180))&255); + $100 = ((($7)) + 2|0); + $101 = HEAP8[$100>>0]|0; + $102 = (+($101&255)); + $103 = $102 * 31.0; + $104 = $103 / 255.0; + $roundf181 = (+_roundf((+$104))); + $105 = (~~(($roundf181))&255); + $106 = $93&255; + $107 = $106 << 11; + $108 = $99&255; + $109 = $108 << 5; + $110 = $109 | $107; + $111 = $105&255; + $112 = $110 | $111; + $113 = $112&65535; + $114 = HEAP32[$0>>2]|0; + $115 = HEAP32[$79>>2]|0; + $116 = HEAP32[$81>>2]|0; + $117 = Math_imul($116, $115)|0; + $$0169192 = 0; + while(1) { + $118 = (($114) + ($$0169192<<1)|0); + HEAP16[$118>>1] = $113; + $119 = (($$0169192) + 1)|0; + $120 = ($119|0)<($117|0); + if ($120) { + $$0169192 = $119; + } else { + break; + } + } + } + break; + } + case 4: { + $121 = ((($0)) + 4|0); + $122 = HEAP32[$121>>2]|0; + $123 = ((($0)) + 8|0); + $124 = HEAP32[$123>>2]|0; + $125 = ($122*3)|0; + $126 = Math_imul($125, $124)|0; + $127 = (_malloc($126)|0); + HEAP32[$0>>2] = $127; + $128 = HEAP32[$121>>2]|0; + $129 = ($128*3)|0; + $130 = Math_imul($129, $124)|0; + $131 = ($130|0)>(0); + if ($131) { + $$0168195 = 0;$$1194 = 0; + while(1) { + $132 = (($7) + ($$1194<<2)|0); + $133 = HEAP8[$132>>0]|0; + $134 = HEAP32[$0>>2]|0; + $135 = (($134) + ($$0168195)|0); + HEAP8[$135>>0] = $133; + $136 = (((($7) + ($$1194<<2)|0)) + 1|0); + $137 = HEAP8[$136>>0]|0; + $138 = HEAP32[$0>>2]|0; + $139 = (($$0168195) + 1)|0; + $140 = (($138) + ($139)|0); + HEAP8[$140>>0] = $137; + $141 = (((($7) + ($$1194<<2)|0)) + 2|0); + $142 = HEAP8[$141>>0]|0; + $143 = HEAP32[$0>>2]|0; + $144 = (($$0168195) + 2)|0; + $145 = (($143) + ($144)|0); + HEAP8[$145>>0] = $142; + $146 = (($$1194) + 1)|0; + $147 = (($$0168195) + 3)|0; + $148 = HEAP32[$121>>2]|0; + $149 = HEAP32[$123>>2]|0; + $150 = ($148*3)|0; + $151 = Math_imul($150, $149)|0; + $152 = ($147|0)<($151|0); + if ($152) { + $$0168195 = $147;$$1194 = $146; + } else { + break; + } + } + } + break; + } + case 5: { + $153 = ((($0)) + 4|0); + $154 = HEAP32[$153>>2]|0; + $155 = ((($0)) + 8|0); + $156 = HEAP32[$155>>2]|0; + $157 = $154 << 1; + $158 = Math_imul($157, $156)|0; + $159 = (_malloc($158)|0); + HEAP32[$0>>2] = $159; + $160 = HEAP32[$153>>2]|0; + $161 = Math_imul($156, $160)|0; + $162 = ($161|0)>(0); + if ($162) { + $163 = HEAP32[$0>>2]|0; + $164 = HEAP32[$153>>2]|0; + $165 = HEAP32[$155>>2]|0; + $166 = Math_imul($165, $164)|0; + $$0167197 = 0; + while(1) { + $167 = (($7) + ($$0167197<<2)|0); + $168 = HEAP8[$167>>0]|0; + $169 = (+($168&255)); + $170 = $169 * 31.0; + $171 = $170 / 255.0; + $roundf176 = (+_roundf((+$171))); + $172 = (~~(($roundf176))&255); + $173 = (((($7) + ($$0167197<<2)|0)) + 1|0); + $174 = HEAP8[$173>>0]|0; + $175 = (+($174&255)); + $176 = $175 * 31.0; + $177 = $176 / 255.0; + $roundf177 = (+_roundf((+$177))); + $178 = (~~(($roundf177))&255); + $179 = (((($7) + ($$0167197<<2)|0)) + 2|0); + $180 = HEAP8[$179>>0]|0; + $181 = (+($180&255)); + $182 = $181 * 31.0; + $183 = $182 / 255.0; + $roundf178 = (+_roundf((+$183))); + $184 = (~~(($roundf178))&255); + $185 = (((($7) + ($$0167197<<2)|0)) + 3|0); + $186 = HEAP8[$185>>0]|0; + $187 = ($186&255)>(50); + $188 = $172&255; + $189 = $188 << 11; + $190 = $178&255; + $191 = $190 << 6; + $192 = $191 | $189; + $193 = $184&255; + $194 = $193 << 1; + $195 = $192 | $194; + $196 = $187&1; + $197 = $195 | $196; + $198 = $197&65535; + $199 = (($163) + ($$0167197<<1)|0); + HEAP16[$199>>1] = $198; + $200 = (($$0167197) + 1)|0; + $201 = ($200|0)<($166|0); + if ($201) { + $$0167197 = $200; + } else { + break; + } + } + } + break; + } + case 6: { + $202 = ((($0)) + 4|0); + $203 = HEAP32[$202>>2]|0; + $204 = ((($0)) + 8|0); + $205 = HEAP32[$204>>2]|0; + $206 = $203 << 1; + $207 = Math_imul($206, $205)|0; + $208 = (_malloc($207)|0); + HEAP32[$0>>2] = $208; + $209 = HEAP32[$202>>2]|0; + $210 = Math_imul($205, $209)|0; + $211 = ($210|0)>(0); + if ($211) { + $212 = HEAP32[$0>>2]|0; + $213 = HEAP32[$202>>2]|0; + $214 = HEAP32[$204>>2]|0; + $215 = Math_imul($214, $213)|0; + $$0166199 = 0; + while(1) { + $216 = (($7) + ($$0166199<<2)|0); + $217 = HEAP8[$216>>0]|0; + $218 = (+($217&255)); + $219 = $218 * 15.0; + $220 = $219 / 255.0; + $roundf = (+_roundf((+$220))); + $221 = (~~(($roundf))&255); + $222 = (((($7) + ($$0166199<<2)|0)) + 1|0); + $223 = HEAP8[$222>>0]|0; + $224 = (+($223&255)); + $225 = $224 * 15.0; + $226 = $225 / 255.0; + $roundf173 = (+_roundf((+$226))); + $227 = (~~(($roundf173))&255); + $228 = (((($7) + ($$0166199<<2)|0)) + 2|0); + $229 = HEAP8[$228>>0]|0; + $230 = (+($229&255)); + $231 = $230 * 15.0; + $232 = $231 / 255.0; + $roundf174 = (+_roundf((+$232))); + $233 = (~~(($roundf174))&255); + $234 = (((($7) + ($$0166199<<2)|0)) + 3|0); + $235 = HEAP8[$234>>0]|0; + $236 = (+($235&255)); + $237 = $236 * 15.0; + $238 = $237 / 255.0; + $roundf175 = (+_roundf((+$238))); + $239 = (~~(($roundf175))&255); + $240 = $221&255; + $241 = $240 << 12; + $242 = $227&255; + $243 = $242 << 8; + $244 = $243 | $241; + $245 = $233&255; + $246 = $245 << 4; + $247 = $244 | $246; + $248 = $239&255; + $249 = $247 | $248; + $250 = $249&65535; + $251 = (($212) + ($$0166199<<1)|0); + HEAP16[$251>>1] = $250; + $252 = (($$0166199) + 1)|0; + $253 = ($252|0)<($215|0); + if ($253) { + $$0166199 = $252; + } else { + break; + } + } + } + break; + } + case 7: { + $254 = ((($0)) + 4|0); + $255 = HEAP32[$254>>2]|0; + $256 = ((($0)) + 8|0); + $257 = HEAP32[$256>>2]|0; + $258 = $255 << 2; + $259 = Math_imul($258, $257)|0; + $260 = (_malloc($259)|0); + HEAP32[$0>>2] = $260; + $261 = HEAP32[$254>>2]|0; + $262 = $261 << 2; + $263 = Math_imul($262, $257)|0; + $264 = ($263|0)>(0); + if ($264) { + $$0202 = 0;$$2201 = 0; + while(1) { + $265 = (($7) + ($$2201<<2)|0); + $266 = HEAP8[$265>>0]|0; + $267 = HEAP32[$0>>2]|0; + $268 = (($267) + ($$0202)|0); + HEAP8[$268>>0] = $266; + $269 = (((($7) + ($$2201<<2)|0)) + 1|0); + $270 = HEAP8[$269>>0]|0; + $271 = HEAP32[$0>>2]|0; + $272 = $$0202 | 1; + $273 = (($271) + ($272)|0); + HEAP8[$273>>0] = $270; + $274 = (((($7) + ($$2201<<2)|0)) + 2|0); + $275 = HEAP8[$274>>0]|0; + $276 = HEAP32[$0>>2]|0; + $277 = $$0202 | 2; + $278 = (($276) + ($277)|0); + HEAP8[$278>>0] = $275; + $279 = (((($7) + ($$2201<<2)|0)) + 3|0); + $280 = HEAP8[$279>>0]|0; + $281 = HEAP32[$0>>2]|0; + $282 = $$0202 | 3; + $283 = (($281) + ($282)|0); + HEAP8[$283>>0] = $280; + $284 = (($$2201) + 1)|0; + $285 = (($$0202) + 4)|0; + $286 = HEAP32[$254>>2]|0; + $287 = HEAP32[$256>>2]|0; + $288 = $286 << 2; + $289 = Math_imul($288, $287)|0; + $290 = ($285|0)<($289|0); + if ($290) { + $$0202 = $285;$$2201 = $284; + } else { + break; + } + } + } + break; + } + default: { + } + } + _free($7); + STACKTOP = sp;return; +} +function _LoadTextureFromImage($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$sroa$11$0$$sroa_idx8 = 0, $$sroa$5$0$$sroa_idx2 = 0, $$sroa$7$0$$sroa_idx4 = 0, $$sroa$9$0$$sroa_idx6 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP32[$1>>2]|0; + $3 = ((($1)) + 4|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($1)) + 8|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($1)) + 16|0); + $8 = HEAP32[$7>>2]|0; + $9 = ((($1)) + 12|0); + $10 = HEAP32[$9>>2]|0; + $11 = (_rlglLoadTexture($2,$4,$6,$8,$10)|0); + $12 = HEAP32[$3>>2]|0; + $13 = HEAP32[$5>>2]|0; + HEAP32[$0>>2] = $11; + $$sroa$5$0$$sroa_idx2 = ((($0)) + 4|0); + HEAP32[$$sroa$5$0$$sroa_idx2>>2] = $12; + $$sroa$7$0$$sroa_idx4 = ((($0)) + 8|0); + HEAP32[$$sroa$7$0$$sroa_idx4>>2] = $13; + $$sroa$9$0$$sroa_idx6 = ((($0)) + 12|0); + HEAP32[$$sroa$9$0$$sroa_idx6>>2] = $10; + $$sroa$11$0$$sroa_idx8 = ((($0)) + 16|0); + HEAP32[$$sroa$11$0$$sroa_idx8>>2] = $8; + return; +} +function _UnloadImage($0) { + $0 = $0|0; + var $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + _free($1); + return; +} +function _rlglLoadTexture($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$0 = 0, $$off = 0, $$off92 = 0, $$off93 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0; + var $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond100 = 0, $or$cond7 = 0, $or$cond96 = 0, $or$cond98 = 0, $switch = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer11 = 0, $vararg_buffer15 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0; + var $vararg_buffer9 = 0, $vararg_ptr13 = 0, $vararg_ptr14 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); + $vararg_buffer15 = sp + 64|0; + $vararg_buffer11 = sp + 48|0; + $vararg_buffer9 = sp + 40|0; + $vararg_buffer7 = sp + 32|0; + $vararg_buffer5 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $5 = sp + 68|0; + _glBindTexture(3553,0); + HEAP32[$5>>2] = 0; + $6 = HEAP32[7723]|0; + $7 = ($6|0)==(0); + $8 = $3 & -4; + $switch = ($8|0)==(8); + $or$cond100 = $switch & $7; + if ($or$cond100) { + _TraceLog(2,3857,$vararg_buffer); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $9 = HEAP32[7724]|0; + $10 = ($9|0)==(0); + $11 = ($3|0)==(12); + $or$cond7 = $11 & $10; + if ($or$cond7) { + _TraceLog(2,3901,$vararg_buffer1); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $12 = HEAP32[7725]|0; + $13 = ($12|0)==(0); + $$off = (($3) + -13)|0; + $14 = ($$off>>>0)<(2); + $or$cond = $14 & $13; + if ($or$cond) { + _TraceLog(2,3946,$vararg_buffer3); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $15 = HEAP32[7726]|0; + $16 = ($15|0)==(0); + $$off92 = (($3) + -15)|0; + $17 = ($$off92>>>0)<(2); + $or$cond96 = $17 & $16; + if ($or$cond96) { + _TraceLog(2,3991,$vararg_buffer5); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $18 = HEAP32[7727]|0; + $19 = ($18|0)==(0); + $$off93 = (($3) + -17)|0; + $20 = ($$off93>>>0)<(2); + $or$cond98 = $20 & $19; + if ($or$cond98) { + _TraceLog(2,4036,$vararg_buffer7); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + _glGenTextures(1,($5|0)); + $21 = HEAP32[$5>>2]|0; + _glBindTexture(3553,($21|0)); + do { + switch ($3|0) { + case 1: { + _glTexImage2D(3553,0,6409,($1|0),($2|0),0,6409,5121,($0|0)); + break; + } + case 2: { + _glTexImage2D(3553,0,6410,($1|0),($2|0),0,6410,5121,($0|0)); + break; + } + case 3: { + _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,33635,($0|0)); + break; + } + case 4: { + _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,5121,($0|0)); + break; + } + case 5: { + _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32820,($0|0)); + break; + } + case 6: { + _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32819,($0|0)); + break; + } + case 7: { + _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,5121,($0|0)); + break; + } + case 8: { + $22 = HEAP32[7723]|0; + $23 = ($22|0)==(0); + if (!($23)) { + _LoadCompressedTexture($0,$1,$2,$4,33776); + } + break; + } + case 9: { + $24 = HEAP32[7723]|0; + $25 = ($24|0)==(0); + if (!($25)) { + _LoadCompressedTexture($0,$1,$2,$4,33777); + } + break; + } + case 10: { + $26 = HEAP32[7723]|0; + $27 = ($26|0)==(0); + if (!($27)) { + _LoadCompressedTexture($0,$1,$2,$4,33778); + } + break; + } + case 11: { + $28 = HEAP32[7723]|0; + $29 = ($28|0)==(0); + if (!($29)) { + _LoadCompressedTexture($0,$1,$2,$4,33779); + } + break; + } + case 12: { + $30 = HEAP32[7724]|0; + $31 = ($30|0)==(0); + if (!($31)) { + _LoadCompressedTexture($0,$1,$2,$4,36196); + } + break; + } + case 13: { + $32 = HEAP32[7725]|0; + $33 = ($32|0)==(0); + if (!($33)) { + _LoadCompressedTexture($0,$1,$2,$4,37492); + } + break; + } + case 14: { + $34 = HEAP32[7725]|0; + $35 = ($34|0)==(0); + if (!($35)) { + _LoadCompressedTexture($0,$1,$2,$4,37496); + } + break; + } + case 15: { + $36 = HEAP32[7726]|0; + $37 = ($36|0)==(0); + if (!($37)) { + _LoadCompressedTexture($0,$1,$2,$4,35840); + } + break; + } + case 16: { + $38 = HEAP32[7726]|0; + $39 = ($38|0)==(0); + if (!($39)) { + _LoadCompressedTexture($0,$1,$2,$4,35842); + } + break; + } + case 17: { + $40 = HEAP32[7727]|0; + $41 = ($40|0)==(0); + if (!($41)) { + _LoadCompressedTexture($0,$1,$2,$4,37808); + } + break; + } + case 18: { + $42 = HEAP32[7727]|0; + $43 = ($42|0)==(0); + if (!($43)) { + _LoadCompressedTexture($0,$1,$2,$4,37815); + } + break; + } + default: { + _TraceLog(2,4081,$vararg_buffer9); + } + } + } while(0); + $44 = HEAP32[7728]|0; + $45 = ($44|0)==(0); + if ($45) { + _glTexParameteri(3553,10242,33071); + _glTexParameteri(3553,10243,33071); + } else { + _glTexParameteri(3553,10242,10497); + _glTexParameteri(3553,10243,10497); + } + _glTexParameteri(3553,10240,9728); + _glTexParameteri(3553,10241,9728); + _glBindTexture(3553,0); + $46 = HEAP32[$5>>2]|0; + $47 = ($46|0)==(0); + if ($47) { + _TraceLog(2,4159,$vararg_buffer15); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } else { + HEAP32[$vararg_buffer11>>2] = $46; + $vararg_ptr13 = ((($vararg_buffer11)) + 4|0); + HEAP32[$vararg_ptr13>>2] = $1; + $vararg_ptr14 = ((($vararg_buffer11)) + 8|0); + HEAP32[$vararg_ptr14>>2] = $2; + _TraceLog(0,4110,$vararg_buffer11); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + return (0)|0; +} +function _LoadCompressedTexture($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$ = 0, $$03645 = 0, $$03744 = 0, $$038 = 0, $$03943 = 0, $$046 = 0, $$140 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond42 = 0, label = 0, sp = 0; + sp = STACKTOP; + _glPixelStorei(3317,1); + switch ($4|0) { + case 33776: case 33777: case 36196: case 37492: { + $$038 = 8; + break; + } + default: { + $$038 = 16; + } + } + $5 = ($3|0)<(1); + $6 = $1 | $2; + $7 = ($6|0)==(0); + $or$cond42 = $5 | $7; + if ($or$cond42) { + return; + } else { + $$03645 = 0;$$03744 = 0;$$03943 = $2;$$046 = $1; + } + while(1) { + $8 = (($$046) + 3)|0; + $9 = (($8|0) / 4)&-1; + $10 = (($$03943) + 3)|0; + $11 = (($10|0) / 4)&-1; + $12 = Math_imul($11, $$038)|0; + $13 = Math_imul($12, $9)|0; + $14 = (($0) + ($$03744)|0); + _glCompressedTexImage2D(3553,($$03645|0),($4|0),($$046|0),($$03943|0),0,($13|0),($14|0)); + $15 = (($13) + ($$03744))|0; + $16 = (($$046|0) / 2)&-1; + $17 = (($$03943|0) / 2)&-1; + $18 = ($$046|0)<(2); + $$ = $18 ? 1 : $16; + $19 = ($$03943|0)<(2); + $$140 = $19 ? 1 : $17; + $20 = (($$03645) + 1)|0; + $21 = ($20|0)>=($3|0); + $22 = $$ | $$140; + $23 = ($22|0)==(0); + $or$cond = $21 | $23; + if ($or$cond) { + break; + } else { + $$03645 = $20;$$03744 = $15;$$03943 = $$140;$$046 = $$; + } + } + return; +} +function _GetImageData($0) { + $0 = $0|0; + var $$0104105 = 0, $$0106 = 0, $$1 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0; + var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0; + var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0.0, $77 = 0, $78 = 0; + var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0.0, $86 = 0.0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0; + var $97 = 0.0, $98 = 0.0, $99 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 8|0); + $4 = HEAP32[$3>>2]|0; + $5 = $2 << 2; + $6 = Math_imul($5, $4)|0; + $7 = (_malloc($6)|0); + $8 = HEAP32[$1>>2]|0; + $9 = Math_imul($4, $8)|0; + $10 = ($9|0)>(0); + if (!($10)) { + STACKTOP = sp;return ($7|0); + } + $11 = ((($0)) + 16|0); + $12 = HEAP32[$11>>2]|0; + $13 = HEAP32[$0>>2]|0; + $$0104105 = 0;$$0106 = 0; + while(1) { + switch ($12|0) { + case 1: { + $14 = (($13) + ($$0106)|0); + $15 = HEAP8[$14>>0]|0; + $16 = (($7) + ($$0104105<<2)|0); + HEAP8[$16>>0] = $15; + $17 = HEAP8[$14>>0]|0; + $18 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$18>>0] = $17; + $19 = HEAP8[$14>>0]|0; + $20 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$20>>0] = $19; + $21 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$21>>0] = -1; + $22 = (($$0106) + 1)|0; + $$1 = $22; + break; + } + case 2: { + $23 = (($13) + ($$0106)|0); + $24 = HEAP8[$23>>0]|0; + $25 = (($7) + ($$0104105<<2)|0); + HEAP8[$25>>0] = $24; + $26 = HEAP8[$23>>0]|0; + $27 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$27>>0] = $26; + $28 = HEAP8[$23>>0]|0; + $29 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$29>>0] = $28; + $30 = (($$0106) + 1)|0; + $31 = (($13) + ($30)|0); + $32 = HEAP8[$31>>0]|0; + $33 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$33>>0] = $32; + $34 = (($$0106) + 2)|0; + $$1 = $34; + break; + } + case 5: { + $35 = (($13) + ($$0106<<1)|0); + $36 = HEAP16[$35>>1]|0; + $37 = $36&65535; + $38 = $37 >>> 11; + $39 = (+($38|0)); + $40 = $39 * 8.0; + $41 = (~~(($40))&255); + $42 = (($7) + ($$0104105<<2)|0); + HEAP8[$42>>0] = $41; + $43 = $37 >>> 6; + $44 = $43 & 31; + $45 = (+($44|0)); + $46 = $45 * 8.0; + $47 = (~~(($46))&255); + $48 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$48>>0] = $47; + $49 = $37 >>> 1; + $50 = $49 & 31; + $51 = (+($50|0)); + $52 = $51 * 8.0; + $53 = (~~(($52))&255); + $54 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$54>>0] = $53; + $55 = $37 & 1; + $56 = (0 - ($55))|0; + $57 = $56&255; + $58 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$58>>0] = $57; + $59 = (($$0106) + 1)|0; + $$1 = $59; + break; + } + case 3: { + $60 = (($13) + ($$0106<<1)|0); + $61 = HEAP16[$60>>1]|0; + $62 = $61&65535; + $63 = $62 >>> 11; + $64 = (+($63|0)); + $65 = $64 * 8.0; + $66 = (~~(($65))&255); + $67 = (($7) + ($$0104105<<2)|0); + HEAP8[$67>>0] = $66; + $68 = $62 >>> 5; + $69 = $68 & 63; + $70 = (+($69|0)); + $71 = $70 * 4.0; + $72 = (~~(($71))&255); + $73 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$73>>0] = $72; + $74 = $62 & 31; + $75 = (+($74|0)); + $76 = $75 * 8.0; + $77 = (~~(($76))&255); + $78 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$78>>0] = $77; + $79 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$79>>0] = -1; + $80 = (($$0106) + 1)|0; + $$1 = $80; + break; + } + case 6: { + $81 = (($13) + ($$0106<<1)|0); + $82 = HEAP16[$81>>1]|0; + $83 = $82&65535; + $84 = $83 >>> 12; + $85 = (+($84|0)); + $86 = $85 * 17.0; + $87 = (~~(($86))&255); + $88 = (($7) + ($$0104105<<2)|0); + HEAP8[$88>>0] = $87; + $89 = $83 >>> 8; + $90 = $89 & 15; + $91 = (+($90|0)); + $92 = $91 * 17.0; + $93 = (~~(($92))&255); + $94 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$94>>0] = $93; + $95 = $83 >>> 4; + $96 = $95 & 15; + $97 = (+($96|0)); + $98 = $97 * 17.0; + $99 = (~~(($98))&255); + $100 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$100>>0] = $99; + $101 = $83 & 15; + $102 = (+($101|0)); + $103 = $102 * 17.0; + $104 = (~~(($103))&255); + $105 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$105>>0] = $104; + $106 = (($$0106) + 1)|0; + $$1 = $106; + break; + } + case 7: { + $107 = (($13) + ($$0106)|0); + $108 = HEAP8[$107>>0]|0; + $109 = (($7) + ($$0104105<<2)|0); + HEAP8[$109>>0] = $108; + $110 = (($$0106) + 1)|0; + $111 = (($13) + ($110)|0); + $112 = HEAP8[$111>>0]|0; + $113 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$113>>0] = $112; + $114 = (($$0106) + 2)|0; + $115 = (($13) + ($114)|0); + $116 = HEAP8[$115>>0]|0; + $117 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$117>>0] = $116; + $118 = (($$0106) + 3)|0; + $119 = (($13) + ($118)|0); + $120 = HEAP8[$119>>0]|0; + $121 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$121>>0] = $120; + $122 = (($$0106) + 4)|0; + $$1 = $122; + break; + } + case 4: { + $123 = (($13) + ($$0106)|0); + $124 = HEAP8[$123>>0]|0; + $125 = (($7) + ($$0104105<<2)|0); + HEAP8[$125>>0] = $124; + $126 = (($$0106) + 1)|0; + $127 = (($13) + ($126)|0); + $128 = HEAP8[$127>>0]|0; + $129 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$129>>0] = $128; + $130 = (($$0106) + 2)|0; + $131 = (($13) + ($130)|0); + $132 = HEAP8[$131>>0]|0; + $133 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$133>>0] = $132; + $134 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$134>>0] = -1; + $135 = (($$0106) + 3)|0; + $$1 = $135; + break; + } + default: { + _TraceLog(2,4242,$vararg_buffer); + $$1 = $$0106; + } + } + $136 = (($$0104105) + 1)|0; + $137 = HEAP32[$1>>2]|0; + $138 = HEAP32[$3>>2]|0; + $139 = Math_imul($138, $137)|0; + $140 = ($136|0)<($139|0); + if ($140) { + $$0104105 = $136;$$0106 = $$1; + } else { + break; + } + } + STACKTOP = sp;return ($7|0); +} +function _ErrorCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $vararg_buffer = 0, $vararg_ptr1 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + HEAP32[$vararg_buffer>>2] = $0; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $1; + _TraceLog(2,8108,$vararg_buffer); + STACKTOP = sp;return; +} +function _rlGetVersion() { + var label = 0, sp = 0; + sp = STACKTOP; + return 4; +} +function _SetupFramebufferSize($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$sink = 0, $$sink1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0; + var $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0, $43 = 0, $44 = 0.0; + var $45 = 0, $46 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, $or$cond = 0, $roundf = 0.0, $roundf38 = 0.0, $roundf39 = 0.0, $roundf40 = 0.0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_buffer8 = 0, $vararg_ptr1 = 0, $vararg_ptr11 = 0, $vararg_ptr12 = 0, $vararg_ptr13 = 0, $vararg_ptr2 = 0; + var $vararg_ptr3 = 0, $vararg_ptr7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $vararg_buffer8 = sp + 24|0; + $vararg_buffer4 = sp + 16|0; + $vararg_buffer = sp; + $2 = sp + 40|0; + $3 = HEAP32[7707]|0; + $4 = ($3|0)>($0|0); + if (!($4)) { + $5 = HEAP32[7706]|0; + $6 = ($5|0)>($1|0); + if (!($6)) { + $30 = ($3|0)<($0|0); + $31 = ($5|0)<($1|0); + $or$cond = $30 | $31; + if (!($or$cond)) { + HEAP32[7748] = $3; + HEAP32[7749] = $5; + HEAP32[7750] = 0; + HEAP32[7751] = 0; + STACKTOP = sp;return; + } + HEAP32[$vararg_buffer8>>2] = $3; + $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); + HEAP32[$vararg_ptr11>>2] = $5; + $vararg_ptr12 = ((($vararg_buffer8)) + 8|0); + HEAP32[$vararg_ptr12>>2] = $0; + $vararg_ptr13 = ((($vararg_buffer8)) + 12|0); + HEAP32[$vararg_ptr13>>2] = $1; + _TraceLog(0,8042,$vararg_buffer8); + $32 = (+($0|0)); + $33 = (+($1|0)); + $34 = $32 / $33; + $35 = HEAP32[7707]|0; + $36 = (+($35|0)); + $37 = HEAP32[7706]|0; + $38 = (+($37|0)); + $39 = $36 / $38; + $40 = !($34 <= $39); + if ($40) { + $44 = $34 * $38; + $roundf = (+_roundf((+$44))); + $45 = (~~(($roundf))); + HEAP32[7748] = $45; + HEAP32[7749] = $37; + $46 = (($45) - ($35))|0; + HEAP32[7750] = $46; + $$sink1 = 0; + } else { + HEAP32[7748] = $35; + $41 = $36 / $34; + $roundf38 = (+_roundf((+$41))); + $42 = (~~(($roundf38))); + HEAP32[7749] = $42; + HEAP32[7750] = 0; + $43 = (($42) - ($37))|0; + $$sink1 = $43; + } + HEAP32[7751] = $$sink1; + STACKTOP = sp;return; + } + } + $7 = HEAP32[7706]|0; + HEAP32[$vararg_buffer>>2] = $3; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $7; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $0; + $vararg_ptr3 = ((($vararg_buffer)) + 12|0); + HEAP32[$vararg_ptr3>>2] = $1; + _TraceLog(2,7899,$vararg_buffer); + $8 = (+($0|0)); + $9 = HEAP32[7707]|0; + $10 = (+($9|0)); + $11 = $8 / $10; + $12 = (+($1|0)); + $13 = HEAP32[7706]|0; + $14 = (+($13|0)); + $15 = $12 / $14; + $16 = !($11 <= $15); + if ($16) { + $22 = $10 * $15; + $roundf39 = (+_roundf((+$22))); + $23 = (~~(($roundf39))); + HEAP32[7748] = $23; + HEAP32[7749] = $1; + $24 = (($0) - ($23))|0; + HEAP32[7750] = $24; + $$sink = 0; + } else { + HEAP32[7748] = $0; + $17 = HEAP32[7706]|0; + $18 = (+($17|0)); + $19 = $11 * $18; + $roundf40 = (+_roundf((+$19))); + $20 = (~~(($roundf40))); + HEAP32[7749] = $20; + HEAP32[7750] = 0; + $21 = (($1) - ($20))|0; + $$sink = $21; + } + HEAP32[7751] = $$sink; + $25 = HEAP32[7748]|0; + $26 = (+($25|0)); + $27 = HEAP32[7707]|0; + $28 = (+($27|0)); + $29 = $26 / $28; + _MatrixScale($2,$29,$29,$29); + dest=30916; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[7748] = $0; + HEAP32[7749] = $1; + HEAP32[$vararg_buffer4>>2] = $0; + $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); + HEAP32[$vararg_ptr7>>2] = $1; + _TraceLog(2,7977,$vararg_buffer4); + STACKTOP = sp;return; +} +function _WindowSizeCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0.0, $4 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + _rlViewport(0,0,$1,$2); + _rlMatrixMode(5889); + _rlLoadIdentity(); + $3 = (+($1|0)); + $4 = (+($2|0)); + _rlOrtho(0.0,$3,$4,0.0,0.0,1.0); + _rlMatrixMode(5888); + _rlLoadIdentity(); + _rlClearScreenBuffers(); + HEAP32[7707] = $1; + HEAP32[7706] = $2; + HEAP32[7748] = $1; + HEAP32[7749] = $2; + return; +} +function _CursorEnterCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var label = 0, sp = 0; + sp = STACKTOP; + return; +} +function _KeyCallback($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $5 = HEAP32[741]|0; + $6 = ($5|0)==($1|0); + $7 = ($3|0)==(1); + $or$cond = $7 & $6; + if ($or$cond) { + _glfwSetWindowShouldClose(($0|0),1); + return; + } + $8 = $3&255; + $9 = (33647 + ($1)|0); + HEAP8[$9>>0] = $8; + if (!($7)) { + return; + } + HEAP32[740] = $1; + return; +} +function _MouseButtonCallback($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$byval_copy = 0, $$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0, $27 = 0.0; + var $28 = 0.0, $29 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $$byval_copy = sp + 64|0; + $4 = sp + 8|0; + $5 = sp; + $6 = $2&255; + $7 = (33641 + ($1)|0); + HEAP8[$7>>0] = $6; + $8 = (_IsMouseButtonPressed(0)|0); + $9 = ($8|0)==(0); + if ($9) { + $10 = (_IsMouseButtonReleased(0)|0); + $11 = ($10|0)==(0); + if (!($11)) { + $$sink = 0; + label = 3; + } + } else { + $$sink = 1; + label = 3; + } + if ((label|0) == 3) { + HEAP32[$4>>2] = $$sink; + } + $12 = ((($4)) + 8|0); + HEAP32[$12>>2] = 0; + $13 = ((($4)) + 4|0); + HEAP32[$13>>2] = 1; + $14 = ((($4)) + 24|0); + _GetMousePosition($5); + $15 = $5; + $16 = $15; + $17 = HEAP32[$16>>2]|0; + $18 = (($15) + 4)|0; + $19 = $18; + $20 = HEAP32[$19>>2]|0; + $21 = $14; + $22 = $21; + HEAP32[$22>>2] = $17; + $23 = (($21) + 4)|0; + $24 = $23; + HEAP32[$24>>2] = $20; + $25 = (_GetScreenWidth()|0); + $26 = (+($25|0)); + $27 = +HEAPF32[$14>>2]; + $28 = $27 / $26; + HEAPF32[$14>>2] = $28; + $29 = (_GetScreenHeight()|0); + $30 = (+($29|0)); + $31 = ((($4)) + 28|0); + $32 = +HEAPF32[$31>>2]; + $33 = $32 / $30; + HEAPF32[$31>>2] = $33; + dest=$$byval_copy; src=$4; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _ProcessGestureEvent($$byval_copy); + STACKTOP = sp;return; +} +function _MouseCursorPosCallback($0,$1,$2) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + var $$byval_copy = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $$byval_copy = sp + 56|0; + $3 = sp; + HEAP32[$3>>2] = 2; + $4 = ((($3)) + 8|0); + HEAP32[$4>>2] = 0; + $5 = ((($3)) + 4|0); + HEAP32[$5>>2] = 1; + $6 = $1; + $7 = $2; + $$sroa$0$0$$sroa_idx = ((($3)) + 24|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $6; + $$sroa$2$0$$sroa_idx1 = ((($3)) + 28|0); + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $7; + $8 = ((($3)) + 24|0); + $9 = $8; + $10 = $9; + $11 = HEAP32[$10>>2]|0; + $12 = (($9) + 4)|0; + $13 = $12; + $14 = HEAP32[$13>>2]|0; + $15 = 13928; + $16 = $15; + HEAP32[$16>>2] = $11; + $17 = (($15) + 4)|0; + $18 = $17; + HEAP32[$18>>2] = $14; + $19 = (_GetScreenWidth()|0); + $20 = (+($19|0)); + $21 = +HEAPF32[$8>>2]; + $22 = $21 / $20; + HEAPF32[$8>>2] = $22; + $23 = (_GetScreenHeight()|0); + $24 = (+($23|0)); + $25 = +HEAPF32[$$sroa$2$0$$sroa_idx1>>2]; + $26 = $25 / $24; + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $26; + dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _ProcessGestureEvent($$byval_copy); + STACKTOP = sp;return; +} +function _CharCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var label = 0, sp = 0; + sp = STACKTOP; + HEAP32[740] = $1; + return; +} +function _ScrollCallback($0,$1,$2) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + var $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = (~~(($2))); + HEAP32[8121] = $3; + return; +} +function _WindowIconifyCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$sink = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($1|0)!=(0); + $$sink = $2&1; + HEAP32[8120] = $$sink; + return; +} +function _rlglInit($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$05965 = 0, $$06066 = 0, $$06167 = 0, $$062 = 0, $$sink63 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0; + var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $9 = 0, $exitcond = 0, $exitcond69 = 0, $exitcond70 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer15 = 0, $vararg_buffer17 = 0, $vararg_buffer19 = 0; + var $vararg_buffer21 = 0, $vararg_buffer23 = 0, $vararg_buffer25 = 0, $vararg_buffer27 = 0, $vararg_buffer29 = 0, $vararg_buffer31 = 0, $vararg_buffer34 = 0, $vararg_buffer36 = 0, $vararg_buffer39 = 0, $vararg_buffer4 = 0, $vararg_buffer41 = 0, $vararg_buffer7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 2464|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(2464|0); + $vararg_buffer41 = sp + 2184|0; + $vararg_buffer39 = sp + 2176|0; + $vararg_buffer36 = sp + 2168|0; + $vararg_buffer34 = sp + 2160|0; + $vararg_buffer31 = sp + 2152|0; + $vararg_buffer29 = sp + 2144|0; + $vararg_buffer27 = sp + 2136|0; + $vararg_buffer25 = sp + 2128|0; + $vararg_buffer23 = sp + 2120|0; + $vararg_buffer21 = sp + 2112|0; + $vararg_buffer19 = sp + 2104|0; + $vararg_buffer17 = sp + 2096|0; + $vararg_buffer15 = sp + 2088|0; + $vararg_buffer13 = sp + 2080|0; + $vararg_buffer10 = sp + 2072|0; + $vararg_buffer7 = sp + 24|0; + $vararg_buffer4 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $2 = sp + 2400|0; + $3 = sp + 2384|0; + $4 = sp + 2320|0; + $5 = sp + 2256|0; + $6 = sp + 2192|0; + $7 = (_glGetString(7936)|0); + HEAP32[$vararg_buffer>>2] = $7; + _TraceLog(0,4540,$vararg_buffer); + $8 = (_glGetString(7937)|0); + HEAP32[$vararg_buffer1>>2] = $8; + _TraceLog(0,4558,$vararg_buffer1); + $9 = (_glGetString(7938)|0); + HEAP32[$vararg_buffer4>>2] = $9; + _TraceLog(0,4576,$vararg_buffer4); + $10 = (_glGetString(35724)|0); + HEAP32[$vararg_buffer7>>2] = $10; + _TraceLog(0,4594,$vararg_buffer7); + $11 = (_glGetString(7939)|0); + $12 = (_strlen($11)|0); + $13 = (($12) + 1)|0; + $14 = (_malloc($13)|0); + _memcpy(($14|0),($11|0),($13|0))|0; + $$062 = 0;$$sink63 = $14; + while(1) { + $15 = (_strtok($$sink63,4612)|0); + $16 = (($vararg_buffer7) + ($$062<<2)|0); + HEAP32[$16>>2] = $15; + $17 = ($15|0)==(0|0); + $18 = (($$062) + 1)|0; + if ($17) { + break; + } else { + $$062 = $18;$$sink63 = 0; + } + } + _free($14); + $19 = (($$062) + -1)|0; + HEAP32[$vararg_buffer10>>2] = $19; + _TraceLog(0,4614,$vararg_buffer10); + $20 = ($$062|0)>(1); + if ($20) { + $$06167 = 0; + while(1) { + $23 = (($vararg_buffer7) + ($$06167<<2)|0); + $24 = HEAP32[$23>>2]|0; + $25 = (_strcmp($24,4649)|0); + $26 = ($25|0)==(0); + if ($26) { + HEAP32[7786] = 1; + $27 = (_eglGetProcAddress((4676|0))|0); + HEAP32[7787] = $27; + $28 = (_eglGetProcAddress((4697|0))|0); + HEAP32[7788] = $28; + $29 = (_eglGetProcAddress((4718|0))|0); + HEAP32[7789] = $29; + } + $30 = (_strcmp($24,4742)|0); + $31 = ($30|0)==(0); + if ($31) { + HEAP32[7728] = 1; + } + $32 = (_strcmp($24,4762)|0); + $33 = ($32|0)==(0); + if ($33) { + label = 12; + } else { + $34 = HEAP32[$23>>2]|0; + $35 = (_strcmp($34,4794)|0); + $36 = ($35|0)==(0); + if ($36) { + label = 12; + } else { + $37 = (_strcmp($34,4827)|0); + $38 = ($37|0)==(0); + if ($38) { + label = 12; + } + } + } + if ((label|0) == 12) { + label = 0; + HEAP32[7723] = 1; + } + $39 = (_strcmp($24,4867)|0); + $40 = ($39|0)==(0); + if ($40) { + label = 15; + } else { + $41 = HEAP32[$23>>2]|0; + $42 = (_strcmp($41,4903)|0); + $43 = ($42|0)==(0); + if ($43) { + label = 15; + } + } + if ((label|0) == 15) { + label = 0; + HEAP32[7724] = 1; + } + $44 = HEAP32[$23>>2]|0; + $45 = (_strcmp($44,4936)|0); + $46 = ($45|0)==(0); + if ($46) { + HEAP32[7725] = 1; + } + $47 = (_strcmp($44,4961)|0); + $48 = ($47|0)==(0); + if ($48) { + HEAP32[7726] = 1; + } + $49 = (_strcmp($44,4994)|0); + $50 = ($49|0)==(0); + if ($50) { + HEAP32[7727] = 1; + } + $51 = (_strcmp($44,5030)|0); + $52 = ($51|0)==(0); + if ($52) { + HEAP32[7790] = 1; + _glGetFloatv(34047,(31164|0)); + } + $53 = HEAP32[$23>>2]|0; + $54 = (_strcmp($53,5064)|0); + $55 = ($54|0)==(0); + if ($55) { + HEAP32[7792] = 1; + } + $56 = (($$06167) + 1)|0; + $exitcond70 = ($56|0)==($19|0); + if ($exitcond70) { + break; + } else { + $$06167 = $56; + } + } + } + $21 = HEAP32[7786]|0; + $22 = ($21|0)==(0); + if ($22) { + _TraceLog(2,5167,$vararg_buffer15); + } else { + _TraceLog(0,5092,$vararg_buffer13); + } + $57 = HEAP32[7728]|0; + $58 = ($57|0)==(0); + if ($58) { + _TraceLog(2,5303,$vararg_buffer19); + } else { + _TraceLog(0,5228,$vararg_buffer17); + } + $59 = HEAP32[7723]|0; + $60 = ($59|0)==(0); + if (!($60)) { + _TraceLog(0,5395,$vararg_buffer21); + } + $61 = HEAP32[7724]|0; + $62 = ($61|0)==(0); + if (!($62)) { + _TraceLog(0,5441,$vararg_buffer23); + } + $63 = HEAP32[7725]|0; + $64 = ($63|0)==(0); + if (!($64)) { + _TraceLog(0,5488,$vararg_buffer25); + } + $65 = HEAP32[7726]|0; + $66 = ($65|0)==(0); + if (!($66)) { + _TraceLog(0,5539,$vararg_buffer27); + } + $67 = HEAP32[7727]|0; + $68 = ($67|0)==(0); + if (!($68)) { + _TraceLog(0,5586,$vararg_buffer29); + } + $69 = HEAP32[7790]|0; + $70 = ($69|0)==(0); + if (!($70)) { + $71 = +HEAPF32[7791]; + $72 = $71; + HEAPF64[$vararg_buffer31>>3] = $72; + _TraceLog(0,5633,$vararg_buffer31); + } + $73 = HEAP32[7792]|0; + $74 = ($73|0)==(0); + if (!($74)) { + _TraceLog(0,5699,$vararg_buffer34); + } + HEAP32[$vararg_buffer10>>2] = -1; + $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); + HEAP32[7793] = $75; + $76 = ($75|0)==(0); + if ($76) { + _TraceLog(2,5803,$vararg_buffer39); + } else { + HEAP32[$vararg_buffer36>>2] = $75; + _TraceLog(0,5752,$vararg_buffer36); + } + _LoadDefaultShader($2); + dest=31176; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=31232; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _LoadDefaultBuffers(); + $77 = (_malloc(49152)|0); + HEAP32[7822] = $77; + $$06066 = 0; + while(1) { + $79 = HEAP32[7822]|0; + $80 = (($79) + (($$06066*12)|0)|0); + _VectorZero($3); + ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; + $81 = (($$06066) + 1)|0; + $exitcond69 = ($81|0)==(4096); + if ($exitcond69) { + break; + } else { + $$06066 = $81; + } + } + $78 = (_malloc(36864)|0); + HEAP32[7823] = $78; + $$05965 = 0; + while(1) { + $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); + HEAP32[$82>>2] = 0; + $83 = (($78) + (($$05965*144)|0)|0); + HEAP32[$83>>2] = 0; + $84 = (($$05965) + 1)|0; + $exitcond = ($84|0)==(256); + if ($exitcond) { + break; + } else { + $$05965 = $84; + } + } + HEAP32[7824] = 1; + $85 = HEAP32[7793]|0; + $86 = ((($78)) + 8|0); + HEAP32[$86>>2] = $85; + HEAP32[7825] = 4; + _MatrixIdentity($4); + dest=31304; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31368); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31432); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31496); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31560); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31624); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31688); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31752); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31816); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31880); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31944); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(32008); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(32072); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(32136); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(32200); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(32264); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($5); + dest=31012; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($6); + dest=31076; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[7752] = 31076; + _glDepthFunc(515); + _glDisable(2929); + _glBlendFunc(770,771); + _glEnable(3042); + _glCullFace(1029); + _glFrontFace(2305); + _glEnable(2884); + _glClearColor(0.0,0.0,0.0,1.0); + _glClearDepthf(1.0); + _glClear(16640); + HEAP32[8082] = $0; + HEAP32[8083] = $1; + _TraceLog(0,5842,$vararg_buffer41); + STACKTOP = sp;return; +} +function _SetupViewport() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[7750]|0; + $1 = (($0|0) / 2)&-1; + $2 = HEAP32[7751]|0; + $3 = (($2|0) / 2)&-1; + $4 = HEAP32[7748]|0; + $5 = (($4) - ($0))|0; + $6 = HEAP32[7749]|0; + $7 = (($6) - ($2))|0; + _rlViewport($1,$3,$5,$7); + return; +} +function _rlMatrixMode($0) { + $0 = $0|0; + var $modelview$sink = 0, label = 0, sp = 0; + sp = STACKTOP; + switch ($0|0) { + case 5889: { + $modelview$sink = 31012; + label = 3; + break; + } + case 5888: { + $modelview$sink = 31076; + label = 3; + break; + } + default: { + } + } + if ((label|0) == 3) { + HEAP32[7752] = $modelview$sink; + } + HEAP32[7785] = $0; + return; +} +function _rlLoadIdentity() { + var $0 = 0, $1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $0 = sp; + $1 = HEAP32[7752]|0; + _MatrixIdentity($0); + dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _rlOrtho($0,$1,$2,$3,$4,$5) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + $4 = +$4; + $5 = +$5; + var $$byval_copy = 0, $$byval_copy1 = 0, $6 = 0, $7 = 0, $8 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy1 = sp + 192|0; + $$byval_copy = sp + 128|0; + $6 = sp + 64|0; + $7 = sp; + _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); + _MatrixTranspose($6); + $8 = HEAP32[7752]|0; + dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($7,$$byval_copy,$$byval_copy1); + dest=$8; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _ClearBackground($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP8[$0>>0]|0; + $2 = ((($0)) + 1|0); + $3 = HEAP8[$2>>0]|0; + $4 = ((($0)) + 2|0); + $5 = HEAP8[$4>>0]|0; + $6 = ((($0)) + 3|0); + $7 = HEAP8[$6>>0]|0; + _rlClearColor($1,$3,$5,$7); + return; +} +function _rlClearColor($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $10 = 0.0, $11 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $4 = (+($0&255)); + $5 = $4 / 255.0; + $6 = (+($1&255)); + $7 = $6 / 255.0; + $8 = (+($2&255)); + $9 = $8 / 255.0; + $10 = (+($3&255)); + $11 = $10 / 255.0; + _glClearColor((+$5),(+$7),(+$9),(+$11)); + return; +} +function _rlViewport($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var label = 0, sp = 0; + sp = STACKTOP; + _glViewport(($0|0),($1|0),($2|0),($3|0)); + return; +} +function _LoadDefaultShader($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1008|0); + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $1 = sp + 16|0; + $2 = sp + 513|0; + $3 = sp + 72|0; + _memcpy(($2|0),(6418|0),489)|0; + _memcpy(($3|0),(6907|0),441)|0; + $4 = (_LoadShaderProgram($2,$3)|0); + HEAP32[$1>>2] = $4; + $5 = ($4|0)==(0); + if ($5) { + HEAP32[$vararg_buffer1>>2] = $4; + _TraceLog(2,7396,$vararg_buffer1); + } else { + HEAP32[$vararg_buffer>>2] = $4; + _TraceLog(0,7348,$vararg_buffer); + } + $6 = HEAP32[$1>>2]|0; + $7 = ($6|0)==(0); + if (!($7)) { + _LoadDefaultShaderLocations($1); + } + dest=$0; src=$1; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _LoadDefaultBuffers() { + var $$05365 = 0, $$05467 = 0, $$05770 = 0, $$05972 = 0, $$066 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0; + var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0; + var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0; + var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0; + var $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0; + var $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond75 = 0, $exitcond78 = 0, $exitcond80 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer17 = 0; + var $vararg_buffer3 = 0, $vararg_buffer7 = 0, $vararg_ptr13 = 0, $vararg_ptr20 = 0, $vararg_ptr21 = 0, $vararg_ptr22 = 0, $vararg_ptr6 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $vararg_buffer17 = sp + 48|0; + $vararg_buffer14 = sp + 40|0; + $vararg_buffer10 = sp + 32|0; + $vararg_buffer7 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $0 = (_malloc(24576)|0); + HEAP32[(32348)>>2] = $0; + $1 = (_malloc(8192)|0); + HEAP32[(32356)>>2] = $1; + HEAP32[(32352)>>2] = 0; + HEAP32[(32360)>>2] = 0; + _memset(($0|0),0,24576)|0; + $$05972 = 0; + while(1) { + $2 = HEAP32[(32356)>>2]|0; + $3 = (($2) + ($$05972)|0); + HEAP8[$3>>0] = 0; + $4 = (($$05972) + 1)|0; + $exitcond80 = ($4|0)==(8192); + if ($exitcond80) { + break; + } else { + $$05972 = $4; + } + } + HEAP32[8084] = 0; + HEAP32[(32344)>>2] = 0; + HEAP32[(32340)>>2] = 0; + $5 = (_malloc(73728)|0); + HEAP32[(32396)>>2] = $5; + $6 = (_malloc(24576)|0); + HEAP32[(32404)>>2] = $6; + HEAP32[(32400)>>2] = 0; + HEAP32[(32408)>>2] = 0; + _memset(($5|0),0,73728)|0; + $$05770 = 0; + while(1) { + $7 = HEAP32[(32404)>>2]|0; + $8 = (($7) + ($$05770)|0); + HEAP8[$8>>0] = 0; + $9 = (($$05770) + 1)|0; + $exitcond78 = ($9|0)==(24576); + if ($exitcond78) { + break; + } else { + $$05770 = $9; + } + } + HEAP32[8096] = 0; + HEAP32[(32392)>>2] = 0; + HEAP32[(32388)>>2] = 0; + $10 = (_malloc(49152)|0); + HEAP32[(32444)>>2] = $10; + $11 = (_malloc(32768)|0); + HEAP32[(32448)>>2] = $11; + $12 = (_malloc(16384)|0); + HEAP32[(32452)>>2] = $12; + $13 = (_malloc(12288)|0); + HEAP32[(32456)>>2] = $13; + $14 = HEAP32[(32444)>>2]|0; + _memset(($14|0),0,49152)|0; + $15 = HEAP32[(32448)>>2]|0; + _memset(($15|0),0,32768)|0; + $$05467 = 0; + while(1) { + $17 = HEAP32[(32452)>>2]|0; + $18 = (($17) + ($$05467)|0); + HEAP8[$18>>0] = 0; + $19 = (($$05467) + 1)|0; + $exitcond75 = ($19|0)==(16384); + if ($exitcond75) { + break; + } else { + $$05467 = $19; + } + } + $16 = HEAP32[(32456)>>2]|0; + $$05365 = 0;$$066 = 0; + while(1) { + $22 = $$05365 << 2; + $23 = $22&65535; + $24 = (($16) + ($$066<<1)|0); + HEAP16[$24>>1] = $23; + $25 = $22 | 1; + $26 = $25&65535; + $27 = $$066 | 1; + $28 = (($16) + ($27<<1)|0); + HEAP16[$28>>1] = $26; + $29 = $22 | 2; + $30 = $29&65535; + $31 = (($$066) + 2)|0; + $32 = (($16) + ($31<<1)|0); + HEAP16[$32>>1] = $30; + $33 = (($$066) + 3)|0; + $34 = (($16) + ($33<<1)|0); + HEAP16[$34>>1] = $23; + $35 = (($$066) + 4)|0; + $36 = (($16) + ($35<<1)|0); + HEAP16[$36>>1] = $30; + $37 = $22 | 3; + $38 = $37&65535; + $39 = (($$066) + 5)|0; + $40 = (($16) + ($39<<1)|0); + HEAP16[$40>>1] = $38; + $41 = (($$05365) + 1)|0; + $42 = (($$066) + 6)|0; + $exitcond = ($41|0)==(1024); + if ($exitcond) { + break; + } else { + $$05365 = $41;$$066 = $42; + } + } + HEAP32[8108] = 0; + HEAP32[(32436)>>2] = 0; + HEAP32[(32440)>>2] = 0; + _TraceLog(0,5889,$vararg_buffer); + $20 = HEAP32[7786]|0; + $21 = ($20|0)==(0); + if (!($21)) { + $43 = HEAP32[7787]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(32364)); + $44 = HEAP32[7788]|0; + $45 = HEAP32[(32364)>>2]|0; + FUNCTION_TABLE_vi[$44 & 31]($45); + } + _glGenBuffers(2,((32368)|0)); + $46 = HEAP32[(32368)>>2]|0; + _glBindBuffer(34962,($46|0)); + $47 = HEAP32[(32348)>>2]|0; + _glBufferData(34962,24576,($47|0),35048); + $48 = HEAP32[(31236)>>2]|0; + _glEnableVertexAttribArray(($48|0)); + $49 = HEAP32[(31236)>>2]|0; + _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); + _glGenBuffers(2,((32372)|0)); + $50 = HEAP32[(32372)>>2]|0; + _glBindBuffer(34962,($50|0)); + $51 = HEAP32[(32356)>>2]|0; + _glBufferData(34962,8192,($51|0),35048); + $52 = HEAP32[(31256)>>2]|0; + _glEnableVertexAttribArray(($52|0)); + $53 = HEAP32[(31256)>>2]|0; + _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); + $54 = HEAP32[7786]|0; + $55 = ($54|0)==(0); + if ($55) { + $57 = HEAP32[(32368)>>2]|0; + $58 = HEAP32[(32372)>>2]|0; + HEAP32[$vararg_buffer3>>2] = $57; + $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); + HEAP32[$vararg_ptr6>>2] = $58; + _TraceLog(0,6027,$vararg_buffer3); + } else { + $56 = HEAP32[(32364)>>2]|0; + HEAP32[$vararg_buffer1>>2] = $56; + _TraceLog(0,5962,$vararg_buffer1); + } + $59 = HEAP32[7786]|0; + $60 = ($59|0)==(0); + if (!($60)) { + $61 = HEAP32[7787]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(32412)); + $62 = HEAP32[7788]|0; + $63 = HEAP32[(32412)>>2]|0; + FUNCTION_TABLE_vi[$62 & 31]($63); + } + _glGenBuffers(1,((32416)|0)); + $64 = HEAP32[(32416)>>2]|0; + _glBindBuffer(34962,($64|0)); + $65 = HEAP32[(32396)>>2]|0; + _glBufferData(34962,73728,($65|0),35048); + $66 = HEAP32[(31236)>>2]|0; + _glEnableVertexAttribArray(($66|0)); + $67 = HEAP32[(31236)>>2]|0; + _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); + _glGenBuffers(1,((32420)|0)); + $68 = HEAP32[(32420)>>2]|0; + _glBindBuffer(34962,($68|0)); + $69 = HEAP32[(32404)>>2]|0; + _glBufferData(34962,24576,($69|0),35048); + $70 = HEAP32[(31256)>>2]|0; + _glEnableVertexAttribArray(($70|0)); + $71 = HEAP32[(31256)>>2]|0; + _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); + $72 = HEAP32[7786]|0; + $73 = ($72|0)==(0); + if ($73) { + $75 = HEAP32[(32416)>>2]|0; + $76 = HEAP32[(32420)>>2]|0; + HEAP32[$vararg_buffer10>>2] = $75; + $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); + HEAP32[$vararg_ptr13>>2] = $76; + _TraceLog(0,6173,$vararg_buffer10); + } else { + $74 = HEAP32[(32412)>>2]|0; + HEAP32[$vararg_buffer7>>2] = $74; + _TraceLog(0,6104,$vararg_buffer7); + } + $77 = HEAP32[7786]|0; + $78 = ($77|0)==(0); + if (!($78)) { + $79 = HEAP32[7787]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(32460)); + $80 = HEAP32[7788]|0; + $81 = HEAP32[(32460)>>2]|0; + FUNCTION_TABLE_vi[$80 & 31]($81); + } + _glGenBuffers(1,((32464)|0)); + $82 = HEAP32[(32464)>>2]|0; + _glBindBuffer(34962,($82|0)); + $83 = HEAP32[(32444)>>2]|0; + _glBufferData(34962,49152,($83|0),35048); + $84 = HEAP32[(31236)>>2]|0; + _glEnableVertexAttribArray(($84|0)); + $85 = HEAP32[(31236)>>2]|0; + _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); + _glGenBuffers(1,((32468)|0)); + $86 = HEAP32[(32468)>>2]|0; + _glBindBuffer(34962,($86|0)); + $87 = HEAP32[(32448)>>2]|0; + _glBufferData(34962,32768,($87|0),35048); + $88 = HEAP32[(31240)>>2]|0; + _glEnableVertexAttribArray(($88|0)); + $89 = HEAP32[(31240)>>2]|0; + _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); + _glGenBuffers(1,((32472)|0)); + $90 = HEAP32[(32472)>>2]|0; + _glBindBuffer(34962,($90|0)); + $91 = HEAP32[(32452)>>2]|0; + _glBufferData(34962,16384,($91|0),35048); + $92 = HEAP32[(31256)>>2]|0; + _glEnableVertexAttribArray(($92|0)); + $93 = HEAP32[(31256)>>2]|0; + _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); + _glGenBuffers(1,((32476)|0)); + $94 = HEAP32[(32476)>>2]|0; + _glBindBuffer(34963,($94|0)); + $95 = HEAP32[(32456)>>2]|0; + _glBufferData(34963,12288,($95|0),35044); + $96 = HEAP32[7786]|0; + $97 = ($96|0)==(0); + if ($97) { + $99 = HEAP32[(32464)>>2]|0; + $100 = HEAP32[(32468)>>2]|0; + $101 = HEAP32[(32472)>>2]|0; + $102 = HEAP32[(32476)>>2]|0; + HEAP32[$vararg_buffer17>>2] = $99; + $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); + HEAP32[$vararg_ptr20>>2] = $100; + $vararg_ptr21 = ((($vararg_buffer17)) + 8|0); + HEAP32[$vararg_ptr21>>2] = $101; + $vararg_ptr22 = ((($vararg_buffer17)) + 12|0); + HEAP32[$vararg_ptr22>>2] = $102; + _TraceLog(0,6319,$vararg_buffer17); + } else { + $98 = HEAP32[(32460)>>2]|0; + HEAP32[$vararg_buffer14>>2] = $98; + _TraceLog(0,6254,$vararg_buffer14); + } + $103 = HEAP32[7786]|0; + $104 = ($103|0)==(0); + if ($104) { + STACKTOP = sp;return; + } + $105 = HEAP32[7788]|0; + FUNCTION_TABLE_vi[$105 & 31](0); + STACKTOP = sp;return; +} +function _LoadShaderProgram($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$alloca_mul = 0, $$alloca_mul34 = 0, $$alloca_mul36 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0; + var $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer16 = 0, $vararg_buffer19 = 0, $vararg_buffer22 = 0, $vararg_buffer4 = 0, $vararg_buffer7 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0); + $vararg_buffer22 = sp + 64|0; + $vararg_buffer19 = sp + 56|0; + $vararg_buffer16 = sp + 48|0; + $vararg_buffer13 = sp + 40|0; + $vararg_buffer10 = sp + 32|0; + $vararg_buffer7 = sp + 24|0; + $vararg_buffer4 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $2 = sp + 80|0; + $3 = sp + 76|0; + $4 = sp + 72|0; + $5 = sp + 68|0; + $6 = (_glCreateShader(35633)|0); + $7 = (_glCreateShader(35632)|0); + HEAP32[$2>>2] = $0; + HEAP32[$3>>2] = $1; + _glShaderSource(($6|0),1,($2|0),(0|0)); + _glShaderSource(($7|0),1,($3|0),(0|0)); + HEAP32[$4>>2] = 0; + _glCompileShader(($6|0)); + _glGetShaderiv(($6|0),35713,($4|0)); + $8 = HEAP32[$4>>2]|0; + $9 = ($8|0)==(1); + if ($9) { + HEAP32[$vararg_buffer4>>2] = $6; + _TraceLog(0,7652,$vararg_buffer4); + } else { + HEAP32[$vararg_buffer>>2] = $6; + _TraceLog(2,7600,$vararg_buffer); + HEAP32[$vararg_buffer>>2] = 0; + _glGetShaderiv(($6|0),35716,($vararg_buffer|0)); + $10 = HEAP32[$vararg_buffer>>2]|0; + $11 = (_llvm_stacksave()|0); + $$alloca_mul = $10; + $12 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul)|0)+15)&-16)|0);; + $13 = HEAP32[$vararg_buffer>>2]|0; + _glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0)); + HEAP32[$vararg_buffer1>>2] = $12; + _TraceLog(0,7649,$vararg_buffer1); + _llvm_stackrestore(($11|0)); + } + _glCompileShader(($7|0)); + _glGetShaderiv(($7|0),35713,($4|0)); + $14 = HEAP32[$4>>2]|0; + $15 = ($14|0)==(1); + if ($15) { + HEAP32[$vararg_buffer13>>2] = $7; + _TraceLog(0,7753,$vararg_buffer13); + } else { + HEAP32[$vararg_buffer7>>2] = $7; + _TraceLog(2,7702,$vararg_buffer7); + HEAP32[$vararg_buffer7>>2] = 0; + _glGetShaderiv(($7|0),35716,($vararg_buffer7|0)); + $16 = HEAP32[$vararg_buffer7>>2]|0; + $17 = (_llvm_stacksave()|0); + $$alloca_mul34 = $16; + $18 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul34)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul34)|0)+15)&-16)|0);; + $19 = HEAP32[$vararg_buffer7>>2]|0; + _glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0)); + HEAP32[$vararg_buffer10>>2] = $18; + _TraceLog(0,7649,$vararg_buffer10); + _llvm_stackrestore(($17|0)); + } + $20 = (_glCreateProgram()|0); + _glAttachShader(($20|0),($6|0)); + _glAttachShader(($20|0),($7|0)); + _glBindAttribLocation(($20|0),0,(7444|0)); + _glBindAttribLocation(($20|0),1,(7459|0)); + _glBindAttribLocation(($20|0),2,(7490|0)); + _glBindAttribLocation(($20|0),3,(7517|0)); + _glBindAttribLocation(($20|0),4,(7503|0)); + _glBindAttribLocation(($20|0),5,(7474|0)); + _glLinkProgram(($20|0)); + _glGetProgramiv(($20|0),35714,($4|0)); + $21 = HEAP32[$4>>2]|0; + $22 = ($21|0)==(0); + if ($22) { + HEAP32[$vararg_buffer16>>2] = $20; + _TraceLog(2,7805,$vararg_buffer16); + HEAP32[$vararg_buffer16>>2] = 0; + _glGetProgramiv(($20|0),35716,($vararg_buffer16|0)); + $23 = HEAP32[$vararg_buffer16>>2]|0; + $24 = (_llvm_stacksave()|0); + $$alloca_mul36 = $23; + $25 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul36)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul36)|0)+15)&-16)|0);; + $26 = HEAP32[$vararg_buffer16>>2]|0; + _glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0)); + HEAP32[$vararg_buffer19>>2] = $25; + _TraceLog(0,7649,$vararg_buffer19); + _glDeleteProgram(($20|0)); + _llvm_stackrestore(($24|0)); + $$0 = 0; + _glDeleteShader(($6|0)); + _glDeleteShader(($7|0)); + STACKTOP = sp;return ($$0|0); + } else { + HEAP32[$vararg_buffer22>>2] = $20; + _TraceLog(0,7851,$vararg_buffer22); + $$0 = $20; + _glDeleteShader(($6|0)); + _glDeleteShader(($7|0)); + STACKTOP = sp;return ($$0|0); + } + return (0)|0; +} +function _LoadDefaultShaderLocations($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + $2 = (_glGetAttribLocation(($1|0),(7444|0))|0); + $3 = ((($0)) + 4|0); + HEAP32[$3>>2] = $2; + $4 = HEAP32[$0>>2]|0; + $5 = (_glGetAttribLocation(($4|0),(7459|0))|0); + $6 = ((($0)) + 8|0); + HEAP32[$6>>2] = $5; + $7 = HEAP32[$0>>2]|0; + $8 = (_glGetAttribLocation(($7|0),(7474|0))|0); + $9 = ((($0)) + 12|0); + HEAP32[$9>>2] = $8; + $10 = HEAP32[$0>>2]|0; + $11 = (_glGetAttribLocation(($10|0),(7490|0))|0); + $12 = ((($0)) + 16|0); + HEAP32[$12>>2] = $11; + $13 = HEAP32[$0>>2]|0; + $14 = (_glGetAttribLocation(($13|0),(7503|0))|0); + $15 = ((($0)) + 20|0); + HEAP32[$15>>2] = $14; + $16 = HEAP32[$0>>2]|0; + $17 = (_glGetAttribLocation(($16|0),(7517|0))|0); + $18 = ((($0)) + 24|0); + HEAP32[$18>>2] = $17; + $19 = HEAP32[$0>>2]|0; + $20 = (_glGetUniformLocation(($19|0),(7529|0))|0); + $21 = ((($0)) + 28|0); + HEAP32[$21>>2] = $20; + $22 = HEAP32[$0>>2]|0; + $23 = (_glGetUniformLocation(($22|0),(7539|0))|0); + $24 = ((($0)) + 32|0); + HEAP32[$24>>2] = $23; + $25 = HEAP32[$0>>2]|0; + $26 = (_glGetUniformLocation(($25|0),(7550|0))|0); + $27 = ((($0)) + 36|0); + HEAP32[$27>>2] = $26; + $28 = HEAP32[$0>>2]|0; + $29 = (_glGetUniformLocation(($28|0),(7561|0))|0); + $30 = ((($0)) + 40|0); + HEAP32[$30>>2] = $29; + $31 = HEAP32[$0>>2]|0; + $32 = (_glGetUniformLocation(($31|0),(7573|0))|0); + $33 = ((($0)) + 44|0); + HEAP32[$33>>2] = $32; + $34 = HEAP32[$0>>2]|0; + $35 = (_glGetUniformLocation(($34|0),(7582|0))|0); + $36 = ((($0)) + 48|0); + HEAP32[$36>>2] = $35; + $37 = HEAP32[$0>>2]|0; + $38 = (_glGetUniformLocation(($37|0),(7591|0))|0); + $39 = ((($0)) + 52|0); + HEAP32[$39>>2] = $38; + return; +} +function _IsMouseButtonPressed($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (33641 + ($0)|0); + $2 = HEAP8[$1>>0]|0; + $3 = (33644 + ($0)|0); + $4 = HEAP8[$3>>0]|0; + $5 = ($2<<24>>24)!=($4<<24>>24); + $6 = ($2<<24>>24)==(1); + $or$cond = $6 & $5; + $$0 = $or$cond&1; + return ($$0|0); +} +function _IsMouseButtonReleased($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (33641 + ($0)|0); + $2 = HEAP8[$1>>0]|0; + $3 = (33644 + ($0)|0); + $4 = HEAP8[$3>>0]|0; + $5 = ($2<<24>>24)!=($4<<24>>24); + $6 = ($2<<24>>24)==(0); + $or$cond = $6 & $5; + $$0 = $or$cond&1; + return ($$0|0); +} +function _rlClearScreenBuffers() { + var label = 0, sp = 0; + sp = STACKTOP; + _glClear(16640); + return; +} +function _CloseWindow() { + var $0 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + _UnloadDefaultFont(); + _rlglClose(); + $0 = HEAP32[7705]|0; + _glfwDestroyWindow(($0|0)); + _glfwTerminate(); + _TraceLog(0,8163,$vararg_buffer); + STACKTOP = sp;return; +} +function _UnloadDefaultFont() { + var $$byval_copy = 0, $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy = sp; + ;HEAP32[$$byval_copy>>2]=HEAP32[30860>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[30860+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[30860+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[30860+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[30860+16>>2]|0; + _UnloadTexture($$byval_copy); + $0 = HEAP32[(30888)>>2]|0; + _free($0); + STACKTOP = sp;return; +} +function _rlglClose() { + var $0 = 0, $1 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + _UnloadDefaultShader(); + _UnloadDefaultBuffers(); + _glDeleteTextures(1,(31172|0)); + $0 = HEAP32[7793]|0; + HEAP32[$vararg_buffer>>2] = $0; + _TraceLog(0,8190,$vararg_buffer); + $1 = HEAP32[7823]|0; + _free($1); + STACKTOP = sp;return; +} +function _UnloadDefaultShader() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + _glUseProgram(0); + $0 = HEAP32[7794]|0; + _glDeleteProgram(($0|0)); + return; +} +function _UnloadDefaultBuffers() { + var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[7786]|0; + $1 = ($0|0)==(0); + if (!($1)) { + $2 = HEAP32[7788]|0; + FUNCTION_TABLE_vi[$2 & 31](0); + } + _glDisableVertexAttribArray(0); + _glDisableVertexAttribArray(1); + _glDisableVertexAttribArray(2); + _glDisableVertexAttribArray(3); + _glBindBuffer(34962,0); + _glBindBuffer(34963,0); + _glDeleteBuffers(1,((32368)|0)); + _glDeleteBuffers(1,((32372)|0)); + _glDeleteBuffers(1,((32416)|0)); + _glDeleteBuffers(1,((32420)|0)); + _glDeleteBuffers(1,((32464)|0)); + _glDeleteBuffers(1,((32468)|0)); + _glDeleteBuffers(1,((32472)|0)); + _glDeleteBuffers(1,((32476)|0)); + $3 = HEAP32[7786]|0; + $4 = ($3|0)==(0); + if (!($4)) { + $5 = HEAP32[7789]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(32364)); + $6 = HEAP32[7789]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(32412)); + $7 = HEAP32[7789]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(32460)); + } + $8 = HEAP32[(32348)>>2]|0; + _free($8); + $9 = HEAP32[(32356)>>2]|0; + _free($9); + $10 = HEAP32[(32396)>>2]|0; + _free($10); + $11 = HEAP32[(32404)>>2]|0; + _free($11); + $12 = HEAP32[(32444)>>2]|0; + _free($12); + $13 = HEAP32[(32448)>>2]|0; + _free($13); + $14 = HEAP32[(32452)>>2]|0; + _free($14); + $15 = HEAP32[(32456)>>2]|0; + _free($15); + return; +} +function _UnloadTexture($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = HEAP32[$0>>2]|0; + $2 = ($1|0)==(0); + if ($2) { + STACKTOP = sp;return; + } + _rlDeleteTextures($1); + $3 = HEAP32[$0>>2]|0; + HEAP32[$vararg_buffer>>2] = $3; + _TraceLog(0,8255,$vararg_buffer); + STACKTOP = sp;return; +} +function _rlDeleteTextures($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp; + HEAP32[$1>>2] = $0; + $2 = ($0|0)==(0); + if (!($2)) { + _glDeleteTextures(1,($1|0)); + } + STACKTOP = sp;return; +} +function _WindowShouldClose() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[8120]|0; + $1 = ($0|0)==(0); + if (!($1)) { + while(1) { + _glfwWaitEvents(); + $2 = HEAP32[8120]|0; + $3 = ($2|0)==(0); + if ($3) { + break; + } + } + } + $4 = HEAP32[7705]|0; + $5 = (_glfwWindowShouldClose(($4|0))|0); + return ($5|0); +} +function _BeginDrawing() { + var $0 = 0.0, $1 = 0.0, $2 = 0.0, $downscaleView$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $downscaleView$byval_copy = sp; + $0 = (+_GetTime()); + HEAPF64[1760] = $0; + $1 = +HEAPF64[1743]; + $2 = $0 - $1; + HEAPF64[1761] = $2; + HEAPF64[1743] = $0; + _rlClearScreenBuffers(); + _rlLoadIdentity(); + dest=$downscaleView$byval_copy; src=30916; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + (_MatrixToFloat($downscaleView$byval_copy)|0); + _rlMultMatrixf(32488); + STACKTOP = sp;return; +} +function _MatrixToFloat($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + HEAP32[8122] = $1; + $2 = ((($0)) + 4|0); + $3 = HEAP32[$2>>2]|0; + HEAP32[(32492)>>2] = $3; + $4 = ((($0)) + 8|0); + $5 = HEAP32[$4>>2]|0; + HEAP32[(32496)>>2] = $5; + $6 = ((($0)) + 12|0); + $7 = HEAP32[$6>>2]|0; + HEAP32[(32500)>>2] = $7; + $8 = ((($0)) + 16|0); + $9 = HEAP32[$8>>2]|0; + HEAP32[(32504)>>2] = $9; + $10 = ((($0)) + 20|0); + $11 = HEAP32[$10>>2]|0; + HEAP32[(32508)>>2] = $11; + $12 = ((($0)) + 24|0); + $13 = HEAP32[$12>>2]|0; + HEAP32[(32512)>>2] = $13; + $14 = ((($0)) + 28|0); + $15 = HEAP32[$14>>2]|0; + HEAP32[(32516)>>2] = $15; + $16 = ((($0)) + 32|0); + $17 = HEAP32[$16>>2]|0; + HEAP32[(32520)>>2] = $17; + $18 = ((($0)) + 36|0); + $19 = HEAP32[$18>>2]|0; + HEAP32[(32524)>>2] = $19; + $20 = ((($0)) + 40|0); + $21 = HEAP32[$20>>2]|0; + HEAP32[(32528)>>2] = $21; + $22 = ((($0)) + 44|0); + $23 = HEAP32[$22>>2]|0; + HEAP32[(32532)>>2] = $23; + $24 = ((($0)) + 48|0); + $25 = HEAP32[$24>>2]|0; + HEAP32[(32536)>>2] = $25; + $26 = ((($0)) + 52|0); + $27 = HEAP32[$26>>2]|0; + HEAP32[(32540)>>2] = $27; + $28 = ((($0)) + 56|0); + $29 = HEAP32[$28>>2]|0; + HEAP32[(32544)>>2] = $29; + $30 = ((($0)) + 60|0); + $31 = HEAP32[$30>>2]|0; + HEAP32[(32548)>>2] = $31; + return (32488|0); +} +function _rlMultMatrixf($0) { + $0 = $0|0; + var $$byval_copy = 0, $$byval_copy1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0; + var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy1 = sp + 192|0; + $$byval_copy = sp + 128|0; + $1 = sp + 64|0; + $2 = sp; + $3 = HEAP32[$0>>2]|0; + HEAP32[$1>>2] = $3; + $4 = ((($1)) + 4|0); + $5 = ((($0)) + 4|0); + $6 = HEAP32[$5>>2]|0; + HEAP32[$4>>2] = $6; + $7 = ((($1)) + 8|0); + $8 = ((($0)) + 8|0); + $9 = HEAP32[$8>>2]|0; + HEAP32[$7>>2] = $9; + $10 = ((($1)) + 12|0); + $11 = ((($0)) + 12|0); + $12 = HEAP32[$11>>2]|0; + HEAP32[$10>>2] = $12; + $13 = ((($1)) + 16|0); + $14 = ((($0)) + 16|0); + $15 = HEAP32[$14>>2]|0; + HEAP32[$13>>2] = $15; + $16 = ((($1)) + 20|0); + $17 = ((($0)) + 20|0); + $18 = HEAP32[$17>>2]|0; + HEAP32[$16>>2] = $18; + $19 = ((($1)) + 24|0); + $20 = ((($0)) + 24|0); + $21 = HEAP32[$20>>2]|0; + HEAP32[$19>>2] = $21; + $22 = ((($1)) + 28|0); + $23 = ((($0)) + 28|0); + $24 = HEAP32[$23>>2]|0; + HEAP32[$22>>2] = $24; + $25 = ((($1)) + 32|0); + $26 = ((($0)) + 32|0); + $27 = HEAP32[$26>>2]|0; + HEAP32[$25>>2] = $27; + $28 = ((($1)) + 36|0); + $29 = ((($0)) + 36|0); + $30 = HEAP32[$29>>2]|0; + HEAP32[$28>>2] = $30; + $31 = ((($1)) + 40|0); + $32 = ((($0)) + 40|0); + $33 = HEAP32[$32>>2]|0; + HEAP32[$31>>2] = $33; + $34 = ((($1)) + 44|0); + $35 = ((($0)) + 44|0); + $36 = HEAP32[$35>>2]|0; + HEAP32[$34>>2] = $36; + $37 = ((($1)) + 48|0); + $38 = ((($0)) + 48|0); + $39 = HEAP32[$38>>2]|0; + HEAP32[$37>>2] = $39; + $40 = ((($1)) + 52|0); + $41 = ((($0)) + 52|0); + $42 = HEAP32[$41>>2]|0; + HEAP32[$40>>2] = $42; + $43 = ((($1)) + 56|0); + $44 = ((($0)) + 56|0); + $45 = HEAP32[$44>>2]|0; + HEAP32[$43>>2] = $45; + $46 = ((($1)) + 60|0); + $47 = ((($0)) + 60|0); + $48 = HEAP32[$47>>2]|0; + HEAP32[$46>>2] = $48; + $49 = HEAP32[7752]|0; + dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($2,$$byval_copy,$$byval_copy1); + dest=$49; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _EndDrawing() { + var $0 = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + _rlglDraw(); + _SwapBuffers(); + _PollInputEvents(); + $0 = (+_GetTime()); + HEAPF64[1760] = $0; + $1 = +HEAPF64[1743]; + $2 = $0 - $1; + HEAPF64[1762] = $2; + HEAPF64[1743] = $0; + $3 = +HEAPF64[1761]; + $4 = $2 + $3; + HEAPF64[1763] = $4; + $5 = +HEAPF64[1740]; + $6 = $4 < $5; + if (!($6)) { + return; + } + $7 = $5 - $4; + $8 = $7 * 1000.0; + $9 = $8; + _Wait($9); + $10 = (+_GetTime()); + HEAPF64[1760] = $10; + $11 = +HEAPF64[1743]; + $12 = $10 - $11; + HEAPF64[1743] = $10; + $13 = +HEAPF64[1763]; + $14 = $12 + $13; + HEAPF64[1763] = $14; + return; +} +function _rlglDraw() { + var label = 0, sp = 0; + sp = STACKTOP; + _UpdateDefaultBuffers(); + _DrawDefaultBuffers(); + return; +} +function _SwapBuffers() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[7705]|0; + _glfwSwapBuffers(($0|0)); + return; +} +function _PollInputEvents() { + var $$04857 = 0, $$05160 = 0, $$058 = 0, $$lcssa = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0.0, $40 = 0; + var $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, $scevgep = 0, $scevgep67 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1456|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1456|0); + $0 = sp + 1440|0; + $1 = sp + 1432|0; + $2 = sp; + _UpdateGestures(); + HEAP32[740] = -1; + HEAP32[742] = -1; + HEAP32[8138] = 0; + $3 = HEAP32[7705]|0; + _glfwGetCursorPos(($3|0),($0|0),($1|0)); + $4 = +HEAPF64[$0>>3]; + $5 = $4; + HEAPF32[3478] = $5; + $6 = +HEAPF64[$1>>3]; + $7 = $6; + HEAPF32[(13916)>>2] = $7; + _memcpy((34159|0),(33647|0),512)|0; + ;HEAP8[33644>>0]=HEAP8[33641>>0]|0;HEAP8[33644+1>>0]=HEAP8[33641+1>>0]|0;HEAP8[33644+2>>0]=HEAP8[33641+2>>0]|0; + $8 = HEAP32[8121]|0; + HEAP32[7708] = $8; + HEAP32[8121] = 0; + $9 = (_emscripten_get_num_gamepads()|0); + $10 = ($9|0)>(0); + if (!($10)) { + STACKTOP = sp;return; + } + $11 = ((($2)) + 12|0); + $12 = ((($2)) + 8|0); + $$05160 = 0; + while(1) { + $scevgep = (34671 + ($$05160<<5)|0); + $scevgep67 = (34799 + ($$05160<<5)|0); + dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); + $14 = ($13|0)==(0); + if ($14) { + $15 = HEAP32[$11>>2]|0; + $16 = ($15|0)>(0); + if ($16) { + $17 = HEAP32[$11>>2]|0; + $$04857 = 0; + while(1) { + $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); + $22 = HEAP32[$21>>2]|0; + $23 = ($22|0)==(1); + $24 = ((34799 + ($$05160<<5)|0) + ($$04857)|0); + if ($23) { + HEAP8[$24>>0] = 1; + HEAP32[742] = $$04857; + } else { + HEAP8[$24>>0] = 0; + } + $25 = (($$04857) + 1)|0; + $26 = ($25|0)<($17|0); + $27 = ($25|0)<(32); + $28 = $27 & $26; + if ($28) { + $$04857 = $25; + } else { + break; + } + } + } + $18 = HEAP32[$12>>2]|0; + $19 = ($18|0)>(0); + if ($19) { + $20 = HEAP32[$12>>2]|0; + $$058 = 0; + while(1) { + $29 = (((($2)) + 16|0) + ($$058<<3)|0); + $30 = +HEAPF64[$29>>3]; + $31 = $30; + $32 = ((32556 + ($$05160<<5)|0) + ($$058<<2)|0); + HEAPF32[$32>>2] = $31; + $33 = (($$058) + 1)|0; + $34 = ($33|0)<($20|0); + $35 = ($33|0)<(8); + $36 = $35 & $34; + if ($36) { + $$058 = $33; + } else { + $$lcssa = $20; + break; + } + } + } else { + $$lcssa = $18; + } + HEAP32[8138] = $$lcssa; + } + $37 = (($$05160) + 1)|0; + $38 = ($37|0)<($9|0); + $39 = ($37|0)<(4); + $40 = $38 & $39; + if ($40) { + $$05160 = $37; + } else { + break; + } + } + STACKTOP = sp;return; +} +function _Wait($0) { + $0 = +$0; + var $1 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (+_GetTime()); + $2 = 0.0 - $1; + $3 = $0 / 1000.0; + $4 = $3; + $5 = $2 < $4; + if (!($5)) { + return; + } + while(1) { + $6 = (+_GetTime()); + $7 = $6 - $1; + $8 = $7 < $4; + if (!($8)) { + break; + } + } + return; +} +function _UpdateDefaultBuffers() { + var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[8084]|0; + $1 = ($0|0)>(0); + if ($1) { + $2 = HEAP32[7786]|0; + $3 = ($2|0)==(0); + if (!($3)) { + $4 = HEAP32[7788]|0; + $5 = HEAP32[(32364)>>2]|0; + FUNCTION_TABLE_vi[$4 & 31]($5); + } + $6 = HEAP32[(32368)>>2]|0; + _glBindBuffer(34962,($6|0)); + $7 = HEAP32[8084]|0; + $8 = ($7*12)|0; + $9 = HEAP32[(32348)>>2]|0; + _glBufferSubData(34962,0,($8|0),($9|0)); + $10 = HEAP32[(32372)>>2]|0; + _glBindBuffer(34962,($10|0)); + $11 = HEAP32[(32344)>>2]|0; + $12 = $11 << 2; + $13 = HEAP32[(32356)>>2]|0; + _glBufferSubData(34962,0,($12|0),($13|0)); + } + $14 = HEAP32[8096]|0; + $15 = ($14|0)>(0); + if ($15) { + $16 = HEAP32[7786]|0; + $17 = ($16|0)==(0); + if (!($17)) { + $18 = HEAP32[7788]|0; + $19 = HEAP32[(32412)>>2]|0; + FUNCTION_TABLE_vi[$18 & 31]($19); + } + $20 = HEAP32[(32416)>>2]|0; + _glBindBuffer(34962,($20|0)); + $21 = HEAP32[8096]|0; + $22 = ($21*12)|0; + $23 = HEAP32[(32396)>>2]|0; + _glBufferSubData(34962,0,($22|0),($23|0)); + $24 = HEAP32[(32420)>>2]|0; + _glBindBuffer(34962,($24|0)); + $25 = HEAP32[(32392)>>2]|0; + $26 = $25 << 2; + $27 = HEAP32[(32404)>>2]|0; + _glBufferSubData(34962,0,($26|0),($27|0)); + } + $28 = HEAP32[8108]|0; + $29 = ($28|0)>(0); + if ($29) { + $30 = HEAP32[7786]|0; + $31 = ($30|0)==(0); + if (!($31)) { + $32 = HEAP32[7788]|0; + $33 = HEAP32[(32460)>>2]|0; + FUNCTION_TABLE_vi[$32 & 31]($33); + } + $34 = HEAP32[(32464)>>2]|0; + _glBindBuffer(34962,($34|0)); + $35 = HEAP32[8108]|0; + $36 = ($35*12)|0; + $37 = HEAP32[(32444)>>2]|0; + _glBufferSubData(34962,0,($36|0),($37|0)); + $38 = HEAP32[(32468)>>2]|0; + _glBindBuffer(34962,($38|0)); + $39 = HEAP32[8108]|0; + $40 = $39 << 3; + $41 = HEAP32[(32448)>>2]|0; + _glBufferSubData(34962,0,($40|0),($41|0)); + $42 = HEAP32[(32472)>>2]|0; + _glBindBuffer(34962,($42|0)); + $43 = HEAP32[8108]|0; + $44 = $43 << 2; + $45 = HEAP32[(32452)>>2]|0; + _glBufferSubData(34962,0,($44|0),($45|0)); + } + $46 = HEAP32[7786]|0; + $47 = ($46|0)==(0); + if ($47) { + return; + } + $48 = HEAP32[7788]|0; + FUNCTION_TABLE_vi[$48 & 31](0); + return; +} +function _DrawDefaultBuffers() { + var $$ = 0, $$02830 = 0, $$02932 = 0, $$031 = 0, $$byval_copy2 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0; + var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0; + var $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0; + var $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0; + var $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $modelview$byval_copy = 0; + var $or$cond = 0, $or$cond3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 320|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(320|0); + $$byval_copy2 = sp + 256|0; + $modelview$byval_copy = sp + 192|0; + $0 = sp + 128|0; + $1 = sp + 64|0; + $2 = sp; + dest=$0; src=31012; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=31076; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[8171]|0; + $4 = ($3|0)!=(0); + $$ = $4 ? 2 : 1; + $$02932 = 0; + while(1) { + if ($4) { + dest=$modelview$byval_copy; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); + } + $8 = HEAP32[8084]|0; + $9 = ($8|0)>(0); + $10 = HEAP32[8096]|0; + $11 = ($10|0)>(0); + $or$cond = $9 | $11; + $12 = HEAP32[8108]|0; + $13 = ($12|0)>(0); + $or$cond3 = $or$cond | $13; + if ($or$cond3) { + $14 = HEAP32[7808]|0; + _glUseProgram(($14|0)); + dest=$modelview$byval_copy; src=31076; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=31012; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); + $15 = HEAP32[(31260)>>2]|0; + dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $16 = (_MatrixToFloat($$byval_copy2)|0); + _glUniformMatrix4fv(($15|0),1,0,($16|0)); + $17 = HEAP32[(31264)>>2]|0; + _glUniform4f(($17|0),1.0,1.0,1.0,1.0); + $18 = HEAP32[(31276)>>2]|0; + _glUniform1i(($18|0),0); + } + $19 = HEAP32[8084]|0; + $20 = ($19|0)>(0); + if ($20) { + $21 = HEAP32[7793]|0; + _glBindTexture(3553,($21|0)); + $22 = HEAP32[7786]|0; + $23 = ($22|0)==(0); + if ($23) { + $26 = HEAP32[(32368)>>2]|0; + _glBindBuffer(34962,($26|0)); + $27 = HEAP32[(31236)>>2]|0; + _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); + $28 = HEAP32[(31236)>>2]|0; + _glEnableVertexAttribArray(($28|0)); + $29 = HEAP32[(32372)>>2]|0; + _glBindBuffer(34962,($29|0)); + $30 = HEAP32[(31256)>>2]|0; + _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); + $31 = HEAP32[(31256)>>2]|0; + _glEnableVertexAttribArray(($31|0)); + } else { + $24 = HEAP32[7788]|0; + $25 = HEAP32[(32364)>>2]|0; + FUNCTION_TABLE_vi[$24 & 31]($25); + } + $32 = HEAP32[8084]|0; + _glDrawArrays(1,0,($32|0)); + $33 = HEAP32[7786]|0; + $34 = ($33|0)==(0); + if ($34) { + _glBindBuffer(34962,0); + } + _glBindTexture(3553,0); + } + $35 = HEAP32[8096]|0; + $36 = ($35|0)>(0); + if ($36) { + $37 = HEAP32[7793]|0; + _glBindTexture(3553,($37|0)); + $38 = HEAP32[7786]|0; + $39 = ($38|0)==(0); + if ($39) { + $42 = HEAP32[(32416)>>2]|0; + _glBindBuffer(34962,($42|0)); + $43 = HEAP32[(31236)>>2]|0; + _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); + $44 = HEAP32[(31236)>>2]|0; + _glEnableVertexAttribArray(($44|0)); + $45 = HEAP32[(32420)>>2]|0; + _glBindBuffer(34962,($45|0)); + $46 = HEAP32[(31256)>>2]|0; + _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); + $47 = HEAP32[(31256)>>2]|0; + _glEnableVertexAttribArray(($47|0)); + } else { + $40 = HEAP32[7788]|0; + $41 = HEAP32[(32412)>>2]|0; + FUNCTION_TABLE_vi[$40 & 31]($41); + } + $48 = HEAP32[8096]|0; + _glDrawArrays(4,0,($48|0)); + $49 = HEAP32[7786]|0; + $50 = ($49|0)==(0); + if ($50) { + _glBindBuffer(34962,0); + } + _glBindTexture(3553,0); + } + $51 = HEAP32[8108]|0; + $52 = ($51|0)>(0); + if ($52) { + $53 = HEAP32[7786]|0; + $54 = ($53|0)==(0); + if ($54) { + $57 = HEAP32[(32464)>>2]|0; + _glBindBuffer(34962,($57|0)); + $58 = HEAP32[(31236)>>2]|0; + _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); + $59 = HEAP32[(31236)>>2]|0; + _glEnableVertexAttribArray(($59|0)); + $60 = HEAP32[(32468)>>2]|0; + _glBindBuffer(34962,($60|0)); + $61 = HEAP32[(31240)>>2]|0; + _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); + $62 = HEAP32[(31240)>>2]|0; + _glEnableVertexAttribArray(($62|0)); + $63 = HEAP32[(32472)>>2]|0; + _glBindBuffer(34962,($63|0)); + $64 = HEAP32[(31256)>>2]|0; + _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); + $65 = HEAP32[(31256)>>2]|0; + _glEnableVertexAttribArray(($65|0)); + $66 = HEAP32[(32476)>>2]|0; + _glBindBuffer(34963,($66|0)); + } else { + $55 = HEAP32[7788]|0; + $56 = HEAP32[(32460)>>2]|0; + FUNCTION_TABLE_vi[$55 & 31]($56); + } + $67 = HEAP32[7824]|0; + $68 = ($67|0)>(0); + if ($68) { + $$02830 = 0;$$031 = 0; + while(1) { + $71 = HEAP32[7823]|0; + $72 = (($71) + (($$031*144)|0)|0); + $73 = HEAP32[$72>>2]|0; + $74 = (($73|0) / 4)&-1; + $75 = ($74*6)|0; + $76 = (((($71) + (($$031*144)|0)|0)) + 8|0); + $77 = HEAP32[$76>>2]|0; + _glBindTexture(3553,($77|0)); + $78 = $$02830 << 1; + $79 = $78; + _glDrawElements(4,($75|0),5123,($79|0)); + $80 = HEAP32[7823]|0; + $81 = (($80) + (($$031*144)|0)|0); + $82 = HEAP32[$81>>2]|0; + $83 = (($82|0) / 4)&-1; + $84 = ($83*6)|0; + $85 = (($84) + ($$02830))|0; + $86 = (($$031) + 1)|0; + $87 = HEAP32[7824]|0; + $88 = ($86|0)<($87|0); + if ($88) { + $$02830 = $85;$$031 = $86; + } else { + break; + } + } + } + $69 = HEAP32[7786]|0; + $70 = ($69|0)==(0); + if ($70) { + _glBindBuffer(34962,0); + _glBindBuffer(34963,0); + } + _glBindTexture(3553,0); + } + $89 = HEAP32[7786]|0; + $90 = ($89|0)==(0); + if (!($90)) { + $91 = HEAP32[7788]|0; + FUNCTION_TABLE_vi[$91 & 31](0); + } + _glUseProgram(0); + $92 = (($$02932) + 1)|0; + $93 = ($92|0)<($$|0); + if ($93) { + $$02932 = $92; + } else { + break; + } + } + HEAP32[7824] = 1; + $5 = HEAP32[7793]|0; + $6 = HEAP32[7823]|0; + $7 = ((($6)) + 8|0); + HEAP32[$7>>2] = $5; + HEAP32[$6>>2] = 0; + HEAP32[8084] = 0; + HEAP32[(32344)>>2] = 0; + HEAP32[8096] = 0; + HEAP32[(32392)>>2] = 0; + HEAP32[8108] = 0; + HEAP32[(32436)>>2] = 0; + HEAP32[(32440)>>2] = 0; + HEAPF32[743] = -1.0; + dest=31012; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=31076; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _SetStereoView($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$byval_copy = 0, $$byval_copy3 = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy3 = sp + 192|0; + $$byval_copy = sp + 64|0; + $3 = sp; + $4 = sp + 128|0; + dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $5 = HEAP32[8082]|0; + $6 = Math_imul($5, $0)|0; + $7 = (($6|0) / 2)&-1; + $8 = (($5|0) / 2)&-1; + $9 = HEAP32[8083]|0; + _rlViewport($7,0,$8,$9); + $10 = (32916 + ($0<<6)|0); + dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($4,$$byval_copy,$$byval_copy3); + $11 = (32788 + ($0<<6)|0); + dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetMatrixModelview($$byval_copy3); + dest=$$byval_copy3; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetMatrixProjection($$byval_copy3); + STACKTOP = sp;return; +} +function _SetMatrixModelview($0) { + $0 = $0|0; + var dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + dest=31076; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + return; +} +function _SetMatrixProjection($0) { + $0 = $0|0; + var dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + dest=31012; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + return; +} +function _rlPushMatrix() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $vararg_buffer = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $0 = HEAP32[8261]|0; + $1 = ($0|0)==(15); + if ($1) { + HEAP32[$vararg_buffer>>2] = 16; + _TraceLog(1,8305,$vararg_buffer); + } + $2 = HEAP32[8261]|0; + $3 = (31304 + ($2<<6)|0); + $4 = HEAP32[7752]|0; + dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _rlLoadIdentity(); + $5 = HEAP32[8261]|0; + $6 = (($5) + 1)|0; + HEAP32[8261] = $6; + $7 = HEAP32[7785]|0; + $8 = ($7|0)==(5888); + if (!($8)) { + STACKTOP = sp;return; + } + HEAP32[8262] = 1; + STACKTOP = sp;return; +} +function _rlPopMatrix() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[8261]|0; + $1 = ($0|0)>(0); + if (!($1)) { + return; + } + $2 = HEAP32[8261]|0; + $3 = (($2) + -1)|0; + $4 = (31304 + ($3<<6)|0); + $5 = HEAP32[7752]|0; + _memmove(($5|0),($4|0),64)|0; + $6 = (($2) + -1)|0; + HEAP32[8261] = $6; + return; +} +function _GetFPS() { + var $0 = 0.0, $1 = 0.0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (+_GetFrameTime()); + $1 = 1.0 / $0; + $2 = (~~(($1))); + return ($2|0); +} +function _GetFrameTime() { + var $0 = 0.0, $1 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $0 = +HEAPF64[1763]; + $1 = $0; + return (+$1); +} +function _SetConfigFlags($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAP8[33640] = $0; + $1 = $0 & 1; + $2 = ($1<<24>>24)==(0); + if (!($2)) { + HEAP32[7710] = 1; + } + $3 = HEAP8[33640]|0; + $4 = $3 & 2; + $5 = ($4<<24>>24)==(0); + if ($5) { + return; + } + HEAP32[7747] = 1; + return; +} +function _IsKeyPressed($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (33647 + ($0)|0); + $2 = HEAP8[$1>>0]|0; + $3 = (34159 + ($0)|0); + $4 = HEAP8[$3>>0]|0; + $5 = ($2<<24>>24)!=($4<<24>>24); + $6 = ($2<<24>>24)==(1); + $or$cond = $6 & $5; + $$0 = $or$cond&1; + return ($$0|0); +} +function _rlTranslatef($0,$1,$2) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + var $$byval_copy = 0, $$byval_copy1 = 0, $3 = 0, $4 = 0, $5 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy1 = sp + 192|0; + $$byval_copy = sp + 128|0; + $3 = sp + 64|0; + $4 = sp; + _MatrixTranslate($3,$0,$1,$2); + _MatrixTranspose($3); + $5 = HEAP32[7752]|0; + dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($4,$$byval_copy,$$byval_copy1); + dest=$5; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _rlRotatef($0,$1,$2,$3) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + var $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 336|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(336|0); + $$byval_copy2 = sp + 272|0; + $$byval_copy1 = sp + 208|0; + $4 = sp + 144|0; + $5 = sp + 64|0; + $6 = sp + 80|0; + $7 = sp; + _MatrixIdentity($4); + HEAPF32[$5>>2] = $1; + $8 = ((($5)) + 4|0); + HEAPF32[$8>>2] = $2; + $9 = ((($5)) + 8|0); + HEAPF32[$9>>2] = $3; + _VectorNormalize($5); + $10 = $0 * 0.01745329238474369; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$5+8>>2]|0; + _MatrixRotate($6,$$byval_copy2,$10); + dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixTranspose($4); + $11 = HEAP32[7752]|0; + dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); + dest=$11; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _rlBegin($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + HEAP32[7825] = $0; + return; +} +function _rlEnd() { + var $$03956 = 0, $$04052 = 0, $$04154 = 0, $$04248 = 0, $$04347 = 0, $$byval_copy = 0, $$promoted = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0; + var $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0; + var $128 = 0, $129 = 0, $13 = 0.0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0; + var $146 = 0, $147 = 0, $148 = 0.0, $149 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0; + var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0; + var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0; + var $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0; + var $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond60 = 0, $exitcond63 = 0; + var $scevgep = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $$byval_copy = sp; + $0 = HEAP32[8262]|0; + $1 = ($0|0)==(0); + if (!($1)) { + $2 = HEAP32[8263]|0; + $3 = ($2|0)>(0); + if ($3) { + $$03956 = 0; + while(1) { + $6 = HEAP32[7822]|0; + $7 = (($6) + (($$03956*12)|0)|0); + $8 = HEAP32[7752]|0; + dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _VectorTransform($7,$$byval_copy); + $9 = (($$03956) + 1)|0; + $5 = HEAP32[8263]|0; + $10 = ($9|0)<($5|0); + if ($10) { + $$03956 = $9; + } else { + break; + } + } + HEAP32[8262] = 0; + $4 = ($5|0)>(0); + if ($4) { + $$04154 = 0; + while(1) { + $11 = HEAP32[7822]|0; + $12 = (($11) + (($$04154*12)|0)|0); + $13 = +HEAPF32[$12>>2]; + $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); + $15 = +HEAPF32[$14>>2]; + $16 = (((($11) + (($$04154*12)|0)|0)) + 8|0); + $17 = +HEAPF32[$16>>2]; + _rlVertex3f($13,$15,$17); + $18 = (($$04154) + 1)|0; + $19 = HEAP32[8263]|0; + $20 = ($18|0)<($19|0); + if ($20) { + $$04154 = $18; + } else { + break; + } + } + } + } else { + HEAP32[8262] = 0; + } + HEAP32[8263] = 0; + } + $21 = HEAP32[7825]|0; + switch ($21|0) { + case 1: { + $22 = HEAP32[8084]|0; + $23 = HEAP32[(32344)>>2]|0; + $24 = ($22|0)==($23|0); + if ($24) { + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + } + $25 = (($22) - ($23))|0; + $26 = ($25|0)>(0); + if ($26) { + $$04347 = 0; + } else { + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + } + while(1) { + $27 = HEAP32[(32356)>>2]|0; + $28 = HEAP32[(32344)>>2]|0; + $29 = $28 << 2; + $30 = (($29) + -4)|0; + $31 = (($27) + ($30)|0); + $32 = HEAP8[$31>>0]|0; + $33 = (($27) + ($29)|0); + HEAP8[$33>>0] = $32; + $34 = HEAP32[(32356)>>2]|0; + $35 = HEAP32[(32344)>>2]|0; + $36 = $35 << 2; + $37 = (($36) + -3)|0; + $38 = (($34) + ($37)|0); + $39 = HEAP8[$38>>0]|0; + $40 = $36 | 1; + $41 = (($34) + ($40)|0); + HEAP8[$41>>0] = $39; + $42 = HEAP32[(32356)>>2]|0; + $43 = HEAP32[(32344)>>2]|0; + $44 = $43 << 2; + $45 = (($44) + -2)|0; + $46 = (($42) + ($45)|0); + $47 = HEAP8[$46>>0]|0; + $48 = $44 | 2; + $49 = (($42) + ($48)|0); + HEAP8[$49>>0] = $47; + $50 = HEAP32[(32356)>>2]|0; + $51 = HEAP32[(32344)>>2]|0; + $52 = $51 << 2; + $53 = (($52) + -1)|0; + $54 = (($50) + ($53)|0); + $55 = HEAP8[$54>>0]|0; + $56 = $52 | 3; + $57 = (($50) + ($56)|0); + HEAP8[$57>>0] = $55; + $58 = HEAP32[(32344)>>2]|0; + $59 = (($58) + 1)|0; + HEAP32[(32344)>>2] = $59; + $60 = (($$04347) + 1)|0; + $exitcond = ($60|0)==($25|0); + if ($exitcond) { + break; + } else { + $$04347 = $60; + } + } + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + break; + } + case 4: { + $61 = HEAP32[8096]|0; + $62 = HEAP32[(32392)>>2]|0; + $63 = ($61|0)==($62|0); + if ($63) { + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + } + $64 = (($61) - ($62))|0; + $65 = ($64|0)>(0); + if ($65) { + $$04248 = 0; + } else { + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + } + while(1) { + $66 = HEAP32[(32404)>>2]|0; + $67 = HEAP32[(32392)>>2]|0; + $68 = $67 << 2; + $69 = (($68) + -4)|0; + $70 = (($66) + ($69)|0); + $71 = HEAP8[$70>>0]|0; + $72 = (($66) + ($68)|0); + HEAP8[$72>>0] = $71; + $73 = HEAP32[(32404)>>2]|0; + $74 = HEAP32[(32392)>>2]|0; + $75 = $74 << 2; + $76 = (($75) + -3)|0; + $77 = (($73) + ($76)|0); + $78 = HEAP8[$77>>0]|0; + $79 = $75 | 1; + $80 = (($73) + ($79)|0); + HEAP8[$80>>0] = $78; + $81 = HEAP32[(32404)>>2]|0; + $82 = HEAP32[(32392)>>2]|0; + $83 = $82 << 2; + $84 = (($83) + -2)|0; + $85 = (($81) + ($84)|0); + $86 = HEAP8[$85>>0]|0; + $87 = $83 | 2; + $88 = (($81) + ($87)|0); + HEAP8[$88>>0] = $86; + $89 = HEAP32[(32404)>>2]|0; + $90 = HEAP32[(32392)>>2]|0; + $91 = $90 << 2; + $92 = (($91) + -1)|0; + $93 = (($89) + ($92)|0); + $94 = HEAP8[$93>>0]|0; + $95 = $91 | 3; + $96 = (($89) + ($95)|0); + HEAP8[$96>>0] = $94; + $97 = HEAP32[(32392)>>2]|0; + $98 = (($97) + 1)|0; + HEAP32[(32392)>>2] = $98; + $99 = (($$04248) + 1)|0; + $exitcond60 = ($99|0)==($64|0); + if ($exitcond60) { + break; + } else { + $$04248 = $99; + } + } + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + break; + } + case 7: { + $100 = HEAP32[8108]|0; + $101 = HEAP32[(32440)>>2]|0; + $102 = ($100|0)==($101|0); + if (!($102)) { + $103 = (($100) - ($101))|0; + $104 = ($103|0)>(0); + if ($104) { + $$04052 = 0; + while(1) { + $105 = HEAP32[(32452)>>2]|0; + $106 = HEAP32[(32440)>>2]|0; + $107 = $106 << 2; + $108 = (($107) + -4)|0; + $109 = (($105) + ($108)|0); + $110 = HEAP8[$109>>0]|0; + $111 = (($105) + ($107)|0); + HEAP8[$111>>0] = $110; + $112 = HEAP32[(32452)>>2]|0; + $113 = HEAP32[(32440)>>2]|0; + $114 = $113 << 2; + $115 = (($114) + -3)|0; + $116 = (($112) + ($115)|0); + $117 = HEAP8[$116>>0]|0; + $118 = $114 | 1; + $119 = (($112) + ($118)|0); + HEAP8[$119>>0] = $117; + $120 = HEAP32[(32452)>>2]|0; + $121 = HEAP32[(32440)>>2]|0; + $122 = $121 << 2; + $123 = (($122) + -2)|0; + $124 = (($120) + ($123)|0); + $125 = HEAP8[$124>>0]|0; + $126 = $122 | 2; + $127 = (($120) + ($126)|0); + HEAP8[$127>>0] = $125; + $128 = HEAP32[(32452)>>2]|0; + $129 = HEAP32[(32440)>>2]|0; + $130 = $129 << 2; + $131 = (($130) + -1)|0; + $132 = (($128) + ($131)|0); + $133 = HEAP8[$132>>0]|0; + $134 = $130 | 3; + $135 = (($128) + ($134)|0); + HEAP8[$135>>0] = $133; + $136 = HEAP32[(32440)>>2]|0; + $137 = (($136) + 1)|0; + HEAP32[(32440)>>2] = $137; + $138 = (($$04052) + 1)|0; + $exitcond63 = ($138|0)==($103|0); + if ($exitcond63) { + break; + } else { + $$04052 = $138; + } + } + } + } + $139 = HEAP32[8108]|0; + $140 = HEAP32[(32436)>>2]|0; + $141 = ($139|0)>($140|0); + if (!($141)) { + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + } + $142 = HEAP32[(32448)>>2]|0; + $$promoted = HEAP32[(32436)>>2]|0; + $143 = $$promoted << 1; + $scevgep = (($142) + ($143<<2)|0); + $144 = (($139) - ($140))|0; + $145 = $144 << 3; + _memset(($scevgep|0),0,($145|0))|0; + $146 = (($139) + ($$promoted))|0; + $147 = (($146) - ($140))|0; + HEAP32[(32436)>>2] = $147; + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + break; + } + default: { + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + } + } +} +function _rlVertex3f($0,$1,$2) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0; + var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0; + var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer3 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $3 = HEAP32[8262]|0; + $4 = ($3|0)==(0); + if (!($4)) { + $5 = HEAP32[7822]|0; + $6 = HEAP32[8263]|0; + $7 = (($5) + (($6*12)|0)|0); + HEAPF32[$7>>2] = $0; + $8 = (((($5) + (($6*12)|0)|0)) + 4|0); + HEAPF32[$8>>2] = $1; + $9 = (((($5) + (($6*12)|0)|0)) + 8|0); + HEAPF32[$9>>2] = $2; + $10 = (($6) + 1)|0; + HEAP32[8263] = $10; + STACKTOP = sp;return; + } + $11 = HEAP32[7825]|0; + switch ($11|0) { + case 1: { + $12 = HEAP32[8084]|0; + $13 = ($12|0)<(2048); + if ($13) { + $14 = HEAP32[(32348)>>2]|0; + $15 = ($12*3)|0; + $16 = (($14) + ($15<<2)|0); + HEAPF32[$16>>2] = $0; + $17 = (($15) + 1)|0; + $18 = (($14) + ($17<<2)|0); + HEAPF32[$18>>2] = $1; + $19 = (($15) + 2)|0; + $20 = (($14) + ($19<<2)|0); + HEAPF32[$20>>2] = $2; + $21 = (($12) + 1)|0; + HEAP32[8084] = $21; + STACKTOP = sp;return; + } else { + _TraceLog(1,8343,$vararg_buffer); + STACKTOP = sp;return; + } + break; + } + case 4: { + $22 = HEAP32[8096]|0; + $23 = ($22|0)<(6144); + if ($23) { + $24 = HEAP32[(32396)>>2]|0; + $25 = ($22*3)|0; + $26 = (($24) + ($25<<2)|0); + HEAPF32[$26>>2] = $0; + $27 = (($25) + 1)|0; + $28 = (($24) + ($27<<2)|0); + HEAPF32[$28>>2] = $1; + $29 = (($25) + 2)|0; + $30 = (($24) + ($29<<2)|0); + HEAPF32[$30>>2] = $2; + $31 = (($22) + 1)|0; + HEAP32[8096] = $31; + STACKTOP = sp;return; + } else { + _TraceLog(1,8368,$vararg_buffer1); + STACKTOP = sp;return; + } + break; + } + case 7: { + $32 = HEAP32[8108]|0; + $33 = ($32|0)<(4096); + if ($33) { + $34 = HEAP32[(32444)>>2]|0; + $35 = ($32*3)|0; + $36 = (($34) + ($35<<2)|0); + HEAPF32[$36>>2] = $0; + $37 = (($35) + 1)|0; + $38 = (($34) + ($37<<2)|0); + HEAPF32[$38>>2] = $1; + $39 = (($35) + 2)|0; + $40 = (($34) + ($39<<2)|0); + HEAPF32[$40>>2] = $2; + $41 = (($32) + 1)|0; + HEAP32[8108] = $41; + $42 = HEAP32[7823]|0; + $43 = HEAP32[7824]|0; + $44 = (($43) + -1)|0; + $45 = (($42) + (($44*144)|0)|0); + $46 = HEAP32[$45>>2]|0; + $47 = (($46) + 1)|0; + HEAP32[$45>>2] = $47; + STACKTOP = sp;return; + } else { + _TraceLog(1,8397,$vararg_buffer3); + STACKTOP = sp;return; + } + break; + } + default: { + STACKTOP = sp;return; + } + } +} +function _rlVertex2f($0,$1) { + $0 = +$0; + $1 = +$1; + var $2 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[743]; + _rlVertex3f($0,$1,$2); + return; +} +function _rlTexCoord2f($0,$1) { + $0 = +$0; + $1 = +$1; + var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP32[7825]|0; + $3 = ($2|0)==(7); + if (!($3)) { + return; + } + $4 = HEAP32[(32448)>>2]|0; + $5 = HEAP32[(32436)>>2]|0; + $6 = $5 << 1; + $7 = (($4) + ($6<<2)|0); + HEAPF32[$7>>2] = $0; + $8 = $6 | 1; + $9 = (($4) + ($8<<2)|0); + HEAPF32[$9>>2] = $1; + $10 = (($5) + 1)|0; + HEAP32[(32436)>>2] = $10; + return; +} +function _rlNormal3f($0,$1,$2) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + var label = 0, sp = 0; + sp = STACKTOP; + return; +} +function _rlColor4ub($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; + var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $4 = HEAP32[7825]|0; + switch ($4|0) { + case 1: { + $$sink37 = (32344);$$sink38 = (32356); + break; + } + case 4: { + $$sink37 = (32392);$$sink38 = (32404); + break; + } + case 7: { + $$sink37 = (32440);$$sink38 = (32452); + break; + } + default: { + return; + } + } + $5 = HEAP32[$$sink38>>2]|0; + $6 = HEAP32[$$sink37>>2]|0; + $7 = $6 << 2; + $8 = (($5) + ($7)|0); + HEAP8[$8>>0] = $0; + $9 = HEAP32[$$sink38>>2]|0; + $10 = HEAP32[$$sink37>>2]|0; + $11 = $10 << 2; + $12 = $11 | 1; + $13 = (($9) + ($12)|0); + HEAP8[$13>>0] = $1; + $14 = HEAP32[$$sink38>>2]|0; + $15 = HEAP32[$$sink37>>2]|0; + $16 = $15 << 2; + $17 = $16 | 2; + $18 = (($14) + ($17)|0); + HEAP8[$18>>0] = $2; + $19 = HEAP32[$$sink38>>2]|0; + $20 = HEAP32[$$sink37>>2]|0; + $21 = $20 << 2; + $22 = $21 | 3; + $23 = (($19) + ($22)|0); + HEAP8[$23>>0] = $3; + $24 = HEAP32[$$sink37>>2]|0; + $25 = (($24) + 1)|0; + HEAP32[$$sink37>>2] = $25; + return; +} +function _rlEnableTexture($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[7823]|0; + $2 = HEAP32[7824]|0; + $3 = (($2) + -1)|0; + $4 = (((($1) + (($3*144)|0)|0)) + 8|0); + $5 = HEAP32[$4>>2]|0; + $6 = ($5|0)==($0|0); + if ($6) { + return; + } + $7 = (($1) + (($3*144)|0)|0); + $8 = HEAP32[$7>>2]|0; + $9 = ($8|0)>(0); + if ($9) { + $10 = (($2) + 1)|0; + HEAP32[7824] = $10; + } + $11 = HEAP32[7824]|0; + $12 = (($11) + -1)|0; + $13 = (((($1) + (($12*144)|0)|0)) + 8|0); + HEAP32[$13>>2] = $0; + $14 = (($1) + (($12*144)|0)|0); + HEAP32[$14>>2] = 0; + return; +} +function _rlDisableTexture() { + var $0 = 0, $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[8108]|0; + $1 = ($0|0)>(4095); + if (!($1)) { + return; + } + _rlglDraw(); + return; +} +function _DrawLineV($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + _rlBegin(1); + $3 = HEAP8[$2>>0]|0; + $4 = ((($2)) + 1|0); + $5 = HEAP8[$4>>0]|0; + $6 = ((($2)) + 2|0); + $7 = HEAP8[$6>>0]|0; + $8 = ((($2)) + 3|0); + $9 = HEAP8[$8>>0]|0; + _rlColor4ub($3,$5,$7,$9); + $10 = +HEAPF32[$0>>2]; + $11 = ((($0)) + 4|0); + $12 = +HEAPF32[$11>>2]; + _rlVertex2f($10,$12); + $13 = +HEAPF32[$1>>2]; + $14 = ((($1)) + 4|0); + $15 = +HEAPF32[$14>>2]; + _rlVertex2f($13,$15); + _rlEnd(); + return; +} +function _GetDefaultFont($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + ;HEAP32[$0>>2]=HEAP32[30860>>2]|0;HEAP32[$0+4>>2]=HEAP32[30860+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[30860+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[30860+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[30860+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[30860+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[30860+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[30860+28>>2]|0; + return; +} +function _MeasureTextEx($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = +$3; + $4 = $4|0; + var $$0$lcssa = 0, $$05064 = 0, $$052$lcssa = 0.0, $$05263 = 0.0, $$05462 = 0, $$055$lcssa = 0.0, $$05561 = 0.0, $$058$lcssa = 0.0, $$05860 = 0.0, $$065 = 0, $$151 = 0, $$151$$0 = 0, $$153 = 0.0, $$156 = 0.0, $$159 = 0.0, $$2 = 0.0, $$257 = 0.0, $$3 = 0.0, $$byval_copy = 0, $$pn = 0.0; + var $$pn$in = 0, $$sroa$4$0$$sroa_idx2 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0.0, $38 = 0, $39 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, $exitcond = 0, $phitmp = 0, label = 0; + var sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy = sp; + $5 = (_strlen($2)|0); + $6 = ((($1)) + 20|0); + $7 = HEAP32[$6>>2]|0; + $8 = (+($7|0)); + $9 = $3 / $8; + $10 = ($5|0)>(0); + if (!($10)) { + $$0$lcssa = -1;$$052$lcssa = 0.0;$$055$lcssa = 0.0;$$058$lcssa = $8; + $12 = $$055$lcssa < $$052$lcssa; + $$3 = $12 ? $$052$lcssa : $$055$lcssa; + $13 = $9 * $$3; + $14 = Math_imul($$0$lcssa, $4)|0; + $15 = (+($14|0)); + $16 = $13 + $15; + $17 = $9 * $$058$lcssa; + HEAPF32[$0>>2] = $16; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $17; + STACKTOP = sp;return; + } + $11 = ((($1)) + 28|0); + $$05064 = 0;$$05263 = 0.0;$$05462 = 0;$$05561 = 0.0;$$05860 = $8;$$065 = 0; + while(1) { + $18 = (($$05064) + 1)|0; + $19 = (($2) + ($$05462)|0); + $20 = HEAP8[$19>>0]|0; + $21 = ($20<<24>>24)==(10); + if ($21) { + $33 = $$05561 < $$05263; + $$156 = $33 ? $$05263 : $$05561; + $34 = HEAP32[$6>>2]|0; + $35 = (+($34|0)); + $36 = $35 * 1.5; + $37 = $$05860 + $36; + $$151 = 0;$$159 = $37;$$2 = 0.0;$$257 = $$156; + } else { + $22 = $20 << 24 >> 24; + ;HEAP32[$$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$1+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$1+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$1+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$1+28>>2]|0; + $23 = (_GetCharIndex($$byval_copy,$22)|0); + $24 = HEAP32[$11>>2]|0; + $25 = (((($24) + ($23<<5)|0)) + 28|0); + $26 = HEAP32[$25>>2]|0; + $27 = ($26|0)==(0); + if ($27) { + $28 = (((($24) + ($23<<5)|0)) + 20|0); + $29 = (((($24) + ($23<<5)|0)) + 12|0); + $30 = HEAP32[$29>>2]|0; + $31 = HEAP32[$28>>2]|0; + $32 = (($31) + ($30))|0; + $$pn$in = $32; + } else { + $$pn$in = $26; + } + $$pn = (+($$pn$in|0)); + $$153 = $$05263 + $$pn; + $$151 = $18;$$159 = $$05860;$$2 = $$153;$$257 = $$05561; + } + $38 = ($$065|0)<($$151|0); + $$151$$0 = $38 ? $$151 : $$065; + $39 = (($$05462) + 1)|0; + $exitcond = ($39|0)==($5|0); + if ($exitcond) { + break; + } else { + $$05064 = $$151;$$05263 = $$2;$$05462 = $39;$$05561 = $$257;$$05860 = $$159;$$065 = $$151$$0; + } + } + $phitmp = (($$151$$0) + -1)|0; + $$0$lcssa = $phitmp;$$052$lcssa = $$2;$$055$lcssa = $$257;$$058$lcssa = $$159; + $12 = $$055$lcssa < $$052$lcssa; + $$3 = $12 ? $$052$lcssa : $$055$lcssa; + $13 = $9 * $$3; + $14 = Math_imul($$0$lcssa, $4)|0; + $15 = (+($14|0)); + $16 = $13 + $15; + $17 = $9 * $$058$lcssa; + HEAPF32[$0>>2] = $16; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $17; + STACKTOP = sp;return; +} +function _GetCharIndex($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$08 = 0, $$09 = 0, $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($0)) + 24|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)>(0); + if (!($4)) { + $$08 = 0; + return ($$08|0); + } + $5 = ((($0)) + 28|0); + $6 = HEAP32[$5>>2]|0; + $$09 = 0; + while(1) { + $7 = (($6) + ($$09<<5)|0); + $8 = HEAP32[$7>>2]|0; + $9 = ($8|0)==($1|0); + if ($9) { + $$08 = $$09; + label = 5; + break; + } + $10 = (($$09) + 1)|0; + $11 = HEAP32[$2>>2]|0; + $12 = ($10|0)<($11|0); + if ($12) { + $$09 = $10; + } else { + $$08 = 0; + label = 5; + break; + } + } + if ((label|0) == 5) { + return ($$08|0); + } + return (0)|0; +} +function _DrawTexturePro($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = +$4; + $5 = $5|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0; + var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0; + var $50 = 0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0, $57 = 0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0.0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0; + var $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0, $83 = 0.0, $84 = 0, $85 = 0, $86 = 0; + var $87 = 0.0, $88 = 0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0, $92 = 0.0, $93 = 0, $94 = 0.0, $95 = 0.0, $96 = 0, $97 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $6 = HEAP32[$0>>2]|0; + $7 = ($6|0)==(0); + if ($7) { + return; + } + $8 = ((($1)) + 8|0); + $9 = HEAP32[$8>>2]|0; + $10 = ($9|0)<(0); + if ($10) { + $11 = HEAP32[$1>>2]|0; + $12 = (($11) - ($9))|0; + HEAP32[$1>>2] = $12; + } + $13 = ((($1)) + 12|0); + $14 = HEAP32[$13>>2]|0; + $15 = ($14|0)<(0); + if ($15) { + $16 = ((($1)) + 4|0); + $17 = HEAP32[$16>>2]|0; + $18 = (($17) - ($14))|0; + HEAP32[$16>>2] = $18; + } + $19 = HEAP32[$0>>2]|0; + _rlEnableTexture($19); + _rlPushMatrix(); + $20 = HEAP32[$2>>2]|0; + $21 = (+($20|0)); + $22 = ((($2)) + 4|0); + $23 = HEAP32[$22>>2]|0; + $24 = (+($23|0)); + _rlTranslatef($21,$24,0.0); + _rlRotatef($4,0.0,0.0,1.0); + $25 = +HEAPF32[$3>>2]; + $26 = -$25; + $27 = ((($3)) + 4|0); + $28 = +HEAPF32[$27>>2]; + $29 = -$28; + _rlTranslatef($26,$29,0.0); + _rlBegin(7); + $30 = HEAP8[$5>>0]|0; + $31 = ((($5)) + 1|0); + $32 = HEAP8[$31>>0]|0; + $33 = ((($5)) + 2|0); + $34 = HEAP8[$33>>0]|0; + $35 = ((($5)) + 3|0); + $36 = HEAP8[$35>>0]|0; + _rlColor4ub($30,$32,$34,$36); + $37 = HEAP32[$1>>2]|0; + $38 = (+($37|0)); + $39 = ((($0)) + 4|0); + $40 = HEAP32[$39>>2]|0; + $41 = (+($40|0)); + $42 = $38 / $41; + $43 = ((($1)) + 4|0); + $44 = HEAP32[$43>>2]|0; + $45 = (+($44|0)); + $46 = ((($0)) + 8|0); + $47 = HEAP32[$46>>2]|0; + $48 = (+($47|0)); + $49 = $45 / $48; + _rlTexCoord2f($42,$49); + _rlVertex2f(0.0,0.0); + $50 = HEAP32[$1>>2]|0; + $51 = (+($50|0)); + $52 = HEAP32[$39>>2]|0; + $53 = (+($52|0)); + $54 = $51 / $53; + $55 = HEAP32[$43>>2]|0; + $56 = HEAP32[$13>>2]|0; + $57 = (($56) + ($55))|0; + $58 = (+($57|0)); + $59 = HEAP32[$46>>2]|0; + $60 = (+($59|0)); + $61 = $58 / $60; + _rlTexCoord2f($54,$61); + $62 = ((($2)) + 12|0); + $63 = HEAP32[$62>>2]|0; + $64 = (+($63|0)); + _rlVertex2f(0.0,$64); + $65 = HEAP32[$1>>2]|0; + $66 = HEAP32[$8>>2]|0; + $67 = (($66) + ($65))|0; + $68 = (+($67|0)); + $69 = HEAP32[$39>>2]|0; + $70 = (+($69|0)); + $71 = $68 / $70; + $72 = HEAP32[$43>>2]|0; + $73 = HEAP32[$13>>2]|0; + $74 = (($73) + ($72))|0; + $75 = (+($74|0)); + $76 = HEAP32[$46>>2]|0; + $77 = (+($76|0)); + $78 = $75 / $77; + _rlTexCoord2f($71,$78); + $79 = ((($2)) + 8|0); + $80 = HEAP32[$79>>2]|0; + $81 = (+($80|0)); + $82 = HEAP32[$62>>2]|0; + $83 = (+($82|0)); + _rlVertex2f($81,$83); + $84 = HEAP32[$1>>2]|0; + $85 = HEAP32[$8>>2]|0; + $86 = (($85) + ($84))|0; + $87 = (+($86|0)); + $88 = HEAP32[$39>>2]|0; + $89 = (+($88|0)); + $90 = $87 / $89; + $91 = HEAP32[$43>>2]|0; + $92 = (+($91|0)); + $93 = HEAP32[$46>>2]|0; + $94 = (+($93|0)); + $95 = $92 / $94; + _rlTexCoord2f($90,$95); + $96 = HEAP32[$79>>2]|0; + $97 = (+($96|0)); + _rlVertex2f($97,0.0); + _rlEnd(); + _rlPopMatrix(); + _rlDisableTexture(); + return; +} +function _DrawText($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$ = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $$byval_copy2 = sp + 112|0; + $$byval_copy1 = sp + 104|0; + $$byval_copy = sp + 72|0; + $5 = sp + 32|0; + $6 = sp + 64|0; + $7 = sp; + _GetDefaultFont($5); + $8 = HEAP32[$5>>2]|0; + $9 = ($8|0)==(0); + if ($9) { + STACKTOP = sp;return; + } + $10 = (+($1|0)); + HEAPF32[$6>>2] = $10; + $11 = ((($6)) + 4|0); + $12 = (+($2|0)); + HEAPF32[$11>>2] = $12; + $13 = ($3|0)>(10); + $$ = $13 ? $3 : 10; + $14 = (($$>>>0) / 10)&-1; + _GetDefaultFont($7); + $15 = (+($$|0)); + ;HEAP32[$$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$7+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$7+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$7+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$7+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$7+28>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0; + _DrawTextEx($$byval_copy,$0,$$byval_copy1,$15,$14,$$byval_copy2); + STACKTOP = sp;return; +} +function _DrawTextEx($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = +$3; + $4 = $4|0; + $5 = $5|0; + var $$04954 = 0, $$05153 = 0, $$055 = 0, $$1 = 0, $$150 = 0, $$152 = 0, $$2 = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $$byval_copy3 = 0, $$byval_copy4 = 0, $$byval_copy5 = 0, $$sink = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0; + var $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0; + var $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0; + var $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0; + var $75 = 0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $$byval_copy5 = sp + 88|0; + $$byval_copy4 = sp + 80|0; + $$byval_copy3 = sp + 64|0; + $$byval_copy2 = sp + 48|0; + $$byval_copy1 = sp + 24|0; + $6 = sp + 8|0; + $7 = sp; + $8 = (_strlen($1)|0); + $9 = ((($0)) + 20|0); + $10 = HEAP32[$9>>2]|0; + $11 = (+($10|0)); + $12 = $3 / $11; + $13 = ($8|0)>(0); + if (!($13)) { + STACKTOP = sp;return; + } + $14 = ((($0)) + 28|0); + $15 = +HEAPF32[$2>>2]; + $16 = ((($6)) + 4|0); + $17 = ((($2)) + 4|0); + $18 = ((($6)) + 8|0); + $19 = ((($6)) + 12|0); + $20 = ((($7)) + 4|0); + $21 = (+($4|0)); + $$04954 = 0;$$05153 = 0;$$055 = 0; + while(1) { + $22 = (($1) + ($$055)|0); + $23 = HEAP8[$22>>0]|0; + switch ($23<<24>>24) { + case 10: { + $24 = HEAP32[$9>>2]|0; + $25 = (($24|0) / 2)&-1; + $26 = (($25) + ($24))|0; + $27 = (+($26|0)); + $28 = $12 * $27; + $29 = (~~(($28))); + $30 = (($29) + ($$05153))|0; + $$150 = 0;$$152 = $30;$$2 = $$055; + break; + } + case -62: { + $31 = (($$055) + 1)|0; + $32 = (($1) + ($31)|0); + $33 = HEAP8[$32>>0]|0; + $34 = $33&255; + $$1 = $31;$$sink = $34; + label = 9; + break; + } + case -61: { + $35 = (($$055) + 1)|0; + $36 = (($1) + ($35)|0); + $37 = HEAP8[$36>>0]|0; + $38 = $37&255; + $39 = (($38) + 64)|0; + $$1 = $35;$$sink = $39; + label = 9; + break; + } + default: { + $40 = $23 << 24 >> 24; + $$1 = $$055;$$sink = $40; + label = 9; + } + } + do { + if ((label|0) == 9) { + label = 0; + ;HEAP32[$$byval_copy5>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy5+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy5+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[$$byval_copy5+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[$$byval_copy5+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[$$byval_copy5+28>>2]=HEAP32[$0+28>>2]|0; + $41 = (_GetCharIndex($$byval_copy5,$$sink)|0); + $42 = HEAP32[$14>>2]|0; + $43 = (((($42) + ($41<<5)|0)) + 4|0); + $44 = (+($$04954|0)); + $45 = $44 + $15; + $46 = (((($42) + ($41<<5)|0)) + 20|0); + $47 = HEAP32[$46>>2]|0; + $48 = (+($47|0)); + $49 = $12 * $48; + $50 = $45 + $49; + $51 = (~~(($50))); + HEAP32[$6>>2] = $51; + $52 = +HEAPF32[$17>>2]; + $53 = (+($$05153|0)); + $54 = $53 + $52; + $55 = (((($42) + ($41<<5)|0)) + 24|0); + $56 = HEAP32[$55>>2]|0; + $57 = (+($56|0)); + $58 = $12 * $57; + $59 = $54 + $58; + $60 = (~~(($59))); + HEAP32[$16>>2] = $60; + $61 = (((($42) + ($41<<5)|0)) + 12|0); + $62 = HEAP32[$61>>2]|0; + $63 = (+($62|0)); + $64 = $12 * $63; + $65 = (~~(($64))); + HEAP32[$18>>2] = $65; + $66 = (((($42) + ($41<<5)|0)) + 16|0); + $67 = HEAP32[$66>>2]|0; + $68 = (+($67|0)); + $69 = $12 * $68; + $70 = (~~(($69))); + HEAP32[$19>>2] = $70; + HEAPF32[$7>>2] = 0.0; + HEAPF32[$20>>2] = 0.0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$43+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$43+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$43+12>>2]|0; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$6+12>>2]|0; + ;HEAP32[$$byval_copy4>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$7+4>>2]|0; + ;HEAP8[$$byval_copy5>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$5+3>>0]|0; + _DrawTexturePro($$byval_copy1,$$byval_copy2,$$byval_copy3,$$byval_copy4,0.0,$$byval_copy5); + $71 = HEAP32[$14>>2]|0; + $72 = (((($71) + ($41<<5)|0)) + 28|0); + $73 = HEAP32[$72>>2]|0; + $74 = ($73|0)==(0); + if ($74) { + $75 = (((($71) + ($41<<5)|0)) + 12|0); + $76 = HEAP32[$75>>2]|0; + $77 = (+($76|0)); + $78 = $12 * $77; + $79 = $21 + $78; + $80 = (~~(($79))); + $81 = (($80) + ($$04954))|0; + $$150 = $81;$$152 = $$05153;$$2 = $$1; + break; + } else { + $82 = (+($73|0)); + $83 = $12 * $82; + $84 = $21 + $83; + $85 = (~~(($84))); + $86 = (($85) + ($$04954))|0; + $$150 = $86;$$152 = $$05153;$$2 = $$1; + break; + } + } + } while(0); + $87 = (($$2) + 1)|0; + $88 = ($87|0)<($8|0); + if ($88) { + $$04954 = $$150;$$05153 = $$152;$$055 = $87; + } else { + break; + } + } + STACKTOP = sp;return; +} +function _FormatText($0,$varargs) { + $0 = $0|0; + $varargs = $varargs|0; + var $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp; + HEAP32[$1>>2] = $varargs; + (_vsprintf(34927,$0,$1)|0); + STACKTOP = sp;return (34927|0); +} +function _MeasureText($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$ = 0, $$byval_copy = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0.0, $phitmp = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $$byval_copy = sp + 72|0; + $2 = sp + 40|0; + $3 = sp + 8|0; + $4 = sp; + _GetDefaultFont($2); + $5 = HEAP32[$2>>2]|0; + $6 = ($5|0)==(0); + if ($6) { + $$sroa$0$0 = 0; + STACKTOP = sp;return ($$sroa$0$0|0); + } + $7 = ($1|0)>(10); + $$ = $7 ? $1 : 10; + $8 = (($$>>>0) / 10)&-1; + _GetDefaultFont($3); + $9 = (+($$|0)); + ;HEAP32[$$byval_copy>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$3+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$3+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$3+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$3+28>>2]|0; + _MeasureTextEx($4,$$byval_copy,$0,$9,$8); + $$sroa$0$0$copyload = +HEAPF32[$4>>2]; + $phitmp = (~~(($$sroa$0$0$copyload))); + $$sroa$0$0 = $phitmp; + STACKTOP = sp;return ($$sroa$0$0|0); +} +function _DrawFPS($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$byval_copy = 0, $$sink = 0, $10 = 0, $11 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $$byval_copy = sp; + $2 = sp + 4|0; + $3 = HEAP32[8264]|0; + $4 = HEAP32[744]|0; + $5 = ($3|0)<($4|0); + if ($5) { + $6 = (($3) + 1)|0; + $$sink = $6; + } else { + $7 = (_GetFPS()|0); + HEAP32[8265] = $7; + HEAP32[744] = $7; + $$sink = 0; + } + HEAP32[8264] = $$sink; + $8 = HEAP32[8265]|0; + HEAP32[$$byval_copy>>2] = $8; + (_FormatText(8422,$$byval_copy)|0); + HEAP8[$2>>0] = 0; + $9 = ((($2)) + 1|0); + HEAP8[$9>>0] = -98; + $10 = ((($2)) + 2|0); + HEAP8[$10>>0] = 47; + $11 = ((($2)) + 3|0); + HEAP8[$11>>0] = -1; + ;HEAP8[$$byval_copy>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$2+3>>0]|0; + _DrawText(34927,$0,$1,20,$$byval_copy); + STACKTOP = sp;return; +} +function _emscripten_GetProcAddress($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0; + var $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0; + var $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0; + var $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0; + var $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0; + var $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0; + var $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0; + var $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0; + var $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0; + var $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0; + var $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0; + var $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0; + var $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0; + var $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0; + var $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0; + var $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0; + var $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0, $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0; + var $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0, $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0; + var $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0, $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0; + var $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0, $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0; + var $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0, $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0; + var $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0, $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0; + var $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0, $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0; + var $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0, $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0; + var $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0, $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0; + var $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0; + var $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0; + var $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp + 12|0; + $2 = sp + 8|0; + $3 = sp + 4|0; + $4 = sp; + HEAP32[$2>>2] = $0; + $5 = HEAP32[$2>>2]|0; + $6 = (_strlen($5)|0); + $7 = (($6) + 1)|0; + $8 = (_malloc($7)|0); + HEAP32[$3>>2] = $8; + $9 = HEAP32[$3>>2]|0; + $10 = HEAP32[$2>>2]|0; + (_strcpy($9,$10)|0); + $11 = HEAP32[$3>>2]|0; + $12 = (_strstr($11,8430)|0); + HEAP32[$4>>2] = $12; + $13 = HEAP32[$4>>2]|0; + $14 = ($13|0)!=(0|0); + if ($14) { + $15 = HEAP32[$4>>2]|0; + HEAP8[$15>>0] = 0; + } + $16 = HEAP32[$3>>2]|0; + $17 = (_strstr($16,8434)|0); + HEAP32[$4>>2] = $17; + $18 = HEAP32[$4>>2]|0; + $19 = ($18|0)!=(0|0); + if ($19) { + $20 = HEAP32[$4>>2]|0; + HEAP8[$20>>0] = 0; + } + $21 = HEAP32[$3>>2]|0; + $22 = (_strstr($21,8438)|0); + HEAP32[$4>>2] = $22; + $23 = HEAP32[$4>>2]|0; + $24 = ($23|0)!=(0|0); + if ($24) { + $25 = HEAP32[$4>>2]|0; + HEAP8[$25>>0] = 0; + } + $26 = HEAP32[$3>>2]|0; + $27 = (_strstr($26,8442)|0); + HEAP32[$4>>2] = $27; + $28 = HEAP32[$4>>2]|0; + $29 = ($28|0)!=(0|0); + if ($29) { + $30 = HEAP32[$4>>2]|0; + HEAP8[$30>>0] = 0; + } + $31 = HEAP32[$3>>2]|0; + $32 = (_strcmp($31,8448)|0); + $33 = ($32|0)!=(0); + do { + if ($33) { + $34 = HEAP32[$3>>2]|0; + $35 = (_strcmp($34,8486)|0); + $36 = ($35|0)!=(0); + if (!($36)) { + HEAP32[$3>>2] = 8505; + break; + } + $37 = HEAP32[$3>>2]|0; + $38 = (_strcmp($37,8518)|0); + $39 = ($38|0)!=(0); + if (!($39)) { + HEAP32[$3>>2] = 8539; + break; + } + $40 = HEAP32[$3>>2]|0; + $41 = (_strcmp($40,8554)|0); + $42 = ($41|0)!=(0); + if (!($42)) { + HEAP32[$3>>2] = 8569; + break; + } + $43 = HEAP32[$3>>2]|0; + $44 = (_strcmp($43,8584)|0); + $45 = ($44|0)!=(0); + if (!($45)) { + HEAP32[$3>>2] = 8599; + } + } else { + HEAP32[$3>>2] = 8470; + } + } while(0); + $46 = HEAP32[$3>>2]|0; + $47 = (_strcmp($46,8614)|0); + $48 = ($47|0)!=(0); + do { + if ($48) { + $49 = HEAP32[$3>>2]|0; + $50 = (_strcmp($49,8628)|0); + $51 = ($50|0)!=(0); + if (!($51)) { + HEAP32[$1>>2] = 3; + break; + } + $52 = HEAP32[$3>>2]|0; + $53 = (_strcmp($52,8640)|0); + $54 = ($53|0)!=(0); + if (!($54)) { + HEAP32[$1>>2] = 6; + break; + } + $55 = HEAP32[$3>>2]|0; + $56 = (_strcmp($55,8654)|0); + $57 = ($56|0)!=(0); + if (!($57)) { + HEAP32[$1>>2] = 7; + break; + } + $58 = HEAP32[$3>>2]|0; + $59 = (_strcmp($58,8666)|0); + $60 = ($59|0)!=(0); + if (!($60)) { + HEAP32[$1>>2] = 8; + break; + } + $61 = HEAP32[$3>>2]|0; + $62 = (_strcmp($61,8680)|0); + $63 = ($62|0)!=(0); + if (!($63)) { + HEAP32[$1>>2] = 9; + break; + } + $64 = HEAP32[$3>>2]|0; + $65 = (_strcmp($64,8694)|0); + $66 = ($65|0)!=(0); + if (!($66)) { + HEAP32[$1>>2] = 10; + break; + } + $67 = HEAP32[$3>>2]|0; + $68 = (_strcmp($67,8711)|0); + $69 = ($68|0)!=(0); + if (!($69)) { + HEAP32[$1>>2] = 1; + break; + } + $70 = HEAP32[$3>>2]|0; + $71 = (_strcmp($70,8734)|0); + $72 = ($71|0)!=(0); + if (!($72)) { + HEAP32[$1>>2] = 1; + break; + } + $73 = HEAP32[$3>>2]|0; + $74 = (_strcmp($73,8760)|0); + $75 = ($74|0)!=(0); + if (!($75)) { + HEAP32[$1>>2] = 2; + break; + } + $76 = HEAP32[$3>>2]|0; + $77 = (_strcmp($76,8773)|0); + $78 = ($77|0)!=(0); + if (!($78)) { + HEAP32[$1>>2] = 3; + break; + } + $79 = HEAP32[$3>>2]|0; + $80 = (_strcmp($79,8789)|0); + $81 = ($80|0)!=(0); + if (!($81)) { + HEAP32[$1>>2] = 1; + break; + } + $82 = HEAP32[$3>>2]|0; + $83 = (_strcmp($82,8802)|0); + $84 = ($83|0)!=(0); + if (!($84)) { + HEAP32[$1>>2] = 11; + break; + } + $85 = HEAP32[$3>>2]|0; + $86 = (_strcmp($85,8816)|0); + $87 = ($86|0)!=(0); + if (!($87)) { + HEAP32[$1>>2] = 2; + break; + } + $88 = HEAP32[$3>>2]|0; + $89 = (_strcmp($88,8836)|0); + $90 = ($89|0)!=(0); + if (!($90)) { + HEAP32[$1>>2] = 3; + break; + } + $91 = HEAP32[$3>>2]|0; + $92 = (_strcmp($91,8856)|0); + $93 = ($92|0)!=(0); + if (!($93)) { + HEAP32[$1>>2] = 4; + break; + } + $94 = HEAP32[$3>>2]|0; + $95 = (_strcmp($94,8873)|0); + $96 = ($95|0)!=(0); + if (!($96)) { + HEAP32[$1>>2] = 5; + break; + } + $97 = HEAP32[$3>>2]|0; + $98 = (_strcmp($97,8890)|0); + $99 = ($98|0)!=(0); + if (!($99)) { + HEAP32[$1>>2] = 4; + break; + } + $100 = HEAP32[$3>>2]|0; + $101 = (_strcmp($100,8902)|0); + $102 = ($101|0)!=(0); + if (!($102)) { + HEAP32[$1>>2] = 12; + break; + } + $103 = HEAP32[$3>>2]|0; + $104 = (_strcmp($103,8915)|0); + $105 = ($104|0)!=(0); + if (!($105)) { + HEAP32[$1>>2] = 13; + break; + } + $106 = HEAP32[$3>>2]|0; + $107 = (_strcmp($106,8931)|0); + $108 = ($107|0)!=(0); + if (!($108)) { + HEAP32[$1>>2] = 6; + break; + } + $109 = HEAP32[$3>>2]|0; + $110 = (_strcmp($109,8954)|0); + $111 = ($110|0)!=(0); + if (!($111)) { + HEAP32[$1>>2] = 2; + break; + } + $112 = HEAP32[$3>>2]|0; + $113 = (_strcmp($112,8967)|0); + $114 = ($113|0)!=(0); + if (!($114)) { + HEAP32[$1>>2] = 3; + break; + } + $115 = HEAP32[$3>>2]|0; + $116 = (_strcmp($115,8983)|0); + $117 = ($116|0)!=(0); + if (!($117)) { + HEAP32[$1>>2] = 5; + break; + } + $118 = HEAP32[$3>>2]|0; + $119 = (_strcmp($118,8994)|0); + $120 = ($119|0)!=(0); + if (!($120)) { + HEAP32[$1>>2] = 14; + break; + } + $121 = HEAP32[$3>>2]|0; + $122 = (_strcmp($121,9013)|0); + $123 = ($122|0)!=(0); + if (!($123)) { + HEAP32[$1>>2] = 15; + break; + } + $124 = HEAP32[$3>>2]|0; + $125 = (_strcmp($124,9035)|0); + $126 = ($125|0)!=(0); + if (!($126)) { + HEAP32[$1>>2] = 16; + break; + } + $127 = HEAP32[$3>>2]|0; + $128 = (_strcmp($127,9054)|0); + $129 = ($128|0)!=(0); + if (!($129)) { + HEAP32[$1>>2] = 7; + break; + } + $130 = HEAP32[$3>>2]|0; + $131 = (_strcmp($130,9083)|0); + $132 = ($131|0)!=(0); + if (!($132)) { + HEAP32[$1>>2] = 6; + break; + } + $133 = HEAP32[$3>>2]|0; + $134 = (_strcmp($133,9100)|0); + $135 = ($134|0)!=(0); + if (!($135)) { + HEAP32[$1>>2] = 8; + break; + } + $136 = HEAP32[$3>>2]|0; + $137 = (_strcmp($136,9115)|0); + $138 = ($137|0)!=(0); + if (!($138)) { + HEAP32[$1>>2] = 9; + break; + } + $139 = HEAP32[$3>>2]|0; + $140 = (_strcmp($139,9130)|0); + $141 = ($140|0)!=(0); + if (!($141)) { + HEAP32[$1>>2] = 1; + break; + } + $142 = HEAP32[$3>>2]|0; + $143 = (_strcmp($142,9151)|0); + $144 = ($143|0)!=(0); + if (!($144)) { + HEAP32[$1>>2] = 10; + break; + } + $145 = HEAP32[$3>>2]|0; + $146 = (_strcmp($145,9171)|0); + $147 = ($146|0)!=(0); + if (!($147)) { + HEAP32[$1>>2] = 11; + break; + } + $148 = HEAP32[$3>>2]|0; + $149 = (_strcmp($148,9191)|0); + $150 = ($149|0)!=(0); + if (!($150)) { + HEAP32[$1>>2] = 12; + break; + } + $151 = HEAP32[$3>>2]|0; + $152 = (_strcmp($151,9217)|0); + $153 = ($152|0)!=(0); + if (!($153)) { + HEAP32[$1>>2] = 2; + break; + } + $154 = HEAP32[$3>>2]|0; + $155 = (_strcmp($154,9236)|0); + $156 = ($155|0)!=(0); + if (!($156)) { + HEAP32[$1>>2] = 1; + break; + } + $157 = HEAP32[$3>>2]|0; + $158 = (_strcmp($157,9248)|0); + $159 = ($158|0)!=(0); + if (!($159)) { + HEAP32[$1>>2] = 3; + break; + } + $160 = HEAP32[$3>>2]|0; + $161 = (_strcmp($160,9260)|0); + $162 = ($161|0)!=(0); + if (!($162)) { + HEAP32[$1>>2] = 1; + break; + } + $163 = HEAP32[$3>>2]|0; + $164 = (_strcmp($163,9272)|0); + $165 = ($164|0)!=(0); + if (!($165)) { + HEAP32[$1>>2] = 1; + break; + } + $166 = HEAP32[$3>>2]|0; + $167 = (_strcmp($166,9284)|0); + $168 = ($167|0)!=(0); + if (!($168)) { + HEAP32[$1>>2] = 17; + break; + } + $169 = HEAP32[$3>>2]|0; + $170 = (_strcmp($169,9296)|0); + $171 = ($170|0)!=(0); + if (!($171)) { + HEAP32[$1>>2] = 13; + break; + } + $172 = HEAP32[$3>>2]|0; + $173 = (_strcmp($172,9308)|0); + $174 = ($173|0)!=(0); + if (!($174)) { + HEAP32[$1>>2] = 4; + break; + } + $175 = HEAP32[$3>>2]|0; + $176 = (_strcmp($175,9320)|0); + $177 = ($176|0)!=(0); + if (!($177)) { + HEAP32[$1>>2] = 2; + break; + } + $178 = HEAP32[$3>>2]|0; + $179 = (_strcmp($178,9332)|0); + $180 = ($179|0)!=(0); + if (!($180)) { + HEAP32[$1>>2] = 14; + break; + } + $181 = HEAP32[$3>>2]|0; + $182 = (_strcmp($181,9345)|0); + $183 = ($182|0)!=(0); + if (!($183)) { + HEAP32[$1>>2] = 15; + break; + } + $184 = HEAP32[$3>>2]|0; + $185 = (_strcmp($184,9358)|0); + $186 = ($185|0)!=(0); + if (!($186)) { + HEAP32[$1>>2] = 16; + break; + } + $187 = HEAP32[$3>>2]|0; + $188 = (_strcmp($187,9371)|0); + $189 = ($188|0)!=(0); + if (!($189)) { + HEAP32[$1>>2] = 17; + break; + } + $190 = HEAP32[$3>>2]|0; + $191 = (_strcmp($190,9384)|0); + $192 = ($191|0)!=(0); + if (!($192)) { + HEAP32[$1>>2] = 18; + break; + } + $193 = HEAP32[$3>>2]|0; + $194 = (_strcmp($193,9397)|0); + $195 = ($194|0)!=(0); + if (!($195)) { + HEAP32[$1>>2] = 19; + break; + } + $196 = HEAP32[$3>>2]|0; + $197 = (_strcmp($196,9410)|0); + $198 = ($197|0)!=(0); + if (!($198)) { + HEAP32[$1>>2] = 20; + break; + } + $199 = HEAP32[$3>>2]|0; + $200 = (_strcmp($199,9423)|0); + $201 = ($200|0)!=(0); + if (!($201)) { + HEAP32[$1>>2] = 21; + break; + } + $202 = HEAP32[$3>>2]|0; + $203 = (_strcmp($202,9436)|0); + $204 = ($203|0)!=(0); + if (!($204)) { + HEAP32[$1>>2] = 5; + break; + } + $205 = HEAP32[$3>>2]|0; + $206 = (_strcmp($205,9455)|0); + $207 = ($206|0)!=(0); + if (!($207)) { + HEAP32[$1>>2] = 6; + break; + } + $208 = HEAP32[$3>>2]|0; + $209 = (_strcmp($208,9474)|0); + $210 = ($209|0)!=(0); + if (!($210)) { + HEAP32[$1>>2] = 7; + break; + } + $211 = HEAP32[$3>>2]|0; + $212 = (_strcmp($211,9493)|0); + $213 = ($212|0)!=(0); + if (!($213)) { + HEAP32[$1>>2] = 18; + break; + } + $214 = HEAP32[$3>>2]|0; + $215 = (_strcmp($214,9506)|0); + $216 = ($215|0)!=(0); + if (!($216)) { + HEAP32[$1>>2] = 19; + break; + } + $217 = HEAP32[$3>>2]|0; + $218 = (_strcmp($217,9524)|0); + $219 = ($218|0)!=(0); + if (!($219)) { + HEAP32[$1>>2] = 20; + break; + } + $220 = HEAP32[$3>>2]|0; + $221 = (_strcmp($220,9542)|0); + $222 = ($221|0)!=(0); + if (!($222)) { + HEAP32[$1>>2] = 21; + break; + } + $223 = HEAP32[$3>>2]|0; + $224 = (_strcmp($223,9560)|0); + $225 = ($224|0)!=(0); + if (!($225)) { + HEAP32[$1>>2] = 22; + break; + } + $226 = HEAP32[$3>>2]|0; + $227 = (_strcmp($226,9578)|0); + $228 = ($227|0)!=(0); + if (!($228)) { + HEAP32[$1>>2] = 2; + break; + } + $229 = HEAP32[$3>>2]|0; + $230 = (_strcmp($229,9598)|0); + $231 = ($230|0)!=(0); + if (!($231)) { + HEAP32[$1>>2] = 3; + break; + } + $232 = HEAP32[$3>>2]|0; + $233 = (_strcmp($232,8539)|0); + $234 = ($233|0)!=(0); + if (!($234)) { + HEAP32[$1>>2] = 7; + break; + } + $235 = HEAP32[$3>>2]|0; + $236 = (_strcmp($235,9616)|0); + $237 = ($236|0)!=(0); + if (!($237)) { + HEAP32[$1>>2] = 1; + break; + } + $238 = HEAP32[$3>>2]|0; + $239 = (_strcmp($238,9631)|0); + $240 = ($239|0)!=(0); + if (!($240)) { + HEAP32[$1>>2] = 8; + break; + } + $241 = HEAP32[$3>>2]|0; + $242 = (_strcmp($241,9652)|0); + $243 = ($242|0)!=(0); + if (!($243)) { + HEAP32[$1>>2] = 9; + break; + } + $244 = HEAP32[$3>>2]|0; + $245 = (_strcmp($244,9667)|0); + $246 = ($245|0)!=(0); + if (!($246)) { + HEAP32[$1>>2] = 10; + break; + } + $247 = HEAP32[$3>>2]|0; + $248 = (_strcmp($247,9685)|0); + $249 = ($248|0)!=(0); + if (!($249)) { + HEAP32[$1>>2] = 2; + break; + } + $250 = HEAP32[$3>>2]|0; + $251 = (_strcmp($250,9701)|0); + $252 = ($251|0)!=(0); + if (!($252)) { + HEAP32[$1>>2] = 11; + break; + } + $253 = HEAP32[$3>>2]|0; + $254 = (_strcmp($253,9720)|0); + $255 = ($254|0)!=(0); + if (!($255)) { + HEAP32[$1>>2] = 22; + break; + } + $256 = HEAP32[$3>>2]|0; + $257 = (_strcmp($256,9734)|0); + $258 = ($257|0)!=(0); + if (!($258)) { + HEAP32[$1>>2] = 23; + break; + } + $259 = HEAP32[$3>>2]|0; + $260 = (_strcmp($259,9749)|0); + $261 = ($260|0)!=(0); + if (!($261)) { + HEAP32[$1>>2] = 8; + break; + } + $262 = HEAP32[$3>>2]|0; + $263 = (_strcmp($262,8470)|0); + $264 = ($263|0)!=(0); + if (!($264)) { + HEAP32[$1>>2] = 1; + break; + } + $265 = HEAP32[$3>>2]|0; + $266 = (_strcmp($265,9760)|0); + $267 = ($266|0)!=(0); + if (!($267)) { + HEAP32[$1>>2] = 3; + break; + } + $268 = HEAP32[$3>>2]|0; + $269 = (_strcmp($268,8569)|0); + $270 = ($269|0)!=(0); + if (!($270)) { + HEAP32[$1>>2] = 23; + break; + } + $271 = HEAP32[$3>>2]|0; + $272 = (_strcmp($271,8599)|0); + $273 = ($272|0)!=(0); + if (!($273)) { + HEAP32[$1>>2] = 24; + break; + } + $274 = HEAP32[$3>>2]|0; + $275 = (_strcmp($274,9776)|0); + $276 = ($275|0)!=(0); + if (!($276)) { + HEAP32[$1>>2] = 12; + break; + } + $277 = HEAP32[$3>>2]|0; + $278 = (_strcmp($277,9803)|0); + $279 = ($278|0)!=(0); + if (!($279)) { + HEAP32[$1>>2] = 4; + break; + } + $280 = HEAP32[$3>>2]|0; + $281 = (_strcmp($280,9817)|0); + $282 = ($281|0)!=(0); + if (!($282)) { + HEAP32[$1>>2] = 13; + break; + } + $283 = HEAP32[$3>>2]|0; + $284 = (_strcmp($283,8505)|0); + $285 = ($284|0)!=(0); + if (!($285)) { + HEAP32[$1>>2] = 5; + break; + } + $286 = HEAP32[$3>>2]|0; + $287 = (_strcmp($286,9837)|0); + $288 = ($287|0)!=(0); + if (!($288)) { + HEAP32[$1>>2] = 6; + break; + } + $289 = HEAP32[$3>>2]|0; + $290 = (_strcmp($289,9855)|0); + $291 = ($290|0)!=(0); + if (!($291)) { + HEAP32[$1>>2] = 9; + break; + } + $292 = HEAP32[$3>>2]|0; + $293 = (_strcmp($292,9867)|0); + $294 = ($293|0)!=(0); + if (!($294)) { + HEAP32[$1>>2] = 24; + break; + } + $295 = HEAP32[$3>>2]|0; + $296 = (_strcmp($295,9888)|0); + $297 = ($296|0)!=(0); + if (!($297)) { + HEAP32[$1>>2] = 25; + break; + } + $298 = HEAP32[$3>>2]|0; + $299 = (_strcmp($298,9906)|0); + $300 = ($299|0)!=(0); + if (!($300)) { + HEAP32[$1>>2] = 26; + break; + } + $301 = HEAP32[$3>>2]|0; + $302 = (_strcmp($301,9924)|0); + $303 = ($302|0)!=(0); + if (!($303)) { + HEAP32[$1>>2] = 27; + break; + } + $304 = HEAP32[$3>>2]|0; + $305 = (_strcmp($304,9945)|0); + $306 = ($305|0)!=(0); + if (!($306)) { + HEAP32[$1>>2] = 14; + break; + } + $307 = HEAP32[$3>>2]|0; + $308 = (_strcmp($307,9971)|0); + $309 = ($308|0)!=(0); + if (!($309)) { + HEAP32[$1>>2] = 3; + break; + } + $310 = HEAP32[$3>>2]|0; + $311 = (_strcmp($310,9994)|0); + $312 = ($311|0)!=(0); + if (!($312)) { + HEAP32[$1>>2] = 15; + break; + } + $313 = HEAP32[$3>>2]|0; + $314 = (_strcmp($313,10032)|0); + $315 = ($314|0)!=(0); + if (!($315)) { + HEAP32[$1>>2] = 10; + break; + } + $316 = HEAP32[$3>>2]|0; + $317 = (_strcmp($316,10048)|0); + $318 = ($317|0)!=(0); + if (!($318)) { + HEAP32[$1>>2] = 7; + break; + } + $319 = HEAP32[$3>>2]|0; + $320 = (_strcmp($319,10063)|0); + $321 = ($320|0)!=(0); + if (!($321)) { + HEAP32[$1>>2] = 25; + break; + } + $322 = HEAP32[$3>>2]|0; + $323 = (_strcmp($322,10086)|0); + $324 = ($323|0)!=(0); + if (!($324)) { + HEAP32[$1>>2] = 16; + break; + } + $325 = HEAP32[$3>>2]|0; + $326 = (_strcmp($325,10099)|0); + $327 = ($326|0)!=(0); + if (!($327)) { + HEAP32[$1>>2] = 28; + break; + } + $328 = HEAP32[$3>>2]|0; + $329 = (_strcmp($328,10113)|0); + $330 = ($329|0)!=(0); + if (!($330)) { + HEAP32[$1>>2] = 29; + break; + } + $331 = HEAP32[$3>>2]|0; + $332 = (_strcmp($331,10127)|0); + $333 = ($332|0)!=(0); + if (!($333)) { + HEAP32[$1>>2] = 1; + break; + } + $334 = HEAP32[$3>>2]|0; + $335 = (_strcmp($334,10147)|0); + $336 = ($335|0)!=(0); + if (!($336)) { + HEAP32[$1>>2] = 8; + break; + } + $337 = HEAP32[$3>>2]|0; + $338 = (_strcmp($337,10167)|0); + $339 = ($338|0)!=(0); + if (!($339)) { + HEAP32[$1>>2] = 17; + break; + } + $340 = HEAP32[$3>>2]|0; + $341 = (_strcmp($340,10183)|0); + $342 = ($341|0)!=(0); + if (!($342)) { + HEAP32[$1>>2] = 18; + break; + } + $343 = HEAP32[$3>>2]|0; + $344 = (_strcmp($343,10201)|0); + $345 = ($344|0)!=(0); + if (!($345)) { + HEAP32[$1>>2] = 26; + break; + } + $346 = HEAP32[$3>>2]|0; + $347 = (_strcmp($346,10217)|0); + $348 = ($347|0)!=(0); + if (!($348)) { + HEAP32[$1>>2] = 19; + break; + } + $349 = HEAP32[$3>>2]|0; + $350 = (_strcmp($349,10232)|0); + $351 = ($350|0)!=(0); + if (!($351)) { + HEAP32[$1>>2] = 9; + break; + } + $352 = HEAP32[$3>>2]|0; + $353 = (_strcmp($352,10254)|0); + $354 = ($353|0)!=(0); + if (!($354)) { + HEAP32[$1>>2] = 30; + break; + } + $355 = HEAP32[$3>>2]|0; + $356 = (_strcmp($355,10272)|0); + $357 = ($356|0)!=(0); + if (!($357)) { + HEAP32[$1>>2] = 31; + break; + } + $358 = HEAP32[$3>>2]|0; + $359 = (_strcmp($358,10293)|0); + $360 = ($359|0)!=(0); + if (!($360)) { + HEAP32[$1>>2] = 10; + break; + } + $361 = HEAP32[$3>>2]|0; + $362 = (_strcmp($361,10311)|0); + $363 = ($362|0)!=(0); + if (!($363)) { + HEAP32[$1>>2] = 11; + break; + } + $364 = HEAP32[$3>>2]|0; + $365 = (_strcmp($364,10324)|0); + $366 = ($365|0)!=(0); + if (!($366)) { + HEAP32[$1>>2] = 1; + break; + } + $367 = HEAP32[$3>>2]|0; + $368 = (_strcmp($367,10339)|0); + $369 = ($368|0)!=(0); + if (!($369)) { + HEAP32[$1>>2] = 12; + break; + } + $370 = HEAP32[$3>>2]|0; + $371 = (_strcmp($370,10353)|0); + $372 = ($371|0)!=(0); + if (!($372)) { + HEAP32[$1>>2] = 1; + break; + } + $373 = HEAP32[$3>>2]|0; + $374 = (_strcmp($373,10363)|0); + $375 = ($374|0)!=(0); + if (!($375)) { + HEAP32[$1>>2] = 1; + break; + } + $376 = HEAP32[$3>>2]|0; + $377 = (_strcmp($376,10373)|0); + $378 = ($377|0)!=(0); + if (!($378)) { + HEAP32[$1>>2] = 2; + break; + } + $379 = HEAP32[$3>>2]|0; + $380 = (_strcmp($379,10395)|0); + $381 = ($380|0)!=(0); + if (!($381)) { + HEAP32[$1>>2] = 13; + break; + } + $382 = HEAP32[$3>>2]|0; + $383 = (_strcmp($382,10421)|0); + $384 = ($383|0)!=(0); + if (!($384)) { + HEAP32[$1>>2] = 14; + break; + } + $385 = HEAP32[$3>>2]|0; + $386 = (_strcmp($385,10448)|0); + $387 = ($386|0)!=(0); + if (!($387)) { + HEAP32[$1>>2] = 27; + break; + } + $388 = HEAP32[$3>>2]|0; + $389 = (_strcmp($388,10461)|0); + $390 = ($389|0)!=(0); + if (!($390)) { + HEAP32[$1>>2] = 20; + break; + } + $391 = HEAP32[$3>>2]|0; + $392 = (_strcmp($391,10476)|0); + $393 = ($392|0)!=(0); + if (!($393)) { + HEAP32[$1>>2] = 4; + break; + } + $394 = HEAP32[$3>>2]|0; + $395 = (_strcmp($394,10491)|0); + $396 = ($395|0)!=(0); + if (!($396)) { + HEAP32[$1>>2] = 2; + break; + } + $397 = HEAP32[$3>>2]|0; + $398 = (_strcmp($397,10515)|0); + $399 = ($398|0)!=(0); + if (!($399)) { + HEAP32[$1>>2] = 2; + break; + } + $400 = HEAP32[$3>>2]|0; + $401 = (_strcmp($400,10526)|0); + $402 = ($401|0)!=(0); + if (!($402)) { + HEAP32[$1>>2] = 32; + break; + } + $403 = HEAP32[$3>>2]|0; + $404 = (_strcmp($403,10548)|0); + $405 = ($404|0)!=(0); + if (!($405)) { + HEAP32[$1>>2] = 21; + break; + } + $406 = HEAP32[$3>>2]|0; + $407 = (_strcmp($406,10570)|0); + $408 = ($407|0)!=(0); + if (!($408)) { + HEAP32[$1>>2] = 5; + break; + } + $409 = HEAP32[$3>>2]|0; + $410 = (_strcmp($409,10594)|0); + $411 = ($410|0)!=(0); + if (!($411)) { + HEAP32[$1>>2] = 3; + break; + } + $412 = HEAP32[$3>>2]|0; + $413 = (_strcmp($412,10603)|0); + $414 = ($413|0)!=(0); + if (!($414)) { + HEAP32[$1>>2] = 4; + break; + } + $415 = HEAP32[$3>>2]|0; + $416 = (_strcmp($415,10611)|0); + $417 = ($416|0)!=(0); + if (!($417)) { + HEAP32[$1>>2] = 1; + break; + } + $418 = HEAP32[$3>>2]|0; + $419 = (_strcmp($418,10624)|0); + $420 = ($419|0)!=(0); + if (!($420)) { + HEAP32[$1>>2] = 2; + break; + } + $421 = HEAP32[$3>>2]|0; + $422 = (_strcmp($421,10638)|0); + $423 = ($422|0)!=(0); + if (!($423)) { + HEAP32[$1>>2] = 15; + break; + } + $424 = HEAP32[$3>>2]|0; + $425 = (_strcmp($424,10650)|0); + $426 = ($425|0)!=(0); + if (!($426)) { + HEAP32[$1>>2] = 16; + break; + } + $427 = HEAP32[$3>>2]|0; + $428 = (_strcmp($427,10659)|0); + $429 = ($428|0)!=(0); + if (!($429)) { + HEAP32[$1>>2] = 17; + break; + } + $430 = HEAP32[$3>>2]|0; + $431 = (_strcmp($430,10669)|0); + $432 = ($431|0)!=(0); + if (!($432)) { + HEAP32[$1>>2] = 18; + break; + } + $433 = HEAP32[$3>>2]|0; + $434 = (_strcmp($433,10681)|0); + $435 = ($434|0)!=(0); + if (!($435)) { + HEAP32[$1>>2] = 19; + break; + } + $436 = HEAP32[$3>>2]|0; + $437 = (_strcmp($436,10692)|0); + $438 = ($437|0)!=(0); + if (!($438)) { + HEAP32[$1>>2] = 20; + break; + } + $439 = HEAP32[$3>>2]|0; + $440 = (_strcmp($439,10700)|0); + $441 = ($440|0)!=(0); + if (!($441)) { + HEAP32[$1>>2] = 3; + break; + } + $442 = HEAP32[$3>>2]|0; + $443 = (_strcmp($442,10712)|0); + $444 = ($443|0)!=(0); + if (!($444)) { + HEAP32[$1>>2] = 21; + break; + } + $445 = HEAP32[$3>>2]|0; + $446 = (_strcmp($445,10727)|0); + $447 = ($446|0)!=(0); + if (!($447)) { + HEAP32[$1>>2] = 22; + break; + } + $448 = HEAP32[$3>>2]|0; + $449 = (_strcmp($448,10739)|0); + $450 = ($449|0)!=(0); + if (!($450)) { + HEAP32[$1>>2] = 23; + break; + } + $451 = HEAP32[$3>>2]|0; + $452 = (_strcmp($451,10753)|0); + $453 = ($452|0)!=(0); + if (!($453)) { + HEAP32[$1>>2] = 11; + break; + } + $454 = HEAP32[$3>>2]|0; + $455 = (_strcmp($454,10778)|0); + $456 = ($455|0)!=(0); + if (!($456)) { + HEAP32[$1>>2] = 24; + break; + } + $457 = HEAP32[$3>>2]|0; + $458 = (_strcmp($457,10795)|0); + $459 = ($458|0)!=(0); + if (!($459)) { + HEAP32[$1>>2] = 25; + break; + } + $460 = HEAP32[$3>>2]|0; + $461 = (_strcmp($460,10811)|0); + $462 = ($461|0)!=(0); + if (!($462)) { + HEAP32[$1>>2] = 26; + break; + } + $463 = HEAP32[$3>>2]|0; + $464 = (_strcmp($463,10827)|0); + $465 = ($464|0)!=(0); + if (!($465)) { + HEAP32[$1>>2] = 12; + break; + } + $466 = HEAP32[$3>>2]|0; + $467 = (_strcmp($466,10839)|0); + $468 = ($467|0)!=(0); + if (!($468)) { + HEAP32[$1>>2] = 33; + break; + } + $469 = HEAP32[$3>>2]|0; + $470 = (_strcmp($469,10851)|0); + $471 = ($470|0)!=(0); + if (!($471)) { + HEAP32[$1>>2] = 34; + break; + } + $472 = HEAP32[$3>>2]|0; + $473 = (_strcmp($472,10875)|0); + $474 = ($473|0)!=(0); + if (!($474)) { + HEAP32[$1>>2] = 1; + break; + } + $475 = HEAP32[$3>>2]|0; + $476 = (_strcmp($475,10888)|0); + $477 = ($476|0)!=(0); + if (!($477)) { + HEAP32[$1>>2] = 2; + break; + } + $478 = HEAP32[$3>>2]|0; + $479 = (_strcmp($478,10902)|0); + $480 = ($479|0)!=(0); + if (!($480)) { + HEAP32[$1>>2] = 35; + break; + } + $481 = HEAP32[$3>>2]|0; + $482 = (_strcmp($481,10924)|0); + $483 = ($482|0)!=(0); + if (!($483)) { + HEAP32[$1>>2] = 36; + break; + } + $484 = HEAP32[$3>>2]|0; + $485 = (_strcmp($484,10931)|0); + $486 = ($485|0)!=(0); + if (!($486)) { + HEAP32[$1>>2] = 3; + break; + } + $487 = HEAP32[$3>>2]|0; + $488 = (_strcmp($487,10947)|0); + $489 = ($488|0)!=(0); + if (!($489)) { + HEAP32[$1>>2] = 2; + break; + } + $490 = HEAP32[$3>>2]|0; + $491 = (_strcmp($490,10964)|0); + $492 = ($491|0)!=(0); + if (!($492)) { + HEAP32[$1>>2] = 1; + break; + } + $493 = HEAP32[$3>>2]|0; + $494 = (_strcmp($493,10981)|0); + $495 = ($494|0)!=(0); + if (!($495)) { + HEAP32[$1>>2] = 28; + break; + } + $496 = HEAP32[$3>>2]|0; + $497 = (_strcmp($496,10997)|0); + $498 = ($497|0)!=(0); + if (!($498)) { + HEAP32[$1>>2] = 1; + break; + } + $499 = HEAP32[$3>>2]|0; + $500 = (_strcmp($499,11013)|0); + $501 = ($500|0)!=(0); + if (!($501)) { + HEAP32[$1>>2] = 4; + break; + } + $502 = HEAP32[$3>>2]|0; + $503 = (_strcmp($502,11030)|0); + $504 = ($503|0)!=(0); + if (!($504)) { + HEAP32[$1>>2] = 29; + break; + } + $505 = HEAP32[$3>>2]|0; + $506 = (_strcmp($505,11044)|0); + $507 = ($506|0)!=(0); + if (!($507)) { + HEAP32[$1>>2] = 30; + break; + } + $508 = HEAP32[$3>>2]|0; + $509 = (_strcmp($508,11056)|0); + $510 = ($509|0)!=(0); + if (!($510)) { + HEAP32[$1>>2] = 22; + break; + } + $511 = HEAP32[$3>>2]|0; + $512 = (_strcmp($511,11067)|0); + $513 = ($512|0)!=(0); + if (!($513)) { + HEAP32[$1>>2] = 2; + break; + } + $514 = HEAP32[$3>>2]|0; + $515 = (_strcmp($514,11080)|0); + $516 = ($515|0)!=(0); + if (!($516)) { + HEAP32[$1>>2] = 23; + break; + } + $517 = HEAP32[$3>>2]|0; + $518 = (_strcmp($517,11090)|0); + $519 = ($518|0)!=(0); + if (!($519)) { + HEAP32[$1>>2] = 2; + break; + } + $520 = HEAP32[$3>>2]|0; + $521 = (_strcmp($520,11107)|0); + $522 = ($521|0)!=(0); + if (!($522)) { + HEAP32[$1>>2] = 24; + break; + } + $523 = HEAP32[$3>>2]|0; + $524 = (_strcmp($523,11119)|0); + $525 = ($524|0)!=(0); + if (!($525)) { + HEAP32[$1>>2] = 25; + break; + } + $526 = HEAP32[$3>>2]|0; + $527 = (_strcmp($526,11141)|0); + $528 = ($527|0)!=(0); + if (!($528)) { + HEAP32[$1>>2] = 26; + break; + } + $529 = HEAP32[$3>>2]|0; + $530 = (_strcmp($529,11161)|0); + $531 = ($530|0)!=(0); + if (!($531)) { + HEAP32[$1>>2] = 3; + break; + } + $532 = HEAP32[$3>>2]|0; + $533 = (_strcmp($532,11174)|0); + $534 = ($533|0)!=(0); + if (!($534)) { + HEAP32[$1>>2] = 27; + break; + } + $535 = HEAP32[$3>>2]|0; + $536 = (_strcmp($535,11196)|0); + $537 = ($536|0)!=(0); + if (!($537)) { + HEAP32[$1>>2] = 28; + break; + } + $538 = HEAP32[$3>>2]|0; + $539 = (_strcmp($538,11216)|0); + $540 = ($539|0)!=(0); + if (!($540)) { + HEAP32[$1>>2] = 2; + break; + } + $541 = HEAP32[$3>>2]|0; + $542 = (_strcmp($541,11233)|0); + $543 = ($542|0)!=(0); + if (!($543)) { + HEAP32[$1>>2] = 2; + break; + } + $544 = HEAP32[$3>>2]|0; + $545 = (_strcmp($544,11250)|0); + $546 = ($545|0)!=(0); + if (!($546)) { + HEAP32[$1>>2] = 3; + break; + } + $547 = HEAP32[$3>>2]|0; + $548 = (_strcmp($547,11270)|0); + $549 = ($548|0)!=(0); + if ($549) { + $550 = HEAP32[$2>>2]|0; + $551 = HEAP32[$3>>2]|0; + $552 = _emscripten_asm_const_iii(0, ($550|0), ($551|0))|0; + HEAP32[$1>>2] = 0; + break; + } else { + HEAP32[$1>>2] = 37; + break; + } + } else { + HEAP32[$1>>2] = 5; + } + } while(0); + $553 = HEAP32[$1>>2]|0; + STACKTOP = sp;return ($553|0); +} +function _emscripten_get_global_libc() { + var label = 0, sp = 0; + sp = STACKTOP; + return (33064|0); +} +function ___stdio_close($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = ((($0)) + 60|0); + $2 = HEAP32[$1>>2]|0; + $3 = (_dummy_738($2)|0); + HEAP32[$vararg_buffer>>2] = $3; + $4 = (___syscall6(6,($vararg_buffer|0))|0); + $5 = (___syscall_ret($4)|0); + STACKTOP = sp;return ($5|0); +} +function ___stdio_write($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0 = 0, $$04756 = 0, $$04855 = 0, $$04954 = 0, $$051 = 0, $$1 = 0, $$150 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0; + var $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer3 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr6 = 0; + var $vararg_ptr7 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); + $vararg_buffer3 = sp + 16|0; + $vararg_buffer = sp; + $3 = sp + 32|0; + $4 = ((($0)) + 28|0); + $5 = HEAP32[$4>>2]|0; + HEAP32[$3>>2] = $5; + $6 = ((($3)) + 4|0); + $7 = ((($0)) + 20|0); + $8 = HEAP32[$7>>2]|0; + $9 = (($8) - ($5))|0; + HEAP32[$6>>2] = $9; + $10 = ((($3)) + 8|0); + HEAP32[$10>>2] = $1; + $11 = ((($3)) + 12|0); + HEAP32[$11>>2] = $2; + $12 = (($9) + ($2))|0; + $13 = ((($0)) + 60|0); + $14 = HEAP32[$13>>2]|0; + $15 = $3; + HEAP32[$vararg_buffer>>2] = $14; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $15; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = 2; + $16 = (___syscall146(146,($vararg_buffer|0))|0); + $17 = (___syscall_ret($16)|0); + $18 = ($12|0)==($17|0); + L1: do { + if ($18) { + label = 3; + } else { + $$04756 = 2;$$04855 = $12;$$04954 = $3;$26 = $17; + while(1) { + $25 = ($26|0)<(0); + if ($25) { + break; + } + $34 = (($$04855) - ($26))|0; + $35 = ((($$04954)) + 4|0); + $36 = HEAP32[$35>>2]|0; + $37 = ($26>>>0)>($36>>>0); + $38 = ((($$04954)) + 8|0); + $$150 = $37 ? $38 : $$04954; + $39 = $37 << 31 >> 31; + $$1 = (($39) + ($$04756))|0; + $40 = $37 ? $36 : 0; + $$0 = (($26) - ($40))|0; + $41 = HEAP32[$$150>>2]|0; + $42 = (($41) + ($$0)|0); + HEAP32[$$150>>2] = $42; + $43 = ((($$150)) + 4|0); + $44 = HEAP32[$43>>2]|0; + $45 = (($44) - ($$0))|0; + HEAP32[$43>>2] = $45; + $46 = HEAP32[$13>>2]|0; + $47 = $$150; + HEAP32[$vararg_buffer3>>2] = $46; + $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); + HEAP32[$vararg_ptr6>>2] = $47; + $vararg_ptr7 = ((($vararg_buffer3)) + 8|0); + HEAP32[$vararg_ptr7>>2] = $$1; + $48 = (___syscall146(146,($vararg_buffer3|0))|0); + $49 = (___syscall_ret($48)|0); + $50 = ($34|0)==($49|0); + if ($50) { + label = 3; + break L1; + } else { + $$04756 = $$1;$$04855 = $34;$$04954 = $$150;$26 = $49; + } + } + $27 = ((($0)) + 16|0); + HEAP32[$27>>2] = 0; + HEAP32[$4>>2] = 0; + HEAP32[$7>>2] = 0; + $28 = HEAP32[$0>>2]|0; + $29 = $28 | 32; + HEAP32[$0>>2] = $29; + $30 = ($$04756|0)==(2); + if ($30) { + $$051 = 0; + } else { + $31 = ((($$04954)) + 4|0); + $32 = HEAP32[$31>>2]|0; + $33 = (($2) - ($32))|0; + $$051 = $33; + } + } + } while(0); + if ((label|0) == 3) { + $19 = ((($0)) + 44|0); + $20 = HEAP32[$19>>2]|0; + $21 = ((($0)) + 48|0); + $22 = HEAP32[$21>>2]|0; + $23 = (($20) + ($22)|0); + $24 = ((($0)) + 16|0); + HEAP32[$24>>2] = $23; + HEAP32[$4>>2] = $20; + HEAP32[$7>>2] = $20; + $$051 = $2; + } + STACKTOP = sp;return ($$051|0); +} +function ___stdio_seek($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$pre = 0, $10 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr4 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer = sp; + $3 = sp + 20|0; + $4 = ((($0)) + 60|0); + $5 = HEAP32[$4>>2]|0; + $6 = $3; + HEAP32[$vararg_buffer>>2] = $5; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = 0; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $1; + $vararg_ptr3 = ((($vararg_buffer)) + 12|0); + HEAP32[$vararg_ptr3>>2] = $6; + $vararg_ptr4 = ((($vararg_buffer)) + 16|0); + HEAP32[$vararg_ptr4>>2] = $2; + $7 = (___syscall140(140,($vararg_buffer|0))|0); + $8 = (___syscall_ret($7)|0); + $9 = ($8|0)<(0); + if ($9) { + HEAP32[$3>>2] = -1; + $10 = -1; + } else { + $$pre = HEAP32[$3>>2]|0; + $10 = $$pre; + } + STACKTOP = sp;return ($10|0); +} +function ___syscall_ret($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0>>>0)>(4294963200); + if ($1) { + $2 = (0 - ($0))|0; + $3 = (___errno_location()|0); + HEAP32[$3>>2] = $2; + $$0 = -1; + } else { + $$0 = $0; + } + return ($$0|0); +} +function ___errno_location() { + var $0 = 0, $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (___pthread_self_108()|0); + $1 = ((($0)) + 64|0); + return ($1|0); +} +function ___pthread_self_108() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_pthread_self()|0); + return ($0|0); +} +function _pthread_self() { + var label = 0, sp = 0; + sp = STACKTOP; + return (2980|0); +} +function _dummy_738($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + return ($0|0); +} +function ___stdout_write($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer = sp; + $3 = sp + 16|0; + $4 = ((($0)) + 36|0); + HEAP32[$4>>2] = 9; + $5 = HEAP32[$0>>2]|0; + $6 = $5 & 64; + $7 = ($6|0)==(0); + if ($7) { + $8 = ((($0)) + 60|0); + $9 = HEAP32[$8>>2]|0; + $10 = $3; + HEAP32[$vararg_buffer>>2] = $9; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = 21523; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $10; + $11 = (___syscall54(54,($vararg_buffer|0))|0); + $12 = ($11|0)==(0); + if (!($12)) { + $13 = ((($0)) + 75|0); + HEAP8[$13>>0] = -1; + } + } + $14 = (___stdio_write($0,$1,$2)|0); + STACKTOP = sp;return ($14|0); +} +function _strcmp($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$011 = 0, $$0710 = 0, $$lcssa = 0, $$lcssa8 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond9 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + $2 = HEAP8[$0>>0]|0; + $3 = HEAP8[$1>>0]|0; + $4 = ($2<<24>>24)!=($3<<24>>24); + $5 = ($2<<24>>24)==(0); + $or$cond9 = $5 | $4; + if ($or$cond9) { + $$lcssa = $3;$$lcssa8 = $2; + } else { + $$011 = $1;$$0710 = $0; + while(1) { + $6 = ((($$0710)) + 1|0); + $7 = ((($$011)) + 1|0); + $8 = HEAP8[$6>>0]|0; + $9 = HEAP8[$7>>0]|0; + $10 = ($8<<24>>24)!=($9<<24>>24); + $11 = ($8<<24>>24)==(0); + $or$cond = $11 | $10; + if ($or$cond) { + $$lcssa = $9;$$lcssa8 = $8; + break; + } else { + $$011 = $7;$$0710 = $6; + } + } + } + $12 = $$lcssa8&255; + $13 = $$lcssa&255; + $14 = (($12) - ($13))|0; + return ($14|0); +} +function _memcmp($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$01318 = 0, $$01417 = 0, $$019 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($2|0)==(0); + L1: do { + if ($3) { + $14 = 0; + } else { + $$01318 = $0;$$01417 = $2;$$019 = $1; + while(1) { + $4 = HEAP8[$$01318>>0]|0; + $5 = HEAP8[$$019>>0]|0; + $6 = ($4<<24>>24)==($5<<24>>24); + if (!($6)) { + break; + } + $7 = (($$01417) + -1)|0; + $8 = ((($$01318)) + 1|0); + $9 = ((($$019)) + 1|0); + $10 = ($7|0)==(0); + if ($10) { + $14 = 0; + break L1; + } else { + $$01318 = $8;$$01417 = $7;$$019 = $9; + } + } + $11 = $4&255; + $12 = $5&255; + $13 = (($11) - ($12))|0; + $14 = $13; + } + } while(0); + return ($14|0); +} +function _vsprintf($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = (_vsnprintf($0,2147483647,$1,$2)|0); + return ($3|0); +} +function _vsnprintf($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$$015 = 0, $$0 = 0, $$014 = 0, $$015 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $4 = sp + 124|0; + $5 = sp; + dest=$5; src=3356; stop=dest+124|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $6 = (($1) + -1)|0; + $7 = ($6>>>0)>(2147483646); + if ($7) { + $8 = ($1|0)==(0); + if ($8) { + $$014 = $4;$$015 = 1; + label = 4; + } else { + $9 = (___errno_location()|0); + HEAP32[$9>>2] = 75; + $$0 = -1; + } + } else { + $$014 = $0;$$015 = $1; + label = 4; + } + if ((label|0) == 4) { + $10 = $$014; + $11 = (-2 - ($10))|0; + $12 = ($$015>>>0)>($11>>>0); + $$$015 = $12 ? $11 : $$015; + $13 = ((($5)) + 48|0); + HEAP32[$13>>2] = $$$015; + $14 = ((($5)) + 20|0); + HEAP32[$14>>2] = $$014; + $15 = ((($5)) + 44|0); + HEAP32[$15>>2] = $$014; + $16 = (($$014) + ($$$015)|0); + $17 = ((($5)) + 16|0); + HEAP32[$17>>2] = $16; + $18 = ((($5)) + 28|0); + HEAP32[$18>>2] = $16; + $19 = (_vfprintf($5,$2,$3)|0); + $20 = ($$$015|0)==(0); + if ($20) { + $$0 = $19; + } else { + $21 = HEAP32[$14>>2]|0; + $22 = HEAP32[$17>>2]|0; + $23 = ($21|0)==($22|0); + $24 = $23 << 31 >> 31; + $25 = (($21) + ($24)|0); + HEAP8[$25>>0] = 0; + $$0 = $19; + } + } + STACKTOP = sp;return ($$0|0); +} +function _vfprintf($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$ = 0, $$0 = 0, $$1 = 0, $$1$ = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $5 = 0, $6 = 0, $7 = 0; + var $8 = 0, $9 = 0, $vacopy_currentptr = 0, dest = 0, label = 0, sp = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 224|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(224|0); + $3 = sp + 120|0; + $4 = sp + 80|0; + $5 = sp; + $6 = sp + 136|0; + dest=$4; stop=dest+40|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); + $vacopy_currentptr = HEAP32[$2>>2]|0; + HEAP32[$3>>2] = $vacopy_currentptr; + $7 = (_printf_core(0,$1,$3,$5,$4)|0); + $8 = ($7|0)<(0); + if ($8) { + $$0 = -1; + } else { + $9 = ((($0)) + 76|0); + $10 = HEAP32[$9>>2]|0; + $11 = ($10|0)>(-1); + if ($11) { + $12 = (___lockfile($0)|0); + $40 = $12; + } else { + $40 = 0; + } + $13 = HEAP32[$0>>2]|0; + $14 = $13 & 32; + $15 = ((($0)) + 74|0); + $16 = HEAP8[$15>>0]|0; + $17 = ($16<<24>>24)<(1); + if ($17) { + $18 = $13 & -33; + HEAP32[$0>>2] = $18; + } + $19 = ((($0)) + 48|0); + $20 = HEAP32[$19>>2]|0; + $21 = ($20|0)==(0); + if ($21) { + $23 = ((($0)) + 44|0); + $24 = HEAP32[$23>>2]|0; + HEAP32[$23>>2] = $6; + $25 = ((($0)) + 28|0); + HEAP32[$25>>2] = $6; + $26 = ((($0)) + 20|0); + HEAP32[$26>>2] = $6; + HEAP32[$19>>2] = 80; + $27 = ((($6)) + 80|0); + $28 = ((($0)) + 16|0); + HEAP32[$28>>2] = $27; + $29 = (_printf_core($0,$1,$3,$5,$4)|0); + $30 = ($24|0)==(0|0); + if ($30) { + $$1 = $29; + } else { + $31 = ((($0)) + 36|0); + $32 = HEAP32[$31>>2]|0; + (FUNCTION_TABLE_iiii[$32 & 15]($0,0,0)|0); + $33 = HEAP32[$26>>2]|0; + $34 = ($33|0)==(0|0); + $$ = $34 ? -1 : $29; + HEAP32[$23>>2] = $24; + HEAP32[$19>>2] = 0; + HEAP32[$28>>2] = 0; + HEAP32[$25>>2] = 0; + HEAP32[$26>>2] = 0; + $$1 = $$; + } + } else { + $22 = (_printf_core($0,$1,$3,$5,$4)|0); + $$1 = $22; + } + $35 = HEAP32[$0>>2]|0; + $36 = $35 & 32; + $37 = ($36|0)==(0); + $$1$ = $37 ? $$1 : -1; + $38 = $35 | $14; + HEAP32[$0>>2] = $38; + $39 = ($40|0)==(0); + if (!($39)) { + ___unlockfile($0); + } + $$0 = $$1$; + } + STACKTOP = sp;return ($$0|0); +} +function _printf_core($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$ = 0, $$$ = 0, $$$0259 = 0, $$$0262 = 0, $$$0269 = 0, $$$4266 = 0, $$$5 = 0, $$0 = 0, $$0228 = 0, $$0228$ = 0, $$0229322 = 0, $$0232 = 0, $$0235 = 0, $$0237 = 0, $$0240$lcssa = 0, $$0240$lcssa357 = 0, $$0240321 = 0, $$0243 = 0, $$0247 = 0, $$0249$lcssa = 0; + var $$0249306 = 0, $$0252 = 0, $$0253 = 0, $$0254 = 0, $$0254$$0254$ = 0, $$0259 = 0, $$0262$lcssa = 0, $$0262311 = 0, $$0269 = 0, $$0269$phi = 0, $$1 = 0, $$1230333 = 0, $$1233 = 0, $$1236 = 0, $$1238 = 0, $$1241332 = 0, $$1244320 = 0, $$1248 = 0, $$1250 = 0, $$1255 = 0; + var $$1260 = 0, $$1263 = 0, $$1263$ = 0, $$1270 = 0, $$2 = 0, $$2234 = 0, $$2239 = 0, $$2242305 = 0, $$2245 = 0, $$2251 = 0, $$2256 = 0, $$2256$ = 0, $$2256$$$2256 = 0, $$2261 = 0, $$2271 = 0, $$284$ = 0, $$289 = 0, $$290 = 0, $$3257 = 0, $$3265 = 0; + var $$3272 = 0, $$3303 = 0, $$377 = 0, $$4258355 = 0, $$4266 = 0, $$5 = 0, $$6268 = 0, $$lcssa295 = 0, $$pre = 0, $$pre346 = 0, $$pre347 = 0, $$pre347$pre = 0, $$pre349 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0; + var $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0; + var $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0; + var $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0; + var $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0; + var $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0; + var $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0; + var $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0; + var $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0; + var $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0; + var $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0; + var $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0; + var $306 = 0.0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0; + var $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; + var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0; + var $arglist_current = 0, $arglist_current2 = 0, $arglist_next = 0, $arglist_next3 = 0, $expanded = 0, $expanded10 = 0, $expanded11 = 0, $expanded13 = 0, $expanded14 = 0, $expanded15 = 0, $expanded4 = 0, $expanded6 = 0, $expanded7 = 0, $expanded8 = 0, $isdigit = 0, $isdigit275 = 0, $isdigit277 = 0, $isdigittmp = 0, $isdigittmp$ = 0, $isdigittmp274 = 0; + var $isdigittmp276 = 0, $narrow = 0, $or$cond = 0, $or$cond281 = 0, $or$cond283 = 0, $or$cond286 = 0, $storemerge = 0, $storemerge273310 = 0, $storemerge278 = 0, $trunc = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $5 = sp + 16|0; + $6 = sp; + $7 = sp + 24|0; + $8 = sp + 8|0; + $9 = sp + 20|0; + HEAP32[$5>>2] = $1; + $10 = ($0|0)!=(0|0); + $11 = ((($7)) + 40|0); + $12 = $11; + $13 = ((($7)) + 39|0); + $14 = ((($8)) + 4|0); + $$0243 = 0;$$0247 = 0;$$0269 = 0;$21 = $1; + L1: while(1) { + $15 = ($$0247|0)>(-1); + do { + if ($15) { + $16 = (2147483647 - ($$0247))|0; + $17 = ($$0243|0)>($16|0); + if ($17) { + $18 = (___errno_location()|0); + HEAP32[$18>>2] = 75; + $$1248 = -1; + break; + } else { + $19 = (($$0243) + ($$0247))|0; + $$1248 = $19; + break; + } + } else { + $$1248 = $$0247; + } + } while(0); + $20 = HEAP8[$21>>0]|0; + $22 = ($20<<24>>24)==(0); + if ($22) { + label = 87; + break; + } else { + $23 = $20;$25 = $21; + } + L9: while(1) { + switch ($23<<24>>24) { + case 37: { + $$0249306 = $25;$27 = $25; + label = 9; + break L9; + break; + } + case 0: { + $$0249$lcssa = $25;$39 = $25; + break L9; + break; + } + default: { + } + } + $24 = ((($25)) + 1|0); + HEAP32[$5>>2] = $24; + $$pre = HEAP8[$24>>0]|0; + $23 = $$pre;$25 = $24; + } + L12: do { + if ((label|0) == 9) { + while(1) { + label = 0; + $26 = ((($27)) + 1|0); + $28 = HEAP8[$26>>0]|0; + $29 = ($28<<24>>24)==(37); + if (!($29)) { + $$0249$lcssa = $$0249306;$39 = $27; + break L12; + } + $30 = ((($$0249306)) + 1|0); + $31 = ((($27)) + 2|0); + HEAP32[$5>>2] = $31; + $32 = HEAP8[$31>>0]|0; + $33 = ($32<<24>>24)==(37); + if ($33) { + $$0249306 = $30;$27 = $31; + label = 9; + } else { + $$0249$lcssa = $30;$39 = $31; + break; + } + } + } + } while(0); + $34 = $$0249$lcssa; + $35 = $21; + $36 = (($34) - ($35))|0; + if ($10) { + _out($0,$21,$36); + } + $37 = ($36|0)==(0); + if (!($37)) { + $$0269$phi = $$0269;$$0243 = $36;$$0247 = $$1248;$21 = $39;$$0269 = $$0269$phi; + continue; + } + $38 = ((($39)) + 1|0); + $40 = HEAP8[$38>>0]|0; + $41 = $40 << 24 >> 24; + $isdigittmp = (($41) + -48)|0; + $isdigit = ($isdigittmp>>>0)<(10); + if ($isdigit) { + $42 = ((($39)) + 2|0); + $43 = HEAP8[$42>>0]|0; + $44 = ($43<<24>>24)==(36); + $45 = ((($39)) + 3|0); + $$377 = $44 ? $45 : $38; + $$$0269 = $44 ? 1 : $$0269; + $isdigittmp$ = $44 ? $isdigittmp : -1; + $$0253 = $isdigittmp$;$$1270 = $$$0269;$storemerge = $$377; + } else { + $$0253 = -1;$$1270 = $$0269;$storemerge = $38; + } + HEAP32[$5>>2] = $storemerge; + $46 = HEAP8[$storemerge>>0]|0; + $47 = $46 << 24 >> 24; + $48 = (($47) + -32)|0; + $49 = ($48>>>0)<(32); + L24: do { + if ($49) { + $$0262311 = 0;$329 = $46;$51 = $48;$storemerge273310 = $storemerge; + while(1) { + $50 = 1 << $51; + $52 = $50 & 75913; + $53 = ($52|0)==(0); + if ($53) { + $$0262$lcssa = $$0262311;$$lcssa295 = $329;$62 = $storemerge273310; + break L24; + } + $54 = $50 | $$0262311; + $55 = ((($storemerge273310)) + 1|0); + HEAP32[$5>>2] = $55; + $56 = HEAP8[$55>>0]|0; + $57 = $56 << 24 >> 24; + $58 = (($57) + -32)|0; + $59 = ($58>>>0)<(32); + if ($59) { + $$0262311 = $54;$329 = $56;$51 = $58;$storemerge273310 = $55; + } else { + $$0262$lcssa = $54;$$lcssa295 = $56;$62 = $55; + break; + } + } + } else { + $$0262$lcssa = 0;$$lcssa295 = $46;$62 = $storemerge; + } + } while(0); + $60 = ($$lcssa295<<24>>24)==(42); + if ($60) { + $61 = ((($62)) + 1|0); + $63 = HEAP8[$61>>0]|0; + $64 = $63 << 24 >> 24; + $isdigittmp276 = (($64) + -48)|0; + $isdigit277 = ($isdigittmp276>>>0)<(10); + if ($isdigit277) { + $65 = ((($62)) + 2|0); + $66 = HEAP8[$65>>0]|0; + $67 = ($66<<24>>24)==(36); + if ($67) { + $68 = (($4) + ($isdigittmp276<<2)|0); + HEAP32[$68>>2] = 10; + $69 = HEAP8[$61>>0]|0; + $70 = $69 << 24 >> 24; + $71 = (($70) + -48)|0; + $72 = (($3) + ($71<<3)|0); + $73 = $72; + $74 = $73; + $75 = HEAP32[$74>>2]|0; + $76 = (($73) + 4)|0; + $77 = $76; + $78 = HEAP32[$77>>2]|0; + $79 = ((($62)) + 3|0); + $$0259 = $75;$$2271 = 1;$storemerge278 = $79; + } else { + label = 23; + } + } else { + label = 23; + } + if ((label|0) == 23) { + label = 0; + $80 = ($$1270|0)==(0); + if (!($80)) { + $$0 = -1; + break; + } + if ($10) { + $arglist_current = HEAP32[$2>>2]|0; + $81 = $arglist_current; + $82 = ((0) + 4|0); + $expanded4 = $82; + $expanded = (($expanded4) - 1)|0; + $83 = (($81) + ($expanded))|0; + $84 = ((0) + 4|0); + $expanded8 = $84; + $expanded7 = (($expanded8) - 1)|0; + $expanded6 = $expanded7 ^ -1; + $85 = $83 & $expanded6; + $86 = $85; + $87 = HEAP32[$86>>2]|0; + $arglist_next = ((($86)) + 4|0); + HEAP32[$2>>2] = $arglist_next; + $$0259 = $87;$$2271 = 0;$storemerge278 = $61; + } else { + $$0259 = 0;$$2271 = 0;$storemerge278 = $61; + } + } + HEAP32[$5>>2] = $storemerge278; + $88 = ($$0259|0)<(0); + $89 = $$0262$lcssa | 8192; + $90 = (0 - ($$0259))|0; + $$$0262 = $88 ? $89 : $$0262$lcssa; + $$$0259 = $88 ? $90 : $$0259; + $$1260 = $$$0259;$$1263 = $$$0262;$$3272 = $$2271;$94 = $storemerge278; + } else { + $91 = (_getint($5)|0); + $92 = ($91|0)<(0); + if ($92) { + $$0 = -1; + break; + } + $$pre346 = HEAP32[$5>>2]|0; + $$1260 = $91;$$1263 = $$0262$lcssa;$$3272 = $$1270;$94 = $$pre346; + } + $93 = HEAP8[$94>>0]|0; + $95 = ($93<<24>>24)==(46); + do { + if ($95) { + $96 = ((($94)) + 1|0); + $97 = HEAP8[$96>>0]|0; + $98 = ($97<<24>>24)==(42); + if (!($98)) { + $125 = ((($94)) + 1|0); + HEAP32[$5>>2] = $125; + $126 = (_getint($5)|0); + $$pre347$pre = HEAP32[$5>>2]|0; + $$0254 = $126;$$pre347 = $$pre347$pre; + break; + } + $99 = ((($94)) + 2|0); + $100 = HEAP8[$99>>0]|0; + $101 = $100 << 24 >> 24; + $isdigittmp274 = (($101) + -48)|0; + $isdigit275 = ($isdigittmp274>>>0)<(10); + if ($isdigit275) { + $102 = ((($94)) + 3|0); + $103 = HEAP8[$102>>0]|0; + $104 = ($103<<24>>24)==(36); + if ($104) { + $105 = (($4) + ($isdigittmp274<<2)|0); + HEAP32[$105>>2] = 10; + $106 = HEAP8[$99>>0]|0; + $107 = $106 << 24 >> 24; + $108 = (($107) + -48)|0; + $109 = (($3) + ($108<<3)|0); + $110 = $109; + $111 = $110; + $112 = HEAP32[$111>>2]|0; + $113 = (($110) + 4)|0; + $114 = $113; + $115 = HEAP32[$114>>2]|0; + $116 = ((($94)) + 4|0); + HEAP32[$5>>2] = $116; + $$0254 = $112;$$pre347 = $116; + break; + } + } + $117 = ($$3272|0)==(0); + if (!($117)) { + $$0 = -1; + break L1; + } + if ($10) { + $arglist_current2 = HEAP32[$2>>2]|0; + $118 = $arglist_current2; + $119 = ((0) + 4|0); + $expanded11 = $119; + $expanded10 = (($expanded11) - 1)|0; + $120 = (($118) + ($expanded10))|0; + $121 = ((0) + 4|0); + $expanded15 = $121; + $expanded14 = (($expanded15) - 1)|0; + $expanded13 = $expanded14 ^ -1; + $122 = $120 & $expanded13; + $123 = $122; + $124 = HEAP32[$123>>2]|0; + $arglist_next3 = ((($123)) + 4|0); + HEAP32[$2>>2] = $arglist_next3; + $330 = $124; + } else { + $330 = 0; + } + HEAP32[$5>>2] = $99; + $$0254 = $330;$$pre347 = $99; + } else { + $$0254 = -1;$$pre347 = $94; + } + } while(0); + $$0252 = 0;$128 = $$pre347; + while(1) { + $127 = HEAP8[$128>>0]|0; + $129 = $127 << 24 >> 24; + $130 = (($129) + -65)|0; + $131 = ($130>>>0)>(57); + if ($131) { + $$0 = -1; + break L1; + } + $132 = ((($128)) + 1|0); + HEAP32[$5>>2] = $132; + $133 = HEAP8[$128>>0]|0; + $134 = $133 << 24 >> 24; + $135 = (($134) + -65)|0; + $136 = ((11386 + (($$0252*58)|0)|0) + ($135)|0); + $137 = HEAP8[$136>>0]|0; + $138 = $137&255; + $139 = (($138) + -1)|0; + $140 = ($139>>>0)<(8); + if ($140) { + $$0252 = $138;$128 = $132; + } else { + break; + } + } + $141 = ($137<<24>>24)==(0); + if ($141) { + $$0 = -1; + break; + } + $142 = ($137<<24>>24)==(19); + $143 = ($$0253|0)>(-1); + do { + if ($142) { + if ($143) { + $$0 = -1; + break L1; + } else { + label = 49; + } + } else { + if ($143) { + $144 = (($4) + ($$0253<<2)|0); + HEAP32[$144>>2] = $138; + $145 = (($3) + ($$0253<<3)|0); + $146 = $145; + $147 = $146; + $148 = HEAP32[$147>>2]|0; + $149 = (($146) + 4)|0; + $150 = $149; + $151 = HEAP32[$150>>2]|0; + $152 = $6; + $153 = $152; + HEAP32[$153>>2] = $148; + $154 = (($152) + 4)|0; + $155 = $154; + HEAP32[$155>>2] = $151; + label = 49; + break; + } + if (!($10)) { + $$0 = 0; + break L1; + } + _pop_arg($6,$138,$2); + } + } while(0); + if ((label|0) == 49) { + label = 0; + if (!($10)) { + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue; + } + } + $156 = HEAP8[$128>>0]|0; + $157 = $156 << 24 >> 24; + $158 = ($$0252|0)!=(0); + $159 = $157 & 15; + $160 = ($159|0)==(3); + $or$cond281 = $158 & $160; + $161 = $157 & -33; + $$0235 = $or$cond281 ? $161 : $157; + $162 = $$1263 & 8192; + $163 = ($162|0)==(0); + $164 = $$1263 & -65537; + $$1263$ = $163 ? $$1263 : $164; + L71: do { + switch ($$0235|0) { + case 110: { + $trunc = $$0252&255; + switch ($trunc<<24>>24) { + case 0: { + $171 = HEAP32[$6>>2]|0; + HEAP32[$171>>2] = $$1248; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 1: { + $172 = HEAP32[$6>>2]|0; + HEAP32[$172>>2] = $$1248; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 2: { + $173 = ($$1248|0)<(0); + $174 = $173 << 31 >> 31; + $175 = HEAP32[$6>>2]|0; + $176 = $175; + $177 = $176; + HEAP32[$177>>2] = $$1248; + $178 = (($176) + 4)|0; + $179 = $178; + HEAP32[$179>>2] = $174; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 3: { + $180 = $$1248&65535; + $181 = HEAP32[$6>>2]|0; + HEAP16[$181>>1] = $180; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 4: { + $182 = $$1248&255; + $183 = HEAP32[$6>>2]|0; + HEAP8[$183>>0] = $182; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 6: { + $184 = HEAP32[$6>>2]|0; + HEAP32[$184>>2] = $$1248; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 7: { + $185 = ($$1248|0)<(0); + $186 = $185 << 31 >> 31; + $187 = HEAP32[$6>>2]|0; + $188 = $187; + $189 = $188; + HEAP32[$189>>2] = $$1248; + $190 = (($188) + 4)|0; + $191 = $190; + HEAP32[$191>>2] = $186; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + default: { + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + } + } + break; + } + case 112: { + $192 = ($$0254>>>0)>(8); + $193 = $192 ? $$0254 : 8; + $194 = $$1263$ | 8; + $$1236 = 120;$$1255 = $193;$$3265 = $194; + label = 61; + break; + } + case 88: case 120: { + $$1236 = $$0235;$$1255 = $$0254;$$3265 = $$1263$; + label = 61; + break; + } + case 111: { + $210 = $6; + $211 = $210; + $212 = HEAP32[$211>>2]|0; + $213 = (($210) + 4)|0; + $214 = $213; + $215 = HEAP32[$214>>2]|0; + $216 = (_fmt_o($212,$215,$11)|0); + $217 = $$1263$ & 8; + $218 = ($217|0)==(0); + $219 = $216; + $220 = (($12) - ($219))|0; + $221 = ($$0254|0)>($220|0); + $222 = (($220) + 1)|0; + $223 = $218 | $221; + $$0254$$0254$ = $223 ? $$0254 : $222; + $$0228 = $216;$$1233 = 0;$$1238 = 11850;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + label = 67; + break; + } + case 105: case 100: { + $224 = $6; + $225 = $224; + $226 = HEAP32[$225>>2]|0; + $227 = (($224) + 4)|0; + $228 = $227; + $229 = HEAP32[$228>>2]|0; + $230 = ($229|0)<(0); + if ($230) { + $231 = (_i64Subtract(0,0,($226|0),($229|0))|0); + $232 = tempRet0; + $233 = $6; + $234 = $233; + HEAP32[$234>>2] = $231; + $235 = (($233) + 4)|0; + $236 = $235; + HEAP32[$236>>2] = $232; + $$0232 = 1;$$0237 = 11850;$242 = $231;$243 = $232; + label = 66; + break L71; + } else { + $237 = $$1263$ & 2048; + $238 = ($237|0)==(0); + $239 = $$1263$ & 1; + $240 = ($239|0)==(0); + $$ = $240 ? 11850 : (11852); + $$$ = $238 ? $$ : (11851); + $241 = $$1263$ & 2049; + $narrow = ($241|0)!=(0); + $$284$ = $narrow&1; + $$0232 = $$284$;$$0237 = $$$;$242 = $226;$243 = $229; + label = 66; + break L71; + } + break; + } + case 117: { + $165 = $6; + $166 = $165; + $167 = HEAP32[$166>>2]|0; + $168 = (($165) + 4)|0; + $169 = $168; + $170 = HEAP32[$169>>2]|0; + $$0232 = 0;$$0237 = 11850;$242 = $167;$243 = $170; + label = 66; + break; + } + case 99: { + $259 = $6; + $260 = $259; + $261 = HEAP32[$260>>2]|0; + $262 = (($259) + 4)|0; + $263 = $262; + $264 = HEAP32[$263>>2]|0; + $265 = $261&255; + HEAP8[$13>>0] = $265; + $$2 = $13;$$2234 = 0;$$2239 = 11850;$$2251 = $11;$$5 = 1;$$6268 = $164; + break; + } + case 109: { + $266 = (___errno_location()|0); + $267 = HEAP32[$266>>2]|0; + $268 = (_strerror($267)|0); + $$1 = $268; + label = 71; + break; + } + case 115: { + $269 = HEAP32[$6>>2]|0; + $270 = ($269|0)!=(0|0); + $271 = $270 ? $269 : 11860; + $$1 = $271; + label = 71; + break; + } + case 67: { + $278 = $6; + $279 = $278; + $280 = HEAP32[$279>>2]|0; + $281 = (($278) + 4)|0; + $282 = $281; + $283 = HEAP32[$282>>2]|0; + HEAP32[$8>>2] = $280; + HEAP32[$14>>2] = 0; + HEAP32[$6>>2] = $8; + $$4258355 = -1;$331 = $8; + label = 75; + break; + } + case 83: { + $$pre349 = HEAP32[$6>>2]|0; + $284 = ($$0254|0)==(0); + if ($284) { + _pad_674($0,32,$$1260,0,$$1263$); + $$0240$lcssa357 = 0; + label = 84; + } else { + $$4258355 = $$0254;$331 = $$pre349; + label = 75; + } + break; + } + case 65: case 71: case 70: case 69: case 97: case 103: case 102: case 101: { + $306 = +HEAPF64[$6>>3]; + $307 = (_fmt_fp($0,$306,$$1260,$$0254,$$1263$,$$0235)|0); + $$0243 = $307;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + default: { + $$2 = $21;$$2234 = 0;$$2239 = 11850;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + } + } + } while(0); + L95: do { + if ((label|0) == 61) { + label = 0; + $195 = $6; + $196 = $195; + $197 = HEAP32[$196>>2]|0; + $198 = (($195) + 4)|0; + $199 = $198; + $200 = HEAP32[$199>>2]|0; + $201 = $$1236 & 32; + $202 = (_fmt_x($197,$200,$11,$201)|0); + $203 = ($197|0)==(0); + $204 = ($200|0)==(0); + $205 = $203 & $204; + $206 = $$3265 & 8; + $207 = ($206|0)==(0); + $or$cond283 = $207 | $205; + $208 = $$1236 >> 4; + $209 = (11850 + ($208)|0); + $$289 = $or$cond283 ? 11850 : $209; + $$290 = $or$cond283 ? 0 : 2; + $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; + label = 67; + } + else if ((label|0) == 66) { + label = 0; + $244 = (_fmt_u($242,$243,$11)|0); + $$0228 = $244;$$1233 = $$0232;$$1238 = $$0237;$$2256 = $$0254;$$4266 = $$1263$;$248 = $242;$250 = $243; + label = 67; + } + else if ((label|0) == 71) { + label = 0; + $272 = (_memchr($$1,0,$$0254)|0); + $273 = ($272|0)==(0|0); + $274 = $272; + $275 = $$1; + $276 = (($274) - ($275))|0; + $277 = (($$1) + ($$0254)|0); + $$3257 = $273 ? $$0254 : $276; + $$1250 = $273 ? $277 : $272; + $$2 = $$1;$$2234 = 0;$$2239 = 11850;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + } + else if ((label|0) == 75) { + label = 0; + $$0229322 = $331;$$0240321 = 0;$$1244320 = 0; + while(1) { + $285 = HEAP32[$$0229322>>2]|0; + $286 = ($285|0)==(0); + if ($286) { + $$0240$lcssa = $$0240321;$$2245 = $$1244320; + break; + } + $287 = (_wctomb($9,$285)|0); + $288 = ($287|0)<(0); + $289 = (($$4258355) - ($$0240321))|0; + $290 = ($287>>>0)>($289>>>0); + $or$cond286 = $288 | $290; + if ($or$cond286) { + $$0240$lcssa = $$0240321;$$2245 = $287; + break; + } + $291 = ((($$0229322)) + 4|0); + $292 = (($287) + ($$0240321))|0; + $293 = ($$4258355>>>0)>($292>>>0); + if ($293) { + $$0229322 = $291;$$0240321 = $292;$$1244320 = $287; + } else { + $$0240$lcssa = $292;$$2245 = $287; + break; + } + } + $294 = ($$2245|0)<(0); + if ($294) { + $$0 = -1; + break L1; + } + _pad_674($0,32,$$1260,$$0240$lcssa,$$1263$); + $295 = ($$0240$lcssa|0)==(0); + if ($295) { + $$0240$lcssa357 = 0; + label = 84; + } else { + $$1230333 = $331;$$1241332 = 0; + while(1) { + $296 = HEAP32[$$1230333>>2]|0; + $297 = ($296|0)==(0); + if ($297) { + $$0240$lcssa357 = $$0240$lcssa; + label = 84; + break L95; + } + $298 = (_wctomb($9,$296)|0); + $299 = (($298) + ($$1241332))|0; + $300 = ($299|0)>($$0240$lcssa|0); + if ($300) { + $$0240$lcssa357 = $$0240$lcssa; + label = 84; + break L95; + } + $301 = ((($$1230333)) + 4|0); + _out($0,$9,$298); + $302 = ($299>>>0)<($$0240$lcssa>>>0); + if ($302) { + $$1230333 = $301;$$1241332 = $299; + } else { + $$0240$lcssa357 = $$0240$lcssa; + label = 84; + break; + } + } + } + } + } while(0); + if ((label|0) == 67) { + label = 0; + $245 = ($$2256|0)>(-1); + $246 = $$4266 & -65537; + $$$4266 = $245 ? $246 : $$4266; + $247 = ($248|0)!=(0); + $249 = ($250|0)!=(0); + $251 = $247 | $249; + $252 = ($$2256|0)!=(0); + $or$cond = $252 | $251; + $253 = $$0228; + $254 = (($12) - ($253))|0; + $255 = $251 ^ 1; + $256 = $255&1; + $257 = (($256) + ($254))|0; + $258 = ($$2256|0)>($257|0); + $$2256$ = $258 ? $$2256 : $257; + $$2256$$$2256 = $or$cond ? $$2256$ : $$2256; + $$0228$ = $or$cond ? $$0228 : $11; + $$2 = $$0228$;$$2234 = $$1233;$$2239 = $$1238;$$2251 = $11;$$5 = $$2256$$$2256;$$6268 = $$$4266; + } + else if ((label|0) == 84) { + label = 0; + $303 = $$1263$ ^ 8192; + _pad_674($0,32,$$1260,$$0240$lcssa357,$303); + $304 = ($$1260|0)>($$0240$lcssa357|0); + $305 = $304 ? $$1260 : $$0240$lcssa357; + $$0243 = $305;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue; + } + $308 = $$2251; + $309 = $$2; + $310 = (($308) - ($309))|0; + $311 = ($$5|0)<($310|0); + $$$5 = $311 ? $310 : $$5; + $312 = (($$$5) + ($$2234))|0; + $313 = ($$1260|0)<($312|0); + $$2261 = $313 ? $312 : $$1260; + _pad_674($0,32,$$2261,$312,$$6268); + _out($0,$$2239,$$2234); + $314 = $$6268 ^ 65536; + _pad_674($0,48,$$2261,$312,$314); + _pad_674($0,48,$$$5,$310,0); + _out($0,$$2,$310); + $315 = $$6268 ^ 8192; + _pad_674($0,32,$$2261,$312,$315); + $$0243 = $$2261;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + } + L114: do { + if ((label|0) == 87) { + $316 = ($0|0)==(0|0); + if ($316) { + $317 = ($$0269|0)==(0); + if ($317) { + $$0 = 0; + } else { + $$2242305 = 1; + while(1) { + $318 = (($4) + ($$2242305<<2)|0); + $319 = HEAP32[$318>>2]|0; + $320 = ($319|0)==(0); + if ($320) { + $$3303 = $$2242305; + break; + } + $321 = (($3) + ($$2242305<<3)|0); + _pop_arg($321,$319,$2); + $322 = (($$2242305) + 1)|0; + $323 = ($322|0)<(10); + if ($323) { + $$2242305 = $322; + } else { + $$0 = 1; + break L114; + } + } + while(1) { + $326 = (($4) + ($$3303<<2)|0); + $327 = HEAP32[$326>>2]|0; + $328 = ($327|0)==(0); + $325 = (($$3303) + 1)|0; + if (!($328)) { + $$0 = -1; + break L114; + } + $324 = ($325|0)<(10); + if ($324) { + $$3303 = $325; + } else { + $$0 = 1; + break; + } + } + } + } else { + $$0 = $$1248; + } + } + } while(0); + STACKTOP = sp;return ($$0|0); +} +function ___lockfile($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + return 0; +} +function ___unlockfile($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + return; +} +function _out($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = HEAP32[$0>>2]|0; + $4 = $3 & 32; + $5 = ($4|0)==(0); + if ($5) { + (___fwritex($1,$2,$0)|0); + } + return; +} +function _getint($0) { + $0 = $0|0; + var $$0$lcssa = 0, $$06 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $isdigit = 0, $isdigit5 = 0, $isdigittmp = 0, $isdigittmp4 = 0, $isdigittmp7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + $2 = HEAP8[$1>>0]|0; + $3 = $2 << 24 >> 24; + $isdigittmp4 = (($3) + -48)|0; + $isdigit5 = ($isdigittmp4>>>0)<(10); + if ($isdigit5) { + $$06 = 0;$7 = $1;$isdigittmp7 = $isdigittmp4; + while(1) { + $4 = ($$06*10)|0; + $5 = (($isdigittmp7) + ($4))|0; + $6 = ((($7)) + 1|0); + HEAP32[$0>>2] = $6; + $8 = HEAP8[$6>>0]|0; + $9 = $8 << 24 >> 24; + $isdigittmp = (($9) + -48)|0; + $isdigit = ($isdigittmp>>>0)<(10); + if ($isdigit) { + $$06 = $5;$7 = $6;$isdigittmp7 = $isdigittmp; + } else { + $$0$lcssa = $5; + break; + } + } + } else { + $$0$lcssa = 0; + } + return ($$0$lcssa|0); +} +function _pop_arg($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$mask = 0, $$mask31 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0; + var $116 = 0.0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0; + var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0; + var $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0; + var $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0; + var $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $arglist_current = 0, $arglist_current11 = 0, $arglist_current14 = 0, $arglist_current17 = 0; + var $arglist_current2 = 0, $arglist_current20 = 0, $arglist_current23 = 0, $arglist_current26 = 0, $arglist_current5 = 0, $arglist_current8 = 0, $arglist_next = 0, $arglist_next12 = 0, $arglist_next15 = 0, $arglist_next18 = 0, $arglist_next21 = 0, $arglist_next24 = 0, $arglist_next27 = 0, $arglist_next3 = 0, $arglist_next6 = 0, $arglist_next9 = 0, $expanded = 0, $expanded28 = 0, $expanded30 = 0, $expanded31 = 0; + var $expanded32 = 0, $expanded34 = 0, $expanded35 = 0, $expanded37 = 0, $expanded38 = 0, $expanded39 = 0, $expanded41 = 0, $expanded42 = 0, $expanded44 = 0, $expanded45 = 0, $expanded46 = 0, $expanded48 = 0, $expanded49 = 0, $expanded51 = 0, $expanded52 = 0, $expanded53 = 0, $expanded55 = 0, $expanded56 = 0, $expanded58 = 0, $expanded59 = 0; + var $expanded60 = 0, $expanded62 = 0, $expanded63 = 0, $expanded65 = 0, $expanded66 = 0, $expanded67 = 0, $expanded69 = 0, $expanded70 = 0, $expanded72 = 0, $expanded73 = 0, $expanded74 = 0, $expanded76 = 0, $expanded77 = 0, $expanded79 = 0, $expanded80 = 0, $expanded81 = 0, $expanded83 = 0, $expanded84 = 0, $expanded86 = 0, $expanded87 = 0; + var $expanded88 = 0, $expanded90 = 0, $expanded91 = 0, $expanded93 = 0, $expanded94 = 0, $expanded95 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($1>>>0)>(20); + L1: do { + if (!($3)) { + do { + switch ($1|0) { + case 9: { + $arglist_current = HEAP32[$2>>2]|0; + $4 = $arglist_current; + $5 = ((0) + 4|0); + $expanded28 = $5; + $expanded = (($expanded28) - 1)|0; + $6 = (($4) + ($expanded))|0; + $7 = ((0) + 4|0); + $expanded32 = $7; + $expanded31 = (($expanded32) - 1)|0; + $expanded30 = $expanded31 ^ -1; + $8 = $6 & $expanded30; + $9 = $8; + $10 = HEAP32[$9>>2]|0; + $arglist_next = ((($9)) + 4|0); + HEAP32[$2>>2] = $arglist_next; + HEAP32[$0>>2] = $10; + break L1; + break; + } + case 10: { + $arglist_current2 = HEAP32[$2>>2]|0; + $11 = $arglist_current2; + $12 = ((0) + 4|0); + $expanded35 = $12; + $expanded34 = (($expanded35) - 1)|0; + $13 = (($11) + ($expanded34))|0; + $14 = ((0) + 4|0); + $expanded39 = $14; + $expanded38 = (($expanded39) - 1)|0; + $expanded37 = $expanded38 ^ -1; + $15 = $13 & $expanded37; + $16 = $15; + $17 = HEAP32[$16>>2]|0; + $arglist_next3 = ((($16)) + 4|0); + HEAP32[$2>>2] = $arglist_next3; + $18 = ($17|0)<(0); + $19 = $18 << 31 >> 31; + $20 = $0; + $21 = $20; + HEAP32[$21>>2] = $17; + $22 = (($20) + 4)|0; + $23 = $22; + HEAP32[$23>>2] = $19; + break L1; + break; + } + case 11: { + $arglist_current5 = HEAP32[$2>>2]|0; + $24 = $arglist_current5; + $25 = ((0) + 4|0); + $expanded42 = $25; + $expanded41 = (($expanded42) - 1)|0; + $26 = (($24) + ($expanded41))|0; + $27 = ((0) + 4|0); + $expanded46 = $27; + $expanded45 = (($expanded46) - 1)|0; + $expanded44 = $expanded45 ^ -1; + $28 = $26 & $expanded44; + $29 = $28; + $30 = HEAP32[$29>>2]|0; + $arglist_next6 = ((($29)) + 4|0); + HEAP32[$2>>2] = $arglist_next6; + $31 = $0; + $32 = $31; + HEAP32[$32>>2] = $30; + $33 = (($31) + 4)|0; + $34 = $33; + HEAP32[$34>>2] = 0; + break L1; + break; + } + case 12: { + $arglist_current8 = HEAP32[$2>>2]|0; + $35 = $arglist_current8; + $36 = ((0) + 8|0); + $expanded49 = $36; + $expanded48 = (($expanded49) - 1)|0; + $37 = (($35) + ($expanded48))|0; + $38 = ((0) + 8|0); + $expanded53 = $38; + $expanded52 = (($expanded53) - 1)|0; + $expanded51 = $expanded52 ^ -1; + $39 = $37 & $expanded51; + $40 = $39; + $41 = $40; + $42 = $41; + $43 = HEAP32[$42>>2]|0; + $44 = (($41) + 4)|0; + $45 = $44; + $46 = HEAP32[$45>>2]|0; + $arglist_next9 = ((($40)) + 8|0); + HEAP32[$2>>2] = $arglist_next9; + $47 = $0; + $48 = $47; + HEAP32[$48>>2] = $43; + $49 = (($47) + 4)|0; + $50 = $49; + HEAP32[$50>>2] = $46; + break L1; + break; + } + case 13: { + $arglist_current11 = HEAP32[$2>>2]|0; + $51 = $arglist_current11; + $52 = ((0) + 4|0); + $expanded56 = $52; + $expanded55 = (($expanded56) - 1)|0; + $53 = (($51) + ($expanded55))|0; + $54 = ((0) + 4|0); + $expanded60 = $54; + $expanded59 = (($expanded60) - 1)|0; + $expanded58 = $expanded59 ^ -1; + $55 = $53 & $expanded58; + $56 = $55; + $57 = HEAP32[$56>>2]|0; + $arglist_next12 = ((($56)) + 4|0); + HEAP32[$2>>2] = $arglist_next12; + $58 = $57&65535; + $59 = $58 << 16 >> 16; + $60 = ($59|0)<(0); + $61 = $60 << 31 >> 31; + $62 = $0; + $63 = $62; + HEAP32[$63>>2] = $59; + $64 = (($62) + 4)|0; + $65 = $64; + HEAP32[$65>>2] = $61; + break L1; + break; + } + case 14: { + $arglist_current14 = HEAP32[$2>>2]|0; + $66 = $arglist_current14; + $67 = ((0) + 4|0); + $expanded63 = $67; + $expanded62 = (($expanded63) - 1)|0; + $68 = (($66) + ($expanded62))|0; + $69 = ((0) + 4|0); + $expanded67 = $69; + $expanded66 = (($expanded67) - 1)|0; + $expanded65 = $expanded66 ^ -1; + $70 = $68 & $expanded65; + $71 = $70; + $72 = HEAP32[$71>>2]|0; + $arglist_next15 = ((($71)) + 4|0); + HEAP32[$2>>2] = $arglist_next15; + $$mask31 = $72 & 65535; + $73 = $0; + $74 = $73; + HEAP32[$74>>2] = $$mask31; + $75 = (($73) + 4)|0; + $76 = $75; + HEAP32[$76>>2] = 0; + break L1; + break; + } + case 15: { + $arglist_current17 = HEAP32[$2>>2]|0; + $77 = $arglist_current17; + $78 = ((0) + 4|0); + $expanded70 = $78; + $expanded69 = (($expanded70) - 1)|0; + $79 = (($77) + ($expanded69))|0; + $80 = ((0) + 4|0); + $expanded74 = $80; + $expanded73 = (($expanded74) - 1)|0; + $expanded72 = $expanded73 ^ -1; + $81 = $79 & $expanded72; + $82 = $81; + $83 = HEAP32[$82>>2]|0; + $arglist_next18 = ((($82)) + 4|0); + HEAP32[$2>>2] = $arglist_next18; + $84 = $83&255; + $85 = $84 << 24 >> 24; + $86 = ($85|0)<(0); + $87 = $86 << 31 >> 31; + $88 = $0; + $89 = $88; + HEAP32[$89>>2] = $85; + $90 = (($88) + 4)|0; + $91 = $90; + HEAP32[$91>>2] = $87; + break L1; + break; + } + case 16: { + $arglist_current20 = HEAP32[$2>>2]|0; + $92 = $arglist_current20; + $93 = ((0) + 4|0); + $expanded77 = $93; + $expanded76 = (($expanded77) - 1)|0; + $94 = (($92) + ($expanded76))|0; + $95 = ((0) + 4|0); + $expanded81 = $95; + $expanded80 = (($expanded81) - 1)|0; + $expanded79 = $expanded80 ^ -1; + $96 = $94 & $expanded79; + $97 = $96; + $98 = HEAP32[$97>>2]|0; + $arglist_next21 = ((($97)) + 4|0); + HEAP32[$2>>2] = $arglist_next21; + $$mask = $98 & 255; + $99 = $0; + $100 = $99; + HEAP32[$100>>2] = $$mask; + $101 = (($99) + 4)|0; + $102 = $101; + HEAP32[$102>>2] = 0; + break L1; + break; + } + case 17: { + $arglist_current23 = HEAP32[$2>>2]|0; + $103 = $arglist_current23; + $104 = ((0) + 8|0); + $expanded84 = $104; + $expanded83 = (($expanded84) - 1)|0; + $105 = (($103) + ($expanded83))|0; + $106 = ((0) + 8|0); + $expanded88 = $106; + $expanded87 = (($expanded88) - 1)|0; + $expanded86 = $expanded87 ^ -1; + $107 = $105 & $expanded86; + $108 = $107; + $109 = +HEAPF64[$108>>3]; + $arglist_next24 = ((($108)) + 8|0); + HEAP32[$2>>2] = $arglist_next24; + HEAPF64[$0>>3] = $109; + break L1; + break; + } + case 18: { + $arglist_current26 = HEAP32[$2>>2]|0; + $110 = $arglist_current26; + $111 = ((0) + 8|0); + $expanded91 = $111; + $expanded90 = (($expanded91) - 1)|0; + $112 = (($110) + ($expanded90))|0; + $113 = ((0) + 8|0); + $expanded95 = $113; + $expanded94 = (($expanded95) - 1)|0; + $expanded93 = $expanded94 ^ -1; + $114 = $112 & $expanded93; + $115 = $114; + $116 = +HEAPF64[$115>>3]; + $arglist_next27 = ((($115)) + 8|0); + HEAP32[$2>>2] = $arglist_next27; + HEAPF64[$0>>3] = $116; + break L1; + break; + } + default: { + break L1; + } + } + } while(0); + } + } while(0); + return; +} +function _fmt_x($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$05$lcssa = 0, $$056 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + $4 = ($0|0)==(0); + $5 = ($1|0)==(0); + $6 = $4 & $5; + if ($6) { + $$05$lcssa = $2; + } else { + $$056 = $2;$15 = $1;$8 = $0; + while(1) { + $7 = $8 & 15; + $9 = (11902 + ($7)|0); + $10 = HEAP8[$9>>0]|0; + $11 = $10&255; + $12 = $11 | $3; + $13 = $12&255; + $14 = ((($$056)) + -1|0); + HEAP8[$14>>0] = $13; + $16 = (_bitshift64Lshr(($8|0),($15|0),4)|0); + $17 = tempRet0; + $18 = ($16|0)==(0); + $19 = ($17|0)==(0); + $20 = $18 & $19; + if ($20) { + $$05$lcssa = $14; + break; + } else { + $$056 = $14;$15 = $17;$8 = $16; + } + } + } + return ($$05$lcssa|0); +} +function _fmt_o($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0$lcssa = 0, $$06 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($0|0)==(0); + $4 = ($1|0)==(0); + $5 = $3 & $4; + if ($5) { + $$0$lcssa = $2; + } else { + $$06 = $2;$11 = $1;$7 = $0; + while(1) { + $6 = $7&255; + $8 = $6 & 7; + $9 = $8 | 48; + $10 = ((($$06)) + -1|0); + HEAP8[$10>>0] = $9; + $12 = (_bitshift64Lshr(($7|0),($11|0),3)|0); + $13 = tempRet0; + $14 = ($12|0)==(0); + $15 = ($13|0)==(0); + $16 = $14 & $15; + if ($16) { + $$0$lcssa = $10; + break; + } else { + $$06 = $10;$11 = $13;$7 = $12; + } + } + } + return ($$0$lcssa|0); +} +function _fmt_u($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$010$lcssa$off0 = 0, $$012 = 0, $$09$lcssa = 0, $$0914 = 0, $$1$lcssa = 0, $$111 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($1>>>0)>(0); + $4 = ($0>>>0)>(4294967295); + $5 = ($1|0)==(0); + $6 = $5 & $4; + $7 = $3 | $6; + if ($7) { + $$0914 = $2;$8 = $0;$9 = $1; + while(1) { + $10 = (___uremdi3(($8|0),($9|0),10,0)|0); + $11 = tempRet0; + $12 = $10&255; + $13 = $12 | 48; + $14 = ((($$0914)) + -1|0); + HEAP8[$14>>0] = $13; + $15 = (___udivdi3(($8|0),($9|0),10,0)|0); + $16 = tempRet0; + $17 = ($9>>>0)>(9); + $18 = ($8>>>0)>(4294967295); + $19 = ($9|0)==(9); + $20 = $19 & $18; + $21 = $17 | $20; + if ($21) { + $$0914 = $14;$8 = $15;$9 = $16; + } else { + break; + } + } + $$010$lcssa$off0 = $15;$$09$lcssa = $14; + } else { + $$010$lcssa$off0 = $0;$$09$lcssa = $2; + } + $22 = ($$010$lcssa$off0|0)==(0); + if ($22) { + $$1$lcssa = $$09$lcssa; + } else { + $$012 = $$010$lcssa$off0;$$111 = $$09$lcssa; + while(1) { + $23 = (($$012>>>0) % 10)&-1; + $24 = $23 | 48; + $25 = $24&255; + $26 = ((($$111)) + -1|0); + HEAP8[$26>>0] = $25; + $27 = (($$012>>>0) / 10)&-1; + $28 = ($$012>>>0)<(10); + if ($28) { + $$1$lcssa = $26; + break; + } else { + $$012 = $27;$$111 = $26; + } + } + } + return ($$1$lcssa|0); +} +function _strerror($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (___pthread_self_105()|0); + $2 = ((($1)) + 188|0); + $3 = HEAP32[$2>>2]|0; + $4 = (___strerror_l($0,$3)|0); + return ($4|0); +} +function _memchr($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0$lcssa = 0, $$035$lcssa = 0, $$035$lcssa65 = 0, $$03555 = 0, $$036$lcssa = 0, $$036$lcssa64 = 0, $$03654 = 0, $$046 = 0, $$137$lcssa = 0, $$13745 = 0, $$140 = 0, $$2 = 0, $$23839 = 0, $$3 = 0, $$lcssa = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0; + var $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0; + var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond53 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = $1 & 255; + $4 = $0; + $5 = $4 & 3; + $6 = ($5|0)!=(0); + $7 = ($2|0)!=(0); + $or$cond53 = $7 & $6; + L1: do { + if ($or$cond53) { + $8 = $1&255; + $$03555 = $0;$$03654 = $2; + while(1) { + $9 = HEAP8[$$03555>>0]|0; + $10 = ($9<<24>>24)==($8<<24>>24); + if ($10) { + $$035$lcssa65 = $$03555;$$036$lcssa64 = $$03654; + label = 6; + break L1; + } + $11 = ((($$03555)) + 1|0); + $12 = (($$03654) + -1)|0; + $13 = $11; + $14 = $13 & 3; + $15 = ($14|0)!=(0); + $16 = ($12|0)!=(0); + $or$cond = $16 & $15; + if ($or$cond) { + $$03555 = $11;$$03654 = $12; + } else { + $$035$lcssa = $11;$$036$lcssa = $12;$$lcssa = $16; + label = 5; + break; + } + } + } else { + $$035$lcssa = $0;$$036$lcssa = $2;$$lcssa = $7; + label = 5; + } + } while(0); + if ((label|0) == 5) { + if ($$lcssa) { + $$035$lcssa65 = $$035$lcssa;$$036$lcssa64 = $$036$lcssa; + label = 6; + } else { + $$2 = $$035$lcssa;$$3 = 0; + } + } + L8: do { + if ((label|0) == 6) { + $17 = HEAP8[$$035$lcssa65>>0]|0; + $18 = $1&255; + $19 = ($17<<24>>24)==($18<<24>>24); + if ($19) { + $$2 = $$035$lcssa65;$$3 = $$036$lcssa64; + } else { + $20 = Math_imul($3, 16843009)|0; + $21 = ($$036$lcssa64>>>0)>(3); + L11: do { + if ($21) { + $$046 = $$035$lcssa65;$$13745 = $$036$lcssa64; + while(1) { + $22 = HEAP32[$$046>>2]|0; + $23 = $22 ^ $20; + $24 = (($23) + -16843009)|0; + $25 = $23 & -2139062144; + $26 = $25 ^ -2139062144; + $27 = $26 & $24; + $28 = ($27|0)==(0); + if (!($28)) { + break; + } + $29 = ((($$046)) + 4|0); + $30 = (($$13745) + -4)|0; + $31 = ($30>>>0)>(3); + if ($31) { + $$046 = $29;$$13745 = $30; + } else { + $$0$lcssa = $29;$$137$lcssa = $30; + label = 11; + break L11; + } + } + $$140 = $$046;$$23839 = $$13745; + } else { + $$0$lcssa = $$035$lcssa65;$$137$lcssa = $$036$lcssa64; + label = 11; + } + } while(0); + if ((label|0) == 11) { + $32 = ($$137$lcssa|0)==(0); + if ($32) { + $$2 = $$0$lcssa;$$3 = 0; + break; + } else { + $$140 = $$0$lcssa;$$23839 = $$137$lcssa; + } + } + while(1) { + $33 = HEAP8[$$140>>0]|0; + $34 = ($33<<24>>24)==($18<<24>>24); + if ($34) { + $$2 = $$140;$$3 = $$23839; + break L8; + } + $35 = ((($$140)) + 1|0); + $36 = (($$23839) + -1)|0; + $37 = ($36|0)==(0); + if ($37) { + $$2 = $35;$$3 = 0; + break; + } else { + $$140 = $35;$$23839 = $36; + } + } + } + } + } while(0); + $38 = ($$3|0)!=(0); + $39 = $38 ? $$2 : 0; + return ($39|0); +} +function _pad_674($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$0$lcssa = 0, $$011 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $5 = sp; + $6 = $4 & 73728; + $7 = ($6|0)==(0); + $8 = ($2|0)>($3|0); + $or$cond = $8 & $7; + if ($or$cond) { + $9 = (($2) - ($3))|0; + $10 = ($9>>>0)<(256); + $11 = $10 ? $9 : 256; + _memset(($5|0),($1|0),($11|0))|0; + $12 = ($9>>>0)>(255); + if ($12) { + $13 = (($2) - ($3))|0; + $$011 = $9; + while(1) { + _out($0,$5,256); + $14 = (($$011) + -256)|0; + $15 = ($14>>>0)>(255); + if ($15) { + $$011 = $14; + } else { + break; + } + } + $16 = $13 & 255; + $$0$lcssa = $16; + } else { + $$0$lcssa = $9; + } + _out($0,$5,$$0$lcssa); + } + STACKTOP = sp;return; +} +function _wctomb($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($0|0)==(0|0); + if ($2) { + $$0 = 0; + } else { + $3 = (_wcrtomb($0,$1,0)|0); + $$0 = $3; + } + return ($$0|0); +} +function _fmt_fp($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = +$1; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + $5 = $5|0; + var $$ = 0, $$$ = 0, $$$$559 = 0.0, $$$3484 = 0, $$$3484691 = 0, $$$3484692 = 0, $$$3501 = 0, $$$4502 = 0, $$$542 = 0.0, $$$559 = 0.0, $$0 = 0, $$0463$lcssa = 0, $$0463584 = 0, $$0464594 = 0, $$0471 = 0.0, $$0479 = 0, $$0487642 = 0, $$0488 = 0, $$0488653 = 0, $$0488655 = 0; + var $$0496$$9 = 0, $$0497654 = 0, $$0498 = 0, $$0509582 = 0.0, $$0510 = 0, $$0511 = 0, $$0514637 = 0, $$0520 = 0, $$0521 = 0, $$0521$ = 0, $$0523 = 0, $$0525 = 0, $$0527 = 0, $$0527629 = 0, $$0527631 = 0, $$0530636 = 0, $$1465 = 0, $$1467 = 0.0, $$1469 = 0.0, $$1472 = 0.0; + var $$1480 = 0, $$1482$lcssa = 0, $$1482661 = 0, $$1489641 = 0, $$1499$lcssa = 0, $$1499660 = 0, $$1508583 = 0, $$1512$lcssa = 0, $$1512607 = 0, $$1515 = 0, $$1524 = 0, $$1526 = 0, $$1528614 = 0, $$1531$lcssa = 0, $$1531630 = 0, $$1598 = 0, $$2 = 0, $$2473 = 0.0, $$2476 = 0, $$2476$$547 = 0; + var $$2476$$549 = 0, $$2483$ph = 0, $$2500 = 0, $$2513 = 0, $$2516618 = 0, $$2529 = 0, $$2532617 = 0, $$3 = 0.0, $$3477 = 0, $$3484$lcssa = 0, $$3484648 = 0, $$3501$lcssa = 0, $$3501647 = 0, $$3533613 = 0, $$4 = 0.0, $$4478$lcssa = 0, $$4478590 = 0, $$4492 = 0, $$4502 = 0, $$4518 = 0; + var $$5$lcssa = 0, $$534$ = 0, $$539 = 0, $$539$ = 0, $$542 = 0.0, $$546 = 0, $$548 = 0, $$5486$lcssa = 0, $$5486623 = 0, $$5493597 = 0, $$5519$ph = 0, $$555 = 0, $$556 = 0, $$559 = 0.0, $$5602 = 0, $$6 = 0, $$6494589 = 0, $$7495601 = 0, $$7505 = 0, $$7505$ = 0; + var $$7505$ph = 0, $$8 = 0, $$9$ph = 0, $$lcssa673 = 0, $$neg = 0, $$neg567 = 0, $$pn = 0, $$pn566 = 0, $$pr = 0, $$pr564 = 0, $$pre = 0, $$pre$phi690Z2D = 0, $$pre689 = 0, $$sink545$lcssa = 0, $$sink545622 = 0, $$sink562 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0; + var $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0, $12 = 0, $120 = 0; + var $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0; + var $14 = 0.0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0; + var $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0; + var $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0; + var $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0; + var $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0.0, $229 = 0.0, $23 = 0; + var $230 = 0, $231 = 0.0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0; + var $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0; + var $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0; + var $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0; + var $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0; + var $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0; + var $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0.0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0; + var $358 = 0, $359 = 0, $36 = 0.0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0; + var $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $50 = 0, $51 = 0.0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0, $63 = 0; + var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0; + var $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0; + var $narrow = 0, $not$ = 0, $notlhs = 0, $notrhs = 0, $or$cond = 0, $or$cond3$not = 0, $or$cond537 = 0, $or$cond541 = 0, $or$cond544 = 0, $or$cond554 = 0, $or$cond6 = 0, $scevgep684 = 0, $scevgep684685 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 560|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(560|0); + $6 = sp + 8|0; + $7 = sp; + $8 = sp + 524|0; + $9 = $8; + $10 = sp + 512|0; + HEAP32[$7>>2] = 0; + $11 = ((($10)) + 12|0); + (___DOUBLE_BITS_675($1)|0); + $12 = tempRet0; + $13 = ($12|0)<(0); + if ($13) { + $14 = -$1; + $$0471 = $14;$$0520 = 1;$$0521 = 11867; + } else { + $15 = $4 & 2048; + $16 = ($15|0)==(0); + $17 = $4 & 1; + $18 = ($17|0)==(0); + $$ = $18 ? (11868) : (11873); + $$$ = $16 ? $$ : (11870); + $19 = $4 & 2049; + $narrow = ($19|0)!=(0); + $$534$ = $narrow&1; + $$0471 = $1;$$0520 = $$534$;$$0521 = $$$; + } + (___DOUBLE_BITS_675($$0471)|0); + $20 = tempRet0; + $21 = $20 & 2146435072; + $22 = ($21>>>0)<(2146435072); + $23 = (0)<(0); + $24 = ($21|0)==(2146435072); + $25 = $24 & $23; + $26 = $22 | $25; + do { + if ($26) { + $35 = (+_frexpl($$0471,$7)); + $36 = $35 * 2.0; + $37 = $36 != 0.0; + if ($37) { + $38 = HEAP32[$7>>2]|0; + $39 = (($38) + -1)|0; + HEAP32[$7>>2] = $39; + } + $40 = $5 | 32; + $41 = ($40|0)==(97); + if ($41) { + $42 = $5 & 32; + $43 = ($42|0)==(0); + $44 = ((($$0521)) + 9|0); + $$0521$ = $43 ? $$0521 : $44; + $45 = $$0520 | 2; + $46 = ($3>>>0)>(11); + $47 = (12 - ($3))|0; + $48 = ($47|0)==(0); + $49 = $46 | $48; + do { + if ($49) { + $$1472 = $36; + } else { + $$0509582 = 8.0;$$1508583 = $47; + while(1) { + $50 = (($$1508583) + -1)|0; + $51 = $$0509582 * 16.0; + $52 = ($50|0)==(0); + if ($52) { + break; + } else { + $$0509582 = $51;$$1508583 = $50; + } + } + $53 = HEAP8[$$0521$>>0]|0; + $54 = ($53<<24>>24)==(45); + if ($54) { + $55 = -$36; + $56 = $55 - $51; + $57 = $51 + $56; + $58 = -$57; + $$1472 = $58; + break; + } else { + $59 = $36 + $51; + $60 = $59 - $51; + $$1472 = $60; + break; + } + } + } while(0); + $61 = HEAP32[$7>>2]|0; + $62 = ($61|0)<(0); + $63 = (0 - ($61))|0; + $64 = $62 ? $63 : $61; + $65 = ($64|0)<(0); + $66 = $65 << 31 >> 31; + $67 = (_fmt_u($64,$66,$11)|0); + $68 = ($67|0)==($11|0); + if ($68) { + $69 = ((($10)) + 11|0); + HEAP8[$69>>0] = 48; + $$0511 = $69; + } else { + $$0511 = $67; + } + $70 = $61 >> 31; + $71 = $70 & 2; + $72 = (($71) + 43)|0; + $73 = $72&255; + $74 = ((($$0511)) + -1|0); + HEAP8[$74>>0] = $73; + $75 = (($5) + 15)|0; + $76 = $75&255; + $77 = ((($$0511)) + -2|0); + HEAP8[$77>>0] = $76; + $notrhs = ($3|0)<(1); + $78 = $4 & 8; + $79 = ($78|0)==(0); + $$0523 = $8;$$2473 = $$1472; + while(1) { + $80 = (~~(($$2473))); + $81 = (11902 + ($80)|0); + $82 = HEAP8[$81>>0]|0; + $83 = $82&255; + $84 = $83 | $42; + $85 = $84&255; + $86 = ((($$0523)) + 1|0); + HEAP8[$$0523>>0] = $85; + $87 = (+($80|0)); + $88 = $$2473 - $87; + $89 = $88 * 16.0; + $90 = $86; + $91 = (($90) - ($9))|0; + $92 = ($91|0)==(1); + if ($92) { + $notlhs = $89 == 0.0; + $or$cond3$not = $notrhs & $notlhs; + $or$cond = $79 & $or$cond3$not; + if ($or$cond) { + $$1524 = $86; + } else { + $93 = ((($$0523)) + 2|0); + HEAP8[$86>>0] = 46; + $$1524 = $93; + } + } else { + $$1524 = $86; + } + $94 = $89 != 0.0; + if ($94) { + $$0523 = $$1524;$$2473 = $89; + } else { + break; + } + } + $95 = ($3|0)!=(0); + $96 = $77; + $97 = $11; + $98 = $$1524; + $99 = (($98) - ($9))|0; + $100 = (($97) - ($96))|0; + $101 = (($99) + -2)|0; + $102 = ($101|0)<($3|0); + $or$cond537 = $95 & $102; + $103 = (($3) + 2)|0; + $$pn = $or$cond537 ? $103 : $99; + $$0525 = (($100) + ($45))|0; + $104 = (($$0525) + ($$pn))|0; + _pad_674($0,32,$2,$104,$4); + _out($0,$$0521$,$45); + $105 = $4 ^ 65536; + _pad_674($0,48,$2,$104,$105); + _out($0,$8,$99); + $106 = (($$pn) - ($99))|0; + _pad_674($0,48,$106,0,0); + _out($0,$77,$100); + $107 = $4 ^ 8192; + _pad_674($0,32,$2,$104,$107); + $$sink562 = $104; + break; + } + $108 = ($3|0)<(0); + $$539 = $108 ? 6 : $3; + if ($37) { + $109 = $36 * 268435456.0; + $110 = HEAP32[$7>>2]|0; + $111 = (($110) + -28)|0; + HEAP32[$7>>2] = $111; + $$3 = $109;$$pr = $111; + } else { + $$pre = HEAP32[$7>>2]|0; + $$3 = $36;$$pr = $$pre; + } + $112 = ($$pr|0)<(0); + $113 = ((($6)) + 288|0); + $$556 = $112 ? $6 : $113; + $$0498 = $$556;$$4 = $$3; + while(1) { + $114 = (~~(($$4))>>>0); + HEAP32[$$0498>>2] = $114; + $115 = ((($$0498)) + 4|0); + $116 = (+($114>>>0)); + $117 = $$4 - $116; + $118 = $117 * 1.0E+9; + $119 = $118 != 0.0; + if ($119) { + $$0498 = $115;$$4 = $118; + } else { + break; + } + } + $120 = ($$pr|0)>(0); + if ($120) { + $$1482661 = $$556;$$1499660 = $115;$122 = $$pr; + while(1) { + $121 = ($122|0)<(29); + $123 = $121 ? $122 : 29; + $$0488653 = ((($$1499660)) + -4|0); + $124 = ($$0488653>>>0)<($$1482661>>>0); + if ($124) { + $$2483$ph = $$1482661; + } else { + $$0488655 = $$0488653;$$0497654 = 0; + while(1) { + $125 = HEAP32[$$0488655>>2]|0; + $126 = (_bitshift64Shl(($125|0),0,($123|0))|0); + $127 = tempRet0; + $128 = (_i64Add(($126|0),($127|0),($$0497654|0),0)|0); + $129 = tempRet0; + $130 = (___uremdi3(($128|0),($129|0),1000000000,0)|0); + $131 = tempRet0; + HEAP32[$$0488655>>2] = $130; + $132 = (___udivdi3(($128|0),($129|0),1000000000,0)|0); + $133 = tempRet0; + $$0488 = ((($$0488655)) + -4|0); + $134 = ($$0488>>>0)<($$1482661>>>0); + if ($134) { + break; + } else { + $$0488655 = $$0488;$$0497654 = $132; + } + } + $135 = ($132|0)==(0); + if ($135) { + $$2483$ph = $$1482661; + } else { + $136 = ((($$1482661)) + -4|0); + HEAP32[$136>>2] = $132; + $$2483$ph = $136; + } + } + $$2500 = $$1499660; + while(1) { + $137 = ($$2500>>>0)>($$2483$ph>>>0); + if (!($137)) { + break; + } + $138 = ((($$2500)) + -4|0); + $139 = HEAP32[$138>>2]|0; + $140 = ($139|0)==(0); + if ($140) { + $$2500 = $138; + } else { + break; + } + } + $141 = HEAP32[$7>>2]|0; + $142 = (($141) - ($123))|0; + HEAP32[$7>>2] = $142; + $143 = ($142|0)>(0); + if ($143) { + $$1482661 = $$2483$ph;$$1499660 = $$2500;$122 = $142; + } else { + $$1482$lcssa = $$2483$ph;$$1499$lcssa = $$2500;$$pr564 = $142; + break; + } + } + } else { + $$1482$lcssa = $$556;$$1499$lcssa = $115;$$pr564 = $$pr; + } + $144 = ($$pr564|0)<(0); + if ($144) { + $145 = (($$539) + 25)|0; + $146 = (($145|0) / 9)&-1; + $147 = (($146) + 1)|0; + $148 = ($40|0)==(102); + $$3484648 = $$1482$lcssa;$$3501647 = $$1499$lcssa;$150 = $$pr564; + while(1) { + $149 = (0 - ($150))|0; + $151 = ($149|0)<(9); + $152 = $151 ? $149 : 9; + $153 = ($$3484648>>>0)<($$3501647>>>0); + if ($153) { + $157 = 1 << $152; + $158 = (($157) + -1)|0; + $159 = 1000000000 >>> $152; + $$0487642 = 0;$$1489641 = $$3484648; + while(1) { + $160 = HEAP32[$$1489641>>2]|0; + $161 = $160 & $158; + $162 = $160 >>> $152; + $163 = (($162) + ($$0487642))|0; + HEAP32[$$1489641>>2] = $163; + $164 = Math_imul($161, $159)|0; + $165 = ((($$1489641)) + 4|0); + $166 = ($165>>>0)<($$3501647>>>0); + if ($166) { + $$0487642 = $164;$$1489641 = $165; + } else { + break; + } + } + $167 = HEAP32[$$3484648>>2]|0; + $168 = ($167|0)==(0); + $169 = ((($$3484648)) + 4|0); + $$$3484 = $168 ? $169 : $$3484648; + $170 = ($164|0)==(0); + if ($170) { + $$$3484692 = $$$3484;$$4502 = $$3501647; + } else { + $171 = ((($$3501647)) + 4|0); + HEAP32[$$3501647>>2] = $164; + $$$3484692 = $$$3484;$$4502 = $171; + } + } else { + $154 = HEAP32[$$3484648>>2]|0; + $155 = ($154|0)==(0); + $156 = ((($$3484648)) + 4|0); + $$$3484691 = $155 ? $156 : $$3484648; + $$$3484692 = $$$3484691;$$4502 = $$3501647; + } + $172 = $148 ? $$556 : $$$3484692; + $173 = $$4502; + $174 = $172; + $175 = (($173) - ($174))|0; + $176 = $175 >> 2; + $177 = ($176|0)>($147|0); + $178 = (($172) + ($147<<2)|0); + $$$4502 = $177 ? $178 : $$4502; + $179 = HEAP32[$7>>2]|0; + $180 = (($179) + ($152))|0; + HEAP32[$7>>2] = $180; + $181 = ($180|0)<(0); + if ($181) { + $$3484648 = $$$3484692;$$3501647 = $$$4502;$150 = $180; + } else { + $$3484$lcssa = $$$3484692;$$3501$lcssa = $$$4502; + break; + } + } + } else { + $$3484$lcssa = $$1482$lcssa;$$3501$lcssa = $$1499$lcssa; + } + $182 = ($$3484$lcssa>>>0)<($$3501$lcssa>>>0); + $183 = $$556; + if ($182) { + $184 = $$3484$lcssa; + $185 = (($183) - ($184))|0; + $186 = $185 >> 2; + $187 = ($186*9)|0; + $188 = HEAP32[$$3484$lcssa>>2]|0; + $189 = ($188>>>0)<(10); + if ($189) { + $$1515 = $187; + } else { + $$0514637 = $187;$$0530636 = 10; + while(1) { + $190 = ($$0530636*10)|0; + $191 = (($$0514637) + 1)|0; + $192 = ($188>>>0)<($190>>>0); + if ($192) { + $$1515 = $191; + break; + } else { + $$0514637 = $191;$$0530636 = $190; + } + } + } + } else { + $$1515 = 0; + } + $193 = ($40|0)!=(102); + $194 = $193 ? $$1515 : 0; + $195 = (($$539) - ($194))|0; + $196 = ($40|0)==(103); + $197 = ($$539|0)!=(0); + $198 = $197 & $196; + $$neg = $198 << 31 >> 31; + $199 = (($195) + ($$neg))|0; + $200 = $$3501$lcssa; + $201 = (($200) - ($183))|0; + $202 = $201 >> 2; + $203 = ($202*9)|0; + $204 = (($203) + -9)|0; + $205 = ($199|0)<($204|0); + if ($205) { + $206 = ((($$556)) + 4|0); + $207 = (($199) + 9216)|0; + $208 = (($207|0) / 9)&-1; + $209 = (($208) + -1024)|0; + $210 = (($206) + ($209<<2)|0); + $211 = (($207|0) % 9)&-1; + $$0527629 = (($211) + 1)|0; + $212 = ($$0527629|0)<(9); + if ($212) { + $$0527631 = $$0527629;$$1531630 = 10; + while(1) { + $213 = ($$1531630*10)|0; + $$0527 = (($$0527631) + 1)|0; + $exitcond = ($$0527|0)==(9); + if ($exitcond) { + $$1531$lcssa = $213; + break; + } else { + $$0527631 = $$0527;$$1531630 = $213; + } + } + } else { + $$1531$lcssa = 10; + } + $214 = HEAP32[$210>>2]|0; + $215 = (($214>>>0) % ($$1531$lcssa>>>0))&-1; + $216 = ($215|0)==(0); + $217 = ((($210)) + 4|0); + $218 = ($217|0)==($$3501$lcssa|0); + $or$cond541 = $218 & $216; + if ($or$cond541) { + $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa; + } else { + $219 = (($214>>>0) / ($$1531$lcssa>>>0))&-1; + $220 = $219 & 1; + $221 = ($220|0)==(0); + $$542 = $221 ? 9007199254740992.0 : 9007199254740994.0; + $222 = (($$1531$lcssa|0) / 2)&-1; + $223 = ($215>>>0)<($222>>>0); + $224 = ($215|0)==($222|0); + $or$cond544 = $218 & $224; + $$559 = $or$cond544 ? 1.0 : 1.5; + $$$559 = $223 ? 0.5 : $$559; + $225 = ($$0520|0)==(0); + if ($225) { + $$1467 = $$$559;$$1469 = $$542; + } else { + $226 = HEAP8[$$0521>>0]|0; + $227 = ($226<<24>>24)==(45); + $228 = -$$542; + $229 = -$$$559; + $$$542 = $227 ? $228 : $$542; + $$$$559 = $227 ? $229 : $$$559; + $$1467 = $$$$559;$$1469 = $$$542; + } + $230 = (($214) - ($215))|0; + HEAP32[$210>>2] = $230; + $231 = $$1469 + $$1467; + $232 = $231 != $$1469; + if ($232) { + $233 = (($230) + ($$1531$lcssa))|0; + HEAP32[$210>>2] = $233; + $234 = ($233>>>0)>(999999999); + if ($234) { + $$5486623 = $$3484$lcssa;$$sink545622 = $210; + while(1) { + $235 = ((($$sink545622)) + -4|0); + HEAP32[$$sink545622>>2] = 0; + $236 = ($235>>>0)<($$5486623>>>0); + if ($236) { + $237 = ((($$5486623)) + -4|0); + HEAP32[$237>>2] = 0; + $$6 = $237; + } else { + $$6 = $$5486623; + } + $238 = HEAP32[$235>>2]|0; + $239 = (($238) + 1)|0; + HEAP32[$235>>2] = $239; + $240 = ($239>>>0)>(999999999); + if ($240) { + $$5486623 = $$6;$$sink545622 = $235; + } else { + $$5486$lcssa = $$6;$$sink545$lcssa = $235; + break; + } + } + } else { + $$5486$lcssa = $$3484$lcssa;$$sink545$lcssa = $210; + } + $241 = $$5486$lcssa; + $242 = (($183) - ($241))|0; + $243 = $242 >> 2; + $244 = ($243*9)|0; + $245 = HEAP32[$$5486$lcssa>>2]|0; + $246 = ($245>>>0)<(10); + if ($246) { + $$4492 = $$sink545$lcssa;$$4518 = $244;$$8 = $$5486$lcssa; + } else { + $$2516618 = $244;$$2532617 = 10; + while(1) { + $247 = ($$2532617*10)|0; + $248 = (($$2516618) + 1)|0; + $249 = ($245>>>0)<($247>>>0); + if ($249) { + $$4492 = $$sink545$lcssa;$$4518 = $248;$$8 = $$5486$lcssa; + break; + } else { + $$2516618 = $248;$$2532617 = $247; + } + } + } + } else { + $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa; + } + } + $250 = ((($$4492)) + 4|0); + $251 = ($$3501$lcssa>>>0)>($250>>>0); + $$$3501 = $251 ? $250 : $$3501$lcssa; + $$5519$ph = $$4518;$$7505$ph = $$$3501;$$9$ph = $$8; + } else { + $$5519$ph = $$1515;$$7505$ph = $$3501$lcssa;$$9$ph = $$3484$lcssa; + } + $$7505 = $$7505$ph; + while(1) { + $252 = ($$7505>>>0)>($$9$ph>>>0); + if (!($252)) { + $$lcssa673 = 0; + break; + } + $253 = ((($$7505)) + -4|0); + $254 = HEAP32[$253>>2]|0; + $255 = ($254|0)==(0); + if ($255) { + $$7505 = $253; + } else { + $$lcssa673 = 1; + break; + } + } + $256 = (0 - ($$5519$ph))|0; + do { + if ($196) { + $not$ = $197 ^ 1; + $257 = $not$&1; + $$539$ = (($257) + ($$539))|0; + $258 = ($$539$|0)>($$5519$ph|0); + $259 = ($$5519$ph|0)>(-5); + $or$cond6 = $258 & $259; + if ($or$cond6) { + $260 = (($5) + -1)|0; + $$neg567 = (($$539$) + -1)|0; + $261 = (($$neg567) - ($$5519$ph))|0; + $$0479 = $260;$$2476 = $261; + } else { + $262 = (($5) + -2)|0; + $263 = (($$539$) + -1)|0; + $$0479 = $262;$$2476 = $263; + } + $264 = $4 & 8; + $265 = ($264|0)==(0); + if ($265) { + if ($$lcssa673) { + $266 = ((($$7505)) + -4|0); + $267 = HEAP32[$266>>2]|0; + $268 = ($267|0)==(0); + if ($268) { + $$2529 = 9; + } else { + $269 = (($267>>>0) % 10)&-1; + $270 = ($269|0)==(0); + if ($270) { + $$1528614 = 0;$$3533613 = 10; + while(1) { + $271 = ($$3533613*10)|0; + $272 = (($$1528614) + 1)|0; + $273 = (($267>>>0) % ($271>>>0))&-1; + $274 = ($273|0)==(0); + if ($274) { + $$1528614 = $272;$$3533613 = $271; + } else { + $$2529 = $272; + break; + } + } + } else { + $$2529 = 0; + } + } + } else { + $$2529 = 9; + } + $275 = $$0479 | 32; + $276 = ($275|0)==(102); + $277 = $$7505; + $278 = (($277) - ($183))|0; + $279 = $278 >> 2; + $280 = ($279*9)|0; + $281 = (($280) + -9)|0; + if ($276) { + $282 = (($281) - ($$2529))|0; + $283 = ($282|0)>(0); + $$546 = $283 ? $282 : 0; + $284 = ($$2476|0)<($$546|0); + $$2476$$547 = $284 ? $$2476 : $$546; + $$1480 = $$0479;$$3477 = $$2476$$547;$$pre$phi690Z2D = 0; + break; + } else { + $285 = (($281) + ($$5519$ph))|0; + $286 = (($285) - ($$2529))|0; + $287 = ($286|0)>(0); + $$548 = $287 ? $286 : 0; + $288 = ($$2476|0)<($$548|0); + $$2476$$549 = $288 ? $$2476 : $$548; + $$1480 = $$0479;$$3477 = $$2476$$549;$$pre$phi690Z2D = 0; + break; + } + } else { + $$1480 = $$0479;$$3477 = $$2476;$$pre$phi690Z2D = $264; + } + } else { + $$pre689 = $4 & 8; + $$1480 = $5;$$3477 = $$539;$$pre$phi690Z2D = $$pre689; + } + } while(0); + $289 = $$3477 | $$pre$phi690Z2D; + $290 = ($289|0)!=(0); + $291 = $290&1; + $292 = $$1480 | 32; + $293 = ($292|0)==(102); + if ($293) { + $294 = ($$5519$ph|0)>(0); + $295 = $294 ? $$5519$ph : 0; + $$2513 = 0;$$pn566 = $295; + } else { + $296 = ($$5519$ph|0)<(0); + $297 = $296 ? $256 : $$5519$ph; + $298 = ($297|0)<(0); + $299 = $298 << 31 >> 31; + $300 = (_fmt_u($297,$299,$11)|0); + $301 = $11; + $302 = $300; + $303 = (($301) - ($302))|0; + $304 = ($303|0)<(2); + if ($304) { + $$1512607 = $300; + while(1) { + $305 = ((($$1512607)) + -1|0); + HEAP8[$305>>0] = 48; + $306 = $305; + $307 = (($301) - ($306))|0; + $308 = ($307|0)<(2); + if ($308) { + $$1512607 = $305; + } else { + $$1512$lcssa = $305; + break; + } + } + } else { + $$1512$lcssa = $300; + } + $309 = $$5519$ph >> 31; + $310 = $309 & 2; + $311 = (($310) + 43)|0; + $312 = $311&255; + $313 = ((($$1512$lcssa)) + -1|0); + HEAP8[$313>>0] = $312; + $314 = $$1480&255; + $315 = ((($$1512$lcssa)) + -2|0); + HEAP8[$315>>0] = $314; + $316 = $315; + $317 = (($301) - ($316))|0; + $$2513 = $315;$$pn566 = $317; + } + $318 = (($$0520) + 1)|0; + $319 = (($318) + ($$3477))|0; + $$1526 = (($319) + ($291))|0; + $320 = (($$1526) + ($$pn566))|0; + _pad_674($0,32,$2,$320,$4); + _out($0,$$0521,$$0520); + $321 = $4 ^ 65536; + _pad_674($0,48,$2,$320,$321); + if ($293) { + $322 = ($$9$ph>>>0)>($$556>>>0); + $$0496$$9 = $322 ? $$556 : $$9$ph; + $323 = ((($8)) + 9|0); + $324 = $323; + $325 = ((($8)) + 8|0); + $$5493597 = $$0496$$9; + while(1) { + $326 = HEAP32[$$5493597>>2]|0; + $327 = (_fmt_u($326,0,$323)|0); + $328 = ($$5493597|0)==($$0496$$9|0); + if ($328) { + $334 = ($327|0)==($323|0); + if ($334) { + HEAP8[$325>>0] = 48; + $$1465 = $325; + } else { + $$1465 = $327; + } + } else { + $329 = ($327>>>0)>($8>>>0); + if ($329) { + $330 = $327; + $331 = (($330) - ($9))|0; + _memset(($8|0),48,($331|0))|0; + $$0464594 = $327; + while(1) { + $332 = ((($$0464594)) + -1|0); + $333 = ($332>>>0)>($8>>>0); + if ($333) { + $$0464594 = $332; + } else { + $$1465 = $332; + break; + } + } + } else { + $$1465 = $327; + } + } + $335 = $$1465; + $336 = (($324) - ($335))|0; + _out($0,$$1465,$336); + $337 = ((($$5493597)) + 4|0); + $338 = ($337>>>0)>($$556>>>0); + if ($338) { + break; + } else { + $$5493597 = $337; + } + } + $339 = ($289|0)==(0); + if (!($339)) { + _out($0,11918,1); + } + $340 = ($337>>>0)<($$7505>>>0); + $341 = ($$3477|0)>(0); + $342 = $340 & $341; + if ($342) { + $$4478590 = $$3477;$$6494589 = $337; + while(1) { + $343 = HEAP32[$$6494589>>2]|0; + $344 = (_fmt_u($343,0,$323)|0); + $345 = ($344>>>0)>($8>>>0); + if ($345) { + $346 = $344; + $347 = (($346) - ($9))|0; + _memset(($8|0),48,($347|0))|0; + $$0463584 = $344; + while(1) { + $348 = ((($$0463584)) + -1|0); + $349 = ($348>>>0)>($8>>>0); + if ($349) { + $$0463584 = $348; + } else { + $$0463$lcssa = $348; + break; + } + } + } else { + $$0463$lcssa = $344; + } + $350 = ($$4478590|0)<(9); + $351 = $350 ? $$4478590 : 9; + _out($0,$$0463$lcssa,$351); + $352 = ((($$6494589)) + 4|0); + $353 = (($$4478590) + -9)|0; + $354 = ($352>>>0)<($$7505>>>0); + $355 = ($$4478590|0)>(9); + $356 = $354 & $355; + if ($356) { + $$4478590 = $353;$$6494589 = $352; + } else { + $$4478$lcssa = $353; + break; + } + } + } else { + $$4478$lcssa = $$3477; + } + $357 = (($$4478$lcssa) + 9)|0; + _pad_674($0,48,$357,9,0); + } else { + $358 = ((($$9$ph)) + 4|0); + $$7505$ = $$lcssa673 ? $$7505 : $358; + $359 = ($$3477|0)>(-1); + if ($359) { + $360 = ((($8)) + 9|0); + $361 = ($$pre$phi690Z2D|0)==(0); + $362 = $360; + $363 = (0 - ($9))|0; + $364 = ((($8)) + 8|0); + $$5602 = $$3477;$$7495601 = $$9$ph; + while(1) { + $365 = HEAP32[$$7495601>>2]|0; + $366 = (_fmt_u($365,0,$360)|0); + $367 = ($366|0)==($360|0); + if ($367) { + HEAP8[$364>>0] = 48; + $$0 = $364; + } else { + $$0 = $366; + } + $368 = ($$7495601|0)==($$9$ph|0); + do { + if ($368) { + $372 = ((($$0)) + 1|0); + _out($0,$$0,1); + $373 = ($$5602|0)<(1); + $or$cond554 = $361 & $373; + if ($or$cond554) { + $$2 = $372; + break; + } + _out($0,11918,1); + $$2 = $372; + } else { + $369 = ($$0>>>0)>($8>>>0); + if (!($369)) { + $$2 = $$0; + break; + } + $scevgep684 = (($$0) + ($363)|0); + $scevgep684685 = $scevgep684; + _memset(($8|0),48,($scevgep684685|0))|0; + $$1598 = $$0; + while(1) { + $370 = ((($$1598)) + -1|0); + $371 = ($370>>>0)>($8>>>0); + if ($371) { + $$1598 = $370; + } else { + $$2 = $370; + break; + } + } + } + } while(0); + $374 = $$2; + $375 = (($362) - ($374))|0; + $376 = ($$5602|0)>($375|0); + $377 = $376 ? $375 : $$5602; + _out($0,$$2,$377); + $378 = (($$5602) - ($375))|0; + $379 = ((($$7495601)) + 4|0); + $380 = ($379>>>0)<($$7505$>>>0); + $381 = ($378|0)>(-1); + $382 = $380 & $381; + if ($382) { + $$5602 = $378;$$7495601 = $379; + } else { + $$5$lcssa = $378; + break; + } + } + } else { + $$5$lcssa = $$3477; + } + $383 = (($$5$lcssa) + 18)|0; + _pad_674($0,48,$383,18,0); + $384 = $11; + $385 = $$2513; + $386 = (($384) - ($385))|0; + _out($0,$$2513,$386); + } + $387 = $4 ^ 8192; + _pad_674($0,32,$2,$320,$387); + $$sink562 = $320; + } else { + $27 = $5 & 32; + $28 = ($27|0)!=(0); + $29 = $28 ? 11886 : 11890; + $30 = ($$0471 != $$0471) | (0.0 != 0.0); + $31 = $28 ? 11894 : 11898; + $$0510 = $30 ? $31 : $29; + $32 = (($$0520) + 3)|0; + $33 = $4 & -65537; + _pad_674($0,32,$2,$32,$33); + _out($0,$$0521,$$0520); + _out($0,$$0510,3); + $34 = $4 ^ 8192; + _pad_674($0,32,$2,$32,$34); + $$sink562 = $32; + } + } while(0); + $388 = ($$sink562|0)<($2|0); + $$555 = $388 ? $2 : $$sink562; + STACKTOP = sp;return ($$555|0); +} +function ___DOUBLE_BITS_675($0) { + $0 = +$0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF64[tempDoublePtr>>3] = $0;$1 = HEAP32[tempDoublePtr>>2]|0; + $2 = HEAP32[tempDoublePtr+4>>2]|0; + tempRet0 = ($2); + return ($1|0); +} +function _frexpl($0,$1) { + $0 = +$0; + $1 = $1|0; + var $2 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (+_frexp($0,$1)); + return (+$2); +} +function _frexp($0,$1) { + $0 = +$0; + $1 = $1|0; + var $$0 = 0.0, $$016 = 0.0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, $storemerge = 0, $trunc$clear = 0, label = 0; + var sp = 0; + sp = STACKTOP; + HEAPF64[tempDoublePtr>>3] = $0;$2 = HEAP32[tempDoublePtr>>2]|0; + $3 = HEAP32[tempDoublePtr+4>>2]|0; + $4 = (_bitshift64Lshr(($2|0),($3|0),52)|0); + $5 = tempRet0; + $6 = $4&65535; + $trunc$clear = $6 & 2047; + switch ($trunc$clear<<16>>16) { + case 0: { + $7 = $0 != 0.0; + if ($7) { + $8 = $0 * 1.8446744073709552E+19; + $9 = (+_frexp($8,$1)); + $10 = HEAP32[$1>>2]|0; + $11 = (($10) + -64)|0; + $$016 = $9;$storemerge = $11; + } else { + $$016 = $0;$storemerge = 0; + } + HEAP32[$1>>2] = $storemerge; + $$0 = $$016; + break; + } + case 2047: { + $$0 = $0; + break; + } + default: { + $12 = $4 & 2047; + $13 = (($12) + -1022)|0; + HEAP32[$1>>2] = $13; + $14 = $3 & -2146435073; + $15 = $14 | 1071644672; + HEAP32[tempDoublePtr>>2] = $2;HEAP32[tempDoublePtr+4>>2] = $15;$16 = +HEAPF64[tempDoublePtr>>3]; + $$0 = $16; + } + } + return (+$$0); +} +function _wcrtomb($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0; + var $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0; + var $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $not$ = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($0|0)==(0|0); + do { + if ($3) { + $$0 = 1; + } else { + $4 = ($1>>>0)<(128); + if ($4) { + $5 = $1&255; + HEAP8[$0>>0] = $5; + $$0 = 1; + break; + } + $6 = (___pthread_self_448()|0); + $7 = ((($6)) + 188|0); + $8 = HEAP32[$7>>2]|0; + $9 = HEAP32[$8>>2]|0; + $not$ = ($9|0)==(0|0); + if ($not$) { + $10 = $1 & -128; + $11 = ($10|0)==(57216); + if ($11) { + $13 = $1&255; + HEAP8[$0>>0] = $13; + $$0 = 1; + break; + } else { + $12 = (___errno_location()|0); + HEAP32[$12>>2] = 84; + $$0 = -1; + break; + } + } + $14 = ($1>>>0)<(2048); + if ($14) { + $15 = $1 >>> 6; + $16 = $15 | 192; + $17 = $16&255; + $18 = ((($0)) + 1|0); + HEAP8[$0>>0] = $17; + $19 = $1 & 63; + $20 = $19 | 128; + $21 = $20&255; + HEAP8[$18>>0] = $21; + $$0 = 2; + break; + } + $22 = ($1>>>0)<(55296); + $23 = $1 & -8192; + $24 = ($23|0)==(57344); + $or$cond = $22 | $24; + if ($or$cond) { + $25 = $1 >>> 12; + $26 = $25 | 224; + $27 = $26&255; + $28 = ((($0)) + 1|0); + HEAP8[$0>>0] = $27; + $29 = $1 >>> 6; + $30 = $29 & 63; + $31 = $30 | 128; + $32 = $31&255; + $33 = ((($0)) + 2|0); + HEAP8[$28>>0] = $32; + $34 = $1 & 63; + $35 = $34 | 128; + $36 = $35&255; + HEAP8[$33>>0] = $36; + $$0 = 3; + break; + } + $37 = (($1) + -65536)|0; + $38 = ($37>>>0)<(1048576); + if ($38) { + $39 = $1 >>> 18; + $40 = $39 | 240; + $41 = $40&255; + $42 = ((($0)) + 1|0); + HEAP8[$0>>0] = $41; + $43 = $1 >>> 12; + $44 = $43 & 63; + $45 = $44 | 128; + $46 = $45&255; + $47 = ((($0)) + 2|0); + HEAP8[$42>>0] = $46; + $48 = $1 >>> 6; + $49 = $48 & 63; + $50 = $49 | 128; + $51 = $50&255; + $52 = ((($0)) + 3|0); + HEAP8[$47>>0] = $51; + $53 = $1 & 63; + $54 = $53 | 128; + $55 = $54&255; + HEAP8[$52>>0] = $55; + $$0 = 4; + break; + } else { + $56 = (___errno_location()|0); + HEAP32[$56>>2] = 84; + $$0 = -1; + break; + } + } + } while(0); + return ($$0|0); +} +function ___pthread_self_448() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_pthread_self()|0); + return ($0|0); +} +function ___pthread_self_105() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_pthread_self()|0); + return ($0|0); +} +function ___strerror_l($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$012$lcssa = 0, $$01214 = 0, $$016 = 0, $$113 = 0, $$115 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var label = 0, sp = 0; + sp = STACKTOP; + $$016 = 0; + while(1) { + $3 = (11920 + ($$016)|0); + $4 = HEAP8[$3>>0]|0; + $5 = $4&255; + $6 = ($5|0)==($0|0); + if ($6) { + label = 2; + break; + } + $7 = (($$016) + 1)|0; + $8 = ($7|0)==(87); + if ($8) { + $$01214 = 12008;$$115 = 87; + label = 5; + break; + } else { + $$016 = $7; + } + } + if ((label|0) == 2) { + $2 = ($$016|0)==(0); + if ($2) { + $$012$lcssa = 12008; + } else { + $$01214 = 12008;$$115 = $$016; + label = 5; + } + } + if ((label|0) == 5) { + while(1) { + label = 0; + $$113 = $$01214; + while(1) { + $9 = HEAP8[$$113>>0]|0; + $10 = ($9<<24>>24)==(0); + $11 = ((($$113)) + 1|0); + if ($10) { + break; + } else { + $$113 = $11; + } + } + $12 = (($$115) + -1)|0; + $13 = ($12|0)==(0); + if ($13) { + $$012$lcssa = $11; + break; + } else { + $$01214 = $11;$$115 = $12; + label = 5; + } + } + } + $14 = ((($1)) + 20|0); + $15 = HEAP32[$14>>2]|0; + $16 = (___lctrans($$012$lcssa,$15)|0); + return ($16|0); +} +function ___lctrans($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (___lctrans_impl($0,$1)|0); + return ($2|0); +} +function ___lctrans_impl($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($1|0)==(0|0); + if ($2) { + $$0 = 0; + } else { + $3 = HEAP32[$1>>2]|0; + $4 = ((($1)) + 4|0); + $5 = HEAP32[$4>>2]|0; + $6 = (___mo_lookup($3,$5,$0)|0); + $$0 = $6; + } + $7 = ($$0|0)!=(0|0); + $8 = $7 ? $$0 : $0; + return ($8|0); +} +function ___mo_lookup($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$ = 0, $$090 = 0, $$094 = 0, $$191 = 0, $$195 = 0, $$4 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond102 = 0, $or$cond104 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = HEAP32[$0>>2]|0; + $4 = (($3) + 1794895138)|0; + $5 = ((($0)) + 8|0); + $6 = HEAP32[$5>>2]|0; + $7 = (_swapc($6,$4)|0); + $8 = ((($0)) + 12|0); + $9 = HEAP32[$8>>2]|0; + $10 = (_swapc($9,$4)|0); + $11 = ((($0)) + 16|0); + $12 = HEAP32[$11>>2]|0; + $13 = (_swapc($12,$4)|0); + $14 = $1 >>> 2; + $15 = ($7>>>0)<($14>>>0); + L1: do { + if ($15) { + $16 = $7 << 2; + $17 = (($1) - ($16))|0; + $18 = ($10>>>0)<($17>>>0); + $19 = ($13>>>0)<($17>>>0); + $or$cond = $18 & $19; + if ($or$cond) { + $20 = $13 | $10; + $21 = $20 & 3; + $22 = ($21|0)==(0); + if ($22) { + $23 = $10 >>> 2; + $24 = $13 >>> 2; + $$090 = 0;$$094 = $7; + while(1) { + $25 = $$094 >>> 1; + $26 = (($$090) + ($25))|0; + $27 = $26 << 1; + $28 = (($27) + ($23))|0; + $29 = (($0) + ($28<<2)|0); + $30 = HEAP32[$29>>2]|0; + $31 = (_swapc($30,$4)|0); + $32 = (($28) + 1)|0; + $33 = (($0) + ($32<<2)|0); + $34 = HEAP32[$33>>2]|0; + $35 = (_swapc($34,$4)|0); + $36 = ($35>>>0)<($1>>>0); + $37 = (($1) - ($35))|0; + $38 = ($31>>>0)<($37>>>0); + $or$cond102 = $36 & $38; + if (!($or$cond102)) { + $$4 = 0; + break L1; + } + $39 = (($35) + ($31))|0; + $40 = (($0) + ($39)|0); + $41 = HEAP8[$40>>0]|0; + $42 = ($41<<24>>24)==(0); + if (!($42)) { + $$4 = 0; + break L1; + } + $43 = (($0) + ($35)|0); + $44 = (_strcmp($2,$43)|0); + $45 = ($44|0)==(0); + if ($45) { + break; + } + $62 = ($$094|0)==(1); + $63 = ($44|0)<(0); + $64 = (($$094) - ($25))|0; + $$195 = $63 ? $25 : $64; + $$191 = $63 ? $$090 : $26; + if ($62) { + $$4 = 0; + break L1; + } else { + $$090 = $$191;$$094 = $$195; + } + } + $46 = (($27) + ($24))|0; + $47 = (($0) + ($46<<2)|0); + $48 = HEAP32[$47>>2]|0; + $49 = (_swapc($48,$4)|0); + $50 = (($46) + 1)|0; + $51 = (($0) + ($50<<2)|0); + $52 = HEAP32[$51>>2]|0; + $53 = (_swapc($52,$4)|0); + $54 = ($53>>>0)<($1>>>0); + $55 = (($1) - ($53))|0; + $56 = ($49>>>0)<($55>>>0); + $or$cond104 = $54 & $56; + if ($or$cond104) { + $57 = (($0) + ($53)|0); + $58 = (($53) + ($49))|0; + $59 = (($0) + ($58)|0); + $60 = HEAP8[$59>>0]|0; + $61 = ($60<<24>>24)==(0); + $$ = $61 ? $57 : 0; + $$4 = $$; + } else { + $$4 = 0; + } + } else { + $$4 = 0; + } + } else { + $$4 = 0; + } + } else { + $$4 = 0; + } + } while(0); + return ($$4|0); +} +function _swapc($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$ = 0, $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($1|0)==(0); + $3 = (_llvm_bswap_i32(($0|0))|0); + $$ = $2 ? $0 : $3; + return ($$|0); +} +function ___fwritex($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$038 = 0, $$042 = 0, $$1 = 0, $$139 = 0, $$141 = 0, $$143 = 0, $$pre = 0, $$pre47 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0; + var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($2)) + 16|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($4|0)==(0|0); + if ($5) { + $7 = (___towrite($2)|0); + $8 = ($7|0)==(0); + if ($8) { + $$pre = HEAP32[$3>>2]|0; + $12 = $$pre; + label = 5; + } else { + $$1 = 0; + } + } else { + $6 = $4; + $12 = $6; + label = 5; + } + L5: do { + if ((label|0) == 5) { + $9 = ((($2)) + 20|0); + $10 = HEAP32[$9>>2]|0; + $11 = (($12) - ($10))|0; + $13 = ($11>>>0)<($1>>>0); + $14 = $10; + if ($13) { + $15 = ((($2)) + 36|0); + $16 = HEAP32[$15>>2]|0; + $17 = (FUNCTION_TABLE_iiii[$16 & 15]($2,$0,$1)|0); + $$1 = $17; + break; + } + $18 = ((($2)) + 75|0); + $19 = HEAP8[$18>>0]|0; + $20 = ($19<<24>>24)>(-1); + L10: do { + if ($20) { + $$038 = $1; + while(1) { + $21 = ($$038|0)==(0); + if ($21) { + $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14; + break L10; + } + $22 = (($$038) + -1)|0; + $23 = (($0) + ($22)|0); + $24 = HEAP8[$23>>0]|0; + $25 = ($24<<24>>24)==(10); + if ($25) { + break; + } else { + $$038 = $22; + } + } + $26 = ((($2)) + 36|0); + $27 = HEAP32[$26>>2]|0; + $28 = (FUNCTION_TABLE_iiii[$27 & 15]($2,$0,$$038)|0); + $29 = ($28>>>0)<($$038>>>0); + if ($29) { + $$1 = $28; + break L5; + } + $30 = (($0) + ($$038)|0); + $$042 = (($1) - ($$038))|0; + $$pre47 = HEAP32[$9>>2]|0; + $$139 = $$038;$$141 = $30;$$143 = $$042;$31 = $$pre47; + } else { + $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14; + } + } while(0); + _memcpy(($31|0),($$141|0),($$143|0))|0; + $32 = HEAP32[$9>>2]|0; + $33 = (($32) + ($$143)|0); + HEAP32[$9>>2] = $33; + $34 = (($$139) + ($$143))|0; + $$1 = $34; + } + } while(0); + return ($$1|0); +} +function ___towrite($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 74|0); + $2 = HEAP8[$1>>0]|0; + $3 = $2 << 24 >> 24; + $4 = (($3) + 255)|0; + $5 = $4 | $3; + $6 = $5&255; + HEAP8[$1>>0] = $6; + $7 = HEAP32[$0>>2]|0; + $8 = $7 & 8; + $9 = ($8|0)==(0); + if ($9) { + $11 = ((($0)) + 8|0); + HEAP32[$11>>2] = 0; + $12 = ((($0)) + 4|0); + HEAP32[$12>>2] = 0; + $13 = ((($0)) + 44|0); + $14 = HEAP32[$13>>2]|0; + $15 = ((($0)) + 28|0); + HEAP32[$15>>2] = $14; + $16 = ((($0)) + 20|0); + HEAP32[$16>>2] = $14; + $17 = ((($0)) + 48|0); + $18 = HEAP32[$17>>2]|0; + $19 = (($14) + ($18)|0); + $20 = ((($0)) + 16|0); + HEAP32[$20>>2] = $19; + $$0 = 0; + } else { + $10 = $7 | 32; + HEAP32[$0>>2] = $10; + $$0 = -1; + } + return ($$0|0); +} +function _sn_write($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$ = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($0)) + 16|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($0)) + 20|0); + $6 = HEAP32[$5>>2]|0; + $7 = $6; + $8 = (($4) - ($7))|0; + $9 = ($8>>>0)>($2>>>0); + $$ = $9 ? $2 : $8; + _memcpy(($6|0),($1|0),($$|0))|0; + $10 = HEAP32[$5>>2]|0; + $11 = (($10) + ($$)|0); + HEAP32[$5>>2] = $11; + return ($2|0); +} +function _strlen($0) { + $0 = $0|0; + var $$0 = 0, $$015$lcssa = 0, $$01519 = 0, $$1$lcssa = 0, $$pn = 0, $$pre = 0, $$sink = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0; + var $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = $0; + $2 = $1 & 3; + $3 = ($2|0)==(0); + L1: do { + if ($3) { + $$015$lcssa = $0; + label = 4; + } else { + $$01519 = $0;$23 = $1; + while(1) { + $4 = HEAP8[$$01519>>0]|0; + $5 = ($4<<24>>24)==(0); + if ($5) { + $$sink = $23; + break L1; + } + $6 = ((($$01519)) + 1|0); + $7 = $6; + $8 = $7 & 3; + $9 = ($8|0)==(0); + if ($9) { + $$015$lcssa = $6; + label = 4; + break; + } else { + $$01519 = $6;$23 = $7; + } + } + } + } while(0); + if ((label|0) == 4) { + $$0 = $$015$lcssa; + while(1) { + $10 = HEAP32[$$0>>2]|0; + $11 = (($10) + -16843009)|0; + $12 = $10 & -2139062144; + $13 = $12 ^ -2139062144; + $14 = $13 & $11; + $15 = ($14|0)==(0); + $16 = ((($$0)) + 4|0); + if ($15) { + $$0 = $16; + } else { + break; + } + } + $17 = $10&255; + $18 = ($17<<24>>24)==(0); + if ($18) { + $$1$lcssa = $$0; + } else { + $$pn = $$0; + while(1) { + $19 = ((($$pn)) + 1|0); + $$pre = HEAP8[$19>>0]|0; + $20 = ($$pre<<24>>24)==(0); + if ($20) { + $$1$lcssa = $19; + break; + } else { + $$pn = $19; + } + } + } + $21 = $$1$lcssa; + $$sink = $21; + } + $22 = (($$sink) - ($1))|0; + return ($22|0); +} +function _strchr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (___strchrnul($0,$1)|0); + $3 = HEAP8[$2>>0]|0; + $4 = $1&255; + $5 = ($3<<24>>24)==($4<<24>>24); + $6 = $5 ? $2 : 0; + return ($6|0); +} +function ___strchrnul($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$029$lcssa = 0, $$02936 = 0, $$030$lcssa = 0, $$03039 = 0, $$1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0; + var $41 = 0, $42 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond33 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = $1 & 255; + $3 = ($2|0)==(0); + L1: do { + if ($3) { + $8 = (_strlen($0)|0); + $9 = (($0) + ($8)|0); + $$0 = $9; + } else { + $4 = $0; + $5 = $4 & 3; + $6 = ($5|0)==(0); + if ($6) { + $$030$lcssa = $0; + } else { + $7 = $1&255; + $$03039 = $0; + while(1) { + $10 = HEAP8[$$03039>>0]|0; + $11 = ($10<<24>>24)==(0); + $12 = ($10<<24>>24)==($7<<24>>24); + $or$cond = $11 | $12; + if ($or$cond) { + $$0 = $$03039; + break L1; + } + $13 = ((($$03039)) + 1|0); + $14 = $13; + $15 = $14 & 3; + $16 = ($15|0)==(0); + if ($16) { + $$030$lcssa = $13; + break; + } else { + $$03039 = $13; + } + } + } + $17 = Math_imul($2, 16843009)|0; + $18 = HEAP32[$$030$lcssa>>2]|0; + $19 = (($18) + -16843009)|0; + $20 = $18 & -2139062144; + $21 = $20 ^ -2139062144; + $22 = $21 & $19; + $23 = ($22|0)==(0); + L10: do { + if ($23) { + $$02936 = $$030$lcssa;$25 = $18; + while(1) { + $24 = $25 ^ $17; + $26 = (($24) + -16843009)|0; + $27 = $24 & -2139062144; + $28 = $27 ^ -2139062144; + $29 = $28 & $26; + $30 = ($29|0)==(0); + if (!($30)) { + $$029$lcssa = $$02936; + break L10; + } + $31 = ((($$02936)) + 4|0); + $32 = HEAP32[$31>>2]|0; + $33 = (($32) + -16843009)|0; + $34 = $32 & -2139062144; + $35 = $34 ^ -2139062144; + $36 = $35 & $33; + $37 = ($36|0)==(0); + if ($37) { + $$02936 = $31;$25 = $32; + } else { + $$029$lcssa = $31; + break; + } + } + } else { + $$029$lcssa = $$030$lcssa; + } + } while(0); + $38 = $1&255; + $$1 = $$029$lcssa; + while(1) { + $39 = HEAP8[$$1>>0]|0; + $40 = ($39<<24>>24)==(0); + $41 = ($39<<24>>24)==($38<<24>>24); + $or$cond33 = $40 | $41; + $42 = ((($$1)) + 1|0); + if ($or$cond33) { + $$0 = $$1; + break; + } else { + $$1 = $42; + } + } + } + } while(0); + return ($$0|0); +} +function _strcpy($0,$1) { + $0 = $0|0; + $1 = $1|0; + var label = 0, sp = 0; + sp = STACKTOP; + (___stpcpy($0,$1)|0); + return ($0|0); +} +function ___stpcpy($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0$lcssa = 0, $$025$lcssa = 0, $$02536 = 0, $$026$lcssa = 0, $$02642 = 0, $$027$lcssa = 0, $$02741 = 0, $$029 = 0, $$037 = 0, $$1$ph = 0, $$128$ph = 0, $$12834 = 0, $$135 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0; + var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0; + var $35 = 0, $36 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = $1; + $3 = $0; + $4 = $2 ^ $3; + $5 = $4 & 3; + $6 = ($5|0)==(0); + L1: do { + if ($6) { + $7 = $2 & 3; + $8 = ($7|0)==(0); + if ($8) { + $$026$lcssa = $1;$$027$lcssa = $0; + } else { + $$02642 = $1;$$02741 = $0; + while(1) { + $9 = HEAP8[$$02642>>0]|0; + HEAP8[$$02741>>0] = $9; + $10 = ($9<<24>>24)==(0); + if ($10) { + $$029 = $$02741; + break L1; + } + $11 = ((($$02642)) + 1|0); + $12 = ((($$02741)) + 1|0); + $13 = $11; + $14 = $13 & 3; + $15 = ($14|0)==(0); + if ($15) { + $$026$lcssa = $11;$$027$lcssa = $12; + break; + } else { + $$02642 = $11;$$02741 = $12; + } + } + } + $16 = HEAP32[$$026$lcssa>>2]|0; + $17 = (($16) + -16843009)|0; + $18 = $16 & -2139062144; + $19 = $18 ^ -2139062144; + $20 = $19 & $17; + $21 = ($20|0)==(0); + if ($21) { + $$02536 = $$027$lcssa;$$037 = $$026$lcssa;$24 = $16; + while(1) { + $22 = ((($$037)) + 4|0); + $23 = ((($$02536)) + 4|0); + HEAP32[$$02536>>2] = $24; + $25 = HEAP32[$22>>2]|0; + $26 = (($25) + -16843009)|0; + $27 = $25 & -2139062144; + $28 = $27 ^ -2139062144; + $29 = $28 & $26; + $30 = ($29|0)==(0); + if ($30) { + $$02536 = $23;$$037 = $22;$24 = $25; + } else { + $$0$lcssa = $22;$$025$lcssa = $23; + break; + } + } + } else { + $$0$lcssa = $$026$lcssa;$$025$lcssa = $$027$lcssa; + } + $$1$ph = $$0$lcssa;$$128$ph = $$025$lcssa; + label = 8; + } else { + $$1$ph = $1;$$128$ph = $0; + label = 8; + } + } while(0); + if ((label|0) == 8) { + $31 = HEAP8[$$1$ph>>0]|0; + HEAP8[$$128$ph>>0] = $31; + $32 = ($31<<24>>24)==(0); + if ($32) { + $$029 = $$128$ph; + } else { + $$12834 = $$128$ph;$$135 = $$1$ph; + while(1) { + $33 = ((($$135)) + 1|0); + $34 = ((($$12834)) + 1|0); + $35 = HEAP8[$33>>0]|0; + HEAP8[$34>>0] = $35; + $36 = ($35<<24>>24)==(0); + if ($36) { + $$029 = $34; + break; + } else { + $$12834 = $34;$$135 = $33; + } + } + } + } + return ($$029|0); +} +function ___ofl_lock() { + var label = 0, sp = 0; + sp = STACKTOP; + ___lock((33128|0)); + return (33136|0); +} +function ___ofl_unlock() { + var label = 0, sp = 0; + sp = STACKTOP; + ___unlock((33128|0)); + return; +} +function _fflush($0) { + $0 = $0|0; + var $$0 = 0, $$023 = 0, $$02325 = 0, $$02327 = 0, $$024$lcssa = 0, $$02426 = 0, $$1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0; + var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $phitmp = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0|0)==(0|0); + do { + if ($1) { + $8 = HEAP32[838]|0; + $9 = ($8|0)==(0|0); + if ($9) { + $29 = 0; + } else { + $10 = HEAP32[838]|0; + $11 = (_fflush($10)|0); + $29 = $11; + } + $12 = (___ofl_lock()|0); + $$02325 = HEAP32[$12>>2]|0; + $13 = ($$02325|0)==(0|0); + if ($13) { + $$024$lcssa = $29; + } else { + $$02327 = $$02325;$$02426 = $29; + while(1) { + $14 = ((($$02327)) + 76|0); + $15 = HEAP32[$14>>2]|0; + $16 = ($15|0)>(-1); + if ($16) { + $17 = (___lockfile($$02327)|0); + $26 = $17; + } else { + $26 = 0; + } + $18 = ((($$02327)) + 20|0); + $19 = HEAP32[$18>>2]|0; + $20 = ((($$02327)) + 28|0); + $21 = HEAP32[$20>>2]|0; + $22 = ($19>>>0)>($21>>>0); + if ($22) { + $23 = (___fflush_unlocked($$02327)|0); + $24 = $23 | $$02426; + $$1 = $24; + } else { + $$1 = $$02426; + } + $25 = ($26|0)==(0); + if (!($25)) { + ___unlockfile($$02327); + } + $27 = ((($$02327)) + 56|0); + $$023 = HEAP32[$27>>2]|0; + $28 = ($$023|0)==(0|0); + if ($28) { + $$024$lcssa = $$1; + break; + } else { + $$02327 = $$023;$$02426 = $$1; + } + } + } + ___ofl_unlock(); + $$0 = $$024$lcssa; + } else { + $2 = ((($0)) + 76|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)>(-1); + if (!($4)) { + $5 = (___fflush_unlocked($0)|0); + $$0 = $5; + break; + } + $6 = (___lockfile($0)|0); + $phitmp = ($6|0)==(0); + $7 = (___fflush_unlocked($0)|0); + if ($phitmp) { + $$0 = $7; + } else { + ___unlockfile($0); + $$0 = $7; + } + } + } while(0); + return ($$0|0); +} +function ___fflush_unlocked($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 20|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 28|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($2>>>0)>($4>>>0); + if ($5) { + $6 = ((($0)) + 36|0); + $7 = HEAP32[$6>>2]|0; + (FUNCTION_TABLE_iiii[$7 & 15]($0,0,0)|0); + $8 = HEAP32[$1>>2]|0; + $9 = ($8|0)==(0|0); + if ($9) { + $$0 = -1; + } else { + label = 3; + } + } else { + label = 3; + } + if ((label|0) == 3) { + $10 = ((($0)) + 4|0); + $11 = HEAP32[$10>>2]|0; + $12 = ((($0)) + 8|0); + $13 = HEAP32[$12>>2]|0; + $14 = ($11>>>0)<($13>>>0); + if ($14) { + $15 = $11; + $16 = $13; + $17 = (($15) - ($16))|0; + $18 = ((($0)) + 40|0); + $19 = HEAP32[$18>>2]|0; + (FUNCTION_TABLE_iiii[$19 & 15]($0,$17,1)|0); + } + $20 = ((($0)) + 16|0); + HEAP32[$20>>2] = 0; + HEAP32[$3>>2] = 0; + HEAP32[$1>>2] = 0; + HEAP32[$12>>2] = 0; + HEAP32[$10>>2] = 0; + $$0 = 0; + } + return ($$0|0); +} +function _strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = ($2<<24>>24)==(0); + do { + if ($3) { + $$0 = $0; + } else { + $4 = $2 << 24 >> 24; + $5 = (_strchr($0,$4)|0); + $6 = ($5|0)==(0|0); + if ($6) { + $$0 = 0; + } else { + $7 = ((($1)) + 1|0); + $8 = HEAP8[$7>>0]|0; + $9 = ($8<<24>>24)==(0); + if ($9) { + $$0 = $5; + } else { + $10 = ((($5)) + 1|0); + $11 = HEAP8[$10>>0]|0; + $12 = ($11<<24>>24)==(0); + if ($12) { + $$0 = 0; + } else { + $13 = ((($1)) + 2|0); + $14 = HEAP8[$13>>0]|0; + $15 = ($14<<24>>24)==(0); + if ($15) { + $16 = (_twobyte_strstr($5,$1)|0); + $$0 = $16; + break; + } + $17 = ((($5)) + 2|0); + $18 = HEAP8[$17>>0]|0; + $19 = ($18<<24>>24)==(0); + if ($19) { + $$0 = 0; + } else { + $20 = ((($1)) + 3|0); + $21 = HEAP8[$20>>0]|0; + $22 = ($21<<24>>24)==(0); + if ($22) { + $23 = (_threebyte_strstr($5,$1)|0); + $$0 = $23; + break; + } + $24 = ((($5)) + 3|0); + $25 = HEAP8[$24>>0]|0; + $26 = ($25<<24>>24)==(0); + if ($26) { + $$0 = 0; + } else { + $27 = ((($1)) + 4|0); + $28 = HEAP8[$27>>0]|0; + $29 = ($28<<24>>24)==(0); + if ($29) { + $30 = (_fourbyte_strstr($5,$1)|0); + $$0 = $30; + break; + } else { + $31 = (_twoway_strstr($5,$1)|0); + $$0 = $31; + break; + } + } + } + } + } + } + } + } while(0); + return ($$0|0); +} +function _twobyte_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$lcssa = 0, $$sink = 0, $$sink$in = 0, $$sink$masked = 0, $$sink17$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = $2&255; + $4 = $3 << 8; + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = $6&255; + $8 = $4 | $7; + $9 = HEAP8[$0>>0]|0; + $10 = $9&255; + $$sink$in = $10;$$sink17$sink = $0; + while(1) { + $11 = ((($$sink17$sink)) + 1|0); + $12 = HEAP8[$11>>0]|0; + $13 = ($12<<24>>24)==(0); + if ($13) { + $$lcssa = 0; + break; + } + $$sink = $$sink$in << 8; + $14 = $12&255; + $$sink$masked = $$sink & 65280; + $15 = $14 | $$sink$masked; + $16 = ($15|0)==($8|0); + if ($16) { + $$lcssa = $$sink17$sink; + break; + } else { + $$sink$in = $15;$$sink17$sink = $11; + } + } + return ($$lcssa|0); +} +function _threebyte_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$016$lcssa = 0, $$01619 = 0, $$020 = 0, $$lcssa = 0, $$not = 0, $$not17 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $4 = 0, $5 = 0, $6 = 0; + var $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond18 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = $2&255; + $4 = $3 << 24; + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = $6&255; + $8 = $7 << 16; + $9 = $8 | $4; + $10 = ((($1)) + 2|0); + $11 = HEAP8[$10>>0]|0; + $12 = $11&255; + $13 = $12 << 8; + $14 = $9 | $13; + $15 = HEAP8[$0>>0]|0; + $16 = $15&255; + $17 = $16 << 24; + $18 = ((($0)) + 1|0); + $19 = HEAP8[$18>>0]|0; + $20 = $19&255; + $21 = $20 << 16; + $22 = $21 | $17; + $23 = ((($0)) + 2|0); + $24 = HEAP8[$23>>0]|0; + $25 = $24&255; + $26 = $25 << 8; + $27 = $22 | $26; + $28 = ($24<<24>>24)!=(0); + $$not17 = $28 ^ 1; + $29 = ($27|0)==($14|0); + $or$cond18 = $29 | $$not17; + if ($or$cond18) { + $$016$lcssa = $23;$$lcssa = $28; + } else { + $$01619 = $23;$$020 = $27; + while(1) { + $30 = ((($$01619)) + 1|0); + $31 = HEAP8[$30>>0]|0; + $32 = $31&255; + $33 = $32 | $$020; + $34 = $33 << 8; + $35 = ($31<<24>>24)!=(0); + $$not = $35 ^ 1; + $36 = ($34|0)==($14|0); + $or$cond = $36 | $$not; + if ($or$cond) { + $$016$lcssa = $30;$$lcssa = $35; + break; + } else { + $$01619 = $30;$$020 = $34; + } + } + } + $37 = ((($$016$lcssa)) + -2|0); + $38 = $$lcssa ? $37 : 0; + return ($38|0); +} +function _fourbyte_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$lcssa = 0, $$not = 0, $$not22 = 0, $$sink21$lcssa = 0, $$sink2124 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond23 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = $2&255; + $4 = $3 << 24; + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = $6&255; + $8 = $7 << 16; + $9 = $8 | $4; + $10 = ((($1)) + 2|0); + $11 = HEAP8[$10>>0]|0; + $12 = $11&255; + $13 = $12 << 8; + $14 = $9 | $13; + $15 = ((($1)) + 3|0); + $16 = HEAP8[$15>>0]|0; + $17 = $16&255; + $18 = $14 | $17; + $19 = HEAP8[$0>>0]|0; + $20 = $19&255; + $21 = $20 << 24; + $22 = ((($0)) + 1|0); + $23 = HEAP8[$22>>0]|0; + $24 = $23&255; + $25 = $24 << 16; + $26 = $25 | $21; + $27 = ((($0)) + 2|0); + $28 = HEAP8[$27>>0]|0; + $29 = $28&255; + $30 = $29 << 8; + $31 = $26 | $30; + $32 = ((($0)) + 3|0); + $33 = HEAP8[$32>>0]|0; + $34 = $33&255; + $35 = $34 | $31; + $36 = ($33<<24>>24)!=(0); + $$not22 = $36 ^ 1; + $37 = ($35|0)==($18|0); + $or$cond23 = $37 | $$not22; + if ($or$cond23) { + $$lcssa = $36;$$sink21$lcssa = $32; + } else { + $$sink2124 = $32;$39 = $35; + while(1) { + $38 = $39 << 8; + $40 = ((($$sink2124)) + 1|0); + $41 = HEAP8[$40>>0]|0; + $42 = $41&255; + $43 = $42 | $38; + $44 = ($41<<24>>24)!=(0); + $$not = $44 ^ 1; + $45 = ($43|0)==($18|0); + $or$cond = $45 | $$not; + if ($or$cond) { + $$lcssa = $44;$$sink21$lcssa = $40; + break; + } else { + $$sink2124 = $40;$39 = $43; + } + } + } + $46 = ((($$sink21$lcssa)) + -3|0); + $47 = $$lcssa ? $46 : 0; + return ($47|0); +} +function _twoway_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0166 = 0, $$0168 = 0, $$0169 = 0, $$0169$be = 0, $$0170 = 0, $$0175$ph$ph$lcssa220 = 0, $$0175$ph$ph$lcssa220323 = 0, $$0175$ph$ph256 = 0, $$0179244 = 0, $$0183$ph200$ph255 = 0, $$0183$ph200250 = 0, $$0183$ph262 = 0, $$0185$ph$lcssa = 0, $$0185$ph$lcssa322 = 0, $$0185$ph261 = 0, $$0187$lcssa320321 = 0, $$0187266 = 0, $$1176$$0175 = 0, $$1176$ph$ph$lcssa211 = 0, $$1176$ph$ph235 = 0; + var $$1180224 = 0, $$1184$ph196$ph234 = 0, $$1184$ph196229 = 0, $$1184$ph241 = 0, $$1186$$0185 = 0, $$1186$$0185$ = 0, $$1186$ph$lcssa = 0, $$1186$ph240 = 0, $$2181 = 0, $$2181$sink = 0, $$3 = 0, $$3173 = 0, $$3178 = 0, $$3182223 = 0, $$4 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0; + var $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0; + var $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0; + var $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0; + var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0; + var $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0; + var $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0; + var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $cond = 0, $cond191 = 0, $cond191222 = 0, $cond265 = 0, $div = 0, $div188 = 0, $or$cond = 0, $or$cond190 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1056|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1056|0); + $2 = sp + 1024|0; + $3 = sp; + ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; + $4 = HEAP8[$1>>0]|0; + $cond265 = ($4<<24>>24)==(0); + L1: do { + if ($cond265) { + $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = 0;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1; + label = 27; + } else { + $5 = $4&255; + $$0187266 = 0;$12 = $4;$20 = $5; + while(1) { + $8 = (($0) + ($$0187266)|0); + $9 = HEAP8[$8>>0]|0; + $10 = ($9<<24>>24)==(0); + if ($10) { + $$3 = 0; + break L1; + } + $11 = $12 & 31; + $13 = $11&255; + $14 = 1 << $13; + $div188 = ($12&255) >>> 5; + $15 = $div188&255; + $16 = (($2) + ($15<<2)|0); + $17 = HEAP32[$16>>2]|0; + $18 = $17 | $14; + HEAP32[$16>>2] = $18; + $7 = (($$0187266) + 1)|0; + $19 = (($3) + ($20<<2)|0); + HEAP32[$19>>2] = $7; + $21 = (($1) + ($7)|0); + $22 = HEAP8[$21>>0]|0; + $23 = $22&255; + $cond = ($22<<24>>24)==(0); + if ($cond) { + break; + } else { + $$0187266 = $7;$12 = $22;$20 = $23; + } + } + $6 = ($7>>>0)>(1); + if ($6) { + $$0183$ph262 = 0;$$0185$ph261 = -1;$129 = 1; + L7: while(1) { + $$0175$ph$ph256 = 1;$$0183$ph200$ph255 = $$0183$ph262;$132 = $129; + while(1) { + $$0183$ph200250 = $$0183$ph200$ph255;$131 = $132; + L11: while(1) { + $$0179244 = 1;$31 = $131; + while(1) { + $27 = (($$0179244) + ($$0185$ph261))|0; + $28 = (($1) + ($27)|0); + $29 = HEAP8[$28>>0]|0; + $30 = (($1) + ($31)|0); + $32 = HEAP8[$30>>0]|0; + $33 = ($29<<24>>24)==($32<<24>>24); + if (!($33)) { + break L11; + } + $34 = ($$0179244|0)==($$0175$ph$ph256|0); + $25 = (($$0179244) + 1)|0; + if ($34) { + break; + } + $24 = (($25) + ($$0183$ph200250))|0; + $26 = ($24>>>0)<($7>>>0); + if ($26) { + $$0179244 = $25;$31 = $24; + } else { + $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261; + break L7; + } + } + $35 = (($$0175$ph$ph256) + ($$0183$ph200250))|0; + $36 = (($35) + 1)|0; + $37 = ($36>>>0)<($7>>>0); + if ($37) { + $$0183$ph200250 = $35;$131 = $36; + } else { + $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261; + break L7; + } + } + $38 = ($29&255)>($32&255); + $39 = (($31) - ($$0185$ph261))|0; + if (!($38)) { + break; + } + $43 = (($31) + 1)|0; + $44 = ($43>>>0)<($7>>>0); + if ($44) { + $$0175$ph$ph256 = $39;$$0183$ph200$ph255 = $31;$132 = $43; + } else { + $$0175$ph$ph$lcssa220 = $39;$$0185$ph$lcssa = $$0185$ph261; + break L7; + } + } + $40 = (($$0183$ph200250) + 1)|0; + $41 = (($$0183$ph200250) + 2)|0; + $42 = ($41>>>0)<($7>>>0); + if ($42) { + $$0183$ph262 = $40;$$0185$ph261 = $$0183$ph200250;$129 = $41; + } else { + $$0175$ph$ph$lcssa220 = 1;$$0185$ph$lcssa = $$0183$ph200250; + break; + } + } + if ($6) { + $$1184$ph241 = 0;$$1186$ph240 = -1;$130 = 1; + while(1) { + $$1176$ph$ph235 = 1;$$1184$ph196$ph234 = $$1184$ph241;$134 = $130; + while(1) { + $$1184$ph196229 = $$1184$ph196$ph234;$133 = $134; + L26: while(1) { + $$1180224 = 1;$52 = $133; + while(1) { + $48 = (($$1180224) + ($$1186$ph240))|0; + $49 = (($1) + ($48)|0); + $50 = HEAP8[$49>>0]|0; + $51 = (($1) + ($52)|0); + $53 = HEAP8[$51>>0]|0; + $54 = ($50<<24>>24)==($53<<24>>24); + if (!($54)) { + break L26; + } + $55 = ($$1180224|0)==($$1176$ph$ph235|0); + $46 = (($$1180224) + 1)|0; + if ($55) { + break; + } + $45 = (($46) + ($$1184$ph196229))|0; + $47 = ($45>>>0)<($7>>>0); + if ($47) { + $$1180224 = $46;$52 = $45; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240; + label = 27; + break L1; + } + } + $56 = (($$1176$ph$ph235) + ($$1184$ph196229))|0; + $57 = (($56) + 1)|0; + $58 = ($57>>>0)<($7>>>0); + if ($58) { + $$1184$ph196229 = $56;$133 = $57; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240; + label = 27; + break L1; + } + } + $59 = ($50&255)<($53&255); + $60 = (($52) - ($$1186$ph240))|0; + if (!($59)) { + break; + } + $64 = (($52) + 1)|0; + $65 = ($64>>>0)<($7>>>0); + if ($65) { + $$1176$ph$ph235 = $60;$$1184$ph196$ph234 = $52;$134 = $64; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $60;$$1186$ph$lcssa = $$1186$ph240; + label = 27; + break L1; + } + } + $61 = (($$1184$ph196229) + 1)|0; + $62 = (($$1184$ph196229) + 2)|0; + $63 = ($62>>>0)<($7>>>0); + if ($63) { + $$1184$ph241 = $61;$$1186$ph240 = $$1184$ph196229;$130 = $62; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = $$1184$ph196229; + label = 27; + break; + } + } + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1; + label = 27; + } + } else { + $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1; + label = 27; + } + } + } while(0); + L36: do { + if ((label|0) == 27) { + $66 = (($$1186$ph$lcssa) + 1)|0; + $67 = (($$0185$ph$lcssa322) + 1)|0; + $68 = ($66>>>0)>($67>>>0); + $$1176$$0175 = $68 ? $$1176$ph$ph$lcssa211 : $$0175$ph$ph$lcssa220323; + $$1186$$0185 = $68 ? $$1186$ph$lcssa : $$0185$ph$lcssa322; + $69 = (($1) + ($$1176$$0175)|0); + $70 = (($$1186$$0185) + 1)|0; + $71 = (_memcmp($1,$69,$70)|0); + $72 = ($71|0)==(0); + if ($72) { + $77 = (($$0187$lcssa320321) - ($$1176$$0175))|0; + $$0168 = $77;$$3178 = $$1176$$0175; + } else { + $73 = (($$0187$lcssa320321) - ($$1186$$0185))|0; + $74 = (($73) + -1)|0; + $75 = ($$1186$$0185>>>0)>($74>>>0); + $$1186$$0185$ = $75 ? $$1186$$0185 : $74; + $76 = (($$1186$$0185$) + 1)|0; + $$0168 = 0;$$3178 = $76; + } + $78 = $$0187$lcssa320321 | 63; + $79 = (($$0187$lcssa320321) + -1)|0; + $80 = ($$0168|0)!=(0); + $81 = (($$0187$lcssa320321) - ($$3178))|0; + $$0166 = $0;$$0169 = 0;$$0170 = $0; + while(1) { + $82 = $$0170; + $83 = $$0166; + $84 = (($82) - ($83))|0; + $85 = ($84>>>0)<($$0187$lcssa320321>>>0); + do { + if ($85) { + $86 = (_memchr($$0170,0,$78)|0); + $87 = ($86|0)==(0|0); + if ($87) { + $91 = (($$0170) + ($78)|0); + $$3173 = $91; + break; + } else { + $88 = $86; + $89 = (($88) - ($83))|0; + $90 = ($89>>>0)<($$0187$lcssa320321>>>0); + if ($90) { + $$3 = 0; + break L36; + } else { + $$3173 = $86; + break; + } + } + } else { + $$3173 = $$0170; + } + } while(0); + $92 = (($$0166) + ($79)|0); + $93 = HEAP8[$92>>0]|0; + $div = ($93&255) >>> 5; + $94 = $div&255; + $95 = (($2) + ($94<<2)|0); + $96 = HEAP32[$95>>2]|0; + $97 = $93 & 31; + $98 = $97&255; + $99 = 1 << $98; + $100 = $99 & $96; + $101 = ($100|0)==(0); + L50: do { + if ($101) { + $$0169$be = 0;$$2181$sink = $$0187$lcssa320321; + } else { + $102 = $93&255; + $103 = (($3) + ($102<<2)|0); + $104 = HEAP32[$103>>2]|0; + $105 = (($$0187$lcssa320321) - ($104))|0; + $106 = ($105|0)==(0); + if (!($106)) { + $107 = ($$0169|0)!=(0); + $or$cond = $80 & $107; + $108 = ($105>>>0)<($$3178>>>0); + $or$cond190 = $or$cond & $108; + $$2181 = $or$cond190 ? $81 : $105; + $$0169$be = 0;$$2181$sink = $$2181; + break; + } + $110 = ($70>>>0)>($$0169>>>0); + $111 = $110 ? $70 : $$0169; + $112 = (($1) + ($111)|0); + $113 = HEAP8[$112>>0]|0; + $cond191222 = ($113<<24>>24)==(0); + L55: do { + if ($cond191222) { + $$4 = $70; + } else { + $$3182223 = $111;$117 = $113; + while(1) { + $114 = (($$0166) + ($$3182223)|0); + $115 = HEAP8[$114>>0]|0; + $116 = ($117<<24>>24)==($115<<24>>24); + if (!($116)) { + break; + } + $118 = (($$3182223) + 1)|0; + $119 = (($1) + ($118)|0); + $120 = HEAP8[$119>>0]|0; + $cond191 = ($120<<24>>24)==(0); + if ($cond191) { + $$4 = $70; + break L55; + } else { + $$3182223 = $118;$117 = $120; + } + } + $121 = (($$3182223) - ($$1186$$0185))|0; + $$0169$be = 0;$$2181$sink = $121; + break L50; + } + } while(0); + while(1) { + $122 = ($$4>>>0)>($$0169>>>0); + if (!($122)) { + $$3 = $$0166; + break L36; + } + $123 = (($$4) + -1)|0; + $124 = (($1) + ($123)|0); + $125 = HEAP8[$124>>0]|0; + $126 = (($$0166) + ($123)|0); + $127 = HEAP8[$126>>0]|0; + $128 = ($125<<24>>24)==($127<<24>>24); + if ($128) { + $$4 = $123; + } else { + $$0169$be = $$0168;$$2181$sink = $$3178; + break; + } + } + } + } while(0); + $109 = (($$0166) + ($$2181$sink)|0); + $$0166 = $109;$$0169 = $$0169$be;$$0170 = $$3173; + } + } + } while(0); + STACKTOP = sp;return ($$3|0); +} +function _strspn($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$01925 = 0, $$020 = 0, $$1$lcssa = 0, $$123 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0, $div21 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $2 = sp; + ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; + $3 = HEAP8[$1>>0]|0; + $4 = ($3<<24>>24)==(0); + do { + if ($4) { + $$0 = 0; + } else { + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = ($6<<24>>24)==(0); + if ($7) { + $$020 = $0; + while(1) { + $8 = HEAP8[$$020>>0]|0; + $9 = ($8<<24>>24)==($3<<24>>24); + $10 = ((($$020)) + 1|0); + if ($9) { + $$020 = $10; + } else { + break; + } + } + $11 = $$020; + $12 = $0; + $13 = (($11) - ($12))|0; + $$0 = $13; + break; + } else { + $$01925 = $1;$17 = $3; + } + while(1) { + $16 = $17 & 31; + $18 = $16&255; + $19 = 1 << $18; + $div21 = ($17&255) >>> 5; + $20 = $div21&255; + $21 = (($2) + ($20<<2)|0); + $22 = HEAP32[$21>>2]|0; + $23 = $22 | $19; + HEAP32[$21>>2] = $23; + $24 = ((($$01925)) + 1|0); + $25 = HEAP8[$24>>0]|0; + $26 = ($25<<24>>24)==(0); + if ($26) { + break; + } else { + $$01925 = $24;$17 = $25; + } + } + $14 = HEAP8[$0>>0]|0; + $15 = ($14<<24>>24)==(0); + L10: do { + if ($15) { + $$1$lcssa = $0; + } else { + $$123 = $0;$27 = $14; + while(1) { + $div = ($27&255) >>> 5; + $28 = $div&255; + $29 = (($2) + ($28<<2)|0); + $30 = HEAP32[$29>>2]|0; + $31 = $27 & 31; + $32 = $31&255; + $33 = 1 << $32; + $34 = $30 & $33; + $35 = ($34|0)==(0); + if ($35) { + $$1$lcssa = $$123; + break L10; + } + $36 = ((($$123)) + 1|0); + $37 = HEAP8[$36>>0]|0; + $38 = ($37<<24>>24)==(0); + if ($38) { + $$1$lcssa = $36; + break; + } else { + $$123 = $36;$27 = $37; + } + } + } + } while(0); + $39 = $$1$lcssa; + $40 = $0; + $41 = (($39) - ($40))|0; + $$0 = $41; + } + } while(0); + STACKTOP = sp;return ($$0|0); +} +function _srand($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (($0) + -1)|0; + $2 = 14112; + $3 = $2; + HEAP32[$3>>2] = $1; + $4 = (($2) + 4)|0; + $5 = $4; + HEAP32[$5>>2] = 0; + return; +} +function _vprintf($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP32[806]|0; + $3 = (_vfprintf($2,$0,$1)|0); + return ($3|0); +} +function _strcspn($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$01824 = 0, $$019$sink = 0, $$01922 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0; + var $div20 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $2 = sp; + $3 = HEAP8[$1>>0]|0; + $4 = ($3<<24>>24)==(0); + L1: do { + if ($4) { + label = 3; + } else { + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = ($6<<24>>24)==(0); + if ($7) { + label = 3; + } else { + ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; + $$01824 = $1;$13 = $3; + while(1) { + $12 = $13 & 31; + $14 = $12&255; + $15 = 1 << $14; + $div20 = ($13&255) >>> 5; + $16 = $div20&255; + $17 = (($2) + ($16<<2)|0); + $18 = HEAP32[$17>>2]|0; + $19 = $18 | $15; + HEAP32[$17>>2] = $19; + $20 = ((($$01824)) + 1|0); + $21 = HEAP8[$20>>0]|0; + $22 = ($21<<24>>24)==(0); + if ($22) { + break; + } else { + $$01824 = $20;$13 = $21; + } + } + $10 = HEAP8[$0>>0]|0; + $11 = ($10<<24>>24)==(0); + if ($11) { + $$019$sink = $0; + } else { + $$01922 = $0;$23 = $10; + while(1) { + $div = ($23&255) >>> 5; + $24 = $div&255; + $25 = (($2) + ($24<<2)|0); + $26 = HEAP32[$25>>2]|0; + $27 = $23 & 31; + $28 = $27&255; + $29 = 1 << $28; + $30 = $26 & $29; + $31 = ($30|0)==(0); + if (!($31)) { + $$019$sink = $$01922; + break L1; + } + $32 = ((($$01922)) + 1|0); + $33 = HEAP8[$32>>0]|0; + $34 = ($33<<24>>24)==(0); + if ($34) { + $$019$sink = $32; + break; + } else { + $$01922 = $32;$23 = $33; + } + } + } + } + } + } while(0); + if ((label|0) == 3) { + $8 = $3 << 24 >> 24; + $9 = (___strchrnul($0,$8)|0); + $$019$sink = $9; + } + $35 = $$019$sink; + $36 = $0; + $37 = (($35) - ($36))|0; + STACKTOP = sp;return ($37|0); +} +function _strcat($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (_strlen($0)|0); + $3 = (($0) + ($2)|0); + (_strcpy($3,$1)|0); + return ($0|0); +} +function _strtok($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$010 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($0|0)==(0|0); + if ($2) { + $3 = HEAP32[8285]|0; + $4 = ($3|0)==(0|0); + if ($4) { + $$0 = 0; + } else { + $$010 = $3; + label = 3; + } + } else { + $$010 = $0; + label = 3; + } + do { + if ((label|0) == 3) { + $5 = (_strspn($$010,$1)|0); + $6 = (($$010) + ($5)|0); + $7 = HEAP8[$6>>0]|0; + $8 = ($7<<24>>24)==(0); + if ($8) { + HEAP32[8285] = 0; + $$0 = 0; + break; + } + $9 = (_strcspn($6,$1)|0); + $10 = (($6) + ($9)|0); + HEAP32[8285] = $10; + $11 = HEAP8[$10>>0]|0; + $12 = ($11<<24>>24)==(0); + if ($12) { + HEAP32[8285] = 0; + $$0 = $6; + break; + } else { + $13 = ((($10)) + 1|0); + HEAP32[8285] = $13; + HEAP8[$10>>0] = 0; + $$0 = $6; + break; + } + } + } while(0); + return ($$0|0); +} +function _malloc($0) { + $0 = $0|0; + var $$$0192$i = 0, $$$0193$i = 0, $$$4236$i = 0, $$$4351$i = 0, $$$i = 0, $$0 = 0, $$0$i$i = 0, $$0$i$i$i = 0, $$0$i18$i = 0, $$01$i$i = 0, $$0189$i = 0, $$0192$lcssa$i = 0, $$01928$i = 0, $$0193$lcssa$i = 0, $$01937$i = 0, $$0197 = 0, $$0199 = 0, $$0206$i$i = 0, $$0207$i$i = 0, $$0211$i$i = 0; + var $$0212$i$i = 0, $$024371$i = 0, $$0287$i$i = 0, $$0288$i$i = 0, $$0289$i$i = 0, $$0295$i$i = 0, $$0296$i$i = 0, $$0342$i = 0, $$0344$i = 0, $$0345$i = 0, $$0347$i = 0, $$0353$i = 0, $$0358$i = 0, $$0359$$i = 0, $$0359$i = 0, $$0361$i = 0, $$0362$i = 0, $$0368$i = 0, $$1196$i = 0, $$1198$i = 0; + var $$124470$i = 0, $$1291$i$i = 0, $$1293$i$i = 0, $$1343$i = 0, $$1348$i = 0, $$1363$i = 0, $$1370$i = 0, $$1374$i = 0, $$2234253237$i = 0, $$2247$ph$i = 0, $$2253$ph$i = 0, $$2355$i = 0, $$3$i = 0, $$3$i$i = 0, $$3$i201 = 0, $$3350$i = 0, $$3372$i = 0, $$4$lcssa$i = 0, $$4$ph$i = 0, $$415$i = 0; + var $$4236$i = 0, $$4351$lcssa$i = 0, $$435114$i = 0, $$4357$$4$i = 0, $$4357$ph$i = 0, $$435713$i = 0, $$723948$i = 0, $$749$i = 0, $$pre = 0, $$pre$i = 0, $$pre$i$i = 0, $$pre$i19$i = 0, $$pre$i210 = 0, $$pre$i212 = 0, $$pre$phi$i$iZ2D = 0, $$pre$phi$i20$iZ2D = 0, $$pre$phi$i211Z2D = 0, $$pre$phi$iZ2D = 0, $$pre$phi11$i$iZ2D = 0, $$pre$phiZ2D = 0; + var $$pre10$i$i = 0, $$sink1$i = 0, $$sink1$i$i = 0, $$sink16$i = 0, $$sink2$i = 0, $$sink2$i204 = 0, $$sink3$i = 0, $1 = 0, $10 = 0, $100 = 0, $1000 = 0, $1001 = 0, $1002 = 0, $1003 = 0, $1004 = 0, $1005 = 0, $1006 = 0, $1007 = 0, $1008 = 0, $1009 = 0; + var $101 = 0, $1010 = 0, $1011 = 0, $1012 = 0, $1013 = 0, $1014 = 0, $1015 = 0, $1016 = 0, $1017 = 0, $1018 = 0, $1019 = 0, $102 = 0, $1020 = 0, $1021 = 0, $1022 = 0, $1023 = 0, $1024 = 0, $1025 = 0, $1026 = 0, $1027 = 0; + var $1028 = 0, $1029 = 0, $103 = 0, $1030 = 0, $1031 = 0, $1032 = 0, $1033 = 0, $1034 = 0, $1035 = 0, $1036 = 0, $1037 = 0, $1038 = 0, $1039 = 0, $104 = 0, $1040 = 0, $1041 = 0, $1042 = 0, $1043 = 0, $1044 = 0, $1045 = 0; + var $1046 = 0, $1047 = 0, $1048 = 0, $1049 = 0, $105 = 0, $1050 = 0, $1051 = 0, $1052 = 0, $1053 = 0, $1054 = 0, $1055 = 0, $1056 = 0, $1057 = 0, $1058 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0; + var $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0; + var $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0; + var $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0; + var $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0; + var $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0; + var $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0; + var $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0; + var $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0; + var $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0; + var $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0; + var $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0; + var $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0; + var $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0; + var $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0; + var $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0; + var $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0; + var $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0; + var $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0, $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0; + var $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0, $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0; + var $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0, $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0; + var $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0, $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0; + var $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0, $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0; + var $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0, $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0; + var $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0, $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0; + var $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0, $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0, $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0, $561 = 0; + var $562 = 0, $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0, $568 = 0, $569 = 0, $57 = 0, $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0, $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0, $58 = 0; + var $580 = 0, $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0, $586 = 0, $587 = 0, $588 = 0, $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0, $593 = 0, $594 = 0, $595 = 0, $596 = 0, $597 = 0, $598 = 0; + var $599 = 0, $6 = 0, $60 = 0, $600 = 0, $601 = 0, $602 = 0, $603 = 0, $604 = 0, $605 = 0, $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0, $611 = 0, $612 = 0, $613 = 0, $614 = 0, $615 = 0; + var $616 = 0, $617 = 0, $618 = 0, $619 = 0, $62 = 0, $620 = 0, $621 = 0, $622 = 0, $623 = 0, $624 = 0, $625 = 0, $626 = 0, $627 = 0, $628 = 0, $629 = 0, $63 = 0, $630 = 0, $631 = 0, $632 = 0, $633 = 0; + var $634 = 0, $635 = 0, $636 = 0, $637 = 0, $638 = 0, $639 = 0, $64 = 0, $640 = 0, $641 = 0, $642 = 0, $643 = 0, $644 = 0, $645 = 0, $646 = 0, $647 = 0, $648 = 0, $649 = 0, $65 = 0, $650 = 0, $651 = 0; + var $652 = 0, $653 = 0, $654 = 0, $655 = 0, $656 = 0, $657 = 0, $658 = 0, $659 = 0, $66 = 0, $660 = 0, $661 = 0, $662 = 0, $663 = 0, $664 = 0, $665 = 0, $666 = 0, $667 = 0, $668 = 0, $669 = 0, $67 = 0; + var $670 = 0, $671 = 0, $672 = 0, $673 = 0, $674 = 0, $675 = 0, $676 = 0, $677 = 0, $678 = 0, $679 = 0, $68 = 0, $680 = 0, $681 = 0, $682 = 0, $683 = 0, $684 = 0, $685 = 0, $686 = 0, $687 = 0, $688 = 0; + var $689 = 0, $69 = 0, $690 = 0, $691 = 0, $692 = 0, $693 = 0, $694 = 0, $695 = 0, $696 = 0, $697 = 0, $698 = 0, $699 = 0, $7 = 0, $70 = 0, $700 = 0, $701 = 0, $702 = 0, $703 = 0, $704 = 0, $705 = 0; + var $706 = 0, $707 = 0, $708 = 0, $709 = 0, $71 = 0, $710 = 0, $711 = 0, $712 = 0, $713 = 0, $714 = 0, $715 = 0, $716 = 0, $717 = 0, $718 = 0, $719 = 0, $72 = 0, $720 = 0, $721 = 0, $722 = 0, $723 = 0; + var $724 = 0, $725 = 0, $726 = 0, $727 = 0, $728 = 0, $729 = 0, $73 = 0, $730 = 0, $731 = 0, $732 = 0, $733 = 0, $734 = 0, $735 = 0, $736 = 0, $737 = 0, $738 = 0, $739 = 0, $74 = 0, $740 = 0, $741 = 0; + var $742 = 0, $743 = 0, $744 = 0, $745 = 0, $746 = 0, $747 = 0, $748 = 0, $749 = 0, $75 = 0, $750 = 0, $751 = 0, $752 = 0, $753 = 0, $754 = 0, $755 = 0, $756 = 0, $757 = 0, $758 = 0, $759 = 0, $76 = 0; + var $760 = 0, $761 = 0, $762 = 0, $763 = 0, $764 = 0, $765 = 0, $766 = 0, $767 = 0, $768 = 0, $769 = 0, $77 = 0, $770 = 0, $771 = 0, $772 = 0, $773 = 0, $774 = 0, $775 = 0, $776 = 0, $777 = 0, $778 = 0; + var $779 = 0, $78 = 0, $780 = 0, $781 = 0, $782 = 0, $783 = 0, $784 = 0, $785 = 0, $786 = 0, $787 = 0, $788 = 0, $789 = 0, $79 = 0, $790 = 0, $791 = 0, $792 = 0, $793 = 0, $794 = 0, $795 = 0, $796 = 0; + var $797 = 0, $798 = 0, $799 = 0, $8 = 0, $80 = 0, $800 = 0, $801 = 0, $802 = 0, $803 = 0, $804 = 0, $805 = 0, $806 = 0, $807 = 0, $808 = 0, $809 = 0, $81 = 0, $810 = 0, $811 = 0, $812 = 0, $813 = 0; + var $814 = 0, $815 = 0, $816 = 0, $817 = 0, $818 = 0, $819 = 0, $82 = 0, $820 = 0, $821 = 0, $822 = 0, $823 = 0, $824 = 0, $825 = 0, $826 = 0, $827 = 0, $828 = 0, $829 = 0, $83 = 0, $830 = 0, $831 = 0; + var $832 = 0, $833 = 0, $834 = 0, $835 = 0, $836 = 0, $837 = 0, $838 = 0, $839 = 0, $84 = 0, $840 = 0, $841 = 0, $842 = 0, $843 = 0, $844 = 0, $845 = 0, $846 = 0, $847 = 0, $848 = 0, $849 = 0, $85 = 0; + var $850 = 0, $851 = 0, $852 = 0, $853 = 0, $854 = 0, $855 = 0, $856 = 0, $857 = 0, $858 = 0, $859 = 0, $86 = 0, $860 = 0, $861 = 0, $862 = 0, $863 = 0, $864 = 0, $865 = 0, $866 = 0, $867 = 0, $868 = 0; + var $869 = 0, $87 = 0, $870 = 0, $871 = 0, $872 = 0, $873 = 0, $874 = 0, $875 = 0, $876 = 0, $877 = 0, $878 = 0, $879 = 0, $88 = 0, $880 = 0, $881 = 0, $882 = 0, $883 = 0, $884 = 0, $885 = 0, $886 = 0; + var $887 = 0, $888 = 0, $889 = 0, $89 = 0, $890 = 0, $891 = 0, $892 = 0, $893 = 0, $894 = 0, $895 = 0, $896 = 0, $897 = 0, $898 = 0, $899 = 0, $9 = 0, $90 = 0, $900 = 0, $901 = 0, $902 = 0, $903 = 0; + var $904 = 0, $905 = 0, $906 = 0, $907 = 0, $908 = 0, $909 = 0, $91 = 0, $910 = 0, $911 = 0, $912 = 0, $913 = 0, $914 = 0, $915 = 0, $916 = 0, $917 = 0, $918 = 0, $919 = 0, $92 = 0, $920 = 0, $921 = 0; + var $922 = 0, $923 = 0, $924 = 0, $925 = 0, $926 = 0, $927 = 0, $928 = 0, $929 = 0, $93 = 0, $930 = 0, $931 = 0, $932 = 0, $933 = 0, $934 = 0, $935 = 0, $936 = 0, $937 = 0, $938 = 0, $939 = 0, $94 = 0; + var $940 = 0, $941 = 0, $942 = 0, $943 = 0, $944 = 0, $945 = 0, $946 = 0, $947 = 0, $948 = 0, $949 = 0, $95 = 0, $950 = 0, $951 = 0, $952 = 0, $953 = 0, $954 = 0, $955 = 0, $956 = 0, $957 = 0, $958 = 0; + var $959 = 0, $96 = 0, $960 = 0, $961 = 0, $962 = 0, $963 = 0, $964 = 0, $965 = 0, $966 = 0, $967 = 0, $968 = 0, $969 = 0, $97 = 0, $970 = 0, $971 = 0, $972 = 0, $973 = 0, $974 = 0, $975 = 0, $976 = 0; + var $977 = 0, $978 = 0, $979 = 0, $98 = 0, $980 = 0, $981 = 0, $982 = 0, $983 = 0, $984 = 0, $985 = 0, $986 = 0, $987 = 0, $988 = 0, $989 = 0, $99 = 0, $990 = 0, $991 = 0, $992 = 0, $993 = 0, $994 = 0; + var $995 = 0, $996 = 0, $997 = 0, $998 = 0, $999 = 0, $cond$i = 0, $cond$i$i = 0, $cond$i208 = 0, $exitcond$i$i = 0, $not$$i = 0, $not$$i$i = 0, $not$$i17$i = 0, $not$$i209 = 0, $not$$i216 = 0, $not$1$i = 0, $not$1$i203 = 0, $not$5$i = 0, $not$7$i$i = 0, $not$8$i = 0, $not$9$i = 0; + var $or$cond$i = 0, $or$cond$i214 = 0, $or$cond1$i = 0, $or$cond10$i = 0, $or$cond11$i = 0, $or$cond11$not$i = 0, $or$cond12$i = 0, $or$cond2$i = 0, $or$cond2$i215 = 0, $or$cond5$i = 0, $or$cond50$i = 0, $or$cond51$i = 0, $or$cond7$i = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp; + $2 = ($0>>>0)<(245); + do { + if ($2) { + $3 = ($0>>>0)<(11); + $4 = (($0) + 11)|0; + $5 = $4 & -8; + $6 = $3 ? 16 : $5; + $7 = $6 >>> 3; + $8 = HEAP32[8286]|0; + $9 = $8 >>> $7; + $10 = $9 & 3; + $11 = ($10|0)==(0); + if (!($11)) { + $12 = $9 & 1; + $13 = $12 ^ 1; + $14 = (($13) + ($7))|0; + $15 = $14 << 1; + $16 = (33184 + ($15<<2)|0); + $17 = ((($16)) + 8|0); + $18 = HEAP32[$17>>2]|0; + $19 = ((($18)) + 8|0); + $20 = HEAP32[$19>>2]|0; + $21 = ($16|0)==($20|0); + do { + if ($21) { + $22 = 1 << $14; + $23 = $22 ^ -1; + $24 = $8 & $23; + HEAP32[8286] = $24; + } else { + $25 = HEAP32[(33160)>>2]|0; + $26 = ($20>>>0)<($25>>>0); + if ($26) { + _abort(); + // unreachable; + } + $27 = ((($20)) + 12|0); + $28 = HEAP32[$27>>2]|0; + $29 = ($28|0)==($18|0); + if ($29) { + HEAP32[$27>>2] = $16; + HEAP32[$17>>2] = $20; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $30 = $14 << 3; + $31 = $30 | 3; + $32 = ((($18)) + 4|0); + HEAP32[$32>>2] = $31; + $33 = (($18) + ($30)|0); + $34 = ((($33)) + 4|0); + $35 = HEAP32[$34>>2]|0; + $36 = $35 | 1; + HEAP32[$34>>2] = $36; + $$0 = $19; + STACKTOP = sp;return ($$0|0); + } + $37 = HEAP32[(33152)>>2]|0; + $38 = ($6>>>0)>($37>>>0); + if ($38) { + $39 = ($9|0)==(0); + if (!($39)) { + $40 = $9 << $7; + $41 = 2 << $7; + $42 = (0 - ($41))|0; + $43 = $41 | $42; + $44 = $40 & $43; + $45 = (0 - ($44))|0; + $46 = $44 & $45; + $47 = (($46) + -1)|0; + $48 = $47 >>> 12; + $49 = $48 & 16; + $50 = $47 >>> $49; + $51 = $50 >>> 5; + $52 = $51 & 8; + $53 = $52 | $49; + $54 = $50 >>> $52; + $55 = $54 >>> 2; + $56 = $55 & 4; + $57 = $53 | $56; + $58 = $54 >>> $56; + $59 = $58 >>> 1; + $60 = $59 & 2; + $61 = $57 | $60; + $62 = $58 >>> $60; + $63 = $62 >>> 1; + $64 = $63 & 1; + $65 = $61 | $64; + $66 = $62 >>> $64; + $67 = (($65) + ($66))|0; + $68 = $67 << 1; + $69 = (33184 + ($68<<2)|0); + $70 = ((($69)) + 8|0); + $71 = HEAP32[$70>>2]|0; + $72 = ((($71)) + 8|0); + $73 = HEAP32[$72>>2]|0; + $74 = ($69|0)==($73|0); + do { + if ($74) { + $75 = 1 << $67; + $76 = $75 ^ -1; + $77 = $8 & $76; + HEAP32[8286] = $77; + $98 = $77; + } else { + $78 = HEAP32[(33160)>>2]|0; + $79 = ($73>>>0)<($78>>>0); + if ($79) { + _abort(); + // unreachable; + } + $80 = ((($73)) + 12|0); + $81 = HEAP32[$80>>2]|0; + $82 = ($81|0)==($71|0); + if ($82) { + HEAP32[$80>>2] = $69; + HEAP32[$70>>2] = $73; + $98 = $8; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $83 = $67 << 3; + $84 = (($83) - ($6))|0; + $85 = $6 | 3; + $86 = ((($71)) + 4|0); + HEAP32[$86>>2] = $85; + $87 = (($71) + ($6)|0); + $88 = $84 | 1; + $89 = ((($87)) + 4|0); + HEAP32[$89>>2] = $88; + $90 = (($87) + ($84)|0); + HEAP32[$90>>2] = $84; + $91 = ($37|0)==(0); + if (!($91)) { + $92 = HEAP32[(33164)>>2]|0; + $93 = $37 >>> 3; + $94 = $93 << 1; + $95 = (33184 + ($94<<2)|0); + $96 = 1 << $93; + $97 = $98 & $96; + $99 = ($97|0)==(0); + if ($99) { + $100 = $98 | $96; + HEAP32[8286] = $100; + $$pre = ((($95)) + 8|0); + $$0199 = $95;$$pre$phiZ2D = $$pre; + } else { + $101 = ((($95)) + 8|0); + $102 = HEAP32[$101>>2]|0; + $103 = HEAP32[(33160)>>2]|0; + $104 = ($102>>>0)<($103>>>0); + if ($104) { + _abort(); + // unreachable; + } else { + $$0199 = $102;$$pre$phiZ2D = $101; + } + } + HEAP32[$$pre$phiZ2D>>2] = $92; + $105 = ((($$0199)) + 12|0); + HEAP32[$105>>2] = $92; + $106 = ((($92)) + 8|0); + HEAP32[$106>>2] = $$0199; + $107 = ((($92)) + 12|0); + HEAP32[$107>>2] = $95; + } + HEAP32[(33152)>>2] = $84; + HEAP32[(33164)>>2] = $87; + $$0 = $72; + STACKTOP = sp;return ($$0|0); + } + $108 = HEAP32[(33148)>>2]|0; + $109 = ($108|0)==(0); + if ($109) { + $$0197 = $6; + } else { + $110 = (0 - ($108))|0; + $111 = $108 & $110; + $112 = (($111) + -1)|0; + $113 = $112 >>> 12; + $114 = $113 & 16; + $115 = $112 >>> $114; + $116 = $115 >>> 5; + $117 = $116 & 8; + $118 = $117 | $114; + $119 = $115 >>> $117; + $120 = $119 >>> 2; + $121 = $120 & 4; + $122 = $118 | $121; + $123 = $119 >>> $121; + $124 = $123 >>> 1; + $125 = $124 & 2; + $126 = $122 | $125; + $127 = $123 >>> $125; + $128 = $127 >>> 1; + $129 = $128 & 1; + $130 = $126 | $129; + $131 = $127 >>> $129; + $132 = (($130) + ($131))|0; + $133 = (33448 + ($132<<2)|0); + $134 = HEAP32[$133>>2]|0; + $135 = ((($134)) + 4|0); + $136 = HEAP32[$135>>2]|0; + $137 = $136 & -8; + $138 = (($137) - ($6))|0; + $139 = ((($134)) + 16|0); + $140 = HEAP32[$139>>2]|0; + $not$5$i = ($140|0)==(0|0); + $$sink16$i = $not$5$i&1; + $141 = (((($134)) + 16|0) + ($$sink16$i<<2)|0); + $142 = HEAP32[$141>>2]|0; + $143 = ($142|0)==(0|0); + if ($143) { + $$0192$lcssa$i = $134;$$0193$lcssa$i = $138; + } else { + $$01928$i = $134;$$01937$i = $138;$145 = $142; + while(1) { + $144 = ((($145)) + 4|0); + $146 = HEAP32[$144>>2]|0; + $147 = $146 & -8; + $148 = (($147) - ($6))|0; + $149 = ($148>>>0)<($$01937$i>>>0); + $$$0193$i = $149 ? $148 : $$01937$i; + $$$0192$i = $149 ? $145 : $$01928$i; + $150 = ((($145)) + 16|0); + $151 = HEAP32[$150>>2]|0; + $not$$i = ($151|0)==(0|0); + $$sink1$i = $not$$i&1; + $152 = (((($145)) + 16|0) + ($$sink1$i<<2)|0); + $153 = HEAP32[$152>>2]|0; + $154 = ($153|0)==(0|0); + if ($154) { + $$0192$lcssa$i = $$$0192$i;$$0193$lcssa$i = $$$0193$i; + break; + } else { + $$01928$i = $$$0192$i;$$01937$i = $$$0193$i;$145 = $153; + } + } + } + $155 = HEAP32[(33160)>>2]|0; + $156 = ($$0192$lcssa$i>>>0)<($155>>>0); + if ($156) { + _abort(); + // unreachable; + } + $157 = (($$0192$lcssa$i) + ($6)|0); + $158 = ($$0192$lcssa$i>>>0)<($157>>>0); + if (!($158)) { + _abort(); + // unreachable; + } + $159 = ((($$0192$lcssa$i)) + 24|0); + $160 = HEAP32[$159>>2]|0; + $161 = ((($$0192$lcssa$i)) + 12|0); + $162 = HEAP32[$161>>2]|0; + $163 = ($162|0)==($$0192$lcssa$i|0); + do { + if ($163) { + $173 = ((($$0192$lcssa$i)) + 20|0); + $174 = HEAP32[$173>>2]|0; + $175 = ($174|0)==(0|0); + if ($175) { + $176 = ((($$0192$lcssa$i)) + 16|0); + $177 = HEAP32[$176>>2]|0; + $178 = ($177|0)==(0|0); + if ($178) { + $$3$i = 0; + break; + } else { + $$1196$i = $177;$$1198$i = $176; + } + } else { + $$1196$i = $174;$$1198$i = $173; + } + while(1) { + $179 = ((($$1196$i)) + 20|0); + $180 = HEAP32[$179>>2]|0; + $181 = ($180|0)==(0|0); + if (!($181)) { + $$1196$i = $180;$$1198$i = $179; + continue; + } + $182 = ((($$1196$i)) + 16|0); + $183 = HEAP32[$182>>2]|0; + $184 = ($183|0)==(0|0); + if ($184) { + break; + } else { + $$1196$i = $183;$$1198$i = $182; + } + } + $185 = ($$1198$i>>>0)<($155>>>0); + if ($185) { + _abort(); + // unreachable; + } else { + HEAP32[$$1198$i>>2] = 0; + $$3$i = $$1196$i; + break; + } + } else { + $164 = ((($$0192$lcssa$i)) + 8|0); + $165 = HEAP32[$164>>2]|0; + $166 = ($165>>>0)<($155>>>0); + if ($166) { + _abort(); + // unreachable; + } + $167 = ((($165)) + 12|0); + $168 = HEAP32[$167>>2]|0; + $169 = ($168|0)==($$0192$lcssa$i|0); + if (!($169)) { + _abort(); + // unreachable; + } + $170 = ((($162)) + 8|0); + $171 = HEAP32[$170>>2]|0; + $172 = ($171|0)==($$0192$lcssa$i|0); + if ($172) { + HEAP32[$167>>2] = $162; + HEAP32[$170>>2] = $165; + $$3$i = $162; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $186 = ($160|0)==(0|0); + L73: do { + if (!($186)) { + $187 = ((($$0192$lcssa$i)) + 28|0); + $188 = HEAP32[$187>>2]|0; + $189 = (33448 + ($188<<2)|0); + $190 = HEAP32[$189>>2]|0; + $191 = ($$0192$lcssa$i|0)==($190|0); + do { + if ($191) { + HEAP32[$189>>2] = $$3$i; + $cond$i = ($$3$i|0)==(0|0); + if ($cond$i) { + $192 = 1 << $188; + $193 = $192 ^ -1; + $194 = $108 & $193; + HEAP32[(33148)>>2] = $194; + break L73; + } + } else { + $195 = HEAP32[(33160)>>2]|0; + $196 = ($160>>>0)<($195>>>0); + if ($196) { + _abort(); + // unreachable; + } else { + $197 = ((($160)) + 16|0); + $198 = HEAP32[$197>>2]|0; + $not$1$i = ($198|0)!=($$0192$lcssa$i|0); + $$sink2$i = $not$1$i&1; + $199 = (((($160)) + 16|0) + ($$sink2$i<<2)|0); + HEAP32[$199>>2] = $$3$i; + $200 = ($$3$i|0)==(0|0); + if ($200) { + break L73; + } else { + break; + } + } + } + } while(0); + $201 = HEAP32[(33160)>>2]|0; + $202 = ($$3$i>>>0)<($201>>>0); + if ($202) { + _abort(); + // unreachable; + } + $203 = ((($$3$i)) + 24|0); + HEAP32[$203>>2] = $160; + $204 = ((($$0192$lcssa$i)) + 16|0); + $205 = HEAP32[$204>>2]|0; + $206 = ($205|0)==(0|0); + do { + if (!($206)) { + $207 = ($205>>>0)<($201>>>0); + if ($207) { + _abort(); + // unreachable; + } else { + $208 = ((($$3$i)) + 16|0); + HEAP32[$208>>2] = $205; + $209 = ((($205)) + 24|0); + HEAP32[$209>>2] = $$3$i; + break; + } + } + } while(0); + $210 = ((($$0192$lcssa$i)) + 20|0); + $211 = HEAP32[$210>>2]|0; + $212 = ($211|0)==(0|0); + if (!($212)) { + $213 = HEAP32[(33160)>>2]|0; + $214 = ($211>>>0)<($213>>>0); + if ($214) { + _abort(); + // unreachable; + } else { + $215 = ((($$3$i)) + 20|0); + HEAP32[$215>>2] = $211; + $216 = ((($211)) + 24|0); + HEAP32[$216>>2] = $$3$i; + break; + } + } + } + } while(0); + $217 = ($$0193$lcssa$i>>>0)<(16); + if ($217) { + $218 = (($$0193$lcssa$i) + ($6))|0; + $219 = $218 | 3; + $220 = ((($$0192$lcssa$i)) + 4|0); + HEAP32[$220>>2] = $219; + $221 = (($$0192$lcssa$i) + ($218)|0); + $222 = ((($221)) + 4|0); + $223 = HEAP32[$222>>2]|0; + $224 = $223 | 1; + HEAP32[$222>>2] = $224; + } else { + $225 = $6 | 3; + $226 = ((($$0192$lcssa$i)) + 4|0); + HEAP32[$226>>2] = $225; + $227 = $$0193$lcssa$i | 1; + $228 = ((($157)) + 4|0); + HEAP32[$228>>2] = $227; + $229 = (($157) + ($$0193$lcssa$i)|0); + HEAP32[$229>>2] = $$0193$lcssa$i; + $230 = ($37|0)==(0); + if (!($230)) { + $231 = HEAP32[(33164)>>2]|0; + $232 = $37 >>> 3; + $233 = $232 << 1; + $234 = (33184 + ($233<<2)|0); + $235 = 1 << $232; + $236 = $8 & $235; + $237 = ($236|0)==(0); + if ($237) { + $238 = $8 | $235; + HEAP32[8286] = $238; + $$pre$i = ((($234)) + 8|0); + $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; + } else { + $239 = ((($234)) + 8|0); + $240 = HEAP32[$239>>2]|0; + $241 = HEAP32[(33160)>>2]|0; + $242 = ($240>>>0)<($241>>>0); + if ($242) { + _abort(); + // unreachable; + } else { + $$0189$i = $240;$$pre$phi$iZ2D = $239; + } + } + HEAP32[$$pre$phi$iZ2D>>2] = $231; + $243 = ((($$0189$i)) + 12|0); + HEAP32[$243>>2] = $231; + $244 = ((($231)) + 8|0); + HEAP32[$244>>2] = $$0189$i; + $245 = ((($231)) + 12|0); + HEAP32[$245>>2] = $234; + } + HEAP32[(33152)>>2] = $$0193$lcssa$i; + HEAP32[(33164)>>2] = $157; + } + $246 = ((($$0192$lcssa$i)) + 8|0); + $$0 = $246; + STACKTOP = sp;return ($$0|0); + } + } else { + $$0197 = $6; + } + } else { + $247 = ($0>>>0)>(4294967231); + if ($247) { + $$0197 = -1; + } else { + $248 = (($0) + 11)|0; + $249 = $248 & -8; + $250 = HEAP32[(33148)>>2]|0; + $251 = ($250|0)==(0); + if ($251) { + $$0197 = $249; + } else { + $252 = (0 - ($249))|0; + $253 = $248 >>> 8; + $254 = ($253|0)==(0); + if ($254) { + $$0358$i = 0; + } else { + $255 = ($249>>>0)>(16777215); + if ($255) { + $$0358$i = 31; + } else { + $256 = (($253) + 1048320)|0; + $257 = $256 >>> 16; + $258 = $257 & 8; + $259 = $253 << $258; + $260 = (($259) + 520192)|0; + $261 = $260 >>> 16; + $262 = $261 & 4; + $263 = $262 | $258; + $264 = $259 << $262; + $265 = (($264) + 245760)|0; + $266 = $265 >>> 16; + $267 = $266 & 2; + $268 = $263 | $267; + $269 = (14 - ($268))|0; + $270 = $264 << $267; + $271 = $270 >>> 15; + $272 = (($269) + ($271))|0; + $273 = $272 << 1; + $274 = (($272) + 7)|0; + $275 = $249 >>> $274; + $276 = $275 & 1; + $277 = $276 | $273; + $$0358$i = $277; + } + } + $278 = (33448 + ($$0358$i<<2)|0); + $279 = HEAP32[$278>>2]|0; + $280 = ($279|0)==(0|0); + L117: do { + if ($280) { + $$2355$i = 0;$$3$i201 = 0;$$3350$i = $252; + label = 81; + } else { + $281 = ($$0358$i|0)==(31); + $282 = $$0358$i >>> 1; + $283 = (25 - ($282))|0; + $284 = $281 ? 0 : $283; + $285 = $249 << $284; + $$0342$i = 0;$$0347$i = $252;$$0353$i = $279;$$0359$i = $285;$$0362$i = 0; + while(1) { + $286 = ((($$0353$i)) + 4|0); + $287 = HEAP32[$286>>2]|0; + $288 = $287 & -8; + $289 = (($288) - ($249))|0; + $290 = ($289>>>0)<($$0347$i>>>0); + if ($290) { + $291 = ($289|0)==(0); + if ($291) { + $$415$i = $$0353$i;$$435114$i = 0;$$435713$i = $$0353$i; + label = 85; + break L117; + } else { + $$1343$i = $$0353$i;$$1348$i = $289; + } + } else { + $$1343$i = $$0342$i;$$1348$i = $$0347$i; + } + $292 = ((($$0353$i)) + 20|0); + $293 = HEAP32[$292>>2]|0; + $294 = $$0359$i >>> 31; + $295 = (((($$0353$i)) + 16|0) + ($294<<2)|0); + $296 = HEAP32[$295>>2]|0; + $297 = ($293|0)==(0|0); + $298 = ($293|0)==($296|0); + $or$cond2$i = $297 | $298; + $$1363$i = $or$cond2$i ? $$0362$i : $293; + $299 = ($296|0)==(0|0); + $not$8$i = $299 ^ 1; + $300 = $not$8$i&1; + $$0359$$i = $$0359$i << $300; + if ($299) { + $$2355$i = $$1363$i;$$3$i201 = $$1343$i;$$3350$i = $$1348$i; + label = 81; + break; + } else { + $$0342$i = $$1343$i;$$0347$i = $$1348$i;$$0353$i = $296;$$0359$i = $$0359$$i;$$0362$i = $$1363$i; + } + } + } + } while(0); + if ((label|0) == 81) { + $301 = ($$2355$i|0)==(0|0); + $302 = ($$3$i201|0)==(0|0); + $or$cond$i = $301 & $302; + if ($or$cond$i) { + $303 = 2 << $$0358$i; + $304 = (0 - ($303))|0; + $305 = $303 | $304; + $306 = $250 & $305; + $307 = ($306|0)==(0); + if ($307) { + $$0197 = $249; + break; + } + $308 = (0 - ($306))|0; + $309 = $306 & $308; + $310 = (($309) + -1)|0; + $311 = $310 >>> 12; + $312 = $311 & 16; + $313 = $310 >>> $312; + $314 = $313 >>> 5; + $315 = $314 & 8; + $316 = $315 | $312; + $317 = $313 >>> $315; + $318 = $317 >>> 2; + $319 = $318 & 4; + $320 = $316 | $319; + $321 = $317 >>> $319; + $322 = $321 >>> 1; + $323 = $322 & 2; + $324 = $320 | $323; + $325 = $321 >>> $323; + $326 = $325 >>> 1; + $327 = $326 & 1; + $328 = $324 | $327; + $329 = $325 >>> $327; + $330 = (($328) + ($329))|0; + $331 = (33448 + ($330<<2)|0); + $332 = HEAP32[$331>>2]|0; + $$4$ph$i = 0;$$4357$ph$i = $332; + } else { + $$4$ph$i = $$3$i201;$$4357$ph$i = $$2355$i; + } + $333 = ($$4357$ph$i|0)==(0|0); + if ($333) { + $$4$lcssa$i = $$4$ph$i;$$4351$lcssa$i = $$3350$i; + } else { + $$415$i = $$4$ph$i;$$435114$i = $$3350$i;$$435713$i = $$4357$ph$i; + label = 85; + } + } + if ((label|0) == 85) { + while(1) { + label = 0; + $334 = ((($$435713$i)) + 4|0); + $335 = HEAP32[$334>>2]|0; + $336 = $335 & -8; + $337 = (($336) - ($249))|0; + $338 = ($337>>>0)<($$435114$i>>>0); + $$$4351$i = $338 ? $337 : $$435114$i; + $$4357$$4$i = $338 ? $$435713$i : $$415$i; + $339 = ((($$435713$i)) + 16|0); + $340 = HEAP32[$339>>2]|0; + $not$1$i203 = ($340|0)==(0|0); + $$sink2$i204 = $not$1$i203&1; + $341 = (((($$435713$i)) + 16|0) + ($$sink2$i204<<2)|0); + $342 = HEAP32[$341>>2]|0; + $343 = ($342|0)==(0|0); + if ($343) { + $$4$lcssa$i = $$4357$$4$i;$$4351$lcssa$i = $$$4351$i; + break; + } else { + $$415$i = $$4357$$4$i;$$435114$i = $$$4351$i;$$435713$i = $342; + label = 85; + } + } + } + $344 = ($$4$lcssa$i|0)==(0|0); + if ($344) { + $$0197 = $249; + } else { + $345 = HEAP32[(33152)>>2]|0; + $346 = (($345) - ($249))|0; + $347 = ($$4351$lcssa$i>>>0)<($346>>>0); + if ($347) { + $348 = HEAP32[(33160)>>2]|0; + $349 = ($$4$lcssa$i>>>0)<($348>>>0); + if ($349) { + _abort(); + // unreachable; + } + $350 = (($$4$lcssa$i) + ($249)|0); + $351 = ($$4$lcssa$i>>>0)<($350>>>0); + if (!($351)) { + _abort(); + // unreachable; + } + $352 = ((($$4$lcssa$i)) + 24|0); + $353 = HEAP32[$352>>2]|0; + $354 = ((($$4$lcssa$i)) + 12|0); + $355 = HEAP32[$354>>2]|0; + $356 = ($355|0)==($$4$lcssa$i|0); + do { + if ($356) { + $366 = ((($$4$lcssa$i)) + 20|0); + $367 = HEAP32[$366>>2]|0; + $368 = ($367|0)==(0|0); + if ($368) { + $369 = ((($$4$lcssa$i)) + 16|0); + $370 = HEAP32[$369>>2]|0; + $371 = ($370|0)==(0|0); + if ($371) { + $$3372$i = 0; + break; + } else { + $$1370$i = $370;$$1374$i = $369; + } + } else { + $$1370$i = $367;$$1374$i = $366; + } + while(1) { + $372 = ((($$1370$i)) + 20|0); + $373 = HEAP32[$372>>2]|0; + $374 = ($373|0)==(0|0); + if (!($374)) { + $$1370$i = $373;$$1374$i = $372; + continue; + } + $375 = ((($$1370$i)) + 16|0); + $376 = HEAP32[$375>>2]|0; + $377 = ($376|0)==(0|0); + if ($377) { + break; + } else { + $$1370$i = $376;$$1374$i = $375; + } + } + $378 = ($$1374$i>>>0)<($348>>>0); + if ($378) { + _abort(); + // unreachable; + } else { + HEAP32[$$1374$i>>2] = 0; + $$3372$i = $$1370$i; + break; + } + } else { + $357 = ((($$4$lcssa$i)) + 8|0); + $358 = HEAP32[$357>>2]|0; + $359 = ($358>>>0)<($348>>>0); + if ($359) { + _abort(); + // unreachable; + } + $360 = ((($358)) + 12|0); + $361 = HEAP32[$360>>2]|0; + $362 = ($361|0)==($$4$lcssa$i|0); + if (!($362)) { + _abort(); + // unreachable; + } + $363 = ((($355)) + 8|0); + $364 = HEAP32[$363>>2]|0; + $365 = ($364|0)==($$4$lcssa$i|0); + if ($365) { + HEAP32[$360>>2] = $355; + HEAP32[$363>>2] = $358; + $$3372$i = $355; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $379 = ($353|0)==(0|0); + L164: do { + if ($379) { + $470 = $250; + } else { + $380 = ((($$4$lcssa$i)) + 28|0); + $381 = HEAP32[$380>>2]|0; + $382 = (33448 + ($381<<2)|0); + $383 = HEAP32[$382>>2]|0; + $384 = ($$4$lcssa$i|0)==($383|0); + do { + if ($384) { + HEAP32[$382>>2] = $$3372$i; + $cond$i208 = ($$3372$i|0)==(0|0); + if ($cond$i208) { + $385 = 1 << $381; + $386 = $385 ^ -1; + $387 = $250 & $386; + HEAP32[(33148)>>2] = $387; + $470 = $387; + break L164; + } + } else { + $388 = HEAP32[(33160)>>2]|0; + $389 = ($353>>>0)<($388>>>0); + if ($389) { + _abort(); + // unreachable; + } else { + $390 = ((($353)) + 16|0); + $391 = HEAP32[$390>>2]|0; + $not$$i209 = ($391|0)!=($$4$lcssa$i|0); + $$sink3$i = $not$$i209&1; + $392 = (((($353)) + 16|0) + ($$sink3$i<<2)|0); + HEAP32[$392>>2] = $$3372$i; + $393 = ($$3372$i|0)==(0|0); + if ($393) { + $470 = $250; + break L164; + } else { + break; + } + } + } + } while(0); + $394 = HEAP32[(33160)>>2]|0; + $395 = ($$3372$i>>>0)<($394>>>0); + if ($395) { + _abort(); + // unreachable; + } + $396 = ((($$3372$i)) + 24|0); + HEAP32[$396>>2] = $353; + $397 = ((($$4$lcssa$i)) + 16|0); + $398 = HEAP32[$397>>2]|0; + $399 = ($398|0)==(0|0); + do { + if (!($399)) { + $400 = ($398>>>0)<($394>>>0); + if ($400) { + _abort(); + // unreachable; + } else { + $401 = ((($$3372$i)) + 16|0); + HEAP32[$401>>2] = $398; + $402 = ((($398)) + 24|0); + HEAP32[$402>>2] = $$3372$i; + break; + } + } + } while(0); + $403 = ((($$4$lcssa$i)) + 20|0); + $404 = HEAP32[$403>>2]|0; + $405 = ($404|0)==(0|0); + if ($405) { + $470 = $250; + } else { + $406 = HEAP32[(33160)>>2]|0; + $407 = ($404>>>0)<($406>>>0); + if ($407) { + _abort(); + // unreachable; + } else { + $408 = ((($$3372$i)) + 20|0); + HEAP32[$408>>2] = $404; + $409 = ((($404)) + 24|0); + HEAP32[$409>>2] = $$3372$i; + $470 = $250; + break; + } + } + } + } while(0); + $410 = ($$4351$lcssa$i>>>0)<(16); + do { + if ($410) { + $411 = (($$4351$lcssa$i) + ($249))|0; + $412 = $411 | 3; + $413 = ((($$4$lcssa$i)) + 4|0); + HEAP32[$413>>2] = $412; + $414 = (($$4$lcssa$i) + ($411)|0); + $415 = ((($414)) + 4|0); + $416 = HEAP32[$415>>2]|0; + $417 = $416 | 1; + HEAP32[$415>>2] = $417; + } else { + $418 = $249 | 3; + $419 = ((($$4$lcssa$i)) + 4|0); + HEAP32[$419>>2] = $418; + $420 = $$4351$lcssa$i | 1; + $421 = ((($350)) + 4|0); + HEAP32[$421>>2] = $420; + $422 = (($350) + ($$4351$lcssa$i)|0); + HEAP32[$422>>2] = $$4351$lcssa$i; + $423 = $$4351$lcssa$i >>> 3; + $424 = ($$4351$lcssa$i>>>0)<(256); + if ($424) { + $425 = $423 << 1; + $426 = (33184 + ($425<<2)|0); + $427 = HEAP32[8286]|0; + $428 = 1 << $423; + $429 = $427 & $428; + $430 = ($429|0)==(0); + if ($430) { + $431 = $427 | $428; + HEAP32[8286] = $431; + $$pre$i210 = ((($426)) + 8|0); + $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; + } else { + $432 = ((($426)) + 8|0); + $433 = HEAP32[$432>>2]|0; + $434 = HEAP32[(33160)>>2]|0; + $435 = ($433>>>0)<($434>>>0); + if ($435) { + _abort(); + // unreachable; + } else { + $$0368$i = $433;$$pre$phi$i211Z2D = $432; + } + } + HEAP32[$$pre$phi$i211Z2D>>2] = $350; + $436 = ((($$0368$i)) + 12|0); + HEAP32[$436>>2] = $350; + $437 = ((($350)) + 8|0); + HEAP32[$437>>2] = $$0368$i; + $438 = ((($350)) + 12|0); + HEAP32[$438>>2] = $426; + break; + } + $439 = $$4351$lcssa$i >>> 8; + $440 = ($439|0)==(0); + if ($440) { + $$0361$i = 0; + } else { + $441 = ($$4351$lcssa$i>>>0)>(16777215); + if ($441) { + $$0361$i = 31; + } else { + $442 = (($439) + 1048320)|0; + $443 = $442 >>> 16; + $444 = $443 & 8; + $445 = $439 << $444; + $446 = (($445) + 520192)|0; + $447 = $446 >>> 16; + $448 = $447 & 4; + $449 = $448 | $444; + $450 = $445 << $448; + $451 = (($450) + 245760)|0; + $452 = $451 >>> 16; + $453 = $452 & 2; + $454 = $449 | $453; + $455 = (14 - ($454))|0; + $456 = $450 << $453; + $457 = $456 >>> 15; + $458 = (($455) + ($457))|0; + $459 = $458 << 1; + $460 = (($458) + 7)|0; + $461 = $$4351$lcssa$i >>> $460; + $462 = $461 & 1; + $463 = $462 | $459; + $$0361$i = $463; + } + } + $464 = (33448 + ($$0361$i<<2)|0); + $465 = ((($350)) + 28|0); + HEAP32[$465>>2] = $$0361$i; + $466 = ((($350)) + 16|0); + $467 = ((($466)) + 4|0); + HEAP32[$467>>2] = 0; + HEAP32[$466>>2] = 0; + $468 = 1 << $$0361$i; + $469 = $470 & $468; + $471 = ($469|0)==(0); + if ($471) { + $472 = $470 | $468; + HEAP32[(33148)>>2] = $472; + HEAP32[$464>>2] = $350; + $473 = ((($350)) + 24|0); + HEAP32[$473>>2] = $464; + $474 = ((($350)) + 12|0); + HEAP32[$474>>2] = $350; + $475 = ((($350)) + 8|0); + HEAP32[$475>>2] = $350; + break; + } + $476 = HEAP32[$464>>2]|0; + $477 = ($$0361$i|0)==(31); + $478 = $$0361$i >>> 1; + $479 = (25 - ($478))|0; + $480 = $477 ? 0 : $479; + $481 = $$4351$lcssa$i << $480; + $$0344$i = $481;$$0345$i = $476; + while(1) { + $482 = ((($$0345$i)) + 4|0); + $483 = HEAP32[$482>>2]|0; + $484 = $483 & -8; + $485 = ($484|0)==($$4351$lcssa$i|0); + if ($485) { + label = 139; + break; + } + $486 = $$0344$i >>> 31; + $487 = (((($$0345$i)) + 16|0) + ($486<<2)|0); + $488 = $$0344$i << 1; + $489 = HEAP32[$487>>2]|0; + $490 = ($489|0)==(0|0); + if ($490) { + label = 136; + break; + } else { + $$0344$i = $488;$$0345$i = $489; + } + } + if ((label|0) == 136) { + $491 = HEAP32[(33160)>>2]|0; + $492 = ($487>>>0)<($491>>>0); + if ($492) { + _abort(); + // unreachable; + } else { + HEAP32[$487>>2] = $350; + $493 = ((($350)) + 24|0); + HEAP32[$493>>2] = $$0345$i; + $494 = ((($350)) + 12|0); + HEAP32[$494>>2] = $350; + $495 = ((($350)) + 8|0); + HEAP32[$495>>2] = $350; + break; + } + } + else if ((label|0) == 139) { + $496 = ((($$0345$i)) + 8|0); + $497 = HEAP32[$496>>2]|0; + $498 = HEAP32[(33160)>>2]|0; + $499 = ($497>>>0)>=($498>>>0); + $not$9$i = ($$0345$i>>>0)>=($498>>>0); + $500 = $499 & $not$9$i; + if ($500) { + $501 = ((($497)) + 12|0); + HEAP32[$501>>2] = $350; + HEAP32[$496>>2] = $350; + $502 = ((($350)) + 8|0); + HEAP32[$502>>2] = $497; + $503 = ((($350)) + 12|0); + HEAP32[$503>>2] = $$0345$i; + $504 = ((($350)) + 24|0); + HEAP32[$504>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } while(0); + $505 = ((($$4$lcssa$i)) + 8|0); + $$0 = $505; + STACKTOP = sp;return ($$0|0); + } else { + $$0197 = $249; + } + } + } + } + } + } while(0); + $506 = HEAP32[(33152)>>2]|0; + $507 = ($506>>>0)<($$0197>>>0); + if (!($507)) { + $508 = (($506) - ($$0197))|0; + $509 = HEAP32[(33164)>>2]|0; + $510 = ($508>>>0)>(15); + if ($510) { + $511 = (($509) + ($$0197)|0); + HEAP32[(33164)>>2] = $511; + HEAP32[(33152)>>2] = $508; + $512 = $508 | 1; + $513 = ((($511)) + 4|0); + HEAP32[$513>>2] = $512; + $514 = (($511) + ($508)|0); + HEAP32[$514>>2] = $508; + $515 = $$0197 | 3; + $516 = ((($509)) + 4|0); + HEAP32[$516>>2] = $515; + } else { + HEAP32[(33152)>>2] = 0; + HEAP32[(33164)>>2] = 0; + $517 = $506 | 3; + $518 = ((($509)) + 4|0); + HEAP32[$518>>2] = $517; + $519 = (($509) + ($506)|0); + $520 = ((($519)) + 4|0); + $521 = HEAP32[$520>>2]|0; + $522 = $521 | 1; + HEAP32[$520>>2] = $522; + } + $523 = ((($509)) + 8|0); + $$0 = $523; + STACKTOP = sp;return ($$0|0); + } + $524 = HEAP32[(33156)>>2]|0; + $525 = ($524>>>0)>($$0197>>>0); + if ($525) { + $526 = (($524) - ($$0197))|0; + HEAP32[(33156)>>2] = $526; + $527 = HEAP32[(33168)>>2]|0; + $528 = (($527) + ($$0197)|0); + HEAP32[(33168)>>2] = $528; + $529 = $526 | 1; + $530 = ((($528)) + 4|0); + HEAP32[$530>>2] = $529; + $531 = $$0197 | 3; + $532 = ((($527)) + 4|0); + HEAP32[$532>>2] = $531; + $533 = ((($527)) + 8|0); + $$0 = $533; + STACKTOP = sp;return ($$0|0); + } + $534 = HEAP32[8404]|0; + $535 = ($534|0)==(0); + if ($535) { + HEAP32[(33624)>>2] = 4096; + HEAP32[(33620)>>2] = 4096; + HEAP32[(33628)>>2] = -1; + HEAP32[(33632)>>2] = -1; + HEAP32[(33636)>>2] = 0; + HEAP32[(33588)>>2] = 0; + $536 = $1; + $537 = $536 & -16; + $538 = $537 ^ 1431655768; + HEAP32[$1>>2] = $538; + HEAP32[8404] = $538; + $542 = 4096; + } else { + $$pre$i212 = HEAP32[(33624)>>2]|0; + $542 = $$pre$i212; + } + $539 = (($$0197) + 48)|0; + $540 = (($$0197) + 47)|0; + $541 = (($542) + ($540))|0; + $543 = (0 - ($542))|0; + $544 = $541 & $543; + $545 = ($544>>>0)>($$0197>>>0); + if (!($545)) { + $$0 = 0; + STACKTOP = sp;return ($$0|0); + } + $546 = HEAP32[(33584)>>2]|0; + $547 = ($546|0)==(0); + if (!($547)) { + $548 = HEAP32[(33576)>>2]|0; + $549 = (($548) + ($544))|0; + $550 = ($549>>>0)<=($548>>>0); + $551 = ($549>>>0)>($546>>>0); + $or$cond1$i = $550 | $551; + if ($or$cond1$i) { + $$0 = 0; + STACKTOP = sp;return ($$0|0); + } + } + $552 = HEAP32[(33588)>>2]|0; + $553 = $552 & 4; + $554 = ($553|0)==(0); + L244: do { + if ($554) { + $555 = HEAP32[(33168)>>2]|0; + $556 = ($555|0)==(0|0); + L246: do { + if ($556) { + label = 163; + } else { + $$0$i$i = (33592); + while(1) { + $557 = HEAP32[$$0$i$i>>2]|0; + $558 = ($557>>>0)>($555>>>0); + if (!($558)) { + $559 = ((($$0$i$i)) + 4|0); + $560 = HEAP32[$559>>2]|0; + $561 = (($557) + ($560)|0); + $562 = ($561>>>0)>($555>>>0); + if ($562) { + break; + } + } + $563 = ((($$0$i$i)) + 8|0); + $564 = HEAP32[$563>>2]|0; + $565 = ($564|0)==(0|0); + if ($565) { + label = 163; + break L246; + } else { + $$0$i$i = $564; + } + } + $588 = (($541) - ($524))|0; + $589 = $588 & $543; + $590 = ($589>>>0)<(2147483647); + if ($590) { + $591 = (_sbrk(($589|0))|0); + $592 = HEAP32[$$0$i$i>>2]|0; + $593 = HEAP32[$559>>2]|0; + $594 = (($592) + ($593)|0); + $595 = ($591|0)==($594|0); + if ($595) { + $596 = ($591|0)==((-1)|0); + if ($596) { + $$2234253237$i = $589; + } else { + $$723948$i = $589;$$749$i = $591; + label = 180; + break L244; + } + } else { + $$2247$ph$i = $591;$$2253$ph$i = $589; + label = 171; + } + } else { + $$2234253237$i = 0; + } + } + } while(0); + do { + if ((label|0) == 163) { + $566 = (_sbrk(0)|0); + $567 = ($566|0)==((-1)|0); + if ($567) { + $$2234253237$i = 0; + } else { + $568 = $566; + $569 = HEAP32[(33620)>>2]|0; + $570 = (($569) + -1)|0; + $571 = $570 & $568; + $572 = ($571|0)==(0); + $573 = (($570) + ($568))|0; + $574 = (0 - ($569))|0; + $575 = $573 & $574; + $576 = (($575) - ($568))|0; + $577 = $572 ? 0 : $576; + $$$i = (($577) + ($544))|0; + $578 = HEAP32[(33576)>>2]|0; + $579 = (($$$i) + ($578))|0; + $580 = ($$$i>>>0)>($$0197>>>0); + $581 = ($$$i>>>0)<(2147483647); + $or$cond$i214 = $580 & $581; + if ($or$cond$i214) { + $582 = HEAP32[(33584)>>2]|0; + $583 = ($582|0)==(0); + if (!($583)) { + $584 = ($579>>>0)<=($578>>>0); + $585 = ($579>>>0)>($582>>>0); + $or$cond2$i215 = $584 | $585; + if ($or$cond2$i215) { + $$2234253237$i = 0; + break; + } + } + $586 = (_sbrk(($$$i|0))|0); + $587 = ($586|0)==($566|0); + if ($587) { + $$723948$i = $$$i;$$749$i = $566; + label = 180; + break L244; + } else { + $$2247$ph$i = $586;$$2253$ph$i = $$$i; + label = 171; + } + } else { + $$2234253237$i = 0; + } + } + } + } while(0); + do { + if ((label|0) == 171) { + $597 = (0 - ($$2253$ph$i))|0; + $598 = ($$2247$ph$i|0)!=((-1)|0); + $599 = ($$2253$ph$i>>>0)<(2147483647); + $or$cond7$i = $599 & $598; + $600 = ($539>>>0)>($$2253$ph$i>>>0); + $or$cond10$i = $600 & $or$cond7$i; + if (!($or$cond10$i)) { + $610 = ($$2247$ph$i|0)==((-1)|0); + if ($610) { + $$2234253237$i = 0; + break; + } else { + $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i; + label = 180; + break L244; + } + } + $601 = HEAP32[(33624)>>2]|0; + $602 = (($540) - ($$2253$ph$i))|0; + $603 = (($602) + ($601))|0; + $604 = (0 - ($601))|0; + $605 = $603 & $604; + $606 = ($605>>>0)<(2147483647); + if (!($606)) { + $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i; + label = 180; + break L244; + } + $607 = (_sbrk(($605|0))|0); + $608 = ($607|0)==((-1)|0); + if ($608) { + (_sbrk(($597|0))|0); + $$2234253237$i = 0; + break; + } else { + $609 = (($605) + ($$2253$ph$i))|0; + $$723948$i = $609;$$749$i = $$2247$ph$i; + label = 180; + break L244; + } + } + } while(0); + $611 = HEAP32[(33588)>>2]|0; + $612 = $611 | 4; + HEAP32[(33588)>>2] = $612; + $$4236$i = $$2234253237$i; + label = 178; + } else { + $$4236$i = 0; + label = 178; + } + } while(0); + if ((label|0) == 178) { + $613 = ($544>>>0)<(2147483647); + if ($613) { + $614 = (_sbrk(($544|0))|0); + $615 = (_sbrk(0)|0); + $616 = ($614|0)!=((-1)|0); + $617 = ($615|0)!=((-1)|0); + $or$cond5$i = $616 & $617; + $618 = ($614>>>0)<($615>>>0); + $or$cond11$i = $618 & $or$cond5$i; + $619 = $615; + $620 = $614; + $621 = (($619) - ($620))|0; + $622 = (($$0197) + 40)|0; + $623 = ($621>>>0)>($622>>>0); + $$$4236$i = $623 ? $621 : $$4236$i; + $or$cond11$not$i = $or$cond11$i ^ 1; + $624 = ($614|0)==((-1)|0); + $not$$i216 = $623 ^ 1; + $625 = $624 | $not$$i216; + $or$cond50$i = $625 | $or$cond11$not$i; + if (!($or$cond50$i)) { + $$723948$i = $$$4236$i;$$749$i = $614; + label = 180; + } + } + } + if ((label|0) == 180) { + $626 = HEAP32[(33576)>>2]|0; + $627 = (($626) + ($$723948$i))|0; + HEAP32[(33576)>>2] = $627; + $628 = HEAP32[(33580)>>2]|0; + $629 = ($627>>>0)>($628>>>0); + if ($629) { + HEAP32[(33580)>>2] = $627; + } + $630 = HEAP32[(33168)>>2]|0; + $631 = ($630|0)==(0|0); + do { + if ($631) { + $632 = HEAP32[(33160)>>2]|0; + $633 = ($632|0)==(0|0); + $634 = ($$749$i>>>0)<($632>>>0); + $or$cond12$i = $633 | $634; + if ($or$cond12$i) { + HEAP32[(33160)>>2] = $$749$i; + } + HEAP32[(33592)>>2] = $$749$i; + HEAP32[(33596)>>2] = $$723948$i; + HEAP32[(33604)>>2] = 0; + $635 = HEAP32[8404]|0; + HEAP32[(33180)>>2] = $635; + HEAP32[(33176)>>2] = -1; + $$01$i$i = 0; + while(1) { + $636 = $$01$i$i << 1; + $637 = (33184 + ($636<<2)|0); + $638 = ((($637)) + 12|0); + HEAP32[$638>>2] = $637; + $639 = ((($637)) + 8|0); + HEAP32[$639>>2] = $637; + $640 = (($$01$i$i) + 1)|0; + $exitcond$i$i = ($640|0)==(32); + if ($exitcond$i$i) { + break; + } else { + $$01$i$i = $640; + } + } + $641 = (($$723948$i) + -40)|0; + $642 = ((($$749$i)) + 8|0); + $643 = $642; + $644 = $643 & 7; + $645 = ($644|0)==(0); + $646 = (0 - ($643))|0; + $647 = $646 & 7; + $648 = $645 ? 0 : $647; + $649 = (($$749$i) + ($648)|0); + $650 = (($641) - ($648))|0; + HEAP32[(33168)>>2] = $649; + HEAP32[(33156)>>2] = $650; + $651 = $650 | 1; + $652 = ((($649)) + 4|0); + HEAP32[$652>>2] = $651; + $653 = (($649) + ($650)|0); + $654 = ((($653)) + 4|0); + HEAP32[$654>>2] = 40; + $655 = HEAP32[(33632)>>2]|0; + HEAP32[(33172)>>2] = $655; + } else { + $$024371$i = (33592); + while(1) { + $656 = HEAP32[$$024371$i>>2]|0; + $657 = ((($$024371$i)) + 4|0); + $658 = HEAP32[$657>>2]|0; + $659 = (($656) + ($658)|0); + $660 = ($$749$i|0)==($659|0); + if ($660) { + label = 190; + break; + } + $661 = ((($$024371$i)) + 8|0); + $662 = HEAP32[$661>>2]|0; + $663 = ($662|0)==(0|0); + if ($663) { + break; + } else { + $$024371$i = $662; + } + } + if ((label|0) == 190) { + $664 = ((($$024371$i)) + 12|0); + $665 = HEAP32[$664>>2]|0; + $666 = $665 & 8; + $667 = ($666|0)==(0); + if ($667) { + $668 = ($630>>>0)>=($656>>>0); + $669 = ($630>>>0)<($$749$i>>>0); + $or$cond51$i = $669 & $668; + if ($or$cond51$i) { + $670 = (($658) + ($$723948$i))|0; + HEAP32[$657>>2] = $670; + $671 = HEAP32[(33156)>>2]|0; + $672 = ((($630)) + 8|0); + $673 = $672; + $674 = $673 & 7; + $675 = ($674|0)==(0); + $676 = (0 - ($673))|0; + $677 = $676 & 7; + $678 = $675 ? 0 : $677; + $679 = (($630) + ($678)|0); + $680 = (($$723948$i) - ($678))|0; + $681 = (($671) + ($680))|0; + HEAP32[(33168)>>2] = $679; + HEAP32[(33156)>>2] = $681; + $682 = $681 | 1; + $683 = ((($679)) + 4|0); + HEAP32[$683>>2] = $682; + $684 = (($679) + ($681)|0); + $685 = ((($684)) + 4|0); + HEAP32[$685>>2] = 40; + $686 = HEAP32[(33632)>>2]|0; + HEAP32[(33172)>>2] = $686; + break; + } + } + } + $687 = HEAP32[(33160)>>2]|0; + $688 = ($$749$i>>>0)<($687>>>0); + if ($688) { + HEAP32[(33160)>>2] = $$749$i; + $752 = $$749$i; + } else { + $752 = $687; + } + $689 = (($$749$i) + ($$723948$i)|0); + $$124470$i = (33592); + while(1) { + $690 = HEAP32[$$124470$i>>2]|0; + $691 = ($690|0)==($689|0); + if ($691) { + label = 198; + break; + } + $692 = ((($$124470$i)) + 8|0); + $693 = HEAP32[$692>>2]|0; + $694 = ($693|0)==(0|0); + if ($694) { + break; + } else { + $$124470$i = $693; + } + } + if ((label|0) == 198) { + $695 = ((($$124470$i)) + 12|0); + $696 = HEAP32[$695>>2]|0; + $697 = $696 & 8; + $698 = ($697|0)==(0); + if ($698) { + HEAP32[$$124470$i>>2] = $$749$i; + $699 = ((($$124470$i)) + 4|0); + $700 = HEAP32[$699>>2]|0; + $701 = (($700) + ($$723948$i))|0; + HEAP32[$699>>2] = $701; + $702 = ((($$749$i)) + 8|0); + $703 = $702; + $704 = $703 & 7; + $705 = ($704|0)==(0); + $706 = (0 - ($703))|0; + $707 = $706 & 7; + $708 = $705 ? 0 : $707; + $709 = (($$749$i) + ($708)|0); + $710 = ((($689)) + 8|0); + $711 = $710; + $712 = $711 & 7; + $713 = ($712|0)==(0); + $714 = (0 - ($711))|0; + $715 = $714 & 7; + $716 = $713 ? 0 : $715; + $717 = (($689) + ($716)|0); + $718 = $717; + $719 = $709; + $720 = (($718) - ($719))|0; + $721 = (($709) + ($$0197)|0); + $722 = (($720) - ($$0197))|0; + $723 = $$0197 | 3; + $724 = ((($709)) + 4|0); + HEAP32[$724>>2] = $723; + $725 = ($717|0)==($630|0); + do { + if ($725) { + $726 = HEAP32[(33156)>>2]|0; + $727 = (($726) + ($722))|0; + HEAP32[(33156)>>2] = $727; + HEAP32[(33168)>>2] = $721; + $728 = $727 | 1; + $729 = ((($721)) + 4|0); + HEAP32[$729>>2] = $728; + } else { + $730 = HEAP32[(33164)>>2]|0; + $731 = ($717|0)==($730|0); + if ($731) { + $732 = HEAP32[(33152)>>2]|0; + $733 = (($732) + ($722))|0; + HEAP32[(33152)>>2] = $733; + HEAP32[(33164)>>2] = $721; + $734 = $733 | 1; + $735 = ((($721)) + 4|0); + HEAP32[$735>>2] = $734; + $736 = (($721) + ($733)|0); + HEAP32[$736>>2] = $733; + break; + } + $737 = ((($717)) + 4|0); + $738 = HEAP32[$737>>2]|0; + $739 = $738 & 3; + $740 = ($739|0)==(1); + if ($740) { + $741 = $738 & -8; + $742 = $738 >>> 3; + $743 = ($738>>>0)<(256); + L314: do { + if ($743) { + $744 = ((($717)) + 8|0); + $745 = HEAP32[$744>>2]|0; + $746 = ((($717)) + 12|0); + $747 = HEAP32[$746>>2]|0; + $748 = $742 << 1; + $749 = (33184 + ($748<<2)|0); + $750 = ($745|0)==($749|0); + do { + if (!($750)) { + $751 = ($745>>>0)<($752>>>0); + if ($751) { + _abort(); + // unreachable; + } + $753 = ((($745)) + 12|0); + $754 = HEAP32[$753>>2]|0; + $755 = ($754|0)==($717|0); + if ($755) { + break; + } + _abort(); + // unreachable; + } + } while(0); + $756 = ($747|0)==($745|0); + if ($756) { + $757 = 1 << $742; + $758 = $757 ^ -1; + $759 = HEAP32[8286]|0; + $760 = $759 & $758; + HEAP32[8286] = $760; + break; + } + $761 = ($747|0)==($749|0); + do { + if ($761) { + $$pre10$i$i = ((($747)) + 8|0); + $$pre$phi11$i$iZ2D = $$pre10$i$i; + } else { + $762 = ($747>>>0)<($752>>>0); + if ($762) { + _abort(); + // unreachable; + } + $763 = ((($747)) + 8|0); + $764 = HEAP32[$763>>2]|0; + $765 = ($764|0)==($717|0); + if ($765) { + $$pre$phi11$i$iZ2D = $763; + break; + } + _abort(); + // unreachable; + } + } while(0); + $766 = ((($745)) + 12|0); + HEAP32[$766>>2] = $747; + HEAP32[$$pre$phi11$i$iZ2D>>2] = $745; + } else { + $767 = ((($717)) + 24|0); + $768 = HEAP32[$767>>2]|0; + $769 = ((($717)) + 12|0); + $770 = HEAP32[$769>>2]|0; + $771 = ($770|0)==($717|0); + do { + if ($771) { + $781 = ((($717)) + 16|0); + $782 = ((($781)) + 4|0); + $783 = HEAP32[$782>>2]|0; + $784 = ($783|0)==(0|0); + if ($784) { + $785 = HEAP32[$781>>2]|0; + $786 = ($785|0)==(0|0); + if ($786) { + $$3$i$i = 0; + break; + } else { + $$1291$i$i = $785;$$1293$i$i = $781; + } + } else { + $$1291$i$i = $783;$$1293$i$i = $782; + } + while(1) { + $787 = ((($$1291$i$i)) + 20|0); + $788 = HEAP32[$787>>2]|0; + $789 = ($788|0)==(0|0); + if (!($789)) { + $$1291$i$i = $788;$$1293$i$i = $787; + continue; + } + $790 = ((($$1291$i$i)) + 16|0); + $791 = HEAP32[$790>>2]|0; + $792 = ($791|0)==(0|0); + if ($792) { + break; + } else { + $$1291$i$i = $791;$$1293$i$i = $790; + } + } + $793 = ($$1293$i$i>>>0)<($752>>>0); + if ($793) { + _abort(); + // unreachable; + } else { + HEAP32[$$1293$i$i>>2] = 0; + $$3$i$i = $$1291$i$i; + break; + } + } else { + $772 = ((($717)) + 8|0); + $773 = HEAP32[$772>>2]|0; + $774 = ($773>>>0)<($752>>>0); + if ($774) { + _abort(); + // unreachable; + } + $775 = ((($773)) + 12|0); + $776 = HEAP32[$775>>2]|0; + $777 = ($776|0)==($717|0); + if (!($777)) { + _abort(); + // unreachable; + } + $778 = ((($770)) + 8|0); + $779 = HEAP32[$778>>2]|0; + $780 = ($779|0)==($717|0); + if ($780) { + HEAP32[$775>>2] = $770; + HEAP32[$778>>2] = $773; + $$3$i$i = $770; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $794 = ($768|0)==(0|0); + if ($794) { + break; + } + $795 = ((($717)) + 28|0); + $796 = HEAP32[$795>>2]|0; + $797 = (33448 + ($796<<2)|0); + $798 = HEAP32[$797>>2]|0; + $799 = ($717|0)==($798|0); + do { + if ($799) { + HEAP32[$797>>2] = $$3$i$i; + $cond$i$i = ($$3$i$i|0)==(0|0); + if (!($cond$i$i)) { + break; + } + $800 = 1 << $796; + $801 = $800 ^ -1; + $802 = HEAP32[(33148)>>2]|0; + $803 = $802 & $801; + HEAP32[(33148)>>2] = $803; + break L314; + } else { + $804 = HEAP32[(33160)>>2]|0; + $805 = ($768>>>0)<($804>>>0); + if ($805) { + _abort(); + // unreachable; + } else { + $806 = ((($768)) + 16|0); + $807 = HEAP32[$806>>2]|0; + $not$$i17$i = ($807|0)!=($717|0); + $$sink1$i$i = $not$$i17$i&1; + $808 = (((($768)) + 16|0) + ($$sink1$i$i<<2)|0); + HEAP32[$808>>2] = $$3$i$i; + $809 = ($$3$i$i|0)==(0|0); + if ($809) { + break L314; + } else { + break; + } + } + } + } while(0); + $810 = HEAP32[(33160)>>2]|0; + $811 = ($$3$i$i>>>0)<($810>>>0); + if ($811) { + _abort(); + // unreachable; + } + $812 = ((($$3$i$i)) + 24|0); + HEAP32[$812>>2] = $768; + $813 = ((($717)) + 16|0); + $814 = HEAP32[$813>>2]|0; + $815 = ($814|0)==(0|0); + do { + if (!($815)) { + $816 = ($814>>>0)<($810>>>0); + if ($816) { + _abort(); + // unreachable; + } else { + $817 = ((($$3$i$i)) + 16|0); + HEAP32[$817>>2] = $814; + $818 = ((($814)) + 24|0); + HEAP32[$818>>2] = $$3$i$i; + break; + } + } + } while(0); + $819 = ((($813)) + 4|0); + $820 = HEAP32[$819>>2]|0; + $821 = ($820|0)==(0|0); + if ($821) { + break; + } + $822 = HEAP32[(33160)>>2]|0; + $823 = ($820>>>0)<($822>>>0); + if ($823) { + _abort(); + // unreachable; + } else { + $824 = ((($$3$i$i)) + 20|0); + HEAP32[$824>>2] = $820; + $825 = ((($820)) + 24|0); + HEAP32[$825>>2] = $$3$i$i; + break; + } + } + } while(0); + $826 = (($717) + ($741)|0); + $827 = (($741) + ($722))|0; + $$0$i18$i = $826;$$0287$i$i = $827; + } else { + $$0$i18$i = $717;$$0287$i$i = $722; + } + $828 = ((($$0$i18$i)) + 4|0); + $829 = HEAP32[$828>>2]|0; + $830 = $829 & -2; + HEAP32[$828>>2] = $830; + $831 = $$0287$i$i | 1; + $832 = ((($721)) + 4|0); + HEAP32[$832>>2] = $831; + $833 = (($721) + ($$0287$i$i)|0); + HEAP32[$833>>2] = $$0287$i$i; + $834 = $$0287$i$i >>> 3; + $835 = ($$0287$i$i>>>0)<(256); + if ($835) { + $836 = $834 << 1; + $837 = (33184 + ($836<<2)|0); + $838 = HEAP32[8286]|0; + $839 = 1 << $834; + $840 = $838 & $839; + $841 = ($840|0)==(0); + do { + if ($841) { + $842 = $838 | $839; + HEAP32[8286] = $842; + $$pre$i19$i = ((($837)) + 8|0); + $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; + } else { + $843 = ((($837)) + 8|0); + $844 = HEAP32[$843>>2]|0; + $845 = HEAP32[(33160)>>2]|0; + $846 = ($844>>>0)<($845>>>0); + if (!($846)) { + $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; + break; + } + _abort(); + // unreachable; + } + } while(0); + HEAP32[$$pre$phi$i20$iZ2D>>2] = $721; + $847 = ((($$0295$i$i)) + 12|0); + HEAP32[$847>>2] = $721; + $848 = ((($721)) + 8|0); + HEAP32[$848>>2] = $$0295$i$i; + $849 = ((($721)) + 12|0); + HEAP32[$849>>2] = $837; + break; + } + $850 = $$0287$i$i >>> 8; + $851 = ($850|0)==(0); + do { + if ($851) { + $$0296$i$i = 0; + } else { + $852 = ($$0287$i$i>>>0)>(16777215); + if ($852) { + $$0296$i$i = 31; + break; + } + $853 = (($850) + 1048320)|0; + $854 = $853 >>> 16; + $855 = $854 & 8; + $856 = $850 << $855; + $857 = (($856) + 520192)|0; + $858 = $857 >>> 16; + $859 = $858 & 4; + $860 = $859 | $855; + $861 = $856 << $859; + $862 = (($861) + 245760)|0; + $863 = $862 >>> 16; + $864 = $863 & 2; + $865 = $860 | $864; + $866 = (14 - ($865))|0; + $867 = $861 << $864; + $868 = $867 >>> 15; + $869 = (($866) + ($868))|0; + $870 = $869 << 1; + $871 = (($869) + 7)|0; + $872 = $$0287$i$i >>> $871; + $873 = $872 & 1; + $874 = $873 | $870; + $$0296$i$i = $874; + } + } while(0); + $875 = (33448 + ($$0296$i$i<<2)|0); + $876 = ((($721)) + 28|0); + HEAP32[$876>>2] = $$0296$i$i; + $877 = ((($721)) + 16|0); + $878 = ((($877)) + 4|0); + HEAP32[$878>>2] = 0; + HEAP32[$877>>2] = 0; + $879 = HEAP32[(33148)>>2]|0; + $880 = 1 << $$0296$i$i; + $881 = $879 & $880; + $882 = ($881|0)==(0); + if ($882) { + $883 = $879 | $880; + HEAP32[(33148)>>2] = $883; + HEAP32[$875>>2] = $721; + $884 = ((($721)) + 24|0); + HEAP32[$884>>2] = $875; + $885 = ((($721)) + 12|0); + HEAP32[$885>>2] = $721; + $886 = ((($721)) + 8|0); + HEAP32[$886>>2] = $721; + break; + } + $887 = HEAP32[$875>>2]|0; + $888 = ($$0296$i$i|0)==(31); + $889 = $$0296$i$i >>> 1; + $890 = (25 - ($889))|0; + $891 = $888 ? 0 : $890; + $892 = $$0287$i$i << $891; + $$0288$i$i = $892;$$0289$i$i = $887; + while(1) { + $893 = ((($$0289$i$i)) + 4|0); + $894 = HEAP32[$893>>2]|0; + $895 = $894 & -8; + $896 = ($895|0)==($$0287$i$i|0); + if ($896) { + label = 265; + break; + } + $897 = $$0288$i$i >>> 31; + $898 = (((($$0289$i$i)) + 16|0) + ($897<<2)|0); + $899 = $$0288$i$i << 1; + $900 = HEAP32[$898>>2]|0; + $901 = ($900|0)==(0|0); + if ($901) { + label = 262; + break; + } else { + $$0288$i$i = $899;$$0289$i$i = $900; + } + } + if ((label|0) == 262) { + $902 = HEAP32[(33160)>>2]|0; + $903 = ($898>>>0)<($902>>>0); + if ($903) { + _abort(); + // unreachable; + } else { + HEAP32[$898>>2] = $721; + $904 = ((($721)) + 24|0); + HEAP32[$904>>2] = $$0289$i$i; + $905 = ((($721)) + 12|0); + HEAP32[$905>>2] = $721; + $906 = ((($721)) + 8|0); + HEAP32[$906>>2] = $721; + break; + } + } + else if ((label|0) == 265) { + $907 = ((($$0289$i$i)) + 8|0); + $908 = HEAP32[$907>>2]|0; + $909 = HEAP32[(33160)>>2]|0; + $910 = ($908>>>0)>=($909>>>0); + $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); + $911 = $910 & $not$7$i$i; + if ($911) { + $912 = ((($908)) + 12|0); + HEAP32[$912>>2] = $721; + HEAP32[$907>>2] = $721; + $913 = ((($721)) + 8|0); + HEAP32[$913>>2] = $908; + $914 = ((($721)) + 12|0); + HEAP32[$914>>2] = $$0289$i$i; + $915 = ((($721)) + 24|0); + HEAP32[$915>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } while(0); + $1047 = ((($709)) + 8|0); + $$0 = $1047; + STACKTOP = sp;return ($$0|0); + } + } + $$0$i$i$i = (33592); + while(1) { + $916 = HEAP32[$$0$i$i$i>>2]|0; + $917 = ($916>>>0)>($630>>>0); + if (!($917)) { + $918 = ((($$0$i$i$i)) + 4|0); + $919 = HEAP32[$918>>2]|0; + $920 = (($916) + ($919)|0); + $921 = ($920>>>0)>($630>>>0); + if ($921) { + break; + } + } + $922 = ((($$0$i$i$i)) + 8|0); + $923 = HEAP32[$922>>2]|0; + $$0$i$i$i = $923; + } + $924 = ((($920)) + -47|0); + $925 = ((($924)) + 8|0); + $926 = $925; + $927 = $926 & 7; + $928 = ($927|0)==(0); + $929 = (0 - ($926))|0; + $930 = $929 & 7; + $931 = $928 ? 0 : $930; + $932 = (($924) + ($931)|0); + $933 = ((($630)) + 16|0); + $934 = ($932>>>0)<($933>>>0); + $935 = $934 ? $630 : $932; + $936 = ((($935)) + 8|0); + $937 = ((($935)) + 24|0); + $938 = (($$723948$i) + -40)|0; + $939 = ((($$749$i)) + 8|0); + $940 = $939; + $941 = $940 & 7; + $942 = ($941|0)==(0); + $943 = (0 - ($940))|0; + $944 = $943 & 7; + $945 = $942 ? 0 : $944; + $946 = (($$749$i) + ($945)|0); + $947 = (($938) - ($945))|0; + HEAP32[(33168)>>2] = $946; + HEAP32[(33156)>>2] = $947; + $948 = $947 | 1; + $949 = ((($946)) + 4|0); + HEAP32[$949>>2] = $948; + $950 = (($946) + ($947)|0); + $951 = ((($950)) + 4|0); + HEAP32[$951>>2] = 40; + $952 = HEAP32[(33632)>>2]|0; + HEAP32[(33172)>>2] = $952; + $953 = ((($935)) + 4|0); + HEAP32[$953>>2] = 27; + ;HEAP32[$936>>2]=HEAP32[(33592)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(33592)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(33592)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(33592)+12>>2]|0; + HEAP32[(33592)>>2] = $$749$i; + HEAP32[(33596)>>2] = $$723948$i; + HEAP32[(33604)>>2] = 0; + HEAP32[(33600)>>2] = $936; + $955 = $937; + while(1) { + $954 = ((($955)) + 4|0); + HEAP32[$954>>2] = 7; + $956 = ((($955)) + 8|0); + $957 = ($956>>>0)<($920>>>0); + if ($957) { + $955 = $954; + } else { + break; + } + } + $958 = ($935|0)==($630|0); + if (!($958)) { + $959 = $935; + $960 = $630; + $961 = (($959) - ($960))|0; + $962 = HEAP32[$953>>2]|0; + $963 = $962 & -2; + HEAP32[$953>>2] = $963; + $964 = $961 | 1; + $965 = ((($630)) + 4|0); + HEAP32[$965>>2] = $964; + HEAP32[$935>>2] = $961; + $966 = $961 >>> 3; + $967 = ($961>>>0)<(256); + if ($967) { + $968 = $966 << 1; + $969 = (33184 + ($968<<2)|0); + $970 = HEAP32[8286]|0; + $971 = 1 << $966; + $972 = $970 & $971; + $973 = ($972|0)==(0); + if ($973) { + $974 = $970 | $971; + HEAP32[8286] = $974; + $$pre$i$i = ((($969)) + 8|0); + $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; + } else { + $975 = ((($969)) + 8|0); + $976 = HEAP32[$975>>2]|0; + $977 = HEAP32[(33160)>>2]|0; + $978 = ($976>>>0)<($977>>>0); + if ($978) { + _abort(); + // unreachable; + } else { + $$0211$i$i = $976;$$pre$phi$i$iZ2D = $975; + } + } + HEAP32[$$pre$phi$i$iZ2D>>2] = $630; + $979 = ((($$0211$i$i)) + 12|0); + HEAP32[$979>>2] = $630; + $980 = ((($630)) + 8|0); + HEAP32[$980>>2] = $$0211$i$i; + $981 = ((($630)) + 12|0); + HEAP32[$981>>2] = $969; + break; + } + $982 = $961 >>> 8; + $983 = ($982|0)==(0); + if ($983) { + $$0212$i$i = 0; + } else { + $984 = ($961>>>0)>(16777215); + if ($984) { + $$0212$i$i = 31; + } else { + $985 = (($982) + 1048320)|0; + $986 = $985 >>> 16; + $987 = $986 & 8; + $988 = $982 << $987; + $989 = (($988) + 520192)|0; + $990 = $989 >>> 16; + $991 = $990 & 4; + $992 = $991 | $987; + $993 = $988 << $991; + $994 = (($993) + 245760)|0; + $995 = $994 >>> 16; + $996 = $995 & 2; + $997 = $992 | $996; + $998 = (14 - ($997))|0; + $999 = $993 << $996; + $1000 = $999 >>> 15; + $1001 = (($998) + ($1000))|0; + $1002 = $1001 << 1; + $1003 = (($1001) + 7)|0; + $1004 = $961 >>> $1003; + $1005 = $1004 & 1; + $1006 = $1005 | $1002; + $$0212$i$i = $1006; + } + } + $1007 = (33448 + ($$0212$i$i<<2)|0); + $1008 = ((($630)) + 28|0); + HEAP32[$1008>>2] = $$0212$i$i; + $1009 = ((($630)) + 20|0); + HEAP32[$1009>>2] = 0; + HEAP32[$933>>2] = 0; + $1010 = HEAP32[(33148)>>2]|0; + $1011 = 1 << $$0212$i$i; + $1012 = $1010 & $1011; + $1013 = ($1012|0)==(0); + if ($1013) { + $1014 = $1010 | $1011; + HEAP32[(33148)>>2] = $1014; + HEAP32[$1007>>2] = $630; + $1015 = ((($630)) + 24|0); + HEAP32[$1015>>2] = $1007; + $1016 = ((($630)) + 12|0); + HEAP32[$1016>>2] = $630; + $1017 = ((($630)) + 8|0); + HEAP32[$1017>>2] = $630; + break; + } + $1018 = HEAP32[$1007>>2]|0; + $1019 = ($$0212$i$i|0)==(31); + $1020 = $$0212$i$i >>> 1; + $1021 = (25 - ($1020))|0; + $1022 = $1019 ? 0 : $1021; + $1023 = $961 << $1022; + $$0206$i$i = $1023;$$0207$i$i = $1018; + while(1) { + $1024 = ((($$0207$i$i)) + 4|0); + $1025 = HEAP32[$1024>>2]|0; + $1026 = $1025 & -8; + $1027 = ($1026|0)==($961|0); + if ($1027) { + label = 292; + break; + } + $1028 = $$0206$i$i >>> 31; + $1029 = (((($$0207$i$i)) + 16|0) + ($1028<<2)|0); + $1030 = $$0206$i$i << 1; + $1031 = HEAP32[$1029>>2]|0; + $1032 = ($1031|0)==(0|0); + if ($1032) { + label = 289; + break; + } else { + $$0206$i$i = $1030;$$0207$i$i = $1031; + } + } + if ((label|0) == 289) { + $1033 = HEAP32[(33160)>>2]|0; + $1034 = ($1029>>>0)<($1033>>>0); + if ($1034) { + _abort(); + // unreachable; + } else { + HEAP32[$1029>>2] = $630; + $1035 = ((($630)) + 24|0); + HEAP32[$1035>>2] = $$0207$i$i; + $1036 = ((($630)) + 12|0); + HEAP32[$1036>>2] = $630; + $1037 = ((($630)) + 8|0); + HEAP32[$1037>>2] = $630; + break; + } + } + else if ((label|0) == 292) { + $1038 = ((($$0207$i$i)) + 8|0); + $1039 = HEAP32[$1038>>2]|0; + $1040 = HEAP32[(33160)>>2]|0; + $1041 = ($1039>>>0)>=($1040>>>0); + $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); + $1042 = $1041 & $not$$i$i; + if ($1042) { + $1043 = ((($1039)) + 12|0); + HEAP32[$1043>>2] = $630; + HEAP32[$1038>>2] = $630; + $1044 = ((($630)) + 8|0); + HEAP32[$1044>>2] = $1039; + $1045 = ((($630)) + 12|0); + HEAP32[$1045>>2] = $$0207$i$i; + $1046 = ((($630)) + 24|0); + HEAP32[$1046>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } + } while(0); + $1048 = HEAP32[(33156)>>2]|0; + $1049 = ($1048>>>0)>($$0197>>>0); + if ($1049) { + $1050 = (($1048) - ($$0197))|0; + HEAP32[(33156)>>2] = $1050; + $1051 = HEAP32[(33168)>>2]|0; + $1052 = (($1051) + ($$0197)|0); + HEAP32[(33168)>>2] = $1052; + $1053 = $1050 | 1; + $1054 = ((($1052)) + 4|0); + HEAP32[$1054>>2] = $1053; + $1055 = $$0197 | 3; + $1056 = ((($1051)) + 4|0); + HEAP32[$1056>>2] = $1055; + $1057 = ((($1051)) + 8|0); + $$0 = $1057; + STACKTOP = sp;return ($$0|0); + } + } + $1058 = (___errno_location()|0); + HEAP32[$1058>>2] = 12; + $$0 = 0; + STACKTOP = sp;return ($$0|0); +} +function _free($0) { + $0 = $0|0; + var $$0212$i = 0, $$0212$in$i = 0, $$0383 = 0, $$0384 = 0, $$0396 = 0, $$0403 = 0, $$1 = 0, $$1382 = 0, $$1387 = 0, $$1390 = 0, $$1398 = 0, $$1402 = 0, $$2 = 0, $$3 = 0, $$3400 = 0, $$pre = 0, $$pre$phi443Z2D = 0, $$pre$phi445Z2D = 0, $$pre$phiZ2D = 0, $$pre442 = 0; + var $$pre444 = 0, $$sink3 = 0, $$sink5 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0; + var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0; + var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0; + var $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0; + var $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0; + var $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0; + var $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0; + var $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0; + var $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0; + var $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0; + var $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0; + var $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0; + var $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0; + var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0; + var $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0; + var $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0; + var $99 = 0, $cond421 = 0, $cond422 = 0, $not$ = 0, $not$405 = 0, $not$437 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0|0)==(0|0); + if ($1) { + return; + } + $2 = ((($0)) + -8|0); + $3 = HEAP32[(33160)>>2]|0; + $4 = ($2>>>0)<($3>>>0); + if ($4) { + _abort(); + // unreachable; + } + $5 = ((($0)) + -4|0); + $6 = HEAP32[$5>>2]|0; + $7 = $6 & 3; + $8 = ($7|0)==(1); + if ($8) { + _abort(); + // unreachable; + } + $9 = $6 & -8; + $10 = (($2) + ($9)|0); + $11 = $6 & 1; + $12 = ($11|0)==(0); + L10: do { + if ($12) { + $13 = HEAP32[$2>>2]|0; + $14 = ($7|0)==(0); + if ($14) { + return; + } + $15 = (0 - ($13))|0; + $16 = (($2) + ($15)|0); + $17 = (($13) + ($9))|0; + $18 = ($16>>>0)<($3>>>0); + if ($18) { + _abort(); + // unreachable; + } + $19 = HEAP32[(33164)>>2]|0; + $20 = ($16|0)==($19|0); + if ($20) { + $104 = ((($10)) + 4|0); + $105 = HEAP32[$104>>2]|0; + $106 = $105 & 3; + $107 = ($106|0)==(3); + if (!($107)) { + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + $108 = (($16) + ($17)|0); + $109 = ((($16)) + 4|0); + $110 = $17 | 1; + $111 = $105 & -2; + HEAP32[(33152)>>2] = $17; + HEAP32[$104>>2] = $111; + HEAP32[$109>>2] = $110; + HEAP32[$108>>2] = $17; + return; + } + $21 = $13 >>> 3; + $22 = ($13>>>0)<(256); + if ($22) { + $23 = ((($16)) + 8|0); + $24 = HEAP32[$23>>2]|0; + $25 = ((($16)) + 12|0); + $26 = HEAP32[$25>>2]|0; + $27 = $21 << 1; + $28 = (33184 + ($27<<2)|0); + $29 = ($24|0)==($28|0); + if (!($29)) { + $30 = ($24>>>0)<($3>>>0); + if ($30) { + _abort(); + // unreachable; + } + $31 = ((($24)) + 12|0); + $32 = HEAP32[$31>>2]|0; + $33 = ($32|0)==($16|0); + if (!($33)) { + _abort(); + // unreachable; + } + } + $34 = ($26|0)==($24|0); + if ($34) { + $35 = 1 << $21; + $36 = $35 ^ -1; + $37 = HEAP32[8286]|0; + $38 = $37 & $36; + HEAP32[8286] = $38; + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + $39 = ($26|0)==($28|0); + if ($39) { + $$pre444 = ((($26)) + 8|0); + $$pre$phi445Z2D = $$pre444; + } else { + $40 = ($26>>>0)<($3>>>0); + if ($40) { + _abort(); + // unreachable; + } + $41 = ((($26)) + 8|0); + $42 = HEAP32[$41>>2]|0; + $43 = ($42|0)==($16|0); + if ($43) { + $$pre$phi445Z2D = $41; + } else { + _abort(); + // unreachable; + } + } + $44 = ((($24)) + 12|0); + HEAP32[$44>>2] = $26; + HEAP32[$$pre$phi445Z2D>>2] = $24; + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + $45 = ((($16)) + 24|0); + $46 = HEAP32[$45>>2]|0; + $47 = ((($16)) + 12|0); + $48 = HEAP32[$47>>2]|0; + $49 = ($48|0)==($16|0); + do { + if ($49) { + $59 = ((($16)) + 16|0); + $60 = ((($59)) + 4|0); + $61 = HEAP32[$60>>2]|0; + $62 = ($61|0)==(0|0); + if ($62) { + $63 = HEAP32[$59>>2]|0; + $64 = ($63|0)==(0|0); + if ($64) { + $$3 = 0; + break; + } else { + $$1387 = $63;$$1390 = $59; + } + } else { + $$1387 = $61;$$1390 = $60; + } + while(1) { + $65 = ((($$1387)) + 20|0); + $66 = HEAP32[$65>>2]|0; + $67 = ($66|0)==(0|0); + if (!($67)) { + $$1387 = $66;$$1390 = $65; + continue; + } + $68 = ((($$1387)) + 16|0); + $69 = HEAP32[$68>>2]|0; + $70 = ($69|0)==(0|0); + if ($70) { + break; + } else { + $$1387 = $69;$$1390 = $68; + } + } + $71 = ($$1390>>>0)<($3>>>0); + if ($71) { + _abort(); + // unreachable; + } else { + HEAP32[$$1390>>2] = 0; + $$3 = $$1387; + break; + } + } else { + $50 = ((($16)) + 8|0); + $51 = HEAP32[$50>>2]|0; + $52 = ($51>>>0)<($3>>>0); + if ($52) { + _abort(); + // unreachable; + } + $53 = ((($51)) + 12|0); + $54 = HEAP32[$53>>2]|0; + $55 = ($54|0)==($16|0); + if (!($55)) { + _abort(); + // unreachable; + } + $56 = ((($48)) + 8|0); + $57 = HEAP32[$56>>2]|0; + $58 = ($57|0)==($16|0); + if ($58) { + HEAP32[$53>>2] = $48; + HEAP32[$56>>2] = $51; + $$3 = $48; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $72 = ($46|0)==(0|0); + if ($72) { + $$1 = $16;$$1382 = $17;$113 = $16; + } else { + $73 = ((($16)) + 28|0); + $74 = HEAP32[$73>>2]|0; + $75 = (33448 + ($74<<2)|0); + $76 = HEAP32[$75>>2]|0; + $77 = ($16|0)==($76|0); + do { + if ($77) { + HEAP32[$75>>2] = $$3; + $cond421 = ($$3|0)==(0|0); + if ($cond421) { + $78 = 1 << $74; + $79 = $78 ^ -1; + $80 = HEAP32[(33148)>>2]|0; + $81 = $80 & $79; + HEAP32[(33148)>>2] = $81; + $$1 = $16;$$1382 = $17;$113 = $16; + break L10; + } + } else { + $82 = HEAP32[(33160)>>2]|0; + $83 = ($46>>>0)<($82>>>0); + if ($83) { + _abort(); + // unreachable; + } else { + $84 = ((($46)) + 16|0); + $85 = HEAP32[$84>>2]|0; + $not$405 = ($85|0)!=($16|0); + $$sink3 = $not$405&1; + $86 = (((($46)) + 16|0) + ($$sink3<<2)|0); + HEAP32[$86>>2] = $$3; + $87 = ($$3|0)==(0|0); + if ($87) { + $$1 = $16;$$1382 = $17;$113 = $16; + break L10; + } else { + break; + } + } + } + } while(0); + $88 = HEAP32[(33160)>>2]|0; + $89 = ($$3>>>0)<($88>>>0); + if ($89) { + _abort(); + // unreachable; + } + $90 = ((($$3)) + 24|0); + HEAP32[$90>>2] = $46; + $91 = ((($16)) + 16|0); + $92 = HEAP32[$91>>2]|0; + $93 = ($92|0)==(0|0); + do { + if (!($93)) { + $94 = ($92>>>0)<($88>>>0); + if ($94) { + _abort(); + // unreachable; + } else { + $95 = ((($$3)) + 16|0); + HEAP32[$95>>2] = $92; + $96 = ((($92)) + 24|0); + HEAP32[$96>>2] = $$3; + break; + } + } + } while(0); + $97 = ((($91)) + 4|0); + $98 = HEAP32[$97>>2]|0; + $99 = ($98|0)==(0|0); + if ($99) { + $$1 = $16;$$1382 = $17;$113 = $16; + } else { + $100 = HEAP32[(33160)>>2]|0; + $101 = ($98>>>0)<($100>>>0); + if ($101) { + _abort(); + // unreachable; + } else { + $102 = ((($$3)) + 20|0); + HEAP32[$102>>2] = $98; + $103 = ((($98)) + 24|0); + HEAP32[$103>>2] = $$3; + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + } + } + } else { + $$1 = $2;$$1382 = $9;$113 = $2; + } + } while(0); + $112 = ($113>>>0)<($10>>>0); + if (!($112)) { + _abort(); + // unreachable; + } + $114 = ((($10)) + 4|0); + $115 = HEAP32[$114>>2]|0; + $116 = $115 & 1; + $117 = ($116|0)==(0); + if ($117) { + _abort(); + // unreachable; + } + $118 = $115 & 2; + $119 = ($118|0)==(0); + if ($119) { + $120 = HEAP32[(33168)>>2]|0; + $121 = ($10|0)==($120|0); + $122 = HEAP32[(33164)>>2]|0; + if ($121) { + $123 = HEAP32[(33156)>>2]|0; + $124 = (($123) + ($$1382))|0; + HEAP32[(33156)>>2] = $124; + HEAP32[(33168)>>2] = $$1; + $125 = $124 | 1; + $126 = ((($$1)) + 4|0); + HEAP32[$126>>2] = $125; + $127 = ($$1|0)==($122|0); + if (!($127)) { + return; + } + HEAP32[(33164)>>2] = 0; + HEAP32[(33152)>>2] = 0; + return; + } + $128 = ($10|0)==($122|0); + if ($128) { + $129 = HEAP32[(33152)>>2]|0; + $130 = (($129) + ($$1382))|0; + HEAP32[(33152)>>2] = $130; + HEAP32[(33164)>>2] = $113; + $131 = $130 | 1; + $132 = ((($$1)) + 4|0); + HEAP32[$132>>2] = $131; + $133 = (($113) + ($130)|0); + HEAP32[$133>>2] = $130; + return; + } + $134 = $115 & -8; + $135 = (($134) + ($$1382))|0; + $136 = $115 >>> 3; + $137 = ($115>>>0)<(256); + L108: do { + if ($137) { + $138 = ((($10)) + 8|0); + $139 = HEAP32[$138>>2]|0; + $140 = ((($10)) + 12|0); + $141 = HEAP32[$140>>2]|0; + $142 = $136 << 1; + $143 = (33184 + ($142<<2)|0); + $144 = ($139|0)==($143|0); + if (!($144)) { + $145 = HEAP32[(33160)>>2]|0; + $146 = ($139>>>0)<($145>>>0); + if ($146) { + _abort(); + // unreachable; + } + $147 = ((($139)) + 12|0); + $148 = HEAP32[$147>>2]|0; + $149 = ($148|0)==($10|0); + if (!($149)) { + _abort(); + // unreachable; + } + } + $150 = ($141|0)==($139|0); + if ($150) { + $151 = 1 << $136; + $152 = $151 ^ -1; + $153 = HEAP32[8286]|0; + $154 = $153 & $152; + HEAP32[8286] = $154; + break; + } + $155 = ($141|0)==($143|0); + if ($155) { + $$pre442 = ((($141)) + 8|0); + $$pre$phi443Z2D = $$pre442; + } else { + $156 = HEAP32[(33160)>>2]|0; + $157 = ($141>>>0)<($156>>>0); + if ($157) { + _abort(); + // unreachable; + } + $158 = ((($141)) + 8|0); + $159 = HEAP32[$158>>2]|0; + $160 = ($159|0)==($10|0); + if ($160) { + $$pre$phi443Z2D = $158; + } else { + _abort(); + // unreachable; + } + } + $161 = ((($139)) + 12|0); + HEAP32[$161>>2] = $141; + HEAP32[$$pre$phi443Z2D>>2] = $139; + } else { + $162 = ((($10)) + 24|0); + $163 = HEAP32[$162>>2]|0; + $164 = ((($10)) + 12|0); + $165 = HEAP32[$164>>2]|0; + $166 = ($165|0)==($10|0); + do { + if ($166) { + $177 = ((($10)) + 16|0); + $178 = ((($177)) + 4|0); + $179 = HEAP32[$178>>2]|0; + $180 = ($179|0)==(0|0); + if ($180) { + $181 = HEAP32[$177>>2]|0; + $182 = ($181|0)==(0|0); + if ($182) { + $$3400 = 0; + break; + } else { + $$1398 = $181;$$1402 = $177; + } + } else { + $$1398 = $179;$$1402 = $178; + } + while(1) { + $183 = ((($$1398)) + 20|0); + $184 = HEAP32[$183>>2]|0; + $185 = ($184|0)==(0|0); + if (!($185)) { + $$1398 = $184;$$1402 = $183; + continue; + } + $186 = ((($$1398)) + 16|0); + $187 = HEAP32[$186>>2]|0; + $188 = ($187|0)==(0|0); + if ($188) { + break; + } else { + $$1398 = $187;$$1402 = $186; + } + } + $189 = HEAP32[(33160)>>2]|0; + $190 = ($$1402>>>0)<($189>>>0); + if ($190) { + _abort(); + // unreachable; + } else { + HEAP32[$$1402>>2] = 0; + $$3400 = $$1398; + break; + } + } else { + $167 = ((($10)) + 8|0); + $168 = HEAP32[$167>>2]|0; + $169 = HEAP32[(33160)>>2]|0; + $170 = ($168>>>0)<($169>>>0); + if ($170) { + _abort(); + // unreachable; + } + $171 = ((($168)) + 12|0); + $172 = HEAP32[$171>>2]|0; + $173 = ($172|0)==($10|0); + if (!($173)) { + _abort(); + // unreachable; + } + $174 = ((($165)) + 8|0); + $175 = HEAP32[$174>>2]|0; + $176 = ($175|0)==($10|0); + if ($176) { + HEAP32[$171>>2] = $165; + HEAP32[$174>>2] = $168; + $$3400 = $165; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $191 = ($163|0)==(0|0); + if (!($191)) { + $192 = ((($10)) + 28|0); + $193 = HEAP32[$192>>2]|0; + $194 = (33448 + ($193<<2)|0); + $195 = HEAP32[$194>>2]|0; + $196 = ($10|0)==($195|0); + do { + if ($196) { + HEAP32[$194>>2] = $$3400; + $cond422 = ($$3400|0)==(0|0); + if ($cond422) { + $197 = 1 << $193; + $198 = $197 ^ -1; + $199 = HEAP32[(33148)>>2]|0; + $200 = $199 & $198; + HEAP32[(33148)>>2] = $200; + break L108; + } + } else { + $201 = HEAP32[(33160)>>2]|0; + $202 = ($163>>>0)<($201>>>0); + if ($202) { + _abort(); + // unreachable; + } else { + $203 = ((($163)) + 16|0); + $204 = HEAP32[$203>>2]|0; + $not$ = ($204|0)!=($10|0); + $$sink5 = $not$&1; + $205 = (((($163)) + 16|0) + ($$sink5<<2)|0); + HEAP32[$205>>2] = $$3400; + $206 = ($$3400|0)==(0|0); + if ($206) { + break L108; + } else { + break; + } + } + } + } while(0); + $207 = HEAP32[(33160)>>2]|0; + $208 = ($$3400>>>0)<($207>>>0); + if ($208) { + _abort(); + // unreachable; + } + $209 = ((($$3400)) + 24|0); + HEAP32[$209>>2] = $163; + $210 = ((($10)) + 16|0); + $211 = HEAP32[$210>>2]|0; + $212 = ($211|0)==(0|0); + do { + if (!($212)) { + $213 = ($211>>>0)<($207>>>0); + if ($213) { + _abort(); + // unreachable; + } else { + $214 = ((($$3400)) + 16|0); + HEAP32[$214>>2] = $211; + $215 = ((($211)) + 24|0); + HEAP32[$215>>2] = $$3400; + break; + } + } + } while(0); + $216 = ((($210)) + 4|0); + $217 = HEAP32[$216>>2]|0; + $218 = ($217|0)==(0|0); + if (!($218)) { + $219 = HEAP32[(33160)>>2]|0; + $220 = ($217>>>0)<($219>>>0); + if ($220) { + _abort(); + // unreachable; + } else { + $221 = ((($$3400)) + 20|0); + HEAP32[$221>>2] = $217; + $222 = ((($217)) + 24|0); + HEAP32[$222>>2] = $$3400; + break; + } + } + } + } + } while(0); + $223 = $135 | 1; + $224 = ((($$1)) + 4|0); + HEAP32[$224>>2] = $223; + $225 = (($113) + ($135)|0); + HEAP32[$225>>2] = $135; + $226 = HEAP32[(33164)>>2]|0; + $227 = ($$1|0)==($226|0); + if ($227) { + HEAP32[(33152)>>2] = $135; + return; + } else { + $$2 = $135; + } + } else { + $228 = $115 & -2; + HEAP32[$114>>2] = $228; + $229 = $$1382 | 1; + $230 = ((($$1)) + 4|0); + HEAP32[$230>>2] = $229; + $231 = (($113) + ($$1382)|0); + HEAP32[$231>>2] = $$1382; + $$2 = $$1382; + } + $232 = $$2 >>> 3; + $233 = ($$2>>>0)<(256); + if ($233) { + $234 = $232 << 1; + $235 = (33184 + ($234<<2)|0); + $236 = HEAP32[8286]|0; + $237 = 1 << $232; + $238 = $236 & $237; + $239 = ($238|0)==(0); + if ($239) { + $240 = $236 | $237; + HEAP32[8286] = $240; + $$pre = ((($235)) + 8|0); + $$0403 = $235;$$pre$phiZ2D = $$pre; + } else { + $241 = ((($235)) + 8|0); + $242 = HEAP32[$241>>2]|0; + $243 = HEAP32[(33160)>>2]|0; + $244 = ($242>>>0)<($243>>>0); + if ($244) { + _abort(); + // unreachable; + } else { + $$0403 = $242;$$pre$phiZ2D = $241; + } + } + HEAP32[$$pre$phiZ2D>>2] = $$1; + $245 = ((($$0403)) + 12|0); + HEAP32[$245>>2] = $$1; + $246 = ((($$1)) + 8|0); + HEAP32[$246>>2] = $$0403; + $247 = ((($$1)) + 12|0); + HEAP32[$247>>2] = $235; + return; + } + $248 = $$2 >>> 8; + $249 = ($248|0)==(0); + if ($249) { + $$0396 = 0; + } else { + $250 = ($$2>>>0)>(16777215); + if ($250) { + $$0396 = 31; + } else { + $251 = (($248) + 1048320)|0; + $252 = $251 >>> 16; + $253 = $252 & 8; + $254 = $248 << $253; + $255 = (($254) + 520192)|0; + $256 = $255 >>> 16; + $257 = $256 & 4; + $258 = $257 | $253; + $259 = $254 << $257; + $260 = (($259) + 245760)|0; + $261 = $260 >>> 16; + $262 = $261 & 2; + $263 = $258 | $262; + $264 = (14 - ($263))|0; + $265 = $259 << $262; + $266 = $265 >>> 15; + $267 = (($264) + ($266))|0; + $268 = $267 << 1; + $269 = (($267) + 7)|0; + $270 = $$2 >>> $269; + $271 = $270 & 1; + $272 = $271 | $268; + $$0396 = $272; + } + } + $273 = (33448 + ($$0396<<2)|0); + $274 = ((($$1)) + 28|0); + HEAP32[$274>>2] = $$0396; + $275 = ((($$1)) + 16|0); + $276 = ((($$1)) + 20|0); + HEAP32[$276>>2] = 0; + HEAP32[$275>>2] = 0; + $277 = HEAP32[(33148)>>2]|0; + $278 = 1 << $$0396; + $279 = $277 & $278; + $280 = ($279|0)==(0); + do { + if ($280) { + $281 = $277 | $278; + HEAP32[(33148)>>2] = $281; + HEAP32[$273>>2] = $$1; + $282 = ((($$1)) + 24|0); + HEAP32[$282>>2] = $273; + $283 = ((($$1)) + 12|0); + HEAP32[$283>>2] = $$1; + $284 = ((($$1)) + 8|0); + HEAP32[$284>>2] = $$1; + } else { + $285 = HEAP32[$273>>2]|0; + $286 = ($$0396|0)==(31); + $287 = $$0396 >>> 1; + $288 = (25 - ($287))|0; + $289 = $286 ? 0 : $288; + $290 = $$2 << $289; + $$0383 = $290;$$0384 = $285; + while(1) { + $291 = ((($$0384)) + 4|0); + $292 = HEAP32[$291>>2]|0; + $293 = $292 & -8; + $294 = ($293|0)==($$2|0); + if ($294) { + label = 124; + break; + } + $295 = $$0383 >>> 31; + $296 = (((($$0384)) + 16|0) + ($295<<2)|0); + $297 = $$0383 << 1; + $298 = HEAP32[$296>>2]|0; + $299 = ($298|0)==(0|0); + if ($299) { + label = 121; + break; + } else { + $$0383 = $297;$$0384 = $298; + } + } + if ((label|0) == 121) { + $300 = HEAP32[(33160)>>2]|0; + $301 = ($296>>>0)<($300>>>0); + if ($301) { + _abort(); + // unreachable; + } else { + HEAP32[$296>>2] = $$1; + $302 = ((($$1)) + 24|0); + HEAP32[$302>>2] = $$0384; + $303 = ((($$1)) + 12|0); + HEAP32[$303>>2] = $$1; + $304 = ((($$1)) + 8|0); + HEAP32[$304>>2] = $$1; + break; + } + } + else if ((label|0) == 124) { + $305 = ((($$0384)) + 8|0); + $306 = HEAP32[$305>>2]|0; + $307 = HEAP32[(33160)>>2]|0; + $308 = ($306>>>0)>=($307>>>0); + $not$437 = ($$0384>>>0)>=($307>>>0); + $309 = $308 & $not$437; + if ($309) { + $310 = ((($306)) + 12|0); + HEAP32[$310>>2] = $$1; + HEAP32[$305>>2] = $$1; + $311 = ((($$1)) + 8|0); + HEAP32[$311>>2] = $306; + $312 = ((($$1)) + 12|0); + HEAP32[$312>>2] = $$0384; + $313 = ((($$1)) + 24|0); + HEAP32[$313>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } while(0); + $314 = HEAP32[(33176)>>2]|0; + $315 = (($314) + -1)|0; + HEAP32[(33176)>>2] = $315; + $316 = ($315|0)==(0); + if ($316) { + $$0212$in$i = (33600); + } else { + return; + } + while(1) { + $$0212$i = HEAP32[$$0212$in$i>>2]|0; + $317 = ($$0212$i|0)==(0|0); + $318 = ((($$0212$i)) + 8|0); + if ($317) { + break; + } else { + $$0212$in$i = $318; + } + } + HEAP32[(33176)>>2] = -1; + return; +} +function runPostSets() { +} +function _memset(ptr, value, num) { + ptr = ptr|0; value = value|0; num = num|0; + var end = 0, aligned_end = 0, block_aligned_end = 0, value4 = 0; + end = (ptr + num)|0; + + value = value & 0xff; + if ((num|0) >= 67 /* 64 bytes for an unrolled loop + 3 bytes for unaligned head*/) { + while ((ptr&3) != 0) { + HEAP8[((ptr)>>0)]=value; + ptr = (ptr+1)|0; + } + + aligned_end = (end & -4)|0; + block_aligned_end = (aligned_end - 64)|0; + value4 = value | (value << 8) | (value << 16) | (value << 24); + + while((ptr|0) <= (block_aligned_end|0)) { + HEAP32[((ptr)>>2)]=value4; + HEAP32[(((ptr)+(4))>>2)]=value4; + HEAP32[(((ptr)+(8))>>2)]=value4; + HEAP32[(((ptr)+(12))>>2)]=value4; + HEAP32[(((ptr)+(16))>>2)]=value4; + HEAP32[(((ptr)+(20))>>2)]=value4; + HEAP32[(((ptr)+(24))>>2)]=value4; + HEAP32[(((ptr)+(28))>>2)]=value4; + HEAP32[(((ptr)+(32))>>2)]=value4; + HEAP32[(((ptr)+(36))>>2)]=value4; + HEAP32[(((ptr)+(40))>>2)]=value4; + HEAP32[(((ptr)+(44))>>2)]=value4; + HEAP32[(((ptr)+(48))>>2)]=value4; + HEAP32[(((ptr)+(52))>>2)]=value4; + HEAP32[(((ptr)+(56))>>2)]=value4; + HEAP32[(((ptr)+(60))>>2)]=value4; + ptr = (ptr + 64)|0; + } + + while ((ptr|0) < (aligned_end|0) ) { + HEAP32[((ptr)>>2)]=value4; + ptr = (ptr+4)|0; + } + } + // The remaining bytes. + while ((ptr|0) < (end|0)) { + HEAP8[((ptr)>>0)]=value; + ptr = (ptr+1)|0; + } + return (end-num)|0; +} +function _i64Subtract(a, b, c, d) { + a = a|0; b = b|0; c = c|0; d = d|0; + var l = 0, h = 0; + l = (a - c)>>>0; + h = (b - d)>>>0; + h = (b - d - (((c>>>0) > (a>>>0))|0))>>>0; // Borrow one from high word to low word on underflow. + return ((tempRet0 = h,l|0)|0); +} +function _i64Add(a, b, c, d) { + /* + x = a + b*2^32 + y = c + d*2^32 + result = l + h*2^32 + */ + a = a|0; b = b|0; c = c|0; d = d|0; + var l = 0, h = 0; + l = (a + c)>>>0; + h = (b + d + (((l>>>0) < (a>>>0))|0))>>>0; // Add carry from low word to high word on overflow. + return ((tempRet0 = h,l|0)|0); +} +function ___muldsi3($a, $b) { + $a = $a | 0; + $b = $b | 0; + var $1 = 0, $2 = 0, $3 = 0, $6 = 0, $8 = 0, $11 = 0, $12 = 0; + $1 = $a & 65535; + $2 = $b & 65535; + $3 = Math_imul($2, $1) | 0; + $6 = $a >>> 16; + $8 = ($3 >>> 16) + (Math_imul($2, $6) | 0) | 0; + $11 = $b >>> 16; + $12 = Math_imul($11, $1) | 0; + return (tempRet0 = (($8 >>> 16) + (Math_imul($11, $6) | 0) | 0) + ((($8 & 65535) + $12 | 0) >>> 16) | 0, 0 | ($8 + $12 << 16 | $3 & 65535)) | 0; +} +function ___muldi3($a$0, $a$1, $b$0, $b$1) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + var $x_sroa_0_0_extract_trunc = 0, $y_sroa_0_0_extract_trunc = 0, $1$0 = 0, $1$1 = 0, $2 = 0; + $x_sroa_0_0_extract_trunc = $a$0; + $y_sroa_0_0_extract_trunc = $b$0; + $1$0 = ___muldsi3($x_sroa_0_0_extract_trunc, $y_sroa_0_0_extract_trunc) | 0; + $1$1 = tempRet0; + $2 = Math_imul($a$1, $y_sroa_0_0_extract_trunc) | 0; + return (tempRet0 = ((Math_imul($b$1, $x_sroa_0_0_extract_trunc) | 0) + $2 | 0) + $1$1 | $1$1 & 0, 0 | $1$0 & -1) | 0; +} +function _memcpy(dest, src, num) { + dest = dest|0; src = src|0; num = num|0; + var ret = 0; + var aligned_dest_end = 0; + var block_aligned_dest_end = 0; + var dest_end = 0; + // Test against a benchmarked cutoff limit for when HEAPU8.set() becomes faster to use. + if ((num|0) >= + 8192 + ) { + return _emscripten_memcpy_big(dest|0, src|0, num|0)|0; + } + + ret = dest|0; + dest_end = (dest + num)|0; + if ((dest&3) == (src&3)) { + // The initial unaligned < 4-byte front. + while (dest & 3) { + if ((num|0) == 0) return ret|0; + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + dest = (dest+1)|0; + src = (src+1)|0; + num = (num-1)|0; + } + aligned_dest_end = (dest_end & -4)|0; + block_aligned_dest_end = (aligned_dest_end - 64)|0; + while ((dest|0) <= (block_aligned_dest_end|0) ) { + HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0); + HEAP32[(((dest)+(4))>>2)]=((HEAP32[(((src)+(4))>>2)])|0); + HEAP32[(((dest)+(8))>>2)]=((HEAP32[(((src)+(8))>>2)])|0); + HEAP32[(((dest)+(12))>>2)]=((HEAP32[(((src)+(12))>>2)])|0); + HEAP32[(((dest)+(16))>>2)]=((HEAP32[(((src)+(16))>>2)])|0); + HEAP32[(((dest)+(20))>>2)]=((HEAP32[(((src)+(20))>>2)])|0); + HEAP32[(((dest)+(24))>>2)]=((HEAP32[(((src)+(24))>>2)])|0); + HEAP32[(((dest)+(28))>>2)]=((HEAP32[(((src)+(28))>>2)])|0); + HEAP32[(((dest)+(32))>>2)]=((HEAP32[(((src)+(32))>>2)])|0); + HEAP32[(((dest)+(36))>>2)]=((HEAP32[(((src)+(36))>>2)])|0); + HEAP32[(((dest)+(40))>>2)]=((HEAP32[(((src)+(40))>>2)])|0); + HEAP32[(((dest)+(44))>>2)]=((HEAP32[(((src)+(44))>>2)])|0); + HEAP32[(((dest)+(48))>>2)]=((HEAP32[(((src)+(48))>>2)])|0); + HEAP32[(((dest)+(52))>>2)]=((HEAP32[(((src)+(52))>>2)])|0); + HEAP32[(((dest)+(56))>>2)]=((HEAP32[(((src)+(56))>>2)])|0); + HEAP32[(((dest)+(60))>>2)]=((HEAP32[(((src)+(60))>>2)])|0); + dest = (dest+64)|0; + src = (src+64)|0; + } + while ((dest|0) < (aligned_dest_end|0) ) { + HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0); + dest = (dest+4)|0; + src = (src+4)|0; + } + } else { + // In the unaligned copy case, unroll a bit as well. + aligned_dest_end = (dest_end - 4)|0; + while ((dest|0) < (aligned_dest_end|0) ) { + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + HEAP8[(((dest)+(1))>>0)]=((HEAP8[(((src)+(1))>>0)])|0); + HEAP8[(((dest)+(2))>>0)]=((HEAP8[(((src)+(2))>>0)])|0); + HEAP8[(((dest)+(3))>>0)]=((HEAP8[(((src)+(3))>>0)])|0); + dest = (dest+4)|0; + src = (src+4)|0; + } + } + // The remaining unaligned < 4 byte tail. + while ((dest|0) < (dest_end|0)) { + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + dest = (dest+1)|0; + src = (src+1)|0; + } + return ret|0; +} +function _memmove(dest, src, num) { + dest = dest|0; src = src|0; num = num|0; + var ret = 0; + if (((src|0) < (dest|0)) & ((dest|0) < ((src + num)|0))) { + // Unlikely case: Copy backwards in a safe manner + ret = dest; + src = (src + num)|0; + dest = (dest + num)|0; + while ((num|0) > 0) { + dest = (dest - 1)|0; + src = (src - 1)|0; + num = (num - 1)|0; + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + } + dest = ret; + } else { + _memcpy(dest, src, num) | 0; + } + return dest | 0; +} +function _llvm_cttz_i32(x) { + x = x|0; + var ret = 0; + ret = ((HEAP8[(((cttz_i8)+(x & 0xff))>>0)])|0); + if ((ret|0) < 8) return ret|0; + ret = ((HEAP8[(((cttz_i8)+((x >> 8)&0xff))>>0)])|0); + if ((ret|0) < 8) return (ret + 8)|0; + ret = ((HEAP8[(((cttz_i8)+((x >> 16)&0xff))>>0)])|0); + if ((ret|0) < 8) return (ret + 16)|0; + return (((HEAP8[(((cttz_i8)+(x >>> 24))>>0)])|0) + 24)|0; +} +function ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + $rem = $rem | 0; + var $n_sroa_0_0_extract_trunc = 0, $n_sroa_1_4_extract_shift$0 = 0, $n_sroa_1_4_extract_trunc = 0, $d_sroa_0_0_extract_trunc = 0, $d_sroa_1_4_extract_shift$0 = 0, $d_sroa_1_4_extract_trunc = 0, $4 = 0, $17 = 0, $37 = 0, $49 = 0, $51 = 0, $57 = 0, $58 = 0, $66 = 0, $78 = 0, $86 = 0, $88 = 0, $89 = 0, $91 = 0, $92 = 0, $95 = 0, $105 = 0, $117 = 0, $119 = 0, $125 = 0, $126 = 0, $130 = 0, $q_sroa_1_1_ph = 0, $q_sroa_0_1_ph = 0, $r_sroa_1_1_ph = 0, $r_sroa_0_1_ph = 0, $sr_1_ph = 0, $d_sroa_0_0_insert_insert99$0 = 0, $d_sroa_0_0_insert_insert99$1 = 0, $137$0 = 0, $137$1 = 0, $carry_0203 = 0, $sr_1202 = 0, $r_sroa_0_1201 = 0, $r_sroa_1_1200 = 0, $q_sroa_0_1199 = 0, $q_sroa_1_1198 = 0, $147 = 0, $149 = 0, $r_sroa_0_0_insert_insert42$0 = 0, $r_sroa_0_0_insert_insert42$1 = 0, $150$1 = 0, $151$0 = 0, $152 = 0, $154$0 = 0, $r_sroa_0_0_extract_trunc = 0, $r_sroa_1_4_extract_trunc = 0, $155 = 0, $carry_0_lcssa$0 = 0, $carry_0_lcssa$1 = 0, $r_sroa_0_1_lcssa = 0, $r_sroa_1_1_lcssa = 0, $q_sroa_0_1_lcssa = 0, $q_sroa_1_1_lcssa = 0, $q_sroa_0_0_insert_ext75$0 = 0, $q_sroa_0_0_insert_ext75$1 = 0, $q_sroa_0_0_insert_insert77$1 = 0, $_0$0 = 0, $_0$1 = 0; + $n_sroa_0_0_extract_trunc = $a$0; + $n_sroa_1_4_extract_shift$0 = $a$1; + $n_sroa_1_4_extract_trunc = $n_sroa_1_4_extract_shift$0; + $d_sroa_0_0_extract_trunc = $b$0; + $d_sroa_1_4_extract_shift$0 = $b$1; + $d_sroa_1_4_extract_trunc = $d_sroa_1_4_extract_shift$0; + if (($n_sroa_1_4_extract_trunc | 0) == 0) { + $4 = ($rem | 0) != 0; + if (($d_sroa_1_4_extract_trunc | 0) == 0) { + if ($4) { + HEAP32[$rem >> 2] = ($n_sroa_0_0_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0); + HEAP32[$rem + 4 >> 2] = 0; + } + $_0$1 = 0; + $_0$0 = ($n_sroa_0_0_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } else { + if (!$4) { + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + HEAP32[$rem >> 2] = $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $a$1 & 0; + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + } + $17 = ($d_sroa_1_4_extract_trunc | 0) == 0; + do { + if (($d_sroa_0_0_extract_trunc | 0) == 0) { + if ($17) { + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0); + HEAP32[$rem + 4 >> 2] = 0; + } + $_0$1 = 0; + $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + if (($n_sroa_0_0_extract_trunc | 0) == 0) { + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = 0; + HEAP32[$rem + 4 >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_1_4_extract_trunc >>> 0); + } + $_0$1 = 0; + $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_1_4_extract_trunc >>> 0) >>> 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + $37 = $d_sroa_1_4_extract_trunc - 1 | 0; + if (($37 & $d_sroa_1_4_extract_trunc | 0) == 0) { + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = 0 | $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $37 & $n_sroa_1_4_extract_trunc | $a$1 & 0; + } + $_0$1 = 0; + $_0$0 = $n_sroa_1_4_extract_trunc >>> ((_llvm_cttz_i32($d_sroa_1_4_extract_trunc | 0) | 0) >>> 0); + return (tempRet0 = $_0$1, $_0$0) | 0; + } + $49 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0; + $51 = $49 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0; + if ($51 >>> 0 <= 30) { + $57 = $51 + 1 | 0; + $58 = 31 - $51 | 0; + $sr_1_ph = $57; + $r_sroa_0_1_ph = $n_sroa_1_4_extract_trunc << $58 | $n_sroa_0_0_extract_trunc >>> ($57 >>> 0); + $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($57 >>> 0); + $q_sroa_0_1_ph = 0; + $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $58; + break; + } + if (($rem | 0) == 0) { + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + HEAP32[$rem >> 2] = 0 | $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0; + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } else { + if (!$17) { + $117 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0; + $119 = $117 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0; + if ($119 >>> 0 <= 31) { + $125 = $119 + 1 | 0; + $126 = 31 - $119 | 0; + $130 = $119 - 31 >> 31; + $sr_1_ph = $125; + $r_sroa_0_1_ph = $n_sroa_0_0_extract_trunc >>> ($125 >>> 0) & $130 | $n_sroa_1_4_extract_trunc << $126; + $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($125 >>> 0) & $130; + $q_sroa_0_1_ph = 0; + $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $126; + break; + } + if (($rem | 0) == 0) { + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + HEAP32[$rem >> 2] = 0 | $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0; + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + $66 = $d_sroa_0_0_extract_trunc - 1 | 0; + if (($66 & $d_sroa_0_0_extract_trunc | 0) != 0) { + $86 = (Math_clz32($d_sroa_0_0_extract_trunc | 0) | 0) + 33 | 0; + $88 = $86 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0; + $89 = 64 - $88 | 0; + $91 = 32 - $88 | 0; + $92 = $91 >> 31; + $95 = $88 - 32 | 0; + $105 = $95 >> 31; + $sr_1_ph = $88; + $r_sroa_0_1_ph = $91 - 1 >> 31 & $n_sroa_1_4_extract_trunc >>> ($95 >>> 0) | ($n_sroa_1_4_extract_trunc << $91 | $n_sroa_0_0_extract_trunc >>> ($88 >>> 0)) & $105; + $r_sroa_1_1_ph = $105 & $n_sroa_1_4_extract_trunc >>> ($88 >>> 0); + $q_sroa_0_1_ph = $n_sroa_0_0_extract_trunc << $89 & $92; + $q_sroa_1_1_ph = ($n_sroa_1_4_extract_trunc << $89 | $n_sroa_0_0_extract_trunc >>> ($95 >>> 0)) & $92 | $n_sroa_0_0_extract_trunc << $91 & $88 - 33 >> 31; + break; + } + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = $66 & $n_sroa_0_0_extract_trunc; + HEAP32[$rem + 4 >> 2] = 0; + } + if (($d_sroa_0_0_extract_trunc | 0) == 1) { + $_0$1 = $n_sroa_1_4_extract_shift$0 | $a$1 & 0; + $_0$0 = 0 | $a$0 & -1; + return (tempRet0 = $_0$1, $_0$0) | 0; + } else { + $78 = _llvm_cttz_i32($d_sroa_0_0_extract_trunc | 0) | 0; + $_0$1 = 0 | $n_sroa_1_4_extract_trunc >>> ($78 >>> 0); + $_0$0 = $n_sroa_1_4_extract_trunc << 32 - $78 | $n_sroa_0_0_extract_trunc >>> ($78 >>> 0) | 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + } + } while (0); + if (($sr_1_ph | 0) == 0) { + $q_sroa_1_1_lcssa = $q_sroa_1_1_ph; + $q_sroa_0_1_lcssa = $q_sroa_0_1_ph; + $r_sroa_1_1_lcssa = $r_sroa_1_1_ph; + $r_sroa_0_1_lcssa = $r_sroa_0_1_ph; + $carry_0_lcssa$1 = 0; + $carry_0_lcssa$0 = 0; + } else { + $d_sroa_0_0_insert_insert99$0 = 0 | $b$0 & -1; + $d_sroa_0_0_insert_insert99$1 = $d_sroa_1_4_extract_shift$0 | $b$1 & 0; + $137$0 = _i64Add($d_sroa_0_0_insert_insert99$0 | 0, $d_sroa_0_0_insert_insert99$1 | 0, -1, -1) | 0; + $137$1 = tempRet0; + $q_sroa_1_1198 = $q_sroa_1_1_ph; + $q_sroa_0_1199 = $q_sroa_0_1_ph; + $r_sroa_1_1200 = $r_sroa_1_1_ph; + $r_sroa_0_1201 = $r_sroa_0_1_ph; + $sr_1202 = $sr_1_ph; + $carry_0203 = 0; + while (1) { + $147 = $q_sroa_0_1199 >>> 31 | $q_sroa_1_1198 << 1; + $149 = $carry_0203 | $q_sroa_0_1199 << 1; + $r_sroa_0_0_insert_insert42$0 = 0 | ($r_sroa_0_1201 << 1 | $q_sroa_1_1198 >>> 31); + $r_sroa_0_0_insert_insert42$1 = $r_sroa_0_1201 >>> 31 | $r_sroa_1_1200 << 1 | 0; + _i64Subtract($137$0 | 0, $137$1 | 0, $r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0) | 0; + $150$1 = tempRet0; + $151$0 = $150$1 >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1; + $152 = $151$0 & 1; + $154$0 = _i64Subtract($r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0, $151$0 & $d_sroa_0_0_insert_insert99$0 | 0, ((($150$1 | 0) < 0 ? -1 : 0) >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1) & $d_sroa_0_0_insert_insert99$1 | 0) | 0; + $r_sroa_0_0_extract_trunc = $154$0; + $r_sroa_1_4_extract_trunc = tempRet0; + $155 = $sr_1202 - 1 | 0; + if (($155 | 0) == 0) { + break; + } else { + $q_sroa_1_1198 = $147; + $q_sroa_0_1199 = $149; + $r_sroa_1_1200 = $r_sroa_1_4_extract_trunc; + $r_sroa_0_1201 = $r_sroa_0_0_extract_trunc; + $sr_1202 = $155; + $carry_0203 = $152; + } + } + $q_sroa_1_1_lcssa = $147; + $q_sroa_0_1_lcssa = $149; + $r_sroa_1_1_lcssa = $r_sroa_1_4_extract_trunc; + $r_sroa_0_1_lcssa = $r_sroa_0_0_extract_trunc; + $carry_0_lcssa$1 = 0; + $carry_0_lcssa$0 = $152; + } + $q_sroa_0_0_insert_ext75$0 = $q_sroa_0_1_lcssa; + $q_sroa_0_0_insert_ext75$1 = 0; + $q_sroa_0_0_insert_insert77$1 = $q_sroa_1_1_lcssa | $q_sroa_0_0_insert_ext75$1; + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = 0 | $r_sroa_0_1_lcssa; + HEAP32[$rem + 4 >> 2] = $r_sroa_1_1_lcssa | 0; + } + $_0$1 = (0 | $q_sroa_0_0_insert_ext75$0) >>> 31 | $q_sroa_0_0_insert_insert77$1 << 1 | ($q_sroa_0_0_insert_ext75$1 << 1 | $q_sroa_0_0_insert_ext75$0 >>> 31) & 0 | $carry_0_lcssa$1; + $_0$0 = ($q_sroa_0_0_insert_ext75$0 << 1 | 0 >>> 31) & -2 | $carry_0_lcssa$0; + return (tempRet0 = $_0$1, $_0$0) | 0; +} +function ___uremdi3($a$0, $a$1, $b$0, $b$1) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + var $rem = 0, __stackBase__ = 0; + __stackBase__ = STACKTOP; + STACKTOP = STACKTOP + 16 | 0; + $rem = __stackBase__ | 0; + ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) | 0; + STACKTOP = __stackBase__; + return (tempRet0 = HEAP32[$rem + 4 >> 2] | 0, HEAP32[$rem >> 2] | 0) | 0; +} +function ___udivdi3($a$0, $a$1, $b$0, $b$1) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + var $1$0 = 0; + $1$0 = ___udivmoddi4($a$0, $a$1, $b$0, $b$1, 0) | 0; + return $1$0 | 0; +} +function _roundf(f) { + f = +f; + return f >= +0 ? +Math_floor(f + +0.5) : +Math_ceil(f - +0.5); // TODO: use fround? +} +function _bitshift64Lshr(low, high, bits) { + low = low|0; high = high|0; bits = bits|0; + var ander = 0; + if ((bits|0) < 32) { + ander = ((1 << bits) - 1)|0; + tempRet0 = high >>> bits; + return (low >>> bits) | ((high&ander) << (32 - bits)); + } + tempRet0 = 0; + return (high >>> (bits - 32))|0; +} +function _sbrk(increment) { + increment = increment|0; + var oldDynamicTop = 0; + var oldDynamicTopOnChange = 0; + var newDynamicTop = 0; + var totalMemory = 0; + increment = ((increment + 15) & -16)|0; + oldDynamicTop = HEAP32[DYNAMICTOP_PTR>>2]|0; + newDynamicTop = oldDynamicTop + increment | 0; + + if (((increment|0) > 0 & (newDynamicTop|0) < (oldDynamicTop|0)) // Detect and fail if we would wrap around signed 32-bit int. + | (newDynamicTop|0) < 0) { // Also underflow, sbrk() should be able to be used to subtract. + abortOnCannotGrowMemory()|0; + ___setErrNo(12); + return -1; + } + + HEAP32[DYNAMICTOP_PTR>>2] = newDynamicTop; + totalMemory = getTotalMemory()|0; + if ((newDynamicTop|0) > (totalMemory|0)) { + if ((enlargeMemory()|0) == 0) { + ___setErrNo(12); + HEAP32[DYNAMICTOP_PTR>>2] = oldDynamicTop; + return -1; + } + } + return oldDynamicTop|0; +} +function _bitshift64Shl(low, high, bits) { + low = low|0; high = high|0; bits = bits|0; + var ander = 0; + if ((bits|0) < 32) { + ander = ((1 << bits) - 1)|0; + tempRet0 = (high << bits) | ((low&(ander << (32 - bits))) >>> (32 - bits)); + return low << bits; + } + tempRet0 = low << (bits - 32); + return 0; +} +function _llvm_bswap_i32(x) { + x = x|0; + return (((x&0xff)<<24) | (((x>>8)&0xff)<<16) | (((x>>16)&0xff)<<8) | (x>>>24))|0; +} + + +function dynCall_viiiii(index,a1,a2,a3,a4,a5) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; + FUNCTION_TABLE_viiiii[index&7](a1|0,a2|0,a3|0,a4|0,a5|0); +} + + +function dynCall_vd(index,a1) { + index = index|0; + a1=+a1; + FUNCTION_TABLE_vd[index&3](+a1); +} + + +function dynCall_vid(index,a1,a2) { + index = index|0; + a1=a1|0; a2=+a2; + FUNCTION_TABLE_vid[index&3](a1|0,+a2); +} + + +function dynCall_vi(index,a1) { + index = index|0; + a1=a1|0; + FUNCTION_TABLE_vi[index&31](a1|0); +} + + +function dynCall_vii(index,a1,a2) { + index = index|0; + a1=a1|0; a2=a2|0; + FUNCTION_TABLE_vii[index&63](a1|0,a2|0); +} + + +function dynCall_ii(index,a1) { + index = index|0; + a1=a1|0; + return FUNCTION_TABLE_ii[index&15](a1|0)|0; +} + + +function dynCall_viddd(index,a1,a2,a3,a4) { + index = index|0; + a1=a1|0; a2=+a2; a3=+a3; a4=+a4; + FUNCTION_TABLE_viddd[index&3](a1|0,+a2,+a3,+a4); +} + + +function dynCall_vidd(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=+a2; a3=+a3; + FUNCTION_TABLE_vidd[index&7](a1|0,+a2,+a3); +} + + +function dynCall_iiii(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; + return FUNCTION_TABLE_iiii[index&15](a1|0,a2|0,a3|0)|0; +} + + +function dynCall_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0; + FUNCTION_TABLE_viiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0); +} + + +function dynCall_viiiiii(index,a1,a2,a3,a4,a5,a6) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; + FUNCTION_TABLE_viiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0); +} + + +function dynCall_viii(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; + FUNCTION_TABLE_viii[index&31](a1|0,a2|0,a3|0); +} + + +function dynCall_vidddd(index,a1,a2,a3,a4,a5) { + index = index|0; + a1=a1|0; a2=+a2; a3=+a3; a4=+a4; a5=+a5; + FUNCTION_TABLE_vidddd[index&3](a1|0,+a2,+a3,+a4,+a5); +} + + +function dynCall_vdi(index,a1,a2) { + index = index|0; + a1=+a1; a2=a2|0; + FUNCTION_TABLE_vdi[index&1](+a1,a2|0); +} + + +function dynCall_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; + FUNCTION_TABLE_viiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0); +} + + +function dynCall_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0; a9=a9|0; + FUNCTION_TABLE_viiiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0,a9|0); +} + + +function dynCall_iii(index,a1,a2) { + index = index|0; + a1=a1|0; a2=a2|0; + return FUNCTION_TABLE_iii[index&3](a1|0,a2|0)|0; +} + + +function dynCall_i(index) { + index = index|0; + + return FUNCTION_TABLE_i[index&3]()|0; +} + + +function dynCall_vdddddd(index,a1,a2,a3,a4,a5,a6) { + index = index|0; + a1=+a1; a2=+a2; a3=+a3; a4=+a4; a5=+a5; a6=+a6; + FUNCTION_TABLE_vdddddd[index&1](+a1,+a2,+a3,+a4,+a5,+a6); +} + + +function dynCall_vdddd(index,a1,a2,a3,a4) { + index = index|0; + a1=+a1; a2=+a2; a3=+a3; a4=+a4; + FUNCTION_TABLE_vdddd[index&3](+a1,+a2,+a3,+a4); +} + + +function dynCall_vdd(index,a1,a2) { + index = index|0; + a1=+a1; a2=+a2; + FUNCTION_TABLE_vdd[index&3](+a1,+a2); +} + + +function dynCall_v(index) { + index = index|0; + + FUNCTION_TABLE_v[index&7](); +} + + +function dynCall_viid(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=a2|0; a3=+a3; + FUNCTION_TABLE_viid[index&1](a1|0,a2|0,+a3); +} + + +function dynCall_viiii(index,a1,a2,a3,a4) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; + FUNCTION_TABLE_viiii[index&31](a1|0,a2|0,a3|0,a4|0); +} + +function b0(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; nullFunc_viiiii(0); +} +function _emscripten_glUniform4i__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glUniform4i(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function _emscripten_glFramebufferTexture2D__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glFramebufferTexture2D(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function _emscripten_glShaderBinary__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glShaderBinary(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function _emscripten_glDrawElementsInstanced__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glDrawElementsInstanced(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function b1(p0) { + p0 = +p0; nullFunc_vd(1); +} +function _emscripten_glClearDepth__wrapper(p0) { + p0 = +p0; _emscripten_glClearDepth(+p0); +} +function _emscripten_glClearDepthf__wrapper(p0) { + p0 = +p0; _emscripten_glClearDepthf(+p0); +} +function _emscripten_glLineWidth__wrapper(p0) { + p0 = +p0; _emscripten_glLineWidth(+p0); +} +function b2(p0,p1) { + p0 = p0|0;p1 = +p1; nullFunc_vid(2); +} +function _emscripten_glUniform1f__wrapper(p0,p1) { + p0 = p0|0;p1 = +p1; _emscripten_glUniform1f(p0|0,+p1); +} +function _emscripten_glVertexAttrib1f__wrapper(p0,p1) { + p0 = p0|0;p1 = +p1; _emscripten_glVertexAttrib1f(p0|0,+p1); +} +function b3(p0) { + p0 = p0|0; nullFunc_vi(3); +} +function _emscripten_glDeleteShader__wrapper(p0) { + p0 = p0|0; _emscripten_glDeleteShader(p0|0); +} +function _emscripten_glCompileShader__wrapper(p0) { + p0 = p0|0; _emscripten_glCompileShader(p0|0); +} +function _emscripten_glDeleteProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glDeleteProgram(p0|0); +} +function _emscripten_glLinkProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glLinkProgram(p0|0); +} +function _emscripten_glUseProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glUseProgram(p0|0); +} +function _emscripten_glValidateProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glValidateProgram(p0|0); +} +function _emscripten_glDeleteObjectARB__wrapper(p0) { + p0 = p0|0; _emscripten_glDeleteObjectARB(p0|0); +} +function _emscripten_glEnableClientState__wrapper(p0) { + p0 = p0|0; _emscripten_glEnableClientState(p0|0); +} +function _emscripten_glClientActiveTexture__wrapper(p0) { + p0 = p0|0; _emscripten_glClientActiveTexture(p0|0); +} +function _emscripten_glBindVertexArray__wrapper(p0) { + p0 = p0|0; _emscripten_glBindVertexArray(p0|0); +} +function _emscripten_glMatrixMode__wrapper(p0) { + p0 = p0|0; _emscripten_glMatrixMode(p0|0); +} +function _emscripten_glLoadMatrixf__wrapper(p0) { + p0 = p0|0; _emscripten_glLoadMatrixf(p0|0); +} +function _emscripten_glEnableVertexAttribArray__wrapper(p0) { + p0 = p0|0; _emscripten_glEnableVertexAttribArray(p0|0); +} +function _emscripten_glDisableVertexAttribArray__wrapper(p0) { + p0 = p0|0; _emscripten_glDisableVertexAttribArray(p0|0); +} +function _emscripten_glDepthFunc__wrapper(p0) { + p0 = p0|0; _emscripten_glDepthFunc(p0|0); +} +function _emscripten_glEnable__wrapper(p0) { + p0 = p0|0; _emscripten_glEnable(p0|0); +} +function _emscripten_glDisable__wrapper(p0) { + p0 = p0|0; _emscripten_glDisable(p0|0); +} +function _emscripten_glFrontFace__wrapper(p0) { + p0 = p0|0; _emscripten_glFrontFace(p0|0); +} +function _emscripten_glCullFace__wrapper(p0) { + p0 = p0|0; _emscripten_glCullFace(p0|0); +} +function _emscripten_glClear__wrapper(p0) { + p0 = p0|0; _emscripten_glClear(p0|0); +} +function _emscripten_glClearStencil__wrapper(p0) { + p0 = p0|0; _emscripten_glClearStencil(p0|0); +} +function _emscripten_glDepthMask__wrapper(p0) { + p0 = p0|0; _emscripten_glDepthMask(p0|0); +} +function _emscripten_glStencilMask__wrapper(p0) { + p0 = p0|0; _emscripten_glStencilMask(p0|0); +} +function _emscripten_glGenerateMipmap__wrapper(p0) { + p0 = p0|0; _emscripten_glGenerateMipmap(p0|0); +} +function _emscripten_glActiveTexture__wrapper(p0) { + p0 = p0|0; _emscripten_glActiveTexture(p0|0); +} +function _emscripten_glBlendEquation__wrapper(p0) { + p0 = p0|0; _emscripten_glBlendEquation(p0|0); +} +function b4(p0,p1) { + p0 = p0|0;p1 = p1|0; nullFunc_vii(4); +} +function _emscripten_glPixelStorei__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glPixelStorei(p0|0,p1|0); +} +function _emscripten_glGetIntegerv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetIntegerv(p0|0,p1|0); +} +function _emscripten_glGetFloatv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetFloatv(p0|0,p1|0); +} +function _emscripten_glGetBooleanv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetBooleanv(p0|0,p1|0); +} +function _emscripten_glGenTextures__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenTextures(p0|0,p1|0); +} +function _emscripten_glDeleteTextures__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteTextures(p0|0,p1|0); +} +function _emscripten_glBindTexture__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindTexture(p0|0,p1|0); +} +function _emscripten_glGenBuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenBuffers(p0|0,p1|0); +} +function _emscripten_glDeleteBuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteBuffers(p0|0,p1|0); +} +function _emscripten_glGenRenderbuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenRenderbuffers(p0|0,p1|0); +} +function _emscripten_glDeleteRenderbuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteRenderbuffers(p0|0,p1|0); +} +function _emscripten_glBindRenderbuffer__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindRenderbuffer(p0|0,p1|0); +} +function _emscripten_glUniform1i__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glUniform1i(p0|0,p1|0); +} +function _emscripten_glBindBuffer__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindBuffer(p0|0,p1|0); +} +function _emscripten_glVertexAttrib1fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib1fv(p0|0,p1|0); +} +function _emscripten_glVertexAttrib2fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib2fv(p0|0,p1|0); +} +function _emscripten_glVertexAttrib3fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib3fv(p0|0,p1|0); +} +function _emscripten_glVertexAttrib4fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib4fv(p0|0,p1|0); +} +function _emscripten_glAttachShader__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glAttachShader(p0|0,p1|0); +} +function _emscripten_glDetachShader__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDetachShader(p0|0,p1|0); +} +function _emscripten_glBindFramebuffer__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindFramebuffer(p0|0,p1|0); +} +function _emscripten_glGenFramebuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenFramebuffers(p0|0,p1|0); +} +function _emscripten_glDeleteFramebuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteFramebuffers(p0|0,p1|0); +} +function _emscripten_glBindProgramARB__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindProgramARB(p0|0,p1|0); +} +function _emscripten_glGetPointerv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetPointerv(p0|0,p1|0); +} +function _emscripten_glGenVertexArrays__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenVertexArrays(p0|0,p1|0); +} +function _emscripten_glDeleteVertexArrays__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteVertexArrays(p0|0,p1|0); +} +function _emscripten_glVertexAttribDivisor__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttribDivisor(p0|0,p1|0); +} +function _emscripten_glBlendFunc__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBlendFunc(p0|0,p1|0); +} +function _emscripten_glBlendEquationSeparate__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBlendEquationSeparate(p0|0,p1|0); +} +function _emscripten_glStencilMaskSeparate__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glStencilMaskSeparate(p0|0,p1|0); +} +function _emscripten_glHint__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glHint(p0|0,p1|0); +} +function _emscripten_glDrawBuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDrawBuffers(p0|0,p1|0); +} +function b5(p0) { + p0 = p0|0; nullFunc_ii(5);return 0; +} +function _emscripten_glGetString__wrapper(p0) { + p0 = p0|0; return _emscripten_glGetString(p0|0)|0; +} +function _emscripten_glIsTexture__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsTexture(p0|0)|0; +} +function _emscripten_glIsBuffer__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsBuffer(p0|0)|0; +} +function _emscripten_glIsRenderbuffer__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsRenderbuffer(p0|0)|0; +} +function _emscripten_glCreateShader__wrapper(p0) { + p0 = p0|0; return _emscripten_glCreateShader(p0|0)|0; +} +function _emscripten_glIsShader__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsShader(p0|0)|0; +} +function _emscripten_glIsProgram__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsProgram(p0|0)|0; +} +function _emscripten_glIsFramebuffer__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsFramebuffer(p0|0)|0; +} +function _emscripten_glCheckFramebufferStatus__wrapper(p0) { + p0 = p0|0; return _emscripten_glCheckFramebufferStatus(p0|0)|0; +} +function _emscripten_glIsEnabled__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsEnabled(p0|0)|0; +} +function b6(p0,p1,p2,p3) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_viddd(6); +} +function _emscripten_glUniform3f__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glUniform3f(p0|0,+p1,+p2,+p3); +} +function _emscripten_glVertexAttrib3f__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glVertexAttrib3f(p0|0,+p1,+p2,+p3); +} +function b7(p0,p1,p2) { + p0 = p0|0;p1 = +p1;p2 = +p2; nullFunc_vidd(7); +} +function _emscripten_glUniform2f__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glUniform2f(p0|0,+p1,+p2); +} +function _emscripten_glVertexAttrib2f__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glVertexAttrib2f(p0|0,+p1,+p2); +} +function b8(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_iiii(8);return 0; +} +function b9(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; nullFunc_viiiiiiii(9); +} +function _emscripten_glCompressedTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCompressedTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0); +} +function _emscripten_glCopyTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0); +} +function _emscripten_glCopyTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0); +} +function b10(p0,p1,p2,p3,p4,p5) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; nullFunc_viiiiii(10); +} +function _emscripten_glDrawRangeElements__wrapper(p0,p1,p2,p3,p4,p5) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glDrawRangeElements(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0); +} +function _emscripten_glVertexAttribPointer__wrapper(p0,p1,p2,p3,p4,p5) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glVertexAttribPointer(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0); +} +function b11(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_viii(11); +} +function _emscripten_glGetTexParameterfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameterfv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetTexParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glTexParameterfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameterfv(p0|0,p1|0,p2|0); +} +function _emscripten_glTexParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetBufferParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetBufferParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetRenderbufferParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetRenderbufferParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetUniformfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformfv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetUniformiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformiv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetVertexAttribfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribfv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetVertexAttribiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribiv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetVertexAttribPointerv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribPointerv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform2i__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2i(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform1iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform2iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform3iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform4iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform1fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1fv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform2fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2fv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform3fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3fv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform4fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4fv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetShaderiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetShaderiv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetProgramiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetProgramiv(p0|0,p1|0,p2|0); +} +function _emscripten_glBindAttribLocation__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glBindAttribLocation(p0|0,p1|0,p2|0); +} +function _emscripten_glGetObjectParameterivARB__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetObjectParameterivARB(p0|0,p1|0,p2|0); +} +function _emscripten_glNormalPointer__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glNormalPointer(p0|0,p1|0,p2|0); +} +function _emscripten_glDrawArrays__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glDrawArrays(p0|0,p1|0,p2|0); +} +function _emscripten_glTexParameteri__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteri(p0|0,p1|0,p2|0); +} +function _emscripten_glStencilFunc__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilFunc(p0|0,p1|0,p2|0); +} +function _emscripten_glStencilOp__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilOp(p0|0,p1|0,p2|0); +} +function b12(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; nullFunc_vidddd(12); +} +function _emscripten_glUniform4f__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glUniform4f(p0|0,+p1,+p2,+p3,+p4); +} +function _emscripten_glVertexAttrib4f__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glVertexAttrib4f(p0|0,+p1,+p2,+p3,+p4); +} +function b13(p0,p1) { + p0 = +p0;p1 = p1|0; nullFunc_vdi(13); +} +function _emscripten_glSampleCoverage__wrapper(p0,p1) { + p0 = +p0;p1 = p1|0; _emscripten_glSampleCoverage(+p0,p1|0); +} +function b14(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; nullFunc_viiiiiii(14); +} +function _emscripten_glReadPixels__wrapper(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glReadPixels(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0); +} +function _emscripten_glGetActiveUniform__wrapper(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveUniform(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0); +} +function _emscripten_glGetActiveAttrib__wrapper(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveAttrib(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0); +} +function b15(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; nullFunc_viiiiiiiii(15); +} +function _emscripten_glCompressedTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glCompressedTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0); +} +function _emscripten_glTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0); +} +function _emscripten_glTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0); +} +function b16(p0,p1) { + p0 = p0|0;p1 = p1|0; nullFunc_iii(16);return 0; +} +function _emscripten_glGetUniformLocation__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; return _emscripten_glGetUniformLocation(p0|0,p1|0)|0; +} +function _emscripten_glGetAttribLocation__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; return _emscripten_glGetAttribLocation(p0|0,p1|0)|0; +} +function b17() { + ; nullFunc_i(17);return 0; +} +function _emscripten_glCreateProgram__wrapper() { + ; return _emscripten_glCreateProgram()|0; +} +function _emscripten_glGetError__wrapper() { + ; return _emscripten_glGetError()|0; +} +function b18(p0,p1,p2,p3,p4,p5) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; nullFunc_vdddddd(18); +} +function _emscripten_glFrustum__wrapper(p0,p1,p2,p3,p4,p5) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; _emscripten_glFrustum(+p0,+p1,+p2,+p3,+p4,+p5); +} +function b19(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_vdddd(19); +} +function _emscripten_glRotatef__wrapper(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glRotatef(+p0,+p1,+p2,+p3); +} +function _emscripten_glClearColor__wrapper(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glClearColor(+p0,+p1,+p2,+p3); +} +function _emscripten_glBlendColor__wrapper(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glBlendColor(+p0,+p1,+p2,+p3); +} +function b20(p0,p1) { + p0 = +p0;p1 = +p1; nullFunc_vdd(20); +} +function _emscripten_glDepthRange__wrapper(p0,p1) { + p0 = +p0;p1 = +p1; _emscripten_glDepthRange(+p0,+p1); +} +function _emscripten_glDepthRangef__wrapper(p0,p1) { + p0 = +p0;p1 = +p1; _emscripten_glDepthRangef(+p0,+p1); +} +function _emscripten_glPolygonOffset__wrapper(p0,p1) { + p0 = +p0;p1 = +p1; _emscripten_glPolygonOffset(+p0,+p1); +} +function b21() { + ; nullFunc_v(21); +} +function _emscripten_glLoadIdentity__wrapper() { + ; _emscripten_glLoadIdentity(); +} +function _emscripten_glReleaseShaderCompiler__wrapper() { + ; _emscripten_glReleaseShaderCompiler(); +} +function _emscripten_glFinish__wrapper() { + ; _emscripten_glFinish(); +} +function _emscripten_glFlush__wrapper() { + ; _emscripten_glFlush(); +} +function b22(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = +p2; nullFunc_viid(22); +} +function _emscripten_glTexParameterf__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = +p2; _emscripten_glTexParameterf(p0|0,p1|0,+p2); +} +function b23(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; nullFunc_viiii(23); +} +function _emscripten_glBufferData__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferData(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glBufferSubData__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferSubData(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniform3i__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniform3i(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniformMatrix2fv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix2fv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniformMatrix3fv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix3fv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniformMatrix4fv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix4fv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetAttachedShaders__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetAttachedShaders(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glShaderSource__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glShaderSource(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetShaderSource__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderSource(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetShaderInfoLog__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderInfoLog(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetShaderPrecisionFormat__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderPrecisionFormat(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetProgramInfoLog__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetProgramInfoLog(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glFramebufferRenderbuffer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glFramebufferRenderbuffer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetFramebufferAttachmentParameteriv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetFramebufferAttachmentParameteriv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetInfoLogARB__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetInfoLogARB(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glVertexPointer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glVertexPointer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glTexCoordPointer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glTexCoordPointer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glColorPointer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorPointer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glDrawElements__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawElements(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glDrawArraysInstanced__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawArraysInstanced(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glViewport__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glViewport(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glScissor__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glScissor(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glColorMask__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorMask(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glRenderbufferStorage__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glRenderbufferStorage(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glBlendFuncSeparate__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBlendFuncSeparate(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glStencilFuncSeparate__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilFuncSeparate(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glStencilOpSeparate__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilOpSeparate(p0|0,p1|0,p2|0,p3|0); +} + +// EMSCRIPTEN_END_FUNCS +var FUNCTION_TABLE_viiiii = [b0,_KeyCallback,_emscripten_glUniform4i__wrapper,_emscripten_glFramebufferTexture2D__wrapper,_emscripten_glShaderBinary__wrapper,_emscripten_glDrawElementsInstanced__wrapper,b0,b0]; +var FUNCTION_TABLE_vd = [b1,_emscripten_glClearDepth__wrapper,_emscripten_glClearDepthf__wrapper,_emscripten_glLineWidth__wrapper]; +var FUNCTION_TABLE_vid = [b2,_emscripten_glUniform1f__wrapper,_emscripten_glVertexAttrib1f__wrapper,b2]; +var FUNCTION_TABLE_vi = [b3,_emscripten_glDeleteShader__wrapper,_emscripten_glCompileShader__wrapper,_emscripten_glDeleteProgram__wrapper,_emscripten_glLinkProgram__wrapper,_emscripten_glUseProgram__wrapper,_emscripten_glValidateProgram__wrapper,_emscripten_glDeleteObjectARB__wrapper,_emscripten_glEnableClientState__wrapper,_emscripten_glClientActiveTexture__wrapper,_emscripten_glBindVertexArray__wrapper,_emscripten_glMatrixMode__wrapper,_emscripten_glLoadMatrixf__wrapper,_emscripten_glEnableVertexAttribArray__wrapper,_emscripten_glDisableVertexAttribArray__wrapper,_emscripten_glDepthFunc__wrapper,_emscripten_glEnable__wrapper,_emscripten_glDisable__wrapper,_emscripten_glFrontFace__wrapper,_emscripten_glCullFace__wrapper,_emscripten_glClear__wrapper,_emscripten_glClearStencil__wrapper,_emscripten_glDepthMask__wrapper,_emscripten_glStencilMask__wrapper,_emscripten_glGenerateMipmap__wrapper,_emscripten_glActiveTexture__wrapper,_emscripten_glBlendEquation__wrapper,b3,b3 +,b3,b3,b3]; +var FUNCTION_TABLE_vii = [b4,_ErrorCallback,_CursorEnterCallback,_CharCallback,_WindowIconifyCallback,_emscripten_glPixelStorei__wrapper,_emscripten_glGetIntegerv__wrapper,_emscripten_glGetFloatv__wrapper,_emscripten_glGetBooleanv__wrapper,_emscripten_glGenTextures__wrapper,_emscripten_glDeleteTextures__wrapper,_emscripten_glBindTexture__wrapper,_emscripten_glGenBuffers__wrapper,_emscripten_glDeleteBuffers__wrapper,_emscripten_glGenRenderbuffers__wrapper,_emscripten_glDeleteRenderbuffers__wrapper,_emscripten_glBindRenderbuffer__wrapper,_emscripten_glUniform1i__wrapper,_emscripten_glBindBuffer__wrapper,_emscripten_glVertexAttrib1fv__wrapper,_emscripten_glVertexAttrib2fv__wrapper,_emscripten_glVertexAttrib3fv__wrapper,_emscripten_glVertexAttrib4fv__wrapper,_emscripten_glAttachShader__wrapper,_emscripten_glDetachShader__wrapper,_emscripten_glBindFramebuffer__wrapper,_emscripten_glGenFramebuffers__wrapper,_emscripten_glDeleteFramebuffers__wrapper,_emscripten_glBindProgramARB__wrapper,_emscripten_glGetPointerv__wrapper,_emscripten_glGenVertexArrays__wrapper,_emscripten_glDeleteVertexArrays__wrapper,_emscripten_glVertexAttribDivisor__wrapper,_emscripten_glBlendFunc__wrapper,_emscripten_glBlendEquationSeparate__wrapper,_emscripten_glStencilMaskSeparate__wrapper,_emscripten_glHint__wrapper,_emscripten_glDrawBuffers__wrapper,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4 +,b4,b4,b4,b4,b4]; +var FUNCTION_TABLE_ii = [b5,___stdio_close,_PhysicsLoop,_emscripten_glGetString__wrapper,_emscripten_glIsTexture__wrapper,_emscripten_glIsBuffer__wrapper,_emscripten_glIsRenderbuffer__wrapper,_emscripten_glCreateShader__wrapper,_emscripten_glIsShader__wrapper,_emscripten_glIsProgram__wrapper,_emscripten_glIsFramebuffer__wrapper,_emscripten_glCheckFramebufferStatus__wrapper,_emscripten_glIsEnabled__wrapper,b5,b5,b5]; +var FUNCTION_TABLE_viddd = [b6,_emscripten_glUniform3f__wrapper,_emscripten_glVertexAttrib3f__wrapper,b6]; +var FUNCTION_TABLE_vidd = [b7,_MouseCursorPosCallback,_ScrollCallback,_emscripten_glUniform2f__wrapper,_emscripten_glVertexAttrib2f__wrapper,b7,b7,b7]; +var FUNCTION_TABLE_iiii = [b8,___stdout_write,___stdio_seek,_sn_write,_EmscriptenFullscreenChangeCallback,_EmscriptenKeyboardCallback,_EmscriptenMouseCallback,_EmscriptenTouchCallback,_EmscriptenGamepadCallback,___stdio_write,b8,b8,b8,b8,b8,b8]; +var FUNCTION_TABLE_viiiiiiii = [b9,_emscripten_glCompressedTexImage2D__wrapper,_emscripten_glCopyTexImage2D__wrapper,_emscripten_glCopyTexSubImage2D__wrapper]; +var FUNCTION_TABLE_viiiiii = [b10,_emscripten_glDrawRangeElements__wrapper,_emscripten_glVertexAttribPointer__wrapper,b10]; +var FUNCTION_TABLE_viii = [b11,_WindowSizeCallback,_emscripten_glGetTexParameterfv__wrapper,_emscripten_glGetTexParameteriv__wrapper,_emscripten_glTexParameterfv__wrapper,_emscripten_glTexParameteriv__wrapper,_emscripten_glGetBufferParameteriv__wrapper,_emscripten_glGetRenderbufferParameteriv__wrapper,_emscripten_glGetUniformfv__wrapper,_emscripten_glGetUniformiv__wrapper,_emscripten_glGetVertexAttribfv__wrapper,_emscripten_glGetVertexAttribiv__wrapper,_emscripten_glGetVertexAttribPointerv__wrapper,_emscripten_glUniform2i__wrapper,_emscripten_glUniform1iv__wrapper,_emscripten_glUniform2iv__wrapper,_emscripten_glUniform3iv__wrapper,_emscripten_glUniform4iv__wrapper,_emscripten_glUniform1fv__wrapper,_emscripten_glUniform2fv__wrapper,_emscripten_glUniform3fv__wrapper,_emscripten_glUniform4fv__wrapper,_emscripten_glGetShaderiv__wrapper,_emscripten_glGetProgramiv__wrapper,_emscripten_glBindAttribLocation__wrapper,_emscripten_glGetObjectParameterivARB__wrapper,_emscripten_glNormalPointer__wrapper,_emscripten_glDrawArrays__wrapper,_emscripten_glTexParameteri__wrapper,_emscripten_glStencilFunc__wrapper,_emscripten_glStencilOp__wrapper,b11]; +var FUNCTION_TABLE_vidddd = [b12,_emscripten_glUniform4f__wrapper,_emscripten_glVertexAttrib4f__wrapper,b12]; +var FUNCTION_TABLE_vdi = [b13,_emscripten_glSampleCoverage__wrapper]; +var FUNCTION_TABLE_viiiiiii = [b14,_emscripten_glReadPixels__wrapper,_emscripten_glGetActiveUniform__wrapper,_emscripten_glGetActiveAttrib__wrapper]; +var FUNCTION_TABLE_viiiiiiiii = [b15,_emscripten_glCompressedTexSubImage2D__wrapper,_emscripten_glTexImage2D__wrapper,_emscripten_glTexSubImage2D__wrapper]; +var FUNCTION_TABLE_iii = [b16,_emscripten_glGetUniformLocation__wrapper,_emscripten_glGetAttribLocation__wrapper,b16]; +var FUNCTION_TABLE_i = [b17,_emscripten_glCreateProgram__wrapper,_emscripten_glGetError__wrapper,b17]; +var FUNCTION_TABLE_vdddddd = [b18,_emscripten_glFrustum__wrapper]; +var FUNCTION_TABLE_vdddd = [b19,_emscripten_glRotatef__wrapper,_emscripten_glClearColor__wrapper,_emscripten_glBlendColor__wrapper]; +var FUNCTION_TABLE_vdd = [b20,_emscripten_glDepthRange__wrapper,_emscripten_glDepthRangef__wrapper,_emscripten_glPolygonOffset__wrapper]; +var FUNCTION_TABLE_v = [b21,_emscripten_glLoadIdentity__wrapper,_emscripten_glReleaseShaderCompiler__wrapper,_emscripten_glFinish__wrapper,_emscripten_glFlush__wrapper,b21,b21,b21]; +var FUNCTION_TABLE_viid = [b22,_emscripten_glTexParameterf__wrapper]; +var FUNCTION_TABLE_viiii = [b23,_MouseButtonCallback,_emscripten_glBufferData__wrapper,_emscripten_glBufferSubData__wrapper,_emscripten_glUniform3i__wrapper,_emscripten_glUniformMatrix2fv__wrapper,_emscripten_glUniformMatrix3fv__wrapper,_emscripten_glUniformMatrix4fv__wrapper,_emscripten_glGetAttachedShaders__wrapper,_emscripten_glShaderSource__wrapper,_emscripten_glGetShaderSource__wrapper,_emscripten_glGetShaderInfoLog__wrapper,_emscripten_glGetShaderPrecisionFormat__wrapper,_emscripten_glGetProgramInfoLog__wrapper,_emscripten_glFramebufferRenderbuffer__wrapper,_emscripten_glGetFramebufferAttachmentParameteriv__wrapper,_emscripten_glGetInfoLogARB__wrapper,_emscripten_glVertexPointer__wrapper,_emscripten_glTexCoordPointer__wrapper,_emscripten_glColorPointer__wrapper,_emscripten_glDrawElements__wrapper,_emscripten_glDrawArraysInstanced__wrapper,_emscripten_glViewport__wrapper,_emscripten_glScissor__wrapper,_emscripten_glColorMask__wrapper,_emscripten_glRenderbufferStorage__wrapper,_emscripten_glBlendFuncSeparate__wrapper,_emscripten_glStencilFuncSeparate__wrapper,_emscripten_glStencilOpSeparate__wrapper,b23,b23,b23]; + + return { _roundf: _roundf, _main: _main, _llvm_cttz_i32: _llvm_cttz_i32, _bitshift64Lshr: _bitshift64Lshr, _bitshift64Shl: _bitshift64Shl, _fflush: _fflush, _memset: _memset, _sbrk: _sbrk, _memcpy: _memcpy, _llvm_bswap_i32: _llvm_bswap_i32, ___muldi3: ___muldi3, ___uremdi3: ___uremdi3, _i64Subtract: _i64Subtract, ___udivmoddi4: ___udivmoddi4, _i64Add: _i64Add, _emscripten_get_global_libc: _emscripten_get_global_libc, _emscripten_GetProcAddress: _emscripten_GetProcAddress, ___udivdi3: ___udivdi3, ___errno_location: ___errno_location, ___muldsi3: ___muldsi3, _free: _free, _memmove: _memmove, _strstr: _strstr, _malloc: _malloc, runPostSets: runPostSets, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setTempRet0: setTempRet0, getTempRet0: getTempRet0, setThrew: setThrew, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setThrew: setThrew, setTempRet0: setTempRet0, getTempRet0: getTempRet0, dynCall_viiiii: dynCall_viiiii, dynCall_vd: dynCall_vd, dynCall_vid: dynCall_vid, dynCall_vi: dynCall_vi, dynCall_vii: dynCall_vii, dynCall_ii: dynCall_ii, dynCall_viddd: dynCall_viddd, dynCall_vidd: dynCall_vidd, dynCall_iiii: dynCall_iiii, dynCall_viiiiiiii: dynCall_viiiiiiii, dynCall_viiiiii: dynCall_viiiiii, dynCall_viii: dynCall_viii, dynCall_vidddd: dynCall_vidddd, dynCall_vdi: dynCall_vdi, dynCall_viiiiiii: dynCall_viiiiiii, dynCall_viiiiiiiii: dynCall_viiiiiiiii, dynCall_iii: dynCall_iii, dynCall_i: dynCall_i, dynCall_vdddddd: dynCall_vdddddd, dynCall_vdddd: dynCall_vdddd, dynCall_vdd: dynCall_vdd, dynCall_v: dynCall_v, dynCall_viid: dynCall_viid, dynCall_viiii: dynCall_viiii }; +}) +// EMSCRIPTEN_END_ASM +(Module.asmGlobalArg, Module.asmLibraryArg, buffer); + +var real__roundf = asm["_roundf"]; asm["_roundf"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__roundf.apply(null, arguments); +}; + +var real__main = asm["_main"]; asm["_main"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__main.apply(null, arguments); +}; + +var real_stackSave = asm["stackSave"]; asm["stackSave"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_stackSave.apply(null, arguments); +}; + +var real_getTempRet0 = asm["getTempRet0"]; asm["getTempRet0"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_getTempRet0.apply(null, arguments); +}; + +var real_setThrew = asm["setThrew"]; asm["setThrew"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_setThrew.apply(null, arguments); +}; + +var real__bitshift64Lshr = asm["_bitshift64Lshr"]; asm["_bitshift64Lshr"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__bitshift64Lshr.apply(null, arguments); +}; + +var real__bitshift64Shl = asm["_bitshift64Shl"]; asm["_bitshift64Shl"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__bitshift64Shl.apply(null, arguments); +}; + +var real__fflush = asm["_fflush"]; asm["_fflush"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__fflush.apply(null, arguments); +}; + +var real__llvm_cttz_i32 = asm["_llvm_cttz_i32"]; asm["_llvm_cttz_i32"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__llvm_cttz_i32.apply(null, arguments); +}; + +var real__sbrk = asm["_sbrk"]; asm["_sbrk"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__sbrk.apply(null, arguments); +}; + +var real__llvm_bswap_i32 = asm["_llvm_bswap_i32"]; asm["_llvm_bswap_i32"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__llvm_bswap_i32.apply(null, arguments); +}; + +var real____muldi3 = asm["___muldi3"]; asm["___muldi3"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____muldi3.apply(null, arguments); +}; + +var real____uremdi3 = asm["___uremdi3"]; asm["___uremdi3"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____uremdi3.apply(null, arguments); +}; + +var real_stackAlloc = asm["stackAlloc"]; asm["stackAlloc"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_stackAlloc.apply(null, arguments); +}; + +var real__i64Subtract = asm["_i64Subtract"]; asm["_i64Subtract"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__i64Subtract.apply(null, arguments); +}; + +var real____udivmoddi4 = asm["___udivmoddi4"]; asm["___udivmoddi4"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____udivmoddi4.apply(null, arguments); +}; + +var real_setTempRet0 = asm["setTempRet0"]; asm["setTempRet0"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_setTempRet0.apply(null, arguments); +}; + +var real__i64Add = asm["_i64Add"]; asm["_i64Add"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__i64Add.apply(null, arguments); +}; + +var real__emscripten_get_global_libc = asm["_emscripten_get_global_libc"]; asm["_emscripten_get_global_libc"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__emscripten_get_global_libc.apply(null, arguments); +}; + +var real__emscripten_GetProcAddress = asm["_emscripten_GetProcAddress"]; asm["_emscripten_GetProcAddress"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__emscripten_GetProcAddress.apply(null, arguments); +}; + +var real____udivdi3 = asm["___udivdi3"]; asm["___udivdi3"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____udivdi3.apply(null, arguments); +}; + +var real____errno_location = asm["___errno_location"]; asm["___errno_location"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____errno_location.apply(null, arguments); +}; + +var real____muldsi3 = asm["___muldsi3"]; asm["___muldsi3"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____muldsi3.apply(null, arguments); +}; + +var real__free = asm["_free"]; asm["_free"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__free.apply(null, arguments); +}; + +var real_establishStackSpace = asm["establishStackSpace"]; asm["establishStackSpace"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_establishStackSpace.apply(null, arguments); +}; + +var real__memmove = asm["_memmove"]; asm["_memmove"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__memmove.apply(null, arguments); +}; + +var real__strstr = asm["_strstr"]; asm["_strstr"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__strstr.apply(null, arguments); +}; + +var real_stackRestore = asm["stackRestore"]; asm["stackRestore"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_stackRestore.apply(null, arguments); +}; + +var real__malloc = asm["_malloc"]; asm["_malloc"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__malloc.apply(null, arguments); +}; +var _roundf = Module["_roundf"] = asm["_roundf"]; +var _main = Module["_main"] = asm["_main"]; +var stackSave = Module["stackSave"] = asm["stackSave"]; +var getTempRet0 = Module["getTempRet0"] = asm["getTempRet0"]; +var _memset = Module["_memset"] = asm["_memset"]; +var setThrew = Module["setThrew"] = asm["setThrew"]; +var _bitshift64Lshr = Module["_bitshift64Lshr"] = asm["_bitshift64Lshr"]; +var _bitshift64Shl = Module["_bitshift64Shl"] = asm["_bitshift64Shl"]; +var _fflush = Module["_fflush"] = asm["_fflush"]; +var _llvm_cttz_i32 = Module["_llvm_cttz_i32"] = asm["_llvm_cttz_i32"]; +var _sbrk = Module["_sbrk"] = asm["_sbrk"]; +var _memcpy = Module["_memcpy"] = asm["_memcpy"]; +var _llvm_bswap_i32 = Module["_llvm_bswap_i32"] = asm["_llvm_bswap_i32"]; +var ___muldi3 = Module["___muldi3"] = asm["___muldi3"]; +var ___uremdi3 = Module["___uremdi3"] = asm["___uremdi3"]; +var stackAlloc = Module["stackAlloc"] = asm["stackAlloc"]; +var _i64Subtract = Module["_i64Subtract"] = asm["_i64Subtract"]; +var ___udivmoddi4 = Module["___udivmoddi4"] = asm["___udivmoddi4"]; +var setTempRet0 = Module["setTempRet0"] = asm["setTempRet0"]; +var _i64Add = Module["_i64Add"] = asm["_i64Add"]; +var _emscripten_get_global_libc = Module["_emscripten_get_global_libc"] = asm["_emscripten_get_global_libc"]; +var _emscripten_GetProcAddress = Module["_emscripten_GetProcAddress"] = asm["_emscripten_GetProcAddress"]; +var ___udivdi3 = Module["___udivdi3"] = asm["___udivdi3"]; +var ___errno_location = Module["___errno_location"] = asm["___errno_location"]; +var ___muldsi3 = Module["___muldsi3"] = asm["___muldsi3"]; +var _free = Module["_free"] = asm["_free"]; +var runPostSets = Module["runPostSets"] = asm["runPostSets"]; +var establishStackSpace = Module["establishStackSpace"] = asm["establishStackSpace"]; +var _memmove = Module["_memmove"] = asm["_memmove"]; +var _strstr = Module["_strstr"] = asm["_strstr"]; +var stackRestore = Module["stackRestore"] = asm["stackRestore"]; +var _malloc = Module["_malloc"] = asm["_malloc"]; +var dynCall_viiiii = Module["dynCall_viiiii"] = asm["dynCall_viiiii"]; +var dynCall_vd = Module["dynCall_vd"] = asm["dynCall_vd"]; +var dynCall_vid = Module["dynCall_vid"] = asm["dynCall_vid"]; +var dynCall_vi = Module["dynCall_vi"] = asm["dynCall_vi"]; +var dynCall_vii = Module["dynCall_vii"] = asm["dynCall_vii"]; +var dynCall_ii = Module["dynCall_ii"] = asm["dynCall_ii"]; +var dynCall_viddd = Module["dynCall_viddd"] = asm["dynCall_viddd"]; +var dynCall_vidd = Module["dynCall_vidd"] = asm["dynCall_vidd"]; +var dynCall_iiii = Module["dynCall_iiii"] = asm["dynCall_iiii"]; +var dynCall_viiiiiiii = Module["dynCall_viiiiiiii"] = asm["dynCall_viiiiiiii"]; +var dynCall_viiiiii = Module["dynCall_viiiiii"] = asm["dynCall_viiiiii"]; +var dynCall_viii = Module["dynCall_viii"] = asm["dynCall_viii"]; +var dynCall_vidddd = Module["dynCall_vidddd"] = asm["dynCall_vidddd"]; +var dynCall_vdi = Module["dynCall_vdi"] = asm["dynCall_vdi"]; +var dynCall_viiiiiii = Module["dynCall_viiiiiii"] = asm["dynCall_viiiiiii"]; +var dynCall_viiiiiiiii = Module["dynCall_viiiiiiiii"] = asm["dynCall_viiiiiiiii"]; +var dynCall_iii = Module["dynCall_iii"] = asm["dynCall_iii"]; +var dynCall_i = Module["dynCall_i"] = asm["dynCall_i"]; +var dynCall_vdddddd = Module["dynCall_vdddddd"] = asm["dynCall_vdddddd"]; +var dynCall_vdddd = Module["dynCall_vdddd"] = asm["dynCall_vdddd"]; +var dynCall_vdd = Module["dynCall_vdd"] = asm["dynCall_vdd"]; +var dynCall_v = Module["dynCall_v"] = asm["dynCall_v"]; +var dynCall_viid = Module["dynCall_viid"] = asm["dynCall_viid"]; +var dynCall_viiii = Module["dynCall_viiii"] = asm["dynCall_viiii"]; +; + +Runtime.stackAlloc = Module['stackAlloc']; +Runtime.stackSave = Module['stackSave']; +Runtime.stackRestore = Module['stackRestore']; +Runtime.establishStackSpace = Module['establishStackSpace']; + +Runtime.setTempRet0 = Module['setTempRet0']; +Runtime.getTempRet0 = Module['getTempRet0']; + + + +// === Auto-generated postamble setup entry stuff === + +Module['asm'] = asm; + + + + + +function ExitStatus(status) { + this.name = "ExitStatus"; + this.message = "Program terminated with exit(" + status + ")"; + this.status = status; +}; +ExitStatus.prototype = new Error(); +ExitStatus.prototype.constructor = ExitStatus; + +var initialStackTop; +var preloadStartTime = null; +var calledMain = false; + +dependenciesFulfilled = function runCaller() { + // If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false) + if (!Module['calledRun']) run(); + if (!Module['calledRun']) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled +} + +Module['callMain'] = Module.callMain = function callMain(args) { + assert(runDependencies == 0, 'cannot call main when async dependencies remain! (listen on __ATMAIN__)'); + assert(__ATPRERUN__.length == 0, 'cannot call main when preRun functions remain to be called'); + + args = args || []; + + ensureInitRuntime(); + + var argc = args.length+1; + function pad() { + for (var i = 0; i < 4-1; i++) { + argv.push(0); + } + } + var argv = [allocate(intArrayFromString(Module['thisProgram']), 'i8', ALLOC_NORMAL) ]; + pad(); + for (var i = 0; i < argc-1; i = i + 1) { + argv.push(allocate(intArrayFromString(args[i]), 'i8', ALLOC_NORMAL)); + pad(); + } + argv.push(0); + argv = allocate(argv, 'i32', ALLOC_NORMAL); + + + try { + + var ret = Module['_main'](argc, argv, 0); + + + // if we're not running an evented main loop, it's time to exit + exit(ret, /* implicit = */ true); + } + catch(e) { + if (e instanceof ExitStatus) { + // exit() throws this once it's done to make sure execution + // has been stopped completely + return; + } else if (e == 'SimulateInfiniteLoop') { + // running an evented main loop, don't immediately exit + Module['noExitRuntime'] = true; + return; + } else { + var toLog = e; + if (e && typeof e === 'object' && e.stack) { + toLog = [e, e.stack]; + } + Module.printErr('exception thrown: ' + toLog); + Module['quit'](1, e); + } + } finally { + calledMain = true; + } +} + + + + +function run(args) { + args = args || Module['arguments']; + + if (preloadStartTime === null) preloadStartTime = Date.now(); + + if (runDependencies > 0) { + Module.printErr('run() called, but dependencies remain, so not running'); + return; + } + + writeStackCookie(); + + preRun(); + + if (runDependencies > 0) return; // a preRun added a dependency, run will be called later + if (Module['calledRun']) return; // run may have just been called through dependencies being fulfilled just in this very frame + + function doRun() { + if (Module['calledRun']) return; // run may have just been called while the async setStatus time below was happening + Module['calledRun'] = true; + + if (ABORT) return; + + ensureInitRuntime(); + + preMain(); + + if (ENVIRONMENT_IS_WEB && preloadStartTime !== null) { + Module.printErr('pre-main prep time: ' + (Date.now() - preloadStartTime) + ' ms'); + } + + if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized'](); + + if (Module['_main'] && shouldRunNow) Module['callMain'](args); + + postRun(); + } + + if (Module['setStatus']) { + Module['setStatus']('Running...'); + setTimeout(function() { + setTimeout(function() { + Module['setStatus'](''); + }, 1); + doRun(); + }, 1); + } else { + doRun(); + } + checkStackCookie(); +} +Module['run'] = Module.run = run; + +function exit(status, implicit) { + if (implicit && Module['noExitRuntime']) { + Module.printErr('exit(' + status + ') implicitly called by end of main(), but noExitRuntime, so not exiting the runtime (you can use emscripten_force_exit, if you want to force a true shutdown)'); + return; + } + + if (Module['noExitRuntime']) { + Module.printErr('exit(' + status + ') called, but noExitRuntime, so halting execution but not exiting the runtime or preventing further async execution (you can use emscripten_force_exit, if you want to force a true shutdown)'); + } else { + + ABORT = true; + EXITSTATUS = status; + STACKTOP = initialStackTop; + + exitRuntime(); + + if (Module['onExit']) Module['onExit'](status); + } + + if (ENVIRONMENT_IS_NODE) { + process['exit'](status); + } + Module['quit'](status, new ExitStatus(status)); +} +Module['exit'] = Module.exit = exit; + +var abortDecorators = []; + +function abort(what) { + if (what !== undefined) { + Module.print(what); + Module.printErr(what); + what = JSON.stringify(what) + } else { + what = ''; + } + + ABORT = true; + EXITSTATUS = 1; + + var extra = ''; + + var output = 'abort(' + what + ') at ' + stackTrace() + extra; + if (abortDecorators) { + abortDecorators.forEach(function(decorator) { + output = decorator(output, what); + }); + } + throw output; +} +Module['abort'] = Module.abort = abort; + +// {{PRE_RUN_ADDITIONS}} + +if (Module['preInit']) { + if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']]; + while (Module['preInit'].length > 0) { + Module['preInit'].pop()(); + } +} + +// shouldRunNow refers to calling main(), not run(). +var shouldRunNow = true; +if (Module['noInitialRun']) { + shouldRunNow = false; +} + + +run(); + +// {{POST_RUN_ADDITIONS}} + + + + + +// {{MODULE_ADDITIONS}} + + + diff --git a/docs/examples/img/physac/physics_movement.png b/docs/examples/web/physac/physics_movement.png similarity index 100% rename from docs/examples/img/physac/physics_movement.png rename to docs/examples/web/physac/physics_movement.png diff --git a/docs/examples/web/physac/physics_restitution.js b/docs/examples/web/physac/physics_restitution.js new file mode 100644 index 000000000..b4e626d18 --- /dev/null +++ b/docs/examples/web/physac/physics_restitution.js @@ -0,0 +1,28733 @@ +// The Module object: Our interface to the outside world. We import +// and export values on it, and do the work to get that through +// closure compiler if necessary. There are various ways Module can be used: +// 1. Not defined. We create it here +// 2. A function parameter, function(Module) { ..generated code.. } +// 3. pre-run appended it, var Module = {}; ..generated code.. +// 4. External script tag defines var Module. +// We need to do an eval in order to handle the closure compiler +// case, where this code here is minified but Module was defined +// elsewhere (e.g. case 4 above). We also need to check if Module +// already exists (e.g. case 3 above). +// Note that if you want to run closure, and also to use Module +// after the generated code, you will need to define var Module = {}; +// before the code. Then that object will be used in the code, and you +// can continue to use Module afterwards as well. +var Module; +if (!Module) Module = (typeof Module !== 'undefined' ? Module : null) || {}; + +// Sometimes an existing Module object exists with properties +// meant to overwrite the default module functionality. Here +// we collect those properties and reapply _after_ we configure +// the current environment's defaults to avoid having to be so +// defensive during initialization. +var moduleOverrides = {}; +for (var key in Module) { + if (Module.hasOwnProperty(key)) { + moduleOverrides[key] = Module[key]; + } +} + +// The environment setup code below is customized to use Module. +// *** Environment setup code *** +var ENVIRONMENT_IS_WEB = false; +var ENVIRONMENT_IS_WORKER = false; +var ENVIRONMENT_IS_NODE = false; +var ENVIRONMENT_IS_SHELL = false; + +// Three configurations we can be running in: +// 1) We could be the application main() thread running in the main JS UI thread. (ENVIRONMENT_IS_WORKER == false and ENVIRONMENT_IS_PTHREAD == false) +// 2) We could be the application main() thread proxied to worker. (with Emscripten -s PROXY_TO_WORKER=1) (ENVIRONMENT_IS_WORKER == true, ENVIRONMENT_IS_PTHREAD == false) +// 3) We could be an application pthread running in a worker. (ENVIRONMENT_IS_WORKER == true and ENVIRONMENT_IS_PTHREAD == true) + +if (Module['ENVIRONMENT']) { + if (Module['ENVIRONMENT'] === 'WEB') { + ENVIRONMENT_IS_WEB = true; + } else if (Module['ENVIRONMENT'] === 'WORKER') { + ENVIRONMENT_IS_WORKER = true; + } else if (Module['ENVIRONMENT'] === 'NODE') { + ENVIRONMENT_IS_NODE = true; + } else if (Module['ENVIRONMENT'] === 'SHELL') { + ENVIRONMENT_IS_SHELL = true; + } else { + throw new Error('The provided Module[\'ENVIRONMENT\'] value is not valid. It must be one of: WEB|WORKER|NODE|SHELL.'); + } +} else { + ENVIRONMENT_IS_WEB = typeof window === 'object'; + ENVIRONMENT_IS_WORKER = typeof importScripts === 'function'; + ENVIRONMENT_IS_NODE = typeof process === 'object' && typeof require === 'function' && !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_WORKER; + ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER; +} + + +if (ENVIRONMENT_IS_NODE) { + // Expose functionality in the same simple way that the shells work + // Note that we pollute the global namespace here, otherwise we break in node + if (!Module['print']) Module['print'] = console.log; + if (!Module['printErr']) Module['printErr'] = console.warn; + + var nodeFS; + var nodePath; + + Module['read'] = function read(filename, binary) { + if (!nodeFS) nodeFS = require('fs'); + if (!nodePath) nodePath = require('path'); + filename = nodePath['normalize'](filename); + var ret = nodeFS['readFileSync'](filename); + return binary ? ret : ret.toString(); + }; + + Module['readBinary'] = function readBinary(filename) { + var ret = Module['read'](filename, true); + if (!ret.buffer) { + ret = new Uint8Array(ret); + } + assert(ret.buffer); + return ret; + }; + + Module['load'] = function load(f) { + globalEval(read(f)); + }; + + if (!Module['thisProgram']) { + if (process['argv'].length > 1) { + Module['thisProgram'] = process['argv'][1].replace(/\\/g, '/'); + } else { + Module['thisProgram'] = 'unknown-program'; + } + } + + Module['arguments'] = process['argv'].slice(2); + + if (typeof module !== 'undefined') { + module['exports'] = Module; + } + + process['on']('uncaughtException', function(ex) { + // suppress ExitStatus exceptions from showing an error + if (!(ex instanceof ExitStatus)) { + throw ex; + } + }); + + Module['inspect'] = function () { return '[Emscripten Module object]'; }; +} +else if (ENVIRONMENT_IS_SHELL) { + if (!Module['print']) Module['print'] = print; + if (typeof printErr != 'undefined') Module['printErr'] = printErr; // not present in v8 or older sm + + if (typeof read != 'undefined') { + Module['read'] = read; + } else { + Module['read'] = function read() { throw 'no read() available' }; + } + + Module['readBinary'] = function readBinary(f) { + if (typeof readbuffer === 'function') { + return new Uint8Array(readbuffer(f)); + } + var data = read(f, 'binary'); + assert(typeof data === 'object'); + return data; + }; + + if (typeof scriptArgs != 'undefined') { + Module['arguments'] = scriptArgs; + } else if (typeof arguments != 'undefined') { + Module['arguments'] = arguments; + } + + if (typeof quit === 'function') { + Module['quit'] = function(status, toThrow) { + quit(status); + } + } + +} +else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) { + Module['read'] = function read(url) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, false); + xhr.send(null); + return xhr.responseText; + }; + + if (ENVIRONMENT_IS_WORKER) { + Module['readBinary'] = function read(url) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, false); + xhr.responseType = 'arraybuffer'; + xhr.send(null); + return xhr.response; + }; + } + + Module['readAsync'] = function readAsync(url, onload, onerror) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, true); + xhr.responseType = 'arraybuffer'; + xhr.onload = function xhr_onload() { + if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0 + onload(xhr.response); + } else { + onerror(); + } + }; + xhr.onerror = onerror; + xhr.send(null); + }; + + if (typeof arguments != 'undefined') { + Module['arguments'] = arguments; + } + + if (typeof console !== 'undefined') { + if (!Module['print']) Module['print'] = function print(x) { + console.log(x); + }; + if (!Module['printErr']) Module['printErr'] = function printErr(x) { + console.warn(x); + }; + } else { + // Probably a worker, and without console.log. We can do very little here... + var TRY_USE_DUMP = false; + if (!Module['print']) Module['print'] = (TRY_USE_DUMP && (typeof(dump) !== "undefined") ? (function(x) { + dump(x); + }) : (function(x) { + // self.postMessage(x); // enable this if you want stdout to be sent as messages + })); + } + + if (ENVIRONMENT_IS_WORKER) { + Module['load'] = importScripts; + } + + if (typeof Module['setWindowTitle'] === 'undefined') { + Module['setWindowTitle'] = function(title) { document.title = title }; + } +} +else { + // Unreachable because SHELL is dependant on the others + throw 'Unknown runtime environment. Where are we?'; +} + +function globalEval(x) { + eval.call(null, x); +} +if (!Module['load'] && Module['read']) { + Module['load'] = function load(f) { + globalEval(Module['read'](f)); + }; +} +if (!Module['print']) { + Module['print'] = function(){}; +} +if (!Module['printErr']) { + Module['printErr'] = Module['print']; +} +if (!Module['arguments']) { + Module['arguments'] = []; +} +if (!Module['thisProgram']) { + Module['thisProgram'] = './this.program'; +} +if (!Module['quit']) { + Module['quit'] = function(status, toThrow) { + throw toThrow; + } +} + +// *** Environment setup code *** + +// Closure helpers +Module.print = Module['print']; +Module.printErr = Module['printErr']; + +// Callbacks +Module['preRun'] = []; +Module['postRun'] = []; + +// Merge back in the overrides +for (var key in moduleOverrides) { + if (moduleOverrides.hasOwnProperty(key)) { + Module[key] = moduleOverrides[key]; + } +} +// Free the object hierarchy contained in the overrides, this lets the GC +// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array. +moduleOverrides = undefined; + + + +// {{PREAMBLE_ADDITIONS}} + +// === Preamble library stuff === + +// Documentation for the public APIs defined in this file must be updated in: +// site/source/docs/api_reference/preamble.js.rst +// A prebuilt local version of the documentation is available at: +// site/build/text/docs/api_reference/preamble.js.txt +// You can also build docs locally as HTML or other formats in site/ +// An online HTML version (which may be of a different version of Emscripten) +// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html + +//======================================== +// Runtime code shared with compiler +//======================================== + +var Runtime = { + setTempRet0: function (value) { + tempRet0 = value; + return value; + }, + getTempRet0: function () { + return tempRet0; + }, + stackSave: function () { + return STACKTOP; + }, + stackRestore: function (stackTop) { + STACKTOP = stackTop; + }, + getNativeTypeSize: function (type) { + switch (type) { + case 'i1': case 'i8': return 1; + case 'i16': return 2; + case 'i32': return 4; + case 'i64': return 8; + case 'float': return 4; + case 'double': return 8; + default: { + if (type[type.length-1] === '*') { + return Runtime.QUANTUM_SIZE; // A pointer + } else if (type[0] === 'i') { + var bits = parseInt(type.substr(1)); + assert(bits % 8 === 0); + return bits/8; + } else { + return 0; + } + } + } + }, + getNativeFieldSize: function (type) { + return Math.max(Runtime.getNativeTypeSize(type), Runtime.QUANTUM_SIZE); + }, + STACK_ALIGN: 16, + prepVararg: function (ptr, type) { + if (type === 'double' || type === 'i64') { + // move so the load is aligned + if (ptr & 7) { + assert((ptr & 7) === 4); + ptr += 4; + } + } else { + assert((ptr & 3) === 0); + } + return ptr; + }, + getAlignSize: function (type, size, vararg) { + // we align i64s and doubles on 64-bit boundaries, unlike x86 + if (!vararg && (type == 'i64' || type == 'double')) return 8; + if (!type) return Math.min(size, 8); // align structures internally to 64 bits + return Math.min(size || (type ? Runtime.getNativeFieldSize(type) : 0), Runtime.QUANTUM_SIZE); + }, + dynCall: function (sig, ptr, args) { + if (args && args.length) { + assert(args.length == sig.length-1); + assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\''); + return Module['dynCall_' + sig].apply(null, [ptr].concat(args)); + } else { + assert(sig.length == 1); + assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\''); + return Module['dynCall_' + sig].call(null, ptr); + } + }, + functionPointers: [], + addFunction: function (func) { + for (var i = 0; i < Runtime.functionPointers.length; i++) { + if (!Runtime.functionPointers[i]) { + Runtime.functionPointers[i] = func; + return 2*(1 + i); + } + } + throw 'Finished up all reserved function pointers. Use a higher value for RESERVED_FUNCTION_POINTERS.'; + }, + removeFunction: function (index) { + Runtime.functionPointers[(index-2)/2] = null; + }, + warnOnce: function (text) { + if (!Runtime.warnOnce.shown) Runtime.warnOnce.shown = {}; + if (!Runtime.warnOnce.shown[text]) { + Runtime.warnOnce.shown[text] = 1; + Module.printErr(text); + } + }, + funcWrappers: {}, + getFuncWrapper: function (func, sig) { + assert(sig); + if (!Runtime.funcWrappers[sig]) { + Runtime.funcWrappers[sig] = {}; + } + var sigCache = Runtime.funcWrappers[sig]; + if (!sigCache[func]) { + // optimize away arguments usage in common cases + if (sig.length === 1) { + sigCache[func] = function dynCall_wrapper() { + return Runtime.dynCall(sig, func); + }; + } else if (sig.length === 2) { + sigCache[func] = function dynCall_wrapper(arg) { + return Runtime.dynCall(sig, func, [arg]); + }; + } else { + // general case + sigCache[func] = function dynCall_wrapper() { + return Runtime.dynCall(sig, func, Array.prototype.slice.call(arguments)); + }; + } + } + return sigCache[func]; + }, + getCompilerSetting: function (name) { + throw 'You must build with -s RETAIN_COMPILER_SETTINGS=1 for Runtime.getCompilerSetting or emscripten_get_compiler_setting to work'; + }, + stackAlloc: function (size) { var ret = STACKTOP;STACKTOP = (STACKTOP + size)|0;STACKTOP = (((STACKTOP)+15)&-16);(assert((((STACKTOP|0) < (STACK_MAX|0))|0))|0); return ret; }, + staticAlloc: function (size) { var ret = STATICTOP;STATICTOP = (STATICTOP + (assert(!staticSealed),size))|0;STATICTOP = (((STATICTOP)+15)&-16); return ret; }, + dynamicAlloc: function (size) { assert(DYNAMICTOP_PTR);var ret = HEAP32[DYNAMICTOP_PTR>>2];var end = (((ret + size + 15)|0) & -16);HEAP32[DYNAMICTOP_PTR>>2] = end;if (end >= TOTAL_MEMORY) {var success = enlargeMemory();if (!success) {HEAP32[DYNAMICTOP_PTR>>2] = ret;return 0;}}return ret;}, + alignMemory: function (size,quantum) { var ret = size = Math.ceil((size)/(quantum ? quantum : 16))*(quantum ? quantum : 16); return ret; }, + makeBigInt: function (low,high,unsigned) { var ret = (unsigned ? ((+((low>>>0)))+((+((high>>>0)))*4294967296.0)) : ((+((low>>>0)))+((+((high|0)))*4294967296.0))); return ret; }, + GLOBAL_BASE: 8, + QUANTUM_SIZE: 4, + __dummy__: 0 +} + + + +Module["Runtime"] = Runtime; + + + +//======================================== +// Runtime essentials +//======================================== + +var ABORT = 0; // whether we are quitting the application. no code should run after this. set in exit() and abort() +var EXITSTATUS = 0; + +function assert(condition, text) { + if (!condition) { + abort('Assertion failed: ' + text); + } +} + +var globalScope = this; + +// Returns the C function with a specified identifier (for C++, you need to do manual name mangling) +function getCFunc(ident) { + var func = Module['_' + ident]; // closure exported function + if (!func) { + try { func = eval('_' + ident); } catch(e) {} + } + assert(func, 'Cannot call unknown function ' + ident + ' (perhaps LLVM optimizations or closure removed it?)'); + return func; +} + +var cwrap, ccall; +(function(){ + var JSfuncs = { + // Helpers for cwrap -- it can't refer to Runtime directly because it might + // be renamed by closure, instead it calls JSfuncs['stackSave'].body to find + // out what the minified function name is. + 'stackSave': function() { + Runtime.stackSave() + }, + 'stackRestore': function() { + Runtime.stackRestore() + }, + // type conversion from js to c + 'arrayToC' : function(arr) { + var ret = Runtime.stackAlloc(arr.length); + writeArrayToMemory(arr, ret); + return ret; + }, + 'stringToC' : function(str) { + var ret = 0; + if (str !== null && str !== undefined && str !== 0) { // null string + // at most 4 bytes per UTF-8 code point, +1 for the trailing '\0' + var len = (str.length << 2) + 1; + ret = Runtime.stackAlloc(len); + stringToUTF8(str, ret, len); + } + return ret; + } + }; + // For fast lookup of conversion functions + var toC = {'string' : JSfuncs['stringToC'], 'array' : JSfuncs['arrayToC']}; + + // C calling interface. + ccall = function ccallFunc(ident, returnType, argTypes, args, opts) { + var func = getCFunc(ident); + var cArgs = []; + var stack = 0; + assert(returnType !== 'array', 'Return type should not be "array".'); + if (args) { + for (var i = 0; i < args.length; i++) { + var converter = toC[argTypes[i]]; + if (converter) { + if (stack === 0) stack = Runtime.stackSave(); + cArgs[i] = converter(args[i]); + } else { + cArgs[i] = args[i]; + } + } + } + var ret = func.apply(null, cArgs); + if ((!opts || !opts.async) && typeof EmterpreterAsync === 'object') { + assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling ccall'); + } + if (opts && opts.async) assert(!returnType, 'async ccalls cannot return values'); + if (returnType === 'string') ret = Pointer_stringify(ret); + if (stack !== 0) { + if (opts && opts.async) { + EmterpreterAsync.asyncFinalizers.push(function() { + Runtime.stackRestore(stack); + }); + return; + } + Runtime.stackRestore(stack); + } + return ret; + } + + var sourceRegex = /^function\s*[a-zA-Z$_0-9]*\s*\(([^)]*)\)\s*{\s*([^*]*?)[\s;]*(?:return\s*(.*?)[;\s]*)?}$/; + function parseJSFunc(jsfunc) { + // Match the body and the return value of a javascript function source + var parsed = jsfunc.toString().match(sourceRegex).slice(1); + return {arguments : parsed[0], body : parsed[1], returnValue: parsed[2]} + } + + // sources of useful functions. we create this lazily as it can trigger a source decompression on this entire file + var JSsource = null; + function ensureJSsource() { + if (!JSsource) { + JSsource = {}; + for (var fun in JSfuncs) { + if (JSfuncs.hasOwnProperty(fun)) { + // Elements of toCsource are arrays of three items: + // the code, and the return value + JSsource[fun] = parseJSFunc(JSfuncs[fun]); + } + } + } + } + + cwrap = function cwrap(ident, returnType, argTypes) { + argTypes = argTypes || []; + var cfunc = getCFunc(ident); + // When the function takes numbers and returns a number, we can just return + // the original function + var numericArgs = argTypes.every(function(type){ return type === 'number'}); + var numericRet = (returnType !== 'string'); + if ( numericRet && numericArgs) { + return cfunc; + } + // Creation of the arguments list (["$1","$2",...,"$nargs"]) + var argNames = argTypes.map(function(x,i){return '$'+i}); + var funcstr = "(function(" + argNames.join(',') + ") {"; + var nargs = argTypes.length; + if (!numericArgs) { + // Generate the code needed to convert the arguments from javascript + // values to pointers + ensureJSsource(); + funcstr += 'var stack = ' + JSsource['stackSave'].body + ';'; + for (var i = 0; i < nargs; i++) { + var arg = argNames[i], type = argTypes[i]; + if (type === 'number') continue; + var convertCode = JSsource[type + 'ToC']; // [code, return] + funcstr += 'var ' + convertCode.arguments + ' = ' + arg + ';'; + funcstr += convertCode.body + ';'; + funcstr += arg + '=(' + convertCode.returnValue + ');'; + } + } + + // When the code is compressed, the name of cfunc is not literally 'cfunc' anymore + var cfuncname = parseJSFunc(function(){return cfunc}).returnValue; + // Call the function + funcstr += 'var ret = ' + cfuncname + '(' + argNames.join(',') + ');'; + if (!numericRet) { // Return type can only by 'string' or 'number' + // Convert the result to a string + var strgfy = parseJSFunc(function(){return Pointer_stringify}).returnValue; + funcstr += 'ret = ' + strgfy + '(ret);'; + } + funcstr += "if (typeof EmterpreterAsync === 'object') { assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling cwrap') }"; + if (!numericArgs) { + // If we had a stack, restore it + ensureJSsource(); + funcstr += JSsource['stackRestore'].body.replace('()', '(stack)') + ';'; + } + funcstr += 'return ret})'; + return eval(funcstr); + }; +})(); +Module["ccall"] = ccall; +Module["cwrap"] = cwrap; + +function setValue(ptr, value, type, noSafe) { + type = type || 'i8'; + if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit + switch(type) { + case 'i1': HEAP8[((ptr)>>0)]=value; break; + case 'i8': HEAP8[((ptr)>>0)]=value; break; + case 'i16': HEAP16[((ptr)>>1)]=value; break; + case 'i32': HEAP32[((ptr)>>2)]=value; break; + case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)]=tempI64[0],HEAP32[(((ptr)+(4))>>2)]=tempI64[1]); break; + case 'float': HEAPF32[((ptr)>>2)]=value; break; + case 'double': HEAPF64[((ptr)>>3)]=value; break; + default: abort('invalid type for setValue: ' + type); + } +} +Module["setValue"] = setValue; + + +function getValue(ptr, type, noSafe) { + type = type || 'i8'; + if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit + switch(type) { + case 'i1': return HEAP8[((ptr)>>0)]; + case 'i8': return HEAP8[((ptr)>>0)]; + case 'i16': return HEAP16[((ptr)>>1)]; + case 'i32': return HEAP32[((ptr)>>2)]; + case 'i64': return HEAP32[((ptr)>>2)]; + case 'float': return HEAPF32[((ptr)>>2)]; + case 'double': return HEAPF64[((ptr)>>3)]; + default: abort('invalid type for setValue: ' + type); + } + return null; +} +Module["getValue"] = getValue; + +var ALLOC_NORMAL = 0; // Tries to use _malloc() +var ALLOC_STACK = 1; // Lives for the duration of the current function call +var ALLOC_STATIC = 2; // Cannot be freed +var ALLOC_DYNAMIC = 3; // Cannot be freed except through sbrk +var ALLOC_NONE = 4; // Do not allocate +Module["ALLOC_NORMAL"] = ALLOC_NORMAL; +Module["ALLOC_STACK"] = ALLOC_STACK; +Module["ALLOC_STATIC"] = ALLOC_STATIC; +Module["ALLOC_DYNAMIC"] = ALLOC_DYNAMIC; +Module["ALLOC_NONE"] = ALLOC_NONE; + +// allocate(): This is for internal use. You can use it yourself as well, but the interface +// is a little tricky (see docs right below). The reason is that it is optimized +// for multiple syntaxes to save space in generated code. So you should +// normally not use allocate(), and instead allocate memory using _malloc(), +// initialize it with setValue(), and so forth. +// @slab: An array of data, or a number. If a number, then the size of the block to allocate, +// in *bytes* (note that this is sometimes confusing: the next parameter does not +// affect this!) +// @types: Either an array of types, one for each byte (or 0 if no type at that position), +// or a single type which is used for the entire block. This only matters if there +// is initial data - if @slab is a number, then this does not matter at all and is +// ignored. +// @allocator: How to allocate memory, see ALLOC_* +function allocate(slab, types, allocator, ptr) { + var zeroinit, size; + if (typeof slab === 'number') { + zeroinit = true; + size = slab; + } else { + zeroinit = false; + size = slab.length; + } + + var singleType = typeof types === 'string' ? types : null; + + var ret; + if (allocator == ALLOC_NONE) { + ret = ptr; + } else { + ret = [typeof _malloc === 'function' ? _malloc : Runtime.staticAlloc, Runtime.stackAlloc, Runtime.staticAlloc, Runtime.dynamicAlloc][allocator === undefined ? ALLOC_STATIC : allocator](Math.max(size, singleType ? 1 : types.length)); + } + + if (zeroinit) { + var ptr = ret, stop; + assert((ret & 3) == 0); + stop = ret + (size & ~3); + for (; ptr < stop; ptr += 4) { + HEAP32[((ptr)>>2)]=0; + } + stop = ret + size; + while (ptr < stop) { + HEAP8[((ptr++)>>0)]=0; + } + return ret; + } + + if (singleType === 'i8') { + if (slab.subarray || slab.slice) { + HEAPU8.set(slab, ret); + } else { + HEAPU8.set(new Uint8Array(slab), ret); + } + return ret; + } + + var i = 0, type, typeSize, previousType; + while (i < size) { + var curr = slab[i]; + + if (typeof curr === 'function') { + curr = Runtime.getFunctionIndex(curr); + } + + type = singleType || types[i]; + if (type === 0) { + i++; + continue; + } + assert(type, 'Must know what type to store in allocate!'); + + if (type == 'i64') type = 'i32'; // special case: we have one i32 here, and one i32 later + + setValue(ret+i, curr, type); + + // no need to look up size unless type changes, so cache it + if (previousType !== type) { + typeSize = Runtime.getNativeTypeSize(type); + previousType = type; + } + i += typeSize; + } + + return ret; +} +Module["allocate"] = allocate; + +// Allocate memory during any stage of startup - static memory early on, dynamic memory later, malloc when ready +function getMemory(size) { + if (!staticSealed) return Runtime.staticAlloc(size); + if (!runtimeInitialized) return Runtime.dynamicAlloc(size); + return _malloc(size); +} +Module["getMemory"] = getMemory; + +function Pointer_stringify(ptr, /* optional */ length) { + if (length === 0 || !ptr) return ''; + // TODO: use TextDecoder + // Find the length, and check for UTF while doing so + var hasUtf = 0; + var t; + var i = 0; + while (1) { + assert(ptr + i < TOTAL_MEMORY); + t = HEAPU8[(((ptr)+(i))>>0)]; + hasUtf |= t; + if (t == 0 && !length) break; + i++; + if (length && i == length) break; + } + if (!length) length = i; + + var ret = ''; + + if (hasUtf < 128) { + var MAX_CHUNK = 1024; // split up into chunks, because .apply on a huge string can overflow the stack + var curr; + while (length > 0) { + curr = String.fromCharCode.apply(String, HEAPU8.subarray(ptr, ptr + Math.min(length, MAX_CHUNK))); + ret = ret ? ret + curr : curr; + ptr += MAX_CHUNK; + length -= MAX_CHUNK; + } + return ret; + } + return Module['UTF8ToString'](ptr); +} +Module["Pointer_stringify"] = Pointer_stringify; + +// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +function AsciiToString(ptr) { + var str = ''; + while (1) { + var ch = HEAP8[((ptr++)>>0)]; + if (!ch) return str; + str += String.fromCharCode(ch); + } +} +Module["AsciiToString"] = AsciiToString; + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP. + +function stringToAscii(str, outPtr) { + return writeAsciiToMemory(str, outPtr, false); +} +Module["stringToAscii"] = stringToAscii; + +// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns +// a copy of that string as a Javascript String object. + +var UTF8Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf8') : undefined; +function UTF8ArrayToString(u8Array, idx) { + var endPtr = idx; + // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. + // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. + while (u8Array[endPtr]) ++endPtr; + + if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) { + return UTF8Decoder.decode(u8Array.subarray(idx, endPtr)); + } else { + var u0, u1, u2, u3, u4, u5; + + var str = ''; + while (1) { + // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 + u0 = u8Array[idx++]; + if (!u0) return str; + if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; } + u1 = u8Array[idx++] & 63; + if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; } + u2 = u8Array[idx++] & 63; + if ((u0 & 0xF0) == 0xE0) { + u0 = ((u0 & 15) << 12) | (u1 << 6) | u2; + } else { + u3 = u8Array[idx++] & 63; + if ((u0 & 0xF8) == 0xF0) { + u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | u3; + } else { + u4 = u8Array[idx++] & 63; + if ((u0 & 0xFC) == 0xF8) { + u0 = ((u0 & 3) << 24) | (u1 << 18) | (u2 << 12) | (u3 << 6) | u4; + } else { + u5 = u8Array[idx++] & 63; + u0 = ((u0 & 1) << 30) | (u1 << 24) | (u2 << 18) | (u3 << 12) | (u4 << 6) | u5; + } + } + } + if (u0 < 0x10000) { + str += String.fromCharCode(u0); + } else { + var ch = u0 - 0x10000; + str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); + } + } + } +} +Module["UTF8ArrayToString"] = UTF8ArrayToString; + +// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +function UTF8ToString(ptr) { + return UTF8ArrayToString(HEAPU8,ptr); +} +Module["UTF8ToString"] = UTF8ToString; + +// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx', +// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP. +// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outU8Array: the array to copy to. Each index in this array is assumed to be one 8-byte element. +// outIdx: The starting offset in the array to begin the copying. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else. +// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) { + if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes. + return 0; + + var startIdx = outIdx; + var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator. + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 + var u = str.charCodeAt(i); // possibly a lead surrogate + if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF); + if (u <= 0x7F) { + if (outIdx >= endIdx) break; + outU8Array[outIdx++] = u; + } else if (u <= 0x7FF) { + if (outIdx + 1 >= endIdx) break; + outU8Array[outIdx++] = 0xC0 | (u >> 6); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0xFFFF) { + if (outIdx + 2 >= endIdx) break; + outU8Array[outIdx++] = 0xE0 | (u >> 12); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0x1FFFFF) { + if (outIdx + 3 >= endIdx) break; + outU8Array[outIdx++] = 0xF0 | (u >> 18); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0x3FFFFFF) { + if (outIdx + 4 >= endIdx) break; + outU8Array[outIdx++] = 0xF8 | (u >> 24); + outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else { + if (outIdx + 5 >= endIdx) break; + outU8Array[outIdx++] = 0xFC | (u >> 30); + outU8Array[outIdx++] = 0x80 | ((u >> 24) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } + } + // Null-terminate the pointer to the buffer. + outU8Array[outIdx] = 0; + return outIdx - startIdx; +} +Module["stringToUTF8Array"] = stringToUTF8Array; + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP. +// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF8(str, outPtr, maxBytesToWrite) { + assert(typeof maxBytesToWrite == 'number', 'stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); + return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite); +} +Module["stringToUTF8"] = stringToUTF8; + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF8(str) { + var len = 0; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var u = str.charCodeAt(i); // possibly a lead surrogate + if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF); + if (u <= 0x7F) { + ++len; + } else if (u <= 0x7FF) { + len += 2; + } else if (u <= 0xFFFF) { + len += 3; + } else if (u <= 0x1FFFFF) { + len += 4; + } else if (u <= 0x3FFFFFF) { + len += 5; + } else { + len += 6; + } + } + return len; +} +Module["lengthBytesUTF8"] = lengthBytesUTF8; + +// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +var UTF16Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-16le') : undefined; +function UTF16ToString(ptr) { + assert(ptr % 2 == 0, 'Pointer passed to UTF16ToString must be aligned to two bytes!'); + var endPtr = ptr; + // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. + // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. + var idx = endPtr >> 1; + while (HEAP16[idx]) ++idx; + endPtr = idx << 1; + + if (endPtr - ptr > 32 && UTF16Decoder) { + return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr)); + } else { + var i = 0; + + var str = ''; + while (1) { + var codeUnit = HEAP16[(((ptr)+(i*2))>>1)]; + if (codeUnit == 0) return str; + ++i; + // fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through. + str += String.fromCharCode(codeUnit); + } + } +} + + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP. +// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outPtr: Byte address in Emscripten HEAP where to write the string to. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else. +// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF16(str, outPtr, maxBytesToWrite) { + assert(outPtr % 2 == 0, 'Pointer passed to stringToUTF16 must be aligned to two bytes!'); + assert(typeof maxBytesToWrite == 'number', 'stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); + // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. + if (maxBytesToWrite === undefined) { + maxBytesToWrite = 0x7FFFFFFF; + } + if (maxBytesToWrite < 2) return 0; + maxBytesToWrite -= 2; // Null terminator. + var startPtr = outPtr; + var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length; + for (var i = 0; i < numCharsToWrite; ++i) { + // charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP. + var codeUnit = str.charCodeAt(i); // possibly a lead surrogate + HEAP16[((outPtr)>>1)]=codeUnit; + outPtr += 2; + } + // Null-terminate the pointer to the HEAP. + HEAP16[((outPtr)>>1)]=0; + return outPtr - startPtr; +} + + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF16(str) { + return str.length*2; +} + + +function UTF32ToString(ptr) { + assert(ptr % 4 == 0, 'Pointer passed to UTF32ToString must be aligned to four bytes!'); + var i = 0; + + var str = ''; + while (1) { + var utf32 = HEAP32[(((ptr)+(i*4))>>2)]; + if (utf32 == 0) + return str; + ++i; + // Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + if (utf32 >= 0x10000) { + var ch = utf32 - 0x10000; + str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); + } else { + str += String.fromCharCode(utf32); + } + } +} + + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP. +// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outPtr: Byte address in Emscripten HEAP where to write the string to. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else. +// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF32(str, outPtr, maxBytesToWrite) { + assert(outPtr % 4 == 0, 'Pointer passed to stringToUTF32 must be aligned to four bytes!'); + assert(typeof maxBytesToWrite == 'number', 'stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); + // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. + if (maxBytesToWrite === undefined) { + maxBytesToWrite = 0x7FFFFFFF; + } + if (maxBytesToWrite < 4) return 0; + var startPtr = outPtr; + var endPtr = startPtr + maxBytesToWrite - 4; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var codeUnit = str.charCodeAt(i); // possibly a lead surrogate + if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) { + var trailSurrogate = str.charCodeAt(++i); + codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF); + } + HEAP32[((outPtr)>>2)]=codeUnit; + outPtr += 4; + if (outPtr + 4 > endPtr) break; + } + // Null-terminate the pointer to the HEAP. + HEAP32[((outPtr)>>2)]=0; + return outPtr - startPtr; +} + + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF32(str) { + var len = 0; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var codeUnit = str.charCodeAt(i); + if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate. + len += 4; + } + + return len; +} + + +function demangle(func) { + var __cxa_demangle_func = Module['___cxa_demangle'] || Module['__cxa_demangle']; + if (__cxa_demangle_func) { + try { + var s = + func.substr(1); + var len = lengthBytesUTF8(s)+1; + var buf = _malloc(len); + stringToUTF8(s, buf, len); + var status = _malloc(4); + var ret = __cxa_demangle_func(buf, 0, 0, status); + if (getValue(status, 'i32') === 0 && ret) { + return Pointer_stringify(ret); + } + // otherwise, libcxxabi failed + } catch(e) { + // ignore problems here + } finally { + if (buf) _free(buf); + if (status) _free(status); + if (ret) _free(ret); + } + // failure when using libcxxabi, don't demangle + return func; + } + Runtime.warnOnce('warning: build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling'); + return func; +} + +function demangleAll(text) { + var regex = + /__Z[\w\d_]+/g; + return text.replace(regex, + function(x) { + var y = demangle(x); + return x === y ? x : (x + ' [' + y + ']'); + }); +} + +function jsStackTrace() { + var err = new Error(); + if (!err.stack) { + // IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown, + // so try that as a special-case. + try { + throw new Error(0); + } catch(e) { + err = e; + } + if (!err.stack) { + return '(no stack trace available)'; + } + } + return err.stack.toString(); +} + +function stackTrace() { + var js = jsStackTrace(); + if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace'](); + return demangleAll(js); +} +Module["stackTrace"] = stackTrace; + +// Memory management + +var PAGE_SIZE = 16384; +var WASM_PAGE_SIZE = 65536; +var ASMJS_PAGE_SIZE = 16777216; +var MIN_TOTAL_MEMORY = 16777216; + +function alignUp(x, multiple) { + if (x % multiple > 0) { + x += multiple - (x % multiple); + } + return x; +} + +var HEAP; +var buffer; +var HEAP8, HEAPU8, HEAP16, HEAPU16, HEAP32, HEAPU32, HEAPF32, HEAPF64; + +function updateGlobalBuffer(buf) { + Module['buffer'] = buffer = buf; +} + +function updateGlobalBufferViews() { + Module['HEAP8'] = HEAP8 = new Int8Array(buffer); + Module['HEAP16'] = HEAP16 = new Int16Array(buffer); + Module['HEAP32'] = HEAP32 = new Int32Array(buffer); + Module['HEAPU8'] = HEAPU8 = new Uint8Array(buffer); + Module['HEAPU16'] = HEAPU16 = new Uint16Array(buffer); + Module['HEAPU32'] = HEAPU32 = new Uint32Array(buffer); + Module['HEAPF32'] = HEAPF32 = new Float32Array(buffer); + Module['HEAPF64'] = HEAPF64 = new Float64Array(buffer); +} + +var STATIC_BASE, STATICTOP, staticSealed; // static area +var STACK_BASE, STACKTOP, STACK_MAX; // stack area +var DYNAMIC_BASE, DYNAMICTOP_PTR; // dynamic area handled by sbrk + + STATIC_BASE = STATICTOP = STACK_BASE = STACKTOP = STACK_MAX = DYNAMIC_BASE = DYNAMICTOP_PTR = 0; + staticSealed = false; + + +// Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode. +function writeStackCookie() { + assert((STACK_MAX & 3) == 0); + HEAPU32[(STACK_MAX >> 2)-1] = 0x02135467; + HEAPU32[(STACK_MAX >> 2)-2] = 0x89BACDFE; +} + +function checkStackCookie() { + if (HEAPU32[(STACK_MAX >> 2)-1] != 0x02135467 || HEAPU32[(STACK_MAX >> 2)-2] != 0x89BACDFE) { + abort('Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x02135467, but received 0x' + HEAPU32[(STACK_MAX >> 2)-2].toString(16) + ' ' + HEAPU32[(STACK_MAX >> 2)-1].toString(16)); + } + // Also test the global address 0 for integrity. This check is not compatible with SAFE_SPLIT_MEMORY though, since that mode already tests all address 0 accesses on its own. + if (HEAP32[0] !== 0x63736d65 /* 'emsc' */) throw 'Runtime error: The application has corrupted its heap memory area (address zero)!'; +} + +function abortStackOverflow(allocSize) { + abort('Stack overflow! Attempted to allocate ' + allocSize + ' bytes on the stack, but stack has only ' + (STACK_MAX - asm.stackSave() + allocSize) + ' bytes available!'); +} + +function abortOnCannotGrowMemory() { + abort('Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value ' + TOTAL_MEMORY + ', (2) compile with -s ALLOW_MEMORY_GROWTH=1 which adjusts the size at runtime but prevents some optimizations, (3) set Module.TOTAL_MEMORY to a higher value before the program runs, or if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 '); +} + + +function enlargeMemory() { + abortOnCannotGrowMemory(); +} + + +var TOTAL_STACK = Module['TOTAL_STACK'] || 5242880; +var TOTAL_MEMORY = Module['TOTAL_MEMORY'] || 16777216; +if (TOTAL_MEMORY < TOTAL_STACK) Module.printErr('TOTAL_MEMORY should be larger than TOTAL_STACK, was ' + TOTAL_MEMORY + '! (TOTAL_STACK=' + TOTAL_STACK + ')'); + +// Initialize the runtime's memory +// check for full engine support (use string 'subarray' to avoid closure compiler confusion) +assert(typeof Int32Array !== 'undefined' && typeof Float64Array !== 'undefined' && !!(new Int32Array(1)['subarray']) && !!(new Int32Array(1)['set']), + 'JS engine does not provide full typed array support'); + + + +// Use a provided buffer, if there is one, or else allocate a new one +if (Module['buffer']) { + buffer = Module['buffer']; + assert(buffer.byteLength === TOTAL_MEMORY, 'provided buffer should be ' + TOTAL_MEMORY + ' bytes, but it is ' + buffer.byteLength); +} else { + // Use a WebAssembly memory where available + { + buffer = new ArrayBuffer(TOTAL_MEMORY); + } + assert(buffer.byteLength === TOTAL_MEMORY); +} +updateGlobalBufferViews(); + + +function getTotalMemory() { + return TOTAL_MEMORY; +} + +// Endianness check (note: assumes compiler arch was little-endian) + HEAP32[0] = 0x63736d65; /* 'emsc' */ +HEAP16[1] = 0x6373; +if (HEAPU8[2] !== 0x73 || HEAPU8[3] !== 0x63) throw 'Runtime error: expected the system to be little-endian!'; + +Module['HEAP'] = HEAP; +Module['buffer'] = buffer; +Module['HEAP8'] = HEAP8; +Module['HEAP16'] = HEAP16; +Module['HEAP32'] = HEAP32; +Module['HEAPU8'] = HEAPU8; +Module['HEAPU16'] = HEAPU16; +Module['HEAPU32'] = HEAPU32; +Module['HEAPF32'] = HEAPF32; +Module['HEAPF64'] = HEAPF64; + +function callRuntimeCallbacks(callbacks) { + while(callbacks.length > 0) { + var callback = callbacks.shift(); + if (typeof callback == 'function') { + callback(); + continue; + } + var func = callback.func; + if (typeof func === 'number') { + if (callback.arg === undefined) { + Module['dynCall_v'](func); + } else { + Module['dynCall_vi'](func, callback.arg); + } + } else { + func(callback.arg === undefined ? null : callback.arg); + } + } +} + +var __ATPRERUN__ = []; // functions called before the runtime is initialized +var __ATINIT__ = []; // functions called during startup +var __ATMAIN__ = []; // functions called when main() is to be run +var __ATEXIT__ = []; // functions called during shutdown +var __ATPOSTRUN__ = []; // functions called after the runtime has exited + +var runtimeInitialized = false; +var runtimeExited = false; + + +function preRun() { + // compatibility - merge in anything from Module['preRun'] at this time + if (Module['preRun']) { + if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']]; + while (Module['preRun'].length) { + addOnPreRun(Module['preRun'].shift()); + } + } + callRuntimeCallbacks(__ATPRERUN__); +} + +function ensureInitRuntime() { + checkStackCookie(); + if (runtimeInitialized) return; + runtimeInitialized = true; + callRuntimeCallbacks(__ATINIT__); +} + +function preMain() { + checkStackCookie(); + callRuntimeCallbacks(__ATMAIN__); +} + +function exitRuntime() { + checkStackCookie(); + callRuntimeCallbacks(__ATEXIT__); + runtimeExited = true; +} + +function postRun() { + checkStackCookie(); + // compatibility - merge in anything from Module['postRun'] at this time + if (Module['postRun']) { + if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']]; + while (Module['postRun'].length) { + addOnPostRun(Module['postRun'].shift()); + } + } + callRuntimeCallbacks(__ATPOSTRUN__); +} + +function addOnPreRun(cb) { + __ATPRERUN__.unshift(cb); +} +Module["addOnPreRun"] = addOnPreRun; + +function addOnInit(cb) { + __ATINIT__.unshift(cb); +} +Module["addOnInit"] = addOnInit; + +function addOnPreMain(cb) { + __ATMAIN__.unshift(cb); +} +Module["addOnPreMain"] = addOnPreMain; + +function addOnExit(cb) { + __ATEXIT__.unshift(cb); +} +Module["addOnExit"] = addOnExit; + +function addOnPostRun(cb) { + __ATPOSTRUN__.unshift(cb); +} +Module["addOnPostRun"] = addOnPostRun; + +// Tools + + +function intArrayFromString(stringy, dontAddNull, length /* optional */) { + var len = length > 0 ? length : lengthBytesUTF8(stringy)+1; + var u8array = new Array(len); + var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length); + if (dontAddNull) u8array.length = numBytesWritten; + return u8array; +} +Module["intArrayFromString"] = intArrayFromString; + +function intArrayToString(array) { + var ret = []; + for (var i = 0; i < array.length; i++) { + var chr = array[i]; + if (chr > 0xFF) { + assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.'); + chr &= 0xFF; + } + ret.push(String.fromCharCode(chr)); + } + return ret.join(''); +} +Module["intArrayToString"] = intArrayToString; + +// Deprecated: This function should not be called because it is unsafe and does not provide +// a maximum length limit of how many bytes it is allowed to write. Prefer calling the +// function stringToUTF8Array() instead, which takes in a maximum length that can be used +// to be secure from out of bounds writes. +function writeStringToMemory(string, buffer, dontAddNull) { + Runtime.warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!'); + + var lastChar, end; + if (dontAddNull) { + // stringToUTF8Array always appends null. If we don't want to do that, remember the + // character that existed at the location where the null will be placed, and restore + // that after the write (below). + end = buffer + lengthBytesUTF8(string); + lastChar = HEAP8[end]; + } + stringToUTF8(string, buffer, Infinity); + if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character. +} +Module["writeStringToMemory"] = writeStringToMemory; + +function writeArrayToMemory(array, buffer) { + assert(array.length >= 0, 'writeArrayToMemory array must have a length (should be an array or typed array)') + HEAP8.set(array, buffer); +} +Module["writeArrayToMemory"] = writeArrayToMemory; + +function writeAsciiToMemory(str, buffer, dontAddNull) { + for (var i = 0; i < str.length; ++i) { + assert(str.charCodeAt(i) === str.charCodeAt(i)&0xff); + HEAP8[((buffer++)>>0)]=str.charCodeAt(i); + } + // Null-terminate the pointer to the HEAP. + if (!dontAddNull) HEAP8[((buffer)>>0)]=0; +} +Module["writeAsciiToMemory"] = writeAsciiToMemory; + +function unSign(value, bits, ignore) { + if (value >= 0) { + return value; + } + return bits <= 32 ? 2*Math.abs(1 << (bits-1)) + value // Need some trickery, since if bits == 32, we are right at the limit of the bits JS uses in bitshifts + : Math.pow(2, bits) + value; +} +function reSign(value, bits, ignore) { + if (value <= 0) { + return value; + } + var half = bits <= 32 ? Math.abs(1 << (bits-1)) // abs is needed if bits == 32 + : Math.pow(2, bits-1); + if (value >= half && (bits <= 32 || value > half)) { // for huge values, we can hit the precision limit and always get true here. so don't do that + // but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors + // TODO: In i64 mode 1, resign the two parts separately and safely + value = -2*half + value; // Cannot bitshift half, as it may be at the limit of the bits JS uses in bitshifts + } + return value; +} + + +// check for imul support, and also for correctness ( https://bugs.webkit.org/show_bug.cgi?id=126345 ) +if (!Math['imul'] || Math['imul'](0xffffffff, 5) !== -5) Math['imul'] = function imul(a, b) { + var ah = a >>> 16; + var al = a & 0xffff; + var bh = b >>> 16; + var bl = b & 0xffff; + return (al*bl + ((ah*bl + al*bh) << 16))|0; +}; +Math.imul = Math['imul']; + + +if (!Math['clz32']) Math['clz32'] = function(x) { + x = x >>> 0; + for (var i = 0; i < 32; i++) { + if (x & (1 << (31 - i))) return i; + } + return 32; +}; +Math.clz32 = Math['clz32'] + +if (!Math['trunc']) Math['trunc'] = function(x) { + return x < 0 ? Math.ceil(x) : Math.floor(x); +}; +Math.trunc = Math['trunc']; + +var Math_abs = Math.abs; +var Math_cos = Math.cos; +var Math_sin = Math.sin; +var Math_tan = Math.tan; +var Math_acos = Math.acos; +var Math_asin = Math.asin; +var Math_atan = Math.atan; +var Math_atan2 = Math.atan2; +var Math_exp = Math.exp; +var Math_log = Math.log; +var Math_sqrt = Math.sqrt; +var Math_ceil = Math.ceil; +var Math_floor = Math.floor; +var Math_pow = Math.pow; +var Math_imul = Math.imul; +var Math_fround = Math.fround; +var Math_round = Math.round; +var Math_min = Math.min; +var Math_clz32 = Math.clz32; +var Math_trunc = Math.trunc; + +// A counter of dependencies for calling run(). If we need to +// do asynchronous work before running, increment this and +// decrement it. Incrementing must happen in a place like +// PRE_RUN_ADDITIONS (used by emcc to add file preloading). +// Note that you can add dependencies in preRun, even though +// it happens right before run - run will be postponed until +// the dependencies are met. +var runDependencies = 0; +var runDependencyWatcher = null; +var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled +var runDependencyTracking = {}; + +function getUniqueRunDependency(id) { + var orig = id; + while (1) { + if (!runDependencyTracking[id]) return id; + id = orig + Math.random(); + } + return id; +} + +function addRunDependency(id) { + runDependencies++; + if (Module['monitorRunDependencies']) { + Module['monitorRunDependencies'](runDependencies); + } + if (id) { + assert(!runDependencyTracking[id]); + runDependencyTracking[id] = 1; + if (runDependencyWatcher === null && typeof setInterval !== 'undefined') { + // Check for missing dependencies every few seconds + runDependencyWatcher = setInterval(function() { + if (ABORT) { + clearInterval(runDependencyWatcher); + runDependencyWatcher = null; + return; + } + var shown = false; + for (var dep in runDependencyTracking) { + if (!shown) { + shown = true; + Module.printErr('still waiting on run dependencies:'); + } + Module.printErr('dependency: ' + dep); + } + if (shown) { + Module.printErr('(end of list)'); + } + }, 10000); + } + } else { + Module.printErr('warning: run dependency added without ID'); + } +} +Module["addRunDependency"] = addRunDependency; + +function removeRunDependency(id) { + runDependencies--; + if (Module['monitorRunDependencies']) { + Module['monitorRunDependencies'](runDependencies); + } + if (id) { + assert(runDependencyTracking[id]); + delete runDependencyTracking[id]; + } else { + Module.printErr('warning: run dependency removed without ID'); + } + if (runDependencies == 0) { + if (runDependencyWatcher !== null) { + clearInterval(runDependencyWatcher); + runDependencyWatcher = null; + } + if (dependenciesFulfilled) { + var callback = dependenciesFulfilled; + dependenciesFulfilled = null; + callback(); // can add another dependenciesFulfilled + } + } +} +Module["removeRunDependency"] = removeRunDependency; + +Module["preloadedImages"] = {}; // maps url to image data +Module["preloadedAudios"] = {}; // maps url to audio data + + + +var memoryInitializer = null; + + + +var /* show errors on likely calls to FS when it was not included */ FS = { + error: function() { + abort('Filesystem support (FS) was not included. The problem is that you are using files from JS, but files were not used from C/C++, so filesystem support was not auto-included. You can force-include filesystem support with -s FORCE_FILESYSTEM=1'); + }, + init: function() { FS.error() }, + createDataFile: function() { FS.error() }, + createPreloadedFile: function() { FS.error() }, + createLazyFile: function() { FS.error() }, + open: function() { FS.error() }, + mkdev: function() { FS.error() }, + registerDevice: function() { FS.error() }, + analyzePath: function() { FS.error() }, + loadFilesFromDB: function() { FS.error() }, + + ErrnoError: function ErrnoError() { FS.error() }, +}; +Module['FS_createDataFile'] = FS.createDataFile; +Module['FS_createPreloadedFile'] = FS.createPreloadedFile; + + + +// === Body === + +var ASM_CONSTS = [function($0, $1) { { Module.printErr('bad name in getProcAddress: ' + [Pointer_stringify($0), Pointer_stringify($1)]); } }]; + +function _emscripten_asm_const_iii(code, a0, a1) { + return ASM_CONSTS[code](a0, a1); +} + + + +STATIC_BASE = 8; + +STATICTOP = STATIC_BASE + 36032; + /* global initializers */ __ATINIT__.push(); + + +/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ allocate([84,101,120,116,117,114,101,0,103,108,71,101,110,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,68,101,108,101,116,101,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,66,105,110,100,86,101,114,116,101,120,65,114,114,97,121,0,103,108,77,97,116,114,105,120,77,111,100,101,0,103,108,76,111,97,100,73,100,101,110,116,105,116,121,0,103,108,76,111,97,100,77,97,116,114,105,120,102,0,103,108,70,114,117,115,116,117,109,0,103,108,82,111,116,97,116,101,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,80,111,105,110,116,101,114,0,103,108,69,110,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,105,115,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,114,97,119,65,114,114,97,121,115,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,0,103,108,83,104,97,100,101,114,66,105,110,97,114,121,0,103,108,82,101,108,101,97,115,101,83,104,97,100,101,114,67,111,109,112,105,108,101,114,0,103,108,71,101,116,69,114,114,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,68,105,118,105,115,111,114,0,103,108,68,114,97,119,65,114,114,97,121,115,73,110,115,116,97,110,99,101,100,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,73,110,115,116,97,110,99,101,100,0,103,108,70,105,110,105,115,104,0,103,108,70,108,117,115,104,0,103,108,67,108,101,97,114,68,101,112,116,104,0,103,108,67,108,101,97,114,68,101,112,116,104,102,0,103,108,68,101,112,116,104,70,117,110,99,0,103,108,69,110,97,98,108,101,0,103,108,68,105,115,97,98,108,101,0,103,108,70,114,111,110,116,70,97,99,101,0,103,108,67,117,108,108,70,97,99,101,0,103,108,67,108,101,97,114,0,103,108,76,105,110,101,87,105,100,116,104,0,103,108,67,108,101,97,114,83,116,101,110,99,105,108,0,103,108,68,101,112,116,104,77,97,115,107,0,103,108,83,116,101,110,99,105,108,77,97,115,107,0,103,108,67,104,101,99,107,70,114,97,109,101,98,117,102,102,101,114,83,116,97,116,117,115,0,103,108,71,101,110,101,114,97,116,101,77,105,112,109,97,112,0,103,108,65,99,116,105,118,101,84,101,120,116,117,114,101,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,0,103,108,73,115,69,110,97,98,108,101,100,0,103,108,66,108,101,110,100,70,117,110,99,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,83,101,112,97,114,97,116,101,0,103,108,68,101,112,116,104,82,97,110,103,101,0,103,108,68,101,112,116,104,82,97,110,103,101,102,0,103,108,83,116,101,110,99,105,108,77,97,115,107,83,101,112,97,114,97,116,101,0,103,108,72,105,110,116,0,103,108,80,111,108,121,103,111,110,79,102,102,115,101,116,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,49,102,0,103,108,83,97,109,112,108,101,67,111,118,101,114,97,103,101,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,105,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,50,102,0,103,108,83,116,101,110,99,105,108,70,117,110,99,0,103,108,83,116,101,110,99,105,108,79,112,0,103,108,86,105,101,119,112,111,114,116,0,103,108,67,108,101,97,114,67,111,108,111,114,0,103,108,83,99,105,115,115,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,51,102,0,103,108,67,111,108,111,114,77,97,115,107,0,103,108,82,101,110,100,101,114,98,117,102,102,101,114,83,116,111,114,97,103,101,0,103,108,66,108,101,110,100,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,66,108,101,110,100,67,111,108,111,114,0,103,108,83,116,101,110,99,105,108,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,83,116,101,110,99,105,108,79,112,83,101,112,97,114,97,116,101,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,52,102,0,103,108,67,111,112,121,84,101,120,73,109,97,103,101,50,68,0,103,108,67,111,112,121,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,68,114,97,119,66,117,102,102,101,114,115,0,123,32,77,111,100,117,108,101,46,112,114,105,110,116,69,114,114,40,39,98,97,100,32,110,97,109,101,32,105,110,32,103,101,116,80,114,111,99,65,100,100,114,101,115,115,58,32,39,32,43,32,91,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,48,41,44,32,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,49,41,93,41,59,32,125,0,17,0,10,0,17,17,17,0,0,0,0,5,0,0,0,0,0,0,9,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,15,10,17,17,17,3,10,7,0,1,19,9,11,11,0,0,9,6,11,0,0,11,0,6,17,0,0,0,17,17,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,10,10,17,17,17,0,10,0,0,2,0,9,11,0,0,0,9,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,0,0,0,0,0,0,0,0,0,0,0,13,0,0,0,4,13,0,0,0,0,9,14,0,0,0,0,0,14,0,0,14,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,0,0,0,0,0,0,0,0,0,0,0,15,0,0,0,0,15,0,0,0,0,9,16,0,0,0,0,0,16,0,0,16,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,0,0,0,10,0,0,0,0,10,0,0,0,0,9,11,0,0,0,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); + + + + + +/* no memory initializer */ +var tempDoublePtr = STATICTOP; STATICTOP += 16; + +assert(tempDoublePtr % 8 == 0); + +function copyTempFloat(ptr) { // functions, because inlining this code increases code size too much + + HEAP8[tempDoublePtr] = HEAP8[ptr]; + + HEAP8[tempDoublePtr+1] = HEAP8[ptr+1]; + + HEAP8[tempDoublePtr+2] = HEAP8[ptr+2]; + + HEAP8[tempDoublePtr+3] = HEAP8[ptr+3]; + +} + +function copyTempDouble(ptr) { + + HEAP8[tempDoublePtr] = HEAP8[ptr]; + + HEAP8[tempDoublePtr+1] = HEAP8[ptr+1]; + + HEAP8[tempDoublePtr+2] = HEAP8[ptr+2]; + + HEAP8[tempDoublePtr+3] = HEAP8[ptr+3]; + + HEAP8[tempDoublePtr+4] = HEAP8[ptr+4]; + + HEAP8[tempDoublePtr+5] = HEAP8[ptr+5]; + + HEAP8[tempDoublePtr+6] = HEAP8[ptr+6]; + + HEAP8[tempDoublePtr+7] = HEAP8[ptr+7]; + +} + +// {{PRE_LIBRARY}} + + + + var GL={counter:1,lastError:0,buffers:[],mappedBuffers:{},programs:[],framebuffers:[],renderbuffers:[],textures:[],uniforms:[],shaders:[],vaos:[],contexts:[],currentContext:null,offscreenCanvases:{},timerQueriesEXT:[],byteSizeByTypeRoot:5120,byteSizeByType:[1,1,2,2,4,4,4,2,3,4,8],programInfos:{},stringCache:{},tempFixedLengthArray:[],packAlignment:4,unpackAlignment:4,init:function () { + GL.miniTempBuffer = new Float32Array(GL.MINI_TEMP_BUFFER_SIZE); + for (var i = 0; i < GL.MINI_TEMP_BUFFER_SIZE; i++) { + GL.miniTempBufferViews[i] = GL.miniTempBuffer.subarray(0, i+1); + } + + // For functions such as glDrawBuffers, glInvalidateFramebuffer and glInvalidateSubFramebuffer that need to pass a short array to the WebGL API, + // create a set of short fixed-length arrays to avoid having to generate any garbage when calling those functions. + for (var i = 0; i < 32; i++) { + GL.tempFixedLengthArray.push(new Array(i)); + } + },recordError:function recordError(errorCode) { + if (!GL.lastError) { + GL.lastError = errorCode; + } + },getNewId:function (table) { + var ret = GL.counter++; + for (var i = table.length; i < ret; i++) { + table[i] = null; + } + return ret; + },MINI_TEMP_BUFFER_SIZE:256,miniTempBuffer:null,miniTempBufferViews:[0],getSource:function (shader, count, string, length) { + var source = ''; + for (var i = 0; i < count; ++i) { + var frag; + if (length) { + var len = HEAP32[(((length)+(i*4))>>2)]; + if (len < 0) { + frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]); + } else { + frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)], len); + } + } else { + frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]); + } + source += frag; + } + return source; + },createContext:function (canvas, webGLContextAttributes) { + if (typeof webGLContextAttributes['majorVersion'] === 'undefined' && typeof webGLContextAttributes['minorVersion'] === 'undefined') { + webGLContextAttributes['majorVersion'] = 1; + webGLContextAttributes['minorVersion'] = 0; + } + var ctx; + var errorInfo = '?'; + function onContextCreationError(event) { + errorInfo = event.statusMessage || errorInfo; + } + try { + canvas.addEventListener('webglcontextcreationerror', onContextCreationError, false); + try { + if (webGLContextAttributes['majorVersion'] == 1 && webGLContextAttributes['minorVersion'] == 0) { + ctx = canvas.getContext("webgl", webGLContextAttributes) || canvas.getContext("experimental-webgl", webGLContextAttributes); + } else if (webGLContextAttributes['majorVersion'] == 2 && webGLContextAttributes['minorVersion'] == 0) { + ctx = canvas.getContext("webgl2", webGLContextAttributes) || canvas.getContext("experimental-webgl2", webGLContextAttributes); + } else { + throw 'Unsupported WebGL context version ' + majorVersion + '.' + minorVersion + '!' + } + } finally { + canvas.removeEventListener('webglcontextcreationerror', onContextCreationError, false); + } + if (!ctx) throw ':('; + } catch (e) { + Module.print('Could not create canvas: ' + [errorInfo, e, JSON.stringify(webGLContextAttributes)]); + return 0; + } + // possible GL_DEBUG entry point: ctx = wrapDebugGL(ctx); + + if (!ctx) return 0; + return GL.registerContext(ctx, webGLContextAttributes); + },registerContext:function (ctx, webGLContextAttributes) { + var handle = GL.getNewId(GL.contexts); + var context = { + handle: handle, + attributes: webGLContextAttributes, + version: webGLContextAttributes['majorVersion'], + GLctx: ctx + }; + + + // Store the created context object so that we can access the context given a canvas without having to pass the parameters again. + if (ctx.canvas) ctx.canvas.GLctxObject = context; + GL.contexts[handle] = context; + if (typeof webGLContextAttributes['enableExtensionsByDefault'] === 'undefined' || webGLContextAttributes['enableExtensionsByDefault']) { + GL.initExtensions(context); + } + return handle; + },makeContextCurrent:function (contextHandle) { + var context = GL.contexts[contextHandle]; + if (!context) return false; + GLctx = Module.ctx = context.GLctx; // Active WebGL context object. + GL.currentContext = context; // Active Emscripten GL layer context object. + return true; + },getContext:function (contextHandle) { + return GL.contexts[contextHandle]; + },deleteContext:function (contextHandle) { + if (GL.currentContext === GL.contexts[contextHandle]) GL.currentContext = null; + if (typeof JSEvents === 'object') JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas); // Release all JS event handlers on the DOM element that the GL context is associated with since the context is now deleted. + if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined; // Make sure the canvas object no longer refers to the context object so there are no GC surprises. + GL.contexts[contextHandle] = null; + },initExtensions:function (context) { + // If this function is called without a specific context object, init the extensions of the currently active context. + if (!context) context = GL.currentContext; + + if (context.initExtensionsDone) return; + context.initExtensionsDone = true; + + var GLctx = context.GLctx; + + context.maxVertexAttribs = GLctx.getParameter(GLctx.MAX_VERTEX_ATTRIBS); + + // Detect the presence of a few extensions manually, this GL interop layer itself will need to know if they exist. + + if (context.version < 2) { + // Extension available from Firefox 26 and Google Chrome 30 + var instancedArraysExt = GLctx.getExtension('ANGLE_instanced_arrays'); + if (instancedArraysExt) { + GLctx['vertexAttribDivisor'] = function(index, divisor) { instancedArraysExt['vertexAttribDivisorANGLE'](index, divisor); }; + GLctx['drawArraysInstanced'] = function(mode, first, count, primcount) { instancedArraysExt['drawArraysInstancedANGLE'](mode, first, count, primcount); }; + GLctx['drawElementsInstanced'] = function(mode, count, type, indices, primcount) { instancedArraysExt['drawElementsInstancedANGLE'](mode, count, type, indices, primcount); }; + } + + // Extension available from Firefox 25 and WebKit + var vaoExt = GLctx.getExtension('OES_vertex_array_object'); + if (vaoExt) { + GLctx['createVertexArray'] = function() { return vaoExt['createVertexArrayOES'](); }; + GLctx['deleteVertexArray'] = function(vao) { vaoExt['deleteVertexArrayOES'](vao); }; + GLctx['bindVertexArray'] = function(vao) { vaoExt['bindVertexArrayOES'](vao); }; + GLctx['isVertexArray'] = function(vao) { return vaoExt['isVertexArrayOES'](vao); }; + } + + var drawBuffersExt = GLctx.getExtension('WEBGL_draw_buffers'); + if (drawBuffersExt) { + GLctx['drawBuffers'] = function(n, bufs) { drawBuffersExt['drawBuffersWEBGL'](n, bufs); }; + } + } + + GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query"); + + // These are the 'safe' feature-enabling extensions that don't add any performance impact related to e.g. debugging, and + // should be enabled by default so that client GLES2/GL code will not need to go through extra hoops to get its stuff working. + // As new extensions are ratified at http://www.khronos.org/registry/webgl/extensions/ , feel free to add your new extensions + // here, as long as they don't produce a performance impact for users that might not be using those extensions. + // E.g. debugging-related extensions should probably be off by default. + var automaticallyEnabledExtensions = [ "OES_texture_float", "OES_texture_half_float", "OES_standard_derivatives", + "OES_vertex_array_object", "WEBGL_compressed_texture_s3tc", "WEBGL_depth_texture", + "OES_element_index_uint", "EXT_texture_filter_anisotropic", "ANGLE_instanced_arrays", + "OES_texture_float_linear", "OES_texture_half_float_linear", "WEBGL_compressed_texture_atc", + "WEBGL_compressed_texture_pvrtc", "EXT_color_buffer_half_float", "WEBGL_color_buffer_float", + "EXT_frag_depth", "EXT_sRGB", "WEBGL_draw_buffers", "WEBGL_shared_resources", + "EXT_shader_texture_lod", "EXT_color_buffer_float"]; + + function shouldEnableAutomatically(extension) { + var ret = false; + automaticallyEnabledExtensions.forEach(function(include) { + if (ext.indexOf(include) != -1) { + ret = true; + } + }); + return ret; + } + + var exts = GLctx.getSupportedExtensions(); + if (exts && exts.length > 0) { + GLctx.getSupportedExtensions().forEach(function(ext) { + if (automaticallyEnabledExtensions.indexOf(ext) != -1) { + GLctx.getExtension(ext); // Calling .getExtension enables that extension permanently, no need to store the return value to be enabled. + } + }); + } + },populateUniformTable:function (program) { + var p = GL.programs[program]; + GL.programInfos[program] = { + uniforms: {}, + maxUniformLength: 0, // This is eagerly computed below, since we already enumerate all uniforms anyway. + maxAttributeLength: -1, // This is lazily computed and cached, computed when/if first asked, "-1" meaning not computed yet. + maxUniformBlockNameLength: -1 // Lazily computed as well + }; + + var ptable = GL.programInfos[program]; + var utable = ptable.uniforms; + // A program's uniform table maps the string name of an uniform to an integer location of that uniform. + // The global GL.uniforms map maps integer locations to WebGLUniformLocations. + var numUniforms = GLctx.getProgramParameter(p, GLctx.ACTIVE_UNIFORMS); + for (var i = 0; i < numUniforms; ++i) { + var u = GLctx.getActiveUniform(p, i); + + var name = u.name; + ptable.maxUniformLength = Math.max(ptable.maxUniformLength, name.length+1); + + // Strip off any trailing array specifier we might have got, e.g. "[0]". + if (name.indexOf(']', name.length-1) !== -1) { + var ls = name.lastIndexOf('['); + name = name.slice(0, ls); + } + + // Optimize memory usage slightly: If we have an array of uniforms, e.g. 'vec3 colors[3];', then + // only store the string 'colors' in utable, and 'colors[0]', 'colors[1]' and 'colors[2]' will be parsed as 'colors'+i. + // Note that for the GL.uniforms table, we still need to fetch the all WebGLUniformLocations for all the indices. + var loc = GLctx.getUniformLocation(p, name); + if (loc != null) + { + var id = GL.getNewId(GL.uniforms); + utable[name] = [u.size, id]; + GL.uniforms[id] = loc; + + for (var j = 1; j < u.size; ++j) { + var n = name + '['+j+']'; + loc = GLctx.getUniformLocation(p, n); + id = GL.getNewId(GL.uniforms); + + GL.uniforms[id] = loc; + } + } + } + }};function _emscripten_glIsRenderbuffer(renderbuffer) { + var rb = GL.renderbuffers[renderbuffer]; + if (!rb) return 0; + return GLctx.isRenderbuffer(rb); + } + + function _emscripten_glStencilMaskSeparate(x0, x1) { GLctx['stencilMaskSeparate'](x0, x1) } + + + + function _emscripten_get_now() { abort() } + + + + function _emscripten_set_main_loop_timing(mode, value) { + Browser.mainLoop.timingMode = mode; + Browser.mainLoop.timingValue = value; + + if (!Browser.mainLoop.func) { + console.error('emscripten_set_main_loop_timing: Cannot set timing mode for main loop since a main loop does not exist! Call emscripten_set_main_loop first to set one up.'); + return 1; // Return non-zero on failure, can't set timing mode when there is no main loop. + } + + if (mode == 0 /*EM_TIMING_SETTIMEOUT*/) { + Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setTimeout() { + var timeUntilNextTick = Math.max(0, Browser.mainLoop.tickStartTime + value - _emscripten_get_now())|0; + setTimeout(Browser.mainLoop.runner, timeUntilNextTick); // doing this each time means that on exception, we stop + }; + Browser.mainLoop.method = 'timeout'; + } else if (mode == 1 /*EM_TIMING_RAF*/) { + Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_rAF() { + Browser.requestAnimationFrame(Browser.mainLoop.runner); + }; + Browser.mainLoop.method = 'rAF'; + } else if (mode == 2 /*EM_TIMING_SETIMMEDIATE*/) { + if (!window['setImmediate']) { + // Emulate setImmediate. (note: not a complete polyfill, we don't emulate clearImmediate() to keep code size to minimum, since not needed) + var setImmediates = []; + var emscriptenMainLoopMessageId = 'setimmediate'; + function Browser_setImmediate_messageHandler(event) { + if (event.source === window && event.data === emscriptenMainLoopMessageId) { + event.stopPropagation(); + setImmediates.shift()(); + } + } + window.addEventListener("message", Browser_setImmediate_messageHandler, true); + window['setImmediate'] = function Browser_emulated_setImmediate(func) { + setImmediates.push(func); + if (ENVIRONMENT_IS_WORKER) { + if (Module['setImmediates'] === undefined) Module['setImmediates'] = []; + Module['setImmediates'].push(func); + window.postMessage({target: emscriptenMainLoopMessageId}); // In --proxy-to-worker, route the message via proxyClient.js + } else window.postMessage(emscriptenMainLoopMessageId, "*"); // On the main thread, can just send the message to itself. + } + } + Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setImmediate() { + window['setImmediate'](Browser.mainLoop.runner); + }; + Browser.mainLoop.method = 'immediate'; + } + return 0; + }function _emscripten_set_main_loop(func, fps, simulateInfiniteLoop, arg, noSetTiming) { + Module['noExitRuntime'] = true; + + assert(!Browser.mainLoop.func, 'emscripten_set_main_loop: there can only be one main loop function at once: call emscripten_cancel_main_loop to cancel the previous one before setting a new one with different parameters.'); + + Browser.mainLoop.func = func; + Browser.mainLoop.arg = arg; + + var browserIterationFunc; + if (typeof arg !== 'undefined') { + browserIterationFunc = function() { + Module['dynCall_vi'](func, arg); + }; + } else { + browserIterationFunc = function() { + Module['dynCall_v'](func); + }; + } + + var thisMainLoopId = Browser.mainLoop.currentlyRunningMainloop; + + Browser.mainLoop.runner = function Browser_mainLoop_runner() { + if (ABORT) return; + if (Browser.mainLoop.queue.length > 0) { + var start = Date.now(); + var blocker = Browser.mainLoop.queue.shift(); + blocker.func(blocker.arg); + if (Browser.mainLoop.remainingBlockers) { + var remaining = Browser.mainLoop.remainingBlockers; + var next = remaining%1 == 0 ? remaining-1 : Math.floor(remaining); + if (blocker.counted) { + Browser.mainLoop.remainingBlockers = next; + } else { + // not counted, but move the progress along a tiny bit + next = next + 0.5; // do not steal all the next one's progress + Browser.mainLoop.remainingBlockers = (8*remaining + next)/9; + } + } + console.log('main loop blocker "' + blocker.name + '" took ' + (Date.now() - start) + ' ms'); //, left: ' + Browser.mainLoop.remainingBlockers); + Browser.mainLoop.updateStatus(); + + // catches pause/resume main loop from blocker execution + if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; + + setTimeout(Browser.mainLoop.runner, 0); + return; + } + + // catch pauses from non-main loop sources + if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; + + // Implement very basic swap interval control + Browser.mainLoop.currentFrameNumber = Browser.mainLoop.currentFrameNumber + 1 | 0; + if (Browser.mainLoop.timingMode == 1/*EM_TIMING_RAF*/ && Browser.mainLoop.timingValue > 1 && Browser.mainLoop.currentFrameNumber % Browser.mainLoop.timingValue != 0) { + // Not the scheduled time to render this frame - skip. + Browser.mainLoop.scheduler(); + return; + } else if (Browser.mainLoop.timingMode == 0/*EM_TIMING_SETTIMEOUT*/) { + Browser.mainLoop.tickStartTime = _emscripten_get_now(); + } + + // Signal GL rendering layer that processing of a new frame is about to start. This helps it optimize + // VBO double-buffering and reduce GPU stalls. + + + if (Browser.mainLoop.method === 'timeout' && Module.ctx) { + Module.printErr('Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!'); + Browser.mainLoop.method = ''; // just warn once per call to set main loop + } + + Browser.mainLoop.runIter(browserIterationFunc); + + checkStackCookie(); + + // catch pauses from the main loop itself + if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; + + // Queue new audio data. This is important to be right after the main loop invocation, so that we will immediately be able + // to queue the newest produced audio samples. + // TODO: Consider adding pre- and post- rAF callbacks so that GL.newRenderingFrameStarted() and SDL.audio.queueNewAudioData() + // do not need to be hardcoded into this function, but can be more generic. + if (typeof SDL === 'object' && SDL.audio && SDL.audio.queueNewAudioData) SDL.audio.queueNewAudioData(); + + Browser.mainLoop.scheduler(); + } + + if (!noSetTiming) { + if (fps && fps > 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 1000.0 / fps); + else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, 1); // Do rAF by rendering each frame (no decimating) + + Browser.mainLoop.scheduler(); + } + + if (simulateInfiniteLoop) { + throw 'SimulateInfiniteLoop'; + } + }var Browser={mainLoop:{scheduler:null,method:"",currentlyRunningMainloop:0,func:null,arg:0,timingMode:0,timingValue:0,currentFrameNumber:0,queue:[],pause:function () { + Browser.mainLoop.scheduler = null; + Browser.mainLoop.currentlyRunningMainloop++; // Incrementing this signals the previous main loop that it's now become old, and it must return. + },resume:function () { + Browser.mainLoop.currentlyRunningMainloop++; + var timingMode = Browser.mainLoop.timingMode; + var timingValue = Browser.mainLoop.timingValue; + var func = Browser.mainLoop.func; + Browser.mainLoop.func = null; + _emscripten_set_main_loop(func, 0, false, Browser.mainLoop.arg, true /* do not set timing and call scheduler, we will do it on the next lines */); + _emscripten_set_main_loop_timing(timingMode, timingValue); + Browser.mainLoop.scheduler(); + },updateStatus:function () { + if (Module['setStatus']) { + var message = Module['statusMessage'] || 'Please wait...'; + var remaining = Browser.mainLoop.remainingBlockers; + var expected = Browser.mainLoop.expectedBlockers; + if (remaining) { + if (remaining < expected) { + Module['setStatus'](message + ' (' + (expected - remaining) + '/' + expected + ')'); + } else { + Module['setStatus'](message); + } + } else { + Module['setStatus'](''); + } + } + },runIter:function (func) { + if (ABORT) return; + if (Module['preMainLoop']) { + var preRet = Module['preMainLoop'](); + if (preRet === false) { + return; // |return false| skips a frame + } + } + try { + func(); + } catch (e) { + if (e instanceof ExitStatus) { + return; + } else { + if (e && typeof e === 'object' && e.stack) Module.printErr('exception thrown: ' + [e, e.stack]); + throw e; + } + } + if (Module['postMainLoop']) Module['postMainLoop'](); + }},isFullscreen:false,pointerLock:false,moduleContextCreatedCallbacks:[],workers:[],init:function () { + if (!Module["preloadPlugins"]) Module["preloadPlugins"] = []; // needs to exist even in workers + + if (Browser.initted) return; + Browser.initted = true; + + try { + new Blob(); + Browser.hasBlobConstructor = true; + } catch(e) { + Browser.hasBlobConstructor = false; + console.log("warning: no blob constructor, cannot create blobs with mimetypes"); + } + Browser.BlobBuilder = typeof MozBlobBuilder != "undefined" ? MozBlobBuilder : (typeof WebKitBlobBuilder != "undefined" ? WebKitBlobBuilder : (!Browser.hasBlobConstructor ? console.log("warning: no BlobBuilder") : null)); + Browser.URLObject = typeof window != "undefined" ? (window.URL ? window.URL : window.webkitURL) : undefined; + if (!Module.noImageDecoding && typeof Browser.URLObject === 'undefined') { + console.log("warning: Browser does not support creating object URLs. Built-in browser image decoding will not be available."); + Module.noImageDecoding = true; + } + + // Support for plugins that can process preloaded files. You can add more of these to + // your app by creating and appending to Module.preloadPlugins. + // + // Each plugin is asked if it can handle a file based on the file's name. If it can, + // it is given the file's raw data. When it is done, it calls a callback with the file's + // (possibly modified) data. For example, a plugin might decompress a file, or it + // might create some side data structure for use later (like an Image element, etc.). + + var imagePlugin = {}; + imagePlugin['canHandle'] = function imagePlugin_canHandle(name) { + return !Module.noImageDecoding && /\.(jpg|jpeg|png|bmp)$/i.test(name); + }; + imagePlugin['handle'] = function imagePlugin_handle(byteArray, name, onload, onerror) { + var b = null; + if (Browser.hasBlobConstructor) { + try { + b = new Blob([byteArray], { type: Browser.getMimetype(name) }); + if (b.size !== byteArray.length) { // Safari bug #118630 + // Safari's Blob can only take an ArrayBuffer + b = new Blob([(new Uint8Array(byteArray)).buffer], { type: Browser.getMimetype(name) }); + } + } catch(e) { + Runtime.warnOnce('Blob constructor present but fails: ' + e + '; falling back to blob builder'); + } + } + if (!b) { + var bb = new Browser.BlobBuilder(); + bb.append((new Uint8Array(byteArray)).buffer); // we need to pass a buffer, and must copy the array to get the right data range + b = bb.getBlob(); + } + var url = Browser.URLObject.createObjectURL(b); + assert(typeof url == 'string', 'createObjectURL must return a url as a string'); + var img = new Image(); + img.onload = function img_onload() { + assert(img.complete, 'Image ' + name + ' could not be decoded'); + var canvas = document.createElement('canvas'); + canvas.width = img.width; + canvas.height = img.height; + var ctx = canvas.getContext('2d'); + ctx.drawImage(img, 0, 0); + Module["preloadedImages"][name] = canvas; + Browser.URLObject.revokeObjectURL(url); + if (onload) onload(byteArray); + }; + img.onerror = function img_onerror(event) { + console.log('Image ' + url + ' could not be decoded'); + if (onerror) onerror(); + }; + img.src = url; + }; + Module['preloadPlugins'].push(imagePlugin); + + var audioPlugin = {}; + audioPlugin['canHandle'] = function audioPlugin_canHandle(name) { + return !Module.noAudioDecoding && name.substr(-4) in { '.ogg': 1, '.wav': 1, '.mp3': 1 }; + }; + audioPlugin['handle'] = function audioPlugin_handle(byteArray, name, onload, onerror) { + var done = false; + function finish(audio) { + if (done) return; + done = true; + Module["preloadedAudios"][name] = audio; + if (onload) onload(byteArray); + } + function fail() { + if (done) return; + done = true; + Module["preloadedAudios"][name] = new Audio(); // empty shim + if (onerror) onerror(); + } + if (Browser.hasBlobConstructor) { + try { + var b = new Blob([byteArray], { type: Browser.getMimetype(name) }); + } catch(e) { + return fail(); + } + var url = Browser.URLObject.createObjectURL(b); // XXX we never revoke this! + assert(typeof url == 'string', 'createObjectURL must return a url as a string'); + var audio = new Audio(); + audio.addEventListener('canplaythrough', function() { finish(audio) }, false); // use addEventListener due to chromium bug 124926 + audio.onerror = function audio_onerror(event) { + if (done) return; + console.log('warning: browser could not fully decode audio ' + name + ', trying slower base64 approach'); + function encode64(data) { + var BASE = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; + var PAD = '='; + var ret = ''; + var leftchar = 0; + var leftbits = 0; + for (var i = 0; i < data.length; i++) { + leftchar = (leftchar << 8) | data[i]; + leftbits += 8; + while (leftbits >= 6) { + var curr = (leftchar >> (leftbits-6)) & 0x3f; + leftbits -= 6; + ret += BASE[curr]; + } + } + if (leftbits == 2) { + ret += BASE[(leftchar&3) << 4]; + ret += PAD + PAD; + } else if (leftbits == 4) { + ret += BASE[(leftchar&0xf) << 2]; + ret += PAD; + } + return ret; + } + audio.src = 'data:audio/x-' + name.substr(-3) + ';base64,' + encode64(byteArray); + finish(audio); // we don't wait for confirmation this worked - but it's worth trying + }; + audio.src = url; + // workaround for chrome bug 124926 - we do not always get oncanplaythrough or onerror + Browser.safeSetTimeout(function() { + finish(audio); // try to use it even though it is not necessarily ready to play + }, 10000); + } else { + return fail(); + } + }; + Module['preloadPlugins'].push(audioPlugin); + + // Canvas event setup + + function pointerLockChange() { + Browser.pointerLock = document['pointerLockElement'] === Module['canvas'] || + document['mozPointerLockElement'] === Module['canvas'] || + document['webkitPointerLockElement'] === Module['canvas'] || + document['msPointerLockElement'] === Module['canvas']; + } + var canvas = Module['canvas']; + if (canvas) { + // forced aspect ratio can be enabled by defining 'forcedAspectRatio' on Module + // Module['forcedAspectRatio'] = 4 / 3; + + canvas.requestPointerLock = canvas['requestPointerLock'] || + canvas['mozRequestPointerLock'] || + canvas['webkitRequestPointerLock'] || + canvas['msRequestPointerLock'] || + function(){}; + canvas.exitPointerLock = document['exitPointerLock'] || + document['mozExitPointerLock'] || + document['webkitExitPointerLock'] || + document['msExitPointerLock'] || + function(){}; // no-op if function does not exist + canvas.exitPointerLock = canvas.exitPointerLock.bind(document); + + document.addEventListener('pointerlockchange', pointerLockChange, false); + document.addEventListener('mozpointerlockchange', pointerLockChange, false); + document.addEventListener('webkitpointerlockchange', pointerLockChange, false); + document.addEventListener('mspointerlockchange', pointerLockChange, false); + + if (Module['elementPointerLock']) { + canvas.addEventListener("click", function(ev) { + if (!Browser.pointerLock && Module['canvas'].requestPointerLock) { + Module['canvas'].requestPointerLock(); + ev.preventDefault(); + } + }, false); + } + } + },createContext:function (canvas, useWebGL, setInModule, webGLContextAttributes) { + if (useWebGL && Module.ctx && canvas == Module.canvas) return Module.ctx; // no need to recreate GL context if it's already been created for this canvas. + + var ctx; + var contextHandle; + if (useWebGL) { + // For GLES2/desktop GL compatibility, adjust a few defaults to be different to WebGL defaults, so that they align better with the desktop defaults. + var contextAttributes = { + antialias: false, + alpha: false + }; + + if (webGLContextAttributes) { + for (var attribute in webGLContextAttributes) { + contextAttributes[attribute] = webGLContextAttributes[attribute]; + } + } + + contextHandle = GL.createContext(canvas, contextAttributes); + if (contextHandle) { + ctx = GL.getContext(contextHandle).GLctx; + } + } else { + ctx = canvas.getContext('2d'); + } + + if (!ctx) return null; + + if (setInModule) { + if (!useWebGL) assert(typeof GLctx === 'undefined', 'cannot set in module if GLctx is used, but we are a non-GL context that would replace it'); + + Module.ctx = ctx; + if (useWebGL) GL.makeContextCurrent(contextHandle); + Module.useWebGL = useWebGL; + Browser.moduleContextCreatedCallbacks.forEach(function(callback) { callback() }); + Browser.init(); + } + return ctx; + },destroyContext:function (canvas, useWebGL, setInModule) {},fullscreenHandlersInstalled:false,lockPointer:undefined,resizeCanvas:undefined,requestFullscreen:function (lockPointer, resizeCanvas, vrDevice) { + Browser.lockPointer = lockPointer; + Browser.resizeCanvas = resizeCanvas; + Browser.vrDevice = vrDevice; + if (typeof Browser.lockPointer === 'undefined') Browser.lockPointer = true; + if (typeof Browser.resizeCanvas === 'undefined') Browser.resizeCanvas = false; + if (typeof Browser.vrDevice === 'undefined') Browser.vrDevice = null; + + var canvas = Module['canvas']; + function fullscreenChange() { + Browser.isFullscreen = false; + var canvasContainer = canvas.parentNode; + if ((document['fullscreenElement'] || document['mozFullScreenElement'] || + document['msFullscreenElement'] || document['webkitFullscreenElement'] || + document['webkitCurrentFullScreenElement']) === canvasContainer) { + canvas.exitFullscreen = document['exitFullscreen'] || + document['cancelFullScreen'] || + document['mozCancelFullScreen'] || + document['msExitFullscreen'] || + document['webkitCancelFullScreen'] || + function() {}; + canvas.exitFullscreen = canvas.exitFullscreen.bind(document); + if (Browser.lockPointer) canvas.requestPointerLock(); + Browser.isFullscreen = true; + if (Browser.resizeCanvas) Browser.setFullscreenCanvasSize(); + } else { + + // remove the full screen specific parent of the canvas again to restore the HTML structure from before going full screen + canvasContainer.parentNode.insertBefore(canvas, canvasContainer); + canvasContainer.parentNode.removeChild(canvasContainer); + + if (Browser.resizeCanvas) Browser.setWindowedCanvasSize(); + } + if (Module['onFullScreen']) Module['onFullScreen'](Browser.isFullscreen); + if (Module['onFullscreen']) Module['onFullscreen'](Browser.isFullscreen); + Browser.updateCanvasDimensions(canvas); + } + + if (!Browser.fullscreenHandlersInstalled) { + Browser.fullscreenHandlersInstalled = true; + document.addEventListener('fullscreenchange', fullscreenChange, false); + document.addEventListener('mozfullscreenchange', fullscreenChange, false); + document.addEventListener('webkitfullscreenchange', fullscreenChange, false); + document.addEventListener('MSFullscreenChange', fullscreenChange, false); + } + + // create a new parent to ensure the canvas has no siblings. this allows browsers to optimize full screen performance when its parent is the full screen root + var canvasContainer = document.createElement("div"); + canvas.parentNode.insertBefore(canvasContainer, canvas); + canvasContainer.appendChild(canvas); + + // use parent of canvas as full screen root to allow aspect ratio correction (Firefox stretches the root to screen size) + canvasContainer.requestFullscreen = canvasContainer['requestFullscreen'] || + canvasContainer['mozRequestFullScreen'] || + canvasContainer['msRequestFullscreen'] || + (canvasContainer['webkitRequestFullscreen'] ? function() { canvasContainer['webkitRequestFullscreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null) || + (canvasContainer['webkitRequestFullScreen'] ? function() { canvasContainer['webkitRequestFullScreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null); + + if (vrDevice) { + canvasContainer.requestFullscreen({ vrDisplay: vrDevice }); + } else { + canvasContainer.requestFullscreen(); + } + },requestFullScreen:function (lockPointer, resizeCanvas, vrDevice) { + Module.printErr('Browser.requestFullScreen() is deprecated. Please call Browser.requestFullscreen instead.'); + Browser.requestFullScreen = function(lockPointer, resizeCanvas, vrDevice) { + return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice); + } + return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice); + },nextRAF:0,fakeRequestAnimationFrame:function (func) { + // try to keep 60fps between calls to here + var now = Date.now(); + if (Browser.nextRAF === 0) { + Browser.nextRAF = now + 1000/60; + } else { + while (now + 2 >= Browser.nextRAF) { // fudge a little, to avoid timer jitter causing us to do lots of delay:0 + Browser.nextRAF += 1000/60; + } + } + var delay = Math.max(Browser.nextRAF - now, 0); + setTimeout(func, delay); + },requestAnimationFrame:function requestAnimationFrame(func) { + if (typeof window === 'undefined') { // Provide fallback to setTimeout if window is undefined (e.g. in Node.js) + Browser.fakeRequestAnimationFrame(func); + } else { + if (!window.requestAnimationFrame) { + window.requestAnimationFrame = window['requestAnimationFrame'] || + window['mozRequestAnimationFrame'] || + window['webkitRequestAnimationFrame'] || + window['msRequestAnimationFrame'] || + window['oRequestAnimationFrame'] || + Browser.fakeRequestAnimationFrame; + } + window.requestAnimationFrame(func); + } + },safeCallback:function (func) { + return function() { + if (!ABORT) return func.apply(null, arguments); + }; + },allowAsyncCallbacks:true,queuedAsyncCallbacks:[],pauseAsyncCallbacks:function () { + Browser.allowAsyncCallbacks = false; + },resumeAsyncCallbacks:function () { // marks future callbacks as ok to execute, and synchronously runs any remaining ones right now + Browser.allowAsyncCallbacks = true; + if (Browser.queuedAsyncCallbacks.length > 0) { + var callbacks = Browser.queuedAsyncCallbacks; + Browser.queuedAsyncCallbacks = []; + callbacks.forEach(function(func) { + func(); + }); + } + },safeRequestAnimationFrame:function (func) { + return Browser.requestAnimationFrame(function() { + if (ABORT) return; + if (Browser.allowAsyncCallbacks) { + func(); + } else { + Browser.queuedAsyncCallbacks.push(func); + } + }); + },safeSetTimeout:function (func, timeout) { + Module['noExitRuntime'] = true; + return setTimeout(function() { + if (ABORT) return; + if (Browser.allowAsyncCallbacks) { + func(); + } else { + Browser.queuedAsyncCallbacks.push(func); + } + }, timeout); + },safeSetInterval:function (func, timeout) { + Module['noExitRuntime'] = true; + return setInterval(function() { + if (ABORT) return; + if (Browser.allowAsyncCallbacks) { + func(); + } // drop it on the floor otherwise, next interval will kick in + }, timeout); + },getMimetype:function (name) { + return { + 'jpg': 'image/jpeg', + 'jpeg': 'image/jpeg', + 'png': 'image/png', + 'bmp': 'image/bmp', + 'ogg': 'audio/ogg', + 'wav': 'audio/wav', + 'mp3': 'audio/mpeg' + }[name.substr(name.lastIndexOf('.')+1)]; + },getUserMedia:function (func) { + if(!window.getUserMedia) { + window.getUserMedia = navigator['getUserMedia'] || + navigator['mozGetUserMedia']; + } + window.getUserMedia(func); + },getMovementX:function (event) { + return event['movementX'] || + event['mozMovementX'] || + event['webkitMovementX'] || + 0; + },getMovementY:function (event) { + return event['movementY'] || + event['mozMovementY'] || + event['webkitMovementY'] || + 0; + },getMouseWheelDelta:function (event) { + var delta = 0; + switch (event.type) { + case 'DOMMouseScroll': + delta = event.detail; + break; + case 'mousewheel': + delta = event.wheelDelta; + break; + case 'wheel': + delta = event['deltaY']; + break; + default: + throw 'unrecognized mouse wheel event: ' + event.type; + } + return delta; + },mouseX:0,mouseY:0,mouseMovementX:0,mouseMovementY:0,touches:{},lastTouches:{},calculateMouseEvent:function (event) { // event should be mousemove, mousedown or mouseup + if (Browser.pointerLock) { + // When the pointer is locked, calculate the coordinates + // based on the movement of the mouse. + // Workaround for Firefox bug 764498 + if (event.type != 'mousemove' && + ('mozMovementX' in event)) { + Browser.mouseMovementX = Browser.mouseMovementY = 0; + } else { + Browser.mouseMovementX = Browser.getMovementX(event); + Browser.mouseMovementY = Browser.getMovementY(event); + } + + // check if SDL is available + if (typeof SDL != "undefined") { + Browser.mouseX = SDL.mouseX + Browser.mouseMovementX; + Browser.mouseY = SDL.mouseY + Browser.mouseMovementY; + } else { + // just add the mouse delta to the current absolut mouse position + // FIXME: ideally this should be clamped against the canvas size and zero + Browser.mouseX += Browser.mouseMovementX; + Browser.mouseY += Browser.mouseMovementY; + } + } else { + // Otherwise, calculate the movement based on the changes + // in the coordinates. + var rect = Module["canvas"].getBoundingClientRect(); + var cw = Module["canvas"].width; + var ch = Module["canvas"].height; + + // Neither .scrollX or .pageXOffset are defined in a spec, but + // we prefer .scrollX because it is currently in a spec draft. + // (see: http://www.w3.org/TR/2013/WD-cssom-view-20131217/) + var scrollX = ((typeof window.scrollX !== 'undefined') ? window.scrollX : window.pageXOffset); + var scrollY = ((typeof window.scrollY !== 'undefined') ? window.scrollY : window.pageYOffset); + // If this assert lands, it's likely because the browser doesn't support scrollX or pageXOffset + // and we have no viable fallback. + assert((typeof scrollX !== 'undefined') && (typeof scrollY !== 'undefined'), 'Unable to retrieve scroll position, mouse positions likely broken.'); + + if (event.type === 'touchstart' || event.type === 'touchend' || event.type === 'touchmove') { + var touch = event.touch; + if (touch === undefined) { + return; // the "touch" property is only defined in SDL + + } + var adjustedX = touch.pageX - (scrollX + rect.left); + var adjustedY = touch.pageY - (scrollY + rect.top); + + adjustedX = adjustedX * (cw / rect.width); + adjustedY = adjustedY * (ch / rect.height); + + var coords = { x: adjustedX, y: adjustedY }; + + if (event.type === 'touchstart') { + Browser.lastTouches[touch.identifier] = coords; + Browser.touches[touch.identifier] = coords; + } else if (event.type === 'touchend' || event.type === 'touchmove') { + var last = Browser.touches[touch.identifier]; + if (!last) last = coords; + Browser.lastTouches[touch.identifier] = last; + Browser.touches[touch.identifier] = coords; + } + return; + } + + var x = event.pageX - (scrollX + rect.left); + var y = event.pageY - (scrollY + rect.top); + + // the canvas might be CSS-scaled compared to its backbuffer; + // SDL-using content will want mouse coordinates in terms + // of backbuffer units. + x = x * (cw / rect.width); + y = y * (ch / rect.height); + + Browser.mouseMovementX = x - Browser.mouseX; + Browser.mouseMovementY = y - Browser.mouseY; + Browser.mouseX = x; + Browser.mouseY = y; + } + },asyncLoad:function (url, onload, onerror, noRunDep) { + var dep = !noRunDep ? getUniqueRunDependency('al ' + url) : ''; + Module['readAsync'](url, function(arrayBuffer) { + assert(arrayBuffer, 'Loading data file "' + url + '" failed (no arrayBuffer).'); + onload(new Uint8Array(arrayBuffer)); + if (dep) removeRunDependency(dep); + }, function(event) { + if (onerror) { + onerror(); + } else { + throw 'Loading data file "' + url + '" failed.'; + } + }); + if (dep) addRunDependency(dep); + },resizeListeners:[],updateResizeListeners:function () { + var canvas = Module['canvas']; + Browser.resizeListeners.forEach(function(listener) { + listener(canvas.width, canvas.height); + }); + },setCanvasSize:function (width, height, noUpdates) { + var canvas = Module['canvas']; + Browser.updateCanvasDimensions(canvas, width, height); + if (!noUpdates) Browser.updateResizeListeners(); + },windowedWidth:0,windowedHeight:0,setFullscreenCanvasSize:function () { + // check if SDL is available + if (typeof SDL != "undefined") { + var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]; + flags = flags | 0x00800000; // set SDL_FULLSCREEN flag + HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags + } + Browser.updateResizeListeners(); + },setWindowedCanvasSize:function () { + // check if SDL is available + if (typeof SDL != "undefined") { + var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]; + flags = flags & ~0x00800000; // clear SDL_FULLSCREEN flag + HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags + } + Browser.updateResizeListeners(); + },updateCanvasDimensions:function (canvas, wNative, hNative) { + if (wNative && hNative) { + canvas.widthNative = wNative; + canvas.heightNative = hNative; + } else { + wNative = canvas.widthNative; + hNative = canvas.heightNative; + } + var w = wNative; + var h = hNative; + if (Module['forcedAspectRatio'] && Module['forcedAspectRatio'] > 0) { + if (w/h < Module['forcedAspectRatio']) { + w = Math.round(h * Module['forcedAspectRatio']); + } else { + h = Math.round(w / Module['forcedAspectRatio']); + } + } + if (((document['fullscreenElement'] || document['mozFullScreenElement'] || + document['msFullscreenElement'] || document['webkitFullscreenElement'] || + document['webkitCurrentFullScreenElement']) === canvas.parentNode) && (typeof screen != 'undefined')) { + var factor = Math.min(screen.width / w, screen.height / h); + w = Math.round(w * factor); + h = Math.round(h * factor); + } + if (Browser.resizeCanvas) { + if (canvas.width != w) canvas.width = w; + if (canvas.height != h) canvas.height = h; + if (typeof canvas.style != 'undefined') { + canvas.style.removeProperty( "width"); + canvas.style.removeProperty("height"); + } + } else { + if (canvas.width != wNative) canvas.width = wNative; + if (canvas.height != hNative) canvas.height = hNative; + if (typeof canvas.style != 'undefined') { + if (w != wNative || h != hNative) { + canvas.style.setProperty( "width", w + "px", "important"); + canvas.style.setProperty("height", h + "px", "important"); + } else { + canvas.style.removeProperty( "width"); + canvas.style.removeProperty("height"); + } + } + } + },wgetRequests:{},nextWgetRequestHandle:0,getNextWgetRequestHandle:function () { + var handle = Browser.nextWgetRequestHandle; + Browser.nextWgetRequestHandle++; + return handle; + }};var GLFW={Window:function (id, width, height, title, monitor, share) { + this.id = id; + this.x = 0; + this.y = 0; + this.fullscreen = false; // Used to determine if app in fullscreen mode + this.storedX = 0; // Used to store X before fullscreen + this.storedY = 0; // Used to store Y before fullscreen + this.width = width; + this.height = height; + this.storedWidth = width; // Used to store width before fullscreen + this.storedHeight = height; // Used to store height before fullscreen + this.title = title; + this.monitor = monitor; + this.share = share; + this.attributes = GLFW.hints; + this.inputModes = { + 0x00033001:0x00034001, // GLFW_CURSOR (GLFW_CURSOR_NORMAL) + 0x00033002:0, // GLFW_STICKY_KEYS + 0x00033003:0, // GLFW_STICKY_MOUSE_BUTTONS + }; + this.buttons = 0; + this.keys = new Array(); + this.shouldClose = 0; + this.title = null; + this.windowPosFunc = null; // GLFWwindowposfun + this.windowSizeFunc = null; // GLFWwindowsizefun + this.windowCloseFunc = null; // GLFWwindowclosefun + this.windowRefreshFunc = null; // GLFWwindowrefreshfun + this.windowFocusFunc = null; // GLFWwindowfocusfun + this.windowIconifyFunc = null; // GLFWwindowiconifyfun + this.framebufferSizeFunc = null; // GLFWframebuffersizefun + this.mouseButtonFunc = null; // GLFWmousebuttonfun + this.cursorPosFunc = null; // GLFWcursorposfun + this.cursorEnterFunc = null; // GLFWcursorenterfun + this.scrollFunc = null; // GLFWscrollfun + this.keyFunc = null; // GLFWkeyfun + this.charFunc = null; // GLFWcharfun + this.userptr = null; + },WindowFromId:function (id) { + if (id <= 0 || !GLFW.windows) return null; + return GLFW.windows[id - 1]; + },errorFunc:null,monitorFunc:null,active:null,windows:null,monitors:null,monitorString:null,versionString:null,initialTime:null,extensions:null,hints:null,defaultHints:{131073:0,131074:0,131075:1,131076:1,131077:1,135169:8,135170:8,135171:8,135172:8,135173:24,135174:8,135175:0,135176:0,135177:0,135178:0,135179:0,135180:0,135181:0,135182:0,135183:0,139265:196609,139266:1,139267:0,139268:0,139269:0,139270:0,139271:0,139272:0},DOMToGLFWKeyCode:function (keycode) { + switch (keycode) { + // these keycodes are only defined for GLFW3, assume they are the same for GLFW2 + case 0x20:return 32; // DOM_VK_SPACE -> GLFW_KEY_SPACE + case 0xDE:return 39; // DOM_VK_QUOTE -> GLFW_KEY_APOSTROPHE + case 0xBC:return 44; // DOM_VK_COMMA -> GLFW_KEY_COMMA + case 0xAD:return 45; // DOM_VK_HYPHEN_MINUS -> GLFW_KEY_MINUS + case 0xBD:return 45; // DOM_VK_MINUS -> GLFW_KEY_MINUS + case 0xBE:return 46; // DOM_VK_PERIOD -> GLFW_KEY_PERIOD + case 0xBF:return 47; // DOM_VK_SLASH -> GLFW_KEY_SLASH + case 0x30:return 48; // DOM_VK_0 -> GLFW_KEY_0 + case 0x31:return 49; // DOM_VK_1 -> GLFW_KEY_1 + case 0x32:return 50; // DOM_VK_2 -> GLFW_KEY_2 + case 0x33:return 51; // DOM_VK_3 -> GLFW_KEY_3 + case 0x34:return 52; // DOM_VK_4 -> GLFW_KEY_4 + case 0x35:return 53; // DOM_VK_5 -> GLFW_KEY_5 + case 0x36:return 54; // DOM_VK_6 -> GLFW_KEY_6 + case 0x37:return 55; // DOM_VK_7 -> GLFW_KEY_7 + case 0x38:return 56; // DOM_VK_8 -> GLFW_KEY_8 + case 0x39:return 57; // DOM_VK_9 -> GLFW_KEY_9 + case 0x3B:return 59; // DOM_VK_SEMICOLON -> GLFW_KEY_SEMICOLON + case 0x3D:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL + case 0xBB:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL + case 0x41:return 65; // DOM_VK_A -> GLFW_KEY_A + case 0x42:return 66; // DOM_VK_B -> GLFW_KEY_B + case 0x43:return 67; // DOM_VK_C -> GLFW_KEY_C + case 0x44:return 68; // DOM_VK_D -> GLFW_KEY_D + case 0x45:return 69; // DOM_VK_E -> GLFW_KEY_E + case 0x46:return 70; // DOM_VK_F -> GLFW_KEY_F + case 0x47:return 71; // DOM_VK_G -> GLFW_KEY_G + case 0x48:return 72; // DOM_VK_H -> GLFW_KEY_H + case 0x49:return 73; // DOM_VK_I -> GLFW_KEY_I + case 0x4A:return 74; // DOM_VK_J -> GLFW_KEY_J + case 0x4B:return 75; // DOM_VK_K -> GLFW_KEY_K + case 0x4C:return 76; // DOM_VK_L -> GLFW_KEY_L + case 0x4D:return 77; // DOM_VK_M -> GLFW_KEY_M + case 0x4E:return 78; // DOM_VK_N -> GLFW_KEY_N + case 0x4F:return 79; // DOM_VK_O -> GLFW_KEY_O + case 0x50:return 80; // DOM_VK_P -> GLFW_KEY_P + case 0x51:return 81; // DOM_VK_Q -> GLFW_KEY_Q + case 0x52:return 82; // DOM_VK_R -> GLFW_KEY_R + case 0x53:return 83; // DOM_VK_S -> GLFW_KEY_S + case 0x54:return 84; // DOM_VK_T -> GLFW_KEY_T + case 0x55:return 85; // DOM_VK_U -> GLFW_KEY_U + case 0x56:return 86; // DOM_VK_V -> GLFW_KEY_V + case 0x57:return 87; // DOM_VK_W -> GLFW_KEY_W + case 0x58:return 88; // DOM_VK_X -> GLFW_KEY_X + case 0x59:return 89; // DOM_VK_Y -> GLFW_KEY_Y + case 0x5a:return 90; // DOM_VK_Z -> GLFW_KEY_Z + case 0xDB:return 91; // DOM_VK_OPEN_BRACKET -> GLFW_KEY_LEFT_BRACKET + case 0xDC:return 92; // DOM_VK_BACKSLASH -> GLFW_KEY_BACKSLASH + case 0xDD:return 93; // DOM_VK_CLOSE_BRACKET -> GLFW_KEY_RIGHT_BRACKET + case 0xC0:return 94; // DOM_VK_BACK_QUOTE -> GLFW_KEY_GRAVE_ACCENT + + + case 0x1B:return 256; // DOM_VK_ESCAPE -> GLFW_KEY_ESCAPE + case 0x0D:return 257; // DOM_VK_RETURN -> GLFW_KEY_ENTER + case 0x09:return 258; // DOM_VK_TAB -> GLFW_KEY_TAB + case 0x08:return 259; // DOM_VK_BACK -> GLFW_KEY_BACKSPACE + case 0x2D:return 260; // DOM_VK_INSERT -> GLFW_KEY_INSERT + case 0x2E:return 261; // DOM_VK_DELETE -> GLFW_KEY_DELETE + case 0x27:return 262; // DOM_VK_RIGHT -> GLFW_KEY_RIGHT + case 0x25:return 263; // DOM_VK_LEFT -> GLFW_KEY_LEFT + case 0x28:return 264; // DOM_VK_DOWN -> GLFW_KEY_DOWN + case 0x26:return 265; // DOM_VK_UP -> GLFW_KEY_UP + case 0x21:return 266; // DOM_VK_PAGE_UP -> GLFW_KEY_PAGE_UP + case 0x22:return 267; // DOM_VK_PAGE_DOWN -> GLFW_KEY_PAGE_DOWN + case 0x24:return 268; // DOM_VK_HOME -> GLFW_KEY_HOME + case 0x23:return 269; // DOM_VK_END -> GLFW_KEY_END + case 0x14:return 280; // DOM_VK_CAPS_LOCK -> GLFW_KEY_CAPS_LOCK + case 0x91:return 281; // DOM_VK_SCROLL_LOCK -> GLFW_KEY_SCROLL_LOCK + case 0x90:return 282; // DOM_VK_NUM_LOCK -> GLFW_KEY_NUM_LOCK + case 0x2C:return 283; // DOM_VK_SNAPSHOT -> GLFW_KEY_PRINT_SCREEN + case 0x13:return 284; // DOM_VK_PAUSE -> GLFW_KEY_PAUSE + case 0x70:return 290; // DOM_VK_F1 -> GLFW_KEY_F1 + case 0x71:return 291; // DOM_VK_F2 -> GLFW_KEY_F2 + case 0x72:return 292; // DOM_VK_F3 -> GLFW_KEY_F3 + case 0x73:return 293; // DOM_VK_F4 -> GLFW_KEY_F4 + case 0x74:return 294; // DOM_VK_F5 -> GLFW_KEY_F5 + case 0x75:return 295; // DOM_VK_F6 -> GLFW_KEY_F6 + case 0x76:return 296; // DOM_VK_F7 -> GLFW_KEY_F7 + case 0x77:return 297; // DOM_VK_F8 -> GLFW_KEY_F8 + case 0x78:return 298; // DOM_VK_F9 -> GLFW_KEY_F9 + case 0x79:return 299; // DOM_VK_F10 -> GLFW_KEY_F10 + case 0x7A:return 300; // DOM_VK_F11 -> GLFW_KEY_F11 + case 0x7B:return 301; // DOM_VK_F12 -> GLFW_KEY_F12 + case 0x7C:return 302; // DOM_VK_F13 -> GLFW_KEY_F13 + case 0x7D:return 303; // DOM_VK_F14 -> GLFW_KEY_F14 + case 0x7E:return 304; // DOM_VK_F15 -> GLFW_KEY_F15 + case 0x7F:return 305; // DOM_VK_F16 -> GLFW_KEY_F16 + case 0x80:return 306; // DOM_VK_F17 -> GLFW_KEY_F17 + case 0x81:return 307; // DOM_VK_F18 -> GLFW_KEY_F18 + case 0x82:return 308; // DOM_VK_F19 -> GLFW_KEY_F19 + case 0x83:return 309; // DOM_VK_F20 -> GLFW_KEY_F20 + case 0x84:return 310; // DOM_VK_F21 -> GLFW_KEY_F21 + case 0x85:return 311; // DOM_VK_F22 -> GLFW_KEY_F22 + case 0x86:return 312; // DOM_VK_F23 -> GLFW_KEY_F23 + case 0x87:return 313; // DOM_VK_F24 -> GLFW_KEY_F24 + case 0x88:return 314; // 0x88 (not used?) -> GLFW_KEY_F25 + case 0x60:return 320; // DOM_VK_NUMPAD0 -> GLFW_KEY_KP_0 + case 0x61:return 321; // DOM_VK_NUMPAD1 -> GLFW_KEY_KP_1 + case 0x62:return 322; // DOM_VK_NUMPAD2 -> GLFW_KEY_KP_2 + case 0x63:return 323; // DOM_VK_NUMPAD3 -> GLFW_KEY_KP_3 + case 0x64:return 324; // DOM_VK_NUMPAD4 -> GLFW_KEY_KP_4 + case 0x65:return 325; // DOM_VK_NUMPAD5 -> GLFW_KEY_KP_5 + case 0x66:return 326; // DOM_VK_NUMPAD6 -> GLFW_KEY_KP_6 + case 0x67:return 327; // DOM_VK_NUMPAD7 -> GLFW_KEY_KP_7 + case 0x68:return 328; // DOM_VK_NUMPAD8 -> GLFW_KEY_KP_8 + case 0x69:return 329; // DOM_VK_NUMPAD9 -> GLFW_KEY_KP_9 + case 0x6E:return 330; // DOM_VK_DECIMAL -> GLFW_KEY_KP_DECIMAL + case 0x6F:return 331; // DOM_VK_DIVIDE -> GLFW_KEY_KP_DIVIDE + case 0x6A:return 332; // DOM_VK_MULTIPLY -> GLFW_KEY_KP_MULTIPLY + case 0x6D:return 333; // DOM_VK_SUBTRACT -> GLFW_KEY_KP_SUBTRACT + case 0x6B:return 334; // DOM_VK_ADD -> GLFW_KEY_KP_ADD + // case 0x0D:return 335; // DOM_VK_RETURN -> GLFW_KEY_KP_ENTER (DOM_KEY_LOCATION_RIGHT) + // case 0x61:return 336; // DOM_VK_EQUALS -> GLFW_KEY_KP_EQUAL (DOM_KEY_LOCATION_RIGHT) + case 0x10:return 340; // DOM_VK_SHIFT -> GLFW_KEY_LEFT_SHIFT + case 0x11:return 341; // DOM_VK_CONTROL -> GLFW_KEY_LEFT_CONTROL + case 0x12:return 342; // DOM_VK_ALT -> GLFW_KEY_LEFT_ALT + case 0x5B:return 343; // DOM_VK_WIN -> GLFW_KEY_LEFT_SUPER + // case 0x10:return 344; // DOM_VK_SHIFT -> GLFW_KEY_RIGHT_SHIFT (DOM_KEY_LOCATION_RIGHT) + // case 0x11:return 345; // DOM_VK_CONTROL -> GLFW_KEY_RIGHT_CONTROL (DOM_KEY_LOCATION_RIGHT) + // case 0x12:return 346; // DOM_VK_ALT -> GLFW_KEY_RIGHT_ALT (DOM_KEY_LOCATION_RIGHT) + // case 0x5B:return 347; // DOM_VK_WIN -> GLFW_KEY_RIGHT_SUPER (DOM_KEY_LOCATION_RIGHT) + case 0x5D:return 348; // DOM_VK_CONTEXT_MENU -> GLFW_KEY_MENU + // XXX: GLFW_KEY_WORLD_1, GLFW_KEY_WORLD_2 what are these? + default:return -1; // GLFW_KEY_UNKNOWN + }; + },getModBits:function (win) { + var mod = 0; + if (win.keys[340]) mod |= 0x0001; // GLFW_MOD_SHIFT + if (win.keys[341]) mod |= 0x0002; // GLFW_MOD_CONTROL + if (win.keys[342]) mod |= 0x0004; // GLFW_MOD_ALT + if (win.keys[343]) mod |= 0x0008; // GLFW_MOD_SUPER + return mod; + },onKeyPress:function (event) { + if (!GLFW.active || !GLFW.active.charFunc) return; + + // correct unicode charCode is only available with onKeyPress event + var charCode = event.charCode; + if (charCode == 0 || (charCode >= 0x00 && charCode <= 0x1F)) return; + + + Module['dynCall_vii'](GLFW.active.charFunc, GLFW.active.id, charCode); + },onKeyChanged:function (event, status) { + if (!GLFW.active) return; + + var key = GLFW.DOMToGLFWKeyCode(event.keyCode); + if (key == -1) return; + + var repeat = status && GLFW.active.keys[key]; + GLFW.active.keys[key] = status; + if (!GLFW.active.keyFunc) return; + + + if (repeat) status = 2; // GLFW_REPEAT + Module['dynCall_viiiii'](GLFW.active.keyFunc, GLFW.active.id, key, event.keyCode, status, GLFW.getModBits(GLFW.active)); + },onKeydown:function (event) { + GLFW.onKeyChanged(event, 1); // GLFW_PRESS or GLFW_REPEAT + + // This logic comes directly from the sdl implementation. We cannot + // call preventDefault on all keydown events otherwise onKeyPress will + // not get called + if (event.keyCode === 8 /* backspace */ || event.keyCode === 9 /* tab */) { + event.preventDefault(); + } + },onKeyup:function (event) { + GLFW.onKeyChanged(event, 0); // GLFW_RELEASE + },onMousemove:function (event) { + if (!GLFW.active) return; + + Browser.calculateMouseEvent(event); + + if (event.target != Module["canvas"] || !GLFW.active.cursorPosFunc) return; + + + Module['dynCall_vidd'](GLFW.active.cursorPosFunc, GLFW.active.id, Browser.mouseX, Browser.mouseY); + },DOMToGLFWMouseButton:function (event) { + // DOM and glfw have different button codes. + // See http://www.w3schools.com/jsref/event_button.asp. + var eventButton = event['button']; + if (eventButton > 0) { + if (eventButton == 1) { + eventButton = 2; + } else { + eventButton = 1; + } + } + return eventButton; + },onMouseenter:function (event) { + if (!GLFW.active) return; + + if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return; + + Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 1); + },onMouseleave:function (event) { + if (!GLFW.active) return; + + if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return; + + Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 0); + },onMouseButtonChanged:function (event, status) { + if (!GLFW.active) return; + + Browser.calculateMouseEvent(event); + + if (event.target != Module["canvas"]) return; + + eventButton = GLFW.DOMToGLFWMouseButton(event); + + if (status == 1) { // GLFW_PRESS + GLFW.active.buttons |= (1 << eventButton); + try { + event.target.setCapture(); + } catch (e) {} + } else { // GLFW_RELEASE + GLFW.active.buttons &= ~(1 << eventButton); + } + + if (!GLFW.active.mouseButtonFunc) return; + + + Module['dynCall_viiii'](GLFW.active.mouseButtonFunc, GLFW.active.id, eventButton, status, GLFW.getModBits(GLFW.active)); + },onMouseButtonDown:function (event) { + if (!GLFW.active) return; + GLFW.onMouseButtonChanged(event, 1); // GLFW_PRESS + },onMouseButtonUp:function (event) { + if (!GLFW.active) return; + GLFW.onMouseButtonChanged(event, 0); // GLFW_RELEASE + },onMouseWheel:function (event) { + // Note the minus sign that flips browser wheel direction (positive direction scrolls page down) to native wheel direction (positive direction is mouse wheel up) + var delta = -Browser.getMouseWheelDelta(event); + delta = (delta == 0) ? 0 : (delta > 0 ? Math.max(delta, 1) : Math.min(delta, -1)); // Quantize to integer so that minimum scroll is at least +/- 1. + GLFW.wheelPos += delta; + + if (!GLFW.active || !GLFW.active.scrollFunc || event.target != Module['canvas']) return; + + + var sx = 0; + var sy = 0; + if (event.type == 'mousewheel') { + sx = event.wheelDeltaX; + sy = event.wheelDeltaY; + } else { + sx = event.deltaX; + sy = event.deltaY; + } + + Module['dynCall_vidd'](GLFW.active.scrollFunc, GLFW.active.id, sx, sy); + + event.preventDefault(); + },onCanvasResize:function (width, height) { + if (!GLFW.active) return; + + var resizeNeeded = true; + + // If the client is requestiong fullscreen mode + if (document["fullscreen"] || document["fullScreen"] || document["mozFullScreen"] || document["webkitIsFullScreen"]) { + GLFW.active.storedX = GLFW.active.x; + GLFW.active.storedY = GLFW.active.y; + GLFW.active.storedWidth = GLFW.active.width; + GLFW.active.storedHeight = GLFW.active.height; + GLFW.active.x = GLFW.active.y = 0; + GLFW.active.width = screen.width; + GLFW.active.height = screen.height; + GLFW.active.fullscreen = true; + + // If the client is reverting from fullscreen mode + } else if (GLFW.active.fullscreen == true) { + GLFW.active.x = GLFW.active.storedX; + GLFW.active.y = GLFW.active.storedY; + GLFW.active.width = GLFW.active.storedWidth; + GLFW.active.height = GLFW.active.storedHeight; + GLFW.active.fullscreen = false; + + // If the width/height values do not match current active window sizes + } else if (GLFW.active.width != width || GLFW.active.height != height) { + GLFW.active.width = width; + GLFW.active.height = height; + } else { + resizeNeeded = false; + } + + // If any of the above conditions were true, we need to resize the canvas + if (resizeNeeded) { + // resets the canvas size to counter the aspect preservation of Browser.updateCanvasDimensions + Browser.setCanvasSize(GLFW.active.width, GLFW.active.height, true); + // TODO: Client dimensions (clientWidth/clientHeight) vs pixel dimensions (width/height) of + // the canvas should drive window and framebuffer size respectfully. + GLFW.onWindowSizeChanged(); + GLFW.onFramebufferSizeChanged(); + } + },onWindowSizeChanged:function () { + if (!GLFW.active) return; + + if (!GLFW.active.windowSizeFunc) return; + + + Module['dynCall_viii'](GLFW.active.windowSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height); + },onFramebufferSizeChanged:function () { + if (!GLFW.active) return; + + if (!GLFW.active.framebufferSizeFunc) return; + + Module['dynCall_viii'](GLFW.active.framebufferSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height); + },requestFullscreen:function () { + var RFS = Module["canvas"]['requestFullscreen'] || + Module["canvas"]['mozRequestFullScreen'] || + Module["canvas"]['webkitRequestFullScreen'] || + (function() {}); + RFS.apply(Module["canvas"], []); + },requestFullScreen:function () { + Module.printErr('GLFW.requestFullScreen() is deprecated. Please call GLFW.requestFullscreen instead.'); + GLFW.requestFullScreen = function() { + return GLFW.requestFullscreen(); + } + return GLFW.requestFullscreen(); + },exitFullscreen:function () { + var CFS = document['exitFullscreen'] || + document['cancelFullScreen'] || + document['mozCancelFullScreen'] || + document['webkitCancelFullScreen'] || + (function() {}); + CFS.apply(document, []); + },cancelFullScreen:function () { + Module.printErr('GLFW.cancelFullScreen() is deprecated. Please call GLFW.exitFullscreen instead.'); + GLFW.cancelFullScreen = function() { + return GLFW.exitFullscreen(); + } + return GLFW.exitFullscreen(); + },getTime:function () { + return _emscripten_get_now() / 1000; + },setWindowTitle:function (winid, title) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + win.title = Pointer_stringify(title); + if (GLFW.active.id == win.id) { + document.title = win.title; + } + },setKeyCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.keyFunc = cbfun; + },setCharCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.charFunc = cbfun; + },setMouseButtonCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.mouseButtonFunc = cbfun; + },setCursorPosCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.cursorPosFunc = cbfun; + },setScrollCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.scrollFunc = cbfun; + },setWindowSizeCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowSizeFunc = cbfun; + + },setWindowCloseCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowCloseFunc = cbfun; + },setWindowRefreshCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowRefreshFunc = cbfun; + },onClickRequestPointerLock:function (e) { + if (!Browser.pointerLock && Module['canvas'].requestPointerLock) { + Module['canvas'].requestPointerLock(); + e.preventDefault(); + } + },setInputMode:function (winid, mode, value) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + switch(mode) { + case 0x00033001: { // GLFW_CURSOR + switch(value) { + case 0x00034001: { // GLFW_CURSOR_NORMAL + win.inputModes[mode] = value; + Module['canvas'].removeEventListener('click', GLFW.onClickRequestPointerLock, true); + Module['canvas'].exitPointerLock(); + break; + } + case 0x00034002: { // GLFW_CURSOR_HIDDEN + console.log("glfwSetInputMode called with GLFW_CURSOR_HIDDEN value not implemented."); + break; + } + case 0x00034003: { // GLFW_CURSOR_DISABLED + win.inputModes[mode] = value; + Module['canvas'].addEventListener('click', GLFW.onClickRequestPointerLock, true); + Module['canvas'].requestPointerLock(); + break; + } + default: { + console.log("glfwSetInputMode called with unknown value parameter value: " + value + "."); + break; + } + } + break; + } + case 0x00033002: { // GLFW_STICKY_KEYS + console.log("glfwSetInputMode called with GLFW_STICKY_KEYS mode not implemented."); + break; + } + case 0x00033003: { // GLFW_STICKY_MOUSE_BUTTONS + console.log("glfwSetInputMode called with GLFW_STICKY_MOUSE_BUTTONS mode not implemented."); + break; + } + default: { + console.log("glfwSetInputMode called with unknown mode parameter value: " + mode + "."); + break; + } + } + },getKey:function (winid, key) { + var win = GLFW.WindowFromId(winid); + if (!win) return 0; + return win.keys[key]; + },getMouseButton:function (winid, button) { + var win = GLFW.WindowFromId(winid); + if (!win) return 0; + return (win.buttons & (1 << button)) > 0; + },getCursorPos:function (winid, x, y) { + setValue(x, Browser.mouseX, 'double'); + setValue(y, Browser.mouseY, 'double'); + },getMousePos:function (winid, x, y) { + setValue(x, Browser.mouseX, 'i32'); + setValue(y, Browser.mouseY, 'i32'); + },setCursorPos:function (winid, x, y) { + },getWindowPos:function (winid, x, y) { + var wx = 0; + var wy = 0; + + var win = GLFW.WindowFromId(winid); + if (win) { + wx = win.x; + wy = win.y; + } + + setValue(x, wx, 'i32'); + setValue(y, wy, 'i32'); + },setWindowPos:function (winid, x, y) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.x = x; + win.y = y; + },getWindowSize:function (winid, width, height) { + var ww = 0; + var wh = 0; + + var win = GLFW.WindowFromId(winid); + if (win) { + ww = win.width; + wh = win.height; + } + + setValue(width, ww, 'i32'); + setValue(height, wh, 'i32'); + },setWindowSize:function (winid, width, height) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + if (GLFW.active.id == win.id) { + if (width == screen.width && height == screen.height) { + GLFW.requestFullscreen(); + } else { + GLFW.exitFullscreen(); + Browser.setCanvasSize(width, height); + win.width = width; + win.height = height; + } + } + + if (!win.windowSizeFunc) return; + + + Module['dynCall_viii'](win.windowSizeFunc, win.id, width, height); + },createWindow:function (width, height, title, monitor, share) { + var i, id; + for (i = 0; i < GLFW.windows.length && GLFW.windows[i] !== null; i++); + if (i > 0) throw "glfwCreateWindow only supports one window at time currently"; + + // id for window + id = i + 1; + + // not valid + if (width <= 0 || height <= 0) return 0; + + if (monitor) { + GLFW.requestFullscreen(); + } else { + Browser.setCanvasSize(width, height); + } + + // Create context when there are no existing alive windows + for (i = 0; i < GLFW.windows.length && GLFW.windows[i] == null; i++); + if (i == GLFW.windows.length) { + var contextAttributes = { + antialias: (GLFW.hints[0x0002100D] > 1), // GLFW_SAMPLES + depth: (GLFW.hints[0x00021005] > 0), // GLFW_DEPTH_BITS + stencil: (GLFW.hints[0x00021006] > 0), // GLFW_STENCIL_BITS + alpha: (GLFW.hints[0x00021004] > 0) // GLFW_ALPHA_BITS + } + Module.ctx = Browser.createContext(Module['canvas'], true, true, contextAttributes); + } + + // If context creation failed, do not return a valid window + if (!Module.ctx) return 0; + + // Get non alive id + var win = new GLFW.Window(id, width, height, title, monitor, share); + + // Set window to array + if (id - 1 == GLFW.windows.length) { + GLFW.windows.push(win); + } else { + GLFW.windows[id - 1] = win; + } + + GLFW.active = win; + return win.id; + },destroyWindow:function (winid) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + if (win.windowCloseFunc) + Module['dynCall_vi'](win.windowCloseFunc, win.id); + + GLFW.windows[win.id - 1] = null; + if (GLFW.active.id == win.id) + GLFW.active = null; + + // Destroy context when no alive windows + for (var i = 0; i < GLFW.windows.length; i++) + if (GLFW.windows[i] !== null) return; + + Module.ctx = Browser.destroyContext(Module['canvas'], true, true); + },swapBuffers:function (winid) { + },GLFW2ParamToGLFW3Param:function (param) { + table = { + 0x00030001:0, // GLFW_MOUSE_CURSOR + 0x00030002:0, // GLFW_STICKY_KEYS + 0x00030003:0, // GLFW_STICKY_MOUSE_BUTTONS + 0x00030004:0, // GLFW_SYSTEM_KEYS + 0x00030005:0, // GLFW_KEY_REPEAT + 0x00030006:0, // GLFW_AUTO_POLL_EVENTS + 0x00020001:0, // GLFW_OPENED + 0x00020002:0, // GLFW_ACTIVE + 0x00020003:0, // GLFW_ICONIFIED + 0x00020004:0, // GLFW_ACCELERATED + 0x00020005:0x00021001, // GLFW_RED_BITS + 0x00020006:0x00021002, // GLFW_GREEN_BITS + 0x00020007:0x00021003, // GLFW_BLUE_BITS + 0x00020008:0x00021004, // GLFW_ALPHA_BITS + 0x00020009:0x00021005, // GLFW_DEPTH_BITS + 0x0002000A:0x00021006, // GLFW_STENCIL_BITS + 0x0002000B:0x0002100F, // GLFW_REFRESH_RATE + 0x0002000C:0x00021007, // GLFW_ACCUM_RED_BITS + 0x0002000D:0x00021008, // GLFW_ACCUM_GREEN_BITS + 0x0002000E:0x00021009, // GLFW_ACCUM_BLUE_BITS + 0x0002000F:0x0002100A, // GLFW_ACCUM_ALPHA_BITS + 0x00020010:0x0002100B, // GLFW_AUX_BUFFERS + 0x00020011:0x0002100C, // GLFW_STEREO + 0x00020012:0, // GLFW_WINDOW_NO_RESIZE + 0x00020013:0x0002100D, // GLFW_FSAA_SAMPLES + 0x00020014:0x00022002, // GLFW_OPENGL_VERSION_MAJOR + 0x00020015:0x00022003, // GLFW_OPENGL_VERSION_MINOR + 0x00020016:0x00022006, // GLFW_OPENGL_FORWARD_COMPAT + 0x00020017:0x00022007, // GLFW_OPENGL_DEBUG_CONTEXT + 0x00020018:0x00022008, // GLFW_OPENGL_PROFILE + }; + return table[param]; + }};function _glfwGetVideoModes(monitor, count) { + setValue(count, 0, 'i32'); + return 0; + } + + function _glLinkProgram(program) { + GLctx.linkProgram(GL.programs[program]); + GL.programInfos[program] = null; // uniforms no longer keep the same names after linking + GL.populateUniformTable(program); + } + + function _glBindTexture(target, texture) { + GLctx.bindTexture(target, texture ? GL.textures[texture] : null); + } + + function _emscripten_glStencilFunc(x0, x1, x2) { GLctx['stencilFunc'](x0, x1, x2) } + + function _glGetString(name_) { + if (GL.stringCache[name_]) return GL.stringCache[name_]; + var ret; + switch(name_) { + case 0x1F00 /* GL_VENDOR */: + case 0x1F01 /* GL_RENDERER */: + case 0x9245 /* UNMASKED_VENDOR_WEBGL */: + case 0x9246 /* UNMASKED_RENDERER_WEBGL */: + ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL); + break; + case 0x1F02 /* GL_VERSION */: + var glVersion = GLctx.getParameter(GLctx.VERSION); + // return GLES version string corresponding to the version of the WebGL context + { + glVersion = 'OpenGL ES 2.0 (' + glVersion + ')'; + } + ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL); + break; + case 0x1F03 /* GL_EXTENSIONS */: + var exts = GLctx.getSupportedExtensions(); + var gl_exts = []; + for (var i = 0; i < exts.length; ++i) { + gl_exts.push(exts[i]); + gl_exts.push("GL_" + exts[i]); + } + ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL); + break; + case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */: + var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION); + // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...' + var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/; + var ver_num = glslVersion.match(ver_re); + if (ver_num !== null) { + if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits + glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')'; + } + ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL); + break; + default: + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + return 0; + } + GL.stringCache[name_] = ret; + return ret; + } + + function _emscripten_glUniform3iv(location, count, value) { + + + GLctx.uniform3iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*12)>>2)); + } + + function _emscripten_glShaderSource(shader, count, string, length) { + var source = GL.getSource(shader, count, string, length); + + + GLctx.shaderSource(GL.shaders[shader], source); + } + + function _emscripten_glReleaseShaderCompiler() { + // NOP (as allowed by GLES 2.0 spec) + } + + function _glDeleteProgram(id) { + if (!id) return; + var program = GL.programs[id]; + if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteProgram(program); + program.name = 0; + GL.programs[id] = null; + GL.programInfos[id] = null; + } + + function _emscripten_glTexParameterf(x0, x1, x2) { GLctx['texParameterf'](x0, x1, x2) } + + function _emscripten_glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) } + + function _glCompileShader(shader) { + GLctx.compileShader(GL.shaders[shader]); + } + + + var SYSCALLS={varargs:0,get:function (varargs) { + SYSCALLS.varargs += 4; + var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)]; + return ret; + },getStr:function () { + var ret = Pointer_stringify(SYSCALLS.get()); + return ret; + },get64:function () { + var low = SYSCALLS.get(), high = SYSCALLS.get(); + if (low >= 0) assert(high === 0); + else assert(high === -1); + return low; + },getZero:function () { + assert(SYSCALLS.get() === 0); + }};function ___syscall54(which, varargs) {SYSCALLS.varargs = varargs; + try { + // ioctl + return 0; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function _emscripten_glSampleCoverage(value, invert) { + GLctx.sampleCoverage(value, !!invert); + } + + function _glDeleteTextures(n, textures) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((textures)+(i*4))>>2)]; + var texture = GL.textures[id]; + if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures". + GLctx.deleteTexture(texture); + texture.name = 0; + GL.textures[id] = null; + } + } + + function _emscripten_glFrustum() { + Module['printErr']('missing function: emscripten_glFrustum'); abort(-1); + } + + function _glfwSetWindowSizeCallback(winid, cbfun) { + GLFW.setWindowSizeCallback(winid, cbfun); + } + + function _emscripten_glGetTexParameterfv(target, pname, params) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAPF32[((params)>>2)]=GLctx.getTexParameter(target, pname); + } + + function _emscripten_glUniform4i(location, v0, v1, v2, v3) { + GLctx.uniform4i(GL.uniforms[location], v0, v1, v2, v3); + } + + function _emscripten_glBindRenderbuffer(target, renderbuffer) { + GLctx.bindRenderbuffer(target, renderbuffer ? GL.renderbuffers[renderbuffer] : null); + } + + function _emscripten_glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) } + + + + var JSEvents={keyEvent:0,mouseEvent:0,wheelEvent:0,uiEvent:0,focusEvent:0,deviceOrientationEvent:0,deviceMotionEvent:0,fullscreenChangeEvent:0,pointerlockChangeEvent:0,visibilityChangeEvent:0,touchEvent:0,lastGamepadState:null,lastGamepadStateFrame:null,numGamepadsConnected:0,previousFullscreenElement:null,previousScreenX:null,previousScreenY:null,removeEventListenersRegistered:false,staticInit:function () { + if (typeof window !== 'undefined') { + window.addEventListener("gamepadconnected", function() { ++JSEvents.numGamepadsConnected; }); + window.addEventListener("gamepaddisconnected", function() { --JSEvents.numGamepadsConnected; }); + } + },registerRemoveEventListeners:function () { + if (!JSEvents.removeEventListenersRegistered) { + __ATEXIT__.push(function() { + for(var i = JSEvents.eventHandlers.length-1; i >= 0; --i) { + JSEvents._removeHandler(i); + } + }); + JSEvents.removeEventListenersRegistered = true; + } + },findEventTarget:function (target) { + if (target) { + if (typeof target == "number") { + target = Pointer_stringify(target); + } + if (target == '#window') return window; + else if (target == '#document') return document; + else if (target == '#screen') return window.screen; + else if (target == '#canvas') return Module['canvas']; + + if (typeof target == 'string') return document.getElementById(target); + else return target; + } else { + // The sensible target varies between events, but use window as the default + // since DOM events mostly can default to that. Specific callback registrations + // override their own defaults. + return window; + } + },deferredCalls:[],deferCall:function (targetFunction, precedence, argsList) { + function arraysHaveEqualContent(arrA, arrB) { + if (arrA.length != arrB.length) return false; + + for(var i in arrA) { + if (arrA[i] != arrB[i]) return false; + } + return true; + } + // Test if the given call was already queued, and if so, don't add it again. + for(var i in JSEvents.deferredCalls) { + var call = JSEvents.deferredCalls[i]; + if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) { + return; + } + } + JSEvents.deferredCalls.push({ + targetFunction: targetFunction, + precedence: precedence, + argsList: argsList + }); + + JSEvents.deferredCalls.sort(function(x,y) { return x.precedence < y.precedence; }); + },removeDeferredCalls:function (targetFunction) { + for(var i = 0; i < JSEvents.deferredCalls.length; ++i) { + if (JSEvents.deferredCalls[i].targetFunction == targetFunction) { + JSEvents.deferredCalls.splice(i, 1); + --i; + } + } + },canPerformEventHandlerRequests:function () { + return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls; + },runDeferredCalls:function () { + if (!JSEvents.canPerformEventHandlerRequests()) { + return; + } + for(var i = 0; i < JSEvents.deferredCalls.length; ++i) { + var call = JSEvents.deferredCalls[i]; + JSEvents.deferredCalls.splice(i, 1); + --i; + call.targetFunction.apply(this, call.argsList); + } + },inEventHandler:0,currentEventHandler:null,eventHandlers:[],isInternetExplorer:function () { return navigator.userAgent.indexOf('MSIE') !== -1 || navigator.appVersion.indexOf('Trident/') > 0; },removeAllHandlersOnTarget:function (target, eventTypeString) { + for(var i = 0; i < JSEvents.eventHandlers.length; ++i) { + if (JSEvents.eventHandlers[i].target == target && + (!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) { + JSEvents._removeHandler(i--); + } + } + },_removeHandler:function (i) { + var h = JSEvents.eventHandlers[i]; + h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture); + JSEvents.eventHandlers.splice(i, 1); + },registerOrRemoveHandler:function (eventHandler) { + var jsEventHandler = function jsEventHandler(event) { + // Increment nesting count for the event handler. + ++JSEvents.inEventHandler; + JSEvents.currentEventHandler = eventHandler; + // Process any old deferred calls the user has placed. + JSEvents.runDeferredCalls(); + // Process the actual event, calls back to user C code handler. + eventHandler.handlerFunc(event); + // Process any new deferred calls that were placed right now from this event handler. + JSEvents.runDeferredCalls(); + // Out of event handler - restore nesting count. + --JSEvents.inEventHandler; + } + + if (eventHandler.callbackfunc) { + eventHandler.eventListenerFunc = jsEventHandler; + eventHandler.target.addEventListener(eventHandler.eventTypeString, jsEventHandler, eventHandler.useCapture); + JSEvents.eventHandlers.push(eventHandler); + JSEvents.registerRemoveEventListeners(); + } else { + for(var i = 0; i < JSEvents.eventHandlers.length; ++i) { + if (JSEvents.eventHandlers[i].target == eventHandler.target + && JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) { + JSEvents._removeHandler(i--); + } + } + } + },registerKeyEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.keyEvent) { + JSEvents.keyEvent = _malloc( 164 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + stringToUTF8(e.key ? e.key : "", JSEvents.keyEvent + 0, 32); + stringToUTF8(e.code ? e.code : "", JSEvents.keyEvent + 32, 32); + HEAP32[(((JSEvents.keyEvent)+(64))>>2)]=e.location; + HEAP32[(((JSEvents.keyEvent)+(68))>>2)]=e.ctrlKey; + HEAP32[(((JSEvents.keyEvent)+(72))>>2)]=e.shiftKey; + HEAP32[(((JSEvents.keyEvent)+(76))>>2)]=e.altKey; + HEAP32[(((JSEvents.keyEvent)+(80))>>2)]=e.metaKey; + HEAP32[(((JSEvents.keyEvent)+(84))>>2)]=e.repeat; + stringToUTF8(e.locale ? e.locale : "", JSEvents.keyEvent + 88, 32); + stringToUTF8(e.char ? e.char : "", JSEvents.keyEvent + 120, 32); + HEAP32[(((JSEvents.keyEvent)+(152))>>2)]=e.charCode; + HEAP32[(((JSEvents.keyEvent)+(156))>>2)]=e.keyCode; + HEAP32[(((JSEvents.keyEvent)+(160))>>2)]=e.which; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.keyEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: JSEvents.isInternetExplorer() ? false : true, // MSIE doesn't allow fullscreen and pointerlock requests from key handlers, others do. + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },getBoundingClientRectOrZeros:function (target) { + return target.getBoundingClientRect ? target.getBoundingClientRect() : { left: 0, top: 0 }; + },fillMouseEventData:function (eventStruct, e, target) { + HEAPF64[((eventStruct)>>3)]=JSEvents.tick(); + HEAP32[(((eventStruct)+(8))>>2)]=e.screenX; + HEAP32[(((eventStruct)+(12))>>2)]=e.screenY; + HEAP32[(((eventStruct)+(16))>>2)]=e.clientX; + HEAP32[(((eventStruct)+(20))>>2)]=e.clientY; + HEAP32[(((eventStruct)+(24))>>2)]=e.ctrlKey; + HEAP32[(((eventStruct)+(28))>>2)]=e.shiftKey; + HEAP32[(((eventStruct)+(32))>>2)]=e.altKey; + HEAP32[(((eventStruct)+(36))>>2)]=e.metaKey; + HEAP16[(((eventStruct)+(40))>>1)]=e.button; + HEAP16[(((eventStruct)+(42))>>1)]=e.buttons; + HEAP32[(((eventStruct)+(44))>>2)]=e["movementX"] || e["mozMovementX"] || e["webkitMovementX"] || (e.screenX-JSEvents.previousScreenX); + HEAP32[(((eventStruct)+(48))>>2)]=e["movementY"] || e["mozMovementY"] || e["webkitMovementY"] || (e.screenY-JSEvents.previousScreenY); + + if (Module['canvas']) { + var rect = Module['canvas'].getBoundingClientRect(); + HEAP32[(((eventStruct)+(60))>>2)]=e.clientX - rect.left; + HEAP32[(((eventStruct)+(64))>>2)]=e.clientY - rect.top; + } else { // Canvas is not initialized, return 0. + HEAP32[(((eventStruct)+(60))>>2)]=0; + HEAP32[(((eventStruct)+(64))>>2)]=0; + } + if (target) { + var rect = JSEvents.getBoundingClientRectOrZeros(target); + HEAP32[(((eventStruct)+(52))>>2)]=e.clientX - rect.left; + HEAP32[(((eventStruct)+(56))>>2)]=e.clientY - rect.top; + } else { // No specific target passed, return 0. + HEAP32[(((eventStruct)+(52))>>2)]=0; + HEAP32[(((eventStruct)+(56))>>2)]=0; + } + // wheel and mousewheel events contain wrong screenX/screenY on chrome/opera + // https://github.com/kripken/emscripten/pull/4997 + // https://bugs.chromium.org/p/chromium/issues/detail?id=699956 + if (e.type !== 'wheel' && e.type !== 'mousewheel') { + JSEvents.previousScreenX = e.screenX; + JSEvents.previousScreenY = e.screenY; + } + },registerMouseEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.mouseEvent) { + JSEvents.mouseEvent = _malloc( 72 ); + } + target = JSEvents.findEventTarget(target); + var handlerFunc = function(event) { + var e = event || window.event; + JSEvents.fillMouseEventData(JSEvents.mouseEvent, e, target); + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.mouseEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: eventTypeString != 'mousemove' && eventTypeString != 'mouseenter' && eventTypeString != 'mouseleave', // Mouse move events do not allow fullscreen/pointer lock requests to be handled in them! + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + // In IE, mousedown events don't either allow deferred calls to be run! + if (JSEvents.isInternetExplorer() && eventTypeString == 'mousedown') eventHandler.allowsDeferredCalls = false; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerWheelEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.wheelEvent) { + JSEvents.wheelEvent = _malloc( 104 ); + } + target = JSEvents.findEventTarget(target); + // The DOM Level 3 events spec event 'wheel' + var wheelHandlerFunc = function(event) { + var e = event || window.event; + JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target); + HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["deltaX"]; + HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=e["deltaY"]; + HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=e["deltaZ"]; + HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=e["deltaMode"]; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + // The 'mousewheel' event as implemented in Safari 6.0.5 + var mouseWheelHandlerFunc = function(event) { + var e = event || window.event; + JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target); + HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["wheelDeltaX"] || 0; + HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=-(e["wheelDeltaY"] ? e["wheelDeltaY"] : e["wheelDelta"]) /* 1. Invert to unify direction with the DOM Level 3 wheel event. 2. MSIE does not provide wheelDeltaY, so wheelDelta is used as a fallback. */; + HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=0 /* Not available */; + HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=0 /* DOM_DELTA_PIXEL */; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: true, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: (eventTypeString == 'wheel') ? wheelHandlerFunc : mouseWheelHandlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },pageScrollPos:function () { + if (window.pageXOffset > 0 || window.pageYOffset > 0) { + return [window.pageXOffset, window.pageYOffset]; + } + if (typeof document.documentElement.scrollLeft !== 'undefined' || typeof document.documentElement.scrollTop !== 'undefined') { + return [document.documentElement.scrollLeft, document.documentElement.scrollTop]; + } + return [document.body.scrollLeft|0, document.body.scrollTop|0]; + },registerUiEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.uiEvent) { + JSEvents.uiEvent = _malloc( 36 ); + } + + if (eventTypeString == "scroll" && !target) { + target = document; // By default read scroll events on document rather than window. + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + if (e.target != target) { + // Never take ui events such as scroll via a 'bubbled' route, but always from the direct element that + // was targeted. Otherwise e.g. if app logs a message in response to a page scroll, the Emscripten log + // message box could cause to scroll, generating a new (bubbled) scroll message, causing a new log print, + // causing a new scroll, etc.. + return; + } + var scrollPos = JSEvents.pageScrollPos(); + HEAP32[((JSEvents.uiEvent)>>2)]=e.detail; + HEAP32[(((JSEvents.uiEvent)+(4))>>2)]=document.body.clientWidth; + HEAP32[(((JSEvents.uiEvent)+(8))>>2)]=document.body.clientHeight; + HEAP32[(((JSEvents.uiEvent)+(12))>>2)]=window.innerWidth; + HEAP32[(((JSEvents.uiEvent)+(16))>>2)]=window.innerHeight; + HEAP32[(((JSEvents.uiEvent)+(20))>>2)]=window.outerWidth; + HEAP32[(((JSEvents.uiEvent)+(24))>>2)]=window.outerHeight; + HEAP32[(((JSEvents.uiEvent)+(28))>>2)]=scrollPos[0]; + HEAP32[(((JSEvents.uiEvent)+(32))>>2)]=scrollPos[1]; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.uiEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, // Neither scroll or resize events allow running requests inside them. + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },getNodeNameForTarget:function (target) { + if (!target) return ''; + if (target == window) return '#window'; + if (target == window.screen) return '#screen'; + return (target && target.nodeName) ? target.nodeName : ''; + },registerFocusEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.focusEvent) { + JSEvents.focusEvent = _malloc( 256 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + + var nodeName = JSEvents.getNodeNameForTarget(e.target); + var id = e.target.id ? e.target.id : ''; + stringToUTF8(nodeName, JSEvents.focusEvent + 0, 128); + stringToUTF8(id, JSEvents.focusEvent + 128, 128); + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.focusEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },tick:function () { + if (window['performance'] && window['performance']['now']) return window['performance']['now'](); + else return Date.now(); + },registerDeviceOrientationEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.deviceOrientationEvent) { + JSEvents.deviceOrientationEvent = _malloc( 40 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + + HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick(); + HEAPF64[(((JSEvents.deviceOrientationEvent)+(8))>>3)]=e.alpha; + HEAPF64[(((JSEvents.deviceOrientationEvent)+(16))>>3)]=e.beta; + HEAPF64[(((JSEvents.deviceOrientationEvent)+(24))>>3)]=e.gamma; + HEAP32[(((JSEvents.deviceOrientationEvent)+(32))>>2)]=e.absolute; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceOrientationEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerDeviceMotionEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.deviceMotionEvent) { + JSEvents.deviceMotionEvent = _malloc( 80 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + + HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick(); + HEAPF64[(((JSEvents.deviceMotionEvent)+(8))>>3)]=e.acceleration.x; + HEAPF64[(((JSEvents.deviceMotionEvent)+(16))>>3)]=e.acceleration.y; + HEAPF64[(((JSEvents.deviceMotionEvent)+(24))>>3)]=e.acceleration.z; + HEAPF64[(((JSEvents.deviceMotionEvent)+(32))>>3)]=e.accelerationIncludingGravity.x; + HEAPF64[(((JSEvents.deviceMotionEvent)+(40))>>3)]=e.accelerationIncludingGravity.y; + HEAPF64[(((JSEvents.deviceMotionEvent)+(48))>>3)]=e.accelerationIncludingGravity.z; + HEAPF64[(((JSEvents.deviceMotionEvent)+(56))>>3)]=e.rotationRate.alpha; + HEAPF64[(((JSEvents.deviceMotionEvent)+(64))>>3)]=e.rotationRate.beta; + HEAPF64[(((JSEvents.deviceMotionEvent)+(72))>>3)]=e.rotationRate.gamma; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceMotionEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },screenOrientation:function () { + if (!window.screen) return undefined; + return window.screen.orientation || window.screen.mozOrientation || window.screen.webkitOrientation || window.screen.msOrientation; + },fillOrientationChangeEventData:function (eventStruct, e) { + var orientations = ["portrait-primary", "portrait-secondary", "landscape-primary", "landscape-secondary"]; + var orientations2 = ["portrait", "portrait", "landscape", "landscape"]; + + var orientationString = JSEvents.screenOrientation(); + var orientation = orientations.indexOf(orientationString); + if (orientation == -1) { + orientation = orientations2.indexOf(orientationString); + } + + HEAP32[((eventStruct)>>2)]=1 << orientation; + HEAP32[(((eventStruct)+(4))>>2)]=window.orientation; + },registerOrientationChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.orientationChangeEvent) { + JSEvents.orientationChangeEvent = _malloc( 8 ); + } + + if (!target) { + target = window.screen; // Orientation events need to be captured from 'window.screen' instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillOrientationChangeEventData(JSEvents.orientationChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.orientationChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + if (eventTypeString == "orientationchange" && window.screen.mozOrientation !== undefined) { + eventTypeString = "mozorientationchange"; + } + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },fullscreenEnabled:function () { + return document.fullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled; + },fillFullscreenChangeEventData:function (eventStruct, e) { + var fullscreenElement = document.fullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement; + var isFullscreen = !!fullscreenElement; + HEAP32[((eventStruct)>>2)]=isFullscreen; + HEAP32[(((eventStruct)+(4))>>2)]=JSEvents.fullscreenEnabled(); + // If transitioning to fullscreen, report info about the element that is now fullscreen. + // If transitioning to windowed mode, report info about the element that just was fullscreen. + var reportedElement = isFullscreen ? fullscreenElement : JSEvents.previousFullscreenElement; + var nodeName = JSEvents.getNodeNameForTarget(reportedElement); + var id = (reportedElement && reportedElement.id) ? reportedElement.id : ''; + stringToUTF8(nodeName, eventStruct + 8, 128); + stringToUTF8(id, eventStruct + 136, 128); + HEAP32[(((eventStruct)+(264))>>2)]=reportedElement ? reportedElement.clientWidth : 0; + HEAP32[(((eventStruct)+(268))>>2)]=reportedElement ? reportedElement.clientHeight : 0; + HEAP32[(((eventStruct)+(272))>>2)]=screen.width; + HEAP32[(((eventStruct)+(276))>>2)]=screen.height; + if (isFullscreen) { + JSEvents.previousFullscreenElement = fullscreenElement; + } + },registerFullscreenChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.fullscreenChangeEvent) { + JSEvents.fullscreenChangeEvent = _malloc( 280 ); + } + + if (!target) { + target = document; // Fullscreen change events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillFullscreenChangeEventData(JSEvents.fullscreenChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.fullscreenChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },resizeCanvasForFullscreen:function (target, strategy) { + var restoreOldStyle = __registerRestoreOldStyle(target); + var cssWidth = strategy.softFullscreen ? window.innerWidth : screen.width; + var cssHeight = strategy.softFullscreen ? window.innerHeight : screen.height; + var rect = target.getBoundingClientRect(); + var windowedCssWidth = rect.right - rect.left; + var windowedCssHeight = rect.bottom - rect.top; + var windowedRttWidth = target.width; + var windowedRttHeight = target.height; + + if (strategy.scaleMode == 3) { + __setLetterbox(target, (cssHeight - windowedCssHeight) / 2, (cssWidth - windowedCssWidth) / 2); + cssWidth = windowedCssWidth; + cssHeight = windowedCssHeight; + } else if (strategy.scaleMode == 2) { + if (cssWidth*windowedRttHeight < windowedRttWidth*cssHeight) { + var desiredCssHeight = windowedRttHeight * cssWidth / windowedRttWidth; + __setLetterbox(target, (cssHeight - desiredCssHeight) / 2, 0); + cssHeight = desiredCssHeight; + } else { + var desiredCssWidth = windowedRttWidth * cssHeight / windowedRttHeight; + __setLetterbox(target, 0, (cssWidth - desiredCssWidth) / 2); + cssWidth = desiredCssWidth; + } + } + + // If we are adding padding, must choose a background color or otherwise Chrome will give the + // padding a default white color. Do it only if user has not customized their own background color. + if (!target.style.backgroundColor) target.style.backgroundColor = 'black'; + // IE11 does the same, but requires the color to be set in the document body. + if (!document.body.style.backgroundColor) document.body.style.backgroundColor = 'black'; // IE11 + // Firefox always shows black letterboxes independent of style color. + + target.style.width = cssWidth + 'px'; + target.style.height = cssHeight + 'px'; + + if (strategy.filteringMode == 1) { + target.style.imageRendering = 'optimizeSpeed'; + target.style.imageRendering = '-moz-crisp-edges'; + target.style.imageRendering = '-o-crisp-edges'; + target.style.imageRendering = '-webkit-optimize-contrast'; + target.style.imageRendering = 'optimize-contrast'; + target.style.imageRendering = 'crisp-edges'; + target.style.imageRendering = 'pixelated'; + } + + var dpiScale = (strategy.canvasResolutionScaleMode == 2) ? window.devicePixelRatio : 1; + if (strategy.canvasResolutionScaleMode != 0) { + target.width = cssWidth * dpiScale; + target.height = cssHeight * dpiScale; + if (target.GLctxObject) target.GLctxObject.GLctx.viewport(0, 0, target.width, target.height); + } + return restoreOldStyle; + },requestFullscreen:function (target, strategy) { + // EMSCRIPTEN_FULLSCREEN_SCALE_DEFAULT + EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE is a mode where no extra logic is performed to the DOM elements. + if (strategy.scaleMode != 0 || strategy.canvasResolutionScaleMode != 0) { + JSEvents.resizeCanvasForFullscreen(target, strategy); + } + + if (target.requestFullscreen) { + target.requestFullscreen(); + } else if (target.msRequestFullscreen) { + target.msRequestFullscreen(); + } else if (target.mozRequestFullScreen) { + target.mozRequestFullScreen(); + } else if (target.mozRequestFullscreen) { + target.mozRequestFullscreen(); + } else if (target.webkitRequestFullscreen) { + target.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT); + } else { + if (typeof JSEvents.fullscreenEnabled() === 'undefined') { + return -1; + } else { + return -3; + } + } + + if (strategy.canvasResizedCallback) { + Module['dynCall_iiii'](strategy.canvasResizedCallback, 37, 0, strategy.canvasResizedCallbackUserData); + } + + return 0; + },fillPointerlockChangeEventData:function (eventStruct, e) { + var pointerLockElement = document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement || document.msPointerLockElement; + var isPointerlocked = !!pointerLockElement; + HEAP32[((eventStruct)>>2)]=isPointerlocked; + var nodeName = JSEvents.getNodeNameForTarget(pointerLockElement); + var id = (pointerLockElement && pointerLockElement.id) ? pointerLockElement.id : ''; + stringToUTF8(nodeName, eventStruct + 4, 128); + stringToUTF8(id, eventStruct + 132, 128); + },registerPointerlockChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.pointerlockChangeEvent) { + JSEvents.pointerlockChangeEvent = _malloc( 260 ); + } + + if (!target) { + target = document; // Pointer lock change events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillPointerlockChangeEventData(JSEvents.pointerlockChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.pointerlockChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerPointerlockErrorEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!target) { + target = document; // Pointer lock events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },requestPointerLock:function (target) { + if (target.requestPointerLock) { + target.requestPointerLock(); + } else if (target.mozRequestPointerLock) { + target.mozRequestPointerLock(); + } else if (target.webkitRequestPointerLock) { + target.webkitRequestPointerLock(); + } else if (target.msRequestPointerLock) { + target.msRequestPointerLock(); + } else { + // document.body is known to accept pointer lock, so use that to differentiate if the user passed a bad element, + // or if the whole browser just doesn't support the feature. + if (document.body.requestPointerLock || document.body.mozRequestPointerLock || document.body.webkitRequestPointerLock || document.body.msRequestPointerLock) { + return -3; + } else { + return -1; + } + } + return 0; + },fillVisibilityChangeEventData:function (eventStruct, e) { + var visibilityStates = [ "hidden", "visible", "prerender", "unloaded" ]; + var visibilityState = visibilityStates.indexOf(document.visibilityState); + + HEAP32[((eventStruct)>>2)]=document.hidden; + HEAP32[(((eventStruct)+(4))>>2)]=visibilityState; + },registerVisibilityChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.visibilityChangeEvent) { + JSEvents.visibilityChangeEvent = _malloc( 8 ); + } + + if (!target) { + target = document; // Visibility change events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillVisibilityChangeEventData(JSEvents.visibilityChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.visibilityChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerTouchEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.touchEvent) { + JSEvents.touchEvent = _malloc( 1684 ); + } + + target = JSEvents.findEventTarget(target); + + var handlerFunc = function(event) { + var e = event || window.event; + + var touches = {}; + for(var i = 0; i < e.touches.length; ++i) { + var touch = e.touches[i]; + touches[touch.identifier] = touch; + } + for(var i = 0; i < e.changedTouches.length; ++i) { + var touch = e.changedTouches[i]; + touches[touch.identifier] = touch; + touch.changed = true; + } + for(var i = 0; i < e.targetTouches.length; ++i) { + var touch = e.targetTouches[i]; + touches[touch.identifier].onTarget = true; + } + + var ptr = JSEvents.touchEvent; + HEAP32[(((ptr)+(4))>>2)]=e.ctrlKey; + HEAP32[(((ptr)+(8))>>2)]=e.shiftKey; + HEAP32[(((ptr)+(12))>>2)]=e.altKey; + HEAP32[(((ptr)+(16))>>2)]=e.metaKey; + ptr += 20; // Advance to the start of the touch array. + var canvasRect = Module['canvas'] ? Module['canvas'].getBoundingClientRect() : undefined; + var targetRect = JSEvents.getBoundingClientRectOrZeros(target); + var numTouches = 0; + for(var i in touches) { + var t = touches[i]; + HEAP32[((ptr)>>2)]=t.identifier; + HEAP32[(((ptr)+(4))>>2)]=t.screenX; + HEAP32[(((ptr)+(8))>>2)]=t.screenY; + HEAP32[(((ptr)+(12))>>2)]=t.clientX; + HEAP32[(((ptr)+(16))>>2)]=t.clientY; + HEAP32[(((ptr)+(20))>>2)]=t.pageX; + HEAP32[(((ptr)+(24))>>2)]=t.pageY; + HEAP32[(((ptr)+(28))>>2)]=t.changed; + HEAP32[(((ptr)+(32))>>2)]=t.onTarget; + if (canvasRect) { + HEAP32[(((ptr)+(44))>>2)]=t.clientX - canvasRect.left; + HEAP32[(((ptr)+(48))>>2)]=t.clientY - canvasRect.top; + } else { + HEAP32[(((ptr)+(44))>>2)]=0; + HEAP32[(((ptr)+(48))>>2)]=0; + } + HEAP32[(((ptr)+(36))>>2)]=t.clientX - targetRect.left; + HEAP32[(((ptr)+(40))>>2)]=t.clientY - targetRect.top; + + ptr += 52; + + if (++numTouches >= 32) { + break; + } + } + HEAP32[((JSEvents.touchEvent)>>2)]=numTouches; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.touchEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, // XXX Currently disabled, see bug https://bugzilla.mozilla.org/show_bug.cgi?id=966493 + // Once the above bug is resolved, enable the following condition if possible: + // allowsDeferredCalls: eventTypeString == 'touchstart', + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },fillGamepadEventData:function (eventStruct, e) { + HEAPF64[((eventStruct)>>3)]=e.timestamp; + for(var i = 0; i < e.axes.length; ++i) { + HEAPF64[(((eventStruct+i*8)+(16))>>3)]=e.axes[i]; + } + for(var i = 0; i < e.buttons.length; ++i) { + if (typeof(e.buttons[i]) === 'object') { + HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i].value; + } else { + HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i]; + } + } + for(var i = 0; i < e.buttons.length; ++i) { + if (typeof(e.buttons[i]) === 'object') { + HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i].pressed; + } else { + HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i] == 1.0; + } + } + HEAP32[(((eventStruct)+(1296))>>2)]=e.connected; + HEAP32[(((eventStruct)+(1300))>>2)]=e.index; + HEAP32[(((eventStruct)+(8))>>2)]=e.axes.length; + HEAP32[(((eventStruct)+(12))>>2)]=e.buttons.length; + stringToUTF8(e.id, eventStruct + 1304, 64); + stringToUTF8(e.mapping, eventStruct + 1368, 64); + },registerGamepadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.gamepadEvent) { + JSEvents.gamepadEvent = _malloc( 1432 ); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillGamepadEventData(JSEvents.gamepadEvent, e.gamepad); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.gamepadEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: true, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerBeforeUnloadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + var handlerFunc = function(event) { + var e = event || window.event; + + var confirmationMessage = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData); + + if (confirmationMessage) { + confirmationMessage = Pointer_stringify(confirmationMessage); + } + if (confirmationMessage) { + e.preventDefault(); + e.returnValue = confirmationMessage; + return confirmationMessage; + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },battery:function () { return navigator.battery || navigator.mozBattery || navigator.webkitBattery; },fillBatteryEventData:function (eventStruct, e) { + HEAPF64[((eventStruct)>>3)]=e.chargingTime; + HEAPF64[(((eventStruct)+(8))>>3)]=e.dischargingTime; + HEAPF64[(((eventStruct)+(16))>>3)]=e.level; + HEAP32[(((eventStruct)+(24))>>2)]=e.charging; + },registerBatteryEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.batteryEvent) { + JSEvents.batteryEvent = _malloc( 32 ); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillBatteryEventData(JSEvents.batteryEvent, JSEvents.battery()); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.batteryEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerWebGlEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!target) { + target = Module['canvas']; + } + var handlerFunc = function(event) { + var e = event || window.event; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + }};function __emscripten_sample_gamepad_data() { + // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected. + if (!JSEvents.numGamepadsConnected) return; + + // Produce a new Gamepad API sample if we are ticking a new game frame, or if not using emscripten_set_main_loop() at all to drive animation. + if (Browser.mainLoop.currentFrameNumber !== JSEvents.lastGamepadStateFrame || !Browser.mainLoop.currentFrameNumber) { + JSEvents.lastGamepadState = navigator.getGamepads ? navigator.getGamepads() : (navigator.webkitGetGamepads ? navigator.webkitGetGamepads : null); + JSEvents.lastGamepadStateFrame = Browser.mainLoop.currentFrameNumber; + } + }function _emscripten_get_gamepad_status(index, gamepadState) { + __emscripten_sample_gamepad_data(); + if (!JSEvents.lastGamepadState) return -1; + + // INVALID_PARAM is returned on a Gamepad index that never was there. + if (index < 0 || index >= JSEvents.lastGamepadState.length) return -5; + + // NO_DATA is returned on a Gamepad index that was removed. + // For previously disconnected gamepads there should be an empty slot (null/undefined/false) at the index. + // This is because gamepads must keep their original position in the array. + // For example, removing the first of two gamepads produces [null/undefined/false, gamepad]. + if (!JSEvents.lastGamepadState[index]) return -7; + + JSEvents.fillGamepadEventData(gamepadState, JSEvents.lastGamepadState[index]); + return 0; + } + + function _emscripten_glCopyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) } + + function _emscripten_glTexParameterfv(target, pname, params) { + var param = HEAPF32[((params)>>2)]; + GLctx.texParameterf(target, pname, param); + } + + function _emscripten_glLinkProgram(program) { + GLctx.linkProgram(GL.programs[program]); + GL.programInfos[program] = null; // uniforms no longer keep the same names after linking + GL.populateUniformTable(program); + } + + function _emscripten_glUniform3f(location, v0, v1, v2) { + GLctx.uniform3f(GL.uniforms[location], v0, v1, v2); + } + + function _emscripten_glGetObjectParameterivARB() { + Module['printErr']('missing function: emscripten_glGetObjectParameterivARB'); abort(-1); + } + + function _emscripten_glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) } + + function _emscripten_glUniform3i(location, v0, v1, v2) { + GLctx.uniform3i(GL.uniforms[location], v0, v1, v2); + } + + function _emscripten_glStencilOp(x0, x1, x2) { GLctx['stencilOp'](x0, x1, x2) } + + function _glCreateShader(shaderType) { + var id = GL.getNewId(GL.shaders); + GL.shaders[id] = GLctx.createShader(shaderType); + return id; + } + + function _glUniform1i(location, v0) { + GLctx.uniform1i(GL.uniforms[location], v0); + } + + function _emscripten_glBindAttribLocation(program, index, name) { + name = Pointer_stringify(name); + GLctx.bindAttribLocation(GL.programs[program], index, name); + } + + function _glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) { + GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null); + } + + function _glDisable(x0) { GLctx['disable'](x0) } + + function _emscripten_glEnableVertexAttribArray(index) { + GLctx.enableVertexAttribArray(index); + } + + + Module["_memset"] = _memset; + + function _glfwMakeContextCurrent(winid) {} + + function _emscripten_set_touchcancel_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 25, "touchcancel"); + return 0; + } + + function ___lock() {} + + function _emscripten_glBlendFuncSeparate(x0, x1, x2, x3) { GLctx['blendFuncSeparate'](x0, x1, x2, x3) } + + function _glCullFace(x0) { GLctx['cullFace'](x0) } + + function _emscripten_glGetVertexAttribPointerv(index, pname, pointer) { + if (!pointer) { + // GLES2 specification does not specify how to behave if pointer is a null pointer. Since calling this function does not make sense + // if pointer == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((pointer)>>2)]=GLctx.getVertexAttribOffset(index, pname); + } + + function _emscripten_glVertexAttrib3f(x0, x1, x2, x3) { GLctx['vertexAttrib3f'](x0, x1, x2, x3) } + + function _emscripten_glEnable(x0) { GLctx['enable'](x0) } + + function _emscripten_glNormalPointer() { + Module['printErr']('missing function: emscripten_glNormalPointer'); abort(-1); + } + + + var _emscripten_GetProcAddress=undefined; + Module["_emscripten_GetProcAddress"] = _emscripten_GetProcAddress; + + var EGL={errorCode:12288,defaultDisplayInitialized:false,currentContext:0,currentReadSurface:0,currentDrawSurface:0,stringCache:{},setErrorCode:function (code) { + EGL.errorCode = code; + },chooseConfig:function (display, attribList, config, config_size, numConfigs) { + if (display != 62000 /* Magic ID for Emscripten 'default display' */) { + EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); + return 0; + } + // TODO: read attribList. + if ((!config || !config_size) && !numConfigs) { + EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */); + return 0; + } + if (numConfigs) { + HEAP32[((numConfigs)>>2)]=1; // Total number of supported configs: 1. + } + if (config && config_size > 0) { + HEAP32[((config)>>2)]=62002; + } + + EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); + return 1; + }};function _eglGetProcAddress(name_) { + return _emscripten_GetProcAddress(name_); + } + + function _glfwSetScrollCallback(winid, cbfun) { + GLFW.setScrollCallback(winid, cbfun); + } + + function _emscripten_get_pointerlock_status(pointerlockStatus) { + if (pointerlockStatus) JSEvents.fillPointerlockChangeEventData(pointerlockStatus); + if (!document.body || (!document.body.requestPointerLock && !document.body.mozRequestPointerLock && !document.body.webkitRequestPointerLock && !document.body.msRequestPointerLock)) { + return -1; + } + return 0; + } + + function _glAttachShader(program, shader) { + GLctx.attachShader(GL.programs[program], + GL.shaders[shader]); + } + + function _glfwGetPrimaryMonitor() { + return 1; + } + + + function emscriptenWebGLGetVertexAttrib(index, pname, params, type) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if params == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + var data = GLctx.getVertexAttrib(index, pname); + if (pname == 0x889F/*VERTEX_ATTRIB_ARRAY_BUFFER_BINDING*/) { + HEAP32[((params)>>2)]=data["name"]; + } else if (typeof data == 'number' || typeof data == 'boolean') { + switch (type) { + case 'Integer': HEAP32[((params)>>2)]=data; break; + case 'Float': HEAPF32[((params)>>2)]=data; break; + case 'FloatToInteger': HEAP32[((params)>>2)]=Math.fround(data); break; + default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type; + } + } else { + for (var i = 0; i < data.length; i++) { + switch (type) { + case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break; + case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break; + case 'FloatToInteger': HEAP32[(((params)+(i))>>2)]=Math.fround(data[i]); break; + default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type; + } + } + } + }function _emscripten_glGetVertexAttribfv(index, pname, params) { + // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(), + // otherwise the results are undefined. (GLES3 spec 6.1.12) + emscriptenWebGLGetVertexAttrib(index, pname, params, 'Float'); + } + + function _emscripten_set_touchstart_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 22, "touchstart"); + return 0; + } + + function _emscripten_glDeleteShader(id) { + if (!id) return; + var shader = GL.shaders[id]; + if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteShader(shader); + GL.shaders[id] = null; + } + + function _emscripten_glVertexPointer(){ throw 'Legacy GL function (glVertexPointer) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; } + + function _emscripten_glDeleteBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((buffers)+(i*4))>>2)]; + var buffer = GL.buffers[id]; + + // From spec: "glDeleteBuffers silently ignores 0's and names that do not + // correspond to existing buffer objects." + if (!buffer) continue; + + GLctx.deleteBuffer(buffer); + buffer.name = 0; + GL.buffers[id] = null; + + if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0; + if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0; + } + } + + function _emscripten_glTexParameteriv(target, pname, params) { + var param = HEAP32[((params)>>2)]; + GLctx.texParameteri(target, pname, param); + } + + function _glDrawElements(mode, count, type, indices) { + + GLctx.drawElements(mode, count, type, indices); + + } + + function _glfwTerminate() { + window.removeEventListener("keydown", GLFW.onKeydown, true); + window.removeEventListener("keypress", GLFW.onKeyPress, true); + window.removeEventListener("keyup", GLFW.onKeyup, true); + Module["canvas"].removeEventListener("mousemove", GLFW.onMousemove, true); + Module["canvas"].removeEventListener("mousedown", GLFW.onMouseButtonDown, true); + Module["canvas"].removeEventListener("mouseup", GLFW.onMouseButtonUp, true); + Module["canvas"].removeEventListener('wheel', GLFW.onMouseWheel, true); + Module["canvas"].removeEventListener('mousewheel', GLFW.onMouseWheel, true); + Module["canvas"].removeEventListener('mouseenter', GLFW.onMouseenter, true); + Module["canvas"].removeEventListener('mouseleave', GLFW.onMouseleave, true); + Module["canvas"].width = Module["canvas"].height = 1; + GLFW.windows = null; + GLFW.active = null; + } + + function _emscripten_glUniformMatrix2fv(location, count, transpose, value) { + + + var view; + if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[4*count-1]; + for (var i = 0; i < 4*count; i += 4) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*16)>>2); + } + GLctx.uniformMatrix2fv(GL.uniforms[location], !!transpose, view); + } + + function ___syscall6(which, varargs) {SYSCALLS.varargs = varargs; + try { + // close + var stream = SYSCALLS.getStreamFromFD(); + FS.close(stream); + return 0; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function _llvm_stacksave() { + var self = _llvm_stacksave; + if (!self.LLVM_SAVEDSTACKS) { + self.LLVM_SAVEDSTACKS = []; + } + self.LLVM_SAVEDSTACKS.push(Runtime.stackSave()); + return self.LLVM_SAVEDSTACKS.length-1; + } + + function _emscripten_glGetVertexAttribiv(index, pname, params) { + // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(), + // otherwise the results are undefined. (GLES3 spec 6.1.12) + emscriptenWebGLGetVertexAttrib(index, pname, params, 'FloatToInteger'); + } + + function _emscripten_glUniformMatrix4fv(location, count, transpose, value) { + + + var view; + if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[16*count-1]; + for (var i = 0; i < 16*count; i += 16) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)]; + view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)]; + view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)]; + view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)]; + view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)]; + view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)]; + view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)]; + view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)]; + view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)]; + view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)]; + view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)]; + view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*64)>>2); + } + GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view); + } + + function _emscripten_glDrawArraysInstanced(mode, first, count, primcount) { + GLctx['drawArraysInstanced'](mode, first, count, primcount); + } + + function _emscripten_glEnableClientState() { + Module['printErr']('missing function: emscripten_glEnableClientState'); abort(-1); + } + + function _emscripten_glGetPointerv() { + Module['printErr']('missing function: emscripten_glGetPointerv'); abort(-1); + } + + function ___syscall140(which, varargs) {SYSCALLS.varargs = varargs; + try { + // llseek + var stream = SYSCALLS.getStreamFromFD(), offset_high = SYSCALLS.get(), offset_low = SYSCALLS.get(), result = SYSCALLS.get(), whence = SYSCALLS.get(); + var offset = offset_low; + assert(offset_high === 0); + FS.llseek(stream, offset, whence); + HEAP32[((result)>>2)]=stream.position; + if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state + return 0; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function ___syscall146(which, varargs) {SYSCALLS.varargs = varargs; + try { + // writev + // hack to support printf in NO_FILESYSTEM + var stream = SYSCALLS.get(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get(); + var ret = 0; + if (!___syscall146.buffer) { + ___syscall146.buffers = [null, [], []]; // 1 => stdout, 2 => stderr + ___syscall146.printChar = function(stream, curr) { + var buffer = ___syscall146.buffers[stream]; + assert(buffer); + if (curr === 0 || curr === 10) { + (stream === 1 ? Module['print'] : Module['printErr'])(UTF8ArrayToString(buffer, 0)); + buffer.length = 0; + } else { + buffer.push(curr); + } + }; + } + for (var i = 0; i < iovcnt; i++) { + var ptr = HEAP32[(((iov)+(i*8))>>2)]; + var len = HEAP32[(((iov)+(i*8 + 4))>>2)]; + for (var j = 0; j < len; j++) { + ___syscall146.printChar(stream, HEAPU8[ptr+j]); + } + ret += len; + } + return ret; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function _emscripten_glUniform1i(location, v0) { + GLctx.uniform1i(GL.uniforms[location], v0); + } + + function _emscripten_glStencilMask(x0) { GLctx['stencilMask'](x0) } + + function _emscripten_glStencilFuncSeparate(x0, x1, x2, x3) { GLctx['stencilFuncSeparate'](x0, x1, x2, x3) } + + + Module["_i64Subtract"] = _i64Subtract; + + + Module["_i64Add"] = _i64Add; + + function _emscripten_set_touchend_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 23, "touchend"); + return 0; + } + + function _glUseProgram(program) { + GLctx.useProgram(program ? GL.programs[program] : null); + } + + function _emscripten_glDisableVertexAttribArray(index) { + GLctx.disableVertexAttribArray(index); + } + + function _emscripten_glVertexAttrib1f(x0, x1) { GLctx['vertexAttrib1f'](x0, x1) } + + function _emscripten_glFinish() { GLctx['finish']() } + + function _glDrawArrays(mode, first, count) { + + GLctx.drawArrays(mode, first, count); + + } + + function _emscripten_glDepthFunc(x0) { GLctx['depthFunc'](x0) } + + function _emscripten_get_num_gamepads() { + // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected. + if (!JSEvents.numGamepadsConnected) return 0; + + __emscripten_sample_gamepad_data(); + if (!JSEvents.lastGamepadState) return -1; + return JSEvents.lastGamepadState.length; + } + + function _emscripten_glUniform4iv(location, count, value) { + + + GLctx.uniform4iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*16)>>2)); + } + + function _glClear(x0) { GLctx['clear'](x0) } + + function _emscripten_glLoadIdentity(){ throw 'Legacy GL function (glLoadIdentity) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; } + + function _emscripten_glUniform3fv(location, count, value) { + + + var view; + if (3*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[3*count-1]; + for (var i = 0; i < 3*count; i += 3) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*12)>>2); + } + GLctx.uniform3fv(GL.uniforms[location], view); + } + + function _emscripten_glIsTexture(texture) { + var texture = GL.textures[texture]; + if (!texture) return 0; + return GLctx.isTexture(texture); + } + + function _glEnableVertexAttribArray(index) { + GLctx.enableVertexAttribArray(index); + } + + function _emscripten_glAttachShader(program, shader) { + GLctx.attachShader(GL.programs[program], + GL.shaders[shader]); + } + + function _glUniform4f(location, v0, v1, v2, v3) { + GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3); + } + + function _emscripten_request_pointerlock(target, deferUntilInEventHandler) { + if (!target) target = '#canvas'; + target = JSEvents.findEventTarget(target); + if (!target) return -4; + if (!target.requestPointerLock && !target.mozRequestPointerLock && !target.webkitRequestPointerLock && !target.msRequestPointerLock) { + return -1; + } + + var canPerformRequests = JSEvents.canPerformEventHandlerRequests(); + + // Queue this function call if we're not currently in an event handler and the user saw it appropriate to do so. + if (!canPerformRequests) { + if (deferUntilInEventHandler) { + JSEvents.deferCall(JSEvents.requestPointerLock, 2 /* priority below fullscreen */, [target]); + return 1; + } else { + return -2; + } + } + + return JSEvents.requestPointerLock(target); + } + + function _emscripten_glVertexAttrib2f(x0, x1, x2) { GLctx['vertexAttrib2f'](x0, x1, x2) } + + function _glfwCreateWindow(width, height, title, monitor, share) { + return GLFW.createWindow(width, height, title, monitor, share); + } + + function _glfwDefaultWindowHints() { + GLFW.hints = GLFW.defaultHints; + } + + function _emscripten_glClearStencil(x0) { GLctx['clearStencil'](x0) } + + function _emscripten_glDetachShader(program, shader) { + GLctx.detachShader(GL.programs[program], + GL.shaders[shader]); + } + + function _emscripten_glDeleteVertexArrays(n, vaos) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((vaos)+(i*4))>>2)]; + GLctx['deleteVertexArray'](GL.vaos[id]); + GL.vaos[id] = null; + } + } + + function _glfwInit() { + if (GLFW.windows) return 1; // GL_TRUE + + GLFW.initialTime = GLFW.getTime(); + GLFW.hints = GLFW.defaultHints; + GLFW.windows = new Array() + GLFW.active = null; + + window.addEventListener("keydown", GLFW.onKeydown, true); + window.addEventListener("keypress", GLFW.onKeyPress, true); + window.addEventListener("keyup", GLFW.onKeyup, true); + Module["canvas"].addEventListener("mousemove", GLFW.onMousemove, true); + Module["canvas"].addEventListener("mousedown", GLFW.onMouseButtonDown, true); + Module["canvas"].addEventListener("mouseup", GLFW.onMouseButtonUp, true); + Module["canvas"].addEventListener('wheel', GLFW.onMouseWheel, true); + Module["canvas"].addEventListener('mousewheel', GLFW.onMouseWheel, true); + Module["canvas"].addEventListener('mouseenter', GLFW.onMouseenter, true); + Module["canvas"].addEventListener('mouseleave', GLFW.onMouseleave, true); + + Browser.resizeListeners.push(function(width, height) { + GLFW.onCanvasResize(width, height); + }); + return 1; // GL_TRUE + } + + function _emscripten_glGetTexParameteriv(target, pname, params) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((params)>>2)]=GLctx.getTexParameter(target, pname); + } + + function _glfwSwapBuffers(winid) { + GLFW.swapBuffers(winid); + } + + function _emscripten_glGenerateMipmap(x0) { GLctx['generateMipmap'](x0) } + + function _emscripten_glCullFace(x0) { GLctx['cullFace'](x0) } + + function _emscripten_glUniform4f(location, v0, v1, v2, v3) { + GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3); + } + + function _glDisableVertexAttribArray(index) { + GLctx.disableVertexAttribArray(index); + } + + function _emscripten_glUseProgram(program) { + GLctx.useProgram(program ? GL.programs[program] : null); + } + + function _emscripten_glHint(x0, x1) { GLctx['hint'](x0, x1) } + + function _emscripten_glUniform2fv(location, count, value) { + + + var view; + if (2*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[2*count-1]; + for (var i = 0; i < 2*count; i += 2) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*8)>>2); + } + GLctx.uniform2fv(GL.uniforms[location], view); + } + + function _glfwSwapInterval(interval) { + interval = Math.abs(interval); // GLFW uses negative values to enable GLX_EXT_swap_control_tear, which we don't have, so just treat negative and positive the same. + if (interval == 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 0); + else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, interval); + } + + function _glGetShaderInfoLog(shader, maxLength, length, infoLog) { + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _emscripten_glMatrixMode(){ throw 'Legacy GL function (glMatrixMode) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; } + + function _abort() { + Module['abort'](); + } + + function _emscripten_glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) { + GLctx.framebufferRenderbuffer(target, attachment, renderbuffertarget, + GL.renderbuffers[renderbuffer]); + } + + function _emscripten_glDeleteFramebuffers(n, framebuffers) { + for (var i = 0; i < n; ++i) { + var id = HEAP32[(((framebuffers)+(i*4))>>2)]; + var framebuffer = GL.framebuffers[id]; + if (!framebuffer) continue; // GL spec: "glDeleteFramebuffers silently ignores 0s and names that do not correspond to existing framebuffer objects". + GLctx.deleteFramebuffer(framebuffer); + framebuffer.name = 0; + GL.framebuffers[id] = null; + } + } + + function _emscripten_glIsBuffer(buffer) { + var b = GL.buffers[buffer]; + if (!b) return 0; + return GLctx.isBuffer(b); + } + + function _emscripten_glUniform2iv(location, count, value) { + + + GLctx.uniform2iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*8)>>2)); + } + + function _emscripten_glVertexAttrib1fv(index, v) { + + GLctx.vertexAttrib1f(index, HEAPF32[v>>2]); + } + + function _glEnable(x0) { GLctx['enable'](x0) } + + + + function emscriptenWebGLComputeImageSize(width, height, sizePerPixel, alignment) { + function roundedToNextMultipleOf(x, y) { + return Math.floor((x + y - 1) / y) * y + } + var plainRowSize = width * sizePerPixel; + var alignedRowSize = roundedToNextMultipleOf(plainRowSize, alignment); + return (height <= 0) ? 0 : + ((height - 1) * alignedRowSize + plainRowSize); + }function emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) { + var sizePerPixel; + var numChannels; + switch(format) { + case 0x1906 /* GL_ALPHA */: + case 0x1909 /* GL_LUMINANCE */: + case 0x1902 /* GL_DEPTH_COMPONENT */: + numChannels = 1; + break; + case 0x190A /* GL_LUMINANCE_ALPHA */: + numChannels = 2; + break; + case 0x1907 /* GL_RGB */: + case 0x8C40 /* GL_SRGB_EXT */: + numChannels = 3; + break; + case 0x1908 /* GL_RGBA */: + case 0x8C42 /* GL_SRGB_ALPHA_EXT */: + numChannels = 4; + break; + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return null; + } + switch (type) { + case 0x1401 /* GL_UNSIGNED_BYTE */: + sizePerPixel = numChannels*1; + break; + case 0x1403 /* GL_UNSIGNED_SHORT */: + case 0x8D61 /* GL_HALF_FLOAT_OES */: + sizePerPixel = numChannels*2; + break; + case 0x1405 /* GL_UNSIGNED_INT */: + case 0x1406 /* GL_FLOAT */: + sizePerPixel = numChannels*4; + break; + case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */: + sizePerPixel = 4; + break; + case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */: + case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */: + case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */: + sizePerPixel = 2; + break; + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return null; + } + var bytes = emscriptenWebGLComputeImageSize(width, height, sizePerPixel, GL.unpackAlignment); + switch(type) { + case 0x1401 /* GL_UNSIGNED_BYTE */: + return HEAPU8.subarray((pixels),(pixels+bytes)); + case 0x1406 /* GL_FLOAT */: + return HEAPF32.subarray((pixels)>>2,(pixels+bytes)>>2); + case 0x1405 /* GL_UNSIGNED_INT */: + case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */: + return HEAPU32.subarray((pixels)>>2,(pixels+bytes)>>2); + case 0x1403 /* GL_UNSIGNED_SHORT */: + case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */: + case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */: + case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */: + case 0x8D61 /* GL_HALF_FLOAT_OES */: + return HEAPU16.subarray((pixels)>>1,(pixels+bytes)>>1); + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return null; + } + }function _emscripten_glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) { + var pixelData = null; + if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, 0); + GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixelData); + } + + function _emscripten_glPolygonOffset(x0, x1) { GLctx['polygonOffset'](x0, x1) } + + var _emscripten_asm_const_int=true; + + function _emscripten_glUniform2f(location, v0, v1) { + GLctx.uniform2f(GL.uniforms[location], v0, v1); + } + + function _glGetAttribLocation(program, name) { + program = GL.programs[program]; + name = Pointer_stringify(name); + return GLctx.getAttribLocation(program, name); + } + + function _glfwWindowHint(target, hint) { + GLFW.hints[target] = hint; + } + + function _emscripten_glUniform2i(location, v0, v1) { + GLctx.uniform2i(GL.uniforms[location], v0, v1); + } + + function _glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) } + + function _glCreateProgram() { + var id = GL.getNewId(GL.programs); + var program = GLctx.createProgram(); + program.name = id; + GL.programs[id] = program; + return id; + } + + function _emscripten_glDeleteRenderbuffers(n, renderbuffers) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((renderbuffers)+(i*4))>>2)]; + var renderbuffer = GL.renderbuffers[id]; + if (!renderbuffer) continue; // GL spec: "glDeleteRenderbuffers silently ignores 0s and names that do not correspond to existing renderbuffer objects". + GLctx.deleteRenderbuffer(renderbuffer); + renderbuffer.name = 0; + GL.renderbuffers[id] = null; + } + } + + function _emscripten_glGetBufferParameteriv(target, value, data) { + if (!data) { + // GLES2 specification does not specify how to behave if data is a null pointer. Since calling this function does not make sense + // if data == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((data)>>2)]=GLctx.getBufferParameter(target, value); + } + + + function emscriptenWebGLGetUniform(program, location, params, type) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if params == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + var data = GLctx.getUniform(GL.programs[program], GL.uniforms[location]); + if (typeof data == 'number' || typeof data == 'boolean') { + switch (type) { + case 'Integer': HEAP32[((params)>>2)]=data; break; + case 'Float': HEAPF32[((params)>>2)]=data; break; + default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type; + } + } else { + for (var i = 0; i < data.length; i++) { + switch (type) { + case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break; + case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break; + default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type; + } + } + } + }function _emscripten_glGetUniformiv(program, location, params) { + emscriptenWebGLGetUniform(program, location, params, 'Integer'); + } + + function _emscripten_glDepthMask(flag) { + GLctx.depthMask(!!flag); + } + + function _emscripten_glDepthRangef(x0, x1) { GLctx['depthRange'](x0, x1) } + + function _emscripten_glDepthRange(x0, x1) { GLctx['depthRange'](x0, x1) } + + function _emscripten_set_fullscreenchange_callback(target, userData, useCapture, callbackfunc) { + if (typeof JSEvents.fullscreenEnabled() === 'undefined') return -1; + if (!target) target = document; + else { + target = JSEvents.findEventTarget(target); + if (!target) return -4; + } + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "fullscreenchange"); + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "mozfullscreenchange"); + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "webkitfullscreenchange"); + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "msfullscreenchange"); + return 0; + } + + function _pthread_join() {} + + + + Module["___muldsi3"] = ___muldsi3; + Module["___muldi3"] = ___muldi3; + + function _emscripten_glGetShaderPrecisionFormat(shaderType, precisionType, range, precision) { + var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType); + HEAP32[((range)>>2)]=result.rangeMin; + HEAP32[(((range)+(4))>>2)]=result.rangeMax; + HEAP32[((precision)>>2)]=result.precision; + } + + function _emscripten_glUniform1fv(location, count, value) { + + + var view; + if (count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[count-1]; + for (var i = 0; i < count; ++i) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*4)>>2); + } + GLctx.uniform1fv(GL.uniforms[location], view); + } + + function _glDeleteBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((buffers)+(i*4))>>2)]; + var buffer = GL.buffers[id]; + + // From spec: "glDeleteBuffers silently ignores 0's and names that do not + // correspond to existing buffer objects." + if (!buffer) continue; + + GLctx.deleteBuffer(buffer); + buffer.name = 0; + GL.buffers[id] = null; + + if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0; + if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0; + } + } + + function _emscripten_set_gamepaddisconnected_callback(userData, useCapture, callbackfunc) { + if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1; + JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 27, "gamepaddisconnected"); + return 0; + } + + function _emscripten_glBindProgramARB() { + Module['printErr']('missing function: emscripten_glBindProgramARB'); abort(-1); + } + + function _emscripten_glBindTexture(target, texture) { + GLctx.bindTexture(target, texture ? GL.textures[texture] : null); + } + + function _emscripten_glCheckFramebufferStatus(x0) { return GLctx['checkFramebufferStatus'](x0) } + + function _emscripten_glDeleteProgram(id) { + if (!id) return; + var program = GL.programs[id]; + if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteProgram(program); + program.name = 0; + GL.programs[id] = null; + GL.programInfos[id] = null; + } + + function _emscripten_glDisable(x0) { GLctx['disable'](x0) } + + function _emscripten_glVertexAttrib3fv(index, v) { + + GLctx.vertexAttrib3f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2]); + } + + function _glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) } + + function _emscripten_glGetActiveAttrib(program, index, bufSize, length, size, type, name) { + program = GL.programs[program]; + var info = GLctx.getActiveAttrib(program, index); + if (!info) return; // If an error occurs, nothing will be written to length, size and type and name. + + if (bufSize > 0 && name) { + var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + + if (size) HEAP32[((size)>>2)]=info.size; + if (type) HEAP32[((type)>>2)]=info.type; + } + + function _emscripten_glIsFramebuffer(framebuffer) { + var fb = GL.framebuffers[framebuffer]; + if (!fb) return 0; + return GLctx.isFramebuffer(fb); + } + + function _emscripten_glLineWidth(x0) { GLctx['lineWidth'](x0) } + + function _glfwGetCursorPos(winid, x, y) { + GLFW.getCursorPos(winid, x, y); + } + + function _emscripten_glGetString(name_) { + if (GL.stringCache[name_]) return GL.stringCache[name_]; + var ret; + switch(name_) { + case 0x1F00 /* GL_VENDOR */: + case 0x1F01 /* GL_RENDERER */: + case 0x9245 /* UNMASKED_VENDOR_WEBGL */: + case 0x9246 /* UNMASKED_RENDERER_WEBGL */: + ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL); + break; + case 0x1F02 /* GL_VERSION */: + var glVersion = GLctx.getParameter(GLctx.VERSION); + // return GLES version string corresponding to the version of the WebGL context + { + glVersion = 'OpenGL ES 2.0 (' + glVersion + ')'; + } + ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL); + break; + case 0x1F03 /* GL_EXTENSIONS */: + var exts = GLctx.getSupportedExtensions(); + var gl_exts = []; + for (var i = 0; i < exts.length; ++i) { + gl_exts.push(exts[i]); + gl_exts.push("GL_" + exts[i]); + } + ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL); + break; + case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */: + var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION); + // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...' + var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/; + var ver_num = glslVersion.match(ver_re); + if (ver_num !== null) { + if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits + glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')'; + } + ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL); + break; + default: + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + return 0; + } + GL.stringCache[name_] = ret; + return ret; + } + + function _emscripten_glGetAttribLocation(program, name) { + program = GL.programs[program]; + name = Pointer_stringify(name); + return GLctx.getAttribLocation(program, name); + } + + function _emscripten_glRotatef() { + Module['printErr']('missing function: emscripten_glRotatef'); abort(-1); + } + + + function emscriptenWebGLGet(name_, p, type) { + // Guard against user passing a null pointer. + // Note that GLES2 spec does not say anything about how passing a null pointer should be treated. + // Testing on desktop core GL 3, the application crashes on glGetIntegerv to a null pointer, but + // better to report an error instead of doing anything random. + if (!p) { + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + var ret = undefined; + switch(name_) { // Handle a few trivial GLES values + case 0x8DFA: // GL_SHADER_COMPILER + ret = 1; + break; + case 0x8DF8: // GL_SHADER_BINARY_FORMATS + if (type !== 'Integer' && type !== 'Integer64') { + GL.recordError(0x0500); // GL_INVALID_ENUM + } + return; // Do not write anything to the out pointer, since no binary formats are supported. + case 0x8DF9: // GL_NUM_SHADER_BINARY_FORMATS + ret = 0; + break; + case 0x86A2: // GL_NUM_COMPRESSED_TEXTURE_FORMATS + // WebGL doesn't have GL_NUM_COMPRESSED_TEXTURE_FORMATS (it's obsolete since GL_COMPRESSED_TEXTURE_FORMATS returns a JS array that can be queried for length), + // so implement it ourselves to allow C++ GLES2 code get the length. + var formats = GLctx.getParameter(0x86A3 /*GL_COMPRESSED_TEXTURE_FORMATS*/); + ret = formats.length; + break; + } + + if (ret === undefined) { + var result = GLctx.getParameter(name_); + switch (typeof(result)) { + case "number": + ret = result; + break; + case "boolean": + ret = result ? 1 : 0; + break; + case "string": + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + case "object": + if (result === null) { + // null is a valid result for some (e.g., which buffer is bound - perhaps nothing is bound), but otherwise + // can mean an invalid name_, which we need to report as an error + switch(name_) { + case 0x8894: // ARRAY_BUFFER_BINDING + case 0x8B8D: // CURRENT_PROGRAM + case 0x8895: // ELEMENT_ARRAY_BUFFER_BINDING + case 0x8CA6: // FRAMEBUFFER_BINDING + case 0x8CA7: // RENDERBUFFER_BINDING + case 0x8069: // TEXTURE_BINDING_2D + case 0x8514: { // TEXTURE_BINDING_CUBE_MAP + ret = 0; + break; + } + default: { + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + } + } + } else if (result instanceof Float32Array || + result instanceof Uint32Array || + result instanceof Int32Array || + result instanceof Array) { + for (var i = 0; i < result.length; ++i) { + switch (type) { + case 'Integer': HEAP32[(((p)+(i*4))>>2)]=result[i]; break; + case 'Float': HEAPF32[(((p)+(i*4))>>2)]=result[i]; break; + case 'Boolean': HEAP8[(((p)+(i))>>0)]=result[i] ? 1 : 0; break; + default: throw 'internal glGet error, bad type: ' + type; + } + } + return; + } else if (result instanceof WebGLBuffer || + result instanceof WebGLProgram || + result instanceof WebGLFramebuffer || + result instanceof WebGLRenderbuffer || + result instanceof WebGLTexture) { + ret = result.name | 0; + } else { + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + } + break; + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + } + } + + switch (type) { + case 'Integer64': (tempI64 = [ret>>>0,(tempDouble=ret,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((p)>>2)]=tempI64[0],HEAP32[(((p)+(4))>>2)]=tempI64[1]); break; + case 'Integer': HEAP32[((p)>>2)]=ret; break; + case 'Float': HEAPF32[((p)>>2)]=ret; break; + case 'Boolean': HEAP8[((p)>>0)]=ret ? 1 : 0; break; + default: throw 'internal glGet error, bad type: ' + type; + } + }function _emscripten_glGetIntegerv(name_, p) { + emscriptenWebGLGet(name_, p, 'Integer'); + } + + function _emscripten_glGetFramebufferAttachmentParameteriv(target, attachment, pname, params) { + var result = GLctx.getFramebufferAttachmentParameter(target, attachment, pname); + HEAP32[((params)>>2)]=result; + } + + function _llvm_stackrestore(p) { + var self = _llvm_stacksave; + var ret = self.LLVM_SAVEDSTACKS[p]; + self.LLVM_SAVEDSTACKS.splice(p, 1); + Runtime.stackRestore(ret); + } + + function _glfwSetWindowShouldClose(winid, value) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.shouldClose = value; + } + + function _glfwWindowShouldClose(winid) { + var win = GLFW.WindowFromId(winid); + if (!win) return 0; + return win.shouldClose; + } + + function _emscripten_glClientActiveTexture() { + Module['printErr']('missing function: emscripten_glClientActiveTexture'); abort(-1); + } + + function _glGenBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var buffer = GLctx.createBuffer(); + if (!buffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.buffers); + buffer.name = id; + GL.buffers[id] = buffer; + HEAP32[(((buffers)+(i*4))>>2)]=id; + } + } + + + function _emscripten_memcpy_big(dest, src, num) { + HEAPU8.set(HEAPU8.subarray(src, src+num), dest); + return dest; + } + Module["_memcpy"] = _memcpy; + + function _emscripten_glGetShaderInfoLog(shader, maxLength, length, infoLog) { + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _glfwGetTime() { + return GLFW.getTime() - GLFW.initialTime; + } + + function _emscripten_glGetRenderbufferParameteriv(target, pname, params) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if params == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((params)>>2)]=GLctx.getRenderbufferParameter(target, pname); + } + + function _glfwWaitEvents() {} + + function _emscripten_glStencilOpSeparate(x0, x1, x2, x3) { GLctx['stencilOpSeparate'](x0, x1, x2, x3) } + + function _emscripten_glReadPixels(x, y, width, height, format, type, pixels) { + var pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, format); + if (!pixelData) { + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + return; + } + GLctx.readPixels(x, y, width, height, format, type, pixelData); + } + + function _emscripten_glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) { + GLctx['compressedTexSubImage2D'](target, level, xoffset, yoffset, width, height, format, data ? HEAPU8.subarray((data),(data+imageSize)) : null); + } + + function _emscripten_glGetError() { + // First return any GL error generated by the emscripten library_gl.js interop layer. + if (GL.lastError) { + var error = GL.lastError; + GL.lastError = 0/*GL_NO_ERROR*/; + return error; + } else { // If there were none, return the GL error from the browser GL context. + return GLctx.getError(); + } + } + + function _emscripten_glFramebufferTexture2D(target, attachment, textarget, texture, level) { + GLctx.framebufferTexture2D(target, attachment, textarget, + GL.textures[texture], level); + } + + function _emscripten_glIsEnabled(x0) { return GLctx['isEnabled'](x0) } + + function _glClearDepthf(x0) { GLctx['clearDepth'](x0) } + + + Module["_memmove"] = _memmove; + + function _glGenTextures(n, textures) { + for (var i = 0; i < n; i++) { + var texture = GLctx.createTexture(); + if (!texture) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0. + while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.textures); + texture.name = id; + GL.textures[id] = texture; + HEAP32[(((textures)+(i*4))>>2)]=id; + } + } + + function _emscripten_glVertexAttrib4f(x0, x1, x2, x3, x4) { GLctx['vertexAttrib4f'](x0, x1, x2, x3, x4) } + + function _glDepthFunc(x0) { GLctx['depthFunc'](x0) } + + + + var cttz_i8 = allocate([8,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,7,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0], "i8", ALLOC_STATIC); + Module["_llvm_cttz_i32"] = _llvm_cttz_i32; + Module["___udivmoddi4"] = ___udivmoddi4; + Module["___uremdi3"] = ___uremdi3; + + function _emscripten_glClearDepthf(x0) { GLctx['clearDepth'](x0) } + + function _emscripten_glClear(x0) { GLctx['clear'](x0) } + + + function _emscripten_get_now_is_monotonic() { + // return whether emscripten_get_now is guaranteed monotonic; the Date.now + // implementation is not :( + return ENVIRONMENT_IS_NODE || (typeof dateNow !== 'undefined') || + ((ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && self['performance'] && self['performance']['now']); + } + + var ERRNO_CODES={EPERM:1,ENOENT:2,ESRCH:3,EINTR:4,EIO:5,ENXIO:6,E2BIG:7,ENOEXEC:8,EBADF:9,ECHILD:10,EAGAIN:11,EWOULDBLOCK:11,ENOMEM:12,EACCES:13,EFAULT:14,ENOTBLK:15,EBUSY:16,EEXIST:17,EXDEV:18,ENODEV:19,ENOTDIR:20,EISDIR:21,EINVAL:22,ENFILE:23,EMFILE:24,ENOTTY:25,ETXTBSY:26,EFBIG:27,ENOSPC:28,ESPIPE:29,EROFS:30,EMLINK:31,EPIPE:32,EDOM:33,ERANGE:34,ENOMSG:42,EIDRM:43,ECHRNG:44,EL2NSYNC:45,EL3HLT:46,EL3RST:47,ELNRNG:48,EUNATCH:49,ENOCSI:50,EL2HLT:51,EDEADLK:35,ENOLCK:37,EBADE:52,EBADR:53,EXFULL:54,ENOANO:55,EBADRQC:56,EBADSLT:57,EDEADLOCK:35,EBFONT:59,ENOSTR:60,ENODATA:61,ETIME:62,ENOSR:63,ENONET:64,ENOPKG:65,EREMOTE:66,ENOLINK:67,EADV:68,ESRMNT:69,ECOMM:70,EPROTO:71,EMULTIHOP:72,EDOTDOT:73,EBADMSG:74,ENOTUNIQ:76,EBADFD:77,EREMCHG:78,ELIBACC:79,ELIBBAD:80,ELIBSCN:81,ELIBMAX:82,ELIBEXEC:83,ENOSYS:38,ENOTEMPTY:39,ENAMETOOLONG:36,ELOOP:40,EOPNOTSUPP:95,EPFNOSUPPORT:96,ECONNRESET:104,ENOBUFS:105,EAFNOSUPPORT:97,EPROTOTYPE:91,ENOTSOCK:88,ENOPROTOOPT:92,ESHUTDOWN:108,ECONNREFUSED:111,EADDRINUSE:98,ECONNABORTED:103,ENETUNREACH:101,ENETDOWN:100,ETIMEDOUT:110,EHOSTDOWN:112,EHOSTUNREACH:113,EINPROGRESS:115,EALREADY:114,EDESTADDRREQ:89,EMSGSIZE:90,EPROTONOSUPPORT:93,ESOCKTNOSUPPORT:94,EADDRNOTAVAIL:99,ENETRESET:102,EISCONN:106,ENOTCONN:107,ETOOMANYREFS:109,EUSERS:87,EDQUOT:122,ESTALE:116,ENOTSUP:95,ENOMEDIUM:123,EILSEQ:84,EOVERFLOW:75,ECANCELED:125,ENOTRECOVERABLE:131,EOWNERDEAD:130,ESTRPIPE:86}; + + function ___setErrNo(value) { + if (Module['___errno_location']) HEAP32[((Module['___errno_location']())>>2)]=value; + else Module.printErr('failed to set errno from JS'); + return value; + }function _clock_gettime(clk_id, tp) { + // int clock_gettime(clockid_t clk_id, struct timespec *tp); + var now; + if (clk_id === 0) { + now = Date.now(); + } else if (clk_id === 1 && _emscripten_get_now_is_monotonic()) { + now = _emscripten_get_now(); + } else { + ___setErrNo(ERRNO_CODES.EINVAL); + return -1; + } + HEAP32[((tp)>>2)]=(now/1000)|0; // seconds + HEAP32[(((tp)+(4))>>2)]=((now % 1000)*1000*1000)|0; // nanoseconds + return 0; + } + + function _emscripten_glBindBuffer(target, buffer) { + var bufferObj = buffer ? GL.buffers[buffer] : null; + + + GLctx.bindBuffer(target, bufferObj); + } + + function _emscripten_glGetUniformfv(program, location, params) { + emscriptenWebGLGetUniform(program, location, params, 'Float'); + } + + function _glGetProgramiv(program, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + if (program >= GL.counter) { + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + return; + } + + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) { + HEAP32[((p)>>2)]=ptable.maxUniformLength; + } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) { + if (ptable.maxAttributeLength == -1) { + var program = GL.programs[program]; + var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES); + ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned. + for (var i = 0; i < numAttribs; ++i) { + var activeAttrib = GLctx.getActiveAttrib(program, i); + ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxAttributeLength; + } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) { + if (ptable.maxUniformBlockNameLength == -1) { + var program = GL.programs[program]; + var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS); + ptable.maxUniformBlockNameLength = 0; + for (var i = 0; i < numBlocks; ++i) { + var activeBlockName = GLctx.getActiveUniformBlockName(program, i); + ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength; + } else { + HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname); + } + } + + function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) { + GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr); + } + + function _emscripten_exit_pointerlock() { + // Make sure no queued up calls will fire after this. + JSEvents.removeDeferredCalls(JSEvents.requestPointerLock); + + if (document.exitPointerLock) { + document.exitPointerLock(); + } else if (document.msExitPointerLock) { + document.msExitPointerLock(); + } else if (document.mozExitPointerLock) { + document.mozExitPointerLock(); + } else if (document.webkitExitPointerLock) { + document.webkitExitPointerLock(); + } else { + return -1; + } + return 0; + } + + function _glGetUniformLocation(program, name) { + name = Pointer_stringify(name); + + var arrayOffset = 0; + // If user passed an array accessor "[index]", parse the array index off the accessor. + if (name.indexOf(']', name.length-1) !== -1) { + var ls = name.lastIndexOf('['); + var arrayIndex = name.slice(ls+1, -1); + if (arrayIndex.length > 0) { + arrayOffset = parseInt(arrayIndex); + if (arrayOffset < 0) { + return -1; + } + } + name = name.slice(0, ls); + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + return -1; + } + var utable = ptable.uniforms; + var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ] + if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1. + return uniformInfo[1]+arrayOffset; + } else { + return -1; + } + } + + function _emscripten_glGetAttachedShaders(program, maxCount, count, shaders) { + var result = GLctx.getAttachedShaders(GL.programs[program]); + var len = result.length; + if (len > maxCount) { + len = maxCount; + } + HEAP32[((count)>>2)]=len; + for (var i = 0; i < len; ++i) { + var id = GL.shaders.indexOf(result[i]); + assert(id !== -1, 'shader not bound to local id'); + HEAP32[(((shaders)+(i*4))>>2)]=id; + } + } + + function _emscripten_glGenRenderbuffers(n, renderbuffers) { + for (var i = 0; i < n; i++) { + var renderbuffer = GLctx.createRenderbuffer(); + if (!renderbuffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((renderbuffers)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.renderbuffers); + renderbuffer.name = id; + GL.renderbuffers[id] = renderbuffer; + HEAP32[(((renderbuffers)+(i*4))>>2)]=id; + } + } + + function _emscripten_glFrontFace(x0) { GLctx['frontFace'](x0) } + + function _emscripten_glActiveTexture(x0) { GLctx['activeTexture'](x0) } + + function _emscripten_glUniform1iv(location, count, value) { + + + GLctx.uniform1iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*4)>>2)); + } + + function _emscripten_glTexCoordPointer() { + Module['printErr']('missing function: emscripten_glTexCoordPointer'); abort(-1); + } + + function _emscripten_glGetInfoLogARB() { + Module['printErr']('missing function: emscripten_glGetInfoLogARB'); abort(-1); + } + + + function __exit(status) { + // void _exit(int status); + // http://pubs.opengroup.org/onlinepubs/000095399/functions/exit.html + Module['exit'](status); + }function _exit(status) { + __exit(status); + } + + function _emscripten_glRenderbufferStorage(x0, x1, x2, x3) { GLctx['renderbufferStorage'](x0, x1, x2, x3) } + + function _emscripten_glCopyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexSubImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) } + + function _glfwSetCursorPosCallback(winid, cbfun) { + GLFW.setCursorPosCallback(winid, cbfun); + } + + function _glBindAttribLocation(program, index, name) { + name = Pointer_stringify(name); + GLctx.bindAttribLocation(GL.programs[program], index, name); + } + + function _emscripten_glShaderBinary() { + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + } + + function _emscripten_glIsProgram(program) { + var program = GL.programs[program]; + if (!program) return 0; + return GLctx.isProgram(program); + } + + function _emscripten_glBlendColor(x0, x1, x2, x3) { GLctx['blendColor'](x0, x1, x2, x3) } + + function _emscripten_glGetShaderiv(shader, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else { + HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname); + } + } + + function _emscripten_glUniformMatrix3fv(location, count, transpose, value) { + + + var view; + if (9*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[9*count-1]; + for (var i = 0; i < 9*count; i += 9) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)]; + view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)]; + view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)]; + view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)]; + view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*36)>>2); + } + GLctx.uniformMatrix3fv(GL.uniforms[location], !!transpose, view); + } + + + Module["___udivdi3"] = ___udivdi3; + + function _emscripten_glUniform4fv(location, count, value) { + + + var view; + if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[4*count-1]; + for (var i = 0; i < 4*count; i += 4) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*16)>>2); + } + GLctx.uniform4fv(GL.uniforms[location], view); + } + + function _glBufferSubData(target, offset, size, data) { + GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size)); + } + + function _emscripten_glGenFramebuffers(n, ids) { + for (var i = 0; i < n; ++i) { + var framebuffer = GLctx.createFramebuffer(); + if (!framebuffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((ids)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.framebuffers); + framebuffer.name = id; + GL.framebuffers[id] = framebuffer; + HEAP32[(((ids)+(i*4))>>2)]=id; + } + } + + function _glGetShaderiv(shader, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else { + HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname); + } + } + + function _emscripten_glBlendEquationSeparate(x0, x1) { GLctx['blendEquationSeparate'](x0, x1) } + + function _glfwSetWindowIconifyCallback(winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowIconifyFunc = cbfun; + } + + function _emscripten_glDrawRangeElements() { + Module['printErr']('missing function: emscripten_glDrawRangeElements'); abort(-1); + } + + function _emscripten_glGenTextures(n, textures) { + for (var i = 0; i < n; i++) { + var texture = GLctx.createTexture(); + if (!texture) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0. + while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.textures); + texture.name = id; + GL.textures[id] = texture; + HEAP32[(((textures)+(i*4))>>2)]=id; + } + } + + function _emscripten_glVertexAttrib2fv(index, v) { + + GLctx.vertexAttrib2f(index, HEAPF32[v>>2], HEAPF32[v+4>>2]); + } + + function _emscripten_glGetActiveUniform(program, index, bufSize, length, size, type, name) { + program = GL.programs[program]; + var info = GLctx.getActiveUniform(program, index); + if (!info) return; // If an error occurs, nothing will be written to length, size, type and name. + + if (bufSize > 0 && name) { + var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + + if (size) HEAP32[((size)>>2)]=info.size; + if (type) HEAP32[((type)>>2)]=info.type; + } + + + Module["_roundf"] = _roundf; + + function _emscripten_glDeleteObjectARB() { + Module['printErr']('missing function: emscripten_glDeleteObjectARB'); abort(-1); + } + + function _emscripten_set_touchmove_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 24, "touchmove"); + return 0; + } + + function _emscripten_glUniform1f(location, v0) { + GLctx.uniform1f(GL.uniforms[location], v0); + } + + function _emscripten_glVertexAttribPointer(index, size, type, normalized, stride, ptr) { + GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr); + } + + function _glShaderSource(shader, count, string, length) { + var source = GL.getSource(shader, count, string, length); + + + GLctx.shaderSource(GL.shaders[shader], source); + } + + function _pthread_create() { + return 11; + } + + function _emscripten_glDrawArrays(mode, first, count) { + + GLctx.drawArrays(mode, first, count); + + } + + function _emscripten_glGenBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var buffer = GLctx.createBuffer(); + if (!buffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.buffers); + buffer.name = id; + GL.buffers[id] = buffer; + HEAP32[(((buffers)+(i*4))>>2)]=id; + } + } + + function _emscripten_glClearDepth(x0) { GLctx['clearDepth'](x0) } + + function _emscripten_set_keypress_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerKeyEventCallback(target, userData, useCapture, callbackfunc, 1, "keypress"); + return 0; + } + + function _glfwSetCharCallback(winid, cbfun) { + GLFW.setCharCallback(winid, cbfun); + } + + function _emscripten_glGetUniformLocation(program, name) { + name = Pointer_stringify(name); + + var arrayOffset = 0; + // If user passed an array accessor "[index]", parse the array index off the accessor. + if (name.indexOf(']', name.length-1) !== -1) { + var ls = name.lastIndexOf('['); + var arrayIndex = name.slice(ls+1, -1); + if (arrayIndex.length > 0) { + arrayOffset = parseInt(arrayIndex); + if (arrayOffset < 0) { + return -1; + } + } + name = name.slice(0, ls); + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + return -1; + } + var utable = ptable.uniforms; + var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ] + if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1. + return uniformInfo[1]+arrayOffset; + } else { + return -1; + } + } + + function _glBindBuffer(target, buffer) { + var bufferObj = buffer ? GL.buffers[buffer] : null; + + + GLctx.bindBuffer(target, bufferObj); + } + + function _emscripten_glVertexAttrib4fv(index, v) { + + GLctx.vertexAttrib4f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2], HEAPF32[v+12>>2]); + } + + function _emscripten_glScissor(x0, x1, x2, x3) { GLctx['scissor'](x0, x1, x2, x3) } + + function _glfwSetCursorEnterCallback(winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.cursorEnterFunc = cbfun; + } + + + Module["_bitshift64Lshr"] = _bitshift64Lshr; + + function _glBufferData(target, size, data, usage) { + if (!data) { + GLctx.bufferData(target, size, usage); + } else { + GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage); + } + } + + function _emscripten_glIsShader(shader) { + var s = GL.shaders[shader]; + if (!s) return 0; + return GLctx.isShader(s); + } + + function _emscripten_glDrawBuffers(n, bufs) { + + var bufArray = GL.tempFixedLengthArray[n]; + for (var i = 0; i < n; i++) { + bufArray[i] = HEAP32[(((bufs)+(i*4))>>2)]; + } + + GLctx['drawBuffers'](bufArray); + } + + function _glGetFloatv(name_, p) { + emscriptenWebGLGet(name_, p, 'Float'); + } + + function _emscripten_glBindFramebuffer(target, framebuffer) { + GLctx.bindFramebuffer(target, framebuffer ? GL.framebuffers[framebuffer] : null); + } + + function _emscripten_glBlendEquation(x0) { GLctx['blendEquation'](x0) } + + function _emscripten_glBufferSubData(target, offset, size, data) { + GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size)); + } + + function _emscripten_glBufferData(target, size, data, usage) { + if (!data) { + GLctx.bufferData(target, size, usage); + } else { + GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage); + } + } + + + Module["_sbrk"] = _sbrk; + + + Module["_bitshift64Shl"] = _bitshift64Shl; + + function _emscripten_glGetShaderSource(shader, bufSize, length, source) { + var result = GLctx.getShaderSource(GL.shaders[shader]); + if (!result) return; // If an error occurs, nothing will be written to length or source. + if (bufSize > 0 && source) { + var numBytesWrittenExclNull = stringToUTF8(result, source, bufSize); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + + Module["_llvm_bswap_i32"] = _llvm_bswap_i32; + + function _emscripten_set_click_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 4, "click"); + return 0; + } + + function _glfwSetKeyCallback(winid, cbfun) { + GLFW.setKeyCallback(winid, cbfun); + } + + function _emscripten_set_gamepadconnected_callback(userData, useCapture, callbackfunc) { + if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1; + JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 26, "gamepadconnected"); + return 0; + } + + function _emscripten_glGetFloatv(name_, p) { + emscriptenWebGLGet(name_, p, 'Float'); + } + + function _glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) { + + var pixelData = null; + if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat); + GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData); + } + + function _glGetProgramInfoLog(program, maxLength, length, infoLog) { + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _emscripten_glVertexAttribDivisor(index, divisor) { + GLctx['vertexAttribDivisor'](index, divisor); + } + + function _emscripten_glDrawElementsInstanced(mode, count, type, indices, primcount) { + GLctx['drawElementsInstanced'](mode, count, type, indices, primcount); + } + + function _emscripten_glDrawElements(mode, count, type, indices) { + + GLctx.drawElements(mode, count, type, indices); + + } + + function _glfwSetMouseButtonCallback(winid, cbfun) { + GLFW.setMouseButtonCallback(winid, cbfun); + } + + function _emscripten_glCreateProgram() { + var id = GL.getNewId(GL.programs); + var program = GLctx.createProgram(); + program.name = id; + GL.programs[id] = program; + return id; + } + + function _emscripten_glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) { + GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null); + } + + function _emscripten_glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) } + + function _emscripten_glBindVertexArray(vao) { + GLctx['bindVertexArray'](GL.vaos[vao]); + } + + function _emscripten_glLoadMatrixf() { + Module['printErr']('missing function: emscripten_glLoadMatrixf'); abort(-1); + } + + function _glDeleteShader(id) { + if (!id) return; + var shader = GL.shaders[id]; + if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteShader(shader); + GL.shaders[id] = null; + } + + function _emscripten_glGetProgramiv(program, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + if (program >= GL.counter) { + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + return; + } + + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) { + HEAP32[((p)>>2)]=ptable.maxUniformLength; + } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) { + if (ptable.maxAttributeLength == -1) { + var program = GL.programs[program]; + var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES); + ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned. + for (var i = 0; i < numAttribs; ++i) { + var activeAttrib = GLctx.getActiveAttrib(program, i); + ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxAttributeLength; + } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) { + if (ptable.maxUniformBlockNameLength == -1) { + var program = GL.programs[program]; + var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS); + ptable.maxUniformBlockNameLength = 0; + for (var i = 0; i < numBlocks; ++i) { + var activeBlockName = GLctx.getActiveUniformBlockName(program, i); + ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength; + } else { + HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname); + } + } + + function _emscripten_glGetProgramInfoLog(program, maxLength, length, infoLog) { + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _emscripten_glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) { + + var pixelData = null; + if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat); + GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData); + } + + function _glPixelStorei(pname, param) { + if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) { + GL.packAlignment = param; + } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) { + GL.unpackAlignment = param; + } + GLctx.pixelStorei(pname, param); + } + + function ___unlock() {} + + function _emscripten_glColorPointer() { + Module['printErr']('missing function: emscripten_glColorPointer'); abort(-1); + } + + function _glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) } + + function _glfwDestroyWindow(winid) { + return GLFW.destroyWindow(winid); + } + + function _emscripten_glFlush() { GLctx['flush']() } + + function _glfwSetErrorCallback(cbfun) { + GLFW.errorFunc = cbfun; + } + + function _emscripten_glCreateShader(shaderType) { + var id = GL.getNewId(GL.shaders); + GL.shaders[id] = GLctx.createShader(shaderType); + return id; + } + + function _glUniformMatrix4fv(location, count, transpose, value) { + + + var view; + if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[16*count-1]; + for (var i = 0; i < 16*count; i += 16) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)]; + view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)]; + view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)]; + view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)]; + view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)]; + view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)]; + view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)]; + view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)]; + view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)]; + view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)]; + view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)]; + view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*64)>>2); + } + GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view); + } + + function _emscripten_glValidateProgram(program) { + GLctx.validateProgram(GL.programs[program]); + } + + function _glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) } + + function _glFrontFace(x0) { GLctx['frontFace'](x0) } + + function _emscripten_glColorMask(red, green, blue, alpha) { + GLctx.colorMask(!!red, !!green, !!blue, !!alpha); + } + + function _emscripten_glPixelStorei(pname, param) { + if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) { + GL.packAlignment = param; + } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) { + GL.unpackAlignment = param; + } + GLctx.pixelStorei(pname, param); + } + + function _emscripten_glDeleteTextures(n, textures) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((textures)+(i*4))>>2)]; + var texture = GL.textures[id]; + if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures". + GLctx.deleteTexture(texture); + texture.name = 0; + GL.textures[id] = null; + } + } + + function _emscripten_glGenVertexArrays(n, arrays) { + + for (var i = 0; i < n; i++) { + var vao = GLctx['createVertexArray'](); + if (!vao) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((arrays)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.vaos); + vao.name = id; + GL.vaos[id] = vao; + HEAP32[(((arrays)+(i*4))>>2)]=id; + } + } + + function _time(ptr) { + var ret = (Date.now()/1000)|0; + if (ptr) { + HEAP32[((ptr)>>2)]=ret; + } + return ret; + } + + function _emscripten_glGetBooleanv(name_, p) { + emscriptenWebGLGet(name_, p, 'Boolean'); + } + + function _emscripten_glCompileShader(shader) { + GLctx.compileShader(GL.shaders[shader]); + } +var GLctx; GL.init(); +if (ENVIRONMENT_IS_NODE) { + _emscripten_get_now = function _emscripten_get_now_actual() { + var t = process['hrtime'](); + return t[0] * 1e3 + t[1] / 1e6; + }; + } else if (typeof dateNow !== 'undefined') { + _emscripten_get_now = dateNow; + } else if (typeof self === 'object' && self['performance'] && typeof self['performance']['now'] === 'function') { + _emscripten_get_now = function() { return self['performance']['now'](); }; + } else if (typeof performance === 'object' && typeof performance['now'] === 'function') { + _emscripten_get_now = function() { return performance['now'](); }; + } else { + _emscripten_get_now = Date.now; + }; +Module["requestFullScreen"] = function Module_requestFullScreen(lockPointer, resizeCanvas, vrDevice) { Module.printErr("Module.requestFullScreen is deprecated. Please call Module.requestFullscreen instead."); Module["requestFullScreen"] = Module["requestFullscreen"]; Browser.requestFullScreen(lockPointer, resizeCanvas, vrDevice) }; + Module["requestFullscreen"] = function Module_requestFullscreen(lockPointer, resizeCanvas, vrDevice) { Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice) }; + Module["requestAnimationFrame"] = function Module_requestAnimationFrame(func) { Browser.requestAnimationFrame(func) }; + Module["setCanvasSize"] = function Module_setCanvasSize(width, height, noUpdates) { Browser.setCanvasSize(width, height, noUpdates) }; + Module["pauseMainLoop"] = function Module_pauseMainLoop() { Browser.mainLoop.pause() }; + Module["resumeMainLoop"] = function Module_resumeMainLoop() { Browser.mainLoop.resume() }; + Module["getUserMedia"] = function Module_getUserMedia() { Browser.getUserMedia() } + Module["createContext"] = function Module_createContext(canvas, useWebGL, setInModule, webGLContextAttributes) { return Browser.createContext(canvas, useWebGL, setInModule, webGLContextAttributes) }; +JSEvents.staticInit();; +/* flush anything remaining in the buffer during shutdown */ __ATEXIT__.push(function() { var fflush = Module["_fflush"]; if (fflush) fflush(0); var printChar = ___syscall146.printChar; if (!printChar) return; var buffers = ___syscall146.buffers; if (buffers[1].length) printChar(1, 10); if (buffers[2].length) printChar(2, 10); });; +DYNAMICTOP_PTR = allocate(1, "i32", ALLOC_STATIC); + +STACK_BASE = STACKTOP = Runtime.alignMemory(STATICTOP); + +STACK_MAX = STACK_BASE + TOTAL_STACK; + +DYNAMIC_BASE = Runtime.alignMemory(STACK_MAX); + +HEAP32[DYNAMICTOP_PTR>>2] = DYNAMIC_BASE; + +staticSealed = true; // seal the static portion of memory + +assert(DYNAMIC_BASE < TOTAL_MEMORY, "TOTAL_MEMORY not big enough for stack"); + + + +function nullFunc_viiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vd(x) { Module["printErr"]("Invalid function pointer called with signature 'vd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vid(x) { Module["printErr"]("Invalid function pointer called with signature 'vid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vi(x) { Module["printErr"]("Invalid function pointer called with signature 'vi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vii(x) { Module["printErr"]("Invalid function pointer called with signature 'vii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_ii(x) { Module["printErr"]("Invalid function pointer called with signature 'ii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viddd(x) { Module["printErr"]("Invalid function pointer called with signature 'viddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vidd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_iiii(x) { Module["printErr"]("Invalid function pointer called with signature 'iiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viii(x) { Module["printErr"]("Invalid function pointer called with signature 'viii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vidddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdi(x) { Module["printErr"]("Invalid function pointer called with signature 'vdi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_iii(x) { Module["printErr"]("Invalid function pointer called with signature 'iii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_i(x) { Module["printErr"]("Invalid function pointer called with signature 'i'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdddddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_v(x) { Module["printErr"]("Invalid function pointer called with signature 'v'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viid(x) { Module["printErr"]("Invalid function pointer called with signature 'viid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function invoke_viiiii(index,a1,a2,a3,a4,a5) { + try { + Module["dynCall_viiiii"](index,a1,a2,a3,a4,a5); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vd(index,a1) { + try { + Module["dynCall_vd"](index,a1); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vid(index,a1,a2) { + try { + Module["dynCall_vid"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vi(index,a1) { + try { + Module["dynCall_vi"](index,a1); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vii(index,a1,a2) { + try { + Module["dynCall_vii"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_ii(index,a1) { + try { + return Module["dynCall_ii"](index,a1); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viddd(index,a1,a2,a3,a4) { + try { + Module["dynCall_viddd"](index,a1,a2,a3,a4); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vidd(index,a1,a2,a3) { + try { + Module["dynCall_vidd"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_iiii(index,a1,a2,a3) { + try { + return Module["dynCall_iiii"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) { + try { + Module["dynCall_viiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiii(index,a1,a2,a3,a4,a5,a6) { + try { + Module["dynCall_viiiiii"](index,a1,a2,a3,a4,a5,a6); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viii(index,a1,a2,a3) { + try { + Module["dynCall_viii"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vidddd(index,a1,a2,a3,a4,a5) { + try { + Module["dynCall_vidddd"](index,a1,a2,a3,a4,a5); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdi(index,a1,a2) { + try { + Module["dynCall_vdi"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) { + try { + Module["dynCall_viiiiiii"](index,a1,a2,a3,a4,a5,a6,a7); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) { + try { + Module["dynCall_viiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_iii(index,a1,a2) { + try { + return Module["dynCall_iii"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_i(index) { + try { + return Module["dynCall_i"](index); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdddddd(index,a1,a2,a3,a4,a5,a6) { + try { + Module["dynCall_vdddddd"](index,a1,a2,a3,a4,a5,a6); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdddd(index,a1,a2,a3,a4) { + try { + Module["dynCall_vdddd"](index,a1,a2,a3,a4); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdd(index,a1,a2) { + try { + Module["dynCall_vdd"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_v(index) { + try { + Module["dynCall_v"](index); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viid(index,a1,a2,a3) { + try { + Module["dynCall_viid"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiii(index,a1,a2,a3,a4) { + try { + Module["dynCall_viiii"](index,a1,a2,a3,a4); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +Module.asmGlobalArg = { "Math": Math, "Int8Array": Int8Array, "Int16Array": Int16Array, "Int32Array": Int32Array, "Uint8Array": Uint8Array, "Uint16Array": Uint16Array, "Uint32Array": Uint32Array, "Float32Array": Float32Array, "Float64Array": Float64Array, "NaN": NaN, "Infinity": Infinity }; + +Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_clock_gettime": _clock_gettime, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glCreateShader": _glCreateShader, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_glUniform4f": _glUniform4f, "_glfwWindowShouldClose": _glfwWindowShouldClose, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glFrustum": _emscripten_glFrustum, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_glfwDestroyWindow": _glfwDestroyWindow, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_emscripten_get_now_is_monotonic": _emscripten_get_now_is_monotonic, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_glBufferSubData": _glBufferSubData, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_glGetString": _glGetString, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "_glLinkProgram": _glLinkProgram, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "___syscall146": ___syscall146, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_pthread_join": _pthread_join, "_glCullFace": _glCullFace, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_emscripten_set_keypress_callback": _emscripten_set_keypress_callback, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetVideoModes": _glfwGetVideoModes, "___unlock": ___unlock, "_emscripten_set_click_callback": _emscripten_set_click_callback, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glHint": _emscripten_glHint, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_emscripten_get_pointerlock_status": _emscripten_get_pointerlock_status, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_emscripten_glFinish": _emscripten_glFinish, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "_glGetFloatv": _glGetFloatv, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_glfwTerminate": _glfwTerminate, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_glfwSwapInterval": _glfwSwapInterval, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_glGenTextures": _glGenTextures, "_emscripten_glDisable": _emscripten_glDisable, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_glfwGetCursorPos": _glfwGetCursorPos, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "___syscall54": ___syscall54, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "_glfwWaitEvents": _glfwWaitEvents, "_glfwSwapBuffers": _glfwSwapBuffers, "_pthread_create": _pthread_create, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_glTexParameteri": _glTexParameteri, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 }; +// EMSCRIPTEN_START_ASM +var asm = (function(global, env, buffer) { + 'use asm'; + + + var HEAP8 = new global.Int8Array(buffer); + var HEAP16 = new global.Int16Array(buffer); + var HEAP32 = new global.Int32Array(buffer); + var HEAPU8 = new global.Uint8Array(buffer); + var HEAPU16 = new global.Uint16Array(buffer); + var HEAPU32 = new global.Uint32Array(buffer); + var HEAPF32 = new global.Float32Array(buffer); + var HEAPF64 = new global.Float64Array(buffer); + + + var DYNAMICTOP_PTR=env.DYNAMICTOP_PTR|0; + var tempDoublePtr=env.tempDoublePtr|0; + var ABORT=env.ABORT|0; + var STACKTOP=env.STACKTOP|0; + var STACK_MAX=env.STACK_MAX|0; + var cttz_i8=env.cttz_i8|0; + + var __THREW__ = 0; + var threwValue = 0; + var setjmpId = 0; + var undef = 0; + var nan = global.NaN, inf = global.Infinity; + var tempInt = 0, tempBigInt = 0, tempBigIntP = 0, tempBigIntS = 0, tempBigIntR = 0.0, tempBigIntI = 0, tempBigIntD = 0, tempValue = 0, tempDouble = 0.0; + var tempRet0 = 0; + + var Math_floor=global.Math.floor; + var Math_abs=global.Math.abs; + var Math_sqrt=global.Math.sqrt; + var Math_pow=global.Math.pow; + var Math_cos=global.Math.cos; + var Math_sin=global.Math.sin; + var Math_tan=global.Math.tan; + var Math_acos=global.Math.acos; + var Math_asin=global.Math.asin; + var Math_atan=global.Math.atan; + var Math_atan2=global.Math.atan2; + var Math_exp=global.Math.exp; + var Math_log=global.Math.log; + var Math_ceil=global.Math.ceil; + var Math_imul=global.Math.imul; + var Math_min=global.Math.min; + var Math_max=global.Math.max; + var Math_clz32=global.Math.clz32; + var abort=env.abort; + var assert=env.assert; + var enlargeMemory=env.enlargeMemory; + var getTotalMemory=env.getTotalMemory; + var abortOnCannotGrowMemory=env.abortOnCannotGrowMemory; + var abortStackOverflow=env.abortStackOverflow; + var nullFunc_viiiii=env.nullFunc_viiiii; + var nullFunc_vd=env.nullFunc_vd; + var nullFunc_vid=env.nullFunc_vid; + var nullFunc_vi=env.nullFunc_vi; + var nullFunc_vii=env.nullFunc_vii; + var nullFunc_ii=env.nullFunc_ii; + var nullFunc_viddd=env.nullFunc_viddd; + var nullFunc_vidd=env.nullFunc_vidd; + var nullFunc_iiii=env.nullFunc_iiii; + var nullFunc_viiiiiiii=env.nullFunc_viiiiiiii; + var nullFunc_viiiiii=env.nullFunc_viiiiii; + var nullFunc_viii=env.nullFunc_viii; + var nullFunc_vidddd=env.nullFunc_vidddd; + var nullFunc_vdi=env.nullFunc_vdi; + var nullFunc_viiiiiii=env.nullFunc_viiiiiii; + var nullFunc_viiiiiiiii=env.nullFunc_viiiiiiiii; + var nullFunc_iii=env.nullFunc_iii; + var nullFunc_i=env.nullFunc_i; + var nullFunc_vdddddd=env.nullFunc_vdddddd; + var nullFunc_vdddd=env.nullFunc_vdddd; + var nullFunc_vdd=env.nullFunc_vdd; + var nullFunc_v=env.nullFunc_v; + var nullFunc_viid=env.nullFunc_viid; + var nullFunc_viiii=env.nullFunc_viiii; + var invoke_viiiii=env.invoke_viiiii; + var invoke_vd=env.invoke_vd; + var invoke_vid=env.invoke_vid; + var invoke_vi=env.invoke_vi; + var invoke_vii=env.invoke_vii; + var invoke_ii=env.invoke_ii; + var invoke_viddd=env.invoke_viddd; + var invoke_vidd=env.invoke_vidd; + var invoke_iiii=env.invoke_iiii; + var invoke_viiiiiiii=env.invoke_viiiiiiii; + var invoke_viiiiii=env.invoke_viiiiii; + var invoke_viii=env.invoke_viii; + var invoke_vidddd=env.invoke_vidddd; + var invoke_vdi=env.invoke_vdi; + var invoke_viiiiiii=env.invoke_viiiiiii; + var invoke_viiiiiiiii=env.invoke_viiiiiiiii; + var invoke_iii=env.invoke_iii; + var invoke_i=env.invoke_i; + var invoke_vdddddd=env.invoke_vdddddd; + var invoke_vdddd=env.invoke_vdddd; + var invoke_vdd=env.invoke_vdd; + var invoke_v=env.invoke_v; + var invoke_viid=env.invoke_viid; + var invoke_viiii=env.invoke_viiii; + var _emscripten_glGetTexParameterfv=env._emscripten_glGetTexParameterfv; + var _glUseProgram=env._glUseProgram; + var _emscripten_glShaderSource=env._emscripten_glShaderSource; + var _glfwCreateWindow=env._glfwCreateWindow; + var _emscripten_glReleaseShaderCompiler=env._emscripten_glReleaseShaderCompiler; + var _emscripten_glBlendFuncSeparate=env._emscripten_glBlendFuncSeparate; + var _emscripten_glVertexAttribPointer=env._emscripten_glVertexAttribPointer; + var _emscripten_glGetIntegerv=env._emscripten_glGetIntegerv; + var _emscripten_glCullFace=env._emscripten_glCullFace; + var _emscripten_glIsProgram=env._emscripten_glIsProgram; + var _emscripten_glStencilMaskSeparate=env._emscripten_glStencilMaskSeparate; + var _emscripten_glViewport=env._emscripten_glViewport; + var _emscripten_glFrontFace=env._emscripten_glFrontFace; + var _glDeleteProgram=env._glDeleteProgram; + var _emscripten_glUniform3fv=env._emscripten_glUniform3fv; + var _emscripten_glPolygonOffset=env._emscripten_glPolygonOffset; + var _emscripten_glUseProgram=env._emscripten_glUseProgram; + var _emscripten_glBlendColor=env._emscripten_glBlendColor; + var _glBindBuffer=env._glBindBuffer; + var _emscripten_glDepthFunc=env._emscripten_glDepthFunc; + var _glGetShaderInfoLog=env._glGetShaderInfoLog; + var _clock_gettime=env._clock_gettime; + var _emscripten_set_fullscreenchange_callback=env._emscripten_set_fullscreenchange_callback; + var _emscripten_set_touchmove_callback=env._emscripten_set_touchmove_callback; + var _emscripten_set_main_loop_timing=env._emscripten_set_main_loop_timing; + var _emscripten_set_gamepaddisconnected_callback=env._emscripten_set_gamepaddisconnected_callback; + var _glDisable=env._glDisable; + var _glBlendFunc=env._glBlendFunc; + var _emscripten_glDisableVertexAttribArray=env._emscripten_glDisableVertexAttribArray; + var _glGetAttribLocation=env._glGetAttribLocation; + var _glDisableVertexAttribArray=env._glDisableVertexAttribArray; + var _glCreateShader=env._glCreateShader; + var _emscripten_glSampleCoverage=env._emscripten_glSampleCoverage; + var _emscripten_glVertexPointer=env._emscripten_glVertexPointer; + var _emscripten_set_touchstart_callback=env._emscripten_set_touchstart_callback; + var emscriptenWebGLComputeImageSize=env.emscriptenWebGLComputeImageSize; + var _emscripten_glGetBooleanv=env._emscripten_glGetBooleanv; + var _emscripten_glGetShaderSource=env._emscripten_glGetShaderSource; + var _glUniform4f=env._glUniform4f; + var _glfwWindowShouldClose=env._glfwWindowShouldClose; + var _llvm_stacksave=env._llvm_stacksave; + var _emscripten_glUniform1i=env._emscripten_glUniform1i; + var _emscripten_glStencilFuncSeparate=env._emscripten_glStencilFuncSeparate; + var _emscripten_glFrustum=env._emscripten_glFrustum; + var _emscripten_glGenBuffers=env._emscripten_glGenBuffers; + var _emscripten_glDeleteObjectARB=env._emscripten_glDeleteObjectARB; + var _glfwSetWindowSizeCallback=env._glfwSetWindowSizeCallback; + var _emscripten_glGetShaderPrecisionFormat=env._emscripten_glGetShaderPrecisionFormat; + var _glfwInit=env._glfwInit; + var _glGenBuffers=env._glGenBuffers; + var _glShaderSource=env._glShaderSource; + var _emscripten_glGetString=env._emscripten_glGetString; + var _emscripten_glIsFramebuffer=env._emscripten_glIsFramebuffer; + var _emscripten_glIsEnabled=env._emscripten_glIsEnabled; + var _emscripten_glScissor=env._emscripten_glScissor; + var _emscripten_glVertexAttrib4fv=env._emscripten_glVertexAttrib4fv; + var _emscripten_glFramebufferTexture2D=env._emscripten_glFramebufferTexture2D; + var _emscripten_glTexParameteriv=env._emscripten_glTexParameteriv; + var _emscripten_glBindProgramARB=env._emscripten_glBindProgramARB; + var _emscripten_glStencilOpSeparate=env._emscripten_glStencilOpSeparate; + var _emscripten_glFramebufferRenderbuffer=env._emscripten_glFramebufferRenderbuffer; + var ___syscall140=env.___syscall140; + var _glfwSetErrorCallback=env._glfwSetErrorCallback; + var _glfwDefaultWindowHints=env._glfwDefaultWindowHints; + var _glfwDestroyWindow=env._glfwDestroyWindow; + var _emscripten_glVertexAttrib1f=env._emscripten_glVertexAttrib1f; + var _emscripten_glGetActiveAttrib=env._emscripten_glGetActiveAttrib; + var _emscripten_glAttachShader=env._emscripten_glAttachShader; + var _emscripten_get_now_is_monotonic=env._emscripten_get_now_is_monotonic; + var _emscripten_glUniform2i=env._emscripten_glUniform2i; + var _emscripten_glUniform2f=env._emscripten_glUniform2f; + var _emscripten_glTexParameterfv=env._emscripten_glTexParameterfv; + var _emscripten_glUniformMatrix2fv=env._emscripten_glUniformMatrix2fv; + var _glGetProgramInfoLog=env._glGetProgramInfoLog; + var _glfwSetScrollCallback=env._glfwSetScrollCallback; + var _emscripten_glTexParameterf=env._emscripten_glTexParameterf; + var _emscripten_glGetAttachedShaders=env._emscripten_glGetAttachedShaders; + var _emscripten_glGenTextures=env._emscripten_glGenTextures; + var _emscripten_glTexParameteri=env._emscripten_glTexParameteri; + var _llvm_stackrestore=env._llvm_stackrestore; + var _glfwMakeContextCurrent=env._glfwMakeContextCurrent; + var _emscripten_glClear=env._emscripten_glClear; + var _glDrawElements=env._glDrawElements; + var _glBufferSubData=env._glBufferSubData; + var _emscripten_glValidateProgram=env._emscripten_glValidateProgram; + var _emscripten_glVertexAttrib2fv=env._emscripten_glVertexAttrib2fv; + var _glViewport=env._glViewport; + var _emscripten_glUniform4iv=env._emscripten_glUniform4iv; + var _emscripten_glGetTexParameteriv=env._emscripten_glGetTexParameteriv; + var ___setErrNo=env.___setErrNo; + var _eglGetProcAddress=env._eglGetProcAddress; + var _emscripten_glBindAttribLocation=env._emscripten_glBindAttribLocation; + var _glDeleteTextures=env._glDeleteTextures; + var _glDepthFunc=env._glDepthFunc; + var _emscripten_glClientActiveTexture=env._emscripten_glClientActiveTexture; + var _emscripten_glVertexAttrib2f=env._emscripten_glVertexAttrib2f; + var _emscripten_glFlush=env._emscripten_glFlush; + var _emscripten_glBlendFunc=env._emscripten_glBlendFunc; + var _emscripten_glCheckFramebufferStatus=env._emscripten_glCheckFramebufferStatus; + var _emscripten_glGenerateMipmap=env._emscripten_glGenerateMipmap; + var _emscripten_glGetError=env._emscripten_glGetError; + var _emscripten_glClearDepthf=env._emscripten_glClearDepthf; + var _emscripten_glBufferData=env._emscripten_glBufferData; + var _emscripten_glUniform3i=env._emscripten_glUniform3i; + var _emscripten_glRotatef=env._emscripten_glRotatef; + var _emscripten_glDeleteShader=env._emscripten_glDeleteShader; + var _glEnable=env._glEnable; + var _emscripten_glReadPixels=env._emscripten_glReadPixels; + var _emscripten_glMatrixMode=env._emscripten_glMatrixMode; + var _glGetString=env._glGetString; + var _emscripten_glClearStencil=env._emscripten_glClearStencil; + var _emscripten_glGetUniformLocation=env._emscripten_glGetUniformLocation; + var emscriptenWebGLGet=env.emscriptenWebGLGet; + var _emscripten_glEnableVertexAttribArray=env._emscripten_glEnableVertexAttribArray; + var _emscripten_glGetAttribLocation=env._emscripten_glGetAttribLocation; + var _emscripten_get_now=env._emscripten_get_now; + var _emscripten_glNormalPointer=env._emscripten_glNormalPointer; + var _glAttachShader=env._glAttachShader; + var _emscripten_glTexCoordPointer=env._emscripten_glTexCoordPointer; + var _emscripten_glEnable=env._emscripten_glEnable; + var _glCreateProgram=env._glCreateProgram; + var _glUniformMatrix4fv=env._glUniformMatrix4fv; + var _emscripten_glClearDepth=env._emscripten_glClearDepth; + var _glLinkProgram=env._glLinkProgram; + var ___lock=env.___lock; + var emscriptenWebGLGetTexPixelData=env.emscriptenWebGLGetTexPixelData; + var ___syscall6=env.___syscall6; + var _emscripten_glIsBuffer=env._emscripten_glIsBuffer; + var _emscripten_glVertexAttrib3f=env._emscripten_glVertexAttrib3f; + var _time=env._time; + var ___syscall146=env.___syscall146; + var _emscripten_glGetFramebufferAttachmentParameteriv=env._emscripten_glGetFramebufferAttachmentParameteriv; + var _emscripten_glBlendEquationSeparate=env._emscripten_glBlendEquationSeparate; + var _exit=env._exit; + var _emscripten_glEnableClientState=env._emscripten_glEnableClientState; + var _emscripten_glUniform4i=env._emscripten_glUniform4i; + var _pthread_join=env._pthread_join; + var _glCullFace=env._glCullFace; + var _emscripten_glGetPointerv=env._emscripten_glGetPointerv; + var _emscripten_set_keypress_callback=env._emscripten_set_keypress_callback; + var __emscripten_sample_gamepad_data=env.__emscripten_sample_gamepad_data; + var _emscripten_get_gamepad_status=env._emscripten_get_gamepad_status; + var _emscripten_glUniform4f=env._emscripten_glUniform4f; + var _emscripten_glUniform2fv=env._emscripten_glUniform2fv; + var _glfwGetVideoModes=env._glfwGetVideoModes; + var ___unlock=env.___unlock; + var _emscripten_set_click_callback=env._emscripten_set_click_callback; + var _emscripten_glShaderBinary=env._emscripten_glShaderBinary; + var _emscripten_glDrawElements=env._emscripten_glDrawElements; + var _glVertexAttribPointer=env._glVertexAttribPointer; + var _emscripten_get_num_gamepads=env._emscripten_get_num_gamepads; + var _glCompressedTexImage2D=env._glCompressedTexImage2D; + var _emscripten_glUniform1iv=env._emscripten_glUniform1iv; + var _emscripten_glGetVertexAttribPointerv=env._emscripten_glGetVertexAttribPointerv; + var _glClearDepthf=env._glClearDepthf; + var _emscripten_glCompressedTexSubImage2D=env._emscripten_glCompressedTexSubImage2D; + var emscriptenWebGLGetUniform=env.emscriptenWebGLGetUniform; + var _emscripten_glGenRenderbuffers=env._emscripten_glGenRenderbuffers; + var _emscripten_glDeleteVertexArrays=env._emscripten_glDeleteVertexArrays; + var _glfwSetWindowShouldClose=env._glfwSetWindowShouldClose; + var _emscripten_glUniform1fv=env._emscripten_glUniform1fv; + var _emscripten_glGetActiveUniform=env._emscripten_glGetActiveUniform; + var _glBindTexture=env._glBindTexture; + var _emscripten_glUniform3iv=env._emscripten_glUniform3iv; + var _emscripten_glUniform2iv=env._emscripten_glUniform2iv; + var _emscripten_glHint=env._emscripten_glHint; + var _glfwSetCharCallback=env._glfwSetCharCallback; + var emscriptenWebGLGetVertexAttrib=env.emscriptenWebGLGetVertexAttrib; + var _emscripten_glLoadMatrixf=env._emscripten_glLoadMatrixf; + var _emscripten_glDeleteProgram=env._emscripten_glDeleteProgram; + var _emscripten_glDeleteRenderbuffers=env._emscripten_glDeleteRenderbuffers; + var _emscripten_glDrawElementsInstanced=env._emscripten_glDrawElementsInstanced; + var _emscripten_glVertexAttrib4f=env._emscripten_glVertexAttrib4f; + var _glDrawArrays=env._glDrawArrays; + var _emscripten_glTexSubImage2D=env._emscripten_glTexSubImage2D; + var _emscripten_memcpy_big=env._emscripten_memcpy_big; + var _emscripten_glPixelStorei=env._emscripten_glPixelStorei; + var _glCompileShader=env._glCompileShader; + var _emscripten_get_pointerlock_status=env._emscripten_get_pointerlock_status; + var _emscripten_glUniformMatrix3fv=env._emscripten_glUniformMatrix3fv; + var _emscripten_glColorPointer=env._emscripten_glColorPointer; + var _emscripten_glDepthRange=env._emscripten_glDepthRange; + var _emscripten_glGetBufferParameteriv=env._emscripten_glGetBufferParameteriv; + var _emscripten_glFinish=env._emscripten_glFinish; + var _emscripten_request_pointerlock=env._emscripten_request_pointerlock; + var _glGetFloatv=env._glGetFloatv; + var _emscripten_asm_const_iii=env._emscripten_asm_const_iii; + var _emscripten_glDepthMask=env._emscripten_glDepthMask; + var _glfwSetWindowIconifyCallback=env._glfwSetWindowIconifyCallback; + var _emscripten_glDrawBuffers=env._emscripten_glDrawBuffers; + var _glfwTerminate=env._glfwTerminate; + var _glFrontFace=env._glFrontFace; + var _emscripten_glGetObjectParameterivARB=env._emscripten_glGetObjectParameterivARB; + var _emscripten_exit_pointerlock=env._emscripten_exit_pointerlock; + var _glfwSwapInterval=env._glfwSwapInterval; + var _glUniform1i=env._glUniform1i; + var _glEnableVertexAttribArray=env._glEnableVertexAttribArray; + var _emscripten_glStencilFunc=env._emscripten_glStencilFunc; + var _abort=env._abort; + var _emscripten_glGetUniformiv=env._emscripten_glGetUniformiv; + var _glDeleteBuffers=env._glDeleteBuffers; + var _glBufferData=env._glBufferData; + var _glTexImage2D=env._glTexImage2D; + var _emscripten_glGetShaderiv=env._emscripten_glGetShaderiv; + var _glfwSetKeyCallback=env._glfwSetKeyCallback; + var _emscripten_glGenFramebuffers=env._emscripten_glGenFramebuffers; + var _emscripten_glUniformMatrix4fv=env._emscripten_glUniformMatrix4fv; + var _emscripten_glLoadIdentity=env._emscripten_glLoadIdentity; + var _glDeleteShader=env._glDeleteShader; + var _emscripten_glUniform1f=env._emscripten_glUniform1f; + var _glGetProgramiv=env._glGetProgramiv; + var _emscripten_glBindFramebuffer=env._emscripten_glBindFramebuffer; + var _emscripten_glIsRenderbuffer=env._emscripten_glIsRenderbuffer; + var _glfwGetTime=env._glfwGetTime; + var _emscripten_glRenderbufferStorage=env._emscripten_glRenderbufferStorage; + var _emscripten_set_gamepadconnected_callback=env._emscripten_set_gamepadconnected_callback; + var _emscripten_glGetVertexAttribiv=env._emscripten_glGetVertexAttribiv; + var _emscripten_glBindVertexArray=env._emscripten_glBindVertexArray; + var _emscripten_glDrawArraysInstanced=env._emscripten_glDrawArraysInstanced; + var _emscripten_set_touchcancel_callback=env._emscripten_set_touchcancel_callback; + var _emscripten_glCreateShader=env._emscripten_glCreateShader; + var _emscripten_glStencilMask=env._emscripten_glStencilMask; + var _emscripten_glDeleteTextures=env._emscripten_glDeleteTextures; + var _emscripten_glBindRenderbuffer=env._emscripten_glBindRenderbuffer; + var _glfwGetPrimaryMonitor=env._glfwGetPrimaryMonitor; + var _emscripten_glBufferSubData=env._emscripten_glBufferSubData; + var _emscripten_glVertexAttribDivisor=env._emscripten_glVertexAttribDivisor; + var _emscripten_set_touchend_callback=env._emscripten_set_touchend_callback; + var _emscripten_glGetUniformfv=env._emscripten_glGetUniformfv; + var _emscripten_glGetVertexAttribfv=env._emscripten_glGetVertexAttribfv; + var _emscripten_glGetRenderbufferParameteriv=env._emscripten_glGetRenderbufferParameteriv; + var _emscripten_glDeleteFramebuffers=env._emscripten_glDeleteFramebuffers; + var _glGetShaderiv=env._glGetShaderiv; + var _emscripten_glVertexAttrib3fv=env._emscripten_glVertexAttrib3fv; + var _glGetUniformLocation=env._glGetUniformLocation; + var _emscripten_glGetInfoLogARB=env._emscripten_glGetInfoLogARB; + var _emscripten_glCompileShader=env._emscripten_glCompileShader; + var _glClear=env._glClear; + var _glGenTextures=env._glGenTextures; + var _emscripten_glDisable=env._emscripten_glDisable; + var _emscripten_glDepthRangef=env._emscripten_glDepthRangef; + var __exit=env.__exit; + var _emscripten_glLineWidth=env._emscripten_glLineWidth; + var _emscripten_glUniform3f=env._emscripten_glUniform3f; + var _emscripten_glGetShaderInfoLog=env._emscripten_glGetShaderInfoLog; + var _emscripten_glStencilOp=env._emscripten_glStencilOp; + var _glBindAttribLocation=env._glBindAttribLocation; + var _glPixelStorei=env._glPixelStorei; + var _emscripten_glColorMask=env._emscripten_glColorMask; + var _emscripten_glLinkProgram=env._emscripten_glLinkProgram; + var _emscripten_glBlendEquation=env._emscripten_glBlendEquation; + var _emscripten_glIsTexture=env._emscripten_glIsTexture; + var _emscripten_glGetProgramiv=env._emscripten_glGetProgramiv; + var _emscripten_glVertexAttrib1fv=env._emscripten_glVertexAttrib1fv; + var _emscripten_glBindTexture=env._emscripten_glBindTexture; + var _glfwSetMouseButtonCallback=env._glfwSetMouseButtonCallback; + var _glfwGetCursorPos=env._glfwGetCursorPos; + var _emscripten_glActiveTexture=env._emscripten_glActiveTexture; + var _emscripten_glDrawRangeElements=env._emscripten_glDrawRangeElements; + var ___syscall54=env.___syscall54; + var _emscripten_glDeleteBuffers=env._emscripten_glDeleteBuffers; + var _glfwWaitEvents=env._glfwWaitEvents; + var _glfwSwapBuffers=env._glfwSwapBuffers; + var _pthread_create=env._pthread_create; + var _emscripten_set_main_loop=env._emscripten_set_main_loop; + var _emscripten_glGetProgramInfoLog=env._emscripten_glGetProgramInfoLog; + var _glfwWindowHint=env._glfwWindowHint; + var _emscripten_glIsShader=env._emscripten_glIsShader; + var _emscripten_glUniform4fv=env._emscripten_glUniform4fv; + var _emscripten_glGenVertexArrays=env._emscripten_glGenVertexArrays; + var _emscripten_glDrawArrays=env._emscripten_glDrawArrays; + var _emscripten_glCompressedTexImage2D=env._emscripten_glCompressedTexImage2D; + var _emscripten_glClearColor=env._emscripten_glClearColor; + var _emscripten_glCreateProgram=env._emscripten_glCreateProgram; + var _emscripten_glCopyTexSubImage2D=env._emscripten_glCopyTexSubImage2D; + var _glTexParameteri=env._glTexParameteri; + var _emscripten_glBindBuffer=env._emscripten_glBindBuffer; + var _emscripten_glGetFloatv=env._emscripten_glGetFloatv; + var _emscripten_glDetachShader=env._emscripten_glDetachShader; + var _glClearColor=env._glClearColor; + var _glfwSetCursorPosCallback=env._glfwSetCursorPosCallback; + var _glfwSetCursorEnterCallback=env._glfwSetCursorEnterCallback; + var _emscripten_glCopyTexImage2D=env._emscripten_glCopyTexImage2D; + var _emscripten_glTexImage2D=env._emscripten_glTexImage2D; + var tempFloat = 0.0; + +// EMSCRIPTEN_START_FUNCS + +function stackAlloc(size) { + size = size|0; + var ret = 0; + ret = STACKTOP; + STACKTOP = (STACKTOP + size)|0; + STACKTOP = (STACKTOP + 15)&-16; + if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(size|0); + + return ret|0; +} +function stackSave() { + return STACKTOP|0; +} +function stackRestore(top) { + top = top|0; + STACKTOP = top; +} +function establishStackSpace(stackBase, stackMax) { + stackBase = stackBase|0; + stackMax = stackMax|0; + STACKTOP = stackBase; + STACK_MAX = stackMax; +} + +function setThrew(threw, value) { + threw = threw|0; + value = value|0; + if ((__THREW__|0) == 0) { + __THREW__ = threw; + threwValue = value; + } +} + +function setTempRet0(value) { + value = value|0; + tempRet0 = value; +} +function getTempRet0() { + return tempRet0|0; +} + +function _InitPhysics() { + var label = 0, sp = 0; + sp = STACKTOP; + (_pthread_create((14120|0),(0|0),(2|0),(0|0))|0); + return; +} +function _PhysicsLoop($0) { + $0 = $0|0; + var $$0 = 0, $$010 = 0, $$011 = 0, $$09 = 0, $$0912 = 0, $$0913 = 0, $$pr = 0.0, $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0; + var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + HEAP32[3531] = 1; + HEAPF64[1727] = 0.0; + _InitTimer(); + $1 = HEAP32[3531]|0; + $2 = ($1|0)==(0); + if (!($2)) { + while(1) { + $3 = (+_GetCurrentTime()); + HEAPF64[1728] = $3; + $4 = +HEAPF64[1729]; + $5 = $3 - $4; + HEAPF64[1730] = $5; + $6 = +HEAPF64[1727]; + $7 = $5 + $6; + HEAPF64[1727] = $7; + _MathClamp(); + $$pr = +HEAPF64[1727]; + $8 = !($$pr >= 0.016666666666666666); + if (!($8)) { + while(1) { + _PhysicsStep(); + $9 = +HEAPF64[1730]; + $10 = +HEAPF64[1727]; + $11 = $10 - $9; + HEAPF64[1727] = $11; + $12 = !($11 >= 0.016666666666666666); + if ($12) { + break; + } + } + } + $13 = +HEAPF64[1728]; + HEAPF64[1729] = $13; + $14 = HEAP32[3531]|0; + $15 = ($14|0)==(0); + if ($15) { + break; + } + } + } + $16 = HEAP32[3598]|0; + $$0912 = (($16) + -1)|0; + $17 = ($$0912|0)>(-1); + if ($17) { + $$0913 = $$0912; + while(1) { + $20 = (14396 + ($$0913<<2)|0); + $21 = HEAP32[$20>>2]|0; + _DestroyPhysicsManifold($21); + $$09 = (($$0913) + -1)|0; + $22 = ($$09|0)>(-1); + if ($22) { + $$0913 = $$09; + } else { + break; + } + } + } + $18 = HEAP32[3533]|0; + $$010 = (($18) + -1)|0; + $19 = ($$010|0)>(-1); + if ($19) { + $$011 = $$010; + } else { + return (0|0); + } + while(1) { + $23 = (14136 + ($$011<<2)|0); + $24 = HEAP32[$23>>2]|0; + _DestroyPhysicsBody($24); + $$0 = (($$011) + -1)|0; + $25 = ($$0|0)>(-1); + if ($25) { + $$011 = $$0; + } else { + break; + } + } + return (0|0); +} +function _CreatePhysicsBodyCircle($0,$1,$2) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + var $$byval_copy = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $$byval_copy = sp; + ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0; + $3 = (_CreatePhysicsBodyPolygon($$byval_copy,$1,24,$2)|0); + STACKTOP = sp;return ($3|0); +} +function _CreatePhysicsBodyPolygon($0,$1,$2,$3) { + $0 = $0|0; + $1 = +$1; + $2 = $2|0; + $3 = +$3; + var $$0116149 = 0, $$0116149158159 = 0, $$0119144 = 0, $$0120136 = 0, $$0121$lcssa161 = 0.0, $$0121134 = 0.0, $$0122$lcssa160 = 0.0, $$0122133 = 0.0, $$0131 = 0, $$sroa$0$0132 = 0.0, $$sroa$049$0$$sroa_idx = 0, $$sroa$8$0135 = 0.0, $10 = 0, $100 = 0.0, $101 = 0, $102 = 0.0, $103 = 0, $104 = 0, $105 = 0.0, $106 = 0.0; + var $107 = 0, $108 = 0.0, $109 = 0, $11 = 0, $110 = 0, $111 = 0.0, $112 = 0.0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0.0; + var $125 = 0.0, $126 = 0, $127 = 0.0, $128 = 0.0, $129 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0.0; + var $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0; + var $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0.0, $81 = 0.0, $82 = 0.0; + var $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $exitcond = 0, $tmpcast$byval_copy = 0; + var $tmpcast123$byval_copy = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0); + $tmpcast123$byval_copy = sp + 432|0; + $tmpcast$byval_copy = sp + 424|0; + $4 = sp + 16|0; + $5 = sp + 8|0; + $6 = sp; + $7 = (_malloc(500)|0); + $8 = HEAP32[3532]|0; + $9 = (($8) + 500)|0; + HEAP32[3532] = $9; + $10 = HEAP32[3533]|0; + $11 = ($10|0)==(0); + $$0116149 = 0; + L1: while(1) { + if ($11) { + $$0116149158159 = 0; + break; + } else { + $$0119144 = 0; + } + while(1) { + $14 = (14136 + ($$0119144<<2)|0); + $15 = HEAP32[$14>>2]|0; + $16 = HEAP32[$15>>2]|0; + $17 = ($16|0)==($$0116149|0); + $13 = (($$0119144) + 1)|0; + if ($17) { + break; + } + $12 = ($13>>>0)<($10>>>0); + if ($12) { + $$0119144 = $13; + } else { + label = 6; + break L1; + } + } + $18 = (($$0116149) + 1)|0; + $19 = ($18|0)<(64); + if ($19) { + $$0116149 = $18; + } else { + label = 14; + break; + } + } + if ((label|0) == 14) { + STACKTOP = sp;return ($7|0); + } + if ((label|0) == 6) { + $20 = ($$0116149|0)==(-1); + if ($20) { + STACKTOP = sp;return ($7|0); + } else { + $$0116149158159 = $$0116149; + } + } + HEAP32[$7>>2] = $$0116149158159; + $21 = ((($7)) + 4|0); + HEAP32[$21>>2] = 1; + $22 = ((($7)) + 8|0); + $23 = $0; + $24 = $23; + $25 = HEAP32[$24>>2]|0; + $26 = (($23) + 4)|0; + $27 = $26; + $28 = HEAP32[$27>>2]|0; + $29 = $22; + $30 = $29; + HEAP32[$30>>2] = $25; + $31 = (($29) + 4)|0; + $32 = $31; + HEAP32[$32>>2] = $28; + $$sroa$049$0$$sroa_idx = ((($7)) + 16|0); + $33 = ((($7)) + 84|0); + ;HEAP32[$$sroa$049$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+12>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+16>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+20>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+24>>2]=0|0; + HEAP32[$33>>2] = 1; + $34 = ((($7)) + 88|0); + HEAP32[$34>>2] = $7; + $35 = ((($7)) + 96|0); + _CreateRandomPolygon($4,$1,$2); + _memcpy(($35|0),($4|0),404)|0; + $36 = HEAP32[$35>>2]|0; + $37 = ($36|0)==(0); + if ($37) { + $$0121$lcssa161 = 0.0;$$0122$lcssa160 = 0.0; + } else { + $38 = ((($7)) + 100|0); + $39 = ((($5)) + 4|0); + $40 = ((($6)) + 4|0); + $$0120136 = 0;$$0121134 = 0.0;$$0122133 = 0.0;$$sroa$0$0132 = 0.0;$$sroa$8$0135 = 0.0; + while(1) { + $50 = (($38) + ($$0120136<<3)|0); + $51 = $50; + $52 = $51; + $53 = HEAP32[$52>>2]|0; + $54 = (($51) + 4)|0; + $55 = $54; + $56 = HEAP32[$55>>2]|0; + $57 = $5; + $58 = $57; + HEAP32[$58>>2] = $53; + $59 = (($57) + 4)|0; + $60 = $59; + HEAP32[$60>>2] = $56; + $61 = (($$0120136) + 1)|0; + $62 = HEAP32[$35>>2]|0; + $63 = ($61>>>0)<($62>>>0); + $64 = $63 ? $61 : 0; + $65 = (($38) + ($64<<3)|0); + $66 = $65; + $67 = $66; + $68 = HEAP32[$67>>2]|0; + $69 = (($66) + 4)|0; + $70 = $69; + $71 = HEAP32[$70>>2]|0; + $72 = $6; + $73 = $72; + HEAP32[$73>>2] = $68; + $74 = (($72) + 4)|0; + $75 = $74; + HEAP32[$75>>2] = $71; + ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$5+4>>2]|0; + ;HEAP32[$tmpcast123$byval_copy>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast123$byval_copy+4>>2]=HEAP32[$6+4>>2]|0; + $76 = (+_MathCrossVector2($tmpcast$byval_copy,$tmpcast123$byval_copy)); + $77 = $76 * 0.5; + $42 = $$0122133 + $77; + $78 = $77 * 0.3333333432674408; + $79 = +HEAPF32[$5>>2]; + $80 = +HEAPF32[$6>>2]; + $81 = $79 + $80; + $82 = $78 * $81; + $44 = $$sroa$0$0132 + $82; + $83 = +HEAPF32[$39>>2]; + $84 = +HEAPF32[$40>>2]; + $85 = $83 + $84; + $86 = $78 * $85; + $46 = $$sroa$8$0135 + $86; + $87 = $79 * $79; + $88 = $79 * $80; + $89 = $87 + $88; + $90 = $80 * $80; + $91 = $90 + $89; + $92 = $83 * $83; + $93 = $83 * $84; + $94 = $92 + $93; + $95 = $84 * $84; + $96 = $95 + $94; + $97 = $76 * 0.083333335816860198; + $98 = $91 + $96; + $99 = $97 * $98; + $100 = $$0121134 + $99; + $48 = HEAP32[$35>>2]|0; + $101 = ($61>>>0)<($48>>>0); + if ($101) { + $$0120136 = $61;$$0121134 = $100;$$0122133 = $42;$$sroa$0$0132 = $44;$$sroa$8$0135 = $46; + } else { + break; + } + } + $41 = 1.0 / $42; + $43 = $44 * $41; + $45 = $41 * $46; + $47 = ($48|0)==(0); + if ($47) { + $$0121$lcssa161 = $100;$$0122$lcssa160 = $42; + } else { + $49 = ((($7)) + 100|0); + $$0131 = 0; + while(1) { + $123 = (($49) + ($$0131<<3)|0); + $124 = +HEAPF32[$123>>2]; + $125 = $124 - $43; + HEAPF32[$123>>2] = $125; + $126 = (((($49) + ($$0131<<3)|0)) + 4|0); + $127 = +HEAPF32[$126>>2]; + $128 = $127 - $45; + HEAPF32[$126>>2] = $128; + $129 = (($$0131) + 1)|0; + $exitcond = ($129|0)==($48|0); + if ($exitcond) { + $$0121$lcssa161 = $100;$$0122$lcssa160 = $42; + break; + } else { + $$0131 = $129; + } + } + } + } + $102 = $$0122$lcssa160 * $3; + $103 = ((($7)) + 52|0); + HEAPF32[$103>>2] = $102; + $104 = $102 != 0.0; + $105 = 1.0 / $102; + $106 = $104 ? $105 : 0.0; + $107 = ((($7)) + 56|0); + HEAPF32[$107>>2] = $106; + $108 = $$0121$lcssa161 * $3; + $109 = ((($7)) + 44|0); + HEAPF32[$109>>2] = $108; + $110 = $108 != 0.0; + $111 = 1.0 / $108; + $112 = $110 ? $111 : 0.0; + $113 = ((($7)) + 48|0); + HEAPF32[$113>>2] = $112; + $114 = ((($7)) + 60|0); + HEAPF32[$114>>2] = 0.40000000596046448; + $115 = ((($7)) + 64|0); + HEAPF32[$115>>2] = 0.20000000298023224; + $116 = ((($7)) + 68|0); + HEAPF32[$116>>2] = 0.0; + $117 = ((($7)) + 72|0); + HEAP32[$117>>2] = 1; + $118 = ((($7)) + 76|0); + HEAP32[$118>>2] = 0; + $119 = ((($7)) + 80|0); + HEAP32[$119>>2] = 0; + $120 = HEAP32[3533]|0; + $121 = (14136 + ($120<<2)|0); + HEAP32[$121>>2] = $7; + $122 = (($120) + 1)|0; + HEAP32[3533] = $122; + STACKTOP = sp;return ($7|0); +} +function _CreatePhysicsBodyRectangle($0,$1,$2,$3) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + var $$0116149 = 0, $$0116149158159 = 0, $$0119144 = 0, $$0120136 = 0, $$0121$lcssa161 = 0.0, $$0121134 = 0.0, $$0122$lcssa160 = 0.0, $$0122133 = 0.0, $$0131 = 0, $$sroa$0$0132 = 0.0, $$sroa$049$0$$sroa_idx = 0, $$sroa$8$0135 = 0.0, $10 = 0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0, $104 = 0.0, $105 = 0, $106 = 0; + var $107 = 0.0, $108 = 0.0, $109 = 0, $11 = 0, $110 = 0.0, $111 = 0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0; + var $125 = 0, $126 = 0.0, $127 = 0.0, $128 = 0, $129 = 0.0, $13 = 0, $130 = 0.0, $131 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0.0, $44 = 0.0; + var $45 = 0.0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; + var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0.0; + var $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0; + var $exitcond = 0, $tmpcast$byval_copy = 0, $tmpcast123$byval_copy = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0); + $tmpcast123$byval_copy = sp + 440|0; + $tmpcast$byval_copy = sp + 432|0; + $4 = sp + 424|0; + $5 = sp + 16|0; + $6 = sp + 8|0; + $7 = sp; + $8 = (_malloc(500)|0); + $9 = HEAP32[3532]|0; + $10 = (($9) + 500)|0; + HEAP32[3532] = $10; + $11 = HEAP32[3533]|0; + $12 = ($11|0)==(0); + $$0116149 = 0; + L1: while(1) { + if ($12) { + $$0116149158159 = 0; + break; + } else { + $$0119144 = 0; + } + while(1) { + $15 = (14136 + ($$0119144<<2)|0); + $16 = HEAP32[$15>>2]|0; + $17 = HEAP32[$16>>2]|0; + $18 = ($17|0)==($$0116149|0); + $14 = (($$0119144) + 1)|0; + if ($18) { + break; + } + $13 = ($14>>>0)<($11>>>0); + if ($13) { + $$0119144 = $14; + } else { + label = 6; + break L1; + } + } + $19 = (($$0116149) + 1)|0; + $20 = ($19|0)<(64); + if ($20) { + $$0116149 = $19; + } else { + label = 14; + break; + } + } + if ((label|0) == 14) { + STACKTOP = sp;return ($8|0); + } + if ((label|0) == 6) { + $21 = ($$0116149|0)==(-1); + if ($21) { + STACKTOP = sp;return ($8|0); + } else { + $$0116149158159 = $$0116149; + } + } + HEAP32[$8>>2] = $$0116149158159; + $22 = ((($8)) + 4|0); + HEAP32[$22>>2] = 1; + $23 = ((($8)) + 8|0); + $24 = $0; + $25 = $24; + $26 = HEAP32[$25>>2]|0; + $27 = (($24) + 4)|0; + $28 = $27; + $29 = HEAP32[$28>>2]|0; + $30 = $23; + $31 = $30; + HEAP32[$31>>2] = $26; + $32 = (($30) + 4)|0; + $33 = $32; + HEAP32[$33>>2] = $29; + $$sroa$049$0$$sroa_idx = ((($8)) + 16|0); + $34 = ((($8)) + 84|0); + ;HEAP32[$$sroa$049$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+12>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+16>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+20>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+24>>2]=0|0; + HEAP32[$34>>2] = 1; + $35 = ((($8)) + 88|0); + HEAP32[$35>>2] = $8; + $36 = ((($8)) + 96|0); + HEAPF32[$4>>2] = $1; + $37 = ((($4)) + 4|0); + HEAPF32[$37>>2] = $2; + ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$0+4>>2]|0; + ;HEAP32[$tmpcast123$byval_copy>>2]=HEAP32[$4>>2]|0;HEAP32[$tmpcast123$byval_copy+4>>2]=HEAP32[$4+4>>2]|0; + _CreateRectanglePolygon($5,$tmpcast$byval_copy,$tmpcast123$byval_copy); + _memcpy(($36|0),($5|0),404)|0; + $38 = HEAP32[$36>>2]|0; + $39 = ($38|0)==(0); + if ($39) { + $$0121$lcssa161 = 0.0;$$0122$lcssa160 = 0.0; + } else { + $40 = ((($8)) + 100|0); + $41 = ((($6)) + 4|0); + $42 = ((($7)) + 4|0); + $$0120136 = 0;$$0121134 = 0.0;$$0122133 = 0.0;$$sroa$0$0132 = 0.0;$$sroa$8$0135 = 0.0; + while(1) { + $52 = (($40) + ($$0120136<<3)|0); + $53 = $52; + $54 = $53; + $55 = HEAP32[$54>>2]|0; + $56 = (($53) + 4)|0; + $57 = $56; + $58 = HEAP32[$57>>2]|0; + $59 = $6; + $60 = $59; + HEAP32[$60>>2] = $55; + $61 = (($59) + 4)|0; + $62 = $61; + HEAP32[$62>>2] = $58; + $63 = (($$0120136) + 1)|0; + $64 = HEAP32[$36>>2]|0; + $65 = ($63>>>0)<($64>>>0); + $66 = $65 ? $63 : 0; + $67 = (($40) + ($66<<3)|0); + $68 = $67; + $69 = $68; + $70 = HEAP32[$69>>2]|0; + $71 = (($68) + 4)|0; + $72 = $71; + $73 = HEAP32[$72>>2]|0; + $74 = $7; + $75 = $74; + HEAP32[$75>>2] = $70; + $76 = (($74) + 4)|0; + $77 = $76; + HEAP32[$77>>2] = $73; + ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP32[$tmpcast123$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast123$byval_copy+4>>2]=HEAP32[$7+4>>2]|0; + $78 = (+_MathCrossVector2($tmpcast$byval_copy,$tmpcast123$byval_copy)); + $79 = $78 * 0.5; + $44 = $$0122133 + $79; + $80 = $79 * 0.3333333432674408; + $81 = +HEAPF32[$6>>2]; + $82 = +HEAPF32[$7>>2]; + $83 = $81 + $82; + $84 = $80 * $83; + $46 = $$sroa$0$0132 + $84; + $85 = +HEAPF32[$41>>2]; + $86 = +HEAPF32[$42>>2]; + $87 = $85 + $86; + $88 = $80 * $87; + $48 = $$sroa$8$0135 + $88; + $89 = $81 * $81; + $90 = $81 * $82; + $91 = $89 + $90; + $92 = $82 * $82; + $93 = $92 + $91; + $94 = $85 * $85; + $95 = $85 * $86; + $96 = $94 + $95; + $97 = $86 * $86; + $98 = $97 + $96; + $99 = $78 * 0.083333335816860198; + $100 = $93 + $98; + $101 = $99 * $100; + $102 = $$0121134 + $101; + $50 = HEAP32[$36>>2]|0; + $103 = ($63>>>0)<($50>>>0); + if ($103) { + $$0120136 = $63;$$0121134 = $102;$$0122133 = $44;$$sroa$0$0132 = $46;$$sroa$8$0135 = $48; + } else { + break; + } + } + $43 = 1.0 / $44; + $45 = $46 * $43; + $47 = $43 * $48; + $49 = ($50|0)==(0); + if ($49) { + $$0121$lcssa161 = $102;$$0122$lcssa160 = $44; + } else { + $51 = ((($8)) + 100|0); + $$0131 = 0; + while(1) { + $125 = (($51) + ($$0131<<3)|0); + $126 = +HEAPF32[$125>>2]; + $127 = $126 - $45; + HEAPF32[$125>>2] = $127; + $128 = (((($51) + ($$0131<<3)|0)) + 4|0); + $129 = +HEAPF32[$128>>2]; + $130 = $129 - $47; + HEAPF32[$128>>2] = $130; + $131 = (($$0131) + 1)|0; + $exitcond = ($131|0)==($50|0); + if ($exitcond) { + $$0121$lcssa161 = $102;$$0122$lcssa160 = $44; + break; + } else { + $$0131 = $131; + } + } + } + } + $104 = $$0122$lcssa160 * $3; + $105 = ((($8)) + 52|0); + HEAPF32[$105>>2] = $104; + $106 = $104 != 0.0; + $107 = 1.0 / $104; + $108 = $106 ? $107 : 0.0; + $109 = ((($8)) + 56|0); + HEAPF32[$109>>2] = $108; + $110 = $$0121$lcssa161 * $3; + $111 = ((($8)) + 44|0); + HEAPF32[$111>>2] = $110; + $112 = $110 != 0.0; + $113 = 1.0 / $110; + $114 = $112 ? $113 : 0.0; + $115 = ((($8)) + 48|0); + HEAPF32[$115>>2] = $114; + $116 = ((($8)) + 60|0); + HEAPF32[$116>>2] = 0.40000000596046448; + $117 = ((($8)) + 64|0); + HEAPF32[$117>>2] = 0.20000000298023224; + $118 = ((($8)) + 68|0); + HEAPF32[$118>>2] = 0.0; + $119 = ((($8)) + 72|0); + HEAP32[$119>>2] = 1; + $120 = ((($8)) + 76|0); + HEAP32[$120>>2] = 0; + $121 = ((($8)) + 80|0); + HEAP32[$121>>2] = 0; + $122 = HEAP32[3533]|0; + $123 = (14136 + ($122<<2)|0); + HEAP32[$123>>2] = $8; + $124 = (($122) + 1)|0; + HEAP32[3533] = $124; + STACKTOP = sp;return ($8|0); +} +function _CreateRectanglePolygon($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$024 = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$sroa$012$0$$sroa_idx = 0, $$sroa$015$0$$sroa_idx = 0, $$sroa$018$0$$sroa_idx = 0, $$sroa$021$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $$sroa$213$0$$sroa_idx14 = 0, $$sroa$216$0$$sroa_idx17 = 0, $$sroa$219$0$$sroa_idx20 = 0, $$sroa$222$0$$sroa_idx23 = 0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0; + var $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0.0, $36 = 0.0; + var $37 = 0.0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0.0, $54 = 0.0; + var $55 = 0, $56 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0); + $$byval_copy1 = sp + 440|0; + $$byval_copy = sp + 432|0; + $3 = sp + 24|0; + $4 = sp; + $5 = sp + 16|0; + $6 = ((($3)) + 36|0); + _memset(($6|0),0,368)|0; + HEAP32[$3>>2] = 4; + $7 = ((($3)) + 388|0); + _Mat2Radians($4,0.0); + ;HEAP32[$7>>2]=HEAP32[$4>>2]|0;HEAP32[$7+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$7+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[$7+12>>2]=HEAP32[$4+12>>2]|0; + $8 = +HEAPF32[$1>>2]; + $9 = +HEAPF32[$2>>2]; + $10 = $9 * 0.5; + $11 = $8 + $10; + $12 = ((($1)) + 4|0); + $13 = +HEAPF32[$12>>2]; + $14 = ((($2)) + 4|0); + $15 = +HEAPF32[$14>>2]; + $16 = $15 * 0.5; + $17 = $13 - $16; + $$sroa$021$0$$sroa_idx = ((($3)) + 4|0); + HEAPF32[$$sroa$021$0$$sroa_idx>>2] = $11; + $$sroa$222$0$$sroa_idx23 = ((($3)) + 8|0); + HEAPF32[$$sroa$222$0$$sroa_idx23>>2] = $17; + $18 = +HEAPF32[$1>>2]; + $19 = +HEAPF32[$2>>2]; + $20 = $19 * 0.5; + $21 = $18 + $20; + $22 = +HEAPF32[$12>>2]; + $23 = +HEAPF32[$14>>2]; + $24 = $23 * 0.5; + $25 = $22 + $24; + $$sroa$018$0$$sroa_idx = ((($3)) + 12|0); + HEAPF32[$$sroa$018$0$$sroa_idx>>2] = $21; + $$sroa$219$0$$sroa_idx20 = ((($3)) + 16|0); + HEAPF32[$$sroa$219$0$$sroa_idx20>>2] = $25; + $26 = +HEAPF32[$1>>2]; + $27 = +HEAPF32[$2>>2]; + $28 = $27 * 0.5; + $29 = $26 - $28; + $30 = +HEAPF32[$12>>2]; + $31 = +HEAPF32[$14>>2]; + $32 = $31 * 0.5; + $33 = $30 + $32; + $$sroa$015$0$$sroa_idx = ((($3)) + 20|0); + HEAPF32[$$sroa$015$0$$sroa_idx>>2] = $29; + $$sroa$216$0$$sroa_idx17 = ((($3)) + 24|0); + HEAPF32[$$sroa$216$0$$sroa_idx17>>2] = $33; + $34 = +HEAPF32[$1>>2]; + $35 = +HEAPF32[$2>>2]; + $36 = $35 * 0.5; + $37 = $34 - $36; + $38 = +HEAPF32[$12>>2]; + $39 = +HEAPF32[$14>>2]; + $40 = $39 * 0.5; + $41 = $38 - $40; + $$sroa$012$0$$sroa_idx = ((($3)) + 28|0); + HEAPF32[$$sroa$012$0$$sroa_idx>>2] = $37; + $$sroa$213$0$$sroa_idx14 = ((($3)) + 32|0); + HEAPF32[$$sroa$213$0$$sroa_idx14>>2] = $41; + $42 = HEAP32[$3>>2]|0; + $43 = ($42|0)==(0); + if ($43) { + _memcpy(($0|0),($3|0),404)|0; + STACKTOP = sp;return; + } + $44 = ((($5)) + 4|0); + $$024 = 0;$47 = $42; + while(1) { + $45 = (($$024) + 1)|0; + $46 = ($45>>>0)<($47>>>0); + $48 = $46 ? $45 : 0; + $49 = (((($3)) + 4|0) + ($48<<3)|0); + $50 = (((($3)) + 4|0) + ($$024<<3)|0); + ;HEAP32[$$byval_copy>>2]=HEAP32[$49>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$49+4>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$50>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$50+4>>2]|0; + _Vector2Subtract_4($5,$$byval_copy,$$byval_copy1); + $51 = (((($3)) + 196|0) + ($$024<<3)|0); + $52 = HEAP32[$44>>2]|0; + $53 = +HEAPF32[$5>>2]; + $54 = -$53; + HEAP32[$51>>2] = $52; + $$sroa$2$0$$sroa_idx1 = (((((($3)) + 196|0) + ($$024<<3)|0)) + 4|0); + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $54; + _MathNormalize($51); + $55 = HEAP32[$3>>2]|0; + $56 = ($45>>>0)<($55>>>0); + if ($56) { + $$024 = $45;$47 = $55; + } else { + break; + } + } + _memcpy(($0|0),($3|0),404)|0; + STACKTOP = sp;return; +} +function _MathCrossVector2($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = ((($1)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = $2 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = +HEAPF32[$1>>2]; + $9 = $7 * $8; + $10 = $5 - $9; + return (+$10); +} +function _CreateRandomPolygon($0,$1,$2) { + $0 = $0|0; + $1 = +$1; + $2 = $2|0; + var $$02829 = 0, $$030 = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$pr = 0, $$sroa$2$0$$sroa_idx1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0; + var $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0.0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0; + var $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0); + $$byval_copy1 = sp + 440|0; + $$byval_copy = sp + 432|0; + $3 = sp + 24|0; + $4 = sp; + $5 = sp + 16|0; + $6 = ((($3)) + 4|0); + _memset(($6|0),0,400)|0; + HEAP32[$3>>2] = $2; + $7 = (_GetRandomNumber()|0); + $8 = (+($7|0)); + $9 = ((($3)) + 388|0); + $10 = $8; + $11 = $10 * 0.017453292519943295; + $12 = $11; + _Mat2Radians($4,$12); + ;HEAP32[$9>>2]=HEAP32[$4>>2]|0;HEAP32[$9+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$9+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[$9+12>>2]=HEAP32[$4+12>>2]|0; + $13 = HEAP32[$3>>2]|0; + $14 = ($13|0)==(0); + if ($14) { + _memcpy(($0|0),($3|0),404)|0; + STACKTOP = sp;return; + } + $15 = (360 / ($2|0))&-1; + $16 = HEAP32[$3>>2]|0; + $$030 = 0; + while(1) { + $19 = Math_imul($15, $$030)|0; + $20 = (+($19|0)); + $21 = $20 * 0.017453292519943295; + $22 = $21; + $23 = (+Math_cos((+$22))); + $24 = $23 * $1; + $25 = (((($3)) + 4|0) + ($$030<<3)|0); + HEAPF32[$25>>2] = $24; + $26 = (+Math_sin((+$22))); + $27 = $26 * $1; + $28 = (((((($3)) + 4|0) + ($$030<<3)|0)) + 4|0); + HEAPF32[$28>>2] = $27; + $29 = (($$030) + 1)|0; + $30 = ($29>>>0)<($16>>>0); + if ($30) { + $$030 = $29; + } else { + break; + } + } + $$pr = HEAP32[$3>>2]|0; + $17 = ($$pr|0)==(0); + if ($17) { + _memcpy(($0|0),($3|0),404)|0; + STACKTOP = sp;return; + } + $18 = ((($5)) + 4|0); + $$02829 = 0; + while(1) { + $31 = (($$02829) + 1)|0; + $32 = ($31|0)<($2|0); + $33 = $32 ? $31 : 0; + $34 = (((($3)) + 4|0) + ($33<<3)|0); + $35 = (((($3)) + 4|0) + ($$02829<<3)|0); + ;HEAP32[$$byval_copy>>2]=HEAP32[$34>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$34+4>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$35>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$35+4>>2]|0; + _Vector2Subtract_4($5,$$byval_copy,$$byval_copy1); + $36 = (((($3)) + 196|0) + ($$02829<<3)|0); + $37 = HEAP32[$18>>2]|0; + $38 = +HEAPF32[$5>>2]; + $39 = -$38; + HEAP32[$36>>2] = $37; + $$sroa$2$0$$sroa_idx1 = (((((($3)) + 196|0) + ($$02829<<3)|0)) + 4|0); + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $39; + _MathNormalize($36); + $40 = HEAP32[$3>>2]|0; + $41 = ($31>>>0)<($40>>>0); + if ($41) { + $$02829 = $31; + } else { + break; + } + } + _memcpy(($0|0),($3|0),404)|0; + STACKTOP = sp;return; +} +function _Vector2Add_2($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0.0, $11 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = +HEAPF32[$1>>2]; + $4 = +HEAPF32[$2>>2]; + $5 = $3 + $4; + HEAPF32[$0>>2] = $5; + $6 = ((($0)) + 4|0); + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = ((($2)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $8 + $10; + HEAPF32[$6>>2] = $11; + return; +} +function _Mat2MultiplyVector2($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $3 = +HEAPF32[$1>>2]; + $4 = +HEAPF32[$2>>2]; + $5 = $3 * $4; + $6 = ((($1)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($2)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 * $9; + $11 = $5 + $10; + HEAPF32[$0>>2] = $11; + $12 = ((($0)) + 4|0); + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = $4 * $14; + $16 = ((($1)) + 12|0); + $17 = +HEAPF32[$16>>2]; + $18 = $9 * $17; + $19 = $15 + $18; + HEAPF32[$12>>2] = $19; + return; +} +function _DestroyPhysicsBody($0) { + $0 = $0|0; + var $$02023 = 0, $$021 = 0, $$022 = 0, $$lcssa = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0|0)==(0|0); + if ($1) { + return; + } + $2 = HEAP32[$0>>2]|0; + $3 = HEAP32[3533]|0; + $4 = ($3|0)==(0); + L4: do { + if ($4) { + $$021 = -1; + } else { + $5 = HEAP32[3533]|0; + $$02023 = 0; + while(1) { + $6 = (14136 + ($$02023<<2)|0); + $7 = HEAP32[$6>>2]|0; + $8 = HEAP32[$7>>2]|0; + $9 = ($8|0)==($2|0); + if ($9) { + $$021 = $$02023; + break L4; + } + $10 = (($$02023) + 1)|0; + $11 = ($10>>>0)<($5>>>0); + if ($11) { + $$02023 = $10; + } else { + $$021 = -1; + break; + } + } + } + } while(0); + $12 = (14136 + ($$021<<2)|0); + $13 = HEAP32[$12>>2]|0; + _free($13); + $14 = HEAP32[3532]|0; + $15 = (($14) + -500)|0; + HEAP32[3532] = $15; + HEAP32[$12>>2] = 0; + $16 = HEAP32[3533]|0; + $17 = ($$021>>>0)<($16>>>0); + if ($17) { + $18 = HEAP32[3533]|0; + $$022 = $$021;$22 = $16; + while(1) { + $20 = (($$022) + 1)|0; + $21 = ($20>>>0)<($22>>>0); + if ($21) { + $24 = (14136 + ($$022<<2)|0); + $25 = (14136 + ($20<<2)|0); + $26 = HEAP32[$25>>2]|0; + HEAP32[$24>>2] = $26; + } + $23 = ($20>>>0)<($18>>>0); + if ($23) { + $$022 = $20;$22 = $18; + } else { + $$lcssa = $18; + break; + } + } + } else { + $$lcssa = $16; + } + $19 = (($$lcssa) + -1)|0; + HEAP32[3533] = $19; + return; +} +function _Vector2Subtract_4($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0.0, $11 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = +HEAPF32[$1>>2]; + $4 = +HEAPF32[$2>>2]; + $5 = $3 - $4; + HEAPF32[$0>>2] = $5; + $6 = ((($0)) + 4|0); + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = ((($2)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $8 - $10; + HEAPF32[$6>>2] = $11; + return; +} +function _MathNormalize($0) { + $0 = $0|0; + var $$op = 0.0, $$sroa$0$0$copyload = 0.0, $$sroa$5$0$$sroa_idx3 = 0, $$sroa$5$0$copyload = 0.0, $1 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $$sroa$0$0$copyload = +HEAPF32[$0>>2]; + $$sroa$5$0$$sroa_idx3 = ((($0)) + 4|0); + $$sroa$5$0$copyload = +HEAPF32[$$sroa$5$0$$sroa_idx3>>2]; + $1 = $$sroa$0$0$copyload * $$sroa$0$0$copyload; + $2 = $$sroa$5$0$copyload * $$sroa$5$0$copyload; + $3 = $1 + $2; + $4 = (+Math_sqrt((+$3))); + $5 = $4 == 0.0; + $$op = 1.0 / $4; + $6 = $5 ? 1.0 : $$op; + $7 = $$sroa$0$0$copyload * $6; + HEAPF32[$0>>2] = $7; + $8 = $$sroa$5$0$copyload * $6; + HEAPF32[$$sroa$5$0$$sroa_idx3>>2] = $8; + return; +} +function _GetPhysicsBodiesCount() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[3533]|0; + return ($0|0); +} +function _GetPhysicsBody($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[3533]|0; + $2 = ($1>>>0)>($0>>>0); + if (!($2)) { + $$0 = 0; + return ($$0|0); + } + $3 = (14136 + ($0<<2)|0); + $4 = HEAP32[$3>>2]|0; + $$0 = $4; + return ($$0|0); +} +function _GetPhysicsShapeVerticesCount($0) { + $0 = $0|0; + var $$1 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[3533]|0; + $2 = ($1>>>0)>($0>>>0); + L1: do { + if ($2) { + $3 = (14136 + ($0<<2)|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($4|0)==(0|0); + if ($5) { + $$1 = 0; + } else { + $6 = ((($4)) + 84|0); + $7 = HEAP32[$6>>2]|0; + switch ($7|0) { + case 0: { + $$1 = 24; + break L1; + break; + } + case 1: { + $8 = ((($4)) + 96|0); + $9 = HEAP32[$8>>2]|0; + $$1 = $9; + break L1; + break; + } + default: { + $$1 = 0; + break L1; + } + } + } + } else { + $$1 = 0; + } + } while(0); + return ($$1|0); +} +function _GetPhysicsShapeVertex($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$byval_copy2 = 0, $$byval_copy3 = 0, $$sroa$0$0 = 0.0, $$sroa$0$0$copyload = 0.0, $$sroa$6$0 = 0.0, $$sroa$6$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx5 = 0, $$sroa$6$0$copyload = 0.0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0, $21 = 0.0; + var $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0); + $$byval_copy3 = sp + 440|0; + $$byval_copy2 = sp + 424|0; + $3 = sp; + $4 = sp + 416|0; + $5 = sp + 408|0; + $6 = ($1|0)==(0|0); + L1: do { + if ($6) { + $$sroa$0$0 = 0.0;$$sroa$6$0 = 0.0; + } else { + $7 = ((($1)) + 84|0); + $8 = HEAP32[$7>>2]|0; + switch ($8|0) { + case 0: { + $9 = ((($1)) + 8|0); + $10 = +HEAPF32[$9>>2]; + $11 = ($2*15)|0; + $12 = (+($11|0)); + $13 = $12 * 0.017453292519943295; + $14 = $13; + $15 = (+Math_cos((+$14))); + $16 = ((($1)) + 92|0); + $17 = +HEAPF32[$16>>2]; + $18 = $15 * $17; + $19 = $10 + $18; + $20 = ((($1)) + 12|0); + $21 = +HEAPF32[$20>>2]; + $22 = (+Math_sin((+$14))); + $23 = $17 * $22; + $24 = $21 + $23; + $$sroa$0$0 = $19;$$sroa$6$0 = $24; + break L1; + break; + } + case 1: { + $25 = ((($1)) + 96|0); + _memcpy(($3|0),($25|0),404)|0; + $26 = ((($1)) + 8|0); + $27 = ((($3)) + 388|0); + $28 = (((($3)) + 4|0) + ($2<<3)|0); + ;HEAP32[$$byval_copy2>>2]=HEAP32[$27>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$27+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$27+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$27+12>>2]|0; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$28>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$28+4>>2]|0; + _Mat2MultiplyVector2($4,$$byval_copy2,$$byval_copy3); + ;HEAP32[$$byval_copy2>>2]=HEAP32[$26>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$26+4>>2]|0; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$4+4>>2]|0; + _Vector2Add_2($5,$$byval_copy2,$$byval_copy3); + $$sroa$0$0$copyload = +HEAPF32[$5>>2]; + $$sroa$6$0$$sroa_idx4 = ((($5)) + 4|0); + $$sroa$6$0$copyload = +HEAPF32[$$sroa$6$0$$sroa_idx4>>2]; + $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$6$0 = $$sroa$6$0$copyload; + break L1; + break; + } + default: { + $$sroa$0$0 = 0.0;$$sroa$6$0 = 0.0; + break L1; + } + } + } + } while(0); + HEAPF32[$0>>2] = $$sroa$0$0; + $$sroa$6$0$$sroa_idx5 = ((($0)) + 4|0); + HEAPF32[$$sroa$6$0$$sroa_idx5>>2] = $$sroa$6$0; + STACKTOP = sp;return; +} +function _Mat2Radians($0,$1) { + $0 = $0|0; + $1 = +$1; + var $2 = 0.0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (+Math_cos((+$1))); + $3 = (+Math_sin((+$1))); + HEAPF32[$0>>2] = $2; + $4 = ((($0)) + 4|0); + $5 = -$3; + HEAPF32[$4>>2] = $5; + $6 = ((($0)) + 8|0); + HEAPF32[$6>>2] = $3; + $7 = ((($0)) + 12|0); + HEAPF32[$7>>2] = $2; + return; +} +function _ClosePhysics() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAP32[3531] = 0; + $0 = HEAP32[3530]|0; + (_pthread_join(($0|0),(0|0))|0); + return; +} +function _main() { + var $$0100102 = 0, $$0101 = 0, $$byval_copy5 = 0, $$byval_copy6 = 0, $$byval_copy7 = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$026$0$$sroa_idx = 0, $$sroa$029$0$$sroa_idx = 0, $$sroa$032$0$$sroa_idx = 0, $$sroa$035$0$$sroa_idx = 0, $$sroa$038$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx25 = 0, $$sroa$227$0$$sroa_idx28 = 0, $$sroa$230$0$$sroa_idx31 = 0, $$sroa$233$0$$sroa_idx34 = 0, $$sroa$236$0$$sroa_idx37 = 0, $$sroa$239$0$$sroa_idx40 = 0, $0 = 0, $1 = 0, $10 = 0; + var $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0; + var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0; + var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0.0, $54 = 0, $55 = 0, $56 = 0.0, $57 = 0.0, $58 = 0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0.0, $63 = 0, $64 = 0, $65 = 0.0; + var $66 = 0.0, $67 = 0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0; + var $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $9 = 0, $exitcond = 0, $exitcond109 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $$byval_copy7 = sp + 96|0; + $$byval_copy6 = sp + 88|0; + $$byval_copy5 = sp + 80|0; + $0 = sp + 72|0; + $1 = sp + 64|0; + $2 = sp + 56|0; + $3 = sp + 48|0; + $4 = sp + 108|0; + $5 = sp + 24|0; + $6 = sp + 8|0; + $7 = sp + 104|0; + $8 = sp + 44|0; + $9 = sp + 40|0; + $10 = sp + 36|0; + $11 = sp + 32|0; + $12 = sp + 16|0; + $13 = sp + 4|0; + $14 = sp; + _SetConfigFlags(32); + _InitWindow(800,450,3480); + _SetTargetFPS(60); + $15 = (_MeasureText(3518,30)|0); + $16 = (800 - ($15))|0; + $17 = (($16) + -10)|0; + _InitPhysics(); + HEAPF32[$0>>2] = 400.0; + $18 = ((($0)) + 4|0); + HEAPF32[$18>>2] = 450.0; + ;HEAP32[$$byval_copy7>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$0+4>>2]|0; + $19 = (_CreatePhysicsBodyRectangle($$byval_copy7,800.0,100.0,10.0)|0); + $20 = ((($19)) + 4|0); + HEAP32[$20>>2] = 0; + $21 = ((($19)) + 68|0); + HEAPF32[$21>>2] = 1.0; + HEAPF32[$1>>2] = 200.0; + $22 = ((($1)) + 4|0); + HEAPF32[$22>>2] = 225.0; + ;HEAP32[$$byval_copy7>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$1+4>>2]|0; + $23 = (_CreatePhysicsBodyCircle($$byval_copy7,30.0,10.0)|0); + $24 = ((($23)) + 68|0); + HEAPF32[$24>>2] = 0.0; + HEAPF32[$2>>2] = 400.0; + $25 = ((($2)) + 4|0); + HEAPF32[$25>>2] = 225.0; + ;HEAP32[$$byval_copy7>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$2+4>>2]|0; + $26 = (_CreatePhysicsBodyCircle($$byval_copy7,30.0,10.0)|0); + $27 = ((($26)) + 68|0); + HEAPF32[$27>>2] = 0.5; + HEAPF32[$3>>2] = 600.0; + $28 = ((($3)) + 4|0); + HEAPF32[$28>>2] = 225.0; + ;HEAP32[$$byval_copy7>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$3+4>>2]|0; + $29 = (_CreatePhysicsBodyCircle($$byval_copy7,30.0,10.0)|0); + $30 = ((($29)) + 68|0); + HEAPF32[$30>>2] = 1.0; + $31 = (_WindowShouldClose()|0); + $32 = ($31|0)==(0); + if (!($32)) { + _ClosePhysics(); + _CloseWindow(); + STACKTOP = sp;return 0; + } + $33 = ((($4)) + 1|0); + $34 = ((($4)) + 2|0); + $35 = ((($4)) + 3|0); + $36 = ((($23)) + 8|0); + $37 = ((($23)) + 12|0); + $38 = ((($26)) + 8|0); + $39 = ((($26)) + 12|0); + $40 = ((($29)) + 8|0); + $41 = ((($29)) + 12|0); + $42 = (($16) + 40)|0; + $43 = ((($7)) + 1|0); + $44 = ((($7)) + 2|0); + $45 = ((($7)) + 3|0); + $$sroa$038$0$$sroa_idx = ((($23)) + 8|0); + $$sroa$239$0$$sroa_idx40 = ((($23)) + 12|0); + $$sroa$035$0$$sroa_idx = ((($23)) + 16|0); + $$sroa$236$0$$sroa_idx37 = ((($23)) + 20|0); + $$sroa$032$0$$sroa_idx = ((($26)) + 8|0); + $$sroa$233$0$$sroa_idx34 = ((($26)) + 12|0); + $$sroa$029$0$$sroa_idx = ((($26)) + 16|0); + $$sroa$230$0$$sroa_idx31 = ((($26)) + 20|0); + $$sroa$026$0$$sroa_idx = ((($29)) + 8|0); + $$sroa$227$0$$sroa_idx28 = ((($29)) + 12|0); + $$sroa$0$0$$sroa_idx = ((($29)) + 16|0); + $$sroa$2$0$$sroa_idx25 = ((($29)) + 20|0); + while(1) { + $46 = (_IsKeyPressed(82)|0); + $47 = ($46|0)==(0); + if (!($47)) { + HEAPF32[$$sroa$038$0$$sroa_idx>>2] = 200.0; + HEAPF32[$$sroa$239$0$$sroa_idx40>>2] = 225.0; + HEAPF32[$$sroa$035$0$$sroa_idx>>2] = 0.0; + HEAPF32[$$sroa$236$0$$sroa_idx37>>2] = 0.0; + HEAPF32[$$sroa$032$0$$sroa_idx>>2] = 400.0; + HEAPF32[$$sroa$233$0$$sroa_idx34>>2] = 225.0; + HEAPF32[$$sroa$029$0$$sroa_idx>>2] = 0.0; + HEAPF32[$$sroa$230$0$$sroa_idx31>>2] = 0.0; + HEAPF32[$$sroa$026$0$$sroa_idx>>2] = 600.0; + HEAPF32[$$sroa$227$0$$sroa_idx28>>2] = 225.0; + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = 0.0; + HEAPF32[$$sroa$2$0$$sroa_idx25>>2] = 0.0; + } + _BeginDrawing(); + HEAP8[$4>>0] = 0; + HEAP8[$33>>0] = 0; + HEAP8[$34>>0] = 0; + HEAP8[$35>>0] = -1; + ;HEAP8[$$byval_copy7>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy7+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy7+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy7+3>>0]=HEAP8[$4+3>>0]|0; + _ClearBackground($$byval_copy7); + _DrawFPS(710,420); + $48 = (_GetPhysicsBodiesCount()|0); + $49 = ($48|0)>(0); + if ($49) { + $$0100102 = 0; + while(1) { + $82 = (_GetPhysicsBody($$0100102)|0); + $83 = (_GetPhysicsShapeVerticesCount($$0100102)|0); + $84 = ($83|0)>(0); + if ($84) { + $$0101 = 0; + while(1) { + _GetPhysicsShapeVertex($5,$82,$$0101); + $86 = (($$0101) + 1)|0; + $87 = ($86|0)<($83|0); + $88 = $87 ? $86 : 0; + _GetPhysicsShapeVertex($6,$82,$88); + HEAP8[$7>>0] = 0; + HEAP8[$43>>0] = -28; + HEAP8[$44>>0] = 48; + HEAP8[$45>>0] = -1; + ;HEAP32[$$byval_copy5>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$5+4>>2]|0; + ;HEAP32[$$byval_copy6>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP8[$$byval_copy7>>0]=HEAP8[$7>>0]|0;HEAP8[$$byval_copy7+1>>0]=HEAP8[$7+1>>0]|0;HEAP8[$$byval_copy7+2>>0]=HEAP8[$7+2>>0]|0;HEAP8[$$byval_copy7+3>>0]=HEAP8[$7+3>>0]|0; + _DrawLineV($$byval_copy5,$$byval_copy6,$$byval_copy7); + $exitcond = ($86|0)==($83|0); + if ($exitcond) { + break; + } else { + $$0101 = $86; + } + } + } + $85 = (($$0100102) + 1)|0; + $exitcond109 = ($85|0)==($48|0); + if ($exitcond109) { + break; + } else { + $$0100102 = $85; + } + } + } + $50 = (_MeasureText(3525,30)|0); + $51 = (800 - ($50))|0; + $52 = (($51|0) / 2)&-1; + HEAP32[$8>>2] = -1; + ;HEAP8[$$byval_copy7>>0]=HEAP8[$8>>0]|0;HEAP8[$$byval_copy7+1>>0]=HEAP8[$8+1>>0]|0;HEAP8[$$byval_copy7+2>>0]=HEAP8[$8+2>>0]|0;HEAP8[$$byval_copy7+3>>0]=HEAP8[$8+3>>0]|0; + _DrawText(3525,$52,75,30,$$byval_copy7); + $53 = +HEAPF32[$36>>2]; + $54 = (_MeasureText(3544,20)|0); + $55 = (($54|0) / 2)&-1; + $56 = (+($55|0)); + $57 = $53 - $56; + $58 = (~~(($57))); + $59 = +HEAPF32[$37>>2]; + $60 = $59 + -7.0; + $61 = (~~(($60))); + HEAP32[$9>>2] = -1; + ;HEAP8[$$byval_copy7>>0]=HEAP8[$9>>0]|0;HEAP8[$$byval_copy7+1>>0]=HEAP8[$9+1>>0]|0;HEAP8[$$byval_copy7+2>>0]=HEAP8[$9+2>>0]|0;HEAP8[$$byval_copy7+3>>0]=HEAP8[$9+3>>0]|0; + _DrawText(3544,$58,$61,20,$$byval_copy7); + $62 = +HEAPF32[$38>>2]; + $63 = (_MeasureText(3546,20)|0); + $64 = (($63|0) / 2)&-1; + $65 = (+($64|0)); + $66 = $62 - $65; + $67 = (~~(($66))); + $68 = +HEAPF32[$39>>2]; + $69 = $68 + -7.0; + $70 = (~~(($69))); + HEAP32[$10>>2] = -1; + ;HEAP8[$$byval_copy7>>0]=HEAP8[$10>>0]|0;HEAP8[$$byval_copy7+1>>0]=HEAP8[$10+1>>0]|0;HEAP8[$$byval_copy7+2>>0]=HEAP8[$10+2>>0]|0;HEAP8[$$byval_copy7+3>>0]=HEAP8[$10+3>>0]|0; + _DrawText(3546,$67,$70,20,$$byval_copy7); + $71 = +HEAPF32[$40>>2]; + $72 = (_MeasureText(3550,20)|0); + $73 = (($72|0) / 2)&-1; + $74 = (+($73|0)); + $75 = $71 - $74; + $76 = (~~(($75))); + $77 = +HEAPF32[$41>>2]; + $78 = $77 + -7.0; + $79 = (~~(($78))); + HEAP32[$11>>2] = -1; + ;HEAP8[$$byval_copy7>>0]=HEAP8[$11>>0]|0;HEAP8[$$byval_copy7+1>>0]=HEAP8[$11+1>>0]|0;HEAP8[$$byval_copy7+2>>0]=HEAP8[$11+2>>0]|0;HEAP8[$$byval_copy7+3>>0]=HEAP8[$11+3>>0]|0; + _DrawText(3550,$76,$79,20,$$byval_copy7); + HEAP32[$12>>2] = -1; + ;HEAP8[$$byval_copy7>>0]=HEAP8[$12>>0]|0;HEAP8[$$byval_copy7+1>>0]=HEAP8[$12+1>>0]|0;HEAP8[$$byval_copy7+2>>0]=HEAP8[$12+2>>0]|0;HEAP8[$$byval_copy7+3>>0]=HEAP8[$12+3>>0]|0; + _DrawText(3552,10,10,10,$$byval_copy7); + HEAP32[$13>>2] = -1; + ;HEAP8[$$byval_copy7>>0]=HEAP8[$13>>0]|0;HEAP8[$$byval_copy7+1>>0]=HEAP8[$13+1>>0]|0;HEAP8[$$byval_copy7+2>>0]=HEAP8[$13+2>>0]|0;HEAP8[$$byval_copy7+3>>0]=HEAP8[$13+3>>0]|0; + _DrawText(3518,$17,15,30,$$byval_copy7); + HEAP32[$14>>2] = -1; + ;HEAP8[$$byval_copy7>>0]=HEAP8[$14>>0]|0;HEAP8[$$byval_copy7+1>>0]=HEAP8[$14+1>>0]|0;HEAP8[$$byval_copy7+2>>0]=HEAP8[$14+2>>0]|0;HEAP8[$$byval_copy7+3>>0]=HEAP8[$14+3>>0]|0; + _DrawText(3579,$42,8,10,$$byval_copy7); + _EndDrawing(); + $80 = (_WindowShouldClose()|0); + $81 = ($80|0)==(0); + if (!($81)) { + break; + } + } + _ClosePhysics(); + _CloseWindow(); + STACKTOP = sp;return 0; +} +function _GetRandomNumber() { + var $0 = 0, $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_rand()|0); + $1 = (($0|0) % 361)&-1; + return ($1|0); +} +function _InitTimer() { + var $0 = 0, $1 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_time((0|0))|0); + _srand($0); + $1 = (+_GetCurrentTime()); + HEAPF64[1729] = $1; + return; +} +function _GetCurrentTime() { + var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0.0, $13 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $0 = sp; + (_clock_gettime(1,($0|0))|0); + $1 = HEAP32[$0>>2]|0; + $2 = ($1|0)<(0); + $3 = $2 << 31 >> 31; + $4 = (___muldi3(($1|0),($3|0),1000000000,0)|0); + $5 = tempRet0; + $6 = ((($0)) + 4|0); + $7 = HEAP32[$6>>2]|0; + $8 = ($7|0)<(0); + $9 = $8 << 31 >> 31; + $10 = (_i64Add(($4|0),($5|0),($7|0),($9|0))|0); + $11 = tempRet0; + $12 = (+($10>>>0)) + (4294967296.0*(+($11>>>0))); + $13 = $12 * 9.9999999999999995E-7; + STACKTOP = sp;return (+$13); +} +function _MathClamp() { + var $$sink = 0.0, $0 = 0.0, $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = +HEAPF64[1727]; + $1 = $0 < 0.0; + if ($1) { + $$sink = 0.0; + } else { + $2 = $0 > 0.02; + if ($2) { + $$sink = 0.02; + } else { + return; + } + } + HEAPF64[1727] = $$sink; + return; +} +function _PhysicsStep() { + var $$0 = 0, $$0125165 = 0, $$0126163 = 0, $$0127147 = 0, $$0129148 = 0, $$0130 = 0, $$0130160 = 0, $$0130161 = 0, $$0131150 = 0, $$0132 = 0, $$0133152 = 0, $$0134155 = 0, $$0134155$ph = 0, $$0135158 = 0, $$0136156 = 0, $$0167 = 0, $$0168 = 0, $$pr = 0, $$pr172 = 0, $$sroa$0$0$$sroa_idx = 0; + var $$sroa$2$0$$sroa_idx1 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0; + var $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0; + var $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0; + var $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0; + var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0; + var $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0; + var $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0; + var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[7695]|0; + $1 = (($0) + 1)|0; + HEAP32[7695] = $1; + $2 = HEAP32[3598]|0; + $$0167 = (($2) + -1)|0; + $3 = ($$0167|0)>(-1); + if ($3) { + $$0168 = $$0167; + while(1) { + $6 = (14396 + ($$0168<<2)|0); + $7 = HEAP32[$6>>2]|0; + $8 = ($7|0)==(0|0); + if (!($8)) { + _DestroyPhysicsManifold($7); + } + $$0 = (($$0168) + -1)|0; + $9 = ($$0|0)>(-1); + if ($9) { + $$0168 = $$0; + } else { + break; + } + } + } + $4 = HEAP32[3533]|0; + $5 = ($4|0)==(0); + if ($5) { + $17 = $4; + label = 8; + } else { + $$0125165 = 0; + while(1) { + $11 = (14136 + ($$0125165<<2)|0); + $12 = HEAP32[$11>>2]|0; + $13 = ((($12)) + 76|0); + HEAP32[$13>>2] = 0; + $14 = (($$0125165) + 1)|0; + $15 = ($14>>>0)<($4>>>0); + if ($15) { + $$0125165 = $14; + } else { + break; + } + } + $$pr = HEAP32[3533]|0; + $10 = ($$pr|0)==(0); + if (!($10)) { + $$0126163 = 0; + while(1) { + $19 = (14136 + ($$0126163<<2)|0); + $20 = HEAP32[$19>>2]|0; + $21 = ($20|0)==(0|0); + if (!($21)) { + $$0130160 = (($$0126163) + 1)|0; + $22 = HEAP32[3533]|0; + $23 = ($$0130160>>>0)<($22>>>0); + if ($23) { + $24 = ((($20)) + 56|0); + $25 = ((($20)) + 84|0); + $$0130161 = $$0130160; + while(1) { + $26 = (14136 + ($$0130161<<2)|0); + $27 = HEAP32[$26>>2]|0; + $28 = ($27|0)==(0|0); + do { + if (!($28)) { + $31 = +HEAPF32[$24>>2]; + $32 = $31 == 0.0; + if ($32) { + $33 = ((($27)) + 56|0); + $34 = +HEAPF32[$33>>2]; + $35 = $34 == 0.0; + if ($35) { + break; + } + } + $36 = HEAP32[$25>>2]|0; + $37 = ($36|0)==(1); + if ($37) { + $38 = ((($27)) + 84|0); + $39 = HEAP32[$38>>2]|0; + $40 = ($39|0)==(0); + if ($40) { + $41 = (_CreatePhysicsManifold($27,$20)|0); + $$0132 = $41; + } else { + label = 20; + } + } else { + label = 20; + } + if ((label|0) == 20) { + label = 0; + $42 = (_CreatePhysicsManifold($20,$27)|0); + $$0132 = $42; + } + _SolvePhysicsManifold($$0132); + $43 = ((($$0132)) + 40|0); + $44 = HEAP32[$43>>2]|0; + $45 = ($44|0)==(0); + if (!($45)) { + $46 = (_CreatePhysicsManifold($20,$27)|0); + $47 = ((($$0132)) + 12|0); + $48 = HEAP32[$47>>2]|0; + $49 = ((($46)) + 12|0); + HEAP32[$49>>2] = $48; + $50 = ((($46)) + 16|0); + $51 = ((($$0132)) + 16|0); + $52 = $51; + $53 = $52; + $54 = HEAP32[$53>>2]|0; + $55 = (($52) + 4)|0; + $56 = $55; + $57 = HEAP32[$56>>2]|0; + $58 = $50; + $59 = $58; + HEAP32[$59>>2] = $54; + $60 = (($58) + 4)|0; + $61 = $60; + HEAP32[$61>>2] = $57; + $62 = ((($46)) + 24|0); + $63 = ((($$0132)) + 24|0); + $64 = $63; + $65 = $64; + $66 = HEAP32[$65>>2]|0; + $67 = (($64) + 4)|0; + $68 = $67; + $69 = HEAP32[$68>>2]|0; + $70 = $62; + $71 = $70; + HEAP32[$71>>2] = $66; + $72 = (($70) + 4)|0; + $73 = $72; + HEAP32[$73>>2] = $69; + $74 = ((($46)) + 32|0); + $75 = ((($$0132)) + 32|0); + $76 = $75; + $77 = $76; + $78 = HEAP32[$77>>2]|0; + $79 = (($76) + 4)|0; + $80 = $79; + $81 = HEAP32[$80>>2]|0; + $82 = $74; + $83 = $82; + HEAP32[$83>>2] = $78; + $84 = (($82) + 4)|0; + $85 = $84; + HEAP32[$85>>2] = $81; + $86 = HEAP32[$43>>2]|0; + $87 = ((($46)) + 40|0); + HEAP32[$87>>2] = $86; + $88 = ((($$0132)) + 44|0); + $89 = HEAP32[$88>>2]|0; + $90 = ((($46)) + 44|0); + HEAP32[$90>>2] = $89; + $91 = ((($$0132)) + 48|0); + $92 = HEAP32[$91>>2]|0; + $93 = ((($46)) + 48|0); + HEAP32[$93>>2] = $92; + $94 = ((($$0132)) + 52|0); + $95 = HEAP32[$94>>2]|0; + $96 = ((($46)) + 52|0); + HEAP32[$96>>2] = $95; + } + } + } while(0); + $$0130 = (($$0130161) + 1)|0; + $29 = HEAP32[3533]|0; + $30 = ($$0130>>>0)<($29>>>0); + if ($30) { + $$0130161 = $$0130; + } else { + break; + } + } + } + } + $97 = (($$0126163) + 1)|0; + $98 = HEAP32[3533]|0; + $99 = ($97>>>0)<($98>>>0); + if ($99) { + $$0126163 = $97; + } else { + $17 = $98; + label = 8; + break; + } + } + } + } + if ((label|0) == 8) { + $16 = ($17|0)==(0); + if (!($16)) { + $18 = HEAP32[3533]|0; + $$0135158 = 0; + while(1) { + $103 = (14136 + ($$0135158<<2)|0); + $104 = HEAP32[$103>>2]|0; + $105 = ($104|0)==(0|0); + if (!($105)) { + _IntegratePhysicsForces($104); + } + $106 = (($$0135158) + 1)|0; + $107 = ($106>>>0)<($18>>>0); + if ($107) { + $$0135158 = $106; + } else { + break; + } + } + } + } + $100 = HEAP32[3598]|0; + $101 = ($100|0)==(0); + if ($101) { + $$0134155 = 0;$114 = 0; + } else { + $102 = HEAP32[3598]|0; + $$0136156 = 0; + while(1) { + $108 = (14396 + ($$0136156<<2)|0); + $109 = HEAP32[$108>>2]|0; + $110 = ($109|0)==(0|0); + if (!($110)) { + _InitializePhysicsManifolds($109); + } + $111 = (($$0136156) + 1)|0; + $112 = ($111>>>0)<($102>>>0); + if ($112) { + $$0136156 = $111; + } else { + $$0134155$ph = 0; + label = 32; + break; + } + } + } + while(1) { + if ((label|0) == 32) { + label = 0; + $$pr172 = HEAP32[3598]|0; + $$0134155 = $$0134155$ph;$114 = $$pr172; + } + $113 = ($114|0)==(0); + if (!($113)) { + $115 = (14396 + ($$0134155<<2)|0); + $$0133152 = 0; + while(1) { + $120 = HEAP32[$115>>2]|0; + $121 = ($120|0)==(0|0); + if (!($121)) { + _IntegratePhysicsImpulses($120); + } + $122 = (($$0133152) + 1)|0; + $123 = HEAP32[3598]|0; + $124 = ($122>>>0)<($123>>>0); + if ($124) { + $$0133152 = $122; + } else { + break; + } + } + } + $119 = (($$0134155) + 1)|0; + $exitcond = ($119|0)==(100); + if ($exitcond) { + break; + } else { + $$0134155$ph = $119; + label = 32; + } + } + $116 = HEAP32[3533]|0; + $117 = ($116|0)==(0); + if (!($117)) { + $118 = HEAP32[3533]|0; + $$0131150 = 0; + while(1) { + $128 = (14136 + ($$0131150<<2)|0); + $129 = HEAP32[$128>>2]|0; + $130 = ($129|0)==(0|0); + if (!($130)) { + _IntegratePhysicsVelocity($129); + } + $131 = (($$0131150) + 1)|0; + $132 = ($131>>>0)<($118>>>0); + if ($132) { + $$0131150 = $131; + } else { + break; + } + } + } + $125 = HEAP32[3598]|0; + $126 = ($125|0)==(0); + if (!($126)) { + $127 = HEAP32[3598]|0; + $$0129148 = 0; + while(1) { + $136 = (14396 + ($$0129148<<2)|0); + $137 = HEAP32[$136>>2]|0; + $138 = ($137|0)==(0|0); + if (!($138)) { + _CorrectPhysicsPositions($137); + } + $139 = (($$0129148) + 1)|0; + $140 = ($139>>>0)<($127>>>0); + if ($140) { + $$0129148 = $139; + } else { + break; + } + } + } + $133 = HEAP32[3533]|0; + $134 = ($133|0)==(0); + if ($134) { + return; + } + $135 = HEAP32[3533]|0; + $$0127147 = 0; + while(1) { + $141 = (14136 + ($$0127147<<2)|0); + $142 = HEAP32[$141>>2]|0; + $143 = ($142|0)==(0|0); + if (!($143)) { + $$sroa$0$0$$sroa_idx = ((($142)) + 24|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = 0.0; + $$sroa$2$0$$sroa_idx1 = ((($142)) + 28|0); + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = 0.0; + $144 = ((($142)) + 36|0); + HEAPF32[$144>>2] = 0.0; + } + $145 = (($$0127147) + 1)|0; + $146 = ($145>>>0)<($135>>>0); + if ($146) { + $$0127147 = $145; + } else { + break; + } + } + return; +} +function _DestroyPhysicsManifold($0) { + $0 = $0|0; + var $$02023 = 0, $$021 = 0, $$022 = 0, $$lcssa = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0|0)==(0|0); + if ($1) { + return; + } + $2 = HEAP32[$0>>2]|0; + $3 = HEAP32[3598]|0; + $4 = ($3|0)==(0); + L4: do { + if ($4) { + $$021 = -1; + } else { + $5 = HEAP32[3598]|0; + $$02023 = 0; + while(1) { + $6 = (14396 + ($$02023<<2)|0); + $7 = HEAP32[$6>>2]|0; + $8 = HEAP32[$7>>2]|0; + $9 = ($8|0)==($2|0); + if ($9) { + $$021 = $$02023; + break L4; + } + $10 = (($$02023) + 1)|0; + $11 = ($10>>>0)<($5>>>0); + if ($11) { + $$02023 = $10; + } else { + $$021 = -1; + break; + } + } + } + } while(0); + $12 = (14396 + ($$021<<2)|0); + $13 = HEAP32[$12>>2]|0; + _free($13); + $14 = HEAP32[3532]|0; + $15 = (($14) + -56)|0; + HEAP32[3532] = $15; + HEAP32[$12>>2] = 0; + $16 = HEAP32[3598]|0; + $17 = ($$021>>>0)<($16>>>0); + if ($17) { + $18 = HEAP32[3598]|0; + $$022 = $$021;$22 = $16; + while(1) { + $20 = (($$022) + 1)|0; + $21 = ($20>>>0)<($22>>>0); + if ($21) { + $24 = (14396 + ($$022<<2)|0); + $25 = (14396 + ($20<<2)|0); + $26 = HEAP32[$25>>2]|0; + HEAP32[$24>>2] = $26; + } + $23 = ($20>>>0)<($18>>>0); + if ($23) { + $$022 = $20;$22 = $18; + } else { + $$lcssa = $18; + break; + } + } + } else { + $$lcssa = $16; + } + $19 = (($$lcssa) + -1)|0; + HEAP32[3598] = $19; + return; +} +function _CreatePhysicsManifold($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$04457 = 0, $$044576162 = 0, $$04755 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0; + var $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, stop = 0; + sp = STACKTOP; + $2 = (_malloc(56)|0); + $3 = HEAP32[3532]|0; + $4 = (($3) + 56)|0; + HEAP32[3532] = $4; + $5 = HEAP32[3598]|0; + $6 = ($5|0)==(0); + $$04457 = 0; + L1: while(1) { + if ($6) { + $$044576162 = 0; + break; + } else { + $$04755 = 0; + } + while(1) { + $9 = (14396 + ($$04755<<2)|0); + $10 = HEAP32[$9>>2]|0; + $11 = HEAP32[$10>>2]|0; + $12 = ($11|0)==($$04457|0); + $8 = (($$04755) + 1)|0; + if ($12) { + break; + } + $7 = ($8>>>0)<($5>>>0); + if ($7) { + $$04755 = $8; + } else { + label = 6; + break L1; + } + } + $13 = (($$04457) + 1)|0; + $14 = ($13|0)<(4096); + if ($14) { + $$04457 = $13; + } else { + label = 8; + break; + } + } + if ((label|0) == 8) { + return ($2|0); + } + if ((label|0) == 6) { + $15 = ($$04457|0)==(-1); + if ($15) { + return ($2|0); + } else { + $$044576162 = $$04457; + } + } + HEAP32[$2>>2] = $$044576162; + $16 = ((($2)) + 4|0); + HEAP32[$16>>2] = $0; + $17 = ((($2)) + 8|0); + HEAP32[$17>>2] = $1; + $18 = ((($2)) + 12|0); + dest=$18; stop=dest+44|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); + $19 = HEAP32[3598]|0; + $20 = (14396 + ($19<<2)|0); + HEAP32[$20>>2] = $2; + $21 = (($19) + 1)|0; + HEAP32[3598] = $21; + return ($2|0); +} +function _SolvePhysicsManifold($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($2)) + 84|0); + $4 = HEAP32[$3>>2]|0; + L1: do { + switch ($4|0) { + case 0: { + $5 = ((($0)) + 8|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($6)) + 84|0); + $8 = HEAP32[$7>>2]|0; + switch ($8|0) { + case 0: { + _SolveCircleToCircle($0); + break L1; + break; + } + case 1: { + _SolveCircleToPolygon($0); + break L1; + break; + } + default: { + break L1; + } + } + break; + } + case 1: { + $9 = ((($0)) + 8|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($10)) + 84|0); + $12 = HEAP32[$11>>2]|0; + switch ($12|0) { + case 0: { + _SolvePolygonToCircle($0); + break L1; + break; + } + case 1: { + _SolvePolygonToPolygon($0); + break L1; + break; + } + default: { + break L1; + } + } + break; + } + default: { + } + } + } while(0); + $13 = ((($0)) + 8|0); + $14 = HEAP32[$13>>2]|0; + $15 = ((($14)) + 76|0); + $16 = HEAP32[$15>>2]|0; + $17 = ($16|0)==(0); + if (!($17)) { + return; + } + $18 = ((($0)) + 20|0); + $19 = +HEAPF32[$18>>2]; + $20 = $19 < 0.0; + $21 = $20&1; + HEAP32[$15>>2] = $21; + return; +} +function _IntegratePhysicsForces($0) { + $0 = $0|0; + var $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0, $2 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0.0; + var $28 = 0.0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0.0, $36 = 0.0, $37 = 0.0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0.0; + var $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0; + var label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 56|0); + $2 = +HEAPF32[$1>>2]; + $3 = $2 == 0.0; + if ($3) { + return; + } + $4 = ((($0)) + 4|0); + $5 = HEAP32[$4>>2]|0; + $6 = ($5|0)==(0); + if ($6) { + return; + } + $7 = ((($0)) + 24|0); + $8 = +HEAPF32[$7>>2]; + $9 = $2 * $8; + $10 = $9; + $11 = +HEAPF64[1730]; + $12 = $11 * 0.5; + $13 = $10 * $12; + $14 = ((($0)) + 16|0); + $15 = +HEAPF32[$14>>2]; + $16 = $15; + $17 = $16 + $13; + $18 = $17; + HEAPF32[$14>>2] = $18; + $19 = ((($0)) + 28|0); + $20 = +HEAPF32[$19>>2]; + $21 = $2 * $20; + $22 = $21; + $23 = $12 * $22; + $24 = ((($0)) + 20|0); + $25 = +HEAPF32[$24>>2]; + $26 = $25; + $27 = $26 + $23; + $28 = $27; + HEAPF32[$24>>2] = $28; + $29 = ((($0)) + 72|0); + $30 = HEAP32[$29>>2]|0; + $31 = ($30|0)==(0); + if (!($31)) { + $32 = +HEAPF32[7696]; + $33 = $32; + $34 = $12 * $33; + $35 = +HEAPF32[$14>>2]; + $36 = $35; + $37 = $36 + $34; + $38 = $37; + HEAPF32[$14>>2] = $38; + $39 = +HEAPF32[2]; + $40 = $39; + $41 = $12 * $40; + $42 = +HEAPF32[$24>>2]; + $43 = $42; + $44 = $43 + $41; + $45 = $44; + HEAPF32[$24>>2] = $45; + } + $46 = ((($0)) + 80|0); + $47 = HEAP32[$46>>2]|0; + $48 = ($47|0)==(0); + if (!($48)) { + return; + } + $49 = ((($0)) + 36|0); + $50 = +HEAPF32[$49>>2]; + $51 = ((($0)) + 48|0); + $52 = +HEAPF32[$51>>2]; + $53 = $50 * $52; + $54 = $53; + $55 = $12 * $54; + $56 = ((($0)) + 32|0); + $57 = +HEAPF32[$56>>2]; + $58 = $57; + $59 = $58 + $55; + $60 = $59; + HEAPF32[$56>>2] = $60; + return; +} +function _InitializePhysicsManifolds($0) { + $0 = $0|0; + var $$byval_copy14 = 0, $$byval_copy9 = 0, $1 = 0, $10 = 0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0, $2 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0.0; + var $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0.0, $43 = 0.0; + var $44 = 0.0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0.0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0.0; + var $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0; + var $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $$byval_copy14 = sp + 48|0; + $$byval_copy9 = sp + 40|0; + $1 = sp + 24|0; + $2 = sp + 16|0; + $3 = sp + 8|0; + $4 = sp; + $5 = sp + 32|0; + $6 = ((($0)) + 4|0); + $7 = HEAP32[$6>>2]|0; + $8 = ((($0)) + 8|0); + $9 = HEAP32[$8>>2]|0; + $10 = ((($7)) + 68|0); + $11 = +HEAPF32[$10>>2]; + $12 = ((($9)) + 68|0); + $13 = +HEAPF32[$12>>2]; + $14 = $11 * $13; + $15 = (+Math_sqrt((+$14))); + $16 = ((($0)) + 44|0); + HEAPF32[$16>>2] = $15; + $17 = ((($7)) + 60|0); + $18 = +HEAPF32[$17>>2]; + $19 = ((($9)) + 60|0); + $20 = +HEAPF32[$19>>2]; + $21 = $18 * $20; + $22 = (+Math_sqrt((+$21))); + $23 = ((($0)) + 52|0); + HEAPF32[$23>>2] = $22; + $24 = ((($7)) + 64|0); + $25 = +HEAPF32[$24>>2]; + $26 = ((($9)) + 64|0); + $27 = +HEAPF32[$26>>2]; + $28 = $25 * $27; + $29 = (+Math_sqrt((+$28))); + $30 = ((($0)) + 48|0); + HEAPF32[$30>>2] = $29; + $31 = ((($7)) + 8|0); + $32 = ((($9)) + 8|0); + $33 = ((($7)) + 32|0); + $34 = ((($9)) + 32|0); + $35 = ((($9)) + 16|0); + $36 = ((($7)) + 16|0); + $37 = ((($9)) + 20|0); + $38 = ((($3)) + 4|0); + $39 = ((($7)) + 20|0); + $40 = ((($$byval_copy9)) + 4|0); + $41 = ((($4)) + 4|0); + $42 = +HEAPF32[7696]; + $43 = $42; + $44 = +HEAPF64[1730]; + $45 = $43 * $44; + $46 = $45; + $47 = ((($5)) + 4|0); + $48 = +HEAPF32[2]; + $49 = $48; + $50 = $49 * $44; + $51 = $50; + $52 = ((($0)) + 24|0); + ;HEAP32[$$byval_copy9>>2]=HEAP32[$52>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$52+4>>2]|0; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$31>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$31+4>>2]|0; + _Vector2Subtract_4($1,$$byval_copy9,$$byval_copy14); + ;HEAP32[$$byval_copy9>>2]=HEAP32[$52>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$52+4>>2]|0; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$32>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$32+4>>2]|0; + _Vector2Subtract_4($2,$$byval_copy9,$$byval_copy14); + $53 = +HEAPF32[$33>>2]; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$1+4>>2]|0; + _MathCross($$byval_copy9,$53,$$byval_copy14); + $54 = +HEAPF32[$34>>2]; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$2+4>>2]|0; + _MathCross($3,$54,$$byval_copy14); + $55 = +HEAPF32[$35>>2]; + $56 = +HEAPF32[$3>>2]; + $57 = $55 + $56; + $58 = +HEAPF32[$36>>2]; + $59 = $57 - $58; + $60 = +HEAPF32[$$byval_copy9>>2]; + $61 = $59 - $60; + HEAPF32[$4>>2] = $61; + $62 = +HEAPF32[$37>>2]; + $63 = +HEAPF32[$38>>2]; + $64 = $62 + $63; + $65 = +HEAPF32[$39>>2]; + $66 = $64 - $65; + $67 = +HEAPF32[$40>>2]; + $68 = $66 - $67; + HEAPF32[$41>>2] = $68; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$4+4>>2]|0; + $69 = (+_MathLenSqr($$byval_copy14)); + HEAPF32[$5>>2] = $46; + HEAPF32[$47>>2] = $51; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$5+4>>2]|0; + $70 = (+_MathLenSqr($$byval_copy14)); + $71 = $70 + 9.9999999747524271E-7; + $72 = $69 < $71; + if ($72) { + HEAPF32[$16>>2] = 0.0; + } + $73 = ((($0)) + 32|0); + ;HEAP32[$$byval_copy9>>2]=HEAP32[$73>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$73+4>>2]|0; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$31>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$31+4>>2]|0; + _Vector2Subtract_4($1,$$byval_copy9,$$byval_copy14); + ;HEAP32[$$byval_copy9>>2]=HEAP32[$73>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$73+4>>2]|0; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$32>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$32+4>>2]|0; + _Vector2Subtract_4($2,$$byval_copy9,$$byval_copy14); + $74 = +HEAPF32[$33>>2]; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$1+4>>2]|0; + _MathCross($$byval_copy9,$74,$$byval_copy14); + $75 = +HEAPF32[$34>>2]; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$2+4>>2]|0; + _MathCross($3,$75,$$byval_copy14); + $76 = +HEAPF32[$35>>2]; + $77 = +HEAPF32[$3>>2]; + $78 = $76 + $77; + $79 = +HEAPF32[$36>>2]; + $80 = $78 - $79; + $81 = +HEAPF32[$$byval_copy9>>2]; + $82 = $80 - $81; + HEAPF32[$4>>2] = $82; + $83 = +HEAPF32[$37>>2]; + $84 = +HEAPF32[$38>>2]; + $85 = $83 + $84; + $86 = +HEAPF32[$39>>2]; + $87 = $85 - $86; + $88 = +HEAPF32[$40>>2]; + $89 = $87 - $88; + HEAPF32[$41>>2] = $89; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$4+4>>2]|0; + $90 = (+_MathLenSqr($$byval_copy14)); + HEAPF32[$5>>2] = $46; + HEAPF32[$47>>2] = $51; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$5+4>>2]|0; + $91 = (+_MathLenSqr($$byval_copy14)); + $92 = $91 + 9.9999999747524271E-7; + $93 = $90 < $92; + if (!($93)) { + STACKTOP = sp;return; + } + HEAPF32[$16>>2] = 0.0; + STACKTOP = sp;return; +} +function _IntegratePhysicsImpulses($0) { + $0 = $0|0; + var $$0 = 0, $$0135139 = 0, $$1 = 0, $$byval_copy29 = 0, $$sink = 0.0, $$sink138 = 0.0, $$sroa$047$0$$sroa_idx = 0, $$sroa$050$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx2 = 0, $$sroa$248$0$$sroa_idx49 = 0, $$sroa$251$0$$sroa_idx52 = 0, $1 = 0, $10 = 0, $100 = 0.0, $101 = 0.0, $102 = 0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0; + var $107 = 0.0, $108 = 0.0, $109 = 0, $11 = 0, $110 = 0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0, $121 = 0, $122 = 0.0, $123 = 0.0, $124 = 0.0; + var $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0, $130 = 0.0, $131 = 0, $132 = 0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0, $140 = 0.0, $141 = 0.0, $142 = 0; + var $143 = 0, $144 = 0.0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0.0, $149 = 0.0, $15 = 0, $150 = 0.0, $151 = 0.0, $152 = 0.0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0, $159 = 0.0, $16 = 0, $160 = 0.0; + var $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0.0, $179 = 0.0; + var $18 = 0, $180 = 0, $181 = 0.0, $182 = 0.0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0.0, $189 = 0.0, $19 = 0, $190 = 0, $191 = 0.0, $192 = 0.0, $193 = 0.0, $194 = 0.0, $195 = 0.0, $196 = 0.0, $197 = 0.0; + var $198 = 0.0, $199 = 0.0, $2 = 0, $20 = 0, $200 = 0.0, $201 = 0, $202 = 0, $203 = 0.0, $204 = 0.0, $205 = 0.0, $206 = 0.0, $207 = 0.0, $208 = 0.0, $209 = 0.0, $21 = 0, $210 = 0.0, $211 = 0.0, $212 = 0, $213 = 0, $214 = 0.0; + var $215 = 0.0, $216 = 0.0, $217 = 0.0, $218 = 0.0, $219 = 0.0, $22 = 0.0, $220 = 0.0, $221 = 0.0, $222 = 0.0, $223 = 0, $224 = 0, $225 = 0.0, $226 = 0.0, $227 = 0.0, $228 = 0.0, $229 = 0.0, $23 = 0, $230 = 0.0, $231 = 0.0, $232 = 0.0; + var $233 = 0.0, $234 = 0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0.0, $24 = 0.0, $240 = 0.0, $25 = 0.0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0; + var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0; + var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0.0; + var $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0; + var $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $cond1 = 0, $fabsf = 0.0, $fabsf136 = 0.0, $tmpcast137$byval_copy = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0); + $tmpcast137$byval_copy = sp + 136|0; + $$byval_copy29 = sp + 128|0; + $1 = sp + 40|0; + $2 = sp + 32|0; + $3 = sp + 8|0; + $4 = sp + 120|0; + $5 = sp + 112|0; + $6 = sp + 104|0; + $7 = sp + 96|0; + $8 = sp + 24|0; + $9 = sp + 88|0; + $10 = sp + 80|0; + $11 = sp + 72|0; + $12 = sp + 64|0; + $13 = sp + 56|0; + $14 = sp + 16|0; + $15 = sp; + $16 = sp + 48|0; + $17 = ((($0)) + 4|0); + $18 = HEAP32[$17>>2]|0; + $19 = ((($0)) + 8|0); + $20 = HEAP32[$19>>2]|0; + $21 = ((($18)) + 56|0); + $22 = +HEAPF32[$21>>2]; + $23 = ((($20)) + 56|0); + $24 = +HEAPF32[$23>>2]; + $25 = $22 + $24; + $fabsf = (+Math_abs((+$25))); + $26 = !($fabsf <= 9.9999999747524271E-7); + if (!($26)) { + $$sroa$050$0$$sroa_idx = ((($18)) + 16|0); + HEAPF32[$$sroa$050$0$$sroa_idx>>2] = 0.0; + $$sroa$251$0$$sroa_idx52 = ((($18)) + 20|0); + HEAPF32[$$sroa$251$0$$sroa_idx52>>2] = 0.0; + $$sroa$047$0$$sroa_idx = ((($20)) + 16|0); + HEAPF32[$$sroa$047$0$$sroa_idx>>2] = 0.0; + $$sroa$248$0$$sroa_idx49 = ((($20)) + 20|0); + HEAPF32[$$sroa$248$0$$sroa_idx49>>2] = 0.0; + STACKTOP = sp;return; + } + $27 = ((($0)) + 40|0); + $28 = HEAP32[$27>>2]|0; + $29 = ($28|0)==(0); + if ($29) { + STACKTOP = sp;return; + } + $30 = ((($18)) + 8|0); + $31 = ((($20)) + 8|0); + $32 = ((($20)) + 16|0); + $33 = ((($20)) + 32|0); + $34 = ((($18)) + 16|0); + $35 = ((($18)) + 32|0); + $36 = ((($20)) + 20|0); + $37 = ((($6)) + 4|0); + $38 = ((($18)) + 20|0); + $39 = ((($7)) + 4|0); + $40 = ((($3)) + 4|0); + $41 = ((($0)) + 16|0); + $42 = ((($18)) + 48|0); + $43 = ((($20)) + 48|0); + $44 = ((($0)) + 44|0); + $45 = ((($8)) + 4|0); + $46 = ((($0)) + 20|0); + $47 = ((($18)) + 4|0); + $48 = ((($20)) + 4|0); + $49 = ((($12)) + 4|0); + $50 = ((($13)) + 4|0); + $51 = ((($14)) + 4|0); + $52 = ((($0)) + 52|0); + $$sroa$2$0$$sroa_idx2 = ((($15)) + 4|0); + $53 = ((($20)) + 80|0); + $54 = ((($18)) + 80|0); + $55 = ((($16)) + 4|0); + $56 = ((($0)) + 48|0); + $57 = ((($20)) + 80|0); + $58 = ((($18)) + 80|0); + $59 = ((($9)) + 4|0); + $$0135139 = 0; + while(1) { + $63 = (((($0)) + 24|0) + ($$0135139<<3)|0); + ;HEAP32[$$byval_copy29>>2]=HEAP32[$63>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$63+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$30>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$30+4>>2]|0; + _Vector2Subtract_4($1,$$byval_copy29,$tmpcast137$byval_copy); + ;HEAP32[$$byval_copy29>>2]=HEAP32[$63>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$63+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$31>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$31+4>>2]|0; + _Vector2Subtract_4($2,$$byval_copy29,$tmpcast137$byval_copy); + $64 = +HEAPF32[$32>>2]; + $65 = +HEAPF32[$33>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0; + _MathCross($4,$65,$tmpcast137$byval_copy); + $66 = +HEAPF32[$4>>2]; + $67 = $64 + $66; + $68 = +HEAPF32[$34>>2]; + $69 = $67 - $68; + $70 = +HEAPF32[$35>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0; + _MathCross($5,$70,$tmpcast137$byval_copy); + $71 = +HEAPF32[$5>>2]; + $72 = $69 - $71; + HEAPF32[$3>>2] = $72; + $73 = +HEAPF32[$36>>2]; + $74 = +HEAPF32[$33>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0; + _MathCross($6,$74,$tmpcast137$byval_copy); + $75 = +HEAPF32[$37>>2]; + $76 = $73 + $75; + $77 = +HEAPF32[$38>>2]; + $78 = $76 - $77; + $79 = +HEAPF32[$35>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0; + _MathCross($7,$79,$tmpcast137$byval_copy); + $80 = +HEAPF32[$39>>2]; + $81 = $78 - $80; + HEAPF32[$40>>2] = $81; + ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0; + $82 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy)); + $83 = $82 > 0.0; + if ($83) { + $$1 = 1; + } else { + ;HEAP32[$$byval_copy29>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0; + $84 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy)); + ;HEAP32[$$byval_copy29>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$2+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0; + $85 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy)); + $86 = +HEAPF32[$21>>2]; + $87 = +HEAPF32[$23>>2]; + $88 = $86 + $87; + $89 = $84 * $84; + $90 = +HEAPF32[$42>>2]; + $91 = $89 * $90; + $92 = $88 + $91; + $93 = $85 * $85; + $94 = +HEAPF32[$43>>2]; + $95 = $93 * $94; + $96 = $92 + $95; + $97 = +HEAPF32[$44>>2]; + $98 = $97 + 1.0; + $99 = $82 * $98; + $100 = -$99; + $101 = $100 / $96; + $102 = HEAP32[$27>>2]|0; + $103 = (+($102>>>0)); + $104 = $101 / $103; + $105 = +HEAPF32[$41>>2]; + $106 = $105 * $104; + HEAPF32[$8>>2] = $106; + $107 = +HEAPF32[$46>>2]; + $108 = $104 * $107; + HEAPF32[$45>>2] = $108; + $109 = HEAP32[$47>>2]|0; + $110 = ($109|0)==(0); + if (!($110)) { + $111 = +HEAPF32[$21>>2]; + $112 = +HEAPF32[$8>>2]; + $113 = $111 * $112; + $114 = +HEAPF32[$34>>2]; + $115 = $114 - $113; + HEAPF32[$34>>2] = $115; + $116 = +HEAPF32[$45>>2]; + $117 = $111 * $116; + $118 = +HEAPF32[$38>>2]; + $119 = $118 - $117; + HEAPF32[$38>>2] = $119; + $120 = HEAP32[$58>>2]|0; + $121 = ($120|0)==(0); + if ($121) { + $122 = +HEAPF32[$42>>2]; + $123 = +HEAPF32[$8>>2]; + $124 = -$123; + HEAPF32[$9>>2] = $124; + $125 = +HEAPF32[$45>>2]; + $126 = -$125; + HEAPF32[$59>>2] = $126; + ;HEAP32[$$byval_copy29>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$9>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$9+4>>2]|0; + $127 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy)); + $128 = $122 * $127; + $129 = +HEAPF32[$35>>2]; + $130 = $129 + $128; + HEAPF32[$35>>2] = $130; + } + } + $131 = HEAP32[$48>>2]|0; + $132 = ($131|0)==(0); + if (!($132)) { + $133 = +HEAPF32[$23>>2]; + $134 = +HEAPF32[$8>>2]; + $135 = $133 * $134; + $136 = +HEAPF32[$32>>2]; + $137 = $136 + $135; + HEAPF32[$32>>2] = $137; + $138 = +HEAPF32[$45>>2]; + $139 = $133 * $138; + $140 = +HEAPF32[$36>>2]; + $141 = $140 + $139; + HEAPF32[$36>>2] = $141; + $142 = HEAP32[$57>>2]|0; + $143 = ($142|0)==(0); + if ($143) { + $144 = +HEAPF32[$43>>2]; + ;HEAP32[$$byval_copy29>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$2+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$8+4>>2]|0; + $145 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy)); + $146 = $144 * $145; + $147 = +HEAPF32[$33>>2]; + $148 = $147 + $146; + HEAPF32[$33>>2] = $148; + } + } + $149 = +HEAPF32[$32>>2]; + $150 = +HEAPF32[$33>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0; + _MathCross($10,$150,$tmpcast137$byval_copy); + $151 = +HEAPF32[$10>>2]; + $152 = $149 + $151; + $153 = +HEAPF32[$34>>2]; + $154 = $152 - $153; + $155 = +HEAPF32[$35>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0; + _MathCross($11,$155,$tmpcast137$byval_copy); + $156 = +HEAPF32[$11>>2]; + $157 = $154 - $156; + HEAPF32[$3>>2] = $157; + $158 = +HEAPF32[$36>>2]; + $159 = +HEAPF32[$33>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0; + _MathCross($12,$159,$tmpcast137$byval_copy); + $160 = +HEAPF32[$49>>2]; + $161 = $158 + $160; + $162 = +HEAPF32[$38>>2]; + $163 = $161 - $162; + $164 = +HEAPF32[$35>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0; + _MathCross($13,$164,$tmpcast137$byval_copy); + $165 = +HEAPF32[$50>>2]; + $166 = $163 - $165; + HEAPF32[$40>>2] = $166; + $167 = +HEAPF32[$3>>2]; + $168 = +HEAPF32[$41>>2]; + ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0; + $169 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy)); + $170 = $168 * $169; + $171 = $167 - $170; + HEAPF32[$14>>2] = $171; + $172 = +HEAPF32[$40>>2]; + $173 = +HEAPF32[$46>>2]; + ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0; + $174 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy)); + $175 = $173 * $174; + $176 = $172 - $175; + HEAPF32[$51>>2] = $176; + _MathNormalize($14); + ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$14>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$14+4>>2]|0; + $177 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy)); + $178 = -$177; + $179 = $178 / $96; + $180 = HEAP32[$27>>2]|0; + $181 = (+($180>>>0)); + $182 = $179 / $181; + $fabsf136 = (+Math_abs((+$182))); + $183 = !($fabsf136 <= 9.9999999747524271E-7); + if ($183) { + $184 = $15; + $185 = $184; + HEAP32[$185>>2] = 0; + $186 = (($184) + 4)|0; + $187 = $186; + HEAP32[$187>>2] = 0; + $188 = +HEAPF32[$52>>2]; + $189 = $104 * $188; + $190 = $fabsf136 < $189; + $191 = +HEAPF32[$14>>2]; + $192 = +HEAPF32[$51>>2]; + if ($190) { + $193 = $182 * $191; + $194 = $182 * $192; + $$sink = $194;$$sink138 = $193; + } else { + $195 = -$104; + $196 = $191 * $195; + $197 = +HEAPF32[$56>>2]; + $198 = $196 * $197; + $199 = $192 * $195; + $200 = $199 * $197; + $$sink = $200;$$sink138 = $198; + } + HEAPF32[$15>>2] = $$sink138; + HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $$sink; + $201 = HEAP32[$47>>2]|0; + $202 = ($201|0)==(0); + if (!($202)) { + $203 = +HEAPF32[$21>>2]; + $204 = +HEAPF32[$15>>2]; + $205 = $203 * $204; + $206 = +HEAPF32[$34>>2]; + $207 = $206 - $205; + HEAPF32[$34>>2] = $207; + $208 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2]; + $209 = $203 * $208; + $210 = +HEAPF32[$38>>2]; + $211 = $210 - $209; + HEAPF32[$38>>2] = $211; + $212 = HEAP32[$54>>2]|0; + $213 = ($212|0)==(0); + if ($213) { + $214 = +HEAPF32[$42>>2]; + $215 = +HEAPF32[$15>>2]; + $216 = -$215; + HEAPF32[$16>>2] = $216; + $217 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2]; + $218 = -$217; + HEAPF32[$55>>2] = $218; + ;HEAP32[$$byval_copy29>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$16+4>>2]|0; + $219 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy)); + $220 = $214 * $219; + $221 = +HEAPF32[$35>>2]; + $222 = $221 + $220; + HEAPF32[$35>>2] = $222; + } + } + $223 = HEAP32[$48>>2]|0; + $224 = ($223|0)==(0); + if (!($224)) { + $225 = +HEAPF32[$23>>2]; + $226 = +HEAPF32[$15>>2]; + $227 = $225 * $226; + $228 = +HEAPF32[$32>>2]; + $229 = $228 + $227; + HEAPF32[$32>>2] = $229; + $230 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2]; + $231 = $225 * $230; + $232 = +HEAPF32[$36>>2]; + $233 = $232 + $231; + HEAPF32[$36>>2] = $233; + $234 = HEAP32[$53>>2]|0; + $235 = ($234|0)==(0); + if ($235) { + $236 = +HEAPF32[$43>>2]; + ;HEAP32[$$byval_copy29>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$2+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$15+4>>2]|0; + $237 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy)); + $238 = $236 * $237; + $239 = +HEAPF32[$33>>2]; + $240 = $239 + $238; + HEAPF32[$33>>2] = $240; + } + } + $$0 = 0; + } else { + $$0 = 1; + } + $$1 = $$0; + } + $cond1 = ($$1|0)==(0); + $62 = (($$0135139) + 1)|0; + if (!($cond1)) { + label = 26; + break; + } + $60 = HEAP32[$27>>2]|0; + $61 = ($62>>>0)<($60>>>0); + if ($61) { + $$0135139 = $62; + } else { + label = 26; + break; + } + } + if ((label|0) == 26) { + STACKTOP = sp;return; + } +} +function _IntegratePhysicsVelocity($0) { + $0 = $0|0; + var $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0.0, $2 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0; + var $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0.0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ($2|0)==(0); + if ($3) { + return; + } + $4 = ((($0)) + 16|0); + $5 = +HEAPF32[$4>>2]; + $6 = $5; + $7 = +HEAPF64[1730]; + $8 = $6 * $7; + $9 = ((($0)) + 8|0); + $10 = +HEAPF32[$9>>2]; + $11 = $10; + $12 = $8 + $11; + $13 = $12; + HEAPF32[$9>>2] = $13; + $14 = ((($0)) + 20|0); + $15 = +HEAPF32[$14>>2]; + $16 = $15; + $17 = $7 * $16; + $18 = ((($0)) + 12|0); + $19 = +HEAPF32[$18>>2]; + $20 = $19; + $21 = $20 + $17; + $22 = $21; + HEAPF32[$18>>2] = $22; + $23 = ((($0)) + 80|0); + $24 = HEAP32[$23>>2]|0; + $25 = ($24|0)==(0); + if ($25) { + $26 = ((($0)) + 32|0); + $27 = +HEAPF32[$26>>2]; + $28 = $27; + $29 = $7 * $28; + $30 = ((($0)) + 40|0); + $31 = +HEAPF32[$30>>2]; + $32 = $31; + $33 = $32 + $29; + $34 = $33; + HEAPF32[$30>>2] = $34; + } + $35 = ((($0)) + 484|0); + $36 = ((($0)) + 40|0); + $37 = +HEAPF32[$36>>2]; + _Mat2Set($35,$37); + _IntegratePhysicsForces($0); + return; +} +function _CorrectPhysicsPositions($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0; + var $28 = 0, $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0, $45 = 0.0; + var $46 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 8|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($0)) + 12|0); + $6 = +HEAPF32[$5>>2]; + $7 = $6 + -0.05000000074505806; + $8 = $7 > 0.0; + $9 = $8 ? $7 : 0.0; + $10 = ((($2)) + 56|0); + $11 = +HEAPF32[$10>>2]; + $12 = ((($4)) + 56|0); + $13 = +HEAPF32[$12>>2]; + $14 = $11 + $13; + $15 = $9 / $14; + $16 = ((($0)) + 16|0); + $17 = +HEAPF32[$16>>2]; + $18 = $17 * $15; + $19 = $18 * 0.40000000596046448; + $20 = ((($0)) + 20|0); + $21 = +HEAPF32[$20>>2]; + $22 = $15 * $21; + $23 = $22 * 0.40000000596046448; + $24 = ((($2)) + 4|0); + $25 = HEAP32[$24>>2]|0; + $26 = ($25|0)==(0); + if (!($26)) { + $27 = $11 * $19; + $28 = ((($2)) + 8|0); + $29 = +HEAPF32[$28>>2]; + $30 = $29 - $27; + HEAPF32[$28>>2] = $30; + $31 = $11 * $23; + $32 = ((($2)) + 12|0); + $33 = +HEAPF32[$32>>2]; + $34 = $33 - $31; + HEAPF32[$32>>2] = $34; + } + $35 = ((($4)) + 4|0); + $36 = HEAP32[$35>>2]|0; + $37 = ($36|0)==(0); + if ($37) { + return; + } + $38 = +HEAPF32[$12>>2]; + $39 = $19 * $38; + $40 = ((($4)) + 8|0); + $41 = +HEAPF32[$40>>2]; + $42 = $41 + $39; + HEAPF32[$40>>2] = $42; + $43 = $23 * $38; + $44 = ((($4)) + 12|0); + $45 = +HEAPF32[$44>>2]; + $46 = $43 + $45; + HEAPF32[$44>>2] = $46; + return; +} +function _SolveCircleToCircle($0) { + $0 = $0|0; + var $$byval_copy = 0, $$byval_copy2 = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$02$0$$sroa_idx = 0, $$sroa$05$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $$sroa$23$0$$sroa_idx4 = 0, $$sroa$26$0$$sroa_idx7 = 0, $1 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0; + var $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0.0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0, $38 = 0.0; + var $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0.0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0, $54 = 0, $6 = 0, $7 = 0; + var $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy2 = sp + 16|0; + $$byval_copy = sp + 8|0; + $1 = sp; + $2 = ((($0)) + 4|0); + $3 = HEAP32[$2>>2]|0; + $4 = ((($0)) + 8|0); + $5 = HEAP32[$4>>2]|0; + $6 = ((($5)) + 8|0); + $7 = ((($3)) + 8|0); + ;HEAP32[$$byval_copy>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$7+4>>2]|0; + _Vector2Subtract_4($1,$$byval_copy,$$byval_copy2); + ;HEAP32[$$byval_copy2>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$1+4>>2]|0; + $8 = (+_MathLenSqr($$byval_copy2)); + $9 = ((($3)) + 92|0); + $10 = +HEAPF32[$9>>2]; + $11 = ((($5)) + 92|0); + $12 = +HEAPF32[$11>>2]; + $13 = $10 + $12; + $14 = $13 * $13; + $15 = !($8 >= $14); + if (!($15)) { + $16 = ((($0)) + 40|0); + HEAP32[$16>>2] = 0; + STACKTOP = sp;return; + } + $17 = (+Math_sqrt((+$8))); + $18 = ((($0)) + 40|0); + HEAP32[$18>>2] = 1; + $19 = $17 == 0.0; + if ($19) { + $20 = HEAP32[$9>>2]|0; + $21 = ((($0)) + 12|0); + HEAP32[$21>>2] = $20; + $$sroa$05$0$$sroa_idx = ((($0)) + 16|0); + HEAPF32[$$sroa$05$0$$sroa_idx>>2] = 1.0; + $$sroa$26$0$$sroa_idx7 = ((($0)) + 20|0); + HEAPF32[$$sroa$26$0$$sroa_idx7>>2] = 0.0; + $22 = ((($0)) + 24|0); + $23 = $7; + $24 = $23; + $25 = HEAP32[$24>>2]|0; + $26 = (($23) + 4)|0; + $27 = $26; + $28 = HEAP32[$27>>2]|0; + $29 = $22; + $30 = $29; + HEAP32[$30>>2] = $25; + $31 = (($29) + 4)|0; + $32 = $31; + HEAP32[$32>>2] = $28; + } else { + $33 = $13 - $17; + $34 = ((($0)) + 12|0); + HEAPF32[$34>>2] = $33; + $35 = +HEAPF32[$1>>2]; + $36 = $35 / $17; + $37 = ((($1)) + 4|0); + $38 = +HEAPF32[$37>>2]; + $39 = $38 / $17; + $$sroa$02$0$$sroa_idx = ((($0)) + 16|0); + HEAPF32[$$sroa$02$0$$sroa_idx>>2] = $36; + $$sroa$23$0$$sroa_idx4 = ((($0)) + 20|0); + HEAPF32[$$sroa$23$0$$sroa_idx4>>2] = $39; + $40 = +HEAPF32[$9>>2]; + $41 = $36 * $40; + $42 = +HEAPF32[$7>>2]; + $43 = $41 + $42; + $44 = $39 * $40; + $45 = ((($3)) + 12|0); + $46 = +HEAPF32[$45>>2]; + $47 = $44 + $46; + $$sroa$0$0$$sroa_idx = ((($0)) + 24|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $43; + $$sroa$2$0$$sroa_idx1 = ((($0)) + 28|0); + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $47; + } + $48 = ((($3)) + 76|0); + $49 = HEAP32[$48>>2]|0; + $50 = ($49|0)==(0); + if (!($50)) { + STACKTOP = sp;return; + } + $51 = ((($0)) + 20|0); + $52 = +HEAPF32[$51>>2]; + $53 = $52 < 0.0; + $54 = $53&1; + HEAP32[$48>>2] = $54; + STACKTOP = sp;return; +} +function _SolveCircleToPolygon($0) { + $0 = $0|0; + var $$0$lcssa = 0.0, $$0125 = 0.0, $$093$lcssa = 0, $$093124 = 0, $$097123 = 0, $$1 = 0.0, $$194 = 0, $$byval_copy41 = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$011$0$$sroa_idx = 0, $$sroa$014$0$$sroa_idx = 0, $$sroa$04$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx3 = 0, $$sroa$212$0$$sroa_idx13 = 0, $$sroa$215$0$$sroa_idx16 = 0, $$sroa$25$0$$sroa_idx6 = 0, $1 = 0, $10 = 0, $100 = 0.0, $101 = 0.0; + var $102 = 0, $103 = 0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0; + var $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0; + var $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0.0; + var $157 = 0.0, $158 = 0.0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0; + var $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0; + var $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0; + var $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0; + var $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0.0, $233 = 0.0, $234 = 0, $235 = 0.0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0.0, $24 = 0, $240 = 0.0, $241 = 0.0, $242 = 0, $243 = 0.0, $244 = 0.0, $25 = 0, $26 = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; + var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0.0, $82 = 0.0, $83 = 0, $84 = 0.0, $85 = 0.0, $86 = 0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0, $93 = 0.0, $94 = 0.0, $95 = 0, $96 = 0, $97 = 0.0, $98 = 0.0, $99 = 0; + var $tmpcast104$byval_copy42 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 608|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(608|0); + $tmpcast104$byval_copy42 = sp + 584|0; + $$byval_copy41 = sp + 568|0; + $1 = sp + 24|0; + $2 = sp + 552|0; + $3 = sp + 544|0; + $4 = sp + 88|0; + $5 = sp + 536|0; + $6 = sp + 16|0; + $7 = sp + 8|0; + $8 = sp; + $9 = sp + 528|0; + $10 = sp + 520|0; + $11 = sp + 512|0; + $12 = sp + 504|0; + $13 = sp + 80|0; + $14 = sp + 72|0; + $15 = sp + 64|0; + $16 = sp + 56|0; + $17 = sp + 48|0; + $18 = sp + 40|0; + $19 = sp + 496|0; + $20 = sp + 32|0; + $21 = ((($0)) + 4|0); + $22 = HEAP32[$21>>2]|0; + $23 = ((($0)) + 8|0); + $24 = HEAP32[$23>>2]|0; + $25 = ((($0)) + 40|0); + HEAP32[$25>>2] = 0; + $26 = ((($22)) + 8|0); + $27 = $26; + $28 = $27; + $29 = HEAP32[$28>>2]|0; + $30 = (($27) + 4)|0; + $31 = $30; + $32 = HEAP32[$31>>2]|0; + $33 = $1; + $34 = $33; + HEAP32[$34>>2] = $29; + $35 = (($33) + 4)|0; + $36 = $35; + HEAP32[$36>>2] = $32; + $37 = ((($24)) + 96|0); + $38 = ((($24)) + 484|0); + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$38>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$38+4>>2]|0;HEAP32[$tmpcast104$byval_copy42+8>>2]=HEAP32[$38+8>>2]|0;HEAP32[$tmpcast104$byval_copy42+12>>2]=HEAP32[$38+12>>2]|0; + _Mat2Transpose($2,$tmpcast104$byval_copy42); + $39 = ((($24)) + 8|0); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$39+4>>2]|0; + _Vector2Subtract_4($3,$$byval_copy41,$tmpcast104$byval_copy42); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$2+12>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$3>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$3+4>>2]|0; + _Mat2MultiplyVector2($1,$$byval_copy41,$tmpcast104$byval_copy42); + _memcpy(($4|0),($37|0),404)|0; + $40 = HEAP32[$4>>2]|0; + $41 = ($40|0)==(0); + L1: do { + if ($41) { + $$0$lcssa = -3.4028234663852886E+38;$$093$lcssa = 0; + } else { + $42 = ((($22)) + 92|0); + $$0125 = -3.4028234663852886E+38;$$093124 = 0;$$097123 = 0; + while(1) { + $43 = (((($4)) + 196|0) + ($$097123<<3)|0); + $44 = (((($4)) + 4|0) + ($$097123<<3)|0); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$44>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$44+4>>2]|0; + _Vector2Subtract_4($5,$$byval_copy41,$tmpcast104$byval_copy42); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$43+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$5+4>>2]|0; + $45 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42)); + $46 = +HEAPF32[$42>>2]; + $47 = $45 > $46; + $48 = $45 > $$0125; + if ($47) { + break; + } + $$1 = $48 ? $45 : $$0125; + $$194 = $48 ? $$097123 : $$093124; + $49 = (($$097123) + 1)|0; + $50 = HEAP32[$4>>2]|0; + $51 = ($49>>>0)<($50>>>0); + if ($51) { + $$0125 = $$1;$$093124 = $$194;$$097123 = $49; + } else { + $$0$lcssa = $$1;$$093$lcssa = $$194; + break L1; + } + } + STACKTOP = sp;return; + } + } while(0); + $52 = (((($4)) + 4|0) + ($$093$lcssa<<3)|0); + $53 = $52; + $54 = $53; + $55 = HEAP32[$54>>2]|0; + $56 = (($53) + 4)|0; + $57 = $56; + $58 = HEAP32[$57>>2]|0; + $59 = $6; + $60 = $59; + HEAP32[$60>>2] = $55; + $61 = (($59) + 4)|0; + $62 = $61; + HEAP32[$62>>2] = $58; + $63 = (($$093$lcssa) + 1)|0; + $64 = HEAP32[$4>>2]|0; + $65 = ($63>>>0)<($64>>>0); + $66 = $65 ? $63 : 0; + $67 = (((($4)) + 4|0) + ($66<<3)|0); + $68 = $67; + $69 = $68; + $70 = HEAP32[$69>>2]|0; + $71 = (($68) + 4)|0; + $72 = $71; + $73 = HEAP32[$72>>2]|0; + $74 = $7; + $75 = $74; + HEAP32[$75>>2] = $70; + $76 = (($74) + 4)|0; + $77 = $76; + HEAP32[$77>>2] = $73; + $78 = $$0$lcssa < 9.9999999747524271E-7; + do { + if ($78) { + HEAP32[$25>>2] = 1; + $79 = ((($4)) + 388|0); + $80 = (((($4)) + 196|0) + ($$093$lcssa<<3)|0); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$79>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$79+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$79+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$79+12>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$80>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$80+4>>2]|0; + _Mat2MultiplyVector2($8,$$byval_copy41,$tmpcast104$byval_copy42); + $81 = +HEAPF32[$8>>2]; + $82 = -$81; + $83 = ((($8)) + 4|0); + $84 = +HEAPF32[$83>>2]; + $85 = -$84; + $$sroa$014$0$$sroa_idx = ((($0)) + 16|0); + HEAPF32[$$sroa$014$0$$sroa_idx>>2] = $82; + $$sroa$215$0$$sroa_idx16 = ((($0)) + 20|0); + HEAPF32[$$sroa$215$0$$sroa_idx16>>2] = $85; + $86 = ((($22)) + 92|0); + $87 = +HEAPF32[$86>>2]; + $88 = $87 * $82; + $89 = +HEAPF32[$26>>2]; + $90 = $88 + $89; + $91 = $87 * $85; + $92 = ((($22)) + 12|0); + $93 = +HEAPF32[$92>>2]; + $94 = $91 + $93; + $$sroa$011$0$$sroa_idx = ((($0)) + 24|0); + HEAPF32[$$sroa$011$0$$sroa_idx>>2] = $90; + $$sroa$212$0$$sroa_idx13 = ((($0)) + 28|0); + HEAPF32[$$sroa$212$0$$sroa_idx13>>2] = $94; + $95 = HEAP32[$86>>2]|0; + $96 = ((($0)) + 12|0); + HEAP32[$96>>2] = $95; + } else { + ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0; + _Vector2Subtract_4($9,$$byval_copy41,$tmpcast104$byval_copy42); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$7+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0; + _Vector2Subtract_4($10,$$byval_copy41,$tmpcast104$byval_copy42); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$9+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$10+4>>2]|0; + $97 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42)); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0; + _Vector2Subtract_4($11,$$byval_copy41,$tmpcast104$byval_copy42); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0; + _Vector2Subtract_4($12,$$byval_copy41,$tmpcast104$byval_copy42); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$11>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$11+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$12>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$12+4>>2]|0; + $98 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42)); + $99 = ((($22)) + 92|0); + $100 = +HEAPF32[$99>>2]; + $101 = $100 - $$0$lcssa; + $102 = ((($0)) + 12|0); + HEAPF32[$102>>2] = $101; + $103 = !($97 <= 0.0); + if (!($103)) { + ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0; + $104 = (+_DistSqr($$byval_copy41,$tmpcast104$byval_copy42)); + $105 = +HEAPF32[$99>>2]; + $106 = $105 * $105; + $107 = $104 > $106; + if ($107) { + break; + } + HEAP32[$25>>2] = 1; + ;HEAP32[$$byval_copy41>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$1+4>>2]|0; + _Vector2Subtract_4($8,$$byval_copy41,$tmpcast104$byval_copy42); + $108 = ((($4)) + 388|0); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$108>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$108+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$108+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$108+12>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0; + _Mat2MultiplyVector2($13,$$byval_copy41,$tmpcast104$byval_copy42); + $109 = $13; + $110 = $109; + $111 = HEAP32[$110>>2]|0; + $112 = (($109) + 4)|0; + $113 = $112; + $114 = HEAP32[$113>>2]|0; + $115 = $8; + $116 = $115; + HEAP32[$116>>2] = $111; + $117 = (($115) + 4)|0; + $118 = $117; + HEAP32[$118>>2] = $114; + _MathNormalize($8); + $119 = ((($0)) + 16|0); + $120 = $8; + $121 = $120; + $122 = HEAP32[$121>>2]|0; + $123 = (($120) + 4)|0; + $124 = $123; + $125 = HEAP32[$124>>2]|0; + $126 = $119; + $127 = $126; + HEAP32[$127>>2] = $122; + $128 = (($126) + 4)|0; + $129 = $128; + HEAP32[$129>>2] = $125; + ;HEAP32[$$byval_copy41>>2]=HEAP32[$108>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$108+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$108+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$108+12>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0; + _Mat2MultiplyVector2($14,$$byval_copy41,$tmpcast104$byval_copy42); + $130 = $14; + $131 = $130; + $132 = HEAP32[$131>>2]|0; + $133 = (($130) + 4)|0; + $134 = $133; + $135 = HEAP32[$134>>2]|0; + $136 = $6; + $137 = $136; + HEAP32[$137>>2] = $132; + $138 = (($136) + 4)|0; + $139 = $138; + HEAP32[$139>>2] = $135; + ;HEAP32[$$byval_copy41>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$39+4>>2]|0; + _Vector2Add_2($15,$$byval_copy41,$tmpcast104$byval_copy42); + $140 = $15; + $141 = $140; + $142 = HEAP32[$141>>2]|0; + $143 = (($140) + 4)|0; + $144 = $143; + $145 = HEAP32[$144>>2]|0; + $146 = $6; + $147 = $146; + HEAP32[$147>>2] = $142; + $148 = (($146) + 4)|0; + $149 = $148; + HEAP32[$149>>2] = $145; + $150 = ((($0)) + 24|0); + $151 = $150; + $152 = $151; + HEAP32[$152>>2] = $142; + $153 = (($151) + 4)|0; + $154 = $153; + HEAP32[$154>>2] = $145; + break; + } + $155 = !($98 <= 0.0); + if (!($155)) { + ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0; + $156 = (+_DistSqr($$byval_copy41,$tmpcast104$byval_copy42)); + $157 = +HEAPF32[$99>>2]; + $158 = $157 * $157; + $159 = $156 > $158; + if ($159) { + break; + } + HEAP32[$25>>2] = 1; + ;HEAP32[$$byval_copy41>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$7+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$1+4>>2]|0; + _Vector2Subtract_4($8,$$byval_copy41,$tmpcast104$byval_copy42); + $160 = ((($4)) + 388|0); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$160>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$160+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$160+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$160+12>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0; + _Mat2MultiplyVector2($16,$$byval_copy41,$tmpcast104$byval_copy42); + $161 = $16; + $162 = $161; + $163 = HEAP32[$162>>2]|0; + $164 = (($161) + 4)|0; + $165 = $164; + $166 = HEAP32[$165>>2]|0; + $167 = $7; + $168 = $167; + HEAP32[$168>>2] = $163; + $169 = (($167) + 4)|0; + $170 = $169; + HEAP32[$170>>2] = $166; + ;HEAP32[$$byval_copy41>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$7+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$39+4>>2]|0; + _Vector2Add_2($17,$$byval_copy41,$tmpcast104$byval_copy42); + $171 = $17; + $172 = $171; + $173 = HEAP32[$172>>2]|0; + $174 = (($171) + 4)|0; + $175 = $174; + $176 = HEAP32[$175>>2]|0; + $177 = $7; + $178 = $177; + HEAP32[$178>>2] = $173; + $179 = (($177) + 4)|0; + $180 = $179; + HEAP32[$180>>2] = $176; + $181 = ((($0)) + 24|0); + $182 = $181; + $183 = $182; + HEAP32[$183>>2] = $173; + $184 = (($182) + 4)|0; + $185 = $184; + HEAP32[$185>>2] = $176; + ;HEAP32[$$byval_copy41>>2]=HEAP32[$160>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$160+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$160+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$160+12>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0; + _Mat2MultiplyVector2($18,$$byval_copy41,$tmpcast104$byval_copy42); + $186 = $18; + $187 = $186; + $188 = HEAP32[$187>>2]|0; + $189 = (($186) + 4)|0; + $190 = $189; + $191 = HEAP32[$190>>2]|0; + $192 = $8; + $193 = $192; + HEAP32[$193>>2] = $188; + $194 = (($192) + 4)|0; + $195 = $194; + HEAP32[$195>>2] = $191; + _MathNormalize($8); + $196 = ((($0)) + 16|0); + $197 = $8; + $198 = $197; + $199 = HEAP32[$198>>2]|0; + $200 = (($197) + 4)|0; + $201 = $200; + $202 = HEAP32[$201>>2]|0; + $203 = $196; + $204 = $203; + HEAP32[$204>>2] = $199; + $205 = (($203) + 4)|0; + $206 = $205; + HEAP32[$206>>2] = $202; + break; + } + $207 = (((($4)) + 196|0) + ($$093$lcssa<<3)|0); + $208 = $207; + $209 = $208; + $210 = HEAP32[$209>>2]|0; + $211 = (($208) + 4)|0; + $212 = $211; + $213 = HEAP32[$212>>2]|0; + $214 = $8; + $215 = $214; + HEAP32[$215>>2] = $210; + $216 = (($214) + 4)|0; + $217 = $216; + HEAP32[$217>>2] = $213; + ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0; + _Vector2Subtract_4($19,$$byval_copy41,$tmpcast104$byval_copy42); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$19>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$19+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0; + $218 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42)); + $219 = +HEAPF32[$99>>2]; + $220 = $218 > $219; + if ($220) { + break; + } else { + $221 = ((($4)) + 388|0); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$221>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$221+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$221+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$221+12>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0; + _Mat2MultiplyVector2($20,$$byval_copy41,$tmpcast104$byval_copy42); + $222 = $20; + $223 = $222; + $224 = HEAP32[$223>>2]|0; + $225 = (($222) + 4)|0; + $226 = $225; + $227 = HEAP32[$226>>2]|0; + $228 = $8; + $229 = $228; + HEAP32[$229>>2] = $224; + $230 = (($228) + 4)|0; + $231 = $230; + HEAP32[$231>>2] = $227; + $232 = +HEAPF32[$8>>2]; + $233 = -$232; + $234 = ((($8)) + 4|0); + $235 = +HEAPF32[$234>>2]; + $236 = -$235; + $$sroa$04$0$$sroa_idx = ((($0)) + 16|0); + HEAPF32[$$sroa$04$0$$sroa_idx>>2] = $233; + $$sroa$25$0$$sroa_idx6 = ((($0)) + 20|0); + HEAPF32[$$sroa$25$0$$sroa_idx6>>2] = $236; + $237 = +HEAPF32[$99>>2]; + $238 = $237 * $233; + $239 = +HEAPF32[$26>>2]; + $240 = $238 + $239; + $241 = $237 * $236; + $242 = ((($22)) + 12|0); + $243 = +HEAPF32[$242>>2]; + $244 = $241 + $243; + $$sroa$0$0$$sroa_idx = ((($0)) + 24|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $240; + $$sroa$2$0$$sroa_idx3 = ((($0)) + 28|0); + HEAPF32[$$sroa$2$0$$sroa_idx3>>2] = $244; + HEAP32[$25>>2] = 1; + break; + } + } + } while(0); + STACKTOP = sp;return; +} +function _SolvePolygonToCircle($0) { + $0 = $0|0; + var $1 = 0, $10 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 8|0); + $4 = HEAP32[$3>>2]|0; + HEAP32[$1>>2] = $4; + HEAP32[$3>>2] = $2; + _SolveCircleToPolygon($0); + $5 = ((($0)) + 16|0); + $6 = +HEAPF32[$5>>2]; + $7 = -$6; + HEAPF32[$5>>2] = $7; + $8 = ((($0)) + 20|0); + $9 = +HEAPF32[$8>>2]; + $10 = -$9; + HEAPF32[$8>>2] = $10; + return; +} +function _SolvePolygonToPolygon($0) { + $0 = $0|0; + var $$0 = 0, $$051 = 0, $$051$in = 0, $$052 = 0, $$1 = 0, $$byval_copy24 = 0, $$sink = 0.0, $$sroa$0$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx12 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0.0; + var $109 = 0.0, $11 = 0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0.0, $125 = 0.0, $126 = 0.0; + var $127 = 0.0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0.0, $14 = 0, $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0, $144 = 0; + var $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0.0, $156 = 0.0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0; + var $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0, $172 = 0.0, $173 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0; + var $25 = 0.0, $26 = 0, $27 = 0.0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0; + var $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0; + var $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0; + var $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0; + var $98 = 0, $99 = 0, $tmpcast58$byval_copy23 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 3008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(3008|0); + $$byval_copy24 = sp + 2584|0; + $tmpcast58$byval_copy23 = sp + 2168|0; + $1 = sp + 1744|0; + $2 = sp + 1328|0; + $3 = sp + 1324|0; + $4 = sp + 1320|0; + $5 = sp + 904|0; + $6 = sp + 488|0; + $7 = sp + 24|0; + $8 = sp + 80|0; + $9 = sp + 16|0; + $10 = sp + 8|0; + $11 = sp + 64|0; + $12 = sp + 56|0; + $13 = sp + 48|0; + $14 = sp + 40|0; + $15 = sp + 72|0; + $16 = sp; + $17 = sp + 2160|0; + $18 = ((($0)) + 4|0); + $19 = HEAP32[$18>>2]|0; + $20 = ((($19)) + 84|0); + _memcpy(($1|0),($20|0),416)|0; + $21 = ((($0)) + 8|0); + $22 = HEAP32[$21>>2]|0; + $23 = ((($22)) + 84|0); + _memcpy(($2|0),($23|0),416)|0; + $24 = ((($0)) + 40|0); + HEAP32[$24>>2] = 0; + HEAP32[$3>>2] = 0; + _memcpy(($tmpcast58$byval_copy23|0),($1|0),416)|0; + _memcpy(($$byval_copy24|0),($2|0),416)|0; + $25 = (+_FindAxisLeastPenetration($3,$tmpcast58$byval_copy23,$$byval_copy24)); + $26 = !($25 >= 0.0); + if (!($26)) { + STACKTOP = sp;return; + } + HEAP32[$4>>2] = 0; + _memcpy(($tmpcast58$byval_copy23|0),($2|0),416)|0; + _memcpy(($$byval_copy24|0),($1|0),416)|0; + $27 = (+_FindAxisLeastPenetration($4,$tmpcast58$byval_copy23,$$byval_copy24)); + $28 = !($27 >= 0.0); + if ($28) { + $29 = (_BiasGreaterThan($25,$27)|0); + $30 = ($29|0)==(0); + if ($30) { + _memcpy(($5|0),($2|0),416)|0; + _memcpy(($6|0),($1|0),416)|0; + $$051$in = $4;$$052 = 1; + } else { + _memcpy(($5|0),($1|0),416)|0; + _memcpy(($6|0),($2|0),416)|0; + $$051$in = $3;$$052 = 0; + } + $$051 = HEAP32[$$051$in>>2]|0; + $31 = ((($7)) + 8|0); + _memcpy(($tmpcast58$byval_copy23|0),($5|0),416)|0; + _memcpy(($$byval_copy24|0),($6|0),416)|0; + _FindIncidentFace($7,$31,$tmpcast58$byval_copy23,$$byval_copy24,$$051); + $32 = ((($5)) + 12|0); + _memcpy(($8|0),($32|0),404)|0; + $33 = (((($8)) + 4|0) + ($$051<<3)|0); + $34 = $33; + $35 = $34; + $36 = HEAP32[$35>>2]|0; + $37 = (($34) + 4)|0; + $38 = $37; + $39 = HEAP32[$38>>2]|0; + $40 = $9; + $41 = $40; + HEAP32[$41>>2] = $36; + $42 = (($40) + 4)|0; + $43 = $42; + HEAP32[$43>>2] = $39; + $44 = (($$051) + 1)|0; + $45 = HEAP32[$8>>2]|0; + $46 = ($44>>>0)<($45>>>0); + $47 = $46 ? $44 : 0; + $48 = (((($8)) + 4|0) + ($47<<3)|0); + $49 = $48; + $50 = $49; + $51 = HEAP32[$50>>2]|0; + $52 = (($49) + 4)|0; + $53 = $52; + $54 = HEAP32[$53>>2]|0; + $55 = $10; + $56 = $55; + HEAP32[$56>>2] = $51; + $57 = (($55) + 4)|0; + $58 = $57; + HEAP32[$58>>2] = $54; + $59 = ((($8)) + 388|0); + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$59>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$59+4>>2]|0;HEAP32[$tmpcast58$byval_copy23+8>>2]=HEAP32[$59+8>>2]|0;HEAP32[$tmpcast58$byval_copy23+12>>2]=HEAP32[$59+12>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0; + _Mat2MultiplyVector2($11,$tmpcast58$byval_copy23,$$byval_copy24); + $60 = $11; + $61 = $60; + $62 = HEAP32[$61>>2]|0; + $63 = (($60) + 4)|0; + $64 = $63; + $65 = HEAP32[$64>>2]|0; + $66 = $9; + $67 = $66; + HEAP32[$67>>2] = $62; + $68 = (($66) + 4)|0; + $69 = $68; + HEAP32[$69>>2] = $65; + $70 = ((($5)) + 4|0); + $71 = HEAP32[$70>>2]|0; + $72 = ((($71)) + 8|0); + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$9>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$9+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$72>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$72+4>>2]|0; + _Vector2Add_2($12,$tmpcast58$byval_copy23,$$byval_copy24); + $73 = $12; + $74 = $73; + $75 = HEAP32[$74>>2]|0; + $76 = (($73) + 4)|0; + $77 = $76; + $78 = HEAP32[$77>>2]|0; + $79 = $9; + $80 = $79; + HEAP32[$80>>2] = $75; + $81 = (($79) + 4)|0; + $82 = $81; + HEAP32[$82>>2] = $78; + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$59>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$59+4>>2]|0;HEAP32[$tmpcast58$byval_copy23+8>>2]=HEAP32[$59+8>>2]|0;HEAP32[$tmpcast58$byval_copy23+12>>2]=HEAP32[$59+12>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$10+4>>2]|0; + _Mat2MultiplyVector2($13,$tmpcast58$byval_copy23,$$byval_copy24); + $83 = $13; + $84 = $83; + $85 = HEAP32[$84>>2]|0; + $86 = (($83) + 4)|0; + $87 = $86; + $88 = HEAP32[$87>>2]|0; + $89 = $10; + $90 = $89; + HEAP32[$90>>2] = $85; + $91 = (($89) + 4)|0; + $92 = $91; + HEAP32[$92>>2] = $88; + $93 = HEAP32[$70>>2]|0; + $94 = ((($93)) + 8|0); + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$10+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$94>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$94+4>>2]|0; + _Vector2Add_2($14,$tmpcast58$byval_copy23,$$byval_copy24); + $95 = $14; + $96 = $95; + $97 = HEAP32[$96>>2]|0; + $98 = (($95) + 4)|0; + $99 = $98; + $100 = HEAP32[$99>>2]|0; + $101 = $10; + $102 = $101; + HEAP32[$102>>2] = $97; + $103 = (($101) + 4)|0; + $104 = $103; + HEAP32[$104>>2] = $100; + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$10+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0; + _Vector2Subtract_4($15,$tmpcast58$byval_copy23,$$byval_copy24); + _MathNormalize($15); + $105 = ((($15)) + 4|0); + $106 = HEAP32[$105>>2]|0; + HEAP32[$16>>2] = $106; + $107 = ((($16)) + 4|0); + $108 = +HEAPF32[$15>>2]; + $109 = -$108; + HEAPF32[$107>>2] = $109; + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$16+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0; + $110 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24)); + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$15+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0; + $111 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24)); + $112 = -$111; + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$15+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$10+4>>2]|0; + $113 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24)); + $114 = +HEAPF32[$15>>2]; + $115 = -$114; + HEAPF32[$17>>2] = $115; + $116 = ((($17)) + 4|0); + $117 = +HEAPF32[$105>>2]; + $118 = -$117; + HEAPF32[$116>>2] = $118; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$17>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$17+4>>2]|0; + $119 = (_Clip($$byval_copy24,$112,$7,$31)|0); + $120 = ($119|0)<(2); + if (!($120)) { + ;HEAP32[$$byval_copy24>>2]=HEAP32[$15>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$15+4>>2]|0; + $121 = (_Clip($$byval_copy24,$113,$7,$31)|0); + $122 = ($121|0)<(2); + if (!($122)) { + $123 = ($$052|0)==(0); + if ($123) { + $128 = ((($0)) + 16|0); + $129 = $16; + $130 = $129; + $131 = HEAP32[$130>>2]|0; + $132 = (($129) + 4)|0; + $133 = $132; + $134 = HEAP32[$133>>2]|0; + $135 = $128; + $136 = $135; + HEAP32[$136>>2] = $131; + $137 = (($135) + 4)|0; + $138 = $137; + HEAP32[$138>>2] = $134; + } else { + $124 = +HEAPF32[$16>>2]; + $125 = -$124; + $126 = +HEAPF32[$107>>2]; + $127 = -$126; + $$sroa$0$0$$sroa_idx = ((($0)) + 16|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $125; + $$sroa$2$0$$sroa_idx12 = ((($0)) + 20|0); + HEAPF32[$$sroa$2$0$$sroa_idx12>>2] = $127; + } + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$16+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$7+4>>2]|0; + $139 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24)); + $140 = $139 - $110; + $141 = !($140 <= 0.0); + if ($141) { + $$0 = 0;$$sink = 0.0; + } else { + $142 = -$140; + $143 = ((($0)) + 24|0); + $144 = $7; + $145 = $144; + $146 = HEAP32[$145>>2]|0; + $147 = (($144) + 4)|0; + $148 = $147; + $149 = HEAP32[$148>>2]|0; + $150 = $143; + $151 = $150; + HEAP32[$151>>2] = $146; + $152 = (($150) + 4)|0; + $153 = $152; + HEAP32[$153>>2] = $149; + $$0 = 1;$$sink = $142; + } + $154 = ((($0)) + 12|0); + HEAPF32[$154>>2] = $$sink; + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$16+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$31>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$31+4>>2]|0; + $155 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24)); + $156 = $155 - $110; + $157 = !($156 <= 0.0); + if ($157) { + $$1 = $$0; + } else { + $158 = (((($0)) + 24|0) + ($$0<<3)|0); + $159 = $31; + $160 = $159; + $161 = HEAP32[$160>>2]|0; + $162 = (($159) + 4)|0; + $163 = $162; + $164 = HEAP32[$163>>2]|0; + $165 = $158; + $166 = $165; + HEAP32[$166>>2] = $161; + $167 = (($165) + 4)|0; + $168 = $167; + HEAP32[$168>>2] = $164; + $169 = +HEAPF32[$154>>2]; + $170 = $169 - $156; + $171 = (($$0) + 1)|0; + $172 = (+($171|0)); + $173 = $170 / $172; + HEAPF32[$154>>2] = $173; + $$1 = $171; + } + HEAP32[$24>>2] = $$1; + } + } + } + STACKTOP = sp;return; +} +function _MathLenSqr($0) { + $0 = $0|0; + var $1 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $1 = +HEAPF32[$0>>2]; + $2 = $1 * $1; + $3 = ((($0)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = $4 * $4; + $6 = $2 + $5; + return (+$6); +} +function _Mat2Transpose($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0, $11 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP32[$1>>2]|0; + HEAP32[$0>>2] = $2; + $3 = ((($0)) + 4|0); + $4 = ((($1)) + 8|0); + $5 = HEAP32[$4>>2]|0; + HEAP32[$3>>2] = $5; + $6 = ((($0)) + 8|0); + $7 = ((($1)) + 4|0); + $8 = HEAP32[$7>>2]|0; + HEAP32[$6>>2] = $8; + $9 = ((($0)) + 12|0); + $10 = ((($1)) + 12|0); + $11 = HEAP32[$10>>2]|0; + HEAP32[$9>>2] = $11; + return; +} +function _MathDot($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 * $3; + $5 = ((($0)) + 4|0); + $6 = +HEAPF32[$5>>2]; + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = $6 * $8; + $10 = $4 + $9; + return (+$10); +} +function _DistSqr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$byval_copy2 = 0, $$byval_copy3 = 0, $2 = 0, $3 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy3 = sp + 16|0; + $$byval_copy2 = sp + 8|0; + $2 = sp; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$0+4>>2]|0; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$1+4>>2]|0; + _Vector2Subtract_4($2,$$byval_copy2,$$byval_copy3); + ;HEAP32[$$byval_copy2>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$2+4>>2]|0; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$2+4>>2]|0; + $3 = (+_MathDot($$byval_copy2,$$byval_copy3)); + STACKTOP = sp;return (+$3); +} +function _FindAxisLeastPenetration($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0$lcssa = 0.0, $$01727 = 0, $$018$lcssa = 0, $$01826 = 0, $$028 = 0.0, $$1 = 0.0, $$119 = 0, $$byval_copy16 = 0, $10 = 0, $100 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0; + var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0.0, $38 = 0.0, $39 = 0.0; + var $4 = 0, $40 = 0.0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0; + var $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0; + var $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0; + var $94 = 0, $95 = 0, $96 = 0.0, $97 = 0, $98 = 0, $99 = 0, $tmpcast$byval_copy15 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1344|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1344|0); + $$byval_copy16 = sp + 1320|0; + $tmpcast$byval_copy15 = sp + 904|0; + $3 = sp + 484|0; + $4 = sp + 80|0; + $5 = sp + 8|0; + $6 = sp + 72|0; + $7 = sp + 56|0; + $8 = sp + 48|0; + $9 = sp + 896|0; + $10 = sp; + $11 = sp + 40|0; + $12 = sp + 32|0; + $13 = sp + 24|0; + $14 = sp + 16|0; + $15 = sp + 888|0; + $16 = ((($1)) + 12|0); + _memcpy(($3|0),($16|0),404)|0; + $17 = ((($2)) + 12|0); + _memcpy(($4|0),($17|0),404)|0; + $18 = HEAP32[$3>>2]|0; + $19 = ($18|0)==(0); + if ($19) { + $$0$lcssa = -3.4028234663852886E+38;$$018$lcssa = 0; + HEAP32[$0>>2] = $$018$lcssa; + STACKTOP = sp;return (+$$0$lcssa); + } + $20 = ((($3)) + 388|0); + $21 = ((($4)) + 388|0); + $22 = ((($9)) + 4|0); + $23 = ((($5)) + 4|0); + $24 = ((($1)) + 4|0); + $25 = ((($2)) + 4|0); + $$01727 = 0;$$01826 = 0;$$028 = -3.4028234663852886E+38; + while(1) { + $26 = (((($3)) + 196|0) + ($$01727<<3)|0); + $27 = $26; + $28 = $27; + $29 = HEAP32[$28>>2]|0; + $30 = (($27) + 4)|0; + $31 = $30; + $32 = HEAP32[$31>>2]|0; + $33 = $5; + $34 = $33; + HEAP32[$34>>2] = $29; + $35 = (($33) + 4)|0; + $36 = $35; + HEAP32[$36>>2] = $32; + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$20>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$20+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$20+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$20+12>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$5+4>>2]|0; + _Mat2MultiplyVector2($6,$tmpcast$byval_copy15,$$byval_copy16); + ;HEAP32[$$byval_copy16>>2]=HEAP32[$21>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$21+4>>2]|0;HEAP32[$$byval_copy16+8>>2]=HEAP32[$21+8>>2]|0;HEAP32[$$byval_copy16+12>>2]=HEAP32[$21+12>>2]|0; + _Mat2Transpose($7,$$byval_copy16); + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$7+12>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$6+4>>2]|0; + _Mat2MultiplyVector2($5,$tmpcast$byval_copy15,$$byval_copy16); + $37 = +HEAPF32[$5>>2]; + $38 = -$37; + HEAPF32[$9>>2] = $38; + $39 = +HEAPF32[$23>>2]; + $40 = -$39; + HEAPF32[$22>>2] = $40; + _memcpy(($tmpcast$byval_copy15|0),($2|0),416)|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$9+4>>2]|0; + _GetSupport($8,$tmpcast$byval_copy15,$$byval_copy16); + $41 = (((($3)) + 4|0) + ($$01727<<3)|0); + $42 = $41; + $43 = $42; + $44 = HEAP32[$43>>2]|0; + $45 = (($42) + 4)|0; + $46 = $45; + $47 = HEAP32[$46>>2]|0; + $48 = $10; + $49 = $48; + HEAP32[$49>>2] = $44; + $50 = (($48) + 4)|0; + $51 = $50; + HEAP32[$51>>2] = $47; + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$20>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$20+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$20+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$20+12>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$10+4>>2]|0; + _Mat2MultiplyVector2($11,$tmpcast$byval_copy15,$$byval_copy16); + $52 = $11; + $53 = $52; + $54 = HEAP32[$53>>2]|0; + $55 = (($52) + 4)|0; + $56 = $55; + $57 = HEAP32[$56>>2]|0; + $58 = $10; + $59 = $58; + HEAP32[$59>>2] = $54; + $60 = (($58) + 4)|0; + $61 = $60; + HEAP32[$61>>2] = $57; + $62 = HEAP32[$24>>2]|0; + $63 = ((($62)) + 8|0); + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$10+4>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$63>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$63+4>>2]|0; + _Vector2Add_2($12,$tmpcast$byval_copy15,$$byval_copy16); + $64 = $12; + $65 = $64; + $66 = HEAP32[$65>>2]|0; + $67 = (($64) + 4)|0; + $68 = $67; + $69 = HEAP32[$68>>2]|0; + $70 = $10; + $71 = $70; + HEAP32[$71>>2] = $66; + $72 = (($70) + 4)|0; + $73 = $72; + HEAP32[$73>>2] = $69; + $74 = HEAP32[$25>>2]|0; + $75 = ((($74)) + 8|0); + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$10+4>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$75>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$75+4>>2]|0; + _Vector2Subtract_4($13,$tmpcast$byval_copy15,$$byval_copy16); + $76 = $13; + $77 = $76; + $78 = HEAP32[$77>>2]|0; + $79 = (($76) + 4)|0; + $80 = $79; + $81 = HEAP32[$80>>2]|0; + $82 = $10; + $83 = $82; + HEAP32[$83>>2] = $78; + $84 = (($82) + 4)|0; + $85 = $84; + HEAP32[$85>>2] = $81; + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$7+12>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$10+4>>2]|0; + _Mat2MultiplyVector2($14,$tmpcast$byval_copy15,$$byval_copy16); + $86 = $14; + $87 = $86; + $88 = HEAP32[$87>>2]|0; + $89 = (($86) + 4)|0; + $90 = $89; + $91 = HEAP32[$90>>2]|0; + $92 = $10; + $93 = $92; + HEAP32[$93>>2] = $88; + $94 = (($92) + 4)|0; + $95 = $94; + HEAP32[$95>>2] = $91; + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$8+4>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$10+4>>2]|0; + _Vector2Subtract_4($15,$tmpcast$byval_copy15,$$byval_copy16); + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$5+4>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$15>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$15+4>>2]|0; + $96 = (+_MathDot($tmpcast$byval_copy15,$$byval_copy16)); + $97 = $96 > $$028; + $$119 = $97 ? $$01727 : $$01826; + $$1 = $97 ? $96 : $$028; + $98 = (($$01727) + 1)|0; + $99 = HEAP32[$3>>2]|0; + $100 = ($98>>>0)<($99>>>0); + if ($100) { + $$01727 = $98;$$01826 = $$119;$$028 = $$1; + } else { + $$0$lcssa = $$1;$$018$lcssa = $$119; + break; + } + } + HEAP32[$0>>2] = $$018$lcssa; + STACKTOP = sp;return (+$$0$lcssa); +} +function _BiasGreaterThan($0,$1) { + $0 = +$0; + $1 = +$1; + var $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = $1 * 0.94999998807907104; + $3 = $0 * 0.0099999997764825821; + $4 = $3 + $2; + $5 = $4 <= $0; + $6 = $5&1; + return ($6|0); +} +function _FindIncidentFace($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$0$lcssa = 0, $$02434 = 0, $$02533 = 0.0, $$035 = 0, $$1 = 0, $$126 = 0.0, $$byval_copy13 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0.0, $106 = 0, $107 = 0, $108 = 0, $11 = 0, $12 = 0, $13 = 0; + var $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0; + var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0; + var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0; + var $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0; + var $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $tmpcast$byval_copy12 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 912|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(912|0); + $$byval_copy13 = sp + 896|0; + $tmpcast$byval_copy12 = sp + 880|0; + $5 = sp + 460|0; + $6 = sp + 56|0; + $7 = sp; + $8 = sp + 48|0; + $9 = sp + 864|0; + $10 = sp + 40|0; + $11 = sp + 32|0; + $12 = sp + 24|0; + $13 = sp + 16|0; + $14 = sp + 8|0; + $15 = ((($2)) + 12|0); + _memcpy(($5|0),($15|0),404)|0; + $16 = ((($3)) + 12|0); + _memcpy(($6|0),($16|0),404)|0; + $17 = (((($5)) + 196|0) + ($4<<3)|0); + $18 = $17; + $19 = $18; + $20 = HEAP32[$19>>2]|0; + $21 = (($18) + 4)|0; + $22 = $21; + $23 = HEAP32[$22>>2]|0; + $24 = $7; + $25 = $24; + HEAP32[$25>>2] = $20; + $26 = (($24) + 4)|0; + $27 = $26; + HEAP32[$27>>2] = $23; + $28 = ((($5)) + 388|0); + ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$28>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$28+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$28+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$28+12>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$7+4>>2]|0; + _Mat2MultiplyVector2($8,$tmpcast$byval_copy12,$$byval_copy13); + $29 = $8; + $30 = $29; + $31 = HEAP32[$30>>2]|0; + $32 = (($29) + 4)|0; + $33 = $32; + $34 = HEAP32[$33>>2]|0; + $35 = $7; + $36 = $35; + HEAP32[$36>>2] = $31; + $37 = (($35) + 4)|0; + $38 = $37; + HEAP32[$38>>2] = $34; + $39 = ((($6)) + 388|0); + ;HEAP32[$$byval_copy13>>2]=HEAP32[$39>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$39+4>>2]|0;HEAP32[$$byval_copy13+8>>2]=HEAP32[$39+8>>2]|0;HEAP32[$$byval_copy13+12>>2]=HEAP32[$39+12>>2]|0; + _Mat2Transpose($9,$$byval_copy13); + ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$9>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$9+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$9+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$9+12>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$7+4>>2]|0; + _Mat2MultiplyVector2($10,$tmpcast$byval_copy12,$$byval_copy13); + $40 = $10; + $41 = $40; + $42 = HEAP32[$41>>2]|0; + $43 = (($40) + 4)|0; + $44 = $43; + $45 = HEAP32[$44>>2]|0; + $46 = $7; + $47 = $46; + HEAP32[$47>>2] = $42; + $48 = (($46) + 4)|0; + $49 = $48; + HEAP32[$49>>2] = $45; + $50 = HEAP32[$6>>2]|0; + $51 = ($50|0)==(0); + if ($51) { + $$0$lcssa = 0; + } else { + $52 = HEAP32[$6>>2]|0; + $$02434 = 0;$$02533 = 3.4028234663852886E+38;$$035 = 0; + while(1) { + $104 = (((($6)) + 196|0) + ($$02434<<3)|0); + ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$7+4>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[$104>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$104+4>>2]|0; + $105 = (+_MathDot($tmpcast$byval_copy12,$$byval_copy13)); + $106 = $105 < $$02533; + $$126 = $106 ? $105 : $$02533; + $$1 = $106 ? $$02434 : $$035; + $107 = (($$02434) + 1)|0; + $108 = ($107>>>0)<($52>>>0); + if ($108) { + $$02434 = $107;$$02533 = $$126;$$035 = $$1; + } else { + $$0$lcssa = $$1; + break; + } + } + } + $53 = (((($6)) + 4|0) + ($$0$lcssa<<3)|0); + ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$39+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$39+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$39+12>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[$53>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$53+4>>2]|0; + _Mat2MultiplyVector2($11,$tmpcast$byval_copy12,$$byval_copy13); + $54 = $11; + $55 = $54; + $56 = HEAP32[$55>>2]|0; + $57 = (($54) + 4)|0; + $58 = $57; + $59 = HEAP32[$58>>2]|0; + $60 = $0; + $61 = $60; + HEAP32[$61>>2] = $56; + $62 = (($60) + 4)|0; + $63 = $62; + HEAP32[$63>>2] = $59; + $64 = ((($3)) + 4|0); + $65 = HEAP32[$64>>2]|0; + $66 = ((($65)) + 8|0); + ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$0>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$0+4>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[$66>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$66+4>>2]|0; + _Vector2Add_2($12,$tmpcast$byval_copy12,$$byval_copy13); + $67 = $12; + $68 = $67; + $69 = HEAP32[$68>>2]|0; + $70 = (($67) + 4)|0; + $71 = $70; + $72 = HEAP32[$71>>2]|0; + $73 = $0; + $74 = $73; + HEAP32[$74>>2] = $69; + $75 = (($73) + 4)|0; + $76 = $75; + HEAP32[$76>>2] = $72; + $77 = (($$0$lcssa) + 1)|0; + $78 = HEAP32[$6>>2]|0; + $79 = ($77>>>0)<($78>>>0); + $80 = $79 ? $77 : 0; + $81 = (((($6)) + 4|0) + ($80<<3)|0); + ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$39+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$39+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$39+12>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[$81>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$81+4>>2]|0; + _Mat2MultiplyVector2($13,$tmpcast$byval_copy12,$$byval_copy13); + $82 = $13; + $83 = $82; + $84 = HEAP32[$83>>2]|0; + $85 = (($82) + 4)|0; + $86 = $85; + $87 = HEAP32[$86>>2]|0; + $88 = $1; + $89 = $88; + HEAP32[$89>>2] = $84; + $90 = (($88) + 4)|0; + $91 = $90; + HEAP32[$91>>2] = $87; + $92 = HEAP32[$64>>2]|0; + $93 = ((($92)) + 8|0); + ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[$93>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$93+4>>2]|0; + _Vector2Add_2($14,$tmpcast$byval_copy12,$$byval_copy13); + $94 = $14; + $95 = $94; + $96 = HEAP32[$95>>2]|0; + $97 = (($94) + 4)|0; + $98 = $97; + $99 = HEAP32[$98>>2]|0; + $100 = $1; + $101 = $100; + HEAP32[$101>>2] = $96; + $102 = (($100) + 4)|0; + $103 = $102; + HEAP32[$103>>2] = $99; + STACKTOP = sp;return; +} +function _Clip($0,$1,$2,$3) { + $0 = $0|0; + $1 = +$1; + $2 = $2|0; + $3 = $3|0; + var $$0 = 0, $$1 = 0, $$2 = 0, $$byval_copy6 = 0, $$byval_copy7 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0; + var $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0; + var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0; + var $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0; + var $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0; + var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); + $$byval_copy7 = sp + 40|0; + $$byval_copy6 = sp + 32|0; + $4 = sp; + $5 = sp + 24|0; + $6 = sp + 16|0; + $7 = $2; + $8 = $7; + $9 = HEAP32[$8>>2]|0; + $10 = (($7) + 4)|0; + $11 = $10; + $12 = HEAP32[$11>>2]|0; + $13 = $4; + $14 = $13; + HEAP32[$14>>2] = $9; + $15 = (($13) + 4)|0; + $16 = $15; + HEAP32[$16>>2] = $12; + $17 = ((($4)) + 8|0); + $18 = $3; + $19 = $18; + $20 = HEAP32[$19>>2]|0; + $21 = (($18) + 4)|0; + $22 = $21; + $23 = HEAP32[$22>>2]|0; + $24 = $17; + $25 = $24; + HEAP32[$25>>2] = $20; + $26 = (($24) + 4)|0; + $27 = $26; + HEAP32[$27>>2] = $23; + ;HEAP32[$$byval_copy6>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$0+4>>2]|0; + ;HEAP32[$$byval_copy7>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$2+4>>2]|0; + $28 = (+_MathDot($$byval_copy6,$$byval_copy7)); + $29 = $28 - $1; + ;HEAP32[$$byval_copy6>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$0+4>>2]|0; + ;HEAP32[$$byval_copy7>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$3+4>>2]|0; + $30 = (+_MathDot($$byval_copy6,$$byval_copy7)); + $31 = $30 - $1; + $32 = !($29 <= 0.0); + if ($32) { + $$0 = 0; + } else { + $33 = $2; + $34 = $33; + $35 = HEAP32[$34>>2]|0; + $36 = (($33) + 4)|0; + $37 = $36; + $38 = HEAP32[$37>>2]|0; + $39 = $4; + $40 = $39; + HEAP32[$40>>2] = $35; + $41 = (($39) + 4)|0; + $42 = $41; + HEAP32[$42>>2] = $38; + $$0 = 1; + } + $43 = !($31 <= 0.0); + if ($43) { + $$1 = $$0; + } else { + $44 = (($4) + ($$0<<3)|0); + $45 = (($$0) + 1)|0; + $46 = $3; + $47 = $46; + $48 = HEAP32[$47>>2]|0; + $49 = (($46) + 4)|0; + $50 = $49; + $51 = HEAP32[$50>>2]|0; + $52 = $44; + $53 = $52; + HEAP32[$53>>2] = $48; + $54 = (($52) + 4)|0; + $55 = $54; + HEAP32[$55>>2] = $51; + $$1 = $45; + } + $56 = $29 * $31; + $57 = $56 < 0.0; + if (!($57)) { + $$2 = $$1; + $87 = $4; + $88 = $87; + $89 = HEAP32[$88>>2]|0; + $90 = (($87) + 4)|0; + $91 = $90; + $92 = HEAP32[$91>>2]|0; + $93 = $2; + $94 = $93; + HEAP32[$94>>2] = $89; + $95 = (($93) + 4)|0; + $96 = $95; + HEAP32[$96>>2] = $92; + $97 = $17; + $98 = $97; + $99 = HEAP32[$98>>2]|0; + $100 = (($97) + 4)|0; + $101 = $100; + $102 = HEAP32[$101>>2]|0; + $103 = $3; + $104 = $103; + HEAP32[$104>>2] = $99; + $105 = (($103) + 4)|0; + $106 = $105; + HEAP32[$106>>2] = $102; + STACKTOP = sp;return ($$2|0); + } + $58 = $29 - $31; + $59 = $29 / $58; + $60 = (($4) + ($$1<<3)|0); + $61 = $2; + $62 = $61; + $63 = HEAP32[$62>>2]|0; + $64 = (($61) + 4)|0; + $65 = $64; + $66 = HEAP32[$65>>2]|0; + $67 = $60; + $68 = $67; + HEAP32[$68>>2] = $63; + $69 = (($67) + 4)|0; + $70 = $69; + HEAP32[$70>>2] = $66; + ;HEAP32[$$byval_copy6>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$3+4>>2]|0; + ;HEAP32[$$byval_copy7>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$2+4>>2]|0; + _Vector2Subtract_4($5,$$byval_copy6,$$byval_copy7); + $71 = +HEAPF32[$5>>2]; + $72 = $59 * $71; + HEAPF32[$5>>2] = $72; + $73 = ((($5)) + 4|0); + $74 = +HEAPF32[$73>>2]; + $75 = $59 * $74; + HEAPF32[$73>>2] = $75; + ;HEAP32[$$byval_copy6>>2]=HEAP32[$60>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$60+4>>2]|0; + ;HEAP32[$$byval_copy7>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$5+4>>2]|0; + _Vector2Add_2($6,$$byval_copy6,$$byval_copy7); + $76 = $6; + $77 = $76; + $78 = HEAP32[$77>>2]|0; + $79 = (($76) + 4)|0; + $80 = $79; + $81 = HEAP32[$80>>2]|0; + $82 = $60; + $83 = $82; + HEAP32[$83>>2] = $78; + $84 = (($82) + 4)|0; + $85 = $84; + HEAP32[$85>>2] = $81; + $86 = (($$1) + 1)|0; + $$2 = $86; + $87 = $4; + $88 = $87; + $89 = HEAP32[$88>>2]|0; + $90 = (($87) + 4)|0; + $91 = $90; + $92 = HEAP32[$91>>2]|0; + $93 = $2; + $94 = $93; + HEAP32[$94>>2] = $89; + $95 = (($93) + 4)|0; + $96 = $95; + HEAP32[$96>>2] = $92; + $97 = $17; + $98 = $97; + $99 = HEAP32[$98>>2]|0; + $100 = (($97) + 4)|0; + $101 = $100; + $102 = HEAP32[$101>>2]|0; + $103 = $3; + $104 = $103; + HEAP32[$104>>2] = $99; + $105 = (($103) + 4)|0; + $106 = $105; + HEAP32[$106>>2] = $102; + STACKTOP = sp;return ($$2|0); +} +function _GetSupport($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$01318 = 0, $$019 = 0.0, $$1 = 0.0, $$byval_copy = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0.0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $tmpcast$byval_copy = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 432|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(432|0); + $$byval_copy = sp + 424|0; + $tmpcast$byval_copy = sp + 416|0; + $3 = sp + 8|0; + $4 = sp; + $5 = ((($1)) + 12|0); + _memcpy(($3|0),($5|0),404)|0; + $6 = HEAP32[$3>>2]|0; + $7 = ($6|0)==(0); + if ($7) { + $11 = 0;$14 = 0; + $9 = $0; + $10 = $9; + HEAP32[$10>>2] = $11; + $12 = (($9) + 4)|0; + $13 = $12; + HEAP32[$13>>2] = $14; + STACKTOP = sp;return; + } + $8 = HEAP32[$3>>2]|0; + $$01318 = 0;$$019 = -3.4028234663852886E+38;$29 = 0;$31 = 0; + while(1) { + $15 = (((($3)) + 4|0) + ($$01318<<3)|0); + $16 = $15; + $17 = $16; + $18 = HEAP32[$17>>2]|0; + $19 = (($16) + 4)|0; + $20 = $19; + $21 = HEAP32[$20>>2]|0; + $22 = $4; + $23 = $22; + HEAP32[$23>>2] = $18; + $24 = (($22) + 4)|0; + $25 = $24; + HEAP32[$25>>2] = $21; + ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$4>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$4+4>>2]|0; + ;HEAP32[$$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$2+4>>2]|0; + $26 = (+_MathDot($tmpcast$byval_copy,$$byval_copy)); + $27 = $26 > $$019; + $28 = $27 ? $18 : $29; + $30 = $27 ? $21 : $31; + $$1 = $27 ? $26 : $$019; + $32 = (($$01318) + 1)|0; + $33 = ($32>>>0)<($8>>>0); + if ($33) { + $$01318 = $32;$$019 = $$1;$29 = $28;$31 = $30; + } else { + $11 = $28;$14 = $30; + break; + } + } + $9 = $0; + $10 = $9; + HEAP32[$10>>2] = $11; + $12 = (($9) + 4)|0; + $13 = $12; + HEAP32[$13>>2] = $14; + STACKTOP = sp;return; +} +function _MathCross($0,$1,$2) { + $0 = $0|0; + $1 = +$1; + $2 = $2|0; + var $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($2)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = $4 * $1; + $6 = -$5; + HEAPF32[$0>>2] = $6; + $7 = ((($0)) + 4|0); + $8 = +HEAPF32[$2>>2]; + $9 = $8 * $1; + HEAPF32[$7>>2] = $9; + return; +} +function _Mat2Set($0,$1) { + $0 = $0|0; + $1 = +$1; + var $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (+Math_cos((+$1))); + $3 = (+Math_sin((+$1))); + HEAPF32[$0>>2] = $2; + $4 = -$3; + $5 = ((($0)) + 4|0); + HEAPF32[$5>>2] = $4; + $6 = ((($0)) + 8|0); + HEAPF32[$6>>2] = $3; + $7 = ((($0)) + 12|0); + HEAPF32[$7>>2] = $2; + return; +} +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} +function _VectorLength($0) { + $0 = $0|0; + var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $1 = +HEAPF32[$0>>2]; + $2 = $1 * $1; + $3 = ((($0)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = $4 * $4; + $6 = $2 + $5; + $7 = ((($0)) + 8|0); + $8 = +HEAPF32[$7>>2]; + $9 = $8 * $8; + $10 = $6 + $9; + $11 = (+Math_sqrt((+$10))); + return (+$11); +} +function _VectorNormalize($0) { + $0 = $0|0; + var $$byval_copy = 0, $$op = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $$byval_copy = sp; + ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0; + $1 = (+_VectorLength($$byval_copy)); + $2 = $1 == 0.0; + $$op = 1.0 / $1; + $3 = $2 ? 1.0 : $$op; + $4 = +HEAPF32[$0>>2]; + $5 = $4 * $3; + HEAPF32[$0>>2] = $5; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = $3 * $7; + HEAPF32[$6>>2] = $8; + $9 = ((($0)) + 8|0); + $10 = +HEAPF32[$9>>2]; + $11 = $3 * $10; + HEAPF32[$9>>2] = $11; + STACKTOP = sp;return; +} +function _VectorTransform($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0; + var $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0, $46 = 0.0; + var $47 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = ((($0)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = ((($0)) + 8|0); + $6 = +HEAPF32[$5>>2]; + $7 = +HEAPF32[$1>>2]; + $8 = $2 * $7; + $9 = ((($1)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $4 * $10; + $12 = $8 + $11; + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = $6 * $14; + $16 = $12 + $15; + $17 = ((($1)) + 12|0); + $18 = +HEAPF32[$17>>2]; + $19 = $18 + $16; + HEAPF32[$0>>2] = $19; + $20 = ((($1)) + 16|0); + $21 = +HEAPF32[$20>>2]; + $22 = $2 * $21; + $23 = ((($1)) + 20|0); + $24 = +HEAPF32[$23>>2]; + $25 = $4 * $24; + $26 = $22 + $25; + $27 = ((($1)) + 24|0); + $28 = +HEAPF32[$27>>2]; + $29 = $6 * $28; + $30 = $26 + $29; + $31 = ((($1)) + 28|0); + $32 = +HEAPF32[$31>>2]; + $33 = $32 + $30; + HEAPF32[$3>>2] = $33; + $34 = ((($1)) + 32|0); + $35 = +HEAPF32[$34>>2]; + $36 = $2 * $35; + $37 = ((($1)) + 36|0); + $38 = +HEAPF32[$37>>2]; + $39 = $4 * $38; + $40 = $36 + $39; + $41 = ((($1)) + 40|0); + $42 = +HEAPF32[$41>>2]; + $43 = $6 * $42; + $44 = $40 + $43; + $45 = ((($1)) + 44|0); + $46 = +HEAPF32[$45>>2]; + $47 = $46 + $44; + HEAPF32[$5>>2] = $47; + return; +} +function _MatrixTranspose($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; + var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 8|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($0)) + 12|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($0)) + 16|0); + $8 = HEAP32[$7>>2]|0; + $9 = ((($0)) + 24|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($0)) + 28|0); + $12 = HEAP32[$11>>2]|0; + $13 = ((($0)) + 32|0); + $14 = HEAP32[$13>>2]|0; + $15 = ((($0)) + 36|0); + $16 = HEAP32[$15>>2]|0; + $17 = ((($0)) + 44|0); + $18 = HEAP32[$17>>2]|0; + $19 = ((($0)) + 48|0); + $20 = HEAP32[$19>>2]|0; + $21 = ((($0)) + 52|0); + $22 = HEAP32[$21>>2]|0; + $23 = ((($0)) + 56|0); + $24 = HEAP32[$23>>2]|0; + HEAP32[$1>>2] = $8; + HEAP32[$3>>2] = $14; + HEAP32[$5>>2] = $20; + HEAP32[$7>>2] = $2; + HEAP32[$9>>2] = $16; + HEAP32[$11>>2] = $22; + HEAP32[$13>>2] = $4; + HEAP32[$15>>2] = $10; + HEAP32[$17>>2] = $24; + HEAP32[$19>>2] = $6; + HEAP32[$21>>2] = $12; + HEAP32[$23>>2] = $18; + return; +} +function _MatrixIdentity($0) { + $0 = $0|0; + var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 1.0; + $$sroa$5$0$$sroa_idx = ((($0)) + 4|0); + ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0; + $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0); + HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = 1.0; + $$sroa$6$0$$sroa_idx = ((($0)) + 24|0); + ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0; + $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0); + HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = 1.0; + $$sroa$7$0$$sroa_idx = ((($0)) + 44|0); + ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0; + $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0); + HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0; + return; +} +function _MatrixTranslate($0,$1,$2,$3) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + var $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 1.0; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0); + ;HEAP32[$$sroa$4$0$$sroa_idx2>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+4>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+8>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+12>>2]=0|0; + HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = 1.0; + $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0); + $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0); + ;HEAP32[$$sroa$9$0$$sroa_idx12>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+4>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+8>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+12>>2]=0|0; + HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = 1.0; + $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0); + HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = 0.0; + $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $1; + $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $2; + $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $3; + $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0); + HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = 1.0; + return; +} +function _MatrixRotate($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = +$2; + var $$ = 0.0, $$221 = 0.0, $$222 = 0.0, $$sroa$10$0$$sroa_idx199 = 0, $$sroa$11$0$$sroa_idx201 = 0, $$sroa$12$0$$sroa_idx203 = 0, $$sroa$13$0$$sroa_idx205 = 0, $$sroa$14$0$$sroa_idx207 = 0, $$sroa$15$0$$sroa_idx209 = 0, $$sroa$16$0$$sroa_idx211 = 0, $$sroa$17$0$$sroa_idx213 = 0, $$sroa$18$0$$sroa_idx215 = 0, $$sroa$4$0$$sroa_idx187 = 0, $$sroa$5$0$$sroa_idx189 = 0, $$sroa$6$0$$sroa_idx191 = 0, $$sroa$7$0$$sroa_idx193 = 0, $$sroa$8$0$$sroa_idx195 = 0, $$sroa$9$0$$sroa_idx197 = 0, $10 = 0.0, $100 = 0.0; + var $101 = 0.0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0.0, $108 = 0.0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0; + var $12 = 0.0, $120 = 0.0, $121 = 0.0, $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0; + var $138 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0; + var $32 = 0.0, $33 = 0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0; + var $50 = 0.0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0.0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0; + var $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0.0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0; + var $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $3 = sp; + _MatrixIdentity($3); + $4 = +HEAPF32[$1>>2]; + $5 = ((($1)) + 4|0); + $6 = +HEAPF32[$5>>2]; + $7 = ((($1)) + 8|0); + $8 = +HEAPF32[$7>>2]; + $9 = $4 * $4; + $10 = $6 * $6; + $11 = $9 + $10; + $12 = $8 * $8; + $13 = $11 + $12; + $14 = (+Math_sqrt((+$13))); + $15 = $14 != 1.0; + $16 = $14 != 0.0; + $or$cond = $15 & $16; + $17 = 1.0 / $14; + $18 = $4 * $17; + $19 = $6 * $17; + $20 = $8 * $17; + $$ = $or$cond ? $20 : $8; + $$221 = $or$cond ? $19 : $6; + $$222 = $or$cond ? $18 : $4; + $21 = (+Math_sin((+$2))); + $22 = (+Math_cos((+$2))); + $23 = 1.0 - $22; + $24 = +HEAPF32[$3>>2]; + $25 = ((($3)) + 16|0); + $26 = +HEAPF32[$25>>2]; + $27 = ((($3)) + 32|0); + $28 = +HEAPF32[$27>>2]; + $29 = ((($3)) + 48|0); + $30 = +HEAPF32[$29>>2]; + $31 = ((($3)) + 4|0); + $32 = +HEAPF32[$31>>2]; + $33 = ((($3)) + 20|0); + $34 = +HEAPF32[$33>>2]; + $35 = ((($3)) + 36|0); + $36 = +HEAPF32[$35>>2]; + $37 = ((($3)) + 52|0); + $38 = +HEAPF32[$37>>2]; + $39 = ((($3)) + 8|0); + $40 = +HEAPF32[$39>>2]; + $41 = ((($3)) + 24|0); + $42 = +HEAPF32[$41>>2]; + $43 = ((($3)) + 40|0); + $44 = +HEAPF32[$43>>2]; + $45 = ((($3)) + 56|0); + $46 = +HEAPF32[$45>>2]; + $47 = $$222 * $$222; + $48 = $23 * $47; + $49 = $22 + $48; + $50 = $$221 * $$222; + $51 = $23 * $50; + $52 = $21 * $$; + $53 = $52 + $51; + $54 = $$ * $$222; + $55 = $23 * $54; + $56 = $21 * $$221; + $57 = $55 - $56; + $58 = $51 - $52; + $59 = $$221 * $$221; + $60 = $23 * $59; + $61 = $22 + $60; + $62 = $$ * $$221; + $63 = $23 * $62; + $64 = $21 * $$222; + $65 = $64 + $63; + $66 = $56 + $55; + $67 = $63 - $64; + $68 = $$ * $$; + $69 = $23 * $68; + $70 = $22 + $69; + $71 = $24 * $49; + $72 = $53 * $32; + $73 = $71 + $72; + $74 = $57 * $40; + $75 = $73 + $74; + $76 = $26 * $49; + $77 = $53 * $34; + $78 = $76 + $77; + $79 = $57 * $42; + $80 = $78 + $79; + $81 = $28 * $49; + $82 = $53 * $36; + $83 = $81 + $82; + $84 = $57 * $44; + $85 = $83 + $84; + $86 = $30 * $49; + $87 = $53 * $38; + $88 = $86 + $87; + $89 = $57 * $46; + $90 = $88 + $89; + $91 = $24 * $58; + $92 = $61 * $32; + $93 = $91 + $92; + $94 = $65 * $40; + $95 = $93 + $94; + $96 = $26 * $58; + $97 = $61 * $34; + $98 = $96 + $97; + $99 = $65 * $42; + $100 = $98 + $99; + $101 = $28 * $58; + $102 = $61 * $36; + $103 = $101 + $102; + $104 = $65 * $44; + $105 = $103 + $104; + $106 = $30 * $58; + $107 = $61 * $38; + $108 = $106 + $107; + $109 = $65 * $46; + $110 = $108 + $109; + $111 = $24 * $66; + $112 = $67 * $32; + $113 = $111 + $112; + $114 = $70 * $40; + $115 = $113 + $114; + $116 = $26 * $66; + $117 = $67 * $34; + $118 = $116 + $117; + $119 = $70 * $42; + $120 = $118 + $119; + $121 = $28 * $66; + $122 = $67 * $36; + $123 = $121 + $122; + $124 = $70 * $44; + $125 = $123 + $124; + $126 = $30 * $66; + $127 = $67 * $38; + $128 = $126 + $127; + $129 = $70 * $46; + $130 = $128 + $129; + $131 = ((($3)) + 12|0); + $132 = HEAP32[$131>>2]|0; + $133 = ((($3)) + 28|0); + $134 = HEAP32[$133>>2]|0; + $135 = ((($3)) + 44|0); + $136 = HEAP32[$135>>2]|0; + $137 = ((($3)) + 60|0); + $138 = HEAP32[$137>>2]|0; + HEAPF32[$0>>2] = $75; + $$sroa$4$0$$sroa_idx187 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx187>>2] = $95; + $$sroa$5$0$$sroa_idx189 = ((($0)) + 8|0); + HEAPF32[$$sroa$5$0$$sroa_idx189>>2] = $115; + $$sroa$6$0$$sroa_idx191 = ((($0)) + 12|0); + HEAP32[$$sroa$6$0$$sroa_idx191>>2] = $132; + $$sroa$7$0$$sroa_idx193 = ((($0)) + 16|0); + HEAPF32[$$sroa$7$0$$sroa_idx193>>2] = $80; + $$sroa$8$0$$sroa_idx195 = ((($0)) + 20|0); + HEAPF32[$$sroa$8$0$$sroa_idx195>>2] = $100; + $$sroa$9$0$$sroa_idx197 = ((($0)) + 24|0); + HEAPF32[$$sroa$9$0$$sroa_idx197>>2] = $120; + $$sroa$10$0$$sroa_idx199 = ((($0)) + 28|0); + HEAP32[$$sroa$10$0$$sroa_idx199>>2] = $134; + $$sroa$11$0$$sroa_idx201 = ((($0)) + 32|0); + HEAPF32[$$sroa$11$0$$sroa_idx201>>2] = $85; + $$sroa$12$0$$sroa_idx203 = ((($0)) + 36|0); + HEAPF32[$$sroa$12$0$$sroa_idx203>>2] = $105; + $$sroa$13$0$$sroa_idx205 = ((($0)) + 40|0); + HEAPF32[$$sroa$13$0$$sroa_idx205>>2] = $125; + $$sroa$14$0$$sroa_idx207 = ((($0)) + 44|0); + HEAP32[$$sroa$14$0$$sroa_idx207>>2] = $136; + $$sroa$15$0$$sroa_idx209 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx209>>2] = $90; + $$sroa$16$0$$sroa_idx211 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx211>>2] = $110; + $$sroa$17$0$$sroa_idx213 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx213>>2] = $130; + $$sroa$18$0$$sroa_idx215 = ((($0)) + 60|0); + HEAP32[$$sroa$18$0$$sroa_idx215>>2] = $138; + STACKTOP = sp;return; +} +function _MatrixScale($0,$1,$2,$3) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = $1; + $$sroa$5$0$$sroa_idx = ((($0)) + 4|0); + ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0; + $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0); + HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = $2; + $$sroa$6$0$$sroa_idx = ((($0)) + 24|0); + ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0; + $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0); + HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = $3; + $$sroa$7$0$$sroa_idx = ((($0)) + 44|0); + ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0; + $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0); + HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0; + return; +} +function _MatrixMultiply($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$sroa$10$0$$sroa_idx14 = 0, $$sroa$11$0$$sroa_idx16 = 0, $$sroa$12$0$$sroa_idx18 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, $10 = 0.0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0.0; + var $104 = 0.0, $105 = 0, $106 = 0.0, $107 = 0.0, $108 = 0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0.0, $121 = 0.0; + var $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0; + var $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0.0, $144 = 0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0, $149 = 0.0, $15 = 0.0, $150 = 0.0, $151 = 0.0, $152 = 0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0; + var $159 = 0.0, $16 = 0.0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0.0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0; + var $18 = 0, $19 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0.0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0; + var $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0.0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0; + var $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0, $7 = 0.0, $70 = 0.0, $71 = 0.0, $72 = 0; + var $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0; + var $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $3 = +HEAPF32[$2>>2]; + $4 = +HEAPF32[$1>>2]; + $5 = $3 * $4; + $6 = ((($2)) + 16|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 * $9; + $11 = $5 + $10; + $12 = ((($2)) + 32|0); + $13 = +HEAPF32[$12>>2]; + $14 = ((($1)) + 8|0); + $15 = +HEAPF32[$14>>2]; + $16 = $13 * $15; + $17 = $11 + $16; + $18 = ((($2)) + 48|0); + $19 = +HEAPF32[$18>>2]; + $20 = ((($1)) + 12|0); + $21 = +HEAPF32[$20>>2]; + $22 = $19 * $21; + $23 = $17 + $22; + $24 = ((($1)) + 16|0); + $25 = +HEAPF32[$24>>2]; + $26 = $3 * $25; + $27 = ((($1)) + 20|0); + $28 = +HEAPF32[$27>>2]; + $29 = $7 * $28; + $30 = $26 + $29; + $31 = ((($1)) + 24|0); + $32 = +HEAPF32[$31>>2]; + $33 = $13 * $32; + $34 = $30 + $33; + $35 = ((($1)) + 28|0); + $36 = +HEAPF32[$35>>2]; + $37 = $19 * $36; + $38 = $34 + $37; + $39 = ((($1)) + 32|0); + $40 = +HEAPF32[$39>>2]; + $41 = $3 * $40; + $42 = ((($1)) + 36|0); + $43 = +HEAPF32[$42>>2]; + $44 = $7 * $43; + $45 = $41 + $44; + $46 = ((($1)) + 40|0); + $47 = +HEAPF32[$46>>2]; + $48 = $13 * $47; + $49 = $45 + $48; + $50 = ((($1)) + 44|0); + $51 = +HEAPF32[$50>>2]; + $52 = $19 * $51; + $53 = $49 + $52; + $54 = ((($1)) + 48|0); + $55 = +HEAPF32[$54>>2]; + $56 = $3 * $55; + $57 = ((($1)) + 52|0); + $58 = +HEAPF32[$57>>2]; + $59 = $7 * $58; + $60 = $56 + $59; + $61 = ((($1)) + 56|0); + $62 = +HEAPF32[$61>>2]; + $63 = $13 * $62; + $64 = $60 + $63; + $65 = ((($1)) + 60|0); + $66 = +HEAPF32[$65>>2]; + $67 = $19 * $66; + $68 = $64 + $67; + $69 = ((($2)) + 4|0); + $70 = +HEAPF32[$69>>2]; + $71 = $4 * $70; + $72 = ((($2)) + 20|0); + $73 = +HEAPF32[$72>>2]; + $74 = $9 * $73; + $75 = $71 + $74; + $76 = ((($2)) + 36|0); + $77 = +HEAPF32[$76>>2]; + $78 = $15 * $77; + $79 = $75 + $78; + $80 = ((($2)) + 52|0); + $81 = +HEAPF32[$80>>2]; + $82 = $21 * $81; + $83 = $79 + $82; + $84 = $25 * $70; + $85 = $28 * $73; + $86 = $84 + $85; + $87 = $32 * $77; + $88 = $86 + $87; + $89 = $36 * $81; + $90 = $88 + $89; + $91 = $40 * $70; + $92 = $43 * $73; + $93 = $91 + $92; + $94 = $47 * $77; + $95 = $93 + $94; + $96 = $51 * $81; + $97 = $95 + $96; + $98 = $55 * $70; + $99 = $58 * $73; + $100 = $98 + $99; + $101 = $62 * $77; + $102 = $100 + $101; + $103 = $66 * $81; + $104 = $102 + $103; + $105 = ((($2)) + 8|0); + $106 = +HEAPF32[$105>>2]; + $107 = $4 * $106; + $108 = ((($2)) + 24|0); + $109 = +HEAPF32[$108>>2]; + $110 = $9 * $109; + $111 = $107 + $110; + $112 = ((($2)) + 40|0); + $113 = +HEAPF32[$112>>2]; + $114 = $15 * $113; + $115 = $111 + $114; + $116 = ((($2)) + 56|0); + $117 = +HEAPF32[$116>>2]; + $118 = $21 * $117; + $119 = $115 + $118; + $120 = $25 * $106; + $121 = $28 * $109; + $122 = $120 + $121; + $123 = $32 * $113; + $124 = $122 + $123; + $125 = $36 * $117; + $126 = $124 + $125; + $127 = $40 * $106; + $128 = $43 * $109; + $129 = $127 + $128; + $130 = $47 * $113; + $131 = $129 + $130; + $132 = $51 * $117; + $133 = $131 + $132; + $134 = $55 * $106; + $135 = $58 * $109; + $136 = $134 + $135; + $137 = $62 * $113; + $138 = $136 + $137; + $139 = $66 * $117; + $140 = $138 + $139; + $141 = ((($2)) + 12|0); + $142 = +HEAPF32[$141>>2]; + $143 = $4 * $142; + $144 = ((($2)) + 28|0); + $145 = +HEAPF32[$144>>2]; + $146 = $9 * $145; + $147 = $143 + $146; + $148 = ((($2)) + 44|0); + $149 = +HEAPF32[$148>>2]; + $150 = $15 * $149; + $151 = $147 + $150; + $152 = ((($2)) + 60|0); + $153 = +HEAPF32[$152>>2]; + $154 = $21 * $153; + $155 = $151 + $154; + $156 = $25 * $142; + $157 = $28 * $145; + $158 = $156 + $157; + $159 = $32 * $149; + $160 = $158 + $159; + $161 = $36 * $153; + $162 = $160 + $161; + $163 = $40 * $142; + $164 = $43 * $145; + $165 = $163 + $164; + $166 = $47 * $149; + $167 = $165 + $166; + $168 = $51 * $153; + $169 = $167 + $168; + $170 = $55 * $142; + $171 = $58 * $145; + $172 = $170 + $171; + $173 = $62 * $149; + $174 = $172 + $173; + $175 = $66 * $153; + $176 = $174 + $175; + HEAPF32[$0>>2] = $23; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $83; + $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); + HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $119; + $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0); + HEAPF32[$$sroa$6$0$$sroa_idx6>>2] = $155; + $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0); + HEAPF32[$$sroa$7$0$$sroa_idx8>>2] = $38; + $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0); + HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = $90; + $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0); + HEAPF32[$$sroa$9$0$$sroa_idx12>>2] = $126; + $$sroa$10$0$$sroa_idx14 = ((($0)) + 28|0); + HEAPF32[$$sroa$10$0$$sroa_idx14>>2] = $162; + $$sroa$11$0$$sroa_idx16 = ((($0)) + 32|0); + HEAPF32[$$sroa$11$0$$sroa_idx16>>2] = $53; + $$sroa$12$0$$sroa_idx18 = ((($0)) + 36|0); + HEAPF32[$$sroa$12$0$$sroa_idx18>>2] = $97; + $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0); + HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = $133; + $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0); + HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = $169; + $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $68; + $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $104; + $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $140; + $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0); + HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = $176; + return; +} +function _MatrixOrtho($0,$1,$2,$3,$4,$5,$6) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + $4 = +$4; + $5 = +$5; + $6 = +$6; + var $$sroa$10$0$$sroa_idx24 = 0, $$sroa$11$0$$sroa_idx26 = 0, $$sroa$12$0$$sroa_idx28 = 0, $$sroa$13$0$$sroa_idx30 = 0, $$sroa$14$0$$sroa_idx32 = 0, $$sroa$15$0$$sroa_idx34 = 0, $$sroa$16$0$$sroa_idx36 = 0, $$sroa$17$0$$sroa_idx38 = 0, $$sroa$18$0$$sroa_idx40 = 0, $$sroa$4$0$$sroa_idx12 = 0, $$sroa$5$0$$sroa_idx14 = 0, $$sroa$6$0$$sroa_idx16 = 0, $$sroa$7$0$$sroa_idx18 = 0, $$sroa$8$0$$sroa_idx20 = 0, $$sroa$9$0$$sroa_idx22 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0; + var $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0; + var sp = 0; + sp = STACKTOP; + $7 = $2 - $1; + $8 = $7; + $9 = $4 - $3; + $10 = $9; + $11 = $6 - $5; + $12 = $11; + $13 = 2.0 / $8; + $14 = 2.0 / $10; + $15 = -2.0 / $12; + $16 = $1 + $2; + $17 = -$16; + $18 = $8; + $19 = $17 / $18; + $20 = $19; + $21 = $3 + $4; + $22 = -$21; + $23 = $10; + $24 = $22 / $23; + $25 = $24; + $26 = $5 + $6; + $27 = -$26; + $28 = $12; + $29 = $27 / $28; + $30 = $29; + HEAPF32[$0>>2] = $13; + $$sroa$4$0$$sroa_idx12 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx12>>2] = 0.0; + $$sroa$5$0$$sroa_idx14 = ((($0)) + 8|0); + HEAPF32[$$sroa$5$0$$sroa_idx14>>2] = 0.0; + $$sroa$6$0$$sroa_idx16 = ((($0)) + 12|0); + HEAPF32[$$sroa$6$0$$sroa_idx16>>2] = $20; + $$sroa$7$0$$sroa_idx18 = ((($0)) + 16|0); + HEAPF32[$$sroa$7$0$$sroa_idx18>>2] = 0.0; + $$sroa$8$0$$sroa_idx20 = ((($0)) + 20|0); + HEAPF32[$$sroa$8$0$$sroa_idx20>>2] = $14; + $$sroa$9$0$$sroa_idx22 = ((($0)) + 24|0); + HEAPF32[$$sroa$9$0$$sroa_idx22>>2] = 0.0; + $$sroa$10$0$$sroa_idx24 = ((($0)) + 28|0); + HEAPF32[$$sroa$10$0$$sroa_idx24>>2] = $25; + $$sroa$11$0$$sroa_idx26 = ((($0)) + 32|0); + HEAPF32[$$sroa$11$0$$sroa_idx26>>2] = 0.0; + $$sroa$12$0$$sroa_idx28 = ((($0)) + 36|0); + HEAPF32[$$sroa$12$0$$sroa_idx28>>2] = 0.0; + $$sroa$13$0$$sroa_idx30 = ((($0)) + 40|0); + HEAPF32[$$sroa$13$0$$sroa_idx30>>2] = $15; + $$sroa$14$0$$sroa_idx32 = ((($0)) + 44|0); + HEAPF32[$$sroa$14$0$$sroa_idx32>>2] = $30; + $$sroa$15$0$$sroa_idx34 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx34>>2] = 0.0; + $$sroa$16$0$$sroa_idx36 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx36>>2] = 0.0; + $$sroa$17$0$$sroa_idx38 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx38>>2] = 0.0; + $$sroa$18$0$$sroa_idx40 = ((($0)) + 60|0); + HEAPF32[$$sroa$18$0$$sroa_idx40>>2] = 1.0; + return; +} +function _ProcessGestureEvent($0) { + $0 = $0|0; + var $$$sink = 0, $$sink = 0, $$sink10 = 0, $$sink11 = 0, $$sink16 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0.0, $111 = 0.0; + var $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0, $118 = 0, $119 = 0, $12 = 0.0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0; + var $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0; + var $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0.0, $16 = 0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0; + var $167 = 0.0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0.0, $174 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0; + var $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0; + var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0.0, $81 = 0; + var $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $moveDownPosition$byval_copy11 = 0; + var $moveDownPosition2$byval_copy12 = 0, $or$cond = 0, $or$cond3 = 0, $or$cond5 = 0, $or$cond7 = 0, $or$cond9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $moveDownPosition2$byval_copy12 = sp + 8|0; + $moveDownPosition$byval_copy11 = sp; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + HEAP32[7698] = $2; + $3 = ($2|0)<(2); + $4 = HEAP32[$0>>2]|0; + $5 = ($4|0)==(1); + if (!($3)) { + if ($5) { + $88 = ((($0)) + 24|0); + $89 = $88; + $90 = $89; + $91 = HEAP32[$90>>2]|0; + $92 = (($89) + 4)|0; + $93 = $92; + $94 = HEAP32[$93>>2]|0; + $95 = 13848; + $96 = $95; + HEAP32[$96>>2] = $91; + $97 = (($95) + 4)|0; + $98 = $97; + HEAP32[$98>>2] = $94; + $99 = ((($0)) + 32|0); + $100 = $99; + $101 = $100; + $102 = HEAP32[$101>>2]|0; + $103 = (($100) + 4)|0; + $104 = $103; + $105 = HEAP32[$104>>2]|0; + $106 = 13888; + $107 = $106; + HEAP32[$107>>2] = $102; + $108 = (($106) + 4)|0; + $109 = $108; + HEAP32[$109>>2] = $105; + $110 = +HEAPF32[3472]; + $111 = +HEAPF32[3462]; + $112 = $110 - $111; + HEAPF32[3474] = $112; + $113 = +HEAPF32[(13892)>>2]; + $114 = +HEAPF32[(13852)>>2]; + $115 = $113 - $114; + HEAPF32[(13900)>>2] = $115; + HEAP32[7697] = 4; + STACKTOP = sp;return; + } + switch ($4|0) { + case 2: { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13880+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13904>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13904+4>>2]|0; + $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + HEAPF32[7703] = $116; + $117 = 13880; + $118 = $117; + $119 = HEAP32[$118>>2]|0; + $120 = (($117) + 4)|0; + $121 = $120; + $122 = HEAP32[$121>>2]|0; + $123 = 13848; + $124 = $123; + HEAP32[$124>>2] = $119; + $125 = (($123) + 4)|0; + $126 = $125; + HEAP32[$126>>2] = $122; + $127 = 13904; + $128 = $127; + $129 = HEAP32[$128>>2]|0; + $130 = (($127) + 4)|0; + $131 = $130; + $132 = HEAP32[$131>>2]|0; + $133 = 13888; + $134 = $133; + HEAP32[$134>>2] = $129; + $135 = (($133) + 4)|0; + $136 = $135; + HEAP32[$136>>2] = $132; + $137 = ((($0)) + 24|0); + $138 = $137; + $139 = $138; + $140 = HEAP32[$139>>2]|0; + $141 = (($138) + 4)|0; + $142 = $141; + $143 = HEAP32[$142>>2]|0; + $144 = 13880; + $145 = $144; + HEAP32[$145>>2] = $140; + $146 = (($144) + 4)|0; + $147 = $146; + HEAP32[$147>>2] = $143; + $148 = ((($0)) + 32|0); + $149 = $148; + $150 = $149; + $151 = HEAP32[$150>>2]|0; + $152 = (($149) + 4)|0; + $153 = $152; + $154 = HEAP32[$153>>2]|0; + $155 = 13904; + $156 = $155; + HEAP32[$156>>2] = $151; + $157 = (($155) + 4)|0; + $158 = $157; + HEAP32[$158>>2] = $154; + $159 = +HEAPF32[3476]; + $160 = +HEAPF32[3470]; + $161 = $159 - $160; + HEAPF32[3474] = $161; + $162 = +HEAPF32[(13908)>>2]; + $163 = +HEAPF32[(13884)>>2]; + $164 = $162 - $163; + HEAPF32[(13900)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13848>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13848+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13880+4>>2]|0; + $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $166 = !($165 >= 0.004999999888241291); + if ($166) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13888>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13888+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13904>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13904+4>>2]|0; + $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $168 = !($167 >= 0.004999999888241291); + if ($168) { + $$sink16 = 4; + } else { + label = 29; + } + } else { + label = 29; + } + if ((label|0) == 29) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13880+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13904>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13904+4>>2]|0; + $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $170 = +HEAPF32[7703]; + $171 = $169 - $170; + $172 = $171 < 0.0; + $$sink11 = $172 ? 256 : 512; + $$sink16 = $$sink11; + } + HEAP32[7697] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13880+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13904>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13904+4>>2]|0; + $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $174 = 360.0 - $173; + HEAPF32[7704] = $174; + STACKTOP = sp;return; + break; + } + case 0: { + HEAPF32[7703] = 0.0; + HEAPF32[7704] = 0.0; + HEAPF32[3474] = 0.0; + HEAPF32[(13900)>>2] = 0.0; + HEAP32[7698] = 0; + HEAP32[7697] = 0; + STACKTOP = sp;return; + break; + } + default: { + STACKTOP = sp;return; + } + } + } + if ($5) { + $6 = HEAP32[7699]|0; + $7 = (($6) + 1)|0; + HEAP32[7699] = $7; + $8 = HEAP32[7697]|0; + $9 = ($8|0)==(0); + $10 = ($6|0)>(0); + $or$cond = $10 & $9; + if ($or$cond) { + $11 = ((($0)) + 24|0); + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13848>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13848+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; + $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $13 = $12 < 0.029999999329447746; + if ($13) { + HEAP32[7697] = 2; + HEAP32[7699] = 0; + } else { + label = 6; + } + } else { + label = 6; + } + if ((label|0) == 6) { + HEAP32[7699] = 1; + HEAP32[7697] = 1; + } + $14 = ((($0)) + 24|0); + $15 = $14; + $16 = $15; + $17 = HEAP32[$16>>2]|0; + $18 = (($15) + 4)|0; + $19 = $18; + $20 = HEAP32[$19>>2]|0; + $21 = 13848; + $22 = $21; + HEAP32[$22>>2] = $17; + $23 = (($21) + 4)|0; + $24 = $23; + HEAP32[$24>>2] = $20; + $25 = 13856; + $26 = $25; + HEAP32[$26>>2] = $17; + $27 = (($25) + 4)|0; + $28 = $27; + HEAP32[$28>>2] = $20; + $29 = 13864; + $30 = $29; + HEAP32[$30>>2] = $17; + $31 = (($29) + 4)|0; + $32 = $31; + HEAP32[$32>>2] = $20; + $33 = ((($0)) + 8|0); + $34 = HEAP32[$33>>2]|0; + HEAP32[3] = $34; + HEAPF32[3468] = 0.0; + HEAPF32[(13876)>>2] = 0.0; + STACKTOP = sp;return; + } + switch ($4|0) { + case 0: { + $35 = HEAP32[7697]|0; + $36 = ($35|0)==(8); + if ($36) { + $37 = ((($0)) + 24|0); + $38 = $37; + $39 = $38; + $40 = HEAP32[$39>>2]|0; + $41 = (($38) + 4)|0; + $42 = $41; + $43 = HEAP32[$42>>2]|0; + $44 = 13864; + $45 = $44; + HEAP32[$45>>2] = $40; + $46 = (($44) + 4)|0; + $47 = $46; + HEAP32[$47>>2] = $43; + } + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13848>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13848+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13864>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13864+4>>2]|0; + $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $49 = $48 / 0.0; + HEAPF32[7700] = $49; + HEAP32[7701] = 0; + $50 = $49 > 5.0000002374872565E-4; + if ($50) { + $51 = HEAP32[3]|0; + $52 = ((($0)) + 8|0); + $53 = HEAP32[$52>>2]|0; + $54 = ($51|0)==($53|0); + if ($54) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13848>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13848+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13864>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13864+4>>2]|0; + $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $56 = 360.0 - $55; + HEAPF32[7702] = $56; + $57 = $56 < 30.0; + $58 = $56 > 330.0; + $or$cond3 = $57 | $58; + if ($or$cond3) { + $$sink10 = 16; + } else { + $59 = $56 > 30.0; + $60 = $56 < 120.0; + $or$cond5 = $59 & $60; + if ($or$cond5) { + $$sink10 = 64; + } else { + $61 = $56 > 120.0; + $62 = $56 < 210.0; + $or$cond7 = $61 & $62; + $63 = $56 > 210.0; + $64 = $56 < 300.0; + $or$cond9 = $63 & $64; + $$sink = $or$cond9 ? 128 : 0; + $$$sink = $or$cond7 ? 32 : $$sink; + $$sink10 = $$$sink; + } + } + } else { + label = 16; + } + } else { + label = 16; + } + if ((label|0) == 16) { + HEAPF32[7700] = 0.0; + HEAPF32[7702] = 0.0; + $$sink10 = 0; + } + HEAP32[7697] = $$sink10; + HEAPF32[3464] = 0.0; + HEAPF32[(13860)>>2] = 0.0; + HEAP32[7698] = 0; + STACKTOP = sp;return; + break; + } + case 2: { + $65 = HEAP32[7701]|0; + $66 = ($65|0)==(0); + if ($66) { + HEAP32[7701] = 1; + } + $67 = ((($0)) + 24|0); + $68 = $67; + $69 = $68; + $70 = HEAP32[$69>>2]|0; + $71 = (($68) + 4)|0; + $72 = $71; + $73 = HEAP32[$72>>2]|0; + $74 = 13880; + $75 = $74; + HEAP32[$75>>2] = $70; + $76 = (($74) + 4)|0; + $77 = $76; + HEAP32[$77>>2] = $73; + $78 = HEAP32[7697]|0; + $79 = ($78|0)==(4); + if ($79) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13848>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13848+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13880+4>>2]|0; + $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $81 = !($80 >= 0.014999999664723873); + if (!($81)) { + HEAP32[7697] = 8; + } + } + $82 = +HEAPF32[3470]; + $83 = +HEAPF32[3464]; + $84 = $82 - $83; + HEAPF32[3468] = $84; + $85 = +HEAPF32[(13884)>>2]; + $86 = +HEAPF32[(13860)>>2]; + $87 = $85 - $86; + HEAPF32[(13876)>>2] = $87; + STACKTOP = sp;return; + break; + } + default: { + STACKTOP = sp;return; + } + } +} +function _UpdateGestures() { + var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[7697]|0; + $$off = (($0) + -1)|0; + $1 = ($$off>>>0)<(2); + $2 = HEAP32[7698]|0; + $3 = ($2|0)<(2); + $or$cond3 = $1 & $3; + if ($or$cond3) { + HEAP32[7697] = 4; + } + $4 = HEAP32[7697]|0; + $5 = (($4) + -16)|0; + $6 = $5 >>> 4; + $7 = $5 << 28; + $8 = $6 | $7; + switch ($8|0) { + case 0: case 1: case 3: case 7: { + break; + } + default: { + return; + } + } + HEAP32[7697] = 0; + return; +} +function _GetMousePosition($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = 13912; + $2 = $1; + $3 = HEAP32[$2>>2]|0; + $4 = (($1) + 4)|0; + $5 = $4; + $6 = HEAP32[$5>>2]|0; + $7 = $0; + $8 = $7; + HEAP32[$8>>2] = $3; + $9 = (($7) + 4)|0; + $10 = $9; + HEAP32[$10>>2] = $6; + return; +} +function _GetScreenWidth() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[7707]|0; + return ($0|0); +} +function _GetScreenHeight() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[7706]|0; + return ($0|0); +} +function _InitWindow($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + _TraceLog(0,3590,$vararg_buffer); + HEAP32[7709] = $2; + _InitGraphicsDevice($0,$1); + _LoadDefaultFont(); + _InitTimer_9(); + (_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(4|0))|0); + (_emscripten_set_keypress_callback((3619|0),(0|0),1,(5|0))|0); + (_emscripten_set_click_callback((3619|0),(0|0),1,(6|0))|0); + (_emscripten_set_touchstart_callback((3619|0),(0|0),1,(7|0))|0); + (_emscripten_set_touchend_callback((3619|0),(0|0),1,(7|0))|0); + (_emscripten_set_touchmove_callback((3619|0),(0|0),1,(7|0))|0); + (_emscripten_set_touchcancel_callback((3619|0),(0|0),1,(7|0))|0); + (_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0); + (_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0); + $3 = HEAP32[7707]|0; + $4 = (+($3|0)); + $5 = $4 * 0.5; + HEAPF32[3478] = $5; + $6 = HEAP32[7706]|0; + $7 = (+($6|0)); + $8 = $7 * 0.5; + HEAPF32[(13916)>>2] = $8; + $9 = HEAP32[7710]|0; + $10 = ($9|0)==(0); + if ($10) { + STACKTOP = sp;return; + } + _SetTargetFPS(60); + _LogoAnimation(); + STACKTOP = sp;return; +} +function _TraceLog($0,$1,$varargs) { + $0 = $0|0; + $1 = $1|0; + $varargs = $varargs|0; + var $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $endptr = 0, $strlen = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $2 = sp; + switch ($0|0) { + case 0: { + ;HEAP8[13952>>0]=HEAP8[8148>>0]|0;HEAP8[13952+1>>0]=HEAP8[8148+1>>0]|0;HEAP8[13952+2>>0]=HEAP8[8148+2>>0]|0;HEAP8[13952+3>>0]=HEAP8[8148+3>>0]|0;HEAP8[13952+4>>0]=HEAP8[8148+4>>0]|0;HEAP8[13952+5>>0]=HEAP8[8148+5>>0]|0;HEAP8[13952+6>>0]=HEAP8[8148+6>>0]|0; + break; + } + case 1: { + $3 = 13952; + $4 = $3; + HEAP32[$4>>2] = 1330795077; + $5 = (($3) + 4)|0; + $6 = $5; + HEAP32[$6>>2] = 2112082; + break; + } + case 2: { + dest=13952; src=8155; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + break; + } + case 3: { + $7 = 13952; + $8 = $7; + HEAP32[$8>>2] = 1430406468; + $9 = (($7) + 4)|0; + $10 = $9; + HEAP32[$10>>2] = 2112071; + break; + } + default: { + } + } + (_strcat(13952,$1)|0); + $strlen = (_strlen(13952)|0); + $endptr = (13952 + ($strlen)|0); + HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; + HEAP32[$2>>2] = $varargs; + $11 = ($0|0)==(3); + if ($11) { + STACKTOP = sp;return; + } + (_vprintf(13952,$2)|0); + $12 = ($0|0)==(1); + if ($12) { + _exit(1); + // unreachable; + } else { + STACKTOP = sp;return; + } +} +function _InitGraphicsDevice($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$015 = 0, $$byval_copy = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; + var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0, $82 = 0.0, $83 = 0, $84 = 0, $85 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer18 = 0, $vararg_buffer22 = 0, $vararg_buffer3 = 0, $vararg_buffer6 = 0, $vararg_buffer8 = 0, $vararg_ptr13 = 0, $vararg_ptr17 = 0, $vararg_ptr21 = 0, $vararg_ptr5 = 0, dest = 0; + var label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0); + $$byval_copy = sp + 136|0; + $vararg_buffer22 = sp + 64|0; + $vararg_buffer18 = sp + 56|0; + $vararg_buffer14 = sp + 48|0; + $vararg_buffer10 = sp + 40|0; + $vararg_buffer8 = sp + 32|0; + $vararg_buffer6 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $2 = sp + 72|0; + $3 = sp + 140|0; + HEAP32[7707] = $0; + HEAP32[7706] = $1; + _MatrixIdentity($2); + dest=30916; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + (_glfwSetErrorCallback((1|0))|0); + $4 = (_glfwInit()|0); + $5 = ($4|0)==(0); + if ($5) { + _TraceLog(1,4290,$vararg_buffer); + } + $6 = HEAP32[7707]|0; + HEAP32[7745] = $6; + $7 = HEAP32[7706]|0; + HEAP32[7746] = $7; + _glfwDefaultWindowHints(); + $8 = HEAP8[33640]|0; + $9 = $8 & 4; + $10 = ($9<<24>>24)==(0); + if ($10) { + _glfwWindowHint(131075,0); + } else { + _glfwWindowHint(131075,1); + } + $11 = HEAP8[33640]|0; + $12 = $11 & 8; + $13 = ($12<<24>>24)==(0); + if (!($13)) { + _glfwWindowHint(131077,1); + } + $14 = HEAP8[33640]|0; + $15 = $14 & 32; + $16 = ($15<<24>>24)==(0); + if (!($16)) { + _glfwWindowHint(135181,4); + _TraceLog(0,4316,$vararg_buffer1); + } + $17 = (_rlGetVersion()|0); + $18 = ($17|0)==(2); + if ($18) { + _glfwWindowHint(139266,2); + _glfwWindowHint(139267,1); + } else { + $19 = (_rlGetVersion()|0); + $20 = ($19|0)==(3); + if ($20) { + _glfwWindowHint(139266,3); + _glfwWindowHint(139267,3); + _glfwWindowHint(139272,204801); + _glfwWindowHint(139270,0); + } + } + $21 = HEAP32[7747]|0; + $22 = ($21|0)==(0); + if ($22) { + $47 = HEAP32[7707]|0; + $48 = HEAP32[7706]|0; + $49 = HEAP32[7709]|0; + $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); + HEAP32[7705] = $50; + $51 = HEAP32[7707]|0; + HEAP32[7748] = $51; + $52 = HEAP32[7706]|0; + HEAP32[7749] = $52; + $54 = $50; + } else { + $23 = (_glfwGetPrimaryMonitor()|0); + $24 = (_glfwGetVideoModes(($23|0),($$byval_copy|0))|0); + $25 = HEAP32[$$byval_copy>>2]|0; + $26 = ($25|0)>(0); + L22: do { + if ($26) { + $27 = HEAP32[7707]|0; + $28 = HEAP32[$$byval_copy>>2]|0; + $29 = HEAP32[7706]|0; + $$015 = 0; + while(1) { + $30 = (($24) + (($$015*24)|0)|0); + $31 = HEAP32[$30>>2]|0; + $32 = ($31|0)<($27|0); + if (!($32)) { + $33 = (((($24) + (($$015*24)|0)|0)) + 4|0); + $34 = HEAP32[$33>>2]|0; + $35 = ($34|0)<($29|0); + if (!($35)) { + break; + } + } + $36 = (($$015) + 1)|0; + $37 = ($36|0)<($28|0); + if ($37) { + $$015 = $36; + } else { + break L22; + } + } + HEAP32[7745] = $31; + HEAP32[7746] = $34; + } + } while(0); + $38 = HEAP32[7745]|0; + $39 = HEAP32[7746]|0; + HEAP32[$vararg_buffer3>>2] = $38; + $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); + HEAP32[$vararg_ptr5>>2] = $39; + _TraceLog(2,4341,$vararg_buffer3); + $40 = HEAP32[7745]|0; + $41 = HEAP32[7746]|0; + _SetupFramebufferSize($40,$41); + $42 = HEAP32[7745]|0; + $43 = HEAP32[7746]|0; + $44 = HEAP32[7709]|0; + $45 = (_glfwGetPrimaryMonitor()|0); + $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); + HEAP32[7705] = $46; + $54 = $46; + } + $53 = ($54|0)==(0|0); + if ($53) { + _glfwTerminate(); + _TraceLog(1,4379,$vararg_buffer6); + } else { + _TraceLog(0,4412,$vararg_buffer8); + $55 = HEAP32[7748]|0; + $56 = HEAP32[7749]|0; + HEAP32[$vararg_buffer10>>2] = $55; + $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); + HEAP32[$vararg_ptr13>>2] = $56; + _TraceLog(0,4452,$vararg_buffer10); + $57 = HEAP32[7707]|0; + $58 = HEAP32[7706]|0; + HEAP32[$vararg_buffer14>>2] = $57; + $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); + HEAP32[$vararg_ptr17>>2] = $58; + _TraceLog(0,4473,$vararg_buffer14); + $59 = HEAP32[7750]|0; + $60 = HEAP32[7751]|0; + HEAP32[$vararg_buffer18>>2] = $59; + $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); + HEAP32[$vararg_ptr21>>2] = $60; + _TraceLog(0,4494,$vararg_buffer18); + } + $61 = HEAP32[7705]|0; + (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); + $62 = HEAP32[7705]|0; + (_glfwSetCursorEnterCallback(($62|0),(2|0))|0); + $63 = HEAP32[7705]|0; + (_glfwSetKeyCallback(($63|0),(1|0))|0); + $64 = HEAP32[7705]|0; + (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); + $65 = HEAP32[7705]|0; + (_glfwSetCursorPosCallback(($65|0),(1|0))|0); + $66 = HEAP32[7705]|0; + (_glfwSetCharCallback(($66|0),(3|0))|0); + $67 = HEAP32[7705]|0; + (_glfwSetScrollCallback(($67|0),(2|0))|0); + $68 = HEAP32[7705]|0; + (_glfwSetWindowIconifyCallback(($68|0),(4|0))|0); + $69 = HEAP32[7705]|0; + _glfwMakeContextCurrent(($69|0)); + _glfwSwapInterval(0); + $70 = HEAP8[33640]|0; + $71 = $70 & 64; + $72 = ($71<<24>>24)==(0); + if ($72) { + $73 = HEAP32[7707]|0; + $74 = HEAP32[7706]|0; + _rlglInit($73,$74); + _SetupViewport(); + _rlMatrixMode(5889); + _rlLoadIdentity(); + $75 = HEAP32[7748]|0; + $76 = HEAP32[7750]|0; + $77 = (($75) - ($76))|0; + $78 = (+($77|0)); + $79 = HEAP32[7749]|0; + $80 = HEAP32[7751]|0; + $81 = (($79) - ($80))|0; + $82 = (+($81|0)); + _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); + _rlMatrixMode(5888); + _rlLoadIdentity(); + HEAP8[$3>>0] = -11; + $83 = ((($3)) + 1|0); + HEAP8[$83>>0] = -11; + $84 = ((($3)) + 2|0); + HEAP8[$84>>0] = -11; + $85 = ((($3)) + 3|0); + HEAP8[$85>>0] = -1; + ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0; + _ClearBackground($$byval_copy); + STACKTOP = sp;return; + } + _glfwSwapInterval(1); + _TraceLog(0,4519,$vararg_buffer22); + $73 = HEAP32[7707]|0; + $74 = HEAP32[7706]|0; + _rlglInit($73,$74); + _SetupViewport(); + _rlMatrixMode(5889); + _rlLoadIdentity(); + $75 = HEAP32[7748]|0; + $76 = HEAP32[7750]|0; + $77 = (($75) - ($76))|0; + $78 = (+($77|0)); + $79 = HEAP32[7749]|0; + $80 = HEAP32[7751]|0; + $81 = (($79) - ($80))|0; + $82 = (+($81|0)); + _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); + _rlMatrixMode(5888); + _rlLoadIdentity(); + HEAP8[$3>>0] = -11; + $83 = ((($3)) + 1|0); + HEAP8[$83>>0] = -11; + $84 = ((($3)) + 2|0); + HEAP8[$84>>0] = -11; + $85 = ((($3)) + 3|0); + HEAP8[$85>>0] = -1; + ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0; + _ClearBackground($$byval_copy); + STACKTOP = sp;return; +} +function _LoadDefaultFont() { + var $$ = 0, $$0101 = 0, $$090100 = 0, $$09299 = 0, $$095104 = 0, $$096103 = 0, $$097102 = 0, $$191 = 0, $$193 = 0, $$byval_copy1 = 0, $$lcssa = 0, $$sroa$0$0$$sroa_idx = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; + var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0; + var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $$byval_copy1 = sp + 44|0; + $vararg_buffer = sp; + $0 = sp + 4|0; + $1 = sp + 24|0; + HEAP32[(30884)>>2] = 224; + $2 = (_malloc(65536)|0); + _memset(($2|0),0,65536)|0; + $$095104 = 0;$$096103 = 0; + while(1) { + $3 = (16 + ($$095104<<2)|0); + $4 = HEAP32[$3>>2]|0; + $$097102 = 31; + while(1) { + $16 = 1 << $$097102; + $17 = $4 & $16; + $18 = ($17|0)==(0); + if (!($18)) { + $19 = (($$097102) + ($$096103))|0; + $$sroa$0$0$$sroa_idx = (($2) + ($19<<2)|0); + HEAP8[$$sroa$0$0$$sroa_idx>>0]=-1&255;HEAP8[$$sroa$0$0$$sroa_idx+1>>0]=(-1>>8)&255;HEAP8[$$sroa$0$0$$sroa_idx+2>>0]=(-1>>16)&255;HEAP8[$$sroa$0$0$$sroa_idx+3>>0]=-1>>24; + } + $20 = (($$097102) + -1)|0; + $21 = ($$097102|0)>(0); + if ($21) { + $$097102 = $20; + } else { + break; + } + } + $12 = (($$095104) + 1)|0; + $13 = ($$095104|0)>(511); + $$ = $13 ? 0 : $12; + $14 = (($$096103) + 32)|0; + $15 = ($14|0)<(16384); + if ($15) { + $$095104 = $$;$$096103 = $14; + } else { + break; + } + } + _LoadImageEx($0,$2,128,128); + _ImageFormat($0,2); + _free($2); + ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; + _LoadTextureFromImage($1,$$byval_copy1); + ;HEAP32[30860>>2]=HEAP32[$1>>2]|0;HEAP32[30860+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[30860+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[30860+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[30860+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; + _UnloadImage($$byval_copy1); + $5 = HEAP32[(30884)>>2]|0; + $6 = $5 << 5; + $7 = (_malloc($6)|0); + HEAP32[(30888)>>2] = $7; + $8 = ($5|0)>(0); + if (!($8)) { + $$lcssa = $7; + $22 = ((($$lcssa)) + 16|0); + $23 = HEAP32[$22>>2]|0; + HEAP32[(30880)>>2] = $23; + $24 = HEAP32[7715]|0; + HEAP32[$vararg_buffer>>2] = $24; + _TraceLog(0,3814,$vararg_buffer); + STACKTOP = sp;return; + } + $9 = HEAP32[(30864)>>2]|0; + $10 = HEAP32[(30884)>>2]|0; + $11 = HEAP32[(30888)>>2]|0; + $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; + while(1) { + $25 = (($$0101) + 32)|0; + $26 = (($27) + ($$0101<<5)|0); + HEAP32[$26>>2] = $25; + $28 = (((($27) + ($$0101<<5)|0)) + 4|0); + HEAP32[$28>>2] = $$090100; + $29 = ($$09299*11)|0; + $30 = (($29) + 1)|0; + $31 = (((($27) + ($$0101<<5)|0)) + 8|0); + HEAP32[$31>>2] = $30; + $32 = (2064 + ($$0101<<2)|0); + $33 = HEAP32[$32>>2]|0; + $34 = (((($27) + ($$0101<<5)|0)) + 12|0); + HEAP32[$34>>2] = $33; + $35 = (((($27) + ($$0101<<5)|0)) + 16|0); + HEAP32[$35>>2] = 10; + $36 = (($$090100) + 1)|0; + $37 = (($36) + ($33))|0; + $38 = ($37|0)<($9|0); + $39 = (($$09299) + 1)|0; + if ($38) { + $$191 = $37;$$193 = $$09299; + } else { + $40 = ($39*11)|0; + $41 = (($40) + 1)|0; + $42 = (($33) + 2)|0; + HEAP32[$28>>2] = 1; + HEAP32[$31>>2] = $41; + $$191 = $42;$$193 = $39; + } + $43 = (((($27) + ($$0101<<5)|0)) + 20|0); + HEAP32[$43>>2] = 0; + $44 = (((($27) + ($$0101<<5)|0)) + 24|0); + HEAP32[$44>>2] = 0; + $45 = (((($27) + ($$0101<<5)|0)) + 28|0); + HEAP32[$45>>2] = 0; + $46 = (($$0101) + 1)|0; + $47 = ($46|0)<($10|0); + if ($47) { + $$0101 = $46;$$090100 = $$191;$$09299 = $$193;$27 = $11; + } else { + $$lcssa = $11; + break; + } + } + $22 = ((($$lcssa)) + 16|0); + $23 = HEAP32[$22>>2]|0; + HEAP32[(30880)>>2] = $23; + $24 = HEAP32[7715]|0; + HEAP32[$vararg_buffer>>2] = $24; + _TraceLog(0,3814,$vararg_buffer); + STACKTOP = sp;return; +} +function _InitTimer_9() { + var $0 = 0, $1 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_time((0|0))|0); + _srand($0); + $1 = (+_GetTime()); + HEAPF64[1743] = $1; + return; +} +function _EmscriptenFullscreenChangeCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $11 = 0, $12 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, $vararg_ptr9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer4 = sp + 16|0; + $vararg_buffer = sp; + $3 = HEAP32[$1>>2]|0; + $4 = ($3|0)==(0); + $5 = ((($1)) + 264|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($1)) + 268|0); + $8 = HEAP32[$7>>2]|0; + $9 = ((($1)) + 272|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($1)) + 276|0); + $12 = HEAP32[$11>>2]|0; + if ($4) { + HEAP32[$vararg_buffer4>>2] = $6; + $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); + HEAP32[$vararg_ptr7>>2] = $8; + $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); + HEAP32[$vararg_ptr8>>2] = $10; + $vararg_ptr9 = ((($vararg_buffer4)) + 12|0); + HEAP32[$vararg_ptr9>>2] = $12; + _TraceLog(0,3747,$vararg_buffer4); + STACKTOP = sp;return 0; + } else { + HEAP32[$vararg_buffer>>2] = $6; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $8; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $10; + $vararg_ptr3 = ((($vararg_buffer)) + 12|0); + HEAP32[$vararg_ptr3>>2] = $12; + _TraceLog(0,3678,$vararg_buffer); + STACKTOP = sp;return 0; + } + return (0)|0; +} +function _EmscriptenKeyboardCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($0|0)==(1); + if (!($3)) { + return 0; + } + $4 = ((($1)) + 32|0); + $5 = (_strcmp($4,3671)|0); + $6 = ($5|0)==(0); + if (!($6)) { + return 0; + } + (_emscripten_exit_pointerlock()|0); + return 0; +} +function _EmscriptenMouseCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 272|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(272|0); + $3 = sp; + $4 = ($0|0)==(4); + if (!($4)) { + STACKTOP = sp;return 0; + } + (_emscripten_get_pointerlock_status(($3|0))|0); + $5 = HEAP32[$3>>2]|0; + $6 = ($5|0)==(0); + if ($6) { + (_emscripten_request_pointerlock((0|0),1)|0); + } else { + (_emscripten_exit_pointerlock()|0); + (_emscripten_get_pointerlock_status(($3|0))|0); + } + STACKTOP = sp;return 0; +} +function _EmscriptenTouchCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$byval_copy = 0, $$sink = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$03$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx2 = 0, $$sroa$24$0$$sroa_idx5 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0, $22 = 0, $23 = 0.0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0, $59 = 0.0, $6 = 0; + var $60 = 0.0, $61 = 0.0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $$byval_copy = sp + 56|0; + $3 = sp; + switch ($0|0) { + case 22: { + $$sink = 1; + label = 4; + break; + } + case 23: { + $$sink = 0; + label = 4; + break; + } + case 24: { + $$sink = 2; + label = 4; + break; + } + default: { + } + } + if ((label|0) == 4) { + HEAP32[$3>>2] = $$sink; + } + $4 = HEAP32[$1>>2]|0; + $5 = ((($3)) + 4|0); + HEAP32[$5>>2] = $4; + $6 = ((($1)) + 20|0); + $7 = HEAP32[$6>>2]|0; + $8 = ((($3)) + 8|0); + HEAP32[$8>>2] = $7; + $9 = ((($1)) + 72|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($3)) + 12|0); + HEAP32[$11>>2] = $10; + $12 = ((($1)) + 56|0); + $13 = HEAP32[$12>>2]|0; + $14 = (+($13|0)); + $15 = ((($1)) + 60|0); + $16 = HEAP32[$15>>2]|0; + $17 = (+($16|0)); + $$sroa$03$0$$sroa_idx = ((($3)) + 24|0); + HEAPF32[$$sroa$03$0$$sroa_idx>>2] = $14; + $$sroa$24$0$$sroa_idx5 = ((($3)) + 28|0); + HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $17; + $18 = ((($1)) + 108|0); + $19 = HEAP32[$18>>2]|0; + $20 = (+($19|0)); + $21 = ((($1)) + 112|0); + $22 = HEAP32[$21>>2]|0; + $23 = (+($22|0)); + $$sroa$0$0$$sroa_idx = ((($3)) + 32|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $20; + $$sroa$2$0$$sroa_idx2 = ((($3)) + 36|0); + HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $23; + $24 = ((($3)) + 24|0); + $25 = $24; + $26 = $25; + $27 = HEAP32[$26>>2]|0; + $28 = (($25) + 4)|0; + $29 = $28; + $30 = HEAP32[$29>>2]|0; + $31 = 13928; + $32 = $31; + HEAP32[$32>>2] = $27; + $33 = (($31) + 4)|0; + $34 = $33; + HEAP32[$34>>2] = $30; + $35 = ((($3)) + 32|0); + $36 = $35; + $37 = $36; + $38 = HEAP32[$37>>2]|0; + $39 = (($36) + 4)|0; + $40 = $39; + $41 = HEAP32[$40>>2]|0; + $42 = (13936); + $43 = $42; + HEAP32[$43>>2] = $38; + $44 = (($42) + 4)|0; + $45 = $44; + HEAP32[$45>>2] = $41; + $46 = (_GetScreenWidth()|0); + $47 = (+($46|0)); + $48 = +HEAPF32[$24>>2]; + $49 = $48 / $47; + HEAPF32[$24>>2] = $49; + $50 = (_GetScreenHeight()|0); + $51 = (+($50|0)); + $52 = +HEAPF32[$$sroa$24$0$$sroa_idx5>>2]; + $53 = $52 / $51; + HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $53; + $54 = (_GetScreenWidth()|0); + $55 = (+($54|0)); + $56 = +HEAPF32[$35>>2]; + $57 = $56 / $55; + HEAPF32[$35>>2] = $57; + $58 = (_GetScreenHeight()|0); + $59 = (+($58|0)); + $60 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2]; + $61 = $60 / $59; + HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $61; + dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _ProcessGestureEvent($$byval_copy); + STACKTOP = sp;return 1; +} +function _EmscriptenGamepadCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$sink = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($1)) + 1296|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($4|0)==(0); + if ($5) { + label = 3; + } else { + $6 = ((($1)) + 1300|0); + $7 = HEAP32[$6>>2]|0; + $8 = ($7|0)<(4); + if ($8) { + $$sink = 1; + } else { + label = 3; + } + } + if ((label|0) == 3) { + $$sink = 0; + } + $9 = ((($1)) + 1300|0); + $10 = HEAP32[$9>>2]|0; + $11 = (30844 + ($10<<2)|0); + HEAP32[$11>>2] = $$sink; + return 0; +} +function _SetTargetFPS($0) { + $0 = $0|0; + var $$ = 0.0, $$op = 0.0, $1 = 0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = ($0|0)<(1); + $2 = (+($0|0)); + $3 = 1.0 / $2; + $$ = $1 ? 0.0 : $3; + HEAPF64[1740] = $$; + $4 = $3; + $$op = $4 * 1000.0; + $5 = $$op; + $6 = $1 ? 0.0 : $5; + HEAPF64[$vararg_buffer>>3] = $6; + _TraceLog(0,3627,$vararg_buffer); + STACKTOP = sp;return; +} +function _LogoAnimation() { + var label = 0, sp = 0; + sp = STACKTOP; + HEAP32[7710] = 0; + return; +} +function _GetTime() { + var $0 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (+_glfwGetTime()); + return (+$0); +} +function _LoadImageEx($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$03334 = 0, $$035 = 0, $$sroa$12$0$$sroa_idx21 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$9$0$$sroa_idx18 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, label = 0, sp = 0; + sp = STACKTOP; + $4 = $2 << 2; + $5 = Math_imul($4, $3)|0; + $6 = (_malloc($5)|0); + $7 = ($5|0)>(0); + if ($7) { + $8 = (($5) + -1)|0; + $9 = $8 >>> 2; + $$03334 = 0;$$035 = 0; + while(1) { + $10 = (($1) + ($$03334<<2)|0); + $11 = HEAP8[$10>>0]|0; + $12 = (($6) + ($$035)|0); + HEAP8[$12>>0] = $11; + $13 = (((($1) + ($$03334<<2)|0)) + 1|0); + $14 = HEAP8[$13>>0]|0; + $15 = $$035 | 1; + $16 = (($6) + ($15)|0); + HEAP8[$16>>0] = $14; + $17 = (((($1) + ($$03334<<2)|0)) + 2|0); + $18 = HEAP8[$17>>0]|0; + $19 = $$035 | 2; + $20 = (($6) + ($19)|0); + HEAP8[$20>>0] = $18; + $21 = (((($1) + ($$03334<<2)|0)) + 3|0); + $22 = HEAP8[$21>>0]|0; + $23 = $$035 | 3; + $24 = (($6) + ($23)|0); + HEAP8[$24>>0] = $22; + $25 = (($$03334) + 1)|0; + $26 = (($$035) + 4)|0; + $exitcond = ($$03334|0)==($9|0); + if ($exitcond) { + break; + } else { + $$03334 = $25;$$035 = $26; + } + } + } + HEAP32[$0>>2] = $6; + $$sroa$9$0$$sroa_idx18 = ((($0)) + 4|0); + HEAP32[$$sroa$9$0$$sroa_idx18>>2] = $2; + $$sroa$12$0$$sroa_idx21 = ((($0)) + 8|0); + HEAP32[$$sroa$12$0$$sroa_idx21>>2] = $3; + $$sroa$15$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$15$0$$sroa_idx24>>2] = 1; + $$sroa$16$0$$sroa_idx26 = ((($0)) + 16|0); + HEAP32[$$sroa$16$0$$sroa_idx26>>2] = 7; + return; +} +function _ImageFormat($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0166199 = 0, $$0167197 = 0, $$0168195 = 0, $$0169192 = 0, $$0170190 = 0, $$0171188 = 0, $$0172189 = 0, $$0202 = 0, $$1194 = 0, $$2201 = 0, $$byval_copy = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0, $106 = 0, $107 = 0; + var $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0; + var $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0; + var $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0; + var $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0, $174 = 0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0, $179 = 0, $18 = 0; + var $180 = 0, $181 = 0.0, $182 = 0.0, $183 = 0.0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0.0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0; + var $199 = 0, $2 = 0, $20 = 0.0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0; + var $216 = 0, $217 = 0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0.0, $221 = 0, $222 = 0, $223 = 0, $224 = 0.0, $225 = 0.0, $226 = 0.0, $227 = 0, $228 = 0, $229 = 0, $23 = 0.0, $230 = 0.0, $231 = 0.0, $232 = 0.0, $233 = 0; + var $234 = 0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0, $24 = 0.0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0.0, $250 = 0, $251 = 0; + var $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0; + var $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0.0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0; + var $289 = 0, $29 = 0.0, $290 = 0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0, $61 = 0.0, $62 = 0.0; + var $63 = 0.0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0; + var $or$cond = 0, $roundf = 0.0, $roundf173 = 0.0, $roundf174 = 0.0, $roundf175 = 0.0, $roundf176 = 0.0, $roundf177 = 0.0, $roundf178 = 0.0, $roundf179 = 0.0, $roundf180 = 0.0, $roundf181 = 0.0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy = sp + 4|0; + $vararg_buffer = sp; + $2 = ((($0)) + 16|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)==($1|0); + if ($4) { + STACKTOP = sp;return; + } + $5 = ($3|0)<(8); + $6 = ($1|0)<(8); + $or$cond = $6 & $5; + if (!($or$cond)) { + _TraceLog(2,4190,$vararg_buffer); + STACKTOP = sp;return; + } + ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; + $7 = (_GetImageData($$byval_copy)|0); + $8 = HEAP32[$0>>2]|0; + _free($8); + HEAP32[$2>>2] = $1; + switch ($1|0) { + case 1: { + $9 = ((($0)) + 4|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($0)) + 8|0); + $12 = HEAP32[$11>>2]|0; + $13 = Math_imul($12, $10)|0; + $14 = (_malloc($13)|0); + HEAP32[$0>>2] = $14; + $15 = Math_imul($12, $10)|0; + $16 = ($15|0)>(0); + if ($16) { + $$0171188 = 0; + while(1) { + $17 = (($7) + ($$0171188<<2)|0); + $18 = HEAP8[$17>>0]|0; + $19 = (+($18&255)); + $20 = $19 * 0.29899999499320984; + $21 = (((($7) + ($$0171188<<2)|0)) + 1|0); + $22 = HEAP8[$21>>0]|0; + $23 = (+($22&255)); + $24 = $23 * 0.58700001239776611; + $25 = $20 + $24; + $26 = (((($7) + ($$0171188<<2)|0)) + 2|0); + $27 = HEAP8[$26>>0]|0; + $28 = (+($27&255)); + $29 = $28 * 0.11400000005960464; + $30 = $25 + $29; + $31 = (~~(($30))&255); + $32 = HEAP32[$0>>2]|0; + $33 = (($32) + ($$0171188)|0); + HEAP8[$33>>0] = $31; + $34 = (($$0171188) + 1)|0; + $35 = HEAP32[$9>>2]|0; + $36 = HEAP32[$11>>2]|0; + $37 = Math_imul($36, $35)|0; + $38 = ($34|0)<($37|0); + if ($38) { + $$0171188 = $34; + } else { + break; + } + } + } + break; + } + case 2: { + $39 = ((($0)) + 4|0); + $40 = HEAP32[$39>>2]|0; + $41 = ((($0)) + 8|0); + $42 = HEAP32[$41>>2]|0; + $43 = $40 << 1; + $44 = Math_imul($43, $42)|0; + $45 = (_malloc($44)|0); + HEAP32[$0>>2] = $45; + $46 = HEAP32[$39>>2]|0; + $47 = $46 << 1; + $48 = Math_imul($47, $42)|0; + $49 = ($48|0)>(0); + if ($49) { + $$0170190 = 0;$$0172189 = 0; + while(1) { + $50 = (($7) + ($$0172189<<2)|0); + $51 = HEAP8[$50>>0]|0; + $52 = (+($51&255)); + $53 = $52 * 0.29899999499320984; + $54 = (((($7) + ($$0172189<<2)|0)) + 1|0); + $55 = HEAP8[$54>>0]|0; + $56 = (+($55&255)); + $57 = $56 * 0.58700001239776611; + $58 = $53 + $57; + $59 = (((($7) + ($$0172189<<2)|0)) + 2|0); + $60 = HEAP8[$59>>0]|0; + $61 = (+($60&255)); + $62 = $61 * 0.11400000005960464; + $63 = $58 + $62; + $64 = (~~(($63))&255); + $65 = HEAP32[$0>>2]|0; + $66 = (($65) + ($$0170190)|0); + HEAP8[$66>>0] = $64; + $67 = (((($7) + ($$0172189<<2)|0)) + 3|0); + $68 = HEAP8[$67>>0]|0; + $69 = HEAP32[$0>>2]|0; + $70 = $$0170190 | 1; + $71 = (($69) + ($70)|0); + HEAP8[$71>>0] = $68; + $72 = (($$0172189) + 1)|0; + $73 = (($$0170190) + 2)|0; + $74 = HEAP32[$39>>2]|0; + $75 = HEAP32[$41>>2]|0; + $76 = $74 << 1; + $77 = Math_imul($76, $75)|0; + $78 = ($73|0)<($77|0); + if ($78) { + $$0170190 = $73;$$0172189 = $72; + } else { + break; + } + } + } + break; + } + case 3: { + $79 = ((($0)) + 4|0); + $80 = HEAP32[$79>>2]|0; + $81 = ((($0)) + 8|0); + $82 = HEAP32[$81>>2]|0; + $83 = $80 << 1; + $84 = Math_imul($83, $82)|0; + $85 = (_malloc($84)|0); + HEAP32[$0>>2] = $85; + $86 = HEAP32[$79>>2]|0; + $87 = Math_imul($82, $86)|0; + $88 = ($87|0)>(0); + if ($88) { + $89 = HEAP8[$7>>0]|0; + $90 = (+($89&255)); + $91 = $90 * 31.0; + $92 = $91 / 255.0; + $roundf179 = (+_roundf((+$92))); + $93 = (~~(($roundf179))&255); + $94 = ((($7)) + 1|0); + $95 = HEAP8[$94>>0]|0; + $96 = (+($95&255)); + $97 = $96 * 63.0; + $98 = $97 / 255.0; + $roundf180 = (+_roundf((+$98))); + $99 = (~~(($roundf180))&255); + $100 = ((($7)) + 2|0); + $101 = HEAP8[$100>>0]|0; + $102 = (+($101&255)); + $103 = $102 * 31.0; + $104 = $103 / 255.0; + $roundf181 = (+_roundf((+$104))); + $105 = (~~(($roundf181))&255); + $106 = $93&255; + $107 = $106 << 11; + $108 = $99&255; + $109 = $108 << 5; + $110 = $109 | $107; + $111 = $105&255; + $112 = $110 | $111; + $113 = $112&65535; + $114 = HEAP32[$0>>2]|0; + $115 = HEAP32[$79>>2]|0; + $116 = HEAP32[$81>>2]|0; + $117 = Math_imul($116, $115)|0; + $$0169192 = 0; + while(1) { + $118 = (($114) + ($$0169192<<1)|0); + HEAP16[$118>>1] = $113; + $119 = (($$0169192) + 1)|0; + $120 = ($119|0)<($117|0); + if ($120) { + $$0169192 = $119; + } else { + break; + } + } + } + break; + } + case 4: { + $121 = ((($0)) + 4|0); + $122 = HEAP32[$121>>2]|0; + $123 = ((($0)) + 8|0); + $124 = HEAP32[$123>>2]|0; + $125 = ($122*3)|0; + $126 = Math_imul($125, $124)|0; + $127 = (_malloc($126)|0); + HEAP32[$0>>2] = $127; + $128 = HEAP32[$121>>2]|0; + $129 = ($128*3)|0; + $130 = Math_imul($129, $124)|0; + $131 = ($130|0)>(0); + if ($131) { + $$0168195 = 0;$$1194 = 0; + while(1) { + $132 = (($7) + ($$1194<<2)|0); + $133 = HEAP8[$132>>0]|0; + $134 = HEAP32[$0>>2]|0; + $135 = (($134) + ($$0168195)|0); + HEAP8[$135>>0] = $133; + $136 = (((($7) + ($$1194<<2)|0)) + 1|0); + $137 = HEAP8[$136>>0]|0; + $138 = HEAP32[$0>>2]|0; + $139 = (($$0168195) + 1)|0; + $140 = (($138) + ($139)|0); + HEAP8[$140>>0] = $137; + $141 = (((($7) + ($$1194<<2)|0)) + 2|0); + $142 = HEAP8[$141>>0]|0; + $143 = HEAP32[$0>>2]|0; + $144 = (($$0168195) + 2)|0; + $145 = (($143) + ($144)|0); + HEAP8[$145>>0] = $142; + $146 = (($$1194) + 1)|0; + $147 = (($$0168195) + 3)|0; + $148 = HEAP32[$121>>2]|0; + $149 = HEAP32[$123>>2]|0; + $150 = ($148*3)|0; + $151 = Math_imul($150, $149)|0; + $152 = ($147|0)<($151|0); + if ($152) { + $$0168195 = $147;$$1194 = $146; + } else { + break; + } + } + } + break; + } + case 5: { + $153 = ((($0)) + 4|0); + $154 = HEAP32[$153>>2]|0; + $155 = ((($0)) + 8|0); + $156 = HEAP32[$155>>2]|0; + $157 = $154 << 1; + $158 = Math_imul($157, $156)|0; + $159 = (_malloc($158)|0); + HEAP32[$0>>2] = $159; + $160 = HEAP32[$153>>2]|0; + $161 = Math_imul($156, $160)|0; + $162 = ($161|0)>(0); + if ($162) { + $163 = HEAP32[$0>>2]|0; + $164 = HEAP32[$153>>2]|0; + $165 = HEAP32[$155>>2]|0; + $166 = Math_imul($165, $164)|0; + $$0167197 = 0; + while(1) { + $167 = (($7) + ($$0167197<<2)|0); + $168 = HEAP8[$167>>0]|0; + $169 = (+($168&255)); + $170 = $169 * 31.0; + $171 = $170 / 255.0; + $roundf176 = (+_roundf((+$171))); + $172 = (~~(($roundf176))&255); + $173 = (((($7) + ($$0167197<<2)|0)) + 1|0); + $174 = HEAP8[$173>>0]|0; + $175 = (+($174&255)); + $176 = $175 * 31.0; + $177 = $176 / 255.0; + $roundf177 = (+_roundf((+$177))); + $178 = (~~(($roundf177))&255); + $179 = (((($7) + ($$0167197<<2)|0)) + 2|0); + $180 = HEAP8[$179>>0]|0; + $181 = (+($180&255)); + $182 = $181 * 31.0; + $183 = $182 / 255.0; + $roundf178 = (+_roundf((+$183))); + $184 = (~~(($roundf178))&255); + $185 = (((($7) + ($$0167197<<2)|0)) + 3|0); + $186 = HEAP8[$185>>0]|0; + $187 = ($186&255)>(50); + $188 = $172&255; + $189 = $188 << 11; + $190 = $178&255; + $191 = $190 << 6; + $192 = $191 | $189; + $193 = $184&255; + $194 = $193 << 1; + $195 = $192 | $194; + $196 = $187&1; + $197 = $195 | $196; + $198 = $197&65535; + $199 = (($163) + ($$0167197<<1)|0); + HEAP16[$199>>1] = $198; + $200 = (($$0167197) + 1)|0; + $201 = ($200|0)<($166|0); + if ($201) { + $$0167197 = $200; + } else { + break; + } + } + } + break; + } + case 6: { + $202 = ((($0)) + 4|0); + $203 = HEAP32[$202>>2]|0; + $204 = ((($0)) + 8|0); + $205 = HEAP32[$204>>2]|0; + $206 = $203 << 1; + $207 = Math_imul($206, $205)|0; + $208 = (_malloc($207)|0); + HEAP32[$0>>2] = $208; + $209 = HEAP32[$202>>2]|0; + $210 = Math_imul($205, $209)|0; + $211 = ($210|0)>(0); + if ($211) { + $212 = HEAP32[$0>>2]|0; + $213 = HEAP32[$202>>2]|0; + $214 = HEAP32[$204>>2]|0; + $215 = Math_imul($214, $213)|0; + $$0166199 = 0; + while(1) { + $216 = (($7) + ($$0166199<<2)|0); + $217 = HEAP8[$216>>0]|0; + $218 = (+($217&255)); + $219 = $218 * 15.0; + $220 = $219 / 255.0; + $roundf = (+_roundf((+$220))); + $221 = (~~(($roundf))&255); + $222 = (((($7) + ($$0166199<<2)|0)) + 1|0); + $223 = HEAP8[$222>>0]|0; + $224 = (+($223&255)); + $225 = $224 * 15.0; + $226 = $225 / 255.0; + $roundf173 = (+_roundf((+$226))); + $227 = (~~(($roundf173))&255); + $228 = (((($7) + ($$0166199<<2)|0)) + 2|0); + $229 = HEAP8[$228>>0]|0; + $230 = (+($229&255)); + $231 = $230 * 15.0; + $232 = $231 / 255.0; + $roundf174 = (+_roundf((+$232))); + $233 = (~~(($roundf174))&255); + $234 = (((($7) + ($$0166199<<2)|0)) + 3|0); + $235 = HEAP8[$234>>0]|0; + $236 = (+($235&255)); + $237 = $236 * 15.0; + $238 = $237 / 255.0; + $roundf175 = (+_roundf((+$238))); + $239 = (~~(($roundf175))&255); + $240 = $221&255; + $241 = $240 << 12; + $242 = $227&255; + $243 = $242 << 8; + $244 = $243 | $241; + $245 = $233&255; + $246 = $245 << 4; + $247 = $244 | $246; + $248 = $239&255; + $249 = $247 | $248; + $250 = $249&65535; + $251 = (($212) + ($$0166199<<1)|0); + HEAP16[$251>>1] = $250; + $252 = (($$0166199) + 1)|0; + $253 = ($252|0)<($215|0); + if ($253) { + $$0166199 = $252; + } else { + break; + } + } + } + break; + } + case 7: { + $254 = ((($0)) + 4|0); + $255 = HEAP32[$254>>2]|0; + $256 = ((($0)) + 8|0); + $257 = HEAP32[$256>>2]|0; + $258 = $255 << 2; + $259 = Math_imul($258, $257)|0; + $260 = (_malloc($259)|0); + HEAP32[$0>>2] = $260; + $261 = HEAP32[$254>>2]|0; + $262 = $261 << 2; + $263 = Math_imul($262, $257)|0; + $264 = ($263|0)>(0); + if ($264) { + $$0202 = 0;$$2201 = 0; + while(1) { + $265 = (($7) + ($$2201<<2)|0); + $266 = HEAP8[$265>>0]|0; + $267 = HEAP32[$0>>2]|0; + $268 = (($267) + ($$0202)|0); + HEAP8[$268>>0] = $266; + $269 = (((($7) + ($$2201<<2)|0)) + 1|0); + $270 = HEAP8[$269>>0]|0; + $271 = HEAP32[$0>>2]|0; + $272 = $$0202 | 1; + $273 = (($271) + ($272)|0); + HEAP8[$273>>0] = $270; + $274 = (((($7) + ($$2201<<2)|0)) + 2|0); + $275 = HEAP8[$274>>0]|0; + $276 = HEAP32[$0>>2]|0; + $277 = $$0202 | 2; + $278 = (($276) + ($277)|0); + HEAP8[$278>>0] = $275; + $279 = (((($7) + ($$2201<<2)|0)) + 3|0); + $280 = HEAP8[$279>>0]|0; + $281 = HEAP32[$0>>2]|0; + $282 = $$0202 | 3; + $283 = (($281) + ($282)|0); + HEAP8[$283>>0] = $280; + $284 = (($$2201) + 1)|0; + $285 = (($$0202) + 4)|0; + $286 = HEAP32[$254>>2]|0; + $287 = HEAP32[$256>>2]|0; + $288 = $286 << 2; + $289 = Math_imul($288, $287)|0; + $290 = ($285|0)<($289|0); + if ($290) { + $$0202 = $285;$$2201 = $284; + } else { + break; + } + } + } + break; + } + default: { + } + } + _free($7); + STACKTOP = sp;return; +} +function _LoadTextureFromImage($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$sroa$11$0$$sroa_idx8 = 0, $$sroa$5$0$$sroa_idx2 = 0, $$sroa$7$0$$sroa_idx4 = 0, $$sroa$9$0$$sroa_idx6 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP32[$1>>2]|0; + $3 = ((($1)) + 4|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($1)) + 8|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($1)) + 16|0); + $8 = HEAP32[$7>>2]|0; + $9 = ((($1)) + 12|0); + $10 = HEAP32[$9>>2]|0; + $11 = (_rlglLoadTexture($2,$4,$6,$8,$10)|0); + $12 = HEAP32[$3>>2]|0; + $13 = HEAP32[$5>>2]|0; + HEAP32[$0>>2] = $11; + $$sroa$5$0$$sroa_idx2 = ((($0)) + 4|0); + HEAP32[$$sroa$5$0$$sroa_idx2>>2] = $12; + $$sroa$7$0$$sroa_idx4 = ((($0)) + 8|0); + HEAP32[$$sroa$7$0$$sroa_idx4>>2] = $13; + $$sroa$9$0$$sroa_idx6 = ((($0)) + 12|0); + HEAP32[$$sroa$9$0$$sroa_idx6>>2] = $10; + $$sroa$11$0$$sroa_idx8 = ((($0)) + 16|0); + HEAP32[$$sroa$11$0$$sroa_idx8>>2] = $8; + return; +} +function _UnloadImage($0) { + $0 = $0|0; + var $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + _free($1); + return; +} +function _rlglLoadTexture($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$0 = 0, $$off = 0, $$off92 = 0, $$off93 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0; + var $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond100 = 0, $or$cond7 = 0, $or$cond96 = 0, $or$cond98 = 0, $switch = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer11 = 0, $vararg_buffer15 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0; + var $vararg_buffer9 = 0, $vararg_ptr13 = 0, $vararg_ptr14 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); + $vararg_buffer15 = sp + 64|0; + $vararg_buffer11 = sp + 48|0; + $vararg_buffer9 = sp + 40|0; + $vararg_buffer7 = sp + 32|0; + $vararg_buffer5 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $5 = sp + 68|0; + _glBindTexture(3553,0); + HEAP32[$5>>2] = 0; + $6 = HEAP32[7723]|0; + $7 = ($6|0)==(0); + $8 = $3 & -4; + $switch = ($8|0)==(8); + $or$cond100 = $switch & $7; + if ($or$cond100) { + _TraceLog(2,3859,$vararg_buffer); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $9 = HEAP32[7724]|0; + $10 = ($9|0)==(0); + $11 = ($3|0)==(12); + $or$cond7 = $11 & $10; + if ($or$cond7) { + _TraceLog(2,3903,$vararg_buffer1); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $12 = HEAP32[7725]|0; + $13 = ($12|0)==(0); + $$off = (($3) + -13)|0; + $14 = ($$off>>>0)<(2); + $or$cond = $14 & $13; + if ($or$cond) { + _TraceLog(2,3948,$vararg_buffer3); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $15 = HEAP32[7726]|0; + $16 = ($15|0)==(0); + $$off92 = (($3) + -15)|0; + $17 = ($$off92>>>0)<(2); + $or$cond96 = $17 & $16; + if ($or$cond96) { + _TraceLog(2,3993,$vararg_buffer5); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $18 = HEAP32[7727]|0; + $19 = ($18|0)==(0); + $$off93 = (($3) + -17)|0; + $20 = ($$off93>>>0)<(2); + $or$cond98 = $20 & $19; + if ($or$cond98) { + _TraceLog(2,4038,$vararg_buffer7); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + _glGenTextures(1,($5|0)); + $21 = HEAP32[$5>>2]|0; + _glBindTexture(3553,($21|0)); + do { + switch ($3|0) { + case 1: { + _glTexImage2D(3553,0,6409,($1|0),($2|0),0,6409,5121,($0|0)); + break; + } + case 2: { + _glTexImage2D(3553,0,6410,($1|0),($2|0),0,6410,5121,($0|0)); + break; + } + case 3: { + _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,33635,($0|0)); + break; + } + case 4: { + _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,5121,($0|0)); + break; + } + case 5: { + _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32820,($0|0)); + break; + } + case 6: { + _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32819,($0|0)); + break; + } + case 7: { + _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,5121,($0|0)); + break; + } + case 8: { + $22 = HEAP32[7723]|0; + $23 = ($22|0)==(0); + if (!($23)) { + _LoadCompressedTexture($0,$1,$2,$4,33776); + } + break; + } + case 9: { + $24 = HEAP32[7723]|0; + $25 = ($24|0)==(0); + if (!($25)) { + _LoadCompressedTexture($0,$1,$2,$4,33777); + } + break; + } + case 10: { + $26 = HEAP32[7723]|0; + $27 = ($26|0)==(0); + if (!($27)) { + _LoadCompressedTexture($0,$1,$2,$4,33778); + } + break; + } + case 11: { + $28 = HEAP32[7723]|0; + $29 = ($28|0)==(0); + if (!($29)) { + _LoadCompressedTexture($0,$1,$2,$4,33779); + } + break; + } + case 12: { + $30 = HEAP32[7724]|0; + $31 = ($30|0)==(0); + if (!($31)) { + _LoadCompressedTexture($0,$1,$2,$4,36196); + } + break; + } + case 13: { + $32 = HEAP32[7725]|0; + $33 = ($32|0)==(0); + if (!($33)) { + _LoadCompressedTexture($0,$1,$2,$4,37492); + } + break; + } + case 14: { + $34 = HEAP32[7725]|0; + $35 = ($34|0)==(0); + if (!($35)) { + _LoadCompressedTexture($0,$1,$2,$4,37496); + } + break; + } + case 15: { + $36 = HEAP32[7726]|0; + $37 = ($36|0)==(0); + if (!($37)) { + _LoadCompressedTexture($0,$1,$2,$4,35840); + } + break; + } + case 16: { + $38 = HEAP32[7726]|0; + $39 = ($38|0)==(0); + if (!($39)) { + _LoadCompressedTexture($0,$1,$2,$4,35842); + } + break; + } + case 17: { + $40 = HEAP32[7727]|0; + $41 = ($40|0)==(0); + if (!($41)) { + _LoadCompressedTexture($0,$1,$2,$4,37808); + } + break; + } + case 18: { + $42 = HEAP32[7727]|0; + $43 = ($42|0)==(0); + if (!($43)) { + _LoadCompressedTexture($0,$1,$2,$4,37815); + } + break; + } + default: { + _TraceLog(2,4083,$vararg_buffer9); + } + } + } while(0); + $44 = HEAP32[7728]|0; + $45 = ($44|0)==(0); + if ($45) { + _glTexParameteri(3553,10242,33071); + _glTexParameteri(3553,10243,33071); + } else { + _glTexParameteri(3553,10242,10497); + _glTexParameteri(3553,10243,10497); + } + _glTexParameteri(3553,10240,9728); + _glTexParameteri(3553,10241,9728); + _glBindTexture(3553,0); + $46 = HEAP32[$5>>2]|0; + $47 = ($46|0)==(0); + if ($47) { + _TraceLog(2,4161,$vararg_buffer15); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } else { + HEAP32[$vararg_buffer11>>2] = $46; + $vararg_ptr13 = ((($vararg_buffer11)) + 4|0); + HEAP32[$vararg_ptr13>>2] = $1; + $vararg_ptr14 = ((($vararg_buffer11)) + 8|0); + HEAP32[$vararg_ptr14>>2] = $2; + _TraceLog(0,4112,$vararg_buffer11); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + return (0)|0; +} +function _LoadCompressedTexture($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$ = 0, $$03645 = 0, $$03744 = 0, $$038 = 0, $$03943 = 0, $$046 = 0, $$140 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond42 = 0, label = 0, sp = 0; + sp = STACKTOP; + _glPixelStorei(3317,1); + switch ($4|0) { + case 33776: case 33777: case 36196: case 37492: { + $$038 = 8; + break; + } + default: { + $$038 = 16; + } + } + $5 = ($3|0)<(1); + $6 = $1 | $2; + $7 = ($6|0)==(0); + $or$cond42 = $5 | $7; + if ($or$cond42) { + return; + } else { + $$03645 = 0;$$03744 = 0;$$03943 = $2;$$046 = $1; + } + while(1) { + $8 = (($$046) + 3)|0; + $9 = (($8|0) / 4)&-1; + $10 = (($$03943) + 3)|0; + $11 = (($10|0) / 4)&-1; + $12 = Math_imul($11, $$038)|0; + $13 = Math_imul($12, $9)|0; + $14 = (($0) + ($$03744)|0); + _glCompressedTexImage2D(3553,($$03645|0),($4|0),($$046|0),($$03943|0),0,($13|0),($14|0)); + $15 = (($13) + ($$03744))|0; + $16 = (($$046|0) / 2)&-1; + $17 = (($$03943|0) / 2)&-1; + $18 = ($$046|0)<(2); + $$ = $18 ? 1 : $16; + $19 = ($$03943|0)<(2); + $$140 = $19 ? 1 : $17; + $20 = (($$03645) + 1)|0; + $21 = ($20|0)>=($3|0); + $22 = $$ | $$140; + $23 = ($22|0)==(0); + $or$cond = $21 | $23; + if ($or$cond) { + break; + } else { + $$03645 = $20;$$03744 = $15;$$03943 = $$140;$$046 = $$; + } + } + return; +} +function _GetImageData($0) { + $0 = $0|0; + var $$0104105 = 0, $$0106 = 0, $$1 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0; + var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0; + var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0.0, $77 = 0, $78 = 0; + var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0.0, $86 = 0.0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0; + var $97 = 0.0, $98 = 0.0, $99 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 8|0); + $4 = HEAP32[$3>>2]|0; + $5 = $2 << 2; + $6 = Math_imul($5, $4)|0; + $7 = (_malloc($6)|0); + $8 = HEAP32[$1>>2]|0; + $9 = Math_imul($4, $8)|0; + $10 = ($9|0)>(0); + if (!($10)) { + STACKTOP = sp;return ($7|0); + } + $11 = ((($0)) + 16|0); + $12 = HEAP32[$11>>2]|0; + $13 = HEAP32[$0>>2]|0; + $$0104105 = 0;$$0106 = 0; + while(1) { + switch ($12|0) { + case 1: { + $14 = (($13) + ($$0106)|0); + $15 = HEAP8[$14>>0]|0; + $16 = (($7) + ($$0104105<<2)|0); + HEAP8[$16>>0] = $15; + $17 = HEAP8[$14>>0]|0; + $18 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$18>>0] = $17; + $19 = HEAP8[$14>>0]|0; + $20 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$20>>0] = $19; + $21 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$21>>0] = -1; + $22 = (($$0106) + 1)|0; + $$1 = $22; + break; + } + case 2: { + $23 = (($13) + ($$0106)|0); + $24 = HEAP8[$23>>0]|0; + $25 = (($7) + ($$0104105<<2)|0); + HEAP8[$25>>0] = $24; + $26 = HEAP8[$23>>0]|0; + $27 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$27>>0] = $26; + $28 = HEAP8[$23>>0]|0; + $29 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$29>>0] = $28; + $30 = (($$0106) + 1)|0; + $31 = (($13) + ($30)|0); + $32 = HEAP8[$31>>0]|0; + $33 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$33>>0] = $32; + $34 = (($$0106) + 2)|0; + $$1 = $34; + break; + } + case 5: { + $35 = (($13) + ($$0106<<1)|0); + $36 = HEAP16[$35>>1]|0; + $37 = $36&65535; + $38 = $37 >>> 11; + $39 = (+($38|0)); + $40 = $39 * 8.0; + $41 = (~~(($40))&255); + $42 = (($7) + ($$0104105<<2)|0); + HEAP8[$42>>0] = $41; + $43 = $37 >>> 6; + $44 = $43 & 31; + $45 = (+($44|0)); + $46 = $45 * 8.0; + $47 = (~~(($46))&255); + $48 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$48>>0] = $47; + $49 = $37 >>> 1; + $50 = $49 & 31; + $51 = (+($50|0)); + $52 = $51 * 8.0; + $53 = (~~(($52))&255); + $54 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$54>>0] = $53; + $55 = $37 & 1; + $56 = (0 - ($55))|0; + $57 = $56&255; + $58 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$58>>0] = $57; + $59 = (($$0106) + 1)|0; + $$1 = $59; + break; + } + case 3: { + $60 = (($13) + ($$0106<<1)|0); + $61 = HEAP16[$60>>1]|0; + $62 = $61&65535; + $63 = $62 >>> 11; + $64 = (+($63|0)); + $65 = $64 * 8.0; + $66 = (~~(($65))&255); + $67 = (($7) + ($$0104105<<2)|0); + HEAP8[$67>>0] = $66; + $68 = $62 >>> 5; + $69 = $68 & 63; + $70 = (+($69|0)); + $71 = $70 * 4.0; + $72 = (~~(($71))&255); + $73 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$73>>0] = $72; + $74 = $62 & 31; + $75 = (+($74|0)); + $76 = $75 * 8.0; + $77 = (~~(($76))&255); + $78 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$78>>0] = $77; + $79 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$79>>0] = -1; + $80 = (($$0106) + 1)|0; + $$1 = $80; + break; + } + case 6: { + $81 = (($13) + ($$0106<<1)|0); + $82 = HEAP16[$81>>1]|0; + $83 = $82&65535; + $84 = $83 >>> 12; + $85 = (+($84|0)); + $86 = $85 * 17.0; + $87 = (~~(($86))&255); + $88 = (($7) + ($$0104105<<2)|0); + HEAP8[$88>>0] = $87; + $89 = $83 >>> 8; + $90 = $89 & 15; + $91 = (+($90|0)); + $92 = $91 * 17.0; + $93 = (~~(($92))&255); + $94 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$94>>0] = $93; + $95 = $83 >>> 4; + $96 = $95 & 15; + $97 = (+($96|0)); + $98 = $97 * 17.0; + $99 = (~~(($98))&255); + $100 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$100>>0] = $99; + $101 = $83 & 15; + $102 = (+($101|0)); + $103 = $102 * 17.0; + $104 = (~~(($103))&255); + $105 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$105>>0] = $104; + $106 = (($$0106) + 1)|0; + $$1 = $106; + break; + } + case 7: { + $107 = (($13) + ($$0106)|0); + $108 = HEAP8[$107>>0]|0; + $109 = (($7) + ($$0104105<<2)|0); + HEAP8[$109>>0] = $108; + $110 = (($$0106) + 1)|0; + $111 = (($13) + ($110)|0); + $112 = HEAP8[$111>>0]|0; + $113 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$113>>0] = $112; + $114 = (($$0106) + 2)|0; + $115 = (($13) + ($114)|0); + $116 = HEAP8[$115>>0]|0; + $117 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$117>>0] = $116; + $118 = (($$0106) + 3)|0; + $119 = (($13) + ($118)|0); + $120 = HEAP8[$119>>0]|0; + $121 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$121>>0] = $120; + $122 = (($$0106) + 4)|0; + $$1 = $122; + break; + } + case 4: { + $123 = (($13) + ($$0106)|0); + $124 = HEAP8[$123>>0]|0; + $125 = (($7) + ($$0104105<<2)|0); + HEAP8[$125>>0] = $124; + $126 = (($$0106) + 1)|0; + $127 = (($13) + ($126)|0); + $128 = HEAP8[$127>>0]|0; + $129 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$129>>0] = $128; + $130 = (($$0106) + 2)|0; + $131 = (($13) + ($130)|0); + $132 = HEAP8[$131>>0]|0; + $133 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$133>>0] = $132; + $134 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$134>>0] = -1; + $135 = (($$0106) + 3)|0; + $$1 = $135; + break; + } + default: { + _TraceLog(2,4244,$vararg_buffer); + $$1 = $$0106; + } + } + $136 = (($$0104105) + 1)|0; + $137 = HEAP32[$1>>2]|0; + $138 = HEAP32[$3>>2]|0; + $139 = Math_imul($138, $137)|0; + $140 = ($136|0)<($139|0); + if ($140) { + $$0104105 = $136;$$0106 = $$1; + } else { + break; + } + } + STACKTOP = sp;return ($7|0); +} +function _ErrorCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $vararg_buffer = 0, $vararg_ptr1 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + HEAP32[$vararg_buffer>>2] = $0; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $1; + _TraceLog(2,8110,$vararg_buffer); + STACKTOP = sp;return; +} +function _rlGetVersion() { + var label = 0, sp = 0; + sp = STACKTOP; + return 4; +} +function _SetupFramebufferSize($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$sink = 0, $$sink1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0; + var $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0, $43 = 0, $44 = 0.0; + var $45 = 0, $46 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, $or$cond = 0, $roundf = 0.0, $roundf38 = 0.0, $roundf39 = 0.0, $roundf40 = 0.0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_buffer8 = 0, $vararg_ptr1 = 0, $vararg_ptr11 = 0, $vararg_ptr12 = 0, $vararg_ptr13 = 0, $vararg_ptr2 = 0; + var $vararg_ptr3 = 0, $vararg_ptr7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $vararg_buffer8 = sp + 24|0; + $vararg_buffer4 = sp + 16|0; + $vararg_buffer = sp; + $2 = sp + 40|0; + $3 = HEAP32[7707]|0; + $4 = ($3|0)>($0|0); + if (!($4)) { + $5 = HEAP32[7706]|0; + $6 = ($5|0)>($1|0); + if (!($6)) { + $30 = ($3|0)<($0|0); + $31 = ($5|0)<($1|0); + $or$cond = $30 | $31; + if (!($or$cond)) { + HEAP32[7748] = $3; + HEAP32[7749] = $5; + HEAP32[7750] = 0; + HEAP32[7751] = 0; + STACKTOP = sp;return; + } + HEAP32[$vararg_buffer8>>2] = $3; + $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); + HEAP32[$vararg_ptr11>>2] = $5; + $vararg_ptr12 = ((($vararg_buffer8)) + 8|0); + HEAP32[$vararg_ptr12>>2] = $0; + $vararg_ptr13 = ((($vararg_buffer8)) + 12|0); + HEAP32[$vararg_ptr13>>2] = $1; + _TraceLog(0,8044,$vararg_buffer8); + $32 = (+($0|0)); + $33 = (+($1|0)); + $34 = $32 / $33; + $35 = HEAP32[7707]|0; + $36 = (+($35|0)); + $37 = HEAP32[7706]|0; + $38 = (+($37|0)); + $39 = $36 / $38; + $40 = !($34 <= $39); + if ($40) { + $44 = $34 * $38; + $roundf = (+_roundf((+$44))); + $45 = (~~(($roundf))); + HEAP32[7748] = $45; + HEAP32[7749] = $37; + $46 = (($45) - ($35))|0; + HEAP32[7750] = $46; + $$sink1 = 0; + } else { + HEAP32[7748] = $35; + $41 = $36 / $34; + $roundf38 = (+_roundf((+$41))); + $42 = (~~(($roundf38))); + HEAP32[7749] = $42; + HEAP32[7750] = 0; + $43 = (($42) - ($37))|0; + $$sink1 = $43; + } + HEAP32[7751] = $$sink1; + STACKTOP = sp;return; + } + } + $7 = HEAP32[7706]|0; + HEAP32[$vararg_buffer>>2] = $3; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $7; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $0; + $vararg_ptr3 = ((($vararg_buffer)) + 12|0); + HEAP32[$vararg_ptr3>>2] = $1; + _TraceLog(2,7901,$vararg_buffer); + $8 = (+($0|0)); + $9 = HEAP32[7707]|0; + $10 = (+($9|0)); + $11 = $8 / $10; + $12 = (+($1|0)); + $13 = HEAP32[7706]|0; + $14 = (+($13|0)); + $15 = $12 / $14; + $16 = !($11 <= $15); + if ($16) { + $22 = $10 * $15; + $roundf39 = (+_roundf((+$22))); + $23 = (~~(($roundf39))); + HEAP32[7748] = $23; + HEAP32[7749] = $1; + $24 = (($0) - ($23))|0; + HEAP32[7750] = $24; + $$sink = 0; + } else { + HEAP32[7748] = $0; + $17 = HEAP32[7706]|0; + $18 = (+($17|0)); + $19 = $11 * $18; + $roundf40 = (+_roundf((+$19))); + $20 = (~~(($roundf40))); + HEAP32[7749] = $20; + HEAP32[7750] = 0; + $21 = (($1) - ($20))|0; + $$sink = $21; + } + HEAP32[7751] = $$sink; + $25 = HEAP32[7748]|0; + $26 = (+($25|0)); + $27 = HEAP32[7707]|0; + $28 = (+($27|0)); + $29 = $26 / $28; + _MatrixScale($2,$29,$29,$29); + dest=30916; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[7748] = $0; + HEAP32[7749] = $1; + HEAP32[$vararg_buffer4>>2] = $0; + $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); + HEAP32[$vararg_ptr7>>2] = $1; + _TraceLog(2,7979,$vararg_buffer4); + STACKTOP = sp;return; +} +function _WindowSizeCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0.0, $4 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + _rlViewport(0,0,$1,$2); + _rlMatrixMode(5889); + _rlLoadIdentity(); + $3 = (+($1|0)); + $4 = (+($2|0)); + _rlOrtho(0.0,$3,$4,0.0,0.0,1.0); + _rlMatrixMode(5888); + _rlLoadIdentity(); + _rlClearScreenBuffers(); + HEAP32[7707] = $1; + HEAP32[7706] = $2; + HEAP32[7748] = $1; + HEAP32[7749] = $2; + return; +} +function _CursorEnterCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var label = 0, sp = 0; + sp = STACKTOP; + return; +} +function _KeyCallback($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $5 = HEAP32[741]|0; + $6 = ($5|0)==($1|0); + $7 = ($3|0)==(1); + $or$cond = $7 & $6; + if ($or$cond) { + _glfwSetWindowShouldClose(($0|0),1); + return; + } + $8 = $3&255; + $9 = (33647 + ($1)|0); + HEAP8[$9>>0] = $8; + if (!($7)) { + return; + } + HEAP32[740] = $1; + return; +} +function _MouseButtonCallback($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$byval_copy = 0, $$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0, $27 = 0.0; + var $28 = 0.0, $29 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $$byval_copy = sp + 64|0; + $4 = sp + 8|0; + $5 = sp; + $6 = $2&255; + $7 = (33641 + ($1)|0); + HEAP8[$7>>0] = $6; + $8 = (_IsMouseButtonPressed(0)|0); + $9 = ($8|0)==(0); + if ($9) { + $10 = (_IsMouseButtonReleased(0)|0); + $11 = ($10|0)==(0); + if (!($11)) { + $$sink = 0; + label = 3; + } + } else { + $$sink = 1; + label = 3; + } + if ((label|0) == 3) { + HEAP32[$4>>2] = $$sink; + } + $12 = ((($4)) + 8|0); + HEAP32[$12>>2] = 0; + $13 = ((($4)) + 4|0); + HEAP32[$13>>2] = 1; + $14 = ((($4)) + 24|0); + _GetMousePosition($5); + $15 = $5; + $16 = $15; + $17 = HEAP32[$16>>2]|0; + $18 = (($15) + 4)|0; + $19 = $18; + $20 = HEAP32[$19>>2]|0; + $21 = $14; + $22 = $21; + HEAP32[$22>>2] = $17; + $23 = (($21) + 4)|0; + $24 = $23; + HEAP32[$24>>2] = $20; + $25 = (_GetScreenWidth()|0); + $26 = (+($25|0)); + $27 = +HEAPF32[$14>>2]; + $28 = $27 / $26; + HEAPF32[$14>>2] = $28; + $29 = (_GetScreenHeight()|0); + $30 = (+($29|0)); + $31 = ((($4)) + 28|0); + $32 = +HEAPF32[$31>>2]; + $33 = $32 / $30; + HEAPF32[$31>>2] = $33; + dest=$$byval_copy; src=$4; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _ProcessGestureEvent($$byval_copy); + STACKTOP = sp;return; +} +function _MouseCursorPosCallback($0,$1,$2) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + var $$byval_copy = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $$byval_copy = sp + 56|0; + $3 = sp; + HEAP32[$3>>2] = 2; + $4 = ((($3)) + 8|0); + HEAP32[$4>>2] = 0; + $5 = ((($3)) + 4|0); + HEAP32[$5>>2] = 1; + $6 = $1; + $7 = $2; + $$sroa$0$0$$sroa_idx = ((($3)) + 24|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $6; + $$sroa$2$0$$sroa_idx1 = ((($3)) + 28|0); + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $7; + $8 = ((($3)) + 24|0); + $9 = $8; + $10 = $9; + $11 = HEAP32[$10>>2]|0; + $12 = (($9) + 4)|0; + $13 = $12; + $14 = HEAP32[$13>>2]|0; + $15 = 13928; + $16 = $15; + HEAP32[$16>>2] = $11; + $17 = (($15) + 4)|0; + $18 = $17; + HEAP32[$18>>2] = $14; + $19 = (_GetScreenWidth()|0); + $20 = (+($19|0)); + $21 = +HEAPF32[$8>>2]; + $22 = $21 / $20; + HEAPF32[$8>>2] = $22; + $23 = (_GetScreenHeight()|0); + $24 = (+($23|0)); + $25 = +HEAPF32[$$sroa$2$0$$sroa_idx1>>2]; + $26 = $25 / $24; + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $26; + dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _ProcessGestureEvent($$byval_copy); + STACKTOP = sp;return; +} +function _CharCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var label = 0, sp = 0; + sp = STACKTOP; + HEAP32[740] = $1; + return; +} +function _ScrollCallback($0,$1,$2) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + var $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = (~~(($2))); + HEAP32[8121] = $3; + return; +} +function _WindowIconifyCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$sink = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($1|0)!=(0); + $$sink = $2&1; + HEAP32[8120] = $$sink; + return; +} +function _rlglInit($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$05965 = 0, $$06066 = 0, $$06167 = 0, $$062 = 0, $$sink63 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0; + var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $9 = 0, $exitcond = 0, $exitcond69 = 0, $exitcond70 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer15 = 0, $vararg_buffer17 = 0, $vararg_buffer19 = 0; + var $vararg_buffer21 = 0, $vararg_buffer23 = 0, $vararg_buffer25 = 0, $vararg_buffer27 = 0, $vararg_buffer29 = 0, $vararg_buffer31 = 0, $vararg_buffer34 = 0, $vararg_buffer36 = 0, $vararg_buffer39 = 0, $vararg_buffer4 = 0, $vararg_buffer41 = 0, $vararg_buffer7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 2464|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(2464|0); + $vararg_buffer41 = sp + 2184|0; + $vararg_buffer39 = sp + 2176|0; + $vararg_buffer36 = sp + 2168|0; + $vararg_buffer34 = sp + 2160|0; + $vararg_buffer31 = sp + 2152|0; + $vararg_buffer29 = sp + 2144|0; + $vararg_buffer27 = sp + 2136|0; + $vararg_buffer25 = sp + 2128|0; + $vararg_buffer23 = sp + 2120|0; + $vararg_buffer21 = sp + 2112|0; + $vararg_buffer19 = sp + 2104|0; + $vararg_buffer17 = sp + 2096|0; + $vararg_buffer15 = sp + 2088|0; + $vararg_buffer13 = sp + 2080|0; + $vararg_buffer10 = sp + 2072|0; + $vararg_buffer7 = sp + 24|0; + $vararg_buffer4 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $2 = sp + 2400|0; + $3 = sp + 2384|0; + $4 = sp + 2320|0; + $5 = sp + 2256|0; + $6 = sp + 2192|0; + $7 = (_glGetString(7936)|0); + HEAP32[$vararg_buffer>>2] = $7; + _TraceLog(0,4542,$vararg_buffer); + $8 = (_glGetString(7937)|0); + HEAP32[$vararg_buffer1>>2] = $8; + _TraceLog(0,4560,$vararg_buffer1); + $9 = (_glGetString(7938)|0); + HEAP32[$vararg_buffer4>>2] = $9; + _TraceLog(0,4578,$vararg_buffer4); + $10 = (_glGetString(35724)|0); + HEAP32[$vararg_buffer7>>2] = $10; + _TraceLog(0,4596,$vararg_buffer7); + $11 = (_glGetString(7939)|0); + $12 = (_strlen($11)|0); + $13 = (($12) + 1)|0; + $14 = (_malloc($13)|0); + _memcpy(($14|0),($11|0),($13|0))|0; + $$062 = 0;$$sink63 = $14; + while(1) { + $15 = (_strtok($$sink63,4614)|0); + $16 = (($vararg_buffer7) + ($$062<<2)|0); + HEAP32[$16>>2] = $15; + $17 = ($15|0)==(0|0); + $18 = (($$062) + 1)|0; + if ($17) { + break; + } else { + $$062 = $18;$$sink63 = 0; + } + } + _free($14); + $19 = (($$062) + -1)|0; + HEAP32[$vararg_buffer10>>2] = $19; + _TraceLog(0,4616,$vararg_buffer10); + $20 = ($$062|0)>(1); + if ($20) { + $$06167 = 0; + while(1) { + $23 = (($vararg_buffer7) + ($$06167<<2)|0); + $24 = HEAP32[$23>>2]|0; + $25 = (_strcmp($24,4651)|0); + $26 = ($25|0)==(0); + if ($26) { + HEAP32[7786] = 1; + $27 = (_eglGetProcAddress((4678|0))|0); + HEAP32[7787] = $27; + $28 = (_eglGetProcAddress((4699|0))|0); + HEAP32[7788] = $28; + $29 = (_eglGetProcAddress((4720|0))|0); + HEAP32[7789] = $29; + } + $30 = (_strcmp($24,4744)|0); + $31 = ($30|0)==(0); + if ($31) { + HEAP32[7728] = 1; + } + $32 = (_strcmp($24,4764)|0); + $33 = ($32|0)==(0); + if ($33) { + label = 12; + } else { + $34 = HEAP32[$23>>2]|0; + $35 = (_strcmp($34,4796)|0); + $36 = ($35|0)==(0); + if ($36) { + label = 12; + } else { + $37 = (_strcmp($34,4829)|0); + $38 = ($37|0)==(0); + if ($38) { + label = 12; + } + } + } + if ((label|0) == 12) { + label = 0; + HEAP32[7723] = 1; + } + $39 = (_strcmp($24,4869)|0); + $40 = ($39|0)==(0); + if ($40) { + label = 15; + } else { + $41 = HEAP32[$23>>2]|0; + $42 = (_strcmp($41,4905)|0); + $43 = ($42|0)==(0); + if ($43) { + label = 15; + } + } + if ((label|0) == 15) { + label = 0; + HEAP32[7724] = 1; + } + $44 = HEAP32[$23>>2]|0; + $45 = (_strcmp($44,4938)|0); + $46 = ($45|0)==(0); + if ($46) { + HEAP32[7725] = 1; + } + $47 = (_strcmp($44,4963)|0); + $48 = ($47|0)==(0); + if ($48) { + HEAP32[7726] = 1; + } + $49 = (_strcmp($44,4996)|0); + $50 = ($49|0)==(0); + if ($50) { + HEAP32[7727] = 1; + } + $51 = (_strcmp($44,5032)|0); + $52 = ($51|0)==(0); + if ($52) { + HEAP32[7790] = 1; + _glGetFloatv(34047,(31164|0)); + } + $53 = HEAP32[$23>>2]|0; + $54 = (_strcmp($53,5066)|0); + $55 = ($54|0)==(0); + if ($55) { + HEAP32[7792] = 1; + } + $56 = (($$06167) + 1)|0; + $exitcond70 = ($56|0)==($19|0); + if ($exitcond70) { + break; + } else { + $$06167 = $56; + } + } + } + $21 = HEAP32[7786]|0; + $22 = ($21|0)==(0); + if ($22) { + _TraceLog(2,5169,$vararg_buffer15); + } else { + _TraceLog(0,5094,$vararg_buffer13); + } + $57 = HEAP32[7728]|0; + $58 = ($57|0)==(0); + if ($58) { + _TraceLog(2,5305,$vararg_buffer19); + } else { + _TraceLog(0,5230,$vararg_buffer17); + } + $59 = HEAP32[7723]|0; + $60 = ($59|0)==(0); + if (!($60)) { + _TraceLog(0,5397,$vararg_buffer21); + } + $61 = HEAP32[7724]|0; + $62 = ($61|0)==(0); + if (!($62)) { + _TraceLog(0,5443,$vararg_buffer23); + } + $63 = HEAP32[7725]|0; + $64 = ($63|0)==(0); + if (!($64)) { + _TraceLog(0,5490,$vararg_buffer25); + } + $65 = HEAP32[7726]|0; + $66 = ($65|0)==(0); + if (!($66)) { + _TraceLog(0,5541,$vararg_buffer27); + } + $67 = HEAP32[7727]|0; + $68 = ($67|0)==(0); + if (!($68)) { + _TraceLog(0,5588,$vararg_buffer29); + } + $69 = HEAP32[7790]|0; + $70 = ($69|0)==(0); + if (!($70)) { + $71 = +HEAPF32[7791]; + $72 = $71; + HEAPF64[$vararg_buffer31>>3] = $72; + _TraceLog(0,5635,$vararg_buffer31); + } + $73 = HEAP32[7792]|0; + $74 = ($73|0)==(0); + if (!($74)) { + _TraceLog(0,5701,$vararg_buffer34); + } + HEAP32[$vararg_buffer10>>2] = -1; + $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); + HEAP32[7793] = $75; + $76 = ($75|0)==(0); + if ($76) { + _TraceLog(2,5805,$vararg_buffer39); + } else { + HEAP32[$vararg_buffer36>>2] = $75; + _TraceLog(0,5754,$vararg_buffer36); + } + _LoadDefaultShader($2); + dest=31176; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=31232; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _LoadDefaultBuffers(); + $77 = (_malloc(49152)|0); + HEAP32[7822] = $77; + $$06066 = 0; + while(1) { + $79 = HEAP32[7822]|0; + $80 = (($79) + (($$06066*12)|0)|0); + _VectorZero($3); + ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; + $81 = (($$06066) + 1)|0; + $exitcond69 = ($81|0)==(4096); + if ($exitcond69) { + break; + } else { + $$06066 = $81; + } + } + $78 = (_malloc(36864)|0); + HEAP32[7823] = $78; + $$05965 = 0; + while(1) { + $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); + HEAP32[$82>>2] = 0; + $83 = (($78) + (($$05965*144)|0)|0); + HEAP32[$83>>2] = 0; + $84 = (($$05965) + 1)|0; + $exitcond = ($84|0)==(256); + if ($exitcond) { + break; + } else { + $$05965 = $84; + } + } + HEAP32[7824] = 1; + $85 = HEAP32[7793]|0; + $86 = ((($78)) + 8|0); + HEAP32[$86>>2] = $85; + HEAP32[7825] = 4; + _MatrixIdentity($4); + dest=31304; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31368); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31432); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31496); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31560); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31624); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31688); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31752); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31816); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31880); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31944); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(32008); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(32072); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(32136); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(32200); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(32264); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($5); + dest=31012; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($6); + dest=31076; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[7752] = 31076; + _glDepthFunc(515); + _glDisable(2929); + _glBlendFunc(770,771); + _glEnable(3042); + _glCullFace(1029); + _glFrontFace(2305); + _glEnable(2884); + _glClearColor(0.0,0.0,0.0,1.0); + _glClearDepthf(1.0); + _glClear(16640); + HEAP32[8082] = $0; + HEAP32[8083] = $1; + _TraceLog(0,5844,$vararg_buffer41); + STACKTOP = sp;return; +} +function _SetupViewport() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[7750]|0; + $1 = (($0|0) / 2)&-1; + $2 = HEAP32[7751]|0; + $3 = (($2|0) / 2)&-1; + $4 = HEAP32[7748]|0; + $5 = (($4) - ($0))|0; + $6 = HEAP32[7749]|0; + $7 = (($6) - ($2))|0; + _rlViewport($1,$3,$5,$7); + return; +} +function _rlMatrixMode($0) { + $0 = $0|0; + var $modelview$sink = 0, label = 0, sp = 0; + sp = STACKTOP; + switch ($0|0) { + case 5889: { + $modelview$sink = 31012; + label = 3; + break; + } + case 5888: { + $modelview$sink = 31076; + label = 3; + break; + } + default: { + } + } + if ((label|0) == 3) { + HEAP32[7752] = $modelview$sink; + } + HEAP32[7785] = $0; + return; +} +function _rlLoadIdentity() { + var $0 = 0, $1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $0 = sp; + $1 = HEAP32[7752]|0; + _MatrixIdentity($0); + dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _rlOrtho($0,$1,$2,$3,$4,$5) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + $4 = +$4; + $5 = +$5; + var $$byval_copy = 0, $$byval_copy1 = 0, $6 = 0, $7 = 0, $8 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy1 = sp + 192|0; + $$byval_copy = sp + 128|0; + $6 = sp + 64|0; + $7 = sp; + _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); + _MatrixTranspose($6); + $8 = HEAP32[7752]|0; + dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($7,$$byval_copy,$$byval_copy1); + dest=$8; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _ClearBackground($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP8[$0>>0]|0; + $2 = ((($0)) + 1|0); + $3 = HEAP8[$2>>0]|0; + $4 = ((($0)) + 2|0); + $5 = HEAP8[$4>>0]|0; + $6 = ((($0)) + 3|0); + $7 = HEAP8[$6>>0]|0; + _rlClearColor($1,$3,$5,$7); + return; +} +function _rlClearColor($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $10 = 0.0, $11 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $4 = (+($0&255)); + $5 = $4 / 255.0; + $6 = (+($1&255)); + $7 = $6 / 255.0; + $8 = (+($2&255)); + $9 = $8 / 255.0; + $10 = (+($3&255)); + $11 = $10 / 255.0; + _glClearColor((+$5),(+$7),(+$9),(+$11)); + return; +} +function _rlViewport($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var label = 0, sp = 0; + sp = STACKTOP; + _glViewport(($0|0),($1|0),($2|0),($3|0)); + return; +} +function _LoadDefaultShader($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1008|0); + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $1 = sp + 16|0; + $2 = sp + 513|0; + $3 = sp + 72|0; + _memcpy(($2|0),(6420|0),489)|0; + _memcpy(($3|0),(6909|0),441)|0; + $4 = (_LoadShaderProgram($2,$3)|0); + HEAP32[$1>>2] = $4; + $5 = ($4|0)==(0); + if ($5) { + HEAP32[$vararg_buffer1>>2] = $4; + _TraceLog(2,7398,$vararg_buffer1); + } else { + HEAP32[$vararg_buffer>>2] = $4; + _TraceLog(0,7350,$vararg_buffer); + } + $6 = HEAP32[$1>>2]|0; + $7 = ($6|0)==(0); + if (!($7)) { + _LoadDefaultShaderLocations($1); + } + dest=$0; src=$1; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _LoadDefaultBuffers() { + var $$05365 = 0, $$05467 = 0, $$05770 = 0, $$05972 = 0, $$066 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0; + var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0; + var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0; + var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0; + var $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0; + var $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond75 = 0, $exitcond78 = 0, $exitcond80 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer17 = 0; + var $vararg_buffer3 = 0, $vararg_buffer7 = 0, $vararg_ptr13 = 0, $vararg_ptr20 = 0, $vararg_ptr21 = 0, $vararg_ptr22 = 0, $vararg_ptr6 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $vararg_buffer17 = sp + 48|0; + $vararg_buffer14 = sp + 40|0; + $vararg_buffer10 = sp + 32|0; + $vararg_buffer7 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $0 = (_malloc(24576)|0); + HEAP32[(32348)>>2] = $0; + $1 = (_malloc(8192)|0); + HEAP32[(32356)>>2] = $1; + HEAP32[(32352)>>2] = 0; + HEAP32[(32360)>>2] = 0; + _memset(($0|0),0,24576)|0; + $$05972 = 0; + while(1) { + $2 = HEAP32[(32356)>>2]|0; + $3 = (($2) + ($$05972)|0); + HEAP8[$3>>0] = 0; + $4 = (($$05972) + 1)|0; + $exitcond80 = ($4|0)==(8192); + if ($exitcond80) { + break; + } else { + $$05972 = $4; + } + } + HEAP32[8084] = 0; + HEAP32[(32344)>>2] = 0; + HEAP32[(32340)>>2] = 0; + $5 = (_malloc(73728)|0); + HEAP32[(32396)>>2] = $5; + $6 = (_malloc(24576)|0); + HEAP32[(32404)>>2] = $6; + HEAP32[(32400)>>2] = 0; + HEAP32[(32408)>>2] = 0; + _memset(($5|0),0,73728)|0; + $$05770 = 0; + while(1) { + $7 = HEAP32[(32404)>>2]|0; + $8 = (($7) + ($$05770)|0); + HEAP8[$8>>0] = 0; + $9 = (($$05770) + 1)|0; + $exitcond78 = ($9|0)==(24576); + if ($exitcond78) { + break; + } else { + $$05770 = $9; + } + } + HEAP32[8096] = 0; + HEAP32[(32392)>>2] = 0; + HEAP32[(32388)>>2] = 0; + $10 = (_malloc(49152)|0); + HEAP32[(32444)>>2] = $10; + $11 = (_malloc(32768)|0); + HEAP32[(32448)>>2] = $11; + $12 = (_malloc(16384)|0); + HEAP32[(32452)>>2] = $12; + $13 = (_malloc(12288)|0); + HEAP32[(32456)>>2] = $13; + $14 = HEAP32[(32444)>>2]|0; + _memset(($14|0),0,49152)|0; + $15 = HEAP32[(32448)>>2]|0; + _memset(($15|0),0,32768)|0; + $$05467 = 0; + while(1) { + $17 = HEAP32[(32452)>>2]|0; + $18 = (($17) + ($$05467)|0); + HEAP8[$18>>0] = 0; + $19 = (($$05467) + 1)|0; + $exitcond75 = ($19|0)==(16384); + if ($exitcond75) { + break; + } else { + $$05467 = $19; + } + } + $16 = HEAP32[(32456)>>2]|0; + $$05365 = 0;$$066 = 0; + while(1) { + $22 = $$05365 << 2; + $23 = $22&65535; + $24 = (($16) + ($$066<<1)|0); + HEAP16[$24>>1] = $23; + $25 = $22 | 1; + $26 = $25&65535; + $27 = $$066 | 1; + $28 = (($16) + ($27<<1)|0); + HEAP16[$28>>1] = $26; + $29 = $22 | 2; + $30 = $29&65535; + $31 = (($$066) + 2)|0; + $32 = (($16) + ($31<<1)|0); + HEAP16[$32>>1] = $30; + $33 = (($$066) + 3)|0; + $34 = (($16) + ($33<<1)|0); + HEAP16[$34>>1] = $23; + $35 = (($$066) + 4)|0; + $36 = (($16) + ($35<<1)|0); + HEAP16[$36>>1] = $30; + $37 = $22 | 3; + $38 = $37&65535; + $39 = (($$066) + 5)|0; + $40 = (($16) + ($39<<1)|0); + HEAP16[$40>>1] = $38; + $41 = (($$05365) + 1)|0; + $42 = (($$066) + 6)|0; + $exitcond = ($41|0)==(1024); + if ($exitcond) { + break; + } else { + $$05365 = $41;$$066 = $42; + } + } + HEAP32[8108] = 0; + HEAP32[(32436)>>2] = 0; + HEAP32[(32440)>>2] = 0; + _TraceLog(0,5891,$vararg_buffer); + $20 = HEAP32[7786]|0; + $21 = ($20|0)==(0); + if (!($21)) { + $43 = HEAP32[7787]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(32364)); + $44 = HEAP32[7788]|0; + $45 = HEAP32[(32364)>>2]|0; + FUNCTION_TABLE_vi[$44 & 31]($45); + } + _glGenBuffers(2,((32368)|0)); + $46 = HEAP32[(32368)>>2]|0; + _glBindBuffer(34962,($46|0)); + $47 = HEAP32[(32348)>>2]|0; + _glBufferData(34962,24576,($47|0),35048); + $48 = HEAP32[(31236)>>2]|0; + _glEnableVertexAttribArray(($48|0)); + $49 = HEAP32[(31236)>>2]|0; + _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); + _glGenBuffers(2,((32372)|0)); + $50 = HEAP32[(32372)>>2]|0; + _glBindBuffer(34962,($50|0)); + $51 = HEAP32[(32356)>>2]|0; + _glBufferData(34962,8192,($51|0),35048); + $52 = HEAP32[(31256)>>2]|0; + _glEnableVertexAttribArray(($52|0)); + $53 = HEAP32[(31256)>>2]|0; + _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); + $54 = HEAP32[7786]|0; + $55 = ($54|0)==(0); + if ($55) { + $57 = HEAP32[(32368)>>2]|0; + $58 = HEAP32[(32372)>>2]|0; + HEAP32[$vararg_buffer3>>2] = $57; + $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); + HEAP32[$vararg_ptr6>>2] = $58; + _TraceLog(0,6029,$vararg_buffer3); + } else { + $56 = HEAP32[(32364)>>2]|0; + HEAP32[$vararg_buffer1>>2] = $56; + _TraceLog(0,5964,$vararg_buffer1); + } + $59 = HEAP32[7786]|0; + $60 = ($59|0)==(0); + if (!($60)) { + $61 = HEAP32[7787]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(32412)); + $62 = HEAP32[7788]|0; + $63 = HEAP32[(32412)>>2]|0; + FUNCTION_TABLE_vi[$62 & 31]($63); + } + _glGenBuffers(1,((32416)|0)); + $64 = HEAP32[(32416)>>2]|0; + _glBindBuffer(34962,($64|0)); + $65 = HEAP32[(32396)>>2]|0; + _glBufferData(34962,73728,($65|0),35048); + $66 = HEAP32[(31236)>>2]|0; + _glEnableVertexAttribArray(($66|0)); + $67 = HEAP32[(31236)>>2]|0; + _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); + _glGenBuffers(1,((32420)|0)); + $68 = HEAP32[(32420)>>2]|0; + _glBindBuffer(34962,($68|0)); + $69 = HEAP32[(32404)>>2]|0; + _glBufferData(34962,24576,($69|0),35048); + $70 = HEAP32[(31256)>>2]|0; + _glEnableVertexAttribArray(($70|0)); + $71 = HEAP32[(31256)>>2]|0; + _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); + $72 = HEAP32[7786]|0; + $73 = ($72|0)==(0); + if ($73) { + $75 = HEAP32[(32416)>>2]|0; + $76 = HEAP32[(32420)>>2]|0; + HEAP32[$vararg_buffer10>>2] = $75; + $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); + HEAP32[$vararg_ptr13>>2] = $76; + _TraceLog(0,6175,$vararg_buffer10); + } else { + $74 = HEAP32[(32412)>>2]|0; + HEAP32[$vararg_buffer7>>2] = $74; + _TraceLog(0,6106,$vararg_buffer7); + } + $77 = HEAP32[7786]|0; + $78 = ($77|0)==(0); + if (!($78)) { + $79 = HEAP32[7787]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(32460)); + $80 = HEAP32[7788]|0; + $81 = HEAP32[(32460)>>2]|0; + FUNCTION_TABLE_vi[$80 & 31]($81); + } + _glGenBuffers(1,((32464)|0)); + $82 = HEAP32[(32464)>>2]|0; + _glBindBuffer(34962,($82|0)); + $83 = HEAP32[(32444)>>2]|0; + _glBufferData(34962,49152,($83|0),35048); + $84 = HEAP32[(31236)>>2]|0; + _glEnableVertexAttribArray(($84|0)); + $85 = HEAP32[(31236)>>2]|0; + _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); + _glGenBuffers(1,((32468)|0)); + $86 = HEAP32[(32468)>>2]|0; + _glBindBuffer(34962,($86|0)); + $87 = HEAP32[(32448)>>2]|0; + _glBufferData(34962,32768,($87|0),35048); + $88 = HEAP32[(31240)>>2]|0; + _glEnableVertexAttribArray(($88|0)); + $89 = HEAP32[(31240)>>2]|0; + _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); + _glGenBuffers(1,((32472)|0)); + $90 = HEAP32[(32472)>>2]|0; + _glBindBuffer(34962,($90|0)); + $91 = HEAP32[(32452)>>2]|0; + _glBufferData(34962,16384,($91|0),35048); + $92 = HEAP32[(31256)>>2]|0; + _glEnableVertexAttribArray(($92|0)); + $93 = HEAP32[(31256)>>2]|0; + _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); + _glGenBuffers(1,((32476)|0)); + $94 = HEAP32[(32476)>>2]|0; + _glBindBuffer(34963,($94|0)); + $95 = HEAP32[(32456)>>2]|0; + _glBufferData(34963,12288,($95|0),35044); + $96 = HEAP32[7786]|0; + $97 = ($96|0)==(0); + if ($97) { + $99 = HEAP32[(32464)>>2]|0; + $100 = HEAP32[(32468)>>2]|0; + $101 = HEAP32[(32472)>>2]|0; + $102 = HEAP32[(32476)>>2]|0; + HEAP32[$vararg_buffer17>>2] = $99; + $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); + HEAP32[$vararg_ptr20>>2] = $100; + $vararg_ptr21 = ((($vararg_buffer17)) + 8|0); + HEAP32[$vararg_ptr21>>2] = $101; + $vararg_ptr22 = ((($vararg_buffer17)) + 12|0); + HEAP32[$vararg_ptr22>>2] = $102; + _TraceLog(0,6321,$vararg_buffer17); + } else { + $98 = HEAP32[(32460)>>2]|0; + HEAP32[$vararg_buffer14>>2] = $98; + _TraceLog(0,6256,$vararg_buffer14); + } + $103 = HEAP32[7786]|0; + $104 = ($103|0)==(0); + if ($104) { + STACKTOP = sp;return; + } + $105 = HEAP32[7788]|0; + FUNCTION_TABLE_vi[$105 & 31](0); + STACKTOP = sp;return; +} +function _LoadShaderProgram($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$alloca_mul = 0, $$alloca_mul34 = 0, $$alloca_mul36 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0; + var $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer16 = 0, $vararg_buffer19 = 0, $vararg_buffer22 = 0, $vararg_buffer4 = 0, $vararg_buffer7 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0); + $vararg_buffer22 = sp + 64|0; + $vararg_buffer19 = sp + 56|0; + $vararg_buffer16 = sp + 48|0; + $vararg_buffer13 = sp + 40|0; + $vararg_buffer10 = sp + 32|0; + $vararg_buffer7 = sp + 24|0; + $vararg_buffer4 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $2 = sp + 80|0; + $3 = sp + 76|0; + $4 = sp + 72|0; + $5 = sp + 68|0; + $6 = (_glCreateShader(35633)|0); + $7 = (_glCreateShader(35632)|0); + HEAP32[$2>>2] = $0; + HEAP32[$3>>2] = $1; + _glShaderSource(($6|0),1,($2|0),(0|0)); + _glShaderSource(($7|0),1,($3|0),(0|0)); + HEAP32[$4>>2] = 0; + _glCompileShader(($6|0)); + _glGetShaderiv(($6|0),35713,($4|0)); + $8 = HEAP32[$4>>2]|0; + $9 = ($8|0)==(1); + if ($9) { + HEAP32[$vararg_buffer4>>2] = $6; + _TraceLog(0,7654,$vararg_buffer4); + } else { + HEAP32[$vararg_buffer>>2] = $6; + _TraceLog(2,7602,$vararg_buffer); + HEAP32[$vararg_buffer>>2] = 0; + _glGetShaderiv(($6|0),35716,($vararg_buffer|0)); + $10 = HEAP32[$vararg_buffer>>2]|0; + $11 = (_llvm_stacksave()|0); + $$alloca_mul = $10; + $12 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul)|0)+15)&-16)|0);; + $13 = HEAP32[$vararg_buffer>>2]|0; + _glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0)); + HEAP32[$vararg_buffer1>>2] = $12; + _TraceLog(0,7651,$vararg_buffer1); + _llvm_stackrestore(($11|0)); + } + _glCompileShader(($7|0)); + _glGetShaderiv(($7|0),35713,($4|0)); + $14 = HEAP32[$4>>2]|0; + $15 = ($14|0)==(1); + if ($15) { + HEAP32[$vararg_buffer13>>2] = $7; + _TraceLog(0,7755,$vararg_buffer13); + } else { + HEAP32[$vararg_buffer7>>2] = $7; + _TraceLog(2,7704,$vararg_buffer7); + HEAP32[$vararg_buffer7>>2] = 0; + _glGetShaderiv(($7|0),35716,($vararg_buffer7|0)); + $16 = HEAP32[$vararg_buffer7>>2]|0; + $17 = (_llvm_stacksave()|0); + $$alloca_mul34 = $16; + $18 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul34)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul34)|0)+15)&-16)|0);; + $19 = HEAP32[$vararg_buffer7>>2]|0; + _glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0)); + HEAP32[$vararg_buffer10>>2] = $18; + _TraceLog(0,7651,$vararg_buffer10); + _llvm_stackrestore(($17|0)); + } + $20 = (_glCreateProgram()|0); + _glAttachShader(($20|0),($6|0)); + _glAttachShader(($20|0),($7|0)); + _glBindAttribLocation(($20|0),0,(7446|0)); + _glBindAttribLocation(($20|0),1,(7461|0)); + _glBindAttribLocation(($20|0),2,(7492|0)); + _glBindAttribLocation(($20|0),3,(7519|0)); + _glBindAttribLocation(($20|0),4,(7505|0)); + _glBindAttribLocation(($20|0),5,(7476|0)); + _glLinkProgram(($20|0)); + _glGetProgramiv(($20|0),35714,($4|0)); + $21 = HEAP32[$4>>2]|0; + $22 = ($21|0)==(0); + if ($22) { + HEAP32[$vararg_buffer16>>2] = $20; + _TraceLog(2,7807,$vararg_buffer16); + HEAP32[$vararg_buffer16>>2] = 0; + _glGetProgramiv(($20|0),35716,($vararg_buffer16|0)); + $23 = HEAP32[$vararg_buffer16>>2]|0; + $24 = (_llvm_stacksave()|0); + $$alloca_mul36 = $23; + $25 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul36)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul36)|0)+15)&-16)|0);; + $26 = HEAP32[$vararg_buffer16>>2]|0; + _glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0)); + HEAP32[$vararg_buffer19>>2] = $25; + _TraceLog(0,7651,$vararg_buffer19); + _glDeleteProgram(($20|0)); + _llvm_stackrestore(($24|0)); + $$0 = 0; + _glDeleteShader(($6|0)); + _glDeleteShader(($7|0)); + STACKTOP = sp;return ($$0|0); + } else { + HEAP32[$vararg_buffer22>>2] = $20; + _TraceLog(0,7853,$vararg_buffer22); + $$0 = $20; + _glDeleteShader(($6|0)); + _glDeleteShader(($7|0)); + STACKTOP = sp;return ($$0|0); + } + return (0)|0; +} +function _LoadDefaultShaderLocations($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + $2 = (_glGetAttribLocation(($1|0),(7446|0))|0); + $3 = ((($0)) + 4|0); + HEAP32[$3>>2] = $2; + $4 = HEAP32[$0>>2]|0; + $5 = (_glGetAttribLocation(($4|0),(7461|0))|0); + $6 = ((($0)) + 8|0); + HEAP32[$6>>2] = $5; + $7 = HEAP32[$0>>2]|0; + $8 = (_glGetAttribLocation(($7|0),(7476|0))|0); + $9 = ((($0)) + 12|0); + HEAP32[$9>>2] = $8; + $10 = HEAP32[$0>>2]|0; + $11 = (_glGetAttribLocation(($10|0),(7492|0))|0); + $12 = ((($0)) + 16|0); + HEAP32[$12>>2] = $11; + $13 = HEAP32[$0>>2]|0; + $14 = (_glGetAttribLocation(($13|0),(7505|0))|0); + $15 = ((($0)) + 20|0); + HEAP32[$15>>2] = $14; + $16 = HEAP32[$0>>2]|0; + $17 = (_glGetAttribLocation(($16|0),(7519|0))|0); + $18 = ((($0)) + 24|0); + HEAP32[$18>>2] = $17; + $19 = HEAP32[$0>>2]|0; + $20 = (_glGetUniformLocation(($19|0),(7531|0))|0); + $21 = ((($0)) + 28|0); + HEAP32[$21>>2] = $20; + $22 = HEAP32[$0>>2]|0; + $23 = (_glGetUniformLocation(($22|0),(7541|0))|0); + $24 = ((($0)) + 32|0); + HEAP32[$24>>2] = $23; + $25 = HEAP32[$0>>2]|0; + $26 = (_glGetUniformLocation(($25|0),(7552|0))|0); + $27 = ((($0)) + 36|0); + HEAP32[$27>>2] = $26; + $28 = HEAP32[$0>>2]|0; + $29 = (_glGetUniformLocation(($28|0),(7563|0))|0); + $30 = ((($0)) + 40|0); + HEAP32[$30>>2] = $29; + $31 = HEAP32[$0>>2]|0; + $32 = (_glGetUniformLocation(($31|0),(7575|0))|0); + $33 = ((($0)) + 44|0); + HEAP32[$33>>2] = $32; + $34 = HEAP32[$0>>2]|0; + $35 = (_glGetUniformLocation(($34|0),(7584|0))|0); + $36 = ((($0)) + 48|0); + HEAP32[$36>>2] = $35; + $37 = HEAP32[$0>>2]|0; + $38 = (_glGetUniformLocation(($37|0),(7593|0))|0); + $39 = ((($0)) + 52|0); + HEAP32[$39>>2] = $38; + return; +} +function _IsMouseButtonPressed($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (33641 + ($0)|0); + $2 = HEAP8[$1>>0]|0; + $3 = (33644 + ($0)|0); + $4 = HEAP8[$3>>0]|0; + $5 = ($2<<24>>24)!=($4<<24>>24); + $6 = ($2<<24>>24)==(1); + $or$cond = $6 & $5; + $$0 = $or$cond&1; + return ($$0|0); +} +function _IsMouseButtonReleased($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (33641 + ($0)|0); + $2 = HEAP8[$1>>0]|0; + $3 = (33644 + ($0)|0); + $4 = HEAP8[$3>>0]|0; + $5 = ($2<<24>>24)!=($4<<24>>24); + $6 = ($2<<24>>24)==(0); + $or$cond = $6 & $5; + $$0 = $or$cond&1; + return ($$0|0); +} +function _rlClearScreenBuffers() { + var label = 0, sp = 0; + sp = STACKTOP; + _glClear(16640); + return; +} +function _CloseWindow() { + var $0 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + _UnloadDefaultFont(); + _rlglClose(); + $0 = HEAP32[7705]|0; + _glfwDestroyWindow(($0|0)); + _glfwTerminate(); + _TraceLog(0,8165,$vararg_buffer); + STACKTOP = sp;return; +} +function _UnloadDefaultFont() { + var $$byval_copy = 0, $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy = sp; + ;HEAP32[$$byval_copy>>2]=HEAP32[30860>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[30860+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[30860+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[30860+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[30860+16>>2]|0; + _UnloadTexture($$byval_copy); + $0 = HEAP32[(30888)>>2]|0; + _free($0); + STACKTOP = sp;return; +} +function _rlglClose() { + var $0 = 0, $1 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + _UnloadDefaultShader(); + _UnloadDefaultBuffers(); + _glDeleteTextures(1,(31172|0)); + $0 = HEAP32[7793]|0; + HEAP32[$vararg_buffer>>2] = $0; + _TraceLog(0,8192,$vararg_buffer); + $1 = HEAP32[7823]|0; + _free($1); + STACKTOP = sp;return; +} +function _UnloadDefaultShader() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + _glUseProgram(0); + $0 = HEAP32[7794]|0; + _glDeleteProgram(($0|0)); + return; +} +function _UnloadDefaultBuffers() { + var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[7786]|0; + $1 = ($0|0)==(0); + if (!($1)) { + $2 = HEAP32[7788]|0; + FUNCTION_TABLE_vi[$2 & 31](0); + } + _glDisableVertexAttribArray(0); + _glDisableVertexAttribArray(1); + _glDisableVertexAttribArray(2); + _glDisableVertexAttribArray(3); + _glBindBuffer(34962,0); + _glBindBuffer(34963,0); + _glDeleteBuffers(1,((32368)|0)); + _glDeleteBuffers(1,((32372)|0)); + _glDeleteBuffers(1,((32416)|0)); + _glDeleteBuffers(1,((32420)|0)); + _glDeleteBuffers(1,((32464)|0)); + _glDeleteBuffers(1,((32468)|0)); + _glDeleteBuffers(1,((32472)|0)); + _glDeleteBuffers(1,((32476)|0)); + $3 = HEAP32[7786]|0; + $4 = ($3|0)==(0); + if (!($4)) { + $5 = HEAP32[7789]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(32364)); + $6 = HEAP32[7789]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(32412)); + $7 = HEAP32[7789]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(32460)); + } + $8 = HEAP32[(32348)>>2]|0; + _free($8); + $9 = HEAP32[(32356)>>2]|0; + _free($9); + $10 = HEAP32[(32396)>>2]|0; + _free($10); + $11 = HEAP32[(32404)>>2]|0; + _free($11); + $12 = HEAP32[(32444)>>2]|0; + _free($12); + $13 = HEAP32[(32448)>>2]|0; + _free($13); + $14 = HEAP32[(32452)>>2]|0; + _free($14); + $15 = HEAP32[(32456)>>2]|0; + _free($15); + return; +} +function _UnloadTexture($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = HEAP32[$0>>2]|0; + $2 = ($1|0)==(0); + if ($2) { + STACKTOP = sp;return; + } + _rlDeleteTextures($1); + $3 = HEAP32[$0>>2]|0; + HEAP32[$vararg_buffer>>2] = $3; + _TraceLog(0,8257,$vararg_buffer); + STACKTOP = sp;return; +} +function _rlDeleteTextures($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp; + HEAP32[$1>>2] = $0; + $2 = ($0|0)==(0); + if (!($2)) { + _glDeleteTextures(1,($1|0)); + } + STACKTOP = sp;return; +} +function _WindowShouldClose() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[8120]|0; + $1 = ($0|0)==(0); + if (!($1)) { + while(1) { + _glfwWaitEvents(); + $2 = HEAP32[8120]|0; + $3 = ($2|0)==(0); + if ($3) { + break; + } + } + } + $4 = HEAP32[7705]|0; + $5 = (_glfwWindowShouldClose(($4|0))|0); + return ($5|0); +} +function _BeginDrawing() { + var $0 = 0.0, $1 = 0.0, $2 = 0.0, $downscaleView$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $downscaleView$byval_copy = sp; + $0 = (+_GetTime()); + HEAPF64[1760] = $0; + $1 = +HEAPF64[1743]; + $2 = $0 - $1; + HEAPF64[1761] = $2; + HEAPF64[1743] = $0; + _rlClearScreenBuffers(); + _rlLoadIdentity(); + dest=$downscaleView$byval_copy; src=30916; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + (_MatrixToFloat($downscaleView$byval_copy)|0); + _rlMultMatrixf(32488); + STACKTOP = sp;return; +} +function _MatrixToFloat($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + HEAP32[8122] = $1; + $2 = ((($0)) + 4|0); + $3 = HEAP32[$2>>2]|0; + HEAP32[(32492)>>2] = $3; + $4 = ((($0)) + 8|0); + $5 = HEAP32[$4>>2]|0; + HEAP32[(32496)>>2] = $5; + $6 = ((($0)) + 12|0); + $7 = HEAP32[$6>>2]|0; + HEAP32[(32500)>>2] = $7; + $8 = ((($0)) + 16|0); + $9 = HEAP32[$8>>2]|0; + HEAP32[(32504)>>2] = $9; + $10 = ((($0)) + 20|0); + $11 = HEAP32[$10>>2]|0; + HEAP32[(32508)>>2] = $11; + $12 = ((($0)) + 24|0); + $13 = HEAP32[$12>>2]|0; + HEAP32[(32512)>>2] = $13; + $14 = ((($0)) + 28|0); + $15 = HEAP32[$14>>2]|0; + HEAP32[(32516)>>2] = $15; + $16 = ((($0)) + 32|0); + $17 = HEAP32[$16>>2]|0; + HEAP32[(32520)>>2] = $17; + $18 = ((($0)) + 36|0); + $19 = HEAP32[$18>>2]|0; + HEAP32[(32524)>>2] = $19; + $20 = ((($0)) + 40|0); + $21 = HEAP32[$20>>2]|0; + HEAP32[(32528)>>2] = $21; + $22 = ((($0)) + 44|0); + $23 = HEAP32[$22>>2]|0; + HEAP32[(32532)>>2] = $23; + $24 = ((($0)) + 48|0); + $25 = HEAP32[$24>>2]|0; + HEAP32[(32536)>>2] = $25; + $26 = ((($0)) + 52|0); + $27 = HEAP32[$26>>2]|0; + HEAP32[(32540)>>2] = $27; + $28 = ((($0)) + 56|0); + $29 = HEAP32[$28>>2]|0; + HEAP32[(32544)>>2] = $29; + $30 = ((($0)) + 60|0); + $31 = HEAP32[$30>>2]|0; + HEAP32[(32548)>>2] = $31; + return (32488|0); +} +function _rlMultMatrixf($0) { + $0 = $0|0; + var $$byval_copy = 0, $$byval_copy1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0; + var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy1 = sp + 192|0; + $$byval_copy = sp + 128|0; + $1 = sp + 64|0; + $2 = sp; + $3 = HEAP32[$0>>2]|0; + HEAP32[$1>>2] = $3; + $4 = ((($1)) + 4|0); + $5 = ((($0)) + 4|0); + $6 = HEAP32[$5>>2]|0; + HEAP32[$4>>2] = $6; + $7 = ((($1)) + 8|0); + $8 = ((($0)) + 8|0); + $9 = HEAP32[$8>>2]|0; + HEAP32[$7>>2] = $9; + $10 = ((($1)) + 12|0); + $11 = ((($0)) + 12|0); + $12 = HEAP32[$11>>2]|0; + HEAP32[$10>>2] = $12; + $13 = ((($1)) + 16|0); + $14 = ((($0)) + 16|0); + $15 = HEAP32[$14>>2]|0; + HEAP32[$13>>2] = $15; + $16 = ((($1)) + 20|0); + $17 = ((($0)) + 20|0); + $18 = HEAP32[$17>>2]|0; + HEAP32[$16>>2] = $18; + $19 = ((($1)) + 24|0); + $20 = ((($0)) + 24|0); + $21 = HEAP32[$20>>2]|0; + HEAP32[$19>>2] = $21; + $22 = ((($1)) + 28|0); + $23 = ((($0)) + 28|0); + $24 = HEAP32[$23>>2]|0; + HEAP32[$22>>2] = $24; + $25 = ((($1)) + 32|0); + $26 = ((($0)) + 32|0); + $27 = HEAP32[$26>>2]|0; + HEAP32[$25>>2] = $27; + $28 = ((($1)) + 36|0); + $29 = ((($0)) + 36|0); + $30 = HEAP32[$29>>2]|0; + HEAP32[$28>>2] = $30; + $31 = ((($1)) + 40|0); + $32 = ((($0)) + 40|0); + $33 = HEAP32[$32>>2]|0; + HEAP32[$31>>2] = $33; + $34 = ((($1)) + 44|0); + $35 = ((($0)) + 44|0); + $36 = HEAP32[$35>>2]|0; + HEAP32[$34>>2] = $36; + $37 = ((($1)) + 48|0); + $38 = ((($0)) + 48|0); + $39 = HEAP32[$38>>2]|0; + HEAP32[$37>>2] = $39; + $40 = ((($1)) + 52|0); + $41 = ((($0)) + 52|0); + $42 = HEAP32[$41>>2]|0; + HEAP32[$40>>2] = $42; + $43 = ((($1)) + 56|0); + $44 = ((($0)) + 56|0); + $45 = HEAP32[$44>>2]|0; + HEAP32[$43>>2] = $45; + $46 = ((($1)) + 60|0); + $47 = ((($0)) + 60|0); + $48 = HEAP32[$47>>2]|0; + HEAP32[$46>>2] = $48; + $49 = HEAP32[7752]|0; + dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($2,$$byval_copy,$$byval_copy1); + dest=$49; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _EndDrawing() { + var $0 = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + _rlglDraw(); + _SwapBuffers(); + _PollInputEvents(); + $0 = (+_GetTime()); + HEAPF64[1760] = $0; + $1 = +HEAPF64[1743]; + $2 = $0 - $1; + HEAPF64[1762] = $2; + HEAPF64[1743] = $0; + $3 = +HEAPF64[1761]; + $4 = $2 + $3; + HEAPF64[1763] = $4; + $5 = +HEAPF64[1740]; + $6 = $4 < $5; + if (!($6)) { + return; + } + $7 = $5 - $4; + $8 = $7 * 1000.0; + $9 = $8; + _Wait($9); + $10 = (+_GetTime()); + HEAPF64[1760] = $10; + $11 = +HEAPF64[1743]; + $12 = $10 - $11; + HEAPF64[1743] = $10; + $13 = +HEAPF64[1763]; + $14 = $12 + $13; + HEAPF64[1763] = $14; + return; +} +function _rlglDraw() { + var label = 0, sp = 0; + sp = STACKTOP; + _UpdateDefaultBuffers(); + _DrawDefaultBuffers(); + return; +} +function _SwapBuffers() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[7705]|0; + _glfwSwapBuffers(($0|0)); + return; +} +function _PollInputEvents() { + var $$04857 = 0, $$05160 = 0, $$058 = 0, $$lcssa = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0.0, $40 = 0; + var $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, $scevgep = 0, $scevgep67 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1456|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1456|0); + $0 = sp + 1440|0; + $1 = sp + 1432|0; + $2 = sp; + _UpdateGestures(); + HEAP32[740] = -1; + HEAP32[742] = -1; + HEAP32[8138] = 0; + $3 = HEAP32[7705]|0; + _glfwGetCursorPos(($3|0),($0|0),($1|0)); + $4 = +HEAPF64[$0>>3]; + $5 = $4; + HEAPF32[3478] = $5; + $6 = +HEAPF64[$1>>3]; + $7 = $6; + HEAPF32[(13916)>>2] = $7; + _memcpy((34159|0),(33647|0),512)|0; + ;HEAP8[33644>>0]=HEAP8[33641>>0]|0;HEAP8[33644+1>>0]=HEAP8[33641+1>>0]|0;HEAP8[33644+2>>0]=HEAP8[33641+2>>0]|0; + $8 = HEAP32[8121]|0; + HEAP32[7708] = $8; + HEAP32[8121] = 0; + $9 = (_emscripten_get_num_gamepads()|0); + $10 = ($9|0)>(0); + if (!($10)) { + STACKTOP = sp;return; + } + $11 = ((($2)) + 12|0); + $12 = ((($2)) + 8|0); + $$05160 = 0; + while(1) { + $scevgep = (34671 + ($$05160<<5)|0); + $scevgep67 = (34799 + ($$05160<<5)|0); + dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); + $14 = ($13|0)==(0); + if ($14) { + $15 = HEAP32[$11>>2]|0; + $16 = ($15|0)>(0); + if ($16) { + $17 = HEAP32[$11>>2]|0; + $$04857 = 0; + while(1) { + $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); + $22 = HEAP32[$21>>2]|0; + $23 = ($22|0)==(1); + $24 = ((34799 + ($$05160<<5)|0) + ($$04857)|0); + if ($23) { + HEAP8[$24>>0] = 1; + HEAP32[742] = $$04857; + } else { + HEAP8[$24>>0] = 0; + } + $25 = (($$04857) + 1)|0; + $26 = ($25|0)<($17|0); + $27 = ($25|0)<(32); + $28 = $27 & $26; + if ($28) { + $$04857 = $25; + } else { + break; + } + } + } + $18 = HEAP32[$12>>2]|0; + $19 = ($18|0)>(0); + if ($19) { + $20 = HEAP32[$12>>2]|0; + $$058 = 0; + while(1) { + $29 = (((($2)) + 16|0) + ($$058<<3)|0); + $30 = +HEAPF64[$29>>3]; + $31 = $30; + $32 = ((32556 + ($$05160<<5)|0) + ($$058<<2)|0); + HEAPF32[$32>>2] = $31; + $33 = (($$058) + 1)|0; + $34 = ($33|0)<($20|0); + $35 = ($33|0)<(8); + $36 = $35 & $34; + if ($36) { + $$058 = $33; + } else { + $$lcssa = $20; + break; + } + } + } else { + $$lcssa = $18; + } + HEAP32[8138] = $$lcssa; + } + $37 = (($$05160) + 1)|0; + $38 = ($37|0)<($9|0); + $39 = ($37|0)<(4); + $40 = $38 & $39; + if ($40) { + $$05160 = $37; + } else { + break; + } + } + STACKTOP = sp;return; +} +function _Wait($0) { + $0 = +$0; + var $1 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (+_GetTime()); + $2 = 0.0 - $1; + $3 = $0 / 1000.0; + $4 = $3; + $5 = $2 < $4; + if (!($5)) { + return; + } + while(1) { + $6 = (+_GetTime()); + $7 = $6 - $1; + $8 = $7 < $4; + if (!($8)) { + break; + } + } + return; +} +function _UpdateDefaultBuffers() { + var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[8084]|0; + $1 = ($0|0)>(0); + if ($1) { + $2 = HEAP32[7786]|0; + $3 = ($2|0)==(0); + if (!($3)) { + $4 = HEAP32[7788]|0; + $5 = HEAP32[(32364)>>2]|0; + FUNCTION_TABLE_vi[$4 & 31]($5); + } + $6 = HEAP32[(32368)>>2]|0; + _glBindBuffer(34962,($6|0)); + $7 = HEAP32[8084]|0; + $8 = ($7*12)|0; + $9 = HEAP32[(32348)>>2]|0; + _glBufferSubData(34962,0,($8|0),($9|0)); + $10 = HEAP32[(32372)>>2]|0; + _glBindBuffer(34962,($10|0)); + $11 = HEAP32[(32344)>>2]|0; + $12 = $11 << 2; + $13 = HEAP32[(32356)>>2]|0; + _glBufferSubData(34962,0,($12|0),($13|0)); + } + $14 = HEAP32[8096]|0; + $15 = ($14|0)>(0); + if ($15) { + $16 = HEAP32[7786]|0; + $17 = ($16|0)==(0); + if (!($17)) { + $18 = HEAP32[7788]|0; + $19 = HEAP32[(32412)>>2]|0; + FUNCTION_TABLE_vi[$18 & 31]($19); + } + $20 = HEAP32[(32416)>>2]|0; + _glBindBuffer(34962,($20|0)); + $21 = HEAP32[8096]|0; + $22 = ($21*12)|0; + $23 = HEAP32[(32396)>>2]|0; + _glBufferSubData(34962,0,($22|0),($23|0)); + $24 = HEAP32[(32420)>>2]|0; + _glBindBuffer(34962,($24|0)); + $25 = HEAP32[(32392)>>2]|0; + $26 = $25 << 2; + $27 = HEAP32[(32404)>>2]|0; + _glBufferSubData(34962,0,($26|0),($27|0)); + } + $28 = HEAP32[8108]|0; + $29 = ($28|0)>(0); + if ($29) { + $30 = HEAP32[7786]|0; + $31 = ($30|0)==(0); + if (!($31)) { + $32 = HEAP32[7788]|0; + $33 = HEAP32[(32460)>>2]|0; + FUNCTION_TABLE_vi[$32 & 31]($33); + } + $34 = HEAP32[(32464)>>2]|0; + _glBindBuffer(34962,($34|0)); + $35 = HEAP32[8108]|0; + $36 = ($35*12)|0; + $37 = HEAP32[(32444)>>2]|0; + _glBufferSubData(34962,0,($36|0),($37|0)); + $38 = HEAP32[(32468)>>2]|0; + _glBindBuffer(34962,($38|0)); + $39 = HEAP32[8108]|0; + $40 = $39 << 3; + $41 = HEAP32[(32448)>>2]|0; + _glBufferSubData(34962,0,($40|0),($41|0)); + $42 = HEAP32[(32472)>>2]|0; + _glBindBuffer(34962,($42|0)); + $43 = HEAP32[8108]|0; + $44 = $43 << 2; + $45 = HEAP32[(32452)>>2]|0; + _glBufferSubData(34962,0,($44|0),($45|0)); + } + $46 = HEAP32[7786]|0; + $47 = ($46|0)==(0); + if ($47) { + return; + } + $48 = HEAP32[7788]|0; + FUNCTION_TABLE_vi[$48 & 31](0); + return; +} +function _DrawDefaultBuffers() { + var $$ = 0, $$02830 = 0, $$02932 = 0, $$031 = 0, $$byval_copy2 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0; + var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0; + var $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0; + var $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0; + var $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $modelview$byval_copy = 0; + var $or$cond = 0, $or$cond3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 320|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(320|0); + $$byval_copy2 = sp + 256|0; + $modelview$byval_copy = sp + 192|0; + $0 = sp + 128|0; + $1 = sp + 64|0; + $2 = sp; + dest=$0; src=31012; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=31076; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[8171]|0; + $4 = ($3|0)!=(0); + $$ = $4 ? 2 : 1; + $$02932 = 0; + while(1) { + if ($4) { + dest=$modelview$byval_copy; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); + } + $8 = HEAP32[8084]|0; + $9 = ($8|0)>(0); + $10 = HEAP32[8096]|0; + $11 = ($10|0)>(0); + $or$cond = $9 | $11; + $12 = HEAP32[8108]|0; + $13 = ($12|0)>(0); + $or$cond3 = $or$cond | $13; + if ($or$cond3) { + $14 = HEAP32[7808]|0; + _glUseProgram(($14|0)); + dest=$modelview$byval_copy; src=31076; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=31012; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); + $15 = HEAP32[(31260)>>2]|0; + dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $16 = (_MatrixToFloat($$byval_copy2)|0); + _glUniformMatrix4fv(($15|0),1,0,($16|0)); + $17 = HEAP32[(31264)>>2]|0; + _glUniform4f(($17|0),1.0,1.0,1.0,1.0); + $18 = HEAP32[(31276)>>2]|0; + _glUniform1i(($18|0),0); + } + $19 = HEAP32[8084]|0; + $20 = ($19|0)>(0); + if ($20) { + $21 = HEAP32[7793]|0; + _glBindTexture(3553,($21|0)); + $22 = HEAP32[7786]|0; + $23 = ($22|0)==(0); + if ($23) { + $26 = HEAP32[(32368)>>2]|0; + _glBindBuffer(34962,($26|0)); + $27 = HEAP32[(31236)>>2]|0; + _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); + $28 = HEAP32[(31236)>>2]|0; + _glEnableVertexAttribArray(($28|0)); + $29 = HEAP32[(32372)>>2]|0; + _glBindBuffer(34962,($29|0)); + $30 = HEAP32[(31256)>>2]|0; + _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); + $31 = HEAP32[(31256)>>2]|0; + _glEnableVertexAttribArray(($31|0)); + } else { + $24 = HEAP32[7788]|0; + $25 = HEAP32[(32364)>>2]|0; + FUNCTION_TABLE_vi[$24 & 31]($25); + } + $32 = HEAP32[8084]|0; + _glDrawArrays(1,0,($32|0)); + $33 = HEAP32[7786]|0; + $34 = ($33|0)==(0); + if ($34) { + _glBindBuffer(34962,0); + } + _glBindTexture(3553,0); + } + $35 = HEAP32[8096]|0; + $36 = ($35|0)>(0); + if ($36) { + $37 = HEAP32[7793]|0; + _glBindTexture(3553,($37|0)); + $38 = HEAP32[7786]|0; + $39 = ($38|0)==(0); + if ($39) { + $42 = HEAP32[(32416)>>2]|0; + _glBindBuffer(34962,($42|0)); + $43 = HEAP32[(31236)>>2]|0; + _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); + $44 = HEAP32[(31236)>>2]|0; + _glEnableVertexAttribArray(($44|0)); + $45 = HEAP32[(32420)>>2]|0; + _glBindBuffer(34962,($45|0)); + $46 = HEAP32[(31256)>>2]|0; + _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); + $47 = HEAP32[(31256)>>2]|0; + _glEnableVertexAttribArray(($47|0)); + } else { + $40 = HEAP32[7788]|0; + $41 = HEAP32[(32412)>>2]|0; + FUNCTION_TABLE_vi[$40 & 31]($41); + } + $48 = HEAP32[8096]|0; + _glDrawArrays(4,0,($48|0)); + $49 = HEAP32[7786]|0; + $50 = ($49|0)==(0); + if ($50) { + _glBindBuffer(34962,0); + } + _glBindTexture(3553,0); + } + $51 = HEAP32[8108]|0; + $52 = ($51|0)>(0); + if ($52) { + $53 = HEAP32[7786]|0; + $54 = ($53|0)==(0); + if ($54) { + $57 = HEAP32[(32464)>>2]|0; + _glBindBuffer(34962,($57|0)); + $58 = HEAP32[(31236)>>2]|0; + _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); + $59 = HEAP32[(31236)>>2]|0; + _glEnableVertexAttribArray(($59|0)); + $60 = HEAP32[(32468)>>2]|0; + _glBindBuffer(34962,($60|0)); + $61 = HEAP32[(31240)>>2]|0; + _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); + $62 = HEAP32[(31240)>>2]|0; + _glEnableVertexAttribArray(($62|0)); + $63 = HEAP32[(32472)>>2]|0; + _glBindBuffer(34962,($63|0)); + $64 = HEAP32[(31256)>>2]|0; + _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); + $65 = HEAP32[(31256)>>2]|0; + _glEnableVertexAttribArray(($65|0)); + $66 = HEAP32[(32476)>>2]|0; + _glBindBuffer(34963,($66|0)); + } else { + $55 = HEAP32[7788]|0; + $56 = HEAP32[(32460)>>2]|0; + FUNCTION_TABLE_vi[$55 & 31]($56); + } + $67 = HEAP32[7824]|0; + $68 = ($67|0)>(0); + if ($68) { + $$02830 = 0;$$031 = 0; + while(1) { + $71 = HEAP32[7823]|0; + $72 = (($71) + (($$031*144)|0)|0); + $73 = HEAP32[$72>>2]|0; + $74 = (($73|0) / 4)&-1; + $75 = ($74*6)|0; + $76 = (((($71) + (($$031*144)|0)|0)) + 8|0); + $77 = HEAP32[$76>>2]|0; + _glBindTexture(3553,($77|0)); + $78 = $$02830 << 1; + $79 = $78; + _glDrawElements(4,($75|0),5123,($79|0)); + $80 = HEAP32[7823]|0; + $81 = (($80) + (($$031*144)|0)|0); + $82 = HEAP32[$81>>2]|0; + $83 = (($82|0) / 4)&-1; + $84 = ($83*6)|0; + $85 = (($84) + ($$02830))|0; + $86 = (($$031) + 1)|0; + $87 = HEAP32[7824]|0; + $88 = ($86|0)<($87|0); + if ($88) { + $$02830 = $85;$$031 = $86; + } else { + break; + } + } + } + $69 = HEAP32[7786]|0; + $70 = ($69|0)==(0); + if ($70) { + _glBindBuffer(34962,0); + _glBindBuffer(34963,0); + } + _glBindTexture(3553,0); + } + $89 = HEAP32[7786]|0; + $90 = ($89|0)==(0); + if (!($90)) { + $91 = HEAP32[7788]|0; + FUNCTION_TABLE_vi[$91 & 31](0); + } + _glUseProgram(0); + $92 = (($$02932) + 1)|0; + $93 = ($92|0)<($$|0); + if ($93) { + $$02932 = $92; + } else { + break; + } + } + HEAP32[7824] = 1; + $5 = HEAP32[7793]|0; + $6 = HEAP32[7823]|0; + $7 = ((($6)) + 8|0); + HEAP32[$7>>2] = $5; + HEAP32[$6>>2] = 0; + HEAP32[8084] = 0; + HEAP32[(32344)>>2] = 0; + HEAP32[8096] = 0; + HEAP32[(32392)>>2] = 0; + HEAP32[8108] = 0; + HEAP32[(32436)>>2] = 0; + HEAP32[(32440)>>2] = 0; + HEAPF32[743] = -1.0; + dest=31012; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=31076; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _SetStereoView($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$byval_copy = 0, $$byval_copy3 = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy3 = sp + 192|0; + $$byval_copy = sp + 64|0; + $3 = sp; + $4 = sp + 128|0; + dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $5 = HEAP32[8082]|0; + $6 = Math_imul($5, $0)|0; + $7 = (($6|0) / 2)&-1; + $8 = (($5|0) / 2)&-1; + $9 = HEAP32[8083]|0; + _rlViewport($7,0,$8,$9); + $10 = (32916 + ($0<<6)|0); + dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($4,$$byval_copy,$$byval_copy3); + $11 = (32788 + ($0<<6)|0); + dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetMatrixModelview($$byval_copy3); + dest=$$byval_copy3; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetMatrixProjection($$byval_copy3); + STACKTOP = sp;return; +} +function _SetMatrixModelview($0) { + $0 = $0|0; + var dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + dest=31076; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + return; +} +function _SetMatrixProjection($0) { + $0 = $0|0; + var dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + dest=31012; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + return; +} +function _rlPushMatrix() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $vararg_buffer = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $0 = HEAP32[8261]|0; + $1 = ($0|0)==(15); + if ($1) { + HEAP32[$vararg_buffer>>2] = 16; + _TraceLog(1,8307,$vararg_buffer); + } + $2 = HEAP32[8261]|0; + $3 = (31304 + ($2<<6)|0); + $4 = HEAP32[7752]|0; + dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _rlLoadIdentity(); + $5 = HEAP32[8261]|0; + $6 = (($5) + 1)|0; + HEAP32[8261] = $6; + $7 = HEAP32[7785]|0; + $8 = ($7|0)==(5888); + if (!($8)) { + STACKTOP = sp;return; + } + HEAP32[8262] = 1; + STACKTOP = sp;return; +} +function _rlPopMatrix() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[8261]|0; + $1 = ($0|0)>(0); + if (!($1)) { + return; + } + $2 = HEAP32[8261]|0; + $3 = (($2) + -1)|0; + $4 = (31304 + ($3<<6)|0); + $5 = HEAP32[7752]|0; + _memmove(($5|0),($4|0),64)|0; + $6 = (($2) + -1)|0; + HEAP32[8261] = $6; + return; +} +function _GetFPS() { + var $0 = 0.0, $1 = 0.0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (+_GetFrameTime()); + $1 = 1.0 / $0; + $2 = (~~(($1))); + return ($2|0); +} +function _GetFrameTime() { + var $0 = 0.0, $1 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $0 = +HEAPF64[1763]; + $1 = $0; + return (+$1); +} +function _SetConfigFlags($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAP8[33640] = $0; + $1 = $0 & 1; + $2 = ($1<<24>>24)==(0); + if (!($2)) { + HEAP32[7710] = 1; + } + $3 = HEAP8[33640]|0; + $4 = $3 & 2; + $5 = ($4<<24>>24)==(0); + if ($5) { + return; + } + HEAP32[7747] = 1; + return; +} +function _IsKeyPressed($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (33647 + ($0)|0); + $2 = HEAP8[$1>>0]|0; + $3 = (34159 + ($0)|0); + $4 = HEAP8[$3>>0]|0; + $5 = ($2<<24>>24)!=($4<<24>>24); + $6 = ($2<<24>>24)==(1); + $or$cond = $6 & $5; + $$0 = $or$cond&1; + return ($$0|0); +} +function _rlTranslatef($0,$1,$2) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + var $$byval_copy = 0, $$byval_copy1 = 0, $3 = 0, $4 = 0, $5 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy1 = sp + 192|0; + $$byval_copy = sp + 128|0; + $3 = sp + 64|0; + $4 = sp; + _MatrixTranslate($3,$0,$1,$2); + _MatrixTranspose($3); + $5 = HEAP32[7752]|0; + dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($4,$$byval_copy,$$byval_copy1); + dest=$5; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _rlRotatef($0,$1,$2,$3) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + var $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 336|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(336|0); + $$byval_copy2 = sp + 272|0; + $$byval_copy1 = sp + 208|0; + $4 = sp + 144|0; + $5 = sp + 64|0; + $6 = sp + 80|0; + $7 = sp; + _MatrixIdentity($4); + HEAPF32[$5>>2] = $1; + $8 = ((($5)) + 4|0); + HEAPF32[$8>>2] = $2; + $9 = ((($5)) + 8|0); + HEAPF32[$9>>2] = $3; + _VectorNormalize($5); + $10 = $0 * 0.01745329238474369; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$5+8>>2]|0; + _MatrixRotate($6,$$byval_copy2,$10); + dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixTranspose($4); + $11 = HEAP32[7752]|0; + dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); + dest=$11; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _rlBegin($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + HEAP32[7825] = $0; + return; +} +function _rlEnd() { + var $$03956 = 0, $$04052 = 0, $$04154 = 0, $$04248 = 0, $$04347 = 0, $$byval_copy = 0, $$promoted = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0; + var $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0; + var $128 = 0, $129 = 0, $13 = 0.0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0; + var $146 = 0, $147 = 0, $148 = 0.0, $149 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0; + var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0; + var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0; + var $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0; + var $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond60 = 0, $exitcond63 = 0; + var $scevgep = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $$byval_copy = sp; + $0 = HEAP32[8262]|0; + $1 = ($0|0)==(0); + if (!($1)) { + $2 = HEAP32[8263]|0; + $3 = ($2|0)>(0); + if ($3) { + $$03956 = 0; + while(1) { + $6 = HEAP32[7822]|0; + $7 = (($6) + (($$03956*12)|0)|0); + $8 = HEAP32[7752]|0; + dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _VectorTransform($7,$$byval_copy); + $9 = (($$03956) + 1)|0; + $5 = HEAP32[8263]|0; + $10 = ($9|0)<($5|0); + if ($10) { + $$03956 = $9; + } else { + break; + } + } + HEAP32[8262] = 0; + $4 = ($5|0)>(0); + if ($4) { + $$04154 = 0; + while(1) { + $11 = HEAP32[7822]|0; + $12 = (($11) + (($$04154*12)|0)|0); + $13 = +HEAPF32[$12>>2]; + $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); + $15 = +HEAPF32[$14>>2]; + $16 = (((($11) + (($$04154*12)|0)|0)) + 8|0); + $17 = +HEAPF32[$16>>2]; + _rlVertex3f($13,$15,$17); + $18 = (($$04154) + 1)|0; + $19 = HEAP32[8263]|0; + $20 = ($18|0)<($19|0); + if ($20) { + $$04154 = $18; + } else { + break; + } + } + } + } else { + HEAP32[8262] = 0; + } + HEAP32[8263] = 0; + } + $21 = HEAP32[7825]|0; + switch ($21|0) { + case 1: { + $22 = HEAP32[8084]|0; + $23 = HEAP32[(32344)>>2]|0; + $24 = ($22|0)==($23|0); + if ($24) { + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + } + $25 = (($22) - ($23))|0; + $26 = ($25|0)>(0); + if ($26) { + $$04347 = 0; + } else { + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + } + while(1) { + $27 = HEAP32[(32356)>>2]|0; + $28 = HEAP32[(32344)>>2]|0; + $29 = $28 << 2; + $30 = (($29) + -4)|0; + $31 = (($27) + ($30)|0); + $32 = HEAP8[$31>>0]|0; + $33 = (($27) + ($29)|0); + HEAP8[$33>>0] = $32; + $34 = HEAP32[(32356)>>2]|0; + $35 = HEAP32[(32344)>>2]|0; + $36 = $35 << 2; + $37 = (($36) + -3)|0; + $38 = (($34) + ($37)|0); + $39 = HEAP8[$38>>0]|0; + $40 = $36 | 1; + $41 = (($34) + ($40)|0); + HEAP8[$41>>0] = $39; + $42 = HEAP32[(32356)>>2]|0; + $43 = HEAP32[(32344)>>2]|0; + $44 = $43 << 2; + $45 = (($44) + -2)|0; + $46 = (($42) + ($45)|0); + $47 = HEAP8[$46>>0]|0; + $48 = $44 | 2; + $49 = (($42) + ($48)|0); + HEAP8[$49>>0] = $47; + $50 = HEAP32[(32356)>>2]|0; + $51 = HEAP32[(32344)>>2]|0; + $52 = $51 << 2; + $53 = (($52) + -1)|0; + $54 = (($50) + ($53)|0); + $55 = HEAP8[$54>>0]|0; + $56 = $52 | 3; + $57 = (($50) + ($56)|0); + HEAP8[$57>>0] = $55; + $58 = HEAP32[(32344)>>2]|0; + $59 = (($58) + 1)|0; + HEAP32[(32344)>>2] = $59; + $60 = (($$04347) + 1)|0; + $exitcond = ($60|0)==($25|0); + if ($exitcond) { + break; + } else { + $$04347 = $60; + } + } + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + break; + } + case 4: { + $61 = HEAP32[8096]|0; + $62 = HEAP32[(32392)>>2]|0; + $63 = ($61|0)==($62|0); + if ($63) { + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + } + $64 = (($61) - ($62))|0; + $65 = ($64|0)>(0); + if ($65) { + $$04248 = 0; + } else { + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + } + while(1) { + $66 = HEAP32[(32404)>>2]|0; + $67 = HEAP32[(32392)>>2]|0; + $68 = $67 << 2; + $69 = (($68) + -4)|0; + $70 = (($66) + ($69)|0); + $71 = HEAP8[$70>>0]|0; + $72 = (($66) + ($68)|0); + HEAP8[$72>>0] = $71; + $73 = HEAP32[(32404)>>2]|0; + $74 = HEAP32[(32392)>>2]|0; + $75 = $74 << 2; + $76 = (($75) + -3)|0; + $77 = (($73) + ($76)|0); + $78 = HEAP8[$77>>0]|0; + $79 = $75 | 1; + $80 = (($73) + ($79)|0); + HEAP8[$80>>0] = $78; + $81 = HEAP32[(32404)>>2]|0; + $82 = HEAP32[(32392)>>2]|0; + $83 = $82 << 2; + $84 = (($83) + -2)|0; + $85 = (($81) + ($84)|0); + $86 = HEAP8[$85>>0]|0; + $87 = $83 | 2; + $88 = (($81) + ($87)|0); + HEAP8[$88>>0] = $86; + $89 = HEAP32[(32404)>>2]|0; + $90 = HEAP32[(32392)>>2]|0; + $91 = $90 << 2; + $92 = (($91) + -1)|0; + $93 = (($89) + ($92)|0); + $94 = HEAP8[$93>>0]|0; + $95 = $91 | 3; + $96 = (($89) + ($95)|0); + HEAP8[$96>>0] = $94; + $97 = HEAP32[(32392)>>2]|0; + $98 = (($97) + 1)|0; + HEAP32[(32392)>>2] = $98; + $99 = (($$04248) + 1)|0; + $exitcond60 = ($99|0)==($64|0); + if ($exitcond60) { + break; + } else { + $$04248 = $99; + } + } + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + break; + } + case 7: { + $100 = HEAP32[8108]|0; + $101 = HEAP32[(32440)>>2]|0; + $102 = ($100|0)==($101|0); + if (!($102)) { + $103 = (($100) - ($101))|0; + $104 = ($103|0)>(0); + if ($104) { + $$04052 = 0; + while(1) { + $105 = HEAP32[(32452)>>2]|0; + $106 = HEAP32[(32440)>>2]|0; + $107 = $106 << 2; + $108 = (($107) + -4)|0; + $109 = (($105) + ($108)|0); + $110 = HEAP8[$109>>0]|0; + $111 = (($105) + ($107)|0); + HEAP8[$111>>0] = $110; + $112 = HEAP32[(32452)>>2]|0; + $113 = HEAP32[(32440)>>2]|0; + $114 = $113 << 2; + $115 = (($114) + -3)|0; + $116 = (($112) + ($115)|0); + $117 = HEAP8[$116>>0]|0; + $118 = $114 | 1; + $119 = (($112) + ($118)|0); + HEAP8[$119>>0] = $117; + $120 = HEAP32[(32452)>>2]|0; + $121 = HEAP32[(32440)>>2]|0; + $122 = $121 << 2; + $123 = (($122) + -2)|0; + $124 = (($120) + ($123)|0); + $125 = HEAP8[$124>>0]|0; + $126 = $122 | 2; + $127 = (($120) + ($126)|0); + HEAP8[$127>>0] = $125; + $128 = HEAP32[(32452)>>2]|0; + $129 = HEAP32[(32440)>>2]|0; + $130 = $129 << 2; + $131 = (($130) + -1)|0; + $132 = (($128) + ($131)|0); + $133 = HEAP8[$132>>0]|0; + $134 = $130 | 3; + $135 = (($128) + ($134)|0); + HEAP8[$135>>0] = $133; + $136 = HEAP32[(32440)>>2]|0; + $137 = (($136) + 1)|0; + HEAP32[(32440)>>2] = $137; + $138 = (($$04052) + 1)|0; + $exitcond63 = ($138|0)==($103|0); + if ($exitcond63) { + break; + } else { + $$04052 = $138; + } + } + } + } + $139 = HEAP32[8108]|0; + $140 = HEAP32[(32436)>>2]|0; + $141 = ($139|0)>($140|0); + if (!($141)) { + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + } + $142 = HEAP32[(32448)>>2]|0; + $$promoted = HEAP32[(32436)>>2]|0; + $143 = $$promoted << 1; + $scevgep = (($142) + ($143<<2)|0); + $144 = (($139) - ($140))|0; + $145 = $144 << 3; + _memset(($scevgep|0),0,($145|0))|0; + $146 = (($139) + ($$promoted))|0; + $147 = (($146) - ($140))|0; + HEAP32[(32436)>>2] = $147; + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + break; + } + default: { + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + } + } +} +function _rlVertex3f($0,$1,$2) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0; + var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0; + var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer3 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $3 = HEAP32[8262]|0; + $4 = ($3|0)==(0); + if (!($4)) { + $5 = HEAP32[7822]|0; + $6 = HEAP32[8263]|0; + $7 = (($5) + (($6*12)|0)|0); + HEAPF32[$7>>2] = $0; + $8 = (((($5) + (($6*12)|0)|0)) + 4|0); + HEAPF32[$8>>2] = $1; + $9 = (((($5) + (($6*12)|0)|0)) + 8|0); + HEAPF32[$9>>2] = $2; + $10 = (($6) + 1)|0; + HEAP32[8263] = $10; + STACKTOP = sp;return; + } + $11 = HEAP32[7825]|0; + switch ($11|0) { + case 1: { + $12 = HEAP32[8084]|0; + $13 = ($12|0)<(2048); + if ($13) { + $14 = HEAP32[(32348)>>2]|0; + $15 = ($12*3)|0; + $16 = (($14) + ($15<<2)|0); + HEAPF32[$16>>2] = $0; + $17 = (($15) + 1)|0; + $18 = (($14) + ($17<<2)|0); + HEAPF32[$18>>2] = $1; + $19 = (($15) + 2)|0; + $20 = (($14) + ($19<<2)|0); + HEAPF32[$20>>2] = $2; + $21 = (($12) + 1)|0; + HEAP32[8084] = $21; + STACKTOP = sp;return; + } else { + _TraceLog(1,8345,$vararg_buffer); + STACKTOP = sp;return; + } + break; + } + case 4: { + $22 = HEAP32[8096]|0; + $23 = ($22|0)<(6144); + if ($23) { + $24 = HEAP32[(32396)>>2]|0; + $25 = ($22*3)|0; + $26 = (($24) + ($25<<2)|0); + HEAPF32[$26>>2] = $0; + $27 = (($25) + 1)|0; + $28 = (($24) + ($27<<2)|0); + HEAPF32[$28>>2] = $1; + $29 = (($25) + 2)|0; + $30 = (($24) + ($29<<2)|0); + HEAPF32[$30>>2] = $2; + $31 = (($22) + 1)|0; + HEAP32[8096] = $31; + STACKTOP = sp;return; + } else { + _TraceLog(1,8370,$vararg_buffer1); + STACKTOP = sp;return; + } + break; + } + case 7: { + $32 = HEAP32[8108]|0; + $33 = ($32|0)<(4096); + if ($33) { + $34 = HEAP32[(32444)>>2]|0; + $35 = ($32*3)|0; + $36 = (($34) + ($35<<2)|0); + HEAPF32[$36>>2] = $0; + $37 = (($35) + 1)|0; + $38 = (($34) + ($37<<2)|0); + HEAPF32[$38>>2] = $1; + $39 = (($35) + 2)|0; + $40 = (($34) + ($39<<2)|0); + HEAPF32[$40>>2] = $2; + $41 = (($32) + 1)|0; + HEAP32[8108] = $41; + $42 = HEAP32[7823]|0; + $43 = HEAP32[7824]|0; + $44 = (($43) + -1)|0; + $45 = (($42) + (($44*144)|0)|0); + $46 = HEAP32[$45>>2]|0; + $47 = (($46) + 1)|0; + HEAP32[$45>>2] = $47; + STACKTOP = sp;return; + } else { + _TraceLog(1,8399,$vararg_buffer3); + STACKTOP = sp;return; + } + break; + } + default: { + STACKTOP = sp;return; + } + } +} +function _rlVertex2f($0,$1) { + $0 = +$0; + $1 = +$1; + var $2 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[743]; + _rlVertex3f($0,$1,$2); + return; +} +function _rlTexCoord2f($0,$1) { + $0 = +$0; + $1 = +$1; + var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP32[7825]|0; + $3 = ($2|0)==(7); + if (!($3)) { + return; + } + $4 = HEAP32[(32448)>>2]|0; + $5 = HEAP32[(32436)>>2]|0; + $6 = $5 << 1; + $7 = (($4) + ($6<<2)|0); + HEAPF32[$7>>2] = $0; + $8 = $6 | 1; + $9 = (($4) + ($8<<2)|0); + HEAPF32[$9>>2] = $1; + $10 = (($5) + 1)|0; + HEAP32[(32436)>>2] = $10; + return; +} +function _rlNormal3f($0,$1,$2) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + var label = 0, sp = 0; + sp = STACKTOP; + return; +} +function _rlColor4ub($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; + var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $4 = HEAP32[7825]|0; + switch ($4|0) { + case 1: { + $$sink37 = (32344);$$sink38 = (32356); + break; + } + case 4: { + $$sink37 = (32392);$$sink38 = (32404); + break; + } + case 7: { + $$sink37 = (32440);$$sink38 = (32452); + break; + } + default: { + return; + } + } + $5 = HEAP32[$$sink38>>2]|0; + $6 = HEAP32[$$sink37>>2]|0; + $7 = $6 << 2; + $8 = (($5) + ($7)|0); + HEAP8[$8>>0] = $0; + $9 = HEAP32[$$sink38>>2]|0; + $10 = HEAP32[$$sink37>>2]|0; + $11 = $10 << 2; + $12 = $11 | 1; + $13 = (($9) + ($12)|0); + HEAP8[$13>>0] = $1; + $14 = HEAP32[$$sink38>>2]|0; + $15 = HEAP32[$$sink37>>2]|0; + $16 = $15 << 2; + $17 = $16 | 2; + $18 = (($14) + ($17)|0); + HEAP8[$18>>0] = $2; + $19 = HEAP32[$$sink38>>2]|0; + $20 = HEAP32[$$sink37>>2]|0; + $21 = $20 << 2; + $22 = $21 | 3; + $23 = (($19) + ($22)|0); + HEAP8[$23>>0] = $3; + $24 = HEAP32[$$sink37>>2]|0; + $25 = (($24) + 1)|0; + HEAP32[$$sink37>>2] = $25; + return; +} +function _rlEnableTexture($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[7823]|0; + $2 = HEAP32[7824]|0; + $3 = (($2) + -1)|0; + $4 = (((($1) + (($3*144)|0)|0)) + 8|0); + $5 = HEAP32[$4>>2]|0; + $6 = ($5|0)==($0|0); + if ($6) { + return; + } + $7 = (($1) + (($3*144)|0)|0); + $8 = HEAP32[$7>>2]|0; + $9 = ($8|0)>(0); + if ($9) { + $10 = (($2) + 1)|0; + HEAP32[7824] = $10; + } + $11 = HEAP32[7824]|0; + $12 = (($11) + -1)|0; + $13 = (((($1) + (($12*144)|0)|0)) + 8|0); + HEAP32[$13>>2] = $0; + $14 = (($1) + (($12*144)|0)|0); + HEAP32[$14>>2] = 0; + return; +} +function _rlDisableTexture() { + var $0 = 0, $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[8108]|0; + $1 = ($0|0)>(4095); + if (!($1)) { + return; + } + _rlglDraw(); + return; +} +function _DrawLineV($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + _rlBegin(1); + $3 = HEAP8[$2>>0]|0; + $4 = ((($2)) + 1|0); + $5 = HEAP8[$4>>0]|0; + $6 = ((($2)) + 2|0); + $7 = HEAP8[$6>>0]|0; + $8 = ((($2)) + 3|0); + $9 = HEAP8[$8>>0]|0; + _rlColor4ub($3,$5,$7,$9); + $10 = +HEAPF32[$0>>2]; + $11 = ((($0)) + 4|0); + $12 = +HEAPF32[$11>>2]; + _rlVertex2f($10,$12); + $13 = +HEAPF32[$1>>2]; + $14 = ((($1)) + 4|0); + $15 = +HEAPF32[$14>>2]; + _rlVertex2f($13,$15); + _rlEnd(); + return; +} +function _GetDefaultFont($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + ;HEAP32[$0>>2]=HEAP32[30860>>2]|0;HEAP32[$0+4>>2]=HEAP32[30860+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[30860+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[30860+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[30860+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[30860+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[30860+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[30860+28>>2]|0; + return; +} +function _MeasureTextEx($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = +$3; + $4 = $4|0; + var $$0$lcssa = 0, $$05064 = 0, $$052$lcssa = 0.0, $$05263 = 0.0, $$05462 = 0, $$055$lcssa = 0.0, $$05561 = 0.0, $$058$lcssa = 0.0, $$05860 = 0.0, $$065 = 0, $$151 = 0, $$151$$0 = 0, $$153 = 0.0, $$156 = 0.0, $$159 = 0.0, $$2 = 0.0, $$257 = 0.0, $$3 = 0.0, $$byval_copy = 0, $$pn = 0.0; + var $$pn$in = 0, $$sroa$4$0$$sroa_idx2 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0.0, $38 = 0, $39 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, $exitcond = 0, $phitmp = 0, label = 0; + var sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy = sp; + $5 = (_strlen($2)|0); + $6 = ((($1)) + 20|0); + $7 = HEAP32[$6>>2]|0; + $8 = (+($7|0)); + $9 = $3 / $8; + $10 = ($5|0)>(0); + if (!($10)) { + $$0$lcssa = -1;$$052$lcssa = 0.0;$$055$lcssa = 0.0;$$058$lcssa = $8; + $12 = $$055$lcssa < $$052$lcssa; + $$3 = $12 ? $$052$lcssa : $$055$lcssa; + $13 = $9 * $$3; + $14 = Math_imul($$0$lcssa, $4)|0; + $15 = (+($14|0)); + $16 = $13 + $15; + $17 = $9 * $$058$lcssa; + HEAPF32[$0>>2] = $16; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $17; + STACKTOP = sp;return; + } + $11 = ((($1)) + 28|0); + $$05064 = 0;$$05263 = 0.0;$$05462 = 0;$$05561 = 0.0;$$05860 = $8;$$065 = 0; + while(1) { + $18 = (($$05064) + 1)|0; + $19 = (($2) + ($$05462)|0); + $20 = HEAP8[$19>>0]|0; + $21 = ($20<<24>>24)==(10); + if ($21) { + $33 = $$05561 < $$05263; + $$156 = $33 ? $$05263 : $$05561; + $34 = HEAP32[$6>>2]|0; + $35 = (+($34|0)); + $36 = $35 * 1.5; + $37 = $$05860 + $36; + $$151 = 0;$$159 = $37;$$2 = 0.0;$$257 = $$156; + } else { + $22 = $20 << 24 >> 24; + ;HEAP32[$$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$1+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$1+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$1+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$1+28>>2]|0; + $23 = (_GetCharIndex($$byval_copy,$22)|0); + $24 = HEAP32[$11>>2]|0; + $25 = (((($24) + ($23<<5)|0)) + 28|0); + $26 = HEAP32[$25>>2]|0; + $27 = ($26|0)==(0); + if ($27) { + $28 = (((($24) + ($23<<5)|0)) + 20|0); + $29 = (((($24) + ($23<<5)|0)) + 12|0); + $30 = HEAP32[$29>>2]|0; + $31 = HEAP32[$28>>2]|0; + $32 = (($31) + ($30))|0; + $$pn$in = $32; + } else { + $$pn$in = $26; + } + $$pn = (+($$pn$in|0)); + $$153 = $$05263 + $$pn; + $$151 = $18;$$159 = $$05860;$$2 = $$153;$$257 = $$05561; + } + $38 = ($$065|0)<($$151|0); + $$151$$0 = $38 ? $$151 : $$065; + $39 = (($$05462) + 1)|0; + $exitcond = ($39|0)==($5|0); + if ($exitcond) { + break; + } else { + $$05064 = $$151;$$05263 = $$2;$$05462 = $39;$$05561 = $$257;$$05860 = $$159;$$065 = $$151$$0; + } + } + $phitmp = (($$151$$0) + -1)|0; + $$0$lcssa = $phitmp;$$052$lcssa = $$2;$$055$lcssa = $$257;$$058$lcssa = $$159; + $12 = $$055$lcssa < $$052$lcssa; + $$3 = $12 ? $$052$lcssa : $$055$lcssa; + $13 = $9 * $$3; + $14 = Math_imul($$0$lcssa, $4)|0; + $15 = (+($14|0)); + $16 = $13 + $15; + $17 = $9 * $$058$lcssa; + HEAPF32[$0>>2] = $16; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $17; + STACKTOP = sp;return; +} +function _GetCharIndex($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$08 = 0, $$09 = 0, $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($0)) + 24|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)>(0); + if (!($4)) { + $$08 = 0; + return ($$08|0); + } + $5 = ((($0)) + 28|0); + $6 = HEAP32[$5>>2]|0; + $$09 = 0; + while(1) { + $7 = (($6) + ($$09<<5)|0); + $8 = HEAP32[$7>>2]|0; + $9 = ($8|0)==($1|0); + if ($9) { + $$08 = $$09; + label = 5; + break; + } + $10 = (($$09) + 1)|0; + $11 = HEAP32[$2>>2]|0; + $12 = ($10|0)<($11|0); + if ($12) { + $$09 = $10; + } else { + $$08 = 0; + label = 5; + break; + } + } + if ((label|0) == 5) { + return ($$08|0); + } + return (0)|0; +} +function _DrawTexturePro($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = +$4; + $5 = $5|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0; + var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0; + var $50 = 0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0, $57 = 0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0.0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0; + var $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0, $83 = 0.0, $84 = 0, $85 = 0, $86 = 0; + var $87 = 0.0, $88 = 0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0, $92 = 0.0, $93 = 0, $94 = 0.0, $95 = 0.0, $96 = 0, $97 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $6 = HEAP32[$0>>2]|0; + $7 = ($6|0)==(0); + if ($7) { + return; + } + $8 = ((($1)) + 8|0); + $9 = HEAP32[$8>>2]|0; + $10 = ($9|0)<(0); + if ($10) { + $11 = HEAP32[$1>>2]|0; + $12 = (($11) - ($9))|0; + HEAP32[$1>>2] = $12; + } + $13 = ((($1)) + 12|0); + $14 = HEAP32[$13>>2]|0; + $15 = ($14|0)<(0); + if ($15) { + $16 = ((($1)) + 4|0); + $17 = HEAP32[$16>>2]|0; + $18 = (($17) - ($14))|0; + HEAP32[$16>>2] = $18; + } + $19 = HEAP32[$0>>2]|0; + _rlEnableTexture($19); + _rlPushMatrix(); + $20 = HEAP32[$2>>2]|0; + $21 = (+($20|0)); + $22 = ((($2)) + 4|0); + $23 = HEAP32[$22>>2]|0; + $24 = (+($23|0)); + _rlTranslatef($21,$24,0.0); + _rlRotatef($4,0.0,0.0,1.0); + $25 = +HEAPF32[$3>>2]; + $26 = -$25; + $27 = ((($3)) + 4|0); + $28 = +HEAPF32[$27>>2]; + $29 = -$28; + _rlTranslatef($26,$29,0.0); + _rlBegin(7); + $30 = HEAP8[$5>>0]|0; + $31 = ((($5)) + 1|0); + $32 = HEAP8[$31>>0]|0; + $33 = ((($5)) + 2|0); + $34 = HEAP8[$33>>0]|0; + $35 = ((($5)) + 3|0); + $36 = HEAP8[$35>>0]|0; + _rlColor4ub($30,$32,$34,$36); + $37 = HEAP32[$1>>2]|0; + $38 = (+($37|0)); + $39 = ((($0)) + 4|0); + $40 = HEAP32[$39>>2]|0; + $41 = (+($40|0)); + $42 = $38 / $41; + $43 = ((($1)) + 4|0); + $44 = HEAP32[$43>>2]|0; + $45 = (+($44|0)); + $46 = ((($0)) + 8|0); + $47 = HEAP32[$46>>2]|0; + $48 = (+($47|0)); + $49 = $45 / $48; + _rlTexCoord2f($42,$49); + _rlVertex2f(0.0,0.0); + $50 = HEAP32[$1>>2]|0; + $51 = (+($50|0)); + $52 = HEAP32[$39>>2]|0; + $53 = (+($52|0)); + $54 = $51 / $53; + $55 = HEAP32[$43>>2]|0; + $56 = HEAP32[$13>>2]|0; + $57 = (($56) + ($55))|0; + $58 = (+($57|0)); + $59 = HEAP32[$46>>2]|0; + $60 = (+($59|0)); + $61 = $58 / $60; + _rlTexCoord2f($54,$61); + $62 = ((($2)) + 12|0); + $63 = HEAP32[$62>>2]|0; + $64 = (+($63|0)); + _rlVertex2f(0.0,$64); + $65 = HEAP32[$1>>2]|0; + $66 = HEAP32[$8>>2]|0; + $67 = (($66) + ($65))|0; + $68 = (+($67|0)); + $69 = HEAP32[$39>>2]|0; + $70 = (+($69|0)); + $71 = $68 / $70; + $72 = HEAP32[$43>>2]|0; + $73 = HEAP32[$13>>2]|0; + $74 = (($73) + ($72))|0; + $75 = (+($74|0)); + $76 = HEAP32[$46>>2]|0; + $77 = (+($76|0)); + $78 = $75 / $77; + _rlTexCoord2f($71,$78); + $79 = ((($2)) + 8|0); + $80 = HEAP32[$79>>2]|0; + $81 = (+($80|0)); + $82 = HEAP32[$62>>2]|0; + $83 = (+($82|0)); + _rlVertex2f($81,$83); + $84 = HEAP32[$1>>2]|0; + $85 = HEAP32[$8>>2]|0; + $86 = (($85) + ($84))|0; + $87 = (+($86|0)); + $88 = HEAP32[$39>>2]|0; + $89 = (+($88|0)); + $90 = $87 / $89; + $91 = HEAP32[$43>>2]|0; + $92 = (+($91|0)); + $93 = HEAP32[$46>>2]|0; + $94 = (+($93|0)); + $95 = $92 / $94; + _rlTexCoord2f($90,$95); + $96 = HEAP32[$79>>2]|0; + $97 = (+($96|0)); + _rlVertex2f($97,0.0); + _rlEnd(); + _rlPopMatrix(); + _rlDisableTexture(); + return; +} +function _DrawText($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$ = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $$byval_copy2 = sp + 112|0; + $$byval_copy1 = sp + 104|0; + $$byval_copy = sp + 72|0; + $5 = sp + 32|0; + $6 = sp + 64|0; + $7 = sp; + _GetDefaultFont($5); + $8 = HEAP32[$5>>2]|0; + $9 = ($8|0)==(0); + if ($9) { + STACKTOP = sp;return; + } + $10 = (+($1|0)); + HEAPF32[$6>>2] = $10; + $11 = ((($6)) + 4|0); + $12 = (+($2|0)); + HEAPF32[$11>>2] = $12; + $13 = ($3|0)>(10); + $$ = $13 ? $3 : 10; + $14 = (($$>>>0) / 10)&-1; + _GetDefaultFont($7); + $15 = (+($$|0)); + ;HEAP32[$$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$7+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$7+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$7+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$7+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$7+28>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0; + _DrawTextEx($$byval_copy,$0,$$byval_copy1,$15,$14,$$byval_copy2); + STACKTOP = sp;return; +} +function _DrawTextEx($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = +$3; + $4 = $4|0; + $5 = $5|0; + var $$04954 = 0, $$05153 = 0, $$055 = 0, $$1 = 0, $$150 = 0, $$152 = 0, $$2 = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $$byval_copy3 = 0, $$byval_copy4 = 0, $$byval_copy5 = 0, $$sink = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0; + var $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0; + var $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0; + var $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0; + var $75 = 0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $$byval_copy5 = sp + 88|0; + $$byval_copy4 = sp + 80|0; + $$byval_copy3 = sp + 64|0; + $$byval_copy2 = sp + 48|0; + $$byval_copy1 = sp + 24|0; + $6 = sp + 8|0; + $7 = sp; + $8 = (_strlen($1)|0); + $9 = ((($0)) + 20|0); + $10 = HEAP32[$9>>2]|0; + $11 = (+($10|0)); + $12 = $3 / $11; + $13 = ($8|0)>(0); + if (!($13)) { + STACKTOP = sp;return; + } + $14 = ((($0)) + 28|0); + $15 = +HEAPF32[$2>>2]; + $16 = ((($6)) + 4|0); + $17 = ((($2)) + 4|0); + $18 = ((($6)) + 8|0); + $19 = ((($6)) + 12|0); + $20 = ((($7)) + 4|0); + $21 = (+($4|0)); + $$04954 = 0;$$05153 = 0;$$055 = 0; + while(1) { + $22 = (($1) + ($$055)|0); + $23 = HEAP8[$22>>0]|0; + switch ($23<<24>>24) { + case 10: { + $24 = HEAP32[$9>>2]|0; + $25 = (($24|0) / 2)&-1; + $26 = (($25) + ($24))|0; + $27 = (+($26|0)); + $28 = $12 * $27; + $29 = (~~(($28))); + $30 = (($29) + ($$05153))|0; + $$150 = 0;$$152 = $30;$$2 = $$055; + break; + } + case -62: { + $31 = (($$055) + 1)|0; + $32 = (($1) + ($31)|0); + $33 = HEAP8[$32>>0]|0; + $34 = $33&255; + $$1 = $31;$$sink = $34; + label = 9; + break; + } + case -61: { + $35 = (($$055) + 1)|0; + $36 = (($1) + ($35)|0); + $37 = HEAP8[$36>>0]|0; + $38 = $37&255; + $39 = (($38) + 64)|0; + $$1 = $35;$$sink = $39; + label = 9; + break; + } + default: { + $40 = $23 << 24 >> 24; + $$1 = $$055;$$sink = $40; + label = 9; + } + } + do { + if ((label|0) == 9) { + label = 0; + ;HEAP32[$$byval_copy5>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy5+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy5+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[$$byval_copy5+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[$$byval_copy5+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[$$byval_copy5+28>>2]=HEAP32[$0+28>>2]|0; + $41 = (_GetCharIndex($$byval_copy5,$$sink)|0); + $42 = HEAP32[$14>>2]|0; + $43 = (((($42) + ($41<<5)|0)) + 4|0); + $44 = (+($$04954|0)); + $45 = $44 + $15; + $46 = (((($42) + ($41<<5)|0)) + 20|0); + $47 = HEAP32[$46>>2]|0; + $48 = (+($47|0)); + $49 = $12 * $48; + $50 = $45 + $49; + $51 = (~~(($50))); + HEAP32[$6>>2] = $51; + $52 = +HEAPF32[$17>>2]; + $53 = (+($$05153|0)); + $54 = $53 + $52; + $55 = (((($42) + ($41<<5)|0)) + 24|0); + $56 = HEAP32[$55>>2]|0; + $57 = (+($56|0)); + $58 = $12 * $57; + $59 = $54 + $58; + $60 = (~~(($59))); + HEAP32[$16>>2] = $60; + $61 = (((($42) + ($41<<5)|0)) + 12|0); + $62 = HEAP32[$61>>2]|0; + $63 = (+($62|0)); + $64 = $12 * $63; + $65 = (~~(($64))); + HEAP32[$18>>2] = $65; + $66 = (((($42) + ($41<<5)|0)) + 16|0); + $67 = HEAP32[$66>>2]|0; + $68 = (+($67|0)); + $69 = $12 * $68; + $70 = (~~(($69))); + HEAP32[$19>>2] = $70; + HEAPF32[$7>>2] = 0.0; + HEAPF32[$20>>2] = 0.0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$43+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$43+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$43+12>>2]|0; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$6+12>>2]|0; + ;HEAP32[$$byval_copy4>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$7+4>>2]|0; + ;HEAP8[$$byval_copy5>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$5+3>>0]|0; + _DrawTexturePro($$byval_copy1,$$byval_copy2,$$byval_copy3,$$byval_copy4,0.0,$$byval_copy5); + $71 = HEAP32[$14>>2]|0; + $72 = (((($71) + ($41<<5)|0)) + 28|0); + $73 = HEAP32[$72>>2]|0; + $74 = ($73|0)==(0); + if ($74) { + $75 = (((($71) + ($41<<5)|0)) + 12|0); + $76 = HEAP32[$75>>2]|0; + $77 = (+($76|0)); + $78 = $12 * $77; + $79 = $21 + $78; + $80 = (~~(($79))); + $81 = (($80) + ($$04954))|0; + $$150 = $81;$$152 = $$05153;$$2 = $$1; + break; + } else { + $82 = (+($73|0)); + $83 = $12 * $82; + $84 = $21 + $83; + $85 = (~~(($84))); + $86 = (($85) + ($$04954))|0; + $$150 = $86;$$152 = $$05153;$$2 = $$1; + break; + } + } + } while(0); + $87 = (($$2) + 1)|0; + $88 = ($87|0)<($8|0); + if ($88) { + $$04954 = $$150;$$05153 = $$152;$$055 = $87; + } else { + break; + } + } + STACKTOP = sp;return; +} +function _FormatText($0,$varargs) { + $0 = $0|0; + $varargs = $varargs|0; + var $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp; + HEAP32[$1>>2] = $varargs; + (_vsprintf(34927,$0,$1)|0); + STACKTOP = sp;return (34927|0); +} +function _MeasureText($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$ = 0, $$byval_copy = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0.0, $phitmp = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $$byval_copy = sp + 72|0; + $2 = sp + 40|0; + $3 = sp + 8|0; + $4 = sp; + _GetDefaultFont($2); + $5 = HEAP32[$2>>2]|0; + $6 = ($5|0)==(0); + if ($6) { + $$sroa$0$0 = 0; + STACKTOP = sp;return ($$sroa$0$0|0); + } + $7 = ($1|0)>(10); + $$ = $7 ? $1 : 10; + $8 = (($$>>>0) / 10)&-1; + _GetDefaultFont($3); + $9 = (+($$|0)); + ;HEAP32[$$byval_copy>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$3+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$3+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$3+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$3+28>>2]|0; + _MeasureTextEx($4,$$byval_copy,$0,$9,$8); + $$sroa$0$0$copyload = +HEAPF32[$4>>2]; + $phitmp = (~~(($$sroa$0$0$copyload))); + $$sroa$0$0 = $phitmp; + STACKTOP = sp;return ($$sroa$0$0|0); +} +function _DrawFPS($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$byval_copy = 0, $$sink = 0, $10 = 0, $11 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $$byval_copy = sp; + $2 = sp + 4|0; + $3 = HEAP32[8264]|0; + $4 = HEAP32[744]|0; + $5 = ($3|0)<($4|0); + if ($5) { + $6 = (($3) + 1)|0; + $$sink = $6; + } else { + $7 = (_GetFPS()|0); + HEAP32[8265] = $7; + HEAP32[744] = $7; + $$sink = 0; + } + HEAP32[8264] = $$sink; + $8 = HEAP32[8265]|0; + HEAP32[$$byval_copy>>2] = $8; + (_FormatText(8424,$$byval_copy)|0); + HEAP8[$2>>0] = 0; + $9 = ((($2)) + 1|0); + HEAP8[$9>>0] = -98; + $10 = ((($2)) + 2|0); + HEAP8[$10>>0] = 47; + $11 = ((($2)) + 3|0); + HEAP8[$11>>0] = -1; + ;HEAP8[$$byval_copy>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$2+3>>0]|0; + _DrawText(34927,$0,$1,20,$$byval_copy); + STACKTOP = sp;return; +} +function _emscripten_GetProcAddress($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0; + var $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0; + var $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0; + var $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0; + var $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0; + var $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0; + var $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0; + var $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0; + var $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0; + var $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0; + var $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0; + var $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0; + var $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0; + var $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0; + var $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0; + var $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0; + var $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0, $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0; + var $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0, $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0; + var $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0, $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0; + var $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0, $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0; + var $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0, $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0; + var $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0, $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0; + var $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0, $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0; + var $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0, $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0; + var $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0, $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0; + var $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0; + var $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0; + var $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp + 12|0; + $2 = sp + 8|0; + $3 = sp + 4|0; + $4 = sp; + HEAP32[$2>>2] = $0; + $5 = HEAP32[$2>>2]|0; + $6 = (_strlen($5)|0); + $7 = (($6) + 1)|0; + $8 = (_malloc($7)|0); + HEAP32[$3>>2] = $8; + $9 = HEAP32[$3>>2]|0; + $10 = HEAP32[$2>>2]|0; + (_strcpy($9,$10)|0); + $11 = HEAP32[$3>>2]|0; + $12 = (_strstr($11,8432)|0); + HEAP32[$4>>2] = $12; + $13 = HEAP32[$4>>2]|0; + $14 = ($13|0)!=(0|0); + if ($14) { + $15 = HEAP32[$4>>2]|0; + HEAP8[$15>>0] = 0; + } + $16 = HEAP32[$3>>2]|0; + $17 = (_strstr($16,8436)|0); + HEAP32[$4>>2] = $17; + $18 = HEAP32[$4>>2]|0; + $19 = ($18|0)!=(0|0); + if ($19) { + $20 = HEAP32[$4>>2]|0; + HEAP8[$20>>0] = 0; + } + $21 = HEAP32[$3>>2]|0; + $22 = (_strstr($21,8440)|0); + HEAP32[$4>>2] = $22; + $23 = HEAP32[$4>>2]|0; + $24 = ($23|0)!=(0|0); + if ($24) { + $25 = HEAP32[$4>>2]|0; + HEAP8[$25>>0] = 0; + } + $26 = HEAP32[$3>>2]|0; + $27 = (_strstr($26,8444)|0); + HEAP32[$4>>2] = $27; + $28 = HEAP32[$4>>2]|0; + $29 = ($28|0)!=(0|0); + if ($29) { + $30 = HEAP32[$4>>2]|0; + HEAP8[$30>>0] = 0; + } + $31 = HEAP32[$3>>2]|0; + $32 = (_strcmp($31,8450)|0); + $33 = ($32|0)!=(0); + do { + if ($33) { + $34 = HEAP32[$3>>2]|0; + $35 = (_strcmp($34,8488)|0); + $36 = ($35|0)!=(0); + if (!($36)) { + HEAP32[$3>>2] = 8507; + break; + } + $37 = HEAP32[$3>>2]|0; + $38 = (_strcmp($37,8520)|0); + $39 = ($38|0)!=(0); + if (!($39)) { + HEAP32[$3>>2] = 8541; + break; + } + $40 = HEAP32[$3>>2]|0; + $41 = (_strcmp($40,8556)|0); + $42 = ($41|0)!=(0); + if (!($42)) { + HEAP32[$3>>2] = 8571; + break; + } + $43 = HEAP32[$3>>2]|0; + $44 = (_strcmp($43,8586)|0); + $45 = ($44|0)!=(0); + if (!($45)) { + HEAP32[$3>>2] = 8601; + } + } else { + HEAP32[$3>>2] = 8472; + } + } while(0); + $46 = HEAP32[$3>>2]|0; + $47 = (_strcmp($46,8616)|0); + $48 = ($47|0)!=(0); + do { + if ($48) { + $49 = HEAP32[$3>>2]|0; + $50 = (_strcmp($49,8630)|0); + $51 = ($50|0)!=(0); + if (!($51)) { + HEAP32[$1>>2] = 3; + break; + } + $52 = HEAP32[$3>>2]|0; + $53 = (_strcmp($52,8642)|0); + $54 = ($53|0)!=(0); + if (!($54)) { + HEAP32[$1>>2] = 6; + break; + } + $55 = HEAP32[$3>>2]|0; + $56 = (_strcmp($55,8656)|0); + $57 = ($56|0)!=(0); + if (!($57)) { + HEAP32[$1>>2] = 7; + break; + } + $58 = HEAP32[$3>>2]|0; + $59 = (_strcmp($58,8668)|0); + $60 = ($59|0)!=(0); + if (!($60)) { + HEAP32[$1>>2] = 8; + break; + } + $61 = HEAP32[$3>>2]|0; + $62 = (_strcmp($61,8682)|0); + $63 = ($62|0)!=(0); + if (!($63)) { + HEAP32[$1>>2] = 9; + break; + } + $64 = HEAP32[$3>>2]|0; + $65 = (_strcmp($64,8696)|0); + $66 = ($65|0)!=(0); + if (!($66)) { + HEAP32[$1>>2] = 10; + break; + } + $67 = HEAP32[$3>>2]|0; + $68 = (_strcmp($67,8713)|0); + $69 = ($68|0)!=(0); + if (!($69)) { + HEAP32[$1>>2] = 1; + break; + } + $70 = HEAP32[$3>>2]|0; + $71 = (_strcmp($70,8736)|0); + $72 = ($71|0)!=(0); + if (!($72)) { + HEAP32[$1>>2] = 1; + break; + } + $73 = HEAP32[$3>>2]|0; + $74 = (_strcmp($73,8762)|0); + $75 = ($74|0)!=(0); + if (!($75)) { + HEAP32[$1>>2] = 2; + break; + } + $76 = HEAP32[$3>>2]|0; + $77 = (_strcmp($76,8775)|0); + $78 = ($77|0)!=(0); + if (!($78)) { + HEAP32[$1>>2] = 3; + break; + } + $79 = HEAP32[$3>>2]|0; + $80 = (_strcmp($79,8791)|0); + $81 = ($80|0)!=(0); + if (!($81)) { + HEAP32[$1>>2] = 1; + break; + } + $82 = HEAP32[$3>>2]|0; + $83 = (_strcmp($82,8804)|0); + $84 = ($83|0)!=(0); + if (!($84)) { + HEAP32[$1>>2] = 11; + break; + } + $85 = HEAP32[$3>>2]|0; + $86 = (_strcmp($85,8818)|0); + $87 = ($86|0)!=(0); + if (!($87)) { + HEAP32[$1>>2] = 2; + break; + } + $88 = HEAP32[$3>>2]|0; + $89 = (_strcmp($88,8838)|0); + $90 = ($89|0)!=(0); + if (!($90)) { + HEAP32[$1>>2] = 3; + break; + } + $91 = HEAP32[$3>>2]|0; + $92 = (_strcmp($91,8858)|0); + $93 = ($92|0)!=(0); + if (!($93)) { + HEAP32[$1>>2] = 4; + break; + } + $94 = HEAP32[$3>>2]|0; + $95 = (_strcmp($94,8875)|0); + $96 = ($95|0)!=(0); + if (!($96)) { + HEAP32[$1>>2] = 5; + break; + } + $97 = HEAP32[$3>>2]|0; + $98 = (_strcmp($97,8892)|0); + $99 = ($98|0)!=(0); + if (!($99)) { + HEAP32[$1>>2] = 4; + break; + } + $100 = HEAP32[$3>>2]|0; + $101 = (_strcmp($100,8904)|0); + $102 = ($101|0)!=(0); + if (!($102)) { + HEAP32[$1>>2] = 12; + break; + } + $103 = HEAP32[$3>>2]|0; + $104 = (_strcmp($103,8917)|0); + $105 = ($104|0)!=(0); + if (!($105)) { + HEAP32[$1>>2] = 13; + break; + } + $106 = HEAP32[$3>>2]|0; + $107 = (_strcmp($106,8933)|0); + $108 = ($107|0)!=(0); + if (!($108)) { + HEAP32[$1>>2] = 6; + break; + } + $109 = HEAP32[$3>>2]|0; + $110 = (_strcmp($109,8956)|0); + $111 = ($110|0)!=(0); + if (!($111)) { + HEAP32[$1>>2] = 2; + break; + } + $112 = HEAP32[$3>>2]|0; + $113 = (_strcmp($112,8969)|0); + $114 = ($113|0)!=(0); + if (!($114)) { + HEAP32[$1>>2] = 3; + break; + } + $115 = HEAP32[$3>>2]|0; + $116 = (_strcmp($115,8985)|0); + $117 = ($116|0)!=(0); + if (!($117)) { + HEAP32[$1>>2] = 5; + break; + } + $118 = HEAP32[$3>>2]|0; + $119 = (_strcmp($118,8996)|0); + $120 = ($119|0)!=(0); + if (!($120)) { + HEAP32[$1>>2] = 14; + break; + } + $121 = HEAP32[$3>>2]|0; + $122 = (_strcmp($121,9015)|0); + $123 = ($122|0)!=(0); + if (!($123)) { + HEAP32[$1>>2] = 15; + break; + } + $124 = HEAP32[$3>>2]|0; + $125 = (_strcmp($124,9037)|0); + $126 = ($125|0)!=(0); + if (!($126)) { + HEAP32[$1>>2] = 16; + break; + } + $127 = HEAP32[$3>>2]|0; + $128 = (_strcmp($127,9056)|0); + $129 = ($128|0)!=(0); + if (!($129)) { + HEAP32[$1>>2] = 7; + break; + } + $130 = HEAP32[$3>>2]|0; + $131 = (_strcmp($130,9085)|0); + $132 = ($131|0)!=(0); + if (!($132)) { + HEAP32[$1>>2] = 6; + break; + } + $133 = HEAP32[$3>>2]|0; + $134 = (_strcmp($133,9102)|0); + $135 = ($134|0)!=(0); + if (!($135)) { + HEAP32[$1>>2] = 8; + break; + } + $136 = HEAP32[$3>>2]|0; + $137 = (_strcmp($136,9117)|0); + $138 = ($137|0)!=(0); + if (!($138)) { + HEAP32[$1>>2] = 9; + break; + } + $139 = HEAP32[$3>>2]|0; + $140 = (_strcmp($139,9132)|0); + $141 = ($140|0)!=(0); + if (!($141)) { + HEAP32[$1>>2] = 1; + break; + } + $142 = HEAP32[$3>>2]|0; + $143 = (_strcmp($142,9153)|0); + $144 = ($143|0)!=(0); + if (!($144)) { + HEAP32[$1>>2] = 10; + break; + } + $145 = HEAP32[$3>>2]|0; + $146 = (_strcmp($145,9173)|0); + $147 = ($146|0)!=(0); + if (!($147)) { + HEAP32[$1>>2] = 11; + break; + } + $148 = HEAP32[$3>>2]|0; + $149 = (_strcmp($148,9193)|0); + $150 = ($149|0)!=(0); + if (!($150)) { + HEAP32[$1>>2] = 12; + break; + } + $151 = HEAP32[$3>>2]|0; + $152 = (_strcmp($151,9219)|0); + $153 = ($152|0)!=(0); + if (!($153)) { + HEAP32[$1>>2] = 2; + break; + } + $154 = HEAP32[$3>>2]|0; + $155 = (_strcmp($154,9238)|0); + $156 = ($155|0)!=(0); + if (!($156)) { + HEAP32[$1>>2] = 1; + break; + } + $157 = HEAP32[$3>>2]|0; + $158 = (_strcmp($157,9250)|0); + $159 = ($158|0)!=(0); + if (!($159)) { + HEAP32[$1>>2] = 3; + break; + } + $160 = HEAP32[$3>>2]|0; + $161 = (_strcmp($160,9262)|0); + $162 = ($161|0)!=(0); + if (!($162)) { + HEAP32[$1>>2] = 1; + break; + } + $163 = HEAP32[$3>>2]|0; + $164 = (_strcmp($163,9274)|0); + $165 = ($164|0)!=(0); + if (!($165)) { + HEAP32[$1>>2] = 1; + break; + } + $166 = HEAP32[$3>>2]|0; + $167 = (_strcmp($166,9286)|0); + $168 = ($167|0)!=(0); + if (!($168)) { + HEAP32[$1>>2] = 17; + break; + } + $169 = HEAP32[$3>>2]|0; + $170 = (_strcmp($169,9298)|0); + $171 = ($170|0)!=(0); + if (!($171)) { + HEAP32[$1>>2] = 13; + break; + } + $172 = HEAP32[$3>>2]|0; + $173 = (_strcmp($172,9310)|0); + $174 = ($173|0)!=(0); + if (!($174)) { + HEAP32[$1>>2] = 4; + break; + } + $175 = HEAP32[$3>>2]|0; + $176 = (_strcmp($175,9322)|0); + $177 = ($176|0)!=(0); + if (!($177)) { + HEAP32[$1>>2] = 2; + break; + } + $178 = HEAP32[$3>>2]|0; + $179 = (_strcmp($178,9334)|0); + $180 = ($179|0)!=(0); + if (!($180)) { + HEAP32[$1>>2] = 14; + break; + } + $181 = HEAP32[$3>>2]|0; + $182 = (_strcmp($181,9347)|0); + $183 = ($182|0)!=(0); + if (!($183)) { + HEAP32[$1>>2] = 15; + break; + } + $184 = HEAP32[$3>>2]|0; + $185 = (_strcmp($184,9360)|0); + $186 = ($185|0)!=(0); + if (!($186)) { + HEAP32[$1>>2] = 16; + break; + } + $187 = HEAP32[$3>>2]|0; + $188 = (_strcmp($187,9373)|0); + $189 = ($188|0)!=(0); + if (!($189)) { + HEAP32[$1>>2] = 17; + break; + } + $190 = HEAP32[$3>>2]|0; + $191 = (_strcmp($190,9386)|0); + $192 = ($191|0)!=(0); + if (!($192)) { + HEAP32[$1>>2] = 18; + break; + } + $193 = HEAP32[$3>>2]|0; + $194 = (_strcmp($193,9399)|0); + $195 = ($194|0)!=(0); + if (!($195)) { + HEAP32[$1>>2] = 19; + break; + } + $196 = HEAP32[$3>>2]|0; + $197 = (_strcmp($196,9412)|0); + $198 = ($197|0)!=(0); + if (!($198)) { + HEAP32[$1>>2] = 20; + break; + } + $199 = HEAP32[$3>>2]|0; + $200 = (_strcmp($199,9425)|0); + $201 = ($200|0)!=(0); + if (!($201)) { + HEAP32[$1>>2] = 21; + break; + } + $202 = HEAP32[$3>>2]|0; + $203 = (_strcmp($202,9438)|0); + $204 = ($203|0)!=(0); + if (!($204)) { + HEAP32[$1>>2] = 5; + break; + } + $205 = HEAP32[$3>>2]|0; + $206 = (_strcmp($205,9457)|0); + $207 = ($206|0)!=(0); + if (!($207)) { + HEAP32[$1>>2] = 6; + break; + } + $208 = HEAP32[$3>>2]|0; + $209 = (_strcmp($208,9476)|0); + $210 = ($209|0)!=(0); + if (!($210)) { + HEAP32[$1>>2] = 7; + break; + } + $211 = HEAP32[$3>>2]|0; + $212 = (_strcmp($211,9495)|0); + $213 = ($212|0)!=(0); + if (!($213)) { + HEAP32[$1>>2] = 18; + break; + } + $214 = HEAP32[$3>>2]|0; + $215 = (_strcmp($214,9508)|0); + $216 = ($215|0)!=(0); + if (!($216)) { + HEAP32[$1>>2] = 19; + break; + } + $217 = HEAP32[$3>>2]|0; + $218 = (_strcmp($217,9526)|0); + $219 = ($218|0)!=(0); + if (!($219)) { + HEAP32[$1>>2] = 20; + break; + } + $220 = HEAP32[$3>>2]|0; + $221 = (_strcmp($220,9544)|0); + $222 = ($221|0)!=(0); + if (!($222)) { + HEAP32[$1>>2] = 21; + break; + } + $223 = HEAP32[$3>>2]|0; + $224 = (_strcmp($223,9562)|0); + $225 = ($224|0)!=(0); + if (!($225)) { + HEAP32[$1>>2] = 22; + break; + } + $226 = HEAP32[$3>>2]|0; + $227 = (_strcmp($226,9580)|0); + $228 = ($227|0)!=(0); + if (!($228)) { + HEAP32[$1>>2] = 2; + break; + } + $229 = HEAP32[$3>>2]|0; + $230 = (_strcmp($229,9600)|0); + $231 = ($230|0)!=(0); + if (!($231)) { + HEAP32[$1>>2] = 3; + break; + } + $232 = HEAP32[$3>>2]|0; + $233 = (_strcmp($232,8541)|0); + $234 = ($233|0)!=(0); + if (!($234)) { + HEAP32[$1>>2] = 7; + break; + } + $235 = HEAP32[$3>>2]|0; + $236 = (_strcmp($235,9618)|0); + $237 = ($236|0)!=(0); + if (!($237)) { + HEAP32[$1>>2] = 1; + break; + } + $238 = HEAP32[$3>>2]|0; + $239 = (_strcmp($238,9633)|0); + $240 = ($239|0)!=(0); + if (!($240)) { + HEAP32[$1>>2] = 8; + break; + } + $241 = HEAP32[$3>>2]|0; + $242 = (_strcmp($241,9654)|0); + $243 = ($242|0)!=(0); + if (!($243)) { + HEAP32[$1>>2] = 9; + break; + } + $244 = HEAP32[$3>>2]|0; + $245 = (_strcmp($244,9669)|0); + $246 = ($245|0)!=(0); + if (!($246)) { + HEAP32[$1>>2] = 10; + break; + } + $247 = HEAP32[$3>>2]|0; + $248 = (_strcmp($247,9687)|0); + $249 = ($248|0)!=(0); + if (!($249)) { + HEAP32[$1>>2] = 2; + break; + } + $250 = HEAP32[$3>>2]|0; + $251 = (_strcmp($250,9703)|0); + $252 = ($251|0)!=(0); + if (!($252)) { + HEAP32[$1>>2] = 11; + break; + } + $253 = HEAP32[$3>>2]|0; + $254 = (_strcmp($253,9722)|0); + $255 = ($254|0)!=(0); + if (!($255)) { + HEAP32[$1>>2] = 22; + break; + } + $256 = HEAP32[$3>>2]|0; + $257 = (_strcmp($256,9736)|0); + $258 = ($257|0)!=(0); + if (!($258)) { + HEAP32[$1>>2] = 23; + break; + } + $259 = HEAP32[$3>>2]|0; + $260 = (_strcmp($259,9751)|0); + $261 = ($260|0)!=(0); + if (!($261)) { + HEAP32[$1>>2] = 8; + break; + } + $262 = HEAP32[$3>>2]|0; + $263 = (_strcmp($262,8472)|0); + $264 = ($263|0)!=(0); + if (!($264)) { + HEAP32[$1>>2] = 1; + break; + } + $265 = HEAP32[$3>>2]|0; + $266 = (_strcmp($265,9762)|0); + $267 = ($266|0)!=(0); + if (!($267)) { + HEAP32[$1>>2] = 3; + break; + } + $268 = HEAP32[$3>>2]|0; + $269 = (_strcmp($268,8571)|0); + $270 = ($269|0)!=(0); + if (!($270)) { + HEAP32[$1>>2] = 23; + break; + } + $271 = HEAP32[$3>>2]|0; + $272 = (_strcmp($271,8601)|0); + $273 = ($272|0)!=(0); + if (!($273)) { + HEAP32[$1>>2] = 24; + break; + } + $274 = HEAP32[$3>>2]|0; + $275 = (_strcmp($274,9778)|0); + $276 = ($275|0)!=(0); + if (!($276)) { + HEAP32[$1>>2] = 12; + break; + } + $277 = HEAP32[$3>>2]|0; + $278 = (_strcmp($277,9805)|0); + $279 = ($278|0)!=(0); + if (!($279)) { + HEAP32[$1>>2] = 4; + break; + } + $280 = HEAP32[$3>>2]|0; + $281 = (_strcmp($280,9819)|0); + $282 = ($281|0)!=(0); + if (!($282)) { + HEAP32[$1>>2] = 13; + break; + } + $283 = HEAP32[$3>>2]|0; + $284 = (_strcmp($283,8507)|0); + $285 = ($284|0)!=(0); + if (!($285)) { + HEAP32[$1>>2] = 5; + break; + } + $286 = HEAP32[$3>>2]|0; + $287 = (_strcmp($286,9839)|0); + $288 = ($287|0)!=(0); + if (!($288)) { + HEAP32[$1>>2] = 6; + break; + } + $289 = HEAP32[$3>>2]|0; + $290 = (_strcmp($289,9857)|0); + $291 = ($290|0)!=(0); + if (!($291)) { + HEAP32[$1>>2] = 9; + break; + } + $292 = HEAP32[$3>>2]|0; + $293 = (_strcmp($292,9869)|0); + $294 = ($293|0)!=(0); + if (!($294)) { + HEAP32[$1>>2] = 24; + break; + } + $295 = HEAP32[$3>>2]|0; + $296 = (_strcmp($295,9890)|0); + $297 = ($296|0)!=(0); + if (!($297)) { + HEAP32[$1>>2] = 25; + break; + } + $298 = HEAP32[$3>>2]|0; + $299 = (_strcmp($298,9908)|0); + $300 = ($299|0)!=(0); + if (!($300)) { + HEAP32[$1>>2] = 26; + break; + } + $301 = HEAP32[$3>>2]|0; + $302 = (_strcmp($301,9926)|0); + $303 = ($302|0)!=(0); + if (!($303)) { + HEAP32[$1>>2] = 27; + break; + } + $304 = HEAP32[$3>>2]|0; + $305 = (_strcmp($304,9947)|0); + $306 = ($305|0)!=(0); + if (!($306)) { + HEAP32[$1>>2] = 14; + break; + } + $307 = HEAP32[$3>>2]|0; + $308 = (_strcmp($307,9973)|0); + $309 = ($308|0)!=(0); + if (!($309)) { + HEAP32[$1>>2] = 3; + break; + } + $310 = HEAP32[$3>>2]|0; + $311 = (_strcmp($310,9996)|0); + $312 = ($311|0)!=(0); + if (!($312)) { + HEAP32[$1>>2] = 15; + break; + } + $313 = HEAP32[$3>>2]|0; + $314 = (_strcmp($313,10034)|0); + $315 = ($314|0)!=(0); + if (!($315)) { + HEAP32[$1>>2] = 10; + break; + } + $316 = HEAP32[$3>>2]|0; + $317 = (_strcmp($316,10050)|0); + $318 = ($317|0)!=(0); + if (!($318)) { + HEAP32[$1>>2] = 7; + break; + } + $319 = HEAP32[$3>>2]|0; + $320 = (_strcmp($319,10065)|0); + $321 = ($320|0)!=(0); + if (!($321)) { + HEAP32[$1>>2] = 25; + break; + } + $322 = HEAP32[$3>>2]|0; + $323 = (_strcmp($322,10088)|0); + $324 = ($323|0)!=(0); + if (!($324)) { + HEAP32[$1>>2] = 16; + break; + } + $325 = HEAP32[$3>>2]|0; + $326 = (_strcmp($325,10101)|0); + $327 = ($326|0)!=(0); + if (!($327)) { + HEAP32[$1>>2] = 28; + break; + } + $328 = HEAP32[$3>>2]|0; + $329 = (_strcmp($328,10115)|0); + $330 = ($329|0)!=(0); + if (!($330)) { + HEAP32[$1>>2] = 29; + break; + } + $331 = HEAP32[$3>>2]|0; + $332 = (_strcmp($331,10129)|0); + $333 = ($332|0)!=(0); + if (!($333)) { + HEAP32[$1>>2] = 1; + break; + } + $334 = HEAP32[$3>>2]|0; + $335 = (_strcmp($334,10149)|0); + $336 = ($335|0)!=(0); + if (!($336)) { + HEAP32[$1>>2] = 8; + break; + } + $337 = HEAP32[$3>>2]|0; + $338 = (_strcmp($337,10169)|0); + $339 = ($338|0)!=(0); + if (!($339)) { + HEAP32[$1>>2] = 17; + break; + } + $340 = HEAP32[$3>>2]|0; + $341 = (_strcmp($340,10185)|0); + $342 = ($341|0)!=(0); + if (!($342)) { + HEAP32[$1>>2] = 18; + break; + } + $343 = HEAP32[$3>>2]|0; + $344 = (_strcmp($343,10203)|0); + $345 = ($344|0)!=(0); + if (!($345)) { + HEAP32[$1>>2] = 26; + break; + } + $346 = HEAP32[$3>>2]|0; + $347 = (_strcmp($346,10219)|0); + $348 = ($347|0)!=(0); + if (!($348)) { + HEAP32[$1>>2] = 19; + break; + } + $349 = HEAP32[$3>>2]|0; + $350 = (_strcmp($349,10234)|0); + $351 = ($350|0)!=(0); + if (!($351)) { + HEAP32[$1>>2] = 9; + break; + } + $352 = HEAP32[$3>>2]|0; + $353 = (_strcmp($352,10256)|0); + $354 = ($353|0)!=(0); + if (!($354)) { + HEAP32[$1>>2] = 30; + break; + } + $355 = HEAP32[$3>>2]|0; + $356 = (_strcmp($355,10274)|0); + $357 = ($356|0)!=(0); + if (!($357)) { + HEAP32[$1>>2] = 31; + break; + } + $358 = HEAP32[$3>>2]|0; + $359 = (_strcmp($358,10295)|0); + $360 = ($359|0)!=(0); + if (!($360)) { + HEAP32[$1>>2] = 10; + break; + } + $361 = HEAP32[$3>>2]|0; + $362 = (_strcmp($361,10313)|0); + $363 = ($362|0)!=(0); + if (!($363)) { + HEAP32[$1>>2] = 11; + break; + } + $364 = HEAP32[$3>>2]|0; + $365 = (_strcmp($364,10326)|0); + $366 = ($365|0)!=(0); + if (!($366)) { + HEAP32[$1>>2] = 1; + break; + } + $367 = HEAP32[$3>>2]|0; + $368 = (_strcmp($367,10341)|0); + $369 = ($368|0)!=(0); + if (!($369)) { + HEAP32[$1>>2] = 12; + break; + } + $370 = HEAP32[$3>>2]|0; + $371 = (_strcmp($370,10355)|0); + $372 = ($371|0)!=(0); + if (!($372)) { + HEAP32[$1>>2] = 1; + break; + } + $373 = HEAP32[$3>>2]|0; + $374 = (_strcmp($373,10365)|0); + $375 = ($374|0)!=(0); + if (!($375)) { + HEAP32[$1>>2] = 1; + break; + } + $376 = HEAP32[$3>>2]|0; + $377 = (_strcmp($376,10375)|0); + $378 = ($377|0)!=(0); + if (!($378)) { + HEAP32[$1>>2] = 2; + break; + } + $379 = HEAP32[$3>>2]|0; + $380 = (_strcmp($379,10397)|0); + $381 = ($380|0)!=(0); + if (!($381)) { + HEAP32[$1>>2] = 13; + break; + } + $382 = HEAP32[$3>>2]|0; + $383 = (_strcmp($382,10423)|0); + $384 = ($383|0)!=(0); + if (!($384)) { + HEAP32[$1>>2] = 14; + break; + } + $385 = HEAP32[$3>>2]|0; + $386 = (_strcmp($385,10450)|0); + $387 = ($386|0)!=(0); + if (!($387)) { + HEAP32[$1>>2] = 27; + break; + } + $388 = HEAP32[$3>>2]|0; + $389 = (_strcmp($388,10463)|0); + $390 = ($389|0)!=(0); + if (!($390)) { + HEAP32[$1>>2] = 20; + break; + } + $391 = HEAP32[$3>>2]|0; + $392 = (_strcmp($391,10478)|0); + $393 = ($392|0)!=(0); + if (!($393)) { + HEAP32[$1>>2] = 4; + break; + } + $394 = HEAP32[$3>>2]|0; + $395 = (_strcmp($394,10493)|0); + $396 = ($395|0)!=(0); + if (!($396)) { + HEAP32[$1>>2] = 2; + break; + } + $397 = HEAP32[$3>>2]|0; + $398 = (_strcmp($397,10517)|0); + $399 = ($398|0)!=(0); + if (!($399)) { + HEAP32[$1>>2] = 2; + break; + } + $400 = HEAP32[$3>>2]|0; + $401 = (_strcmp($400,10528)|0); + $402 = ($401|0)!=(0); + if (!($402)) { + HEAP32[$1>>2] = 32; + break; + } + $403 = HEAP32[$3>>2]|0; + $404 = (_strcmp($403,10550)|0); + $405 = ($404|0)!=(0); + if (!($405)) { + HEAP32[$1>>2] = 21; + break; + } + $406 = HEAP32[$3>>2]|0; + $407 = (_strcmp($406,10572)|0); + $408 = ($407|0)!=(0); + if (!($408)) { + HEAP32[$1>>2] = 5; + break; + } + $409 = HEAP32[$3>>2]|0; + $410 = (_strcmp($409,10596)|0); + $411 = ($410|0)!=(0); + if (!($411)) { + HEAP32[$1>>2] = 3; + break; + } + $412 = HEAP32[$3>>2]|0; + $413 = (_strcmp($412,10605)|0); + $414 = ($413|0)!=(0); + if (!($414)) { + HEAP32[$1>>2] = 4; + break; + } + $415 = HEAP32[$3>>2]|0; + $416 = (_strcmp($415,10613)|0); + $417 = ($416|0)!=(0); + if (!($417)) { + HEAP32[$1>>2] = 1; + break; + } + $418 = HEAP32[$3>>2]|0; + $419 = (_strcmp($418,10626)|0); + $420 = ($419|0)!=(0); + if (!($420)) { + HEAP32[$1>>2] = 2; + break; + } + $421 = HEAP32[$3>>2]|0; + $422 = (_strcmp($421,10640)|0); + $423 = ($422|0)!=(0); + if (!($423)) { + HEAP32[$1>>2] = 15; + break; + } + $424 = HEAP32[$3>>2]|0; + $425 = (_strcmp($424,10652)|0); + $426 = ($425|0)!=(0); + if (!($426)) { + HEAP32[$1>>2] = 16; + break; + } + $427 = HEAP32[$3>>2]|0; + $428 = (_strcmp($427,10661)|0); + $429 = ($428|0)!=(0); + if (!($429)) { + HEAP32[$1>>2] = 17; + break; + } + $430 = HEAP32[$3>>2]|0; + $431 = (_strcmp($430,10671)|0); + $432 = ($431|0)!=(0); + if (!($432)) { + HEAP32[$1>>2] = 18; + break; + } + $433 = HEAP32[$3>>2]|0; + $434 = (_strcmp($433,10683)|0); + $435 = ($434|0)!=(0); + if (!($435)) { + HEAP32[$1>>2] = 19; + break; + } + $436 = HEAP32[$3>>2]|0; + $437 = (_strcmp($436,10694)|0); + $438 = ($437|0)!=(0); + if (!($438)) { + HEAP32[$1>>2] = 20; + break; + } + $439 = HEAP32[$3>>2]|0; + $440 = (_strcmp($439,10702)|0); + $441 = ($440|0)!=(0); + if (!($441)) { + HEAP32[$1>>2] = 3; + break; + } + $442 = HEAP32[$3>>2]|0; + $443 = (_strcmp($442,10714)|0); + $444 = ($443|0)!=(0); + if (!($444)) { + HEAP32[$1>>2] = 21; + break; + } + $445 = HEAP32[$3>>2]|0; + $446 = (_strcmp($445,10729)|0); + $447 = ($446|0)!=(0); + if (!($447)) { + HEAP32[$1>>2] = 22; + break; + } + $448 = HEAP32[$3>>2]|0; + $449 = (_strcmp($448,10741)|0); + $450 = ($449|0)!=(0); + if (!($450)) { + HEAP32[$1>>2] = 23; + break; + } + $451 = HEAP32[$3>>2]|0; + $452 = (_strcmp($451,10755)|0); + $453 = ($452|0)!=(0); + if (!($453)) { + HEAP32[$1>>2] = 11; + break; + } + $454 = HEAP32[$3>>2]|0; + $455 = (_strcmp($454,10780)|0); + $456 = ($455|0)!=(0); + if (!($456)) { + HEAP32[$1>>2] = 24; + break; + } + $457 = HEAP32[$3>>2]|0; + $458 = (_strcmp($457,10797)|0); + $459 = ($458|0)!=(0); + if (!($459)) { + HEAP32[$1>>2] = 25; + break; + } + $460 = HEAP32[$3>>2]|0; + $461 = (_strcmp($460,10813)|0); + $462 = ($461|0)!=(0); + if (!($462)) { + HEAP32[$1>>2] = 26; + break; + } + $463 = HEAP32[$3>>2]|0; + $464 = (_strcmp($463,10829)|0); + $465 = ($464|0)!=(0); + if (!($465)) { + HEAP32[$1>>2] = 12; + break; + } + $466 = HEAP32[$3>>2]|0; + $467 = (_strcmp($466,10841)|0); + $468 = ($467|0)!=(0); + if (!($468)) { + HEAP32[$1>>2] = 33; + break; + } + $469 = HEAP32[$3>>2]|0; + $470 = (_strcmp($469,10853)|0); + $471 = ($470|0)!=(0); + if (!($471)) { + HEAP32[$1>>2] = 34; + break; + } + $472 = HEAP32[$3>>2]|0; + $473 = (_strcmp($472,10877)|0); + $474 = ($473|0)!=(0); + if (!($474)) { + HEAP32[$1>>2] = 1; + break; + } + $475 = HEAP32[$3>>2]|0; + $476 = (_strcmp($475,10890)|0); + $477 = ($476|0)!=(0); + if (!($477)) { + HEAP32[$1>>2] = 2; + break; + } + $478 = HEAP32[$3>>2]|0; + $479 = (_strcmp($478,10904)|0); + $480 = ($479|0)!=(0); + if (!($480)) { + HEAP32[$1>>2] = 35; + break; + } + $481 = HEAP32[$3>>2]|0; + $482 = (_strcmp($481,10926)|0); + $483 = ($482|0)!=(0); + if (!($483)) { + HEAP32[$1>>2] = 36; + break; + } + $484 = HEAP32[$3>>2]|0; + $485 = (_strcmp($484,10933)|0); + $486 = ($485|0)!=(0); + if (!($486)) { + HEAP32[$1>>2] = 3; + break; + } + $487 = HEAP32[$3>>2]|0; + $488 = (_strcmp($487,10949)|0); + $489 = ($488|0)!=(0); + if (!($489)) { + HEAP32[$1>>2] = 2; + break; + } + $490 = HEAP32[$3>>2]|0; + $491 = (_strcmp($490,10966)|0); + $492 = ($491|0)!=(0); + if (!($492)) { + HEAP32[$1>>2] = 1; + break; + } + $493 = HEAP32[$3>>2]|0; + $494 = (_strcmp($493,10983)|0); + $495 = ($494|0)!=(0); + if (!($495)) { + HEAP32[$1>>2] = 28; + break; + } + $496 = HEAP32[$3>>2]|0; + $497 = (_strcmp($496,10999)|0); + $498 = ($497|0)!=(0); + if (!($498)) { + HEAP32[$1>>2] = 1; + break; + } + $499 = HEAP32[$3>>2]|0; + $500 = (_strcmp($499,11015)|0); + $501 = ($500|0)!=(0); + if (!($501)) { + HEAP32[$1>>2] = 4; + break; + } + $502 = HEAP32[$3>>2]|0; + $503 = (_strcmp($502,11032)|0); + $504 = ($503|0)!=(0); + if (!($504)) { + HEAP32[$1>>2] = 29; + break; + } + $505 = HEAP32[$3>>2]|0; + $506 = (_strcmp($505,11046)|0); + $507 = ($506|0)!=(0); + if (!($507)) { + HEAP32[$1>>2] = 30; + break; + } + $508 = HEAP32[$3>>2]|0; + $509 = (_strcmp($508,11058)|0); + $510 = ($509|0)!=(0); + if (!($510)) { + HEAP32[$1>>2] = 22; + break; + } + $511 = HEAP32[$3>>2]|0; + $512 = (_strcmp($511,11069)|0); + $513 = ($512|0)!=(0); + if (!($513)) { + HEAP32[$1>>2] = 2; + break; + } + $514 = HEAP32[$3>>2]|0; + $515 = (_strcmp($514,11082)|0); + $516 = ($515|0)!=(0); + if (!($516)) { + HEAP32[$1>>2] = 23; + break; + } + $517 = HEAP32[$3>>2]|0; + $518 = (_strcmp($517,11092)|0); + $519 = ($518|0)!=(0); + if (!($519)) { + HEAP32[$1>>2] = 2; + break; + } + $520 = HEAP32[$3>>2]|0; + $521 = (_strcmp($520,11109)|0); + $522 = ($521|0)!=(0); + if (!($522)) { + HEAP32[$1>>2] = 24; + break; + } + $523 = HEAP32[$3>>2]|0; + $524 = (_strcmp($523,11121)|0); + $525 = ($524|0)!=(0); + if (!($525)) { + HEAP32[$1>>2] = 25; + break; + } + $526 = HEAP32[$3>>2]|0; + $527 = (_strcmp($526,11143)|0); + $528 = ($527|0)!=(0); + if (!($528)) { + HEAP32[$1>>2] = 26; + break; + } + $529 = HEAP32[$3>>2]|0; + $530 = (_strcmp($529,11163)|0); + $531 = ($530|0)!=(0); + if (!($531)) { + HEAP32[$1>>2] = 3; + break; + } + $532 = HEAP32[$3>>2]|0; + $533 = (_strcmp($532,11176)|0); + $534 = ($533|0)!=(0); + if (!($534)) { + HEAP32[$1>>2] = 27; + break; + } + $535 = HEAP32[$3>>2]|0; + $536 = (_strcmp($535,11198)|0); + $537 = ($536|0)!=(0); + if (!($537)) { + HEAP32[$1>>2] = 28; + break; + } + $538 = HEAP32[$3>>2]|0; + $539 = (_strcmp($538,11218)|0); + $540 = ($539|0)!=(0); + if (!($540)) { + HEAP32[$1>>2] = 2; + break; + } + $541 = HEAP32[$3>>2]|0; + $542 = (_strcmp($541,11235)|0); + $543 = ($542|0)!=(0); + if (!($543)) { + HEAP32[$1>>2] = 2; + break; + } + $544 = HEAP32[$3>>2]|0; + $545 = (_strcmp($544,11252)|0); + $546 = ($545|0)!=(0); + if (!($546)) { + HEAP32[$1>>2] = 3; + break; + } + $547 = HEAP32[$3>>2]|0; + $548 = (_strcmp($547,11272)|0); + $549 = ($548|0)!=(0); + if ($549) { + $550 = HEAP32[$2>>2]|0; + $551 = HEAP32[$3>>2]|0; + $552 = _emscripten_asm_const_iii(0, ($550|0), ($551|0))|0; + HEAP32[$1>>2] = 0; + break; + } else { + HEAP32[$1>>2] = 37; + break; + } + } else { + HEAP32[$1>>2] = 5; + } + } while(0); + $553 = HEAP32[$1>>2]|0; + STACKTOP = sp;return ($553|0); +} +function _emscripten_get_global_libc() { + var label = 0, sp = 0; + sp = STACKTOP; + return (33064|0); +} +function ___stdio_close($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = ((($0)) + 60|0); + $2 = HEAP32[$1>>2]|0; + $3 = (_dummy_738($2)|0); + HEAP32[$vararg_buffer>>2] = $3; + $4 = (___syscall6(6,($vararg_buffer|0))|0); + $5 = (___syscall_ret($4)|0); + STACKTOP = sp;return ($5|0); +} +function ___stdio_write($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0 = 0, $$04756 = 0, $$04855 = 0, $$04954 = 0, $$051 = 0, $$1 = 0, $$150 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0; + var $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer3 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr6 = 0; + var $vararg_ptr7 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); + $vararg_buffer3 = sp + 16|0; + $vararg_buffer = sp; + $3 = sp + 32|0; + $4 = ((($0)) + 28|0); + $5 = HEAP32[$4>>2]|0; + HEAP32[$3>>2] = $5; + $6 = ((($3)) + 4|0); + $7 = ((($0)) + 20|0); + $8 = HEAP32[$7>>2]|0; + $9 = (($8) - ($5))|0; + HEAP32[$6>>2] = $9; + $10 = ((($3)) + 8|0); + HEAP32[$10>>2] = $1; + $11 = ((($3)) + 12|0); + HEAP32[$11>>2] = $2; + $12 = (($9) + ($2))|0; + $13 = ((($0)) + 60|0); + $14 = HEAP32[$13>>2]|0; + $15 = $3; + HEAP32[$vararg_buffer>>2] = $14; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $15; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = 2; + $16 = (___syscall146(146,($vararg_buffer|0))|0); + $17 = (___syscall_ret($16)|0); + $18 = ($12|0)==($17|0); + L1: do { + if ($18) { + label = 3; + } else { + $$04756 = 2;$$04855 = $12;$$04954 = $3;$26 = $17; + while(1) { + $25 = ($26|0)<(0); + if ($25) { + break; + } + $34 = (($$04855) - ($26))|0; + $35 = ((($$04954)) + 4|0); + $36 = HEAP32[$35>>2]|0; + $37 = ($26>>>0)>($36>>>0); + $38 = ((($$04954)) + 8|0); + $$150 = $37 ? $38 : $$04954; + $39 = $37 << 31 >> 31; + $$1 = (($39) + ($$04756))|0; + $40 = $37 ? $36 : 0; + $$0 = (($26) - ($40))|0; + $41 = HEAP32[$$150>>2]|0; + $42 = (($41) + ($$0)|0); + HEAP32[$$150>>2] = $42; + $43 = ((($$150)) + 4|0); + $44 = HEAP32[$43>>2]|0; + $45 = (($44) - ($$0))|0; + HEAP32[$43>>2] = $45; + $46 = HEAP32[$13>>2]|0; + $47 = $$150; + HEAP32[$vararg_buffer3>>2] = $46; + $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); + HEAP32[$vararg_ptr6>>2] = $47; + $vararg_ptr7 = ((($vararg_buffer3)) + 8|0); + HEAP32[$vararg_ptr7>>2] = $$1; + $48 = (___syscall146(146,($vararg_buffer3|0))|0); + $49 = (___syscall_ret($48)|0); + $50 = ($34|0)==($49|0); + if ($50) { + label = 3; + break L1; + } else { + $$04756 = $$1;$$04855 = $34;$$04954 = $$150;$26 = $49; + } + } + $27 = ((($0)) + 16|0); + HEAP32[$27>>2] = 0; + HEAP32[$4>>2] = 0; + HEAP32[$7>>2] = 0; + $28 = HEAP32[$0>>2]|0; + $29 = $28 | 32; + HEAP32[$0>>2] = $29; + $30 = ($$04756|0)==(2); + if ($30) { + $$051 = 0; + } else { + $31 = ((($$04954)) + 4|0); + $32 = HEAP32[$31>>2]|0; + $33 = (($2) - ($32))|0; + $$051 = $33; + } + } + } while(0); + if ((label|0) == 3) { + $19 = ((($0)) + 44|0); + $20 = HEAP32[$19>>2]|0; + $21 = ((($0)) + 48|0); + $22 = HEAP32[$21>>2]|0; + $23 = (($20) + ($22)|0); + $24 = ((($0)) + 16|0); + HEAP32[$24>>2] = $23; + HEAP32[$4>>2] = $20; + HEAP32[$7>>2] = $20; + $$051 = $2; + } + STACKTOP = sp;return ($$051|0); +} +function ___stdio_seek($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$pre = 0, $10 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr4 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer = sp; + $3 = sp + 20|0; + $4 = ((($0)) + 60|0); + $5 = HEAP32[$4>>2]|0; + $6 = $3; + HEAP32[$vararg_buffer>>2] = $5; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = 0; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $1; + $vararg_ptr3 = ((($vararg_buffer)) + 12|0); + HEAP32[$vararg_ptr3>>2] = $6; + $vararg_ptr4 = ((($vararg_buffer)) + 16|0); + HEAP32[$vararg_ptr4>>2] = $2; + $7 = (___syscall140(140,($vararg_buffer|0))|0); + $8 = (___syscall_ret($7)|0); + $9 = ($8|0)<(0); + if ($9) { + HEAP32[$3>>2] = -1; + $10 = -1; + } else { + $$pre = HEAP32[$3>>2]|0; + $10 = $$pre; + } + STACKTOP = sp;return ($10|0); +} +function ___syscall_ret($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0>>>0)>(4294963200); + if ($1) { + $2 = (0 - ($0))|0; + $3 = (___errno_location()|0); + HEAP32[$3>>2] = $2; + $$0 = -1; + } else { + $$0 = $0; + } + return ($$0|0); +} +function ___errno_location() { + var $0 = 0, $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (___pthread_self_108()|0); + $1 = ((($0)) + 64|0); + return ($1|0); +} +function ___pthread_self_108() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_pthread_self()|0); + return ($0|0); +} +function _pthread_self() { + var label = 0, sp = 0; + sp = STACKTOP; + return (2980|0); +} +function _dummy_738($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + return ($0|0); +} +function ___stdout_write($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer = sp; + $3 = sp + 16|0; + $4 = ((($0)) + 36|0); + HEAP32[$4>>2] = 9; + $5 = HEAP32[$0>>2]|0; + $6 = $5 & 64; + $7 = ($6|0)==(0); + if ($7) { + $8 = ((($0)) + 60|0); + $9 = HEAP32[$8>>2]|0; + $10 = $3; + HEAP32[$vararg_buffer>>2] = $9; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = 21523; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $10; + $11 = (___syscall54(54,($vararg_buffer|0))|0); + $12 = ($11|0)==(0); + if (!($12)) { + $13 = ((($0)) + 75|0); + HEAP8[$13>>0] = -1; + } + } + $14 = (___stdio_write($0,$1,$2)|0); + STACKTOP = sp;return ($14|0); +} +function _strcmp($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$011 = 0, $$0710 = 0, $$lcssa = 0, $$lcssa8 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond9 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + $2 = HEAP8[$0>>0]|0; + $3 = HEAP8[$1>>0]|0; + $4 = ($2<<24>>24)!=($3<<24>>24); + $5 = ($2<<24>>24)==(0); + $or$cond9 = $5 | $4; + if ($or$cond9) { + $$lcssa = $3;$$lcssa8 = $2; + } else { + $$011 = $1;$$0710 = $0; + while(1) { + $6 = ((($$0710)) + 1|0); + $7 = ((($$011)) + 1|0); + $8 = HEAP8[$6>>0]|0; + $9 = HEAP8[$7>>0]|0; + $10 = ($8<<24>>24)!=($9<<24>>24); + $11 = ($8<<24>>24)==(0); + $or$cond = $11 | $10; + if ($or$cond) { + $$lcssa = $9;$$lcssa8 = $8; + break; + } else { + $$011 = $7;$$0710 = $6; + } + } + } + $12 = $$lcssa8&255; + $13 = $$lcssa&255; + $14 = (($12) - ($13))|0; + return ($14|0); +} +function _memcmp($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$01318 = 0, $$01417 = 0, $$019 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($2|0)==(0); + L1: do { + if ($3) { + $14 = 0; + } else { + $$01318 = $0;$$01417 = $2;$$019 = $1; + while(1) { + $4 = HEAP8[$$01318>>0]|0; + $5 = HEAP8[$$019>>0]|0; + $6 = ($4<<24>>24)==($5<<24>>24); + if (!($6)) { + break; + } + $7 = (($$01417) + -1)|0; + $8 = ((($$01318)) + 1|0); + $9 = ((($$019)) + 1|0); + $10 = ($7|0)==(0); + if ($10) { + $14 = 0; + break L1; + } else { + $$01318 = $8;$$01417 = $7;$$019 = $9; + } + } + $11 = $4&255; + $12 = $5&255; + $13 = (($11) - ($12))|0; + $14 = $13; + } + } while(0); + return ($14|0); +} +function _vsprintf($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = (_vsnprintf($0,2147483647,$1,$2)|0); + return ($3|0); +} +function _vsnprintf($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$$015 = 0, $$0 = 0, $$014 = 0, $$015 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $4 = sp + 124|0; + $5 = sp; + dest=$5; src=3356; stop=dest+124|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $6 = (($1) + -1)|0; + $7 = ($6>>>0)>(2147483646); + if ($7) { + $8 = ($1|0)==(0); + if ($8) { + $$014 = $4;$$015 = 1; + label = 4; + } else { + $9 = (___errno_location()|0); + HEAP32[$9>>2] = 75; + $$0 = -1; + } + } else { + $$014 = $0;$$015 = $1; + label = 4; + } + if ((label|0) == 4) { + $10 = $$014; + $11 = (-2 - ($10))|0; + $12 = ($$015>>>0)>($11>>>0); + $$$015 = $12 ? $11 : $$015; + $13 = ((($5)) + 48|0); + HEAP32[$13>>2] = $$$015; + $14 = ((($5)) + 20|0); + HEAP32[$14>>2] = $$014; + $15 = ((($5)) + 44|0); + HEAP32[$15>>2] = $$014; + $16 = (($$014) + ($$$015)|0); + $17 = ((($5)) + 16|0); + HEAP32[$17>>2] = $16; + $18 = ((($5)) + 28|0); + HEAP32[$18>>2] = $16; + $19 = (_vfprintf($5,$2,$3)|0); + $20 = ($$$015|0)==(0); + if ($20) { + $$0 = $19; + } else { + $21 = HEAP32[$14>>2]|0; + $22 = HEAP32[$17>>2]|0; + $23 = ($21|0)==($22|0); + $24 = $23 << 31 >> 31; + $25 = (($21) + ($24)|0); + HEAP8[$25>>0] = 0; + $$0 = $19; + } + } + STACKTOP = sp;return ($$0|0); +} +function _vfprintf($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$ = 0, $$0 = 0, $$1 = 0, $$1$ = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $5 = 0, $6 = 0, $7 = 0; + var $8 = 0, $9 = 0, $vacopy_currentptr = 0, dest = 0, label = 0, sp = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 224|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(224|0); + $3 = sp + 120|0; + $4 = sp + 80|0; + $5 = sp; + $6 = sp + 136|0; + dest=$4; stop=dest+40|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); + $vacopy_currentptr = HEAP32[$2>>2]|0; + HEAP32[$3>>2] = $vacopy_currentptr; + $7 = (_printf_core(0,$1,$3,$5,$4)|0); + $8 = ($7|0)<(0); + if ($8) { + $$0 = -1; + } else { + $9 = ((($0)) + 76|0); + $10 = HEAP32[$9>>2]|0; + $11 = ($10|0)>(-1); + if ($11) { + $12 = (___lockfile($0)|0); + $40 = $12; + } else { + $40 = 0; + } + $13 = HEAP32[$0>>2]|0; + $14 = $13 & 32; + $15 = ((($0)) + 74|0); + $16 = HEAP8[$15>>0]|0; + $17 = ($16<<24>>24)<(1); + if ($17) { + $18 = $13 & -33; + HEAP32[$0>>2] = $18; + } + $19 = ((($0)) + 48|0); + $20 = HEAP32[$19>>2]|0; + $21 = ($20|0)==(0); + if ($21) { + $23 = ((($0)) + 44|0); + $24 = HEAP32[$23>>2]|0; + HEAP32[$23>>2] = $6; + $25 = ((($0)) + 28|0); + HEAP32[$25>>2] = $6; + $26 = ((($0)) + 20|0); + HEAP32[$26>>2] = $6; + HEAP32[$19>>2] = 80; + $27 = ((($6)) + 80|0); + $28 = ((($0)) + 16|0); + HEAP32[$28>>2] = $27; + $29 = (_printf_core($0,$1,$3,$5,$4)|0); + $30 = ($24|0)==(0|0); + if ($30) { + $$1 = $29; + } else { + $31 = ((($0)) + 36|0); + $32 = HEAP32[$31>>2]|0; + (FUNCTION_TABLE_iiii[$32 & 15]($0,0,0)|0); + $33 = HEAP32[$26>>2]|0; + $34 = ($33|0)==(0|0); + $$ = $34 ? -1 : $29; + HEAP32[$23>>2] = $24; + HEAP32[$19>>2] = 0; + HEAP32[$28>>2] = 0; + HEAP32[$25>>2] = 0; + HEAP32[$26>>2] = 0; + $$1 = $$; + } + } else { + $22 = (_printf_core($0,$1,$3,$5,$4)|0); + $$1 = $22; + } + $35 = HEAP32[$0>>2]|0; + $36 = $35 & 32; + $37 = ($36|0)==(0); + $$1$ = $37 ? $$1 : -1; + $38 = $35 | $14; + HEAP32[$0>>2] = $38; + $39 = ($40|0)==(0); + if (!($39)) { + ___unlockfile($0); + } + $$0 = $$1$; + } + STACKTOP = sp;return ($$0|0); +} +function _printf_core($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$ = 0, $$$ = 0, $$$0259 = 0, $$$0262 = 0, $$$0269 = 0, $$$4266 = 0, $$$5 = 0, $$0 = 0, $$0228 = 0, $$0228$ = 0, $$0229322 = 0, $$0232 = 0, $$0235 = 0, $$0237 = 0, $$0240$lcssa = 0, $$0240$lcssa357 = 0, $$0240321 = 0, $$0243 = 0, $$0247 = 0, $$0249$lcssa = 0; + var $$0249306 = 0, $$0252 = 0, $$0253 = 0, $$0254 = 0, $$0254$$0254$ = 0, $$0259 = 0, $$0262$lcssa = 0, $$0262311 = 0, $$0269 = 0, $$0269$phi = 0, $$1 = 0, $$1230333 = 0, $$1233 = 0, $$1236 = 0, $$1238 = 0, $$1241332 = 0, $$1244320 = 0, $$1248 = 0, $$1250 = 0, $$1255 = 0; + var $$1260 = 0, $$1263 = 0, $$1263$ = 0, $$1270 = 0, $$2 = 0, $$2234 = 0, $$2239 = 0, $$2242305 = 0, $$2245 = 0, $$2251 = 0, $$2256 = 0, $$2256$ = 0, $$2256$$$2256 = 0, $$2261 = 0, $$2271 = 0, $$284$ = 0, $$289 = 0, $$290 = 0, $$3257 = 0, $$3265 = 0; + var $$3272 = 0, $$3303 = 0, $$377 = 0, $$4258355 = 0, $$4266 = 0, $$5 = 0, $$6268 = 0, $$lcssa295 = 0, $$pre = 0, $$pre346 = 0, $$pre347 = 0, $$pre347$pre = 0, $$pre349 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0; + var $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0; + var $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0; + var $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0; + var $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0; + var $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0; + var $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0; + var $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0; + var $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0; + var $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0; + var $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0; + var $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0; + var $306 = 0.0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0; + var $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; + var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0; + var $arglist_current = 0, $arglist_current2 = 0, $arglist_next = 0, $arglist_next3 = 0, $expanded = 0, $expanded10 = 0, $expanded11 = 0, $expanded13 = 0, $expanded14 = 0, $expanded15 = 0, $expanded4 = 0, $expanded6 = 0, $expanded7 = 0, $expanded8 = 0, $isdigit = 0, $isdigit275 = 0, $isdigit277 = 0, $isdigittmp = 0, $isdigittmp$ = 0, $isdigittmp274 = 0; + var $isdigittmp276 = 0, $narrow = 0, $or$cond = 0, $or$cond281 = 0, $or$cond283 = 0, $or$cond286 = 0, $storemerge = 0, $storemerge273310 = 0, $storemerge278 = 0, $trunc = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $5 = sp + 16|0; + $6 = sp; + $7 = sp + 24|0; + $8 = sp + 8|0; + $9 = sp + 20|0; + HEAP32[$5>>2] = $1; + $10 = ($0|0)!=(0|0); + $11 = ((($7)) + 40|0); + $12 = $11; + $13 = ((($7)) + 39|0); + $14 = ((($8)) + 4|0); + $$0243 = 0;$$0247 = 0;$$0269 = 0;$21 = $1; + L1: while(1) { + $15 = ($$0247|0)>(-1); + do { + if ($15) { + $16 = (2147483647 - ($$0247))|0; + $17 = ($$0243|0)>($16|0); + if ($17) { + $18 = (___errno_location()|0); + HEAP32[$18>>2] = 75; + $$1248 = -1; + break; + } else { + $19 = (($$0243) + ($$0247))|0; + $$1248 = $19; + break; + } + } else { + $$1248 = $$0247; + } + } while(0); + $20 = HEAP8[$21>>0]|0; + $22 = ($20<<24>>24)==(0); + if ($22) { + label = 87; + break; + } else { + $23 = $20;$25 = $21; + } + L9: while(1) { + switch ($23<<24>>24) { + case 37: { + $$0249306 = $25;$27 = $25; + label = 9; + break L9; + break; + } + case 0: { + $$0249$lcssa = $25;$39 = $25; + break L9; + break; + } + default: { + } + } + $24 = ((($25)) + 1|0); + HEAP32[$5>>2] = $24; + $$pre = HEAP8[$24>>0]|0; + $23 = $$pre;$25 = $24; + } + L12: do { + if ((label|0) == 9) { + while(1) { + label = 0; + $26 = ((($27)) + 1|0); + $28 = HEAP8[$26>>0]|0; + $29 = ($28<<24>>24)==(37); + if (!($29)) { + $$0249$lcssa = $$0249306;$39 = $27; + break L12; + } + $30 = ((($$0249306)) + 1|0); + $31 = ((($27)) + 2|0); + HEAP32[$5>>2] = $31; + $32 = HEAP8[$31>>0]|0; + $33 = ($32<<24>>24)==(37); + if ($33) { + $$0249306 = $30;$27 = $31; + label = 9; + } else { + $$0249$lcssa = $30;$39 = $31; + break; + } + } + } + } while(0); + $34 = $$0249$lcssa; + $35 = $21; + $36 = (($34) - ($35))|0; + if ($10) { + _out($0,$21,$36); + } + $37 = ($36|0)==(0); + if (!($37)) { + $$0269$phi = $$0269;$$0243 = $36;$$0247 = $$1248;$21 = $39;$$0269 = $$0269$phi; + continue; + } + $38 = ((($39)) + 1|0); + $40 = HEAP8[$38>>0]|0; + $41 = $40 << 24 >> 24; + $isdigittmp = (($41) + -48)|0; + $isdigit = ($isdigittmp>>>0)<(10); + if ($isdigit) { + $42 = ((($39)) + 2|0); + $43 = HEAP8[$42>>0]|0; + $44 = ($43<<24>>24)==(36); + $45 = ((($39)) + 3|0); + $$377 = $44 ? $45 : $38; + $$$0269 = $44 ? 1 : $$0269; + $isdigittmp$ = $44 ? $isdigittmp : -1; + $$0253 = $isdigittmp$;$$1270 = $$$0269;$storemerge = $$377; + } else { + $$0253 = -1;$$1270 = $$0269;$storemerge = $38; + } + HEAP32[$5>>2] = $storemerge; + $46 = HEAP8[$storemerge>>0]|0; + $47 = $46 << 24 >> 24; + $48 = (($47) + -32)|0; + $49 = ($48>>>0)<(32); + L24: do { + if ($49) { + $$0262311 = 0;$329 = $46;$51 = $48;$storemerge273310 = $storemerge; + while(1) { + $50 = 1 << $51; + $52 = $50 & 75913; + $53 = ($52|0)==(0); + if ($53) { + $$0262$lcssa = $$0262311;$$lcssa295 = $329;$62 = $storemerge273310; + break L24; + } + $54 = $50 | $$0262311; + $55 = ((($storemerge273310)) + 1|0); + HEAP32[$5>>2] = $55; + $56 = HEAP8[$55>>0]|0; + $57 = $56 << 24 >> 24; + $58 = (($57) + -32)|0; + $59 = ($58>>>0)<(32); + if ($59) { + $$0262311 = $54;$329 = $56;$51 = $58;$storemerge273310 = $55; + } else { + $$0262$lcssa = $54;$$lcssa295 = $56;$62 = $55; + break; + } + } + } else { + $$0262$lcssa = 0;$$lcssa295 = $46;$62 = $storemerge; + } + } while(0); + $60 = ($$lcssa295<<24>>24)==(42); + if ($60) { + $61 = ((($62)) + 1|0); + $63 = HEAP8[$61>>0]|0; + $64 = $63 << 24 >> 24; + $isdigittmp276 = (($64) + -48)|0; + $isdigit277 = ($isdigittmp276>>>0)<(10); + if ($isdigit277) { + $65 = ((($62)) + 2|0); + $66 = HEAP8[$65>>0]|0; + $67 = ($66<<24>>24)==(36); + if ($67) { + $68 = (($4) + ($isdigittmp276<<2)|0); + HEAP32[$68>>2] = 10; + $69 = HEAP8[$61>>0]|0; + $70 = $69 << 24 >> 24; + $71 = (($70) + -48)|0; + $72 = (($3) + ($71<<3)|0); + $73 = $72; + $74 = $73; + $75 = HEAP32[$74>>2]|0; + $76 = (($73) + 4)|0; + $77 = $76; + $78 = HEAP32[$77>>2]|0; + $79 = ((($62)) + 3|0); + $$0259 = $75;$$2271 = 1;$storemerge278 = $79; + } else { + label = 23; + } + } else { + label = 23; + } + if ((label|0) == 23) { + label = 0; + $80 = ($$1270|0)==(0); + if (!($80)) { + $$0 = -1; + break; + } + if ($10) { + $arglist_current = HEAP32[$2>>2]|0; + $81 = $arglist_current; + $82 = ((0) + 4|0); + $expanded4 = $82; + $expanded = (($expanded4) - 1)|0; + $83 = (($81) + ($expanded))|0; + $84 = ((0) + 4|0); + $expanded8 = $84; + $expanded7 = (($expanded8) - 1)|0; + $expanded6 = $expanded7 ^ -1; + $85 = $83 & $expanded6; + $86 = $85; + $87 = HEAP32[$86>>2]|0; + $arglist_next = ((($86)) + 4|0); + HEAP32[$2>>2] = $arglist_next; + $$0259 = $87;$$2271 = 0;$storemerge278 = $61; + } else { + $$0259 = 0;$$2271 = 0;$storemerge278 = $61; + } + } + HEAP32[$5>>2] = $storemerge278; + $88 = ($$0259|0)<(0); + $89 = $$0262$lcssa | 8192; + $90 = (0 - ($$0259))|0; + $$$0262 = $88 ? $89 : $$0262$lcssa; + $$$0259 = $88 ? $90 : $$0259; + $$1260 = $$$0259;$$1263 = $$$0262;$$3272 = $$2271;$94 = $storemerge278; + } else { + $91 = (_getint($5)|0); + $92 = ($91|0)<(0); + if ($92) { + $$0 = -1; + break; + } + $$pre346 = HEAP32[$5>>2]|0; + $$1260 = $91;$$1263 = $$0262$lcssa;$$3272 = $$1270;$94 = $$pre346; + } + $93 = HEAP8[$94>>0]|0; + $95 = ($93<<24>>24)==(46); + do { + if ($95) { + $96 = ((($94)) + 1|0); + $97 = HEAP8[$96>>0]|0; + $98 = ($97<<24>>24)==(42); + if (!($98)) { + $125 = ((($94)) + 1|0); + HEAP32[$5>>2] = $125; + $126 = (_getint($5)|0); + $$pre347$pre = HEAP32[$5>>2]|0; + $$0254 = $126;$$pre347 = $$pre347$pre; + break; + } + $99 = ((($94)) + 2|0); + $100 = HEAP8[$99>>0]|0; + $101 = $100 << 24 >> 24; + $isdigittmp274 = (($101) + -48)|0; + $isdigit275 = ($isdigittmp274>>>0)<(10); + if ($isdigit275) { + $102 = ((($94)) + 3|0); + $103 = HEAP8[$102>>0]|0; + $104 = ($103<<24>>24)==(36); + if ($104) { + $105 = (($4) + ($isdigittmp274<<2)|0); + HEAP32[$105>>2] = 10; + $106 = HEAP8[$99>>0]|0; + $107 = $106 << 24 >> 24; + $108 = (($107) + -48)|0; + $109 = (($3) + ($108<<3)|0); + $110 = $109; + $111 = $110; + $112 = HEAP32[$111>>2]|0; + $113 = (($110) + 4)|0; + $114 = $113; + $115 = HEAP32[$114>>2]|0; + $116 = ((($94)) + 4|0); + HEAP32[$5>>2] = $116; + $$0254 = $112;$$pre347 = $116; + break; + } + } + $117 = ($$3272|0)==(0); + if (!($117)) { + $$0 = -1; + break L1; + } + if ($10) { + $arglist_current2 = HEAP32[$2>>2]|0; + $118 = $arglist_current2; + $119 = ((0) + 4|0); + $expanded11 = $119; + $expanded10 = (($expanded11) - 1)|0; + $120 = (($118) + ($expanded10))|0; + $121 = ((0) + 4|0); + $expanded15 = $121; + $expanded14 = (($expanded15) - 1)|0; + $expanded13 = $expanded14 ^ -1; + $122 = $120 & $expanded13; + $123 = $122; + $124 = HEAP32[$123>>2]|0; + $arglist_next3 = ((($123)) + 4|0); + HEAP32[$2>>2] = $arglist_next3; + $330 = $124; + } else { + $330 = 0; + } + HEAP32[$5>>2] = $99; + $$0254 = $330;$$pre347 = $99; + } else { + $$0254 = -1;$$pre347 = $94; + } + } while(0); + $$0252 = 0;$128 = $$pre347; + while(1) { + $127 = HEAP8[$128>>0]|0; + $129 = $127 << 24 >> 24; + $130 = (($129) + -65)|0; + $131 = ($130>>>0)>(57); + if ($131) { + $$0 = -1; + break L1; + } + $132 = ((($128)) + 1|0); + HEAP32[$5>>2] = $132; + $133 = HEAP8[$128>>0]|0; + $134 = $133 << 24 >> 24; + $135 = (($134) + -65)|0; + $136 = ((11388 + (($$0252*58)|0)|0) + ($135)|0); + $137 = HEAP8[$136>>0]|0; + $138 = $137&255; + $139 = (($138) + -1)|0; + $140 = ($139>>>0)<(8); + if ($140) { + $$0252 = $138;$128 = $132; + } else { + break; + } + } + $141 = ($137<<24>>24)==(0); + if ($141) { + $$0 = -1; + break; + } + $142 = ($137<<24>>24)==(19); + $143 = ($$0253|0)>(-1); + do { + if ($142) { + if ($143) { + $$0 = -1; + break L1; + } else { + label = 49; + } + } else { + if ($143) { + $144 = (($4) + ($$0253<<2)|0); + HEAP32[$144>>2] = $138; + $145 = (($3) + ($$0253<<3)|0); + $146 = $145; + $147 = $146; + $148 = HEAP32[$147>>2]|0; + $149 = (($146) + 4)|0; + $150 = $149; + $151 = HEAP32[$150>>2]|0; + $152 = $6; + $153 = $152; + HEAP32[$153>>2] = $148; + $154 = (($152) + 4)|0; + $155 = $154; + HEAP32[$155>>2] = $151; + label = 49; + break; + } + if (!($10)) { + $$0 = 0; + break L1; + } + _pop_arg($6,$138,$2); + } + } while(0); + if ((label|0) == 49) { + label = 0; + if (!($10)) { + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue; + } + } + $156 = HEAP8[$128>>0]|0; + $157 = $156 << 24 >> 24; + $158 = ($$0252|0)!=(0); + $159 = $157 & 15; + $160 = ($159|0)==(3); + $or$cond281 = $158 & $160; + $161 = $157 & -33; + $$0235 = $or$cond281 ? $161 : $157; + $162 = $$1263 & 8192; + $163 = ($162|0)==(0); + $164 = $$1263 & -65537; + $$1263$ = $163 ? $$1263 : $164; + L71: do { + switch ($$0235|0) { + case 110: { + $trunc = $$0252&255; + switch ($trunc<<24>>24) { + case 0: { + $171 = HEAP32[$6>>2]|0; + HEAP32[$171>>2] = $$1248; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 1: { + $172 = HEAP32[$6>>2]|0; + HEAP32[$172>>2] = $$1248; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 2: { + $173 = ($$1248|0)<(0); + $174 = $173 << 31 >> 31; + $175 = HEAP32[$6>>2]|0; + $176 = $175; + $177 = $176; + HEAP32[$177>>2] = $$1248; + $178 = (($176) + 4)|0; + $179 = $178; + HEAP32[$179>>2] = $174; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 3: { + $180 = $$1248&65535; + $181 = HEAP32[$6>>2]|0; + HEAP16[$181>>1] = $180; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 4: { + $182 = $$1248&255; + $183 = HEAP32[$6>>2]|0; + HEAP8[$183>>0] = $182; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 6: { + $184 = HEAP32[$6>>2]|0; + HEAP32[$184>>2] = $$1248; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 7: { + $185 = ($$1248|0)<(0); + $186 = $185 << 31 >> 31; + $187 = HEAP32[$6>>2]|0; + $188 = $187; + $189 = $188; + HEAP32[$189>>2] = $$1248; + $190 = (($188) + 4)|0; + $191 = $190; + HEAP32[$191>>2] = $186; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + default: { + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + } + } + break; + } + case 112: { + $192 = ($$0254>>>0)>(8); + $193 = $192 ? $$0254 : 8; + $194 = $$1263$ | 8; + $$1236 = 120;$$1255 = $193;$$3265 = $194; + label = 61; + break; + } + case 88: case 120: { + $$1236 = $$0235;$$1255 = $$0254;$$3265 = $$1263$; + label = 61; + break; + } + case 111: { + $210 = $6; + $211 = $210; + $212 = HEAP32[$211>>2]|0; + $213 = (($210) + 4)|0; + $214 = $213; + $215 = HEAP32[$214>>2]|0; + $216 = (_fmt_o($212,$215,$11)|0); + $217 = $$1263$ & 8; + $218 = ($217|0)==(0); + $219 = $216; + $220 = (($12) - ($219))|0; + $221 = ($$0254|0)>($220|0); + $222 = (($220) + 1)|0; + $223 = $218 | $221; + $$0254$$0254$ = $223 ? $$0254 : $222; + $$0228 = $216;$$1233 = 0;$$1238 = 11852;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + label = 67; + break; + } + case 105: case 100: { + $224 = $6; + $225 = $224; + $226 = HEAP32[$225>>2]|0; + $227 = (($224) + 4)|0; + $228 = $227; + $229 = HEAP32[$228>>2]|0; + $230 = ($229|0)<(0); + if ($230) { + $231 = (_i64Subtract(0,0,($226|0),($229|0))|0); + $232 = tempRet0; + $233 = $6; + $234 = $233; + HEAP32[$234>>2] = $231; + $235 = (($233) + 4)|0; + $236 = $235; + HEAP32[$236>>2] = $232; + $$0232 = 1;$$0237 = 11852;$242 = $231;$243 = $232; + label = 66; + break L71; + } else { + $237 = $$1263$ & 2048; + $238 = ($237|0)==(0); + $239 = $$1263$ & 1; + $240 = ($239|0)==(0); + $$ = $240 ? 11852 : (11854); + $$$ = $238 ? $$ : (11853); + $241 = $$1263$ & 2049; + $narrow = ($241|0)!=(0); + $$284$ = $narrow&1; + $$0232 = $$284$;$$0237 = $$$;$242 = $226;$243 = $229; + label = 66; + break L71; + } + break; + } + case 117: { + $165 = $6; + $166 = $165; + $167 = HEAP32[$166>>2]|0; + $168 = (($165) + 4)|0; + $169 = $168; + $170 = HEAP32[$169>>2]|0; + $$0232 = 0;$$0237 = 11852;$242 = $167;$243 = $170; + label = 66; + break; + } + case 99: { + $259 = $6; + $260 = $259; + $261 = HEAP32[$260>>2]|0; + $262 = (($259) + 4)|0; + $263 = $262; + $264 = HEAP32[$263>>2]|0; + $265 = $261&255; + HEAP8[$13>>0] = $265; + $$2 = $13;$$2234 = 0;$$2239 = 11852;$$2251 = $11;$$5 = 1;$$6268 = $164; + break; + } + case 109: { + $266 = (___errno_location()|0); + $267 = HEAP32[$266>>2]|0; + $268 = (_strerror($267)|0); + $$1 = $268; + label = 71; + break; + } + case 115: { + $269 = HEAP32[$6>>2]|0; + $270 = ($269|0)!=(0|0); + $271 = $270 ? $269 : 11862; + $$1 = $271; + label = 71; + break; + } + case 67: { + $278 = $6; + $279 = $278; + $280 = HEAP32[$279>>2]|0; + $281 = (($278) + 4)|0; + $282 = $281; + $283 = HEAP32[$282>>2]|0; + HEAP32[$8>>2] = $280; + HEAP32[$14>>2] = 0; + HEAP32[$6>>2] = $8; + $$4258355 = -1;$331 = $8; + label = 75; + break; + } + case 83: { + $$pre349 = HEAP32[$6>>2]|0; + $284 = ($$0254|0)==(0); + if ($284) { + _pad_674($0,32,$$1260,0,$$1263$); + $$0240$lcssa357 = 0; + label = 84; + } else { + $$4258355 = $$0254;$331 = $$pre349; + label = 75; + } + break; + } + case 65: case 71: case 70: case 69: case 97: case 103: case 102: case 101: { + $306 = +HEAPF64[$6>>3]; + $307 = (_fmt_fp($0,$306,$$1260,$$0254,$$1263$,$$0235)|0); + $$0243 = $307;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + default: { + $$2 = $21;$$2234 = 0;$$2239 = 11852;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + } + } + } while(0); + L95: do { + if ((label|0) == 61) { + label = 0; + $195 = $6; + $196 = $195; + $197 = HEAP32[$196>>2]|0; + $198 = (($195) + 4)|0; + $199 = $198; + $200 = HEAP32[$199>>2]|0; + $201 = $$1236 & 32; + $202 = (_fmt_x($197,$200,$11,$201)|0); + $203 = ($197|0)==(0); + $204 = ($200|0)==(0); + $205 = $203 & $204; + $206 = $$3265 & 8; + $207 = ($206|0)==(0); + $or$cond283 = $207 | $205; + $208 = $$1236 >> 4; + $209 = (11852 + ($208)|0); + $$289 = $or$cond283 ? 11852 : $209; + $$290 = $or$cond283 ? 0 : 2; + $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; + label = 67; + } + else if ((label|0) == 66) { + label = 0; + $244 = (_fmt_u($242,$243,$11)|0); + $$0228 = $244;$$1233 = $$0232;$$1238 = $$0237;$$2256 = $$0254;$$4266 = $$1263$;$248 = $242;$250 = $243; + label = 67; + } + else if ((label|0) == 71) { + label = 0; + $272 = (_memchr($$1,0,$$0254)|0); + $273 = ($272|0)==(0|0); + $274 = $272; + $275 = $$1; + $276 = (($274) - ($275))|0; + $277 = (($$1) + ($$0254)|0); + $$3257 = $273 ? $$0254 : $276; + $$1250 = $273 ? $277 : $272; + $$2 = $$1;$$2234 = 0;$$2239 = 11852;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + } + else if ((label|0) == 75) { + label = 0; + $$0229322 = $331;$$0240321 = 0;$$1244320 = 0; + while(1) { + $285 = HEAP32[$$0229322>>2]|0; + $286 = ($285|0)==(0); + if ($286) { + $$0240$lcssa = $$0240321;$$2245 = $$1244320; + break; + } + $287 = (_wctomb($9,$285)|0); + $288 = ($287|0)<(0); + $289 = (($$4258355) - ($$0240321))|0; + $290 = ($287>>>0)>($289>>>0); + $or$cond286 = $288 | $290; + if ($or$cond286) { + $$0240$lcssa = $$0240321;$$2245 = $287; + break; + } + $291 = ((($$0229322)) + 4|0); + $292 = (($287) + ($$0240321))|0; + $293 = ($$4258355>>>0)>($292>>>0); + if ($293) { + $$0229322 = $291;$$0240321 = $292;$$1244320 = $287; + } else { + $$0240$lcssa = $292;$$2245 = $287; + break; + } + } + $294 = ($$2245|0)<(0); + if ($294) { + $$0 = -1; + break L1; + } + _pad_674($0,32,$$1260,$$0240$lcssa,$$1263$); + $295 = ($$0240$lcssa|0)==(0); + if ($295) { + $$0240$lcssa357 = 0; + label = 84; + } else { + $$1230333 = $331;$$1241332 = 0; + while(1) { + $296 = HEAP32[$$1230333>>2]|0; + $297 = ($296|0)==(0); + if ($297) { + $$0240$lcssa357 = $$0240$lcssa; + label = 84; + break L95; + } + $298 = (_wctomb($9,$296)|0); + $299 = (($298) + ($$1241332))|0; + $300 = ($299|0)>($$0240$lcssa|0); + if ($300) { + $$0240$lcssa357 = $$0240$lcssa; + label = 84; + break L95; + } + $301 = ((($$1230333)) + 4|0); + _out($0,$9,$298); + $302 = ($299>>>0)<($$0240$lcssa>>>0); + if ($302) { + $$1230333 = $301;$$1241332 = $299; + } else { + $$0240$lcssa357 = $$0240$lcssa; + label = 84; + break; + } + } + } + } + } while(0); + if ((label|0) == 67) { + label = 0; + $245 = ($$2256|0)>(-1); + $246 = $$4266 & -65537; + $$$4266 = $245 ? $246 : $$4266; + $247 = ($248|0)!=(0); + $249 = ($250|0)!=(0); + $251 = $247 | $249; + $252 = ($$2256|0)!=(0); + $or$cond = $252 | $251; + $253 = $$0228; + $254 = (($12) - ($253))|0; + $255 = $251 ^ 1; + $256 = $255&1; + $257 = (($256) + ($254))|0; + $258 = ($$2256|0)>($257|0); + $$2256$ = $258 ? $$2256 : $257; + $$2256$$$2256 = $or$cond ? $$2256$ : $$2256; + $$0228$ = $or$cond ? $$0228 : $11; + $$2 = $$0228$;$$2234 = $$1233;$$2239 = $$1238;$$2251 = $11;$$5 = $$2256$$$2256;$$6268 = $$$4266; + } + else if ((label|0) == 84) { + label = 0; + $303 = $$1263$ ^ 8192; + _pad_674($0,32,$$1260,$$0240$lcssa357,$303); + $304 = ($$1260|0)>($$0240$lcssa357|0); + $305 = $304 ? $$1260 : $$0240$lcssa357; + $$0243 = $305;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue; + } + $308 = $$2251; + $309 = $$2; + $310 = (($308) - ($309))|0; + $311 = ($$5|0)<($310|0); + $$$5 = $311 ? $310 : $$5; + $312 = (($$$5) + ($$2234))|0; + $313 = ($$1260|0)<($312|0); + $$2261 = $313 ? $312 : $$1260; + _pad_674($0,32,$$2261,$312,$$6268); + _out($0,$$2239,$$2234); + $314 = $$6268 ^ 65536; + _pad_674($0,48,$$2261,$312,$314); + _pad_674($0,48,$$$5,$310,0); + _out($0,$$2,$310); + $315 = $$6268 ^ 8192; + _pad_674($0,32,$$2261,$312,$315); + $$0243 = $$2261;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + } + L114: do { + if ((label|0) == 87) { + $316 = ($0|0)==(0|0); + if ($316) { + $317 = ($$0269|0)==(0); + if ($317) { + $$0 = 0; + } else { + $$2242305 = 1; + while(1) { + $318 = (($4) + ($$2242305<<2)|0); + $319 = HEAP32[$318>>2]|0; + $320 = ($319|0)==(0); + if ($320) { + $$3303 = $$2242305; + break; + } + $321 = (($3) + ($$2242305<<3)|0); + _pop_arg($321,$319,$2); + $322 = (($$2242305) + 1)|0; + $323 = ($322|0)<(10); + if ($323) { + $$2242305 = $322; + } else { + $$0 = 1; + break L114; + } + } + while(1) { + $326 = (($4) + ($$3303<<2)|0); + $327 = HEAP32[$326>>2]|0; + $328 = ($327|0)==(0); + $325 = (($$3303) + 1)|0; + if (!($328)) { + $$0 = -1; + break L114; + } + $324 = ($325|0)<(10); + if ($324) { + $$3303 = $325; + } else { + $$0 = 1; + break; + } + } + } + } else { + $$0 = $$1248; + } + } + } while(0); + STACKTOP = sp;return ($$0|0); +} +function ___lockfile($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + return 0; +} +function ___unlockfile($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + return; +} +function _out($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = HEAP32[$0>>2]|0; + $4 = $3 & 32; + $5 = ($4|0)==(0); + if ($5) { + (___fwritex($1,$2,$0)|0); + } + return; +} +function _getint($0) { + $0 = $0|0; + var $$0$lcssa = 0, $$06 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $isdigit = 0, $isdigit5 = 0, $isdigittmp = 0, $isdigittmp4 = 0, $isdigittmp7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + $2 = HEAP8[$1>>0]|0; + $3 = $2 << 24 >> 24; + $isdigittmp4 = (($3) + -48)|0; + $isdigit5 = ($isdigittmp4>>>0)<(10); + if ($isdigit5) { + $$06 = 0;$7 = $1;$isdigittmp7 = $isdigittmp4; + while(1) { + $4 = ($$06*10)|0; + $5 = (($isdigittmp7) + ($4))|0; + $6 = ((($7)) + 1|0); + HEAP32[$0>>2] = $6; + $8 = HEAP8[$6>>0]|0; + $9 = $8 << 24 >> 24; + $isdigittmp = (($9) + -48)|0; + $isdigit = ($isdigittmp>>>0)<(10); + if ($isdigit) { + $$06 = $5;$7 = $6;$isdigittmp7 = $isdigittmp; + } else { + $$0$lcssa = $5; + break; + } + } + } else { + $$0$lcssa = 0; + } + return ($$0$lcssa|0); +} +function _pop_arg($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$mask = 0, $$mask31 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0; + var $116 = 0.0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0; + var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0; + var $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0; + var $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0; + var $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $arglist_current = 0, $arglist_current11 = 0, $arglist_current14 = 0, $arglist_current17 = 0; + var $arglist_current2 = 0, $arglist_current20 = 0, $arglist_current23 = 0, $arglist_current26 = 0, $arglist_current5 = 0, $arglist_current8 = 0, $arglist_next = 0, $arglist_next12 = 0, $arglist_next15 = 0, $arglist_next18 = 0, $arglist_next21 = 0, $arglist_next24 = 0, $arglist_next27 = 0, $arglist_next3 = 0, $arglist_next6 = 0, $arglist_next9 = 0, $expanded = 0, $expanded28 = 0, $expanded30 = 0, $expanded31 = 0; + var $expanded32 = 0, $expanded34 = 0, $expanded35 = 0, $expanded37 = 0, $expanded38 = 0, $expanded39 = 0, $expanded41 = 0, $expanded42 = 0, $expanded44 = 0, $expanded45 = 0, $expanded46 = 0, $expanded48 = 0, $expanded49 = 0, $expanded51 = 0, $expanded52 = 0, $expanded53 = 0, $expanded55 = 0, $expanded56 = 0, $expanded58 = 0, $expanded59 = 0; + var $expanded60 = 0, $expanded62 = 0, $expanded63 = 0, $expanded65 = 0, $expanded66 = 0, $expanded67 = 0, $expanded69 = 0, $expanded70 = 0, $expanded72 = 0, $expanded73 = 0, $expanded74 = 0, $expanded76 = 0, $expanded77 = 0, $expanded79 = 0, $expanded80 = 0, $expanded81 = 0, $expanded83 = 0, $expanded84 = 0, $expanded86 = 0, $expanded87 = 0; + var $expanded88 = 0, $expanded90 = 0, $expanded91 = 0, $expanded93 = 0, $expanded94 = 0, $expanded95 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($1>>>0)>(20); + L1: do { + if (!($3)) { + do { + switch ($1|0) { + case 9: { + $arglist_current = HEAP32[$2>>2]|0; + $4 = $arglist_current; + $5 = ((0) + 4|0); + $expanded28 = $5; + $expanded = (($expanded28) - 1)|0; + $6 = (($4) + ($expanded))|0; + $7 = ((0) + 4|0); + $expanded32 = $7; + $expanded31 = (($expanded32) - 1)|0; + $expanded30 = $expanded31 ^ -1; + $8 = $6 & $expanded30; + $9 = $8; + $10 = HEAP32[$9>>2]|0; + $arglist_next = ((($9)) + 4|0); + HEAP32[$2>>2] = $arglist_next; + HEAP32[$0>>2] = $10; + break L1; + break; + } + case 10: { + $arglist_current2 = HEAP32[$2>>2]|0; + $11 = $arglist_current2; + $12 = ((0) + 4|0); + $expanded35 = $12; + $expanded34 = (($expanded35) - 1)|0; + $13 = (($11) + ($expanded34))|0; + $14 = ((0) + 4|0); + $expanded39 = $14; + $expanded38 = (($expanded39) - 1)|0; + $expanded37 = $expanded38 ^ -1; + $15 = $13 & $expanded37; + $16 = $15; + $17 = HEAP32[$16>>2]|0; + $arglist_next3 = ((($16)) + 4|0); + HEAP32[$2>>2] = $arglist_next3; + $18 = ($17|0)<(0); + $19 = $18 << 31 >> 31; + $20 = $0; + $21 = $20; + HEAP32[$21>>2] = $17; + $22 = (($20) + 4)|0; + $23 = $22; + HEAP32[$23>>2] = $19; + break L1; + break; + } + case 11: { + $arglist_current5 = HEAP32[$2>>2]|0; + $24 = $arglist_current5; + $25 = ((0) + 4|0); + $expanded42 = $25; + $expanded41 = (($expanded42) - 1)|0; + $26 = (($24) + ($expanded41))|0; + $27 = ((0) + 4|0); + $expanded46 = $27; + $expanded45 = (($expanded46) - 1)|0; + $expanded44 = $expanded45 ^ -1; + $28 = $26 & $expanded44; + $29 = $28; + $30 = HEAP32[$29>>2]|0; + $arglist_next6 = ((($29)) + 4|0); + HEAP32[$2>>2] = $arglist_next6; + $31 = $0; + $32 = $31; + HEAP32[$32>>2] = $30; + $33 = (($31) + 4)|0; + $34 = $33; + HEAP32[$34>>2] = 0; + break L1; + break; + } + case 12: { + $arglist_current8 = HEAP32[$2>>2]|0; + $35 = $arglist_current8; + $36 = ((0) + 8|0); + $expanded49 = $36; + $expanded48 = (($expanded49) - 1)|0; + $37 = (($35) + ($expanded48))|0; + $38 = ((0) + 8|0); + $expanded53 = $38; + $expanded52 = (($expanded53) - 1)|0; + $expanded51 = $expanded52 ^ -1; + $39 = $37 & $expanded51; + $40 = $39; + $41 = $40; + $42 = $41; + $43 = HEAP32[$42>>2]|0; + $44 = (($41) + 4)|0; + $45 = $44; + $46 = HEAP32[$45>>2]|0; + $arglist_next9 = ((($40)) + 8|0); + HEAP32[$2>>2] = $arglist_next9; + $47 = $0; + $48 = $47; + HEAP32[$48>>2] = $43; + $49 = (($47) + 4)|0; + $50 = $49; + HEAP32[$50>>2] = $46; + break L1; + break; + } + case 13: { + $arglist_current11 = HEAP32[$2>>2]|0; + $51 = $arglist_current11; + $52 = ((0) + 4|0); + $expanded56 = $52; + $expanded55 = (($expanded56) - 1)|0; + $53 = (($51) + ($expanded55))|0; + $54 = ((0) + 4|0); + $expanded60 = $54; + $expanded59 = (($expanded60) - 1)|0; + $expanded58 = $expanded59 ^ -1; + $55 = $53 & $expanded58; + $56 = $55; + $57 = HEAP32[$56>>2]|0; + $arglist_next12 = ((($56)) + 4|0); + HEAP32[$2>>2] = $arglist_next12; + $58 = $57&65535; + $59 = $58 << 16 >> 16; + $60 = ($59|0)<(0); + $61 = $60 << 31 >> 31; + $62 = $0; + $63 = $62; + HEAP32[$63>>2] = $59; + $64 = (($62) + 4)|0; + $65 = $64; + HEAP32[$65>>2] = $61; + break L1; + break; + } + case 14: { + $arglist_current14 = HEAP32[$2>>2]|0; + $66 = $arglist_current14; + $67 = ((0) + 4|0); + $expanded63 = $67; + $expanded62 = (($expanded63) - 1)|0; + $68 = (($66) + ($expanded62))|0; + $69 = ((0) + 4|0); + $expanded67 = $69; + $expanded66 = (($expanded67) - 1)|0; + $expanded65 = $expanded66 ^ -1; + $70 = $68 & $expanded65; + $71 = $70; + $72 = HEAP32[$71>>2]|0; + $arglist_next15 = ((($71)) + 4|0); + HEAP32[$2>>2] = $arglist_next15; + $$mask31 = $72 & 65535; + $73 = $0; + $74 = $73; + HEAP32[$74>>2] = $$mask31; + $75 = (($73) + 4)|0; + $76 = $75; + HEAP32[$76>>2] = 0; + break L1; + break; + } + case 15: { + $arglist_current17 = HEAP32[$2>>2]|0; + $77 = $arglist_current17; + $78 = ((0) + 4|0); + $expanded70 = $78; + $expanded69 = (($expanded70) - 1)|0; + $79 = (($77) + ($expanded69))|0; + $80 = ((0) + 4|0); + $expanded74 = $80; + $expanded73 = (($expanded74) - 1)|0; + $expanded72 = $expanded73 ^ -1; + $81 = $79 & $expanded72; + $82 = $81; + $83 = HEAP32[$82>>2]|0; + $arglist_next18 = ((($82)) + 4|0); + HEAP32[$2>>2] = $arglist_next18; + $84 = $83&255; + $85 = $84 << 24 >> 24; + $86 = ($85|0)<(0); + $87 = $86 << 31 >> 31; + $88 = $0; + $89 = $88; + HEAP32[$89>>2] = $85; + $90 = (($88) + 4)|0; + $91 = $90; + HEAP32[$91>>2] = $87; + break L1; + break; + } + case 16: { + $arglist_current20 = HEAP32[$2>>2]|0; + $92 = $arglist_current20; + $93 = ((0) + 4|0); + $expanded77 = $93; + $expanded76 = (($expanded77) - 1)|0; + $94 = (($92) + ($expanded76))|0; + $95 = ((0) + 4|0); + $expanded81 = $95; + $expanded80 = (($expanded81) - 1)|0; + $expanded79 = $expanded80 ^ -1; + $96 = $94 & $expanded79; + $97 = $96; + $98 = HEAP32[$97>>2]|0; + $arglist_next21 = ((($97)) + 4|0); + HEAP32[$2>>2] = $arglist_next21; + $$mask = $98 & 255; + $99 = $0; + $100 = $99; + HEAP32[$100>>2] = $$mask; + $101 = (($99) + 4)|0; + $102 = $101; + HEAP32[$102>>2] = 0; + break L1; + break; + } + case 17: { + $arglist_current23 = HEAP32[$2>>2]|0; + $103 = $arglist_current23; + $104 = ((0) + 8|0); + $expanded84 = $104; + $expanded83 = (($expanded84) - 1)|0; + $105 = (($103) + ($expanded83))|0; + $106 = ((0) + 8|0); + $expanded88 = $106; + $expanded87 = (($expanded88) - 1)|0; + $expanded86 = $expanded87 ^ -1; + $107 = $105 & $expanded86; + $108 = $107; + $109 = +HEAPF64[$108>>3]; + $arglist_next24 = ((($108)) + 8|0); + HEAP32[$2>>2] = $arglist_next24; + HEAPF64[$0>>3] = $109; + break L1; + break; + } + case 18: { + $arglist_current26 = HEAP32[$2>>2]|0; + $110 = $arglist_current26; + $111 = ((0) + 8|0); + $expanded91 = $111; + $expanded90 = (($expanded91) - 1)|0; + $112 = (($110) + ($expanded90))|0; + $113 = ((0) + 8|0); + $expanded95 = $113; + $expanded94 = (($expanded95) - 1)|0; + $expanded93 = $expanded94 ^ -1; + $114 = $112 & $expanded93; + $115 = $114; + $116 = +HEAPF64[$115>>3]; + $arglist_next27 = ((($115)) + 8|0); + HEAP32[$2>>2] = $arglist_next27; + HEAPF64[$0>>3] = $116; + break L1; + break; + } + default: { + break L1; + } + } + } while(0); + } + } while(0); + return; +} +function _fmt_x($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$05$lcssa = 0, $$056 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + $4 = ($0|0)==(0); + $5 = ($1|0)==(0); + $6 = $4 & $5; + if ($6) { + $$05$lcssa = $2; + } else { + $$056 = $2;$15 = $1;$8 = $0; + while(1) { + $7 = $8 & 15; + $9 = (11904 + ($7)|0); + $10 = HEAP8[$9>>0]|0; + $11 = $10&255; + $12 = $11 | $3; + $13 = $12&255; + $14 = ((($$056)) + -1|0); + HEAP8[$14>>0] = $13; + $16 = (_bitshift64Lshr(($8|0),($15|0),4)|0); + $17 = tempRet0; + $18 = ($16|0)==(0); + $19 = ($17|0)==(0); + $20 = $18 & $19; + if ($20) { + $$05$lcssa = $14; + break; + } else { + $$056 = $14;$15 = $17;$8 = $16; + } + } + } + return ($$05$lcssa|0); +} +function _fmt_o($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0$lcssa = 0, $$06 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($0|0)==(0); + $4 = ($1|0)==(0); + $5 = $3 & $4; + if ($5) { + $$0$lcssa = $2; + } else { + $$06 = $2;$11 = $1;$7 = $0; + while(1) { + $6 = $7&255; + $8 = $6 & 7; + $9 = $8 | 48; + $10 = ((($$06)) + -1|0); + HEAP8[$10>>0] = $9; + $12 = (_bitshift64Lshr(($7|0),($11|0),3)|0); + $13 = tempRet0; + $14 = ($12|0)==(0); + $15 = ($13|0)==(0); + $16 = $14 & $15; + if ($16) { + $$0$lcssa = $10; + break; + } else { + $$06 = $10;$11 = $13;$7 = $12; + } + } + } + return ($$0$lcssa|0); +} +function _fmt_u($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$010$lcssa$off0 = 0, $$012 = 0, $$09$lcssa = 0, $$0914 = 0, $$1$lcssa = 0, $$111 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($1>>>0)>(0); + $4 = ($0>>>0)>(4294967295); + $5 = ($1|0)==(0); + $6 = $5 & $4; + $7 = $3 | $6; + if ($7) { + $$0914 = $2;$8 = $0;$9 = $1; + while(1) { + $10 = (___uremdi3(($8|0),($9|0),10,0)|0); + $11 = tempRet0; + $12 = $10&255; + $13 = $12 | 48; + $14 = ((($$0914)) + -1|0); + HEAP8[$14>>0] = $13; + $15 = (___udivdi3(($8|0),($9|0),10,0)|0); + $16 = tempRet0; + $17 = ($9>>>0)>(9); + $18 = ($8>>>0)>(4294967295); + $19 = ($9|0)==(9); + $20 = $19 & $18; + $21 = $17 | $20; + if ($21) { + $$0914 = $14;$8 = $15;$9 = $16; + } else { + break; + } + } + $$010$lcssa$off0 = $15;$$09$lcssa = $14; + } else { + $$010$lcssa$off0 = $0;$$09$lcssa = $2; + } + $22 = ($$010$lcssa$off0|0)==(0); + if ($22) { + $$1$lcssa = $$09$lcssa; + } else { + $$012 = $$010$lcssa$off0;$$111 = $$09$lcssa; + while(1) { + $23 = (($$012>>>0) % 10)&-1; + $24 = $23 | 48; + $25 = $24&255; + $26 = ((($$111)) + -1|0); + HEAP8[$26>>0] = $25; + $27 = (($$012>>>0) / 10)&-1; + $28 = ($$012>>>0)<(10); + if ($28) { + $$1$lcssa = $26; + break; + } else { + $$012 = $27;$$111 = $26; + } + } + } + return ($$1$lcssa|0); +} +function _strerror($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (___pthread_self_105()|0); + $2 = ((($1)) + 188|0); + $3 = HEAP32[$2>>2]|0; + $4 = (___strerror_l($0,$3)|0); + return ($4|0); +} +function _memchr($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0$lcssa = 0, $$035$lcssa = 0, $$035$lcssa65 = 0, $$03555 = 0, $$036$lcssa = 0, $$036$lcssa64 = 0, $$03654 = 0, $$046 = 0, $$137$lcssa = 0, $$13745 = 0, $$140 = 0, $$2 = 0, $$23839 = 0, $$3 = 0, $$lcssa = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0; + var $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0; + var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond53 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = $1 & 255; + $4 = $0; + $5 = $4 & 3; + $6 = ($5|0)!=(0); + $7 = ($2|0)!=(0); + $or$cond53 = $7 & $6; + L1: do { + if ($or$cond53) { + $8 = $1&255; + $$03555 = $0;$$03654 = $2; + while(1) { + $9 = HEAP8[$$03555>>0]|0; + $10 = ($9<<24>>24)==($8<<24>>24); + if ($10) { + $$035$lcssa65 = $$03555;$$036$lcssa64 = $$03654; + label = 6; + break L1; + } + $11 = ((($$03555)) + 1|0); + $12 = (($$03654) + -1)|0; + $13 = $11; + $14 = $13 & 3; + $15 = ($14|0)!=(0); + $16 = ($12|0)!=(0); + $or$cond = $16 & $15; + if ($or$cond) { + $$03555 = $11;$$03654 = $12; + } else { + $$035$lcssa = $11;$$036$lcssa = $12;$$lcssa = $16; + label = 5; + break; + } + } + } else { + $$035$lcssa = $0;$$036$lcssa = $2;$$lcssa = $7; + label = 5; + } + } while(0); + if ((label|0) == 5) { + if ($$lcssa) { + $$035$lcssa65 = $$035$lcssa;$$036$lcssa64 = $$036$lcssa; + label = 6; + } else { + $$2 = $$035$lcssa;$$3 = 0; + } + } + L8: do { + if ((label|0) == 6) { + $17 = HEAP8[$$035$lcssa65>>0]|0; + $18 = $1&255; + $19 = ($17<<24>>24)==($18<<24>>24); + if ($19) { + $$2 = $$035$lcssa65;$$3 = $$036$lcssa64; + } else { + $20 = Math_imul($3, 16843009)|0; + $21 = ($$036$lcssa64>>>0)>(3); + L11: do { + if ($21) { + $$046 = $$035$lcssa65;$$13745 = $$036$lcssa64; + while(1) { + $22 = HEAP32[$$046>>2]|0; + $23 = $22 ^ $20; + $24 = (($23) + -16843009)|0; + $25 = $23 & -2139062144; + $26 = $25 ^ -2139062144; + $27 = $26 & $24; + $28 = ($27|0)==(0); + if (!($28)) { + break; + } + $29 = ((($$046)) + 4|0); + $30 = (($$13745) + -4)|0; + $31 = ($30>>>0)>(3); + if ($31) { + $$046 = $29;$$13745 = $30; + } else { + $$0$lcssa = $29;$$137$lcssa = $30; + label = 11; + break L11; + } + } + $$140 = $$046;$$23839 = $$13745; + } else { + $$0$lcssa = $$035$lcssa65;$$137$lcssa = $$036$lcssa64; + label = 11; + } + } while(0); + if ((label|0) == 11) { + $32 = ($$137$lcssa|0)==(0); + if ($32) { + $$2 = $$0$lcssa;$$3 = 0; + break; + } else { + $$140 = $$0$lcssa;$$23839 = $$137$lcssa; + } + } + while(1) { + $33 = HEAP8[$$140>>0]|0; + $34 = ($33<<24>>24)==($18<<24>>24); + if ($34) { + $$2 = $$140;$$3 = $$23839; + break L8; + } + $35 = ((($$140)) + 1|0); + $36 = (($$23839) + -1)|0; + $37 = ($36|0)==(0); + if ($37) { + $$2 = $35;$$3 = 0; + break; + } else { + $$140 = $35;$$23839 = $36; + } + } + } + } + } while(0); + $38 = ($$3|0)!=(0); + $39 = $38 ? $$2 : 0; + return ($39|0); +} +function _pad_674($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$0$lcssa = 0, $$011 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $5 = sp; + $6 = $4 & 73728; + $7 = ($6|0)==(0); + $8 = ($2|0)>($3|0); + $or$cond = $8 & $7; + if ($or$cond) { + $9 = (($2) - ($3))|0; + $10 = ($9>>>0)<(256); + $11 = $10 ? $9 : 256; + _memset(($5|0),($1|0),($11|0))|0; + $12 = ($9>>>0)>(255); + if ($12) { + $13 = (($2) - ($3))|0; + $$011 = $9; + while(1) { + _out($0,$5,256); + $14 = (($$011) + -256)|0; + $15 = ($14>>>0)>(255); + if ($15) { + $$011 = $14; + } else { + break; + } + } + $16 = $13 & 255; + $$0$lcssa = $16; + } else { + $$0$lcssa = $9; + } + _out($0,$5,$$0$lcssa); + } + STACKTOP = sp;return; +} +function _wctomb($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($0|0)==(0|0); + if ($2) { + $$0 = 0; + } else { + $3 = (_wcrtomb($0,$1,0)|0); + $$0 = $3; + } + return ($$0|0); +} +function _fmt_fp($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = +$1; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + $5 = $5|0; + var $$ = 0, $$$ = 0, $$$$559 = 0.0, $$$3484 = 0, $$$3484691 = 0, $$$3484692 = 0, $$$3501 = 0, $$$4502 = 0, $$$542 = 0.0, $$$559 = 0.0, $$0 = 0, $$0463$lcssa = 0, $$0463584 = 0, $$0464594 = 0, $$0471 = 0.0, $$0479 = 0, $$0487642 = 0, $$0488 = 0, $$0488653 = 0, $$0488655 = 0; + var $$0496$$9 = 0, $$0497654 = 0, $$0498 = 0, $$0509582 = 0.0, $$0510 = 0, $$0511 = 0, $$0514637 = 0, $$0520 = 0, $$0521 = 0, $$0521$ = 0, $$0523 = 0, $$0525 = 0, $$0527 = 0, $$0527629 = 0, $$0527631 = 0, $$0530636 = 0, $$1465 = 0, $$1467 = 0.0, $$1469 = 0.0, $$1472 = 0.0; + var $$1480 = 0, $$1482$lcssa = 0, $$1482661 = 0, $$1489641 = 0, $$1499$lcssa = 0, $$1499660 = 0, $$1508583 = 0, $$1512$lcssa = 0, $$1512607 = 0, $$1515 = 0, $$1524 = 0, $$1526 = 0, $$1528614 = 0, $$1531$lcssa = 0, $$1531630 = 0, $$1598 = 0, $$2 = 0, $$2473 = 0.0, $$2476 = 0, $$2476$$547 = 0; + var $$2476$$549 = 0, $$2483$ph = 0, $$2500 = 0, $$2513 = 0, $$2516618 = 0, $$2529 = 0, $$2532617 = 0, $$3 = 0.0, $$3477 = 0, $$3484$lcssa = 0, $$3484648 = 0, $$3501$lcssa = 0, $$3501647 = 0, $$3533613 = 0, $$4 = 0.0, $$4478$lcssa = 0, $$4478590 = 0, $$4492 = 0, $$4502 = 0, $$4518 = 0; + var $$5$lcssa = 0, $$534$ = 0, $$539 = 0, $$539$ = 0, $$542 = 0.0, $$546 = 0, $$548 = 0, $$5486$lcssa = 0, $$5486623 = 0, $$5493597 = 0, $$5519$ph = 0, $$555 = 0, $$556 = 0, $$559 = 0.0, $$5602 = 0, $$6 = 0, $$6494589 = 0, $$7495601 = 0, $$7505 = 0, $$7505$ = 0; + var $$7505$ph = 0, $$8 = 0, $$9$ph = 0, $$lcssa673 = 0, $$neg = 0, $$neg567 = 0, $$pn = 0, $$pn566 = 0, $$pr = 0, $$pr564 = 0, $$pre = 0, $$pre$phi690Z2D = 0, $$pre689 = 0, $$sink545$lcssa = 0, $$sink545622 = 0, $$sink562 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0; + var $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0, $12 = 0, $120 = 0; + var $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0; + var $14 = 0.0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0; + var $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0; + var $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0; + var $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0; + var $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0.0, $229 = 0.0, $23 = 0; + var $230 = 0, $231 = 0.0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0; + var $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0; + var $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0; + var $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0; + var $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0; + var $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0; + var $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0.0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0; + var $358 = 0, $359 = 0, $36 = 0.0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0; + var $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $50 = 0, $51 = 0.0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0, $63 = 0; + var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0; + var $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0; + var $narrow = 0, $not$ = 0, $notlhs = 0, $notrhs = 0, $or$cond = 0, $or$cond3$not = 0, $or$cond537 = 0, $or$cond541 = 0, $or$cond544 = 0, $or$cond554 = 0, $or$cond6 = 0, $scevgep684 = 0, $scevgep684685 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 560|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(560|0); + $6 = sp + 8|0; + $7 = sp; + $8 = sp + 524|0; + $9 = $8; + $10 = sp + 512|0; + HEAP32[$7>>2] = 0; + $11 = ((($10)) + 12|0); + (___DOUBLE_BITS_675($1)|0); + $12 = tempRet0; + $13 = ($12|0)<(0); + if ($13) { + $14 = -$1; + $$0471 = $14;$$0520 = 1;$$0521 = 11869; + } else { + $15 = $4 & 2048; + $16 = ($15|0)==(0); + $17 = $4 & 1; + $18 = ($17|0)==(0); + $$ = $18 ? (11870) : (11875); + $$$ = $16 ? $$ : (11872); + $19 = $4 & 2049; + $narrow = ($19|0)!=(0); + $$534$ = $narrow&1; + $$0471 = $1;$$0520 = $$534$;$$0521 = $$$; + } + (___DOUBLE_BITS_675($$0471)|0); + $20 = tempRet0; + $21 = $20 & 2146435072; + $22 = ($21>>>0)<(2146435072); + $23 = (0)<(0); + $24 = ($21|0)==(2146435072); + $25 = $24 & $23; + $26 = $22 | $25; + do { + if ($26) { + $35 = (+_frexpl($$0471,$7)); + $36 = $35 * 2.0; + $37 = $36 != 0.0; + if ($37) { + $38 = HEAP32[$7>>2]|0; + $39 = (($38) + -1)|0; + HEAP32[$7>>2] = $39; + } + $40 = $5 | 32; + $41 = ($40|0)==(97); + if ($41) { + $42 = $5 & 32; + $43 = ($42|0)==(0); + $44 = ((($$0521)) + 9|0); + $$0521$ = $43 ? $$0521 : $44; + $45 = $$0520 | 2; + $46 = ($3>>>0)>(11); + $47 = (12 - ($3))|0; + $48 = ($47|0)==(0); + $49 = $46 | $48; + do { + if ($49) { + $$1472 = $36; + } else { + $$0509582 = 8.0;$$1508583 = $47; + while(1) { + $50 = (($$1508583) + -1)|0; + $51 = $$0509582 * 16.0; + $52 = ($50|0)==(0); + if ($52) { + break; + } else { + $$0509582 = $51;$$1508583 = $50; + } + } + $53 = HEAP8[$$0521$>>0]|0; + $54 = ($53<<24>>24)==(45); + if ($54) { + $55 = -$36; + $56 = $55 - $51; + $57 = $51 + $56; + $58 = -$57; + $$1472 = $58; + break; + } else { + $59 = $36 + $51; + $60 = $59 - $51; + $$1472 = $60; + break; + } + } + } while(0); + $61 = HEAP32[$7>>2]|0; + $62 = ($61|0)<(0); + $63 = (0 - ($61))|0; + $64 = $62 ? $63 : $61; + $65 = ($64|0)<(0); + $66 = $65 << 31 >> 31; + $67 = (_fmt_u($64,$66,$11)|0); + $68 = ($67|0)==($11|0); + if ($68) { + $69 = ((($10)) + 11|0); + HEAP8[$69>>0] = 48; + $$0511 = $69; + } else { + $$0511 = $67; + } + $70 = $61 >> 31; + $71 = $70 & 2; + $72 = (($71) + 43)|0; + $73 = $72&255; + $74 = ((($$0511)) + -1|0); + HEAP8[$74>>0] = $73; + $75 = (($5) + 15)|0; + $76 = $75&255; + $77 = ((($$0511)) + -2|0); + HEAP8[$77>>0] = $76; + $notrhs = ($3|0)<(1); + $78 = $4 & 8; + $79 = ($78|0)==(0); + $$0523 = $8;$$2473 = $$1472; + while(1) { + $80 = (~~(($$2473))); + $81 = (11904 + ($80)|0); + $82 = HEAP8[$81>>0]|0; + $83 = $82&255; + $84 = $83 | $42; + $85 = $84&255; + $86 = ((($$0523)) + 1|0); + HEAP8[$$0523>>0] = $85; + $87 = (+($80|0)); + $88 = $$2473 - $87; + $89 = $88 * 16.0; + $90 = $86; + $91 = (($90) - ($9))|0; + $92 = ($91|0)==(1); + if ($92) { + $notlhs = $89 == 0.0; + $or$cond3$not = $notrhs & $notlhs; + $or$cond = $79 & $or$cond3$not; + if ($or$cond) { + $$1524 = $86; + } else { + $93 = ((($$0523)) + 2|0); + HEAP8[$86>>0] = 46; + $$1524 = $93; + } + } else { + $$1524 = $86; + } + $94 = $89 != 0.0; + if ($94) { + $$0523 = $$1524;$$2473 = $89; + } else { + break; + } + } + $95 = ($3|0)!=(0); + $96 = $77; + $97 = $11; + $98 = $$1524; + $99 = (($98) - ($9))|0; + $100 = (($97) - ($96))|0; + $101 = (($99) + -2)|0; + $102 = ($101|0)<($3|0); + $or$cond537 = $95 & $102; + $103 = (($3) + 2)|0; + $$pn = $or$cond537 ? $103 : $99; + $$0525 = (($100) + ($45))|0; + $104 = (($$0525) + ($$pn))|0; + _pad_674($0,32,$2,$104,$4); + _out($0,$$0521$,$45); + $105 = $4 ^ 65536; + _pad_674($0,48,$2,$104,$105); + _out($0,$8,$99); + $106 = (($$pn) - ($99))|0; + _pad_674($0,48,$106,0,0); + _out($0,$77,$100); + $107 = $4 ^ 8192; + _pad_674($0,32,$2,$104,$107); + $$sink562 = $104; + break; + } + $108 = ($3|0)<(0); + $$539 = $108 ? 6 : $3; + if ($37) { + $109 = $36 * 268435456.0; + $110 = HEAP32[$7>>2]|0; + $111 = (($110) + -28)|0; + HEAP32[$7>>2] = $111; + $$3 = $109;$$pr = $111; + } else { + $$pre = HEAP32[$7>>2]|0; + $$3 = $36;$$pr = $$pre; + } + $112 = ($$pr|0)<(0); + $113 = ((($6)) + 288|0); + $$556 = $112 ? $6 : $113; + $$0498 = $$556;$$4 = $$3; + while(1) { + $114 = (~~(($$4))>>>0); + HEAP32[$$0498>>2] = $114; + $115 = ((($$0498)) + 4|0); + $116 = (+($114>>>0)); + $117 = $$4 - $116; + $118 = $117 * 1.0E+9; + $119 = $118 != 0.0; + if ($119) { + $$0498 = $115;$$4 = $118; + } else { + break; + } + } + $120 = ($$pr|0)>(0); + if ($120) { + $$1482661 = $$556;$$1499660 = $115;$122 = $$pr; + while(1) { + $121 = ($122|0)<(29); + $123 = $121 ? $122 : 29; + $$0488653 = ((($$1499660)) + -4|0); + $124 = ($$0488653>>>0)<($$1482661>>>0); + if ($124) { + $$2483$ph = $$1482661; + } else { + $$0488655 = $$0488653;$$0497654 = 0; + while(1) { + $125 = HEAP32[$$0488655>>2]|0; + $126 = (_bitshift64Shl(($125|0),0,($123|0))|0); + $127 = tempRet0; + $128 = (_i64Add(($126|0),($127|0),($$0497654|0),0)|0); + $129 = tempRet0; + $130 = (___uremdi3(($128|0),($129|0),1000000000,0)|0); + $131 = tempRet0; + HEAP32[$$0488655>>2] = $130; + $132 = (___udivdi3(($128|0),($129|0),1000000000,0)|0); + $133 = tempRet0; + $$0488 = ((($$0488655)) + -4|0); + $134 = ($$0488>>>0)<($$1482661>>>0); + if ($134) { + break; + } else { + $$0488655 = $$0488;$$0497654 = $132; + } + } + $135 = ($132|0)==(0); + if ($135) { + $$2483$ph = $$1482661; + } else { + $136 = ((($$1482661)) + -4|0); + HEAP32[$136>>2] = $132; + $$2483$ph = $136; + } + } + $$2500 = $$1499660; + while(1) { + $137 = ($$2500>>>0)>($$2483$ph>>>0); + if (!($137)) { + break; + } + $138 = ((($$2500)) + -4|0); + $139 = HEAP32[$138>>2]|0; + $140 = ($139|0)==(0); + if ($140) { + $$2500 = $138; + } else { + break; + } + } + $141 = HEAP32[$7>>2]|0; + $142 = (($141) - ($123))|0; + HEAP32[$7>>2] = $142; + $143 = ($142|0)>(0); + if ($143) { + $$1482661 = $$2483$ph;$$1499660 = $$2500;$122 = $142; + } else { + $$1482$lcssa = $$2483$ph;$$1499$lcssa = $$2500;$$pr564 = $142; + break; + } + } + } else { + $$1482$lcssa = $$556;$$1499$lcssa = $115;$$pr564 = $$pr; + } + $144 = ($$pr564|0)<(0); + if ($144) { + $145 = (($$539) + 25)|0; + $146 = (($145|0) / 9)&-1; + $147 = (($146) + 1)|0; + $148 = ($40|0)==(102); + $$3484648 = $$1482$lcssa;$$3501647 = $$1499$lcssa;$150 = $$pr564; + while(1) { + $149 = (0 - ($150))|0; + $151 = ($149|0)<(9); + $152 = $151 ? $149 : 9; + $153 = ($$3484648>>>0)<($$3501647>>>0); + if ($153) { + $157 = 1 << $152; + $158 = (($157) + -1)|0; + $159 = 1000000000 >>> $152; + $$0487642 = 0;$$1489641 = $$3484648; + while(1) { + $160 = HEAP32[$$1489641>>2]|0; + $161 = $160 & $158; + $162 = $160 >>> $152; + $163 = (($162) + ($$0487642))|0; + HEAP32[$$1489641>>2] = $163; + $164 = Math_imul($161, $159)|0; + $165 = ((($$1489641)) + 4|0); + $166 = ($165>>>0)<($$3501647>>>0); + if ($166) { + $$0487642 = $164;$$1489641 = $165; + } else { + break; + } + } + $167 = HEAP32[$$3484648>>2]|0; + $168 = ($167|0)==(0); + $169 = ((($$3484648)) + 4|0); + $$$3484 = $168 ? $169 : $$3484648; + $170 = ($164|0)==(0); + if ($170) { + $$$3484692 = $$$3484;$$4502 = $$3501647; + } else { + $171 = ((($$3501647)) + 4|0); + HEAP32[$$3501647>>2] = $164; + $$$3484692 = $$$3484;$$4502 = $171; + } + } else { + $154 = HEAP32[$$3484648>>2]|0; + $155 = ($154|0)==(0); + $156 = ((($$3484648)) + 4|0); + $$$3484691 = $155 ? $156 : $$3484648; + $$$3484692 = $$$3484691;$$4502 = $$3501647; + } + $172 = $148 ? $$556 : $$$3484692; + $173 = $$4502; + $174 = $172; + $175 = (($173) - ($174))|0; + $176 = $175 >> 2; + $177 = ($176|0)>($147|0); + $178 = (($172) + ($147<<2)|0); + $$$4502 = $177 ? $178 : $$4502; + $179 = HEAP32[$7>>2]|0; + $180 = (($179) + ($152))|0; + HEAP32[$7>>2] = $180; + $181 = ($180|0)<(0); + if ($181) { + $$3484648 = $$$3484692;$$3501647 = $$$4502;$150 = $180; + } else { + $$3484$lcssa = $$$3484692;$$3501$lcssa = $$$4502; + break; + } + } + } else { + $$3484$lcssa = $$1482$lcssa;$$3501$lcssa = $$1499$lcssa; + } + $182 = ($$3484$lcssa>>>0)<($$3501$lcssa>>>0); + $183 = $$556; + if ($182) { + $184 = $$3484$lcssa; + $185 = (($183) - ($184))|0; + $186 = $185 >> 2; + $187 = ($186*9)|0; + $188 = HEAP32[$$3484$lcssa>>2]|0; + $189 = ($188>>>0)<(10); + if ($189) { + $$1515 = $187; + } else { + $$0514637 = $187;$$0530636 = 10; + while(1) { + $190 = ($$0530636*10)|0; + $191 = (($$0514637) + 1)|0; + $192 = ($188>>>0)<($190>>>0); + if ($192) { + $$1515 = $191; + break; + } else { + $$0514637 = $191;$$0530636 = $190; + } + } + } + } else { + $$1515 = 0; + } + $193 = ($40|0)!=(102); + $194 = $193 ? $$1515 : 0; + $195 = (($$539) - ($194))|0; + $196 = ($40|0)==(103); + $197 = ($$539|0)!=(0); + $198 = $197 & $196; + $$neg = $198 << 31 >> 31; + $199 = (($195) + ($$neg))|0; + $200 = $$3501$lcssa; + $201 = (($200) - ($183))|0; + $202 = $201 >> 2; + $203 = ($202*9)|0; + $204 = (($203) + -9)|0; + $205 = ($199|0)<($204|0); + if ($205) { + $206 = ((($$556)) + 4|0); + $207 = (($199) + 9216)|0; + $208 = (($207|0) / 9)&-1; + $209 = (($208) + -1024)|0; + $210 = (($206) + ($209<<2)|0); + $211 = (($207|0) % 9)&-1; + $$0527629 = (($211) + 1)|0; + $212 = ($$0527629|0)<(9); + if ($212) { + $$0527631 = $$0527629;$$1531630 = 10; + while(1) { + $213 = ($$1531630*10)|0; + $$0527 = (($$0527631) + 1)|0; + $exitcond = ($$0527|0)==(9); + if ($exitcond) { + $$1531$lcssa = $213; + break; + } else { + $$0527631 = $$0527;$$1531630 = $213; + } + } + } else { + $$1531$lcssa = 10; + } + $214 = HEAP32[$210>>2]|0; + $215 = (($214>>>0) % ($$1531$lcssa>>>0))&-1; + $216 = ($215|0)==(0); + $217 = ((($210)) + 4|0); + $218 = ($217|0)==($$3501$lcssa|0); + $or$cond541 = $218 & $216; + if ($or$cond541) { + $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa; + } else { + $219 = (($214>>>0) / ($$1531$lcssa>>>0))&-1; + $220 = $219 & 1; + $221 = ($220|0)==(0); + $$542 = $221 ? 9007199254740992.0 : 9007199254740994.0; + $222 = (($$1531$lcssa|0) / 2)&-1; + $223 = ($215>>>0)<($222>>>0); + $224 = ($215|0)==($222|0); + $or$cond544 = $218 & $224; + $$559 = $or$cond544 ? 1.0 : 1.5; + $$$559 = $223 ? 0.5 : $$559; + $225 = ($$0520|0)==(0); + if ($225) { + $$1467 = $$$559;$$1469 = $$542; + } else { + $226 = HEAP8[$$0521>>0]|0; + $227 = ($226<<24>>24)==(45); + $228 = -$$542; + $229 = -$$$559; + $$$542 = $227 ? $228 : $$542; + $$$$559 = $227 ? $229 : $$$559; + $$1467 = $$$$559;$$1469 = $$$542; + } + $230 = (($214) - ($215))|0; + HEAP32[$210>>2] = $230; + $231 = $$1469 + $$1467; + $232 = $231 != $$1469; + if ($232) { + $233 = (($230) + ($$1531$lcssa))|0; + HEAP32[$210>>2] = $233; + $234 = ($233>>>0)>(999999999); + if ($234) { + $$5486623 = $$3484$lcssa;$$sink545622 = $210; + while(1) { + $235 = ((($$sink545622)) + -4|0); + HEAP32[$$sink545622>>2] = 0; + $236 = ($235>>>0)<($$5486623>>>0); + if ($236) { + $237 = ((($$5486623)) + -4|0); + HEAP32[$237>>2] = 0; + $$6 = $237; + } else { + $$6 = $$5486623; + } + $238 = HEAP32[$235>>2]|0; + $239 = (($238) + 1)|0; + HEAP32[$235>>2] = $239; + $240 = ($239>>>0)>(999999999); + if ($240) { + $$5486623 = $$6;$$sink545622 = $235; + } else { + $$5486$lcssa = $$6;$$sink545$lcssa = $235; + break; + } + } + } else { + $$5486$lcssa = $$3484$lcssa;$$sink545$lcssa = $210; + } + $241 = $$5486$lcssa; + $242 = (($183) - ($241))|0; + $243 = $242 >> 2; + $244 = ($243*9)|0; + $245 = HEAP32[$$5486$lcssa>>2]|0; + $246 = ($245>>>0)<(10); + if ($246) { + $$4492 = $$sink545$lcssa;$$4518 = $244;$$8 = $$5486$lcssa; + } else { + $$2516618 = $244;$$2532617 = 10; + while(1) { + $247 = ($$2532617*10)|0; + $248 = (($$2516618) + 1)|0; + $249 = ($245>>>0)<($247>>>0); + if ($249) { + $$4492 = $$sink545$lcssa;$$4518 = $248;$$8 = $$5486$lcssa; + break; + } else { + $$2516618 = $248;$$2532617 = $247; + } + } + } + } else { + $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa; + } + } + $250 = ((($$4492)) + 4|0); + $251 = ($$3501$lcssa>>>0)>($250>>>0); + $$$3501 = $251 ? $250 : $$3501$lcssa; + $$5519$ph = $$4518;$$7505$ph = $$$3501;$$9$ph = $$8; + } else { + $$5519$ph = $$1515;$$7505$ph = $$3501$lcssa;$$9$ph = $$3484$lcssa; + } + $$7505 = $$7505$ph; + while(1) { + $252 = ($$7505>>>0)>($$9$ph>>>0); + if (!($252)) { + $$lcssa673 = 0; + break; + } + $253 = ((($$7505)) + -4|0); + $254 = HEAP32[$253>>2]|0; + $255 = ($254|0)==(0); + if ($255) { + $$7505 = $253; + } else { + $$lcssa673 = 1; + break; + } + } + $256 = (0 - ($$5519$ph))|0; + do { + if ($196) { + $not$ = $197 ^ 1; + $257 = $not$&1; + $$539$ = (($257) + ($$539))|0; + $258 = ($$539$|0)>($$5519$ph|0); + $259 = ($$5519$ph|0)>(-5); + $or$cond6 = $258 & $259; + if ($or$cond6) { + $260 = (($5) + -1)|0; + $$neg567 = (($$539$) + -1)|0; + $261 = (($$neg567) - ($$5519$ph))|0; + $$0479 = $260;$$2476 = $261; + } else { + $262 = (($5) + -2)|0; + $263 = (($$539$) + -1)|0; + $$0479 = $262;$$2476 = $263; + } + $264 = $4 & 8; + $265 = ($264|0)==(0); + if ($265) { + if ($$lcssa673) { + $266 = ((($$7505)) + -4|0); + $267 = HEAP32[$266>>2]|0; + $268 = ($267|0)==(0); + if ($268) { + $$2529 = 9; + } else { + $269 = (($267>>>0) % 10)&-1; + $270 = ($269|0)==(0); + if ($270) { + $$1528614 = 0;$$3533613 = 10; + while(1) { + $271 = ($$3533613*10)|0; + $272 = (($$1528614) + 1)|0; + $273 = (($267>>>0) % ($271>>>0))&-1; + $274 = ($273|0)==(0); + if ($274) { + $$1528614 = $272;$$3533613 = $271; + } else { + $$2529 = $272; + break; + } + } + } else { + $$2529 = 0; + } + } + } else { + $$2529 = 9; + } + $275 = $$0479 | 32; + $276 = ($275|0)==(102); + $277 = $$7505; + $278 = (($277) - ($183))|0; + $279 = $278 >> 2; + $280 = ($279*9)|0; + $281 = (($280) + -9)|0; + if ($276) { + $282 = (($281) - ($$2529))|0; + $283 = ($282|0)>(0); + $$546 = $283 ? $282 : 0; + $284 = ($$2476|0)<($$546|0); + $$2476$$547 = $284 ? $$2476 : $$546; + $$1480 = $$0479;$$3477 = $$2476$$547;$$pre$phi690Z2D = 0; + break; + } else { + $285 = (($281) + ($$5519$ph))|0; + $286 = (($285) - ($$2529))|0; + $287 = ($286|0)>(0); + $$548 = $287 ? $286 : 0; + $288 = ($$2476|0)<($$548|0); + $$2476$$549 = $288 ? $$2476 : $$548; + $$1480 = $$0479;$$3477 = $$2476$$549;$$pre$phi690Z2D = 0; + break; + } + } else { + $$1480 = $$0479;$$3477 = $$2476;$$pre$phi690Z2D = $264; + } + } else { + $$pre689 = $4 & 8; + $$1480 = $5;$$3477 = $$539;$$pre$phi690Z2D = $$pre689; + } + } while(0); + $289 = $$3477 | $$pre$phi690Z2D; + $290 = ($289|0)!=(0); + $291 = $290&1; + $292 = $$1480 | 32; + $293 = ($292|0)==(102); + if ($293) { + $294 = ($$5519$ph|0)>(0); + $295 = $294 ? $$5519$ph : 0; + $$2513 = 0;$$pn566 = $295; + } else { + $296 = ($$5519$ph|0)<(0); + $297 = $296 ? $256 : $$5519$ph; + $298 = ($297|0)<(0); + $299 = $298 << 31 >> 31; + $300 = (_fmt_u($297,$299,$11)|0); + $301 = $11; + $302 = $300; + $303 = (($301) - ($302))|0; + $304 = ($303|0)<(2); + if ($304) { + $$1512607 = $300; + while(1) { + $305 = ((($$1512607)) + -1|0); + HEAP8[$305>>0] = 48; + $306 = $305; + $307 = (($301) - ($306))|0; + $308 = ($307|0)<(2); + if ($308) { + $$1512607 = $305; + } else { + $$1512$lcssa = $305; + break; + } + } + } else { + $$1512$lcssa = $300; + } + $309 = $$5519$ph >> 31; + $310 = $309 & 2; + $311 = (($310) + 43)|0; + $312 = $311&255; + $313 = ((($$1512$lcssa)) + -1|0); + HEAP8[$313>>0] = $312; + $314 = $$1480&255; + $315 = ((($$1512$lcssa)) + -2|0); + HEAP8[$315>>0] = $314; + $316 = $315; + $317 = (($301) - ($316))|0; + $$2513 = $315;$$pn566 = $317; + } + $318 = (($$0520) + 1)|0; + $319 = (($318) + ($$3477))|0; + $$1526 = (($319) + ($291))|0; + $320 = (($$1526) + ($$pn566))|0; + _pad_674($0,32,$2,$320,$4); + _out($0,$$0521,$$0520); + $321 = $4 ^ 65536; + _pad_674($0,48,$2,$320,$321); + if ($293) { + $322 = ($$9$ph>>>0)>($$556>>>0); + $$0496$$9 = $322 ? $$556 : $$9$ph; + $323 = ((($8)) + 9|0); + $324 = $323; + $325 = ((($8)) + 8|0); + $$5493597 = $$0496$$9; + while(1) { + $326 = HEAP32[$$5493597>>2]|0; + $327 = (_fmt_u($326,0,$323)|0); + $328 = ($$5493597|0)==($$0496$$9|0); + if ($328) { + $334 = ($327|0)==($323|0); + if ($334) { + HEAP8[$325>>0] = 48; + $$1465 = $325; + } else { + $$1465 = $327; + } + } else { + $329 = ($327>>>0)>($8>>>0); + if ($329) { + $330 = $327; + $331 = (($330) - ($9))|0; + _memset(($8|0),48,($331|0))|0; + $$0464594 = $327; + while(1) { + $332 = ((($$0464594)) + -1|0); + $333 = ($332>>>0)>($8>>>0); + if ($333) { + $$0464594 = $332; + } else { + $$1465 = $332; + break; + } + } + } else { + $$1465 = $327; + } + } + $335 = $$1465; + $336 = (($324) - ($335))|0; + _out($0,$$1465,$336); + $337 = ((($$5493597)) + 4|0); + $338 = ($337>>>0)>($$556>>>0); + if ($338) { + break; + } else { + $$5493597 = $337; + } + } + $339 = ($289|0)==(0); + if (!($339)) { + _out($0,11920,1); + } + $340 = ($337>>>0)<($$7505>>>0); + $341 = ($$3477|0)>(0); + $342 = $340 & $341; + if ($342) { + $$4478590 = $$3477;$$6494589 = $337; + while(1) { + $343 = HEAP32[$$6494589>>2]|0; + $344 = (_fmt_u($343,0,$323)|0); + $345 = ($344>>>0)>($8>>>0); + if ($345) { + $346 = $344; + $347 = (($346) - ($9))|0; + _memset(($8|0),48,($347|0))|0; + $$0463584 = $344; + while(1) { + $348 = ((($$0463584)) + -1|0); + $349 = ($348>>>0)>($8>>>0); + if ($349) { + $$0463584 = $348; + } else { + $$0463$lcssa = $348; + break; + } + } + } else { + $$0463$lcssa = $344; + } + $350 = ($$4478590|0)<(9); + $351 = $350 ? $$4478590 : 9; + _out($0,$$0463$lcssa,$351); + $352 = ((($$6494589)) + 4|0); + $353 = (($$4478590) + -9)|0; + $354 = ($352>>>0)<($$7505>>>0); + $355 = ($$4478590|0)>(9); + $356 = $354 & $355; + if ($356) { + $$4478590 = $353;$$6494589 = $352; + } else { + $$4478$lcssa = $353; + break; + } + } + } else { + $$4478$lcssa = $$3477; + } + $357 = (($$4478$lcssa) + 9)|0; + _pad_674($0,48,$357,9,0); + } else { + $358 = ((($$9$ph)) + 4|0); + $$7505$ = $$lcssa673 ? $$7505 : $358; + $359 = ($$3477|0)>(-1); + if ($359) { + $360 = ((($8)) + 9|0); + $361 = ($$pre$phi690Z2D|0)==(0); + $362 = $360; + $363 = (0 - ($9))|0; + $364 = ((($8)) + 8|0); + $$5602 = $$3477;$$7495601 = $$9$ph; + while(1) { + $365 = HEAP32[$$7495601>>2]|0; + $366 = (_fmt_u($365,0,$360)|0); + $367 = ($366|0)==($360|0); + if ($367) { + HEAP8[$364>>0] = 48; + $$0 = $364; + } else { + $$0 = $366; + } + $368 = ($$7495601|0)==($$9$ph|0); + do { + if ($368) { + $372 = ((($$0)) + 1|0); + _out($0,$$0,1); + $373 = ($$5602|0)<(1); + $or$cond554 = $361 & $373; + if ($or$cond554) { + $$2 = $372; + break; + } + _out($0,11920,1); + $$2 = $372; + } else { + $369 = ($$0>>>0)>($8>>>0); + if (!($369)) { + $$2 = $$0; + break; + } + $scevgep684 = (($$0) + ($363)|0); + $scevgep684685 = $scevgep684; + _memset(($8|0),48,($scevgep684685|0))|0; + $$1598 = $$0; + while(1) { + $370 = ((($$1598)) + -1|0); + $371 = ($370>>>0)>($8>>>0); + if ($371) { + $$1598 = $370; + } else { + $$2 = $370; + break; + } + } + } + } while(0); + $374 = $$2; + $375 = (($362) - ($374))|0; + $376 = ($$5602|0)>($375|0); + $377 = $376 ? $375 : $$5602; + _out($0,$$2,$377); + $378 = (($$5602) - ($375))|0; + $379 = ((($$7495601)) + 4|0); + $380 = ($379>>>0)<($$7505$>>>0); + $381 = ($378|0)>(-1); + $382 = $380 & $381; + if ($382) { + $$5602 = $378;$$7495601 = $379; + } else { + $$5$lcssa = $378; + break; + } + } + } else { + $$5$lcssa = $$3477; + } + $383 = (($$5$lcssa) + 18)|0; + _pad_674($0,48,$383,18,0); + $384 = $11; + $385 = $$2513; + $386 = (($384) - ($385))|0; + _out($0,$$2513,$386); + } + $387 = $4 ^ 8192; + _pad_674($0,32,$2,$320,$387); + $$sink562 = $320; + } else { + $27 = $5 & 32; + $28 = ($27|0)!=(0); + $29 = $28 ? 11888 : 11892; + $30 = ($$0471 != $$0471) | (0.0 != 0.0); + $31 = $28 ? 11896 : 11900; + $$0510 = $30 ? $31 : $29; + $32 = (($$0520) + 3)|0; + $33 = $4 & -65537; + _pad_674($0,32,$2,$32,$33); + _out($0,$$0521,$$0520); + _out($0,$$0510,3); + $34 = $4 ^ 8192; + _pad_674($0,32,$2,$32,$34); + $$sink562 = $32; + } + } while(0); + $388 = ($$sink562|0)<($2|0); + $$555 = $388 ? $2 : $$sink562; + STACKTOP = sp;return ($$555|0); +} +function ___DOUBLE_BITS_675($0) { + $0 = +$0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF64[tempDoublePtr>>3] = $0;$1 = HEAP32[tempDoublePtr>>2]|0; + $2 = HEAP32[tempDoublePtr+4>>2]|0; + tempRet0 = ($2); + return ($1|0); +} +function _frexpl($0,$1) { + $0 = +$0; + $1 = $1|0; + var $2 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (+_frexp($0,$1)); + return (+$2); +} +function _frexp($0,$1) { + $0 = +$0; + $1 = $1|0; + var $$0 = 0.0, $$016 = 0.0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, $storemerge = 0, $trunc$clear = 0, label = 0; + var sp = 0; + sp = STACKTOP; + HEAPF64[tempDoublePtr>>3] = $0;$2 = HEAP32[tempDoublePtr>>2]|0; + $3 = HEAP32[tempDoublePtr+4>>2]|0; + $4 = (_bitshift64Lshr(($2|0),($3|0),52)|0); + $5 = tempRet0; + $6 = $4&65535; + $trunc$clear = $6 & 2047; + switch ($trunc$clear<<16>>16) { + case 0: { + $7 = $0 != 0.0; + if ($7) { + $8 = $0 * 1.8446744073709552E+19; + $9 = (+_frexp($8,$1)); + $10 = HEAP32[$1>>2]|0; + $11 = (($10) + -64)|0; + $$016 = $9;$storemerge = $11; + } else { + $$016 = $0;$storemerge = 0; + } + HEAP32[$1>>2] = $storemerge; + $$0 = $$016; + break; + } + case 2047: { + $$0 = $0; + break; + } + default: { + $12 = $4 & 2047; + $13 = (($12) + -1022)|0; + HEAP32[$1>>2] = $13; + $14 = $3 & -2146435073; + $15 = $14 | 1071644672; + HEAP32[tempDoublePtr>>2] = $2;HEAP32[tempDoublePtr+4>>2] = $15;$16 = +HEAPF64[tempDoublePtr>>3]; + $$0 = $16; + } + } + return (+$$0); +} +function _wcrtomb($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0; + var $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0; + var $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $not$ = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($0|0)==(0|0); + do { + if ($3) { + $$0 = 1; + } else { + $4 = ($1>>>0)<(128); + if ($4) { + $5 = $1&255; + HEAP8[$0>>0] = $5; + $$0 = 1; + break; + } + $6 = (___pthread_self_448()|0); + $7 = ((($6)) + 188|0); + $8 = HEAP32[$7>>2]|0; + $9 = HEAP32[$8>>2]|0; + $not$ = ($9|0)==(0|0); + if ($not$) { + $10 = $1 & -128; + $11 = ($10|0)==(57216); + if ($11) { + $13 = $1&255; + HEAP8[$0>>0] = $13; + $$0 = 1; + break; + } else { + $12 = (___errno_location()|0); + HEAP32[$12>>2] = 84; + $$0 = -1; + break; + } + } + $14 = ($1>>>0)<(2048); + if ($14) { + $15 = $1 >>> 6; + $16 = $15 | 192; + $17 = $16&255; + $18 = ((($0)) + 1|0); + HEAP8[$0>>0] = $17; + $19 = $1 & 63; + $20 = $19 | 128; + $21 = $20&255; + HEAP8[$18>>0] = $21; + $$0 = 2; + break; + } + $22 = ($1>>>0)<(55296); + $23 = $1 & -8192; + $24 = ($23|0)==(57344); + $or$cond = $22 | $24; + if ($or$cond) { + $25 = $1 >>> 12; + $26 = $25 | 224; + $27 = $26&255; + $28 = ((($0)) + 1|0); + HEAP8[$0>>0] = $27; + $29 = $1 >>> 6; + $30 = $29 & 63; + $31 = $30 | 128; + $32 = $31&255; + $33 = ((($0)) + 2|0); + HEAP8[$28>>0] = $32; + $34 = $1 & 63; + $35 = $34 | 128; + $36 = $35&255; + HEAP8[$33>>0] = $36; + $$0 = 3; + break; + } + $37 = (($1) + -65536)|0; + $38 = ($37>>>0)<(1048576); + if ($38) { + $39 = $1 >>> 18; + $40 = $39 | 240; + $41 = $40&255; + $42 = ((($0)) + 1|0); + HEAP8[$0>>0] = $41; + $43 = $1 >>> 12; + $44 = $43 & 63; + $45 = $44 | 128; + $46 = $45&255; + $47 = ((($0)) + 2|0); + HEAP8[$42>>0] = $46; + $48 = $1 >>> 6; + $49 = $48 & 63; + $50 = $49 | 128; + $51 = $50&255; + $52 = ((($0)) + 3|0); + HEAP8[$47>>0] = $51; + $53 = $1 & 63; + $54 = $53 | 128; + $55 = $54&255; + HEAP8[$52>>0] = $55; + $$0 = 4; + break; + } else { + $56 = (___errno_location()|0); + HEAP32[$56>>2] = 84; + $$0 = -1; + break; + } + } + } while(0); + return ($$0|0); +} +function ___pthread_self_448() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_pthread_self()|0); + return ($0|0); +} +function ___pthread_self_105() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_pthread_self()|0); + return ($0|0); +} +function ___strerror_l($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$012$lcssa = 0, $$01214 = 0, $$016 = 0, $$113 = 0, $$115 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var label = 0, sp = 0; + sp = STACKTOP; + $$016 = 0; + while(1) { + $3 = (11922 + ($$016)|0); + $4 = HEAP8[$3>>0]|0; + $5 = $4&255; + $6 = ($5|0)==($0|0); + if ($6) { + label = 2; + break; + } + $7 = (($$016) + 1)|0; + $8 = ($7|0)==(87); + if ($8) { + $$01214 = 12010;$$115 = 87; + label = 5; + break; + } else { + $$016 = $7; + } + } + if ((label|0) == 2) { + $2 = ($$016|0)==(0); + if ($2) { + $$012$lcssa = 12010; + } else { + $$01214 = 12010;$$115 = $$016; + label = 5; + } + } + if ((label|0) == 5) { + while(1) { + label = 0; + $$113 = $$01214; + while(1) { + $9 = HEAP8[$$113>>0]|0; + $10 = ($9<<24>>24)==(0); + $11 = ((($$113)) + 1|0); + if ($10) { + break; + } else { + $$113 = $11; + } + } + $12 = (($$115) + -1)|0; + $13 = ($12|0)==(0); + if ($13) { + $$012$lcssa = $11; + break; + } else { + $$01214 = $11;$$115 = $12; + label = 5; + } + } + } + $14 = ((($1)) + 20|0); + $15 = HEAP32[$14>>2]|0; + $16 = (___lctrans($$012$lcssa,$15)|0); + return ($16|0); +} +function ___lctrans($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (___lctrans_impl($0,$1)|0); + return ($2|0); +} +function ___lctrans_impl($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($1|0)==(0|0); + if ($2) { + $$0 = 0; + } else { + $3 = HEAP32[$1>>2]|0; + $4 = ((($1)) + 4|0); + $5 = HEAP32[$4>>2]|0; + $6 = (___mo_lookup($3,$5,$0)|0); + $$0 = $6; + } + $7 = ($$0|0)!=(0|0); + $8 = $7 ? $$0 : $0; + return ($8|0); +} +function ___mo_lookup($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$ = 0, $$090 = 0, $$094 = 0, $$191 = 0, $$195 = 0, $$4 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond102 = 0, $or$cond104 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = HEAP32[$0>>2]|0; + $4 = (($3) + 1794895138)|0; + $5 = ((($0)) + 8|0); + $6 = HEAP32[$5>>2]|0; + $7 = (_swapc($6,$4)|0); + $8 = ((($0)) + 12|0); + $9 = HEAP32[$8>>2]|0; + $10 = (_swapc($9,$4)|0); + $11 = ((($0)) + 16|0); + $12 = HEAP32[$11>>2]|0; + $13 = (_swapc($12,$4)|0); + $14 = $1 >>> 2; + $15 = ($7>>>0)<($14>>>0); + L1: do { + if ($15) { + $16 = $7 << 2; + $17 = (($1) - ($16))|0; + $18 = ($10>>>0)<($17>>>0); + $19 = ($13>>>0)<($17>>>0); + $or$cond = $18 & $19; + if ($or$cond) { + $20 = $13 | $10; + $21 = $20 & 3; + $22 = ($21|0)==(0); + if ($22) { + $23 = $10 >>> 2; + $24 = $13 >>> 2; + $$090 = 0;$$094 = $7; + while(1) { + $25 = $$094 >>> 1; + $26 = (($$090) + ($25))|0; + $27 = $26 << 1; + $28 = (($27) + ($23))|0; + $29 = (($0) + ($28<<2)|0); + $30 = HEAP32[$29>>2]|0; + $31 = (_swapc($30,$4)|0); + $32 = (($28) + 1)|0; + $33 = (($0) + ($32<<2)|0); + $34 = HEAP32[$33>>2]|0; + $35 = (_swapc($34,$4)|0); + $36 = ($35>>>0)<($1>>>0); + $37 = (($1) - ($35))|0; + $38 = ($31>>>0)<($37>>>0); + $or$cond102 = $36 & $38; + if (!($or$cond102)) { + $$4 = 0; + break L1; + } + $39 = (($35) + ($31))|0; + $40 = (($0) + ($39)|0); + $41 = HEAP8[$40>>0]|0; + $42 = ($41<<24>>24)==(0); + if (!($42)) { + $$4 = 0; + break L1; + } + $43 = (($0) + ($35)|0); + $44 = (_strcmp($2,$43)|0); + $45 = ($44|0)==(0); + if ($45) { + break; + } + $62 = ($$094|0)==(1); + $63 = ($44|0)<(0); + $64 = (($$094) - ($25))|0; + $$195 = $63 ? $25 : $64; + $$191 = $63 ? $$090 : $26; + if ($62) { + $$4 = 0; + break L1; + } else { + $$090 = $$191;$$094 = $$195; + } + } + $46 = (($27) + ($24))|0; + $47 = (($0) + ($46<<2)|0); + $48 = HEAP32[$47>>2]|0; + $49 = (_swapc($48,$4)|0); + $50 = (($46) + 1)|0; + $51 = (($0) + ($50<<2)|0); + $52 = HEAP32[$51>>2]|0; + $53 = (_swapc($52,$4)|0); + $54 = ($53>>>0)<($1>>>0); + $55 = (($1) - ($53))|0; + $56 = ($49>>>0)<($55>>>0); + $or$cond104 = $54 & $56; + if ($or$cond104) { + $57 = (($0) + ($53)|0); + $58 = (($53) + ($49))|0; + $59 = (($0) + ($58)|0); + $60 = HEAP8[$59>>0]|0; + $61 = ($60<<24>>24)==(0); + $$ = $61 ? $57 : 0; + $$4 = $$; + } else { + $$4 = 0; + } + } else { + $$4 = 0; + } + } else { + $$4 = 0; + } + } else { + $$4 = 0; + } + } while(0); + return ($$4|0); +} +function _swapc($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$ = 0, $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($1|0)==(0); + $3 = (_llvm_bswap_i32(($0|0))|0); + $$ = $2 ? $0 : $3; + return ($$|0); +} +function ___fwritex($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$038 = 0, $$042 = 0, $$1 = 0, $$139 = 0, $$141 = 0, $$143 = 0, $$pre = 0, $$pre47 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0; + var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($2)) + 16|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($4|0)==(0|0); + if ($5) { + $7 = (___towrite($2)|0); + $8 = ($7|0)==(0); + if ($8) { + $$pre = HEAP32[$3>>2]|0; + $12 = $$pre; + label = 5; + } else { + $$1 = 0; + } + } else { + $6 = $4; + $12 = $6; + label = 5; + } + L5: do { + if ((label|0) == 5) { + $9 = ((($2)) + 20|0); + $10 = HEAP32[$9>>2]|0; + $11 = (($12) - ($10))|0; + $13 = ($11>>>0)<($1>>>0); + $14 = $10; + if ($13) { + $15 = ((($2)) + 36|0); + $16 = HEAP32[$15>>2]|0; + $17 = (FUNCTION_TABLE_iiii[$16 & 15]($2,$0,$1)|0); + $$1 = $17; + break; + } + $18 = ((($2)) + 75|0); + $19 = HEAP8[$18>>0]|0; + $20 = ($19<<24>>24)>(-1); + L10: do { + if ($20) { + $$038 = $1; + while(1) { + $21 = ($$038|0)==(0); + if ($21) { + $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14; + break L10; + } + $22 = (($$038) + -1)|0; + $23 = (($0) + ($22)|0); + $24 = HEAP8[$23>>0]|0; + $25 = ($24<<24>>24)==(10); + if ($25) { + break; + } else { + $$038 = $22; + } + } + $26 = ((($2)) + 36|0); + $27 = HEAP32[$26>>2]|0; + $28 = (FUNCTION_TABLE_iiii[$27 & 15]($2,$0,$$038)|0); + $29 = ($28>>>0)<($$038>>>0); + if ($29) { + $$1 = $28; + break L5; + } + $30 = (($0) + ($$038)|0); + $$042 = (($1) - ($$038))|0; + $$pre47 = HEAP32[$9>>2]|0; + $$139 = $$038;$$141 = $30;$$143 = $$042;$31 = $$pre47; + } else { + $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14; + } + } while(0); + _memcpy(($31|0),($$141|0),($$143|0))|0; + $32 = HEAP32[$9>>2]|0; + $33 = (($32) + ($$143)|0); + HEAP32[$9>>2] = $33; + $34 = (($$139) + ($$143))|0; + $$1 = $34; + } + } while(0); + return ($$1|0); +} +function ___towrite($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 74|0); + $2 = HEAP8[$1>>0]|0; + $3 = $2 << 24 >> 24; + $4 = (($3) + 255)|0; + $5 = $4 | $3; + $6 = $5&255; + HEAP8[$1>>0] = $6; + $7 = HEAP32[$0>>2]|0; + $8 = $7 & 8; + $9 = ($8|0)==(0); + if ($9) { + $11 = ((($0)) + 8|0); + HEAP32[$11>>2] = 0; + $12 = ((($0)) + 4|0); + HEAP32[$12>>2] = 0; + $13 = ((($0)) + 44|0); + $14 = HEAP32[$13>>2]|0; + $15 = ((($0)) + 28|0); + HEAP32[$15>>2] = $14; + $16 = ((($0)) + 20|0); + HEAP32[$16>>2] = $14; + $17 = ((($0)) + 48|0); + $18 = HEAP32[$17>>2]|0; + $19 = (($14) + ($18)|0); + $20 = ((($0)) + 16|0); + HEAP32[$20>>2] = $19; + $$0 = 0; + } else { + $10 = $7 | 32; + HEAP32[$0>>2] = $10; + $$0 = -1; + } + return ($$0|0); +} +function _sn_write($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$ = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($0)) + 16|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($0)) + 20|0); + $6 = HEAP32[$5>>2]|0; + $7 = $6; + $8 = (($4) - ($7))|0; + $9 = ($8>>>0)>($2>>>0); + $$ = $9 ? $2 : $8; + _memcpy(($6|0),($1|0),($$|0))|0; + $10 = HEAP32[$5>>2]|0; + $11 = (($10) + ($$)|0); + HEAP32[$5>>2] = $11; + return ($2|0); +} +function _strlen($0) { + $0 = $0|0; + var $$0 = 0, $$015$lcssa = 0, $$01519 = 0, $$1$lcssa = 0, $$pn = 0, $$pre = 0, $$sink = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0; + var $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = $0; + $2 = $1 & 3; + $3 = ($2|0)==(0); + L1: do { + if ($3) { + $$015$lcssa = $0; + label = 4; + } else { + $$01519 = $0;$23 = $1; + while(1) { + $4 = HEAP8[$$01519>>0]|0; + $5 = ($4<<24>>24)==(0); + if ($5) { + $$sink = $23; + break L1; + } + $6 = ((($$01519)) + 1|0); + $7 = $6; + $8 = $7 & 3; + $9 = ($8|0)==(0); + if ($9) { + $$015$lcssa = $6; + label = 4; + break; + } else { + $$01519 = $6;$23 = $7; + } + } + } + } while(0); + if ((label|0) == 4) { + $$0 = $$015$lcssa; + while(1) { + $10 = HEAP32[$$0>>2]|0; + $11 = (($10) + -16843009)|0; + $12 = $10 & -2139062144; + $13 = $12 ^ -2139062144; + $14 = $13 & $11; + $15 = ($14|0)==(0); + $16 = ((($$0)) + 4|0); + if ($15) { + $$0 = $16; + } else { + break; + } + } + $17 = $10&255; + $18 = ($17<<24>>24)==(0); + if ($18) { + $$1$lcssa = $$0; + } else { + $$pn = $$0; + while(1) { + $19 = ((($$pn)) + 1|0); + $$pre = HEAP8[$19>>0]|0; + $20 = ($$pre<<24>>24)==(0); + if ($20) { + $$1$lcssa = $19; + break; + } else { + $$pn = $19; + } + } + } + $21 = $$1$lcssa; + $$sink = $21; + } + $22 = (($$sink) - ($1))|0; + return ($22|0); +} +function _strchr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (___strchrnul($0,$1)|0); + $3 = HEAP8[$2>>0]|0; + $4 = $1&255; + $5 = ($3<<24>>24)==($4<<24>>24); + $6 = $5 ? $2 : 0; + return ($6|0); +} +function ___strchrnul($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$029$lcssa = 0, $$02936 = 0, $$030$lcssa = 0, $$03039 = 0, $$1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0; + var $41 = 0, $42 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond33 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = $1 & 255; + $3 = ($2|0)==(0); + L1: do { + if ($3) { + $8 = (_strlen($0)|0); + $9 = (($0) + ($8)|0); + $$0 = $9; + } else { + $4 = $0; + $5 = $4 & 3; + $6 = ($5|0)==(0); + if ($6) { + $$030$lcssa = $0; + } else { + $7 = $1&255; + $$03039 = $0; + while(1) { + $10 = HEAP8[$$03039>>0]|0; + $11 = ($10<<24>>24)==(0); + $12 = ($10<<24>>24)==($7<<24>>24); + $or$cond = $11 | $12; + if ($or$cond) { + $$0 = $$03039; + break L1; + } + $13 = ((($$03039)) + 1|0); + $14 = $13; + $15 = $14 & 3; + $16 = ($15|0)==(0); + if ($16) { + $$030$lcssa = $13; + break; + } else { + $$03039 = $13; + } + } + } + $17 = Math_imul($2, 16843009)|0; + $18 = HEAP32[$$030$lcssa>>2]|0; + $19 = (($18) + -16843009)|0; + $20 = $18 & -2139062144; + $21 = $20 ^ -2139062144; + $22 = $21 & $19; + $23 = ($22|0)==(0); + L10: do { + if ($23) { + $$02936 = $$030$lcssa;$25 = $18; + while(1) { + $24 = $25 ^ $17; + $26 = (($24) + -16843009)|0; + $27 = $24 & -2139062144; + $28 = $27 ^ -2139062144; + $29 = $28 & $26; + $30 = ($29|0)==(0); + if (!($30)) { + $$029$lcssa = $$02936; + break L10; + } + $31 = ((($$02936)) + 4|0); + $32 = HEAP32[$31>>2]|0; + $33 = (($32) + -16843009)|0; + $34 = $32 & -2139062144; + $35 = $34 ^ -2139062144; + $36 = $35 & $33; + $37 = ($36|0)==(0); + if ($37) { + $$02936 = $31;$25 = $32; + } else { + $$029$lcssa = $31; + break; + } + } + } else { + $$029$lcssa = $$030$lcssa; + } + } while(0); + $38 = $1&255; + $$1 = $$029$lcssa; + while(1) { + $39 = HEAP8[$$1>>0]|0; + $40 = ($39<<24>>24)==(0); + $41 = ($39<<24>>24)==($38<<24>>24); + $or$cond33 = $40 | $41; + $42 = ((($$1)) + 1|0); + if ($or$cond33) { + $$0 = $$1; + break; + } else { + $$1 = $42; + } + } + } + } while(0); + return ($$0|0); +} +function _strcpy($0,$1) { + $0 = $0|0; + $1 = $1|0; + var label = 0, sp = 0; + sp = STACKTOP; + (___stpcpy($0,$1)|0); + return ($0|0); +} +function ___stpcpy($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0$lcssa = 0, $$025$lcssa = 0, $$02536 = 0, $$026$lcssa = 0, $$02642 = 0, $$027$lcssa = 0, $$02741 = 0, $$029 = 0, $$037 = 0, $$1$ph = 0, $$128$ph = 0, $$12834 = 0, $$135 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0; + var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0; + var $35 = 0, $36 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = $1; + $3 = $0; + $4 = $2 ^ $3; + $5 = $4 & 3; + $6 = ($5|0)==(0); + L1: do { + if ($6) { + $7 = $2 & 3; + $8 = ($7|0)==(0); + if ($8) { + $$026$lcssa = $1;$$027$lcssa = $0; + } else { + $$02642 = $1;$$02741 = $0; + while(1) { + $9 = HEAP8[$$02642>>0]|0; + HEAP8[$$02741>>0] = $9; + $10 = ($9<<24>>24)==(0); + if ($10) { + $$029 = $$02741; + break L1; + } + $11 = ((($$02642)) + 1|0); + $12 = ((($$02741)) + 1|0); + $13 = $11; + $14 = $13 & 3; + $15 = ($14|0)==(0); + if ($15) { + $$026$lcssa = $11;$$027$lcssa = $12; + break; + } else { + $$02642 = $11;$$02741 = $12; + } + } + } + $16 = HEAP32[$$026$lcssa>>2]|0; + $17 = (($16) + -16843009)|0; + $18 = $16 & -2139062144; + $19 = $18 ^ -2139062144; + $20 = $19 & $17; + $21 = ($20|0)==(0); + if ($21) { + $$02536 = $$027$lcssa;$$037 = $$026$lcssa;$24 = $16; + while(1) { + $22 = ((($$037)) + 4|0); + $23 = ((($$02536)) + 4|0); + HEAP32[$$02536>>2] = $24; + $25 = HEAP32[$22>>2]|0; + $26 = (($25) + -16843009)|0; + $27 = $25 & -2139062144; + $28 = $27 ^ -2139062144; + $29 = $28 & $26; + $30 = ($29|0)==(0); + if ($30) { + $$02536 = $23;$$037 = $22;$24 = $25; + } else { + $$0$lcssa = $22;$$025$lcssa = $23; + break; + } + } + } else { + $$0$lcssa = $$026$lcssa;$$025$lcssa = $$027$lcssa; + } + $$1$ph = $$0$lcssa;$$128$ph = $$025$lcssa; + label = 8; + } else { + $$1$ph = $1;$$128$ph = $0; + label = 8; + } + } while(0); + if ((label|0) == 8) { + $31 = HEAP8[$$1$ph>>0]|0; + HEAP8[$$128$ph>>0] = $31; + $32 = ($31<<24>>24)==(0); + if ($32) { + $$029 = $$128$ph; + } else { + $$12834 = $$128$ph;$$135 = $$1$ph; + while(1) { + $33 = ((($$135)) + 1|0); + $34 = ((($$12834)) + 1|0); + $35 = HEAP8[$33>>0]|0; + HEAP8[$34>>0] = $35; + $36 = ($35<<24>>24)==(0); + if ($36) { + $$029 = $34; + break; + } else { + $$12834 = $34;$$135 = $33; + } + } + } + } + return ($$029|0); +} +function ___ofl_lock() { + var label = 0, sp = 0; + sp = STACKTOP; + ___lock((33128|0)); + return (33136|0); +} +function ___ofl_unlock() { + var label = 0, sp = 0; + sp = STACKTOP; + ___unlock((33128|0)); + return; +} +function _fflush($0) { + $0 = $0|0; + var $$0 = 0, $$023 = 0, $$02325 = 0, $$02327 = 0, $$024$lcssa = 0, $$02426 = 0, $$1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0; + var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $phitmp = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0|0)==(0|0); + do { + if ($1) { + $8 = HEAP32[838]|0; + $9 = ($8|0)==(0|0); + if ($9) { + $29 = 0; + } else { + $10 = HEAP32[838]|0; + $11 = (_fflush($10)|0); + $29 = $11; + } + $12 = (___ofl_lock()|0); + $$02325 = HEAP32[$12>>2]|0; + $13 = ($$02325|0)==(0|0); + if ($13) { + $$024$lcssa = $29; + } else { + $$02327 = $$02325;$$02426 = $29; + while(1) { + $14 = ((($$02327)) + 76|0); + $15 = HEAP32[$14>>2]|0; + $16 = ($15|0)>(-1); + if ($16) { + $17 = (___lockfile($$02327)|0); + $26 = $17; + } else { + $26 = 0; + } + $18 = ((($$02327)) + 20|0); + $19 = HEAP32[$18>>2]|0; + $20 = ((($$02327)) + 28|0); + $21 = HEAP32[$20>>2]|0; + $22 = ($19>>>0)>($21>>>0); + if ($22) { + $23 = (___fflush_unlocked($$02327)|0); + $24 = $23 | $$02426; + $$1 = $24; + } else { + $$1 = $$02426; + } + $25 = ($26|0)==(0); + if (!($25)) { + ___unlockfile($$02327); + } + $27 = ((($$02327)) + 56|0); + $$023 = HEAP32[$27>>2]|0; + $28 = ($$023|0)==(0|0); + if ($28) { + $$024$lcssa = $$1; + break; + } else { + $$02327 = $$023;$$02426 = $$1; + } + } + } + ___ofl_unlock(); + $$0 = $$024$lcssa; + } else { + $2 = ((($0)) + 76|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)>(-1); + if (!($4)) { + $5 = (___fflush_unlocked($0)|0); + $$0 = $5; + break; + } + $6 = (___lockfile($0)|0); + $phitmp = ($6|0)==(0); + $7 = (___fflush_unlocked($0)|0); + if ($phitmp) { + $$0 = $7; + } else { + ___unlockfile($0); + $$0 = $7; + } + } + } while(0); + return ($$0|0); +} +function ___fflush_unlocked($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 20|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 28|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($2>>>0)>($4>>>0); + if ($5) { + $6 = ((($0)) + 36|0); + $7 = HEAP32[$6>>2]|0; + (FUNCTION_TABLE_iiii[$7 & 15]($0,0,0)|0); + $8 = HEAP32[$1>>2]|0; + $9 = ($8|0)==(0|0); + if ($9) { + $$0 = -1; + } else { + label = 3; + } + } else { + label = 3; + } + if ((label|0) == 3) { + $10 = ((($0)) + 4|0); + $11 = HEAP32[$10>>2]|0; + $12 = ((($0)) + 8|0); + $13 = HEAP32[$12>>2]|0; + $14 = ($11>>>0)<($13>>>0); + if ($14) { + $15 = $11; + $16 = $13; + $17 = (($15) - ($16))|0; + $18 = ((($0)) + 40|0); + $19 = HEAP32[$18>>2]|0; + (FUNCTION_TABLE_iiii[$19 & 15]($0,$17,1)|0); + } + $20 = ((($0)) + 16|0); + HEAP32[$20>>2] = 0; + HEAP32[$3>>2] = 0; + HEAP32[$1>>2] = 0; + HEAP32[$12>>2] = 0; + HEAP32[$10>>2] = 0; + $$0 = 0; + } + return ($$0|0); +} +function _strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = ($2<<24>>24)==(0); + do { + if ($3) { + $$0 = $0; + } else { + $4 = $2 << 24 >> 24; + $5 = (_strchr($0,$4)|0); + $6 = ($5|0)==(0|0); + if ($6) { + $$0 = 0; + } else { + $7 = ((($1)) + 1|0); + $8 = HEAP8[$7>>0]|0; + $9 = ($8<<24>>24)==(0); + if ($9) { + $$0 = $5; + } else { + $10 = ((($5)) + 1|0); + $11 = HEAP8[$10>>0]|0; + $12 = ($11<<24>>24)==(0); + if ($12) { + $$0 = 0; + } else { + $13 = ((($1)) + 2|0); + $14 = HEAP8[$13>>0]|0; + $15 = ($14<<24>>24)==(0); + if ($15) { + $16 = (_twobyte_strstr($5,$1)|0); + $$0 = $16; + break; + } + $17 = ((($5)) + 2|0); + $18 = HEAP8[$17>>0]|0; + $19 = ($18<<24>>24)==(0); + if ($19) { + $$0 = 0; + } else { + $20 = ((($1)) + 3|0); + $21 = HEAP8[$20>>0]|0; + $22 = ($21<<24>>24)==(0); + if ($22) { + $23 = (_threebyte_strstr($5,$1)|0); + $$0 = $23; + break; + } + $24 = ((($5)) + 3|0); + $25 = HEAP8[$24>>0]|0; + $26 = ($25<<24>>24)==(0); + if ($26) { + $$0 = 0; + } else { + $27 = ((($1)) + 4|0); + $28 = HEAP8[$27>>0]|0; + $29 = ($28<<24>>24)==(0); + if ($29) { + $30 = (_fourbyte_strstr($5,$1)|0); + $$0 = $30; + break; + } else { + $31 = (_twoway_strstr($5,$1)|0); + $$0 = $31; + break; + } + } + } + } + } + } + } + } while(0); + return ($$0|0); +} +function _twobyte_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$lcssa = 0, $$sink = 0, $$sink$in = 0, $$sink$masked = 0, $$sink17$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = $2&255; + $4 = $3 << 8; + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = $6&255; + $8 = $4 | $7; + $9 = HEAP8[$0>>0]|0; + $10 = $9&255; + $$sink$in = $10;$$sink17$sink = $0; + while(1) { + $11 = ((($$sink17$sink)) + 1|0); + $12 = HEAP8[$11>>0]|0; + $13 = ($12<<24>>24)==(0); + if ($13) { + $$lcssa = 0; + break; + } + $$sink = $$sink$in << 8; + $14 = $12&255; + $$sink$masked = $$sink & 65280; + $15 = $14 | $$sink$masked; + $16 = ($15|0)==($8|0); + if ($16) { + $$lcssa = $$sink17$sink; + break; + } else { + $$sink$in = $15;$$sink17$sink = $11; + } + } + return ($$lcssa|0); +} +function _threebyte_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$016$lcssa = 0, $$01619 = 0, $$020 = 0, $$lcssa = 0, $$not = 0, $$not17 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $4 = 0, $5 = 0, $6 = 0; + var $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond18 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = $2&255; + $4 = $3 << 24; + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = $6&255; + $8 = $7 << 16; + $9 = $8 | $4; + $10 = ((($1)) + 2|0); + $11 = HEAP8[$10>>0]|0; + $12 = $11&255; + $13 = $12 << 8; + $14 = $9 | $13; + $15 = HEAP8[$0>>0]|0; + $16 = $15&255; + $17 = $16 << 24; + $18 = ((($0)) + 1|0); + $19 = HEAP8[$18>>0]|0; + $20 = $19&255; + $21 = $20 << 16; + $22 = $21 | $17; + $23 = ((($0)) + 2|0); + $24 = HEAP8[$23>>0]|0; + $25 = $24&255; + $26 = $25 << 8; + $27 = $22 | $26; + $28 = ($24<<24>>24)!=(0); + $$not17 = $28 ^ 1; + $29 = ($27|0)==($14|0); + $or$cond18 = $29 | $$not17; + if ($or$cond18) { + $$016$lcssa = $23;$$lcssa = $28; + } else { + $$01619 = $23;$$020 = $27; + while(1) { + $30 = ((($$01619)) + 1|0); + $31 = HEAP8[$30>>0]|0; + $32 = $31&255; + $33 = $32 | $$020; + $34 = $33 << 8; + $35 = ($31<<24>>24)!=(0); + $$not = $35 ^ 1; + $36 = ($34|0)==($14|0); + $or$cond = $36 | $$not; + if ($or$cond) { + $$016$lcssa = $30;$$lcssa = $35; + break; + } else { + $$01619 = $30;$$020 = $34; + } + } + } + $37 = ((($$016$lcssa)) + -2|0); + $38 = $$lcssa ? $37 : 0; + return ($38|0); +} +function _fourbyte_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$lcssa = 0, $$not = 0, $$not22 = 0, $$sink21$lcssa = 0, $$sink2124 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond23 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = $2&255; + $4 = $3 << 24; + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = $6&255; + $8 = $7 << 16; + $9 = $8 | $4; + $10 = ((($1)) + 2|0); + $11 = HEAP8[$10>>0]|0; + $12 = $11&255; + $13 = $12 << 8; + $14 = $9 | $13; + $15 = ((($1)) + 3|0); + $16 = HEAP8[$15>>0]|0; + $17 = $16&255; + $18 = $14 | $17; + $19 = HEAP8[$0>>0]|0; + $20 = $19&255; + $21 = $20 << 24; + $22 = ((($0)) + 1|0); + $23 = HEAP8[$22>>0]|0; + $24 = $23&255; + $25 = $24 << 16; + $26 = $25 | $21; + $27 = ((($0)) + 2|0); + $28 = HEAP8[$27>>0]|0; + $29 = $28&255; + $30 = $29 << 8; + $31 = $26 | $30; + $32 = ((($0)) + 3|0); + $33 = HEAP8[$32>>0]|0; + $34 = $33&255; + $35 = $34 | $31; + $36 = ($33<<24>>24)!=(0); + $$not22 = $36 ^ 1; + $37 = ($35|0)==($18|0); + $or$cond23 = $37 | $$not22; + if ($or$cond23) { + $$lcssa = $36;$$sink21$lcssa = $32; + } else { + $$sink2124 = $32;$39 = $35; + while(1) { + $38 = $39 << 8; + $40 = ((($$sink2124)) + 1|0); + $41 = HEAP8[$40>>0]|0; + $42 = $41&255; + $43 = $42 | $38; + $44 = ($41<<24>>24)!=(0); + $$not = $44 ^ 1; + $45 = ($43|0)==($18|0); + $or$cond = $45 | $$not; + if ($or$cond) { + $$lcssa = $44;$$sink21$lcssa = $40; + break; + } else { + $$sink2124 = $40;$39 = $43; + } + } + } + $46 = ((($$sink21$lcssa)) + -3|0); + $47 = $$lcssa ? $46 : 0; + return ($47|0); +} +function _twoway_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0166 = 0, $$0168 = 0, $$0169 = 0, $$0169$be = 0, $$0170 = 0, $$0175$ph$ph$lcssa220 = 0, $$0175$ph$ph$lcssa220323 = 0, $$0175$ph$ph256 = 0, $$0179244 = 0, $$0183$ph200$ph255 = 0, $$0183$ph200250 = 0, $$0183$ph262 = 0, $$0185$ph$lcssa = 0, $$0185$ph$lcssa322 = 0, $$0185$ph261 = 0, $$0187$lcssa320321 = 0, $$0187266 = 0, $$1176$$0175 = 0, $$1176$ph$ph$lcssa211 = 0, $$1176$ph$ph235 = 0; + var $$1180224 = 0, $$1184$ph196$ph234 = 0, $$1184$ph196229 = 0, $$1184$ph241 = 0, $$1186$$0185 = 0, $$1186$$0185$ = 0, $$1186$ph$lcssa = 0, $$1186$ph240 = 0, $$2181 = 0, $$2181$sink = 0, $$3 = 0, $$3173 = 0, $$3178 = 0, $$3182223 = 0, $$4 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0; + var $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0; + var $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0; + var $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0; + var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0; + var $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0; + var $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0; + var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $cond = 0, $cond191 = 0, $cond191222 = 0, $cond265 = 0, $div = 0, $div188 = 0, $or$cond = 0, $or$cond190 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1056|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1056|0); + $2 = sp + 1024|0; + $3 = sp; + ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; + $4 = HEAP8[$1>>0]|0; + $cond265 = ($4<<24>>24)==(0); + L1: do { + if ($cond265) { + $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = 0;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1; + label = 27; + } else { + $5 = $4&255; + $$0187266 = 0;$12 = $4;$20 = $5; + while(1) { + $8 = (($0) + ($$0187266)|0); + $9 = HEAP8[$8>>0]|0; + $10 = ($9<<24>>24)==(0); + if ($10) { + $$3 = 0; + break L1; + } + $11 = $12 & 31; + $13 = $11&255; + $14 = 1 << $13; + $div188 = ($12&255) >>> 5; + $15 = $div188&255; + $16 = (($2) + ($15<<2)|0); + $17 = HEAP32[$16>>2]|0; + $18 = $17 | $14; + HEAP32[$16>>2] = $18; + $7 = (($$0187266) + 1)|0; + $19 = (($3) + ($20<<2)|0); + HEAP32[$19>>2] = $7; + $21 = (($1) + ($7)|0); + $22 = HEAP8[$21>>0]|0; + $23 = $22&255; + $cond = ($22<<24>>24)==(0); + if ($cond) { + break; + } else { + $$0187266 = $7;$12 = $22;$20 = $23; + } + } + $6 = ($7>>>0)>(1); + if ($6) { + $$0183$ph262 = 0;$$0185$ph261 = -1;$129 = 1; + L7: while(1) { + $$0175$ph$ph256 = 1;$$0183$ph200$ph255 = $$0183$ph262;$132 = $129; + while(1) { + $$0183$ph200250 = $$0183$ph200$ph255;$131 = $132; + L11: while(1) { + $$0179244 = 1;$31 = $131; + while(1) { + $27 = (($$0179244) + ($$0185$ph261))|0; + $28 = (($1) + ($27)|0); + $29 = HEAP8[$28>>0]|0; + $30 = (($1) + ($31)|0); + $32 = HEAP8[$30>>0]|0; + $33 = ($29<<24>>24)==($32<<24>>24); + if (!($33)) { + break L11; + } + $34 = ($$0179244|0)==($$0175$ph$ph256|0); + $25 = (($$0179244) + 1)|0; + if ($34) { + break; + } + $24 = (($25) + ($$0183$ph200250))|0; + $26 = ($24>>>0)<($7>>>0); + if ($26) { + $$0179244 = $25;$31 = $24; + } else { + $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261; + break L7; + } + } + $35 = (($$0175$ph$ph256) + ($$0183$ph200250))|0; + $36 = (($35) + 1)|0; + $37 = ($36>>>0)<($7>>>0); + if ($37) { + $$0183$ph200250 = $35;$131 = $36; + } else { + $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261; + break L7; + } + } + $38 = ($29&255)>($32&255); + $39 = (($31) - ($$0185$ph261))|0; + if (!($38)) { + break; + } + $43 = (($31) + 1)|0; + $44 = ($43>>>0)<($7>>>0); + if ($44) { + $$0175$ph$ph256 = $39;$$0183$ph200$ph255 = $31;$132 = $43; + } else { + $$0175$ph$ph$lcssa220 = $39;$$0185$ph$lcssa = $$0185$ph261; + break L7; + } + } + $40 = (($$0183$ph200250) + 1)|0; + $41 = (($$0183$ph200250) + 2)|0; + $42 = ($41>>>0)<($7>>>0); + if ($42) { + $$0183$ph262 = $40;$$0185$ph261 = $$0183$ph200250;$129 = $41; + } else { + $$0175$ph$ph$lcssa220 = 1;$$0185$ph$lcssa = $$0183$ph200250; + break; + } + } + if ($6) { + $$1184$ph241 = 0;$$1186$ph240 = -1;$130 = 1; + while(1) { + $$1176$ph$ph235 = 1;$$1184$ph196$ph234 = $$1184$ph241;$134 = $130; + while(1) { + $$1184$ph196229 = $$1184$ph196$ph234;$133 = $134; + L26: while(1) { + $$1180224 = 1;$52 = $133; + while(1) { + $48 = (($$1180224) + ($$1186$ph240))|0; + $49 = (($1) + ($48)|0); + $50 = HEAP8[$49>>0]|0; + $51 = (($1) + ($52)|0); + $53 = HEAP8[$51>>0]|0; + $54 = ($50<<24>>24)==($53<<24>>24); + if (!($54)) { + break L26; + } + $55 = ($$1180224|0)==($$1176$ph$ph235|0); + $46 = (($$1180224) + 1)|0; + if ($55) { + break; + } + $45 = (($46) + ($$1184$ph196229))|0; + $47 = ($45>>>0)<($7>>>0); + if ($47) { + $$1180224 = $46;$52 = $45; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240; + label = 27; + break L1; + } + } + $56 = (($$1176$ph$ph235) + ($$1184$ph196229))|0; + $57 = (($56) + 1)|0; + $58 = ($57>>>0)<($7>>>0); + if ($58) { + $$1184$ph196229 = $56;$133 = $57; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240; + label = 27; + break L1; + } + } + $59 = ($50&255)<($53&255); + $60 = (($52) - ($$1186$ph240))|0; + if (!($59)) { + break; + } + $64 = (($52) + 1)|0; + $65 = ($64>>>0)<($7>>>0); + if ($65) { + $$1176$ph$ph235 = $60;$$1184$ph196$ph234 = $52;$134 = $64; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $60;$$1186$ph$lcssa = $$1186$ph240; + label = 27; + break L1; + } + } + $61 = (($$1184$ph196229) + 1)|0; + $62 = (($$1184$ph196229) + 2)|0; + $63 = ($62>>>0)<($7>>>0); + if ($63) { + $$1184$ph241 = $61;$$1186$ph240 = $$1184$ph196229;$130 = $62; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = $$1184$ph196229; + label = 27; + break; + } + } + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1; + label = 27; + } + } else { + $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1; + label = 27; + } + } + } while(0); + L36: do { + if ((label|0) == 27) { + $66 = (($$1186$ph$lcssa) + 1)|0; + $67 = (($$0185$ph$lcssa322) + 1)|0; + $68 = ($66>>>0)>($67>>>0); + $$1176$$0175 = $68 ? $$1176$ph$ph$lcssa211 : $$0175$ph$ph$lcssa220323; + $$1186$$0185 = $68 ? $$1186$ph$lcssa : $$0185$ph$lcssa322; + $69 = (($1) + ($$1176$$0175)|0); + $70 = (($$1186$$0185) + 1)|0; + $71 = (_memcmp($1,$69,$70)|0); + $72 = ($71|0)==(0); + if ($72) { + $77 = (($$0187$lcssa320321) - ($$1176$$0175))|0; + $$0168 = $77;$$3178 = $$1176$$0175; + } else { + $73 = (($$0187$lcssa320321) - ($$1186$$0185))|0; + $74 = (($73) + -1)|0; + $75 = ($$1186$$0185>>>0)>($74>>>0); + $$1186$$0185$ = $75 ? $$1186$$0185 : $74; + $76 = (($$1186$$0185$) + 1)|0; + $$0168 = 0;$$3178 = $76; + } + $78 = $$0187$lcssa320321 | 63; + $79 = (($$0187$lcssa320321) + -1)|0; + $80 = ($$0168|0)!=(0); + $81 = (($$0187$lcssa320321) - ($$3178))|0; + $$0166 = $0;$$0169 = 0;$$0170 = $0; + while(1) { + $82 = $$0170; + $83 = $$0166; + $84 = (($82) - ($83))|0; + $85 = ($84>>>0)<($$0187$lcssa320321>>>0); + do { + if ($85) { + $86 = (_memchr($$0170,0,$78)|0); + $87 = ($86|0)==(0|0); + if ($87) { + $91 = (($$0170) + ($78)|0); + $$3173 = $91; + break; + } else { + $88 = $86; + $89 = (($88) - ($83))|0; + $90 = ($89>>>0)<($$0187$lcssa320321>>>0); + if ($90) { + $$3 = 0; + break L36; + } else { + $$3173 = $86; + break; + } + } + } else { + $$3173 = $$0170; + } + } while(0); + $92 = (($$0166) + ($79)|0); + $93 = HEAP8[$92>>0]|0; + $div = ($93&255) >>> 5; + $94 = $div&255; + $95 = (($2) + ($94<<2)|0); + $96 = HEAP32[$95>>2]|0; + $97 = $93 & 31; + $98 = $97&255; + $99 = 1 << $98; + $100 = $99 & $96; + $101 = ($100|0)==(0); + L50: do { + if ($101) { + $$0169$be = 0;$$2181$sink = $$0187$lcssa320321; + } else { + $102 = $93&255; + $103 = (($3) + ($102<<2)|0); + $104 = HEAP32[$103>>2]|0; + $105 = (($$0187$lcssa320321) - ($104))|0; + $106 = ($105|0)==(0); + if (!($106)) { + $107 = ($$0169|0)!=(0); + $or$cond = $80 & $107; + $108 = ($105>>>0)<($$3178>>>0); + $or$cond190 = $or$cond & $108; + $$2181 = $or$cond190 ? $81 : $105; + $$0169$be = 0;$$2181$sink = $$2181; + break; + } + $110 = ($70>>>0)>($$0169>>>0); + $111 = $110 ? $70 : $$0169; + $112 = (($1) + ($111)|0); + $113 = HEAP8[$112>>0]|0; + $cond191222 = ($113<<24>>24)==(0); + L55: do { + if ($cond191222) { + $$4 = $70; + } else { + $$3182223 = $111;$117 = $113; + while(1) { + $114 = (($$0166) + ($$3182223)|0); + $115 = HEAP8[$114>>0]|0; + $116 = ($117<<24>>24)==($115<<24>>24); + if (!($116)) { + break; + } + $118 = (($$3182223) + 1)|0; + $119 = (($1) + ($118)|0); + $120 = HEAP8[$119>>0]|0; + $cond191 = ($120<<24>>24)==(0); + if ($cond191) { + $$4 = $70; + break L55; + } else { + $$3182223 = $118;$117 = $120; + } + } + $121 = (($$3182223) - ($$1186$$0185))|0; + $$0169$be = 0;$$2181$sink = $121; + break L50; + } + } while(0); + while(1) { + $122 = ($$4>>>0)>($$0169>>>0); + if (!($122)) { + $$3 = $$0166; + break L36; + } + $123 = (($$4) + -1)|0; + $124 = (($1) + ($123)|0); + $125 = HEAP8[$124>>0]|0; + $126 = (($$0166) + ($123)|0); + $127 = HEAP8[$126>>0]|0; + $128 = ($125<<24>>24)==($127<<24>>24); + if ($128) { + $$4 = $123; + } else { + $$0169$be = $$0168;$$2181$sink = $$3178; + break; + } + } + } + } while(0); + $109 = (($$0166) + ($$2181$sink)|0); + $$0166 = $109;$$0169 = $$0169$be;$$0170 = $$3173; + } + } + } while(0); + STACKTOP = sp;return ($$3|0); +} +function _strspn($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$01925 = 0, $$020 = 0, $$1$lcssa = 0, $$123 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0, $div21 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $2 = sp; + ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; + $3 = HEAP8[$1>>0]|0; + $4 = ($3<<24>>24)==(0); + do { + if ($4) { + $$0 = 0; + } else { + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = ($6<<24>>24)==(0); + if ($7) { + $$020 = $0; + while(1) { + $8 = HEAP8[$$020>>0]|0; + $9 = ($8<<24>>24)==($3<<24>>24); + $10 = ((($$020)) + 1|0); + if ($9) { + $$020 = $10; + } else { + break; + } + } + $11 = $$020; + $12 = $0; + $13 = (($11) - ($12))|0; + $$0 = $13; + break; + } else { + $$01925 = $1;$17 = $3; + } + while(1) { + $16 = $17 & 31; + $18 = $16&255; + $19 = 1 << $18; + $div21 = ($17&255) >>> 5; + $20 = $div21&255; + $21 = (($2) + ($20<<2)|0); + $22 = HEAP32[$21>>2]|0; + $23 = $22 | $19; + HEAP32[$21>>2] = $23; + $24 = ((($$01925)) + 1|0); + $25 = HEAP8[$24>>0]|0; + $26 = ($25<<24>>24)==(0); + if ($26) { + break; + } else { + $$01925 = $24;$17 = $25; + } + } + $14 = HEAP8[$0>>0]|0; + $15 = ($14<<24>>24)==(0); + L10: do { + if ($15) { + $$1$lcssa = $0; + } else { + $$123 = $0;$27 = $14; + while(1) { + $div = ($27&255) >>> 5; + $28 = $div&255; + $29 = (($2) + ($28<<2)|0); + $30 = HEAP32[$29>>2]|0; + $31 = $27 & 31; + $32 = $31&255; + $33 = 1 << $32; + $34 = $30 & $33; + $35 = ($34|0)==(0); + if ($35) { + $$1$lcssa = $$123; + break L10; + } + $36 = ((($$123)) + 1|0); + $37 = HEAP8[$36>>0]|0; + $38 = ($37<<24>>24)==(0); + if ($38) { + $$1$lcssa = $36; + break; + } else { + $$123 = $36;$27 = $37; + } + } + } + } while(0); + $39 = $$1$lcssa; + $40 = $0; + $41 = (($39) - ($40))|0; + $$0 = $41; + } + } while(0); + STACKTOP = sp;return ($$0|0); +} +function _srand($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (($0) + -1)|0; + $2 = 14112; + $3 = $2; + HEAP32[$3>>2] = $1; + $4 = (($2) + 4)|0; + $5 = $4; + HEAP32[$5>>2] = 0; + return; +} +function _rand() { + var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = 14112; + $1 = $0; + $2 = HEAP32[$1>>2]|0; + $3 = (($0) + 4)|0; + $4 = $3; + $5 = HEAP32[$4>>2]|0; + $6 = (___muldi3(($2|0),($5|0),1284865837,1481765933)|0); + $7 = tempRet0; + $8 = (_i64Add(($6|0),($7|0),1,0)|0); + $9 = tempRet0; + $10 = 14112; + $11 = $10; + HEAP32[$11>>2] = $8; + $12 = (($10) + 4)|0; + $13 = $12; + HEAP32[$13>>2] = $9; + $14 = (_bitshift64Lshr(($8|0),($9|0),33)|0); + $15 = tempRet0; + return ($14|0); +} +function _vprintf($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP32[806]|0; + $3 = (_vfprintf($2,$0,$1)|0); + return ($3|0); +} +function _strcspn($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$01824 = 0, $$019$sink = 0, $$01922 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0; + var $div20 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $2 = sp; + $3 = HEAP8[$1>>0]|0; + $4 = ($3<<24>>24)==(0); + L1: do { + if ($4) { + label = 3; + } else { + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = ($6<<24>>24)==(0); + if ($7) { + label = 3; + } else { + ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; + $$01824 = $1;$13 = $3; + while(1) { + $12 = $13 & 31; + $14 = $12&255; + $15 = 1 << $14; + $div20 = ($13&255) >>> 5; + $16 = $div20&255; + $17 = (($2) + ($16<<2)|0); + $18 = HEAP32[$17>>2]|0; + $19 = $18 | $15; + HEAP32[$17>>2] = $19; + $20 = ((($$01824)) + 1|0); + $21 = HEAP8[$20>>0]|0; + $22 = ($21<<24>>24)==(0); + if ($22) { + break; + } else { + $$01824 = $20;$13 = $21; + } + } + $10 = HEAP8[$0>>0]|0; + $11 = ($10<<24>>24)==(0); + if ($11) { + $$019$sink = $0; + } else { + $$01922 = $0;$23 = $10; + while(1) { + $div = ($23&255) >>> 5; + $24 = $div&255; + $25 = (($2) + ($24<<2)|0); + $26 = HEAP32[$25>>2]|0; + $27 = $23 & 31; + $28 = $27&255; + $29 = 1 << $28; + $30 = $26 & $29; + $31 = ($30|0)==(0); + if (!($31)) { + $$019$sink = $$01922; + break L1; + } + $32 = ((($$01922)) + 1|0); + $33 = HEAP8[$32>>0]|0; + $34 = ($33<<24>>24)==(0); + if ($34) { + $$019$sink = $32; + break; + } else { + $$01922 = $32;$23 = $33; + } + } + } + } + } + } while(0); + if ((label|0) == 3) { + $8 = $3 << 24 >> 24; + $9 = (___strchrnul($0,$8)|0); + $$019$sink = $9; + } + $35 = $$019$sink; + $36 = $0; + $37 = (($35) - ($36))|0; + STACKTOP = sp;return ($37|0); +} +function _strcat($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (_strlen($0)|0); + $3 = (($0) + ($2)|0); + (_strcpy($3,$1)|0); + return ($0|0); +} +function _strtok($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$010 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($0|0)==(0|0); + if ($2) { + $3 = HEAP32[8285]|0; + $4 = ($3|0)==(0|0); + if ($4) { + $$0 = 0; + } else { + $$010 = $3; + label = 3; + } + } else { + $$010 = $0; + label = 3; + } + do { + if ((label|0) == 3) { + $5 = (_strspn($$010,$1)|0); + $6 = (($$010) + ($5)|0); + $7 = HEAP8[$6>>0]|0; + $8 = ($7<<24>>24)==(0); + if ($8) { + HEAP32[8285] = 0; + $$0 = 0; + break; + } + $9 = (_strcspn($6,$1)|0); + $10 = (($6) + ($9)|0); + HEAP32[8285] = $10; + $11 = HEAP8[$10>>0]|0; + $12 = ($11<<24>>24)==(0); + if ($12) { + HEAP32[8285] = 0; + $$0 = $6; + break; + } else { + $13 = ((($10)) + 1|0); + HEAP32[8285] = $13; + HEAP8[$10>>0] = 0; + $$0 = $6; + break; + } + } + } while(0); + return ($$0|0); +} +function _malloc($0) { + $0 = $0|0; + var $$$0192$i = 0, $$$0193$i = 0, $$$4236$i = 0, $$$4351$i = 0, $$$i = 0, $$0 = 0, $$0$i$i = 0, $$0$i$i$i = 0, $$0$i18$i = 0, $$01$i$i = 0, $$0189$i = 0, $$0192$lcssa$i = 0, $$01928$i = 0, $$0193$lcssa$i = 0, $$01937$i = 0, $$0197 = 0, $$0199 = 0, $$0206$i$i = 0, $$0207$i$i = 0, $$0211$i$i = 0; + var $$0212$i$i = 0, $$024371$i = 0, $$0287$i$i = 0, $$0288$i$i = 0, $$0289$i$i = 0, $$0295$i$i = 0, $$0296$i$i = 0, $$0342$i = 0, $$0344$i = 0, $$0345$i = 0, $$0347$i = 0, $$0353$i = 0, $$0358$i = 0, $$0359$$i = 0, $$0359$i = 0, $$0361$i = 0, $$0362$i = 0, $$0368$i = 0, $$1196$i = 0, $$1198$i = 0; + var $$124470$i = 0, $$1291$i$i = 0, $$1293$i$i = 0, $$1343$i = 0, $$1348$i = 0, $$1363$i = 0, $$1370$i = 0, $$1374$i = 0, $$2234253237$i = 0, $$2247$ph$i = 0, $$2253$ph$i = 0, $$2355$i = 0, $$3$i = 0, $$3$i$i = 0, $$3$i201 = 0, $$3350$i = 0, $$3372$i = 0, $$4$lcssa$i = 0, $$4$ph$i = 0, $$415$i = 0; + var $$4236$i = 0, $$4351$lcssa$i = 0, $$435114$i = 0, $$4357$$4$i = 0, $$4357$ph$i = 0, $$435713$i = 0, $$723948$i = 0, $$749$i = 0, $$pre = 0, $$pre$i = 0, $$pre$i$i = 0, $$pre$i19$i = 0, $$pre$i210 = 0, $$pre$i212 = 0, $$pre$phi$i$iZ2D = 0, $$pre$phi$i20$iZ2D = 0, $$pre$phi$i211Z2D = 0, $$pre$phi$iZ2D = 0, $$pre$phi11$i$iZ2D = 0, $$pre$phiZ2D = 0; + var $$pre10$i$i = 0, $$sink1$i = 0, $$sink1$i$i = 0, $$sink16$i = 0, $$sink2$i = 0, $$sink2$i204 = 0, $$sink3$i = 0, $1 = 0, $10 = 0, $100 = 0, $1000 = 0, $1001 = 0, $1002 = 0, $1003 = 0, $1004 = 0, $1005 = 0, $1006 = 0, $1007 = 0, $1008 = 0, $1009 = 0; + var $101 = 0, $1010 = 0, $1011 = 0, $1012 = 0, $1013 = 0, $1014 = 0, $1015 = 0, $1016 = 0, $1017 = 0, $1018 = 0, $1019 = 0, $102 = 0, $1020 = 0, $1021 = 0, $1022 = 0, $1023 = 0, $1024 = 0, $1025 = 0, $1026 = 0, $1027 = 0; + var $1028 = 0, $1029 = 0, $103 = 0, $1030 = 0, $1031 = 0, $1032 = 0, $1033 = 0, $1034 = 0, $1035 = 0, $1036 = 0, $1037 = 0, $1038 = 0, $1039 = 0, $104 = 0, $1040 = 0, $1041 = 0, $1042 = 0, $1043 = 0, $1044 = 0, $1045 = 0; + var $1046 = 0, $1047 = 0, $1048 = 0, $1049 = 0, $105 = 0, $1050 = 0, $1051 = 0, $1052 = 0, $1053 = 0, $1054 = 0, $1055 = 0, $1056 = 0, $1057 = 0, $1058 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0; + var $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0; + var $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0; + var $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0; + var $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0; + var $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0; + var $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0; + var $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0; + var $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0; + var $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0; + var $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0; + var $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0; + var $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0; + var $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0; + var $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0; + var $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0; + var $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0; + var $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0; + var $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0, $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0; + var $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0, $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0; + var $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0, $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0; + var $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0, $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0; + var $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0, $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0; + var $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0, $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0; + var $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0, $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0; + var $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0, $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0, $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0, $561 = 0; + var $562 = 0, $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0, $568 = 0, $569 = 0, $57 = 0, $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0, $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0, $58 = 0; + var $580 = 0, $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0, $586 = 0, $587 = 0, $588 = 0, $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0, $593 = 0, $594 = 0, $595 = 0, $596 = 0, $597 = 0, $598 = 0; + var $599 = 0, $6 = 0, $60 = 0, $600 = 0, $601 = 0, $602 = 0, $603 = 0, $604 = 0, $605 = 0, $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0, $611 = 0, $612 = 0, $613 = 0, $614 = 0, $615 = 0; + var $616 = 0, $617 = 0, $618 = 0, $619 = 0, $62 = 0, $620 = 0, $621 = 0, $622 = 0, $623 = 0, $624 = 0, $625 = 0, $626 = 0, $627 = 0, $628 = 0, $629 = 0, $63 = 0, $630 = 0, $631 = 0, $632 = 0, $633 = 0; + var $634 = 0, $635 = 0, $636 = 0, $637 = 0, $638 = 0, $639 = 0, $64 = 0, $640 = 0, $641 = 0, $642 = 0, $643 = 0, $644 = 0, $645 = 0, $646 = 0, $647 = 0, $648 = 0, $649 = 0, $65 = 0, $650 = 0, $651 = 0; + var $652 = 0, $653 = 0, $654 = 0, $655 = 0, $656 = 0, $657 = 0, $658 = 0, $659 = 0, $66 = 0, $660 = 0, $661 = 0, $662 = 0, $663 = 0, $664 = 0, $665 = 0, $666 = 0, $667 = 0, $668 = 0, $669 = 0, $67 = 0; + var $670 = 0, $671 = 0, $672 = 0, $673 = 0, $674 = 0, $675 = 0, $676 = 0, $677 = 0, $678 = 0, $679 = 0, $68 = 0, $680 = 0, $681 = 0, $682 = 0, $683 = 0, $684 = 0, $685 = 0, $686 = 0, $687 = 0, $688 = 0; + var $689 = 0, $69 = 0, $690 = 0, $691 = 0, $692 = 0, $693 = 0, $694 = 0, $695 = 0, $696 = 0, $697 = 0, $698 = 0, $699 = 0, $7 = 0, $70 = 0, $700 = 0, $701 = 0, $702 = 0, $703 = 0, $704 = 0, $705 = 0; + var $706 = 0, $707 = 0, $708 = 0, $709 = 0, $71 = 0, $710 = 0, $711 = 0, $712 = 0, $713 = 0, $714 = 0, $715 = 0, $716 = 0, $717 = 0, $718 = 0, $719 = 0, $72 = 0, $720 = 0, $721 = 0, $722 = 0, $723 = 0; + var $724 = 0, $725 = 0, $726 = 0, $727 = 0, $728 = 0, $729 = 0, $73 = 0, $730 = 0, $731 = 0, $732 = 0, $733 = 0, $734 = 0, $735 = 0, $736 = 0, $737 = 0, $738 = 0, $739 = 0, $74 = 0, $740 = 0, $741 = 0; + var $742 = 0, $743 = 0, $744 = 0, $745 = 0, $746 = 0, $747 = 0, $748 = 0, $749 = 0, $75 = 0, $750 = 0, $751 = 0, $752 = 0, $753 = 0, $754 = 0, $755 = 0, $756 = 0, $757 = 0, $758 = 0, $759 = 0, $76 = 0; + var $760 = 0, $761 = 0, $762 = 0, $763 = 0, $764 = 0, $765 = 0, $766 = 0, $767 = 0, $768 = 0, $769 = 0, $77 = 0, $770 = 0, $771 = 0, $772 = 0, $773 = 0, $774 = 0, $775 = 0, $776 = 0, $777 = 0, $778 = 0; + var $779 = 0, $78 = 0, $780 = 0, $781 = 0, $782 = 0, $783 = 0, $784 = 0, $785 = 0, $786 = 0, $787 = 0, $788 = 0, $789 = 0, $79 = 0, $790 = 0, $791 = 0, $792 = 0, $793 = 0, $794 = 0, $795 = 0, $796 = 0; + var $797 = 0, $798 = 0, $799 = 0, $8 = 0, $80 = 0, $800 = 0, $801 = 0, $802 = 0, $803 = 0, $804 = 0, $805 = 0, $806 = 0, $807 = 0, $808 = 0, $809 = 0, $81 = 0, $810 = 0, $811 = 0, $812 = 0, $813 = 0; + var $814 = 0, $815 = 0, $816 = 0, $817 = 0, $818 = 0, $819 = 0, $82 = 0, $820 = 0, $821 = 0, $822 = 0, $823 = 0, $824 = 0, $825 = 0, $826 = 0, $827 = 0, $828 = 0, $829 = 0, $83 = 0, $830 = 0, $831 = 0; + var $832 = 0, $833 = 0, $834 = 0, $835 = 0, $836 = 0, $837 = 0, $838 = 0, $839 = 0, $84 = 0, $840 = 0, $841 = 0, $842 = 0, $843 = 0, $844 = 0, $845 = 0, $846 = 0, $847 = 0, $848 = 0, $849 = 0, $85 = 0; + var $850 = 0, $851 = 0, $852 = 0, $853 = 0, $854 = 0, $855 = 0, $856 = 0, $857 = 0, $858 = 0, $859 = 0, $86 = 0, $860 = 0, $861 = 0, $862 = 0, $863 = 0, $864 = 0, $865 = 0, $866 = 0, $867 = 0, $868 = 0; + var $869 = 0, $87 = 0, $870 = 0, $871 = 0, $872 = 0, $873 = 0, $874 = 0, $875 = 0, $876 = 0, $877 = 0, $878 = 0, $879 = 0, $88 = 0, $880 = 0, $881 = 0, $882 = 0, $883 = 0, $884 = 0, $885 = 0, $886 = 0; + var $887 = 0, $888 = 0, $889 = 0, $89 = 0, $890 = 0, $891 = 0, $892 = 0, $893 = 0, $894 = 0, $895 = 0, $896 = 0, $897 = 0, $898 = 0, $899 = 0, $9 = 0, $90 = 0, $900 = 0, $901 = 0, $902 = 0, $903 = 0; + var $904 = 0, $905 = 0, $906 = 0, $907 = 0, $908 = 0, $909 = 0, $91 = 0, $910 = 0, $911 = 0, $912 = 0, $913 = 0, $914 = 0, $915 = 0, $916 = 0, $917 = 0, $918 = 0, $919 = 0, $92 = 0, $920 = 0, $921 = 0; + var $922 = 0, $923 = 0, $924 = 0, $925 = 0, $926 = 0, $927 = 0, $928 = 0, $929 = 0, $93 = 0, $930 = 0, $931 = 0, $932 = 0, $933 = 0, $934 = 0, $935 = 0, $936 = 0, $937 = 0, $938 = 0, $939 = 0, $94 = 0; + var $940 = 0, $941 = 0, $942 = 0, $943 = 0, $944 = 0, $945 = 0, $946 = 0, $947 = 0, $948 = 0, $949 = 0, $95 = 0, $950 = 0, $951 = 0, $952 = 0, $953 = 0, $954 = 0, $955 = 0, $956 = 0, $957 = 0, $958 = 0; + var $959 = 0, $96 = 0, $960 = 0, $961 = 0, $962 = 0, $963 = 0, $964 = 0, $965 = 0, $966 = 0, $967 = 0, $968 = 0, $969 = 0, $97 = 0, $970 = 0, $971 = 0, $972 = 0, $973 = 0, $974 = 0, $975 = 0, $976 = 0; + var $977 = 0, $978 = 0, $979 = 0, $98 = 0, $980 = 0, $981 = 0, $982 = 0, $983 = 0, $984 = 0, $985 = 0, $986 = 0, $987 = 0, $988 = 0, $989 = 0, $99 = 0, $990 = 0, $991 = 0, $992 = 0, $993 = 0, $994 = 0; + var $995 = 0, $996 = 0, $997 = 0, $998 = 0, $999 = 0, $cond$i = 0, $cond$i$i = 0, $cond$i208 = 0, $exitcond$i$i = 0, $not$$i = 0, $not$$i$i = 0, $not$$i17$i = 0, $not$$i209 = 0, $not$$i216 = 0, $not$1$i = 0, $not$1$i203 = 0, $not$5$i = 0, $not$7$i$i = 0, $not$8$i = 0, $not$9$i = 0; + var $or$cond$i = 0, $or$cond$i214 = 0, $or$cond1$i = 0, $or$cond10$i = 0, $or$cond11$i = 0, $or$cond11$not$i = 0, $or$cond12$i = 0, $or$cond2$i = 0, $or$cond2$i215 = 0, $or$cond5$i = 0, $or$cond50$i = 0, $or$cond51$i = 0, $or$cond7$i = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp; + $2 = ($0>>>0)<(245); + do { + if ($2) { + $3 = ($0>>>0)<(11); + $4 = (($0) + 11)|0; + $5 = $4 & -8; + $6 = $3 ? 16 : $5; + $7 = $6 >>> 3; + $8 = HEAP32[8286]|0; + $9 = $8 >>> $7; + $10 = $9 & 3; + $11 = ($10|0)==(0); + if (!($11)) { + $12 = $9 & 1; + $13 = $12 ^ 1; + $14 = (($13) + ($7))|0; + $15 = $14 << 1; + $16 = (33184 + ($15<<2)|0); + $17 = ((($16)) + 8|0); + $18 = HEAP32[$17>>2]|0; + $19 = ((($18)) + 8|0); + $20 = HEAP32[$19>>2]|0; + $21 = ($16|0)==($20|0); + do { + if ($21) { + $22 = 1 << $14; + $23 = $22 ^ -1; + $24 = $8 & $23; + HEAP32[8286] = $24; + } else { + $25 = HEAP32[(33160)>>2]|0; + $26 = ($20>>>0)<($25>>>0); + if ($26) { + _abort(); + // unreachable; + } + $27 = ((($20)) + 12|0); + $28 = HEAP32[$27>>2]|0; + $29 = ($28|0)==($18|0); + if ($29) { + HEAP32[$27>>2] = $16; + HEAP32[$17>>2] = $20; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $30 = $14 << 3; + $31 = $30 | 3; + $32 = ((($18)) + 4|0); + HEAP32[$32>>2] = $31; + $33 = (($18) + ($30)|0); + $34 = ((($33)) + 4|0); + $35 = HEAP32[$34>>2]|0; + $36 = $35 | 1; + HEAP32[$34>>2] = $36; + $$0 = $19; + STACKTOP = sp;return ($$0|0); + } + $37 = HEAP32[(33152)>>2]|0; + $38 = ($6>>>0)>($37>>>0); + if ($38) { + $39 = ($9|0)==(0); + if (!($39)) { + $40 = $9 << $7; + $41 = 2 << $7; + $42 = (0 - ($41))|0; + $43 = $41 | $42; + $44 = $40 & $43; + $45 = (0 - ($44))|0; + $46 = $44 & $45; + $47 = (($46) + -1)|0; + $48 = $47 >>> 12; + $49 = $48 & 16; + $50 = $47 >>> $49; + $51 = $50 >>> 5; + $52 = $51 & 8; + $53 = $52 | $49; + $54 = $50 >>> $52; + $55 = $54 >>> 2; + $56 = $55 & 4; + $57 = $53 | $56; + $58 = $54 >>> $56; + $59 = $58 >>> 1; + $60 = $59 & 2; + $61 = $57 | $60; + $62 = $58 >>> $60; + $63 = $62 >>> 1; + $64 = $63 & 1; + $65 = $61 | $64; + $66 = $62 >>> $64; + $67 = (($65) + ($66))|0; + $68 = $67 << 1; + $69 = (33184 + ($68<<2)|0); + $70 = ((($69)) + 8|0); + $71 = HEAP32[$70>>2]|0; + $72 = ((($71)) + 8|0); + $73 = HEAP32[$72>>2]|0; + $74 = ($69|0)==($73|0); + do { + if ($74) { + $75 = 1 << $67; + $76 = $75 ^ -1; + $77 = $8 & $76; + HEAP32[8286] = $77; + $98 = $77; + } else { + $78 = HEAP32[(33160)>>2]|0; + $79 = ($73>>>0)<($78>>>0); + if ($79) { + _abort(); + // unreachable; + } + $80 = ((($73)) + 12|0); + $81 = HEAP32[$80>>2]|0; + $82 = ($81|0)==($71|0); + if ($82) { + HEAP32[$80>>2] = $69; + HEAP32[$70>>2] = $73; + $98 = $8; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $83 = $67 << 3; + $84 = (($83) - ($6))|0; + $85 = $6 | 3; + $86 = ((($71)) + 4|0); + HEAP32[$86>>2] = $85; + $87 = (($71) + ($6)|0); + $88 = $84 | 1; + $89 = ((($87)) + 4|0); + HEAP32[$89>>2] = $88; + $90 = (($87) + ($84)|0); + HEAP32[$90>>2] = $84; + $91 = ($37|0)==(0); + if (!($91)) { + $92 = HEAP32[(33164)>>2]|0; + $93 = $37 >>> 3; + $94 = $93 << 1; + $95 = (33184 + ($94<<2)|0); + $96 = 1 << $93; + $97 = $98 & $96; + $99 = ($97|0)==(0); + if ($99) { + $100 = $98 | $96; + HEAP32[8286] = $100; + $$pre = ((($95)) + 8|0); + $$0199 = $95;$$pre$phiZ2D = $$pre; + } else { + $101 = ((($95)) + 8|0); + $102 = HEAP32[$101>>2]|0; + $103 = HEAP32[(33160)>>2]|0; + $104 = ($102>>>0)<($103>>>0); + if ($104) { + _abort(); + // unreachable; + } else { + $$0199 = $102;$$pre$phiZ2D = $101; + } + } + HEAP32[$$pre$phiZ2D>>2] = $92; + $105 = ((($$0199)) + 12|0); + HEAP32[$105>>2] = $92; + $106 = ((($92)) + 8|0); + HEAP32[$106>>2] = $$0199; + $107 = ((($92)) + 12|0); + HEAP32[$107>>2] = $95; + } + HEAP32[(33152)>>2] = $84; + HEAP32[(33164)>>2] = $87; + $$0 = $72; + STACKTOP = sp;return ($$0|0); + } + $108 = HEAP32[(33148)>>2]|0; + $109 = ($108|0)==(0); + if ($109) { + $$0197 = $6; + } else { + $110 = (0 - ($108))|0; + $111 = $108 & $110; + $112 = (($111) + -1)|0; + $113 = $112 >>> 12; + $114 = $113 & 16; + $115 = $112 >>> $114; + $116 = $115 >>> 5; + $117 = $116 & 8; + $118 = $117 | $114; + $119 = $115 >>> $117; + $120 = $119 >>> 2; + $121 = $120 & 4; + $122 = $118 | $121; + $123 = $119 >>> $121; + $124 = $123 >>> 1; + $125 = $124 & 2; + $126 = $122 | $125; + $127 = $123 >>> $125; + $128 = $127 >>> 1; + $129 = $128 & 1; + $130 = $126 | $129; + $131 = $127 >>> $129; + $132 = (($130) + ($131))|0; + $133 = (33448 + ($132<<2)|0); + $134 = HEAP32[$133>>2]|0; + $135 = ((($134)) + 4|0); + $136 = HEAP32[$135>>2]|0; + $137 = $136 & -8; + $138 = (($137) - ($6))|0; + $139 = ((($134)) + 16|0); + $140 = HEAP32[$139>>2]|0; + $not$5$i = ($140|0)==(0|0); + $$sink16$i = $not$5$i&1; + $141 = (((($134)) + 16|0) + ($$sink16$i<<2)|0); + $142 = HEAP32[$141>>2]|0; + $143 = ($142|0)==(0|0); + if ($143) { + $$0192$lcssa$i = $134;$$0193$lcssa$i = $138; + } else { + $$01928$i = $134;$$01937$i = $138;$145 = $142; + while(1) { + $144 = ((($145)) + 4|0); + $146 = HEAP32[$144>>2]|0; + $147 = $146 & -8; + $148 = (($147) - ($6))|0; + $149 = ($148>>>0)<($$01937$i>>>0); + $$$0193$i = $149 ? $148 : $$01937$i; + $$$0192$i = $149 ? $145 : $$01928$i; + $150 = ((($145)) + 16|0); + $151 = HEAP32[$150>>2]|0; + $not$$i = ($151|0)==(0|0); + $$sink1$i = $not$$i&1; + $152 = (((($145)) + 16|0) + ($$sink1$i<<2)|0); + $153 = HEAP32[$152>>2]|0; + $154 = ($153|0)==(0|0); + if ($154) { + $$0192$lcssa$i = $$$0192$i;$$0193$lcssa$i = $$$0193$i; + break; + } else { + $$01928$i = $$$0192$i;$$01937$i = $$$0193$i;$145 = $153; + } + } + } + $155 = HEAP32[(33160)>>2]|0; + $156 = ($$0192$lcssa$i>>>0)<($155>>>0); + if ($156) { + _abort(); + // unreachable; + } + $157 = (($$0192$lcssa$i) + ($6)|0); + $158 = ($$0192$lcssa$i>>>0)<($157>>>0); + if (!($158)) { + _abort(); + // unreachable; + } + $159 = ((($$0192$lcssa$i)) + 24|0); + $160 = HEAP32[$159>>2]|0; + $161 = ((($$0192$lcssa$i)) + 12|0); + $162 = HEAP32[$161>>2]|0; + $163 = ($162|0)==($$0192$lcssa$i|0); + do { + if ($163) { + $173 = ((($$0192$lcssa$i)) + 20|0); + $174 = HEAP32[$173>>2]|0; + $175 = ($174|0)==(0|0); + if ($175) { + $176 = ((($$0192$lcssa$i)) + 16|0); + $177 = HEAP32[$176>>2]|0; + $178 = ($177|0)==(0|0); + if ($178) { + $$3$i = 0; + break; + } else { + $$1196$i = $177;$$1198$i = $176; + } + } else { + $$1196$i = $174;$$1198$i = $173; + } + while(1) { + $179 = ((($$1196$i)) + 20|0); + $180 = HEAP32[$179>>2]|0; + $181 = ($180|0)==(0|0); + if (!($181)) { + $$1196$i = $180;$$1198$i = $179; + continue; + } + $182 = ((($$1196$i)) + 16|0); + $183 = HEAP32[$182>>2]|0; + $184 = ($183|0)==(0|0); + if ($184) { + break; + } else { + $$1196$i = $183;$$1198$i = $182; + } + } + $185 = ($$1198$i>>>0)<($155>>>0); + if ($185) { + _abort(); + // unreachable; + } else { + HEAP32[$$1198$i>>2] = 0; + $$3$i = $$1196$i; + break; + } + } else { + $164 = ((($$0192$lcssa$i)) + 8|0); + $165 = HEAP32[$164>>2]|0; + $166 = ($165>>>0)<($155>>>0); + if ($166) { + _abort(); + // unreachable; + } + $167 = ((($165)) + 12|0); + $168 = HEAP32[$167>>2]|0; + $169 = ($168|0)==($$0192$lcssa$i|0); + if (!($169)) { + _abort(); + // unreachable; + } + $170 = ((($162)) + 8|0); + $171 = HEAP32[$170>>2]|0; + $172 = ($171|0)==($$0192$lcssa$i|0); + if ($172) { + HEAP32[$167>>2] = $162; + HEAP32[$170>>2] = $165; + $$3$i = $162; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $186 = ($160|0)==(0|0); + L73: do { + if (!($186)) { + $187 = ((($$0192$lcssa$i)) + 28|0); + $188 = HEAP32[$187>>2]|0; + $189 = (33448 + ($188<<2)|0); + $190 = HEAP32[$189>>2]|0; + $191 = ($$0192$lcssa$i|0)==($190|0); + do { + if ($191) { + HEAP32[$189>>2] = $$3$i; + $cond$i = ($$3$i|0)==(0|0); + if ($cond$i) { + $192 = 1 << $188; + $193 = $192 ^ -1; + $194 = $108 & $193; + HEAP32[(33148)>>2] = $194; + break L73; + } + } else { + $195 = HEAP32[(33160)>>2]|0; + $196 = ($160>>>0)<($195>>>0); + if ($196) { + _abort(); + // unreachable; + } else { + $197 = ((($160)) + 16|0); + $198 = HEAP32[$197>>2]|0; + $not$1$i = ($198|0)!=($$0192$lcssa$i|0); + $$sink2$i = $not$1$i&1; + $199 = (((($160)) + 16|0) + ($$sink2$i<<2)|0); + HEAP32[$199>>2] = $$3$i; + $200 = ($$3$i|0)==(0|0); + if ($200) { + break L73; + } else { + break; + } + } + } + } while(0); + $201 = HEAP32[(33160)>>2]|0; + $202 = ($$3$i>>>0)<($201>>>0); + if ($202) { + _abort(); + // unreachable; + } + $203 = ((($$3$i)) + 24|0); + HEAP32[$203>>2] = $160; + $204 = ((($$0192$lcssa$i)) + 16|0); + $205 = HEAP32[$204>>2]|0; + $206 = ($205|0)==(0|0); + do { + if (!($206)) { + $207 = ($205>>>0)<($201>>>0); + if ($207) { + _abort(); + // unreachable; + } else { + $208 = ((($$3$i)) + 16|0); + HEAP32[$208>>2] = $205; + $209 = ((($205)) + 24|0); + HEAP32[$209>>2] = $$3$i; + break; + } + } + } while(0); + $210 = ((($$0192$lcssa$i)) + 20|0); + $211 = HEAP32[$210>>2]|0; + $212 = ($211|0)==(0|0); + if (!($212)) { + $213 = HEAP32[(33160)>>2]|0; + $214 = ($211>>>0)<($213>>>0); + if ($214) { + _abort(); + // unreachable; + } else { + $215 = ((($$3$i)) + 20|0); + HEAP32[$215>>2] = $211; + $216 = ((($211)) + 24|0); + HEAP32[$216>>2] = $$3$i; + break; + } + } + } + } while(0); + $217 = ($$0193$lcssa$i>>>0)<(16); + if ($217) { + $218 = (($$0193$lcssa$i) + ($6))|0; + $219 = $218 | 3; + $220 = ((($$0192$lcssa$i)) + 4|0); + HEAP32[$220>>2] = $219; + $221 = (($$0192$lcssa$i) + ($218)|0); + $222 = ((($221)) + 4|0); + $223 = HEAP32[$222>>2]|0; + $224 = $223 | 1; + HEAP32[$222>>2] = $224; + } else { + $225 = $6 | 3; + $226 = ((($$0192$lcssa$i)) + 4|0); + HEAP32[$226>>2] = $225; + $227 = $$0193$lcssa$i | 1; + $228 = ((($157)) + 4|0); + HEAP32[$228>>2] = $227; + $229 = (($157) + ($$0193$lcssa$i)|0); + HEAP32[$229>>2] = $$0193$lcssa$i; + $230 = ($37|0)==(0); + if (!($230)) { + $231 = HEAP32[(33164)>>2]|0; + $232 = $37 >>> 3; + $233 = $232 << 1; + $234 = (33184 + ($233<<2)|0); + $235 = 1 << $232; + $236 = $8 & $235; + $237 = ($236|0)==(0); + if ($237) { + $238 = $8 | $235; + HEAP32[8286] = $238; + $$pre$i = ((($234)) + 8|0); + $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; + } else { + $239 = ((($234)) + 8|0); + $240 = HEAP32[$239>>2]|0; + $241 = HEAP32[(33160)>>2]|0; + $242 = ($240>>>0)<($241>>>0); + if ($242) { + _abort(); + // unreachable; + } else { + $$0189$i = $240;$$pre$phi$iZ2D = $239; + } + } + HEAP32[$$pre$phi$iZ2D>>2] = $231; + $243 = ((($$0189$i)) + 12|0); + HEAP32[$243>>2] = $231; + $244 = ((($231)) + 8|0); + HEAP32[$244>>2] = $$0189$i; + $245 = ((($231)) + 12|0); + HEAP32[$245>>2] = $234; + } + HEAP32[(33152)>>2] = $$0193$lcssa$i; + HEAP32[(33164)>>2] = $157; + } + $246 = ((($$0192$lcssa$i)) + 8|0); + $$0 = $246; + STACKTOP = sp;return ($$0|0); + } + } else { + $$0197 = $6; + } + } else { + $247 = ($0>>>0)>(4294967231); + if ($247) { + $$0197 = -1; + } else { + $248 = (($0) + 11)|0; + $249 = $248 & -8; + $250 = HEAP32[(33148)>>2]|0; + $251 = ($250|0)==(0); + if ($251) { + $$0197 = $249; + } else { + $252 = (0 - ($249))|0; + $253 = $248 >>> 8; + $254 = ($253|0)==(0); + if ($254) { + $$0358$i = 0; + } else { + $255 = ($249>>>0)>(16777215); + if ($255) { + $$0358$i = 31; + } else { + $256 = (($253) + 1048320)|0; + $257 = $256 >>> 16; + $258 = $257 & 8; + $259 = $253 << $258; + $260 = (($259) + 520192)|0; + $261 = $260 >>> 16; + $262 = $261 & 4; + $263 = $262 | $258; + $264 = $259 << $262; + $265 = (($264) + 245760)|0; + $266 = $265 >>> 16; + $267 = $266 & 2; + $268 = $263 | $267; + $269 = (14 - ($268))|0; + $270 = $264 << $267; + $271 = $270 >>> 15; + $272 = (($269) + ($271))|0; + $273 = $272 << 1; + $274 = (($272) + 7)|0; + $275 = $249 >>> $274; + $276 = $275 & 1; + $277 = $276 | $273; + $$0358$i = $277; + } + } + $278 = (33448 + ($$0358$i<<2)|0); + $279 = HEAP32[$278>>2]|0; + $280 = ($279|0)==(0|0); + L117: do { + if ($280) { + $$2355$i = 0;$$3$i201 = 0;$$3350$i = $252; + label = 81; + } else { + $281 = ($$0358$i|0)==(31); + $282 = $$0358$i >>> 1; + $283 = (25 - ($282))|0; + $284 = $281 ? 0 : $283; + $285 = $249 << $284; + $$0342$i = 0;$$0347$i = $252;$$0353$i = $279;$$0359$i = $285;$$0362$i = 0; + while(1) { + $286 = ((($$0353$i)) + 4|0); + $287 = HEAP32[$286>>2]|0; + $288 = $287 & -8; + $289 = (($288) - ($249))|0; + $290 = ($289>>>0)<($$0347$i>>>0); + if ($290) { + $291 = ($289|0)==(0); + if ($291) { + $$415$i = $$0353$i;$$435114$i = 0;$$435713$i = $$0353$i; + label = 85; + break L117; + } else { + $$1343$i = $$0353$i;$$1348$i = $289; + } + } else { + $$1343$i = $$0342$i;$$1348$i = $$0347$i; + } + $292 = ((($$0353$i)) + 20|0); + $293 = HEAP32[$292>>2]|0; + $294 = $$0359$i >>> 31; + $295 = (((($$0353$i)) + 16|0) + ($294<<2)|0); + $296 = HEAP32[$295>>2]|0; + $297 = ($293|0)==(0|0); + $298 = ($293|0)==($296|0); + $or$cond2$i = $297 | $298; + $$1363$i = $or$cond2$i ? $$0362$i : $293; + $299 = ($296|0)==(0|0); + $not$8$i = $299 ^ 1; + $300 = $not$8$i&1; + $$0359$$i = $$0359$i << $300; + if ($299) { + $$2355$i = $$1363$i;$$3$i201 = $$1343$i;$$3350$i = $$1348$i; + label = 81; + break; + } else { + $$0342$i = $$1343$i;$$0347$i = $$1348$i;$$0353$i = $296;$$0359$i = $$0359$$i;$$0362$i = $$1363$i; + } + } + } + } while(0); + if ((label|0) == 81) { + $301 = ($$2355$i|0)==(0|0); + $302 = ($$3$i201|0)==(0|0); + $or$cond$i = $301 & $302; + if ($or$cond$i) { + $303 = 2 << $$0358$i; + $304 = (0 - ($303))|0; + $305 = $303 | $304; + $306 = $250 & $305; + $307 = ($306|0)==(0); + if ($307) { + $$0197 = $249; + break; + } + $308 = (0 - ($306))|0; + $309 = $306 & $308; + $310 = (($309) + -1)|0; + $311 = $310 >>> 12; + $312 = $311 & 16; + $313 = $310 >>> $312; + $314 = $313 >>> 5; + $315 = $314 & 8; + $316 = $315 | $312; + $317 = $313 >>> $315; + $318 = $317 >>> 2; + $319 = $318 & 4; + $320 = $316 | $319; + $321 = $317 >>> $319; + $322 = $321 >>> 1; + $323 = $322 & 2; + $324 = $320 | $323; + $325 = $321 >>> $323; + $326 = $325 >>> 1; + $327 = $326 & 1; + $328 = $324 | $327; + $329 = $325 >>> $327; + $330 = (($328) + ($329))|0; + $331 = (33448 + ($330<<2)|0); + $332 = HEAP32[$331>>2]|0; + $$4$ph$i = 0;$$4357$ph$i = $332; + } else { + $$4$ph$i = $$3$i201;$$4357$ph$i = $$2355$i; + } + $333 = ($$4357$ph$i|0)==(0|0); + if ($333) { + $$4$lcssa$i = $$4$ph$i;$$4351$lcssa$i = $$3350$i; + } else { + $$415$i = $$4$ph$i;$$435114$i = $$3350$i;$$435713$i = $$4357$ph$i; + label = 85; + } + } + if ((label|0) == 85) { + while(1) { + label = 0; + $334 = ((($$435713$i)) + 4|0); + $335 = HEAP32[$334>>2]|0; + $336 = $335 & -8; + $337 = (($336) - ($249))|0; + $338 = ($337>>>0)<($$435114$i>>>0); + $$$4351$i = $338 ? $337 : $$435114$i; + $$4357$$4$i = $338 ? $$435713$i : $$415$i; + $339 = ((($$435713$i)) + 16|0); + $340 = HEAP32[$339>>2]|0; + $not$1$i203 = ($340|0)==(0|0); + $$sink2$i204 = $not$1$i203&1; + $341 = (((($$435713$i)) + 16|0) + ($$sink2$i204<<2)|0); + $342 = HEAP32[$341>>2]|0; + $343 = ($342|0)==(0|0); + if ($343) { + $$4$lcssa$i = $$4357$$4$i;$$4351$lcssa$i = $$$4351$i; + break; + } else { + $$415$i = $$4357$$4$i;$$435114$i = $$$4351$i;$$435713$i = $342; + label = 85; + } + } + } + $344 = ($$4$lcssa$i|0)==(0|0); + if ($344) { + $$0197 = $249; + } else { + $345 = HEAP32[(33152)>>2]|0; + $346 = (($345) - ($249))|0; + $347 = ($$4351$lcssa$i>>>0)<($346>>>0); + if ($347) { + $348 = HEAP32[(33160)>>2]|0; + $349 = ($$4$lcssa$i>>>0)<($348>>>0); + if ($349) { + _abort(); + // unreachable; + } + $350 = (($$4$lcssa$i) + ($249)|0); + $351 = ($$4$lcssa$i>>>0)<($350>>>0); + if (!($351)) { + _abort(); + // unreachable; + } + $352 = ((($$4$lcssa$i)) + 24|0); + $353 = HEAP32[$352>>2]|0; + $354 = ((($$4$lcssa$i)) + 12|0); + $355 = HEAP32[$354>>2]|0; + $356 = ($355|0)==($$4$lcssa$i|0); + do { + if ($356) { + $366 = ((($$4$lcssa$i)) + 20|0); + $367 = HEAP32[$366>>2]|0; + $368 = ($367|0)==(0|0); + if ($368) { + $369 = ((($$4$lcssa$i)) + 16|0); + $370 = HEAP32[$369>>2]|0; + $371 = ($370|0)==(0|0); + if ($371) { + $$3372$i = 0; + break; + } else { + $$1370$i = $370;$$1374$i = $369; + } + } else { + $$1370$i = $367;$$1374$i = $366; + } + while(1) { + $372 = ((($$1370$i)) + 20|0); + $373 = HEAP32[$372>>2]|0; + $374 = ($373|0)==(0|0); + if (!($374)) { + $$1370$i = $373;$$1374$i = $372; + continue; + } + $375 = ((($$1370$i)) + 16|0); + $376 = HEAP32[$375>>2]|0; + $377 = ($376|0)==(0|0); + if ($377) { + break; + } else { + $$1370$i = $376;$$1374$i = $375; + } + } + $378 = ($$1374$i>>>0)<($348>>>0); + if ($378) { + _abort(); + // unreachable; + } else { + HEAP32[$$1374$i>>2] = 0; + $$3372$i = $$1370$i; + break; + } + } else { + $357 = ((($$4$lcssa$i)) + 8|0); + $358 = HEAP32[$357>>2]|0; + $359 = ($358>>>0)<($348>>>0); + if ($359) { + _abort(); + // unreachable; + } + $360 = ((($358)) + 12|0); + $361 = HEAP32[$360>>2]|0; + $362 = ($361|0)==($$4$lcssa$i|0); + if (!($362)) { + _abort(); + // unreachable; + } + $363 = ((($355)) + 8|0); + $364 = HEAP32[$363>>2]|0; + $365 = ($364|0)==($$4$lcssa$i|0); + if ($365) { + HEAP32[$360>>2] = $355; + HEAP32[$363>>2] = $358; + $$3372$i = $355; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $379 = ($353|0)==(0|0); + L164: do { + if ($379) { + $470 = $250; + } else { + $380 = ((($$4$lcssa$i)) + 28|0); + $381 = HEAP32[$380>>2]|0; + $382 = (33448 + ($381<<2)|0); + $383 = HEAP32[$382>>2]|0; + $384 = ($$4$lcssa$i|0)==($383|0); + do { + if ($384) { + HEAP32[$382>>2] = $$3372$i; + $cond$i208 = ($$3372$i|0)==(0|0); + if ($cond$i208) { + $385 = 1 << $381; + $386 = $385 ^ -1; + $387 = $250 & $386; + HEAP32[(33148)>>2] = $387; + $470 = $387; + break L164; + } + } else { + $388 = HEAP32[(33160)>>2]|0; + $389 = ($353>>>0)<($388>>>0); + if ($389) { + _abort(); + // unreachable; + } else { + $390 = ((($353)) + 16|0); + $391 = HEAP32[$390>>2]|0; + $not$$i209 = ($391|0)!=($$4$lcssa$i|0); + $$sink3$i = $not$$i209&1; + $392 = (((($353)) + 16|0) + ($$sink3$i<<2)|0); + HEAP32[$392>>2] = $$3372$i; + $393 = ($$3372$i|0)==(0|0); + if ($393) { + $470 = $250; + break L164; + } else { + break; + } + } + } + } while(0); + $394 = HEAP32[(33160)>>2]|0; + $395 = ($$3372$i>>>0)<($394>>>0); + if ($395) { + _abort(); + // unreachable; + } + $396 = ((($$3372$i)) + 24|0); + HEAP32[$396>>2] = $353; + $397 = ((($$4$lcssa$i)) + 16|0); + $398 = HEAP32[$397>>2]|0; + $399 = ($398|0)==(0|0); + do { + if (!($399)) { + $400 = ($398>>>0)<($394>>>0); + if ($400) { + _abort(); + // unreachable; + } else { + $401 = ((($$3372$i)) + 16|0); + HEAP32[$401>>2] = $398; + $402 = ((($398)) + 24|0); + HEAP32[$402>>2] = $$3372$i; + break; + } + } + } while(0); + $403 = ((($$4$lcssa$i)) + 20|0); + $404 = HEAP32[$403>>2]|0; + $405 = ($404|0)==(0|0); + if ($405) { + $470 = $250; + } else { + $406 = HEAP32[(33160)>>2]|0; + $407 = ($404>>>0)<($406>>>0); + if ($407) { + _abort(); + // unreachable; + } else { + $408 = ((($$3372$i)) + 20|0); + HEAP32[$408>>2] = $404; + $409 = ((($404)) + 24|0); + HEAP32[$409>>2] = $$3372$i; + $470 = $250; + break; + } + } + } + } while(0); + $410 = ($$4351$lcssa$i>>>0)<(16); + do { + if ($410) { + $411 = (($$4351$lcssa$i) + ($249))|0; + $412 = $411 | 3; + $413 = ((($$4$lcssa$i)) + 4|0); + HEAP32[$413>>2] = $412; + $414 = (($$4$lcssa$i) + ($411)|0); + $415 = ((($414)) + 4|0); + $416 = HEAP32[$415>>2]|0; + $417 = $416 | 1; + HEAP32[$415>>2] = $417; + } else { + $418 = $249 | 3; + $419 = ((($$4$lcssa$i)) + 4|0); + HEAP32[$419>>2] = $418; + $420 = $$4351$lcssa$i | 1; + $421 = ((($350)) + 4|0); + HEAP32[$421>>2] = $420; + $422 = (($350) + ($$4351$lcssa$i)|0); + HEAP32[$422>>2] = $$4351$lcssa$i; + $423 = $$4351$lcssa$i >>> 3; + $424 = ($$4351$lcssa$i>>>0)<(256); + if ($424) { + $425 = $423 << 1; + $426 = (33184 + ($425<<2)|0); + $427 = HEAP32[8286]|0; + $428 = 1 << $423; + $429 = $427 & $428; + $430 = ($429|0)==(0); + if ($430) { + $431 = $427 | $428; + HEAP32[8286] = $431; + $$pre$i210 = ((($426)) + 8|0); + $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; + } else { + $432 = ((($426)) + 8|0); + $433 = HEAP32[$432>>2]|0; + $434 = HEAP32[(33160)>>2]|0; + $435 = ($433>>>0)<($434>>>0); + if ($435) { + _abort(); + // unreachable; + } else { + $$0368$i = $433;$$pre$phi$i211Z2D = $432; + } + } + HEAP32[$$pre$phi$i211Z2D>>2] = $350; + $436 = ((($$0368$i)) + 12|0); + HEAP32[$436>>2] = $350; + $437 = ((($350)) + 8|0); + HEAP32[$437>>2] = $$0368$i; + $438 = ((($350)) + 12|0); + HEAP32[$438>>2] = $426; + break; + } + $439 = $$4351$lcssa$i >>> 8; + $440 = ($439|0)==(0); + if ($440) { + $$0361$i = 0; + } else { + $441 = ($$4351$lcssa$i>>>0)>(16777215); + if ($441) { + $$0361$i = 31; + } else { + $442 = (($439) + 1048320)|0; + $443 = $442 >>> 16; + $444 = $443 & 8; + $445 = $439 << $444; + $446 = (($445) + 520192)|0; + $447 = $446 >>> 16; + $448 = $447 & 4; + $449 = $448 | $444; + $450 = $445 << $448; + $451 = (($450) + 245760)|0; + $452 = $451 >>> 16; + $453 = $452 & 2; + $454 = $449 | $453; + $455 = (14 - ($454))|0; + $456 = $450 << $453; + $457 = $456 >>> 15; + $458 = (($455) + ($457))|0; + $459 = $458 << 1; + $460 = (($458) + 7)|0; + $461 = $$4351$lcssa$i >>> $460; + $462 = $461 & 1; + $463 = $462 | $459; + $$0361$i = $463; + } + } + $464 = (33448 + ($$0361$i<<2)|0); + $465 = ((($350)) + 28|0); + HEAP32[$465>>2] = $$0361$i; + $466 = ((($350)) + 16|0); + $467 = ((($466)) + 4|0); + HEAP32[$467>>2] = 0; + HEAP32[$466>>2] = 0; + $468 = 1 << $$0361$i; + $469 = $470 & $468; + $471 = ($469|0)==(0); + if ($471) { + $472 = $470 | $468; + HEAP32[(33148)>>2] = $472; + HEAP32[$464>>2] = $350; + $473 = ((($350)) + 24|0); + HEAP32[$473>>2] = $464; + $474 = ((($350)) + 12|0); + HEAP32[$474>>2] = $350; + $475 = ((($350)) + 8|0); + HEAP32[$475>>2] = $350; + break; + } + $476 = HEAP32[$464>>2]|0; + $477 = ($$0361$i|0)==(31); + $478 = $$0361$i >>> 1; + $479 = (25 - ($478))|0; + $480 = $477 ? 0 : $479; + $481 = $$4351$lcssa$i << $480; + $$0344$i = $481;$$0345$i = $476; + while(1) { + $482 = ((($$0345$i)) + 4|0); + $483 = HEAP32[$482>>2]|0; + $484 = $483 & -8; + $485 = ($484|0)==($$4351$lcssa$i|0); + if ($485) { + label = 139; + break; + } + $486 = $$0344$i >>> 31; + $487 = (((($$0345$i)) + 16|0) + ($486<<2)|0); + $488 = $$0344$i << 1; + $489 = HEAP32[$487>>2]|0; + $490 = ($489|0)==(0|0); + if ($490) { + label = 136; + break; + } else { + $$0344$i = $488;$$0345$i = $489; + } + } + if ((label|0) == 136) { + $491 = HEAP32[(33160)>>2]|0; + $492 = ($487>>>0)<($491>>>0); + if ($492) { + _abort(); + // unreachable; + } else { + HEAP32[$487>>2] = $350; + $493 = ((($350)) + 24|0); + HEAP32[$493>>2] = $$0345$i; + $494 = ((($350)) + 12|0); + HEAP32[$494>>2] = $350; + $495 = ((($350)) + 8|0); + HEAP32[$495>>2] = $350; + break; + } + } + else if ((label|0) == 139) { + $496 = ((($$0345$i)) + 8|0); + $497 = HEAP32[$496>>2]|0; + $498 = HEAP32[(33160)>>2]|0; + $499 = ($497>>>0)>=($498>>>0); + $not$9$i = ($$0345$i>>>0)>=($498>>>0); + $500 = $499 & $not$9$i; + if ($500) { + $501 = ((($497)) + 12|0); + HEAP32[$501>>2] = $350; + HEAP32[$496>>2] = $350; + $502 = ((($350)) + 8|0); + HEAP32[$502>>2] = $497; + $503 = ((($350)) + 12|0); + HEAP32[$503>>2] = $$0345$i; + $504 = ((($350)) + 24|0); + HEAP32[$504>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } while(0); + $505 = ((($$4$lcssa$i)) + 8|0); + $$0 = $505; + STACKTOP = sp;return ($$0|0); + } else { + $$0197 = $249; + } + } + } + } + } + } while(0); + $506 = HEAP32[(33152)>>2]|0; + $507 = ($506>>>0)<($$0197>>>0); + if (!($507)) { + $508 = (($506) - ($$0197))|0; + $509 = HEAP32[(33164)>>2]|0; + $510 = ($508>>>0)>(15); + if ($510) { + $511 = (($509) + ($$0197)|0); + HEAP32[(33164)>>2] = $511; + HEAP32[(33152)>>2] = $508; + $512 = $508 | 1; + $513 = ((($511)) + 4|0); + HEAP32[$513>>2] = $512; + $514 = (($511) + ($508)|0); + HEAP32[$514>>2] = $508; + $515 = $$0197 | 3; + $516 = ((($509)) + 4|0); + HEAP32[$516>>2] = $515; + } else { + HEAP32[(33152)>>2] = 0; + HEAP32[(33164)>>2] = 0; + $517 = $506 | 3; + $518 = ((($509)) + 4|0); + HEAP32[$518>>2] = $517; + $519 = (($509) + ($506)|0); + $520 = ((($519)) + 4|0); + $521 = HEAP32[$520>>2]|0; + $522 = $521 | 1; + HEAP32[$520>>2] = $522; + } + $523 = ((($509)) + 8|0); + $$0 = $523; + STACKTOP = sp;return ($$0|0); + } + $524 = HEAP32[(33156)>>2]|0; + $525 = ($524>>>0)>($$0197>>>0); + if ($525) { + $526 = (($524) - ($$0197))|0; + HEAP32[(33156)>>2] = $526; + $527 = HEAP32[(33168)>>2]|0; + $528 = (($527) + ($$0197)|0); + HEAP32[(33168)>>2] = $528; + $529 = $526 | 1; + $530 = ((($528)) + 4|0); + HEAP32[$530>>2] = $529; + $531 = $$0197 | 3; + $532 = ((($527)) + 4|0); + HEAP32[$532>>2] = $531; + $533 = ((($527)) + 8|0); + $$0 = $533; + STACKTOP = sp;return ($$0|0); + } + $534 = HEAP32[8404]|0; + $535 = ($534|0)==(0); + if ($535) { + HEAP32[(33624)>>2] = 4096; + HEAP32[(33620)>>2] = 4096; + HEAP32[(33628)>>2] = -1; + HEAP32[(33632)>>2] = -1; + HEAP32[(33636)>>2] = 0; + HEAP32[(33588)>>2] = 0; + $536 = $1; + $537 = $536 & -16; + $538 = $537 ^ 1431655768; + HEAP32[$1>>2] = $538; + HEAP32[8404] = $538; + $542 = 4096; + } else { + $$pre$i212 = HEAP32[(33624)>>2]|0; + $542 = $$pre$i212; + } + $539 = (($$0197) + 48)|0; + $540 = (($$0197) + 47)|0; + $541 = (($542) + ($540))|0; + $543 = (0 - ($542))|0; + $544 = $541 & $543; + $545 = ($544>>>0)>($$0197>>>0); + if (!($545)) { + $$0 = 0; + STACKTOP = sp;return ($$0|0); + } + $546 = HEAP32[(33584)>>2]|0; + $547 = ($546|0)==(0); + if (!($547)) { + $548 = HEAP32[(33576)>>2]|0; + $549 = (($548) + ($544))|0; + $550 = ($549>>>0)<=($548>>>0); + $551 = ($549>>>0)>($546>>>0); + $or$cond1$i = $550 | $551; + if ($or$cond1$i) { + $$0 = 0; + STACKTOP = sp;return ($$0|0); + } + } + $552 = HEAP32[(33588)>>2]|0; + $553 = $552 & 4; + $554 = ($553|0)==(0); + L244: do { + if ($554) { + $555 = HEAP32[(33168)>>2]|0; + $556 = ($555|0)==(0|0); + L246: do { + if ($556) { + label = 163; + } else { + $$0$i$i = (33592); + while(1) { + $557 = HEAP32[$$0$i$i>>2]|0; + $558 = ($557>>>0)>($555>>>0); + if (!($558)) { + $559 = ((($$0$i$i)) + 4|0); + $560 = HEAP32[$559>>2]|0; + $561 = (($557) + ($560)|0); + $562 = ($561>>>0)>($555>>>0); + if ($562) { + break; + } + } + $563 = ((($$0$i$i)) + 8|0); + $564 = HEAP32[$563>>2]|0; + $565 = ($564|0)==(0|0); + if ($565) { + label = 163; + break L246; + } else { + $$0$i$i = $564; + } + } + $588 = (($541) - ($524))|0; + $589 = $588 & $543; + $590 = ($589>>>0)<(2147483647); + if ($590) { + $591 = (_sbrk(($589|0))|0); + $592 = HEAP32[$$0$i$i>>2]|0; + $593 = HEAP32[$559>>2]|0; + $594 = (($592) + ($593)|0); + $595 = ($591|0)==($594|0); + if ($595) { + $596 = ($591|0)==((-1)|0); + if ($596) { + $$2234253237$i = $589; + } else { + $$723948$i = $589;$$749$i = $591; + label = 180; + break L244; + } + } else { + $$2247$ph$i = $591;$$2253$ph$i = $589; + label = 171; + } + } else { + $$2234253237$i = 0; + } + } + } while(0); + do { + if ((label|0) == 163) { + $566 = (_sbrk(0)|0); + $567 = ($566|0)==((-1)|0); + if ($567) { + $$2234253237$i = 0; + } else { + $568 = $566; + $569 = HEAP32[(33620)>>2]|0; + $570 = (($569) + -1)|0; + $571 = $570 & $568; + $572 = ($571|0)==(0); + $573 = (($570) + ($568))|0; + $574 = (0 - ($569))|0; + $575 = $573 & $574; + $576 = (($575) - ($568))|0; + $577 = $572 ? 0 : $576; + $$$i = (($577) + ($544))|0; + $578 = HEAP32[(33576)>>2]|0; + $579 = (($$$i) + ($578))|0; + $580 = ($$$i>>>0)>($$0197>>>0); + $581 = ($$$i>>>0)<(2147483647); + $or$cond$i214 = $580 & $581; + if ($or$cond$i214) { + $582 = HEAP32[(33584)>>2]|0; + $583 = ($582|0)==(0); + if (!($583)) { + $584 = ($579>>>0)<=($578>>>0); + $585 = ($579>>>0)>($582>>>0); + $or$cond2$i215 = $584 | $585; + if ($or$cond2$i215) { + $$2234253237$i = 0; + break; + } + } + $586 = (_sbrk(($$$i|0))|0); + $587 = ($586|0)==($566|0); + if ($587) { + $$723948$i = $$$i;$$749$i = $566; + label = 180; + break L244; + } else { + $$2247$ph$i = $586;$$2253$ph$i = $$$i; + label = 171; + } + } else { + $$2234253237$i = 0; + } + } + } + } while(0); + do { + if ((label|0) == 171) { + $597 = (0 - ($$2253$ph$i))|0; + $598 = ($$2247$ph$i|0)!=((-1)|0); + $599 = ($$2253$ph$i>>>0)<(2147483647); + $or$cond7$i = $599 & $598; + $600 = ($539>>>0)>($$2253$ph$i>>>0); + $or$cond10$i = $600 & $or$cond7$i; + if (!($or$cond10$i)) { + $610 = ($$2247$ph$i|0)==((-1)|0); + if ($610) { + $$2234253237$i = 0; + break; + } else { + $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i; + label = 180; + break L244; + } + } + $601 = HEAP32[(33624)>>2]|0; + $602 = (($540) - ($$2253$ph$i))|0; + $603 = (($602) + ($601))|0; + $604 = (0 - ($601))|0; + $605 = $603 & $604; + $606 = ($605>>>0)<(2147483647); + if (!($606)) { + $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i; + label = 180; + break L244; + } + $607 = (_sbrk(($605|0))|0); + $608 = ($607|0)==((-1)|0); + if ($608) { + (_sbrk(($597|0))|0); + $$2234253237$i = 0; + break; + } else { + $609 = (($605) + ($$2253$ph$i))|0; + $$723948$i = $609;$$749$i = $$2247$ph$i; + label = 180; + break L244; + } + } + } while(0); + $611 = HEAP32[(33588)>>2]|0; + $612 = $611 | 4; + HEAP32[(33588)>>2] = $612; + $$4236$i = $$2234253237$i; + label = 178; + } else { + $$4236$i = 0; + label = 178; + } + } while(0); + if ((label|0) == 178) { + $613 = ($544>>>0)<(2147483647); + if ($613) { + $614 = (_sbrk(($544|0))|0); + $615 = (_sbrk(0)|0); + $616 = ($614|0)!=((-1)|0); + $617 = ($615|0)!=((-1)|0); + $or$cond5$i = $616 & $617; + $618 = ($614>>>0)<($615>>>0); + $or$cond11$i = $618 & $or$cond5$i; + $619 = $615; + $620 = $614; + $621 = (($619) - ($620))|0; + $622 = (($$0197) + 40)|0; + $623 = ($621>>>0)>($622>>>0); + $$$4236$i = $623 ? $621 : $$4236$i; + $or$cond11$not$i = $or$cond11$i ^ 1; + $624 = ($614|0)==((-1)|0); + $not$$i216 = $623 ^ 1; + $625 = $624 | $not$$i216; + $or$cond50$i = $625 | $or$cond11$not$i; + if (!($or$cond50$i)) { + $$723948$i = $$$4236$i;$$749$i = $614; + label = 180; + } + } + } + if ((label|0) == 180) { + $626 = HEAP32[(33576)>>2]|0; + $627 = (($626) + ($$723948$i))|0; + HEAP32[(33576)>>2] = $627; + $628 = HEAP32[(33580)>>2]|0; + $629 = ($627>>>0)>($628>>>0); + if ($629) { + HEAP32[(33580)>>2] = $627; + } + $630 = HEAP32[(33168)>>2]|0; + $631 = ($630|0)==(0|0); + do { + if ($631) { + $632 = HEAP32[(33160)>>2]|0; + $633 = ($632|0)==(0|0); + $634 = ($$749$i>>>0)<($632>>>0); + $or$cond12$i = $633 | $634; + if ($or$cond12$i) { + HEAP32[(33160)>>2] = $$749$i; + } + HEAP32[(33592)>>2] = $$749$i; + HEAP32[(33596)>>2] = $$723948$i; + HEAP32[(33604)>>2] = 0; + $635 = HEAP32[8404]|0; + HEAP32[(33180)>>2] = $635; + HEAP32[(33176)>>2] = -1; + $$01$i$i = 0; + while(1) { + $636 = $$01$i$i << 1; + $637 = (33184 + ($636<<2)|0); + $638 = ((($637)) + 12|0); + HEAP32[$638>>2] = $637; + $639 = ((($637)) + 8|0); + HEAP32[$639>>2] = $637; + $640 = (($$01$i$i) + 1)|0; + $exitcond$i$i = ($640|0)==(32); + if ($exitcond$i$i) { + break; + } else { + $$01$i$i = $640; + } + } + $641 = (($$723948$i) + -40)|0; + $642 = ((($$749$i)) + 8|0); + $643 = $642; + $644 = $643 & 7; + $645 = ($644|0)==(0); + $646 = (0 - ($643))|0; + $647 = $646 & 7; + $648 = $645 ? 0 : $647; + $649 = (($$749$i) + ($648)|0); + $650 = (($641) - ($648))|0; + HEAP32[(33168)>>2] = $649; + HEAP32[(33156)>>2] = $650; + $651 = $650 | 1; + $652 = ((($649)) + 4|0); + HEAP32[$652>>2] = $651; + $653 = (($649) + ($650)|0); + $654 = ((($653)) + 4|0); + HEAP32[$654>>2] = 40; + $655 = HEAP32[(33632)>>2]|0; + HEAP32[(33172)>>2] = $655; + } else { + $$024371$i = (33592); + while(1) { + $656 = HEAP32[$$024371$i>>2]|0; + $657 = ((($$024371$i)) + 4|0); + $658 = HEAP32[$657>>2]|0; + $659 = (($656) + ($658)|0); + $660 = ($$749$i|0)==($659|0); + if ($660) { + label = 190; + break; + } + $661 = ((($$024371$i)) + 8|0); + $662 = HEAP32[$661>>2]|0; + $663 = ($662|0)==(0|0); + if ($663) { + break; + } else { + $$024371$i = $662; + } + } + if ((label|0) == 190) { + $664 = ((($$024371$i)) + 12|0); + $665 = HEAP32[$664>>2]|0; + $666 = $665 & 8; + $667 = ($666|0)==(0); + if ($667) { + $668 = ($630>>>0)>=($656>>>0); + $669 = ($630>>>0)<($$749$i>>>0); + $or$cond51$i = $669 & $668; + if ($or$cond51$i) { + $670 = (($658) + ($$723948$i))|0; + HEAP32[$657>>2] = $670; + $671 = HEAP32[(33156)>>2]|0; + $672 = ((($630)) + 8|0); + $673 = $672; + $674 = $673 & 7; + $675 = ($674|0)==(0); + $676 = (0 - ($673))|0; + $677 = $676 & 7; + $678 = $675 ? 0 : $677; + $679 = (($630) + ($678)|0); + $680 = (($$723948$i) - ($678))|0; + $681 = (($671) + ($680))|0; + HEAP32[(33168)>>2] = $679; + HEAP32[(33156)>>2] = $681; + $682 = $681 | 1; + $683 = ((($679)) + 4|0); + HEAP32[$683>>2] = $682; + $684 = (($679) + ($681)|0); + $685 = ((($684)) + 4|0); + HEAP32[$685>>2] = 40; + $686 = HEAP32[(33632)>>2]|0; + HEAP32[(33172)>>2] = $686; + break; + } + } + } + $687 = HEAP32[(33160)>>2]|0; + $688 = ($$749$i>>>0)<($687>>>0); + if ($688) { + HEAP32[(33160)>>2] = $$749$i; + $752 = $$749$i; + } else { + $752 = $687; + } + $689 = (($$749$i) + ($$723948$i)|0); + $$124470$i = (33592); + while(1) { + $690 = HEAP32[$$124470$i>>2]|0; + $691 = ($690|0)==($689|0); + if ($691) { + label = 198; + break; + } + $692 = ((($$124470$i)) + 8|0); + $693 = HEAP32[$692>>2]|0; + $694 = ($693|0)==(0|0); + if ($694) { + break; + } else { + $$124470$i = $693; + } + } + if ((label|0) == 198) { + $695 = ((($$124470$i)) + 12|0); + $696 = HEAP32[$695>>2]|0; + $697 = $696 & 8; + $698 = ($697|0)==(0); + if ($698) { + HEAP32[$$124470$i>>2] = $$749$i; + $699 = ((($$124470$i)) + 4|0); + $700 = HEAP32[$699>>2]|0; + $701 = (($700) + ($$723948$i))|0; + HEAP32[$699>>2] = $701; + $702 = ((($$749$i)) + 8|0); + $703 = $702; + $704 = $703 & 7; + $705 = ($704|0)==(0); + $706 = (0 - ($703))|0; + $707 = $706 & 7; + $708 = $705 ? 0 : $707; + $709 = (($$749$i) + ($708)|0); + $710 = ((($689)) + 8|0); + $711 = $710; + $712 = $711 & 7; + $713 = ($712|0)==(0); + $714 = (0 - ($711))|0; + $715 = $714 & 7; + $716 = $713 ? 0 : $715; + $717 = (($689) + ($716)|0); + $718 = $717; + $719 = $709; + $720 = (($718) - ($719))|0; + $721 = (($709) + ($$0197)|0); + $722 = (($720) - ($$0197))|0; + $723 = $$0197 | 3; + $724 = ((($709)) + 4|0); + HEAP32[$724>>2] = $723; + $725 = ($717|0)==($630|0); + do { + if ($725) { + $726 = HEAP32[(33156)>>2]|0; + $727 = (($726) + ($722))|0; + HEAP32[(33156)>>2] = $727; + HEAP32[(33168)>>2] = $721; + $728 = $727 | 1; + $729 = ((($721)) + 4|0); + HEAP32[$729>>2] = $728; + } else { + $730 = HEAP32[(33164)>>2]|0; + $731 = ($717|0)==($730|0); + if ($731) { + $732 = HEAP32[(33152)>>2]|0; + $733 = (($732) + ($722))|0; + HEAP32[(33152)>>2] = $733; + HEAP32[(33164)>>2] = $721; + $734 = $733 | 1; + $735 = ((($721)) + 4|0); + HEAP32[$735>>2] = $734; + $736 = (($721) + ($733)|0); + HEAP32[$736>>2] = $733; + break; + } + $737 = ((($717)) + 4|0); + $738 = HEAP32[$737>>2]|0; + $739 = $738 & 3; + $740 = ($739|0)==(1); + if ($740) { + $741 = $738 & -8; + $742 = $738 >>> 3; + $743 = ($738>>>0)<(256); + L314: do { + if ($743) { + $744 = ((($717)) + 8|0); + $745 = HEAP32[$744>>2]|0; + $746 = ((($717)) + 12|0); + $747 = HEAP32[$746>>2]|0; + $748 = $742 << 1; + $749 = (33184 + ($748<<2)|0); + $750 = ($745|0)==($749|0); + do { + if (!($750)) { + $751 = ($745>>>0)<($752>>>0); + if ($751) { + _abort(); + // unreachable; + } + $753 = ((($745)) + 12|0); + $754 = HEAP32[$753>>2]|0; + $755 = ($754|0)==($717|0); + if ($755) { + break; + } + _abort(); + // unreachable; + } + } while(0); + $756 = ($747|0)==($745|0); + if ($756) { + $757 = 1 << $742; + $758 = $757 ^ -1; + $759 = HEAP32[8286]|0; + $760 = $759 & $758; + HEAP32[8286] = $760; + break; + } + $761 = ($747|0)==($749|0); + do { + if ($761) { + $$pre10$i$i = ((($747)) + 8|0); + $$pre$phi11$i$iZ2D = $$pre10$i$i; + } else { + $762 = ($747>>>0)<($752>>>0); + if ($762) { + _abort(); + // unreachable; + } + $763 = ((($747)) + 8|0); + $764 = HEAP32[$763>>2]|0; + $765 = ($764|0)==($717|0); + if ($765) { + $$pre$phi11$i$iZ2D = $763; + break; + } + _abort(); + // unreachable; + } + } while(0); + $766 = ((($745)) + 12|0); + HEAP32[$766>>2] = $747; + HEAP32[$$pre$phi11$i$iZ2D>>2] = $745; + } else { + $767 = ((($717)) + 24|0); + $768 = HEAP32[$767>>2]|0; + $769 = ((($717)) + 12|0); + $770 = HEAP32[$769>>2]|0; + $771 = ($770|0)==($717|0); + do { + if ($771) { + $781 = ((($717)) + 16|0); + $782 = ((($781)) + 4|0); + $783 = HEAP32[$782>>2]|0; + $784 = ($783|0)==(0|0); + if ($784) { + $785 = HEAP32[$781>>2]|0; + $786 = ($785|0)==(0|0); + if ($786) { + $$3$i$i = 0; + break; + } else { + $$1291$i$i = $785;$$1293$i$i = $781; + } + } else { + $$1291$i$i = $783;$$1293$i$i = $782; + } + while(1) { + $787 = ((($$1291$i$i)) + 20|0); + $788 = HEAP32[$787>>2]|0; + $789 = ($788|0)==(0|0); + if (!($789)) { + $$1291$i$i = $788;$$1293$i$i = $787; + continue; + } + $790 = ((($$1291$i$i)) + 16|0); + $791 = HEAP32[$790>>2]|0; + $792 = ($791|0)==(0|0); + if ($792) { + break; + } else { + $$1291$i$i = $791;$$1293$i$i = $790; + } + } + $793 = ($$1293$i$i>>>0)<($752>>>0); + if ($793) { + _abort(); + // unreachable; + } else { + HEAP32[$$1293$i$i>>2] = 0; + $$3$i$i = $$1291$i$i; + break; + } + } else { + $772 = ((($717)) + 8|0); + $773 = HEAP32[$772>>2]|0; + $774 = ($773>>>0)<($752>>>0); + if ($774) { + _abort(); + // unreachable; + } + $775 = ((($773)) + 12|0); + $776 = HEAP32[$775>>2]|0; + $777 = ($776|0)==($717|0); + if (!($777)) { + _abort(); + // unreachable; + } + $778 = ((($770)) + 8|0); + $779 = HEAP32[$778>>2]|0; + $780 = ($779|0)==($717|0); + if ($780) { + HEAP32[$775>>2] = $770; + HEAP32[$778>>2] = $773; + $$3$i$i = $770; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $794 = ($768|0)==(0|0); + if ($794) { + break; + } + $795 = ((($717)) + 28|0); + $796 = HEAP32[$795>>2]|0; + $797 = (33448 + ($796<<2)|0); + $798 = HEAP32[$797>>2]|0; + $799 = ($717|0)==($798|0); + do { + if ($799) { + HEAP32[$797>>2] = $$3$i$i; + $cond$i$i = ($$3$i$i|0)==(0|0); + if (!($cond$i$i)) { + break; + } + $800 = 1 << $796; + $801 = $800 ^ -1; + $802 = HEAP32[(33148)>>2]|0; + $803 = $802 & $801; + HEAP32[(33148)>>2] = $803; + break L314; + } else { + $804 = HEAP32[(33160)>>2]|0; + $805 = ($768>>>0)<($804>>>0); + if ($805) { + _abort(); + // unreachable; + } else { + $806 = ((($768)) + 16|0); + $807 = HEAP32[$806>>2]|0; + $not$$i17$i = ($807|0)!=($717|0); + $$sink1$i$i = $not$$i17$i&1; + $808 = (((($768)) + 16|0) + ($$sink1$i$i<<2)|0); + HEAP32[$808>>2] = $$3$i$i; + $809 = ($$3$i$i|0)==(0|0); + if ($809) { + break L314; + } else { + break; + } + } + } + } while(0); + $810 = HEAP32[(33160)>>2]|0; + $811 = ($$3$i$i>>>0)<($810>>>0); + if ($811) { + _abort(); + // unreachable; + } + $812 = ((($$3$i$i)) + 24|0); + HEAP32[$812>>2] = $768; + $813 = ((($717)) + 16|0); + $814 = HEAP32[$813>>2]|0; + $815 = ($814|0)==(0|0); + do { + if (!($815)) { + $816 = ($814>>>0)<($810>>>0); + if ($816) { + _abort(); + // unreachable; + } else { + $817 = ((($$3$i$i)) + 16|0); + HEAP32[$817>>2] = $814; + $818 = ((($814)) + 24|0); + HEAP32[$818>>2] = $$3$i$i; + break; + } + } + } while(0); + $819 = ((($813)) + 4|0); + $820 = HEAP32[$819>>2]|0; + $821 = ($820|0)==(0|0); + if ($821) { + break; + } + $822 = HEAP32[(33160)>>2]|0; + $823 = ($820>>>0)<($822>>>0); + if ($823) { + _abort(); + // unreachable; + } else { + $824 = ((($$3$i$i)) + 20|0); + HEAP32[$824>>2] = $820; + $825 = ((($820)) + 24|0); + HEAP32[$825>>2] = $$3$i$i; + break; + } + } + } while(0); + $826 = (($717) + ($741)|0); + $827 = (($741) + ($722))|0; + $$0$i18$i = $826;$$0287$i$i = $827; + } else { + $$0$i18$i = $717;$$0287$i$i = $722; + } + $828 = ((($$0$i18$i)) + 4|0); + $829 = HEAP32[$828>>2]|0; + $830 = $829 & -2; + HEAP32[$828>>2] = $830; + $831 = $$0287$i$i | 1; + $832 = ((($721)) + 4|0); + HEAP32[$832>>2] = $831; + $833 = (($721) + ($$0287$i$i)|0); + HEAP32[$833>>2] = $$0287$i$i; + $834 = $$0287$i$i >>> 3; + $835 = ($$0287$i$i>>>0)<(256); + if ($835) { + $836 = $834 << 1; + $837 = (33184 + ($836<<2)|0); + $838 = HEAP32[8286]|0; + $839 = 1 << $834; + $840 = $838 & $839; + $841 = ($840|0)==(0); + do { + if ($841) { + $842 = $838 | $839; + HEAP32[8286] = $842; + $$pre$i19$i = ((($837)) + 8|0); + $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; + } else { + $843 = ((($837)) + 8|0); + $844 = HEAP32[$843>>2]|0; + $845 = HEAP32[(33160)>>2]|0; + $846 = ($844>>>0)<($845>>>0); + if (!($846)) { + $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; + break; + } + _abort(); + // unreachable; + } + } while(0); + HEAP32[$$pre$phi$i20$iZ2D>>2] = $721; + $847 = ((($$0295$i$i)) + 12|0); + HEAP32[$847>>2] = $721; + $848 = ((($721)) + 8|0); + HEAP32[$848>>2] = $$0295$i$i; + $849 = ((($721)) + 12|0); + HEAP32[$849>>2] = $837; + break; + } + $850 = $$0287$i$i >>> 8; + $851 = ($850|0)==(0); + do { + if ($851) { + $$0296$i$i = 0; + } else { + $852 = ($$0287$i$i>>>0)>(16777215); + if ($852) { + $$0296$i$i = 31; + break; + } + $853 = (($850) + 1048320)|0; + $854 = $853 >>> 16; + $855 = $854 & 8; + $856 = $850 << $855; + $857 = (($856) + 520192)|0; + $858 = $857 >>> 16; + $859 = $858 & 4; + $860 = $859 | $855; + $861 = $856 << $859; + $862 = (($861) + 245760)|0; + $863 = $862 >>> 16; + $864 = $863 & 2; + $865 = $860 | $864; + $866 = (14 - ($865))|0; + $867 = $861 << $864; + $868 = $867 >>> 15; + $869 = (($866) + ($868))|0; + $870 = $869 << 1; + $871 = (($869) + 7)|0; + $872 = $$0287$i$i >>> $871; + $873 = $872 & 1; + $874 = $873 | $870; + $$0296$i$i = $874; + } + } while(0); + $875 = (33448 + ($$0296$i$i<<2)|0); + $876 = ((($721)) + 28|0); + HEAP32[$876>>2] = $$0296$i$i; + $877 = ((($721)) + 16|0); + $878 = ((($877)) + 4|0); + HEAP32[$878>>2] = 0; + HEAP32[$877>>2] = 0; + $879 = HEAP32[(33148)>>2]|0; + $880 = 1 << $$0296$i$i; + $881 = $879 & $880; + $882 = ($881|0)==(0); + if ($882) { + $883 = $879 | $880; + HEAP32[(33148)>>2] = $883; + HEAP32[$875>>2] = $721; + $884 = ((($721)) + 24|0); + HEAP32[$884>>2] = $875; + $885 = ((($721)) + 12|0); + HEAP32[$885>>2] = $721; + $886 = ((($721)) + 8|0); + HEAP32[$886>>2] = $721; + break; + } + $887 = HEAP32[$875>>2]|0; + $888 = ($$0296$i$i|0)==(31); + $889 = $$0296$i$i >>> 1; + $890 = (25 - ($889))|0; + $891 = $888 ? 0 : $890; + $892 = $$0287$i$i << $891; + $$0288$i$i = $892;$$0289$i$i = $887; + while(1) { + $893 = ((($$0289$i$i)) + 4|0); + $894 = HEAP32[$893>>2]|0; + $895 = $894 & -8; + $896 = ($895|0)==($$0287$i$i|0); + if ($896) { + label = 265; + break; + } + $897 = $$0288$i$i >>> 31; + $898 = (((($$0289$i$i)) + 16|0) + ($897<<2)|0); + $899 = $$0288$i$i << 1; + $900 = HEAP32[$898>>2]|0; + $901 = ($900|0)==(0|0); + if ($901) { + label = 262; + break; + } else { + $$0288$i$i = $899;$$0289$i$i = $900; + } + } + if ((label|0) == 262) { + $902 = HEAP32[(33160)>>2]|0; + $903 = ($898>>>0)<($902>>>0); + if ($903) { + _abort(); + // unreachable; + } else { + HEAP32[$898>>2] = $721; + $904 = ((($721)) + 24|0); + HEAP32[$904>>2] = $$0289$i$i; + $905 = ((($721)) + 12|0); + HEAP32[$905>>2] = $721; + $906 = ((($721)) + 8|0); + HEAP32[$906>>2] = $721; + break; + } + } + else if ((label|0) == 265) { + $907 = ((($$0289$i$i)) + 8|0); + $908 = HEAP32[$907>>2]|0; + $909 = HEAP32[(33160)>>2]|0; + $910 = ($908>>>0)>=($909>>>0); + $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); + $911 = $910 & $not$7$i$i; + if ($911) { + $912 = ((($908)) + 12|0); + HEAP32[$912>>2] = $721; + HEAP32[$907>>2] = $721; + $913 = ((($721)) + 8|0); + HEAP32[$913>>2] = $908; + $914 = ((($721)) + 12|0); + HEAP32[$914>>2] = $$0289$i$i; + $915 = ((($721)) + 24|0); + HEAP32[$915>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } while(0); + $1047 = ((($709)) + 8|0); + $$0 = $1047; + STACKTOP = sp;return ($$0|0); + } + } + $$0$i$i$i = (33592); + while(1) { + $916 = HEAP32[$$0$i$i$i>>2]|0; + $917 = ($916>>>0)>($630>>>0); + if (!($917)) { + $918 = ((($$0$i$i$i)) + 4|0); + $919 = HEAP32[$918>>2]|0; + $920 = (($916) + ($919)|0); + $921 = ($920>>>0)>($630>>>0); + if ($921) { + break; + } + } + $922 = ((($$0$i$i$i)) + 8|0); + $923 = HEAP32[$922>>2]|0; + $$0$i$i$i = $923; + } + $924 = ((($920)) + -47|0); + $925 = ((($924)) + 8|0); + $926 = $925; + $927 = $926 & 7; + $928 = ($927|0)==(0); + $929 = (0 - ($926))|0; + $930 = $929 & 7; + $931 = $928 ? 0 : $930; + $932 = (($924) + ($931)|0); + $933 = ((($630)) + 16|0); + $934 = ($932>>>0)<($933>>>0); + $935 = $934 ? $630 : $932; + $936 = ((($935)) + 8|0); + $937 = ((($935)) + 24|0); + $938 = (($$723948$i) + -40)|0; + $939 = ((($$749$i)) + 8|0); + $940 = $939; + $941 = $940 & 7; + $942 = ($941|0)==(0); + $943 = (0 - ($940))|0; + $944 = $943 & 7; + $945 = $942 ? 0 : $944; + $946 = (($$749$i) + ($945)|0); + $947 = (($938) - ($945))|0; + HEAP32[(33168)>>2] = $946; + HEAP32[(33156)>>2] = $947; + $948 = $947 | 1; + $949 = ((($946)) + 4|0); + HEAP32[$949>>2] = $948; + $950 = (($946) + ($947)|0); + $951 = ((($950)) + 4|0); + HEAP32[$951>>2] = 40; + $952 = HEAP32[(33632)>>2]|0; + HEAP32[(33172)>>2] = $952; + $953 = ((($935)) + 4|0); + HEAP32[$953>>2] = 27; + ;HEAP32[$936>>2]=HEAP32[(33592)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(33592)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(33592)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(33592)+12>>2]|0; + HEAP32[(33592)>>2] = $$749$i; + HEAP32[(33596)>>2] = $$723948$i; + HEAP32[(33604)>>2] = 0; + HEAP32[(33600)>>2] = $936; + $955 = $937; + while(1) { + $954 = ((($955)) + 4|0); + HEAP32[$954>>2] = 7; + $956 = ((($955)) + 8|0); + $957 = ($956>>>0)<($920>>>0); + if ($957) { + $955 = $954; + } else { + break; + } + } + $958 = ($935|0)==($630|0); + if (!($958)) { + $959 = $935; + $960 = $630; + $961 = (($959) - ($960))|0; + $962 = HEAP32[$953>>2]|0; + $963 = $962 & -2; + HEAP32[$953>>2] = $963; + $964 = $961 | 1; + $965 = ((($630)) + 4|0); + HEAP32[$965>>2] = $964; + HEAP32[$935>>2] = $961; + $966 = $961 >>> 3; + $967 = ($961>>>0)<(256); + if ($967) { + $968 = $966 << 1; + $969 = (33184 + ($968<<2)|0); + $970 = HEAP32[8286]|0; + $971 = 1 << $966; + $972 = $970 & $971; + $973 = ($972|0)==(0); + if ($973) { + $974 = $970 | $971; + HEAP32[8286] = $974; + $$pre$i$i = ((($969)) + 8|0); + $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; + } else { + $975 = ((($969)) + 8|0); + $976 = HEAP32[$975>>2]|0; + $977 = HEAP32[(33160)>>2]|0; + $978 = ($976>>>0)<($977>>>0); + if ($978) { + _abort(); + // unreachable; + } else { + $$0211$i$i = $976;$$pre$phi$i$iZ2D = $975; + } + } + HEAP32[$$pre$phi$i$iZ2D>>2] = $630; + $979 = ((($$0211$i$i)) + 12|0); + HEAP32[$979>>2] = $630; + $980 = ((($630)) + 8|0); + HEAP32[$980>>2] = $$0211$i$i; + $981 = ((($630)) + 12|0); + HEAP32[$981>>2] = $969; + break; + } + $982 = $961 >>> 8; + $983 = ($982|0)==(0); + if ($983) { + $$0212$i$i = 0; + } else { + $984 = ($961>>>0)>(16777215); + if ($984) { + $$0212$i$i = 31; + } else { + $985 = (($982) + 1048320)|0; + $986 = $985 >>> 16; + $987 = $986 & 8; + $988 = $982 << $987; + $989 = (($988) + 520192)|0; + $990 = $989 >>> 16; + $991 = $990 & 4; + $992 = $991 | $987; + $993 = $988 << $991; + $994 = (($993) + 245760)|0; + $995 = $994 >>> 16; + $996 = $995 & 2; + $997 = $992 | $996; + $998 = (14 - ($997))|0; + $999 = $993 << $996; + $1000 = $999 >>> 15; + $1001 = (($998) + ($1000))|0; + $1002 = $1001 << 1; + $1003 = (($1001) + 7)|0; + $1004 = $961 >>> $1003; + $1005 = $1004 & 1; + $1006 = $1005 | $1002; + $$0212$i$i = $1006; + } + } + $1007 = (33448 + ($$0212$i$i<<2)|0); + $1008 = ((($630)) + 28|0); + HEAP32[$1008>>2] = $$0212$i$i; + $1009 = ((($630)) + 20|0); + HEAP32[$1009>>2] = 0; + HEAP32[$933>>2] = 0; + $1010 = HEAP32[(33148)>>2]|0; + $1011 = 1 << $$0212$i$i; + $1012 = $1010 & $1011; + $1013 = ($1012|0)==(0); + if ($1013) { + $1014 = $1010 | $1011; + HEAP32[(33148)>>2] = $1014; + HEAP32[$1007>>2] = $630; + $1015 = ((($630)) + 24|0); + HEAP32[$1015>>2] = $1007; + $1016 = ((($630)) + 12|0); + HEAP32[$1016>>2] = $630; + $1017 = ((($630)) + 8|0); + HEAP32[$1017>>2] = $630; + break; + } + $1018 = HEAP32[$1007>>2]|0; + $1019 = ($$0212$i$i|0)==(31); + $1020 = $$0212$i$i >>> 1; + $1021 = (25 - ($1020))|0; + $1022 = $1019 ? 0 : $1021; + $1023 = $961 << $1022; + $$0206$i$i = $1023;$$0207$i$i = $1018; + while(1) { + $1024 = ((($$0207$i$i)) + 4|0); + $1025 = HEAP32[$1024>>2]|0; + $1026 = $1025 & -8; + $1027 = ($1026|0)==($961|0); + if ($1027) { + label = 292; + break; + } + $1028 = $$0206$i$i >>> 31; + $1029 = (((($$0207$i$i)) + 16|0) + ($1028<<2)|0); + $1030 = $$0206$i$i << 1; + $1031 = HEAP32[$1029>>2]|0; + $1032 = ($1031|0)==(0|0); + if ($1032) { + label = 289; + break; + } else { + $$0206$i$i = $1030;$$0207$i$i = $1031; + } + } + if ((label|0) == 289) { + $1033 = HEAP32[(33160)>>2]|0; + $1034 = ($1029>>>0)<($1033>>>0); + if ($1034) { + _abort(); + // unreachable; + } else { + HEAP32[$1029>>2] = $630; + $1035 = ((($630)) + 24|0); + HEAP32[$1035>>2] = $$0207$i$i; + $1036 = ((($630)) + 12|0); + HEAP32[$1036>>2] = $630; + $1037 = ((($630)) + 8|0); + HEAP32[$1037>>2] = $630; + break; + } + } + else if ((label|0) == 292) { + $1038 = ((($$0207$i$i)) + 8|0); + $1039 = HEAP32[$1038>>2]|0; + $1040 = HEAP32[(33160)>>2]|0; + $1041 = ($1039>>>0)>=($1040>>>0); + $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); + $1042 = $1041 & $not$$i$i; + if ($1042) { + $1043 = ((($1039)) + 12|0); + HEAP32[$1043>>2] = $630; + HEAP32[$1038>>2] = $630; + $1044 = ((($630)) + 8|0); + HEAP32[$1044>>2] = $1039; + $1045 = ((($630)) + 12|0); + HEAP32[$1045>>2] = $$0207$i$i; + $1046 = ((($630)) + 24|0); + HEAP32[$1046>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } + } while(0); + $1048 = HEAP32[(33156)>>2]|0; + $1049 = ($1048>>>0)>($$0197>>>0); + if ($1049) { + $1050 = (($1048) - ($$0197))|0; + HEAP32[(33156)>>2] = $1050; + $1051 = HEAP32[(33168)>>2]|0; + $1052 = (($1051) + ($$0197)|0); + HEAP32[(33168)>>2] = $1052; + $1053 = $1050 | 1; + $1054 = ((($1052)) + 4|0); + HEAP32[$1054>>2] = $1053; + $1055 = $$0197 | 3; + $1056 = ((($1051)) + 4|0); + HEAP32[$1056>>2] = $1055; + $1057 = ((($1051)) + 8|0); + $$0 = $1057; + STACKTOP = sp;return ($$0|0); + } + } + $1058 = (___errno_location()|0); + HEAP32[$1058>>2] = 12; + $$0 = 0; + STACKTOP = sp;return ($$0|0); +} +function _free($0) { + $0 = $0|0; + var $$0212$i = 0, $$0212$in$i = 0, $$0383 = 0, $$0384 = 0, $$0396 = 0, $$0403 = 0, $$1 = 0, $$1382 = 0, $$1387 = 0, $$1390 = 0, $$1398 = 0, $$1402 = 0, $$2 = 0, $$3 = 0, $$3400 = 0, $$pre = 0, $$pre$phi443Z2D = 0, $$pre$phi445Z2D = 0, $$pre$phiZ2D = 0, $$pre442 = 0; + var $$pre444 = 0, $$sink3 = 0, $$sink5 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0; + var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0; + var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0; + var $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0; + var $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0; + var $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0; + var $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0; + var $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0; + var $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0; + var $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0; + var $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0; + var $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0; + var $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0; + var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0; + var $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0; + var $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0; + var $99 = 0, $cond421 = 0, $cond422 = 0, $not$ = 0, $not$405 = 0, $not$437 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0|0)==(0|0); + if ($1) { + return; + } + $2 = ((($0)) + -8|0); + $3 = HEAP32[(33160)>>2]|0; + $4 = ($2>>>0)<($3>>>0); + if ($4) { + _abort(); + // unreachable; + } + $5 = ((($0)) + -4|0); + $6 = HEAP32[$5>>2]|0; + $7 = $6 & 3; + $8 = ($7|0)==(1); + if ($8) { + _abort(); + // unreachable; + } + $9 = $6 & -8; + $10 = (($2) + ($9)|0); + $11 = $6 & 1; + $12 = ($11|0)==(0); + L10: do { + if ($12) { + $13 = HEAP32[$2>>2]|0; + $14 = ($7|0)==(0); + if ($14) { + return; + } + $15 = (0 - ($13))|0; + $16 = (($2) + ($15)|0); + $17 = (($13) + ($9))|0; + $18 = ($16>>>0)<($3>>>0); + if ($18) { + _abort(); + // unreachable; + } + $19 = HEAP32[(33164)>>2]|0; + $20 = ($16|0)==($19|0); + if ($20) { + $104 = ((($10)) + 4|0); + $105 = HEAP32[$104>>2]|0; + $106 = $105 & 3; + $107 = ($106|0)==(3); + if (!($107)) { + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + $108 = (($16) + ($17)|0); + $109 = ((($16)) + 4|0); + $110 = $17 | 1; + $111 = $105 & -2; + HEAP32[(33152)>>2] = $17; + HEAP32[$104>>2] = $111; + HEAP32[$109>>2] = $110; + HEAP32[$108>>2] = $17; + return; + } + $21 = $13 >>> 3; + $22 = ($13>>>0)<(256); + if ($22) { + $23 = ((($16)) + 8|0); + $24 = HEAP32[$23>>2]|0; + $25 = ((($16)) + 12|0); + $26 = HEAP32[$25>>2]|0; + $27 = $21 << 1; + $28 = (33184 + ($27<<2)|0); + $29 = ($24|0)==($28|0); + if (!($29)) { + $30 = ($24>>>0)<($3>>>0); + if ($30) { + _abort(); + // unreachable; + } + $31 = ((($24)) + 12|0); + $32 = HEAP32[$31>>2]|0; + $33 = ($32|0)==($16|0); + if (!($33)) { + _abort(); + // unreachable; + } + } + $34 = ($26|0)==($24|0); + if ($34) { + $35 = 1 << $21; + $36 = $35 ^ -1; + $37 = HEAP32[8286]|0; + $38 = $37 & $36; + HEAP32[8286] = $38; + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + $39 = ($26|0)==($28|0); + if ($39) { + $$pre444 = ((($26)) + 8|0); + $$pre$phi445Z2D = $$pre444; + } else { + $40 = ($26>>>0)<($3>>>0); + if ($40) { + _abort(); + // unreachable; + } + $41 = ((($26)) + 8|0); + $42 = HEAP32[$41>>2]|0; + $43 = ($42|0)==($16|0); + if ($43) { + $$pre$phi445Z2D = $41; + } else { + _abort(); + // unreachable; + } + } + $44 = ((($24)) + 12|0); + HEAP32[$44>>2] = $26; + HEAP32[$$pre$phi445Z2D>>2] = $24; + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + $45 = ((($16)) + 24|0); + $46 = HEAP32[$45>>2]|0; + $47 = ((($16)) + 12|0); + $48 = HEAP32[$47>>2]|0; + $49 = ($48|0)==($16|0); + do { + if ($49) { + $59 = ((($16)) + 16|0); + $60 = ((($59)) + 4|0); + $61 = HEAP32[$60>>2]|0; + $62 = ($61|0)==(0|0); + if ($62) { + $63 = HEAP32[$59>>2]|0; + $64 = ($63|0)==(0|0); + if ($64) { + $$3 = 0; + break; + } else { + $$1387 = $63;$$1390 = $59; + } + } else { + $$1387 = $61;$$1390 = $60; + } + while(1) { + $65 = ((($$1387)) + 20|0); + $66 = HEAP32[$65>>2]|0; + $67 = ($66|0)==(0|0); + if (!($67)) { + $$1387 = $66;$$1390 = $65; + continue; + } + $68 = ((($$1387)) + 16|0); + $69 = HEAP32[$68>>2]|0; + $70 = ($69|0)==(0|0); + if ($70) { + break; + } else { + $$1387 = $69;$$1390 = $68; + } + } + $71 = ($$1390>>>0)<($3>>>0); + if ($71) { + _abort(); + // unreachable; + } else { + HEAP32[$$1390>>2] = 0; + $$3 = $$1387; + break; + } + } else { + $50 = ((($16)) + 8|0); + $51 = HEAP32[$50>>2]|0; + $52 = ($51>>>0)<($3>>>0); + if ($52) { + _abort(); + // unreachable; + } + $53 = ((($51)) + 12|0); + $54 = HEAP32[$53>>2]|0; + $55 = ($54|0)==($16|0); + if (!($55)) { + _abort(); + // unreachable; + } + $56 = ((($48)) + 8|0); + $57 = HEAP32[$56>>2]|0; + $58 = ($57|0)==($16|0); + if ($58) { + HEAP32[$53>>2] = $48; + HEAP32[$56>>2] = $51; + $$3 = $48; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $72 = ($46|0)==(0|0); + if ($72) { + $$1 = $16;$$1382 = $17;$113 = $16; + } else { + $73 = ((($16)) + 28|0); + $74 = HEAP32[$73>>2]|0; + $75 = (33448 + ($74<<2)|0); + $76 = HEAP32[$75>>2]|0; + $77 = ($16|0)==($76|0); + do { + if ($77) { + HEAP32[$75>>2] = $$3; + $cond421 = ($$3|0)==(0|0); + if ($cond421) { + $78 = 1 << $74; + $79 = $78 ^ -1; + $80 = HEAP32[(33148)>>2]|0; + $81 = $80 & $79; + HEAP32[(33148)>>2] = $81; + $$1 = $16;$$1382 = $17;$113 = $16; + break L10; + } + } else { + $82 = HEAP32[(33160)>>2]|0; + $83 = ($46>>>0)<($82>>>0); + if ($83) { + _abort(); + // unreachable; + } else { + $84 = ((($46)) + 16|0); + $85 = HEAP32[$84>>2]|0; + $not$405 = ($85|0)!=($16|0); + $$sink3 = $not$405&1; + $86 = (((($46)) + 16|0) + ($$sink3<<2)|0); + HEAP32[$86>>2] = $$3; + $87 = ($$3|0)==(0|0); + if ($87) { + $$1 = $16;$$1382 = $17;$113 = $16; + break L10; + } else { + break; + } + } + } + } while(0); + $88 = HEAP32[(33160)>>2]|0; + $89 = ($$3>>>0)<($88>>>0); + if ($89) { + _abort(); + // unreachable; + } + $90 = ((($$3)) + 24|0); + HEAP32[$90>>2] = $46; + $91 = ((($16)) + 16|0); + $92 = HEAP32[$91>>2]|0; + $93 = ($92|0)==(0|0); + do { + if (!($93)) { + $94 = ($92>>>0)<($88>>>0); + if ($94) { + _abort(); + // unreachable; + } else { + $95 = ((($$3)) + 16|0); + HEAP32[$95>>2] = $92; + $96 = ((($92)) + 24|0); + HEAP32[$96>>2] = $$3; + break; + } + } + } while(0); + $97 = ((($91)) + 4|0); + $98 = HEAP32[$97>>2]|0; + $99 = ($98|0)==(0|0); + if ($99) { + $$1 = $16;$$1382 = $17;$113 = $16; + } else { + $100 = HEAP32[(33160)>>2]|0; + $101 = ($98>>>0)<($100>>>0); + if ($101) { + _abort(); + // unreachable; + } else { + $102 = ((($$3)) + 20|0); + HEAP32[$102>>2] = $98; + $103 = ((($98)) + 24|0); + HEAP32[$103>>2] = $$3; + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + } + } + } else { + $$1 = $2;$$1382 = $9;$113 = $2; + } + } while(0); + $112 = ($113>>>0)<($10>>>0); + if (!($112)) { + _abort(); + // unreachable; + } + $114 = ((($10)) + 4|0); + $115 = HEAP32[$114>>2]|0; + $116 = $115 & 1; + $117 = ($116|0)==(0); + if ($117) { + _abort(); + // unreachable; + } + $118 = $115 & 2; + $119 = ($118|0)==(0); + if ($119) { + $120 = HEAP32[(33168)>>2]|0; + $121 = ($10|0)==($120|0); + $122 = HEAP32[(33164)>>2]|0; + if ($121) { + $123 = HEAP32[(33156)>>2]|0; + $124 = (($123) + ($$1382))|0; + HEAP32[(33156)>>2] = $124; + HEAP32[(33168)>>2] = $$1; + $125 = $124 | 1; + $126 = ((($$1)) + 4|0); + HEAP32[$126>>2] = $125; + $127 = ($$1|0)==($122|0); + if (!($127)) { + return; + } + HEAP32[(33164)>>2] = 0; + HEAP32[(33152)>>2] = 0; + return; + } + $128 = ($10|0)==($122|0); + if ($128) { + $129 = HEAP32[(33152)>>2]|0; + $130 = (($129) + ($$1382))|0; + HEAP32[(33152)>>2] = $130; + HEAP32[(33164)>>2] = $113; + $131 = $130 | 1; + $132 = ((($$1)) + 4|0); + HEAP32[$132>>2] = $131; + $133 = (($113) + ($130)|0); + HEAP32[$133>>2] = $130; + return; + } + $134 = $115 & -8; + $135 = (($134) + ($$1382))|0; + $136 = $115 >>> 3; + $137 = ($115>>>0)<(256); + L108: do { + if ($137) { + $138 = ((($10)) + 8|0); + $139 = HEAP32[$138>>2]|0; + $140 = ((($10)) + 12|0); + $141 = HEAP32[$140>>2]|0; + $142 = $136 << 1; + $143 = (33184 + ($142<<2)|0); + $144 = ($139|0)==($143|0); + if (!($144)) { + $145 = HEAP32[(33160)>>2]|0; + $146 = ($139>>>0)<($145>>>0); + if ($146) { + _abort(); + // unreachable; + } + $147 = ((($139)) + 12|0); + $148 = HEAP32[$147>>2]|0; + $149 = ($148|0)==($10|0); + if (!($149)) { + _abort(); + // unreachable; + } + } + $150 = ($141|0)==($139|0); + if ($150) { + $151 = 1 << $136; + $152 = $151 ^ -1; + $153 = HEAP32[8286]|0; + $154 = $153 & $152; + HEAP32[8286] = $154; + break; + } + $155 = ($141|0)==($143|0); + if ($155) { + $$pre442 = ((($141)) + 8|0); + $$pre$phi443Z2D = $$pre442; + } else { + $156 = HEAP32[(33160)>>2]|0; + $157 = ($141>>>0)<($156>>>0); + if ($157) { + _abort(); + // unreachable; + } + $158 = ((($141)) + 8|0); + $159 = HEAP32[$158>>2]|0; + $160 = ($159|0)==($10|0); + if ($160) { + $$pre$phi443Z2D = $158; + } else { + _abort(); + // unreachable; + } + } + $161 = ((($139)) + 12|0); + HEAP32[$161>>2] = $141; + HEAP32[$$pre$phi443Z2D>>2] = $139; + } else { + $162 = ((($10)) + 24|0); + $163 = HEAP32[$162>>2]|0; + $164 = ((($10)) + 12|0); + $165 = HEAP32[$164>>2]|0; + $166 = ($165|0)==($10|0); + do { + if ($166) { + $177 = ((($10)) + 16|0); + $178 = ((($177)) + 4|0); + $179 = HEAP32[$178>>2]|0; + $180 = ($179|0)==(0|0); + if ($180) { + $181 = HEAP32[$177>>2]|0; + $182 = ($181|0)==(0|0); + if ($182) { + $$3400 = 0; + break; + } else { + $$1398 = $181;$$1402 = $177; + } + } else { + $$1398 = $179;$$1402 = $178; + } + while(1) { + $183 = ((($$1398)) + 20|0); + $184 = HEAP32[$183>>2]|0; + $185 = ($184|0)==(0|0); + if (!($185)) { + $$1398 = $184;$$1402 = $183; + continue; + } + $186 = ((($$1398)) + 16|0); + $187 = HEAP32[$186>>2]|0; + $188 = ($187|0)==(0|0); + if ($188) { + break; + } else { + $$1398 = $187;$$1402 = $186; + } + } + $189 = HEAP32[(33160)>>2]|0; + $190 = ($$1402>>>0)<($189>>>0); + if ($190) { + _abort(); + // unreachable; + } else { + HEAP32[$$1402>>2] = 0; + $$3400 = $$1398; + break; + } + } else { + $167 = ((($10)) + 8|0); + $168 = HEAP32[$167>>2]|0; + $169 = HEAP32[(33160)>>2]|0; + $170 = ($168>>>0)<($169>>>0); + if ($170) { + _abort(); + // unreachable; + } + $171 = ((($168)) + 12|0); + $172 = HEAP32[$171>>2]|0; + $173 = ($172|0)==($10|0); + if (!($173)) { + _abort(); + // unreachable; + } + $174 = ((($165)) + 8|0); + $175 = HEAP32[$174>>2]|0; + $176 = ($175|0)==($10|0); + if ($176) { + HEAP32[$171>>2] = $165; + HEAP32[$174>>2] = $168; + $$3400 = $165; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $191 = ($163|0)==(0|0); + if (!($191)) { + $192 = ((($10)) + 28|0); + $193 = HEAP32[$192>>2]|0; + $194 = (33448 + ($193<<2)|0); + $195 = HEAP32[$194>>2]|0; + $196 = ($10|0)==($195|0); + do { + if ($196) { + HEAP32[$194>>2] = $$3400; + $cond422 = ($$3400|0)==(0|0); + if ($cond422) { + $197 = 1 << $193; + $198 = $197 ^ -1; + $199 = HEAP32[(33148)>>2]|0; + $200 = $199 & $198; + HEAP32[(33148)>>2] = $200; + break L108; + } + } else { + $201 = HEAP32[(33160)>>2]|0; + $202 = ($163>>>0)<($201>>>0); + if ($202) { + _abort(); + // unreachable; + } else { + $203 = ((($163)) + 16|0); + $204 = HEAP32[$203>>2]|0; + $not$ = ($204|0)!=($10|0); + $$sink5 = $not$&1; + $205 = (((($163)) + 16|0) + ($$sink5<<2)|0); + HEAP32[$205>>2] = $$3400; + $206 = ($$3400|0)==(0|0); + if ($206) { + break L108; + } else { + break; + } + } + } + } while(0); + $207 = HEAP32[(33160)>>2]|0; + $208 = ($$3400>>>0)<($207>>>0); + if ($208) { + _abort(); + // unreachable; + } + $209 = ((($$3400)) + 24|0); + HEAP32[$209>>2] = $163; + $210 = ((($10)) + 16|0); + $211 = HEAP32[$210>>2]|0; + $212 = ($211|0)==(0|0); + do { + if (!($212)) { + $213 = ($211>>>0)<($207>>>0); + if ($213) { + _abort(); + // unreachable; + } else { + $214 = ((($$3400)) + 16|0); + HEAP32[$214>>2] = $211; + $215 = ((($211)) + 24|0); + HEAP32[$215>>2] = $$3400; + break; + } + } + } while(0); + $216 = ((($210)) + 4|0); + $217 = HEAP32[$216>>2]|0; + $218 = ($217|0)==(0|0); + if (!($218)) { + $219 = HEAP32[(33160)>>2]|0; + $220 = ($217>>>0)<($219>>>0); + if ($220) { + _abort(); + // unreachable; + } else { + $221 = ((($$3400)) + 20|0); + HEAP32[$221>>2] = $217; + $222 = ((($217)) + 24|0); + HEAP32[$222>>2] = $$3400; + break; + } + } + } + } + } while(0); + $223 = $135 | 1; + $224 = ((($$1)) + 4|0); + HEAP32[$224>>2] = $223; + $225 = (($113) + ($135)|0); + HEAP32[$225>>2] = $135; + $226 = HEAP32[(33164)>>2]|0; + $227 = ($$1|0)==($226|0); + if ($227) { + HEAP32[(33152)>>2] = $135; + return; + } else { + $$2 = $135; + } + } else { + $228 = $115 & -2; + HEAP32[$114>>2] = $228; + $229 = $$1382 | 1; + $230 = ((($$1)) + 4|0); + HEAP32[$230>>2] = $229; + $231 = (($113) + ($$1382)|0); + HEAP32[$231>>2] = $$1382; + $$2 = $$1382; + } + $232 = $$2 >>> 3; + $233 = ($$2>>>0)<(256); + if ($233) { + $234 = $232 << 1; + $235 = (33184 + ($234<<2)|0); + $236 = HEAP32[8286]|0; + $237 = 1 << $232; + $238 = $236 & $237; + $239 = ($238|0)==(0); + if ($239) { + $240 = $236 | $237; + HEAP32[8286] = $240; + $$pre = ((($235)) + 8|0); + $$0403 = $235;$$pre$phiZ2D = $$pre; + } else { + $241 = ((($235)) + 8|0); + $242 = HEAP32[$241>>2]|0; + $243 = HEAP32[(33160)>>2]|0; + $244 = ($242>>>0)<($243>>>0); + if ($244) { + _abort(); + // unreachable; + } else { + $$0403 = $242;$$pre$phiZ2D = $241; + } + } + HEAP32[$$pre$phiZ2D>>2] = $$1; + $245 = ((($$0403)) + 12|0); + HEAP32[$245>>2] = $$1; + $246 = ((($$1)) + 8|0); + HEAP32[$246>>2] = $$0403; + $247 = ((($$1)) + 12|0); + HEAP32[$247>>2] = $235; + return; + } + $248 = $$2 >>> 8; + $249 = ($248|0)==(0); + if ($249) { + $$0396 = 0; + } else { + $250 = ($$2>>>0)>(16777215); + if ($250) { + $$0396 = 31; + } else { + $251 = (($248) + 1048320)|0; + $252 = $251 >>> 16; + $253 = $252 & 8; + $254 = $248 << $253; + $255 = (($254) + 520192)|0; + $256 = $255 >>> 16; + $257 = $256 & 4; + $258 = $257 | $253; + $259 = $254 << $257; + $260 = (($259) + 245760)|0; + $261 = $260 >>> 16; + $262 = $261 & 2; + $263 = $258 | $262; + $264 = (14 - ($263))|0; + $265 = $259 << $262; + $266 = $265 >>> 15; + $267 = (($264) + ($266))|0; + $268 = $267 << 1; + $269 = (($267) + 7)|0; + $270 = $$2 >>> $269; + $271 = $270 & 1; + $272 = $271 | $268; + $$0396 = $272; + } + } + $273 = (33448 + ($$0396<<2)|0); + $274 = ((($$1)) + 28|0); + HEAP32[$274>>2] = $$0396; + $275 = ((($$1)) + 16|0); + $276 = ((($$1)) + 20|0); + HEAP32[$276>>2] = 0; + HEAP32[$275>>2] = 0; + $277 = HEAP32[(33148)>>2]|0; + $278 = 1 << $$0396; + $279 = $277 & $278; + $280 = ($279|0)==(0); + do { + if ($280) { + $281 = $277 | $278; + HEAP32[(33148)>>2] = $281; + HEAP32[$273>>2] = $$1; + $282 = ((($$1)) + 24|0); + HEAP32[$282>>2] = $273; + $283 = ((($$1)) + 12|0); + HEAP32[$283>>2] = $$1; + $284 = ((($$1)) + 8|0); + HEAP32[$284>>2] = $$1; + } else { + $285 = HEAP32[$273>>2]|0; + $286 = ($$0396|0)==(31); + $287 = $$0396 >>> 1; + $288 = (25 - ($287))|0; + $289 = $286 ? 0 : $288; + $290 = $$2 << $289; + $$0383 = $290;$$0384 = $285; + while(1) { + $291 = ((($$0384)) + 4|0); + $292 = HEAP32[$291>>2]|0; + $293 = $292 & -8; + $294 = ($293|0)==($$2|0); + if ($294) { + label = 124; + break; + } + $295 = $$0383 >>> 31; + $296 = (((($$0384)) + 16|0) + ($295<<2)|0); + $297 = $$0383 << 1; + $298 = HEAP32[$296>>2]|0; + $299 = ($298|0)==(0|0); + if ($299) { + label = 121; + break; + } else { + $$0383 = $297;$$0384 = $298; + } + } + if ((label|0) == 121) { + $300 = HEAP32[(33160)>>2]|0; + $301 = ($296>>>0)<($300>>>0); + if ($301) { + _abort(); + // unreachable; + } else { + HEAP32[$296>>2] = $$1; + $302 = ((($$1)) + 24|0); + HEAP32[$302>>2] = $$0384; + $303 = ((($$1)) + 12|0); + HEAP32[$303>>2] = $$1; + $304 = ((($$1)) + 8|0); + HEAP32[$304>>2] = $$1; + break; + } + } + else if ((label|0) == 124) { + $305 = ((($$0384)) + 8|0); + $306 = HEAP32[$305>>2]|0; + $307 = HEAP32[(33160)>>2]|0; + $308 = ($306>>>0)>=($307>>>0); + $not$437 = ($$0384>>>0)>=($307>>>0); + $309 = $308 & $not$437; + if ($309) { + $310 = ((($306)) + 12|0); + HEAP32[$310>>2] = $$1; + HEAP32[$305>>2] = $$1; + $311 = ((($$1)) + 8|0); + HEAP32[$311>>2] = $306; + $312 = ((($$1)) + 12|0); + HEAP32[$312>>2] = $$0384; + $313 = ((($$1)) + 24|0); + HEAP32[$313>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } while(0); + $314 = HEAP32[(33176)>>2]|0; + $315 = (($314) + -1)|0; + HEAP32[(33176)>>2] = $315; + $316 = ($315|0)==(0); + if ($316) { + $$0212$in$i = (33600); + } else { + return; + } + while(1) { + $$0212$i = HEAP32[$$0212$in$i>>2]|0; + $317 = ($$0212$i|0)==(0|0); + $318 = ((($$0212$i)) + 8|0); + if ($317) { + break; + } else { + $$0212$in$i = $318; + } + } + HEAP32[(33176)>>2] = -1; + return; +} +function runPostSets() { +} +function _memset(ptr, value, num) { + ptr = ptr|0; value = value|0; num = num|0; + var end = 0, aligned_end = 0, block_aligned_end = 0, value4 = 0; + end = (ptr + num)|0; + + value = value & 0xff; + if ((num|0) >= 67 /* 64 bytes for an unrolled loop + 3 bytes for unaligned head*/) { + while ((ptr&3) != 0) { + HEAP8[((ptr)>>0)]=value; + ptr = (ptr+1)|0; + } + + aligned_end = (end & -4)|0; + block_aligned_end = (aligned_end - 64)|0; + value4 = value | (value << 8) | (value << 16) | (value << 24); + + while((ptr|0) <= (block_aligned_end|0)) { + HEAP32[((ptr)>>2)]=value4; + HEAP32[(((ptr)+(4))>>2)]=value4; + HEAP32[(((ptr)+(8))>>2)]=value4; + HEAP32[(((ptr)+(12))>>2)]=value4; + HEAP32[(((ptr)+(16))>>2)]=value4; + HEAP32[(((ptr)+(20))>>2)]=value4; + HEAP32[(((ptr)+(24))>>2)]=value4; + HEAP32[(((ptr)+(28))>>2)]=value4; + HEAP32[(((ptr)+(32))>>2)]=value4; + HEAP32[(((ptr)+(36))>>2)]=value4; + HEAP32[(((ptr)+(40))>>2)]=value4; + HEAP32[(((ptr)+(44))>>2)]=value4; + HEAP32[(((ptr)+(48))>>2)]=value4; + HEAP32[(((ptr)+(52))>>2)]=value4; + HEAP32[(((ptr)+(56))>>2)]=value4; + HEAP32[(((ptr)+(60))>>2)]=value4; + ptr = (ptr + 64)|0; + } + + while ((ptr|0) < (aligned_end|0) ) { + HEAP32[((ptr)>>2)]=value4; + ptr = (ptr+4)|0; + } + } + // The remaining bytes. + while ((ptr|0) < (end|0)) { + HEAP8[((ptr)>>0)]=value; + ptr = (ptr+1)|0; + } + return (end-num)|0; +} +function _i64Subtract(a, b, c, d) { + a = a|0; b = b|0; c = c|0; d = d|0; + var l = 0, h = 0; + l = (a - c)>>>0; + h = (b - d)>>>0; + h = (b - d - (((c>>>0) > (a>>>0))|0))>>>0; // Borrow one from high word to low word on underflow. + return ((tempRet0 = h,l|0)|0); +} +function _i64Add(a, b, c, d) { + /* + x = a + b*2^32 + y = c + d*2^32 + result = l + h*2^32 + */ + a = a|0; b = b|0; c = c|0; d = d|0; + var l = 0, h = 0; + l = (a + c)>>>0; + h = (b + d + (((l>>>0) < (a>>>0))|0))>>>0; // Add carry from low word to high word on overflow. + return ((tempRet0 = h,l|0)|0); +} +function ___muldsi3($a, $b) { + $a = $a | 0; + $b = $b | 0; + var $1 = 0, $2 = 0, $3 = 0, $6 = 0, $8 = 0, $11 = 0, $12 = 0; + $1 = $a & 65535; + $2 = $b & 65535; + $3 = Math_imul($2, $1) | 0; + $6 = $a >>> 16; + $8 = ($3 >>> 16) + (Math_imul($2, $6) | 0) | 0; + $11 = $b >>> 16; + $12 = Math_imul($11, $1) | 0; + return (tempRet0 = (($8 >>> 16) + (Math_imul($11, $6) | 0) | 0) + ((($8 & 65535) + $12 | 0) >>> 16) | 0, 0 | ($8 + $12 << 16 | $3 & 65535)) | 0; +} +function ___muldi3($a$0, $a$1, $b$0, $b$1) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + var $x_sroa_0_0_extract_trunc = 0, $y_sroa_0_0_extract_trunc = 0, $1$0 = 0, $1$1 = 0, $2 = 0; + $x_sroa_0_0_extract_trunc = $a$0; + $y_sroa_0_0_extract_trunc = $b$0; + $1$0 = ___muldsi3($x_sroa_0_0_extract_trunc, $y_sroa_0_0_extract_trunc) | 0; + $1$1 = tempRet0; + $2 = Math_imul($a$1, $y_sroa_0_0_extract_trunc) | 0; + return (tempRet0 = ((Math_imul($b$1, $x_sroa_0_0_extract_trunc) | 0) + $2 | 0) + $1$1 | $1$1 & 0, 0 | $1$0 & -1) | 0; +} +function _memcpy(dest, src, num) { + dest = dest|0; src = src|0; num = num|0; + var ret = 0; + var aligned_dest_end = 0; + var block_aligned_dest_end = 0; + var dest_end = 0; + // Test against a benchmarked cutoff limit for when HEAPU8.set() becomes faster to use. + if ((num|0) >= + 8192 + ) { + return _emscripten_memcpy_big(dest|0, src|0, num|0)|0; + } + + ret = dest|0; + dest_end = (dest + num)|0; + if ((dest&3) == (src&3)) { + // The initial unaligned < 4-byte front. + while (dest & 3) { + if ((num|0) == 0) return ret|0; + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + dest = (dest+1)|0; + src = (src+1)|0; + num = (num-1)|0; + } + aligned_dest_end = (dest_end & -4)|0; + block_aligned_dest_end = (aligned_dest_end - 64)|0; + while ((dest|0) <= (block_aligned_dest_end|0) ) { + HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0); + HEAP32[(((dest)+(4))>>2)]=((HEAP32[(((src)+(4))>>2)])|0); + HEAP32[(((dest)+(8))>>2)]=((HEAP32[(((src)+(8))>>2)])|0); + HEAP32[(((dest)+(12))>>2)]=((HEAP32[(((src)+(12))>>2)])|0); + HEAP32[(((dest)+(16))>>2)]=((HEAP32[(((src)+(16))>>2)])|0); + HEAP32[(((dest)+(20))>>2)]=((HEAP32[(((src)+(20))>>2)])|0); + HEAP32[(((dest)+(24))>>2)]=((HEAP32[(((src)+(24))>>2)])|0); + HEAP32[(((dest)+(28))>>2)]=((HEAP32[(((src)+(28))>>2)])|0); + HEAP32[(((dest)+(32))>>2)]=((HEAP32[(((src)+(32))>>2)])|0); + HEAP32[(((dest)+(36))>>2)]=((HEAP32[(((src)+(36))>>2)])|0); + HEAP32[(((dest)+(40))>>2)]=((HEAP32[(((src)+(40))>>2)])|0); + HEAP32[(((dest)+(44))>>2)]=((HEAP32[(((src)+(44))>>2)])|0); + HEAP32[(((dest)+(48))>>2)]=((HEAP32[(((src)+(48))>>2)])|0); + HEAP32[(((dest)+(52))>>2)]=((HEAP32[(((src)+(52))>>2)])|0); + HEAP32[(((dest)+(56))>>2)]=((HEAP32[(((src)+(56))>>2)])|0); + HEAP32[(((dest)+(60))>>2)]=((HEAP32[(((src)+(60))>>2)])|0); + dest = (dest+64)|0; + src = (src+64)|0; + } + while ((dest|0) < (aligned_dest_end|0) ) { + HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0); + dest = (dest+4)|0; + src = (src+4)|0; + } + } else { + // In the unaligned copy case, unroll a bit as well. + aligned_dest_end = (dest_end - 4)|0; + while ((dest|0) < (aligned_dest_end|0) ) { + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + HEAP8[(((dest)+(1))>>0)]=((HEAP8[(((src)+(1))>>0)])|0); + HEAP8[(((dest)+(2))>>0)]=((HEAP8[(((src)+(2))>>0)])|0); + HEAP8[(((dest)+(3))>>0)]=((HEAP8[(((src)+(3))>>0)])|0); + dest = (dest+4)|0; + src = (src+4)|0; + } + } + // The remaining unaligned < 4 byte tail. + while ((dest|0) < (dest_end|0)) { + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + dest = (dest+1)|0; + src = (src+1)|0; + } + return ret|0; +} +function _memmove(dest, src, num) { + dest = dest|0; src = src|0; num = num|0; + var ret = 0; + if (((src|0) < (dest|0)) & ((dest|0) < ((src + num)|0))) { + // Unlikely case: Copy backwards in a safe manner + ret = dest; + src = (src + num)|0; + dest = (dest + num)|0; + while ((num|0) > 0) { + dest = (dest - 1)|0; + src = (src - 1)|0; + num = (num - 1)|0; + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + } + dest = ret; + } else { + _memcpy(dest, src, num) | 0; + } + return dest | 0; +} +function _llvm_cttz_i32(x) { + x = x|0; + var ret = 0; + ret = ((HEAP8[(((cttz_i8)+(x & 0xff))>>0)])|0); + if ((ret|0) < 8) return ret|0; + ret = ((HEAP8[(((cttz_i8)+((x >> 8)&0xff))>>0)])|0); + if ((ret|0) < 8) return (ret + 8)|0; + ret = ((HEAP8[(((cttz_i8)+((x >> 16)&0xff))>>0)])|0); + if ((ret|0) < 8) return (ret + 16)|0; + return (((HEAP8[(((cttz_i8)+(x >>> 24))>>0)])|0) + 24)|0; +} +function ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + $rem = $rem | 0; + var $n_sroa_0_0_extract_trunc = 0, $n_sroa_1_4_extract_shift$0 = 0, $n_sroa_1_4_extract_trunc = 0, $d_sroa_0_0_extract_trunc = 0, $d_sroa_1_4_extract_shift$0 = 0, $d_sroa_1_4_extract_trunc = 0, $4 = 0, $17 = 0, $37 = 0, $49 = 0, $51 = 0, $57 = 0, $58 = 0, $66 = 0, $78 = 0, $86 = 0, $88 = 0, $89 = 0, $91 = 0, $92 = 0, $95 = 0, $105 = 0, $117 = 0, $119 = 0, $125 = 0, $126 = 0, $130 = 0, $q_sroa_1_1_ph = 0, $q_sroa_0_1_ph = 0, $r_sroa_1_1_ph = 0, $r_sroa_0_1_ph = 0, $sr_1_ph = 0, $d_sroa_0_0_insert_insert99$0 = 0, $d_sroa_0_0_insert_insert99$1 = 0, $137$0 = 0, $137$1 = 0, $carry_0203 = 0, $sr_1202 = 0, $r_sroa_0_1201 = 0, $r_sroa_1_1200 = 0, $q_sroa_0_1199 = 0, $q_sroa_1_1198 = 0, $147 = 0, $149 = 0, $r_sroa_0_0_insert_insert42$0 = 0, $r_sroa_0_0_insert_insert42$1 = 0, $150$1 = 0, $151$0 = 0, $152 = 0, $154$0 = 0, $r_sroa_0_0_extract_trunc = 0, $r_sroa_1_4_extract_trunc = 0, $155 = 0, $carry_0_lcssa$0 = 0, $carry_0_lcssa$1 = 0, $r_sroa_0_1_lcssa = 0, $r_sroa_1_1_lcssa = 0, $q_sroa_0_1_lcssa = 0, $q_sroa_1_1_lcssa = 0, $q_sroa_0_0_insert_ext75$0 = 0, $q_sroa_0_0_insert_ext75$1 = 0, $q_sroa_0_0_insert_insert77$1 = 0, $_0$0 = 0, $_0$1 = 0; + $n_sroa_0_0_extract_trunc = $a$0; + $n_sroa_1_4_extract_shift$0 = $a$1; + $n_sroa_1_4_extract_trunc = $n_sroa_1_4_extract_shift$0; + $d_sroa_0_0_extract_trunc = $b$0; + $d_sroa_1_4_extract_shift$0 = $b$1; + $d_sroa_1_4_extract_trunc = $d_sroa_1_4_extract_shift$0; + if (($n_sroa_1_4_extract_trunc | 0) == 0) { + $4 = ($rem | 0) != 0; + if (($d_sroa_1_4_extract_trunc | 0) == 0) { + if ($4) { + HEAP32[$rem >> 2] = ($n_sroa_0_0_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0); + HEAP32[$rem + 4 >> 2] = 0; + } + $_0$1 = 0; + $_0$0 = ($n_sroa_0_0_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } else { + if (!$4) { + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + HEAP32[$rem >> 2] = $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $a$1 & 0; + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + } + $17 = ($d_sroa_1_4_extract_trunc | 0) == 0; + do { + if (($d_sroa_0_0_extract_trunc | 0) == 0) { + if ($17) { + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0); + HEAP32[$rem + 4 >> 2] = 0; + } + $_0$1 = 0; + $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + if (($n_sroa_0_0_extract_trunc | 0) == 0) { + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = 0; + HEAP32[$rem + 4 >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_1_4_extract_trunc >>> 0); + } + $_0$1 = 0; + $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_1_4_extract_trunc >>> 0) >>> 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + $37 = $d_sroa_1_4_extract_trunc - 1 | 0; + if (($37 & $d_sroa_1_4_extract_trunc | 0) == 0) { + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = 0 | $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $37 & $n_sroa_1_4_extract_trunc | $a$1 & 0; + } + $_0$1 = 0; + $_0$0 = $n_sroa_1_4_extract_trunc >>> ((_llvm_cttz_i32($d_sroa_1_4_extract_trunc | 0) | 0) >>> 0); + return (tempRet0 = $_0$1, $_0$0) | 0; + } + $49 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0; + $51 = $49 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0; + if ($51 >>> 0 <= 30) { + $57 = $51 + 1 | 0; + $58 = 31 - $51 | 0; + $sr_1_ph = $57; + $r_sroa_0_1_ph = $n_sroa_1_4_extract_trunc << $58 | $n_sroa_0_0_extract_trunc >>> ($57 >>> 0); + $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($57 >>> 0); + $q_sroa_0_1_ph = 0; + $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $58; + break; + } + if (($rem | 0) == 0) { + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + HEAP32[$rem >> 2] = 0 | $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0; + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } else { + if (!$17) { + $117 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0; + $119 = $117 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0; + if ($119 >>> 0 <= 31) { + $125 = $119 + 1 | 0; + $126 = 31 - $119 | 0; + $130 = $119 - 31 >> 31; + $sr_1_ph = $125; + $r_sroa_0_1_ph = $n_sroa_0_0_extract_trunc >>> ($125 >>> 0) & $130 | $n_sroa_1_4_extract_trunc << $126; + $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($125 >>> 0) & $130; + $q_sroa_0_1_ph = 0; + $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $126; + break; + } + if (($rem | 0) == 0) { + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + HEAP32[$rem >> 2] = 0 | $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0; + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + $66 = $d_sroa_0_0_extract_trunc - 1 | 0; + if (($66 & $d_sroa_0_0_extract_trunc | 0) != 0) { + $86 = (Math_clz32($d_sroa_0_0_extract_trunc | 0) | 0) + 33 | 0; + $88 = $86 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0; + $89 = 64 - $88 | 0; + $91 = 32 - $88 | 0; + $92 = $91 >> 31; + $95 = $88 - 32 | 0; + $105 = $95 >> 31; + $sr_1_ph = $88; + $r_sroa_0_1_ph = $91 - 1 >> 31 & $n_sroa_1_4_extract_trunc >>> ($95 >>> 0) | ($n_sroa_1_4_extract_trunc << $91 | $n_sroa_0_0_extract_trunc >>> ($88 >>> 0)) & $105; + $r_sroa_1_1_ph = $105 & $n_sroa_1_4_extract_trunc >>> ($88 >>> 0); + $q_sroa_0_1_ph = $n_sroa_0_0_extract_trunc << $89 & $92; + $q_sroa_1_1_ph = ($n_sroa_1_4_extract_trunc << $89 | $n_sroa_0_0_extract_trunc >>> ($95 >>> 0)) & $92 | $n_sroa_0_0_extract_trunc << $91 & $88 - 33 >> 31; + break; + } + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = $66 & $n_sroa_0_0_extract_trunc; + HEAP32[$rem + 4 >> 2] = 0; + } + if (($d_sroa_0_0_extract_trunc | 0) == 1) { + $_0$1 = $n_sroa_1_4_extract_shift$0 | $a$1 & 0; + $_0$0 = 0 | $a$0 & -1; + return (tempRet0 = $_0$1, $_0$0) | 0; + } else { + $78 = _llvm_cttz_i32($d_sroa_0_0_extract_trunc | 0) | 0; + $_0$1 = 0 | $n_sroa_1_4_extract_trunc >>> ($78 >>> 0); + $_0$0 = $n_sroa_1_4_extract_trunc << 32 - $78 | $n_sroa_0_0_extract_trunc >>> ($78 >>> 0) | 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + } + } while (0); + if (($sr_1_ph | 0) == 0) { + $q_sroa_1_1_lcssa = $q_sroa_1_1_ph; + $q_sroa_0_1_lcssa = $q_sroa_0_1_ph; + $r_sroa_1_1_lcssa = $r_sroa_1_1_ph; + $r_sroa_0_1_lcssa = $r_sroa_0_1_ph; + $carry_0_lcssa$1 = 0; + $carry_0_lcssa$0 = 0; + } else { + $d_sroa_0_0_insert_insert99$0 = 0 | $b$0 & -1; + $d_sroa_0_0_insert_insert99$1 = $d_sroa_1_4_extract_shift$0 | $b$1 & 0; + $137$0 = _i64Add($d_sroa_0_0_insert_insert99$0 | 0, $d_sroa_0_0_insert_insert99$1 | 0, -1, -1) | 0; + $137$1 = tempRet0; + $q_sroa_1_1198 = $q_sroa_1_1_ph; + $q_sroa_0_1199 = $q_sroa_0_1_ph; + $r_sroa_1_1200 = $r_sroa_1_1_ph; + $r_sroa_0_1201 = $r_sroa_0_1_ph; + $sr_1202 = $sr_1_ph; + $carry_0203 = 0; + while (1) { + $147 = $q_sroa_0_1199 >>> 31 | $q_sroa_1_1198 << 1; + $149 = $carry_0203 | $q_sroa_0_1199 << 1; + $r_sroa_0_0_insert_insert42$0 = 0 | ($r_sroa_0_1201 << 1 | $q_sroa_1_1198 >>> 31); + $r_sroa_0_0_insert_insert42$1 = $r_sroa_0_1201 >>> 31 | $r_sroa_1_1200 << 1 | 0; + _i64Subtract($137$0 | 0, $137$1 | 0, $r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0) | 0; + $150$1 = tempRet0; + $151$0 = $150$1 >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1; + $152 = $151$0 & 1; + $154$0 = _i64Subtract($r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0, $151$0 & $d_sroa_0_0_insert_insert99$0 | 0, ((($150$1 | 0) < 0 ? -1 : 0) >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1) & $d_sroa_0_0_insert_insert99$1 | 0) | 0; + $r_sroa_0_0_extract_trunc = $154$0; + $r_sroa_1_4_extract_trunc = tempRet0; + $155 = $sr_1202 - 1 | 0; + if (($155 | 0) == 0) { + break; + } else { + $q_sroa_1_1198 = $147; + $q_sroa_0_1199 = $149; + $r_sroa_1_1200 = $r_sroa_1_4_extract_trunc; + $r_sroa_0_1201 = $r_sroa_0_0_extract_trunc; + $sr_1202 = $155; + $carry_0203 = $152; + } + } + $q_sroa_1_1_lcssa = $147; + $q_sroa_0_1_lcssa = $149; + $r_sroa_1_1_lcssa = $r_sroa_1_4_extract_trunc; + $r_sroa_0_1_lcssa = $r_sroa_0_0_extract_trunc; + $carry_0_lcssa$1 = 0; + $carry_0_lcssa$0 = $152; + } + $q_sroa_0_0_insert_ext75$0 = $q_sroa_0_1_lcssa; + $q_sroa_0_0_insert_ext75$1 = 0; + $q_sroa_0_0_insert_insert77$1 = $q_sroa_1_1_lcssa | $q_sroa_0_0_insert_ext75$1; + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = 0 | $r_sroa_0_1_lcssa; + HEAP32[$rem + 4 >> 2] = $r_sroa_1_1_lcssa | 0; + } + $_0$1 = (0 | $q_sroa_0_0_insert_ext75$0) >>> 31 | $q_sroa_0_0_insert_insert77$1 << 1 | ($q_sroa_0_0_insert_ext75$1 << 1 | $q_sroa_0_0_insert_ext75$0 >>> 31) & 0 | $carry_0_lcssa$1; + $_0$0 = ($q_sroa_0_0_insert_ext75$0 << 1 | 0 >>> 31) & -2 | $carry_0_lcssa$0; + return (tempRet0 = $_0$1, $_0$0) | 0; +} +function ___uremdi3($a$0, $a$1, $b$0, $b$1) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + var $rem = 0, __stackBase__ = 0; + __stackBase__ = STACKTOP; + STACKTOP = STACKTOP + 16 | 0; + $rem = __stackBase__ | 0; + ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) | 0; + STACKTOP = __stackBase__; + return (tempRet0 = HEAP32[$rem + 4 >> 2] | 0, HEAP32[$rem >> 2] | 0) | 0; +} +function ___udivdi3($a$0, $a$1, $b$0, $b$1) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + var $1$0 = 0; + $1$0 = ___udivmoddi4($a$0, $a$1, $b$0, $b$1, 0) | 0; + return $1$0 | 0; +} +function _roundf(f) { + f = +f; + return f >= +0 ? +Math_floor(f + +0.5) : +Math_ceil(f - +0.5); // TODO: use fround? +} +function _bitshift64Lshr(low, high, bits) { + low = low|0; high = high|0; bits = bits|0; + var ander = 0; + if ((bits|0) < 32) { + ander = ((1 << bits) - 1)|0; + tempRet0 = high >>> bits; + return (low >>> bits) | ((high&ander) << (32 - bits)); + } + tempRet0 = 0; + return (high >>> (bits - 32))|0; +} +function _sbrk(increment) { + increment = increment|0; + var oldDynamicTop = 0; + var oldDynamicTopOnChange = 0; + var newDynamicTop = 0; + var totalMemory = 0; + increment = ((increment + 15) & -16)|0; + oldDynamicTop = HEAP32[DYNAMICTOP_PTR>>2]|0; + newDynamicTop = oldDynamicTop + increment | 0; + + if (((increment|0) > 0 & (newDynamicTop|0) < (oldDynamicTop|0)) // Detect and fail if we would wrap around signed 32-bit int. + | (newDynamicTop|0) < 0) { // Also underflow, sbrk() should be able to be used to subtract. + abortOnCannotGrowMemory()|0; + ___setErrNo(12); + return -1; + } + + HEAP32[DYNAMICTOP_PTR>>2] = newDynamicTop; + totalMemory = getTotalMemory()|0; + if ((newDynamicTop|0) > (totalMemory|0)) { + if ((enlargeMemory()|0) == 0) { + ___setErrNo(12); + HEAP32[DYNAMICTOP_PTR>>2] = oldDynamicTop; + return -1; + } + } + return oldDynamicTop|0; +} +function _bitshift64Shl(low, high, bits) { + low = low|0; high = high|0; bits = bits|0; + var ander = 0; + if ((bits|0) < 32) { + ander = ((1 << bits) - 1)|0; + tempRet0 = (high << bits) | ((low&(ander << (32 - bits))) >>> (32 - bits)); + return low << bits; + } + tempRet0 = low << (bits - 32); + return 0; +} +function _llvm_bswap_i32(x) { + x = x|0; + return (((x&0xff)<<24) | (((x>>8)&0xff)<<16) | (((x>>16)&0xff)<<8) | (x>>>24))|0; +} + + +function dynCall_viiiii(index,a1,a2,a3,a4,a5) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; + FUNCTION_TABLE_viiiii[index&7](a1|0,a2|0,a3|0,a4|0,a5|0); +} + + +function dynCall_vd(index,a1) { + index = index|0; + a1=+a1; + FUNCTION_TABLE_vd[index&3](+a1); +} + + +function dynCall_vid(index,a1,a2) { + index = index|0; + a1=a1|0; a2=+a2; + FUNCTION_TABLE_vid[index&3](a1|0,+a2); +} + + +function dynCall_vi(index,a1) { + index = index|0; + a1=a1|0; + FUNCTION_TABLE_vi[index&31](a1|0); +} + + +function dynCall_vii(index,a1,a2) { + index = index|0; + a1=a1|0; a2=a2|0; + FUNCTION_TABLE_vii[index&63](a1|0,a2|0); +} + + +function dynCall_ii(index,a1) { + index = index|0; + a1=a1|0; + return FUNCTION_TABLE_ii[index&15](a1|0)|0; +} + + +function dynCall_viddd(index,a1,a2,a3,a4) { + index = index|0; + a1=a1|0; a2=+a2; a3=+a3; a4=+a4; + FUNCTION_TABLE_viddd[index&3](a1|0,+a2,+a3,+a4); +} + + +function dynCall_vidd(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=+a2; a3=+a3; + FUNCTION_TABLE_vidd[index&7](a1|0,+a2,+a3); +} + + +function dynCall_iiii(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; + return FUNCTION_TABLE_iiii[index&15](a1|0,a2|0,a3|0)|0; +} + + +function dynCall_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0; + FUNCTION_TABLE_viiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0); +} + + +function dynCall_viiiiii(index,a1,a2,a3,a4,a5,a6) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; + FUNCTION_TABLE_viiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0); +} + + +function dynCall_viii(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; + FUNCTION_TABLE_viii[index&31](a1|0,a2|0,a3|0); +} + + +function dynCall_vidddd(index,a1,a2,a3,a4,a5) { + index = index|0; + a1=a1|0; a2=+a2; a3=+a3; a4=+a4; a5=+a5; + FUNCTION_TABLE_vidddd[index&3](a1|0,+a2,+a3,+a4,+a5); +} + + +function dynCall_vdi(index,a1,a2) { + index = index|0; + a1=+a1; a2=a2|0; + FUNCTION_TABLE_vdi[index&1](+a1,a2|0); +} + + +function dynCall_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; + FUNCTION_TABLE_viiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0); +} + + +function dynCall_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0; a9=a9|0; + FUNCTION_TABLE_viiiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0,a9|0); +} + + +function dynCall_iii(index,a1,a2) { + index = index|0; + a1=a1|0; a2=a2|0; + return FUNCTION_TABLE_iii[index&3](a1|0,a2|0)|0; +} + + +function dynCall_i(index) { + index = index|0; + + return FUNCTION_TABLE_i[index&3]()|0; +} + + +function dynCall_vdddddd(index,a1,a2,a3,a4,a5,a6) { + index = index|0; + a1=+a1; a2=+a2; a3=+a3; a4=+a4; a5=+a5; a6=+a6; + FUNCTION_TABLE_vdddddd[index&1](+a1,+a2,+a3,+a4,+a5,+a6); +} + + +function dynCall_vdddd(index,a1,a2,a3,a4) { + index = index|0; + a1=+a1; a2=+a2; a3=+a3; a4=+a4; + FUNCTION_TABLE_vdddd[index&3](+a1,+a2,+a3,+a4); +} + + +function dynCall_vdd(index,a1,a2) { + index = index|0; + a1=+a1; a2=+a2; + FUNCTION_TABLE_vdd[index&3](+a1,+a2); +} + + +function dynCall_v(index) { + index = index|0; + + FUNCTION_TABLE_v[index&7](); +} + + +function dynCall_viid(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=a2|0; a3=+a3; + FUNCTION_TABLE_viid[index&1](a1|0,a2|0,+a3); +} + + +function dynCall_viiii(index,a1,a2,a3,a4) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; + FUNCTION_TABLE_viiii[index&31](a1|0,a2|0,a3|0,a4|0); +} + +function b0(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; nullFunc_viiiii(0); +} +function _emscripten_glUniform4i__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glUniform4i(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function _emscripten_glFramebufferTexture2D__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glFramebufferTexture2D(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function _emscripten_glShaderBinary__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glShaderBinary(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function _emscripten_glDrawElementsInstanced__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glDrawElementsInstanced(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function b1(p0) { + p0 = +p0; nullFunc_vd(1); +} +function _emscripten_glClearDepth__wrapper(p0) { + p0 = +p0; _emscripten_glClearDepth(+p0); +} +function _emscripten_glClearDepthf__wrapper(p0) { + p0 = +p0; _emscripten_glClearDepthf(+p0); +} +function _emscripten_glLineWidth__wrapper(p0) { + p0 = +p0; _emscripten_glLineWidth(+p0); +} +function b2(p0,p1) { + p0 = p0|0;p1 = +p1; nullFunc_vid(2); +} +function _emscripten_glUniform1f__wrapper(p0,p1) { + p0 = p0|0;p1 = +p1; _emscripten_glUniform1f(p0|0,+p1); +} +function _emscripten_glVertexAttrib1f__wrapper(p0,p1) { + p0 = p0|0;p1 = +p1; _emscripten_glVertexAttrib1f(p0|0,+p1); +} +function b3(p0) { + p0 = p0|0; nullFunc_vi(3); +} +function _emscripten_glDeleteShader__wrapper(p0) { + p0 = p0|0; _emscripten_glDeleteShader(p0|0); +} +function _emscripten_glCompileShader__wrapper(p0) { + p0 = p0|0; _emscripten_glCompileShader(p0|0); +} +function _emscripten_glDeleteProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glDeleteProgram(p0|0); +} +function _emscripten_glLinkProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glLinkProgram(p0|0); +} +function _emscripten_glUseProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glUseProgram(p0|0); +} +function _emscripten_glValidateProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glValidateProgram(p0|0); +} +function _emscripten_glDeleteObjectARB__wrapper(p0) { + p0 = p0|0; _emscripten_glDeleteObjectARB(p0|0); +} +function _emscripten_glEnableClientState__wrapper(p0) { + p0 = p0|0; _emscripten_glEnableClientState(p0|0); +} +function _emscripten_glClientActiveTexture__wrapper(p0) { + p0 = p0|0; _emscripten_glClientActiveTexture(p0|0); +} +function _emscripten_glBindVertexArray__wrapper(p0) { + p0 = p0|0; _emscripten_glBindVertexArray(p0|0); +} +function _emscripten_glMatrixMode__wrapper(p0) { + p0 = p0|0; _emscripten_glMatrixMode(p0|0); +} +function _emscripten_glLoadMatrixf__wrapper(p0) { + p0 = p0|0; _emscripten_glLoadMatrixf(p0|0); +} +function _emscripten_glEnableVertexAttribArray__wrapper(p0) { + p0 = p0|0; _emscripten_glEnableVertexAttribArray(p0|0); +} +function _emscripten_glDisableVertexAttribArray__wrapper(p0) { + p0 = p0|0; _emscripten_glDisableVertexAttribArray(p0|0); +} +function _emscripten_glDepthFunc__wrapper(p0) { + p0 = p0|0; _emscripten_glDepthFunc(p0|0); +} +function _emscripten_glEnable__wrapper(p0) { + p0 = p0|0; _emscripten_glEnable(p0|0); +} +function _emscripten_glDisable__wrapper(p0) { + p0 = p0|0; _emscripten_glDisable(p0|0); +} +function _emscripten_glFrontFace__wrapper(p0) { + p0 = p0|0; _emscripten_glFrontFace(p0|0); +} +function _emscripten_glCullFace__wrapper(p0) { + p0 = p0|0; _emscripten_glCullFace(p0|0); +} +function _emscripten_glClear__wrapper(p0) { + p0 = p0|0; _emscripten_glClear(p0|0); +} +function _emscripten_glClearStencil__wrapper(p0) { + p0 = p0|0; _emscripten_glClearStencil(p0|0); +} +function _emscripten_glDepthMask__wrapper(p0) { + p0 = p0|0; _emscripten_glDepthMask(p0|0); +} +function _emscripten_glStencilMask__wrapper(p0) { + p0 = p0|0; _emscripten_glStencilMask(p0|0); +} +function _emscripten_glGenerateMipmap__wrapper(p0) { + p0 = p0|0; _emscripten_glGenerateMipmap(p0|0); +} +function _emscripten_glActiveTexture__wrapper(p0) { + p0 = p0|0; _emscripten_glActiveTexture(p0|0); +} +function _emscripten_glBlendEquation__wrapper(p0) { + p0 = p0|0; _emscripten_glBlendEquation(p0|0); +} +function b4(p0,p1) { + p0 = p0|0;p1 = p1|0; nullFunc_vii(4); +} +function _emscripten_glPixelStorei__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glPixelStorei(p0|0,p1|0); +} +function _emscripten_glGetIntegerv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetIntegerv(p0|0,p1|0); +} +function _emscripten_glGetFloatv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetFloatv(p0|0,p1|0); +} +function _emscripten_glGetBooleanv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetBooleanv(p0|0,p1|0); +} +function _emscripten_glGenTextures__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenTextures(p0|0,p1|0); +} +function _emscripten_glDeleteTextures__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteTextures(p0|0,p1|0); +} +function _emscripten_glBindTexture__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindTexture(p0|0,p1|0); +} +function _emscripten_glGenBuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenBuffers(p0|0,p1|0); +} +function _emscripten_glDeleteBuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteBuffers(p0|0,p1|0); +} +function _emscripten_glGenRenderbuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenRenderbuffers(p0|0,p1|0); +} +function _emscripten_glDeleteRenderbuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteRenderbuffers(p0|0,p1|0); +} +function _emscripten_glBindRenderbuffer__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindRenderbuffer(p0|0,p1|0); +} +function _emscripten_glUniform1i__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glUniform1i(p0|0,p1|0); +} +function _emscripten_glBindBuffer__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindBuffer(p0|0,p1|0); +} +function _emscripten_glVertexAttrib1fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib1fv(p0|0,p1|0); +} +function _emscripten_glVertexAttrib2fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib2fv(p0|0,p1|0); +} +function _emscripten_glVertexAttrib3fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib3fv(p0|0,p1|0); +} +function _emscripten_glVertexAttrib4fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib4fv(p0|0,p1|0); +} +function _emscripten_glAttachShader__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glAttachShader(p0|0,p1|0); +} +function _emscripten_glDetachShader__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDetachShader(p0|0,p1|0); +} +function _emscripten_glBindFramebuffer__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindFramebuffer(p0|0,p1|0); +} +function _emscripten_glGenFramebuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenFramebuffers(p0|0,p1|0); +} +function _emscripten_glDeleteFramebuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteFramebuffers(p0|0,p1|0); +} +function _emscripten_glBindProgramARB__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindProgramARB(p0|0,p1|0); +} +function _emscripten_glGetPointerv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetPointerv(p0|0,p1|0); +} +function _emscripten_glGenVertexArrays__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenVertexArrays(p0|0,p1|0); +} +function _emscripten_glDeleteVertexArrays__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteVertexArrays(p0|0,p1|0); +} +function _emscripten_glVertexAttribDivisor__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttribDivisor(p0|0,p1|0); +} +function _emscripten_glBlendFunc__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBlendFunc(p0|0,p1|0); +} +function _emscripten_glBlendEquationSeparate__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBlendEquationSeparate(p0|0,p1|0); +} +function _emscripten_glStencilMaskSeparate__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glStencilMaskSeparate(p0|0,p1|0); +} +function _emscripten_glHint__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glHint(p0|0,p1|0); +} +function _emscripten_glDrawBuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDrawBuffers(p0|0,p1|0); +} +function b5(p0) { + p0 = p0|0; nullFunc_ii(5);return 0; +} +function _emscripten_glGetString__wrapper(p0) { + p0 = p0|0; return _emscripten_glGetString(p0|0)|0; +} +function _emscripten_glIsTexture__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsTexture(p0|0)|0; +} +function _emscripten_glIsBuffer__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsBuffer(p0|0)|0; +} +function _emscripten_glIsRenderbuffer__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsRenderbuffer(p0|0)|0; +} +function _emscripten_glCreateShader__wrapper(p0) { + p0 = p0|0; return _emscripten_glCreateShader(p0|0)|0; +} +function _emscripten_glIsShader__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsShader(p0|0)|0; +} +function _emscripten_glIsProgram__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsProgram(p0|0)|0; +} +function _emscripten_glIsFramebuffer__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsFramebuffer(p0|0)|0; +} +function _emscripten_glCheckFramebufferStatus__wrapper(p0) { + p0 = p0|0; return _emscripten_glCheckFramebufferStatus(p0|0)|0; +} +function _emscripten_glIsEnabled__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsEnabled(p0|0)|0; +} +function b6(p0,p1,p2,p3) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_viddd(6); +} +function _emscripten_glUniform3f__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glUniform3f(p0|0,+p1,+p2,+p3); +} +function _emscripten_glVertexAttrib3f__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glVertexAttrib3f(p0|0,+p1,+p2,+p3); +} +function b7(p0,p1,p2) { + p0 = p0|0;p1 = +p1;p2 = +p2; nullFunc_vidd(7); +} +function _emscripten_glUniform2f__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glUniform2f(p0|0,+p1,+p2); +} +function _emscripten_glVertexAttrib2f__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glVertexAttrib2f(p0|0,+p1,+p2); +} +function b8(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_iiii(8);return 0; +} +function b9(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; nullFunc_viiiiiiii(9); +} +function _emscripten_glCompressedTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCompressedTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0); +} +function _emscripten_glCopyTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0); +} +function _emscripten_glCopyTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0); +} +function b10(p0,p1,p2,p3,p4,p5) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; nullFunc_viiiiii(10); +} +function _emscripten_glDrawRangeElements__wrapper(p0,p1,p2,p3,p4,p5) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glDrawRangeElements(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0); +} +function _emscripten_glVertexAttribPointer__wrapper(p0,p1,p2,p3,p4,p5) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glVertexAttribPointer(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0); +} +function b11(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_viii(11); +} +function _emscripten_glGetTexParameterfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameterfv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetTexParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glTexParameterfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameterfv(p0|0,p1|0,p2|0); +} +function _emscripten_glTexParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetBufferParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetBufferParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetRenderbufferParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetRenderbufferParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetUniformfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformfv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetUniformiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformiv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetVertexAttribfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribfv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetVertexAttribiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribiv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetVertexAttribPointerv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribPointerv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform2i__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2i(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform1iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform2iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform3iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform4iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform1fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1fv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform2fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2fv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform3fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3fv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform4fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4fv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetShaderiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetShaderiv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetProgramiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetProgramiv(p0|0,p1|0,p2|0); +} +function _emscripten_glBindAttribLocation__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glBindAttribLocation(p0|0,p1|0,p2|0); +} +function _emscripten_glGetObjectParameterivARB__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetObjectParameterivARB(p0|0,p1|0,p2|0); +} +function _emscripten_glNormalPointer__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glNormalPointer(p0|0,p1|0,p2|0); +} +function _emscripten_glDrawArrays__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glDrawArrays(p0|0,p1|0,p2|0); +} +function _emscripten_glTexParameteri__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteri(p0|0,p1|0,p2|0); +} +function _emscripten_glStencilFunc__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilFunc(p0|0,p1|0,p2|0); +} +function _emscripten_glStencilOp__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilOp(p0|0,p1|0,p2|0); +} +function b12(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; nullFunc_vidddd(12); +} +function _emscripten_glUniform4f__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glUniform4f(p0|0,+p1,+p2,+p3,+p4); +} +function _emscripten_glVertexAttrib4f__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glVertexAttrib4f(p0|0,+p1,+p2,+p3,+p4); +} +function b13(p0,p1) { + p0 = +p0;p1 = p1|0; nullFunc_vdi(13); +} +function _emscripten_glSampleCoverage__wrapper(p0,p1) { + p0 = +p0;p1 = p1|0; _emscripten_glSampleCoverage(+p0,p1|0); +} +function b14(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; nullFunc_viiiiiii(14); +} +function _emscripten_glReadPixels__wrapper(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glReadPixels(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0); +} +function _emscripten_glGetActiveUniform__wrapper(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveUniform(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0); +} +function _emscripten_glGetActiveAttrib__wrapper(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveAttrib(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0); +} +function b15(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; nullFunc_viiiiiiiii(15); +} +function _emscripten_glCompressedTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glCompressedTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0); +} +function _emscripten_glTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0); +} +function _emscripten_glTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0); +} +function b16(p0,p1) { + p0 = p0|0;p1 = p1|0; nullFunc_iii(16);return 0; +} +function _emscripten_glGetUniformLocation__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; return _emscripten_glGetUniformLocation(p0|0,p1|0)|0; +} +function _emscripten_glGetAttribLocation__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; return _emscripten_glGetAttribLocation(p0|0,p1|0)|0; +} +function b17() { + ; nullFunc_i(17);return 0; +} +function _emscripten_glCreateProgram__wrapper() { + ; return _emscripten_glCreateProgram()|0; +} +function _emscripten_glGetError__wrapper() { + ; return _emscripten_glGetError()|0; +} +function b18(p0,p1,p2,p3,p4,p5) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; nullFunc_vdddddd(18); +} +function _emscripten_glFrustum__wrapper(p0,p1,p2,p3,p4,p5) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; _emscripten_glFrustum(+p0,+p1,+p2,+p3,+p4,+p5); +} +function b19(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_vdddd(19); +} +function _emscripten_glRotatef__wrapper(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glRotatef(+p0,+p1,+p2,+p3); +} +function _emscripten_glClearColor__wrapper(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glClearColor(+p0,+p1,+p2,+p3); +} +function _emscripten_glBlendColor__wrapper(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glBlendColor(+p0,+p1,+p2,+p3); +} +function b20(p0,p1) { + p0 = +p0;p1 = +p1; nullFunc_vdd(20); +} +function _emscripten_glDepthRange__wrapper(p0,p1) { + p0 = +p0;p1 = +p1; _emscripten_glDepthRange(+p0,+p1); +} +function _emscripten_glDepthRangef__wrapper(p0,p1) { + p0 = +p0;p1 = +p1; _emscripten_glDepthRangef(+p0,+p1); +} +function _emscripten_glPolygonOffset__wrapper(p0,p1) { + p0 = +p0;p1 = +p1; _emscripten_glPolygonOffset(+p0,+p1); +} +function b21() { + ; nullFunc_v(21); +} +function _emscripten_glLoadIdentity__wrapper() { + ; _emscripten_glLoadIdentity(); +} +function _emscripten_glReleaseShaderCompiler__wrapper() { + ; _emscripten_glReleaseShaderCompiler(); +} +function _emscripten_glFinish__wrapper() { + ; _emscripten_glFinish(); +} +function _emscripten_glFlush__wrapper() { + ; _emscripten_glFlush(); +} +function b22(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = +p2; nullFunc_viid(22); +} +function _emscripten_glTexParameterf__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = +p2; _emscripten_glTexParameterf(p0|0,p1|0,+p2); +} +function b23(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; nullFunc_viiii(23); +} +function _emscripten_glBufferData__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferData(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glBufferSubData__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferSubData(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniform3i__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniform3i(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniformMatrix2fv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix2fv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniformMatrix3fv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix3fv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniformMatrix4fv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix4fv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetAttachedShaders__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetAttachedShaders(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glShaderSource__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glShaderSource(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetShaderSource__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderSource(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetShaderInfoLog__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderInfoLog(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetShaderPrecisionFormat__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderPrecisionFormat(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetProgramInfoLog__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetProgramInfoLog(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glFramebufferRenderbuffer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glFramebufferRenderbuffer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetFramebufferAttachmentParameteriv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetFramebufferAttachmentParameteriv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetInfoLogARB__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetInfoLogARB(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glVertexPointer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glVertexPointer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glTexCoordPointer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glTexCoordPointer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glColorPointer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorPointer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glDrawElements__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawElements(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glDrawArraysInstanced__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawArraysInstanced(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glViewport__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glViewport(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glScissor__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glScissor(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glColorMask__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorMask(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glRenderbufferStorage__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glRenderbufferStorage(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glBlendFuncSeparate__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBlendFuncSeparate(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glStencilFuncSeparate__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilFuncSeparate(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glStencilOpSeparate__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilOpSeparate(p0|0,p1|0,p2|0,p3|0); +} + +// EMSCRIPTEN_END_FUNCS +var FUNCTION_TABLE_viiiii = [b0,_KeyCallback,_emscripten_glUniform4i__wrapper,_emscripten_glFramebufferTexture2D__wrapper,_emscripten_glShaderBinary__wrapper,_emscripten_glDrawElementsInstanced__wrapper,b0,b0]; +var FUNCTION_TABLE_vd = [b1,_emscripten_glClearDepth__wrapper,_emscripten_glClearDepthf__wrapper,_emscripten_glLineWidth__wrapper]; +var FUNCTION_TABLE_vid = [b2,_emscripten_glUniform1f__wrapper,_emscripten_glVertexAttrib1f__wrapper,b2]; +var FUNCTION_TABLE_vi = [b3,_emscripten_glDeleteShader__wrapper,_emscripten_glCompileShader__wrapper,_emscripten_glDeleteProgram__wrapper,_emscripten_glLinkProgram__wrapper,_emscripten_glUseProgram__wrapper,_emscripten_glValidateProgram__wrapper,_emscripten_glDeleteObjectARB__wrapper,_emscripten_glEnableClientState__wrapper,_emscripten_glClientActiveTexture__wrapper,_emscripten_glBindVertexArray__wrapper,_emscripten_glMatrixMode__wrapper,_emscripten_glLoadMatrixf__wrapper,_emscripten_glEnableVertexAttribArray__wrapper,_emscripten_glDisableVertexAttribArray__wrapper,_emscripten_glDepthFunc__wrapper,_emscripten_glEnable__wrapper,_emscripten_glDisable__wrapper,_emscripten_glFrontFace__wrapper,_emscripten_glCullFace__wrapper,_emscripten_glClear__wrapper,_emscripten_glClearStencil__wrapper,_emscripten_glDepthMask__wrapper,_emscripten_glStencilMask__wrapper,_emscripten_glGenerateMipmap__wrapper,_emscripten_glActiveTexture__wrapper,_emscripten_glBlendEquation__wrapper,b3,b3 +,b3,b3,b3]; +var FUNCTION_TABLE_vii = [b4,_ErrorCallback,_CursorEnterCallback,_CharCallback,_WindowIconifyCallback,_emscripten_glPixelStorei__wrapper,_emscripten_glGetIntegerv__wrapper,_emscripten_glGetFloatv__wrapper,_emscripten_glGetBooleanv__wrapper,_emscripten_glGenTextures__wrapper,_emscripten_glDeleteTextures__wrapper,_emscripten_glBindTexture__wrapper,_emscripten_glGenBuffers__wrapper,_emscripten_glDeleteBuffers__wrapper,_emscripten_glGenRenderbuffers__wrapper,_emscripten_glDeleteRenderbuffers__wrapper,_emscripten_glBindRenderbuffer__wrapper,_emscripten_glUniform1i__wrapper,_emscripten_glBindBuffer__wrapper,_emscripten_glVertexAttrib1fv__wrapper,_emscripten_glVertexAttrib2fv__wrapper,_emscripten_glVertexAttrib3fv__wrapper,_emscripten_glVertexAttrib4fv__wrapper,_emscripten_glAttachShader__wrapper,_emscripten_glDetachShader__wrapper,_emscripten_glBindFramebuffer__wrapper,_emscripten_glGenFramebuffers__wrapper,_emscripten_glDeleteFramebuffers__wrapper,_emscripten_glBindProgramARB__wrapper,_emscripten_glGetPointerv__wrapper,_emscripten_glGenVertexArrays__wrapper,_emscripten_glDeleteVertexArrays__wrapper,_emscripten_glVertexAttribDivisor__wrapper,_emscripten_glBlendFunc__wrapper,_emscripten_glBlendEquationSeparate__wrapper,_emscripten_glStencilMaskSeparate__wrapper,_emscripten_glHint__wrapper,_emscripten_glDrawBuffers__wrapper,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4 +,b4,b4,b4,b4,b4]; +var FUNCTION_TABLE_ii = [b5,___stdio_close,_PhysicsLoop,_emscripten_glGetString__wrapper,_emscripten_glIsTexture__wrapper,_emscripten_glIsBuffer__wrapper,_emscripten_glIsRenderbuffer__wrapper,_emscripten_glCreateShader__wrapper,_emscripten_glIsShader__wrapper,_emscripten_glIsProgram__wrapper,_emscripten_glIsFramebuffer__wrapper,_emscripten_glCheckFramebufferStatus__wrapper,_emscripten_glIsEnabled__wrapper,b5,b5,b5]; +var FUNCTION_TABLE_viddd = [b6,_emscripten_glUniform3f__wrapper,_emscripten_glVertexAttrib3f__wrapper,b6]; +var FUNCTION_TABLE_vidd = [b7,_MouseCursorPosCallback,_ScrollCallback,_emscripten_glUniform2f__wrapper,_emscripten_glVertexAttrib2f__wrapper,b7,b7,b7]; +var FUNCTION_TABLE_iiii = [b8,___stdout_write,___stdio_seek,_sn_write,_EmscriptenFullscreenChangeCallback,_EmscriptenKeyboardCallback,_EmscriptenMouseCallback,_EmscriptenTouchCallback,_EmscriptenGamepadCallback,___stdio_write,b8,b8,b8,b8,b8,b8]; +var FUNCTION_TABLE_viiiiiiii = [b9,_emscripten_glCompressedTexImage2D__wrapper,_emscripten_glCopyTexImage2D__wrapper,_emscripten_glCopyTexSubImage2D__wrapper]; +var FUNCTION_TABLE_viiiiii = [b10,_emscripten_glDrawRangeElements__wrapper,_emscripten_glVertexAttribPointer__wrapper,b10]; +var FUNCTION_TABLE_viii = [b11,_WindowSizeCallback,_emscripten_glGetTexParameterfv__wrapper,_emscripten_glGetTexParameteriv__wrapper,_emscripten_glTexParameterfv__wrapper,_emscripten_glTexParameteriv__wrapper,_emscripten_glGetBufferParameteriv__wrapper,_emscripten_glGetRenderbufferParameteriv__wrapper,_emscripten_glGetUniformfv__wrapper,_emscripten_glGetUniformiv__wrapper,_emscripten_glGetVertexAttribfv__wrapper,_emscripten_glGetVertexAttribiv__wrapper,_emscripten_glGetVertexAttribPointerv__wrapper,_emscripten_glUniform2i__wrapper,_emscripten_glUniform1iv__wrapper,_emscripten_glUniform2iv__wrapper,_emscripten_glUniform3iv__wrapper,_emscripten_glUniform4iv__wrapper,_emscripten_glUniform1fv__wrapper,_emscripten_glUniform2fv__wrapper,_emscripten_glUniform3fv__wrapper,_emscripten_glUniform4fv__wrapper,_emscripten_glGetShaderiv__wrapper,_emscripten_glGetProgramiv__wrapper,_emscripten_glBindAttribLocation__wrapper,_emscripten_glGetObjectParameterivARB__wrapper,_emscripten_glNormalPointer__wrapper,_emscripten_glDrawArrays__wrapper,_emscripten_glTexParameteri__wrapper,_emscripten_glStencilFunc__wrapper,_emscripten_glStencilOp__wrapper,b11]; +var FUNCTION_TABLE_vidddd = [b12,_emscripten_glUniform4f__wrapper,_emscripten_glVertexAttrib4f__wrapper,b12]; +var FUNCTION_TABLE_vdi = [b13,_emscripten_glSampleCoverage__wrapper]; +var FUNCTION_TABLE_viiiiiii = [b14,_emscripten_glReadPixels__wrapper,_emscripten_glGetActiveUniform__wrapper,_emscripten_glGetActiveAttrib__wrapper]; +var FUNCTION_TABLE_viiiiiiiii = [b15,_emscripten_glCompressedTexSubImage2D__wrapper,_emscripten_glTexImage2D__wrapper,_emscripten_glTexSubImage2D__wrapper]; +var FUNCTION_TABLE_iii = [b16,_emscripten_glGetUniformLocation__wrapper,_emscripten_glGetAttribLocation__wrapper,b16]; +var FUNCTION_TABLE_i = [b17,_emscripten_glCreateProgram__wrapper,_emscripten_glGetError__wrapper,b17]; +var FUNCTION_TABLE_vdddddd = [b18,_emscripten_glFrustum__wrapper]; +var FUNCTION_TABLE_vdddd = [b19,_emscripten_glRotatef__wrapper,_emscripten_glClearColor__wrapper,_emscripten_glBlendColor__wrapper]; +var FUNCTION_TABLE_vdd = [b20,_emscripten_glDepthRange__wrapper,_emscripten_glDepthRangef__wrapper,_emscripten_glPolygonOffset__wrapper]; +var FUNCTION_TABLE_v = [b21,_emscripten_glLoadIdentity__wrapper,_emscripten_glReleaseShaderCompiler__wrapper,_emscripten_glFinish__wrapper,_emscripten_glFlush__wrapper,b21,b21,b21]; +var FUNCTION_TABLE_viid = [b22,_emscripten_glTexParameterf__wrapper]; +var FUNCTION_TABLE_viiii = [b23,_MouseButtonCallback,_emscripten_glBufferData__wrapper,_emscripten_glBufferSubData__wrapper,_emscripten_glUniform3i__wrapper,_emscripten_glUniformMatrix2fv__wrapper,_emscripten_glUniformMatrix3fv__wrapper,_emscripten_glUniformMatrix4fv__wrapper,_emscripten_glGetAttachedShaders__wrapper,_emscripten_glShaderSource__wrapper,_emscripten_glGetShaderSource__wrapper,_emscripten_glGetShaderInfoLog__wrapper,_emscripten_glGetShaderPrecisionFormat__wrapper,_emscripten_glGetProgramInfoLog__wrapper,_emscripten_glFramebufferRenderbuffer__wrapper,_emscripten_glGetFramebufferAttachmentParameteriv__wrapper,_emscripten_glGetInfoLogARB__wrapper,_emscripten_glVertexPointer__wrapper,_emscripten_glTexCoordPointer__wrapper,_emscripten_glColorPointer__wrapper,_emscripten_glDrawElements__wrapper,_emscripten_glDrawArraysInstanced__wrapper,_emscripten_glViewport__wrapper,_emscripten_glScissor__wrapper,_emscripten_glColorMask__wrapper,_emscripten_glRenderbufferStorage__wrapper,_emscripten_glBlendFuncSeparate__wrapper,_emscripten_glStencilFuncSeparate__wrapper,_emscripten_glStencilOpSeparate__wrapper,b23,b23,b23]; + + return { _roundf: _roundf, _main: _main, _llvm_cttz_i32: _llvm_cttz_i32, _bitshift64Lshr: _bitshift64Lshr, _bitshift64Shl: _bitshift64Shl, _fflush: _fflush, _memset: _memset, _sbrk: _sbrk, _memcpy: _memcpy, _llvm_bswap_i32: _llvm_bswap_i32, ___muldi3: ___muldi3, ___uremdi3: ___uremdi3, _i64Subtract: _i64Subtract, ___udivmoddi4: ___udivmoddi4, _i64Add: _i64Add, _emscripten_get_global_libc: _emscripten_get_global_libc, _emscripten_GetProcAddress: _emscripten_GetProcAddress, ___udivdi3: ___udivdi3, ___errno_location: ___errno_location, ___muldsi3: ___muldsi3, _free: _free, _memmove: _memmove, _strstr: _strstr, _malloc: _malloc, runPostSets: runPostSets, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setTempRet0: setTempRet0, getTempRet0: getTempRet0, setThrew: setThrew, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setThrew: setThrew, setTempRet0: setTempRet0, getTempRet0: getTempRet0, dynCall_viiiii: dynCall_viiiii, dynCall_vd: dynCall_vd, dynCall_vid: dynCall_vid, dynCall_vi: dynCall_vi, dynCall_vii: dynCall_vii, dynCall_ii: dynCall_ii, dynCall_viddd: dynCall_viddd, dynCall_vidd: dynCall_vidd, dynCall_iiii: dynCall_iiii, dynCall_viiiiiiii: dynCall_viiiiiiii, dynCall_viiiiii: dynCall_viiiiii, dynCall_viii: dynCall_viii, dynCall_vidddd: dynCall_vidddd, dynCall_vdi: dynCall_vdi, dynCall_viiiiiii: dynCall_viiiiiii, dynCall_viiiiiiiii: dynCall_viiiiiiiii, dynCall_iii: dynCall_iii, dynCall_i: dynCall_i, dynCall_vdddddd: dynCall_vdddddd, dynCall_vdddd: dynCall_vdddd, dynCall_vdd: dynCall_vdd, dynCall_v: dynCall_v, dynCall_viid: dynCall_viid, dynCall_viiii: dynCall_viiii }; +}) +// EMSCRIPTEN_END_ASM +(Module.asmGlobalArg, Module.asmLibraryArg, buffer); + +var real__roundf = asm["_roundf"]; asm["_roundf"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__roundf.apply(null, arguments); +}; + +var real__main = asm["_main"]; asm["_main"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__main.apply(null, arguments); +}; + +var real_stackSave = asm["stackSave"]; asm["stackSave"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_stackSave.apply(null, arguments); +}; + +var real_getTempRet0 = asm["getTempRet0"]; asm["getTempRet0"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_getTempRet0.apply(null, arguments); +}; + +var real_setThrew = asm["setThrew"]; asm["setThrew"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_setThrew.apply(null, arguments); +}; + +var real__bitshift64Lshr = asm["_bitshift64Lshr"]; asm["_bitshift64Lshr"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__bitshift64Lshr.apply(null, arguments); +}; + +var real__bitshift64Shl = asm["_bitshift64Shl"]; asm["_bitshift64Shl"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__bitshift64Shl.apply(null, arguments); +}; + +var real__fflush = asm["_fflush"]; asm["_fflush"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__fflush.apply(null, arguments); +}; + +var real__llvm_cttz_i32 = asm["_llvm_cttz_i32"]; asm["_llvm_cttz_i32"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__llvm_cttz_i32.apply(null, arguments); +}; + +var real__sbrk = asm["_sbrk"]; asm["_sbrk"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__sbrk.apply(null, arguments); +}; + +var real__llvm_bswap_i32 = asm["_llvm_bswap_i32"]; asm["_llvm_bswap_i32"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__llvm_bswap_i32.apply(null, arguments); +}; + +var real____muldi3 = asm["___muldi3"]; asm["___muldi3"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____muldi3.apply(null, arguments); +}; + +var real____uremdi3 = asm["___uremdi3"]; asm["___uremdi3"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____uremdi3.apply(null, arguments); +}; + +var real_stackAlloc = asm["stackAlloc"]; asm["stackAlloc"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_stackAlloc.apply(null, arguments); +}; + +var real__i64Subtract = asm["_i64Subtract"]; asm["_i64Subtract"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__i64Subtract.apply(null, arguments); +}; + +var real____udivmoddi4 = asm["___udivmoddi4"]; asm["___udivmoddi4"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____udivmoddi4.apply(null, arguments); +}; + +var real_setTempRet0 = asm["setTempRet0"]; asm["setTempRet0"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_setTempRet0.apply(null, arguments); +}; + +var real__i64Add = asm["_i64Add"]; asm["_i64Add"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__i64Add.apply(null, arguments); +}; + +var real__emscripten_get_global_libc = asm["_emscripten_get_global_libc"]; asm["_emscripten_get_global_libc"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__emscripten_get_global_libc.apply(null, arguments); +}; + +var real__emscripten_GetProcAddress = asm["_emscripten_GetProcAddress"]; asm["_emscripten_GetProcAddress"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__emscripten_GetProcAddress.apply(null, arguments); +}; + +var real____udivdi3 = asm["___udivdi3"]; asm["___udivdi3"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____udivdi3.apply(null, arguments); +}; + +var real____errno_location = asm["___errno_location"]; asm["___errno_location"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____errno_location.apply(null, arguments); +}; + +var real____muldsi3 = asm["___muldsi3"]; asm["___muldsi3"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____muldsi3.apply(null, arguments); +}; + +var real__free = asm["_free"]; asm["_free"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__free.apply(null, arguments); +}; + +var real_establishStackSpace = asm["establishStackSpace"]; asm["establishStackSpace"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_establishStackSpace.apply(null, arguments); +}; + +var real__memmove = asm["_memmove"]; asm["_memmove"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__memmove.apply(null, arguments); +}; + +var real__strstr = asm["_strstr"]; asm["_strstr"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__strstr.apply(null, arguments); +}; + +var real_stackRestore = asm["stackRestore"]; asm["stackRestore"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_stackRestore.apply(null, arguments); +}; + +var real__malloc = asm["_malloc"]; asm["_malloc"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__malloc.apply(null, arguments); +}; +var _roundf = Module["_roundf"] = asm["_roundf"]; +var _main = Module["_main"] = asm["_main"]; +var stackSave = Module["stackSave"] = asm["stackSave"]; +var getTempRet0 = Module["getTempRet0"] = asm["getTempRet0"]; +var _memset = Module["_memset"] = asm["_memset"]; +var setThrew = Module["setThrew"] = asm["setThrew"]; +var _bitshift64Lshr = Module["_bitshift64Lshr"] = asm["_bitshift64Lshr"]; +var _bitshift64Shl = Module["_bitshift64Shl"] = asm["_bitshift64Shl"]; +var _fflush = Module["_fflush"] = asm["_fflush"]; +var _llvm_cttz_i32 = Module["_llvm_cttz_i32"] = asm["_llvm_cttz_i32"]; +var _sbrk = Module["_sbrk"] = asm["_sbrk"]; +var _memcpy = Module["_memcpy"] = asm["_memcpy"]; +var _llvm_bswap_i32 = Module["_llvm_bswap_i32"] = asm["_llvm_bswap_i32"]; +var ___muldi3 = Module["___muldi3"] = asm["___muldi3"]; +var ___uremdi3 = Module["___uremdi3"] = asm["___uremdi3"]; +var stackAlloc = Module["stackAlloc"] = asm["stackAlloc"]; +var _i64Subtract = Module["_i64Subtract"] = asm["_i64Subtract"]; +var ___udivmoddi4 = Module["___udivmoddi4"] = asm["___udivmoddi4"]; +var setTempRet0 = Module["setTempRet0"] = asm["setTempRet0"]; +var _i64Add = Module["_i64Add"] = asm["_i64Add"]; +var _emscripten_get_global_libc = Module["_emscripten_get_global_libc"] = asm["_emscripten_get_global_libc"]; +var _emscripten_GetProcAddress = Module["_emscripten_GetProcAddress"] = asm["_emscripten_GetProcAddress"]; +var ___udivdi3 = Module["___udivdi3"] = asm["___udivdi3"]; +var ___errno_location = Module["___errno_location"] = asm["___errno_location"]; +var ___muldsi3 = Module["___muldsi3"] = asm["___muldsi3"]; +var _free = Module["_free"] = asm["_free"]; +var runPostSets = Module["runPostSets"] = asm["runPostSets"]; +var establishStackSpace = Module["establishStackSpace"] = asm["establishStackSpace"]; +var _memmove = Module["_memmove"] = asm["_memmove"]; +var _strstr = Module["_strstr"] = asm["_strstr"]; +var stackRestore = Module["stackRestore"] = asm["stackRestore"]; +var _malloc = Module["_malloc"] = asm["_malloc"]; +var dynCall_viiiii = Module["dynCall_viiiii"] = asm["dynCall_viiiii"]; +var dynCall_vd = Module["dynCall_vd"] = asm["dynCall_vd"]; +var dynCall_vid = Module["dynCall_vid"] = asm["dynCall_vid"]; +var dynCall_vi = Module["dynCall_vi"] = asm["dynCall_vi"]; +var dynCall_vii = Module["dynCall_vii"] = asm["dynCall_vii"]; +var dynCall_ii = Module["dynCall_ii"] = asm["dynCall_ii"]; +var dynCall_viddd = Module["dynCall_viddd"] = asm["dynCall_viddd"]; +var dynCall_vidd = Module["dynCall_vidd"] = asm["dynCall_vidd"]; +var dynCall_iiii = Module["dynCall_iiii"] = asm["dynCall_iiii"]; +var dynCall_viiiiiiii = Module["dynCall_viiiiiiii"] = asm["dynCall_viiiiiiii"]; +var dynCall_viiiiii = Module["dynCall_viiiiii"] = asm["dynCall_viiiiii"]; +var dynCall_viii = Module["dynCall_viii"] = asm["dynCall_viii"]; +var dynCall_vidddd = Module["dynCall_vidddd"] = asm["dynCall_vidddd"]; +var dynCall_vdi = Module["dynCall_vdi"] = asm["dynCall_vdi"]; +var dynCall_viiiiiii = Module["dynCall_viiiiiii"] = asm["dynCall_viiiiiii"]; +var dynCall_viiiiiiiii = Module["dynCall_viiiiiiiii"] = asm["dynCall_viiiiiiiii"]; +var dynCall_iii = Module["dynCall_iii"] = asm["dynCall_iii"]; +var dynCall_i = Module["dynCall_i"] = asm["dynCall_i"]; +var dynCall_vdddddd = Module["dynCall_vdddddd"] = asm["dynCall_vdddddd"]; +var dynCall_vdddd = Module["dynCall_vdddd"] = asm["dynCall_vdddd"]; +var dynCall_vdd = Module["dynCall_vdd"] = asm["dynCall_vdd"]; +var dynCall_v = Module["dynCall_v"] = asm["dynCall_v"]; +var dynCall_viid = Module["dynCall_viid"] = asm["dynCall_viid"]; +var dynCall_viiii = Module["dynCall_viiii"] = asm["dynCall_viiii"]; +; + +Runtime.stackAlloc = Module['stackAlloc']; +Runtime.stackSave = Module['stackSave']; +Runtime.stackRestore = Module['stackRestore']; +Runtime.establishStackSpace = Module['establishStackSpace']; + +Runtime.setTempRet0 = Module['setTempRet0']; +Runtime.getTempRet0 = Module['getTempRet0']; + + + +// === Auto-generated postamble setup entry stuff === + +Module['asm'] = asm; + + + + + +function ExitStatus(status) { + this.name = "ExitStatus"; + this.message = "Program terminated with exit(" + status + ")"; + this.status = status; +}; +ExitStatus.prototype = new Error(); +ExitStatus.prototype.constructor = ExitStatus; + +var initialStackTop; +var preloadStartTime = null; +var calledMain = false; + +dependenciesFulfilled = function runCaller() { + // If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false) + if (!Module['calledRun']) run(); + if (!Module['calledRun']) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled +} + +Module['callMain'] = Module.callMain = function callMain(args) { + assert(runDependencies == 0, 'cannot call main when async dependencies remain! (listen on __ATMAIN__)'); + assert(__ATPRERUN__.length == 0, 'cannot call main when preRun functions remain to be called'); + + args = args || []; + + ensureInitRuntime(); + + var argc = args.length+1; + function pad() { + for (var i = 0; i < 4-1; i++) { + argv.push(0); + } + } + var argv = [allocate(intArrayFromString(Module['thisProgram']), 'i8', ALLOC_NORMAL) ]; + pad(); + for (var i = 0; i < argc-1; i = i + 1) { + argv.push(allocate(intArrayFromString(args[i]), 'i8', ALLOC_NORMAL)); + pad(); + } + argv.push(0); + argv = allocate(argv, 'i32', ALLOC_NORMAL); + + + try { + + var ret = Module['_main'](argc, argv, 0); + + + // if we're not running an evented main loop, it's time to exit + exit(ret, /* implicit = */ true); + } + catch(e) { + if (e instanceof ExitStatus) { + // exit() throws this once it's done to make sure execution + // has been stopped completely + return; + } else if (e == 'SimulateInfiniteLoop') { + // running an evented main loop, don't immediately exit + Module['noExitRuntime'] = true; + return; + } else { + var toLog = e; + if (e && typeof e === 'object' && e.stack) { + toLog = [e, e.stack]; + } + Module.printErr('exception thrown: ' + toLog); + Module['quit'](1, e); + } + } finally { + calledMain = true; + } +} + + + + +function run(args) { + args = args || Module['arguments']; + + if (preloadStartTime === null) preloadStartTime = Date.now(); + + if (runDependencies > 0) { + Module.printErr('run() called, but dependencies remain, so not running'); + return; + } + + writeStackCookie(); + + preRun(); + + if (runDependencies > 0) return; // a preRun added a dependency, run will be called later + if (Module['calledRun']) return; // run may have just been called through dependencies being fulfilled just in this very frame + + function doRun() { + if (Module['calledRun']) return; // run may have just been called while the async setStatus time below was happening + Module['calledRun'] = true; + + if (ABORT) return; + + ensureInitRuntime(); + + preMain(); + + if (ENVIRONMENT_IS_WEB && preloadStartTime !== null) { + Module.printErr('pre-main prep time: ' + (Date.now() - preloadStartTime) + ' ms'); + } + + if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized'](); + + if (Module['_main'] && shouldRunNow) Module['callMain'](args); + + postRun(); + } + + if (Module['setStatus']) { + Module['setStatus']('Running...'); + setTimeout(function() { + setTimeout(function() { + Module['setStatus'](''); + }, 1); + doRun(); + }, 1); + } else { + doRun(); + } + checkStackCookie(); +} +Module['run'] = Module.run = run; + +function exit(status, implicit) { + if (implicit && Module['noExitRuntime']) { + Module.printErr('exit(' + status + ') implicitly called by end of main(), but noExitRuntime, so not exiting the runtime (you can use emscripten_force_exit, if you want to force a true shutdown)'); + return; + } + + if (Module['noExitRuntime']) { + Module.printErr('exit(' + status + ') called, but noExitRuntime, so halting execution but not exiting the runtime or preventing further async execution (you can use emscripten_force_exit, if you want to force a true shutdown)'); + } else { + + ABORT = true; + EXITSTATUS = status; + STACKTOP = initialStackTop; + + exitRuntime(); + + if (Module['onExit']) Module['onExit'](status); + } + + if (ENVIRONMENT_IS_NODE) { + process['exit'](status); + } + Module['quit'](status, new ExitStatus(status)); +} +Module['exit'] = Module.exit = exit; + +var abortDecorators = []; + +function abort(what) { + if (what !== undefined) { + Module.print(what); + Module.printErr(what); + what = JSON.stringify(what) + } else { + what = ''; + } + + ABORT = true; + EXITSTATUS = 1; + + var extra = ''; + + var output = 'abort(' + what + ') at ' + stackTrace() + extra; + if (abortDecorators) { + abortDecorators.forEach(function(decorator) { + output = decorator(output, what); + }); + } + throw output; +} +Module['abort'] = Module.abort = abort; + +// {{PRE_RUN_ADDITIONS}} + +if (Module['preInit']) { + if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']]; + while (Module['preInit'].length > 0) { + Module['preInit'].pop()(); + } +} + +// shouldRunNow refers to calling main(), not run(). +var shouldRunNow = true; +if (Module['noInitialRun']) { + shouldRunNow = false; +} + + +run(); + +// {{POST_RUN_ADDITIONS}} + + + + + +// {{MODULE_ADDITIONS}} + + + diff --git a/docs/examples/img/physac/physics_restitution.png b/docs/examples/web/physac/physics_restitution.png similarity index 100% rename from docs/examples/img/physac/physics_restitution.png rename to docs/examples/web/physac/physics_restitution.png diff --git a/docs/examples/web/physac/physics_shatter.js b/docs/examples/web/physac/physics_shatter.js new file mode 100644 index 000000000..c617de90a --- /dev/null +++ b/docs/examples/web/physac/physics_shatter.js @@ -0,0 +1,28756 @@ +// The Module object: Our interface to the outside world. We import +// and export values on it, and do the work to get that through +// closure compiler if necessary. There are various ways Module can be used: +// 1. Not defined. We create it here +// 2. A function parameter, function(Module) { ..generated code.. } +// 3. pre-run appended it, var Module = {}; ..generated code.. +// 4. External script tag defines var Module. +// We need to do an eval in order to handle the closure compiler +// case, where this code here is minified but Module was defined +// elsewhere (e.g. case 4 above). We also need to check if Module +// already exists (e.g. case 3 above). +// Note that if you want to run closure, and also to use Module +// after the generated code, you will need to define var Module = {}; +// before the code. Then that object will be used in the code, and you +// can continue to use Module afterwards as well. +var Module; +if (!Module) Module = (typeof Module !== 'undefined' ? Module : null) || {}; + +// Sometimes an existing Module object exists with properties +// meant to overwrite the default module functionality. Here +// we collect those properties and reapply _after_ we configure +// the current environment's defaults to avoid having to be so +// defensive during initialization. +var moduleOverrides = {}; +for (var key in Module) { + if (Module.hasOwnProperty(key)) { + moduleOverrides[key] = Module[key]; + } +} + +// The environment setup code below is customized to use Module. +// *** Environment setup code *** +var ENVIRONMENT_IS_WEB = false; +var ENVIRONMENT_IS_WORKER = false; +var ENVIRONMENT_IS_NODE = false; +var ENVIRONMENT_IS_SHELL = false; + +// Three configurations we can be running in: +// 1) We could be the application main() thread running in the main JS UI thread. (ENVIRONMENT_IS_WORKER == false and ENVIRONMENT_IS_PTHREAD == false) +// 2) We could be the application main() thread proxied to worker. (with Emscripten -s PROXY_TO_WORKER=1) (ENVIRONMENT_IS_WORKER == true, ENVIRONMENT_IS_PTHREAD == false) +// 3) We could be an application pthread running in a worker. (ENVIRONMENT_IS_WORKER == true and ENVIRONMENT_IS_PTHREAD == true) + +if (Module['ENVIRONMENT']) { + if (Module['ENVIRONMENT'] === 'WEB') { + ENVIRONMENT_IS_WEB = true; + } else if (Module['ENVIRONMENT'] === 'WORKER') { + ENVIRONMENT_IS_WORKER = true; + } else if (Module['ENVIRONMENT'] === 'NODE') { + ENVIRONMENT_IS_NODE = true; + } else if (Module['ENVIRONMENT'] === 'SHELL') { + ENVIRONMENT_IS_SHELL = true; + } else { + throw new Error('The provided Module[\'ENVIRONMENT\'] value is not valid. It must be one of: WEB|WORKER|NODE|SHELL.'); + } +} else { + ENVIRONMENT_IS_WEB = typeof window === 'object'; + ENVIRONMENT_IS_WORKER = typeof importScripts === 'function'; + ENVIRONMENT_IS_NODE = typeof process === 'object' && typeof require === 'function' && !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_WORKER; + ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER; +} + + +if (ENVIRONMENT_IS_NODE) { + // Expose functionality in the same simple way that the shells work + // Note that we pollute the global namespace here, otherwise we break in node + if (!Module['print']) Module['print'] = console.log; + if (!Module['printErr']) Module['printErr'] = console.warn; + + var nodeFS; + var nodePath; + + Module['read'] = function read(filename, binary) { + if (!nodeFS) nodeFS = require('fs'); + if (!nodePath) nodePath = require('path'); + filename = nodePath['normalize'](filename); + var ret = nodeFS['readFileSync'](filename); + return binary ? ret : ret.toString(); + }; + + Module['readBinary'] = function readBinary(filename) { + var ret = Module['read'](filename, true); + if (!ret.buffer) { + ret = new Uint8Array(ret); + } + assert(ret.buffer); + return ret; + }; + + Module['load'] = function load(f) { + globalEval(read(f)); + }; + + if (!Module['thisProgram']) { + if (process['argv'].length > 1) { + Module['thisProgram'] = process['argv'][1].replace(/\\/g, '/'); + } else { + Module['thisProgram'] = 'unknown-program'; + } + } + + Module['arguments'] = process['argv'].slice(2); + + if (typeof module !== 'undefined') { + module['exports'] = Module; + } + + process['on']('uncaughtException', function(ex) { + // suppress ExitStatus exceptions from showing an error + if (!(ex instanceof ExitStatus)) { + throw ex; + } + }); + + Module['inspect'] = function () { return '[Emscripten Module object]'; }; +} +else if (ENVIRONMENT_IS_SHELL) { + if (!Module['print']) Module['print'] = print; + if (typeof printErr != 'undefined') Module['printErr'] = printErr; // not present in v8 or older sm + + if (typeof read != 'undefined') { + Module['read'] = read; + } else { + Module['read'] = function read() { throw 'no read() available' }; + } + + Module['readBinary'] = function readBinary(f) { + if (typeof readbuffer === 'function') { + return new Uint8Array(readbuffer(f)); + } + var data = read(f, 'binary'); + assert(typeof data === 'object'); + return data; + }; + + if (typeof scriptArgs != 'undefined') { + Module['arguments'] = scriptArgs; + } else if (typeof arguments != 'undefined') { + Module['arguments'] = arguments; + } + + if (typeof quit === 'function') { + Module['quit'] = function(status, toThrow) { + quit(status); + } + } + +} +else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) { + Module['read'] = function read(url) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, false); + xhr.send(null); + return xhr.responseText; + }; + + if (ENVIRONMENT_IS_WORKER) { + Module['readBinary'] = function read(url) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, false); + xhr.responseType = 'arraybuffer'; + xhr.send(null); + return xhr.response; + }; + } + + Module['readAsync'] = function readAsync(url, onload, onerror) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, true); + xhr.responseType = 'arraybuffer'; + xhr.onload = function xhr_onload() { + if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0 + onload(xhr.response); + } else { + onerror(); + } + }; + xhr.onerror = onerror; + xhr.send(null); + }; + + if (typeof arguments != 'undefined') { + Module['arguments'] = arguments; + } + + if (typeof console !== 'undefined') { + if (!Module['print']) Module['print'] = function print(x) { + console.log(x); + }; + if (!Module['printErr']) Module['printErr'] = function printErr(x) { + console.warn(x); + }; + } else { + // Probably a worker, and without console.log. We can do very little here... + var TRY_USE_DUMP = false; + if (!Module['print']) Module['print'] = (TRY_USE_DUMP && (typeof(dump) !== "undefined") ? (function(x) { + dump(x); + }) : (function(x) { + // self.postMessage(x); // enable this if you want stdout to be sent as messages + })); + } + + if (ENVIRONMENT_IS_WORKER) { + Module['load'] = importScripts; + } + + if (typeof Module['setWindowTitle'] === 'undefined') { + Module['setWindowTitle'] = function(title) { document.title = title }; + } +} +else { + // Unreachable because SHELL is dependant on the others + throw 'Unknown runtime environment. Where are we?'; +} + +function globalEval(x) { + eval.call(null, x); +} +if (!Module['load'] && Module['read']) { + Module['load'] = function load(f) { + globalEval(Module['read'](f)); + }; +} +if (!Module['print']) { + Module['print'] = function(){}; +} +if (!Module['printErr']) { + Module['printErr'] = Module['print']; +} +if (!Module['arguments']) { + Module['arguments'] = []; +} +if (!Module['thisProgram']) { + Module['thisProgram'] = './this.program'; +} +if (!Module['quit']) { + Module['quit'] = function(status, toThrow) { + throw toThrow; + } +} + +// *** Environment setup code *** + +// Closure helpers +Module.print = Module['print']; +Module.printErr = Module['printErr']; + +// Callbacks +Module['preRun'] = []; +Module['postRun'] = []; + +// Merge back in the overrides +for (var key in moduleOverrides) { + if (moduleOverrides.hasOwnProperty(key)) { + Module[key] = moduleOverrides[key]; + } +} +// Free the object hierarchy contained in the overrides, this lets the GC +// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array. +moduleOverrides = undefined; + + + +// {{PREAMBLE_ADDITIONS}} + +// === Preamble library stuff === + +// Documentation for the public APIs defined in this file must be updated in: +// site/source/docs/api_reference/preamble.js.rst +// A prebuilt local version of the documentation is available at: +// site/build/text/docs/api_reference/preamble.js.txt +// You can also build docs locally as HTML or other formats in site/ +// An online HTML version (which may be of a different version of Emscripten) +// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html + +//======================================== +// Runtime code shared with compiler +//======================================== + +var Runtime = { + setTempRet0: function (value) { + tempRet0 = value; + return value; + }, + getTempRet0: function () { + return tempRet0; + }, + stackSave: function () { + return STACKTOP; + }, + stackRestore: function (stackTop) { + STACKTOP = stackTop; + }, + getNativeTypeSize: function (type) { + switch (type) { + case 'i1': case 'i8': return 1; + case 'i16': return 2; + case 'i32': return 4; + case 'i64': return 8; + case 'float': return 4; + case 'double': return 8; + default: { + if (type[type.length-1] === '*') { + return Runtime.QUANTUM_SIZE; // A pointer + } else if (type[0] === 'i') { + var bits = parseInt(type.substr(1)); + assert(bits % 8 === 0); + return bits/8; + } else { + return 0; + } + } + } + }, + getNativeFieldSize: function (type) { + return Math.max(Runtime.getNativeTypeSize(type), Runtime.QUANTUM_SIZE); + }, + STACK_ALIGN: 16, + prepVararg: function (ptr, type) { + if (type === 'double' || type === 'i64') { + // move so the load is aligned + if (ptr & 7) { + assert((ptr & 7) === 4); + ptr += 4; + } + } else { + assert((ptr & 3) === 0); + } + return ptr; + }, + getAlignSize: function (type, size, vararg) { + // we align i64s and doubles on 64-bit boundaries, unlike x86 + if (!vararg && (type == 'i64' || type == 'double')) return 8; + if (!type) return Math.min(size, 8); // align structures internally to 64 bits + return Math.min(size || (type ? Runtime.getNativeFieldSize(type) : 0), Runtime.QUANTUM_SIZE); + }, + dynCall: function (sig, ptr, args) { + if (args && args.length) { + assert(args.length == sig.length-1); + assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\''); + return Module['dynCall_' + sig].apply(null, [ptr].concat(args)); + } else { + assert(sig.length == 1); + assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\''); + return Module['dynCall_' + sig].call(null, ptr); + } + }, + functionPointers: [], + addFunction: function (func) { + for (var i = 0; i < Runtime.functionPointers.length; i++) { + if (!Runtime.functionPointers[i]) { + Runtime.functionPointers[i] = func; + return 2*(1 + i); + } + } + throw 'Finished up all reserved function pointers. Use a higher value for RESERVED_FUNCTION_POINTERS.'; + }, + removeFunction: function (index) { + Runtime.functionPointers[(index-2)/2] = null; + }, + warnOnce: function (text) { + if (!Runtime.warnOnce.shown) Runtime.warnOnce.shown = {}; + if (!Runtime.warnOnce.shown[text]) { + Runtime.warnOnce.shown[text] = 1; + Module.printErr(text); + } + }, + funcWrappers: {}, + getFuncWrapper: function (func, sig) { + assert(sig); + if (!Runtime.funcWrappers[sig]) { + Runtime.funcWrappers[sig] = {}; + } + var sigCache = Runtime.funcWrappers[sig]; + if (!sigCache[func]) { + // optimize away arguments usage in common cases + if (sig.length === 1) { + sigCache[func] = function dynCall_wrapper() { + return Runtime.dynCall(sig, func); + }; + } else if (sig.length === 2) { + sigCache[func] = function dynCall_wrapper(arg) { + return Runtime.dynCall(sig, func, [arg]); + }; + } else { + // general case + sigCache[func] = function dynCall_wrapper() { + return Runtime.dynCall(sig, func, Array.prototype.slice.call(arguments)); + }; + } + } + return sigCache[func]; + }, + getCompilerSetting: function (name) { + throw 'You must build with -s RETAIN_COMPILER_SETTINGS=1 for Runtime.getCompilerSetting or emscripten_get_compiler_setting to work'; + }, + stackAlloc: function (size) { var ret = STACKTOP;STACKTOP = (STACKTOP + size)|0;STACKTOP = (((STACKTOP)+15)&-16);(assert((((STACKTOP|0) < (STACK_MAX|0))|0))|0); return ret; }, + staticAlloc: function (size) { var ret = STATICTOP;STATICTOP = (STATICTOP + (assert(!staticSealed),size))|0;STATICTOP = (((STATICTOP)+15)&-16); return ret; }, + dynamicAlloc: function (size) { assert(DYNAMICTOP_PTR);var ret = HEAP32[DYNAMICTOP_PTR>>2];var end = (((ret + size + 15)|0) & -16);HEAP32[DYNAMICTOP_PTR>>2] = end;if (end >= TOTAL_MEMORY) {var success = enlargeMemory();if (!success) {HEAP32[DYNAMICTOP_PTR>>2] = ret;return 0;}}return ret;}, + alignMemory: function (size,quantum) { var ret = size = Math.ceil((size)/(quantum ? quantum : 16))*(quantum ? quantum : 16); return ret; }, + makeBigInt: function (low,high,unsigned) { var ret = (unsigned ? ((+((low>>>0)))+((+((high>>>0)))*4294967296.0)) : ((+((low>>>0)))+((+((high|0)))*4294967296.0))); return ret; }, + GLOBAL_BASE: 8, + QUANTUM_SIZE: 4, + __dummy__: 0 +} + + + +Module["Runtime"] = Runtime; + + + +//======================================== +// Runtime essentials +//======================================== + +var ABORT = 0; // whether we are quitting the application. no code should run after this. set in exit() and abort() +var EXITSTATUS = 0; + +function assert(condition, text) { + if (!condition) { + abort('Assertion failed: ' + text); + } +} + +var globalScope = this; + +// Returns the C function with a specified identifier (for C++, you need to do manual name mangling) +function getCFunc(ident) { + var func = Module['_' + ident]; // closure exported function + if (!func) { + try { func = eval('_' + ident); } catch(e) {} + } + assert(func, 'Cannot call unknown function ' + ident + ' (perhaps LLVM optimizations or closure removed it?)'); + return func; +} + +var cwrap, ccall; +(function(){ + var JSfuncs = { + // Helpers for cwrap -- it can't refer to Runtime directly because it might + // be renamed by closure, instead it calls JSfuncs['stackSave'].body to find + // out what the minified function name is. + 'stackSave': function() { + Runtime.stackSave() + }, + 'stackRestore': function() { + Runtime.stackRestore() + }, + // type conversion from js to c + 'arrayToC' : function(arr) { + var ret = Runtime.stackAlloc(arr.length); + writeArrayToMemory(arr, ret); + return ret; + }, + 'stringToC' : function(str) { + var ret = 0; + if (str !== null && str !== undefined && str !== 0) { // null string + // at most 4 bytes per UTF-8 code point, +1 for the trailing '\0' + var len = (str.length << 2) + 1; + ret = Runtime.stackAlloc(len); + stringToUTF8(str, ret, len); + } + return ret; + } + }; + // For fast lookup of conversion functions + var toC = {'string' : JSfuncs['stringToC'], 'array' : JSfuncs['arrayToC']}; + + // C calling interface. + ccall = function ccallFunc(ident, returnType, argTypes, args, opts) { + var func = getCFunc(ident); + var cArgs = []; + var stack = 0; + assert(returnType !== 'array', 'Return type should not be "array".'); + if (args) { + for (var i = 0; i < args.length; i++) { + var converter = toC[argTypes[i]]; + if (converter) { + if (stack === 0) stack = Runtime.stackSave(); + cArgs[i] = converter(args[i]); + } else { + cArgs[i] = args[i]; + } + } + } + var ret = func.apply(null, cArgs); + if ((!opts || !opts.async) && typeof EmterpreterAsync === 'object') { + assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling ccall'); + } + if (opts && opts.async) assert(!returnType, 'async ccalls cannot return values'); + if (returnType === 'string') ret = Pointer_stringify(ret); + if (stack !== 0) { + if (opts && opts.async) { + EmterpreterAsync.asyncFinalizers.push(function() { + Runtime.stackRestore(stack); + }); + return; + } + Runtime.stackRestore(stack); + } + return ret; + } + + var sourceRegex = /^function\s*[a-zA-Z$_0-9]*\s*\(([^)]*)\)\s*{\s*([^*]*?)[\s;]*(?:return\s*(.*?)[;\s]*)?}$/; + function parseJSFunc(jsfunc) { + // Match the body and the return value of a javascript function source + var parsed = jsfunc.toString().match(sourceRegex).slice(1); + return {arguments : parsed[0], body : parsed[1], returnValue: parsed[2]} + } + + // sources of useful functions. we create this lazily as it can trigger a source decompression on this entire file + var JSsource = null; + function ensureJSsource() { + if (!JSsource) { + JSsource = {}; + for (var fun in JSfuncs) { + if (JSfuncs.hasOwnProperty(fun)) { + // Elements of toCsource are arrays of three items: + // the code, and the return value + JSsource[fun] = parseJSFunc(JSfuncs[fun]); + } + } + } + } + + cwrap = function cwrap(ident, returnType, argTypes) { + argTypes = argTypes || []; + var cfunc = getCFunc(ident); + // When the function takes numbers and returns a number, we can just return + // the original function + var numericArgs = argTypes.every(function(type){ return type === 'number'}); + var numericRet = (returnType !== 'string'); + if ( numericRet && numericArgs) { + return cfunc; + } + // Creation of the arguments list (["$1","$2",...,"$nargs"]) + var argNames = argTypes.map(function(x,i){return '$'+i}); + var funcstr = "(function(" + argNames.join(',') + ") {"; + var nargs = argTypes.length; + if (!numericArgs) { + // Generate the code needed to convert the arguments from javascript + // values to pointers + ensureJSsource(); + funcstr += 'var stack = ' + JSsource['stackSave'].body + ';'; + for (var i = 0; i < nargs; i++) { + var arg = argNames[i], type = argTypes[i]; + if (type === 'number') continue; + var convertCode = JSsource[type + 'ToC']; // [code, return] + funcstr += 'var ' + convertCode.arguments + ' = ' + arg + ';'; + funcstr += convertCode.body + ';'; + funcstr += arg + '=(' + convertCode.returnValue + ');'; + } + } + + // When the code is compressed, the name of cfunc is not literally 'cfunc' anymore + var cfuncname = parseJSFunc(function(){return cfunc}).returnValue; + // Call the function + funcstr += 'var ret = ' + cfuncname + '(' + argNames.join(',') + ');'; + if (!numericRet) { // Return type can only by 'string' or 'number' + // Convert the result to a string + var strgfy = parseJSFunc(function(){return Pointer_stringify}).returnValue; + funcstr += 'ret = ' + strgfy + '(ret);'; + } + funcstr += "if (typeof EmterpreterAsync === 'object') { assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling cwrap') }"; + if (!numericArgs) { + // If we had a stack, restore it + ensureJSsource(); + funcstr += JSsource['stackRestore'].body.replace('()', '(stack)') + ';'; + } + funcstr += 'return ret})'; + return eval(funcstr); + }; +})(); +Module["ccall"] = ccall; +Module["cwrap"] = cwrap; + +function setValue(ptr, value, type, noSafe) { + type = type || 'i8'; + if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit + switch(type) { + case 'i1': HEAP8[((ptr)>>0)]=value; break; + case 'i8': HEAP8[((ptr)>>0)]=value; break; + case 'i16': HEAP16[((ptr)>>1)]=value; break; + case 'i32': HEAP32[((ptr)>>2)]=value; break; + case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)]=tempI64[0],HEAP32[(((ptr)+(4))>>2)]=tempI64[1]); break; + case 'float': HEAPF32[((ptr)>>2)]=value; break; + case 'double': HEAPF64[((ptr)>>3)]=value; break; + default: abort('invalid type for setValue: ' + type); + } +} +Module["setValue"] = setValue; + + +function getValue(ptr, type, noSafe) { + type = type || 'i8'; + if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit + switch(type) { + case 'i1': return HEAP8[((ptr)>>0)]; + case 'i8': return HEAP8[((ptr)>>0)]; + case 'i16': return HEAP16[((ptr)>>1)]; + case 'i32': return HEAP32[((ptr)>>2)]; + case 'i64': return HEAP32[((ptr)>>2)]; + case 'float': return HEAPF32[((ptr)>>2)]; + case 'double': return HEAPF64[((ptr)>>3)]; + default: abort('invalid type for setValue: ' + type); + } + return null; +} +Module["getValue"] = getValue; + +var ALLOC_NORMAL = 0; // Tries to use _malloc() +var ALLOC_STACK = 1; // Lives for the duration of the current function call +var ALLOC_STATIC = 2; // Cannot be freed +var ALLOC_DYNAMIC = 3; // Cannot be freed except through sbrk +var ALLOC_NONE = 4; // Do not allocate +Module["ALLOC_NORMAL"] = ALLOC_NORMAL; +Module["ALLOC_STACK"] = ALLOC_STACK; +Module["ALLOC_STATIC"] = ALLOC_STATIC; +Module["ALLOC_DYNAMIC"] = ALLOC_DYNAMIC; +Module["ALLOC_NONE"] = ALLOC_NONE; + +// allocate(): This is for internal use. You can use it yourself as well, but the interface +// is a little tricky (see docs right below). The reason is that it is optimized +// for multiple syntaxes to save space in generated code. So you should +// normally not use allocate(), and instead allocate memory using _malloc(), +// initialize it with setValue(), and so forth. +// @slab: An array of data, or a number. If a number, then the size of the block to allocate, +// in *bytes* (note that this is sometimes confusing: the next parameter does not +// affect this!) +// @types: Either an array of types, one for each byte (or 0 if no type at that position), +// or a single type which is used for the entire block. This only matters if there +// is initial data - if @slab is a number, then this does not matter at all and is +// ignored. +// @allocator: How to allocate memory, see ALLOC_* +function allocate(slab, types, allocator, ptr) { + var zeroinit, size; + if (typeof slab === 'number') { + zeroinit = true; + size = slab; + } else { + zeroinit = false; + size = slab.length; + } + + var singleType = typeof types === 'string' ? types : null; + + var ret; + if (allocator == ALLOC_NONE) { + ret = ptr; + } else { + ret = [typeof _malloc === 'function' ? _malloc : Runtime.staticAlloc, Runtime.stackAlloc, Runtime.staticAlloc, Runtime.dynamicAlloc][allocator === undefined ? ALLOC_STATIC : allocator](Math.max(size, singleType ? 1 : types.length)); + } + + if (zeroinit) { + var ptr = ret, stop; + assert((ret & 3) == 0); + stop = ret + (size & ~3); + for (; ptr < stop; ptr += 4) { + HEAP32[((ptr)>>2)]=0; + } + stop = ret + size; + while (ptr < stop) { + HEAP8[((ptr++)>>0)]=0; + } + return ret; + } + + if (singleType === 'i8') { + if (slab.subarray || slab.slice) { + HEAPU8.set(slab, ret); + } else { + HEAPU8.set(new Uint8Array(slab), ret); + } + return ret; + } + + var i = 0, type, typeSize, previousType; + while (i < size) { + var curr = slab[i]; + + if (typeof curr === 'function') { + curr = Runtime.getFunctionIndex(curr); + } + + type = singleType || types[i]; + if (type === 0) { + i++; + continue; + } + assert(type, 'Must know what type to store in allocate!'); + + if (type == 'i64') type = 'i32'; // special case: we have one i32 here, and one i32 later + + setValue(ret+i, curr, type); + + // no need to look up size unless type changes, so cache it + if (previousType !== type) { + typeSize = Runtime.getNativeTypeSize(type); + previousType = type; + } + i += typeSize; + } + + return ret; +} +Module["allocate"] = allocate; + +// Allocate memory during any stage of startup - static memory early on, dynamic memory later, malloc when ready +function getMemory(size) { + if (!staticSealed) return Runtime.staticAlloc(size); + if (!runtimeInitialized) return Runtime.dynamicAlloc(size); + return _malloc(size); +} +Module["getMemory"] = getMemory; + +function Pointer_stringify(ptr, /* optional */ length) { + if (length === 0 || !ptr) return ''; + // TODO: use TextDecoder + // Find the length, and check for UTF while doing so + var hasUtf = 0; + var t; + var i = 0; + while (1) { + assert(ptr + i < TOTAL_MEMORY); + t = HEAPU8[(((ptr)+(i))>>0)]; + hasUtf |= t; + if (t == 0 && !length) break; + i++; + if (length && i == length) break; + } + if (!length) length = i; + + var ret = ''; + + if (hasUtf < 128) { + var MAX_CHUNK = 1024; // split up into chunks, because .apply on a huge string can overflow the stack + var curr; + while (length > 0) { + curr = String.fromCharCode.apply(String, HEAPU8.subarray(ptr, ptr + Math.min(length, MAX_CHUNK))); + ret = ret ? ret + curr : curr; + ptr += MAX_CHUNK; + length -= MAX_CHUNK; + } + return ret; + } + return Module['UTF8ToString'](ptr); +} +Module["Pointer_stringify"] = Pointer_stringify; + +// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +function AsciiToString(ptr) { + var str = ''; + while (1) { + var ch = HEAP8[((ptr++)>>0)]; + if (!ch) return str; + str += String.fromCharCode(ch); + } +} +Module["AsciiToString"] = AsciiToString; + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP. + +function stringToAscii(str, outPtr) { + return writeAsciiToMemory(str, outPtr, false); +} +Module["stringToAscii"] = stringToAscii; + +// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns +// a copy of that string as a Javascript String object. + +var UTF8Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf8') : undefined; +function UTF8ArrayToString(u8Array, idx) { + var endPtr = idx; + // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. + // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. + while (u8Array[endPtr]) ++endPtr; + + if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) { + return UTF8Decoder.decode(u8Array.subarray(idx, endPtr)); + } else { + var u0, u1, u2, u3, u4, u5; + + var str = ''; + while (1) { + // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 + u0 = u8Array[idx++]; + if (!u0) return str; + if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; } + u1 = u8Array[idx++] & 63; + if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; } + u2 = u8Array[idx++] & 63; + if ((u0 & 0xF0) == 0xE0) { + u0 = ((u0 & 15) << 12) | (u1 << 6) | u2; + } else { + u3 = u8Array[idx++] & 63; + if ((u0 & 0xF8) == 0xF0) { + u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | u3; + } else { + u4 = u8Array[idx++] & 63; + if ((u0 & 0xFC) == 0xF8) { + u0 = ((u0 & 3) << 24) | (u1 << 18) | (u2 << 12) | (u3 << 6) | u4; + } else { + u5 = u8Array[idx++] & 63; + u0 = ((u0 & 1) << 30) | (u1 << 24) | (u2 << 18) | (u3 << 12) | (u4 << 6) | u5; + } + } + } + if (u0 < 0x10000) { + str += String.fromCharCode(u0); + } else { + var ch = u0 - 0x10000; + str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); + } + } + } +} +Module["UTF8ArrayToString"] = UTF8ArrayToString; + +// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +function UTF8ToString(ptr) { + return UTF8ArrayToString(HEAPU8,ptr); +} +Module["UTF8ToString"] = UTF8ToString; + +// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx', +// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP. +// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outU8Array: the array to copy to. Each index in this array is assumed to be one 8-byte element. +// outIdx: The starting offset in the array to begin the copying. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else. +// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) { + if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes. + return 0; + + var startIdx = outIdx; + var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator. + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 + var u = str.charCodeAt(i); // possibly a lead surrogate + if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF); + if (u <= 0x7F) { + if (outIdx >= endIdx) break; + outU8Array[outIdx++] = u; + } else if (u <= 0x7FF) { + if (outIdx + 1 >= endIdx) break; + outU8Array[outIdx++] = 0xC0 | (u >> 6); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0xFFFF) { + if (outIdx + 2 >= endIdx) break; + outU8Array[outIdx++] = 0xE0 | (u >> 12); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0x1FFFFF) { + if (outIdx + 3 >= endIdx) break; + outU8Array[outIdx++] = 0xF0 | (u >> 18); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0x3FFFFFF) { + if (outIdx + 4 >= endIdx) break; + outU8Array[outIdx++] = 0xF8 | (u >> 24); + outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else { + if (outIdx + 5 >= endIdx) break; + outU8Array[outIdx++] = 0xFC | (u >> 30); + outU8Array[outIdx++] = 0x80 | ((u >> 24) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } + } + // Null-terminate the pointer to the buffer. + outU8Array[outIdx] = 0; + return outIdx - startIdx; +} +Module["stringToUTF8Array"] = stringToUTF8Array; + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP. +// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF8(str, outPtr, maxBytesToWrite) { + assert(typeof maxBytesToWrite == 'number', 'stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); + return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite); +} +Module["stringToUTF8"] = stringToUTF8; + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF8(str) { + var len = 0; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var u = str.charCodeAt(i); // possibly a lead surrogate + if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF); + if (u <= 0x7F) { + ++len; + } else if (u <= 0x7FF) { + len += 2; + } else if (u <= 0xFFFF) { + len += 3; + } else if (u <= 0x1FFFFF) { + len += 4; + } else if (u <= 0x3FFFFFF) { + len += 5; + } else { + len += 6; + } + } + return len; +} +Module["lengthBytesUTF8"] = lengthBytesUTF8; + +// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +var UTF16Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-16le') : undefined; +function UTF16ToString(ptr) { + assert(ptr % 2 == 0, 'Pointer passed to UTF16ToString must be aligned to two bytes!'); + var endPtr = ptr; + // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. + // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. + var idx = endPtr >> 1; + while (HEAP16[idx]) ++idx; + endPtr = idx << 1; + + if (endPtr - ptr > 32 && UTF16Decoder) { + return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr)); + } else { + var i = 0; + + var str = ''; + while (1) { + var codeUnit = HEAP16[(((ptr)+(i*2))>>1)]; + if (codeUnit == 0) return str; + ++i; + // fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through. + str += String.fromCharCode(codeUnit); + } + } +} + + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP. +// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outPtr: Byte address in Emscripten HEAP where to write the string to. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else. +// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF16(str, outPtr, maxBytesToWrite) { + assert(outPtr % 2 == 0, 'Pointer passed to stringToUTF16 must be aligned to two bytes!'); + assert(typeof maxBytesToWrite == 'number', 'stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); + // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. + if (maxBytesToWrite === undefined) { + maxBytesToWrite = 0x7FFFFFFF; + } + if (maxBytesToWrite < 2) return 0; + maxBytesToWrite -= 2; // Null terminator. + var startPtr = outPtr; + var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length; + for (var i = 0; i < numCharsToWrite; ++i) { + // charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP. + var codeUnit = str.charCodeAt(i); // possibly a lead surrogate + HEAP16[((outPtr)>>1)]=codeUnit; + outPtr += 2; + } + // Null-terminate the pointer to the HEAP. + HEAP16[((outPtr)>>1)]=0; + return outPtr - startPtr; +} + + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF16(str) { + return str.length*2; +} + + +function UTF32ToString(ptr) { + assert(ptr % 4 == 0, 'Pointer passed to UTF32ToString must be aligned to four bytes!'); + var i = 0; + + var str = ''; + while (1) { + var utf32 = HEAP32[(((ptr)+(i*4))>>2)]; + if (utf32 == 0) + return str; + ++i; + // Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + if (utf32 >= 0x10000) { + var ch = utf32 - 0x10000; + str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); + } else { + str += String.fromCharCode(utf32); + } + } +} + + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP. +// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outPtr: Byte address in Emscripten HEAP where to write the string to. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else. +// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF32(str, outPtr, maxBytesToWrite) { + assert(outPtr % 4 == 0, 'Pointer passed to stringToUTF32 must be aligned to four bytes!'); + assert(typeof maxBytesToWrite == 'number', 'stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); + // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. + if (maxBytesToWrite === undefined) { + maxBytesToWrite = 0x7FFFFFFF; + } + if (maxBytesToWrite < 4) return 0; + var startPtr = outPtr; + var endPtr = startPtr + maxBytesToWrite - 4; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var codeUnit = str.charCodeAt(i); // possibly a lead surrogate + if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) { + var trailSurrogate = str.charCodeAt(++i); + codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF); + } + HEAP32[((outPtr)>>2)]=codeUnit; + outPtr += 4; + if (outPtr + 4 > endPtr) break; + } + // Null-terminate the pointer to the HEAP. + HEAP32[((outPtr)>>2)]=0; + return outPtr - startPtr; +} + + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF32(str) { + var len = 0; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var codeUnit = str.charCodeAt(i); + if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate. + len += 4; + } + + return len; +} + + +function demangle(func) { + var __cxa_demangle_func = Module['___cxa_demangle'] || Module['__cxa_demangle']; + if (__cxa_demangle_func) { + try { + var s = + func.substr(1); + var len = lengthBytesUTF8(s)+1; + var buf = _malloc(len); + stringToUTF8(s, buf, len); + var status = _malloc(4); + var ret = __cxa_demangle_func(buf, 0, 0, status); + if (getValue(status, 'i32') === 0 && ret) { + return Pointer_stringify(ret); + } + // otherwise, libcxxabi failed + } catch(e) { + // ignore problems here + } finally { + if (buf) _free(buf); + if (status) _free(status); + if (ret) _free(ret); + } + // failure when using libcxxabi, don't demangle + return func; + } + Runtime.warnOnce('warning: build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling'); + return func; +} + +function demangleAll(text) { + var regex = + /__Z[\w\d_]+/g; + return text.replace(regex, + function(x) { + var y = demangle(x); + return x === y ? x : (x + ' [' + y + ']'); + }); +} + +function jsStackTrace() { + var err = new Error(); + if (!err.stack) { + // IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown, + // so try that as a special-case. + try { + throw new Error(0); + } catch(e) { + err = e; + } + if (!err.stack) { + return '(no stack trace available)'; + } + } + return err.stack.toString(); +} + +function stackTrace() { + var js = jsStackTrace(); + if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace'](); + return demangleAll(js); +} +Module["stackTrace"] = stackTrace; + +// Memory management + +var PAGE_SIZE = 16384; +var WASM_PAGE_SIZE = 65536; +var ASMJS_PAGE_SIZE = 16777216; +var MIN_TOTAL_MEMORY = 16777216; + +function alignUp(x, multiple) { + if (x % multiple > 0) { + x += multiple - (x % multiple); + } + return x; +} + +var HEAP; +var buffer; +var HEAP8, HEAPU8, HEAP16, HEAPU16, HEAP32, HEAPU32, HEAPF32, HEAPF64; + +function updateGlobalBuffer(buf) { + Module['buffer'] = buffer = buf; +} + +function updateGlobalBufferViews() { + Module['HEAP8'] = HEAP8 = new Int8Array(buffer); + Module['HEAP16'] = HEAP16 = new Int16Array(buffer); + Module['HEAP32'] = HEAP32 = new Int32Array(buffer); + Module['HEAPU8'] = HEAPU8 = new Uint8Array(buffer); + Module['HEAPU16'] = HEAPU16 = new Uint16Array(buffer); + Module['HEAPU32'] = HEAPU32 = new Uint32Array(buffer); + Module['HEAPF32'] = HEAPF32 = new Float32Array(buffer); + Module['HEAPF64'] = HEAPF64 = new Float64Array(buffer); +} + +var STATIC_BASE, STATICTOP, staticSealed; // static area +var STACK_BASE, STACKTOP, STACK_MAX; // stack area +var DYNAMIC_BASE, DYNAMICTOP_PTR; // dynamic area handled by sbrk + + STATIC_BASE = STATICTOP = STACK_BASE = STACKTOP = STACK_MAX = DYNAMIC_BASE = DYNAMICTOP_PTR = 0; + staticSealed = false; + + +// Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode. +function writeStackCookie() { + assert((STACK_MAX & 3) == 0); + HEAPU32[(STACK_MAX >> 2)-1] = 0x02135467; + HEAPU32[(STACK_MAX >> 2)-2] = 0x89BACDFE; +} + +function checkStackCookie() { + if (HEAPU32[(STACK_MAX >> 2)-1] != 0x02135467 || HEAPU32[(STACK_MAX >> 2)-2] != 0x89BACDFE) { + abort('Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x02135467, but received 0x' + HEAPU32[(STACK_MAX >> 2)-2].toString(16) + ' ' + HEAPU32[(STACK_MAX >> 2)-1].toString(16)); + } + // Also test the global address 0 for integrity. This check is not compatible with SAFE_SPLIT_MEMORY though, since that mode already tests all address 0 accesses on its own. + if (HEAP32[0] !== 0x63736d65 /* 'emsc' */) throw 'Runtime error: The application has corrupted its heap memory area (address zero)!'; +} + +function abortStackOverflow(allocSize) { + abort('Stack overflow! Attempted to allocate ' + allocSize + ' bytes on the stack, but stack has only ' + (STACK_MAX - asm.stackSave() + allocSize) + ' bytes available!'); +} + +function abortOnCannotGrowMemory() { + abort('Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value ' + TOTAL_MEMORY + ', (2) compile with -s ALLOW_MEMORY_GROWTH=1 which adjusts the size at runtime but prevents some optimizations, (3) set Module.TOTAL_MEMORY to a higher value before the program runs, or if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 '); +} + + +function enlargeMemory() { + abortOnCannotGrowMemory(); +} + + +var TOTAL_STACK = Module['TOTAL_STACK'] || 5242880; +var TOTAL_MEMORY = Module['TOTAL_MEMORY'] || 16777216; +if (TOTAL_MEMORY < TOTAL_STACK) Module.printErr('TOTAL_MEMORY should be larger than TOTAL_STACK, was ' + TOTAL_MEMORY + '! (TOTAL_STACK=' + TOTAL_STACK + ')'); + +// Initialize the runtime's memory +// check for full engine support (use string 'subarray' to avoid closure compiler confusion) +assert(typeof Int32Array !== 'undefined' && typeof Float64Array !== 'undefined' && !!(new Int32Array(1)['subarray']) && !!(new Int32Array(1)['set']), + 'JS engine does not provide full typed array support'); + + + +// Use a provided buffer, if there is one, or else allocate a new one +if (Module['buffer']) { + buffer = Module['buffer']; + assert(buffer.byteLength === TOTAL_MEMORY, 'provided buffer should be ' + TOTAL_MEMORY + ' bytes, but it is ' + buffer.byteLength); +} else { + // Use a WebAssembly memory where available + { + buffer = new ArrayBuffer(TOTAL_MEMORY); + } + assert(buffer.byteLength === TOTAL_MEMORY); +} +updateGlobalBufferViews(); + + +function getTotalMemory() { + return TOTAL_MEMORY; +} + +// Endianness check (note: assumes compiler arch was little-endian) + HEAP32[0] = 0x63736d65; /* 'emsc' */ +HEAP16[1] = 0x6373; +if (HEAPU8[2] !== 0x73 || HEAPU8[3] !== 0x63) throw 'Runtime error: expected the system to be little-endian!'; + +Module['HEAP'] = HEAP; +Module['buffer'] = buffer; +Module['HEAP8'] = HEAP8; +Module['HEAP16'] = HEAP16; +Module['HEAP32'] = HEAP32; +Module['HEAPU8'] = HEAPU8; +Module['HEAPU16'] = HEAPU16; +Module['HEAPU32'] = HEAPU32; +Module['HEAPF32'] = HEAPF32; +Module['HEAPF64'] = HEAPF64; + +function callRuntimeCallbacks(callbacks) { + while(callbacks.length > 0) { + var callback = callbacks.shift(); + if (typeof callback == 'function') { + callback(); + continue; + } + var func = callback.func; + if (typeof func === 'number') { + if (callback.arg === undefined) { + Module['dynCall_v'](func); + } else { + Module['dynCall_vi'](func, callback.arg); + } + } else { + func(callback.arg === undefined ? null : callback.arg); + } + } +} + +var __ATPRERUN__ = []; // functions called before the runtime is initialized +var __ATINIT__ = []; // functions called during startup +var __ATMAIN__ = []; // functions called when main() is to be run +var __ATEXIT__ = []; // functions called during shutdown +var __ATPOSTRUN__ = []; // functions called after the runtime has exited + +var runtimeInitialized = false; +var runtimeExited = false; + + +function preRun() { + // compatibility - merge in anything from Module['preRun'] at this time + if (Module['preRun']) { + if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']]; + while (Module['preRun'].length) { + addOnPreRun(Module['preRun'].shift()); + } + } + callRuntimeCallbacks(__ATPRERUN__); +} + +function ensureInitRuntime() { + checkStackCookie(); + if (runtimeInitialized) return; + runtimeInitialized = true; + callRuntimeCallbacks(__ATINIT__); +} + +function preMain() { + checkStackCookie(); + callRuntimeCallbacks(__ATMAIN__); +} + +function exitRuntime() { + checkStackCookie(); + callRuntimeCallbacks(__ATEXIT__); + runtimeExited = true; +} + +function postRun() { + checkStackCookie(); + // compatibility - merge in anything from Module['postRun'] at this time + if (Module['postRun']) { + if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']]; + while (Module['postRun'].length) { + addOnPostRun(Module['postRun'].shift()); + } + } + callRuntimeCallbacks(__ATPOSTRUN__); +} + +function addOnPreRun(cb) { + __ATPRERUN__.unshift(cb); +} +Module["addOnPreRun"] = addOnPreRun; + +function addOnInit(cb) { + __ATINIT__.unshift(cb); +} +Module["addOnInit"] = addOnInit; + +function addOnPreMain(cb) { + __ATMAIN__.unshift(cb); +} +Module["addOnPreMain"] = addOnPreMain; + +function addOnExit(cb) { + __ATEXIT__.unshift(cb); +} +Module["addOnExit"] = addOnExit; + +function addOnPostRun(cb) { + __ATPOSTRUN__.unshift(cb); +} +Module["addOnPostRun"] = addOnPostRun; + +// Tools + + +function intArrayFromString(stringy, dontAddNull, length /* optional */) { + var len = length > 0 ? length : lengthBytesUTF8(stringy)+1; + var u8array = new Array(len); + var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length); + if (dontAddNull) u8array.length = numBytesWritten; + return u8array; +} +Module["intArrayFromString"] = intArrayFromString; + +function intArrayToString(array) { + var ret = []; + for (var i = 0; i < array.length; i++) { + var chr = array[i]; + if (chr > 0xFF) { + assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.'); + chr &= 0xFF; + } + ret.push(String.fromCharCode(chr)); + } + return ret.join(''); +} +Module["intArrayToString"] = intArrayToString; + +// Deprecated: This function should not be called because it is unsafe and does not provide +// a maximum length limit of how many bytes it is allowed to write. Prefer calling the +// function stringToUTF8Array() instead, which takes in a maximum length that can be used +// to be secure from out of bounds writes. +function writeStringToMemory(string, buffer, dontAddNull) { + Runtime.warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!'); + + var lastChar, end; + if (dontAddNull) { + // stringToUTF8Array always appends null. If we don't want to do that, remember the + // character that existed at the location where the null will be placed, and restore + // that after the write (below). + end = buffer + lengthBytesUTF8(string); + lastChar = HEAP8[end]; + } + stringToUTF8(string, buffer, Infinity); + if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character. +} +Module["writeStringToMemory"] = writeStringToMemory; + +function writeArrayToMemory(array, buffer) { + assert(array.length >= 0, 'writeArrayToMemory array must have a length (should be an array or typed array)') + HEAP8.set(array, buffer); +} +Module["writeArrayToMemory"] = writeArrayToMemory; + +function writeAsciiToMemory(str, buffer, dontAddNull) { + for (var i = 0; i < str.length; ++i) { + assert(str.charCodeAt(i) === str.charCodeAt(i)&0xff); + HEAP8[((buffer++)>>0)]=str.charCodeAt(i); + } + // Null-terminate the pointer to the HEAP. + if (!dontAddNull) HEAP8[((buffer)>>0)]=0; +} +Module["writeAsciiToMemory"] = writeAsciiToMemory; + +function unSign(value, bits, ignore) { + if (value >= 0) { + return value; + } + return bits <= 32 ? 2*Math.abs(1 << (bits-1)) + value // Need some trickery, since if bits == 32, we are right at the limit of the bits JS uses in bitshifts + : Math.pow(2, bits) + value; +} +function reSign(value, bits, ignore) { + if (value <= 0) { + return value; + } + var half = bits <= 32 ? Math.abs(1 << (bits-1)) // abs is needed if bits == 32 + : Math.pow(2, bits-1); + if (value >= half && (bits <= 32 || value > half)) { // for huge values, we can hit the precision limit and always get true here. so don't do that + // but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors + // TODO: In i64 mode 1, resign the two parts separately and safely + value = -2*half + value; // Cannot bitshift half, as it may be at the limit of the bits JS uses in bitshifts + } + return value; +} + + +// check for imul support, and also for correctness ( https://bugs.webkit.org/show_bug.cgi?id=126345 ) +if (!Math['imul'] || Math['imul'](0xffffffff, 5) !== -5) Math['imul'] = function imul(a, b) { + var ah = a >>> 16; + var al = a & 0xffff; + var bh = b >>> 16; + var bl = b & 0xffff; + return (al*bl + ((ah*bl + al*bh) << 16))|0; +}; +Math.imul = Math['imul']; + + +if (!Math['clz32']) Math['clz32'] = function(x) { + x = x >>> 0; + for (var i = 0; i < 32; i++) { + if (x & (1 << (31 - i))) return i; + } + return 32; +}; +Math.clz32 = Math['clz32'] + +if (!Math['trunc']) Math['trunc'] = function(x) { + return x < 0 ? Math.ceil(x) : Math.floor(x); +}; +Math.trunc = Math['trunc']; + +var Math_abs = Math.abs; +var Math_cos = Math.cos; +var Math_sin = Math.sin; +var Math_tan = Math.tan; +var Math_acos = Math.acos; +var Math_asin = Math.asin; +var Math_atan = Math.atan; +var Math_atan2 = Math.atan2; +var Math_exp = Math.exp; +var Math_log = Math.log; +var Math_sqrt = Math.sqrt; +var Math_ceil = Math.ceil; +var Math_floor = Math.floor; +var Math_pow = Math.pow; +var Math_imul = Math.imul; +var Math_fround = Math.fround; +var Math_round = Math.round; +var Math_min = Math.min; +var Math_clz32 = Math.clz32; +var Math_trunc = Math.trunc; + +// A counter of dependencies for calling run(). If we need to +// do asynchronous work before running, increment this and +// decrement it. Incrementing must happen in a place like +// PRE_RUN_ADDITIONS (used by emcc to add file preloading). +// Note that you can add dependencies in preRun, even though +// it happens right before run - run will be postponed until +// the dependencies are met. +var runDependencies = 0; +var runDependencyWatcher = null; +var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled +var runDependencyTracking = {}; + +function getUniqueRunDependency(id) { + var orig = id; + while (1) { + if (!runDependencyTracking[id]) return id; + id = orig + Math.random(); + } + return id; +} + +function addRunDependency(id) { + runDependencies++; + if (Module['monitorRunDependencies']) { + Module['monitorRunDependencies'](runDependencies); + } + if (id) { + assert(!runDependencyTracking[id]); + runDependencyTracking[id] = 1; + if (runDependencyWatcher === null && typeof setInterval !== 'undefined') { + // Check for missing dependencies every few seconds + runDependencyWatcher = setInterval(function() { + if (ABORT) { + clearInterval(runDependencyWatcher); + runDependencyWatcher = null; + return; + } + var shown = false; + for (var dep in runDependencyTracking) { + if (!shown) { + shown = true; + Module.printErr('still waiting on run dependencies:'); + } + Module.printErr('dependency: ' + dep); + } + if (shown) { + Module.printErr('(end of list)'); + } + }, 10000); + } + } else { + Module.printErr('warning: run dependency added without ID'); + } +} +Module["addRunDependency"] = addRunDependency; + +function removeRunDependency(id) { + runDependencies--; + if (Module['monitorRunDependencies']) { + Module['monitorRunDependencies'](runDependencies); + } + if (id) { + assert(runDependencyTracking[id]); + delete runDependencyTracking[id]; + } else { + Module.printErr('warning: run dependency removed without ID'); + } + if (runDependencies == 0) { + if (runDependencyWatcher !== null) { + clearInterval(runDependencyWatcher); + runDependencyWatcher = null; + } + if (dependenciesFulfilled) { + var callback = dependenciesFulfilled; + dependenciesFulfilled = null; + callback(); // can add another dependenciesFulfilled + } + } +} +Module["removeRunDependency"] = removeRunDependency; + +Module["preloadedImages"] = {}; // maps url to image data +Module["preloadedAudios"] = {}; // maps url to audio data + + + +var memoryInitializer = null; + + + +var /* show errors on likely calls to FS when it was not included */ FS = { + error: function() { + abort('Filesystem support (FS) was not included. The problem is that you are using files from JS, but files were not used from C/C++, so filesystem support was not auto-included. You can force-include filesystem support with -s FORCE_FILESYSTEM=1'); + }, + init: function() { FS.error() }, + createDataFile: function() { FS.error() }, + createPreloadedFile: function() { FS.error() }, + createLazyFile: function() { FS.error() }, + open: function() { FS.error() }, + mkdev: function() { FS.error() }, + registerDevice: function() { FS.error() }, + analyzePath: function() { FS.error() }, + loadFilesFromDB: function() { FS.error() }, + + ErrnoError: function ErrnoError() { FS.error() }, +}; +Module['FS_createDataFile'] = FS.createDataFile; +Module['FS_createPreloadedFile'] = FS.createPreloadedFile; + + + +// === Body === + +var ASM_CONSTS = [function($0, $1) { { Module.printErr('bad name in getProcAddress: ' + [Pointer_stringify($0), Pointer_stringify($1)]); } }]; + +function _emscripten_asm_const_iii(code, a0, a1) { + return ASM_CONSTS[code](a0, a1); +} + + + +STATIC_BASE = 8; + +STATICTOP = STATIC_BASE + 35840; + /* global initializers */ __ATINIT__.push(); + + +/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ allocate([111,116,97,116,101,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,80,111,105,110,116,101,114,0,103,108,69,110,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,105,115,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,114,97,119,65,114,114,97,121,115,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,0,103,108,83,104,97,100,101,114,66,105,110,97,114,121,0,103,108,82,101,108,101,97,115,101,83,104,97,100,101,114,67,111,109,112,105,108,101,114,0,103,108,71,101,116,69,114,114,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,68,105,118,105,115,111,114,0,103,108,68,114,97,119,65,114,114,97,121,115,73,110,115,116,97,110,99,101,100,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,73,110,115,116,97,110,99,101,100,0,103,108,70,105,110,105,115,104,0,103,108,70,108,117,115,104,0,103,108,67,108,101,97,114,68,101,112,116,104,0,103,108,67,108,101,97,114,68,101,112,116,104,102,0,103,108,68,101,112,116,104,70,117,110,99,0,103,108,69,110,97,98,108,101,0,103,108,68,105,115,97,98,108,101,0,103,108,70,114,111,110,116,70,97,99,101,0,103,108,67,117,108,108,70,97,99,101,0,103,108,67,108,101,97,114,0,103,108,76,105,110,101,87,105,100,116,104,0,103,108,67,108,101,97,114,83,116,101,110,99,105,108,0,103,108,68,101,112,116,104,77,97,115,107,0,103,108,83,116,101,110,99,105,108,77,97,115,107,0,103,108,67,104,101,99,107,70,114,97,109,101,98,117,102,102,101,114,83,116,97,116,117,115,0,103,108,71,101,110,101,114,97,116,101,77,105,112,109,97,112,0,103,108,65,99,116,105,118,101,84,101,120,116,117,114,101,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,0,103,108,73,115,69,110,97,98,108,101,100,0,103,108,66,108,101,110,100,70,117,110,99,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,83,101,112,97,114,97,116,101,0,103,108,68,101,112,116,104,82,97,110,103,101,0,103,108,68,101,112,116,104,82,97,110,103,101,102,0,103,108,83,116,101,110,99,105,108,77,97,115,107,83,101,112,97,114,97,116,101,0,103,108,72,105,110,116,0,103,108,80,111,108,121,103,111,110,79,102,102,115,101,116,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,49,102,0,103,108,83,97,109,112,108,101,67,111,118,101,114,97,103,101,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,105,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,50,102,0,103,108,83,116,101,110,99,105,108,70,117,110,99,0,103,108,83,116,101,110,99,105,108,79,112,0,103,108,86,105,101,119,112,111,114,116,0,103,108,67,108,101,97,114,67,111,108,111,114,0,103,108,83,99,105,115,115,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,51,102,0,103,108,67,111,108,111,114,77,97,115,107,0,103,108,82,101,110,100,101,114,98,117,102,102,101,114,83,116,111,114,97,103,101,0,103,108,66,108,101,110,100,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,66,108,101,110,100,67,111,108,111,114,0,103,108,83,116,101,110,99,105,108,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,83,116,101,110,99,105,108,79,112,83,101,112,97,114,97,116,101,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,52,102,0,103,108,67,111,112,121,84,101,120,73,109,97,103,101,50,68,0,103,108,67,111,112,121,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,68,114,97,119,66,117,102,102,101,114,115,0,123,32,77,111,100,117,108,101,46,112,114,105,110,116,69,114,114,40,39,98,97,100,32,110,97,109,101,32,105,110,32,103,101,116,80,114,111,99,65,100,100,114,101,115,115,58,32,39,32,43,32,91,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,48,41,44,32,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,49,41,93,41,59,32,125,0,17,0,10,0,17,17,17,0,0,0,0,5,0,0,0,0,0,0,9,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,15,10,17,17,17,3,10,7,0,1,19,9,11,11,0,0,9,6,11,0,0,11,0,6,17,0,0,0,17,17,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,10,10,17,17,17,0,10,0,0,2,0,9,11,0,0,0,9,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,0,0,0,0,0,0,0,0,0,0,0,13,0,0,0,4,13,0,0,0,0,9,14,0,0,0,0,0,14,0,0,14,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,0,0,0,0,0,0,0,0,0,0,0,15,0,0,0,0,15,0,0,0,0,9,16,0,0,0,0,0,16,0,0,16,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,0,0,0,10,0,0,0,0,10,0,0,0,0,9,11,0,0,0,0,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,45,43,32,32,32,48,88,48,120,0,40,110,117,108,108,41,0,45,48,88,43,48,88,32,48,88,45,48,120,43,48,120,32,48,120,0,105,110,102,0,73,78,70,0,110,97,110,0,78,65,78,0,48,49,50,51,52,53,54,55,56,57,65,66,67,68,69,70,46,0,84,33,34,25,13,1,2,3,17,75,28,12,16,4,11,29,18,30,39,104,110,111,112,113,98,32,5,6,1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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); + + + + + +/* no memory initializer */ +var tempDoublePtr = STATICTOP; STATICTOP += 16; + +assert(tempDoublePtr % 8 == 0); + +function copyTempFloat(ptr) { // functions, because inlining this code increases code size too much + + HEAP8[tempDoublePtr] = HEAP8[ptr]; + + HEAP8[tempDoublePtr+1] = HEAP8[ptr+1]; + + HEAP8[tempDoublePtr+2] = HEAP8[ptr+2]; + + HEAP8[tempDoublePtr+3] = HEAP8[ptr+3]; + +} + +function copyTempDouble(ptr) { + + HEAP8[tempDoublePtr] = HEAP8[ptr]; + + HEAP8[tempDoublePtr+1] = HEAP8[ptr+1]; + + HEAP8[tempDoublePtr+2] = HEAP8[ptr+2]; + + HEAP8[tempDoublePtr+3] = HEAP8[ptr+3]; + + HEAP8[tempDoublePtr+4] = HEAP8[ptr+4]; + + HEAP8[tempDoublePtr+5] = HEAP8[ptr+5]; + + HEAP8[tempDoublePtr+6] = HEAP8[ptr+6]; + + HEAP8[tempDoublePtr+7] = HEAP8[ptr+7]; + +} + +// {{PRE_LIBRARY}} + + + + var GL={counter:1,lastError:0,buffers:[],mappedBuffers:{},programs:[],framebuffers:[],renderbuffers:[],textures:[],uniforms:[],shaders:[],vaos:[],contexts:[],currentContext:null,offscreenCanvases:{},timerQueriesEXT:[],byteSizeByTypeRoot:5120,byteSizeByType:[1,1,2,2,4,4,4,2,3,4,8],programInfos:{},stringCache:{},tempFixedLengthArray:[],packAlignment:4,unpackAlignment:4,init:function () { + GL.miniTempBuffer = new Float32Array(GL.MINI_TEMP_BUFFER_SIZE); + for (var i = 0; i < GL.MINI_TEMP_BUFFER_SIZE; i++) { + GL.miniTempBufferViews[i] = GL.miniTempBuffer.subarray(0, i+1); + } + + // For functions such as glDrawBuffers, glInvalidateFramebuffer and glInvalidateSubFramebuffer that need to pass a short array to the WebGL API, + // create a set of short fixed-length arrays to avoid having to generate any garbage when calling those functions. + for (var i = 0; i < 32; i++) { + GL.tempFixedLengthArray.push(new Array(i)); + } + },recordError:function recordError(errorCode) { + if (!GL.lastError) { + GL.lastError = errorCode; + } + },getNewId:function (table) { + var ret = GL.counter++; + for (var i = table.length; i < ret; i++) { + table[i] = null; + } + return ret; + },MINI_TEMP_BUFFER_SIZE:256,miniTempBuffer:null,miniTempBufferViews:[0],getSource:function (shader, count, string, length) { + var source = ''; + for (var i = 0; i < count; ++i) { + var frag; + if (length) { + var len = HEAP32[(((length)+(i*4))>>2)]; + if (len < 0) { + frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]); + } else { + frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)], len); + } + } else { + frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]); + } + source += frag; + } + return source; + },createContext:function (canvas, webGLContextAttributes) { + if (typeof webGLContextAttributes['majorVersion'] === 'undefined' && typeof webGLContextAttributes['minorVersion'] === 'undefined') { + webGLContextAttributes['majorVersion'] = 1; + webGLContextAttributes['minorVersion'] = 0; + } + var ctx; + var errorInfo = '?'; + function onContextCreationError(event) { + errorInfo = event.statusMessage || errorInfo; + } + try { + canvas.addEventListener('webglcontextcreationerror', onContextCreationError, false); + try { + if (webGLContextAttributes['majorVersion'] == 1 && webGLContextAttributes['minorVersion'] == 0) { + ctx = canvas.getContext("webgl", webGLContextAttributes) || canvas.getContext("experimental-webgl", webGLContextAttributes); + } else if (webGLContextAttributes['majorVersion'] == 2 && webGLContextAttributes['minorVersion'] == 0) { + ctx = canvas.getContext("webgl2", webGLContextAttributes) || canvas.getContext("experimental-webgl2", webGLContextAttributes); + } else { + throw 'Unsupported WebGL context version ' + majorVersion + '.' + minorVersion + '!' + } + } finally { + canvas.removeEventListener('webglcontextcreationerror', onContextCreationError, false); + } + if (!ctx) throw ':('; + } catch (e) { + Module.print('Could not create canvas: ' + [errorInfo, e, JSON.stringify(webGLContextAttributes)]); + return 0; + } + // possible GL_DEBUG entry point: ctx = wrapDebugGL(ctx); + + if (!ctx) return 0; + return GL.registerContext(ctx, webGLContextAttributes); + },registerContext:function (ctx, webGLContextAttributes) { + var handle = GL.getNewId(GL.contexts); + var context = { + handle: handle, + attributes: webGLContextAttributes, + version: webGLContextAttributes['majorVersion'], + GLctx: ctx + }; + + + // Store the created context object so that we can access the context given a canvas without having to pass the parameters again. + if (ctx.canvas) ctx.canvas.GLctxObject = context; + GL.contexts[handle] = context; + if (typeof webGLContextAttributes['enableExtensionsByDefault'] === 'undefined' || webGLContextAttributes['enableExtensionsByDefault']) { + GL.initExtensions(context); + } + return handle; + },makeContextCurrent:function (contextHandle) { + var context = GL.contexts[contextHandle]; + if (!context) return false; + GLctx = Module.ctx = context.GLctx; // Active WebGL context object. + GL.currentContext = context; // Active Emscripten GL layer context object. + return true; + },getContext:function (contextHandle) { + return GL.contexts[contextHandle]; + },deleteContext:function (contextHandle) { + if (GL.currentContext === GL.contexts[contextHandle]) GL.currentContext = null; + if (typeof JSEvents === 'object') JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas); // Release all JS event handlers on the DOM element that the GL context is associated with since the context is now deleted. + if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined; // Make sure the canvas object no longer refers to the context object so there are no GC surprises. + GL.contexts[contextHandle] = null; + },initExtensions:function (context) { + // If this function is called without a specific context object, init the extensions of the currently active context. + if (!context) context = GL.currentContext; + + if (context.initExtensionsDone) return; + context.initExtensionsDone = true; + + var GLctx = context.GLctx; + + context.maxVertexAttribs = GLctx.getParameter(GLctx.MAX_VERTEX_ATTRIBS); + + // Detect the presence of a few extensions manually, this GL interop layer itself will need to know if they exist. + + if (context.version < 2) { + // Extension available from Firefox 26 and Google Chrome 30 + var instancedArraysExt = GLctx.getExtension('ANGLE_instanced_arrays'); + if (instancedArraysExt) { + GLctx['vertexAttribDivisor'] = function(index, divisor) { instancedArraysExt['vertexAttribDivisorANGLE'](index, divisor); }; + GLctx['drawArraysInstanced'] = function(mode, first, count, primcount) { instancedArraysExt['drawArraysInstancedANGLE'](mode, first, count, primcount); }; + GLctx['drawElementsInstanced'] = function(mode, count, type, indices, primcount) { instancedArraysExt['drawElementsInstancedANGLE'](mode, count, type, indices, primcount); }; + } + + // Extension available from Firefox 25 and WebKit + var vaoExt = GLctx.getExtension('OES_vertex_array_object'); + if (vaoExt) { + GLctx['createVertexArray'] = function() { return vaoExt['createVertexArrayOES'](); }; + GLctx['deleteVertexArray'] = function(vao) { vaoExt['deleteVertexArrayOES'](vao); }; + GLctx['bindVertexArray'] = function(vao) { vaoExt['bindVertexArrayOES'](vao); }; + GLctx['isVertexArray'] = function(vao) { return vaoExt['isVertexArrayOES'](vao); }; + } + + var drawBuffersExt = GLctx.getExtension('WEBGL_draw_buffers'); + if (drawBuffersExt) { + GLctx['drawBuffers'] = function(n, bufs) { drawBuffersExt['drawBuffersWEBGL'](n, bufs); }; + } + } + + GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query"); + + // These are the 'safe' feature-enabling extensions that don't add any performance impact related to e.g. debugging, and + // should be enabled by default so that client GLES2/GL code will not need to go through extra hoops to get its stuff working. + // As new extensions are ratified at http://www.khronos.org/registry/webgl/extensions/ , feel free to add your new extensions + // here, as long as they don't produce a performance impact for users that might not be using those extensions. + // E.g. debugging-related extensions should probably be off by default. + var automaticallyEnabledExtensions = [ "OES_texture_float", "OES_texture_half_float", "OES_standard_derivatives", + "OES_vertex_array_object", "WEBGL_compressed_texture_s3tc", "WEBGL_depth_texture", + "OES_element_index_uint", "EXT_texture_filter_anisotropic", "ANGLE_instanced_arrays", + "OES_texture_float_linear", "OES_texture_half_float_linear", "WEBGL_compressed_texture_atc", + "WEBGL_compressed_texture_pvrtc", "EXT_color_buffer_half_float", "WEBGL_color_buffer_float", + "EXT_frag_depth", "EXT_sRGB", "WEBGL_draw_buffers", "WEBGL_shared_resources", + "EXT_shader_texture_lod", "EXT_color_buffer_float"]; + + function shouldEnableAutomatically(extension) { + var ret = false; + automaticallyEnabledExtensions.forEach(function(include) { + if (ext.indexOf(include) != -1) { + ret = true; + } + }); + return ret; + } + + var exts = GLctx.getSupportedExtensions(); + if (exts && exts.length > 0) { + GLctx.getSupportedExtensions().forEach(function(ext) { + if (automaticallyEnabledExtensions.indexOf(ext) != -1) { + GLctx.getExtension(ext); // Calling .getExtension enables that extension permanently, no need to store the return value to be enabled. + } + }); + } + },populateUniformTable:function (program) { + var p = GL.programs[program]; + GL.programInfos[program] = { + uniforms: {}, + maxUniformLength: 0, // This is eagerly computed below, since we already enumerate all uniforms anyway. + maxAttributeLength: -1, // This is lazily computed and cached, computed when/if first asked, "-1" meaning not computed yet. + maxUniformBlockNameLength: -1 // Lazily computed as well + }; + + var ptable = GL.programInfos[program]; + var utable = ptable.uniforms; + // A program's uniform table maps the string name of an uniform to an integer location of that uniform. + // The global GL.uniforms map maps integer locations to WebGLUniformLocations. + var numUniforms = GLctx.getProgramParameter(p, GLctx.ACTIVE_UNIFORMS); + for (var i = 0; i < numUniforms; ++i) { + var u = GLctx.getActiveUniform(p, i); + + var name = u.name; + ptable.maxUniformLength = Math.max(ptable.maxUniformLength, name.length+1); + + // Strip off any trailing array specifier we might have got, e.g. "[0]". + if (name.indexOf(']', name.length-1) !== -1) { + var ls = name.lastIndexOf('['); + name = name.slice(0, ls); + } + + // Optimize memory usage slightly: If we have an array of uniforms, e.g. 'vec3 colors[3];', then + // only store the string 'colors' in utable, and 'colors[0]', 'colors[1]' and 'colors[2]' will be parsed as 'colors'+i. + // Note that for the GL.uniforms table, we still need to fetch the all WebGLUniformLocations for all the indices. + var loc = GLctx.getUniformLocation(p, name); + if (loc != null) + { + var id = GL.getNewId(GL.uniforms); + utable[name] = [u.size, id]; + GL.uniforms[id] = loc; + + for (var j = 1; j < u.size; ++j) { + var n = name + '['+j+']'; + loc = GLctx.getUniformLocation(p, n); + id = GL.getNewId(GL.uniforms); + + GL.uniforms[id] = loc; + } + } + } + }};function _emscripten_glIsRenderbuffer(renderbuffer) { + var rb = GL.renderbuffers[renderbuffer]; + if (!rb) return 0; + return GLctx.isRenderbuffer(rb); + } + + function _emscripten_glStencilMaskSeparate(x0, x1) { GLctx['stencilMaskSeparate'](x0, x1) } + + + + function _emscripten_get_now() { abort() } + + + + function _emscripten_set_main_loop_timing(mode, value) { + Browser.mainLoop.timingMode = mode; + Browser.mainLoop.timingValue = value; + + if (!Browser.mainLoop.func) { + console.error('emscripten_set_main_loop_timing: Cannot set timing mode for main loop since a main loop does not exist! Call emscripten_set_main_loop first to set one up.'); + return 1; // Return non-zero on failure, can't set timing mode when there is no main loop. + } + + if (mode == 0 /*EM_TIMING_SETTIMEOUT*/) { + Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setTimeout() { + var timeUntilNextTick = Math.max(0, Browser.mainLoop.tickStartTime + value - _emscripten_get_now())|0; + setTimeout(Browser.mainLoop.runner, timeUntilNextTick); // doing this each time means that on exception, we stop + }; + Browser.mainLoop.method = 'timeout'; + } else if (mode == 1 /*EM_TIMING_RAF*/) { + Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_rAF() { + Browser.requestAnimationFrame(Browser.mainLoop.runner); + }; + Browser.mainLoop.method = 'rAF'; + } else if (mode == 2 /*EM_TIMING_SETIMMEDIATE*/) { + if (!window['setImmediate']) { + // Emulate setImmediate. (note: not a complete polyfill, we don't emulate clearImmediate() to keep code size to minimum, since not needed) + var setImmediates = []; + var emscriptenMainLoopMessageId = 'setimmediate'; + function Browser_setImmediate_messageHandler(event) { + if (event.source === window && event.data === emscriptenMainLoopMessageId) { + event.stopPropagation(); + setImmediates.shift()(); + } + } + window.addEventListener("message", Browser_setImmediate_messageHandler, true); + window['setImmediate'] = function Browser_emulated_setImmediate(func) { + setImmediates.push(func); + if (ENVIRONMENT_IS_WORKER) { + if (Module['setImmediates'] === undefined) Module['setImmediates'] = []; + Module['setImmediates'].push(func); + window.postMessage({target: emscriptenMainLoopMessageId}); // In --proxy-to-worker, route the message via proxyClient.js + } else window.postMessage(emscriptenMainLoopMessageId, "*"); // On the main thread, can just send the message to itself. + } + } + Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setImmediate() { + window['setImmediate'](Browser.mainLoop.runner); + }; + Browser.mainLoop.method = 'immediate'; + } + return 0; + }function _emscripten_set_main_loop(func, fps, simulateInfiniteLoop, arg, noSetTiming) { + Module['noExitRuntime'] = true; + + assert(!Browser.mainLoop.func, 'emscripten_set_main_loop: there can only be one main loop function at once: call emscripten_cancel_main_loop to cancel the previous one before setting a new one with different parameters.'); + + Browser.mainLoop.func = func; + Browser.mainLoop.arg = arg; + + var browserIterationFunc; + if (typeof arg !== 'undefined') { + browserIterationFunc = function() { + Module['dynCall_vi'](func, arg); + }; + } else { + browserIterationFunc = function() { + Module['dynCall_v'](func); + }; + } + + var thisMainLoopId = Browser.mainLoop.currentlyRunningMainloop; + + Browser.mainLoop.runner = function Browser_mainLoop_runner() { + if (ABORT) return; + if (Browser.mainLoop.queue.length > 0) { + var start = Date.now(); + var blocker = Browser.mainLoop.queue.shift(); + blocker.func(blocker.arg); + if (Browser.mainLoop.remainingBlockers) { + var remaining = Browser.mainLoop.remainingBlockers; + var next = remaining%1 == 0 ? remaining-1 : Math.floor(remaining); + if (blocker.counted) { + Browser.mainLoop.remainingBlockers = next; + } else { + // not counted, but move the progress along a tiny bit + next = next + 0.5; // do not steal all the next one's progress + Browser.mainLoop.remainingBlockers = (8*remaining + next)/9; + } + } + console.log('main loop blocker "' + blocker.name + '" took ' + (Date.now() - start) + ' ms'); //, left: ' + Browser.mainLoop.remainingBlockers); + Browser.mainLoop.updateStatus(); + + // catches pause/resume main loop from blocker execution + if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; + + setTimeout(Browser.mainLoop.runner, 0); + return; + } + + // catch pauses from non-main loop sources + if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; + + // Implement very basic swap interval control + Browser.mainLoop.currentFrameNumber = Browser.mainLoop.currentFrameNumber + 1 | 0; + if (Browser.mainLoop.timingMode == 1/*EM_TIMING_RAF*/ && Browser.mainLoop.timingValue > 1 && Browser.mainLoop.currentFrameNumber % Browser.mainLoop.timingValue != 0) { + // Not the scheduled time to render this frame - skip. + Browser.mainLoop.scheduler(); + return; + } else if (Browser.mainLoop.timingMode == 0/*EM_TIMING_SETTIMEOUT*/) { + Browser.mainLoop.tickStartTime = _emscripten_get_now(); + } + + // Signal GL rendering layer that processing of a new frame is about to start. This helps it optimize + // VBO double-buffering and reduce GPU stalls. + + + if (Browser.mainLoop.method === 'timeout' && Module.ctx) { + Module.printErr('Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!'); + Browser.mainLoop.method = ''; // just warn once per call to set main loop + } + + Browser.mainLoop.runIter(browserIterationFunc); + + checkStackCookie(); + + // catch pauses from the main loop itself + if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; + + // Queue new audio data. This is important to be right after the main loop invocation, so that we will immediately be able + // to queue the newest produced audio samples. + // TODO: Consider adding pre- and post- rAF callbacks so that GL.newRenderingFrameStarted() and SDL.audio.queueNewAudioData() + // do not need to be hardcoded into this function, but can be more generic. + if (typeof SDL === 'object' && SDL.audio && SDL.audio.queueNewAudioData) SDL.audio.queueNewAudioData(); + + Browser.mainLoop.scheduler(); + } + + if (!noSetTiming) { + if (fps && fps > 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 1000.0 / fps); + else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, 1); // Do rAF by rendering each frame (no decimating) + + Browser.mainLoop.scheduler(); + } + + if (simulateInfiniteLoop) { + throw 'SimulateInfiniteLoop'; + } + }var Browser={mainLoop:{scheduler:null,method:"",currentlyRunningMainloop:0,func:null,arg:0,timingMode:0,timingValue:0,currentFrameNumber:0,queue:[],pause:function () { + Browser.mainLoop.scheduler = null; + Browser.mainLoop.currentlyRunningMainloop++; // Incrementing this signals the previous main loop that it's now become old, and it must return. + },resume:function () { + Browser.mainLoop.currentlyRunningMainloop++; + var timingMode = Browser.mainLoop.timingMode; + var timingValue = Browser.mainLoop.timingValue; + var func = Browser.mainLoop.func; + Browser.mainLoop.func = null; + _emscripten_set_main_loop(func, 0, false, Browser.mainLoop.arg, true /* do not set timing and call scheduler, we will do it on the next lines */); + _emscripten_set_main_loop_timing(timingMode, timingValue); + Browser.mainLoop.scheduler(); + },updateStatus:function () { + if (Module['setStatus']) { + var message = Module['statusMessage'] || 'Please wait...'; + var remaining = Browser.mainLoop.remainingBlockers; + var expected = Browser.mainLoop.expectedBlockers; + if (remaining) { + if (remaining < expected) { + Module['setStatus'](message + ' (' + (expected - remaining) + '/' + expected + ')'); + } else { + Module['setStatus'](message); + } + } else { + Module['setStatus'](''); + } + } + },runIter:function (func) { + if (ABORT) return; + if (Module['preMainLoop']) { + var preRet = Module['preMainLoop'](); + if (preRet === false) { + return; // |return false| skips a frame + } + } + try { + func(); + } catch (e) { + if (e instanceof ExitStatus) { + return; + } else { + if (e && typeof e === 'object' && e.stack) Module.printErr('exception thrown: ' + [e, e.stack]); + throw e; + } + } + if (Module['postMainLoop']) Module['postMainLoop'](); + }},isFullscreen:false,pointerLock:false,moduleContextCreatedCallbacks:[],workers:[],init:function () { + if (!Module["preloadPlugins"]) Module["preloadPlugins"] = []; // needs to exist even in workers + + if (Browser.initted) return; + Browser.initted = true; + + try { + new Blob(); + Browser.hasBlobConstructor = true; + } catch(e) { + Browser.hasBlobConstructor = false; + console.log("warning: no blob constructor, cannot create blobs with mimetypes"); + } + Browser.BlobBuilder = typeof MozBlobBuilder != "undefined" ? MozBlobBuilder : (typeof WebKitBlobBuilder != "undefined" ? WebKitBlobBuilder : (!Browser.hasBlobConstructor ? console.log("warning: no BlobBuilder") : null)); + Browser.URLObject = typeof window != "undefined" ? (window.URL ? window.URL : window.webkitURL) : undefined; + if (!Module.noImageDecoding && typeof Browser.URLObject === 'undefined') { + console.log("warning: Browser does not support creating object URLs. Built-in browser image decoding will not be available."); + Module.noImageDecoding = true; + } + + // Support for plugins that can process preloaded files. You can add more of these to + // your app by creating and appending to Module.preloadPlugins. + // + // Each plugin is asked if it can handle a file based on the file's name. If it can, + // it is given the file's raw data. When it is done, it calls a callback with the file's + // (possibly modified) data. For example, a plugin might decompress a file, or it + // might create some side data structure for use later (like an Image element, etc.). + + var imagePlugin = {}; + imagePlugin['canHandle'] = function imagePlugin_canHandle(name) { + return !Module.noImageDecoding && /\.(jpg|jpeg|png|bmp)$/i.test(name); + }; + imagePlugin['handle'] = function imagePlugin_handle(byteArray, name, onload, onerror) { + var b = null; + if (Browser.hasBlobConstructor) { + try { + b = new Blob([byteArray], { type: Browser.getMimetype(name) }); + if (b.size !== byteArray.length) { // Safari bug #118630 + // Safari's Blob can only take an ArrayBuffer + b = new Blob([(new Uint8Array(byteArray)).buffer], { type: Browser.getMimetype(name) }); + } + } catch(e) { + Runtime.warnOnce('Blob constructor present but fails: ' + e + '; falling back to blob builder'); + } + } + if (!b) { + var bb = new Browser.BlobBuilder(); + bb.append((new Uint8Array(byteArray)).buffer); // we need to pass a buffer, and must copy the array to get the right data range + b = bb.getBlob(); + } + var url = Browser.URLObject.createObjectURL(b); + assert(typeof url == 'string', 'createObjectURL must return a url as a string'); + var img = new Image(); + img.onload = function img_onload() { + assert(img.complete, 'Image ' + name + ' could not be decoded'); + var canvas = document.createElement('canvas'); + canvas.width = img.width; + canvas.height = img.height; + var ctx = canvas.getContext('2d'); + ctx.drawImage(img, 0, 0); + Module["preloadedImages"][name] = canvas; + Browser.URLObject.revokeObjectURL(url); + if (onload) onload(byteArray); + }; + img.onerror = function img_onerror(event) { + console.log('Image ' + url + ' could not be decoded'); + if (onerror) onerror(); + }; + img.src = url; + }; + Module['preloadPlugins'].push(imagePlugin); + + var audioPlugin = {}; + audioPlugin['canHandle'] = function audioPlugin_canHandle(name) { + return !Module.noAudioDecoding && name.substr(-4) in { '.ogg': 1, '.wav': 1, '.mp3': 1 }; + }; + audioPlugin['handle'] = function audioPlugin_handle(byteArray, name, onload, onerror) { + var done = false; + function finish(audio) { + if (done) return; + done = true; + Module["preloadedAudios"][name] = audio; + if (onload) onload(byteArray); + } + function fail() { + if (done) return; + done = true; + Module["preloadedAudios"][name] = new Audio(); // empty shim + if (onerror) onerror(); + } + if (Browser.hasBlobConstructor) { + try { + var b = new Blob([byteArray], { type: Browser.getMimetype(name) }); + } catch(e) { + return fail(); + } + var url = Browser.URLObject.createObjectURL(b); // XXX we never revoke this! + assert(typeof url == 'string', 'createObjectURL must return a url as a string'); + var audio = new Audio(); + audio.addEventListener('canplaythrough', function() { finish(audio) }, false); // use addEventListener due to chromium bug 124926 + audio.onerror = function audio_onerror(event) { + if (done) return; + console.log('warning: browser could not fully decode audio ' + name + ', trying slower base64 approach'); + function encode64(data) { + var BASE = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; + var PAD = '='; + var ret = ''; + var leftchar = 0; + var leftbits = 0; + for (var i = 0; i < data.length; i++) { + leftchar = (leftchar << 8) | data[i]; + leftbits += 8; + while (leftbits >= 6) { + var curr = (leftchar >> (leftbits-6)) & 0x3f; + leftbits -= 6; + ret += BASE[curr]; + } + } + if (leftbits == 2) { + ret += BASE[(leftchar&3) << 4]; + ret += PAD + PAD; + } else if (leftbits == 4) { + ret += BASE[(leftchar&0xf) << 2]; + ret += PAD; + } + return ret; + } + audio.src = 'data:audio/x-' + name.substr(-3) + ';base64,' + encode64(byteArray); + finish(audio); // we don't wait for confirmation this worked - but it's worth trying + }; + audio.src = url; + // workaround for chrome bug 124926 - we do not always get oncanplaythrough or onerror + Browser.safeSetTimeout(function() { + finish(audio); // try to use it even though it is not necessarily ready to play + }, 10000); + } else { + return fail(); + } + }; + Module['preloadPlugins'].push(audioPlugin); + + // Canvas event setup + + function pointerLockChange() { + Browser.pointerLock = document['pointerLockElement'] === Module['canvas'] || + document['mozPointerLockElement'] === Module['canvas'] || + document['webkitPointerLockElement'] === Module['canvas'] || + document['msPointerLockElement'] === Module['canvas']; + } + var canvas = Module['canvas']; + if (canvas) { + // forced aspect ratio can be enabled by defining 'forcedAspectRatio' on Module + // Module['forcedAspectRatio'] = 4 / 3; + + canvas.requestPointerLock = canvas['requestPointerLock'] || + canvas['mozRequestPointerLock'] || + canvas['webkitRequestPointerLock'] || + canvas['msRequestPointerLock'] || + function(){}; + canvas.exitPointerLock = document['exitPointerLock'] || + document['mozExitPointerLock'] || + document['webkitExitPointerLock'] || + document['msExitPointerLock'] || + function(){}; // no-op if function does not exist + canvas.exitPointerLock = canvas.exitPointerLock.bind(document); + + document.addEventListener('pointerlockchange', pointerLockChange, false); + document.addEventListener('mozpointerlockchange', pointerLockChange, false); + document.addEventListener('webkitpointerlockchange', pointerLockChange, false); + document.addEventListener('mspointerlockchange', pointerLockChange, false); + + if (Module['elementPointerLock']) { + canvas.addEventListener("click", function(ev) { + if (!Browser.pointerLock && Module['canvas'].requestPointerLock) { + Module['canvas'].requestPointerLock(); + ev.preventDefault(); + } + }, false); + } + } + },createContext:function (canvas, useWebGL, setInModule, webGLContextAttributes) { + if (useWebGL && Module.ctx && canvas == Module.canvas) return Module.ctx; // no need to recreate GL context if it's already been created for this canvas. + + var ctx; + var contextHandle; + if (useWebGL) { + // For GLES2/desktop GL compatibility, adjust a few defaults to be different to WebGL defaults, so that they align better with the desktop defaults. + var contextAttributes = { + antialias: false, + alpha: false + }; + + if (webGLContextAttributes) { + for (var attribute in webGLContextAttributes) { + contextAttributes[attribute] = webGLContextAttributes[attribute]; + } + } + + contextHandle = GL.createContext(canvas, contextAttributes); + if (contextHandle) { + ctx = GL.getContext(contextHandle).GLctx; + } + } else { + ctx = canvas.getContext('2d'); + } + + if (!ctx) return null; + + if (setInModule) { + if (!useWebGL) assert(typeof GLctx === 'undefined', 'cannot set in module if GLctx is used, but we are a non-GL context that would replace it'); + + Module.ctx = ctx; + if (useWebGL) GL.makeContextCurrent(contextHandle); + Module.useWebGL = useWebGL; + Browser.moduleContextCreatedCallbacks.forEach(function(callback) { callback() }); + Browser.init(); + } + return ctx; + },destroyContext:function (canvas, useWebGL, setInModule) {},fullscreenHandlersInstalled:false,lockPointer:undefined,resizeCanvas:undefined,requestFullscreen:function (lockPointer, resizeCanvas, vrDevice) { + Browser.lockPointer = lockPointer; + Browser.resizeCanvas = resizeCanvas; + Browser.vrDevice = vrDevice; + if (typeof Browser.lockPointer === 'undefined') Browser.lockPointer = true; + if (typeof Browser.resizeCanvas === 'undefined') Browser.resizeCanvas = false; + if (typeof Browser.vrDevice === 'undefined') Browser.vrDevice = null; + + var canvas = Module['canvas']; + function fullscreenChange() { + Browser.isFullscreen = false; + var canvasContainer = canvas.parentNode; + if ((document['fullscreenElement'] || document['mozFullScreenElement'] || + document['msFullscreenElement'] || document['webkitFullscreenElement'] || + document['webkitCurrentFullScreenElement']) === canvasContainer) { + canvas.exitFullscreen = document['exitFullscreen'] || + document['cancelFullScreen'] || + document['mozCancelFullScreen'] || + document['msExitFullscreen'] || + document['webkitCancelFullScreen'] || + function() {}; + canvas.exitFullscreen = canvas.exitFullscreen.bind(document); + if (Browser.lockPointer) canvas.requestPointerLock(); + Browser.isFullscreen = true; + if (Browser.resizeCanvas) Browser.setFullscreenCanvasSize(); + } else { + + // remove the full screen specific parent of the canvas again to restore the HTML structure from before going full screen + canvasContainer.parentNode.insertBefore(canvas, canvasContainer); + canvasContainer.parentNode.removeChild(canvasContainer); + + if (Browser.resizeCanvas) Browser.setWindowedCanvasSize(); + } + if (Module['onFullScreen']) Module['onFullScreen'](Browser.isFullscreen); + if (Module['onFullscreen']) Module['onFullscreen'](Browser.isFullscreen); + Browser.updateCanvasDimensions(canvas); + } + + if (!Browser.fullscreenHandlersInstalled) { + Browser.fullscreenHandlersInstalled = true; + document.addEventListener('fullscreenchange', fullscreenChange, false); + document.addEventListener('mozfullscreenchange', fullscreenChange, false); + document.addEventListener('webkitfullscreenchange', fullscreenChange, false); + document.addEventListener('MSFullscreenChange', fullscreenChange, false); + } + + // create a new parent to ensure the canvas has no siblings. this allows browsers to optimize full screen performance when its parent is the full screen root + var canvasContainer = document.createElement("div"); + canvas.parentNode.insertBefore(canvasContainer, canvas); + canvasContainer.appendChild(canvas); + + // use parent of canvas as full screen root to allow aspect ratio correction (Firefox stretches the root to screen size) + canvasContainer.requestFullscreen = canvasContainer['requestFullscreen'] || + canvasContainer['mozRequestFullScreen'] || + canvasContainer['msRequestFullscreen'] || + (canvasContainer['webkitRequestFullscreen'] ? function() { canvasContainer['webkitRequestFullscreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null) || + (canvasContainer['webkitRequestFullScreen'] ? function() { canvasContainer['webkitRequestFullScreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null); + + if (vrDevice) { + canvasContainer.requestFullscreen({ vrDisplay: vrDevice }); + } else { + canvasContainer.requestFullscreen(); + } + },requestFullScreen:function (lockPointer, resizeCanvas, vrDevice) { + Module.printErr('Browser.requestFullScreen() is deprecated. Please call Browser.requestFullscreen instead.'); + Browser.requestFullScreen = function(lockPointer, resizeCanvas, vrDevice) { + return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice); + } + return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice); + },nextRAF:0,fakeRequestAnimationFrame:function (func) { + // try to keep 60fps between calls to here + var now = Date.now(); + if (Browser.nextRAF === 0) { + Browser.nextRAF = now + 1000/60; + } else { + while (now + 2 >= Browser.nextRAF) { // fudge a little, to avoid timer jitter causing us to do lots of delay:0 + Browser.nextRAF += 1000/60; + } + } + var delay = Math.max(Browser.nextRAF - now, 0); + setTimeout(func, delay); + },requestAnimationFrame:function requestAnimationFrame(func) { + if (typeof window === 'undefined') { // Provide fallback to setTimeout if window is undefined (e.g. in Node.js) + Browser.fakeRequestAnimationFrame(func); + } else { + if (!window.requestAnimationFrame) { + window.requestAnimationFrame = window['requestAnimationFrame'] || + window['mozRequestAnimationFrame'] || + window['webkitRequestAnimationFrame'] || + window['msRequestAnimationFrame'] || + window['oRequestAnimationFrame'] || + Browser.fakeRequestAnimationFrame; + } + window.requestAnimationFrame(func); + } + },safeCallback:function (func) { + return function() { + if (!ABORT) return func.apply(null, arguments); + }; + },allowAsyncCallbacks:true,queuedAsyncCallbacks:[],pauseAsyncCallbacks:function () { + Browser.allowAsyncCallbacks = false; + },resumeAsyncCallbacks:function () { // marks future callbacks as ok to execute, and synchronously runs any remaining ones right now + Browser.allowAsyncCallbacks = true; + if (Browser.queuedAsyncCallbacks.length > 0) { + var callbacks = Browser.queuedAsyncCallbacks; + Browser.queuedAsyncCallbacks = []; + callbacks.forEach(function(func) { + func(); + }); + } + },safeRequestAnimationFrame:function (func) { + return Browser.requestAnimationFrame(function() { + if (ABORT) return; + if (Browser.allowAsyncCallbacks) { + func(); + } else { + Browser.queuedAsyncCallbacks.push(func); + } + }); + },safeSetTimeout:function (func, timeout) { + Module['noExitRuntime'] = true; + return setTimeout(function() { + if (ABORT) return; + if (Browser.allowAsyncCallbacks) { + func(); + } else { + Browser.queuedAsyncCallbacks.push(func); + } + }, timeout); + },safeSetInterval:function (func, timeout) { + Module['noExitRuntime'] = true; + return setInterval(function() { + if (ABORT) return; + if (Browser.allowAsyncCallbacks) { + func(); + } // drop it on the floor otherwise, next interval will kick in + }, timeout); + },getMimetype:function (name) { + return { + 'jpg': 'image/jpeg', + 'jpeg': 'image/jpeg', + 'png': 'image/png', + 'bmp': 'image/bmp', + 'ogg': 'audio/ogg', + 'wav': 'audio/wav', + 'mp3': 'audio/mpeg' + }[name.substr(name.lastIndexOf('.')+1)]; + },getUserMedia:function (func) { + if(!window.getUserMedia) { + window.getUserMedia = navigator['getUserMedia'] || + navigator['mozGetUserMedia']; + } + window.getUserMedia(func); + },getMovementX:function (event) { + return event['movementX'] || + event['mozMovementX'] || + event['webkitMovementX'] || + 0; + },getMovementY:function (event) { + return event['movementY'] || + event['mozMovementY'] || + event['webkitMovementY'] || + 0; + },getMouseWheelDelta:function (event) { + var delta = 0; + switch (event.type) { + case 'DOMMouseScroll': + delta = event.detail; + break; + case 'mousewheel': + delta = event.wheelDelta; + break; + case 'wheel': + delta = event['deltaY']; + break; + default: + throw 'unrecognized mouse wheel event: ' + event.type; + } + return delta; + },mouseX:0,mouseY:0,mouseMovementX:0,mouseMovementY:0,touches:{},lastTouches:{},calculateMouseEvent:function (event) { // event should be mousemove, mousedown or mouseup + if (Browser.pointerLock) { + // When the pointer is locked, calculate the coordinates + // based on the movement of the mouse. + // Workaround for Firefox bug 764498 + if (event.type != 'mousemove' && + ('mozMovementX' in event)) { + Browser.mouseMovementX = Browser.mouseMovementY = 0; + } else { + Browser.mouseMovementX = Browser.getMovementX(event); + Browser.mouseMovementY = Browser.getMovementY(event); + } + + // check if SDL is available + if (typeof SDL != "undefined") { + Browser.mouseX = SDL.mouseX + Browser.mouseMovementX; + Browser.mouseY = SDL.mouseY + Browser.mouseMovementY; + } else { + // just add the mouse delta to the current absolut mouse position + // FIXME: ideally this should be clamped against the canvas size and zero + Browser.mouseX += Browser.mouseMovementX; + Browser.mouseY += Browser.mouseMovementY; + } + } else { + // Otherwise, calculate the movement based on the changes + // in the coordinates. + var rect = Module["canvas"].getBoundingClientRect(); + var cw = Module["canvas"].width; + var ch = Module["canvas"].height; + + // Neither .scrollX or .pageXOffset are defined in a spec, but + // we prefer .scrollX because it is currently in a spec draft. + // (see: http://www.w3.org/TR/2013/WD-cssom-view-20131217/) + var scrollX = ((typeof window.scrollX !== 'undefined') ? window.scrollX : window.pageXOffset); + var scrollY = ((typeof window.scrollY !== 'undefined') ? window.scrollY : window.pageYOffset); + // If this assert lands, it's likely because the browser doesn't support scrollX or pageXOffset + // and we have no viable fallback. + assert((typeof scrollX !== 'undefined') && (typeof scrollY !== 'undefined'), 'Unable to retrieve scroll position, mouse positions likely broken.'); + + if (event.type === 'touchstart' || event.type === 'touchend' || event.type === 'touchmove') { + var touch = event.touch; + if (touch === undefined) { + return; // the "touch" property is only defined in SDL + + } + var adjustedX = touch.pageX - (scrollX + rect.left); + var adjustedY = touch.pageY - (scrollY + rect.top); + + adjustedX = adjustedX * (cw / rect.width); + adjustedY = adjustedY * (ch / rect.height); + + var coords = { x: adjustedX, y: adjustedY }; + + if (event.type === 'touchstart') { + Browser.lastTouches[touch.identifier] = coords; + Browser.touches[touch.identifier] = coords; + } else if (event.type === 'touchend' || event.type === 'touchmove') { + var last = Browser.touches[touch.identifier]; + if (!last) last = coords; + Browser.lastTouches[touch.identifier] = last; + Browser.touches[touch.identifier] = coords; + } + return; + } + + var x = event.pageX - (scrollX + rect.left); + var y = event.pageY - (scrollY + rect.top); + + // the canvas might be CSS-scaled compared to its backbuffer; + // SDL-using content will want mouse coordinates in terms + // of backbuffer units. + x = x * (cw / rect.width); + y = y * (ch / rect.height); + + Browser.mouseMovementX = x - Browser.mouseX; + Browser.mouseMovementY = y - Browser.mouseY; + Browser.mouseX = x; + Browser.mouseY = y; + } + },asyncLoad:function (url, onload, onerror, noRunDep) { + var dep = !noRunDep ? getUniqueRunDependency('al ' + url) : ''; + Module['readAsync'](url, function(arrayBuffer) { + assert(arrayBuffer, 'Loading data file "' + url + '" failed (no arrayBuffer).'); + onload(new Uint8Array(arrayBuffer)); + if (dep) removeRunDependency(dep); + }, function(event) { + if (onerror) { + onerror(); + } else { + throw 'Loading data file "' + url + '" failed.'; + } + }); + if (dep) addRunDependency(dep); + },resizeListeners:[],updateResizeListeners:function () { + var canvas = Module['canvas']; + Browser.resizeListeners.forEach(function(listener) { + listener(canvas.width, canvas.height); + }); + },setCanvasSize:function (width, height, noUpdates) { + var canvas = Module['canvas']; + Browser.updateCanvasDimensions(canvas, width, height); + if (!noUpdates) Browser.updateResizeListeners(); + },windowedWidth:0,windowedHeight:0,setFullscreenCanvasSize:function () { + // check if SDL is available + if (typeof SDL != "undefined") { + var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]; + flags = flags | 0x00800000; // set SDL_FULLSCREEN flag + HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags + } + Browser.updateResizeListeners(); + },setWindowedCanvasSize:function () { + // check if SDL is available + if (typeof SDL != "undefined") { + var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]; + flags = flags & ~0x00800000; // clear SDL_FULLSCREEN flag + HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags + } + Browser.updateResizeListeners(); + },updateCanvasDimensions:function (canvas, wNative, hNative) { + if (wNative && hNative) { + canvas.widthNative = wNative; + canvas.heightNative = hNative; + } else { + wNative = canvas.widthNative; + hNative = canvas.heightNative; + } + var w = wNative; + var h = hNative; + if (Module['forcedAspectRatio'] && Module['forcedAspectRatio'] > 0) { + if (w/h < Module['forcedAspectRatio']) { + w = Math.round(h * Module['forcedAspectRatio']); + } else { + h = Math.round(w / Module['forcedAspectRatio']); + } + } + if (((document['fullscreenElement'] || document['mozFullScreenElement'] || + document['msFullscreenElement'] || document['webkitFullscreenElement'] || + document['webkitCurrentFullScreenElement']) === canvas.parentNode) && (typeof screen != 'undefined')) { + var factor = Math.min(screen.width / w, screen.height / h); + w = Math.round(w * factor); + h = Math.round(h * factor); + } + if (Browser.resizeCanvas) { + if (canvas.width != w) canvas.width = w; + if (canvas.height != h) canvas.height = h; + if (typeof canvas.style != 'undefined') { + canvas.style.removeProperty( "width"); + canvas.style.removeProperty("height"); + } + } else { + if (canvas.width != wNative) canvas.width = wNative; + if (canvas.height != hNative) canvas.height = hNative; + if (typeof canvas.style != 'undefined') { + if (w != wNative || h != hNative) { + canvas.style.setProperty( "width", w + "px", "important"); + canvas.style.setProperty("height", h + "px", "important"); + } else { + canvas.style.removeProperty( "width"); + canvas.style.removeProperty("height"); + } + } + } + },wgetRequests:{},nextWgetRequestHandle:0,getNextWgetRequestHandle:function () { + var handle = Browser.nextWgetRequestHandle; + Browser.nextWgetRequestHandle++; + return handle; + }};var GLFW={Window:function (id, width, height, title, monitor, share) { + this.id = id; + this.x = 0; + this.y = 0; + this.fullscreen = false; // Used to determine if app in fullscreen mode + this.storedX = 0; // Used to store X before fullscreen + this.storedY = 0; // Used to store Y before fullscreen + this.width = width; + this.height = height; + this.storedWidth = width; // Used to store width before fullscreen + this.storedHeight = height; // Used to store height before fullscreen + this.title = title; + this.monitor = monitor; + this.share = share; + this.attributes = GLFW.hints; + this.inputModes = { + 0x00033001:0x00034001, // GLFW_CURSOR (GLFW_CURSOR_NORMAL) + 0x00033002:0, // GLFW_STICKY_KEYS + 0x00033003:0, // GLFW_STICKY_MOUSE_BUTTONS + }; + this.buttons = 0; + this.keys = new Array(); + this.shouldClose = 0; + this.title = null; + this.windowPosFunc = null; // GLFWwindowposfun + this.windowSizeFunc = null; // GLFWwindowsizefun + this.windowCloseFunc = null; // GLFWwindowclosefun + this.windowRefreshFunc = null; // GLFWwindowrefreshfun + this.windowFocusFunc = null; // GLFWwindowfocusfun + this.windowIconifyFunc = null; // GLFWwindowiconifyfun + this.framebufferSizeFunc = null; // GLFWframebuffersizefun + this.mouseButtonFunc = null; // GLFWmousebuttonfun + this.cursorPosFunc = null; // GLFWcursorposfun + this.cursorEnterFunc = null; // GLFWcursorenterfun + this.scrollFunc = null; // GLFWscrollfun + this.keyFunc = null; // GLFWkeyfun + this.charFunc = null; // GLFWcharfun + this.userptr = null; + },WindowFromId:function (id) { + if (id <= 0 || !GLFW.windows) return null; + return GLFW.windows[id - 1]; + },errorFunc:null,monitorFunc:null,active:null,windows:null,monitors:null,monitorString:null,versionString:null,initialTime:null,extensions:null,hints:null,defaultHints:{131073:0,131074:0,131075:1,131076:1,131077:1,135169:8,135170:8,135171:8,135172:8,135173:24,135174:8,135175:0,135176:0,135177:0,135178:0,135179:0,135180:0,135181:0,135182:0,135183:0,139265:196609,139266:1,139267:0,139268:0,139269:0,139270:0,139271:0,139272:0},DOMToGLFWKeyCode:function (keycode) { + switch (keycode) { + // these keycodes are only defined for GLFW3, assume they are the same for GLFW2 + case 0x20:return 32; // DOM_VK_SPACE -> GLFW_KEY_SPACE + case 0xDE:return 39; // DOM_VK_QUOTE -> GLFW_KEY_APOSTROPHE + case 0xBC:return 44; // DOM_VK_COMMA -> GLFW_KEY_COMMA + case 0xAD:return 45; // DOM_VK_HYPHEN_MINUS -> GLFW_KEY_MINUS + case 0xBD:return 45; // DOM_VK_MINUS -> GLFW_KEY_MINUS + case 0xBE:return 46; // DOM_VK_PERIOD -> GLFW_KEY_PERIOD + case 0xBF:return 47; // DOM_VK_SLASH -> GLFW_KEY_SLASH + case 0x30:return 48; // DOM_VK_0 -> GLFW_KEY_0 + case 0x31:return 49; // DOM_VK_1 -> GLFW_KEY_1 + case 0x32:return 50; // DOM_VK_2 -> GLFW_KEY_2 + case 0x33:return 51; // DOM_VK_3 -> GLFW_KEY_3 + case 0x34:return 52; // DOM_VK_4 -> GLFW_KEY_4 + case 0x35:return 53; // DOM_VK_5 -> GLFW_KEY_5 + case 0x36:return 54; // DOM_VK_6 -> GLFW_KEY_6 + case 0x37:return 55; // DOM_VK_7 -> GLFW_KEY_7 + case 0x38:return 56; // DOM_VK_8 -> GLFW_KEY_8 + case 0x39:return 57; // DOM_VK_9 -> GLFW_KEY_9 + case 0x3B:return 59; // DOM_VK_SEMICOLON -> GLFW_KEY_SEMICOLON + case 0x3D:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL + case 0xBB:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL + case 0x41:return 65; // DOM_VK_A -> GLFW_KEY_A + case 0x42:return 66; // DOM_VK_B -> GLFW_KEY_B + case 0x43:return 67; // DOM_VK_C -> GLFW_KEY_C + case 0x44:return 68; // DOM_VK_D -> GLFW_KEY_D + case 0x45:return 69; // DOM_VK_E -> GLFW_KEY_E + case 0x46:return 70; // DOM_VK_F -> GLFW_KEY_F + case 0x47:return 71; // DOM_VK_G -> GLFW_KEY_G + case 0x48:return 72; // DOM_VK_H -> GLFW_KEY_H + case 0x49:return 73; // DOM_VK_I -> GLFW_KEY_I + case 0x4A:return 74; // DOM_VK_J -> GLFW_KEY_J + case 0x4B:return 75; // DOM_VK_K -> GLFW_KEY_K + case 0x4C:return 76; // DOM_VK_L -> GLFW_KEY_L + case 0x4D:return 77; // DOM_VK_M -> GLFW_KEY_M + case 0x4E:return 78; // DOM_VK_N -> GLFW_KEY_N + case 0x4F:return 79; // DOM_VK_O -> GLFW_KEY_O + case 0x50:return 80; // DOM_VK_P -> GLFW_KEY_P + case 0x51:return 81; // DOM_VK_Q -> GLFW_KEY_Q + case 0x52:return 82; // DOM_VK_R -> GLFW_KEY_R + case 0x53:return 83; // DOM_VK_S -> GLFW_KEY_S + case 0x54:return 84; // DOM_VK_T -> GLFW_KEY_T + case 0x55:return 85; // DOM_VK_U -> GLFW_KEY_U + case 0x56:return 86; // DOM_VK_V -> GLFW_KEY_V + case 0x57:return 87; // DOM_VK_W -> GLFW_KEY_W + case 0x58:return 88; // DOM_VK_X -> GLFW_KEY_X + case 0x59:return 89; // DOM_VK_Y -> GLFW_KEY_Y + case 0x5a:return 90; // DOM_VK_Z -> GLFW_KEY_Z + case 0xDB:return 91; // DOM_VK_OPEN_BRACKET -> GLFW_KEY_LEFT_BRACKET + case 0xDC:return 92; // DOM_VK_BACKSLASH -> GLFW_KEY_BACKSLASH + case 0xDD:return 93; // DOM_VK_CLOSE_BRACKET -> GLFW_KEY_RIGHT_BRACKET + case 0xC0:return 94; // DOM_VK_BACK_QUOTE -> GLFW_KEY_GRAVE_ACCENT + + + case 0x1B:return 256; // DOM_VK_ESCAPE -> GLFW_KEY_ESCAPE + case 0x0D:return 257; // DOM_VK_RETURN -> GLFW_KEY_ENTER + case 0x09:return 258; // DOM_VK_TAB -> GLFW_KEY_TAB + case 0x08:return 259; // DOM_VK_BACK -> GLFW_KEY_BACKSPACE + case 0x2D:return 260; // DOM_VK_INSERT -> GLFW_KEY_INSERT + case 0x2E:return 261; // DOM_VK_DELETE -> GLFW_KEY_DELETE + case 0x27:return 262; // DOM_VK_RIGHT -> GLFW_KEY_RIGHT + case 0x25:return 263; // DOM_VK_LEFT -> GLFW_KEY_LEFT + case 0x28:return 264; // DOM_VK_DOWN -> GLFW_KEY_DOWN + case 0x26:return 265; // DOM_VK_UP -> GLFW_KEY_UP + case 0x21:return 266; // DOM_VK_PAGE_UP -> GLFW_KEY_PAGE_UP + case 0x22:return 267; // DOM_VK_PAGE_DOWN -> GLFW_KEY_PAGE_DOWN + case 0x24:return 268; // DOM_VK_HOME -> GLFW_KEY_HOME + case 0x23:return 269; // DOM_VK_END -> GLFW_KEY_END + case 0x14:return 280; // DOM_VK_CAPS_LOCK -> GLFW_KEY_CAPS_LOCK + case 0x91:return 281; // DOM_VK_SCROLL_LOCK -> GLFW_KEY_SCROLL_LOCK + case 0x90:return 282; // DOM_VK_NUM_LOCK -> GLFW_KEY_NUM_LOCK + case 0x2C:return 283; // DOM_VK_SNAPSHOT -> GLFW_KEY_PRINT_SCREEN + case 0x13:return 284; // DOM_VK_PAUSE -> GLFW_KEY_PAUSE + case 0x70:return 290; // DOM_VK_F1 -> GLFW_KEY_F1 + case 0x71:return 291; // DOM_VK_F2 -> GLFW_KEY_F2 + case 0x72:return 292; // DOM_VK_F3 -> GLFW_KEY_F3 + case 0x73:return 293; // DOM_VK_F4 -> GLFW_KEY_F4 + case 0x74:return 294; // DOM_VK_F5 -> GLFW_KEY_F5 + case 0x75:return 295; // DOM_VK_F6 -> GLFW_KEY_F6 + case 0x76:return 296; // DOM_VK_F7 -> GLFW_KEY_F7 + case 0x77:return 297; // DOM_VK_F8 -> GLFW_KEY_F8 + case 0x78:return 298; // DOM_VK_F9 -> GLFW_KEY_F9 + case 0x79:return 299; // DOM_VK_F10 -> GLFW_KEY_F10 + case 0x7A:return 300; // DOM_VK_F11 -> GLFW_KEY_F11 + case 0x7B:return 301; // DOM_VK_F12 -> GLFW_KEY_F12 + case 0x7C:return 302; // DOM_VK_F13 -> GLFW_KEY_F13 + case 0x7D:return 303; // DOM_VK_F14 -> GLFW_KEY_F14 + case 0x7E:return 304; // DOM_VK_F15 -> GLFW_KEY_F15 + case 0x7F:return 305; // DOM_VK_F16 -> GLFW_KEY_F16 + case 0x80:return 306; // DOM_VK_F17 -> GLFW_KEY_F17 + case 0x81:return 307; // DOM_VK_F18 -> GLFW_KEY_F18 + case 0x82:return 308; // DOM_VK_F19 -> GLFW_KEY_F19 + case 0x83:return 309; // DOM_VK_F20 -> GLFW_KEY_F20 + case 0x84:return 310; // DOM_VK_F21 -> GLFW_KEY_F21 + case 0x85:return 311; // DOM_VK_F22 -> GLFW_KEY_F22 + case 0x86:return 312; // DOM_VK_F23 -> GLFW_KEY_F23 + case 0x87:return 313; // DOM_VK_F24 -> GLFW_KEY_F24 + case 0x88:return 314; // 0x88 (not used?) -> GLFW_KEY_F25 + case 0x60:return 320; // DOM_VK_NUMPAD0 -> GLFW_KEY_KP_0 + case 0x61:return 321; // DOM_VK_NUMPAD1 -> GLFW_KEY_KP_1 + case 0x62:return 322; // DOM_VK_NUMPAD2 -> GLFW_KEY_KP_2 + case 0x63:return 323; // DOM_VK_NUMPAD3 -> GLFW_KEY_KP_3 + case 0x64:return 324; // DOM_VK_NUMPAD4 -> GLFW_KEY_KP_4 + case 0x65:return 325; // DOM_VK_NUMPAD5 -> GLFW_KEY_KP_5 + case 0x66:return 326; // DOM_VK_NUMPAD6 -> GLFW_KEY_KP_6 + case 0x67:return 327; // DOM_VK_NUMPAD7 -> GLFW_KEY_KP_7 + case 0x68:return 328; // DOM_VK_NUMPAD8 -> GLFW_KEY_KP_8 + case 0x69:return 329; // DOM_VK_NUMPAD9 -> GLFW_KEY_KP_9 + case 0x6E:return 330; // DOM_VK_DECIMAL -> GLFW_KEY_KP_DECIMAL + case 0x6F:return 331; // DOM_VK_DIVIDE -> GLFW_KEY_KP_DIVIDE + case 0x6A:return 332; // DOM_VK_MULTIPLY -> GLFW_KEY_KP_MULTIPLY + case 0x6D:return 333; // DOM_VK_SUBTRACT -> GLFW_KEY_KP_SUBTRACT + case 0x6B:return 334; // DOM_VK_ADD -> GLFW_KEY_KP_ADD + // case 0x0D:return 335; // DOM_VK_RETURN -> GLFW_KEY_KP_ENTER (DOM_KEY_LOCATION_RIGHT) + // case 0x61:return 336; // DOM_VK_EQUALS -> GLFW_KEY_KP_EQUAL (DOM_KEY_LOCATION_RIGHT) + case 0x10:return 340; // DOM_VK_SHIFT -> GLFW_KEY_LEFT_SHIFT + case 0x11:return 341; // DOM_VK_CONTROL -> GLFW_KEY_LEFT_CONTROL + case 0x12:return 342; // DOM_VK_ALT -> GLFW_KEY_LEFT_ALT + case 0x5B:return 343; // DOM_VK_WIN -> GLFW_KEY_LEFT_SUPER + // case 0x10:return 344; // DOM_VK_SHIFT -> GLFW_KEY_RIGHT_SHIFT (DOM_KEY_LOCATION_RIGHT) + // case 0x11:return 345; // DOM_VK_CONTROL -> GLFW_KEY_RIGHT_CONTROL (DOM_KEY_LOCATION_RIGHT) + // case 0x12:return 346; // DOM_VK_ALT -> GLFW_KEY_RIGHT_ALT (DOM_KEY_LOCATION_RIGHT) + // case 0x5B:return 347; // DOM_VK_WIN -> GLFW_KEY_RIGHT_SUPER (DOM_KEY_LOCATION_RIGHT) + case 0x5D:return 348; // DOM_VK_CONTEXT_MENU -> GLFW_KEY_MENU + // XXX: GLFW_KEY_WORLD_1, GLFW_KEY_WORLD_2 what are these? + default:return -1; // GLFW_KEY_UNKNOWN + }; + },getModBits:function (win) { + var mod = 0; + if (win.keys[340]) mod |= 0x0001; // GLFW_MOD_SHIFT + if (win.keys[341]) mod |= 0x0002; // GLFW_MOD_CONTROL + if (win.keys[342]) mod |= 0x0004; // GLFW_MOD_ALT + if (win.keys[343]) mod |= 0x0008; // GLFW_MOD_SUPER + return mod; + },onKeyPress:function (event) { + if (!GLFW.active || !GLFW.active.charFunc) return; + + // correct unicode charCode is only available with onKeyPress event + var charCode = event.charCode; + if (charCode == 0 || (charCode >= 0x00 && charCode <= 0x1F)) return; + + + Module['dynCall_vii'](GLFW.active.charFunc, GLFW.active.id, charCode); + },onKeyChanged:function (event, status) { + if (!GLFW.active) return; + + var key = GLFW.DOMToGLFWKeyCode(event.keyCode); + if (key == -1) return; + + var repeat = status && GLFW.active.keys[key]; + GLFW.active.keys[key] = status; + if (!GLFW.active.keyFunc) return; + + + if (repeat) status = 2; // GLFW_REPEAT + Module['dynCall_viiiii'](GLFW.active.keyFunc, GLFW.active.id, key, event.keyCode, status, GLFW.getModBits(GLFW.active)); + },onKeydown:function (event) { + GLFW.onKeyChanged(event, 1); // GLFW_PRESS or GLFW_REPEAT + + // This logic comes directly from the sdl implementation. We cannot + // call preventDefault on all keydown events otherwise onKeyPress will + // not get called + if (event.keyCode === 8 /* backspace */ || event.keyCode === 9 /* tab */) { + event.preventDefault(); + } + },onKeyup:function (event) { + GLFW.onKeyChanged(event, 0); // GLFW_RELEASE + },onMousemove:function (event) { + if (!GLFW.active) return; + + Browser.calculateMouseEvent(event); + + if (event.target != Module["canvas"] || !GLFW.active.cursorPosFunc) return; + + + Module['dynCall_vidd'](GLFW.active.cursorPosFunc, GLFW.active.id, Browser.mouseX, Browser.mouseY); + },DOMToGLFWMouseButton:function (event) { + // DOM and glfw have different button codes. + // See http://www.w3schools.com/jsref/event_button.asp. + var eventButton = event['button']; + if (eventButton > 0) { + if (eventButton == 1) { + eventButton = 2; + } else { + eventButton = 1; + } + } + return eventButton; + },onMouseenter:function (event) { + if (!GLFW.active) return; + + if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return; + + Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 1); + },onMouseleave:function (event) { + if (!GLFW.active) return; + + if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return; + + Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 0); + },onMouseButtonChanged:function (event, status) { + if (!GLFW.active) return; + + Browser.calculateMouseEvent(event); + + if (event.target != Module["canvas"]) return; + + eventButton = GLFW.DOMToGLFWMouseButton(event); + + if (status == 1) { // GLFW_PRESS + GLFW.active.buttons |= (1 << eventButton); + try { + event.target.setCapture(); + } catch (e) {} + } else { // GLFW_RELEASE + GLFW.active.buttons &= ~(1 << eventButton); + } + + if (!GLFW.active.mouseButtonFunc) return; + + + Module['dynCall_viiii'](GLFW.active.mouseButtonFunc, GLFW.active.id, eventButton, status, GLFW.getModBits(GLFW.active)); + },onMouseButtonDown:function (event) { + if (!GLFW.active) return; + GLFW.onMouseButtonChanged(event, 1); // GLFW_PRESS + },onMouseButtonUp:function (event) { + if (!GLFW.active) return; + GLFW.onMouseButtonChanged(event, 0); // GLFW_RELEASE + },onMouseWheel:function (event) { + // Note the minus sign that flips browser wheel direction (positive direction scrolls page down) to native wheel direction (positive direction is mouse wheel up) + var delta = -Browser.getMouseWheelDelta(event); + delta = (delta == 0) ? 0 : (delta > 0 ? Math.max(delta, 1) : Math.min(delta, -1)); // Quantize to integer so that minimum scroll is at least +/- 1. + GLFW.wheelPos += delta; + + if (!GLFW.active || !GLFW.active.scrollFunc || event.target != Module['canvas']) return; + + + var sx = 0; + var sy = 0; + if (event.type == 'mousewheel') { + sx = event.wheelDeltaX; + sy = event.wheelDeltaY; + } else { + sx = event.deltaX; + sy = event.deltaY; + } + + Module['dynCall_vidd'](GLFW.active.scrollFunc, GLFW.active.id, sx, sy); + + event.preventDefault(); + },onCanvasResize:function (width, height) { + if (!GLFW.active) return; + + var resizeNeeded = true; + + // If the client is requestiong fullscreen mode + if (document["fullscreen"] || document["fullScreen"] || document["mozFullScreen"] || document["webkitIsFullScreen"]) { + GLFW.active.storedX = GLFW.active.x; + GLFW.active.storedY = GLFW.active.y; + GLFW.active.storedWidth = GLFW.active.width; + GLFW.active.storedHeight = GLFW.active.height; + GLFW.active.x = GLFW.active.y = 0; + GLFW.active.width = screen.width; + GLFW.active.height = screen.height; + GLFW.active.fullscreen = true; + + // If the client is reverting from fullscreen mode + } else if (GLFW.active.fullscreen == true) { + GLFW.active.x = GLFW.active.storedX; + GLFW.active.y = GLFW.active.storedY; + GLFW.active.width = GLFW.active.storedWidth; + GLFW.active.height = GLFW.active.storedHeight; + GLFW.active.fullscreen = false; + + // If the width/height values do not match current active window sizes + } else if (GLFW.active.width != width || GLFW.active.height != height) { + GLFW.active.width = width; + GLFW.active.height = height; + } else { + resizeNeeded = false; + } + + // If any of the above conditions were true, we need to resize the canvas + if (resizeNeeded) { + // resets the canvas size to counter the aspect preservation of Browser.updateCanvasDimensions + Browser.setCanvasSize(GLFW.active.width, GLFW.active.height, true); + // TODO: Client dimensions (clientWidth/clientHeight) vs pixel dimensions (width/height) of + // the canvas should drive window and framebuffer size respectfully. + GLFW.onWindowSizeChanged(); + GLFW.onFramebufferSizeChanged(); + } + },onWindowSizeChanged:function () { + if (!GLFW.active) return; + + if (!GLFW.active.windowSizeFunc) return; + + + Module['dynCall_viii'](GLFW.active.windowSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height); + },onFramebufferSizeChanged:function () { + if (!GLFW.active) return; + + if (!GLFW.active.framebufferSizeFunc) return; + + Module['dynCall_viii'](GLFW.active.framebufferSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height); + },requestFullscreen:function () { + var RFS = Module["canvas"]['requestFullscreen'] || + Module["canvas"]['mozRequestFullScreen'] || + Module["canvas"]['webkitRequestFullScreen'] || + (function() {}); + RFS.apply(Module["canvas"], []); + },requestFullScreen:function () { + Module.printErr('GLFW.requestFullScreen() is deprecated. Please call GLFW.requestFullscreen instead.'); + GLFW.requestFullScreen = function() { + return GLFW.requestFullscreen(); + } + return GLFW.requestFullscreen(); + },exitFullscreen:function () { + var CFS = document['exitFullscreen'] || + document['cancelFullScreen'] || + document['mozCancelFullScreen'] || + document['webkitCancelFullScreen'] || + (function() {}); + CFS.apply(document, []); + },cancelFullScreen:function () { + Module.printErr('GLFW.cancelFullScreen() is deprecated. Please call GLFW.exitFullscreen instead.'); + GLFW.cancelFullScreen = function() { + return GLFW.exitFullscreen(); + } + return GLFW.exitFullscreen(); + },getTime:function () { + return _emscripten_get_now() / 1000; + },setWindowTitle:function (winid, title) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + win.title = Pointer_stringify(title); + if (GLFW.active.id == win.id) { + document.title = win.title; + } + },setKeyCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.keyFunc = cbfun; + },setCharCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.charFunc = cbfun; + },setMouseButtonCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.mouseButtonFunc = cbfun; + },setCursorPosCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.cursorPosFunc = cbfun; + },setScrollCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.scrollFunc = cbfun; + },setWindowSizeCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowSizeFunc = cbfun; + + },setWindowCloseCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowCloseFunc = cbfun; + },setWindowRefreshCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowRefreshFunc = cbfun; + },onClickRequestPointerLock:function (e) { + if (!Browser.pointerLock && Module['canvas'].requestPointerLock) { + Module['canvas'].requestPointerLock(); + e.preventDefault(); + } + },setInputMode:function (winid, mode, value) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + switch(mode) { + case 0x00033001: { // GLFW_CURSOR + switch(value) { + case 0x00034001: { // GLFW_CURSOR_NORMAL + win.inputModes[mode] = value; + Module['canvas'].removeEventListener('click', GLFW.onClickRequestPointerLock, true); + Module['canvas'].exitPointerLock(); + break; + } + case 0x00034002: { // GLFW_CURSOR_HIDDEN + console.log("glfwSetInputMode called with GLFW_CURSOR_HIDDEN value not implemented."); + break; + } + case 0x00034003: { // GLFW_CURSOR_DISABLED + win.inputModes[mode] = value; + Module['canvas'].addEventListener('click', GLFW.onClickRequestPointerLock, true); + Module['canvas'].requestPointerLock(); + break; + } + default: { + console.log("glfwSetInputMode called with unknown value parameter value: " + value + "."); + break; + } + } + break; + } + case 0x00033002: { // GLFW_STICKY_KEYS + console.log("glfwSetInputMode called with GLFW_STICKY_KEYS mode not implemented."); + break; + } + case 0x00033003: { // GLFW_STICKY_MOUSE_BUTTONS + console.log("glfwSetInputMode called with GLFW_STICKY_MOUSE_BUTTONS mode not implemented."); + break; + } + default: { + console.log("glfwSetInputMode called with unknown mode parameter value: " + mode + "."); + break; + } + } + },getKey:function (winid, key) { + var win = GLFW.WindowFromId(winid); + if (!win) return 0; + return win.keys[key]; + },getMouseButton:function (winid, button) { + var win = GLFW.WindowFromId(winid); + if (!win) return 0; + return (win.buttons & (1 << button)) > 0; + },getCursorPos:function (winid, x, y) { + setValue(x, Browser.mouseX, 'double'); + setValue(y, Browser.mouseY, 'double'); + },getMousePos:function (winid, x, y) { + setValue(x, Browser.mouseX, 'i32'); + setValue(y, Browser.mouseY, 'i32'); + },setCursorPos:function (winid, x, y) { + },getWindowPos:function (winid, x, y) { + var wx = 0; + var wy = 0; + + var win = GLFW.WindowFromId(winid); + if (win) { + wx = win.x; + wy = win.y; + } + + setValue(x, wx, 'i32'); + setValue(y, wy, 'i32'); + },setWindowPos:function (winid, x, y) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.x = x; + win.y = y; + },getWindowSize:function (winid, width, height) { + var ww = 0; + var wh = 0; + + var win = GLFW.WindowFromId(winid); + if (win) { + ww = win.width; + wh = win.height; + } + + setValue(width, ww, 'i32'); + setValue(height, wh, 'i32'); + },setWindowSize:function (winid, width, height) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + if (GLFW.active.id == win.id) { + if (width == screen.width && height == screen.height) { + GLFW.requestFullscreen(); + } else { + GLFW.exitFullscreen(); + Browser.setCanvasSize(width, height); + win.width = width; + win.height = height; + } + } + + if (!win.windowSizeFunc) return; + + + Module['dynCall_viii'](win.windowSizeFunc, win.id, width, height); + },createWindow:function (width, height, title, monitor, share) { + var i, id; + for (i = 0; i < GLFW.windows.length && GLFW.windows[i] !== null; i++); + if (i > 0) throw "glfwCreateWindow only supports one window at time currently"; + + // id for window + id = i + 1; + + // not valid + if (width <= 0 || height <= 0) return 0; + + if (monitor) { + GLFW.requestFullscreen(); + } else { + Browser.setCanvasSize(width, height); + } + + // Create context when there are no existing alive windows + for (i = 0; i < GLFW.windows.length && GLFW.windows[i] == null; i++); + if (i == GLFW.windows.length) { + var contextAttributes = { + antialias: (GLFW.hints[0x0002100D] > 1), // GLFW_SAMPLES + depth: (GLFW.hints[0x00021005] > 0), // GLFW_DEPTH_BITS + stencil: (GLFW.hints[0x00021006] > 0), // GLFW_STENCIL_BITS + alpha: (GLFW.hints[0x00021004] > 0) // GLFW_ALPHA_BITS + } + Module.ctx = Browser.createContext(Module['canvas'], true, true, contextAttributes); + } + + // If context creation failed, do not return a valid window + if (!Module.ctx) return 0; + + // Get non alive id + var win = new GLFW.Window(id, width, height, title, monitor, share); + + // Set window to array + if (id - 1 == GLFW.windows.length) { + GLFW.windows.push(win); + } else { + GLFW.windows[id - 1] = win; + } + + GLFW.active = win; + return win.id; + },destroyWindow:function (winid) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + if (win.windowCloseFunc) + Module['dynCall_vi'](win.windowCloseFunc, win.id); + + GLFW.windows[win.id - 1] = null; + if (GLFW.active.id == win.id) + GLFW.active = null; + + // Destroy context when no alive windows + for (var i = 0; i < GLFW.windows.length; i++) + if (GLFW.windows[i] !== null) return; + + Module.ctx = Browser.destroyContext(Module['canvas'], true, true); + },swapBuffers:function (winid) { + },GLFW2ParamToGLFW3Param:function (param) { + table = { + 0x00030001:0, // GLFW_MOUSE_CURSOR + 0x00030002:0, // GLFW_STICKY_KEYS + 0x00030003:0, // GLFW_STICKY_MOUSE_BUTTONS + 0x00030004:0, // GLFW_SYSTEM_KEYS + 0x00030005:0, // GLFW_KEY_REPEAT + 0x00030006:0, // GLFW_AUTO_POLL_EVENTS + 0x00020001:0, // GLFW_OPENED + 0x00020002:0, // GLFW_ACTIVE + 0x00020003:0, // GLFW_ICONIFIED + 0x00020004:0, // GLFW_ACCELERATED + 0x00020005:0x00021001, // GLFW_RED_BITS + 0x00020006:0x00021002, // GLFW_GREEN_BITS + 0x00020007:0x00021003, // GLFW_BLUE_BITS + 0x00020008:0x00021004, // GLFW_ALPHA_BITS + 0x00020009:0x00021005, // GLFW_DEPTH_BITS + 0x0002000A:0x00021006, // GLFW_STENCIL_BITS + 0x0002000B:0x0002100F, // GLFW_REFRESH_RATE + 0x0002000C:0x00021007, // GLFW_ACCUM_RED_BITS + 0x0002000D:0x00021008, // GLFW_ACCUM_GREEN_BITS + 0x0002000E:0x00021009, // GLFW_ACCUM_BLUE_BITS + 0x0002000F:0x0002100A, // GLFW_ACCUM_ALPHA_BITS + 0x00020010:0x0002100B, // GLFW_AUX_BUFFERS + 0x00020011:0x0002100C, // GLFW_STEREO + 0x00020012:0, // GLFW_WINDOW_NO_RESIZE + 0x00020013:0x0002100D, // GLFW_FSAA_SAMPLES + 0x00020014:0x00022002, // GLFW_OPENGL_VERSION_MAJOR + 0x00020015:0x00022003, // GLFW_OPENGL_VERSION_MINOR + 0x00020016:0x00022006, // GLFW_OPENGL_FORWARD_COMPAT + 0x00020017:0x00022007, // GLFW_OPENGL_DEBUG_CONTEXT + 0x00020018:0x00022008, // GLFW_OPENGL_PROFILE + }; + return table[param]; + }};function _glfwGetVideoModes(monitor, count) { + setValue(count, 0, 'i32'); + return 0; + } + + function _glLinkProgram(program) { + GLctx.linkProgram(GL.programs[program]); + GL.programInfos[program] = null; // uniforms no longer keep the same names after linking + GL.populateUniformTable(program); + } + + function _glBindTexture(target, texture) { + GLctx.bindTexture(target, texture ? GL.textures[texture] : null); + } + + function _emscripten_glStencilFunc(x0, x1, x2) { GLctx['stencilFunc'](x0, x1, x2) } + + function _glGetString(name_) { + if (GL.stringCache[name_]) return GL.stringCache[name_]; + var ret; + switch(name_) { + case 0x1F00 /* GL_VENDOR */: + case 0x1F01 /* GL_RENDERER */: + case 0x9245 /* UNMASKED_VENDOR_WEBGL */: + case 0x9246 /* UNMASKED_RENDERER_WEBGL */: + ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL); + break; + case 0x1F02 /* GL_VERSION */: + var glVersion = GLctx.getParameter(GLctx.VERSION); + // return GLES version string corresponding to the version of the WebGL context + { + glVersion = 'OpenGL ES 2.0 (' + glVersion + ')'; + } + ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL); + break; + case 0x1F03 /* GL_EXTENSIONS */: + var exts = GLctx.getSupportedExtensions(); + var gl_exts = []; + for (var i = 0; i < exts.length; ++i) { + gl_exts.push(exts[i]); + gl_exts.push("GL_" + exts[i]); + } + ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL); + break; + case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */: + var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION); + // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...' + var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/; + var ver_num = glslVersion.match(ver_re); + if (ver_num !== null) { + if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits + glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')'; + } + ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL); + break; + default: + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + return 0; + } + GL.stringCache[name_] = ret; + return ret; + } + + function _emscripten_glUniform3iv(location, count, value) { + + + GLctx.uniform3iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*12)>>2)); + } + + function _emscripten_glShaderSource(shader, count, string, length) { + var source = GL.getSource(shader, count, string, length); + + + GLctx.shaderSource(GL.shaders[shader], source); + } + + function _emscripten_glReleaseShaderCompiler() { + // NOP (as allowed by GLES 2.0 spec) + } + + function _glDeleteProgram(id) { + if (!id) return; + var program = GL.programs[id]; + if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteProgram(program); + program.name = 0; + GL.programs[id] = null; + GL.programInfos[id] = null; + } + + function _emscripten_glTexParameterf(x0, x1, x2) { GLctx['texParameterf'](x0, x1, x2) } + + function _emscripten_glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) } + + function _glCompileShader(shader) { + GLctx.compileShader(GL.shaders[shader]); + } + + + var SYSCALLS={varargs:0,get:function (varargs) { + SYSCALLS.varargs += 4; + var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)]; + return ret; + },getStr:function () { + var ret = Pointer_stringify(SYSCALLS.get()); + return ret; + },get64:function () { + var low = SYSCALLS.get(), high = SYSCALLS.get(); + if (low >= 0) assert(high === 0); + else assert(high === -1); + return low; + },getZero:function () { + assert(SYSCALLS.get() === 0); + }};function ___syscall54(which, varargs) {SYSCALLS.varargs = varargs; + try { + // ioctl + return 0; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function _emscripten_glSampleCoverage(value, invert) { + GLctx.sampleCoverage(value, !!invert); + } + + function _glDeleteTextures(n, textures) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((textures)+(i*4))>>2)]; + var texture = GL.textures[id]; + if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures". + GLctx.deleteTexture(texture); + texture.name = 0; + GL.textures[id] = null; + } + } + + function _emscripten_glFrustum() { + Module['printErr']('missing function: emscripten_glFrustum'); abort(-1); + } + + function _glfwSetWindowSizeCallback(winid, cbfun) { + GLFW.setWindowSizeCallback(winid, cbfun); + } + + function _emscripten_glGetTexParameterfv(target, pname, params) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAPF32[((params)>>2)]=GLctx.getTexParameter(target, pname); + } + + function _emscripten_glUniform4i(location, v0, v1, v2, v3) { + GLctx.uniform4i(GL.uniforms[location], v0, v1, v2, v3); + } + + function _emscripten_glBindRenderbuffer(target, renderbuffer) { + GLctx.bindRenderbuffer(target, renderbuffer ? GL.renderbuffers[renderbuffer] : null); + } + + function _emscripten_glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) } + + + + var JSEvents={keyEvent:0,mouseEvent:0,wheelEvent:0,uiEvent:0,focusEvent:0,deviceOrientationEvent:0,deviceMotionEvent:0,fullscreenChangeEvent:0,pointerlockChangeEvent:0,visibilityChangeEvent:0,touchEvent:0,lastGamepadState:null,lastGamepadStateFrame:null,numGamepadsConnected:0,previousFullscreenElement:null,previousScreenX:null,previousScreenY:null,removeEventListenersRegistered:false,staticInit:function () { + if (typeof window !== 'undefined') { + window.addEventListener("gamepadconnected", function() { ++JSEvents.numGamepadsConnected; }); + window.addEventListener("gamepaddisconnected", function() { --JSEvents.numGamepadsConnected; }); + } + },registerRemoveEventListeners:function () { + if (!JSEvents.removeEventListenersRegistered) { + __ATEXIT__.push(function() { + for(var i = JSEvents.eventHandlers.length-1; i >= 0; --i) { + JSEvents._removeHandler(i); + } + }); + JSEvents.removeEventListenersRegistered = true; + } + },findEventTarget:function (target) { + if (target) { + if (typeof target == "number") { + target = Pointer_stringify(target); + } + if (target == '#window') return window; + else if (target == '#document') return document; + else if (target == '#screen') return window.screen; + else if (target == '#canvas') return Module['canvas']; + + if (typeof target == 'string') return document.getElementById(target); + else return target; + } else { + // The sensible target varies between events, but use window as the default + // since DOM events mostly can default to that. Specific callback registrations + // override their own defaults. + return window; + } + },deferredCalls:[],deferCall:function (targetFunction, precedence, argsList) { + function arraysHaveEqualContent(arrA, arrB) { + if (arrA.length != arrB.length) return false; + + for(var i in arrA) { + if (arrA[i] != arrB[i]) return false; + } + return true; + } + // Test if the given call was already queued, and if so, don't add it again. + for(var i in JSEvents.deferredCalls) { + var call = JSEvents.deferredCalls[i]; + if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) { + return; + } + } + JSEvents.deferredCalls.push({ + targetFunction: targetFunction, + precedence: precedence, + argsList: argsList + }); + + JSEvents.deferredCalls.sort(function(x,y) { return x.precedence < y.precedence; }); + },removeDeferredCalls:function (targetFunction) { + for(var i = 0; i < JSEvents.deferredCalls.length; ++i) { + if (JSEvents.deferredCalls[i].targetFunction == targetFunction) { + JSEvents.deferredCalls.splice(i, 1); + --i; + } + } + },canPerformEventHandlerRequests:function () { + return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls; + },runDeferredCalls:function () { + if (!JSEvents.canPerformEventHandlerRequests()) { + return; + } + for(var i = 0; i < JSEvents.deferredCalls.length; ++i) { + var call = JSEvents.deferredCalls[i]; + JSEvents.deferredCalls.splice(i, 1); + --i; + call.targetFunction.apply(this, call.argsList); + } + },inEventHandler:0,currentEventHandler:null,eventHandlers:[],isInternetExplorer:function () { return navigator.userAgent.indexOf('MSIE') !== -1 || navigator.appVersion.indexOf('Trident/') > 0; },removeAllHandlersOnTarget:function (target, eventTypeString) { + for(var i = 0; i < JSEvents.eventHandlers.length; ++i) { + if (JSEvents.eventHandlers[i].target == target && + (!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) { + JSEvents._removeHandler(i--); + } + } + },_removeHandler:function (i) { + var h = JSEvents.eventHandlers[i]; + h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture); + JSEvents.eventHandlers.splice(i, 1); + },registerOrRemoveHandler:function (eventHandler) { + var jsEventHandler = function jsEventHandler(event) { + // Increment nesting count for the event handler. + ++JSEvents.inEventHandler; + JSEvents.currentEventHandler = eventHandler; + // Process any old deferred calls the user has placed. + JSEvents.runDeferredCalls(); + // Process the actual event, calls back to user C code handler. + eventHandler.handlerFunc(event); + // Process any new deferred calls that were placed right now from this event handler. + JSEvents.runDeferredCalls(); + // Out of event handler - restore nesting count. + --JSEvents.inEventHandler; + } + + if (eventHandler.callbackfunc) { + eventHandler.eventListenerFunc = jsEventHandler; + eventHandler.target.addEventListener(eventHandler.eventTypeString, jsEventHandler, eventHandler.useCapture); + JSEvents.eventHandlers.push(eventHandler); + JSEvents.registerRemoveEventListeners(); + } else { + for(var i = 0; i < JSEvents.eventHandlers.length; ++i) { + if (JSEvents.eventHandlers[i].target == eventHandler.target + && JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) { + JSEvents._removeHandler(i--); + } + } + } + },registerKeyEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.keyEvent) { + JSEvents.keyEvent = _malloc( 164 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + stringToUTF8(e.key ? e.key : "", JSEvents.keyEvent + 0, 32); + stringToUTF8(e.code ? e.code : "", JSEvents.keyEvent + 32, 32); + HEAP32[(((JSEvents.keyEvent)+(64))>>2)]=e.location; + HEAP32[(((JSEvents.keyEvent)+(68))>>2)]=e.ctrlKey; + HEAP32[(((JSEvents.keyEvent)+(72))>>2)]=e.shiftKey; + HEAP32[(((JSEvents.keyEvent)+(76))>>2)]=e.altKey; + HEAP32[(((JSEvents.keyEvent)+(80))>>2)]=e.metaKey; + HEAP32[(((JSEvents.keyEvent)+(84))>>2)]=e.repeat; + stringToUTF8(e.locale ? e.locale : "", JSEvents.keyEvent + 88, 32); + stringToUTF8(e.char ? e.char : "", JSEvents.keyEvent + 120, 32); + HEAP32[(((JSEvents.keyEvent)+(152))>>2)]=e.charCode; + HEAP32[(((JSEvents.keyEvent)+(156))>>2)]=e.keyCode; + HEAP32[(((JSEvents.keyEvent)+(160))>>2)]=e.which; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.keyEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: JSEvents.isInternetExplorer() ? false : true, // MSIE doesn't allow fullscreen and pointerlock requests from key handlers, others do. + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },getBoundingClientRectOrZeros:function (target) { + return target.getBoundingClientRect ? target.getBoundingClientRect() : { left: 0, top: 0 }; + },fillMouseEventData:function (eventStruct, e, target) { + HEAPF64[((eventStruct)>>3)]=JSEvents.tick(); + HEAP32[(((eventStruct)+(8))>>2)]=e.screenX; + HEAP32[(((eventStruct)+(12))>>2)]=e.screenY; + HEAP32[(((eventStruct)+(16))>>2)]=e.clientX; + HEAP32[(((eventStruct)+(20))>>2)]=e.clientY; + HEAP32[(((eventStruct)+(24))>>2)]=e.ctrlKey; + HEAP32[(((eventStruct)+(28))>>2)]=e.shiftKey; + HEAP32[(((eventStruct)+(32))>>2)]=e.altKey; + HEAP32[(((eventStruct)+(36))>>2)]=e.metaKey; + HEAP16[(((eventStruct)+(40))>>1)]=e.button; + HEAP16[(((eventStruct)+(42))>>1)]=e.buttons; + HEAP32[(((eventStruct)+(44))>>2)]=e["movementX"] || e["mozMovementX"] || e["webkitMovementX"] || (e.screenX-JSEvents.previousScreenX); + HEAP32[(((eventStruct)+(48))>>2)]=e["movementY"] || e["mozMovementY"] || e["webkitMovementY"] || (e.screenY-JSEvents.previousScreenY); + + if (Module['canvas']) { + var rect = Module['canvas'].getBoundingClientRect(); + HEAP32[(((eventStruct)+(60))>>2)]=e.clientX - rect.left; + HEAP32[(((eventStruct)+(64))>>2)]=e.clientY - rect.top; + } else { // Canvas is not initialized, return 0. + HEAP32[(((eventStruct)+(60))>>2)]=0; + HEAP32[(((eventStruct)+(64))>>2)]=0; + } + if (target) { + var rect = JSEvents.getBoundingClientRectOrZeros(target); + HEAP32[(((eventStruct)+(52))>>2)]=e.clientX - rect.left; + HEAP32[(((eventStruct)+(56))>>2)]=e.clientY - rect.top; + } else { // No specific target passed, return 0. + HEAP32[(((eventStruct)+(52))>>2)]=0; + HEAP32[(((eventStruct)+(56))>>2)]=0; + } + // wheel and mousewheel events contain wrong screenX/screenY on chrome/opera + // https://github.com/kripken/emscripten/pull/4997 + // https://bugs.chromium.org/p/chromium/issues/detail?id=699956 + if (e.type !== 'wheel' && e.type !== 'mousewheel') { + JSEvents.previousScreenX = e.screenX; + JSEvents.previousScreenY = e.screenY; + } + },registerMouseEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.mouseEvent) { + JSEvents.mouseEvent = _malloc( 72 ); + } + target = JSEvents.findEventTarget(target); + var handlerFunc = function(event) { + var e = event || window.event; + JSEvents.fillMouseEventData(JSEvents.mouseEvent, e, target); + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.mouseEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: eventTypeString != 'mousemove' && eventTypeString != 'mouseenter' && eventTypeString != 'mouseleave', // Mouse move events do not allow fullscreen/pointer lock requests to be handled in them! + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + // In IE, mousedown events don't either allow deferred calls to be run! + if (JSEvents.isInternetExplorer() && eventTypeString == 'mousedown') eventHandler.allowsDeferredCalls = false; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerWheelEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.wheelEvent) { + JSEvents.wheelEvent = _malloc( 104 ); + } + target = JSEvents.findEventTarget(target); + // The DOM Level 3 events spec event 'wheel' + var wheelHandlerFunc = function(event) { + var e = event || window.event; + JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target); + HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["deltaX"]; + HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=e["deltaY"]; + HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=e["deltaZ"]; + HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=e["deltaMode"]; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + // The 'mousewheel' event as implemented in Safari 6.0.5 + var mouseWheelHandlerFunc = function(event) { + var e = event || window.event; + JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target); + HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["wheelDeltaX"] || 0; + HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=-(e["wheelDeltaY"] ? e["wheelDeltaY"] : e["wheelDelta"]) /* 1. Invert to unify direction with the DOM Level 3 wheel event. 2. MSIE does not provide wheelDeltaY, so wheelDelta is used as a fallback. */; + HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=0 /* Not available */; + HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=0 /* DOM_DELTA_PIXEL */; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: true, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: (eventTypeString == 'wheel') ? wheelHandlerFunc : mouseWheelHandlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },pageScrollPos:function () { + if (window.pageXOffset > 0 || window.pageYOffset > 0) { + return [window.pageXOffset, window.pageYOffset]; + } + if (typeof document.documentElement.scrollLeft !== 'undefined' || typeof document.documentElement.scrollTop !== 'undefined') { + return [document.documentElement.scrollLeft, document.documentElement.scrollTop]; + } + return [document.body.scrollLeft|0, document.body.scrollTop|0]; + },registerUiEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.uiEvent) { + JSEvents.uiEvent = _malloc( 36 ); + } + + if (eventTypeString == "scroll" && !target) { + target = document; // By default read scroll events on document rather than window. + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + if (e.target != target) { + // Never take ui events such as scroll via a 'bubbled' route, but always from the direct element that + // was targeted. Otherwise e.g. if app logs a message in response to a page scroll, the Emscripten log + // message box could cause to scroll, generating a new (bubbled) scroll message, causing a new log print, + // causing a new scroll, etc.. + return; + } + var scrollPos = JSEvents.pageScrollPos(); + HEAP32[((JSEvents.uiEvent)>>2)]=e.detail; + HEAP32[(((JSEvents.uiEvent)+(4))>>2)]=document.body.clientWidth; + HEAP32[(((JSEvents.uiEvent)+(8))>>2)]=document.body.clientHeight; + HEAP32[(((JSEvents.uiEvent)+(12))>>2)]=window.innerWidth; + HEAP32[(((JSEvents.uiEvent)+(16))>>2)]=window.innerHeight; + HEAP32[(((JSEvents.uiEvent)+(20))>>2)]=window.outerWidth; + HEAP32[(((JSEvents.uiEvent)+(24))>>2)]=window.outerHeight; + HEAP32[(((JSEvents.uiEvent)+(28))>>2)]=scrollPos[0]; + HEAP32[(((JSEvents.uiEvent)+(32))>>2)]=scrollPos[1]; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.uiEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, // Neither scroll or resize events allow running requests inside them. + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },getNodeNameForTarget:function (target) { + if (!target) return ''; + if (target == window) return '#window'; + if (target == window.screen) return '#screen'; + return (target && target.nodeName) ? target.nodeName : ''; + },registerFocusEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.focusEvent) { + JSEvents.focusEvent = _malloc( 256 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + + var nodeName = JSEvents.getNodeNameForTarget(e.target); + var id = e.target.id ? e.target.id : ''; + stringToUTF8(nodeName, JSEvents.focusEvent + 0, 128); + stringToUTF8(id, JSEvents.focusEvent + 128, 128); + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.focusEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },tick:function () { + if (window['performance'] && window['performance']['now']) return window['performance']['now'](); + else return Date.now(); + },registerDeviceOrientationEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.deviceOrientationEvent) { + JSEvents.deviceOrientationEvent = _malloc( 40 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + + HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick(); + HEAPF64[(((JSEvents.deviceOrientationEvent)+(8))>>3)]=e.alpha; + HEAPF64[(((JSEvents.deviceOrientationEvent)+(16))>>3)]=e.beta; + HEAPF64[(((JSEvents.deviceOrientationEvent)+(24))>>3)]=e.gamma; + HEAP32[(((JSEvents.deviceOrientationEvent)+(32))>>2)]=e.absolute; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceOrientationEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerDeviceMotionEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.deviceMotionEvent) { + JSEvents.deviceMotionEvent = _malloc( 80 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + + HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick(); + HEAPF64[(((JSEvents.deviceMotionEvent)+(8))>>3)]=e.acceleration.x; + HEAPF64[(((JSEvents.deviceMotionEvent)+(16))>>3)]=e.acceleration.y; + HEAPF64[(((JSEvents.deviceMotionEvent)+(24))>>3)]=e.acceleration.z; + HEAPF64[(((JSEvents.deviceMotionEvent)+(32))>>3)]=e.accelerationIncludingGravity.x; + HEAPF64[(((JSEvents.deviceMotionEvent)+(40))>>3)]=e.accelerationIncludingGravity.y; + HEAPF64[(((JSEvents.deviceMotionEvent)+(48))>>3)]=e.accelerationIncludingGravity.z; + HEAPF64[(((JSEvents.deviceMotionEvent)+(56))>>3)]=e.rotationRate.alpha; + HEAPF64[(((JSEvents.deviceMotionEvent)+(64))>>3)]=e.rotationRate.beta; + HEAPF64[(((JSEvents.deviceMotionEvent)+(72))>>3)]=e.rotationRate.gamma; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceMotionEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },screenOrientation:function () { + if (!window.screen) return undefined; + return window.screen.orientation || window.screen.mozOrientation || window.screen.webkitOrientation || window.screen.msOrientation; + },fillOrientationChangeEventData:function (eventStruct, e) { + var orientations = ["portrait-primary", "portrait-secondary", "landscape-primary", "landscape-secondary"]; + var orientations2 = ["portrait", "portrait", "landscape", "landscape"]; + + var orientationString = JSEvents.screenOrientation(); + var orientation = orientations.indexOf(orientationString); + if (orientation == -1) { + orientation = orientations2.indexOf(orientationString); + } + + HEAP32[((eventStruct)>>2)]=1 << orientation; + HEAP32[(((eventStruct)+(4))>>2)]=window.orientation; + },registerOrientationChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.orientationChangeEvent) { + JSEvents.orientationChangeEvent = _malloc( 8 ); + } + + if (!target) { + target = window.screen; // Orientation events need to be captured from 'window.screen' instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillOrientationChangeEventData(JSEvents.orientationChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.orientationChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + if (eventTypeString == "orientationchange" && window.screen.mozOrientation !== undefined) { + eventTypeString = "mozorientationchange"; + } + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },fullscreenEnabled:function () { + return document.fullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled; + },fillFullscreenChangeEventData:function (eventStruct, e) { + var fullscreenElement = document.fullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement; + var isFullscreen = !!fullscreenElement; + HEAP32[((eventStruct)>>2)]=isFullscreen; + HEAP32[(((eventStruct)+(4))>>2)]=JSEvents.fullscreenEnabled(); + // If transitioning to fullscreen, report info about the element that is now fullscreen. + // If transitioning to windowed mode, report info about the element that just was fullscreen. + var reportedElement = isFullscreen ? fullscreenElement : JSEvents.previousFullscreenElement; + var nodeName = JSEvents.getNodeNameForTarget(reportedElement); + var id = (reportedElement && reportedElement.id) ? reportedElement.id : ''; + stringToUTF8(nodeName, eventStruct + 8, 128); + stringToUTF8(id, eventStruct + 136, 128); + HEAP32[(((eventStruct)+(264))>>2)]=reportedElement ? reportedElement.clientWidth : 0; + HEAP32[(((eventStruct)+(268))>>2)]=reportedElement ? reportedElement.clientHeight : 0; + HEAP32[(((eventStruct)+(272))>>2)]=screen.width; + HEAP32[(((eventStruct)+(276))>>2)]=screen.height; + if (isFullscreen) { + JSEvents.previousFullscreenElement = fullscreenElement; + } + },registerFullscreenChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.fullscreenChangeEvent) { + JSEvents.fullscreenChangeEvent = _malloc( 280 ); + } + + if (!target) { + target = document; // Fullscreen change events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillFullscreenChangeEventData(JSEvents.fullscreenChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.fullscreenChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },resizeCanvasForFullscreen:function (target, strategy) { + var restoreOldStyle = __registerRestoreOldStyle(target); + var cssWidth = strategy.softFullscreen ? window.innerWidth : screen.width; + var cssHeight = strategy.softFullscreen ? window.innerHeight : screen.height; + var rect = target.getBoundingClientRect(); + var windowedCssWidth = rect.right - rect.left; + var windowedCssHeight = rect.bottom - rect.top; + var windowedRttWidth = target.width; + var windowedRttHeight = target.height; + + if (strategy.scaleMode == 3) { + __setLetterbox(target, (cssHeight - windowedCssHeight) / 2, (cssWidth - windowedCssWidth) / 2); + cssWidth = windowedCssWidth; + cssHeight = windowedCssHeight; + } else if (strategy.scaleMode == 2) { + if (cssWidth*windowedRttHeight < windowedRttWidth*cssHeight) { + var desiredCssHeight = windowedRttHeight * cssWidth / windowedRttWidth; + __setLetterbox(target, (cssHeight - desiredCssHeight) / 2, 0); + cssHeight = desiredCssHeight; + } else { + var desiredCssWidth = windowedRttWidth * cssHeight / windowedRttHeight; + __setLetterbox(target, 0, (cssWidth - desiredCssWidth) / 2); + cssWidth = desiredCssWidth; + } + } + + // If we are adding padding, must choose a background color or otherwise Chrome will give the + // padding a default white color. Do it only if user has not customized their own background color. + if (!target.style.backgroundColor) target.style.backgroundColor = 'black'; + // IE11 does the same, but requires the color to be set in the document body. + if (!document.body.style.backgroundColor) document.body.style.backgroundColor = 'black'; // IE11 + // Firefox always shows black letterboxes independent of style color. + + target.style.width = cssWidth + 'px'; + target.style.height = cssHeight + 'px'; + + if (strategy.filteringMode == 1) { + target.style.imageRendering = 'optimizeSpeed'; + target.style.imageRendering = '-moz-crisp-edges'; + target.style.imageRendering = '-o-crisp-edges'; + target.style.imageRendering = '-webkit-optimize-contrast'; + target.style.imageRendering = 'optimize-contrast'; + target.style.imageRendering = 'crisp-edges'; + target.style.imageRendering = 'pixelated'; + } + + var dpiScale = (strategy.canvasResolutionScaleMode == 2) ? window.devicePixelRatio : 1; + if (strategy.canvasResolutionScaleMode != 0) { + target.width = cssWidth * dpiScale; + target.height = cssHeight * dpiScale; + if (target.GLctxObject) target.GLctxObject.GLctx.viewport(0, 0, target.width, target.height); + } + return restoreOldStyle; + },requestFullscreen:function (target, strategy) { + // EMSCRIPTEN_FULLSCREEN_SCALE_DEFAULT + EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE is a mode where no extra logic is performed to the DOM elements. + if (strategy.scaleMode != 0 || strategy.canvasResolutionScaleMode != 0) { + JSEvents.resizeCanvasForFullscreen(target, strategy); + } + + if (target.requestFullscreen) { + target.requestFullscreen(); + } else if (target.msRequestFullscreen) { + target.msRequestFullscreen(); + } else if (target.mozRequestFullScreen) { + target.mozRequestFullScreen(); + } else if (target.mozRequestFullscreen) { + target.mozRequestFullscreen(); + } else if (target.webkitRequestFullscreen) { + target.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT); + } else { + if (typeof JSEvents.fullscreenEnabled() === 'undefined') { + return -1; + } else { + return -3; + } + } + + if (strategy.canvasResizedCallback) { + Module['dynCall_iiii'](strategy.canvasResizedCallback, 37, 0, strategy.canvasResizedCallbackUserData); + } + + return 0; + },fillPointerlockChangeEventData:function (eventStruct, e) { + var pointerLockElement = document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement || document.msPointerLockElement; + var isPointerlocked = !!pointerLockElement; + HEAP32[((eventStruct)>>2)]=isPointerlocked; + var nodeName = JSEvents.getNodeNameForTarget(pointerLockElement); + var id = (pointerLockElement && pointerLockElement.id) ? pointerLockElement.id : ''; + stringToUTF8(nodeName, eventStruct + 4, 128); + stringToUTF8(id, eventStruct + 132, 128); + },registerPointerlockChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.pointerlockChangeEvent) { + JSEvents.pointerlockChangeEvent = _malloc( 260 ); + } + + if (!target) { + target = document; // Pointer lock change events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillPointerlockChangeEventData(JSEvents.pointerlockChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.pointerlockChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerPointerlockErrorEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!target) { + target = document; // Pointer lock events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },requestPointerLock:function (target) { + if (target.requestPointerLock) { + target.requestPointerLock(); + } else if (target.mozRequestPointerLock) { + target.mozRequestPointerLock(); + } else if (target.webkitRequestPointerLock) { + target.webkitRequestPointerLock(); + } else if (target.msRequestPointerLock) { + target.msRequestPointerLock(); + } else { + // document.body is known to accept pointer lock, so use that to differentiate if the user passed a bad element, + // or if the whole browser just doesn't support the feature. + if (document.body.requestPointerLock || document.body.mozRequestPointerLock || document.body.webkitRequestPointerLock || document.body.msRequestPointerLock) { + return -3; + } else { + return -1; + } + } + return 0; + },fillVisibilityChangeEventData:function (eventStruct, e) { + var visibilityStates = [ "hidden", "visible", "prerender", "unloaded" ]; + var visibilityState = visibilityStates.indexOf(document.visibilityState); + + HEAP32[((eventStruct)>>2)]=document.hidden; + HEAP32[(((eventStruct)+(4))>>2)]=visibilityState; + },registerVisibilityChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.visibilityChangeEvent) { + JSEvents.visibilityChangeEvent = _malloc( 8 ); + } + + if (!target) { + target = document; // Visibility change events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillVisibilityChangeEventData(JSEvents.visibilityChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.visibilityChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerTouchEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.touchEvent) { + JSEvents.touchEvent = _malloc( 1684 ); + } + + target = JSEvents.findEventTarget(target); + + var handlerFunc = function(event) { + var e = event || window.event; + + var touches = {}; + for(var i = 0; i < e.touches.length; ++i) { + var touch = e.touches[i]; + touches[touch.identifier] = touch; + } + for(var i = 0; i < e.changedTouches.length; ++i) { + var touch = e.changedTouches[i]; + touches[touch.identifier] = touch; + touch.changed = true; + } + for(var i = 0; i < e.targetTouches.length; ++i) { + var touch = e.targetTouches[i]; + touches[touch.identifier].onTarget = true; + } + + var ptr = JSEvents.touchEvent; + HEAP32[(((ptr)+(4))>>2)]=e.ctrlKey; + HEAP32[(((ptr)+(8))>>2)]=e.shiftKey; + HEAP32[(((ptr)+(12))>>2)]=e.altKey; + HEAP32[(((ptr)+(16))>>2)]=e.metaKey; + ptr += 20; // Advance to the start of the touch array. + var canvasRect = Module['canvas'] ? Module['canvas'].getBoundingClientRect() : undefined; + var targetRect = JSEvents.getBoundingClientRectOrZeros(target); + var numTouches = 0; + for(var i in touches) { + var t = touches[i]; + HEAP32[((ptr)>>2)]=t.identifier; + HEAP32[(((ptr)+(4))>>2)]=t.screenX; + HEAP32[(((ptr)+(8))>>2)]=t.screenY; + HEAP32[(((ptr)+(12))>>2)]=t.clientX; + HEAP32[(((ptr)+(16))>>2)]=t.clientY; + HEAP32[(((ptr)+(20))>>2)]=t.pageX; + HEAP32[(((ptr)+(24))>>2)]=t.pageY; + HEAP32[(((ptr)+(28))>>2)]=t.changed; + HEAP32[(((ptr)+(32))>>2)]=t.onTarget; + if (canvasRect) { + HEAP32[(((ptr)+(44))>>2)]=t.clientX - canvasRect.left; + HEAP32[(((ptr)+(48))>>2)]=t.clientY - canvasRect.top; + } else { + HEAP32[(((ptr)+(44))>>2)]=0; + HEAP32[(((ptr)+(48))>>2)]=0; + } + HEAP32[(((ptr)+(36))>>2)]=t.clientX - targetRect.left; + HEAP32[(((ptr)+(40))>>2)]=t.clientY - targetRect.top; + + ptr += 52; + + if (++numTouches >= 32) { + break; + } + } + HEAP32[((JSEvents.touchEvent)>>2)]=numTouches; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.touchEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, // XXX Currently disabled, see bug https://bugzilla.mozilla.org/show_bug.cgi?id=966493 + // Once the above bug is resolved, enable the following condition if possible: + // allowsDeferredCalls: eventTypeString == 'touchstart', + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },fillGamepadEventData:function (eventStruct, e) { + HEAPF64[((eventStruct)>>3)]=e.timestamp; + for(var i = 0; i < e.axes.length; ++i) { + HEAPF64[(((eventStruct+i*8)+(16))>>3)]=e.axes[i]; + } + for(var i = 0; i < e.buttons.length; ++i) { + if (typeof(e.buttons[i]) === 'object') { + HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i].value; + } else { + HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i]; + } + } + for(var i = 0; i < e.buttons.length; ++i) { + if (typeof(e.buttons[i]) === 'object') { + HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i].pressed; + } else { + HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i] == 1.0; + } + } + HEAP32[(((eventStruct)+(1296))>>2)]=e.connected; + HEAP32[(((eventStruct)+(1300))>>2)]=e.index; + HEAP32[(((eventStruct)+(8))>>2)]=e.axes.length; + HEAP32[(((eventStruct)+(12))>>2)]=e.buttons.length; + stringToUTF8(e.id, eventStruct + 1304, 64); + stringToUTF8(e.mapping, eventStruct + 1368, 64); + },registerGamepadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.gamepadEvent) { + JSEvents.gamepadEvent = _malloc( 1432 ); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillGamepadEventData(JSEvents.gamepadEvent, e.gamepad); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.gamepadEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: true, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerBeforeUnloadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + var handlerFunc = function(event) { + var e = event || window.event; + + var confirmationMessage = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData); + + if (confirmationMessage) { + confirmationMessage = Pointer_stringify(confirmationMessage); + } + if (confirmationMessage) { + e.preventDefault(); + e.returnValue = confirmationMessage; + return confirmationMessage; + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },battery:function () { return navigator.battery || navigator.mozBattery || navigator.webkitBattery; },fillBatteryEventData:function (eventStruct, e) { + HEAPF64[((eventStruct)>>3)]=e.chargingTime; + HEAPF64[(((eventStruct)+(8))>>3)]=e.dischargingTime; + HEAPF64[(((eventStruct)+(16))>>3)]=e.level; + HEAP32[(((eventStruct)+(24))>>2)]=e.charging; + },registerBatteryEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.batteryEvent) { + JSEvents.batteryEvent = _malloc( 32 ); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillBatteryEventData(JSEvents.batteryEvent, JSEvents.battery()); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.batteryEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerWebGlEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!target) { + target = Module['canvas']; + } + var handlerFunc = function(event) { + var e = event || window.event; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + }};function __emscripten_sample_gamepad_data() { + // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected. + if (!JSEvents.numGamepadsConnected) return; + + // Produce a new Gamepad API sample if we are ticking a new game frame, or if not using emscripten_set_main_loop() at all to drive animation. + if (Browser.mainLoop.currentFrameNumber !== JSEvents.lastGamepadStateFrame || !Browser.mainLoop.currentFrameNumber) { + JSEvents.lastGamepadState = navigator.getGamepads ? navigator.getGamepads() : (navigator.webkitGetGamepads ? navigator.webkitGetGamepads : null); + JSEvents.lastGamepadStateFrame = Browser.mainLoop.currentFrameNumber; + } + }function _emscripten_get_gamepad_status(index, gamepadState) { + __emscripten_sample_gamepad_data(); + if (!JSEvents.lastGamepadState) return -1; + + // INVALID_PARAM is returned on a Gamepad index that never was there. + if (index < 0 || index >= JSEvents.lastGamepadState.length) return -5; + + // NO_DATA is returned on a Gamepad index that was removed. + // For previously disconnected gamepads there should be an empty slot (null/undefined/false) at the index. + // This is because gamepads must keep their original position in the array. + // For example, removing the first of two gamepads produces [null/undefined/false, gamepad]. + if (!JSEvents.lastGamepadState[index]) return -7; + + JSEvents.fillGamepadEventData(gamepadState, JSEvents.lastGamepadState[index]); + return 0; + } + + function _emscripten_glCopyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) } + + function _emscripten_glTexParameterfv(target, pname, params) { + var param = HEAPF32[((params)>>2)]; + GLctx.texParameterf(target, pname, param); + } + + function _emscripten_glLinkProgram(program) { + GLctx.linkProgram(GL.programs[program]); + GL.programInfos[program] = null; // uniforms no longer keep the same names after linking + GL.populateUniformTable(program); + } + + function _emscripten_glUniform3f(location, v0, v1, v2) { + GLctx.uniform3f(GL.uniforms[location], v0, v1, v2); + } + + function _emscripten_glGetObjectParameterivARB() { + Module['printErr']('missing function: emscripten_glGetObjectParameterivARB'); abort(-1); + } + + function _emscripten_glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) } + + function _emscripten_glUniform3i(location, v0, v1, v2) { + GLctx.uniform3i(GL.uniforms[location], v0, v1, v2); + } + + function _emscripten_glStencilOp(x0, x1, x2) { GLctx['stencilOp'](x0, x1, x2) } + + function _glCreateShader(shaderType) { + var id = GL.getNewId(GL.shaders); + GL.shaders[id] = GLctx.createShader(shaderType); + return id; + } + + function _glUniform1i(location, v0) { + GLctx.uniform1i(GL.uniforms[location], v0); + } + + function _emscripten_glBindAttribLocation(program, index, name) { + name = Pointer_stringify(name); + GLctx.bindAttribLocation(GL.programs[program], index, name); + } + + function _glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) { + GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null); + } + + function _glDisable(x0) { GLctx['disable'](x0) } + + function _emscripten_glEnableVertexAttribArray(index) { + GLctx.enableVertexAttribArray(index); + } + + + Module["_memset"] = _memset; + + function _glfwMakeContextCurrent(winid) {} + + function _emscripten_set_touchcancel_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 25, "touchcancel"); + return 0; + } + + function ___lock() {} + + function _emscripten_glBlendFuncSeparate(x0, x1, x2, x3) { GLctx['blendFuncSeparate'](x0, x1, x2, x3) } + + function _glCullFace(x0) { GLctx['cullFace'](x0) } + + function _emscripten_glGetVertexAttribPointerv(index, pname, pointer) { + if (!pointer) { + // GLES2 specification does not specify how to behave if pointer is a null pointer. Since calling this function does not make sense + // if pointer == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((pointer)>>2)]=GLctx.getVertexAttribOffset(index, pname); + } + + function _emscripten_glVertexAttrib3f(x0, x1, x2, x3) { GLctx['vertexAttrib3f'](x0, x1, x2, x3) } + + function _emscripten_glEnable(x0) { GLctx['enable'](x0) } + + function _emscripten_glNormalPointer() { + Module['printErr']('missing function: emscripten_glNormalPointer'); abort(-1); + } + + + var _emscripten_GetProcAddress=undefined; + Module["_emscripten_GetProcAddress"] = _emscripten_GetProcAddress; + + var EGL={errorCode:12288,defaultDisplayInitialized:false,currentContext:0,currentReadSurface:0,currentDrawSurface:0,stringCache:{},setErrorCode:function (code) { + EGL.errorCode = code; + },chooseConfig:function (display, attribList, config, config_size, numConfigs) { + if (display != 62000 /* Magic ID for Emscripten 'default display' */) { + EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); + return 0; + } + // TODO: read attribList. + if ((!config || !config_size) && !numConfigs) { + EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */); + return 0; + } + if (numConfigs) { + HEAP32[((numConfigs)>>2)]=1; // Total number of supported configs: 1. + } + if (config && config_size > 0) { + HEAP32[((config)>>2)]=62002; + } + + EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); + return 1; + }};function _eglGetProcAddress(name_) { + return _emscripten_GetProcAddress(name_); + } + + function _glfwSetScrollCallback(winid, cbfun) { + GLFW.setScrollCallback(winid, cbfun); + } + + function _emscripten_get_pointerlock_status(pointerlockStatus) { + if (pointerlockStatus) JSEvents.fillPointerlockChangeEventData(pointerlockStatus); + if (!document.body || (!document.body.requestPointerLock && !document.body.mozRequestPointerLock && !document.body.webkitRequestPointerLock && !document.body.msRequestPointerLock)) { + return -1; + } + return 0; + } + + function _glAttachShader(program, shader) { + GLctx.attachShader(GL.programs[program], + GL.shaders[shader]); + } + + function _glfwGetPrimaryMonitor() { + return 1; + } + + + function emscriptenWebGLGetVertexAttrib(index, pname, params, type) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if params == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + var data = GLctx.getVertexAttrib(index, pname); + if (pname == 0x889F/*VERTEX_ATTRIB_ARRAY_BUFFER_BINDING*/) { + HEAP32[((params)>>2)]=data["name"]; + } else if (typeof data == 'number' || typeof data == 'boolean') { + switch (type) { + case 'Integer': HEAP32[((params)>>2)]=data; break; + case 'Float': HEAPF32[((params)>>2)]=data; break; + case 'FloatToInteger': HEAP32[((params)>>2)]=Math.fround(data); break; + default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type; + } + } else { + for (var i = 0; i < data.length; i++) { + switch (type) { + case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break; + case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break; + case 'FloatToInteger': HEAP32[(((params)+(i))>>2)]=Math.fround(data[i]); break; + default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type; + } + } + } + }function _emscripten_glGetVertexAttribfv(index, pname, params) { + // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(), + // otherwise the results are undefined. (GLES3 spec 6.1.12) + emscriptenWebGLGetVertexAttrib(index, pname, params, 'Float'); + } + + function _emscripten_set_touchstart_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 22, "touchstart"); + return 0; + } + + function _emscripten_glDeleteShader(id) { + if (!id) return; + var shader = GL.shaders[id]; + if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteShader(shader); + GL.shaders[id] = null; + } + + function _emscripten_glVertexPointer(){ throw 'Legacy GL function (glVertexPointer) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; } + + function _emscripten_glDeleteBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((buffers)+(i*4))>>2)]; + var buffer = GL.buffers[id]; + + // From spec: "glDeleteBuffers silently ignores 0's and names that do not + // correspond to existing buffer objects." + if (!buffer) continue; + + GLctx.deleteBuffer(buffer); + buffer.name = 0; + GL.buffers[id] = null; + + if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0; + if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0; + } + } + + function _emscripten_glTexParameteriv(target, pname, params) { + var param = HEAP32[((params)>>2)]; + GLctx.texParameteri(target, pname, param); + } + + function _glDrawElements(mode, count, type, indices) { + + GLctx.drawElements(mode, count, type, indices); + + } + + function _glfwTerminate() { + window.removeEventListener("keydown", GLFW.onKeydown, true); + window.removeEventListener("keypress", GLFW.onKeyPress, true); + window.removeEventListener("keyup", GLFW.onKeyup, true); + Module["canvas"].removeEventListener("mousemove", GLFW.onMousemove, true); + Module["canvas"].removeEventListener("mousedown", GLFW.onMouseButtonDown, true); + Module["canvas"].removeEventListener("mouseup", GLFW.onMouseButtonUp, true); + Module["canvas"].removeEventListener('wheel', GLFW.onMouseWheel, true); + Module["canvas"].removeEventListener('mousewheel', GLFW.onMouseWheel, true); + Module["canvas"].removeEventListener('mouseenter', GLFW.onMouseenter, true); + Module["canvas"].removeEventListener('mouseleave', GLFW.onMouseleave, true); + Module["canvas"].width = Module["canvas"].height = 1; + GLFW.windows = null; + GLFW.active = null; + } + + function _emscripten_glUniformMatrix2fv(location, count, transpose, value) { + + + var view; + if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[4*count-1]; + for (var i = 0; i < 4*count; i += 4) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*16)>>2); + } + GLctx.uniformMatrix2fv(GL.uniforms[location], !!transpose, view); + } + + function ___syscall6(which, varargs) {SYSCALLS.varargs = varargs; + try { + // close + var stream = SYSCALLS.getStreamFromFD(); + FS.close(stream); + return 0; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function _llvm_stacksave() { + var self = _llvm_stacksave; + if (!self.LLVM_SAVEDSTACKS) { + self.LLVM_SAVEDSTACKS = []; + } + self.LLVM_SAVEDSTACKS.push(Runtime.stackSave()); + return self.LLVM_SAVEDSTACKS.length-1; + } + + function _emscripten_glGetVertexAttribiv(index, pname, params) { + // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(), + // otherwise the results are undefined. (GLES3 spec 6.1.12) + emscriptenWebGLGetVertexAttrib(index, pname, params, 'FloatToInteger'); + } + + function _emscripten_glUniformMatrix4fv(location, count, transpose, value) { + + + var view; + if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[16*count-1]; + for (var i = 0; i < 16*count; i += 16) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)]; + view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)]; + view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)]; + view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)]; + view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)]; + view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)]; + view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)]; + view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)]; + view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)]; + view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)]; + view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)]; + view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*64)>>2); + } + GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view); + } + + function _emscripten_glDrawArraysInstanced(mode, first, count, primcount) { + GLctx['drawArraysInstanced'](mode, first, count, primcount); + } + + function _emscripten_glEnableClientState() { + Module['printErr']('missing function: emscripten_glEnableClientState'); abort(-1); + } + + function _emscripten_glGetPointerv() { + Module['printErr']('missing function: emscripten_glGetPointerv'); abort(-1); + } + + function ___syscall140(which, varargs) {SYSCALLS.varargs = varargs; + try { + // llseek + var stream = SYSCALLS.getStreamFromFD(), offset_high = SYSCALLS.get(), offset_low = SYSCALLS.get(), result = SYSCALLS.get(), whence = SYSCALLS.get(); + var offset = offset_low; + assert(offset_high === 0); + FS.llseek(stream, offset, whence); + HEAP32[((result)>>2)]=stream.position; + if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state + return 0; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function ___syscall146(which, varargs) {SYSCALLS.varargs = varargs; + try { + // writev + // hack to support printf in NO_FILESYSTEM + var stream = SYSCALLS.get(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get(); + var ret = 0; + if (!___syscall146.buffer) { + ___syscall146.buffers = [null, [], []]; // 1 => stdout, 2 => stderr + ___syscall146.printChar = function(stream, curr) { + var buffer = ___syscall146.buffers[stream]; + assert(buffer); + if (curr === 0 || curr === 10) { + (stream === 1 ? Module['print'] : Module['printErr'])(UTF8ArrayToString(buffer, 0)); + buffer.length = 0; + } else { + buffer.push(curr); + } + }; + } + for (var i = 0; i < iovcnt; i++) { + var ptr = HEAP32[(((iov)+(i*8))>>2)]; + var len = HEAP32[(((iov)+(i*8 + 4))>>2)]; + for (var j = 0; j < len; j++) { + ___syscall146.printChar(stream, HEAPU8[ptr+j]); + } + ret += len; + } + return ret; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function _emscripten_glUniform1i(location, v0) { + GLctx.uniform1i(GL.uniforms[location], v0); + } + + function _emscripten_glStencilMask(x0) { GLctx['stencilMask'](x0) } + + function _emscripten_glStencilFuncSeparate(x0, x1, x2, x3) { GLctx['stencilFuncSeparate'](x0, x1, x2, x3) } + + + Module["_i64Subtract"] = _i64Subtract; + + + Module["_i64Add"] = _i64Add; + + function _emscripten_set_touchend_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 23, "touchend"); + return 0; + } + + function _glUseProgram(program) { + GLctx.useProgram(program ? GL.programs[program] : null); + } + + function _emscripten_glDisableVertexAttribArray(index) { + GLctx.disableVertexAttribArray(index); + } + + function _emscripten_glVertexAttrib1f(x0, x1) { GLctx['vertexAttrib1f'](x0, x1) } + + function _emscripten_glFinish() { GLctx['finish']() } + + function _glDrawArrays(mode, first, count) { + + GLctx.drawArrays(mode, first, count); + + } + + function _emscripten_glDepthFunc(x0) { GLctx['depthFunc'](x0) } + + function _emscripten_get_num_gamepads() { + // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected. + if (!JSEvents.numGamepadsConnected) return 0; + + __emscripten_sample_gamepad_data(); + if (!JSEvents.lastGamepadState) return -1; + return JSEvents.lastGamepadState.length; + } + + function _emscripten_glUniform4iv(location, count, value) { + + + GLctx.uniform4iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*16)>>2)); + } + + function _glClear(x0) { GLctx['clear'](x0) } + + function _emscripten_glLoadIdentity(){ throw 'Legacy GL function (glLoadIdentity) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; } + + function _emscripten_glUniform3fv(location, count, value) { + + + var view; + if (3*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[3*count-1]; + for (var i = 0; i < 3*count; i += 3) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*12)>>2); + } + GLctx.uniform3fv(GL.uniforms[location], view); + } + + function _emscripten_glIsTexture(texture) { + var texture = GL.textures[texture]; + if (!texture) return 0; + return GLctx.isTexture(texture); + } + + function _glEnableVertexAttribArray(index) { + GLctx.enableVertexAttribArray(index); + } + + function _emscripten_glAttachShader(program, shader) { + GLctx.attachShader(GL.programs[program], + GL.shaders[shader]); + } + + function _glUniform4f(location, v0, v1, v2, v3) { + GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3); + } + + function _emscripten_request_pointerlock(target, deferUntilInEventHandler) { + if (!target) target = '#canvas'; + target = JSEvents.findEventTarget(target); + if (!target) return -4; + if (!target.requestPointerLock && !target.mozRequestPointerLock && !target.webkitRequestPointerLock && !target.msRequestPointerLock) { + return -1; + } + + var canPerformRequests = JSEvents.canPerformEventHandlerRequests(); + + // Queue this function call if we're not currently in an event handler and the user saw it appropriate to do so. + if (!canPerformRequests) { + if (deferUntilInEventHandler) { + JSEvents.deferCall(JSEvents.requestPointerLock, 2 /* priority below fullscreen */, [target]); + return 1; + } else { + return -2; + } + } + + return JSEvents.requestPointerLock(target); + } + + function _emscripten_glVertexAttrib2f(x0, x1, x2) { GLctx['vertexAttrib2f'](x0, x1, x2) } + + function _glfwCreateWindow(width, height, title, monitor, share) { + return GLFW.createWindow(width, height, title, monitor, share); + } + + function _glfwDefaultWindowHints() { + GLFW.hints = GLFW.defaultHints; + } + + function _emscripten_glClearStencil(x0) { GLctx['clearStencil'](x0) } + + function _emscripten_glDetachShader(program, shader) { + GLctx.detachShader(GL.programs[program], + GL.shaders[shader]); + } + + function _emscripten_glDeleteVertexArrays(n, vaos) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((vaos)+(i*4))>>2)]; + GLctx['deleteVertexArray'](GL.vaos[id]); + GL.vaos[id] = null; + } + } + + function _glfwInit() { + if (GLFW.windows) return 1; // GL_TRUE + + GLFW.initialTime = GLFW.getTime(); + GLFW.hints = GLFW.defaultHints; + GLFW.windows = new Array() + GLFW.active = null; + + window.addEventListener("keydown", GLFW.onKeydown, true); + window.addEventListener("keypress", GLFW.onKeyPress, true); + window.addEventListener("keyup", GLFW.onKeyup, true); + Module["canvas"].addEventListener("mousemove", GLFW.onMousemove, true); + Module["canvas"].addEventListener("mousedown", GLFW.onMouseButtonDown, true); + Module["canvas"].addEventListener("mouseup", GLFW.onMouseButtonUp, true); + Module["canvas"].addEventListener('wheel', GLFW.onMouseWheel, true); + Module["canvas"].addEventListener('mousewheel', GLFW.onMouseWheel, true); + Module["canvas"].addEventListener('mouseenter', GLFW.onMouseenter, true); + Module["canvas"].addEventListener('mouseleave', GLFW.onMouseleave, true); + + Browser.resizeListeners.push(function(width, height) { + GLFW.onCanvasResize(width, height); + }); + return 1; // GL_TRUE + } + + function _emscripten_glGetTexParameteriv(target, pname, params) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((params)>>2)]=GLctx.getTexParameter(target, pname); + } + + function _glfwSwapBuffers(winid) { + GLFW.swapBuffers(winid); + } + + function _emscripten_glGenerateMipmap(x0) { GLctx['generateMipmap'](x0) } + + function _emscripten_glCullFace(x0) { GLctx['cullFace'](x0) } + + function _emscripten_glUniform4f(location, v0, v1, v2, v3) { + GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3); + } + + function _glDisableVertexAttribArray(index) { + GLctx.disableVertexAttribArray(index); + } + + function _emscripten_glUseProgram(program) { + GLctx.useProgram(program ? GL.programs[program] : null); + } + + function _emscripten_glHint(x0, x1) { GLctx['hint'](x0, x1) } + + function _emscripten_glUniform2fv(location, count, value) { + + + var view; + if (2*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[2*count-1]; + for (var i = 0; i < 2*count; i += 2) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*8)>>2); + } + GLctx.uniform2fv(GL.uniforms[location], view); + } + + function _glfwSwapInterval(interval) { + interval = Math.abs(interval); // GLFW uses negative values to enable GLX_EXT_swap_control_tear, which we don't have, so just treat negative and positive the same. + if (interval == 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 0); + else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, interval); + } + + function _glGetShaderInfoLog(shader, maxLength, length, infoLog) { + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _emscripten_glMatrixMode(){ throw 'Legacy GL function (glMatrixMode) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; } + + function _abort() { + Module['abort'](); + } + + function _emscripten_glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) { + GLctx.framebufferRenderbuffer(target, attachment, renderbuffertarget, + GL.renderbuffers[renderbuffer]); + } + + function _emscripten_glDeleteFramebuffers(n, framebuffers) { + for (var i = 0; i < n; ++i) { + var id = HEAP32[(((framebuffers)+(i*4))>>2)]; + var framebuffer = GL.framebuffers[id]; + if (!framebuffer) continue; // GL spec: "glDeleteFramebuffers silently ignores 0s and names that do not correspond to existing framebuffer objects". + GLctx.deleteFramebuffer(framebuffer); + framebuffer.name = 0; + GL.framebuffers[id] = null; + } + } + + function _emscripten_glIsBuffer(buffer) { + var b = GL.buffers[buffer]; + if (!b) return 0; + return GLctx.isBuffer(b); + } + + function _emscripten_glUniform2iv(location, count, value) { + + + GLctx.uniform2iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*8)>>2)); + } + + function _emscripten_glVertexAttrib1fv(index, v) { + + GLctx.vertexAttrib1f(index, HEAPF32[v>>2]); + } + + function _glEnable(x0) { GLctx['enable'](x0) } + + + + function emscriptenWebGLComputeImageSize(width, height, sizePerPixel, alignment) { + function roundedToNextMultipleOf(x, y) { + return Math.floor((x + y - 1) / y) * y + } + var plainRowSize = width * sizePerPixel; + var alignedRowSize = roundedToNextMultipleOf(plainRowSize, alignment); + return (height <= 0) ? 0 : + ((height - 1) * alignedRowSize + plainRowSize); + }function emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) { + var sizePerPixel; + var numChannels; + switch(format) { + case 0x1906 /* GL_ALPHA */: + case 0x1909 /* GL_LUMINANCE */: + case 0x1902 /* GL_DEPTH_COMPONENT */: + numChannels = 1; + break; + case 0x190A /* GL_LUMINANCE_ALPHA */: + numChannels = 2; + break; + case 0x1907 /* GL_RGB */: + case 0x8C40 /* GL_SRGB_EXT */: + numChannels = 3; + break; + case 0x1908 /* GL_RGBA */: + case 0x8C42 /* GL_SRGB_ALPHA_EXT */: + numChannels = 4; + break; + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return null; + } + switch (type) { + case 0x1401 /* GL_UNSIGNED_BYTE */: + sizePerPixel = numChannels*1; + break; + case 0x1403 /* GL_UNSIGNED_SHORT */: + case 0x8D61 /* GL_HALF_FLOAT_OES */: + sizePerPixel = numChannels*2; + break; + case 0x1405 /* GL_UNSIGNED_INT */: + case 0x1406 /* GL_FLOAT */: + sizePerPixel = numChannels*4; + break; + case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */: + sizePerPixel = 4; + break; + case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */: + case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */: + case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */: + sizePerPixel = 2; + break; + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return null; + } + var bytes = emscriptenWebGLComputeImageSize(width, height, sizePerPixel, GL.unpackAlignment); + switch(type) { + case 0x1401 /* GL_UNSIGNED_BYTE */: + return HEAPU8.subarray((pixels),(pixels+bytes)); + case 0x1406 /* GL_FLOAT */: + return HEAPF32.subarray((pixels)>>2,(pixels+bytes)>>2); + case 0x1405 /* GL_UNSIGNED_INT */: + case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */: + return HEAPU32.subarray((pixels)>>2,(pixels+bytes)>>2); + case 0x1403 /* GL_UNSIGNED_SHORT */: + case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */: + case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */: + case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */: + case 0x8D61 /* GL_HALF_FLOAT_OES */: + return HEAPU16.subarray((pixels)>>1,(pixels+bytes)>>1); + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return null; + } + }function _emscripten_glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) { + var pixelData = null; + if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, 0); + GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixelData); + } + + function _emscripten_glPolygonOffset(x0, x1) { GLctx['polygonOffset'](x0, x1) } + + var _emscripten_asm_const_int=true; + + function _emscripten_glUniform2f(location, v0, v1) { + GLctx.uniform2f(GL.uniforms[location], v0, v1); + } + + function _glGetAttribLocation(program, name) { + program = GL.programs[program]; + name = Pointer_stringify(name); + return GLctx.getAttribLocation(program, name); + } + + function _glfwWindowHint(target, hint) { + GLFW.hints[target] = hint; + } + + function _emscripten_glUniform2i(location, v0, v1) { + GLctx.uniform2i(GL.uniforms[location], v0, v1); + } + + function _glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) } + + function _glCreateProgram() { + var id = GL.getNewId(GL.programs); + var program = GLctx.createProgram(); + program.name = id; + GL.programs[id] = program; + return id; + } + + function _emscripten_glDeleteRenderbuffers(n, renderbuffers) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((renderbuffers)+(i*4))>>2)]; + var renderbuffer = GL.renderbuffers[id]; + if (!renderbuffer) continue; // GL spec: "glDeleteRenderbuffers silently ignores 0s and names that do not correspond to existing renderbuffer objects". + GLctx.deleteRenderbuffer(renderbuffer); + renderbuffer.name = 0; + GL.renderbuffers[id] = null; + } + } + + function _emscripten_glGetBufferParameteriv(target, value, data) { + if (!data) { + // GLES2 specification does not specify how to behave if data is a null pointer. Since calling this function does not make sense + // if data == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((data)>>2)]=GLctx.getBufferParameter(target, value); + } + + + function emscriptenWebGLGetUniform(program, location, params, type) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if params == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + var data = GLctx.getUniform(GL.programs[program], GL.uniforms[location]); + if (typeof data == 'number' || typeof data == 'boolean') { + switch (type) { + case 'Integer': HEAP32[((params)>>2)]=data; break; + case 'Float': HEAPF32[((params)>>2)]=data; break; + default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type; + } + } else { + for (var i = 0; i < data.length; i++) { + switch (type) { + case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break; + case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break; + default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type; + } + } + } + }function _emscripten_glGetUniformiv(program, location, params) { + emscriptenWebGLGetUniform(program, location, params, 'Integer'); + } + + function _emscripten_glDepthMask(flag) { + GLctx.depthMask(!!flag); + } + + function _emscripten_glDepthRangef(x0, x1) { GLctx['depthRange'](x0, x1) } + + function _emscripten_glDepthRange(x0, x1) { GLctx['depthRange'](x0, x1) } + + function _emscripten_set_fullscreenchange_callback(target, userData, useCapture, callbackfunc) { + if (typeof JSEvents.fullscreenEnabled() === 'undefined') return -1; + if (!target) target = document; + else { + target = JSEvents.findEventTarget(target); + if (!target) return -4; + } + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "fullscreenchange"); + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "mozfullscreenchange"); + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "webkitfullscreenchange"); + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "msfullscreenchange"); + return 0; + } + + function _pthread_join() {} + + + + Module["___muldsi3"] = ___muldsi3; + Module["___muldi3"] = ___muldi3; + + function _emscripten_glGetShaderPrecisionFormat(shaderType, precisionType, range, precision) { + var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType); + HEAP32[((range)>>2)]=result.rangeMin; + HEAP32[(((range)+(4))>>2)]=result.rangeMax; + HEAP32[((precision)>>2)]=result.precision; + } + + function _emscripten_glUniform1fv(location, count, value) { + + + var view; + if (count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[count-1]; + for (var i = 0; i < count; ++i) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*4)>>2); + } + GLctx.uniform1fv(GL.uniforms[location], view); + } + + function _glDeleteBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((buffers)+(i*4))>>2)]; + var buffer = GL.buffers[id]; + + // From spec: "glDeleteBuffers silently ignores 0's and names that do not + // correspond to existing buffer objects." + if (!buffer) continue; + + GLctx.deleteBuffer(buffer); + buffer.name = 0; + GL.buffers[id] = null; + + if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0; + if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0; + } + } + + function _emscripten_set_gamepaddisconnected_callback(userData, useCapture, callbackfunc) { + if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1; + JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 27, "gamepaddisconnected"); + return 0; + } + + function _emscripten_glBindProgramARB() { + Module['printErr']('missing function: emscripten_glBindProgramARB'); abort(-1); + } + + function _emscripten_glBindTexture(target, texture) { + GLctx.bindTexture(target, texture ? GL.textures[texture] : null); + } + + function _emscripten_glCheckFramebufferStatus(x0) { return GLctx['checkFramebufferStatus'](x0) } + + function _emscripten_glDeleteProgram(id) { + if (!id) return; + var program = GL.programs[id]; + if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteProgram(program); + program.name = 0; + GL.programs[id] = null; + GL.programInfos[id] = null; + } + + function _emscripten_glDisable(x0) { GLctx['disable'](x0) } + + function _emscripten_glVertexAttrib3fv(index, v) { + + GLctx.vertexAttrib3f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2]); + } + + function _glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) } + + function _emscripten_glGetActiveAttrib(program, index, bufSize, length, size, type, name) { + program = GL.programs[program]; + var info = GLctx.getActiveAttrib(program, index); + if (!info) return; // If an error occurs, nothing will be written to length, size and type and name. + + if (bufSize > 0 && name) { + var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + + if (size) HEAP32[((size)>>2)]=info.size; + if (type) HEAP32[((type)>>2)]=info.type; + } + + function _emscripten_glIsFramebuffer(framebuffer) { + var fb = GL.framebuffers[framebuffer]; + if (!fb) return 0; + return GLctx.isFramebuffer(fb); + } + + function _emscripten_glLineWidth(x0) { GLctx['lineWidth'](x0) } + + function _glfwGetCursorPos(winid, x, y) { + GLFW.getCursorPos(winid, x, y); + } + + function _emscripten_glGetString(name_) { + if (GL.stringCache[name_]) return GL.stringCache[name_]; + var ret; + switch(name_) { + case 0x1F00 /* GL_VENDOR */: + case 0x1F01 /* GL_RENDERER */: + case 0x9245 /* UNMASKED_VENDOR_WEBGL */: + case 0x9246 /* UNMASKED_RENDERER_WEBGL */: + ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL); + break; + case 0x1F02 /* GL_VERSION */: + var glVersion = GLctx.getParameter(GLctx.VERSION); + // return GLES version string corresponding to the version of the WebGL context + { + glVersion = 'OpenGL ES 2.0 (' + glVersion + ')'; + } + ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL); + break; + case 0x1F03 /* GL_EXTENSIONS */: + var exts = GLctx.getSupportedExtensions(); + var gl_exts = []; + for (var i = 0; i < exts.length; ++i) { + gl_exts.push(exts[i]); + gl_exts.push("GL_" + exts[i]); + } + ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL); + break; + case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */: + var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION); + // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...' + var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/; + var ver_num = glslVersion.match(ver_re); + if (ver_num !== null) { + if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits + glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')'; + } + ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL); + break; + default: + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + return 0; + } + GL.stringCache[name_] = ret; + return ret; + } + + function _emscripten_glGetAttribLocation(program, name) { + program = GL.programs[program]; + name = Pointer_stringify(name); + return GLctx.getAttribLocation(program, name); + } + + function _emscripten_glRotatef() { + Module['printErr']('missing function: emscripten_glRotatef'); abort(-1); + } + + + function emscriptenWebGLGet(name_, p, type) { + // Guard against user passing a null pointer. + // Note that GLES2 spec does not say anything about how passing a null pointer should be treated. + // Testing on desktop core GL 3, the application crashes on glGetIntegerv to a null pointer, but + // better to report an error instead of doing anything random. + if (!p) { + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + var ret = undefined; + switch(name_) { // Handle a few trivial GLES values + case 0x8DFA: // GL_SHADER_COMPILER + ret = 1; + break; + case 0x8DF8: // GL_SHADER_BINARY_FORMATS + if (type !== 'Integer' && type !== 'Integer64') { + GL.recordError(0x0500); // GL_INVALID_ENUM + } + return; // Do not write anything to the out pointer, since no binary formats are supported. + case 0x8DF9: // GL_NUM_SHADER_BINARY_FORMATS + ret = 0; + break; + case 0x86A2: // GL_NUM_COMPRESSED_TEXTURE_FORMATS + // WebGL doesn't have GL_NUM_COMPRESSED_TEXTURE_FORMATS (it's obsolete since GL_COMPRESSED_TEXTURE_FORMATS returns a JS array that can be queried for length), + // so implement it ourselves to allow C++ GLES2 code get the length. + var formats = GLctx.getParameter(0x86A3 /*GL_COMPRESSED_TEXTURE_FORMATS*/); + ret = formats.length; + break; + } + + if (ret === undefined) { + var result = GLctx.getParameter(name_); + switch (typeof(result)) { + case "number": + ret = result; + break; + case "boolean": + ret = result ? 1 : 0; + break; + case "string": + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + case "object": + if (result === null) { + // null is a valid result for some (e.g., which buffer is bound - perhaps nothing is bound), but otherwise + // can mean an invalid name_, which we need to report as an error + switch(name_) { + case 0x8894: // ARRAY_BUFFER_BINDING + case 0x8B8D: // CURRENT_PROGRAM + case 0x8895: // ELEMENT_ARRAY_BUFFER_BINDING + case 0x8CA6: // FRAMEBUFFER_BINDING + case 0x8CA7: // RENDERBUFFER_BINDING + case 0x8069: // TEXTURE_BINDING_2D + case 0x8514: { // TEXTURE_BINDING_CUBE_MAP + ret = 0; + break; + } + default: { + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + } + } + } else if (result instanceof Float32Array || + result instanceof Uint32Array || + result instanceof Int32Array || + result instanceof Array) { + for (var i = 0; i < result.length; ++i) { + switch (type) { + case 'Integer': HEAP32[(((p)+(i*4))>>2)]=result[i]; break; + case 'Float': HEAPF32[(((p)+(i*4))>>2)]=result[i]; break; + case 'Boolean': HEAP8[(((p)+(i))>>0)]=result[i] ? 1 : 0; break; + default: throw 'internal glGet error, bad type: ' + type; + } + } + return; + } else if (result instanceof WebGLBuffer || + result instanceof WebGLProgram || + result instanceof WebGLFramebuffer || + result instanceof WebGLRenderbuffer || + result instanceof WebGLTexture) { + ret = result.name | 0; + } else { + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + } + break; + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + } + } + + switch (type) { + case 'Integer64': (tempI64 = [ret>>>0,(tempDouble=ret,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((p)>>2)]=tempI64[0],HEAP32[(((p)+(4))>>2)]=tempI64[1]); break; + case 'Integer': HEAP32[((p)>>2)]=ret; break; + case 'Float': HEAPF32[((p)>>2)]=ret; break; + case 'Boolean': HEAP8[((p)>>0)]=ret ? 1 : 0; break; + default: throw 'internal glGet error, bad type: ' + type; + } + }function _emscripten_glGetIntegerv(name_, p) { + emscriptenWebGLGet(name_, p, 'Integer'); + } + + function _emscripten_glGetFramebufferAttachmentParameteriv(target, attachment, pname, params) { + var result = GLctx.getFramebufferAttachmentParameter(target, attachment, pname); + HEAP32[((params)>>2)]=result; + } + + function _llvm_stackrestore(p) { + var self = _llvm_stacksave; + var ret = self.LLVM_SAVEDSTACKS[p]; + self.LLVM_SAVEDSTACKS.splice(p, 1); + Runtime.stackRestore(ret); + } + + function _glfwSetWindowShouldClose(winid, value) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.shouldClose = value; + } + + function _glfwWindowShouldClose(winid) { + var win = GLFW.WindowFromId(winid); + if (!win) return 0; + return win.shouldClose; + } + + function _emscripten_glClientActiveTexture() { + Module['printErr']('missing function: emscripten_glClientActiveTexture'); abort(-1); + } + + function _glGenBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var buffer = GLctx.createBuffer(); + if (!buffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.buffers); + buffer.name = id; + GL.buffers[id] = buffer; + HEAP32[(((buffers)+(i*4))>>2)]=id; + } + } + + + function _emscripten_memcpy_big(dest, src, num) { + HEAPU8.set(HEAPU8.subarray(src, src+num), dest); + return dest; + } + Module["_memcpy"] = _memcpy; + + function _emscripten_glGetShaderInfoLog(shader, maxLength, length, infoLog) { + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _glfwGetTime() { + return GLFW.getTime() - GLFW.initialTime; + } + + function _emscripten_glGetRenderbufferParameteriv(target, pname, params) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if params == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((params)>>2)]=GLctx.getRenderbufferParameter(target, pname); + } + + function _glfwWaitEvents() {} + + function _emscripten_glStencilOpSeparate(x0, x1, x2, x3) { GLctx['stencilOpSeparate'](x0, x1, x2, x3) } + + function _emscripten_glReadPixels(x, y, width, height, format, type, pixels) { + var pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, format); + if (!pixelData) { + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + return; + } + GLctx.readPixels(x, y, width, height, format, type, pixelData); + } + + function _emscripten_glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) { + GLctx['compressedTexSubImage2D'](target, level, xoffset, yoffset, width, height, format, data ? HEAPU8.subarray((data),(data+imageSize)) : null); + } + + function _emscripten_glGetError() { + // First return any GL error generated by the emscripten library_gl.js interop layer. + if (GL.lastError) { + var error = GL.lastError; + GL.lastError = 0/*GL_NO_ERROR*/; + return error; + } else { // If there were none, return the GL error from the browser GL context. + return GLctx.getError(); + } + } + + function _emscripten_glFramebufferTexture2D(target, attachment, textarget, texture, level) { + GLctx.framebufferTexture2D(target, attachment, textarget, + GL.textures[texture], level); + } + + function _emscripten_glIsEnabled(x0) { return GLctx['isEnabled'](x0) } + + function _glClearDepthf(x0) { GLctx['clearDepth'](x0) } + + + Module["_memmove"] = _memmove; + + function _glGenTextures(n, textures) { + for (var i = 0; i < n; i++) { + var texture = GLctx.createTexture(); + if (!texture) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0. + while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.textures); + texture.name = id; + GL.textures[id] = texture; + HEAP32[(((textures)+(i*4))>>2)]=id; + } + } + + function _emscripten_glVertexAttrib4f(x0, x1, x2, x3, x4) { GLctx['vertexAttrib4f'](x0, x1, x2, x3, x4) } + + function _glDepthFunc(x0) { GLctx['depthFunc'](x0) } + + + + var cttz_i8 = allocate([8,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,7,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0], "i8", ALLOC_STATIC); + Module["_llvm_cttz_i32"] = _llvm_cttz_i32; + Module["___udivmoddi4"] = ___udivmoddi4; + Module["___uremdi3"] = ___uremdi3; + + function _emscripten_glClearDepthf(x0) { GLctx['clearDepth'](x0) } + + function _emscripten_glClear(x0) { GLctx['clear'](x0) } + + + function _emscripten_get_now_is_monotonic() { + // return whether emscripten_get_now is guaranteed monotonic; the Date.now + // implementation is not :( + return ENVIRONMENT_IS_NODE || (typeof dateNow !== 'undefined') || + ((ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && self['performance'] && self['performance']['now']); + } + + var ERRNO_CODES={EPERM:1,ENOENT:2,ESRCH:3,EINTR:4,EIO:5,ENXIO:6,E2BIG:7,ENOEXEC:8,EBADF:9,ECHILD:10,EAGAIN:11,EWOULDBLOCK:11,ENOMEM:12,EACCES:13,EFAULT:14,ENOTBLK:15,EBUSY:16,EEXIST:17,EXDEV:18,ENODEV:19,ENOTDIR:20,EISDIR:21,EINVAL:22,ENFILE:23,EMFILE:24,ENOTTY:25,ETXTBSY:26,EFBIG:27,ENOSPC:28,ESPIPE:29,EROFS:30,EMLINK:31,EPIPE:32,EDOM:33,ERANGE:34,ENOMSG:42,EIDRM:43,ECHRNG:44,EL2NSYNC:45,EL3HLT:46,EL3RST:47,ELNRNG:48,EUNATCH:49,ENOCSI:50,EL2HLT:51,EDEADLK:35,ENOLCK:37,EBADE:52,EBADR:53,EXFULL:54,ENOANO:55,EBADRQC:56,EBADSLT:57,EDEADLOCK:35,EBFONT:59,ENOSTR:60,ENODATA:61,ETIME:62,ENOSR:63,ENONET:64,ENOPKG:65,EREMOTE:66,ENOLINK:67,EADV:68,ESRMNT:69,ECOMM:70,EPROTO:71,EMULTIHOP:72,EDOTDOT:73,EBADMSG:74,ENOTUNIQ:76,EBADFD:77,EREMCHG:78,ELIBACC:79,ELIBBAD:80,ELIBSCN:81,ELIBMAX:82,ELIBEXEC:83,ENOSYS:38,ENOTEMPTY:39,ENAMETOOLONG:36,ELOOP:40,EOPNOTSUPP:95,EPFNOSUPPORT:96,ECONNRESET:104,ENOBUFS:105,EAFNOSUPPORT:97,EPROTOTYPE:91,ENOTSOCK:88,ENOPROTOOPT:92,ESHUTDOWN:108,ECONNREFUSED:111,EADDRINUSE:98,ECONNABORTED:103,ENETUNREACH:101,ENETDOWN:100,ETIMEDOUT:110,EHOSTDOWN:112,EHOSTUNREACH:113,EINPROGRESS:115,EALREADY:114,EDESTADDRREQ:89,EMSGSIZE:90,EPROTONOSUPPORT:93,ESOCKTNOSUPPORT:94,EADDRNOTAVAIL:99,ENETRESET:102,EISCONN:106,ENOTCONN:107,ETOOMANYREFS:109,EUSERS:87,EDQUOT:122,ESTALE:116,ENOTSUP:95,ENOMEDIUM:123,EILSEQ:84,EOVERFLOW:75,ECANCELED:125,ENOTRECOVERABLE:131,EOWNERDEAD:130,ESTRPIPE:86}; + + function ___setErrNo(value) { + if (Module['___errno_location']) HEAP32[((Module['___errno_location']())>>2)]=value; + else Module.printErr('failed to set errno from JS'); + return value; + }function _clock_gettime(clk_id, tp) { + // int clock_gettime(clockid_t clk_id, struct timespec *tp); + var now; + if (clk_id === 0) { + now = Date.now(); + } else if (clk_id === 1 && _emscripten_get_now_is_monotonic()) { + now = _emscripten_get_now(); + } else { + ___setErrNo(ERRNO_CODES.EINVAL); + return -1; + } + HEAP32[((tp)>>2)]=(now/1000)|0; // seconds + HEAP32[(((tp)+(4))>>2)]=((now % 1000)*1000*1000)|0; // nanoseconds + return 0; + } + + function _emscripten_glBindBuffer(target, buffer) { + var bufferObj = buffer ? GL.buffers[buffer] : null; + + + GLctx.bindBuffer(target, bufferObj); + } + + function _emscripten_glGetUniformfv(program, location, params) { + emscriptenWebGLGetUniform(program, location, params, 'Float'); + } + + function _glGetProgramiv(program, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + if (program >= GL.counter) { + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + return; + } + + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) { + HEAP32[((p)>>2)]=ptable.maxUniformLength; + } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) { + if (ptable.maxAttributeLength == -1) { + var program = GL.programs[program]; + var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES); + ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned. + for (var i = 0; i < numAttribs; ++i) { + var activeAttrib = GLctx.getActiveAttrib(program, i); + ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxAttributeLength; + } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) { + if (ptable.maxUniformBlockNameLength == -1) { + var program = GL.programs[program]; + var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS); + ptable.maxUniformBlockNameLength = 0; + for (var i = 0; i < numBlocks; ++i) { + var activeBlockName = GLctx.getActiveUniformBlockName(program, i); + ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength; + } else { + HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname); + } + } + + function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) { + GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr); + } + + function _emscripten_exit_pointerlock() { + // Make sure no queued up calls will fire after this. + JSEvents.removeDeferredCalls(JSEvents.requestPointerLock); + + if (document.exitPointerLock) { + document.exitPointerLock(); + } else if (document.msExitPointerLock) { + document.msExitPointerLock(); + } else if (document.mozExitPointerLock) { + document.mozExitPointerLock(); + } else if (document.webkitExitPointerLock) { + document.webkitExitPointerLock(); + } else { + return -1; + } + return 0; + } + + function _glGetUniformLocation(program, name) { + name = Pointer_stringify(name); + + var arrayOffset = 0; + // If user passed an array accessor "[index]", parse the array index off the accessor. + if (name.indexOf(']', name.length-1) !== -1) { + var ls = name.lastIndexOf('['); + var arrayIndex = name.slice(ls+1, -1); + if (arrayIndex.length > 0) { + arrayOffset = parseInt(arrayIndex); + if (arrayOffset < 0) { + return -1; + } + } + name = name.slice(0, ls); + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + return -1; + } + var utable = ptable.uniforms; + var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ] + if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1. + return uniformInfo[1]+arrayOffset; + } else { + return -1; + } + } + + function _emscripten_glGetAttachedShaders(program, maxCount, count, shaders) { + var result = GLctx.getAttachedShaders(GL.programs[program]); + var len = result.length; + if (len > maxCount) { + len = maxCount; + } + HEAP32[((count)>>2)]=len; + for (var i = 0; i < len; ++i) { + var id = GL.shaders.indexOf(result[i]); + assert(id !== -1, 'shader not bound to local id'); + HEAP32[(((shaders)+(i*4))>>2)]=id; + } + } + + function _emscripten_glGenRenderbuffers(n, renderbuffers) { + for (var i = 0; i < n; i++) { + var renderbuffer = GLctx.createRenderbuffer(); + if (!renderbuffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((renderbuffers)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.renderbuffers); + renderbuffer.name = id; + GL.renderbuffers[id] = renderbuffer; + HEAP32[(((renderbuffers)+(i*4))>>2)]=id; + } + } + + function _emscripten_glFrontFace(x0) { GLctx['frontFace'](x0) } + + function _emscripten_glActiveTexture(x0) { GLctx['activeTexture'](x0) } + + function _emscripten_glUniform1iv(location, count, value) { + + + GLctx.uniform1iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*4)>>2)); + } + + function _emscripten_glTexCoordPointer() { + Module['printErr']('missing function: emscripten_glTexCoordPointer'); abort(-1); + } + + function _emscripten_glGetInfoLogARB() { + Module['printErr']('missing function: emscripten_glGetInfoLogARB'); abort(-1); + } + + + function __exit(status) { + // void _exit(int status); + // http://pubs.opengroup.org/onlinepubs/000095399/functions/exit.html + Module['exit'](status); + }function _exit(status) { + __exit(status); + } + + function _emscripten_glRenderbufferStorage(x0, x1, x2, x3) { GLctx['renderbufferStorage'](x0, x1, x2, x3) } + + function _emscripten_glCopyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexSubImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) } + + function _glfwSetCursorPosCallback(winid, cbfun) { + GLFW.setCursorPosCallback(winid, cbfun); + } + + function _glBindAttribLocation(program, index, name) { + name = Pointer_stringify(name); + GLctx.bindAttribLocation(GL.programs[program], index, name); + } + + function _emscripten_glShaderBinary() { + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + } + + function _emscripten_glIsProgram(program) { + var program = GL.programs[program]; + if (!program) return 0; + return GLctx.isProgram(program); + } + + function _emscripten_glBlendColor(x0, x1, x2, x3) { GLctx['blendColor'](x0, x1, x2, x3) } + + function _emscripten_glGetShaderiv(shader, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else { + HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname); + } + } + + function _emscripten_glUniformMatrix3fv(location, count, transpose, value) { + + + var view; + if (9*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[9*count-1]; + for (var i = 0; i < 9*count; i += 9) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)]; + view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)]; + view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)]; + view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)]; + view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*36)>>2); + } + GLctx.uniformMatrix3fv(GL.uniforms[location], !!transpose, view); + } + + + Module["___udivdi3"] = ___udivdi3; + + function _emscripten_glUniform4fv(location, count, value) { + + + var view; + if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[4*count-1]; + for (var i = 0; i < 4*count; i += 4) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*16)>>2); + } + GLctx.uniform4fv(GL.uniforms[location], view); + } + + function _glBufferSubData(target, offset, size, data) { + GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size)); + } + + function _emscripten_glGenFramebuffers(n, ids) { + for (var i = 0; i < n; ++i) { + var framebuffer = GLctx.createFramebuffer(); + if (!framebuffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((ids)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.framebuffers); + framebuffer.name = id; + GL.framebuffers[id] = framebuffer; + HEAP32[(((ids)+(i*4))>>2)]=id; + } + } + + function _glGetShaderiv(shader, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else { + HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname); + } + } + + function _emscripten_glBlendEquationSeparate(x0, x1) { GLctx['blendEquationSeparate'](x0, x1) } + + function _glfwSetWindowIconifyCallback(winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowIconifyFunc = cbfun; + } + + function _emscripten_glDrawRangeElements() { + Module['printErr']('missing function: emscripten_glDrawRangeElements'); abort(-1); + } + + function _emscripten_glGenTextures(n, textures) { + for (var i = 0; i < n; i++) { + var texture = GLctx.createTexture(); + if (!texture) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0. + while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.textures); + texture.name = id; + GL.textures[id] = texture; + HEAP32[(((textures)+(i*4))>>2)]=id; + } + } + + function _emscripten_glVertexAttrib2fv(index, v) { + + GLctx.vertexAttrib2f(index, HEAPF32[v>>2], HEAPF32[v+4>>2]); + } + + function _emscripten_glGetActiveUniform(program, index, bufSize, length, size, type, name) { + program = GL.programs[program]; + var info = GLctx.getActiveUniform(program, index); + if (!info) return; // If an error occurs, nothing will be written to length, size, type and name. + + if (bufSize > 0 && name) { + var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + + if (size) HEAP32[((size)>>2)]=info.size; + if (type) HEAP32[((type)>>2)]=info.type; + } + + + Module["_roundf"] = _roundf; + + function _emscripten_glDeleteObjectARB() { + Module['printErr']('missing function: emscripten_glDeleteObjectARB'); abort(-1); + } + + function _emscripten_set_touchmove_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 24, "touchmove"); + return 0; + } + + function _emscripten_glUniform1f(location, v0) { + GLctx.uniform1f(GL.uniforms[location], v0); + } + + function _emscripten_glVertexAttribPointer(index, size, type, normalized, stride, ptr) { + GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr); + } + + function _glShaderSource(shader, count, string, length) { + var source = GL.getSource(shader, count, string, length); + + + GLctx.shaderSource(GL.shaders[shader], source); + } + + function _pthread_create() { + return 11; + } + + function _emscripten_glDrawArrays(mode, first, count) { + + GLctx.drawArrays(mode, first, count); + + } + + function _emscripten_glGenBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var buffer = GLctx.createBuffer(); + if (!buffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.buffers); + buffer.name = id; + GL.buffers[id] = buffer; + HEAP32[(((buffers)+(i*4))>>2)]=id; + } + } + + function _emscripten_glClearDepth(x0) { GLctx['clearDepth'](x0) } + + function _emscripten_set_keypress_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerKeyEventCallback(target, userData, useCapture, callbackfunc, 1, "keypress"); + return 0; + } + + function _glfwSetCharCallback(winid, cbfun) { + GLFW.setCharCallback(winid, cbfun); + } + + function _emscripten_glGetUniformLocation(program, name) { + name = Pointer_stringify(name); + + var arrayOffset = 0; + // If user passed an array accessor "[index]", parse the array index off the accessor. + if (name.indexOf(']', name.length-1) !== -1) { + var ls = name.lastIndexOf('['); + var arrayIndex = name.slice(ls+1, -1); + if (arrayIndex.length > 0) { + arrayOffset = parseInt(arrayIndex); + if (arrayOffset < 0) { + return -1; + } + } + name = name.slice(0, ls); + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + return -1; + } + var utable = ptable.uniforms; + var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ] + if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1. + return uniformInfo[1]+arrayOffset; + } else { + return -1; + } + } + + function _glBindBuffer(target, buffer) { + var bufferObj = buffer ? GL.buffers[buffer] : null; + + + GLctx.bindBuffer(target, bufferObj); + } + + function _emscripten_glVertexAttrib4fv(index, v) { + + GLctx.vertexAttrib4f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2], HEAPF32[v+12>>2]); + } + + function _emscripten_glScissor(x0, x1, x2, x3) { GLctx['scissor'](x0, x1, x2, x3) } + + function _glfwSetCursorEnterCallback(winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.cursorEnterFunc = cbfun; + } + + + Module["_bitshift64Lshr"] = _bitshift64Lshr; + + function _glBufferData(target, size, data, usage) { + if (!data) { + GLctx.bufferData(target, size, usage); + } else { + GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage); + } + } + + function _emscripten_glIsShader(shader) { + var s = GL.shaders[shader]; + if (!s) return 0; + return GLctx.isShader(s); + } + + function _emscripten_glDrawBuffers(n, bufs) { + + var bufArray = GL.tempFixedLengthArray[n]; + for (var i = 0; i < n; i++) { + bufArray[i] = HEAP32[(((bufs)+(i*4))>>2)]; + } + + GLctx['drawBuffers'](bufArray); + } + + function _glGetFloatv(name_, p) { + emscriptenWebGLGet(name_, p, 'Float'); + } + + function _emscripten_glBindFramebuffer(target, framebuffer) { + GLctx.bindFramebuffer(target, framebuffer ? GL.framebuffers[framebuffer] : null); + } + + function _emscripten_glBlendEquation(x0) { GLctx['blendEquation'](x0) } + + function _emscripten_glBufferSubData(target, offset, size, data) { + GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size)); + } + + function _emscripten_glBufferData(target, size, data, usage) { + if (!data) { + GLctx.bufferData(target, size, usage); + } else { + GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage); + } + } + + + Module["_sbrk"] = _sbrk; + + + Module["_bitshift64Shl"] = _bitshift64Shl; + + function _emscripten_glGetShaderSource(shader, bufSize, length, source) { + var result = GLctx.getShaderSource(GL.shaders[shader]); + if (!result) return; // If an error occurs, nothing will be written to length or source. + if (bufSize > 0 && source) { + var numBytesWrittenExclNull = stringToUTF8(result, source, bufSize); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + + Module["_llvm_bswap_i32"] = _llvm_bswap_i32; + + function _emscripten_set_click_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 4, "click"); + return 0; + } + + function _glfwSetKeyCallback(winid, cbfun) { + GLFW.setKeyCallback(winid, cbfun); + } + + function _emscripten_set_gamepadconnected_callback(userData, useCapture, callbackfunc) { + if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1; + JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 26, "gamepadconnected"); + return 0; + } + + function _emscripten_glGetFloatv(name_, p) { + emscriptenWebGLGet(name_, p, 'Float'); + } + + function _glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) { + + var pixelData = null; + if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat); + GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData); + } + + function _glGetProgramInfoLog(program, maxLength, length, infoLog) { + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _emscripten_glVertexAttribDivisor(index, divisor) { + GLctx['vertexAttribDivisor'](index, divisor); + } + + function _emscripten_glDrawElementsInstanced(mode, count, type, indices, primcount) { + GLctx['drawElementsInstanced'](mode, count, type, indices, primcount); + } + + function _emscripten_glDrawElements(mode, count, type, indices) { + + GLctx.drawElements(mode, count, type, indices); + + } + + function _glfwSetMouseButtonCallback(winid, cbfun) { + GLFW.setMouseButtonCallback(winid, cbfun); + } + + function _emscripten_glCreateProgram() { + var id = GL.getNewId(GL.programs); + var program = GLctx.createProgram(); + program.name = id; + GL.programs[id] = program; + return id; + } + + function _emscripten_glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) { + GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null); + } + + function _emscripten_glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) } + + function _emscripten_glBindVertexArray(vao) { + GLctx['bindVertexArray'](GL.vaos[vao]); + } + + function _emscripten_glLoadMatrixf() { + Module['printErr']('missing function: emscripten_glLoadMatrixf'); abort(-1); + } + + function _glDeleteShader(id) { + if (!id) return; + var shader = GL.shaders[id]; + if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteShader(shader); + GL.shaders[id] = null; + } + + function _emscripten_glGetProgramiv(program, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + if (program >= GL.counter) { + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + return; + } + + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) { + HEAP32[((p)>>2)]=ptable.maxUniformLength; + } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) { + if (ptable.maxAttributeLength == -1) { + var program = GL.programs[program]; + var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES); + ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned. + for (var i = 0; i < numAttribs; ++i) { + var activeAttrib = GLctx.getActiveAttrib(program, i); + ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxAttributeLength; + } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) { + if (ptable.maxUniformBlockNameLength == -1) { + var program = GL.programs[program]; + var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS); + ptable.maxUniformBlockNameLength = 0; + for (var i = 0; i < numBlocks; ++i) { + var activeBlockName = GLctx.getActiveUniformBlockName(program, i); + ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength; + } else { + HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname); + } + } + + function _emscripten_glGetProgramInfoLog(program, maxLength, length, infoLog) { + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _emscripten_glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) { + + var pixelData = null; + if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat); + GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData); + } + + function _glPixelStorei(pname, param) { + if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) { + GL.packAlignment = param; + } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) { + GL.unpackAlignment = param; + } + GLctx.pixelStorei(pname, param); + } + + function ___unlock() {} + + function _emscripten_glColorPointer() { + Module['printErr']('missing function: emscripten_glColorPointer'); abort(-1); + } + + function _glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) } + + function _glfwDestroyWindow(winid) { + return GLFW.destroyWindow(winid); + } + + function _emscripten_glFlush() { GLctx['flush']() } + + function _glfwSetErrorCallback(cbfun) { + GLFW.errorFunc = cbfun; + } + + function _emscripten_glCreateShader(shaderType) { + var id = GL.getNewId(GL.shaders); + GL.shaders[id] = GLctx.createShader(shaderType); + return id; + } + + function _glUniformMatrix4fv(location, count, transpose, value) { + + + var view; + if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[16*count-1]; + for (var i = 0; i < 16*count; i += 16) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)]; + view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)]; + view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)]; + view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)]; + view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)]; + view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)]; + view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)]; + view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)]; + view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)]; + view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)]; + view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)]; + view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*64)>>2); + } + GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view); + } + + function _emscripten_glValidateProgram(program) { + GLctx.validateProgram(GL.programs[program]); + } + + function _glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) } + + function _glFrontFace(x0) { GLctx['frontFace'](x0) } + + function _emscripten_glColorMask(red, green, blue, alpha) { + GLctx.colorMask(!!red, !!green, !!blue, !!alpha); + } + + function _emscripten_glPixelStorei(pname, param) { + if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) { + GL.packAlignment = param; + } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) { + GL.unpackAlignment = param; + } + GLctx.pixelStorei(pname, param); + } + + function _emscripten_glDeleteTextures(n, textures) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((textures)+(i*4))>>2)]; + var texture = GL.textures[id]; + if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures". + GLctx.deleteTexture(texture); + texture.name = 0; + GL.textures[id] = null; + } + } + + function _emscripten_glGenVertexArrays(n, arrays) { + + for (var i = 0; i < n; i++) { + var vao = GLctx['createVertexArray'](); + if (!vao) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((arrays)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.vaos); + vao.name = id; + GL.vaos[id] = vao; + HEAP32[(((arrays)+(i*4))>>2)]=id; + } + } + + function _time(ptr) { + var ret = (Date.now()/1000)|0; + if (ptr) { + HEAP32[((ptr)>>2)]=ret; + } + return ret; + } + + function _emscripten_glGetBooleanv(name_, p) { + emscriptenWebGLGet(name_, p, 'Boolean'); + } + + function _emscripten_glCompileShader(shader) { + GLctx.compileShader(GL.shaders[shader]); + } +var GLctx; GL.init(); +if (ENVIRONMENT_IS_NODE) { + _emscripten_get_now = function _emscripten_get_now_actual() { + var t = process['hrtime'](); + return t[0] * 1e3 + t[1] / 1e6; + }; + } else if (typeof dateNow !== 'undefined') { + _emscripten_get_now = dateNow; + } else if (typeof self === 'object' && self['performance'] && typeof self['performance']['now'] === 'function') { + _emscripten_get_now = function() { return self['performance']['now'](); }; + } else if (typeof performance === 'object' && typeof performance['now'] === 'function') { + _emscripten_get_now = function() { return performance['now'](); }; + } else { + _emscripten_get_now = Date.now; + }; +Module["requestFullScreen"] = function Module_requestFullScreen(lockPointer, resizeCanvas, vrDevice) { Module.printErr("Module.requestFullScreen is deprecated. Please call Module.requestFullscreen instead."); Module["requestFullScreen"] = Module["requestFullscreen"]; Browser.requestFullScreen(lockPointer, resizeCanvas, vrDevice) }; + Module["requestFullscreen"] = function Module_requestFullscreen(lockPointer, resizeCanvas, vrDevice) { Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice) }; + Module["requestAnimationFrame"] = function Module_requestAnimationFrame(func) { Browser.requestAnimationFrame(func) }; + Module["setCanvasSize"] = function Module_setCanvasSize(width, height, noUpdates) { Browser.setCanvasSize(width, height, noUpdates) }; + Module["pauseMainLoop"] = function Module_pauseMainLoop() { Browser.mainLoop.pause() }; + Module["resumeMainLoop"] = function Module_resumeMainLoop() { Browser.mainLoop.resume() }; + Module["getUserMedia"] = function Module_getUserMedia() { Browser.getUserMedia() } + Module["createContext"] = function Module_createContext(canvas, useWebGL, setInModule, webGLContextAttributes) { return Browser.createContext(canvas, useWebGL, setInModule, webGLContextAttributes) }; +JSEvents.staticInit();; +/* flush anything remaining in the buffer during shutdown */ __ATEXIT__.push(function() { var fflush = Module["_fflush"]; if (fflush) fflush(0); var printChar = ___syscall146.printChar; if (!printChar) return; var buffers = ___syscall146.buffers; if (buffers[1].length) printChar(1, 10); if (buffers[2].length) printChar(2, 10); });; +DYNAMICTOP_PTR = allocate(1, "i32", ALLOC_STATIC); + +STACK_BASE = STACKTOP = Runtime.alignMemory(STATICTOP); + +STACK_MAX = STACK_BASE + TOTAL_STACK; + +DYNAMIC_BASE = Runtime.alignMemory(STACK_MAX); + +HEAP32[DYNAMICTOP_PTR>>2] = DYNAMIC_BASE; + +staticSealed = true; // seal the static portion of memory + +assert(DYNAMIC_BASE < TOTAL_MEMORY, "TOTAL_MEMORY not big enough for stack"); + + + +function nullFunc_viiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vd(x) { Module["printErr"]("Invalid function pointer called with signature 'vd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vid(x) { Module["printErr"]("Invalid function pointer called with signature 'vid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vi(x) { Module["printErr"]("Invalid function pointer called with signature 'vi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vii(x) { Module["printErr"]("Invalid function pointer called with signature 'vii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_ii(x) { Module["printErr"]("Invalid function pointer called with signature 'ii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viddd(x) { Module["printErr"]("Invalid function pointer called with signature 'viddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vidd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_iiii(x) { Module["printErr"]("Invalid function pointer called with signature 'iiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viii(x) { Module["printErr"]("Invalid function pointer called with signature 'viii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vidddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdi(x) { Module["printErr"]("Invalid function pointer called with signature 'vdi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_iii(x) { Module["printErr"]("Invalid function pointer called with signature 'iii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_i(x) { Module["printErr"]("Invalid function pointer called with signature 'i'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdddddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_v(x) { Module["printErr"]("Invalid function pointer called with signature 'v'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viid(x) { Module["printErr"]("Invalid function pointer called with signature 'viid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function invoke_viiiii(index,a1,a2,a3,a4,a5) { + try { + Module["dynCall_viiiii"](index,a1,a2,a3,a4,a5); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vd(index,a1) { + try { + Module["dynCall_vd"](index,a1); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vid(index,a1,a2) { + try { + Module["dynCall_vid"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vi(index,a1) { + try { + Module["dynCall_vi"](index,a1); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vii(index,a1,a2) { + try { + Module["dynCall_vii"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_ii(index,a1) { + try { + return Module["dynCall_ii"](index,a1); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viddd(index,a1,a2,a3,a4) { + try { + Module["dynCall_viddd"](index,a1,a2,a3,a4); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vidd(index,a1,a2,a3) { + try { + Module["dynCall_vidd"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_iiii(index,a1,a2,a3) { + try { + return Module["dynCall_iiii"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) { + try { + Module["dynCall_viiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiii(index,a1,a2,a3,a4,a5,a6) { + try { + Module["dynCall_viiiiii"](index,a1,a2,a3,a4,a5,a6); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viii(index,a1,a2,a3) { + try { + Module["dynCall_viii"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vidddd(index,a1,a2,a3,a4,a5) { + try { + Module["dynCall_vidddd"](index,a1,a2,a3,a4,a5); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdi(index,a1,a2) { + try { + Module["dynCall_vdi"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) { + try { + Module["dynCall_viiiiiii"](index,a1,a2,a3,a4,a5,a6,a7); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) { + try { + Module["dynCall_viiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_iii(index,a1,a2) { + try { + return Module["dynCall_iii"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_i(index) { + try { + return Module["dynCall_i"](index); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdddddd(index,a1,a2,a3,a4,a5,a6) { + try { + Module["dynCall_vdddddd"](index,a1,a2,a3,a4,a5,a6); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdddd(index,a1,a2,a3,a4) { + try { + Module["dynCall_vdddd"](index,a1,a2,a3,a4); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdd(index,a1,a2) { + try { + Module["dynCall_vdd"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_v(index) { + try { + Module["dynCall_v"](index); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viid(index,a1,a2,a3) { + try { + Module["dynCall_viid"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiii(index,a1,a2,a3,a4) { + try { + Module["dynCall_viiii"](index,a1,a2,a3,a4); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +Module.asmGlobalArg = { "Math": Math, "Int8Array": Int8Array, "Int16Array": Int16Array, "Int32Array": Int32Array, "Uint8Array": Uint8Array, "Uint16Array": Uint16Array, "Uint32Array": Uint32Array, "Float32Array": Float32Array, "Float64Array": Float64Array, "NaN": NaN, "Infinity": Infinity }; + +Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_clock_gettime": _clock_gettime, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glCreateShader": _glCreateShader, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_glUniform4f": _glUniform4f, "_glfwWindowShouldClose": _glfwWindowShouldClose, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glFrustum": _emscripten_glFrustum, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_glfwDestroyWindow": _glfwDestroyWindow, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_emscripten_get_now_is_monotonic": _emscripten_get_now_is_monotonic, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_glBufferSubData": _glBufferSubData, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_glGetString": _glGetString, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "_glLinkProgram": _glLinkProgram, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "___syscall146": ___syscall146, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_pthread_join": _pthread_join, "_glCullFace": _glCullFace, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_emscripten_set_keypress_callback": _emscripten_set_keypress_callback, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetVideoModes": _glfwGetVideoModes, "___unlock": ___unlock, "_emscripten_set_click_callback": _emscripten_set_click_callback, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glHint": _emscripten_glHint, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_emscripten_get_pointerlock_status": _emscripten_get_pointerlock_status, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_emscripten_glFinish": _emscripten_glFinish, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "_glGetFloatv": _glGetFloatv, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_glfwTerminate": _glfwTerminate, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_glfwSwapInterval": _glfwSwapInterval, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_glGenTextures": _glGenTextures, "_emscripten_glDisable": _emscripten_glDisable, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_glfwGetCursorPos": _glfwGetCursorPos, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "___syscall54": ___syscall54, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "_glfwWaitEvents": _glfwWaitEvents, "_glfwSwapBuffers": _glfwSwapBuffers, "_pthread_create": _pthread_create, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_glTexParameteri": _glTexParameteri, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 }; +// EMSCRIPTEN_START_ASM +var asm = (function(global, env, buffer) { + 'use asm'; + + + var HEAP8 = new global.Int8Array(buffer); + var HEAP16 = new global.Int16Array(buffer); + var HEAP32 = new global.Int32Array(buffer); + var HEAPU8 = new global.Uint8Array(buffer); + var HEAPU16 = new global.Uint16Array(buffer); + var HEAPU32 = new global.Uint32Array(buffer); + var HEAPF32 = new global.Float32Array(buffer); + var HEAPF64 = new global.Float64Array(buffer); + + + var DYNAMICTOP_PTR=env.DYNAMICTOP_PTR|0; + var tempDoublePtr=env.tempDoublePtr|0; + var ABORT=env.ABORT|0; + var STACKTOP=env.STACKTOP|0; + var STACK_MAX=env.STACK_MAX|0; + var cttz_i8=env.cttz_i8|0; + + var __THREW__ = 0; + var threwValue = 0; + var setjmpId = 0; + var undef = 0; + var nan = global.NaN, inf = global.Infinity; + var tempInt = 0, tempBigInt = 0, tempBigIntP = 0, tempBigIntS = 0, tempBigIntR = 0.0, tempBigIntI = 0, tempBigIntD = 0, tempValue = 0, tempDouble = 0.0; + var tempRet0 = 0; + + var Math_floor=global.Math.floor; + var Math_abs=global.Math.abs; + var Math_sqrt=global.Math.sqrt; + var Math_pow=global.Math.pow; + var Math_cos=global.Math.cos; + var Math_sin=global.Math.sin; + var Math_tan=global.Math.tan; + var Math_acos=global.Math.acos; + var Math_asin=global.Math.asin; + var Math_atan=global.Math.atan; + var Math_atan2=global.Math.atan2; + var Math_exp=global.Math.exp; + var Math_log=global.Math.log; + var Math_ceil=global.Math.ceil; + var Math_imul=global.Math.imul; + var Math_min=global.Math.min; + var Math_max=global.Math.max; + var Math_clz32=global.Math.clz32; + var abort=env.abort; + var assert=env.assert; + var enlargeMemory=env.enlargeMemory; + var getTotalMemory=env.getTotalMemory; + var abortOnCannotGrowMemory=env.abortOnCannotGrowMemory; + var abortStackOverflow=env.abortStackOverflow; + var nullFunc_viiiii=env.nullFunc_viiiii; + var nullFunc_vd=env.nullFunc_vd; + var nullFunc_vid=env.nullFunc_vid; + var nullFunc_vi=env.nullFunc_vi; + var nullFunc_vii=env.nullFunc_vii; + var nullFunc_ii=env.nullFunc_ii; + var nullFunc_viddd=env.nullFunc_viddd; + var nullFunc_vidd=env.nullFunc_vidd; + var nullFunc_iiii=env.nullFunc_iiii; + var nullFunc_viiiiiiii=env.nullFunc_viiiiiiii; + var nullFunc_viiiiii=env.nullFunc_viiiiii; + var nullFunc_viii=env.nullFunc_viii; + var nullFunc_vidddd=env.nullFunc_vidddd; + var nullFunc_vdi=env.nullFunc_vdi; + var nullFunc_viiiiiii=env.nullFunc_viiiiiii; + var nullFunc_viiiiiiiii=env.nullFunc_viiiiiiiii; + var nullFunc_iii=env.nullFunc_iii; + var nullFunc_i=env.nullFunc_i; + var nullFunc_vdddddd=env.nullFunc_vdddddd; + var nullFunc_vdddd=env.nullFunc_vdddd; + var nullFunc_vdd=env.nullFunc_vdd; + var nullFunc_v=env.nullFunc_v; + var nullFunc_viid=env.nullFunc_viid; + var nullFunc_viiii=env.nullFunc_viiii; + var invoke_viiiii=env.invoke_viiiii; + var invoke_vd=env.invoke_vd; + var invoke_vid=env.invoke_vid; + var invoke_vi=env.invoke_vi; + var invoke_vii=env.invoke_vii; + var invoke_ii=env.invoke_ii; + var invoke_viddd=env.invoke_viddd; + var invoke_vidd=env.invoke_vidd; + var invoke_iiii=env.invoke_iiii; + var invoke_viiiiiiii=env.invoke_viiiiiiii; + var invoke_viiiiii=env.invoke_viiiiii; + var invoke_viii=env.invoke_viii; + var invoke_vidddd=env.invoke_vidddd; + var invoke_vdi=env.invoke_vdi; + var invoke_viiiiiii=env.invoke_viiiiiii; + var invoke_viiiiiiiii=env.invoke_viiiiiiiii; + var invoke_iii=env.invoke_iii; + var invoke_i=env.invoke_i; + var invoke_vdddddd=env.invoke_vdddddd; + var invoke_vdddd=env.invoke_vdddd; + var invoke_vdd=env.invoke_vdd; + var invoke_v=env.invoke_v; + var invoke_viid=env.invoke_viid; + var invoke_viiii=env.invoke_viiii; + var _emscripten_glGetTexParameterfv=env._emscripten_glGetTexParameterfv; + var _glUseProgram=env._glUseProgram; + var _emscripten_glShaderSource=env._emscripten_glShaderSource; + var _glfwCreateWindow=env._glfwCreateWindow; + var _emscripten_glReleaseShaderCompiler=env._emscripten_glReleaseShaderCompiler; + var _emscripten_glBlendFuncSeparate=env._emscripten_glBlendFuncSeparate; + var _emscripten_glVertexAttribPointer=env._emscripten_glVertexAttribPointer; + var _emscripten_glGetIntegerv=env._emscripten_glGetIntegerv; + var _emscripten_glCullFace=env._emscripten_glCullFace; + var _emscripten_glIsProgram=env._emscripten_glIsProgram; + var _emscripten_glStencilMaskSeparate=env._emscripten_glStencilMaskSeparate; + var _emscripten_glViewport=env._emscripten_glViewport; + var _emscripten_glFrontFace=env._emscripten_glFrontFace; + var _glDeleteProgram=env._glDeleteProgram; + var _emscripten_glUniform3fv=env._emscripten_glUniform3fv; + var _emscripten_glPolygonOffset=env._emscripten_glPolygonOffset; + var _emscripten_glUseProgram=env._emscripten_glUseProgram; + var _emscripten_glBlendColor=env._emscripten_glBlendColor; + var _glBindBuffer=env._glBindBuffer; + var _emscripten_glDepthFunc=env._emscripten_glDepthFunc; + var _glGetShaderInfoLog=env._glGetShaderInfoLog; + var _clock_gettime=env._clock_gettime; + var _emscripten_set_fullscreenchange_callback=env._emscripten_set_fullscreenchange_callback; + var _emscripten_set_touchmove_callback=env._emscripten_set_touchmove_callback; + var _emscripten_set_main_loop_timing=env._emscripten_set_main_loop_timing; + var _emscripten_set_gamepaddisconnected_callback=env._emscripten_set_gamepaddisconnected_callback; + var _glDisable=env._glDisable; + var _glBlendFunc=env._glBlendFunc; + var _emscripten_glDisableVertexAttribArray=env._emscripten_glDisableVertexAttribArray; + var _glGetAttribLocation=env._glGetAttribLocation; + var _glDisableVertexAttribArray=env._glDisableVertexAttribArray; + var _glCreateShader=env._glCreateShader; + var _emscripten_glSampleCoverage=env._emscripten_glSampleCoverage; + var _emscripten_glVertexPointer=env._emscripten_glVertexPointer; + var _emscripten_set_touchstart_callback=env._emscripten_set_touchstart_callback; + var emscriptenWebGLComputeImageSize=env.emscriptenWebGLComputeImageSize; + var _emscripten_glGetBooleanv=env._emscripten_glGetBooleanv; + var _emscripten_glGetShaderSource=env._emscripten_glGetShaderSource; + var _glUniform4f=env._glUniform4f; + var _glfwWindowShouldClose=env._glfwWindowShouldClose; + var _llvm_stacksave=env._llvm_stacksave; + var _emscripten_glUniform1i=env._emscripten_glUniform1i; + var _emscripten_glStencilFuncSeparate=env._emscripten_glStencilFuncSeparate; + var _emscripten_glFrustum=env._emscripten_glFrustum; + var _emscripten_glGenBuffers=env._emscripten_glGenBuffers; + var _emscripten_glDeleteObjectARB=env._emscripten_glDeleteObjectARB; + var _glfwSetWindowSizeCallback=env._glfwSetWindowSizeCallback; + var _emscripten_glGetShaderPrecisionFormat=env._emscripten_glGetShaderPrecisionFormat; + var _glfwInit=env._glfwInit; + var _glGenBuffers=env._glGenBuffers; + var _glShaderSource=env._glShaderSource; + var _emscripten_glGetString=env._emscripten_glGetString; + var _emscripten_glIsFramebuffer=env._emscripten_glIsFramebuffer; + var _emscripten_glIsEnabled=env._emscripten_glIsEnabled; + var _emscripten_glScissor=env._emscripten_glScissor; + var _emscripten_glVertexAttrib4fv=env._emscripten_glVertexAttrib4fv; + var _emscripten_glFramebufferTexture2D=env._emscripten_glFramebufferTexture2D; + var _emscripten_glTexParameteriv=env._emscripten_glTexParameteriv; + var _emscripten_glBindProgramARB=env._emscripten_glBindProgramARB; + var _emscripten_glStencilOpSeparate=env._emscripten_glStencilOpSeparate; + var _emscripten_glFramebufferRenderbuffer=env._emscripten_glFramebufferRenderbuffer; + var ___syscall140=env.___syscall140; + var _glfwSetErrorCallback=env._glfwSetErrorCallback; + var _glfwDefaultWindowHints=env._glfwDefaultWindowHints; + var _glfwDestroyWindow=env._glfwDestroyWindow; + var _emscripten_glVertexAttrib1f=env._emscripten_glVertexAttrib1f; + var _emscripten_glGetActiveAttrib=env._emscripten_glGetActiveAttrib; + var _emscripten_glAttachShader=env._emscripten_glAttachShader; + var _emscripten_get_now_is_monotonic=env._emscripten_get_now_is_monotonic; + var _emscripten_glUniform2i=env._emscripten_glUniform2i; + var _emscripten_glUniform2f=env._emscripten_glUniform2f; + var _emscripten_glTexParameterfv=env._emscripten_glTexParameterfv; + var _emscripten_glUniformMatrix2fv=env._emscripten_glUniformMatrix2fv; + var _glGetProgramInfoLog=env._glGetProgramInfoLog; + var _glfwSetScrollCallback=env._glfwSetScrollCallback; + var _emscripten_glTexParameterf=env._emscripten_glTexParameterf; + var _emscripten_glGetAttachedShaders=env._emscripten_glGetAttachedShaders; + var _emscripten_glGenTextures=env._emscripten_glGenTextures; + var _emscripten_glTexParameteri=env._emscripten_glTexParameteri; + var _llvm_stackrestore=env._llvm_stackrestore; + var _glfwMakeContextCurrent=env._glfwMakeContextCurrent; + var _emscripten_glClear=env._emscripten_glClear; + var _glDrawElements=env._glDrawElements; + var _glBufferSubData=env._glBufferSubData; + var _emscripten_glValidateProgram=env._emscripten_glValidateProgram; + var _emscripten_glVertexAttrib2fv=env._emscripten_glVertexAttrib2fv; + var _glViewport=env._glViewport; + var _emscripten_glUniform4iv=env._emscripten_glUniform4iv; + var _emscripten_glGetTexParameteriv=env._emscripten_glGetTexParameteriv; + var ___setErrNo=env.___setErrNo; + var _eglGetProcAddress=env._eglGetProcAddress; + var _emscripten_glBindAttribLocation=env._emscripten_glBindAttribLocation; + var _glDeleteTextures=env._glDeleteTextures; + var _glDepthFunc=env._glDepthFunc; + var _emscripten_glClientActiveTexture=env._emscripten_glClientActiveTexture; + var _emscripten_glVertexAttrib2f=env._emscripten_glVertexAttrib2f; + var _emscripten_glFlush=env._emscripten_glFlush; + var _emscripten_glBlendFunc=env._emscripten_glBlendFunc; + var _emscripten_glCheckFramebufferStatus=env._emscripten_glCheckFramebufferStatus; + var _emscripten_glGenerateMipmap=env._emscripten_glGenerateMipmap; + var _emscripten_glGetError=env._emscripten_glGetError; + var _emscripten_glClearDepthf=env._emscripten_glClearDepthf; + var _emscripten_glBufferData=env._emscripten_glBufferData; + var _emscripten_glUniform3i=env._emscripten_glUniform3i; + var _emscripten_glRotatef=env._emscripten_glRotatef; + var _emscripten_glDeleteShader=env._emscripten_glDeleteShader; + var _glEnable=env._glEnable; + var _emscripten_glReadPixels=env._emscripten_glReadPixels; + var _emscripten_glMatrixMode=env._emscripten_glMatrixMode; + var _glGetString=env._glGetString; + var _emscripten_glClearStencil=env._emscripten_glClearStencil; + var _emscripten_glGetUniformLocation=env._emscripten_glGetUniformLocation; + var emscriptenWebGLGet=env.emscriptenWebGLGet; + var _emscripten_glEnableVertexAttribArray=env._emscripten_glEnableVertexAttribArray; + var _emscripten_glGetAttribLocation=env._emscripten_glGetAttribLocation; + var _emscripten_get_now=env._emscripten_get_now; + var _emscripten_glNormalPointer=env._emscripten_glNormalPointer; + var _glAttachShader=env._glAttachShader; + var _emscripten_glTexCoordPointer=env._emscripten_glTexCoordPointer; + var _emscripten_glEnable=env._emscripten_glEnable; + var _glCreateProgram=env._glCreateProgram; + var _glUniformMatrix4fv=env._glUniformMatrix4fv; + var _emscripten_glClearDepth=env._emscripten_glClearDepth; + var _glLinkProgram=env._glLinkProgram; + var ___lock=env.___lock; + var emscriptenWebGLGetTexPixelData=env.emscriptenWebGLGetTexPixelData; + var ___syscall6=env.___syscall6; + var _emscripten_glIsBuffer=env._emscripten_glIsBuffer; + var _emscripten_glVertexAttrib3f=env._emscripten_glVertexAttrib3f; + var _time=env._time; + var ___syscall146=env.___syscall146; + var _emscripten_glGetFramebufferAttachmentParameteriv=env._emscripten_glGetFramebufferAttachmentParameteriv; + var _emscripten_glBlendEquationSeparate=env._emscripten_glBlendEquationSeparate; + var _exit=env._exit; + var _emscripten_glEnableClientState=env._emscripten_glEnableClientState; + var _emscripten_glUniform4i=env._emscripten_glUniform4i; + var _pthread_join=env._pthread_join; + var _glCullFace=env._glCullFace; + var _emscripten_glGetPointerv=env._emscripten_glGetPointerv; + var _emscripten_set_keypress_callback=env._emscripten_set_keypress_callback; + var __emscripten_sample_gamepad_data=env.__emscripten_sample_gamepad_data; + var _emscripten_get_gamepad_status=env._emscripten_get_gamepad_status; + var _emscripten_glUniform4f=env._emscripten_glUniform4f; + var _emscripten_glUniform2fv=env._emscripten_glUniform2fv; + var _glfwGetVideoModes=env._glfwGetVideoModes; + var ___unlock=env.___unlock; + var _emscripten_set_click_callback=env._emscripten_set_click_callback; + var _emscripten_glShaderBinary=env._emscripten_glShaderBinary; + var _emscripten_glDrawElements=env._emscripten_glDrawElements; + var _glVertexAttribPointer=env._glVertexAttribPointer; + var _emscripten_get_num_gamepads=env._emscripten_get_num_gamepads; + var _glCompressedTexImage2D=env._glCompressedTexImage2D; + var _emscripten_glUniform1iv=env._emscripten_glUniform1iv; + var _emscripten_glGetVertexAttribPointerv=env._emscripten_glGetVertexAttribPointerv; + var _glClearDepthf=env._glClearDepthf; + var _emscripten_glCompressedTexSubImage2D=env._emscripten_glCompressedTexSubImage2D; + var emscriptenWebGLGetUniform=env.emscriptenWebGLGetUniform; + var _emscripten_glGenRenderbuffers=env._emscripten_glGenRenderbuffers; + var _emscripten_glDeleteVertexArrays=env._emscripten_glDeleteVertexArrays; + var _glfwSetWindowShouldClose=env._glfwSetWindowShouldClose; + var _emscripten_glUniform1fv=env._emscripten_glUniform1fv; + var _emscripten_glGetActiveUniform=env._emscripten_glGetActiveUniform; + var _glBindTexture=env._glBindTexture; + var _emscripten_glUniform3iv=env._emscripten_glUniform3iv; + var _emscripten_glUniform2iv=env._emscripten_glUniform2iv; + var _emscripten_glHint=env._emscripten_glHint; + var _glfwSetCharCallback=env._glfwSetCharCallback; + var emscriptenWebGLGetVertexAttrib=env.emscriptenWebGLGetVertexAttrib; + var _emscripten_glLoadMatrixf=env._emscripten_glLoadMatrixf; + var _emscripten_glDeleteProgram=env._emscripten_glDeleteProgram; + var _emscripten_glDeleteRenderbuffers=env._emscripten_glDeleteRenderbuffers; + var _emscripten_glDrawElementsInstanced=env._emscripten_glDrawElementsInstanced; + var _emscripten_glVertexAttrib4f=env._emscripten_glVertexAttrib4f; + var _glDrawArrays=env._glDrawArrays; + var _emscripten_glTexSubImage2D=env._emscripten_glTexSubImage2D; + var _emscripten_memcpy_big=env._emscripten_memcpy_big; + var _emscripten_glPixelStorei=env._emscripten_glPixelStorei; + var _glCompileShader=env._glCompileShader; + var _emscripten_get_pointerlock_status=env._emscripten_get_pointerlock_status; + var _emscripten_glUniformMatrix3fv=env._emscripten_glUniformMatrix3fv; + var _emscripten_glColorPointer=env._emscripten_glColorPointer; + var _emscripten_glDepthRange=env._emscripten_glDepthRange; + var _emscripten_glGetBufferParameteriv=env._emscripten_glGetBufferParameteriv; + var _emscripten_glFinish=env._emscripten_glFinish; + var _emscripten_request_pointerlock=env._emscripten_request_pointerlock; + var _glGetFloatv=env._glGetFloatv; + var _emscripten_asm_const_iii=env._emscripten_asm_const_iii; + var _emscripten_glDepthMask=env._emscripten_glDepthMask; + var _glfwSetWindowIconifyCallback=env._glfwSetWindowIconifyCallback; + var _emscripten_glDrawBuffers=env._emscripten_glDrawBuffers; + var _glfwTerminate=env._glfwTerminate; + var _glFrontFace=env._glFrontFace; + var _emscripten_glGetObjectParameterivARB=env._emscripten_glGetObjectParameterivARB; + var _emscripten_exit_pointerlock=env._emscripten_exit_pointerlock; + var _glfwSwapInterval=env._glfwSwapInterval; + var _glUniform1i=env._glUniform1i; + var _glEnableVertexAttribArray=env._glEnableVertexAttribArray; + var _emscripten_glStencilFunc=env._emscripten_glStencilFunc; + var _abort=env._abort; + var _emscripten_glGetUniformiv=env._emscripten_glGetUniformiv; + var _glDeleteBuffers=env._glDeleteBuffers; + var _glBufferData=env._glBufferData; + var _glTexImage2D=env._glTexImage2D; + var _emscripten_glGetShaderiv=env._emscripten_glGetShaderiv; + var _glfwSetKeyCallback=env._glfwSetKeyCallback; + var _emscripten_glGenFramebuffers=env._emscripten_glGenFramebuffers; + var _emscripten_glUniformMatrix4fv=env._emscripten_glUniformMatrix4fv; + var _emscripten_glLoadIdentity=env._emscripten_glLoadIdentity; + var _glDeleteShader=env._glDeleteShader; + var _emscripten_glUniform1f=env._emscripten_glUniform1f; + var _glGetProgramiv=env._glGetProgramiv; + var _emscripten_glBindFramebuffer=env._emscripten_glBindFramebuffer; + var _emscripten_glIsRenderbuffer=env._emscripten_glIsRenderbuffer; + var _glfwGetTime=env._glfwGetTime; + var _emscripten_glRenderbufferStorage=env._emscripten_glRenderbufferStorage; + var _emscripten_set_gamepadconnected_callback=env._emscripten_set_gamepadconnected_callback; + var _emscripten_glGetVertexAttribiv=env._emscripten_glGetVertexAttribiv; + var _emscripten_glBindVertexArray=env._emscripten_glBindVertexArray; + var _emscripten_glDrawArraysInstanced=env._emscripten_glDrawArraysInstanced; + var _emscripten_set_touchcancel_callback=env._emscripten_set_touchcancel_callback; + var _emscripten_glCreateShader=env._emscripten_glCreateShader; + var _emscripten_glStencilMask=env._emscripten_glStencilMask; + var _emscripten_glDeleteTextures=env._emscripten_glDeleteTextures; + var _emscripten_glBindRenderbuffer=env._emscripten_glBindRenderbuffer; + var _glfwGetPrimaryMonitor=env._glfwGetPrimaryMonitor; + var _emscripten_glBufferSubData=env._emscripten_glBufferSubData; + var _emscripten_glVertexAttribDivisor=env._emscripten_glVertexAttribDivisor; + var _emscripten_set_touchend_callback=env._emscripten_set_touchend_callback; + var _emscripten_glGetUniformfv=env._emscripten_glGetUniformfv; + var _emscripten_glGetVertexAttribfv=env._emscripten_glGetVertexAttribfv; + var _emscripten_glGetRenderbufferParameteriv=env._emscripten_glGetRenderbufferParameteriv; + var _emscripten_glDeleteFramebuffers=env._emscripten_glDeleteFramebuffers; + var _glGetShaderiv=env._glGetShaderiv; + var _emscripten_glVertexAttrib3fv=env._emscripten_glVertexAttrib3fv; + var _glGetUniformLocation=env._glGetUniformLocation; + var _emscripten_glGetInfoLogARB=env._emscripten_glGetInfoLogARB; + var _emscripten_glCompileShader=env._emscripten_glCompileShader; + var _glClear=env._glClear; + var _glGenTextures=env._glGenTextures; + var _emscripten_glDisable=env._emscripten_glDisable; + var _emscripten_glDepthRangef=env._emscripten_glDepthRangef; + var __exit=env.__exit; + var _emscripten_glLineWidth=env._emscripten_glLineWidth; + var _emscripten_glUniform3f=env._emscripten_glUniform3f; + var _emscripten_glGetShaderInfoLog=env._emscripten_glGetShaderInfoLog; + var _emscripten_glStencilOp=env._emscripten_glStencilOp; + var _glBindAttribLocation=env._glBindAttribLocation; + var _glPixelStorei=env._glPixelStorei; + var _emscripten_glColorMask=env._emscripten_glColorMask; + var _emscripten_glLinkProgram=env._emscripten_glLinkProgram; + var _emscripten_glBlendEquation=env._emscripten_glBlendEquation; + var _emscripten_glIsTexture=env._emscripten_glIsTexture; + var _emscripten_glGetProgramiv=env._emscripten_glGetProgramiv; + var _emscripten_glVertexAttrib1fv=env._emscripten_glVertexAttrib1fv; + var _emscripten_glBindTexture=env._emscripten_glBindTexture; + var _glfwSetMouseButtonCallback=env._glfwSetMouseButtonCallback; + var _glfwGetCursorPos=env._glfwGetCursorPos; + var _emscripten_glActiveTexture=env._emscripten_glActiveTexture; + var _emscripten_glDrawRangeElements=env._emscripten_glDrawRangeElements; + var ___syscall54=env.___syscall54; + var _emscripten_glDeleteBuffers=env._emscripten_glDeleteBuffers; + var _glfwWaitEvents=env._glfwWaitEvents; + var _glfwSwapBuffers=env._glfwSwapBuffers; + var _pthread_create=env._pthread_create; + var _emscripten_set_main_loop=env._emscripten_set_main_loop; + var _emscripten_glGetProgramInfoLog=env._emscripten_glGetProgramInfoLog; + var _glfwWindowHint=env._glfwWindowHint; + var _emscripten_glIsShader=env._emscripten_glIsShader; + var _emscripten_glUniform4fv=env._emscripten_glUniform4fv; + var _emscripten_glGenVertexArrays=env._emscripten_glGenVertexArrays; + var _emscripten_glDrawArrays=env._emscripten_glDrawArrays; + var _emscripten_glCompressedTexImage2D=env._emscripten_glCompressedTexImage2D; + var _emscripten_glClearColor=env._emscripten_glClearColor; + var _emscripten_glCreateProgram=env._emscripten_glCreateProgram; + var _emscripten_glCopyTexSubImage2D=env._emscripten_glCopyTexSubImage2D; + var _glTexParameteri=env._glTexParameteri; + var _emscripten_glBindBuffer=env._emscripten_glBindBuffer; + var _emscripten_glGetFloatv=env._emscripten_glGetFloatv; + var _emscripten_glDetachShader=env._emscripten_glDetachShader; + var _glClearColor=env._glClearColor; + var _glfwSetCursorPosCallback=env._glfwSetCursorPosCallback; + var _glfwSetCursorEnterCallback=env._glfwSetCursorEnterCallback; + var _emscripten_glCopyTexImage2D=env._emscripten_glCopyTexImage2D; + var _emscripten_glTexImage2D=env._emscripten_glTexImage2D; + var tempFloat = 0.0; + +// EMSCRIPTEN_START_FUNCS + +function stackAlloc(size) { + size = size|0; + var ret = 0; + ret = STACKTOP; + STACKTOP = (STACKTOP + size)|0; + STACKTOP = (STACKTOP + 15)&-16; + if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(size|0); + + return ret|0; +} +function stackSave() { + return STACKTOP|0; +} +function stackRestore(top) { + top = top|0; + STACKTOP = top; +} +function establishStackSpace(stackBase, stackMax) { + stackBase = stackBase|0; + stackMax = stackMax|0; + STACKTOP = stackBase; + STACK_MAX = stackMax; +} + +function setThrew(threw, value) { + threw = threw|0; + value = value|0; + if ((__THREW__|0) == 0) { + __THREW__ = threw; + threwValue = value; + } +} + +function setTempRet0(value) { + value = value|0; + tempRet0 = value; +} +function getTempRet0() { + return tempRet0|0; +} + +function _InitPhysics() { + var label = 0, sp = 0; + sp = STACKTOP; + (_pthread_create((14000|0),(0|0),(2|0),(0|0))|0); + return; +} +function _PhysicsLoop($0) { + $0 = $0|0; + var $$0 = 0, $$010 = 0, $$011 = 0, $$09 = 0, $$0912 = 0, $$0913 = 0, $$pr = 0.0, $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0; + var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + HEAP32[3501] = 1; + HEAPF64[1712] = 0.0; + _InitTimer(); + $1 = HEAP32[3501]|0; + $2 = ($1|0)==(0); + if (!($2)) { + while(1) { + $3 = (+_GetCurrentTime()); + HEAPF64[1713] = $3; + $4 = +HEAPF64[1714]; + $5 = $3 - $4; + HEAPF64[1715] = $5; + $6 = +HEAPF64[1712]; + $7 = $5 + $6; + HEAPF64[1712] = $7; + _MathClamp(); + $$pr = +HEAPF64[1712]; + $8 = !($$pr >= 0.016666666666666666); + if (!($8)) { + while(1) { + _PhysicsStep(); + $9 = +HEAPF64[1715]; + $10 = +HEAPF64[1712]; + $11 = $10 - $9; + HEAPF64[1712] = $11; + $12 = !($11 >= 0.016666666666666666); + if ($12) { + break; + } + } + } + $13 = +HEAPF64[1713]; + HEAPF64[1714] = $13; + $14 = HEAP32[3501]|0; + $15 = ($14|0)==(0); + if ($15) { + break; + } + } + } + $16 = HEAP32[3568]|0; + $$0912 = (($16) + -1)|0; + $17 = ($$0912|0)>(-1); + if ($17) { + $$0913 = $$0912; + while(1) { + $20 = (14276 + ($$0913<<2)|0); + $21 = HEAP32[$20>>2]|0; + _DestroyPhysicsManifold($21); + $$09 = (($$0913) + -1)|0; + $22 = ($$09|0)>(-1); + if ($22) { + $$0913 = $$09; + } else { + break; + } + } + } + $18 = HEAP32[3503]|0; + $$010 = (($18) + -1)|0; + $19 = ($$010|0)>(-1); + if ($19) { + $$011 = $$010; + } else { + return (0|0); + } + while(1) { + $23 = (14016 + ($$011<<2)|0); + $24 = HEAP32[$23>>2]|0; + _DestroyPhysicsBody($24); + $$0 = (($$011) + -1)|0; + $25 = ($$0|0)>(-1); + if ($25) { + $$011 = $$0; + } else { + break; + } + } + return (0|0); +} +function _SetPhysicsGravity($0,$1) { + $0 = +$0; + $1 = +$1; + var label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[7666] = $0; + HEAPF32[2] = $1; + return; +} +function _CreatePhysicsBodyPolygon($0,$1,$2,$3) { + $0 = $0|0; + $1 = +$1; + $2 = $2|0; + $3 = +$3; + var $$0116149 = 0, $$0116149158159 = 0, $$0119144 = 0, $$0120136 = 0, $$0121$lcssa161 = 0.0, $$0121134 = 0.0, $$0122$lcssa160 = 0.0, $$0122133 = 0.0, $$0131 = 0, $$sroa$0$0132 = 0.0, $$sroa$049$0$$sroa_idx = 0, $$sroa$8$0135 = 0.0, $10 = 0, $100 = 0.0, $101 = 0, $102 = 0.0, $103 = 0, $104 = 0, $105 = 0.0, $106 = 0.0; + var $107 = 0, $108 = 0.0, $109 = 0, $11 = 0, $110 = 0, $111 = 0.0, $112 = 0.0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0.0; + var $125 = 0.0, $126 = 0, $127 = 0.0, $128 = 0.0, $129 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0.0; + var $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0; + var $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0.0, $81 = 0.0, $82 = 0.0; + var $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $exitcond = 0, $tmpcast$byval_copy = 0; + var $tmpcast123$byval_copy = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0); + $tmpcast123$byval_copy = sp + 432|0; + $tmpcast$byval_copy = sp + 424|0; + $4 = sp + 16|0; + $5 = sp + 8|0; + $6 = sp; + $7 = (_malloc(500)|0); + $8 = HEAP32[3502]|0; + $9 = (($8) + 500)|0; + HEAP32[3502] = $9; + $10 = HEAP32[3503]|0; + $11 = ($10|0)==(0); + $$0116149 = 0; + L1: while(1) { + if ($11) { + $$0116149158159 = 0; + break; + } else { + $$0119144 = 0; + } + while(1) { + $14 = (14016 + ($$0119144<<2)|0); + $15 = HEAP32[$14>>2]|0; + $16 = HEAP32[$15>>2]|0; + $17 = ($16|0)==($$0116149|0); + $13 = (($$0119144) + 1)|0; + if ($17) { + break; + } + $12 = ($13>>>0)<($10>>>0); + if ($12) { + $$0119144 = $13; + } else { + label = 6; + break L1; + } + } + $18 = (($$0116149) + 1)|0; + $19 = ($18|0)<(64); + if ($19) { + $$0116149 = $18; + } else { + label = 14; + break; + } + } + if ((label|0) == 14) { + STACKTOP = sp;return ($7|0); + } + if ((label|0) == 6) { + $20 = ($$0116149|0)==(-1); + if ($20) { + STACKTOP = sp;return ($7|0); + } else { + $$0116149158159 = $$0116149; + } + } + HEAP32[$7>>2] = $$0116149158159; + $21 = ((($7)) + 4|0); + HEAP32[$21>>2] = 1; + $22 = ((($7)) + 8|0); + $23 = $0; + $24 = $23; + $25 = HEAP32[$24>>2]|0; + $26 = (($23) + 4)|0; + $27 = $26; + $28 = HEAP32[$27>>2]|0; + $29 = $22; + $30 = $29; + HEAP32[$30>>2] = $25; + $31 = (($29) + 4)|0; + $32 = $31; + HEAP32[$32>>2] = $28; + $$sroa$049$0$$sroa_idx = ((($7)) + 16|0); + $33 = ((($7)) + 84|0); + ;HEAP32[$$sroa$049$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+12>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+16>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+20>>2]=0|0;HEAP32[$$sroa$049$0$$sroa_idx+24>>2]=0|0; + HEAP32[$33>>2] = 1; + $34 = ((($7)) + 88|0); + HEAP32[$34>>2] = $7; + $35 = ((($7)) + 96|0); + _CreateRandomPolygon($4,$1,$2); + _memcpy(($35|0),($4|0),404)|0; + $36 = HEAP32[$35>>2]|0; + $37 = ($36|0)==(0); + if ($37) { + $$0121$lcssa161 = 0.0;$$0122$lcssa160 = 0.0; + } else { + $38 = ((($7)) + 100|0); + $39 = ((($5)) + 4|0); + $40 = ((($6)) + 4|0); + $$0120136 = 0;$$0121134 = 0.0;$$0122133 = 0.0;$$sroa$0$0132 = 0.0;$$sroa$8$0135 = 0.0; + while(1) { + $50 = (($38) + ($$0120136<<3)|0); + $51 = $50; + $52 = $51; + $53 = HEAP32[$52>>2]|0; + $54 = (($51) + 4)|0; + $55 = $54; + $56 = HEAP32[$55>>2]|0; + $57 = $5; + $58 = $57; + HEAP32[$58>>2] = $53; + $59 = (($57) + 4)|0; + $60 = $59; + HEAP32[$60>>2] = $56; + $61 = (($$0120136) + 1)|0; + $62 = HEAP32[$35>>2]|0; + $63 = ($61>>>0)<($62>>>0); + $64 = $63 ? $61 : 0; + $65 = (($38) + ($64<<3)|0); + $66 = $65; + $67 = $66; + $68 = HEAP32[$67>>2]|0; + $69 = (($66) + 4)|0; + $70 = $69; + $71 = HEAP32[$70>>2]|0; + $72 = $6; + $73 = $72; + HEAP32[$73>>2] = $68; + $74 = (($72) + 4)|0; + $75 = $74; + HEAP32[$75>>2] = $71; + ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$5+4>>2]|0; + ;HEAP32[$tmpcast123$byval_copy>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast123$byval_copy+4>>2]=HEAP32[$6+4>>2]|0; + $76 = (+_MathCrossVector2($tmpcast$byval_copy,$tmpcast123$byval_copy)); + $77 = $76 * 0.5; + $42 = $$0122133 + $77; + $78 = $77 * 0.3333333432674408; + $79 = +HEAPF32[$5>>2]; + $80 = +HEAPF32[$6>>2]; + $81 = $79 + $80; + $82 = $78 * $81; + $44 = $$sroa$0$0132 + $82; + $83 = +HEAPF32[$39>>2]; + $84 = +HEAPF32[$40>>2]; + $85 = $83 + $84; + $86 = $78 * $85; + $46 = $$sroa$8$0135 + $86; + $87 = $79 * $79; + $88 = $79 * $80; + $89 = $87 + $88; + $90 = $80 * $80; + $91 = $90 + $89; + $92 = $83 * $83; + $93 = $83 * $84; + $94 = $92 + $93; + $95 = $84 * $84; + $96 = $95 + $94; + $97 = $76 * 0.083333335816860198; + $98 = $91 + $96; + $99 = $97 * $98; + $100 = $$0121134 + $99; + $48 = HEAP32[$35>>2]|0; + $101 = ($61>>>0)<($48>>>0); + if ($101) { + $$0120136 = $61;$$0121134 = $100;$$0122133 = $42;$$sroa$0$0132 = $44;$$sroa$8$0135 = $46; + } else { + break; + } + } + $41 = 1.0 / $42; + $43 = $44 * $41; + $45 = $41 * $46; + $47 = ($48|0)==(0); + if ($47) { + $$0121$lcssa161 = $100;$$0122$lcssa160 = $42; + } else { + $49 = ((($7)) + 100|0); + $$0131 = 0; + while(1) { + $123 = (($49) + ($$0131<<3)|0); + $124 = +HEAPF32[$123>>2]; + $125 = $124 - $43; + HEAPF32[$123>>2] = $125; + $126 = (((($49) + ($$0131<<3)|0)) + 4|0); + $127 = +HEAPF32[$126>>2]; + $128 = $127 - $45; + HEAPF32[$126>>2] = $128; + $129 = (($$0131) + 1)|0; + $exitcond = ($129|0)==($48|0); + if ($exitcond) { + $$0121$lcssa161 = $100;$$0122$lcssa160 = $42; + break; + } else { + $$0131 = $129; + } + } + } + } + $102 = $$0122$lcssa160 * $3; + $103 = ((($7)) + 52|0); + HEAPF32[$103>>2] = $102; + $104 = $102 != 0.0; + $105 = 1.0 / $102; + $106 = $104 ? $105 : 0.0; + $107 = ((($7)) + 56|0); + HEAPF32[$107>>2] = $106; + $108 = $$0121$lcssa161 * $3; + $109 = ((($7)) + 44|0); + HEAPF32[$109>>2] = $108; + $110 = $108 != 0.0; + $111 = 1.0 / $108; + $112 = $110 ? $111 : 0.0; + $113 = ((($7)) + 48|0); + HEAPF32[$113>>2] = $112; + $114 = ((($7)) + 60|0); + HEAPF32[$114>>2] = 0.40000000596046448; + $115 = ((($7)) + 64|0); + HEAPF32[$115>>2] = 0.20000000298023224; + $116 = ((($7)) + 68|0); + HEAPF32[$116>>2] = 0.0; + $117 = ((($7)) + 72|0); + HEAP32[$117>>2] = 1; + $118 = ((($7)) + 76|0); + HEAP32[$118>>2] = 0; + $119 = ((($7)) + 80|0); + HEAP32[$119>>2] = 0; + $120 = HEAP32[3503]|0; + $121 = (14016 + ($120<<2)|0); + HEAP32[$121>>2] = $7; + $122 = (($120) + 1)|0; + HEAP32[3503] = $122; + STACKTOP = sp;return ($7|0); +} +function _MathCrossVector2($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = ((($1)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = $2 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = +HEAPF32[$1>>2]; + $9 = $7 * $8; + $10 = $5 - $9; + return (+$10); +} +function _CreateRandomPolygon($0,$1,$2) { + $0 = $0|0; + $1 = +$1; + $2 = $2|0; + var $$02829 = 0, $$030 = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$pr = 0, $$sroa$2$0$$sroa_idx1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0; + var $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0.0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0; + var $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0); + $$byval_copy1 = sp + 440|0; + $$byval_copy = sp + 432|0; + $3 = sp + 24|0; + $4 = sp; + $5 = sp + 16|0; + $6 = ((($3)) + 4|0); + _memset(($6|0),0,400)|0; + HEAP32[$3>>2] = $2; + $7 = (_GetRandomNumber()|0); + $8 = (+($7|0)); + $9 = ((($3)) + 388|0); + $10 = $8; + $11 = $10 * 0.017453292519943295; + $12 = $11; + _Mat2Radians($4,$12); + ;HEAP32[$9>>2]=HEAP32[$4>>2]|0;HEAP32[$9+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$9+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[$9+12>>2]=HEAP32[$4+12>>2]|0; + $13 = HEAP32[$3>>2]|0; + $14 = ($13|0)==(0); + if ($14) { + _memcpy(($0|0),($3|0),404)|0; + STACKTOP = sp;return; + } + $15 = (360 / ($2|0))&-1; + $16 = HEAP32[$3>>2]|0; + $$030 = 0; + while(1) { + $19 = Math_imul($15, $$030)|0; + $20 = (+($19|0)); + $21 = $20 * 0.017453292519943295; + $22 = $21; + $23 = (+Math_cos((+$22))); + $24 = $23 * $1; + $25 = (((($3)) + 4|0) + ($$030<<3)|0); + HEAPF32[$25>>2] = $24; + $26 = (+Math_sin((+$22))); + $27 = $26 * $1; + $28 = (((((($3)) + 4|0) + ($$030<<3)|0)) + 4|0); + HEAPF32[$28>>2] = $27; + $29 = (($$030) + 1)|0; + $30 = ($29>>>0)<($16>>>0); + if ($30) { + $$030 = $29; + } else { + break; + } + } + $$pr = HEAP32[$3>>2]|0; + $17 = ($$pr|0)==(0); + if ($17) { + _memcpy(($0|0),($3|0),404)|0; + STACKTOP = sp;return; + } + $18 = ((($5)) + 4|0); + $$02829 = 0; + while(1) { + $31 = (($$02829) + 1)|0; + $32 = ($31|0)<($2|0); + $33 = $32 ? $31 : 0; + $34 = (((($3)) + 4|0) + ($33<<3)|0); + $35 = (((($3)) + 4|0) + ($$02829<<3)|0); + ;HEAP32[$$byval_copy>>2]=HEAP32[$34>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$34+4>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$35>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$35+4>>2]|0; + _Vector2Subtract_4($5,$$byval_copy,$$byval_copy1); + $36 = (((($3)) + 196|0) + ($$02829<<3)|0); + $37 = HEAP32[$18>>2]|0; + $38 = +HEAPF32[$5>>2]; + $39 = -$38; + HEAP32[$36>>2] = $37; + $$sroa$2$0$$sroa_idx1 = (((((($3)) + 196|0) + ($$02829<<3)|0)) + 4|0); + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $39; + _MathNormalize($36); + $40 = HEAP32[$3>>2]|0; + $41 = ($31>>>0)<($40>>>0); + if ($41) { + $$02829 = $31; + } else { + break; + } + } + _memcpy(($0|0),($3|0),404)|0; + STACKTOP = sp;return; +} +function _PhysicsAddForce($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$byval_copy = 0, $$byval_copy1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy1 = sp + 16|0; + $$byval_copy = sp + 8|0; + $2 = sp; + $3 = ($0|0)==(0|0); + if ($3) { + STACKTOP = sp;return; + } + $4 = ((($0)) + 24|0); + ;HEAP32[$$byval_copy>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$4+4>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$1+4>>2]|0; + _Vector2Add_2($2,$$byval_copy,$$byval_copy1); + $5 = $2; + $6 = $5; + $7 = HEAP32[$6>>2]|0; + $8 = (($5) + 4)|0; + $9 = $8; + $10 = HEAP32[$9>>2]|0; + $11 = $4; + $12 = $11; + HEAP32[$12>>2] = $7; + $13 = (($11) + 4)|0; + $14 = $13; + HEAP32[$14>>2] = $10; + STACKTOP = sp;return; +} +function _Vector2Add_2($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0.0, $11 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = +HEAPF32[$1>>2]; + $4 = +HEAPF32[$2>>2]; + $5 = $3 + $4; + HEAPF32[$0>>2] = $5; + $6 = ((($0)) + 4|0); + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = ((($2)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $8 + $10; + HEAPF32[$6>>2] = $11; + return; +} +function _PhysicsShatter($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = +$2; + var $$0139178 = 0, $$0142170 = 0, $$0143163 = 0, $$0144160 = 0, $$0145$lcssa = 0.0, $$0145162 = 0.0, $$0146$lcssa = 0.0, $$0146161 = 0.0, $$alloca_mul = 0, $$byval_copy8 = 0, $$sroa$0$0$$sroa_idx$promoted = 0.0, $$sroa$0110$0$$sroa_idx = 0, $$sroa$0110$0$copyload = 0.0, $$sroa$2$0$$sroa_idx35 = 0, $$sroa$2$0$$sroa_idx35$promoted = 0.0, $$sroa$237$0$$sroa_idx38 = 0, $$sroa$6$0$$sroa_idx114 = 0, $$sroa$6$0$copyload = 0.0, $10 = 0, $100 = 0; + var $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0; + var $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0; + var $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0.0, $148 = 0.0, $149 = 0.0, $15 = 0, $150 = 0.0, $151 = 0.0, $152 = 0.0, $153 = 0.0, $154 = 0.0, $155 = 0.0; + var $156 = 0.0, $157 = 0.0, $158 = 0.0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0.0, $173 = 0.0; + var $174 = 0, $175 = 0, $176 = 0.0, $177 = 0.0, $178 = 0.0, $179 = 0, $18 = 0, $180 = 0, $181 = 0.0, $182 = 0, $183 = 0, $184 = 0, $185 = 0.0, $186 = 0.0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0; + var $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0.0, $20 = 0, $200 = 0.0, $201 = 0.0, $202 = 0.0, $203 = 0.0, $204 = 0.0, $205 = 0.0, $206 = 0.0, $207 = 0, $208 = 0, $209 = 0, $21 = 0; + var $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0; + var $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0.0, $234 = 0.0, $235 = 0.0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0.0, $24 = 0, $240 = 0.0, $241 = 0.0, $242 = 0.0, $243 = 0.0, $244 = 0.0, $245 = 0.0, $246 = 0.0; + var $247 = 0.0, $248 = 0.0, $249 = 0.0, $25 = 0, $250 = 0.0, $251 = 0.0, $252 = 0.0, $253 = 0.0, $254 = 0.0, $255 = 0.0, $256 = 0.0, $257 = 0.0, $258 = 0.0, $259 = 0.0, $26 = 0, $260 = 0.0, $261 = 0.0, $262 = 0.0, $263 = 0.0, $264 = 0.0; + var $265 = 0, $266 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0; + var $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0.0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0; + var $61 = 0.0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0; + var $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0; + var $98 = 0, $99 = 0, $exitcond = 0, $scevgep = 0, $tmpcast153$byval_copy = 0, $tmpcast154$byval_copy = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 976|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(976|0); + $tmpcast154$byval_copy = sp + 968|0; + $tmpcast153$byval_copy = sp + 952|0; + $$byval_copy8 = sp + 904|0; + $3 = sp + 496|0; + $4 = sp + 944|0; + $5 = sp + 24|0; + $6 = sp + 936|0; + $7 = sp + 480|0; + $8 = sp + 16|0; + $9 = sp + 928|0; + $10 = sp + 56|0; + $11 = sp + 72|0; + $12 = sp + 48|0; + $13 = sp + 40|0; + $14 = sp + 32|0; + $15 = sp + 8|0; + $16 = sp; + $17 = sp + 64|0; + $18 = sp + 920|0; + $19 = sp + 912|0; + $20 = ($0|0)==(0|0); + if ($20) { + STACKTOP = sp;return; + } + $21 = ((($0)) + 84|0); + $22 = HEAP32[$21>>2]|0; + $23 = ($22|0)==(1); + if (!($23)) { + STACKTOP = sp;return; + } + $24 = ((($0)) + 96|0); + _memcpy(($3|0),($24|0),404)|0; + $25 = HEAP32[$3>>2]|0; + $26 = ($25|0)==(0); + L7: do { + if (!($26)) { + $$sroa$0110$0$$sroa_idx = ((($0)) + 8|0); + $$sroa$6$0$$sroa_idx114 = ((($0)) + 12|0); + $27 = ((($3)) + 388|0); + $28 = ((($0)) + 8|0); + $29 = ((($$byval_copy8)) + 4|0); + $30 = ((($5)) + 4|0); + $31 = +HEAPF32[$1>>2]; + $32 = ((($1)) + 4|0); + $$0139178 = 0; + while(1) { + $$sroa$0110$0$copyload = +HEAPF32[$$sroa$0110$0$$sroa_idx>>2]; + $$sroa$6$0$copyload = +HEAPF32[$$sroa$6$0$$sroa_idx114>>2]; + $33 = (((($3)) + 4|0) + ($$0139178<<3)|0); + ;HEAP32[$tmpcast153$byval_copy>>2]=HEAP32[$28>>2]|0;HEAP32[$tmpcast153$byval_copy+4>>2]=HEAP32[$28+4>>2]|0; + ;HEAP32[$tmpcast154$byval_copy>>2]=HEAP32[$33>>2]|0;HEAP32[$tmpcast154$byval_copy+4>>2]=HEAP32[$33+4>>2]|0; + _Vector2Add_2($4,$tmpcast153$byval_copy,$tmpcast154$byval_copy); + ;HEAP32[$tmpcast153$byval_copy>>2]=HEAP32[$27>>2]|0;HEAP32[$tmpcast153$byval_copy+4>>2]=HEAP32[$27+4>>2]|0;HEAP32[$tmpcast153$byval_copy+8>>2]=HEAP32[$27+8>>2]|0;HEAP32[$tmpcast153$byval_copy+12>>2]=HEAP32[$27+12>>2]|0; + ;HEAP32[$tmpcast154$byval_copy>>2]=HEAP32[$4>>2]|0;HEAP32[$tmpcast154$byval_copy+4>>2]=HEAP32[$4+4>>2]|0; + _Mat2MultiplyVector2($$byval_copy8,$tmpcast153$byval_copy,$tmpcast154$byval_copy); + $34 = (($$0139178) + 1)|0; + $35 = HEAP32[$3>>2]|0; + $36 = ($34>>>0)<($35>>>0); + $37 = $36 ? $34 : 0; + $38 = (((($3)) + 4|0) + ($37<<3)|0); + ;HEAP32[$tmpcast153$byval_copy>>2]=HEAP32[$28>>2]|0;HEAP32[$tmpcast153$byval_copy+4>>2]=HEAP32[$28+4>>2]|0; + ;HEAP32[$tmpcast154$byval_copy>>2]=HEAP32[$38>>2]|0;HEAP32[$tmpcast154$byval_copy+4>>2]=HEAP32[$38+4>>2]|0; + _Vector2Add_2($6,$tmpcast153$byval_copy,$tmpcast154$byval_copy); + ;HEAP32[$tmpcast153$byval_copy>>2]=HEAP32[$27>>2]|0;HEAP32[$tmpcast153$byval_copy+4>>2]=HEAP32[$27+4>>2]|0;HEAP32[$tmpcast153$byval_copy+8>>2]=HEAP32[$27+8>>2]|0;HEAP32[$tmpcast153$byval_copy+12>>2]=HEAP32[$27+12>>2]|0; + ;HEAP32[$tmpcast154$byval_copy>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast154$byval_copy+4>>2]=HEAP32[$6+4>>2]|0; + _Mat2MultiplyVector2($5,$tmpcast153$byval_copy,$tmpcast154$byval_copy); + $39 = +HEAPF32[$29>>2]; + $40 = +HEAPF32[$30>>2]; + $41 = $39 - $40; + $42 = +HEAPF32[$5>>2]; + $43 = $31 - $42; + $44 = $41 * $43; + $45 = +HEAPF32[$$byval_copy8>>2]; + $46 = $42 - $45; + $47 = +HEAPF32[$32>>2]; + $48 = $47 - $40; + $49 = $46 * $48; + $50 = $44 + $49; + $51 = $$sroa$0110$0$copyload - $42; + $52 = $41 * $51; + $53 = $$sroa$6$0$copyload - $40; + $54 = $53 * $46; + $55 = $52 + $54; + $56 = $50 / $55; + $57 = $40 - $$sroa$6$0$copyload; + $58 = $57 * $43; + $59 = $51 * $48; + $60 = $58 + $59; + $61 = $60 / $55; + $62 = $56 > 0.0; + if ($62) { + $63 = 1.0 - $56; + $64 = $63 - $61; + $65 = $61 > 0.0; + $66 = $64 > 0.0; + $67 = $65 & $66; + if ($67) { + break; + } + } + $68 = HEAP32[$3>>2]|0; + $69 = ($34>>>0)<($68>>>0); + if ($69) { + $$0139178 = $34; + } else { + break L7; + } + } + $70 = HEAP32[$3>>2]|0; + $71 = ((($0)) + 8|0); + $72 = $71; + $73 = $72; + $74 = HEAP32[$73>>2]|0; + $75 = (($72) + 4)|0; + $76 = $75; + $77 = HEAP32[$76>>2]|0; + $78 = $5; + $79 = $78; + HEAP32[$79>>2] = $74; + $80 = (($78) + 4)|0; + $81 = $80; + HEAP32[$81>>2] = $77; + $82 = (_llvm_stacksave()|0); + $$alloca_mul = $70<<3; + $83 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul)|0)+15)&-16)|0);; + $84 = ((($3)) + 388|0); + ;HEAP32[$7>>2]=HEAP32[$84>>2]|0;HEAP32[$7+4>>2]=HEAP32[$84+4>>2]|0;HEAP32[$7+8>>2]=HEAP32[$84+8>>2]|0;HEAP32[$7+12>>2]=HEAP32[$84+12>>2]|0; + $85 = ($70|0)>(0); + if ($85) { + $scevgep = ((($3)) + 4|0); + $86 = $70 << 3; + _memcpy(($83|0),($scevgep|0),($86|0))|0; + _DestroyPhysicsBody($0); + $87 = ((($9)) + 4|0); + $88 = ((($11)) + 388|0); + $89 = ((($11)) + 4|0); + $90 = ((($11)) + 12|0); + $91 = ((($11)) + 20|0); + $92 = ((($11)) + 8|0); + $93 = ((($11)) + 16|0); + $94 = ((($11)) + 24|0); + $$sroa$2$0$$sroa_idx35 = ((($8)) + 4|0); + $95 = ((($16)) + 4|0); + $96 = ((($17)) + 4|0); + $97 = ((($15)) + 4|0); + $98 = ((($16)) + 4|0); + $99 = ((($15)) + 4|0); + $100 = ((($11)) + 28|0); + $$0142170 = 0; + while(1) { + $101 = (($$0142170) + 1)|0; + $102 = ($101|0)<($70|0); + $103 = $102 ? $101 : 0; + $104 = (($83) + ($$0142170<<3)|0); + $105 = (($83) + ($103<<3)|0); + HEAPF32[$9>>2] = 0.0; + HEAPF32[$87>>2] = 0.0; + ;HEAP32[$$byval_copy8>>2]=HEAP32[$104>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[$104+4>>2]|0; + ;HEAP32[$tmpcast153$byval_copy>>2]=HEAP32[$105>>2]|0;HEAP32[$tmpcast153$byval_copy+4>>2]=HEAP32[$105+4>>2]|0; + ;HEAP32[$tmpcast154$byval_copy>>2]=HEAP32[$9>>2]|0;HEAP32[$tmpcast154$byval_copy+4>>2]=HEAP32[$9+4>>2]|0; + _TriangleBarycenter($8,$$byval_copy8,$tmpcast153$byval_copy,$tmpcast154$byval_copy); + ;HEAP32[$tmpcast153$byval_copy>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast153$byval_copy+4>>2]=HEAP32[$5+4>>2]|0; + ;HEAP32[$tmpcast154$byval_copy>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast154$byval_copy+4>>2]=HEAP32[$8+4>>2]|0; + _Vector2Add_2($10,$tmpcast153$byval_copy,$tmpcast154$byval_copy); + $106 = $10; + $107 = $106; + $108 = HEAP32[$107>>2]|0; + $109 = (($106) + 4)|0; + $110 = $109; + $111 = HEAP32[$110>>2]|0; + $112 = $8; + $113 = $112; + HEAP32[$113>>2] = $108; + $114 = (($112) + 4)|0; + $115 = $114; + HEAP32[$115>>2] = $111; + ;HEAP32[$tmpcast153$byval_copy>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast153$byval_copy+4>>2]=HEAP32[$8+4>>2]|0; + ;HEAP32[$tmpcast154$byval_copy>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast154$byval_copy+4>>2]=HEAP32[$5+4>>2]|0; + _Vector2Subtract_4($$byval_copy8,$tmpcast153$byval_copy,$tmpcast154$byval_copy); + ;HEAP32[$tmpcast154$byval_copy>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast154$byval_copy+4>>2]=HEAP32[$8+4>>2]|0; + $116 = (_CreatePhysicsBodyPolygon($tmpcast154$byval_copy,10.0,3,10.0)|0); + _memset(($100|0),0,360)|0; + HEAP32[$11>>2] = 3; + ;HEAP32[$88>>2]=HEAP32[$7>>2]|0;HEAP32[$88+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$88+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$88+12>>2]=HEAP32[$7+12>>2]|0; + ;HEAP32[$tmpcast153$byval_copy>>2]=HEAP32[$104>>2]|0;HEAP32[$tmpcast153$byval_copy+4>>2]=HEAP32[$104+4>>2]|0; + ;HEAP32[$tmpcast154$byval_copy>>2]=HEAP32[$$byval_copy8>>2]|0;HEAP32[$tmpcast154$byval_copy+4>>2]=HEAP32[$$byval_copy8+4>>2]|0; + _Vector2Subtract_4($12,$tmpcast153$byval_copy,$tmpcast154$byval_copy); + $117 = $12; + $118 = $117; + $119 = HEAP32[$118>>2]|0; + $120 = (($117) + 4)|0; + $121 = $120; + $122 = HEAP32[$121>>2]|0; + $123 = $89; + $124 = $123; + HEAP32[$124>>2] = $119; + $125 = (($123) + 4)|0; + $126 = $125; + HEAP32[$126>>2] = $122; + ;HEAP32[$tmpcast153$byval_copy>>2]=HEAP32[$105>>2]|0;HEAP32[$tmpcast153$byval_copy+4>>2]=HEAP32[$105+4>>2]|0; + ;HEAP32[$tmpcast154$byval_copy>>2]=HEAP32[$$byval_copy8>>2]|0;HEAP32[$tmpcast154$byval_copy+4>>2]=HEAP32[$$byval_copy8+4>>2]|0; + _Vector2Subtract_4($13,$tmpcast153$byval_copy,$tmpcast154$byval_copy); + $127 = $13; + $128 = $127; + $129 = HEAP32[$128>>2]|0; + $130 = (($127) + 4)|0; + $131 = $130; + $132 = HEAP32[$131>>2]|0; + $133 = $90; + $134 = $133; + HEAP32[$134>>2] = $129; + $135 = (($133) + 4)|0; + $136 = $135; + HEAP32[$136>>2] = $132; + ;HEAP32[$tmpcast153$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast153$byval_copy+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast154$byval_copy>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast154$byval_copy+4>>2]=HEAP32[$8+4>>2]|0; + _Vector2Subtract_4($14,$tmpcast153$byval_copy,$tmpcast154$byval_copy); + $137 = $14; + $138 = $137; + $139 = HEAP32[$138>>2]|0; + $140 = (($137) + 4)|0; + $141 = $140; + $142 = HEAP32[$141>>2]|0; + $143 = $91; + $144 = $143; + HEAP32[$144>>2] = $139; + $145 = (($143) + 4)|0; + $146 = $145; + HEAP32[$146>>2] = $142; + $147 = +HEAPF32[$89>>2]; + $148 = $147 * 0.94999998807907104; + HEAPF32[$89>>2] = $148; + $149 = +HEAPF32[$92>>2]; + $150 = $149 * 0.94999998807907104; + HEAPF32[$92>>2] = $150; + $151 = +HEAPF32[$90>>2]; + $152 = $151 * 0.94999998807907104; + HEAPF32[$90>>2] = $152; + $153 = +HEAPF32[$93>>2]; + $154 = $153 * 0.94999998807907104; + HEAPF32[$93>>2] = $154; + $155 = +HEAPF32[$91>>2]; + $156 = $155 * 0.94999998807907104; + HEAPF32[$91>>2] = $156; + $157 = +HEAPF32[$94>>2]; + $158 = $157 * 0.94999998807907104; + HEAPF32[$94>>2] = $158; + $159 = HEAP32[$11>>2]|0; + $160 = ($159|0)==(0); + if (!($160)) { + $$0144160 = 0;$166 = $159; + while(1) { + $164 = (($$0144160) + 1)|0; + $165 = ($164>>>0)<($166>>>0); + $167 = $165 ? $164 : 0; + $168 = (((($11)) + 4|0) + ($167<<3)|0); + $169 = (((($11)) + 4|0) + ($$0144160<<3)|0); + ;HEAP32[$tmpcast153$byval_copy>>2]=HEAP32[$168>>2]|0;HEAP32[$tmpcast153$byval_copy+4>>2]=HEAP32[$168+4>>2]|0; + ;HEAP32[$tmpcast154$byval_copy>>2]=HEAP32[$169>>2]|0;HEAP32[$tmpcast154$byval_copy+4>>2]=HEAP32[$169+4>>2]|0; + _Vector2Subtract_4($15,$tmpcast153$byval_copy,$tmpcast154$byval_copy); + $170 = (((($11)) + 196|0) + ($$0144160<<3)|0); + $171 = HEAP32[$99>>2]|0; + $172 = +HEAPF32[$15>>2]; + $173 = -$172; + HEAP32[$170>>2] = $171; + $$sroa$237$0$$sroa_idx38 = (((((($11)) + 196|0) + ($$0144160<<3)|0)) + 4|0); + HEAPF32[$$sroa$237$0$$sroa_idx38>>2] = $173; + _MathNormalize($170); + $174 = HEAP32[$11>>2]|0; + $175 = ($164>>>0)<($174>>>0); + if ($175) { + $$0144160 = $164;$166 = $174; + } else { + break; + } + } + } + $161 = ((($116)) + 96|0); + _memcpy(($161|0),($11|0),404)|0; + HEAPF32[$8>>2] = 0.0; + HEAPF32[$$sroa$2$0$$sroa_idx35>>2] = 0.0; + $162 = HEAP32[$161>>2]|0; + $163 = ($162|0)==(0); + if ($163) { + $$0145$lcssa = 0.0;$$0146$lcssa = 0.0; + } else { + $$sroa$0$0$$sroa_idx$promoted = +HEAPF32[$8>>2]; + $$sroa$2$0$$sroa_idx35$promoted = +HEAPF32[$$sroa$2$0$$sroa_idx35>>2]; + $$0143163 = 0;$$0145162 = 0.0;$$0146161 = 0.0;$241 = $$sroa$0$0$$sroa_idx$promoted;$246 = $$sroa$2$0$$sroa_idx35$promoted; + while(1) { + $207 = (((($116)) + 100|0) + ($$0143163<<3)|0); + $208 = $207; + $209 = $208; + $210 = HEAP32[$209>>2]|0; + $211 = (($208) + 4)|0; + $212 = $211; + $213 = HEAP32[$212>>2]|0; + $214 = $15; + $215 = $214; + HEAP32[$215>>2] = $210; + $216 = (($214) + 4)|0; + $217 = $216; + HEAP32[$217>>2] = $213; + $218 = (($$0143163) + 1)|0; + $219 = HEAP32[$161>>2]|0; + $220 = ($218>>>0)<($219>>>0); + $221 = $220 ? $218 : 0; + $222 = (((($116)) + 100|0) + ($221<<3)|0); + $223 = $222; + $224 = $223; + $225 = HEAP32[$224>>2]|0; + $226 = (($223) + 4)|0; + $227 = $226; + $228 = HEAP32[$227>>2]|0; + $229 = $16; + $230 = $229; + HEAP32[$230>>2] = $225; + $231 = (($229) + 4)|0; + $232 = $231; + HEAP32[$232>>2] = $228; + ;HEAP32[$tmpcast153$byval_copy>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast153$byval_copy+4>>2]=HEAP32[$15+4>>2]|0; + ;HEAP32[$tmpcast154$byval_copy>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast154$byval_copy+4>>2]=HEAP32[$16+4>>2]|0; + $233 = (+_MathCrossVector2($tmpcast153$byval_copy,$tmpcast154$byval_copy)); + $234 = $233 * 0.5; + $235 = $$0146161 + $234; + $236 = $234 * 0.3333333432674408; + $237 = +HEAPF32[$15>>2]; + $238 = +HEAPF32[$16>>2]; + $239 = $237 + $238; + $240 = $236 * $239; + $176 = $241 + $240; + $242 = +HEAPF32[$97>>2]; + $243 = +HEAPF32[$98>>2]; + $244 = $242 + $243; + $245 = $236 * $244; + $177 = $246 + $245; + $247 = +HEAPF32[$15>>2]; + $248 = $247 * $247; + $249 = +HEAPF32[$16>>2]; + $250 = $247 * $249; + $251 = $248 + $250; + $252 = $249 * $249; + $253 = $252 + $251; + $254 = +HEAPF32[$97>>2]; + $255 = $254 * $254; + $256 = +HEAPF32[$98>>2]; + $257 = $254 * $256; + $258 = $255 + $257; + $259 = $256 * $256; + $260 = $259 + $258; + $261 = $233 * 0.083333335816860198; + $262 = $253 + $260; + $263 = $261 * $262; + $264 = $$0145162 + $263; + $265 = HEAP32[$161>>2]|0; + $266 = ($218>>>0)<($265>>>0); + if ($266) { + $$0143163 = $218;$$0145162 = $264;$$0146161 = $235;$241 = $176;$246 = $177; + } else { + break; + } + } + HEAPF32[$8>>2] = $176; + HEAPF32[$$sroa$2$0$$sroa_idx35>>2] = $177; + $$0145$lcssa = $264;$$0146$lcssa = $235; + } + $178 = 1.0 / $$0146$lcssa; + $179 = ((($116)) + 52|0); + HEAPF32[$179>>2] = $$0146$lcssa; + $180 = $$0146$lcssa != 0.0; + $181 = $180 ? $178 : 0.0; + $182 = ((($116)) + 56|0); + HEAPF32[$182>>2] = $181; + $183 = ((($116)) + 44|0); + HEAPF32[$183>>2] = $$0145$lcssa; + $184 = $$0145$lcssa != 0.0; + $185 = 1.0 / $$0145$lcssa; + $186 = $184 ? $185 : 0.0; + $187 = ((($116)) + 48|0); + HEAPF32[$187>>2] = $186; + $188 = ((($116)) + 8|0); + $189 = $188; + $190 = $189; + $191 = HEAP32[$190>>2]|0; + $192 = (($189) + 4)|0; + $193 = $192; + $194 = HEAP32[$193>>2]|0; + $195 = $15; + $196 = $195; + HEAP32[$196>>2] = $191; + $197 = (($195) + 4)|0; + $198 = $197; + HEAP32[$198>>2] = $194; + ;HEAP32[$tmpcast153$byval_copy>>2]=HEAP32[$90>>2]|0;HEAP32[$tmpcast153$byval_copy+4>>2]=HEAP32[$90+4>>2]|0; + ;HEAP32[$tmpcast154$byval_copy>>2]=HEAP32[$89>>2]|0;HEAP32[$tmpcast154$byval_copy+4>>2]=HEAP32[$89+4>>2]|0; + _Vector2Subtract_4($16,$tmpcast153$byval_copy,$tmpcast154$byval_copy); + $199 = +HEAPF32[$16>>2]; + $200 = $199 * 0.5; + HEAPF32[$16>>2] = $200; + $201 = +HEAPF32[$95>>2]; + $202 = $201 * 0.5; + HEAPF32[$95>>2] = $202; + ;HEAP32[$tmpcast153$byval_copy>>2]=HEAP32[$89>>2]|0;HEAP32[$tmpcast153$byval_copy+4>>2]=HEAP32[$89+4>>2]|0; + ;HEAP32[$tmpcast154$byval_copy>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast154$byval_copy+4>>2]=HEAP32[$16+4>>2]|0; + _Vector2Add_2($19,$tmpcast153$byval_copy,$tmpcast154$byval_copy); + ;HEAP32[$tmpcast153$byval_copy>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast153$byval_copy+4>>2]=HEAP32[$15+4>>2]|0; + ;HEAP32[$tmpcast154$byval_copy>>2]=HEAP32[$19>>2]|0;HEAP32[$tmpcast154$byval_copy+4>>2]=HEAP32[$19+4>>2]|0; + _Vector2Add_2($18,$tmpcast153$byval_copy,$tmpcast154$byval_copy); + ;HEAP32[$tmpcast153$byval_copy>>2]=HEAP32[$18>>2]|0;HEAP32[$tmpcast153$byval_copy+4>>2]=HEAP32[$18+4>>2]|0; + ;HEAP32[$tmpcast154$byval_copy>>2]=HEAP32[$188>>2]|0;HEAP32[$tmpcast154$byval_copy+4>>2]=HEAP32[$188+4>>2]|0; + _Vector2Subtract_4($17,$tmpcast153$byval_copy,$tmpcast154$byval_copy); + _MathNormalize($17); + $203 = +HEAPF32[$17>>2]; + $204 = $203 * $2; + HEAPF32[$17>>2] = $204; + $205 = +HEAPF32[$96>>2]; + $206 = $205 * $2; + HEAPF32[$96>>2] = $206; + ;HEAP32[$tmpcast154$byval_copy>>2]=HEAP32[$17>>2]|0;HEAP32[$tmpcast154$byval_copy+4>>2]=HEAP32[$17+4>>2]|0; + _PhysicsAddForce($116,$tmpcast154$byval_copy); + $exitcond = ($101|0)==($70|0); + if ($exitcond) { + break; + } else { + $$0142170 = $101; + } + } + } else { + _DestroyPhysicsBody($0); + } + _llvm_stackrestore(($82|0)); + } + } while(0); + STACKTOP = sp;return; +} +function _Mat2MultiplyVector2($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $3 = +HEAPF32[$1>>2]; + $4 = +HEAPF32[$2>>2]; + $5 = $3 * $4; + $6 = ((($1)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($2)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 * $9; + $11 = $5 + $10; + HEAPF32[$0>>2] = $11; + $12 = ((($0)) + 4|0); + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = $4 * $14; + $16 = ((($1)) + 12|0); + $17 = +HEAPF32[$16>>2]; + $18 = $9 * $17; + $19 = $15 + $18; + HEAPF32[$12>>2] = $19; + return; +} +function _DestroyPhysicsBody($0) { + $0 = $0|0; + var $$02023 = 0, $$021 = 0, $$022 = 0, $$lcssa = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0|0)==(0|0); + if ($1) { + return; + } + $2 = HEAP32[$0>>2]|0; + $3 = HEAP32[3503]|0; + $4 = ($3|0)==(0); + L4: do { + if ($4) { + $$021 = -1; + } else { + $5 = HEAP32[3503]|0; + $$02023 = 0; + while(1) { + $6 = (14016 + ($$02023<<2)|0); + $7 = HEAP32[$6>>2]|0; + $8 = HEAP32[$7>>2]|0; + $9 = ($8|0)==($2|0); + if ($9) { + $$021 = $$02023; + break L4; + } + $10 = (($$02023) + 1)|0; + $11 = ($10>>>0)<($5>>>0); + if ($11) { + $$02023 = $10; + } else { + $$021 = -1; + break; + } + } + } + } while(0); + $12 = (14016 + ($$021<<2)|0); + $13 = HEAP32[$12>>2]|0; + _free($13); + $14 = HEAP32[3502]|0; + $15 = (($14) + -500)|0; + HEAP32[3502] = $15; + HEAP32[$12>>2] = 0; + $16 = HEAP32[3503]|0; + $17 = ($$021>>>0)<($16>>>0); + if ($17) { + $18 = HEAP32[3503]|0; + $$022 = $$021;$22 = $16; + while(1) { + $20 = (($$022) + 1)|0; + $21 = ($20>>>0)<($22>>>0); + if ($21) { + $24 = (14016 + ($$022<<2)|0); + $25 = (14016 + ($20<<2)|0); + $26 = HEAP32[$25>>2]|0; + HEAP32[$24>>2] = $26; + } + $23 = ($20>>>0)<($18>>>0); + if ($23) { + $$022 = $20;$22 = $18; + } else { + $$lcssa = $18; + break; + } + } + } else { + $$lcssa = $16; + } + $19 = (($$lcssa) + -1)|0; + HEAP32[3503] = $19; + return; +} +function _TriangleBarycenter($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$sroa$5$0$$sroa_idx2 = 0, $10 = 0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $4 = +HEAPF32[$1>>2]; + $5 = +HEAPF32[$2>>2]; + $6 = $4 + $5; + $7 = +HEAPF32[$3>>2]; + $8 = $6 + $7; + $9 = $8 / 3.0; + $10 = ((($1)) + 4|0); + $11 = +HEAPF32[$10>>2]; + $12 = ((($2)) + 4|0); + $13 = +HEAPF32[$12>>2]; + $14 = $11 + $13; + $15 = ((($3)) + 4|0); + $16 = +HEAPF32[$15>>2]; + $17 = $14 + $16; + $18 = $17 / 3.0; + HEAPF32[$0>>2] = $9; + $$sroa$5$0$$sroa_idx2 = ((($0)) + 4|0); + HEAPF32[$$sroa$5$0$$sroa_idx2>>2] = $18; + return; +} +function _Vector2Subtract_4($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0.0, $11 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = +HEAPF32[$1>>2]; + $4 = +HEAPF32[$2>>2]; + $5 = $3 - $4; + HEAPF32[$0>>2] = $5; + $6 = ((($0)) + 4|0); + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = ((($2)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $8 - $10; + HEAPF32[$6>>2] = $11; + return; +} +function _MathNormalize($0) { + $0 = $0|0; + var $$op = 0.0, $$sroa$0$0$copyload = 0.0, $$sroa$5$0$$sroa_idx3 = 0, $$sroa$5$0$copyload = 0.0, $1 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $$sroa$0$0$copyload = +HEAPF32[$0>>2]; + $$sroa$5$0$$sroa_idx3 = ((($0)) + 4|0); + $$sroa$5$0$copyload = +HEAPF32[$$sroa$5$0$$sroa_idx3>>2]; + $1 = $$sroa$0$0$copyload * $$sroa$0$0$copyload; + $2 = $$sroa$5$0$copyload * $$sroa$5$0$copyload; + $3 = $1 + $2; + $4 = (+Math_sqrt((+$3))); + $5 = $4 == 0.0; + $$op = 1.0 / $4; + $6 = $5 ? 1.0 : $$op; + $7 = $$sroa$0$0$copyload * $6; + HEAPF32[$0>>2] = $7; + $8 = $$sroa$5$0$copyload * $6; + HEAPF32[$$sroa$5$0$$sroa_idx3>>2] = $8; + return; +} +function _GetPhysicsBodiesCount() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[3503]|0; + return ($0|0); +} +function _GetPhysicsBody($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[3503]|0; + $2 = ($1>>>0)>($0>>>0); + if (!($2)) { + $$0 = 0; + return ($$0|0); + } + $3 = (14016 + ($0<<2)|0); + $4 = HEAP32[$3>>2]|0; + $$0 = $4; + return ($$0|0); +} +function _GetPhysicsShapeVerticesCount($0) { + $0 = $0|0; + var $$1 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[3503]|0; + $2 = ($1>>>0)>($0>>>0); + L1: do { + if ($2) { + $3 = (14016 + ($0<<2)|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($4|0)==(0|0); + if ($5) { + $$1 = 0; + } else { + $6 = ((($4)) + 84|0); + $7 = HEAP32[$6>>2]|0; + switch ($7|0) { + case 0: { + $$1 = 24; + break L1; + break; + } + case 1: { + $8 = ((($4)) + 96|0); + $9 = HEAP32[$8>>2]|0; + $$1 = $9; + break L1; + break; + } + default: { + $$1 = 0; + break L1; + } + } + } + } else { + $$1 = 0; + } + } while(0); + return ($$1|0); +} +function _GetPhysicsShapeVertex($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$byval_copy2 = 0, $$byval_copy3 = 0, $$sroa$0$0 = 0.0, $$sroa$0$0$copyload = 0.0, $$sroa$6$0 = 0.0, $$sroa$6$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx5 = 0, $$sroa$6$0$copyload = 0.0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0, $21 = 0.0; + var $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 448|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(448|0); + $$byval_copy3 = sp + 440|0; + $$byval_copy2 = sp + 424|0; + $3 = sp; + $4 = sp + 416|0; + $5 = sp + 408|0; + $6 = ($1|0)==(0|0); + L1: do { + if ($6) { + $$sroa$0$0 = 0.0;$$sroa$6$0 = 0.0; + } else { + $7 = ((($1)) + 84|0); + $8 = HEAP32[$7>>2]|0; + switch ($8|0) { + case 0: { + $9 = ((($1)) + 8|0); + $10 = +HEAPF32[$9>>2]; + $11 = ($2*15)|0; + $12 = (+($11|0)); + $13 = $12 * 0.017453292519943295; + $14 = $13; + $15 = (+Math_cos((+$14))); + $16 = ((($1)) + 92|0); + $17 = +HEAPF32[$16>>2]; + $18 = $15 * $17; + $19 = $10 + $18; + $20 = ((($1)) + 12|0); + $21 = +HEAPF32[$20>>2]; + $22 = (+Math_sin((+$14))); + $23 = $17 * $22; + $24 = $21 + $23; + $$sroa$0$0 = $19;$$sroa$6$0 = $24; + break L1; + break; + } + case 1: { + $25 = ((($1)) + 96|0); + _memcpy(($3|0),($25|0),404)|0; + $26 = ((($1)) + 8|0); + $27 = ((($3)) + 388|0); + $28 = (((($3)) + 4|0) + ($2<<3)|0); + ;HEAP32[$$byval_copy2>>2]=HEAP32[$27>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$27+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$27+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$27+12>>2]|0; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$28>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$28+4>>2]|0; + _Mat2MultiplyVector2($4,$$byval_copy2,$$byval_copy3); + ;HEAP32[$$byval_copy2>>2]=HEAP32[$26>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$26+4>>2]|0; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$4+4>>2]|0; + _Vector2Add_2($5,$$byval_copy2,$$byval_copy3); + $$sroa$0$0$copyload = +HEAPF32[$5>>2]; + $$sroa$6$0$$sroa_idx4 = ((($5)) + 4|0); + $$sroa$6$0$copyload = +HEAPF32[$$sroa$6$0$$sroa_idx4>>2]; + $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$6$0 = $$sroa$6$0$copyload; + break L1; + break; + } + default: { + $$sroa$0$0 = 0.0;$$sroa$6$0 = 0.0; + break L1; + } + } + } + } while(0); + HEAPF32[$0>>2] = $$sroa$0$0; + $$sroa$6$0$$sroa_idx5 = ((($0)) + 4|0); + HEAPF32[$$sroa$6$0$$sroa_idx5>>2] = $$sroa$6$0; + STACKTOP = sp;return; +} +function _Mat2Radians($0,$1) { + $0 = $0|0; + $1 = +$1; + var $2 = 0.0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (+Math_cos((+$1))); + $3 = (+Math_sin((+$1))); + HEAPF32[$0>>2] = $2; + $4 = ((($0)) + 4|0); + $5 = -$3; + HEAPF32[$4>>2] = $5; + $6 = ((($0)) + 8|0); + HEAPF32[$6>>2] = $3; + $7 = ((($0)) + 12|0); + HEAPF32[$7>>2] = $2; + return; +} +function _ResetPhysics() { + var $$0 = 0, $$016 = 0, $$01620 = 0, $$01621 = 0, $$018 = 0, $$019 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0; + var $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[3503]|0; + $$01620 = (($0) + -1)|0; + $1 = ($$01620|0)>(-1); + if ($1) { + $$01621 = $$01620; + while(1) { + $4 = (14016 + ($$01621<<2)|0); + $5 = HEAP32[$4>>2]|0; + $6 = ($5|0)==(0|0); + if (!($6)) { + _free($5); + $8 = HEAP32[3502]|0; + $9 = (($8) + -500)|0; + HEAP32[3502] = $9; + } + $$016 = (($$01621) + -1)|0; + $7 = ($$016|0)>(-1); + if ($7) { + $$01621 = $$016; + } else { + break; + } + } + } + HEAP32[3503] = 0; + $2 = HEAP32[3568]|0; + $$018 = (($2) + -1)|0; + $3 = ($$018|0)>(-1); + if ($3) { + $$019 = $$018; + } else { + HEAP32[3568] = 0; + return; + } + while(1) { + $10 = (14276 + ($$019<<2)|0); + $11 = HEAP32[$10>>2]|0; + $12 = ($11|0)==(0|0); + if (!($12)) { + _free($11); + $14 = HEAP32[3502]|0; + $15 = (($14) + -56)|0; + HEAP32[3502] = $15; + } + $$0 = (($$019) + -1)|0; + $13 = ($$0|0)>(-1); + if ($13) { + $$019 = $$0; + } else { + break; + } + } + HEAP32[3568] = 0; + return; +} +function _ClosePhysics() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAP32[3501] = 0; + $0 = HEAP32[3500]|0; + (_pthread_join(($0|0),(0|0))|0); + return; +} +function _main() { + var $$06063 = 0, $$06063$in = 0, $$06166 = 0, $$064 = 0, $$byval_copy4 = 0, $$byval_copy5 = 0, $$byval_copy6 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0; + var $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0; + var $39 = 0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var $exitcond = 0, $exitcond73 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0); + $$byval_copy6 = sp + 80|0; + $$byval_copy5 = sp + 72|0; + $$byval_copy4 = sp + 64|0; + $0 = sp + 56|0; + $1 = sp + 48|0; + $2 = sp + 40|0; + $3 = sp + 92|0; + $4 = sp + 24|0; + $5 = sp + 8|0; + $6 = sp + 88|0; + $7 = sp + 32|0; + $8 = sp + 16|0; + $9 = sp; + _SetConfigFlags(32); + _InitWindow(800,450,3352); + _SetTargetFPS(60); + $10 = (_MeasureText(3383,30)|0); + $11 = (800 - ($10))|0; + $12 = (($11) + -10)|0; + _InitPhysics(); + _SetPhysicsGravity(0.0,0.0); + HEAPF32[$0>>2] = 400.0; + $13 = ((($0)) + 4|0); + HEAPF32[$13>>2] = 225.0; + $14 = (_GetRandomValue(80,200)|0); + $15 = (+($14|0)); + $16 = (_GetRandomValue(3,8)|0); + ;HEAP32[$$byval_copy6>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$0+4>>2]|0; + (_CreatePhysicsBodyPolygon($$byval_copy6,$15,$16,10.0)|0); + $17 = (_WindowShouldClose()|0); + $18 = ($17|0)==(0); + if (!($18)) { + _ClosePhysics(); + _CloseWindow(); + STACKTOP = sp;return 0; + } + $19 = ((($3)) + 1|0); + $20 = ((($3)) + 2|0); + $21 = ((($3)) + 3|0); + $22 = (($11) + 40)|0; + $23 = ((($6)) + 1|0); + $24 = ((($6)) + 2|0); + $25 = ((($6)) + 3|0); + $26 = ((($1)) + 4|0); + while(1) { + $27 = (_IsKeyPressed(82)|0); + $28 = ($27|0)==(0); + if (!($28)) { + _ResetPhysics(); + HEAPF32[$1>>2] = 400.0; + HEAPF32[$26>>2] = 225.0; + $29 = (_GetRandomValue(80,200)|0); + $30 = (+($29|0)); + $31 = (_GetRandomValue(3,8)|0); + ;HEAP32[$$byval_copy6>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$1+4>>2]|0; + (_CreatePhysicsBodyPolygon($$byval_copy6,$30,$31,10.0)|0); + } + $32 = (_IsMouseButtonPressed(0)|0); + $33 = ($32|0)==(0); + if (!($33)) { + $34 = (_GetPhysicsBodiesCount()|0); + $35 = ($34|0)>(0); + if ($35) { + $$06063$in = $34; + while(1) { + $$06063 = (($$06063$in) + -1)|0; + $36 = (_GetPhysicsBody($$06063)|0); + $37 = ($36|0)==(0|0); + if (!($37)) { + _GetMousePosition($2); + $39 = ((($36)) + 56|0); + $40 = +HEAPF32[$39>>2]; + $41 = 10.0 / $40; + ;HEAP32[$$byval_copy6>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$2+4>>2]|0; + _PhysicsShatter($36,$$byval_copy6,$41); + } + $38 = ($$06063$in|0)>(1); + if ($38) { + $$06063$in = $$06063; + } else { + break; + } + } + } + } + _BeginDrawing(); + HEAP8[$3>>0] = 0; + HEAP8[$19>>0] = 0; + HEAP8[$20>>0] = 0; + HEAP8[$21>>0] = -1; + ;HEAP8[$$byval_copy6>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy6+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy6+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy6+3>>0]=HEAP8[$3+3>>0]|0; + _ClearBackground($$byval_copy6); + $42 = (_GetPhysicsBodiesCount()|0); + $43 = ($42|0)>(0); + if ($43) { + $$06166 = 0; + while(1) { + $46 = (_GetPhysicsBody($$06166)|0); + $47 = (_GetPhysicsShapeVerticesCount($$06166)|0); + $48 = ($47|0)>(0); + if ($48) { + $$064 = 0; + while(1) { + _GetPhysicsShapeVertex($4,$46,$$064); + $50 = (($$064) + 1)|0; + $51 = ($50|0)<($47|0); + $52 = $51 ? $50 : 0; + _GetPhysicsShapeVertex($5,$46,$52); + HEAP8[$6>>0] = 0; + HEAP8[$23>>0] = -28; + HEAP8[$24>>0] = 48; + HEAP8[$25>>0] = -1; + ;HEAP32[$$byval_copy4>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$4+4>>2]|0; + ;HEAP32[$$byval_copy5>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$5+4>>2]|0; + ;HEAP8[$$byval_copy6>>0]=HEAP8[$6>>0]|0;HEAP8[$$byval_copy6+1>>0]=HEAP8[$6+1>>0]|0;HEAP8[$$byval_copy6+2>>0]=HEAP8[$6+2>>0]|0;HEAP8[$$byval_copy6+3>>0]=HEAP8[$6+3>>0]|0; + _DrawLineV($$byval_copy4,$$byval_copy5,$$byval_copy6); + $exitcond = ($50|0)==($47|0); + if ($exitcond) { + break; + } else { + $$064 = $50; + } + } + } + $49 = (($$06166) + 1)|0; + $exitcond73 = ($49|0)==($42|0); + if ($exitcond73) { + break; + } else { + $$06166 = $49; + } + } + } + HEAP32[$7>>2] = -1; + ;HEAP8[$$byval_copy6>>0]=HEAP8[$7>>0]|0;HEAP8[$$byval_copy6+1>>0]=HEAP8[$7+1>>0]|0;HEAP8[$$byval_copy6+2>>0]=HEAP8[$7+2>>0]|0;HEAP8[$$byval_copy6+3>>0]=HEAP8[$7+3>>0]|0; + _DrawText(3390,10,10,10,$$byval_copy6); + HEAP32[$8>>2] = -1; + ;HEAP8[$$byval_copy6>>0]=HEAP8[$8>>0]|0;HEAP8[$$byval_copy6+1>>0]=HEAP8[$8+1>>0]|0;HEAP8[$$byval_copy6+2>>0]=HEAP8[$8+2>>0]|0;HEAP8[$$byval_copy6+3>>0]=HEAP8[$8+3>>0]|0; + _DrawText(3383,$12,15,30,$$byval_copy6); + HEAP32[$9>>2] = -1; + ;HEAP8[$$byval_copy6>>0]=HEAP8[$9>>0]|0;HEAP8[$$byval_copy6+1>>0]=HEAP8[$9+1>>0]|0;HEAP8[$$byval_copy6+2>>0]=HEAP8[$9+2>>0]|0;HEAP8[$$byval_copy6+3>>0]=HEAP8[$9+3>>0]|0; + _DrawText(3467,$22,8,10,$$byval_copy6); + _EndDrawing(); + $44 = (_WindowShouldClose()|0); + $45 = ($44|0)==(0); + if (!($45)) { + break; + } + } + _ClosePhysics(); + _CloseWindow(); + STACKTOP = sp;return 0; +} +function _GetRandomNumber() { + var $0 = 0, $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_rand()|0); + $1 = (($0|0) % 361)&-1; + return ($1|0); +} +function _InitTimer() { + var $0 = 0, $1 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_time((0|0))|0); + _srand($0); + $1 = (+_GetCurrentTime()); + HEAPF64[1714] = $1; + return; +} +function _GetCurrentTime() { + var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0.0, $13 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $0 = sp; + (_clock_gettime(1,($0|0))|0); + $1 = HEAP32[$0>>2]|0; + $2 = ($1|0)<(0); + $3 = $2 << 31 >> 31; + $4 = (___muldi3(($1|0),($3|0),1000000000,0)|0); + $5 = tempRet0; + $6 = ((($0)) + 4|0); + $7 = HEAP32[$6>>2]|0; + $8 = ($7|0)<(0); + $9 = $8 << 31 >> 31; + $10 = (_i64Add(($4|0),($5|0),($7|0),($9|0))|0); + $11 = tempRet0; + $12 = (+($10>>>0)) + (4294967296.0*(+($11>>>0))); + $13 = $12 * 9.9999999999999995E-7; + STACKTOP = sp;return (+$13); +} +function _MathClamp() { + var $$sink = 0.0, $0 = 0.0, $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = +HEAPF64[1712]; + $1 = $0 < 0.0; + if ($1) { + $$sink = 0.0; + } else { + $2 = $0 > 0.02; + if ($2) { + $$sink = 0.02; + } else { + return; + } + } + HEAPF64[1712] = $$sink; + return; +} +function _PhysicsStep() { + var $$0 = 0, $$0125165 = 0, $$0126163 = 0, $$0127147 = 0, $$0129148 = 0, $$0130 = 0, $$0130160 = 0, $$0130161 = 0, $$0131150 = 0, $$0132 = 0, $$0133152 = 0, $$0134155 = 0, $$0134155$ph = 0, $$0135158 = 0, $$0136156 = 0, $$0167 = 0, $$0168 = 0, $$pr = 0, $$pr172 = 0, $$sroa$0$0$$sroa_idx = 0; + var $$sroa$2$0$$sroa_idx1 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0; + var $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0; + var $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0; + var $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0; + var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0; + var $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0; + var $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0; + var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[7665]|0; + $1 = (($0) + 1)|0; + HEAP32[7665] = $1; + $2 = HEAP32[3568]|0; + $$0167 = (($2) + -1)|0; + $3 = ($$0167|0)>(-1); + if ($3) { + $$0168 = $$0167; + while(1) { + $6 = (14276 + ($$0168<<2)|0); + $7 = HEAP32[$6>>2]|0; + $8 = ($7|0)==(0|0); + if (!($8)) { + _DestroyPhysicsManifold($7); + } + $$0 = (($$0168) + -1)|0; + $9 = ($$0|0)>(-1); + if ($9) { + $$0168 = $$0; + } else { + break; + } + } + } + $4 = HEAP32[3503]|0; + $5 = ($4|0)==(0); + if ($5) { + $17 = $4; + label = 8; + } else { + $$0125165 = 0; + while(1) { + $11 = (14016 + ($$0125165<<2)|0); + $12 = HEAP32[$11>>2]|0; + $13 = ((($12)) + 76|0); + HEAP32[$13>>2] = 0; + $14 = (($$0125165) + 1)|0; + $15 = ($14>>>0)<($4>>>0); + if ($15) { + $$0125165 = $14; + } else { + break; + } + } + $$pr = HEAP32[3503]|0; + $10 = ($$pr|0)==(0); + if (!($10)) { + $$0126163 = 0; + while(1) { + $19 = (14016 + ($$0126163<<2)|0); + $20 = HEAP32[$19>>2]|0; + $21 = ($20|0)==(0|0); + if (!($21)) { + $$0130160 = (($$0126163) + 1)|0; + $22 = HEAP32[3503]|0; + $23 = ($$0130160>>>0)<($22>>>0); + if ($23) { + $24 = ((($20)) + 56|0); + $25 = ((($20)) + 84|0); + $$0130161 = $$0130160; + while(1) { + $26 = (14016 + ($$0130161<<2)|0); + $27 = HEAP32[$26>>2]|0; + $28 = ($27|0)==(0|0); + do { + if (!($28)) { + $31 = +HEAPF32[$24>>2]; + $32 = $31 == 0.0; + if ($32) { + $33 = ((($27)) + 56|0); + $34 = +HEAPF32[$33>>2]; + $35 = $34 == 0.0; + if ($35) { + break; + } + } + $36 = HEAP32[$25>>2]|0; + $37 = ($36|0)==(1); + if ($37) { + $38 = ((($27)) + 84|0); + $39 = HEAP32[$38>>2]|0; + $40 = ($39|0)==(0); + if ($40) { + $41 = (_CreatePhysicsManifold($27,$20)|0); + $$0132 = $41; + } else { + label = 20; + } + } else { + label = 20; + } + if ((label|0) == 20) { + label = 0; + $42 = (_CreatePhysicsManifold($20,$27)|0); + $$0132 = $42; + } + _SolvePhysicsManifold($$0132); + $43 = ((($$0132)) + 40|0); + $44 = HEAP32[$43>>2]|0; + $45 = ($44|0)==(0); + if (!($45)) { + $46 = (_CreatePhysicsManifold($20,$27)|0); + $47 = ((($$0132)) + 12|0); + $48 = HEAP32[$47>>2]|0; + $49 = ((($46)) + 12|0); + HEAP32[$49>>2] = $48; + $50 = ((($46)) + 16|0); + $51 = ((($$0132)) + 16|0); + $52 = $51; + $53 = $52; + $54 = HEAP32[$53>>2]|0; + $55 = (($52) + 4)|0; + $56 = $55; + $57 = HEAP32[$56>>2]|0; + $58 = $50; + $59 = $58; + HEAP32[$59>>2] = $54; + $60 = (($58) + 4)|0; + $61 = $60; + HEAP32[$61>>2] = $57; + $62 = ((($46)) + 24|0); + $63 = ((($$0132)) + 24|0); + $64 = $63; + $65 = $64; + $66 = HEAP32[$65>>2]|0; + $67 = (($64) + 4)|0; + $68 = $67; + $69 = HEAP32[$68>>2]|0; + $70 = $62; + $71 = $70; + HEAP32[$71>>2] = $66; + $72 = (($70) + 4)|0; + $73 = $72; + HEAP32[$73>>2] = $69; + $74 = ((($46)) + 32|0); + $75 = ((($$0132)) + 32|0); + $76 = $75; + $77 = $76; + $78 = HEAP32[$77>>2]|0; + $79 = (($76) + 4)|0; + $80 = $79; + $81 = HEAP32[$80>>2]|0; + $82 = $74; + $83 = $82; + HEAP32[$83>>2] = $78; + $84 = (($82) + 4)|0; + $85 = $84; + HEAP32[$85>>2] = $81; + $86 = HEAP32[$43>>2]|0; + $87 = ((($46)) + 40|0); + HEAP32[$87>>2] = $86; + $88 = ((($$0132)) + 44|0); + $89 = HEAP32[$88>>2]|0; + $90 = ((($46)) + 44|0); + HEAP32[$90>>2] = $89; + $91 = ((($$0132)) + 48|0); + $92 = HEAP32[$91>>2]|0; + $93 = ((($46)) + 48|0); + HEAP32[$93>>2] = $92; + $94 = ((($$0132)) + 52|0); + $95 = HEAP32[$94>>2]|0; + $96 = ((($46)) + 52|0); + HEAP32[$96>>2] = $95; + } + } + } while(0); + $$0130 = (($$0130161) + 1)|0; + $29 = HEAP32[3503]|0; + $30 = ($$0130>>>0)<($29>>>0); + if ($30) { + $$0130161 = $$0130; + } else { + break; + } + } + } + } + $97 = (($$0126163) + 1)|0; + $98 = HEAP32[3503]|0; + $99 = ($97>>>0)<($98>>>0); + if ($99) { + $$0126163 = $97; + } else { + $17 = $98; + label = 8; + break; + } + } + } + } + if ((label|0) == 8) { + $16 = ($17|0)==(0); + if (!($16)) { + $18 = HEAP32[3503]|0; + $$0135158 = 0; + while(1) { + $103 = (14016 + ($$0135158<<2)|0); + $104 = HEAP32[$103>>2]|0; + $105 = ($104|0)==(0|0); + if (!($105)) { + _IntegratePhysicsForces($104); + } + $106 = (($$0135158) + 1)|0; + $107 = ($106>>>0)<($18>>>0); + if ($107) { + $$0135158 = $106; + } else { + break; + } + } + } + } + $100 = HEAP32[3568]|0; + $101 = ($100|0)==(0); + if ($101) { + $$0134155 = 0;$114 = 0; + } else { + $102 = HEAP32[3568]|0; + $$0136156 = 0; + while(1) { + $108 = (14276 + ($$0136156<<2)|0); + $109 = HEAP32[$108>>2]|0; + $110 = ($109|0)==(0|0); + if (!($110)) { + _InitializePhysicsManifolds($109); + } + $111 = (($$0136156) + 1)|0; + $112 = ($111>>>0)<($102>>>0); + if ($112) { + $$0136156 = $111; + } else { + $$0134155$ph = 0; + label = 32; + break; + } + } + } + while(1) { + if ((label|0) == 32) { + label = 0; + $$pr172 = HEAP32[3568]|0; + $$0134155 = $$0134155$ph;$114 = $$pr172; + } + $113 = ($114|0)==(0); + if (!($113)) { + $115 = (14276 + ($$0134155<<2)|0); + $$0133152 = 0; + while(1) { + $120 = HEAP32[$115>>2]|0; + $121 = ($120|0)==(0|0); + if (!($121)) { + _IntegratePhysicsImpulses($120); + } + $122 = (($$0133152) + 1)|0; + $123 = HEAP32[3568]|0; + $124 = ($122>>>0)<($123>>>0); + if ($124) { + $$0133152 = $122; + } else { + break; + } + } + } + $119 = (($$0134155) + 1)|0; + $exitcond = ($119|0)==(100); + if ($exitcond) { + break; + } else { + $$0134155$ph = $119; + label = 32; + } + } + $116 = HEAP32[3503]|0; + $117 = ($116|0)==(0); + if (!($117)) { + $118 = HEAP32[3503]|0; + $$0131150 = 0; + while(1) { + $128 = (14016 + ($$0131150<<2)|0); + $129 = HEAP32[$128>>2]|0; + $130 = ($129|0)==(0|0); + if (!($130)) { + _IntegratePhysicsVelocity($129); + } + $131 = (($$0131150) + 1)|0; + $132 = ($131>>>0)<($118>>>0); + if ($132) { + $$0131150 = $131; + } else { + break; + } + } + } + $125 = HEAP32[3568]|0; + $126 = ($125|0)==(0); + if (!($126)) { + $127 = HEAP32[3568]|0; + $$0129148 = 0; + while(1) { + $136 = (14276 + ($$0129148<<2)|0); + $137 = HEAP32[$136>>2]|0; + $138 = ($137|0)==(0|0); + if (!($138)) { + _CorrectPhysicsPositions($137); + } + $139 = (($$0129148) + 1)|0; + $140 = ($139>>>0)<($127>>>0); + if ($140) { + $$0129148 = $139; + } else { + break; + } + } + } + $133 = HEAP32[3503]|0; + $134 = ($133|0)==(0); + if ($134) { + return; + } + $135 = HEAP32[3503]|0; + $$0127147 = 0; + while(1) { + $141 = (14016 + ($$0127147<<2)|0); + $142 = HEAP32[$141>>2]|0; + $143 = ($142|0)==(0|0); + if (!($143)) { + $$sroa$0$0$$sroa_idx = ((($142)) + 24|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = 0.0; + $$sroa$2$0$$sroa_idx1 = ((($142)) + 28|0); + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = 0.0; + $144 = ((($142)) + 36|0); + HEAPF32[$144>>2] = 0.0; + } + $145 = (($$0127147) + 1)|0; + $146 = ($145>>>0)<($135>>>0); + if ($146) { + $$0127147 = $145; + } else { + break; + } + } + return; +} +function _DestroyPhysicsManifold($0) { + $0 = $0|0; + var $$02023 = 0, $$021 = 0, $$022 = 0, $$lcssa = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0|0)==(0|0); + if ($1) { + return; + } + $2 = HEAP32[$0>>2]|0; + $3 = HEAP32[3568]|0; + $4 = ($3|0)==(0); + L4: do { + if ($4) { + $$021 = -1; + } else { + $5 = HEAP32[3568]|0; + $$02023 = 0; + while(1) { + $6 = (14276 + ($$02023<<2)|0); + $7 = HEAP32[$6>>2]|0; + $8 = HEAP32[$7>>2]|0; + $9 = ($8|0)==($2|0); + if ($9) { + $$021 = $$02023; + break L4; + } + $10 = (($$02023) + 1)|0; + $11 = ($10>>>0)<($5>>>0); + if ($11) { + $$02023 = $10; + } else { + $$021 = -1; + break; + } + } + } + } while(0); + $12 = (14276 + ($$021<<2)|0); + $13 = HEAP32[$12>>2]|0; + _free($13); + $14 = HEAP32[3502]|0; + $15 = (($14) + -56)|0; + HEAP32[3502] = $15; + HEAP32[$12>>2] = 0; + $16 = HEAP32[3568]|0; + $17 = ($$021>>>0)<($16>>>0); + if ($17) { + $18 = HEAP32[3568]|0; + $$022 = $$021;$22 = $16; + while(1) { + $20 = (($$022) + 1)|0; + $21 = ($20>>>0)<($22>>>0); + if ($21) { + $24 = (14276 + ($$022<<2)|0); + $25 = (14276 + ($20<<2)|0); + $26 = HEAP32[$25>>2]|0; + HEAP32[$24>>2] = $26; + } + $23 = ($20>>>0)<($18>>>0); + if ($23) { + $$022 = $20;$22 = $18; + } else { + $$lcssa = $18; + break; + } + } + } else { + $$lcssa = $16; + } + $19 = (($$lcssa) + -1)|0; + HEAP32[3568] = $19; + return; +} +function _CreatePhysicsManifold($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$04457 = 0, $$044576162 = 0, $$04755 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0; + var $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, stop = 0; + sp = STACKTOP; + $2 = (_malloc(56)|0); + $3 = HEAP32[3502]|0; + $4 = (($3) + 56)|0; + HEAP32[3502] = $4; + $5 = HEAP32[3568]|0; + $6 = ($5|0)==(0); + $$04457 = 0; + L1: while(1) { + if ($6) { + $$044576162 = 0; + break; + } else { + $$04755 = 0; + } + while(1) { + $9 = (14276 + ($$04755<<2)|0); + $10 = HEAP32[$9>>2]|0; + $11 = HEAP32[$10>>2]|0; + $12 = ($11|0)==($$04457|0); + $8 = (($$04755) + 1)|0; + if ($12) { + break; + } + $7 = ($8>>>0)<($5>>>0); + if ($7) { + $$04755 = $8; + } else { + label = 6; + break L1; + } + } + $13 = (($$04457) + 1)|0; + $14 = ($13|0)<(4096); + if ($14) { + $$04457 = $13; + } else { + label = 8; + break; + } + } + if ((label|0) == 8) { + return ($2|0); + } + if ((label|0) == 6) { + $15 = ($$04457|0)==(-1); + if ($15) { + return ($2|0); + } else { + $$044576162 = $$04457; + } + } + HEAP32[$2>>2] = $$044576162; + $16 = ((($2)) + 4|0); + HEAP32[$16>>2] = $0; + $17 = ((($2)) + 8|0); + HEAP32[$17>>2] = $1; + $18 = ((($2)) + 12|0); + dest=$18; stop=dest+44|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); + $19 = HEAP32[3568]|0; + $20 = (14276 + ($19<<2)|0); + HEAP32[$20>>2] = $2; + $21 = (($19) + 1)|0; + HEAP32[3568] = $21; + return ($2|0); +} +function _SolvePhysicsManifold($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($2)) + 84|0); + $4 = HEAP32[$3>>2]|0; + L1: do { + switch ($4|0) { + case 0: { + $5 = ((($0)) + 8|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($6)) + 84|0); + $8 = HEAP32[$7>>2]|0; + switch ($8|0) { + case 0: { + _SolveCircleToCircle($0); + break L1; + break; + } + case 1: { + _SolveCircleToPolygon($0); + break L1; + break; + } + default: { + break L1; + } + } + break; + } + case 1: { + $9 = ((($0)) + 8|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($10)) + 84|0); + $12 = HEAP32[$11>>2]|0; + switch ($12|0) { + case 0: { + _SolvePolygonToCircle($0); + break L1; + break; + } + case 1: { + _SolvePolygonToPolygon($0); + break L1; + break; + } + default: { + break L1; + } + } + break; + } + default: { + } + } + } while(0); + $13 = ((($0)) + 8|0); + $14 = HEAP32[$13>>2]|0; + $15 = ((($14)) + 76|0); + $16 = HEAP32[$15>>2]|0; + $17 = ($16|0)==(0); + if (!($17)) { + return; + } + $18 = ((($0)) + 20|0); + $19 = +HEAPF32[$18>>2]; + $20 = $19 < 0.0; + $21 = $20&1; + HEAP32[$15>>2] = $21; + return; +} +function _IntegratePhysicsForces($0) { + $0 = $0|0; + var $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0, $2 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0.0; + var $28 = 0.0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0.0, $36 = 0.0, $37 = 0.0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0.0; + var $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0; + var label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 56|0); + $2 = +HEAPF32[$1>>2]; + $3 = $2 == 0.0; + if ($3) { + return; + } + $4 = ((($0)) + 4|0); + $5 = HEAP32[$4>>2]|0; + $6 = ($5|0)==(0); + if ($6) { + return; + } + $7 = ((($0)) + 24|0); + $8 = +HEAPF32[$7>>2]; + $9 = $2 * $8; + $10 = $9; + $11 = +HEAPF64[1715]; + $12 = $11 * 0.5; + $13 = $10 * $12; + $14 = ((($0)) + 16|0); + $15 = +HEAPF32[$14>>2]; + $16 = $15; + $17 = $16 + $13; + $18 = $17; + HEAPF32[$14>>2] = $18; + $19 = ((($0)) + 28|0); + $20 = +HEAPF32[$19>>2]; + $21 = $2 * $20; + $22 = $21; + $23 = $12 * $22; + $24 = ((($0)) + 20|0); + $25 = +HEAPF32[$24>>2]; + $26 = $25; + $27 = $26 + $23; + $28 = $27; + HEAPF32[$24>>2] = $28; + $29 = ((($0)) + 72|0); + $30 = HEAP32[$29>>2]|0; + $31 = ($30|0)==(0); + if (!($31)) { + $32 = +HEAPF32[7666]; + $33 = $32; + $34 = $12 * $33; + $35 = +HEAPF32[$14>>2]; + $36 = $35; + $37 = $36 + $34; + $38 = $37; + HEAPF32[$14>>2] = $38; + $39 = +HEAPF32[2]; + $40 = $39; + $41 = $12 * $40; + $42 = +HEAPF32[$24>>2]; + $43 = $42; + $44 = $43 + $41; + $45 = $44; + HEAPF32[$24>>2] = $45; + } + $46 = ((($0)) + 80|0); + $47 = HEAP32[$46>>2]|0; + $48 = ($47|0)==(0); + if (!($48)) { + return; + } + $49 = ((($0)) + 36|0); + $50 = +HEAPF32[$49>>2]; + $51 = ((($0)) + 48|0); + $52 = +HEAPF32[$51>>2]; + $53 = $50 * $52; + $54 = $53; + $55 = $12 * $54; + $56 = ((($0)) + 32|0); + $57 = +HEAPF32[$56>>2]; + $58 = $57; + $59 = $58 + $55; + $60 = $59; + HEAPF32[$56>>2] = $60; + return; +} +function _InitializePhysicsManifolds($0) { + $0 = $0|0; + var $$byval_copy14 = 0, $$byval_copy9 = 0, $1 = 0, $10 = 0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0, $2 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0.0; + var $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0.0, $43 = 0.0; + var $44 = 0.0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0.0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0.0; + var $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0; + var $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $$byval_copy14 = sp + 48|0; + $$byval_copy9 = sp + 40|0; + $1 = sp + 24|0; + $2 = sp + 16|0; + $3 = sp + 8|0; + $4 = sp; + $5 = sp + 32|0; + $6 = ((($0)) + 4|0); + $7 = HEAP32[$6>>2]|0; + $8 = ((($0)) + 8|0); + $9 = HEAP32[$8>>2]|0; + $10 = ((($7)) + 68|0); + $11 = +HEAPF32[$10>>2]; + $12 = ((($9)) + 68|0); + $13 = +HEAPF32[$12>>2]; + $14 = $11 * $13; + $15 = (+Math_sqrt((+$14))); + $16 = ((($0)) + 44|0); + HEAPF32[$16>>2] = $15; + $17 = ((($7)) + 60|0); + $18 = +HEAPF32[$17>>2]; + $19 = ((($9)) + 60|0); + $20 = +HEAPF32[$19>>2]; + $21 = $18 * $20; + $22 = (+Math_sqrt((+$21))); + $23 = ((($0)) + 52|0); + HEAPF32[$23>>2] = $22; + $24 = ((($7)) + 64|0); + $25 = +HEAPF32[$24>>2]; + $26 = ((($9)) + 64|0); + $27 = +HEAPF32[$26>>2]; + $28 = $25 * $27; + $29 = (+Math_sqrt((+$28))); + $30 = ((($0)) + 48|0); + HEAPF32[$30>>2] = $29; + $31 = ((($7)) + 8|0); + $32 = ((($9)) + 8|0); + $33 = ((($7)) + 32|0); + $34 = ((($9)) + 32|0); + $35 = ((($9)) + 16|0); + $36 = ((($7)) + 16|0); + $37 = ((($9)) + 20|0); + $38 = ((($3)) + 4|0); + $39 = ((($7)) + 20|0); + $40 = ((($$byval_copy9)) + 4|0); + $41 = ((($4)) + 4|0); + $42 = +HEAPF32[7666]; + $43 = $42; + $44 = +HEAPF64[1715]; + $45 = $43 * $44; + $46 = $45; + $47 = ((($5)) + 4|0); + $48 = +HEAPF32[2]; + $49 = $48; + $50 = $49 * $44; + $51 = $50; + $52 = ((($0)) + 24|0); + ;HEAP32[$$byval_copy9>>2]=HEAP32[$52>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$52+4>>2]|0; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$31>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$31+4>>2]|0; + _Vector2Subtract_4($1,$$byval_copy9,$$byval_copy14); + ;HEAP32[$$byval_copy9>>2]=HEAP32[$52>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$52+4>>2]|0; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$32>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$32+4>>2]|0; + _Vector2Subtract_4($2,$$byval_copy9,$$byval_copy14); + $53 = +HEAPF32[$33>>2]; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$1+4>>2]|0; + _MathCross($$byval_copy9,$53,$$byval_copy14); + $54 = +HEAPF32[$34>>2]; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$2+4>>2]|0; + _MathCross($3,$54,$$byval_copy14); + $55 = +HEAPF32[$35>>2]; + $56 = +HEAPF32[$3>>2]; + $57 = $55 + $56; + $58 = +HEAPF32[$36>>2]; + $59 = $57 - $58; + $60 = +HEAPF32[$$byval_copy9>>2]; + $61 = $59 - $60; + HEAPF32[$4>>2] = $61; + $62 = +HEAPF32[$37>>2]; + $63 = +HEAPF32[$38>>2]; + $64 = $62 + $63; + $65 = +HEAPF32[$39>>2]; + $66 = $64 - $65; + $67 = +HEAPF32[$40>>2]; + $68 = $66 - $67; + HEAPF32[$41>>2] = $68; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$4+4>>2]|0; + $69 = (+_MathLenSqr($$byval_copy14)); + HEAPF32[$5>>2] = $46; + HEAPF32[$47>>2] = $51; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$5+4>>2]|0; + $70 = (+_MathLenSqr($$byval_copy14)); + $71 = $70 + 9.9999999747524271E-7; + $72 = $69 < $71; + if ($72) { + HEAPF32[$16>>2] = 0.0; + } + $73 = ((($0)) + 32|0); + ;HEAP32[$$byval_copy9>>2]=HEAP32[$73>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$73+4>>2]|0; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$31>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$31+4>>2]|0; + _Vector2Subtract_4($1,$$byval_copy9,$$byval_copy14); + ;HEAP32[$$byval_copy9>>2]=HEAP32[$73>>2]|0;HEAP32[$$byval_copy9+4>>2]=HEAP32[$73+4>>2]|0; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$32>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$32+4>>2]|0; + _Vector2Subtract_4($2,$$byval_copy9,$$byval_copy14); + $74 = +HEAPF32[$33>>2]; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$1+4>>2]|0; + _MathCross($$byval_copy9,$74,$$byval_copy14); + $75 = +HEAPF32[$34>>2]; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$2+4>>2]|0; + _MathCross($3,$75,$$byval_copy14); + $76 = +HEAPF32[$35>>2]; + $77 = +HEAPF32[$3>>2]; + $78 = $76 + $77; + $79 = +HEAPF32[$36>>2]; + $80 = $78 - $79; + $81 = +HEAPF32[$$byval_copy9>>2]; + $82 = $80 - $81; + HEAPF32[$4>>2] = $82; + $83 = +HEAPF32[$37>>2]; + $84 = +HEAPF32[$38>>2]; + $85 = $83 + $84; + $86 = +HEAPF32[$39>>2]; + $87 = $85 - $86; + $88 = +HEAPF32[$40>>2]; + $89 = $87 - $88; + HEAPF32[$41>>2] = $89; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$4+4>>2]|0; + $90 = (+_MathLenSqr($$byval_copy14)); + HEAPF32[$5>>2] = $46; + HEAPF32[$47>>2] = $51; + ;HEAP32[$$byval_copy14>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy14+4>>2]=HEAP32[$5+4>>2]|0; + $91 = (+_MathLenSqr($$byval_copy14)); + $92 = $91 + 9.9999999747524271E-7; + $93 = $90 < $92; + if (!($93)) { + STACKTOP = sp;return; + } + HEAPF32[$16>>2] = 0.0; + STACKTOP = sp;return; +} +function _IntegratePhysicsImpulses($0) { + $0 = $0|0; + var $$0 = 0, $$0135139 = 0, $$1 = 0, $$byval_copy29 = 0, $$sink = 0.0, $$sink138 = 0.0, $$sroa$047$0$$sroa_idx = 0, $$sroa$050$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx2 = 0, $$sroa$248$0$$sroa_idx49 = 0, $$sroa$251$0$$sroa_idx52 = 0, $1 = 0, $10 = 0, $100 = 0.0, $101 = 0.0, $102 = 0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0; + var $107 = 0.0, $108 = 0.0, $109 = 0, $11 = 0, $110 = 0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0, $121 = 0, $122 = 0.0, $123 = 0.0, $124 = 0.0; + var $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0, $130 = 0.0, $131 = 0, $132 = 0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0, $140 = 0.0, $141 = 0.0, $142 = 0; + var $143 = 0, $144 = 0.0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0.0, $149 = 0.0, $15 = 0, $150 = 0.0, $151 = 0.0, $152 = 0.0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0, $159 = 0.0, $16 = 0, $160 = 0.0; + var $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0.0, $179 = 0.0; + var $18 = 0, $180 = 0, $181 = 0.0, $182 = 0.0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0.0, $189 = 0.0, $19 = 0, $190 = 0, $191 = 0.0, $192 = 0.0, $193 = 0.0, $194 = 0.0, $195 = 0.0, $196 = 0.0, $197 = 0.0; + var $198 = 0.0, $199 = 0.0, $2 = 0, $20 = 0, $200 = 0.0, $201 = 0, $202 = 0, $203 = 0.0, $204 = 0.0, $205 = 0.0, $206 = 0.0, $207 = 0.0, $208 = 0.0, $209 = 0.0, $21 = 0, $210 = 0.0, $211 = 0.0, $212 = 0, $213 = 0, $214 = 0.0; + var $215 = 0.0, $216 = 0.0, $217 = 0.0, $218 = 0.0, $219 = 0.0, $22 = 0.0, $220 = 0.0, $221 = 0.0, $222 = 0.0, $223 = 0, $224 = 0, $225 = 0.0, $226 = 0.0, $227 = 0.0, $228 = 0.0, $229 = 0.0, $23 = 0, $230 = 0.0, $231 = 0.0, $232 = 0.0; + var $233 = 0.0, $234 = 0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0.0, $24 = 0.0, $240 = 0.0, $25 = 0.0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0; + var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0; + var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0.0; + var $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0; + var $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $cond1 = 0, $fabsf = 0.0, $fabsf136 = 0.0, $tmpcast137$byval_copy = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0); + $tmpcast137$byval_copy = sp + 136|0; + $$byval_copy29 = sp + 128|0; + $1 = sp + 40|0; + $2 = sp + 32|0; + $3 = sp + 8|0; + $4 = sp + 120|0; + $5 = sp + 112|0; + $6 = sp + 104|0; + $7 = sp + 96|0; + $8 = sp + 24|0; + $9 = sp + 88|0; + $10 = sp + 80|0; + $11 = sp + 72|0; + $12 = sp + 64|0; + $13 = sp + 56|0; + $14 = sp + 16|0; + $15 = sp; + $16 = sp + 48|0; + $17 = ((($0)) + 4|0); + $18 = HEAP32[$17>>2]|0; + $19 = ((($0)) + 8|0); + $20 = HEAP32[$19>>2]|0; + $21 = ((($18)) + 56|0); + $22 = +HEAPF32[$21>>2]; + $23 = ((($20)) + 56|0); + $24 = +HEAPF32[$23>>2]; + $25 = $22 + $24; + $fabsf = (+Math_abs((+$25))); + $26 = !($fabsf <= 9.9999999747524271E-7); + if (!($26)) { + $$sroa$050$0$$sroa_idx = ((($18)) + 16|0); + HEAPF32[$$sroa$050$0$$sroa_idx>>2] = 0.0; + $$sroa$251$0$$sroa_idx52 = ((($18)) + 20|0); + HEAPF32[$$sroa$251$0$$sroa_idx52>>2] = 0.0; + $$sroa$047$0$$sroa_idx = ((($20)) + 16|0); + HEAPF32[$$sroa$047$0$$sroa_idx>>2] = 0.0; + $$sroa$248$0$$sroa_idx49 = ((($20)) + 20|0); + HEAPF32[$$sroa$248$0$$sroa_idx49>>2] = 0.0; + STACKTOP = sp;return; + } + $27 = ((($0)) + 40|0); + $28 = HEAP32[$27>>2]|0; + $29 = ($28|0)==(0); + if ($29) { + STACKTOP = sp;return; + } + $30 = ((($18)) + 8|0); + $31 = ((($20)) + 8|0); + $32 = ((($20)) + 16|0); + $33 = ((($20)) + 32|0); + $34 = ((($18)) + 16|0); + $35 = ((($18)) + 32|0); + $36 = ((($20)) + 20|0); + $37 = ((($6)) + 4|0); + $38 = ((($18)) + 20|0); + $39 = ((($7)) + 4|0); + $40 = ((($3)) + 4|0); + $41 = ((($0)) + 16|0); + $42 = ((($18)) + 48|0); + $43 = ((($20)) + 48|0); + $44 = ((($0)) + 44|0); + $45 = ((($8)) + 4|0); + $46 = ((($0)) + 20|0); + $47 = ((($18)) + 4|0); + $48 = ((($20)) + 4|0); + $49 = ((($12)) + 4|0); + $50 = ((($13)) + 4|0); + $51 = ((($14)) + 4|0); + $52 = ((($0)) + 52|0); + $$sroa$2$0$$sroa_idx2 = ((($15)) + 4|0); + $53 = ((($20)) + 80|0); + $54 = ((($18)) + 80|0); + $55 = ((($16)) + 4|0); + $56 = ((($0)) + 48|0); + $57 = ((($20)) + 80|0); + $58 = ((($18)) + 80|0); + $59 = ((($9)) + 4|0); + $$0135139 = 0; + while(1) { + $63 = (((($0)) + 24|0) + ($$0135139<<3)|0); + ;HEAP32[$$byval_copy29>>2]=HEAP32[$63>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$63+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$30>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$30+4>>2]|0; + _Vector2Subtract_4($1,$$byval_copy29,$tmpcast137$byval_copy); + ;HEAP32[$$byval_copy29>>2]=HEAP32[$63>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$63+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$31>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$31+4>>2]|0; + _Vector2Subtract_4($2,$$byval_copy29,$tmpcast137$byval_copy); + $64 = +HEAPF32[$32>>2]; + $65 = +HEAPF32[$33>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0; + _MathCross($4,$65,$tmpcast137$byval_copy); + $66 = +HEAPF32[$4>>2]; + $67 = $64 + $66; + $68 = +HEAPF32[$34>>2]; + $69 = $67 - $68; + $70 = +HEAPF32[$35>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0; + _MathCross($5,$70,$tmpcast137$byval_copy); + $71 = +HEAPF32[$5>>2]; + $72 = $69 - $71; + HEAPF32[$3>>2] = $72; + $73 = +HEAPF32[$36>>2]; + $74 = +HEAPF32[$33>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0; + _MathCross($6,$74,$tmpcast137$byval_copy); + $75 = +HEAPF32[$37>>2]; + $76 = $73 + $75; + $77 = +HEAPF32[$38>>2]; + $78 = $76 - $77; + $79 = +HEAPF32[$35>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0; + _MathCross($7,$79,$tmpcast137$byval_copy); + $80 = +HEAPF32[$39>>2]; + $81 = $78 - $80; + HEAPF32[$40>>2] = $81; + ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0; + $82 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy)); + $83 = $82 > 0.0; + if ($83) { + $$1 = 1; + } else { + ;HEAP32[$$byval_copy29>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0; + $84 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy)); + ;HEAP32[$$byval_copy29>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$2+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0; + $85 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy)); + $86 = +HEAPF32[$21>>2]; + $87 = +HEAPF32[$23>>2]; + $88 = $86 + $87; + $89 = $84 * $84; + $90 = +HEAPF32[$42>>2]; + $91 = $89 * $90; + $92 = $88 + $91; + $93 = $85 * $85; + $94 = +HEAPF32[$43>>2]; + $95 = $93 * $94; + $96 = $92 + $95; + $97 = +HEAPF32[$44>>2]; + $98 = $97 + 1.0; + $99 = $82 * $98; + $100 = -$99; + $101 = $100 / $96; + $102 = HEAP32[$27>>2]|0; + $103 = (+($102>>>0)); + $104 = $101 / $103; + $105 = +HEAPF32[$41>>2]; + $106 = $105 * $104; + HEAPF32[$8>>2] = $106; + $107 = +HEAPF32[$46>>2]; + $108 = $104 * $107; + HEAPF32[$45>>2] = $108; + $109 = HEAP32[$47>>2]|0; + $110 = ($109|0)==(0); + if (!($110)) { + $111 = +HEAPF32[$21>>2]; + $112 = +HEAPF32[$8>>2]; + $113 = $111 * $112; + $114 = +HEAPF32[$34>>2]; + $115 = $114 - $113; + HEAPF32[$34>>2] = $115; + $116 = +HEAPF32[$45>>2]; + $117 = $111 * $116; + $118 = +HEAPF32[$38>>2]; + $119 = $118 - $117; + HEAPF32[$38>>2] = $119; + $120 = HEAP32[$58>>2]|0; + $121 = ($120|0)==(0); + if ($121) { + $122 = +HEAPF32[$42>>2]; + $123 = +HEAPF32[$8>>2]; + $124 = -$123; + HEAPF32[$9>>2] = $124; + $125 = +HEAPF32[$45>>2]; + $126 = -$125; + HEAPF32[$59>>2] = $126; + ;HEAP32[$$byval_copy29>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$9>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$9+4>>2]|0; + $127 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy)); + $128 = $122 * $127; + $129 = +HEAPF32[$35>>2]; + $130 = $129 + $128; + HEAPF32[$35>>2] = $130; + } + } + $131 = HEAP32[$48>>2]|0; + $132 = ($131|0)==(0); + if (!($132)) { + $133 = +HEAPF32[$23>>2]; + $134 = +HEAPF32[$8>>2]; + $135 = $133 * $134; + $136 = +HEAPF32[$32>>2]; + $137 = $136 + $135; + HEAPF32[$32>>2] = $137; + $138 = +HEAPF32[$45>>2]; + $139 = $133 * $138; + $140 = +HEAPF32[$36>>2]; + $141 = $140 + $139; + HEAPF32[$36>>2] = $141; + $142 = HEAP32[$57>>2]|0; + $143 = ($142|0)==(0); + if ($143) { + $144 = +HEAPF32[$43>>2]; + ;HEAP32[$$byval_copy29>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$2+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$8+4>>2]|0; + $145 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy)); + $146 = $144 * $145; + $147 = +HEAPF32[$33>>2]; + $148 = $147 + $146; + HEAPF32[$33>>2] = $148; + } + } + $149 = +HEAPF32[$32>>2]; + $150 = +HEAPF32[$33>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0; + _MathCross($10,$150,$tmpcast137$byval_copy); + $151 = +HEAPF32[$10>>2]; + $152 = $149 + $151; + $153 = +HEAPF32[$34>>2]; + $154 = $152 - $153; + $155 = +HEAPF32[$35>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0; + _MathCross($11,$155,$tmpcast137$byval_copy); + $156 = +HEAPF32[$11>>2]; + $157 = $154 - $156; + HEAPF32[$3>>2] = $157; + $158 = +HEAPF32[$36>>2]; + $159 = +HEAPF32[$33>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$2+4>>2]|0; + _MathCross($12,$159,$tmpcast137$byval_copy); + $160 = +HEAPF32[$49>>2]; + $161 = $158 + $160; + $162 = +HEAPF32[$38>>2]; + $163 = $161 - $162; + $164 = +HEAPF32[$35>>2]; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$1+4>>2]|0; + _MathCross($13,$164,$tmpcast137$byval_copy); + $165 = +HEAPF32[$50>>2]; + $166 = $163 - $165; + HEAPF32[$40>>2] = $166; + $167 = +HEAPF32[$3>>2]; + $168 = +HEAPF32[$41>>2]; + ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0; + $169 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy)); + $170 = $168 * $169; + $171 = $167 - $170; + HEAPF32[$14>>2] = $171; + $172 = +HEAPF32[$40>>2]; + $173 = +HEAPF32[$46>>2]; + ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$41>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$41+4>>2]|0; + $174 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy)); + $175 = $173 * $174; + $176 = $172 - $175; + HEAPF32[$51>>2] = $176; + _MathNormalize($14); + ;HEAP32[$$byval_copy29>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$3+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$14>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$14+4>>2]|0; + $177 = (+_MathDot($$byval_copy29,$tmpcast137$byval_copy)); + $178 = -$177; + $179 = $178 / $96; + $180 = HEAP32[$27>>2]|0; + $181 = (+($180>>>0)); + $182 = $179 / $181; + $fabsf136 = (+Math_abs((+$182))); + $183 = !($fabsf136 <= 9.9999999747524271E-7); + if ($183) { + $184 = $15; + $185 = $184; + HEAP32[$185>>2] = 0; + $186 = (($184) + 4)|0; + $187 = $186; + HEAP32[$187>>2] = 0; + $188 = +HEAPF32[$52>>2]; + $189 = $104 * $188; + $190 = $fabsf136 < $189; + $191 = +HEAPF32[$14>>2]; + $192 = +HEAPF32[$51>>2]; + if ($190) { + $193 = $182 * $191; + $194 = $182 * $192; + $$sink = $194;$$sink138 = $193; + } else { + $195 = -$104; + $196 = $191 * $195; + $197 = +HEAPF32[$56>>2]; + $198 = $196 * $197; + $199 = $192 * $195; + $200 = $199 * $197; + $$sink = $200;$$sink138 = $198; + } + HEAPF32[$15>>2] = $$sink138; + HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $$sink; + $201 = HEAP32[$47>>2]|0; + $202 = ($201|0)==(0); + if (!($202)) { + $203 = +HEAPF32[$21>>2]; + $204 = +HEAPF32[$15>>2]; + $205 = $203 * $204; + $206 = +HEAPF32[$34>>2]; + $207 = $206 - $205; + HEAPF32[$34>>2] = $207; + $208 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2]; + $209 = $203 * $208; + $210 = +HEAPF32[$38>>2]; + $211 = $210 - $209; + HEAPF32[$38>>2] = $211; + $212 = HEAP32[$54>>2]|0; + $213 = ($212|0)==(0); + if ($213) { + $214 = +HEAPF32[$42>>2]; + $215 = +HEAPF32[$15>>2]; + $216 = -$215; + HEAPF32[$16>>2] = $216; + $217 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2]; + $218 = -$217; + HEAPF32[$55>>2] = $218; + ;HEAP32[$$byval_copy29>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$16+4>>2]|0; + $219 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy)); + $220 = $214 * $219; + $221 = +HEAPF32[$35>>2]; + $222 = $221 + $220; + HEAPF32[$35>>2] = $222; + } + } + $223 = HEAP32[$48>>2]|0; + $224 = ($223|0)==(0); + if (!($224)) { + $225 = +HEAPF32[$23>>2]; + $226 = +HEAPF32[$15>>2]; + $227 = $225 * $226; + $228 = +HEAPF32[$32>>2]; + $229 = $228 + $227; + HEAPF32[$32>>2] = $229; + $230 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2]; + $231 = $225 * $230; + $232 = +HEAPF32[$36>>2]; + $233 = $232 + $231; + HEAPF32[$36>>2] = $233; + $234 = HEAP32[$53>>2]|0; + $235 = ($234|0)==(0); + if ($235) { + $236 = +HEAPF32[$43>>2]; + ;HEAP32[$$byval_copy29>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy29+4>>2]=HEAP32[$2+4>>2]|0; + ;HEAP32[$tmpcast137$byval_copy>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast137$byval_copy+4>>2]=HEAP32[$15+4>>2]|0; + $237 = (+_MathCrossVector2($$byval_copy29,$tmpcast137$byval_copy)); + $238 = $236 * $237; + $239 = +HEAPF32[$33>>2]; + $240 = $239 + $238; + HEAPF32[$33>>2] = $240; + } + } + $$0 = 0; + } else { + $$0 = 1; + } + $$1 = $$0; + } + $cond1 = ($$1|0)==(0); + $62 = (($$0135139) + 1)|0; + if (!($cond1)) { + label = 26; + break; + } + $60 = HEAP32[$27>>2]|0; + $61 = ($62>>>0)<($60>>>0); + if ($61) { + $$0135139 = $62; + } else { + label = 26; + break; + } + } + if ((label|0) == 26) { + STACKTOP = sp;return; + } +} +function _IntegratePhysicsVelocity($0) { + $0 = $0|0; + var $1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0.0, $2 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0; + var $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0.0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ($2|0)==(0); + if ($3) { + return; + } + $4 = ((($0)) + 16|0); + $5 = +HEAPF32[$4>>2]; + $6 = $5; + $7 = +HEAPF64[1715]; + $8 = $6 * $7; + $9 = ((($0)) + 8|0); + $10 = +HEAPF32[$9>>2]; + $11 = $10; + $12 = $8 + $11; + $13 = $12; + HEAPF32[$9>>2] = $13; + $14 = ((($0)) + 20|0); + $15 = +HEAPF32[$14>>2]; + $16 = $15; + $17 = $7 * $16; + $18 = ((($0)) + 12|0); + $19 = +HEAPF32[$18>>2]; + $20 = $19; + $21 = $20 + $17; + $22 = $21; + HEAPF32[$18>>2] = $22; + $23 = ((($0)) + 80|0); + $24 = HEAP32[$23>>2]|0; + $25 = ($24|0)==(0); + if ($25) { + $26 = ((($0)) + 32|0); + $27 = +HEAPF32[$26>>2]; + $28 = $27; + $29 = $7 * $28; + $30 = ((($0)) + 40|0); + $31 = +HEAPF32[$30>>2]; + $32 = $31; + $33 = $32 + $29; + $34 = $33; + HEAPF32[$30>>2] = $34; + } + $35 = ((($0)) + 484|0); + $36 = ((($0)) + 40|0); + $37 = +HEAPF32[$36>>2]; + _Mat2Set($35,$37); + _IntegratePhysicsForces($0); + return; +} +function _CorrectPhysicsPositions($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0.0, $12 = 0, $13 = 0.0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0; + var $28 = 0, $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0, $45 = 0.0; + var $46 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 8|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($0)) + 12|0); + $6 = +HEAPF32[$5>>2]; + $7 = $6 + -0.05000000074505806; + $8 = $7 > 0.0; + $9 = $8 ? $7 : 0.0; + $10 = ((($2)) + 56|0); + $11 = +HEAPF32[$10>>2]; + $12 = ((($4)) + 56|0); + $13 = +HEAPF32[$12>>2]; + $14 = $11 + $13; + $15 = $9 / $14; + $16 = ((($0)) + 16|0); + $17 = +HEAPF32[$16>>2]; + $18 = $17 * $15; + $19 = $18 * 0.40000000596046448; + $20 = ((($0)) + 20|0); + $21 = +HEAPF32[$20>>2]; + $22 = $15 * $21; + $23 = $22 * 0.40000000596046448; + $24 = ((($2)) + 4|0); + $25 = HEAP32[$24>>2]|0; + $26 = ($25|0)==(0); + if (!($26)) { + $27 = $11 * $19; + $28 = ((($2)) + 8|0); + $29 = +HEAPF32[$28>>2]; + $30 = $29 - $27; + HEAPF32[$28>>2] = $30; + $31 = $11 * $23; + $32 = ((($2)) + 12|0); + $33 = +HEAPF32[$32>>2]; + $34 = $33 - $31; + HEAPF32[$32>>2] = $34; + } + $35 = ((($4)) + 4|0); + $36 = HEAP32[$35>>2]|0; + $37 = ($36|0)==(0); + if ($37) { + return; + } + $38 = +HEAPF32[$12>>2]; + $39 = $19 * $38; + $40 = ((($4)) + 8|0); + $41 = +HEAPF32[$40>>2]; + $42 = $41 + $39; + HEAPF32[$40>>2] = $42; + $43 = $23 * $38; + $44 = ((($4)) + 12|0); + $45 = +HEAPF32[$44>>2]; + $46 = $43 + $45; + HEAPF32[$44>>2] = $46; + return; +} +function _SolveCircleToCircle($0) { + $0 = $0|0; + var $$byval_copy = 0, $$byval_copy2 = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$02$0$$sroa_idx = 0, $$sroa$05$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $$sroa$23$0$$sroa_idx4 = 0, $$sroa$26$0$$sroa_idx7 = 0, $1 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0; + var $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0.0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0, $38 = 0.0; + var $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0.0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0, $54 = 0, $6 = 0, $7 = 0; + var $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy2 = sp + 16|0; + $$byval_copy = sp + 8|0; + $1 = sp; + $2 = ((($0)) + 4|0); + $3 = HEAP32[$2>>2]|0; + $4 = ((($0)) + 8|0); + $5 = HEAP32[$4>>2]|0; + $6 = ((($5)) + 8|0); + $7 = ((($3)) + 8|0); + ;HEAP32[$$byval_copy>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$7+4>>2]|0; + _Vector2Subtract_4($1,$$byval_copy,$$byval_copy2); + ;HEAP32[$$byval_copy2>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$1+4>>2]|0; + $8 = (+_MathLenSqr($$byval_copy2)); + $9 = ((($3)) + 92|0); + $10 = +HEAPF32[$9>>2]; + $11 = ((($5)) + 92|0); + $12 = +HEAPF32[$11>>2]; + $13 = $10 + $12; + $14 = $13 * $13; + $15 = !($8 >= $14); + if (!($15)) { + $16 = ((($0)) + 40|0); + HEAP32[$16>>2] = 0; + STACKTOP = sp;return; + } + $17 = (+Math_sqrt((+$8))); + $18 = ((($0)) + 40|0); + HEAP32[$18>>2] = 1; + $19 = $17 == 0.0; + if ($19) { + $20 = HEAP32[$9>>2]|0; + $21 = ((($0)) + 12|0); + HEAP32[$21>>2] = $20; + $$sroa$05$0$$sroa_idx = ((($0)) + 16|0); + HEAPF32[$$sroa$05$0$$sroa_idx>>2] = 1.0; + $$sroa$26$0$$sroa_idx7 = ((($0)) + 20|0); + HEAPF32[$$sroa$26$0$$sroa_idx7>>2] = 0.0; + $22 = ((($0)) + 24|0); + $23 = $7; + $24 = $23; + $25 = HEAP32[$24>>2]|0; + $26 = (($23) + 4)|0; + $27 = $26; + $28 = HEAP32[$27>>2]|0; + $29 = $22; + $30 = $29; + HEAP32[$30>>2] = $25; + $31 = (($29) + 4)|0; + $32 = $31; + HEAP32[$32>>2] = $28; + } else { + $33 = $13 - $17; + $34 = ((($0)) + 12|0); + HEAPF32[$34>>2] = $33; + $35 = +HEAPF32[$1>>2]; + $36 = $35 / $17; + $37 = ((($1)) + 4|0); + $38 = +HEAPF32[$37>>2]; + $39 = $38 / $17; + $$sroa$02$0$$sroa_idx = ((($0)) + 16|0); + HEAPF32[$$sroa$02$0$$sroa_idx>>2] = $36; + $$sroa$23$0$$sroa_idx4 = ((($0)) + 20|0); + HEAPF32[$$sroa$23$0$$sroa_idx4>>2] = $39; + $40 = +HEAPF32[$9>>2]; + $41 = $36 * $40; + $42 = +HEAPF32[$7>>2]; + $43 = $41 + $42; + $44 = $39 * $40; + $45 = ((($3)) + 12|0); + $46 = +HEAPF32[$45>>2]; + $47 = $44 + $46; + $$sroa$0$0$$sroa_idx = ((($0)) + 24|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $43; + $$sroa$2$0$$sroa_idx1 = ((($0)) + 28|0); + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $47; + } + $48 = ((($3)) + 76|0); + $49 = HEAP32[$48>>2]|0; + $50 = ($49|0)==(0); + if (!($50)) { + STACKTOP = sp;return; + } + $51 = ((($0)) + 20|0); + $52 = +HEAPF32[$51>>2]; + $53 = $52 < 0.0; + $54 = $53&1; + HEAP32[$48>>2] = $54; + STACKTOP = sp;return; +} +function _SolveCircleToPolygon($0) { + $0 = $0|0; + var $$0$lcssa = 0.0, $$0125 = 0.0, $$093$lcssa = 0, $$093124 = 0, $$097123 = 0, $$1 = 0.0, $$194 = 0, $$byval_copy41 = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$011$0$$sroa_idx = 0, $$sroa$014$0$$sroa_idx = 0, $$sroa$04$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx3 = 0, $$sroa$212$0$$sroa_idx13 = 0, $$sroa$215$0$$sroa_idx16 = 0, $$sroa$25$0$$sroa_idx6 = 0, $1 = 0, $10 = 0, $100 = 0.0, $101 = 0.0; + var $102 = 0, $103 = 0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0; + var $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0; + var $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0.0; + var $157 = 0.0, $158 = 0.0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0; + var $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0; + var $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0; + var $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0; + var $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0.0, $233 = 0.0, $234 = 0, $235 = 0.0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0.0, $24 = 0, $240 = 0.0, $241 = 0.0, $242 = 0, $243 = 0.0, $244 = 0.0, $25 = 0, $26 = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; + var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0.0, $82 = 0.0, $83 = 0, $84 = 0.0, $85 = 0.0, $86 = 0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0, $93 = 0.0, $94 = 0.0, $95 = 0, $96 = 0, $97 = 0.0, $98 = 0.0, $99 = 0; + var $tmpcast104$byval_copy42 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 608|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(608|0); + $tmpcast104$byval_copy42 = sp + 584|0; + $$byval_copy41 = sp + 568|0; + $1 = sp + 24|0; + $2 = sp + 552|0; + $3 = sp + 544|0; + $4 = sp + 88|0; + $5 = sp + 536|0; + $6 = sp + 16|0; + $7 = sp + 8|0; + $8 = sp; + $9 = sp + 528|0; + $10 = sp + 520|0; + $11 = sp + 512|0; + $12 = sp + 504|0; + $13 = sp + 80|0; + $14 = sp + 72|0; + $15 = sp + 64|0; + $16 = sp + 56|0; + $17 = sp + 48|0; + $18 = sp + 40|0; + $19 = sp + 496|0; + $20 = sp + 32|0; + $21 = ((($0)) + 4|0); + $22 = HEAP32[$21>>2]|0; + $23 = ((($0)) + 8|0); + $24 = HEAP32[$23>>2]|0; + $25 = ((($0)) + 40|0); + HEAP32[$25>>2] = 0; + $26 = ((($22)) + 8|0); + $27 = $26; + $28 = $27; + $29 = HEAP32[$28>>2]|0; + $30 = (($27) + 4)|0; + $31 = $30; + $32 = HEAP32[$31>>2]|0; + $33 = $1; + $34 = $33; + HEAP32[$34>>2] = $29; + $35 = (($33) + 4)|0; + $36 = $35; + HEAP32[$36>>2] = $32; + $37 = ((($24)) + 96|0); + $38 = ((($24)) + 484|0); + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$38>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$38+4>>2]|0;HEAP32[$tmpcast104$byval_copy42+8>>2]=HEAP32[$38+8>>2]|0;HEAP32[$tmpcast104$byval_copy42+12>>2]=HEAP32[$38+12>>2]|0; + _Mat2Transpose($2,$tmpcast104$byval_copy42); + $39 = ((($24)) + 8|0); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$39+4>>2]|0; + _Vector2Subtract_4($3,$$byval_copy41,$tmpcast104$byval_copy42); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$2+12>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$3>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$3+4>>2]|0; + _Mat2MultiplyVector2($1,$$byval_copy41,$tmpcast104$byval_copy42); + _memcpy(($4|0),($37|0),404)|0; + $40 = HEAP32[$4>>2]|0; + $41 = ($40|0)==(0); + L1: do { + if ($41) { + $$0$lcssa = -3.4028234663852886E+38;$$093$lcssa = 0; + } else { + $42 = ((($22)) + 92|0); + $$0125 = -3.4028234663852886E+38;$$093124 = 0;$$097123 = 0; + while(1) { + $43 = (((($4)) + 196|0) + ($$097123<<3)|0); + $44 = (((($4)) + 4|0) + ($$097123<<3)|0); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$44>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$44+4>>2]|0; + _Vector2Subtract_4($5,$$byval_copy41,$tmpcast104$byval_copy42); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$43+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$5+4>>2]|0; + $45 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42)); + $46 = +HEAPF32[$42>>2]; + $47 = $45 > $46; + $48 = $45 > $$0125; + if ($47) { + break; + } + $$1 = $48 ? $45 : $$0125; + $$194 = $48 ? $$097123 : $$093124; + $49 = (($$097123) + 1)|0; + $50 = HEAP32[$4>>2]|0; + $51 = ($49>>>0)<($50>>>0); + if ($51) { + $$0125 = $$1;$$093124 = $$194;$$097123 = $49; + } else { + $$0$lcssa = $$1;$$093$lcssa = $$194; + break L1; + } + } + STACKTOP = sp;return; + } + } while(0); + $52 = (((($4)) + 4|0) + ($$093$lcssa<<3)|0); + $53 = $52; + $54 = $53; + $55 = HEAP32[$54>>2]|0; + $56 = (($53) + 4)|0; + $57 = $56; + $58 = HEAP32[$57>>2]|0; + $59 = $6; + $60 = $59; + HEAP32[$60>>2] = $55; + $61 = (($59) + 4)|0; + $62 = $61; + HEAP32[$62>>2] = $58; + $63 = (($$093$lcssa) + 1)|0; + $64 = HEAP32[$4>>2]|0; + $65 = ($63>>>0)<($64>>>0); + $66 = $65 ? $63 : 0; + $67 = (((($4)) + 4|0) + ($66<<3)|0); + $68 = $67; + $69 = $68; + $70 = HEAP32[$69>>2]|0; + $71 = (($68) + 4)|0; + $72 = $71; + $73 = HEAP32[$72>>2]|0; + $74 = $7; + $75 = $74; + HEAP32[$75>>2] = $70; + $76 = (($74) + 4)|0; + $77 = $76; + HEAP32[$77>>2] = $73; + $78 = $$0$lcssa < 9.9999999747524271E-7; + do { + if ($78) { + HEAP32[$25>>2] = 1; + $79 = ((($4)) + 388|0); + $80 = (((($4)) + 196|0) + ($$093$lcssa<<3)|0); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$79>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$79+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$79+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$79+12>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$80>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$80+4>>2]|0; + _Mat2MultiplyVector2($8,$$byval_copy41,$tmpcast104$byval_copy42); + $81 = +HEAPF32[$8>>2]; + $82 = -$81; + $83 = ((($8)) + 4|0); + $84 = +HEAPF32[$83>>2]; + $85 = -$84; + $$sroa$014$0$$sroa_idx = ((($0)) + 16|0); + HEAPF32[$$sroa$014$0$$sroa_idx>>2] = $82; + $$sroa$215$0$$sroa_idx16 = ((($0)) + 20|0); + HEAPF32[$$sroa$215$0$$sroa_idx16>>2] = $85; + $86 = ((($22)) + 92|0); + $87 = +HEAPF32[$86>>2]; + $88 = $87 * $82; + $89 = +HEAPF32[$26>>2]; + $90 = $88 + $89; + $91 = $87 * $85; + $92 = ((($22)) + 12|0); + $93 = +HEAPF32[$92>>2]; + $94 = $91 + $93; + $$sroa$011$0$$sroa_idx = ((($0)) + 24|0); + HEAPF32[$$sroa$011$0$$sroa_idx>>2] = $90; + $$sroa$212$0$$sroa_idx13 = ((($0)) + 28|0); + HEAPF32[$$sroa$212$0$$sroa_idx13>>2] = $94; + $95 = HEAP32[$86>>2]|0; + $96 = ((($0)) + 12|0); + HEAP32[$96>>2] = $95; + } else { + ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0; + _Vector2Subtract_4($9,$$byval_copy41,$tmpcast104$byval_copy42); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$7+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0; + _Vector2Subtract_4($10,$$byval_copy41,$tmpcast104$byval_copy42); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$9+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$10+4>>2]|0; + $97 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42)); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0; + _Vector2Subtract_4($11,$$byval_copy41,$tmpcast104$byval_copy42); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0; + _Vector2Subtract_4($12,$$byval_copy41,$tmpcast104$byval_copy42); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$11>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$11+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$12>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$12+4>>2]|0; + $98 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42)); + $99 = ((($22)) + 92|0); + $100 = +HEAPF32[$99>>2]; + $101 = $100 - $$0$lcssa; + $102 = ((($0)) + 12|0); + HEAPF32[$102>>2] = $101; + $103 = !($97 <= 0.0); + if (!($103)) { + ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0; + $104 = (+_DistSqr($$byval_copy41,$tmpcast104$byval_copy42)); + $105 = +HEAPF32[$99>>2]; + $106 = $105 * $105; + $107 = $104 > $106; + if ($107) { + break; + } + HEAP32[$25>>2] = 1; + ;HEAP32[$$byval_copy41>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$1+4>>2]|0; + _Vector2Subtract_4($8,$$byval_copy41,$tmpcast104$byval_copy42); + $108 = ((($4)) + 388|0); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$108>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$108+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$108+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$108+12>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0; + _Mat2MultiplyVector2($13,$$byval_copy41,$tmpcast104$byval_copy42); + $109 = $13; + $110 = $109; + $111 = HEAP32[$110>>2]|0; + $112 = (($109) + 4)|0; + $113 = $112; + $114 = HEAP32[$113>>2]|0; + $115 = $8; + $116 = $115; + HEAP32[$116>>2] = $111; + $117 = (($115) + 4)|0; + $118 = $117; + HEAP32[$118>>2] = $114; + _MathNormalize($8); + $119 = ((($0)) + 16|0); + $120 = $8; + $121 = $120; + $122 = HEAP32[$121>>2]|0; + $123 = (($120) + 4)|0; + $124 = $123; + $125 = HEAP32[$124>>2]|0; + $126 = $119; + $127 = $126; + HEAP32[$127>>2] = $122; + $128 = (($126) + 4)|0; + $129 = $128; + HEAP32[$129>>2] = $125; + ;HEAP32[$$byval_copy41>>2]=HEAP32[$108>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$108+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$108+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$108+12>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0; + _Mat2MultiplyVector2($14,$$byval_copy41,$tmpcast104$byval_copy42); + $130 = $14; + $131 = $130; + $132 = HEAP32[$131>>2]|0; + $133 = (($130) + 4)|0; + $134 = $133; + $135 = HEAP32[$134>>2]|0; + $136 = $6; + $137 = $136; + HEAP32[$137>>2] = $132; + $138 = (($136) + 4)|0; + $139 = $138; + HEAP32[$139>>2] = $135; + ;HEAP32[$$byval_copy41>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$39+4>>2]|0; + _Vector2Add_2($15,$$byval_copy41,$tmpcast104$byval_copy42); + $140 = $15; + $141 = $140; + $142 = HEAP32[$141>>2]|0; + $143 = (($140) + 4)|0; + $144 = $143; + $145 = HEAP32[$144>>2]|0; + $146 = $6; + $147 = $146; + HEAP32[$147>>2] = $142; + $148 = (($146) + 4)|0; + $149 = $148; + HEAP32[$149>>2] = $145; + $150 = ((($0)) + 24|0); + $151 = $150; + $152 = $151; + HEAP32[$152>>2] = $142; + $153 = (($151) + 4)|0; + $154 = $153; + HEAP32[$154>>2] = $145; + break; + } + $155 = !($98 <= 0.0); + if (!($155)) { + ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0; + $156 = (+_DistSqr($$byval_copy41,$tmpcast104$byval_copy42)); + $157 = +HEAPF32[$99>>2]; + $158 = $157 * $157; + $159 = $156 > $158; + if ($159) { + break; + } + HEAP32[$25>>2] = 1; + ;HEAP32[$$byval_copy41>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$7+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$1+4>>2]|0; + _Vector2Subtract_4($8,$$byval_copy41,$tmpcast104$byval_copy42); + $160 = ((($4)) + 388|0); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$160>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$160+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$160+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$160+12>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$7+4>>2]|0; + _Mat2MultiplyVector2($16,$$byval_copy41,$tmpcast104$byval_copy42); + $161 = $16; + $162 = $161; + $163 = HEAP32[$162>>2]|0; + $164 = (($161) + 4)|0; + $165 = $164; + $166 = HEAP32[$165>>2]|0; + $167 = $7; + $168 = $167; + HEAP32[$168>>2] = $163; + $169 = (($167) + 4)|0; + $170 = $169; + HEAP32[$170>>2] = $166; + ;HEAP32[$$byval_copy41>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$7+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$39+4>>2]|0; + _Vector2Add_2($17,$$byval_copy41,$tmpcast104$byval_copy42); + $171 = $17; + $172 = $171; + $173 = HEAP32[$172>>2]|0; + $174 = (($171) + 4)|0; + $175 = $174; + $176 = HEAP32[$175>>2]|0; + $177 = $7; + $178 = $177; + HEAP32[$178>>2] = $173; + $179 = (($177) + 4)|0; + $180 = $179; + HEAP32[$180>>2] = $176; + $181 = ((($0)) + 24|0); + $182 = $181; + $183 = $182; + HEAP32[$183>>2] = $173; + $184 = (($182) + 4)|0; + $185 = $184; + HEAP32[$185>>2] = $176; + ;HEAP32[$$byval_copy41>>2]=HEAP32[$160>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$160+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$160+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$160+12>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0; + _Mat2MultiplyVector2($18,$$byval_copy41,$tmpcast104$byval_copy42); + $186 = $18; + $187 = $186; + $188 = HEAP32[$187>>2]|0; + $189 = (($186) + 4)|0; + $190 = $189; + $191 = HEAP32[$190>>2]|0; + $192 = $8; + $193 = $192; + HEAP32[$193>>2] = $188; + $194 = (($192) + 4)|0; + $195 = $194; + HEAP32[$195>>2] = $191; + _MathNormalize($8); + $196 = ((($0)) + 16|0); + $197 = $8; + $198 = $197; + $199 = HEAP32[$198>>2]|0; + $200 = (($197) + 4)|0; + $201 = $200; + $202 = HEAP32[$201>>2]|0; + $203 = $196; + $204 = $203; + HEAP32[$204>>2] = $199; + $205 = (($203) + 4)|0; + $206 = $205; + HEAP32[$206>>2] = $202; + break; + } + $207 = (((($4)) + 196|0) + ($$093$lcssa<<3)|0); + $208 = $207; + $209 = $208; + $210 = HEAP32[$209>>2]|0; + $211 = (($208) + 4)|0; + $212 = $211; + $213 = HEAP32[$212>>2]|0; + $214 = $8; + $215 = $214; + HEAP32[$215>>2] = $210; + $216 = (($214) + 4)|0; + $217 = $216; + HEAP32[$217>>2] = $213; + ;HEAP32[$$byval_copy41>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$6>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$6+4>>2]|0; + _Vector2Subtract_4($19,$$byval_copy41,$tmpcast104$byval_copy42); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$19>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$19+4>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0; + $218 = (+_MathDot($$byval_copy41,$tmpcast104$byval_copy42)); + $219 = +HEAPF32[$99>>2]; + $220 = $218 > $219; + if ($220) { + break; + } else { + $221 = ((($4)) + 388|0); + ;HEAP32[$$byval_copy41>>2]=HEAP32[$221>>2]|0;HEAP32[$$byval_copy41+4>>2]=HEAP32[$221+4>>2]|0;HEAP32[$$byval_copy41+8>>2]=HEAP32[$221+8>>2]|0;HEAP32[$$byval_copy41+12>>2]=HEAP32[$221+12>>2]|0; + ;HEAP32[$tmpcast104$byval_copy42>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast104$byval_copy42+4>>2]=HEAP32[$8+4>>2]|0; + _Mat2MultiplyVector2($20,$$byval_copy41,$tmpcast104$byval_copy42); + $222 = $20; + $223 = $222; + $224 = HEAP32[$223>>2]|0; + $225 = (($222) + 4)|0; + $226 = $225; + $227 = HEAP32[$226>>2]|0; + $228 = $8; + $229 = $228; + HEAP32[$229>>2] = $224; + $230 = (($228) + 4)|0; + $231 = $230; + HEAP32[$231>>2] = $227; + $232 = +HEAPF32[$8>>2]; + $233 = -$232; + $234 = ((($8)) + 4|0); + $235 = +HEAPF32[$234>>2]; + $236 = -$235; + $$sroa$04$0$$sroa_idx = ((($0)) + 16|0); + HEAPF32[$$sroa$04$0$$sroa_idx>>2] = $233; + $$sroa$25$0$$sroa_idx6 = ((($0)) + 20|0); + HEAPF32[$$sroa$25$0$$sroa_idx6>>2] = $236; + $237 = +HEAPF32[$99>>2]; + $238 = $237 * $233; + $239 = +HEAPF32[$26>>2]; + $240 = $238 + $239; + $241 = $237 * $236; + $242 = ((($22)) + 12|0); + $243 = +HEAPF32[$242>>2]; + $244 = $241 + $243; + $$sroa$0$0$$sroa_idx = ((($0)) + 24|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $240; + $$sroa$2$0$$sroa_idx3 = ((($0)) + 28|0); + HEAPF32[$$sroa$2$0$$sroa_idx3>>2] = $244; + HEAP32[$25>>2] = 1; + break; + } + } + } while(0); + STACKTOP = sp;return; +} +function _SolvePolygonToCircle($0) { + $0 = $0|0; + var $1 = 0, $10 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 8|0); + $4 = HEAP32[$3>>2]|0; + HEAP32[$1>>2] = $4; + HEAP32[$3>>2] = $2; + _SolveCircleToPolygon($0); + $5 = ((($0)) + 16|0); + $6 = +HEAPF32[$5>>2]; + $7 = -$6; + HEAPF32[$5>>2] = $7; + $8 = ((($0)) + 20|0); + $9 = +HEAPF32[$8>>2]; + $10 = -$9; + HEAPF32[$8>>2] = $10; + return; +} +function _SolvePolygonToPolygon($0) { + $0 = $0|0; + var $$0 = 0, $$051 = 0, $$051$in = 0, $$052 = 0, $$1 = 0, $$byval_copy24 = 0, $$sink = 0.0, $$sroa$0$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx12 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0.0; + var $109 = 0.0, $11 = 0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0.0, $125 = 0.0, $126 = 0.0; + var $127 = 0.0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0.0, $14 = 0, $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0, $144 = 0; + var $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0.0, $156 = 0.0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0; + var $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0, $172 = 0.0, $173 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0; + var $25 = 0.0, $26 = 0, $27 = 0.0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0; + var $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0; + var $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0; + var $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0; + var $98 = 0, $99 = 0, $tmpcast58$byval_copy23 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 3008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(3008|0); + $$byval_copy24 = sp + 2584|0; + $tmpcast58$byval_copy23 = sp + 2168|0; + $1 = sp + 1744|0; + $2 = sp + 1328|0; + $3 = sp + 1324|0; + $4 = sp + 1320|0; + $5 = sp + 904|0; + $6 = sp + 488|0; + $7 = sp + 24|0; + $8 = sp + 80|0; + $9 = sp + 16|0; + $10 = sp + 8|0; + $11 = sp + 64|0; + $12 = sp + 56|0; + $13 = sp + 48|0; + $14 = sp + 40|0; + $15 = sp + 72|0; + $16 = sp; + $17 = sp + 2160|0; + $18 = ((($0)) + 4|0); + $19 = HEAP32[$18>>2]|0; + $20 = ((($19)) + 84|0); + _memcpy(($1|0),($20|0),416)|0; + $21 = ((($0)) + 8|0); + $22 = HEAP32[$21>>2]|0; + $23 = ((($22)) + 84|0); + _memcpy(($2|0),($23|0),416)|0; + $24 = ((($0)) + 40|0); + HEAP32[$24>>2] = 0; + HEAP32[$3>>2] = 0; + _memcpy(($tmpcast58$byval_copy23|0),($1|0),416)|0; + _memcpy(($$byval_copy24|0),($2|0),416)|0; + $25 = (+_FindAxisLeastPenetration($3,$tmpcast58$byval_copy23,$$byval_copy24)); + $26 = !($25 >= 0.0); + if (!($26)) { + STACKTOP = sp;return; + } + HEAP32[$4>>2] = 0; + _memcpy(($tmpcast58$byval_copy23|0),($2|0),416)|0; + _memcpy(($$byval_copy24|0),($1|0),416)|0; + $27 = (+_FindAxisLeastPenetration($4,$tmpcast58$byval_copy23,$$byval_copy24)); + $28 = !($27 >= 0.0); + if ($28) { + $29 = (_BiasGreaterThan($25,$27)|0); + $30 = ($29|0)==(0); + if ($30) { + _memcpy(($5|0),($2|0),416)|0; + _memcpy(($6|0),($1|0),416)|0; + $$051$in = $4;$$052 = 1; + } else { + _memcpy(($5|0),($1|0),416)|0; + _memcpy(($6|0),($2|0),416)|0; + $$051$in = $3;$$052 = 0; + } + $$051 = HEAP32[$$051$in>>2]|0; + $31 = ((($7)) + 8|0); + _memcpy(($tmpcast58$byval_copy23|0),($5|0),416)|0; + _memcpy(($$byval_copy24|0),($6|0),416)|0; + _FindIncidentFace($7,$31,$tmpcast58$byval_copy23,$$byval_copy24,$$051); + $32 = ((($5)) + 12|0); + _memcpy(($8|0),($32|0),404)|0; + $33 = (((($8)) + 4|0) + ($$051<<3)|0); + $34 = $33; + $35 = $34; + $36 = HEAP32[$35>>2]|0; + $37 = (($34) + 4)|0; + $38 = $37; + $39 = HEAP32[$38>>2]|0; + $40 = $9; + $41 = $40; + HEAP32[$41>>2] = $36; + $42 = (($40) + 4)|0; + $43 = $42; + HEAP32[$43>>2] = $39; + $44 = (($$051) + 1)|0; + $45 = HEAP32[$8>>2]|0; + $46 = ($44>>>0)<($45>>>0); + $47 = $46 ? $44 : 0; + $48 = (((($8)) + 4|0) + ($47<<3)|0); + $49 = $48; + $50 = $49; + $51 = HEAP32[$50>>2]|0; + $52 = (($49) + 4)|0; + $53 = $52; + $54 = HEAP32[$53>>2]|0; + $55 = $10; + $56 = $55; + HEAP32[$56>>2] = $51; + $57 = (($55) + 4)|0; + $58 = $57; + HEAP32[$58>>2] = $54; + $59 = ((($8)) + 388|0); + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$59>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$59+4>>2]|0;HEAP32[$tmpcast58$byval_copy23+8>>2]=HEAP32[$59+8>>2]|0;HEAP32[$tmpcast58$byval_copy23+12>>2]=HEAP32[$59+12>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0; + _Mat2MultiplyVector2($11,$tmpcast58$byval_copy23,$$byval_copy24); + $60 = $11; + $61 = $60; + $62 = HEAP32[$61>>2]|0; + $63 = (($60) + 4)|0; + $64 = $63; + $65 = HEAP32[$64>>2]|0; + $66 = $9; + $67 = $66; + HEAP32[$67>>2] = $62; + $68 = (($66) + 4)|0; + $69 = $68; + HEAP32[$69>>2] = $65; + $70 = ((($5)) + 4|0); + $71 = HEAP32[$70>>2]|0; + $72 = ((($71)) + 8|0); + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$9>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$9+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$72>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$72+4>>2]|0; + _Vector2Add_2($12,$tmpcast58$byval_copy23,$$byval_copy24); + $73 = $12; + $74 = $73; + $75 = HEAP32[$74>>2]|0; + $76 = (($73) + 4)|0; + $77 = $76; + $78 = HEAP32[$77>>2]|0; + $79 = $9; + $80 = $79; + HEAP32[$80>>2] = $75; + $81 = (($79) + 4)|0; + $82 = $81; + HEAP32[$82>>2] = $78; + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$59>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$59+4>>2]|0;HEAP32[$tmpcast58$byval_copy23+8>>2]=HEAP32[$59+8>>2]|0;HEAP32[$tmpcast58$byval_copy23+12>>2]=HEAP32[$59+12>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$10+4>>2]|0; + _Mat2MultiplyVector2($13,$tmpcast58$byval_copy23,$$byval_copy24); + $83 = $13; + $84 = $83; + $85 = HEAP32[$84>>2]|0; + $86 = (($83) + 4)|0; + $87 = $86; + $88 = HEAP32[$87>>2]|0; + $89 = $10; + $90 = $89; + HEAP32[$90>>2] = $85; + $91 = (($89) + 4)|0; + $92 = $91; + HEAP32[$92>>2] = $88; + $93 = HEAP32[$70>>2]|0; + $94 = ((($93)) + 8|0); + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$10+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$94>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$94+4>>2]|0; + _Vector2Add_2($14,$tmpcast58$byval_copy23,$$byval_copy24); + $95 = $14; + $96 = $95; + $97 = HEAP32[$96>>2]|0; + $98 = (($95) + 4)|0; + $99 = $98; + $100 = HEAP32[$99>>2]|0; + $101 = $10; + $102 = $101; + HEAP32[$102>>2] = $97; + $103 = (($101) + 4)|0; + $104 = $103; + HEAP32[$104>>2] = $100; + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$10+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0; + _Vector2Subtract_4($15,$tmpcast58$byval_copy23,$$byval_copy24); + _MathNormalize($15); + $105 = ((($15)) + 4|0); + $106 = HEAP32[$105>>2]|0; + HEAP32[$16>>2] = $106; + $107 = ((($16)) + 4|0); + $108 = +HEAPF32[$15>>2]; + $109 = -$108; + HEAPF32[$107>>2] = $109; + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$16+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0; + $110 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24)); + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$15+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$9+4>>2]|0; + $111 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24)); + $112 = -$111; + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$15>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$15+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$10+4>>2]|0; + $113 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24)); + $114 = +HEAPF32[$15>>2]; + $115 = -$114; + HEAPF32[$17>>2] = $115; + $116 = ((($17)) + 4|0); + $117 = +HEAPF32[$105>>2]; + $118 = -$117; + HEAPF32[$116>>2] = $118; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$17>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$17+4>>2]|0; + $119 = (_Clip($$byval_copy24,$112,$7,$31)|0); + $120 = ($119|0)<(2); + if (!($120)) { + ;HEAP32[$$byval_copy24>>2]=HEAP32[$15>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$15+4>>2]|0; + $121 = (_Clip($$byval_copy24,$113,$7,$31)|0); + $122 = ($121|0)<(2); + if (!($122)) { + $123 = ($$052|0)==(0); + if ($123) { + $128 = ((($0)) + 16|0); + $129 = $16; + $130 = $129; + $131 = HEAP32[$130>>2]|0; + $132 = (($129) + 4)|0; + $133 = $132; + $134 = HEAP32[$133>>2]|0; + $135 = $128; + $136 = $135; + HEAP32[$136>>2] = $131; + $137 = (($135) + 4)|0; + $138 = $137; + HEAP32[$138>>2] = $134; + } else { + $124 = +HEAPF32[$16>>2]; + $125 = -$124; + $126 = +HEAPF32[$107>>2]; + $127 = -$126; + $$sroa$0$0$$sroa_idx = ((($0)) + 16|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $125; + $$sroa$2$0$$sroa_idx12 = ((($0)) + 20|0); + HEAPF32[$$sroa$2$0$$sroa_idx12>>2] = $127; + } + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$16+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$7+4>>2]|0; + $139 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24)); + $140 = $139 - $110; + $141 = !($140 <= 0.0); + if ($141) { + $$0 = 0;$$sink = 0.0; + } else { + $142 = -$140; + $143 = ((($0)) + 24|0); + $144 = $7; + $145 = $144; + $146 = HEAP32[$145>>2]|0; + $147 = (($144) + 4)|0; + $148 = $147; + $149 = HEAP32[$148>>2]|0; + $150 = $143; + $151 = $150; + HEAP32[$151>>2] = $146; + $152 = (($150) + 4)|0; + $153 = $152; + HEAP32[$153>>2] = $149; + $$0 = 1;$$sink = $142; + } + $154 = ((($0)) + 12|0); + HEAPF32[$154>>2] = $$sink; + ;HEAP32[$tmpcast58$byval_copy23>>2]=HEAP32[$16>>2]|0;HEAP32[$tmpcast58$byval_copy23+4>>2]=HEAP32[$16+4>>2]|0; + ;HEAP32[$$byval_copy24>>2]=HEAP32[$31>>2]|0;HEAP32[$$byval_copy24+4>>2]=HEAP32[$31+4>>2]|0; + $155 = (+_MathDot($tmpcast58$byval_copy23,$$byval_copy24)); + $156 = $155 - $110; + $157 = !($156 <= 0.0); + if ($157) { + $$1 = $$0; + } else { + $158 = (((($0)) + 24|0) + ($$0<<3)|0); + $159 = $31; + $160 = $159; + $161 = HEAP32[$160>>2]|0; + $162 = (($159) + 4)|0; + $163 = $162; + $164 = HEAP32[$163>>2]|0; + $165 = $158; + $166 = $165; + HEAP32[$166>>2] = $161; + $167 = (($165) + 4)|0; + $168 = $167; + HEAP32[$168>>2] = $164; + $169 = +HEAPF32[$154>>2]; + $170 = $169 - $156; + $171 = (($$0) + 1)|0; + $172 = (+($171|0)); + $173 = $170 / $172; + HEAPF32[$154>>2] = $173; + $$1 = $171; + } + HEAP32[$24>>2] = $$1; + } + } + } + STACKTOP = sp;return; +} +function _MathLenSqr($0) { + $0 = $0|0; + var $1 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $1 = +HEAPF32[$0>>2]; + $2 = $1 * $1; + $3 = ((($0)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = $4 * $4; + $6 = $2 + $5; + return (+$6); +} +function _Mat2Transpose($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0, $11 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP32[$1>>2]|0; + HEAP32[$0>>2] = $2; + $3 = ((($0)) + 4|0); + $4 = ((($1)) + 8|0); + $5 = HEAP32[$4>>2]|0; + HEAP32[$3>>2] = $5; + $6 = ((($0)) + 8|0); + $7 = ((($1)) + 4|0); + $8 = HEAP32[$7>>2]|0; + HEAP32[$6>>2] = $8; + $9 = ((($0)) + 12|0); + $10 = ((($1)) + 12|0); + $11 = HEAP32[$10>>2]|0; + HEAP32[$9>>2] = $11; + return; +} +function _MathDot($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 * $3; + $5 = ((($0)) + 4|0); + $6 = +HEAPF32[$5>>2]; + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = $6 * $8; + $10 = $4 + $9; + return (+$10); +} +function _DistSqr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$byval_copy2 = 0, $$byval_copy3 = 0, $2 = 0, $3 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy3 = sp + 16|0; + $$byval_copy2 = sp + 8|0; + $2 = sp; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$0+4>>2]|0; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$1+4>>2]|0; + _Vector2Subtract_4($2,$$byval_copy2,$$byval_copy3); + ;HEAP32[$$byval_copy2>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$2+4>>2]|0; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$2+4>>2]|0; + $3 = (+_MathDot($$byval_copy2,$$byval_copy3)); + STACKTOP = sp;return (+$3); +} +function _FindAxisLeastPenetration($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0$lcssa = 0.0, $$01727 = 0, $$018$lcssa = 0, $$01826 = 0, $$028 = 0.0, $$1 = 0.0, $$119 = 0, $$byval_copy16 = 0, $10 = 0, $100 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0; + var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0.0, $38 = 0.0, $39 = 0.0; + var $4 = 0, $40 = 0.0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0; + var $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0; + var $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0; + var $94 = 0, $95 = 0, $96 = 0.0, $97 = 0, $98 = 0, $99 = 0, $tmpcast$byval_copy15 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1344|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1344|0); + $$byval_copy16 = sp + 1320|0; + $tmpcast$byval_copy15 = sp + 904|0; + $3 = sp + 484|0; + $4 = sp + 80|0; + $5 = sp + 8|0; + $6 = sp + 72|0; + $7 = sp + 56|0; + $8 = sp + 48|0; + $9 = sp + 896|0; + $10 = sp; + $11 = sp + 40|0; + $12 = sp + 32|0; + $13 = sp + 24|0; + $14 = sp + 16|0; + $15 = sp + 888|0; + $16 = ((($1)) + 12|0); + _memcpy(($3|0),($16|0),404)|0; + $17 = ((($2)) + 12|0); + _memcpy(($4|0),($17|0),404)|0; + $18 = HEAP32[$3>>2]|0; + $19 = ($18|0)==(0); + if ($19) { + $$0$lcssa = -3.4028234663852886E+38;$$018$lcssa = 0; + HEAP32[$0>>2] = $$018$lcssa; + STACKTOP = sp;return (+$$0$lcssa); + } + $20 = ((($3)) + 388|0); + $21 = ((($4)) + 388|0); + $22 = ((($9)) + 4|0); + $23 = ((($5)) + 4|0); + $24 = ((($1)) + 4|0); + $25 = ((($2)) + 4|0); + $$01727 = 0;$$01826 = 0;$$028 = -3.4028234663852886E+38; + while(1) { + $26 = (((($3)) + 196|0) + ($$01727<<3)|0); + $27 = $26; + $28 = $27; + $29 = HEAP32[$28>>2]|0; + $30 = (($27) + 4)|0; + $31 = $30; + $32 = HEAP32[$31>>2]|0; + $33 = $5; + $34 = $33; + HEAP32[$34>>2] = $29; + $35 = (($33) + 4)|0; + $36 = $35; + HEAP32[$36>>2] = $32; + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$20>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$20+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$20+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$20+12>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$5+4>>2]|0; + _Mat2MultiplyVector2($6,$tmpcast$byval_copy15,$$byval_copy16); + ;HEAP32[$$byval_copy16>>2]=HEAP32[$21>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$21+4>>2]|0;HEAP32[$$byval_copy16+8>>2]=HEAP32[$21+8>>2]|0;HEAP32[$$byval_copy16+12>>2]=HEAP32[$21+12>>2]|0; + _Mat2Transpose($7,$$byval_copy16); + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$7+12>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$6+4>>2]|0; + _Mat2MultiplyVector2($5,$tmpcast$byval_copy15,$$byval_copy16); + $37 = +HEAPF32[$5>>2]; + $38 = -$37; + HEAPF32[$9>>2] = $38; + $39 = +HEAPF32[$23>>2]; + $40 = -$39; + HEAPF32[$22>>2] = $40; + _memcpy(($tmpcast$byval_copy15|0),($2|0),416)|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$9>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$9+4>>2]|0; + _GetSupport($8,$tmpcast$byval_copy15,$$byval_copy16); + $41 = (((($3)) + 4|0) + ($$01727<<3)|0); + $42 = $41; + $43 = $42; + $44 = HEAP32[$43>>2]|0; + $45 = (($42) + 4)|0; + $46 = $45; + $47 = HEAP32[$46>>2]|0; + $48 = $10; + $49 = $48; + HEAP32[$49>>2] = $44; + $50 = (($48) + 4)|0; + $51 = $50; + HEAP32[$51>>2] = $47; + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$20>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$20+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$20+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$20+12>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$10+4>>2]|0; + _Mat2MultiplyVector2($11,$tmpcast$byval_copy15,$$byval_copy16); + $52 = $11; + $53 = $52; + $54 = HEAP32[$53>>2]|0; + $55 = (($52) + 4)|0; + $56 = $55; + $57 = HEAP32[$56>>2]|0; + $58 = $10; + $59 = $58; + HEAP32[$59>>2] = $54; + $60 = (($58) + 4)|0; + $61 = $60; + HEAP32[$61>>2] = $57; + $62 = HEAP32[$24>>2]|0; + $63 = ((($62)) + 8|0); + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$10+4>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$63>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$63+4>>2]|0; + _Vector2Add_2($12,$tmpcast$byval_copy15,$$byval_copy16); + $64 = $12; + $65 = $64; + $66 = HEAP32[$65>>2]|0; + $67 = (($64) + 4)|0; + $68 = $67; + $69 = HEAP32[$68>>2]|0; + $70 = $10; + $71 = $70; + HEAP32[$71>>2] = $66; + $72 = (($70) + 4)|0; + $73 = $72; + HEAP32[$73>>2] = $69; + $74 = HEAP32[$25>>2]|0; + $75 = ((($74)) + 8|0); + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$10>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$10+4>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$75>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$75+4>>2]|0; + _Vector2Subtract_4($13,$tmpcast$byval_copy15,$$byval_copy16); + $76 = $13; + $77 = $76; + $78 = HEAP32[$77>>2]|0; + $79 = (($76) + 4)|0; + $80 = $79; + $81 = HEAP32[$80>>2]|0; + $82 = $10; + $83 = $82; + HEAP32[$83>>2] = $78; + $84 = (($82) + 4)|0; + $85 = $84; + HEAP32[$85>>2] = $81; + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$tmpcast$byval_copy15+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$tmpcast$byval_copy15+12>>2]=HEAP32[$7+12>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$10+4>>2]|0; + _Mat2MultiplyVector2($14,$tmpcast$byval_copy15,$$byval_copy16); + $86 = $14; + $87 = $86; + $88 = HEAP32[$87>>2]|0; + $89 = (($86) + 4)|0; + $90 = $89; + $91 = HEAP32[$90>>2]|0; + $92 = $10; + $93 = $92; + HEAP32[$93>>2] = $88; + $94 = (($92) + 4)|0; + $95 = $94; + HEAP32[$95>>2] = $91; + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$8>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$8+4>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$10>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$10+4>>2]|0; + _Vector2Subtract_4($15,$tmpcast$byval_copy15,$$byval_copy16); + ;HEAP32[$tmpcast$byval_copy15>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast$byval_copy15+4>>2]=HEAP32[$5+4>>2]|0; + ;HEAP32[$$byval_copy16>>2]=HEAP32[$15>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$15+4>>2]|0; + $96 = (+_MathDot($tmpcast$byval_copy15,$$byval_copy16)); + $97 = $96 > $$028; + $$119 = $97 ? $$01727 : $$01826; + $$1 = $97 ? $96 : $$028; + $98 = (($$01727) + 1)|0; + $99 = HEAP32[$3>>2]|0; + $100 = ($98>>>0)<($99>>>0); + if ($100) { + $$01727 = $98;$$01826 = $$119;$$028 = $$1; + } else { + $$0$lcssa = $$1;$$018$lcssa = $$119; + break; + } + } + HEAP32[$0>>2] = $$018$lcssa; + STACKTOP = sp;return (+$$0$lcssa); +} +function _BiasGreaterThan($0,$1) { + $0 = +$0; + $1 = +$1; + var $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = $1 * 0.94999998807907104; + $3 = $0 * 0.0099999997764825821; + $4 = $3 + $2; + $5 = $4 <= $0; + $6 = $5&1; + return ($6|0); +} +function _FindIncidentFace($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$0$lcssa = 0, $$02434 = 0, $$02533 = 0.0, $$035 = 0, $$1 = 0, $$126 = 0.0, $$byval_copy13 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0.0, $106 = 0, $107 = 0, $108 = 0, $11 = 0, $12 = 0, $13 = 0; + var $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0; + var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0; + var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0; + var $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0; + var $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $tmpcast$byval_copy12 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 912|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(912|0); + $$byval_copy13 = sp + 896|0; + $tmpcast$byval_copy12 = sp + 880|0; + $5 = sp + 460|0; + $6 = sp + 56|0; + $7 = sp; + $8 = sp + 48|0; + $9 = sp + 864|0; + $10 = sp + 40|0; + $11 = sp + 32|0; + $12 = sp + 24|0; + $13 = sp + 16|0; + $14 = sp + 8|0; + $15 = ((($2)) + 12|0); + _memcpy(($5|0),($15|0),404)|0; + $16 = ((($3)) + 12|0); + _memcpy(($6|0),($16|0),404)|0; + $17 = (((($5)) + 196|0) + ($4<<3)|0); + $18 = $17; + $19 = $18; + $20 = HEAP32[$19>>2]|0; + $21 = (($18) + 4)|0; + $22 = $21; + $23 = HEAP32[$22>>2]|0; + $24 = $7; + $25 = $24; + HEAP32[$25>>2] = $20; + $26 = (($24) + 4)|0; + $27 = $26; + HEAP32[$27>>2] = $23; + $28 = ((($5)) + 388|0); + ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$28>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$28+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$28+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$28+12>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$7+4>>2]|0; + _Mat2MultiplyVector2($8,$tmpcast$byval_copy12,$$byval_copy13); + $29 = $8; + $30 = $29; + $31 = HEAP32[$30>>2]|0; + $32 = (($29) + 4)|0; + $33 = $32; + $34 = HEAP32[$33>>2]|0; + $35 = $7; + $36 = $35; + HEAP32[$36>>2] = $31; + $37 = (($35) + 4)|0; + $38 = $37; + HEAP32[$38>>2] = $34; + $39 = ((($6)) + 388|0); + ;HEAP32[$$byval_copy13>>2]=HEAP32[$39>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$39+4>>2]|0;HEAP32[$$byval_copy13+8>>2]=HEAP32[$39+8>>2]|0;HEAP32[$$byval_copy13+12>>2]=HEAP32[$39+12>>2]|0; + _Mat2Transpose($9,$$byval_copy13); + ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$9>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$9+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$9+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$9+12>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$7+4>>2]|0; + _Mat2MultiplyVector2($10,$tmpcast$byval_copy12,$$byval_copy13); + $40 = $10; + $41 = $40; + $42 = HEAP32[$41>>2]|0; + $43 = (($40) + 4)|0; + $44 = $43; + $45 = HEAP32[$44>>2]|0; + $46 = $7; + $47 = $46; + HEAP32[$47>>2] = $42; + $48 = (($46) + 4)|0; + $49 = $48; + HEAP32[$49>>2] = $45; + $50 = HEAP32[$6>>2]|0; + $51 = ($50|0)==(0); + if ($51) { + $$0$lcssa = 0; + } else { + $52 = HEAP32[$6>>2]|0; + $$02434 = 0;$$02533 = 3.4028234663852886E+38;$$035 = 0; + while(1) { + $104 = (((($6)) + 196|0) + ($$02434<<3)|0); + ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$7>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$7+4>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[$104>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$104+4>>2]|0; + $105 = (+_MathDot($tmpcast$byval_copy12,$$byval_copy13)); + $106 = $105 < $$02533; + $$126 = $106 ? $105 : $$02533; + $$1 = $106 ? $$02434 : $$035; + $107 = (($$02434) + 1)|0; + $108 = ($107>>>0)<($52>>>0); + if ($108) { + $$02434 = $107;$$02533 = $$126;$$035 = $$1; + } else { + $$0$lcssa = $$1; + break; + } + } + } + $53 = (((($6)) + 4|0) + ($$0$lcssa<<3)|0); + ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$39+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$39+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$39+12>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[$53>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$53+4>>2]|0; + _Mat2MultiplyVector2($11,$tmpcast$byval_copy12,$$byval_copy13); + $54 = $11; + $55 = $54; + $56 = HEAP32[$55>>2]|0; + $57 = (($54) + 4)|0; + $58 = $57; + $59 = HEAP32[$58>>2]|0; + $60 = $0; + $61 = $60; + HEAP32[$61>>2] = $56; + $62 = (($60) + 4)|0; + $63 = $62; + HEAP32[$63>>2] = $59; + $64 = ((($3)) + 4|0); + $65 = HEAP32[$64>>2]|0; + $66 = ((($65)) + 8|0); + ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$0>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$0+4>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[$66>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$66+4>>2]|0; + _Vector2Add_2($12,$tmpcast$byval_copy12,$$byval_copy13); + $67 = $12; + $68 = $67; + $69 = HEAP32[$68>>2]|0; + $70 = (($67) + 4)|0; + $71 = $70; + $72 = HEAP32[$71>>2]|0; + $73 = $0; + $74 = $73; + HEAP32[$74>>2] = $69; + $75 = (($73) + 4)|0; + $76 = $75; + HEAP32[$76>>2] = $72; + $77 = (($$0$lcssa) + 1)|0; + $78 = HEAP32[$6>>2]|0; + $79 = ($77>>>0)<($78>>>0); + $80 = $79 ? $77 : 0; + $81 = (((($6)) + 4|0) + ($80<<3)|0); + ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$39>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$39+4>>2]|0;HEAP32[$tmpcast$byval_copy12+8>>2]=HEAP32[$39+8>>2]|0;HEAP32[$tmpcast$byval_copy12+12>>2]=HEAP32[$39+12>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[$81>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$81+4>>2]|0; + _Mat2MultiplyVector2($13,$tmpcast$byval_copy12,$$byval_copy13); + $82 = $13; + $83 = $82; + $84 = HEAP32[$83>>2]|0; + $85 = (($82) + 4)|0; + $86 = $85; + $87 = HEAP32[$86>>2]|0; + $88 = $1; + $89 = $88; + HEAP32[$89>>2] = $84; + $90 = (($88) + 4)|0; + $91 = $90; + HEAP32[$91>>2] = $87; + $92 = HEAP32[$64>>2]|0; + $93 = ((($92)) + 8|0); + ;HEAP32[$tmpcast$byval_copy12>>2]=HEAP32[$1>>2]|0;HEAP32[$tmpcast$byval_copy12+4>>2]=HEAP32[$1+4>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[$93>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[$93+4>>2]|0; + _Vector2Add_2($14,$tmpcast$byval_copy12,$$byval_copy13); + $94 = $14; + $95 = $94; + $96 = HEAP32[$95>>2]|0; + $97 = (($94) + 4)|0; + $98 = $97; + $99 = HEAP32[$98>>2]|0; + $100 = $1; + $101 = $100; + HEAP32[$101>>2] = $96; + $102 = (($100) + 4)|0; + $103 = $102; + HEAP32[$103>>2] = $99; + STACKTOP = sp;return; +} +function _Clip($0,$1,$2,$3) { + $0 = $0|0; + $1 = +$1; + $2 = $2|0; + $3 = $3|0; + var $$0 = 0, $$1 = 0, $$2 = 0, $$byval_copy6 = 0, $$byval_copy7 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0; + var $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0; + var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0; + var $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0; + var $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0; + var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); + $$byval_copy7 = sp + 40|0; + $$byval_copy6 = sp + 32|0; + $4 = sp; + $5 = sp + 24|0; + $6 = sp + 16|0; + $7 = $2; + $8 = $7; + $9 = HEAP32[$8>>2]|0; + $10 = (($7) + 4)|0; + $11 = $10; + $12 = HEAP32[$11>>2]|0; + $13 = $4; + $14 = $13; + HEAP32[$14>>2] = $9; + $15 = (($13) + 4)|0; + $16 = $15; + HEAP32[$16>>2] = $12; + $17 = ((($4)) + 8|0); + $18 = $3; + $19 = $18; + $20 = HEAP32[$19>>2]|0; + $21 = (($18) + 4)|0; + $22 = $21; + $23 = HEAP32[$22>>2]|0; + $24 = $17; + $25 = $24; + HEAP32[$25>>2] = $20; + $26 = (($24) + 4)|0; + $27 = $26; + HEAP32[$27>>2] = $23; + ;HEAP32[$$byval_copy6>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$0+4>>2]|0; + ;HEAP32[$$byval_copy7>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$2+4>>2]|0; + $28 = (+_MathDot($$byval_copy6,$$byval_copy7)); + $29 = $28 - $1; + ;HEAP32[$$byval_copy6>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$0+4>>2]|0; + ;HEAP32[$$byval_copy7>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$3+4>>2]|0; + $30 = (+_MathDot($$byval_copy6,$$byval_copy7)); + $31 = $30 - $1; + $32 = !($29 <= 0.0); + if ($32) { + $$0 = 0; + } else { + $33 = $2; + $34 = $33; + $35 = HEAP32[$34>>2]|0; + $36 = (($33) + 4)|0; + $37 = $36; + $38 = HEAP32[$37>>2]|0; + $39 = $4; + $40 = $39; + HEAP32[$40>>2] = $35; + $41 = (($39) + 4)|0; + $42 = $41; + HEAP32[$42>>2] = $38; + $$0 = 1; + } + $43 = !($31 <= 0.0); + if ($43) { + $$1 = $$0; + } else { + $44 = (($4) + ($$0<<3)|0); + $45 = (($$0) + 1)|0; + $46 = $3; + $47 = $46; + $48 = HEAP32[$47>>2]|0; + $49 = (($46) + 4)|0; + $50 = $49; + $51 = HEAP32[$50>>2]|0; + $52 = $44; + $53 = $52; + HEAP32[$53>>2] = $48; + $54 = (($52) + 4)|0; + $55 = $54; + HEAP32[$55>>2] = $51; + $$1 = $45; + } + $56 = $29 * $31; + $57 = $56 < 0.0; + if (!($57)) { + $$2 = $$1; + $87 = $4; + $88 = $87; + $89 = HEAP32[$88>>2]|0; + $90 = (($87) + 4)|0; + $91 = $90; + $92 = HEAP32[$91>>2]|0; + $93 = $2; + $94 = $93; + HEAP32[$94>>2] = $89; + $95 = (($93) + 4)|0; + $96 = $95; + HEAP32[$96>>2] = $92; + $97 = $17; + $98 = $97; + $99 = HEAP32[$98>>2]|0; + $100 = (($97) + 4)|0; + $101 = $100; + $102 = HEAP32[$101>>2]|0; + $103 = $3; + $104 = $103; + HEAP32[$104>>2] = $99; + $105 = (($103) + 4)|0; + $106 = $105; + HEAP32[$106>>2] = $102; + STACKTOP = sp;return ($$2|0); + } + $58 = $29 - $31; + $59 = $29 / $58; + $60 = (($4) + ($$1<<3)|0); + $61 = $2; + $62 = $61; + $63 = HEAP32[$62>>2]|0; + $64 = (($61) + 4)|0; + $65 = $64; + $66 = HEAP32[$65>>2]|0; + $67 = $60; + $68 = $67; + HEAP32[$68>>2] = $63; + $69 = (($67) + 4)|0; + $70 = $69; + HEAP32[$70>>2] = $66; + ;HEAP32[$$byval_copy6>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$3+4>>2]|0; + ;HEAP32[$$byval_copy7>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$2+4>>2]|0; + _Vector2Subtract_4($5,$$byval_copy6,$$byval_copy7); + $71 = +HEAPF32[$5>>2]; + $72 = $59 * $71; + HEAPF32[$5>>2] = $72; + $73 = ((($5)) + 4|0); + $74 = +HEAPF32[$73>>2]; + $75 = $59 * $74; + HEAPF32[$73>>2] = $75; + ;HEAP32[$$byval_copy6>>2]=HEAP32[$60>>2]|0;HEAP32[$$byval_copy6+4>>2]=HEAP32[$60+4>>2]|0; + ;HEAP32[$$byval_copy7>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$5+4>>2]|0; + _Vector2Add_2($6,$$byval_copy6,$$byval_copy7); + $76 = $6; + $77 = $76; + $78 = HEAP32[$77>>2]|0; + $79 = (($76) + 4)|0; + $80 = $79; + $81 = HEAP32[$80>>2]|0; + $82 = $60; + $83 = $82; + HEAP32[$83>>2] = $78; + $84 = (($82) + 4)|0; + $85 = $84; + HEAP32[$85>>2] = $81; + $86 = (($$1) + 1)|0; + $$2 = $86; + $87 = $4; + $88 = $87; + $89 = HEAP32[$88>>2]|0; + $90 = (($87) + 4)|0; + $91 = $90; + $92 = HEAP32[$91>>2]|0; + $93 = $2; + $94 = $93; + HEAP32[$94>>2] = $89; + $95 = (($93) + 4)|0; + $96 = $95; + HEAP32[$96>>2] = $92; + $97 = $17; + $98 = $97; + $99 = HEAP32[$98>>2]|0; + $100 = (($97) + 4)|0; + $101 = $100; + $102 = HEAP32[$101>>2]|0; + $103 = $3; + $104 = $103; + HEAP32[$104>>2] = $99; + $105 = (($103) + 4)|0; + $106 = $105; + HEAP32[$106>>2] = $102; + STACKTOP = sp;return ($$2|0); +} +function _GetSupport($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$01318 = 0, $$019 = 0.0, $$1 = 0.0, $$byval_copy = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0.0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $tmpcast$byval_copy = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 432|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(432|0); + $$byval_copy = sp + 424|0; + $tmpcast$byval_copy = sp + 416|0; + $3 = sp + 8|0; + $4 = sp; + $5 = ((($1)) + 12|0); + _memcpy(($3|0),($5|0),404)|0; + $6 = HEAP32[$3>>2]|0; + $7 = ($6|0)==(0); + if ($7) { + $11 = 0;$14 = 0; + $9 = $0; + $10 = $9; + HEAP32[$10>>2] = $11; + $12 = (($9) + 4)|0; + $13 = $12; + HEAP32[$13>>2] = $14; + STACKTOP = sp;return; + } + $8 = HEAP32[$3>>2]|0; + $$01318 = 0;$$019 = -3.4028234663852886E+38;$29 = 0;$31 = 0; + while(1) { + $15 = (((($3)) + 4|0) + ($$01318<<3)|0); + $16 = $15; + $17 = $16; + $18 = HEAP32[$17>>2]|0; + $19 = (($16) + 4)|0; + $20 = $19; + $21 = HEAP32[$20>>2]|0; + $22 = $4; + $23 = $22; + HEAP32[$23>>2] = $18; + $24 = (($22) + 4)|0; + $25 = $24; + HEAP32[$25>>2] = $21; + ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$4>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$4+4>>2]|0; + ;HEAP32[$$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$2+4>>2]|0; + $26 = (+_MathDot($tmpcast$byval_copy,$$byval_copy)); + $27 = $26 > $$019; + $28 = $27 ? $18 : $29; + $30 = $27 ? $21 : $31; + $$1 = $27 ? $26 : $$019; + $32 = (($$01318) + 1)|0; + $33 = ($32>>>0)<($8>>>0); + if ($33) { + $$01318 = $32;$$019 = $$1;$29 = $28;$31 = $30; + } else { + $11 = $28;$14 = $30; + break; + } + } + $9 = $0; + $10 = $9; + HEAP32[$10>>2] = $11; + $12 = (($9) + 4)|0; + $13 = $12; + HEAP32[$13>>2] = $14; + STACKTOP = sp;return; +} +function _MathCross($0,$1,$2) { + $0 = $0|0; + $1 = +$1; + $2 = $2|0; + var $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($2)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = $4 * $1; + $6 = -$5; + HEAPF32[$0>>2] = $6; + $7 = ((($0)) + 4|0); + $8 = +HEAPF32[$2>>2]; + $9 = $8 * $1; + HEAPF32[$7>>2] = $9; + return; +} +function _Mat2Set($0,$1) { + $0 = $0|0; + $1 = +$1; + var $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (+Math_cos((+$1))); + $3 = (+Math_sin((+$1))); + HEAPF32[$0>>2] = $2; + $4 = -$3; + $5 = ((($0)) + 4|0); + HEAPF32[$5>>2] = $4; + $6 = ((($0)) + 8|0); + HEAPF32[$6>>2] = $3; + $7 = ((($0)) + 12|0); + HEAPF32[$7>>2] = $2; + return; +} +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} +function _VectorLength($0) { + $0 = $0|0; + var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $1 = +HEAPF32[$0>>2]; + $2 = $1 * $1; + $3 = ((($0)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = $4 * $4; + $6 = $2 + $5; + $7 = ((($0)) + 8|0); + $8 = +HEAPF32[$7>>2]; + $9 = $8 * $8; + $10 = $6 + $9; + $11 = (+Math_sqrt((+$10))); + return (+$11); +} +function _VectorNormalize($0) { + $0 = $0|0; + var $$byval_copy = 0, $$op = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $$byval_copy = sp; + ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0; + $1 = (+_VectorLength($$byval_copy)); + $2 = $1 == 0.0; + $$op = 1.0 / $1; + $3 = $2 ? 1.0 : $$op; + $4 = +HEAPF32[$0>>2]; + $5 = $4 * $3; + HEAPF32[$0>>2] = $5; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = $3 * $7; + HEAPF32[$6>>2] = $8; + $9 = ((($0)) + 8|0); + $10 = +HEAPF32[$9>>2]; + $11 = $3 * $10; + HEAPF32[$9>>2] = $11; + STACKTOP = sp;return; +} +function _VectorTransform($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0; + var $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0, $46 = 0.0; + var $47 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = ((($0)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = ((($0)) + 8|0); + $6 = +HEAPF32[$5>>2]; + $7 = +HEAPF32[$1>>2]; + $8 = $2 * $7; + $9 = ((($1)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $4 * $10; + $12 = $8 + $11; + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = $6 * $14; + $16 = $12 + $15; + $17 = ((($1)) + 12|0); + $18 = +HEAPF32[$17>>2]; + $19 = $18 + $16; + HEAPF32[$0>>2] = $19; + $20 = ((($1)) + 16|0); + $21 = +HEAPF32[$20>>2]; + $22 = $2 * $21; + $23 = ((($1)) + 20|0); + $24 = +HEAPF32[$23>>2]; + $25 = $4 * $24; + $26 = $22 + $25; + $27 = ((($1)) + 24|0); + $28 = +HEAPF32[$27>>2]; + $29 = $6 * $28; + $30 = $26 + $29; + $31 = ((($1)) + 28|0); + $32 = +HEAPF32[$31>>2]; + $33 = $32 + $30; + HEAPF32[$3>>2] = $33; + $34 = ((($1)) + 32|0); + $35 = +HEAPF32[$34>>2]; + $36 = $2 * $35; + $37 = ((($1)) + 36|0); + $38 = +HEAPF32[$37>>2]; + $39 = $4 * $38; + $40 = $36 + $39; + $41 = ((($1)) + 40|0); + $42 = +HEAPF32[$41>>2]; + $43 = $6 * $42; + $44 = $40 + $43; + $45 = ((($1)) + 44|0); + $46 = +HEAPF32[$45>>2]; + $47 = $46 + $44; + HEAPF32[$5>>2] = $47; + return; +} +function _MatrixTranspose($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; + var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 8|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($0)) + 12|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($0)) + 16|0); + $8 = HEAP32[$7>>2]|0; + $9 = ((($0)) + 24|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($0)) + 28|0); + $12 = HEAP32[$11>>2]|0; + $13 = ((($0)) + 32|0); + $14 = HEAP32[$13>>2]|0; + $15 = ((($0)) + 36|0); + $16 = HEAP32[$15>>2]|0; + $17 = ((($0)) + 44|0); + $18 = HEAP32[$17>>2]|0; + $19 = ((($0)) + 48|0); + $20 = HEAP32[$19>>2]|0; + $21 = ((($0)) + 52|0); + $22 = HEAP32[$21>>2]|0; + $23 = ((($0)) + 56|0); + $24 = HEAP32[$23>>2]|0; + HEAP32[$1>>2] = $8; + HEAP32[$3>>2] = $14; + HEAP32[$5>>2] = $20; + HEAP32[$7>>2] = $2; + HEAP32[$9>>2] = $16; + HEAP32[$11>>2] = $22; + HEAP32[$13>>2] = $4; + HEAP32[$15>>2] = $10; + HEAP32[$17>>2] = $24; + HEAP32[$19>>2] = $6; + HEAP32[$21>>2] = $12; + HEAP32[$23>>2] = $18; + return; +} +function _MatrixIdentity($0) { + $0 = $0|0; + var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 1.0; + $$sroa$5$0$$sroa_idx = ((($0)) + 4|0); + ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0; + $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0); + HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = 1.0; + $$sroa$6$0$$sroa_idx = ((($0)) + 24|0); + ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0; + $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0); + HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = 1.0; + $$sroa$7$0$$sroa_idx = ((($0)) + 44|0); + ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0; + $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0); + HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0; + return; +} +function _MatrixTranslate($0,$1,$2,$3) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + var $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 1.0; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0); + ;HEAP32[$$sroa$4$0$$sroa_idx2>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+4>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+8>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+12>>2]=0|0; + HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = 1.0; + $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0); + $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0); + ;HEAP32[$$sroa$9$0$$sroa_idx12>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+4>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+8>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+12>>2]=0|0; + HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = 1.0; + $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0); + HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = 0.0; + $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $1; + $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $2; + $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $3; + $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0); + HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = 1.0; + return; +} +function _MatrixRotate($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = +$2; + var $$ = 0.0, $$221 = 0.0, $$222 = 0.0, $$sroa$10$0$$sroa_idx199 = 0, $$sroa$11$0$$sroa_idx201 = 0, $$sroa$12$0$$sroa_idx203 = 0, $$sroa$13$0$$sroa_idx205 = 0, $$sroa$14$0$$sroa_idx207 = 0, $$sroa$15$0$$sroa_idx209 = 0, $$sroa$16$0$$sroa_idx211 = 0, $$sroa$17$0$$sroa_idx213 = 0, $$sroa$18$0$$sroa_idx215 = 0, $$sroa$4$0$$sroa_idx187 = 0, $$sroa$5$0$$sroa_idx189 = 0, $$sroa$6$0$$sroa_idx191 = 0, $$sroa$7$0$$sroa_idx193 = 0, $$sroa$8$0$$sroa_idx195 = 0, $$sroa$9$0$$sroa_idx197 = 0, $10 = 0.0, $100 = 0.0; + var $101 = 0.0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0.0, $108 = 0.0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0; + var $12 = 0.0, $120 = 0.0, $121 = 0.0, $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0; + var $138 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0; + var $32 = 0.0, $33 = 0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0; + var $50 = 0.0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0.0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0; + var $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0.0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0; + var $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $3 = sp; + _MatrixIdentity($3); + $4 = +HEAPF32[$1>>2]; + $5 = ((($1)) + 4|0); + $6 = +HEAPF32[$5>>2]; + $7 = ((($1)) + 8|0); + $8 = +HEAPF32[$7>>2]; + $9 = $4 * $4; + $10 = $6 * $6; + $11 = $9 + $10; + $12 = $8 * $8; + $13 = $11 + $12; + $14 = (+Math_sqrt((+$13))); + $15 = $14 != 1.0; + $16 = $14 != 0.0; + $or$cond = $15 & $16; + $17 = 1.0 / $14; + $18 = $4 * $17; + $19 = $6 * $17; + $20 = $8 * $17; + $$ = $or$cond ? $20 : $8; + $$221 = $or$cond ? $19 : $6; + $$222 = $or$cond ? $18 : $4; + $21 = (+Math_sin((+$2))); + $22 = (+Math_cos((+$2))); + $23 = 1.0 - $22; + $24 = +HEAPF32[$3>>2]; + $25 = ((($3)) + 16|0); + $26 = +HEAPF32[$25>>2]; + $27 = ((($3)) + 32|0); + $28 = +HEAPF32[$27>>2]; + $29 = ((($3)) + 48|0); + $30 = +HEAPF32[$29>>2]; + $31 = ((($3)) + 4|0); + $32 = +HEAPF32[$31>>2]; + $33 = ((($3)) + 20|0); + $34 = +HEAPF32[$33>>2]; + $35 = ((($3)) + 36|0); + $36 = +HEAPF32[$35>>2]; + $37 = ((($3)) + 52|0); + $38 = +HEAPF32[$37>>2]; + $39 = ((($3)) + 8|0); + $40 = +HEAPF32[$39>>2]; + $41 = ((($3)) + 24|0); + $42 = +HEAPF32[$41>>2]; + $43 = ((($3)) + 40|0); + $44 = +HEAPF32[$43>>2]; + $45 = ((($3)) + 56|0); + $46 = +HEAPF32[$45>>2]; + $47 = $$222 * $$222; + $48 = $23 * $47; + $49 = $22 + $48; + $50 = $$221 * $$222; + $51 = $23 * $50; + $52 = $21 * $$; + $53 = $52 + $51; + $54 = $$ * $$222; + $55 = $23 * $54; + $56 = $21 * $$221; + $57 = $55 - $56; + $58 = $51 - $52; + $59 = $$221 * $$221; + $60 = $23 * $59; + $61 = $22 + $60; + $62 = $$ * $$221; + $63 = $23 * $62; + $64 = $21 * $$222; + $65 = $64 + $63; + $66 = $56 + $55; + $67 = $63 - $64; + $68 = $$ * $$; + $69 = $23 * $68; + $70 = $22 + $69; + $71 = $24 * $49; + $72 = $53 * $32; + $73 = $71 + $72; + $74 = $57 * $40; + $75 = $73 + $74; + $76 = $26 * $49; + $77 = $53 * $34; + $78 = $76 + $77; + $79 = $57 * $42; + $80 = $78 + $79; + $81 = $28 * $49; + $82 = $53 * $36; + $83 = $81 + $82; + $84 = $57 * $44; + $85 = $83 + $84; + $86 = $30 * $49; + $87 = $53 * $38; + $88 = $86 + $87; + $89 = $57 * $46; + $90 = $88 + $89; + $91 = $24 * $58; + $92 = $61 * $32; + $93 = $91 + $92; + $94 = $65 * $40; + $95 = $93 + $94; + $96 = $26 * $58; + $97 = $61 * $34; + $98 = $96 + $97; + $99 = $65 * $42; + $100 = $98 + $99; + $101 = $28 * $58; + $102 = $61 * $36; + $103 = $101 + $102; + $104 = $65 * $44; + $105 = $103 + $104; + $106 = $30 * $58; + $107 = $61 * $38; + $108 = $106 + $107; + $109 = $65 * $46; + $110 = $108 + $109; + $111 = $24 * $66; + $112 = $67 * $32; + $113 = $111 + $112; + $114 = $70 * $40; + $115 = $113 + $114; + $116 = $26 * $66; + $117 = $67 * $34; + $118 = $116 + $117; + $119 = $70 * $42; + $120 = $118 + $119; + $121 = $28 * $66; + $122 = $67 * $36; + $123 = $121 + $122; + $124 = $70 * $44; + $125 = $123 + $124; + $126 = $30 * $66; + $127 = $67 * $38; + $128 = $126 + $127; + $129 = $70 * $46; + $130 = $128 + $129; + $131 = ((($3)) + 12|0); + $132 = HEAP32[$131>>2]|0; + $133 = ((($3)) + 28|0); + $134 = HEAP32[$133>>2]|0; + $135 = ((($3)) + 44|0); + $136 = HEAP32[$135>>2]|0; + $137 = ((($3)) + 60|0); + $138 = HEAP32[$137>>2]|0; + HEAPF32[$0>>2] = $75; + $$sroa$4$0$$sroa_idx187 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx187>>2] = $95; + $$sroa$5$0$$sroa_idx189 = ((($0)) + 8|0); + HEAPF32[$$sroa$5$0$$sroa_idx189>>2] = $115; + $$sroa$6$0$$sroa_idx191 = ((($0)) + 12|0); + HEAP32[$$sroa$6$0$$sroa_idx191>>2] = $132; + $$sroa$7$0$$sroa_idx193 = ((($0)) + 16|0); + HEAPF32[$$sroa$7$0$$sroa_idx193>>2] = $80; + $$sroa$8$0$$sroa_idx195 = ((($0)) + 20|0); + HEAPF32[$$sroa$8$0$$sroa_idx195>>2] = $100; + $$sroa$9$0$$sroa_idx197 = ((($0)) + 24|0); + HEAPF32[$$sroa$9$0$$sroa_idx197>>2] = $120; + $$sroa$10$0$$sroa_idx199 = ((($0)) + 28|0); + HEAP32[$$sroa$10$0$$sroa_idx199>>2] = $134; + $$sroa$11$0$$sroa_idx201 = ((($0)) + 32|0); + HEAPF32[$$sroa$11$0$$sroa_idx201>>2] = $85; + $$sroa$12$0$$sroa_idx203 = ((($0)) + 36|0); + HEAPF32[$$sroa$12$0$$sroa_idx203>>2] = $105; + $$sroa$13$0$$sroa_idx205 = ((($0)) + 40|0); + HEAPF32[$$sroa$13$0$$sroa_idx205>>2] = $125; + $$sroa$14$0$$sroa_idx207 = ((($0)) + 44|0); + HEAP32[$$sroa$14$0$$sroa_idx207>>2] = $136; + $$sroa$15$0$$sroa_idx209 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx209>>2] = $90; + $$sroa$16$0$$sroa_idx211 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx211>>2] = $110; + $$sroa$17$0$$sroa_idx213 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx213>>2] = $130; + $$sroa$18$0$$sroa_idx215 = ((($0)) + 60|0); + HEAP32[$$sroa$18$0$$sroa_idx215>>2] = $138; + STACKTOP = sp;return; +} +function _MatrixScale($0,$1,$2,$3) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = $1; + $$sroa$5$0$$sroa_idx = ((($0)) + 4|0); + ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0; + $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0); + HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = $2; + $$sroa$6$0$$sroa_idx = ((($0)) + 24|0); + ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0; + $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0); + HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = $3; + $$sroa$7$0$$sroa_idx = ((($0)) + 44|0); + ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0; + $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0); + HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0; + return; +} +function _MatrixMultiply($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$sroa$10$0$$sroa_idx14 = 0, $$sroa$11$0$$sroa_idx16 = 0, $$sroa$12$0$$sroa_idx18 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, $10 = 0.0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0.0; + var $104 = 0.0, $105 = 0, $106 = 0.0, $107 = 0.0, $108 = 0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0.0, $121 = 0.0; + var $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0; + var $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0.0, $144 = 0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0, $149 = 0.0, $15 = 0.0, $150 = 0.0, $151 = 0.0, $152 = 0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0; + var $159 = 0.0, $16 = 0.0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0.0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0; + var $18 = 0, $19 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0.0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0; + var $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0.0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0; + var $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0, $7 = 0.0, $70 = 0.0, $71 = 0.0, $72 = 0; + var $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0; + var $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $3 = +HEAPF32[$2>>2]; + $4 = +HEAPF32[$1>>2]; + $5 = $3 * $4; + $6 = ((($2)) + 16|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 * $9; + $11 = $5 + $10; + $12 = ((($2)) + 32|0); + $13 = +HEAPF32[$12>>2]; + $14 = ((($1)) + 8|0); + $15 = +HEAPF32[$14>>2]; + $16 = $13 * $15; + $17 = $11 + $16; + $18 = ((($2)) + 48|0); + $19 = +HEAPF32[$18>>2]; + $20 = ((($1)) + 12|0); + $21 = +HEAPF32[$20>>2]; + $22 = $19 * $21; + $23 = $17 + $22; + $24 = ((($1)) + 16|0); + $25 = +HEAPF32[$24>>2]; + $26 = $3 * $25; + $27 = ((($1)) + 20|0); + $28 = +HEAPF32[$27>>2]; + $29 = $7 * $28; + $30 = $26 + $29; + $31 = ((($1)) + 24|0); + $32 = +HEAPF32[$31>>2]; + $33 = $13 * $32; + $34 = $30 + $33; + $35 = ((($1)) + 28|0); + $36 = +HEAPF32[$35>>2]; + $37 = $19 * $36; + $38 = $34 + $37; + $39 = ((($1)) + 32|0); + $40 = +HEAPF32[$39>>2]; + $41 = $3 * $40; + $42 = ((($1)) + 36|0); + $43 = +HEAPF32[$42>>2]; + $44 = $7 * $43; + $45 = $41 + $44; + $46 = ((($1)) + 40|0); + $47 = +HEAPF32[$46>>2]; + $48 = $13 * $47; + $49 = $45 + $48; + $50 = ((($1)) + 44|0); + $51 = +HEAPF32[$50>>2]; + $52 = $19 * $51; + $53 = $49 + $52; + $54 = ((($1)) + 48|0); + $55 = +HEAPF32[$54>>2]; + $56 = $3 * $55; + $57 = ((($1)) + 52|0); + $58 = +HEAPF32[$57>>2]; + $59 = $7 * $58; + $60 = $56 + $59; + $61 = ((($1)) + 56|0); + $62 = +HEAPF32[$61>>2]; + $63 = $13 * $62; + $64 = $60 + $63; + $65 = ((($1)) + 60|0); + $66 = +HEAPF32[$65>>2]; + $67 = $19 * $66; + $68 = $64 + $67; + $69 = ((($2)) + 4|0); + $70 = +HEAPF32[$69>>2]; + $71 = $4 * $70; + $72 = ((($2)) + 20|0); + $73 = +HEAPF32[$72>>2]; + $74 = $9 * $73; + $75 = $71 + $74; + $76 = ((($2)) + 36|0); + $77 = +HEAPF32[$76>>2]; + $78 = $15 * $77; + $79 = $75 + $78; + $80 = ((($2)) + 52|0); + $81 = +HEAPF32[$80>>2]; + $82 = $21 * $81; + $83 = $79 + $82; + $84 = $25 * $70; + $85 = $28 * $73; + $86 = $84 + $85; + $87 = $32 * $77; + $88 = $86 + $87; + $89 = $36 * $81; + $90 = $88 + $89; + $91 = $40 * $70; + $92 = $43 * $73; + $93 = $91 + $92; + $94 = $47 * $77; + $95 = $93 + $94; + $96 = $51 * $81; + $97 = $95 + $96; + $98 = $55 * $70; + $99 = $58 * $73; + $100 = $98 + $99; + $101 = $62 * $77; + $102 = $100 + $101; + $103 = $66 * $81; + $104 = $102 + $103; + $105 = ((($2)) + 8|0); + $106 = +HEAPF32[$105>>2]; + $107 = $4 * $106; + $108 = ((($2)) + 24|0); + $109 = +HEAPF32[$108>>2]; + $110 = $9 * $109; + $111 = $107 + $110; + $112 = ((($2)) + 40|0); + $113 = +HEAPF32[$112>>2]; + $114 = $15 * $113; + $115 = $111 + $114; + $116 = ((($2)) + 56|0); + $117 = +HEAPF32[$116>>2]; + $118 = $21 * $117; + $119 = $115 + $118; + $120 = $25 * $106; + $121 = $28 * $109; + $122 = $120 + $121; + $123 = $32 * $113; + $124 = $122 + $123; + $125 = $36 * $117; + $126 = $124 + $125; + $127 = $40 * $106; + $128 = $43 * $109; + $129 = $127 + $128; + $130 = $47 * $113; + $131 = $129 + $130; + $132 = $51 * $117; + $133 = $131 + $132; + $134 = $55 * $106; + $135 = $58 * $109; + $136 = $134 + $135; + $137 = $62 * $113; + $138 = $136 + $137; + $139 = $66 * $117; + $140 = $138 + $139; + $141 = ((($2)) + 12|0); + $142 = +HEAPF32[$141>>2]; + $143 = $4 * $142; + $144 = ((($2)) + 28|0); + $145 = +HEAPF32[$144>>2]; + $146 = $9 * $145; + $147 = $143 + $146; + $148 = ((($2)) + 44|0); + $149 = +HEAPF32[$148>>2]; + $150 = $15 * $149; + $151 = $147 + $150; + $152 = ((($2)) + 60|0); + $153 = +HEAPF32[$152>>2]; + $154 = $21 * $153; + $155 = $151 + $154; + $156 = $25 * $142; + $157 = $28 * $145; + $158 = $156 + $157; + $159 = $32 * $149; + $160 = $158 + $159; + $161 = $36 * $153; + $162 = $160 + $161; + $163 = $40 * $142; + $164 = $43 * $145; + $165 = $163 + $164; + $166 = $47 * $149; + $167 = $165 + $166; + $168 = $51 * $153; + $169 = $167 + $168; + $170 = $55 * $142; + $171 = $58 * $145; + $172 = $170 + $171; + $173 = $62 * $149; + $174 = $172 + $173; + $175 = $66 * $153; + $176 = $174 + $175; + HEAPF32[$0>>2] = $23; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $83; + $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); + HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $119; + $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0); + HEAPF32[$$sroa$6$0$$sroa_idx6>>2] = $155; + $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0); + HEAPF32[$$sroa$7$0$$sroa_idx8>>2] = $38; + $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0); + HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = $90; + $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0); + HEAPF32[$$sroa$9$0$$sroa_idx12>>2] = $126; + $$sroa$10$0$$sroa_idx14 = ((($0)) + 28|0); + HEAPF32[$$sroa$10$0$$sroa_idx14>>2] = $162; + $$sroa$11$0$$sroa_idx16 = ((($0)) + 32|0); + HEAPF32[$$sroa$11$0$$sroa_idx16>>2] = $53; + $$sroa$12$0$$sroa_idx18 = ((($0)) + 36|0); + HEAPF32[$$sroa$12$0$$sroa_idx18>>2] = $97; + $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0); + HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = $133; + $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0); + HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = $169; + $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $68; + $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $104; + $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $140; + $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0); + HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = $176; + return; +} +function _MatrixOrtho($0,$1,$2,$3,$4,$5,$6) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + $4 = +$4; + $5 = +$5; + $6 = +$6; + var $$sroa$10$0$$sroa_idx24 = 0, $$sroa$11$0$$sroa_idx26 = 0, $$sroa$12$0$$sroa_idx28 = 0, $$sroa$13$0$$sroa_idx30 = 0, $$sroa$14$0$$sroa_idx32 = 0, $$sroa$15$0$$sroa_idx34 = 0, $$sroa$16$0$$sroa_idx36 = 0, $$sroa$17$0$$sroa_idx38 = 0, $$sroa$18$0$$sroa_idx40 = 0, $$sroa$4$0$$sroa_idx12 = 0, $$sroa$5$0$$sroa_idx14 = 0, $$sroa$6$0$$sroa_idx16 = 0, $$sroa$7$0$$sroa_idx18 = 0, $$sroa$8$0$$sroa_idx20 = 0, $$sroa$9$0$$sroa_idx22 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0; + var $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0; + var sp = 0; + sp = STACKTOP; + $7 = $2 - $1; + $8 = $7; + $9 = $4 - $3; + $10 = $9; + $11 = $6 - $5; + $12 = $11; + $13 = 2.0 / $8; + $14 = 2.0 / $10; + $15 = -2.0 / $12; + $16 = $1 + $2; + $17 = -$16; + $18 = $8; + $19 = $17 / $18; + $20 = $19; + $21 = $3 + $4; + $22 = -$21; + $23 = $10; + $24 = $22 / $23; + $25 = $24; + $26 = $5 + $6; + $27 = -$26; + $28 = $12; + $29 = $27 / $28; + $30 = $29; + HEAPF32[$0>>2] = $13; + $$sroa$4$0$$sroa_idx12 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx12>>2] = 0.0; + $$sroa$5$0$$sroa_idx14 = ((($0)) + 8|0); + HEAPF32[$$sroa$5$0$$sroa_idx14>>2] = 0.0; + $$sroa$6$0$$sroa_idx16 = ((($0)) + 12|0); + HEAPF32[$$sroa$6$0$$sroa_idx16>>2] = $20; + $$sroa$7$0$$sroa_idx18 = ((($0)) + 16|0); + HEAPF32[$$sroa$7$0$$sroa_idx18>>2] = 0.0; + $$sroa$8$0$$sroa_idx20 = ((($0)) + 20|0); + HEAPF32[$$sroa$8$0$$sroa_idx20>>2] = $14; + $$sroa$9$0$$sroa_idx22 = ((($0)) + 24|0); + HEAPF32[$$sroa$9$0$$sroa_idx22>>2] = 0.0; + $$sroa$10$0$$sroa_idx24 = ((($0)) + 28|0); + HEAPF32[$$sroa$10$0$$sroa_idx24>>2] = $25; + $$sroa$11$0$$sroa_idx26 = ((($0)) + 32|0); + HEAPF32[$$sroa$11$0$$sroa_idx26>>2] = 0.0; + $$sroa$12$0$$sroa_idx28 = ((($0)) + 36|0); + HEAPF32[$$sroa$12$0$$sroa_idx28>>2] = 0.0; + $$sroa$13$0$$sroa_idx30 = ((($0)) + 40|0); + HEAPF32[$$sroa$13$0$$sroa_idx30>>2] = $15; + $$sroa$14$0$$sroa_idx32 = ((($0)) + 44|0); + HEAPF32[$$sroa$14$0$$sroa_idx32>>2] = $30; + $$sroa$15$0$$sroa_idx34 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx34>>2] = 0.0; + $$sroa$16$0$$sroa_idx36 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx36>>2] = 0.0; + $$sroa$17$0$$sroa_idx38 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx38>>2] = 0.0; + $$sroa$18$0$$sroa_idx40 = ((($0)) + 60|0); + HEAPF32[$$sroa$18$0$$sroa_idx40>>2] = 1.0; + return; +} +function _ProcessGestureEvent($0) { + $0 = $0|0; + var $$$sink = 0, $$sink = 0, $$sink10 = 0, $$sink11 = 0, $$sink16 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0.0, $111 = 0.0; + var $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0, $118 = 0, $119 = 0, $12 = 0.0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0; + var $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0; + var $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0.0, $16 = 0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0; + var $167 = 0.0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0.0, $174 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0; + var $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0; + var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0.0, $81 = 0; + var $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $moveDownPosition$byval_copy11 = 0; + var $moveDownPosition2$byval_copy12 = 0, $or$cond = 0, $or$cond3 = 0, $or$cond5 = 0, $or$cond7 = 0, $or$cond9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $moveDownPosition2$byval_copy12 = sp + 8|0; + $moveDownPosition$byval_copy11 = sp; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + HEAP32[7668] = $2; + $3 = ($2|0)<(2); + $4 = HEAP32[$0>>2]|0; + $5 = ($4|0)==(1); + if (!($3)) { + if ($5) { + $88 = ((($0)) + 24|0); + $89 = $88; + $90 = $89; + $91 = HEAP32[$90>>2]|0; + $92 = (($89) + 4)|0; + $93 = $92; + $94 = HEAP32[$93>>2]|0; + $95 = 13728; + $96 = $95; + HEAP32[$96>>2] = $91; + $97 = (($95) + 4)|0; + $98 = $97; + HEAP32[$98>>2] = $94; + $99 = ((($0)) + 32|0); + $100 = $99; + $101 = $100; + $102 = HEAP32[$101>>2]|0; + $103 = (($100) + 4)|0; + $104 = $103; + $105 = HEAP32[$104>>2]|0; + $106 = 13768; + $107 = $106; + HEAP32[$107>>2] = $102; + $108 = (($106) + 4)|0; + $109 = $108; + HEAP32[$109>>2] = $105; + $110 = +HEAPF32[3442]; + $111 = +HEAPF32[3432]; + $112 = $110 - $111; + HEAPF32[3444] = $112; + $113 = +HEAPF32[(13772)>>2]; + $114 = +HEAPF32[(13732)>>2]; + $115 = $113 - $114; + HEAPF32[(13780)>>2] = $115; + HEAP32[7667] = 4; + STACKTOP = sp;return; + } + switch ($4|0) { + case 2: { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13760>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13760+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13784>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13784+4>>2]|0; + $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + HEAPF32[7673] = $116; + $117 = 13760; + $118 = $117; + $119 = HEAP32[$118>>2]|0; + $120 = (($117) + 4)|0; + $121 = $120; + $122 = HEAP32[$121>>2]|0; + $123 = 13728; + $124 = $123; + HEAP32[$124>>2] = $119; + $125 = (($123) + 4)|0; + $126 = $125; + HEAP32[$126>>2] = $122; + $127 = 13784; + $128 = $127; + $129 = HEAP32[$128>>2]|0; + $130 = (($127) + 4)|0; + $131 = $130; + $132 = HEAP32[$131>>2]|0; + $133 = 13768; + $134 = $133; + HEAP32[$134>>2] = $129; + $135 = (($133) + 4)|0; + $136 = $135; + HEAP32[$136>>2] = $132; + $137 = ((($0)) + 24|0); + $138 = $137; + $139 = $138; + $140 = HEAP32[$139>>2]|0; + $141 = (($138) + 4)|0; + $142 = $141; + $143 = HEAP32[$142>>2]|0; + $144 = 13760; + $145 = $144; + HEAP32[$145>>2] = $140; + $146 = (($144) + 4)|0; + $147 = $146; + HEAP32[$147>>2] = $143; + $148 = ((($0)) + 32|0); + $149 = $148; + $150 = $149; + $151 = HEAP32[$150>>2]|0; + $152 = (($149) + 4)|0; + $153 = $152; + $154 = HEAP32[$153>>2]|0; + $155 = 13784; + $156 = $155; + HEAP32[$156>>2] = $151; + $157 = (($155) + 4)|0; + $158 = $157; + HEAP32[$158>>2] = $154; + $159 = +HEAPF32[3446]; + $160 = +HEAPF32[3440]; + $161 = $159 - $160; + HEAPF32[3444] = $161; + $162 = +HEAPF32[(13788)>>2]; + $163 = +HEAPF32[(13764)>>2]; + $164 = $162 - $163; + HEAPF32[(13780)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13728>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13728+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13760>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13760+4>>2]|0; + $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $166 = !($165 >= 0.004999999888241291); + if ($166) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13768>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13768+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13784>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13784+4>>2]|0; + $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $168 = !($167 >= 0.004999999888241291); + if ($168) { + $$sink16 = 4; + } else { + label = 29; + } + } else { + label = 29; + } + if ((label|0) == 29) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13760>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13760+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13784>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13784+4>>2]|0; + $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $170 = +HEAPF32[7673]; + $171 = $169 - $170; + $172 = $171 < 0.0; + $$sink11 = $172 ? 256 : 512; + $$sink16 = $$sink11; + } + HEAP32[7667] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13760>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13760+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13784>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13784+4>>2]|0; + $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $174 = 360.0 - $173; + HEAPF32[7674] = $174; + STACKTOP = sp;return; + break; + } + case 0: { + HEAPF32[7673] = 0.0; + HEAPF32[7674] = 0.0; + HEAPF32[3444] = 0.0; + HEAPF32[(13780)>>2] = 0.0; + HEAP32[7668] = 0; + HEAP32[7667] = 0; + STACKTOP = sp;return; + break; + } + default: { + STACKTOP = sp;return; + } + } + } + if ($5) { + $6 = HEAP32[7669]|0; + $7 = (($6) + 1)|0; + HEAP32[7669] = $7; + $8 = HEAP32[7667]|0; + $9 = ($8|0)==(0); + $10 = ($6|0)>(0); + $or$cond = $10 & $9; + if ($or$cond) { + $11 = ((($0)) + 24|0); + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13728>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13728+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; + $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $13 = $12 < 0.029999999329447746; + if ($13) { + HEAP32[7667] = 2; + HEAP32[7669] = 0; + } else { + label = 6; + } + } else { + label = 6; + } + if ((label|0) == 6) { + HEAP32[7669] = 1; + HEAP32[7667] = 1; + } + $14 = ((($0)) + 24|0); + $15 = $14; + $16 = $15; + $17 = HEAP32[$16>>2]|0; + $18 = (($15) + 4)|0; + $19 = $18; + $20 = HEAP32[$19>>2]|0; + $21 = 13728; + $22 = $21; + HEAP32[$22>>2] = $17; + $23 = (($21) + 4)|0; + $24 = $23; + HEAP32[$24>>2] = $20; + $25 = 13736; + $26 = $25; + HEAP32[$26>>2] = $17; + $27 = (($25) + 4)|0; + $28 = $27; + HEAP32[$28>>2] = $20; + $29 = 13744; + $30 = $29; + HEAP32[$30>>2] = $17; + $31 = (($29) + 4)|0; + $32 = $31; + HEAP32[$32>>2] = $20; + $33 = ((($0)) + 8|0); + $34 = HEAP32[$33>>2]|0; + HEAP32[3] = $34; + HEAPF32[3438] = 0.0; + HEAPF32[(13756)>>2] = 0.0; + STACKTOP = sp;return; + } + switch ($4|0) { + case 0: { + $35 = HEAP32[7667]|0; + $36 = ($35|0)==(8); + if ($36) { + $37 = ((($0)) + 24|0); + $38 = $37; + $39 = $38; + $40 = HEAP32[$39>>2]|0; + $41 = (($38) + 4)|0; + $42 = $41; + $43 = HEAP32[$42>>2]|0; + $44 = 13744; + $45 = $44; + HEAP32[$45>>2] = $40; + $46 = (($44) + 4)|0; + $47 = $46; + HEAP32[$47>>2] = $43; + } + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13728>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13728+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13744>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13744+4>>2]|0; + $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $49 = $48 / 0.0; + HEAPF32[7670] = $49; + HEAP32[7671] = 0; + $50 = $49 > 5.0000002374872565E-4; + if ($50) { + $51 = HEAP32[3]|0; + $52 = ((($0)) + 8|0); + $53 = HEAP32[$52>>2]|0; + $54 = ($51|0)==($53|0); + if ($54) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13728>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13728+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13744>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13744+4>>2]|0; + $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $56 = 360.0 - $55; + HEAPF32[7672] = $56; + $57 = $56 < 30.0; + $58 = $56 > 330.0; + $or$cond3 = $57 | $58; + if ($or$cond3) { + $$sink10 = 16; + } else { + $59 = $56 > 30.0; + $60 = $56 < 120.0; + $or$cond5 = $59 & $60; + if ($or$cond5) { + $$sink10 = 64; + } else { + $61 = $56 > 120.0; + $62 = $56 < 210.0; + $or$cond7 = $61 & $62; + $63 = $56 > 210.0; + $64 = $56 < 300.0; + $or$cond9 = $63 & $64; + $$sink = $or$cond9 ? 128 : 0; + $$$sink = $or$cond7 ? 32 : $$sink; + $$sink10 = $$$sink; + } + } + } else { + label = 16; + } + } else { + label = 16; + } + if ((label|0) == 16) { + HEAPF32[7670] = 0.0; + HEAPF32[7672] = 0.0; + $$sink10 = 0; + } + HEAP32[7667] = $$sink10; + HEAPF32[3434] = 0.0; + HEAPF32[(13740)>>2] = 0.0; + HEAP32[7668] = 0; + STACKTOP = sp;return; + break; + } + case 2: { + $65 = HEAP32[7671]|0; + $66 = ($65|0)==(0); + if ($66) { + HEAP32[7671] = 1; + } + $67 = ((($0)) + 24|0); + $68 = $67; + $69 = $68; + $70 = HEAP32[$69>>2]|0; + $71 = (($68) + 4)|0; + $72 = $71; + $73 = HEAP32[$72>>2]|0; + $74 = 13760; + $75 = $74; + HEAP32[$75>>2] = $70; + $76 = (($74) + 4)|0; + $77 = $76; + HEAP32[$77>>2] = $73; + $78 = HEAP32[7667]|0; + $79 = ($78|0)==(4); + if ($79) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13728>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13728+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13760>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13760+4>>2]|0; + $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $81 = !($80 >= 0.014999999664723873); + if (!($81)) { + HEAP32[7667] = 8; + } + } + $82 = +HEAPF32[3440]; + $83 = +HEAPF32[3434]; + $84 = $82 - $83; + HEAPF32[3438] = $84; + $85 = +HEAPF32[(13764)>>2]; + $86 = +HEAPF32[(13740)>>2]; + $87 = $85 - $86; + HEAPF32[(13756)>>2] = $87; + STACKTOP = sp;return; + break; + } + default: { + STACKTOP = sp;return; + } + } +} +function _UpdateGestures() { + var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[7667]|0; + $$off = (($0) + -1)|0; + $1 = ($$off>>>0)<(2); + $2 = HEAP32[7668]|0; + $3 = ($2|0)<(2); + $or$cond3 = $1 & $3; + if ($or$cond3) { + HEAP32[7667] = 4; + } + $4 = HEAP32[7667]|0; + $5 = (($4) + -16)|0; + $6 = $5 >>> 4; + $7 = $5 << 28; + $8 = $6 | $7; + switch ($8|0) { + case 0: case 1: case 3: case 7: { + break; + } + default: { + return; + } + } + HEAP32[7667] = 0; + return; +} +function _GetMousePosition($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = 13792; + $2 = $1; + $3 = HEAP32[$2>>2]|0; + $4 = (($1) + 4)|0; + $5 = $4; + $6 = HEAP32[$5>>2]|0; + $7 = $0; + $8 = $7; + HEAP32[$8>>2] = $3; + $9 = (($7) + 4)|0; + $10 = $9; + HEAP32[$10>>2] = $6; + return; +} +function _GetScreenWidth() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[7677]|0; + return ($0|0); +} +function _GetScreenHeight() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[7676]|0; + return ($0|0); +} +function _InitWindow($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + _TraceLog(0,3478,$vararg_buffer); + HEAP32[7679] = $2; + _InitGraphicsDevice($0,$1); + _LoadDefaultFont(); + _InitTimer_10(); + (_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(3|0))|0); + (_emscripten_set_keypress_callback((3507|0),(0|0),1,(4|0))|0); + (_emscripten_set_click_callback((3507|0),(0|0),1,(5|0))|0); + (_emscripten_set_touchstart_callback((3507|0),(0|0),1,(6|0))|0); + (_emscripten_set_touchend_callback((3507|0),(0|0),1,(6|0))|0); + (_emscripten_set_touchmove_callback((3507|0),(0|0),1,(6|0))|0); + (_emscripten_set_touchcancel_callback((3507|0),(0|0),1,(6|0))|0); + (_emscripten_set_gamepadconnected_callback((0|0),1,(7|0))|0); + (_emscripten_set_gamepaddisconnected_callback((0|0),1,(7|0))|0); + $3 = HEAP32[7677]|0; + $4 = (+($3|0)); + $5 = $4 * 0.5; + HEAPF32[3448] = $5; + $6 = HEAP32[7676]|0; + $7 = (+($6|0)); + $8 = $7 * 0.5; + HEAPF32[(13796)>>2] = $8; + $9 = HEAP32[7680]|0; + $10 = ($9|0)==(0); + if ($10) { + STACKTOP = sp;return; + } + _SetTargetFPS(60); + _LogoAnimation(); + STACKTOP = sp;return; +} +function _TraceLog($0,$1,$varargs) { + $0 = $0|0; + $1 = $1|0; + $varargs = $varargs|0; + var $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $endptr = 0, $strlen = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $2 = sp; + switch ($0|0) { + case 0: { + ;HEAP8[13832>>0]=HEAP8[8036>>0]|0;HEAP8[13832+1>>0]=HEAP8[8036+1>>0]|0;HEAP8[13832+2>>0]=HEAP8[8036+2>>0]|0;HEAP8[13832+3>>0]=HEAP8[8036+3>>0]|0;HEAP8[13832+4>>0]=HEAP8[8036+4>>0]|0;HEAP8[13832+5>>0]=HEAP8[8036+5>>0]|0;HEAP8[13832+6>>0]=HEAP8[8036+6>>0]|0; + break; + } + case 1: { + $3 = 13832; + $4 = $3; + HEAP32[$4>>2] = 1330795077; + $5 = (($3) + 4)|0; + $6 = $5; + HEAP32[$6>>2] = 2112082; + break; + } + case 2: { + dest=13832; src=8043; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + break; + } + case 3: { + $7 = 13832; + $8 = $7; + HEAP32[$8>>2] = 1430406468; + $9 = (($7) + 4)|0; + $10 = $9; + HEAP32[$10>>2] = 2112071; + break; + } + default: { + } + } + (_strcat(13832,$1)|0); + $strlen = (_strlen(13832)|0); + $endptr = (13832 + ($strlen)|0); + HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; + HEAP32[$2>>2] = $varargs; + $11 = ($0|0)==(3); + if ($11) { + STACKTOP = sp;return; + } + (_vprintf(13832,$2)|0); + $12 = ($0|0)==(1); + if ($12) { + _exit(1); + // unreachable; + } else { + STACKTOP = sp;return; + } +} +function _InitGraphicsDevice($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$015 = 0, $$byval_copy = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; + var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0, $82 = 0.0, $83 = 0, $84 = 0, $85 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer18 = 0, $vararg_buffer22 = 0, $vararg_buffer3 = 0, $vararg_buffer6 = 0, $vararg_buffer8 = 0, $vararg_ptr13 = 0, $vararg_ptr17 = 0, $vararg_ptr21 = 0, $vararg_ptr5 = 0, dest = 0; + var label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0); + $$byval_copy = sp + 136|0; + $vararg_buffer22 = sp + 64|0; + $vararg_buffer18 = sp + 56|0; + $vararg_buffer14 = sp + 48|0; + $vararg_buffer10 = sp + 40|0; + $vararg_buffer8 = sp + 32|0; + $vararg_buffer6 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $2 = sp + 72|0; + $3 = sp + 140|0; + HEAP32[7677] = $0; + HEAP32[7676] = $1; + _MatrixIdentity($2); + dest=30796; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + (_glfwSetErrorCallback((1|0))|0); + $4 = (_glfwInit()|0); + $5 = ($4|0)==(0); + if ($5) { + _TraceLog(1,4178,$vararg_buffer); + } + $6 = HEAP32[7677]|0; + HEAP32[7715] = $6; + $7 = HEAP32[7676]|0; + HEAP32[7716] = $7; + _glfwDefaultWindowHints(); + $8 = HEAP8[33512]|0; + $9 = $8 & 4; + $10 = ($9<<24>>24)==(0); + if ($10) { + _glfwWindowHint(131075,0); + } else { + _glfwWindowHint(131075,1); + } + $11 = HEAP8[33512]|0; + $12 = $11 & 8; + $13 = ($12<<24>>24)==(0); + if (!($13)) { + _glfwWindowHint(131077,1); + } + $14 = HEAP8[33512]|0; + $15 = $14 & 32; + $16 = ($15<<24>>24)==(0); + if (!($16)) { + _glfwWindowHint(135181,4); + _TraceLog(0,4204,$vararg_buffer1); + } + $17 = (_rlGetVersion()|0); + $18 = ($17|0)==(2); + if ($18) { + _glfwWindowHint(139266,2); + _glfwWindowHint(139267,1); + } else { + $19 = (_rlGetVersion()|0); + $20 = ($19|0)==(3); + if ($20) { + _glfwWindowHint(139266,3); + _glfwWindowHint(139267,3); + _glfwWindowHint(139272,204801); + _glfwWindowHint(139270,0); + } + } + $21 = HEAP32[7717]|0; + $22 = ($21|0)==(0); + if ($22) { + $47 = HEAP32[7677]|0; + $48 = HEAP32[7676]|0; + $49 = HEAP32[7679]|0; + $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); + HEAP32[7675] = $50; + $51 = HEAP32[7677]|0; + HEAP32[7718] = $51; + $52 = HEAP32[7676]|0; + HEAP32[7719] = $52; + $54 = $50; + } else { + $23 = (_glfwGetPrimaryMonitor()|0); + $24 = (_glfwGetVideoModes(($23|0),($$byval_copy|0))|0); + $25 = HEAP32[$$byval_copy>>2]|0; + $26 = ($25|0)>(0); + L22: do { + if ($26) { + $27 = HEAP32[7677]|0; + $28 = HEAP32[$$byval_copy>>2]|0; + $29 = HEAP32[7676]|0; + $$015 = 0; + while(1) { + $30 = (($24) + (($$015*24)|0)|0); + $31 = HEAP32[$30>>2]|0; + $32 = ($31|0)<($27|0); + if (!($32)) { + $33 = (((($24) + (($$015*24)|0)|0)) + 4|0); + $34 = HEAP32[$33>>2]|0; + $35 = ($34|0)<($29|0); + if (!($35)) { + break; + } + } + $36 = (($$015) + 1)|0; + $37 = ($36|0)<($28|0); + if ($37) { + $$015 = $36; + } else { + break L22; + } + } + HEAP32[7715] = $31; + HEAP32[7716] = $34; + } + } while(0); + $38 = HEAP32[7715]|0; + $39 = HEAP32[7716]|0; + HEAP32[$vararg_buffer3>>2] = $38; + $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); + HEAP32[$vararg_ptr5>>2] = $39; + _TraceLog(2,4229,$vararg_buffer3); + $40 = HEAP32[7715]|0; + $41 = HEAP32[7716]|0; + _SetupFramebufferSize($40,$41); + $42 = HEAP32[7715]|0; + $43 = HEAP32[7716]|0; + $44 = HEAP32[7679]|0; + $45 = (_glfwGetPrimaryMonitor()|0); + $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); + HEAP32[7675] = $46; + $54 = $46; + } + $53 = ($54|0)==(0|0); + if ($53) { + _glfwTerminate(); + _TraceLog(1,4267,$vararg_buffer6); + } else { + _TraceLog(0,4300,$vararg_buffer8); + $55 = HEAP32[7718]|0; + $56 = HEAP32[7719]|0; + HEAP32[$vararg_buffer10>>2] = $55; + $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); + HEAP32[$vararg_ptr13>>2] = $56; + _TraceLog(0,4340,$vararg_buffer10); + $57 = HEAP32[7677]|0; + $58 = HEAP32[7676]|0; + HEAP32[$vararg_buffer14>>2] = $57; + $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); + HEAP32[$vararg_ptr17>>2] = $58; + _TraceLog(0,4361,$vararg_buffer14); + $59 = HEAP32[7720]|0; + $60 = HEAP32[7721]|0; + HEAP32[$vararg_buffer18>>2] = $59; + $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); + HEAP32[$vararg_ptr21>>2] = $60; + _TraceLog(0,4382,$vararg_buffer18); + } + $61 = HEAP32[7675]|0; + (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); + $62 = HEAP32[7675]|0; + (_glfwSetCursorEnterCallback(($62|0),(2|0))|0); + $63 = HEAP32[7675]|0; + (_glfwSetKeyCallback(($63|0),(1|0))|0); + $64 = HEAP32[7675]|0; + (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); + $65 = HEAP32[7675]|0; + (_glfwSetCursorPosCallback(($65|0),(1|0))|0); + $66 = HEAP32[7675]|0; + (_glfwSetCharCallback(($66|0),(3|0))|0); + $67 = HEAP32[7675]|0; + (_glfwSetScrollCallback(($67|0),(2|0))|0); + $68 = HEAP32[7675]|0; + (_glfwSetWindowIconifyCallback(($68|0),(4|0))|0); + $69 = HEAP32[7675]|0; + _glfwMakeContextCurrent(($69|0)); + _glfwSwapInterval(0); + $70 = HEAP8[33512]|0; + $71 = $70 & 64; + $72 = ($71<<24>>24)==(0); + if ($72) { + $73 = HEAP32[7677]|0; + $74 = HEAP32[7676]|0; + _rlglInit($73,$74); + _SetupViewport(); + _rlMatrixMode(5889); + _rlLoadIdentity(); + $75 = HEAP32[7718]|0; + $76 = HEAP32[7720]|0; + $77 = (($75) - ($76))|0; + $78 = (+($77|0)); + $79 = HEAP32[7719]|0; + $80 = HEAP32[7721]|0; + $81 = (($79) - ($80))|0; + $82 = (+($81|0)); + _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); + _rlMatrixMode(5888); + _rlLoadIdentity(); + HEAP8[$3>>0] = -11; + $83 = ((($3)) + 1|0); + HEAP8[$83>>0] = -11; + $84 = ((($3)) + 2|0); + HEAP8[$84>>0] = -11; + $85 = ((($3)) + 3|0); + HEAP8[$85>>0] = -1; + ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0; + _ClearBackground($$byval_copy); + STACKTOP = sp;return; + } + _glfwSwapInterval(1); + _TraceLog(0,4407,$vararg_buffer22); + $73 = HEAP32[7677]|0; + $74 = HEAP32[7676]|0; + _rlglInit($73,$74); + _SetupViewport(); + _rlMatrixMode(5889); + _rlLoadIdentity(); + $75 = HEAP32[7718]|0; + $76 = HEAP32[7720]|0; + $77 = (($75) - ($76))|0; + $78 = (+($77|0)); + $79 = HEAP32[7719]|0; + $80 = HEAP32[7721]|0; + $81 = (($79) - ($80))|0; + $82 = (+($81|0)); + _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); + _rlMatrixMode(5888); + _rlLoadIdentity(); + HEAP8[$3>>0] = -11; + $83 = ((($3)) + 1|0); + HEAP8[$83>>0] = -11; + $84 = ((($3)) + 2|0); + HEAP8[$84>>0] = -11; + $85 = ((($3)) + 3|0); + HEAP8[$85>>0] = -1; + ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0; + _ClearBackground($$byval_copy); + STACKTOP = sp;return; +} +function _LoadDefaultFont() { + var $$ = 0, $$0101 = 0, $$090100 = 0, $$09299 = 0, $$095104 = 0, $$096103 = 0, $$097102 = 0, $$191 = 0, $$193 = 0, $$byval_copy1 = 0, $$lcssa = 0, $$sroa$0$0$$sroa_idx = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; + var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0; + var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $$byval_copy1 = sp + 44|0; + $vararg_buffer = sp; + $0 = sp + 4|0; + $1 = sp + 24|0; + HEAP32[(30764)>>2] = 224; + $2 = (_malloc(65536)|0); + _memset(($2|0),0,65536)|0; + $$095104 = 0;$$096103 = 0; + while(1) { + $3 = (16 + ($$095104<<2)|0); + $4 = HEAP32[$3>>2]|0; + $$097102 = 31; + while(1) { + $16 = 1 << $$097102; + $17 = $4 & $16; + $18 = ($17|0)==(0); + if (!($18)) { + $19 = (($$097102) + ($$096103))|0; + $$sroa$0$0$$sroa_idx = (($2) + ($19<<2)|0); + HEAP8[$$sroa$0$0$$sroa_idx>>0]=-1&255;HEAP8[$$sroa$0$0$$sroa_idx+1>>0]=(-1>>8)&255;HEAP8[$$sroa$0$0$$sroa_idx+2>>0]=(-1>>16)&255;HEAP8[$$sroa$0$0$$sroa_idx+3>>0]=-1>>24; + } + $20 = (($$097102) + -1)|0; + $21 = ($$097102|0)>(0); + if ($21) { + $$097102 = $20; + } else { + break; + } + } + $12 = (($$095104) + 1)|0; + $13 = ($$095104|0)>(511); + $$ = $13 ? 0 : $12; + $14 = (($$096103) + 32)|0; + $15 = ($14|0)<(16384); + if ($15) { + $$095104 = $$;$$096103 = $14; + } else { + break; + } + } + _LoadImageEx($0,$2,128,128); + _ImageFormat($0,2); + _free($2); + ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; + _LoadTextureFromImage($1,$$byval_copy1); + ;HEAP32[30740>>2]=HEAP32[$1>>2]|0;HEAP32[30740+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[30740+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[30740+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[30740+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; + _UnloadImage($$byval_copy1); + $5 = HEAP32[(30764)>>2]|0; + $6 = $5 << 5; + $7 = (_malloc($6)|0); + HEAP32[(30768)>>2] = $7; + $8 = ($5|0)>(0); + if (!($8)) { + $$lcssa = $7; + $22 = ((($$lcssa)) + 16|0); + $23 = HEAP32[$22>>2]|0; + HEAP32[(30760)>>2] = $23; + $24 = HEAP32[7685]|0; + HEAP32[$vararg_buffer>>2] = $24; + _TraceLog(0,3702,$vararg_buffer); + STACKTOP = sp;return; + } + $9 = HEAP32[(30744)>>2]|0; + $10 = HEAP32[(30764)>>2]|0; + $11 = HEAP32[(30768)>>2]|0; + $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; + while(1) { + $25 = (($$0101) + 32)|0; + $26 = (($27) + ($$0101<<5)|0); + HEAP32[$26>>2] = $25; + $28 = (((($27) + ($$0101<<5)|0)) + 4|0); + HEAP32[$28>>2] = $$090100; + $29 = ($$09299*11)|0; + $30 = (($29) + 1)|0; + $31 = (((($27) + ($$0101<<5)|0)) + 8|0); + HEAP32[$31>>2] = $30; + $32 = (2064 + ($$0101<<2)|0); + $33 = HEAP32[$32>>2]|0; + $34 = (((($27) + ($$0101<<5)|0)) + 12|0); + HEAP32[$34>>2] = $33; + $35 = (((($27) + ($$0101<<5)|0)) + 16|0); + HEAP32[$35>>2] = 10; + $36 = (($$090100) + 1)|0; + $37 = (($36) + ($33))|0; + $38 = ($37|0)<($9|0); + $39 = (($$09299) + 1)|0; + if ($38) { + $$191 = $37;$$193 = $$09299; + } else { + $40 = ($39*11)|0; + $41 = (($40) + 1)|0; + $42 = (($33) + 2)|0; + HEAP32[$28>>2] = 1; + HEAP32[$31>>2] = $41; + $$191 = $42;$$193 = $39; + } + $43 = (((($27) + ($$0101<<5)|0)) + 20|0); + HEAP32[$43>>2] = 0; + $44 = (((($27) + ($$0101<<5)|0)) + 24|0); + HEAP32[$44>>2] = 0; + $45 = (((($27) + ($$0101<<5)|0)) + 28|0); + HEAP32[$45>>2] = 0; + $46 = (($$0101) + 1)|0; + $47 = ($46|0)<($10|0); + if ($47) { + $$0101 = $46;$$090100 = $$191;$$09299 = $$193;$27 = $11; + } else { + $$lcssa = $11; + break; + } + } + $22 = ((($$lcssa)) + 16|0); + $23 = HEAP32[$22>>2]|0; + HEAP32[(30760)>>2] = $23; + $24 = HEAP32[7685]|0; + HEAP32[$vararg_buffer>>2] = $24; + _TraceLog(0,3702,$vararg_buffer); + STACKTOP = sp;return; +} +function _InitTimer_10() { + var $0 = 0, $1 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_time((0|0))|0); + _srand($0); + $1 = (+_GetTime()); + HEAPF64[1728] = $1; + return; +} +function _EmscriptenFullscreenChangeCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $11 = 0, $12 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, $vararg_ptr9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer4 = sp + 16|0; + $vararg_buffer = sp; + $3 = HEAP32[$1>>2]|0; + $4 = ($3|0)==(0); + $5 = ((($1)) + 264|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($1)) + 268|0); + $8 = HEAP32[$7>>2]|0; + $9 = ((($1)) + 272|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($1)) + 276|0); + $12 = HEAP32[$11>>2]|0; + if ($4) { + HEAP32[$vararg_buffer4>>2] = $6; + $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); + HEAP32[$vararg_ptr7>>2] = $8; + $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); + HEAP32[$vararg_ptr8>>2] = $10; + $vararg_ptr9 = ((($vararg_buffer4)) + 12|0); + HEAP32[$vararg_ptr9>>2] = $12; + _TraceLog(0,3635,$vararg_buffer4); + STACKTOP = sp;return 0; + } else { + HEAP32[$vararg_buffer>>2] = $6; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $8; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $10; + $vararg_ptr3 = ((($vararg_buffer)) + 12|0); + HEAP32[$vararg_ptr3>>2] = $12; + _TraceLog(0,3566,$vararg_buffer); + STACKTOP = sp;return 0; + } + return (0)|0; +} +function _EmscriptenKeyboardCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($0|0)==(1); + if (!($3)) { + return 0; + } + $4 = ((($1)) + 32|0); + $5 = (_strcmp($4,3559)|0); + $6 = ($5|0)==(0); + if (!($6)) { + return 0; + } + (_emscripten_exit_pointerlock()|0); + return 0; +} +function _EmscriptenMouseCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 272|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(272|0); + $3 = sp; + $4 = ($0|0)==(4); + if (!($4)) { + STACKTOP = sp;return 0; + } + (_emscripten_get_pointerlock_status(($3|0))|0); + $5 = HEAP32[$3>>2]|0; + $6 = ($5|0)==(0); + if ($6) { + (_emscripten_request_pointerlock((0|0),1)|0); + } else { + (_emscripten_exit_pointerlock()|0); + (_emscripten_get_pointerlock_status(($3|0))|0); + } + STACKTOP = sp;return 0; +} +function _EmscriptenTouchCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$byval_copy = 0, $$sink = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$03$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx2 = 0, $$sroa$24$0$$sroa_idx5 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0, $22 = 0, $23 = 0.0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0, $59 = 0.0, $6 = 0; + var $60 = 0.0, $61 = 0.0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $$byval_copy = sp + 56|0; + $3 = sp; + switch ($0|0) { + case 22: { + $$sink = 1; + label = 4; + break; + } + case 23: { + $$sink = 0; + label = 4; + break; + } + case 24: { + $$sink = 2; + label = 4; + break; + } + default: { + } + } + if ((label|0) == 4) { + HEAP32[$3>>2] = $$sink; + } + $4 = HEAP32[$1>>2]|0; + $5 = ((($3)) + 4|0); + HEAP32[$5>>2] = $4; + $6 = ((($1)) + 20|0); + $7 = HEAP32[$6>>2]|0; + $8 = ((($3)) + 8|0); + HEAP32[$8>>2] = $7; + $9 = ((($1)) + 72|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($3)) + 12|0); + HEAP32[$11>>2] = $10; + $12 = ((($1)) + 56|0); + $13 = HEAP32[$12>>2]|0; + $14 = (+($13|0)); + $15 = ((($1)) + 60|0); + $16 = HEAP32[$15>>2]|0; + $17 = (+($16|0)); + $$sroa$03$0$$sroa_idx = ((($3)) + 24|0); + HEAPF32[$$sroa$03$0$$sroa_idx>>2] = $14; + $$sroa$24$0$$sroa_idx5 = ((($3)) + 28|0); + HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $17; + $18 = ((($1)) + 108|0); + $19 = HEAP32[$18>>2]|0; + $20 = (+($19|0)); + $21 = ((($1)) + 112|0); + $22 = HEAP32[$21>>2]|0; + $23 = (+($22|0)); + $$sroa$0$0$$sroa_idx = ((($3)) + 32|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $20; + $$sroa$2$0$$sroa_idx2 = ((($3)) + 36|0); + HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $23; + $24 = ((($3)) + 24|0); + $25 = $24; + $26 = $25; + $27 = HEAP32[$26>>2]|0; + $28 = (($25) + 4)|0; + $29 = $28; + $30 = HEAP32[$29>>2]|0; + $31 = 13808; + $32 = $31; + HEAP32[$32>>2] = $27; + $33 = (($31) + 4)|0; + $34 = $33; + HEAP32[$34>>2] = $30; + $35 = ((($3)) + 32|0); + $36 = $35; + $37 = $36; + $38 = HEAP32[$37>>2]|0; + $39 = (($36) + 4)|0; + $40 = $39; + $41 = HEAP32[$40>>2]|0; + $42 = (13816); + $43 = $42; + HEAP32[$43>>2] = $38; + $44 = (($42) + 4)|0; + $45 = $44; + HEAP32[$45>>2] = $41; + $46 = (_GetScreenWidth()|0); + $47 = (+($46|0)); + $48 = +HEAPF32[$24>>2]; + $49 = $48 / $47; + HEAPF32[$24>>2] = $49; + $50 = (_GetScreenHeight()|0); + $51 = (+($50|0)); + $52 = +HEAPF32[$$sroa$24$0$$sroa_idx5>>2]; + $53 = $52 / $51; + HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $53; + $54 = (_GetScreenWidth()|0); + $55 = (+($54|0)); + $56 = +HEAPF32[$35>>2]; + $57 = $56 / $55; + HEAPF32[$35>>2] = $57; + $58 = (_GetScreenHeight()|0); + $59 = (+($58|0)); + $60 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2]; + $61 = $60 / $59; + HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $61; + dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _ProcessGestureEvent($$byval_copy); + STACKTOP = sp;return 1; +} +function _EmscriptenGamepadCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$sink = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($1)) + 1296|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($4|0)==(0); + if ($5) { + label = 3; + } else { + $6 = ((($1)) + 1300|0); + $7 = HEAP32[$6>>2]|0; + $8 = ($7|0)<(4); + if ($8) { + $$sink = 1; + } else { + label = 3; + } + } + if ((label|0) == 3) { + $$sink = 0; + } + $9 = ((($1)) + 1300|0); + $10 = HEAP32[$9>>2]|0; + $11 = (30724 + ($10<<2)|0); + HEAP32[$11>>2] = $$sink; + return 0; +} +function _SetTargetFPS($0) { + $0 = $0|0; + var $$ = 0.0, $$op = 0.0, $1 = 0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = ($0|0)<(1); + $2 = (+($0|0)); + $3 = 1.0 / $2; + $$ = $1 ? 0.0 : $3; + HEAPF64[1725] = $$; + $4 = $3; + $$op = $4 * 1000.0; + $5 = $$op; + $6 = $1 ? 0.0 : $5; + HEAPF64[$vararg_buffer>>3] = $6; + _TraceLog(0,3515,$vararg_buffer); + STACKTOP = sp;return; +} +function _LogoAnimation() { + var label = 0, sp = 0; + sp = STACKTOP; + HEAP32[7680] = 0; + return; +} +function _GetTime() { + var $0 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (+_glfwGetTime()); + return (+$0); +} +function _LoadImageEx($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$03334 = 0, $$035 = 0, $$sroa$12$0$$sroa_idx21 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$9$0$$sroa_idx18 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, label = 0, sp = 0; + sp = STACKTOP; + $4 = $2 << 2; + $5 = Math_imul($4, $3)|0; + $6 = (_malloc($5)|0); + $7 = ($5|0)>(0); + if ($7) { + $8 = (($5) + -1)|0; + $9 = $8 >>> 2; + $$03334 = 0;$$035 = 0; + while(1) { + $10 = (($1) + ($$03334<<2)|0); + $11 = HEAP8[$10>>0]|0; + $12 = (($6) + ($$035)|0); + HEAP8[$12>>0] = $11; + $13 = (((($1) + ($$03334<<2)|0)) + 1|0); + $14 = HEAP8[$13>>0]|0; + $15 = $$035 | 1; + $16 = (($6) + ($15)|0); + HEAP8[$16>>0] = $14; + $17 = (((($1) + ($$03334<<2)|0)) + 2|0); + $18 = HEAP8[$17>>0]|0; + $19 = $$035 | 2; + $20 = (($6) + ($19)|0); + HEAP8[$20>>0] = $18; + $21 = (((($1) + ($$03334<<2)|0)) + 3|0); + $22 = HEAP8[$21>>0]|0; + $23 = $$035 | 3; + $24 = (($6) + ($23)|0); + HEAP8[$24>>0] = $22; + $25 = (($$03334) + 1)|0; + $26 = (($$035) + 4)|0; + $exitcond = ($$03334|0)==($9|0); + if ($exitcond) { + break; + } else { + $$03334 = $25;$$035 = $26; + } + } + } + HEAP32[$0>>2] = $6; + $$sroa$9$0$$sroa_idx18 = ((($0)) + 4|0); + HEAP32[$$sroa$9$0$$sroa_idx18>>2] = $2; + $$sroa$12$0$$sroa_idx21 = ((($0)) + 8|0); + HEAP32[$$sroa$12$0$$sroa_idx21>>2] = $3; + $$sroa$15$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$15$0$$sroa_idx24>>2] = 1; + $$sroa$16$0$$sroa_idx26 = ((($0)) + 16|0); + HEAP32[$$sroa$16$0$$sroa_idx26>>2] = 7; + return; +} +function _ImageFormat($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0166199 = 0, $$0167197 = 0, $$0168195 = 0, $$0169192 = 0, $$0170190 = 0, $$0171188 = 0, $$0172189 = 0, $$0202 = 0, $$1194 = 0, $$2201 = 0, $$byval_copy = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0, $106 = 0, $107 = 0; + var $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0; + var $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0; + var $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0; + var $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0, $174 = 0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0, $179 = 0, $18 = 0; + var $180 = 0, $181 = 0.0, $182 = 0.0, $183 = 0.0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0.0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0; + var $199 = 0, $2 = 0, $20 = 0.0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0; + var $216 = 0, $217 = 0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0.0, $221 = 0, $222 = 0, $223 = 0, $224 = 0.0, $225 = 0.0, $226 = 0.0, $227 = 0, $228 = 0, $229 = 0, $23 = 0.0, $230 = 0.0, $231 = 0.0, $232 = 0.0, $233 = 0; + var $234 = 0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0, $24 = 0.0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0.0, $250 = 0, $251 = 0; + var $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0; + var $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0.0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0; + var $289 = 0, $29 = 0.0, $290 = 0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0, $61 = 0.0, $62 = 0.0; + var $63 = 0.0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0; + var $or$cond = 0, $roundf = 0.0, $roundf173 = 0.0, $roundf174 = 0.0, $roundf175 = 0.0, $roundf176 = 0.0, $roundf177 = 0.0, $roundf178 = 0.0, $roundf179 = 0.0, $roundf180 = 0.0, $roundf181 = 0.0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy = sp + 4|0; + $vararg_buffer = sp; + $2 = ((($0)) + 16|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)==($1|0); + if ($4) { + STACKTOP = sp;return; + } + $5 = ($3|0)<(8); + $6 = ($1|0)<(8); + $or$cond = $6 & $5; + if (!($or$cond)) { + _TraceLog(2,4078,$vararg_buffer); + STACKTOP = sp;return; + } + ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; + $7 = (_GetImageData($$byval_copy)|0); + $8 = HEAP32[$0>>2]|0; + _free($8); + HEAP32[$2>>2] = $1; + switch ($1|0) { + case 1: { + $9 = ((($0)) + 4|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($0)) + 8|0); + $12 = HEAP32[$11>>2]|0; + $13 = Math_imul($12, $10)|0; + $14 = (_malloc($13)|0); + HEAP32[$0>>2] = $14; + $15 = Math_imul($12, $10)|0; + $16 = ($15|0)>(0); + if ($16) { + $$0171188 = 0; + while(1) { + $17 = (($7) + ($$0171188<<2)|0); + $18 = HEAP8[$17>>0]|0; + $19 = (+($18&255)); + $20 = $19 * 0.29899999499320984; + $21 = (((($7) + ($$0171188<<2)|0)) + 1|0); + $22 = HEAP8[$21>>0]|0; + $23 = (+($22&255)); + $24 = $23 * 0.58700001239776611; + $25 = $20 + $24; + $26 = (((($7) + ($$0171188<<2)|0)) + 2|0); + $27 = HEAP8[$26>>0]|0; + $28 = (+($27&255)); + $29 = $28 * 0.11400000005960464; + $30 = $25 + $29; + $31 = (~~(($30))&255); + $32 = HEAP32[$0>>2]|0; + $33 = (($32) + ($$0171188)|0); + HEAP8[$33>>0] = $31; + $34 = (($$0171188) + 1)|0; + $35 = HEAP32[$9>>2]|0; + $36 = HEAP32[$11>>2]|0; + $37 = Math_imul($36, $35)|0; + $38 = ($34|0)<($37|0); + if ($38) { + $$0171188 = $34; + } else { + break; + } + } + } + break; + } + case 2: { + $39 = ((($0)) + 4|0); + $40 = HEAP32[$39>>2]|0; + $41 = ((($0)) + 8|0); + $42 = HEAP32[$41>>2]|0; + $43 = $40 << 1; + $44 = Math_imul($43, $42)|0; + $45 = (_malloc($44)|0); + HEAP32[$0>>2] = $45; + $46 = HEAP32[$39>>2]|0; + $47 = $46 << 1; + $48 = Math_imul($47, $42)|0; + $49 = ($48|0)>(0); + if ($49) { + $$0170190 = 0;$$0172189 = 0; + while(1) { + $50 = (($7) + ($$0172189<<2)|0); + $51 = HEAP8[$50>>0]|0; + $52 = (+($51&255)); + $53 = $52 * 0.29899999499320984; + $54 = (((($7) + ($$0172189<<2)|0)) + 1|0); + $55 = HEAP8[$54>>0]|0; + $56 = (+($55&255)); + $57 = $56 * 0.58700001239776611; + $58 = $53 + $57; + $59 = (((($7) + ($$0172189<<2)|0)) + 2|0); + $60 = HEAP8[$59>>0]|0; + $61 = (+($60&255)); + $62 = $61 * 0.11400000005960464; + $63 = $58 + $62; + $64 = (~~(($63))&255); + $65 = HEAP32[$0>>2]|0; + $66 = (($65) + ($$0170190)|0); + HEAP8[$66>>0] = $64; + $67 = (((($7) + ($$0172189<<2)|0)) + 3|0); + $68 = HEAP8[$67>>0]|0; + $69 = HEAP32[$0>>2]|0; + $70 = $$0170190 | 1; + $71 = (($69) + ($70)|0); + HEAP8[$71>>0] = $68; + $72 = (($$0172189) + 1)|0; + $73 = (($$0170190) + 2)|0; + $74 = HEAP32[$39>>2]|0; + $75 = HEAP32[$41>>2]|0; + $76 = $74 << 1; + $77 = Math_imul($76, $75)|0; + $78 = ($73|0)<($77|0); + if ($78) { + $$0170190 = $73;$$0172189 = $72; + } else { + break; + } + } + } + break; + } + case 3: { + $79 = ((($0)) + 4|0); + $80 = HEAP32[$79>>2]|0; + $81 = ((($0)) + 8|0); + $82 = HEAP32[$81>>2]|0; + $83 = $80 << 1; + $84 = Math_imul($83, $82)|0; + $85 = (_malloc($84)|0); + HEAP32[$0>>2] = $85; + $86 = HEAP32[$79>>2]|0; + $87 = Math_imul($82, $86)|0; + $88 = ($87|0)>(0); + if ($88) { + $89 = HEAP8[$7>>0]|0; + $90 = (+($89&255)); + $91 = $90 * 31.0; + $92 = $91 / 255.0; + $roundf179 = (+_roundf((+$92))); + $93 = (~~(($roundf179))&255); + $94 = ((($7)) + 1|0); + $95 = HEAP8[$94>>0]|0; + $96 = (+($95&255)); + $97 = $96 * 63.0; + $98 = $97 / 255.0; + $roundf180 = (+_roundf((+$98))); + $99 = (~~(($roundf180))&255); + $100 = ((($7)) + 2|0); + $101 = HEAP8[$100>>0]|0; + $102 = (+($101&255)); + $103 = $102 * 31.0; + $104 = $103 / 255.0; + $roundf181 = (+_roundf((+$104))); + $105 = (~~(($roundf181))&255); + $106 = $93&255; + $107 = $106 << 11; + $108 = $99&255; + $109 = $108 << 5; + $110 = $109 | $107; + $111 = $105&255; + $112 = $110 | $111; + $113 = $112&65535; + $114 = HEAP32[$0>>2]|0; + $115 = HEAP32[$79>>2]|0; + $116 = HEAP32[$81>>2]|0; + $117 = Math_imul($116, $115)|0; + $$0169192 = 0; + while(1) { + $118 = (($114) + ($$0169192<<1)|0); + HEAP16[$118>>1] = $113; + $119 = (($$0169192) + 1)|0; + $120 = ($119|0)<($117|0); + if ($120) { + $$0169192 = $119; + } else { + break; + } + } + } + break; + } + case 4: { + $121 = ((($0)) + 4|0); + $122 = HEAP32[$121>>2]|0; + $123 = ((($0)) + 8|0); + $124 = HEAP32[$123>>2]|0; + $125 = ($122*3)|0; + $126 = Math_imul($125, $124)|0; + $127 = (_malloc($126)|0); + HEAP32[$0>>2] = $127; + $128 = HEAP32[$121>>2]|0; + $129 = ($128*3)|0; + $130 = Math_imul($129, $124)|0; + $131 = ($130|0)>(0); + if ($131) { + $$0168195 = 0;$$1194 = 0; + while(1) { + $132 = (($7) + ($$1194<<2)|0); + $133 = HEAP8[$132>>0]|0; + $134 = HEAP32[$0>>2]|0; + $135 = (($134) + ($$0168195)|0); + HEAP8[$135>>0] = $133; + $136 = (((($7) + ($$1194<<2)|0)) + 1|0); + $137 = HEAP8[$136>>0]|0; + $138 = HEAP32[$0>>2]|0; + $139 = (($$0168195) + 1)|0; + $140 = (($138) + ($139)|0); + HEAP8[$140>>0] = $137; + $141 = (((($7) + ($$1194<<2)|0)) + 2|0); + $142 = HEAP8[$141>>0]|0; + $143 = HEAP32[$0>>2]|0; + $144 = (($$0168195) + 2)|0; + $145 = (($143) + ($144)|0); + HEAP8[$145>>0] = $142; + $146 = (($$1194) + 1)|0; + $147 = (($$0168195) + 3)|0; + $148 = HEAP32[$121>>2]|0; + $149 = HEAP32[$123>>2]|0; + $150 = ($148*3)|0; + $151 = Math_imul($150, $149)|0; + $152 = ($147|0)<($151|0); + if ($152) { + $$0168195 = $147;$$1194 = $146; + } else { + break; + } + } + } + break; + } + case 5: { + $153 = ((($0)) + 4|0); + $154 = HEAP32[$153>>2]|0; + $155 = ((($0)) + 8|0); + $156 = HEAP32[$155>>2]|0; + $157 = $154 << 1; + $158 = Math_imul($157, $156)|0; + $159 = (_malloc($158)|0); + HEAP32[$0>>2] = $159; + $160 = HEAP32[$153>>2]|0; + $161 = Math_imul($156, $160)|0; + $162 = ($161|0)>(0); + if ($162) { + $163 = HEAP32[$0>>2]|0; + $164 = HEAP32[$153>>2]|0; + $165 = HEAP32[$155>>2]|0; + $166 = Math_imul($165, $164)|0; + $$0167197 = 0; + while(1) { + $167 = (($7) + ($$0167197<<2)|0); + $168 = HEAP8[$167>>0]|0; + $169 = (+($168&255)); + $170 = $169 * 31.0; + $171 = $170 / 255.0; + $roundf176 = (+_roundf((+$171))); + $172 = (~~(($roundf176))&255); + $173 = (((($7) + ($$0167197<<2)|0)) + 1|0); + $174 = HEAP8[$173>>0]|0; + $175 = (+($174&255)); + $176 = $175 * 31.0; + $177 = $176 / 255.0; + $roundf177 = (+_roundf((+$177))); + $178 = (~~(($roundf177))&255); + $179 = (((($7) + ($$0167197<<2)|0)) + 2|0); + $180 = HEAP8[$179>>0]|0; + $181 = (+($180&255)); + $182 = $181 * 31.0; + $183 = $182 / 255.0; + $roundf178 = (+_roundf((+$183))); + $184 = (~~(($roundf178))&255); + $185 = (((($7) + ($$0167197<<2)|0)) + 3|0); + $186 = HEAP8[$185>>0]|0; + $187 = ($186&255)>(50); + $188 = $172&255; + $189 = $188 << 11; + $190 = $178&255; + $191 = $190 << 6; + $192 = $191 | $189; + $193 = $184&255; + $194 = $193 << 1; + $195 = $192 | $194; + $196 = $187&1; + $197 = $195 | $196; + $198 = $197&65535; + $199 = (($163) + ($$0167197<<1)|0); + HEAP16[$199>>1] = $198; + $200 = (($$0167197) + 1)|0; + $201 = ($200|0)<($166|0); + if ($201) { + $$0167197 = $200; + } else { + break; + } + } + } + break; + } + case 6: { + $202 = ((($0)) + 4|0); + $203 = HEAP32[$202>>2]|0; + $204 = ((($0)) + 8|0); + $205 = HEAP32[$204>>2]|0; + $206 = $203 << 1; + $207 = Math_imul($206, $205)|0; + $208 = (_malloc($207)|0); + HEAP32[$0>>2] = $208; + $209 = HEAP32[$202>>2]|0; + $210 = Math_imul($205, $209)|0; + $211 = ($210|0)>(0); + if ($211) { + $212 = HEAP32[$0>>2]|0; + $213 = HEAP32[$202>>2]|0; + $214 = HEAP32[$204>>2]|0; + $215 = Math_imul($214, $213)|0; + $$0166199 = 0; + while(1) { + $216 = (($7) + ($$0166199<<2)|0); + $217 = HEAP8[$216>>0]|0; + $218 = (+($217&255)); + $219 = $218 * 15.0; + $220 = $219 / 255.0; + $roundf = (+_roundf((+$220))); + $221 = (~~(($roundf))&255); + $222 = (((($7) + ($$0166199<<2)|0)) + 1|0); + $223 = HEAP8[$222>>0]|0; + $224 = (+($223&255)); + $225 = $224 * 15.0; + $226 = $225 / 255.0; + $roundf173 = (+_roundf((+$226))); + $227 = (~~(($roundf173))&255); + $228 = (((($7) + ($$0166199<<2)|0)) + 2|0); + $229 = HEAP8[$228>>0]|0; + $230 = (+($229&255)); + $231 = $230 * 15.0; + $232 = $231 / 255.0; + $roundf174 = (+_roundf((+$232))); + $233 = (~~(($roundf174))&255); + $234 = (((($7) + ($$0166199<<2)|0)) + 3|0); + $235 = HEAP8[$234>>0]|0; + $236 = (+($235&255)); + $237 = $236 * 15.0; + $238 = $237 / 255.0; + $roundf175 = (+_roundf((+$238))); + $239 = (~~(($roundf175))&255); + $240 = $221&255; + $241 = $240 << 12; + $242 = $227&255; + $243 = $242 << 8; + $244 = $243 | $241; + $245 = $233&255; + $246 = $245 << 4; + $247 = $244 | $246; + $248 = $239&255; + $249 = $247 | $248; + $250 = $249&65535; + $251 = (($212) + ($$0166199<<1)|0); + HEAP16[$251>>1] = $250; + $252 = (($$0166199) + 1)|0; + $253 = ($252|0)<($215|0); + if ($253) { + $$0166199 = $252; + } else { + break; + } + } + } + break; + } + case 7: { + $254 = ((($0)) + 4|0); + $255 = HEAP32[$254>>2]|0; + $256 = ((($0)) + 8|0); + $257 = HEAP32[$256>>2]|0; + $258 = $255 << 2; + $259 = Math_imul($258, $257)|0; + $260 = (_malloc($259)|0); + HEAP32[$0>>2] = $260; + $261 = HEAP32[$254>>2]|0; + $262 = $261 << 2; + $263 = Math_imul($262, $257)|0; + $264 = ($263|0)>(0); + if ($264) { + $$0202 = 0;$$2201 = 0; + while(1) { + $265 = (($7) + ($$2201<<2)|0); + $266 = HEAP8[$265>>0]|0; + $267 = HEAP32[$0>>2]|0; + $268 = (($267) + ($$0202)|0); + HEAP8[$268>>0] = $266; + $269 = (((($7) + ($$2201<<2)|0)) + 1|0); + $270 = HEAP8[$269>>0]|0; + $271 = HEAP32[$0>>2]|0; + $272 = $$0202 | 1; + $273 = (($271) + ($272)|0); + HEAP8[$273>>0] = $270; + $274 = (((($7) + ($$2201<<2)|0)) + 2|0); + $275 = HEAP8[$274>>0]|0; + $276 = HEAP32[$0>>2]|0; + $277 = $$0202 | 2; + $278 = (($276) + ($277)|0); + HEAP8[$278>>0] = $275; + $279 = (((($7) + ($$2201<<2)|0)) + 3|0); + $280 = HEAP8[$279>>0]|0; + $281 = HEAP32[$0>>2]|0; + $282 = $$0202 | 3; + $283 = (($281) + ($282)|0); + HEAP8[$283>>0] = $280; + $284 = (($$2201) + 1)|0; + $285 = (($$0202) + 4)|0; + $286 = HEAP32[$254>>2]|0; + $287 = HEAP32[$256>>2]|0; + $288 = $286 << 2; + $289 = Math_imul($288, $287)|0; + $290 = ($285|0)<($289|0); + if ($290) { + $$0202 = $285;$$2201 = $284; + } else { + break; + } + } + } + break; + } + default: { + } + } + _free($7); + STACKTOP = sp;return; +} +function _LoadTextureFromImage($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$sroa$11$0$$sroa_idx8 = 0, $$sroa$5$0$$sroa_idx2 = 0, $$sroa$7$0$$sroa_idx4 = 0, $$sroa$9$0$$sroa_idx6 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP32[$1>>2]|0; + $3 = ((($1)) + 4|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($1)) + 8|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($1)) + 16|0); + $8 = HEAP32[$7>>2]|0; + $9 = ((($1)) + 12|0); + $10 = HEAP32[$9>>2]|0; + $11 = (_rlglLoadTexture($2,$4,$6,$8,$10)|0); + $12 = HEAP32[$3>>2]|0; + $13 = HEAP32[$5>>2]|0; + HEAP32[$0>>2] = $11; + $$sroa$5$0$$sroa_idx2 = ((($0)) + 4|0); + HEAP32[$$sroa$5$0$$sroa_idx2>>2] = $12; + $$sroa$7$0$$sroa_idx4 = ((($0)) + 8|0); + HEAP32[$$sroa$7$0$$sroa_idx4>>2] = $13; + $$sroa$9$0$$sroa_idx6 = ((($0)) + 12|0); + HEAP32[$$sroa$9$0$$sroa_idx6>>2] = $10; + $$sroa$11$0$$sroa_idx8 = ((($0)) + 16|0); + HEAP32[$$sroa$11$0$$sroa_idx8>>2] = $8; + return; +} +function _UnloadImage($0) { + $0 = $0|0; + var $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + _free($1); + return; +} +function _rlglLoadTexture($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$0 = 0, $$off = 0, $$off92 = 0, $$off93 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0; + var $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond100 = 0, $or$cond7 = 0, $or$cond96 = 0, $or$cond98 = 0, $switch = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer11 = 0, $vararg_buffer15 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0; + var $vararg_buffer9 = 0, $vararg_ptr13 = 0, $vararg_ptr14 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); + $vararg_buffer15 = sp + 64|0; + $vararg_buffer11 = sp + 48|0; + $vararg_buffer9 = sp + 40|0; + $vararg_buffer7 = sp + 32|0; + $vararg_buffer5 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $5 = sp + 68|0; + _glBindTexture(3553,0); + HEAP32[$5>>2] = 0; + $6 = HEAP32[7693]|0; + $7 = ($6|0)==(0); + $8 = $3 & -4; + $switch = ($8|0)==(8); + $or$cond100 = $switch & $7; + if ($or$cond100) { + _TraceLog(2,3747,$vararg_buffer); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $9 = HEAP32[7694]|0; + $10 = ($9|0)==(0); + $11 = ($3|0)==(12); + $or$cond7 = $11 & $10; + if ($or$cond7) { + _TraceLog(2,3791,$vararg_buffer1); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $12 = HEAP32[7695]|0; + $13 = ($12|0)==(0); + $$off = (($3) + -13)|0; + $14 = ($$off>>>0)<(2); + $or$cond = $14 & $13; + if ($or$cond) { + _TraceLog(2,3836,$vararg_buffer3); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $15 = HEAP32[7696]|0; + $16 = ($15|0)==(0); + $$off92 = (($3) + -15)|0; + $17 = ($$off92>>>0)<(2); + $or$cond96 = $17 & $16; + if ($or$cond96) { + _TraceLog(2,3881,$vararg_buffer5); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $18 = HEAP32[7697]|0; + $19 = ($18|0)==(0); + $$off93 = (($3) + -17)|0; + $20 = ($$off93>>>0)<(2); + $or$cond98 = $20 & $19; + if ($or$cond98) { + _TraceLog(2,3926,$vararg_buffer7); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + _glGenTextures(1,($5|0)); + $21 = HEAP32[$5>>2]|0; + _glBindTexture(3553,($21|0)); + do { + switch ($3|0) { + case 1: { + _glTexImage2D(3553,0,6409,($1|0),($2|0),0,6409,5121,($0|0)); + break; + } + case 2: { + _glTexImage2D(3553,0,6410,($1|0),($2|0),0,6410,5121,($0|0)); + break; + } + case 3: { + _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,33635,($0|0)); + break; + } + case 4: { + _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,5121,($0|0)); + break; + } + case 5: { + _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32820,($0|0)); + break; + } + case 6: { + _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32819,($0|0)); + break; + } + case 7: { + _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,5121,($0|0)); + break; + } + case 8: { + $22 = HEAP32[7693]|0; + $23 = ($22|0)==(0); + if (!($23)) { + _LoadCompressedTexture($0,$1,$2,$4,33776); + } + break; + } + case 9: { + $24 = HEAP32[7693]|0; + $25 = ($24|0)==(0); + if (!($25)) { + _LoadCompressedTexture($0,$1,$2,$4,33777); + } + break; + } + case 10: { + $26 = HEAP32[7693]|0; + $27 = ($26|0)==(0); + if (!($27)) { + _LoadCompressedTexture($0,$1,$2,$4,33778); + } + break; + } + case 11: { + $28 = HEAP32[7693]|0; + $29 = ($28|0)==(0); + if (!($29)) { + _LoadCompressedTexture($0,$1,$2,$4,33779); + } + break; + } + case 12: { + $30 = HEAP32[7694]|0; + $31 = ($30|0)==(0); + if (!($31)) { + _LoadCompressedTexture($0,$1,$2,$4,36196); + } + break; + } + case 13: { + $32 = HEAP32[7695]|0; + $33 = ($32|0)==(0); + if (!($33)) { + _LoadCompressedTexture($0,$1,$2,$4,37492); + } + break; + } + case 14: { + $34 = HEAP32[7695]|0; + $35 = ($34|0)==(0); + if (!($35)) { + _LoadCompressedTexture($0,$1,$2,$4,37496); + } + break; + } + case 15: { + $36 = HEAP32[7696]|0; + $37 = ($36|0)==(0); + if (!($37)) { + _LoadCompressedTexture($0,$1,$2,$4,35840); + } + break; + } + case 16: { + $38 = HEAP32[7696]|0; + $39 = ($38|0)==(0); + if (!($39)) { + _LoadCompressedTexture($0,$1,$2,$4,35842); + } + break; + } + case 17: { + $40 = HEAP32[7697]|0; + $41 = ($40|0)==(0); + if (!($41)) { + _LoadCompressedTexture($0,$1,$2,$4,37808); + } + break; + } + case 18: { + $42 = HEAP32[7697]|0; + $43 = ($42|0)==(0); + if (!($43)) { + _LoadCompressedTexture($0,$1,$2,$4,37815); + } + break; + } + default: { + _TraceLog(2,3971,$vararg_buffer9); + } + } + } while(0); + $44 = HEAP32[7698]|0; + $45 = ($44|0)==(0); + if ($45) { + _glTexParameteri(3553,10242,33071); + _glTexParameteri(3553,10243,33071); + } else { + _glTexParameteri(3553,10242,10497); + _glTexParameteri(3553,10243,10497); + } + _glTexParameteri(3553,10240,9728); + _glTexParameteri(3553,10241,9728); + _glBindTexture(3553,0); + $46 = HEAP32[$5>>2]|0; + $47 = ($46|0)==(0); + if ($47) { + _TraceLog(2,4049,$vararg_buffer15); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } else { + HEAP32[$vararg_buffer11>>2] = $46; + $vararg_ptr13 = ((($vararg_buffer11)) + 4|0); + HEAP32[$vararg_ptr13>>2] = $1; + $vararg_ptr14 = ((($vararg_buffer11)) + 8|0); + HEAP32[$vararg_ptr14>>2] = $2; + _TraceLog(0,4000,$vararg_buffer11); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + return (0)|0; +} +function _LoadCompressedTexture($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$ = 0, $$03645 = 0, $$03744 = 0, $$038 = 0, $$03943 = 0, $$046 = 0, $$140 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond42 = 0, label = 0, sp = 0; + sp = STACKTOP; + _glPixelStorei(3317,1); + switch ($4|0) { + case 33776: case 33777: case 36196: case 37492: { + $$038 = 8; + break; + } + default: { + $$038 = 16; + } + } + $5 = ($3|0)<(1); + $6 = $1 | $2; + $7 = ($6|0)==(0); + $or$cond42 = $5 | $7; + if ($or$cond42) { + return; + } else { + $$03645 = 0;$$03744 = 0;$$03943 = $2;$$046 = $1; + } + while(1) { + $8 = (($$046) + 3)|0; + $9 = (($8|0) / 4)&-1; + $10 = (($$03943) + 3)|0; + $11 = (($10|0) / 4)&-1; + $12 = Math_imul($11, $$038)|0; + $13 = Math_imul($12, $9)|0; + $14 = (($0) + ($$03744)|0); + _glCompressedTexImage2D(3553,($$03645|0),($4|0),($$046|0),($$03943|0),0,($13|0),($14|0)); + $15 = (($13) + ($$03744))|0; + $16 = (($$046|0) / 2)&-1; + $17 = (($$03943|0) / 2)&-1; + $18 = ($$046|0)<(2); + $$ = $18 ? 1 : $16; + $19 = ($$03943|0)<(2); + $$140 = $19 ? 1 : $17; + $20 = (($$03645) + 1)|0; + $21 = ($20|0)>=($3|0); + $22 = $$ | $$140; + $23 = ($22|0)==(0); + $or$cond = $21 | $23; + if ($or$cond) { + break; + } else { + $$03645 = $20;$$03744 = $15;$$03943 = $$140;$$046 = $$; + } + } + return; +} +function _GetImageData($0) { + $0 = $0|0; + var $$0104105 = 0, $$0106 = 0, $$1 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0; + var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0; + var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0.0, $77 = 0, $78 = 0; + var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0.0, $86 = 0.0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0; + var $97 = 0.0, $98 = 0.0, $99 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 8|0); + $4 = HEAP32[$3>>2]|0; + $5 = $2 << 2; + $6 = Math_imul($5, $4)|0; + $7 = (_malloc($6)|0); + $8 = HEAP32[$1>>2]|0; + $9 = Math_imul($4, $8)|0; + $10 = ($9|0)>(0); + if (!($10)) { + STACKTOP = sp;return ($7|0); + } + $11 = ((($0)) + 16|0); + $12 = HEAP32[$11>>2]|0; + $13 = HEAP32[$0>>2]|0; + $$0104105 = 0;$$0106 = 0; + while(1) { + switch ($12|0) { + case 1: { + $14 = (($13) + ($$0106)|0); + $15 = HEAP8[$14>>0]|0; + $16 = (($7) + ($$0104105<<2)|0); + HEAP8[$16>>0] = $15; + $17 = HEAP8[$14>>0]|0; + $18 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$18>>0] = $17; + $19 = HEAP8[$14>>0]|0; + $20 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$20>>0] = $19; + $21 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$21>>0] = -1; + $22 = (($$0106) + 1)|0; + $$1 = $22; + break; + } + case 2: { + $23 = (($13) + ($$0106)|0); + $24 = HEAP8[$23>>0]|0; + $25 = (($7) + ($$0104105<<2)|0); + HEAP8[$25>>0] = $24; + $26 = HEAP8[$23>>0]|0; + $27 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$27>>0] = $26; + $28 = HEAP8[$23>>0]|0; + $29 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$29>>0] = $28; + $30 = (($$0106) + 1)|0; + $31 = (($13) + ($30)|0); + $32 = HEAP8[$31>>0]|0; + $33 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$33>>0] = $32; + $34 = (($$0106) + 2)|0; + $$1 = $34; + break; + } + case 5: { + $35 = (($13) + ($$0106<<1)|0); + $36 = HEAP16[$35>>1]|0; + $37 = $36&65535; + $38 = $37 >>> 11; + $39 = (+($38|0)); + $40 = $39 * 8.0; + $41 = (~~(($40))&255); + $42 = (($7) + ($$0104105<<2)|0); + HEAP8[$42>>0] = $41; + $43 = $37 >>> 6; + $44 = $43 & 31; + $45 = (+($44|0)); + $46 = $45 * 8.0; + $47 = (~~(($46))&255); + $48 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$48>>0] = $47; + $49 = $37 >>> 1; + $50 = $49 & 31; + $51 = (+($50|0)); + $52 = $51 * 8.0; + $53 = (~~(($52))&255); + $54 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$54>>0] = $53; + $55 = $37 & 1; + $56 = (0 - ($55))|0; + $57 = $56&255; + $58 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$58>>0] = $57; + $59 = (($$0106) + 1)|0; + $$1 = $59; + break; + } + case 3: { + $60 = (($13) + ($$0106<<1)|0); + $61 = HEAP16[$60>>1]|0; + $62 = $61&65535; + $63 = $62 >>> 11; + $64 = (+($63|0)); + $65 = $64 * 8.0; + $66 = (~~(($65))&255); + $67 = (($7) + ($$0104105<<2)|0); + HEAP8[$67>>0] = $66; + $68 = $62 >>> 5; + $69 = $68 & 63; + $70 = (+($69|0)); + $71 = $70 * 4.0; + $72 = (~~(($71))&255); + $73 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$73>>0] = $72; + $74 = $62 & 31; + $75 = (+($74|0)); + $76 = $75 * 8.0; + $77 = (~~(($76))&255); + $78 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$78>>0] = $77; + $79 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$79>>0] = -1; + $80 = (($$0106) + 1)|0; + $$1 = $80; + break; + } + case 6: { + $81 = (($13) + ($$0106<<1)|0); + $82 = HEAP16[$81>>1]|0; + $83 = $82&65535; + $84 = $83 >>> 12; + $85 = (+($84|0)); + $86 = $85 * 17.0; + $87 = (~~(($86))&255); + $88 = (($7) + ($$0104105<<2)|0); + HEAP8[$88>>0] = $87; + $89 = $83 >>> 8; + $90 = $89 & 15; + $91 = (+($90|0)); + $92 = $91 * 17.0; + $93 = (~~(($92))&255); + $94 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$94>>0] = $93; + $95 = $83 >>> 4; + $96 = $95 & 15; + $97 = (+($96|0)); + $98 = $97 * 17.0; + $99 = (~~(($98))&255); + $100 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$100>>0] = $99; + $101 = $83 & 15; + $102 = (+($101|0)); + $103 = $102 * 17.0; + $104 = (~~(($103))&255); + $105 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$105>>0] = $104; + $106 = (($$0106) + 1)|0; + $$1 = $106; + break; + } + case 7: { + $107 = (($13) + ($$0106)|0); + $108 = HEAP8[$107>>0]|0; + $109 = (($7) + ($$0104105<<2)|0); + HEAP8[$109>>0] = $108; + $110 = (($$0106) + 1)|0; + $111 = (($13) + ($110)|0); + $112 = HEAP8[$111>>0]|0; + $113 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$113>>0] = $112; + $114 = (($$0106) + 2)|0; + $115 = (($13) + ($114)|0); + $116 = HEAP8[$115>>0]|0; + $117 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$117>>0] = $116; + $118 = (($$0106) + 3)|0; + $119 = (($13) + ($118)|0); + $120 = HEAP8[$119>>0]|0; + $121 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$121>>0] = $120; + $122 = (($$0106) + 4)|0; + $$1 = $122; + break; + } + case 4: { + $123 = (($13) + ($$0106)|0); + $124 = HEAP8[$123>>0]|0; + $125 = (($7) + ($$0104105<<2)|0); + HEAP8[$125>>0] = $124; + $126 = (($$0106) + 1)|0; + $127 = (($13) + ($126)|0); + $128 = HEAP8[$127>>0]|0; + $129 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$129>>0] = $128; + $130 = (($$0106) + 2)|0; + $131 = (($13) + ($130)|0); + $132 = HEAP8[$131>>0]|0; + $133 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$133>>0] = $132; + $134 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$134>>0] = -1; + $135 = (($$0106) + 3)|0; + $$1 = $135; + break; + } + default: { + _TraceLog(2,4132,$vararg_buffer); + $$1 = $$0106; + } + } + $136 = (($$0104105) + 1)|0; + $137 = HEAP32[$1>>2]|0; + $138 = HEAP32[$3>>2]|0; + $139 = Math_imul($138, $137)|0; + $140 = ($136|0)<($139|0); + if ($140) { + $$0104105 = $136;$$0106 = $$1; + } else { + break; + } + } + STACKTOP = sp;return ($7|0); +} +function _ErrorCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $vararg_buffer = 0, $vararg_ptr1 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + HEAP32[$vararg_buffer>>2] = $0; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $1; + _TraceLog(2,7998,$vararg_buffer); + STACKTOP = sp;return; +} +function _rlGetVersion() { + var label = 0, sp = 0; + sp = STACKTOP; + return 4; +} +function _SetupFramebufferSize($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$sink = 0, $$sink1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0; + var $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0, $43 = 0, $44 = 0.0; + var $45 = 0, $46 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, $or$cond = 0, $roundf = 0.0, $roundf38 = 0.0, $roundf39 = 0.0, $roundf40 = 0.0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_buffer8 = 0, $vararg_ptr1 = 0, $vararg_ptr11 = 0, $vararg_ptr12 = 0, $vararg_ptr13 = 0, $vararg_ptr2 = 0; + var $vararg_ptr3 = 0, $vararg_ptr7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $vararg_buffer8 = sp + 24|0; + $vararg_buffer4 = sp + 16|0; + $vararg_buffer = sp; + $2 = sp + 40|0; + $3 = HEAP32[7677]|0; + $4 = ($3|0)>($0|0); + if (!($4)) { + $5 = HEAP32[7676]|0; + $6 = ($5|0)>($1|0); + if (!($6)) { + $30 = ($3|0)<($0|0); + $31 = ($5|0)<($1|0); + $or$cond = $30 | $31; + if (!($or$cond)) { + HEAP32[7718] = $3; + HEAP32[7719] = $5; + HEAP32[7720] = 0; + HEAP32[7721] = 0; + STACKTOP = sp;return; + } + HEAP32[$vararg_buffer8>>2] = $3; + $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); + HEAP32[$vararg_ptr11>>2] = $5; + $vararg_ptr12 = ((($vararg_buffer8)) + 8|0); + HEAP32[$vararg_ptr12>>2] = $0; + $vararg_ptr13 = ((($vararg_buffer8)) + 12|0); + HEAP32[$vararg_ptr13>>2] = $1; + _TraceLog(0,7932,$vararg_buffer8); + $32 = (+($0|0)); + $33 = (+($1|0)); + $34 = $32 / $33; + $35 = HEAP32[7677]|0; + $36 = (+($35|0)); + $37 = HEAP32[7676]|0; + $38 = (+($37|0)); + $39 = $36 / $38; + $40 = !($34 <= $39); + if ($40) { + $44 = $34 * $38; + $roundf = (+_roundf((+$44))); + $45 = (~~(($roundf))); + HEAP32[7718] = $45; + HEAP32[7719] = $37; + $46 = (($45) - ($35))|0; + HEAP32[7720] = $46; + $$sink1 = 0; + } else { + HEAP32[7718] = $35; + $41 = $36 / $34; + $roundf38 = (+_roundf((+$41))); + $42 = (~~(($roundf38))); + HEAP32[7719] = $42; + HEAP32[7720] = 0; + $43 = (($42) - ($37))|0; + $$sink1 = $43; + } + HEAP32[7721] = $$sink1; + STACKTOP = sp;return; + } + } + $7 = HEAP32[7676]|0; + HEAP32[$vararg_buffer>>2] = $3; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $7; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $0; + $vararg_ptr3 = ((($vararg_buffer)) + 12|0); + HEAP32[$vararg_ptr3>>2] = $1; + _TraceLog(2,7789,$vararg_buffer); + $8 = (+($0|0)); + $9 = HEAP32[7677]|0; + $10 = (+($9|0)); + $11 = $8 / $10; + $12 = (+($1|0)); + $13 = HEAP32[7676]|0; + $14 = (+($13|0)); + $15 = $12 / $14; + $16 = !($11 <= $15); + if ($16) { + $22 = $10 * $15; + $roundf39 = (+_roundf((+$22))); + $23 = (~~(($roundf39))); + HEAP32[7718] = $23; + HEAP32[7719] = $1; + $24 = (($0) - ($23))|0; + HEAP32[7720] = $24; + $$sink = 0; + } else { + HEAP32[7718] = $0; + $17 = HEAP32[7676]|0; + $18 = (+($17|0)); + $19 = $11 * $18; + $roundf40 = (+_roundf((+$19))); + $20 = (~~(($roundf40))); + HEAP32[7719] = $20; + HEAP32[7720] = 0; + $21 = (($1) - ($20))|0; + $$sink = $21; + } + HEAP32[7721] = $$sink; + $25 = HEAP32[7718]|0; + $26 = (+($25|0)); + $27 = HEAP32[7677]|0; + $28 = (+($27|0)); + $29 = $26 / $28; + _MatrixScale($2,$29,$29,$29); + dest=30796; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[7718] = $0; + HEAP32[7719] = $1; + HEAP32[$vararg_buffer4>>2] = $0; + $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); + HEAP32[$vararg_ptr7>>2] = $1; + _TraceLog(2,7867,$vararg_buffer4); + STACKTOP = sp;return; +} +function _WindowSizeCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0.0, $4 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + _rlViewport(0,0,$1,$2); + _rlMatrixMode(5889); + _rlLoadIdentity(); + $3 = (+($1|0)); + $4 = (+($2|0)); + _rlOrtho(0.0,$3,$4,0.0,0.0,1.0); + _rlMatrixMode(5888); + _rlLoadIdentity(); + _rlClearScreenBuffers(); + HEAP32[7677] = $1; + HEAP32[7676] = $2; + HEAP32[7718] = $1; + HEAP32[7719] = $2; + return; +} +function _CursorEnterCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var label = 0, sp = 0; + sp = STACKTOP; + return; +} +function _KeyCallback($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $5 = HEAP32[741]|0; + $6 = ($5|0)==($1|0); + $7 = ($3|0)==(1); + $or$cond = $7 & $6; + if ($or$cond) { + _glfwSetWindowShouldClose(($0|0),1); + return; + } + $8 = $3&255; + $9 = (33519 + ($1)|0); + HEAP8[$9>>0] = $8; + if (!($7)) { + return; + } + HEAP32[740] = $1; + return; +} +function _MouseButtonCallback($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$byval_copy = 0, $$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0, $27 = 0.0; + var $28 = 0.0, $29 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $$byval_copy = sp + 64|0; + $4 = sp + 8|0; + $5 = sp; + $6 = $2&255; + $7 = (33513 + ($1)|0); + HEAP8[$7>>0] = $6; + $8 = (_IsMouseButtonPressed(0)|0); + $9 = ($8|0)==(0); + if ($9) { + $10 = (_IsMouseButtonReleased(0)|0); + $11 = ($10|0)==(0); + if (!($11)) { + $$sink = 0; + label = 3; + } + } else { + $$sink = 1; + label = 3; + } + if ((label|0) == 3) { + HEAP32[$4>>2] = $$sink; + } + $12 = ((($4)) + 8|0); + HEAP32[$12>>2] = 0; + $13 = ((($4)) + 4|0); + HEAP32[$13>>2] = 1; + $14 = ((($4)) + 24|0); + _GetMousePosition($5); + $15 = $5; + $16 = $15; + $17 = HEAP32[$16>>2]|0; + $18 = (($15) + 4)|0; + $19 = $18; + $20 = HEAP32[$19>>2]|0; + $21 = $14; + $22 = $21; + HEAP32[$22>>2] = $17; + $23 = (($21) + 4)|0; + $24 = $23; + HEAP32[$24>>2] = $20; + $25 = (_GetScreenWidth()|0); + $26 = (+($25|0)); + $27 = +HEAPF32[$14>>2]; + $28 = $27 / $26; + HEAPF32[$14>>2] = $28; + $29 = (_GetScreenHeight()|0); + $30 = (+($29|0)); + $31 = ((($4)) + 28|0); + $32 = +HEAPF32[$31>>2]; + $33 = $32 / $30; + HEAPF32[$31>>2] = $33; + dest=$$byval_copy; src=$4; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _ProcessGestureEvent($$byval_copy); + STACKTOP = sp;return; +} +function _MouseCursorPosCallback($0,$1,$2) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + var $$byval_copy = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $$byval_copy = sp + 56|0; + $3 = sp; + HEAP32[$3>>2] = 2; + $4 = ((($3)) + 8|0); + HEAP32[$4>>2] = 0; + $5 = ((($3)) + 4|0); + HEAP32[$5>>2] = 1; + $6 = $1; + $7 = $2; + $$sroa$0$0$$sroa_idx = ((($3)) + 24|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $6; + $$sroa$2$0$$sroa_idx1 = ((($3)) + 28|0); + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $7; + $8 = ((($3)) + 24|0); + $9 = $8; + $10 = $9; + $11 = HEAP32[$10>>2]|0; + $12 = (($9) + 4)|0; + $13 = $12; + $14 = HEAP32[$13>>2]|0; + $15 = 13808; + $16 = $15; + HEAP32[$16>>2] = $11; + $17 = (($15) + 4)|0; + $18 = $17; + HEAP32[$18>>2] = $14; + $19 = (_GetScreenWidth()|0); + $20 = (+($19|0)); + $21 = +HEAPF32[$8>>2]; + $22 = $21 / $20; + HEAPF32[$8>>2] = $22; + $23 = (_GetScreenHeight()|0); + $24 = (+($23|0)); + $25 = +HEAPF32[$$sroa$2$0$$sroa_idx1>>2]; + $26 = $25 / $24; + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $26; + dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _ProcessGestureEvent($$byval_copy); + STACKTOP = sp;return; +} +function _CharCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var label = 0, sp = 0; + sp = STACKTOP; + HEAP32[740] = $1; + return; +} +function _ScrollCallback($0,$1,$2) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + var $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = (~~(($2))); + HEAP32[8091] = $3; + return; +} +function _WindowIconifyCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$sink = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($1|0)!=(0); + $$sink = $2&1; + HEAP32[8090] = $$sink; + return; +} +function _rlglInit($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$05965 = 0, $$06066 = 0, $$06167 = 0, $$062 = 0, $$sink63 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0; + var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $9 = 0, $exitcond = 0, $exitcond69 = 0, $exitcond70 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer15 = 0, $vararg_buffer17 = 0, $vararg_buffer19 = 0; + var $vararg_buffer21 = 0, $vararg_buffer23 = 0, $vararg_buffer25 = 0, $vararg_buffer27 = 0, $vararg_buffer29 = 0, $vararg_buffer31 = 0, $vararg_buffer34 = 0, $vararg_buffer36 = 0, $vararg_buffer39 = 0, $vararg_buffer4 = 0, $vararg_buffer41 = 0, $vararg_buffer7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 2464|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(2464|0); + $vararg_buffer41 = sp + 2184|0; + $vararg_buffer39 = sp + 2176|0; + $vararg_buffer36 = sp + 2168|0; + $vararg_buffer34 = sp + 2160|0; + $vararg_buffer31 = sp + 2152|0; + $vararg_buffer29 = sp + 2144|0; + $vararg_buffer27 = sp + 2136|0; + $vararg_buffer25 = sp + 2128|0; + $vararg_buffer23 = sp + 2120|0; + $vararg_buffer21 = sp + 2112|0; + $vararg_buffer19 = sp + 2104|0; + $vararg_buffer17 = sp + 2096|0; + $vararg_buffer15 = sp + 2088|0; + $vararg_buffer13 = sp + 2080|0; + $vararg_buffer10 = sp + 2072|0; + $vararg_buffer7 = sp + 24|0; + $vararg_buffer4 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $2 = sp + 2400|0; + $3 = sp + 2384|0; + $4 = sp + 2320|0; + $5 = sp + 2256|0; + $6 = sp + 2192|0; + $7 = (_glGetString(7936)|0); + HEAP32[$vararg_buffer>>2] = $7; + _TraceLog(0,4430,$vararg_buffer); + $8 = (_glGetString(7937)|0); + HEAP32[$vararg_buffer1>>2] = $8; + _TraceLog(0,4448,$vararg_buffer1); + $9 = (_glGetString(7938)|0); + HEAP32[$vararg_buffer4>>2] = $9; + _TraceLog(0,4466,$vararg_buffer4); + $10 = (_glGetString(35724)|0); + HEAP32[$vararg_buffer7>>2] = $10; + _TraceLog(0,4484,$vararg_buffer7); + $11 = (_glGetString(7939)|0); + $12 = (_strlen($11)|0); + $13 = (($12) + 1)|0; + $14 = (_malloc($13)|0); + _memcpy(($14|0),($11|0),($13|0))|0; + $$062 = 0;$$sink63 = $14; + while(1) { + $15 = (_strtok($$sink63,4502)|0); + $16 = (($vararg_buffer7) + ($$062<<2)|0); + HEAP32[$16>>2] = $15; + $17 = ($15|0)==(0|0); + $18 = (($$062) + 1)|0; + if ($17) { + break; + } else { + $$062 = $18;$$sink63 = 0; + } + } + _free($14); + $19 = (($$062) + -1)|0; + HEAP32[$vararg_buffer10>>2] = $19; + _TraceLog(0,4504,$vararg_buffer10); + $20 = ($$062|0)>(1); + if ($20) { + $$06167 = 0; + while(1) { + $23 = (($vararg_buffer7) + ($$06167<<2)|0); + $24 = HEAP32[$23>>2]|0; + $25 = (_strcmp($24,4539)|0); + $26 = ($25|0)==(0); + if ($26) { + HEAP32[7756] = 1; + $27 = (_eglGetProcAddress((4566|0))|0); + HEAP32[7757] = $27; + $28 = (_eglGetProcAddress((4587|0))|0); + HEAP32[7758] = $28; + $29 = (_eglGetProcAddress((4608|0))|0); + HEAP32[7759] = $29; + } + $30 = (_strcmp($24,4632)|0); + $31 = ($30|0)==(0); + if ($31) { + HEAP32[7698] = 1; + } + $32 = (_strcmp($24,4652)|0); + $33 = ($32|0)==(0); + if ($33) { + label = 12; + } else { + $34 = HEAP32[$23>>2]|0; + $35 = (_strcmp($34,4684)|0); + $36 = ($35|0)==(0); + if ($36) { + label = 12; + } else { + $37 = (_strcmp($34,4717)|0); + $38 = ($37|0)==(0); + if ($38) { + label = 12; + } + } + } + if ((label|0) == 12) { + label = 0; + HEAP32[7693] = 1; + } + $39 = (_strcmp($24,4757)|0); + $40 = ($39|0)==(0); + if ($40) { + label = 15; + } else { + $41 = HEAP32[$23>>2]|0; + $42 = (_strcmp($41,4793)|0); + $43 = ($42|0)==(0); + if ($43) { + label = 15; + } + } + if ((label|0) == 15) { + label = 0; + HEAP32[7694] = 1; + } + $44 = HEAP32[$23>>2]|0; + $45 = (_strcmp($44,4826)|0); + $46 = ($45|0)==(0); + if ($46) { + HEAP32[7695] = 1; + } + $47 = (_strcmp($44,4851)|0); + $48 = ($47|0)==(0); + if ($48) { + HEAP32[7696] = 1; + } + $49 = (_strcmp($44,4884)|0); + $50 = ($49|0)==(0); + if ($50) { + HEAP32[7697] = 1; + } + $51 = (_strcmp($44,4920)|0); + $52 = ($51|0)==(0); + if ($52) { + HEAP32[7760] = 1; + _glGetFloatv(34047,(31044|0)); + } + $53 = HEAP32[$23>>2]|0; + $54 = (_strcmp($53,4954)|0); + $55 = ($54|0)==(0); + if ($55) { + HEAP32[7762] = 1; + } + $56 = (($$06167) + 1)|0; + $exitcond70 = ($56|0)==($19|0); + if ($exitcond70) { + break; + } else { + $$06167 = $56; + } + } + } + $21 = HEAP32[7756]|0; + $22 = ($21|0)==(0); + if ($22) { + _TraceLog(2,5057,$vararg_buffer15); + } else { + _TraceLog(0,4982,$vararg_buffer13); + } + $57 = HEAP32[7698]|0; + $58 = ($57|0)==(0); + if ($58) { + _TraceLog(2,5193,$vararg_buffer19); + } else { + _TraceLog(0,5118,$vararg_buffer17); + } + $59 = HEAP32[7693]|0; + $60 = ($59|0)==(0); + if (!($60)) { + _TraceLog(0,5285,$vararg_buffer21); + } + $61 = HEAP32[7694]|0; + $62 = ($61|0)==(0); + if (!($62)) { + _TraceLog(0,5331,$vararg_buffer23); + } + $63 = HEAP32[7695]|0; + $64 = ($63|0)==(0); + if (!($64)) { + _TraceLog(0,5378,$vararg_buffer25); + } + $65 = HEAP32[7696]|0; + $66 = ($65|0)==(0); + if (!($66)) { + _TraceLog(0,5429,$vararg_buffer27); + } + $67 = HEAP32[7697]|0; + $68 = ($67|0)==(0); + if (!($68)) { + _TraceLog(0,5476,$vararg_buffer29); + } + $69 = HEAP32[7760]|0; + $70 = ($69|0)==(0); + if (!($70)) { + $71 = +HEAPF32[7761]; + $72 = $71; + HEAPF64[$vararg_buffer31>>3] = $72; + _TraceLog(0,5523,$vararg_buffer31); + } + $73 = HEAP32[7762]|0; + $74 = ($73|0)==(0); + if (!($74)) { + _TraceLog(0,5589,$vararg_buffer34); + } + HEAP32[$vararg_buffer10>>2] = -1; + $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); + HEAP32[7763] = $75; + $76 = ($75|0)==(0); + if ($76) { + _TraceLog(2,5693,$vararg_buffer39); + } else { + HEAP32[$vararg_buffer36>>2] = $75; + _TraceLog(0,5642,$vararg_buffer36); + } + _LoadDefaultShader($2); + dest=31056; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=31112; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _LoadDefaultBuffers(); + $77 = (_malloc(49152)|0); + HEAP32[7792] = $77; + $$06066 = 0; + while(1) { + $79 = HEAP32[7792]|0; + $80 = (($79) + (($$06066*12)|0)|0); + _VectorZero($3); + ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; + $81 = (($$06066) + 1)|0; + $exitcond69 = ($81|0)==(4096); + if ($exitcond69) { + break; + } else { + $$06066 = $81; + } + } + $78 = (_malloc(36864)|0); + HEAP32[7793] = $78; + $$05965 = 0; + while(1) { + $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); + HEAP32[$82>>2] = 0; + $83 = (($78) + (($$05965*144)|0)|0); + HEAP32[$83>>2] = 0; + $84 = (($$05965) + 1)|0; + $exitcond = ($84|0)==(256); + if ($exitcond) { + break; + } else { + $$05965 = $84; + } + } + HEAP32[7794] = 1; + $85 = HEAP32[7763]|0; + $86 = ((($78)) + 8|0); + HEAP32[$86>>2] = $85; + HEAP32[7795] = 4; + _MatrixIdentity($4); + dest=31184; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31248); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31312); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31376); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31440); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31504); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31568); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31632); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31696); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31760); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31824); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31888); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(31952); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(32016); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(32080); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(32144); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($5); + dest=30892; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($6); + dest=30956; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[7722] = 30956; + _glDepthFunc(515); + _glDisable(2929); + _glBlendFunc(770,771); + _glEnable(3042); + _glCullFace(1029); + _glFrontFace(2305); + _glEnable(2884); + _glClearColor(0.0,0.0,0.0,1.0); + _glClearDepthf(1.0); + _glClear(16640); + HEAP32[8052] = $0; + HEAP32[8053] = $1; + _TraceLog(0,5732,$vararg_buffer41); + STACKTOP = sp;return; +} +function _SetupViewport() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[7720]|0; + $1 = (($0|0) / 2)&-1; + $2 = HEAP32[7721]|0; + $3 = (($2|0) / 2)&-1; + $4 = HEAP32[7718]|0; + $5 = (($4) - ($0))|0; + $6 = HEAP32[7719]|0; + $7 = (($6) - ($2))|0; + _rlViewport($1,$3,$5,$7); + return; +} +function _rlMatrixMode($0) { + $0 = $0|0; + var $modelview$sink = 0, label = 0, sp = 0; + sp = STACKTOP; + switch ($0|0) { + case 5889: { + $modelview$sink = 30892; + label = 3; + break; + } + case 5888: { + $modelview$sink = 30956; + label = 3; + break; + } + default: { + } + } + if ((label|0) == 3) { + HEAP32[7722] = $modelview$sink; + } + HEAP32[7755] = $0; + return; +} +function _rlLoadIdentity() { + var $0 = 0, $1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $0 = sp; + $1 = HEAP32[7722]|0; + _MatrixIdentity($0); + dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _rlOrtho($0,$1,$2,$3,$4,$5) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + $4 = +$4; + $5 = +$5; + var $$byval_copy = 0, $$byval_copy1 = 0, $6 = 0, $7 = 0, $8 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy1 = sp + 192|0; + $$byval_copy = sp + 128|0; + $6 = sp + 64|0; + $7 = sp; + _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); + _MatrixTranspose($6); + $8 = HEAP32[7722]|0; + dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($7,$$byval_copy,$$byval_copy1); + dest=$8; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _ClearBackground($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP8[$0>>0]|0; + $2 = ((($0)) + 1|0); + $3 = HEAP8[$2>>0]|0; + $4 = ((($0)) + 2|0); + $5 = HEAP8[$4>>0]|0; + $6 = ((($0)) + 3|0); + $7 = HEAP8[$6>>0]|0; + _rlClearColor($1,$3,$5,$7); + return; +} +function _rlClearColor($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $10 = 0.0, $11 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $4 = (+($0&255)); + $5 = $4 / 255.0; + $6 = (+($1&255)); + $7 = $6 / 255.0; + $8 = (+($2&255)); + $9 = $8 / 255.0; + $10 = (+($3&255)); + $11 = $10 / 255.0; + _glClearColor((+$5),(+$7),(+$9),(+$11)); + return; +} +function _rlViewport($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var label = 0, sp = 0; + sp = STACKTOP; + _glViewport(($0|0),($1|0),($2|0),($3|0)); + return; +} +function _LoadDefaultShader($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1008|0); + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $1 = sp + 16|0; + $2 = sp + 513|0; + $3 = sp + 72|0; + _memcpy(($2|0),(6308|0),489)|0; + _memcpy(($3|0),(6797|0),441)|0; + $4 = (_LoadShaderProgram($2,$3)|0); + HEAP32[$1>>2] = $4; + $5 = ($4|0)==(0); + if ($5) { + HEAP32[$vararg_buffer1>>2] = $4; + _TraceLog(2,7286,$vararg_buffer1); + } else { + HEAP32[$vararg_buffer>>2] = $4; + _TraceLog(0,7238,$vararg_buffer); + } + $6 = HEAP32[$1>>2]|0; + $7 = ($6|0)==(0); + if (!($7)) { + _LoadDefaultShaderLocations($1); + } + dest=$0; src=$1; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _LoadDefaultBuffers() { + var $$05365 = 0, $$05467 = 0, $$05770 = 0, $$05972 = 0, $$066 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0; + var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0; + var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0; + var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0; + var $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0; + var $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond75 = 0, $exitcond78 = 0, $exitcond80 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer17 = 0; + var $vararg_buffer3 = 0, $vararg_buffer7 = 0, $vararg_ptr13 = 0, $vararg_ptr20 = 0, $vararg_ptr21 = 0, $vararg_ptr22 = 0, $vararg_ptr6 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $vararg_buffer17 = sp + 48|0; + $vararg_buffer14 = sp + 40|0; + $vararg_buffer10 = sp + 32|0; + $vararg_buffer7 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $0 = (_malloc(24576)|0); + HEAP32[(32228)>>2] = $0; + $1 = (_malloc(8192)|0); + HEAP32[(32236)>>2] = $1; + HEAP32[(32232)>>2] = 0; + HEAP32[(32240)>>2] = 0; + _memset(($0|0),0,24576)|0; + $$05972 = 0; + while(1) { + $2 = HEAP32[(32236)>>2]|0; + $3 = (($2) + ($$05972)|0); + HEAP8[$3>>0] = 0; + $4 = (($$05972) + 1)|0; + $exitcond80 = ($4|0)==(8192); + if ($exitcond80) { + break; + } else { + $$05972 = $4; + } + } + HEAP32[8054] = 0; + HEAP32[(32224)>>2] = 0; + HEAP32[(32220)>>2] = 0; + $5 = (_malloc(73728)|0); + HEAP32[(32276)>>2] = $5; + $6 = (_malloc(24576)|0); + HEAP32[(32284)>>2] = $6; + HEAP32[(32280)>>2] = 0; + HEAP32[(32288)>>2] = 0; + _memset(($5|0),0,73728)|0; + $$05770 = 0; + while(1) { + $7 = HEAP32[(32284)>>2]|0; + $8 = (($7) + ($$05770)|0); + HEAP8[$8>>0] = 0; + $9 = (($$05770) + 1)|0; + $exitcond78 = ($9|0)==(24576); + if ($exitcond78) { + break; + } else { + $$05770 = $9; + } + } + HEAP32[8066] = 0; + HEAP32[(32272)>>2] = 0; + HEAP32[(32268)>>2] = 0; + $10 = (_malloc(49152)|0); + HEAP32[(32324)>>2] = $10; + $11 = (_malloc(32768)|0); + HEAP32[(32328)>>2] = $11; + $12 = (_malloc(16384)|0); + HEAP32[(32332)>>2] = $12; + $13 = (_malloc(12288)|0); + HEAP32[(32336)>>2] = $13; + $14 = HEAP32[(32324)>>2]|0; + _memset(($14|0),0,49152)|0; + $15 = HEAP32[(32328)>>2]|0; + _memset(($15|0),0,32768)|0; + $$05467 = 0; + while(1) { + $17 = HEAP32[(32332)>>2]|0; + $18 = (($17) + ($$05467)|0); + HEAP8[$18>>0] = 0; + $19 = (($$05467) + 1)|0; + $exitcond75 = ($19|0)==(16384); + if ($exitcond75) { + break; + } else { + $$05467 = $19; + } + } + $16 = HEAP32[(32336)>>2]|0; + $$05365 = 0;$$066 = 0; + while(1) { + $22 = $$05365 << 2; + $23 = $22&65535; + $24 = (($16) + ($$066<<1)|0); + HEAP16[$24>>1] = $23; + $25 = $22 | 1; + $26 = $25&65535; + $27 = $$066 | 1; + $28 = (($16) + ($27<<1)|0); + HEAP16[$28>>1] = $26; + $29 = $22 | 2; + $30 = $29&65535; + $31 = (($$066) + 2)|0; + $32 = (($16) + ($31<<1)|0); + HEAP16[$32>>1] = $30; + $33 = (($$066) + 3)|0; + $34 = (($16) + ($33<<1)|0); + HEAP16[$34>>1] = $23; + $35 = (($$066) + 4)|0; + $36 = (($16) + ($35<<1)|0); + HEAP16[$36>>1] = $30; + $37 = $22 | 3; + $38 = $37&65535; + $39 = (($$066) + 5)|0; + $40 = (($16) + ($39<<1)|0); + HEAP16[$40>>1] = $38; + $41 = (($$05365) + 1)|0; + $42 = (($$066) + 6)|0; + $exitcond = ($41|0)==(1024); + if ($exitcond) { + break; + } else { + $$05365 = $41;$$066 = $42; + } + } + HEAP32[8078] = 0; + HEAP32[(32316)>>2] = 0; + HEAP32[(32320)>>2] = 0; + _TraceLog(0,5779,$vararg_buffer); + $20 = HEAP32[7756]|0; + $21 = ($20|0)==(0); + if (!($21)) { + $43 = HEAP32[7757]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(32244)); + $44 = HEAP32[7758]|0; + $45 = HEAP32[(32244)>>2]|0; + FUNCTION_TABLE_vi[$44 & 31]($45); + } + _glGenBuffers(2,((32248)|0)); + $46 = HEAP32[(32248)>>2]|0; + _glBindBuffer(34962,($46|0)); + $47 = HEAP32[(32228)>>2]|0; + _glBufferData(34962,24576,($47|0),35048); + $48 = HEAP32[(31116)>>2]|0; + _glEnableVertexAttribArray(($48|0)); + $49 = HEAP32[(31116)>>2]|0; + _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); + _glGenBuffers(2,((32252)|0)); + $50 = HEAP32[(32252)>>2]|0; + _glBindBuffer(34962,($50|0)); + $51 = HEAP32[(32236)>>2]|0; + _glBufferData(34962,8192,($51|0),35048); + $52 = HEAP32[(31136)>>2]|0; + _glEnableVertexAttribArray(($52|0)); + $53 = HEAP32[(31136)>>2]|0; + _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); + $54 = HEAP32[7756]|0; + $55 = ($54|0)==(0); + if ($55) { + $57 = HEAP32[(32248)>>2]|0; + $58 = HEAP32[(32252)>>2]|0; + HEAP32[$vararg_buffer3>>2] = $57; + $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); + HEAP32[$vararg_ptr6>>2] = $58; + _TraceLog(0,5917,$vararg_buffer3); + } else { + $56 = HEAP32[(32244)>>2]|0; + HEAP32[$vararg_buffer1>>2] = $56; + _TraceLog(0,5852,$vararg_buffer1); + } + $59 = HEAP32[7756]|0; + $60 = ($59|0)==(0); + if (!($60)) { + $61 = HEAP32[7757]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(32292)); + $62 = HEAP32[7758]|0; + $63 = HEAP32[(32292)>>2]|0; + FUNCTION_TABLE_vi[$62 & 31]($63); + } + _glGenBuffers(1,((32296)|0)); + $64 = HEAP32[(32296)>>2]|0; + _glBindBuffer(34962,($64|0)); + $65 = HEAP32[(32276)>>2]|0; + _glBufferData(34962,73728,($65|0),35048); + $66 = HEAP32[(31116)>>2]|0; + _glEnableVertexAttribArray(($66|0)); + $67 = HEAP32[(31116)>>2]|0; + _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); + _glGenBuffers(1,((32300)|0)); + $68 = HEAP32[(32300)>>2]|0; + _glBindBuffer(34962,($68|0)); + $69 = HEAP32[(32284)>>2]|0; + _glBufferData(34962,24576,($69|0),35048); + $70 = HEAP32[(31136)>>2]|0; + _glEnableVertexAttribArray(($70|0)); + $71 = HEAP32[(31136)>>2]|0; + _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); + $72 = HEAP32[7756]|0; + $73 = ($72|0)==(0); + if ($73) { + $75 = HEAP32[(32296)>>2]|0; + $76 = HEAP32[(32300)>>2]|0; + HEAP32[$vararg_buffer10>>2] = $75; + $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); + HEAP32[$vararg_ptr13>>2] = $76; + _TraceLog(0,6063,$vararg_buffer10); + } else { + $74 = HEAP32[(32292)>>2]|0; + HEAP32[$vararg_buffer7>>2] = $74; + _TraceLog(0,5994,$vararg_buffer7); + } + $77 = HEAP32[7756]|0; + $78 = ($77|0)==(0); + if (!($78)) { + $79 = HEAP32[7757]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(32340)); + $80 = HEAP32[7758]|0; + $81 = HEAP32[(32340)>>2]|0; + FUNCTION_TABLE_vi[$80 & 31]($81); + } + _glGenBuffers(1,((32344)|0)); + $82 = HEAP32[(32344)>>2]|0; + _glBindBuffer(34962,($82|0)); + $83 = HEAP32[(32324)>>2]|0; + _glBufferData(34962,49152,($83|0),35048); + $84 = HEAP32[(31116)>>2]|0; + _glEnableVertexAttribArray(($84|0)); + $85 = HEAP32[(31116)>>2]|0; + _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); + _glGenBuffers(1,((32348)|0)); + $86 = HEAP32[(32348)>>2]|0; + _glBindBuffer(34962,($86|0)); + $87 = HEAP32[(32328)>>2]|0; + _glBufferData(34962,32768,($87|0),35048); + $88 = HEAP32[(31120)>>2]|0; + _glEnableVertexAttribArray(($88|0)); + $89 = HEAP32[(31120)>>2]|0; + _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); + _glGenBuffers(1,((32352)|0)); + $90 = HEAP32[(32352)>>2]|0; + _glBindBuffer(34962,($90|0)); + $91 = HEAP32[(32332)>>2]|0; + _glBufferData(34962,16384,($91|0),35048); + $92 = HEAP32[(31136)>>2]|0; + _glEnableVertexAttribArray(($92|0)); + $93 = HEAP32[(31136)>>2]|0; + _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); + _glGenBuffers(1,((32356)|0)); + $94 = HEAP32[(32356)>>2]|0; + _glBindBuffer(34963,($94|0)); + $95 = HEAP32[(32336)>>2]|0; + _glBufferData(34963,12288,($95|0),35044); + $96 = HEAP32[7756]|0; + $97 = ($96|0)==(0); + if ($97) { + $99 = HEAP32[(32344)>>2]|0; + $100 = HEAP32[(32348)>>2]|0; + $101 = HEAP32[(32352)>>2]|0; + $102 = HEAP32[(32356)>>2]|0; + HEAP32[$vararg_buffer17>>2] = $99; + $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); + HEAP32[$vararg_ptr20>>2] = $100; + $vararg_ptr21 = ((($vararg_buffer17)) + 8|0); + HEAP32[$vararg_ptr21>>2] = $101; + $vararg_ptr22 = ((($vararg_buffer17)) + 12|0); + HEAP32[$vararg_ptr22>>2] = $102; + _TraceLog(0,6209,$vararg_buffer17); + } else { + $98 = HEAP32[(32340)>>2]|0; + HEAP32[$vararg_buffer14>>2] = $98; + _TraceLog(0,6144,$vararg_buffer14); + } + $103 = HEAP32[7756]|0; + $104 = ($103|0)==(0); + if ($104) { + STACKTOP = sp;return; + } + $105 = HEAP32[7758]|0; + FUNCTION_TABLE_vi[$105 & 31](0); + STACKTOP = sp;return; +} +function _LoadShaderProgram($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$alloca_mul = 0, $$alloca_mul34 = 0, $$alloca_mul36 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0; + var $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer16 = 0, $vararg_buffer19 = 0, $vararg_buffer22 = 0, $vararg_buffer4 = 0, $vararg_buffer7 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0); + $vararg_buffer22 = sp + 64|0; + $vararg_buffer19 = sp + 56|0; + $vararg_buffer16 = sp + 48|0; + $vararg_buffer13 = sp + 40|0; + $vararg_buffer10 = sp + 32|0; + $vararg_buffer7 = sp + 24|0; + $vararg_buffer4 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $2 = sp + 80|0; + $3 = sp + 76|0; + $4 = sp + 72|0; + $5 = sp + 68|0; + $6 = (_glCreateShader(35633)|0); + $7 = (_glCreateShader(35632)|0); + HEAP32[$2>>2] = $0; + HEAP32[$3>>2] = $1; + _glShaderSource(($6|0),1,($2|0),(0|0)); + _glShaderSource(($7|0),1,($3|0),(0|0)); + HEAP32[$4>>2] = 0; + _glCompileShader(($6|0)); + _glGetShaderiv(($6|0),35713,($4|0)); + $8 = HEAP32[$4>>2]|0; + $9 = ($8|0)==(1); + if ($9) { + HEAP32[$vararg_buffer4>>2] = $6; + _TraceLog(0,7542,$vararg_buffer4); + } else { + HEAP32[$vararg_buffer>>2] = $6; + _TraceLog(2,7490,$vararg_buffer); + HEAP32[$vararg_buffer>>2] = 0; + _glGetShaderiv(($6|0),35716,($vararg_buffer|0)); + $10 = HEAP32[$vararg_buffer>>2]|0; + $11 = (_llvm_stacksave()|0); + $$alloca_mul = $10; + $12 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul)|0)+15)&-16)|0);; + $13 = HEAP32[$vararg_buffer>>2]|0; + _glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0)); + HEAP32[$vararg_buffer1>>2] = $12; + _TraceLog(0,7539,$vararg_buffer1); + _llvm_stackrestore(($11|0)); + } + _glCompileShader(($7|0)); + _glGetShaderiv(($7|0),35713,($4|0)); + $14 = HEAP32[$4>>2]|0; + $15 = ($14|0)==(1); + if ($15) { + HEAP32[$vararg_buffer13>>2] = $7; + _TraceLog(0,7643,$vararg_buffer13); + } else { + HEAP32[$vararg_buffer7>>2] = $7; + _TraceLog(2,7592,$vararg_buffer7); + HEAP32[$vararg_buffer7>>2] = 0; + _glGetShaderiv(($7|0),35716,($vararg_buffer7|0)); + $16 = HEAP32[$vararg_buffer7>>2]|0; + $17 = (_llvm_stacksave()|0); + $$alloca_mul34 = $16; + $18 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul34)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul34)|0)+15)&-16)|0);; + $19 = HEAP32[$vararg_buffer7>>2]|0; + _glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0)); + HEAP32[$vararg_buffer10>>2] = $18; + _TraceLog(0,7539,$vararg_buffer10); + _llvm_stackrestore(($17|0)); + } + $20 = (_glCreateProgram()|0); + _glAttachShader(($20|0),($6|0)); + _glAttachShader(($20|0),($7|0)); + _glBindAttribLocation(($20|0),0,(7334|0)); + _glBindAttribLocation(($20|0),1,(7349|0)); + _glBindAttribLocation(($20|0),2,(7380|0)); + _glBindAttribLocation(($20|0),3,(7407|0)); + _glBindAttribLocation(($20|0),4,(7393|0)); + _glBindAttribLocation(($20|0),5,(7364|0)); + _glLinkProgram(($20|0)); + _glGetProgramiv(($20|0),35714,($4|0)); + $21 = HEAP32[$4>>2]|0; + $22 = ($21|0)==(0); + if ($22) { + HEAP32[$vararg_buffer16>>2] = $20; + _TraceLog(2,7695,$vararg_buffer16); + HEAP32[$vararg_buffer16>>2] = 0; + _glGetProgramiv(($20|0),35716,($vararg_buffer16|0)); + $23 = HEAP32[$vararg_buffer16>>2]|0; + $24 = (_llvm_stacksave()|0); + $$alloca_mul36 = $23; + $25 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul36)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul36)|0)+15)&-16)|0);; + $26 = HEAP32[$vararg_buffer16>>2]|0; + _glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0)); + HEAP32[$vararg_buffer19>>2] = $25; + _TraceLog(0,7539,$vararg_buffer19); + _glDeleteProgram(($20|0)); + _llvm_stackrestore(($24|0)); + $$0 = 0; + _glDeleteShader(($6|0)); + _glDeleteShader(($7|0)); + STACKTOP = sp;return ($$0|0); + } else { + HEAP32[$vararg_buffer22>>2] = $20; + _TraceLog(0,7741,$vararg_buffer22); + $$0 = $20; + _glDeleteShader(($6|0)); + _glDeleteShader(($7|0)); + STACKTOP = sp;return ($$0|0); + } + return (0)|0; +} +function _LoadDefaultShaderLocations($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + $2 = (_glGetAttribLocation(($1|0),(7334|0))|0); + $3 = ((($0)) + 4|0); + HEAP32[$3>>2] = $2; + $4 = HEAP32[$0>>2]|0; + $5 = (_glGetAttribLocation(($4|0),(7349|0))|0); + $6 = ((($0)) + 8|0); + HEAP32[$6>>2] = $5; + $7 = HEAP32[$0>>2]|0; + $8 = (_glGetAttribLocation(($7|0),(7364|0))|0); + $9 = ((($0)) + 12|0); + HEAP32[$9>>2] = $8; + $10 = HEAP32[$0>>2]|0; + $11 = (_glGetAttribLocation(($10|0),(7380|0))|0); + $12 = ((($0)) + 16|0); + HEAP32[$12>>2] = $11; + $13 = HEAP32[$0>>2]|0; + $14 = (_glGetAttribLocation(($13|0),(7393|0))|0); + $15 = ((($0)) + 20|0); + HEAP32[$15>>2] = $14; + $16 = HEAP32[$0>>2]|0; + $17 = (_glGetAttribLocation(($16|0),(7407|0))|0); + $18 = ((($0)) + 24|0); + HEAP32[$18>>2] = $17; + $19 = HEAP32[$0>>2]|0; + $20 = (_glGetUniformLocation(($19|0),(7419|0))|0); + $21 = ((($0)) + 28|0); + HEAP32[$21>>2] = $20; + $22 = HEAP32[$0>>2]|0; + $23 = (_glGetUniformLocation(($22|0),(7429|0))|0); + $24 = ((($0)) + 32|0); + HEAP32[$24>>2] = $23; + $25 = HEAP32[$0>>2]|0; + $26 = (_glGetUniformLocation(($25|0),(7440|0))|0); + $27 = ((($0)) + 36|0); + HEAP32[$27>>2] = $26; + $28 = HEAP32[$0>>2]|0; + $29 = (_glGetUniformLocation(($28|0),(7451|0))|0); + $30 = ((($0)) + 40|0); + HEAP32[$30>>2] = $29; + $31 = HEAP32[$0>>2]|0; + $32 = (_glGetUniformLocation(($31|0),(7463|0))|0); + $33 = ((($0)) + 44|0); + HEAP32[$33>>2] = $32; + $34 = HEAP32[$0>>2]|0; + $35 = (_glGetUniformLocation(($34|0),(7472|0))|0); + $36 = ((($0)) + 48|0); + HEAP32[$36>>2] = $35; + $37 = HEAP32[$0>>2]|0; + $38 = (_glGetUniformLocation(($37|0),(7481|0))|0); + $39 = ((($0)) + 52|0); + HEAP32[$39>>2] = $38; + return; +} +function _IsMouseButtonPressed($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (33513 + ($0)|0); + $2 = HEAP8[$1>>0]|0; + $3 = (33516 + ($0)|0); + $4 = HEAP8[$3>>0]|0; + $5 = ($2<<24>>24)!=($4<<24>>24); + $6 = ($2<<24>>24)==(1); + $or$cond = $6 & $5; + $$0 = $or$cond&1; + return ($$0|0); +} +function _IsMouseButtonReleased($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (33513 + ($0)|0); + $2 = HEAP8[$1>>0]|0; + $3 = (33516 + ($0)|0); + $4 = HEAP8[$3>>0]|0; + $5 = ($2<<24>>24)!=($4<<24>>24); + $6 = ($2<<24>>24)==(0); + $or$cond = $6 & $5; + $$0 = $or$cond&1; + return ($$0|0); +} +function _rlClearScreenBuffers() { + var label = 0, sp = 0; + sp = STACKTOP; + _glClear(16640); + return; +} +function _CloseWindow() { + var $0 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + _UnloadDefaultFont(); + _rlglClose(); + $0 = HEAP32[7675]|0; + _glfwDestroyWindow(($0|0)); + _glfwTerminate(); + _TraceLog(0,8053,$vararg_buffer); + STACKTOP = sp;return; +} +function _UnloadDefaultFont() { + var $$byval_copy = 0, $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy = sp; + ;HEAP32[$$byval_copy>>2]=HEAP32[30740>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[30740+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[30740+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[30740+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[30740+16>>2]|0; + _UnloadTexture($$byval_copy); + $0 = HEAP32[(30768)>>2]|0; + _free($0); + STACKTOP = sp;return; +} +function _rlglClose() { + var $0 = 0, $1 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + _UnloadDefaultShader(); + _UnloadDefaultBuffers(); + _glDeleteTextures(1,(31052|0)); + $0 = HEAP32[7763]|0; + HEAP32[$vararg_buffer>>2] = $0; + _TraceLog(0,8080,$vararg_buffer); + $1 = HEAP32[7793]|0; + _free($1); + STACKTOP = sp;return; +} +function _UnloadDefaultShader() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + _glUseProgram(0); + $0 = HEAP32[7764]|0; + _glDeleteProgram(($0|0)); + return; +} +function _UnloadDefaultBuffers() { + var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[7756]|0; + $1 = ($0|0)==(0); + if (!($1)) { + $2 = HEAP32[7758]|0; + FUNCTION_TABLE_vi[$2 & 31](0); + } + _glDisableVertexAttribArray(0); + _glDisableVertexAttribArray(1); + _glDisableVertexAttribArray(2); + _glDisableVertexAttribArray(3); + _glBindBuffer(34962,0); + _glBindBuffer(34963,0); + _glDeleteBuffers(1,((32248)|0)); + _glDeleteBuffers(1,((32252)|0)); + _glDeleteBuffers(1,((32296)|0)); + _glDeleteBuffers(1,((32300)|0)); + _glDeleteBuffers(1,((32344)|0)); + _glDeleteBuffers(1,((32348)|0)); + _glDeleteBuffers(1,((32352)|0)); + _glDeleteBuffers(1,((32356)|0)); + $3 = HEAP32[7756]|0; + $4 = ($3|0)==(0); + if (!($4)) { + $5 = HEAP32[7759]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(32244)); + $6 = HEAP32[7759]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(32292)); + $7 = HEAP32[7759]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(32340)); + } + $8 = HEAP32[(32228)>>2]|0; + _free($8); + $9 = HEAP32[(32236)>>2]|0; + _free($9); + $10 = HEAP32[(32276)>>2]|0; + _free($10); + $11 = HEAP32[(32284)>>2]|0; + _free($11); + $12 = HEAP32[(32324)>>2]|0; + _free($12); + $13 = HEAP32[(32328)>>2]|0; + _free($13); + $14 = HEAP32[(32332)>>2]|0; + _free($14); + $15 = HEAP32[(32336)>>2]|0; + _free($15); + return; +} +function _UnloadTexture($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = HEAP32[$0>>2]|0; + $2 = ($1|0)==(0); + if ($2) { + STACKTOP = sp;return; + } + _rlDeleteTextures($1); + $3 = HEAP32[$0>>2]|0; + HEAP32[$vararg_buffer>>2] = $3; + _TraceLog(0,8145,$vararg_buffer); + STACKTOP = sp;return; +} +function _rlDeleteTextures($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp; + HEAP32[$1>>2] = $0; + $2 = ($0|0)==(0); + if (!($2)) { + _glDeleteTextures(1,($1|0)); + } + STACKTOP = sp;return; +} +function _WindowShouldClose() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[8090]|0; + $1 = ($0|0)==(0); + if (!($1)) { + while(1) { + _glfwWaitEvents(); + $2 = HEAP32[8090]|0; + $3 = ($2|0)==(0); + if ($3) { + break; + } + } + } + $4 = HEAP32[7675]|0; + $5 = (_glfwWindowShouldClose(($4|0))|0); + return ($5|0); +} +function _BeginDrawing() { + var $0 = 0.0, $1 = 0.0, $2 = 0.0, $downscaleView$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $downscaleView$byval_copy = sp; + $0 = (+_GetTime()); + HEAPF64[1745] = $0; + $1 = +HEAPF64[1728]; + $2 = $0 - $1; + HEAPF64[1746] = $2; + HEAPF64[1728] = $0; + _rlClearScreenBuffers(); + _rlLoadIdentity(); + dest=$downscaleView$byval_copy; src=30796; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + (_MatrixToFloat($downscaleView$byval_copy)|0); + _rlMultMatrixf(32368); + STACKTOP = sp;return; +} +function _MatrixToFloat($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + HEAP32[8092] = $1; + $2 = ((($0)) + 4|0); + $3 = HEAP32[$2>>2]|0; + HEAP32[(32372)>>2] = $3; + $4 = ((($0)) + 8|0); + $5 = HEAP32[$4>>2]|0; + HEAP32[(32376)>>2] = $5; + $6 = ((($0)) + 12|0); + $7 = HEAP32[$6>>2]|0; + HEAP32[(32380)>>2] = $7; + $8 = ((($0)) + 16|0); + $9 = HEAP32[$8>>2]|0; + HEAP32[(32384)>>2] = $9; + $10 = ((($0)) + 20|0); + $11 = HEAP32[$10>>2]|0; + HEAP32[(32388)>>2] = $11; + $12 = ((($0)) + 24|0); + $13 = HEAP32[$12>>2]|0; + HEAP32[(32392)>>2] = $13; + $14 = ((($0)) + 28|0); + $15 = HEAP32[$14>>2]|0; + HEAP32[(32396)>>2] = $15; + $16 = ((($0)) + 32|0); + $17 = HEAP32[$16>>2]|0; + HEAP32[(32400)>>2] = $17; + $18 = ((($0)) + 36|0); + $19 = HEAP32[$18>>2]|0; + HEAP32[(32404)>>2] = $19; + $20 = ((($0)) + 40|0); + $21 = HEAP32[$20>>2]|0; + HEAP32[(32408)>>2] = $21; + $22 = ((($0)) + 44|0); + $23 = HEAP32[$22>>2]|0; + HEAP32[(32412)>>2] = $23; + $24 = ((($0)) + 48|0); + $25 = HEAP32[$24>>2]|0; + HEAP32[(32416)>>2] = $25; + $26 = ((($0)) + 52|0); + $27 = HEAP32[$26>>2]|0; + HEAP32[(32420)>>2] = $27; + $28 = ((($0)) + 56|0); + $29 = HEAP32[$28>>2]|0; + HEAP32[(32424)>>2] = $29; + $30 = ((($0)) + 60|0); + $31 = HEAP32[$30>>2]|0; + HEAP32[(32428)>>2] = $31; + return (32368|0); +} +function _rlMultMatrixf($0) { + $0 = $0|0; + var $$byval_copy = 0, $$byval_copy1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0; + var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy1 = sp + 192|0; + $$byval_copy = sp + 128|0; + $1 = sp + 64|0; + $2 = sp; + $3 = HEAP32[$0>>2]|0; + HEAP32[$1>>2] = $3; + $4 = ((($1)) + 4|0); + $5 = ((($0)) + 4|0); + $6 = HEAP32[$5>>2]|0; + HEAP32[$4>>2] = $6; + $7 = ((($1)) + 8|0); + $8 = ((($0)) + 8|0); + $9 = HEAP32[$8>>2]|0; + HEAP32[$7>>2] = $9; + $10 = ((($1)) + 12|0); + $11 = ((($0)) + 12|0); + $12 = HEAP32[$11>>2]|0; + HEAP32[$10>>2] = $12; + $13 = ((($1)) + 16|0); + $14 = ((($0)) + 16|0); + $15 = HEAP32[$14>>2]|0; + HEAP32[$13>>2] = $15; + $16 = ((($1)) + 20|0); + $17 = ((($0)) + 20|0); + $18 = HEAP32[$17>>2]|0; + HEAP32[$16>>2] = $18; + $19 = ((($1)) + 24|0); + $20 = ((($0)) + 24|0); + $21 = HEAP32[$20>>2]|0; + HEAP32[$19>>2] = $21; + $22 = ((($1)) + 28|0); + $23 = ((($0)) + 28|0); + $24 = HEAP32[$23>>2]|0; + HEAP32[$22>>2] = $24; + $25 = ((($1)) + 32|0); + $26 = ((($0)) + 32|0); + $27 = HEAP32[$26>>2]|0; + HEAP32[$25>>2] = $27; + $28 = ((($1)) + 36|0); + $29 = ((($0)) + 36|0); + $30 = HEAP32[$29>>2]|0; + HEAP32[$28>>2] = $30; + $31 = ((($1)) + 40|0); + $32 = ((($0)) + 40|0); + $33 = HEAP32[$32>>2]|0; + HEAP32[$31>>2] = $33; + $34 = ((($1)) + 44|0); + $35 = ((($0)) + 44|0); + $36 = HEAP32[$35>>2]|0; + HEAP32[$34>>2] = $36; + $37 = ((($1)) + 48|0); + $38 = ((($0)) + 48|0); + $39 = HEAP32[$38>>2]|0; + HEAP32[$37>>2] = $39; + $40 = ((($1)) + 52|0); + $41 = ((($0)) + 52|0); + $42 = HEAP32[$41>>2]|0; + HEAP32[$40>>2] = $42; + $43 = ((($1)) + 56|0); + $44 = ((($0)) + 56|0); + $45 = HEAP32[$44>>2]|0; + HEAP32[$43>>2] = $45; + $46 = ((($1)) + 60|0); + $47 = ((($0)) + 60|0); + $48 = HEAP32[$47>>2]|0; + HEAP32[$46>>2] = $48; + $49 = HEAP32[7722]|0; + dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($2,$$byval_copy,$$byval_copy1); + dest=$49; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _EndDrawing() { + var $0 = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + _rlglDraw(); + _SwapBuffers(); + _PollInputEvents(); + $0 = (+_GetTime()); + HEAPF64[1745] = $0; + $1 = +HEAPF64[1728]; + $2 = $0 - $1; + HEAPF64[1747] = $2; + HEAPF64[1728] = $0; + $3 = +HEAPF64[1746]; + $4 = $2 + $3; + HEAPF64[1748] = $4; + $5 = +HEAPF64[1725]; + $6 = $4 < $5; + if (!($6)) { + return; + } + $7 = $5 - $4; + $8 = $7 * 1000.0; + $9 = $8; + _Wait($9); + $10 = (+_GetTime()); + HEAPF64[1745] = $10; + $11 = +HEAPF64[1728]; + $12 = $10 - $11; + HEAPF64[1728] = $10; + $13 = +HEAPF64[1748]; + $14 = $12 + $13; + HEAPF64[1748] = $14; + return; +} +function _rlglDraw() { + var label = 0, sp = 0; + sp = STACKTOP; + _UpdateDefaultBuffers(); + _DrawDefaultBuffers(); + return; +} +function _SwapBuffers() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[7675]|0; + _glfwSwapBuffers(($0|0)); + return; +} +function _PollInputEvents() { + var $$04857 = 0, $$05160 = 0, $$058 = 0, $$lcssa = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0.0, $40 = 0; + var $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, $scevgep = 0, $scevgep67 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1456|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1456|0); + $0 = sp + 1440|0; + $1 = sp + 1432|0; + $2 = sp; + _UpdateGestures(); + HEAP32[740] = -1; + HEAP32[742] = -1; + HEAP32[8108] = 0; + $3 = HEAP32[7675]|0; + _glfwGetCursorPos(($3|0),($0|0),($1|0)); + $4 = +HEAPF64[$0>>3]; + $5 = $4; + HEAPF32[3448] = $5; + $6 = +HEAPF64[$1>>3]; + $7 = $6; + HEAPF32[(13796)>>2] = $7; + _memcpy((34031|0),(33519|0),512)|0; + ;HEAP8[33516>>0]=HEAP8[33513>>0]|0;HEAP8[33516+1>>0]=HEAP8[33513+1>>0]|0;HEAP8[33516+2>>0]=HEAP8[33513+2>>0]|0; + $8 = HEAP32[8091]|0; + HEAP32[7678] = $8; + HEAP32[8091] = 0; + $9 = (_emscripten_get_num_gamepads()|0); + $10 = ($9|0)>(0); + if (!($10)) { + STACKTOP = sp;return; + } + $11 = ((($2)) + 12|0); + $12 = ((($2)) + 8|0); + $$05160 = 0; + while(1) { + $scevgep = (34543 + ($$05160<<5)|0); + $scevgep67 = (34671 + ($$05160<<5)|0); + dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); + $14 = ($13|0)==(0); + if ($14) { + $15 = HEAP32[$11>>2]|0; + $16 = ($15|0)>(0); + if ($16) { + $17 = HEAP32[$11>>2]|0; + $$04857 = 0; + while(1) { + $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); + $22 = HEAP32[$21>>2]|0; + $23 = ($22|0)==(1); + $24 = ((34671 + ($$05160<<5)|0) + ($$04857)|0); + if ($23) { + HEAP8[$24>>0] = 1; + HEAP32[742] = $$04857; + } else { + HEAP8[$24>>0] = 0; + } + $25 = (($$04857) + 1)|0; + $26 = ($25|0)<($17|0); + $27 = ($25|0)<(32); + $28 = $27 & $26; + if ($28) { + $$04857 = $25; + } else { + break; + } + } + } + $18 = HEAP32[$12>>2]|0; + $19 = ($18|0)>(0); + if ($19) { + $20 = HEAP32[$12>>2]|0; + $$058 = 0; + while(1) { + $29 = (((($2)) + 16|0) + ($$058<<3)|0); + $30 = +HEAPF64[$29>>3]; + $31 = $30; + $32 = ((32436 + ($$05160<<5)|0) + ($$058<<2)|0); + HEAPF32[$32>>2] = $31; + $33 = (($$058) + 1)|0; + $34 = ($33|0)<($20|0); + $35 = ($33|0)<(8); + $36 = $35 & $34; + if ($36) { + $$058 = $33; + } else { + $$lcssa = $20; + break; + } + } + } else { + $$lcssa = $18; + } + HEAP32[8108] = $$lcssa; + } + $37 = (($$05160) + 1)|0; + $38 = ($37|0)<($9|0); + $39 = ($37|0)<(4); + $40 = $38 & $39; + if ($40) { + $$05160 = $37; + } else { + break; + } + } + STACKTOP = sp;return; +} +function _Wait($0) { + $0 = +$0; + var $1 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (+_GetTime()); + $2 = 0.0 - $1; + $3 = $0 / 1000.0; + $4 = $3; + $5 = $2 < $4; + if (!($5)) { + return; + } + while(1) { + $6 = (+_GetTime()); + $7 = $6 - $1; + $8 = $7 < $4; + if (!($8)) { + break; + } + } + return; +} +function _UpdateDefaultBuffers() { + var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[8054]|0; + $1 = ($0|0)>(0); + if ($1) { + $2 = HEAP32[7756]|0; + $3 = ($2|0)==(0); + if (!($3)) { + $4 = HEAP32[7758]|0; + $5 = HEAP32[(32244)>>2]|0; + FUNCTION_TABLE_vi[$4 & 31]($5); + } + $6 = HEAP32[(32248)>>2]|0; + _glBindBuffer(34962,($6|0)); + $7 = HEAP32[8054]|0; + $8 = ($7*12)|0; + $9 = HEAP32[(32228)>>2]|0; + _glBufferSubData(34962,0,($8|0),($9|0)); + $10 = HEAP32[(32252)>>2]|0; + _glBindBuffer(34962,($10|0)); + $11 = HEAP32[(32224)>>2]|0; + $12 = $11 << 2; + $13 = HEAP32[(32236)>>2]|0; + _glBufferSubData(34962,0,($12|0),($13|0)); + } + $14 = HEAP32[8066]|0; + $15 = ($14|0)>(0); + if ($15) { + $16 = HEAP32[7756]|0; + $17 = ($16|0)==(0); + if (!($17)) { + $18 = HEAP32[7758]|0; + $19 = HEAP32[(32292)>>2]|0; + FUNCTION_TABLE_vi[$18 & 31]($19); + } + $20 = HEAP32[(32296)>>2]|0; + _glBindBuffer(34962,($20|0)); + $21 = HEAP32[8066]|0; + $22 = ($21*12)|0; + $23 = HEAP32[(32276)>>2]|0; + _glBufferSubData(34962,0,($22|0),($23|0)); + $24 = HEAP32[(32300)>>2]|0; + _glBindBuffer(34962,($24|0)); + $25 = HEAP32[(32272)>>2]|0; + $26 = $25 << 2; + $27 = HEAP32[(32284)>>2]|0; + _glBufferSubData(34962,0,($26|0),($27|0)); + } + $28 = HEAP32[8078]|0; + $29 = ($28|0)>(0); + if ($29) { + $30 = HEAP32[7756]|0; + $31 = ($30|0)==(0); + if (!($31)) { + $32 = HEAP32[7758]|0; + $33 = HEAP32[(32340)>>2]|0; + FUNCTION_TABLE_vi[$32 & 31]($33); + } + $34 = HEAP32[(32344)>>2]|0; + _glBindBuffer(34962,($34|0)); + $35 = HEAP32[8078]|0; + $36 = ($35*12)|0; + $37 = HEAP32[(32324)>>2]|0; + _glBufferSubData(34962,0,($36|0),($37|0)); + $38 = HEAP32[(32348)>>2]|0; + _glBindBuffer(34962,($38|0)); + $39 = HEAP32[8078]|0; + $40 = $39 << 3; + $41 = HEAP32[(32328)>>2]|0; + _glBufferSubData(34962,0,($40|0),($41|0)); + $42 = HEAP32[(32352)>>2]|0; + _glBindBuffer(34962,($42|0)); + $43 = HEAP32[8078]|0; + $44 = $43 << 2; + $45 = HEAP32[(32332)>>2]|0; + _glBufferSubData(34962,0,($44|0),($45|0)); + } + $46 = HEAP32[7756]|0; + $47 = ($46|0)==(0); + if ($47) { + return; + } + $48 = HEAP32[7758]|0; + FUNCTION_TABLE_vi[$48 & 31](0); + return; +} +function _DrawDefaultBuffers() { + var $$ = 0, $$02830 = 0, $$02932 = 0, $$031 = 0, $$byval_copy2 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0; + var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0; + var $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0; + var $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0; + var $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $modelview$byval_copy = 0; + var $or$cond = 0, $or$cond3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 320|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(320|0); + $$byval_copy2 = sp + 256|0; + $modelview$byval_copy = sp + 192|0; + $0 = sp + 128|0; + $1 = sp + 64|0; + $2 = sp; + dest=$0; src=30892; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=30956; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[8141]|0; + $4 = ($3|0)!=(0); + $$ = $4 ? 2 : 1; + $$02932 = 0; + while(1) { + if ($4) { + dest=$modelview$byval_copy; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); + } + $8 = HEAP32[8054]|0; + $9 = ($8|0)>(0); + $10 = HEAP32[8066]|0; + $11 = ($10|0)>(0); + $or$cond = $9 | $11; + $12 = HEAP32[8078]|0; + $13 = ($12|0)>(0); + $or$cond3 = $or$cond | $13; + if ($or$cond3) { + $14 = HEAP32[7778]|0; + _glUseProgram(($14|0)); + dest=$modelview$byval_copy; src=30956; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=30892; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); + $15 = HEAP32[(31140)>>2]|0; + dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $16 = (_MatrixToFloat($$byval_copy2)|0); + _glUniformMatrix4fv(($15|0),1,0,($16|0)); + $17 = HEAP32[(31144)>>2]|0; + _glUniform4f(($17|0),1.0,1.0,1.0,1.0); + $18 = HEAP32[(31156)>>2]|0; + _glUniform1i(($18|0),0); + } + $19 = HEAP32[8054]|0; + $20 = ($19|0)>(0); + if ($20) { + $21 = HEAP32[7763]|0; + _glBindTexture(3553,($21|0)); + $22 = HEAP32[7756]|0; + $23 = ($22|0)==(0); + if ($23) { + $26 = HEAP32[(32248)>>2]|0; + _glBindBuffer(34962,($26|0)); + $27 = HEAP32[(31116)>>2]|0; + _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); + $28 = HEAP32[(31116)>>2]|0; + _glEnableVertexAttribArray(($28|0)); + $29 = HEAP32[(32252)>>2]|0; + _glBindBuffer(34962,($29|0)); + $30 = HEAP32[(31136)>>2]|0; + _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); + $31 = HEAP32[(31136)>>2]|0; + _glEnableVertexAttribArray(($31|0)); + } else { + $24 = HEAP32[7758]|0; + $25 = HEAP32[(32244)>>2]|0; + FUNCTION_TABLE_vi[$24 & 31]($25); + } + $32 = HEAP32[8054]|0; + _glDrawArrays(1,0,($32|0)); + $33 = HEAP32[7756]|0; + $34 = ($33|0)==(0); + if ($34) { + _glBindBuffer(34962,0); + } + _glBindTexture(3553,0); + } + $35 = HEAP32[8066]|0; + $36 = ($35|0)>(0); + if ($36) { + $37 = HEAP32[7763]|0; + _glBindTexture(3553,($37|0)); + $38 = HEAP32[7756]|0; + $39 = ($38|0)==(0); + if ($39) { + $42 = HEAP32[(32296)>>2]|0; + _glBindBuffer(34962,($42|0)); + $43 = HEAP32[(31116)>>2]|0; + _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); + $44 = HEAP32[(31116)>>2]|0; + _glEnableVertexAttribArray(($44|0)); + $45 = HEAP32[(32300)>>2]|0; + _glBindBuffer(34962,($45|0)); + $46 = HEAP32[(31136)>>2]|0; + _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); + $47 = HEAP32[(31136)>>2]|0; + _glEnableVertexAttribArray(($47|0)); + } else { + $40 = HEAP32[7758]|0; + $41 = HEAP32[(32292)>>2]|0; + FUNCTION_TABLE_vi[$40 & 31]($41); + } + $48 = HEAP32[8066]|0; + _glDrawArrays(4,0,($48|0)); + $49 = HEAP32[7756]|0; + $50 = ($49|0)==(0); + if ($50) { + _glBindBuffer(34962,0); + } + _glBindTexture(3553,0); + } + $51 = HEAP32[8078]|0; + $52 = ($51|0)>(0); + if ($52) { + $53 = HEAP32[7756]|0; + $54 = ($53|0)==(0); + if ($54) { + $57 = HEAP32[(32344)>>2]|0; + _glBindBuffer(34962,($57|0)); + $58 = HEAP32[(31116)>>2]|0; + _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); + $59 = HEAP32[(31116)>>2]|0; + _glEnableVertexAttribArray(($59|0)); + $60 = HEAP32[(32348)>>2]|0; + _glBindBuffer(34962,($60|0)); + $61 = HEAP32[(31120)>>2]|0; + _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); + $62 = HEAP32[(31120)>>2]|0; + _glEnableVertexAttribArray(($62|0)); + $63 = HEAP32[(32352)>>2]|0; + _glBindBuffer(34962,($63|0)); + $64 = HEAP32[(31136)>>2]|0; + _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); + $65 = HEAP32[(31136)>>2]|0; + _glEnableVertexAttribArray(($65|0)); + $66 = HEAP32[(32356)>>2]|0; + _glBindBuffer(34963,($66|0)); + } else { + $55 = HEAP32[7758]|0; + $56 = HEAP32[(32340)>>2]|0; + FUNCTION_TABLE_vi[$55 & 31]($56); + } + $67 = HEAP32[7794]|0; + $68 = ($67|0)>(0); + if ($68) { + $$02830 = 0;$$031 = 0; + while(1) { + $71 = HEAP32[7793]|0; + $72 = (($71) + (($$031*144)|0)|0); + $73 = HEAP32[$72>>2]|0; + $74 = (($73|0) / 4)&-1; + $75 = ($74*6)|0; + $76 = (((($71) + (($$031*144)|0)|0)) + 8|0); + $77 = HEAP32[$76>>2]|0; + _glBindTexture(3553,($77|0)); + $78 = $$02830 << 1; + $79 = $78; + _glDrawElements(4,($75|0),5123,($79|0)); + $80 = HEAP32[7793]|0; + $81 = (($80) + (($$031*144)|0)|0); + $82 = HEAP32[$81>>2]|0; + $83 = (($82|0) / 4)&-1; + $84 = ($83*6)|0; + $85 = (($84) + ($$02830))|0; + $86 = (($$031) + 1)|0; + $87 = HEAP32[7794]|0; + $88 = ($86|0)<($87|0); + if ($88) { + $$02830 = $85;$$031 = $86; + } else { + break; + } + } + } + $69 = HEAP32[7756]|0; + $70 = ($69|0)==(0); + if ($70) { + _glBindBuffer(34962,0); + _glBindBuffer(34963,0); + } + _glBindTexture(3553,0); + } + $89 = HEAP32[7756]|0; + $90 = ($89|0)==(0); + if (!($90)) { + $91 = HEAP32[7758]|0; + FUNCTION_TABLE_vi[$91 & 31](0); + } + _glUseProgram(0); + $92 = (($$02932) + 1)|0; + $93 = ($92|0)<($$|0); + if ($93) { + $$02932 = $92; + } else { + break; + } + } + HEAP32[7794] = 1; + $5 = HEAP32[7763]|0; + $6 = HEAP32[7793]|0; + $7 = ((($6)) + 8|0); + HEAP32[$7>>2] = $5; + HEAP32[$6>>2] = 0; + HEAP32[8054] = 0; + HEAP32[(32224)>>2] = 0; + HEAP32[8066] = 0; + HEAP32[(32272)>>2] = 0; + HEAP32[8078] = 0; + HEAP32[(32316)>>2] = 0; + HEAP32[(32320)>>2] = 0; + HEAPF32[743] = -1.0; + dest=30892; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=30956; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _SetStereoView($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$byval_copy = 0, $$byval_copy3 = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy3 = sp + 192|0; + $$byval_copy = sp + 64|0; + $3 = sp; + $4 = sp + 128|0; + dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $5 = HEAP32[8052]|0; + $6 = Math_imul($5, $0)|0; + $7 = (($6|0) / 2)&-1; + $8 = (($5|0) / 2)&-1; + $9 = HEAP32[8053]|0; + _rlViewport($7,0,$8,$9); + $10 = (32796 + ($0<<6)|0); + dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($4,$$byval_copy,$$byval_copy3); + $11 = (32668 + ($0<<6)|0); + dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetMatrixModelview($$byval_copy3); + dest=$$byval_copy3; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetMatrixProjection($$byval_copy3); + STACKTOP = sp;return; +} +function _SetMatrixModelview($0) { + $0 = $0|0; + var dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + dest=30956; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + return; +} +function _SetMatrixProjection($0) { + $0 = $0|0; + var dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + dest=30892; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + return; +} +function _rlPushMatrix() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $vararg_buffer = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $0 = HEAP32[8231]|0; + $1 = ($0|0)==(15); + if ($1) { + HEAP32[$vararg_buffer>>2] = 16; + _TraceLog(1,8195,$vararg_buffer); + } + $2 = HEAP32[8231]|0; + $3 = (31184 + ($2<<6)|0); + $4 = HEAP32[7722]|0; + dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _rlLoadIdentity(); + $5 = HEAP32[8231]|0; + $6 = (($5) + 1)|0; + HEAP32[8231] = $6; + $7 = HEAP32[7755]|0; + $8 = ($7|0)==(5888); + if (!($8)) { + STACKTOP = sp;return; + } + HEAP32[8232] = 1; + STACKTOP = sp;return; +} +function _rlPopMatrix() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[8231]|0; + $1 = ($0|0)>(0); + if (!($1)) { + return; + } + $2 = HEAP32[8231]|0; + $3 = (($2) + -1)|0; + $4 = (31184 + ($3<<6)|0); + $5 = HEAP32[7722]|0; + _memmove(($5|0),($4|0),64)|0; + $6 = (($2) + -1)|0; + HEAP32[8231] = $6; + return; +} +function _GetRandomValue($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$ = 0, $$10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $ispos = 0, $neg = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($0|0)>($1|0); + $$ = $2 ? $0 : $1; + $$10 = $2 ? $1 : $0; + $3 = (_rand()|0); + $4 = (($$) - ($$10))|0; + $ispos = ($4|0)>(-1); + $neg = (0 - ($4))|0; + $5 = $ispos ? $4 : $neg; + $6 = (($5) + 1)|0; + $7 = (($3|0) % ($6|0))&-1; + $8 = (($7) + ($$10))|0; + return ($8|0); +} +function _SetConfigFlags($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAP8[33512] = $0; + $1 = $0 & 1; + $2 = ($1<<24>>24)==(0); + if (!($2)) { + HEAP32[7680] = 1; + } + $3 = HEAP8[33512]|0; + $4 = $3 & 2; + $5 = ($4<<24>>24)==(0); + if ($5) { + return; + } + HEAP32[7717] = 1; + return; +} +function _IsKeyPressed($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (33519 + ($0)|0); + $2 = HEAP8[$1>>0]|0; + $3 = (34031 + ($0)|0); + $4 = HEAP8[$3>>0]|0; + $5 = ($2<<24>>24)!=($4<<24>>24); + $6 = ($2<<24>>24)==(1); + $or$cond = $6 & $5; + $$0 = $or$cond&1; + return ($$0|0); +} +function _rlTranslatef($0,$1,$2) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + var $$byval_copy = 0, $$byval_copy1 = 0, $3 = 0, $4 = 0, $5 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy1 = sp + 192|0; + $$byval_copy = sp + 128|0; + $3 = sp + 64|0; + $4 = sp; + _MatrixTranslate($3,$0,$1,$2); + _MatrixTranspose($3); + $5 = HEAP32[7722]|0; + dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($4,$$byval_copy,$$byval_copy1); + dest=$5; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _rlRotatef($0,$1,$2,$3) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + var $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 336|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(336|0); + $$byval_copy2 = sp + 272|0; + $$byval_copy1 = sp + 208|0; + $4 = sp + 144|0; + $5 = sp + 64|0; + $6 = sp + 80|0; + $7 = sp; + _MatrixIdentity($4); + HEAPF32[$5>>2] = $1; + $8 = ((($5)) + 4|0); + HEAPF32[$8>>2] = $2; + $9 = ((($5)) + 8|0); + HEAPF32[$9>>2] = $3; + _VectorNormalize($5); + $10 = $0 * 0.01745329238474369; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$5+8>>2]|0; + _MatrixRotate($6,$$byval_copy2,$10); + dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixTranspose($4); + $11 = HEAP32[7722]|0; + dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); + dest=$11; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _rlBegin($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + HEAP32[7795] = $0; + return; +} +function _rlEnd() { + var $$03956 = 0, $$04052 = 0, $$04154 = 0, $$04248 = 0, $$04347 = 0, $$byval_copy = 0, $$promoted = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0; + var $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0; + var $128 = 0, $129 = 0, $13 = 0.0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0; + var $146 = 0, $147 = 0, $148 = 0.0, $149 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0; + var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0; + var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0; + var $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0; + var $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond60 = 0, $exitcond63 = 0; + var $scevgep = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $$byval_copy = sp; + $0 = HEAP32[8232]|0; + $1 = ($0|0)==(0); + if (!($1)) { + $2 = HEAP32[8233]|0; + $3 = ($2|0)>(0); + if ($3) { + $$03956 = 0; + while(1) { + $6 = HEAP32[7792]|0; + $7 = (($6) + (($$03956*12)|0)|0); + $8 = HEAP32[7722]|0; + dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _VectorTransform($7,$$byval_copy); + $9 = (($$03956) + 1)|0; + $5 = HEAP32[8233]|0; + $10 = ($9|0)<($5|0); + if ($10) { + $$03956 = $9; + } else { + break; + } + } + HEAP32[8232] = 0; + $4 = ($5|0)>(0); + if ($4) { + $$04154 = 0; + while(1) { + $11 = HEAP32[7792]|0; + $12 = (($11) + (($$04154*12)|0)|0); + $13 = +HEAPF32[$12>>2]; + $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); + $15 = +HEAPF32[$14>>2]; + $16 = (((($11) + (($$04154*12)|0)|0)) + 8|0); + $17 = +HEAPF32[$16>>2]; + _rlVertex3f($13,$15,$17); + $18 = (($$04154) + 1)|0; + $19 = HEAP32[8233]|0; + $20 = ($18|0)<($19|0); + if ($20) { + $$04154 = $18; + } else { + break; + } + } + } + } else { + HEAP32[8232] = 0; + } + HEAP32[8233] = 0; + } + $21 = HEAP32[7795]|0; + switch ($21|0) { + case 1: { + $22 = HEAP32[8054]|0; + $23 = HEAP32[(32224)>>2]|0; + $24 = ($22|0)==($23|0); + if ($24) { + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + } + $25 = (($22) - ($23))|0; + $26 = ($25|0)>(0); + if ($26) { + $$04347 = 0; + } else { + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + } + while(1) { + $27 = HEAP32[(32236)>>2]|0; + $28 = HEAP32[(32224)>>2]|0; + $29 = $28 << 2; + $30 = (($29) + -4)|0; + $31 = (($27) + ($30)|0); + $32 = HEAP8[$31>>0]|0; + $33 = (($27) + ($29)|0); + HEAP8[$33>>0] = $32; + $34 = HEAP32[(32236)>>2]|0; + $35 = HEAP32[(32224)>>2]|0; + $36 = $35 << 2; + $37 = (($36) + -3)|0; + $38 = (($34) + ($37)|0); + $39 = HEAP8[$38>>0]|0; + $40 = $36 | 1; + $41 = (($34) + ($40)|0); + HEAP8[$41>>0] = $39; + $42 = HEAP32[(32236)>>2]|0; + $43 = HEAP32[(32224)>>2]|0; + $44 = $43 << 2; + $45 = (($44) + -2)|0; + $46 = (($42) + ($45)|0); + $47 = HEAP8[$46>>0]|0; + $48 = $44 | 2; + $49 = (($42) + ($48)|0); + HEAP8[$49>>0] = $47; + $50 = HEAP32[(32236)>>2]|0; + $51 = HEAP32[(32224)>>2]|0; + $52 = $51 << 2; + $53 = (($52) + -1)|0; + $54 = (($50) + ($53)|0); + $55 = HEAP8[$54>>0]|0; + $56 = $52 | 3; + $57 = (($50) + ($56)|0); + HEAP8[$57>>0] = $55; + $58 = HEAP32[(32224)>>2]|0; + $59 = (($58) + 1)|0; + HEAP32[(32224)>>2] = $59; + $60 = (($$04347) + 1)|0; + $exitcond = ($60|0)==($25|0); + if ($exitcond) { + break; + } else { + $$04347 = $60; + } + } + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + break; + } + case 4: { + $61 = HEAP32[8066]|0; + $62 = HEAP32[(32272)>>2]|0; + $63 = ($61|0)==($62|0); + if ($63) { + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + } + $64 = (($61) - ($62))|0; + $65 = ($64|0)>(0); + if ($65) { + $$04248 = 0; + } else { + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + } + while(1) { + $66 = HEAP32[(32284)>>2]|0; + $67 = HEAP32[(32272)>>2]|0; + $68 = $67 << 2; + $69 = (($68) + -4)|0; + $70 = (($66) + ($69)|0); + $71 = HEAP8[$70>>0]|0; + $72 = (($66) + ($68)|0); + HEAP8[$72>>0] = $71; + $73 = HEAP32[(32284)>>2]|0; + $74 = HEAP32[(32272)>>2]|0; + $75 = $74 << 2; + $76 = (($75) + -3)|0; + $77 = (($73) + ($76)|0); + $78 = HEAP8[$77>>0]|0; + $79 = $75 | 1; + $80 = (($73) + ($79)|0); + HEAP8[$80>>0] = $78; + $81 = HEAP32[(32284)>>2]|0; + $82 = HEAP32[(32272)>>2]|0; + $83 = $82 << 2; + $84 = (($83) + -2)|0; + $85 = (($81) + ($84)|0); + $86 = HEAP8[$85>>0]|0; + $87 = $83 | 2; + $88 = (($81) + ($87)|0); + HEAP8[$88>>0] = $86; + $89 = HEAP32[(32284)>>2]|0; + $90 = HEAP32[(32272)>>2]|0; + $91 = $90 << 2; + $92 = (($91) + -1)|0; + $93 = (($89) + ($92)|0); + $94 = HEAP8[$93>>0]|0; + $95 = $91 | 3; + $96 = (($89) + ($95)|0); + HEAP8[$96>>0] = $94; + $97 = HEAP32[(32272)>>2]|0; + $98 = (($97) + 1)|0; + HEAP32[(32272)>>2] = $98; + $99 = (($$04248) + 1)|0; + $exitcond60 = ($99|0)==($64|0); + if ($exitcond60) { + break; + } else { + $$04248 = $99; + } + } + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + break; + } + case 7: { + $100 = HEAP32[8078]|0; + $101 = HEAP32[(32320)>>2]|0; + $102 = ($100|0)==($101|0); + if (!($102)) { + $103 = (($100) - ($101))|0; + $104 = ($103|0)>(0); + if ($104) { + $$04052 = 0; + while(1) { + $105 = HEAP32[(32332)>>2]|0; + $106 = HEAP32[(32320)>>2]|0; + $107 = $106 << 2; + $108 = (($107) + -4)|0; + $109 = (($105) + ($108)|0); + $110 = HEAP8[$109>>0]|0; + $111 = (($105) + ($107)|0); + HEAP8[$111>>0] = $110; + $112 = HEAP32[(32332)>>2]|0; + $113 = HEAP32[(32320)>>2]|0; + $114 = $113 << 2; + $115 = (($114) + -3)|0; + $116 = (($112) + ($115)|0); + $117 = HEAP8[$116>>0]|0; + $118 = $114 | 1; + $119 = (($112) + ($118)|0); + HEAP8[$119>>0] = $117; + $120 = HEAP32[(32332)>>2]|0; + $121 = HEAP32[(32320)>>2]|0; + $122 = $121 << 2; + $123 = (($122) + -2)|0; + $124 = (($120) + ($123)|0); + $125 = HEAP8[$124>>0]|0; + $126 = $122 | 2; + $127 = (($120) + ($126)|0); + HEAP8[$127>>0] = $125; + $128 = HEAP32[(32332)>>2]|0; + $129 = HEAP32[(32320)>>2]|0; + $130 = $129 << 2; + $131 = (($130) + -1)|0; + $132 = (($128) + ($131)|0); + $133 = HEAP8[$132>>0]|0; + $134 = $130 | 3; + $135 = (($128) + ($134)|0); + HEAP8[$135>>0] = $133; + $136 = HEAP32[(32320)>>2]|0; + $137 = (($136) + 1)|0; + HEAP32[(32320)>>2] = $137; + $138 = (($$04052) + 1)|0; + $exitcond63 = ($138|0)==($103|0); + if ($exitcond63) { + break; + } else { + $$04052 = $138; + } + } + } + } + $139 = HEAP32[8078]|0; + $140 = HEAP32[(32316)>>2]|0; + $141 = ($139|0)>($140|0); + if (!($141)) { + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + } + $142 = HEAP32[(32328)>>2]|0; + $$promoted = HEAP32[(32316)>>2]|0; + $143 = $$promoted << 1; + $scevgep = (($142) + ($143<<2)|0); + $144 = (($139) - ($140))|0; + $145 = $144 << 3; + _memset(($scevgep|0),0,($145|0))|0; + $146 = (($139) + ($$promoted))|0; + $147 = (($146) - ($140))|0; + HEAP32[(32316)>>2] = $147; + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + break; + } + default: { + $148 = +HEAPF32[743]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[743] = $149; + STACKTOP = sp;return; + } + } +} +function _rlVertex3f($0,$1,$2) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0; + var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0; + var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer3 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $3 = HEAP32[8232]|0; + $4 = ($3|0)==(0); + if (!($4)) { + $5 = HEAP32[7792]|0; + $6 = HEAP32[8233]|0; + $7 = (($5) + (($6*12)|0)|0); + HEAPF32[$7>>2] = $0; + $8 = (((($5) + (($6*12)|0)|0)) + 4|0); + HEAPF32[$8>>2] = $1; + $9 = (((($5) + (($6*12)|0)|0)) + 8|0); + HEAPF32[$9>>2] = $2; + $10 = (($6) + 1)|0; + HEAP32[8233] = $10; + STACKTOP = sp;return; + } + $11 = HEAP32[7795]|0; + switch ($11|0) { + case 1: { + $12 = HEAP32[8054]|0; + $13 = ($12|0)<(2048); + if ($13) { + $14 = HEAP32[(32228)>>2]|0; + $15 = ($12*3)|0; + $16 = (($14) + ($15<<2)|0); + HEAPF32[$16>>2] = $0; + $17 = (($15) + 1)|0; + $18 = (($14) + ($17<<2)|0); + HEAPF32[$18>>2] = $1; + $19 = (($15) + 2)|0; + $20 = (($14) + ($19<<2)|0); + HEAPF32[$20>>2] = $2; + $21 = (($12) + 1)|0; + HEAP32[8054] = $21; + STACKTOP = sp;return; + } else { + _TraceLog(1,8233,$vararg_buffer); + STACKTOP = sp;return; + } + break; + } + case 4: { + $22 = HEAP32[8066]|0; + $23 = ($22|0)<(6144); + if ($23) { + $24 = HEAP32[(32276)>>2]|0; + $25 = ($22*3)|0; + $26 = (($24) + ($25<<2)|0); + HEAPF32[$26>>2] = $0; + $27 = (($25) + 1)|0; + $28 = (($24) + ($27<<2)|0); + HEAPF32[$28>>2] = $1; + $29 = (($25) + 2)|0; + $30 = (($24) + ($29<<2)|0); + HEAPF32[$30>>2] = $2; + $31 = (($22) + 1)|0; + HEAP32[8066] = $31; + STACKTOP = sp;return; + } else { + _TraceLog(1,8258,$vararg_buffer1); + STACKTOP = sp;return; + } + break; + } + case 7: { + $32 = HEAP32[8078]|0; + $33 = ($32|0)<(4096); + if ($33) { + $34 = HEAP32[(32324)>>2]|0; + $35 = ($32*3)|0; + $36 = (($34) + ($35<<2)|0); + HEAPF32[$36>>2] = $0; + $37 = (($35) + 1)|0; + $38 = (($34) + ($37<<2)|0); + HEAPF32[$38>>2] = $1; + $39 = (($35) + 2)|0; + $40 = (($34) + ($39<<2)|0); + HEAPF32[$40>>2] = $2; + $41 = (($32) + 1)|0; + HEAP32[8078] = $41; + $42 = HEAP32[7793]|0; + $43 = HEAP32[7794]|0; + $44 = (($43) + -1)|0; + $45 = (($42) + (($44*144)|0)|0); + $46 = HEAP32[$45>>2]|0; + $47 = (($46) + 1)|0; + HEAP32[$45>>2] = $47; + STACKTOP = sp;return; + } else { + _TraceLog(1,8287,$vararg_buffer3); + STACKTOP = sp;return; + } + break; + } + default: { + STACKTOP = sp;return; + } + } +} +function _rlVertex2f($0,$1) { + $0 = +$0; + $1 = +$1; + var $2 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[743]; + _rlVertex3f($0,$1,$2); + return; +} +function _rlTexCoord2f($0,$1) { + $0 = +$0; + $1 = +$1; + var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP32[7795]|0; + $3 = ($2|0)==(7); + if (!($3)) { + return; + } + $4 = HEAP32[(32328)>>2]|0; + $5 = HEAP32[(32316)>>2]|0; + $6 = $5 << 1; + $7 = (($4) + ($6<<2)|0); + HEAPF32[$7>>2] = $0; + $8 = $6 | 1; + $9 = (($4) + ($8<<2)|0); + HEAPF32[$9>>2] = $1; + $10 = (($5) + 1)|0; + HEAP32[(32316)>>2] = $10; + return; +} +function _rlNormal3f($0,$1,$2) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + var label = 0, sp = 0; + sp = STACKTOP; + return; +} +function _rlColor4ub($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; + var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $4 = HEAP32[7795]|0; + switch ($4|0) { + case 1: { + $$sink37 = (32224);$$sink38 = (32236); + break; + } + case 4: { + $$sink37 = (32272);$$sink38 = (32284); + break; + } + case 7: { + $$sink37 = (32320);$$sink38 = (32332); + break; + } + default: { + return; + } + } + $5 = HEAP32[$$sink38>>2]|0; + $6 = HEAP32[$$sink37>>2]|0; + $7 = $6 << 2; + $8 = (($5) + ($7)|0); + HEAP8[$8>>0] = $0; + $9 = HEAP32[$$sink38>>2]|0; + $10 = HEAP32[$$sink37>>2]|0; + $11 = $10 << 2; + $12 = $11 | 1; + $13 = (($9) + ($12)|0); + HEAP8[$13>>0] = $1; + $14 = HEAP32[$$sink38>>2]|0; + $15 = HEAP32[$$sink37>>2]|0; + $16 = $15 << 2; + $17 = $16 | 2; + $18 = (($14) + ($17)|0); + HEAP8[$18>>0] = $2; + $19 = HEAP32[$$sink38>>2]|0; + $20 = HEAP32[$$sink37>>2]|0; + $21 = $20 << 2; + $22 = $21 | 3; + $23 = (($19) + ($22)|0); + HEAP8[$23>>0] = $3; + $24 = HEAP32[$$sink37>>2]|0; + $25 = (($24) + 1)|0; + HEAP32[$$sink37>>2] = $25; + return; +} +function _rlEnableTexture($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[7793]|0; + $2 = HEAP32[7794]|0; + $3 = (($2) + -1)|0; + $4 = (((($1) + (($3*144)|0)|0)) + 8|0); + $5 = HEAP32[$4>>2]|0; + $6 = ($5|0)==($0|0); + if ($6) { + return; + } + $7 = (($1) + (($3*144)|0)|0); + $8 = HEAP32[$7>>2]|0; + $9 = ($8|0)>(0); + if ($9) { + $10 = (($2) + 1)|0; + HEAP32[7794] = $10; + } + $11 = HEAP32[7794]|0; + $12 = (($11) + -1)|0; + $13 = (((($1) + (($12*144)|0)|0)) + 8|0); + HEAP32[$13>>2] = $0; + $14 = (($1) + (($12*144)|0)|0); + HEAP32[$14>>2] = 0; + return; +} +function _rlDisableTexture() { + var $0 = 0, $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[8078]|0; + $1 = ($0|0)>(4095); + if (!($1)) { + return; + } + _rlglDraw(); + return; +} +function _DrawLineV($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0.0, $14 = 0, $15 = 0.0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + _rlBegin(1); + $3 = HEAP8[$2>>0]|0; + $4 = ((($2)) + 1|0); + $5 = HEAP8[$4>>0]|0; + $6 = ((($2)) + 2|0); + $7 = HEAP8[$6>>0]|0; + $8 = ((($2)) + 3|0); + $9 = HEAP8[$8>>0]|0; + _rlColor4ub($3,$5,$7,$9); + $10 = +HEAPF32[$0>>2]; + $11 = ((($0)) + 4|0); + $12 = +HEAPF32[$11>>2]; + _rlVertex2f($10,$12); + $13 = +HEAPF32[$1>>2]; + $14 = ((($1)) + 4|0); + $15 = +HEAPF32[$14>>2]; + _rlVertex2f($13,$15); + _rlEnd(); + return; +} +function _GetDefaultFont($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + ;HEAP32[$0>>2]=HEAP32[30740>>2]|0;HEAP32[$0+4>>2]=HEAP32[30740+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[30740+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[30740+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[30740+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[30740+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[30740+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[30740+28>>2]|0; + return; +} +function _MeasureTextEx($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = +$3; + $4 = $4|0; + var $$0$lcssa = 0, $$05064 = 0, $$052$lcssa = 0.0, $$05263 = 0.0, $$05462 = 0, $$055$lcssa = 0.0, $$05561 = 0.0, $$058$lcssa = 0.0, $$05860 = 0.0, $$065 = 0, $$151 = 0, $$151$$0 = 0, $$153 = 0.0, $$156 = 0.0, $$159 = 0.0, $$2 = 0.0, $$257 = 0.0, $$3 = 0.0, $$byval_copy = 0, $$pn = 0.0; + var $$pn$in = 0, $$sroa$4$0$$sroa_idx2 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0.0, $38 = 0, $39 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, $exitcond = 0, $phitmp = 0, label = 0; + var sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy = sp; + $5 = (_strlen($2)|0); + $6 = ((($1)) + 20|0); + $7 = HEAP32[$6>>2]|0; + $8 = (+($7|0)); + $9 = $3 / $8; + $10 = ($5|0)>(0); + if (!($10)) { + $$0$lcssa = -1;$$052$lcssa = 0.0;$$055$lcssa = 0.0;$$058$lcssa = $8; + $12 = $$055$lcssa < $$052$lcssa; + $$3 = $12 ? $$052$lcssa : $$055$lcssa; + $13 = $9 * $$3; + $14 = Math_imul($$0$lcssa, $4)|0; + $15 = (+($14|0)); + $16 = $13 + $15; + $17 = $9 * $$058$lcssa; + HEAPF32[$0>>2] = $16; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $17; + STACKTOP = sp;return; + } + $11 = ((($1)) + 28|0); + $$05064 = 0;$$05263 = 0.0;$$05462 = 0;$$05561 = 0.0;$$05860 = $8;$$065 = 0; + while(1) { + $18 = (($$05064) + 1)|0; + $19 = (($2) + ($$05462)|0); + $20 = HEAP8[$19>>0]|0; + $21 = ($20<<24>>24)==(10); + if ($21) { + $33 = $$05561 < $$05263; + $$156 = $33 ? $$05263 : $$05561; + $34 = HEAP32[$6>>2]|0; + $35 = (+($34|0)); + $36 = $35 * 1.5; + $37 = $$05860 + $36; + $$151 = 0;$$159 = $37;$$2 = 0.0;$$257 = $$156; + } else { + $22 = $20 << 24 >> 24; + ;HEAP32[$$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$1+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$1+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$1+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$1+28>>2]|0; + $23 = (_GetCharIndex($$byval_copy,$22)|0); + $24 = HEAP32[$11>>2]|0; + $25 = (((($24) + ($23<<5)|0)) + 28|0); + $26 = HEAP32[$25>>2]|0; + $27 = ($26|0)==(0); + if ($27) { + $28 = (((($24) + ($23<<5)|0)) + 20|0); + $29 = (((($24) + ($23<<5)|0)) + 12|0); + $30 = HEAP32[$29>>2]|0; + $31 = HEAP32[$28>>2]|0; + $32 = (($31) + ($30))|0; + $$pn$in = $32; + } else { + $$pn$in = $26; + } + $$pn = (+($$pn$in|0)); + $$153 = $$05263 + $$pn; + $$151 = $18;$$159 = $$05860;$$2 = $$153;$$257 = $$05561; + } + $38 = ($$065|0)<($$151|0); + $$151$$0 = $38 ? $$151 : $$065; + $39 = (($$05462) + 1)|0; + $exitcond = ($39|0)==($5|0); + if ($exitcond) { + break; + } else { + $$05064 = $$151;$$05263 = $$2;$$05462 = $39;$$05561 = $$257;$$05860 = $$159;$$065 = $$151$$0; + } + } + $phitmp = (($$151$$0) + -1)|0; + $$0$lcssa = $phitmp;$$052$lcssa = $$2;$$055$lcssa = $$257;$$058$lcssa = $$159; + $12 = $$055$lcssa < $$052$lcssa; + $$3 = $12 ? $$052$lcssa : $$055$lcssa; + $13 = $9 * $$3; + $14 = Math_imul($$0$lcssa, $4)|0; + $15 = (+($14|0)); + $16 = $13 + $15; + $17 = $9 * $$058$lcssa; + HEAPF32[$0>>2] = $16; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $17; + STACKTOP = sp;return; +} +function _GetCharIndex($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$08 = 0, $$09 = 0, $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($0)) + 24|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)>(0); + if (!($4)) { + $$08 = 0; + return ($$08|0); + } + $5 = ((($0)) + 28|0); + $6 = HEAP32[$5>>2]|0; + $$09 = 0; + while(1) { + $7 = (($6) + ($$09<<5)|0); + $8 = HEAP32[$7>>2]|0; + $9 = ($8|0)==($1|0); + if ($9) { + $$08 = $$09; + label = 5; + break; + } + $10 = (($$09) + 1)|0; + $11 = HEAP32[$2>>2]|0; + $12 = ($10|0)<($11|0); + if ($12) { + $$09 = $10; + } else { + $$08 = 0; + label = 5; + break; + } + } + if ((label|0) == 5) { + return ($$08|0); + } + return (0)|0; +} +function _DrawTexturePro($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = +$4; + $5 = $5|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0; + var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0; + var $50 = 0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0, $57 = 0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0.0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0; + var $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0, $83 = 0.0, $84 = 0, $85 = 0, $86 = 0; + var $87 = 0.0, $88 = 0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0, $92 = 0.0, $93 = 0, $94 = 0.0, $95 = 0.0, $96 = 0, $97 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $6 = HEAP32[$0>>2]|0; + $7 = ($6|0)==(0); + if ($7) { + return; + } + $8 = ((($1)) + 8|0); + $9 = HEAP32[$8>>2]|0; + $10 = ($9|0)<(0); + if ($10) { + $11 = HEAP32[$1>>2]|0; + $12 = (($11) - ($9))|0; + HEAP32[$1>>2] = $12; + } + $13 = ((($1)) + 12|0); + $14 = HEAP32[$13>>2]|0; + $15 = ($14|0)<(0); + if ($15) { + $16 = ((($1)) + 4|0); + $17 = HEAP32[$16>>2]|0; + $18 = (($17) - ($14))|0; + HEAP32[$16>>2] = $18; + } + $19 = HEAP32[$0>>2]|0; + _rlEnableTexture($19); + _rlPushMatrix(); + $20 = HEAP32[$2>>2]|0; + $21 = (+($20|0)); + $22 = ((($2)) + 4|0); + $23 = HEAP32[$22>>2]|0; + $24 = (+($23|0)); + _rlTranslatef($21,$24,0.0); + _rlRotatef($4,0.0,0.0,1.0); + $25 = +HEAPF32[$3>>2]; + $26 = -$25; + $27 = ((($3)) + 4|0); + $28 = +HEAPF32[$27>>2]; + $29 = -$28; + _rlTranslatef($26,$29,0.0); + _rlBegin(7); + $30 = HEAP8[$5>>0]|0; + $31 = ((($5)) + 1|0); + $32 = HEAP8[$31>>0]|0; + $33 = ((($5)) + 2|0); + $34 = HEAP8[$33>>0]|0; + $35 = ((($5)) + 3|0); + $36 = HEAP8[$35>>0]|0; + _rlColor4ub($30,$32,$34,$36); + $37 = HEAP32[$1>>2]|0; + $38 = (+($37|0)); + $39 = ((($0)) + 4|0); + $40 = HEAP32[$39>>2]|0; + $41 = (+($40|0)); + $42 = $38 / $41; + $43 = ((($1)) + 4|0); + $44 = HEAP32[$43>>2]|0; + $45 = (+($44|0)); + $46 = ((($0)) + 8|0); + $47 = HEAP32[$46>>2]|0; + $48 = (+($47|0)); + $49 = $45 / $48; + _rlTexCoord2f($42,$49); + _rlVertex2f(0.0,0.0); + $50 = HEAP32[$1>>2]|0; + $51 = (+($50|0)); + $52 = HEAP32[$39>>2]|0; + $53 = (+($52|0)); + $54 = $51 / $53; + $55 = HEAP32[$43>>2]|0; + $56 = HEAP32[$13>>2]|0; + $57 = (($56) + ($55))|0; + $58 = (+($57|0)); + $59 = HEAP32[$46>>2]|0; + $60 = (+($59|0)); + $61 = $58 / $60; + _rlTexCoord2f($54,$61); + $62 = ((($2)) + 12|0); + $63 = HEAP32[$62>>2]|0; + $64 = (+($63|0)); + _rlVertex2f(0.0,$64); + $65 = HEAP32[$1>>2]|0; + $66 = HEAP32[$8>>2]|0; + $67 = (($66) + ($65))|0; + $68 = (+($67|0)); + $69 = HEAP32[$39>>2]|0; + $70 = (+($69|0)); + $71 = $68 / $70; + $72 = HEAP32[$43>>2]|0; + $73 = HEAP32[$13>>2]|0; + $74 = (($73) + ($72))|0; + $75 = (+($74|0)); + $76 = HEAP32[$46>>2]|0; + $77 = (+($76|0)); + $78 = $75 / $77; + _rlTexCoord2f($71,$78); + $79 = ((($2)) + 8|0); + $80 = HEAP32[$79>>2]|0; + $81 = (+($80|0)); + $82 = HEAP32[$62>>2]|0; + $83 = (+($82|0)); + _rlVertex2f($81,$83); + $84 = HEAP32[$1>>2]|0; + $85 = HEAP32[$8>>2]|0; + $86 = (($85) + ($84))|0; + $87 = (+($86|0)); + $88 = HEAP32[$39>>2]|0; + $89 = (+($88|0)); + $90 = $87 / $89; + $91 = HEAP32[$43>>2]|0; + $92 = (+($91|0)); + $93 = HEAP32[$46>>2]|0; + $94 = (+($93|0)); + $95 = $92 / $94; + _rlTexCoord2f($90,$95); + $96 = HEAP32[$79>>2]|0; + $97 = (+($96|0)); + _rlVertex2f($97,0.0); + _rlEnd(); + _rlPopMatrix(); + _rlDisableTexture(); + return; +} +function _DrawText($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$ = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $$byval_copy2 = sp + 112|0; + $$byval_copy1 = sp + 104|0; + $$byval_copy = sp + 72|0; + $5 = sp + 32|0; + $6 = sp + 64|0; + $7 = sp; + _GetDefaultFont($5); + $8 = HEAP32[$5>>2]|0; + $9 = ($8|0)==(0); + if ($9) { + STACKTOP = sp;return; + } + $10 = (+($1|0)); + HEAPF32[$6>>2] = $10; + $11 = ((($6)) + 4|0); + $12 = (+($2|0)); + HEAPF32[$11>>2] = $12; + $13 = ($3|0)>(10); + $$ = $13 ? $3 : 10; + $14 = (($$>>>0) / 10)&-1; + _GetDefaultFont($7); + $15 = (+($$|0)); + ;HEAP32[$$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$7+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$7+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$7+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$7+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$7+28>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0; + _DrawTextEx($$byval_copy,$0,$$byval_copy1,$15,$14,$$byval_copy2); + STACKTOP = sp;return; +} +function _DrawTextEx($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = +$3; + $4 = $4|0; + $5 = $5|0; + var $$04954 = 0, $$05153 = 0, $$055 = 0, $$1 = 0, $$150 = 0, $$152 = 0, $$2 = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $$byval_copy3 = 0, $$byval_copy4 = 0, $$byval_copy5 = 0, $$sink = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0; + var $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0; + var $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0; + var $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0; + var $75 = 0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $$byval_copy5 = sp + 88|0; + $$byval_copy4 = sp + 80|0; + $$byval_copy3 = sp + 64|0; + $$byval_copy2 = sp + 48|0; + $$byval_copy1 = sp + 24|0; + $6 = sp + 8|0; + $7 = sp; + $8 = (_strlen($1)|0); + $9 = ((($0)) + 20|0); + $10 = HEAP32[$9>>2]|0; + $11 = (+($10|0)); + $12 = $3 / $11; + $13 = ($8|0)>(0); + if (!($13)) { + STACKTOP = sp;return; + } + $14 = ((($0)) + 28|0); + $15 = +HEAPF32[$2>>2]; + $16 = ((($6)) + 4|0); + $17 = ((($2)) + 4|0); + $18 = ((($6)) + 8|0); + $19 = ((($6)) + 12|0); + $20 = ((($7)) + 4|0); + $21 = (+($4|0)); + $$04954 = 0;$$05153 = 0;$$055 = 0; + while(1) { + $22 = (($1) + ($$055)|0); + $23 = HEAP8[$22>>0]|0; + switch ($23<<24>>24) { + case 10: { + $24 = HEAP32[$9>>2]|0; + $25 = (($24|0) / 2)&-1; + $26 = (($25) + ($24))|0; + $27 = (+($26|0)); + $28 = $12 * $27; + $29 = (~~(($28))); + $30 = (($29) + ($$05153))|0; + $$150 = 0;$$152 = $30;$$2 = $$055; + break; + } + case -62: { + $31 = (($$055) + 1)|0; + $32 = (($1) + ($31)|0); + $33 = HEAP8[$32>>0]|0; + $34 = $33&255; + $$1 = $31;$$sink = $34; + label = 9; + break; + } + case -61: { + $35 = (($$055) + 1)|0; + $36 = (($1) + ($35)|0); + $37 = HEAP8[$36>>0]|0; + $38 = $37&255; + $39 = (($38) + 64)|0; + $$1 = $35;$$sink = $39; + label = 9; + break; + } + default: { + $40 = $23 << 24 >> 24; + $$1 = $$055;$$sink = $40; + label = 9; + } + } + do { + if ((label|0) == 9) { + label = 0; + ;HEAP32[$$byval_copy5>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy5+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy5+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[$$byval_copy5+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[$$byval_copy5+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[$$byval_copy5+28>>2]=HEAP32[$0+28>>2]|0; + $41 = (_GetCharIndex($$byval_copy5,$$sink)|0); + $42 = HEAP32[$14>>2]|0; + $43 = (((($42) + ($41<<5)|0)) + 4|0); + $44 = (+($$04954|0)); + $45 = $44 + $15; + $46 = (((($42) + ($41<<5)|0)) + 20|0); + $47 = HEAP32[$46>>2]|0; + $48 = (+($47|0)); + $49 = $12 * $48; + $50 = $45 + $49; + $51 = (~~(($50))); + HEAP32[$6>>2] = $51; + $52 = +HEAPF32[$17>>2]; + $53 = (+($$05153|0)); + $54 = $53 + $52; + $55 = (((($42) + ($41<<5)|0)) + 24|0); + $56 = HEAP32[$55>>2]|0; + $57 = (+($56|0)); + $58 = $12 * $57; + $59 = $54 + $58; + $60 = (~~(($59))); + HEAP32[$16>>2] = $60; + $61 = (((($42) + ($41<<5)|0)) + 12|0); + $62 = HEAP32[$61>>2]|0; + $63 = (+($62|0)); + $64 = $12 * $63; + $65 = (~~(($64))); + HEAP32[$18>>2] = $65; + $66 = (((($42) + ($41<<5)|0)) + 16|0); + $67 = HEAP32[$66>>2]|0; + $68 = (+($67|0)); + $69 = $12 * $68; + $70 = (~~(($69))); + HEAP32[$19>>2] = $70; + HEAPF32[$7>>2] = 0.0; + HEAPF32[$20>>2] = 0.0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$43+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$43+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$43+12>>2]|0; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$6+12>>2]|0; + ;HEAP32[$$byval_copy4>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$7+4>>2]|0; + ;HEAP8[$$byval_copy5>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$5+3>>0]|0; + _DrawTexturePro($$byval_copy1,$$byval_copy2,$$byval_copy3,$$byval_copy4,0.0,$$byval_copy5); + $71 = HEAP32[$14>>2]|0; + $72 = (((($71) + ($41<<5)|0)) + 28|0); + $73 = HEAP32[$72>>2]|0; + $74 = ($73|0)==(0); + if ($74) { + $75 = (((($71) + ($41<<5)|0)) + 12|0); + $76 = HEAP32[$75>>2]|0; + $77 = (+($76|0)); + $78 = $12 * $77; + $79 = $21 + $78; + $80 = (~~(($79))); + $81 = (($80) + ($$04954))|0; + $$150 = $81;$$152 = $$05153;$$2 = $$1; + break; + } else { + $82 = (+($73|0)); + $83 = $12 * $82; + $84 = $21 + $83; + $85 = (~~(($84))); + $86 = (($85) + ($$04954))|0; + $$150 = $86;$$152 = $$05153;$$2 = $$1; + break; + } + } + } while(0); + $87 = (($$2) + 1)|0; + $88 = ($87|0)<($8|0); + if ($88) { + $$04954 = $$150;$$05153 = $$152;$$055 = $87; + } else { + break; + } + } + STACKTOP = sp;return; +} +function _MeasureText($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$ = 0, $$byval_copy = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0.0, $phitmp = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $$byval_copy = sp + 72|0; + $2 = sp + 40|0; + $3 = sp + 8|0; + $4 = sp; + _GetDefaultFont($2); + $5 = HEAP32[$2>>2]|0; + $6 = ($5|0)==(0); + if ($6) { + $$sroa$0$0 = 0; + STACKTOP = sp;return ($$sroa$0$0|0); + } + $7 = ($1|0)>(10); + $$ = $7 ? $1 : 10; + $8 = (($$>>>0) / 10)&-1; + _GetDefaultFont($3); + $9 = (+($$|0)); + ;HEAP32[$$byval_copy>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$3+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$3+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$3+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$3+28>>2]|0; + _MeasureTextEx($4,$$byval_copy,$0,$9,$8); + $$sroa$0$0$copyload = +HEAPF32[$4>>2]; + $phitmp = (~~(($$sroa$0$0$copyload))); + $$sroa$0$0 = $phitmp; + STACKTOP = sp;return ($$sroa$0$0|0); +} +function _emscripten_GetProcAddress($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0; + var $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0; + var $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0; + var $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0; + var $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0; + var $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0; + var $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0; + var $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0; + var $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0; + var $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0; + var $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0; + var $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0; + var $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0; + var $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0; + var $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0; + var $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0; + var $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0, $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0; + var $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0, $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0; + var $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0, $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0; + var $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0, $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0; + var $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0, $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0; + var $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0, $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0; + var $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0, $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0; + var $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0, $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0; + var $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0, $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0; + var $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0; + var $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0; + var $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp + 12|0; + $2 = sp + 8|0; + $3 = sp + 4|0; + $4 = sp; + HEAP32[$2>>2] = $0; + $5 = HEAP32[$2>>2]|0; + $6 = (_strlen($5)|0); + $7 = (($6) + 1)|0; + $8 = (_malloc($7)|0); + HEAP32[$3>>2] = $8; + $9 = HEAP32[$3>>2]|0; + $10 = HEAP32[$2>>2]|0; + (_strcpy($9,$10)|0); + $11 = HEAP32[$3>>2]|0; + $12 = (_strstr($11,8312)|0); + HEAP32[$4>>2] = $12; + $13 = HEAP32[$4>>2]|0; + $14 = ($13|0)!=(0|0); + if ($14) { + $15 = HEAP32[$4>>2]|0; + HEAP8[$15>>0] = 0; + } + $16 = HEAP32[$3>>2]|0; + $17 = (_strstr($16,8316)|0); + HEAP32[$4>>2] = $17; + $18 = HEAP32[$4>>2]|0; + $19 = ($18|0)!=(0|0); + if ($19) { + $20 = HEAP32[$4>>2]|0; + HEAP8[$20>>0] = 0; + } + $21 = HEAP32[$3>>2]|0; + $22 = (_strstr($21,8320)|0); + HEAP32[$4>>2] = $22; + $23 = HEAP32[$4>>2]|0; + $24 = ($23|0)!=(0|0); + if ($24) { + $25 = HEAP32[$4>>2]|0; + HEAP8[$25>>0] = 0; + } + $26 = HEAP32[$3>>2]|0; + $27 = (_strstr($26,8324)|0); + HEAP32[$4>>2] = $27; + $28 = HEAP32[$4>>2]|0; + $29 = ($28|0)!=(0|0); + if ($29) { + $30 = HEAP32[$4>>2]|0; + HEAP8[$30>>0] = 0; + } + $31 = HEAP32[$3>>2]|0; + $32 = (_strcmp($31,8330)|0); + $33 = ($32|0)!=(0); + do { + if ($33) { + $34 = HEAP32[$3>>2]|0; + $35 = (_strcmp($34,8368)|0); + $36 = ($35|0)!=(0); + if (!($36)) { + HEAP32[$3>>2] = 8387; + break; + } + $37 = HEAP32[$3>>2]|0; + $38 = (_strcmp($37,8400)|0); + $39 = ($38|0)!=(0); + if (!($39)) { + HEAP32[$3>>2] = 8421; + break; + } + $40 = HEAP32[$3>>2]|0; + $41 = (_strcmp($40,8436)|0); + $42 = ($41|0)!=(0); + if (!($42)) { + HEAP32[$3>>2] = 8451; + break; + } + $43 = HEAP32[$3>>2]|0; + $44 = (_strcmp($43,8466)|0); + $45 = ($44|0)!=(0); + if (!($45)) { + HEAP32[$3>>2] = 8481; + } + } else { + HEAP32[$3>>2] = 8352; + } + } while(0); + $46 = HEAP32[$3>>2]|0; + $47 = (_strcmp($46,8496)|0); + $48 = ($47|0)!=(0); + do { + if ($48) { + $49 = HEAP32[$3>>2]|0; + $50 = (_strcmp($49,8510)|0); + $51 = ($50|0)!=(0); + if (!($51)) { + HEAP32[$1>>2] = 3; + break; + } + $52 = HEAP32[$3>>2]|0; + $53 = (_strcmp($52,8522)|0); + $54 = ($53|0)!=(0); + if (!($54)) { + HEAP32[$1>>2] = 6; + break; + } + $55 = HEAP32[$3>>2]|0; + $56 = (_strcmp($55,8536)|0); + $57 = ($56|0)!=(0); + if (!($57)) { + HEAP32[$1>>2] = 7; + break; + } + $58 = HEAP32[$3>>2]|0; + $59 = (_strcmp($58,8548)|0); + $60 = ($59|0)!=(0); + if (!($60)) { + HEAP32[$1>>2] = 8; + break; + } + $61 = HEAP32[$3>>2]|0; + $62 = (_strcmp($61,8562)|0); + $63 = ($62|0)!=(0); + if (!($63)) { + HEAP32[$1>>2] = 9; + break; + } + $64 = HEAP32[$3>>2]|0; + $65 = (_strcmp($64,8576)|0); + $66 = ($65|0)!=(0); + if (!($66)) { + HEAP32[$1>>2] = 10; + break; + } + $67 = HEAP32[$3>>2]|0; + $68 = (_strcmp($67,8593)|0); + $69 = ($68|0)!=(0); + if (!($69)) { + HEAP32[$1>>2] = 1; + break; + } + $70 = HEAP32[$3>>2]|0; + $71 = (_strcmp($70,8616)|0); + $72 = ($71|0)!=(0); + if (!($72)) { + HEAP32[$1>>2] = 1; + break; + } + $73 = HEAP32[$3>>2]|0; + $74 = (_strcmp($73,8642)|0); + $75 = ($74|0)!=(0); + if (!($75)) { + HEAP32[$1>>2] = 2; + break; + } + $76 = HEAP32[$3>>2]|0; + $77 = (_strcmp($76,8655)|0); + $78 = ($77|0)!=(0); + if (!($78)) { + HEAP32[$1>>2] = 3; + break; + } + $79 = HEAP32[$3>>2]|0; + $80 = (_strcmp($79,8671)|0); + $81 = ($80|0)!=(0); + if (!($81)) { + HEAP32[$1>>2] = 1; + break; + } + $82 = HEAP32[$3>>2]|0; + $83 = (_strcmp($82,8684)|0); + $84 = ($83|0)!=(0); + if (!($84)) { + HEAP32[$1>>2] = 11; + break; + } + $85 = HEAP32[$3>>2]|0; + $86 = (_strcmp($85,8698)|0); + $87 = ($86|0)!=(0); + if (!($87)) { + HEAP32[$1>>2] = 2; + break; + } + $88 = HEAP32[$3>>2]|0; + $89 = (_strcmp($88,8718)|0); + $90 = ($89|0)!=(0); + if (!($90)) { + HEAP32[$1>>2] = 3; + break; + } + $91 = HEAP32[$3>>2]|0; + $92 = (_strcmp($91,8738)|0); + $93 = ($92|0)!=(0); + if (!($93)) { + HEAP32[$1>>2] = 4; + break; + } + $94 = HEAP32[$3>>2]|0; + $95 = (_strcmp($94,8755)|0); + $96 = ($95|0)!=(0); + if (!($96)) { + HEAP32[$1>>2] = 5; + break; + } + $97 = HEAP32[$3>>2]|0; + $98 = (_strcmp($97,8772)|0); + $99 = ($98|0)!=(0); + if (!($99)) { + HEAP32[$1>>2] = 4; + break; + } + $100 = HEAP32[$3>>2]|0; + $101 = (_strcmp($100,8784)|0); + $102 = ($101|0)!=(0); + if (!($102)) { + HEAP32[$1>>2] = 12; + break; + } + $103 = HEAP32[$3>>2]|0; + $104 = (_strcmp($103,8797)|0); + $105 = ($104|0)!=(0); + if (!($105)) { + HEAP32[$1>>2] = 13; + break; + } + $106 = HEAP32[$3>>2]|0; + $107 = (_strcmp($106,8813)|0); + $108 = ($107|0)!=(0); + if (!($108)) { + HEAP32[$1>>2] = 6; + break; + } + $109 = HEAP32[$3>>2]|0; + $110 = (_strcmp($109,8836)|0); + $111 = ($110|0)!=(0); + if (!($111)) { + HEAP32[$1>>2] = 2; + break; + } + $112 = HEAP32[$3>>2]|0; + $113 = (_strcmp($112,8849)|0); + $114 = ($113|0)!=(0); + if (!($114)) { + HEAP32[$1>>2] = 3; + break; + } + $115 = HEAP32[$3>>2]|0; + $116 = (_strcmp($115,8865)|0); + $117 = ($116|0)!=(0); + if (!($117)) { + HEAP32[$1>>2] = 5; + break; + } + $118 = HEAP32[$3>>2]|0; + $119 = (_strcmp($118,8876)|0); + $120 = ($119|0)!=(0); + if (!($120)) { + HEAP32[$1>>2] = 14; + break; + } + $121 = HEAP32[$3>>2]|0; + $122 = (_strcmp($121,8895)|0); + $123 = ($122|0)!=(0); + if (!($123)) { + HEAP32[$1>>2] = 15; + break; + } + $124 = HEAP32[$3>>2]|0; + $125 = (_strcmp($124,8917)|0); + $126 = ($125|0)!=(0); + if (!($126)) { + HEAP32[$1>>2] = 16; + break; + } + $127 = HEAP32[$3>>2]|0; + $128 = (_strcmp($127,8936)|0); + $129 = ($128|0)!=(0); + if (!($129)) { + HEAP32[$1>>2] = 7; + break; + } + $130 = HEAP32[$3>>2]|0; + $131 = (_strcmp($130,8965)|0); + $132 = ($131|0)!=(0); + if (!($132)) { + HEAP32[$1>>2] = 6; + break; + } + $133 = HEAP32[$3>>2]|0; + $134 = (_strcmp($133,8982)|0); + $135 = ($134|0)!=(0); + if (!($135)) { + HEAP32[$1>>2] = 8; + break; + } + $136 = HEAP32[$3>>2]|0; + $137 = (_strcmp($136,8997)|0); + $138 = ($137|0)!=(0); + if (!($138)) { + HEAP32[$1>>2] = 9; + break; + } + $139 = HEAP32[$3>>2]|0; + $140 = (_strcmp($139,9012)|0); + $141 = ($140|0)!=(0); + if (!($141)) { + HEAP32[$1>>2] = 1; + break; + } + $142 = HEAP32[$3>>2]|0; + $143 = (_strcmp($142,9033)|0); + $144 = ($143|0)!=(0); + if (!($144)) { + HEAP32[$1>>2] = 10; + break; + } + $145 = HEAP32[$3>>2]|0; + $146 = (_strcmp($145,9053)|0); + $147 = ($146|0)!=(0); + if (!($147)) { + HEAP32[$1>>2] = 11; + break; + } + $148 = HEAP32[$3>>2]|0; + $149 = (_strcmp($148,9073)|0); + $150 = ($149|0)!=(0); + if (!($150)) { + HEAP32[$1>>2] = 12; + break; + } + $151 = HEAP32[$3>>2]|0; + $152 = (_strcmp($151,9099)|0); + $153 = ($152|0)!=(0); + if (!($153)) { + HEAP32[$1>>2] = 2; + break; + } + $154 = HEAP32[$3>>2]|0; + $155 = (_strcmp($154,9118)|0); + $156 = ($155|0)!=(0); + if (!($156)) { + HEAP32[$1>>2] = 1; + break; + } + $157 = HEAP32[$3>>2]|0; + $158 = (_strcmp($157,9130)|0); + $159 = ($158|0)!=(0); + if (!($159)) { + HEAP32[$1>>2] = 3; + break; + } + $160 = HEAP32[$3>>2]|0; + $161 = (_strcmp($160,9142)|0); + $162 = ($161|0)!=(0); + if (!($162)) { + HEAP32[$1>>2] = 1; + break; + } + $163 = HEAP32[$3>>2]|0; + $164 = (_strcmp($163,9154)|0); + $165 = ($164|0)!=(0); + if (!($165)) { + HEAP32[$1>>2] = 1; + break; + } + $166 = HEAP32[$3>>2]|0; + $167 = (_strcmp($166,9166)|0); + $168 = ($167|0)!=(0); + if (!($168)) { + HEAP32[$1>>2] = 17; + break; + } + $169 = HEAP32[$3>>2]|0; + $170 = (_strcmp($169,9178)|0); + $171 = ($170|0)!=(0); + if (!($171)) { + HEAP32[$1>>2] = 13; + break; + } + $172 = HEAP32[$3>>2]|0; + $173 = (_strcmp($172,9190)|0); + $174 = ($173|0)!=(0); + if (!($174)) { + HEAP32[$1>>2] = 4; + break; + } + $175 = HEAP32[$3>>2]|0; + $176 = (_strcmp($175,9202)|0); + $177 = ($176|0)!=(0); + if (!($177)) { + HEAP32[$1>>2] = 2; + break; + } + $178 = HEAP32[$3>>2]|0; + $179 = (_strcmp($178,9214)|0); + $180 = ($179|0)!=(0); + if (!($180)) { + HEAP32[$1>>2] = 14; + break; + } + $181 = HEAP32[$3>>2]|0; + $182 = (_strcmp($181,9227)|0); + $183 = ($182|0)!=(0); + if (!($183)) { + HEAP32[$1>>2] = 15; + break; + } + $184 = HEAP32[$3>>2]|0; + $185 = (_strcmp($184,9240)|0); + $186 = ($185|0)!=(0); + if (!($186)) { + HEAP32[$1>>2] = 16; + break; + } + $187 = HEAP32[$3>>2]|0; + $188 = (_strcmp($187,9253)|0); + $189 = ($188|0)!=(0); + if (!($189)) { + HEAP32[$1>>2] = 17; + break; + } + $190 = HEAP32[$3>>2]|0; + $191 = (_strcmp($190,9266)|0); + $192 = ($191|0)!=(0); + if (!($192)) { + HEAP32[$1>>2] = 18; + break; + } + $193 = HEAP32[$3>>2]|0; + $194 = (_strcmp($193,9279)|0); + $195 = ($194|0)!=(0); + if (!($195)) { + HEAP32[$1>>2] = 19; + break; + } + $196 = HEAP32[$3>>2]|0; + $197 = (_strcmp($196,9292)|0); + $198 = ($197|0)!=(0); + if (!($198)) { + HEAP32[$1>>2] = 20; + break; + } + $199 = HEAP32[$3>>2]|0; + $200 = (_strcmp($199,9305)|0); + $201 = ($200|0)!=(0); + if (!($201)) { + HEAP32[$1>>2] = 21; + break; + } + $202 = HEAP32[$3>>2]|0; + $203 = (_strcmp($202,9318)|0); + $204 = ($203|0)!=(0); + if (!($204)) { + HEAP32[$1>>2] = 5; + break; + } + $205 = HEAP32[$3>>2]|0; + $206 = (_strcmp($205,9337)|0); + $207 = ($206|0)!=(0); + if (!($207)) { + HEAP32[$1>>2] = 6; + break; + } + $208 = HEAP32[$3>>2]|0; + $209 = (_strcmp($208,9356)|0); + $210 = ($209|0)!=(0); + if (!($210)) { + HEAP32[$1>>2] = 7; + break; + } + $211 = HEAP32[$3>>2]|0; + $212 = (_strcmp($211,9375)|0); + $213 = ($212|0)!=(0); + if (!($213)) { + HEAP32[$1>>2] = 18; + break; + } + $214 = HEAP32[$3>>2]|0; + $215 = (_strcmp($214,9388)|0); + $216 = ($215|0)!=(0); + if (!($216)) { + HEAP32[$1>>2] = 19; + break; + } + $217 = HEAP32[$3>>2]|0; + $218 = (_strcmp($217,9406)|0); + $219 = ($218|0)!=(0); + if (!($219)) { + HEAP32[$1>>2] = 20; + break; + } + $220 = HEAP32[$3>>2]|0; + $221 = (_strcmp($220,9424)|0); + $222 = ($221|0)!=(0); + if (!($222)) { + HEAP32[$1>>2] = 21; + break; + } + $223 = HEAP32[$3>>2]|0; + $224 = (_strcmp($223,9442)|0); + $225 = ($224|0)!=(0); + if (!($225)) { + HEAP32[$1>>2] = 22; + break; + } + $226 = HEAP32[$3>>2]|0; + $227 = (_strcmp($226,9460)|0); + $228 = ($227|0)!=(0); + if (!($228)) { + HEAP32[$1>>2] = 2; + break; + } + $229 = HEAP32[$3>>2]|0; + $230 = (_strcmp($229,9480)|0); + $231 = ($230|0)!=(0); + if (!($231)) { + HEAP32[$1>>2] = 3; + break; + } + $232 = HEAP32[$3>>2]|0; + $233 = (_strcmp($232,8421)|0); + $234 = ($233|0)!=(0); + if (!($234)) { + HEAP32[$1>>2] = 7; + break; + } + $235 = HEAP32[$3>>2]|0; + $236 = (_strcmp($235,9498)|0); + $237 = ($236|0)!=(0); + if (!($237)) { + HEAP32[$1>>2] = 1; + break; + } + $238 = HEAP32[$3>>2]|0; + $239 = (_strcmp($238,9513)|0); + $240 = ($239|0)!=(0); + if (!($240)) { + HEAP32[$1>>2] = 8; + break; + } + $241 = HEAP32[$3>>2]|0; + $242 = (_strcmp($241,9534)|0); + $243 = ($242|0)!=(0); + if (!($243)) { + HEAP32[$1>>2] = 9; + break; + } + $244 = HEAP32[$3>>2]|0; + $245 = (_strcmp($244,9549)|0); + $246 = ($245|0)!=(0); + if (!($246)) { + HEAP32[$1>>2] = 10; + break; + } + $247 = HEAP32[$3>>2]|0; + $248 = (_strcmp($247,9567)|0); + $249 = ($248|0)!=(0); + if (!($249)) { + HEAP32[$1>>2] = 2; + break; + } + $250 = HEAP32[$3>>2]|0; + $251 = (_strcmp($250,9583)|0); + $252 = ($251|0)!=(0); + if (!($252)) { + HEAP32[$1>>2] = 11; + break; + } + $253 = HEAP32[$3>>2]|0; + $254 = (_strcmp($253,9602)|0); + $255 = ($254|0)!=(0); + if (!($255)) { + HEAP32[$1>>2] = 22; + break; + } + $256 = HEAP32[$3>>2]|0; + $257 = (_strcmp($256,9616)|0); + $258 = ($257|0)!=(0); + if (!($258)) { + HEAP32[$1>>2] = 23; + break; + } + $259 = HEAP32[$3>>2]|0; + $260 = (_strcmp($259,9631)|0); + $261 = ($260|0)!=(0); + if (!($261)) { + HEAP32[$1>>2] = 8; + break; + } + $262 = HEAP32[$3>>2]|0; + $263 = (_strcmp($262,8352)|0); + $264 = ($263|0)!=(0); + if (!($264)) { + HEAP32[$1>>2] = 1; + break; + } + $265 = HEAP32[$3>>2]|0; + $266 = (_strcmp($265,9642)|0); + $267 = ($266|0)!=(0); + if (!($267)) { + HEAP32[$1>>2] = 3; + break; + } + $268 = HEAP32[$3>>2]|0; + $269 = (_strcmp($268,8451)|0); + $270 = ($269|0)!=(0); + if (!($270)) { + HEAP32[$1>>2] = 23; + break; + } + $271 = HEAP32[$3>>2]|0; + $272 = (_strcmp($271,8481)|0); + $273 = ($272|0)!=(0); + if (!($273)) { + HEAP32[$1>>2] = 24; + break; + } + $274 = HEAP32[$3>>2]|0; + $275 = (_strcmp($274,9658)|0); + $276 = ($275|0)!=(0); + if (!($276)) { + HEAP32[$1>>2] = 12; + break; + } + $277 = HEAP32[$3>>2]|0; + $278 = (_strcmp($277,9685)|0); + $279 = ($278|0)!=(0); + if (!($279)) { + HEAP32[$1>>2] = 4; + break; + } + $280 = HEAP32[$3>>2]|0; + $281 = (_strcmp($280,9699)|0); + $282 = ($281|0)!=(0); + if (!($282)) { + HEAP32[$1>>2] = 13; + break; + } + $283 = HEAP32[$3>>2]|0; + $284 = (_strcmp($283,8387)|0); + $285 = ($284|0)!=(0); + if (!($285)) { + HEAP32[$1>>2] = 5; + break; + } + $286 = HEAP32[$3>>2]|0; + $287 = (_strcmp($286,9719)|0); + $288 = ($287|0)!=(0); + if (!($288)) { + HEAP32[$1>>2] = 6; + break; + } + $289 = HEAP32[$3>>2]|0; + $290 = (_strcmp($289,9737)|0); + $291 = ($290|0)!=(0); + if (!($291)) { + HEAP32[$1>>2] = 9; + break; + } + $292 = HEAP32[$3>>2]|0; + $293 = (_strcmp($292,9749)|0); + $294 = ($293|0)!=(0); + if (!($294)) { + HEAP32[$1>>2] = 24; + break; + } + $295 = HEAP32[$3>>2]|0; + $296 = (_strcmp($295,9770)|0); + $297 = ($296|0)!=(0); + if (!($297)) { + HEAP32[$1>>2] = 25; + break; + } + $298 = HEAP32[$3>>2]|0; + $299 = (_strcmp($298,9788)|0); + $300 = ($299|0)!=(0); + if (!($300)) { + HEAP32[$1>>2] = 26; + break; + } + $301 = HEAP32[$3>>2]|0; + $302 = (_strcmp($301,9806)|0); + $303 = ($302|0)!=(0); + if (!($303)) { + HEAP32[$1>>2] = 27; + break; + } + $304 = HEAP32[$3>>2]|0; + $305 = (_strcmp($304,9827)|0); + $306 = ($305|0)!=(0); + if (!($306)) { + HEAP32[$1>>2] = 14; + break; + } + $307 = HEAP32[$3>>2]|0; + $308 = (_strcmp($307,9853)|0); + $309 = ($308|0)!=(0); + if (!($309)) { + HEAP32[$1>>2] = 3; + break; + } + $310 = HEAP32[$3>>2]|0; + $311 = (_strcmp($310,9876)|0); + $312 = ($311|0)!=(0); + if (!($312)) { + HEAP32[$1>>2] = 15; + break; + } + $313 = HEAP32[$3>>2]|0; + $314 = (_strcmp($313,9914)|0); + $315 = ($314|0)!=(0); + if (!($315)) { + HEAP32[$1>>2] = 10; + break; + } + $316 = HEAP32[$3>>2]|0; + $317 = (_strcmp($316,9930)|0); + $318 = ($317|0)!=(0); + if (!($318)) { + HEAP32[$1>>2] = 7; + break; + } + $319 = HEAP32[$3>>2]|0; + $320 = (_strcmp($319,9945)|0); + $321 = ($320|0)!=(0); + if (!($321)) { + HEAP32[$1>>2] = 25; + break; + } + $322 = HEAP32[$3>>2]|0; + $323 = (_strcmp($322,9968)|0); + $324 = ($323|0)!=(0); + if (!($324)) { + HEAP32[$1>>2] = 16; + break; + } + $325 = HEAP32[$3>>2]|0; + $326 = (_strcmp($325,9981)|0); + $327 = ($326|0)!=(0); + if (!($327)) { + HEAP32[$1>>2] = 28; + break; + } + $328 = HEAP32[$3>>2]|0; + $329 = (_strcmp($328,9995)|0); + $330 = ($329|0)!=(0); + if (!($330)) { + HEAP32[$1>>2] = 29; + break; + } + $331 = HEAP32[$3>>2]|0; + $332 = (_strcmp($331,10009)|0); + $333 = ($332|0)!=(0); + if (!($333)) { + HEAP32[$1>>2] = 1; + break; + } + $334 = HEAP32[$3>>2]|0; + $335 = (_strcmp($334,10029)|0); + $336 = ($335|0)!=(0); + if (!($336)) { + HEAP32[$1>>2] = 8; + break; + } + $337 = HEAP32[$3>>2]|0; + $338 = (_strcmp($337,10049)|0); + $339 = ($338|0)!=(0); + if (!($339)) { + HEAP32[$1>>2] = 17; + break; + } + $340 = HEAP32[$3>>2]|0; + $341 = (_strcmp($340,10065)|0); + $342 = ($341|0)!=(0); + if (!($342)) { + HEAP32[$1>>2] = 18; + break; + } + $343 = HEAP32[$3>>2]|0; + $344 = (_strcmp($343,10083)|0); + $345 = ($344|0)!=(0); + if (!($345)) { + HEAP32[$1>>2] = 26; + break; + } + $346 = HEAP32[$3>>2]|0; + $347 = (_strcmp($346,10099)|0); + $348 = ($347|0)!=(0); + if (!($348)) { + HEAP32[$1>>2] = 19; + break; + } + $349 = HEAP32[$3>>2]|0; + $350 = (_strcmp($349,10114)|0); + $351 = ($350|0)!=(0); + if (!($351)) { + HEAP32[$1>>2] = 9; + break; + } + $352 = HEAP32[$3>>2]|0; + $353 = (_strcmp($352,10136)|0); + $354 = ($353|0)!=(0); + if (!($354)) { + HEAP32[$1>>2] = 30; + break; + } + $355 = HEAP32[$3>>2]|0; + $356 = (_strcmp($355,10154)|0); + $357 = ($356|0)!=(0); + if (!($357)) { + HEAP32[$1>>2] = 31; + break; + } + $358 = HEAP32[$3>>2]|0; + $359 = (_strcmp($358,10175)|0); + $360 = ($359|0)!=(0); + if (!($360)) { + HEAP32[$1>>2] = 10; + break; + } + $361 = HEAP32[$3>>2]|0; + $362 = (_strcmp($361,10193)|0); + $363 = ($362|0)!=(0); + if (!($363)) { + HEAP32[$1>>2] = 11; + break; + } + $364 = HEAP32[$3>>2]|0; + $365 = (_strcmp($364,10206)|0); + $366 = ($365|0)!=(0); + if (!($366)) { + HEAP32[$1>>2] = 1; + break; + } + $367 = HEAP32[$3>>2]|0; + $368 = (_strcmp($367,10221)|0); + $369 = ($368|0)!=(0); + if (!($369)) { + HEAP32[$1>>2] = 12; + break; + } + $370 = HEAP32[$3>>2]|0; + $371 = (_strcmp($370,10235)|0); + $372 = ($371|0)!=(0); + if (!($372)) { + HEAP32[$1>>2] = 1; + break; + } + $373 = HEAP32[$3>>2]|0; + $374 = (_strcmp($373,10245)|0); + $375 = ($374|0)!=(0); + if (!($375)) { + HEAP32[$1>>2] = 1; + break; + } + $376 = HEAP32[$3>>2]|0; + $377 = (_strcmp($376,10255)|0); + $378 = ($377|0)!=(0); + if (!($378)) { + HEAP32[$1>>2] = 2; + break; + } + $379 = HEAP32[$3>>2]|0; + $380 = (_strcmp($379,10277)|0); + $381 = ($380|0)!=(0); + if (!($381)) { + HEAP32[$1>>2] = 13; + break; + } + $382 = HEAP32[$3>>2]|0; + $383 = (_strcmp($382,10303)|0); + $384 = ($383|0)!=(0); + if (!($384)) { + HEAP32[$1>>2] = 14; + break; + } + $385 = HEAP32[$3>>2]|0; + $386 = (_strcmp($385,10330)|0); + $387 = ($386|0)!=(0); + if (!($387)) { + HEAP32[$1>>2] = 27; + break; + } + $388 = HEAP32[$3>>2]|0; + $389 = (_strcmp($388,10343)|0); + $390 = ($389|0)!=(0); + if (!($390)) { + HEAP32[$1>>2] = 20; + break; + } + $391 = HEAP32[$3>>2]|0; + $392 = (_strcmp($391,10358)|0); + $393 = ($392|0)!=(0); + if (!($393)) { + HEAP32[$1>>2] = 4; + break; + } + $394 = HEAP32[$3>>2]|0; + $395 = (_strcmp($394,10373)|0); + $396 = ($395|0)!=(0); + if (!($396)) { + HEAP32[$1>>2] = 2; + break; + } + $397 = HEAP32[$3>>2]|0; + $398 = (_strcmp($397,10397)|0); + $399 = ($398|0)!=(0); + if (!($399)) { + HEAP32[$1>>2] = 2; + break; + } + $400 = HEAP32[$3>>2]|0; + $401 = (_strcmp($400,10408)|0); + $402 = ($401|0)!=(0); + if (!($402)) { + HEAP32[$1>>2] = 32; + break; + } + $403 = HEAP32[$3>>2]|0; + $404 = (_strcmp($403,10430)|0); + $405 = ($404|0)!=(0); + if (!($405)) { + HEAP32[$1>>2] = 21; + break; + } + $406 = HEAP32[$3>>2]|0; + $407 = (_strcmp($406,10452)|0); + $408 = ($407|0)!=(0); + if (!($408)) { + HEAP32[$1>>2] = 5; + break; + } + $409 = HEAP32[$3>>2]|0; + $410 = (_strcmp($409,10476)|0); + $411 = ($410|0)!=(0); + if (!($411)) { + HEAP32[$1>>2] = 3; + break; + } + $412 = HEAP32[$3>>2]|0; + $413 = (_strcmp($412,10485)|0); + $414 = ($413|0)!=(0); + if (!($414)) { + HEAP32[$1>>2] = 4; + break; + } + $415 = HEAP32[$3>>2]|0; + $416 = (_strcmp($415,10493)|0); + $417 = ($416|0)!=(0); + if (!($417)) { + HEAP32[$1>>2] = 1; + break; + } + $418 = HEAP32[$3>>2]|0; + $419 = (_strcmp($418,10506)|0); + $420 = ($419|0)!=(0); + if (!($420)) { + HEAP32[$1>>2] = 2; + break; + } + $421 = HEAP32[$3>>2]|0; + $422 = (_strcmp($421,10520)|0); + $423 = ($422|0)!=(0); + if (!($423)) { + HEAP32[$1>>2] = 15; + break; + } + $424 = HEAP32[$3>>2]|0; + $425 = (_strcmp($424,10532)|0); + $426 = ($425|0)!=(0); + if (!($426)) { + HEAP32[$1>>2] = 16; + break; + } + $427 = HEAP32[$3>>2]|0; + $428 = (_strcmp($427,10541)|0); + $429 = ($428|0)!=(0); + if (!($429)) { + HEAP32[$1>>2] = 17; + break; + } + $430 = HEAP32[$3>>2]|0; + $431 = (_strcmp($430,10551)|0); + $432 = ($431|0)!=(0); + if (!($432)) { + HEAP32[$1>>2] = 18; + break; + } + $433 = HEAP32[$3>>2]|0; + $434 = (_strcmp($433,10563)|0); + $435 = ($434|0)!=(0); + if (!($435)) { + HEAP32[$1>>2] = 19; + break; + } + $436 = HEAP32[$3>>2]|0; + $437 = (_strcmp($436,10574)|0); + $438 = ($437|0)!=(0); + if (!($438)) { + HEAP32[$1>>2] = 20; + break; + } + $439 = HEAP32[$3>>2]|0; + $440 = (_strcmp($439,10582)|0); + $441 = ($440|0)!=(0); + if (!($441)) { + HEAP32[$1>>2] = 3; + break; + } + $442 = HEAP32[$3>>2]|0; + $443 = (_strcmp($442,10594)|0); + $444 = ($443|0)!=(0); + if (!($444)) { + HEAP32[$1>>2] = 21; + break; + } + $445 = HEAP32[$3>>2]|0; + $446 = (_strcmp($445,10609)|0); + $447 = ($446|0)!=(0); + if (!($447)) { + HEAP32[$1>>2] = 22; + break; + } + $448 = HEAP32[$3>>2]|0; + $449 = (_strcmp($448,10621)|0); + $450 = ($449|0)!=(0); + if (!($450)) { + HEAP32[$1>>2] = 23; + break; + } + $451 = HEAP32[$3>>2]|0; + $452 = (_strcmp($451,10635)|0); + $453 = ($452|0)!=(0); + if (!($453)) { + HEAP32[$1>>2] = 11; + break; + } + $454 = HEAP32[$3>>2]|0; + $455 = (_strcmp($454,10660)|0); + $456 = ($455|0)!=(0); + if (!($456)) { + HEAP32[$1>>2] = 24; + break; + } + $457 = HEAP32[$3>>2]|0; + $458 = (_strcmp($457,10677)|0); + $459 = ($458|0)!=(0); + if (!($459)) { + HEAP32[$1>>2] = 25; + break; + } + $460 = HEAP32[$3>>2]|0; + $461 = (_strcmp($460,10693)|0); + $462 = ($461|0)!=(0); + if (!($462)) { + HEAP32[$1>>2] = 26; + break; + } + $463 = HEAP32[$3>>2]|0; + $464 = (_strcmp($463,10709)|0); + $465 = ($464|0)!=(0); + if (!($465)) { + HEAP32[$1>>2] = 12; + break; + } + $466 = HEAP32[$3>>2]|0; + $467 = (_strcmp($466,10721)|0); + $468 = ($467|0)!=(0); + if (!($468)) { + HEAP32[$1>>2] = 33; + break; + } + $469 = HEAP32[$3>>2]|0; + $470 = (_strcmp($469,10733)|0); + $471 = ($470|0)!=(0); + if (!($471)) { + HEAP32[$1>>2] = 34; + break; + } + $472 = HEAP32[$3>>2]|0; + $473 = (_strcmp($472,10757)|0); + $474 = ($473|0)!=(0); + if (!($474)) { + HEAP32[$1>>2] = 1; + break; + } + $475 = HEAP32[$3>>2]|0; + $476 = (_strcmp($475,10770)|0); + $477 = ($476|0)!=(0); + if (!($477)) { + HEAP32[$1>>2] = 2; + break; + } + $478 = HEAP32[$3>>2]|0; + $479 = (_strcmp($478,10784)|0); + $480 = ($479|0)!=(0); + if (!($480)) { + HEAP32[$1>>2] = 35; + break; + } + $481 = HEAP32[$3>>2]|0; + $482 = (_strcmp($481,10806)|0); + $483 = ($482|0)!=(0); + if (!($483)) { + HEAP32[$1>>2] = 36; + break; + } + $484 = HEAP32[$3>>2]|0; + $485 = (_strcmp($484,10813)|0); + $486 = ($485|0)!=(0); + if (!($486)) { + HEAP32[$1>>2] = 3; + break; + } + $487 = HEAP32[$3>>2]|0; + $488 = (_strcmp($487,10829)|0); + $489 = ($488|0)!=(0); + if (!($489)) { + HEAP32[$1>>2] = 2; + break; + } + $490 = HEAP32[$3>>2]|0; + $491 = (_strcmp($490,10846)|0); + $492 = ($491|0)!=(0); + if (!($492)) { + HEAP32[$1>>2] = 1; + break; + } + $493 = HEAP32[$3>>2]|0; + $494 = (_strcmp($493,10863)|0); + $495 = ($494|0)!=(0); + if (!($495)) { + HEAP32[$1>>2] = 28; + break; + } + $496 = HEAP32[$3>>2]|0; + $497 = (_strcmp($496,10879)|0); + $498 = ($497|0)!=(0); + if (!($498)) { + HEAP32[$1>>2] = 1; + break; + } + $499 = HEAP32[$3>>2]|0; + $500 = (_strcmp($499,10895)|0); + $501 = ($500|0)!=(0); + if (!($501)) { + HEAP32[$1>>2] = 4; + break; + } + $502 = HEAP32[$3>>2]|0; + $503 = (_strcmp($502,10912)|0); + $504 = ($503|0)!=(0); + if (!($504)) { + HEAP32[$1>>2] = 29; + break; + } + $505 = HEAP32[$3>>2]|0; + $506 = (_strcmp($505,10926)|0); + $507 = ($506|0)!=(0); + if (!($507)) { + HEAP32[$1>>2] = 30; + break; + } + $508 = HEAP32[$3>>2]|0; + $509 = (_strcmp($508,10938)|0); + $510 = ($509|0)!=(0); + if (!($510)) { + HEAP32[$1>>2] = 22; + break; + } + $511 = HEAP32[$3>>2]|0; + $512 = (_strcmp($511,10949)|0); + $513 = ($512|0)!=(0); + if (!($513)) { + HEAP32[$1>>2] = 2; + break; + } + $514 = HEAP32[$3>>2]|0; + $515 = (_strcmp($514,10962)|0); + $516 = ($515|0)!=(0); + if (!($516)) { + HEAP32[$1>>2] = 23; + break; + } + $517 = HEAP32[$3>>2]|0; + $518 = (_strcmp($517,10972)|0); + $519 = ($518|0)!=(0); + if (!($519)) { + HEAP32[$1>>2] = 2; + break; + } + $520 = HEAP32[$3>>2]|0; + $521 = (_strcmp($520,10989)|0); + $522 = ($521|0)!=(0); + if (!($522)) { + HEAP32[$1>>2] = 24; + break; + } + $523 = HEAP32[$3>>2]|0; + $524 = (_strcmp($523,11001)|0); + $525 = ($524|0)!=(0); + if (!($525)) { + HEAP32[$1>>2] = 25; + break; + } + $526 = HEAP32[$3>>2]|0; + $527 = (_strcmp($526,11023)|0); + $528 = ($527|0)!=(0); + if (!($528)) { + HEAP32[$1>>2] = 26; + break; + } + $529 = HEAP32[$3>>2]|0; + $530 = (_strcmp($529,11043)|0); + $531 = ($530|0)!=(0); + if (!($531)) { + HEAP32[$1>>2] = 3; + break; + } + $532 = HEAP32[$3>>2]|0; + $533 = (_strcmp($532,11056)|0); + $534 = ($533|0)!=(0); + if (!($534)) { + HEAP32[$1>>2] = 27; + break; + } + $535 = HEAP32[$3>>2]|0; + $536 = (_strcmp($535,11078)|0); + $537 = ($536|0)!=(0); + if (!($537)) { + HEAP32[$1>>2] = 28; + break; + } + $538 = HEAP32[$3>>2]|0; + $539 = (_strcmp($538,11098)|0); + $540 = ($539|0)!=(0); + if (!($540)) { + HEAP32[$1>>2] = 2; + break; + } + $541 = HEAP32[$3>>2]|0; + $542 = (_strcmp($541,11115)|0); + $543 = ($542|0)!=(0); + if (!($543)) { + HEAP32[$1>>2] = 2; + break; + } + $544 = HEAP32[$3>>2]|0; + $545 = (_strcmp($544,11132)|0); + $546 = ($545|0)!=(0); + if (!($546)) { + HEAP32[$1>>2] = 3; + break; + } + $547 = HEAP32[$3>>2]|0; + $548 = (_strcmp($547,11152)|0); + $549 = ($548|0)!=(0); + if ($549) { + $550 = HEAP32[$2>>2]|0; + $551 = HEAP32[$3>>2]|0; + $552 = _emscripten_asm_const_iii(0, ($550|0), ($551|0))|0; + HEAP32[$1>>2] = 0; + break; + } else { + HEAP32[$1>>2] = 37; + break; + } + } else { + HEAP32[$1>>2] = 5; + } + } while(0); + $553 = HEAP32[$1>>2]|0; + STACKTOP = sp;return ($553|0); +} +function _emscripten_get_global_libc() { + var label = 0, sp = 0; + sp = STACKTOP; + return (32936|0); +} +function ___stdio_close($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = ((($0)) + 60|0); + $2 = HEAP32[$1>>2]|0; + $3 = (_dummy_738($2)|0); + HEAP32[$vararg_buffer>>2] = $3; + $4 = (___syscall6(6,($vararg_buffer|0))|0); + $5 = (___syscall_ret($4)|0); + STACKTOP = sp;return ($5|0); +} +function ___stdio_write($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0 = 0, $$04756 = 0, $$04855 = 0, $$04954 = 0, $$051 = 0, $$1 = 0, $$150 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0; + var $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer3 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr6 = 0; + var $vararg_ptr7 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); + $vararg_buffer3 = sp + 16|0; + $vararg_buffer = sp; + $3 = sp + 32|0; + $4 = ((($0)) + 28|0); + $5 = HEAP32[$4>>2]|0; + HEAP32[$3>>2] = $5; + $6 = ((($3)) + 4|0); + $7 = ((($0)) + 20|0); + $8 = HEAP32[$7>>2]|0; + $9 = (($8) - ($5))|0; + HEAP32[$6>>2] = $9; + $10 = ((($3)) + 8|0); + HEAP32[$10>>2] = $1; + $11 = ((($3)) + 12|0); + HEAP32[$11>>2] = $2; + $12 = (($9) + ($2))|0; + $13 = ((($0)) + 60|0); + $14 = HEAP32[$13>>2]|0; + $15 = $3; + HEAP32[$vararg_buffer>>2] = $14; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $15; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = 2; + $16 = (___syscall146(146,($vararg_buffer|0))|0); + $17 = (___syscall_ret($16)|0); + $18 = ($12|0)==($17|0); + L1: do { + if ($18) { + label = 3; + } else { + $$04756 = 2;$$04855 = $12;$$04954 = $3;$26 = $17; + while(1) { + $25 = ($26|0)<(0); + if ($25) { + break; + } + $34 = (($$04855) - ($26))|0; + $35 = ((($$04954)) + 4|0); + $36 = HEAP32[$35>>2]|0; + $37 = ($26>>>0)>($36>>>0); + $38 = ((($$04954)) + 8|0); + $$150 = $37 ? $38 : $$04954; + $39 = $37 << 31 >> 31; + $$1 = (($39) + ($$04756))|0; + $40 = $37 ? $36 : 0; + $$0 = (($26) - ($40))|0; + $41 = HEAP32[$$150>>2]|0; + $42 = (($41) + ($$0)|0); + HEAP32[$$150>>2] = $42; + $43 = ((($$150)) + 4|0); + $44 = HEAP32[$43>>2]|0; + $45 = (($44) - ($$0))|0; + HEAP32[$43>>2] = $45; + $46 = HEAP32[$13>>2]|0; + $47 = $$150; + HEAP32[$vararg_buffer3>>2] = $46; + $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); + HEAP32[$vararg_ptr6>>2] = $47; + $vararg_ptr7 = ((($vararg_buffer3)) + 8|0); + HEAP32[$vararg_ptr7>>2] = $$1; + $48 = (___syscall146(146,($vararg_buffer3|0))|0); + $49 = (___syscall_ret($48)|0); + $50 = ($34|0)==($49|0); + if ($50) { + label = 3; + break L1; + } else { + $$04756 = $$1;$$04855 = $34;$$04954 = $$150;$26 = $49; + } + } + $27 = ((($0)) + 16|0); + HEAP32[$27>>2] = 0; + HEAP32[$4>>2] = 0; + HEAP32[$7>>2] = 0; + $28 = HEAP32[$0>>2]|0; + $29 = $28 | 32; + HEAP32[$0>>2] = $29; + $30 = ($$04756|0)==(2); + if ($30) { + $$051 = 0; + } else { + $31 = ((($$04954)) + 4|0); + $32 = HEAP32[$31>>2]|0; + $33 = (($2) - ($32))|0; + $$051 = $33; + } + } + } while(0); + if ((label|0) == 3) { + $19 = ((($0)) + 44|0); + $20 = HEAP32[$19>>2]|0; + $21 = ((($0)) + 48|0); + $22 = HEAP32[$21>>2]|0; + $23 = (($20) + ($22)|0); + $24 = ((($0)) + 16|0); + HEAP32[$24>>2] = $23; + HEAP32[$4>>2] = $20; + HEAP32[$7>>2] = $20; + $$051 = $2; + } + STACKTOP = sp;return ($$051|0); +} +function ___stdio_seek($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$pre = 0, $10 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr4 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer = sp; + $3 = sp + 20|0; + $4 = ((($0)) + 60|0); + $5 = HEAP32[$4>>2]|0; + $6 = $3; + HEAP32[$vararg_buffer>>2] = $5; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = 0; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $1; + $vararg_ptr3 = ((($vararg_buffer)) + 12|0); + HEAP32[$vararg_ptr3>>2] = $6; + $vararg_ptr4 = ((($vararg_buffer)) + 16|0); + HEAP32[$vararg_ptr4>>2] = $2; + $7 = (___syscall140(140,($vararg_buffer|0))|0); + $8 = (___syscall_ret($7)|0); + $9 = ($8|0)<(0); + if ($9) { + HEAP32[$3>>2] = -1; + $10 = -1; + } else { + $$pre = HEAP32[$3>>2]|0; + $10 = $$pre; + } + STACKTOP = sp;return ($10|0); +} +function ___syscall_ret($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0>>>0)>(4294963200); + if ($1) { + $2 = (0 - ($0))|0; + $3 = (___errno_location()|0); + HEAP32[$3>>2] = $2; + $$0 = -1; + } else { + $$0 = $0; + } + return ($$0|0); +} +function ___errno_location() { + var $0 = 0, $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (___pthread_self_108()|0); + $1 = ((($0)) + 64|0); + return ($1|0); +} +function ___pthread_self_108() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_pthread_self()|0); + return ($0|0); +} +function _pthread_self() { + var label = 0, sp = 0; + sp = STACKTOP; + return (2976|0); +} +function _dummy_738($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + return ($0|0); +} +function ___stdout_write($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer = sp; + $3 = sp + 16|0; + $4 = ((($0)) + 36|0); + HEAP32[$4>>2] = 8; + $5 = HEAP32[$0>>2]|0; + $6 = $5 & 64; + $7 = ($6|0)==(0); + if ($7) { + $8 = ((($0)) + 60|0); + $9 = HEAP32[$8>>2]|0; + $10 = $3; + HEAP32[$vararg_buffer>>2] = $9; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = 21523; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $10; + $11 = (___syscall54(54,($vararg_buffer|0))|0); + $12 = ($11|0)==(0); + if (!($12)) { + $13 = ((($0)) + 75|0); + HEAP8[$13>>0] = -1; + } + } + $14 = (___stdio_write($0,$1,$2)|0); + STACKTOP = sp;return ($14|0); +} +function _strcmp($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$011 = 0, $$0710 = 0, $$lcssa = 0, $$lcssa8 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond9 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + $2 = HEAP8[$0>>0]|0; + $3 = HEAP8[$1>>0]|0; + $4 = ($2<<24>>24)!=($3<<24>>24); + $5 = ($2<<24>>24)==(0); + $or$cond9 = $5 | $4; + if ($or$cond9) { + $$lcssa = $3;$$lcssa8 = $2; + } else { + $$011 = $1;$$0710 = $0; + while(1) { + $6 = ((($$0710)) + 1|0); + $7 = ((($$011)) + 1|0); + $8 = HEAP8[$6>>0]|0; + $9 = HEAP8[$7>>0]|0; + $10 = ($8<<24>>24)!=($9<<24>>24); + $11 = ($8<<24>>24)==(0); + $or$cond = $11 | $10; + if ($or$cond) { + $$lcssa = $9;$$lcssa8 = $8; + break; + } else { + $$011 = $7;$$0710 = $6; + } + } + } + $12 = $$lcssa8&255; + $13 = $$lcssa&255; + $14 = (($12) - ($13))|0; + return ($14|0); +} +function _memcmp($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$01318 = 0, $$01417 = 0, $$019 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($2|0)==(0); + L1: do { + if ($3) { + $14 = 0; + } else { + $$01318 = $0;$$01417 = $2;$$019 = $1; + while(1) { + $4 = HEAP8[$$01318>>0]|0; + $5 = HEAP8[$$019>>0]|0; + $6 = ($4<<24>>24)==($5<<24>>24); + if (!($6)) { + break; + } + $7 = (($$01417) + -1)|0; + $8 = ((($$01318)) + 1|0); + $9 = ((($$019)) + 1|0); + $10 = ($7|0)==(0); + if ($10) { + $14 = 0; + break L1; + } else { + $$01318 = $8;$$01417 = $7;$$019 = $9; + } + } + $11 = $4&255; + $12 = $5&255; + $13 = (($11) - ($12))|0; + $14 = $13; + } + } while(0); + return ($14|0); +} +function _vfprintf($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$ = 0, $$0 = 0, $$1 = 0, $$1$ = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $5 = 0, $6 = 0, $7 = 0; + var $8 = 0, $9 = 0, $vacopy_currentptr = 0, dest = 0, label = 0, sp = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 224|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(224|0); + $3 = sp + 120|0; + $4 = sp + 80|0; + $5 = sp; + $6 = sp + 136|0; + dest=$4; stop=dest+40|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); + $vacopy_currentptr = HEAP32[$2>>2]|0; + HEAP32[$3>>2] = $vacopy_currentptr; + $7 = (_printf_core(0,$1,$3,$5,$4)|0); + $8 = ($7|0)<(0); + if ($8) { + $$0 = -1; + } else { + $9 = ((($0)) + 76|0); + $10 = HEAP32[$9>>2]|0; + $11 = ($10|0)>(-1); + if ($11) { + $12 = (___lockfile($0)|0); + $40 = $12; + } else { + $40 = 0; + } + $13 = HEAP32[$0>>2]|0; + $14 = $13 & 32; + $15 = ((($0)) + 74|0); + $16 = HEAP8[$15>>0]|0; + $17 = ($16<<24>>24)<(1); + if ($17) { + $18 = $13 & -33; + HEAP32[$0>>2] = $18; + } + $19 = ((($0)) + 48|0); + $20 = HEAP32[$19>>2]|0; + $21 = ($20|0)==(0); + if ($21) { + $23 = ((($0)) + 44|0); + $24 = HEAP32[$23>>2]|0; + HEAP32[$23>>2] = $6; + $25 = ((($0)) + 28|0); + HEAP32[$25>>2] = $6; + $26 = ((($0)) + 20|0); + HEAP32[$26>>2] = $6; + HEAP32[$19>>2] = 80; + $27 = ((($6)) + 80|0); + $28 = ((($0)) + 16|0); + HEAP32[$28>>2] = $27; + $29 = (_printf_core($0,$1,$3,$5,$4)|0); + $30 = ($24|0)==(0|0); + if ($30) { + $$1 = $29; + } else { + $31 = ((($0)) + 36|0); + $32 = HEAP32[$31>>2]|0; + (FUNCTION_TABLE_iiii[$32 & 15]($0,0,0)|0); + $33 = HEAP32[$26>>2]|0; + $34 = ($33|0)==(0|0); + $$ = $34 ? -1 : $29; + HEAP32[$23>>2] = $24; + HEAP32[$19>>2] = 0; + HEAP32[$28>>2] = 0; + HEAP32[$25>>2] = 0; + HEAP32[$26>>2] = 0; + $$1 = $$; + } + } else { + $22 = (_printf_core($0,$1,$3,$5,$4)|0); + $$1 = $22; + } + $35 = HEAP32[$0>>2]|0; + $36 = $35 & 32; + $37 = ($36|0)==(0); + $$1$ = $37 ? $$1 : -1; + $38 = $35 | $14; + HEAP32[$0>>2] = $38; + $39 = ($40|0)==(0); + if (!($39)) { + ___unlockfile($0); + } + $$0 = $$1$; + } + STACKTOP = sp;return ($$0|0); +} +function _printf_core($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$ = 0, $$$ = 0, $$$0259 = 0, $$$0262 = 0, $$$0269 = 0, $$$4266 = 0, $$$5 = 0, $$0 = 0, $$0228 = 0, $$0228$ = 0, $$0229322 = 0, $$0232 = 0, $$0235 = 0, $$0237 = 0, $$0240$lcssa = 0, $$0240$lcssa357 = 0, $$0240321 = 0, $$0243 = 0, $$0247 = 0, $$0249$lcssa = 0; + var $$0249306 = 0, $$0252 = 0, $$0253 = 0, $$0254 = 0, $$0254$$0254$ = 0, $$0259 = 0, $$0262$lcssa = 0, $$0262311 = 0, $$0269 = 0, $$0269$phi = 0, $$1 = 0, $$1230333 = 0, $$1233 = 0, $$1236 = 0, $$1238 = 0, $$1241332 = 0, $$1244320 = 0, $$1248 = 0, $$1250 = 0, $$1255 = 0; + var $$1260 = 0, $$1263 = 0, $$1263$ = 0, $$1270 = 0, $$2 = 0, $$2234 = 0, $$2239 = 0, $$2242305 = 0, $$2245 = 0, $$2251 = 0, $$2256 = 0, $$2256$ = 0, $$2256$$$2256 = 0, $$2261 = 0, $$2271 = 0, $$284$ = 0, $$289 = 0, $$290 = 0, $$3257 = 0, $$3265 = 0; + var $$3272 = 0, $$3303 = 0, $$377 = 0, $$4258355 = 0, $$4266 = 0, $$5 = 0, $$6268 = 0, $$lcssa295 = 0, $$pre = 0, $$pre346 = 0, $$pre347 = 0, $$pre347$pre = 0, $$pre349 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0; + var $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0; + var $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0; + var $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0; + var $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0; + var $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0; + var $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0; + var $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0; + var $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0; + var $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0; + var $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0; + var $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0; + var $306 = 0.0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0; + var $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; + var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0; + var $arglist_current = 0, $arglist_current2 = 0, $arglist_next = 0, $arglist_next3 = 0, $expanded = 0, $expanded10 = 0, $expanded11 = 0, $expanded13 = 0, $expanded14 = 0, $expanded15 = 0, $expanded4 = 0, $expanded6 = 0, $expanded7 = 0, $expanded8 = 0, $isdigit = 0, $isdigit275 = 0, $isdigit277 = 0, $isdigittmp = 0, $isdigittmp$ = 0, $isdigittmp274 = 0; + var $isdigittmp276 = 0, $narrow = 0, $or$cond = 0, $or$cond281 = 0, $or$cond283 = 0, $or$cond286 = 0, $storemerge = 0, $storemerge273310 = 0, $storemerge278 = 0, $trunc = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $5 = sp + 16|0; + $6 = sp; + $7 = sp + 24|0; + $8 = sp + 8|0; + $9 = sp + 20|0; + HEAP32[$5>>2] = $1; + $10 = ($0|0)!=(0|0); + $11 = ((($7)) + 40|0); + $12 = $11; + $13 = ((($7)) + 39|0); + $14 = ((($8)) + 4|0); + $$0243 = 0;$$0247 = 0;$$0269 = 0;$21 = $1; + L1: while(1) { + $15 = ($$0247|0)>(-1); + do { + if ($15) { + $16 = (2147483647 - ($$0247))|0; + $17 = ($$0243|0)>($16|0); + if ($17) { + $18 = (___errno_location()|0); + HEAP32[$18>>2] = 75; + $$1248 = -1; + break; + } else { + $19 = (($$0243) + ($$0247))|0; + $$1248 = $19; + break; + } + } else { + $$1248 = $$0247; + } + } while(0); + $20 = HEAP8[$21>>0]|0; + $22 = ($20<<24>>24)==(0); + if ($22) { + label = 87; + break; + } else { + $23 = $20;$25 = $21; + } + L9: while(1) { + switch ($23<<24>>24) { + case 37: { + $$0249306 = $25;$27 = $25; + label = 9; + break L9; + break; + } + case 0: { + $$0249$lcssa = $25;$39 = $25; + break L9; + break; + } + default: { + } + } + $24 = ((($25)) + 1|0); + HEAP32[$5>>2] = $24; + $$pre = HEAP8[$24>>0]|0; + $23 = $$pre;$25 = $24; + } + L12: do { + if ((label|0) == 9) { + while(1) { + label = 0; + $26 = ((($27)) + 1|0); + $28 = HEAP8[$26>>0]|0; + $29 = ($28<<24>>24)==(37); + if (!($29)) { + $$0249$lcssa = $$0249306;$39 = $27; + break L12; + } + $30 = ((($$0249306)) + 1|0); + $31 = ((($27)) + 2|0); + HEAP32[$5>>2] = $31; + $32 = HEAP8[$31>>0]|0; + $33 = ($32<<24>>24)==(37); + if ($33) { + $$0249306 = $30;$27 = $31; + label = 9; + } else { + $$0249$lcssa = $30;$39 = $31; + break; + } + } + } + } while(0); + $34 = $$0249$lcssa; + $35 = $21; + $36 = (($34) - ($35))|0; + if ($10) { + _out($0,$21,$36); + } + $37 = ($36|0)==(0); + if (!($37)) { + $$0269$phi = $$0269;$$0243 = $36;$$0247 = $$1248;$21 = $39;$$0269 = $$0269$phi; + continue; + } + $38 = ((($39)) + 1|0); + $40 = HEAP8[$38>>0]|0; + $41 = $40 << 24 >> 24; + $isdigittmp = (($41) + -48)|0; + $isdigit = ($isdigittmp>>>0)<(10); + if ($isdigit) { + $42 = ((($39)) + 2|0); + $43 = HEAP8[$42>>0]|0; + $44 = ($43<<24>>24)==(36); + $45 = ((($39)) + 3|0); + $$377 = $44 ? $45 : $38; + $$$0269 = $44 ? 1 : $$0269; + $isdigittmp$ = $44 ? $isdigittmp : -1; + $$0253 = $isdigittmp$;$$1270 = $$$0269;$storemerge = $$377; + } else { + $$0253 = -1;$$1270 = $$0269;$storemerge = $38; + } + HEAP32[$5>>2] = $storemerge; + $46 = HEAP8[$storemerge>>0]|0; + $47 = $46 << 24 >> 24; + $48 = (($47) + -32)|0; + $49 = ($48>>>0)<(32); + L24: do { + if ($49) { + $$0262311 = 0;$329 = $46;$51 = $48;$storemerge273310 = $storemerge; + while(1) { + $50 = 1 << $51; + $52 = $50 & 75913; + $53 = ($52|0)==(0); + if ($53) { + $$0262$lcssa = $$0262311;$$lcssa295 = $329;$62 = $storemerge273310; + break L24; + } + $54 = $50 | $$0262311; + $55 = ((($storemerge273310)) + 1|0); + HEAP32[$5>>2] = $55; + $56 = HEAP8[$55>>0]|0; + $57 = $56 << 24 >> 24; + $58 = (($57) + -32)|0; + $59 = ($58>>>0)<(32); + if ($59) { + $$0262311 = $54;$329 = $56;$51 = $58;$storemerge273310 = $55; + } else { + $$0262$lcssa = $54;$$lcssa295 = $56;$62 = $55; + break; + } + } + } else { + $$0262$lcssa = 0;$$lcssa295 = $46;$62 = $storemerge; + } + } while(0); + $60 = ($$lcssa295<<24>>24)==(42); + if ($60) { + $61 = ((($62)) + 1|0); + $63 = HEAP8[$61>>0]|0; + $64 = $63 << 24 >> 24; + $isdigittmp276 = (($64) + -48)|0; + $isdigit277 = ($isdigittmp276>>>0)<(10); + if ($isdigit277) { + $65 = ((($62)) + 2|0); + $66 = HEAP8[$65>>0]|0; + $67 = ($66<<24>>24)==(36); + if ($67) { + $68 = (($4) + ($isdigittmp276<<2)|0); + HEAP32[$68>>2] = 10; + $69 = HEAP8[$61>>0]|0; + $70 = $69 << 24 >> 24; + $71 = (($70) + -48)|0; + $72 = (($3) + ($71<<3)|0); + $73 = $72; + $74 = $73; + $75 = HEAP32[$74>>2]|0; + $76 = (($73) + 4)|0; + $77 = $76; + $78 = HEAP32[$77>>2]|0; + $79 = ((($62)) + 3|0); + $$0259 = $75;$$2271 = 1;$storemerge278 = $79; + } else { + label = 23; + } + } else { + label = 23; + } + if ((label|0) == 23) { + label = 0; + $80 = ($$1270|0)==(0); + if (!($80)) { + $$0 = -1; + break; + } + if ($10) { + $arglist_current = HEAP32[$2>>2]|0; + $81 = $arglist_current; + $82 = ((0) + 4|0); + $expanded4 = $82; + $expanded = (($expanded4) - 1)|0; + $83 = (($81) + ($expanded))|0; + $84 = ((0) + 4|0); + $expanded8 = $84; + $expanded7 = (($expanded8) - 1)|0; + $expanded6 = $expanded7 ^ -1; + $85 = $83 & $expanded6; + $86 = $85; + $87 = HEAP32[$86>>2]|0; + $arglist_next = ((($86)) + 4|0); + HEAP32[$2>>2] = $arglist_next; + $$0259 = $87;$$2271 = 0;$storemerge278 = $61; + } else { + $$0259 = 0;$$2271 = 0;$storemerge278 = $61; + } + } + HEAP32[$5>>2] = $storemerge278; + $88 = ($$0259|0)<(0); + $89 = $$0262$lcssa | 8192; + $90 = (0 - ($$0259))|0; + $$$0262 = $88 ? $89 : $$0262$lcssa; + $$$0259 = $88 ? $90 : $$0259; + $$1260 = $$$0259;$$1263 = $$$0262;$$3272 = $$2271;$94 = $storemerge278; + } else { + $91 = (_getint($5)|0); + $92 = ($91|0)<(0); + if ($92) { + $$0 = -1; + break; + } + $$pre346 = HEAP32[$5>>2]|0; + $$1260 = $91;$$1263 = $$0262$lcssa;$$3272 = $$1270;$94 = $$pre346; + } + $93 = HEAP8[$94>>0]|0; + $95 = ($93<<24>>24)==(46); + do { + if ($95) { + $96 = ((($94)) + 1|0); + $97 = HEAP8[$96>>0]|0; + $98 = ($97<<24>>24)==(42); + if (!($98)) { + $125 = ((($94)) + 1|0); + HEAP32[$5>>2] = $125; + $126 = (_getint($5)|0); + $$pre347$pre = HEAP32[$5>>2]|0; + $$0254 = $126;$$pre347 = $$pre347$pre; + break; + } + $99 = ((($94)) + 2|0); + $100 = HEAP8[$99>>0]|0; + $101 = $100 << 24 >> 24; + $isdigittmp274 = (($101) + -48)|0; + $isdigit275 = ($isdigittmp274>>>0)<(10); + if ($isdigit275) { + $102 = ((($94)) + 3|0); + $103 = HEAP8[$102>>0]|0; + $104 = ($103<<24>>24)==(36); + if ($104) { + $105 = (($4) + ($isdigittmp274<<2)|0); + HEAP32[$105>>2] = 10; + $106 = HEAP8[$99>>0]|0; + $107 = $106 << 24 >> 24; + $108 = (($107) + -48)|0; + $109 = (($3) + ($108<<3)|0); + $110 = $109; + $111 = $110; + $112 = HEAP32[$111>>2]|0; + $113 = (($110) + 4)|0; + $114 = $113; + $115 = HEAP32[$114>>2]|0; + $116 = ((($94)) + 4|0); + HEAP32[$5>>2] = $116; + $$0254 = $112;$$pre347 = $116; + break; + } + } + $117 = ($$3272|0)==(0); + if (!($117)) { + $$0 = -1; + break L1; + } + if ($10) { + $arglist_current2 = HEAP32[$2>>2]|0; + $118 = $arglist_current2; + $119 = ((0) + 4|0); + $expanded11 = $119; + $expanded10 = (($expanded11) - 1)|0; + $120 = (($118) + ($expanded10))|0; + $121 = ((0) + 4|0); + $expanded15 = $121; + $expanded14 = (($expanded15) - 1)|0; + $expanded13 = $expanded14 ^ -1; + $122 = $120 & $expanded13; + $123 = $122; + $124 = HEAP32[$123>>2]|0; + $arglist_next3 = ((($123)) + 4|0); + HEAP32[$2>>2] = $arglist_next3; + $330 = $124; + } else { + $330 = 0; + } + HEAP32[$5>>2] = $99; + $$0254 = $330;$$pre347 = $99; + } else { + $$0254 = -1;$$pre347 = $94; + } + } while(0); + $$0252 = 0;$128 = $$pre347; + while(1) { + $127 = HEAP8[$128>>0]|0; + $129 = $127 << 24 >> 24; + $130 = (($129) + -65)|0; + $131 = ($130>>>0)>(57); + if ($131) { + $$0 = -1; + break L1; + } + $132 = ((($128)) + 1|0); + HEAP32[$5>>2] = $132; + $133 = HEAP8[$128>>0]|0; + $134 = $133 << 24 >> 24; + $135 = (($134) + -65)|0; + $136 = ((11268 + (($$0252*58)|0)|0) + ($135)|0); + $137 = HEAP8[$136>>0]|0; + $138 = $137&255; + $139 = (($138) + -1)|0; + $140 = ($139>>>0)<(8); + if ($140) { + $$0252 = $138;$128 = $132; + } else { + break; + } + } + $141 = ($137<<24>>24)==(0); + if ($141) { + $$0 = -1; + break; + } + $142 = ($137<<24>>24)==(19); + $143 = ($$0253|0)>(-1); + do { + if ($142) { + if ($143) { + $$0 = -1; + break L1; + } else { + label = 49; + } + } else { + if ($143) { + $144 = (($4) + ($$0253<<2)|0); + HEAP32[$144>>2] = $138; + $145 = (($3) + ($$0253<<3)|0); + $146 = $145; + $147 = $146; + $148 = HEAP32[$147>>2]|0; + $149 = (($146) + 4)|0; + $150 = $149; + $151 = HEAP32[$150>>2]|0; + $152 = $6; + $153 = $152; + HEAP32[$153>>2] = $148; + $154 = (($152) + 4)|0; + $155 = $154; + HEAP32[$155>>2] = $151; + label = 49; + break; + } + if (!($10)) { + $$0 = 0; + break L1; + } + _pop_arg($6,$138,$2); + } + } while(0); + if ((label|0) == 49) { + label = 0; + if (!($10)) { + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue; + } + } + $156 = HEAP8[$128>>0]|0; + $157 = $156 << 24 >> 24; + $158 = ($$0252|0)!=(0); + $159 = $157 & 15; + $160 = ($159|0)==(3); + $or$cond281 = $158 & $160; + $161 = $157 & -33; + $$0235 = $or$cond281 ? $161 : $157; + $162 = $$1263 & 8192; + $163 = ($162|0)==(0); + $164 = $$1263 & -65537; + $$1263$ = $163 ? $$1263 : $164; + L71: do { + switch ($$0235|0) { + case 110: { + $trunc = $$0252&255; + switch ($trunc<<24>>24) { + case 0: { + $171 = HEAP32[$6>>2]|0; + HEAP32[$171>>2] = $$1248; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 1: { + $172 = HEAP32[$6>>2]|0; + HEAP32[$172>>2] = $$1248; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 2: { + $173 = ($$1248|0)<(0); + $174 = $173 << 31 >> 31; + $175 = HEAP32[$6>>2]|0; + $176 = $175; + $177 = $176; + HEAP32[$177>>2] = $$1248; + $178 = (($176) + 4)|0; + $179 = $178; + HEAP32[$179>>2] = $174; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 3: { + $180 = $$1248&65535; + $181 = HEAP32[$6>>2]|0; + HEAP16[$181>>1] = $180; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 4: { + $182 = $$1248&255; + $183 = HEAP32[$6>>2]|0; + HEAP8[$183>>0] = $182; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 6: { + $184 = HEAP32[$6>>2]|0; + HEAP32[$184>>2] = $$1248; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 7: { + $185 = ($$1248|0)<(0); + $186 = $185 << 31 >> 31; + $187 = HEAP32[$6>>2]|0; + $188 = $187; + $189 = $188; + HEAP32[$189>>2] = $$1248; + $190 = (($188) + 4)|0; + $191 = $190; + HEAP32[$191>>2] = $186; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + default: { + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + } + } + break; + } + case 112: { + $192 = ($$0254>>>0)>(8); + $193 = $192 ? $$0254 : 8; + $194 = $$1263$ | 8; + $$1236 = 120;$$1255 = $193;$$3265 = $194; + label = 61; + break; + } + case 88: case 120: { + $$1236 = $$0235;$$1255 = $$0254;$$3265 = $$1263$; + label = 61; + break; + } + case 111: { + $210 = $6; + $211 = $210; + $212 = HEAP32[$211>>2]|0; + $213 = (($210) + 4)|0; + $214 = $213; + $215 = HEAP32[$214>>2]|0; + $216 = (_fmt_o($212,$215,$11)|0); + $217 = $$1263$ & 8; + $218 = ($217|0)==(0); + $219 = $216; + $220 = (($12) - ($219))|0; + $221 = ($$0254|0)>($220|0); + $222 = (($220) + 1)|0; + $223 = $218 | $221; + $$0254$$0254$ = $223 ? $$0254 : $222; + $$0228 = $216;$$1233 = 0;$$1238 = 11732;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + label = 67; + break; + } + case 105: case 100: { + $224 = $6; + $225 = $224; + $226 = HEAP32[$225>>2]|0; + $227 = (($224) + 4)|0; + $228 = $227; + $229 = HEAP32[$228>>2]|0; + $230 = ($229|0)<(0); + if ($230) { + $231 = (_i64Subtract(0,0,($226|0),($229|0))|0); + $232 = tempRet0; + $233 = $6; + $234 = $233; + HEAP32[$234>>2] = $231; + $235 = (($233) + 4)|0; + $236 = $235; + HEAP32[$236>>2] = $232; + $$0232 = 1;$$0237 = 11732;$242 = $231;$243 = $232; + label = 66; + break L71; + } else { + $237 = $$1263$ & 2048; + $238 = ($237|0)==(0); + $239 = $$1263$ & 1; + $240 = ($239|0)==(0); + $$ = $240 ? 11732 : (11734); + $$$ = $238 ? $$ : (11733); + $241 = $$1263$ & 2049; + $narrow = ($241|0)!=(0); + $$284$ = $narrow&1; + $$0232 = $$284$;$$0237 = $$$;$242 = $226;$243 = $229; + label = 66; + break L71; + } + break; + } + case 117: { + $165 = $6; + $166 = $165; + $167 = HEAP32[$166>>2]|0; + $168 = (($165) + 4)|0; + $169 = $168; + $170 = HEAP32[$169>>2]|0; + $$0232 = 0;$$0237 = 11732;$242 = $167;$243 = $170; + label = 66; + break; + } + case 99: { + $259 = $6; + $260 = $259; + $261 = HEAP32[$260>>2]|0; + $262 = (($259) + 4)|0; + $263 = $262; + $264 = HEAP32[$263>>2]|0; + $265 = $261&255; + HEAP8[$13>>0] = $265; + $$2 = $13;$$2234 = 0;$$2239 = 11732;$$2251 = $11;$$5 = 1;$$6268 = $164; + break; + } + case 109: { + $266 = (___errno_location()|0); + $267 = HEAP32[$266>>2]|0; + $268 = (_strerror($267)|0); + $$1 = $268; + label = 71; + break; + } + case 115: { + $269 = HEAP32[$6>>2]|0; + $270 = ($269|0)!=(0|0); + $271 = $270 ? $269 : 11742; + $$1 = $271; + label = 71; + break; + } + case 67: { + $278 = $6; + $279 = $278; + $280 = HEAP32[$279>>2]|0; + $281 = (($278) + 4)|0; + $282 = $281; + $283 = HEAP32[$282>>2]|0; + HEAP32[$8>>2] = $280; + HEAP32[$14>>2] = 0; + HEAP32[$6>>2] = $8; + $$4258355 = -1;$331 = $8; + label = 75; + break; + } + case 83: { + $$pre349 = HEAP32[$6>>2]|0; + $284 = ($$0254|0)==(0); + if ($284) { + _pad_674($0,32,$$1260,0,$$1263$); + $$0240$lcssa357 = 0; + label = 84; + } else { + $$4258355 = $$0254;$331 = $$pre349; + label = 75; + } + break; + } + case 65: case 71: case 70: case 69: case 97: case 103: case 102: case 101: { + $306 = +HEAPF64[$6>>3]; + $307 = (_fmt_fp($0,$306,$$1260,$$0254,$$1263$,$$0235)|0); + $$0243 = $307;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + default: { + $$2 = $21;$$2234 = 0;$$2239 = 11732;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + } + } + } while(0); + L95: do { + if ((label|0) == 61) { + label = 0; + $195 = $6; + $196 = $195; + $197 = HEAP32[$196>>2]|0; + $198 = (($195) + 4)|0; + $199 = $198; + $200 = HEAP32[$199>>2]|0; + $201 = $$1236 & 32; + $202 = (_fmt_x($197,$200,$11,$201)|0); + $203 = ($197|0)==(0); + $204 = ($200|0)==(0); + $205 = $203 & $204; + $206 = $$3265 & 8; + $207 = ($206|0)==(0); + $or$cond283 = $207 | $205; + $208 = $$1236 >> 4; + $209 = (11732 + ($208)|0); + $$289 = $or$cond283 ? 11732 : $209; + $$290 = $or$cond283 ? 0 : 2; + $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; + label = 67; + } + else if ((label|0) == 66) { + label = 0; + $244 = (_fmt_u($242,$243,$11)|0); + $$0228 = $244;$$1233 = $$0232;$$1238 = $$0237;$$2256 = $$0254;$$4266 = $$1263$;$248 = $242;$250 = $243; + label = 67; + } + else if ((label|0) == 71) { + label = 0; + $272 = (_memchr($$1,0,$$0254)|0); + $273 = ($272|0)==(0|0); + $274 = $272; + $275 = $$1; + $276 = (($274) - ($275))|0; + $277 = (($$1) + ($$0254)|0); + $$3257 = $273 ? $$0254 : $276; + $$1250 = $273 ? $277 : $272; + $$2 = $$1;$$2234 = 0;$$2239 = 11732;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + } + else if ((label|0) == 75) { + label = 0; + $$0229322 = $331;$$0240321 = 0;$$1244320 = 0; + while(1) { + $285 = HEAP32[$$0229322>>2]|0; + $286 = ($285|0)==(0); + if ($286) { + $$0240$lcssa = $$0240321;$$2245 = $$1244320; + break; + } + $287 = (_wctomb($9,$285)|0); + $288 = ($287|0)<(0); + $289 = (($$4258355) - ($$0240321))|0; + $290 = ($287>>>0)>($289>>>0); + $or$cond286 = $288 | $290; + if ($or$cond286) { + $$0240$lcssa = $$0240321;$$2245 = $287; + break; + } + $291 = ((($$0229322)) + 4|0); + $292 = (($287) + ($$0240321))|0; + $293 = ($$4258355>>>0)>($292>>>0); + if ($293) { + $$0229322 = $291;$$0240321 = $292;$$1244320 = $287; + } else { + $$0240$lcssa = $292;$$2245 = $287; + break; + } + } + $294 = ($$2245|0)<(0); + if ($294) { + $$0 = -1; + break L1; + } + _pad_674($0,32,$$1260,$$0240$lcssa,$$1263$); + $295 = ($$0240$lcssa|0)==(0); + if ($295) { + $$0240$lcssa357 = 0; + label = 84; + } else { + $$1230333 = $331;$$1241332 = 0; + while(1) { + $296 = HEAP32[$$1230333>>2]|0; + $297 = ($296|0)==(0); + if ($297) { + $$0240$lcssa357 = $$0240$lcssa; + label = 84; + break L95; + } + $298 = (_wctomb($9,$296)|0); + $299 = (($298) + ($$1241332))|0; + $300 = ($299|0)>($$0240$lcssa|0); + if ($300) { + $$0240$lcssa357 = $$0240$lcssa; + label = 84; + break L95; + } + $301 = ((($$1230333)) + 4|0); + _out($0,$9,$298); + $302 = ($299>>>0)<($$0240$lcssa>>>0); + if ($302) { + $$1230333 = $301;$$1241332 = $299; + } else { + $$0240$lcssa357 = $$0240$lcssa; + label = 84; + break; + } + } + } + } + } while(0); + if ((label|0) == 67) { + label = 0; + $245 = ($$2256|0)>(-1); + $246 = $$4266 & -65537; + $$$4266 = $245 ? $246 : $$4266; + $247 = ($248|0)!=(0); + $249 = ($250|0)!=(0); + $251 = $247 | $249; + $252 = ($$2256|0)!=(0); + $or$cond = $252 | $251; + $253 = $$0228; + $254 = (($12) - ($253))|0; + $255 = $251 ^ 1; + $256 = $255&1; + $257 = (($256) + ($254))|0; + $258 = ($$2256|0)>($257|0); + $$2256$ = $258 ? $$2256 : $257; + $$2256$$$2256 = $or$cond ? $$2256$ : $$2256; + $$0228$ = $or$cond ? $$0228 : $11; + $$2 = $$0228$;$$2234 = $$1233;$$2239 = $$1238;$$2251 = $11;$$5 = $$2256$$$2256;$$6268 = $$$4266; + } + else if ((label|0) == 84) { + label = 0; + $303 = $$1263$ ^ 8192; + _pad_674($0,32,$$1260,$$0240$lcssa357,$303); + $304 = ($$1260|0)>($$0240$lcssa357|0); + $305 = $304 ? $$1260 : $$0240$lcssa357; + $$0243 = $305;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue; + } + $308 = $$2251; + $309 = $$2; + $310 = (($308) - ($309))|0; + $311 = ($$5|0)<($310|0); + $$$5 = $311 ? $310 : $$5; + $312 = (($$$5) + ($$2234))|0; + $313 = ($$1260|0)<($312|0); + $$2261 = $313 ? $312 : $$1260; + _pad_674($0,32,$$2261,$312,$$6268); + _out($0,$$2239,$$2234); + $314 = $$6268 ^ 65536; + _pad_674($0,48,$$2261,$312,$314); + _pad_674($0,48,$$$5,$310,0); + _out($0,$$2,$310); + $315 = $$6268 ^ 8192; + _pad_674($0,32,$$2261,$312,$315); + $$0243 = $$2261;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + } + L114: do { + if ((label|0) == 87) { + $316 = ($0|0)==(0|0); + if ($316) { + $317 = ($$0269|0)==(0); + if ($317) { + $$0 = 0; + } else { + $$2242305 = 1; + while(1) { + $318 = (($4) + ($$2242305<<2)|0); + $319 = HEAP32[$318>>2]|0; + $320 = ($319|0)==(0); + if ($320) { + $$3303 = $$2242305; + break; + } + $321 = (($3) + ($$2242305<<3)|0); + _pop_arg($321,$319,$2); + $322 = (($$2242305) + 1)|0; + $323 = ($322|0)<(10); + if ($323) { + $$2242305 = $322; + } else { + $$0 = 1; + break L114; + } + } + while(1) { + $326 = (($4) + ($$3303<<2)|0); + $327 = HEAP32[$326>>2]|0; + $328 = ($327|0)==(0); + $325 = (($$3303) + 1)|0; + if (!($328)) { + $$0 = -1; + break L114; + } + $324 = ($325|0)<(10); + if ($324) { + $$3303 = $325; + } else { + $$0 = 1; + break; + } + } + } + } else { + $$0 = $$1248; + } + } + } while(0); + STACKTOP = sp;return ($$0|0); +} +function ___lockfile($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + return 0; +} +function ___unlockfile($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + return; +} +function _out($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = HEAP32[$0>>2]|0; + $4 = $3 & 32; + $5 = ($4|0)==(0); + if ($5) { + (___fwritex($1,$2,$0)|0); + } + return; +} +function _getint($0) { + $0 = $0|0; + var $$0$lcssa = 0, $$06 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $isdigit = 0, $isdigit5 = 0, $isdigittmp = 0, $isdigittmp4 = 0, $isdigittmp7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + $2 = HEAP8[$1>>0]|0; + $3 = $2 << 24 >> 24; + $isdigittmp4 = (($3) + -48)|0; + $isdigit5 = ($isdigittmp4>>>0)<(10); + if ($isdigit5) { + $$06 = 0;$7 = $1;$isdigittmp7 = $isdigittmp4; + while(1) { + $4 = ($$06*10)|0; + $5 = (($isdigittmp7) + ($4))|0; + $6 = ((($7)) + 1|0); + HEAP32[$0>>2] = $6; + $8 = HEAP8[$6>>0]|0; + $9 = $8 << 24 >> 24; + $isdigittmp = (($9) + -48)|0; + $isdigit = ($isdigittmp>>>0)<(10); + if ($isdigit) { + $$06 = $5;$7 = $6;$isdigittmp7 = $isdigittmp; + } else { + $$0$lcssa = $5; + break; + } + } + } else { + $$0$lcssa = 0; + } + return ($$0$lcssa|0); +} +function _pop_arg($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$mask = 0, $$mask31 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0; + var $116 = 0.0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0; + var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0; + var $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0; + var $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0; + var $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $arglist_current = 0, $arglist_current11 = 0, $arglist_current14 = 0, $arglist_current17 = 0; + var $arglist_current2 = 0, $arglist_current20 = 0, $arglist_current23 = 0, $arglist_current26 = 0, $arglist_current5 = 0, $arglist_current8 = 0, $arglist_next = 0, $arglist_next12 = 0, $arglist_next15 = 0, $arglist_next18 = 0, $arglist_next21 = 0, $arglist_next24 = 0, $arglist_next27 = 0, $arglist_next3 = 0, $arglist_next6 = 0, $arglist_next9 = 0, $expanded = 0, $expanded28 = 0, $expanded30 = 0, $expanded31 = 0; + var $expanded32 = 0, $expanded34 = 0, $expanded35 = 0, $expanded37 = 0, $expanded38 = 0, $expanded39 = 0, $expanded41 = 0, $expanded42 = 0, $expanded44 = 0, $expanded45 = 0, $expanded46 = 0, $expanded48 = 0, $expanded49 = 0, $expanded51 = 0, $expanded52 = 0, $expanded53 = 0, $expanded55 = 0, $expanded56 = 0, $expanded58 = 0, $expanded59 = 0; + var $expanded60 = 0, $expanded62 = 0, $expanded63 = 0, $expanded65 = 0, $expanded66 = 0, $expanded67 = 0, $expanded69 = 0, $expanded70 = 0, $expanded72 = 0, $expanded73 = 0, $expanded74 = 0, $expanded76 = 0, $expanded77 = 0, $expanded79 = 0, $expanded80 = 0, $expanded81 = 0, $expanded83 = 0, $expanded84 = 0, $expanded86 = 0, $expanded87 = 0; + var $expanded88 = 0, $expanded90 = 0, $expanded91 = 0, $expanded93 = 0, $expanded94 = 0, $expanded95 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($1>>>0)>(20); + L1: do { + if (!($3)) { + do { + switch ($1|0) { + case 9: { + $arglist_current = HEAP32[$2>>2]|0; + $4 = $arglist_current; + $5 = ((0) + 4|0); + $expanded28 = $5; + $expanded = (($expanded28) - 1)|0; + $6 = (($4) + ($expanded))|0; + $7 = ((0) + 4|0); + $expanded32 = $7; + $expanded31 = (($expanded32) - 1)|0; + $expanded30 = $expanded31 ^ -1; + $8 = $6 & $expanded30; + $9 = $8; + $10 = HEAP32[$9>>2]|0; + $arglist_next = ((($9)) + 4|0); + HEAP32[$2>>2] = $arglist_next; + HEAP32[$0>>2] = $10; + break L1; + break; + } + case 10: { + $arglist_current2 = HEAP32[$2>>2]|0; + $11 = $arglist_current2; + $12 = ((0) + 4|0); + $expanded35 = $12; + $expanded34 = (($expanded35) - 1)|0; + $13 = (($11) + ($expanded34))|0; + $14 = ((0) + 4|0); + $expanded39 = $14; + $expanded38 = (($expanded39) - 1)|0; + $expanded37 = $expanded38 ^ -1; + $15 = $13 & $expanded37; + $16 = $15; + $17 = HEAP32[$16>>2]|0; + $arglist_next3 = ((($16)) + 4|0); + HEAP32[$2>>2] = $arglist_next3; + $18 = ($17|0)<(0); + $19 = $18 << 31 >> 31; + $20 = $0; + $21 = $20; + HEAP32[$21>>2] = $17; + $22 = (($20) + 4)|0; + $23 = $22; + HEAP32[$23>>2] = $19; + break L1; + break; + } + case 11: { + $arglist_current5 = HEAP32[$2>>2]|0; + $24 = $arglist_current5; + $25 = ((0) + 4|0); + $expanded42 = $25; + $expanded41 = (($expanded42) - 1)|0; + $26 = (($24) + ($expanded41))|0; + $27 = ((0) + 4|0); + $expanded46 = $27; + $expanded45 = (($expanded46) - 1)|0; + $expanded44 = $expanded45 ^ -1; + $28 = $26 & $expanded44; + $29 = $28; + $30 = HEAP32[$29>>2]|0; + $arglist_next6 = ((($29)) + 4|0); + HEAP32[$2>>2] = $arglist_next6; + $31 = $0; + $32 = $31; + HEAP32[$32>>2] = $30; + $33 = (($31) + 4)|0; + $34 = $33; + HEAP32[$34>>2] = 0; + break L1; + break; + } + case 12: { + $arglist_current8 = HEAP32[$2>>2]|0; + $35 = $arglist_current8; + $36 = ((0) + 8|0); + $expanded49 = $36; + $expanded48 = (($expanded49) - 1)|0; + $37 = (($35) + ($expanded48))|0; + $38 = ((0) + 8|0); + $expanded53 = $38; + $expanded52 = (($expanded53) - 1)|0; + $expanded51 = $expanded52 ^ -1; + $39 = $37 & $expanded51; + $40 = $39; + $41 = $40; + $42 = $41; + $43 = HEAP32[$42>>2]|0; + $44 = (($41) + 4)|0; + $45 = $44; + $46 = HEAP32[$45>>2]|0; + $arglist_next9 = ((($40)) + 8|0); + HEAP32[$2>>2] = $arglist_next9; + $47 = $0; + $48 = $47; + HEAP32[$48>>2] = $43; + $49 = (($47) + 4)|0; + $50 = $49; + HEAP32[$50>>2] = $46; + break L1; + break; + } + case 13: { + $arglist_current11 = HEAP32[$2>>2]|0; + $51 = $arglist_current11; + $52 = ((0) + 4|0); + $expanded56 = $52; + $expanded55 = (($expanded56) - 1)|0; + $53 = (($51) + ($expanded55))|0; + $54 = ((0) + 4|0); + $expanded60 = $54; + $expanded59 = (($expanded60) - 1)|0; + $expanded58 = $expanded59 ^ -1; + $55 = $53 & $expanded58; + $56 = $55; + $57 = HEAP32[$56>>2]|0; + $arglist_next12 = ((($56)) + 4|0); + HEAP32[$2>>2] = $arglist_next12; + $58 = $57&65535; + $59 = $58 << 16 >> 16; + $60 = ($59|0)<(0); + $61 = $60 << 31 >> 31; + $62 = $0; + $63 = $62; + HEAP32[$63>>2] = $59; + $64 = (($62) + 4)|0; + $65 = $64; + HEAP32[$65>>2] = $61; + break L1; + break; + } + case 14: { + $arglist_current14 = HEAP32[$2>>2]|0; + $66 = $arglist_current14; + $67 = ((0) + 4|0); + $expanded63 = $67; + $expanded62 = (($expanded63) - 1)|0; + $68 = (($66) + ($expanded62))|0; + $69 = ((0) + 4|0); + $expanded67 = $69; + $expanded66 = (($expanded67) - 1)|0; + $expanded65 = $expanded66 ^ -1; + $70 = $68 & $expanded65; + $71 = $70; + $72 = HEAP32[$71>>2]|0; + $arglist_next15 = ((($71)) + 4|0); + HEAP32[$2>>2] = $arglist_next15; + $$mask31 = $72 & 65535; + $73 = $0; + $74 = $73; + HEAP32[$74>>2] = $$mask31; + $75 = (($73) + 4)|0; + $76 = $75; + HEAP32[$76>>2] = 0; + break L1; + break; + } + case 15: { + $arglist_current17 = HEAP32[$2>>2]|0; + $77 = $arglist_current17; + $78 = ((0) + 4|0); + $expanded70 = $78; + $expanded69 = (($expanded70) - 1)|0; + $79 = (($77) + ($expanded69))|0; + $80 = ((0) + 4|0); + $expanded74 = $80; + $expanded73 = (($expanded74) - 1)|0; + $expanded72 = $expanded73 ^ -1; + $81 = $79 & $expanded72; + $82 = $81; + $83 = HEAP32[$82>>2]|0; + $arglist_next18 = ((($82)) + 4|0); + HEAP32[$2>>2] = $arglist_next18; + $84 = $83&255; + $85 = $84 << 24 >> 24; + $86 = ($85|0)<(0); + $87 = $86 << 31 >> 31; + $88 = $0; + $89 = $88; + HEAP32[$89>>2] = $85; + $90 = (($88) + 4)|0; + $91 = $90; + HEAP32[$91>>2] = $87; + break L1; + break; + } + case 16: { + $arglist_current20 = HEAP32[$2>>2]|0; + $92 = $arglist_current20; + $93 = ((0) + 4|0); + $expanded77 = $93; + $expanded76 = (($expanded77) - 1)|0; + $94 = (($92) + ($expanded76))|0; + $95 = ((0) + 4|0); + $expanded81 = $95; + $expanded80 = (($expanded81) - 1)|0; + $expanded79 = $expanded80 ^ -1; + $96 = $94 & $expanded79; + $97 = $96; + $98 = HEAP32[$97>>2]|0; + $arglist_next21 = ((($97)) + 4|0); + HEAP32[$2>>2] = $arglist_next21; + $$mask = $98 & 255; + $99 = $0; + $100 = $99; + HEAP32[$100>>2] = $$mask; + $101 = (($99) + 4)|0; + $102 = $101; + HEAP32[$102>>2] = 0; + break L1; + break; + } + case 17: { + $arglist_current23 = HEAP32[$2>>2]|0; + $103 = $arglist_current23; + $104 = ((0) + 8|0); + $expanded84 = $104; + $expanded83 = (($expanded84) - 1)|0; + $105 = (($103) + ($expanded83))|0; + $106 = ((0) + 8|0); + $expanded88 = $106; + $expanded87 = (($expanded88) - 1)|0; + $expanded86 = $expanded87 ^ -1; + $107 = $105 & $expanded86; + $108 = $107; + $109 = +HEAPF64[$108>>3]; + $arglist_next24 = ((($108)) + 8|0); + HEAP32[$2>>2] = $arglist_next24; + HEAPF64[$0>>3] = $109; + break L1; + break; + } + case 18: { + $arglist_current26 = HEAP32[$2>>2]|0; + $110 = $arglist_current26; + $111 = ((0) + 8|0); + $expanded91 = $111; + $expanded90 = (($expanded91) - 1)|0; + $112 = (($110) + ($expanded90))|0; + $113 = ((0) + 8|0); + $expanded95 = $113; + $expanded94 = (($expanded95) - 1)|0; + $expanded93 = $expanded94 ^ -1; + $114 = $112 & $expanded93; + $115 = $114; + $116 = +HEAPF64[$115>>3]; + $arglist_next27 = ((($115)) + 8|0); + HEAP32[$2>>2] = $arglist_next27; + HEAPF64[$0>>3] = $116; + break L1; + break; + } + default: { + break L1; + } + } + } while(0); + } + } while(0); + return; +} +function _fmt_x($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$05$lcssa = 0, $$056 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + $4 = ($0|0)==(0); + $5 = ($1|0)==(0); + $6 = $4 & $5; + if ($6) { + $$05$lcssa = $2; + } else { + $$056 = $2;$15 = $1;$8 = $0; + while(1) { + $7 = $8 & 15; + $9 = (11784 + ($7)|0); + $10 = HEAP8[$9>>0]|0; + $11 = $10&255; + $12 = $11 | $3; + $13 = $12&255; + $14 = ((($$056)) + -1|0); + HEAP8[$14>>0] = $13; + $16 = (_bitshift64Lshr(($8|0),($15|0),4)|0); + $17 = tempRet0; + $18 = ($16|0)==(0); + $19 = ($17|0)==(0); + $20 = $18 & $19; + if ($20) { + $$05$lcssa = $14; + break; + } else { + $$056 = $14;$15 = $17;$8 = $16; + } + } + } + return ($$05$lcssa|0); +} +function _fmt_o($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0$lcssa = 0, $$06 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($0|0)==(0); + $4 = ($1|0)==(0); + $5 = $3 & $4; + if ($5) { + $$0$lcssa = $2; + } else { + $$06 = $2;$11 = $1;$7 = $0; + while(1) { + $6 = $7&255; + $8 = $6 & 7; + $9 = $8 | 48; + $10 = ((($$06)) + -1|0); + HEAP8[$10>>0] = $9; + $12 = (_bitshift64Lshr(($7|0),($11|0),3)|0); + $13 = tempRet0; + $14 = ($12|0)==(0); + $15 = ($13|0)==(0); + $16 = $14 & $15; + if ($16) { + $$0$lcssa = $10; + break; + } else { + $$06 = $10;$11 = $13;$7 = $12; + } + } + } + return ($$0$lcssa|0); +} +function _fmt_u($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$010$lcssa$off0 = 0, $$012 = 0, $$09$lcssa = 0, $$0914 = 0, $$1$lcssa = 0, $$111 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($1>>>0)>(0); + $4 = ($0>>>0)>(4294967295); + $5 = ($1|0)==(0); + $6 = $5 & $4; + $7 = $3 | $6; + if ($7) { + $$0914 = $2;$8 = $0;$9 = $1; + while(1) { + $10 = (___uremdi3(($8|0),($9|0),10,0)|0); + $11 = tempRet0; + $12 = $10&255; + $13 = $12 | 48; + $14 = ((($$0914)) + -1|0); + HEAP8[$14>>0] = $13; + $15 = (___udivdi3(($8|0),($9|0),10,0)|0); + $16 = tempRet0; + $17 = ($9>>>0)>(9); + $18 = ($8>>>0)>(4294967295); + $19 = ($9|0)==(9); + $20 = $19 & $18; + $21 = $17 | $20; + if ($21) { + $$0914 = $14;$8 = $15;$9 = $16; + } else { + break; + } + } + $$010$lcssa$off0 = $15;$$09$lcssa = $14; + } else { + $$010$lcssa$off0 = $0;$$09$lcssa = $2; + } + $22 = ($$010$lcssa$off0|0)==(0); + if ($22) { + $$1$lcssa = $$09$lcssa; + } else { + $$012 = $$010$lcssa$off0;$$111 = $$09$lcssa; + while(1) { + $23 = (($$012>>>0) % 10)&-1; + $24 = $23 | 48; + $25 = $24&255; + $26 = ((($$111)) + -1|0); + HEAP8[$26>>0] = $25; + $27 = (($$012>>>0) / 10)&-1; + $28 = ($$012>>>0)<(10); + if ($28) { + $$1$lcssa = $26; + break; + } else { + $$012 = $27;$$111 = $26; + } + } + } + return ($$1$lcssa|0); +} +function _strerror($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (___pthread_self_105()|0); + $2 = ((($1)) + 188|0); + $3 = HEAP32[$2>>2]|0; + $4 = (___strerror_l($0,$3)|0); + return ($4|0); +} +function _memchr($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0$lcssa = 0, $$035$lcssa = 0, $$035$lcssa65 = 0, $$03555 = 0, $$036$lcssa = 0, $$036$lcssa64 = 0, $$03654 = 0, $$046 = 0, $$137$lcssa = 0, $$13745 = 0, $$140 = 0, $$2 = 0, $$23839 = 0, $$3 = 0, $$lcssa = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0; + var $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0; + var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond53 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = $1 & 255; + $4 = $0; + $5 = $4 & 3; + $6 = ($5|0)!=(0); + $7 = ($2|0)!=(0); + $or$cond53 = $7 & $6; + L1: do { + if ($or$cond53) { + $8 = $1&255; + $$03555 = $0;$$03654 = $2; + while(1) { + $9 = HEAP8[$$03555>>0]|0; + $10 = ($9<<24>>24)==($8<<24>>24); + if ($10) { + $$035$lcssa65 = $$03555;$$036$lcssa64 = $$03654; + label = 6; + break L1; + } + $11 = ((($$03555)) + 1|0); + $12 = (($$03654) + -1)|0; + $13 = $11; + $14 = $13 & 3; + $15 = ($14|0)!=(0); + $16 = ($12|0)!=(0); + $or$cond = $16 & $15; + if ($or$cond) { + $$03555 = $11;$$03654 = $12; + } else { + $$035$lcssa = $11;$$036$lcssa = $12;$$lcssa = $16; + label = 5; + break; + } + } + } else { + $$035$lcssa = $0;$$036$lcssa = $2;$$lcssa = $7; + label = 5; + } + } while(0); + if ((label|0) == 5) { + if ($$lcssa) { + $$035$lcssa65 = $$035$lcssa;$$036$lcssa64 = $$036$lcssa; + label = 6; + } else { + $$2 = $$035$lcssa;$$3 = 0; + } + } + L8: do { + if ((label|0) == 6) { + $17 = HEAP8[$$035$lcssa65>>0]|0; + $18 = $1&255; + $19 = ($17<<24>>24)==($18<<24>>24); + if ($19) { + $$2 = $$035$lcssa65;$$3 = $$036$lcssa64; + } else { + $20 = Math_imul($3, 16843009)|0; + $21 = ($$036$lcssa64>>>0)>(3); + L11: do { + if ($21) { + $$046 = $$035$lcssa65;$$13745 = $$036$lcssa64; + while(1) { + $22 = HEAP32[$$046>>2]|0; + $23 = $22 ^ $20; + $24 = (($23) + -16843009)|0; + $25 = $23 & -2139062144; + $26 = $25 ^ -2139062144; + $27 = $26 & $24; + $28 = ($27|0)==(0); + if (!($28)) { + break; + } + $29 = ((($$046)) + 4|0); + $30 = (($$13745) + -4)|0; + $31 = ($30>>>0)>(3); + if ($31) { + $$046 = $29;$$13745 = $30; + } else { + $$0$lcssa = $29;$$137$lcssa = $30; + label = 11; + break L11; + } + } + $$140 = $$046;$$23839 = $$13745; + } else { + $$0$lcssa = $$035$lcssa65;$$137$lcssa = $$036$lcssa64; + label = 11; + } + } while(0); + if ((label|0) == 11) { + $32 = ($$137$lcssa|0)==(0); + if ($32) { + $$2 = $$0$lcssa;$$3 = 0; + break; + } else { + $$140 = $$0$lcssa;$$23839 = $$137$lcssa; + } + } + while(1) { + $33 = HEAP8[$$140>>0]|0; + $34 = ($33<<24>>24)==($18<<24>>24); + if ($34) { + $$2 = $$140;$$3 = $$23839; + break L8; + } + $35 = ((($$140)) + 1|0); + $36 = (($$23839) + -1)|0; + $37 = ($36|0)==(0); + if ($37) { + $$2 = $35;$$3 = 0; + break; + } else { + $$140 = $35;$$23839 = $36; + } + } + } + } + } while(0); + $38 = ($$3|0)!=(0); + $39 = $38 ? $$2 : 0; + return ($39|0); +} +function _pad_674($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$0$lcssa = 0, $$011 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $5 = sp; + $6 = $4 & 73728; + $7 = ($6|0)==(0); + $8 = ($2|0)>($3|0); + $or$cond = $8 & $7; + if ($or$cond) { + $9 = (($2) - ($3))|0; + $10 = ($9>>>0)<(256); + $11 = $10 ? $9 : 256; + _memset(($5|0),($1|0),($11|0))|0; + $12 = ($9>>>0)>(255); + if ($12) { + $13 = (($2) - ($3))|0; + $$011 = $9; + while(1) { + _out($0,$5,256); + $14 = (($$011) + -256)|0; + $15 = ($14>>>0)>(255); + if ($15) { + $$011 = $14; + } else { + break; + } + } + $16 = $13 & 255; + $$0$lcssa = $16; + } else { + $$0$lcssa = $9; + } + _out($0,$5,$$0$lcssa); + } + STACKTOP = sp;return; +} +function _wctomb($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($0|0)==(0|0); + if ($2) { + $$0 = 0; + } else { + $3 = (_wcrtomb($0,$1,0)|0); + $$0 = $3; + } + return ($$0|0); +} +function _fmt_fp($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = +$1; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + $5 = $5|0; + var $$ = 0, $$$ = 0, $$$$559 = 0.0, $$$3484 = 0, $$$3484691 = 0, $$$3484692 = 0, $$$3501 = 0, $$$4502 = 0, $$$542 = 0.0, $$$559 = 0.0, $$0 = 0, $$0463$lcssa = 0, $$0463584 = 0, $$0464594 = 0, $$0471 = 0.0, $$0479 = 0, $$0487642 = 0, $$0488 = 0, $$0488653 = 0, $$0488655 = 0; + var $$0496$$9 = 0, $$0497654 = 0, $$0498 = 0, $$0509582 = 0.0, $$0510 = 0, $$0511 = 0, $$0514637 = 0, $$0520 = 0, $$0521 = 0, $$0521$ = 0, $$0523 = 0, $$0525 = 0, $$0527 = 0, $$0527629 = 0, $$0527631 = 0, $$0530636 = 0, $$1465 = 0, $$1467 = 0.0, $$1469 = 0.0, $$1472 = 0.0; + var $$1480 = 0, $$1482$lcssa = 0, $$1482661 = 0, $$1489641 = 0, $$1499$lcssa = 0, $$1499660 = 0, $$1508583 = 0, $$1512$lcssa = 0, $$1512607 = 0, $$1515 = 0, $$1524 = 0, $$1526 = 0, $$1528614 = 0, $$1531$lcssa = 0, $$1531630 = 0, $$1598 = 0, $$2 = 0, $$2473 = 0.0, $$2476 = 0, $$2476$$547 = 0; + var $$2476$$549 = 0, $$2483$ph = 0, $$2500 = 0, $$2513 = 0, $$2516618 = 0, $$2529 = 0, $$2532617 = 0, $$3 = 0.0, $$3477 = 0, $$3484$lcssa = 0, $$3484648 = 0, $$3501$lcssa = 0, $$3501647 = 0, $$3533613 = 0, $$4 = 0.0, $$4478$lcssa = 0, $$4478590 = 0, $$4492 = 0, $$4502 = 0, $$4518 = 0; + var $$5$lcssa = 0, $$534$ = 0, $$539 = 0, $$539$ = 0, $$542 = 0.0, $$546 = 0, $$548 = 0, $$5486$lcssa = 0, $$5486623 = 0, $$5493597 = 0, $$5519$ph = 0, $$555 = 0, $$556 = 0, $$559 = 0.0, $$5602 = 0, $$6 = 0, $$6494589 = 0, $$7495601 = 0, $$7505 = 0, $$7505$ = 0; + var $$7505$ph = 0, $$8 = 0, $$9$ph = 0, $$lcssa673 = 0, $$neg = 0, $$neg567 = 0, $$pn = 0, $$pn566 = 0, $$pr = 0, $$pr564 = 0, $$pre = 0, $$pre$phi690Z2D = 0, $$pre689 = 0, $$sink545$lcssa = 0, $$sink545622 = 0, $$sink562 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0; + var $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0, $12 = 0, $120 = 0; + var $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0; + var $14 = 0.0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0; + var $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0; + var $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0; + var $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0; + var $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0.0, $229 = 0.0, $23 = 0; + var $230 = 0, $231 = 0.0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0; + var $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0; + var $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0; + var $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0; + var $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0; + var $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0; + var $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0.0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0; + var $358 = 0, $359 = 0, $36 = 0.0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0; + var $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $50 = 0, $51 = 0.0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0, $63 = 0; + var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0; + var $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0; + var $narrow = 0, $not$ = 0, $notlhs = 0, $notrhs = 0, $or$cond = 0, $or$cond3$not = 0, $or$cond537 = 0, $or$cond541 = 0, $or$cond544 = 0, $or$cond554 = 0, $or$cond6 = 0, $scevgep684 = 0, $scevgep684685 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 560|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(560|0); + $6 = sp + 8|0; + $7 = sp; + $8 = sp + 524|0; + $9 = $8; + $10 = sp + 512|0; + HEAP32[$7>>2] = 0; + $11 = ((($10)) + 12|0); + (___DOUBLE_BITS_675($1)|0); + $12 = tempRet0; + $13 = ($12|0)<(0); + if ($13) { + $14 = -$1; + $$0471 = $14;$$0520 = 1;$$0521 = 11749; + } else { + $15 = $4 & 2048; + $16 = ($15|0)==(0); + $17 = $4 & 1; + $18 = ($17|0)==(0); + $$ = $18 ? (11750) : (11755); + $$$ = $16 ? $$ : (11752); + $19 = $4 & 2049; + $narrow = ($19|0)!=(0); + $$534$ = $narrow&1; + $$0471 = $1;$$0520 = $$534$;$$0521 = $$$; + } + (___DOUBLE_BITS_675($$0471)|0); + $20 = tempRet0; + $21 = $20 & 2146435072; + $22 = ($21>>>0)<(2146435072); + $23 = (0)<(0); + $24 = ($21|0)==(2146435072); + $25 = $24 & $23; + $26 = $22 | $25; + do { + if ($26) { + $35 = (+_frexpl($$0471,$7)); + $36 = $35 * 2.0; + $37 = $36 != 0.0; + if ($37) { + $38 = HEAP32[$7>>2]|0; + $39 = (($38) + -1)|0; + HEAP32[$7>>2] = $39; + } + $40 = $5 | 32; + $41 = ($40|0)==(97); + if ($41) { + $42 = $5 & 32; + $43 = ($42|0)==(0); + $44 = ((($$0521)) + 9|0); + $$0521$ = $43 ? $$0521 : $44; + $45 = $$0520 | 2; + $46 = ($3>>>0)>(11); + $47 = (12 - ($3))|0; + $48 = ($47|0)==(0); + $49 = $46 | $48; + do { + if ($49) { + $$1472 = $36; + } else { + $$0509582 = 8.0;$$1508583 = $47; + while(1) { + $50 = (($$1508583) + -1)|0; + $51 = $$0509582 * 16.0; + $52 = ($50|0)==(0); + if ($52) { + break; + } else { + $$0509582 = $51;$$1508583 = $50; + } + } + $53 = HEAP8[$$0521$>>0]|0; + $54 = ($53<<24>>24)==(45); + if ($54) { + $55 = -$36; + $56 = $55 - $51; + $57 = $51 + $56; + $58 = -$57; + $$1472 = $58; + break; + } else { + $59 = $36 + $51; + $60 = $59 - $51; + $$1472 = $60; + break; + } + } + } while(0); + $61 = HEAP32[$7>>2]|0; + $62 = ($61|0)<(0); + $63 = (0 - ($61))|0; + $64 = $62 ? $63 : $61; + $65 = ($64|0)<(0); + $66 = $65 << 31 >> 31; + $67 = (_fmt_u($64,$66,$11)|0); + $68 = ($67|0)==($11|0); + if ($68) { + $69 = ((($10)) + 11|0); + HEAP8[$69>>0] = 48; + $$0511 = $69; + } else { + $$0511 = $67; + } + $70 = $61 >> 31; + $71 = $70 & 2; + $72 = (($71) + 43)|0; + $73 = $72&255; + $74 = ((($$0511)) + -1|0); + HEAP8[$74>>0] = $73; + $75 = (($5) + 15)|0; + $76 = $75&255; + $77 = ((($$0511)) + -2|0); + HEAP8[$77>>0] = $76; + $notrhs = ($3|0)<(1); + $78 = $4 & 8; + $79 = ($78|0)==(0); + $$0523 = $8;$$2473 = $$1472; + while(1) { + $80 = (~~(($$2473))); + $81 = (11784 + ($80)|0); + $82 = HEAP8[$81>>0]|0; + $83 = $82&255; + $84 = $83 | $42; + $85 = $84&255; + $86 = ((($$0523)) + 1|0); + HEAP8[$$0523>>0] = $85; + $87 = (+($80|0)); + $88 = $$2473 - $87; + $89 = $88 * 16.0; + $90 = $86; + $91 = (($90) - ($9))|0; + $92 = ($91|0)==(1); + if ($92) { + $notlhs = $89 == 0.0; + $or$cond3$not = $notrhs & $notlhs; + $or$cond = $79 & $or$cond3$not; + if ($or$cond) { + $$1524 = $86; + } else { + $93 = ((($$0523)) + 2|0); + HEAP8[$86>>0] = 46; + $$1524 = $93; + } + } else { + $$1524 = $86; + } + $94 = $89 != 0.0; + if ($94) { + $$0523 = $$1524;$$2473 = $89; + } else { + break; + } + } + $95 = ($3|0)!=(0); + $96 = $77; + $97 = $11; + $98 = $$1524; + $99 = (($98) - ($9))|0; + $100 = (($97) - ($96))|0; + $101 = (($99) + -2)|0; + $102 = ($101|0)<($3|0); + $or$cond537 = $95 & $102; + $103 = (($3) + 2)|0; + $$pn = $or$cond537 ? $103 : $99; + $$0525 = (($100) + ($45))|0; + $104 = (($$0525) + ($$pn))|0; + _pad_674($0,32,$2,$104,$4); + _out($0,$$0521$,$45); + $105 = $4 ^ 65536; + _pad_674($0,48,$2,$104,$105); + _out($0,$8,$99); + $106 = (($$pn) - ($99))|0; + _pad_674($0,48,$106,0,0); + _out($0,$77,$100); + $107 = $4 ^ 8192; + _pad_674($0,32,$2,$104,$107); + $$sink562 = $104; + break; + } + $108 = ($3|0)<(0); + $$539 = $108 ? 6 : $3; + if ($37) { + $109 = $36 * 268435456.0; + $110 = HEAP32[$7>>2]|0; + $111 = (($110) + -28)|0; + HEAP32[$7>>2] = $111; + $$3 = $109;$$pr = $111; + } else { + $$pre = HEAP32[$7>>2]|0; + $$3 = $36;$$pr = $$pre; + } + $112 = ($$pr|0)<(0); + $113 = ((($6)) + 288|0); + $$556 = $112 ? $6 : $113; + $$0498 = $$556;$$4 = $$3; + while(1) { + $114 = (~~(($$4))>>>0); + HEAP32[$$0498>>2] = $114; + $115 = ((($$0498)) + 4|0); + $116 = (+($114>>>0)); + $117 = $$4 - $116; + $118 = $117 * 1.0E+9; + $119 = $118 != 0.0; + if ($119) { + $$0498 = $115;$$4 = $118; + } else { + break; + } + } + $120 = ($$pr|0)>(0); + if ($120) { + $$1482661 = $$556;$$1499660 = $115;$122 = $$pr; + while(1) { + $121 = ($122|0)<(29); + $123 = $121 ? $122 : 29; + $$0488653 = ((($$1499660)) + -4|0); + $124 = ($$0488653>>>0)<($$1482661>>>0); + if ($124) { + $$2483$ph = $$1482661; + } else { + $$0488655 = $$0488653;$$0497654 = 0; + while(1) { + $125 = HEAP32[$$0488655>>2]|0; + $126 = (_bitshift64Shl(($125|0),0,($123|0))|0); + $127 = tempRet0; + $128 = (_i64Add(($126|0),($127|0),($$0497654|0),0)|0); + $129 = tempRet0; + $130 = (___uremdi3(($128|0),($129|0),1000000000,0)|0); + $131 = tempRet0; + HEAP32[$$0488655>>2] = $130; + $132 = (___udivdi3(($128|0),($129|0),1000000000,0)|0); + $133 = tempRet0; + $$0488 = ((($$0488655)) + -4|0); + $134 = ($$0488>>>0)<($$1482661>>>0); + if ($134) { + break; + } else { + $$0488655 = $$0488;$$0497654 = $132; + } + } + $135 = ($132|0)==(0); + if ($135) { + $$2483$ph = $$1482661; + } else { + $136 = ((($$1482661)) + -4|0); + HEAP32[$136>>2] = $132; + $$2483$ph = $136; + } + } + $$2500 = $$1499660; + while(1) { + $137 = ($$2500>>>0)>($$2483$ph>>>0); + if (!($137)) { + break; + } + $138 = ((($$2500)) + -4|0); + $139 = HEAP32[$138>>2]|0; + $140 = ($139|0)==(0); + if ($140) { + $$2500 = $138; + } else { + break; + } + } + $141 = HEAP32[$7>>2]|0; + $142 = (($141) - ($123))|0; + HEAP32[$7>>2] = $142; + $143 = ($142|0)>(0); + if ($143) { + $$1482661 = $$2483$ph;$$1499660 = $$2500;$122 = $142; + } else { + $$1482$lcssa = $$2483$ph;$$1499$lcssa = $$2500;$$pr564 = $142; + break; + } + } + } else { + $$1482$lcssa = $$556;$$1499$lcssa = $115;$$pr564 = $$pr; + } + $144 = ($$pr564|0)<(0); + if ($144) { + $145 = (($$539) + 25)|0; + $146 = (($145|0) / 9)&-1; + $147 = (($146) + 1)|0; + $148 = ($40|0)==(102); + $$3484648 = $$1482$lcssa;$$3501647 = $$1499$lcssa;$150 = $$pr564; + while(1) { + $149 = (0 - ($150))|0; + $151 = ($149|0)<(9); + $152 = $151 ? $149 : 9; + $153 = ($$3484648>>>0)<($$3501647>>>0); + if ($153) { + $157 = 1 << $152; + $158 = (($157) + -1)|0; + $159 = 1000000000 >>> $152; + $$0487642 = 0;$$1489641 = $$3484648; + while(1) { + $160 = HEAP32[$$1489641>>2]|0; + $161 = $160 & $158; + $162 = $160 >>> $152; + $163 = (($162) + ($$0487642))|0; + HEAP32[$$1489641>>2] = $163; + $164 = Math_imul($161, $159)|0; + $165 = ((($$1489641)) + 4|0); + $166 = ($165>>>0)<($$3501647>>>0); + if ($166) { + $$0487642 = $164;$$1489641 = $165; + } else { + break; + } + } + $167 = HEAP32[$$3484648>>2]|0; + $168 = ($167|0)==(0); + $169 = ((($$3484648)) + 4|0); + $$$3484 = $168 ? $169 : $$3484648; + $170 = ($164|0)==(0); + if ($170) { + $$$3484692 = $$$3484;$$4502 = $$3501647; + } else { + $171 = ((($$3501647)) + 4|0); + HEAP32[$$3501647>>2] = $164; + $$$3484692 = $$$3484;$$4502 = $171; + } + } else { + $154 = HEAP32[$$3484648>>2]|0; + $155 = ($154|0)==(0); + $156 = ((($$3484648)) + 4|0); + $$$3484691 = $155 ? $156 : $$3484648; + $$$3484692 = $$$3484691;$$4502 = $$3501647; + } + $172 = $148 ? $$556 : $$$3484692; + $173 = $$4502; + $174 = $172; + $175 = (($173) - ($174))|0; + $176 = $175 >> 2; + $177 = ($176|0)>($147|0); + $178 = (($172) + ($147<<2)|0); + $$$4502 = $177 ? $178 : $$4502; + $179 = HEAP32[$7>>2]|0; + $180 = (($179) + ($152))|0; + HEAP32[$7>>2] = $180; + $181 = ($180|0)<(0); + if ($181) { + $$3484648 = $$$3484692;$$3501647 = $$$4502;$150 = $180; + } else { + $$3484$lcssa = $$$3484692;$$3501$lcssa = $$$4502; + break; + } + } + } else { + $$3484$lcssa = $$1482$lcssa;$$3501$lcssa = $$1499$lcssa; + } + $182 = ($$3484$lcssa>>>0)<($$3501$lcssa>>>0); + $183 = $$556; + if ($182) { + $184 = $$3484$lcssa; + $185 = (($183) - ($184))|0; + $186 = $185 >> 2; + $187 = ($186*9)|0; + $188 = HEAP32[$$3484$lcssa>>2]|0; + $189 = ($188>>>0)<(10); + if ($189) { + $$1515 = $187; + } else { + $$0514637 = $187;$$0530636 = 10; + while(1) { + $190 = ($$0530636*10)|0; + $191 = (($$0514637) + 1)|0; + $192 = ($188>>>0)<($190>>>0); + if ($192) { + $$1515 = $191; + break; + } else { + $$0514637 = $191;$$0530636 = $190; + } + } + } + } else { + $$1515 = 0; + } + $193 = ($40|0)!=(102); + $194 = $193 ? $$1515 : 0; + $195 = (($$539) - ($194))|0; + $196 = ($40|0)==(103); + $197 = ($$539|0)!=(0); + $198 = $197 & $196; + $$neg = $198 << 31 >> 31; + $199 = (($195) + ($$neg))|0; + $200 = $$3501$lcssa; + $201 = (($200) - ($183))|0; + $202 = $201 >> 2; + $203 = ($202*9)|0; + $204 = (($203) + -9)|0; + $205 = ($199|0)<($204|0); + if ($205) { + $206 = ((($$556)) + 4|0); + $207 = (($199) + 9216)|0; + $208 = (($207|0) / 9)&-1; + $209 = (($208) + -1024)|0; + $210 = (($206) + ($209<<2)|0); + $211 = (($207|0) % 9)&-1; + $$0527629 = (($211) + 1)|0; + $212 = ($$0527629|0)<(9); + if ($212) { + $$0527631 = $$0527629;$$1531630 = 10; + while(1) { + $213 = ($$1531630*10)|0; + $$0527 = (($$0527631) + 1)|0; + $exitcond = ($$0527|0)==(9); + if ($exitcond) { + $$1531$lcssa = $213; + break; + } else { + $$0527631 = $$0527;$$1531630 = $213; + } + } + } else { + $$1531$lcssa = 10; + } + $214 = HEAP32[$210>>2]|0; + $215 = (($214>>>0) % ($$1531$lcssa>>>0))&-1; + $216 = ($215|0)==(0); + $217 = ((($210)) + 4|0); + $218 = ($217|0)==($$3501$lcssa|0); + $or$cond541 = $218 & $216; + if ($or$cond541) { + $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa; + } else { + $219 = (($214>>>0) / ($$1531$lcssa>>>0))&-1; + $220 = $219 & 1; + $221 = ($220|0)==(0); + $$542 = $221 ? 9007199254740992.0 : 9007199254740994.0; + $222 = (($$1531$lcssa|0) / 2)&-1; + $223 = ($215>>>0)<($222>>>0); + $224 = ($215|0)==($222|0); + $or$cond544 = $218 & $224; + $$559 = $or$cond544 ? 1.0 : 1.5; + $$$559 = $223 ? 0.5 : $$559; + $225 = ($$0520|0)==(0); + if ($225) { + $$1467 = $$$559;$$1469 = $$542; + } else { + $226 = HEAP8[$$0521>>0]|0; + $227 = ($226<<24>>24)==(45); + $228 = -$$542; + $229 = -$$$559; + $$$542 = $227 ? $228 : $$542; + $$$$559 = $227 ? $229 : $$$559; + $$1467 = $$$$559;$$1469 = $$$542; + } + $230 = (($214) - ($215))|0; + HEAP32[$210>>2] = $230; + $231 = $$1469 + $$1467; + $232 = $231 != $$1469; + if ($232) { + $233 = (($230) + ($$1531$lcssa))|0; + HEAP32[$210>>2] = $233; + $234 = ($233>>>0)>(999999999); + if ($234) { + $$5486623 = $$3484$lcssa;$$sink545622 = $210; + while(1) { + $235 = ((($$sink545622)) + -4|0); + HEAP32[$$sink545622>>2] = 0; + $236 = ($235>>>0)<($$5486623>>>0); + if ($236) { + $237 = ((($$5486623)) + -4|0); + HEAP32[$237>>2] = 0; + $$6 = $237; + } else { + $$6 = $$5486623; + } + $238 = HEAP32[$235>>2]|0; + $239 = (($238) + 1)|0; + HEAP32[$235>>2] = $239; + $240 = ($239>>>0)>(999999999); + if ($240) { + $$5486623 = $$6;$$sink545622 = $235; + } else { + $$5486$lcssa = $$6;$$sink545$lcssa = $235; + break; + } + } + } else { + $$5486$lcssa = $$3484$lcssa;$$sink545$lcssa = $210; + } + $241 = $$5486$lcssa; + $242 = (($183) - ($241))|0; + $243 = $242 >> 2; + $244 = ($243*9)|0; + $245 = HEAP32[$$5486$lcssa>>2]|0; + $246 = ($245>>>0)<(10); + if ($246) { + $$4492 = $$sink545$lcssa;$$4518 = $244;$$8 = $$5486$lcssa; + } else { + $$2516618 = $244;$$2532617 = 10; + while(1) { + $247 = ($$2532617*10)|0; + $248 = (($$2516618) + 1)|0; + $249 = ($245>>>0)<($247>>>0); + if ($249) { + $$4492 = $$sink545$lcssa;$$4518 = $248;$$8 = $$5486$lcssa; + break; + } else { + $$2516618 = $248;$$2532617 = $247; + } + } + } + } else { + $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa; + } + } + $250 = ((($$4492)) + 4|0); + $251 = ($$3501$lcssa>>>0)>($250>>>0); + $$$3501 = $251 ? $250 : $$3501$lcssa; + $$5519$ph = $$4518;$$7505$ph = $$$3501;$$9$ph = $$8; + } else { + $$5519$ph = $$1515;$$7505$ph = $$3501$lcssa;$$9$ph = $$3484$lcssa; + } + $$7505 = $$7505$ph; + while(1) { + $252 = ($$7505>>>0)>($$9$ph>>>0); + if (!($252)) { + $$lcssa673 = 0; + break; + } + $253 = ((($$7505)) + -4|0); + $254 = HEAP32[$253>>2]|0; + $255 = ($254|0)==(0); + if ($255) { + $$7505 = $253; + } else { + $$lcssa673 = 1; + break; + } + } + $256 = (0 - ($$5519$ph))|0; + do { + if ($196) { + $not$ = $197 ^ 1; + $257 = $not$&1; + $$539$ = (($257) + ($$539))|0; + $258 = ($$539$|0)>($$5519$ph|0); + $259 = ($$5519$ph|0)>(-5); + $or$cond6 = $258 & $259; + if ($or$cond6) { + $260 = (($5) + -1)|0; + $$neg567 = (($$539$) + -1)|0; + $261 = (($$neg567) - ($$5519$ph))|0; + $$0479 = $260;$$2476 = $261; + } else { + $262 = (($5) + -2)|0; + $263 = (($$539$) + -1)|0; + $$0479 = $262;$$2476 = $263; + } + $264 = $4 & 8; + $265 = ($264|0)==(0); + if ($265) { + if ($$lcssa673) { + $266 = ((($$7505)) + -4|0); + $267 = HEAP32[$266>>2]|0; + $268 = ($267|0)==(0); + if ($268) { + $$2529 = 9; + } else { + $269 = (($267>>>0) % 10)&-1; + $270 = ($269|0)==(0); + if ($270) { + $$1528614 = 0;$$3533613 = 10; + while(1) { + $271 = ($$3533613*10)|0; + $272 = (($$1528614) + 1)|0; + $273 = (($267>>>0) % ($271>>>0))&-1; + $274 = ($273|0)==(0); + if ($274) { + $$1528614 = $272;$$3533613 = $271; + } else { + $$2529 = $272; + break; + } + } + } else { + $$2529 = 0; + } + } + } else { + $$2529 = 9; + } + $275 = $$0479 | 32; + $276 = ($275|0)==(102); + $277 = $$7505; + $278 = (($277) - ($183))|0; + $279 = $278 >> 2; + $280 = ($279*9)|0; + $281 = (($280) + -9)|0; + if ($276) { + $282 = (($281) - ($$2529))|0; + $283 = ($282|0)>(0); + $$546 = $283 ? $282 : 0; + $284 = ($$2476|0)<($$546|0); + $$2476$$547 = $284 ? $$2476 : $$546; + $$1480 = $$0479;$$3477 = $$2476$$547;$$pre$phi690Z2D = 0; + break; + } else { + $285 = (($281) + ($$5519$ph))|0; + $286 = (($285) - ($$2529))|0; + $287 = ($286|0)>(0); + $$548 = $287 ? $286 : 0; + $288 = ($$2476|0)<($$548|0); + $$2476$$549 = $288 ? $$2476 : $$548; + $$1480 = $$0479;$$3477 = $$2476$$549;$$pre$phi690Z2D = 0; + break; + } + } else { + $$1480 = $$0479;$$3477 = $$2476;$$pre$phi690Z2D = $264; + } + } else { + $$pre689 = $4 & 8; + $$1480 = $5;$$3477 = $$539;$$pre$phi690Z2D = $$pre689; + } + } while(0); + $289 = $$3477 | $$pre$phi690Z2D; + $290 = ($289|0)!=(0); + $291 = $290&1; + $292 = $$1480 | 32; + $293 = ($292|0)==(102); + if ($293) { + $294 = ($$5519$ph|0)>(0); + $295 = $294 ? $$5519$ph : 0; + $$2513 = 0;$$pn566 = $295; + } else { + $296 = ($$5519$ph|0)<(0); + $297 = $296 ? $256 : $$5519$ph; + $298 = ($297|0)<(0); + $299 = $298 << 31 >> 31; + $300 = (_fmt_u($297,$299,$11)|0); + $301 = $11; + $302 = $300; + $303 = (($301) - ($302))|0; + $304 = ($303|0)<(2); + if ($304) { + $$1512607 = $300; + while(1) { + $305 = ((($$1512607)) + -1|0); + HEAP8[$305>>0] = 48; + $306 = $305; + $307 = (($301) - ($306))|0; + $308 = ($307|0)<(2); + if ($308) { + $$1512607 = $305; + } else { + $$1512$lcssa = $305; + break; + } + } + } else { + $$1512$lcssa = $300; + } + $309 = $$5519$ph >> 31; + $310 = $309 & 2; + $311 = (($310) + 43)|0; + $312 = $311&255; + $313 = ((($$1512$lcssa)) + -1|0); + HEAP8[$313>>0] = $312; + $314 = $$1480&255; + $315 = ((($$1512$lcssa)) + -2|0); + HEAP8[$315>>0] = $314; + $316 = $315; + $317 = (($301) - ($316))|0; + $$2513 = $315;$$pn566 = $317; + } + $318 = (($$0520) + 1)|0; + $319 = (($318) + ($$3477))|0; + $$1526 = (($319) + ($291))|0; + $320 = (($$1526) + ($$pn566))|0; + _pad_674($0,32,$2,$320,$4); + _out($0,$$0521,$$0520); + $321 = $4 ^ 65536; + _pad_674($0,48,$2,$320,$321); + if ($293) { + $322 = ($$9$ph>>>0)>($$556>>>0); + $$0496$$9 = $322 ? $$556 : $$9$ph; + $323 = ((($8)) + 9|0); + $324 = $323; + $325 = ((($8)) + 8|0); + $$5493597 = $$0496$$9; + while(1) { + $326 = HEAP32[$$5493597>>2]|0; + $327 = (_fmt_u($326,0,$323)|0); + $328 = ($$5493597|0)==($$0496$$9|0); + if ($328) { + $334 = ($327|0)==($323|0); + if ($334) { + HEAP8[$325>>0] = 48; + $$1465 = $325; + } else { + $$1465 = $327; + } + } else { + $329 = ($327>>>0)>($8>>>0); + if ($329) { + $330 = $327; + $331 = (($330) - ($9))|0; + _memset(($8|0),48,($331|0))|0; + $$0464594 = $327; + while(1) { + $332 = ((($$0464594)) + -1|0); + $333 = ($332>>>0)>($8>>>0); + if ($333) { + $$0464594 = $332; + } else { + $$1465 = $332; + break; + } + } + } else { + $$1465 = $327; + } + } + $335 = $$1465; + $336 = (($324) - ($335))|0; + _out($0,$$1465,$336); + $337 = ((($$5493597)) + 4|0); + $338 = ($337>>>0)>($$556>>>0); + if ($338) { + break; + } else { + $$5493597 = $337; + } + } + $339 = ($289|0)==(0); + if (!($339)) { + _out($0,11800,1); + } + $340 = ($337>>>0)<($$7505>>>0); + $341 = ($$3477|0)>(0); + $342 = $340 & $341; + if ($342) { + $$4478590 = $$3477;$$6494589 = $337; + while(1) { + $343 = HEAP32[$$6494589>>2]|0; + $344 = (_fmt_u($343,0,$323)|0); + $345 = ($344>>>0)>($8>>>0); + if ($345) { + $346 = $344; + $347 = (($346) - ($9))|0; + _memset(($8|0),48,($347|0))|0; + $$0463584 = $344; + while(1) { + $348 = ((($$0463584)) + -1|0); + $349 = ($348>>>0)>($8>>>0); + if ($349) { + $$0463584 = $348; + } else { + $$0463$lcssa = $348; + break; + } + } + } else { + $$0463$lcssa = $344; + } + $350 = ($$4478590|0)<(9); + $351 = $350 ? $$4478590 : 9; + _out($0,$$0463$lcssa,$351); + $352 = ((($$6494589)) + 4|0); + $353 = (($$4478590) + -9)|0; + $354 = ($352>>>0)<($$7505>>>0); + $355 = ($$4478590|0)>(9); + $356 = $354 & $355; + if ($356) { + $$4478590 = $353;$$6494589 = $352; + } else { + $$4478$lcssa = $353; + break; + } + } + } else { + $$4478$lcssa = $$3477; + } + $357 = (($$4478$lcssa) + 9)|0; + _pad_674($0,48,$357,9,0); + } else { + $358 = ((($$9$ph)) + 4|0); + $$7505$ = $$lcssa673 ? $$7505 : $358; + $359 = ($$3477|0)>(-1); + if ($359) { + $360 = ((($8)) + 9|0); + $361 = ($$pre$phi690Z2D|0)==(0); + $362 = $360; + $363 = (0 - ($9))|0; + $364 = ((($8)) + 8|0); + $$5602 = $$3477;$$7495601 = $$9$ph; + while(1) { + $365 = HEAP32[$$7495601>>2]|0; + $366 = (_fmt_u($365,0,$360)|0); + $367 = ($366|0)==($360|0); + if ($367) { + HEAP8[$364>>0] = 48; + $$0 = $364; + } else { + $$0 = $366; + } + $368 = ($$7495601|0)==($$9$ph|0); + do { + if ($368) { + $372 = ((($$0)) + 1|0); + _out($0,$$0,1); + $373 = ($$5602|0)<(1); + $or$cond554 = $361 & $373; + if ($or$cond554) { + $$2 = $372; + break; + } + _out($0,11800,1); + $$2 = $372; + } else { + $369 = ($$0>>>0)>($8>>>0); + if (!($369)) { + $$2 = $$0; + break; + } + $scevgep684 = (($$0) + ($363)|0); + $scevgep684685 = $scevgep684; + _memset(($8|0),48,($scevgep684685|0))|0; + $$1598 = $$0; + while(1) { + $370 = ((($$1598)) + -1|0); + $371 = ($370>>>0)>($8>>>0); + if ($371) { + $$1598 = $370; + } else { + $$2 = $370; + break; + } + } + } + } while(0); + $374 = $$2; + $375 = (($362) - ($374))|0; + $376 = ($$5602|0)>($375|0); + $377 = $376 ? $375 : $$5602; + _out($0,$$2,$377); + $378 = (($$5602) - ($375))|0; + $379 = ((($$7495601)) + 4|0); + $380 = ($379>>>0)<($$7505$>>>0); + $381 = ($378|0)>(-1); + $382 = $380 & $381; + if ($382) { + $$5602 = $378;$$7495601 = $379; + } else { + $$5$lcssa = $378; + break; + } + } + } else { + $$5$lcssa = $$3477; + } + $383 = (($$5$lcssa) + 18)|0; + _pad_674($0,48,$383,18,0); + $384 = $11; + $385 = $$2513; + $386 = (($384) - ($385))|0; + _out($0,$$2513,$386); + } + $387 = $4 ^ 8192; + _pad_674($0,32,$2,$320,$387); + $$sink562 = $320; + } else { + $27 = $5 & 32; + $28 = ($27|0)!=(0); + $29 = $28 ? 11768 : 11772; + $30 = ($$0471 != $$0471) | (0.0 != 0.0); + $31 = $28 ? 11776 : 11780; + $$0510 = $30 ? $31 : $29; + $32 = (($$0520) + 3)|0; + $33 = $4 & -65537; + _pad_674($0,32,$2,$32,$33); + _out($0,$$0521,$$0520); + _out($0,$$0510,3); + $34 = $4 ^ 8192; + _pad_674($0,32,$2,$32,$34); + $$sink562 = $32; + } + } while(0); + $388 = ($$sink562|0)<($2|0); + $$555 = $388 ? $2 : $$sink562; + STACKTOP = sp;return ($$555|0); +} +function ___DOUBLE_BITS_675($0) { + $0 = +$0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF64[tempDoublePtr>>3] = $0;$1 = HEAP32[tempDoublePtr>>2]|0; + $2 = HEAP32[tempDoublePtr+4>>2]|0; + tempRet0 = ($2); + return ($1|0); +} +function _frexpl($0,$1) { + $0 = +$0; + $1 = $1|0; + var $2 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (+_frexp($0,$1)); + return (+$2); +} +function _frexp($0,$1) { + $0 = +$0; + $1 = $1|0; + var $$0 = 0.0, $$016 = 0.0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, $storemerge = 0, $trunc$clear = 0, label = 0; + var sp = 0; + sp = STACKTOP; + HEAPF64[tempDoublePtr>>3] = $0;$2 = HEAP32[tempDoublePtr>>2]|0; + $3 = HEAP32[tempDoublePtr+4>>2]|0; + $4 = (_bitshift64Lshr(($2|0),($3|0),52)|0); + $5 = tempRet0; + $6 = $4&65535; + $trunc$clear = $6 & 2047; + switch ($trunc$clear<<16>>16) { + case 0: { + $7 = $0 != 0.0; + if ($7) { + $8 = $0 * 1.8446744073709552E+19; + $9 = (+_frexp($8,$1)); + $10 = HEAP32[$1>>2]|0; + $11 = (($10) + -64)|0; + $$016 = $9;$storemerge = $11; + } else { + $$016 = $0;$storemerge = 0; + } + HEAP32[$1>>2] = $storemerge; + $$0 = $$016; + break; + } + case 2047: { + $$0 = $0; + break; + } + default: { + $12 = $4 & 2047; + $13 = (($12) + -1022)|0; + HEAP32[$1>>2] = $13; + $14 = $3 & -2146435073; + $15 = $14 | 1071644672; + HEAP32[tempDoublePtr>>2] = $2;HEAP32[tempDoublePtr+4>>2] = $15;$16 = +HEAPF64[tempDoublePtr>>3]; + $$0 = $16; + } + } + return (+$$0); +} +function _wcrtomb($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0; + var $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0; + var $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $not$ = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($0|0)==(0|0); + do { + if ($3) { + $$0 = 1; + } else { + $4 = ($1>>>0)<(128); + if ($4) { + $5 = $1&255; + HEAP8[$0>>0] = $5; + $$0 = 1; + break; + } + $6 = (___pthread_self_448()|0); + $7 = ((($6)) + 188|0); + $8 = HEAP32[$7>>2]|0; + $9 = HEAP32[$8>>2]|0; + $not$ = ($9|0)==(0|0); + if ($not$) { + $10 = $1 & -128; + $11 = ($10|0)==(57216); + if ($11) { + $13 = $1&255; + HEAP8[$0>>0] = $13; + $$0 = 1; + break; + } else { + $12 = (___errno_location()|0); + HEAP32[$12>>2] = 84; + $$0 = -1; + break; + } + } + $14 = ($1>>>0)<(2048); + if ($14) { + $15 = $1 >>> 6; + $16 = $15 | 192; + $17 = $16&255; + $18 = ((($0)) + 1|0); + HEAP8[$0>>0] = $17; + $19 = $1 & 63; + $20 = $19 | 128; + $21 = $20&255; + HEAP8[$18>>0] = $21; + $$0 = 2; + break; + } + $22 = ($1>>>0)<(55296); + $23 = $1 & -8192; + $24 = ($23|0)==(57344); + $or$cond = $22 | $24; + if ($or$cond) { + $25 = $1 >>> 12; + $26 = $25 | 224; + $27 = $26&255; + $28 = ((($0)) + 1|0); + HEAP8[$0>>0] = $27; + $29 = $1 >>> 6; + $30 = $29 & 63; + $31 = $30 | 128; + $32 = $31&255; + $33 = ((($0)) + 2|0); + HEAP8[$28>>0] = $32; + $34 = $1 & 63; + $35 = $34 | 128; + $36 = $35&255; + HEAP8[$33>>0] = $36; + $$0 = 3; + break; + } + $37 = (($1) + -65536)|0; + $38 = ($37>>>0)<(1048576); + if ($38) { + $39 = $1 >>> 18; + $40 = $39 | 240; + $41 = $40&255; + $42 = ((($0)) + 1|0); + HEAP8[$0>>0] = $41; + $43 = $1 >>> 12; + $44 = $43 & 63; + $45 = $44 | 128; + $46 = $45&255; + $47 = ((($0)) + 2|0); + HEAP8[$42>>0] = $46; + $48 = $1 >>> 6; + $49 = $48 & 63; + $50 = $49 | 128; + $51 = $50&255; + $52 = ((($0)) + 3|0); + HEAP8[$47>>0] = $51; + $53 = $1 & 63; + $54 = $53 | 128; + $55 = $54&255; + HEAP8[$52>>0] = $55; + $$0 = 4; + break; + } else { + $56 = (___errno_location()|0); + HEAP32[$56>>2] = 84; + $$0 = -1; + break; + } + } + } while(0); + return ($$0|0); +} +function ___pthread_self_448() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_pthread_self()|0); + return ($0|0); +} +function ___pthread_self_105() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_pthread_self()|0); + return ($0|0); +} +function ___strerror_l($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$012$lcssa = 0, $$01214 = 0, $$016 = 0, $$113 = 0, $$115 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var label = 0, sp = 0; + sp = STACKTOP; + $$016 = 0; + while(1) { + $3 = (11802 + ($$016)|0); + $4 = HEAP8[$3>>0]|0; + $5 = $4&255; + $6 = ($5|0)==($0|0); + if ($6) { + label = 2; + break; + } + $7 = (($$016) + 1)|0; + $8 = ($7|0)==(87); + if ($8) { + $$01214 = 11890;$$115 = 87; + label = 5; + break; + } else { + $$016 = $7; + } + } + if ((label|0) == 2) { + $2 = ($$016|0)==(0); + if ($2) { + $$012$lcssa = 11890; + } else { + $$01214 = 11890;$$115 = $$016; + label = 5; + } + } + if ((label|0) == 5) { + while(1) { + label = 0; + $$113 = $$01214; + while(1) { + $9 = HEAP8[$$113>>0]|0; + $10 = ($9<<24>>24)==(0); + $11 = ((($$113)) + 1|0); + if ($10) { + break; + } else { + $$113 = $11; + } + } + $12 = (($$115) + -1)|0; + $13 = ($12|0)==(0); + if ($13) { + $$012$lcssa = $11; + break; + } else { + $$01214 = $11;$$115 = $12; + label = 5; + } + } + } + $14 = ((($1)) + 20|0); + $15 = HEAP32[$14>>2]|0; + $16 = (___lctrans($$012$lcssa,$15)|0); + return ($16|0); +} +function ___lctrans($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (___lctrans_impl($0,$1)|0); + return ($2|0); +} +function ___lctrans_impl($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($1|0)==(0|0); + if ($2) { + $$0 = 0; + } else { + $3 = HEAP32[$1>>2]|0; + $4 = ((($1)) + 4|0); + $5 = HEAP32[$4>>2]|0; + $6 = (___mo_lookup($3,$5,$0)|0); + $$0 = $6; + } + $7 = ($$0|0)!=(0|0); + $8 = $7 ? $$0 : $0; + return ($8|0); +} +function ___mo_lookup($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$ = 0, $$090 = 0, $$094 = 0, $$191 = 0, $$195 = 0, $$4 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond102 = 0, $or$cond104 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = HEAP32[$0>>2]|0; + $4 = (($3) + 1794895138)|0; + $5 = ((($0)) + 8|0); + $6 = HEAP32[$5>>2]|0; + $7 = (_swapc($6,$4)|0); + $8 = ((($0)) + 12|0); + $9 = HEAP32[$8>>2]|0; + $10 = (_swapc($9,$4)|0); + $11 = ((($0)) + 16|0); + $12 = HEAP32[$11>>2]|0; + $13 = (_swapc($12,$4)|0); + $14 = $1 >>> 2; + $15 = ($7>>>0)<($14>>>0); + L1: do { + if ($15) { + $16 = $7 << 2; + $17 = (($1) - ($16))|0; + $18 = ($10>>>0)<($17>>>0); + $19 = ($13>>>0)<($17>>>0); + $or$cond = $18 & $19; + if ($or$cond) { + $20 = $13 | $10; + $21 = $20 & 3; + $22 = ($21|0)==(0); + if ($22) { + $23 = $10 >>> 2; + $24 = $13 >>> 2; + $$090 = 0;$$094 = $7; + while(1) { + $25 = $$094 >>> 1; + $26 = (($$090) + ($25))|0; + $27 = $26 << 1; + $28 = (($27) + ($23))|0; + $29 = (($0) + ($28<<2)|0); + $30 = HEAP32[$29>>2]|0; + $31 = (_swapc($30,$4)|0); + $32 = (($28) + 1)|0; + $33 = (($0) + ($32<<2)|0); + $34 = HEAP32[$33>>2]|0; + $35 = (_swapc($34,$4)|0); + $36 = ($35>>>0)<($1>>>0); + $37 = (($1) - ($35))|0; + $38 = ($31>>>0)<($37>>>0); + $or$cond102 = $36 & $38; + if (!($or$cond102)) { + $$4 = 0; + break L1; + } + $39 = (($35) + ($31))|0; + $40 = (($0) + ($39)|0); + $41 = HEAP8[$40>>0]|0; + $42 = ($41<<24>>24)==(0); + if (!($42)) { + $$4 = 0; + break L1; + } + $43 = (($0) + ($35)|0); + $44 = (_strcmp($2,$43)|0); + $45 = ($44|0)==(0); + if ($45) { + break; + } + $62 = ($$094|0)==(1); + $63 = ($44|0)<(0); + $64 = (($$094) - ($25))|0; + $$195 = $63 ? $25 : $64; + $$191 = $63 ? $$090 : $26; + if ($62) { + $$4 = 0; + break L1; + } else { + $$090 = $$191;$$094 = $$195; + } + } + $46 = (($27) + ($24))|0; + $47 = (($0) + ($46<<2)|0); + $48 = HEAP32[$47>>2]|0; + $49 = (_swapc($48,$4)|0); + $50 = (($46) + 1)|0; + $51 = (($0) + ($50<<2)|0); + $52 = HEAP32[$51>>2]|0; + $53 = (_swapc($52,$4)|0); + $54 = ($53>>>0)<($1>>>0); + $55 = (($1) - ($53))|0; + $56 = ($49>>>0)<($55>>>0); + $or$cond104 = $54 & $56; + if ($or$cond104) { + $57 = (($0) + ($53)|0); + $58 = (($53) + ($49))|0; + $59 = (($0) + ($58)|0); + $60 = HEAP8[$59>>0]|0; + $61 = ($60<<24>>24)==(0); + $$ = $61 ? $57 : 0; + $$4 = $$; + } else { + $$4 = 0; + } + } else { + $$4 = 0; + } + } else { + $$4 = 0; + } + } else { + $$4 = 0; + } + } while(0); + return ($$4|0); +} +function _swapc($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$ = 0, $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($1|0)==(0); + $3 = (_llvm_bswap_i32(($0|0))|0); + $$ = $2 ? $0 : $3; + return ($$|0); +} +function ___fwritex($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$038 = 0, $$042 = 0, $$1 = 0, $$139 = 0, $$141 = 0, $$143 = 0, $$pre = 0, $$pre47 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0; + var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($2)) + 16|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($4|0)==(0|0); + if ($5) { + $7 = (___towrite($2)|0); + $8 = ($7|0)==(0); + if ($8) { + $$pre = HEAP32[$3>>2]|0; + $12 = $$pre; + label = 5; + } else { + $$1 = 0; + } + } else { + $6 = $4; + $12 = $6; + label = 5; + } + L5: do { + if ((label|0) == 5) { + $9 = ((($2)) + 20|0); + $10 = HEAP32[$9>>2]|0; + $11 = (($12) - ($10))|0; + $13 = ($11>>>0)<($1>>>0); + $14 = $10; + if ($13) { + $15 = ((($2)) + 36|0); + $16 = HEAP32[$15>>2]|0; + $17 = (FUNCTION_TABLE_iiii[$16 & 15]($2,$0,$1)|0); + $$1 = $17; + break; + } + $18 = ((($2)) + 75|0); + $19 = HEAP8[$18>>0]|0; + $20 = ($19<<24>>24)>(-1); + L10: do { + if ($20) { + $$038 = $1; + while(1) { + $21 = ($$038|0)==(0); + if ($21) { + $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14; + break L10; + } + $22 = (($$038) + -1)|0; + $23 = (($0) + ($22)|0); + $24 = HEAP8[$23>>0]|0; + $25 = ($24<<24>>24)==(10); + if ($25) { + break; + } else { + $$038 = $22; + } + } + $26 = ((($2)) + 36|0); + $27 = HEAP32[$26>>2]|0; + $28 = (FUNCTION_TABLE_iiii[$27 & 15]($2,$0,$$038)|0); + $29 = ($28>>>0)<($$038>>>0); + if ($29) { + $$1 = $28; + break L5; + } + $30 = (($0) + ($$038)|0); + $$042 = (($1) - ($$038))|0; + $$pre47 = HEAP32[$9>>2]|0; + $$139 = $$038;$$141 = $30;$$143 = $$042;$31 = $$pre47; + } else { + $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14; + } + } while(0); + _memcpy(($31|0),($$141|0),($$143|0))|0; + $32 = HEAP32[$9>>2]|0; + $33 = (($32) + ($$143)|0); + HEAP32[$9>>2] = $33; + $34 = (($$139) + ($$143))|0; + $$1 = $34; + } + } while(0); + return ($$1|0); +} +function ___towrite($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 74|0); + $2 = HEAP8[$1>>0]|0; + $3 = $2 << 24 >> 24; + $4 = (($3) + 255)|0; + $5 = $4 | $3; + $6 = $5&255; + HEAP8[$1>>0] = $6; + $7 = HEAP32[$0>>2]|0; + $8 = $7 & 8; + $9 = ($8|0)==(0); + if ($9) { + $11 = ((($0)) + 8|0); + HEAP32[$11>>2] = 0; + $12 = ((($0)) + 4|0); + HEAP32[$12>>2] = 0; + $13 = ((($0)) + 44|0); + $14 = HEAP32[$13>>2]|0; + $15 = ((($0)) + 28|0); + HEAP32[$15>>2] = $14; + $16 = ((($0)) + 20|0); + HEAP32[$16>>2] = $14; + $17 = ((($0)) + 48|0); + $18 = HEAP32[$17>>2]|0; + $19 = (($14) + ($18)|0); + $20 = ((($0)) + 16|0); + HEAP32[$20>>2] = $19; + $$0 = 0; + } else { + $10 = $7 | 32; + HEAP32[$0>>2] = $10; + $$0 = -1; + } + return ($$0|0); +} +function _strlen($0) { + $0 = $0|0; + var $$0 = 0, $$015$lcssa = 0, $$01519 = 0, $$1$lcssa = 0, $$pn = 0, $$pre = 0, $$sink = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0; + var $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = $0; + $2 = $1 & 3; + $3 = ($2|0)==(0); + L1: do { + if ($3) { + $$015$lcssa = $0; + label = 4; + } else { + $$01519 = $0;$23 = $1; + while(1) { + $4 = HEAP8[$$01519>>0]|0; + $5 = ($4<<24>>24)==(0); + if ($5) { + $$sink = $23; + break L1; + } + $6 = ((($$01519)) + 1|0); + $7 = $6; + $8 = $7 & 3; + $9 = ($8|0)==(0); + if ($9) { + $$015$lcssa = $6; + label = 4; + break; + } else { + $$01519 = $6;$23 = $7; + } + } + } + } while(0); + if ((label|0) == 4) { + $$0 = $$015$lcssa; + while(1) { + $10 = HEAP32[$$0>>2]|0; + $11 = (($10) + -16843009)|0; + $12 = $10 & -2139062144; + $13 = $12 ^ -2139062144; + $14 = $13 & $11; + $15 = ($14|0)==(0); + $16 = ((($$0)) + 4|0); + if ($15) { + $$0 = $16; + } else { + break; + } + } + $17 = $10&255; + $18 = ($17<<24>>24)==(0); + if ($18) { + $$1$lcssa = $$0; + } else { + $$pn = $$0; + while(1) { + $19 = ((($$pn)) + 1|0); + $$pre = HEAP8[$19>>0]|0; + $20 = ($$pre<<24>>24)==(0); + if ($20) { + $$1$lcssa = $19; + break; + } else { + $$pn = $19; + } + } + } + $21 = $$1$lcssa; + $$sink = $21; + } + $22 = (($$sink) - ($1))|0; + return ($22|0); +} +function _strchr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (___strchrnul($0,$1)|0); + $3 = HEAP8[$2>>0]|0; + $4 = $1&255; + $5 = ($3<<24>>24)==($4<<24>>24); + $6 = $5 ? $2 : 0; + return ($6|0); +} +function ___strchrnul($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$029$lcssa = 0, $$02936 = 0, $$030$lcssa = 0, $$03039 = 0, $$1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0; + var $41 = 0, $42 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond33 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = $1 & 255; + $3 = ($2|0)==(0); + L1: do { + if ($3) { + $8 = (_strlen($0)|0); + $9 = (($0) + ($8)|0); + $$0 = $9; + } else { + $4 = $0; + $5 = $4 & 3; + $6 = ($5|0)==(0); + if ($6) { + $$030$lcssa = $0; + } else { + $7 = $1&255; + $$03039 = $0; + while(1) { + $10 = HEAP8[$$03039>>0]|0; + $11 = ($10<<24>>24)==(0); + $12 = ($10<<24>>24)==($7<<24>>24); + $or$cond = $11 | $12; + if ($or$cond) { + $$0 = $$03039; + break L1; + } + $13 = ((($$03039)) + 1|0); + $14 = $13; + $15 = $14 & 3; + $16 = ($15|0)==(0); + if ($16) { + $$030$lcssa = $13; + break; + } else { + $$03039 = $13; + } + } + } + $17 = Math_imul($2, 16843009)|0; + $18 = HEAP32[$$030$lcssa>>2]|0; + $19 = (($18) + -16843009)|0; + $20 = $18 & -2139062144; + $21 = $20 ^ -2139062144; + $22 = $21 & $19; + $23 = ($22|0)==(0); + L10: do { + if ($23) { + $$02936 = $$030$lcssa;$25 = $18; + while(1) { + $24 = $25 ^ $17; + $26 = (($24) + -16843009)|0; + $27 = $24 & -2139062144; + $28 = $27 ^ -2139062144; + $29 = $28 & $26; + $30 = ($29|0)==(0); + if (!($30)) { + $$029$lcssa = $$02936; + break L10; + } + $31 = ((($$02936)) + 4|0); + $32 = HEAP32[$31>>2]|0; + $33 = (($32) + -16843009)|0; + $34 = $32 & -2139062144; + $35 = $34 ^ -2139062144; + $36 = $35 & $33; + $37 = ($36|0)==(0); + if ($37) { + $$02936 = $31;$25 = $32; + } else { + $$029$lcssa = $31; + break; + } + } + } else { + $$029$lcssa = $$030$lcssa; + } + } while(0); + $38 = $1&255; + $$1 = $$029$lcssa; + while(1) { + $39 = HEAP8[$$1>>0]|0; + $40 = ($39<<24>>24)==(0); + $41 = ($39<<24>>24)==($38<<24>>24); + $or$cond33 = $40 | $41; + $42 = ((($$1)) + 1|0); + if ($or$cond33) { + $$0 = $$1; + break; + } else { + $$1 = $42; + } + } + } + } while(0); + return ($$0|0); +} +function _strcpy($0,$1) { + $0 = $0|0; + $1 = $1|0; + var label = 0, sp = 0; + sp = STACKTOP; + (___stpcpy($0,$1)|0); + return ($0|0); +} +function ___stpcpy($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0$lcssa = 0, $$025$lcssa = 0, $$02536 = 0, $$026$lcssa = 0, $$02642 = 0, $$027$lcssa = 0, $$02741 = 0, $$029 = 0, $$037 = 0, $$1$ph = 0, $$128$ph = 0, $$12834 = 0, $$135 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0; + var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0; + var $35 = 0, $36 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = $1; + $3 = $0; + $4 = $2 ^ $3; + $5 = $4 & 3; + $6 = ($5|0)==(0); + L1: do { + if ($6) { + $7 = $2 & 3; + $8 = ($7|0)==(0); + if ($8) { + $$026$lcssa = $1;$$027$lcssa = $0; + } else { + $$02642 = $1;$$02741 = $0; + while(1) { + $9 = HEAP8[$$02642>>0]|0; + HEAP8[$$02741>>0] = $9; + $10 = ($9<<24>>24)==(0); + if ($10) { + $$029 = $$02741; + break L1; + } + $11 = ((($$02642)) + 1|0); + $12 = ((($$02741)) + 1|0); + $13 = $11; + $14 = $13 & 3; + $15 = ($14|0)==(0); + if ($15) { + $$026$lcssa = $11;$$027$lcssa = $12; + break; + } else { + $$02642 = $11;$$02741 = $12; + } + } + } + $16 = HEAP32[$$026$lcssa>>2]|0; + $17 = (($16) + -16843009)|0; + $18 = $16 & -2139062144; + $19 = $18 ^ -2139062144; + $20 = $19 & $17; + $21 = ($20|0)==(0); + if ($21) { + $$02536 = $$027$lcssa;$$037 = $$026$lcssa;$24 = $16; + while(1) { + $22 = ((($$037)) + 4|0); + $23 = ((($$02536)) + 4|0); + HEAP32[$$02536>>2] = $24; + $25 = HEAP32[$22>>2]|0; + $26 = (($25) + -16843009)|0; + $27 = $25 & -2139062144; + $28 = $27 ^ -2139062144; + $29 = $28 & $26; + $30 = ($29|0)==(0); + if ($30) { + $$02536 = $23;$$037 = $22;$24 = $25; + } else { + $$0$lcssa = $22;$$025$lcssa = $23; + break; + } + } + } else { + $$0$lcssa = $$026$lcssa;$$025$lcssa = $$027$lcssa; + } + $$1$ph = $$0$lcssa;$$128$ph = $$025$lcssa; + label = 8; + } else { + $$1$ph = $1;$$128$ph = $0; + label = 8; + } + } while(0); + if ((label|0) == 8) { + $31 = HEAP8[$$1$ph>>0]|0; + HEAP8[$$128$ph>>0] = $31; + $32 = ($31<<24>>24)==(0); + if ($32) { + $$029 = $$128$ph; + } else { + $$12834 = $$128$ph;$$135 = $$1$ph; + while(1) { + $33 = ((($$135)) + 1|0); + $34 = ((($$12834)) + 1|0); + $35 = HEAP8[$33>>0]|0; + HEAP8[$34>>0] = $35; + $36 = ($35<<24>>24)==(0); + if ($36) { + $$029 = $34; + break; + } else { + $$12834 = $34;$$135 = $33; + } + } + } + } + return ($$029|0); +} +function ___ofl_lock() { + var label = 0, sp = 0; + sp = STACKTOP; + ___lock((33000|0)); + return (33008|0); +} +function ___ofl_unlock() { + var label = 0, sp = 0; + sp = STACKTOP; + ___unlock((33000|0)); + return; +} +function _fflush($0) { + $0 = $0|0; + var $$0 = 0, $$023 = 0, $$02325 = 0, $$02327 = 0, $$024$lcssa = 0, $$02426 = 0, $$1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0; + var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $phitmp = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0|0)==(0|0); + do { + if ($1) { + $8 = HEAP32[837]|0; + $9 = ($8|0)==(0|0); + if ($9) { + $29 = 0; + } else { + $10 = HEAP32[837]|0; + $11 = (_fflush($10)|0); + $29 = $11; + } + $12 = (___ofl_lock()|0); + $$02325 = HEAP32[$12>>2]|0; + $13 = ($$02325|0)==(0|0); + if ($13) { + $$024$lcssa = $29; + } else { + $$02327 = $$02325;$$02426 = $29; + while(1) { + $14 = ((($$02327)) + 76|0); + $15 = HEAP32[$14>>2]|0; + $16 = ($15|0)>(-1); + if ($16) { + $17 = (___lockfile($$02327)|0); + $26 = $17; + } else { + $26 = 0; + } + $18 = ((($$02327)) + 20|0); + $19 = HEAP32[$18>>2]|0; + $20 = ((($$02327)) + 28|0); + $21 = HEAP32[$20>>2]|0; + $22 = ($19>>>0)>($21>>>0); + if ($22) { + $23 = (___fflush_unlocked($$02327)|0); + $24 = $23 | $$02426; + $$1 = $24; + } else { + $$1 = $$02426; + } + $25 = ($26|0)==(0); + if (!($25)) { + ___unlockfile($$02327); + } + $27 = ((($$02327)) + 56|0); + $$023 = HEAP32[$27>>2]|0; + $28 = ($$023|0)==(0|0); + if ($28) { + $$024$lcssa = $$1; + break; + } else { + $$02327 = $$023;$$02426 = $$1; + } + } + } + ___ofl_unlock(); + $$0 = $$024$lcssa; + } else { + $2 = ((($0)) + 76|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)>(-1); + if (!($4)) { + $5 = (___fflush_unlocked($0)|0); + $$0 = $5; + break; + } + $6 = (___lockfile($0)|0); + $phitmp = ($6|0)==(0); + $7 = (___fflush_unlocked($0)|0); + if ($phitmp) { + $$0 = $7; + } else { + ___unlockfile($0); + $$0 = $7; + } + } + } while(0); + return ($$0|0); +} +function ___fflush_unlocked($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 20|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 28|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($2>>>0)>($4>>>0); + if ($5) { + $6 = ((($0)) + 36|0); + $7 = HEAP32[$6>>2]|0; + (FUNCTION_TABLE_iiii[$7 & 15]($0,0,0)|0); + $8 = HEAP32[$1>>2]|0; + $9 = ($8|0)==(0|0); + if ($9) { + $$0 = -1; + } else { + label = 3; + } + } else { + label = 3; + } + if ((label|0) == 3) { + $10 = ((($0)) + 4|0); + $11 = HEAP32[$10>>2]|0; + $12 = ((($0)) + 8|0); + $13 = HEAP32[$12>>2]|0; + $14 = ($11>>>0)<($13>>>0); + if ($14) { + $15 = $11; + $16 = $13; + $17 = (($15) - ($16))|0; + $18 = ((($0)) + 40|0); + $19 = HEAP32[$18>>2]|0; + (FUNCTION_TABLE_iiii[$19 & 15]($0,$17,1)|0); + } + $20 = ((($0)) + 16|0); + HEAP32[$20>>2] = 0; + HEAP32[$3>>2] = 0; + HEAP32[$1>>2] = 0; + HEAP32[$12>>2] = 0; + HEAP32[$10>>2] = 0; + $$0 = 0; + } + return ($$0|0); +} +function _strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = ($2<<24>>24)==(0); + do { + if ($3) { + $$0 = $0; + } else { + $4 = $2 << 24 >> 24; + $5 = (_strchr($0,$4)|0); + $6 = ($5|0)==(0|0); + if ($6) { + $$0 = 0; + } else { + $7 = ((($1)) + 1|0); + $8 = HEAP8[$7>>0]|0; + $9 = ($8<<24>>24)==(0); + if ($9) { + $$0 = $5; + } else { + $10 = ((($5)) + 1|0); + $11 = HEAP8[$10>>0]|0; + $12 = ($11<<24>>24)==(0); + if ($12) { + $$0 = 0; + } else { + $13 = ((($1)) + 2|0); + $14 = HEAP8[$13>>0]|0; + $15 = ($14<<24>>24)==(0); + if ($15) { + $16 = (_twobyte_strstr($5,$1)|0); + $$0 = $16; + break; + } + $17 = ((($5)) + 2|0); + $18 = HEAP8[$17>>0]|0; + $19 = ($18<<24>>24)==(0); + if ($19) { + $$0 = 0; + } else { + $20 = ((($1)) + 3|0); + $21 = HEAP8[$20>>0]|0; + $22 = ($21<<24>>24)==(0); + if ($22) { + $23 = (_threebyte_strstr($5,$1)|0); + $$0 = $23; + break; + } + $24 = ((($5)) + 3|0); + $25 = HEAP8[$24>>0]|0; + $26 = ($25<<24>>24)==(0); + if ($26) { + $$0 = 0; + } else { + $27 = ((($1)) + 4|0); + $28 = HEAP8[$27>>0]|0; + $29 = ($28<<24>>24)==(0); + if ($29) { + $30 = (_fourbyte_strstr($5,$1)|0); + $$0 = $30; + break; + } else { + $31 = (_twoway_strstr($5,$1)|0); + $$0 = $31; + break; + } + } + } + } + } + } + } + } while(0); + return ($$0|0); +} +function _twobyte_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$lcssa = 0, $$sink = 0, $$sink$in = 0, $$sink$masked = 0, $$sink17$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = $2&255; + $4 = $3 << 8; + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = $6&255; + $8 = $4 | $7; + $9 = HEAP8[$0>>0]|0; + $10 = $9&255; + $$sink$in = $10;$$sink17$sink = $0; + while(1) { + $11 = ((($$sink17$sink)) + 1|0); + $12 = HEAP8[$11>>0]|0; + $13 = ($12<<24>>24)==(0); + if ($13) { + $$lcssa = 0; + break; + } + $$sink = $$sink$in << 8; + $14 = $12&255; + $$sink$masked = $$sink & 65280; + $15 = $14 | $$sink$masked; + $16 = ($15|0)==($8|0); + if ($16) { + $$lcssa = $$sink17$sink; + break; + } else { + $$sink$in = $15;$$sink17$sink = $11; + } + } + return ($$lcssa|0); +} +function _threebyte_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$016$lcssa = 0, $$01619 = 0, $$020 = 0, $$lcssa = 0, $$not = 0, $$not17 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $4 = 0, $5 = 0, $6 = 0; + var $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond18 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = $2&255; + $4 = $3 << 24; + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = $6&255; + $8 = $7 << 16; + $9 = $8 | $4; + $10 = ((($1)) + 2|0); + $11 = HEAP8[$10>>0]|0; + $12 = $11&255; + $13 = $12 << 8; + $14 = $9 | $13; + $15 = HEAP8[$0>>0]|0; + $16 = $15&255; + $17 = $16 << 24; + $18 = ((($0)) + 1|0); + $19 = HEAP8[$18>>0]|0; + $20 = $19&255; + $21 = $20 << 16; + $22 = $21 | $17; + $23 = ((($0)) + 2|0); + $24 = HEAP8[$23>>0]|0; + $25 = $24&255; + $26 = $25 << 8; + $27 = $22 | $26; + $28 = ($24<<24>>24)!=(0); + $$not17 = $28 ^ 1; + $29 = ($27|0)==($14|0); + $or$cond18 = $29 | $$not17; + if ($or$cond18) { + $$016$lcssa = $23;$$lcssa = $28; + } else { + $$01619 = $23;$$020 = $27; + while(1) { + $30 = ((($$01619)) + 1|0); + $31 = HEAP8[$30>>0]|0; + $32 = $31&255; + $33 = $32 | $$020; + $34 = $33 << 8; + $35 = ($31<<24>>24)!=(0); + $$not = $35 ^ 1; + $36 = ($34|0)==($14|0); + $or$cond = $36 | $$not; + if ($or$cond) { + $$016$lcssa = $30;$$lcssa = $35; + break; + } else { + $$01619 = $30;$$020 = $34; + } + } + } + $37 = ((($$016$lcssa)) + -2|0); + $38 = $$lcssa ? $37 : 0; + return ($38|0); +} +function _fourbyte_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$lcssa = 0, $$not = 0, $$not22 = 0, $$sink21$lcssa = 0, $$sink2124 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond23 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = $2&255; + $4 = $3 << 24; + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = $6&255; + $8 = $7 << 16; + $9 = $8 | $4; + $10 = ((($1)) + 2|0); + $11 = HEAP8[$10>>0]|0; + $12 = $11&255; + $13 = $12 << 8; + $14 = $9 | $13; + $15 = ((($1)) + 3|0); + $16 = HEAP8[$15>>0]|0; + $17 = $16&255; + $18 = $14 | $17; + $19 = HEAP8[$0>>0]|0; + $20 = $19&255; + $21 = $20 << 24; + $22 = ((($0)) + 1|0); + $23 = HEAP8[$22>>0]|0; + $24 = $23&255; + $25 = $24 << 16; + $26 = $25 | $21; + $27 = ((($0)) + 2|0); + $28 = HEAP8[$27>>0]|0; + $29 = $28&255; + $30 = $29 << 8; + $31 = $26 | $30; + $32 = ((($0)) + 3|0); + $33 = HEAP8[$32>>0]|0; + $34 = $33&255; + $35 = $34 | $31; + $36 = ($33<<24>>24)!=(0); + $$not22 = $36 ^ 1; + $37 = ($35|0)==($18|0); + $or$cond23 = $37 | $$not22; + if ($or$cond23) { + $$lcssa = $36;$$sink21$lcssa = $32; + } else { + $$sink2124 = $32;$39 = $35; + while(1) { + $38 = $39 << 8; + $40 = ((($$sink2124)) + 1|0); + $41 = HEAP8[$40>>0]|0; + $42 = $41&255; + $43 = $42 | $38; + $44 = ($41<<24>>24)!=(0); + $$not = $44 ^ 1; + $45 = ($43|0)==($18|0); + $or$cond = $45 | $$not; + if ($or$cond) { + $$lcssa = $44;$$sink21$lcssa = $40; + break; + } else { + $$sink2124 = $40;$39 = $43; + } + } + } + $46 = ((($$sink21$lcssa)) + -3|0); + $47 = $$lcssa ? $46 : 0; + return ($47|0); +} +function _twoway_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0166 = 0, $$0168 = 0, $$0169 = 0, $$0169$be = 0, $$0170 = 0, $$0175$ph$ph$lcssa220 = 0, $$0175$ph$ph$lcssa220323 = 0, $$0175$ph$ph256 = 0, $$0179244 = 0, $$0183$ph200$ph255 = 0, $$0183$ph200250 = 0, $$0183$ph262 = 0, $$0185$ph$lcssa = 0, $$0185$ph$lcssa322 = 0, $$0185$ph261 = 0, $$0187$lcssa320321 = 0, $$0187266 = 0, $$1176$$0175 = 0, $$1176$ph$ph$lcssa211 = 0, $$1176$ph$ph235 = 0; + var $$1180224 = 0, $$1184$ph196$ph234 = 0, $$1184$ph196229 = 0, $$1184$ph241 = 0, $$1186$$0185 = 0, $$1186$$0185$ = 0, $$1186$ph$lcssa = 0, $$1186$ph240 = 0, $$2181 = 0, $$2181$sink = 0, $$3 = 0, $$3173 = 0, $$3178 = 0, $$3182223 = 0, $$4 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0; + var $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0; + var $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0; + var $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0; + var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0; + var $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0; + var $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0; + var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $cond = 0, $cond191 = 0, $cond191222 = 0, $cond265 = 0, $div = 0, $div188 = 0, $or$cond = 0, $or$cond190 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1056|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1056|0); + $2 = sp + 1024|0; + $3 = sp; + ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; + $4 = HEAP8[$1>>0]|0; + $cond265 = ($4<<24>>24)==(0); + L1: do { + if ($cond265) { + $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = 0;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1; + label = 27; + } else { + $5 = $4&255; + $$0187266 = 0;$12 = $4;$20 = $5; + while(1) { + $8 = (($0) + ($$0187266)|0); + $9 = HEAP8[$8>>0]|0; + $10 = ($9<<24>>24)==(0); + if ($10) { + $$3 = 0; + break L1; + } + $11 = $12 & 31; + $13 = $11&255; + $14 = 1 << $13; + $div188 = ($12&255) >>> 5; + $15 = $div188&255; + $16 = (($2) + ($15<<2)|0); + $17 = HEAP32[$16>>2]|0; + $18 = $17 | $14; + HEAP32[$16>>2] = $18; + $7 = (($$0187266) + 1)|0; + $19 = (($3) + ($20<<2)|0); + HEAP32[$19>>2] = $7; + $21 = (($1) + ($7)|0); + $22 = HEAP8[$21>>0]|0; + $23 = $22&255; + $cond = ($22<<24>>24)==(0); + if ($cond) { + break; + } else { + $$0187266 = $7;$12 = $22;$20 = $23; + } + } + $6 = ($7>>>0)>(1); + if ($6) { + $$0183$ph262 = 0;$$0185$ph261 = -1;$129 = 1; + L7: while(1) { + $$0175$ph$ph256 = 1;$$0183$ph200$ph255 = $$0183$ph262;$132 = $129; + while(1) { + $$0183$ph200250 = $$0183$ph200$ph255;$131 = $132; + L11: while(1) { + $$0179244 = 1;$31 = $131; + while(1) { + $27 = (($$0179244) + ($$0185$ph261))|0; + $28 = (($1) + ($27)|0); + $29 = HEAP8[$28>>0]|0; + $30 = (($1) + ($31)|0); + $32 = HEAP8[$30>>0]|0; + $33 = ($29<<24>>24)==($32<<24>>24); + if (!($33)) { + break L11; + } + $34 = ($$0179244|0)==($$0175$ph$ph256|0); + $25 = (($$0179244) + 1)|0; + if ($34) { + break; + } + $24 = (($25) + ($$0183$ph200250))|0; + $26 = ($24>>>0)<($7>>>0); + if ($26) { + $$0179244 = $25;$31 = $24; + } else { + $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261; + break L7; + } + } + $35 = (($$0175$ph$ph256) + ($$0183$ph200250))|0; + $36 = (($35) + 1)|0; + $37 = ($36>>>0)<($7>>>0); + if ($37) { + $$0183$ph200250 = $35;$131 = $36; + } else { + $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261; + break L7; + } + } + $38 = ($29&255)>($32&255); + $39 = (($31) - ($$0185$ph261))|0; + if (!($38)) { + break; + } + $43 = (($31) + 1)|0; + $44 = ($43>>>0)<($7>>>0); + if ($44) { + $$0175$ph$ph256 = $39;$$0183$ph200$ph255 = $31;$132 = $43; + } else { + $$0175$ph$ph$lcssa220 = $39;$$0185$ph$lcssa = $$0185$ph261; + break L7; + } + } + $40 = (($$0183$ph200250) + 1)|0; + $41 = (($$0183$ph200250) + 2)|0; + $42 = ($41>>>0)<($7>>>0); + if ($42) { + $$0183$ph262 = $40;$$0185$ph261 = $$0183$ph200250;$129 = $41; + } else { + $$0175$ph$ph$lcssa220 = 1;$$0185$ph$lcssa = $$0183$ph200250; + break; + } + } + if ($6) { + $$1184$ph241 = 0;$$1186$ph240 = -1;$130 = 1; + while(1) { + $$1176$ph$ph235 = 1;$$1184$ph196$ph234 = $$1184$ph241;$134 = $130; + while(1) { + $$1184$ph196229 = $$1184$ph196$ph234;$133 = $134; + L26: while(1) { + $$1180224 = 1;$52 = $133; + while(1) { + $48 = (($$1180224) + ($$1186$ph240))|0; + $49 = (($1) + ($48)|0); + $50 = HEAP8[$49>>0]|0; + $51 = (($1) + ($52)|0); + $53 = HEAP8[$51>>0]|0; + $54 = ($50<<24>>24)==($53<<24>>24); + if (!($54)) { + break L26; + } + $55 = ($$1180224|0)==($$1176$ph$ph235|0); + $46 = (($$1180224) + 1)|0; + if ($55) { + break; + } + $45 = (($46) + ($$1184$ph196229))|0; + $47 = ($45>>>0)<($7>>>0); + if ($47) { + $$1180224 = $46;$52 = $45; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240; + label = 27; + break L1; + } + } + $56 = (($$1176$ph$ph235) + ($$1184$ph196229))|0; + $57 = (($56) + 1)|0; + $58 = ($57>>>0)<($7>>>0); + if ($58) { + $$1184$ph196229 = $56;$133 = $57; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240; + label = 27; + break L1; + } + } + $59 = ($50&255)<($53&255); + $60 = (($52) - ($$1186$ph240))|0; + if (!($59)) { + break; + } + $64 = (($52) + 1)|0; + $65 = ($64>>>0)<($7>>>0); + if ($65) { + $$1176$ph$ph235 = $60;$$1184$ph196$ph234 = $52;$134 = $64; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $60;$$1186$ph$lcssa = $$1186$ph240; + label = 27; + break L1; + } + } + $61 = (($$1184$ph196229) + 1)|0; + $62 = (($$1184$ph196229) + 2)|0; + $63 = ($62>>>0)<($7>>>0); + if ($63) { + $$1184$ph241 = $61;$$1186$ph240 = $$1184$ph196229;$130 = $62; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = $$1184$ph196229; + label = 27; + break; + } + } + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1; + label = 27; + } + } else { + $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1; + label = 27; + } + } + } while(0); + L36: do { + if ((label|0) == 27) { + $66 = (($$1186$ph$lcssa) + 1)|0; + $67 = (($$0185$ph$lcssa322) + 1)|0; + $68 = ($66>>>0)>($67>>>0); + $$1176$$0175 = $68 ? $$1176$ph$ph$lcssa211 : $$0175$ph$ph$lcssa220323; + $$1186$$0185 = $68 ? $$1186$ph$lcssa : $$0185$ph$lcssa322; + $69 = (($1) + ($$1176$$0175)|0); + $70 = (($$1186$$0185) + 1)|0; + $71 = (_memcmp($1,$69,$70)|0); + $72 = ($71|0)==(0); + if ($72) { + $77 = (($$0187$lcssa320321) - ($$1176$$0175))|0; + $$0168 = $77;$$3178 = $$1176$$0175; + } else { + $73 = (($$0187$lcssa320321) - ($$1186$$0185))|0; + $74 = (($73) + -1)|0; + $75 = ($$1186$$0185>>>0)>($74>>>0); + $$1186$$0185$ = $75 ? $$1186$$0185 : $74; + $76 = (($$1186$$0185$) + 1)|0; + $$0168 = 0;$$3178 = $76; + } + $78 = $$0187$lcssa320321 | 63; + $79 = (($$0187$lcssa320321) + -1)|0; + $80 = ($$0168|0)!=(0); + $81 = (($$0187$lcssa320321) - ($$3178))|0; + $$0166 = $0;$$0169 = 0;$$0170 = $0; + while(1) { + $82 = $$0170; + $83 = $$0166; + $84 = (($82) - ($83))|0; + $85 = ($84>>>0)<($$0187$lcssa320321>>>0); + do { + if ($85) { + $86 = (_memchr($$0170,0,$78)|0); + $87 = ($86|0)==(0|0); + if ($87) { + $91 = (($$0170) + ($78)|0); + $$3173 = $91; + break; + } else { + $88 = $86; + $89 = (($88) - ($83))|0; + $90 = ($89>>>0)<($$0187$lcssa320321>>>0); + if ($90) { + $$3 = 0; + break L36; + } else { + $$3173 = $86; + break; + } + } + } else { + $$3173 = $$0170; + } + } while(0); + $92 = (($$0166) + ($79)|0); + $93 = HEAP8[$92>>0]|0; + $div = ($93&255) >>> 5; + $94 = $div&255; + $95 = (($2) + ($94<<2)|0); + $96 = HEAP32[$95>>2]|0; + $97 = $93 & 31; + $98 = $97&255; + $99 = 1 << $98; + $100 = $99 & $96; + $101 = ($100|0)==(0); + L50: do { + if ($101) { + $$0169$be = 0;$$2181$sink = $$0187$lcssa320321; + } else { + $102 = $93&255; + $103 = (($3) + ($102<<2)|0); + $104 = HEAP32[$103>>2]|0; + $105 = (($$0187$lcssa320321) - ($104))|0; + $106 = ($105|0)==(0); + if (!($106)) { + $107 = ($$0169|0)!=(0); + $or$cond = $80 & $107; + $108 = ($105>>>0)<($$3178>>>0); + $or$cond190 = $or$cond & $108; + $$2181 = $or$cond190 ? $81 : $105; + $$0169$be = 0;$$2181$sink = $$2181; + break; + } + $110 = ($70>>>0)>($$0169>>>0); + $111 = $110 ? $70 : $$0169; + $112 = (($1) + ($111)|0); + $113 = HEAP8[$112>>0]|0; + $cond191222 = ($113<<24>>24)==(0); + L55: do { + if ($cond191222) { + $$4 = $70; + } else { + $$3182223 = $111;$117 = $113; + while(1) { + $114 = (($$0166) + ($$3182223)|0); + $115 = HEAP8[$114>>0]|0; + $116 = ($117<<24>>24)==($115<<24>>24); + if (!($116)) { + break; + } + $118 = (($$3182223) + 1)|0; + $119 = (($1) + ($118)|0); + $120 = HEAP8[$119>>0]|0; + $cond191 = ($120<<24>>24)==(0); + if ($cond191) { + $$4 = $70; + break L55; + } else { + $$3182223 = $118;$117 = $120; + } + } + $121 = (($$3182223) - ($$1186$$0185))|0; + $$0169$be = 0;$$2181$sink = $121; + break L50; + } + } while(0); + while(1) { + $122 = ($$4>>>0)>($$0169>>>0); + if (!($122)) { + $$3 = $$0166; + break L36; + } + $123 = (($$4) + -1)|0; + $124 = (($1) + ($123)|0); + $125 = HEAP8[$124>>0]|0; + $126 = (($$0166) + ($123)|0); + $127 = HEAP8[$126>>0]|0; + $128 = ($125<<24>>24)==($127<<24>>24); + if ($128) { + $$4 = $123; + } else { + $$0169$be = $$0168;$$2181$sink = $$3178; + break; + } + } + } + } while(0); + $109 = (($$0166) + ($$2181$sink)|0); + $$0166 = $109;$$0169 = $$0169$be;$$0170 = $$3173; + } + } + } while(0); + STACKTOP = sp;return ($$3|0); +} +function _strspn($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$01925 = 0, $$020 = 0, $$1$lcssa = 0, $$123 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0, $div21 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $2 = sp; + ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; + $3 = HEAP8[$1>>0]|0; + $4 = ($3<<24>>24)==(0); + do { + if ($4) { + $$0 = 0; + } else { + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = ($6<<24>>24)==(0); + if ($7) { + $$020 = $0; + while(1) { + $8 = HEAP8[$$020>>0]|0; + $9 = ($8<<24>>24)==($3<<24>>24); + $10 = ((($$020)) + 1|0); + if ($9) { + $$020 = $10; + } else { + break; + } + } + $11 = $$020; + $12 = $0; + $13 = (($11) - ($12))|0; + $$0 = $13; + break; + } else { + $$01925 = $1;$17 = $3; + } + while(1) { + $16 = $17 & 31; + $18 = $16&255; + $19 = 1 << $18; + $div21 = ($17&255) >>> 5; + $20 = $div21&255; + $21 = (($2) + ($20<<2)|0); + $22 = HEAP32[$21>>2]|0; + $23 = $22 | $19; + HEAP32[$21>>2] = $23; + $24 = ((($$01925)) + 1|0); + $25 = HEAP8[$24>>0]|0; + $26 = ($25<<24>>24)==(0); + if ($26) { + break; + } else { + $$01925 = $24;$17 = $25; + } + } + $14 = HEAP8[$0>>0]|0; + $15 = ($14<<24>>24)==(0); + L10: do { + if ($15) { + $$1$lcssa = $0; + } else { + $$123 = $0;$27 = $14; + while(1) { + $div = ($27&255) >>> 5; + $28 = $div&255; + $29 = (($2) + ($28<<2)|0); + $30 = HEAP32[$29>>2]|0; + $31 = $27 & 31; + $32 = $31&255; + $33 = 1 << $32; + $34 = $30 & $33; + $35 = ($34|0)==(0); + if ($35) { + $$1$lcssa = $$123; + break L10; + } + $36 = ((($$123)) + 1|0); + $37 = HEAP8[$36>>0]|0; + $38 = ($37<<24>>24)==(0); + if ($38) { + $$1$lcssa = $36; + break; + } else { + $$123 = $36;$27 = $37; + } + } + } + } while(0); + $39 = $$1$lcssa; + $40 = $0; + $41 = (($39) - ($40))|0; + $$0 = $41; + } + } while(0); + STACKTOP = sp;return ($$0|0); +} +function _srand($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (($0) + -1)|0; + $2 = 13992; + $3 = $2; + HEAP32[$3>>2] = $1; + $4 = (($2) + 4)|0; + $5 = $4; + HEAP32[$5>>2] = 0; + return; +} +function _rand() { + var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = 13992; + $1 = $0; + $2 = HEAP32[$1>>2]|0; + $3 = (($0) + 4)|0; + $4 = $3; + $5 = HEAP32[$4>>2]|0; + $6 = (___muldi3(($2|0),($5|0),1284865837,1481765933)|0); + $7 = tempRet0; + $8 = (_i64Add(($6|0),($7|0),1,0)|0); + $9 = tempRet0; + $10 = 13992; + $11 = $10; + HEAP32[$11>>2] = $8; + $12 = (($10) + 4)|0; + $13 = $12; + HEAP32[$13>>2] = $9; + $14 = (_bitshift64Lshr(($8|0),($9|0),33)|0); + $15 = tempRet0; + return ($14|0); +} +function _vprintf($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP32[805]|0; + $3 = (_vfprintf($2,$0,$1)|0); + return ($3|0); +} +function _strcspn($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$01824 = 0, $$019$sink = 0, $$01922 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0; + var $div20 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $2 = sp; + $3 = HEAP8[$1>>0]|0; + $4 = ($3<<24>>24)==(0); + L1: do { + if ($4) { + label = 3; + } else { + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = ($6<<24>>24)==(0); + if ($7) { + label = 3; + } else { + ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; + $$01824 = $1;$13 = $3; + while(1) { + $12 = $13 & 31; + $14 = $12&255; + $15 = 1 << $14; + $div20 = ($13&255) >>> 5; + $16 = $div20&255; + $17 = (($2) + ($16<<2)|0); + $18 = HEAP32[$17>>2]|0; + $19 = $18 | $15; + HEAP32[$17>>2] = $19; + $20 = ((($$01824)) + 1|0); + $21 = HEAP8[$20>>0]|0; + $22 = ($21<<24>>24)==(0); + if ($22) { + break; + } else { + $$01824 = $20;$13 = $21; + } + } + $10 = HEAP8[$0>>0]|0; + $11 = ($10<<24>>24)==(0); + if ($11) { + $$019$sink = $0; + } else { + $$01922 = $0;$23 = $10; + while(1) { + $div = ($23&255) >>> 5; + $24 = $div&255; + $25 = (($2) + ($24<<2)|0); + $26 = HEAP32[$25>>2]|0; + $27 = $23 & 31; + $28 = $27&255; + $29 = 1 << $28; + $30 = $26 & $29; + $31 = ($30|0)==(0); + if (!($31)) { + $$019$sink = $$01922; + break L1; + } + $32 = ((($$01922)) + 1|0); + $33 = HEAP8[$32>>0]|0; + $34 = ($33<<24>>24)==(0); + if ($34) { + $$019$sink = $32; + break; + } else { + $$01922 = $32;$23 = $33; + } + } + } + } + } + } while(0); + if ((label|0) == 3) { + $8 = $3 << 24 >> 24; + $9 = (___strchrnul($0,$8)|0); + $$019$sink = $9; + } + $35 = $$019$sink; + $36 = $0; + $37 = (($35) - ($36))|0; + STACKTOP = sp;return ($37|0); +} +function _strcat($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (_strlen($0)|0); + $3 = (($0) + ($2)|0); + (_strcpy($3,$1)|0); + return ($0|0); +} +function _strtok($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$010 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($0|0)==(0|0); + if ($2) { + $3 = HEAP32[8253]|0; + $4 = ($3|0)==(0|0); + if ($4) { + $$0 = 0; + } else { + $$010 = $3; + label = 3; + } + } else { + $$010 = $0; + label = 3; + } + do { + if ((label|0) == 3) { + $5 = (_strspn($$010,$1)|0); + $6 = (($$010) + ($5)|0); + $7 = HEAP8[$6>>0]|0; + $8 = ($7<<24>>24)==(0); + if ($8) { + HEAP32[8253] = 0; + $$0 = 0; + break; + } + $9 = (_strcspn($6,$1)|0); + $10 = (($6) + ($9)|0); + HEAP32[8253] = $10; + $11 = HEAP8[$10>>0]|0; + $12 = ($11<<24>>24)==(0); + if ($12) { + HEAP32[8253] = 0; + $$0 = $6; + break; + } else { + $13 = ((($10)) + 1|0); + HEAP32[8253] = $13; + HEAP8[$10>>0] = 0; + $$0 = $6; + break; + } + } + } while(0); + return ($$0|0); +} +function _malloc($0) { + $0 = $0|0; + var $$$0192$i = 0, $$$0193$i = 0, $$$4236$i = 0, $$$4351$i = 0, $$$i = 0, $$0 = 0, $$0$i$i = 0, $$0$i$i$i = 0, $$0$i18$i = 0, $$01$i$i = 0, $$0189$i = 0, $$0192$lcssa$i = 0, $$01928$i = 0, $$0193$lcssa$i = 0, $$01937$i = 0, $$0197 = 0, $$0199 = 0, $$0206$i$i = 0, $$0207$i$i = 0, $$0211$i$i = 0; + var $$0212$i$i = 0, $$024371$i = 0, $$0287$i$i = 0, $$0288$i$i = 0, $$0289$i$i = 0, $$0295$i$i = 0, $$0296$i$i = 0, $$0342$i = 0, $$0344$i = 0, $$0345$i = 0, $$0347$i = 0, $$0353$i = 0, $$0358$i = 0, $$0359$$i = 0, $$0359$i = 0, $$0361$i = 0, $$0362$i = 0, $$0368$i = 0, $$1196$i = 0, $$1198$i = 0; + var $$124470$i = 0, $$1291$i$i = 0, $$1293$i$i = 0, $$1343$i = 0, $$1348$i = 0, $$1363$i = 0, $$1370$i = 0, $$1374$i = 0, $$2234253237$i = 0, $$2247$ph$i = 0, $$2253$ph$i = 0, $$2355$i = 0, $$3$i = 0, $$3$i$i = 0, $$3$i201 = 0, $$3350$i = 0, $$3372$i = 0, $$4$lcssa$i = 0, $$4$ph$i = 0, $$415$i = 0; + var $$4236$i = 0, $$4351$lcssa$i = 0, $$435114$i = 0, $$4357$$4$i = 0, $$4357$ph$i = 0, $$435713$i = 0, $$723948$i = 0, $$749$i = 0, $$pre = 0, $$pre$i = 0, $$pre$i$i = 0, $$pre$i19$i = 0, $$pre$i210 = 0, $$pre$i212 = 0, $$pre$phi$i$iZ2D = 0, $$pre$phi$i20$iZ2D = 0, $$pre$phi$i211Z2D = 0, $$pre$phi$iZ2D = 0, $$pre$phi11$i$iZ2D = 0, $$pre$phiZ2D = 0; + var $$pre10$i$i = 0, $$sink1$i = 0, $$sink1$i$i = 0, $$sink16$i = 0, $$sink2$i = 0, $$sink2$i204 = 0, $$sink3$i = 0, $1 = 0, $10 = 0, $100 = 0, $1000 = 0, $1001 = 0, $1002 = 0, $1003 = 0, $1004 = 0, $1005 = 0, $1006 = 0, $1007 = 0, $1008 = 0, $1009 = 0; + var $101 = 0, $1010 = 0, $1011 = 0, $1012 = 0, $1013 = 0, $1014 = 0, $1015 = 0, $1016 = 0, $1017 = 0, $1018 = 0, $1019 = 0, $102 = 0, $1020 = 0, $1021 = 0, $1022 = 0, $1023 = 0, $1024 = 0, $1025 = 0, $1026 = 0, $1027 = 0; + var $1028 = 0, $1029 = 0, $103 = 0, $1030 = 0, $1031 = 0, $1032 = 0, $1033 = 0, $1034 = 0, $1035 = 0, $1036 = 0, $1037 = 0, $1038 = 0, $1039 = 0, $104 = 0, $1040 = 0, $1041 = 0, $1042 = 0, $1043 = 0, $1044 = 0, $1045 = 0; + var $1046 = 0, $1047 = 0, $1048 = 0, $1049 = 0, $105 = 0, $1050 = 0, $1051 = 0, $1052 = 0, $1053 = 0, $1054 = 0, $1055 = 0, $1056 = 0, $1057 = 0, $1058 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0; + var $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0; + var $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0; + var $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0; + var $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0; + var $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0; + var $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0; + var $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0; + var $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0; + var $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0; + var $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0; + var $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0; + var $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0; + var $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0; + var $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0; + var $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0; + var $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0; + var $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0; + var $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0, $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0; + var $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0, $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0; + var $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0, $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0; + var $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0, $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0; + var $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0, $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0; + var $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0, $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0; + var $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0, $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0; + var $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0, $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0, $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0, $561 = 0; + var $562 = 0, $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0, $568 = 0, $569 = 0, $57 = 0, $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0, $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0, $58 = 0; + var $580 = 0, $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0, $586 = 0, $587 = 0, $588 = 0, $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0, $593 = 0, $594 = 0, $595 = 0, $596 = 0, $597 = 0, $598 = 0; + var $599 = 0, $6 = 0, $60 = 0, $600 = 0, $601 = 0, $602 = 0, $603 = 0, $604 = 0, $605 = 0, $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0, $611 = 0, $612 = 0, $613 = 0, $614 = 0, $615 = 0; + var $616 = 0, $617 = 0, $618 = 0, $619 = 0, $62 = 0, $620 = 0, $621 = 0, $622 = 0, $623 = 0, $624 = 0, $625 = 0, $626 = 0, $627 = 0, $628 = 0, $629 = 0, $63 = 0, $630 = 0, $631 = 0, $632 = 0, $633 = 0; + var $634 = 0, $635 = 0, $636 = 0, $637 = 0, $638 = 0, $639 = 0, $64 = 0, $640 = 0, $641 = 0, $642 = 0, $643 = 0, $644 = 0, $645 = 0, $646 = 0, $647 = 0, $648 = 0, $649 = 0, $65 = 0, $650 = 0, $651 = 0; + var $652 = 0, $653 = 0, $654 = 0, $655 = 0, $656 = 0, $657 = 0, $658 = 0, $659 = 0, $66 = 0, $660 = 0, $661 = 0, $662 = 0, $663 = 0, $664 = 0, $665 = 0, $666 = 0, $667 = 0, $668 = 0, $669 = 0, $67 = 0; + var $670 = 0, $671 = 0, $672 = 0, $673 = 0, $674 = 0, $675 = 0, $676 = 0, $677 = 0, $678 = 0, $679 = 0, $68 = 0, $680 = 0, $681 = 0, $682 = 0, $683 = 0, $684 = 0, $685 = 0, $686 = 0, $687 = 0, $688 = 0; + var $689 = 0, $69 = 0, $690 = 0, $691 = 0, $692 = 0, $693 = 0, $694 = 0, $695 = 0, $696 = 0, $697 = 0, $698 = 0, $699 = 0, $7 = 0, $70 = 0, $700 = 0, $701 = 0, $702 = 0, $703 = 0, $704 = 0, $705 = 0; + var $706 = 0, $707 = 0, $708 = 0, $709 = 0, $71 = 0, $710 = 0, $711 = 0, $712 = 0, $713 = 0, $714 = 0, $715 = 0, $716 = 0, $717 = 0, $718 = 0, $719 = 0, $72 = 0, $720 = 0, $721 = 0, $722 = 0, $723 = 0; + var $724 = 0, $725 = 0, $726 = 0, $727 = 0, $728 = 0, $729 = 0, $73 = 0, $730 = 0, $731 = 0, $732 = 0, $733 = 0, $734 = 0, $735 = 0, $736 = 0, $737 = 0, $738 = 0, $739 = 0, $74 = 0, $740 = 0, $741 = 0; + var $742 = 0, $743 = 0, $744 = 0, $745 = 0, $746 = 0, $747 = 0, $748 = 0, $749 = 0, $75 = 0, $750 = 0, $751 = 0, $752 = 0, $753 = 0, $754 = 0, $755 = 0, $756 = 0, $757 = 0, $758 = 0, $759 = 0, $76 = 0; + var $760 = 0, $761 = 0, $762 = 0, $763 = 0, $764 = 0, $765 = 0, $766 = 0, $767 = 0, $768 = 0, $769 = 0, $77 = 0, $770 = 0, $771 = 0, $772 = 0, $773 = 0, $774 = 0, $775 = 0, $776 = 0, $777 = 0, $778 = 0; + var $779 = 0, $78 = 0, $780 = 0, $781 = 0, $782 = 0, $783 = 0, $784 = 0, $785 = 0, $786 = 0, $787 = 0, $788 = 0, $789 = 0, $79 = 0, $790 = 0, $791 = 0, $792 = 0, $793 = 0, $794 = 0, $795 = 0, $796 = 0; + var $797 = 0, $798 = 0, $799 = 0, $8 = 0, $80 = 0, $800 = 0, $801 = 0, $802 = 0, $803 = 0, $804 = 0, $805 = 0, $806 = 0, $807 = 0, $808 = 0, $809 = 0, $81 = 0, $810 = 0, $811 = 0, $812 = 0, $813 = 0; + var $814 = 0, $815 = 0, $816 = 0, $817 = 0, $818 = 0, $819 = 0, $82 = 0, $820 = 0, $821 = 0, $822 = 0, $823 = 0, $824 = 0, $825 = 0, $826 = 0, $827 = 0, $828 = 0, $829 = 0, $83 = 0, $830 = 0, $831 = 0; + var $832 = 0, $833 = 0, $834 = 0, $835 = 0, $836 = 0, $837 = 0, $838 = 0, $839 = 0, $84 = 0, $840 = 0, $841 = 0, $842 = 0, $843 = 0, $844 = 0, $845 = 0, $846 = 0, $847 = 0, $848 = 0, $849 = 0, $85 = 0; + var $850 = 0, $851 = 0, $852 = 0, $853 = 0, $854 = 0, $855 = 0, $856 = 0, $857 = 0, $858 = 0, $859 = 0, $86 = 0, $860 = 0, $861 = 0, $862 = 0, $863 = 0, $864 = 0, $865 = 0, $866 = 0, $867 = 0, $868 = 0; + var $869 = 0, $87 = 0, $870 = 0, $871 = 0, $872 = 0, $873 = 0, $874 = 0, $875 = 0, $876 = 0, $877 = 0, $878 = 0, $879 = 0, $88 = 0, $880 = 0, $881 = 0, $882 = 0, $883 = 0, $884 = 0, $885 = 0, $886 = 0; + var $887 = 0, $888 = 0, $889 = 0, $89 = 0, $890 = 0, $891 = 0, $892 = 0, $893 = 0, $894 = 0, $895 = 0, $896 = 0, $897 = 0, $898 = 0, $899 = 0, $9 = 0, $90 = 0, $900 = 0, $901 = 0, $902 = 0, $903 = 0; + var $904 = 0, $905 = 0, $906 = 0, $907 = 0, $908 = 0, $909 = 0, $91 = 0, $910 = 0, $911 = 0, $912 = 0, $913 = 0, $914 = 0, $915 = 0, $916 = 0, $917 = 0, $918 = 0, $919 = 0, $92 = 0, $920 = 0, $921 = 0; + var $922 = 0, $923 = 0, $924 = 0, $925 = 0, $926 = 0, $927 = 0, $928 = 0, $929 = 0, $93 = 0, $930 = 0, $931 = 0, $932 = 0, $933 = 0, $934 = 0, $935 = 0, $936 = 0, $937 = 0, $938 = 0, $939 = 0, $94 = 0; + var $940 = 0, $941 = 0, $942 = 0, $943 = 0, $944 = 0, $945 = 0, $946 = 0, $947 = 0, $948 = 0, $949 = 0, $95 = 0, $950 = 0, $951 = 0, $952 = 0, $953 = 0, $954 = 0, $955 = 0, $956 = 0, $957 = 0, $958 = 0; + var $959 = 0, $96 = 0, $960 = 0, $961 = 0, $962 = 0, $963 = 0, $964 = 0, $965 = 0, $966 = 0, $967 = 0, $968 = 0, $969 = 0, $97 = 0, $970 = 0, $971 = 0, $972 = 0, $973 = 0, $974 = 0, $975 = 0, $976 = 0; + var $977 = 0, $978 = 0, $979 = 0, $98 = 0, $980 = 0, $981 = 0, $982 = 0, $983 = 0, $984 = 0, $985 = 0, $986 = 0, $987 = 0, $988 = 0, $989 = 0, $99 = 0, $990 = 0, $991 = 0, $992 = 0, $993 = 0, $994 = 0; + var $995 = 0, $996 = 0, $997 = 0, $998 = 0, $999 = 0, $cond$i = 0, $cond$i$i = 0, $cond$i208 = 0, $exitcond$i$i = 0, $not$$i = 0, $not$$i$i = 0, $not$$i17$i = 0, $not$$i209 = 0, $not$$i216 = 0, $not$1$i = 0, $not$1$i203 = 0, $not$5$i = 0, $not$7$i$i = 0, $not$8$i = 0, $not$9$i = 0; + var $or$cond$i = 0, $or$cond$i214 = 0, $or$cond1$i = 0, $or$cond10$i = 0, $or$cond11$i = 0, $or$cond11$not$i = 0, $or$cond12$i = 0, $or$cond2$i = 0, $or$cond2$i215 = 0, $or$cond5$i = 0, $or$cond50$i = 0, $or$cond51$i = 0, $or$cond7$i = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp; + $2 = ($0>>>0)<(245); + do { + if ($2) { + $3 = ($0>>>0)<(11); + $4 = (($0) + 11)|0; + $5 = $4 & -8; + $6 = $3 ? 16 : $5; + $7 = $6 >>> 3; + $8 = HEAP32[8254]|0; + $9 = $8 >>> $7; + $10 = $9 & 3; + $11 = ($10|0)==(0); + if (!($11)) { + $12 = $9 & 1; + $13 = $12 ^ 1; + $14 = (($13) + ($7))|0; + $15 = $14 << 1; + $16 = (33056 + ($15<<2)|0); + $17 = ((($16)) + 8|0); + $18 = HEAP32[$17>>2]|0; + $19 = ((($18)) + 8|0); + $20 = HEAP32[$19>>2]|0; + $21 = ($16|0)==($20|0); + do { + if ($21) { + $22 = 1 << $14; + $23 = $22 ^ -1; + $24 = $8 & $23; + HEAP32[8254] = $24; + } else { + $25 = HEAP32[(33032)>>2]|0; + $26 = ($20>>>0)<($25>>>0); + if ($26) { + _abort(); + // unreachable; + } + $27 = ((($20)) + 12|0); + $28 = HEAP32[$27>>2]|0; + $29 = ($28|0)==($18|0); + if ($29) { + HEAP32[$27>>2] = $16; + HEAP32[$17>>2] = $20; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $30 = $14 << 3; + $31 = $30 | 3; + $32 = ((($18)) + 4|0); + HEAP32[$32>>2] = $31; + $33 = (($18) + ($30)|0); + $34 = ((($33)) + 4|0); + $35 = HEAP32[$34>>2]|0; + $36 = $35 | 1; + HEAP32[$34>>2] = $36; + $$0 = $19; + STACKTOP = sp;return ($$0|0); + } + $37 = HEAP32[(33024)>>2]|0; + $38 = ($6>>>0)>($37>>>0); + if ($38) { + $39 = ($9|0)==(0); + if (!($39)) { + $40 = $9 << $7; + $41 = 2 << $7; + $42 = (0 - ($41))|0; + $43 = $41 | $42; + $44 = $40 & $43; + $45 = (0 - ($44))|0; + $46 = $44 & $45; + $47 = (($46) + -1)|0; + $48 = $47 >>> 12; + $49 = $48 & 16; + $50 = $47 >>> $49; + $51 = $50 >>> 5; + $52 = $51 & 8; + $53 = $52 | $49; + $54 = $50 >>> $52; + $55 = $54 >>> 2; + $56 = $55 & 4; + $57 = $53 | $56; + $58 = $54 >>> $56; + $59 = $58 >>> 1; + $60 = $59 & 2; + $61 = $57 | $60; + $62 = $58 >>> $60; + $63 = $62 >>> 1; + $64 = $63 & 1; + $65 = $61 | $64; + $66 = $62 >>> $64; + $67 = (($65) + ($66))|0; + $68 = $67 << 1; + $69 = (33056 + ($68<<2)|0); + $70 = ((($69)) + 8|0); + $71 = HEAP32[$70>>2]|0; + $72 = ((($71)) + 8|0); + $73 = HEAP32[$72>>2]|0; + $74 = ($69|0)==($73|0); + do { + if ($74) { + $75 = 1 << $67; + $76 = $75 ^ -1; + $77 = $8 & $76; + HEAP32[8254] = $77; + $98 = $77; + } else { + $78 = HEAP32[(33032)>>2]|0; + $79 = ($73>>>0)<($78>>>0); + if ($79) { + _abort(); + // unreachable; + } + $80 = ((($73)) + 12|0); + $81 = HEAP32[$80>>2]|0; + $82 = ($81|0)==($71|0); + if ($82) { + HEAP32[$80>>2] = $69; + HEAP32[$70>>2] = $73; + $98 = $8; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $83 = $67 << 3; + $84 = (($83) - ($6))|0; + $85 = $6 | 3; + $86 = ((($71)) + 4|0); + HEAP32[$86>>2] = $85; + $87 = (($71) + ($6)|0); + $88 = $84 | 1; + $89 = ((($87)) + 4|0); + HEAP32[$89>>2] = $88; + $90 = (($87) + ($84)|0); + HEAP32[$90>>2] = $84; + $91 = ($37|0)==(0); + if (!($91)) { + $92 = HEAP32[(33036)>>2]|0; + $93 = $37 >>> 3; + $94 = $93 << 1; + $95 = (33056 + ($94<<2)|0); + $96 = 1 << $93; + $97 = $98 & $96; + $99 = ($97|0)==(0); + if ($99) { + $100 = $98 | $96; + HEAP32[8254] = $100; + $$pre = ((($95)) + 8|0); + $$0199 = $95;$$pre$phiZ2D = $$pre; + } else { + $101 = ((($95)) + 8|0); + $102 = HEAP32[$101>>2]|0; + $103 = HEAP32[(33032)>>2]|0; + $104 = ($102>>>0)<($103>>>0); + if ($104) { + _abort(); + // unreachable; + } else { + $$0199 = $102;$$pre$phiZ2D = $101; + } + } + HEAP32[$$pre$phiZ2D>>2] = $92; + $105 = ((($$0199)) + 12|0); + HEAP32[$105>>2] = $92; + $106 = ((($92)) + 8|0); + HEAP32[$106>>2] = $$0199; + $107 = ((($92)) + 12|0); + HEAP32[$107>>2] = $95; + } + HEAP32[(33024)>>2] = $84; + HEAP32[(33036)>>2] = $87; + $$0 = $72; + STACKTOP = sp;return ($$0|0); + } + $108 = HEAP32[(33020)>>2]|0; + $109 = ($108|0)==(0); + if ($109) { + $$0197 = $6; + } else { + $110 = (0 - ($108))|0; + $111 = $108 & $110; + $112 = (($111) + -1)|0; + $113 = $112 >>> 12; + $114 = $113 & 16; + $115 = $112 >>> $114; + $116 = $115 >>> 5; + $117 = $116 & 8; + $118 = $117 | $114; + $119 = $115 >>> $117; + $120 = $119 >>> 2; + $121 = $120 & 4; + $122 = $118 | $121; + $123 = $119 >>> $121; + $124 = $123 >>> 1; + $125 = $124 & 2; + $126 = $122 | $125; + $127 = $123 >>> $125; + $128 = $127 >>> 1; + $129 = $128 & 1; + $130 = $126 | $129; + $131 = $127 >>> $129; + $132 = (($130) + ($131))|0; + $133 = (33320 + ($132<<2)|0); + $134 = HEAP32[$133>>2]|0; + $135 = ((($134)) + 4|0); + $136 = HEAP32[$135>>2]|0; + $137 = $136 & -8; + $138 = (($137) - ($6))|0; + $139 = ((($134)) + 16|0); + $140 = HEAP32[$139>>2]|0; + $not$5$i = ($140|0)==(0|0); + $$sink16$i = $not$5$i&1; + $141 = (((($134)) + 16|0) + ($$sink16$i<<2)|0); + $142 = HEAP32[$141>>2]|0; + $143 = ($142|0)==(0|0); + if ($143) { + $$0192$lcssa$i = $134;$$0193$lcssa$i = $138; + } else { + $$01928$i = $134;$$01937$i = $138;$145 = $142; + while(1) { + $144 = ((($145)) + 4|0); + $146 = HEAP32[$144>>2]|0; + $147 = $146 & -8; + $148 = (($147) - ($6))|0; + $149 = ($148>>>0)<($$01937$i>>>0); + $$$0193$i = $149 ? $148 : $$01937$i; + $$$0192$i = $149 ? $145 : $$01928$i; + $150 = ((($145)) + 16|0); + $151 = HEAP32[$150>>2]|0; + $not$$i = ($151|0)==(0|0); + $$sink1$i = $not$$i&1; + $152 = (((($145)) + 16|0) + ($$sink1$i<<2)|0); + $153 = HEAP32[$152>>2]|0; + $154 = ($153|0)==(0|0); + if ($154) { + $$0192$lcssa$i = $$$0192$i;$$0193$lcssa$i = $$$0193$i; + break; + } else { + $$01928$i = $$$0192$i;$$01937$i = $$$0193$i;$145 = $153; + } + } + } + $155 = HEAP32[(33032)>>2]|0; + $156 = ($$0192$lcssa$i>>>0)<($155>>>0); + if ($156) { + _abort(); + // unreachable; + } + $157 = (($$0192$lcssa$i) + ($6)|0); + $158 = ($$0192$lcssa$i>>>0)<($157>>>0); + if (!($158)) { + _abort(); + // unreachable; + } + $159 = ((($$0192$lcssa$i)) + 24|0); + $160 = HEAP32[$159>>2]|0; + $161 = ((($$0192$lcssa$i)) + 12|0); + $162 = HEAP32[$161>>2]|0; + $163 = ($162|0)==($$0192$lcssa$i|0); + do { + if ($163) { + $173 = ((($$0192$lcssa$i)) + 20|0); + $174 = HEAP32[$173>>2]|0; + $175 = ($174|0)==(0|0); + if ($175) { + $176 = ((($$0192$lcssa$i)) + 16|0); + $177 = HEAP32[$176>>2]|0; + $178 = ($177|0)==(0|0); + if ($178) { + $$3$i = 0; + break; + } else { + $$1196$i = $177;$$1198$i = $176; + } + } else { + $$1196$i = $174;$$1198$i = $173; + } + while(1) { + $179 = ((($$1196$i)) + 20|0); + $180 = HEAP32[$179>>2]|0; + $181 = ($180|0)==(0|0); + if (!($181)) { + $$1196$i = $180;$$1198$i = $179; + continue; + } + $182 = ((($$1196$i)) + 16|0); + $183 = HEAP32[$182>>2]|0; + $184 = ($183|0)==(0|0); + if ($184) { + break; + } else { + $$1196$i = $183;$$1198$i = $182; + } + } + $185 = ($$1198$i>>>0)<($155>>>0); + if ($185) { + _abort(); + // unreachable; + } else { + HEAP32[$$1198$i>>2] = 0; + $$3$i = $$1196$i; + break; + } + } else { + $164 = ((($$0192$lcssa$i)) + 8|0); + $165 = HEAP32[$164>>2]|0; + $166 = ($165>>>0)<($155>>>0); + if ($166) { + _abort(); + // unreachable; + } + $167 = ((($165)) + 12|0); + $168 = HEAP32[$167>>2]|0; + $169 = ($168|0)==($$0192$lcssa$i|0); + if (!($169)) { + _abort(); + // unreachable; + } + $170 = ((($162)) + 8|0); + $171 = HEAP32[$170>>2]|0; + $172 = ($171|0)==($$0192$lcssa$i|0); + if ($172) { + HEAP32[$167>>2] = $162; + HEAP32[$170>>2] = $165; + $$3$i = $162; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $186 = ($160|0)==(0|0); + L73: do { + if (!($186)) { + $187 = ((($$0192$lcssa$i)) + 28|0); + $188 = HEAP32[$187>>2]|0; + $189 = (33320 + ($188<<2)|0); + $190 = HEAP32[$189>>2]|0; + $191 = ($$0192$lcssa$i|0)==($190|0); + do { + if ($191) { + HEAP32[$189>>2] = $$3$i; + $cond$i = ($$3$i|0)==(0|0); + if ($cond$i) { + $192 = 1 << $188; + $193 = $192 ^ -1; + $194 = $108 & $193; + HEAP32[(33020)>>2] = $194; + break L73; + } + } else { + $195 = HEAP32[(33032)>>2]|0; + $196 = ($160>>>0)<($195>>>0); + if ($196) { + _abort(); + // unreachable; + } else { + $197 = ((($160)) + 16|0); + $198 = HEAP32[$197>>2]|0; + $not$1$i = ($198|0)!=($$0192$lcssa$i|0); + $$sink2$i = $not$1$i&1; + $199 = (((($160)) + 16|0) + ($$sink2$i<<2)|0); + HEAP32[$199>>2] = $$3$i; + $200 = ($$3$i|0)==(0|0); + if ($200) { + break L73; + } else { + break; + } + } + } + } while(0); + $201 = HEAP32[(33032)>>2]|0; + $202 = ($$3$i>>>0)<($201>>>0); + if ($202) { + _abort(); + // unreachable; + } + $203 = ((($$3$i)) + 24|0); + HEAP32[$203>>2] = $160; + $204 = ((($$0192$lcssa$i)) + 16|0); + $205 = HEAP32[$204>>2]|0; + $206 = ($205|0)==(0|0); + do { + if (!($206)) { + $207 = ($205>>>0)<($201>>>0); + if ($207) { + _abort(); + // unreachable; + } else { + $208 = ((($$3$i)) + 16|0); + HEAP32[$208>>2] = $205; + $209 = ((($205)) + 24|0); + HEAP32[$209>>2] = $$3$i; + break; + } + } + } while(0); + $210 = ((($$0192$lcssa$i)) + 20|0); + $211 = HEAP32[$210>>2]|0; + $212 = ($211|0)==(0|0); + if (!($212)) { + $213 = HEAP32[(33032)>>2]|0; + $214 = ($211>>>0)<($213>>>0); + if ($214) { + _abort(); + // unreachable; + } else { + $215 = ((($$3$i)) + 20|0); + HEAP32[$215>>2] = $211; + $216 = ((($211)) + 24|0); + HEAP32[$216>>2] = $$3$i; + break; + } + } + } + } while(0); + $217 = ($$0193$lcssa$i>>>0)<(16); + if ($217) { + $218 = (($$0193$lcssa$i) + ($6))|0; + $219 = $218 | 3; + $220 = ((($$0192$lcssa$i)) + 4|0); + HEAP32[$220>>2] = $219; + $221 = (($$0192$lcssa$i) + ($218)|0); + $222 = ((($221)) + 4|0); + $223 = HEAP32[$222>>2]|0; + $224 = $223 | 1; + HEAP32[$222>>2] = $224; + } else { + $225 = $6 | 3; + $226 = ((($$0192$lcssa$i)) + 4|0); + HEAP32[$226>>2] = $225; + $227 = $$0193$lcssa$i | 1; + $228 = ((($157)) + 4|0); + HEAP32[$228>>2] = $227; + $229 = (($157) + ($$0193$lcssa$i)|0); + HEAP32[$229>>2] = $$0193$lcssa$i; + $230 = ($37|0)==(0); + if (!($230)) { + $231 = HEAP32[(33036)>>2]|0; + $232 = $37 >>> 3; + $233 = $232 << 1; + $234 = (33056 + ($233<<2)|0); + $235 = 1 << $232; + $236 = $8 & $235; + $237 = ($236|0)==(0); + if ($237) { + $238 = $8 | $235; + HEAP32[8254] = $238; + $$pre$i = ((($234)) + 8|0); + $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; + } else { + $239 = ((($234)) + 8|0); + $240 = HEAP32[$239>>2]|0; + $241 = HEAP32[(33032)>>2]|0; + $242 = ($240>>>0)<($241>>>0); + if ($242) { + _abort(); + // unreachable; + } else { + $$0189$i = $240;$$pre$phi$iZ2D = $239; + } + } + HEAP32[$$pre$phi$iZ2D>>2] = $231; + $243 = ((($$0189$i)) + 12|0); + HEAP32[$243>>2] = $231; + $244 = ((($231)) + 8|0); + HEAP32[$244>>2] = $$0189$i; + $245 = ((($231)) + 12|0); + HEAP32[$245>>2] = $234; + } + HEAP32[(33024)>>2] = $$0193$lcssa$i; + HEAP32[(33036)>>2] = $157; + } + $246 = ((($$0192$lcssa$i)) + 8|0); + $$0 = $246; + STACKTOP = sp;return ($$0|0); + } + } else { + $$0197 = $6; + } + } else { + $247 = ($0>>>0)>(4294967231); + if ($247) { + $$0197 = -1; + } else { + $248 = (($0) + 11)|0; + $249 = $248 & -8; + $250 = HEAP32[(33020)>>2]|0; + $251 = ($250|0)==(0); + if ($251) { + $$0197 = $249; + } else { + $252 = (0 - ($249))|0; + $253 = $248 >>> 8; + $254 = ($253|0)==(0); + if ($254) { + $$0358$i = 0; + } else { + $255 = ($249>>>0)>(16777215); + if ($255) { + $$0358$i = 31; + } else { + $256 = (($253) + 1048320)|0; + $257 = $256 >>> 16; + $258 = $257 & 8; + $259 = $253 << $258; + $260 = (($259) + 520192)|0; + $261 = $260 >>> 16; + $262 = $261 & 4; + $263 = $262 | $258; + $264 = $259 << $262; + $265 = (($264) + 245760)|0; + $266 = $265 >>> 16; + $267 = $266 & 2; + $268 = $263 | $267; + $269 = (14 - ($268))|0; + $270 = $264 << $267; + $271 = $270 >>> 15; + $272 = (($269) + ($271))|0; + $273 = $272 << 1; + $274 = (($272) + 7)|0; + $275 = $249 >>> $274; + $276 = $275 & 1; + $277 = $276 | $273; + $$0358$i = $277; + } + } + $278 = (33320 + ($$0358$i<<2)|0); + $279 = HEAP32[$278>>2]|0; + $280 = ($279|0)==(0|0); + L117: do { + if ($280) { + $$2355$i = 0;$$3$i201 = 0;$$3350$i = $252; + label = 81; + } else { + $281 = ($$0358$i|0)==(31); + $282 = $$0358$i >>> 1; + $283 = (25 - ($282))|0; + $284 = $281 ? 0 : $283; + $285 = $249 << $284; + $$0342$i = 0;$$0347$i = $252;$$0353$i = $279;$$0359$i = $285;$$0362$i = 0; + while(1) { + $286 = ((($$0353$i)) + 4|0); + $287 = HEAP32[$286>>2]|0; + $288 = $287 & -8; + $289 = (($288) - ($249))|0; + $290 = ($289>>>0)<($$0347$i>>>0); + if ($290) { + $291 = ($289|0)==(0); + if ($291) { + $$415$i = $$0353$i;$$435114$i = 0;$$435713$i = $$0353$i; + label = 85; + break L117; + } else { + $$1343$i = $$0353$i;$$1348$i = $289; + } + } else { + $$1343$i = $$0342$i;$$1348$i = $$0347$i; + } + $292 = ((($$0353$i)) + 20|0); + $293 = HEAP32[$292>>2]|0; + $294 = $$0359$i >>> 31; + $295 = (((($$0353$i)) + 16|0) + ($294<<2)|0); + $296 = HEAP32[$295>>2]|0; + $297 = ($293|0)==(0|0); + $298 = ($293|0)==($296|0); + $or$cond2$i = $297 | $298; + $$1363$i = $or$cond2$i ? $$0362$i : $293; + $299 = ($296|0)==(0|0); + $not$8$i = $299 ^ 1; + $300 = $not$8$i&1; + $$0359$$i = $$0359$i << $300; + if ($299) { + $$2355$i = $$1363$i;$$3$i201 = $$1343$i;$$3350$i = $$1348$i; + label = 81; + break; + } else { + $$0342$i = $$1343$i;$$0347$i = $$1348$i;$$0353$i = $296;$$0359$i = $$0359$$i;$$0362$i = $$1363$i; + } + } + } + } while(0); + if ((label|0) == 81) { + $301 = ($$2355$i|0)==(0|0); + $302 = ($$3$i201|0)==(0|0); + $or$cond$i = $301 & $302; + if ($or$cond$i) { + $303 = 2 << $$0358$i; + $304 = (0 - ($303))|0; + $305 = $303 | $304; + $306 = $250 & $305; + $307 = ($306|0)==(0); + if ($307) { + $$0197 = $249; + break; + } + $308 = (0 - ($306))|0; + $309 = $306 & $308; + $310 = (($309) + -1)|0; + $311 = $310 >>> 12; + $312 = $311 & 16; + $313 = $310 >>> $312; + $314 = $313 >>> 5; + $315 = $314 & 8; + $316 = $315 | $312; + $317 = $313 >>> $315; + $318 = $317 >>> 2; + $319 = $318 & 4; + $320 = $316 | $319; + $321 = $317 >>> $319; + $322 = $321 >>> 1; + $323 = $322 & 2; + $324 = $320 | $323; + $325 = $321 >>> $323; + $326 = $325 >>> 1; + $327 = $326 & 1; + $328 = $324 | $327; + $329 = $325 >>> $327; + $330 = (($328) + ($329))|0; + $331 = (33320 + ($330<<2)|0); + $332 = HEAP32[$331>>2]|0; + $$4$ph$i = 0;$$4357$ph$i = $332; + } else { + $$4$ph$i = $$3$i201;$$4357$ph$i = $$2355$i; + } + $333 = ($$4357$ph$i|0)==(0|0); + if ($333) { + $$4$lcssa$i = $$4$ph$i;$$4351$lcssa$i = $$3350$i; + } else { + $$415$i = $$4$ph$i;$$435114$i = $$3350$i;$$435713$i = $$4357$ph$i; + label = 85; + } + } + if ((label|0) == 85) { + while(1) { + label = 0; + $334 = ((($$435713$i)) + 4|0); + $335 = HEAP32[$334>>2]|0; + $336 = $335 & -8; + $337 = (($336) - ($249))|0; + $338 = ($337>>>0)<($$435114$i>>>0); + $$$4351$i = $338 ? $337 : $$435114$i; + $$4357$$4$i = $338 ? $$435713$i : $$415$i; + $339 = ((($$435713$i)) + 16|0); + $340 = HEAP32[$339>>2]|0; + $not$1$i203 = ($340|0)==(0|0); + $$sink2$i204 = $not$1$i203&1; + $341 = (((($$435713$i)) + 16|0) + ($$sink2$i204<<2)|0); + $342 = HEAP32[$341>>2]|0; + $343 = ($342|0)==(0|0); + if ($343) { + $$4$lcssa$i = $$4357$$4$i;$$4351$lcssa$i = $$$4351$i; + break; + } else { + $$415$i = $$4357$$4$i;$$435114$i = $$$4351$i;$$435713$i = $342; + label = 85; + } + } + } + $344 = ($$4$lcssa$i|0)==(0|0); + if ($344) { + $$0197 = $249; + } else { + $345 = HEAP32[(33024)>>2]|0; + $346 = (($345) - ($249))|0; + $347 = ($$4351$lcssa$i>>>0)<($346>>>0); + if ($347) { + $348 = HEAP32[(33032)>>2]|0; + $349 = ($$4$lcssa$i>>>0)<($348>>>0); + if ($349) { + _abort(); + // unreachable; + } + $350 = (($$4$lcssa$i) + ($249)|0); + $351 = ($$4$lcssa$i>>>0)<($350>>>0); + if (!($351)) { + _abort(); + // unreachable; + } + $352 = ((($$4$lcssa$i)) + 24|0); + $353 = HEAP32[$352>>2]|0; + $354 = ((($$4$lcssa$i)) + 12|0); + $355 = HEAP32[$354>>2]|0; + $356 = ($355|0)==($$4$lcssa$i|0); + do { + if ($356) { + $366 = ((($$4$lcssa$i)) + 20|0); + $367 = HEAP32[$366>>2]|0; + $368 = ($367|0)==(0|0); + if ($368) { + $369 = ((($$4$lcssa$i)) + 16|0); + $370 = HEAP32[$369>>2]|0; + $371 = ($370|0)==(0|0); + if ($371) { + $$3372$i = 0; + break; + } else { + $$1370$i = $370;$$1374$i = $369; + } + } else { + $$1370$i = $367;$$1374$i = $366; + } + while(1) { + $372 = ((($$1370$i)) + 20|0); + $373 = HEAP32[$372>>2]|0; + $374 = ($373|0)==(0|0); + if (!($374)) { + $$1370$i = $373;$$1374$i = $372; + continue; + } + $375 = ((($$1370$i)) + 16|0); + $376 = HEAP32[$375>>2]|0; + $377 = ($376|0)==(0|0); + if ($377) { + break; + } else { + $$1370$i = $376;$$1374$i = $375; + } + } + $378 = ($$1374$i>>>0)<($348>>>0); + if ($378) { + _abort(); + // unreachable; + } else { + HEAP32[$$1374$i>>2] = 0; + $$3372$i = $$1370$i; + break; + } + } else { + $357 = ((($$4$lcssa$i)) + 8|0); + $358 = HEAP32[$357>>2]|0; + $359 = ($358>>>0)<($348>>>0); + if ($359) { + _abort(); + // unreachable; + } + $360 = ((($358)) + 12|0); + $361 = HEAP32[$360>>2]|0; + $362 = ($361|0)==($$4$lcssa$i|0); + if (!($362)) { + _abort(); + // unreachable; + } + $363 = ((($355)) + 8|0); + $364 = HEAP32[$363>>2]|0; + $365 = ($364|0)==($$4$lcssa$i|0); + if ($365) { + HEAP32[$360>>2] = $355; + HEAP32[$363>>2] = $358; + $$3372$i = $355; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $379 = ($353|0)==(0|0); + L164: do { + if ($379) { + $470 = $250; + } else { + $380 = ((($$4$lcssa$i)) + 28|0); + $381 = HEAP32[$380>>2]|0; + $382 = (33320 + ($381<<2)|0); + $383 = HEAP32[$382>>2]|0; + $384 = ($$4$lcssa$i|0)==($383|0); + do { + if ($384) { + HEAP32[$382>>2] = $$3372$i; + $cond$i208 = ($$3372$i|0)==(0|0); + if ($cond$i208) { + $385 = 1 << $381; + $386 = $385 ^ -1; + $387 = $250 & $386; + HEAP32[(33020)>>2] = $387; + $470 = $387; + break L164; + } + } else { + $388 = HEAP32[(33032)>>2]|0; + $389 = ($353>>>0)<($388>>>0); + if ($389) { + _abort(); + // unreachable; + } else { + $390 = ((($353)) + 16|0); + $391 = HEAP32[$390>>2]|0; + $not$$i209 = ($391|0)!=($$4$lcssa$i|0); + $$sink3$i = $not$$i209&1; + $392 = (((($353)) + 16|0) + ($$sink3$i<<2)|0); + HEAP32[$392>>2] = $$3372$i; + $393 = ($$3372$i|0)==(0|0); + if ($393) { + $470 = $250; + break L164; + } else { + break; + } + } + } + } while(0); + $394 = HEAP32[(33032)>>2]|0; + $395 = ($$3372$i>>>0)<($394>>>0); + if ($395) { + _abort(); + // unreachable; + } + $396 = ((($$3372$i)) + 24|0); + HEAP32[$396>>2] = $353; + $397 = ((($$4$lcssa$i)) + 16|0); + $398 = HEAP32[$397>>2]|0; + $399 = ($398|0)==(0|0); + do { + if (!($399)) { + $400 = ($398>>>0)<($394>>>0); + if ($400) { + _abort(); + // unreachable; + } else { + $401 = ((($$3372$i)) + 16|0); + HEAP32[$401>>2] = $398; + $402 = ((($398)) + 24|0); + HEAP32[$402>>2] = $$3372$i; + break; + } + } + } while(0); + $403 = ((($$4$lcssa$i)) + 20|0); + $404 = HEAP32[$403>>2]|0; + $405 = ($404|0)==(0|0); + if ($405) { + $470 = $250; + } else { + $406 = HEAP32[(33032)>>2]|0; + $407 = ($404>>>0)<($406>>>0); + if ($407) { + _abort(); + // unreachable; + } else { + $408 = ((($$3372$i)) + 20|0); + HEAP32[$408>>2] = $404; + $409 = ((($404)) + 24|0); + HEAP32[$409>>2] = $$3372$i; + $470 = $250; + break; + } + } + } + } while(0); + $410 = ($$4351$lcssa$i>>>0)<(16); + do { + if ($410) { + $411 = (($$4351$lcssa$i) + ($249))|0; + $412 = $411 | 3; + $413 = ((($$4$lcssa$i)) + 4|0); + HEAP32[$413>>2] = $412; + $414 = (($$4$lcssa$i) + ($411)|0); + $415 = ((($414)) + 4|0); + $416 = HEAP32[$415>>2]|0; + $417 = $416 | 1; + HEAP32[$415>>2] = $417; + } else { + $418 = $249 | 3; + $419 = ((($$4$lcssa$i)) + 4|0); + HEAP32[$419>>2] = $418; + $420 = $$4351$lcssa$i | 1; + $421 = ((($350)) + 4|0); + HEAP32[$421>>2] = $420; + $422 = (($350) + ($$4351$lcssa$i)|0); + HEAP32[$422>>2] = $$4351$lcssa$i; + $423 = $$4351$lcssa$i >>> 3; + $424 = ($$4351$lcssa$i>>>0)<(256); + if ($424) { + $425 = $423 << 1; + $426 = (33056 + ($425<<2)|0); + $427 = HEAP32[8254]|0; + $428 = 1 << $423; + $429 = $427 & $428; + $430 = ($429|0)==(0); + if ($430) { + $431 = $427 | $428; + HEAP32[8254] = $431; + $$pre$i210 = ((($426)) + 8|0); + $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; + } else { + $432 = ((($426)) + 8|0); + $433 = HEAP32[$432>>2]|0; + $434 = HEAP32[(33032)>>2]|0; + $435 = ($433>>>0)<($434>>>0); + if ($435) { + _abort(); + // unreachable; + } else { + $$0368$i = $433;$$pre$phi$i211Z2D = $432; + } + } + HEAP32[$$pre$phi$i211Z2D>>2] = $350; + $436 = ((($$0368$i)) + 12|0); + HEAP32[$436>>2] = $350; + $437 = ((($350)) + 8|0); + HEAP32[$437>>2] = $$0368$i; + $438 = ((($350)) + 12|0); + HEAP32[$438>>2] = $426; + break; + } + $439 = $$4351$lcssa$i >>> 8; + $440 = ($439|0)==(0); + if ($440) { + $$0361$i = 0; + } else { + $441 = ($$4351$lcssa$i>>>0)>(16777215); + if ($441) { + $$0361$i = 31; + } else { + $442 = (($439) + 1048320)|0; + $443 = $442 >>> 16; + $444 = $443 & 8; + $445 = $439 << $444; + $446 = (($445) + 520192)|0; + $447 = $446 >>> 16; + $448 = $447 & 4; + $449 = $448 | $444; + $450 = $445 << $448; + $451 = (($450) + 245760)|0; + $452 = $451 >>> 16; + $453 = $452 & 2; + $454 = $449 | $453; + $455 = (14 - ($454))|0; + $456 = $450 << $453; + $457 = $456 >>> 15; + $458 = (($455) + ($457))|0; + $459 = $458 << 1; + $460 = (($458) + 7)|0; + $461 = $$4351$lcssa$i >>> $460; + $462 = $461 & 1; + $463 = $462 | $459; + $$0361$i = $463; + } + } + $464 = (33320 + ($$0361$i<<2)|0); + $465 = ((($350)) + 28|0); + HEAP32[$465>>2] = $$0361$i; + $466 = ((($350)) + 16|0); + $467 = ((($466)) + 4|0); + HEAP32[$467>>2] = 0; + HEAP32[$466>>2] = 0; + $468 = 1 << $$0361$i; + $469 = $470 & $468; + $471 = ($469|0)==(0); + if ($471) { + $472 = $470 | $468; + HEAP32[(33020)>>2] = $472; + HEAP32[$464>>2] = $350; + $473 = ((($350)) + 24|0); + HEAP32[$473>>2] = $464; + $474 = ((($350)) + 12|0); + HEAP32[$474>>2] = $350; + $475 = ((($350)) + 8|0); + HEAP32[$475>>2] = $350; + break; + } + $476 = HEAP32[$464>>2]|0; + $477 = ($$0361$i|0)==(31); + $478 = $$0361$i >>> 1; + $479 = (25 - ($478))|0; + $480 = $477 ? 0 : $479; + $481 = $$4351$lcssa$i << $480; + $$0344$i = $481;$$0345$i = $476; + while(1) { + $482 = ((($$0345$i)) + 4|0); + $483 = HEAP32[$482>>2]|0; + $484 = $483 & -8; + $485 = ($484|0)==($$4351$lcssa$i|0); + if ($485) { + label = 139; + break; + } + $486 = $$0344$i >>> 31; + $487 = (((($$0345$i)) + 16|0) + ($486<<2)|0); + $488 = $$0344$i << 1; + $489 = HEAP32[$487>>2]|0; + $490 = ($489|0)==(0|0); + if ($490) { + label = 136; + break; + } else { + $$0344$i = $488;$$0345$i = $489; + } + } + if ((label|0) == 136) { + $491 = HEAP32[(33032)>>2]|0; + $492 = ($487>>>0)<($491>>>0); + if ($492) { + _abort(); + // unreachable; + } else { + HEAP32[$487>>2] = $350; + $493 = ((($350)) + 24|0); + HEAP32[$493>>2] = $$0345$i; + $494 = ((($350)) + 12|0); + HEAP32[$494>>2] = $350; + $495 = ((($350)) + 8|0); + HEAP32[$495>>2] = $350; + break; + } + } + else if ((label|0) == 139) { + $496 = ((($$0345$i)) + 8|0); + $497 = HEAP32[$496>>2]|0; + $498 = HEAP32[(33032)>>2]|0; + $499 = ($497>>>0)>=($498>>>0); + $not$9$i = ($$0345$i>>>0)>=($498>>>0); + $500 = $499 & $not$9$i; + if ($500) { + $501 = ((($497)) + 12|0); + HEAP32[$501>>2] = $350; + HEAP32[$496>>2] = $350; + $502 = ((($350)) + 8|0); + HEAP32[$502>>2] = $497; + $503 = ((($350)) + 12|0); + HEAP32[$503>>2] = $$0345$i; + $504 = ((($350)) + 24|0); + HEAP32[$504>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } while(0); + $505 = ((($$4$lcssa$i)) + 8|0); + $$0 = $505; + STACKTOP = sp;return ($$0|0); + } else { + $$0197 = $249; + } + } + } + } + } + } while(0); + $506 = HEAP32[(33024)>>2]|0; + $507 = ($506>>>0)<($$0197>>>0); + if (!($507)) { + $508 = (($506) - ($$0197))|0; + $509 = HEAP32[(33036)>>2]|0; + $510 = ($508>>>0)>(15); + if ($510) { + $511 = (($509) + ($$0197)|0); + HEAP32[(33036)>>2] = $511; + HEAP32[(33024)>>2] = $508; + $512 = $508 | 1; + $513 = ((($511)) + 4|0); + HEAP32[$513>>2] = $512; + $514 = (($511) + ($508)|0); + HEAP32[$514>>2] = $508; + $515 = $$0197 | 3; + $516 = ((($509)) + 4|0); + HEAP32[$516>>2] = $515; + } else { + HEAP32[(33024)>>2] = 0; + HEAP32[(33036)>>2] = 0; + $517 = $506 | 3; + $518 = ((($509)) + 4|0); + HEAP32[$518>>2] = $517; + $519 = (($509) + ($506)|0); + $520 = ((($519)) + 4|0); + $521 = HEAP32[$520>>2]|0; + $522 = $521 | 1; + HEAP32[$520>>2] = $522; + } + $523 = ((($509)) + 8|0); + $$0 = $523; + STACKTOP = sp;return ($$0|0); + } + $524 = HEAP32[(33028)>>2]|0; + $525 = ($524>>>0)>($$0197>>>0); + if ($525) { + $526 = (($524) - ($$0197))|0; + HEAP32[(33028)>>2] = $526; + $527 = HEAP32[(33040)>>2]|0; + $528 = (($527) + ($$0197)|0); + HEAP32[(33040)>>2] = $528; + $529 = $526 | 1; + $530 = ((($528)) + 4|0); + HEAP32[$530>>2] = $529; + $531 = $$0197 | 3; + $532 = ((($527)) + 4|0); + HEAP32[$532>>2] = $531; + $533 = ((($527)) + 8|0); + $$0 = $533; + STACKTOP = sp;return ($$0|0); + } + $534 = HEAP32[8372]|0; + $535 = ($534|0)==(0); + if ($535) { + HEAP32[(33496)>>2] = 4096; + HEAP32[(33492)>>2] = 4096; + HEAP32[(33500)>>2] = -1; + HEAP32[(33504)>>2] = -1; + HEAP32[(33508)>>2] = 0; + HEAP32[(33460)>>2] = 0; + $536 = $1; + $537 = $536 & -16; + $538 = $537 ^ 1431655768; + HEAP32[$1>>2] = $538; + HEAP32[8372] = $538; + $542 = 4096; + } else { + $$pre$i212 = HEAP32[(33496)>>2]|0; + $542 = $$pre$i212; + } + $539 = (($$0197) + 48)|0; + $540 = (($$0197) + 47)|0; + $541 = (($542) + ($540))|0; + $543 = (0 - ($542))|0; + $544 = $541 & $543; + $545 = ($544>>>0)>($$0197>>>0); + if (!($545)) { + $$0 = 0; + STACKTOP = sp;return ($$0|0); + } + $546 = HEAP32[(33456)>>2]|0; + $547 = ($546|0)==(0); + if (!($547)) { + $548 = HEAP32[(33448)>>2]|0; + $549 = (($548) + ($544))|0; + $550 = ($549>>>0)<=($548>>>0); + $551 = ($549>>>0)>($546>>>0); + $or$cond1$i = $550 | $551; + if ($or$cond1$i) { + $$0 = 0; + STACKTOP = sp;return ($$0|0); + } + } + $552 = HEAP32[(33460)>>2]|0; + $553 = $552 & 4; + $554 = ($553|0)==(0); + L244: do { + if ($554) { + $555 = HEAP32[(33040)>>2]|0; + $556 = ($555|0)==(0|0); + L246: do { + if ($556) { + label = 163; + } else { + $$0$i$i = (33464); + while(1) { + $557 = HEAP32[$$0$i$i>>2]|0; + $558 = ($557>>>0)>($555>>>0); + if (!($558)) { + $559 = ((($$0$i$i)) + 4|0); + $560 = HEAP32[$559>>2]|0; + $561 = (($557) + ($560)|0); + $562 = ($561>>>0)>($555>>>0); + if ($562) { + break; + } + } + $563 = ((($$0$i$i)) + 8|0); + $564 = HEAP32[$563>>2]|0; + $565 = ($564|0)==(0|0); + if ($565) { + label = 163; + break L246; + } else { + $$0$i$i = $564; + } + } + $588 = (($541) - ($524))|0; + $589 = $588 & $543; + $590 = ($589>>>0)<(2147483647); + if ($590) { + $591 = (_sbrk(($589|0))|0); + $592 = HEAP32[$$0$i$i>>2]|0; + $593 = HEAP32[$559>>2]|0; + $594 = (($592) + ($593)|0); + $595 = ($591|0)==($594|0); + if ($595) { + $596 = ($591|0)==((-1)|0); + if ($596) { + $$2234253237$i = $589; + } else { + $$723948$i = $589;$$749$i = $591; + label = 180; + break L244; + } + } else { + $$2247$ph$i = $591;$$2253$ph$i = $589; + label = 171; + } + } else { + $$2234253237$i = 0; + } + } + } while(0); + do { + if ((label|0) == 163) { + $566 = (_sbrk(0)|0); + $567 = ($566|0)==((-1)|0); + if ($567) { + $$2234253237$i = 0; + } else { + $568 = $566; + $569 = HEAP32[(33492)>>2]|0; + $570 = (($569) + -1)|0; + $571 = $570 & $568; + $572 = ($571|0)==(0); + $573 = (($570) + ($568))|0; + $574 = (0 - ($569))|0; + $575 = $573 & $574; + $576 = (($575) - ($568))|0; + $577 = $572 ? 0 : $576; + $$$i = (($577) + ($544))|0; + $578 = HEAP32[(33448)>>2]|0; + $579 = (($$$i) + ($578))|0; + $580 = ($$$i>>>0)>($$0197>>>0); + $581 = ($$$i>>>0)<(2147483647); + $or$cond$i214 = $580 & $581; + if ($or$cond$i214) { + $582 = HEAP32[(33456)>>2]|0; + $583 = ($582|0)==(0); + if (!($583)) { + $584 = ($579>>>0)<=($578>>>0); + $585 = ($579>>>0)>($582>>>0); + $or$cond2$i215 = $584 | $585; + if ($or$cond2$i215) { + $$2234253237$i = 0; + break; + } + } + $586 = (_sbrk(($$$i|0))|0); + $587 = ($586|0)==($566|0); + if ($587) { + $$723948$i = $$$i;$$749$i = $566; + label = 180; + break L244; + } else { + $$2247$ph$i = $586;$$2253$ph$i = $$$i; + label = 171; + } + } else { + $$2234253237$i = 0; + } + } + } + } while(0); + do { + if ((label|0) == 171) { + $597 = (0 - ($$2253$ph$i))|0; + $598 = ($$2247$ph$i|0)!=((-1)|0); + $599 = ($$2253$ph$i>>>0)<(2147483647); + $or$cond7$i = $599 & $598; + $600 = ($539>>>0)>($$2253$ph$i>>>0); + $or$cond10$i = $600 & $or$cond7$i; + if (!($or$cond10$i)) { + $610 = ($$2247$ph$i|0)==((-1)|0); + if ($610) { + $$2234253237$i = 0; + break; + } else { + $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i; + label = 180; + break L244; + } + } + $601 = HEAP32[(33496)>>2]|0; + $602 = (($540) - ($$2253$ph$i))|0; + $603 = (($602) + ($601))|0; + $604 = (0 - ($601))|0; + $605 = $603 & $604; + $606 = ($605>>>0)<(2147483647); + if (!($606)) { + $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i; + label = 180; + break L244; + } + $607 = (_sbrk(($605|0))|0); + $608 = ($607|0)==((-1)|0); + if ($608) { + (_sbrk(($597|0))|0); + $$2234253237$i = 0; + break; + } else { + $609 = (($605) + ($$2253$ph$i))|0; + $$723948$i = $609;$$749$i = $$2247$ph$i; + label = 180; + break L244; + } + } + } while(0); + $611 = HEAP32[(33460)>>2]|0; + $612 = $611 | 4; + HEAP32[(33460)>>2] = $612; + $$4236$i = $$2234253237$i; + label = 178; + } else { + $$4236$i = 0; + label = 178; + } + } while(0); + if ((label|0) == 178) { + $613 = ($544>>>0)<(2147483647); + if ($613) { + $614 = (_sbrk(($544|0))|0); + $615 = (_sbrk(0)|0); + $616 = ($614|0)!=((-1)|0); + $617 = ($615|0)!=((-1)|0); + $or$cond5$i = $616 & $617; + $618 = ($614>>>0)<($615>>>0); + $or$cond11$i = $618 & $or$cond5$i; + $619 = $615; + $620 = $614; + $621 = (($619) - ($620))|0; + $622 = (($$0197) + 40)|0; + $623 = ($621>>>0)>($622>>>0); + $$$4236$i = $623 ? $621 : $$4236$i; + $or$cond11$not$i = $or$cond11$i ^ 1; + $624 = ($614|0)==((-1)|0); + $not$$i216 = $623 ^ 1; + $625 = $624 | $not$$i216; + $or$cond50$i = $625 | $or$cond11$not$i; + if (!($or$cond50$i)) { + $$723948$i = $$$4236$i;$$749$i = $614; + label = 180; + } + } + } + if ((label|0) == 180) { + $626 = HEAP32[(33448)>>2]|0; + $627 = (($626) + ($$723948$i))|0; + HEAP32[(33448)>>2] = $627; + $628 = HEAP32[(33452)>>2]|0; + $629 = ($627>>>0)>($628>>>0); + if ($629) { + HEAP32[(33452)>>2] = $627; + } + $630 = HEAP32[(33040)>>2]|0; + $631 = ($630|0)==(0|0); + do { + if ($631) { + $632 = HEAP32[(33032)>>2]|0; + $633 = ($632|0)==(0|0); + $634 = ($$749$i>>>0)<($632>>>0); + $or$cond12$i = $633 | $634; + if ($or$cond12$i) { + HEAP32[(33032)>>2] = $$749$i; + } + HEAP32[(33464)>>2] = $$749$i; + HEAP32[(33468)>>2] = $$723948$i; + HEAP32[(33476)>>2] = 0; + $635 = HEAP32[8372]|0; + HEAP32[(33052)>>2] = $635; + HEAP32[(33048)>>2] = -1; + $$01$i$i = 0; + while(1) { + $636 = $$01$i$i << 1; + $637 = (33056 + ($636<<2)|0); + $638 = ((($637)) + 12|0); + HEAP32[$638>>2] = $637; + $639 = ((($637)) + 8|0); + HEAP32[$639>>2] = $637; + $640 = (($$01$i$i) + 1)|0; + $exitcond$i$i = ($640|0)==(32); + if ($exitcond$i$i) { + break; + } else { + $$01$i$i = $640; + } + } + $641 = (($$723948$i) + -40)|0; + $642 = ((($$749$i)) + 8|0); + $643 = $642; + $644 = $643 & 7; + $645 = ($644|0)==(0); + $646 = (0 - ($643))|0; + $647 = $646 & 7; + $648 = $645 ? 0 : $647; + $649 = (($$749$i) + ($648)|0); + $650 = (($641) - ($648))|0; + HEAP32[(33040)>>2] = $649; + HEAP32[(33028)>>2] = $650; + $651 = $650 | 1; + $652 = ((($649)) + 4|0); + HEAP32[$652>>2] = $651; + $653 = (($649) + ($650)|0); + $654 = ((($653)) + 4|0); + HEAP32[$654>>2] = 40; + $655 = HEAP32[(33504)>>2]|0; + HEAP32[(33044)>>2] = $655; + } else { + $$024371$i = (33464); + while(1) { + $656 = HEAP32[$$024371$i>>2]|0; + $657 = ((($$024371$i)) + 4|0); + $658 = HEAP32[$657>>2]|0; + $659 = (($656) + ($658)|0); + $660 = ($$749$i|0)==($659|0); + if ($660) { + label = 190; + break; + } + $661 = ((($$024371$i)) + 8|0); + $662 = HEAP32[$661>>2]|0; + $663 = ($662|0)==(0|0); + if ($663) { + break; + } else { + $$024371$i = $662; + } + } + if ((label|0) == 190) { + $664 = ((($$024371$i)) + 12|0); + $665 = HEAP32[$664>>2]|0; + $666 = $665 & 8; + $667 = ($666|0)==(0); + if ($667) { + $668 = ($630>>>0)>=($656>>>0); + $669 = ($630>>>0)<($$749$i>>>0); + $or$cond51$i = $669 & $668; + if ($or$cond51$i) { + $670 = (($658) + ($$723948$i))|0; + HEAP32[$657>>2] = $670; + $671 = HEAP32[(33028)>>2]|0; + $672 = ((($630)) + 8|0); + $673 = $672; + $674 = $673 & 7; + $675 = ($674|0)==(0); + $676 = (0 - ($673))|0; + $677 = $676 & 7; + $678 = $675 ? 0 : $677; + $679 = (($630) + ($678)|0); + $680 = (($$723948$i) - ($678))|0; + $681 = (($671) + ($680))|0; + HEAP32[(33040)>>2] = $679; + HEAP32[(33028)>>2] = $681; + $682 = $681 | 1; + $683 = ((($679)) + 4|0); + HEAP32[$683>>2] = $682; + $684 = (($679) + ($681)|0); + $685 = ((($684)) + 4|0); + HEAP32[$685>>2] = 40; + $686 = HEAP32[(33504)>>2]|0; + HEAP32[(33044)>>2] = $686; + break; + } + } + } + $687 = HEAP32[(33032)>>2]|0; + $688 = ($$749$i>>>0)<($687>>>0); + if ($688) { + HEAP32[(33032)>>2] = $$749$i; + $752 = $$749$i; + } else { + $752 = $687; + } + $689 = (($$749$i) + ($$723948$i)|0); + $$124470$i = (33464); + while(1) { + $690 = HEAP32[$$124470$i>>2]|0; + $691 = ($690|0)==($689|0); + if ($691) { + label = 198; + break; + } + $692 = ((($$124470$i)) + 8|0); + $693 = HEAP32[$692>>2]|0; + $694 = ($693|0)==(0|0); + if ($694) { + break; + } else { + $$124470$i = $693; + } + } + if ((label|0) == 198) { + $695 = ((($$124470$i)) + 12|0); + $696 = HEAP32[$695>>2]|0; + $697 = $696 & 8; + $698 = ($697|0)==(0); + if ($698) { + HEAP32[$$124470$i>>2] = $$749$i; + $699 = ((($$124470$i)) + 4|0); + $700 = HEAP32[$699>>2]|0; + $701 = (($700) + ($$723948$i))|0; + HEAP32[$699>>2] = $701; + $702 = ((($$749$i)) + 8|0); + $703 = $702; + $704 = $703 & 7; + $705 = ($704|0)==(0); + $706 = (0 - ($703))|0; + $707 = $706 & 7; + $708 = $705 ? 0 : $707; + $709 = (($$749$i) + ($708)|0); + $710 = ((($689)) + 8|0); + $711 = $710; + $712 = $711 & 7; + $713 = ($712|0)==(0); + $714 = (0 - ($711))|0; + $715 = $714 & 7; + $716 = $713 ? 0 : $715; + $717 = (($689) + ($716)|0); + $718 = $717; + $719 = $709; + $720 = (($718) - ($719))|0; + $721 = (($709) + ($$0197)|0); + $722 = (($720) - ($$0197))|0; + $723 = $$0197 | 3; + $724 = ((($709)) + 4|0); + HEAP32[$724>>2] = $723; + $725 = ($717|0)==($630|0); + do { + if ($725) { + $726 = HEAP32[(33028)>>2]|0; + $727 = (($726) + ($722))|0; + HEAP32[(33028)>>2] = $727; + HEAP32[(33040)>>2] = $721; + $728 = $727 | 1; + $729 = ((($721)) + 4|0); + HEAP32[$729>>2] = $728; + } else { + $730 = HEAP32[(33036)>>2]|0; + $731 = ($717|0)==($730|0); + if ($731) { + $732 = HEAP32[(33024)>>2]|0; + $733 = (($732) + ($722))|0; + HEAP32[(33024)>>2] = $733; + HEAP32[(33036)>>2] = $721; + $734 = $733 | 1; + $735 = ((($721)) + 4|0); + HEAP32[$735>>2] = $734; + $736 = (($721) + ($733)|0); + HEAP32[$736>>2] = $733; + break; + } + $737 = ((($717)) + 4|0); + $738 = HEAP32[$737>>2]|0; + $739 = $738 & 3; + $740 = ($739|0)==(1); + if ($740) { + $741 = $738 & -8; + $742 = $738 >>> 3; + $743 = ($738>>>0)<(256); + L314: do { + if ($743) { + $744 = ((($717)) + 8|0); + $745 = HEAP32[$744>>2]|0; + $746 = ((($717)) + 12|0); + $747 = HEAP32[$746>>2]|0; + $748 = $742 << 1; + $749 = (33056 + ($748<<2)|0); + $750 = ($745|0)==($749|0); + do { + if (!($750)) { + $751 = ($745>>>0)<($752>>>0); + if ($751) { + _abort(); + // unreachable; + } + $753 = ((($745)) + 12|0); + $754 = HEAP32[$753>>2]|0; + $755 = ($754|0)==($717|0); + if ($755) { + break; + } + _abort(); + // unreachable; + } + } while(0); + $756 = ($747|0)==($745|0); + if ($756) { + $757 = 1 << $742; + $758 = $757 ^ -1; + $759 = HEAP32[8254]|0; + $760 = $759 & $758; + HEAP32[8254] = $760; + break; + } + $761 = ($747|0)==($749|0); + do { + if ($761) { + $$pre10$i$i = ((($747)) + 8|0); + $$pre$phi11$i$iZ2D = $$pre10$i$i; + } else { + $762 = ($747>>>0)<($752>>>0); + if ($762) { + _abort(); + // unreachable; + } + $763 = ((($747)) + 8|0); + $764 = HEAP32[$763>>2]|0; + $765 = ($764|0)==($717|0); + if ($765) { + $$pre$phi11$i$iZ2D = $763; + break; + } + _abort(); + // unreachable; + } + } while(0); + $766 = ((($745)) + 12|0); + HEAP32[$766>>2] = $747; + HEAP32[$$pre$phi11$i$iZ2D>>2] = $745; + } else { + $767 = ((($717)) + 24|0); + $768 = HEAP32[$767>>2]|0; + $769 = ((($717)) + 12|0); + $770 = HEAP32[$769>>2]|0; + $771 = ($770|0)==($717|0); + do { + if ($771) { + $781 = ((($717)) + 16|0); + $782 = ((($781)) + 4|0); + $783 = HEAP32[$782>>2]|0; + $784 = ($783|0)==(0|0); + if ($784) { + $785 = HEAP32[$781>>2]|0; + $786 = ($785|0)==(0|0); + if ($786) { + $$3$i$i = 0; + break; + } else { + $$1291$i$i = $785;$$1293$i$i = $781; + } + } else { + $$1291$i$i = $783;$$1293$i$i = $782; + } + while(1) { + $787 = ((($$1291$i$i)) + 20|0); + $788 = HEAP32[$787>>2]|0; + $789 = ($788|0)==(0|0); + if (!($789)) { + $$1291$i$i = $788;$$1293$i$i = $787; + continue; + } + $790 = ((($$1291$i$i)) + 16|0); + $791 = HEAP32[$790>>2]|0; + $792 = ($791|0)==(0|0); + if ($792) { + break; + } else { + $$1291$i$i = $791;$$1293$i$i = $790; + } + } + $793 = ($$1293$i$i>>>0)<($752>>>0); + if ($793) { + _abort(); + // unreachable; + } else { + HEAP32[$$1293$i$i>>2] = 0; + $$3$i$i = $$1291$i$i; + break; + } + } else { + $772 = ((($717)) + 8|0); + $773 = HEAP32[$772>>2]|0; + $774 = ($773>>>0)<($752>>>0); + if ($774) { + _abort(); + // unreachable; + } + $775 = ((($773)) + 12|0); + $776 = HEAP32[$775>>2]|0; + $777 = ($776|0)==($717|0); + if (!($777)) { + _abort(); + // unreachable; + } + $778 = ((($770)) + 8|0); + $779 = HEAP32[$778>>2]|0; + $780 = ($779|0)==($717|0); + if ($780) { + HEAP32[$775>>2] = $770; + HEAP32[$778>>2] = $773; + $$3$i$i = $770; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $794 = ($768|0)==(0|0); + if ($794) { + break; + } + $795 = ((($717)) + 28|0); + $796 = HEAP32[$795>>2]|0; + $797 = (33320 + ($796<<2)|0); + $798 = HEAP32[$797>>2]|0; + $799 = ($717|0)==($798|0); + do { + if ($799) { + HEAP32[$797>>2] = $$3$i$i; + $cond$i$i = ($$3$i$i|0)==(0|0); + if (!($cond$i$i)) { + break; + } + $800 = 1 << $796; + $801 = $800 ^ -1; + $802 = HEAP32[(33020)>>2]|0; + $803 = $802 & $801; + HEAP32[(33020)>>2] = $803; + break L314; + } else { + $804 = HEAP32[(33032)>>2]|0; + $805 = ($768>>>0)<($804>>>0); + if ($805) { + _abort(); + // unreachable; + } else { + $806 = ((($768)) + 16|0); + $807 = HEAP32[$806>>2]|0; + $not$$i17$i = ($807|0)!=($717|0); + $$sink1$i$i = $not$$i17$i&1; + $808 = (((($768)) + 16|0) + ($$sink1$i$i<<2)|0); + HEAP32[$808>>2] = $$3$i$i; + $809 = ($$3$i$i|0)==(0|0); + if ($809) { + break L314; + } else { + break; + } + } + } + } while(0); + $810 = HEAP32[(33032)>>2]|0; + $811 = ($$3$i$i>>>0)<($810>>>0); + if ($811) { + _abort(); + // unreachable; + } + $812 = ((($$3$i$i)) + 24|0); + HEAP32[$812>>2] = $768; + $813 = ((($717)) + 16|0); + $814 = HEAP32[$813>>2]|0; + $815 = ($814|0)==(0|0); + do { + if (!($815)) { + $816 = ($814>>>0)<($810>>>0); + if ($816) { + _abort(); + // unreachable; + } else { + $817 = ((($$3$i$i)) + 16|0); + HEAP32[$817>>2] = $814; + $818 = ((($814)) + 24|0); + HEAP32[$818>>2] = $$3$i$i; + break; + } + } + } while(0); + $819 = ((($813)) + 4|0); + $820 = HEAP32[$819>>2]|0; + $821 = ($820|0)==(0|0); + if ($821) { + break; + } + $822 = HEAP32[(33032)>>2]|0; + $823 = ($820>>>0)<($822>>>0); + if ($823) { + _abort(); + // unreachable; + } else { + $824 = ((($$3$i$i)) + 20|0); + HEAP32[$824>>2] = $820; + $825 = ((($820)) + 24|0); + HEAP32[$825>>2] = $$3$i$i; + break; + } + } + } while(0); + $826 = (($717) + ($741)|0); + $827 = (($741) + ($722))|0; + $$0$i18$i = $826;$$0287$i$i = $827; + } else { + $$0$i18$i = $717;$$0287$i$i = $722; + } + $828 = ((($$0$i18$i)) + 4|0); + $829 = HEAP32[$828>>2]|0; + $830 = $829 & -2; + HEAP32[$828>>2] = $830; + $831 = $$0287$i$i | 1; + $832 = ((($721)) + 4|0); + HEAP32[$832>>2] = $831; + $833 = (($721) + ($$0287$i$i)|0); + HEAP32[$833>>2] = $$0287$i$i; + $834 = $$0287$i$i >>> 3; + $835 = ($$0287$i$i>>>0)<(256); + if ($835) { + $836 = $834 << 1; + $837 = (33056 + ($836<<2)|0); + $838 = HEAP32[8254]|0; + $839 = 1 << $834; + $840 = $838 & $839; + $841 = ($840|0)==(0); + do { + if ($841) { + $842 = $838 | $839; + HEAP32[8254] = $842; + $$pre$i19$i = ((($837)) + 8|0); + $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; + } else { + $843 = ((($837)) + 8|0); + $844 = HEAP32[$843>>2]|0; + $845 = HEAP32[(33032)>>2]|0; + $846 = ($844>>>0)<($845>>>0); + if (!($846)) { + $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; + break; + } + _abort(); + // unreachable; + } + } while(0); + HEAP32[$$pre$phi$i20$iZ2D>>2] = $721; + $847 = ((($$0295$i$i)) + 12|0); + HEAP32[$847>>2] = $721; + $848 = ((($721)) + 8|0); + HEAP32[$848>>2] = $$0295$i$i; + $849 = ((($721)) + 12|0); + HEAP32[$849>>2] = $837; + break; + } + $850 = $$0287$i$i >>> 8; + $851 = ($850|0)==(0); + do { + if ($851) { + $$0296$i$i = 0; + } else { + $852 = ($$0287$i$i>>>0)>(16777215); + if ($852) { + $$0296$i$i = 31; + break; + } + $853 = (($850) + 1048320)|0; + $854 = $853 >>> 16; + $855 = $854 & 8; + $856 = $850 << $855; + $857 = (($856) + 520192)|0; + $858 = $857 >>> 16; + $859 = $858 & 4; + $860 = $859 | $855; + $861 = $856 << $859; + $862 = (($861) + 245760)|0; + $863 = $862 >>> 16; + $864 = $863 & 2; + $865 = $860 | $864; + $866 = (14 - ($865))|0; + $867 = $861 << $864; + $868 = $867 >>> 15; + $869 = (($866) + ($868))|0; + $870 = $869 << 1; + $871 = (($869) + 7)|0; + $872 = $$0287$i$i >>> $871; + $873 = $872 & 1; + $874 = $873 | $870; + $$0296$i$i = $874; + } + } while(0); + $875 = (33320 + ($$0296$i$i<<2)|0); + $876 = ((($721)) + 28|0); + HEAP32[$876>>2] = $$0296$i$i; + $877 = ((($721)) + 16|0); + $878 = ((($877)) + 4|0); + HEAP32[$878>>2] = 0; + HEAP32[$877>>2] = 0; + $879 = HEAP32[(33020)>>2]|0; + $880 = 1 << $$0296$i$i; + $881 = $879 & $880; + $882 = ($881|0)==(0); + if ($882) { + $883 = $879 | $880; + HEAP32[(33020)>>2] = $883; + HEAP32[$875>>2] = $721; + $884 = ((($721)) + 24|0); + HEAP32[$884>>2] = $875; + $885 = ((($721)) + 12|0); + HEAP32[$885>>2] = $721; + $886 = ((($721)) + 8|0); + HEAP32[$886>>2] = $721; + break; + } + $887 = HEAP32[$875>>2]|0; + $888 = ($$0296$i$i|0)==(31); + $889 = $$0296$i$i >>> 1; + $890 = (25 - ($889))|0; + $891 = $888 ? 0 : $890; + $892 = $$0287$i$i << $891; + $$0288$i$i = $892;$$0289$i$i = $887; + while(1) { + $893 = ((($$0289$i$i)) + 4|0); + $894 = HEAP32[$893>>2]|0; + $895 = $894 & -8; + $896 = ($895|0)==($$0287$i$i|0); + if ($896) { + label = 265; + break; + } + $897 = $$0288$i$i >>> 31; + $898 = (((($$0289$i$i)) + 16|0) + ($897<<2)|0); + $899 = $$0288$i$i << 1; + $900 = HEAP32[$898>>2]|0; + $901 = ($900|0)==(0|0); + if ($901) { + label = 262; + break; + } else { + $$0288$i$i = $899;$$0289$i$i = $900; + } + } + if ((label|0) == 262) { + $902 = HEAP32[(33032)>>2]|0; + $903 = ($898>>>0)<($902>>>0); + if ($903) { + _abort(); + // unreachable; + } else { + HEAP32[$898>>2] = $721; + $904 = ((($721)) + 24|0); + HEAP32[$904>>2] = $$0289$i$i; + $905 = ((($721)) + 12|0); + HEAP32[$905>>2] = $721; + $906 = ((($721)) + 8|0); + HEAP32[$906>>2] = $721; + break; + } + } + else if ((label|0) == 265) { + $907 = ((($$0289$i$i)) + 8|0); + $908 = HEAP32[$907>>2]|0; + $909 = HEAP32[(33032)>>2]|0; + $910 = ($908>>>0)>=($909>>>0); + $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); + $911 = $910 & $not$7$i$i; + if ($911) { + $912 = ((($908)) + 12|0); + HEAP32[$912>>2] = $721; + HEAP32[$907>>2] = $721; + $913 = ((($721)) + 8|0); + HEAP32[$913>>2] = $908; + $914 = ((($721)) + 12|0); + HEAP32[$914>>2] = $$0289$i$i; + $915 = ((($721)) + 24|0); + HEAP32[$915>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } while(0); + $1047 = ((($709)) + 8|0); + $$0 = $1047; + STACKTOP = sp;return ($$0|0); + } + } + $$0$i$i$i = (33464); + while(1) { + $916 = HEAP32[$$0$i$i$i>>2]|0; + $917 = ($916>>>0)>($630>>>0); + if (!($917)) { + $918 = ((($$0$i$i$i)) + 4|0); + $919 = HEAP32[$918>>2]|0; + $920 = (($916) + ($919)|0); + $921 = ($920>>>0)>($630>>>0); + if ($921) { + break; + } + } + $922 = ((($$0$i$i$i)) + 8|0); + $923 = HEAP32[$922>>2]|0; + $$0$i$i$i = $923; + } + $924 = ((($920)) + -47|0); + $925 = ((($924)) + 8|0); + $926 = $925; + $927 = $926 & 7; + $928 = ($927|0)==(0); + $929 = (0 - ($926))|0; + $930 = $929 & 7; + $931 = $928 ? 0 : $930; + $932 = (($924) + ($931)|0); + $933 = ((($630)) + 16|0); + $934 = ($932>>>0)<($933>>>0); + $935 = $934 ? $630 : $932; + $936 = ((($935)) + 8|0); + $937 = ((($935)) + 24|0); + $938 = (($$723948$i) + -40)|0; + $939 = ((($$749$i)) + 8|0); + $940 = $939; + $941 = $940 & 7; + $942 = ($941|0)==(0); + $943 = (0 - ($940))|0; + $944 = $943 & 7; + $945 = $942 ? 0 : $944; + $946 = (($$749$i) + ($945)|0); + $947 = (($938) - ($945))|0; + HEAP32[(33040)>>2] = $946; + HEAP32[(33028)>>2] = $947; + $948 = $947 | 1; + $949 = ((($946)) + 4|0); + HEAP32[$949>>2] = $948; + $950 = (($946) + ($947)|0); + $951 = ((($950)) + 4|0); + HEAP32[$951>>2] = 40; + $952 = HEAP32[(33504)>>2]|0; + HEAP32[(33044)>>2] = $952; + $953 = ((($935)) + 4|0); + HEAP32[$953>>2] = 27; + ;HEAP32[$936>>2]=HEAP32[(33464)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(33464)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(33464)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(33464)+12>>2]|0; + HEAP32[(33464)>>2] = $$749$i; + HEAP32[(33468)>>2] = $$723948$i; + HEAP32[(33476)>>2] = 0; + HEAP32[(33472)>>2] = $936; + $955 = $937; + while(1) { + $954 = ((($955)) + 4|0); + HEAP32[$954>>2] = 7; + $956 = ((($955)) + 8|0); + $957 = ($956>>>0)<($920>>>0); + if ($957) { + $955 = $954; + } else { + break; + } + } + $958 = ($935|0)==($630|0); + if (!($958)) { + $959 = $935; + $960 = $630; + $961 = (($959) - ($960))|0; + $962 = HEAP32[$953>>2]|0; + $963 = $962 & -2; + HEAP32[$953>>2] = $963; + $964 = $961 | 1; + $965 = ((($630)) + 4|0); + HEAP32[$965>>2] = $964; + HEAP32[$935>>2] = $961; + $966 = $961 >>> 3; + $967 = ($961>>>0)<(256); + if ($967) { + $968 = $966 << 1; + $969 = (33056 + ($968<<2)|0); + $970 = HEAP32[8254]|0; + $971 = 1 << $966; + $972 = $970 & $971; + $973 = ($972|0)==(0); + if ($973) { + $974 = $970 | $971; + HEAP32[8254] = $974; + $$pre$i$i = ((($969)) + 8|0); + $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; + } else { + $975 = ((($969)) + 8|0); + $976 = HEAP32[$975>>2]|0; + $977 = HEAP32[(33032)>>2]|0; + $978 = ($976>>>0)<($977>>>0); + if ($978) { + _abort(); + // unreachable; + } else { + $$0211$i$i = $976;$$pre$phi$i$iZ2D = $975; + } + } + HEAP32[$$pre$phi$i$iZ2D>>2] = $630; + $979 = ((($$0211$i$i)) + 12|0); + HEAP32[$979>>2] = $630; + $980 = ((($630)) + 8|0); + HEAP32[$980>>2] = $$0211$i$i; + $981 = ((($630)) + 12|0); + HEAP32[$981>>2] = $969; + break; + } + $982 = $961 >>> 8; + $983 = ($982|0)==(0); + if ($983) { + $$0212$i$i = 0; + } else { + $984 = ($961>>>0)>(16777215); + if ($984) { + $$0212$i$i = 31; + } else { + $985 = (($982) + 1048320)|0; + $986 = $985 >>> 16; + $987 = $986 & 8; + $988 = $982 << $987; + $989 = (($988) + 520192)|0; + $990 = $989 >>> 16; + $991 = $990 & 4; + $992 = $991 | $987; + $993 = $988 << $991; + $994 = (($993) + 245760)|0; + $995 = $994 >>> 16; + $996 = $995 & 2; + $997 = $992 | $996; + $998 = (14 - ($997))|0; + $999 = $993 << $996; + $1000 = $999 >>> 15; + $1001 = (($998) + ($1000))|0; + $1002 = $1001 << 1; + $1003 = (($1001) + 7)|0; + $1004 = $961 >>> $1003; + $1005 = $1004 & 1; + $1006 = $1005 | $1002; + $$0212$i$i = $1006; + } + } + $1007 = (33320 + ($$0212$i$i<<2)|0); + $1008 = ((($630)) + 28|0); + HEAP32[$1008>>2] = $$0212$i$i; + $1009 = ((($630)) + 20|0); + HEAP32[$1009>>2] = 0; + HEAP32[$933>>2] = 0; + $1010 = HEAP32[(33020)>>2]|0; + $1011 = 1 << $$0212$i$i; + $1012 = $1010 & $1011; + $1013 = ($1012|0)==(0); + if ($1013) { + $1014 = $1010 | $1011; + HEAP32[(33020)>>2] = $1014; + HEAP32[$1007>>2] = $630; + $1015 = ((($630)) + 24|0); + HEAP32[$1015>>2] = $1007; + $1016 = ((($630)) + 12|0); + HEAP32[$1016>>2] = $630; + $1017 = ((($630)) + 8|0); + HEAP32[$1017>>2] = $630; + break; + } + $1018 = HEAP32[$1007>>2]|0; + $1019 = ($$0212$i$i|0)==(31); + $1020 = $$0212$i$i >>> 1; + $1021 = (25 - ($1020))|0; + $1022 = $1019 ? 0 : $1021; + $1023 = $961 << $1022; + $$0206$i$i = $1023;$$0207$i$i = $1018; + while(1) { + $1024 = ((($$0207$i$i)) + 4|0); + $1025 = HEAP32[$1024>>2]|0; + $1026 = $1025 & -8; + $1027 = ($1026|0)==($961|0); + if ($1027) { + label = 292; + break; + } + $1028 = $$0206$i$i >>> 31; + $1029 = (((($$0207$i$i)) + 16|0) + ($1028<<2)|0); + $1030 = $$0206$i$i << 1; + $1031 = HEAP32[$1029>>2]|0; + $1032 = ($1031|0)==(0|0); + if ($1032) { + label = 289; + break; + } else { + $$0206$i$i = $1030;$$0207$i$i = $1031; + } + } + if ((label|0) == 289) { + $1033 = HEAP32[(33032)>>2]|0; + $1034 = ($1029>>>0)<($1033>>>0); + if ($1034) { + _abort(); + // unreachable; + } else { + HEAP32[$1029>>2] = $630; + $1035 = ((($630)) + 24|0); + HEAP32[$1035>>2] = $$0207$i$i; + $1036 = ((($630)) + 12|0); + HEAP32[$1036>>2] = $630; + $1037 = ((($630)) + 8|0); + HEAP32[$1037>>2] = $630; + break; + } + } + else if ((label|0) == 292) { + $1038 = ((($$0207$i$i)) + 8|0); + $1039 = HEAP32[$1038>>2]|0; + $1040 = HEAP32[(33032)>>2]|0; + $1041 = ($1039>>>0)>=($1040>>>0); + $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); + $1042 = $1041 & $not$$i$i; + if ($1042) { + $1043 = ((($1039)) + 12|0); + HEAP32[$1043>>2] = $630; + HEAP32[$1038>>2] = $630; + $1044 = ((($630)) + 8|0); + HEAP32[$1044>>2] = $1039; + $1045 = ((($630)) + 12|0); + HEAP32[$1045>>2] = $$0207$i$i; + $1046 = ((($630)) + 24|0); + HEAP32[$1046>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } + } while(0); + $1048 = HEAP32[(33028)>>2]|0; + $1049 = ($1048>>>0)>($$0197>>>0); + if ($1049) { + $1050 = (($1048) - ($$0197))|0; + HEAP32[(33028)>>2] = $1050; + $1051 = HEAP32[(33040)>>2]|0; + $1052 = (($1051) + ($$0197)|0); + HEAP32[(33040)>>2] = $1052; + $1053 = $1050 | 1; + $1054 = ((($1052)) + 4|0); + HEAP32[$1054>>2] = $1053; + $1055 = $$0197 | 3; + $1056 = ((($1051)) + 4|0); + HEAP32[$1056>>2] = $1055; + $1057 = ((($1051)) + 8|0); + $$0 = $1057; + STACKTOP = sp;return ($$0|0); + } + } + $1058 = (___errno_location()|0); + HEAP32[$1058>>2] = 12; + $$0 = 0; + STACKTOP = sp;return ($$0|0); +} +function _free($0) { + $0 = $0|0; + var $$0212$i = 0, $$0212$in$i = 0, $$0383 = 0, $$0384 = 0, $$0396 = 0, $$0403 = 0, $$1 = 0, $$1382 = 0, $$1387 = 0, $$1390 = 0, $$1398 = 0, $$1402 = 0, $$2 = 0, $$3 = 0, $$3400 = 0, $$pre = 0, $$pre$phi443Z2D = 0, $$pre$phi445Z2D = 0, $$pre$phiZ2D = 0, $$pre442 = 0; + var $$pre444 = 0, $$sink3 = 0, $$sink5 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0; + var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0; + var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0; + var $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0; + var $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0; + var $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0; + var $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0; + var $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0; + var $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0; + var $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0; + var $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0; + var $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0; + var $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0; + var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0; + var $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0; + var $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0; + var $99 = 0, $cond421 = 0, $cond422 = 0, $not$ = 0, $not$405 = 0, $not$437 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0|0)==(0|0); + if ($1) { + return; + } + $2 = ((($0)) + -8|0); + $3 = HEAP32[(33032)>>2]|0; + $4 = ($2>>>0)<($3>>>0); + if ($4) { + _abort(); + // unreachable; + } + $5 = ((($0)) + -4|0); + $6 = HEAP32[$5>>2]|0; + $7 = $6 & 3; + $8 = ($7|0)==(1); + if ($8) { + _abort(); + // unreachable; + } + $9 = $6 & -8; + $10 = (($2) + ($9)|0); + $11 = $6 & 1; + $12 = ($11|0)==(0); + L10: do { + if ($12) { + $13 = HEAP32[$2>>2]|0; + $14 = ($7|0)==(0); + if ($14) { + return; + } + $15 = (0 - ($13))|0; + $16 = (($2) + ($15)|0); + $17 = (($13) + ($9))|0; + $18 = ($16>>>0)<($3>>>0); + if ($18) { + _abort(); + // unreachable; + } + $19 = HEAP32[(33036)>>2]|0; + $20 = ($16|0)==($19|0); + if ($20) { + $104 = ((($10)) + 4|0); + $105 = HEAP32[$104>>2]|0; + $106 = $105 & 3; + $107 = ($106|0)==(3); + if (!($107)) { + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + $108 = (($16) + ($17)|0); + $109 = ((($16)) + 4|0); + $110 = $17 | 1; + $111 = $105 & -2; + HEAP32[(33024)>>2] = $17; + HEAP32[$104>>2] = $111; + HEAP32[$109>>2] = $110; + HEAP32[$108>>2] = $17; + return; + } + $21 = $13 >>> 3; + $22 = ($13>>>0)<(256); + if ($22) { + $23 = ((($16)) + 8|0); + $24 = HEAP32[$23>>2]|0; + $25 = ((($16)) + 12|0); + $26 = HEAP32[$25>>2]|0; + $27 = $21 << 1; + $28 = (33056 + ($27<<2)|0); + $29 = ($24|0)==($28|0); + if (!($29)) { + $30 = ($24>>>0)<($3>>>0); + if ($30) { + _abort(); + // unreachable; + } + $31 = ((($24)) + 12|0); + $32 = HEAP32[$31>>2]|0; + $33 = ($32|0)==($16|0); + if (!($33)) { + _abort(); + // unreachable; + } + } + $34 = ($26|0)==($24|0); + if ($34) { + $35 = 1 << $21; + $36 = $35 ^ -1; + $37 = HEAP32[8254]|0; + $38 = $37 & $36; + HEAP32[8254] = $38; + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + $39 = ($26|0)==($28|0); + if ($39) { + $$pre444 = ((($26)) + 8|0); + $$pre$phi445Z2D = $$pre444; + } else { + $40 = ($26>>>0)<($3>>>0); + if ($40) { + _abort(); + // unreachable; + } + $41 = ((($26)) + 8|0); + $42 = HEAP32[$41>>2]|0; + $43 = ($42|0)==($16|0); + if ($43) { + $$pre$phi445Z2D = $41; + } else { + _abort(); + // unreachable; + } + } + $44 = ((($24)) + 12|0); + HEAP32[$44>>2] = $26; + HEAP32[$$pre$phi445Z2D>>2] = $24; + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + $45 = ((($16)) + 24|0); + $46 = HEAP32[$45>>2]|0; + $47 = ((($16)) + 12|0); + $48 = HEAP32[$47>>2]|0; + $49 = ($48|0)==($16|0); + do { + if ($49) { + $59 = ((($16)) + 16|0); + $60 = ((($59)) + 4|0); + $61 = HEAP32[$60>>2]|0; + $62 = ($61|0)==(0|0); + if ($62) { + $63 = HEAP32[$59>>2]|0; + $64 = ($63|0)==(0|0); + if ($64) { + $$3 = 0; + break; + } else { + $$1387 = $63;$$1390 = $59; + } + } else { + $$1387 = $61;$$1390 = $60; + } + while(1) { + $65 = ((($$1387)) + 20|0); + $66 = HEAP32[$65>>2]|0; + $67 = ($66|0)==(0|0); + if (!($67)) { + $$1387 = $66;$$1390 = $65; + continue; + } + $68 = ((($$1387)) + 16|0); + $69 = HEAP32[$68>>2]|0; + $70 = ($69|0)==(0|0); + if ($70) { + break; + } else { + $$1387 = $69;$$1390 = $68; + } + } + $71 = ($$1390>>>0)<($3>>>0); + if ($71) { + _abort(); + // unreachable; + } else { + HEAP32[$$1390>>2] = 0; + $$3 = $$1387; + break; + } + } else { + $50 = ((($16)) + 8|0); + $51 = HEAP32[$50>>2]|0; + $52 = ($51>>>0)<($3>>>0); + if ($52) { + _abort(); + // unreachable; + } + $53 = ((($51)) + 12|0); + $54 = HEAP32[$53>>2]|0; + $55 = ($54|0)==($16|0); + if (!($55)) { + _abort(); + // unreachable; + } + $56 = ((($48)) + 8|0); + $57 = HEAP32[$56>>2]|0; + $58 = ($57|0)==($16|0); + if ($58) { + HEAP32[$53>>2] = $48; + HEAP32[$56>>2] = $51; + $$3 = $48; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $72 = ($46|0)==(0|0); + if ($72) { + $$1 = $16;$$1382 = $17;$113 = $16; + } else { + $73 = ((($16)) + 28|0); + $74 = HEAP32[$73>>2]|0; + $75 = (33320 + ($74<<2)|0); + $76 = HEAP32[$75>>2]|0; + $77 = ($16|0)==($76|0); + do { + if ($77) { + HEAP32[$75>>2] = $$3; + $cond421 = ($$3|0)==(0|0); + if ($cond421) { + $78 = 1 << $74; + $79 = $78 ^ -1; + $80 = HEAP32[(33020)>>2]|0; + $81 = $80 & $79; + HEAP32[(33020)>>2] = $81; + $$1 = $16;$$1382 = $17;$113 = $16; + break L10; + } + } else { + $82 = HEAP32[(33032)>>2]|0; + $83 = ($46>>>0)<($82>>>0); + if ($83) { + _abort(); + // unreachable; + } else { + $84 = ((($46)) + 16|0); + $85 = HEAP32[$84>>2]|0; + $not$405 = ($85|0)!=($16|0); + $$sink3 = $not$405&1; + $86 = (((($46)) + 16|0) + ($$sink3<<2)|0); + HEAP32[$86>>2] = $$3; + $87 = ($$3|0)==(0|0); + if ($87) { + $$1 = $16;$$1382 = $17;$113 = $16; + break L10; + } else { + break; + } + } + } + } while(0); + $88 = HEAP32[(33032)>>2]|0; + $89 = ($$3>>>0)<($88>>>0); + if ($89) { + _abort(); + // unreachable; + } + $90 = ((($$3)) + 24|0); + HEAP32[$90>>2] = $46; + $91 = ((($16)) + 16|0); + $92 = HEAP32[$91>>2]|0; + $93 = ($92|0)==(0|0); + do { + if (!($93)) { + $94 = ($92>>>0)<($88>>>0); + if ($94) { + _abort(); + // unreachable; + } else { + $95 = ((($$3)) + 16|0); + HEAP32[$95>>2] = $92; + $96 = ((($92)) + 24|0); + HEAP32[$96>>2] = $$3; + break; + } + } + } while(0); + $97 = ((($91)) + 4|0); + $98 = HEAP32[$97>>2]|0; + $99 = ($98|0)==(0|0); + if ($99) { + $$1 = $16;$$1382 = $17;$113 = $16; + } else { + $100 = HEAP32[(33032)>>2]|0; + $101 = ($98>>>0)<($100>>>0); + if ($101) { + _abort(); + // unreachable; + } else { + $102 = ((($$3)) + 20|0); + HEAP32[$102>>2] = $98; + $103 = ((($98)) + 24|0); + HEAP32[$103>>2] = $$3; + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + } + } + } else { + $$1 = $2;$$1382 = $9;$113 = $2; + } + } while(0); + $112 = ($113>>>0)<($10>>>0); + if (!($112)) { + _abort(); + // unreachable; + } + $114 = ((($10)) + 4|0); + $115 = HEAP32[$114>>2]|0; + $116 = $115 & 1; + $117 = ($116|0)==(0); + if ($117) { + _abort(); + // unreachable; + } + $118 = $115 & 2; + $119 = ($118|0)==(0); + if ($119) { + $120 = HEAP32[(33040)>>2]|0; + $121 = ($10|0)==($120|0); + $122 = HEAP32[(33036)>>2]|0; + if ($121) { + $123 = HEAP32[(33028)>>2]|0; + $124 = (($123) + ($$1382))|0; + HEAP32[(33028)>>2] = $124; + HEAP32[(33040)>>2] = $$1; + $125 = $124 | 1; + $126 = ((($$1)) + 4|0); + HEAP32[$126>>2] = $125; + $127 = ($$1|0)==($122|0); + if (!($127)) { + return; + } + HEAP32[(33036)>>2] = 0; + HEAP32[(33024)>>2] = 0; + return; + } + $128 = ($10|0)==($122|0); + if ($128) { + $129 = HEAP32[(33024)>>2]|0; + $130 = (($129) + ($$1382))|0; + HEAP32[(33024)>>2] = $130; + HEAP32[(33036)>>2] = $113; + $131 = $130 | 1; + $132 = ((($$1)) + 4|0); + HEAP32[$132>>2] = $131; + $133 = (($113) + ($130)|0); + HEAP32[$133>>2] = $130; + return; + } + $134 = $115 & -8; + $135 = (($134) + ($$1382))|0; + $136 = $115 >>> 3; + $137 = ($115>>>0)<(256); + L108: do { + if ($137) { + $138 = ((($10)) + 8|0); + $139 = HEAP32[$138>>2]|0; + $140 = ((($10)) + 12|0); + $141 = HEAP32[$140>>2]|0; + $142 = $136 << 1; + $143 = (33056 + ($142<<2)|0); + $144 = ($139|0)==($143|0); + if (!($144)) { + $145 = HEAP32[(33032)>>2]|0; + $146 = ($139>>>0)<($145>>>0); + if ($146) { + _abort(); + // unreachable; + } + $147 = ((($139)) + 12|0); + $148 = HEAP32[$147>>2]|0; + $149 = ($148|0)==($10|0); + if (!($149)) { + _abort(); + // unreachable; + } + } + $150 = ($141|0)==($139|0); + if ($150) { + $151 = 1 << $136; + $152 = $151 ^ -1; + $153 = HEAP32[8254]|0; + $154 = $153 & $152; + HEAP32[8254] = $154; + break; + } + $155 = ($141|0)==($143|0); + if ($155) { + $$pre442 = ((($141)) + 8|0); + $$pre$phi443Z2D = $$pre442; + } else { + $156 = HEAP32[(33032)>>2]|0; + $157 = ($141>>>0)<($156>>>0); + if ($157) { + _abort(); + // unreachable; + } + $158 = ((($141)) + 8|0); + $159 = HEAP32[$158>>2]|0; + $160 = ($159|0)==($10|0); + if ($160) { + $$pre$phi443Z2D = $158; + } else { + _abort(); + // unreachable; + } + } + $161 = ((($139)) + 12|0); + HEAP32[$161>>2] = $141; + HEAP32[$$pre$phi443Z2D>>2] = $139; + } else { + $162 = ((($10)) + 24|0); + $163 = HEAP32[$162>>2]|0; + $164 = ((($10)) + 12|0); + $165 = HEAP32[$164>>2]|0; + $166 = ($165|0)==($10|0); + do { + if ($166) { + $177 = ((($10)) + 16|0); + $178 = ((($177)) + 4|0); + $179 = HEAP32[$178>>2]|0; + $180 = ($179|0)==(0|0); + if ($180) { + $181 = HEAP32[$177>>2]|0; + $182 = ($181|0)==(0|0); + if ($182) { + $$3400 = 0; + break; + } else { + $$1398 = $181;$$1402 = $177; + } + } else { + $$1398 = $179;$$1402 = $178; + } + while(1) { + $183 = ((($$1398)) + 20|0); + $184 = HEAP32[$183>>2]|0; + $185 = ($184|0)==(0|0); + if (!($185)) { + $$1398 = $184;$$1402 = $183; + continue; + } + $186 = ((($$1398)) + 16|0); + $187 = HEAP32[$186>>2]|0; + $188 = ($187|0)==(0|0); + if ($188) { + break; + } else { + $$1398 = $187;$$1402 = $186; + } + } + $189 = HEAP32[(33032)>>2]|0; + $190 = ($$1402>>>0)<($189>>>0); + if ($190) { + _abort(); + // unreachable; + } else { + HEAP32[$$1402>>2] = 0; + $$3400 = $$1398; + break; + } + } else { + $167 = ((($10)) + 8|0); + $168 = HEAP32[$167>>2]|0; + $169 = HEAP32[(33032)>>2]|0; + $170 = ($168>>>0)<($169>>>0); + if ($170) { + _abort(); + // unreachable; + } + $171 = ((($168)) + 12|0); + $172 = HEAP32[$171>>2]|0; + $173 = ($172|0)==($10|0); + if (!($173)) { + _abort(); + // unreachable; + } + $174 = ((($165)) + 8|0); + $175 = HEAP32[$174>>2]|0; + $176 = ($175|0)==($10|0); + if ($176) { + HEAP32[$171>>2] = $165; + HEAP32[$174>>2] = $168; + $$3400 = $165; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $191 = ($163|0)==(0|0); + if (!($191)) { + $192 = ((($10)) + 28|0); + $193 = HEAP32[$192>>2]|0; + $194 = (33320 + ($193<<2)|0); + $195 = HEAP32[$194>>2]|0; + $196 = ($10|0)==($195|0); + do { + if ($196) { + HEAP32[$194>>2] = $$3400; + $cond422 = ($$3400|0)==(0|0); + if ($cond422) { + $197 = 1 << $193; + $198 = $197 ^ -1; + $199 = HEAP32[(33020)>>2]|0; + $200 = $199 & $198; + HEAP32[(33020)>>2] = $200; + break L108; + } + } else { + $201 = HEAP32[(33032)>>2]|0; + $202 = ($163>>>0)<($201>>>0); + if ($202) { + _abort(); + // unreachable; + } else { + $203 = ((($163)) + 16|0); + $204 = HEAP32[$203>>2]|0; + $not$ = ($204|0)!=($10|0); + $$sink5 = $not$&1; + $205 = (((($163)) + 16|0) + ($$sink5<<2)|0); + HEAP32[$205>>2] = $$3400; + $206 = ($$3400|0)==(0|0); + if ($206) { + break L108; + } else { + break; + } + } + } + } while(0); + $207 = HEAP32[(33032)>>2]|0; + $208 = ($$3400>>>0)<($207>>>0); + if ($208) { + _abort(); + // unreachable; + } + $209 = ((($$3400)) + 24|0); + HEAP32[$209>>2] = $163; + $210 = ((($10)) + 16|0); + $211 = HEAP32[$210>>2]|0; + $212 = ($211|0)==(0|0); + do { + if (!($212)) { + $213 = ($211>>>0)<($207>>>0); + if ($213) { + _abort(); + // unreachable; + } else { + $214 = ((($$3400)) + 16|0); + HEAP32[$214>>2] = $211; + $215 = ((($211)) + 24|0); + HEAP32[$215>>2] = $$3400; + break; + } + } + } while(0); + $216 = ((($210)) + 4|0); + $217 = HEAP32[$216>>2]|0; + $218 = ($217|0)==(0|0); + if (!($218)) { + $219 = HEAP32[(33032)>>2]|0; + $220 = ($217>>>0)<($219>>>0); + if ($220) { + _abort(); + // unreachable; + } else { + $221 = ((($$3400)) + 20|0); + HEAP32[$221>>2] = $217; + $222 = ((($217)) + 24|0); + HEAP32[$222>>2] = $$3400; + break; + } + } + } + } + } while(0); + $223 = $135 | 1; + $224 = ((($$1)) + 4|0); + HEAP32[$224>>2] = $223; + $225 = (($113) + ($135)|0); + HEAP32[$225>>2] = $135; + $226 = HEAP32[(33036)>>2]|0; + $227 = ($$1|0)==($226|0); + if ($227) { + HEAP32[(33024)>>2] = $135; + return; + } else { + $$2 = $135; + } + } else { + $228 = $115 & -2; + HEAP32[$114>>2] = $228; + $229 = $$1382 | 1; + $230 = ((($$1)) + 4|0); + HEAP32[$230>>2] = $229; + $231 = (($113) + ($$1382)|0); + HEAP32[$231>>2] = $$1382; + $$2 = $$1382; + } + $232 = $$2 >>> 3; + $233 = ($$2>>>0)<(256); + if ($233) { + $234 = $232 << 1; + $235 = (33056 + ($234<<2)|0); + $236 = HEAP32[8254]|0; + $237 = 1 << $232; + $238 = $236 & $237; + $239 = ($238|0)==(0); + if ($239) { + $240 = $236 | $237; + HEAP32[8254] = $240; + $$pre = ((($235)) + 8|0); + $$0403 = $235;$$pre$phiZ2D = $$pre; + } else { + $241 = ((($235)) + 8|0); + $242 = HEAP32[$241>>2]|0; + $243 = HEAP32[(33032)>>2]|0; + $244 = ($242>>>0)<($243>>>0); + if ($244) { + _abort(); + // unreachable; + } else { + $$0403 = $242;$$pre$phiZ2D = $241; + } + } + HEAP32[$$pre$phiZ2D>>2] = $$1; + $245 = ((($$0403)) + 12|0); + HEAP32[$245>>2] = $$1; + $246 = ((($$1)) + 8|0); + HEAP32[$246>>2] = $$0403; + $247 = ((($$1)) + 12|0); + HEAP32[$247>>2] = $235; + return; + } + $248 = $$2 >>> 8; + $249 = ($248|0)==(0); + if ($249) { + $$0396 = 0; + } else { + $250 = ($$2>>>0)>(16777215); + if ($250) { + $$0396 = 31; + } else { + $251 = (($248) + 1048320)|0; + $252 = $251 >>> 16; + $253 = $252 & 8; + $254 = $248 << $253; + $255 = (($254) + 520192)|0; + $256 = $255 >>> 16; + $257 = $256 & 4; + $258 = $257 | $253; + $259 = $254 << $257; + $260 = (($259) + 245760)|0; + $261 = $260 >>> 16; + $262 = $261 & 2; + $263 = $258 | $262; + $264 = (14 - ($263))|0; + $265 = $259 << $262; + $266 = $265 >>> 15; + $267 = (($264) + ($266))|0; + $268 = $267 << 1; + $269 = (($267) + 7)|0; + $270 = $$2 >>> $269; + $271 = $270 & 1; + $272 = $271 | $268; + $$0396 = $272; + } + } + $273 = (33320 + ($$0396<<2)|0); + $274 = ((($$1)) + 28|0); + HEAP32[$274>>2] = $$0396; + $275 = ((($$1)) + 16|0); + $276 = ((($$1)) + 20|0); + HEAP32[$276>>2] = 0; + HEAP32[$275>>2] = 0; + $277 = HEAP32[(33020)>>2]|0; + $278 = 1 << $$0396; + $279 = $277 & $278; + $280 = ($279|0)==(0); + do { + if ($280) { + $281 = $277 | $278; + HEAP32[(33020)>>2] = $281; + HEAP32[$273>>2] = $$1; + $282 = ((($$1)) + 24|0); + HEAP32[$282>>2] = $273; + $283 = ((($$1)) + 12|0); + HEAP32[$283>>2] = $$1; + $284 = ((($$1)) + 8|0); + HEAP32[$284>>2] = $$1; + } else { + $285 = HEAP32[$273>>2]|0; + $286 = ($$0396|0)==(31); + $287 = $$0396 >>> 1; + $288 = (25 - ($287))|0; + $289 = $286 ? 0 : $288; + $290 = $$2 << $289; + $$0383 = $290;$$0384 = $285; + while(1) { + $291 = ((($$0384)) + 4|0); + $292 = HEAP32[$291>>2]|0; + $293 = $292 & -8; + $294 = ($293|0)==($$2|0); + if ($294) { + label = 124; + break; + } + $295 = $$0383 >>> 31; + $296 = (((($$0384)) + 16|0) + ($295<<2)|0); + $297 = $$0383 << 1; + $298 = HEAP32[$296>>2]|0; + $299 = ($298|0)==(0|0); + if ($299) { + label = 121; + break; + } else { + $$0383 = $297;$$0384 = $298; + } + } + if ((label|0) == 121) { + $300 = HEAP32[(33032)>>2]|0; + $301 = ($296>>>0)<($300>>>0); + if ($301) { + _abort(); + // unreachable; + } else { + HEAP32[$296>>2] = $$1; + $302 = ((($$1)) + 24|0); + HEAP32[$302>>2] = $$0384; + $303 = ((($$1)) + 12|0); + HEAP32[$303>>2] = $$1; + $304 = ((($$1)) + 8|0); + HEAP32[$304>>2] = $$1; + break; + } + } + else if ((label|0) == 124) { + $305 = ((($$0384)) + 8|0); + $306 = HEAP32[$305>>2]|0; + $307 = HEAP32[(33032)>>2]|0; + $308 = ($306>>>0)>=($307>>>0); + $not$437 = ($$0384>>>0)>=($307>>>0); + $309 = $308 & $not$437; + if ($309) { + $310 = ((($306)) + 12|0); + HEAP32[$310>>2] = $$1; + HEAP32[$305>>2] = $$1; + $311 = ((($$1)) + 8|0); + HEAP32[$311>>2] = $306; + $312 = ((($$1)) + 12|0); + HEAP32[$312>>2] = $$0384; + $313 = ((($$1)) + 24|0); + HEAP32[$313>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } while(0); + $314 = HEAP32[(33048)>>2]|0; + $315 = (($314) + -1)|0; + HEAP32[(33048)>>2] = $315; + $316 = ($315|0)==(0); + if ($316) { + $$0212$in$i = (33472); + } else { + return; + } + while(1) { + $$0212$i = HEAP32[$$0212$in$i>>2]|0; + $317 = ($$0212$i|0)==(0|0); + $318 = ((($$0212$i)) + 8|0); + if ($317) { + break; + } else { + $$0212$in$i = $318; + } + } + HEAP32[(33048)>>2] = -1; + return; +} +function runPostSets() { +} +function _memset(ptr, value, num) { + ptr = ptr|0; value = value|0; num = num|0; + var end = 0, aligned_end = 0, block_aligned_end = 0, value4 = 0; + end = (ptr + num)|0; + + value = value & 0xff; + if ((num|0) >= 67 /* 64 bytes for an unrolled loop + 3 bytes for unaligned head*/) { + while ((ptr&3) != 0) { + HEAP8[((ptr)>>0)]=value; + ptr = (ptr+1)|0; + } + + aligned_end = (end & -4)|0; + block_aligned_end = (aligned_end - 64)|0; + value4 = value | (value << 8) | (value << 16) | (value << 24); + + while((ptr|0) <= (block_aligned_end|0)) { + HEAP32[((ptr)>>2)]=value4; + HEAP32[(((ptr)+(4))>>2)]=value4; + HEAP32[(((ptr)+(8))>>2)]=value4; + HEAP32[(((ptr)+(12))>>2)]=value4; + HEAP32[(((ptr)+(16))>>2)]=value4; + HEAP32[(((ptr)+(20))>>2)]=value4; + HEAP32[(((ptr)+(24))>>2)]=value4; + HEAP32[(((ptr)+(28))>>2)]=value4; + HEAP32[(((ptr)+(32))>>2)]=value4; + HEAP32[(((ptr)+(36))>>2)]=value4; + HEAP32[(((ptr)+(40))>>2)]=value4; + HEAP32[(((ptr)+(44))>>2)]=value4; + HEAP32[(((ptr)+(48))>>2)]=value4; + HEAP32[(((ptr)+(52))>>2)]=value4; + HEAP32[(((ptr)+(56))>>2)]=value4; + HEAP32[(((ptr)+(60))>>2)]=value4; + ptr = (ptr + 64)|0; + } + + while ((ptr|0) < (aligned_end|0) ) { + HEAP32[((ptr)>>2)]=value4; + ptr = (ptr+4)|0; + } + } + // The remaining bytes. + while ((ptr|0) < (end|0)) { + HEAP8[((ptr)>>0)]=value; + ptr = (ptr+1)|0; + } + return (end-num)|0; +} +function _i64Subtract(a, b, c, d) { + a = a|0; b = b|0; c = c|0; d = d|0; + var l = 0, h = 0; + l = (a - c)>>>0; + h = (b - d)>>>0; + h = (b - d - (((c>>>0) > (a>>>0))|0))>>>0; // Borrow one from high word to low word on underflow. + return ((tempRet0 = h,l|0)|0); +} +function _i64Add(a, b, c, d) { + /* + x = a + b*2^32 + y = c + d*2^32 + result = l + h*2^32 + */ + a = a|0; b = b|0; c = c|0; d = d|0; + var l = 0, h = 0; + l = (a + c)>>>0; + h = (b + d + (((l>>>0) < (a>>>0))|0))>>>0; // Add carry from low word to high word on overflow. + return ((tempRet0 = h,l|0)|0); +} +function ___muldsi3($a, $b) { + $a = $a | 0; + $b = $b | 0; + var $1 = 0, $2 = 0, $3 = 0, $6 = 0, $8 = 0, $11 = 0, $12 = 0; + $1 = $a & 65535; + $2 = $b & 65535; + $3 = Math_imul($2, $1) | 0; + $6 = $a >>> 16; + $8 = ($3 >>> 16) + (Math_imul($2, $6) | 0) | 0; + $11 = $b >>> 16; + $12 = Math_imul($11, $1) | 0; + return (tempRet0 = (($8 >>> 16) + (Math_imul($11, $6) | 0) | 0) + ((($8 & 65535) + $12 | 0) >>> 16) | 0, 0 | ($8 + $12 << 16 | $3 & 65535)) | 0; +} +function ___muldi3($a$0, $a$1, $b$0, $b$1) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + var $x_sroa_0_0_extract_trunc = 0, $y_sroa_0_0_extract_trunc = 0, $1$0 = 0, $1$1 = 0, $2 = 0; + $x_sroa_0_0_extract_trunc = $a$0; + $y_sroa_0_0_extract_trunc = $b$0; + $1$0 = ___muldsi3($x_sroa_0_0_extract_trunc, $y_sroa_0_0_extract_trunc) | 0; + $1$1 = tempRet0; + $2 = Math_imul($a$1, $y_sroa_0_0_extract_trunc) | 0; + return (tempRet0 = ((Math_imul($b$1, $x_sroa_0_0_extract_trunc) | 0) + $2 | 0) + $1$1 | $1$1 & 0, 0 | $1$0 & -1) | 0; +} +function _memcpy(dest, src, num) { + dest = dest|0; src = src|0; num = num|0; + var ret = 0; + var aligned_dest_end = 0; + var block_aligned_dest_end = 0; + var dest_end = 0; + // Test against a benchmarked cutoff limit for when HEAPU8.set() becomes faster to use. + if ((num|0) >= + 8192 + ) { + return _emscripten_memcpy_big(dest|0, src|0, num|0)|0; + } + + ret = dest|0; + dest_end = (dest + num)|0; + if ((dest&3) == (src&3)) { + // The initial unaligned < 4-byte front. + while (dest & 3) { + if ((num|0) == 0) return ret|0; + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + dest = (dest+1)|0; + src = (src+1)|0; + num = (num-1)|0; + } + aligned_dest_end = (dest_end & -4)|0; + block_aligned_dest_end = (aligned_dest_end - 64)|0; + while ((dest|0) <= (block_aligned_dest_end|0) ) { + HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0); + HEAP32[(((dest)+(4))>>2)]=((HEAP32[(((src)+(4))>>2)])|0); + HEAP32[(((dest)+(8))>>2)]=((HEAP32[(((src)+(8))>>2)])|0); + HEAP32[(((dest)+(12))>>2)]=((HEAP32[(((src)+(12))>>2)])|0); + HEAP32[(((dest)+(16))>>2)]=((HEAP32[(((src)+(16))>>2)])|0); + HEAP32[(((dest)+(20))>>2)]=((HEAP32[(((src)+(20))>>2)])|0); + HEAP32[(((dest)+(24))>>2)]=((HEAP32[(((src)+(24))>>2)])|0); + HEAP32[(((dest)+(28))>>2)]=((HEAP32[(((src)+(28))>>2)])|0); + HEAP32[(((dest)+(32))>>2)]=((HEAP32[(((src)+(32))>>2)])|0); + HEAP32[(((dest)+(36))>>2)]=((HEAP32[(((src)+(36))>>2)])|0); + HEAP32[(((dest)+(40))>>2)]=((HEAP32[(((src)+(40))>>2)])|0); + HEAP32[(((dest)+(44))>>2)]=((HEAP32[(((src)+(44))>>2)])|0); + HEAP32[(((dest)+(48))>>2)]=((HEAP32[(((src)+(48))>>2)])|0); + HEAP32[(((dest)+(52))>>2)]=((HEAP32[(((src)+(52))>>2)])|0); + HEAP32[(((dest)+(56))>>2)]=((HEAP32[(((src)+(56))>>2)])|0); + HEAP32[(((dest)+(60))>>2)]=((HEAP32[(((src)+(60))>>2)])|0); + dest = (dest+64)|0; + src = (src+64)|0; + } + while ((dest|0) < (aligned_dest_end|0) ) { + HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0); + dest = (dest+4)|0; + src = (src+4)|0; + } + } else { + // In the unaligned copy case, unroll a bit as well. + aligned_dest_end = (dest_end - 4)|0; + while ((dest|0) < (aligned_dest_end|0) ) { + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + HEAP8[(((dest)+(1))>>0)]=((HEAP8[(((src)+(1))>>0)])|0); + HEAP8[(((dest)+(2))>>0)]=((HEAP8[(((src)+(2))>>0)])|0); + HEAP8[(((dest)+(3))>>0)]=((HEAP8[(((src)+(3))>>0)])|0); + dest = (dest+4)|0; + src = (src+4)|0; + } + } + // The remaining unaligned < 4 byte tail. + while ((dest|0) < (dest_end|0)) { + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + dest = (dest+1)|0; + src = (src+1)|0; + } + return ret|0; +} +function _memmove(dest, src, num) { + dest = dest|0; src = src|0; num = num|0; + var ret = 0; + if (((src|0) < (dest|0)) & ((dest|0) < ((src + num)|0))) { + // Unlikely case: Copy backwards in a safe manner + ret = dest; + src = (src + num)|0; + dest = (dest + num)|0; + while ((num|0) > 0) { + dest = (dest - 1)|0; + src = (src - 1)|0; + num = (num - 1)|0; + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + } + dest = ret; + } else { + _memcpy(dest, src, num) | 0; + } + return dest | 0; +} +function _llvm_cttz_i32(x) { + x = x|0; + var ret = 0; + ret = ((HEAP8[(((cttz_i8)+(x & 0xff))>>0)])|0); + if ((ret|0) < 8) return ret|0; + ret = ((HEAP8[(((cttz_i8)+((x >> 8)&0xff))>>0)])|0); + if ((ret|0) < 8) return (ret + 8)|0; + ret = ((HEAP8[(((cttz_i8)+((x >> 16)&0xff))>>0)])|0); + if ((ret|0) < 8) return (ret + 16)|0; + return (((HEAP8[(((cttz_i8)+(x >>> 24))>>0)])|0) + 24)|0; +} +function ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + $rem = $rem | 0; + var $n_sroa_0_0_extract_trunc = 0, $n_sroa_1_4_extract_shift$0 = 0, $n_sroa_1_4_extract_trunc = 0, $d_sroa_0_0_extract_trunc = 0, $d_sroa_1_4_extract_shift$0 = 0, $d_sroa_1_4_extract_trunc = 0, $4 = 0, $17 = 0, $37 = 0, $49 = 0, $51 = 0, $57 = 0, $58 = 0, $66 = 0, $78 = 0, $86 = 0, $88 = 0, $89 = 0, $91 = 0, $92 = 0, $95 = 0, $105 = 0, $117 = 0, $119 = 0, $125 = 0, $126 = 0, $130 = 0, $q_sroa_1_1_ph = 0, $q_sroa_0_1_ph = 0, $r_sroa_1_1_ph = 0, $r_sroa_0_1_ph = 0, $sr_1_ph = 0, $d_sroa_0_0_insert_insert99$0 = 0, $d_sroa_0_0_insert_insert99$1 = 0, $137$0 = 0, $137$1 = 0, $carry_0203 = 0, $sr_1202 = 0, $r_sroa_0_1201 = 0, $r_sroa_1_1200 = 0, $q_sroa_0_1199 = 0, $q_sroa_1_1198 = 0, $147 = 0, $149 = 0, $r_sroa_0_0_insert_insert42$0 = 0, $r_sroa_0_0_insert_insert42$1 = 0, $150$1 = 0, $151$0 = 0, $152 = 0, $154$0 = 0, $r_sroa_0_0_extract_trunc = 0, $r_sroa_1_4_extract_trunc = 0, $155 = 0, $carry_0_lcssa$0 = 0, $carry_0_lcssa$1 = 0, $r_sroa_0_1_lcssa = 0, $r_sroa_1_1_lcssa = 0, $q_sroa_0_1_lcssa = 0, $q_sroa_1_1_lcssa = 0, $q_sroa_0_0_insert_ext75$0 = 0, $q_sroa_0_0_insert_ext75$1 = 0, $q_sroa_0_0_insert_insert77$1 = 0, $_0$0 = 0, $_0$1 = 0; + $n_sroa_0_0_extract_trunc = $a$0; + $n_sroa_1_4_extract_shift$0 = $a$1; + $n_sroa_1_4_extract_trunc = $n_sroa_1_4_extract_shift$0; + $d_sroa_0_0_extract_trunc = $b$0; + $d_sroa_1_4_extract_shift$0 = $b$1; + $d_sroa_1_4_extract_trunc = $d_sroa_1_4_extract_shift$0; + if (($n_sroa_1_4_extract_trunc | 0) == 0) { + $4 = ($rem | 0) != 0; + if (($d_sroa_1_4_extract_trunc | 0) == 0) { + if ($4) { + HEAP32[$rem >> 2] = ($n_sroa_0_0_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0); + HEAP32[$rem + 4 >> 2] = 0; + } + $_0$1 = 0; + $_0$0 = ($n_sroa_0_0_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } else { + if (!$4) { + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + HEAP32[$rem >> 2] = $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $a$1 & 0; + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + } + $17 = ($d_sroa_1_4_extract_trunc | 0) == 0; + do { + if (($d_sroa_0_0_extract_trunc | 0) == 0) { + if ($17) { + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0); + HEAP32[$rem + 4 >> 2] = 0; + } + $_0$1 = 0; + $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + if (($n_sroa_0_0_extract_trunc | 0) == 0) { + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = 0; + HEAP32[$rem + 4 >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_1_4_extract_trunc >>> 0); + } + $_0$1 = 0; + $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_1_4_extract_trunc >>> 0) >>> 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + $37 = $d_sroa_1_4_extract_trunc - 1 | 0; + if (($37 & $d_sroa_1_4_extract_trunc | 0) == 0) { + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = 0 | $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $37 & $n_sroa_1_4_extract_trunc | $a$1 & 0; + } + $_0$1 = 0; + $_0$0 = $n_sroa_1_4_extract_trunc >>> ((_llvm_cttz_i32($d_sroa_1_4_extract_trunc | 0) | 0) >>> 0); + return (tempRet0 = $_0$1, $_0$0) | 0; + } + $49 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0; + $51 = $49 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0; + if ($51 >>> 0 <= 30) { + $57 = $51 + 1 | 0; + $58 = 31 - $51 | 0; + $sr_1_ph = $57; + $r_sroa_0_1_ph = $n_sroa_1_4_extract_trunc << $58 | $n_sroa_0_0_extract_trunc >>> ($57 >>> 0); + $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($57 >>> 0); + $q_sroa_0_1_ph = 0; + $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $58; + break; + } + if (($rem | 0) == 0) { + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + HEAP32[$rem >> 2] = 0 | $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0; + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } else { + if (!$17) { + $117 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0; + $119 = $117 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0; + if ($119 >>> 0 <= 31) { + $125 = $119 + 1 | 0; + $126 = 31 - $119 | 0; + $130 = $119 - 31 >> 31; + $sr_1_ph = $125; + $r_sroa_0_1_ph = $n_sroa_0_0_extract_trunc >>> ($125 >>> 0) & $130 | $n_sroa_1_4_extract_trunc << $126; + $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($125 >>> 0) & $130; + $q_sroa_0_1_ph = 0; + $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $126; + break; + } + if (($rem | 0) == 0) { + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + HEAP32[$rem >> 2] = 0 | $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0; + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + $66 = $d_sroa_0_0_extract_trunc - 1 | 0; + if (($66 & $d_sroa_0_0_extract_trunc | 0) != 0) { + $86 = (Math_clz32($d_sroa_0_0_extract_trunc | 0) | 0) + 33 | 0; + $88 = $86 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0; + $89 = 64 - $88 | 0; + $91 = 32 - $88 | 0; + $92 = $91 >> 31; + $95 = $88 - 32 | 0; + $105 = $95 >> 31; + $sr_1_ph = $88; + $r_sroa_0_1_ph = $91 - 1 >> 31 & $n_sroa_1_4_extract_trunc >>> ($95 >>> 0) | ($n_sroa_1_4_extract_trunc << $91 | $n_sroa_0_0_extract_trunc >>> ($88 >>> 0)) & $105; + $r_sroa_1_1_ph = $105 & $n_sroa_1_4_extract_trunc >>> ($88 >>> 0); + $q_sroa_0_1_ph = $n_sroa_0_0_extract_trunc << $89 & $92; + $q_sroa_1_1_ph = ($n_sroa_1_4_extract_trunc << $89 | $n_sroa_0_0_extract_trunc >>> ($95 >>> 0)) & $92 | $n_sroa_0_0_extract_trunc << $91 & $88 - 33 >> 31; + break; + } + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = $66 & $n_sroa_0_0_extract_trunc; + HEAP32[$rem + 4 >> 2] = 0; + } + if (($d_sroa_0_0_extract_trunc | 0) == 1) { + $_0$1 = $n_sroa_1_4_extract_shift$0 | $a$1 & 0; + $_0$0 = 0 | $a$0 & -1; + return (tempRet0 = $_0$1, $_0$0) | 0; + } else { + $78 = _llvm_cttz_i32($d_sroa_0_0_extract_trunc | 0) | 0; + $_0$1 = 0 | $n_sroa_1_4_extract_trunc >>> ($78 >>> 0); + $_0$0 = $n_sroa_1_4_extract_trunc << 32 - $78 | $n_sroa_0_0_extract_trunc >>> ($78 >>> 0) | 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + } + } while (0); + if (($sr_1_ph | 0) == 0) { + $q_sroa_1_1_lcssa = $q_sroa_1_1_ph; + $q_sroa_0_1_lcssa = $q_sroa_0_1_ph; + $r_sroa_1_1_lcssa = $r_sroa_1_1_ph; + $r_sroa_0_1_lcssa = $r_sroa_0_1_ph; + $carry_0_lcssa$1 = 0; + $carry_0_lcssa$0 = 0; + } else { + $d_sroa_0_0_insert_insert99$0 = 0 | $b$0 & -1; + $d_sroa_0_0_insert_insert99$1 = $d_sroa_1_4_extract_shift$0 | $b$1 & 0; + $137$0 = _i64Add($d_sroa_0_0_insert_insert99$0 | 0, $d_sroa_0_0_insert_insert99$1 | 0, -1, -1) | 0; + $137$1 = tempRet0; + $q_sroa_1_1198 = $q_sroa_1_1_ph; + $q_sroa_0_1199 = $q_sroa_0_1_ph; + $r_sroa_1_1200 = $r_sroa_1_1_ph; + $r_sroa_0_1201 = $r_sroa_0_1_ph; + $sr_1202 = $sr_1_ph; + $carry_0203 = 0; + while (1) { + $147 = $q_sroa_0_1199 >>> 31 | $q_sroa_1_1198 << 1; + $149 = $carry_0203 | $q_sroa_0_1199 << 1; + $r_sroa_0_0_insert_insert42$0 = 0 | ($r_sroa_0_1201 << 1 | $q_sroa_1_1198 >>> 31); + $r_sroa_0_0_insert_insert42$1 = $r_sroa_0_1201 >>> 31 | $r_sroa_1_1200 << 1 | 0; + _i64Subtract($137$0 | 0, $137$1 | 0, $r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0) | 0; + $150$1 = tempRet0; + $151$0 = $150$1 >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1; + $152 = $151$0 & 1; + $154$0 = _i64Subtract($r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0, $151$0 & $d_sroa_0_0_insert_insert99$0 | 0, ((($150$1 | 0) < 0 ? -1 : 0) >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1) & $d_sroa_0_0_insert_insert99$1 | 0) | 0; + $r_sroa_0_0_extract_trunc = $154$0; + $r_sroa_1_4_extract_trunc = tempRet0; + $155 = $sr_1202 - 1 | 0; + if (($155 | 0) == 0) { + break; + } else { + $q_sroa_1_1198 = $147; + $q_sroa_0_1199 = $149; + $r_sroa_1_1200 = $r_sroa_1_4_extract_trunc; + $r_sroa_0_1201 = $r_sroa_0_0_extract_trunc; + $sr_1202 = $155; + $carry_0203 = $152; + } + } + $q_sroa_1_1_lcssa = $147; + $q_sroa_0_1_lcssa = $149; + $r_sroa_1_1_lcssa = $r_sroa_1_4_extract_trunc; + $r_sroa_0_1_lcssa = $r_sroa_0_0_extract_trunc; + $carry_0_lcssa$1 = 0; + $carry_0_lcssa$0 = $152; + } + $q_sroa_0_0_insert_ext75$0 = $q_sroa_0_1_lcssa; + $q_sroa_0_0_insert_ext75$1 = 0; + $q_sroa_0_0_insert_insert77$1 = $q_sroa_1_1_lcssa | $q_sroa_0_0_insert_ext75$1; + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = 0 | $r_sroa_0_1_lcssa; + HEAP32[$rem + 4 >> 2] = $r_sroa_1_1_lcssa | 0; + } + $_0$1 = (0 | $q_sroa_0_0_insert_ext75$0) >>> 31 | $q_sroa_0_0_insert_insert77$1 << 1 | ($q_sroa_0_0_insert_ext75$1 << 1 | $q_sroa_0_0_insert_ext75$0 >>> 31) & 0 | $carry_0_lcssa$1; + $_0$0 = ($q_sroa_0_0_insert_ext75$0 << 1 | 0 >>> 31) & -2 | $carry_0_lcssa$0; + return (tempRet0 = $_0$1, $_0$0) | 0; +} +function ___uremdi3($a$0, $a$1, $b$0, $b$1) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + var $rem = 0, __stackBase__ = 0; + __stackBase__ = STACKTOP; + STACKTOP = STACKTOP + 16 | 0; + $rem = __stackBase__ | 0; + ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) | 0; + STACKTOP = __stackBase__; + return (tempRet0 = HEAP32[$rem + 4 >> 2] | 0, HEAP32[$rem >> 2] | 0) | 0; +} +function ___udivdi3($a$0, $a$1, $b$0, $b$1) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + var $1$0 = 0; + $1$0 = ___udivmoddi4($a$0, $a$1, $b$0, $b$1, 0) | 0; + return $1$0 | 0; +} +function _roundf(f) { + f = +f; + return f >= +0 ? +Math_floor(f + +0.5) : +Math_ceil(f - +0.5); // TODO: use fround? +} +function _bitshift64Lshr(low, high, bits) { + low = low|0; high = high|0; bits = bits|0; + var ander = 0; + if ((bits|0) < 32) { + ander = ((1 << bits) - 1)|0; + tempRet0 = high >>> bits; + return (low >>> bits) | ((high&ander) << (32 - bits)); + } + tempRet0 = 0; + return (high >>> (bits - 32))|0; +} +function _sbrk(increment) { + increment = increment|0; + var oldDynamicTop = 0; + var oldDynamicTopOnChange = 0; + var newDynamicTop = 0; + var totalMemory = 0; + increment = ((increment + 15) & -16)|0; + oldDynamicTop = HEAP32[DYNAMICTOP_PTR>>2]|0; + newDynamicTop = oldDynamicTop + increment | 0; + + if (((increment|0) > 0 & (newDynamicTop|0) < (oldDynamicTop|0)) // Detect and fail if we would wrap around signed 32-bit int. + | (newDynamicTop|0) < 0) { // Also underflow, sbrk() should be able to be used to subtract. + abortOnCannotGrowMemory()|0; + ___setErrNo(12); + return -1; + } + + HEAP32[DYNAMICTOP_PTR>>2] = newDynamicTop; + totalMemory = getTotalMemory()|0; + if ((newDynamicTop|0) > (totalMemory|0)) { + if ((enlargeMemory()|0) == 0) { + ___setErrNo(12); + HEAP32[DYNAMICTOP_PTR>>2] = oldDynamicTop; + return -1; + } + } + return oldDynamicTop|0; +} +function _bitshift64Shl(low, high, bits) { + low = low|0; high = high|0; bits = bits|0; + var ander = 0; + if ((bits|0) < 32) { + ander = ((1 << bits) - 1)|0; + tempRet0 = (high << bits) | ((low&(ander << (32 - bits))) >>> (32 - bits)); + return low << bits; + } + tempRet0 = low << (bits - 32); + return 0; +} +function _llvm_bswap_i32(x) { + x = x|0; + return (((x&0xff)<<24) | (((x>>8)&0xff)<<16) | (((x>>16)&0xff)<<8) | (x>>>24))|0; +} + + +function dynCall_viiiii(index,a1,a2,a3,a4,a5) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; + FUNCTION_TABLE_viiiii[index&7](a1|0,a2|0,a3|0,a4|0,a5|0); +} + + +function dynCall_vd(index,a1) { + index = index|0; + a1=+a1; + FUNCTION_TABLE_vd[index&3](+a1); +} + + +function dynCall_vid(index,a1,a2) { + index = index|0; + a1=a1|0; a2=+a2; + FUNCTION_TABLE_vid[index&3](a1|0,+a2); +} + + +function dynCall_vi(index,a1) { + index = index|0; + a1=a1|0; + FUNCTION_TABLE_vi[index&31](a1|0); +} + + +function dynCall_vii(index,a1,a2) { + index = index|0; + a1=a1|0; a2=a2|0; + FUNCTION_TABLE_vii[index&63](a1|0,a2|0); +} + + +function dynCall_ii(index,a1) { + index = index|0; + a1=a1|0; + return FUNCTION_TABLE_ii[index&15](a1|0)|0; +} + + +function dynCall_viddd(index,a1,a2,a3,a4) { + index = index|0; + a1=a1|0; a2=+a2; a3=+a3; a4=+a4; + FUNCTION_TABLE_viddd[index&3](a1|0,+a2,+a3,+a4); +} + + +function dynCall_vidd(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=+a2; a3=+a3; + FUNCTION_TABLE_vidd[index&7](a1|0,+a2,+a3); +} + + +function dynCall_iiii(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; + return FUNCTION_TABLE_iiii[index&15](a1|0,a2|0,a3|0)|0; +} + + +function dynCall_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0; + FUNCTION_TABLE_viiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0); +} + + +function dynCall_viiiiii(index,a1,a2,a3,a4,a5,a6) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; + FUNCTION_TABLE_viiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0); +} + + +function dynCall_viii(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; + FUNCTION_TABLE_viii[index&31](a1|0,a2|0,a3|0); +} + + +function dynCall_vidddd(index,a1,a2,a3,a4,a5) { + index = index|0; + a1=a1|0; a2=+a2; a3=+a3; a4=+a4; a5=+a5; + FUNCTION_TABLE_vidddd[index&3](a1|0,+a2,+a3,+a4,+a5); +} + + +function dynCall_vdi(index,a1,a2) { + index = index|0; + a1=+a1; a2=a2|0; + FUNCTION_TABLE_vdi[index&1](+a1,a2|0); +} + + +function dynCall_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; + FUNCTION_TABLE_viiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0); +} + + +function dynCall_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0; a9=a9|0; + FUNCTION_TABLE_viiiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0,a9|0); +} + + +function dynCall_iii(index,a1,a2) { + index = index|0; + a1=a1|0; a2=a2|0; + return FUNCTION_TABLE_iii[index&3](a1|0,a2|0)|0; +} + + +function dynCall_i(index) { + index = index|0; + + return FUNCTION_TABLE_i[index&3]()|0; +} + + +function dynCall_vdddddd(index,a1,a2,a3,a4,a5,a6) { + index = index|0; + a1=+a1; a2=+a2; a3=+a3; a4=+a4; a5=+a5; a6=+a6; + FUNCTION_TABLE_vdddddd[index&1](+a1,+a2,+a3,+a4,+a5,+a6); +} + + +function dynCall_vdddd(index,a1,a2,a3,a4) { + index = index|0; + a1=+a1; a2=+a2; a3=+a3; a4=+a4; + FUNCTION_TABLE_vdddd[index&3](+a1,+a2,+a3,+a4); +} + + +function dynCall_vdd(index,a1,a2) { + index = index|0; + a1=+a1; a2=+a2; + FUNCTION_TABLE_vdd[index&3](+a1,+a2); +} + + +function dynCall_v(index) { + index = index|0; + + FUNCTION_TABLE_v[index&7](); +} + + +function dynCall_viid(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=a2|0; a3=+a3; + FUNCTION_TABLE_viid[index&1](a1|0,a2|0,+a3); +} + + +function dynCall_viiii(index,a1,a2,a3,a4) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; + FUNCTION_TABLE_viiii[index&31](a1|0,a2|0,a3|0,a4|0); +} + +function b0(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; nullFunc_viiiii(0); +} +function _emscripten_glUniform4i__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glUniform4i(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function _emscripten_glFramebufferTexture2D__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glFramebufferTexture2D(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function _emscripten_glShaderBinary__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glShaderBinary(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function _emscripten_glDrawElementsInstanced__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glDrawElementsInstanced(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function b1(p0) { + p0 = +p0; nullFunc_vd(1); +} +function _emscripten_glClearDepth__wrapper(p0) { + p0 = +p0; _emscripten_glClearDepth(+p0); +} +function _emscripten_glClearDepthf__wrapper(p0) { + p0 = +p0; _emscripten_glClearDepthf(+p0); +} +function _emscripten_glLineWidth__wrapper(p0) { + p0 = +p0; _emscripten_glLineWidth(+p0); +} +function b2(p0,p1) { + p0 = p0|0;p1 = +p1; nullFunc_vid(2); +} +function _emscripten_glUniform1f__wrapper(p0,p1) { + p0 = p0|0;p1 = +p1; _emscripten_glUniform1f(p0|0,+p1); +} +function _emscripten_glVertexAttrib1f__wrapper(p0,p1) { + p0 = p0|0;p1 = +p1; _emscripten_glVertexAttrib1f(p0|0,+p1); +} +function b3(p0) { + p0 = p0|0; nullFunc_vi(3); +} +function _emscripten_glDeleteShader__wrapper(p0) { + p0 = p0|0; _emscripten_glDeleteShader(p0|0); +} +function _emscripten_glCompileShader__wrapper(p0) { + p0 = p0|0; _emscripten_glCompileShader(p0|0); +} +function _emscripten_glDeleteProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glDeleteProgram(p0|0); +} +function _emscripten_glLinkProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glLinkProgram(p0|0); +} +function _emscripten_glUseProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glUseProgram(p0|0); +} +function _emscripten_glValidateProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glValidateProgram(p0|0); +} +function _emscripten_glDeleteObjectARB__wrapper(p0) { + p0 = p0|0; _emscripten_glDeleteObjectARB(p0|0); +} +function _emscripten_glEnableClientState__wrapper(p0) { + p0 = p0|0; _emscripten_glEnableClientState(p0|0); +} +function _emscripten_glClientActiveTexture__wrapper(p0) { + p0 = p0|0; _emscripten_glClientActiveTexture(p0|0); +} +function _emscripten_glBindVertexArray__wrapper(p0) { + p0 = p0|0; _emscripten_glBindVertexArray(p0|0); +} +function _emscripten_glMatrixMode__wrapper(p0) { + p0 = p0|0; _emscripten_glMatrixMode(p0|0); +} +function _emscripten_glLoadMatrixf__wrapper(p0) { + p0 = p0|0; _emscripten_glLoadMatrixf(p0|0); +} +function _emscripten_glEnableVertexAttribArray__wrapper(p0) { + p0 = p0|0; _emscripten_glEnableVertexAttribArray(p0|0); +} +function _emscripten_glDisableVertexAttribArray__wrapper(p0) { + p0 = p0|0; _emscripten_glDisableVertexAttribArray(p0|0); +} +function _emscripten_glDepthFunc__wrapper(p0) { + p0 = p0|0; _emscripten_glDepthFunc(p0|0); +} +function _emscripten_glEnable__wrapper(p0) { + p0 = p0|0; _emscripten_glEnable(p0|0); +} +function _emscripten_glDisable__wrapper(p0) { + p0 = p0|0; _emscripten_glDisable(p0|0); +} +function _emscripten_glFrontFace__wrapper(p0) { + p0 = p0|0; _emscripten_glFrontFace(p0|0); +} +function _emscripten_glCullFace__wrapper(p0) { + p0 = p0|0; _emscripten_glCullFace(p0|0); +} +function _emscripten_glClear__wrapper(p0) { + p0 = p0|0; _emscripten_glClear(p0|0); +} +function _emscripten_glClearStencil__wrapper(p0) { + p0 = p0|0; _emscripten_glClearStencil(p0|0); +} +function _emscripten_glDepthMask__wrapper(p0) { + p0 = p0|0; _emscripten_glDepthMask(p0|0); +} +function _emscripten_glStencilMask__wrapper(p0) { + p0 = p0|0; _emscripten_glStencilMask(p0|0); +} +function _emscripten_glGenerateMipmap__wrapper(p0) { + p0 = p0|0; _emscripten_glGenerateMipmap(p0|0); +} +function _emscripten_glActiveTexture__wrapper(p0) { + p0 = p0|0; _emscripten_glActiveTexture(p0|0); +} +function _emscripten_glBlendEquation__wrapper(p0) { + p0 = p0|0; _emscripten_glBlendEquation(p0|0); +} +function b4(p0,p1) { + p0 = p0|0;p1 = p1|0; nullFunc_vii(4); +} +function _emscripten_glPixelStorei__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glPixelStorei(p0|0,p1|0); +} +function _emscripten_glGetIntegerv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetIntegerv(p0|0,p1|0); +} +function _emscripten_glGetFloatv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetFloatv(p0|0,p1|0); +} +function _emscripten_glGetBooleanv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetBooleanv(p0|0,p1|0); +} +function _emscripten_glGenTextures__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenTextures(p0|0,p1|0); +} +function _emscripten_glDeleteTextures__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteTextures(p0|0,p1|0); +} +function _emscripten_glBindTexture__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindTexture(p0|0,p1|0); +} +function _emscripten_glGenBuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenBuffers(p0|0,p1|0); +} +function _emscripten_glDeleteBuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteBuffers(p0|0,p1|0); +} +function _emscripten_glGenRenderbuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenRenderbuffers(p0|0,p1|0); +} +function _emscripten_glDeleteRenderbuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteRenderbuffers(p0|0,p1|0); +} +function _emscripten_glBindRenderbuffer__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindRenderbuffer(p0|0,p1|0); +} +function _emscripten_glUniform1i__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glUniform1i(p0|0,p1|0); +} +function _emscripten_glBindBuffer__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindBuffer(p0|0,p1|0); +} +function _emscripten_glVertexAttrib1fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib1fv(p0|0,p1|0); +} +function _emscripten_glVertexAttrib2fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib2fv(p0|0,p1|0); +} +function _emscripten_glVertexAttrib3fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib3fv(p0|0,p1|0); +} +function _emscripten_glVertexAttrib4fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib4fv(p0|0,p1|0); +} +function _emscripten_glAttachShader__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glAttachShader(p0|0,p1|0); +} +function _emscripten_glDetachShader__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDetachShader(p0|0,p1|0); +} +function _emscripten_glBindFramebuffer__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindFramebuffer(p0|0,p1|0); +} +function _emscripten_glGenFramebuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenFramebuffers(p0|0,p1|0); +} +function _emscripten_glDeleteFramebuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteFramebuffers(p0|0,p1|0); +} +function _emscripten_glBindProgramARB__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindProgramARB(p0|0,p1|0); +} +function _emscripten_glGetPointerv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetPointerv(p0|0,p1|0); +} +function _emscripten_glGenVertexArrays__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenVertexArrays(p0|0,p1|0); +} +function _emscripten_glDeleteVertexArrays__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteVertexArrays(p0|0,p1|0); +} +function _emscripten_glVertexAttribDivisor__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttribDivisor(p0|0,p1|0); +} +function _emscripten_glBlendFunc__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBlendFunc(p0|0,p1|0); +} +function _emscripten_glBlendEquationSeparate__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBlendEquationSeparate(p0|0,p1|0); +} +function _emscripten_glStencilMaskSeparate__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glStencilMaskSeparate(p0|0,p1|0); +} +function _emscripten_glHint__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glHint(p0|0,p1|0); +} +function _emscripten_glDrawBuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDrawBuffers(p0|0,p1|0); +} +function b5(p0) { + p0 = p0|0; nullFunc_ii(5);return 0; +} +function _emscripten_glGetString__wrapper(p0) { + p0 = p0|0; return _emscripten_glGetString(p0|0)|0; +} +function _emscripten_glIsTexture__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsTexture(p0|0)|0; +} +function _emscripten_glIsBuffer__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsBuffer(p0|0)|0; +} +function _emscripten_glIsRenderbuffer__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsRenderbuffer(p0|0)|0; +} +function _emscripten_glCreateShader__wrapper(p0) { + p0 = p0|0; return _emscripten_glCreateShader(p0|0)|0; +} +function _emscripten_glIsShader__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsShader(p0|0)|0; +} +function _emscripten_glIsProgram__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsProgram(p0|0)|0; +} +function _emscripten_glIsFramebuffer__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsFramebuffer(p0|0)|0; +} +function _emscripten_glCheckFramebufferStatus__wrapper(p0) { + p0 = p0|0; return _emscripten_glCheckFramebufferStatus(p0|0)|0; +} +function _emscripten_glIsEnabled__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsEnabled(p0|0)|0; +} +function b6(p0,p1,p2,p3) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_viddd(6); +} +function _emscripten_glUniform3f__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glUniform3f(p0|0,+p1,+p2,+p3); +} +function _emscripten_glVertexAttrib3f__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glVertexAttrib3f(p0|0,+p1,+p2,+p3); +} +function b7(p0,p1,p2) { + p0 = p0|0;p1 = +p1;p2 = +p2; nullFunc_vidd(7); +} +function _emscripten_glUniform2f__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glUniform2f(p0|0,+p1,+p2); +} +function _emscripten_glVertexAttrib2f__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glVertexAttrib2f(p0|0,+p1,+p2); +} +function b8(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_iiii(8);return 0; +} +function b9(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; nullFunc_viiiiiiii(9); +} +function _emscripten_glCompressedTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCompressedTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0); +} +function _emscripten_glCopyTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0); +} +function _emscripten_glCopyTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0); +} +function b10(p0,p1,p2,p3,p4,p5) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; nullFunc_viiiiii(10); +} +function _emscripten_glDrawRangeElements__wrapper(p0,p1,p2,p3,p4,p5) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glDrawRangeElements(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0); +} +function _emscripten_glVertexAttribPointer__wrapper(p0,p1,p2,p3,p4,p5) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glVertexAttribPointer(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0); +} +function b11(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_viii(11); +} +function _emscripten_glGetTexParameterfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameterfv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetTexParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glTexParameterfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameterfv(p0|0,p1|0,p2|0); +} +function _emscripten_glTexParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetBufferParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetBufferParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetRenderbufferParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetRenderbufferParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetUniformfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformfv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetUniformiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformiv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetVertexAttribfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribfv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetVertexAttribiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribiv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetVertexAttribPointerv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribPointerv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform2i__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2i(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform1iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform2iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform3iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform4iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform1fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1fv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform2fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2fv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform3fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3fv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform4fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4fv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetShaderiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetShaderiv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetProgramiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetProgramiv(p0|0,p1|0,p2|0); +} +function _emscripten_glBindAttribLocation__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glBindAttribLocation(p0|0,p1|0,p2|0); +} +function _emscripten_glGetObjectParameterivARB__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetObjectParameterivARB(p0|0,p1|0,p2|0); +} +function _emscripten_glNormalPointer__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glNormalPointer(p0|0,p1|0,p2|0); +} +function _emscripten_glDrawArrays__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glDrawArrays(p0|0,p1|0,p2|0); +} +function _emscripten_glTexParameteri__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteri(p0|0,p1|0,p2|0); +} +function _emscripten_glStencilFunc__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilFunc(p0|0,p1|0,p2|0); +} +function _emscripten_glStencilOp__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilOp(p0|0,p1|0,p2|0); +} +function b12(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; nullFunc_vidddd(12); +} +function _emscripten_glUniform4f__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glUniform4f(p0|0,+p1,+p2,+p3,+p4); +} +function _emscripten_glVertexAttrib4f__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glVertexAttrib4f(p0|0,+p1,+p2,+p3,+p4); +} +function b13(p0,p1) { + p0 = +p0;p1 = p1|0; nullFunc_vdi(13); +} +function _emscripten_glSampleCoverage__wrapper(p0,p1) { + p0 = +p0;p1 = p1|0; _emscripten_glSampleCoverage(+p0,p1|0); +} +function b14(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; nullFunc_viiiiiii(14); +} +function _emscripten_glReadPixels__wrapper(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glReadPixels(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0); +} +function _emscripten_glGetActiveUniform__wrapper(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveUniform(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0); +} +function _emscripten_glGetActiveAttrib__wrapper(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveAttrib(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0); +} +function b15(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; nullFunc_viiiiiiiii(15); +} +function _emscripten_glCompressedTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glCompressedTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0); +} +function _emscripten_glTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0); +} +function _emscripten_glTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0); +} +function b16(p0,p1) { + p0 = p0|0;p1 = p1|0; nullFunc_iii(16);return 0; +} +function _emscripten_glGetUniformLocation__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; return _emscripten_glGetUniformLocation(p0|0,p1|0)|0; +} +function _emscripten_glGetAttribLocation__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; return _emscripten_glGetAttribLocation(p0|0,p1|0)|0; +} +function b17() { + ; nullFunc_i(17);return 0; +} +function _emscripten_glCreateProgram__wrapper() { + ; return _emscripten_glCreateProgram()|0; +} +function _emscripten_glGetError__wrapper() { + ; return _emscripten_glGetError()|0; +} +function b18(p0,p1,p2,p3,p4,p5) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; nullFunc_vdddddd(18); +} +function _emscripten_glFrustum__wrapper(p0,p1,p2,p3,p4,p5) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; _emscripten_glFrustum(+p0,+p1,+p2,+p3,+p4,+p5); +} +function b19(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_vdddd(19); +} +function _emscripten_glRotatef__wrapper(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glRotatef(+p0,+p1,+p2,+p3); +} +function _emscripten_glClearColor__wrapper(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glClearColor(+p0,+p1,+p2,+p3); +} +function _emscripten_glBlendColor__wrapper(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glBlendColor(+p0,+p1,+p2,+p3); +} +function b20(p0,p1) { + p0 = +p0;p1 = +p1; nullFunc_vdd(20); +} +function _emscripten_glDepthRange__wrapper(p0,p1) { + p0 = +p0;p1 = +p1; _emscripten_glDepthRange(+p0,+p1); +} +function _emscripten_glDepthRangef__wrapper(p0,p1) { + p0 = +p0;p1 = +p1; _emscripten_glDepthRangef(+p0,+p1); +} +function _emscripten_glPolygonOffset__wrapper(p0,p1) { + p0 = +p0;p1 = +p1; _emscripten_glPolygonOffset(+p0,+p1); +} +function b21() { + ; nullFunc_v(21); +} +function _emscripten_glLoadIdentity__wrapper() { + ; _emscripten_glLoadIdentity(); +} +function _emscripten_glReleaseShaderCompiler__wrapper() { + ; _emscripten_glReleaseShaderCompiler(); +} +function _emscripten_glFinish__wrapper() { + ; _emscripten_glFinish(); +} +function _emscripten_glFlush__wrapper() { + ; _emscripten_glFlush(); +} +function b22(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = +p2; nullFunc_viid(22); +} +function _emscripten_glTexParameterf__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = +p2; _emscripten_glTexParameterf(p0|0,p1|0,+p2); +} +function b23(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; nullFunc_viiii(23); +} +function _emscripten_glBufferData__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferData(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glBufferSubData__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferSubData(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniform3i__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniform3i(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniformMatrix2fv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix2fv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniformMatrix3fv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix3fv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniformMatrix4fv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix4fv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetAttachedShaders__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetAttachedShaders(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glShaderSource__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glShaderSource(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetShaderSource__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderSource(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetShaderInfoLog__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderInfoLog(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetShaderPrecisionFormat__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderPrecisionFormat(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetProgramInfoLog__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetProgramInfoLog(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glFramebufferRenderbuffer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glFramebufferRenderbuffer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetFramebufferAttachmentParameteriv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetFramebufferAttachmentParameteriv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetInfoLogARB__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetInfoLogARB(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glVertexPointer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glVertexPointer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glTexCoordPointer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glTexCoordPointer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glColorPointer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorPointer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glDrawElements__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawElements(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glDrawArraysInstanced__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawArraysInstanced(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glViewport__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glViewport(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glScissor__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glScissor(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glColorMask__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorMask(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glRenderbufferStorage__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glRenderbufferStorage(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glBlendFuncSeparate__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBlendFuncSeparate(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glStencilFuncSeparate__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilFuncSeparate(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glStencilOpSeparate__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilOpSeparate(p0|0,p1|0,p2|0,p3|0); +} + +// EMSCRIPTEN_END_FUNCS +var FUNCTION_TABLE_viiiii = [b0,_KeyCallback,_emscripten_glUniform4i__wrapper,_emscripten_glFramebufferTexture2D__wrapper,_emscripten_glShaderBinary__wrapper,_emscripten_glDrawElementsInstanced__wrapper,b0,b0]; +var FUNCTION_TABLE_vd = [b1,_emscripten_glClearDepth__wrapper,_emscripten_glClearDepthf__wrapper,_emscripten_glLineWidth__wrapper]; +var FUNCTION_TABLE_vid = [b2,_emscripten_glUniform1f__wrapper,_emscripten_glVertexAttrib1f__wrapper,b2]; +var FUNCTION_TABLE_vi = [b3,_emscripten_glDeleteShader__wrapper,_emscripten_glCompileShader__wrapper,_emscripten_glDeleteProgram__wrapper,_emscripten_glLinkProgram__wrapper,_emscripten_glUseProgram__wrapper,_emscripten_glValidateProgram__wrapper,_emscripten_glDeleteObjectARB__wrapper,_emscripten_glEnableClientState__wrapper,_emscripten_glClientActiveTexture__wrapper,_emscripten_glBindVertexArray__wrapper,_emscripten_glMatrixMode__wrapper,_emscripten_glLoadMatrixf__wrapper,_emscripten_glEnableVertexAttribArray__wrapper,_emscripten_glDisableVertexAttribArray__wrapper,_emscripten_glDepthFunc__wrapper,_emscripten_glEnable__wrapper,_emscripten_glDisable__wrapper,_emscripten_glFrontFace__wrapper,_emscripten_glCullFace__wrapper,_emscripten_glClear__wrapper,_emscripten_glClearStencil__wrapper,_emscripten_glDepthMask__wrapper,_emscripten_glStencilMask__wrapper,_emscripten_glGenerateMipmap__wrapper,_emscripten_glActiveTexture__wrapper,_emscripten_glBlendEquation__wrapper,b3,b3 +,b3,b3,b3]; +var FUNCTION_TABLE_vii = [b4,_ErrorCallback,_CursorEnterCallback,_CharCallback,_WindowIconifyCallback,_emscripten_glPixelStorei__wrapper,_emscripten_glGetIntegerv__wrapper,_emscripten_glGetFloatv__wrapper,_emscripten_glGetBooleanv__wrapper,_emscripten_glGenTextures__wrapper,_emscripten_glDeleteTextures__wrapper,_emscripten_glBindTexture__wrapper,_emscripten_glGenBuffers__wrapper,_emscripten_glDeleteBuffers__wrapper,_emscripten_glGenRenderbuffers__wrapper,_emscripten_glDeleteRenderbuffers__wrapper,_emscripten_glBindRenderbuffer__wrapper,_emscripten_glUniform1i__wrapper,_emscripten_glBindBuffer__wrapper,_emscripten_glVertexAttrib1fv__wrapper,_emscripten_glVertexAttrib2fv__wrapper,_emscripten_glVertexAttrib3fv__wrapper,_emscripten_glVertexAttrib4fv__wrapper,_emscripten_glAttachShader__wrapper,_emscripten_glDetachShader__wrapper,_emscripten_glBindFramebuffer__wrapper,_emscripten_glGenFramebuffers__wrapper,_emscripten_glDeleteFramebuffers__wrapper,_emscripten_glBindProgramARB__wrapper,_emscripten_glGetPointerv__wrapper,_emscripten_glGenVertexArrays__wrapper,_emscripten_glDeleteVertexArrays__wrapper,_emscripten_glVertexAttribDivisor__wrapper,_emscripten_glBlendFunc__wrapper,_emscripten_glBlendEquationSeparate__wrapper,_emscripten_glStencilMaskSeparate__wrapper,_emscripten_glHint__wrapper,_emscripten_glDrawBuffers__wrapper,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4 +,b4,b4,b4,b4,b4]; +var FUNCTION_TABLE_ii = [b5,___stdio_close,_PhysicsLoop,_emscripten_glGetString__wrapper,_emscripten_glIsTexture__wrapper,_emscripten_glIsBuffer__wrapper,_emscripten_glIsRenderbuffer__wrapper,_emscripten_glCreateShader__wrapper,_emscripten_glIsShader__wrapper,_emscripten_glIsProgram__wrapper,_emscripten_glIsFramebuffer__wrapper,_emscripten_glCheckFramebufferStatus__wrapper,_emscripten_glIsEnabled__wrapper,b5,b5,b5]; +var FUNCTION_TABLE_viddd = [b6,_emscripten_glUniform3f__wrapper,_emscripten_glVertexAttrib3f__wrapper,b6]; +var FUNCTION_TABLE_vidd = [b7,_MouseCursorPosCallback,_ScrollCallback,_emscripten_glUniform2f__wrapper,_emscripten_glVertexAttrib2f__wrapper,b7,b7,b7]; +var FUNCTION_TABLE_iiii = [b8,___stdout_write,___stdio_seek,_EmscriptenFullscreenChangeCallback,_EmscriptenKeyboardCallback,_EmscriptenMouseCallback,_EmscriptenTouchCallback,_EmscriptenGamepadCallback,___stdio_write,b8,b8,b8,b8,b8,b8,b8]; +var FUNCTION_TABLE_viiiiiiii = [b9,_emscripten_glCompressedTexImage2D__wrapper,_emscripten_glCopyTexImage2D__wrapper,_emscripten_glCopyTexSubImage2D__wrapper]; +var FUNCTION_TABLE_viiiiii = [b10,_emscripten_glDrawRangeElements__wrapper,_emscripten_glVertexAttribPointer__wrapper,b10]; +var FUNCTION_TABLE_viii = [b11,_WindowSizeCallback,_emscripten_glGetTexParameterfv__wrapper,_emscripten_glGetTexParameteriv__wrapper,_emscripten_glTexParameterfv__wrapper,_emscripten_glTexParameteriv__wrapper,_emscripten_glGetBufferParameteriv__wrapper,_emscripten_glGetRenderbufferParameteriv__wrapper,_emscripten_glGetUniformfv__wrapper,_emscripten_glGetUniformiv__wrapper,_emscripten_glGetVertexAttribfv__wrapper,_emscripten_glGetVertexAttribiv__wrapper,_emscripten_glGetVertexAttribPointerv__wrapper,_emscripten_glUniform2i__wrapper,_emscripten_glUniform1iv__wrapper,_emscripten_glUniform2iv__wrapper,_emscripten_glUniform3iv__wrapper,_emscripten_glUniform4iv__wrapper,_emscripten_glUniform1fv__wrapper,_emscripten_glUniform2fv__wrapper,_emscripten_glUniform3fv__wrapper,_emscripten_glUniform4fv__wrapper,_emscripten_glGetShaderiv__wrapper,_emscripten_glGetProgramiv__wrapper,_emscripten_glBindAttribLocation__wrapper,_emscripten_glGetObjectParameterivARB__wrapper,_emscripten_glNormalPointer__wrapper,_emscripten_glDrawArrays__wrapper,_emscripten_glTexParameteri__wrapper,_emscripten_glStencilFunc__wrapper,_emscripten_glStencilOp__wrapper,b11]; +var FUNCTION_TABLE_vidddd = [b12,_emscripten_glUniform4f__wrapper,_emscripten_glVertexAttrib4f__wrapper,b12]; +var FUNCTION_TABLE_vdi = [b13,_emscripten_glSampleCoverage__wrapper]; +var FUNCTION_TABLE_viiiiiii = [b14,_emscripten_glReadPixels__wrapper,_emscripten_glGetActiveUniform__wrapper,_emscripten_glGetActiveAttrib__wrapper]; +var FUNCTION_TABLE_viiiiiiiii = [b15,_emscripten_glCompressedTexSubImage2D__wrapper,_emscripten_glTexImage2D__wrapper,_emscripten_glTexSubImage2D__wrapper]; +var FUNCTION_TABLE_iii = [b16,_emscripten_glGetUniformLocation__wrapper,_emscripten_glGetAttribLocation__wrapper,b16]; +var FUNCTION_TABLE_i = [b17,_emscripten_glCreateProgram__wrapper,_emscripten_glGetError__wrapper,b17]; +var FUNCTION_TABLE_vdddddd = [b18,_emscripten_glFrustum__wrapper]; +var FUNCTION_TABLE_vdddd = [b19,_emscripten_glRotatef__wrapper,_emscripten_glClearColor__wrapper,_emscripten_glBlendColor__wrapper]; +var FUNCTION_TABLE_vdd = [b20,_emscripten_glDepthRange__wrapper,_emscripten_glDepthRangef__wrapper,_emscripten_glPolygonOffset__wrapper]; +var FUNCTION_TABLE_v = [b21,_emscripten_glLoadIdentity__wrapper,_emscripten_glReleaseShaderCompiler__wrapper,_emscripten_glFinish__wrapper,_emscripten_glFlush__wrapper,b21,b21,b21]; +var FUNCTION_TABLE_viid = [b22,_emscripten_glTexParameterf__wrapper]; +var FUNCTION_TABLE_viiii = [b23,_MouseButtonCallback,_emscripten_glBufferData__wrapper,_emscripten_glBufferSubData__wrapper,_emscripten_glUniform3i__wrapper,_emscripten_glUniformMatrix2fv__wrapper,_emscripten_glUniformMatrix3fv__wrapper,_emscripten_glUniformMatrix4fv__wrapper,_emscripten_glGetAttachedShaders__wrapper,_emscripten_glShaderSource__wrapper,_emscripten_glGetShaderSource__wrapper,_emscripten_glGetShaderInfoLog__wrapper,_emscripten_glGetShaderPrecisionFormat__wrapper,_emscripten_glGetProgramInfoLog__wrapper,_emscripten_glFramebufferRenderbuffer__wrapper,_emscripten_glGetFramebufferAttachmentParameteriv__wrapper,_emscripten_glGetInfoLogARB__wrapper,_emscripten_glVertexPointer__wrapper,_emscripten_glTexCoordPointer__wrapper,_emscripten_glColorPointer__wrapper,_emscripten_glDrawElements__wrapper,_emscripten_glDrawArraysInstanced__wrapper,_emscripten_glViewport__wrapper,_emscripten_glScissor__wrapper,_emscripten_glColorMask__wrapper,_emscripten_glRenderbufferStorage__wrapper,_emscripten_glBlendFuncSeparate__wrapper,_emscripten_glStencilFuncSeparate__wrapper,_emscripten_glStencilOpSeparate__wrapper,b23,b23,b23]; + + return { _roundf: _roundf, _main: _main, _llvm_cttz_i32: _llvm_cttz_i32, _bitshift64Lshr: _bitshift64Lshr, _bitshift64Shl: _bitshift64Shl, _fflush: _fflush, _memset: _memset, _sbrk: _sbrk, _memcpy: _memcpy, _llvm_bswap_i32: _llvm_bswap_i32, ___muldi3: ___muldi3, ___uremdi3: ___uremdi3, _i64Subtract: _i64Subtract, ___udivmoddi4: ___udivmoddi4, _i64Add: _i64Add, _emscripten_get_global_libc: _emscripten_get_global_libc, _emscripten_GetProcAddress: _emscripten_GetProcAddress, ___udivdi3: ___udivdi3, ___errno_location: ___errno_location, ___muldsi3: ___muldsi3, _free: _free, _memmove: _memmove, _strstr: _strstr, _malloc: _malloc, runPostSets: runPostSets, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setTempRet0: setTempRet0, getTempRet0: getTempRet0, setThrew: setThrew, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setThrew: setThrew, setTempRet0: setTempRet0, getTempRet0: getTempRet0, dynCall_viiiii: dynCall_viiiii, dynCall_vd: dynCall_vd, dynCall_vid: dynCall_vid, dynCall_vi: dynCall_vi, dynCall_vii: dynCall_vii, dynCall_ii: dynCall_ii, dynCall_viddd: dynCall_viddd, dynCall_vidd: dynCall_vidd, dynCall_iiii: dynCall_iiii, dynCall_viiiiiiii: dynCall_viiiiiiii, dynCall_viiiiii: dynCall_viiiiii, dynCall_viii: dynCall_viii, dynCall_vidddd: dynCall_vidddd, dynCall_vdi: dynCall_vdi, dynCall_viiiiiii: dynCall_viiiiiii, dynCall_viiiiiiiii: dynCall_viiiiiiiii, dynCall_iii: dynCall_iii, dynCall_i: dynCall_i, dynCall_vdddddd: dynCall_vdddddd, dynCall_vdddd: dynCall_vdddd, dynCall_vdd: dynCall_vdd, dynCall_v: dynCall_v, dynCall_viid: dynCall_viid, dynCall_viiii: dynCall_viiii }; +}) +// EMSCRIPTEN_END_ASM +(Module.asmGlobalArg, Module.asmLibraryArg, buffer); + +var real__roundf = asm["_roundf"]; asm["_roundf"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__roundf.apply(null, arguments); +}; + +var real__main = asm["_main"]; asm["_main"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__main.apply(null, arguments); +}; + +var real_stackSave = asm["stackSave"]; asm["stackSave"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_stackSave.apply(null, arguments); +}; + +var real_getTempRet0 = asm["getTempRet0"]; asm["getTempRet0"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_getTempRet0.apply(null, arguments); +}; + +var real_setThrew = asm["setThrew"]; asm["setThrew"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_setThrew.apply(null, arguments); +}; + +var real__bitshift64Lshr = asm["_bitshift64Lshr"]; asm["_bitshift64Lshr"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__bitshift64Lshr.apply(null, arguments); +}; + +var real__bitshift64Shl = asm["_bitshift64Shl"]; asm["_bitshift64Shl"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__bitshift64Shl.apply(null, arguments); +}; + +var real__fflush = asm["_fflush"]; asm["_fflush"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__fflush.apply(null, arguments); +}; + +var real__llvm_cttz_i32 = asm["_llvm_cttz_i32"]; asm["_llvm_cttz_i32"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__llvm_cttz_i32.apply(null, arguments); +}; + +var real__sbrk = asm["_sbrk"]; asm["_sbrk"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__sbrk.apply(null, arguments); +}; + +var real__llvm_bswap_i32 = asm["_llvm_bswap_i32"]; asm["_llvm_bswap_i32"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__llvm_bswap_i32.apply(null, arguments); +}; + +var real____muldi3 = asm["___muldi3"]; asm["___muldi3"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____muldi3.apply(null, arguments); +}; + +var real____uremdi3 = asm["___uremdi3"]; asm["___uremdi3"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____uremdi3.apply(null, arguments); +}; + +var real_stackAlloc = asm["stackAlloc"]; asm["stackAlloc"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_stackAlloc.apply(null, arguments); +}; + +var real__i64Subtract = asm["_i64Subtract"]; asm["_i64Subtract"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__i64Subtract.apply(null, arguments); +}; + +var real____udivmoddi4 = asm["___udivmoddi4"]; asm["___udivmoddi4"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____udivmoddi4.apply(null, arguments); +}; + +var real_setTempRet0 = asm["setTempRet0"]; asm["setTempRet0"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_setTempRet0.apply(null, arguments); +}; + +var real__i64Add = asm["_i64Add"]; asm["_i64Add"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__i64Add.apply(null, arguments); +}; + +var real__emscripten_get_global_libc = asm["_emscripten_get_global_libc"]; asm["_emscripten_get_global_libc"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__emscripten_get_global_libc.apply(null, arguments); +}; + +var real__emscripten_GetProcAddress = asm["_emscripten_GetProcAddress"]; asm["_emscripten_GetProcAddress"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__emscripten_GetProcAddress.apply(null, arguments); +}; + +var real____udivdi3 = asm["___udivdi3"]; asm["___udivdi3"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____udivdi3.apply(null, arguments); +}; + +var real____errno_location = asm["___errno_location"]; asm["___errno_location"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____errno_location.apply(null, arguments); +}; + +var real____muldsi3 = asm["___muldsi3"]; asm["___muldsi3"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____muldsi3.apply(null, arguments); +}; + +var real__free = asm["_free"]; asm["_free"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__free.apply(null, arguments); +}; + +var real_establishStackSpace = asm["establishStackSpace"]; asm["establishStackSpace"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_establishStackSpace.apply(null, arguments); +}; + +var real__memmove = asm["_memmove"]; asm["_memmove"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__memmove.apply(null, arguments); +}; + +var real__strstr = asm["_strstr"]; asm["_strstr"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__strstr.apply(null, arguments); +}; + +var real_stackRestore = asm["stackRestore"]; asm["stackRestore"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_stackRestore.apply(null, arguments); +}; + +var real__malloc = asm["_malloc"]; asm["_malloc"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__malloc.apply(null, arguments); +}; +var _roundf = Module["_roundf"] = asm["_roundf"]; +var _main = Module["_main"] = asm["_main"]; +var stackSave = Module["stackSave"] = asm["stackSave"]; +var getTempRet0 = Module["getTempRet0"] = asm["getTempRet0"]; +var _memset = Module["_memset"] = asm["_memset"]; +var setThrew = Module["setThrew"] = asm["setThrew"]; +var _bitshift64Lshr = Module["_bitshift64Lshr"] = asm["_bitshift64Lshr"]; +var _bitshift64Shl = Module["_bitshift64Shl"] = asm["_bitshift64Shl"]; +var _fflush = Module["_fflush"] = asm["_fflush"]; +var _llvm_cttz_i32 = Module["_llvm_cttz_i32"] = asm["_llvm_cttz_i32"]; +var _sbrk = Module["_sbrk"] = asm["_sbrk"]; +var _memcpy = Module["_memcpy"] = asm["_memcpy"]; +var _llvm_bswap_i32 = Module["_llvm_bswap_i32"] = asm["_llvm_bswap_i32"]; +var ___muldi3 = Module["___muldi3"] = asm["___muldi3"]; +var ___uremdi3 = Module["___uremdi3"] = asm["___uremdi3"]; +var stackAlloc = Module["stackAlloc"] = asm["stackAlloc"]; +var _i64Subtract = Module["_i64Subtract"] = asm["_i64Subtract"]; +var ___udivmoddi4 = Module["___udivmoddi4"] = asm["___udivmoddi4"]; +var setTempRet0 = Module["setTempRet0"] = asm["setTempRet0"]; +var _i64Add = Module["_i64Add"] = asm["_i64Add"]; +var _emscripten_get_global_libc = Module["_emscripten_get_global_libc"] = asm["_emscripten_get_global_libc"]; +var _emscripten_GetProcAddress = Module["_emscripten_GetProcAddress"] = asm["_emscripten_GetProcAddress"]; +var ___udivdi3 = Module["___udivdi3"] = asm["___udivdi3"]; +var ___errno_location = Module["___errno_location"] = asm["___errno_location"]; +var ___muldsi3 = Module["___muldsi3"] = asm["___muldsi3"]; +var _free = Module["_free"] = asm["_free"]; +var runPostSets = Module["runPostSets"] = asm["runPostSets"]; +var establishStackSpace = Module["establishStackSpace"] = asm["establishStackSpace"]; +var _memmove = Module["_memmove"] = asm["_memmove"]; +var _strstr = Module["_strstr"] = asm["_strstr"]; +var stackRestore = Module["stackRestore"] = asm["stackRestore"]; +var _malloc = Module["_malloc"] = asm["_malloc"]; +var dynCall_viiiii = Module["dynCall_viiiii"] = asm["dynCall_viiiii"]; +var dynCall_vd = Module["dynCall_vd"] = asm["dynCall_vd"]; +var dynCall_vid = Module["dynCall_vid"] = asm["dynCall_vid"]; +var dynCall_vi = Module["dynCall_vi"] = asm["dynCall_vi"]; +var dynCall_vii = Module["dynCall_vii"] = asm["dynCall_vii"]; +var dynCall_ii = Module["dynCall_ii"] = asm["dynCall_ii"]; +var dynCall_viddd = Module["dynCall_viddd"] = asm["dynCall_viddd"]; +var dynCall_vidd = Module["dynCall_vidd"] = asm["dynCall_vidd"]; +var dynCall_iiii = Module["dynCall_iiii"] = asm["dynCall_iiii"]; +var dynCall_viiiiiiii = Module["dynCall_viiiiiiii"] = asm["dynCall_viiiiiiii"]; +var dynCall_viiiiii = Module["dynCall_viiiiii"] = asm["dynCall_viiiiii"]; +var dynCall_viii = Module["dynCall_viii"] = asm["dynCall_viii"]; +var dynCall_vidddd = Module["dynCall_vidddd"] = asm["dynCall_vidddd"]; +var dynCall_vdi = Module["dynCall_vdi"] = asm["dynCall_vdi"]; +var dynCall_viiiiiii = Module["dynCall_viiiiiii"] = asm["dynCall_viiiiiii"]; +var dynCall_viiiiiiiii = Module["dynCall_viiiiiiiii"] = asm["dynCall_viiiiiiiii"]; +var dynCall_iii = Module["dynCall_iii"] = asm["dynCall_iii"]; +var dynCall_i = Module["dynCall_i"] = asm["dynCall_i"]; +var dynCall_vdddddd = Module["dynCall_vdddddd"] = asm["dynCall_vdddddd"]; +var dynCall_vdddd = Module["dynCall_vdddd"] = asm["dynCall_vdddd"]; +var dynCall_vdd = Module["dynCall_vdd"] = asm["dynCall_vdd"]; +var dynCall_v = Module["dynCall_v"] = asm["dynCall_v"]; +var dynCall_viid = Module["dynCall_viid"] = asm["dynCall_viid"]; +var dynCall_viiii = Module["dynCall_viiii"] = asm["dynCall_viiii"]; +; + +Runtime.stackAlloc = Module['stackAlloc']; +Runtime.stackSave = Module['stackSave']; +Runtime.stackRestore = Module['stackRestore']; +Runtime.establishStackSpace = Module['establishStackSpace']; + +Runtime.setTempRet0 = Module['setTempRet0']; +Runtime.getTempRet0 = Module['getTempRet0']; + + + +// === Auto-generated postamble setup entry stuff === + +Module['asm'] = asm; + + + + + +function ExitStatus(status) { + this.name = "ExitStatus"; + this.message = "Program terminated with exit(" + status + ")"; + this.status = status; +}; +ExitStatus.prototype = new Error(); +ExitStatus.prototype.constructor = ExitStatus; + +var initialStackTop; +var preloadStartTime = null; +var calledMain = false; + +dependenciesFulfilled = function runCaller() { + // If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false) + if (!Module['calledRun']) run(); + if (!Module['calledRun']) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled +} + +Module['callMain'] = Module.callMain = function callMain(args) { + assert(runDependencies == 0, 'cannot call main when async dependencies remain! (listen on __ATMAIN__)'); + assert(__ATPRERUN__.length == 0, 'cannot call main when preRun functions remain to be called'); + + args = args || []; + + ensureInitRuntime(); + + var argc = args.length+1; + function pad() { + for (var i = 0; i < 4-1; i++) { + argv.push(0); + } + } + var argv = [allocate(intArrayFromString(Module['thisProgram']), 'i8', ALLOC_NORMAL) ]; + pad(); + for (var i = 0; i < argc-1; i = i + 1) { + argv.push(allocate(intArrayFromString(args[i]), 'i8', ALLOC_NORMAL)); + pad(); + } + argv.push(0); + argv = allocate(argv, 'i32', ALLOC_NORMAL); + + + try { + + var ret = Module['_main'](argc, argv, 0); + + + // if we're not running an evented main loop, it's time to exit + exit(ret, /* implicit = */ true); + } + catch(e) { + if (e instanceof ExitStatus) { + // exit() throws this once it's done to make sure execution + // has been stopped completely + return; + } else if (e == 'SimulateInfiniteLoop') { + // running an evented main loop, don't immediately exit + Module['noExitRuntime'] = true; + return; + } else { + var toLog = e; + if (e && typeof e === 'object' && e.stack) { + toLog = [e, e.stack]; + } + Module.printErr('exception thrown: ' + toLog); + Module['quit'](1, e); + } + } finally { + calledMain = true; + } +} + + + + +function run(args) { + args = args || Module['arguments']; + + if (preloadStartTime === null) preloadStartTime = Date.now(); + + if (runDependencies > 0) { + Module.printErr('run() called, but dependencies remain, so not running'); + return; + } + + writeStackCookie(); + + preRun(); + + if (runDependencies > 0) return; // a preRun added a dependency, run will be called later + if (Module['calledRun']) return; // run may have just been called through dependencies being fulfilled just in this very frame + + function doRun() { + if (Module['calledRun']) return; // run may have just been called while the async setStatus time below was happening + Module['calledRun'] = true; + + if (ABORT) return; + + ensureInitRuntime(); + + preMain(); + + if (ENVIRONMENT_IS_WEB && preloadStartTime !== null) { + Module.printErr('pre-main prep time: ' + (Date.now() - preloadStartTime) + ' ms'); + } + + if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized'](); + + if (Module['_main'] && shouldRunNow) Module['callMain'](args); + + postRun(); + } + + if (Module['setStatus']) { + Module['setStatus']('Running...'); + setTimeout(function() { + setTimeout(function() { + Module['setStatus'](''); + }, 1); + doRun(); + }, 1); + } else { + doRun(); + } + checkStackCookie(); +} +Module['run'] = Module.run = run; + +function exit(status, implicit) { + if (implicit && Module['noExitRuntime']) { + Module.printErr('exit(' + status + ') implicitly called by end of main(), but noExitRuntime, so not exiting the runtime (you can use emscripten_force_exit, if you want to force a true shutdown)'); + return; + } + + if (Module['noExitRuntime']) { + Module.printErr('exit(' + status + ') called, but noExitRuntime, so halting execution but not exiting the runtime or preventing further async execution (you can use emscripten_force_exit, if you want to force a true shutdown)'); + } else { + + ABORT = true; + EXITSTATUS = status; + STACKTOP = initialStackTop; + + exitRuntime(); + + if (Module['onExit']) Module['onExit'](status); + } + + if (ENVIRONMENT_IS_NODE) { + process['exit'](status); + } + Module['quit'](status, new ExitStatus(status)); +} +Module['exit'] = Module.exit = exit; + +var abortDecorators = []; + +function abort(what) { + if (what !== undefined) { + Module.print(what); + Module.printErr(what); + what = JSON.stringify(what) + } else { + what = ''; + } + + ABORT = true; + EXITSTATUS = 1; + + var extra = ''; + + var output = 'abort(' + what + ') at ' + stackTrace() + extra; + if (abortDecorators) { + abortDecorators.forEach(function(decorator) { + output = decorator(output, what); + }); + } + throw output; +} +Module['abort'] = Module.abort = abort; + +// {{PRE_RUN_ADDITIONS}} + +if (Module['preInit']) { + if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']]; + while (Module['preInit'].length > 0) { + Module['preInit'].pop()(); + } +} + +// shouldRunNow refers to calling main(), not run(). +var shouldRunNow = true; +if (Module['noInitialRun']) { + shouldRunNow = false; +} + + +run(); + +// {{POST_RUN_ADDITIONS}} + + + + + +// {{MODULE_ADDITIONS}} + + + diff --git a/docs/examples/img/physac/physics_shatter.png b/docs/examples/web/physac/physics_shatter.png similarity index 100% rename from docs/examples/img/physac/physics_shatter.png rename to docs/examples/web/physac/physics_shatter.png diff --git a/docs/examples/web/shaders/resources/fudesumi.png b/docs/examples/web/shaders/resources/fudesumi.png new file mode 100644 index 000000000..8ba983dc2 Binary files /dev/null and b/docs/examples/web/shaders/resources/fudesumi.png differ diff --git a/docs/examples/web/shaders/resources/sonic.png b/docs/examples/web/shaders/resources/sonic.png deleted file mode 100644 index 7a0968471..000000000 Binary files a/docs/examples/web/shaders/resources/sonic.png and /dev/null differ diff --git a/docs/examples/web/shaders/shaders_custom_uniform.js b/docs/examples/web/shaders/shaders_custom_uniform.js index e3488076a..db7cf56eb 100644 --- a/docs/examples/web/shaders/shaders_custom_uniform.js +++ b/docs/examples/web/shaders/shaders_custom_uniform.js @@ -185,7 +185,7 @@ Module['FS_createPath']('/resources/shaders', 'glsl100', true, true); } } - loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 2748249, "filename": "/resources/model/dwarf.obj"}, {"audio": 0, "start": 2748249, "crunched": 0, "end": 4022872, "filename": "/resources/model/dwarf_diffuse.png"}, {"audio": 0, "start": 4022872, "crunched": 0, "end": 4023477, "filename": "/resources/shaders/glsl100/base.vs"}, {"audio": 0, "start": 4023477, "crunched": 0, "end": 4024528, "filename": "/resources/shaders/glsl100/swirl.fs"}], "remote_package_size": 4024528, "package_uuid": "33a05fe0-9802-46ef-8b6b-ffcb4955ff56"}); + loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 2748249, "filename": "/resources/model/dwarf.obj"}, {"audio": 0, "start": 2748249, "crunched": 0, "end": 4022872, "filename": "/resources/model/dwarf_diffuse.png"}, {"audio": 0, "start": 4022872, "crunched": 0, "end": 4023477, "filename": "/resources/shaders/glsl100/base.vs"}, {"audio": 0, "start": 4023477, "crunched": 0, "end": 4024528, "filename": "/resources/shaders/glsl100/swirl.fs"}], "remote_package_size": 4024528, "package_uuid": "010211d3-4fc3-4a57-a8ff-1c7b4cfb038d"}); })(); @@ -1778,12 +1778,12 @@ function _emscripten_asm_const_iii(code, a0, a1) { STATIC_BASE = 8; -STATICTOP = STATIC_BASE + 24512; +STATICTOP = STATIC_BASE + 24496; /* global initializers */ __ATINIT__.push(); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); +/* memory initializer */ allocate([32,3,0,0,194,1,0,0,0,0,64,64,0,0,64,64,0,0,64,64,0,0,0,0,0,0,192,63,0,0,0,0,0,0,0,0,0,0,128,63,0,0,0,0,0,0,52,66,255,255,255,255,205,204,236,63,2,0,0,0,86,1,0,0,85,1,0,0,87,0,0,0,83,0,0,0,68,0,0,0,65,0,0,0,69,0,0,0,81,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ allocate([105,116,115,95,112,101,114,95,99,104,97,110,110,101,108,32,61,61,32,49,54,0,46,47,101,120,116,101,114,110,97,108,47,115,116,98,95,105,109,97,103,101,46,104,0,115,116,98,105,95,95,108,111,97,100,95,97,110,100,95,112,111,115,116,112,114,111,99,101,115,115,95,56,98,105,116,0,111,117,116,111,102,109,101,109,0,117,110,107,110,111,119,110,32,105,109,97,103,101,32,116,121,112,101,0,98,97,100,32,114,101,113,95,99,111,109,112,0,114,101,113,95,99,111,109,112,32,62,61,32,49,32,38,38,32,114,101,113,95,99,111,109,112,32,60,61,32,52,0,115,116,98,105,95,95,99,111,110,118,101,114,116,95,102,111,114,109,97,116,49,54,0,48,0,115,116,98,105,95,95,99,111,110,118,101,114,116,95,102,111,114,109,97,116,0,109,117,108,116,105,112,108,101,32,73,72,68,82,0,98,97,100,32,73,72,68,82,32,108,101,110,0,116,111,111,32,108,97,114,103,101,0,49,47,50,47,52,47,56,47,49,54,45,98,105,116,32,111,110,108,121,0,98,97,100,32,99,116,121,112,101,0,98,97,100,32,99,111,109,112,32,109,101,116,104,111,100,0,98,97,100,32,102,105,108,116,101,114,32,109,101,116,104,111,100,0,98,97,100,32,105,110,116,101,114,108,97,99,101,32,109,101,116,104,111,100,0,48,45,112,105,120,101,108,32,105,109,97,103,101,0,102,105,114,115,116,32,110,111,116,32,73,72,68,82,0,105,110,118,97,108,105,100,32,80,76,84,69,0,116,82,78,83,32,97,102,116,101,114,32,73,68,65,84,0,116,82,78,83,32,98,101,102,111,114,101,32,80,76,84,69,0,98,97,100,32,116,82,78,83,32,108,101,110,0,116,82,78,83,32,119,105,116,104,32,97,108,112,104,97,0,0,255,85,0,17,0,0,0,1,110,111,32,80,76,84,69,0,111,117,116,111,102,100,97,116,97,0,110,111,32,73,68,65,84,0,88,88,88,88,32,80,78,71,32,99,104,117,110,107,32,110,111,116,32,107,110,111,119,110,0,115,45,62,105,109,103,95,111,117,116,95,110,32,61,61,32,52,0,115,116,98,105,95,95,100,101,95,105,112,104,111,110,101,0,111,117,116,95,110,32,61,61,32,50,32,124,124,32,111,117,116,95,110,32,61,61,32,52,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,116,114,97,110,115,112,97,114,101,110,99,121,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,116,114,97,110,115,112,97,114,101,110,99,121,49,54,0,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,32,124,124,32,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,43,49,0,115,116,98,105,95,95,99,114,101,97,116,101,95,112,110,103,95,105,109,97,103,101,95,114,97,119,0,110,111,116,32,101,110,111,117,103,104,32,112,105,120,101,108,115,0,105,109,103,95,119,105,100,116,104,95,98,121,116,101,115,32,60,61,32,120,0,0,1,0,5,6,105,109,103,95,110,43,49,32,61,61,32,111,117,116,95,110,0,105,110,118,97,108,105,100,32,102,105,108,116,101,114,0,105,109,103,95,110,32,61,61,32,51,0,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,98,97,100,32,104,117,102,102,109,97,110,32,99,111,100,101,0,98,97,100,32,100,105,115,116,0,111,117,116,112,117,116,32,98,117,102,102,101,114,32,108,105,109,105,116,0,122,45,62,115,105,122,101,91,98,93,32,61,61,32,115,0,115,116,98,105,95,95,122,104,117,102,102,109,97,110,95,100,101,99,111,100,101,95,115,108,111,119,112,97,116,104,0,98,105,116,115,32,60,61,32,49,54,0,115,116,98,105,95,95,98,105,116,95,114,101,118,101,114,115,101,0,122,45,62,99,111,100,101,95,98,117,102,102,101,114,32,60,32,40,49,85,32,60,60,32,122,45,62,110,117,109,95,98,105,116,115,41,0,115,116,98,105,95,95,102,105,108,108,95,98,105,116,115,0,98,97,100,32,99,111,100,101,108,101,110,103,116,104,115,0,99,32,61,61,32,49,56,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,104,117,102,102,109,97,110,95,99,111,100,101,115,0,98,97,100,32,115,105,122,101,115,0,97,45,62,110,117,109,95,98,105,116,115,32,61,61,32,48,0,115,116,98,105,95,95,112,97,114,115,101,95,117,110,99,111,109,112,114,101,115,115,101,100,95,98,108,111,99,107,0,122,108,105,98,32,99,111,114,114,117,112,116,0,114,101,97,100,32,112,97,115,116,32,98,117,102,102,101,114,0,98,97,100,32,122,108,105,98,32,104,101,97,100,101,114,0,110,111,32,112,114,101,115,101,116,32,100,105,99,116,0,98,97,100,32,99,111,109,112,114,101,115,115,105,111,110,0,98,97,100,32,112,110,103,32,115,105,103,0,46,114,114,101,115,0,91,37,115,93,32,82,101,115,111,117,114,99,101,32,102,105,108,101,32,100,111,101,115,32,110,111,116,32,99,111,110,116,97,105,110,32,105,109,97,103,101,32,100,97,116,97,0,46,112,110,103,0,91,37,115,93,32,73,109,97,103,101,32,102,105,108,101,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,91,37,115,93,32,73,109,97,103,101,32,108,111,97,100,101,100,32,115,117,99,99,101,1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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); @@ -10665,34 +10665,34 @@ function _main() { $5 = HEAP32[3]|0; _InitWindow($4,$5,4448); _LoadModel($0,4499); - _memcpy((18508|0),($0|0),264)|0; + _memcpy((18812|0),($0|0),264)|0; _LoadTexture($1,4525); - ;HEAP32[18772>>2]=HEAP32[$1>>2]|0;HEAP32[18772+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18772+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18772+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18772+16>>2]=HEAP32[$1+16>>2]|0; - ;HEAP32[(18696)>>2]=HEAP32[$1>>2]|0;HEAP32[(18696)+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[(18696)+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[(18696)+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[(18696)+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[19076>>2]=HEAP32[$1>>2]|0;HEAP32[19076+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[19076+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[19076+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[19076+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[(19000)>>2]=HEAP32[$1>>2]|0;HEAP32[(19000)+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[(19000)+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[(19000)+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[(19000)+16>>2]=HEAP32[$1+16>>2]|0; _LoadShader($2,4559,4593); - dest=18792; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19096; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$dwarf$byval_copy; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); $6 = (_GetShaderLocation($dwarf$byval_copy,4628)|0); - HEAP32[4712] = $6; + HEAP32[4788] = $6; $7 = HEAP32[2]|0; $8 = (+($7|0)); $9 = $8 * 0.5; - HEAPF32[4713] = $9; + HEAPF32[4789] = $9; $10 = HEAP32[3]|0; $11 = (+($10|0)); $12 = $11 * 0.5; - HEAPF32[(18856)>>2] = $12; + HEAPF32[(19160)>>2] = $12; $13 = HEAP32[2]|0; _LoadRenderTexture($3,$13,$10); - dest=18860; src=$3; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19164; src=$3; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$dwarf$byval_copy; src=16; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetCameraMode($dwarf$byval_copy,2); _emscripten_set_main_loop((1|0),0,1); - dest=$dwarf$byval_copy; src=18792; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$dwarf$byval_copy; src=19096; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _UnloadShader($dwarf$byval_copy); - ;HEAP32[$dwarf$byval_copy>>2]=HEAP32[18772>>2]|0;HEAP32[$dwarf$byval_copy+4>>2]=HEAP32[18772+4>>2]|0;HEAP32[$dwarf$byval_copy+8>>2]=HEAP32[18772+8>>2]|0;HEAP32[$dwarf$byval_copy+12>>2]=HEAP32[18772+12>>2]|0;HEAP32[$dwarf$byval_copy+16>>2]=HEAP32[18772+16>>2]|0; + ;HEAP32[$dwarf$byval_copy>>2]=HEAP32[19076>>2]|0;HEAP32[$dwarf$byval_copy+4>>2]=HEAP32[19076+4>>2]|0;HEAP32[$dwarf$byval_copy+8>>2]=HEAP32[19076+8>>2]|0;HEAP32[$dwarf$byval_copy+12>>2]=HEAP32[19076+12>>2]|0;HEAP32[$dwarf$byval_copy+16>>2]=HEAP32[19076+16>>2]|0; _UnloadTexture($dwarf$byval_copy); - _memcpy(($dwarf$byval_copy|0),(18508|0),264)|0; + _memcpy(($dwarf$byval_copy|0),(18812|0),264)|0; _UnloadModel($dwarf$byval_copy); _CloseWindow(); STACKTOP = sp;return 0; @@ -10717,16 +10717,16 @@ function _UpdateDrawFrame() { $7 = sp + 400|0; _GetMousePosition($0); $8 = HEAP32[$0>>2]|0; - HEAP32[4713] = $8; + HEAP32[4789] = $8; $9 = HEAP32[3]|0; $10 = (+($9|0)); $11 = ((($0)) + 4|0); $12 = +HEAPF32[$11>>2]; $13 = $10 - $12; - HEAPF32[(18856)>>2] = $13; - $14 = HEAP32[4712]|0; - dest=$$byval_copy6; src=18792; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - _SetShaderValue($$byval_copy6,$14,18852,2); + HEAPF32[(19160)>>2] = $13; + $14 = HEAP32[4788]|0; + dest=$$byval_copy6; src=19096; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetShaderValue($$byval_copy6,$14,19156,2); _UpdateCamera(16); _BeginDrawing(); HEAP8[$1>>0] = -11; @@ -10738,13 +10738,13 @@ function _UpdateDrawFrame() { HEAP8[$17>>0] = -1; ;HEAP8[$$byval_copy6>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy6+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy6+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy6+3>>0]=HEAP8[$1+3>>0]|0; _ClearBackground($$byval_copy6); - dest=$$byval_copy6; src=18860; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy6; src=19164; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _BeginTextureMode($$byval_copy6); dest=$$byval_copy6; src=16; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _Begin3dMode($$byval_copy6); HEAP32[$2>>2] = -1; - _memcpy(($$byval_copy4|0),(18508|0),264)|0; - ;HEAP32[$$byval_copy5>>2]=HEAP32[18496>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[18496+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[18496+8>>2]|0; + _memcpy(($$byval_copy4|0),(18812|0),264)|0; + ;HEAP32[$$byval_copy5>>2]=HEAP32[18800>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[18800+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[18800+8>>2]|0; ;HEAP8[$$byval_copy6>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy6+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy6+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy6+3>>0]=HEAP8[$2+3>>0]|0; _DrawModel($$byval_copy4,$$byval_copy5,2.0,$$byval_copy6); _DrawGrid(10,1.0); @@ -10759,23 +10759,23 @@ function _UpdateDrawFrame() { ;HEAP8[$$byval_copy6>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy6+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy6+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy6+3>>0]=HEAP8[$3+3>>0]|0; _DrawText(4635,200,10,30,$$byval_copy6); _EndTextureMode(); - dest=$$byval_copy6; src=18792; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy6; src=19096; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _BeginShaderMode($$byval_copy6); HEAP32[$4>>2] = 0; $21 = ((($4)) + 4|0); HEAP32[$21>>2] = 0; $22 = ((($4)) + 8|0); - $23 = HEAP32[(18868)>>2]|0; + $23 = HEAP32[(19172)>>2]|0; HEAP32[$22>>2] = $23; $24 = ((($4)) + 12|0); - $25 = HEAP32[(18872)>>2]|0; + $25 = HEAP32[(19176)>>2]|0; $26 = (0 - ($25))|0; HEAP32[$24>>2] = $26; HEAPF32[$5>>2] = 0.0; $27 = ((($5)) + 4|0); HEAPF32[$27>>2] = 0.0; HEAP32[$6>>2] = -1; - ;HEAP32[$$byval_copy3>>2]=HEAP32[(18864)>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[(18864)+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[(18864)+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[(18864)+12>>2]|0;HEAP32[$$byval_copy3+16>>2]=HEAP32[(18864)+16>>2]|0; + ;HEAP32[$$byval_copy3>>2]=HEAP32[(19168)>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[(19168)+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[(19168)+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[(19168)+12>>2]|0;HEAP32[$$byval_copy3+16>>2]=HEAP32[(19168)+16>>2]|0; ;HEAP32[$$byval_copy4>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$$byval_copy4+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[$$byval_copy4+12>>2]=HEAP32[$4+12>>2]|0; ;HEAP32[$$byval_copy5>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$5+4>>2]|0; ;HEAP8[$$byval_copy6>>0]=HEAP8[$6>>0]|0;HEAP8[$$byval_copy6+1>>0]=HEAP8[$6+1>>0]|0;HEAP8[$$byval_copy6+2>>0]=HEAP8[$6+2>>0]|0;HEAP8[$$byval_copy6+3>>0]=HEAP8[$6+3>>0]|0; @@ -10798,30 +10798,80 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorSubtract($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; - var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = +HEAPF32[$1>>2]; $4 = +HEAPF32[$2>>2]; $5 = $3 - $4; - $6 = ((($1)) + 4|0); - $7 = +HEAPF32[$6>>2]; - $8 = ((($2)) + 4|0); - $9 = +HEAPF32[$8>>2]; - $10 = $7 - $9; - $11 = ((($1)) + 8|0); - $12 = +HEAPF32[$11>>2]; - $13 = ((($2)) + 8|0); - $14 = +HEAPF32[$13>>2]; - $15 = $12 - $14; HEAPF32[$0>>2] = $5; - $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); - HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10; - $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); - HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15; + $6 = ((($0)) + 4|0); + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = ((($2)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $8 - $10; + HEAPF32[$6>>2] = $11; + $12 = ((($0)) + 8|0); + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = ((($2)) + 8|0); + $16 = +HEAPF32[$15>>2]; + $17 = $14 - $16; + HEAPF32[$12>>2] = $17; return; } function _VectorCrossProduct($0,$1,$2) { @@ -10974,13 +11024,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -11969,7 +12012,7 @@ function _ProcessGestureEvent($0) { $moveDownPosition$byval_copy11 = sp; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; - HEAP32[4727] = $2; + HEAP32[4803] = $2; $3 = ($2|0)<(2); $4 = HEAP32[$0>>2]|0; $5 = ($4|0)==(1); @@ -11982,7 +12025,7 @@ function _ProcessGestureEvent($0) { $92 = (($89) + 4)|0; $93 = $92; $94 = HEAP32[$93>>2]|0; - $95 = 18216; + $95 = 18520; $96 = $95; HEAP32[$96>>2] = $91; $97 = (($95) + 4)|0; @@ -11995,48 +12038,48 @@ function _ProcessGestureEvent($0) { $103 = (($100) + 4)|0; $104 = $103; $105 = HEAP32[$104>>2]|0; - $106 = 18256; + $106 = 18560; $107 = $106; HEAP32[$107>>2] = $102; $108 = (($106) + 4)|0; $109 = $108; HEAP32[$109>>2] = $105; - $110 = +HEAPF32[4564]; - $111 = +HEAPF32[4554]; + $110 = +HEAPF32[4640]; + $111 = +HEAPF32[4630]; $112 = $110 - $111; - HEAPF32[4566] = $112; - $113 = +HEAPF32[(18260)>>2]; - $114 = +HEAPF32[(18220)>>2]; + HEAPF32[4642] = $112; + $113 = +HEAPF32[(18564)>>2]; + $114 = +HEAPF32[(18524)>>2]; $115 = $113 - $114; - HEAPF32[(18268)>>2] = $115; - HEAP32[4726] = 4; + HEAPF32[(18572)>>2] = $115; + HEAP32[4802] = 4; STACKTOP = sp;return; } switch ($4|0) { case 2: { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18248>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18248+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18272>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18272+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18552>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18552+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18576>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18576+4>>2]|0; $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - HEAPF32[4732] = $116; - $117 = 18248; + HEAPF32[4808] = $116; + $117 = 18552; $118 = $117; $119 = HEAP32[$118>>2]|0; $120 = (($117) + 4)|0; $121 = $120; $122 = HEAP32[$121>>2]|0; - $123 = 18216; + $123 = 18520; $124 = $123; HEAP32[$124>>2] = $119; $125 = (($123) + 4)|0; $126 = $125; HEAP32[$126>>2] = $122; - $127 = 18272; + $127 = 18576; $128 = $127; $129 = HEAP32[$128>>2]|0; $130 = (($127) + 4)|0; $131 = $130; $132 = HEAP32[$131>>2]|0; - $133 = 18256; + $133 = 18560; $134 = $133; HEAP32[$134>>2] = $129; $135 = (($133) + 4)|0; @@ -12049,7 +12092,7 @@ function _ProcessGestureEvent($0) { $141 = (($138) + 4)|0; $142 = $141; $143 = HEAP32[$142>>2]|0; - $144 = 18248; + $144 = 18552; $145 = $144; HEAP32[$145>>2] = $140; $146 = (($144) + 4)|0; @@ -12062,27 +12105,27 @@ function _ProcessGestureEvent($0) { $152 = (($149) + 4)|0; $153 = $152; $154 = HEAP32[$153>>2]|0; - $155 = 18272; + $155 = 18576; $156 = $155; HEAP32[$156>>2] = $151; $157 = (($155) + 4)|0; $158 = $157; HEAP32[$158>>2] = $154; - $159 = +HEAPF32[4568]; - $160 = +HEAPF32[4562]; + $159 = +HEAPF32[4644]; + $160 = +HEAPF32[4638]; $161 = $159 - $160; - HEAPF32[4566] = $161; - $162 = +HEAPF32[(18276)>>2]; - $163 = +HEAPF32[(18252)>>2]; + HEAPF32[4642] = $161; + $162 = +HEAPF32[(18580)>>2]; + $163 = +HEAPF32[(18556)>>2]; $164 = $162 - $163; - HEAPF32[(18268)>>2] = $164; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18216>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18216+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18248>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18248+4>>2]|0; + HEAPF32[(18572)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18520>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18520+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18552>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18552+4>>2]|0; $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $166 = !($165 >= 0.004999999888241291); if ($166) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18256>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18256+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18272>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18272+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18560>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18560+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18576>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18576+4>>2]|0; $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $168 = !($167 >= 0.004999999888241291); if ($168) { @@ -12094,31 +12137,31 @@ function _ProcessGestureEvent($0) { label = 29; } if ((label|0) == 29) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18248>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18248+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18272>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18272+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18552>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18552+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18576>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18576+4>>2]|0; $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - $170 = +HEAPF32[4732]; + $170 = +HEAPF32[4808]; $171 = $169 - $170; $172 = $171 < 0.0; $$sink11 = $172 ? 256 : 512; $$sink16 = $$sink11; } - HEAP32[4726] = $$sink16; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18248>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18248+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18272>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18272+4>>2]|0; + HEAP32[4802] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18552>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18552+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18576>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18576+4>>2]|0; $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $174 = 360.0 - $173; - HEAPF32[4733] = $174; + HEAPF32[4809] = $174; STACKTOP = sp;return; break; } case 0: { - HEAPF32[4732] = 0.0; - HEAPF32[4733] = 0.0; - HEAPF32[4566] = 0.0; - HEAPF32[(18268)>>2] = 0.0; - HEAP32[4727] = 0; - HEAP32[4726] = 0; + HEAPF32[4808] = 0.0; + HEAPF32[4809] = 0.0; + HEAPF32[4642] = 0.0; + HEAPF32[(18572)>>2] = 0.0; + HEAP32[4803] = 0; + HEAP32[4802] = 0; STACKTOP = sp;return; break; } @@ -12128,22 +12171,22 @@ function _ProcessGestureEvent($0) { } } if ($5) { - $6 = HEAP32[4728]|0; + $6 = HEAP32[4804]|0; $7 = (($6) + 1)|0; - HEAP32[4728] = $7; - $8 = HEAP32[4726]|0; + HEAP32[4804] = $7; + $8 = HEAP32[4802]|0; $9 = ($8|0)==(0); $10 = ($6|0)>(0); $or$cond = $10 & $9; if ($or$cond) { $11 = ((($0)) + 24|0); - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18216>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18216+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18520>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18520+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $13 = $12 < 0.029999999329447746; if ($13) { - HEAP32[4726] = 2; - HEAP32[4728] = 0; + HEAP32[4802] = 2; + HEAP32[4804] = 0; } else { label = 6; } @@ -12151,8 +12194,8 @@ function _ProcessGestureEvent($0) { label = 6; } if ((label|0) == 6) { - HEAP32[4728] = 1; - HEAP32[4726] = 1; + HEAP32[4804] = 1; + HEAP32[4802] = 1; } $14 = ((($0)) + 24|0); $15 = $14; @@ -12161,19 +12204,19 @@ function _ProcessGestureEvent($0) { $18 = (($15) + 4)|0; $19 = $18; $20 = HEAP32[$19>>2]|0; - $21 = 18216; + $21 = 18520; $22 = $21; HEAP32[$22>>2] = $17; $23 = (($21) + 4)|0; $24 = $23; HEAP32[$24>>2] = $20; - $25 = 18224; + $25 = 18528; $26 = $25; HEAP32[$26>>2] = $17; $27 = (($25) + 4)|0; $28 = $27; HEAP32[$28>>2] = $20; - $29 = 18232; + $29 = 18536; $30 = $29; HEAP32[$30>>2] = $17; $31 = (($29) + 4)|0; @@ -12182,13 +12225,13 @@ function _ProcessGestureEvent($0) { $33 = ((($0)) + 8|0); $34 = HEAP32[$33>>2]|0; HEAP32[14] = $34; - HEAPF32[4560] = 0.0; - HEAPF32[(18244)>>2] = 0.0; + HEAPF32[4636] = 0.0; + HEAPF32[(18548)>>2] = 0.0; STACKTOP = sp;return; } switch ($4|0) { case 0: { - $35 = HEAP32[4726]|0; + $35 = HEAP32[4802]|0; $36 = ($35|0)==(8); if ($36) { $37 = ((($0)) + 24|0); @@ -12198,19 +12241,19 @@ function _ProcessGestureEvent($0) { $41 = (($38) + 4)|0; $42 = $41; $43 = HEAP32[$42>>2]|0; - $44 = 18232; + $44 = 18536; $45 = $44; HEAP32[$45>>2] = $40; $46 = (($44) + 4)|0; $47 = $46; HEAP32[$47>>2] = $43; } - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18216>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18216+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18232>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18232+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18520>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18520+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18536>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18536+4>>2]|0; $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $49 = $48 / 0.0; - HEAPF32[4729] = $49; - HEAP32[4730] = 0; + HEAPF32[4805] = $49; + HEAP32[4806] = 0; $50 = $49 > 5.0000002374872565E-4; if ($50) { $51 = HEAP32[14]|0; @@ -12218,11 +12261,11 @@ function _ProcessGestureEvent($0) { $53 = HEAP32[$52>>2]|0; $54 = ($51|0)==($53|0); if ($54) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18216>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18216+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18232>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18232+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18520>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18520+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18536>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18536+4>>2]|0; $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $56 = 360.0 - $55; - HEAPF32[4731] = $56; + HEAPF32[4807] = $56; $57 = $56 < 30.0; $58 = $56 > 330.0; $or$cond3 = $57 | $58; @@ -12253,22 +12296,22 @@ function _ProcessGestureEvent($0) { label = 16; } if ((label|0) == 16) { - HEAPF32[4729] = 0.0; - HEAPF32[4731] = 0.0; + HEAPF32[4805] = 0.0; + HEAPF32[4807] = 0.0; $$sink10 = 0; } - HEAP32[4726] = $$sink10; - HEAPF32[4556] = 0.0; - HEAPF32[(18228)>>2] = 0.0; - HEAP32[4727] = 0; + HEAP32[4802] = $$sink10; + HEAPF32[4632] = 0.0; + HEAPF32[(18532)>>2] = 0.0; + HEAP32[4803] = 0; STACKTOP = sp;return; break; } case 2: { - $65 = HEAP32[4730]|0; + $65 = HEAP32[4806]|0; $66 = ($65|0)==(0); if ($66) { - HEAP32[4730] = 1; + HEAP32[4806] = 1; } $67 = ((($0)) + 24|0); $68 = $67; @@ -12277,31 +12320,31 @@ function _ProcessGestureEvent($0) { $71 = (($68) + 4)|0; $72 = $71; $73 = HEAP32[$72>>2]|0; - $74 = 18248; + $74 = 18552; $75 = $74; HEAP32[$75>>2] = $70; $76 = (($74) + 4)|0; $77 = $76; HEAP32[$77>>2] = $73; - $78 = HEAP32[4726]|0; + $78 = HEAP32[4802]|0; $79 = ($78|0)==(4); if ($79) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18216>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18216+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18248>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18248+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18520>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18520+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18552>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18552+4>>2]|0; $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $81 = !($80 >= 0.014999999664723873); if (!($81)) { - HEAP32[4726] = 8; + HEAP32[4802] = 8; } } - $82 = +HEAPF32[4562]; - $83 = +HEAPF32[4556]; + $82 = +HEAPF32[4638]; + $83 = +HEAPF32[4632]; $84 = $82 - $83; - HEAPF32[4560] = $84; - $85 = +HEAPF32[(18252)>>2]; - $86 = +HEAPF32[(18228)>>2]; + HEAPF32[4636] = $84; + $85 = +HEAPF32[(18556)>>2]; + $86 = +HEAPF32[(18532)>>2]; $87 = $85 - $86; - HEAPF32[(18244)>>2] = $87; + HEAPF32[(18548)>>2] = $87; STACKTOP = sp;return; break; } @@ -12310,58 +12353,19 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4726]|0; + $0 = HEAP32[4802]|0; $$off = (($0) + -1)|0; $1 = ($$off>>>0)<(2); - $2 = HEAP32[4727]|0; + $2 = HEAP32[4803]|0; $3 = ($2|0)<(2); $or$cond3 = $1 & $3; if ($or$cond3) { - HEAP32[4726] = 4; + HEAP32[4802] = 4; } - $4 = HEAP32[4726]|0; + $4 = HEAP32[4802]|0; $5 = (($4) + -16)|0; $6 = $5 >>> 4; $7 = $5 << 28; @@ -12374,7 +12378,7 @@ function _UpdateGestures() { return; } } - HEAP32[4726] = 0; + HEAP32[4802] = 0; return; } function _SetCameraMode($0,$1) { @@ -12403,22 +12407,22 @@ function _SetCameraMode($0,$1) { $8 = $4 * $4; $9 = $7 + $8; $10 = (+Math_sqrt((+$9))); - HEAPF32[4734] = $10; + HEAPF32[4810] = $10; $11 = $5 + $8; $12 = (+Math_sqrt((+$11))); $13 = (+Math_sqrt((+$7))); $14 = (+Math_abs((+$2))); $15 = $14 / $12; $16 = (+Math_asin((+$15))); - HEAPF32[4735] = $16; + HEAPF32[4811] = $16; $17 = (+Math_abs((+$3))); $18 = $17 / $13; $19 = (+Math_asin((+$18))); $20 = -$19; - HEAPF32[4736] = $20; + HEAPF32[4812] = $20; $21 = HEAP32[$$sroa$432$0$$sroa_idx33>>2]|0; HEAP32[15] = $21; - HEAP32[4737] = $1; + HEAP32[4813] = $1; return; } function _UpdateCamera($0) { @@ -12487,7 +12491,7 @@ function _UpdateCamera($0) { $30 = HEAP32[24]|0; $31 = (_IsKeyDown($30)|0); HEAP32[$29>>2] = $31; - $32 = HEAP32[4737]|0; + $32 = HEAP32[4813]|0; $33 = ($32|0)==(0); L1: do { if ($33) { @@ -12559,9 +12563,9 @@ function _UpdateCamera($0) { $$sroa$095$0 = 0.0;$$sroa$9$0 = 0.0; break; } else { - $64 = +HEAPF32[4570]; + $64 = +HEAPF32[4646]; $65 = $37 - $64; - $66 = +HEAPF32[(18284)>>2]; + $66 = +HEAPF32[(18588)>>2]; $67 = $42 - $66; $$sroa$095$0 = $65;$$sroa$9$0 = $67; break; @@ -12569,11 +12573,11 @@ function _UpdateCamera($0) { } else { _ShowCursor(); $68 = +HEAPF32[$1>>2]; - $69 = +HEAPF32[4570]; + $69 = +HEAPF32[4646]; $70 = $68 - $69; $71 = ((($1)) + 4|0); $72 = +HEAPF32[$71>>2]; - $73 = +HEAPF32[(18284)>>2]; + $73 = +HEAPF32[(18588)>>2]; $74 = $72 - $73; $$sroa$095$0 = $70;$$sroa$9$0 = $74; } @@ -12585,16 +12589,16 @@ function _UpdateCamera($0) { $78 = (($75) + 4)|0; $79 = $78; $80 = HEAP32[$79>>2]|0; - $81 = 18280; + $81 = 18584; $82 = $81; HEAP32[$82>>2] = $77; $83 = (($81) + 4)|0; $84 = $83; HEAP32[$84>>2] = $80; - $$pr = HEAP32[4737]|0; + $$pr = HEAP32[4813]|0; switch ($$pr|0) { case 1: { - $85 = +HEAPF32[4734]; + $85 = +HEAPF32[4810]; $86 = $85 < 120.0; $87 = ($8|0)<(0); $or$cond3 = $87 & $86; @@ -12603,10 +12607,10 @@ function _UpdateCamera($0) { $88 = (+($8|0)); $89 = $88 * 1.5; $90 = $85 - $89; - HEAPF32[4734] = $90; + HEAPF32[4810] = $90; $91 = $90 > 120.0; if ($91) { - HEAPF32[4734] = 120.0; + HEAPF32[4810] = 120.0; } } else { $92 = ((($0)) + 4|0); @@ -12685,12 +12689,12 @@ function _UpdateCamera($0) { $146 = (+($8|0)); $147 = $146 * 1.5; $148 = $85 - $147; - HEAPF32[4734] = $148; + HEAPF32[4810] = $148; $149 = $148 < 0.30000001192092896; if (!($149)) { break; } - HEAPF32[4734] = 0.30000001192092896; + HEAPF32[4810] = 0.30000001192092896; break; } } @@ -12712,7 +12716,7 @@ function _UpdateCamera($0) { $161 = $151 - $152; $162 = $153 * $161; $163 = $162 * 1.5; - $164 = +HEAPF32[4734]; + $164 = +HEAPF32[4810]; $165 = $163 / $164; $166 = $151 + $165; HEAPF32[$95>>2] = $166; @@ -12744,7 +12748,7 @@ function _UpdateCamera($0) { $185 = $151 - $152; $186 = $177 * $185; $187 = $186 * 1.5; - $188 = +HEAPF32[4734]; + $188 = +HEAPF32[4810]; $189 = $187 / $188; $190 = $151 + $189; HEAPF32[$95>>2] = $190; @@ -12768,12 +12772,12 @@ function _UpdateCamera($0) { if ($or$cond15) { $203 = (+($8|0)); $204 = $203 * 1.5; - $205 = +HEAPF32[4734]; + $205 = +HEAPF32[4810]; $206 = $205 - $204; - HEAPF32[4734] = $206; + HEAPF32[4810] = $206; $207 = $206 < 0.30000001192092896; if ($207) { - HEAPF32[4734] = 0.30000001192092896; + HEAPF32[4810] = 0.30000001192092896; } } } @@ -12787,17 +12791,17 @@ function _UpdateCamera($0) { $209 = ($12|0)==(0); if ($209) { $222 = $$sroa$095$0 * -0.0099999997764825821; - $223 = +HEAPF32[4735]; + $223 = +HEAPF32[4811]; $224 = (+Math_cos((+$223))); $225 = $222 * $224; $226 = $$sroa$9$0 * 0.0099999997764825821; $227 = (+Math_sin((+$223))); $228 = $226 * $227; - $229 = +HEAPF32[4736]; + $229 = +HEAPF32[4812]; $230 = (+Math_sin((+$229))); $231 = $228 * $230; $232 = $225 + $231; - $233 = +HEAPF32[4734]; + $233 = +HEAPF32[4810]; $234 = $233 / 5.0999999046325684; $235 = $232 * $234; $236 = ((($0)) + 12|0); @@ -12827,23 +12831,23 @@ function _UpdateCamera($0) { $210 = ($14|0)==(0); if (!($210)) { $211 = $$sroa$9$0 * 0.05000000074505806; - $212 = +HEAPF32[4734]; + $212 = +HEAPF32[4810]; $213 = $211 + $212; - HEAPF32[4734] = $213; + HEAPF32[4810] = $213; label = 58; break L1; } $214 = $$sroa$095$0 * 0.0099999997764825821; - $215 = +HEAPF32[4735]; + $215 = +HEAPF32[4811]; $216 = $215 - $214; - HEAPF32[4735] = $216; + HEAPF32[4811] = $216; $217 = $$sroa$9$0 * 0.0099999997764825821; - $218 = +HEAPF32[4736]; + $218 = +HEAPF32[4812]; $219 = $218 - $217; - HEAPF32[4736] = $219; + HEAPF32[4812] = $219; $220 = $219 > 1.483529806137085; if ($220) { - HEAPF32[4736] = 1.483529806137085; + HEAPF32[4812] = 1.483529806137085; label = 58; break L1; } @@ -12852,32 +12856,32 @@ function _UpdateCamera($0) { label = 58; break L1; } - HEAPF32[4736] = -1.483529806137085; + HEAPF32[4812] = -1.483529806137085; label = 58; break L1; break; } case 2: { - $254 = +HEAPF32[4735]; + $254 = +HEAPF32[4811]; $255 = $254 + 0.0099999997764825821; - HEAPF32[4735] = $255; + HEAPF32[4811] = $255; $256 = (+($8|0)); $257 = $256 * 1.5; - $258 = +HEAPF32[4734]; + $258 = +HEAPF32[4810]; $259 = $258 - $257; - HEAPF32[4734] = $259; + HEAPF32[4810] = $259; $260 = $259 < 1.2000000476837158; if (!($260)) { label = 58; break L1; } - HEAPF32[4734] = 1.2000000476837158; + HEAPF32[4810] = 1.2000000476837158; label = 58; break L1; break; } case 4: case 3: { - $264 = +HEAPF32[4735]; + $264 = +HEAPF32[4811]; $265 = (+Math_sin((+$264))); $266 = HEAP32[$17>>2]|0; $267 = (+($266>>>0)); @@ -12899,7 +12903,7 @@ function _UpdateCamera($0) { $283 = +HEAPF32[$0>>2]; $284 = $283 + $282; HEAPF32[$0>>2] = $284; - $285 = +HEAPF32[4736]; + $285 = +HEAPF32[4812]; $286 = (+Math_sin((+$285))); $287 = $270 * $286; $288 = $267 * $286; @@ -12967,14 +12971,14 @@ function _UpdateCamera($0) { $$0 = 1; } $313 = $$sroa$095$0 * 0.0030000000260770321; - $314 = +HEAPF32[4735]; + $314 = +HEAPF32[4811]; $315 = $314 - $313; - HEAPF32[4735] = $315; + HEAPF32[4811] = $315; $316 = $$sroa$9$0 * 0.0030000000260770321; - $317 = +HEAPF32[4736]; + $317 = +HEAPF32[4812]; $318 = $317 - $316; - HEAPF32[4736] = $318; - $319 = HEAP32[4737]|0; + HEAPF32[4812] = $318; + $319 = HEAP32[4813]|0; $320 = ($319|0)==(4); if ($320) { $321 = $318 > 0.087266460061073303; @@ -12989,17 +12993,17 @@ function _UpdateCamera($0) { } } if ((label|0) == 49) { - HEAPF32[4736] = $$sink26; + HEAPF32[4812] = $$sink26; } $323 = (+($8|0)); $324 = $323 * 1.5; - $325 = +HEAPF32[4734]; + $325 = +HEAPF32[4810]; $326 = $325 - $324; $327 = $326 < 1.2000000476837158; $storemerge = $327 ? 1.2000000476837158 : $326; - HEAPF32[4734] = $storemerge; + HEAPF32[4810] = $storemerge; $328 = +HEAPF32[$0>>2]; - $329 = +HEAPF32[4735]; + $329 = +HEAPF32[4811]; $330 = (+Math_cos((+$329))); $331 = $330 * 0.40000000596046448; $332 = $328 + $331; @@ -13030,17 +13034,17 @@ function _UpdateCamera($0) { } } if ((label|0) == 53) { - HEAPF32[4736] = $$sink28; + HEAPF32[4812] = $$sink28; } $346 = +HEAPF32[$0>>2]; - $347 = +HEAPF32[4735]; + $347 = +HEAPF32[4811]; $348 = (+Math_sin((+$347))); $349 = $348 * 25.0; $350 = $346 - $349; $351 = ((($0)) + 12|0); HEAPF32[$351>>2] = $350; $352 = +HEAPF32[$297>>2]; - $353 = +HEAPF32[4736]; + $353 = +HEAPF32[4812]; $354 = (+Math_sin((+$353))); $355 = $354 * 25.0; $356 = $352 + $355; @@ -13054,12 +13058,12 @@ function _UpdateCamera($0) { HEAPF32[$362>>2] = $361; $363 = ($$0|0)==(0); if (!($363)) { - $364 = HEAP32[4738]|0; + $364 = HEAP32[4814]|0; $365 = (($364) + 1)|0; - HEAP32[4738] = $365; + HEAP32[4814] = $365; } $366 = +HEAPF32[15]; - $367 = HEAP32[4738]|0; + $367 = HEAP32[4814]|0; $368 = (+($367|0)); $369 = $368 / 5.0; $370 = (+Math_sin((+$369))); @@ -13089,7 +13093,7 @@ function _UpdateCamera($0) { } } while(0); if ((label|0) == 58) { - $$pr190 = HEAP32[4737]|0; + $$pr190 = HEAP32[4813]|0; $380 = $$pr190; } switch ($380|0) { @@ -13100,11 +13104,11 @@ function _UpdateCamera($0) { STACKTOP = sp;return; } } - $381 = +HEAPF32[4735]; + $381 = +HEAPF32[4811]; $382 = (+Math_sin((+$381))); - $383 = +HEAPF32[4734]; + $383 = +HEAPF32[4810]; $384 = $382 * $383; - $385 = +HEAPF32[4736]; + $385 = +HEAPF32[4812]; $386 = (+Math_cos((+$385))); $387 = $384 * $386; $388 = ((($0)) + 12|0); @@ -13113,7 +13117,7 @@ function _UpdateCamera($0) { HEAPF32[$0>>2] = $390; $391 = !($385 <= 0.0); $392 = (+Math_sin((+$385))); - $393 = +HEAPF32[4734]; + $393 = +HEAPF32[4810]; $394 = ((($0)) + 16|0); $395 = +HEAPF32[$394>>2]; $396 = $392 * $393; @@ -13137,7 +13141,7 @@ function _GetMousePosition($0) { $0 = $0|0; var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = 18288; + $1 = 18592; $2 = $1; $3 = HEAP32[$2>>2]|0; $4 = (($1) + 4)|0; @@ -13154,7 +13158,7 @@ function _GetMousePosition($0) { function _GetMouseWheelMove() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4743]|0; + $0 = HEAP32[4819]|0; $1 = (($0|0) / 100)&-1; return ($1|0); } @@ -13179,19 +13183,19 @@ function _IsKeyDown($0) { function _GetScreenWidth() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4742]|0; + $0 = HEAP32[4818]|0; return ($0|0); } function _GetScreenHeight() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4741]|0; + $0 = HEAP32[4817]|0; return ($0|0); } function _HideCursor() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4739] = 1; + HEAP32[4815] = 1; return; } function _SetMousePosition($0) { @@ -13204,13 +13208,13 @@ function _SetMousePosition($0) { $4 = (($1) + 4)|0; $5 = $4; $6 = HEAP32[$5>>2]|0; - $7 = 18288; + $7 = 18592; $8 = $7; HEAP32[$8>>2] = $3; $9 = (($7) + 4)|0; $10 = $9; HEAP32[$10>>2] = $6; - $11 = HEAP32[4740]|0; + $11 = HEAP32[4816]|0; $12 = +HEAPF32[$0>>2]; $13 = $12; $14 = ((($0)) + 4|0); @@ -13222,14 +13226,14 @@ function _SetMousePosition($0) { function _ShowCursor() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4739] = 0; + HEAP32[4815] = 0; return; } function _GetKeyStatus($0) { $0 = $0|0; var $1 = 0, $2 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4740]|0; + $1 = HEAP32[4816]|0; $2 = (_glfwGetKey(($1|0),($0|0))|0); return ($2|0); } @@ -13237,7 +13241,7 @@ function _GetMouseButtonStatus($0) { $0 = $0|0; var $1 = 0, $2 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4740]|0; + $1 = HEAP32[4816]|0; $2 = (_glfwGetMouseButton(($1|0),($0|0))|0); return ($2|0); } @@ -13250,7 +13254,7 @@ function _InitWindow($0,$1,$2) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; _TraceLog(0,4699,$vararg_buffer); - HEAP32[4744] = $2; + HEAP32[4820] = $2; _InitGraphicsDevice($0,$1); _LoadDefaultFont(); _InitTimer(); @@ -13263,15 +13267,15 @@ function _InitWindow($0,$1,$2) { (_emscripten_set_touchcancel_callback((4728|0),(0|0),1,(8|0))|0); (_emscripten_set_gamepadconnected_callback((0|0),1,(9|0))|0); (_emscripten_set_gamepaddisconnected_callback((0|0),1,(9|0))|0); - $3 = HEAP32[4742]|0; + $3 = HEAP32[4818]|0; $4 = (+($3|0)); $5 = $4 * 0.5; - HEAPF32[4572] = $5; - $6 = HEAP32[4741]|0; + HEAPF32[4648] = $5; + $6 = HEAP32[4817]|0; $7 = (+($6|0)); $8 = $7 * 0.5; - HEAPF32[(18292)>>2] = $8; - $9 = HEAP32[4745]|0; + HEAPF32[(18596)>>2] = $8; + $9 = HEAP32[4821]|0; $10 = ($9|0)==(0); if ($10) { STACKTOP = sp;return; @@ -13290,11 +13294,11 @@ function _TraceLog($0,$1,$varargs) { $2 = sp; switch ($0|0) { case 0: { - ;HEAP8[18328>>0]=HEAP8[9228>>0]|0;HEAP8[18328+1>>0]=HEAP8[9228+1>>0]|0;HEAP8[18328+2>>0]=HEAP8[9228+2>>0]|0;HEAP8[18328+3>>0]=HEAP8[9228+3>>0]|0;HEAP8[18328+4>>0]=HEAP8[9228+4>>0]|0;HEAP8[18328+5>>0]=HEAP8[9228+5>>0]|0;HEAP8[18328+6>>0]=HEAP8[9228+6>>0]|0; + ;HEAP8[18632>>0]=HEAP8[9228>>0]|0;HEAP8[18632+1>>0]=HEAP8[9228+1>>0]|0;HEAP8[18632+2>>0]=HEAP8[9228+2>>0]|0;HEAP8[18632+3>>0]=HEAP8[9228+3>>0]|0;HEAP8[18632+4>>0]=HEAP8[9228+4>>0]|0;HEAP8[18632+5>>0]=HEAP8[9228+5>>0]|0;HEAP8[18632+6>>0]=HEAP8[9228+6>>0]|0; break; } case 1: { - $3 = 18328; + $3 = 18632; $4 = $3; HEAP32[$4>>2] = 1330795077; $5 = (($3) + 4)|0; @@ -13303,11 +13307,11 @@ function _TraceLog($0,$1,$varargs) { break; } case 2: { - dest=18328; src=9235; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + dest=18632; src=9235; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); break; } case 3: { - $7 = 18328; + $7 = 18632; $8 = $7; HEAP32[$8>>2] = 1430406468; $9 = (($7) + 4)|0; @@ -13318,16 +13322,16 @@ function _TraceLog($0,$1,$varargs) { default: { } } - (_strcat(18328,$1)|0); - $strlen = (_strlen(18328)|0); - $endptr = (18328 + ($strlen)|0); + (_strcat(18632,$1)|0); + $strlen = (_strlen(18632)|0); + $endptr = (18632 + ($strlen)|0); HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; HEAP32[$2>>2] = $varargs; $11 = ($0|0)==(3); if ($11) { STACKTOP = sp;return; } - (_vprintf(18328,$2)|0); + (_vprintf(18632,$2)|0); $12 = ($0|0)==(1); if ($12) { _exit(1); @@ -13359,22 +13363,22 @@ function _InitGraphicsDevice($0,$1) { $vararg_buffer = sp; $2 = sp + 72|0; $3 = sp + 140|0; - HEAP32[4742] = $0; - HEAP32[4741] = $1; + HEAP32[4818] = $0; + HEAP32[4817] = $1; _MatrixIdentity($2); - dest=19056; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19360; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_glfwSetErrorCallback((2|0))|0); $4 = (_glfwInit()|0); $5 = ($4|0)==(0); if ($5) { _TraceLog(1,5370,$vararg_buffer); } - $6 = HEAP32[4742]|0; - HEAP32[4780] = $6; - $7 = HEAP32[4741]|0; - HEAP32[4781] = $7; + $6 = HEAP32[4818]|0; + HEAP32[4856] = $6; + $7 = HEAP32[4817]|0; + HEAP32[4857] = $7; _glfwDefaultWindowHints(); - $8 = HEAP8[21800]|0; + $8 = HEAP8[22104]|0; $9 = $8 & 4; $10 = ($9<<24>>24)==(0); if ($10) { @@ -13382,13 +13386,13 @@ function _InitGraphicsDevice($0,$1) { } else { _glfwWindowHint(131075,1); } - $11 = HEAP8[21800]|0; + $11 = HEAP8[22104]|0; $12 = $11 & 8; $13 = ($12<<24>>24)==(0); if (!($13)) { _glfwWindowHint(131077,1); } - $14 = HEAP8[21800]|0; + $14 = HEAP8[22104]|0; $15 = $14 & 32; $16 = ($15<<24>>24)==(0); if (!($16)) { @@ -13410,18 +13414,18 @@ function _InitGraphicsDevice($0,$1) { _glfwWindowHint(139270,0); } } - $21 = HEAP32[4782]|0; + $21 = HEAP32[4858]|0; $22 = ($21|0)==(0); if ($22) { - $47 = HEAP32[4742]|0; - $48 = HEAP32[4741]|0; - $49 = HEAP32[4744]|0; + $47 = HEAP32[4818]|0; + $48 = HEAP32[4817]|0; + $49 = HEAP32[4820]|0; $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); - HEAP32[4740] = $50; - $51 = HEAP32[4742]|0; - HEAP32[4783] = $51; - $52 = HEAP32[4741]|0; - HEAP32[4784] = $52; + HEAP32[4816] = $50; + $51 = HEAP32[4818]|0; + HEAP32[4859] = $51; + $52 = HEAP32[4817]|0; + HEAP32[4860] = $52; $54 = $50; } else { $23 = (_glfwGetPrimaryMonitor()|0); @@ -13430,9 +13434,9 @@ function _InitGraphicsDevice($0,$1) { $26 = ($25|0)>(0); L22: do { if ($26) { - $27 = HEAP32[4742]|0; + $27 = HEAP32[4818]|0; $28 = HEAP32[$$byval_copy>>2]|0; - $29 = HEAP32[4741]|0; + $29 = HEAP32[4817]|0; $$015 = 0; while(1) { $30 = (($24) + (($$015*24)|0)|0); @@ -13454,25 +13458,25 @@ function _InitGraphicsDevice($0,$1) { break L22; } } - HEAP32[4780] = $31; - HEAP32[4781] = $34; + HEAP32[4856] = $31; + HEAP32[4857] = $34; } } while(0); - $38 = HEAP32[4780]|0; - $39 = HEAP32[4781]|0; + $38 = HEAP32[4856]|0; + $39 = HEAP32[4857]|0; HEAP32[$vararg_buffer3>>2] = $38; $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr5>>2] = $39; _TraceLog(2,5421,$vararg_buffer3); - $40 = HEAP32[4780]|0; - $41 = HEAP32[4781]|0; + $40 = HEAP32[4856]|0; + $41 = HEAP32[4857]|0; _SetupFramebufferSize($40,$41); - $42 = HEAP32[4780]|0; - $43 = HEAP32[4781]|0; - $44 = HEAP32[4744]|0; + $42 = HEAP32[4856]|0; + $43 = HEAP32[4857]|0; + $44 = HEAP32[4820]|0; $45 = (_glfwGetPrimaryMonitor()|0); $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); - HEAP32[4740] = $46; + HEAP32[4816] = $46; $54 = $46; } $53 = ($54|0)==(0|0); @@ -13481,60 +13485,60 @@ function _InitGraphicsDevice($0,$1) { _TraceLog(1,5459,$vararg_buffer6); } else { _TraceLog(0,5492,$vararg_buffer8); - $55 = HEAP32[4783]|0; - $56 = HEAP32[4784]|0; + $55 = HEAP32[4859]|0; + $56 = HEAP32[4860]|0; HEAP32[$vararg_buffer10>>2] = $55; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $56; _TraceLog(0,5532,$vararg_buffer10); - $57 = HEAP32[4742]|0; - $58 = HEAP32[4741]|0; + $57 = HEAP32[4818]|0; + $58 = HEAP32[4817]|0; HEAP32[$vararg_buffer14>>2] = $57; $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); HEAP32[$vararg_ptr17>>2] = $58; _TraceLog(0,5553,$vararg_buffer14); - $59 = HEAP32[4785]|0; - $60 = HEAP32[4786]|0; + $59 = HEAP32[4861]|0; + $60 = HEAP32[4862]|0; HEAP32[$vararg_buffer18>>2] = $59; $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); HEAP32[$vararg_ptr21>>2] = $60; _TraceLog(0,5574,$vararg_buffer18); } - $61 = HEAP32[4740]|0; + $61 = HEAP32[4816]|0; (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); - $62 = HEAP32[4740]|0; + $62 = HEAP32[4816]|0; (_glfwSetCursorEnterCallback(($62|0),(3|0))|0); - $63 = HEAP32[4740]|0; + $63 = HEAP32[4816]|0; (_glfwSetKeyCallback(($63|0),(1|0))|0); - $64 = HEAP32[4740]|0; + $64 = HEAP32[4816]|0; (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); - $65 = HEAP32[4740]|0; + $65 = HEAP32[4816]|0; (_glfwSetCursorPosCallback(($65|0),(1|0))|0); - $66 = HEAP32[4740]|0; + $66 = HEAP32[4816]|0; (_glfwSetCharCallback(($66|0),(4|0))|0); - $67 = HEAP32[4740]|0; + $67 = HEAP32[4816]|0; (_glfwSetScrollCallback(($67|0),(2|0))|0); - $68 = HEAP32[4740]|0; + $68 = HEAP32[4816]|0; (_glfwSetWindowIconifyCallback(($68|0),(5|0))|0); - $69 = HEAP32[4740]|0; + $69 = HEAP32[4816]|0; _glfwMakeContextCurrent(($69|0)); _glfwSwapInterval(0); - $70 = HEAP8[21800]|0; + $70 = HEAP8[22104]|0; $71 = $70 & 64; $72 = ($71<<24>>24)==(0); if ($72) { - $73 = HEAP32[4742]|0; - $74 = HEAP32[4741]|0; + $73 = HEAP32[4818]|0; + $74 = HEAP32[4817]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4783]|0; - $76 = HEAP32[4785]|0; + $75 = HEAP32[4859]|0; + $76 = HEAP32[4861]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4784]|0; - $80 = HEAP32[4786]|0; + $79 = HEAP32[4860]|0; + $80 = HEAP32[4862]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -13553,18 +13557,18 @@ function _InitGraphicsDevice($0,$1) { } _glfwSwapInterval(1); _TraceLog(0,5599,$vararg_buffer22); - $73 = HEAP32[4742]|0; - $74 = HEAP32[4741]|0; + $73 = HEAP32[4818]|0; + $74 = HEAP32[4817]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4783]|0; - $76 = HEAP32[4785]|0; + $75 = HEAP32[4859]|0; + $76 = HEAP32[4861]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4784]|0; - $80 = HEAP32[4786]|0; + $79 = HEAP32[4860]|0; + $80 = HEAP32[4862]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -13592,7 +13596,7 @@ function _LoadDefaultFont() { $vararg_buffer = sp; $0 = sp + 4|0; $1 = sp + 24|0; - HEAP32[(19024)>>2] = 224; + HEAP32[(19328)>>2] = 224; $2 = (_malloc(65536)|0); _memset(($2|0),0,65536)|0; $$095104 = 0;$$096103 = 0; @@ -13633,27 +13637,27 @@ function _LoadDefaultFont() { _free($2); ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$$byval_copy1); - ;HEAP32[19000>>2]=HEAP32[$1>>2]|0;HEAP32[19000+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[19000+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[19000+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[19000+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[19304>>2]=HEAP32[$1>>2]|0;HEAP32[19304+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[19304+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[19304+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[19304+16>>2]=HEAP32[$1+16>>2]|0; ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($$byval_copy1); - $5 = HEAP32[(19024)>>2]|0; + $5 = HEAP32[(19328)>>2]|0; $6 = $5 << 5; $7 = (_malloc($6)|0); - HEAP32[(19028)>>2] = $7; + HEAP32[(19332)>>2] = $7; $8 = ($5|0)>(0); if (!($8)) { $$lcssa = $7; $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(19020)>>2] = $23; - $24 = HEAP32[4750]|0; + HEAP32[(19324)>>2] = $23; + $24 = HEAP32[4826]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4923,$vararg_buffer); STACKTOP = sp;return; } - $9 = HEAP32[(19004)>>2]|0; - $10 = HEAP32[(19024)>>2]|0; - $11 = HEAP32[(19028)>>2]|0; + $9 = HEAP32[(19308)>>2]|0; + $10 = HEAP32[(19328)>>2]|0; + $11 = HEAP32[(19332)>>2]|0; $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; while(1) { $25 = (($$0101) + 32)|0; @@ -13702,8 +13706,8 @@ function _LoadDefaultFont() { } $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(19020)>>2] = $23; - $24 = HEAP32[4750]|0; + HEAP32[(19324)>>2] = $23; + $24 = HEAP32[4826]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4923,$vararg_buffer); STACKTOP = sp;return; @@ -13714,7 +13718,7 @@ function _InitTimer() { $0 = (_time((0|0))|0); _srand($0); $1 = (+_GetTime()); - HEAPF64[2290] = $1; + HEAPF64[2328] = $1; return; } function _EmscriptenFullscreenChangeCallback($0,$1,$2) { @@ -13873,7 +13877,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $28 = (($25) + 4)|0; $29 = $28; $30 = HEAP32[$29>>2]|0; - $31 = 18304; + $31 = 18608; $32 = $31; HEAP32[$32>>2] = $27; $33 = (($31) + 4)|0; @@ -13886,7 +13890,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $39 = (($36) + 4)|0; $40 = $39; $41 = HEAP32[$40>>2]|0; - $42 = (18312); + $42 = (18616); $43 = $42; HEAP32[$43>>2] = $38; $44 = (($42) + 4)|0; @@ -13942,7 +13946,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) { } $9 = ((($1)) + 1300|0); $10 = HEAP32[$9>>2]|0; - $11 = (18984 + ($10<<2)|0); + $11 = (19288 + ($10<<2)|0); HEAP32[$11>>2] = $$sink; return 0; } @@ -13956,7 +13960,7 @@ function _SetTargetFPS($0) { $2 = (+($0|0)); $3 = 1.0 / $2; $$ = $1 ? 0.0 : $3; - HEAPF64[2287] = $$; + HEAPF64[2325] = $$; $4 = $3; $$op = $4 * 1000.0; $5 = $$op; @@ -13968,7 +13972,7 @@ function _SetTargetFPS($0) { function _LogoAnimation() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4745] = 0; + HEAP32[4821] = 0; return; } function _GetTime() { @@ -14544,7 +14548,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $5 = sp + 68|0; _glBindTexture(3553,0); HEAP32[$5>>2] = 0; - $6 = HEAP32[4758]|0; + $6 = HEAP32[4834]|0; $7 = ($6|0)==(0); $8 = $3 & -4; $switch = ($8|0)==(8); @@ -14554,7 +14558,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $9 = HEAP32[4759]|0; + $9 = HEAP32[4835]|0; $10 = ($9|0)==(0); $11 = ($3|0)==(12); $or$cond7 = $11 & $10; @@ -14563,7 +14567,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $12 = HEAP32[4760]|0; + $12 = HEAP32[4836]|0; $13 = ($12|0)==(0); $$off = (($3) + -13)|0; $14 = ($$off>>>0)<(2); @@ -14573,7 +14577,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $15 = HEAP32[4761]|0; + $15 = HEAP32[4837]|0; $16 = ($15|0)==(0); $$off92 = (($3) + -15)|0; $17 = ($$off92>>>0)<(2); @@ -14583,7 +14587,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $18 = HEAP32[4762]|0; + $18 = HEAP32[4838]|0; $19 = ($18|0)==(0); $$off93 = (($3) + -17)|0; $20 = ($$off93>>>0)<(2); @@ -14627,7 +14631,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 8: { - $22 = HEAP32[4758]|0; + $22 = HEAP32[4834]|0; $23 = ($22|0)==(0); if (!($23)) { _LoadCompressedTexture($0,$1,$2,$4,33776); @@ -14635,7 +14639,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 9: { - $24 = HEAP32[4758]|0; + $24 = HEAP32[4834]|0; $25 = ($24|0)==(0); if (!($25)) { _LoadCompressedTexture($0,$1,$2,$4,33777); @@ -14643,7 +14647,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 10: { - $26 = HEAP32[4758]|0; + $26 = HEAP32[4834]|0; $27 = ($26|0)==(0); if (!($27)) { _LoadCompressedTexture($0,$1,$2,$4,33778); @@ -14651,7 +14655,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 11: { - $28 = HEAP32[4758]|0; + $28 = HEAP32[4834]|0; $29 = ($28|0)==(0); if (!($29)) { _LoadCompressedTexture($0,$1,$2,$4,33779); @@ -14659,7 +14663,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 12: { - $30 = HEAP32[4759]|0; + $30 = HEAP32[4835]|0; $31 = ($30|0)==(0); if (!($31)) { _LoadCompressedTexture($0,$1,$2,$4,36196); @@ -14667,7 +14671,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 13: { - $32 = HEAP32[4760]|0; + $32 = HEAP32[4836]|0; $33 = ($32|0)==(0); if (!($33)) { _LoadCompressedTexture($0,$1,$2,$4,37492); @@ -14675,7 +14679,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 14: { - $34 = HEAP32[4760]|0; + $34 = HEAP32[4836]|0; $35 = ($34|0)==(0); if (!($35)) { _LoadCompressedTexture($0,$1,$2,$4,37496); @@ -14683,7 +14687,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 15: { - $36 = HEAP32[4761]|0; + $36 = HEAP32[4837]|0; $37 = ($36|0)==(0); if (!($37)) { _LoadCompressedTexture($0,$1,$2,$4,35840); @@ -14691,7 +14695,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 16: { - $38 = HEAP32[4761]|0; + $38 = HEAP32[4837]|0; $39 = ($38|0)==(0); if (!($39)) { _LoadCompressedTexture($0,$1,$2,$4,35842); @@ -14699,7 +14703,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 17: { - $40 = HEAP32[4762]|0; + $40 = HEAP32[4838]|0; $41 = ($40|0)==(0); if (!($41)) { _LoadCompressedTexture($0,$1,$2,$4,37808); @@ -14707,7 +14711,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 18: { - $42 = HEAP32[4762]|0; + $42 = HEAP32[4838]|0; $43 = ($42|0)==(0); if (!($43)) { _LoadCompressedTexture($0,$1,$2,$4,37815); @@ -14719,7 +14723,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { } } } while(0); - $44 = HEAP32[4763]|0; + $44 = HEAP32[4839]|0; $45 = ($44|0)==(0); if ($45) { _glTexParameteri(3553,10242,33071); @@ -14734,7 +14738,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $46 = HEAP32[$5>>2]|0; $47 = ($46|0)==(0); if ($47) { - _TraceLog(2,12059,$vararg_buffer15); + _TraceLog(2,12367,$vararg_buffer15); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } else { @@ -15065,20 +15069,20 @@ function _SetupFramebufferSize($0,$1) { $vararg_buffer4 = sp + 16|0; $vararg_buffer = sp; $2 = sp + 40|0; - $3 = HEAP32[4742]|0; + $3 = HEAP32[4818]|0; $4 = ($3|0)>($0|0); if (!($4)) { - $5 = HEAP32[4741]|0; + $5 = HEAP32[4817]|0; $6 = ($5|0)>($1|0); if (!($6)) { $30 = ($3|0)<($0|0); $31 = ($5|0)<($1|0); $or$cond = $30 | $31; if (!($or$cond)) { - HEAP32[4783] = $3; - HEAP32[4784] = $5; - HEAP32[4785] = 0; - HEAP32[4786] = 0; + HEAP32[4859] = $3; + HEAP32[4860] = $5; + HEAP32[4861] = 0; + HEAP32[4862] = 0; STACKTOP = sp;return; } HEAP32[$vararg_buffer8>>2] = $3; @@ -15092,9 +15096,9 @@ function _SetupFramebufferSize($0,$1) { $32 = (+($0|0)); $33 = (+($1|0)); $34 = $32 / $33; - $35 = HEAP32[4742]|0; + $35 = HEAP32[4818]|0; $36 = (+($35|0)); - $37 = HEAP32[4741]|0; + $37 = HEAP32[4817]|0; $38 = (+($37|0)); $39 = $36 / $38; $40 = !($34 <= $39); @@ -15102,26 +15106,26 @@ function _SetupFramebufferSize($0,$1) { $44 = $34 * $38; $roundf = (+_roundf((+$44))); $45 = (~~(($roundf))); - HEAP32[4783] = $45; - HEAP32[4784] = $37; + HEAP32[4859] = $45; + HEAP32[4860] = $37; $46 = (($45) - ($35))|0; - HEAP32[4785] = $46; + HEAP32[4861] = $46; $$sink1 = 0; } else { - HEAP32[4783] = $35; + HEAP32[4859] = $35; $41 = $36 / $34; $roundf38 = (+_roundf((+$41))); $42 = (~~(($roundf38))); - HEAP32[4784] = $42; - HEAP32[4785] = 0; + HEAP32[4860] = $42; + HEAP32[4861] = 0; $43 = (($42) - ($37))|0; $$sink1 = $43; } - HEAP32[4786] = $$sink1; + HEAP32[4862] = $$sink1; STACKTOP = sp;return; } } - $7 = HEAP32[4741]|0; + $7 = HEAP32[4817]|0; HEAP32[$vararg_buffer>>2] = $3; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $7; @@ -15131,11 +15135,11 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr3>>2] = $1; _TraceLog(2,8981,$vararg_buffer); $8 = (+($0|0)); - $9 = HEAP32[4742]|0; + $9 = HEAP32[4818]|0; $10 = (+($9|0)); $11 = $8 / $10; $12 = (+($1|0)); - $13 = HEAP32[4741]|0; + $13 = HEAP32[4817]|0; $14 = (+($13|0)); $15 = $12 / $14; $16 = !($11 <= $15); @@ -15143,33 +15147,33 @@ function _SetupFramebufferSize($0,$1) { $22 = $10 * $15; $roundf39 = (+_roundf((+$22))); $23 = (~~(($roundf39))); - HEAP32[4783] = $23; - HEAP32[4784] = $1; + HEAP32[4859] = $23; + HEAP32[4860] = $1; $24 = (($0) - ($23))|0; - HEAP32[4785] = $24; + HEAP32[4861] = $24; $$sink = 0; } else { - HEAP32[4783] = $0; - $17 = HEAP32[4741]|0; + HEAP32[4859] = $0; + $17 = HEAP32[4817]|0; $18 = (+($17|0)); $19 = $11 * $18; $roundf40 = (+_roundf((+$19))); $20 = (~~(($roundf40))); - HEAP32[4784] = $20; - HEAP32[4785] = 0; + HEAP32[4860] = $20; + HEAP32[4861] = 0; $21 = (($1) - ($20))|0; $$sink = $21; } - HEAP32[4786] = $$sink; - $25 = HEAP32[4783]|0; + HEAP32[4862] = $$sink; + $25 = HEAP32[4859]|0; $26 = (+($25|0)); - $27 = HEAP32[4742]|0; + $27 = HEAP32[4818]|0; $28 = (+($27|0)); $29 = $26 / $28; _MatrixScale($2,$29,$29,$29); - dest=19056; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4783] = $0; - HEAP32[4784] = $1; + dest=19360; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4859] = $0; + HEAP32[4860] = $1; HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $1; @@ -15191,10 +15195,10 @@ function _WindowSizeCallback($0,$1,$2) { _rlMatrixMode(5888); _rlLoadIdentity(); _rlClearScreenBuffers(); - HEAP32[4742] = $1; - HEAP32[4741] = $2; - HEAP32[4783] = $1; - HEAP32[4784] = $2; + HEAP32[4818] = $1; + HEAP32[4817] = $2; + HEAP32[4859] = $1; + HEAP32[4860] = $2; return; } function _CursorEnterCallback($0,$1) { @@ -15221,7 +15225,7 @@ function _KeyCallback($0,$1,$2,$3,$4) { return; } $8 = $3&255; - $9 = (21807 + ($1)|0); + $9 = (22111 + ($1)|0); HEAP8[$9>>0] = $8; if (!($7)) { return; @@ -15242,7 +15246,7 @@ function _MouseButtonCallback($0,$1,$2,$3) { $4 = sp + 8|0; $5 = sp; $6 = $2&255; - $7 = (21801 + ($1)|0); + $7 = (22105 + ($1)|0); HEAP8[$7>>0] = $6; $8 = (_IsMouseButtonPressed(0)|0); $9 = ($8|0)==(0); @@ -15321,7 +15325,7 @@ function _MouseCursorPosCallback($0,$1,$2) { $12 = (($9) + 4)|0; $13 = $12; $14 = HEAP32[$13>>2]|0; - $15 = 18304; + $15 = 18608; $16 = $15; HEAP32[$16>>2] = $11; $17 = (($15) + 4)|0; @@ -15356,7 +15360,7 @@ function _ScrollCallback($0,$1,$2) { var $3 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = (~~(($2))); - HEAP32[5156] = $3; + HEAP32[5232] = $3; return; } function _WindowIconifyCallback($0,$1) { @@ -15366,7 +15370,7 @@ function _WindowIconifyCallback($0,$1) { sp = STACKTOP; $2 = ($1|0)!=(0); $$sink = $2&1; - HEAP32[5155] = $$sink; + HEAP32[5231] = $$sink; return; } function _rlglInit($0,$1) { @@ -15447,18 +15451,18 @@ function _rlglInit($0,$1) { $25 = (_strcmp($24,5731)|0); $26 = ($25|0)==(0); if ($26) { - HEAP32[4821] = 1; + HEAP32[4897] = 1; $27 = (_eglGetProcAddress((5758|0))|0); - HEAP32[4822] = $27; + HEAP32[4898] = $27; $28 = (_eglGetProcAddress((5779|0))|0); - HEAP32[4823] = $28; + HEAP32[4899] = $28; $29 = (_eglGetProcAddress((5800|0))|0); - HEAP32[4824] = $29; + HEAP32[4900] = $29; } $30 = (_strcmp($24,5824)|0); $31 = ($30|0)==(0); if ($31) { - HEAP32[4763] = 1; + HEAP32[4839] = 1; } $32 = (_strcmp($24,5844)|0); $33 = ($32|0)==(0); @@ -15480,7 +15484,7 @@ function _rlglInit($0,$1) { } if ((label|0) == 12) { label = 0; - HEAP32[4758] = 1; + HEAP32[4834] = 1; } $39 = (_strcmp($24,5949)|0); $40 = ($39|0)==(0); @@ -15496,35 +15500,35 @@ function _rlglInit($0,$1) { } if ((label|0) == 15) { label = 0; - HEAP32[4759] = 1; + HEAP32[4835] = 1; } $44 = HEAP32[$23>>2]|0; $45 = (_strcmp($44,6018)|0); $46 = ($45|0)==(0); if ($46) { - HEAP32[4760] = 1; + HEAP32[4836] = 1; } $47 = (_strcmp($44,6043)|0); $48 = ($47|0)==(0); if ($48) { - HEAP32[4761] = 1; + HEAP32[4837] = 1; } $49 = (_strcmp($44,6076)|0); $50 = ($49|0)==(0); if ($50) { - HEAP32[4762] = 1; + HEAP32[4838] = 1; } $51 = (_strcmp($44,6112)|0); $52 = ($51|0)==(0); if ($52) { - HEAP32[4825] = 1; - _glGetFloatv(34047,(19304|0)); + HEAP32[4901] = 1; + _glGetFloatv(34047,(19608|0)); } $53 = HEAP32[$23>>2]|0; $54 = (_strcmp($53,6146)|0); $55 = ($54|0)==(0); if ($55) { - HEAP32[4827] = 1; + HEAP32[4903] = 1; } $56 = (($$06167) + 1)|0; $exitcond70 = ($56|0)==($19|0); @@ -15535,61 +15539,61 @@ function _rlglInit($0,$1) { } } } - $21 = HEAP32[4821]|0; + $21 = HEAP32[4897]|0; $22 = ($21|0)==(0); if ($22) { _TraceLog(2,6249,$vararg_buffer15); } else { _TraceLog(0,6174,$vararg_buffer13); } - $57 = HEAP32[4763]|0; + $57 = HEAP32[4839]|0; $58 = ($57|0)==(0); if ($58) { _TraceLog(2,6385,$vararg_buffer19); } else { _TraceLog(0,6310,$vararg_buffer17); } - $59 = HEAP32[4758]|0; + $59 = HEAP32[4834]|0; $60 = ($59|0)==(0); if (!($60)) { _TraceLog(0,6477,$vararg_buffer21); } - $61 = HEAP32[4759]|0; + $61 = HEAP32[4835]|0; $62 = ($61|0)==(0); if (!($62)) { _TraceLog(0,6523,$vararg_buffer23); } - $63 = HEAP32[4760]|0; + $63 = HEAP32[4836]|0; $64 = ($63|0)==(0); if (!($64)) { _TraceLog(0,6570,$vararg_buffer25); } - $65 = HEAP32[4761]|0; + $65 = HEAP32[4837]|0; $66 = ($65|0)==(0); if (!($66)) { _TraceLog(0,6621,$vararg_buffer27); } - $67 = HEAP32[4762]|0; + $67 = HEAP32[4838]|0; $68 = ($67|0)==(0); if (!($68)) { _TraceLog(0,6668,$vararg_buffer29); } - $69 = HEAP32[4825]|0; + $69 = HEAP32[4901]|0; $70 = ($69|0)==(0); if (!($70)) { - $71 = +HEAPF32[4826]; + $71 = +HEAPF32[4902]; $72 = $71; HEAPF64[$vararg_buffer31>>3] = $72; _TraceLog(0,6715,$vararg_buffer31); } - $73 = HEAP32[4827]|0; + $73 = HEAP32[4903]|0; $74 = ($73|0)==(0); if (!($74)) { _TraceLog(0,6781,$vararg_buffer34); } HEAP32[$vararg_buffer10>>2] = -1; $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); - HEAP32[4828] = $75; + HEAP32[4904] = $75; $76 = ($75|0)==(0); if ($76) { _TraceLog(2,6885,$vararg_buffer39); @@ -15598,14 +15602,14 @@ function _rlglInit($0,$1) { _TraceLog(0,6834,$vararg_buffer36); } _LoadDefaultShader($2); - dest=19316; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=19372; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19620; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19676; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _LoadDefaultBuffers(); $77 = (_malloc(49152)|0); - HEAP32[4857] = $77; + HEAP32[4933] = $77; $$06066 = 0; while(1) { - $79 = HEAP32[4857]|0; + $79 = HEAP32[4933]|0; $80 = (($79) + (($$06066*12)|0)|0); _VectorZero($3); ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; @@ -15618,7 +15622,7 @@ function _rlglInit($0,$1) { } } $78 = (_malloc(36864)|0); - HEAP32[4858] = $78; + HEAP32[4934] = $78; $$05965 = 0; while(1) { $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); @@ -15633,48 +15637,48 @@ function _rlglInit($0,$1) { $$05965 = $84; } } - HEAP32[4859] = 1; - $85 = HEAP32[4828]|0; + HEAP32[4935] = 1; + $85 = HEAP32[4904]|0; $86 = ((($78)) + 8|0); HEAP32[$86>>2] = $85; - HEAP32[4860] = 4; + HEAP32[4936] = 4; _MatrixIdentity($4); - dest=19444; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19748; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19508); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19812); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19572); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19876); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19636); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19940); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19700); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20004); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19764); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20068); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19828); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20132); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19892); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20196); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19956); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20260); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20020); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20324); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20084); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20388); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20148); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20452); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20212); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20516); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20276); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20580); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20340); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20644); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20404); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20708); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($5); - dest=19152; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19456; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($6); - dest=19216; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4787] = 19216; + dest=19520; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4863] = 19520; _glDepthFunc(515); _glDisable(2929); _glBlendFunc(770,771); @@ -15685,21 +15689,21 @@ function _rlglInit($0,$1) { _glClearColor(0.0,0.0,0.0,1.0); _glClearDepthf(1.0); _glClear(16640); - HEAP32[5117] = $0; - HEAP32[5118] = $1; + HEAP32[5193] = $0; + HEAP32[5194] = $1; _TraceLog(0,6924,$vararg_buffer41); STACKTOP = sp;return; } function _SetupViewport() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4785]|0; + $0 = HEAP32[4861]|0; $1 = (($0|0) / 2)&-1; - $2 = HEAP32[4786]|0; + $2 = HEAP32[4862]|0; $3 = (($2|0) / 2)&-1; - $4 = HEAP32[4783]|0; + $4 = HEAP32[4859]|0; $5 = (($4) - ($0))|0; - $6 = HEAP32[4784]|0; + $6 = HEAP32[4860]|0; $7 = (($6) - ($2))|0; _rlViewport($1,$3,$5,$7); return; @@ -15710,12 +15714,12 @@ function _rlMatrixMode($0) { sp = STACKTOP; switch ($0|0) { case 5889: { - $modelview$sink = 19152; + $modelview$sink = 19456; label = 3; break; } case 5888: { - $modelview$sink = 19216; + $modelview$sink = 19520; label = 3; break; } @@ -15723,9 +15727,9 @@ function _rlMatrixMode($0) { } } if ((label|0) == 3) { - HEAP32[4787] = $modelview$sink; + HEAP32[4863] = $modelview$sink; } - HEAP32[4820] = $0; + HEAP32[4896] = $0; return; } function _rlLoadIdentity() { @@ -15733,7 +15737,7 @@ function _rlLoadIdentity() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $0 = sp; - $1 = HEAP32[4787]|0; + $1 = HEAP32[4863]|0; _MatrixIdentity($0); dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; @@ -15754,7 +15758,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[4787]|0; + $8 = HEAP32[4863]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -15851,15 +15855,15 @@ function _LoadDefaultBuffers() { $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $0 = (_malloc(24576)|0); - HEAP32[(20488)>>2] = $0; + HEAP32[(20792)>>2] = $0; $1 = (_malloc(8192)|0); - HEAP32[(20496)>>2] = $1; - HEAP32[(20492)>>2] = 0; - HEAP32[(20500)>>2] = 0; + HEAP32[(20800)>>2] = $1; + HEAP32[(20796)>>2] = 0; + HEAP32[(20804)>>2] = 0; _memset(($0|0),0,24576)|0; $$05972 = 0; while(1) { - $2 = HEAP32[(20496)>>2]|0; + $2 = HEAP32[(20800)>>2]|0; $3 = (($2) + ($$05972)|0); HEAP8[$3>>0] = 0; $4 = (($$05972) + 1)|0; @@ -15870,19 +15874,19 @@ function _LoadDefaultBuffers() { $$05972 = $4; } } - HEAP32[5119] = 0; - HEAP32[(20484)>>2] = 0; - HEAP32[(20480)>>2] = 0; + HEAP32[5195] = 0; + HEAP32[(20788)>>2] = 0; + HEAP32[(20784)>>2] = 0; $5 = (_malloc(73728)|0); - HEAP32[(20536)>>2] = $5; + HEAP32[(20840)>>2] = $5; $6 = (_malloc(24576)|0); - HEAP32[(20544)>>2] = $6; - HEAP32[(20540)>>2] = 0; - HEAP32[(20548)>>2] = 0; + HEAP32[(20848)>>2] = $6; + HEAP32[(20844)>>2] = 0; + HEAP32[(20852)>>2] = 0; _memset(($5|0),0,73728)|0; $$05770 = 0; while(1) { - $7 = HEAP32[(20544)>>2]|0; + $7 = HEAP32[(20848)>>2]|0; $8 = (($7) + ($$05770)|0); HEAP8[$8>>0] = 0; $9 = (($$05770) + 1)|0; @@ -15893,24 +15897,24 @@ function _LoadDefaultBuffers() { $$05770 = $9; } } - HEAP32[5131] = 0; - HEAP32[(20532)>>2] = 0; - HEAP32[(20528)>>2] = 0; + HEAP32[5207] = 0; + HEAP32[(20836)>>2] = 0; + HEAP32[(20832)>>2] = 0; $10 = (_malloc(49152)|0); - HEAP32[(20584)>>2] = $10; + HEAP32[(20888)>>2] = $10; $11 = (_malloc(32768)|0); - HEAP32[(20588)>>2] = $11; + HEAP32[(20892)>>2] = $11; $12 = (_malloc(16384)|0); - HEAP32[(20592)>>2] = $12; + HEAP32[(20896)>>2] = $12; $13 = (_malloc(12288)|0); - HEAP32[(20596)>>2] = $13; - $14 = HEAP32[(20584)>>2]|0; + HEAP32[(20900)>>2] = $13; + $14 = HEAP32[(20888)>>2]|0; _memset(($14|0),0,49152)|0; - $15 = HEAP32[(20588)>>2]|0; + $15 = HEAP32[(20892)>>2]|0; _memset(($15|0),0,32768)|0; $$05467 = 0; while(1) { - $17 = HEAP32[(20592)>>2]|0; + $17 = HEAP32[(20896)>>2]|0; $18 = (($17) + ($$05467)|0); HEAP8[$18>>0] = 0; $19 = (($$05467) + 1)|0; @@ -15921,7 +15925,7 @@ function _LoadDefaultBuffers() { $$05467 = $19; } } - $16 = HEAP32[(20596)>>2]|0; + $16 = HEAP32[(20900)>>2]|0; $$05365 = 0;$$066 = 0; while(1) { $22 = $$05365 << 2; @@ -15958,140 +15962,140 @@ function _LoadDefaultBuffers() { $$05365 = $41;$$066 = $42; } } - HEAP32[5143] = 0; - HEAP32[(20576)>>2] = 0; - HEAP32[(20580)>>2] = 0; + HEAP32[5219] = 0; + HEAP32[(20880)>>2] = 0; + HEAP32[(20884)>>2] = 0; _TraceLog(0,6971,$vararg_buffer); - $20 = HEAP32[4821]|0; + $20 = HEAP32[4897]|0; $21 = ($20|0)==(0); if (!($21)) { - $43 = HEAP32[4822]|0; - FUNCTION_TABLE_vii[$43 & 63](1,(20504)); - $44 = HEAP32[4823]|0; - $45 = HEAP32[(20504)>>2]|0; + $43 = HEAP32[4898]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(20808)); + $44 = HEAP32[4899]|0; + $45 = HEAP32[(20808)>>2]|0; FUNCTION_TABLE_vi[$44 & 31]($45); } - _glGenBuffers(2,((20508)|0)); - $46 = HEAP32[(20508)>>2]|0; + _glGenBuffers(2,((20812)|0)); + $46 = HEAP32[(20812)>>2]|0; _glBindBuffer(34962,($46|0)); - $47 = HEAP32[(20488)>>2]|0; + $47 = HEAP32[(20792)>>2]|0; _glBufferData(34962,24576,($47|0),35048); - $48 = HEAP32[(19376)>>2]|0; + $48 = HEAP32[(19680)>>2]|0; _glEnableVertexAttribArray(($48|0)); - $49 = HEAP32[(19376)>>2]|0; + $49 = HEAP32[(19680)>>2]|0; _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); - _glGenBuffers(2,((20512)|0)); - $50 = HEAP32[(20512)>>2]|0; + _glGenBuffers(2,((20816)|0)); + $50 = HEAP32[(20816)>>2]|0; _glBindBuffer(34962,($50|0)); - $51 = HEAP32[(20496)>>2]|0; + $51 = HEAP32[(20800)>>2]|0; _glBufferData(34962,8192,($51|0),35048); - $52 = HEAP32[(19396)>>2]|0; + $52 = HEAP32[(19700)>>2]|0; _glEnableVertexAttribArray(($52|0)); - $53 = HEAP32[(19396)>>2]|0; + $53 = HEAP32[(19700)>>2]|0; _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); - $54 = HEAP32[4821]|0; + $54 = HEAP32[4897]|0; $55 = ($54|0)==(0); if ($55) { - $57 = HEAP32[(20508)>>2]|0; - $58 = HEAP32[(20512)>>2]|0; + $57 = HEAP32[(20812)>>2]|0; + $58 = HEAP32[(20816)>>2]|0; HEAP32[$vararg_buffer3>>2] = $57; $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr6>>2] = $58; _TraceLog(0,7109,$vararg_buffer3); } else { - $56 = HEAP32[(20504)>>2]|0; + $56 = HEAP32[(20808)>>2]|0; HEAP32[$vararg_buffer1>>2] = $56; _TraceLog(0,7044,$vararg_buffer1); } - $59 = HEAP32[4821]|0; + $59 = HEAP32[4897]|0; $60 = ($59|0)==(0); if (!($60)) { - $61 = HEAP32[4822]|0; - FUNCTION_TABLE_vii[$61 & 63](1,(20552)); - $62 = HEAP32[4823]|0; - $63 = HEAP32[(20552)>>2]|0; + $61 = HEAP32[4898]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(20856)); + $62 = HEAP32[4899]|0; + $63 = HEAP32[(20856)>>2]|0; FUNCTION_TABLE_vi[$62 & 31]($63); } - _glGenBuffers(1,((20556)|0)); - $64 = HEAP32[(20556)>>2]|0; + _glGenBuffers(1,((20860)|0)); + $64 = HEAP32[(20860)>>2]|0; _glBindBuffer(34962,($64|0)); - $65 = HEAP32[(20536)>>2]|0; + $65 = HEAP32[(20840)>>2]|0; _glBufferData(34962,73728,($65|0),35048); - $66 = HEAP32[(19376)>>2]|0; + $66 = HEAP32[(19680)>>2]|0; _glEnableVertexAttribArray(($66|0)); - $67 = HEAP32[(19376)>>2]|0; + $67 = HEAP32[(19680)>>2]|0; _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((20560)|0)); - $68 = HEAP32[(20560)>>2]|0; + _glGenBuffers(1,((20864)|0)); + $68 = HEAP32[(20864)>>2]|0; _glBindBuffer(34962,($68|0)); - $69 = HEAP32[(20544)>>2]|0; + $69 = HEAP32[(20848)>>2]|0; _glBufferData(34962,24576,($69|0),35048); - $70 = HEAP32[(19396)>>2]|0; + $70 = HEAP32[(19700)>>2]|0; _glEnableVertexAttribArray(($70|0)); - $71 = HEAP32[(19396)>>2]|0; + $71 = HEAP32[(19700)>>2]|0; _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); - $72 = HEAP32[4821]|0; + $72 = HEAP32[4897]|0; $73 = ($72|0)==(0); if ($73) { - $75 = HEAP32[(20556)>>2]|0; - $76 = HEAP32[(20560)>>2]|0; + $75 = HEAP32[(20860)>>2]|0; + $76 = HEAP32[(20864)>>2]|0; HEAP32[$vararg_buffer10>>2] = $75; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $76; _TraceLog(0,7255,$vararg_buffer10); } else { - $74 = HEAP32[(20552)>>2]|0; + $74 = HEAP32[(20856)>>2]|0; HEAP32[$vararg_buffer7>>2] = $74; _TraceLog(0,7186,$vararg_buffer7); } - $77 = HEAP32[4821]|0; + $77 = HEAP32[4897]|0; $78 = ($77|0)==(0); if (!($78)) { - $79 = HEAP32[4822]|0; - FUNCTION_TABLE_vii[$79 & 63](1,(20600)); - $80 = HEAP32[4823]|0; - $81 = HEAP32[(20600)>>2]|0; + $79 = HEAP32[4898]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(20904)); + $80 = HEAP32[4899]|0; + $81 = HEAP32[(20904)>>2]|0; FUNCTION_TABLE_vi[$80 & 31]($81); } - _glGenBuffers(1,((20604)|0)); - $82 = HEAP32[(20604)>>2]|0; + _glGenBuffers(1,((20908)|0)); + $82 = HEAP32[(20908)>>2]|0; _glBindBuffer(34962,($82|0)); - $83 = HEAP32[(20584)>>2]|0; + $83 = HEAP32[(20888)>>2]|0; _glBufferData(34962,49152,($83|0),35048); - $84 = HEAP32[(19376)>>2]|0; + $84 = HEAP32[(19680)>>2]|0; _glEnableVertexAttribArray(($84|0)); - $85 = HEAP32[(19376)>>2]|0; + $85 = HEAP32[(19680)>>2]|0; _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((20608)|0)); - $86 = HEAP32[(20608)>>2]|0; + _glGenBuffers(1,((20912)|0)); + $86 = HEAP32[(20912)>>2]|0; _glBindBuffer(34962,($86|0)); - $87 = HEAP32[(20588)>>2]|0; + $87 = HEAP32[(20892)>>2]|0; _glBufferData(34962,32768,($87|0),35048); - $88 = HEAP32[(19380)>>2]|0; + $88 = HEAP32[(19684)>>2]|0; _glEnableVertexAttribArray(($88|0)); - $89 = HEAP32[(19380)>>2]|0; + $89 = HEAP32[(19684)>>2]|0; _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); - _glGenBuffers(1,((20612)|0)); - $90 = HEAP32[(20612)>>2]|0; + _glGenBuffers(1,((20916)|0)); + $90 = HEAP32[(20916)>>2]|0; _glBindBuffer(34962,($90|0)); - $91 = HEAP32[(20592)>>2]|0; + $91 = HEAP32[(20896)>>2]|0; _glBufferData(34962,16384,($91|0),35048); - $92 = HEAP32[(19396)>>2]|0; + $92 = HEAP32[(19700)>>2]|0; _glEnableVertexAttribArray(($92|0)); - $93 = HEAP32[(19396)>>2]|0; + $93 = HEAP32[(19700)>>2]|0; _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); - _glGenBuffers(1,((20616)|0)); - $94 = HEAP32[(20616)>>2]|0; + _glGenBuffers(1,((20920)|0)); + $94 = HEAP32[(20920)>>2]|0; _glBindBuffer(34963,($94|0)); - $95 = HEAP32[(20596)>>2]|0; + $95 = HEAP32[(20900)>>2]|0; _glBufferData(34963,12288,($95|0),35044); - $96 = HEAP32[4821]|0; + $96 = HEAP32[4897]|0; $97 = ($96|0)==(0); if ($97) { - $99 = HEAP32[(20604)>>2]|0; - $100 = HEAP32[(20608)>>2]|0; - $101 = HEAP32[(20612)>>2]|0; - $102 = HEAP32[(20616)>>2]|0; + $99 = HEAP32[(20908)>>2]|0; + $100 = HEAP32[(20912)>>2]|0; + $101 = HEAP32[(20916)>>2]|0; + $102 = HEAP32[(20920)>>2]|0; HEAP32[$vararg_buffer17>>2] = $99; $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); HEAP32[$vararg_ptr20>>2] = $100; @@ -16101,16 +16105,16 @@ function _LoadDefaultBuffers() { HEAP32[$vararg_ptr22>>2] = $102; _TraceLog(0,7401,$vararg_buffer17); } else { - $98 = HEAP32[(20600)>>2]|0; + $98 = HEAP32[(20904)>>2]|0; HEAP32[$vararg_buffer14>>2] = $98; _TraceLog(0,7336,$vararg_buffer14); } - $103 = HEAP32[4821]|0; + $103 = HEAP32[4897]|0; $104 = ($103|0)==(0); if ($104) { STACKTOP = sp;return; } - $105 = HEAP32[4823]|0; + $105 = HEAP32[4899]|0; FUNCTION_TABLE_vi[$105 & 31](0); STACKTOP = sp;return; } @@ -16291,9 +16295,9 @@ function _IsMouseButtonPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (21801 + ($0)|0); + $1 = (22105 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (21804 + ($0)|0); + $3 = (22108 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); @@ -16305,9 +16309,9 @@ function _IsMouseButtonReleased($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (21801 + ($0)|0); + $1 = (22105 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (21804 + ($0)|0); + $3 = (22108 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(0); @@ -16328,7 +16332,7 @@ function _CloseWindow() { $vararg_buffer = sp; _UnloadDefaultFont(); _rlglClose(); - $0 = HEAP32[4740]|0; + $0 = HEAP32[4816]|0; _glfwDestroyWindow(($0|0)); _glfwTerminate(); _TraceLog(0,9245,$vararg_buffer); @@ -16339,9 +16343,9 @@ function _UnloadDefaultFont() { sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy = sp; - ;HEAP32[$$byval_copy>>2]=HEAP32[19000>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[19000+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[19000+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[19000+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[19000+16>>2]|0; + ;HEAP32[$$byval_copy>>2]=HEAP32[19304>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[19304+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[19304+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[19304+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[19304+16>>2]|0; _UnloadTexture($$byval_copy); - $0 = HEAP32[(19028)>>2]|0; + $0 = HEAP32[(19332)>>2]|0; _free($0); STACKTOP = sp;return; } @@ -16352,11 +16356,11 @@ function _rlglClose() { $vararg_buffer = sp; _UnloadDefaultShader(); _UnloadDefaultBuffers(); - _glDeleteTextures(1,(19312|0)); - $0 = HEAP32[4828]|0; + _glDeleteTextures(1,(19616|0)); + $0 = HEAP32[4904]|0; HEAP32[$vararg_buffer>>2] = $0; _TraceLog(0,9272,$vararg_buffer); - $1 = HEAP32[4858]|0; + $1 = HEAP32[4934]|0; _free($1); STACKTOP = sp;return; } @@ -16364,17 +16368,17 @@ function _UnloadDefaultShader() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; _glUseProgram(0); - $0 = HEAP32[4829]|0; + $0 = HEAP32[4905]|0; _glDeleteProgram(($0|0)); return; } function _UnloadDefaultBuffers() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4821]|0; + $0 = HEAP32[4897]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4823]|0; + $2 = HEAP32[4899]|0; FUNCTION_TABLE_vi[$2 & 31](0); } _glDisableVertexAttribArray(0); @@ -16383,39 +16387,39 @@ function _UnloadDefaultBuffers() { _glDisableVertexAttribArray(3); _glBindBuffer(34962,0); _glBindBuffer(34963,0); - _glDeleteBuffers(1,((20508)|0)); - _glDeleteBuffers(1,((20512)|0)); - _glDeleteBuffers(1,((20556)|0)); - _glDeleteBuffers(1,((20560)|0)); - _glDeleteBuffers(1,((20604)|0)); - _glDeleteBuffers(1,((20608)|0)); - _glDeleteBuffers(1,((20612)|0)); - _glDeleteBuffers(1,((20616)|0)); - $3 = HEAP32[4821]|0; + _glDeleteBuffers(1,((20812)|0)); + _glDeleteBuffers(1,((20816)|0)); + _glDeleteBuffers(1,((20860)|0)); + _glDeleteBuffers(1,((20864)|0)); + _glDeleteBuffers(1,((20908)|0)); + _glDeleteBuffers(1,((20912)|0)); + _glDeleteBuffers(1,((20916)|0)); + _glDeleteBuffers(1,((20920)|0)); + $3 = HEAP32[4897]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4824]|0; - FUNCTION_TABLE_vii[$5 & 63](1,(20504)); - $6 = HEAP32[4824]|0; - FUNCTION_TABLE_vii[$6 & 63](1,(20552)); - $7 = HEAP32[4824]|0; - FUNCTION_TABLE_vii[$7 & 63](1,(20600)); + $5 = HEAP32[4900]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(20808)); + $6 = HEAP32[4900]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(20856)); + $7 = HEAP32[4900]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(20904)); } - $8 = HEAP32[(20488)>>2]|0; + $8 = HEAP32[(20792)>>2]|0; _free($8); - $9 = HEAP32[(20496)>>2]|0; + $9 = HEAP32[(20800)>>2]|0; _free($9); - $10 = HEAP32[(20536)>>2]|0; + $10 = HEAP32[(20840)>>2]|0; _free($10); - $11 = HEAP32[(20544)>>2]|0; + $11 = HEAP32[(20848)>>2]|0; _free($11); - $12 = HEAP32[(20584)>>2]|0; + $12 = HEAP32[(20888)>>2]|0; _free($12); - $13 = HEAP32[(20588)>>2]|0; + $13 = HEAP32[(20892)>>2]|0; _free($13); - $14 = HEAP32[(20592)>>2]|0; + $14 = HEAP32[(20896)>>2]|0; _free($14); - $15 = HEAP32[(20596)>>2]|0; + $15 = HEAP32[(20900)>>2]|0; _free($15); return; } @@ -16455,16 +16459,16 @@ function _BeginDrawing() { STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $downscaleView$byval_copy = sp; $0 = (+_GetTime()); - HEAPF64[2307] = $0; - $1 = +HEAPF64[2290]; + HEAPF64[2345] = $0; + $1 = +HEAPF64[2328]; $2 = $0 - $1; - HEAPF64[2308] = $2; - HEAPF64[2290] = $0; + HEAPF64[2346] = $2; + HEAPF64[2328] = $0; _rlClearScreenBuffers(); _rlLoadIdentity(); - dest=$downscaleView$byval_copy; src=19056; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$downscaleView$byval_copy; src=19360; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($downscaleView$byval_copy)|0); - _rlMultMatrixf(20628); + _rlMultMatrixf(20932); STACKTOP = sp;return; } function _MatrixToFloat($0) { @@ -16473,53 +16477,53 @@ function _MatrixToFloat($0) { var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - HEAP32[5157] = $1; + HEAP32[5233] = $1; $2 = ((($0)) + 4|0); $3 = HEAP32[$2>>2]|0; - HEAP32[(20632)>>2] = $3; + HEAP32[(20936)>>2] = $3; $4 = ((($0)) + 8|0); $5 = HEAP32[$4>>2]|0; - HEAP32[(20636)>>2] = $5; + HEAP32[(20940)>>2] = $5; $6 = ((($0)) + 12|0); $7 = HEAP32[$6>>2]|0; - HEAP32[(20640)>>2] = $7; + HEAP32[(20944)>>2] = $7; $8 = ((($0)) + 16|0); $9 = HEAP32[$8>>2]|0; - HEAP32[(20644)>>2] = $9; + HEAP32[(20948)>>2] = $9; $10 = ((($0)) + 20|0); $11 = HEAP32[$10>>2]|0; - HEAP32[(20648)>>2] = $11; + HEAP32[(20952)>>2] = $11; $12 = ((($0)) + 24|0); $13 = HEAP32[$12>>2]|0; - HEAP32[(20652)>>2] = $13; + HEAP32[(20956)>>2] = $13; $14 = ((($0)) + 28|0); $15 = HEAP32[$14>>2]|0; - HEAP32[(20656)>>2] = $15; + HEAP32[(20960)>>2] = $15; $16 = ((($0)) + 32|0); $17 = HEAP32[$16>>2]|0; - HEAP32[(20660)>>2] = $17; + HEAP32[(20964)>>2] = $17; $18 = ((($0)) + 36|0); $19 = HEAP32[$18>>2]|0; - HEAP32[(20664)>>2] = $19; + HEAP32[(20968)>>2] = $19; $20 = ((($0)) + 40|0); $21 = HEAP32[$20>>2]|0; - HEAP32[(20668)>>2] = $21; + HEAP32[(20972)>>2] = $21; $22 = ((($0)) + 44|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(20672)>>2] = $23; + HEAP32[(20976)>>2] = $23; $24 = ((($0)) + 48|0); $25 = HEAP32[$24>>2]|0; - HEAP32[(20676)>>2] = $25; + HEAP32[(20980)>>2] = $25; $26 = ((($0)) + 52|0); $27 = HEAP32[$26>>2]|0; - HEAP32[(20680)>>2] = $27; + HEAP32[(20984)>>2] = $27; $28 = ((($0)) + 56|0); $29 = HEAP32[$28>>2]|0; - HEAP32[(20684)>>2] = $29; + HEAP32[(20988)>>2] = $29; $30 = ((($0)) + 60|0); $31 = HEAP32[$30>>2]|0; - HEAP32[(20688)>>2] = $31; - return (20628|0); + HEAP32[(20992)>>2] = $31; + return (20932|0); } function _rlMultMatrixf($0) { $0 = $0|0; @@ -16594,7 +16598,7 @@ function _rlMultMatrixf($0) { $47 = ((($0)) + 60|0); $48 = HEAP32[$47>>2]|0; HEAP32[$46>>2] = $48; - $49 = HEAP32[4787]|0; + $49 = HEAP32[4863]|0; dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$$byval_copy,$$byval_copy1); @@ -16608,15 +16612,15 @@ function _EndDrawing() { _SwapBuffers(); _PollInputEvents(); $0 = (+_GetTime()); - HEAPF64[2307] = $0; - $1 = +HEAPF64[2290]; + HEAPF64[2345] = $0; + $1 = +HEAPF64[2328]; $2 = $0 - $1; - HEAPF64[2309] = $2; - HEAPF64[2290] = $0; - $3 = +HEAPF64[2308]; + HEAPF64[2347] = $2; + HEAPF64[2328] = $0; + $3 = +HEAPF64[2346]; $4 = $2 + $3; - HEAPF64[2310] = $4; - $5 = +HEAPF64[2287]; + HEAPF64[2348] = $4; + $5 = +HEAPF64[2325]; $6 = $4 < $5; if (!($6)) { return; @@ -16626,13 +16630,13 @@ function _EndDrawing() { $9 = $8; _Wait($9); $10 = (+_GetTime()); - HEAPF64[2307] = $10; - $11 = +HEAPF64[2290]; + HEAPF64[2345] = $10; + $11 = +HEAPF64[2328]; $12 = $10 - $11; - HEAPF64[2290] = $10; - $13 = +HEAPF64[2310]; + HEAPF64[2328] = $10; + $13 = +HEAPF64[2348]; $14 = $12 + $13; - HEAPF64[2310] = $14; + HEAPF64[2348] = $14; return; } function _rlglDraw() { @@ -16645,7 +16649,7 @@ function _rlglDraw() { function _SwapBuffers() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4740]|0; + $0 = HEAP32[4816]|0; _glfwSwapBuffers(($0|0)); return; } @@ -16661,20 +16665,20 @@ function _PollInputEvents() { _UpdateGestures(); HEAP32[761] = -1; HEAP32[763] = -1; - HEAP32[5173] = 0; - $3 = HEAP32[4740]|0; + HEAP32[5249] = 0; + $3 = HEAP32[4816]|0; _glfwGetCursorPos(($3|0),($0|0),($1|0)); $4 = +HEAPF64[$0>>3]; $5 = $4; - HEAPF32[4572] = $5; + HEAPF32[4648] = $5; $6 = +HEAPF64[$1>>3]; $7 = $6; - HEAPF32[(18292)>>2] = $7; - _memcpy((22319|0),(21807|0),512)|0; - ;HEAP8[21804>>0]=HEAP8[21801>>0]|0;HEAP8[21804+1>>0]=HEAP8[21801+1>>0]|0;HEAP8[21804+2>>0]=HEAP8[21801+2>>0]|0; - $8 = HEAP32[5156]|0; - HEAP32[4743] = $8; - HEAP32[5156] = 0; + HEAPF32[(18596)>>2] = $7; + _memcpy((22623|0),(22111|0),512)|0; + ;HEAP8[22108>>0]=HEAP8[22105>>0]|0;HEAP8[22108+1>>0]=HEAP8[22105+1>>0]|0;HEAP8[22108+2>>0]=HEAP8[22105+2>>0]|0; + $8 = HEAP32[5232]|0; + HEAP32[4819] = $8; + HEAP32[5232] = 0; $9 = (_emscripten_get_num_gamepads()|0); $10 = ($9|0)>(0); if (!($10)) { @@ -16684,8 +16688,8 @@ function _PollInputEvents() { $12 = ((($2)) + 8|0); $$05160 = 0; while(1) { - $scevgep = (22831 + ($$05160<<5)|0); - $scevgep67 = (22959 + ($$05160<<5)|0); + $scevgep = (23135 + ($$05160<<5)|0); + $scevgep67 = (23263 + ($$05160<<5)|0); dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); $14 = ($13|0)==(0); @@ -16699,7 +16703,7 @@ function _PollInputEvents() { $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); $22 = HEAP32[$21>>2]|0; $23 = ($22|0)==(1); - $24 = ((22959 + ($$05160<<5)|0) + ($$04857)|0); + $24 = ((23263 + ($$05160<<5)|0) + ($$04857)|0); if ($23) { HEAP8[$24>>0] = 1; HEAP32[763] = $$04857; @@ -16726,7 +16730,7 @@ function _PollInputEvents() { $29 = (((($2)) + 16|0) + ($$058<<3)|0); $30 = +HEAPF64[$29>>3]; $31 = $30; - $32 = ((20696 + ($$05160<<5)|0) + ($$058<<2)|0); + $32 = ((21000 + ($$05160<<5)|0) + ($$058<<2)|0); HEAPF32[$32>>2] = $31; $33 = (($$058) + 1)|0; $34 = ($33|0)<($20|0); @@ -16742,7 +16746,7 @@ function _PollInputEvents() { } else { $$lcssa = $18; } - HEAP32[5173] = $$lcssa; + HEAP32[5249] = $$lcssa; } $37 = (($$05160) + 1)|0; $38 = ($37|0)<($9|0); @@ -16783,87 +16787,87 @@ function _UpdateDefaultBuffers() { var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5119]|0; + $0 = HEAP32[5195]|0; $1 = ($0|0)>(0); if ($1) { - $2 = HEAP32[4821]|0; + $2 = HEAP32[4897]|0; $3 = ($2|0)==(0); if (!($3)) { - $4 = HEAP32[4823]|0; - $5 = HEAP32[(20504)>>2]|0; + $4 = HEAP32[4899]|0; + $5 = HEAP32[(20808)>>2]|0; FUNCTION_TABLE_vi[$4 & 31]($5); } - $6 = HEAP32[(20508)>>2]|0; + $6 = HEAP32[(20812)>>2]|0; _glBindBuffer(34962,($6|0)); - $7 = HEAP32[5119]|0; + $7 = HEAP32[5195]|0; $8 = ($7*12)|0; - $9 = HEAP32[(20488)>>2]|0; + $9 = HEAP32[(20792)>>2]|0; _glBufferSubData(34962,0,($8|0),($9|0)); - $10 = HEAP32[(20512)>>2]|0; + $10 = HEAP32[(20816)>>2]|0; _glBindBuffer(34962,($10|0)); - $11 = HEAP32[(20484)>>2]|0; + $11 = HEAP32[(20788)>>2]|0; $12 = $11 << 2; - $13 = HEAP32[(20496)>>2]|0; + $13 = HEAP32[(20800)>>2]|0; _glBufferSubData(34962,0,($12|0),($13|0)); } - $14 = HEAP32[5131]|0; + $14 = HEAP32[5207]|0; $15 = ($14|0)>(0); if ($15) { - $16 = HEAP32[4821]|0; + $16 = HEAP32[4897]|0; $17 = ($16|0)==(0); if (!($17)) { - $18 = HEAP32[4823]|0; - $19 = HEAP32[(20552)>>2]|0; + $18 = HEAP32[4899]|0; + $19 = HEAP32[(20856)>>2]|0; FUNCTION_TABLE_vi[$18 & 31]($19); } - $20 = HEAP32[(20556)>>2]|0; + $20 = HEAP32[(20860)>>2]|0; _glBindBuffer(34962,($20|0)); - $21 = HEAP32[5131]|0; + $21 = HEAP32[5207]|0; $22 = ($21*12)|0; - $23 = HEAP32[(20536)>>2]|0; + $23 = HEAP32[(20840)>>2]|0; _glBufferSubData(34962,0,($22|0),($23|0)); - $24 = HEAP32[(20560)>>2]|0; + $24 = HEAP32[(20864)>>2]|0; _glBindBuffer(34962,($24|0)); - $25 = HEAP32[(20532)>>2]|0; + $25 = HEAP32[(20836)>>2]|0; $26 = $25 << 2; - $27 = HEAP32[(20544)>>2]|0; + $27 = HEAP32[(20848)>>2]|0; _glBufferSubData(34962,0,($26|0),($27|0)); } - $28 = HEAP32[5143]|0; + $28 = HEAP32[5219]|0; $29 = ($28|0)>(0); if ($29) { - $30 = HEAP32[4821]|0; + $30 = HEAP32[4897]|0; $31 = ($30|0)==(0); if (!($31)) { - $32 = HEAP32[4823]|0; - $33 = HEAP32[(20600)>>2]|0; + $32 = HEAP32[4899]|0; + $33 = HEAP32[(20904)>>2]|0; FUNCTION_TABLE_vi[$32 & 31]($33); } - $34 = HEAP32[(20604)>>2]|0; + $34 = HEAP32[(20908)>>2]|0; _glBindBuffer(34962,($34|0)); - $35 = HEAP32[5143]|0; + $35 = HEAP32[5219]|0; $36 = ($35*12)|0; - $37 = HEAP32[(20584)>>2]|0; + $37 = HEAP32[(20888)>>2]|0; _glBufferSubData(34962,0,($36|0),($37|0)); - $38 = HEAP32[(20608)>>2]|0; + $38 = HEAP32[(20912)>>2]|0; _glBindBuffer(34962,($38|0)); - $39 = HEAP32[5143]|0; + $39 = HEAP32[5219]|0; $40 = $39 << 3; - $41 = HEAP32[(20588)>>2]|0; + $41 = HEAP32[(20892)>>2]|0; _glBufferSubData(34962,0,($40|0),($41|0)); - $42 = HEAP32[(20612)>>2]|0; + $42 = HEAP32[(20916)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[5143]|0; + $43 = HEAP32[5219]|0; $44 = $43 << 2; - $45 = HEAP32[(20592)>>2]|0; + $45 = HEAP32[(20896)>>2]|0; _glBufferSubData(34962,0,($44|0),($45|0)); } - $46 = HEAP32[4821]|0; + $46 = HEAP32[4897]|0; $47 = ($46|0)==(0); if ($47) { return; } - $48 = HEAP32[4823]|0; + $48 = HEAP32[4899]|0; FUNCTION_TABLE_vi[$48 & 31](0); return; } @@ -16881,9 +16885,9 @@ function _DrawDefaultBuffers() { $0 = sp + 128|0; $1 = sp + 64|0; $2 = sp; - dest=$0; src=19152; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$1; src=19216; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $3 = HEAP32[5206]|0; + dest=$0; src=19456; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=19520; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[5282]|0; $4 = ($3|0)!=(0); $$ = $4 ? 2 : 1; $$02932 = 0; @@ -16893,134 +16897,134 @@ function _DrawDefaultBuffers() { dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); } - $8 = HEAP32[5119]|0; + $8 = HEAP32[5195]|0; $9 = ($8|0)>(0); - $10 = HEAP32[5131]|0; + $10 = HEAP32[5207]|0; $11 = ($10|0)>(0); $or$cond = $9 | $11; - $12 = HEAP32[5143]|0; + $12 = HEAP32[5219]|0; $13 = ($12|0)>(0); $or$cond3 = $or$cond | $13; if ($or$cond3) { - $14 = HEAP32[4843]|0; + $14 = HEAP32[4919]|0; _glUseProgram(($14|0)); - dest=$modelview$byval_copy; src=19216; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy2; src=19152; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy; src=19520; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=19456; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); - $15 = HEAP32[(19400)>>2]|0; + $15 = HEAP32[(19704)>>2]|0; dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); $16 = (_MatrixToFloat($$byval_copy2)|0); _glUniformMatrix4fv(($15|0),1,0,($16|0)); - $17 = HEAP32[(19404)>>2]|0; + $17 = HEAP32[(19708)>>2]|0; _glUniform4f(($17|0),1.0,1.0,1.0,1.0); - $18 = HEAP32[(19416)>>2]|0; + $18 = HEAP32[(19720)>>2]|0; _glUniform1i(($18|0),0); } - $19 = HEAP32[5119]|0; + $19 = HEAP32[5195]|0; $20 = ($19|0)>(0); if ($20) { - $21 = HEAP32[4828]|0; + $21 = HEAP32[4904]|0; _glBindTexture(3553,($21|0)); - $22 = HEAP32[4821]|0; + $22 = HEAP32[4897]|0; $23 = ($22|0)==(0); if ($23) { - $26 = HEAP32[(20508)>>2]|0; + $26 = HEAP32[(20812)>>2]|0; _glBindBuffer(34962,($26|0)); - $27 = HEAP32[(19376)>>2]|0; + $27 = HEAP32[(19680)>>2]|0; _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); - $28 = HEAP32[(19376)>>2]|0; + $28 = HEAP32[(19680)>>2]|0; _glEnableVertexAttribArray(($28|0)); - $29 = HEAP32[(20512)>>2]|0; + $29 = HEAP32[(20816)>>2]|0; _glBindBuffer(34962,($29|0)); - $30 = HEAP32[(19396)>>2]|0; + $30 = HEAP32[(19700)>>2]|0; _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); - $31 = HEAP32[(19396)>>2]|0; + $31 = HEAP32[(19700)>>2]|0; _glEnableVertexAttribArray(($31|0)); } else { - $24 = HEAP32[4823]|0; - $25 = HEAP32[(20504)>>2]|0; + $24 = HEAP32[4899]|0; + $25 = HEAP32[(20808)>>2]|0; FUNCTION_TABLE_vi[$24 & 31]($25); } - $32 = HEAP32[5119]|0; + $32 = HEAP32[5195]|0; _glDrawArrays(1,0,($32|0)); - $33 = HEAP32[4821]|0; + $33 = HEAP32[4897]|0; $34 = ($33|0)==(0); if ($34) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $35 = HEAP32[5131]|0; + $35 = HEAP32[5207]|0; $36 = ($35|0)>(0); if ($36) { - $37 = HEAP32[4828]|0; + $37 = HEAP32[4904]|0; _glBindTexture(3553,($37|0)); - $38 = HEAP32[4821]|0; + $38 = HEAP32[4897]|0; $39 = ($38|0)==(0); if ($39) { - $42 = HEAP32[(20556)>>2]|0; + $42 = HEAP32[(20860)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[(19376)>>2]|0; + $43 = HEAP32[(19680)>>2]|0; _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); - $44 = HEAP32[(19376)>>2]|0; + $44 = HEAP32[(19680)>>2]|0; _glEnableVertexAttribArray(($44|0)); - $45 = HEAP32[(20560)>>2]|0; + $45 = HEAP32[(20864)>>2]|0; _glBindBuffer(34962,($45|0)); - $46 = HEAP32[(19396)>>2]|0; + $46 = HEAP32[(19700)>>2]|0; _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); - $47 = HEAP32[(19396)>>2]|0; + $47 = HEAP32[(19700)>>2]|0; _glEnableVertexAttribArray(($47|0)); } else { - $40 = HEAP32[4823]|0; - $41 = HEAP32[(20552)>>2]|0; + $40 = HEAP32[4899]|0; + $41 = HEAP32[(20856)>>2]|0; FUNCTION_TABLE_vi[$40 & 31]($41); } - $48 = HEAP32[5131]|0; + $48 = HEAP32[5207]|0; _glDrawArrays(4,0,($48|0)); - $49 = HEAP32[4821]|0; + $49 = HEAP32[4897]|0; $50 = ($49|0)==(0); if ($50) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $51 = HEAP32[5143]|0; + $51 = HEAP32[5219]|0; $52 = ($51|0)>(0); if ($52) { - $53 = HEAP32[4821]|0; + $53 = HEAP32[4897]|0; $54 = ($53|0)==(0); if ($54) { - $57 = HEAP32[(20604)>>2]|0; + $57 = HEAP32[(20908)>>2]|0; _glBindBuffer(34962,($57|0)); - $58 = HEAP32[(19376)>>2]|0; + $58 = HEAP32[(19680)>>2]|0; _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); - $59 = HEAP32[(19376)>>2]|0; + $59 = HEAP32[(19680)>>2]|0; _glEnableVertexAttribArray(($59|0)); - $60 = HEAP32[(20608)>>2]|0; + $60 = HEAP32[(20912)>>2]|0; _glBindBuffer(34962,($60|0)); - $61 = HEAP32[(19380)>>2]|0; + $61 = HEAP32[(19684)>>2]|0; _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); - $62 = HEAP32[(19380)>>2]|0; + $62 = HEAP32[(19684)>>2]|0; _glEnableVertexAttribArray(($62|0)); - $63 = HEAP32[(20612)>>2]|0; + $63 = HEAP32[(20916)>>2]|0; _glBindBuffer(34962,($63|0)); - $64 = HEAP32[(19396)>>2]|0; + $64 = HEAP32[(19700)>>2]|0; _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); - $65 = HEAP32[(19396)>>2]|0; + $65 = HEAP32[(19700)>>2]|0; _glEnableVertexAttribArray(($65|0)); - $66 = HEAP32[(20616)>>2]|0; + $66 = HEAP32[(20920)>>2]|0; _glBindBuffer(34963,($66|0)); } else { - $55 = HEAP32[4823]|0; - $56 = HEAP32[(20600)>>2]|0; + $55 = HEAP32[4899]|0; + $56 = HEAP32[(20904)>>2]|0; FUNCTION_TABLE_vi[$55 & 31]($56); } - $67 = HEAP32[4859]|0; + $67 = HEAP32[4935]|0; $68 = ($67|0)>(0); if ($68) { $$02830 = 0;$$031 = 0; while(1) { - $71 = HEAP32[4858]|0; + $71 = HEAP32[4934]|0; $72 = (($71) + (($$031*144)|0)|0); $73 = HEAP32[$72>>2]|0; $74 = (($73|0) / 4)&-1; @@ -17031,14 +17035,14 @@ function _DrawDefaultBuffers() { $78 = $$02830 << 1; $79 = $78; _glDrawElements(4,($75|0),5123,($79|0)); - $80 = HEAP32[4858]|0; + $80 = HEAP32[4934]|0; $81 = (($80) + (($$031*144)|0)|0); $82 = HEAP32[$81>>2]|0; $83 = (($82|0) / 4)&-1; $84 = ($83*6)|0; $85 = (($84) + ($$02830))|0; $86 = (($$031) + 1)|0; - $87 = HEAP32[4859]|0; + $87 = HEAP32[4935]|0; $88 = ($86|0)<($87|0); if ($88) { $$02830 = $85;$$031 = $86; @@ -17047,7 +17051,7 @@ function _DrawDefaultBuffers() { } } } - $69 = HEAP32[4821]|0; + $69 = HEAP32[4897]|0; $70 = ($69|0)==(0); if ($70) { _glBindBuffer(34962,0); @@ -17055,10 +17059,10 @@ function _DrawDefaultBuffers() { } _glBindTexture(3553,0); } - $89 = HEAP32[4821]|0; + $89 = HEAP32[4897]|0; $90 = ($89|0)==(0); if (!($90)) { - $91 = HEAP32[4823]|0; + $91 = HEAP32[4899]|0; FUNCTION_TABLE_vi[$91 & 31](0); } _glUseProgram(0); @@ -17070,22 +17074,22 @@ function _DrawDefaultBuffers() { break; } } - HEAP32[4859] = 1; - $5 = HEAP32[4828]|0; - $6 = HEAP32[4858]|0; + HEAP32[4935] = 1; + $5 = HEAP32[4904]|0; + $6 = HEAP32[4934]|0; $7 = ((($6)) + 8|0); HEAP32[$7>>2] = $5; HEAP32[$6>>2] = 0; - HEAP32[5119] = 0; - HEAP32[(20484)>>2] = 0; - HEAP32[5131] = 0; - HEAP32[(20532)>>2] = 0; - HEAP32[5143] = 0; - HEAP32[(20576)>>2] = 0; - HEAP32[(20580)>>2] = 0; + HEAP32[5195] = 0; + HEAP32[(20788)>>2] = 0; + HEAP32[5207] = 0; + HEAP32[(20836)>>2] = 0; + HEAP32[5219] = 0; + HEAP32[(20880)>>2] = 0; + HEAP32[(20884)>>2] = 0; HEAPF32[764] = -1.0; - dest=19152; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=19216; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19456; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19520; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _SetStereoView($0,$1,$2) { @@ -17100,17 +17104,17 @@ function _SetStereoView($0,$1,$2) { $3 = sp; $4 = sp + 128|0; dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $5 = HEAP32[5117]|0; + $5 = HEAP32[5193]|0; $6 = Math_imul($5, $0)|0; $7 = (($6|0) / 2)&-1; $8 = (($5|0) / 2)&-1; - $9 = HEAP32[5118]|0; + $9 = HEAP32[5194]|0; _rlViewport($7,0,$8,$9); - $10 = (21056 + ($0<<6)|0); + $10 = (21360 + ($0<<6)|0); dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy3); - $11 = (20928 + ($0<<6)|0); + $11 = (21232 + ($0<<6)|0); dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetMatrixModelview($$byval_copy3); @@ -17122,14 +17126,14 @@ function _SetMatrixModelview($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=19216; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19520; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _SetMatrixProjection($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=19152; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19456; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _Begin3dMode($0) { @@ -17146,9 +17150,9 @@ function _Begin3dMode($0) { _rlMatrixMode(5889); _rlPushMatrix(); _rlLoadIdentity(); - $2 = HEAP32[4742]|0; + $2 = HEAP32[4818]|0; $3 = (+($2|0)); - $4 = HEAP32[4741]|0; + $4 = HEAP32[4817]|0; $5 = (+($4|0)); $6 = $3 / $5; $7 = ((($0)) + 36|0); @@ -17173,7 +17177,7 @@ function _Begin3dMode($0) { _MatrixLookAt($1,$$byval_copy,$$byval_copy1,$$byval_copy3); dest=$$byval_copy3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($$byval_copy3)|0); - _rlMultMatrixf(20628); + _rlMultMatrixf(20932); _rlEnableDepthTest(); STACKTOP = sp;return; } @@ -17182,26 +17186,26 @@ function _rlPushMatrix() { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - $0 = HEAP32[5296]|0; + $0 = HEAP32[5372]|0; $1 = ($0|0)==(15); if ($1) { HEAP32[$vararg_buffer>>2] = 16; _TraceLog(1,9387,$vararg_buffer); } - $2 = HEAP32[5296]|0; - $3 = (19444 + ($2<<6)|0); - $4 = HEAP32[4787]|0; + $2 = HEAP32[5372]|0; + $3 = (19748 + ($2<<6)|0); + $4 = HEAP32[4863]|0; dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _rlLoadIdentity(); - $5 = HEAP32[5296]|0; + $5 = HEAP32[5372]|0; $6 = (($5) + 1)|0; - HEAP32[5296] = $6; - $7 = HEAP32[4820]|0; + HEAP32[5372] = $6; + $7 = HEAP32[4896]|0; $8 = ($7|0)==(5888); if (!($8)) { STACKTOP = sp;return; } - HEAP32[5297] = 1; + HEAP32[5373] = 1; STACKTOP = sp;return; } function _rlFrustum($0,$1,$2,$3,$4,$5) { @@ -17220,7 +17224,7 @@ function _rlFrustum($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixFrustum($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[4787]|0; + $8 = HEAP32[4863]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -17247,18 +17251,18 @@ function _End3dMode() { function _rlPopMatrix() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5296]|0; + $0 = HEAP32[5372]|0; $1 = ($0|0)>(0); if (!($1)) { return; } - $2 = HEAP32[5296]|0; + $2 = HEAP32[5372]|0; $3 = (($2) + -1)|0; - $4 = (19444 + ($3<<6)|0); - $5 = HEAP32[4787]|0; + $4 = (19748 + ($3<<6)|0); + $5 = HEAP32[4863]|0; _memmove(($5|0),($4|0),64)|0; $6 = (($2) + -1)|0; - HEAP32[5296] = $6; + HEAP32[5372] = $6; return; } function _rlDisableDepthTest() { @@ -17330,7 +17334,7 @@ function _GetFPS() { function _GetFrameTime() { var $0 = 0.0, $1 = 0.0, label = 0, sp = 0; sp = STACKTOP; - $0 = +HEAPF64[2310]; + $0 = +HEAPF64[2348]; $1 = $0; return (+$1); } @@ -17338,19 +17342,19 @@ function _SetConfigFlags($0) { $0 = $0|0; var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; - HEAP8[21800] = $0; + HEAP8[22104] = $0; $1 = $0 & 1; $2 = ($1<<24>>24)==(0); if (!($2)) { - HEAP32[4745] = 1; + HEAP32[4821] = 1; } - $3 = HEAP8[21800]|0; + $3 = HEAP8[22104]|0; $4 = $3 & 2; $5 = ($4<<24>>24)==(0); if ($5) { return; } - HEAP32[4782] = 1; + HEAP32[4858] = 1; return; } function _IsFileExtension($0,$1) { @@ -17383,7 +17387,7 @@ function _rlTranslatef($0,$1,$2) { $4 = sp; _MatrixTranslate($3,$0,$1,$2); _MatrixTranspose($3); - $5 = HEAP32[4787]|0; + $5 = HEAP32[4863]|0; dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy1); @@ -17416,7 +17420,7 @@ function _rlRotatef($0,$1,$2,$3) { _MatrixRotate($6,$$byval_copy2,$10); dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixTranspose($4); - $11 = HEAP32[4787]|0; + $11 = HEAP32[4863]|0; dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); @@ -17427,7 +17431,7 @@ function _rlBegin($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4860] = $0; + HEAP32[4936] = $0; return; } function _rlEnd() { @@ -17443,21 +17447,21 @@ function _rlEnd() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $$byval_copy = sp; - $0 = HEAP32[5297]|0; + $0 = HEAP32[5373]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[5298]|0; + $2 = HEAP32[5374]|0; $3 = ($2|0)>(0); if ($3) { $$03956 = 0; while(1) { - $6 = HEAP32[4857]|0; + $6 = HEAP32[4933]|0; $7 = (($6) + (($$03956*12)|0)|0); - $8 = HEAP32[4787]|0; + $8 = HEAP32[4863]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _VectorTransform($7,$$byval_copy); $9 = (($$03956) + 1)|0; - $5 = HEAP32[5298]|0; + $5 = HEAP32[5374]|0; $10 = ($9|0)<($5|0); if ($10) { $$03956 = $9; @@ -17465,12 +17469,12 @@ function _rlEnd() { break; } } - HEAP32[5297] = 0; + HEAP32[5373] = 0; $4 = ($5|0)>(0); if ($4) { $$04154 = 0; while(1) { - $11 = HEAP32[4857]|0; + $11 = HEAP32[4933]|0; $12 = (($11) + (($$04154*12)|0)|0); $13 = +HEAPF32[$12>>2]; $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); @@ -17479,7 +17483,7 @@ function _rlEnd() { $17 = +HEAPF32[$16>>2]; _rlVertex3f($13,$15,$17); $18 = (($$04154) + 1)|0; - $19 = HEAP32[5298]|0; + $19 = HEAP32[5374]|0; $20 = ($18|0)<($19|0); if ($20) { $$04154 = $18; @@ -17489,15 +17493,15 @@ function _rlEnd() { } } } else { - HEAP32[5297] = 0; + HEAP32[5373] = 0; } - HEAP32[5298] = 0; + HEAP32[5374] = 0; } - $21 = HEAP32[4860]|0; + $21 = HEAP32[4936]|0; switch ($21|0) { case 1: { - $22 = HEAP32[5119]|0; - $23 = HEAP32[(20484)>>2]|0; + $22 = HEAP32[5195]|0; + $23 = HEAP32[(20788)>>2]|0; $24 = ($22|0)==($23|0); if ($24) { $148 = +HEAPF32[764]; @@ -17516,16 +17520,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $27 = HEAP32[(20496)>>2]|0; - $28 = HEAP32[(20484)>>2]|0; + $27 = HEAP32[(20800)>>2]|0; + $28 = HEAP32[(20788)>>2]|0; $29 = $28 << 2; $30 = (($29) + -4)|0; $31 = (($27) + ($30)|0); $32 = HEAP8[$31>>0]|0; $33 = (($27) + ($29)|0); HEAP8[$33>>0] = $32; - $34 = HEAP32[(20496)>>2]|0; - $35 = HEAP32[(20484)>>2]|0; + $34 = HEAP32[(20800)>>2]|0; + $35 = HEAP32[(20788)>>2]|0; $36 = $35 << 2; $37 = (($36) + -3)|0; $38 = (($34) + ($37)|0); @@ -17533,8 +17537,8 @@ function _rlEnd() { $40 = $36 | 1; $41 = (($34) + ($40)|0); HEAP8[$41>>0] = $39; - $42 = HEAP32[(20496)>>2]|0; - $43 = HEAP32[(20484)>>2]|0; + $42 = HEAP32[(20800)>>2]|0; + $43 = HEAP32[(20788)>>2]|0; $44 = $43 << 2; $45 = (($44) + -2)|0; $46 = (($42) + ($45)|0); @@ -17542,8 +17546,8 @@ function _rlEnd() { $48 = $44 | 2; $49 = (($42) + ($48)|0); HEAP8[$49>>0] = $47; - $50 = HEAP32[(20496)>>2]|0; - $51 = HEAP32[(20484)>>2]|0; + $50 = HEAP32[(20800)>>2]|0; + $51 = HEAP32[(20788)>>2]|0; $52 = $51 << 2; $53 = (($52) + -1)|0; $54 = (($50) + ($53)|0); @@ -17551,9 +17555,9 @@ function _rlEnd() { $56 = $52 | 3; $57 = (($50) + ($56)|0); HEAP8[$57>>0] = $55; - $58 = HEAP32[(20484)>>2]|0; + $58 = HEAP32[(20788)>>2]|0; $59 = (($58) + 1)|0; - HEAP32[(20484)>>2] = $59; + HEAP32[(20788)>>2] = $59; $60 = (($$04347) + 1)|0; $exitcond = ($60|0)==($25|0); if ($exitcond) { @@ -17569,8 +17573,8 @@ function _rlEnd() { break; } case 4: { - $61 = HEAP32[5131]|0; - $62 = HEAP32[(20532)>>2]|0; + $61 = HEAP32[5207]|0; + $62 = HEAP32[(20836)>>2]|0; $63 = ($61|0)==($62|0); if ($63) { $148 = +HEAPF32[764]; @@ -17589,16 +17593,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $66 = HEAP32[(20544)>>2]|0; - $67 = HEAP32[(20532)>>2]|0; + $66 = HEAP32[(20848)>>2]|0; + $67 = HEAP32[(20836)>>2]|0; $68 = $67 << 2; $69 = (($68) + -4)|0; $70 = (($66) + ($69)|0); $71 = HEAP8[$70>>0]|0; $72 = (($66) + ($68)|0); HEAP8[$72>>0] = $71; - $73 = HEAP32[(20544)>>2]|0; - $74 = HEAP32[(20532)>>2]|0; + $73 = HEAP32[(20848)>>2]|0; + $74 = HEAP32[(20836)>>2]|0; $75 = $74 << 2; $76 = (($75) + -3)|0; $77 = (($73) + ($76)|0); @@ -17606,8 +17610,8 @@ function _rlEnd() { $79 = $75 | 1; $80 = (($73) + ($79)|0); HEAP8[$80>>0] = $78; - $81 = HEAP32[(20544)>>2]|0; - $82 = HEAP32[(20532)>>2]|0; + $81 = HEAP32[(20848)>>2]|0; + $82 = HEAP32[(20836)>>2]|0; $83 = $82 << 2; $84 = (($83) + -2)|0; $85 = (($81) + ($84)|0); @@ -17615,8 +17619,8 @@ function _rlEnd() { $87 = $83 | 2; $88 = (($81) + ($87)|0); HEAP8[$88>>0] = $86; - $89 = HEAP32[(20544)>>2]|0; - $90 = HEAP32[(20532)>>2]|0; + $89 = HEAP32[(20848)>>2]|0; + $90 = HEAP32[(20836)>>2]|0; $91 = $90 << 2; $92 = (($91) + -1)|0; $93 = (($89) + ($92)|0); @@ -17624,9 +17628,9 @@ function _rlEnd() { $95 = $91 | 3; $96 = (($89) + ($95)|0); HEAP8[$96>>0] = $94; - $97 = HEAP32[(20532)>>2]|0; + $97 = HEAP32[(20836)>>2]|0; $98 = (($97) + 1)|0; - HEAP32[(20532)>>2] = $98; + HEAP32[(20836)>>2] = $98; $99 = (($$04248) + 1)|0; $exitcond60 = ($99|0)==($64|0); if ($exitcond60) { @@ -17642,8 +17646,8 @@ function _rlEnd() { break; } case 7: { - $100 = HEAP32[5143]|0; - $101 = HEAP32[(20580)>>2]|0; + $100 = HEAP32[5219]|0; + $101 = HEAP32[(20884)>>2]|0; $102 = ($100|0)==($101|0); if (!($102)) { $103 = (($100) - ($101))|0; @@ -17651,16 +17655,16 @@ function _rlEnd() { if ($104) { $$04052 = 0; while(1) { - $105 = HEAP32[(20592)>>2]|0; - $106 = HEAP32[(20580)>>2]|0; + $105 = HEAP32[(20896)>>2]|0; + $106 = HEAP32[(20884)>>2]|0; $107 = $106 << 2; $108 = (($107) + -4)|0; $109 = (($105) + ($108)|0); $110 = HEAP8[$109>>0]|0; $111 = (($105) + ($107)|0); HEAP8[$111>>0] = $110; - $112 = HEAP32[(20592)>>2]|0; - $113 = HEAP32[(20580)>>2]|0; + $112 = HEAP32[(20896)>>2]|0; + $113 = HEAP32[(20884)>>2]|0; $114 = $113 << 2; $115 = (($114) + -3)|0; $116 = (($112) + ($115)|0); @@ -17668,8 +17672,8 @@ function _rlEnd() { $118 = $114 | 1; $119 = (($112) + ($118)|0); HEAP8[$119>>0] = $117; - $120 = HEAP32[(20592)>>2]|0; - $121 = HEAP32[(20580)>>2]|0; + $120 = HEAP32[(20896)>>2]|0; + $121 = HEAP32[(20884)>>2]|0; $122 = $121 << 2; $123 = (($122) + -2)|0; $124 = (($120) + ($123)|0); @@ -17677,8 +17681,8 @@ function _rlEnd() { $126 = $122 | 2; $127 = (($120) + ($126)|0); HEAP8[$127>>0] = $125; - $128 = HEAP32[(20592)>>2]|0; - $129 = HEAP32[(20580)>>2]|0; + $128 = HEAP32[(20896)>>2]|0; + $129 = HEAP32[(20884)>>2]|0; $130 = $129 << 2; $131 = (($130) + -1)|0; $132 = (($128) + ($131)|0); @@ -17686,9 +17690,9 @@ function _rlEnd() { $134 = $130 | 3; $135 = (($128) + ($134)|0); HEAP8[$135>>0] = $133; - $136 = HEAP32[(20580)>>2]|0; + $136 = HEAP32[(20884)>>2]|0; $137 = (($136) + 1)|0; - HEAP32[(20580)>>2] = $137; + HEAP32[(20884)>>2] = $137; $138 = (($$04052) + 1)|0; $exitcond63 = ($138|0)==($103|0); if ($exitcond63) { @@ -17699,8 +17703,8 @@ function _rlEnd() { } } } - $139 = HEAP32[5143]|0; - $140 = HEAP32[(20576)>>2]|0; + $139 = HEAP32[5219]|0; + $140 = HEAP32[(20880)>>2]|0; $141 = ($139|0)>($140|0); if (!($141)) { $148 = +HEAPF32[764]; @@ -17708,8 +17712,8 @@ function _rlEnd() { HEAPF32[764] = $149; STACKTOP = sp;return; } - $142 = HEAP32[(20588)>>2]|0; - $$promoted = HEAP32[(20576)>>2]|0; + $142 = HEAP32[(20892)>>2]|0; + $$promoted = HEAP32[(20880)>>2]|0; $143 = $$promoted << 1; $scevgep = (($142) + ($143<<2)|0); $144 = (($139) - ($140))|0; @@ -17717,7 +17721,7 @@ function _rlEnd() { _memset(($scevgep|0),0,($145|0))|0; $146 = (($139) + ($$promoted))|0; $147 = (($146) - ($140))|0; - HEAP32[(20576)>>2] = $147; + HEAP32[(20880)>>2] = $147; $148 = +HEAPF32[764]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[764] = $149; @@ -17744,11 +17748,11 @@ function _rlVertex3f($0,$1,$2) { $vararg_buffer3 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; - $3 = HEAP32[5297]|0; + $3 = HEAP32[5373]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4857]|0; - $6 = HEAP32[5298]|0; + $5 = HEAP32[4933]|0; + $6 = HEAP32[5374]|0; $7 = (($5) + (($6*12)|0)|0); HEAPF32[$7>>2] = $0; $8 = (((($5) + (($6*12)|0)|0)) + 4|0); @@ -17756,16 +17760,16 @@ function _rlVertex3f($0,$1,$2) { $9 = (((($5) + (($6*12)|0)|0)) + 8|0); HEAPF32[$9>>2] = $2; $10 = (($6) + 1)|0; - HEAP32[5298] = $10; + HEAP32[5374] = $10; STACKTOP = sp;return; } - $11 = HEAP32[4860]|0; + $11 = HEAP32[4936]|0; switch ($11|0) { case 1: { - $12 = HEAP32[5119]|0; + $12 = HEAP32[5195]|0; $13 = ($12|0)<(2048); if ($13) { - $14 = HEAP32[(20488)>>2]|0; + $14 = HEAP32[(20792)>>2]|0; $15 = ($12*3)|0; $16 = (($14) + ($15<<2)|0); HEAPF32[$16>>2] = $0; @@ -17776,7 +17780,7 @@ function _rlVertex3f($0,$1,$2) { $20 = (($14) + ($19<<2)|0); HEAPF32[$20>>2] = $2; $21 = (($12) + 1)|0; - HEAP32[5119] = $21; + HEAP32[5195] = $21; STACKTOP = sp;return; } else { _TraceLog(1,9425,$vararg_buffer); @@ -17785,10 +17789,10 @@ function _rlVertex3f($0,$1,$2) { break; } case 4: { - $22 = HEAP32[5131]|0; + $22 = HEAP32[5207]|0; $23 = ($22|0)<(6144); if ($23) { - $24 = HEAP32[(20536)>>2]|0; + $24 = HEAP32[(20840)>>2]|0; $25 = ($22*3)|0; $26 = (($24) + ($25<<2)|0); HEAPF32[$26>>2] = $0; @@ -17799,7 +17803,7 @@ function _rlVertex3f($0,$1,$2) { $30 = (($24) + ($29<<2)|0); HEAPF32[$30>>2] = $2; $31 = (($22) + 1)|0; - HEAP32[5131] = $31; + HEAP32[5207] = $31; STACKTOP = sp;return; } else { _TraceLog(1,9450,$vararg_buffer1); @@ -17808,10 +17812,10 @@ function _rlVertex3f($0,$1,$2) { break; } case 7: { - $32 = HEAP32[5143]|0; + $32 = HEAP32[5219]|0; $33 = ($32|0)<(4096); if ($33) { - $34 = HEAP32[(20584)>>2]|0; + $34 = HEAP32[(20888)>>2]|0; $35 = ($32*3)|0; $36 = (($34) + ($35<<2)|0); HEAPF32[$36>>2] = $0; @@ -17822,9 +17826,9 @@ function _rlVertex3f($0,$1,$2) { $40 = (($34) + ($39<<2)|0); HEAPF32[$40>>2] = $2; $41 = (($32) + 1)|0; - HEAP32[5143] = $41; - $42 = HEAP32[4858]|0; - $43 = HEAP32[4859]|0; + HEAP32[5219] = $41; + $42 = HEAP32[4934]|0; + $43 = HEAP32[4935]|0; $44 = (($43) + -1)|0; $45 = (($42) + (($44*144)|0)|0); $46 = HEAP32[$45>>2]|0; @@ -17856,13 +17860,13 @@ function _rlTexCoord2f($0,$1) { $1 = +$1; var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[4860]|0; + $2 = HEAP32[4936]|0; $3 = ($2|0)==(7); if (!($3)) { return; } - $4 = HEAP32[(20588)>>2]|0; - $5 = HEAP32[(20576)>>2]|0; + $4 = HEAP32[(20892)>>2]|0; + $5 = HEAP32[(20880)>>2]|0; $6 = $5 << 1; $7 = (($4) + ($6<<2)|0); HEAPF32[$7>>2] = $0; @@ -17870,7 +17874,7 @@ function _rlTexCoord2f($0,$1) { $9 = (($4) + ($8<<2)|0); HEAPF32[$9>>2] = $1; $10 = (($5) + 1)|0; - HEAP32[(20576)>>2] = $10; + HEAP32[(20880)>>2] = $10; return; } function _rlNormal3f($0,$1,$2) { @@ -17889,18 +17893,18 @@ function _rlColor4ub($0,$1,$2,$3) { var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $4 = HEAP32[4860]|0; + $4 = HEAP32[4936]|0; switch ($4|0) { case 1: { - $$sink37 = (20484);$$sink38 = (20496); + $$sink37 = (20788);$$sink38 = (20800); break; } case 4: { - $$sink37 = (20532);$$sink38 = (20544); + $$sink37 = (20836);$$sink38 = (20848); break; } case 7: { - $$sink37 = (20580);$$sink38 = (20592); + $$sink37 = (20884);$$sink38 = (20896); break; } default: { @@ -17954,8 +17958,8 @@ function _rlEnableTexture($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4858]|0; - $2 = HEAP32[4859]|0; + $1 = HEAP32[4934]|0; + $2 = HEAP32[4935]|0; $3 = (($2) + -1)|0; $4 = (((($1) + (($3*144)|0)|0)) + 8|0); $5 = HEAP32[$4>>2]|0; @@ -17968,9 +17972,9 @@ function _rlEnableTexture($0) { $9 = ($8|0)>(0); if ($9) { $10 = (($2) + 1)|0; - HEAP32[4859] = $10; + HEAP32[4935] = $10; } - $11 = HEAP32[4859]|0; + $11 = HEAP32[4935]|0; $12 = (($11) + -1)|0; $13 = (((($1) + (($12*144)|0)|0)) + 8|0); HEAP32[$13>>2] = $0; @@ -17981,7 +17985,7 @@ function _rlEnableTexture($0) { function _rlDisableTexture() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5143]|0; + $0 = HEAP32[5219]|0; $1 = ($0|0)>(4095); if (!($1)) { return; @@ -18008,14 +18012,14 @@ function _rlDeleteVertexArrays($0) { $vararg_buffer = sp; $1 = sp + 4|0; HEAP32[$1>>2] = $0; - $2 = HEAP32[4821]|0; + $2 = HEAP32[4897]|0; $3 = ($2|0)==(0); if ($3) { STACKTOP = sp;return; } $4 = ($0|0)==(0); if (!($4)) { - $5 = HEAP32[4824]|0; + $5 = HEAP32[4900]|0; FUNCTION_TABLE_vii[$5 & 63](1,$1); } $6 = HEAP32[$1>>2]|0; @@ -18036,7 +18040,7 @@ function _rlDeleteBuffers($0) { STACKTOP = sp;return; } _glDeleteBuffers(1,($1|0)); - $3 = HEAP32[4821]|0; + $3 = HEAP32[4897]|0; $4 = ($3|0)==(0); if (!($4)) { STACKTOP = sp;return; @@ -18168,12 +18172,12 @@ function _rlglLoadMesh($0,$1) { ;HEAP32[$4>>2]=0|0;HEAP32[$4+4>>2]=0|0;HEAP32[$4+8>>2]=0|0;HEAP32[$4+12>>2]=0|0;HEAP32[$4+16>>2]=0|0;HEAP32[$4+20>>2]=0|0;HEAP32[$4+24>>2]=0|0;HEAP32[$4+28>>2]=0|0; HEAP32[$2>>2] = 0; ;HEAP32[$3>>2]=0|0;HEAP32[$3+4>>2]=0|0;HEAP32[$3+8>>2]=0|0;HEAP32[$3+12>>2]=0|0;HEAP32[$3+16>>2]=0|0;HEAP32[$3+20>>2]=0|0;HEAP32[$3+24>>2]=0|0; - $13 = HEAP32[4821]|0; + $13 = HEAP32[4897]|0; $14 = ($13|0)==(0); if (!($14)) { - $15 = HEAP32[4822]|0; + $15 = HEAP32[4898]|0; FUNCTION_TABLE_vii[$15 & 63](1,$2); - $16 = HEAP32[4823]|0; + $16 = HEAP32[4899]|0; $17 = HEAP32[$2>>2]|0; FUNCTION_TABLE_vi[$16 & 31]($17); } @@ -18303,7 +18307,7 @@ function _rlglLoadMesh($0,$1) { $80 = ((($3)) + 24|0); $81 = HEAP32[$80>>2]|0; HEAP32[$11>>2] = $81; - $82 = HEAP32[4821]|0; + $82 = HEAP32[4897]|0; $83 = ($82|0)==(0); if ($83) { _TraceLog(0,9933,$vararg_buffer3); @@ -18408,13 +18412,13 @@ function _rlglDrawMesh($0,$1,$2) { $63 = $62 / 255.0; _glUniform4f(($46|0),(+$51),(+$55),(+$59),(+$63)); } - dest=$3; src=19216; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$4; src=19152; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$3; src=19520; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$4; src=19456; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$modelview$byval_copy4; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy5; src=19216; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy5; src=19520; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($5,$modelview$byval_copy4,$$byval_copy5); $64 = HEAP32[$1>>2]|0; - $65 = HEAP32[4829]|0; + $65 = HEAP32[4905]|0; $66 = ($64|0)==($65|0); if (!($66)) { $67 = (_glGetUniformLocation(($64|0),(9981|0))|0); @@ -18490,7 +18494,7 @@ function _rlglDrawMesh($0,$1,$2) { _glUniform1i(($106|0),2); } } - $107 = HEAP32[4821]|0; + $107 = HEAP32[4897]|0; $108 = ($107|0)==(0); if ($108) { $112 = ((($0)) + 40|0); @@ -18570,16 +18574,16 @@ function _rlglDrawMesh($0,$1,$2) { $151 = HEAP32[$150>>2]|0; $152 = ($151|0)==(0|0); if (!($152)) { - $153 = HEAP32[(20616)>>2]|0; + $153 = HEAP32[(20920)>>2]|0; _glBindBuffer(34963,($153|0)); } } else { - $109 = HEAP32[4823]|0; + $109 = HEAP32[4899]|0; $110 = ((($0)) + 36|0); $111 = HEAP32[$110>>2]|0; FUNCTION_TABLE_vi[$109 & 31]($111); } - $154 = HEAP32[5206]|0; + $154 = HEAP32[5282]|0; $155 = ($154|0)!=(0); $$ = $155 ? 2 : 1; $156 = ((($1)) + 28|0); @@ -18593,10 +18597,10 @@ function _rlglDrawMesh($0,$1,$2) { dest=$$byval_copy5; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$020,$modelview$byval_copy4,$$byval_copy5); } else { - dest=19216; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19520; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); } - dest=$modelview$byval_copy4; src=19216; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy5; src=19152; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy4; src=19520; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy5; src=19456; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($6,$modelview$byval_copy4,$$byval_copy5); $162 = HEAP32[$156>>2]|0; dest=$$byval_copy5; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); @@ -18633,14 +18637,14 @@ function _rlglDrawMesh($0,$1,$2) { } _glActiveTexture(33984); _glBindTexture(3553,0); - $172 = HEAP32[4821]|0; + $172 = HEAP32[4897]|0; $173 = ($172|0)==(0); if (!($173)) { - $174 = HEAP32[4823]|0; + $174 = HEAP32[4899]|0; FUNCTION_TABLE_vi[$174 & 31](0); _glUseProgram(0); - dest=19152; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=19216; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19456; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19520; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } _glBindBuffer(34962,0); @@ -18649,14 +18653,14 @@ function _rlglDrawMesh($0,$1,$2) { $177 = ($176|0)==(0|0); if ($177) { _glUseProgram(0); - dest=19152; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=19216; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19456; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19520; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } _glBindBuffer(34963,0); _glUseProgram(0); - dest=19152; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=19216; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19456; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19520; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _rlglUnloadMesh($0) { @@ -18736,7 +18740,7 @@ function _GetDefaultTexture($0) { $0 = $0|0; var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4828]|0; + $1 = HEAP32[4904]|0; HEAP32[$0>>2] = $1; $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1; @@ -18759,7 +18763,7 @@ function _LoadText($0) { $$1 = 0; STACKTOP = sp;return ($$1|0); } - $2 = (_fopen($0,12126)|0); + $2 = (_fopen($0,12434)|0); $3 = ($2|0)==(0|0); if ($3) { HEAP32[$vararg_buffer>>2] = $0; @@ -18814,7 +18818,7 @@ function _LoadShader($0,$1,$2) { $11 = ($10|0)==(0); if ($11) { _TraceLog(2,10069,$vararg_buffer); - dest=$3; src=19316; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$3; src=19620; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); } dest=$0; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; @@ -18840,14 +18844,14 @@ function _BeginShaderMode($0) { $0 = $0|0; var $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - $1 = HEAP32[4843]|0; + $1 = HEAP32[4919]|0; $2 = HEAP32[$0>>2]|0; $3 = ($1|0)==($2|0); if ($3) { return; } _rlglDraw(); - dest=19372; src=$0; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19676; src=$0; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _EndShaderMode() { @@ -18855,7 +18859,7 @@ function _EndShaderMode() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $defaultShader$byval_copy = sp; - dest=$defaultShader$byval_copy; src=19316; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$defaultShader$byval_copy; src=19620; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _BeginShaderMode($defaultShader$byval_copy); STACKTOP = sp;return; } @@ -18863,7 +18867,7 @@ function _GetDefaultShader($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=$0; src=19316; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$0; src=19620; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _GetShaderLocation($0,$1) { @@ -18919,40 +18923,11 @@ function _SetShaderValue($0,$1,$2,$3) { } STACKTOP = sp;return; } -function _stbi_load($0,$1,$2,$3,$4) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - $4 = $4|0; - var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; - sp = STACKTOP; - $5 = (_stbi__fopen($0)|0); - $6 = ($5|0)==(0|0); - if ($6) { - _stbi__err(10244); - $$0 = 0; - return ($$0|0); - } else { - $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0); - (_fclose($5)|0); - $$0 = $7; - return ($$0|0); - } - return (0)|0; -} -function _stbi__fopen($0) { - $0 = $0|0; - var $1 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = (_fopen($0,11577)|0); - return ($1|0); -} function _stbi__err($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[5299] = $0; + HEAP32[5375] = $0; return; } function _stbi_load_from_file($0,$1,$2,$3,$4) { @@ -19016,7 +18991,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { break; } default: { - ___assert_fail((10256|0),(10282|0),1125,(10305|0)); + ___assert_fail((10244|0),(10270|0),1041,(10293|0)); // unreachable; } } @@ -19034,7 +19009,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { HEAP32[$5>>2] = 8; $$070 = $14; } - $15 = HEAP32[5300]|0; + $15 = HEAP32[5376]|0; $16 = ($15|0)==(0); if ($16) { $$0 = $$070; @@ -19127,7 +19102,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) { $8 = (_stbi__png_test($0)|0); $9 = ($8|0)==(0); if ($9) { - _stbi__err(10346); + _stbi__err(10334); $$0 = 0; return ($$0|0); } else { @@ -19149,7 +19124,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) { $6 = (_stbi__malloc($5)|0); $7 = ($6|0)==(0|0); if ($7) { - _stbi__err(10337); + _stbi__err(10325); $$0 = 0; return ($$0|0); } @@ -19219,7 +19194,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) { sp = STACKTOP; $6 = ($4>>>0)>(4); if ($6) { - _stbi__err(10365); + _stbi__err(10353); $$045 = 0; return ($$045|0); } @@ -19780,7 +19755,7 @@ function _stbi__parse_png_file($0,$1,$2) { $118 = (_stbi__get16be($8)|0); $119 = $118 & 255; $120 = HEAP32[$22>>2]|0; - $121 = (10681 + ($120)|0); + $121 = (10669 + ($120)|0); $122 = HEAP8[$121>>0]|0; $123 = $122&255; $124 = Math_imul($123, $119)|0; @@ -19822,97 +19797,97 @@ function _stbi__parse_png_file($0,$1,$2) { } switch (label|0) { case 7: { - _stbi__err(10455); + _stbi__err(10443); $$6$ph = 0; break; } case 9: { - _stbi__err(10469); + _stbi__err(10457); $$6$ph = 0; break; } case 11: { - _stbi__err(10482); + _stbi__err(10470); $$6$ph = 0; break; } case 13: { - _stbi__err(10482); + _stbi__err(10470); $$6$ph = 0; break; } case 15: { - _stbi__err(10492); + _stbi__err(10480); $$6$ph = 0; break; } case 17: { - _stbi__err(10512); + _stbi__err(10500); $$6$ph = 0; break; } case 20: { - _stbi__err(10512); + _stbi__err(10500); $$6$ph = 0; break; } case 22: { - _stbi__err(10512); + _stbi__err(10500); $$6$ph = 0; break; } case 24: { - _stbi__err(10522); + _stbi__err(10510); $$6$ph = 0; break; } case 26: { - _stbi__err(10538); + _stbi__err(10526); $$6$ph = 0; break; } case 28: { - _stbi__err(10556); + _stbi__err(10544); $$6$ph = 0; break; } case 31: { - _stbi__err(10577); + _stbi__err(10565); $$6$ph = 0; break; } case 34: { - _stbi__err(10482); + _stbi__err(10470); $$6$ph = 0; break; } case 37: { - _stbi__err(10482); + _stbi__err(10470); $$6$ph = 0; break; } case 39: { - _stbi__err(10591); + _stbi__err(10579); $$6$ph = 0; break; } case 41: { - _stbi__err(10606); + _stbi__err(10594); $$6$ph = 0; break; } case 44: { - _stbi__err(10606); + _stbi__err(10594); $$6$ph = 0; break; } case 47: { - _stbi__err(10591); + _stbi__err(10579); $$6$ph = 0; break; } case 49: { - _stbi__err(10619); + _stbi__err(10607); $$6$ph = 0; break; } @@ -19923,32 +19898,32 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 54: { - _stbi__err(10635); + _stbi__err(10623); $$6$ph = 0; break; } case 58: { - _stbi__err(10652); + _stbi__err(10640); $$6$ph = 0; break; } case 61: { - _stbi__err(10665); + _stbi__err(10653); $$6$ph = 0; break; } case 63: { - _stbi__err(10652); + _stbi__err(10640); $$6$ph = 0; break; } case 70: { - _stbi__err(10591); + _stbi__err(10579); $$6$ph = 0; break; } case 72: { - _stbi__err(10690); + _stbi__err(10678); $$6$ph = 0; break; } @@ -19960,12 +19935,12 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 81: { - _stbi__err(10337); + _stbi__err(10325); $$6$ph = 0; break; } case 83: { - _stbi__err(10698); + _stbi__err(10686); $$6$ph = 0; break; } @@ -19978,7 +19953,7 @@ function _stbi__parse_png_file($0,$1,$2) { $158 = HEAP32[$10>>2]|0; $159 = ($158|0)==(0|0); if ($159) { - _stbi__err(10708); + _stbi__err(10696); $$4 = 0; break; } @@ -20043,7 +20018,7 @@ function _stbi__parse_png_file($0,$1,$2) { } } } while(0); - $193 = HEAP32[5301]|0; + $193 = HEAP32[5377]|0; $194 = ($193|0)!=(0); $or$cond11 = $173 & $194; if ($or$cond11) { @@ -20076,7 +20051,7 @@ function _stbi__parse_png_file($0,$1,$2) { $$4 = 1; } } else { - _stbi__err(10591); + _stbi__err(10579); $$4 = 0; } } while(0); @@ -20084,24 +20059,24 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 104: { - _stbi__err(10591); + _stbi__err(10579); $$6$ph = 0; break; } case 106: { $205 = $25 >>> 24; $206 = $205&255; - HEAP8[10716] = $206; + HEAP8[10704] = $206; $207 = HEAP32[$15>>2]|0; $208 = $207 >>> 16; $209 = $208&255; - HEAP8[(10717)>>0] = $209; + HEAP8[(10705)>>0] = $209; $210 = $207 >>> 8; $211 = $210&255; - HEAP8[(10718)>>0] = $211; + HEAP8[(10706)>>0] = $211; $212 = $207&255; - HEAP8[(10719)>>0] = $212; - _stbi__err(10716); + HEAP8[(10707)>>0] = $212; + _stbi__err(10704); $$6$ph = 0; break; } @@ -20135,14 +20110,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((10378|0),(10282|0),1561,(10434|0)); + ___assert_fail((10366|0),(10270|0),1477,(10422|0)); // unreachable; } $7 = (_stbi__malloc_mad3($2,$3,$4)|0); $8 = ($7|0)==(0|0); if ($8) { _free($0); - _stbi__err(10337); + _stbi__err(10325); $$0163 = 0; return ($$0163|0); } @@ -20505,7 +20480,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((10432|0),(10282|0),1590,(10434|0)); + ___assert_fail((10420|0),(10270|0),1506,(10422|0)); // unreachable; } } while(0); @@ -20539,7 +20514,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((10378|0),(10282|0),1610,(10409|0)); + ___assert_fail((10366|0),(10270|0),1526,(10397|0)); // unreachable; } $7 = $2 << 1; @@ -20549,7 +20524,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $11 = ($10|0)==(0|0); if ($11) { _free($0); - _stbi__err(10337); + _stbi__err(10325); $$0163 = 0; return ($$0163|0); } @@ -20912,7 +20887,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((10432|0),(10282|0),1639,(10409|0)); + ___assert_fail((10420|0),(10270|0),1555,(10397|0)); // unreachable; } } while(0); @@ -21060,7 +21035,7 @@ function _stbi__check_png_header($0) { } } } - _stbi__err(11373); + _stbi__err(11681); $$05 = 0; return ($$05|0); } @@ -21497,7 +21472,7 @@ function _stbi__compute_transparency16($0,$1,$2) { break; } default: { - ___assert_fail((10775|0),(10282|0),4568,(10827|0)); + ___assert_fail((10763|0),(10270|0),4569,(10815|0)); // unreachable; } } @@ -21584,7 +21559,7 @@ function _stbi__compute_transparency($0,$1,$2) { break; } default: { - ___assert_fail((10775|0),(10282|0),4543,(10800|0)); + ___assert_fail((10763|0),(10270|0),4544,(10788|0)); // unreachable; } } @@ -21631,7 +21606,7 @@ function _stbi__de_iphone($0) { break; } case 4: { - $16 = HEAP32[5302]|0; + $16 = HEAP32[5378]|0; $17 = ($16|0)==(0); $18 = ($5|0)!=(0); if ($17) { @@ -21706,7 +21681,7 @@ function _stbi__de_iphone($0) { break; } default: { - ___assert_fail((10741|0),(10282|0),4649,(10759|0)); + ___assert_fail((10729|0),(10270|0),4650,(10747|0)); // unreachable; } } @@ -21729,7 +21704,7 @@ function _stbi__expand_png_palette($0,$1,$2) { $10 = (_stbi__malloc_mad2($7,$2)|0); $11 = ($10|0)==(0|0); if ($11) { - _stbi__err(10337); + _stbi__err(10325); $$0 = 0; return ($$0|0); } @@ -21906,7 +21881,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $19 = ($18|0)==($3|0); $or$cond = $17 | $19; if (!($or$cond)) { - ___assert_fail((10856|0),(10282|0),4294,(10897|0)); + ___assert_fail((10844|0),(10270|0),4294,(10885|0)); // unreachable; } $20 = (_stbi__malloc_mad3($4,$5,$15)|0); @@ -21914,7 +21889,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP32[$21>>2] = $20; $22 = ($20|0)==(0|0); if ($22) { - _stbi__err(10337); + _stbi__err(10325); $$2 = 0; return ($$2|0); } @@ -21933,7 +21908,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ($33) { $34 = ($28|0)==($2|0); if (!($34)) { - _stbi__err(10924); + _stbi__err(10912); $$2 = 0; return ($$2|0); } @@ -21946,7 +21921,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ((label|0) == 9) { $35 = ($28>>>0)>($2>>>0); if ($35) { - _stbi__err(10924); + _stbi__err(10912); $$2 = 0; return ($$2|0); } @@ -21954,12 +21929,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $36 = ($5|0)==(0); L18: do { if (!($36)) { - $37 = (0 - ($12))|0; - $38 = ($6|0)<(8); - $39 = ($26>>>0)>($4>>>0); - $40 = (($11) - ($26))|0; + $37 = ($6|0)<(8); + $38 = ($26>>>0)>($4>>>0); + $39 = (($11) - ($26))|0; + $40 = (0 - ($12))|0; $41 = ($6|0)==(8); - $brmerge = $38 | $17; + $brmerge = $37 | $17; $42 = ($4|0)==(0); $$0614793 = (($4) + -1)|0; $43 = ($$0614793|0)==(0); @@ -21982,33 +21957,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $50 = HEAP32[$21>>2]|0; $51 = Math_imul($$0623814, $12)|0; $52 = (($50) + ($51)|0); - $53 = (($52) + ($37)|0); - $54 = ((($$0577817)) + 1|0); - $55 = HEAP8[$$0577817>>0]|0; - $56 = $55&255; - $57 = ($55&255)>(4); - if ($57) { + $53 = ((($$0577817)) + 1|0); + $54 = HEAP8[$$0577817>>0]|0; + $55 = $54&255; + $56 = ($54&255)>(4); + if ($56) { label = 105; break; } - if ($38) { - if ($39) { + if ($37) { + if ($38) { label = 16; break; } - $58 = (($52) + ($40)|0); - $$0597 = $58;$$1609 = $26;$$1612 = 1; + $57 = (($52) + ($39)|0); + $$0597 = $57;$$1609 = $26;$$1612 = 1; } else { $$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815; } + $58 = (($$0597) + ($40)|0); $59 = ($$0623814|0)==(0); if ($59) { - $60 = (10963 + ($56)|0); + $60 = (10951 + ($55)|0); $61 = HEAP8[$60>>0]|0; $62 = $61&255; $$0588 = $62; } else { - $$0588 = $56; + $$0588 = $55; } $63 = ($$1612|0)>(0); L30: do { @@ -22018,24 +21993,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { while(1) { switch ($trunc638<<24>>24) { case 0: { - $64 = (($54) + ($$0625734)|0); + $64 = (($53) + ($$0625734)|0); $65 = HEAP8[$64>>0]|0; $$sink = $65; label = 30; break; } case 1: { - $66 = (($54) + ($$0625734)|0); + $66 = (($53) + ($$0625734)|0); $67 = HEAP8[$66>>0]|0; $$sink = $67; label = 30; break; } case 2: { - $68 = (($54) + ($$0625734)|0); + $68 = (($53) + ($$0625734)|0); $69 = HEAP8[$68>>0]|0; $70 = $69&255; - $71 = (($53) + ($$0625734)|0); + $71 = (($58) + ($$0625734)|0); $72 = HEAP8[$71>>0]|0; $73 = $72&255; $74 = (($73) + ($70))|0; @@ -22045,10 +22020,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 3: { - $76 = (($54) + ($$0625734)|0); + $76 = (($53) + ($$0625734)|0); $77 = HEAP8[$76>>0]|0; $78 = $77&255; - $79 = (($53) + ($$0625734)|0); + $79 = (($58) + ($$0625734)|0); $80 = HEAP8[$79>>0]|0; $81 = $80&255; $82 = $81 >>> 1; @@ -22059,10 +22034,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 4: { - $85 = (($54) + ($$0625734)|0); + $85 = (($53) + ($$0625734)|0); $86 = HEAP8[$85>>0]|0; $87 = $86&255; - $88 = (($53) + ($$0625734)|0); + $88 = (($58) + ($$0625734)|0); $89 = HEAP8[$88>>0]|0; $90 = $89&255; $91 = (_stbi__paeth(0,$90,0)|0); @@ -22073,14 +22048,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 5: { - $94 = (($54) + ($$0625734)|0); + $94 = (($53) + ($$0625734)|0); $95 = HEAP8[$94>>0]|0; $$sink = $95; label = 30; break; } case 6: { - $96 = (($54) + ($$0625734)|0); + $96 = (($53) + ($$0625734)|0); $97 = HEAP8[$96>>0]|0; $$sink = $97; label = 30; @@ -22110,7 +22085,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $99 = (($$0597) + ($14)|0); HEAP8[$99>>0] = -1; } - $100 = (($54) + ($14)|0); + $100 = (($53) + ($14)|0); $$1578 = $100;$$sink641 = $3; } else { if (!($8)) { @@ -22125,12 +22100,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP8[$103>>0] = -1; HEAP8[$102>>0] = -1; } - $104 = (($54) + ($$1612)|0); + $104 = (($53) + ($$1612)|0); $$1578 = $104;$$sink641 = $15; } } while(0); $106 = (($$0597) + ($$sink641)|0); - $107 = (($53) + ($$sink641)|0); + $107 = (($58) + ($$sink641)|0); if ($brmerge) { $108 = (($$1609) + -1)|0; $109 = Math_imul($108, $$1612)|0; @@ -22707,15 +22682,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 16) { - ___assert_fail((10942|0),(10282|0),4315,(10897|0)); + ___assert_fail((10930|0),(10270|0),4315,(10885|0)); // unreachable; } else if ((label|0) == 58) { - ___assert_fail((10968|0),(10282|0),4376,(10897|0)); + ___assert_fail((10956|0),(10270|0),4377,(10885|0)); // unreachable; } else if ((label|0) == 105) { - _stbi__err(10985); + _stbi__err(10973); $$2 = 0; return ($$2|0); } @@ -22765,7 +22740,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } $334 = (0 - ($26))|0; $335 = ($7|0)==(0); - $336 = (10681 + ($6)|0); + $336 = (10669 + ($6)|0); $$0568724 = (($4) + -1)|0; $337 = ($$0568724|0)>(-1); $$1721 = (($4) + -1)|0; @@ -23206,7 +23181,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 144) { - ___assert_fail((11000|0),(10282|0),4465,(10897|0)); + ___assert_fail((10988|0),(10270|0),4466,(10885|0)); // unreachable; } else if ((label|0) == 151) { @@ -23266,8 +23241,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) { function _stbi__parse_zlib($0,$1) { $0 = $0|0; $1 = $1|0; - var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0; - var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = ($1|0)==(0); if (!($2)) { @@ -23282,15 +23257,15 @@ function _stbi__parse_zlib($0,$1) { HEAP32[$5>>2] = 0; $6 = ((($0)) + 12|0); HEAP32[$6>>2] = 0; - $7 = ((($0)) + 2052|0); - $8 = ((($0)) + 32|0); + $7 = ((($0)) + 32|0); + $8 = ((($0)) + 2052|0); L5: while(1) { $9 = (_stbi__zreceive($0,1)|0); $10 = (_stbi__zreceive($0,2)|0); switch ($10|0) { case 3: { $$0 = 0; - label = 13; + label = 11; break L5; break; } @@ -23299,65 +23274,60 @@ function _stbi__parse_zlib($0,$1) { $12 = ($11|0)==(0); if ($12) { $$0 = 0; - label = 13; + label = 11; break L5; } break; } case 1: { - $13 = HEAP8[(23118)>>0]|0; - $14 = ($13<<24>>24)==(0); + $13 = (_stbi__zbuild_huffman($7,10999,288)|0); + $14 = ($13|0)==(0); if ($14) { - _stbi__init_zdefaults(); + $$0 = 0; + label = 11; + break L5; } - $15 = (_stbi__zbuild_huffman($8,23119,288)|0); + $15 = (_stbi__zbuild_huffman($8,11287,32)|0); $16 = ($15|0)==(0); if ($16) { $$0 = 0; - label = 13; - break L5; - } - $17 = (_stbi__zbuild_huffman($7,23087,32)|0); - $18 = ($17|0)==(0); - if ($18) { - $$0 = 0; - label = 13; + label = 11; break L5; } else { - label = 11; + label = 9; } break; } default: { - $19 = (_stbi__compute_huffman_codes($0)|0); + $17 = (_stbi__compute_huffman_codes($0)|0); + $18 = ($17|0)==(0); + if ($18) { + $$0 = 0; + label = 11; + break L5; + } else { + label = 9; + } + } + } + if ((label|0) == 9) { + label = 0; + $19 = (_stbi__parse_huffman_block($0)|0); $20 = ($19|0)==(0); if ($20) { $$0 = 0; - label = 13; - break L5; - } else { label = 11; - } - } - } - if ((label|0) == 11) { - label = 0; - $21 = (_stbi__parse_huffman_block($0)|0); - $22 = ($21|0)==(0); - if ($22) { - $$0 = 0; - label = 13; break; } } - $23 = ($9|0)==(0); - if (!($23)) { + $21 = ($9|0)==(0); + if (!($21)) { $$0 = 1; - label = 13; + label = 11; break; } } - if ((label|0) == 13) { + if ((label|0) == 11) { return ($$0|0); } return (0)|0; @@ -23376,14 +23346,14 @@ function _stbi__parse_zlib_header($0) { $8 = (($7>>>0) % 31)&-1; $9 = ($8|0)==(0); if (!($9)) { - _stbi__err(11326); + _stbi__err(11634); $$0 = 0; return ($$0|0); } $10 = $5 & 32; $11 = ($10|0)==(0); if (!($11)) { - _stbi__err(11342); + _stbi__err(11650); $$0 = 0; return ($$0|0); } @@ -23392,7 +23362,7 @@ function _stbi__parse_zlib_header($0) { $$0 = 1; return ($$0|0); } - _stbi__err(11357); + _stbi__err(11665); $$0 = 0; return ($$0|0); } @@ -23475,7 +23445,7 @@ function _stbi__parse_uncompressed_block($0) { } $22 = ($$lcssa|0)==(0); if (!($22)) { - ___assert_fail((11248|0),(10282|0),4048,(11265|0)); + ___assert_fail((11556|0),(10270|0),4033,(11573|0)); // unreachable; } $23 = ($$0$lcssa|0)<(4); @@ -23512,7 +23482,7 @@ function _stbi__parse_uncompressed_block($0) { $42 = $33 ^ 65535; $43 = ($41|0)==($42|0); if (!($43)) { - _stbi__err(11296); + _stbi__err(11604); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -23522,7 +23492,7 @@ function _stbi__parse_uncompressed_block($0) { $47 = HEAP32[$46>>2]|0; $48 = ($45>>>0)>($47>>>0); if ($48) { - _stbi__err(11309); + _stbi__err(11617); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -23552,21 +23522,6 @@ function _stbi__parse_uncompressed_block($0) { $$034 = 1; STACKTOP = sp;return ($$034|0); } -function _stbi__init_zdefaults() { - var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0; - sp = STACKTOP; - _memset((23119|0),8,144)|0; - dest=(23263); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - dest=(23375); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - $0 = (23399); - $1 = $0; - HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24; - $2 = (($0) + 4)|0; - $3 = $2; - HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24; - dest=23087; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - return; -} function _stbi__zbuild_huffman($0,$1,$2) { $0 = $0|0; $1 = $1|0; @@ -23700,7 +23655,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } if ((label|0) == 7) { - _stbi__err(11186); + _stbi__err(11494); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -23789,7 +23744,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } } - _stbi__err(11238); + _stbi__err(11546); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -23818,7 +23773,7 @@ function _stbi__compute_huffman_codes($0) { while(1) { $12 = (_stbi__zreceive($0,3)|0); $13 = $12&255; - $14 = (12032 + ($$06579)|0); + $14 = (12340 + ($$06579)|0); $15 = HEAP8[$14>>0]|0; $16 = $15&255; $17 = (($3) + ($16)|0); @@ -23909,21 +23864,21 @@ function _stbi__compute_huffman_codes($0) { } } if ((label|0) == 6) { - _stbi__err(11186); + _stbi__err(11494); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 11) { - _stbi__err(11186); + _stbi__err(11494); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 14) { - ___assert_fail((11202|0),(10282|0),4021,(11210|0)); + ___assert_fail((11510|0),(10270|0),4006,(11518|0)); // unreachable; } else if ((label|0) == 17) { - _stbi__err(11186); + _stbi__err(11494); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -23933,7 +23888,7 @@ function _stbi__compute_huffman_codes($0) { } while(0); $43 = ($10|0)==($$066$lcssa|0); if (!($43)) { - _stbi__err(11186); + _stbi__err(11494); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -24097,7 +24052,7 @@ function _stbi__parse_huffman_block($0) { $$070 = $scevgep; } if ((label|0) == 6) { - _stbi__err(11011); + _stbi__err(11319); $$3$ph = 0; return ($$3$ph|0); } @@ -24107,12 +24062,12 @@ function _stbi__parse_huffman_block($0) { return ($$3$ph|0); } else if ((label|0) == 16) { - _stbi__err(11011); + _stbi__err(11319); $$3$ph = 0; return ($$3$ph|0); } else if ((label|0) == 20) { - _stbi__err(11028); + _stbi__err(11336); $$3$ph = 0; return ($$3$ph|0); } @@ -24169,7 +24124,7 @@ function _stbi__zexpand($0,$1,$2) { $5 = HEAP32[$4>>2]|0; $6 = ($5|0)==(0); if ($6) { - _stbi__err(11037); + _stbi__err(11345); $$0 = 0; return ($$0|0); } @@ -24195,7 +24150,7 @@ function _stbi__zexpand($0,$1,$2) { $18 = (_realloc($8,$$029)|0); $19 = ($18|0)==(0|0); if ($19) { - _stbi__err(10337); + _stbi__err(10325); $$0 = 0; return ($$0|0); } else { @@ -24240,7 +24195,7 @@ function _stbi__fill_bits($0) { } } if ((label|0) == 3) { - ___assert_fail((11133|0),(10282|0),3863,(11170|0)); + ___assert_fail((11441|0),(10270|0),3848,(11478|0)); // unreachable; } else if ((label|0) == 5) { @@ -24288,7 +24243,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) { $22 = $21&255; $23 = ($22|0)==($$025|0); if (!($23)) { - ___assert_fail((11057|0),(10282|0),3891,(11073|0)); + ___assert_fail((11365|0),(10270|0),3876,(11381|0)); // unreachable; } $24 = HEAP32[$2>>2]|0; @@ -24316,7 +24271,7 @@ function _stbi__bit_reverse($0,$1) { $5 = $3 >> $4; return ($5|0); } else { - ___assert_fail((11104|0),(10282|0),3781,(11115|0)); + ___assert_fail((11412|0),(10270|0),3766,(11423|0)); // unreachable; } return (0)|0; @@ -24462,10 +24417,10 @@ function _stbi__stdio_eof($0) { function _LoadImage($0,$1) { $0 = $0|0; $1 = $1|0; - var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0; - var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; - var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0; - var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; + var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0; + var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; + var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0; + var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); $vararg_buffer9 = sp + 32|0; @@ -24476,27 +24431,28 @@ function _LoadImage($0,$1) { $3 = sp + 44|0; $4 = sp + 40|0; $5 = sp + 36|0; - $6 = (_IsFileExtension($1,11385)|0); + $6 = (_IsFileExtension($1,11693)|0); $7 = ($6|0)==(0); do { if ($7) { - $19 = (_IsFileExtension($1,11438)|0); + $19 = (_IsFileExtension($1,11746)|0); $20 = ($19|0)==(0); if ($20) { HEAP32[$vararg_buffer1>>2] = $1; - _TraceLog(2,11443,$vararg_buffer1); - $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0; - label = 16; + _TraceLog(2,11751,$vararg_buffer1); + $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0; break; } HEAP32[$3>>2] = 0; HEAP32[$4>>2] = 0; HEAP32[$5>>2] = 0; - $21 = (_stbi_load($1,$3,$4,$5,0)|0); - $22 = HEAP32[$3>>2]|0; - $23 = HEAP32[$4>>2]|0; - $24 = HEAP32[$5>>2]|0; - switch ($24|0) { + $21 = (_fopen($1,11885)|0); + $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0); + (_fclose($21)|0); + $23 = HEAP32[$3>>2]|0; + $24 = HEAP32[$4>>2]|0; + $25 = HEAP32[$5>>2]|0; + switch ($25|0) { case 1: { $$sink = 1; label = 11; @@ -24524,7 +24480,7 @@ function _LoadImage($0,$1) { if ((label|0) == 11) { $$sroa$15$1 = $$sink; } - $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22; + $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23; label = 14; } else { $8 = (_LoadResource($1,0)|0); @@ -24541,18 +24497,18 @@ function _LoadImage($0,$1) { $18 = HEAP32[$17>>2]|0; _LoadImagePro($2,$12,$14,$16,$18); $$sroa$0$0$copyload = HEAP32[$2>>2]|0; - $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0); - $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0; - $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0); - $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0; - $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0); - $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0; - $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0); - $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0; + $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0); + $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0; + $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0); + $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0; + $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0); + $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0; + $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0); + $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0; $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload; } else { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,11391,$vararg_buffer); + _TraceLog(2,11699,$vararg_buffer); $$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0; } _UnloadResource($8); @@ -24561,34 +24517,41 @@ function _LoadImage($0,$1) { } } while(0); if ((label|0) == 14) { - $25 = ($$sroa$0$1|0)==(0|0); - if ($25) { - $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1; - label = 16; + $26 = ($$sroa$0$1|0)==(0|0); + if ($26) { + $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1; } else { HEAP32[$vararg_buffer4>>2] = $1; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $$sroa$7$1; $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); HEAP32[$vararg_ptr8>>2] = $$sroa$10$1; - _TraceLog(0,11479,$vararg_buffer4); - $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1; + _TraceLog(0,11787,$vararg_buffer4); + $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; + STACKTOP = sp;return; } } - if ((label|0) == 16) { - HEAP32[$vararg_buffer9>>2] = $1; - _TraceLog(2,11518,$vararg_buffer9); - $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141; - } - HEAP32[$0>>2] = $$sroa$0$142; - $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0); - HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140; - $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0); - HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138; - $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0); - HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136; - $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0); - HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244; + HEAP32[$vararg_buffer9>>2] = $1; + _TraceLog(2,11826,$vararg_buffer9); + $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; STACKTOP = sp;return; } function _LoadResource($0,$1) { @@ -24607,11 +24570,11 @@ function _LoadResource($0,$1) { $vararg_buffer = sp; $2 = sp + 64|0; $3 = sp + 32|0; - $4 = (_fopen($0,11577)|0); + $4 = (_fopen($0,11885)|0); $5 = ($4|0)==(0|0); if ($5) { HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(2,11580,$vararg_buffer); + _TraceLog(2,11888,$vararg_buffer); $$2 = 0; STACKTOP = sp;return ($$2|0); } @@ -24710,7 +24673,7 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $67; - _TraceLog(0,11677,$vararg_buffer4); + _TraceLog(0,11985,$vararg_buffer4); } (_fread($3,32,1,$4)|0); $68 = (($$05764) + 1)|0; @@ -24745,14 +24708,14 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer8>>2] = $0; $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); HEAP32[$vararg_ptr11>>2] = $1; - _TraceLog(2,11723,$vararg_buffer8); + _TraceLog(2,12031,$vararg_buffer8); $$1 = $$0$lcssa; } else { $$1 = $$0$lcssa; } } else { HEAP32[$vararg_buffer1>>2] = $0; - _TraceLog(2,11631,$vararg_buffer1); + _TraceLog(2,11939,$vararg_buffer1); $$1 = 0; } (_fclose($4)|0); @@ -24842,7 +24805,7 @@ function _ImageCopy($0,$1) { break; } default: { - _TraceLog(2,11549,$vararg_buffer); + _TraceLog(2,11857,$vararg_buffer); $$0 = $6; } } @@ -24887,27 +24850,27 @@ function _DecompressData($0,$1,$2) { $3 = (_malloc($2)|0); $4 = ($3|0)==(0|0); if ($4) { - _TraceLog(2,11773,$vararg_buffer); + _TraceLog(2,12081,$vararg_buffer); STACKTOP = sp;return ($3|0); } $5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0); $6 = ($5|0)==(-1); if ($6) { - _TraceLog(2,11812,$vararg_buffer1); + _TraceLog(2,12120,$vararg_buffer1); _free($3); } $7 = ($5|0)==($2|0); if (!($7)) { - _TraceLog(2,11838,$vararg_buffer3); + _TraceLog(2,12146,$vararg_buffer3); HEAP32[$vararg_buffer5>>2] = $2; - _TraceLog(2,11901,$vararg_buffer5); + _TraceLog(2,12209,$vararg_buffer5); HEAP32[$vararg_buffer7>>2] = $5; - _TraceLog(2,11936,$vararg_buffer7); + _TraceLog(2,12244,$vararg_buffer7); } HEAP32[$vararg_buffer10>>2] = $1; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $5; - _TraceLog(0,11971,$vararg_buffer10); + _TraceLog(0,12279,$vararg_buffer10); STACKTOP = sp;return ($3|0); } function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) { @@ -26090,7 +26053,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $196 = $$01300 << $$37; $197 = $196 | $$371346; $198 = (($$37) + 8)|0; - $199 = (12028 + ($$361133)|0); + $199 = (12336 + ($$361133)|0); $200 = HEAP8[$199>>0]|0; $201 = $200 << 24 >> 24; $202 = ($198>>>0)<($201>>>0); @@ -26520,7 +26483,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { label = 0; $185 = ($$331130>>>0)<(3); if ($185) { - $186 = (12028 + ($$331130)|0); + $186 = (12336 + ($$331130)|0); $187 = HEAP8[$186>>0]|0; $188 = $187 << 24 >> 24; $189 = ($$34>>>0)<($188>>>0); @@ -26558,7 +26521,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { } case 68: { label = 0; - $203 = (12028 + ($$371134)|0); + $203 = (12336 + ($$371134)|0); $204 = HEAP8[$203>>0]|0; $205 = $204 << 24 >> 24; $206 = 1 << $205; @@ -26597,7 +26560,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $232 = $$431352 >>> 3; $233 = (($$43) + -3)|0; $234 = $231&255; - $235 = (12032 + ($$421139)|0); + $235 = (12340 + ($$421139)|0); $236 = HEAP8[$235>>0]|0; $237 = $236&255; $238 = (((($0)) + 7040|0) + ($237)|0); @@ -27004,7 +26967,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { continue L46; } $495 = (($$2986) + -16)|0; - $496 = (12051 + ($495)|0); + $496 = (12359 + ($495)|0); $497 = HEAP8[$496>>0]|0; $498 = $497 << 24 >> 24; $499 = ($488>>>0)<($498>>>0); @@ -27041,7 +27004,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $513 = $$551364 >>> $$551258; $514 = (($$55) - ($$551258))|0; $515 = (($$531044) + -16)|0; - $516 = (12055 + ($515)|0); + $516 = (12363 + ($515)|0); $517 = HEAP8[$516>>0]|0; $518 = $517 << 24 >> 24; $519 = (($518) + ($512))|0; @@ -27953,7 +27916,7 @@ function _LoadTexture($0,$1) { $4 = HEAP32[$2>>2]|0; $5 = ($4|0)==(0|0); if ($5) { - _TraceLog(2,12059,$vararg_buffer); + _TraceLog(2,12367,$vararg_buffer); $$sroa$0$0 = 0; } else { ;HEAP32[$$byval_copy1>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$2+16>>2]|0; @@ -27986,7 +27949,7 @@ function _GetDefaultFont($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - ;HEAP32[$0>>2]=HEAP32[19000>>2]|0;HEAP32[$0+4>>2]=HEAP32[19000+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[19000+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[19000+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[19000+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[19000+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[19000+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[19000+28>>2]|0; + ;HEAP32[$0>>2]=HEAP32[19304>>2]|0;HEAP32[$0+4>>2]=HEAP32[19304+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[19304+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[19304+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[19304+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[19304+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[19304+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[19304+28>>2]|0; return; } function _GetCharIndex($0,$1) { @@ -28420,8 +28383,8 @@ function _FormatText($0,$varargs) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $1 = sp; HEAP32[$1>>2] = $varargs; - (_vsprintf(23407,$0,$1)|0); - STACKTOP = sp;return (23407|0); + (_vsprintf(23391,$0,$1)|0); + STACKTOP = sp;return (23391|0); } function _DrawFPS($0,$1) { $0 = $0|0; @@ -28431,7 +28394,7 @@ function _DrawFPS($0,$1) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $$byval_copy = sp; $2 = sp + 4|0; - $3 = HEAP32[5303]|0; + $3 = HEAP32[5379]|0; $4 = HEAP32[925]|0; $5 = ($3|0)<($4|0); if ($5) { @@ -28439,14 +28402,14 @@ function _DrawFPS($0,$1) { $$sink = $6; } else { $7 = (_GetFPS()|0); - HEAP32[5304] = $7; + HEAP32[5380] = $7; HEAP32[925] = $7; $$sink = 0; } - HEAP32[5303] = $$sink; - $8 = HEAP32[5304]|0; + HEAP32[5379] = $$sink; + $8 = HEAP32[5380]|0; HEAP32[$$byval_copy>>2] = $8; - (_FormatText(12088,$$byval_copy)|0); + (_FormatText(12396,$$byval_copy)|0); HEAP8[$2>>0] = 0; $9 = ((($2)) + 1|0); HEAP8[$9>>0] = -98; @@ -28455,7 +28418,7 @@ function _DrawFPS($0,$1) { $11 = ((($2)) + 3|0); HEAP8[$11>>0] = -1; ;HEAP8[$$byval_copy>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$2+3>>0]|0; - _DrawText(23407,$0,$1,20,$$byval_copy); + _DrawText(23391,$0,$1,20,$$byval_copy); STACKTOP = sp;return; } function _DrawGrid($0,$1) { @@ -28516,7 +28479,7 @@ function _LoadMesh($0,$1) { $2 = sp + 72|0; $3 = sp + 4|0; dest=$2; stop=dest+68|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); - $4 = (_IsFileExtension($1,12096)|0); + $4 = (_IsFileExtension($1,12404)|0); $5 = ($4|0)==(0); if (!($5)) { _LoadOBJ($3,$1); @@ -28525,7 +28488,7 @@ function _LoadMesh($0,$1) { $6 = HEAP32[$2>>2]|0; $7 = ($6|0)==(0); if ($7) { - _TraceLog(2,12101,$vararg_buffer); + _TraceLog(2,12409,$vararg_buffer); } else { _rlglLoadMesh($2,0); } @@ -28598,11 +28561,11 @@ function _LoadOBJ($0,$1) { $13 = sp + 344|0; $14 = sp + 332|0; dest=$$sroa$75; stop=dest+36|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); - $15 = (_fopen($1,12126)|0); + $15 = (_fopen($1,12434)|0); $16 = ($15|0)==(0|0); if ($16) { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,12129,$vararg_buffer); + _TraceLog(2,12437,$vararg_buffer); $$sroa$75$0$$sroa_idx = ((($0)) + 32|0); ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;HEAP32[$0+12>>2]=0|0;HEAP32[$0+16>>2]=0|0;HEAP32[$0+20>>2]=0|0;HEAP32[$0+24>>2]=0|0;HEAP32[$0+28>>2]=0|0; dest=$$sroa$75$0$$sroa_idx; src=$$sroa$75; stop=dest+36|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); @@ -28622,7 +28585,7 @@ function _LoadOBJ($0,$1) { L12: while(1) { L14: while(1) { HEAP32[$vararg_buffer1>>2] = $2; - (_fscanf($15,12163,$vararg_buffer1)|0); + (_fscanf($15,12471,$vararg_buffer1)|0); $19 = HEAP8[$2>>0]|0; $20 = $19 << 24 >> 24; switch ($20|0) { @@ -28649,7 +28612,7 @@ function _LoadOBJ($0,$1) { } } HEAP32[$vararg_buffer4>>2] = $2; - (_fscanf($15,12163,$vararg_buffer4)|0); + (_fscanf($15,12471,$vararg_buffer4)|0); $23 = HEAP8[$2>>0]|0; switch ($23<<24>>24) { case 116: { @@ -28714,19 +28677,19 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_buffer7>>2] = $1; $vararg_ptr10 = ((($vararg_buffer7)) + 4|0); HEAP32[$vararg_ptr10>>2] = $$0$ph379$lcssa386; - _TraceLog(3,12166,$vararg_buffer7); + _TraceLog(3,12474,$vararg_buffer7); HEAP32[$vararg_buffer11>>2] = $1; $vararg_ptr14 = ((($vararg_buffer11)) + 4|0); HEAP32[$vararg_ptr14>>2] = $$0345$ph372$lcssa389; - _TraceLog(3,12194,$vararg_buffer11); + _TraceLog(3,12502,$vararg_buffer11); HEAP32[$$byval_copy102>>2] = $1; $vararg_ptr18 = ((($$byval_copy102)) + 4|0); HEAP32[$vararg_ptr18>>2] = $$0344$ph376$lcssa388; - _TraceLog(3,12223,$$byval_copy102); + _TraceLog(3,12531,$$byval_copy102); HEAP32[$$byval_copy103>>2] = $1; $vararg_ptr22 = ((($$byval_copy103)) + 4|0); HEAP32[$vararg_ptr22>>2] = $$0346$ph$lcssa; - _TraceLog(3,12250,$$byval_copy103); + _TraceLog(3,12558,$$byval_copy103); $36 = ($$0$ph379$lcssa386*12)|0; $37 = (_malloc($36)|0); $38 = ($$0344$ph376$lcssa388|0)>(0); @@ -28758,7 +28721,7 @@ function _LoadOBJ($0,$1) { L36: while(1) { L38: while(1) { HEAP32[$vararg_buffer23>>2] = $2; - (_fscanf($15,12163,$vararg_buffer23)|0); + (_fscanf($15,12471,$vararg_buffer23)|0); $46 = HEAP8[$2>>0]|0; $47 = $46 << 24 >> 24; switch ($47|0) { @@ -28780,7 +28743,7 @@ function _LoadOBJ($0,$1) { } } HEAP32[$vararg_buffer26>>2] = $2; - (_fscanf($15,12163,$vararg_buffer26)|0); + (_fscanf($15,12471,$vararg_buffer26)|0); $50 = HEAP8[$2>>0]|0; switch ($50<<24>>24) { case 110: { @@ -28799,10 +28762,10 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_buffer29>>2] = $51; $vararg_ptr32 = ((($vararg_buffer29)) + 4|0); HEAP32[$vararg_ptr32>>2] = $52; - (_fscanf($15,12279,$vararg_buffer29)|0); + (_fscanf($15,12587,$vararg_buffer29)|0); $53 = (($$0353$ph367397) + 1)|0; HEAP32[$vararg_buffer33>>2] = $2; - (_fscanf($15,12163,$vararg_buffer33)|0); + (_fscanf($15,12471,$vararg_buffer33)|0); $54 = (_feof($15)|0); $55 = ($54|0)==(0); if ($55) { @@ -28819,10 +28782,10 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_ptr39>>2] = $57; $vararg_ptr40 = ((($vararg_buffer36)) + 8|0); HEAP32[$vararg_ptr40>>2] = $58; - (_fscanf($15,12293,$vararg_buffer36)|0); + (_fscanf($15,12601,$vararg_buffer36)|0); $59 = (($$0354$ph364398) + 1)|0; HEAP32[$vararg_buffer41>>2] = $2; - (_fscanf($15,12163,$vararg_buffer41)|0); + (_fscanf($15,12471,$vararg_buffer41)|0); $60 = (_feof($15)|0); $61 = ($60|0)==(0); if ($61) { @@ -28839,10 +28802,10 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_ptr47>>2] = $63; $vararg_ptr48 = ((($vararg_buffer44)) + 8|0); HEAP32[$vararg_ptr48>>2] = $64; - (_fscanf($15,12293,$vararg_buffer44)|0); + (_fscanf($15,12601,$vararg_buffer44)|0); $65 = (($$0355$ph400) + 1)|0; HEAP32[$vararg_buffer49>>2] = $2; - (_fscanf($15,12163,$vararg_buffer49)|0); + (_fscanf($15,12471,$vararg_buffer49)|0); $66 = (_feof($15)|0); $67 = ($66|0)==(0); if ($67) { @@ -28865,7 +28828,7 @@ function _LoadOBJ($0,$1) { $76 = ($$0344$ph376$lcssa388|0)==(0); if ($76) { HEAP32[$vararg_buffer52>>2] = $1; - _TraceLog(0,12302,$vararg_buffer52); + _TraceLog(0,12610,$vararg_buffer52); } $77 = ($$0345$ph372$lcssa389|0)==(0); $78 = $$0344$ph376$lcssa388 | $$0345$ph372$lcssa389; @@ -28905,7 +28868,7 @@ function _LoadOBJ($0,$1) { } L55: while(1) { HEAP32[$vararg_buffer55>>2] = $2; - (_fscanf($15,12163,$vararg_buffer55)|0); + (_fscanf($15,12471,$vararg_buffer55)|0); $106 = HEAP8[$2>>0]|0; $107 = $106 << 24 >> 24; switch ($107|0) { @@ -28933,7 +28896,7 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_ptr61>>2] = $80; $vararg_ptr62 = ((($vararg_buffer58)) + 8|0); HEAP32[$vararg_ptr62>>2] = $81; - (_fscanf($15,12373,$vararg_buffer58)|0); + (_fscanf($15,12681,$vararg_buffer58)|0); } else { if ($76) { HEAP32[$vararg_buffer63>>2] = $vararg_buffer11; @@ -28947,7 +28910,7 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_ptr69>>2] = $90; $vararg_ptr70 = ((($vararg_buffer63)) + 20|0); HEAP32[$vararg_ptr70>>2] = $91; - (_fscanf($15,12382,$vararg_buffer63)|0); + (_fscanf($15,12690,$vararg_buffer63)|0); break; } if ($77) { @@ -28962,7 +28925,7 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_ptr77>>2] = $94; $vararg_ptr78 = ((($vararg_buffer71)) + 20|0); HEAP32[$vararg_ptr78>>2] = $95; - (_fscanf($15,12400,$vararg_buffer71)|0); + (_fscanf($15,12708,$vararg_buffer71)|0); break; } else { HEAP32[$vararg_buffer79>>2] = $vararg_buffer11; @@ -28982,7 +28945,7 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_ptr88>>2] = $100; $vararg_ptr89 = ((($vararg_buffer79)) + 32|0); HEAP32[$vararg_ptr89>>2] = $101; - (_fscanf($15,12421,$vararg_buffer79)|0); + (_fscanf($15,12729,$vararg_buffer79)|0); break; } } @@ -29362,7 +29325,7 @@ function _LoadOBJ($0,$1) { _free($369); _free($370); HEAP32[$vararg_buffer90>>2] = $1; - _TraceLog(0,12448,$vararg_buffer90); + _TraceLog(0,12756,$vararg_buffer90); HEAP32[$0>>2] = $68; $$sroa$12$0$$sroa_idx244 = ((($0)) + 4|0); HEAP32[$$sroa$12$0$$sroa_idx244>>2] = 0; @@ -29441,7 +29404,7 @@ function _UnloadModel($0) { $1 = ((($0)) + 132|0); _memcpy(($$byval_copy|0),($1|0),132)|0; _UnloadMaterial($$byval_copy); - _TraceLog(0,12492,$vararg_buffer); + _TraceLog(0,12800,$vararg_buffer); STACKTOP = sp;return; } function _UnloadMaterial($0) { @@ -29586,7 +29549,7 @@ function _emscripten_GetProcAddress($0) { $10 = HEAP32[$2>>2]|0; (_strcpy($9,$10)|0); $11 = HEAP32[$3>>2]|0; - $12 = (_strstr($11,12550)|0); + $12 = (_strstr($11,12858)|0); HEAP32[$4>>2] = $12; $13 = HEAP32[$4>>2]|0; $14 = ($13|0)!=(0|0); @@ -29595,7 +29558,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$15>>0] = 0; } $16 = HEAP32[$3>>2]|0; - $17 = (_strstr($16,12554)|0); + $17 = (_strstr($16,12862)|0); HEAP32[$4>>2] = $17; $18 = HEAP32[$4>>2]|0; $19 = ($18|0)!=(0|0); @@ -29604,7 +29567,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$20>>0] = 0; } $21 = HEAP32[$3>>2]|0; - $22 = (_strstr($21,12558)|0); + $22 = (_strstr($21,12866)|0); HEAP32[$4>>2] = $22; $23 = HEAP32[$4>>2]|0; $24 = ($23|0)!=(0|0); @@ -29613,7 +29576,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$25>>0] = 0; } $26 = HEAP32[$3>>2]|0; - $27 = (_strstr($26,12562)|0); + $27 = (_strstr($26,12870)|0); HEAP32[$4>>2] = $27; $28 = HEAP32[$4>>2]|0; $29 = ($28|0)!=(0|0); @@ -29622,1210 +29585,1210 @@ function _emscripten_GetProcAddress($0) { HEAP8[$30>>0] = 0; } $31 = HEAP32[$3>>2]|0; - $32 = (_strcmp($31,12568)|0); + $32 = (_strcmp($31,12876)|0); $33 = ($32|0)!=(0); do { if ($33) { $34 = HEAP32[$3>>2]|0; - $35 = (_strcmp($34,12606)|0); + $35 = (_strcmp($34,12914)|0); $36 = ($35|0)!=(0); if (!($36)) { - HEAP32[$3>>2] = 12625; + HEAP32[$3>>2] = 12933; break; } $37 = HEAP32[$3>>2]|0; - $38 = (_strcmp($37,12638)|0); + $38 = (_strcmp($37,12946)|0); $39 = ($38|0)!=(0); if (!($39)) { - HEAP32[$3>>2] = 12659; + HEAP32[$3>>2] = 12967; break; } $40 = HEAP32[$3>>2]|0; - $41 = (_strcmp($40,12674)|0); + $41 = (_strcmp($40,12982)|0); $42 = ($41|0)!=(0); if (!($42)) { - HEAP32[$3>>2] = 12689; + HEAP32[$3>>2] = 12997; break; } $43 = HEAP32[$3>>2]|0; - $44 = (_strcmp($43,12704)|0); + $44 = (_strcmp($43,13012)|0); $45 = ($44|0)!=(0); if (!($45)) { - HEAP32[$3>>2] = 12719; + HEAP32[$3>>2] = 13027; } } else { - HEAP32[$3>>2] = 12590; + HEAP32[$3>>2] = 12898; } } while(0); $46 = HEAP32[$3>>2]|0; - $47 = (_strcmp($46,12734)|0); + $47 = (_strcmp($46,13042)|0); $48 = ($47|0)!=(0); do { if ($48) { $49 = HEAP32[$3>>2]|0; - $50 = (_strcmp($49,12748)|0); + $50 = (_strcmp($49,13056)|0); $51 = ($50|0)!=(0); if (!($51)) { HEAP32[$1>>2] = 3; break; } $52 = HEAP32[$3>>2]|0; - $53 = (_strcmp($52,12760)|0); + $53 = (_strcmp($52,13068)|0); $54 = ($53|0)!=(0); if (!($54)) { HEAP32[$1>>2] = 7; break; } $55 = HEAP32[$3>>2]|0; - $56 = (_strcmp($55,12774)|0); + $56 = (_strcmp($55,13082)|0); $57 = ($56|0)!=(0); if (!($57)) { HEAP32[$1>>2] = 8; break; } $58 = HEAP32[$3>>2]|0; - $59 = (_strcmp($58,12786)|0); + $59 = (_strcmp($58,13094)|0); $60 = ($59|0)!=(0); if (!($60)) { HEAP32[$1>>2] = 9; break; } $61 = HEAP32[$3>>2]|0; - $62 = (_strcmp($61,12800)|0); + $62 = (_strcmp($61,13108)|0); $63 = ($62|0)!=(0); if (!($63)) { HEAP32[$1>>2] = 10; break; } $64 = HEAP32[$3>>2]|0; - $65 = (_strcmp($64,12814)|0); + $65 = (_strcmp($64,13122)|0); $66 = ($65|0)!=(0); if (!($66)) { HEAP32[$1>>2] = 11; break; } $67 = HEAP32[$3>>2]|0; - $68 = (_strcmp($67,12831)|0); + $68 = (_strcmp($67,13139)|0); $69 = ($68|0)!=(0); if (!($69)) { HEAP32[$1>>2] = 1; break; } $70 = HEAP32[$3>>2]|0; - $71 = (_strcmp($70,12854)|0); + $71 = (_strcmp($70,13162)|0); $72 = ($71|0)!=(0); if (!($72)) { HEAP32[$1>>2] = 1; break; } $73 = HEAP32[$3>>2]|0; - $74 = (_strcmp($73,12880)|0); + $74 = (_strcmp($73,13188)|0); $75 = ($74|0)!=(0); if (!($75)) { HEAP32[$1>>2] = 2; break; } $76 = HEAP32[$3>>2]|0; - $77 = (_strcmp($76,12893)|0); + $77 = (_strcmp($76,13201)|0); $78 = ($77|0)!=(0); if (!($78)) { HEAP32[$1>>2] = 3; break; } $79 = HEAP32[$3>>2]|0; - $80 = (_strcmp($79,12909)|0); + $80 = (_strcmp($79,13217)|0); $81 = ($80|0)!=(0); if (!($81)) { HEAP32[$1>>2] = 1; break; } $82 = HEAP32[$3>>2]|0; - $83 = (_strcmp($82,12922)|0); + $83 = (_strcmp($82,13230)|0); $84 = ($83|0)!=(0); if (!($84)) { HEAP32[$1>>2] = 12; break; } $85 = HEAP32[$3>>2]|0; - $86 = (_strcmp($85,12936)|0); + $86 = (_strcmp($85,13244)|0); $87 = ($86|0)!=(0); if (!($87)) { HEAP32[$1>>2] = 2; break; } $88 = HEAP32[$3>>2]|0; - $89 = (_strcmp($88,12956)|0); + $89 = (_strcmp($88,13264)|0); $90 = ($89|0)!=(0); if (!($90)) { HEAP32[$1>>2] = 3; break; } $91 = HEAP32[$3>>2]|0; - $92 = (_strcmp($91,12976)|0); + $92 = (_strcmp($91,13284)|0); $93 = ($92|0)!=(0); if (!($93)) { HEAP32[$1>>2] = 4; break; } $94 = HEAP32[$3>>2]|0; - $95 = (_strcmp($94,12993)|0); + $95 = (_strcmp($94,13301)|0); $96 = ($95|0)!=(0); if (!($96)) { HEAP32[$1>>2] = 5; break; } $97 = HEAP32[$3>>2]|0; - $98 = (_strcmp($97,13010)|0); + $98 = (_strcmp($97,13318)|0); $99 = ($98|0)!=(0); if (!($99)) { HEAP32[$1>>2] = 4; break; } $100 = HEAP32[$3>>2]|0; - $101 = (_strcmp($100,13022)|0); + $101 = (_strcmp($100,13330)|0); $102 = ($101|0)!=(0); if (!($102)) { HEAP32[$1>>2] = 13; break; } $103 = HEAP32[$3>>2]|0; - $104 = (_strcmp($103,13035)|0); + $104 = (_strcmp($103,13343)|0); $105 = ($104|0)!=(0); if (!($105)) { HEAP32[$1>>2] = 14; break; } $106 = HEAP32[$3>>2]|0; - $107 = (_strcmp($106,13051)|0); + $107 = (_strcmp($106,13359)|0); $108 = ($107|0)!=(0); if (!($108)) { HEAP32[$1>>2] = 6; break; } $109 = HEAP32[$3>>2]|0; - $110 = (_strcmp($109,13074)|0); + $110 = (_strcmp($109,13382)|0); $111 = ($110|0)!=(0); if (!($111)) { HEAP32[$1>>2] = 2; break; } $112 = HEAP32[$3>>2]|0; - $113 = (_strcmp($112,13087)|0); + $113 = (_strcmp($112,13395)|0); $114 = ($113|0)!=(0); if (!($114)) { HEAP32[$1>>2] = 3; break; } $115 = HEAP32[$3>>2]|0; - $116 = (_strcmp($115,13103)|0); + $116 = (_strcmp($115,13411)|0); $117 = ($116|0)!=(0); if (!($117)) { HEAP32[$1>>2] = 5; break; } $118 = HEAP32[$3>>2]|0; - $119 = (_strcmp($118,13114)|0); + $119 = (_strcmp($118,13422)|0); $120 = ($119|0)!=(0); if (!($120)) { HEAP32[$1>>2] = 15; break; } $121 = HEAP32[$3>>2]|0; - $122 = (_strcmp($121,13133)|0); + $122 = (_strcmp($121,13441)|0); $123 = ($122|0)!=(0); if (!($123)) { HEAP32[$1>>2] = 16; break; } $124 = HEAP32[$3>>2]|0; - $125 = (_strcmp($124,13155)|0); + $125 = (_strcmp($124,13463)|0); $126 = ($125|0)!=(0); if (!($126)) { HEAP32[$1>>2] = 17; break; } $127 = HEAP32[$3>>2]|0; - $128 = (_strcmp($127,13174)|0); + $128 = (_strcmp($127,13482)|0); $129 = ($128|0)!=(0); if (!($129)) { HEAP32[$1>>2] = 7; break; } $130 = HEAP32[$3>>2]|0; - $131 = (_strcmp($130,13203)|0); + $131 = (_strcmp($130,13511)|0); $132 = ($131|0)!=(0); if (!($132)) { HEAP32[$1>>2] = 6; break; } $133 = HEAP32[$3>>2]|0; - $134 = (_strcmp($133,13220)|0); + $134 = (_strcmp($133,13528)|0); $135 = ($134|0)!=(0); if (!($135)) { HEAP32[$1>>2] = 8; break; } $136 = HEAP32[$3>>2]|0; - $137 = (_strcmp($136,13235)|0); + $137 = (_strcmp($136,13543)|0); $138 = ($137|0)!=(0); if (!($138)) { HEAP32[$1>>2] = 9; break; } $139 = HEAP32[$3>>2]|0; - $140 = (_strcmp($139,13250)|0); + $140 = (_strcmp($139,13558)|0); $141 = ($140|0)!=(0); if (!($141)) { HEAP32[$1>>2] = 1; break; } $142 = HEAP32[$3>>2]|0; - $143 = (_strcmp($142,13271)|0); + $143 = (_strcmp($142,13579)|0); $144 = ($143|0)!=(0); if (!($144)) { HEAP32[$1>>2] = 10; break; } $145 = HEAP32[$3>>2]|0; - $146 = (_strcmp($145,13291)|0); + $146 = (_strcmp($145,13599)|0); $147 = ($146|0)!=(0); if (!($147)) { HEAP32[$1>>2] = 11; break; } $148 = HEAP32[$3>>2]|0; - $149 = (_strcmp($148,13311)|0); + $149 = (_strcmp($148,13619)|0); $150 = ($149|0)!=(0); if (!($150)) { HEAP32[$1>>2] = 12; break; } $151 = HEAP32[$3>>2]|0; - $152 = (_strcmp($151,13337)|0); + $152 = (_strcmp($151,13645)|0); $153 = ($152|0)!=(0); if (!($153)) { HEAP32[$1>>2] = 2; break; } $154 = HEAP32[$3>>2]|0; - $155 = (_strcmp($154,13356)|0); + $155 = (_strcmp($154,13664)|0); $156 = ($155|0)!=(0); if (!($156)) { HEAP32[$1>>2] = 1; break; } $157 = HEAP32[$3>>2]|0; - $158 = (_strcmp($157,13368)|0); + $158 = (_strcmp($157,13676)|0); $159 = ($158|0)!=(0); if (!($159)) { HEAP32[$1>>2] = 3; break; } $160 = HEAP32[$3>>2]|0; - $161 = (_strcmp($160,13380)|0); + $161 = (_strcmp($160,13688)|0); $162 = ($161|0)!=(0); if (!($162)) { HEAP32[$1>>2] = 1; break; } $163 = HEAP32[$3>>2]|0; - $164 = (_strcmp($163,13392)|0); + $164 = (_strcmp($163,13700)|0); $165 = ($164|0)!=(0); if (!($165)) { HEAP32[$1>>2] = 1; break; } $166 = HEAP32[$3>>2]|0; - $167 = (_strcmp($166,13404)|0); + $167 = (_strcmp($166,13712)|0); $168 = ($167|0)!=(0); if (!($168)) { HEAP32[$1>>2] = 18; break; } $169 = HEAP32[$3>>2]|0; - $170 = (_strcmp($169,13416)|0); + $170 = (_strcmp($169,13724)|0); $171 = ($170|0)!=(0); if (!($171)) { HEAP32[$1>>2] = 13; break; } $172 = HEAP32[$3>>2]|0; - $173 = (_strcmp($172,13428)|0); + $173 = (_strcmp($172,13736)|0); $174 = ($173|0)!=(0); if (!($174)) { HEAP32[$1>>2] = 4; break; } $175 = HEAP32[$3>>2]|0; - $176 = (_strcmp($175,13440)|0); + $176 = (_strcmp($175,13748)|0); $177 = ($176|0)!=(0); if (!($177)) { HEAP32[$1>>2] = 2; break; } $178 = HEAP32[$3>>2]|0; - $179 = (_strcmp($178,13452)|0); + $179 = (_strcmp($178,13760)|0); $180 = ($179|0)!=(0); if (!($180)) { HEAP32[$1>>2] = 14; break; } $181 = HEAP32[$3>>2]|0; - $182 = (_strcmp($181,13465)|0); + $182 = (_strcmp($181,13773)|0); $183 = ($182|0)!=(0); if (!($183)) { HEAP32[$1>>2] = 15; break; } $184 = HEAP32[$3>>2]|0; - $185 = (_strcmp($184,13478)|0); + $185 = (_strcmp($184,13786)|0); $186 = ($185|0)!=(0); if (!($186)) { HEAP32[$1>>2] = 16; break; } $187 = HEAP32[$3>>2]|0; - $188 = (_strcmp($187,13491)|0); + $188 = (_strcmp($187,13799)|0); $189 = ($188|0)!=(0); if (!($189)) { HEAP32[$1>>2] = 17; break; } $190 = HEAP32[$3>>2]|0; - $191 = (_strcmp($190,13504)|0); + $191 = (_strcmp($190,13812)|0); $192 = ($191|0)!=(0); if (!($192)) { HEAP32[$1>>2] = 18; break; } $193 = HEAP32[$3>>2]|0; - $194 = (_strcmp($193,13517)|0); + $194 = (_strcmp($193,13825)|0); $195 = ($194|0)!=(0); if (!($195)) { HEAP32[$1>>2] = 19; break; } $196 = HEAP32[$3>>2]|0; - $197 = (_strcmp($196,13530)|0); + $197 = (_strcmp($196,13838)|0); $198 = ($197|0)!=(0); if (!($198)) { HEAP32[$1>>2] = 20; break; } $199 = HEAP32[$3>>2]|0; - $200 = (_strcmp($199,13543)|0); + $200 = (_strcmp($199,13851)|0); $201 = ($200|0)!=(0); if (!($201)) { HEAP32[$1>>2] = 21; break; } $202 = HEAP32[$3>>2]|0; - $203 = (_strcmp($202,13556)|0); + $203 = (_strcmp($202,13864)|0); $204 = ($203|0)!=(0); if (!($204)) { HEAP32[$1>>2] = 5; break; } $205 = HEAP32[$3>>2]|0; - $206 = (_strcmp($205,13575)|0); + $206 = (_strcmp($205,13883)|0); $207 = ($206|0)!=(0); if (!($207)) { HEAP32[$1>>2] = 6; break; } $208 = HEAP32[$3>>2]|0; - $209 = (_strcmp($208,13594)|0); + $209 = (_strcmp($208,13902)|0); $210 = ($209|0)!=(0); if (!($210)) { HEAP32[$1>>2] = 7; break; } $211 = HEAP32[$3>>2]|0; - $212 = (_strcmp($211,13613)|0); + $212 = (_strcmp($211,13921)|0); $213 = ($212|0)!=(0); if (!($213)) { HEAP32[$1>>2] = 19; break; } $214 = HEAP32[$3>>2]|0; - $215 = (_strcmp($214,13626)|0); + $215 = (_strcmp($214,13934)|0); $216 = ($215|0)!=(0); if (!($216)) { HEAP32[$1>>2] = 20; break; } $217 = HEAP32[$3>>2]|0; - $218 = (_strcmp($217,13644)|0); + $218 = (_strcmp($217,13952)|0); $219 = ($218|0)!=(0); if (!($219)) { HEAP32[$1>>2] = 21; break; } $220 = HEAP32[$3>>2]|0; - $221 = (_strcmp($220,13662)|0); + $221 = (_strcmp($220,13970)|0); $222 = ($221|0)!=(0); if (!($222)) { HEAP32[$1>>2] = 22; break; } $223 = HEAP32[$3>>2]|0; - $224 = (_strcmp($223,13680)|0); + $224 = (_strcmp($223,13988)|0); $225 = ($224|0)!=(0); if (!($225)) { HEAP32[$1>>2] = 23; break; } $226 = HEAP32[$3>>2]|0; - $227 = (_strcmp($226,13698)|0); + $227 = (_strcmp($226,14006)|0); $228 = ($227|0)!=(0); if (!($228)) { HEAP32[$1>>2] = 2; break; } $229 = HEAP32[$3>>2]|0; - $230 = (_strcmp($229,13718)|0); + $230 = (_strcmp($229,14026)|0); $231 = ($230|0)!=(0); if (!($231)) { HEAP32[$1>>2] = 3; break; } $232 = HEAP32[$3>>2]|0; - $233 = (_strcmp($232,12659)|0); + $233 = (_strcmp($232,12967)|0); $234 = ($233|0)!=(0); if (!($234)) { HEAP32[$1>>2] = 7; break; } $235 = HEAP32[$3>>2]|0; - $236 = (_strcmp($235,13736)|0); + $236 = (_strcmp($235,14044)|0); $237 = ($236|0)!=(0); if (!($237)) { HEAP32[$1>>2] = 1; break; } $238 = HEAP32[$3>>2]|0; - $239 = (_strcmp($238,13751)|0); + $239 = (_strcmp($238,14059)|0); $240 = ($239|0)!=(0); if (!($240)) { HEAP32[$1>>2] = 8; break; } $241 = HEAP32[$3>>2]|0; - $242 = (_strcmp($241,13772)|0); + $242 = (_strcmp($241,14080)|0); $243 = ($242|0)!=(0); if (!($243)) { HEAP32[$1>>2] = 9; break; } $244 = HEAP32[$3>>2]|0; - $245 = (_strcmp($244,13787)|0); + $245 = (_strcmp($244,14095)|0); $246 = ($245|0)!=(0); if (!($246)) { HEAP32[$1>>2] = 10; break; } $247 = HEAP32[$3>>2]|0; - $248 = (_strcmp($247,13805)|0); + $248 = (_strcmp($247,14113)|0); $249 = ($248|0)!=(0); if (!($249)) { HEAP32[$1>>2] = 2; break; } $250 = HEAP32[$3>>2]|0; - $251 = (_strcmp($250,13821)|0); + $251 = (_strcmp($250,14129)|0); $252 = ($251|0)!=(0); if (!($252)) { HEAP32[$1>>2] = 11; break; } $253 = HEAP32[$3>>2]|0; - $254 = (_strcmp($253,13840)|0); + $254 = (_strcmp($253,14148)|0); $255 = ($254|0)!=(0); if (!($255)) { HEAP32[$1>>2] = 22; break; } $256 = HEAP32[$3>>2]|0; - $257 = (_strcmp($256,13854)|0); + $257 = (_strcmp($256,14162)|0); $258 = ($257|0)!=(0); if (!($258)) { HEAP32[$1>>2] = 23; break; } $259 = HEAP32[$3>>2]|0; - $260 = (_strcmp($259,13869)|0); + $260 = (_strcmp($259,14177)|0); $261 = ($260|0)!=(0); if (!($261)) { HEAP32[$1>>2] = 8; break; } $262 = HEAP32[$3>>2]|0; - $263 = (_strcmp($262,12590)|0); + $263 = (_strcmp($262,12898)|0); $264 = ($263|0)!=(0); if (!($264)) { HEAP32[$1>>2] = 1; break; } $265 = HEAP32[$3>>2]|0; - $266 = (_strcmp($265,13880)|0); + $266 = (_strcmp($265,14188)|0); $267 = ($266|0)!=(0); if (!($267)) { HEAP32[$1>>2] = 3; break; } $268 = HEAP32[$3>>2]|0; - $269 = (_strcmp($268,12689)|0); + $269 = (_strcmp($268,12997)|0); $270 = ($269|0)!=(0); if (!($270)) { HEAP32[$1>>2] = 24; break; } $271 = HEAP32[$3>>2]|0; - $272 = (_strcmp($271,12719)|0); + $272 = (_strcmp($271,13027)|0); $273 = ($272|0)!=(0); if (!($273)) { HEAP32[$1>>2] = 25; break; } $274 = HEAP32[$3>>2]|0; - $275 = (_strcmp($274,13896)|0); + $275 = (_strcmp($274,14204)|0); $276 = ($275|0)!=(0); if (!($276)) { HEAP32[$1>>2] = 12; break; } $277 = HEAP32[$3>>2]|0; - $278 = (_strcmp($277,13923)|0); + $278 = (_strcmp($277,14231)|0); $279 = ($278|0)!=(0); if (!($279)) { HEAP32[$1>>2] = 4; break; } $280 = HEAP32[$3>>2]|0; - $281 = (_strcmp($280,13937)|0); + $281 = (_strcmp($280,14245)|0); $282 = ($281|0)!=(0); if (!($282)) { HEAP32[$1>>2] = 13; break; } $283 = HEAP32[$3>>2]|0; - $284 = (_strcmp($283,12625)|0); + $284 = (_strcmp($283,12933)|0); $285 = ($284|0)!=(0); if (!($285)) { HEAP32[$1>>2] = 5; break; } $286 = HEAP32[$3>>2]|0; - $287 = (_strcmp($286,13957)|0); + $287 = (_strcmp($286,14265)|0); $288 = ($287|0)!=(0); if (!($288)) { HEAP32[$1>>2] = 6; break; } $289 = HEAP32[$3>>2]|0; - $290 = (_strcmp($289,13975)|0); + $290 = (_strcmp($289,14283)|0); $291 = ($290|0)!=(0); if (!($291)) { HEAP32[$1>>2] = 9; break; } $292 = HEAP32[$3>>2]|0; - $293 = (_strcmp($292,13987)|0); + $293 = (_strcmp($292,14295)|0); $294 = ($293|0)!=(0); if (!($294)) { HEAP32[$1>>2] = 24; break; } $295 = HEAP32[$3>>2]|0; - $296 = (_strcmp($295,14008)|0); + $296 = (_strcmp($295,14316)|0); $297 = ($296|0)!=(0); if (!($297)) { HEAP32[$1>>2] = 26; break; } $298 = HEAP32[$3>>2]|0; - $299 = (_strcmp($298,14026)|0); + $299 = (_strcmp($298,14334)|0); $300 = ($299|0)!=(0); if (!($300)) { HEAP32[$1>>2] = 27; break; } $301 = HEAP32[$3>>2]|0; - $302 = (_strcmp($301,14044)|0); + $302 = (_strcmp($301,14352)|0); $303 = ($302|0)!=(0); if (!($303)) { HEAP32[$1>>2] = 28; break; } $304 = HEAP32[$3>>2]|0; - $305 = (_strcmp($304,14065)|0); + $305 = (_strcmp($304,14373)|0); $306 = ($305|0)!=(0); if (!($306)) { HEAP32[$1>>2] = 14; break; } $307 = HEAP32[$3>>2]|0; - $308 = (_strcmp($307,14091)|0); + $308 = (_strcmp($307,14399)|0); $309 = ($308|0)!=(0); if (!($309)) { HEAP32[$1>>2] = 3; break; } $310 = HEAP32[$3>>2]|0; - $311 = (_strcmp($310,14114)|0); + $311 = (_strcmp($310,14422)|0); $312 = ($311|0)!=(0); if (!($312)) { HEAP32[$1>>2] = 15; break; } $313 = HEAP32[$3>>2]|0; - $314 = (_strcmp($313,14152)|0); + $314 = (_strcmp($313,14460)|0); $315 = ($314|0)!=(0); if (!($315)) { HEAP32[$1>>2] = 10; break; } $316 = HEAP32[$3>>2]|0; - $317 = (_strcmp($316,14168)|0); + $317 = (_strcmp($316,14476)|0); $318 = ($317|0)!=(0); if (!($318)) { HEAP32[$1>>2] = 7; break; } $319 = HEAP32[$3>>2]|0; - $320 = (_strcmp($319,14183)|0); + $320 = (_strcmp($319,14491)|0); $321 = ($320|0)!=(0); if (!($321)) { HEAP32[$1>>2] = 25; break; } $322 = HEAP32[$3>>2]|0; - $323 = (_strcmp($322,14206)|0); + $323 = (_strcmp($322,14514)|0); $324 = ($323|0)!=(0); if (!($324)) { HEAP32[$1>>2] = 16; break; } $325 = HEAP32[$3>>2]|0; - $326 = (_strcmp($325,14219)|0); + $326 = (_strcmp($325,14527)|0); $327 = ($326|0)!=(0); if (!($327)) { HEAP32[$1>>2] = 29; break; } $328 = HEAP32[$3>>2]|0; - $329 = (_strcmp($328,14233)|0); + $329 = (_strcmp($328,14541)|0); $330 = ($329|0)!=(0); if (!($330)) { HEAP32[$1>>2] = 30; break; } $331 = HEAP32[$3>>2]|0; - $332 = (_strcmp($331,14247)|0); + $332 = (_strcmp($331,14555)|0); $333 = ($332|0)!=(0); if (!($333)) { HEAP32[$1>>2] = 1; break; } $334 = HEAP32[$3>>2]|0; - $335 = (_strcmp($334,14267)|0); + $335 = (_strcmp($334,14575)|0); $336 = ($335|0)!=(0); if (!($336)) { HEAP32[$1>>2] = 8; break; } $337 = HEAP32[$3>>2]|0; - $338 = (_strcmp($337,14287)|0); + $338 = (_strcmp($337,14595)|0); $339 = ($338|0)!=(0); if (!($339)) { HEAP32[$1>>2] = 17; break; } $340 = HEAP32[$3>>2]|0; - $341 = (_strcmp($340,14303)|0); + $341 = (_strcmp($340,14611)|0); $342 = ($341|0)!=(0); if (!($342)) { HEAP32[$1>>2] = 18; break; } $343 = HEAP32[$3>>2]|0; - $344 = (_strcmp($343,14321)|0); + $344 = (_strcmp($343,14629)|0); $345 = ($344|0)!=(0); if (!($345)) { HEAP32[$1>>2] = 26; break; } $346 = HEAP32[$3>>2]|0; - $347 = (_strcmp($346,14337)|0); + $347 = (_strcmp($346,14645)|0); $348 = ($347|0)!=(0); if (!($348)) { HEAP32[$1>>2] = 19; break; } $349 = HEAP32[$3>>2]|0; - $350 = (_strcmp($349,14352)|0); + $350 = (_strcmp($349,14660)|0); $351 = ($350|0)!=(0); if (!($351)) { HEAP32[$1>>2] = 9; break; } $352 = HEAP32[$3>>2]|0; - $353 = (_strcmp($352,14374)|0); + $353 = (_strcmp($352,14682)|0); $354 = ($353|0)!=(0); if (!($354)) { HEAP32[$1>>2] = 31; break; } $355 = HEAP32[$3>>2]|0; - $356 = (_strcmp($355,14392)|0); + $356 = (_strcmp($355,14700)|0); $357 = ($356|0)!=(0); if (!($357)) { HEAP32[$1>>2] = 32; break; } $358 = HEAP32[$3>>2]|0; - $359 = (_strcmp($358,14413)|0); + $359 = (_strcmp($358,14721)|0); $360 = ($359|0)!=(0); if (!($360)) { HEAP32[$1>>2] = 10; break; } $361 = HEAP32[$3>>2]|0; - $362 = (_strcmp($361,14431)|0); + $362 = (_strcmp($361,14739)|0); $363 = ($362|0)!=(0); if (!($363)) { HEAP32[$1>>2] = 11; break; } $364 = HEAP32[$3>>2]|0; - $365 = (_strcmp($364,14444)|0); + $365 = (_strcmp($364,14752)|0); $366 = ($365|0)!=(0); if (!($366)) { HEAP32[$1>>2] = 2; break; } $367 = HEAP32[$3>>2]|0; - $368 = (_strcmp($367,14459)|0); + $368 = (_strcmp($367,14767)|0); $369 = ($368|0)!=(0); if (!($369)) { HEAP32[$1>>2] = 12; break; } $370 = HEAP32[$3>>2]|0; - $371 = (_strcmp($370,14473)|0); + $371 = (_strcmp($370,14781)|0); $372 = ($371|0)!=(0); if (!($372)) { HEAP32[$1>>2] = 1; break; } $373 = HEAP32[$3>>2]|0; - $374 = (_strcmp($373,14483)|0); + $374 = (_strcmp($373,14791)|0); $375 = ($374|0)!=(0); if (!($375)) { HEAP32[$1>>2] = 1; break; } $376 = HEAP32[$3>>2]|0; - $377 = (_strcmp($376,14493)|0); + $377 = (_strcmp($376,14801)|0); $378 = ($377|0)!=(0); if (!($378)) { HEAP32[$1>>2] = 2; break; } $379 = HEAP32[$3>>2]|0; - $380 = (_strcmp($379,14515)|0); + $380 = (_strcmp($379,14823)|0); $381 = ($380|0)!=(0); if (!($381)) { HEAP32[$1>>2] = 13; break; } $382 = HEAP32[$3>>2]|0; - $383 = (_strcmp($382,14541)|0); + $383 = (_strcmp($382,14849)|0); $384 = ($383|0)!=(0); if (!($384)) { HEAP32[$1>>2] = 14; break; } $385 = HEAP32[$3>>2]|0; - $386 = (_strcmp($385,14568)|0); + $386 = (_strcmp($385,14876)|0); $387 = ($386|0)!=(0); if (!($387)) { HEAP32[$1>>2] = 27; break; } $388 = HEAP32[$3>>2]|0; - $389 = (_strcmp($388,14581)|0); + $389 = (_strcmp($388,14889)|0); $390 = ($389|0)!=(0); if (!($390)) { HEAP32[$1>>2] = 20; break; } $391 = HEAP32[$3>>2]|0; - $392 = (_strcmp($391,14596)|0); + $392 = (_strcmp($391,14904)|0); $393 = ($392|0)!=(0); if (!($393)) { HEAP32[$1>>2] = 4; break; } $394 = HEAP32[$3>>2]|0; - $395 = (_strcmp($394,14611)|0); + $395 = (_strcmp($394,14919)|0); $396 = ($395|0)!=(0); if (!($396)) { HEAP32[$1>>2] = 3; break; } $397 = HEAP32[$3>>2]|0; - $398 = (_strcmp($397,14635)|0); + $398 = (_strcmp($397,14943)|0); $399 = ($398|0)!=(0); if (!($399)) { HEAP32[$1>>2] = 2; break; } $400 = HEAP32[$3>>2]|0; - $401 = (_strcmp($400,14646)|0); + $401 = (_strcmp($400,14954)|0); $402 = ($401|0)!=(0); if (!($402)) { HEAP32[$1>>2] = 33; break; } $403 = HEAP32[$3>>2]|0; - $404 = (_strcmp($403,14668)|0); + $404 = (_strcmp($403,14976)|0); $405 = ($404|0)!=(0); if (!($405)) { HEAP32[$1>>2] = 21; break; } $406 = HEAP32[$3>>2]|0; - $407 = (_strcmp($406,14690)|0); + $407 = (_strcmp($406,14998)|0); $408 = ($407|0)!=(0); if (!($408)) { HEAP32[$1>>2] = 5; break; } $409 = HEAP32[$3>>2]|0; - $410 = (_strcmp($409,14714)|0); + $410 = (_strcmp($409,15022)|0); $411 = ($410|0)!=(0); if (!($411)) { HEAP32[$1>>2] = 4; break; } $412 = HEAP32[$3>>2]|0; - $413 = (_strcmp($412,14723)|0); + $413 = (_strcmp($412,15031)|0); $414 = ($413|0)!=(0); if (!($414)) { HEAP32[$1>>2] = 5; break; } $415 = HEAP32[$3>>2]|0; - $416 = (_strcmp($415,14731)|0); + $416 = (_strcmp($415,15039)|0); $417 = ($416|0)!=(0); if (!($417)) { HEAP32[$1>>2] = 1; break; } $418 = HEAP32[$3>>2]|0; - $419 = (_strcmp($418,14744)|0); + $419 = (_strcmp($418,15052)|0); $420 = ($419|0)!=(0); if (!($420)) { HEAP32[$1>>2] = 2; break; } $421 = HEAP32[$3>>2]|0; - $422 = (_strcmp($421,14758)|0); + $422 = (_strcmp($421,15066)|0); $423 = ($422|0)!=(0); if (!($423)) { HEAP32[$1>>2] = 15; break; } $424 = HEAP32[$3>>2]|0; - $425 = (_strcmp($424,14770)|0); + $425 = (_strcmp($424,15078)|0); $426 = ($425|0)!=(0); if (!($426)) { HEAP32[$1>>2] = 16; break; } $427 = HEAP32[$3>>2]|0; - $428 = (_strcmp($427,14779)|0); + $428 = (_strcmp($427,15087)|0); $429 = ($428|0)!=(0); if (!($429)) { HEAP32[$1>>2] = 17; break; } $430 = HEAP32[$3>>2]|0; - $431 = (_strcmp($430,14789)|0); + $431 = (_strcmp($430,15097)|0); $432 = ($431|0)!=(0); if (!($432)) { HEAP32[$1>>2] = 18; break; } $433 = HEAP32[$3>>2]|0; - $434 = (_strcmp($433,14801)|0); + $434 = (_strcmp($433,15109)|0); $435 = ($434|0)!=(0); if (!($435)) { HEAP32[$1>>2] = 19; break; } $436 = HEAP32[$3>>2]|0; - $437 = (_strcmp($436,14812)|0); + $437 = (_strcmp($436,15120)|0); $438 = ($437|0)!=(0); if (!($438)) { HEAP32[$1>>2] = 20; break; } $439 = HEAP32[$3>>2]|0; - $440 = (_strcmp($439,14820)|0); + $440 = (_strcmp($439,15128)|0); $441 = ($440|0)!=(0); if (!($441)) { HEAP32[$1>>2] = 3; break; } $442 = HEAP32[$3>>2]|0; - $443 = (_strcmp($442,14832)|0); + $443 = (_strcmp($442,15140)|0); $444 = ($443|0)!=(0); if (!($444)) { HEAP32[$1>>2] = 21; break; } $445 = HEAP32[$3>>2]|0; - $446 = (_strcmp($445,14847)|0); + $446 = (_strcmp($445,15155)|0); $447 = ($446|0)!=(0); if (!($447)) { HEAP32[$1>>2] = 22; break; } $448 = HEAP32[$3>>2]|0; - $449 = (_strcmp($448,14859)|0); + $449 = (_strcmp($448,15167)|0); $450 = ($449|0)!=(0); if (!($450)) { HEAP32[$1>>2] = 23; break; } $451 = HEAP32[$3>>2]|0; - $452 = (_strcmp($451,14873)|0); + $452 = (_strcmp($451,15181)|0); $453 = ($452|0)!=(0); if (!($453)) { HEAP32[$1>>2] = 11; break; } $454 = HEAP32[$3>>2]|0; - $455 = (_strcmp($454,14898)|0); + $455 = (_strcmp($454,15206)|0); $456 = ($455|0)!=(0); if (!($456)) { HEAP32[$1>>2] = 24; break; } $457 = HEAP32[$3>>2]|0; - $458 = (_strcmp($457,14915)|0); + $458 = (_strcmp($457,15223)|0); $459 = ($458|0)!=(0); if (!($459)) { HEAP32[$1>>2] = 25; break; } $460 = HEAP32[$3>>2]|0; - $461 = (_strcmp($460,14931)|0); + $461 = (_strcmp($460,15239)|0); $462 = ($461|0)!=(0); if (!($462)) { HEAP32[$1>>2] = 26; break; } $463 = HEAP32[$3>>2]|0; - $464 = (_strcmp($463,14947)|0); + $464 = (_strcmp($463,15255)|0); $465 = ($464|0)!=(0); if (!($465)) { HEAP32[$1>>2] = 12; break; } $466 = HEAP32[$3>>2]|0; - $467 = (_strcmp($466,14959)|0); + $467 = (_strcmp($466,15267)|0); $468 = ($467|0)!=(0); if (!($468)) { HEAP32[$1>>2] = 34; break; } $469 = HEAP32[$3>>2]|0; - $470 = (_strcmp($469,14971)|0); + $470 = (_strcmp($469,15279)|0); $471 = ($470|0)!=(0); if (!($471)) { HEAP32[$1>>2] = 35; break; } $472 = HEAP32[$3>>2]|0; - $473 = (_strcmp($472,14995)|0); + $473 = (_strcmp($472,15303)|0); $474 = ($473|0)!=(0); if (!($474)) { HEAP32[$1>>2] = 1; break; } $475 = HEAP32[$3>>2]|0; - $476 = (_strcmp($475,15008)|0); + $476 = (_strcmp($475,15316)|0); $477 = ($476|0)!=(0); if (!($477)) { HEAP32[$1>>2] = 2; break; } $478 = HEAP32[$3>>2]|0; - $479 = (_strcmp($478,15022)|0); + $479 = (_strcmp($478,15330)|0); $480 = ($479|0)!=(0); if (!($480)) { HEAP32[$1>>2] = 36; break; } $481 = HEAP32[$3>>2]|0; - $482 = (_strcmp($481,15044)|0); + $482 = (_strcmp($481,15352)|0); $483 = ($482|0)!=(0); if (!($483)) { HEAP32[$1>>2] = 37; break; } $484 = HEAP32[$3>>2]|0; - $485 = (_strcmp($484,15051)|0); + $485 = (_strcmp($484,15359)|0); $486 = ($485|0)!=(0); if (!($486)) { HEAP32[$1>>2] = 3; break; } $487 = HEAP32[$3>>2]|0; - $488 = (_strcmp($487,15067)|0); + $488 = (_strcmp($487,15375)|0); $489 = ($488|0)!=(0); if (!($489)) { HEAP32[$1>>2] = 2; break; } $490 = HEAP32[$3>>2]|0; - $491 = (_strcmp($490,15084)|0); + $491 = (_strcmp($490,15392)|0); $492 = ($491|0)!=(0); if (!($492)) { HEAP32[$1>>2] = 1; break; } $493 = HEAP32[$3>>2]|0; - $494 = (_strcmp($493,15101)|0); + $494 = (_strcmp($493,15409)|0); $495 = ($494|0)!=(0); if (!($495)) { HEAP32[$1>>2] = 28; break; } $496 = HEAP32[$3>>2]|0; - $497 = (_strcmp($496,15117)|0); + $497 = (_strcmp($496,15425)|0); $498 = ($497|0)!=(0); if (!($498)) { HEAP32[$1>>2] = 1; break; } $499 = HEAP32[$3>>2]|0; - $500 = (_strcmp($499,15133)|0); + $500 = (_strcmp($499,15441)|0); $501 = ($500|0)!=(0); if (!($501)) { HEAP32[$1>>2] = 4; break; } $502 = HEAP32[$3>>2]|0; - $503 = (_strcmp($502,15150)|0); + $503 = (_strcmp($502,15458)|0); $504 = ($503|0)!=(0); if (!($504)) { HEAP32[$1>>2] = 29; break; } $505 = HEAP32[$3>>2]|0; - $506 = (_strcmp($505,15164)|0); + $506 = (_strcmp($505,15472)|0); $507 = ($506|0)!=(0); if (!($507)) { HEAP32[$1>>2] = 30; break; } $508 = HEAP32[$3>>2]|0; - $509 = (_strcmp($508,15176)|0); + $509 = (_strcmp($508,15484)|0); $510 = ($509|0)!=(0); if (!($510)) { HEAP32[$1>>2] = 22; break; } $511 = HEAP32[$3>>2]|0; - $512 = (_strcmp($511,15187)|0); + $512 = (_strcmp($511,15495)|0); $513 = ($512|0)!=(0); if (!($513)) { HEAP32[$1>>2] = 2; break; } $514 = HEAP32[$3>>2]|0; - $515 = (_strcmp($514,15200)|0); + $515 = (_strcmp($514,15508)|0); $516 = ($515|0)!=(0); if (!($516)) { HEAP32[$1>>2] = 23; break; } $517 = HEAP32[$3>>2]|0; - $518 = (_strcmp($517,15210)|0); + $518 = (_strcmp($517,15518)|0); $519 = ($518|0)!=(0); if (!($519)) { HEAP32[$1>>2] = 2; break; } $520 = HEAP32[$3>>2]|0; - $521 = (_strcmp($520,15227)|0); + $521 = (_strcmp($520,15535)|0); $522 = ($521|0)!=(0); if (!($522)) { HEAP32[$1>>2] = 24; break; } $523 = HEAP32[$3>>2]|0; - $524 = (_strcmp($523,15239)|0); + $524 = (_strcmp($523,15547)|0); $525 = ($524|0)!=(0); if (!($525)) { HEAP32[$1>>2] = 25; break; } $526 = HEAP32[$3>>2]|0; - $527 = (_strcmp($526,15261)|0); + $527 = (_strcmp($526,15569)|0); $528 = ($527|0)!=(0); if (!($528)) { HEAP32[$1>>2] = 26; break; } $529 = HEAP32[$3>>2]|0; - $530 = (_strcmp($529,15281)|0); + $530 = (_strcmp($529,15589)|0); $531 = ($530|0)!=(0); if (!($531)) { HEAP32[$1>>2] = 3; break; } $532 = HEAP32[$3>>2]|0; - $533 = (_strcmp($532,15294)|0); + $533 = (_strcmp($532,15602)|0); $534 = ($533|0)!=(0); if (!($534)) { HEAP32[$1>>2] = 27; break; } $535 = HEAP32[$3>>2]|0; - $536 = (_strcmp($535,15316)|0); + $536 = (_strcmp($535,15624)|0); $537 = ($536|0)!=(0); if (!($537)) { HEAP32[$1>>2] = 28; break; } $538 = HEAP32[$3>>2]|0; - $539 = (_strcmp($538,15336)|0); + $539 = (_strcmp($538,15644)|0); $540 = ($539|0)!=(0); if (!($540)) { HEAP32[$1>>2] = 2; break; } $541 = HEAP32[$3>>2]|0; - $542 = (_strcmp($541,15353)|0); + $542 = (_strcmp($541,15661)|0); $543 = ($542|0)!=(0); if (!($543)) { HEAP32[$1>>2] = 2; break; } $544 = HEAP32[$3>>2]|0; - $545 = (_strcmp($544,15370)|0); + $545 = (_strcmp($544,15678)|0); $546 = ($545|0)!=(0); if (!($546)) { HEAP32[$1>>2] = 3; break; } $547 = HEAP32[$3>>2]|0; - $548 = (_strcmp($547,15390)|0); + $548 = (_strcmp($547,15698)|0); $549 = ($548|0)!=(0); if ($549) { $550 = HEAP32[$2>>2]|0; @@ -30847,7 +30810,7 @@ function _emscripten_GetProcAddress($0) { function _emscripten_get_global_libc() { var label = 0, sp = 0; sp = STACKTOP; - return (21220|0); + return (21524|0); } function ___stdio_close($0) { $0 = $0|0; @@ -31304,7 +31267,7 @@ function ___intscan($0,$1,$2,$3,$4) { $48 = (___shgetc($0)|0); $50 = $48; } - $49 = ((15507) + ($50)|0); + $49 = ((15815) + ($50)|0); $51 = HEAP8[$49>>0]|0; $52 = ($51&255)>(15); if ($52) { @@ -31336,7 +31299,7 @@ function ___intscan($0,$1,$2,$3,$4) { } } else { $$166 = $28 ? 10 : $1; - $60 = ((15507) + ($$0159)|0); + $60 = ((15815) + ($$0159)|0); $61 = HEAP8[$60>>0]|0; $62 = $61&255; $63 = ($62>>>0)<($$166>>>0); @@ -31472,10 +31435,10 @@ function ___intscan($0,$1,$2,$3,$4) { $126 = ($$1165168*23)|0; $127 = $126 >>> 5; $128 = $127 & 7; - $129 = (15763 + ($128)|0); + $129 = (16071 + ($128)|0); $130 = HEAP8[$129>>0]|0; $131 = $130 << 24 >> 24; - $132 = ((15507) + ($$1160169)|0); + $132 = ((15815) + ($$1160169)|0); $133 = HEAP8[$132>>0]|0; $134 = $133&255; $135 = ($134>>>0)<($$1165168>>>0); @@ -31497,7 +31460,7 @@ function ___intscan($0,$1,$2,$3,$4) { $145 = (___shgetc($0)|0); $$4163$be = $145; } - $146 = ((15507) + ($$4163$be)|0); + $146 = ((15815) + ($$4163$be)|0); $147 = HEAP8[$146>>0]|0; $148 = $147&255; $149 = ($148>>>0)<($$1165168>>>0); @@ -31548,7 +31511,7 @@ function ___intscan($0,$1,$2,$3,$4) { $177 = (___shgetc($0)|0); $$5$be = $177; } - $178 = ((15507) + ($$5$be)|0); + $178 = ((15815) + ($$5$be)|0); $179 = HEAP8[$178>>0]|0; $180 = $179&255; $181 = ($180>>>0)>=($$1165168>>>0); @@ -31567,7 +31530,7 @@ function ___intscan($0,$1,$2,$3,$4) { } } } - $122 = ((15507) + ($$1160169)|0); + $122 = ((15815) + ($$1160169)|0); $123 = HEAP8[$122>>0]|0; $124 = $123&255; $125 = ($124>>>0)<($$1165168>>>0); @@ -31589,7 +31552,7 @@ function ___intscan($0,$1,$2,$3,$4) { $196 = (___shgetc($0)|0); $$6$be = $196; } - $197 = ((15507) + ($$6$be)|0); + $197 = ((15815) + ($$6$be)|0); $198 = HEAP8[$197>>0]|0; $199 = $198&255; $200 = ($199>>>0)<($$1165168>>>0); @@ -31651,7 +31614,7 @@ function ___intscan($0,$1,$2,$3,$4) { $233 = (___shgetc($0)|0); $$7$be = $233; } - $234 = ((15507) + ($$7$be)|0); + $234 = ((15815) + ($$7$be)|0); $235 = HEAP8[$234>>0]|0; $236 = $235&255; $237 = ($236>>>0)<($$1165168>>>0); @@ -31670,7 +31633,7 @@ function ___intscan($0,$1,$2,$3,$4) { } } while(0); if ((label|0) == 72) { - $238 = ((15507) + ($$8)|0); + $238 = ((15815) + ($$8)|0); $239 = HEAP8[$238>>0]|0; $240 = $239&255; $241 = ($240>>>0)<($$1165167>>>0); @@ -31689,7 +31652,7 @@ function ___intscan($0,$1,$2,$3,$4) { $248 = (___shgetc($0)|0); $$9$be = $248; } - $249 = ((15507) + ($$9$be)|0); + $249 = ((15815) + ($$9$be)|0); $250 = HEAP8[$249>>0]|0; $251 = $250&255; $252 = ($251>>>0)<($$1165167>>>0); @@ -32525,7 +32488,7 @@ function _printf_core($0,$1,$2,$3,$4) { $133 = HEAP8[$128>>0]|0; $134 = $133 << 24 >> 24; $135 = (($134) + -65)|0; - $136 = ((15772 + (($$0252*58)|0)|0) + ($135)|0); + $136 = ((16080 + (($$0252*58)|0)|0) + ($135)|0); $137 = HEAP8[$136>>0]|0; $138 = $137&255; $139 = (($138) + -1)|0; @@ -32703,7 +32666,7 @@ function _printf_core($0,$1,$2,$3,$4) { $222 = (($220) + 1)|0; $223 = $218 | $221; $$0254$$0254$ = $223 ? $$0254 : $222; - $$0228 = $216;$$1233 = 0;$$1238 = 16236;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + $$0228 = $216;$$1233 = 0;$$1238 = 16544;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; label = 67; break; } @@ -32724,7 +32687,7 @@ function _printf_core($0,$1,$2,$3,$4) { $235 = (($233) + 4)|0; $236 = $235; HEAP32[$236>>2] = $232; - $$0232 = 1;$$0237 = 16236;$242 = $231;$243 = $232; + $$0232 = 1;$$0237 = 16544;$242 = $231;$243 = $232; label = 66; break L71; } else { @@ -32732,8 +32695,8 @@ function _printf_core($0,$1,$2,$3,$4) { $238 = ($237|0)==(0); $239 = $$1263$ & 1; $240 = ($239|0)==(0); - $$ = $240 ? 16236 : (16238); - $$$ = $238 ? $$ : (16237); + $$ = $240 ? 16544 : (16546); + $$$ = $238 ? $$ : (16545); $241 = $$1263$ & 2049; $narrow = ($241|0)!=(0); $$284$ = $narrow&1; @@ -32750,7 +32713,7 @@ function _printf_core($0,$1,$2,$3,$4) { $168 = (($165) + 4)|0; $169 = $168; $170 = HEAP32[$169>>2]|0; - $$0232 = 0;$$0237 = 16236;$242 = $167;$243 = $170; + $$0232 = 0;$$0237 = 16544;$242 = $167;$243 = $170; label = 66; break; } @@ -32763,7 +32726,7 @@ function _printf_core($0,$1,$2,$3,$4) { $264 = HEAP32[$263>>2]|0; $265 = $261&255; HEAP8[$13>>0] = $265; - $$2 = $13;$$2234 = 0;$$2239 = 16236;$$2251 = $11;$$5 = 1;$$6268 = $164; + $$2 = $13;$$2234 = 0;$$2239 = 16544;$$2251 = $11;$$5 = 1;$$6268 = $164; break; } case 109: { @@ -32777,7 +32740,7 @@ function _printf_core($0,$1,$2,$3,$4) { case 115: { $269 = HEAP32[$6>>2]|0; $270 = ($269|0)!=(0|0); - $271 = $270 ? $269 : 16246; + $271 = $270 ? $269 : 16554; $$1 = $271; label = 71; break; @@ -32817,7 +32780,7 @@ function _printf_core($0,$1,$2,$3,$4) { break; } default: { - $$2 = $21;$$2234 = 0;$$2239 = 16236;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + $$2 = $21;$$2234 = 0;$$2239 = 16544;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; } } } while(0); @@ -32839,8 +32802,8 @@ function _printf_core($0,$1,$2,$3,$4) { $207 = ($206|0)==(0); $or$cond283 = $207 | $205; $208 = $$1236 >> 4; - $209 = (16236 + ($208)|0); - $$289 = $or$cond283 ? 16236 : $209; + $209 = (16544 + ($208)|0); + $$289 = $or$cond283 ? 16544 : $209; $$290 = $or$cond283 ? 0 : 2; $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; label = 67; @@ -32861,7 +32824,7 @@ function _printf_core($0,$1,$2,$3,$4) { $277 = (($$1) + ($$0254)|0); $$3257 = $273 ? $$0254 : $276; $$1250 = $273 ? $277 : $272; - $$2 = $$1;$$2234 = 0;$$2239 = 16236;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + $$2 = $$1;$$2234 = 0;$$2239 = 16544;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; } else if ((label|0) == 75) { label = 0; @@ -33391,7 +33354,7 @@ function _fmt_x($0,$1,$2,$3) { $$056 = $2;$15 = $1;$8 = $0; while(1) { $7 = $8 & 15; - $9 = (16284 + ($7)|0); + $9 = (16592 + ($7)|0); $10 = HEAP8[$9>>0]|0; $11 = $10&255; $12 = $11 | $3; @@ -33749,14 +33712,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $13 = ($12|0)<(0); if ($13) { $14 = -$1; - $$0471 = $14;$$0520 = 1;$$0521 = 16253; + $$0471 = $14;$$0520 = 1;$$0521 = 16561; } else { $15 = $4 & 2048; $16 = ($15|0)==(0); $17 = $4 & 1; $18 = ($17|0)==(0); - $$ = $18 ? (16254) : (16259); - $$$ = $16 ? $$ : (16256); + $$ = $18 ? (16562) : (16567); + $$$ = $16 ? $$ : (16564); $19 = $4 & 2049; $narrow = ($19|0)!=(0); $$534$ = $narrow&1; @@ -33855,7 +33818,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$0523 = $8;$$2473 = $$1472; while(1) { $80 = (~~(($$2473))); - $81 = (16284 + ($80)|0); + $81 = (16592 + ($80)|0); $82 = HEAP8[$81>>0]|0; $83 = $82&255; $84 = $83 | $42; @@ -34466,7 +34429,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } $339 = ($289|0)==(0); if (!($339)) { - _out($0,16300,1); + _out($0,16608,1); } $340 = ($337>>>0)<($$7505>>>0); $341 = ($$3477|0)>(0); @@ -34547,7 +34510,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$2 = $372; break; } - _out($0,16300,1); + _out($0,16608,1); $$2 = $372; } else { $369 = ($$0>>>0)>($8>>>0); @@ -34604,9 +34567,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } else { $27 = $5 & 32; $28 = ($27|0)!=(0); - $29 = $28 ? 16272 : 16276; + $29 = $28 ? 16580 : 16584; $30 = ($$0471 != $$0471) | (0.0 != 0.0); - $31 = $28 ? 18203 : 16280; + $31 = $28 ? 18511 : 16588; $$0510 = $30 ? $31 : $29; $32 = (($$0520) + 3)|0; $33 = $4 & -65537; @@ -34816,7 +34779,7 @@ function ___strerror_l($0,$1) { sp = STACKTOP; $$016 = 0; while(1) { - $3 = (16302 + ($$016)|0); + $3 = (16610 + ($$016)|0); $4 = HEAP8[$3>>0]|0; $5 = $4&255; $6 = ($5|0)==($0|0); @@ -34827,7 +34790,7 @@ function ___strerror_l($0,$1) { $7 = (($$016) + 1)|0; $8 = ($7|0)==(87); if ($8) { - $$01214 = 16390;$$115 = 87; + $$01214 = 16698;$$115 = 87; label = 5; break; } else { @@ -34837,9 +34800,9 @@ function ___strerror_l($0,$1) { if ((label|0) == 2) { $2 = ($$016|0)==(0); if ($2) { - $$012$lcssa = 16390; + $$012$lcssa = 16698; } else { - $$01214 = 16390;$$115 = $$016; + $$01214 = 16698;$$115 = $$016; label = 5; } } @@ -35264,7 +35227,7 @@ function ___floatscan($0,$1,$2) { $$0107127 = 0;$$1128 = $$0; while(1) { $26 = $$1128 | 32; - $27 = (18194 + ($$0107127)|0); + $27 = (18502 + ($$0107127)|0); $28 = HEAP8[$27>>0]|0; $29 = $28 << 24 >> 24; $30 = ($26|0)==($29|0); @@ -35331,7 +35294,7 @@ function ___floatscan($0,$1,$2) { $$2109125 = 0;$$3126 = $$1$lcssa; while(1) { $57 = $$3126 | 32; - $58 = (18203 + ($$2109125)|0); + $58 = (18511 + ($$2109125)|0); $59 = HEAP8[$58>>0]|0; $60 = $59 << 24 >> 24; $61 = ($57|0)==($60|0); @@ -37582,7 +37545,7 @@ function _mbrtowc($0,$1,$2,$3) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $4 = sp; $5 = ($3|0)==(0|0); - $$ = $5 ? 21284 : $3; + $$ = $5 ? 21588 : $3; $6 = HEAP32[$$>>2]|0; $7 = ($1|0)==(0|0); L1: do { @@ -37873,7 +37836,7 @@ function _fopen($0,$1) { $vararg_buffer = sp; $2 = HEAP8[$1>>0]|0; $3 = $2 << 24 >> 24; - $memchr = (_memchr(18207,$3,4)|0); + $memchr = (_memchr(18515,$3,4)|0); $4 = ($memchr|0)==(0|0); if ($4) { $5 = (___errno_location()|0); @@ -37962,7 +37925,7 @@ function ___fdopen($0,$1) { $2 = sp + 56|0; $3 = HEAP8[$1>>0]|0; $4 = $3 << 24 >> 24; - $memchr = (_memchr(18207,$4,4)|0); + $memchr = (_memchr(18515,$4,4)|0); $5 = ($memchr|0)==(0|0); if ($5) { $6 = (___errno_location()|0); @@ -38053,7 +38016,7 @@ function ___fdopen($0,$1) { HEAP32[$36>>2] = 3; $37 = ((($7)) + 12|0); HEAP32[$37>>2] = 2; - $38 = HEAP32[(21224)>>2]|0; + $38 = HEAP32[(21528)>>2]|0; $39 = ($38|0)==(0); if ($39) { $40 = ((($7)) + 76|0); @@ -38086,13 +38049,13 @@ function ___ofl_add($0) { function ___ofl_lock() { var label = 0, sp = 0; sp = STACKTOP; - ___lock((21288|0)); - return (21296|0); + ___lock((21592|0)); + return (21600|0); } function ___ofl_unlock() { var label = 0, sp = 0; sp = STACKTOP; - ___unlock((21288|0)); + ___unlock((21592|0)); return; } function _fclose($0) { @@ -40352,7 +40315,7 @@ function _srand($0) { var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (($0) + -1)|0; - $2 = 18488; + $2 = 18792; $3 = $2; HEAP32[$3>>2] = $1; $4 = (($2) + 4)|0; @@ -40666,7 +40629,7 @@ function _strtok($0,$1) { sp = STACKTOP; $2 = ($0|0)==(0|0); if ($2) { - $3 = HEAP32[5325]|0; + $3 = HEAP32[5401]|0; $4 = ($3|0)==(0|0); if ($4) { $$0 = 0; @@ -40685,22 +40648,22 @@ function _strtok($0,$1) { $7 = HEAP8[$6>>0]|0; $8 = ($7<<24>>24)==(0); if ($8) { - HEAP32[5325] = 0; + HEAP32[5401] = 0; $$0 = 0; break; } $9 = (_strcspn($6,$1)|0); $10 = (($6) + ($9)|0); - HEAP32[5325] = $10; + HEAP32[5401] = $10; $11 = HEAP8[$10>>0]|0; $12 = ($11<<24>>24)==(0); if ($12) { - HEAP32[5325] = 0; + HEAP32[5401] = 0; $$0 = $6; break; } else { $13 = ((($10)) + 1|0); - HEAP32[5325] = $13; + HEAP32[5401] = $13; HEAP8[$10>>0] = 0; $$0 = $6; break; @@ -40781,7 +40744,7 @@ function _malloc($0) { $5 = $4 & -8; $6 = $3 ? 16 : $5; $7 = $6 >>> 3; - $8 = HEAP32[5326]|0; + $8 = HEAP32[5402]|0; $9 = $8 >>> $7; $10 = $9 & 3; $11 = ($10|0)==(0); @@ -40790,7 +40753,7 @@ function _malloc($0) { $13 = $12 ^ 1; $14 = (($13) + ($7))|0; $15 = $14 << 1; - $16 = (21344 + ($15<<2)|0); + $16 = (21648 + ($15<<2)|0); $17 = ((($16)) + 8|0); $18 = HEAP32[$17>>2]|0; $19 = ((($18)) + 8|0); @@ -40801,9 +40764,9 @@ function _malloc($0) { $22 = 1 << $14; $23 = $22 ^ -1; $24 = $8 & $23; - HEAP32[5326] = $24; + HEAP32[5402] = $24; } else { - $25 = HEAP32[(21320)>>2]|0; + $25 = HEAP32[(21624)>>2]|0; $26 = ($20>>>0)<($25>>>0); if ($26) { _abort(); @@ -40834,7 +40797,7 @@ function _malloc($0) { $$0 = $19; STACKTOP = sp;return ($$0|0); } - $37 = HEAP32[(21312)>>2]|0; + $37 = HEAP32[(21616)>>2]|0; $38 = ($6>>>0)>($37>>>0); if ($38) { $39 = ($9|0)==(0); @@ -40868,7 +40831,7 @@ function _malloc($0) { $66 = $62 >>> $64; $67 = (($65) + ($66))|0; $68 = $67 << 1; - $69 = (21344 + ($68<<2)|0); + $69 = (21648 + ($68<<2)|0); $70 = ((($69)) + 8|0); $71 = HEAP32[$70>>2]|0; $72 = ((($71)) + 8|0); @@ -40879,10 +40842,10 @@ function _malloc($0) { $75 = 1 << $67; $76 = $75 ^ -1; $77 = $8 & $76; - HEAP32[5326] = $77; + HEAP32[5402] = $77; $98 = $77; } else { - $78 = HEAP32[(21320)>>2]|0; + $78 = HEAP32[(21624)>>2]|0; $79 = ($73>>>0)<($78>>>0); if ($79) { _abort(); @@ -40915,22 +40878,22 @@ function _malloc($0) { HEAP32[$90>>2] = $84; $91 = ($37|0)==(0); if (!($91)) { - $92 = HEAP32[(21324)>>2]|0; + $92 = HEAP32[(21628)>>2]|0; $93 = $37 >>> 3; $94 = $93 << 1; - $95 = (21344 + ($94<<2)|0); + $95 = (21648 + ($94<<2)|0); $96 = 1 << $93; $97 = $98 & $96; $99 = ($97|0)==(0); if ($99) { $100 = $98 | $96; - HEAP32[5326] = $100; + HEAP32[5402] = $100; $$pre = ((($95)) + 8|0); $$0199 = $95;$$pre$phiZ2D = $$pre; } else { $101 = ((($95)) + 8|0); $102 = HEAP32[$101>>2]|0; - $103 = HEAP32[(21320)>>2]|0; + $103 = HEAP32[(21624)>>2]|0; $104 = ($102>>>0)<($103>>>0); if ($104) { _abort(); @@ -40947,12 +40910,12 @@ function _malloc($0) { $107 = ((($92)) + 12|0); HEAP32[$107>>2] = $95; } - HEAP32[(21312)>>2] = $84; - HEAP32[(21324)>>2] = $87; + HEAP32[(21616)>>2] = $84; + HEAP32[(21628)>>2] = $87; $$0 = $72; STACKTOP = sp;return ($$0|0); } - $108 = HEAP32[(21308)>>2]|0; + $108 = HEAP32[(21612)>>2]|0; $109 = ($108|0)==(0); if ($109) { $$0197 = $6; @@ -40980,7 +40943,7 @@ function _malloc($0) { $130 = $126 | $129; $131 = $127 >>> $129; $132 = (($130) + ($131))|0; - $133 = (21608 + ($132<<2)|0); + $133 = (21912 + ($132<<2)|0); $134 = HEAP32[$133>>2]|0; $135 = ((($134)) + 4|0); $136 = HEAP32[$135>>2]|0; @@ -41020,7 +40983,7 @@ function _malloc($0) { } } } - $155 = HEAP32[(21320)>>2]|0; + $155 = HEAP32[(21624)>>2]|0; $156 = ($$0192$lcssa$i>>>0)<($155>>>0); if ($156) { _abort(); @@ -41115,7 +41078,7 @@ function _malloc($0) { if (!($186)) { $187 = ((($$0192$lcssa$i)) + 28|0); $188 = HEAP32[$187>>2]|0; - $189 = (21608 + ($188<<2)|0); + $189 = (21912 + ($188<<2)|0); $190 = HEAP32[$189>>2]|0; $191 = ($$0192$lcssa$i|0)==($190|0); do { @@ -41126,11 +41089,11 @@ function _malloc($0) { $192 = 1 << $188; $193 = $192 ^ -1; $194 = $108 & $193; - HEAP32[(21308)>>2] = $194; + HEAP32[(21612)>>2] = $194; break L73; } } else { - $195 = HEAP32[(21320)>>2]|0; + $195 = HEAP32[(21624)>>2]|0; $196 = ($160>>>0)<($195>>>0); if ($196) { _abort(); @@ -41151,7 +41114,7 @@ function _malloc($0) { } } } while(0); - $201 = HEAP32[(21320)>>2]|0; + $201 = HEAP32[(21624)>>2]|0; $202 = ($$3$i>>>0)<($201>>>0); if ($202) { _abort(); @@ -41181,7 +41144,7 @@ function _malloc($0) { $211 = HEAP32[$210>>2]|0; $212 = ($211|0)==(0|0); if (!($212)) { - $213 = HEAP32[(21320)>>2]|0; + $213 = HEAP32[(21624)>>2]|0; $214 = ($211>>>0)<($213>>>0); if ($214) { _abort(); @@ -41218,22 +41181,22 @@ function _malloc($0) { HEAP32[$229>>2] = $$0193$lcssa$i; $230 = ($37|0)==(0); if (!($230)) { - $231 = HEAP32[(21324)>>2]|0; + $231 = HEAP32[(21628)>>2]|0; $232 = $37 >>> 3; $233 = $232 << 1; - $234 = (21344 + ($233<<2)|0); + $234 = (21648 + ($233<<2)|0); $235 = 1 << $232; $236 = $8 & $235; $237 = ($236|0)==(0); if ($237) { $238 = $8 | $235; - HEAP32[5326] = $238; + HEAP32[5402] = $238; $$pre$i = ((($234)) + 8|0); $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; } else { $239 = ((($234)) + 8|0); $240 = HEAP32[$239>>2]|0; - $241 = HEAP32[(21320)>>2]|0; + $241 = HEAP32[(21624)>>2]|0; $242 = ($240>>>0)<($241>>>0); if ($242) { _abort(); @@ -41250,8 +41213,8 @@ function _malloc($0) { $245 = ((($231)) + 12|0); HEAP32[$245>>2] = $234; } - HEAP32[(21312)>>2] = $$0193$lcssa$i; - HEAP32[(21324)>>2] = $157; + HEAP32[(21616)>>2] = $$0193$lcssa$i; + HEAP32[(21628)>>2] = $157; } $246 = ((($$0192$lcssa$i)) + 8|0); $$0 = $246; @@ -41267,7 +41230,7 @@ function _malloc($0) { } else { $248 = (($0) + 11)|0; $249 = $248 & -8; - $250 = HEAP32[(21308)>>2]|0; + $250 = HEAP32[(21612)>>2]|0; $251 = ($250|0)==(0); if ($251) { $$0197 = $249; @@ -41307,7 +41270,7 @@ function _malloc($0) { $$0358$i = $277; } } - $278 = (21608 + ($$0358$i<<2)|0); + $278 = (21912 + ($$0358$i<<2)|0); $279 = HEAP32[$278>>2]|0; $280 = ($279|0)==(0|0); L117: do { @@ -41399,7 +41362,7 @@ function _malloc($0) { $328 = $324 | $327; $329 = $325 >>> $327; $330 = (($328) + ($329))|0; - $331 = (21608 + ($330<<2)|0); + $331 = (21912 + ($330<<2)|0); $332 = HEAP32[$331>>2]|0; $$4$ph$i = 0;$$4357$ph$i = $332; } else { @@ -41443,11 +41406,11 @@ function _malloc($0) { if ($344) { $$0197 = $249; } else { - $345 = HEAP32[(21312)>>2]|0; + $345 = HEAP32[(21616)>>2]|0; $346 = (($345) - ($249))|0; $347 = ($$4351$lcssa$i>>>0)<($346>>>0); if ($347) { - $348 = HEAP32[(21320)>>2]|0; + $348 = HEAP32[(21624)>>2]|0; $349 = ($$4$lcssa$i>>>0)<($348>>>0); if ($349) { _abort(); @@ -41544,7 +41507,7 @@ function _malloc($0) { } else { $380 = ((($$4$lcssa$i)) + 28|0); $381 = HEAP32[$380>>2]|0; - $382 = (21608 + ($381<<2)|0); + $382 = (21912 + ($381<<2)|0); $383 = HEAP32[$382>>2]|0; $384 = ($$4$lcssa$i|0)==($383|0); do { @@ -41555,12 +41518,12 @@ function _malloc($0) { $385 = 1 << $381; $386 = $385 ^ -1; $387 = $250 & $386; - HEAP32[(21308)>>2] = $387; + HEAP32[(21612)>>2] = $387; $470 = $387; break L164; } } else { - $388 = HEAP32[(21320)>>2]|0; + $388 = HEAP32[(21624)>>2]|0; $389 = ($353>>>0)<($388>>>0); if ($389) { _abort(); @@ -41582,7 +41545,7 @@ function _malloc($0) { } } } while(0); - $394 = HEAP32[(21320)>>2]|0; + $394 = HEAP32[(21624)>>2]|0; $395 = ($$3372$i>>>0)<($394>>>0); if ($395) { _abort(); @@ -41614,7 +41577,7 @@ function _malloc($0) { if ($405) { $470 = $250; } else { - $406 = HEAP32[(21320)>>2]|0; + $406 = HEAP32[(21624)>>2]|0; $407 = ($404>>>0)<($406>>>0); if ($407) { _abort(); @@ -41655,20 +41618,20 @@ function _malloc($0) { $424 = ($$4351$lcssa$i>>>0)<(256); if ($424) { $425 = $423 << 1; - $426 = (21344 + ($425<<2)|0); - $427 = HEAP32[5326]|0; + $426 = (21648 + ($425<<2)|0); + $427 = HEAP32[5402]|0; $428 = 1 << $423; $429 = $427 & $428; $430 = ($429|0)==(0); if ($430) { $431 = $427 | $428; - HEAP32[5326] = $431; + HEAP32[5402] = $431; $$pre$i210 = ((($426)) + 8|0); $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; } else { $432 = ((($426)) + 8|0); $433 = HEAP32[$432>>2]|0; - $434 = HEAP32[(21320)>>2]|0; + $434 = HEAP32[(21624)>>2]|0; $435 = ($433>>>0)<($434>>>0); if ($435) { _abort(); @@ -41720,7 +41683,7 @@ function _malloc($0) { $$0361$i = $463; } } - $464 = (21608 + ($$0361$i<<2)|0); + $464 = (21912 + ($$0361$i<<2)|0); $465 = ((($350)) + 28|0); HEAP32[$465>>2] = $$0361$i; $466 = ((($350)) + 16|0); @@ -41732,7 +41695,7 @@ function _malloc($0) { $471 = ($469|0)==(0); if ($471) { $472 = $470 | $468; - HEAP32[(21308)>>2] = $472; + HEAP32[(21612)>>2] = $472; HEAP32[$464>>2] = $350; $473 = ((($350)) + 24|0); HEAP32[$473>>2] = $464; @@ -41771,7 +41734,7 @@ function _malloc($0) { } } if ((label|0) == 136) { - $491 = HEAP32[(21320)>>2]|0; + $491 = HEAP32[(21624)>>2]|0; $492 = ($487>>>0)<($491>>>0); if ($492) { _abort(); @@ -41790,7 +41753,7 @@ function _malloc($0) { else if ((label|0) == 139) { $496 = ((($$0345$i)) + 8|0); $497 = HEAP32[$496>>2]|0; - $498 = HEAP32[(21320)>>2]|0; + $498 = HEAP32[(21624)>>2]|0; $499 = ($497>>>0)>=($498>>>0); $not$9$i = ($$0345$i>>>0)>=($498>>>0); $500 = $499 & $not$9$i; @@ -41823,16 +41786,16 @@ function _malloc($0) { } } } while(0); - $506 = HEAP32[(21312)>>2]|0; + $506 = HEAP32[(21616)>>2]|0; $507 = ($506>>>0)<($$0197>>>0); if (!($507)) { $508 = (($506) - ($$0197))|0; - $509 = HEAP32[(21324)>>2]|0; + $509 = HEAP32[(21628)>>2]|0; $510 = ($508>>>0)>(15); if ($510) { $511 = (($509) + ($$0197)|0); - HEAP32[(21324)>>2] = $511; - HEAP32[(21312)>>2] = $508; + HEAP32[(21628)>>2] = $511; + HEAP32[(21616)>>2] = $508; $512 = $508 | 1; $513 = ((($511)) + 4|0); HEAP32[$513>>2] = $512; @@ -41842,8 +41805,8 @@ function _malloc($0) { $516 = ((($509)) + 4|0); HEAP32[$516>>2] = $515; } else { - HEAP32[(21312)>>2] = 0; - HEAP32[(21324)>>2] = 0; + HEAP32[(21616)>>2] = 0; + HEAP32[(21628)>>2] = 0; $517 = $506 | 3; $518 = ((($509)) + 4|0); HEAP32[$518>>2] = $517; @@ -41857,14 +41820,14 @@ function _malloc($0) { $$0 = $523; STACKTOP = sp;return ($$0|0); } - $524 = HEAP32[(21316)>>2]|0; + $524 = HEAP32[(21620)>>2]|0; $525 = ($524>>>0)>($$0197>>>0); if ($525) { $526 = (($524) - ($$0197))|0; - HEAP32[(21316)>>2] = $526; - $527 = HEAP32[(21328)>>2]|0; + HEAP32[(21620)>>2] = $526; + $527 = HEAP32[(21632)>>2]|0; $528 = (($527) + ($$0197)|0); - HEAP32[(21328)>>2] = $528; + HEAP32[(21632)>>2] = $528; $529 = $526 | 1; $530 = ((($528)) + 4|0); HEAP32[$530>>2] = $529; @@ -41875,23 +41838,23 @@ function _malloc($0) { $$0 = $533; STACKTOP = sp;return ($$0|0); } - $534 = HEAP32[5444]|0; + $534 = HEAP32[5520]|0; $535 = ($534|0)==(0); if ($535) { - HEAP32[(21784)>>2] = 4096; - HEAP32[(21780)>>2] = 4096; - HEAP32[(21788)>>2] = -1; - HEAP32[(21792)>>2] = -1; - HEAP32[(21796)>>2] = 0; - HEAP32[(21748)>>2] = 0; + HEAP32[(22088)>>2] = 4096; + HEAP32[(22084)>>2] = 4096; + HEAP32[(22092)>>2] = -1; + HEAP32[(22096)>>2] = -1; + HEAP32[(22100)>>2] = 0; + HEAP32[(22052)>>2] = 0; $536 = $1; $537 = $536 & -16; $538 = $537 ^ 1431655768; HEAP32[$1>>2] = $538; - HEAP32[5444] = $538; + HEAP32[5520] = $538; $542 = 4096; } else { - $$pre$i212 = HEAP32[(21784)>>2]|0; + $$pre$i212 = HEAP32[(22088)>>2]|0; $542 = $$pre$i212; } $539 = (($$0197) + 48)|0; @@ -41904,10 +41867,10 @@ function _malloc($0) { $$0 = 0; STACKTOP = sp;return ($$0|0); } - $546 = HEAP32[(21744)>>2]|0; + $546 = HEAP32[(22048)>>2]|0; $547 = ($546|0)==(0); if (!($547)) { - $548 = HEAP32[(21736)>>2]|0; + $548 = HEAP32[(22040)>>2]|0; $549 = (($548) + ($544))|0; $550 = ($549>>>0)<=($548>>>0); $551 = ($549>>>0)>($546>>>0); @@ -41917,18 +41880,18 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $552 = HEAP32[(21748)>>2]|0; + $552 = HEAP32[(22052)>>2]|0; $553 = $552 & 4; $554 = ($553|0)==(0); L244: do { if ($554) { - $555 = HEAP32[(21328)>>2]|0; + $555 = HEAP32[(21632)>>2]|0; $556 = ($555|0)==(0|0); L246: do { if ($556) { label = 163; } else { - $$0$i$i = (21752); + $$0$i$i = (22056); while(1) { $557 = HEAP32[$$0$i$i>>2]|0; $558 = ($557>>>0)>($555>>>0); @@ -41986,7 +41949,7 @@ function _malloc($0) { $$2234253237$i = 0; } else { $568 = $566; - $569 = HEAP32[(21780)>>2]|0; + $569 = HEAP32[(22084)>>2]|0; $570 = (($569) + -1)|0; $571 = $570 & $568; $572 = ($571|0)==(0); @@ -41996,13 +41959,13 @@ function _malloc($0) { $576 = (($575) - ($568))|0; $577 = $572 ? 0 : $576; $$$i = (($577) + ($544))|0; - $578 = HEAP32[(21736)>>2]|0; + $578 = HEAP32[(22040)>>2]|0; $579 = (($$$i) + ($578))|0; $580 = ($$$i>>>0)>($$0197>>>0); $581 = ($$$i>>>0)<(2147483647); $or$cond$i214 = $580 & $581; if ($or$cond$i214) { - $582 = HEAP32[(21744)>>2]|0; + $582 = HEAP32[(22048)>>2]|0; $583 = ($582|0)==(0); if (!($583)) { $584 = ($579>>>0)<=($578>>>0); @@ -42048,7 +42011,7 @@ function _malloc($0) { break L244; } } - $601 = HEAP32[(21784)>>2]|0; + $601 = HEAP32[(22088)>>2]|0; $602 = (($540) - ($$2253$ph$i))|0; $603 = (($602) + ($601))|0; $604 = (0 - ($601))|0; @@ -42073,9 +42036,9 @@ function _malloc($0) { } } } while(0); - $611 = HEAP32[(21748)>>2]|0; + $611 = HEAP32[(22052)>>2]|0; $612 = $611 | 4; - HEAP32[(21748)>>2] = $612; + HEAP32[(22052)>>2] = $612; $$4236$i = $$2234253237$i; label = 178; } else { @@ -42111,35 +42074,35 @@ function _malloc($0) { } } if ((label|0) == 180) { - $626 = HEAP32[(21736)>>2]|0; + $626 = HEAP32[(22040)>>2]|0; $627 = (($626) + ($$723948$i))|0; - HEAP32[(21736)>>2] = $627; - $628 = HEAP32[(21740)>>2]|0; + HEAP32[(22040)>>2] = $627; + $628 = HEAP32[(22044)>>2]|0; $629 = ($627>>>0)>($628>>>0); if ($629) { - HEAP32[(21740)>>2] = $627; + HEAP32[(22044)>>2] = $627; } - $630 = HEAP32[(21328)>>2]|0; + $630 = HEAP32[(21632)>>2]|0; $631 = ($630|0)==(0|0); do { if ($631) { - $632 = HEAP32[(21320)>>2]|0; + $632 = HEAP32[(21624)>>2]|0; $633 = ($632|0)==(0|0); $634 = ($$749$i>>>0)<($632>>>0); $or$cond12$i = $633 | $634; if ($or$cond12$i) { - HEAP32[(21320)>>2] = $$749$i; + HEAP32[(21624)>>2] = $$749$i; } - HEAP32[(21752)>>2] = $$749$i; - HEAP32[(21756)>>2] = $$723948$i; - HEAP32[(21764)>>2] = 0; - $635 = HEAP32[5444]|0; - HEAP32[(21340)>>2] = $635; - HEAP32[(21336)>>2] = -1; + HEAP32[(22056)>>2] = $$749$i; + HEAP32[(22060)>>2] = $$723948$i; + HEAP32[(22068)>>2] = 0; + $635 = HEAP32[5520]|0; + HEAP32[(21644)>>2] = $635; + HEAP32[(21640)>>2] = -1; $$01$i$i = 0; while(1) { $636 = $$01$i$i << 1; - $637 = (21344 + ($636<<2)|0); + $637 = (21648 + ($636<<2)|0); $638 = ((($637)) + 12|0); HEAP32[$638>>2] = $637; $639 = ((($637)) + 8|0); @@ -42162,18 +42125,18 @@ function _malloc($0) { $648 = $645 ? 0 : $647; $649 = (($$749$i) + ($648)|0); $650 = (($641) - ($648))|0; - HEAP32[(21328)>>2] = $649; - HEAP32[(21316)>>2] = $650; + HEAP32[(21632)>>2] = $649; + HEAP32[(21620)>>2] = $650; $651 = $650 | 1; $652 = ((($649)) + 4|0); HEAP32[$652>>2] = $651; $653 = (($649) + ($650)|0); $654 = ((($653)) + 4|0); HEAP32[$654>>2] = 40; - $655 = HEAP32[(21792)>>2]|0; - HEAP32[(21332)>>2] = $655; + $655 = HEAP32[(22096)>>2]|0; + HEAP32[(21636)>>2] = $655; } else { - $$024371$i = (21752); + $$024371$i = (22056); while(1) { $656 = HEAP32[$$024371$i>>2]|0; $657 = ((($$024371$i)) + 4|0); @@ -42205,7 +42168,7 @@ function _malloc($0) { if ($or$cond51$i) { $670 = (($658) + ($$723948$i))|0; HEAP32[$657>>2] = $670; - $671 = HEAP32[(21316)>>2]|0; + $671 = HEAP32[(21620)>>2]|0; $672 = ((($630)) + 8|0); $673 = $672; $674 = $673 & 7; @@ -42216,30 +42179,30 @@ function _malloc($0) { $679 = (($630) + ($678)|0); $680 = (($$723948$i) - ($678))|0; $681 = (($671) + ($680))|0; - HEAP32[(21328)>>2] = $679; - HEAP32[(21316)>>2] = $681; + HEAP32[(21632)>>2] = $679; + HEAP32[(21620)>>2] = $681; $682 = $681 | 1; $683 = ((($679)) + 4|0); HEAP32[$683>>2] = $682; $684 = (($679) + ($681)|0); $685 = ((($684)) + 4|0); HEAP32[$685>>2] = 40; - $686 = HEAP32[(21792)>>2]|0; - HEAP32[(21332)>>2] = $686; + $686 = HEAP32[(22096)>>2]|0; + HEAP32[(21636)>>2] = $686; break; } } } - $687 = HEAP32[(21320)>>2]|0; + $687 = HEAP32[(21624)>>2]|0; $688 = ($$749$i>>>0)<($687>>>0); if ($688) { - HEAP32[(21320)>>2] = $$749$i; + HEAP32[(21624)>>2] = $$749$i; $752 = $$749$i; } else { $752 = $687; } $689 = (($$749$i) + ($$723948$i)|0); - $$124470$i = (21752); + $$124470$i = (22056); while(1) { $690 = HEAP32[$$124470$i>>2]|0; $691 = ($690|0)==($689|0); @@ -42294,21 +42257,21 @@ function _malloc($0) { $725 = ($717|0)==($630|0); do { if ($725) { - $726 = HEAP32[(21316)>>2]|0; + $726 = HEAP32[(21620)>>2]|0; $727 = (($726) + ($722))|0; - HEAP32[(21316)>>2] = $727; - HEAP32[(21328)>>2] = $721; + HEAP32[(21620)>>2] = $727; + HEAP32[(21632)>>2] = $721; $728 = $727 | 1; $729 = ((($721)) + 4|0); HEAP32[$729>>2] = $728; } else { - $730 = HEAP32[(21324)>>2]|0; + $730 = HEAP32[(21628)>>2]|0; $731 = ($717|0)==($730|0); if ($731) { - $732 = HEAP32[(21312)>>2]|0; + $732 = HEAP32[(21616)>>2]|0; $733 = (($732) + ($722))|0; - HEAP32[(21312)>>2] = $733; - HEAP32[(21324)>>2] = $721; + HEAP32[(21616)>>2] = $733; + HEAP32[(21628)>>2] = $721; $734 = $733 | 1; $735 = ((($721)) + 4|0); HEAP32[$735>>2] = $734; @@ -42331,7 +42294,7 @@ function _malloc($0) { $746 = ((($717)) + 12|0); $747 = HEAP32[$746>>2]|0; $748 = $742 << 1; - $749 = (21344 + ($748<<2)|0); + $749 = (21648 + ($748<<2)|0); $750 = ($745|0)==($749|0); do { if (!($750)) { @@ -42354,9 +42317,9 @@ function _malloc($0) { if ($756) { $757 = 1 << $742; $758 = $757 ^ -1; - $759 = HEAP32[5326]|0; + $759 = HEAP32[5402]|0; $760 = $759 & $758; - HEAP32[5326] = $760; + HEAP32[5402] = $760; break; } $761 = ($747|0)==($749|0); @@ -42469,7 +42432,7 @@ function _malloc($0) { } $795 = ((($717)) + 28|0); $796 = HEAP32[$795>>2]|0; - $797 = (21608 + ($796<<2)|0); + $797 = (21912 + ($796<<2)|0); $798 = HEAP32[$797>>2]|0; $799 = ($717|0)==($798|0); do { @@ -42481,12 +42444,12 @@ function _malloc($0) { } $800 = 1 << $796; $801 = $800 ^ -1; - $802 = HEAP32[(21308)>>2]|0; + $802 = HEAP32[(21612)>>2]|0; $803 = $802 & $801; - HEAP32[(21308)>>2] = $803; + HEAP32[(21612)>>2] = $803; break L314; } else { - $804 = HEAP32[(21320)>>2]|0; + $804 = HEAP32[(21624)>>2]|0; $805 = ($768>>>0)<($804>>>0); if ($805) { _abort(); @@ -42507,7 +42470,7 @@ function _malloc($0) { } } } while(0); - $810 = HEAP32[(21320)>>2]|0; + $810 = HEAP32[(21624)>>2]|0; $811 = ($$3$i$i>>>0)<($810>>>0); if ($811) { _abort(); @@ -42539,7 +42502,7 @@ function _malloc($0) { if ($821) { break; } - $822 = HEAP32[(21320)>>2]|0; + $822 = HEAP32[(21624)>>2]|0; $823 = ($820>>>0)<($822>>>0); if ($823) { _abort(); @@ -42572,21 +42535,21 @@ function _malloc($0) { $835 = ($$0287$i$i>>>0)<(256); if ($835) { $836 = $834 << 1; - $837 = (21344 + ($836<<2)|0); - $838 = HEAP32[5326]|0; + $837 = (21648 + ($836<<2)|0); + $838 = HEAP32[5402]|0; $839 = 1 << $834; $840 = $838 & $839; $841 = ($840|0)==(0); do { if ($841) { $842 = $838 | $839; - HEAP32[5326] = $842; + HEAP32[5402] = $842; $$pre$i19$i = ((($837)) + 8|0); $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; } else { $843 = ((($837)) + 8|0); $844 = HEAP32[$843>>2]|0; - $845 = HEAP32[(21320)>>2]|0; + $845 = HEAP32[(21624)>>2]|0; $846 = ($844>>>0)<($845>>>0); if (!($846)) { $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; @@ -42641,20 +42604,20 @@ function _malloc($0) { $$0296$i$i = $874; } } while(0); - $875 = (21608 + ($$0296$i$i<<2)|0); + $875 = (21912 + ($$0296$i$i<<2)|0); $876 = ((($721)) + 28|0); HEAP32[$876>>2] = $$0296$i$i; $877 = ((($721)) + 16|0); $878 = ((($877)) + 4|0); HEAP32[$878>>2] = 0; HEAP32[$877>>2] = 0; - $879 = HEAP32[(21308)>>2]|0; + $879 = HEAP32[(21612)>>2]|0; $880 = 1 << $$0296$i$i; $881 = $879 & $880; $882 = ($881|0)==(0); if ($882) { $883 = $879 | $880; - HEAP32[(21308)>>2] = $883; + HEAP32[(21612)>>2] = $883; HEAP32[$875>>2] = $721; $884 = ((($721)) + 24|0); HEAP32[$884>>2] = $875; @@ -42693,7 +42656,7 @@ function _malloc($0) { } } if ((label|0) == 262) { - $902 = HEAP32[(21320)>>2]|0; + $902 = HEAP32[(21624)>>2]|0; $903 = ($898>>>0)<($902>>>0); if ($903) { _abort(); @@ -42712,7 +42675,7 @@ function _malloc($0) { else if ((label|0) == 265) { $907 = ((($$0289$i$i)) + 8|0); $908 = HEAP32[$907>>2]|0; - $909 = HEAP32[(21320)>>2]|0; + $909 = HEAP32[(21624)>>2]|0; $910 = ($908>>>0)>=($909>>>0); $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); $911 = $910 & $not$7$i$i; @@ -42739,7 +42702,7 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $$0$i$i$i = (21752); + $$0$i$i$i = (22056); while(1) { $916 = HEAP32[$$0$i$i$i>>2]|0; $917 = ($916>>>0)>($630>>>0); @@ -42780,23 +42743,23 @@ function _malloc($0) { $945 = $942 ? 0 : $944; $946 = (($$749$i) + ($945)|0); $947 = (($938) - ($945))|0; - HEAP32[(21328)>>2] = $946; - HEAP32[(21316)>>2] = $947; + HEAP32[(21632)>>2] = $946; + HEAP32[(21620)>>2] = $947; $948 = $947 | 1; $949 = ((($946)) + 4|0); HEAP32[$949>>2] = $948; $950 = (($946) + ($947)|0); $951 = ((($950)) + 4|0); HEAP32[$951>>2] = 40; - $952 = HEAP32[(21792)>>2]|0; - HEAP32[(21332)>>2] = $952; + $952 = HEAP32[(22096)>>2]|0; + HEAP32[(21636)>>2] = $952; $953 = ((($935)) + 4|0); HEAP32[$953>>2] = 27; - ;HEAP32[$936>>2]=HEAP32[(21752)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(21752)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(21752)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(21752)+12>>2]|0; - HEAP32[(21752)>>2] = $$749$i; - HEAP32[(21756)>>2] = $$723948$i; - HEAP32[(21764)>>2] = 0; - HEAP32[(21760)>>2] = $936; + ;HEAP32[$936>>2]=HEAP32[(22056)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(22056)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(22056)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(22056)+12>>2]|0; + HEAP32[(22056)>>2] = $$749$i; + HEAP32[(22060)>>2] = $$723948$i; + HEAP32[(22068)>>2] = 0; + HEAP32[(22064)>>2] = $936; $955 = $937; while(1) { $954 = ((($955)) + 4|0); @@ -42825,20 +42788,20 @@ function _malloc($0) { $967 = ($961>>>0)<(256); if ($967) { $968 = $966 << 1; - $969 = (21344 + ($968<<2)|0); - $970 = HEAP32[5326]|0; + $969 = (21648 + ($968<<2)|0); + $970 = HEAP32[5402]|0; $971 = 1 << $966; $972 = $970 & $971; $973 = ($972|0)==(0); if ($973) { $974 = $970 | $971; - HEAP32[5326] = $974; + HEAP32[5402] = $974; $$pre$i$i = ((($969)) + 8|0); $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; } else { $975 = ((($969)) + 8|0); $976 = HEAP32[$975>>2]|0; - $977 = HEAP32[(21320)>>2]|0; + $977 = HEAP32[(21624)>>2]|0; $978 = ($976>>>0)<($977>>>0); if ($978) { _abort(); @@ -42890,19 +42853,19 @@ function _malloc($0) { $$0212$i$i = $1006; } } - $1007 = (21608 + ($$0212$i$i<<2)|0); + $1007 = (21912 + ($$0212$i$i<<2)|0); $1008 = ((($630)) + 28|0); HEAP32[$1008>>2] = $$0212$i$i; $1009 = ((($630)) + 20|0); HEAP32[$1009>>2] = 0; HEAP32[$933>>2] = 0; - $1010 = HEAP32[(21308)>>2]|0; + $1010 = HEAP32[(21612)>>2]|0; $1011 = 1 << $$0212$i$i; $1012 = $1010 & $1011; $1013 = ($1012|0)==(0); if ($1013) { $1014 = $1010 | $1011; - HEAP32[(21308)>>2] = $1014; + HEAP32[(21612)>>2] = $1014; HEAP32[$1007>>2] = $630; $1015 = ((($630)) + 24|0); HEAP32[$1015>>2] = $1007; @@ -42941,7 +42904,7 @@ function _malloc($0) { } } if ((label|0) == 289) { - $1033 = HEAP32[(21320)>>2]|0; + $1033 = HEAP32[(21624)>>2]|0; $1034 = ($1029>>>0)<($1033>>>0); if ($1034) { _abort(); @@ -42960,7 +42923,7 @@ function _malloc($0) { else if ((label|0) == 292) { $1038 = ((($$0207$i$i)) + 8|0); $1039 = HEAP32[$1038>>2]|0; - $1040 = HEAP32[(21320)>>2]|0; + $1040 = HEAP32[(21624)>>2]|0; $1041 = ($1039>>>0)>=($1040>>>0); $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); $1042 = $1041 & $not$$i$i; @@ -42983,14 +42946,14 @@ function _malloc($0) { } } } while(0); - $1048 = HEAP32[(21316)>>2]|0; + $1048 = HEAP32[(21620)>>2]|0; $1049 = ($1048>>>0)>($$0197>>>0); if ($1049) { $1050 = (($1048) - ($$0197))|0; - HEAP32[(21316)>>2] = $1050; - $1051 = HEAP32[(21328)>>2]|0; + HEAP32[(21620)>>2] = $1050; + $1051 = HEAP32[(21632)>>2]|0; $1052 = (($1051) + ($$0197)|0); - HEAP32[(21328)>>2] = $1052; + HEAP32[(21632)>>2] = $1052; $1053 = $1050 | 1; $1054 = ((($1052)) + 4|0); HEAP32[$1054>>2] = $1053; @@ -43033,7 +42996,7 @@ function _free($0) { return; } $2 = ((($0)) + -8|0); - $3 = HEAP32[(21320)>>2]|0; + $3 = HEAP32[(21624)>>2]|0; $4 = ($2>>>0)<($3>>>0); if ($4) { _abort(); @@ -43066,7 +43029,7 @@ function _free($0) { _abort(); // unreachable; } - $19 = HEAP32[(21324)>>2]|0; + $19 = HEAP32[(21628)>>2]|0; $20 = ($16|0)==($19|0); if ($20) { $104 = ((($10)) + 4|0); @@ -43081,7 +43044,7 @@ function _free($0) { $109 = ((($16)) + 4|0); $110 = $17 | 1; $111 = $105 & -2; - HEAP32[(21312)>>2] = $17; + HEAP32[(21616)>>2] = $17; HEAP32[$104>>2] = $111; HEAP32[$109>>2] = $110; HEAP32[$108>>2] = $17; @@ -43095,7 +43058,7 @@ function _free($0) { $25 = ((($16)) + 12|0); $26 = HEAP32[$25>>2]|0; $27 = $21 << 1; - $28 = (21344 + ($27<<2)|0); + $28 = (21648 + ($27<<2)|0); $29 = ($24|0)==($28|0); if (!($29)) { $30 = ($24>>>0)<($3>>>0); @@ -43115,9 +43078,9 @@ function _free($0) { if ($34) { $35 = 1 << $21; $36 = $35 ^ -1; - $37 = HEAP32[5326]|0; + $37 = HEAP32[5402]|0; $38 = $37 & $36; - HEAP32[5326] = $38; + HEAP32[5402] = $38; $$1 = $16;$$1382 = $17;$113 = $16; break; } @@ -43231,7 +43194,7 @@ function _free($0) { } else { $73 = ((($16)) + 28|0); $74 = HEAP32[$73>>2]|0; - $75 = (21608 + ($74<<2)|0); + $75 = (21912 + ($74<<2)|0); $76 = HEAP32[$75>>2]|0; $77 = ($16|0)==($76|0); do { @@ -43241,14 +43204,14 @@ function _free($0) { if ($cond421) { $78 = 1 << $74; $79 = $78 ^ -1; - $80 = HEAP32[(21308)>>2]|0; + $80 = HEAP32[(21612)>>2]|0; $81 = $80 & $79; - HEAP32[(21308)>>2] = $81; + HEAP32[(21612)>>2] = $81; $$1 = $16;$$1382 = $17;$113 = $16; break L10; } } else { - $82 = HEAP32[(21320)>>2]|0; + $82 = HEAP32[(21624)>>2]|0; $83 = ($46>>>0)<($82>>>0); if ($83) { _abort(); @@ -43270,7 +43233,7 @@ function _free($0) { } } } while(0); - $88 = HEAP32[(21320)>>2]|0; + $88 = HEAP32[(21624)>>2]|0; $89 = ($$3>>>0)<($88>>>0); if ($89) { _abort(); @@ -43302,7 +43265,7 @@ function _free($0) { if ($99) { $$1 = $16;$$1382 = $17;$113 = $16; } else { - $100 = HEAP32[(21320)>>2]|0; + $100 = HEAP32[(21624)>>2]|0; $101 = ($98>>>0)<($100>>>0); if ($101) { _abort(); @@ -43337,14 +43300,14 @@ function _free($0) { $118 = $115 & 2; $119 = ($118|0)==(0); if ($119) { - $120 = HEAP32[(21328)>>2]|0; + $120 = HEAP32[(21632)>>2]|0; $121 = ($10|0)==($120|0); - $122 = HEAP32[(21324)>>2]|0; + $122 = HEAP32[(21628)>>2]|0; if ($121) { - $123 = HEAP32[(21316)>>2]|0; + $123 = HEAP32[(21620)>>2]|0; $124 = (($123) + ($$1382))|0; - HEAP32[(21316)>>2] = $124; - HEAP32[(21328)>>2] = $$1; + HEAP32[(21620)>>2] = $124; + HEAP32[(21632)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -43352,16 +43315,16 @@ function _free($0) { if (!($127)) { return; } - HEAP32[(21324)>>2] = 0; - HEAP32[(21312)>>2] = 0; + HEAP32[(21628)>>2] = 0; + HEAP32[(21616)>>2] = 0; return; } $128 = ($10|0)==($122|0); if ($128) { - $129 = HEAP32[(21312)>>2]|0; + $129 = HEAP32[(21616)>>2]|0; $130 = (($129) + ($$1382))|0; - HEAP32[(21312)>>2] = $130; - HEAP32[(21324)>>2] = $113; + HEAP32[(21616)>>2] = $130; + HEAP32[(21628)>>2] = $113; $131 = $130 | 1; $132 = ((($$1)) + 4|0); HEAP32[$132>>2] = $131; @@ -43380,10 +43343,10 @@ function _free($0) { $140 = ((($10)) + 12|0); $141 = HEAP32[$140>>2]|0; $142 = $136 << 1; - $143 = (21344 + ($142<<2)|0); + $143 = (21648 + ($142<<2)|0); $144 = ($139|0)==($143|0); if (!($144)) { - $145 = HEAP32[(21320)>>2]|0; + $145 = HEAP32[(21624)>>2]|0; $146 = ($139>>>0)<($145>>>0); if ($146) { _abort(); @@ -43401,9 +43364,9 @@ function _free($0) { if ($150) { $151 = 1 << $136; $152 = $151 ^ -1; - $153 = HEAP32[5326]|0; + $153 = HEAP32[5402]|0; $154 = $153 & $152; - HEAP32[5326] = $154; + HEAP32[5402] = $154; break; } $155 = ($141|0)==($143|0); @@ -43411,7 +43374,7 @@ function _free($0) { $$pre442 = ((($141)) + 8|0); $$pre$phi443Z2D = $$pre442; } else { - $156 = HEAP32[(21320)>>2]|0; + $156 = HEAP32[(21624)>>2]|0; $157 = ($141>>>0)<($156>>>0); if ($157) { _abort(); @@ -43471,7 +43434,7 @@ function _free($0) { $$1398 = $187;$$1402 = $186; } } - $189 = HEAP32[(21320)>>2]|0; + $189 = HEAP32[(21624)>>2]|0; $190 = ($$1402>>>0)<($189>>>0); if ($190) { _abort(); @@ -43484,7 +43447,7 @@ function _free($0) { } else { $167 = ((($10)) + 8|0); $168 = HEAP32[$167>>2]|0; - $169 = HEAP32[(21320)>>2]|0; + $169 = HEAP32[(21624)>>2]|0; $170 = ($168>>>0)<($169>>>0); if ($170) { _abort(); @@ -43515,7 +43478,7 @@ function _free($0) { if (!($191)) { $192 = ((($10)) + 28|0); $193 = HEAP32[$192>>2]|0; - $194 = (21608 + ($193<<2)|0); + $194 = (21912 + ($193<<2)|0); $195 = HEAP32[$194>>2]|0; $196 = ($10|0)==($195|0); do { @@ -43525,13 +43488,13 @@ function _free($0) { if ($cond422) { $197 = 1 << $193; $198 = $197 ^ -1; - $199 = HEAP32[(21308)>>2]|0; + $199 = HEAP32[(21612)>>2]|0; $200 = $199 & $198; - HEAP32[(21308)>>2] = $200; + HEAP32[(21612)>>2] = $200; break L108; } } else { - $201 = HEAP32[(21320)>>2]|0; + $201 = HEAP32[(21624)>>2]|0; $202 = ($163>>>0)<($201>>>0); if ($202) { _abort(); @@ -43552,7 +43515,7 @@ function _free($0) { } } } while(0); - $207 = HEAP32[(21320)>>2]|0; + $207 = HEAP32[(21624)>>2]|0; $208 = ($$3400>>>0)<($207>>>0); if ($208) { _abort(); @@ -43582,7 +43545,7 @@ function _free($0) { $217 = HEAP32[$216>>2]|0; $218 = ($217|0)==(0|0); if (!($218)) { - $219 = HEAP32[(21320)>>2]|0; + $219 = HEAP32[(21624)>>2]|0; $220 = ($217>>>0)<($219>>>0); if ($220) { _abort(); @@ -43603,10 +43566,10 @@ function _free($0) { HEAP32[$224>>2] = $223; $225 = (($113) + ($135)|0); HEAP32[$225>>2] = $135; - $226 = HEAP32[(21324)>>2]|0; + $226 = HEAP32[(21628)>>2]|0; $227 = ($$1|0)==($226|0); if ($227) { - HEAP32[(21312)>>2] = $135; + HEAP32[(21616)>>2] = $135; return; } else { $$2 = $135; @@ -43625,20 +43588,20 @@ function _free($0) { $233 = ($$2>>>0)<(256); if ($233) { $234 = $232 << 1; - $235 = (21344 + ($234<<2)|0); - $236 = HEAP32[5326]|0; + $235 = (21648 + ($234<<2)|0); + $236 = HEAP32[5402]|0; $237 = 1 << $232; $238 = $236 & $237; $239 = ($238|0)==(0); if ($239) { $240 = $236 | $237; - HEAP32[5326] = $240; + HEAP32[5402] = $240; $$pre = ((($235)) + 8|0); $$0403 = $235;$$pre$phiZ2D = $$pre; } else { $241 = ((($235)) + 8|0); $242 = HEAP32[$241>>2]|0; - $243 = HEAP32[(21320)>>2]|0; + $243 = HEAP32[(21624)>>2]|0; $244 = ($242>>>0)<($243>>>0); if ($244) { _abort(); @@ -43690,21 +43653,21 @@ function _free($0) { $$0396 = $272; } } - $273 = (21608 + ($$0396<<2)|0); + $273 = (21912 + ($$0396<<2)|0); $274 = ((($$1)) + 28|0); HEAP32[$274>>2] = $$0396; $275 = ((($$1)) + 16|0); $276 = ((($$1)) + 20|0); HEAP32[$276>>2] = 0; HEAP32[$275>>2] = 0; - $277 = HEAP32[(21308)>>2]|0; + $277 = HEAP32[(21612)>>2]|0; $278 = 1 << $$0396; $279 = $277 & $278; $280 = ($279|0)==(0); do { if ($280) { $281 = $277 | $278; - HEAP32[(21308)>>2] = $281; + HEAP32[(21612)>>2] = $281; HEAP32[$273>>2] = $$1; $282 = ((($$1)) + 24|0); HEAP32[$282>>2] = $273; @@ -43742,7 +43705,7 @@ function _free($0) { } } if ((label|0) == 121) { - $300 = HEAP32[(21320)>>2]|0; + $300 = HEAP32[(21624)>>2]|0; $301 = ($296>>>0)<($300>>>0); if ($301) { _abort(); @@ -43761,7 +43724,7 @@ function _free($0) { else if ((label|0) == 124) { $305 = ((($$0384)) + 8|0); $306 = HEAP32[$305>>2]|0; - $307 = HEAP32[(21320)>>2]|0; + $307 = HEAP32[(21624)>>2]|0; $308 = ($306>>>0)>=($307>>>0); $not$437 = ($$0384>>>0)>=($307>>>0); $309 = $308 & $not$437; @@ -43783,12 +43746,12 @@ function _free($0) { } } } while(0); - $314 = HEAP32[(21336)>>2]|0; + $314 = HEAP32[(21640)>>2]|0; $315 = (($314) + -1)|0; - HEAP32[(21336)>>2] = $315; + HEAP32[(21640)>>2] = $315; $316 = ($315|0)==(0); if ($316) { - $$0212$in$i = (21760); + $$0212$in$i = (22064); } else { return; } @@ -43802,7 +43765,7 @@ function _free($0) { $$0212$in$i = $318; } } - HEAP32[(21336)>>2] = -1; + HEAP32[(21640)>>2] = -1; return; } function _realloc($0,$1) { @@ -43874,7 +43837,7 @@ function _try_realloc_chunk($0,$1) { $3 = HEAP32[$2>>2]|0; $4 = $3 & -8; $5 = (($0) + ($4)|0); - $6 = HEAP32[(21320)>>2]|0; + $6 = HEAP32[(21624)>>2]|0; $7 = $3 & 3; $notlhs = ($0>>>0)>=($6>>>0); $notrhs = ($7|0)!=(1); @@ -43904,7 +43867,7 @@ function _try_realloc_chunk($0,$1) { $16 = ($4>>>0)<($15>>>0); if (!($16)) { $17 = (($4) - ($1))|0; - $18 = HEAP32[(21784)>>2]|0; + $18 = HEAP32[(22088)>>2]|0; $19 = $18 << 1; $20 = ($17>>>0)>($19>>>0); if (!($20)) { @@ -43940,10 +43903,10 @@ function _try_realloc_chunk($0,$1) { $$2 = $0; return ($$2|0); } - $34 = HEAP32[(21328)>>2]|0; + $34 = HEAP32[(21632)>>2]|0; $35 = ($5|0)==($34|0); if ($35) { - $36 = HEAP32[(21316)>>2]|0; + $36 = HEAP32[(21620)>>2]|0; $37 = (($36) + ($4))|0; $38 = ($37>>>0)>($1>>>0); $39 = (($37) - ($1))|0; @@ -43959,15 +43922,15 @@ function _try_realloc_chunk($0,$1) { $45 = $44 | 2; HEAP32[$2>>2] = $45; HEAP32[$42>>2] = $41; - HEAP32[(21328)>>2] = $40; - HEAP32[(21316)>>2] = $39; + HEAP32[(21632)>>2] = $40; + HEAP32[(21620)>>2] = $39; $$2 = $0; return ($$2|0); } - $46 = HEAP32[(21324)>>2]|0; + $46 = HEAP32[(21628)>>2]|0; $47 = ($5|0)==($46|0); if ($47) { - $48 = HEAP32[(21312)>>2]|0; + $48 = HEAP32[(21616)>>2]|0; $49 = (($48) + ($4))|0; $50 = ($49>>>0)<($1>>>0); if ($50) { @@ -44003,8 +43966,8 @@ function _try_realloc_chunk($0,$1) { HEAP32[$66>>2] = $68; $storemerge = 0;$storemerge1 = 0; } - HEAP32[(21312)>>2] = $storemerge1; - HEAP32[(21324)>>2] = $storemerge; + HEAP32[(21616)>>2] = $storemerge1; + HEAP32[(21628)>>2] = $storemerge; $$2 = $0; return ($$2|0); } @@ -44031,7 +43994,7 @@ function _try_realloc_chunk($0,$1) { $79 = ((($5)) + 12|0); $80 = HEAP32[$79>>2]|0; $81 = $75 << 1; - $82 = (21344 + ($81<<2)|0); + $82 = (21648 + ($81<<2)|0); $83 = ($78|0)==($82|0); if (!($83)) { $84 = ($78>>>0)<($6>>>0); @@ -44051,9 +44014,9 @@ function _try_realloc_chunk($0,$1) { if ($88) { $89 = 1 << $75; $90 = $89 ^ -1; - $91 = HEAP32[5326]|0; + $91 = HEAP32[5402]|0; $92 = $91 & $90; - HEAP32[5326] = $92; + HEAP32[5402] = $92; break; } $93 = ($80|0)==($82|0); @@ -44162,7 +44125,7 @@ function _try_realloc_chunk($0,$1) { if (!($126)) { $127 = ((($5)) + 28|0); $128 = HEAP32[$127>>2]|0; - $129 = (21608 + ($128<<2)|0); + $129 = (21912 + ($128<<2)|0); $130 = HEAP32[$129>>2]|0; $131 = ($5|0)==($130|0); do { @@ -44172,13 +44135,13 @@ function _try_realloc_chunk($0,$1) { if ($cond) { $132 = 1 << $128; $133 = $132 ^ -1; - $134 = HEAP32[(21308)>>2]|0; + $134 = HEAP32[(21612)>>2]|0; $135 = $134 & $133; - HEAP32[(21308)>>2] = $135; + HEAP32[(21612)>>2] = $135; break L49; } } else { - $136 = HEAP32[(21320)>>2]|0; + $136 = HEAP32[(21624)>>2]|0; $137 = ($100>>>0)<($136>>>0); if ($137) { _abort(); @@ -44199,7 +44162,7 @@ function _try_realloc_chunk($0,$1) { } } } while(0); - $142 = HEAP32[(21320)>>2]|0; + $142 = HEAP32[(21624)>>2]|0; $143 = ($$3>>>0)<($142>>>0); if ($143) { _abort(); @@ -44229,7 +44192,7 @@ function _try_realloc_chunk($0,$1) { $152 = HEAP32[$151>>2]|0; $153 = ($152|0)==(0|0); if (!($153)) { - $154 = HEAP32[(21320)>>2]|0; + $154 = HEAP32[(21624)>>2]|0; $155 = ($152>>>0)<($154>>>0); if ($155) { _abort(); @@ -44314,13 +44277,13 @@ function _dispose_chunk($0,$1) { $10 = (0 - ($7))|0; $11 = (($0) + ($10)|0); $12 = (($7) + ($1))|0; - $13 = HEAP32[(21320)>>2]|0; + $13 = HEAP32[(21624)>>2]|0; $14 = ($11>>>0)<($13>>>0); if ($14) { _abort(); // unreachable; } - $15 = HEAP32[(21324)>>2]|0; + $15 = HEAP32[(21628)>>2]|0; $16 = ($11|0)==($15|0); if ($16) { $100 = ((($2)) + 4|0); @@ -44335,7 +44298,7 @@ function _dispose_chunk($0,$1) { $105 = ((($11)) + 4|0); $106 = $12 | 1; $107 = $101 & -2; - HEAP32[(21312)>>2] = $12; + HEAP32[(21616)>>2] = $12; HEAP32[$100>>2] = $107; HEAP32[$105>>2] = $106; HEAP32[$104>>2] = $12; @@ -44349,7 +44312,7 @@ function _dispose_chunk($0,$1) { $21 = ((($11)) + 12|0); $22 = HEAP32[$21>>2]|0; $23 = $17 << 1; - $24 = (21344 + ($23<<2)|0); + $24 = (21648 + ($23<<2)|0); $25 = ($20|0)==($24|0); if (!($25)) { $26 = ($20>>>0)<($13>>>0); @@ -44369,9 +44332,9 @@ function _dispose_chunk($0,$1) { if ($30) { $31 = 1 << $17; $32 = $31 ^ -1; - $33 = HEAP32[5326]|0; + $33 = HEAP32[5402]|0; $34 = $33 & $32; - HEAP32[5326] = $34; + HEAP32[5402] = $34; $$1 = $11;$$1418 = $12; break; } @@ -44485,7 +44448,7 @@ function _dispose_chunk($0,$1) { } else { $69 = ((($11)) + 28|0); $70 = HEAP32[$69>>2]|0; - $71 = (21608 + ($70<<2)|0); + $71 = (21912 + ($70<<2)|0); $72 = HEAP32[$71>>2]|0; $73 = ($11|0)==($72|0); do { @@ -44495,14 +44458,14 @@ function _dispose_chunk($0,$1) { if ($cond) { $74 = 1 << $70; $75 = $74 ^ -1; - $76 = HEAP32[(21308)>>2]|0; + $76 = HEAP32[(21612)>>2]|0; $77 = $76 & $75; - HEAP32[(21308)>>2] = $77; + HEAP32[(21612)>>2] = $77; $$1 = $11;$$1418 = $12; break L1; } } else { - $78 = HEAP32[(21320)>>2]|0; + $78 = HEAP32[(21624)>>2]|0; $79 = ($42>>>0)<($78>>>0); if ($79) { _abort(); @@ -44524,7 +44487,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $84 = HEAP32[(21320)>>2]|0; + $84 = HEAP32[(21624)>>2]|0; $85 = ($$3>>>0)<($84>>>0); if ($85) { _abort(); @@ -44556,7 +44519,7 @@ function _dispose_chunk($0,$1) { if ($95) { $$1 = $11;$$1418 = $12; } else { - $96 = HEAP32[(21320)>>2]|0; + $96 = HEAP32[(21624)>>2]|0; $97 = ($94>>>0)<($96>>>0); if ($97) { _abort(); @@ -44575,7 +44538,7 @@ function _dispose_chunk($0,$1) { $$1 = $0;$$1418 = $1; } } while(0); - $108 = HEAP32[(21320)>>2]|0; + $108 = HEAP32[(21624)>>2]|0; $109 = ($2>>>0)<($108>>>0); if ($109) { _abort(); @@ -44586,14 +44549,14 @@ function _dispose_chunk($0,$1) { $112 = $111 & 2; $113 = ($112|0)==(0); if ($113) { - $114 = HEAP32[(21328)>>2]|0; + $114 = HEAP32[(21632)>>2]|0; $115 = ($2|0)==($114|0); - $116 = HEAP32[(21324)>>2]|0; + $116 = HEAP32[(21628)>>2]|0; if ($115) { - $117 = HEAP32[(21316)>>2]|0; + $117 = HEAP32[(21620)>>2]|0; $118 = (($117) + ($$1418))|0; - HEAP32[(21316)>>2] = $118; - HEAP32[(21328)>>2] = $$1; + HEAP32[(21620)>>2] = $118; + HEAP32[(21632)>>2] = $$1; $119 = $118 | 1; $120 = ((($$1)) + 4|0); HEAP32[$120>>2] = $119; @@ -44601,16 +44564,16 @@ function _dispose_chunk($0,$1) { if (!($121)) { return; } - HEAP32[(21324)>>2] = 0; - HEAP32[(21312)>>2] = 0; + HEAP32[(21628)>>2] = 0; + HEAP32[(21616)>>2] = 0; return; } $122 = ($2|0)==($116|0); if ($122) { - $123 = HEAP32[(21312)>>2]|0; + $123 = HEAP32[(21616)>>2]|0; $124 = (($123) + ($$1418))|0; - HEAP32[(21312)>>2] = $124; - HEAP32[(21324)>>2] = $$1; + HEAP32[(21616)>>2] = $124; + HEAP32[(21628)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -44629,7 +44592,7 @@ function _dispose_chunk($0,$1) { $134 = ((($2)) + 12|0); $135 = HEAP32[$134>>2]|0; $136 = $130 << 1; - $137 = (21344 + ($136<<2)|0); + $137 = (21648 + ($136<<2)|0); $138 = ($133|0)==($137|0); if (!($138)) { $139 = ($133>>>0)<($108>>>0); @@ -44649,9 +44612,9 @@ function _dispose_chunk($0,$1) { if ($143) { $144 = 1 << $130; $145 = $144 ^ -1; - $146 = HEAP32[5326]|0; + $146 = HEAP32[5402]|0; $147 = $146 & $145; - HEAP32[5326] = $147; + HEAP32[5402] = $147; break; } $148 = ($135|0)==($137|0); @@ -44760,7 +44723,7 @@ function _dispose_chunk($0,$1) { if (!($181)) { $182 = ((($2)) + 28|0); $183 = HEAP32[$182>>2]|0; - $184 = (21608 + ($183<<2)|0); + $184 = (21912 + ($183<<2)|0); $185 = HEAP32[$184>>2]|0; $186 = ($2|0)==($185|0); do { @@ -44770,13 +44733,13 @@ function _dispose_chunk($0,$1) { if ($cond17) { $187 = 1 << $183; $188 = $187 ^ -1; - $189 = HEAP32[(21308)>>2]|0; + $189 = HEAP32[(21612)>>2]|0; $190 = $189 & $188; - HEAP32[(21308)>>2] = $190; + HEAP32[(21612)>>2] = $190; break L96; } } else { - $191 = HEAP32[(21320)>>2]|0; + $191 = HEAP32[(21624)>>2]|0; $192 = ($155>>>0)<($191>>>0); if ($192) { _abort(); @@ -44797,7 +44760,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $197 = HEAP32[(21320)>>2]|0; + $197 = HEAP32[(21624)>>2]|0; $198 = ($$3435>>>0)<($197>>>0); if ($198) { _abort(); @@ -44827,7 +44790,7 @@ function _dispose_chunk($0,$1) { $207 = HEAP32[$206>>2]|0; $208 = ($207|0)==(0|0); if (!($208)) { - $209 = HEAP32[(21320)>>2]|0; + $209 = HEAP32[(21624)>>2]|0; $210 = ($207>>>0)<($209>>>0); if ($210) { _abort(); @@ -44848,10 +44811,10 @@ function _dispose_chunk($0,$1) { HEAP32[$214>>2] = $213; $215 = (($$1) + ($129)|0); HEAP32[$215>>2] = $129; - $216 = HEAP32[(21324)>>2]|0; + $216 = HEAP32[(21628)>>2]|0; $217 = ($$1|0)==($216|0); if ($217) { - HEAP32[(21312)>>2] = $129; + HEAP32[(21616)>>2] = $129; return; } else { $$2 = $129; @@ -44870,20 +44833,20 @@ function _dispose_chunk($0,$1) { $223 = ($$2>>>0)<(256); if ($223) { $224 = $222 << 1; - $225 = (21344 + ($224<<2)|0); - $226 = HEAP32[5326]|0; + $225 = (21648 + ($224<<2)|0); + $226 = HEAP32[5402]|0; $227 = 1 << $222; $228 = $226 & $227; $229 = ($228|0)==(0); if ($229) { $230 = $226 | $227; - HEAP32[5326] = $230; + HEAP32[5402] = $230; $$pre = ((($225)) + 8|0); $$0438 = $225;$$pre$phiZ2D = $$pre; } else { $231 = ((($225)) + 8|0); $232 = HEAP32[$231>>2]|0; - $233 = HEAP32[(21320)>>2]|0; + $233 = HEAP32[(21624)>>2]|0; $234 = ($232>>>0)<($233>>>0); if ($234) { _abort(); @@ -44935,20 +44898,20 @@ function _dispose_chunk($0,$1) { $$0431 = $262; } } - $263 = (21608 + ($$0431<<2)|0); + $263 = (21912 + ($$0431<<2)|0); $264 = ((($$1)) + 28|0); HEAP32[$264>>2] = $$0431; $265 = ((($$1)) + 16|0); $266 = ((($$1)) + 20|0); HEAP32[$266>>2] = 0; HEAP32[$265>>2] = 0; - $267 = HEAP32[(21308)>>2]|0; + $267 = HEAP32[(21612)>>2]|0; $268 = 1 << $$0431; $269 = $267 & $268; $270 = ($269|0)==(0); if ($270) { $271 = $267 | $268; - HEAP32[(21308)>>2] = $271; + HEAP32[(21612)>>2] = $271; HEAP32[$263>>2] = $$1; $272 = ((($$1)) + 24|0); HEAP32[$272>>2] = $263; @@ -44987,7 +44950,7 @@ function _dispose_chunk($0,$1) { } } if ((label|0) == 118) { - $290 = HEAP32[(21320)>>2]|0; + $290 = HEAP32[(21624)>>2]|0; $291 = ($286>>>0)<($290>>>0); if ($291) { _abort(); @@ -45005,7 +44968,7 @@ function _dispose_chunk($0,$1) { else if ((label|0) == 121) { $295 = ((($$0420)) + 8|0); $296 = HEAP32[$295>>2]|0; - $297 = HEAP32[(21320)>>2]|0; + $297 = HEAP32[(21624)>>2]|0; $298 = ($296>>>0)>=($297>>>0); $not$19 = ($$0420>>>0)>=($297>>>0); $299 = $298 & $not$19; diff --git a/docs/examples/web/shaders/shaders_model_shader.js b/docs/examples/web/shaders/shaders_model_shader.js index e5716334a..b12bd5b1d 100644 --- a/docs/examples/web/shaders/shaders_model_shader.js +++ b/docs/examples/web/shaders/shaders_model_shader.js @@ -185,7 +185,7 @@ Module['FS_createPath']('/resources/shaders', 'glsl100', true, true); } } - loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 2748249, "filename": "/resources/model/dwarf.obj"}, {"audio": 0, "start": 2748249, "crunched": 0, "end": 4022872, "filename": "/resources/model/dwarf_diffuse.png"}, {"audio": 0, "start": 4022872, "crunched": 0, "end": 4023477, "filename": "/resources/shaders/glsl100/base.vs"}, {"audio": 0, "start": 4023477, "crunched": 0, "end": 4024142, "filename": "/resources/shaders/glsl100/grayscale.fs"}], "remote_package_size": 4024142, "package_uuid": "627f74ed-1caa-42bf-a560-577eecbe6b0d"}); + loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 2748249, "filename": "/resources/model/dwarf.obj"}, {"audio": 0, "start": 2748249, "crunched": 0, "end": 4022872, "filename": "/resources/model/dwarf_diffuse.png"}, {"audio": 0, "start": 4022872, "crunched": 0, "end": 4023477, "filename": "/resources/shaders/glsl100/base.vs"}, {"audio": 0, "start": 4023477, "crunched": 0, "end": 4024142, "filename": "/resources/shaders/glsl100/grayscale.fs"}], "remote_package_size": 4024142, "package_uuid": "27692f49-fde6-4c3d-9ac8-e2e96405fe19"}); })(); @@ -1778,12 +1778,12 @@ function _emscripten_asm_const_iii(code, a0, a1) { STATIC_BASE = 8; -STATICTOP = STATIC_BASE + 24080; +STATICTOP = STATIC_BASE + 24064; /* global initializers */ __ATINIT__.push(); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); +/* memory initializer */ allocate([32,3,0,0,194,1,0,0,0,0,64,64,0,0,64,64,0,0,64,64,0,0,0,0,0,0,192,63,0,0,0,0,0,0,0,0,0,0,128,63,0,0,0,0,0,0,52,66,255,255,255,255,205,204,236,63,2,0,0,0,86,1,0,0,85,1,0,0,87,0,0,0,83,0,0,0,68,0,0,0,65,0,0,0,69,0,0,0,81,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ allocate([0,116,82,78,83,32,98,101,102,111,114,101,32,80,76,84,69,0,98,97,100,32,116,82,78,83,32,108,101,110,0,116,82,78,83,32,119,105,116,104,32,97,108,112,104,97,0,0,255,85,0,17,0,0,0,1,110,111,32,80,76,84,69,0,111,117,116,111,102,100,97,116,97,0,110,111,32,73,68,65,84,0,88,88,88,88,32,80,78,71,32,99,104,117,110,107,32,110,111,116,32,107,110,111,119,110,0,115,45,62,105,109,103,95,111,117,116,95,110,32,61,61,32,52,0,115,116,98,105,95,95,100,101,95,105,112,104,111,110,101,0,111,117,116,95,110,32,61,61,32,50,32,124,124,32,111,117,116,95,110,32,61,61,32,52,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,116,114,97,110,115,112,97,114,101,110,99,121,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,116,114,97,110,115,112,97,114,101,110,99,121,49,54,0,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,32,124,124,32,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,43,49,0,115,116,98,105,95,95,99,114,101,97,116,101,95,112,110,103,95,105,109,97,103,101,95,114,97,119,0,110,111,116,32,101,110,111,117,103,104,32,112,105,120,101,108,115,0,105,109,103,95,119,105,100,116,104,95,98,121,116,101,115,32,60,61,32,120,0,0,1,0,5,6,105,109,103,95,110,43,49,32,61,61,32,111,117,116,95,110,0,105,110,118,97,108,105,100,32,102,105,108,116,101,114,0,105,109,103,95,110,32,61,61,32,51,0,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,98,97,100,32,104,117,102,102,109,97,110,32,99,111,100,101,0,98,97,100,32,100,105,115,116,0,111,117,116,112,117,116,32,98,117,102,102,101,114,32,108,105,109,105,116,0,122,45,62,115,105,122,101,91,98,93,32,61,61,32,115,0,115,116,98,105,95,95,122,104,117,102,102,109,97,110,95,100,101,99,111,100,101,95,115,108,111,119,112,97,116,104,0,98,105,116,115,32,60,61,32,49,54,0,115,116,98,105,95,95,98,105,116,95,114,101,118,101,114,115,101,0,122,45,62,99,111,100,101,95,98,117,102,102,101,114,32,60,32,40,49,85,32,60,60,32,122,45,62,110,117,109,95,98,105,116,115,41,0,115,116,98,105,95,95,102,105,108,108,95,98,105,116,115,0,98,97,100,32,99,111,100,101,108,101,110,103,116,104,115,0,99,32,61,61,32,49,56,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,104,117,102,102,109,97,110,95,99,111,100,101,115,0,98,97,100,32,115,105,122,101,115,0,97,45,62,110,117,109,95,98,105,116,115,32,61,61,32,48,0,115,116,98,105,95,95,112,97,114,115,101,95,117,110,99,111,109,112,114,101,115,115,101,100,95,98,108,111,99,107,0,122,108,105,98,32,99,111,114,114,117,112,116,0,114,101,97,100,32,112,97,115,116,32,98,117,102,102,101,114,0,98,97,100,32,122,108,105,98,32,104,101,97,100,101,114,0,110,111,32,112,114,101,115,101,116,32,100,105,99,116,0,98,97,100,32,99,111,109,112,114,101,115,115,105,111,110,0,98,97,100,32,112,110,103,32,115,105,103,0,46,114,114,101,115,0,91,37,115,93,32,82,101,115,111,117,114,99,101,32,102,105,108,101,32,100,111,101,115,32,110,111,116,32,99,111,110,116,97,105,110,32,105,109,97,103,101,32,100,97,116,97,0,46,112,110,103,0,91,37,115,93,32,73,109,97,103,101,32,102,105,108,101,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,91,37,115,93,32,73,109,97,103,101,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,40,37,105,120,37,105,41,0,91,37,115,93,32,73,109,97,103,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,0,73,109,97,103,101,32,102,111,114,109,97,116,32,110,111,116,32,114,101,99,111,103,110,105,122,101,100,0,114,98,0,91,37,115,93,32,114,82,69,83,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,91,37,115,93,32,84,104,105,115,32,105,115,32,110,111,116,32,97,32,118,97,108,105,100,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,115,111,117,114,99,101,32,100,97,116,97,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,113,117,101,115,116,101,100,32,114,101,115,111,117,114,99,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,102,111,117,110,100,0,79,117,116,32,111,102,32,109,101,109,111,114,121,32,119,104,105,108,101,32,100,101,99,111,109,112,114,101,115,115,105,110,103,32,100,97,116,97,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,105,111,110,32,102,97,105,108,101,100,0,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,32,100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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); @@ -10518,21 +10518,21 @@ function _main() { $4 = HEAP32[3]|0; _InitWindow($3,$4,4448); _LoadModel($0,4488); - _memcpy((18132|0),($0|0),264)|0; + _memcpy((18444|0),($0|0),264)|0; _LoadTexture($1,4514); - ;HEAP32[18396>>2]=HEAP32[$1>>2]|0;HEAP32[18396+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18396+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18396+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18396+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[18708>>2]=HEAP32[$1>>2]|0;HEAP32[18708+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18708+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18708+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18708+16>>2]=HEAP32[$1+16>>2]|0; _LoadShader($2,4548,4582); - dest=18416; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=(18264); src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - ;HEAP32[(18320)>>2]=HEAP32[18396>>2]|0;HEAP32[(18320)+4>>2]=HEAP32[18396+4>>2]|0;HEAP32[(18320)+8>>2]=HEAP32[18396+8>>2]|0;HEAP32[(18320)+12>>2]=HEAP32[18396+12>>2]|0;HEAP32[(18320)+16>>2]=HEAP32[18396+16>>2]|0; + dest=18728; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18576); src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + ;HEAP32[(18632)>>2]=HEAP32[18708>>2]|0;HEAP32[(18632)+4>>2]=HEAP32[18708+4>>2]|0;HEAP32[(18632)+8>>2]=HEAP32[18708+8>>2]|0;HEAP32[(18632)+12>>2]=HEAP32[18708+12>>2]|0;HEAP32[(18632)+16>>2]=HEAP32[18708+16>>2]|0; dest=$dwarf$byval_copy; src=16; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetCameraMode($dwarf$byval_copy,2); _emscripten_set_main_loop((1|0),0,1); - dest=$dwarf$byval_copy; src=18416; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$dwarf$byval_copy; src=18728; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _UnloadShader($dwarf$byval_copy); - ;HEAP32[$dwarf$byval_copy>>2]=HEAP32[18396>>2]|0;HEAP32[$dwarf$byval_copy+4>>2]=HEAP32[18396+4>>2]|0;HEAP32[$dwarf$byval_copy+8>>2]=HEAP32[18396+8>>2]|0;HEAP32[$dwarf$byval_copy+12>>2]=HEAP32[18396+12>>2]|0;HEAP32[$dwarf$byval_copy+16>>2]=HEAP32[18396+16>>2]|0; + ;HEAP32[$dwarf$byval_copy>>2]=HEAP32[18708>>2]|0;HEAP32[$dwarf$byval_copy+4>>2]=HEAP32[18708+4>>2]|0;HEAP32[$dwarf$byval_copy+8>>2]=HEAP32[18708+8>>2]|0;HEAP32[$dwarf$byval_copy+12>>2]=HEAP32[18708+12>>2]|0;HEAP32[$dwarf$byval_copy+16>>2]=HEAP32[18708+16>>2]|0; _UnloadTexture($dwarf$byval_copy); - _memcpy(($dwarf$byval_copy|0),(18132|0),264)|0; + _memcpy(($dwarf$byval_copy|0),(18444|0),264)|0; _UnloadModel($dwarf$byval_copy); _CloseWindow(); STACKTOP = sp;return 0; @@ -10562,8 +10562,8 @@ function _UpdateDrawFrame() { dest=$$byval_copy1; src=16; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _Begin3dMode($$byval_copy1); HEAP32[$1>>2] = -1; - _memcpy(($dwarf$byval_copy|0),(18132|0),264)|0; - ;HEAP32[$position$byval_copy>>2]=HEAP32[18120>>2]|0;HEAP32[$position$byval_copy+4>>2]=HEAP32[18120+4>>2]|0;HEAP32[$position$byval_copy+8>>2]=HEAP32[18120+8>>2]|0; + _memcpy(($dwarf$byval_copy|0),(18444|0),264)|0; + ;HEAP32[$position$byval_copy>>2]=HEAP32[18432>>2]|0;HEAP32[$position$byval_copy+4>>2]=HEAP32[18432+4>>2]|0;HEAP32[$position$byval_copy+8>>2]=HEAP32[18432+8>>2]|0; ;HEAP8[$$byval_copy1>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy1+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy1+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy1+3>>0]=HEAP8[$1+3>>0]|0; _DrawModel($dwarf$byval_copy,$position$byval_copy,2.0,$$byval_copy1); _DrawGrid(10,1.0); @@ -10585,30 +10585,80 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorSubtract($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; - var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = +HEAPF32[$1>>2]; $4 = +HEAPF32[$2>>2]; $5 = $3 - $4; - $6 = ((($1)) + 4|0); - $7 = +HEAPF32[$6>>2]; - $8 = ((($2)) + 4|0); - $9 = +HEAPF32[$8>>2]; - $10 = $7 - $9; - $11 = ((($1)) + 8|0); - $12 = +HEAPF32[$11>>2]; - $13 = ((($2)) + 8|0); - $14 = +HEAPF32[$13>>2]; - $15 = $12 - $14; HEAPF32[$0>>2] = $5; - $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); - HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10; - $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); - HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15; + $6 = ((($0)) + 4|0); + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = ((($2)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $8 - $10; + HEAPF32[$6>>2] = $11; + $12 = ((($0)) + 8|0); + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = ((($2)) + 8|0); + $16 = +HEAPF32[$15>>2]; + $17 = $14 - $16; + HEAPF32[$12>>2] = $17; return; } function _VectorCrossProduct($0,$1,$2) { @@ -10761,13 +10811,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -11756,7 +11799,7 @@ function _ProcessGestureEvent($0) { $moveDownPosition$byval_copy11 = sp; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; - HEAP32[4619] = $2; + HEAP32[4697] = $2; $3 = ($2|0)<(2); $4 = HEAP32[$0>>2]|0; $5 = ($4|0)==(1); @@ -11769,7 +11812,7 @@ function _ProcessGestureEvent($0) { $92 = (($89) + 4)|0; $93 = $92; $94 = HEAP32[$93>>2]|0; - $95 = 17840; + $95 = 18152; $96 = $95; HEAP32[$96>>2] = $91; $97 = (($95) + 4)|0; @@ -11782,48 +11825,48 @@ function _ProcessGestureEvent($0) { $103 = (($100) + 4)|0; $104 = $103; $105 = HEAP32[$104>>2]|0; - $106 = 17880; + $106 = 18192; $107 = $106; HEAP32[$107>>2] = $102; $108 = (($106) + 4)|0; $109 = $108; HEAP32[$109>>2] = $105; - $110 = +HEAPF32[4470]; - $111 = +HEAPF32[4460]; + $110 = +HEAPF32[4548]; + $111 = +HEAPF32[4538]; $112 = $110 - $111; - HEAPF32[4472] = $112; - $113 = +HEAPF32[(17884)>>2]; - $114 = +HEAPF32[(17844)>>2]; + HEAPF32[4550] = $112; + $113 = +HEAPF32[(18196)>>2]; + $114 = +HEAPF32[(18156)>>2]; $115 = $113 - $114; - HEAPF32[(17892)>>2] = $115; - HEAP32[4618] = 4; + HEAPF32[(18204)>>2] = $115; + HEAP32[4696] = 4; STACKTOP = sp;return; } switch ($4|0) { case 2: { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17872+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17896>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17896+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18184>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18184+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18208+4>>2]|0; $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - HEAPF32[4624] = $116; - $117 = 17872; + HEAPF32[4702] = $116; + $117 = 18184; $118 = $117; $119 = HEAP32[$118>>2]|0; $120 = (($117) + 4)|0; $121 = $120; $122 = HEAP32[$121>>2]|0; - $123 = 17840; + $123 = 18152; $124 = $123; HEAP32[$124>>2] = $119; $125 = (($123) + 4)|0; $126 = $125; HEAP32[$126>>2] = $122; - $127 = 17896; + $127 = 18208; $128 = $127; $129 = HEAP32[$128>>2]|0; $130 = (($127) + 4)|0; $131 = $130; $132 = HEAP32[$131>>2]|0; - $133 = 17880; + $133 = 18192; $134 = $133; HEAP32[$134>>2] = $129; $135 = (($133) + 4)|0; @@ -11836,7 +11879,7 @@ function _ProcessGestureEvent($0) { $141 = (($138) + 4)|0; $142 = $141; $143 = HEAP32[$142>>2]|0; - $144 = 17872; + $144 = 18184; $145 = $144; HEAP32[$145>>2] = $140; $146 = (($144) + 4)|0; @@ -11849,27 +11892,27 @@ function _ProcessGestureEvent($0) { $152 = (($149) + 4)|0; $153 = $152; $154 = HEAP32[$153>>2]|0; - $155 = 17896; + $155 = 18208; $156 = $155; HEAP32[$156>>2] = $151; $157 = (($155) + 4)|0; $158 = $157; HEAP32[$158>>2] = $154; - $159 = +HEAPF32[4474]; - $160 = +HEAPF32[4468]; + $159 = +HEAPF32[4552]; + $160 = +HEAPF32[4546]; $161 = $159 - $160; - HEAPF32[4472] = $161; - $162 = +HEAPF32[(17900)>>2]; - $163 = +HEAPF32[(17876)>>2]; + HEAPF32[4550] = $161; + $162 = +HEAPF32[(18212)>>2]; + $163 = +HEAPF32[(18188)>>2]; $164 = $162 - $163; - HEAPF32[(17892)>>2] = $164; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17840>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17840+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17872>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17872+4>>2]|0; + HEAPF32[(18204)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18152+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18184>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18184+4>>2]|0; $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $166 = !($165 >= 0.004999999888241291); if ($166) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17880+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17896>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17896+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18192>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18192+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18208+4>>2]|0; $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $168 = !($167 >= 0.004999999888241291); if ($168) { @@ -11881,31 +11924,31 @@ function _ProcessGestureEvent($0) { label = 29; } if ((label|0) == 29) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17872+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17896>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17896+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18184>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18184+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18208+4>>2]|0; $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - $170 = +HEAPF32[4624]; + $170 = +HEAPF32[4702]; $171 = $169 - $170; $172 = $171 < 0.0; $$sink11 = $172 ? 256 : 512; $$sink16 = $$sink11; } - HEAP32[4618] = $$sink16; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17872+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17896>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17896+4>>2]|0; + HEAP32[4696] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18184>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18184+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18208+4>>2]|0; $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $174 = 360.0 - $173; - HEAPF32[4625] = $174; + HEAPF32[4703] = $174; STACKTOP = sp;return; break; } case 0: { - HEAPF32[4624] = 0.0; - HEAPF32[4625] = 0.0; - HEAPF32[4472] = 0.0; - HEAPF32[(17892)>>2] = 0.0; - HEAP32[4619] = 0; - HEAP32[4618] = 0; + HEAPF32[4702] = 0.0; + HEAPF32[4703] = 0.0; + HEAPF32[4550] = 0.0; + HEAPF32[(18204)>>2] = 0.0; + HEAP32[4697] = 0; + HEAP32[4696] = 0; STACKTOP = sp;return; break; } @@ -11915,22 +11958,22 @@ function _ProcessGestureEvent($0) { } } if ($5) { - $6 = HEAP32[4620]|0; + $6 = HEAP32[4698]|0; $7 = (($6) + 1)|0; - HEAP32[4620] = $7; - $8 = HEAP32[4618]|0; + HEAP32[4698] = $7; + $8 = HEAP32[4696]|0; $9 = ($8|0)==(0); $10 = ($6|0)>(0); $or$cond = $10 & $9; if ($or$cond) { $11 = ((($0)) + 24|0); - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17840>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17840+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18152+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $13 = $12 < 0.029999999329447746; if ($13) { - HEAP32[4618] = 2; - HEAP32[4620] = 0; + HEAP32[4696] = 2; + HEAP32[4698] = 0; } else { label = 6; } @@ -11938,8 +11981,8 @@ function _ProcessGestureEvent($0) { label = 6; } if ((label|0) == 6) { - HEAP32[4620] = 1; - HEAP32[4618] = 1; + HEAP32[4698] = 1; + HEAP32[4696] = 1; } $14 = ((($0)) + 24|0); $15 = $14; @@ -11948,19 +11991,19 @@ function _ProcessGestureEvent($0) { $18 = (($15) + 4)|0; $19 = $18; $20 = HEAP32[$19>>2]|0; - $21 = 17840; + $21 = 18152; $22 = $21; HEAP32[$22>>2] = $17; $23 = (($21) + 4)|0; $24 = $23; HEAP32[$24>>2] = $20; - $25 = 17848; + $25 = 18160; $26 = $25; HEAP32[$26>>2] = $17; $27 = (($25) + 4)|0; $28 = $27; HEAP32[$28>>2] = $20; - $29 = 17856; + $29 = 18168; $30 = $29; HEAP32[$30>>2] = $17; $31 = (($29) + 4)|0; @@ -11969,13 +12012,13 @@ function _ProcessGestureEvent($0) { $33 = ((($0)) + 8|0); $34 = HEAP32[$33>>2]|0; HEAP32[14] = $34; - HEAPF32[4466] = 0.0; - HEAPF32[(17868)>>2] = 0.0; + HEAPF32[4544] = 0.0; + HEAPF32[(18180)>>2] = 0.0; STACKTOP = sp;return; } switch ($4|0) { case 0: { - $35 = HEAP32[4618]|0; + $35 = HEAP32[4696]|0; $36 = ($35|0)==(8); if ($36) { $37 = ((($0)) + 24|0); @@ -11985,19 +12028,19 @@ function _ProcessGestureEvent($0) { $41 = (($38) + 4)|0; $42 = $41; $43 = HEAP32[$42>>2]|0; - $44 = 17856; + $44 = 18168; $45 = $44; HEAP32[$45>>2] = $40; $46 = (($44) + 4)|0; $47 = $46; HEAP32[$47>>2] = $43; } - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17840>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17840+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17856>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17856+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18152+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18168>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18168+4>>2]|0; $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $49 = $48 / 0.0; - HEAPF32[4621] = $49; - HEAP32[4622] = 0; + HEAPF32[4699] = $49; + HEAP32[4700] = 0; $50 = $49 > 5.0000002374872565E-4; if ($50) { $51 = HEAP32[14]|0; @@ -12005,11 +12048,11 @@ function _ProcessGestureEvent($0) { $53 = HEAP32[$52>>2]|0; $54 = ($51|0)==($53|0); if ($54) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17840>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17840+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17856>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17856+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18152+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18168>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18168+4>>2]|0; $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $56 = 360.0 - $55; - HEAPF32[4623] = $56; + HEAPF32[4701] = $56; $57 = $56 < 30.0; $58 = $56 > 330.0; $or$cond3 = $57 | $58; @@ -12040,22 +12083,22 @@ function _ProcessGestureEvent($0) { label = 16; } if ((label|0) == 16) { - HEAPF32[4621] = 0.0; - HEAPF32[4623] = 0.0; + HEAPF32[4699] = 0.0; + HEAPF32[4701] = 0.0; $$sink10 = 0; } - HEAP32[4618] = $$sink10; - HEAPF32[4462] = 0.0; - HEAPF32[(17852)>>2] = 0.0; - HEAP32[4619] = 0; + HEAP32[4696] = $$sink10; + HEAPF32[4540] = 0.0; + HEAPF32[(18164)>>2] = 0.0; + HEAP32[4697] = 0; STACKTOP = sp;return; break; } case 2: { - $65 = HEAP32[4622]|0; + $65 = HEAP32[4700]|0; $66 = ($65|0)==(0); if ($66) { - HEAP32[4622] = 1; + HEAP32[4700] = 1; } $67 = ((($0)) + 24|0); $68 = $67; @@ -12064,31 +12107,31 @@ function _ProcessGestureEvent($0) { $71 = (($68) + 4)|0; $72 = $71; $73 = HEAP32[$72>>2]|0; - $74 = 17872; + $74 = 18184; $75 = $74; HEAP32[$75>>2] = $70; $76 = (($74) + 4)|0; $77 = $76; HEAP32[$77>>2] = $73; - $78 = HEAP32[4618]|0; + $78 = HEAP32[4696]|0; $79 = ($78|0)==(4); if ($79) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[17840>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[17840+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[17872>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[17872+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18152+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18184>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18184+4>>2]|0; $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $81 = !($80 >= 0.014999999664723873); if (!($81)) { - HEAP32[4618] = 8; + HEAP32[4696] = 8; } } - $82 = +HEAPF32[4468]; - $83 = +HEAPF32[4462]; + $82 = +HEAPF32[4546]; + $83 = +HEAPF32[4540]; $84 = $82 - $83; - HEAPF32[4466] = $84; - $85 = +HEAPF32[(17876)>>2]; - $86 = +HEAPF32[(17852)>>2]; + HEAPF32[4544] = $84; + $85 = +HEAPF32[(18188)>>2]; + $86 = +HEAPF32[(18164)>>2]; $87 = $85 - $86; - HEAPF32[(17868)>>2] = $87; + HEAPF32[(18180)>>2] = $87; STACKTOP = sp;return; break; } @@ -12097,58 +12140,19 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4618]|0; + $0 = HEAP32[4696]|0; $$off = (($0) + -1)|0; $1 = ($$off>>>0)<(2); - $2 = HEAP32[4619]|0; + $2 = HEAP32[4697]|0; $3 = ($2|0)<(2); $or$cond3 = $1 & $3; if ($or$cond3) { - HEAP32[4618] = 4; + HEAP32[4696] = 4; } - $4 = HEAP32[4618]|0; + $4 = HEAP32[4696]|0; $5 = (($4) + -16)|0; $6 = $5 >>> 4; $7 = $5 << 28; @@ -12161,7 +12165,7 @@ function _UpdateGestures() { return; } } - HEAP32[4618] = 0; + HEAP32[4696] = 0; return; } function _SetCameraMode($0,$1) { @@ -12190,22 +12194,22 @@ function _SetCameraMode($0,$1) { $8 = $4 * $4; $9 = $7 + $8; $10 = (+Math_sqrt((+$9))); - HEAPF32[4626] = $10; + HEAPF32[4704] = $10; $11 = $5 + $8; $12 = (+Math_sqrt((+$11))); $13 = (+Math_sqrt((+$7))); $14 = (+Math_abs((+$2))); $15 = $14 / $12; $16 = (+Math_asin((+$15))); - HEAPF32[4627] = $16; + HEAPF32[4705] = $16; $17 = (+Math_abs((+$3))); $18 = $17 / $13; $19 = (+Math_asin((+$18))); $20 = -$19; - HEAPF32[4628] = $20; + HEAPF32[4706] = $20; $21 = HEAP32[$$sroa$432$0$$sroa_idx33>>2]|0; HEAP32[15] = $21; - HEAP32[4629] = $1; + HEAP32[4707] = $1; return; } function _UpdateCamera($0) { @@ -12274,7 +12278,7 @@ function _UpdateCamera($0) { $30 = HEAP32[24]|0; $31 = (_IsKeyDown($30)|0); HEAP32[$29>>2] = $31; - $32 = HEAP32[4629]|0; + $32 = HEAP32[4707]|0; $33 = ($32|0)==(0); L1: do { if ($33) { @@ -12346,9 +12350,9 @@ function _UpdateCamera($0) { $$sroa$095$0 = 0.0;$$sroa$9$0 = 0.0; break; } else { - $64 = +HEAPF32[4476]; + $64 = +HEAPF32[4554]; $65 = $37 - $64; - $66 = +HEAPF32[(17908)>>2]; + $66 = +HEAPF32[(18220)>>2]; $67 = $42 - $66; $$sroa$095$0 = $65;$$sroa$9$0 = $67; break; @@ -12356,11 +12360,11 @@ function _UpdateCamera($0) { } else { _ShowCursor(); $68 = +HEAPF32[$1>>2]; - $69 = +HEAPF32[4476]; + $69 = +HEAPF32[4554]; $70 = $68 - $69; $71 = ((($1)) + 4|0); $72 = +HEAPF32[$71>>2]; - $73 = +HEAPF32[(17908)>>2]; + $73 = +HEAPF32[(18220)>>2]; $74 = $72 - $73; $$sroa$095$0 = $70;$$sroa$9$0 = $74; } @@ -12372,16 +12376,16 @@ function _UpdateCamera($0) { $78 = (($75) + 4)|0; $79 = $78; $80 = HEAP32[$79>>2]|0; - $81 = 17904; + $81 = 18216; $82 = $81; HEAP32[$82>>2] = $77; $83 = (($81) + 4)|0; $84 = $83; HEAP32[$84>>2] = $80; - $$pr = HEAP32[4629]|0; + $$pr = HEAP32[4707]|0; switch ($$pr|0) { case 1: { - $85 = +HEAPF32[4626]; + $85 = +HEAPF32[4704]; $86 = $85 < 120.0; $87 = ($8|0)<(0); $or$cond3 = $87 & $86; @@ -12390,10 +12394,10 @@ function _UpdateCamera($0) { $88 = (+($8|0)); $89 = $88 * 1.5; $90 = $85 - $89; - HEAPF32[4626] = $90; + HEAPF32[4704] = $90; $91 = $90 > 120.0; if ($91) { - HEAPF32[4626] = 120.0; + HEAPF32[4704] = 120.0; } } else { $92 = ((($0)) + 4|0); @@ -12472,12 +12476,12 @@ function _UpdateCamera($0) { $146 = (+($8|0)); $147 = $146 * 1.5; $148 = $85 - $147; - HEAPF32[4626] = $148; + HEAPF32[4704] = $148; $149 = $148 < 0.30000001192092896; if (!($149)) { break; } - HEAPF32[4626] = 0.30000001192092896; + HEAPF32[4704] = 0.30000001192092896; break; } } @@ -12499,7 +12503,7 @@ function _UpdateCamera($0) { $161 = $151 - $152; $162 = $153 * $161; $163 = $162 * 1.5; - $164 = +HEAPF32[4626]; + $164 = +HEAPF32[4704]; $165 = $163 / $164; $166 = $151 + $165; HEAPF32[$95>>2] = $166; @@ -12531,7 +12535,7 @@ function _UpdateCamera($0) { $185 = $151 - $152; $186 = $177 * $185; $187 = $186 * 1.5; - $188 = +HEAPF32[4626]; + $188 = +HEAPF32[4704]; $189 = $187 / $188; $190 = $151 + $189; HEAPF32[$95>>2] = $190; @@ -12555,12 +12559,12 @@ function _UpdateCamera($0) { if ($or$cond15) { $203 = (+($8|0)); $204 = $203 * 1.5; - $205 = +HEAPF32[4626]; + $205 = +HEAPF32[4704]; $206 = $205 - $204; - HEAPF32[4626] = $206; + HEAPF32[4704] = $206; $207 = $206 < 0.30000001192092896; if ($207) { - HEAPF32[4626] = 0.30000001192092896; + HEAPF32[4704] = 0.30000001192092896; } } } @@ -12574,17 +12578,17 @@ function _UpdateCamera($0) { $209 = ($12|0)==(0); if ($209) { $222 = $$sroa$095$0 * -0.0099999997764825821; - $223 = +HEAPF32[4627]; + $223 = +HEAPF32[4705]; $224 = (+Math_cos((+$223))); $225 = $222 * $224; $226 = $$sroa$9$0 * 0.0099999997764825821; $227 = (+Math_sin((+$223))); $228 = $226 * $227; - $229 = +HEAPF32[4628]; + $229 = +HEAPF32[4706]; $230 = (+Math_sin((+$229))); $231 = $228 * $230; $232 = $225 + $231; - $233 = +HEAPF32[4626]; + $233 = +HEAPF32[4704]; $234 = $233 / 5.0999999046325684; $235 = $232 * $234; $236 = ((($0)) + 12|0); @@ -12614,23 +12618,23 @@ function _UpdateCamera($0) { $210 = ($14|0)==(0); if (!($210)) { $211 = $$sroa$9$0 * 0.05000000074505806; - $212 = +HEAPF32[4626]; + $212 = +HEAPF32[4704]; $213 = $211 + $212; - HEAPF32[4626] = $213; + HEAPF32[4704] = $213; label = 58; break L1; } $214 = $$sroa$095$0 * 0.0099999997764825821; - $215 = +HEAPF32[4627]; + $215 = +HEAPF32[4705]; $216 = $215 - $214; - HEAPF32[4627] = $216; + HEAPF32[4705] = $216; $217 = $$sroa$9$0 * 0.0099999997764825821; - $218 = +HEAPF32[4628]; + $218 = +HEAPF32[4706]; $219 = $218 - $217; - HEAPF32[4628] = $219; + HEAPF32[4706] = $219; $220 = $219 > 1.483529806137085; if ($220) { - HEAPF32[4628] = 1.483529806137085; + HEAPF32[4706] = 1.483529806137085; label = 58; break L1; } @@ -12639,32 +12643,32 @@ function _UpdateCamera($0) { label = 58; break L1; } - HEAPF32[4628] = -1.483529806137085; + HEAPF32[4706] = -1.483529806137085; label = 58; break L1; break; } case 2: { - $254 = +HEAPF32[4627]; + $254 = +HEAPF32[4705]; $255 = $254 + 0.0099999997764825821; - HEAPF32[4627] = $255; + HEAPF32[4705] = $255; $256 = (+($8|0)); $257 = $256 * 1.5; - $258 = +HEAPF32[4626]; + $258 = +HEAPF32[4704]; $259 = $258 - $257; - HEAPF32[4626] = $259; + HEAPF32[4704] = $259; $260 = $259 < 1.2000000476837158; if (!($260)) { label = 58; break L1; } - HEAPF32[4626] = 1.2000000476837158; + HEAPF32[4704] = 1.2000000476837158; label = 58; break L1; break; } case 4: case 3: { - $264 = +HEAPF32[4627]; + $264 = +HEAPF32[4705]; $265 = (+Math_sin((+$264))); $266 = HEAP32[$17>>2]|0; $267 = (+($266>>>0)); @@ -12686,7 +12690,7 @@ function _UpdateCamera($0) { $283 = +HEAPF32[$0>>2]; $284 = $283 + $282; HEAPF32[$0>>2] = $284; - $285 = +HEAPF32[4628]; + $285 = +HEAPF32[4706]; $286 = (+Math_sin((+$285))); $287 = $270 * $286; $288 = $267 * $286; @@ -12754,14 +12758,14 @@ function _UpdateCamera($0) { $$0 = 1; } $313 = $$sroa$095$0 * 0.0030000000260770321; - $314 = +HEAPF32[4627]; + $314 = +HEAPF32[4705]; $315 = $314 - $313; - HEAPF32[4627] = $315; + HEAPF32[4705] = $315; $316 = $$sroa$9$0 * 0.0030000000260770321; - $317 = +HEAPF32[4628]; + $317 = +HEAPF32[4706]; $318 = $317 - $316; - HEAPF32[4628] = $318; - $319 = HEAP32[4629]|0; + HEAPF32[4706] = $318; + $319 = HEAP32[4707]|0; $320 = ($319|0)==(4); if ($320) { $321 = $318 > 0.087266460061073303; @@ -12776,17 +12780,17 @@ function _UpdateCamera($0) { } } if ((label|0) == 49) { - HEAPF32[4628] = $$sink26; + HEAPF32[4706] = $$sink26; } $323 = (+($8|0)); $324 = $323 * 1.5; - $325 = +HEAPF32[4626]; + $325 = +HEAPF32[4704]; $326 = $325 - $324; $327 = $326 < 1.2000000476837158; $storemerge = $327 ? 1.2000000476837158 : $326; - HEAPF32[4626] = $storemerge; + HEAPF32[4704] = $storemerge; $328 = +HEAPF32[$0>>2]; - $329 = +HEAPF32[4627]; + $329 = +HEAPF32[4705]; $330 = (+Math_cos((+$329))); $331 = $330 * 0.40000000596046448; $332 = $328 + $331; @@ -12817,17 +12821,17 @@ function _UpdateCamera($0) { } } if ((label|0) == 53) { - HEAPF32[4628] = $$sink28; + HEAPF32[4706] = $$sink28; } $346 = +HEAPF32[$0>>2]; - $347 = +HEAPF32[4627]; + $347 = +HEAPF32[4705]; $348 = (+Math_sin((+$347))); $349 = $348 * 25.0; $350 = $346 - $349; $351 = ((($0)) + 12|0); HEAPF32[$351>>2] = $350; $352 = +HEAPF32[$297>>2]; - $353 = +HEAPF32[4628]; + $353 = +HEAPF32[4706]; $354 = (+Math_sin((+$353))); $355 = $354 * 25.0; $356 = $352 + $355; @@ -12841,12 +12845,12 @@ function _UpdateCamera($0) { HEAPF32[$362>>2] = $361; $363 = ($$0|0)==(0); if (!($363)) { - $364 = HEAP32[4630]|0; + $364 = HEAP32[4708]|0; $365 = (($364) + 1)|0; - HEAP32[4630] = $365; + HEAP32[4708] = $365; } $366 = +HEAPF32[15]; - $367 = HEAP32[4630]|0; + $367 = HEAP32[4708]|0; $368 = (+($367|0)); $369 = $368 / 5.0; $370 = (+Math_sin((+$369))); @@ -12876,7 +12880,7 @@ function _UpdateCamera($0) { } } while(0); if ((label|0) == 58) { - $$pr190 = HEAP32[4629]|0; + $$pr190 = HEAP32[4707]|0; $380 = $$pr190; } switch ($380|0) { @@ -12887,11 +12891,11 @@ function _UpdateCamera($0) { STACKTOP = sp;return; } } - $381 = +HEAPF32[4627]; + $381 = +HEAPF32[4705]; $382 = (+Math_sin((+$381))); - $383 = +HEAPF32[4626]; + $383 = +HEAPF32[4704]; $384 = $382 * $383; - $385 = +HEAPF32[4628]; + $385 = +HEAPF32[4706]; $386 = (+Math_cos((+$385))); $387 = $384 * $386; $388 = ((($0)) + 12|0); @@ -12900,7 +12904,7 @@ function _UpdateCamera($0) { HEAPF32[$0>>2] = $390; $391 = !($385 <= 0.0); $392 = (+Math_sin((+$385))); - $393 = +HEAPF32[4626]; + $393 = +HEAPF32[4704]; $394 = ((($0)) + 16|0); $395 = +HEAPF32[$394>>2]; $396 = $392 * $393; @@ -12924,7 +12928,7 @@ function _GetMousePosition($0) { $0 = $0|0; var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = 17912; + $1 = 18224; $2 = $1; $3 = HEAP32[$2>>2]|0; $4 = (($1) + 4)|0; @@ -12941,7 +12945,7 @@ function _GetMousePosition($0) { function _GetMouseWheelMove() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4635]|0; + $0 = HEAP32[4713]|0; $1 = (($0|0) / 100)&-1; return ($1|0); } @@ -12966,19 +12970,19 @@ function _IsKeyDown($0) { function _GetScreenWidth() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4634]|0; + $0 = HEAP32[4712]|0; return ($0|0); } function _GetScreenHeight() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4633]|0; + $0 = HEAP32[4711]|0; return ($0|0); } function _HideCursor() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4631] = 1; + HEAP32[4709] = 1; return; } function _SetMousePosition($0) { @@ -12991,13 +12995,13 @@ function _SetMousePosition($0) { $4 = (($1) + 4)|0; $5 = $4; $6 = HEAP32[$5>>2]|0; - $7 = 17912; + $7 = 18224; $8 = $7; HEAP32[$8>>2] = $3; $9 = (($7) + 4)|0; $10 = $9; HEAP32[$10>>2] = $6; - $11 = HEAP32[4632]|0; + $11 = HEAP32[4710]|0; $12 = +HEAPF32[$0>>2]; $13 = $12; $14 = ((($0)) + 4|0); @@ -13009,14 +13013,14 @@ function _SetMousePosition($0) { function _ShowCursor() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4631] = 0; + HEAP32[4709] = 0; return; } function _GetKeyStatus($0) { $0 = $0|0; var $1 = 0, $2 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4632]|0; + $1 = HEAP32[4710]|0; $2 = (_glfwGetKey(($1|0),($0|0))|0); return ($2|0); } @@ -13024,7 +13028,7 @@ function _GetMouseButtonStatus($0) { $0 = $0|0; var $1 = 0, $2 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4632]|0; + $1 = HEAP32[4710]|0; $2 = (_glfwGetMouseButton(($1|0),($0|0))|0); return ($2|0); } @@ -13037,7 +13041,7 @@ function _InitWindow($0,$1,$2) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; _TraceLog(0,4656,$vararg_buffer); - HEAP32[4636] = $2; + HEAP32[4714] = $2; _InitGraphicsDevice($0,$1); _LoadDefaultFont(); _InitTimer(); @@ -13050,15 +13054,15 @@ function _InitWindow($0,$1,$2) { (_emscripten_set_touchcancel_callback((4685|0),(0|0),1,(8|0))|0); (_emscripten_set_gamepadconnected_callback((0|0),1,(9|0))|0); (_emscripten_set_gamepaddisconnected_callback((0|0),1,(9|0))|0); - $3 = HEAP32[4634]|0; + $3 = HEAP32[4712]|0; $4 = (+($3|0)); $5 = $4 * 0.5; - HEAPF32[4478] = $5; - $6 = HEAP32[4633]|0; + HEAPF32[4556] = $5; + $6 = HEAP32[4711]|0; $7 = (+($6|0)); $8 = $7 * 0.5; - HEAPF32[(17916)>>2] = $8; - $9 = HEAP32[4637]|0; + HEAPF32[(18228)>>2] = $8; + $9 = HEAP32[4715]|0; $10 = ($9|0)==(0); if ($10) { STACKTOP = sp;return; @@ -13077,11 +13081,11 @@ function _TraceLog($0,$1,$varargs) { $2 = sp; switch ($0|0) { case 0: { - ;HEAP8[17952>>0]=HEAP8[9185>>0]|0;HEAP8[17952+1>>0]=HEAP8[9185+1>>0]|0;HEAP8[17952+2>>0]=HEAP8[9185+2>>0]|0;HEAP8[17952+3>>0]=HEAP8[9185+3>>0]|0;HEAP8[17952+4>>0]=HEAP8[9185+4>>0]|0;HEAP8[17952+5>>0]=HEAP8[9185+5>>0]|0;HEAP8[17952+6>>0]=HEAP8[9185+6>>0]|0; + ;HEAP8[18264>>0]=HEAP8[9185>>0]|0;HEAP8[18264+1>>0]=HEAP8[9185+1>>0]|0;HEAP8[18264+2>>0]=HEAP8[9185+2>>0]|0;HEAP8[18264+3>>0]=HEAP8[9185+3>>0]|0;HEAP8[18264+4>>0]=HEAP8[9185+4>>0]|0;HEAP8[18264+5>>0]=HEAP8[9185+5>>0]|0;HEAP8[18264+6>>0]=HEAP8[9185+6>>0]|0; break; } case 1: { - $3 = 17952; + $3 = 18264; $4 = $3; HEAP32[$4>>2] = 1330795077; $5 = (($3) + 4)|0; @@ -13090,11 +13094,11 @@ function _TraceLog($0,$1,$varargs) { break; } case 2: { - dest=17952; src=9192; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + dest=18264; src=9192; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); break; } case 3: { - $7 = 17952; + $7 = 18264; $8 = $7; HEAP32[$8>>2] = 1430406468; $9 = (($7) + 4)|0; @@ -13105,16 +13109,16 @@ function _TraceLog($0,$1,$varargs) { default: { } } - (_strcat(17952,$1)|0); - $strlen = (_strlen(17952)|0); - $endptr = (17952 + ($strlen)|0); + (_strcat(18264,$1)|0); + $strlen = (_strlen(18264)|0); + $endptr = (18264 + ($strlen)|0); HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; HEAP32[$2>>2] = $varargs; $11 = ($0|0)==(3); if ($11) { STACKTOP = sp;return; } - (_vprintf(17952,$2)|0); + (_vprintf(18264,$2)|0); $12 = ($0|0)==(1); if ($12) { _exit(1); @@ -13146,22 +13150,22 @@ function _InitGraphicsDevice($0,$1) { $vararg_buffer = sp; $2 = sp + 72|0; $3 = sp + 140|0; - HEAP32[4634] = $0; - HEAP32[4633] = $1; + HEAP32[4712] = $0; + HEAP32[4711] = $1; _MatrixIdentity($2); - dest=18624; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=18936; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_glfwSetErrorCallback((2|0))|0); $4 = (_glfwInit()|0); $5 = ($4|0)==(0); if ($5) { _TraceLog(1,5327,$vararg_buffer); } - $6 = HEAP32[4634]|0; - HEAP32[4672] = $6; - $7 = HEAP32[4633]|0; - HEAP32[4673] = $7; + $6 = HEAP32[4712]|0; + HEAP32[4750] = $6; + $7 = HEAP32[4711]|0; + HEAP32[4751] = $7; _glfwDefaultWindowHints(); - $8 = HEAP8[21368]|0; + $8 = HEAP8[21680]|0; $9 = $8 & 4; $10 = ($9<<24>>24)==(0); if ($10) { @@ -13169,13 +13173,13 @@ function _InitGraphicsDevice($0,$1) { } else { _glfwWindowHint(131075,1); } - $11 = HEAP8[21368]|0; + $11 = HEAP8[21680]|0; $12 = $11 & 8; $13 = ($12<<24>>24)==(0); if (!($13)) { _glfwWindowHint(131077,1); } - $14 = HEAP8[21368]|0; + $14 = HEAP8[21680]|0; $15 = $14 & 32; $16 = ($15<<24>>24)==(0); if (!($16)) { @@ -13197,18 +13201,18 @@ function _InitGraphicsDevice($0,$1) { _glfwWindowHint(139270,0); } } - $21 = HEAP32[4674]|0; + $21 = HEAP32[4752]|0; $22 = ($21|0)==(0); if ($22) { - $47 = HEAP32[4634]|0; - $48 = HEAP32[4633]|0; - $49 = HEAP32[4636]|0; + $47 = HEAP32[4712]|0; + $48 = HEAP32[4711]|0; + $49 = HEAP32[4714]|0; $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); - HEAP32[4632] = $50; - $51 = HEAP32[4634]|0; - HEAP32[4675] = $51; - $52 = HEAP32[4633]|0; - HEAP32[4676] = $52; + HEAP32[4710] = $50; + $51 = HEAP32[4712]|0; + HEAP32[4753] = $51; + $52 = HEAP32[4711]|0; + HEAP32[4754] = $52; $54 = $50; } else { $23 = (_glfwGetPrimaryMonitor()|0); @@ -13217,9 +13221,9 @@ function _InitGraphicsDevice($0,$1) { $26 = ($25|0)>(0); L22: do { if ($26) { - $27 = HEAP32[4634]|0; + $27 = HEAP32[4712]|0; $28 = HEAP32[$$byval_copy>>2]|0; - $29 = HEAP32[4633]|0; + $29 = HEAP32[4711]|0; $$015 = 0; while(1) { $30 = (($24) + (($$015*24)|0)|0); @@ -13241,25 +13245,25 @@ function _InitGraphicsDevice($0,$1) { break L22; } } - HEAP32[4672] = $31; - HEAP32[4673] = $34; + HEAP32[4750] = $31; + HEAP32[4751] = $34; } } while(0); - $38 = HEAP32[4672]|0; - $39 = HEAP32[4673]|0; + $38 = HEAP32[4750]|0; + $39 = HEAP32[4751]|0; HEAP32[$vararg_buffer3>>2] = $38; $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr5>>2] = $39; _TraceLog(2,5378,$vararg_buffer3); - $40 = HEAP32[4672]|0; - $41 = HEAP32[4673]|0; + $40 = HEAP32[4750]|0; + $41 = HEAP32[4751]|0; _SetupFramebufferSize($40,$41); - $42 = HEAP32[4672]|0; - $43 = HEAP32[4673]|0; - $44 = HEAP32[4636]|0; + $42 = HEAP32[4750]|0; + $43 = HEAP32[4751]|0; + $44 = HEAP32[4714]|0; $45 = (_glfwGetPrimaryMonitor()|0); $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); - HEAP32[4632] = $46; + HEAP32[4710] = $46; $54 = $46; } $53 = ($54|0)==(0|0); @@ -13268,60 +13272,60 @@ function _InitGraphicsDevice($0,$1) { _TraceLog(1,5416,$vararg_buffer6); } else { _TraceLog(0,5449,$vararg_buffer8); - $55 = HEAP32[4675]|0; - $56 = HEAP32[4676]|0; + $55 = HEAP32[4753]|0; + $56 = HEAP32[4754]|0; HEAP32[$vararg_buffer10>>2] = $55; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $56; _TraceLog(0,5489,$vararg_buffer10); - $57 = HEAP32[4634]|0; - $58 = HEAP32[4633]|0; + $57 = HEAP32[4712]|0; + $58 = HEAP32[4711]|0; HEAP32[$vararg_buffer14>>2] = $57; $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); HEAP32[$vararg_ptr17>>2] = $58; _TraceLog(0,5510,$vararg_buffer14); - $59 = HEAP32[4677]|0; - $60 = HEAP32[4678]|0; + $59 = HEAP32[4755]|0; + $60 = HEAP32[4756]|0; HEAP32[$vararg_buffer18>>2] = $59; $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); HEAP32[$vararg_ptr21>>2] = $60; _TraceLog(0,5531,$vararg_buffer18); } - $61 = HEAP32[4632]|0; + $61 = HEAP32[4710]|0; (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); - $62 = HEAP32[4632]|0; + $62 = HEAP32[4710]|0; (_glfwSetCursorEnterCallback(($62|0),(3|0))|0); - $63 = HEAP32[4632]|0; + $63 = HEAP32[4710]|0; (_glfwSetKeyCallback(($63|0),(1|0))|0); - $64 = HEAP32[4632]|0; + $64 = HEAP32[4710]|0; (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); - $65 = HEAP32[4632]|0; + $65 = HEAP32[4710]|0; (_glfwSetCursorPosCallback(($65|0),(1|0))|0); - $66 = HEAP32[4632]|0; + $66 = HEAP32[4710]|0; (_glfwSetCharCallback(($66|0),(4|0))|0); - $67 = HEAP32[4632]|0; + $67 = HEAP32[4710]|0; (_glfwSetScrollCallback(($67|0),(2|0))|0); - $68 = HEAP32[4632]|0; + $68 = HEAP32[4710]|0; (_glfwSetWindowIconifyCallback(($68|0),(5|0))|0); - $69 = HEAP32[4632]|0; + $69 = HEAP32[4710]|0; _glfwMakeContextCurrent(($69|0)); _glfwSwapInterval(0); - $70 = HEAP8[21368]|0; + $70 = HEAP8[21680]|0; $71 = $70 & 64; $72 = ($71<<24>>24)==(0); if ($72) { - $73 = HEAP32[4634]|0; - $74 = HEAP32[4633]|0; + $73 = HEAP32[4712]|0; + $74 = HEAP32[4711]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4675]|0; - $76 = HEAP32[4677]|0; + $75 = HEAP32[4753]|0; + $76 = HEAP32[4755]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4676]|0; - $80 = HEAP32[4678]|0; + $79 = HEAP32[4754]|0; + $80 = HEAP32[4756]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -13340,18 +13344,18 @@ function _InitGraphicsDevice($0,$1) { } _glfwSwapInterval(1); _TraceLog(0,5556,$vararg_buffer22); - $73 = HEAP32[4634]|0; - $74 = HEAP32[4633]|0; + $73 = HEAP32[4712]|0; + $74 = HEAP32[4711]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4675]|0; - $76 = HEAP32[4677]|0; + $75 = HEAP32[4753]|0; + $76 = HEAP32[4755]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4676]|0; - $80 = HEAP32[4678]|0; + $79 = HEAP32[4754]|0; + $80 = HEAP32[4756]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -13379,7 +13383,7 @@ function _LoadDefaultFont() { $vararg_buffer = sp; $0 = sp + 4|0; $1 = sp + 24|0; - HEAP32[(18592)>>2] = 224; + HEAP32[(18904)>>2] = 224; $2 = (_malloc(65536)|0); _memset(($2|0),0,65536)|0; $$095104 = 0;$$096103 = 0; @@ -13420,27 +13424,27 @@ function _LoadDefaultFont() { _free($2); ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$$byval_copy1); - ;HEAP32[18568>>2]=HEAP32[$1>>2]|0;HEAP32[18568+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18568+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18568+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18568+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[18880>>2]=HEAP32[$1>>2]|0;HEAP32[18880+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18880+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18880+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18880+16>>2]=HEAP32[$1+16>>2]|0; ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($$byval_copy1); - $5 = HEAP32[(18592)>>2]|0; + $5 = HEAP32[(18904)>>2]|0; $6 = $5 << 5; $7 = (_malloc($6)|0); - HEAP32[(18596)>>2] = $7; + HEAP32[(18908)>>2] = $7; $8 = ($5|0)>(0); if (!($8)) { $$lcssa = $7; $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(18588)>>2] = $23; - $24 = HEAP32[4642]|0; + HEAP32[(18900)>>2] = $23; + $24 = HEAP32[4720]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4880,$vararg_buffer); STACKTOP = sp;return; } - $9 = HEAP32[(18572)>>2]|0; - $10 = HEAP32[(18592)>>2]|0; - $11 = HEAP32[(18596)>>2]|0; + $9 = HEAP32[(18884)>>2]|0; + $10 = HEAP32[(18904)>>2]|0; + $11 = HEAP32[(18908)>>2]|0; $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; while(1) { $25 = (($$0101) + 32)|0; @@ -13489,8 +13493,8 @@ function _LoadDefaultFont() { } $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(18588)>>2] = $23; - $24 = HEAP32[4642]|0; + HEAP32[(18900)>>2] = $23; + $24 = HEAP32[4720]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4880,$vararg_buffer); STACKTOP = sp;return; @@ -13501,7 +13505,7 @@ function _InitTimer() { $0 = (_time((0|0))|0); _srand($0); $1 = (+_GetTime()); - HEAPF64[2243] = $1; + HEAPF64[2282] = $1; return; } function _EmscriptenFullscreenChangeCallback($0,$1,$2) { @@ -13660,7 +13664,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $28 = (($25) + 4)|0; $29 = $28; $30 = HEAP32[$29>>2]|0; - $31 = 17928; + $31 = 18240; $32 = $31; HEAP32[$32>>2] = $27; $33 = (($31) + 4)|0; @@ -13673,7 +13677,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $39 = (($36) + 4)|0; $40 = $39; $41 = HEAP32[$40>>2]|0; - $42 = (17936); + $42 = (18248); $43 = $42; HEAP32[$43>>2] = $38; $44 = (($42) + 4)|0; @@ -13729,7 +13733,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) { } $9 = ((($1)) + 1300|0); $10 = HEAP32[$9>>2]|0; - $11 = (18552 + ($10<<2)|0); + $11 = (18864 + ($10<<2)|0); HEAP32[$11>>2] = $$sink; return 0; } @@ -13743,7 +13747,7 @@ function _SetTargetFPS($0) { $2 = (+($0|0)); $3 = 1.0 / $2; $$ = $1 ? 0.0 : $3; - HEAPF64[2240] = $$; + HEAPF64[2279] = $$; $4 = $3; $$op = $4 * 1000.0; $5 = $$op; @@ -13755,7 +13759,7 @@ function _SetTargetFPS($0) { function _LogoAnimation() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4637] = 0; + HEAP32[4715] = 0; return; } function _GetTime() { @@ -14331,7 +14335,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $5 = sp + 68|0; _glBindTexture(3553,0); HEAP32[$5>>2] = 0; - $6 = HEAP32[4650]|0; + $6 = HEAP32[4728]|0; $7 = ($6|0)==(0); $8 = $3 & -4; $switch = ($8|0)==(8); @@ -14341,7 +14345,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $9 = HEAP32[4651]|0; + $9 = HEAP32[4729]|0; $10 = ($9|0)==(0); $11 = ($3|0)==(12); $or$cond7 = $11 & $10; @@ -14350,7 +14354,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $12 = HEAP32[4652]|0; + $12 = HEAP32[4730]|0; $13 = ($12|0)==(0); $$off = (($3) + -13)|0; $14 = ($$off>>>0)<(2); @@ -14360,7 +14364,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $15 = HEAP32[4653]|0; + $15 = HEAP32[4731]|0; $16 = ($15|0)==(0); $$off92 = (($3) + -15)|0; $17 = ($$off92>>>0)<(2); @@ -14370,7 +14374,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $18 = HEAP32[4654]|0; + $18 = HEAP32[4732]|0; $19 = ($18|0)==(0); $$off93 = (($3) + -17)|0; $20 = ($$off93>>>0)<(2); @@ -14414,7 +14418,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 8: { - $22 = HEAP32[4650]|0; + $22 = HEAP32[4728]|0; $23 = ($22|0)==(0); if (!($23)) { _LoadCompressedTexture($0,$1,$2,$4,33776); @@ -14422,7 +14426,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 9: { - $24 = HEAP32[4650]|0; + $24 = HEAP32[4728]|0; $25 = ($24|0)==(0); if (!($25)) { _LoadCompressedTexture($0,$1,$2,$4,33777); @@ -14430,7 +14434,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 10: { - $26 = HEAP32[4650]|0; + $26 = HEAP32[4728]|0; $27 = ($26|0)==(0); if (!($27)) { _LoadCompressedTexture($0,$1,$2,$4,33778); @@ -14438,7 +14442,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 11: { - $28 = HEAP32[4650]|0; + $28 = HEAP32[4728]|0; $29 = ($28|0)==(0); if (!($29)) { _LoadCompressedTexture($0,$1,$2,$4,33779); @@ -14446,7 +14450,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 12: { - $30 = HEAP32[4651]|0; + $30 = HEAP32[4729]|0; $31 = ($30|0)==(0); if (!($31)) { _LoadCompressedTexture($0,$1,$2,$4,36196); @@ -14454,7 +14458,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 13: { - $32 = HEAP32[4652]|0; + $32 = HEAP32[4730]|0; $33 = ($32|0)==(0); if (!($33)) { _LoadCompressedTexture($0,$1,$2,$4,37492); @@ -14462,7 +14466,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 14: { - $34 = HEAP32[4652]|0; + $34 = HEAP32[4730]|0; $35 = ($34|0)==(0); if (!($35)) { _LoadCompressedTexture($0,$1,$2,$4,37496); @@ -14470,7 +14474,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 15: { - $36 = HEAP32[4653]|0; + $36 = HEAP32[4731]|0; $37 = ($36|0)==(0); if (!($37)) { _LoadCompressedTexture($0,$1,$2,$4,35840); @@ -14478,7 +14482,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 16: { - $38 = HEAP32[4653]|0; + $38 = HEAP32[4731]|0; $39 = ($38|0)==(0); if (!($39)) { _LoadCompressedTexture($0,$1,$2,$4,35842); @@ -14486,7 +14490,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 17: { - $40 = HEAP32[4654]|0; + $40 = HEAP32[4732]|0; $41 = ($40|0)==(0); if (!($41)) { _LoadCompressedTexture($0,$1,$2,$4,37808); @@ -14494,7 +14498,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 18: { - $42 = HEAP32[4654]|0; + $42 = HEAP32[4732]|0; $43 = ($42|0)==(0); if (!($43)) { _LoadCompressedTexture($0,$1,$2,$4,37815); @@ -14506,7 +14510,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { } } } while(0); - $44 = HEAP32[4655]|0; + $44 = HEAP32[4733]|0; $45 = ($44|0)==(0); if ($45) { _glTexParameteri(3553,10242,33071); @@ -14521,7 +14525,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $46 = HEAP32[$5>>2]|0; $47 = ($46|0)==(0); if ($47) { - _TraceLog(2,11685,$vararg_buffer15); + _TraceLog(2,11993,$vararg_buffer15); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } else { @@ -14852,20 +14856,20 @@ function _SetupFramebufferSize($0,$1) { $vararg_buffer4 = sp + 16|0; $vararg_buffer = sp; $2 = sp + 40|0; - $3 = HEAP32[4634]|0; + $3 = HEAP32[4712]|0; $4 = ($3|0)>($0|0); if (!($4)) { - $5 = HEAP32[4633]|0; + $5 = HEAP32[4711]|0; $6 = ($5|0)>($1|0); if (!($6)) { $30 = ($3|0)<($0|0); $31 = ($5|0)<($1|0); $or$cond = $30 | $31; if (!($or$cond)) { - HEAP32[4675] = $3; - HEAP32[4676] = $5; - HEAP32[4677] = 0; - HEAP32[4678] = 0; + HEAP32[4753] = $3; + HEAP32[4754] = $5; + HEAP32[4755] = 0; + HEAP32[4756] = 0; STACKTOP = sp;return; } HEAP32[$vararg_buffer8>>2] = $3; @@ -14879,9 +14883,9 @@ function _SetupFramebufferSize($0,$1) { $32 = (+($0|0)); $33 = (+($1|0)); $34 = $32 / $33; - $35 = HEAP32[4634]|0; + $35 = HEAP32[4712]|0; $36 = (+($35|0)); - $37 = HEAP32[4633]|0; + $37 = HEAP32[4711]|0; $38 = (+($37|0)); $39 = $36 / $38; $40 = !($34 <= $39); @@ -14889,26 +14893,26 @@ function _SetupFramebufferSize($0,$1) { $44 = $34 * $38; $roundf = (+_roundf((+$44))); $45 = (~~(($roundf))); - HEAP32[4675] = $45; - HEAP32[4676] = $37; + HEAP32[4753] = $45; + HEAP32[4754] = $37; $46 = (($45) - ($35))|0; - HEAP32[4677] = $46; + HEAP32[4755] = $46; $$sink1 = 0; } else { - HEAP32[4675] = $35; + HEAP32[4753] = $35; $41 = $36 / $34; $roundf38 = (+_roundf((+$41))); $42 = (~~(($roundf38))); - HEAP32[4676] = $42; - HEAP32[4677] = 0; + HEAP32[4754] = $42; + HEAP32[4755] = 0; $43 = (($42) - ($37))|0; $$sink1 = $43; } - HEAP32[4678] = $$sink1; + HEAP32[4756] = $$sink1; STACKTOP = sp;return; } } - $7 = HEAP32[4633]|0; + $7 = HEAP32[4711]|0; HEAP32[$vararg_buffer>>2] = $3; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $7; @@ -14918,11 +14922,11 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr3>>2] = $1; _TraceLog(2,8938,$vararg_buffer); $8 = (+($0|0)); - $9 = HEAP32[4634]|0; + $9 = HEAP32[4712]|0; $10 = (+($9|0)); $11 = $8 / $10; $12 = (+($1|0)); - $13 = HEAP32[4633]|0; + $13 = HEAP32[4711]|0; $14 = (+($13|0)); $15 = $12 / $14; $16 = !($11 <= $15); @@ -14930,33 +14934,33 @@ function _SetupFramebufferSize($0,$1) { $22 = $10 * $15; $roundf39 = (+_roundf((+$22))); $23 = (~~(($roundf39))); - HEAP32[4675] = $23; - HEAP32[4676] = $1; + HEAP32[4753] = $23; + HEAP32[4754] = $1; $24 = (($0) - ($23))|0; - HEAP32[4677] = $24; + HEAP32[4755] = $24; $$sink = 0; } else { - HEAP32[4675] = $0; - $17 = HEAP32[4633]|0; + HEAP32[4753] = $0; + $17 = HEAP32[4711]|0; $18 = (+($17|0)); $19 = $11 * $18; $roundf40 = (+_roundf((+$19))); $20 = (~~(($roundf40))); - HEAP32[4676] = $20; - HEAP32[4677] = 0; + HEAP32[4754] = $20; + HEAP32[4755] = 0; $21 = (($1) - ($20))|0; $$sink = $21; } - HEAP32[4678] = $$sink; - $25 = HEAP32[4675]|0; + HEAP32[4756] = $$sink; + $25 = HEAP32[4753]|0; $26 = (+($25|0)); - $27 = HEAP32[4634]|0; + $27 = HEAP32[4712]|0; $28 = (+($27|0)); $29 = $26 / $28; _MatrixScale($2,$29,$29,$29); - dest=18624; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4675] = $0; - HEAP32[4676] = $1; + dest=18936; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4753] = $0; + HEAP32[4754] = $1; HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $1; @@ -14978,10 +14982,10 @@ function _WindowSizeCallback($0,$1,$2) { _rlMatrixMode(5888); _rlLoadIdentity(); _rlClearScreenBuffers(); - HEAP32[4634] = $1; - HEAP32[4633] = $2; - HEAP32[4675] = $1; - HEAP32[4676] = $2; + HEAP32[4712] = $1; + HEAP32[4711] = $2; + HEAP32[4753] = $1; + HEAP32[4754] = $2; return; } function _CursorEnterCallback($0,$1) { @@ -15008,7 +15012,7 @@ function _KeyCallback($0,$1,$2,$3,$4) { return; } $8 = $3&255; - $9 = (21375 + ($1)|0); + $9 = (21687 + ($1)|0); HEAP8[$9>>0] = $8; if (!($7)) { return; @@ -15029,7 +15033,7 @@ function _MouseButtonCallback($0,$1,$2,$3) { $4 = sp + 8|0; $5 = sp; $6 = $2&255; - $7 = (21369 + ($1)|0); + $7 = (21681 + ($1)|0); HEAP8[$7>>0] = $6; $8 = (_IsMouseButtonPressed(0)|0); $9 = ($8|0)==(0); @@ -15108,7 +15112,7 @@ function _MouseCursorPosCallback($0,$1,$2) { $12 = (($9) + 4)|0; $13 = $12; $14 = HEAP32[$13>>2]|0; - $15 = 17928; + $15 = 18240; $16 = $15; HEAP32[$16>>2] = $11; $17 = (($15) + 4)|0; @@ -15143,7 +15147,7 @@ function _ScrollCallback($0,$1,$2) { var $3 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = (~~(($2))); - HEAP32[5048] = $3; + HEAP32[5126] = $3; return; } function _WindowIconifyCallback($0,$1) { @@ -15153,7 +15157,7 @@ function _WindowIconifyCallback($0,$1) { sp = STACKTOP; $2 = ($1|0)!=(0); $$sink = $2&1; - HEAP32[5047] = $$sink; + HEAP32[5125] = $$sink; return; } function _rlglInit($0,$1) { @@ -15234,18 +15238,18 @@ function _rlglInit($0,$1) { $25 = (_strcmp($24,5688)|0); $26 = ($25|0)==(0); if ($26) { - HEAP32[4713] = 1; + HEAP32[4791] = 1; $27 = (_eglGetProcAddress((5715|0))|0); - HEAP32[4714] = $27; + HEAP32[4792] = $27; $28 = (_eglGetProcAddress((5736|0))|0); - HEAP32[4715] = $28; + HEAP32[4793] = $28; $29 = (_eglGetProcAddress((5757|0))|0); - HEAP32[4716] = $29; + HEAP32[4794] = $29; } $30 = (_strcmp($24,5781)|0); $31 = ($30|0)==(0); if ($31) { - HEAP32[4655] = 1; + HEAP32[4733] = 1; } $32 = (_strcmp($24,5801)|0); $33 = ($32|0)==(0); @@ -15267,7 +15271,7 @@ function _rlglInit($0,$1) { } if ((label|0) == 12) { label = 0; - HEAP32[4650] = 1; + HEAP32[4728] = 1; } $39 = (_strcmp($24,5906)|0); $40 = ($39|0)==(0); @@ -15283,35 +15287,35 @@ function _rlglInit($0,$1) { } if ((label|0) == 15) { label = 0; - HEAP32[4651] = 1; + HEAP32[4729] = 1; } $44 = HEAP32[$23>>2]|0; $45 = (_strcmp($44,5975)|0); $46 = ($45|0)==(0); if ($46) { - HEAP32[4652] = 1; + HEAP32[4730] = 1; } $47 = (_strcmp($44,6000)|0); $48 = ($47|0)==(0); if ($48) { - HEAP32[4653] = 1; + HEAP32[4731] = 1; } $49 = (_strcmp($44,6033)|0); $50 = ($49|0)==(0); if ($50) { - HEAP32[4654] = 1; + HEAP32[4732] = 1; } $51 = (_strcmp($44,6069)|0); $52 = ($51|0)==(0); if ($52) { - HEAP32[4717] = 1; - _glGetFloatv(34047,(18872|0)); + HEAP32[4795] = 1; + _glGetFloatv(34047,(19184|0)); } $53 = HEAP32[$23>>2]|0; $54 = (_strcmp($53,6103)|0); $55 = ($54|0)==(0); if ($55) { - HEAP32[4719] = 1; + HEAP32[4797] = 1; } $56 = (($$06167) + 1)|0; $exitcond70 = ($56|0)==($19|0); @@ -15322,61 +15326,61 @@ function _rlglInit($0,$1) { } } } - $21 = HEAP32[4713]|0; + $21 = HEAP32[4791]|0; $22 = ($21|0)==(0); if ($22) { _TraceLog(2,6206,$vararg_buffer15); } else { _TraceLog(0,6131,$vararg_buffer13); } - $57 = HEAP32[4655]|0; + $57 = HEAP32[4733]|0; $58 = ($57|0)==(0); if ($58) { _TraceLog(2,6342,$vararg_buffer19); } else { _TraceLog(0,6267,$vararg_buffer17); } - $59 = HEAP32[4650]|0; + $59 = HEAP32[4728]|0; $60 = ($59|0)==(0); if (!($60)) { _TraceLog(0,6434,$vararg_buffer21); } - $61 = HEAP32[4651]|0; + $61 = HEAP32[4729]|0; $62 = ($61|0)==(0); if (!($62)) { _TraceLog(0,6480,$vararg_buffer23); } - $63 = HEAP32[4652]|0; + $63 = HEAP32[4730]|0; $64 = ($63|0)==(0); if (!($64)) { _TraceLog(0,6527,$vararg_buffer25); } - $65 = HEAP32[4653]|0; + $65 = HEAP32[4731]|0; $66 = ($65|0)==(0); if (!($66)) { _TraceLog(0,6578,$vararg_buffer27); } - $67 = HEAP32[4654]|0; + $67 = HEAP32[4732]|0; $68 = ($67|0)==(0); if (!($68)) { _TraceLog(0,6625,$vararg_buffer29); } - $69 = HEAP32[4717]|0; + $69 = HEAP32[4795]|0; $70 = ($69|0)==(0); if (!($70)) { - $71 = +HEAPF32[4718]; + $71 = +HEAPF32[4796]; $72 = $71; HEAPF64[$vararg_buffer31>>3] = $72; _TraceLog(0,6672,$vararg_buffer31); } - $73 = HEAP32[4719]|0; + $73 = HEAP32[4797]|0; $74 = ($73|0)==(0); if (!($74)) { _TraceLog(0,6738,$vararg_buffer34); } HEAP32[$vararg_buffer10>>2] = -1; $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); - HEAP32[4720] = $75; + HEAP32[4798] = $75; $76 = ($75|0)==(0); if ($76) { _TraceLog(2,6842,$vararg_buffer39); @@ -15385,14 +15389,14 @@ function _rlglInit($0,$1) { _TraceLog(0,6791,$vararg_buffer36); } _LoadDefaultShader($2); - dest=18884; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=18940; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19196; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19252; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _LoadDefaultBuffers(); $77 = (_malloc(49152)|0); - HEAP32[4749] = $77; + HEAP32[4827] = $77; $$06066 = 0; while(1) { - $79 = HEAP32[4749]|0; + $79 = HEAP32[4827]|0; $80 = (($79) + (($$06066*12)|0)|0); _VectorZero($3); ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; @@ -15405,7 +15409,7 @@ function _rlglInit($0,$1) { } } $78 = (_malloc(36864)|0); - HEAP32[4750] = $78; + HEAP32[4828] = $78; $$05965 = 0; while(1) { $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); @@ -15420,48 +15424,48 @@ function _rlglInit($0,$1) { $$05965 = $84; } } - HEAP32[4751] = 1; - $85 = HEAP32[4720]|0; + HEAP32[4829] = 1; + $85 = HEAP32[4798]|0; $86 = ((($78)) + 8|0); HEAP32[$86>>2] = $85; - HEAP32[4752] = 4; + HEAP32[4830] = 4; _MatrixIdentity($4); - dest=19012; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19324; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19076); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19388); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19140); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19452); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19204); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19516); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19268); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19580); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19332); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19644); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19396); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19708); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19460); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19772); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19524); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19836); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19588); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19900); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19652); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19964); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19716); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20028); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19780); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20092); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19844); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20156); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19908); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20220); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19972); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20284); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($5); - dest=18720; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19032; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($6); - dest=18784; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4679] = 18784; + dest=19096; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4757] = 19096; _glDepthFunc(515); _glDisable(2929); _glBlendFunc(770,771); @@ -15472,21 +15476,21 @@ function _rlglInit($0,$1) { _glClearColor(0.0,0.0,0.0,1.0); _glClearDepthf(1.0); _glClear(16640); - HEAP32[5009] = $0; - HEAP32[5010] = $1; + HEAP32[5087] = $0; + HEAP32[5088] = $1; _TraceLog(0,6881,$vararg_buffer41); STACKTOP = sp;return; } function _SetupViewport() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4677]|0; + $0 = HEAP32[4755]|0; $1 = (($0|0) / 2)&-1; - $2 = HEAP32[4678]|0; + $2 = HEAP32[4756]|0; $3 = (($2|0) / 2)&-1; - $4 = HEAP32[4675]|0; + $4 = HEAP32[4753]|0; $5 = (($4) - ($0))|0; - $6 = HEAP32[4676]|0; + $6 = HEAP32[4754]|0; $7 = (($6) - ($2))|0; _rlViewport($1,$3,$5,$7); return; @@ -15497,12 +15501,12 @@ function _rlMatrixMode($0) { sp = STACKTOP; switch ($0|0) { case 5889: { - $modelview$sink = 18720; + $modelview$sink = 19032; label = 3; break; } case 5888: { - $modelview$sink = 18784; + $modelview$sink = 19096; label = 3; break; } @@ -15510,9 +15514,9 @@ function _rlMatrixMode($0) { } } if ((label|0) == 3) { - HEAP32[4679] = $modelview$sink; + HEAP32[4757] = $modelview$sink; } - HEAP32[4712] = $0; + HEAP32[4790] = $0; return; } function _rlLoadIdentity() { @@ -15520,7 +15524,7 @@ function _rlLoadIdentity() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $0 = sp; - $1 = HEAP32[4679]|0; + $1 = HEAP32[4757]|0; _MatrixIdentity($0); dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; @@ -15541,7 +15545,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[4679]|0; + $8 = HEAP32[4757]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -15638,15 +15642,15 @@ function _LoadDefaultBuffers() { $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $0 = (_malloc(24576)|0); - HEAP32[(20056)>>2] = $0; + HEAP32[(20368)>>2] = $0; $1 = (_malloc(8192)|0); - HEAP32[(20064)>>2] = $1; - HEAP32[(20060)>>2] = 0; - HEAP32[(20068)>>2] = 0; + HEAP32[(20376)>>2] = $1; + HEAP32[(20372)>>2] = 0; + HEAP32[(20380)>>2] = 0; _memset(($0|0),0,24576)|0; $$05972 = 0; while(1) { - $2 = HEAP32[(20064)>>2]|0; + $2 = HEAP32[(20376)>>2]|0; $3 = (($2) + ($$05972)|0); HEAP8[$3>>0] = 0; $4 = (($$05972) + 1)|0; @@ -15657,19 +15661,19 @@ function _LoadDefaultBuffers() { $$05972 = $4; } } - HEAP32[5011] = 0; - HEAP32[(20052)>>2] = 0; - HEAP32[(20048)>>2] = 0; + HEAP32[5089] = 0; + HEAP32[(20364)>>2] = 0; + HEAP32[(20360)>>2] = 0; $5 = (_malloc(73728)|0); - HEAP32[(20104)>>2] = $5; + HEAP32[(20416)>>2] = $5; $6 = (_malloc(24576)|0); - HEAP32[(20112)>>2] = $6; - HEAP32[(20108)>>2] = 0; - HEAP32[(20116)>>2] = 0; + HEAP32[(20424)>>2] = $6; + HEAP32[(20420)>>2] = 0; + HEAP32[(20428)>>2] = 0; _memset(($5|0),0,73728)|0; $$05770 = 0; while(1) { - $7 = HEAP32[(20112)>>2]|0; + $7 = HEAP32[(20424)>>2]|0; $8 = (($7) + ($$05770)|0); HEAP8[$8>>0] = 0; $9 = (($$05770) + 1)|0; @@ -15680,24 +15684,24 @@ function _LoadDefaultBuffers() { $$05770 = $9; } } - HEAP32[5023] = 0; - HEAP32[(20100)>>2] = 0; - HEAP32[(20096)>>2] = 0; + HEAP32[5101] = 0; + HEAP32[(20412)>>2] = 0; + HEAP32[(20408)>>2] = 0; $10 = (_malloc(49152)|0); - HEAP32[(20152)>>2] = $10; + HEAP32[(20464)>>2] = $10; $11 = (_malloc(32768)|0); - HEAP32[(20156)>>2] = $11; + HEAP32[(20468)>>2] = $11; $12 = (_malloc(16384)|0); - HEAP32[(20160)>>2] = $12; + HEAP32[(20472)>>2] = $12; $13 = (_malloc(12288)|0); - HEAP32[(20164)>>2] = $13; - $14 = HEAP32[(20152)>>2]|0; + HEAP32[(20476)>>2] = $13; + $14 = HEAP32[(20464)>>2]|0; _memset(($14|0),0,49152)|0; - $15 = HEAP32[(20156)>>2]|0; + $15 = HEAP32[(20468)>>2]|0; _memset(($15|0),0,32768)|0; $$05467 = 0; while(1) { - $17 = HEAP32[(20160)>>2]|0; + $17 = HEAP32[(20472)>>2]|0; $18 = (($17) + ($$05467)|0); HEAP8[$18>>0] = 0; $19 = (($$05467) + 1)|0; @@ -15708,7 +15712,7 @@ function _LoadDefaultBuffers() { $$05467 = $19; } } - $16 = HEAP32[(20164)>>2]|0; + $16 = HEAP32[(20476)>>2]|0; $$05365 = 0;$$066 = 0; while(1) { $22 = $$05365 << 2; @@ -15745,140 +15749,140 @@ function _LoadDefaultBuffers() { $$05365 = $41;$$066 = $42; } } - HEAP32[5035] = 0; - HEAP32[(20144)>>2] = 0; - HEAP32[(20148)>>2] = 0; + HEAP32[5113] = 0; + HEAP32[(20456)>>2] = 0; + HEAP32[(20460)>>2] = 0; _TraceLog(0,6928,$vararg_buffer); - $20 = HEAP32[4713]|0; + $20 = HEAP32[4791]|0; $21 = ($20|0)==(0); if (!($21)) { - $43 = HEAP32[4714]|0; - FUNCTION_TABLE_vii[$43 & 63](1,(20072)); - $44 = HEAP32[4715]|0; - $45 = HEAP32[(20072)>>2]|0; + $43 = HEAP32[4792]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(20384)); + $44 = HEAP32[4793]|0; + $45 = HEAP32[(20384)>>2]|0; FUNCTION_TABLE_vi[$44 & 31]($45); } - _glGenBuffers(2,((20076)|0)); - $46 = HEAP32[(20076)>>2]|0; + _glGenBuffers(2,((20388)|0)); + $46 = HEAP32[(20388)>>2]|0; _glBindBuffer(34962,($46|0)); - $47 = HEAP32[(20056)>>2]|0; + $47 = HEAP32[(20368)>>2]|0; _glBufferData(34962,24576,($47|0),35048); - $48 = HEAP32[(18944)>>2]|0; + $48 = HEAP32[(19256)>>2]|0; _glEnableVertexAttribArray(($48|0)); - $49 = HEAP32[(18944)>>2]|0; + $49 = HEAP32[(19256)>>2]|0; _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); - _glGenBuffers(2,((20080)|0)); - $50 = HEAP32[(20080)>>2]|0; + _glGenBuffers(2,((20392)|0)); + $50 = HEAP32[(20392)>>2]|0; _glBindBuffer(34962,($50|0)); - $51 = HEAP32[(20064)>>2]|0; + $51 = HEAP32[(20376)>>2]|0; _glBufferData(34962,8192,($51|0),35048); - $52 = HEAP32[(18964)>>2]|0; + $52 = HEAP32[(19276)>>2]|0; _glEnableVertexAttribArray(($52|0)); - $53 = HEAP32[(18964)>>2]|0; + $53 = HEAP32[(19276)>>2]|0; _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); - $54 = HEAP32[4713]|0; + $54 = HEAP32[4791]|0; $55 = ($54|0)==(0); if ($55) { - $57 = HEAP32[(20076)>>2]|0; - $58 = HEAP32[(20080)>>2]|0; + $57 = HEAP32[(20388)>>2]|0; + $58 = HEAP32[(20392)>>2]|0; HEAP32[$vararg_buffer3>>2] = $57; $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr6>>2] = $58; _TraceLog(0,7066,$vararg_buffer3); } else { - $56 = HEAP32[(20072)>>2]|0; + $56 = HEAP32[(20384)>>2]|0; HEAP32[$vararg_buffer1>>2] = $56; _TraceLog(0,7001,$vararg_buffer1); } - $59 = HEAP32[4713]|0; + $59 = HEAP32[4791]|0; $60 = ($59|0)==(0); if (!($60)) { - $61 = HEAP32[4714]|0; - FUNCTION_TABLE_vii[$61 & 63](1,(20120)); - $62 = HEAP32[4715]|0; - $63 = HEAP32[(20120)>>2]|0; + $61 = HEAP32[4792]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(20432)); + $62 = HEAP32[4793]|0; + $63 = HEAP32[(20432)>>2]|0; FUNCTION_TABLE_vi[$62 & 31]($63); } - _glGenBuffers(1,((20124)|0)); - $64 = HEAP32[(20124)>>2]|0; + _glGenBuffers(1,((20436)|0)); + $64 = HEAP32[(20436)>>2]|0; _glBindBuffer(34962,($64|0)); - $65 = HEAP32[(20104)>>2]|0; + $65 = HEAP32[(20416)>>2]|0; _glBufferData(34962,73728,($65|0),35048); - $66 = HEAP32[(18944)>>2]|0; + $66 = HEAP32[(19256)>>2]|0; _glEnableVertexAttribArray(($66|0)); - $67 = HEAP32[(18944)>>2]|0; + $67 = HEAP32[(19256)>>2]|0; _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((20128)|0)); - $68 = HEAP32[(20128)>>2]|0; + _glGenBuffers(1,((20440)|0)); + $68 = HEAP32[(20440)>>2]|0; _glBindBuffer(34962,($68|0)); - $69 = HEAP32[(20112)>>2]|0; + $69 = HEAP32[(20424)>>2]|0; _glBufferData(34962,24576,($69|0),35048); - $70 = HEAP32[(18964)>>2]|0; + $70 = HEAP32[(19276)>>2]|0; _glEnableVertexAttribArray(($70|0)); - $71 = HEAP32[(18964)>>2]|0; + $71 = HEAP32[(19276)>>2]|0; _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); - $72 = HEAP32[4713]|0; + $72 = HEAP32[4791]|0; $73 = ($72|0)==(0); if ($73) { - $75 = HEAP32[(20124)>>2]|0; - $76 = HEAP32[(20128)>>2]|0; + $75 = HEAP32[(20436)>>2]|0; + $76 = HEAP32[(20440)>>2]|0; HEAP32[$vararg_buffer10>>2] = $75; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $76; _TraceLog(0,7212,$vararg_buffer10); } else { - $74 = HEAP32[(20120)>>2]|0; + $74 = HEAP32[(20432)>>2]|0; HEAP32[$vararg_buffer7>>2] = $74; _TraceLog(0,7143,$vararg_buffer7); } - $77 = HEAP32[4713]|0; + $77 = HEAP32[4791]|0; $78 = ($77|0)==(0); if (!($78)) { - $79 = HEAP32[4714]|0; - FUNCTION_TABLE_vii[$79 & 63](1,(20168)); - $80 = HEAP32[4715]|0; - $81 = HEAP32[(20168)>>2]|0; + $79 = HEAP32[4792]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(20480)); + $80 = HEAP32[4793]|0; + $81 = HEAP32[(20480)>>2]|0; FUNCTION_TABLE_vi[$80 & 31]($81); } - _glGenBuffers(1,((20172)|0)); - $82 = HEAP32[(20172)>>2]|0; + _glGenBuffers(1,((20484)|0)); + $82 = HEAP32[(20484)>>2]|0; _glBindBuffer(34962,($82|0)); - $83 = HEAP32[(20152)>>2]|0; + $83 = HEAP32[(20464)>>2]|0; _glBufferData(34962,49152,($83|0),35048); - $84 = HEAP32[(18944)>>2]|0; + $84 = HEAP32[(19256)>>2]|0; _glEnableVertexAttribArray(($84|0)); - $85 = HEAP32[(18944)>>2]|0; + $85 = HEAP32[(19256)>>2]|0; _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((20176)|0)); - $86 = HEAP32[(20176)>>2]|0; + _glGenBuffers(1,((20488)|0)); + $86 = HEAP32[(20488)>>2]|0; _glBindBuffer(34962,($86|0)); - $87 = HEAP32[(20156)>>2]|0; + $87 = HEAP32[(20468)>>2]|0; _glBufferData(34962,32768,($87|0),35048); - $88 = HEAP32[(18948)>>2]|0; + $88 = HEAP32[(19260)>>2]|0; _glEnableVertexAttribArray(($88|0)); - $89 = HEAP32[(18948)>>2]|0; + $89 = HEAP32[(19260)>>2]|0; _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); - _glGenBuffers(1,((20180)|0)); - $90 = HEAP32[(20180)>>2]|0; + _glGenBuffers(1,((20492)|0)); + $90 = HEAP32[(20492)>>2]|0; _glBindBuffer(34962,($90|0)); - $91 = HEAP32[(20160)>>2]|0; + $91 = HEAP32[(20472)>>2]|0; _glBufferData(34962,16384,($91|0),35048); - $92 = HEAP32[(18964)>>2]|0; + $92 = HEAP32[(19276)>>2]|0; _glEnableVertexAttribArray(($92|0)); - $93 = HEAP32[(18964)>>2]|0; + $93 = HEAP32[(19276)>>2]|0; _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); - _glGenBuffers(1,((20184)|0)); - $94 = HEAP32[(20184)>>2]|0; + _glGenBuffers(1,((20496)|0)); + $94 = HEAP32[(20496)>>2]|0; _glBindBuffer(34963,($94|0)); - $95 = HEAP32[(20164)>>2]|0; + $95 = HEAP32[(20476)>>2]|0; _glBufferData(34963,12288,($95|0),35044); - $96 = HEAP32[4713]|0; + $96 = HEAP32[4791]|0; $97 = ($96|0)==(0); if ($97) { - $99 = HEAP32[(20172)>>2]|0; - $100 = HEAP32[(20176)>>2]|0; - $101 = HEAP32[(20180)>>2]|0; - $102 = HEAP32[(20184)>>2]|0; + $99 = HEAP32[(20484)>>2]|0; + $100 = HEAP32[(20488)>>2]|0; + $101 = HEAP32[(20492)>>2]|0; + $102 = HEAP32[(20496)>>2]|0; HEAP32[$vararg_buffer17>>2] = $99; $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); HEAP32[$vararg_ptr20>>2] = $100; @@ -15888,16 +15892,16 @@ function _LoadDefaultBuffers() { HEAP32[$vararg_ptr22>>2] = $102; _TraceLog(0,7358,$vararg_buffer17); } else { - $98 = HEAP32[(20168)>>2]|0; + $98 = HEAP32[(20480)>>2]|0; HEAP32[$vararg_buffer14>>2] = $98; _TraceLog(0,7293,$vararg_buffer14); } - $103 = HEAP32[4713]|0; + $103 = HEAP32[4791]|0; $104 = ($103|0)==(0); if ($104) { STACKTOP = sp;return; } - $105 = HEAP32[4715]|0; + $105 = HEAP32[4793]|0; FUNCTION_TABLE_vi[$105 & 31](0); STACKTOP = sp;return; } @@ -16078,9 +16082,9 @@ function _IsMouseButtonPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (21369 + ($0)|0); + $1 = (21681 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (21372 + ($0)|0); + $3 = (21684 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); @@ -16092,9 +16096,9 @@ function _IsMouseButtonReleased($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (21369 + ($0)|0); + $1 = (21681 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (21372 + ($0)|0); + $3 = (21684 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(0); @@ -16115,7 +16119,7 @@ function _CloseWindow() { $vararg_buffer = sp; _UnloadDefaultFont(); _rlglClose(); - $0 = HEAP32[4632]|0; + $0 = HEAP32[4710]|0; _glfwDestroyWindow(($0|0)); _glfwTerminate(); _TraceLog(0,9202,$vararg_buffer); @@ -16126,9 +16130,9 @@ function _UnloadDefaultFont() { sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy = sp; - ;HEAP32[$$byval_copy>>2]=HEAP32[18568>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[18568+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[18568+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[18568+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[18568+16>>2]|0; + ;HEAP32[$$byval_copy>>2]=HEAP32[18880>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[18880+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[18880+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[18880+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[18880+16>>2]|0; _UnloadTexture($$byval_copy); - $0 = HEAP32[(18596)>>2]|0; + $0 = HEAP32[(18908)>>2]|0; _free($0); STACKTOP = sp;return; } @@ -16139,11 +16143,11 @@ function _rlglClose() { $vararg_buffer = sp; _UnloadDefaultShader(); _UnloadDefaultBuffers(); - _glDeleteTextures(1,(18880|0)); - $0 = HEAP32[4720]|0; + _glDeleteTextures(1,(19192|0)); + $0 = HEAP32[4798]|0; HEAP32[$vararg_buffer>>2] = $0; _TraceLog(0,9229,$vararg_buffer); - $1 = HEAP32[4750]|0; + $1 = HEAP32[4828]|0; _free($1); STACKTOP = sp;return; } @@ -16151,17 +16155,17 @@ function _UnloadDefaultShader() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; _glUseProgram(0); - $0 = HEAP32[4721]|0; + $0 = HEAP32[4799]|0; _glDeleteProgram(($0|0)); return; } function _UnloadDefaultBuffers() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4713]|0; + $0 = HEAP32[4791]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4715]|0; + $2 = HEAP32[4793]|0; FUNCTION_TABLE_vi[$2 & 31](0); } _glDisableVertexAttribArray(0); @@ -16170,39 +16174,39 @@ function _UnloadDefaultBuffers() { _glDisableVertexAttribArray(3); _glBindBuffer(34962,0); _glBindBuffer(34963,0); - _glDeleteBuffers(1,((20076)|0)); - _glDeleteBuffers(1,((20080)|0)); - _glDeleteBuffers(1,((20124)|0)); - _glDeleteBuffers(1,((20128)|0)); - _glDeleteBuffers(1,((20172)|0)); - _glDeleteBuffers(1,((20176)|0)); - _glDeleteBuffers(1,((20180)|0)); - _glDeleteBuffers(1,((20184)|0)); - $3 = HEAP32[4713]|0; + _glDeleteBuffers(1,((20388)|0)); + _glDeleteBuffers(1,((20392)|0)); + _glDeleteBuffers(1,((20436)|0)); + _glDeleteBuffers(1,((20440)|0)); + _glDeleteBuffers(1,((20484)|0)); + _glDeleteBuffers(1,((20488)|0)); + _glDeleteBuffers(1,((20492)|0)); + _glDeleteBuffers(1,((20496)|0)); + $3 = HEAP32[4791]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4716]|0; - FUNCTION_TABLE_vii[$5 & 63](1,(20072)); - $6 = HEAP32[4716]|0; - FUNCTION_TABLE_vii[$6 & 63](1,(20120)); - $7 = HEAP32[4716]|0; - FUNCTION_TABLE_vii[$7 & 63](1,(20168)); + $5 = HEAP32[4794]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(20384)); + $6 = HEAP32[4794]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(20432)); + $7 = HEAP32[4794]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(20480)); } - $8 = HEAP32[(20056)>>2]|0; + $8 = HEAP32[(20368)>>2]|0; _free($8); - $9 = HEAP32[(20064)>>2]|0; + $9 = HEAP32[(20376)>>2]|0; _free($9); - $10 = HEAP32[(20104)>>2]|0; + $10 = HEAP32[(20416)>>2]|0; _free($10); - $11 = HEAP32[(20112)>>2]|0; + $11 = HEAP32[(20424)>>2]|0; _free($11); - $12 = HEAP32[(20152)>>2]|0; + $12 = HEAP32[(20464)>>2]|0; _free($12); - $13 = HEAP32[(20156)>>2]|0; + $13 = HEAP32[(20468)>>2]|0; _free($13); - $14 = HEAP32[(20160)>>2]|0; + $14 = HEAP32[(20472)>>2]|0; _free($14); - $15 = HEAP32[(20164)>>2]|0; + $15 = HEAP32[(20476)>>2]|0; _free($15); return; } @@ -16242,16 +16246,16 @@ function _BeginDrawing() { STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $downscaleView$byval_copy = sp; $0 = (+_GetTime()); - HEAPF64[2260] = $0; - $1 = +HEAPF64[2243]; + HEAPF64[2299] = $0; + $1 = +HEAPF64[2282]; $2 = $0 - $1; - HEAPF64[2261] = $2; - HEAPF64[2243] = $0; + HEAPF64[2300] = $2; + HEAPF64[2282] = $0; _rlClearScreenBuffers(); _rlLoadIdentity(); - dest=$downscaleView$byval_copy; src=18624; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$downscaleView$byval_copy; src=18936; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($downscaleView$byval_copy)|0); - _rlMultMatrixf(20196); + _rlMultMatrixf(20508); STACKTOP = sp;return; } function _MatrixToFloat($0) { @@ -16260,53 +16264,53 @@ function _MatrixToFloat($0) { var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - HEAP32[5049] = $1; + HEAP32[5127] = $1; $2 = ((($0)) + 4|0); $3 = HEAP32[$2>>2]|0; - HEAP32[(20200)>>2] = $3; + HEAP32[(20512)>>2] = $3; $4 = ((($0)) + 8|0); $5 = HEAP32[$4>>2]|0; - HEAP32[(20204)>>2] = $5; + HEAP32[(20516)>>2] = $5; $6 = ((($0)) + 12|0); $7 = HEAP32[$6>>2]|0; - HEAP32[(20208)>>2] = $7; + HEAP32[(20520)>>2] = $7; $8 = ((($0)) + 16|0); $9 = HEAP32[$8>>2]|0; - HEAP32[(20212)>>2] = $9; + HEAP32[(20524)>>2] = $9; $10 = ((($0)) + 20|0); $11 = HEAP32[$10>>2]|0; - HEAP32[(20216)>>2] = $11; + HEAP32[(20528)>>2] = $11; $12 = ((($0)) + 24|0); $13 = HEAP32[$12>>2]|0; - HEAP32[(20220)>>2] = $13; + HEAP32[(20532)>>2] = $13; $14 = ((($0)) + 28|0); $15 = HEAP32[$14>>2]|0; - HEAP32[(20224)>>2] = $15; + HEAP32[(20536)>>2] = $15; $16 = ((($0)) + 32|0); $17 = HEAP32[$16>>2]|0; - HEAP32[(20228)>>2] = $17; + HEAP32[(20540)>>2] = $17; $18 = ((($0)) + 36|0); $19 = HEAP32[$18>>2]|0; - HEAP32[(20232)>>2] = $19; + HEAP32[(20544)>>2] = $19; $20 = ((($0)) + 40|0); $21 = HEAP32[$20>>2]|0; - HEAP32[(20236)>>2] = $21; + HEAP32[(20548)>>2] = $21; $22 = ((($0)) + 44|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(20240)>>2] = $23; + HEAP32[(20552)>>2] = $23; $24 = ((($0)) + 48|0); $25 = HEAP32[$24>>2]|0; - HEAP32[(20244)>>2] = $25; + HEAP32[(20556)>>2] = $25; $26 = ((($0)) + 52|0); $27 = HEAP32[$26>>2]|0; - HEAP32[(20248)>>2] = $27; + HEAP32[(20560)>>2] = $27; $28 = ((($0)) + 56|0); $29 = HEAP32[$28>>2]|0; - HEAP32[(20252)>>2] = $29; + HEAP32[(20564)>>2] = $29; $30 = ((($0)) + 60|0); $31 = HEAP32[$30>>2]|0; - HEAP32[(20256)>>2] = $31; - return (20196|0); + HEAP32[(20568)>>2] = $31; + return (20508|0); } function _rlMultMatrixf($0) { $0 = $0|0; @@ -16381,7 +16385,7 @@ function _rlMultMatrixf($0) { $47 = ((($0)) + 60|0); $48 = HEAP32[$47>>2]|0; HEAP32[$46>>2] = $48; - $49 = HEAP32[4679]|0; + $49 = HEAP32[4757]|0; dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$$byval_copy,$$byval_copy1); @@ -16395,15 +16399,15 @@ function _EndDrawing() { _SwapBuffers(); _PollInputEvents(); $0 = (+_GetTime()); - HEAPF64[2260] = $0; - $1 = +HEAPF64[2243]; + HEAPF64[2299] = $0; + $1 = +HEAPF64[2282]; $2 = $0 - $1; - HEAPF64[2262] = $2; - HEAPF64[2243] = $0; - $3 = +HEAPF64[2261]; + HEAPF64[2301] = $2; + HEAPF64[2282] = $0; + $3 = +HEAPF64[2300]; $4 = $2 + $3; - HEAPF64[2263] = $4; - $5 = +HEAPF64[2240]; + HEAPF64[2302] = $4; + $5 = +HEAPF64[2279]; $6 = $4 < $5; if (!($6)) { return; @@ -16413,13 +16417,13 @@ function _EndDrawing() { $9 = $8; _Wait($9); $10 = (+_GetTime()); - HEAPF64[2260] = $10; - $11 = +HEAPF64[2243]; + HEAPF64[2299] = $10; + $11 = +HEAPF64[2282]; $12 = $10 - $11; - HEAPF64[2243] = $10; - $13 = +HEAPF64[2263]; + HEAPF64[2282] = $10; + $13 = +HEAPF64[2302]; $14 = $12 + $13; - HEAPF64[2263] = $14; + HEAPF64[2302] = $14; return; } function _rlglDraw() { @@ -16432,7 +16436,7 @@ function _rlglDraw() { function _SwapBuffers() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4632]|0; + $0 = HEAP32[4710]|0; _glfwSwapBuffers(($0|0)); return; } @@ -16448,20 +16452,20 @@ function _PollInputEvents() { _UpdateGestures(); HEAP32[761] = -1; HEAP32[763] = -1; - HEAP32[5065] = 0; - $3 = HEAP32[4632]|0; + HEAP32[5143] = 0; + $3 = HEAP32[4710]|0; _glfwGetCursorPos(($3|0),($0|0),($1|0)); $4 = +HEAPF64[$0>>3]; $5 = $4; - HEAPF32[4478] = $5; + HEAPF32[4556] = $5; $6 = +HEAPF64[$1>>3]; $7 = $6; - HEAPF32[(17916)>>2] = $7; - _memcpy((21887|0),(21375|0),512)|0; - ;HEAP8[21372>>0]=HEAP8[21369>>0]|0;HEAP8[21372+1>>0]=HEAP8[21369+1>>0]|0;HEAP8[21372+2>>0]=HEAP8[21369+2>>0]|0; - $8 = HEAP32[5048]|0; - HEAP32[4635] = $8; - HEAP32[5048] = 0; + HEAPF32[(18228)>>2] = $7; + _memcpy((22199|0),(21687|0),512)|0; + ;HEAP8[21684>>0]=HEAP8[21681>>0]|0;HEAP8[21684+1>>0]=HEAP8[21681+1>>0]|0;HEAP8[21684+2>>0]=HEAP8[21681+2>>0]|0; + $8 = HEAP32[5126]|0; + HEAP32[4713] = $8; + HEAP32[5126] = 0; $9 = (_emscripten_get_num_gamepads()|0); $10 = ($9|0)>(0); if (!($10)) { @@ -16471,8 +16475,8 @@ function _PollInputEvents() { $12 = ((($2)) + 8|0); $$05160 = 0; while(1) { - $scevgep = (22399 + ($$05160<<5)|0); - $scevgep67 = (22527 + ($$05160<<5)|0); + $scevgep = (22711 + ($$05160<<5)|0); + $scevgep67 = (22839 + ($$05160<<5)|0); dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); $14 = ($13|0)==(0); @@ -16486,7 +16490,7 @@ function _PollInputEvents() { $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); $22 = HEAP32[$21>>2]|0; $23 = ($22|0)==(1); - $24 = ((22527 + ($$05160<<5)|0) + ($$04857)|0); + $24 = ((22839 + ($$05160<<5)|0) + ($$04857)|0); if ($23) { HEAP8[$24>>0] = 1; HEAP32[763] = $$04857; @@ -16513,7 +16517,7 @@ function _PollInputEvents() { $29 = (((($2)) + 16|0) + ($$058<<3)|0); $30 = +HEAPF64[$29>>3]; $31 = $30; - $32 = ((20264 + ($$05160<<5)|0) + ($$058<<2)|0); + $32 = ((20576 + ($$05160<<5)|0) + ($$058<<2)|0); HEAPF32[$32>>2] = $31; $33 = (($$058) + 1)|0; $34 = ($33|0)<($20|0); @@ -16529,7 +16533,7 @@ function _PollInputEvents() { } else { $$lcssa = $18; } - HEAP32[5065] = $$lcssa; + HEAP32[5143] = $$lcssa; } $37 = (($$05160) + 1)|0; $38 = ($37|0)<($9|0); @@ -16570,87 +16574,87 @@ function _UpdateDefaultBuffers() { var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5011]|0; + $0 = HEAP32[5089]|0; $1 = ($0|0)>(0); if ($1) { - $2 = HEAP32[4713]|0; + $2 = HEAP32[4791]|0; $3 = ($2|0)==(0); if (!($3)) { - $4 = HEAP32[4715]|0; - $5 = HEAP32[(20072)>>2]|0; + $4 = HEAP32[4793]|0; + $5 = HEAP32[(20384)>>2]|0; FUNCTION_TABLE_vi[$4 & 31]($5); } - $6 = HEAP32[(20076)>>2]|0; + $6 = HEAP32[(20388)>>2]|0; _glBindBuffer(34962,($6|0)); - $7 = HEAP32[5011]|0; + $7 = HEAP32[5089]|0; $8 = ($7*12)|0; - $9 = HEAP32[(20056)>>2]|0; + $9 = HEAP32[(20368)>>2]|0; _glBufferSubData(34962,0,($8|0),($9|0)); - $10 = HEAP32[(20080)>>2]|0; + $10 = HEAP32[(20392)>>2]|0; _glBindBuffer(34962,($10|0)); - $11 = HEAP32[(20052)>>2]|0; + $11 = HEAP32[(20364)>>2]|0; $12 = $11 << 2; - $13 = HEAP32[(20064)>>2]|0; + $13 = HEAP32[(20376)>>2]|0; _glBufferSubData(34962,0,($12|0),($13|0)); } - $14 = HEAP32[5023]|0; + $14 = HEAP32[5101]|0; $15 = ($14|0)>(0); if ($15) { - $16 = HEAP32[4713]|0; + $16 = HEAP32[4791]|0; $17 = ($16|0)==(0); if (!($17)) { - $18 = HEAP32[4715]|0; - $19 = HEAP32[(20120)>>2]|0; + $18 = HEAP32[4793]|0; + $19 = HEAP32[(20432)>>2]|0; FUNCTION_TABLE_vi[$18 & 31]($19); } - $20 = HEAP32[(20124)>>2]|0; + $20 = HEAP32[(20436)>>2]|0; _glBindBuffer(34962,($20|0)); - $21 = HEAP32[5023]|0; + $21 = HEAP32[5101]|0; $22 = ($21*12)|0; - $23 = HEAP32[(20104)>>2]|0; + $23 = HEAP32[(20416)>>2]|0; _glBufferSubData(34962,0,($22|0),($23|0)); - $24 = HEAP32[(20128)>>2]|0; + $24 = HEAP32[(20440)>>2]|0; _glBindBuffer(34962,($24|0)); - $25 = HEAP32[(20100)>>2]|0; + $25 = HEAP32[(20412)>>2]|0; $26 = $25 << 2; - $27 = HEAP32[(20112)>>2]|0; + $27 = HEAP32[(20424)>>2]|0; _glBufferSubData(34962,0,($26|0),($27|0)); } - $28 = HEAP32[5035]|0; + $28 = HEAP32[5113]|0; $29 = ($28|0)>(0); if ($29) { - $30 = HEAP32[4713]|0; + $30 = HEAP32[4791]|0; $31 = ($30|0)==(0); if (!($31)) { - $32 = HEAP32[4715]|0; - $33 = HEAP32[(20168)>>2]|0; + $32 = HEAP32[4793]|0; + $33 = HEAP32[(20480)>>2]|0; FUNCTION_TABLE_vi[$32 & 31]($33); } - $34 = HEAP32[(20172)>>2]|0; + $34 = HEAP32[(20484)>>2]|0; _glBindBuffer(34962,($34|0)); - $35 = HEAP32[5035]|0; + $35 = HEAP32[5113]|0; $36 = ($35*12)|0; - $37 = HEAP32[(20152)>>2]|0; + $37 = HEAP32[(20464)>>2]|0; _glBufferSubData(34962,0,($36|0),($37|0)); - $38 = HEAP32[(20176)>>2]|0; + $38 = HEAP32[(20488)>>2]|0; _glBindBuffer(34962,($38|0)); - $39 = HEAP32[5035]|0; + $39 = HEAP32[5113]|0; $40 = $39 << 3; - $41 = HEAP32[(20156)>>2]|0; + $41 = HEAP32[(20468)>>2]|0; _glBufferSubData(34962,0,($40|0),($41|0)); - $42 = HEAP32[(20180)>>2]|0; + $42 = HEAP32[(20492)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[5035]|0; + $43 = HEAP32[5113]|0; $44 = $43 << 2; - $45 = HEAP32[(20160)>>2]|0; + $45 = HEAP32[(20472)>>2]|0; _glBufferSubData(34962,0,($44|0),($45|0)); } - $46 = HEAP32[4713]|0; + $46 = HEAP32[4791]|0; $47 = ($46|0)==(0); if ($47) { return; } - $48 = HEAP32[4715]|0; + $48 = HEAP32[4793]|0; FUNCTION_TABLE_vi[$48 & 31](0); return; } @@ -16668,9 +16672,9 @@ function _DrawDefaultBuffers() { $0 = sp + 128|0; $1 = sp + 64|0; $2 = sp; - dest=$0; src=18720; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$1; src=18784; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $3 = HEAP32[5098]|0; + dest=$0; src=19032; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=19096; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[5176]|0; $4 = ($3|0)!=(0); $$ = $4 ? 2 : 1; $$02932 = 0; @@ -16680,134 +16684,134 @@ function _DrawDefaultBuffers() { dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); } - $8 = HEAP32[5011]|0; + $8 = HEAP32[5089]|0; $9 = ($8|0)>(0); - $10 = HEAP32[5023]|0; + $10 = HEAP32[5101]|0; $11 = ($10|0)>(0); $or$cond = $9 | $11; - $12 = HEAP32[5035]|0; + $12 = HEAP32[5113]|0; $13 = ($12|0)>(0); $or$cond3 = $or$cond | $13; if ($or$cond3) { - $14 = HEAP32[4735]|0; + $14 = HEAP32[4813]|0; _glUseProgram(($14|0)); - dest=$modelview$byval_copy; src=18784; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy2; src=18720; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy; src=19096; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=19032; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); - $15 = HEAP32[(18968)>>2]|0; + $15 = HEAP32[(19280)>>2]|0; dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); $16 = (_MatrixToFloat($$byval_copy2)|0); _glUniformMatrix4fv(($15|0),1,0,($16|0)); - $17 = HEAP32[(18972)>>2]|0; + $17 = HEAP32[(19284)>>2]|0; _glUniform4f(($17|0),1.0,1.0,1.0,1.0); - $18 = HEAP32[(18984)>>2]|0; + $18 = HEAP32[(19296)>>2]|0; _glUniform1i(($18|0),0); } - $19 = HEAP32[5011]|0; + $19 = HEAP32[5089]|0; $20 = ($19|0)>(0); if ($20) { - $21 = HEAP32[4720]|0; + $21 = HEAP32[4798]|0; _glBindTexture(3553,($21|0)); - $22 = HEAP32[4713]|0; + $22 = HEAP32[4791]|0; $23 = ($22|0)==(0); if ($23) { - $26 = HEAP32[(20076)>>2]|0; + $26 = HEAP32[(20388)>>2]|0; _glBindBuffer(34962,($26|0)); - $27 = HEAP32[(18944)>>2]|0; + $27 = HEAP32[(19256)>>2]|0; _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); - $28 = HEAP32[(18944)>>2]|0; + $28 = HEAP32[(19256)>>2]|0; _glEnableVertexAttribArray(($28|0)); - $29 = HEAP32[(20080)>>2]|0; + $29 = HEAP32[(20392)>>2]|0; _glBindBuffer(34962,($29|0)); - $30 = HEAP32[(18964)>>2]|0; + $30 = HEAP32[(19276)>>2]|0; _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); - $31 = HEAP32[(18964)>>2]|0; + $31 = HEAP32[(19276)>>2]|0; _glEnableVertexAttribArray(($31|0)); } else { - $24 = HEAP32[4715]|0; - $25 = HEAP32[(20072)>>2]|0; + $24 = HEAP32[4793]|0; + $25 = HEAP32[(20384)>>2]|0; FUNCTION_TABLE_vi[$24 & 31]($25); } - $32 = HEAP32[5011]|0; + $32 = HEAP32[5089]|0; _glDrawArrays(1,0,($32|0)); - $33 = HEAP32[4713]|0; + $33 = HEAP32[4791]|0; $34 = ($33|0)==(0); if ($34) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $35 = HEAP32[5023]|0; + $35 = HEAP32[5101]|0; $36 = ($35|0)>(0); if ($36) { - $37 = HEAP32[4720]|0; + $37 = HEAP32[4798]|0; _glBindTexture(3553,($37|0)); - $38 = HEAP32[4713]|0; + $38 = HEAP32[4791]|0; $39 = ($38|0)==(0); if ($39) { - $42 = HEAP32[(20124)>>2]|0; + $42 = HEAP32[(20436)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[(18944)>>2]|0; + $43 = HEAP32[(19256)>>2]|0; _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); - $44 = HEAP32[(18944)>>2]|0; + $44 = HEAP32[(19256)>>2]|0; _glEnableVertexAttribArray(($44|0)); - $45 = HEAP32[(20128)>>2]|0; + $45 = HEAP32[(20440)>>2]|0; _glBindBuffer(34962,($45|0)); - $46 = HEAP32[(18964)>>2]|0; + $46 = HEAP32[(19276)>>2]|0; _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); - $47 = HEAP32[(18964)>>2]|0; + $47 = HEAP32[(19276)>>2]|0; _glEnableVertexAttribArray(($47|0)); } else { - $40 = HEAP32[4715]|0; - $41 = HEAP32[(20120)>>2]|0; + $40 = HEAP32[4793]|0; + $41 = HEAP32[(20432)>>2]|0; FUNCTION_TABLE_vi[$40 & 31]($41); } - $48 = HEAP32[5023]|0; + $48 = HEAP32[5101]|0; _glDrawArrays(4,0,($48|0)); - $49 = HEAP32[4713]|0; + $49 = HEAP32[4791]|0; $50 = ($49|0)==(0); if ($50) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $51 = HEAP32[5035]|0; + $51 = HEAP32[5113]|0; $52 = ($51|0)>(0); if ($52) { - $53 = HEAP32[4713]|0; + $53 = HEAP32[4791]|0; $54 = ($53|0)==(0); if ($54) { - $57 = HEAP32[(20172)>>2]|0; + $57 = HEAP32[(20484)>>2]|0; _glBindBuffer(34962,($57|0)); - $58 = HEAP32[(18944)>>2]|0; + $58 = HEAP32[(19256)>>2]|0; _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); - $59 = HEAP32[(18944)>>2]|0; + $59 = HEAP32[(19256)>>2]|0; _glEnableVertexAttribArray(($59|0)); - $60 = HEAP32[(20176)>>2]|0; + $60 = HEAP32[(20488)>>2]|0; _glBindBuffer(34962,($60|0)); - $61 = HEAP32[(18948)>>2]|0; + $61 = HEAP32[(19260)>>2]|0; _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); - $62 = HEAP32[(18948)>>2]|0; + $62 = HEAP32[(19260)>>2]|0; _glEnableVertexAttribArray(($62|0)); - $63 = HEAP32[(20180)>>2]|0; + $63 = HEAP32[(20492)>>2]|0; _glBindBuffer(34962,($63|0)); - $64 = HEAP32[(18964)>>2]|0; + $64 = HEAP32[(19276)>>2]|0; _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); - $65 = HEAP32[(18964)>>2]|0; + $65 = HEAP32[(19276)>>2]|0; _glEnableVertexAttribArray(($65|0)); - $66 = HEAP32[(20184)>>2]|0; + $66 = HEAP32[(20496)>>2]|0; _glBindBuffer(34963,($66|0)); } else { - $55 = HEAP32[4715]|0; - $56 = HEAP32[(20168)>>2]|0; + $55 = HEAP32[4793]|0; + $56 = HEAP32[(20480)>>2]|0; FUNCTION_TABLE_vi[$55 & 31]($56); } - $67 = HEAP32[4751]|0; + $67 = HEAP32[4829]|0; $68 = ($67|0)>(0); if ($68) { $$02830 = 0;$$031 = 0; while(1) { - $71 = HEAP32[4750]|0; + $71 = HEAP32[4828]|0; $72 = (($71) + (($$031*144)|0)|0); $73 = HEAP32[$72>>2]|0; $74 = (($73|0) / 4)&-1; @@ -16818,14 +16822,14 @@ function _DrawDefaultBuffers() { $78 = $$02830 << 1; $79 = $78; _glDrawElements(4,($75|0),5123,($79|0)); - $80 = HEAP32[4750]|0; + $80 = HEAP32[4828]|0; $81 = (($80) + (($$031*144)|0)|0); $82 = HEAP32[$81>>2]|0; $83 = (($82|0) / 4)&-1; $84 = ($83*6)|0; $85 = (($84) + ($$02830))|0; $86 = (($$031) + 1)|0; - $87 = HEAP32[4751]|0; + $87 = HEAP32[4829]|0; $88 = ($86|0)<($87|0); if ($88) { $$02830 = $85;$$031 = $86; @@ -16834,7 +16838,7 @@ function _DrawDefaultBuffers() { } } } - $69 = HEAP32[4713]|0; + $69 = HEAP32[4791]|0; $70 = ($69|0)==(0); if ($70) { _glBindBuffer(34962,0); @@ -16842,10 +16846,10 @@ function _DrawDefaultBuffers() { } _glBindTexture(3553,0); } - $89 = HEAP32[4713]|0; + $89 = HEAP32[4791]|0; $90 = ($89|0)==(0); if (!($90)) { - $91 = HEAP32[4715]|0; + $91 = HEAP32[4793]|0; FUNCTION_TABLE_vi[$91 & 31](0); } _glUseProgram(0); @@ -16857,22 +16861,22 @@ function _DrawDefaultBuffers() { break; } } - HEAP32[4751] = 1; - $5 = HEAP32[4720]|0; - $6 = HEAP32[4750]|0; + HEAP32[4829] = 1; + $5 = HEAP32[4798]|0; + $6 = HEAP32[4828]|0; $7 = ((($6)) + 8|0); HEAP32[$7>>2] = $5; HEAP32[$6>>2] = 0; - HEAP32[5011] = 0; - HEAP32[(20052)>>2] = 0; - HEAP32[5023] = 0; - HEAP32[(20100)>>2] = 0; - HEAP32[5035] = 0; - HEAP32[(20144)>>2] = 0; - HEAP32[(20148)>>2] = 0; + HEAP32[5089] = 0; + HEAP32[(20364)>>2] = 0; + HEAP32[5101] = 0; + HEAP32[(20412)>>2] = 0; + HEAP32[5113] = 0; + HEAP32[(20456)>>2] = 0; + HEAP32[(20460)>>2] = 0; HEAPF32[764] = -1.0; - dest=18720; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=18784; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19032; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19096; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _SetStereoView($0,$1,$2) { @@ -16887,17 +16891,17 @@ function _SetStereoView($0,$1,$2) { $3 = sp; $4 = sp + 128|0; dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $5 = HEAP32[5009]|0; + $5 = HEAP32[5087]|0; $6 = Math_imul($5, $0)|0; $7 = (($6|0) / 2)&-1; $8 = (($5|0) / 2)&-1; - $9 = HEAP32[5010]|0; + $9 = HEAP32[5088]|0; _rlViewport($7,0,$8,$9); - $10 = (20624 + ($0<<6)|0); + $10 = (20936 + ($0<<6)|0); dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy3); - $11 = (20496 + ($0<<6)|0); + $11 = (20808 + ($0<<6)|0); dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetMatrixModelview($$byval_copy3); @@ -16909,14 +16913,14 @@ function _SetMatrixModelview($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=18784; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19096; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _SetMatrixProjection($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=18720; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19032; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _Begin3dMode($0) { @@ -16933,9 +16937,9 @@ function _Begin3dMode($0) { _rlMatrixMode(5889); _rlPushMatrix(); _rlLoadIdentity(); - $2 = HEAP32[4634]|0; + $2 = HEAP32[4712]|0; $3 = (+($2|0)); - $4 = HEAP32[4633]|0; + $4 = HEAP32[4711]|0; $5 = (+($4|0)); $6 = $3 / $5; $7 = ((($0)) + 36|0); @@ -16960,7 +16964,7 @@ function _Begin3dMode($0) { _MatrixLookAt($1,$$byval_copy,$$byval_copy1,$$byval_copy3); dest=$$byval_copy3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($$byval_copy3)|0); - _rlMultMatrixf(20196); + _rlMultMatrixf(20508); _rlEnableDepthTest(); STACKTOP = sp;return; } @@ -16969,26 +16973,26 @@ function _rlPushMatrix() { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - $0 = HEAP32[5188]|0; + $0 = HEAP32[5266]|0; $1 = ($0|0)==(15); if ($1) { HEAP32[$vararg_buffer>>2] = 16; _TraceLog(1,9344,$vararg_buffer); } - $2 = HEAP32[5188]|0; - $3 = (19012 + ($2<<6)|0); - $4 = HEAP32[4679]|0; + $2 = HEAP32[5266]|0; + $3 = (19324 + ($2<<6)|0); + $4 = HEAP32[4757]|0; dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _rlLoadIdentity(); - $5 = HEAP32[5188]|0; + $5 = HEAP32[5266]|0; $6 = (($5) + 1)|0; - HEAP32[5188] = $6; - $7 = HEAP32[4712]|0; + HEAP32[5266] = $6; + $7 = HEAP32[4790]|0; $8 = ($7|0)==(5888); if (!($8)) { STACKTOP = sp;return; } - HEAP32[5189] = 1; + HEAP32[5267] = 1; STACKTOP = sp;return; } function _rlFrustum($0,$1,$2,$3,$4,$5) { @@ -17007,7 +17011,7 @@ function _rlFrustum($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixFrustum($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[4679]|0; + $8 = HEAP32[4757]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -17034,18 +17038,18 @@ function _End3dMode() { function _rlPopMatrix() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5188]|0; + $0 = HEAP32[5266]|0; $1 = ($0|0)>(0); if (!($1)) { return; } - $2 = HEAP32[5188]|0; + $2 = HEAP32[5266]|0; $3 = (($2) + -1)|0; - $4 = (19012 + ($3<<6)|0); - $5 = HEAP32[4679]|0; + $4 = (19324 + ($3<<6)|0); + $5 = HEAP32[4757]|0; _memmove(($5|0),($4|0),64)|0; $6 = (($2) + -1)|0; - HEAP32[5188] = $6; + HEAP32[5266] = $6; return; } function _rlDisableDepthTest() { @@ -17065,7 +17069,7 @@ function _GetFPS() { function _GetFrameTime() { var $0 = 0.0, $1 = 0.0, label = 0, sp = 0; sp = STACKTOP; - $0 = +HEAPF64[2263]; + $0 = +HEAPF64[2302]; $1 = $0; return (+$1); } @@ -17073,19 +17077,19 @@ function _SetConfigFlags($0) { $0 = $0|0; var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; - HEAP8[21368] = $0; + HEAP8[21680] = $0; $1 = $0 & 1; $2 = ($1<<24>>24)==(0); if (!($2)) { - HEAP32[4637] = 1; + HEAP32[4715] = 1; } - $3 = HEAP8[21368]|0; + $3 = HEAP8[21680]|0; $4 = $3 & 2; $5 = ($4<<24>>24)==(0); if ($5) { return; } - HEAP32[4674] = 1; + HEAP32[4752] = 1; return; } function _IsFileExtension($0,$1) { @@ -17118,7 +17122,7 @@ function _rlTranslatef($0,$1,$2) { $4 = sp; _MatrixTranslate($3,$0,$1,$2); _MatrixTranspose($3); - $5 = HEAP32[4679]|0; + $5 = HEAP32[4757]|0; dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy1); @@ -17151,7 +17155,7 @@ function _rlRotatef($0,$1,$2,$3) { _MatrixRotate($6,$$byval_copy2,$10); dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixTranspose($4); - $11 = HEAP32[4679]|0; + $11 = HEAP32[4757]|0; dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); @@ -17162,7 +17166,7 @@ function _rlBegin($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4752] = $0; + HEAP32[4830] = $0; return; } function _rlEnd() { @@ -17178,21 +17182,21 @@ function _rlEnd() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $$byval_copy = sp; - $0 = HEAP32[5189]|0; + $0 = HEAP32[5267]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[5190]|0; + $2 = HEAP32[5268]|0; $3 = ($2|0)>(0); if ($3) { $$03956 = 0; while(1) { - $6 = HEAP32[4749]|0; + $6 = HEAP32[4827]|0; $7 = (($6) + (($$03956*12)|0)|0); - $8 = HEAP32[4679]|0; + $8 = HEAP32[4757]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _VectorTransform($7,$$byval_copy); $9 = (($$03956) + 1)|0; - $5 = HEAP32[5190]|0; + $5 = HEAP32[5268]|0; $10 = ($9|0)<($5|0); if ($10) { $$03956 = $9; @@ -17200,12 +17204,12 @@ function _rlEnd() { break; } } - HEAP32[5189] = 0; + HEAP32[5267] = 0; $4 = ($5|0)>(0); if ($4) { $$04154 = 0; while(1) { - $11 = HEAP32[4749]|0; + $11 = HEAP32[4827]|0; $12 = (($11) + (($$04154*12)|0)|0); $13 = +HEAPF32[$12>>2]; $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); @@ -17214,7 +17218,7 @@ function _rlEnd() { $17 = +HEAPF32[$16>>2]; _rlVertex3f($13,$15,$17); $18 = (($$04154) + 1)|0; - $19 = HEAP32[5190]|0; + $19 = HEAP32[5268]|0; $20 = ($18|0)<($19|0); if ($20) { $$04154 = $18; @@ -17224,15 +17228,15 @@ function _rlEnd() { } } } else { - HEAP32[5189] = 0; + HEAP32[5267] = 0; } - HEAP32[5190] = 0; + HEAP32[5268] = 0; } - $21 = HEAP32[4752]|0; + $21 = HEAP32[4830]|0; switch ($21|0) { case 1: { - $22 = HEAP32[5011]|0; - $23 = HEAP32[(20052)>>2]|0; + $22 = HEAP32[5089]|0; + $23 = HEAP32[(20364)>>2]|0; $24 = ($22|0)==($23|0); if ($24) { $148 = +HEAPF32[764]; @@ -17251,16 +17255,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $27 = HEAP32[(20064)>>2]|0; - $28 = HEAP32[(20052)>>2]|0; + $27 = HEAP32[(20376)>>2]|0; + $28 = HEAP32[(20364)>>2]|0; $29 = $28 << 2; $30 = (($29) + -4)|0; $31 = (($27) + ($30)|0); $32 = HEAP8[$31>>0]|0; $33 = (($27) + ($29)|0); HEAP8[$33>>0] = $32; - $34 = HEAP32[(20064)>>2]|0; - $35 = HEAP32[(20052)>>2]|0; + $34 = HEAP32[(20376)>>2]|0; + $35 = HEAP32[(20364)>>2]|0; $36 = $35 << 2; $37 = (($36) + -3)|0; $38 = (($34) + ($37)|0); @@ -17268,8 +17272,8 @@ function _rlEnd() { $40 = $36 | 1; $41 = (($34) + ($40)|0); HEAP8[$41>>0] = $39; - $42 = HEAP32[(20064)>>2]|0; - $43 = HEAP32[(20052)>>2]|0; + $42 = HEAP32[(20376)>>2]|0; + $43 = HEAP32[(20364)>>2]|0; $44 = $43 << 2; $45 = (($44) + -2)|0; $46 = (($42) + ($45)|0); @@ -17277,8 +17281,8 @@ function _rlEnd() { $48 = $44 | 2; $49 = (($42) + ($48)|0); HEAP8[$49>>0] = $47; - $50 = HEAP32[(20064)>>2]|0; - $51 = HEAP32[(20052)>>2]|0; + $50 = HEAP32[(20376)>>2]|0; + $51 = HEAP32[(20364)>>2]|0; $52 = $51 << 2; $53 = (($52) + -1)|0; $54 = (($50) + ($53)|0); @@ -17286,9 +17290,9 @@ function _rlEnd() { $56 = $52 | 3; $57 = (($50) + ($56)|0); HEAP8[$57>>0] = $55; - $58 = HEAP32[(20052)>>2]|0; + $58 = HEAP32[(20364)>>2]|0; $59 = (($58) + 1)|0; - HEAP32[(20052)>>2] = $59; + HEAP32[(20364)>>2] = $59; $60 = (($$04347) + 1)|0; $exitcond = ($60|0)==($25|0); if ($exitcond) { @@ -17304,8 +17308,8 @@ function _rlEnd() { break; } case 4: { - $61 = HEAP32[5023]|0; - $62 = HEAP32[(20100)>>2]|0; + $61 = HEAP32[5101]|0; + $62 = HEAP32[(20412)>>2]|0; $63 = ($61|0)==($62|0); if ($63) { $148 = +HEAPF32[764]; @@ -17324,16 +17328,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $66 = HEAP32[(20112)>>2]|0; - $67 = HEAP32[(20100)>>2]|0; + $66 = HEAP32[(20424)>>2]|0; + $67 = HEAP32[(20412)>>2]|0; $68 = $67 << 2; $69 = (($68) + -4)|0; $70 = (($66) + ($69)|0); $71 = HEAP8[$70>>0]|0; $72 = (($66) + ($68)|0); HEAP8[$72>>0] = $71; - $73 = HEAP32[(20112)>>2]|0; - $74 = HEAP32[(20100)>>2]|0; + $73 = HEAP32[(20424)>>2]|0; + $74 = HEAP32[(20412)>>2]|0; $75 = $74 << 2; $76 = (($75) + -3)|0; $77 = (($73) + ($76)|0); @@ -17341,8 +17345,8 @@ function _rlEnd() { $79 = $75 | 1; $80 = (($73) + ($79)|0); HEAP8[$80>>0] = $78; - $81 = HEAP32[(20112)>>2]|0; - $82 = HEAP32[(20100)>>2]|0; + $81 = HEAP32[(20424)>>2]|0; + $82 = HEAP32[(20412)>>2]|0; $83 = $82 << 2; $84 = (($83) + -2)|0; $85 = (($81) + ($84)|0); @@ -17350,8 +17354,8 @@ function _rlEnd() { $87 = $83 | 2; $88 = (($81) + ($87)|0); HEAP8[$88>>0] = $86; - $89 = HEAP32[(20112)>>2]|0; - $90 = HEAP32[(20100)>>2]|0; + $89 = HEAP32[(20424)>>2]|0; + $90 = HEAP32[(20412)>>2]|0; $91 = $90 << 2; $92 = (($91) + -1)|0; $93 = (($89) + ($92)|0); @@ -17359,9 +17363,9 @@ function _rlEnd() { $95 = $91 | 3; $96 = (($89) + ($95)|0); HEAP8[$96>>0] = $94; - $97 = HEAP32[(20100)>>2]|0; + $97 = HEAP32[(20412)>>2]|0; $98 = (($97) + 1)|0; - HEAP32[(20100)>>2] = $98; + HEAP32[(20412)>>2] = $98; $99 = (($$04248) + 1)|0; $exitcond60 = ($99|0)==($64|0); if ($exitcond60) { @@ -17377,8 +17381,8 @@ function _rlEnd() { break; } case 7: { - $100 = HEAP32[5035]|0; - $101 = HEAP32[(20148)>>2]|0; + $100 = HEAP32[5113]|0; + $101 = HEAP32[(20460)>>2]|0; $102 = ($100|0)==($101|0); if (!($102)) { $103 = (($100) - ($101))|0; @@ -17386,16 +17390,16 @@ function _rlEnd() { if ($104) { $$04052 = 0; while(1) { - $105 = HEAP32[(20160)>>2]|0; - $106 = HEAP32[(20148)>>2]|0; + $105 = HEAP32[(20472)>>2]|0; + $106 = HEAP32[(20460)>>2]|0; $107 = $106 << 2; $108 = (($107) + -4)|0; $109 = (($105) + ($108)|0); $110 = HEAP8[$109>>0]|0; $111 = (($105) + ($107)|0); HEAP8[$111>>0] = $110; - $112 = HEAP32[(20160)>>2]|0; - $113 = HEAP32[(20148)>>2]|0; + $112 = HEAP32[(20472)>>2]|0; + $113 = HEAP32[(20460)>>2]|0; $114 = $113 << 2; $115 = (($114) + -3)|0; $116 = (($112) + ($115)|0); @@ -17403,8 +17407,8 @@ function _rlEnd() { $118 = $114 | 1; $119 = (($112) + ($118)|0); HEAP8[$119>>0] = $117; - $120 = HEAP32[(20160)>>2]|0; - $121 = HEAP32[(20148)>>2]|0; + $120 = HEAP32[(20472)>>2]|0; + $121 = HEAP32[(20460)>>2]|0; $122 = $121 << 2; $123 = (($122) + -2)|0; $124 = (($120) + ($123)|0); @@ -17412,8 +17416,8 @@ function _rlEnd() { $126 = $122 | 2; $127 = (($120) + ($126)|0); HEAP8[$127>>0] = $125; - $128 = HEAP32[(20160)>>2]|0; - $129 = HEAP32[(20148)>>2]|0; + $128 = HEAP32[(20472)>>2]|0; + $129 = HEAP32[(20460)>>2]|0; $130 = $129 << 2; $131 = (($130) + -1)|0; $132 = (($128) + ($131)|0); @@ -17421,9 +17425,9 @@ function _rlEnd() { $134 = $130 | 3; $135 = (($128) + ($134)|0); HEAP8[$135>>0] = $133; - $136 = HEAP32[(20148)>>2]|0; + $136 = HEAP32[(20460)>>2]|0; $137 = (($136) + 1)|0; - HEAP32[(20148)>>2] = $137; + HEAP32[(20460)>>2] = $137; $138 = (($$04052) + 1)|0; $exitcond63 = ($138|0)==($103|0); if ($exitcond63) { @@ -17434,8 +17438,8 @@ function _rlEnd() { } } } - $139 = HEAP32[5035]|0; - $140 = HEAP32[(20144)>>2]|0; + $139 = HEAP32[5113]|0; + $140 = HEAP32[(20456)>>2]|0; $141 = ($139|0)>($140|0); if (!($141)) { $148 = +HEAPF32[764]; @@ -17443,8 +17447,8 @@ function _rlEnd() { HEAPF32[764] = $149; STACKTOP = sp;return; } - $142 = HEAP32[(20156)>>2]|0; - $$promoted = HEAP32[(20144)>>2]|0; + $142 = HEAP32[(20468)>>2]|0; + $$promoted = HEAP32[(20456)>>2]|0; $143 = $$promoted << 1; $scevgep = (($142) + ($143<<2)|0); $144 = (($139) - ($140))|0; @@ -17452,7 +17456,7 @@ function _rlEnd() { _memset(($scevgep|0),0,($145|0))|0; $146 = (($139) + ($$promoted))|0; $147 = (($146) - ($140))|0; - HEAP32[(20144)>>2] = $147; + HEAP32[(20456)>>2] = $147; $148 = +HEAPF32[764]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[764] = $149; @@ -17479,11 +17483,11 @@ function _rlVertex3f($0,$1,$2) { $vararg_buffer3 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; - $3 = HEAP32[5189]|0; + $3 = HEAP32[5267]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4749]|0; - $6 = HEAP32[5190]|0; + $5 = HEAP32[4827]|0; + $6 = HEAP32[5268]|0; $7 = (($5) + (($6*12)|0)|0); HEAPF32[$7>>2] = $0; $8 = (((($5) + (($6*12)|0)|0)) + 4|0); @@ -17491,16 +17495,16 @@ function _rlVertex3f($0,$1,$2) { $9 = (((($5) + (($6*12)|0)|0)) + 8|0); HEAPF32[$9>>2] = $2; $10 = (($6) + 1)|0; - HEAP32[5190] = $10; + HEAP32[5268] = $10; STACKTOP = sp;return; } - $11 = HEAP32[4752]|0; + $11 = HEAP32[4830]|0; switch ($11|0) { case 1: { - $12 = HEAP32[5011]|0; + $12 = HEAP32[5089]|0; $13 = ($12|0)<(2048); if ($13) { - $14 = HEAP32[(20056)>>2]|0; + $14 = HEAP32[(20368)>>2]|0; $15 = ($12*3)|0; $16 = (($14) + ($15<<2)|0); HEAPF32[$16>>2] = $0; @@ -17511,7 +17515,7 @@ function _rlVertex3f($0,$1,$2) { $20 = (($14) + ($19<<2)|0); HEAPF32[$20>>2] = $2; $21 = (($12) + 1)|0; - HEAP32[5011] = $21; + HEAP32[5089] = $21; STACKTOP = sp;return; } else { _TraceLog(1,9382,$vararg_buffer); @@ -17520,10 +17524,10 @@ function _rlVertex3f($0,$1,$2) { break; } case 4: { - $22 = HEAP32[5023]|0; + $22 = HEAP32[5101]|0; $23 = ($22|0)<(6144); if ($23) { - $24 = HEAP32[(20104)>>2]|0; + $24 = HEAP32[(20416)>>2]|0; $25 = ($22*3)|0; $26 = (($24) + ($25<<2)|0); HEAPF32[$26>>2] = $0; @@ -17534,7 +17538,7 @@ function _rlVertex3f($0,$1,$2) { $30 = (($24) + ($29<<2)|0); HEAPF32[$30>>2] = $2; $31 = (($22) + 1)|0; - HEAP32[5023] = $31; + HEAP32[5101] = $31; STACKTOP = sp;return; } else { _TraceLog(1,9407,$vararg_buffer1); @@ -17543,10 +17547,10 @@ function _rlVertex3f($0,$1,$2) { break; } case 7: { - $32 = HEAP32[5035]|0; + $32 = HEAP32[5113]|0; $33 = ($32|0)<(4096); if ($33) { - $34 = HEAP32[(20152)>>2]|0; + $34 = HEAP32[(20464)>>2]|0; $35 = ($32*3)|0; $36 = (($34) + ($35<<2)|0); HEAPF32[$36>>2] = $0; @@ -17557,9 +17561,9 @@ function _rlVertex3f($0,$1,$2) { $40 = (($34) + ($39<<2)|0); HEAPF32[$40>>2] = $2; $41 = (($32) + 1)|0; - HEAP32[5035] = $41; - $42 = HEAP32[4750]|0; - $43 = HEAP32[4751]|0; + HEAP32[5113] = $41; + $42 = HEAP32[4828]|0; + $43 = HEAP32[4829]|0; $44 = (($43) + -1)|0; $45 = (($42) + (($44*144)|0)|0); $46 = HEAP32[$45>>2]|0; @@ -17591,13 +17595,13 @@ function _rlTexCoord2f($0,$1) { $1 = +$1; var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[4752]|0; + $2 = HEAP32[4830]|0; $3 = ($2|0)==(7); if (!($3)) { return; } - $4 = HEAP32[(20156)>>2]|0; - $5 = HEAP32[(20144)>>2]|0; + $4 = HEAP32[(20468)>>2]|0; + $5 = HEAP32[(20456)>>2]|0; $6 = $5 << 1; $7 = (($4) + ($6<<2)|0); HEAPF32[$7>>2] = $0; @@ -17605,7 +17609,7 @@ function _rlTexCoord2f($0,$1) { $9 = (($4) + ($8<<2)|0); HEAPF32[$9>>2] = $1; $10 = (($5) + 1)|0; - HEAP32[(20144)>>2] = $10; + HEAP32[(20456)>>2] = $10; return; } function _rlNormal3f($0,$1,$2) { @@ -17624,18 +17628,18 @@ function _rlColor4ub($0,$1,$2,$3) { var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $4 = HEAP32[4752]|0; + $4 = HEAP32[4830]|0; switch ($4|0) { case 1: { - $$sink37 = (20052);$$sink38 = (20064); + $$sink37 = (20364);$$sink38 = (20376); break; } case 4: { - $$sink37 = (20100);$$sink38 = (20112); + $$sink37 = (20412);$$sink38 = (20424); break; } case 7: { - $$sink37 = (20148);$$sink38 = (20160); + $$sink37 = (20460);$$sink38 = (20472); break; } default: { @@ -17689,8 +17693,8 @@ function _rlEnableTexture($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4750]|0; - $2 = HEAP32[4751]|0; + $1 = HEAP32[4828]|0; + $2 = HEAP32[4829]|0; $3 = (($2) + -1)|0; $4 = (((($1) + (($3*144)|0)|0)) + 8|0); $5 = HEAP32[$4>>2]|0; @@ -17703,9 +17707,9 @@ function _rlEnableTexture($0) { $9 = ($8|0)>(0); if ($9) { $10 = (($2) + 1)|0; - HEAP32[4751] = $10; + HEAP32[4829] = $10; } - $11 = HEAP32[4751]|0; + $11 = HEAP32[4829]|0; $12 = (($11) + -1)|0; $13 = (((($1) + (($12*144)|0)|0)) + 8|0); HEAP32[$13>>2] = $0; @@ -17716,7 +17720,7 @@ function _rlEnableTexture($0) { function _rlDisableTexture() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5035]|0; + $0 = HEAP32[5113]|0; $1 = ($0|0)>(4095); if (!($1)) { return; @@ -17743,14 +17747,14 @@ function _rlDeleteVertexArrays($0) { $vararg_buffer = sp; $1 = sp + 4|0; HEAP32[$1>>2] = $0; - $2 = HEAP32[4713]|0; + $2 = HEAP32[4791]|0; $3 = ($2|0)==(0); if ($3) { STACKTOP = sp;return; } $4 = ($0|0)==(0); if (!($4)) { - $5 = HEAP32[4716]|0; + $5 = HEAP32[4794]|0; FUNCTION_TABLE_vii[$5 & 63](1,$1); } $6 = HEAP32[$1>>2]|0; @@ -17771,7 +17775,7 @@ function _rlDeleteBuffers($0) { STACKTOP = sp;return; } _glDeleteBuffers(1,($1|0)); - $3 = HEAP32[4713]|0; + $3 = HEAP32[4791]|0; $4 = ($3|0)==(0); if (!($4)) { STACKTOP = sp;return; @@ -17809,12 +17813,12 @@ function _rlglLoadMesh($0,$1) { ;HEAP32[$4>>2]=0|0;HEAP32[$4+4>>2]=0|0;HEAP32[$4+8>>2]=0|0;HEAP32[$4+12>>2]=0|0;HEAP32[$4+16>>2]=0|0;HEAP32[$4+20>>2]=0|0;HEAP32[$4+24>>2]=0|0;HEAP32[$4+28>>2]=0|0; HEAP32[$2>>2] = 0; ;HEAP32[$3>>2]=0|0;HEAP32[$3+4>>2]=0|0;HEAP32[$3+8>>2]=0|0;HEAP32[$3+12>>2]=0|0;HEAP32[$3+16>>2]=0|0;HEAP32[$3+20>>2]=0|0;HEAP32[$3+24>>2]=0|0; - $13 = HEAP32[4713]|0; + $13 = HEAP32[4791]|0; $14 = ($13|0)==(0); if (!($14)) { - $15 = HEAP32[4714]|0; + $15 = HEAP32[4792]|0; FUNCTION_TABLE_vii[$15 & 63](1,$2); - $16 = HEAP32[4715]|0; + $16 = HEAP32[4793]|0; $17 = HEAP32[$2>>2]|0; FUNCTION_TABLE_vi[$16 & 31]($17); } @@ -17944,7 +17948,7 @@ function _rlglLoadMesh($0,$1) { $80 = ((($3)) + 24|0); $81 = HEAP32[$80>>2]|0; HEAP32[$11>>2] = $81; - $82 = HEAP32[4713]|0; + $82 = HEAP32[4791]|0; $83 = ($82|0)==(0); if ($83) { _TraceLog(0,9658,$vararg_buffer3); @@ -18049,13 +18053,13 @@ function _rlglDrawMesh($0,$1,$2) { $63 = $62 / 255.0; _glUniform4f(($46|0),(+$51),(+$55),(+$59),(+$63)); } - dest=$3; src=18784; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$4; src=18720; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$3; src=19096; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$4; src=19032; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$modelview$byval_copy4; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy5; src=18784; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy5; src=19096; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($5,$modelview$byval_copy4,$$byval_copy5); $64 = HEAP32[$1>>2]|0; - $65 = HEAP32[4721]|0; + $65 = HEAP32[4799]|0; $66 = ($64|0)==($65|0); if (!($66)) { $67 = (_glGetUniformLocation(($64|0),(9706|0))|0); @@ -18131,7 +18135,7 @@ function _rlglDrawMesh($0,$1,$2) { _glUniform1i(($106|0),2); } } - $107 = HEAP32[4713]|0; + $107 = HEAP32[4791]|0; $108 = ($107|0)==(0); if ($108) { $112 = ((($0)) + 40|0); @@ -18211,16 +18215,16 @@ function _rlglDrawMesh($0,$1,$2) { $151 = HEAP32[$150>>2]|0; $152 = ($151|0)==(0|0); if (!($152)) { - $153 = HEAP32[(20184)>>2]|0; + $153 = HEAP32[(20496)>>2]|0; _glBindBuffer(34963,($153|0)); } } else { - $109 = HEAP32[4715]|0; + $109 = HEAP32[4793]|0; $110 = ((($0)) + 36|0); $111 = HEAP32[$110>>2]|0; FUNCTION_TABLE_vi[$109 & 31]($111); } - $154 = HEAP32[5098]|0; + $154 = HEAP32[5176]|0; $155 = ($154|0)!=(0); $$ = $155 ? 2 : 1; $156 = ((($1)) + 28|0); @@ -18234,10 +18238,10 @@ function _rlglDrawMesh($0,$1,$2) { dest=$$byval_copy5; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$020,$modelview$byval_copy4,$$byval_copy5); } else { - dest=18784; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19096; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); } - dest=$modelview$byval_copy4; src=18784; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy5; src=18720; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy4; src=19096; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy5; src=19032; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($6,$modelview$byval_copy4,$$byval_copy5); $162 = HEAP32[$156>>2]|0; dest=$$byval_copy5; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); @@ -18274,14 +18278,14 @@ function _rlglDrawMesh($0,$1,$2) { } _glActiveTexture(33984); _glBindTexture(3553,0); - $172 = HEAP32[4713]|0; + $172 = HEAP32[4791]|0; $173 = ($172|0)==(0); if (!($173)) { - $174 = HEAP32[4715]|0; + $174 = HEAP32[4793]|0; FUNCTION_TABLE_vi[$174 & 31](0); _glUseProgram(0); - dest=18720; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=18784; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19032; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19096; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } _glBindBuffer(34962,0); @@ -18290,14 +18294,14 @@ function _rlglDrawMesh($0,$1,$2) { $177 = ($176|0)==(0|0); if ($177) { _glUseProgram(0); - dest=18720; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=18784; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19032; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19096; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } _glBindBuffer(34963,0); _glUseProgram(0); - dest=18720; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=18784; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19032; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19096; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _rlglUnloadMesh($0) { @@ -18377,7 +18381,7 @@ function _GetDefaultTexture($0) { $0 = $0|0; var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4720]|0; + $1 = HEAP32[4798]|0; HEAP32[$0>>2] = $1; $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1; @@ -18400,7 +18404,7 @@ function _LoadText($0) { $$1 = 0; STACKTOP = sp;return ($$1|0); } - $2 = (_fopen($0,11752)|0); + $2 = (_fopen($0,12060)|0); $3 = ($2|0)==(0|0); if ($3) { HEAP32[$vararg_buffer>>2] = $0; @@ -18455,7 +18459,7 @@ function _LoadShader($0,$1,$2) { $11 = ($10|0)==(0); if ($11) { _TraceLog(2,9794,$vararg_buffer); - dest=$3; src=18884; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$3; src=19196; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); } dest=$0; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; @@ -18481,43 +18485,14 @@ function _GetDefaultShader($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=$0; src=18884; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$0; src=19196; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } -function _stbi_load($0,$1,$2,$3,$4) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - $4 = $4|0; - var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; - sp = STACKTOP; - $5 = (_stbi__fopen($0)|0); - $6 = ($5|0)==(0|0); - if ($6) { - _stbi__err(9870); - $$0 = 0; - return ($$0|0); - } else { - $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0); - (_fclose($5)|0); - $$0 = $7; - return ($$0|0); - } - return (0)|0; -} -function _stbi__fopen($0) { - $0 = $0|0; - var $1 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = (_fopen($0,11203)|0); - return ($1|0); -} function _stbi__err($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[5191] = $0; + HEAP32[5269] = $0; return; } function _stbi_load_from_file($0,$1,$2,$3,$4) { @@ -18581,7 +18556,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { break; } default: { - ___assert_fail((9882|0),(9908|0),1125,(9931|0)); + ___assert_fail((9870|0),(9896|0),1041,(9919|0)); // unreachable; } } @@ -18599,7 +18574,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { HEAP32[$5>>2] = 8; $$070 = $14; } - $15 = HEAP32[5192]|0; + $15 = HEAP32[5270]|0; $16 = ($15|0)==(0); if ($16) { $$0 = $$070; @@ -18692,7 +18667,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) { $8 = (_stbi__png_test($0)|0); $9 = ($8|0)==(0); if ($9) { - _stbi__err(9972); + _stbi__err(9960); $$0 = 0; return ($$0|0); } else { @@ -18714,7 +18689,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) { $6 = (_stbi__malloc($5)|0); $7 = ($6|0)==(0|0); if ($7) { - _stbi__err(9963); + _stbi__err(9951); $$0 = 0; return ($$0|0); } @@ -18784,7 +18759,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) { sp = STACKTOP; $6 = ($4>>>0)>(4); if ($6) { - _stbi__err(9991); + _stbi__err(9979); $$045 = 0; return ($$045|0); } @@ -19345,7 +19320,7 @@ function _stbi__parse_png_file($0,$1,$2) { $118 = (_stbi__get16be($8)|0); $119 = $118 & 255; $120 = HEAP32[$22>>2]|0; - $121 = (10307 + ($120)|0); + $121 = (10295 + ($120)|0); $122 = HEAP8[$121>>0]|0; $123 = $122&255; $124 = Math_imul($123, $119)|0; @@ -19387,97 +19362,97 @@ function _stbi__parse_png_file($0,$1,$2) { } switch (label|0) { case 7: { - _stbi__err(10081); + _stbi__err(10069); $$6$ph = 0; break; } case 9: { - _stbi__err(10095); + _stbi__err(10083); $$6$ph = 0; break; } case 11: { - _stbi__err(10108); + _stbi__err(10096); $$6$ph = 0; break; } case 13: { - _stbi__err(10108); + _stbi__err(10096); $$6$ph = 0; break; } case 15: { - _stbi__err(10118); + _stbi__err(10106); $$6$ph = 0; break; } case 17: { - _stbi__err(10138); + _stbi__err(10126); $$6$ph = 0; break; } case 20: { - _stbi__err(10138); + _stbi__err(10126); $$6$ph = 0; break; } case 22: { - _stbi__err(10138); + _stbi__err(10126); $$6$ph = 0; break; } case 24: { - _stbi__err(10148); + _stbi__err(10136); $$6$ph = 0; break; } case 26: { - _stbi__err(10164); + _stbi__err(10152); $$6$ph = 0; break; } case 28: { - _stbi__err(10182); + _stbi__err(10170); $$6$ph = 0; break; } case 31: { - _stbi__err(10203); + _stbi__err(10191); $$6$ph = 0; break; } case 34: { - _stbi__err(10108); + _stbi__err(10096); $$6$ph = 0; break; } case 37: { - _stbi__err(10108); + _stbi__err(10096); $$6$ph = 0; break; } case 39: { - _stbi__err(10217); + _stbi__err(10205); $$6$ph = 0; break; } case 41: { - _stbi__err(10232); + _stbi__err(10220); $$6$ph = 0; break; } case 44: { - _stbi__err(10232); + _stbi__err(10220); $$6$ph = 0; break; } case 47: { - _stbi__err(10217); + _stbi__err(10205); $$6$ph = 0; break; } case 49: { - _stbi__err(10245); + _stbi__err(10233); $$6$ph = 0; break; } @@ -19488,32 +19463,32 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 54: { - _stbi__err(10261); + _stbi__err(10249); $$6$ph = 0; break; } case 58: { - _stbi__err(10278); + _stbi__err(10266); $$6$ph = 0; break; } case 61: { - _stbi__err(10291); + _stbi__err(10279); $$6$ph = 0; break; } case 63: { - _stbi__err(10278); + _stbi__err(10266); $$6$ph = 0; break; } case 70: { - _stbi__err(10217); + _stbi__err(10205); $$6$ph = 0; break; } case 72: { - _stbi__err(10316); + _stbi__err(10304); $$6$ph = 0; break; } @@ -19525,12 +19500,12 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 81: { - _stbi__err(9963); + _stbi__err(9951); $$6$ph = 0; break; } case 83: { - _stbi__err(10324); + _stbi__err(10312); $$6$ph = 0; break; } @@ -19543,7 +19518,7 @@ function _stbi__parse_png_file($0,$1,$2) { $158 = HEAP32[$10>>2]|0; $159 = ($158|0)==(0|0); if ($159) { - _stbi__err(10334); + _stbi__err(10322); $$4 = 0; break; } @@ -19608,7 +19583,7 @@ function _stbi__parse_png_file($0,$1,$2) { } } } while(0); - $193 = HEAP32[5193]|0; + $193 = HEAP32[5271]|0; $194 = ($193|0)!=(0); $or$cond11 = $173 & $194; if ($or$cond11) { @@ -19641,7 +19616,7 @@ function _stbi__parse_png_file($0,$1,$2) { $$4 = 1; } } else { - _stbi__err(10217); + _stbi__err(10205); $$4 = 0; } } while(0); @@ -19649,24 +19624,24 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 104: { - _stbi__err(10217); + _stbi__err(10205); $$6$ph = 0; break; } case 106: { $205 = $25 >>> 24; $206 = $205&255; - HEAP8[10342] = $206; + HEAP8[10330] = $206; $207 = HEAP32[$15>>2]|0; $208 = $207 >>> 16; $209 = $208&255; - HEAP8[(10343)>>0] = $209; + HEAP8[(10331)>>0] = $209; $210 = $207 >>> 8; $211 = $210&255; - HEAP8[(10344)>>0] = $211; + HEAP8[(10332)>>0] = $211; $212 = $207&255; - HEAP8[(10345)>>0] = $212; - _stbi__err(10342); + HEAP8[(10333)>>0] = $212; + _stbi__err(10330); $$6$ph = 0; break; } @@ -19700,14 +19675,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((10004|0),(9908|0),1561,(10060|0)); + ___assert_fail((9992|0),(9896|0),1477,(10048|0)); // unreachable; } $7 = (_stbi__malloc_mad3($2,$3,$4)|0); $8 = ($7|0)==(0|0); if ($8) { _free($0); - _stbi__err(9963); + _stbi__err(9951); $$0163 = 0; return ($$0163|0); } @@ -20070,7 +20045,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((10058|0),(9908|0),1590,(10060|0)); + ___assert_fail((10046|0),(9896|0),1506,(10048|0)); // unreachable; } } while(0); @@ -20104,7 +20079,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((10004|0),(9908|0),1610,(10035|0)); + ___assert_fail((9992|0),(9896|0),1526,(10023|0)); // unreachable; } $7 = $2 << 1; @@ -20114,7 +20089,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $11 = ($10|0)==(0|0); if ($11) { _free($0); - _stbi__err(9963); + _stbi__err(9951); $$0163 = 0; return ($$0163|0); } @@ -20477,7 +20452,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((10058|0),(9908|0),1639,(10035|0)); + ___assert_fail((10046|0),(9896|0),1555,(10023|0)); // unreachable; } } while(0); @@ -20625,7 +20600,7 @@ function _stbi__check_png_header($0) { } } } - _stbi__err(10999); + _stbi__err(11307); $$05 = 0; return ($$05|0); } @@ -21062,7 +21037,7 @@ function _stbi__compute_transparency16($0,$1,$2) { break; } default: { - ___assert_fail((10401|0),(9908|0),4568,(10453|0)); + ___assert_fail((10389|0),(9896|0),4569,(10441|0)); // unreachable; } } @@ -21149,7 +21124,7 @@ function _stbi__compute_transparency($0,$1,$2) { break; } default: { - ___assert_fail((10401|0),(9908|0),4543,(10426|0)); + ___assert_fail((10389|0),(9896|0),4544,(10414|0)); // unreachable; } } @@ -21196,7 +21171,7 @@ function _stbi__de_iphone($0) { break; } case 4: { - $16 = HEAP32[5194]|0; + $16 = HEAP32[5272]|0; $17 = ($16|0)==(0); $18 = ($5|0)!=(0); if ($17) { @@ -21271,7 +21246,7 @@ function _stbi__de_iphone($0) { break; } default: { - ___assert_fail((10367|0),(9908|0),4649,(10385|0)); + ___assert_fail((10355|0),(9896|0),4650,(10373|0)); // unreachable; } } @@ -21294,7 +21269,7 @@ function _stbi__expand_png_palette($0,$1,$2) { $10 = (_stbi__malloc_mad2($7,$2)|0); $11 = ($10|0)==(0|0); if ($11) { - _stbi__err(9963); + _stbi__err(9951); $$0 = 0; return ($$0|0); } @@ -21471,7 +21446,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $19 = ($18|0)==($3|0); $or$cond = $17 | $19; if (!($or$cond)) { - ___assert_fail((10482|0),(9908|0),4294,(10523|0)); + ___assert_fail((10470|0),(9896|0),4294,(10511|0)); // unreachable; } $20 = (_stbi__malloc_mad3($4,$5,$15)|0); @@ -21479,7 +21454,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP32[$21>>2] = $20; $22 = ($20|0)==(0|0); if ($22) { - _stbi__err(9963); + _stbi__err(9951); $$2 = 0; return ($$2|0); } @@ -21498,7 +21473,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ($33) { $34 = ($28|0)==($2|0); if (!($34)) { - _stbi__err(10550); + _stbi__err(10538); $$2 = 0; return ($$2|0); } @@ -21511,7 +21486,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ((label|0) == 9) { $35 = ($28>>>0)>($2>>>0); if ($35) { - _stbi__err(10550); + _stbi__err(10538); $$2 = 0; return ($$2|0); } @@ -21519,12 +21494,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $36 = ($5|0)==(0); L18: do { if (!($36)) { - $37 = (0 - ($12))|0; - $38 = ($6|0)<(8); - $39 = ($26>>>0)>($4>>>0); - $40 = (($11) - ($26))|0; + $37 = ($6|0)<(8); + $38 = ($26>>>0)>($4>>>0); + $39 = (($11) - ($26))|0; + $40 = (0 - ($12))|0; $41 = ($6|0)==(8); - $brmerge = $38 | $17; + $brmerge = $37 | $17; $42 = ($4|0)==(0); $$0614793 = (($4) + -1)|0; $43 = ($$0614793|0)==(0); @@ -21547,33 +21522,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $50 = HEAP32[$21>>2]|0; $51 = Math_imul($$0623814, $12)|0; $52 = (($50) + ($51)|0); - $53 = (($52) + ($37)|0); - $54 = ((($$0577817)) + 1|0); - $55 = HEAP8[$$0577817>>0]|0; - $56 = $55&255; - $57 = ($55&255)>(4); - if ($57) { + $53 = ((($$0577817)) + 1|0); + $54 = HEAP8[$$0577817>>0]|0; + $55 = $54&255; + $56 = ($54&255)>(4); + if ($56) { label = 105; break; } - if ($38) { - if ($39) { + if ($37) { + if ($38) { label = 16; break; } - $58 = (($52) + ($40)|0); - $$0597 = $58;$$1609 = $26;$$1612 = 1; + $57 = (($52) + ($39)|0); + $$0597 = $57;$$1609 = $26;$$1612 = 1; } else { $$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815; } + $58 = (($$0597) + ($40)|0); $59 = ($$0623814|0)==(0); if ($59) { - $60 = (10589 + ($56)|0); + $60 = (10577 + ($55)|0); $61 = HEAP8[$60>>0]|0; $62 = $61&255; $$0588 = $62; } else { - $$0588 = $56; + $$0588 = $55; } $63 = ($$1612|0)>(0); L30: do { @@ -21583,24 +21558,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { while(1) { switch ($trunc638<<24>>24) { case 0: { - $64 = (($54) + ($$0625734)|0); + $64 = (($53) + ($$0625734)|0); $65 = HEAP8[$64>>0]|0; $$sink = $65; label = 30; break; } case 1: { - $66 = (($54) + ($$0625734)|0); + $66 = (($53) + ($$0625734)|0); $67 = HEAP8[$66>>0]|0; $$sink = $67; label = 30; break; } case 2: { - $68 = (($54) + ($$0625734)|0); + $68 = (($53) + ($$0625734)|0); $69 = HEAP8[$68>>0]|0; $70 = $69&255; - $71 = (($53) + ($$0625734)|0); + $71 = (($58) + ($$0625734)|0); $72 = HEAP8[$71>>0]|0; $73 = $72&255; $74 = (($73) + ($70))|0; @@ -21610,10 +21585,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 3: { - $76 = (($54) + ($$0625734)|0); + $76 = (($53) + ($$0625734)|0); $77 = HEAP8[$76>>0]|0; $78 = $77&255; - $79 = (($53) + ($$0625734)|0); + $79 = (($58) + ($$0625734)|0); $80 = HEAP8[$79>>0]|0; $81 = $80&255; $82 = $81 >>> 1; @@ -21624,10 +21599,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 4: { - $85 = (($54) + ($$0625734)|0); + $85 = (($53) + ($$0625734)|0); $86 = HEAP8[$85>>0]|0; $87 = $86&255; - $88 = (($53) + ($$0625734)|0); + $88 = (($58) + ($$0625734)|0); $89 = HEAP8[$88>>0]|0; $90 = $89&255; $91 = (_stbi__paeth(0,$90,0)|0); @@ -21638,14 +21613,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 5: { - $94 = (($54) + ($$0625734)|0); + $94 = (($53) + ($$0625734)|0); $95 = HEAP8[$94>>0]|0; $$sink = $95; label = 30; break; } case 6: { - $96 = (($54) + ($$0625734)|0); + $96 = (($53) + ($$0625734)|0); $97 = HEAP8[$96>>0]|0; $$sink = $97; label = 30; @@ -21675,7 +21650,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $99 = (($$0597) + ($14)|0); HEAP8[$99>>0] = -1; } - $100 = (($54) + ($14)|0); + $100 = (($53) + ($14)|0); $$1578 = $100;$$sink641 = $3; } else { if (!($8)) { @@ -21690,12 +21665,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP8[$103>>0] = -1; HEAP8[$102>>0] = -1; } - $104 = (($54) + ($$1612)|0); + $104 = (($53) + ($$1612)|0); $$1578 = $104;$$sink641 = $15; } } while(0); $106 = (($$0597) + ($$sink641)|0); - $107 = (($53) + ($$sink641)|0); + $107 = (($58) + ($$sink641)|0); if ($brmerge) { $108 = (($$1609) + -1)|0; $109 = Math_imul($108, $$1612)|0; @@ -22272,15 +22247,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 16) { - ___assert_fail((10568|0),(9908|0),4315,(10523|0)); + ___assert_fail((10556|0),(9896|0),4315,(10511|0)); // unreachable; } else if ((label|0) == 58) { - ___assert_fail((10594|0),(9908|0),4376,(10523|0)); + ___assert_fail((10582|0),(9896|0),4377,(10511|0)); // unreachable; } else if ((label|0) == 105) { - _stbi__err(10611); + _stbi__err(10599); $$2 = 0; return ($$2|0); } @@ -22330,7 +22305,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } $334 = (0 - ($26))|0; $335 = ($7|0)==(0); - $336 = (10307 + ($6)|0); + $336 = (10295 + ($6)|0); $$0568724 = (($4) + -1)|0; $337 = ($$0568724|0)>(-1); $$1721 = (($4) + -1)|0; @@ -22771,7 +22746,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 144) { - ___assert_fail((10626|0),(9908|0),4465,(10523|0)); + ___assert_fail((10614|0),(9896|0),4466,(10511|0)); // unreachable; } else if ((label|0) == 151) { @@ -22831,8 +22806,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) { function _stbi__parse_zlib($0,$1) { $0 = $0|0; $1 = $1|0; - var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0; - var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = ($1|0)==(0); if (!($2)) { @@ -22847,15 +22822,15 @@ function _stbi__parse_zlib($0,$1) { HEAP32[$5>>2] = 0; $6 = ((($0)) + 12|0); HEAP32[$6>>2] = 0; - $7 = ((($0)) + 2052|0); - $8 = ((($0)) + 32|0); + $7 = ((($0)) + 32|0); + $8 = ((($0)) + 2052|0); L5: while(1) { $9 = (_stbi__zreceive($0,1)|0); $10 = (_stbi__zreceive($0,2)|0); switch ($10|0) { case 3: { $$0 = 0; - label = 13; + label = 11; break L5; break; } @@ -22864,65 +22839,60 @@ function _stbi__parse_zlib($0,$1) { $12 = ($11|0)==(0); if ($12) { $$0 = 0; - label = 13; + label = 11; break L5; } break; } case 1: { - $13 = HEAP8[(22686)>>0]|0; - $14 = ($13<<24>>24)==(0); + $13 = (_stbi__zbuild_huffman($7,10625,288)|0); + $14 = ($13|0)==(0); if ($14) { - _stbi__init_zdefaults(); + $$0 = 0; + label = 11; + break L5; } - $15 = (_stbi__zbuild_huffman($8,22687,288)|0); + $15 = (_stbi__zbuild_huffman($8,10913,32)|0); $16 = ($15|0)==(0); if ($16) { $$0 = 0; - label = 13; - break L5; - } - $17 = (_stbi__zbuild_huffman($7,22655,32)|0); - $18 = ($17|0)==(0); - if ($18) { - $$0 = 0; - label = 13; + label = 11; break L5; } else { - label = 11; + label = 9; } break; } default: { - $19 = (_stbi__compute_huffman_codes($0)|0); + $17 = (_stbi__compute_huffman_codes($0)|0); + $18 = ($17|0)==(0); + if ($18) { + $$0 = 0; + label = 11; + break L5; + } else { + label = 9; + } + } + } + if ((label|0) == 9) { + label = 0; + $19 = (_stbi__parse_huffman_block($0)|0); $20 = ($19|0)==(0); if ($20) { $$0 = 0; - label = 13; - break L5; - } else { label = 11; - } - } - } - if ((label|0) == 11) { - label = 0; - $21 = (_stbi__parse_huffman_block($0)|0); - $22 = ($21|0)==(0); - if ($22) { - $$0 = 0; - label = 13; break; } } - $23 = ($9|0)==(0); - if (!($23)) { + $21 = ($9|0)==(0); + if (!($21)) { $$0 = 1; - label = 13; + label = 11; break; } } - if ((label|0) == 13) { + if ((label|0) == 11) { return ($$0|0); } return (0)|0; @@ -22941,14 +22911,14 @@ function _stbi__parse_zlib_header($0) { $8 = (($7>>>0) % 31)&-1; $9 = ($8|0)==(0); if (!($9)) { - _stbi__err(10952); + _stbi__err(11260); $$0 = 0; return ($$0|0); } $10 = $5 & 32; $11 = ($10|0)==(0); if (!($11)) { - _stbi__err(10968); + _stbi__err(11276); $$0 = 0; return ($$0|0); } @@ -22957,7 +22927,7 @@ function _stbi__parse_zlib_header($0) { $$0 = 1; return ($$0|0); } - _stbi__err(10983); + _stbi__err(11291); $$0 = 0; return ($$0|0); } @@ -23040,7 +23010,7 @@ function _stbi__parse_uncompressed_block($0) { } $22 = ($$lcssa|0)==(0); if (!($22)) { - ___assert_fail((10874|0),(9908|0),4048,(10891|0)); + ___assert_fail((11182|0),(9896|0),4033,(11199|0)); // unreachable; } $23 = ($$0$lcssa|0)<(4); @@ -23077,7 +23047,7 @@ function _stbi__parse_uncompressed_block($0) { $42 = $33 ^ 65535; $43 = ($41|0)==($42|0); if (!($43)) { - _stbi__err(10922); + _stbi__err(11230); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -23087,7 +23057,7 @@ function _stbi__parse_uncompressed_block($0) { $47 = HEAP32[$46>>2]|0; $48 = ($45>>>0)>($47>>>0); if ($48) { - _stbi__err(10935); + _stbi__err(11243); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -23117,21 +23087,6 @@ function _stbi__parse_uncompressed_block($0) { $$034 = 1; STACKTOP = sp;return ($$034|0); } -function _stbi__init_zdefaults() { - var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0; - sp = STACKTOP; - _memset((22687|0),8,144)|0; - dest=(22831); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - dest=(22943); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - $0 = (22967); - $1 = $0; - HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24; - $2 = (($0) + 4)|0; - $3 = $2; - HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24; - dest=22655; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - return; -} function _stbi__zbuild_huffman($0,$1,$2) { $0 = $0|0; $1 = $1|0; @@ -23265,7 +23220,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } if ((label|0) == 7) { - _stbi__err(10812); + _stbi__err(11120); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -23354,7 +23309,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } } - _stbi__err(10864); + _stbi__err(11172); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -23383,7 +23338,7 @@ function _stbi__compute_huffman_codes($0) { while(1) { $12 = (_stbi__zreceive($0,3)|0); $13 = $12&255; - $14 = (11658 + ($$06579)|0); + $14 = (11966 + ($$06579)|0); $15 = HEAP8[$14>>0]|0; $16 = $15&255; $17 = (($3) + ($16)|0); @@ -23474,21 +23429,21 @@ function _stbi__compute_huffman_codes($0) { } } if ((label|0) == 6) { - _stbi__err(10812); + _stbi__err(11120); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 11) { - _stbi__err(10812); + _stbi__err(11120); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 14) { - ___assert_fail((10828|0),(9908|0),4021,(10836|0)); + ___assert_fail((11136|0),(9896|0),4006,(11144|0)); // unreachable; } else if ((label|0) == 17) { - _stbi__err(10812); + _stbi__err(11120); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -23498,7 +23453,7 @@ function _stbi__compute_huffman_codes($0) { } while(0); $43 = ($10|0)==($$066$lcssa|0); if (!($43)) { - _stbi__err(10812); + _stbi__err(11120); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -23662,7 +23617,7 @@ function _stbi__parse_huffman_block($0) { $$070 = $scevgep; } if ((label|0) == 6) { - _stbi__err(10637); + _stbi__err(10945); $$3$ph = 0; return ($$3$ph|0); } @@ -23672,12 +23627,12 @@ function _stbi__parse_huffman_block($0) { return ($$3$ph|0); } else if ((label|0) == 16) { - _stbi__err(10637); + _stbi__err(10945); $$3$ph = 0; return ($$3$ph|0); } else if ((label|0) == 20) { - _stbi__err(10654); + _stbi__err(10962); $$3$ph = 0; return ($$3$ph|0); } @@ -23734,7 +23689,7 @@ function _stbi__zexpand($0,$1,$2) { $5 = HEAP32[$4>>2]|0; $6 = ($5|0)==(0); if ($6) { - _stbi__err(10663); + _stbi__err(10971); $$0 = 0; return ($$0|0); } @@ -23760,7 +23715,7 @@ function _stbi__zexpand($0,$1,$2) { $18 = (_realloc($8,$$029)|0); $19 = ($18|0)==(0|0); if ($19) { - _stbi__err(9963); + _stbi__err(9951); $$0 = 0; return ($$0|0); } else { @@ -23805,7 +23760,7 @@ function _stbi__fill_bits($0) { } } if ((label|0) == 3) { - ___assert_fail((10759|0),(9908|0),3863,(10796|0)); + ___assert_fail((11067|0),(9896|0),3848,(11104|0)); // unreachable; } else if ((label|0) == 5) { @@ -23853,7 +23808,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) { $22 = $21&255; $23 = ($22|0)==($$025|0); if (!($23)) { - ___assert_fail((10683|0),(9908|0),3891,(10699|0)); + ___assert_fail((10991|0),(9896|0),3876,(11007|0)); // unreachable; } $24 = HEAP32[$2>>2]|0; @@ -23881,7 +23836,7 @@ function _stbi__bit_reverse($0,$1) { $5 = $3 >> $4; return ($5|0); } else { - ___assert_fail((10730|0),(9908|0),3781,(10741|0)); + ___assert_fail((11038|0),(9896|0),3766,(11049|0)); // unreachable; } return (0)|0; @@ -24027,10 +23982,10 @@ function _stbi__stdio_eof($0) { function _LoadImage($0,$1) { $0 = $0|0; $1 = $1|0; - var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0; - var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; - var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0; - var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; + var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0; + var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; + var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0; + var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); $vararg_buffer9 = sp + 32|0; @@ -24041,27 +23996,28 @@ function _LoadImage($0,$1) { $3 = sp + 44|0; $4 = sp + 40|0; $5 = sp + 36|0; - $6 = (_IsFileExtension($1,11011)|0); + $6 = (_IsFileExtension($1,11319)|0); $7 = ($6|0)==(0); do { if ($7) { - $19 = (_IsFileExtension($1,11064)|0); + $19 = (_IsFileExtension($1,11372)|0); $20 = ($19|0)==(0); if ($20) { HEAP32[$vararg_buffer1>>2] = $1; - _TraceLog(2,11069,$vararg_buffer1); - $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0; - label = 16; + _TraceLog(2,11377,$vararg_buffer1); + $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0; break; } HEAP32[$3>>2] = 0; HEAP32[$4>>2] = 0; HEAP32[$5>>2] = 0; - $21 = (_stbi_load($1,$3,$4,$5,0)|0); - $22 = HEAP32[$3>>2]|0; - $23 = HEAP32[$4>>2]|0; - $24 = HEAP32[$5>>2]|0; - switch ($24|0) { + $21 = (_fopen($1,11511)|0); + $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0); + (_fclose($21)|0); + $23 = HEAP32[$3>>2]|0; + $24 = HEAP32[$4>>2]|0; + $25 = HEAP32[$5>>2]|0; + switch ($25|0) { case 1: { $$sink = 1; label = 11; @@ -24089,7 +24045,7 @@ function _LoadImage($0,$1) { if ((label|0) == 11) { $$sroa$15$1 = $$sink; } - $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22; + $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23; label = 14; } else { $8 = (_LoadResource($1,0)|0); @@ -24106,18 +24062,18 @@ function _LoadImage($0,$1) { $18 = HEAP32[$17>>2]|0; _LoadImagePro($2,$12,$14,$16,$18); $$sroa$0$0$copyload = HEAP32[$2>>2]|0; - $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0); - $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0; - $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0); - $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0; - $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0); - $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0; - $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0); - $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0; + $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0); + $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0; + $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0); + $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0; + $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0); + $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0; + $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0); + $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0; $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload; } else { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,11017,$vararg_buffer); + _TraceLog(2,11325,$vararg_buffer); $$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0; } _UnloadResource($8); @@ -24126,34 +24082,41 @@ function _LoadImage($0,$1) { } } while(0); if ((label|0) == 14) { - $25 = ($$sroa$0$1|0)==(0|0); - if ($25) { - $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1; - label = 16; + $26 = ($$sroa$0$1|0)==(0|0); + if ($26) { + $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1; } else { HEAP32[$vararg_buffer4>>2] = $1; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $$sroa$7$1; $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); HEAP32[$vararg_ptr8>>2] = $$sroa$10$1; - _TraceLog(0,11105,$vararg_buffer4); - $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1; + _TraceLog(0,11413,$vararg_buffer4); + $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; + STACKTOP = sp;return; } } - if ((label|0) == 16) { - HEAP32[$vararg_buffer9>>2] = $1; - _TraceLog(2,11144,$vararg_buffer9); - $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141; - } - HEAP32[$0>>2] = $$sroa$0$142; - $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0); - HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140; - $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0); - HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138; - $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0); - HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136; - $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0); - HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244; + HEAP32[$vararg_buffer9>>2] = $1; + _TraceLog(2,11452,$vararg_buffer9); + $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; STACKTOP = sp;return; } function _LoadResource($0,$1) { @@ -24172,11 +24135,11 @@ function _LoadResource($0,$1) { $vararg_buffer = sp; $2 = sp + 64|0; $3 = sp + 32|0; - $4 = (_fopen($0,11203)|0); + $4 = (_fopen($0,11511)|0); $5 = ($4|0)==(0|0); if ($5) { HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(2,11206,$vararg_buffer); + _TraceLog(2,11514,$vararg_buffer); $$2 = 0; STACKTOP = sp;return ($$2|0); } @@ -24275,7 +24238,7 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $67; - _TraceLog(0,11303,$vararg_buffer4); + _TraceLog(0,11611,$vararg_buffer4); } (_fread($3,32,1,$4)|0); $68 = (($$05764) + 1)|0; @@ -24310,14 +24273,14 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer8>>2] = $0; $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); HEAP32[$vararg_ptr11>>2] = $1; - _TraceLog(2,11349,$vararg_buffer8); + _TraceLog(2,11657,$vararg_buffer8); $$1 = $$0$lcssa; } else { $$1 = $$0$lcssa; } } else { HEAP32[$vararg_buffer1>>2] = $0; - _TraceLog(2,11257,$vararg_buffer1); + _TraceLog(2,11565,$vararg_buffer1); $$1 = 0; } (_fclose($4)|0); @@ -24407,7 +24370,7 @@ function _ImageCopy($0,$1) { break; } default: { - _TraceLog(2,11175,$vararg_buffer); + _TraceLog(2,11483,$vararg_buffer); $$0 = $6; } } @@ -24452,27 +24415,27 @@ function _DecompressData($0,$1,$2) { $3 = (_malloc($2)|0); $4 = ($3|0)==(0|0); if ($4) { - _TraceLog(2,11399,$vararg_buffer); + _TraceLog(2,11707,$vararg_buffer); STACKTOP = sp;return ($3|0); } $5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0); $6 = ($5|0)==(-1); if ($6) { - _TraceLog(2,11438,$vararg_buffer1); + _TraceLog(2,11746,$vararg_buffer1); _free($3); } $7 = ($5|0)==($2|0); if (!($7)) { - _TraceLog(2,11464,$vararg_buffer3); + _TraceLog(2,11772,$vararg_buffer3); HEAP32[$vararg_buffer5>>2] = $2; - _TraceLog(2,11527,$vararg_buffer5); + _TraceLog(2,11835,$vararg_buffer5); HEAP32[$vararg_buffer7>>2] = $5; - _TraceLog(2,11562,$vararg_buffer7); + _TraceLog(2,11870,$vararg_buffer7); } HEAP32[$vararg_buffer10>>2] = $1; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $5; - _TraceLog(0,11597,$vararg_buffer10); + _TraceLog(0,11905,$vararg_buffer10); STACKTOP = sp;return ($3|0); } function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) { @@ -25655,7 +25618,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $196 = $$01300 << $$37; $197 = $196 | $$371346; $198 = (($$37) + 8)|0; - $199 = (11654 + ($$361133)|0); + $199 = (11962 + ($$361133)|0); $200 = HEAP8[$199>>0]|0; $201 = $200 << 24 >> 24; $202 = ($198>>>0)<($201>>>0); @@ -26085,7 +26048,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { label = 0; $185 = ($$331130>>>0)<(3); if ($185) { - $186 = (11654 + ($$331130)|0); + $186 = (11962 + ($$331130)|0); $187 = HEAP8[$186>>0]|0; $188 = $187 << 24 >> 24; $189 = ($$34>>>0)<($188>>>0); @@ -26123,7 +26086,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { } case 68: { label = 0; - $203 = (11654 + ($$371134)|0); + $203 = (11962 + ($$371134)|0); $204 = HEAP8[$203>>0]|0; $205 = $204 << 24 >> 24; $206 = 1 << $205; @@ -26162,7 +26125,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $232 = $$431352 >>> 3; $233 = (($$43) + -3)|0; $234 = $231&255; - $235 = (11658 + ($$421139)|0); + $235 = (11966 + ($$421139)|0); $236 = HEAP8[$235>>0]|0; $237 = $236&255; $238 = (((($0)) + 7040|0) + ($237)|0); @@ -26569,7 +26532,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { continue L46; } $495 = (($$2986) + -16)|0; - $496 = (11677 + ($495)|0); + $496 = (11985 + ($495)|0); $497 = HEAP8[$496>>0]|0; $498 = $497 << 24 >> 24; $499 = ($488>>>0)<($498>>>0); @@ -26606,7 +26569,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $513 = $$551364 >>> $$551258; $514 = (($$55) - ($$551258))|0; $515 = (($$531044) + -16)|0; - $516 = (11681 + ($515)|0); + $516 = (11989 + ($515)|0); $517 = HEAP8[$516>>0]|0; $518 = $517 << 24 >> 24; $519 = (($518) + ($512))|0; @@ -27518,7 +27481,7 @@ function _LoadTexture($0,$1) { $4 = HEAP32[$2>>2]|0; $5 = ($4|0)==(0|0); if ($5) { - _TraceLog(2,11685,$vararg_buffer); + _TraceLog(2,11993,$vararg_buffer); $$sroa$0$0 = 0; } else { ;HEAP32[$$byval_copy1>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$2+16>>2]|0; @@ -27539,7 +27502,7 @@ function _GetDefaultFont($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - ;HEAP32[$0>>2]=HEAP32[18568>>2]|0;HEAP32[$0+4>>2]=HEAP32[18568+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[18568+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[18568+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[18568+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[18568+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[18568+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[18568+28>>2]|0; + ;HEAP32[$0>>2]=HEAP32[18880>>2]|0;HEAP32[$0+4>>2]=HEAP32[18880+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[18880+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[18880+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[18880+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[18880+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[18880+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[18880+28>>2]|0; return; } function _GetCharIndex($0,$1) { @@ -27921,8 +27884,8 @@ function _FormatText($0,$varargs) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $1 = sp; HEAP32[$1>>2] = $varargs; - (_vsprintf(22975,$0,$1)|0); - STACKTOP = sp;return (22975|0); + (_vsprintf(22967,$0,$1)|0); + STACKTOP = sp;return (22967|0); } function _DrawFPS($0,$1) { $0 = $0|0; @@ -27932,7 +27895,7 @@ function _DrawFPS($0,$1) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $$byval_copy = sp; $2 = sp + 4|0; - $3 = HEAP32[5195]|0; + $3 = HEAP32[5273]|0; $4 = HEAP32[925]|0; $5 = ($3|0)<($4|0); if ($5) { @@ -27940,14 +27903,14 @@ function _DrawFPS($0,$1) { $$sink = $6; } else { $7 = (_GetFPS()|0); - HEAP32[5196] = $7; + HEAP32[5274] = $7; HEAP32[925] = $7; $$sink = 0; } - HEAP32[5195] = $$sink; - $8 = HEAP32[5196]|0; + HEAP32[5273] = $$sink; + $8 = HEAP32[5274]|0; HEAP32[$$byval_copy>>2] = $8; - (_FormatText(11714,$$byval_copy)|0); + (_FormatText(12022,$$byval_copy)|0); HEAP8[$2>>0] = 0; $9 = ((($2)) + 1|0); HEAP8[$9>>0] = -98; @@ -27956,7 +27919,7 @@ function _DrawFPS($0,$1) { $11 = ((($2)) + 3|0); HEAP8[$11>>0] = -1; ;HEAP8[$$byval_copy>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$2+3>>0]|0; - _DrawText(22975,$0,$1,20,$$byval_copy); + _DrawText(22967,$0,$1,20,$$byval_copy); STACKTOP = sp;return; } function _DrawGrid($0,$1) { @@ -28017,7 +27980,7 @@ function _LoadMesh($0,$1) { $2 = sp + 72|0; $3 = sp + 4|0; dest=$2; stop=dest+68|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); - $4 = (_IsFileExtension($1,11722)|0); + $4 = (_IsFileExtension($1,12030)|0); $5 = ($4|0)==(0); if (!($5)) { _LoadOBJ($3,$1); @@ -28026,7 +27989,7 @@ function _LoadMesh($0,$1) { $6 = HEAP32[$2>>2]|0; $7 = ($6|0)==(0); if ($7) { - _TraceLog(2,11727,$vararg_buffer); + _TraceLog(2,12035,$vararg_buffer); } else { _rlglLoadMesh($2,0); } @@ -28099,11 +28062,11 @@ function _LoadOBJ($0,$1) { $13 = sp + 344|0; $14 = sp + 332|0; dest=$$sroa$75; stop=dest+36|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); - $15 = (_fopen($1,11752)|0); + $15 = (_fopen($1,12060)|0); $16 = ($15|0)==(0|0); if ($16) { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,11755,$vararg_buffer); + _TraceLog(2,12063,$vararg_buffer); $$sroa$75$0$$sroa_idx = ((($0)) + 32|0); ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;HEAP32[$0+12>>2]=0|0;HEAP32[$0+16>>2]=0|0;HEAP32[$0+20>>2]=0|0;HEAP32[$0+24>>2]=0|0;HEAP32[$0+28>>2]=0|0; dest=$$sroa$75$0$$sroa_idx; src=$$sroa$75; stop=dest+36|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); @@ -28123,7 +28086,7 @@ function _LoadOBJ($0,$1) { L12: while(1) { L14: while(1) { HEAP32[$vararg_buffer1>>2] = $2; - (_fscanf($15,11789,$vararg_buffer1)|0); + (_fscanf($15,12097,$vararg_buffer1)|0); $19 = HEAP8[$2>>0]|0; $20 = $19 << 24 >> 24; switch ($20|0) { @@ -28150,7 +28113,7 @@ function _LoadOBJ($0,$1) { } } HEAP32[$vararg_buffer4>>2] = $2; - (_fscanf($15,11789,$vararg_buffer4)|0); + (_fscanf($15,12097,$vararg_buffer4)|0); $23 = HEAP8[$2>>0]|0; switch ($23<<24>>24) { case 116: { @@ -28215,19 +28178,19 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_buffer7>>2] = $1; $vararg_ptr10 = ((($vararg_buffer7)) + 4|0); HEAP32[$vararg_ptr10>>2] = $$0$ph379$lcssa386; - _TraceLog(3,11792,$vararg_buffer7); + _TraceLog(3,12100,$vararg_buffer7); HEAP32[$vararg_buffer11>>2] = $1; $vararg_ptr14 = ((($vararg_buffer11)) + 4|0); HEAP32[$vararg_ptr14>>2] = $$0345$ph372$lcssa389; - _TraceLog(3,11820,$vararg_buffer11); + _TraceLog(3,12128,$vararg_buffer11); HEAP32[$$byval_copy102>>2] = $1; $vararg_ptr18 = ((($$byval_copy102)) + 4|0); HEAP32[$vararg_ptr18>>2] = $$0344$ph376$lcssa388; - _TraceLog(3,11849,$$byval_copy102); + _TraceLog(3,12157,$$byval_copy102); HEAP32[$$byval_copy103>>2] = $1; $vararg_ptr22 = ((($$byval_copy103)) + 4|0); HEAP32[$vararg_ptr22>>2] = $$0346$ph$lcssa; - _TraceLog(3,11876,$$byval_copy103); + _TraceLog(3,12184,$$byval_copy103); $36 = ($$0$ph379$lcssa386*12)|0; $37 = (_malloc($36)|0); $38 = ($$0344$ph376$lcssa388|0)>(0); @@ -28259,7 +28222,7 @@ function _LoadOBJ($0,$1) { L36: while(1) { L38: while(1) { HEAP32[$vararg_buffer23>>2] = $2; - (_fscanf($15,11789,$vararg_buffer23)|0); + (_fscanf($15,12097,$vararg_buffer23)|0); $46 = HEAP8[$2>>0]|0; $47 = $46 << 24 >> 24; switch ($47|0) { @@ -28281,7 +28244,7 @@ function _LoadOBJ($0,$1) { } } HEAP32[$vararg_buffer26>>2] = $2; - (_fscanf($15,11789,$vararg_buffer26)|0); + (_fscanf($15,12097,$vararg_buffer26)|0); $50 = HEAP8[$2>>0]|0; switch ($50<<24>>24) { case 110: { @@ -28300,10 +28263,10 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_buffer29>>2] = $51; $vararg_ptr32 = ((($vararg_buffer29)) + 4|0); HEAP32[$vararg_ptr32>>2] = $52; - (_fscanf($15,11905,$vararg_buffer29)|0); + (_fscanf($15,12213,$vararg_buffer29)|0); $53 = (($$0353$ph367397) + 1)|0; HEAP32[$vararg_buffer33>>2] = $2; - (_fscanf($15,11789,$vararg_buffer33)|0); + (_fscanf($15,12097,$vararg_buffer33)|0); $54 = (_feof($15)|0); $55 = ($54|0)==(0); if ($55) { @@ -28320,10 +28283,10 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_ptr39>>2] = $57; $vararg_ptr40 = ((($vararg_buffer36)) + 8|0); HEAP32[$vararg_ptr40>>2] = $58; - (_fscanf($15,11919,$vararg_buffer36)|0); + (_fscanf($15,12227,$vararg_buffer36)|0); $59 = (($$0354$ph364398) + 1)|0; HEAP32[$vararg_buffer41>>2] = $2; - (_fscanf($15,11789,$vararg_buffer41)|0); + (_fscanf($15,12097,$vararg_buffer41)|0); $60 = (_feof($15)|0); $61 = ($60|0)==(0); if ($61) { @@ -28340,10 +28303,10 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_ptr47>>2] = $63; $vararg_ptr48 = ((($vararg_buffer44)) + 8|0); HEAP32[$vararg_ptr48>>2] = $64; - (_fscanf($15,11919,$vararg_buffer44)|0); + (_fscanf($15,12227,$vararg_buffer44)|0); $65 = (($$0355$ph400) + 1)|0; HEAP32[$vararg_buffer49>>2] = $2; - (_fscanf($15,11789,$vararg_buffer49)|0); + (_fscanf($15,12097,$vararg_buffer49)|0); $66 = (_feof($15)|0); $67 = ($66|0)==(0); if ($67) { @@ -28366,7 +28329,7 @@ function _LoadOBJ($0,$1) { $76 = ($$0344$ph376$lcssa388|0)==(0); if ($76) { HEAP32[$vararg_buffer52>>2] = $1; - _TraceLog(0,11928,$vararg_buffer52); + _TraceLog(0,12236,$vararg_buffer52); } $77 = ($$0345$ph372$lcssa389|0)==(0); $78 = $$0344$ph376$lcssa388 | $$0345$ph372$lcssa389; @@ -28406,7 +28369,7 @@ function _LoadOBJ($0,$1) { } L55: while(1) { HEAP32[$vararg_buffer55>>2] = $2; - (_fscanf($15,11789,$vararg_buffer55)|0); + (_fscanf($15,12097,$vararg_buffer55)|0); $106 = HEAP8[$2>>0]|0; $107 = $106 << 24 >> 24; switch ($107|0) { @@ -28434,7 +28397,7 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_ptr61>>2] = $80; $vararg_ptr62 = ((($vararg_buffer58)) + 8|0); HEAP32[$vararg_ptr62>>2] = $81; - (_fscanf($15,11999,$vararg_buffer58)|0); + (_fscanf($15,12307,$vararg_buffer58)|0); } else { if ($76) { HEAP32[$vararg_buffer63>>2] = $vararg_buffer11; @@ -28448,7 +28411,7 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_ptr69>>2] = $90; $vararg_ptr70 = ((($vararg_buffer63)) + 20|0); HEAP32[$vararg_ptr70>>2] = $91; - (_fscanf($15,12008,$vararg_buffer63)|0); + (_fscanf($15,12316,$vararg_buffer63)|0); break; } if ($77) { @@ -28463,7 +28426,7 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_ptr77>>2] = $94; $vararg_ptr78 = ((($vararg_buffer71)) + 20|0); HEAP32[$vararg_ptr78>>2] = $95; - (_fscanf($15,12026,$vararg_buffer71)|0); + (_fscanf($15,12334,$vararg_buffer71)|0); break; } else { HEAP32[$vararg_buffer79>>2] = $vararg_buffer11; @@ -28483,7 +28446,7 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_ptr88>>2] = $100; $vararg_ptr89 = ((($vararg_buffer79)) + 32|0); HEAP32[$vararg_ptr89>>2] = $101; - (_fscanf($15,12047,$vararg_buffer79)|0); + (_fscanf($15,12355,$vararg_buffer79)|0); break; } } @@ -28863,7 +28826,7 @@ function _LoadOBJ($0,$1) { _free($369); _free($370); HEAP32[$vararg_buffer90>>2] = $1; - _TraceLog(0,12074,$vararg_buffer90); + _TraceLog(0,12382,$vararg_buffer90); HEAP32[$0>>2] = $68; $$sroa$12$0$$sroa_idx244 = ((($0)) + 4|0); HEAP32[$$sroa$12$0$$sroa_idx244>>2] = 0; @@ -28942,7 +28905,7 @@ function _UnloadModel($0) { $1 = ((($0)) + 132|0); _memcpy(($$byval_copy|0),($1|0),132)|0; _UnloadMaterial($$byval_copy); - _TraceLog(0,12118,$vararg_buffer); + _TraceLog(0,12426,$vararg_buffer); STACKTOP = sp;return; } function _UnloadMaterial($0) { @@ -29087,7 +29050,7 @@ function _emscripten_GetProcAddress($0) { $10 = HEAP32[$2>>2]|0; (_strcpy($9,$10)|0); $11 = HEAP32[$3>>2]|0; - $12 = (_strstr($11,12176)|0); + $12 = (_strstr($11,12484)|0); HEAP32[$4>>2] = $12; $13 = HEAP32[$4>>2]|0; $14 = ($13|0)!=(0|0); @@ -29096,7 +29059,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$15>>0] = 0; } $16 = HEAP32[$3>>2]|0; - $17 = (_strstr($16,12180)|0); + $17 = (_strstr($16,12488)|0); HEAP32[$4>>2] = $17; $18 = HEAP32[$4>>2]|0; $19 = ($18|0)!=(0|0); @@ -29105,7 +29068,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$20>>0] = 0; } $21 = HEAP32[$3>>2]|0; - $22 = (_strstr($21,12184)|0); + $22 = (_strstr($21,12492)|0); HEAP32[$4>>2] = $22; $23 = HEAP32[$4>>2]|0; $24 = ($23|0)!=(0|0); @@ -29114,7 +29077,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$25>>0] = 0; } $26 = HEAP32[$3>>2]|0; - $27 = (_strstr($26,12188)|0); + $27 = (_strstr($26,12496)|0); HEAP32[$4>>2] = $27; $28 = HEAP32[$4>>2]|0; $29 = ($28|0)!=(0|0); @@ -29123,1210 +29086,1210 @@ function _emscripten_GetProcAddress($0) { HEAP8[$30>>0] = 0; } $31 = HEAP32[$3>>2]|0; - $32 = (_strcmp($31,12194)|0); + $32 = (_strcmp($31,12502)|0); $33 = ($32|0)!=(0); do { if ($33) { $34 = HEAP32[$3>>2]|0; - $35 = (_strcmp($34,12232)|0); + $35 = (_strcmp($34,12540)|0); $36 = ($35|0)!=(0); if (!($36)) { - HEAP32[$3>>2] = 12251; + HEAP32[$3>>2] = 12559; break; } $37 = HEAP32[$3>>2]|0; - $38 = (_strcmp($37,12264)|0); + $38 = (_strcmp($37,12572)|0); $39 = ($38|0)!=(0); if (!($39)) { - HEAP32[$3>>2] = 12285; + HEAP32[$3>>2] = 12593; break; } $40 = HEAP32[$3>>2]|0; - $41 = (_strcmp($40,12300)|0); + $41 = (_strcmp($40,12608)|0); $42 = ($41|0)!=(0); if (!($42)) { - HEAP32[$3>>2] = 12315; + HEAP32[$3>>2] = 12623; break; } $43 = HEAP32[$3>>2]|0; - $44 = (_strcmp($43,12330)|0); + $44 = (_strcmp($43,12638)|0); $45 = ($44|0)!=(0); if (!($45)) { - HEAP32[$3>>2] = 12345; + HEAP32[$3>>2] = 12653; } } else { - HEAP32[$3>>2] = 12216; + HEAP32[$3>>2] = 12524; } } while(0); $46 = HEAP32[$3>>2]|0; - $47 = (_strcmp($46,12360)|0); + $47 = (_strcmp($46,12668)|0); $48 = ($47|0)!=(0); do { if ($48) { $49 = HEAP32[$3>>2]|0; - $50 = (_strcmp($49,12374)|0); + $50 = (_strcmp($49,12682)|0); $51 = ($50|0)!=(0); if (!($51)) { HEAP32[$1>>2] = 3; break; } $52 = HEAP32[$3>>2]|0; - $53 = (_strcmp($52,12386)|0); + $53 = (_strcmp($52,12694)|0); $54 = ($53|0)!=(0); if (!($54)) { HEAP32[$1>>2] = 7; break; } $55 = HEAP32[$3>>2]|0; - $56 = (_strcmp($55,12400)|0); + $56 = (_strcmp($55,12708)|0); $57 = ($56|0)!=(0); if (!($57)) { HEAP32[$1>>2] = 8; break; } $58 = HEAP32[$3>>2]|0; - $59 = (_strcmp($58,12412)|0); + $59 = (_strcmp($58,12720)|0); $60 = ($59|0)!=(0); if (!($60)) { HEAP32[$1>>2] = 9; break; } $61 = HEAP32[$3>>2]|0; - $62 = (_strcmp($61,12426)|0); + $62 = (_strcmp($61,12734)|0); $63 = ($62|0)!=(0); if (!($63)) { HEAP32[$1>>2] = 10; break; } $64 = HEAP32[$3>>2]|0; - $65 = (_strcmp($64,12440)|0); + $65 = (_strcmp($64,12748)|0); $66 = ($65|0)!=(0); if (!($66)) { HEAP32[$1>>2] = 11; break; } $67 = HEAP32[$3>>2]|0; - $68 = (_strcmp($67,12457)|0); + $68 = (_strcmp($67,12765)|0); $69 = ($68|0)!=(0); if (!($69)) { HEAP32[$1>>2] = 1; break; } $70 = HEAP32[$3>>2]|0; - $71 = (_strcmp($70,12480)|0); + $71 = (_strcmp($70,12788)|0); $72 = ($71|0)!=(0); if (!($72)) { HEAP32[$1>>2] = 1; break; } $73 = HEAP32[$3>>2]|0; - $74 = (_strcmp($73,12506)|0); + $74 = (_strcmp($73,12814)|0); $75 = ($74|0)!=(0); if (!($75)) { HEAP32[$1>>2] = 2; break; } $76 = HEAP32[$3>>2]|0; - $77 = (_strcmp($76,12519)|0); + $77 = (_strcmp($76,12827)|0); $78 = ($77|0)!=(0); if (!($78)) { HEAP32[$1>>2] = 3; break; } $79 = HEAP32[$3>>2]|0; - $80 = (_strcmp($79,12535)|0); + $80 = (_strcmp($79,12843)|0); $81 = ($80|0)!=(0); if (!($81)) { HEAP32[$1>>2] = 1; break; } $82 = HEAP32[$3>>2]|0; - $83 = (_strcmp($82,12548)|0); + $83 = (_strcmp($82,12856)|0); $84 = ($83|0)!=(0); if (!($84)) { HEAP32[$1>>2] = 12; break; } $85 = HEAP32[$3>>2]|0; - $86 = (_strcmp($85,12562)|0); + $86 = (_strcmp($85,12870)|0); $87 = ($86|0)!=(0); if (!($87)) { HEAP32[$1>>2] = 2; break; } $88 = HEAP32[$3>>2]|0; - $89 = (_strcmp($88,12582)|0); + $89 = (_strcmp($88,12890)|0); $90 = ($89|0)!=(0); if (!($90)) { HEAP32[$1>>2] = 3; break; } $91 = HEAP32[$3>>2]|0; - $92 = (_strcmp($91,12602)|0); + $92 = (_strcmp($91,12910)|0); $93 = ($92|0)!=(0); if (!($93)) { HEAP32[$1>>2] = 4; break; } $94 = HEAP32[$3>>2]|0; - $95 = (_strcmp($94,12619)|0); + $95 = (_strcmp($94,12927)|0); $96 = ($95|0)!=(0); if (!($96)) { HEAP32[$1>>2] = 5; break; } $97 = HEAP32[$3>>2]|0; - $98 = (_strcmp($97,12636)|0); + $98 = (_strcmp($97,12944)|0); $99 = ($98|0)!=(0); if (!($99)) { HEAP32[$1>>2] = 4; break; } $100 = HEAP32[$3>>2]|0; - $101 = (_strcmp($100,12648)|0); + $101 = (_strcmp($100,12956)|0); $102 = ($101|0)!=(0); if (!($102)) { HEAP32[$1>>2] = 13; break; } $103 = HEAP32[$3>>2]|0; - $104 = (_strcmp($103,12661)|0); + $104 = (_strcmp($103,12969)|0); $105 = ($104|0)!=(0); if (!($105)) { HEAP32[$1>>2] = 14; break; } $106 = HEAP32[$3>>2]|0; - $107 = (_strcmp($106,12677)|0); + $107 = (_strcmp($106,12985)|0); $108 = ($107|0)!=(0); if (!($108)) { HEAP32[$1>>2] = 6; break; } $109 = HEAP32[$3>>2]|0; - $110 = (_strcmp($109,12700)|0); + $110 = (_strcmp($109,13008)|0); $111 = ($110|0)!=(0); if (!($111)) { HEAP32[$1>>2] = 2; break; } $112 = HEAP32[$3>>2]|0; - $113 = (_strcmp($112,12713)|0); + $113 = (_strcmp($112,13021)|0); $114 = ($113|0)!=(0); if (!($114)) { HEAP32[$1>>2] = 3; break; } $115 = HEAP32[$3>>2]|0; - $116 = (_strcmp($115,12729)|0); + $116 = (_strcmp($115,13037)|0); $117 = ($116|0)!=(0); if (!($117)) { HEAP32[$1>>2] = 5; break; } $118 = HEAP32[$3>>2]|0; - $119 = (_strcmp($118,12740)|0); + $119 = (_strcmp($118,13048)|0); $120 = ($119|0)!=(0); if (!($120)) { HEAP32[$1>>2] = 15; break; } $121 = HEAP32[$3>>2]|0; - $122 = (_strcmp($121,12759)|0); + $122 = (_strcmp($121,13067)|0); $123 = ($122|0)!=(0); if (!($123)) { HEAP32[$1>>2] = 16; break; } $124 = HEAP32[$3>>2]|0; - $125 = (_strcmp($124,12781)|0); + $125 = (_strcmp($124,13089)|0); $126 = ($125|0)!=(0); if (!($126)) { HEAP32[$1>>2] = 17; break; } $127 = HEAP32[$3>>2]|0; - $128 = (_strcmp($127,12800)|0); + $128 = (_strcmp($127,13108)|0); $129 = ($128|0)!=(0); if (!($129)) { HEAP32[$1>>2] = 7; break; } $130 = HEAP32[$3>>2]|0; - $131 = (_strcmp($130,12829)|0); + $131 = (_strcmp($130,13137)|0); $132 = ($131|0)!=(0); if (!($132)) { HEAP32[$1>>2] = 6; break; } $133 = HEAP32[$3>>2]|0; - $134 = (_strcmp($133,12846)|0); + $134 = (_strcmp($133,13154)|0); $135 = ($134|0)!=(0); if (!($135)) { HEAP32[$1>>2] = 8; break; } $136 = HEAP32[$3>>2]|0; - $137 = (_strcmp($136,12861)|0); + $137 = (_strcmp($136,13169)|0); $138 = ($137|0)!=(0); if (!($138)) { HEAP32[$1>>2] = 9; break; } $139 = HEAP32[$3>>2]|0; - $140 = (_strcmp($139,12876)|0); + $140 = (_strcmp($139,13184)|0); $141 = ($140|0)!=(0); if (!($141)) { HEAP32[$1>>2] = 1; break; } $142 = HEAP32[$3>>2]|0; - $143 = (_strcmp($142,12897)|0); + $143 = (_strcmp($142,13205)|0); $144 = ($143|0)!=(0); if (!($144)) { HEAP32[$1>>2] = 10; break; } $145 = HEAP32[$3>>2]|0; - $146 = (_strcmp($145,12917)|0); + $146 = (_strcmp($145,13225)|0); $147 = ($146|0)!=(0); if (!($147)) { HEAP32[$1>>2] = 11; break; } $148 = HEAP32[$3>>2]|0; - $149 = (_strcmp($148,12937)|0); + $149 = (_strcmp($148,13245)|0); $150 = ($149|0)!=(0); if (!($150)) { HEAP32[$1>>2] = 12; break; } $151 = HEAP32[$3>>2]|0; - $152 = (_strcmp($151,12963)|0); + $152 = (_strcmp($151,13271)|0); $153 = ($152|0)!=(0); if (!($153)) { HEAP32[$1>>2] = 2; break; } $154 = HEAP32[$3>>2]|0; - $155 = (_strcmp($154,12982)|0); + $155 = (_strcmp($154,13290)|0); $156 = ($155|0)!=(0); if (!($156)) { HEAP32[$1>>2] = 1; break; } $157 = HEAP32[$3>>2]|0; - $158 = (_strcmp($157,12994)|0); + $158 = (_strcmp($157,13302)|0); $159 = ($158|0)!=(0); if (!($159)) { HEAP32[$1>>2] = 3; break; } $160 = HEAP32[$3>>2]|0; - $161 = (_strcmp($160,13006)|0); + $161 = (_strcmp($160,13314)|0); $162 = ($161|0)!=(0); if (!($162)) { HEAP32[$1>>2] = 1; break; } $163 = HEAP32[$3>>2]|0; - $164 = (_strcmp($163,13018)|0); + $164 = (_strcmp($163,13326)|0); $165 = ($164|0)!=(0); if (!($165)) { HEAP32[$1>>2] = 1; break; } $166 = HEAP32[$3>>2]|0; - $167 = (_strcmp($166,13030)|0); + $167 = (_strcmp($166,13338)|0); $168 = ($167|0)!=(0); if (!($168)) { HEAP32[$1>>2] = 18; break; } $169 = HEAP32[$3>>2]|0; - $170 = (_strcmp($169,13042)|0); + $170 = (_strcmp($169,13350)|0); $171 = ($170|0)!=(0); if (!($171)) { HEAP32[$1>>2] = 13; break; } $172 = HEAP32[$3>>2]|0; - $173 = (_strcmp($172,13054)|0); + $173 = (_strcmp($172,13362)|0); $174 = ($173|0)!=(0); if (!($174)) { HEAP32[$1>>2] = 4; break; } $175 = HEAP32[$3>>2]|0; - $176 = (_strcmp($175,13066)|0); + $176 = (_strcmp($175,13374)|0); $177 = ($176|0)!=(0); if (!($177)) { HEAP32[$1>>2] = 2; break; } $178 = HEAP32[$3>>2]|0; - $179 = (_strcmp($178,13078)|0); + $179 = (_strcmp($178,13386)|0); $180 = ($179|0)!=(0); if (!($180)) { HEAP32[$1>>2] = 14; break; } $181 = HEAP32[$3>>2]|0; - $182 = (_strcmp($181,13091)|0); + $182 = (_strcmp($181,13399)|0); $183 = ($182|0)!=(0); if (!($183)) { HEAP32[$1>>2] = 15; break; } $184 = HEAP32[$3>>2]|0; - $185 = (_strcmp($184,13104)|0); + $185 = (_strcmp($184,13412)|0); $186 = ($185|0)!=(0); if (!($186)) { HEAP32[$1>>2] = 16; break; } $187 = HEAP32[$3>>2]|0; - $188 = (_strcmp($187,13117)|0); + $188 = (_strcmp($187,13425)|0); $189 = ($188|0)!=(0); if (!($189)) { HEAP32[$1>>2] = 17; break; } $190 = HEAP32[$3>>2]|0; - $191 = (_strcmp($190,13130)|0); + $191 = (_strcmp($190,13438)|0); $192 = ($191|0)!=(0); if (!($192)) { HEAP32[$1>>2] = 18; break; } $193 = HEAP32[$3>>2]|0; - $194 = (_strcmp($193,13143)|0); + $194 = (_strcmp($193,13451)|0); $195 = ($194|0)!=(0); if (!($195)) { HEAP32[$1>>2] = 19; break; } $196 = HEAP32[$3>>2]|0; - $197 = (_strcmp($196,13156)|0); + $197 = (_strcmp($196,13464)|0); $198 = ($197|0)!=(0); if (!($198)) { HEAP32[$1>>2] = 20; break; } $199 = HEAP32[$3>>2]|0; - $200 = (_strcmp($199,13169)|0); + $200 = (_strcmp($199,13477)|0); $201 = ($200|0)!=(0); if (!($201)) { HEAP32[$1>>2] = 21; break; } $202 = HEAP32[$3>>2]|0; - $203 = (_strcmp($202,13182)|0); + $203 = (_strcmp($202,13490)|0); $204 = ($203|0)!=(0); if (!($204)) { HEAP32[$1>>2] = 5; break; } $205 = HEAP32[$3>>2]|0; - $206 = (_strcmp($205,13201)|0); + $206 = (_strcmp($205,13509)|0); $207 = ($206|0)!=(0); if (!($207)) { HEAP32[$1>>2] = 6; break; } $208 = HEAP32[$3>>2]|0; - $209 = (_strcmp($208,13220)|0); + $209 = (_strcmp($208,13528)|0); $210 = ($209|0)!=(0); if (!($210)) { HEAP32[$1>>2] = 7; break; } $211 = HEAP32[$3>>2]|0; - $212 = (_strcmp($211,13239)|0); + $212 = (_strcmp($211,13547)|0); $213 = ($212|0)!=(0); if (!($213)) { HEAP32[$1>>2] = 19; break; } $214 = HEAP32[$3>>2]|0; - $215 = (_strcmp($214,13252)|0); + $215 = (_strcmp($214,13560)|0); $216 = ($215|0)!=(0); if (!($216)) { HEAP32[$1>>2] = 20; break; } $217 = HEAP32[$3>>2]|0; - $218 = (_strcmp($217,13270)|0); + $218 = (_strcmp($217,13578)|0); $219 = ($218|0)!=(0); if (!($219)) { HEAP32[$1>>2] = 21; break; } $220 = HEAP32[$3>>2]|0; - $221 = (_strcmp($220,13288)|0); + $221 = (_strcmp($220,13596)|0); $222 = ($221|0)!=(0); if (!($222)) { HEAP32[$1>>2] = 22; break; } $223 = HEAP32[$3>>2]|0; - $224 = (_strcmp($223,13306)|0); + $224 = (_strcmp($223,13614)|0); $225 = ($224|0)!=(0); if (!($225)) { HEAP32[$1>>2] = 23; break; } $226 = HEAP32[$3>>2]|0; - $227 = (_strcmp($226,13324)|0); + $227 = (_strcmp($226,13632)|0); $228 = ($227|0)!=(0); if (!($228)) { HEAP32[$1>>2] = 2; break; } $229 = HEAP32[$3>>2]|0; - $230 = (_strcmp($229,13344)|0); + $230 = (_strcmp($229,13652)|0); $231 = ($230|0)!=(0); if (!($231)) { HEAP32[$1>>2] = 3; break; } $232 = HEAP32[$3>>2]|0; - $233 = (_strcmp($232,12285)|0); + $233 = (_strcmp($232,12593)|0); $234 = ($233|0)!=(0); if (!($234)) { HEAP32[$1>>2] = 7; break; } $235 = HEAP32[$3>>2]|0; - $236 = (_strcmp($235,13362)|0); + $236 = (_strcmp($235,13670)|0); $237 = ($236|0)!=(0); if (!($237)) { HEAP32[$1>>2] = 1; break; } $238 = HEAP32[$3>>2]|0; - $239 = (_strcmp($238,13377)|0); + $239 = (_strcmp($238,13685)|0); $240 = ($239|0)!=(0); if (!($240)) { HEAP32[$1>>2] = 8; break; } $241 = HEAP32[$3>>2]|0; - $242 = (_strcmp($241,13398)|0); + $242 = (_strcmp($241,13706)|0); $243 = ($242|0)!=(0); if (!($243)) { HEAP32[$1>>2] = 9; break; } $244 = HEAP32[$3>>2]|0; - $245 = (_strcmp($244,13413)|0); + $245 = (_strcmp($244,13721)|0); $246 = ($245|0)!=(0); if (!($246)) { HEAP32[$1>>2] = 10; break; } $247 = HEAP32[$3>>2]|0; - $248 = (_strcmp($247,13431)|0); + $248 = (_strcmp($247,13739)|0); $249 = ($248|0)!=(0); if (!($249)) { HEAP32[$1>>2] = 2; break; } $250 = HEAP32[$3>>2]|0; - $251 = (_strcmp($250,13447)|0); + $251 = (_strcmp($250,13755)|0); $252 = ($251|0)!=(0); if (!($252)) { HEAP32[$1>>2] = 11; break; } $253 = HEAP32[$3>>2]|0; - $254 = (_strcmp($253,13466)|0); + $254 = (_strcmp($253,13774)|0); $255 = ($254|0)!=(0); if (!($255)) { HEAP32[$1>>2] = 22; break; } $256 = HEAP32[$3>>2]|0; - $257 = (_strcmp($256,13480)|0); + $257 = (_strcmp($256,13788)|0); $258 = ($257|0)!=(0); if (!($258)) { HEAP32[$1>>2] = 23; break; } $259 = HEAP32[$3>>2]|0; - $260 = (_strcmp($259,13495)|0); + $260 = (_strcmp($259,13803)|0); $261 = ($260|0)!=(0); if (!($261)) { HEAP32[$1>>2] = 8; break; } $262 = HEAP32[$3>>2]|0; - $263 = (_strcmp($262,12216)|0); + $263 = (_strcmp($262,12524)|0); $264 = ($263|0)!=(0); if (!($264)) { HEAP32[$1>>2] = 1; break; } $265 = HEAP32[$3>>2]|0; - $266 = (_strcmp($265,13506)|0); + $266 = (_strcmp($265,13814)|0); $267 = ($266|0)!=(0); if (!($267)) { HEAP32[$1>>2] = 3; break; } $268 = HEAP32[$3>>2]|0; - $269 = (_strcmp($268,12315)|0); + $269 = (_strcmp($268,12623)|0); $270 = ($269|0)!=(0); if (!($270)) { HEAP32[$1>>2] = 24; break; } $271 = HEAP32[$3>>2]|0; - $272 = (_strcmp($271,12345)|0); + $272 = (_strcmp($271,12653)|0); $273 = ($272|0)!=(0); if (!($273)) { HEAP32[$1>>2] = 25; break; } $274 = HEAP32[$3>>2]|0; - $275 = (_strcmp($274,13522)|0); + $275 = (_strcmp($274,13830)|0); $276 = ($275|0)!=(0); if (!($276)) { HEAP32[$1>>2] = 12; break; } $277 = HEAP32[$3>>2]|0; - $278 = (_strcmp($277,13549)|0); + $278 = (_strcmp($277,13857)|0); $279 = ($278|0)!=(0); if (!($279)) { HEAP32[$1>>2] = 4; break; } $280 = HEAP32[$3>>2]|0; - $281 = (_strcmp($280,13563)|0); + $281 = (_strcmp($280,13871)|0); $282 = ($281|0)!=(0); if (!($282)) { HEAP32[$1>>2] = 13; break; } $283 = HEAP32[$3>>2]|0; - $284 = (_strcmp($283,12251)|0); + $284 = (_strcmp($283,12559)|0); $285 = ($284|0)!=(0); if (!($285)) { HEAP32[$1>>2] = 5; break; } $286 = HEAP32[$3>>2]|0; - $287 = (_strcmp($286,13583)|0); + $287 = (_strcmp($286,13891)|0); $288 = ($287|0)!=(0); if (!($288)) { HEAP32[$1>>2] = 6; break; } $289 = HEAP32[$3>>2]|0; - $290 = (_strcmp($289,13601)|0); + $290 = (_strcmp($289,13909)|0); $291 = ($290|0)!=(0); if (!($291)) { HEAP32[$1>>2] = 9; break; } $292 = HEAP32[$3>>2]|0; - $293 = (_strcmp($292,13613)|0); + $293 = (_strcmp($292,13921)|0); $294 = ($293|0)!=(0); if (!($294)) { HEAP32[$1>>2] = 24; break; } $295 = HEAP32[$3>>2]|0; - $296 = (_strcmp($295,13634)|0); + $296 = (_strcmp($295,13942)|0); $297 = ($296|0)!=(0); if (!($297)) { HEAP32[$1>>2] = 26; break; } $298 = HEAP32[$3>>2]|0; - $299 = (_strcmp($298,13652)|0); + $299 = (_strcmp($298,13960)|0); $300 = ($299|0)!=(0); if (!($300)) { HEAP32[$1>>2] = 27; break; } $301 = HEAP32[$3>>2]|0; - $302 = (_strcmp($301,13670)|0); + $302 = (_strcmp($301,13978)|0); $303 = ($302|0)!=(0); if (!($303)) { HEAP32[$1>>2] = 28; break; } $304 = HEAP32[$3>>2]|0; - $305 = (_strcmp($304,13691)|0); + $305 = (_strcmp($304,13999)|0); $306 = ($305|0)!=(0); if (!($306)) { HEAP32[$1>>2] = 14; break; } $307 = HEAP32[$3>>2]|0; - $308 = (_strcmp($307,13717)|0); + $308 = (_strcmp($307,14025)|0); $309 = ($308|0)!=(0); if (!($309)) { HEAP32[$1>>2] = 3; break; } $310 = HEAP32[$3>>2]|0; - $311 = (_strcmp($310,13740)|0); + $311 = (_strcmp($310,14048)|0); $312 = ($311|0)!=(0); if (!($312)) { HEAP32[$1>>2] = 15; break; } $313 = HEAP32[$3>>2]|0; - $314 = (_strcmp($313,13778)|0); + $314 = (_strcmp($313,14086)|0); $315 = ($314|0)!=(0); if (!($315)) { HEAP32[$1>>2] = 10; break; } $316 = HEAP32[$3>>2]|0; - $317 = (_strcmp($316,13794)|0); + $317 = (_strcmp($316,14102)|0); $318 = ($317|0)!=(0); if (!($318)) { HEAP32[$1>>2] = 7; break; } $319 = HEAP32[$3>>2]|0; - $320 = (_strcmp($319,13809)|0); + $320 = (_strcmp($319,14117)|0); $321 = ($320|0)!=(0); if (!($321)) { HEAP32[$1>>2] = 25; break; } $322 = HEAP32[$3>>2]|0; - $323 = (_strcmp($322,13832)|0); + $323 = (_strcmp($322,14140)|0); $324 = ($323|0)!=(0); if (!($324)) { HEAP32[$1>>2] = 16; break; } $325 = HEAP32[$3>>2]|0; - $326 = (_strcmp($325,13845)|0); + $326 = (_strcmp($325,14153)|0); $327 = ($326|0)!=(0); if (!($327)) { HEAP32[$1>>2] = 29; break; } $328 = HEAP32[$3>>2]|0; - $329 = (_strcmp($328,13859)|0); + $329 = (_strcmp($328,14167)|0); $330 = ($329|0)!=(0); if (!($330)) { HEAP32[$1>>2] = 30; break; } $331 = HEAP32[$3>>2]|0; - $332 = (_strcmp($331,13873)|0); + $332 = (_strcmp($331,14181)|0); $333 = ($332|0)!=(0); if (!($333)) { HEAP32[$1>>2] = 1; break; } $334 = HEAP32[$3>>2]|0; - $335 = (_strcmp($334,13893)|0); + $335 = (_strcmp($334,14201)|0); $336 = ($335|0)!=(0); if (!($336)) { HEAP32[$1>>2] = 8; break; } $337 = HEAP32[$3>>2]|0; - $338 = (_strcmp($337,13913)|0); + $338 = (_strcmp($337,14221)|0); $339 = ($338|0)!=(0); if (!($339)) { HEAP32[$1>>2] = 17; break; } $340 = HEAP32[$3>>2]|0; - $341 = (_strcmp($340,13929)|0); + $341 = (_strcmp($340,14237)|0); $342 = ($341|0)!=(0); if (!($342)) { HEAP32[$1>>2] = 18; break; } $343 = HEAP32[$3>>2]|0; - $344 = (_strcmp($343,13947)|0); + $344 = (_strcmp($343,14255)|0); $345 = ($344|0)!=(0); if (!($345)) { HEAP32[$1>>2] = 26; break; } $346 = HEAP32[$3>>2]|0; - $347 = (_strcmp($346,13963)|0); + $347 = (_strcmp($346,14271)|0); $348 = ($347|0)!=(0); if (!($348)) { HEAP32[$1>>2] = 19; break; } $349 = HEAP32[$3>>2]|0; - $350 = (_strcmp($349,13978)|0); + $350 = (_strcmp($349,14286)|0); $351 = ($350|0)!=(0); if (!($351)) { HEAP32[$1>>2] = 9; break; } $352 = HEAP32[$3>>2]|0; - $353 = (_strcmp($352,14000)|0); + $353 = (_strcmp($352,14308)|0); $354 = ($353|0)!=(0); if (!($354)) { HEAP32[$1>>2] = 31; break; } $355 = HEAP32[$3>>2]|0; - $356 = (_strcmp($355,14018)|0); + $356 = (_strcmp($355,14326)|0); $357 = ($356|0)!=(0); if (!($357)) { HEAP32[$1>>2] = 32; break; } $358 = HEAP32[$3>>2]|0; - $359 = (_strcmp($358,14039)|0); + $359 = (_strcmp($358,14347)|0); $360 = ($359|0)!=(0); if (!($360)) { HEAP32[$1>>2] = 10; break; } $361 = HEAP32[$3>>2]|0; - $362 = (_strcmp($361,14057)|0); + $362 = (_strcmp($361,14365)|0); $363 = ($362|0)!=(0); if (!($363)) { HEAP32[$1>>2] = 11; break; } $364 = HEAP32[$3>>2]|0; - $365 = (_strcmp($364,14070)|0); + $365 = (_strcmp($364,14378)|0); $366 = ($365|0)!=(0); if (!($366)) { HEAP32[$1>>2] = 2; break; } $367 = HEAP32[$3>>2]|0; - $368 = (_strcmp($367,14085)|0); + $368 = (_strcmp($367,14393)|0); $369 = ($368|0)!=(0); if (!($369)) { HEAP32[$1>>2] = 12; break; } $370 = HEAP32[$3>>2]|0; - $371 = (_strcmp($370,14099)|0); + $371 = (_strcmp($370,14407)|0); $372 = ($371|0)!=(0); if (!($372)) { HEAP32[$1>>2] = 1; break; } $373 = HEAP32[$3>>2]|0; - $374 = (_strcmp($373,14109)|0); + $374 = (_strcmp($373,14417)|0); $375 = ($374|0)!=(0); if (!($375)) { HEAP32[$1>>2] = 1; break; } $376 = HEAP32[$3>>2]|0; - $377 = (_strcmp($376,14119)|0); + $377 = (_strcmp($376,14427)|0); $378 = ($377|0)!=(0); if (!($378)) { HEAP32[$1>>2] = 2; break; } $379 = HEAP32[$3>>2]|0; - $380 = (_strcmp($379,14141)|0); + $380 = (_strcmp($379,14449)|0); $381 = ($380|0)!=(0); if (!($381)) { HEAP32[$1>>2] = 13; break; } $382 = HEAP32[$3>>2]|0; - $383 = (_strcmp($382,14167)|0); + $383 = (_strcmp($382,14475)|0); $384 = ($383|0)!=(0); if (!($384)) { HEAP32[$1>>2] = 14; break; } $385 = HEAP32[$3>>2]|0; - $386 = (_strcmp($385,14194)|0); + $386 = (_strcmp($385,14502)|0); $387 = ($386|0)!=(0); if (!($387)) { HEAP32[$1>>2] = 27; break; } $388 = HEAP32[$3>>2]|0; - $389 = (_strcmp($388,14207)|0); + $389 = (_strcmp($388,14515)|0); $390 = ($389|0)!=(0); if (!($390)) { HEAP32[$1>>2] = 20; break; } $391 = HEAP32[$3>>2]|0; - $392 = (_strcmp($391,14222)|0); + $392 = (_strcmp($391,14530)|0); $393 = ($392|0)!=(0); if (!($393)) { HEAP32[$1>>2] = 4; break; } $394 = HEAP32[$3>>2]|0; - $395 = (_strcmp($394,14237)|0); + $395 = (_strcmp($394,14545)|0); $396 = ($395|0)!=(0); if (!($396)) { HEAP32[$1>>2] = 3; break; } $397 = HEAP32[$3>>2]|0; - $398 = (_strcmp($397,14261)|0); + $398 = (_strcmp($397,14569)|0); $399 = ($398|0)!=(0); if (!($399)) { HEAP32[$1>>2] = 2; break; } $400 = HEAP32[$3>>2]|0; - $401 = (_strcmp($400,14272)|0); + $401 = (_strcmp($400,14580)|0); $402 = ($401|0)!=(0); if (!($402)) { HEAP32[$1>>2] = 33; break; } $403 = HEAP32[$3>>2]|0; - $404 = (_strcmp($403,14294)|0); + $404 = (_strcmp($403,14602)|0); $405 = ($404|0)!=(0); if (!($405)) { HEAP32[$1>>2] = 21; break; } $406 = HEAP32[$3>>2]|0; - $407 = (_strcmp($406,14316)|0); + $407 = (_strcmp($406,14624)|0); $408 = ($407|0)!=(0); if (!($408)) { HEAP32[$1>>2] = 5; break; } $409 = HEAP32[$3>>2]|0; - $410 = (_strcmp($409,14340)|0); + $410 = (_strcmp($409,14648)|0); $411 = ($410|0)!=(0); if (!($411)) { HEAP32[$1>>2] = 4; break; } $412 = HEAP32[$3>>2]|0; - $413 = (_strcmp($412,14349)|0); + $413 = (_strcmp($412,14657)|0); $414 = ($413|0)!=(0); if (!($414)) { HEAP32[$1>>2] = 5; break; } $415 = HEAP32[$3>>2]|0; - $416 = (_strcmp($415,14357)|0); + $416 = (_strcmp($415,14665)|0); $417 = ($416|0)!=(0); if (!($417)) { HEAP32[$1>>2] = 1; break; } $418 = HEAP32[$3>>2]|0; - $419 = (_strcmp($418,14370)|0); + $419 = (_strcmp($418,14678)|0); $420 = ($419|0)!=(0); if (!($420)) { HEAP32[$1>>2] = 2; break; } $421 = HEAP32[$3>>2]|0; - $422 = (_strcmp($421,14384)|0); + $422 = (_strcmp($421,14692)|0); $423 = ($422|0)!=(0); if (!($423)) { HEAP32[$1>>2] = 15; break; } $424 = HEAP32[$3>>2]|0; - $425 = (_strcmp($424,14396)|0); + $425 = (_strcmp($424,14704)|0); $426 = ($425|0)!=(0); if (!($426)) { HEAP32[$1>>2] = 16; break; } $427 = HEAP32[$3>>2]|0; - $428 = (_strcmp($427,14405)|0); + $428 = (_strcmp($427,14713)|0); $429 = ($428|0)!=(0); if (!($429)) { HEAP32[$1>>2] = 17; break; } $430 = HEAP32[$3>>2]|0; - $431 = (_strcmp($430,14415)|0); + $431 = (_strcmp($430,14723)|0); $432 = ($431|0)!=(0); if (!($432)) { HEAP32[$1>>2] = 18; break; } $433 = HEAP32[$3>>2]|0; - $434 = (_strcmp($433,14427)|0); + $434 = (_strcmp($433,14735)|0); $435 = ($434|0)!=(0); if (!($435)) { HEAP32[$1>>2] = 19; break; } $436 = HEAP32[$3>>2]|0; - $437 = (_strcmp($436,14438)|0); + $437 = (_strcmp($436,14746)|0); $438 = ($437|0)!=(0); if (!($438)) { HEAP32[$1>>2] = 20; break; } $439 = HEAP32[$3>>2]|0; - $440 = (_strcmp($439,14446)|0); + $440 = (_strcmp($439,14754)|0); $441 = ($440|0)!=(0); if (!($441)) { HEAP32[$1>>2] = 3; break; } $442 = HEAP32[$3>>2]|0; - $443 = (_strcmp($442,14458)|0); + $443 = (_strcmp($442,14766)|0); $444 = ($443|0)!=(0); if (!($444)) { HEAP32[$1>>2] = 21; break; } $445 = HEAP32[$3>>2]|0; - $446 = (_strcmp($445,14473)|0); + $446 = (_strcmp($445,14781)|0); $447 = ($446|0)!=(0); if (!($447)) { HEAP32[$1>>2] = 22; break; } $448 = HEAP32[$3>>2]|0; - $449 = (_strcmp($448,14485)|0); + $449 = (_strcmp($448,14793)|0); $450 = ($449|0)!=(0); if (!($450)) { HEAP32[$1>>2] = 23; break; } $451 = HEAP32[$3>>2]|0; - $452 = (_strcmp($451,14499)|0); + $452 = (_strcmp($451,14807)|0); $453 = ($452|0)!=(0); if (!($453)) { HEAP32[$1>>2] = 11; break; } $454 = HEAP32[$3>>2]|0; - $455 = (_strcmp($454,14524)|0); + $455 = (_strcmp($454,14832)|0); $456 = ($455|0)!=(0); if (!($456)) { HEAP32[$1>>2] = 24; break; } $457 = HEAP32[$3>>2]|0; - $458 = (_strcmp($457,14541)|0); + $458 = (_strcmp($457,14849)|0); $459 = ($458|0)!=(0); if (!($459)) { HEAP32[$1>>2] = 25; break; } $460 = HEAP32[$3>>2]|0; - $461 = (_strcmp($460,14557)|0); + $461 = (_strcmp($460,14865)|0); $462 = ($461|0)!=(0); if (!($462)) { HEAP32[$1>>2] = 26; break; } $463 = HEAP32[$3>>2]|0; - $464 = (_strcmp($463,14573)|0); + $464 = (_strcmp($463,14881)|0); $465 = ($464|0)!=(0); if (!($465)) { HEAP32[$1>>2] = 12; break; } $466 = HEAP32[$3>>2]|0; - $467 = (_strcmp($466,14585)|0); + $467 = (_strcmp($466,14893)|0); $468 = ($467|0)!=(0); if (!($468)) { HEAP32[$1>>2] = 34; break; } $469 = HEAP32[$3>>2]|0; - $470 = (_strcmp($469,14597)|0); + $470 = (_strcmp($469,14905)|0); $471 = ($470|0)!=(0); if (!($471)) { HEAP32[$1>>2] = 35; break; } $472 = HEAP32[$3>>2]|0; - $473 = (_strcmp($472,14621)|0); + $473 = (_strcmp($472,14929)|0); $474 = ($473|0)!=(0); if (!($474)) { HEAP32[$1>>2] = 1; break; } $475 = HEAP32[$3>>2]|0; - $476 = (_strcmp($475,14634)|0); + $476 = (_strcmp($475,14942)|0); $477 = ($476|0)!=(0); if (!($477)) { HEAP32[$1>>2] = 2; break; } $478 = HEAP32[$3>>2]|0; - $479 = (_strcmp($478,14648)|0); + $479 = (_strcmp($478,14956)|0); $480 = ($479|0)!=(0); if (!($480)) { HEAP32[$1>>2] = 36; break; } $481 = HEAP32[$3>>2]|0; - $482 = (_strcmp($481,14670)|0); + $482 = (_strcmp($481,14978)|0); $483 = ($482|0)!=(0); if (!($483)) { HEAP32[$1>>2] = 37; break; } $484 = HEAP32[$3>>2]|0; - $485 = (_strcmp($484,14677)|0); + $485 = (_strcmp($484,14985)|0); $486 = ($485|0)!=(0); if (!($486)) { HEAP32[$1>>2] = 3; break; } $487 = HEAP32[$3>>2]|0; - $488 = (_strcmp($487,14693)|0); + $488 = (_strcmp($487,15001)|0); $489 = ($488|0)!=(0); if (!($489)) { HEAP32[$1>>2] = 2; break; } $490 = HEAP32[$3>>2]|0; - $491 = (_strcmp($490,14710)|0); + $491 = (_strcmp($490,15018)|0); $492 = ($491|0)!=(0); if (!($492)) { HEAP32[$1>>2] = 1; break; } $493 = HEAP32[$3>>2]|0; - $494 = (_strcmp($493,14727)|0); + $494 = (_strcmp($493,15035)|0); $495 = ($494|0)!=(0); if (!($495)) { HEAP32[$1>>2] = 28; break; } $496 = HEAP32[$3>>2]|0; - $497 = (_strcmp($496,14743)|0); + $497 = (_strcmp($496,15051)|0); $498 = ($497|0)!=(0); if (!($498)) { HEAP32[$1>>2] = 1; break; } $499 = HEAP32[$3>>2]|0; - $500 = (_strcmp($499,14759)|0); + $500 = (_strcmp($499,15067)|0); $501 = ($500|0)!=(0); if (!($501)) { HEAP32[$1>>2] = 4; break; } $502 = HEAP32[$3>>2]|0; - $503 = (_strcmp($502,14776)|0); + $503 = (_strcmp($502,15084)|0); $504 = ($503|0)!=(0); if (!($504)) { HEAP32[$1>>2] = 29; break; } $505 = HEAP32[$3>>2]|0; - $506 = (_strcmp($505,14790)|0); + $506 = (_strcmp($505,15098)|0); $507 = ($506|0)!=(0); if (!($507)) { HEAP32[$1>>2] = 30; break; } $508 = HEAP32[$3>>2]|0; - $509 = (_strcmp($508,14802)|0); + $509 = (_strcmp($508,15110)|0); $510 = ($509|0)!=(0); if (!($510)) { HEAP32[$1>>2] = 22; break; } $511 = HEAP32[$3>>2]|0; - $512 = (_strcmp($511,14813)|0); + $512 = (_strcmp($511,15121)|0); $513 = ($512|0)!=(0); if (!($513)) { HEAP32[$1>>2] = 2; break; } $514 = HEAP32[$3>>2]|0; - $515 = (_strcmp($514,14826)|0); + $515 = (_strcmp($514,15134)|0); $516 = ($515|0)!=(0); if (!($516)) { HEAP32[$1>>2] = 23; break; } $517 = HEAP32[$3>>2]|0; - $518 = (_strcmp($517,14836)|0); + $518 = (_strcmp($517,15144)|0); $519 = ($518|0)!=(0); if (!($519)) { HEAP32[$1>>2] = 2; break; } $520 = HEAP32[$3>>2]|0; - $521 = (_strcmp($520,14853)|0); + $521 = (_strcmp($520,15161)|0); $522 = ($521|0)!=(0); if (!($522)) { HEAP32[$1>>2] = 24; break; } $523 = HEAP32[$3>>2]|0; - $524 = (_strcmp($523,14865)|0); + $524 = (_strcmp($523,15173)|0); $525 = ($524|0)!=(0); if (!($525)) { HEAP32[$1>>2] = 25; break; } $526 = HEAP32[$3>>2]|0; - $527 = (_strcmp($526,14887)|0); + $527 = (_strcmp($526,15195)|0); $528 = ($527|0)!=(0); if (!($528)) { HEAP32[$1>>2] = 26; break; } $529 = HEAP32[$3>>2]|0; - $530 = (_strcmp($529,14907)|0); + $530 = (_strcmp($529,15215)|0); $531 = ($530|0)!=(0); if (!($531)) { HEAP32[$1>>2] = 3; break; } $532 = HEAP32[$3>>2]|0; - $533 = (_strcmp($532,14920)|0); + $533 = (_strcmp($532,15228)|0); $534 = ($533|0)!=(0); if (!($534)) { HEAP32[$1>>2] = 27; break; } $535 = HEAP32[$3>>2]|0; - $536 = (_strcmp($535,14942)|0); + $536 = (_strcmp($535,15250)|0); $537 = ($536|0)!=(0); if (!($537)) { HEAP32[$1>>2] = 28; break; } $538 = HEAP32[$3>>2]|0; - $539 = (_strcmp($538,14962)|0); + $539 = (_strcmp($538,15270)|0); $540 = ($539|0)!=(0); if (!($540)) { HEAP32[$1>>2] = 2; break; } $541 = HEAP32[$3>>2]|0; - $542 = (_strcmp($541,14979)|0); + $542 = (_strcmp($541,15287)|0); $543 = ($542|0)!=(0); if (!($543)) { HEAP32[$1>>2] = 2; break; } $544 = HEAP32[$3>>2]|0; - $545 = (_strcmp($544,14996)|0); + $545 = (_strcmp($544,15304)|0); $546 = ($545|0)!=(0); if (!($546)) { HEAP32[$1>>2] = 3; break; } $547 = HEAP32[$3>>2]|0; - $548 = (_strcmp($547,15016)|0); + $548 = (_strcmp($547,15324)|0); $549 = ($548|0)!=(0); if ($549) { $550 = HEAP32[$2>>2]|0; @@ -30348,7 +30311,7 @@ function _emscripten_GetProcAddress($0) { function _emscripten_get_global_libc() { var label = 0, sp = 0; sp = STACKTOP; - return (20788|0); + return (21100|0); } function ___stdio_close($0) { $0 = $0|0; @@ -30805,7 +30768,7 @@ function ___intscan($0,$1,$2,$3,$4) { $48 = (___shgetc($0)|0); $50 = $48; } - $49 = ((15133) + ($50)|0); + $49 = ((15441) + ($50)|0); $51 = HEAP8[$49>>0]|0; $52 = ($51&255)>(15); if ($52) { @@ -30837,7 +30800,7 @@ function ___intscan($0,$1,$2,$3,$4) { } } else { $$166 = $28 ? 10 : $1; - $60 = ((15133) + ($$0159)|0); + $60 = ((15441) + ($$0159)|0); $61 = HEAP8[$60>>0]|0; $62 = $61&255; $63 = ($62>>>0)<($$166>>>0); @@ -30973,10 +30936,10 @@ function ___intscan($0,$1,$2,$3,$4) { $126 = ($$1165168*23)|0; $127 = $126 >>> 5; $128 = $127 & 7; - $129 = (15389 + ($128)|0); + $129 = (15697 + ($128)|0); $130 = HEAP8[$129>>0]|0; $131 = $130 << 24 >> 24; - $132 = ((15133) + ($$1160169)|0); + $132 = ((15441) + ($$1160169)|0); $133 = HEAP8[$132>>0]|0; $134 = $133&255; $135 = ($134>>>0)<($$1165168>>>0); @@ -30998,7 +30961,7 @@ function ___intscan($0,$1,$2,$3,$4) { $145 = (___shgetc($0)|0); $$4163$be = $145; } - $146 = ((15133) + ($$4163$be)|0); + $146 = ((15441) + ($$4163$be)|0); $147 = HEAP8[$146>>0]|0; $148 = $147&255; $149 = ($148>>>0)<($$1165168>>>0); @@ -31049,7 +31012,7 @@ function ___intscan($0,$1,$2,$3,$4) { $177 = (___shgetc($0)|0); $$5$be = $177; } - $178 = ((15133) + ($$5$be)|0); + $178 = ((15441) + ($$5$be)|0); $179 = HEAP8[$178>>0]|0; $180 = $179&255; $181 = ($180>>>0)>=($$1165168>>>0); @@ -31068,7 +31031,7 @@ function ___intscan($0,$1,$2,$3,$4) { } } } - $122 = ((15133) + ($$1160169)|0); + $122 = ((15441) + ($$1160169)|0); $123 = HEAP8[$122>>0]|0; $124 = $123&255; $125 = ($124>>>0)<($$1165168>>>0); @@ -31090,7 +31053,7 @@ function ___intscan($0,$1,$2,$3,$4) { $196 = (___shgetc($0)|0); $$6$be = $196; } - $197 = ((15133) + ($$6$be)|0); + $197 = ((15441) + ($$6$be)|0); $198 = HEAP8[$197>>0]|0; $199 = $198&255; $200 = ($199>>>0)<($$1165168>>>0); @@ -31152,7 +31115,7 @@ function ___intscan($0,$1,$2,$3,$4) { $233 = (___shgetc($0)|0); $$7$be = $233; } - $234 = ((15133) + ($$7$be)|0); + $234 = ((15441) + ($$7$be)|0); $235 = HEAP8[$234>>0]|0; $236 = $235&255; $237 = ($236>>>0)<($$1165168>>>0); @@ -31171,7 +31134,7 @@ function ___intscan($0,$1,$2,$3,$4) { } } while(0); if ((label|0) == 72) { - $238 = ((15133) + ($$8)|0); + $238 = ((15441) + ($$8)|0); $239 = HEAP8[$238>>0]|0; $240 = $239&255; $241 = ($240>>>0)<($$1165167>>>0); @@ -31190,7 +31153,7 @@ function ___intscan($0,$1,$2,$3,$4) { $248 = (___shgetc($0)|0); $$9$be = $248; } - $249 = ((15133) + ($$9$be)|0); + $249 = ((15441) + ($$9$be)|0); $250 = HEAP8[$249>>0]|0; $251 = $250&255; $252 = ($251>>>0)<($$1165167>>>0); @@ -32026,7 +31989,7 @@ function _printf_core($0,$1,$2,$3,$4) { $133 = HEAP8[$128>>0]|0; $134 = $133 << 24 >> 24; $135 = (($134) + -65)|0; - $136 = ((15398 + (($$0252*58)|0)|0) + ($135)|0); + $136 = ((15706 + (($$0252*58)|0)|0) + ($135)|0); $137 = HEAP8[$136>>0]|0; $138 = $137&255; $139 = (($138) + -1)|0; @@ -32204,7 +32167,7 @@ function _printf_core($0,$1,$2,$3,$4) { $222 = (($220) + 1)|0; $223 = $218 | $221; $$0254$$0254$ = $223 ? $$0254 : $222; - $$0228 = $216;$$1233 = 0;$$1238 = 15862;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + $$0228 = $216;$$1233 = 0;$$1238 = 16170;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; label = 67; break; } @@ -32225,7 +32188,7 @@ function _printf_core($0,$1,$2,$3,$4) { $235 = (($233) + 4)|0; $236 = $235; HEAP32[$236>>2] = $232; - $$0232 = 1;$$0237 = 15862;$242 = $231;$243 = $232; + $$0232 = 1;$$0237 = 16170;$242 = $231;$243 = $232; label = 66; break L71; } else { @@ -32233,8 +32196,8 @@ function _printf_core($0,$1,$2,$3,$4) { $238 = ($237|0)==(0); $239 = $$1263$ & 1; $240 = ($239|0)==(0); - $$ = $240 ? 15862 : (15864); - $$$ = $238 ? $$ : (15863); + $$ = $240 ? 16170 : (16172); + $$$ = $238 ? $$ : (16171); $241 = $$1263$ & 2049; $narrow = ($241|0)!=(0); $$284$ = $narrow&1; @@ -32251,7 +32214,7 @@ function _printf_core($0,$1,$2,$3,$4) { $168 = (($165) + 4)|0; $169 = $168; $170 = HEAP32[$169>>2]|0; - $$0232 = 0;$$0237 = 15862;$242 = $167;$243 = $170; + $$0232 = 0;$$0237 = 16170;$242 = $167;$243 = $170; label = 66; break; } @@ -32264,7 +32227,7 @@ function _printf_core($0,$1,$2,$3,$4) { $264 = HEAP32[$263>>2]|0; $265 = $261&255; HEAP8[$13>>0] = $265; - $$2 = $13;$$2234 = 0;$$2239 = 15862;$$2251 = $11;$$5 = 1;$$6268 = $164; + $$2 = $13;$$2234 = 0;$$2239 = 16170;$$2251 = $11;$$5 = 1;$$6268 = $164; break; } case 109: { @@ -32278,7 +32241,7 @@ function _printf_core($0,$1,$2,$3,$4) { case 115: { $269 = HEAP32[$6>>2]|0; $270 = ($269|0)!=(0|0); - $271 = $270 ? $269 : 15872; + $271 = $270 ? $269 : 16180; $$1 = $271; label = 71; break; @@ -32318,7 +32281,7 @@ function _printf_core($0,$1,$2,$3,$4) { break; } default: { - $$2 = $21;$$2234 = 0;$$2239 = 15862;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + $$2 = $21;$$2234 = 0;$$2239 = 16170;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; } } } while(0); @@ -32340,8 +32303,8 @@ function _printf_core($0,$1,$2,$3,$4) { $207 = ($206|0)==(0); $or$cond283 = $207 | $205; $208 = $$1236 >> 4; - $209 = (15862 + ($208)|0); - $$289 = $or$cond283 ? 15862 : $209; + $209 = (16170 + ($208)|0); + $$289 = $or$cond283 ? 16170 : $209; $$290 = $or$cond283 ? 0 : 2; $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; label = 67; @@ -32362,7 +32325,7 @@ function _printf_core($0,$1,$2,$3,$4) { $277 = (($$1) + ($$0254)|0); $$3257 = $273 ? $$0254 : $276; $$1250 = $273 ? $277 : $272; - $$2 = $$1;$$2234 = 0;$$2239 = 15862;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + $$2 = $$1;$$2234 = 0;$$2239 = 16170;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; } else if ((label|0) == 75) { label = 0; @@ -32892,7 +32855,7 @@ function _fmt_x($0,$1,$2,$3) { $$056 = $2;$15 = $1;$8 = $0; while(1) { $7 = $8 & 15; - $9 = (15910 + ($7)|0); + $9 = (16218 + ($7)|0); $10 = HEAP8[$9>>0]|0; $11 = $10&255; $12 = $11 | $3; @@ -33250,14 +33213,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $13 = ($12|0)<(0); if ($13) { $14 = -$1; - $$0471 = $14;$$0520 = 1;$$0521 = 15879; + $$0471 = $14;$$0520 = 1;$$0521 = 16187; } else { $15 = $4 & 2048; $16 = ($15|0)==(0); $17 = $4 & 1; $18 = ($17|0)==(0); - $$ = $18 ? (15880) : (15885); - $$$ = $16 ? $$ : (15882); + $$ = $18 ? (16188) : (16193); + $$$ = $16 ? $$ : (16190); $19 = $4 & 2049; $narrow = ($19|0)!=(0); $$534$ = $narrow&1; @@ -33356,7 +33319,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$0523 = $8;$$2473 = $$1472; while(1) { $80 = (~~(($$2473))); - $81 = (15910 + ($80)|0); + $81 = (16218 + ($80)|0); $82 = HEAP8[$81>>0]|0; $83 = $82&255; $84 = $83 | $42; @@ -33967,7 +33930,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } $339 = ($289|0)==(0); if (!($339)) { - _out($0,15926,1); + _out($0,16234,1); } $340 = ($337>>>0)<($$7505>>>0); $341 = ($$3477|0)>(0); @@ -34048,7 +34011,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$2 = $372; break; } - _out($0,15926,1); + _out($0,16234,1); $$2 = $372; } else { $369 = ($$0>>>0)>($8>>>0); @@ -34105,9 +34068,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } else { $27 = $5 & 32; $28 = ($27|0)!=(0); - $29 = $28 ? 15898 : 15902; + $29 = $28 ? 16206 : 16210; $30 = ($$0471 != $$0471) | (0.0 != 0.0); - $31 = $28 ? 17829 : 15906; + $31 = $28 ? 18137 : 16214; $$0510 = $30 ? $31 : $29; $32 = (($$0520) + 3)|0; $33 = $4 & -65537; @@ -34317,7 +34280,7 @@ function ___strerror_l($0,$1) { sp = STACKTOP; $$016 = 0; while(1) { - $3 = (15928 + ($$016)|0); + $3 = (16236 + ($$016)|0); $4 = HEAP8[$3>>0]|0; $5 = $4&255; $6 = ($5|0)==($0|0); @@ -34328,7 +34291,7 @@ function ___strerror_l($0,$1) { $7 = (($$016) + 1)|0; $8 = ($7|0)==(87); if ($8) { - $$01214 = 16016;$$115 = 87; + $$01214 = 16324;$$115 = 87; label = 5; break; } else { @@ -34338,9 +34301,9 @@ function ___strerror_l($0,$1) { if ((label|0) == 2) { $2 = ($$016|0)==(0); if ($2) { - $$012$lcssa = 16016; + $$012$lcssa = 16324; } else { - $$01214 = 16016;$$115 = $$016; + $$01214 = 16324;$$115 = $$016; label = 5; } } @@ -34765,7 +34728,7 @@ function ___floatscan($0,$1,$2) { $$0107127 = 0;$$1128 = $$0; while(1) { $26 = $$1128 | 32; - $27 = (17820 + ($$0107127)|0); + $27 = (18128 + ($$0107127)|0); $28 = HEAP8[$27>>0]|0; $29 = $28 << 24 >> 24; $30 = ($26|0)==($29|0); @@ -34832,7 +34795,7 @@ function ___floatscan($0,$1,$2) { $$2109125 = 0;$$3126 = $$1$lcssa; while(1) { $57 = $$3126 | 32; - $58 = (17829 + ($$2109125)|0); + $58 = (18137 + ($$2109125)|0); $59 = HEAP8[$58>>0]|0; $60 = $59 << 24 >> 24; $61 = ($57|0)==($60|0); @@ -37083,7 +37046,7 @@ function _mbrtowc($0,$1,$2,$3) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $4 = sp; $5 = ($3|0)==(0|0); - $$ = $5 ? 20852 : $3; + $$ = $5 ? 21164 : $3; $6 = HEAP32[$$>>2]|0; $7 = ($1|0)==(0|0); L1: do { @@ -37374,7 +37337,7 @@ function _fopen($0,$1) { $vararg_buffer = sp; $2 = HEAP8[$1>>0]|0; $3 = $2 << 24 >> 24; - $memchr = (_memchr(17833,$3,4)|0); + $memchr = (_memchr(18141,$3,4)|0); $4 = ($memchr|0)==(0|0); if ($4) { $5 = (___errno_location()|0); @@ -37463,7 +37426,7 @@ function ___fdopen($0,$1) { $2 = sp + 56|0; $3 = HEAP8[$1>>0]|0; $4 = $3 << 24 >> 24; - $memchr = (_memchr(17833,$4,4)|0); + $memchr = (_memchr(18141,$4,4)|0); $5 = ($memchr|0)==(0|0); if ($5) { $6 = (___errno_location()|0); @@ -37554,7 +37517,7 @@ function ___fdopen($0,$1) { HEAP32[$36>>2] = 3; $37 = ((($7)) + 12|0); HEAP32[$37>>2] = 2; - $38 = HEAP32[(20792)>>2]|0; + $38 = HEAP32[(21104)>>2]|0; $39 = ($38|0)==(0); if ($39) { $40 = ((($7)) + 76|0); @@ -37587,13 +37550,13 @@ function ___ofl_add($0) { function ___ofl_lock() { var label = 0, sp = 0; sp = STACKTOP; - ___lock((20856|0)); - return (20864|0); + ___lock((21168|0)); + return (21176|0); } function ___ofl_unlock() { var label = 0, sp = 0; sp = STACKTOP; - ___unlock((20856|0)); + ___unlock((21168|0)); return; } function _fclose($0) { @@ -39853,7 +39816,7 @@ function _srand($0) { var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (($0) + -1)|0; - $2 = 18112; + $2 = 18424; $3 = $2; HEAP32[$3>>2] = $1; $4 = (($2) + 4)|0; @@ -40167,7 +40130,7 @@ function _strtok($0,$1) { sp = STACKTOP; $2 = ($0|0)==(0|0); if ($2) { - $3 = HEAP32[5217]|0; + $3 = HEAP32[5295]|0; $4 = ($3|0)==(0|0); if ($4) { $$0 = 0; @@ -40186,22 +40149,22 @@ function _strtok($0,$1) { $7 = HEAP8[$6>>0]|0; $8 = ($7<<24>>24)==(0); if ($8) { - HEAP32[5217] = 0; + HEAP32[5295] = 0; $$0 = 0; break; } $9 = (_strcspn($6,$1)|0); $10 = (($6) + ($9)|0); - HEAP32[5217] = $10; + HEAP32[5295] = $10; $11 = HEAP8[$10>>0]|0; $12 = ($11<<24>>24)==(0); if ($12) { - HEAP32[5217] = 0; + HEAP32[5295] = 0; $$0 = $6; break; } else { $13 = ((($10)) + 1|0); - HEAP32[5217] = $13; + HEAP32[5295] = $13; HEAP8[$10>>0] = 0; $$0 = $6; break; @@ -40282,7 +40245,7 @@ function _malloc($0) { $5 = $4 & -8; $6 = $3 ? 16 : $5; $7 = $6 >>> 3; - $8 = HEAP32[5218]|0; + $8 = HEAP32[5296]|0; $9 = $8 >>> $7; $10 = $9 & 3; $11 = ($10|0)==(0); @@ -40291,7 +40254,7 @@ function _malloc($0) { $13 = $12 ^ 1; $14 = (($13) + ($7))|0; $15 = $14 << 1; - $16 = (20912 + ($15<<2)|0); + $16 = (21224 + ($15<<2)|0); $17 = ((($16)) + 8|0); $18 = HEAP32[$17>>2]|0; $19 = ((($18)) + 8|0); @@ -40302,9 +40265,9 @@ function _malloc($0) { $22 = 1 << $14; $23 = $22 ^ -1; $24 = $8 & $23; - HEAP32[5218] = $24; + HEAP32[5296] = $24; } else { - $25 = HEAP32[(20888)>>2]|0; + $25 = HEAP32[(21200)>>2]|0; $26 = ($20>>>0)<($25>>>0); if ($26) { _abort(); @@ -40335,7 +40298,7 @@ function _malloc($0) { $$0 = $19; STACKTOP = sp;return ($$0|0); } - $37 = HEAP32[(20880)>>2]|0; + $37 = HEAP32[(21192)>>2]|0; $38 = ($6>>>0)>($37>>>0); if ($38) { $39 = ($9|0)==(0); @@ -40369,7 +40332,7 @@ function _malloc($0) { $66 = $62 >>> $64; $67 = (($65) + ($66))|0; $68 = $67 << 1; - $69 = (20912 + ($68<<2)|0); + $69 = (21224 + ($68<<2)|0); $70 = ((($69)) + 8|0); $71 = HEAP32[$70>>2]|0; $72 = ((($71)) + 8|0); @@ -40380,10 +40343,10 @@ function _malloc($0) { $75 = 1 << $67; $76 = $75 ^ -1; $77 = $8 & $76; - HEAP32[5218] = $77; + HEAP32[5296] = $77; $98 = $77; } else { - $78 = HEAP32[(20888)>>2]|0; + $78 = HEAP32[(21200)>>2]|0; $79 = ($73>>>0)<($78>>>0); if ($79) { _abort(); @@ -40416,22 +40379,22 @@ function _malloc($0) { HEAP32[$90>>2] = $84; $91 = ($37|0)==(0); if (!($91)) { - $92 = HEAP32[(20892)>>2]|0; + $92 = HEAP32[(21204)>>2]|0; $93 = $37 >>> 3; $94 = $93 << 1; - $95 = (20912 + ($94<<2)|0); + $95 = (21224 + ($94<<2)|0); $96 = 1 << $93; $97 = $98 & $96; $99 = ($97|0)==(0); if ($99) { $100 = $98 | $96; - HEAP32[5218] = $100; + HEAP32[5296] = $100; $$pre = ((($95)) + 8|0); $$0199 = $95;$$pre$phiZ2D = $$pre; } else { $101 = ((($95)) + 8|0); $102 = HEAP32[$101>>2]|0; - $103 = HEAP32[(20888)>>2]|0; + $103 = HEAP32[(21200)>>2]|0; $104 = ($102>>>0)<($103>>>0); if ($104) { _abort(); @@ -40448,12 +40411,12 @@ function _malloc($0) { $107 = ((($92)) + 12|0); HEAP32[$107>>2] = $95; } - HEAP32[(20880)>>2] = $84; - HEAP32[(20892)>>2] = $87; + HEAP32[(21192)>>2] = $84; + HEAP32[(21204)>>2] = $87; $$0 = $72; STACKTOP = sp;return ($$0|0); } - $108 = HEAP32[(20876)>>2]|0; + $108 = HEAP32[(21188)>>2]|0; $109 = ($108|0)==(0); if ($109) { $$0197 = $6; @@ -40481,7 +40444,7 @@ function _malloc($0) { $130 = $126 | $129; $131 = $127 >>> $129; $132 = (($130) + ($131))|0; - $133 = (21176 + ($132<<2)|0); + $133 = (21488 + ($132<<2)|0); $134 = HEAP32[$133>>2]|0; $135 = ((($134)) + 4|0); $136 = HEAP32[$135>>2]|0; @@ -40521,7 +40484,7 @@ function _malloc($0) { } } } - $155 = HEAP32[(20888)>>2]|0; + $155 = HEAP32[(21200)>>2]|0; $156 = ($$0192$lcssa$i>>>0)<($155>>>0); if ($156) { _abort(); @@ -40616,7 +40579,7 @@ function _malloc($0) { if (!($186)) { $187 = ((($$0192$lcssa$i)) + 28|0); $188 = HEAP32[$187>>2]|0; - $189 = (21176 + ($188<<2)|0); + $189 = (21488 + ($188<<2)|0); $190 = HEAP32[$189>>2]|0; $191 = ($$0192$lcssa$i|0)==($190|0); do { @@ -40627,11 +40590,11 @@ function _malloc($0) { $192 = 1 << $188; $193 = $192 ^ -1; $194 = $108 & $193; - HEAP32[(20876)>>2] = $194; + HEAP32[(21188)>>2] = $194; break L73; } } else { - $195 = HEAP32[(20888)>>2]|0; + $195 = HEAP32[(21200)>>2]|0; $196 = ($160>>>0)<($195>>>0); if ($196) { _abort(); @@ -40652,7 +40615,7 @@ function _malloc($0) { } } } while(0); - $201 = HEAP32[(20888)>>2]|0; + $201 = HEAP32[(21200)>>2]|0; $202 = ($$3$i>>>0)<($201>>>0); if ($202) { _abort(); @@ -40682,7 +40645,7 @@ function _malloc($0) { $211 = HEAP32[$210>>2]|0; $212 = ($211|0)==(0|0); if (!($212)) { - $213 = HEAP32[(20888)>>2]|0; + $213 = HEAP32[(21200)>>2]|0; $214 = ($211>>>0)<($213>>>0); if ($214) { _abort(); @@ -40719,22 +40682,22 @@ function _malloc($0) { HEAP32[$229>>2] = $$0193$lcssa$i; $230 = ($37|0)==(0); if (!($230)) { - $231 = HEAP32[(20892)>>2]|0; + $231 = HEAP32[(21204)>>2]|0; $232 = $37 >>> 3; $233 = $232 << 1; - $234 = (20912 + ($233<<2)|0); + $234 = (21224 + ($233<<2)|0); $235 = 1 << $232; $236 = $8 & $235; $237 = ($236|0)==(0); if ($237) { $238 = $8 | $235; - HEAP32[5218] = $238; + HEAP32[5296] = $238; $$pre$i = ((($234)) + 8|0); $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; } else { $239 = ((($234)) + 8|0); $240 = HEAP32[$239>>2]|0; - $241 = HEAP32[(20888)>>2]|0; + $241 = HEAP32[(21200)>>2]|0; $242 = ($240>>>0)<($241>>>0); if ($242) { _abort(); @@ -40751,8 +40714,8 @@ function _malloc($0) { $245 = ((($231)) + 12|0); HEAP32[$245>>2] = $234; } - HEAP32[(20880)>>2] = $$0193$lcssa$i; - HEAP32[(20892)>>2] = $157; + HEAP32[(21192)>>2] = $$0193$lcssa$i; + HEAP32[(21204)>>2] = $157; } $246 = ((($$0192$lcssa$i)) + 8|0); $$0 = $246; @@ -40768,7 +40731,7 @@ function _malloc($0) { } else { $248 = (($0) + 11)|0; $249 = $248 & -8; - $250 = HEAP32[(20876)>>2]|0; + $250 = HEAP32[(21188)>>2]|0; $251 = ($250|0)==(0); if ($251) { $$0197 = $249; @@ -40808,7 +40771,7 @@ function _malloc($0) { $$0358$i = $277; } } - $278 = (21176 + ($$0358$i<<2)|0); + $278 = (21488 + ($$0358$i<<2)|0); $279 = HEAP32[$278>>2]|0; $280 = ($279|0)==(0|0); L117: do { @@ -40900,7 +40863,7 @@ function _malloc($0) { $328 = $324 | $327; $329 = $325 >>> $327; $330 = (($328) + ($329))|0; - $331 = (21176 + ($330<<2)|0); + $331 = (21488 + ($330<<2)|0); $332 = HEAP32[$331>>2]|0; $$4$ph$i = 0;$$4357$ph$i = $332; } else { @@ -40944,11 +40907,11 @@ function _malloc($0) { if ($344) { $$0197 = $249; } else { - $345 = HEAP32[(20880)>>2]|0; + $345 = HEAP32[(21192)>>2]|0; $346 = (($345) - ($249))|0; $347 = ($$4351$lcssa$i>>>0)<($346>>>0); if ($347) { - $348 = HEAP32[(20888)>>2]|0; + $348 = HEAP32[(21200)>>2]|0; $349 = ($$4$lcssa$i>>>0)<($348>>>0); if ($349) { _abort(); @@ -41045,7 +41008,7 @@ function _malloc($0) { } else { $380 = ((($$4$lcssa$i)) + 28|0); $381 = HEAP32[$380>>2]|0; - $382 = (21176 + ($381<<2)|0); + $382 = (21488 + ($381<<2)|0); $383 = HEAP32[$382>>2]|0; $384 = ($$4$lcssa$i|0)==($383|0); do { @@ -41056,12 +41019,12 @@ function _malloc($0) { $385 = 1 << $381; $386 = $385 ^ -1; $387 = $250 & $386; - HEAP32[(20876)>>2] = $387; + HEAP32[(21188)>>2] = $387; $470 = $387; break L164; } } else { - $388 = HEAP32[(20888)>>2]|0; + $388 = HEAP32[(21200)>>2]|0; $389 = ($353>>>0)<($388>>>0); if ($389) { _abort(); @@ -41083,7 +41046,7 @@ function _malloc($0) { } } } while(0); - $394 = HEAP32[(20888)>>2]|0; + $394 = HEAP32[(21200)>>2]|0; $395 = ($$3372$i>>>0)<($394>>>0); if ($395) { _abort(); @@ -41115,7 +41078,7 @@ function _malloc($0) { if ($405) { $470 = $250; } else { - $406 = HEAP32[(20888)>>2]|0; + $406 = HEAP32[(21200)>>2]|0; $407 = ($404>>>0)<($406>>>0); if ($407) { _abort(); @@ -41156,20 +41119,20 @@ function _malloc($0) { $424 = ($$4351$lcssa$i>>>0)<(256); if ($424) { $425 = $423 << 1; - $426 = (20912 + ($425<<2)|0); - $427 = HEAP32[5218]|0; + $426 = (21224 + ($425<<2)|0); + $427 = HEAP32[5296]|0; $428 = 1 << $423; $429 = $427 & $428; $430 = ($429|0)==(0); if ($430) { $431 = $427 | $428; - HEAP32[5218] = $431; + HEAP32[5296] = $431; $$pre$i210 = ((($426)) + 8|0); $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; } else { $432 = ((($426)) + 8|0); $433 = HEAP32[$432>>2]|0; - $434 = HEAP32[(20888)>>2]|0; + $434 = HEAP32[(21200)>>2]|0; $435 = ($433>>>0)<($434>>>0); if ($435) { _abort(); @@ -41221,7 +41184,7 @@ function _malloc($0) { $$0361$i = $463; } } - $464 = (21176 + ($$0361$i<<2)|0); + $464 = (21488 + ($$0361$i<<2)|0); $465 = ((($350)) + 28|0); HEAP32[$465>>2] = $$0361$i; $466 = ((($350)) + 16|0); @@ -41233,7 +41196,7 @@ function _malloc($0) { $471 = ($469|0)==(0); if ($471) { $472 = $470 | $468; - HEAP32[(20876)>>2] = $472; + HEAP32[(21188)>>2] = $472; HEAP32[$464>>2] = $350; $473 = ((($350)) + 24|0); HEAP32[$473>>2] = $464; @@ -41272,7 +41235,7 @@ function _malloc($0) { } } if ((label|0) == 136) { - $491 = HEAP32[(20888)>>2]|0; + $491 = HEAP32[(21200)>>2]|0; $492 = ($487>>>0)<($491>>>0); if ($492) { _abort(); @@ -41291,7 +41254,7 @@ function _malloc($0) { else if ((label|0) == 139) { $496 = ((($$0345$i)) + 8|0); $497 = HEAP32[$496>>2]|0; - $498 = HEAP32[(20888)>>2]|0; + $498 = HEAP32[(21200)>>2]|0; $499 = ($497>>>0)>=($498>>>0); $not$9$i = ($$0345$i>>>0)>=($498>>>0); $500 = $499 & $not$9$i; @@ -41324,16 +41287,16 @@ function _malloc($0) { } } } while(0); - $506 = HEAP32[(20880)>>2]|0; + $506 = HEAP32[(21192)>>2]|0; $507 = ($506>>>0)<($$0197>>>0); if (!($507)) { $508 = (($506) - ($$0197))|0; - $509 = HEAP32[(20892)>>2]|0; + $509 = HEAP32[(21204)>>2]|0; $510 = ($508>>>0)>(15); if ($510) { $511 = (($509) + ($$0197)|0); - HEAP32[(20892)>>2] = $511; - HEAP32[(20880)>>2] = $508; + HEAP32[(21204)>>2] = $511; + HEAP32[(21192)>>2] = $508; $512 = $508 | 1; $513 = ((($511)) + 4|0); HEAP32[$513>>2] = $512; @@ -41343,8 +41306,8 @@ function _malloc($0) { $516 = ((($509)) + 4|0); HEAP32[$516>>2] = $515; } else { - HEAP32[(20880)>>2] = 0; - HEAP32[(20892)>>2] = 0; + HEAP32[(21192)>>2] = 0; + HEAP32[(21204)>>2] = 0; $517 = $506 | 3; $518 = ((($509)) + 4|0); HEAP32[$518>>2] = $517; @@ -41358,14 +41321,14 @@ function _malloc($0) { $$0 = $523; STACKTOP = sp;return ($$0|0); } - $524 = HEAP32[(20884)>>2]|0; + $524 = HEAP32[(21196)>>2]|0; $525 = ($524>>>0)>($$0197>>>0); if ($525) { $526 = (($524) - ($$0197))|0; - HEAP32[(20884)>>2] = $526; - $527 = HEAP32[(20896)>>2]|0; + HEAP32[(21196)>>2] = $526; + $527 = HEAP32[(21208)>>2]|0; $528 = (($527) + ($$0197)|0); - HEAP32[(20896)>>2] = $528; + HEAP32[(21208)>>2] = $528; $529 = $526 | 1; $530 = ((($528)) + 4|0); HEAP32[$530>>2] = $529; @@ -41376,23 +41339,23 @@ function _malloc($0) { $$0 = $533; STACKTOP = sp;return ($$0|0); } - $534 = HEAP32[5336]|0; + $534 = HEAP32[5414]|0; $535 = ($534|0)==(0); if ($535) { - HEAP32[(21352)>>2] = 4096; - HEAP32[(21348)>>2] = 4096; - HEAP32[(21356)>>2] = -1; - HEAP32[(21360)>>2] = -1; - HEAP32[(21364)>>2] = 0; - HEAP32[(21316)>>2] = 0; + HEAP32[(21664)>>2] = 4096; + HEAP32[(21660)>>2] = 4096; + HEAP32[(21668)>>2] = -1; + HEAP32[(21672)>>2] = -1; + HEAP32[(21676)>>2] = 0; + HEAP32[(21628)>>2] = 0; $536 = $1; $537 = $536 & -16; $538 = $537 ^ 1431655768; HEAP32[$1>>2] = $538; - HEAP32[5336] = $538; + HEAP32[5414] = $538; $542 = 4096; } else { - $$pre$i212 = HEAP32[(21352)>>2]|0; + $$pre$i212 = HEAP32[(21664)>>2]|0; $542 = $$pre$i212; } $539 = (($$0197) + 48)|0; @@ -41405,10 +41368,10 @@ function _malloc($0) { $$0 = 0; STACKTOP = sp;return ($$0|0); } - $546 = HEAP32[(21312)>>2]|0; + $546 = HEAP32[(21624)>>2]|0; $547 = ($546|0)==(0); if (!($547)) { - $548 = HEAP32[(21304)>>2]|0; + $548 = HEAP32[(21616)>>2]|0; $549 = (($548) + ($544))|0; $550 = ($549>>>0)<=($548>>>0); $551 = ($549>>>0)>($546>>>0); @@ -41418,18 +41381,18 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $552 = HEAP32[(21316)>>2]|0; + $552 = HEAP32[(21628)>>2]|0; $553 = $552 & 4; $554 = ($553|0)==(0); L244: do { if ($554) { - $555 = HEAP32[(20896)>>2]|0; + $555 = HEAP32[(21208)>>2]|0; $556 = ($555|0)==(0|0); L246: do { if ($556) { label = 163; } else { - $$0$i$i = (21320); + $$0$i$i = (21632); while(1) { $557 = HEAP32[$$0$i$i>>2]|0; $558 = ($557>>>0)>($555>>>0); @@ -41487,7 +41450,7 @@ function _malloc($0) { $$2234253237$i = 0; } else { $568 = $566; - $569 = HEAP32[(21348)>>2]|0; + $569 = HEAP32[(21660)>>2]|0; $570 = (($569) + -1)|0; $571 = $570 & $568; $572 = ($571|0)==(0); @@ -41497,13 +41460,13 @@ function _malloc($0) { $576 = (($575) - ($568))|0; $577 = $572 ? 0 : $576; $$$i = (($577) + ($544))|0; - $578 = HEAP32[(21304)>>2]|0; + $578 = HEAP32[(21616)>>2]|0; $579 = (($$$i) + ($578))|0; $580 = ($$$i>>>0)>($$0197>>>0); $581 = ($$$i>>>0)<(2147483647); $or$cond$i214 = $580 & $581; if ($or$cond$i214) { - $582 = HEAP32[(21312)>>2]|0; + $582 = HEAP32[(21624)>>2]|0; $583 = ($582|0)==(0); if (!($583)) { $584 = ($579>>>0)<=($578>>>0); @@ -41549,7 +41512,7 @@ function _malloc($0) { break L244; } } - $601 = HEAP32[(21352)>>2]|0; + $601 = HEAP32[(21664)>>2]|0; $602 = (($540) - ($$2253$ph$i))|0; $603 = (($602) + ($601))|0; $604 = (0 - ($601))|0; @@ -41574,9 +41537,9 @@ function _malloc($0) { } } } while(0); - $611 = HEAP32[(21316)>>2]|0; + $611 = HEAP32[(21628)>>2]|0; $612 = $611 | 4; - HEAP32[(21316)>>2] = $612; + HEAP32[(21628)>>2] = $612; $$4236$i = $$2234253237$i; label = 178; } else { @@ -41612,35 +41575,35 @@ function _malloc($0) { } } if ((label|0) == 180) { - $626 = HEAP32[(21304)>>2]|0; + $626 = HEAP32[(21616)>>2]|0; $627 = (($626) + ($$723948$i))|0; - HEAP32[(21304)>>2] = $627; - $628 = HEAP32[(21308)>>2]|0; + HEAP32[(21616)>>2] = $627; + $628 = HEAP32[(21620)>>2]|0; $629 = ($627>>>0)>($628>>>0); if ($629) { - HEAP32[(21308)>>2] = $627; + HEAP32[(21620)>>2] = $627; } - $630 = HEAP32[(20896)>>2]|0; + $630 = HEAP32[(21208)>>2]|0; $631 = ($630|0)==(0|0); do { if ($631) { - $632 = HEAP32[(20888)>>2]|0; + $632 = HEAP32[(21200)>>2]|0; $633 = ($632|0)==(0|0); $634 = ($$749$i>>>0)<($632>>>0); $or$cond12$i = $633 | $634; if ($or$cond12$i) { - HEAP32[(20888)>>2] = $$749$i; + HEAP32[(21200)>>2] = $$749$i; } - HEAP32[(21320)>>2] = $$749$i; - HEAP32[(21324)>>2] = $$723948$i; - HEAP32[(21332)>>2] = 0; - $635 = HEAP32[5336]|0; - HEAP32[(20908)>>2] = $635; - HEAP32[(20904)>>2] = -1; + HEAP32[(21632)>>2] = $$749$i; + HEAP32[(21636)>>2] = $$723948$i; + HEAP32[(21644)>>2] = 0; + $635 = HEAP32[5414]|0; + HEAP32[(21220)>>2] = $635; + HEAP32[(21216)>>2] = -1; $$01$i$i = 0; while(1) { $636 = $$01$i$i << 1; - $637 = (20912 + ($636<<2)|0); + $637 = (21224 + ($636<<2)|0); $638 = ((($637)) + 12|0); HEAP32[$638>>2] = $637; $639 = ((($637)) + 8|0); @@ -41663,18 +41626,18 @@ function _malloc($0) { $648 = $645 ? 0 : $647; $649 = (($$749$i) + ($648)|0); $650 = (($641) - ($648))|0; - HEAP32[(20896)>>2] = $649; - HEAP32[(20884)>>2] = $650; + HEAP32[(21208)>>2] = $649; + HEAP32[(21196)>>2] = $650; $651 = $650 | 1; $652 = ((($649)) + 4|0); HEAP32[$652>>2] = $651; $653 = (($649) + ($650)|0); $654 = ((($653)) + 4|0); HEAP32[$654>>2] = 40; - $655 = HEAP32[(21360)>>2]|0; - HEAP32[(20900)>>2] = $655; + $655 = HEAP32[(21672)>>2]|0; + HEAP32[(21212)>>2] = $655; } else { - $$024371$i = (21320); + $$024371$i = (21632); while(1) { $656 = HEAP32[$$024371$i>>2]|0; $657 = ((($$024371$i)) + 4|0); @@ -41706,7 +41669,7 @@ function _malloc($0) { if ($or$cond51$i) { $670 = (($658) + ($$723948$i))|0; HEAP32[$657>>2] = $670; - $671 = HEAP32[(20884)>>2]|0; + $671 = HEAP32[(21196)>>2]|0; $672 = ((($630)) + 8|0); $673 = $672; $674 = $673 & 7; @@ -41717,30 +41680,30 @@ function _malloc($0) { $679 = (($630) + ($678)|0); $680 = (($$723948$i) - ($678))|0; $681 = (($671) + ($680))|0; - HEAP32[(20896)>>2] = $679; - HEAP32[(20884)>>2] = $681; + HEAP32[(21208)>>2] = $679; + HEAP32[(21196)>>2] = $681; $682 = $681 | 1; $683 = ((($679)) + 4|0); HEAP32[$683>>2] = $682; $684 = (($679) + ($681)|0); $685 = ((($684)) + 4|0); HEAP32[$685>>2] = 40; - $686 = HEAP32[(21360)>>2]|0; - HEAP32[(20900)>>2] = $686; + $686 = HEAP32[(21672)>>2]|0; + HEAP32[(21212)>>2] = $686; break; } } } - $687 = HEAP32[(20888)>>2]|0; + $687 = HEAP32[(21200)>>2]|0; $688 = ($$749$i>>>0)<($687>>>0); if ($688) { - HEAP32[(20888)>>2] = $$749$i; + HEAP32[(21200)>>2] = $$749$i; $752 = $$749$i; } else { $752 = $687; } $689 = (($$749$i) + ($$723948$i)|0); - $$124470$i = (21320); + $$124470$i = (21632); while(1) { $690 = HEAP32[$$124470$i>>2]|0; $691 = ($690|0)==($689|0); @@ -41795,21 +41758,21 @@ function _malloc($0) { $725 = ($717|0)==($630|0); do { if ($725) { - $726 = HEAP32[(20884)>>2]|0; + $726 = HEAP32[(21196)>>2]|0; $727 = (($726) + ($722))|0; - HEAP32[(20884)>>2] = $727; - HEAP32[(20896)>>2] = $721; + HEAP32[(21196)>>2] = $727; + HEAP32[(21208)>>2] = $721; $728 = $727 | 1; $729 = ((($721)) + 4|0); HEAP32[$729>>2] = $728; } else { - $730 = HEAP32[(20892)>>2]|0; + $730 = HEAP32[(21204)>>2]|0; $731 = ($717|0)==($730|0); if ($731) { - $732 = HEAP32[(20880)>>2]|0; + $732 = HEAP32[(21192)>>2]|0; $733 = (($732) + ($722))|0; - HEAP32[(20880)>>2] = $733; - HEAP32[(20892)>>2] = $721; + HEAP32[(21192)>>2] = $733; + HEAP32[(21204)>>2] = $721; $734 = $733 | 1; $735 = ((($721)) + 4|0); HEAP32[$735>>2] = $734; @@ -41832,7 +41795,7 @@ function _malloc($0) { $746 = ((($717)) + 12|0); $747 = HEAP32[$746>>2]|0; $748 = $742 << 1; - $749 = (20912 + ($748<<2)|0); + $749 = (21224 + ($748<<2)|0); $750 = ($745|0)==($749|0); do { if (!($750)) { @@ -41855,9 +41818,9 @@ function _malloc($0) { if ($756) { $757 = 1 << $742; $758 = $757 ^ -1; - $759 = HEAP32[5218]|0; + $759 = HEAP32[5296]|0; $760 = $759 & $758; - HEAP32[5218] = $760; + HEAP32[5296] = $760; break; } $761 = ($747|0)==($749|0); @@ -41970,7 +41933,7 @@ function _malloc($0) { } $795 = ((($717)) + 28|0); $796 = HEAP32[$795>>2]|0; - $797 = (21176 + ($796<<2)|0); + $797 = (21488 + ($796<<2)|0); $798 = HEAP32[$797>>2]|0; $799 = ($717|0)==($798|0); do { @@ -41982,12 +41945,12 @@ function _malloc($0) { } $800 = 1 << $796; $801 = $800 ^ -1; - $802 = HEAP32[(20876)>>2]|0; + $802 = HEAP32[(21188)>>2]|0; $803 = $802 & $801; - HEAP32[(20876)>>2] = $803; + HEAP32[(21188)>>2] = $803; break L314; } else { - $804 = HEAP32[(20888)>>2]|0; + $804 = HEAP32[(21200)>>2]|0; $805 = ($768>>>0)<($804>>>0); if ($805) { _abort(); @@ -42008,7 +41971,7 @@ function _malloc($0) { } } } while(0); - $810 = HEAP32[(20888)>>2]|0; + $810 = HEAP32[(21200)>>2]|0; $811 = ($$3$i$i>>>0)<($810>>>0); if ($811) { _abort(); @@ -42040,7 +42003,7 @@ function _malloc($0) { if ($821) { break; } - $822 = HEAP32[(20888)>>2]|0; + $822 = HEAP32[(21200)>>2]|0; $823 = ($820>>>0)<($822>>>0); if ($823) { _abort(); @@ -42073,21 +42036,21 @@ function _malloc($0) { $835 = ($$0287$i$i>>>0)<(256); if ($835) { $836 = $834 << 1; - $837 = (20912 + ($836<<2)|0); - $838 = HEAP32[5218]|0; + $837 = (21224 + ($836<<2)|0); + $838 = HEAP32[5296]|0; $839 = 1 << $834; $840 = $838 & $839; $841 = ($840|0)==(0); do { if ($841) { $842 = $838 | $839; - HEAP32[5218] = $842; + HEAP32[5296] = $842; $$pre$i19$i = ((($837)) + 8|0); $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; } else { $843 = ((($837)) + 8|0); $844 = HEAP32[$843>>2]|0; - $845 = HEAP32[(20888)>>2]|0; + $845 = HEAP32[(21200)>>2]|0; $846 = ($844>>>0)<($845>>>0); if (!($846)) { $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; @@ -42142,20 +42105,20 @@ function _malloc($0) { $$0296$i$i = $874; } } while(0); - $875 = (21176 + ($$0296$i$i<<2)|0); + $875 = (21488 + ($$0296$i$i<<2)|0); $876 = ((($721)) + 28|0); HEAP32[$876>>2] = $$0296$i$i; $877 = ((($721)) + 16|0); $878 = ((($877)) + 4|0); HEAP32[$878>>2] = 0; HEAP32[$877>>2] = 0; - $879 = HEAP32[(20876)>>2]|0; + $879 = HEAP32[(21188)>>2]|0; $880 = 1 << $$0296$i$i; $881 = $879 & $880; $882 = ($881|0)==(0); if ($882) { $883 = $879 | $880; - HEAP32[(20876)>>2] = $883; + HEAP32[(21188)>>2] = $883; HEAP32[$875>>2] = $721; $884 = ((($721)) + 24|0); HEAP32[$884>>2] = $875; @@ -42194,7 +42157,7 @@ function _malloc($0) { } } if ((label|0) == 262) { - $902 = HEAP32[(20888)>>2]|0; + $902 = HEAP32[(21200)>>2]|0; $903 = ($898>>>0)<($902>>>0); if ($903) { _abort(); @@ -42213,7 +42176,7 @@ function _malloc($0) { else if ((label|0) == 265) { $907 = ((($$0289$i$i)) + 8|0); $908 = HEAP32[$907>>2]|0; - $909 = HEAP32[(20888)>>2]|0; + $909 = HEAP32[(21200)>>2]|0; $910 = ($908>>>0)>=($909>>>0); $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); $911 = $910 & $not$7$i$i; @@ -42240,7 +42203,7 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $$0$i$i$i = (21320); + $$0$i$i$i = (21632); while(1) { $916 = HEAP32[$$0$i$i$i>>2]|0; $917 = ($916>>>0)>($630>>>0); @@ -42281,23 +42244,23 @@ function _malloc($0) { $945 = $942 ? 0 : $944; $946 = (($$749$i) + ($945)|0); $947 = (($938) - ($945))|0; - HEAP32[(20896)>>2] = $946; - HEAP32[(20884)>>2] = $947; + HEAP32[(21208)>>2] = $946; + HEAP32[(21196)>>2] = $947; $948 = $947 | 1; $949 = ((($946)) + 4|0); HEAP32[$949>>2] = $948; $950 = (($946) + ($947)|0); $951 = ((($950)) + 4|0); HEAP32[$951>>2] = 40; - $952 = HEAP32[(21360)>>2]|0; - HEAP32[(20900)>>2] = $952; + $952 = HEAP32[(21672)>>2]|0; + HEAP32[(21212)>>2] = $952; $953 = ((($935)) + 4|0); HEAP32[$953>>2] = 27; - ;HEAP32[$936>>2]=HEAP32[(21320)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(21320)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(21320)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(21320)+12>>2]|0; - HEAP32[(21320)>>2] = $$749$i; - HEAP32[(21324)>>2] = $$723948$i; - HEAP32[(21332)>>2] = 0; - HEAP32[(21328)>>2] = $936; + ;HEAP32[$936>>2]=HEAP32[(21632)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(21632)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(21632)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(21632)+12>>2]|0; + HEAP32[(21632)>>2] = $$749$i; + HEAP32[(21636)>>2] = $$723948$i; + HEAP32[(21644)>>2] = 0; + HEAP32[(21640)>>2] = $936; $955 = $937; while(1) { $954 = ((($955)) + 4|0); @@ -42326,20 +42289,20 @@ function _malloc($0) { $967 = ($961>>>0)<(256); if ($967) { $968 = $966 << 1; - $969 = (20912 + ($968<<2)|0); - $970 = HEAP32[5218]|0; + $969 = (21224 + ($968<<2)|0); + $970 = HEAP32[5296]|0; $971 = 1 << $966; $972 = $970 & $971; $973 = ($972|0)==(0); if ($973) { $974 = $970 | $971; - HEAP32[5218] = $974; + HEAP32[5296] = $974; $$pre$i$i = ((($969)) + 8|0); $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; } else { $975 = ((($969)) + 8|0); $976 = HEAP32[$975>>2]|0; - $977 = HEAP32[(20888)>>2]|0; + $977 = HEAP32[(21200)>>2]|0; $978 = ($976>>>0)<($977>>>0); if ($978) { _abort(); @@ -42391,19 +42354,19 @@ function _malloc($0) { $$0212$i$i = $1006; } } - $1007 = (21176 + ($$0212$i$i<<2)|0); + $1007 = (21488 + ($$0212$i$i<<2)|0); $1008 = ((($630)) + 28|0); HEAP32[$1008>>2] = $$0212$i$i; $1009 = ((($630)) + 20|0); HEAP32[$1009>>2] = 0; HEAP32[$933>>2] = 0; - $1010 = HEAP32[(20876)>>2]|0; + $1010 = HEAP32[(21188)>>2]|0; $1011 = 1 << $$0212$i$i; $1012 = $1010 & $1011; $1013 = ($1012|0)==(0); if ($1013) { $1014 = $1010 | $1011; - HEAP32[(20876)>>2] = $1014; + HEAP32[(21188)>>2] = $1014; HEAP32[$1007>>2] = $630; $1015 = ((($630)) + 24|0); HEAP32[$1015>>2] = $1007; @@ -42442,7 +42405,7 @@ function _malloc($0) { } } if ((label|0) == 289) { - $1033 = HEAP32[(20888)>>2]|0; + $1033 = HEAP32[(21200)>>2]|0; $1034 = ($1029>>>0)<($1033>>>0); if ($1034) { _abort(); @@ -42461,7 +42424,7 @@ function _malloc($0) { else if ((label|0) == 292) { $1038 = ((($$0207$i$i)) + 8|0); $1039 = HEAP32[$1038>>2]|0; - $1040 = HEAP32[(20888)>>2]|0; + $1040 = HEAP32[(21200)>>2]|0; $1041 = ($1039>>>0)>=($1040>>>0); $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); $1042 = $1041 & $not$$i$i; @@ -42484,14 +42447,14 @@ function _malloc($0) { } } } while(0); - $1048 = HEAP32[(20884)>>2]|0; + $1048 = HEAP32[(21196)>>2]|0; $1049 = ($1048>>>0)>($$0197>>>0); if ($1049) { $1050 = (($1048) - ($$0197))|0; - HEAP32[(20884)>>2] = $1050; - $1051 = HEAP32[(20896)>>2]|0; + HEAP32[(21196)>>2] = $1050; + $1051 = HEAP32[(21208)>>2]|0; $1052 = (($1051) + ($$0197)|0); - HEAP32[(20896)>>2] = $1052; + HEAP32[(21208)>>2] = $1052; $1053 = $1050 | 1; $1054 = ((($1052)) + 4|0); HEAP32[$1054>>2] = $1053; @@ -42534,7 +42497,7 @@ function _free($0) { return; } $2 = ((($0)) + -8|0); - $3 = HEAP32[(20888)>>2]|0; + $3 = HEAP32[(21200)>>2]|0; $4 = ($2>>>0)<($3>>>0); if ($4) { _abort(); @@ -42567,7 +42530,7 @@ function _free($0) { _abort(); // unreachable; } - $19 = HEAP32[(20892)>>2]|0; + $19 = HEAP32[(21204)>>2]|0; $20 = ($16|0)==($19|0); if ($20) { $104 = ((($10)) + 4|0); @@ -42582,7 +42545,7 @@ function _free($0) { $109 = ((($16)) + 4|0); $110 = $17 | 1; $111 = $105 & -2; - HEAP32[(20880)>>2] = $17; + HEAP32[(21192)>>2] = $17; HEAP32[$104>>2] = $111; HEAP32[$109>>2] = $110; HEAP32[$108>>2] = $17; @@ -42596,7 +42559,7 @@ function _free($0) { $25 = ((($16)) + 12|0); $26 = HEAP32[$25>>2]|0; $27 = $21 << 1; - $28 = (20912 + ($27<<2)|0); + $28 = (21224 + ($27<<2)|0); $29 = ($24|0)==($28|0); if (!($29)) { $30 = ($24>>>0)<($3>>>0); @@ -42616,9 +42579,9 @@ function _free($0) { if ($34) { $35 = 1 << $21; $36 = $35 ^ -1; - $37 = HEAP32[5218]|0; + $37 = HEAP32[5296]|0; $38 = $37 & $36; - HEAP32[5218] = $38; + HEAP32[5296] = $38; $$1 = $16;$$1382 = $17;$113 = $16; break; } @@ -42732,7 +42695,7 @@ function _free($0) { } else { $73 = ((($16)) + 28|0); $74 = HEAP32[$73>>2]|0; - $75 = (21176 + ($74<<2)|0); + $75 = (21488 + ($74<<2)|0); $76 = HEAP32[$75>>2]|0; $77 = ($16|0)==($76|0); do { @@ -42742,14 +42705,14 @@ function _free($0) { if ($cond421) { $78 = 1 << $74; $79 = $78 ^ -1; - $80 = HEAP32[(20876)>>2]|0; + $80 = HEAP32[(21188)>>2]|0; $81 = $80 & $79; - HEAP32[(20876)>>2] = $81; + HEAP32[(21188)>>2] = $81; $$1 = $16;$$1382 = $17;$113 = $16; break L10; } } else { - $82 = HEAP32[(20888)>>2]|0; + $82 = HEAP32[(21200)>>2]|0; $83 = ($46>>>0)<($82>>>0); if ($83) { _abort(); @@ -42771,7 +42734,7 @@ function _free($0) { } } } while(0); - $88 = HEAP32[(20888)>>2]|0; + $88 = HEAP32[(21200)>>2]|0; $89 = ($$3>>>0)<($88>>>0); if ($89) { _abort(); @@ -42803,7 +42766,7 @@ function _free($0) { if ($99) { $$1 = $16;$$1382 = $17;$113 = $16; } else { - $100 = HEAP32[(20888)>>2]|0; + $100 = HEAP32[(21200)>>2]|0; $101 = ($98>>>0)<($100>>>0); if ($101) { _abort(); @@ -42838,14 +42801,14 @@ function _free($0) { $118 = $115 & 2; $119 = ($118|0)==(0); if ($119) { - $120 = HEAP32[(20896)>>2]|0; + $120 = HEAP32[(21208)>>2]|0; $121 = ($10|0)==($120|0); - $122 = HEAP32[(20892)>>2]|0; + $122 = HEAP32[(21204)>>2]|0; if ($121) { - $123 = HEAP32[(20884)>>2]|0; + $123 = HEAP32[(21196)>>2]|0; $124 = (($123) + ($$1382))|0; - HEAP32[(20884)>>2] = $124; - HEAP32[(20896)>>2] = $$1; + HEAP32[(21196)>>2] = $124; + HEAP32[(21208)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -42853,16 +42816,16 @@ function _free($0) { if (!($127)) { return; } - HEAP32[(20892)>>2] = 0; - HEAP32[(20880)>>2] = 0; + HEAP32[(21204)>>2] = 0; + HEAP32[(21192)>>2] = 0; return; } $128 = ($10|0)==($122|0); if ($128) { - $129 = HEAP32[(20880)>>2]|0; + $129 = HEAP32[(21192)>>2]|0; $130 = (($129) + ($$1382))|0; - HEAP32[(20880)>>2] = $130; - HEAP32[(20892)>>2] = $113; + HEAP32[(21192)>>2] = $130; + HEAP32[(21204)>>2] = $113; $131 = $130 | 1; $132 = ((($$1)) + 4|0); HEAP32[$132>>2] = $131; @@ -42881,10 +42844,10 @@ function _free($0) { $140 = ((($10)) + 12|0); $141 = HEAP32[$140>>2]|0; $142 = $136 << 1; - $143 = (20912 + ($142<<2)|0); + $143 = (21224 + ($142<<2)|0); $144 = ($139|0)==($143|0); if (!($144)) { - $145 = HEAP32[(20888)>>2]|0; + $145 = HEAP32[(21200)>>2]|0; $146 = ($139>>>0)<($145>>>0); if ($146) { _abort(); @@ -42902,9 +42865,9 @@ function _free($0) { if ($150) { $151 = 1 << $136; $152 = $151 ^ -1; - $153 = HEAP32[5218]|0; + $153 = HEAP32[5296]|0; $154 = $153 & $152; - HEAP32[5218] = $154; + HEAP32[5296] = $154; break; } $155 = ($141|0)==($143|0); @@ -42912,7 +42875,7 @@ function _free($0) { $$pre442 = ((($141)) + 8|0); $$pre$phi443Z2D = $$pre442; } else { - $156 = HEAP32[(20888)>>2]|0; + $156 = HEAP32[(21200)>>2]|0; $157 = ($141>>>0)<($156>>>0); if ($157) { _abort(); @@ -42972,7 +42935,7 @@ function _free($0) { $$1398 = $187;$$1402 = $186; } } - $189 = HEAP32[(20888)>>2]|0; + $189 = HEAP32[(21200)>>2]|0; $190 = ($$1402>>>0)<($189>>>0); if ($190) { _abort(); @@ -42985,7 +42948,7 @@ function _free($0) { } else { $167 = ((($10)) + 8|0); $168 = HEAP32[$167>>2]|0; - $169 = HEAP32[(20888)>>2]|0; + $169 = HEAP32[(21200)>>2]|0; $170 = ($168>>>0)<($169>>>0); if ($170) { _abort(); @@ -43016,7 +42979,7 @@ function _free($0) { if (!($191)) { $192 = ((($10)) + 28|0); $193 = HEAP32[$192>>2]|0; - $194 = (21176 + ($193<<2)|0); + $194 = (21488 + ($193<<2)|0); $195 = HEAP32[$194>>2]|0; $196 = ($10|0)==($195|0); do { @@ -43026,13 +42989,13 @@ function _free($0) { if ($cond422) { $197 = 1 << $193; $198 = $197 ^ -1; - $199 = HEAP32[(20876)>>2]|0; + $199 = HEAP32[(21188)>>2]|0; $200 = $199 & $198; - HEAP32[(20876)>>2] = $200; + HEAP32[(21188)>>2] = $200; break L108; } } else { - $201 = HEAP32[(20888)>>2]|0; + $201 = HEAP32[(21200)>>2]|0; $202 = ($163>>>0)<($201>>>0); if ($202) { _abort(); @@ -43053,7 +43016,7 @@ function _free($0) { } } } while(0); - $207 = HEAP32[(20888)>>2]|0; + $207 = HEAP32[(21200)>>2]|0; $208 = ($$3400>>>0)<($207>>>0); if ($208) { _abort(); @@ -43083,7 +43046,7 @@ function _free($0) { $217 = HEAP32[$216>>2]|0; $218 = ($217|0)==(0|0); if (!($218)) { - $219 = HEAP32[(20888)>>2]|0; + $219 = HEAP32[(21200)>>2]|0; $220 = ($217>>>0)<($219>>>0); if ($220) { _abort(); @@ -43104,10 +43067,10 @@ function _free($0) { HEAP32[$224>>2] = $223; $225 = (($113) + ($135)|0); HEAP32[$225>>2] = $135; - $226 = HEAP32[(20892)>>2]|0; + $226 = HEAP32[(21204)>>2]|0; $227 = ($$1|0)==($226|0); if ($227) { - HEAP32[(20880)>>2] = $135; + HEAP32[(21192)>>2] = $135; return; } else { $$2 = $135; @@ -43126,20 +43089,20 @@ function _free($0) { $233 = ($$2>>>0)<(256); if ($233) { $234 = $232 << 1; - $235 = (20912 + ($234<<2)|0); - $236 = HEAP32[5218]|0; + $235 = (21224 + ($234<<2)|0); + $236 = HEAP32[5296]|0; $237 = 1 << $232; $238 = $236 & $237; $239 = ($238|0)==(0); if ($239) { $240 = $236 | $237; - HEAP32[5218] = $240; + HEAP32[5296] = $240; $$pre = ((($235)) + 8|0); $$0403 = $235;$$pre$phiZ2D = $$pre; } else { $241 = ((($235)) + 8|0); $242 = HEAP32[$241>>2]|0; - $243 = HEAP32[(20888)>>2]|0; + $243 = HEAP32[(21200)>>2]|0; $244 = ($242>>>0)<($243>>>0); if ($244) { _abort(); @@ -43191,21 +43154,21 @@ function _free($0) { $$0396 = $272; } } - $273 = (21176 + ($$0396<<2)|0); + $273 = (21488 + ($$0396<<2)|0); $274 = ((($$1)) + 28|0); HEAP32[$274>>2] = $$0396; $275 = ((($$1)) + 16|0); $276 = ((($$1)) + 20|0); HEAP32[$276>>2] = 0; HEAP32[$275>>2] = 0; - $277 = HEAP32[(20876)>>2]|0; + $277 = HEAP32[(21188)>>2]|0; $278 = 1 << $$0396; $279 = $277 & $278; $280 = ($279|0)==(0); do { if ($280) { $281 = $277 | $278; - HEAP32[(20876)>>2] = $281; + HEAP32[(21188)>>2] = $281; HEAP32[$273>>2] = $$1; $282 = ((($$1)) + 24|0); HEAP32[$282>>2] = $273; @@ -43243,7 +43206,7 @@ function _free($0) { } } if ((label|0) == 121) { - $300 = HEAP32[(20888)>>2]|0; + $300 = HEAP32[(21200)>>2]|0; $301 = ($296>>>0)<($300>>>0); if ($301) { _abort(); @@ -43262,7 +43225,7 @@ function _free($0) { else if ((label|0) == 124) { $305 = ((($$0384)) + 8|0); $306 = HEAP32[$305>>2]|0; - $307 = HEAP32[(20888)>>2]|0; + $307 = HEAP32[(21200)>>2]|0; $308 = ($306>>>0)>=($307>>>0); $not$437 = ($$0384>>>0)>=($307>>>0); $309 = $308 & $not$437; @@ -43284,12 +43247,12 @@ function _free($0) { } } } while(0); - $314 = HEAP32[(20904)>>2]|0; + $314 = HEAP32[(21216)>>2]|0; $315 = (($314) + -1)|0; - HEAP32[(20904)>>2] = $315; + HEAP32[(21216)>>2] = $315; $316 = ($315|0)==(0); if ($316) { - $$0212$in$i = (21328); + $$0212$in$i = (21640); } else { return; } @@ -43303,7 +43266,7 @@ function _free($0) { $$0212$in$i = $318; } } - HEAP32[(20904)>>2] = -1; + HEAP32[(21216)>>2] = -1; return; } function _realloc($0,$1) { @@ -43375,7 +43338,7 @@ function _try_realloc_chunk($0,$1) { $3 = HEAP32[$2>>2]|0; $4 = $3 & -8; $5 = (($0) + ($4)|0); - $6 = HEAP32[(20888)>>2]|0; + $6 = HEAP32[(21200)>>2]|0; $7 = $3 & 3; $notlhs = ($0>>>0)>=($6>>>0); $notrhs = ($7|0)!=(1); @@ -43405,7 +43368,7 @@ function _try_realloc_chunk($0,$1) { $16 = ($4>>>0)<($15>>>0); if (!($16)) { $17 = (($4) - ($1))|0; - $18 = HEAP32[(21352)>>2]|0; + $18 = HEAP32[(21664)>>2]|0; $19 = $18 << 1; $20 = ($17>>>0)>($19>>>0); if (!($20)) { @@ -43441,10 +43404,10 @@ function _try_realloc_chunk($0,$1) { $$2 = $0; return ($$2|0); } - $34 = HEAP32[(20896)>>2]|0; + $34 = HEAP32[(21208)>>2]|0; $35 = ($5|0)==($34|0); if ($35) { - $36 = HEAP32[(20884)>>2]|0; + $36 = HEAP32[(21196)>>2]|0; $37 = (($36) + ($4))|0; $38 = ($37>>>0)>($1>>>0); $39 = (($37) - ($1))|0; @@ -43460,15 +43423,15 @@ function _try_realloc_chunk($0,$1) { $45 = $44 | 2; HEAP32[$2>>2] = $45; HEAP32[$42>>2] = $41; - HEAP32[(20896)>>2] = $40; - HEAP32[(20884)>>2] = $39; + HEAP32[(21208)>>2] = $40; + HEAP32[(21196)>>2] = $39; $$2 = $0; return ($$2|0); } - $46 = HEAP32[(20892)>>2]|0; + $46 = HEAP32[(21204)>>2]|0; $47 = ($5|0)==($46|0); if ($47) { - $48 = HEAP32[(20880)>>2]|0; + $48 = HEAP32[(21192)>>2]|0; $49 = (($48) + ($4))|0; $50 = ($49>>>0)<($1>>>0); if ($50) { @@ -43504,8 +43467,8 @@ function _try_realloc_chunk($0,$1) { HEAP32[$66>>2] = $68; $storemerge = 0;$storemerge1 = 0; } - HEAP32[(20880)>>2] = $storemerge1; - HEAP32[(20892)>>2] = $storemerge; + HEAP32[(21192)>>2] = $storemerge1; + HEAP32[(21204)>>2] = $storemerge; $$2 = $0; return ($$2|0); } @@ -43532,7 +43495,7 @@ function _try_realloc_chunk($0,$1) { $79 = ((($5)) + 12|0); $80 = HEAP32[$79>>2]|0; $81 = $75 << 1; - $82 = (20912 + ($81<<2)|0); + $82 = (21224 + ($81<<2)|0); $83 = ($78|0)==($82|0); if (!($83)) { $84 = ($78>>>0)<($6>>>0); @@ -43552,9 +43515,9 @@ function _try_realloc_chunk($0,$1) { if ($88) { $89 = 1 << $75; $90 = $89 ^ -1; - $91 = HEAP32[5218]|0; + $91 = HEAP32[5296]|0; $92 = $91 & $90; - HEAP32[5218] = $92; + HEAP32[5296] = $92; break; } $93 = ($80|0)==($82|0); @@ -43663,7 +43626,7 @@ function _try_realloc_chunk($0,$1) { if (!($126)) { $127 = ((($5)) + 28|0); $128 = HEAP32[$127>>2]|0; - $129 = (21176 + ($128<<2)|0); + $129 = (21488 + ($128<<2)|0); $130 = HEAP32[$129>>2]|0; $131 = ($5|0)==($130|0); do { @@ -43673,13 +43636,13 @@ function _try_realloc_chunk($0,$1) { if ($cond) { $132 = 1 << $128; $133 = $132 ^ -1; - $134 = HEAP32[(20876)>>2]|0; + $134 = HEAP32[(21188)>>2]|0; $135 = $134 & $133; - HEAP32[(20876)>>2] = $135; + HEAP32[(21188)>>2] = $135; break L49; } } else { - $136 = HEAP32[(20888)>>2]|0; + $136 = HEAP32[(21200)>>2]|0; $137 = ($100>>>0)<($136>>>0); if ($137) { _abort(); @@ -43700,7 +43663,7 @@ function _try_realloc_chunk($0,$1) { } } } while(0); - $142 = HEAP32[(20888)>>2]|0; + $142 = HEAP32[(21200)>>2]|0; $143 = ($$3>>>0)<($142>>>0); if ($143) { _abort(); @@ -43730,7 +43693,7 @@ function _try_realloc_chunk($0,$1) { $152 = HEAP32[$151>>2]|0; $153 = ($152|0)==(0|0); if (!($153)) { - $154 = HEAP32[(20888)>>2]|0; + $154 = HEAP32[(21200)>>2]|0; $155 = ($152>>>0)<($154>>>0); if ($155) { _abort(); @@ -43815,13 +43778,13 @@ function _dispose_chunk($0,$1) { $10 = (0 - ($7))|0; $11 = (($0) + ($10)|0); $12 = (($7) + ($1))|0; - $13 = HEAP32[(20888)>>2]|0; + $13 = HEAP32[(21200)>>2]|0; $14 = ($11>>>0)<($13>>>0); if ($14) { _abort(); // unreachable; } - $15 = HEAP32[(20892)>>2]|0; + $15 = HEAP32[(21204)>>2]|0; $16 = ($11|0)==($15|0); if ($16) { $100 = ((($2)) + 4|0); @@ -43836,7 +43799,7 @@ function _dispose_chunk($0,$1) { $105 = ((($11)) + 4|0); $106 = $12 | 1; $107 = $101 & -2; - HEAP32[(20880)>>2] = $12; + HEAP32[(21192)>>2] = $12; HEAP32[$100>>2] = $107; HEAP32[$105>>2] = $106; HEAP32[$104>>2] = $12; @@ -43850,7 +43813,7 @@ function _dispose_chunk($0,$1) { $21 = ((($11)) + 12|0); $22 = HEAP32[$21>>2]|0; $23 = $17 << 1; - $24 = (20912 + ($23<<2)|0); + $24 = (21224 + ($23<<2)|0); $25 = ($20|0)==($24|0); if (!($25)) { $26 = ($20>>>0)<($13>>>0); @@ -43870,9 +43833,9 @@ function _dispose_chunk($0,$1) { if ($30) { $31 = 1 << $17; $32 = $31 ^ -1; - $33 = HEAP32[5218]|0; + $33 = HEAP32[5296]|0; $34 = $33 & $32; - HEAP32[5218] = $34; + HEAP32[5296] = $34; $$1 = $11;$$1418 = $12; break; } @@ -43986,7 +43949,7 @@ function _dispose_chunk($0,$1) { } else { $69 = ((($11)) + 28|0); $70 = HEAP32[$69>>2]|0; - $71 = (21176 + ($70<<2)|0); + $71 = (21488 + ($70<<2)|0); $72 = HEAP32[$71>>2]|0; $73 = ($11|0)==($72|0); do { @@ -43996,14 +43959,14 @@ function _dispose_chunk($0,$1) { if ($cond) { $74 = 1 << $70; $75 = $74 ^ -1; - $76 = HEAP32[(20876)>>2]|0; + $76 = HEAP32[(21188)>>2]|0; $77 = $76 & $75; - HEAP32[(20876)>>2] = $77; + HEAP32[(21188)>>2] = $77; $$1 = $11;$$1418 = $12; break L1; } } else { - $78 = HEAP32[(20888)>>2]|0; + $78 = HEAP32[(21200)>>2]|0; $79 = ($42>>>0)<($78>>>0); if ($79) { _abort(); @@ -44025,7 +43988,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $84 = HEAP32[(20888)>>2]|0; + $84 = HEAP32[(21200)>>2]|0; $85 = ($$3>>>0)<($84>>>0); if ($85) { _abort(); @@ -44057,7 +44020,7 @@ function _dispose_chunk($0,$1) { if ($95) { $$1 = $11;$$1418 = $12; } else { - $96 = HEAP32[(20888)>>2]|0; + $96 = HEAP32[(21200)>>2]|0; $97 = ($94>>>0)<($96>>>0); if ($97) { _abort(); @@ -44076,7 +44039,7 @@ function _dispose_chunk($0,$1) { $$1 = $0;$$1418 = $1; } } while(0); - $108 = HEAP32[(20888)>>2]|0; + $108 = HEAP32[(21200)>>2]|0; $109 = ($2>>>0)<($108>>>0); if ($109) { _abort(); @@ -44087,14 +44050,14 @@ function _dispose_chunk($0,$1) { $112 = $111 & 2; $113 = ($112|0)==(0); if ($113) { - $114 = HEAP32[(20896)>>2]|0; + $114 = HEAP32[(21208)>>2]|0; $115 = ($2|0)==($114|0); - $116 = HEAP32[(20892)>>2]|0; + $116 = HEAP32[(21204)>>2]|0; if ($115) { - $117 = HEAP32[(20884)>>2]|0; + $117 = HEAP32[(21196)>>2]|0; $118 = (($117) + ($$1418))|0; - HEAP32[(20884)>>2] = $118; - HEAP32[(20896)>>2] = $$1; + HEAP32[(21196)>>2] = $118; + HEAP32[(21208)>>2] = $$1; $119 = $118 | 1; $120 = ((($$1)) + 4|0); HEAP32[$120>>2] = $119; @@ -44102,16 +44065,16 @@ function _dispose_chunk($0,$1) { if (!($121)) { return; } - HEAP32[(20892)>>2] = 0; - HEAP32[(20880)>>2] = 0; + HEAP32[(21204)>>2] = 0; + HEAP32[(21192)>>2] = 0; return; } $122 = ($2|0)==($116|0); if ($122) { - $123 = HEAP32[(20880)>>2]|0; + $123 = HEAP32[(21192)>>2]|0; $124 = (($123) + ($$1418))|0; - HEAP32[(20880)>>2] = $124; - HEAP32[(20892)>>2] = $$1; + HEAP32[(21192)>>2] = $124; + HEAP32[(21204)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -44130,7 +44093,7 @@ function _dispose_chunk($0,$1) { $134 = ((($2)) + 12|0); $135 = HEAP32[$134>>2]|0; $136 = $130 << 1; - $137 = (20912 + ($136<<2)|0); + $137 = (21224 + ($136<<2)|0); $138 = ($133|0)==($137|0); if (!($138)) { $139 = ($133>>>0)<($108>>>0); @@ -44150,9 +44113,9 @@ function _dispose_chunk($0,$1) { if ($143) { $144 = 1 << $130; $145 = $144 ^ -1; - $146 = HEAP32[5218]|0; + $146 = HEAP32[5296]|0; $147 = $146 & $145; - HEAP32[5218] = $147; + HEAP32[5296] = $147; break; } $148 = ($135|0)==($137|0); @@ -44261,7 +44224,7 @@ function _dispose_chunk($0,$1) { if (!($181)) { $182 = ((($2)) + 28|0); $183 = HEAP32[$182>>2]|0; - $184 = (21176 + ($183<<2)|0); + $184 = (21488 + ($183<<2)|0); $185 = HEAP32[$184>>2]|0; $186 = ($2|0)==($185|0); do { @@ -44271,13 +44234,13 @@ function _dispose_chunk($0,$1) { if ($cond17) { $187 = 1 << $183; $188 = $187 ^ -1; - $189 = HEAP32[(20876)>>2]|0; + $189 = HEAP32[(21188)>>2]|0; $190 = $189 & $188; - HEAP32[(20876)>>2] = $190; + HEAP32[(21188)>>2] = $190; break L96; } } else { - $191 = HEAP32[(20888)>>2]|0; + $191 = HEAP32[(21200)>>2]|0; $192 = ($155>>>0)<($191>>>0); if ($192) { _abort(); @@ -44298,7 +44261,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $197 = HEAP32[(20888)>>2]|0; + $197 = HEAP32[(21200)>>2]|0; $198 = ($$3435>>>0)<($197>>>0); if ($198) { _abort(); @@ -44328,7 +44291,7 @@ function _dispose_chunk($0,$1) { $207 = HEAP32[$206>>2]|0; $208 = ($207|0)==(0|0); if (!($208)) { - $209 = HEAP32[(20888)>>2]|0; + $209 = HEAP32[(21200)>>2]|0; $210 = ($207>>>0)<($209>>>0); if ($210) { _abort(); @@ -44349,10 +44312,10 @@ function _dispose_chunk($0,$1) { HEAP32[$214>>2] = $213; $215 = (($$1) + ($129)|0); HEAP32[$215>>2] = $129; - $216 = HEAP32[(20892)>>2]|0; + $216 = HEAP32[(21204)>>2]|0; $217 = ($$1|0)==($216|0); if ($217) { - HEAP32[(20880)>>2] = $129; + HEAP32[(21192)>>2] = $129; return; } else { $$2 = $129; @@ -44371,20 +44334,20 @@ function _dispose_chunk($0,$1) { $223 = ($$2>>>0)<(256); if ($223) { $224 = $222 << 1; - $225 = (20912 + ($224<<2)|0); - $226 = HEAP32[5218]|0; + $225 = (21224 + ($224<<2)|0); + $226 = HEAP32[5296]|0; $227 = 1 << $222; $228 = $226 & $227; $229 = ($228|0)==(0); if ($229) { $230 = $226 | $227; - HEAP32[5218] = $230; + HEAP32[5296] = $230; $$pre = ((($225)) + 8|0); $$0438 = $225;$$pre$phiZ2D = $$pre; } else { $231 = ((($225)) + 8|0); $232 = HEAP32[$231>>2]|0; - $233 = HEAP32[(20888)>>2]|0; + $233 = HEAP32[(21200)>>2]|0; $234 = ($232>>>0)<($233>>>0); if ($234) { _abort(); @@ -44436,20 +44399,20 @@ function _dispose_chunk($0,$1) { $$0431 = $262; } } - $263 = (21176 + ($$0431<<2)|0); + $263 = (21488 + ($$0431<<2)|0); $264 = ((($$1)) + 28|0); HEAP32[$264>>2] = $$0431; $265 = ((($$1)) + 16|0); $266 = ((($$1)) + 20|0); HEAP32[$266>>2] = 0; HEAP32[$265>>2] = 0; - $267 = HEAP32[(20876)>>2]|0; + $267 = HEAP32[(21188)>>2]|0; $268 = 1 << $$0431; $269 = $267 & $268; $270 = ($269|0)==(0); if ($270) { $271 = $267 | $268; - HEAP32[(20876)>>2] = $271; + HEAP32[(21188)>>2] = $271; HEAP32[$263>>2] = $$1; $272 = ((($$1)) + 24|0); HEAP32[$272>>2] = $263; @@ -44488,7 +44451,7 @@ function _dispose_chunk($0,$1) { } } if ((label|0) == 118) { - $290 = HEAP32[(20888)>>2]|0; + $290 = HEAP32[(21200)>>2]|0; $291 = ($286>>>0)<($290>>>0); if ($291) { _abort(); @@ -44506,7 +44469,7 @@ function _dispose_chunk($0,$1) { else if ((label|0) == 121) { $295 = ((($$0420)) + 8|0); $296 = HEAP32[$295>>2]|0; - $297 = HEAP32[(20888)>>2]|0; + $297 = HEAP32[(21200)>>2]|0; $298 = ($296>>>0)>=($297>>>0); $not$19 = ($$0420>>>0)>=($297>>>0); $299 = $298 & $not$19; diff --git a/docs/examples/web/shaders/shaders_postprocessing.js b/docs/examples/web/shaders/shaders_postprocessing.js index 6b983c540..cb64cef85 100644 --- a/docs/examples/web/shaders/shaders_postprocessing.js +++ b/docs/examples/web/shaders/shaders_postprocessing.js @@ -185,7 +185,7 @@ Module['FS_createPath']('/resources/shaders', 'glsl100', true, true); } } - loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 2748249, "filename": "/resources/model/dwarf.obj"}, {"audio": 0, "start": 2748249, "crunched": 0, "end": 4022872, "filename": "/resources/model/dwarf_diffuse.png"}, {"audio": 0, "start": 4022872, "crunched": 0, "end": 4023477, "filename": "/resources/shaders/glsl100/base.vs"}, {"audio": 0, "start": 4023477, "crunched": 0, "end": 4024557, "filename": "/resources/shaders/glsl100/bloom.fs"}], "remote_package_size": 4024557, "package_uuid": "589aeab2-5a4d-4f6e-968e-7056eeff6ea2"}); + loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 2748249, "filename": "/resources/model/dwarf.obj"}, {"audio": 0, "start": 2748249, "crunched": 0, "end": 4022872, "filename": "/resources/model/dwarf_diffuse.png"}, {"audio": 0, "start": 4022872, "crunched": 0, "end": 4023477, "filename": "/resources/shaders/glsl100/base.vs"}, {"audio": 0, "start": 4023477, "crunched": 0, "end": 4024557, "filename": "/resources/shaders/glsl100/bloom.fs"}], "remote_package_size": 4024557, "package_uuid": "0ca8ae12-1910-4954-a883-a725db607080"}); })(); @@ -1778,12 +1778,12 @@ function _emscripten_asm_const_iii(code, a0, a1) { STATIC_BASE = 8; -STATICTOP = STATIC_BASE + 24384; +STATICTOP = STATIC_BASE + 24368; /* global initializers */ __ATINIT__.push(); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); +/* memory initializer */ allocate([32,3,0,0,194,1,0,0,0,0,64,64,0,0,64,64,0,0,64,64,0,0,0,0,0,0,192,63,0,0,0,0,0,0,0,0,0,0,128,63,0,0,0,0,0,0,52,66,255,255,255,255,205,204,236,63,2,0,0,0,86,1,0,0,85,1,0,0,87,0,0,0,83,0,0,0,68,0,0,0,65,0,0,0,69,0,0,0,81,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ allocate([109,112,0,114,101,113,95,99,111,109,112,32,62,61,32,49,32,38,38,32,114,101,113,95,99,111,109,112,32,60,61,32,52,0,115,116,98,105,95,95,99,111,110,118,101,114,116,95,102,111,114,109,97,116,49,54,0,48,0,115,116,98,105,95,95,99,111,110,118,101,114,116,95,102,111,114,109,97,116,0,109,117,108,116,105,112,108,101,32,73,72,68,82,0,98,97,100,32,73,72,68,82,32,108,101,110,0,116,111,111,32,108,97,114,103,101,0,49,47,50,47,52,47,56,47,49,54,45,98,105,116,32,111,110,108,121,0,98,97,100,32,99,116,121,112,101,0,98,97,100,32,99,111,109,112,32,109,101,116,104,111,100,0,98,97,100,32,102,105,108,116,101,114,32,109,101,116,104,111,100,0,98,97,100,32,105,110,116,101,114,108,97,99,101,32,109,101,116,104,111,100,0,48,45,112,105,120,101,108,32,105,109,97,103,101,0,102,105,114,115,116,32,110,111,116,32,73,72,68,82,0,105,110,118,97,108,105,100,32,80,76,84,69,0,116,82,78,83,32,97,102,116,101,114,32,73,68,65,84,0,116,82,78,83,32,98,101,102,111,114,101,32,80,76,84,69,0,98,97,100,32,116,82,78,83,32,108,101,110,0,116,82,78,83,32,119,105,116,104,32,97,108,112,104,97,0,0,255,85,0,17,0,0,0,1,110,111,32,80,76,84,69,0,111,117,116,111,102,100,97,116,97,0,110,111,32,73,68,65,84,0,88,88,88,88,32,80,78,71,32,99,104,117,110,107,32,110,111,116,32,107,110,111,119,110,0,115,45,62,105,109,103,95,111,117,116,95,110,32,61,61,32,52,0,115,116,98,105,95,95,100,101,95,105,112,104,111,110,101,0,111,117,116,95,110,32,61,61,32,50,32,124,124,32,111,117,116,95,110,32,61,61,32,52,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,116,114,97,110,115,112,97,114,101,110,99,121,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,116,114,97,110,115,112,97,114,101,110,99,121,49,54,0,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,32,124,124,32,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,43,49,0,115,116,98,105,95,95,99,114,101,97,116,101,95,112,110,103,95,105,109,97,103,101,95,114,97,119,0,110,111,116,32,101,110,111,117,103,104,32,112,105,120,101,108,115,0,105,109,103,95,119,105,100,116,104,95,98,121,116,101,115,32,60,61,32,120,0,0,1,0,5,6,105,109,103,95,110,43,49,32,61,61,32,111,117,116,95,110,0,105,110,118,97,108,105,100,32,102,105,108,116,101,114,0,105,109,103,95,110,32,61,61,32,51,0,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,98,97,100,32,104,117,102,102,109,97,110,32,99,111,100,101,0,98,97,100,32,100,105,115,116,0,111,117,116,112,117,116,32,98,117,102,102,101,114,32,108,105,109,105,116,0,122,45,62,115,105,122,101,91,98,93,32,61,61,32,115,0,115,116,98,105,95,95,122,104,117,102,102,109,97,110,95,100,101,99,111,100,101,95,115,108,111,119,112,97,116,104,0,98,105,116,115,32,60,61,32,49,54,0,115,116,98,105,95,95,98,105,116,95,114,101,118,101,114,115,101,0,122,45,62,99,111,100,101,95,98,117,102,102,101,114,32,60,32,40,49,85,32,60,60,32,122,45,62,110,117,109,95,98,105,116,115,41,0,115,116,98,105,95,95,102,105,108,108,95,98,105,116,115,0,98,97,100,32,99,111,100,101,108,101,110,103,116,104,115,0,99,32,61,61,32,49,56,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,104,117,102,102,109,97,110,95,99,111,100,101,115,0,98,97,100,32,115,105,122,101,115,0,97,45,62,110,117,109,95,98,105,116,115,32,61,61,32,48,0,115,116,98,105,95,95,112,97,114,115,101,95,117,110,99,111,109,112,114,101,115,115,101,100,95,98,108,111,99,107,0,122,108,105,98,32,99,111,114,114,117,112,116,0,114,101,97,100,32,112,97,115,116,32,98,117,102,102,101,114,0,98,97,100,32,122,108,105,98,32,104,101,97,100,101,114,0,110,111,32,112,114,101,115,101,116,32,100,105,99,116,0,98,97,100,32,99,111,109,112,114,101,115,115,105,111,110,0,98,97,100,32,112,110,103,32,115,105,103,0,46,114,114,101,115,0,91,37,115,93,32,82,101,115,111,117,114,99,101,32,102,105,108,101,32,100,111,101,115,32,110,111,116,32,99,111,110,116,97,105,110,32,105,109,97,103,101,32,100,97,116,97,0,46,112,110,103,0,91,37,115,93,32,73,109,97,103,101,32,102,105,108,101,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,91,37,115,93,32,73,109,97,103,101,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,40,37,105,120,37,105,41,0,91,37,115,93,32,73,109,97,103,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,0,73,109,97,103,101,32,102,111,114,109,97,116,32,110,111,116,32,114,101,99,111,103,110,105,122,101,100,0,114,98,0,91,37,115,93,32,114,82,69,83,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,32,99,111,117,108,100,32,110,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); @@ -10591,24 +10591,24 @@ function _main() { $5 = HEAP32[3]|0; _InitWindow($4,$5,4448); _LoadModel($0,4497); - _memcpy((18388|0),($0|0),264)|0; + _memcpy((18700|0),($0|0),264)|0; _LoadTexture($1,4523); - ;HEAP32[18652>>2]=HEAP32[$1>>2]|0;HEAP32[18652+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18652+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18652+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18652+16>>2]=HEAP32[$1+16>>2]|0; - ;HEAP32[(18576)>>2]=HEAP32[$1>>2]|0;HEAP32[(18576)+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[(18576)+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[(18576)+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[(18576)+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[18964>>2]=HEAP32[$1>>2]|0;HEAP32[18964+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18964+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18964+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18964+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[(18888)>>2]=HEAP32[$1>>2]|0;HEAP32[(18888)+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[(18888)+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[(18888)+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[(18888)+16>>2]=HEAP32[$1+16>>2]|0; _LoadShader($2,4557,4591); - dest=18672; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=18984; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); $6 = HEAP32[2]|0; $7 = HEAP32[3]|0; _LoadRenderTexture($3,$6,$7); - dest=18728; src=$3; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19040; src=$3; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$dwarf$byval_copy; src=16; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetCameraMode($dwarf$byval_copy,2); _emscripten_set_main_loop((1|0),0,1); - dest=$dwarf$byval_copy; src=18672; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$dwarf$byval_copy; src=18984; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _UnloadShader($dwarf$byval_copy); - ;HEAP32[$dwarf$byval_copy>>2]=HEAP32[18652>>2]|0;HEAP32[$dwarf$byval_copy+4>>2]=HEAP32[18652+4>>2]|0;HEAP32[$dwarf$byval_copy+8>>2]=HEAP32[18652+8>>2]|0;HEAP32[$dwarf$byval_copy+12>>2]=HEAP32[18652+12>>2]|0;HEAP32[$dwarf$byval_copy+16>>2]=HEAP32[18652+16>>2]|0; + ;HEAP32[$dwarf$byval_copy>>2]=HEAP32[18964>>2]|0;HEAP32[$dwarf$byval_copy+4>>2]=HEAP32[18964+4>>2]|0;HEAP32[$dwarf$byval_copy+8>>2]=HEAP32[18964+8>>2]|0;HEAP32[$dwarf$byval_copy+12>>2]=HEAP32[18964+12>>2]|0;HEAP32[$dwarf$byval_copy+16>>2]=HEAP32[18964+16>>2]|0; _UnloadTexture($dwarf$byval_copy); - _memcpy(($dwarf$byval_copy|0),(18388|0),264)|0; + _memcpy(($dwarf$byval_copy|0),(18700|0),264)|0; _UnloadModel($dwarf$byval_copy); _CloseWindow(); STACKTOP = sp;return 0; @@ -10640,13 +10640,13 @@ function _UpdateDrawFrame() { HEAP8[$9>>0] = -1; ;HEAP8[$$byval_copy5>>0]=HEAP8[$0>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$0+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$0+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$0+3>>0]|0; _ClearBackground($$byval_copy5); - dest=$$byval_copy5; src=18728; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy5; src=19040; stop=dest+44|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _BeginTextureMode($$byval_copy5); dest=$$byval_copy5; src=16; stop=dest+40|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _Begin3dMode($$byval_copy5); HEAP32[$1>>2] = -1; - _memcpy(($$byval_copy3|0),(18388|0),264)|0; - ;HEAP32[$$byval_copy4>>2]=HEAP32[18376>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[18376+4>>2]|0;HEAP32[$$byval_copy4+8>>2]=HEAP32[18376+8>>2]|0; + _memcpy(($$byval_copy3|0),(18700|0),264)|0; + ;HEAP32[$$byval_copy4>>2]=HEAP32[18688>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[18688+4>>2]|0;HEAP32[$$byval_copy4+8>>2]=HEAP32[18688+8>>2]|0; ;HEAP8[$$byval_copy5>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$1+3>>0]|0; _DrawModel($$byval_copy3,$$byval_copy4,2.0,$$byval_copy5); _DrawGrid(10,1.0); @@ -10661,23 +10661,23 @@ function _UpdateDrawFrame() { ;HEAP8[$$byval_copy5>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$2+3>>0]|0; _DrawText(4626,70,190,50,$$byval_copy5); _EndTextureMode(); - dest=$$byval_copy5; src=18672; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy5; src=18984; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _BeginShaderMode($$byval_copy5); HEAP32[$3>>2] = 0; $13 = ((($3)) + 4|0); HEAP32[$13>>2] = 0; $14 = ((($3)) + 8|0); - $15 = HEAP32[(18736)>>2]|0; + $15 = HEAP32[(19048)>>2]|0; HEAP32[$14>>2] = $15; $16 = ((($3)) + 12|0); - $17 = HEAP32[(18740)>>2]|0; + $17 = HEAP32[(19052)>>2]|0; $18 = (0 - ($17))|0; HEAP32[$16>>2] = $18; HEAPF32[$4>>2] = 0.0; $19 = ((($4)) + 4|0); HEAPF32[$19>>2] = 0.0; HEAP32[$5>>2] = -1; - ;HEAP32[$$byval_copy2>>2]=HEAP32[(18732)>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[(18732)+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[(18732)+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[(18732)+12>>2]|0;HEAP32[$$byval_copy2+16>>2]=HEAP32[(18732)+16>>2]|0; + ;HEAP32[$$byval_copy2>>2]=HEAP32[(19044)>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[(19044)+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[(19044)+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[(19044)+12>>2]|0;HEAP32[$$byval_copy2+16>>2]=HEAP32[(19044)+16>>2]|0; ;HEAP32[$$byval_copy3>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$3+12>>2]|0; ;HEAP32[$$byval_copy4>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$4+4>>2]|0; ;HEAP8[$$byval_copy5>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$5+3>>0]|0; @@ -10700,30 +10700,80 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorSubtract($0,$1,$2) { $0 = $0|0; $1 = $1|0; $2 = $2|0; - var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + var $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0.0, $17 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = +HEAPF32[$1>>2]; $4 = +HEAPF32[$2>>2]; $5 = $3 - $4; - $6 = ((($1)) + 4|0); - $7 = +HEAPF32[$6>>2]; - $8 = ((($2)) + 4|0); - $9 = +HEAPF32[$8>>2]; - $10 = $7 - $9; - $11 = ((($1)) + 8|0); - $12 = +HEAPF32[$11>>2]; - $13 = ((($2)) + 8|0); - $14 = +HEAPF32[$13>>2]; - $15 = $12 - $14; HEAPF32[$0>>2] = $5; - $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); - HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $10; - $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); - HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $15; + $6 = ((($0)) + 4|0); + $7 = ((($1)) + 4|0); + $8 = +HEAPF32[$7>>2]; + $9 = ((($2)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $8 - $10; + HEAPF32[$6>>2] = $11; + $12 = ((($0)) + 8|0); + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = ((($2)) + 8|0); + $16 = +HEAPF32[$15>>2]; + $17 = $14 - $16; + HEAPF32[$12>>2] = $17; return; } function _VectorCrossProduct($0,$1,$2) { @@ -10876,13 +10926,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -11871,7 +11914,7 @@ function _ProcessGestureEvent($0) { $moveDownPosition$byval_copy11 = sp; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; - HEAP32[4694] = $2; + HEAP32[4772] = $2; $3 = ($2|0)<(2); $4 = HEAP32[$0>>2]|0; $5 = ($4|0)==(1); @@ -11884,7 +11927,7 @@ function _ProcessGestureEvent($0) { $92 = (($89) + 4)|0; $93 = $92; $94 = HEAP32[$93>>2]|0; - $95 = 18096; + $95 = 18408; $96 = $95; HEAP32[$96>>2] = $91; $97 = (($95) + 4)|0; @@ -11897,48 +11940,48 @@ function _ProcessGestureEvent($0) { $103 = (($100) + 4)|0; $104 = $103; $105 = HEAP32[$104>>2]|0; - $106 = 18136; + $106 = 18448; $107 = $106; HEAP32[$107>>2] = $102; $108 = (($106) + 4)|0; $109 = $108; HEAP32[$109>>2] = $105; - $110 = +HEAPF32[4534]; - $111 = +HEAPF32[4524]; + $110 = +HEAPF32[4612]; + $111 = +HEAPF32[4602]; $112 = $110 - $111; - HEAPF32[4536] = $112; - $113 = +HEAPF32[(18140)>>2]; - $114 = +HEAPF32[(18100)>>2]; + HEAPF32[4614] = $112; + $113 = +HEAPF32[(18452)>>2]; + $114 = +HEAPF32[(18412)>>2]; $115 = $113 - $114; - HEAPF32[(18148)>>2] = $115; - HEAP32[4693] = 4; + HEAPF32[(18460)>>2] = $115; + HEAP32[4771] = 4; STACKTOP = sp;return; } switch ($4|0) { case 2: { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18128>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18128+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18152>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18152+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18440>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18440+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18464>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18464+4>>2]|0; $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - HEAPF32[4699] = $116; - $117 = 18128; + HEAPF32[4777] = $116; + $117 = 18440; $118 = $117; $119 = HEAP32[$118>>2]|0; $120 = (($117) + 4)|0; $121 = $120; $122 = HEAP32[$121>>2]|0; - $123 = 18096; + $123 = 18408; $124 = $123; HEAP32[$124>>2] = $119; $125 = (($123) + 4)|0; $126 = $125; HEAP32[$126>>2] = $122; - $127 = 18152; + $127 = 18464; $128 = $127; $129 = HEAP32[$128>>2]|0; $130 = (($127) + 4)|0; $131 = $130; $132 = HEAP32[$131>>2]|0; - $133 = 18136; + $133 = 18448; $134 = $133; HEAP32[$134>>2] = $129; $135 = (($133) + 4)|0; @@ -11951,7 +11994,7 @@ function _ProcessGestureEvent($0) { $141 = (($138) + 4)|0; $142 = $141; $143 = HEAP32[$142>>2]|0; - $144 = 18128; + $144 = 18440; $145 = $144; HEAP32[$145>>2] = $140; $146 = (($144) + 4)|0; @@ -11964,27 +12007,27 @@ function _ProcessGestureEvent($0) { $152 = (($149) + 4)|0; $153 = $152; $154 = HEAP32[$153>>2]|0; - $155 = 18152; + $155 = 18464; $156 = $155; HEAP32[$156>>2] = $151; $157 = (($155) + 4)|0; $158 = $157; HEAP32[$158>>2] = $154; - $159 = +HEAPF32[4538]; - $160 = +HEAPF32[4532]; + $159 = +HEAPF32[4616]; + $160 = +HEAPF32[4610]; $161 = $159 - $160; - HEAPF32[4536] = $161; - $162 = +HEAPF32[(18156)>>2]; - $163 = +HEAPF32[(18132)>>2]; + HEAPF32[4614] = $161; + $162 = +HEAPF32[(18468)>>2]; + $163 = +HEAPF32[(18444)>>2]; $164 = $162 - $163; - HEAPF32[(18148)>>2] = $164; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18096>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18096+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18128>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18128+4>>2]|0; + HEAPF32[(18460)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18408>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18408+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18440>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18440+4>>2]|0; $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $166 = !($165 >= 0.004999999888241291); if ($166) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18136>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18136+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18152>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18152+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18448>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18448+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18464>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18464+4>>2]|0; $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $168 = !($167 >= 0.004999999888241291); if ($168) { @@ -11996,31 +12039,31 @@ function _ProcessGestureEvent($0) { label = 29; } if ((label|0) == 29) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18128>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18128+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18152>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18152+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18440>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18440+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18464>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18464+4>>2]|0; $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - $170 = +HEAPF32[4699]; + $170 = +HEAPF32[4777]; $171 = $169 - $170; $172 = $171 < 0.0; $$sink11 = $172 ? 256 : 512; $$sink16 = $$sink11; } - HEAP32[4693] = $$sink16; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18128>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18128+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18152>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18152+4>>2]|0; + HEAP32[4771] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18440>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18440+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18464>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18464+4>>2]|0; $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $174 = 360.0 - $173; - HEAPF32[4700] = $174; + HEAPF32[4778] = $174; STACKTOP = sp;return; break; } case 0: { - HEAPF32[4699] = 0.0; - HEAPF32[4700] = 0.0; - HEAPF32[4536] = 0.0; - HEAPF32[(18148)>>2] = 0.0; - HEAP32[4694] = 0; - HEAP32[4693] = 0; + HEAPF32[4777] = 0.0; + HEAPF32[4778] = 0.0; + HEAPF32[4614] = 0.0; + HEAPF32[(18460)>>2] = 0.0; + HEAP32[4772] = 0; + HEAP32[4771] = 0; STACKTOP = sp;return; break; } @@ -12030,22 +12073,22 @@ function _ProcessGestureEvent($0) { } } if ($5) { - $6 = HEAP32[4695]|0; + $6 = HEAP32[4773]|0; $7 = (($6) + 1)|0; - HEAP32[4695] = $7; - $8 = HEAP32[4693]|0; + HEAP32[4773] = $7; + $8 = HEAP32[4771]|0; $9 = ($8|0)==(0); $10 = ($6|0)>(0); $or$cond = $10 & $9; if ($or$cond) { $11 = ((($0)) + 24|0); - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18096>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18096+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18408>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18408+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $13 = $12 < 0.029999999329447746; if ($13) { - HEAP32[4693] = 2; - HEAP32[4695] = 0; + HEAP32[4771] = 2; + HEAP32[4773] = 0; } else { label = 6; } @@ -12053,8 +12096,8 @@ function _ProcessGestureEvent($0) { label = 6; } if ((label|0) == 6) { - HEAP32[4695] = 1; - HEAP32[4693] = 1; + HEAP32[4773] = 1; + HEAP32[4771] = 1; } $14 = ((($0)) + 24|0); $15 = $14; @@ -12063,19 +12106,19 @@ function _ProcessGestureEvent($0) { $18 = (($15) + 4)|0; $19 = $18; $20 = HEAP32[$19>>2]|0; - $21 = 18096; + $21 = 18408; $22 = $21; HEAP32[$22>>2] = $17; $23 = (($21) + 4)|0; $24 = $23; HEAP32[$24>>2] = $20; - $25 = 18104; + $25 = 18416; $26 = $25; HEAP32[$26>>2] = $17; $27 = (($25) + 4)|0; $28 = $27; HEAP32[$28>>2] = $20; - $29 = 18112; + $29 = 18424; $30 = $29; HEAP32[$30>>2] = $17; $31 = (($29) + 4)|0; @@ -12084,13 +12127,13 @@ function _ProcessGestureEvent($0) { $33 = ((($0)) + 8|0); $34 = HEAP32[$33>>2]|0; HEAP32[14] = $34; - HEAPF32[4530] = 0.0; - HEAPF32[(18124)>>2] = 0.0; + HEAPF32[4608] = 0.0; + HEAPF32[(18436)>>2] = 0.0; STACKTOP = sp;return; } switch ($4|0) { case 0: { - $35 = HEAP32[4693]|0; + $35 = HEAP32[4771]|0; $36 = ($35|0)==(8); if ($36) { $37 = ((($0)) + 24|0); @@ -12100,19 +12143,19 @@ function _ProcessGestureEvent($0) { $41 = (($38) + 4)|0; $42 = $41; $43 = HEAP32[$42>>2]|0; - $44 = 18112; + $44 = 18424; $45 = $44; HEAP32[$45>>2] = $40; $46 = (($44) + 4)|0; $47 = $46; HEAP32[$47>>2] = $43; } - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18096>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18096+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18112>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18112+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18408>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18408+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18424>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18424+4>>2]|0; $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $49 = $48 / 0.0; - HEAPF32[4696] = $49; - HEAP32[4697] = 0; + HEAPF32[4774] = $49; + HEAP32[4775] = 0; $50 = $49 > 5.0000002374872565E-4; if ($50) { $51 = HEAP32[14]|0; @@ -12120,11 +12163,11 @@ function _ProcessGestureEvent($0) { $53 = HEAP32[$52>>2]|0; $54 = ($51|0)==($53|0); if ($54) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18096>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18096+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18112>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18112+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18408>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18408+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18424>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18424+4>>2]|0; $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $56 = 360.0 - $55; - HEAPF32[4698] = $56; + HEAPF32[4776] = $56; $57 = $56 < 30.0; $58 = $56 > 330.0; $or$cond3 = $57 | $58; @@ -12155,22 +12198,22 @@ function _ProcessGestureEvent($0) { label = 16; } if ((label|0) == 16) { - HEAPF32[4696] = 0.0; - HEAPF32[4698] = 0.0; + HEAPF32[4774] = 0.0; + HEAPF32[4776] = 0.0; $$sink10 = 0; } - HEAP32[4693] = $$sink10; - HEAPF32[4526] = 0.0; - HEAPF32[(18108)>>2] = 0.0; - HEAP32[4694] = 0; + HEAP32[4771] = $$sink10; + HEAPF32[4604] = 0.0; + HEAPF32[(18420)>>2] = 0.0; + HEAP32[4772] = 0; STACKTOP = sp;return; break; } case 2: { - $65 = HEAP32[4697]|0; + $65 = HEAP32[4775]|0; $66 = ($65|0)==(0); if ($66) { - HEAP32[4697] = 1; + HEAP32[4775] = 1; } $67 = ((($0)) + 24|0); $68 = $67; @@ -12179,31 +12222,31 @@ function _ProcessGestureEvent($0) { $71 = (($68) + 4)|0; $72 = $71; $73 = HEAP32[$72>>2]|0; - $74 = 18128; + $74 = 18440; $75 = $74; HEAP32[$75>>2] = $70; $76 = (($74) + 4)|0; $77 = $76; HEAP32[$77>>2] = $73; - $78 = HEAP32[4693]|0; + $78 = HEAP32[4771]|0; $79 = ($78|0)==(4); if ($79) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18096>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18096+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18128>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18128+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18408>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18408+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18440>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18440+4>>2]|0; $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $81 = !($80 >= 0.014999999664723873); if (!($81)) { - HEAP32[4693] = 8; + HEAP32[4771] = 8; } } - $82 = +HEAPF32[4532]; - $83 = +HEAPF32[4526]; + $82 = +HEAPF32[4610]; + $83 = +HEAPF32[4604]; $84 = $82 - $83; - HEAPF32[4530] = $84; - $85 = +HEAPF32[(18132)>>2]; - $86 = +HEAPF32[(18108)>>2]; + HEAPF32[4608] = $84; + $85 = +HEAPF32[(18444)>>2]; + $86 = +HEAPF32[(18420)>>2]; $87 = $85 - $86; - HEAPF32[(18124)>>2] = $87; + HEAPF32[(18436)>>2] = $87; STACKTOP = sp;return; break; } @@ -12212,58 +12255,19 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4693]|0; + $0 = HEAP32[4771]|0; $$off = (($0) + -1)|0; $1 = ($$off>>>0)<(2); - $2 = HEAP32[4694]|0; + $2 = HEAP32[4772]|0; $3 = ($2|0)<(2); $or$cond3 = $1 & $3; if ($or$cond3) { - HEAP32[4693] = 4; + HEAP32[4771] = 4; } - $4 = HEAP32[4693]|0; + $4 = HEAP32[4771]|0; $5 = (($4) + -16)|0; $6 = $5 >>> 4; $7 = $5 << 28; @@ -12276,7 +12280,7 @@ function _UpdateGestures() { return; } } - HEAP32[4693] = 0; + HEAP32[4771] = 0; return; } function _SetCameraMode($0,$1) { @@ -12305,22 +12309,22 @@ function _SetCameraMode($0,$1) { $8 = $4 * $4; $9 = $7 + $8; $10 = (+Math_sqrt((+$9))); - HEAPF32[4701] = $10; + HEAPF32[4779] = $10; $11 = $5 + $8; $12 = (+Math_sqrt((+$11))); $13 = (+Math_sqrt((+$7))); $14 = (+Math_abs((+$2))); $15 = $14 / $12; $16 = (+Math_asin((+$15))); - HEAPF32[4702] = $16; + HEAPF32[4780] = $16; $17 = (+Math_abs((+$3))); $18 = $17 / $13; $19 = (+Math_asin((+$18))); $20 = -$19; - HEAPF32[4703] = $20; + HEAPF32[4781] = $20; $21 = HEAP32[$$sroa$432$0$$sroa_idx33>>2]|0; HEAP32[15] = $21; - HEAP32[4704] = $1; + HEAP32[4782] = $1; return; } function _UpdateCamera($0) { @@ -12389,7 +12393,7 @@ function _UpdateCamera($0) { $30 = HEAP32[24]|0; $31 = (_IsKeyDown($30)|0); HEAP32[$29>>2] = $31; - $32 = HEAP32[4704]|0; + $32 = HEAP32[4782]|0; $33 = ($32|0)==(0); L1: do { if ($33) { @@ -12461,9 +12465,9 @@ function _UpdateCamera($0) { $$sroa$095$0 = 0.0;$$sroa$9$0 = 0.0; break; } else { - $64 = +HEAPF32[4540]; + $64 = +HEAPF32[4618]; $65 = $37 - $64; - $66 = +HEAPF32[(18164)>>2]; + $66 = +HEAPF32[(18476)>>2]; $67 = $42 - $66; $$sroa$095$0 = $65;$$sroa$9$0 = $67; break; @@ -12471,11 +12475,11 @@ function _UpdateCamera($0) { } else { _ShowCursor(); $68 = +HEAPF32[$1>>2]; - $69 = +HEAPF32[4540]; + $69 = +HEAPF32[4618]; $70 = $68 - $69; $71 = ((($1)) + 4|0); $72 = +HEAPF32[$71>>2]; - $73 = +HEAPF32[(18164)>>2]; + $73 = +HEAPF32[(18476)>>2]; $74 = $72 - $73; $$sroa$095$0 = $70;$$sroa$9$0 = $74; } @@ -12487,16 +12491,16 @@ function _UpdateCamera($0) { $78 = (($75) + 4)|0; $79 = $78; $80 = HEAP32[$79>>2]|0; - $81 = 18160; + $81 = 18472; $82 = $81; HEAP32[$82>>2] = $77; $83 = (($81) + 4)|0; $84 = $83; HEAP32[$84>>2] = $80; - $$pr = HEAP32[4704]|0; + $$pr = HEAP32[4782]|0; switch ($$pr|0) { case 1: { - $85 = +HEAPF32[4701]; + $85 = +HEAPF32[4779]; $86 = $85 < 120.0; $87 = ($8|0)<(0); $or$cond3 = $87 & $86; @@ -12505,10 +12509,10 @@ function _UpdateCamera($0) { $88 = (+($8|0)); $89 = $88 * 1.5; $90 = $85 - $89; - HEAPF32[4701] = $90; + HEAPF32[4779] = $90; $91 = $90 > 120.0; if ($91) { - HEAPF32[4701] = 120.0; + HEAPF32[4779] = 120.0; } } else { $92 = ((($0)) + 4|0); @@ -12587,12 +12591,12 @@ function _UpdateCamera($0) { $146 = (+($8|0)); $147 = $146 * 1.5; $148 = $85 - $147; - HEAPF32[4701] = $148; + HEAPF32[4779] = $148; $149 = $148 < 0.30000001192092896; if (!($149)) { break; } - HEAPF32[4701] = 0.30000001192092896; + HEAPF32[4779] = 0.30000001192092896; break; } } @@ -12614,7 +12618,7 @@ function _UpdateCamera($0) { $161 = $151 - $152; $162 = $153 * $161; $163 = $162 * 1.5; - $164 = +HEAPF32[4701]; + $164 = +HEAPF32[4779]; $165 = $163 / $164; $166 = $151 + $165; HEAPF32[$95>>2] = $166; @@ -12646,7 +12650,7 @@ function _UpdateCamera($0) { $185 = $151 - $152; $186 = $177 * $185; $187 = $186 * 1.5; - $188 = +HEAPF32[4701]; + $188 = +HEAPF32[4779]; $189 = $187 / $188; $190 = $151 + $189; HEAPF32[$95>>2] = $190; @@ -12670,12 +12674,12 @@ function _UpdateCamera($0) { if ($or$cond15) { $203 = (+($8|0)); $204 = $203 * 1.5; - $205 = +HEAPF32[4701]; + $205 = +HEAPF32[4779]; $206 = $205 - $204; - HEAPF32[4701] = $206; + HEAPF32[4779] = $206; $207 = $206 < 0.30000001192092896; if ($207) { - HEAPF32[4701] = 0.30000001192092896; + HEAPF32[4779] = 0.30000001192092896; } } } @@ -12689,17 +12693,17 @@ function _UpdateCamera($0) { $209 = ($12|0)==(0); if ($209) { $222 = $$sroa$095$0 * -0.0099999997764825821; - $223 = +HEAPF32[4702]; + $223 = +HEAPF32[4780]; $224 = (+Math_cos((+$223))); $225 = $222 * $224; $226 = $$sroa$9$0 * 0.0099999997764825821; $227 = (+Math_sin((+$223))); $228 = $226 * $227; - $229 = +HEAPF32[4703]; + $229 = +HEAPF32[4781]; $230 = (+Math_sin((+$229))); $231 = $228 * $230; $232 = $225 + $231; - $233 = +HEAPF32[4701]; + $233 = +HEAPF32[4779]; $234 = $233 / 5.0999999046325684; $235 = $232 * $234; $236 = ((($0)) + 12|0); @@ -12729,23 +12733,23 @@ function _UpdateCamera($0) { $210 = ($14|0)==(0); if (!($210)) { $211 = $$sroa$9$0 * 0.05000000074505806; - $212 = +HEAPF32[4701]; + $212 = +HEAPF32[4779]; $213 = $211 + $212; - HEAPF32[4701] = $213; + HEAPF32[4779] = $213; label = 58; break L1; } $214 = $$sroa$095$0 * 0.0099999997764825821; - $215 = +HEAPF32[4702]; + $215 = +HEAPF32[4780]; $216 = $215 - $214; - HEAPF32[4702] = $216; + HEAPF32[4780] = $216; $217 = $$sroa$9$0 * 0.0099999997764825821; - $218 = +HEAPF32[4703]; + $218 = +HEAPF32[4781]; $219 = $218 - $217; - HEAPF32[4703] = $219; + HEAPF32[4781] = $219; $220 = $219 > 1.483529806137085; if ($220) { - HEAPF32[4703] = 1.483529806137085; + HEAPF32[4781] = 1.483529806137085; label = 58; break L1; } @@ -12754,32 +12758,32 @@ function _UpdateCamera($0) { label = 58; break L1; } - HEAPF32[4703] = -1.483529806137085; + HEAPF32[4781] = -1.483529806137085; label = 58; break L1; break; } case 2: { - $254 = +HEAPF32[4702]; + $254 = +HEAPF32[4780]; $255 = $254 + 0.0099999997764825821; - HEAPF32[4702] = $255; + HEAPF32[4780] = $255; $256 = (+($8|0)); $257 = $256 * 1.5; - $258 = +HEAPF32[4701]; + $258 = +HEAPF32[4779]; $259 = $258 - $257; - HEAPF32[4701] = $259; + HEAPF32[4779] = $259; $260 = $259 < 1.2000000476837158; if (!($260)) { label = 58; break L1; } - HEAPF32[4701] = 1.2000000476837158; + HEAPF32[4779] = 1.2000000476837158; label = 58; break L1; break; } case 4: case 3: { - $264 = +HEAPF32[4702]; + $264 = +HEAPF32[4780]; $265 = (+Math_sin((+$264))); $266 = HEAP32[$17>>2]|0; $267 = (+($266>>>0)); @@ -12801,7 +12805,7 @@ function _UpdateCamera($0) { $283 = +HEAPF32[$0>>2]; $284 = $283 + $282; HEAPF32[$0>>2] = $284; - $285 = +HEAPF32[4703]; + $285 = +HEAPF32[4781]; $286 = (+Math_sin((+$285))); $287 = $270 * $286; $288 = $267 * $286; @@ -12869,14 +12873,14 @@ function _UpdateCamera($0) { $$0 = 1; } $313 = $$sroa$095$0 * 0.0030000000260770321; - $314 = +HEAPF32[4702]; + $314 = +HEAPF32[4780]; $315 = $314 - $313; - HEAPF32[4702] = $315; + HEAPF32[4780] = $315; $316 = $$sroa$9$0 * 0.0030000000260770321; - $317 = +HEAPF32[4703]; + $317 = +HEAPF32[4781]; $318 = $317 - $316; - HEAPF32[4703] = $318; - $319 = HEAP32[4704]|0; + HEAPF32[4781] = $318; + $319 = HEAP32[4782]|0; $320 = ($319|0)==(4); if ($320) { $321 = $318 > 0.087266460061073303; @@ -12891,17 +12895,17 @@ function _UpdateCamera($0) { } } if ((label|0) == 49) { - HEAPF32[4703] = $$sink26; + HEAPF32[4781] = $$sink26; } $323 = (+($8|0)); $324 = $323 * 1.5; - $325 = +HEAPF32[4701]; + $325 = +HEAPF32[4779]; $326 = $325 - $324; $327 = $326 < 1.2000000476837158; $storemerge = $327 ? 1.2000000476837158 : $326; - HEAPF32[4701] = $storemerge; + HEAPF32[4779] = $storemerge; $328 = +HEAPF32[$0>>2]; - $329 = +HEAPF32[4702]; + $329 = +HEAPF32[4780]; $330 = (+Math_cos((+$329))); $331 = $330 * 0.40000000596046448; $332 = $328 + $331; @@ -12932,17 +12936,17 @@ function _UpdateCamera($0) { } } if ((label|0) == 53) { - HEAPF32[4703] = $$sink28; + HEAPF32[4781] = $$sink28; } $346 = +HEAPF32[$0>>2]; - $347 = +HEAPF32[4702]; + $347 = +HEAPF32[4780]; $348 = (+Math_sin((+$347))); $349 = $348 * 25.0; $350 = $346 - $349; $351 = ((($0)) + 12|0); HEAPF32[$351>>2] = $350; $352 = +HEAPF32[$297>>2]; - $353 = +HEAPF32[4703]; + $353 = +HEAPF32[4781]; $354 = (+Math_sin((+$353))); $355 = $354 * 25.0; $356 = $352 + $355; @@ -12956,12 +12960,12 @@ function _UpdateCamera($0) { HEAPF32[$362>>2] = $361; $363 = ($$0|0)==(0); if (!($363)) { - $364 = HEAP32[4705]|0; + $364 = HEAP32[4783]|0; $365 = (($364) + 1)|0; - HEAP32[4705] = $365; + HEAP32[4783] = $365; } $366 = +HEAPF32[15]; - $367 = HEAP32[4705]|0; + $367 = HEAP32[4783]|0; $368 = (+($367|0)); $369 = $368 / 5.0; $370 = (+Math_sin((+$369))); @@ -12991,7 +12995,7 @@ function _UpdateCamera($0) { } } while(0); if ((label|0) == 58) { - $$pr190 = HEAP32[4704]|0; + $$pr190 = HEAP32[4782]|0; $380 = $$pr190; } switch ($380|0) { @@ -13002,11 +13006,11 @@ function _UpdateCamera($0) { STACKTOP = sp;return; } } - $381 = +HEAPF32[4702]; + $381 = +HEAPF32[4780]; $382 = (+Math_sin((+$381))); - $383 = +HEAPF32[4701]; + $383 = +HEAPF32[4779]; $384 = $382 * $383; - $385 = +HEAPF32[4703]; + $385 = +HEAPF32[4781]; $386 = (+Math_cos((+$385))); $387 = $384 * $386; $388 = ((($0)) + 12|0); @@ -13015,7 +13019,7 @@ function _UpdateCamera($0) { HEAPF32[$0>>2] = $390; $391 = !($385 <= 0.0); $392 = (+Math_sin((+$385))); - $393 = +HEAPF32[4701]; + $393 = +HEAPF32[4779]; $394 = ((($0)) + 16|0); $395 = +HEAPF32[$394>>2]; $396 = $392 * $393; @@ -13039,7 +13043,7 @@ function _GetMousePosition($0) { $0 = $0|0; var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = 18168; + $1 = 18480; $2 = $1; $3 = HEAP32[$2>>2]|0; $4 = (($1) + 4)|0; @@ -13056,7 +13060,7 @@ function _GetMousePosition($0) { function _GetMouseWheelMove() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4710]|0; + $0 = HEAP32[4788]|0; $1 = (($0|0) / 100)&-1; return ($1|0); } @@ -13081,19 +13085,19 @@ function _IsKeyDown($0) { function _GetScreenWidth() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4709]|0; + $0 = HEAP32[4787]|0; return ($0|0); } function _GetScreenHeight() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4708]|0; + $0 = HEAP32[4786]|0; return ($0|0); } function _HideCursor() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4706] = 1; + HEAP32[4784] = 1; return; } function _SetMousePosition($0) { @@ -13106,13 +13110,13 @@ function _SetMousePosition($0) { $4 = (($1) + 4)|0; $5 = $4; $6 = HEAP32[$5>>2]|0; - $7 = 18168; + $7 = 18480; $8 = $7; HEAP32[$8>>2] = $3; $9 = (($7) + 4)|0; $10 = $9; HEAP32[$10>>2] = $6; - $11 = HEAP32[4707]|0; + $11 = HEAP32[4785]|0; $12 = +HEAPF32[$0>>2]; $13 = $12; $14 = ((($0)) + 4|0); @@ -13124,14 +13128,14 @@ function _SetMousePosition($0) { function _ShowCursor() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4706] = 0; + HEAP32[4784] = 0; return; } function _GetKeyStatus($0) { $0 = $0|0; var $1 = 0, $2 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4707]|0; + $1 = HEAP32[4785]|0; $2 = (_glfwGetKey(($1|0),($0|0))|0); return ($2|0); } @@ -13139,7 +13143,7 @@ function _GetMouseButtonStatus($0) { $0 = $0|0; var $1 = 0, $2 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4707]|0; + $1 = HEAP32[4785]|0; $2 = (_glfwGetMouseButton(($1|0),($0|0))|0); return ($2|0); } @@ -13152,7 +13156,7 @@ function _InitWindow($0,$1,$2) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; _TraceLog(0,4683,$vararg_buffer); - HEAP32[4711] = $2; + HEAP32[4789] = $2; _InitGraphicsDevice($0,$1); _LoadDefaultFont(); _InitTimer(); @@ -13165,15 +13169,15 @@ function _InitWindow($0,$1,$2) { (_emscripten_set_touchcancel_callback((4712|0),(0|0),1,(8|0))|0); (_emscripten_set_gamepadconnected_callback((0|0),1,(9|0))|0); (_emscripten_set_gamepaddisconnected_callback((0|0),1,(9|0))|0); - $3 = HEAP32[4709]|0; + $3 = HEAP32[4787]|0; $4 = (+($3|0)); $5 = $4 * 0.5; - HEAPF32[4542] = $5; - $6 = HEAP32[4708]|0; + HEAPF32[4620] = $5; + $6 = HEAP32[4786]|0; $7 = (+($6|0)); $8 = $7 * 0.5; - HEAPF32[(18172)>>2] = $8; - $9 = HEAP32[4712]|0; + HEAPF32[(18484)>>2] = $8; + $9 = HEAP32[4790]|0; $10 = ($9|0)==(0); if ($10) { STACKTOP = sp;return; @@ -13192,11 +13196,11 @@ function _TraceLog($0,$1,$varargs) { $2 = sp; switch ($0|0) { case 0: { - ;HEAP8[18208>>0]=HEAP8[9212>>0]|0;HEAP8[18208+1>>0]=HEAP8[9212+1>>0]|0;HEAP8[18208+2>>0]=HEAP8[9212+2>>0]|0;HEAP8[18208+3>>0]=HEAP8[9212+3>>0]|0;HEAP8[18208+4>>0]=HEAP8[9212+4>>0]|0;HEAP8[18208+5>>0]=HEAP8[9212+5>>0]|0;HEAP8[18208+6>>0]=HEAP8[9212+6>>0]|0; + ;HEAP8[18520>>0]=HEAP8[9212>>0]|0;HEAP8[18520+1>>0]=HEAP8[9212+1>>0]|0;HEAP8[18520+2>>0]=HEAP8[9212+2>>0]|0;HEAP8[18520+3>>0]=HEAP8[9212+3>>0]|0;HEAP8[18520+4>>0]=HEAP8[9212+4>>0]|0;HEAP8[18520+5>>0]=HEAP8[9212+5>>0]|0;HEAP8[18520+6>>0]=HEAP8[9212+6>>0]|0; break; } case 1: { - $3 = 18208; + $3 = 18520; $4 = $3; HEAP32[$4>>2] = 1330795077; $5 = (($3) + 4)|0; @@ -13205,11 +13209,11 @@ function _TraceLog($0,$1,$varargs) { break; } case 2: { - dest=18208; src=9219; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + dest=18520; src=9219; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); break; } case 3: { - $7 = 18208; + $7 = 18520; $8 = $7; HEAP32[$8>>2] = 1430406468; $9 = (($7) + 4)|0; @@ -13220,16 +13224,16 @@ function _TraceLog($0,$1,$varargs) { default: { } } - (_strcat(18208,$1)|0); - $strlen = (_strlen(18208)|0); - $endptr = (18208 + ($strlen)|0); + (_strcat(18520,$1)|0); + $strlen = (_strlen(18520)|0); + $endptr = (18520 + ($strlen)|0); HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; HEAP32[$2>>2] = $varargs; $11 = ($0|0)==(3); if ($11) { STACKTOP = sp;return; } - (_vprintf(18208,$2)|0); + (_vprintf(18520,$2)|0); $12 = ($0|0)==(1); if ($12) { _exit(1); @@ -13261,22 +13265,22 @@ function _InitGraphicsDevice($0,$1) { $vararg_buffer = sp; $2 = sp + 72|0; $3 = sp + 140|0; - HEAP32[4709] = $0; - HEAP32[4708] = $1; + HEAP32[4787] = $0; + HEAP32[4786] = $1; _MatrixIdentity($2); - dest=18924; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19236; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_glfwSetErrorCallback((2|0))|0); $4 = (_glfwInit()|0); $5 = ($4|0)==(0); if ($5) { _TraceLog(1,5354,$vararg_buffer); } - $6 = HEAP32[4709]|0; - HEAP32[4747] = $6; - $7 = HEAP32[4708]|0; - HEAP32[4748] = $7; + $6 = HEAP32[4787]|0; + HEAP32[4825] = $6; + $7 = HEAP32[4786]|0; + HEAP32[4826] = $7; _glfwDefaultWindowHints(); - $8 = HEAP8[21668]|0; + $8 = HEAP8[21980]|0; $9 = $8 & 4; $10 = ($9<<24>>24)==(0); if ($10) { @@ -13284,13 +13288,13 @@ function _InitGraphicsDevice($0,$1) { } else { _glfwWindowHint(131075,1); } - $11 = HEAP8[21668]|0; + $11 = HEAP8[21980]|0; $12 = $11 & 8; $13 = ($12<<24>>24)==(0); if (!($13)) { _glfwWindowHint(131077,1); } - $14 = HEAP8[21668]|0; + $14 = HEAP8[21980]|0; $15 = $14 & 32; $16 = ($15<<24>>24)==(0); if (!($16)) { @@ -13312,18 +13316,18 @@ function _InitGraphicsDevice($0,$1) { _glfwWindowHint(139270,0); } } - $21 = HEAP32[4749]|0; + $21 = HEAP32[4827]|0; $22 = ($21|0)==(0); if ($22) { - $47 = HEAP32[4709]|0; - $48 = HEAP32[4708]|0; - $49 = HEAP32[4711]|0; + $47 = HEAP32[4787]|0; + $48 = HEAP32[4786]|0; + $49 = HEAP32[4789]|0; $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); - HEAP32[4707] = $50; - $51 = HEAP32[4709]|0; - HEAP32[4750] = $51; - $52 = HEAP32[4708]|0; - HEAP32[4751] = $52; + HEAP32[4785] = $50; + $51 = HEAP32[4787]|0; + HEAP32[4828] = $51; + $52 = HEAP32[4786]|0; + HEAP32[4829] = $52; $54 = $50; } else { $23 = (_glfwGetPrimaryMonitor()|0); @@ -13332,9 +13336,9 @@ function _InitGraphicsDevice($0,$1) { $26 = ($25|0)>(0); L22: do { if ($26) { - $27 = HEAP32[4709]|0; + $27 = HEAP32[4787]|0; $28 = HEAP32[$$byval_copy>>2]|0; - $29 = HEAP32[4708]|0; + $29 = HEAP32[4786]|0; $$015 = 0; while(1) { $30 = (($24) + (($$015*24)|0)|0); @@ -13356,25 +13360,25 @@ function _InitGraphicsDevice($0,$1) { break L22; } } - HEAP32[4747] = $31; - HEAP32[4748] = $34; + HEAP32[4825] = $31; + HEAP32[4826] = $34; } } while(0); - $38 = HEAP32[4747]|0; - $39 = HEAP32[4748]|0; + $38 = HEAP32[4825]|0; + $39 = HEAP32[4826]|0; HEAP32[$vararg_buffer3>>2] = $38; $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr5>>2] = $39; _TraceLog(2,5405,$vararg_buffer3); - $40 = HEAP32[4747]|0; - $41 = HEAP32[4748]|0; + $40 = HEAP32[4825]|0; + $41 = HEAP32[4826]|0; _SetupFramebufferSize($40,$41); - $42 = HEAP32[4747]|0; - $43 = HEAP32[4748]|0; - $44 = HEAP32[4711]|0; + $42 = HEAP32[4825]|0; + $43 = HEAP32[4826]|0; + $44 = HEAP32[4789]|0; $45 = (_glfwGetPrimaryMonitor()|0); $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); - HEAP32[4707] = $46; + HEAP32[4785] = $46; $54 = $46; } $53 = ($54|0)==(0|0); @@ -13383,60 +13387,60 @@ function _InitGraphicsDevice($0,$1) { _TraceLog(1,5443,$vararg_buffer6); } else { _TraceLog(0,5476,$vararg_buffer8); - $55 = HEAP32[4750]|0; - $56 = HEAP32[4751]|0; + $55 = HEAP32[4828]|0; + $56 = HEAP32[4829]|0; HEAP32[$vararg_buffer10>>2] = $55; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $56; _TraceLog(0,5516,$vararg_buffer10); - $57 = HEAP32[4709]|0; - $58 = HEAP32[4708]|0; + $57 = HEAP32[4787]|0; + $58 = HEAP32[4786]|0; HEAP32[$vararg_buffer14>>2] = $57; $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); HEAP32[$vararg_ptr17>>2] = $58; _TraceLog(0,5537,$vararg_buffer14); - $59 = HEAP32[4752]|0; - $60 = HEAP32[4753]|0; + $59 = HEAP32[4830]|0; + $60 = HEAP32[4831]|0; HEAP32[$vararg_buffer18>>2] = $59; $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); HEAP32[$vararg_ptr21>>2] = $60; _TraceLog(0,5558,$vararg_buffer18); } - $61 = HEAP32[4707]|0; + $61 = HEAP32[4785]|0; (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); - $62 = HEAP32[4707]|0; + $62 = HEAP32[4785]|0; (_glfwSetCursorEnterCallback(($62|0),(3|0))|0); - $63 = HEAP32[4707]|0; + $63 = HEAP32[4785]|0; (_glfwSetKeyCallback(($63|0),(1|0))|0); - $64 = HEAP32[4707]|0; + $64 = HEAP32[4785]|0; (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); - $65 = HEAP32[4707]|0; + $65 = HEAP32[4785]|0; (_glfwSetCursorPosCallback(($65|0),(1|0))|0); - $66 = HEAP32[4707]|0; + $66 = HEAP32[4785]|0; (_glfwSetCharCallback(($66|0),(4|0))|0); - $67 = HEAP32[4707]|0; + $67 = HEAP32[4785]|0; (_glfwSetScrollCallback(($67|0),(2|0))|0); - $68 = HEAP32[4707]|0; + $68 = HEAP32[4785]|0; (_glfwSetWindowIconifyCallback(($68|0),(5|0))|0); - $69 = HEAP32[4707]|0; + $69 = HEAP32[4785]|0; _glfwMakeContextCurrent(($69|0)); _glfwSwapInterval(0); - $70 = HEAP8[21668]|0; + $70 = HEAP8[21980]|0; $71 = $70 & 64; $72 = ($71<<24>>24)==(0); if ($72) { - $73 = HEAP32[4709]|0; - $74 = HEAP32[4708]|0; + $73 = HEAP32[4787]|0; + $74 = HEAP32[4786]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4750]|0; - $76 = HEAP32[4752]|0; + $75 = HEAP32[4828]|0; + $76 = HEAP32[4830]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4751]|0; - $80 = HEAP32[4753]|0; + $79 = HEAP32[4829]|0; + $80 = HEAP32[4831]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -13455,18 +13459,18 @@ function _InitGraphicsDevice($0,$1) { } _glfwSwapInterval(1); _TraceLog(0,5583,$vararg_buffer22); - $73 = HEAP32[4709]|0; - $74 = HEAP32[4708]|0; + $73 = HEAP32[4787]|0; + $74 = HEAP32[4786]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4750]|0; - $76 = HEAP32[4752]|0; + $75 = HEAP32[4828]|0; + $76 = HEAP32[4830]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4751]|0; - $80 = HEAP32[4753]|0; + $79 = HEAP32[4829]|0; + $80 = HEAP32[4831]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -13494,7 +13498,7 @@ function _LoadDefaultFont() { $vararg_buffer = sp; $0 = sp + 4|0; $1 = sp + 24|0; - HEAP32[(18892)>>2] = 224; + HEAP32[(19204)>>2] = 224; $2 = (_malloc(65536)|0); _memset(($2|0),0,65536)|0; $$095104 = 0;$$096103 = 0; @@ -13535,27 +13539,27 @@ function _LoadDefaultFont() { _free($2); ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$$byval_copy1); - ;HEAP32[18868>>2]=HEAP32[$1>>2]|0;HEAP32[18868+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[18868+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[18868+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[18868+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[19180>>2]=HEAP32[$1>>2]|0;HEAP32[19180+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[19180+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[19180+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[19180+16>>2]=HEAP32[$1+16>>2]|0; ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($$byval_copy1); - $5 = HEAP32[(18892)>>2]|0; + $5 = HEAP32[(19204)>>2]|0; $6 = $5 << 5; $7 = (_malloc($6)|0); - HEAP32[(18896)>>2] = $7; + HEAP32[(19208)>>2] = $7; $8 = ($5|0)>(0); if (!($8)) { $$lcssa = $7; $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(18888)>>2] = $23; - $24 = HEAP32[4717]|0; + HEAP32[(19200)>>2] = $23; + $24 = HEAP32[4795]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4907,$vararg_buffer); STACKTOP = sp;return; } - $9 = HEAP32[(18872)>>2]|0; - $10 = HEAP32[(18892)>>2]|0; - $11 = HEAP32[(18896)>>2]|0; + $9 = HEAP32[(19184)>>2]|0; + $10 = HEAP32[(19204)>>2]|0; + $11 = HEAP32[(19208)>>2]|0; $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; while(1) { $25 = (($$0101) + 32)|0; @@ -13604,8 +13608,8 @@ function _LoadDefaultFont() { } $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(18888)>>2] = $23; - $24 = HEAP32[4717]|0; + HEAP32[(19200)>>2] = $23; + $24 = HEAP32[4795]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4907,$vararg_buffer); STACKTOP = sp;return; @@ -13616,7 +13620,7 @@ function _InitTimer() { $0 = (_time((0|0))|0); _srand($0); $1 = (+_GetTime()); - HEAPF64[2275] = $1; + HEAPF64[2314] = $1; return; } function _EmscriptenFullscreenChangeCallback($0,$1,$2) { @@ -13775,7 +13779,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $28 = (($25) + 4)|0; $29 = $28; $30 = HEAP32[$29>>2]|0; - $31 = 18184; + $31 = 18496; $32 = $31; HEAP32[$32>>2] = $27; $33 = (($31) + 4)|0; @@ -13788,7 +13792,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $39 = (($36) + 4)|0; $40 = $39; $41 = HEAP32[$40>>2]|0; - $42 = (18192); + $42 = (18504); $43 = $42; HEAP32[$43>>2] = $38; $44 = (($42) + 4)|0; @@ -13844,7 +13848,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) { } $9 = ((($1)) + 1300|0); $10 = HEAP32[$9>>2]|0; - $11 = (18852 + ($10<<2)|0); + $11 = (19164 + ($10<<2)|0); HEAP32[$11>>2] = $$sink; return 0; } @@ -13858,7 +13862,7 @@ function _SetTargetFPS($0) { $2 = (+($0|0)); $3 = 1.0 / $2; $$ = $1 ? 0.0 : $3; - HEAPF64[2272] = $$; + HEAPF64[2311] = $$; $4 = $3; $$op = $4 * 1000.0; $5 = $$op; @@ -13870,7 +13874,7 @@ function _SetTargetFPS($0) { function _LogoAnimation() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4712] = 0; + HEAP32[4790] = 0; return; } function _GetTime() { @@ -14446,7 +14450,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $5 = sp + 68|0; _glBindTexture(3553,0); HEAP32[$5>>2] = 0; - $6 = HEAP32[4725]|0; + $6 = HEAP32[4803]|0; $7 = ($6|0)==(0); $8 = $3 & -4; $switch = ($8|0)==(8); @@ -14456,7 +14460,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $9 = HEAP32[4726]|0; + $9 = HEAP32[4804]|0; $10 = ($9|0)==(0); $11 = ($3|0)==(12); $or$cond7 = $11 & $10; @@ -14465,7 +14469,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $12 = HEAP32[4727]|0; + $12 = HEAP32[4805]|0; $13 = ($12|0)==(0); $$off = (($3) + -13)|0; $14 = ($$off>>>0)<(2); @@ -14475,7 +14479,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $15 = HEAP32[4728]|0; + $15 = HEAP32[4806]|0; $16 = ($15|0)==(0); $$off92 = (($3) + -15)|0; $17 = ($$off92>>>0)<(2); @@ -14485,7 +14489,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $18 = HEAP32[4729]|0; + $18 = HEAP32[4807]|0; $19 = ($18|0)==(0); $$off93 = (($3) + -17)|0; $20 = ($$off93>>>0)<(2); @@ -14529,7 +14533,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 8: { - $22 = HEAP32[4725]|0; + $22 = HEAP32[4803]|0; $23 = ($22|0)==(0); if (!($23)) { _LoadCompressedTexture($0,$1,$2,$4,33776); @@ -14537,7 +14541,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 9: { - $24 = HEAP32[4725]|0; + $24 = HEAP32[4803]|0; $25 = ($24|0)==(0); if (!($25)) { _LoadCompressedTexture($0,$1,$2,$4,33777); @@ -14545,7 +14549,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 10: { - $26 = HEAP32[4725]|0; + $26 = HEAP32[4803]|0; $27 = ($26|0)==(0); if (!($27)) { _LoadCompressedTexture($0,$1,$2,$4,33778); @@ -14553,7 +14557,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 11: { - $28 = HEAP32[4725]|0; + $28 = HEAP32[4803]|0; $29 = ($28|0)==(0); if (!($29)) { _LoadCompressedTexture($0,$1,$2,$4,33779); @@ -14561,7 +14565,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 12: { - $30 = HEAP32[4726]|0; + $30 = HEAP32[4804]|0; $31 = ($30|0)==(0); if (!($31)) { _LoadCompressedTexture($0,$1,$2,$4,36196); @@ -14569,7 +14573,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 13: { - $32 = HEAP32[4727]|0; + $32 = HEAP32[4805]|0; $33 = ($32|0)==(0); if (!($33)) { _LoadCompressedTexture($0,$1,$2,$4,37492); @@ -14577,7 +14581,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 14: { - $34 = HEAP32[4727]|0; + $34 = HEAP32[4805]|0; $35 = ($34|0)==(0); if (!($35)) { _LoadCompressedTexture($0,$1,$2,$4,37496); @@ -14585,7 +14589,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 15: { - $36 = HEAP32[4728]|0; + $36 = HEAP32[4806]|0; $37 = ($36|0)==(0); if (!($37)) { _LoadCompressedTexture($0,$1,$2,$4,35840); @@ -14593,7 +14597,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 16: { - $38 = HEAP32[4728]|0; + $38 = HEAP32[4806]|0; $39 = ($38|0)==(0); if (!($39)) { _LoadCompressedTexture($0,$1,$2,$4,35842); @@ -14601,7 +14605,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 17: { - $40 = HEAP32[4729]|0; + $40 = HEAP32[4807]|0; $41 = ($40|0)==(0); if (!($41)) { _LoadCompressedTexture($0,$1,$2,$4,37808); @@ -14609,7 +14613,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 18: { - $42 = HEAP32[4729]|0; + $42 = HEAP32[4807]|0; $43 = ($42|0)==(0); if (!($43)) { _LoadCompressedTexture($0,$1,$2,$4,37815); @@ -14621,7 +14625,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { } } } while(0); - $44 = HEAP32[4730]|0; + $44 = HEAP32[4808]|0; $45 = ($44|0)==(0); if ($45) { _glTexParameteri(3553,10242,33071); @@ -14636,7 +14640,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $46 = HEAP32[$5>>2]|0; $47 = ($46|0)==(0); if ($47) { - _TraceLog(2,11944,$vararg_buffer15); + _TraceLog(2,12252,$vararg_buffer15); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } else { @@ -14967,20 +14971,20 @@ function _SetupFramebufferSize($0,$1) { $vararg_buffer4 = sp + 16|0; $vararg_buffer = sp; $2 = sp + 40|0; - $3 = HEAP32[4709]|0; + $3 = HEAP32[4787]|0; $4 = ($3|0)>($0|0); if (!($4)) { - $5 = HEAP32[4708]|0; + $5 = HEAP32[4786]|0; $6 = ($5|0)>($1|0); if (!($6)) { $30 = ($3|0)<($0|0); $31 = ($5|0)<($1|0); $or$cond = $30 | $31; if (!($or$cond)) { - HEAP32[4750] = $3; - HEAP32[4751] = $5; - HEAP32[4752] = 0; - HEAP32[4753] = 0; + HEAP32[4828] = $3; + HEAP32[4829] = $5; + HEAP32[4830] = 0; + HEAP32[4831] = 0; STACKTOP = sp;return; } HEAP32[$vararg_buffer8>>2] = $3; @@ -14994,9 +14998,9 @@ function _SetupFramebufferSize($0,$1) { $32 = (+($0|0)); $33 = (+($1|0)); $34 = $32 / $33; - $35 = HEAP32[4709]|0; + $35 = HEAP32[4787]|0; $36 = (+($35|0)); - $37 = HEAP32[4708]|0; + $37 = HEAP32[4786]|0; $38 = (+($37|0)); $39 = $36 / $38; $40 = !($34 <= $39); @@ -15004,26 +15008,26 @@ function _SetupFramebufferSize($0,$1) { $44 = $34 * $38; $roundf = (+_roundf((+$44))); $45 = (~~(($roundf))); - HEAP32[4750] = $45; - HEAP32[4751] = $37; + HEAP32[4828] = $45; + HEAP32[4829] = $37; $46 = (($45) - ($35))|0; - HEAP32[4752] = $46; + HEAP32[4830] = $46; $$sink1 = 0; } else { - HEAP32[4750] = $35; + HEAP32[4828] = $35; $41 = $36 / $34; $roundf38 = (+_roundf((+$41))); $42 = (~~(($roundf38))); - HEAP32[4751] = $42; - HEAP32[4752] = 0; + HEAP32[4829] = $42; + HEAP32[4830] = 0; $43 = (($42) - ($37))|0; $$sink1 = $43; } - HEAP32[4753] = $$sink1; + HEAP32[4831] = $$sink1; STACKTOP = sp;return; } } - $7 = HEAP32[4708]|0; + $7 = HEAP32[4786]|0; HEAP32[$vararg_buffer>>2] = $3; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $7; @@ -15033,11 +15037,11 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr3>>2] = $1; _TraceLog(2,8965,$vararg_buffer); $8 = (+($0|0)); - $9 = HEAP32[4709]|0; + $9 = HEAP32[4787]|0; $10 = (+($9|0)); $11 = $8 / $10; $12 = (+($1|0)); - $13 = HEAP32[4708]|0; + $13 = HEAP32[4786]|0; $14 = (+($13|0)); $15 = $12 / $14; $16 = !($11 <= $15); @@ -15045,33 +15049,33 @@ function _SetupFramebufferSize($0,$1) { $22 = $10 * $15; $roundf39 = (+_roundf((+$22))); $23 = (~~(($roundf39))); - HEAP32[4750] = $23; - HEAP32[4751] = $1; + HEAP32[4828] = $23; + HEAP32[4829] = $1; $24 = (($0) - ($23))|0; - HEAP32[4752] = $24; + HEAP32[4830] = $24; $$sink = 0; } else { - HEAP32[4750] = $0; - $17 = HEAP32[4708]|0; + HEAP32[4828] = $0; + $17 = HEAP32[4786]|0; $18 = (+($17|0)); $19 = $11 * $18; $roundf40 = (+_roundf((+$19))); $20 = (~~(($roundf40))); - HEAP32[4751] = $20; - HEAP32[4752] = 0; + HEAP32[4829] = $20; + HEAP32[4830] = 0; $21 = (($1) - ($20))|0; $$sink = $21; } - HEAP32[4753] = $$sink; - $25 = HEAP32[4750]|0; + HEAP32[4831] = $$sink; + $25 = HEAP32[4828]|0; $26 = (+($25|0)); - $27 = HEAP32[4709]|0; + $27 = HEAP32[4787]|0; $28 = (+($27|0)); $29 = $26 / $28; _MatrixScale($2,$29,$29,$29); - dest=18924; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4750] = $0; - HEAP32[4751] = $1; + dest=19236; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4828] = $0; + HEAP32[4829] = $1; HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $1; @@ -15093,10 +15097,10 @@ function _WindowSizeCallback($0,$1,$2) { _rlMatrixMode(5888); _rlLoadIdentity(); _rlClearScreenBuffers(); - HEAP32[4709] = $1; - HEAP32[4708] = $2; - HEAP32[4750] = $1; - HEAP32[4751] = $2; + HEAP32[4787] = $1; + HEAP32[4786] = $2; + HEAP32[4828] = $1; + HEAP32[4829] = $2; return; } function _CursorEnterCallback($0,$1) { @@ -15123,7 +15127,7 @@ function _KeyCallback($0,$1,$2,$3,$4) { return; } $8 = $3&255; - $9 = (21675 + ($1)|0); + $9 = (21987 + ($1)|0); HEAP8[$9>>0] = $8; if (!($7)) { return; @@ -15144,7 +15148,7 @@ function _MouseButtonCallback($0,$1,$2,$3) { $4 = sp + 8|0; $5 = sp; $6 = $2&255; - $7 = (21669 + ($1)|0); + $7 = (21981 + ($1)|0); HEAP8[$7>>0] = $6; $8 = (_IsMouseButtonPressed(0)|0); $9 = ($8|0)==(0); @@ -15223,7 +15227,7 @@ function _MouseCursorPosCallback($0,$1,$2) { $12 = (($9) + 4)|0; $13 = $12; $14 = HEAP32[$13>>2]|0; - $15 = 18184; + $15 = 18496; $16 = $15; HEAP32[$16>>2] = $11; $17 = (($15) + 4)|0; @@ -15258,7 +15262,7 @@ function _ScrollCallback($0,$1,$2) { var $3 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = (~~(($2))); - HEAP32[5123] = $3; + HEAP32[5201] = $3; return; } function _WindowIconifyCallback($0,$1) { @@ -15268,7 +15272,7 @@ function _WindowIconifyCallback($0,$1) { sp = STACKTOP; $2 = ($1|0)!=(0); $$sink = $2&1; - HEAP32[5122] = $$sink; + HEAP32[5200] = $$sink; return; } function _rlglInit($0,$1) { @@ -15349,18 +15353,18 @@ function _rlglInit($0,$1) { $25 = (_strcmp($24,5715)|0); $26 = ($25|0)==(0); if ($26) { - HEAP32[4788] = 1; + HEAP32[4866] = 1; $27 = (_eglGetProcAddress((5742|0))|0); - HEAP32[4789] = $27; + HEAP32[4867] = $27; $28 = (_eglGetProcAddress((5763|0))|0); - HEAP32[4790] = $28; + HEAP32[4868] = $28; $29 = (_eglGetProcAddress((5784|0))|0); - HEAP32[4791] = $29; + HEAP32[4869] = $29; } $30 = (_strcmp($24,5808)|0); $31 = ($30|0)==(0); if ($31) { - HEAP32[4730] = 1; + HEAP32[4808] = 1; } $32 = (_strcmp($24,5828)|0); $33 = ($32|0)==(0); @@ -15382,7 +15386,7 @@ function _rlglInit($0,$1) { } if ((label|0) == 12) { label = 0; - HEAP32[4725] = 1; + HEAP32[4803] = 1; } $39 = (_strcmp($24,5933)|0); $40 = ($39|0)==(0); @@ -15398,35 +15402,35 @@ function _rlglInit($0,$1) { } if ((label|0) == 15) { label = 0; - HEAP32[4726] = 1; + HEAP32[4804] = 1; } $44 = HEAP32[$23>>2]|0; $45 = (_strcmp($44,6002)|0); $46 = ($45|0)==(0); if ($46) { - HEAP32[4727] = 1; + HEAP32[4805] = 1; } $47 = (_strcmp($44,6027)|0); $48 = ($47|0)==(0); if ($48) { - HEAP32[4728] = 1; + HEAP32[4806] = 1; } $49 = (_strcmp($44,6060)|0); $50 = ($49|0)==(0); if ($50) { - HEAP32[4729] = 1; + HEAP32[4807] = 1; } $51 = (_strcmp($44,6096)|0); $52 = ($51|0)==(0); if ($52) { - HEAP32[4792] = 1; - _glGetFloatv(34047,(19172|0)); + HEAP32[4870] = 1; + _glGetFloatv(34047,(19484|0)); } $53 = HEAP32[$23>>2]|0; $54 = (_strcmp($53,6130)|0); $55 = ($54|0)==(0); if ($55) { - HEAP32[4794] = 1; + HEAP32[4872] = 1; } $56 = (($$06167) + 1)|0; $exitcond70 = ($56|0)==($19|0); @@ -15437,61 +15441,61 @@ function _rlglInit($0,$1) { } } } - $21 = HEAP32[4788]|0; + $21 = HEAP32[4866]|0; $22 = ($21|0)==(0); if ($22) { _TraceLog(2,6233,$vararg_buffer15); } else { _TraceLog(0,6158,$vararg_buffer13); } - $57 = HEAP32[4730]|0; + $57 = HEAP32[4808]|0; $58 = ($57|0)==(0); if ($58) { _TraceLog(2,6369,$vararg_buffer19); } else { _TraceLog(0,6294,$vararg_buffer17); } - $59 = HEAP32[4725]|0; + $59 = HEAP32[4803]|0; $60 = ($59|0)==(0); if (!($60)) { _TraceLog(0,6461,$vararg_buffer21); } - $61 = HEAP32[4726]|0; + $61 = HEAP32[4804]|0; $62 = ($61|0)==(0); if (!($62)) { _TraceLog(0,6507,$vararg_buffer23); } - $63 = HEAP32[4727]|0; + $63 = HEAP32[4805]|0; $64 = ($63|0)==(0); if (!($64)) { _TraceLog(0,6554,$vararg_buffer25); } - $65 = HEAP32[4728]|0; + $65 = HEAP32[4806]|0; $66 = ($65|0)==(0); if (!($66)) { _TraceLog(0,6605,$vararg_buffer27); } - $67 = HEAP32[4729]|0; + $67 = HEAP32[4807]|0; $68 = ($67|0)==(0); if (!($68)) { _TraceLog(0,6652,$vararg_buffer29); } - $69 = HEAP32[4792]|0; + $69 = HEAP32[4870]|0; $70 = ($69|0)==(0); if (!($70)) { - $71 = +HEAPF32[4793]; + $71 = +HEAPF32[4871]; $72 = $71; HEAPF64[$vararg_buffer31>>3] = $72; _TraceLog(0,6699,$vararg_buffer31); } - $73 = HEAP32[4794]|0; + $73 = HEAP32[4872]|0; $74 = ($73|0)==(0); if (!($74)) { _TraceLog(0,6765,$vararg_buffer34); } HEAP32[$vararg_buffer10>>2] = -1; $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); - HEAP32[4795] = $75; + HEAP32[4873] = $75; $76 = ($75|0)==(0); if ($76) { _TraceLog(2,6869,$vararg_buffer39); @@ -15500,14 +15504,14 @@ function _rlglInit($0,$1) { _TraceLog(0,6818,$vararg_buffer36); } _LoadDefaultShader($2); - dest=19184; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=19240; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19496; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19552; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _LoadDefaultBuffers(); $77 = (_malloc(49152)|0); - HEAP32[4824] = $77; + HEAP32[4902] = $77; $$06066 = 0; while(1) { - $79 = HEAP32[4824]|0; + $79 = HEAP32[4902]|0; $80 = (($79) + (($$06066*12)|0)|0); _VectorZero($3); ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; @@ -15520,7 +15524,7 @@ function _rlglInit($0,$1) { } } $78 = (_malloc(36864)|0); - HEAP32[4825] = $78; + HEAP32[4903] = $78; $$05965 = 0; while(1) { $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); @@ -15535,48 +15539,48 @@ function _rlglInit($0,$1) { $$05965 = $84; } } - HEAP32[4826] = 1; - $85 = HEAP32[4795]|0; + HEAP32[4904] = 1; + $85 = HEAP32[4873]|0; $86 = ((($78)) + 8|0); HEAP32[$86>>2] = $85; - HEAP32[4827] = 4; + HEAP32[4905] = 4; _MatrixIdentity($4); - dest=19312; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19624; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19376); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19688); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19440); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19752); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19504); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19816); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19568); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19880); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19632); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(19944); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19696); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20008); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19760); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20072); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19824); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20136); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19888); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20200); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19952); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20264); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20016); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20328); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20080); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20392); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20144); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20456); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20208); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20520); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20272); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20584); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($5); - dest=19020; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19332; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($6); - dest=19084; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4754] = 19084; + dest=19396; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4832] = 19396; _glDepthFunc(515); _glDisable(2929); _glBlendFunc(770,771); @@ -15587,21 +15591,21 @@ function _rlglInit($0,$1) { _glClearColor(0.0,0.0,0.0,1.0); _glClearDepthf(1.0); _glClear(16640); - HEAP32[5084] = $0; - HEAP32[5085] = $1; + HEAP32[5162] = $0; + HEAP32[5163] = $1; _TraceLog(0,6908,$vararg_buffer41); STACKTOP = sp;return; } function _SetupViewport() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4752]|0; + $0 = HEAP32[4830]|0; $1 = (($0|0) / 2)&-1; - $2 = HEAP32[4753]|0; + $2 = HEAP32[4831]|0; $3 = (($2|0) / 2)&-1; - $4 = HEAP32[4750]|0; + $4 = HEAP32[4828]|0; $5 = (($4) - ($0))|0; - $6 = HEAP32[4751]|0; + $6 = HEAP32[4829]|0; $7 = (($6) - ($2))|0; _rlViewport($1,$3,$5,$7); return; @@ -15612,12 +15616,12 @@ function _rlMatrixMode($0) { sp = STACKTOP; switch ($0|0) { case 5889: { - $modelview$sink = 19020; + $modelview$sink = 19332; label = 3; break; } case 5888: { - $modelview$sink = 19084; + $modelview$sink = 19396; label = 3; break; } @@ -15625,9 +15629,9 @@ function _rlMatrixMode($0) { } } if ((label|0) == 3) { - HEAP32[4754] = $modelview$sink; + HEAP32[4832] = $modelview$sink; } - HEAP32[4787] = $0; + HEAP32[4865] = $0; return; } function _rlLoadIdentity() { @@ -15635,7 +15639,7 @@ function _rlLoadIdentity() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $0 = sp; - $1 = HEAP32[4754]|0; + $1 = HEAP32[4832]|0; _MatrixIdentity($0); dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; @@ -15656,7 +15660,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[4754]|0; + $8 = HEAP32[4832]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -15753,15 +15757,15 @@ function _LoadDefaultBuffers() { $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $0 = (_malloc(24576)|0); - HEAP32[(20356)>>2] = $0; + HEAP32[(20668)>>2] = $0; $1 = (_malloc(8192)|0); - HEAP32[(20364)>>2] = $1; - HEAP32[(20360)>>2] = 0; - HEAP32[(20368)>>2] = 0; + HEAP32[(20676)>>2] = $1; + HEAP32[(20672)>>2] = 0; + HEAP32[(20680)>>2] = 0; _memset(($0|0),0,24576)|0; $$05972 = 0; while(1) { - $2 = HEAP32[(20364)>>2]|0; + $2 = HEAP32[(20676)>>2]|0; $3 = (($2) + ($$05972)|0); HEAP8[$3>>0] = 0; $4 = (($$05972) + 1)|0; @@ -15772,19 +15776,19 @@ function _LoadDefaultBuffers() { $$05972 = $4; } } - HEAP32[5086] = 0; - HEAP32[(20352)>>2] = 0; - HEAP32[(20348)>>2] = 0; + HEAP32[5164] = 0; + HEAP32[(20664)>>2] = 0; + HEAP32[(20660)>>2] = 0; $5 = (_malloc(73728)|0); - HEAP32[(20404)>>2] = $5; + HEAP32[(20716)>>2] = $5; $6 = (_malloc(24576)|0); - HEAP32[(20412)>>2] = $6; - HEAP32[(20408)>>2] = 0; - HEAP32[(20416)>>2] = 0; + HEAP32[(20724)>>2] = $6; + HEAP32[(20720)>>2] = 0; + HEAP32[(20728)>>2] = 0; _memset(($5|0),0,73728)|0; $$05770 = 0; while(1) { - $7 = HEAP32[(20412)>>2]|0; + $7 = HEAP32[(20724)>>2]|0; $8 = (($7) + ($$05770)|0); HEAP8[$8>>0] = 0; $9 = (($$05770) + 1)|0; @@ -15795,24 +15799,24 @@ function _LoadDefaultBuffers() { $$05770 = $9; } } - HEAP32[5098] = 0; - HEAP32[(20400)>>2] = 0; - HEAP32[(20396)>>2] = 0; + HEAP32[5176] = 0; + HEAP32[(20712)>>2] = 0; + HEAP32[(20708)>>2] = 0; $10 = (_malloc(49152)|0); - HEAP32[(20452)>>2] = $10; + HEAP32[(20764)>>2] = $10; $11 = (_malloc(32768)|0); - HEAP32[(20456)>>2] = $11; + HEAP32[(20768)>>2] = $11; $12 = (_malloc(16384)|0); - HEAP32[(20460)>>2] = $12; + HEAP32[(20772)>>2] = $12; $13 = (_malloc(12288)|0); - HEAP32[(20464)>>2] = $13; - $14 = HEAP32[(20452)>>2]|0; + HEAP32[(20776)>>2] = $13; + $14 = HEAP32[(20764)>>2]|0; _memset(($14|0),0,49152)|0; - $15 = HEAP32[(20456)>>2]|0; + $15 = HEAP32[(20768)>>2]|0; _memset(($15|0),0,32768)|0; $$05467 = 0; while(1) { - $17 = HEAP32[(20460)>>2]|0; + $17 = HEAP32[(20772)>>2]|0; $18 = (($17) + ($$05467)|0); HEAP8[$18>>0] = 0; $19 = (($$05467) + 1)|0; @@ -15823,7 +15827,7 @@ function _LoadDefaultBuffers() { $$05467 = $19; } } - $16 = HEAP32[(20464)>>2]|0; + $16 = HEAP32[(20776)>>2]|0; $$05365 = 0;$$066 = 0; while(1) { $22 = $$05365 << 2; @@ -15860,140 +15864,140 @@ function _LoadDefaultBuffers() { $$05365 = $41;$$066 = $42; } } - HEAP32[5110] = 0; - HEAP32[(20444)>>2] = 0; - HEAP32[(20448)>>2] = 0; + HEAP32[5188] = 0; + HEAP32[(20756)>>2] = 0; + HEAP32[(20760)>>2] = 0; _TraceLog(0,6955,$vararg_buffer); - $20 = HEAP32[4788]|0; + $20 = HEAP32[4866]|0; $21 = ($20|0)==(0); if (!($21)) { - $43 = HEAP32[4789]|0; - FUNCTION_TABLE_vii[$43 & 63](1,(20372)); - $44 = HEAP32[4790]|0; - $45 = HEAP32[(20372)>>2]|0; + $43 = HEAP32[4867]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(20684)); + $44 = HEAP32[4868]|0; + $45 = HEAP32[(20684)>>2]|0; FUNCTION_TABLE_vi[$44 & 31]($45); } - _glGenBuffers(2,((20376)|0)); - $46 = HEAP32[(20376)>>2]|0; + _glGenBuffers(2,((20688)|0)); + $46 = HEAP32[(20688)>>2]|0; _glBindBuffer(34962,($46|0)); - $47 = HEAP32[(20356)>>2]|0; + $47 = HEAP32[(20668)>>2]|0; _glBufferData(34962,24576,($47|0),35048); - $48 = HEAP32[(19244)>>2]|0; + $48 = HEAP32[(19556)>>2]|0; _glEnableVertexAttribArray(($48|0)); - $49 = HEAP32[(19244)>>2]|0; + $49 = HEAP32[(19556)>>2]|0; _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); - _glGenBuffers(2,((20380)|0)); - $50 = HEAP32[(20380)>>2]|0; + _glGenBuffers(2,((20692)|0)); + $50 = HEAP32[(20692)>>2]|0; _glBindBuffer(34962,($50|0)); - $51 = HEAP32[(20364)>>2]|0; + $51 = HEAP32[(20676)>>2]|0; _glBufferData(34962,8192,($51|0),35048); - $52 = HEAP32[(19264)>>2]|0; + $52 = HEAP32[(19576)>>2]|0; _glEnableVertexAttribArray(($52|0)); - $53 = HEAP32[(19264)>>2]|0; + $53 = HEAP32[(19576)>>2]|0; _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); - $54 = HEAP32[4788]|0; + $54 = HEAP32[4866]|0; $55 = ($54|0)==(0); if ($55) { - $57 = HEAP32[(20376)>>2]|0; - $58 = HEAP32[(20380)>>2]|0; + $57 = HEAP32[(20688)>>2]|0; + $58 = HEAP32[(20692)>>2]|0; HEAP32[$vararg_buffer3>>2] = $57; $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr6>>2] = $58; _TraceLog(0,7093,$vararg_buffer3); } else { - $56 = HEAP32[(20372)>>2]|0; + $56 = HEAP32[(20684)>>2]|0; HEAP32[$vararg_buffer1>>2] = $56; _TraceLog(0,7028,$vararg_buffer1); } - $59 = HEAP32[4788]|0; + $59 = HEAP32[4866]|0; $60 = ($59|0)==(0); if (!($60)) { - $61 = HEAP32[4789]|0; - FUNCTION_TABLE_vii[$61 & 63](1,(20420)); - $62 = HEAP32[4790]|0; - $63 = HEAP32[(20420)>>2]|0; + $61 = HEAP32[4867]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(20732)); + $62 = HEAP32[4868]|0; + $63 = HEAP32[(20732)>>2]|0; FUNCTION_TABLE_vi[$62 & 31]($63); } - _glGenBuffers(1,((20424)|0)); - $64 = HEAP32[(20424)>>2]|0; + _glGenBuffers(1,((20736)|0)); + $64 = HEAP32[(20736)>>2]|0; _glBindBuffer(34962,($64|0)); - $65 = HEAP32[(20404)>>2]|0; + $65 = HEAP32[(20716)>>2]|0; _glBufferData(34962,73728,($65|0),35048); - $66 = HEAP32[(19244)>>2]|0; + $66 = HEAP32[(19556)>>2]|0; _glEnableVertexAttribArray(($66|0)); - $67 = HEAP32[(19244)>>2]|0; + $67 = HEAP32[(19556)>>2]|0; _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((20428)|0)); - $68 = HEAP32[(20428)>>2]|0; + _glGenBuffers(1,((20740)|0)); + $68 = HEAP32[(20740)>>2]|0; _glBindBuffer(34962,($68|0)); - $69 = HEAP32[(20412)>>2]|0; + $69 = HEAP32[(20724)>>2]|0; _glBufferData(34962,24576,($69|0),35048); - $70 = HEAP32[(19264)>>2]|0; + $70 = HEAP32[(19576)>>2]|0; _glEnableVertexAttribArray(($70|0)); - $71 = HEAP32[(19264)>>2]|0; + $71 = HEAP32[(19576)>>2]|0; _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); - $72 = HEAP32[4788]|0; + $72 = HEAP32[4866]|0; $73 = ($72|0)==(0); if ($73) { - $75 = HEAP32[(20424)>>2]|0; - $76 = HEAP32[(20428)>>2]|0; + $75 = HEAP32[(20736)>>2]|0; + $76 = HEAP32[(20740)>>2]|0; HEAP32[$vararg_buffer10>>2] = $75; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $76; _TraceLog(0,7239,$vararg_buffer10); } else { - $74 = HEAP32[(20420)>>2]|0; + $74 = HEAP32[(20732)>>2]|0; HEAP32[$vararg_buffer7>>2] = $74; _TraceLog(0,7170,$vararg_buffer7); } - $77 = HEAP32[4788]|0; + $77 = HEAP32[4866]|0; $78 = ($77|0)==(0); if (!($78)) { - $79 = HEAP32[4789]|0; - FUNCTION_TABLE_vii[$79 & 63](1,(20468)); - $80 = HEAP32[4790]|0; - $81 = HEAP32[(20468)>>2]|0; + $79 = HEAP32[4867]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(20780)); + $80 = HEAP32[4868]|0; + $81 = HEAP32[(20780)>>2]|0; FUNCTION_TABLE_vi[$80 & 31]($81); } - _glGenBuffers(1,((20472)|0)); - $82 = HEAP32[(20472)>>2]|0; + _glGenBuffers(1,((20784)|0)); + $82 = HEAP32[(20784)>>2]|0; _glBindBuffer(34962,($82|0)); - $83 = HEAP32[(20452)>>2]|0; + $83 = HEAP32[(20764)>>2]|0; _glBufferData(34962,49152,($83|0),35048); - $84 = HEAP32[(19244)>>2]|0; + $84 = HEAP32[(19556)>>2]|0; _glEnableVertexAttribArray(($84|0)); - $85 = HEAP32[(19244)>>2]|0; + $85 = HEAP32[(19556)>>2]|0; _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((20476)|0)); - $86 = HEAP32[(20476)>>2]|0; + _glGenBuffers(1,((20788)|0)); + $86 = HEAP32[(20788)>>2]|0; _glBindBuffer(34962,($86|0)); - $87 = HEAP32[(20456)>>2]|0; + $87 = HEAP32[(20768)>>2]|0; _glBufferData(34962,32768,($87|0),35048); - $88 = HEAP32[(19248)>>2]|0; + $88 = HEAP32[(19560)>>2]|0; _glEnableVertexAttribArray(($88|0)); - $89 = HEAP32[(19248)>>2]|0; + $89 = HEAP32[(19560)>>2]|0; _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); - _glGenBuffers(1,((20480)|0)); - $90 = HEAP32[(20480)>>2]|0; + _glGenBuffers(1,((20792)|0)); + $90 = HEAP32[(20792)>>2]|0; _glBindBuffer(34962,($90|0)); - $91 = HEAP32[(20460)>>2]|0; + $91 = HEAP32[(20772)>>2]|0; _glBufferData(34962,16384,($91|0),35048); - $92 = HEAP32[(19264)>>2]|0; + $92 = HEAP32[(19576)>>2]|0; _glEnableVertexAttribArray(($92|0)); - $93 = HEAP32[(19264)>>2]|0; + $93 = HEAP32[(19576)>>2]|0; _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); - _glGenBuffers(1,((20484)|0)); - $94 = HEAP32[(20484)>>2]|0; + _glGenBuffers(1,((20796)|0)); + $94 = HEAP32[(20796)>>2]|0; _glBindBuffer(34963,($94|0)); - $95 = HEAP32[(20464)>>2]|0; + $95 = HEAP32[(20776)>>2]|0; _glBufferData(34963,12288,($95|0),35044); - $96 = HEAP32[4788]|0; + $96 = HEAP32[4866]|0; $97 = ($96|0)==(0); if ($97) { - $99 = HEAP32[(20472)>>2]|0; - $100 = HEAP32[(20476)>>2]|0; - $101 = HEAP32[(20480)>>2]|0; - $102 = HEAP32[(20484)>>2]|0; + $99 = HEAP32[(20784)>>2]|0; + $100 = HEAP32[(20788)>>2]|0; + $101 = HEAP32[(20792)>>2]|0; + $102 = HEAP32[(20796)>>2]|0; HEAP32[$vararg_buffer17>>2] = $99; $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); HEAP32[$vararg_ptr20>>2] = $100; @@ -16003,16 +16007,16 @@ function _LoadDefaultBuffers() { HEAP32[$vararg_ptr22>>2] = $102; _TraceLog(0,7385,$vararg_buffer17); } else { - $98 = HEAP32[(20468)>>2]|0; + $98 = HEAP32[(20780)>>2]|0; HEAP32[$vararg_buffer14>>2] = $98; _TraceLog(0,7320,$vararg_buffer14); } - $103 = HEAP32[4788]|0; + $103 = HEAP32[4866]|0; $104 = ($103|0)==(0); if ($104) { STACKTOP = sp;return; } - $105 = HEAP32[4790]|0; + $105 = HEAP32[4868]|0; FUNCTION_TABLE_vi[$105 & 31](0); STACKTOP = sp;return; } @@ -16193,9 +16197,9 @@ function _IsMouseButtonPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (21669 + ($0)|0); + $1 = (21981 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (21672 + ($0)|0); + $3 = (21984 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); @@ -16207,9 +16211,9 @@ function _IsMouseButtonReleased($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (21669 + ($0)|0); + $1 = (21981 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (21672 + ($0)|0); + $3 = (21984 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(0); @@ -16230,7 +16234,7 @@ function _CloseWindow() { $vararg_buffer = sp; _UnloadDefaultFont(); _rlglClose(); - $0 = HEAP32[4707]|0; + $0 = HEAP32[4785]|0; _glfwDestroyWindow(($0|0)); _glfwTerminate(); _TraceLog(0,9229,$vararg_buffer); @@ -16241,9 +16245,9 @@ function _UnloadDefaultFont() { sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy = sp; - ;HEAP32[$$byval_copy>>2]=HEAP32[18868>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[18868+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[18868+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[18868+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[18868+16>>2]|0; + ;HEAP32[$$byval_copy>>2]=HEAP32[19180>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[19180+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[19180+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[19180+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[19180+16>>2]|0; _UnloadTexture($$byval_copy); - $0 = HEAP32[(18896)>>2]|0; + $0 = HEAP32[(19208)>>2]|0; _free($0); STACKTOP = sp;return; } @@ -16254,11 +16258,11 @@ function _rlglClose() { $vararg_buffer = sp; _UnloadDefaultShader(); _UnloadDefaultBuffers(); - _glDeleteTextures(1,(19180|0)); - $0 = HEAP32[4795]|0; + _glDeleteTextures(1,(19492|0)); + $0 = HEAP32[4873]|0; HEAP32[$vararg_buffer>>2] = $0; _TraceLog(0,9256,$vararg_buffer); - $1 = HEAP32[4825]|0; + $1 = HEAP32[4903]|0; _free($1); STACKTOP = sp;return; } @@ -16266,17 +16270,17 @@ function _UnloadDefaultShader() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; _glUseProgram(0); - $0 = HEAP32[4796]|0; + $0 = HEAP32[4874]|0; _glDeleteProgram(($0|0)); return; } function _UnloadDefaultBuffers() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4788]|0; + $0 = HEAP32[4866]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4790]|0; + $2 = HEAP32[4868]|0; FUNCTION_TABLE_vi[$2 & 31](0); } _glDisableVertexAttribArray(0); @@ -16285,39 +16289,39 @@ function _UnloadDefaultBuffers() { _glDisableVertexAttribArray(3); _glBindBuffer(34962,0); _glBindBuffer(34963,0); - _glDeleteBuffers(1,((20376)|0)); - _glDeleteBuffers(1,((20380)|0)); - _glDeleteBuffers(1,((20424)|0)); - _glDeleteBuffers(1,((20428)|0)); - _glDeleteBuffers(1,((20472)|0)); - _glDeleteBuffers(1,((20476)|0)); - _glDeleteBuffers(1,((20480)|0)); - _glDeleteBuffers(1,((20484)|0)); - $3 = HEAP32[4788]|0; + _glDeleteBuffers(1,((20688)|0)); + _glDeleteBuffers(1,((20692)|0)); + _glDeleteBuffers(1,((20736)|0)); + _glDeleteBuffers(1,((20740)|0)); + _glDeleteBuffers(1,((20784)|0)); + _glDeleteBuffers(1,((20788)|0)); + _glDeleteBuffers(1,((20792)|0)); + _glDeleteBuffers(1,((20796)|0)); + $3 = HEAP32[4866]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4791]|0; - FUNCTION_TABLE_vii[$5 & 63](1,(20372)); - $6 = HEAP32[4791]|0; - FUNCTION_TABLE_vii[$6 & 63](1,(20420)); - $7 = HEAP32[4791]|0; - FUNCTION_TABLE_vii[$7 & 63](1,(20468)); + $5 = HEAP32[4869]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(20684)); + $6 = HEAP32[4869]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(20732)); + $7 = HEAP32[4869]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(20780)); } - $8 = HEAP32[(20356)>>2]|0; + $8 = HEAP32[(20668)>>2]|0; _free($8); - $9 = HEAP32[(20364)>>2]|0; + $9 = HEAP32[(20676)>>2]|0; _free($9); - $10 = HEAP32[(20404)>>2]|0; + $10 = HEAP32[(20716)>>2]|0; _free($10); - $11 = HEAP32[(20412)>>2]|0; + $11 = HEAP32[(20724)>>2]|0; _free($11); - $12 = HEAP32[(20452)>>2]|0; + $12 = HEAP32[(20764)>>2]|0; _free($12); - $13 = HEAP32[(20456)>>2]|0; + $13 = HEAP32[(20768)>>2]|0; _free($13); - $14 = HEAP32[(20460)>>2]|0; + $14 = HEAP32[(20772)>>2]|0; _free($14); - $15 = HEAP32[(20464)>>2]|0; + $15 = HEAP32[(20776)>>2]|0; _free($15); return; } @@ -16357,16 +16361,16 @@ function _BeginDrawing() { STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $downscaleView$byval_copy = sp; $0 = (+_GetTime()); - HEAPF64[2292] = $0; - $1 = +HEAPF64[2275]; + HEAPF64[2331] = $0; + $1 = +HEAPF64[2314]; $2 = $0 - $1; - HEAPF64[2293] = $2; - HEAPF64[2275] = $0; + HEAPF64[2332] = $2; + HEAPF64[2314] = $0; _rlClearScreenBuffers(); _rlLoadIdentity(); - dest=$downscaleView$byval_copy; src=18924; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$downscaleView$byval_copy; src=19236; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($downscaleView$byval_copy)|0); - _rlMultMatrixf(20496); + _rlMultMatrixf(20808); STACKTOP = sp;return; } function _MatrixToFloat($0) { @@ -16375,53 +16379,53 @@ function _MatrixToFloat($0) { var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - HEAP32[5124] = $1; + HEAP32[5202] = $1; $2 = ((($0)) + 4|0); $3 = HEAP32[$2>>2]|0; - HEAP32[(20500)>>2] = $3; + HEAP32[(20812)>>2] = $3; $4 = ((($0)) + 8|0); $5 = HEAP32[$4>>2]|0; - HEAP32[(20504)>>2] = $5; + HEAP32[(20816)>>2] = $5; $6 = ((($0)) + 12|0); $7 = HEAP32[$6>>2]|0; - HEAP32[(20508)>>2] = $7; + HEAP32[(20820)>>2] = $7; $8 = ((($0)) + 16|0); $9 = HEAP32[$8>>2]|0; - HEAP32[(20512)>>2] = $9; + HEAP32[(20824)>>2] = $9; $10 = ((($0)) + 20|0); $11 = HEAP32[$10>>2]|0; - HEAP32[(20516)>>2] = $11; + HEAP32[(20828)>>2] = $11; $12 = ((($0)) + 24|0); $13 = HEAP32[$12>>2]|0; - HEAP32[(20520)>>2] = $13; + HEAP32[(20832)>>2] = $13; $14 = ((($0)) + 28|0); $15 = HEAP32[$14>>2]|0; - HEAP32[(20524)>>2] = $15; + HEAP32[(20836)>>2] = $15; $16 = ((($0)) + 32|0); $17 = HEAP32[$16>>2]|0; - HEAP32[(20528)>>2] = $17; + HEAP32[(20840)>>2] = $17; $18 = ((($0)) + 36|0); $19 = HEAP32[$18>>2]|0; - HEAP32[(20532)>>2] = $19; + HEAP32[(20844)>>2] = $19; $20 = ((($0)) + 40|0); $21 = HEAP32[$20>>2]|0; - HEAP32[(20536)>>2] = $21; + HEAP32[(20848)>>2] = $21; $22 = ((($0)) + 44|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(20540)>>2] = $23; + HEAP32[(20852)>>2] = $23; $24 = ((($0)) + 48|0); $25 = HEAP32[$24>>2]|0; - HEAP32[(20544)>>2] = $25; + HEAP32[(20856)>>2] = $25; $26 = ((($0)) + 52|0); $27 = HEAP32[$26>>2]|0; - HEAP32[(20548)>>2] = $27; + HEAP32[(20860)>>2] = $27; $28 = ((($0)) + 56|0); $29 = HEAP32[$28>>2]|0; - HEAP32[(20552)>>2] = $29; + HEAP32[(20864)>>2] = $29; $30 = ((($0)) + 60|0); $31 = HEAP32[$30>>2]|0; - HEAP32[(20556)>>2] = $31; - return (20496|0); + HEAP32[(20868)>>2] = $31; + return (20808|0); } function _rlMultMatrixf($0) { $0 = $0|0; @@ -16496,7 +16500,7 @@ function _rlMultMatrixf($0) { $47 = ((($0)) + 60|0); $48 = HEAP32[$47>>2]|0; HEAP32[$46>>2] = $48; - $49 = HEAP32[4754]|0; + $49 = HEAP32[4832]|0; dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$$byval_copy,$$byval_copy1); @@ -16510,15 +16514,15 @@ function _EndDrawing() { _SwapBuffers(); _PollInputEvents(); $0 = (+_GetTime()); - HEAPF64[2292] = $0; - $1 = +HEAPF64[2275]; + HEAPF64[2331] = $0; + $1 = +HEAPF64[2314]; $2 = $0 - $1; - HEAPF64[2294] = $2; - HEAPF64[2275] = $0; - $3 = +HEAPF64[2293]; + HEAPF64[2333] = $2; + HEAPF64[2314] = $0; + $3 = +HEAPF64[2332]; $4 = $2 + $3; - HEAPF64[2295] = $4; - $5 = +HEAPF64[2272]; + HEAPF64[2334] = $4; + $5 = +HEAPF64[2311]; $6 = $4 < $5; if (!($6)) { return; @@ -16528,13 +16532,13 @@ function _EndDrawing() { $9 = $8; _Wait($9); $10 = (+_GetTime()); - HEAPF64[2292] = $10; - $11 = +HEAPF64[2275]; + HEAPF64[2331] = $10; + $11 = +HEAPF64[2314]; $12 = $10 - $11; - HEAPF64[2275] = $10; - $13 = +HEAPF64[2295]; + HEAPF64[2314] = $10; + $13 = +HEAPF64[2334]; $14 = $12 + $13; - HEAPF64[2295] = $14; + HEAPF64[2334] = $14; return; } function _rlglDraw() { @@ -16547,7 +16551,7 @@ function _rlglDraw() { function _SwapBuffers() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4707]|0; + $0 = HEAP32[4785]|0; _glfwSwapBuffers(($0|0)); return; } @@ -16563,20 +16567,20 @@ function _PollInputEvents() { _UpdateGestures(); HEAP32[761] = -1; HEAP32[763] = -1; - HEAP32[5140] = 0; - $3 = HEAP32[4707]|0; + HEAP32[5218] = 0; + $3 = HEAP32[4785]|0; _glfwGetCursorPos(($3|0),($0|0),($1|0)); $4 = +HEAPF64[$0>>3]; $5 = $4; - HEAPF32[4542] = $5; + HEAPF32[4620] = $5; $6 = +HEAPF64[$1>>3]; $7 = $6; - HEAPF32[(18172)>>2] = $7; - _memcpy((22187|0),(21675|0),512)|0; - ;HEAP8[21672>>0]=HEAP8[21669>>0]|0;HEAP8[21672+1>>0]=HEAP8[21669+1>>0]|0;HEAP8[21672+2>>0]=HEAP8[21669+2>>0]|0; - $8 = HEAP32[5123]|0; - HEAP32[4710] = $8; - HEAP32[5123] = 0; + HEAPF32[(18484)>>2] = $7; + _memcpy((22499|0),(21987|0),512)|0; + ;HEAP8[21984>>0]=HEAP8[21981>>0]|0;HEAP8[21984+1>>0]=HEAP8[21981+1>>0]|0;HEAP8[21984+2>>0]=HEAP8[21981+2>>0]|0; + $8 = HEAP32[5201]|0; + HEAP32[4788] = $8; + HEAP32[5201] = 0; $9 = (_emscripten_get_num_gamepads()|0); $10 = ($9|0)>(0); if (!($10)) { @@ -16586,8 +16590,8 @@ function _PollInputEvents() { $12 = ((($2)) + 8|0); $$05160 = 0; while(1) { - $scevgep = (22699 + ($$05160<<5)|0); - $scevgep67 = (22827 + ($$05160<<5)|0); + $scevgep = (23011 + ($$05160<<5)|0); + $scevgep67 = (23139 + ($$05160<<5)|0); dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); $14 = ($13|0)==(0); @@ -16601,7 +16605,7 @@ function _PollInputEvents() { $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); $22 = HEAP32[$21>>2]|0; $23 = ($22|0)==(1); - $24 = ((22827 + ($$05160<<5)|0) + ($$04857)|0); + $24 = ((23139 + ($$05160<<5)|0) + ($$04857)|0); if ($23) { HEAP8[$24>>0] = 1; HEAP32[763] = $$04857; @@ -16628,7 +16632,7 @@ function _PollInputEvents() { $29 = (((($2)) + 16|0) + ($$058<<3)|0); $30 = +HEAPF64[$29>>3]; $31 = $30; - $32 = ((20564 + ($$05160<<5)|0) + ($$058<<2)|0); + $32 = ((20876 + ($$05160<<5)|0) + ($$058<<2)|0); HEAPF32[$32>>2] = $31; $33 = (($$058) + 1)|0; $34 = ($33|0)<($20|0); @@ -16644,7 +16648,7 @@ function _PollInputEvents() { } else { $$lcssa = $18; } - HEAP32[5140] = $$lcssa; + HEAP32[5218] = $$lcssa; } $37 = (($$05160) + 1)|0; $38 = ($37|0)<($9|0); @@ -16685,87 +16689,87 @@ function _UpdateDefaultBuffers() { var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5086]|0; + $0 = HEAP32[5164]|0; $1 = ($0|0)>(0); if ($1) { - $2 = HEAP32[4788]|0; + $2 = HEAP32[4866]|0; $3 = ($2|0)==(0); if (!($3)) { - $4 = HEAP32[4790]|0; - $5 = HEAP32[(20372)>>2]|0; + $4 = HEAP32[4868]|0; + $5 = HEAP32[(20684)>>2]|0; FUNCTION_TABLE_vi[$4 & 31]($5); } - $6 = HEAP32[(20376)>>2]|0; + $6 = HEAP32[(20688)>>2]|0; _glBindBuffer(34962,($6|0)); - $7 = HEAP32[5086]|0; + $7 = HEAP32[5164]|0; $8 = ($7*12)|0; - $9 = HEAP32[(20356)>>2]|0; + $9 = HEAP32[(20668)>>2]|0; _glBufferSubData(34962,0,($8|0),($9|0)); - $10 = HEAP32[(20380)>>2]|0; + $10 = HEAP32[(20692)>>2]|0; _glBindBuffer(34962,($10|0)); - $11 = HEAP32[(20352)>>2]|0; + $11 = HEAP32[(20664)>>2]|0; $12 = $11 << 2; - $13 = HEAP32[(20364)>>2]|0; + $13 = HEAP32[(20676)>>2]|0; _glBufferSubData(34962,0,($12|0),($13|0)); } - $14 = HEAP32[5098]|0; + $14 = HEAP32[5176]|0; $15 = ($14|0)>(0); if ($15) { - $16 = HEAP32[4788]|0; + $16 = HEAP32[4866]|0; $17 = ($16|0)==(0); if (!($17)) { - $18 = HEAP32[4790]|0; - $19 = HEAP32[(20420)>>2]|0; + $18 = HEAP32[4868]|0; + $19 = HEAP32[(20732)>>2]|0; FUNCTION_TABLE_vi[$18 & 31]($19); } - $20 = HEAP32[(20424)>>2]|0; + $20 = HEAP32[(20736)>>2]|0; _glBindBuffer(34962,($20|0)); - $21 = HEAP32[5098]|0; + $21 = HEAP32[5176]|0; $22 = ($21*12)|0; - $23 = HEAP32[(20404)>>2]|0; + $23 = HEAP32[(20716)>>2]|0; _glBufferSubData(34962,0,($22|0),($23|0)); - $24 = HEAP32[(20428)>>2]|0; + $24 = HEAP32[(20740)>>2]|0; _glBindBuffer(34962,($24|0)); - $25 = HEAP32[(20400)>>2]|0; + $25 = HEAP32[(20712)>>2]|0; $26 = $25 << 2; - $27 = HEAP32[(20412)>>2]|0; + $27 = HEAP32[(20724)>>2]|0; _glBufferSubData(34962,0,($26|0),($27|0)); } - $28 = HEAP32[5110]|0; + $28 = HEAP32[5188]|0; $29 = ($28|0)>(0); if ($29) { - $30 = HEAP32[4788]|0; + $30 = HEAP32[4866]|0; $31 = ($30|0)==(0); if (!($31)) { - $32 = HEAP32[4790]|0; - $33 = HEAP32[(20468)>>2]|0; + $32 = HEAP32[4868]|0; + $33 = HEAP32[(20780)>>2]|0; FUNCTION_TABLE_vi[$32 & 31]($33); } - $34 = HEAP32[(20472)>>2]|0; + $34 = HEAP32[(20784)>>2]|0; _glBindBuffer(34962,($34|0)); - $35 = HEAP32[5110]|0; + $35 = HEAP32[5188]|0; $36 = ($35*12)|0; - $37 = HEAP32[(20452)>>2]|0; + $37 = HEAP32[(20764)>>2]|0; _glBufferSubData(34962,0,($36|0),($37|0)); - $38 = HEAP32[(20476)>>2]|0; + $38 = HEAP32[(20788)>>2]|0; _glBindBuffer(34962,($38|0)); - $39 = HEAP32[5110]|0; + $39 = HEAP32[5188]|0; $40 = $39 << 3; - $41 = HEAP32[(20456)>>2]|0; + $41 = HEAP32[(20768)>>2]|0; _glBufferSubData(34962,0,($40|0),($41|0)); - $42 = HEAP32[(20480)>>2]|0; + $42 = HEAP32[(20792)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[5110]|0; + $43 = HEAP32[5188]|0; $44 = $43 << 2; - $45 = HEAP32[(20460)>>2]|0; + $45 = HEAP32[(20772)>>2]|0; _glBufferSubData(34962,0,($44|0),($45|0)); } - $46 = HEAP32[4788]|0; + $46 = HEAP32[4866]|0; $47 = ($46|0)==(0); if ($47) { return; } - $48 = HEAP32[4790]|0; + $48 = HEAP32[4868]|0; FUNCTION_TABLE_vi[$48 & 31](0); return; } @@ -16783,9 +16787,9 @@ function _DrawDefaultBuffers() { $0 = sp + 128|0; $1 = sp + 64|0; $2 = sp; - dest=$0; src=19020; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$1; src=19084; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $3 = HEAP32[5173]|0; + dest=$0; src=19332; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=19396; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[5251]|0; $4 = ($3|0)!=(0); $$ = $4 ? 2 : 1; $$02932 = 0; @@ -16795,134 +16799,134 @@ function _DrawDefaultBuffers() { dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); } - $8 = HEAP32[5086]|0; + $8 = HEAP32[5164]|0; $9 = ($8|0)>(0); - $10 = HEAP32[5098]|0; + $10 = HEAP32[5176]|0; $11 = ($10|0)>(0); $or$cond = $9 | $11; - $12 = HEAP32[5110]|0; + $12 = HEAP32[5188]|0; $13 = ($12|0)>(0); $or$cond3 = $or$cond | $13; if ($or$cond3) { - $14 = HEAP32[4810]|0; + $14 = HEAP32[4888]|0; _glUseProgram(($14|0)); - dest=$modelview$byval_copy; src=19084; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy2; src=19020; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy; src=19396; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=19332; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); - $15 = HEAP32[(19268)>>2]|0; + $15 = HEAP32[(19580)>>2]|0; dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); $16 = (_MatrixToFloat($$byval_copy2)|0); _glUniformMatrix4fv(($15|0),1,0,($16|0)); - $17 = HEAP32[(19272)>>2]|0; + $17 = HEAP32[(19584)>>2]|0; _glUniform4f(($17|0),1.0,1.0,1.0,1.0); - $18 = HEAP32[(19284)>>2]|0; + $18 = HEAP32[(19596)>>2]|0; _glUniform1i(($18|0),0); } - $19 = HEAP32[5086]|0; + $19 = HEAP32[5164]|0; $20 = ($19|0)>(0); if ($20) { - $21 = HEAP32[4795]|0; + $21 = HEAP32[4873]|0; _glBindTexture(3553,($21|0)); - $22 = HEAP32[4788]|0; + $22 = HEAP32[4866]|0; $23 = ($22|0)==(0); if ($23) { - $26 = HEAP32[(20376)>>2]|0; + $26 = HEAP32[(20688)>>2]|0; _glBindBuffer(34962,($26|0)); - $27 = HEAP32[(19244)>>2]|0; + $27 = HEAP32[(19556)>>2]|0; _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); - $28 = HEAP32[(19244)>>2]|0; + $28 = HEAP32[(19556)>>2]|0; _glEnableVertexAttribArray(($28|0)); - $29 = HEAP32[(20380)>>2]|0; + $29 = HEAP32[(20692)>>2]|0; _glBindBuffer(34962,($29|0)); - $30 = HEAP32[(19264)>>2]|0; + $30 = HEAP32[(19576)>>2]|0; _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); - $31 = HEAP32[(19264)>>2]|0; + $31 = HEAP32[(19576)>>2]|0; _glEnableVertexAttribArray(($31|0)); } else { - $24 = HEAP32[4790]|0; - $25 = HEAP32[(20372)>>2]|0; + $24 = HEAP32[4868]|0; + $25 = HEAP32[(20684)>>2]|0; FUNCTION_TABLE_vi[$24 & 31]($25); } - $32 = HEAP32[5086]|0; + $32 = HEAP32[5164]|0; _glDrawArrays(1,0,($32|0)); - $33 = HEAP32[4788]|0; + $33 = HEAP32[4866]|0; $34 = ($33|0)==(0); if ($34) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $35 = HEAP32[5098]|0; + $35 = HEAP32[5176]|0; $36 = ($35|0)>(0); if ($36) { - $37 = HEAP32[4795]|0; + $37 = HEAP32[4873]|0; _glBindTexture(3553,($37|0)); - $38 = HEAP32[4788]|0; + $38 = HEAP32[4866]|0; $39 = ($38|0)==(0); if ($39) { - $42 = HEAP32[(20424)>>2]|0; + $42 = HEAP32[(20736)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[(19244)>>2]|0; + $43 = HEAP32[(19556)>>2]|0; _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); - $44 = HEAP32[(19244)>>2]|0; + $44 = HEAP32[(19556)>>2]|0; _glEnableVertexAttribArray(($44|0)); - $45 = HEAP32[(20428)>>2]|0; + $45 = HEAP32[(20740)>>2]|0; _glBindBuffer(34962,($45|0)); - $46 = HEAP32[(19264)>>2]|0; + $46 = HEAP32[(19576)>>2]|0; _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); - $47 = HEAP32[(19264)>>2]|0; + $47 = HEAP32[(19576)>>2]|0; _glEnableVertexAttribArray(($47|0)); } else { - $40 = HEAP32[4790]|0; - $41 = HEAP32[(20420)>>2]|0; + $40 = HEAP32[4868]|0; + $41 = HEAP32[(20732)>>2]|0; FUNCTION_TABLE_vi[$40 & 31]($41); } - $48 = HEAP32[5098]|0; + $48 = HEAP32[5176]|0; _glDrawArrays(4,0,($48|0)); - $49 = HEAP32[4788]|0; + $49 = HEAP32[4866]|0; $50 = ($49|0)==(0); if ($50) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $51 = HEAP32[5110]|0; + $51 = HEAP32[5188]|0; $52 = ($51|0)>(0); if ($52) { - $53 = HEAP32[4788]|0; + $53 = HEAP32[4866]|0; $54 = ($53|0)==(0); if ($54) { - $57 = HEAP32[(20472)>>2]|0; + $57 = HEAP32[(20784)>>2]|0; _glBindBuffer(34962,($57|0)); - $58 = HEAP32[(19244)>>2]|0; + $58 = HEAP32[(19556)>>2]|0; _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); - $59 = HEAP32[(19244)>>2]|0; + $59 = HEAP32[(19556)>>2]|0; _glEnableVertexAttribArray(($59|0)); - $60 = HEAP32[(20476)>>2]|0; + $60 = HEAP32[(20788)>>2]|0; _glBindBuffer(34962,($60|0)); - $61 = HEAP32[(19248)>>2]|0; + $61 = HEAP32[(19560)>>2]|0; _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); - $62 = HEAP32[(19248)>>2]|0; + $62 = HEAP32[(19560)>>2]|0; _glEnableVertexAttribArray(($62|0)); - $63 = HEAP32[(20480)>>2]|0; + $63 = HEAP32[(20792)>>2]|0; _glBindBuffer(34962,($63|0)); - $64 = HEAP32[(19264)>>2]|0; + $64 = HEAP32[(19576)>>2]|0; _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); - $65 = HEAP32[(19264)>>2]|0; + $65 = HEAP32[(19576)>>2]|0; _glEnableVertexAttribArray(($65|0)); - $66 = HEAP32[(20484)>>2]|0; + $66 = HEAP32[(20796)>>2]|0; _glBindBuffer(34963,($66|0)); } else { - $55 = HEAP32[4790]|0; - $56 = HEAP32[(20468)>>2]|0; + $55 = HEAP32[4868]|0; + $56 = HEAP32[(20780)>>2]|0; FUNCTION_TABLE_vi[$55 & 31]($56); } - $67 = HEAP32[4826]|0; + $67 = HEAP32[4904]|0; $68 = ($67|0)>(0); if ($68) { $$02830 = 0;$$031 = 0; while(1) { - $71 = HEAP32[4825]|0; + $71 = HEAP32[4903]|0; $72 = (($71) + (($$031*144)|0)|0); $73 = HEAP32[$72>>2]|0; $74 = (($73|0) / 4)&-1; @@ -16933,14 +16937,14 @@ function _DrawDefaultBuffers() { $78 = $$02830 << 1; $79 = $78; _glDrawElements(4,($75|0),5123,($79|0)); - $80 = HEAP32[4825]|0; + $80 = HEAP32[4903]|0; $81 = (($80) + (($$031*144)|0)|0); $82 = HEAP32[$81>>2]|0; $83 = (($82|0) / 4)&-1; $84 = ($83*6)|0; $85 = (($84) + ($$02830))|0; $86 = (($$031) + 1)|0; - $87 = HEAP32[4826]|0; + $87 = HEAP32[4904]|0; $88 = ($86|0)<($87|0); if ($88) { $$02830 = $85;$$031 = $86; @@ -16949,7 +16953,7 @@ function _DrawDefaultBuffers() { } } } - $69 = HEAP32[4788]|0; + $69 = HEAP32[4866]|0; $70 = ($69|0)==(0); if ($70) { _glBindBuffer(34962,0); @@ -16957,10 +16961,10 @@ function _DrawDefaultBuffers() { } _glBindTexture(3553,0); } - $89 = HEAP32[4788]|0; + $89 = HEAP32[4866]|0; $90 = ($89|0)==(0); if (!($90)) { - $91 = HEAP32[4790]|0; + $91 = HEAP32[4868]|0; FUNCTION_TABLE_vi[$91 & 31](0); } _glUseProgram(0); @@ -16972,22 +16976,22 @@ function _DrawDefaultBuffers() { break; } } - HEAP32[4826] = 1; - $5 = HEAP32[4795]|0; - $6 = HEAP32[4825]|0; + HEAP32[4904] = 1; + $5 = HEAP32[4873]|0; + $6 = HEAP32[4903]|0; $7 = ((($6)) + 8|0); HEAP32[$7>>2] = $5; HEAP32[$6>>2] = 0; - HEAP32[5086] = 0; - HEAP32[(20352)>>2] = 0; - HEAP32[5098] = 0; - HEAP32[(20400)>>2] = 0; - HEAP32[5110] = 0; - HEAP32[(20444)>>2] = 0; - HEAP32[(20448)>>2] = 0; + HEAP32[5164] = 0; + HEAP32[(20664)>>2] = 0; + HEAP32[5176] = 0; + HEAP32[(20712)>>2] = 0; + HEAP32[5188] = 0; + HEAP32[(20756)>>2] = 0; + HEAP32[(20760)>>2] = 0; HEAPF32[764] = -1.0; - dest=19020; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=19084; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19332; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19396; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _SetStereoView($0,$1,$2) { @@ -17002,17 +17006,17 @@ function _SetStereoView($0,$1,$2) { $3 = sp; $4 = sp + 128|0; dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $5 = HEAP32[5084]|0; + $5 = HEAP32[5162]|0; $6 = Math_imul($5, $0)|0; $7 = (($6|0) / 2)&-1; $8 = (($5|0) / 2)&-1; - $9 = HEAP32[5085]|0; + $9 = HEAP32[5163]|0; _rlViewport($7,0,$8,$9); - $10 = (20924 + ($0<<6)|0); + $10 = (21236 + ($0<<6)|0); dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy3); - $11 = (20796 + ($0<<6)|0); + $11 = (21108 + ($0<<6)|0); dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetMatrixModelview($$byval_copy3); @@ -17024,14 +17028,14 @@ function _SetMatrixModelview($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=19084; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19396; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _SetMatrixProjection($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=19020; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19332; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _Begin3dMode($0) { @@ -17048,9 +17052,9 @@ function _Begin3dMode($0) { _rlMatrixMode(5889); _rlPushMatrix(); _rlLoadIdentity(); - $2 = HEAP32[4709]|0; + $2 = HEAP32[4787]|0; $3 = (+($2|0)); - $4 = HEAP32[4708]|0; + $4 = HEAP32[4786]|0; $5 = (+($4|0)); $6 = $3 / $5; $7 = ((($0)) + 36|0); @@ -17075,7 +17079,7 @@ function _Begin3dMode($0) { _MatrixLookAt($1,$$byval_copy,$$byval_copy1,$$byval_copy3); dest=$$byval_copy3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($$byval_copy3)|0); - _rlMultMatrixf(20496); + _rlMultMatrixf(20808); _rlEnableDepthTest(); STACKTOP = sp;return; } @@ -17084,26 +17088,26 @@ function _rlPushMatrix() { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - $0 = HEAP32[5263]|0; + $0 = HEAP32[5341]|0; $1 = ($0|0)==(15); if ($1) { HEAP32[$vararg_buffer>>2] = 16; _TraceLog(1,9371,$vararg_buffer); } - $2 = HEAP32[5263]|0; - $3 = (19312 + ($2<<6)|0); - $4 = HEAP32[4754]|0; + $2 = HEAP32[5341]|0; + $3 = (19624 + ($2<<6)|0); + $4 = HEAP32[4832]|0; dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _rlLoadIdentity(); - $5 = HEAP32[5263]|0; + $5 = HEAP32[5341]|0; $6 = (($5) + 1)|0; - HEAP32[5263] = $6; - $7 = HEAP32[4787]|0; + HEAP32[5341] = $6; + $7 = HEAP32[4865]|0; $8 = ($7|0)==(5888); if (!($8)) { STACKTOP = sp;return; } - HEAP32[5264] = 1; + HEAP32[5342] = 1; STACKTOP = sp;return; } function _rlFrustum($0,$1,$2,$3,$4,$5) { @@ -17122,7 +17126,7 @@ function _rlFrustum($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixFrustum($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[4754]|0; + $8 = HEAP32[4832]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -17149,18 +17153,18 @@ function _End3dMode() { function _rlPopMatrix() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5263]|0; + $0 = HEAP32[5341]|0; $1 = ($0|0)>(0); if (!($1)) { return; } - $2 = HEAP32[5263]|0; + $2 = HEAP32[5341]|0; $3 = (($2) + -1)|0; - $4 = (19312 + ($3<<6)|0); - $5 = HEAP32[4754]|0; + $4 = (19624 + ($3<<6)|0); + $5 = HEAP32[4832]|0; _memmove(($5|0),($4|0),64)|0; $6 = (($2) + -1)|0; - HEAP32[5263] = $6; + HEAP32[5341] = $6; return; } function _rlDisableDepthTest() { @@ -17232,7 +17236,7 @@ function _GetFPS() { function _GetFrameTime() { var $0 = 0.0, $1 = 0.0, label = 0, sp = 0; sp = STACKTOP; - $0 = +HEAPF64[2295]; + $0 = +HEAPF64[2334]; $1 = $0; return (+$1); } @@ -17240,19 +17244,19 @@ function _SetConfigFlags($0) { $0 = $0|0; var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; - HEAP8[21668] = $0; + HEAP8[21980] = $0; $1 = $0 & 1; $2 = ($1<<24>>24)==(0); if (!($2)) { - HEAP32[4712] = 1; + HEAP32[4790] = 1; } - $3 = HEAP8[21668]|0; + $3 = HEAP8[21980]|0; $4 = $3 & 2; $5 = ($4<<24>>24)==(0); if ($5) { return; } - HEAP32[4749] = 1; + HEAP32[4827] = 1; return; } function _IsFileExtension($0,$1) { @@ -17285,7 +17289,7 @@ function _rlTranslatef($0,$1,$2) { $4 = sp; _MatrixTranslate($3,$0,$1,$2); _MatrixTranspose($3); - $5 = HEAP32[4754]|0; + $5 = HEAP32[4832]|0; dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy1); @@ -17318,7 +17322,7 @@ function _rlRotatef($0,$1,$2,$3) { _MatrixRotate($6,$$byval_copy2,$10); dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixTranspose($4); - $11 = HEAP32[4754]|0; + $11 = HEAP32[4832]|0; dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); @@ -17329,7 +17333,7 @@ function _rlBegin($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4827] = $0; + HEAP32[4905] = $0; return; } function _rlEnd() { @@ -17345,21 +17349,21 @@ function _rlEnd() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $$byval_copy = sp; - $0 = HEAP32[5264]|0; + $0 = HEAP32[5342]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[5265]|0; + $2 = HEAP32[5343]|0; $3 = ($2|0)>(0); if ($3) { $$03956 = 0; while(1) { - $6 = HEAP32[4824]|0; + $6 = HEAP32[4902]|0; $7 = (($6) + (($$03956*12)|0)|0); - $8 = HEAP32[4754]|0; + $8 = HEAP32[4832]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _VectorTransform($7,$$byval_copy); $9 = (($$03956) + 1)|0; - $5 = HEAP32[5265]|0; + $5 = HEAP32[5343]|0; $10 = ($9|0)<($5|0); if ($10) { $$03956 = $9; @@ -17367,12 +17371,12 @@ function _rlEnd() { break; } } - HEAP32[5264] = 0; + HEAP32[5342] = 0; $4 = ($5|0)>(0); if ($4) { $$04154 = 0; while(1) { - $11 = HEAP32[4824]|0; + $11 = HEAP32[4902]|0; $12 = (($11) + (($$04154*12)|0)|0); $13 = +HEAPF32[$12>>2]; $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); @@ -17381,7 +17385,7 @@ function _rlEnd() { $17 = +HEAPF32[$16>>2]; _rlVertex3f($13,$15,$17); $18 = (($$04154) + 1)|0; - $19 = HEAP32[5265]|0; + $19 = HEAP32[5343]|0; $20 = ($18|0)<($19|0); if ($20) { $$04154 = $18; @@ -17391,15 +17395,15 @@ function _rlEnd() { } } } else { - HEAP32[5264] = 0; + HEAP32[5342] = 0; } - HEAP32[5265] = 0; + HEAP32[5343] = 0; } - $21 = HEAP32[4827]|0; + $21 = HEAP32[4905]|0; switch ($21|0) { case 1: { - $22 = HEAP32[5086]|0; - $23 = HEAP32[(20352)>>2]|0; + $22 = HEAP32[5164]|0; + $23 = HEAP32[(20664)>>2]|0; $24 = ($22|0)==($23|0); if ($24) { $148 = +HEAPF32[764]; @@ -17418,16 +17422,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $27 = HEAP32[(20364)>>2]|0; - $28 = HEAP32[(20352)>>2]|0; + $27 = HEAP32[(20676)>>2]|0; + $28 = HEAP32[(20664)>>2]|0; $29 = $28 << 2; $30 = (($29) + -4)|0; $31 = (($27) + ($30)|0); $32 = HEAP8[$31>>0]|0; $33 = (($27) + ($29)|0); HEAP8[$33>>0] = $32; - $34 = HEAP32[(20364)>>2]|0; - $35 = HEAP32[(20352)>>2]|0; + $34 = HEAP32[(20676)>>2]|0; + $35 = HEAP32[(20664)>>2]|0; $36 = $35 << 2; $37 = (($36) + -3)|0; $38 = (($34) + ($37)|0); @@ -17435,8 +17439,8 @@ function _rlEnd() { $40 = $36 | 1; $41 = (($34) + ($40)|0); HEAP8[$41>>0] = $39; - $42 = HEAP32[(20364)>>2]|0; - $43 = HEAP32[(20352)>>2]|0; + $42 = HEAP32[(20676)>>2]|0; + $43 = HEAP32[(20664)>>2]|0; $44 = $43 << 2; $45 = (($44) + -2)|0; $46 = (($42) + ($45)|0); @@ -17444,8 +17448,8 @@ function _rlEnd() { $48 = $44 | 2; $49 = (($42) + ($48)|0); HEAP8[$49>>0] = $47; - $50 = HEAP32[(20364)>>2]|0; - $51 = HEAP32[(20352)>>2]|0; + $50 = HEAP32[(20676)>>2]|0; + $51 = HEAP32[(20664)>>2]|0; $52 = $51 << 2; $53 = (($52) + -1)|0; $54 = (($50) + ($53)|0); @@ -17453,9 +17457,9 @@ function _rlEnd() { $56 = $52 | 3; $57 = (($50) + ($56)|0); HEAP8[$57>>0] = $55; - $58 = HEAP32[(20352)>>2]|0; + $58 = HEAP32[(20664)>>2]|0; $59 = (($58) + 1)|0; - HEAP32[(20352)>>2] = $59; + HEAP32[(20664)>>2] = $59; $60 = (($$04347) + 1)|0; $exitcond = ($60|0)==($25|0); if ($exitcond) { @@ -17471,8 +17475,8 @@ function _rlEnd() { break; } case 4: { - $61 = HEAP32[5098]|0; - $62 = HEAP32[(20400)>>2]|0; + $61 = HEAP32[5176]|0; + $62 = HEAP32[(20712)>>2]|0; $63 = ($61|0)==($62|0); if ($63) { $148 = +HEAPF32[764]; @@ -17491,16 +17495,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $66 = HEAP32[(20412)>>2]|0; - $67 = HEAP32[(20400)>>2]|0; + $66 = HEAP32[(20724)>>2]|0; + $67 = HEAP32[(20712)>>2]|0; $68 = $67 << 2; $69 = (($68) + -4)|0; $70 = (($66) + ($69)|0); $71 = HEAP8[$70>>0]|0; $72 = (($66) + ($68)|0); HEAP8[$72>>0] = $71; - $73 = HEAP32[(20412)>>2]|0; - $74 = HEAP32[(20400)>>2]|0; + $73 = HEAP32[(20724)>>2]|0; + $74 = HEAP32[(20712)>>2]|0; $75 = $74 << 2; $76 = (($75) + -3)|0; $77 = (($73) + ($76)|0); @@ -17508,8 +17512,8 @@ function _rlEnd() { $79 = $75 | 1; $80 = (($73) + ($79)|0); HEAP8[$80>>0] = $78; - $81 = HEAP32[(20412)>>2]|0; - $82 = HEAP32[(20400)>>2]|0; + $81 = HEAP32[(20724)>>2]|0; + $82 = HEAP32[(20712)>>2]|0; $83 = $82 << 2; $84 = (($83) + -2)|0; $85 = (($81) + ($84)|0); @@ -17517,8 +17521,8 @@ function _rlEnd() { $87 = $83 | 2; $88 = (($81) + ($87)|0); HEAP8[$88>>0] = $86; - $89 = HEAP32[(20412)>>2]|0; - $90 = HEAP32[(20400)>>2]|0; + $89 = HEAP32[(20724)>>2]|0; + $90 = HEAP32[(20712)>>2]|0; $91 = $90 << 2; $92 = (($91) + -1)|0; $93 = (($89) + ($92)|0); @@ -17526,9 +17530,9 @@ function _rlEnd() { $95 = $91 | 3; $96 = (($89) + ($95)|0); HEAP8[$96>>0] = $94; - $97 = HEAP32[(20400)>>2]|0; + $97 = HEAP32[(20712)>>2]|0; $98 = (($97) + 1)|0; - HEAP32[(20400)>>2] = $98; + HEAP32[(20712)>>2] = $98; $99 = (($$04248) + 1)|0; $exitcond60 = ($99|0)==($64|0); if ($exitcond60) { @@ -17544,8 +17548,8 @@ function _rlEnd() { break; } case 7: { - $100 = HEAP32[5110]|0; - $101 = HEAP32[(20448)>>2]|0; + $100 = HEAP32[5188]|0; + $101 = HEAP32[(20760)>>2]|0; $102 = ($100|0)==($101|0); if (!($102)) { $103 = (($100) - ($101))|0; @@ -17553,16 +17557,16 @@ function _rlEnd() { if ($104) { $$04052 = 0; while(1) { - $105 = HEAP32[(20460)>>2]|0; - $106 = HEAP32[(20448)>>2]|0; + $105 = HEAP32[(20772)>>2]|0; + $106 = HEAP32[(20760)>>2]|0; $107 = $106 << 2; $108 = (($107) + -4)|0; $109 = (($105) + ($108)|0); $110 = HEAP8[$109>>0]|0; $111 = (($105) + ($107)|0); HEAP8[$111>>0] = $110; - $112 = HEAP32[(20460)>>2]|0; - $113 = HEAP32[(20448)>>2]|0; + $112 = HEAP32[(20772)>>2]|0; + $113 = HEAP32[(20760)>>2]|0; $114 = $113 << 2; $115 = (($114) + -3)|0; $116 = (($112) + ($115)|0); @@ -17570,8 +17574,8 @@ function _rlEnd() { $118 = $114 | 1; $119 = (($112) + ($118)|0); HEAP8[$119>>0] = $117; - $120 = HEAP32[(20460)>>2]|0; - $121 = HEAP32[(20448)>>2]|0; + $120 = HEAP32[(20772)>>2]|0; + $121 = HEAP32[(20760)>>2]|0; $122 = $121 << 2; $123 = (($122) + -2)|0; $124 = (($120) + ($123)|0); @@ -17579,8 +17583,8 @@ function _rlEnd() { $126 = $122 | 2; $127 = (($120) + ($126)|0); HEAP8[$127>>0] = $125; - $128 = HEAP32[(20460)>>2]|0; - $129 = HEAP32[(20448)>>2]|0; + $128 = HEAP32[(20772)>>2]|0; + $129 = HEAP32[(20760)>>2]|0; $130 = $129 << 2; $131 = (($130) + -1)|0; $132 = (($128) + ($131)|0); @@ -17588,9 +17592,9 @@ function _rlEnd() { $134 = $130 | 3; $135 = (($128) + ($134)|0); HEAP8[$135>>0] = $133; - $136 = HEAP32[(20448)>>2]|0; + $136 = HEAP32[(20760)>>2]|0; $137 = (($136) + 1)|0; - HEAP32[(20448)>>2] = $137; + HEAP32[(20760)>>2] = $137; $138 = (($$04052) + 1)|0; $exitcond63 = ($138|0)==($103|0); if ($exitcond63) { @@ -17601,8 +17605,8 @@ function _rlEnd() { } } } - $139 = HEAP32[5110]|0; - $140 = HEAP32[(20444)>>2]|0; + $139 = HEAP32[5188]|0; + $140 = HEAP32[(20756)>>2]|0; $141 = ($139|0)>($140|0); if (!($141)) { $148 = +HEAPF32[764]; @@ -17610,8 +17614,8 @@ function _rlEnd() { HEAPF32[764] = $149; STACKTOP = sp;return; } - $142 = HEAP32[(20456)>>2]|0; - $$promoted = HEAP32[(20444)>>2]|0; + $142 = HEAP32[(20768)>>2]|0; + $$promoted = HEAP32[(20756)>>2]|0; $143 = $$promoted << 1; $scevgep = (($142) + ($143<<2)|0); $144 = (($139) - ($140))|0; @@ -17619,7 +17623,7 @@ function _rlEnd() { _memset(($scevgep|0),0,($145|0))|0; $146 = (($139) + ($$promoted))|0; $147 = (($146) - ($140))|0; - HEAP32[(20444)>>2] = $147; + HEAP32[(20756)>>2] = $147; $148 = +HEAPF32[764]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[764] = $149; @@ -17646,11 +17650,11 @@ function _rlVertex3f($0,$1,$2) { $vararg_buffer3 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; - $3 = HEAP32[5264]|0; + $3 = HEAP32[5342]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4824]|0; - $6 = HEAP32[5265]|0; + $5 = HEAP32[4902]|0; + $6 = HEAP32[5343]|0; $7 = (($5) + (($6*12)|0)|0); HEAPF32[$7>>2] = $0; $8 = (((($5) + (($6*12)|0)|0)) + 4|0); @@ -17658,16 +17662,16 @@ function _rlVertex3f($0,$1,$2) { $9 = (((($5) + (($6*12)|0)|0)) + 8|0); HEAPF32[$9>>2] = $2; $10 = (($6) + 1)|0; - HEAP32[5265] = $10; + HEAP32[5343] = $10; STACKTOP = sp;return; } - $11 = HEAP32[4827]|0; + $11 = HEAP32[4905]|0; switch ($11|0) { case 1: { - $12 = HEAP32[5086]|0; + $12 = HEAP32[5164]|0; $13 = ($12|0)<(2048); if ($13) { - $14 = HEAP32[(20356)>>2]|0; + $14 = HEAP32[(20668)>>2]|0; $15 = ($12*3)|0; $16 = (($14) + ($15<<2)|0); HEAPF32[$16>>2] = $0; @@ -17678,7 +17682,7 @@ function _rlVertex3f($0,$1,$2) { $20 = (($14) + ($19<<2)|0); HEAPF32[$20>>2] = $2; $21 = (($12) + 1)|0; - HEAP32[5086] = $21; + HEAP32[5164] = $21; STACKTOP = sp;return; } else { _TraceLog(1,9409,$vararg_buffer); @@ -17687,10 +17691,10 @@ function _rlVertex3f($0,$1,$2) { break; } case 4: { - $22 = HEAP32[5098]|0; + $22 = HEAP32[5176]|0; $23 = ($22|0)<(6144); if ($23) { - $24 = HEAP32[(20404)>>2]|0; + $24 = HEAP32[(20716)>>2]|0; $25 = ($22*3)|0; $26 = (($24) + ($25<<2)|0); HEAPF32[$26>>2] = $0; @@ -17701,7 +17705,7 @@ function _rlVertex3f($0,$1,$2) { $30 = (($24) + ($29<<2)|0); HEAPF32[$30>>2] = $2; $31 = (($22) + 1)|0; - HEAP32[5098] = $31; + HEAP32[5176] = $31; STACKTOP = sp;return; } else { _TraceLog(1,9434,$vararg_buffer1); @@ -17710,10 +17714,10 @@ function _rlVertex3f($0,$1,$2) { break; } case 7: { - $32 = HEAP32[5110]|0; + $32 = HEAP32[5188]|0; $33 = ($32|0)<(4096); if ($33) { - $34 = HEAP32[(20452)>>2]|0; + $34 = HEAP32[(20764)>>2]|0; $35 = ($32*3)|0; $36 = (($34) + ($35<<2)|0); HEAPF32[$36>>2] = $0; @@ -17724,9 +17728,9 @@ function _rlVertex3f($0,$1,$2) { $40 = (($34) + ($39<<2)|0); HEAPF32[$40>>2] = $2; $41 = (($32) + 1)|0; - HEAP32[5110] = $41; - $42 = HEAP32[4825]|0; - $43 = HEAP32[4826]|0; + HEAP32[5188] = $41; + $42 = HEAP32[4903]|0; + $43 = HEAP32[4904]|0; $44 = (($43) + -1)|0; $45 = (($42) + (($44*144)|0)|0); $46 = HEAP32[$45>>2]|0; @@ -17758,13 +17762,13 @@ function _rlTexCoord2f($0,$1) { $1 = +$1; var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[4827]|0; + $2 = HEAP32[4905]|0; $3 = ($2|0)==(7); if (!($3)) { return; } - $4 = HEAP32[(20456)>>2]|0; - $5 = HEAP32[(20444)>>2]|0; + $4 = HEAP32[(20768)>>2]|0; + $5 = HEAP32[(20756)>>2]|0; $6 = $5 << 1; $7 = (($4) + ($6<<2)|0); HEAPF32[$7>>2] = $0; @@ -17772,7 +17776,7 @@ function _rlTexCoord2f($0,$1) { $9 = (($4) + ($8<<2)|0); HEAPF32[$9>>2] = $1; $10 = (($5) + 1)|0; - HEAP32[(20444)>>2] = $10; + HEAP32[(20756)>>2] = $10; return; } function _rlNormal3f($0,$1,$2) { @@ -17791,18 +17795,18 @@ function _rlColor4ub($0,$1,$2,$3) { var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $4 = HEAP32[4827]|0; + $4 = HEAP32[4905]|0; switch ($4|0) { case 1: { - $$sink37 = (20352);$$sink38 = (20364); + $$sink37 = (20664);$$sink38 = (20676); break; } case 4: { - $$sink37 = (20400);$$sink38 = (20412); + $$sink37 = (20712);$$sink38 = (20724); break; } case 7: { - $$sink37 = (20448);$$sink38 = (20460); + $$sink37 = (20760);$$sink38 = (20772); break; } default: { @@ -17856,8 +17860,8 @@ function _rlEnableTexture($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4825]|0; - $2 = HEAP32[4826]|0; + $1 = HEAP32[4903]|0; + $2 = HEAP32[4904]|0; $3 = (($2) + -1)|0; $4 = (((($1) + (($3*144)|0)|0)) + 8|0); $5 = HEAP32[$4>>2]|0; @@ -17870,9 +17874,9 @@ function _rlEnableTexture($0) { $9 = ($8|0)>(0); if ($9) { $10 = (($2) + 1)|0; - HEAP32[4826] = $10; + HEAP32[4904] = $10; } - $11 = HEAP32[4826]|0; + $11 = HEAP32[4904]|0; $12 = (($11) + -1)|0; $13 = (((($1) + (($12*144)|0)|0)) + 8|0); HEAP32[$13>>2] = $0; @@ -17883,7 +17887,7 @@ function _rlEnableTexture($0) { function _rlDisableTexture() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5110]|0; + $0 = HEAP32[5188]|0; $1 = ($0|0)>(4095); if (!($1)) { return; @@ -17910,14 +17914,14 @@ function _rlDeleteVertexArrays($0) { $vararg_buffer = sp; $1 = sp + 4|0; HEAP32[$1>>2] = $0; - $2 = HEAP32[4788]|0; + $2 = HEAP32[4866]|0; $3 = ($2|0)==(0); if ($3) { STACKTOP = sp;return; } $4 = ($0|0)==(0); if (!($4)) { - $5 = HEAP32[4791]|0; + $5 = HEAP32[4869]|0; FUNCTION_TABLE_vii[$5 & 63](1,$1); } $6 = HEAP32[$1>>2]|0; @@ -17938,7 +17942,7 @@ function _rlDeleteBuffers($0) { STACKTOP = sp;return; } _glDeleteBuffers(1,($1|0)); - $3 = HEAP32[4788]|0; + $3 = HEAP32[4866]|0; $4 = ($3|0)==(0); if (!($4)) { STACKTOP = sp;return; @@ -18070,12 +18074,12 @@ function _rlglLoadMesh($0,$1) { ;HEAP32[$4>>2]=0|0;HEAP32[$4+4>>2]=0|0;HEAP32[$4+8>>2]=0|0;HEAP32[$4+12>>2]=0|0;HEAP32[$4+16>>2]=0|0;HEAP32[$4+20>>2]=0|0;HEAP32[$4+24>>2]=0|0;HEAP32[$4+28>>2]=0|0; HEAP32[$2>>2] = 0; ;HEAP32[$3>>2]=0|0;HEAP32[$3+4>>2]=0|0;HEAP32[$3+8>>2]=0|0;HEAP32[$3+12>>2]=0|0;HEAP32[$3+16>>2]=0|0;HEAP32[$3+20>>2]=0|0;HEAP32[$3+24>>2]=0|0; - $13 = HEAP32[4788]|0; + $13 = HEAP32[4866]|0; $14 = ($13|0)==(0); if (!($14)) { - $15 = HEAP32[4789]|0; + $15 = HEAP32[4867]|0; FUNCTION_TABLE_vii[$15 & 63](1,$2); - $16 = HEAP32[4790]|0; + $16 = HEAP32[4868]|0; $17 = HEAP32[$2>>2]|0; FUNCTION_TABLE_vi[$16 & 31]($17); } @@ -18205,7 +18209,7 @@ function _rlglLoadMesh($0,$1) { $80 = ((($3)) + 24|0); $81 = HEAP32[$80>>2]|0; HEAP32[$11>>2] = $81; - $82 = HEAP32[4788]|0; + $82 = HEAP32[4866]|0; $83 = ($82|0)==(0); if ($83) { _TraceLog(0,9917,$vararg_buffer3); @@ -18310,13 +18314,13 @@ function _rlglDrawMesh($0,$1,$2) { $63 = $62 / 255.0; _glUniform4f(($46|0),(+$51),(+$55),(+$59),(+$63)); } - dest=$3; src=19084; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$4; src=19020; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$3; src=19396; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$4; src=19332; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$modelview$byval_copy4; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy5; src=19084; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy5; src=19396; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($5,$modelview$byval_copy4,$$byval_copy5); $64 = HEAP32[$1>>2]|0; - $65 = HEAP32[4796]|0; + $65 = HEAP32[4874]|0; $66 = ($64|0)==($65|0); if (!($66)) { $67 = (_glGetUniformLocation(($64|0),(9965|0))|0); @@ -18392,7 +18396,7 @@ function _rlglDrawMesh($0,$1,$2) { _glUniform1i(($106|0),2); } } - $107 = HEAP32[4788]|0; + $107 = HEAP32[4866]|0; $108 = ($107|0)==(0); if ($108) { $112 = ((($0)) + 40|0); @@ -18472,16 +18476,16 @@ function _rlglDrawMesh($0,$1,$2) { $151 = HEAP32[$150>>2]|0; $152 = ($151|0)==(0|0); if (!($152)) { - $153 = HEAP32[(20484)>>2]|0; + $153 = HEAP32[(20796)>>2]|0; _glBindBuffer(34963,($153|0)); } } else { - $109 = HEAP32[4790]|0; + $109 = HEAP32[4868]|0; $110 = ((($0)) + 36|0); $111 = HEAP32[$110>>2]|0; FUNCTION_TABLE_vi[$109 & 31]($111); } - $154 = HEAP32[5173]|0; + $154 = HEAP32[5251]|0; $155 = ($154|0)!=(0); $$ = $155 ? 2 : 1; $156 = ((($1)) + 28|0); @@ -18495,10 +18499,10 @@ function _rlglDrawMesh($0,$1,$2) { dest=$$byval_copy5; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$020,$modelview$byval_copy4,$$byval_copy5); } else { - dest=19084; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19396; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); } - dest=$modelview$byval_copy4; src=19084; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy5; src=19020; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy4; src=19396; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy5; src=19332; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($6,$modelview$byval_copy4,$$byval_copy5); $162 = HEAP32[$156>>2]|0; dest=$$byval_copy5; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); @@ -18535,14 +18539,14 @@ function _rlglDrawMesh($0,$1,$2) { } _glActiveTexture(33984); _glBindTexture(3553,0); - $172 = HEAP32[4788]|0; + $172 = HEAP32[4866]|0; $173 = ($172|0)==(0); if (!($173)) { - $174 = HEAP32[4790]|0; + $174 = HEAP32[4868]|0; FUNCTION_TABLE_vi[$174 & 31](0); _glUseProgram(0); - dest=19020; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=19084; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19332; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19396; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } _glBindBuffer(34962,0); @@ -18551,14 +18555,14 @@ function _rlglDrawMesh($0,$1,$2) { $177 = ($176|0)==(0|0); if ($177) { _glUseProgram(0); - dest=19020; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=19084; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19332; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19396; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } _glBindBuffer(34963,0); _glUseProgram(0); - dest=19020; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=19084; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19332; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19396; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _rlglUnloadMesh($0) { @@ -18638,7 +18642,7 @@ function _GetDefaultTexture($0) { $0 = $0|0; var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4795]|0; + $1 = HEAP32[4873]|0; HEAP32[$0>>2] = $1; $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1; @@ -18661,7 +18665,7 @@ function _LoadText($0) { $$1 = 0; STACKTOP = sp;return ($$1|0); } - $2 = (_fopen($0,12011)|0); + $2 = (_fopen($0,12319)|0); $3 = ($2|0)==(0|0); if ($3) { HEAP32[$vararg_buffer>>2] = $0; @@ -18716,7 +18720,7 @@ function _LoadShader($0,$1,$2) { $11 = ($10|0)==(0); if ($11) { _TraceLog(2,10053,$vararg_buffer); - dest=$3; src=19184; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$3; src=19496; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); } dest=$0; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; @@ -18742,14 +18746,14 @@ function _BeginShaderMode($0) { $0 = $0|0; var $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - $1 = HEAP32[4810]|0; + $1 = HEAP32[4888]|0; $2 = HEAP32[$0>>2]|0; $3 = ($1|0)==($2|0); if ($3) { return; } _rlglDraw(); - dest=19240; src=$0; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19552; src=$0; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _EndShaderMode() { @@ -18757,7 +18761,7 @@ function _EndShaderMode() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $defaultShader$byval_copy = sp; - dest=$defaultShader$byval_copy; src=19184; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$defaultShader$byval_copy; src=19496; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _BeginShaderMode($defaultShader$byval_copy); STACKTOP = sp;return; } @@ -18765,43 +18769,14 @@ function _GetDefaultShader($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=$0; src=19184; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$0; src=19496; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } -function _stbi_load($0,$1,$2,$3,$4) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - $4 = $4|0; - var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; - sp = STACKTOP; - $5 = (_stbi__fopen($0)|0); - $6 = ($5|0)==(0|0); - if ($6) { - _stbi__err(10129); - $$0 = 0; - return ($$0|0); - } else { - $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0); - (_fclose($5)|0); - $$0 = $7; - return ($$0|0); - } - return (0)|0; -} -function _stbi__fopen($0) { - $0 = $0|0; - var $1 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = (_fopen($0,11462)|0); - return ($1|0); -} function _stbi__err($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[5266] = $0; + HEAP32[5344] = $0; return; } function _stbi_load_from_file($0,$1,$2,$3,$4) { @@ -18865,7 +18840,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { break; } default: { - ___assert_fail((10141|0),(10167|0),1125,(10190|0)); + ___assert_fail((10129|0),(10155|0),1041,(10178|0)); // unreachable; } } @@ -18883,7 +18858,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { HEAP32[$5>>2] = 8; $$070 = $14; } - $15 = HEAP32[5267]|0; + $15 = HEAP32[5345]|0; $16 = ($15|0)==(0); if ($16) { $$0 = $$070; @@ -18976,7 +18951,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) { $8 = (_stbi__png_test($0)|0); $9 = ($8|0)==(0); if ($9) { - _stbi__err(10231); + _stbi__err(10219); $$0 = 0; return ($$0|0); } else { @@ -18998,7 +18973,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) { $6 = (_stbi__malloc($5)|0); $7 = ($6|0)==(0|0); if ($7) { - _stbi__err(10222); + _stbi__err(10210); $$0 = 0; return ($$0|0); } @@ -19068,7 +19043,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) { sp = STACKTOP; $6 = ($4>>>0)>(4); if ($6) { - _stbi__err(10250); + _stbi__err(10238); $$045 = 0; return ($$045|0); } @@ -19629,7 +19604,7 @@ function _stbi__parse_png_file($0,$1,$2) { $118 = (_stbi__get16be($8)|0); $119 = $118 & 255; $120 = HEAP32[$22>>2]|0; - $121 = (10566 + ($120)|0); + $121 = (10554 + ($120)|0); $122 = HEAP8[$121>>0]|0; $123 = $122&255; $124 = Math_imul($123, $119)|0; @@ -19671,97 +19646,97 @@ function _stbi__parse_png_file($0,$1,$2) { } switch (label|0) { case 7: { - _stbi__err(10340); + _stbi__err(10328); $$6$ph = 0; break; } case 9: { - _stbi__err(10354); + _stbi__err(10342); $$6$ph = 0; break; } case 11: { - _stbi__err(10367); + _stbi__err(10355); $$6$ph = 0; break; } case 13: { - _stbi__err(10367); + _stbi__err(10355); $$6$ph = 0; break; } case 15: { - _stbi__err(10377); + _stbi__err(10365); $$6$ph = 0; break; } case 17: { - _stbi__err(10397); + _stbi__err(10385); $$6$ph = 0; break; } case 20: { - _stbi__err(10397); + _stbi__err(10385); $$6$ph = 0; break; } case 22: { - _stbi__err(10397); + _stbi__err(10385); $$6$ph = 0; break; } case 24: { - _stbi__err(10407); + _stbi__err(10395); $$6$ph = 0; break; } case 26: { - _stbi__err(10423); + _stbi__err(10411); $$6$ph = 0; break; } case 28: { - _stbi__err(10441); + _stbi__err(10429); $$6$ph = 0; break; } case 31: { - _stbi__err(10462); + _stbi__err(10450); $$6$ph = 0; break; } case 34: { - _stbi__err(10367); + _stbi__err(10355); $$6$ph = 0; break; } case 37: { - _stbi__err(10367); + _stbi__err(10355); $$6$ph = 0; break; } case 39: { - _stbi__err(10476); + _stbi__err(10464); $$6$ph = 0; break; } case 41: { - _stbi__err(10491); + _stbi__err(10479); $$6$ph = 0; break; } case 44: { - _stbi__err(10491); + _stbi__err(10479); $$6$ph = 0; break; } case 47: { - _stbi__err(10476); + _stbi__err(10464); $$6$ph = 0; break; } case 49: { - _stbi__err(10504); + _stbi__err(10492); $$6$ph = 0; break; } @@ -19772,32 +19747,32 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 54: { - _stbi__err(10520); + _stbi__err(10508); $$6$ph = 0; break; } case 58: { - _stbi__err(10537); + _stbi__err(10525); $$6$ph = 0; break; } case 61: { - _stbi__err(10550); + _stbi__err(10538); $$6$ph = 0; break; } case 63: { - _stbi__err(10537); + _stbi__err(10525); $$6$ph = 0; break; } case 70: { - _stbi__err(10476); + _stbi__err(10464); $$6$ph = 0; break; } case 72: { - _stbi__err(10575); + _stbi__err(10563); $$6$ph = 0; break; } @@ -19809,12 +19784,12 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 81: { - _stbi__err(10222); + _stbi__err(10210); $$6$ph = 0; break; } case 83: { - _stbi__err(10583); + _stbi__err(10571); $$6$ph = 0; break; } @@ -19827,7 +19802,7 @@ function _stbi__parse_png_file($0,$1,$2) { $158 = HEAP32[$10>>2]|0; $159 = ($158|0)==(0|0); if ($159) { - _stbi__err(10593); + _stbi__err(10581); $$4 = 0; break; } @@ -19892,7 +19867,7 @@ function _stbi__parse_png_file($0,$1,$2) { } } } while(0); - $193 = HEAP32[5268]|0; + $193 = HEAP32[5346]|0; $194 = ($193|0)!=(0); $or$cond11 = $173 & $194; if ($or$cond11) { @@ -19925,7 +19900,7 @@ function _stbi__parse_png_file($0,$1,$2) { $$4 = 1; } } else { - _stbi__err(10476); + _stbi__err(10464); $$4 = 0; } } while(0); @@ -19933,24 +19908,24 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 104: { - _stbi__err(10476); + _stbi__err(10464); $$6$ph = 0; break; } case 106: { $205 = $25 >>> 24; $206 = $205&255; - HEAP8[10601] = $206; + HEAP8[10589] = $206; $207 = HEAP32[$15>>2]|0; $208 = $207 >>> 16; $209 = $208&255; - HEAP8[(10602)>>0] = $209; + HEAP8[(10590)>>0] = $209; $210 = $207 >>> 8; $211 = $210&255; - HEAP8[(10603)>>0] = $211; + HEAP8[(10591)>>0] = $211; $212 = $207&255; - HEAP8[(10604)>>0] = $212; - _stbi__err(10601); + HEAP8[(10592)>>0] = $212; + _stbi__err(10589); $$6$ph = 0; break; } @@ -19984,14 +19959,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((10263|0),(10167|0),1561,(10319|0)); + ___assert_fail((10251|0),(10155|0),1477,(10307|0)); // unreachable; } $7 = (_stbi__malloc_mad3($2,$3,$4)|0); $8 = ($7|0)==(0|0); if ($8) { _free($0); - _stbi__err(10222); + _stbi__err(10210); $$0163 = 0; return ($$0163|0); } @@ -20354,7 +20329,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((10317|0),(10167|0),1590,(10319|0)); + ___assert_fail((10305|0),(10155|0),1506,(10307|0)); // unreachable; } } while(0); @@ -20388,7 +20363,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((10263|0),(10167|0),1610,(10294|0)); + ___assert_fail((10251|0),(10155|0),1526,(10282|0)); // unreachable; } $7 = $2 << 1; @@ -20398,7 +20373,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $11 = ($10|0)==(0|0); if ($11) { _free($0); - _stbi__err(10222); + _stbi__err(10210); $$0163 = 0; return ($$0163|0); } @@ -20761,7 +20736,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((10317|0),(10167|0),1639,(10294|0)); + ___assert_fail((10305|0),(10155|0),1555,(10282|0)); // unreachable; } } while(0); @@ -20909,7 +20884,7 @@ function _stbi__check_png_header($0) { } } } - _stbi__err(11258); + _stbi__err(11566); $$05 = 0; return ($$05|0); } @@ -21346,7 +21321,7 @@ function _stbi__compute_transparency16($0,$1,$2) { break; } default: { - ___assert_fail((10660|0),(10167|0),4568,(10712|0)); + ___assert_fail((10648|0),(10155|0),4569,(10700|0)); // unreachable; } } @@ -21433,7 +21408,7 @@ function _stbi__compute_transparency($0,$1,$2) { break; } default: { - ___assert_fail((10660|0),(10167|0),4543,(10685|0)); + ___assert_fail((10648|0),(10155|0),4544,(10673|0)); // unreachable; } } @@ -21480,7 +21455,7 @@ function _stbi__de_iphone($0) { break; } case 4: { - $16 = HEAP32[5269]|0; + $16 = HEAP32[5347]|0; $17 = ($16|0)==(0); $18 = ($5|0)!=(0); if ($17) { @@ -21555,7 +21530,7 @@ function _stbi__de_iphone($0) { break; } default: { - ___assert_fail((10626|0),(10167|0),4649,(10644|0)); + ___assert_fail((10614|0),(10155|0),4650,(10632|0)); // unreachable; } } @@ -21578,7 +21553,7 @@ function _stbi__expand_png_palette($0,$1,$2) { $10 = (_stbi__malloc_mad2($7,$2)|0); $11 = ($10|0)==(0|0); if ($11) { - _stbi__err(10222); + _stbi__err(10210); $$0 = 0; return ($$0|0); } @@ -21755,7 +21730,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $19 = ($18|0)==($3|0); $or$cond = $17 | $19; if (!($or$cond)) { - ___assert_fail((10741|0),(10167|0),4294,(10782|0)); + ___assert_fail((10729|0),(10155|0),4294,(10770|0)); // unreachable; } $20 = (_stbi__malloc_mad3($4,$5,$15)|0); @@ -21763,7 +21738,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP32[$21>>2] = $20; $22 = ($20|0)==(0|0); if ($22) { - _stbi__err(10222); + _stbi__err(10210); $$2 = 0; return ($$2|0); } @@ -21782,7 +21757,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ($33) { $34 = ($28|0)==($2|0); if (!($34)) { - _stbi__err(10809); + _stbi__err(10797); $$2 = 0; return ($$2|0); } @@ -21795,7 +21770,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ((label|0) == 9) { $35 = ($28>>>0)>($2>>>0); if ($35) { - _stbi__err(10809); + _stbi__err(10797); $$2 = 0; return ($$2|0); } @@ -21803,12 +21778,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $36 = ($5|0)==(0); L18: do { if (!($36)) { - $37 = (0 - ($12))|0; - $38 = ($6|0)<(8); - $39 = ($26>>>0)>($4>>>0); - $40 = (($11) - ($26))|0; + $37 = ($6|0)<(8); + $38 = ($26>>>0)>($4>>>0); + $39 = (($11) - ($26))|0; + $40 = (0 - ($12))|0; $41 = ($6|0)==(8); - $brmerge = $38 | $17; + $brmerge = $37 | $17; $42 = ($4|0)==(0); $$0614793 = (($4) + -1)|0; $43 = ($$0614793|0)==(0); @@ -21831,33 +21806,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $50 = HEAP32[$21>>2]|0; $51 = Math_imul($$0623814, $12)|0; $52 = (($50) + ($51)|0); - $53 = (($52) + ($37)|0); - $54 = ((($$0577817)) + 1|0); - $55 = HEAP8[$$0577817>>0]|0; - $56 = $55&255; - $57 = ($55&255)>(4); - if ($57) { + $53 = ((($$0577817)) + 1|0); + $54 = HEAP8[$$0577817>>0]|0; + $55 = $54&255; + $56 = ($54&255)>(4); + if ($56) { label = 105; break; } - if ($38) { - if ($39) { + if ($37) { + if ($38) { label = 16; break; } - $58 = (($52) + ($40)|0); - $$0597 = $58;$$1609 = $26;$$1612 = 1; + $57 = (($52) + ($39)|0); + $$0597 = $57;$$1609 = $26;$$1612 = 1; } else { $$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815; } + $58 = (($$0597) + ($40)|0); $59 = ($$0623814|0)==(0); if ($59) { - $60 = (10848 + ($56)|0); + $60 = (10836 + ($55)|0); $61 = HEAP8[$60>>0]|0; $62 = $61&255; $$0588 = $62; } else { - $$0588 = $56; + $$0588 = $55; } $63 = ($$1612|0)>(0); L30: do { @@ -21867,24 +21842,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { while(1) { switch ($trunc638<<24>>24) { case 0: { - $64 = (($54) + ($$0625734)|0); + $64 = (($53) + ($$0625734)|0); $65 = HEAP8[$64>>0]|0; $$sink = $65; label = 30; break; } case 1: { - $66 = (($54) + ($$0625734)|0); + $66 = (($53) + ($$0625734)|0); $67 = HEAP8[$66>>0]|0; $$sink = $67; label = 30; break; } case 2: { - $68 = (($54) + ($$0625734)|0); + $68 = (($53) + ($$0625734)|0); $69 = HEAP8[$68>>0]|0; $70 = $69&255; - $71 = (($53) + ($$0625734)|0); + $71 = (($58) + ($$0625734)|0); $72 = HEAP8[$71>>0]|0; $73 = $72&255; $74 = (($73) + ($70))|0; @@ -21894,10 +21869,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 3: { - $76 = (($54) + ($$0625734)|0); + $76 = (($53) + ($$0625734)|0); $77 = HEAP8[$76>>0]|0; $78 = $77&255; - $79 = (($53) + ($$0625734)|0); + $79 = (($58) + ($$0625734)|0); $80 = HEAP8[$79>>0]|0; $81 = $80&255; $82 = $81 >>> 1; @@ -21908,10 +21883,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 4: { - $85 = (($54) + ($$0625734)|0); + $85 = (($53) + ($$0625734)|0); $86 = HEAP8[$85>>0]|0; $87 = $86&255; - $88 = (($53) + ($$0625734)|0); + $88 = (($58) + ($$0625734)|0); $89 = HEAP8[$88>>0]|0; $90 = $89&255; $91 = (_stbi__paeth(0,$90,0)|0); @@ -21922,14 +21897,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 5: { - $94 = (($54) + ($$0625734)|0); + $94 = (($53) + ($$0625734)|0); $95 = HEAP8[$94>>0]|0; $$sink = $95; label = 30; break; } case 6: { - $96 = (($54) + ($$0625734)|0); + $96 = (($53) + ($$0625734)|0); $97 = HEAP8[$96>>0]|0; $$sink = $97; label = 30; @@ -21959,7 +21934,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $99 = (($$0597) + ($14)|0); HEAP8[$99>>0] = -1; } - $100 = (($54) + ($14)|0); + $100 = (($53) + ($14)|0); $$1578 = $100;$$sink641 = $3; } else { if (!($8)) { @@ -21974,12 +21949,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP8[$103>>0] = -1; HEAP8[$102>>0] = -1; } - $104 = (($54) + ($$1612)|0); + $104 = (($53) + ($$1612)|0); $$1578 = $104;$$sink641 = $15; } } while(0); $106 = (($$0597) + ($$sink641)|0); - $107 = (($53) + ($$sink641)|0); + $107 = (($58) + ($$sink641)|0); if ($brmerge) { $108 = (($$1609) + -1)|0; $109 = Math_imul($108, $$1612)|0; @@ -22556,15 +22531,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 16) { - ___assert_fail((10827|0),(10167|0),4315,(10782|0)); + ___assert_fail((10815|0),(10155|0),4315,(10770|0)); // unreachable; } else if ((label|0) == 58) { - ___assert_fail((10853|0),(10167|0),4376,(10782|0)); + ___assert_fail((10841|0),(10155|0),4377,(10770|0)); // unreachable; } else if ((label|0) == 105) { - _stbi__err(10870); + _stbi__err(10858); $$2 = 0; return ($$2|0); } @@ -22614,7 +22589,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } $334 = (0 - ($26))|0; $335 = ($7|0)==(0); - $336 = (10566 + ($6)|0); + $336 = (10554 + ($6)|0); $$0568724 = (($4) + -1)|0; $337 = ($$0568724|0)>(-1); $$1721 = (($4) + -1)|0; @@ -23055,7 +23030,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 144) { - ___assert_fail((10885|0),(10167|0),4465,(10782|0)); + ___assert_fail((10873|0),(10155|0),4466,(10770|0)); // unreachable; } else if ((label|0) == 151) { @@ -23115,8 +23090,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) { function _stbi__parse_zlib($0,$1) { $0 = $0|0; $1 = $1|0; - var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0; - var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = ($1|0)==(0); if (!($2)) { @@ -23131,15 +23106,15 @@ function _stbi__parse_zlib($0,$1) { HEAP32[$5>>2] = 0; $6 = ((($0)) + 12|0); HEAP32[$6>>2] = 0; - $7 = ((($0)) + 2052|0); - $8 = ((($0)) + 32|0); + $7 = ((($0)) + 32|0); + $8 = ((($0)) + 2052|0); L5: while(1) { $9 = (_stbi__zreceive($0,1)|0); $10 = (_stbi__zreceive($0,2)|0); switch ($10|0) { case 3: { $$0 = 0; - label = 13; + label = 11; break L5; break; } @@ -23148,65 +23123,60 @@ function _stbi__parse_zlib($0,$1) { $12 = ($11|0)==(0); if ($12) { $$0 = 0; - label = 13; + label = 11; break L5; } break; } case 1: { - $13 = HEAP8[(22986)>>0]|0; - $14 = ($13<<24>>24)==(0); + $13 = (_stbi__zbuild_huffman($7,10884,288)|0); + $14 = ($13|0)==(0); if ($14) { - _stbi__init_zdefaults(); + $$0 = 0; + label = 11; + break L5; } - $15 = (_stbi__zbuild_huffman($8,22987,288)|0); + $15 = (_stbi__zbuild_huffman($8,11172,32)|0); $16 = ($15|0)==(0); if ($16) { $$0 = 0; - label = 13; - break L5; - } - $17 = (_stbi__zbuild_huffman($7,22955,32)|0); - $18 = ($17|0)==(0); - if ($18) { - $$0 = 0; - label = 13; + label = 11; break L5; } else { - label = 11; + label = 9; } break; } default: { - $19 = (_stbi__compute_huffman_codes($0)|0); + $17 = (_stbi__compute_huffman_codes($0)|0); + $18 = ($17|0)==(0); + if ($18) { + $$0 = 0; + label = 11; + break L5; + } else { + label = 9; + } + } + } + if ((label|0) == 9) { + label = 0; + $19 = (_stbi__parse_huffman_block($0)|0); $20 = ($19|0)==(0); if ($20) { $$0 = 0; - label = 13; - break L5; - } else { label = 11; - } - } - } - if ((label|0) == 11) { - label = 0; - $21 = (_stbi__parse_huffman_block($0)|0); - $22 = ($21|0)==(0); - if ($22) { - $$0 = 0; - label = 13; break; } } - $23 = ($9|0)==(0); - if (!($23)) { + $21 = ($9|0)==(0); + if (!($21)) { $$0 = 1; - label = 13; + label = 11; break; } } - if ((label|0) == 13) { + if ((label|0) == 11) { return ($$0|0); } return (0)|0; @@ -23225,14 +23195,14 @@ function _stbi__parse_zlib_header($0) { $8 = (($7>>>0) % 31)&-1; $9 = ($8|0)==(0); if (!($9)) { - _stbi__err(11211); + _stbi__err(11519); $$0 = 0; return ($$0|0); } $10 = $5 & 32; $11 = ($10|0)==(0); if (!($11)) { - _stbi__err(11227); + _stbi__err(11535); $$0 = 0; return ($$0|0); } @@ -23241,7 +23211,7 @@ function _stbi__parse_zlib_header($0) { $$0 = 1; return ($$0|0); } - _stbi__err(11242); + _stbi__err(11550); $$0 = 0; return ($$0|0); } @@ -23324,7 +23294,7 @@ function _stbi__parse_uncompressed_block($0) { } $22 = ($$lcssa|0)==(0); if (!($22)) { - ___assert_fail((11133|0),(10167|0),4048,(11150|0)); + ___assert_fail((11441|0),(10155|0),4033,(11458|0)); // unreachable; } $23 = ($$0$lcssa|0)<(4); @@ -23361,7 +23331,7 @@ function _stbi__parse_uncompressed_block($0) { $42 = $33 ^ 65535; $43 = ($41|0)==($42|0); if (!($43)) { - _stbi__err(11181); + _stbi__err(11489); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -23371,7 +23341,7 @@ function _stbi__parse_uncompressed_block($0) { $47 = HEAP32[$46>>2]|0; $48 = ($45>>>0)>($47>>>0); if ($48) { - _stbi__err(11194); + _stbi__err(11502); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -23401,21 +23371,6 @@ function _stbi__parse_uncompressed_block($0) { $$034 = 1; STACKTOP = sp;return ($$034|0); } -function _stbi__init_zdefaults() { - var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0; - sp = STACKTOP; - _memset((22987|0),8,144)|0; - dest=(23131); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - dest=(23243); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - $0 = (23267); - $1 = $0; - HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24; - $2 = (($0) + 4)|0; - $3 = $2; - HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24; - dest=22955; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - return; -} function _stbi__zbuild_huffman($0,$1,$2) { $0 = $0|0; $1 = $1|0; @@ -23549,7 +23504,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } if ((label|0) == 7) { - _stbi__err(11071); + _stbi__err(11379); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -23638,7 +23593,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } } - _stbi__err(11123); + _stbi__err(11431); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -23667,7 +23622,7 @@ function _stbi__compute_huffman_codes($0) { while(1) { $12 = (_stbi__zreceive($0,3)|0); $13 = $12&255; - $14 = (11917 + ($$06579)|0); + $14 = (12225 + ($$06579)|0); $15 = HEAP8[$14>>0]|0; $16 = $15&255; $17 = (($3) + ($16)|0); @@ -23758,21 +23713,21 @@ function _stbi__compute_huffman_codes($0) { } } if ((label|0) == 6) { - _stbi__err(11071); + _stbi__err(11379); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 11) { - _stbi__err(11071); + _stbi__err(11379); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 14) { - ___assert_fail((11087|0),(10167|0),4021,(11095|0)); + ___assert_fail((11395|0),(10155|0),4006,(11403|0)); // unreachable; } else if ((label|0) == 17) { - _stbi__err(11071); + _stbi__err(11379); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -23782,7 +23737,7 @@ function _stbi__compute_huffman_codes($0) { } while(0); $43 = ($10|0)==($$066$lcssa|0); if (!($43)) { - _stbi__err(11071); + _stbi__err(11379); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -23946,7 +23901,7 @@ function _stbi__parse_huffman_block($0) { $$070 = $scevgep; } if ((label|0) == 6) { - _stbi__err(10896); + _stbi__err(11204); $$3$ph = 0; return ($$3$ph|0); } @@ -23956,12 +23911,12 @@ function _stbi__parse_huffman_block($0) { return ($$3$ph|0); } else if ((label|0) == 16) { - _stbi__err(10896); + _stbi__err(11204); $$3$ph = 0; return ($$3$ph|0); } else if ((label|0) == 20) { - _stbi__err(10913); + _stbi__err(11221); $$3$ph = 0; return ($$3$ph|0); } @@ -24018,7 +23973,7 @@ function _stbi__zexpand($0,$1,$2) { $5 = HEAP32[$4>>2]|0; $6 = ($5|0)==(0); if ($6) { - _stbi__err(10922); + _stbi__err(11230); $$0 = 0; return ($$0|0); } @@ -24044,7 +23999,7 @@ function _stbi__zexpand($0,$1,$2) { $18 = (_realloc($8,$$029)|0); $19 = ($18|0)==(0|0); if ($19) { - _stbi__err(10222); + _stbi__err(10210); $$0 = 0; return ($$0|0); } else { @@ -24089,7 +24044,7 @@ function _stbi__fill_bits($0) { } } if ((label|0) == 3) { - ___assert_fail((11018|0),(10167|0),3863,(11055|0)); + ___assert_fail((11326|0),(10155|0),3848,(11363|0)); // unreachable; } else if ((label|0) == 5) { @@ -24137,7 +24092,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) { $22 = $21&255; $23 = ($22|0)==($$025|0); if (!($23)) { - ___assert_fail((10942|0),(10167|0),3891,(10958|0)); + ___assert_fail((11250|0),(10155|0),3876,(11266|0)); // unreachable; } $24 = HEAP32[$2>>2]|0; @@ -24165,7 +24120,7 @@ function _stbi__bit_reverse($0,$1) { $5 = $3 >> $4; return ($5|0); } else { - ___assert_fail((10989|0),(10167|0),3781,(11000|0)); + ___assert_fail((11297|0),(10155|0),3766,(11308|0)); // unreachable; } return (0)|0; @@ -24311,10 +24266,10 @@ function _stbi__stdio_eof($0) { function _LoadImage($0,$1) { $0 = $0|0; $1 = $1|0; - var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0; - var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; - var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0; - var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; + var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0; + var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; + var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0; + var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); $vararg_buffer9 = sp + 32|0; @@ -24325,27 +24280,28 @@ function _LoadImage($0,$1) { $3 = sp + 44|0; $4 = sp + 40|0; $5 = sp + 36|0; - $6 = (_IsFileExtension($1,11270)|0); + $6 = (_IsFileExtension($1,11578)|0); $7 = ($6|0)==(0); do { if ($7) { - $19 = (_IsFileExtension($1,11323)|0); + $19 = (_IsFileExtension($1,11631)|0); $20 = ($19|0)==(0); if ($20) { HEAP32[$vararg_buffer1>>2] = $1; - _TraceLog(2,11328,$vararg_buffer1); - $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0; - label = 16; + _TraceLog(2,11636,$vararg_buffer1); + $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0; break; } HEAP32[$3>>2] = 0; HEAP32[$4>>2] = 0; HEAP32[$5>>2] = 0; - $21 = (_stbi_load($1,$3,$4,$5,0)|0); - $22 = HEAP32[$3>>2]|0; - $23 = HEAP32[$4>>2]|0; - $24 = HEAP32[$5>>2]|0; - switch ($24|0) { + $21 = (_fopen($1,11770)|0); + $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0); + (_fclose($21)|0); + $23 = HEAP32[$3>>2]|0; + $24 = HEAP32[$4>>2]|0; + $25 = HEAP32[$5>>2]|0; + switch ($25|0) { case 1: { $$sink = 1; label = 11; @@ -24373,7 +24329,7 @@ function _LoadImage($0,$1) { if ((label|0) == 11) { $$sroa$15$1 = $$sink; } - $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22; + $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23; label = 14; } else { $8 = (_LoadResource($1,0)|0); @@ -24390,18 +24346,18 @@ function _LoadImage($0,$1) { $18 = HEAP32[$17>>2]|0; _LoadImagePro($2,$12,$14,$16,$18); $$sroa$0$0$copyload = HEAP32[$2>>2]|0; - $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0); - $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0; - $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0); - $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0; - $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0); - $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0; - $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0); - $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0; + $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0); + $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0; + $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0); + $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0; + $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0); + $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0; + $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0); + $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0; $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload; } else { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,11276,$vararg_buffer); + _TraceLog(2,11584,$vararg_buffer); $$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0; } _UnloadResource($8); @@ -24410,34 +24366,41 @@ function _LoadImage($0,$1) { } } while(0); if ((label|0) == 14) { - $25 = ($$sroa$0$1|0)==(0|0); - if ($25) { - $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1; - label = 16; + $26 = ($$sroa$0$1|0)==(0|0); + if ($26) { + $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1; } else { HEAP32[$vararg_buffer4>>2] = $1; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $$sroa$7$1; $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); HEAP32[$vararg_ptr8>>2] = $$sroa$10$1; - _TraceLog(0,11364,$vararg_buffer4); - $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1; + _TraceLog(0,11672,$vararg_buffer4); + $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; + STACKTOP = sp;return; } } - if ((label|0) == 16) { - HEAP32[$vararg_buffer9>>2] = $1; - _TraceLog(2,11403,$vararg_buffer9); - $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141; - } - HEAP32[$0>>2] = $$sroa$0$142; - $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0); - HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140; - $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0); - HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138; - $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0); - HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136; - $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0); - HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244; + HEAP32[$vararg_buffer9>>2] = $1; + _TraceLog(2,11711,$vararg_buffer9); + $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; STACKTOP = sp;return; } function _LoadResource($0,$1) { @@ -24456,11 +24419,11 @@ function _LoadResource($0,$1) { $vararg_buffer = sp; $2 = sp + 64|0; $3 = sp + 32|0; - $4 = (_fopen($0,11462)|0); + $4 = (_fopen($0,11770)|0); $5 = ($4|0)==(0|0); if ($5) { HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(2,11465,$vararg_buffer); + _TraceLog(2,11773,$vararg_buffer); $$2 = 0; STACKTOP = sp;return ($$2|0); } @@ -24559,7 +24522,7 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $67; - _TraceLog(0,11562,$vararg_buffer4); + _TraceLog(0,11870,$vararg_buffer4); } (_fread($3,32,1,$4)|0); $68 = (($$05764) + 1)|0; @@ -24594,14 +24557,14 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer8>>2] = $0; $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); HEAP32[$vararg_ptr11>>2] = $1; - _TraceLog(2,11608,$vararg_buffer8); + _TraceLog(2,11916,$vararg_buffer8); $$1 = $$0$lcssa; } else { $$1 = $$0$lcssa; } } else { HEAP32[$vararg_buffer1>>2] = $0; - _TraceLog(2,11516,$vararg_buffer1); + _TraceLog(2,11824,$vararg_buffer1); $$1 = 0; } (_fclose($4)|0); @@ -24691,7 +24654,7 @@ function _ImageCopy($0,$1) { break; } default: { - _TraceLog(2,11434,$vararg_buffer); + _TraceLog(2,11742,$vararg_buffer); $$0 = $6; } } @@ -24736,27 +24699,27 @@ function _DecompressData($0,$1,$2) { $3 = (_malloc($2)|0); $4 = ($3|0)==(0|0); if ($4) { - _TraceLog(2,11658,$vararg_buffer); + _TraceLog(2,11966,$vararg_buffer); STACKTOP = sp;return ($3|0); } $5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0); $6 = ($5|0)==(-1); if ($6) { - _TraceLog(2,11697,$vararg_buffer1); + _TraceLog(2,12005,$vararg_buffer1); _free($3); } $7 = ($5|0)==($2|0); if (!($7)) { - _TraceLog(2,11723,$vararg_buffer3); + _TraceLog(2,12031,$vararg_buffer3); HEAP32[$vararg_buffer5>>2] = $2; - _TraceLog(2,11786,$vararg_buffer5); + _TraceLog(2,12094,$vararg_buffer5); HEAP32[$vararg_buffer7>>2] = $5; - _TraceLog(2,11821,$vararg_buffer7); + _TraceLog(2,12129,$vararg_buffer7); } HEAP32[$vararg_buffer10>>2] = $1; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $5; - _TraceLog(0,11856,$vararg_buffer10); + _TraceLog(0,12164,$vararg_buffer10); STACKTOP = sp;return ($3|0); } function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) { @@ -25939,7 +25902,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $196 = $$01300 << $$37; $197 = $196 | $$371346; $198 = (($$37) + 8)|0; - $199 = (11913 + ($$361133)|0); + $199 = (12221 + ($$361133)|0); $200 = HEAP8[$199>>0]|0; $201 = $200 << 24 >> 24; $202 = ($198>>>0)<($201>>>0); @@ -26369,7 +26332,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { label = 0; $185 = ($$331130>>>0)<(3); if ($185) { - $186 = (11913 + ($$331130)|0); + $186 = (12221 + ($$331130)|0); $187 = HEAP8[$186>>0]|0; $188 = $187 << 24 >> 24; $189 = ($$34>>>0)<($188>>>0); @@ -26407,7 +26370,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { } case 68: { label = 0; - $203 = (11913 + ($$371134)|0); + $203 = (12221 + ($$371134)|0); $204 = HEAP8[$203>>0]|0; $205 = $204 << 24 >> 24; $206 = 1 << $205; @@ -26446,7 +26409,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $232 = $$431352 >>> 3; $233 = (($$43) + -3)|0; $234 = $231&255; - $235 = (11917 + ($$421139)|0); + $235 = (12225 + ($$421139)|0); $236 = HEAP8[$235>>0]|0; $237 = $236&255; $238 = (((($0)) + 7040|0) + ($237)|0); @@ -26853,7 +26816,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { continue L46; } $495 = (($$2986) + -16)|0; - $496 = (11936 + ($495)|0); + $496 = (12244 + ($495)|0); $497 = HEAP8[$496>>0]|0; $498 = $497 << 24 >> 24; $499 = ($488>>>0)<($498>>>0); @@ -26890,7 +26853,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $513 = $$551364 >>> $$551258; $514 = (($$55) - ($$551258))|0; $515 = (($$531044) + -16)|0; - $516 = (11940 + ($515)|0); + $516 = (12248 + ($515)|0); $517 = HEAP8[$516>>0]|0; $518 = $517 << 24 >> 24; $519 = (($518) + ($512))|0; @@ -27802,7 +27765,7 @@ function _LoadTexture($0,$1) { $4 = HEAP32[$2>>2]|0; $5 = ($4|0)==(0|0); if ($5) { - _TraceLog(2,11944,$vararg_buffer); + _TraceLog(2,12252,$vararg_buffer); $$sroa$0$0 = 0; } else { ;HEAP32[$$byval_copy1>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$2+16>>2]|0; @@ -27835,7 +27798,7 @@ function _GetDefaultFont($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - ;HEAP32[$0>>2]=HEAP32[18868>>2]|0;HEAP32[$0+4>>2]=HEAP32[18868+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[18868+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[18868+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[18868+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[18868+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[18868+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[18868+28>>2]|0; + ;HEAP32[$0>>2]=HEAP32[19180>>2]|0;HEAP32[$0+4>>2]=HEAP32[19180+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[19180+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[19180+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[19180+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[19180+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[19180+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[19180+28>>2]|0; return; } function _GetCharIndex($0,$1) { @@ -28269,8 +28232,8 @@ function _FormatText($0,$varargs) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $1 = sp; HEAP32[$1>>2] = $varargs; - (_vsprintf(23275,$0,$1)|0); - STACKTOP = sp;return (23275|0); + (_vsprintf(23267,$0,$1)|0); + STACKTOP = sp;return (23267|0); } function _DrawFPS($0,$1) { $0 = $0|0; @@ -28280,7 +28243,7 @@ function _DrawFPS($0,$1) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $$byval_copy = sp; $2 = sp + 4|0; - $3 = HEAP32[5270]|0; + $3 = HEAP32[5348]|0; $4 = HEAP32[925]|0; $5 = ($3|0)<($4|0); if ($5) { @@ -28288,14 +28251,14 @@ function _DrawFPS($0,$1) { $$sink = $6; } else { $7 = (_GetFPS()|0); - HEAP32[5271] = $7; + HEAP32[5349] = $7; HEAP32[925] = $7; $$sink = 0; } - HEAP32[5270] = $$sink; - $8 = HEAP32[5271]|0; + HEAP32[5348] = $$sink; + $8 = HEAP32[5349]|0; HEAP32[$$byval_copy>>2] = $8; - (_FormatText(11973,$$byval_copy)|0); + (_FormatText(12281,$$byval_copy)|0); HEAP8[$2>>0] = 0; $9 = ((($2)) + 1|0); HEAP8[$9>>0] = -98; @@ -28304,7 +28267,7 @@ function _DrawFPS($0,$1) { $11 = ((($2)) + 3|0); HEAP8[$11>>0] = -1; ;HEAP8[$$byval_copy>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$2+3>>0]|0; - _DrawText(23275,$0,$1,20,$$byval_copy); + _DrawText(23267,$0,$1,20,$$byval_copy); STACKTOP = sp;return; } function _DrawGrid($0,$1) { @@ -28365,7 +28328,7 @@ function _LoadMesh($0,$1) { $2 = sp + 72|0; $3 = sp + 4|0; dest=$2; stop=dest+68|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); - $4 = (_IsFileExtension($1,11981)|0); + $4 = (_IsFileExtension($1,12289)|0); $5 = ($4|0)==(0); if (!($5)) { _LoadOBJ($3,$1); @@ -28374,7 +28337,7 @@ function _LoadMesh($0,$1) { $6 = HEAP32[$2>>2]|0; $7 = ($6|0)==(0); if ($7) { - _TraceLog(2,11986,$vararg_buffer); + _TraceLog(2,12294,$vararg_buffer); } else { _rlglLoadMesh($2,0); } @@ -28447,11 +28410,11 @@ function _LoadOBJ($0,$1) { $13 = sp + 344|0; $14 = sp + 332|0; dest=$$sroa$75; stop=dest+36|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); - $15 = (_fopen($1,12011)|0); + $15 = (_fopen($1,12319)|0); $16 = ($15|0)==(0|0); if ($16) { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,12014,$vararg_buffer); + _TraceLog(2,12322,$vararg_buffer); $$sroa$75$0$$sroa_idx = ((($0)) + 32|0); ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0;HEAP32[$0+12>>2]=0|0;HEAP32[$0+16>>2]=0|0;HEAP32[$0+20>>2]=0|0;HEAP32[$0+24>>2]=0|0;HEAP32[$0+28>>2]=0|0; dest=$$sroa$75$0$$sroa_idx; src=$$sroa$75; stop=dest+36|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); @@ -28471,7 +28434,7 @@ function _LoadOBJ($0,$1) { L12: while(1) { L14: while(1) { HEAP32[$vararg_buffer1>>2] = $2; - (_fscanf($15,12048,$vararg_buffer1)|0); + (_fscanf($15,12356,$vararg_buffer1)|0); $19 = HEAP8[$2>>0]|0; $20 = $19 << 24 >> 24; switch ($20|0) { @@ -28498,7 +28461,7 @@ function _LoadOBJ($0,$1) { } } HEAP32[$vararg_buffer4>>2] = $2; - (_fscanf($15,12048,$vararg_buffer4)|0); + (_fscanf($15,12356,$vararg_buffer4)|0); $23 = HEAP8[$2>>0]|0; switch ($23<<24>>24) { case 116: { @@ -28563,19 +28526,19 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_buffer7>>2] = $1; $vararg_ptr10 = ((($vararg_buffer7)) + 4|0); HEAP32[$vararg_ptr10>>2] = $$0$ph379$lcssa386; - _TraceLog(3,12051,$vararg_buffer7); + _TraceLog(3,12359,$vararg_buffer7); HEAP32[$vararg_buffer11>>2] = $1; $vararg_ptr14 = ((($vararg_buffer11)) + 4|0); HEAP32[$vararg_ptr14>>2] = $$0345$ph372$lcssa389; - _TraceLog(3,12079,$vararg_buffer11); + _TraceLog(3,12387,$vararg_buffer11); HEAP32[$$byval_copy102>>2] = $1; $vararg_ptr18 = ((($$byval_copy102)) + 4|0); HEAP32[$vararg_ptr18>>2] = $$0344$ph376$lcssa388; - _TraceLog(3,12108,$$byval_copy102); + _TraceLog(3,12416,$$byval_copy102); HEAP32[$$byval_copy103>>2] = $1; $vararg_ptr22 = ((($$byval_copy103)) + 4|0); HEAP32[$vararg_ptr22>>2] = $$0346$ph$lcssa; - _TraceLog(3,12135,$$byval_copy103); + _TraceLog(3,12443,$$byval_copy103); $36 = ($$0$ph379$lcssa386*12)|0; $37 = (_malloc($36)|0); $38 = ($$0344$ph376$lcssa388|0)>(0); @@ -28607,7 +28570,7 @@ function _LoadOBJ($0,$1) { L36: while(1) { L38: while(1) { HEAP32[$vararg_buffer23>>2] = $2; - (_fscanf($15,12048,$vararg_buffer23)|0); + (_fscanf($15,12356,$vararg_buffer23)|0); $46 = HEAP8[$2>>0]|0; $47 = $46 << 24 >> 24; switch ($47|0) { @@ -28629,7 +28592,7 @@ function _LoadOBJ($0,$1) { } } HEAP32[$vararg_buffer26>>2] = $2; - (_fscanf($15,12048,$vararg_buffer26)|0); + (_fscanf($15,12356,$vararg_buffer26)|0); $50 = HEAP8[$2>>0]|0; switch ($50<<24>>24) { case 110: { @@ -28648,10 +28611,10 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_buffer29>>2] = $51; $vararg_ptr32 = ((($vararg_buffer29)) + 4|0); HEAP32[$vararg_ptr32>>2] = $52; - (_fscanf($15,12164,$vararg_buffer29)|0); + (_fscanf($15,12472,$vararg_buffer29)|0); $53 = (($$0353$ph367397) + 1)|0; HEAP32[$vararg_buffer33>>2] = $2; - (_fscanf($15,12048,$vararg_buffer33)|0); + (_fscanf($15,12356,$vararg_buffer33)|0); $54 = (_feof($15)|0); $55 = ($54|0)==(0); if ($55) { @@ -28668,10 +28631,10 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_ptr39>>2] = $57; $vararg_ptr40 = ((($vararg_buffer36)) + 8|0); HEAP32[$vararg_ptr40>>2] = $58; - (_fscanf($15,12178,$vararg_buffer36)|0); + (_fscanf($15,12486,$vararg_buffer36)|0); $59 = (($$0354$ph364398) + 1)|0; HEAP32[$vararg_buffer41>>2] = $2; - (_fscanf($15,12048,$vararg_buffer41)|0); + (_fscanf($15,12356,$vararg_buffer41)|0); $60 = (_feof($15)|0); $61 = ($60|0)==(0); if ($61) { @@ -28688,10 +28651,10 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_ptr47>>2] = $63; $vararg_ptr48 = ((($vararg_buffer44)) + 8|0); HEAP32[$vararg_ptr48>>2] = $64; - (_fscanf($15,12178,$vararg_buffer44)|0); + (_fscanf($15,12486,$vararg_buffer44)|0); $65 = (($$0355$ph400) + 1)|0; HEAP32[$vararg_buffer49>>2] = $2; - (_fscanf($15,12048,$vararg_buffer49)|0); + (_fscanf($15,12356,$vararg_buffer49)|0); $66 = (_feof($15)|0); $67 = ($66|0)==(0); if ($67) { @@ -28714,7 +28677,7 @@ function _LoadOBJ($0,$1) { $76 = ($$0344$ph376$lcssa388|0)==(0); if ($76) { HEAP32[$vararg_buffer52>>2] = $1; - _TraceLog(0,12187,$vararg_buffer52); + _TraceLog(0,12495,$vararg_buffer52); } $77 = ($$0345$ph372$lcssa389|0)==(0); $78 = $$0344$ph376$lcssa388 | $$0345$ph372$lcssa389; @@ -28754,7 +28717,7 @@ function _LoadOBJ($0,$1) { } L55: while(1) { HEAP32[$vararg_buffer55>>2] = $2; - (_fscanf($15,12048,$vararg_buffer55)|0); + (_fscanf($15,12356,$vararg_buffer55)|0); $106 = HEAP8[$2>>0]|0; $107 = $106 << 24 >> 24; switch ($107|0) { @@ -28782,7 +28745,7 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_ptr61>>2] = $80; $vararg_ptr62 = ((($vararg_buffer58)) + 8|0); HEAP32[$vararg_ptr62>>2] = $81; - (_fscanf($15,12258,$vararg_buffer58)|0); + (_fscanf($15,12566,$vararg_buffer58)|0); } else { if ($76) { HEAP32[$vararg_buffer63>>2] = $vararg_buffer11; @@ -28796,7 +28759,7 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_ptr69>>2] = $90; $vararg_ptr70 = ((($vararg_buffer63)) + 20|0); HEAP32[$vararg_ptr70>>2] = $91; - (_fscanf($15,12267,$vararg_buffer63)|0); + (_fscanf($15,12575,$vararg_buffer63)|0); break; } if ($77) { @@ -28811,7 +28774,7 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_ptr77>>2] = $94; $vararg_ptr78 = ((($vararg_buffer71)) + 20|0); HEAP32[$vararg_ptr78>>2] = $95; - (_fscanf($15,12285,$vararg_buffer71)|0); + (_fscanf($15,12593,$vararg_buffer71)|0); break; } else { HEAP32[$vararg_buffer79>>2] = $vararg_buffer11; @@ -28831,7 +28794,7 @@ function _LoadOBJ($0,$1) { HEAP32[$vararg_ptr88>>2] = $100; $vararg_ptr89 = ((($vararg_buffer79)) + 32|0); HEAP32[$vararg_ptr89>>2] = $101; - (_fscanf($15,12306,$vararg_buffer79)|0); + (_fscanf($15,12614,$vararg_buffer79)|0); break; } } @@ -29211,7 +29174,7 @@ function _LoadOBJ($0,$1) { _free($369); _free($370); HEAP32[$vararg_buffer90>>2] = $1; - _TraceLog(0,12333,$vararg_buffer90); + _TraceLog(0,12641,$vararg_buffer90); HEAP32[$0>>2] = $68; $$sroa$12$0$$sroa_idx244 = ((($0)) + 4|0); HEAP32[$$sroa$12$0$$sroa_idx244>>2] = 0; @@ -29290,7 +29253,7 @@ function _UnloadModel($0) { $1 = ((($0)) + 132|0); _memcpy(($$byval_copy|0),($1|0),132)|0; _UnloadMaterial($$byval_copy); - _TraceLog(0,12377,$vararg_buffer); + _TraceLog(0,12685,$vararg_buffer); STACKTOP = sp;return; } function _UnloadMaterial($0) { @@ -29435,7 +29398,7 @@ function _emscripten_GetProcAddress($0) { $10 = HEAP32[$2>>2]|0; (_strcpy($9,$10)|0); $11 = HEAP32[$3>>2]|0; - $12 = (_strstr($11,12435)|0); + $12 = (_strstr($11,12743)|0); HEAP32[$4>>2] = $12; $13 = HEAP32[$4>>2]|0; $14 = ($13|0)!=(0|0); @@ -29444,7 +29407,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$15>>0] = 0; } $16 = HEAP32[$3>>2]|0; - $17 = (_strstr($16,12439)|0); + $17 = (_strstr($16,12747)|0); HEAP32[$4>>2] = $17; $18 = HEAP32[$4>>2]|0; $19 = ($18|0)!=(0|0); @@ -29453,7 +29416,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$20>>0] = 0; } $21 = HEAP32[$3>>2]|0; - $22 = (_strstr($21,12443)|0); + $22 = (_strstr($21,12751)|0); HEAP32[$4>>2] = $22; $23 = HEAP32[$4>>2]|0; $24 = ($23|0)!=(0|0); @@ -29462,7 +29425,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$25>>0] = 0; } $26 = HEAP32[$3>>2]|0; - $27 = (_strstr($26,12447)|0); + $27 = (_strstr($26,12755)|0); HEAP32[$4>>2] = $27; $28 = HEAP32[$4>>2]|0; $29 = ($28|0)!=(0|0); @@ -29471,1210 +29434,1210 @@ function _emscripten_GetProcAddress($0) { HEAP8[$30>>0] = 0; } $31 = HEAP32[$3>>2]|0; - $32 = (_strcmp($31,12453)|0); + $32 = (_strcmp($31,12761)|0); $33 = ($32|0)!=(0); do { if ($33) { $34 = HEAP32[$3>>2]|0; - $35 = (_strcmp($34,12491)|0); + $35 = (_strcmp($34,12799)|0); $36 = ($35|0)!=(0); if (!($36)) { - HEAP32[$3>>2] = 12510; + HEAP32[$3>>2] = 12818; break; } $37 = HEAP32[$3>>2]|0; - $38 = (_strcmp($37,12523)|0); + $38 = (_strcmp($37,12831)|0); $39 = ($38|0)!=(0); if (!($39)) { - HEAP32[$3>>2] = 12544; + HEAP32[$3>>2] = 12852; break; } $40 = HEAP32[$3>>2]|0; - $41 = (_strcmp($40,12559)|0); + $41 = (_strcmp($40,12867)|0); $42 = ($41|0)!=(0); if (!($42)) { - HEAP32[$3>>2] = 12574; + HEAP32[$3>>2] = 12882; break; } $43 = HEAP32[$3>>2]|0; - $44 = (_strcmp($43,12589)|0); + $44 = (_strcmp($43,12897)|0); $45 = ($44|0)!=(0); if (!($45)) { - HEAP32[$3>>2] = 12604; + HEAP32[$3>>2] = 12912; } } else { - HEAP32[$3>>2] = 12475; + HEAP32[$3>>2] = 12783; } } while(0); $46 = HEAP32[$3>>2]|0; - $47 = (_strcmp($46,12619)|0); + $47 = (_strcmp($46,12927)|0); $48 = ($47|0)!=(0); do { if ($48) { $49 = HEAP32[$3>>2]|0; - $50 = (_strcmp($49,12633)|0); + $50 = (_strcmp($49,12941)|0); $51 = ($50|0)!=(0); if (!($51)) { HEAP32[$1>>2] = 3; break; } $52 = HEAP32[$3>>2]|0; - $53 = (_strcmp($52,12645)|0); + $53 = (_strcmp($52,12953)|0); $54 = ($53|0)!=(0); if (!($54)) { HEAP32[$1>>2] = 7; break; } $55 = HEAP32[$3>>2]|0; - $56 = (_strcmp($55,12659)|0); + $56 = (_strcmp($55,12967)|0); $57 = ($56|0)!=(0); if (!($57)) { HEAP32[$1>>2] = 8; break; } $58 = HEAP32[$3>>2]|0; - $59 = (_strcmp($58,12671)|0); + $59 = (_strcmp($58,12979)|0); $60 = ($59|0)!=(0); if (!($60)) { HEAP32[$1>>2] = 9; break; } $61 = HEAP32[$3>>2]|0; - $62 = (_strcmp($61,12685)|0); + $62 = (_strcmp($61,12993)|0); $63 = ($62|0)!=(0); if (!($63)) { HEAP32[$1>>2] = 10; break; } $64 = HEAP32[$3>>2]|0; - $65 = (_strcmp($64,12699)|0); + $65 = (_strcmp($64,13007)|0); $66 = ($65|0)!=(0); if (!($66)) { HEAP32[$1>>2] = 11; break; } $67 = HEAP32[$3>>2]|0; - $68 = (_strcmp($67,12716)|0); + $68 = (_strcmp($67,13024)|0); $69 = ($68|0)!=(0); if (!($69)) { HEAP32[$1>>2] = 1; break; } $70 = HEAP32[$3>>2]|0; - $71 = (_strcmp($70,12739)|0); + $71 = (_strcmp($70,13047)|0); $72 = ($71|0)!=(0); if (!($72)) { HEAP32[$1>>2] = 1; break; } $73 = HEAP32[$3>>2]|0; - $74 = (_strcmp($73,12765)|0); + $74 = (_strcmp($73,13073)|0); $75 = ($74|0)!=(0); if (!($75)) { HEAP32[$1>>2] = 2; break; } $76 = HEAP32[$3>>2]|0; - $77 = (_strcmp($76,12778)|0); + $77 = (_strcmp($76,13086)|0); $78 = ($77|0)!=(0); if (!($78)) { HEAP32[$1>>2] = 3; break; } $79 = HEAP32[$3>>2]|0; - $80 = (_strcmp($79,12794)|0); + $80 = (_strcmp($79,13102)|0); $81 = ($80|0)!=(0); if (!($81)) { HEAP32[$1>>2] = 1; break; } $82 = HEAP32[$3>>2]|0; - $83 = (_strcmp($82,12807)|0); + $83 = (_strcmp($82,13115)|0); $84 = ($83|0)!=(0); if (!($84)) { HEAP32[$1>>2] = 12; break; } $85 = HEAP32[$3>>2]|0; - $86 = (_strcmp($85,12821)|0); + $86 = (_strcmp($85,13129)|0); $87 = ($86|0)!=(0); if (!($87)) { HEAP32[$1>>2] = 2; break; } $88 = HEAP32[$3>>2]|0; - $89 = (_strcmp($88,12841)|0); + $89 = (_strcmp($88,13149)|0); $90 = ($89|0)!=(0); if (!($90)) { HEAP32[$1>>2] = 3; break; } $91 = HEAP32[$3>>2]|0; - $92 = (_strcmp($91,12861)|0); + $92 = (_strcmp($91,13169)|0); $93 = ($92|0)!=(0); if (!($93)) { HEAP32[$1>>2] = 4; break; } $94 = HEAP32[$3>>2]|0; - $95 = (_strcmp($94,12878)|0); + $95 = (_strcmp($94,13186)|0); $96 = ($95|0)!=(0); if (!($96)) { HEAP32[$1>>2] = 5; break; } $97 = HEAP32[$3>>2]|0; - $98 = (_strcmp($97,12895)|0); + $98 = (_strcmp($97,13203)|0); $99 = ($98|0)!=(0); if (!($99)) { HEAP32[$1>>2] = 4; break; } $100 = HEAP32[$3>>2]|0; - $101 = (_strcmp($100,12907)|0); + $101 = (_strcmp($100,13215)|0); $102 = ($101|0)!=(0); if (!($102)) { HEAP32[$1>>2] = 13; break; } $103 = HEAP32[$3>>2]|0; - $104 = (_strcmp($103,12920)|0); + $104 = (_strcmp($103,13228)|0); $105 = ($104|0)!=(0); if (!($105)) { HEAP32[$1>>2] = 14; break; } $106 = HEAP32[$3>>2]|0; - $107 = (_strcmp($106,12936)|0); + $107 = (_strcmp($106,13244)|0); $108 = ($107|0)!=(0); if (!($108)) { HEAP32[$1>>2] = 6; break; } $109 = HEAP32[$3>>2]|0; - $110 = (_strcmp($109,12959)|0); + $110 = (_strcmp($109,13267)|0); $111 = ($110|0)!=(0); if (!($111)) { HEAP32[$1>>2] = 2; break; } $112 = HEAP32[$3>>2]|0; - $113 = (_strcmp($112,12972)|0); + $113 = (_strcmp($112,13280)|0); $114 = ($113|0)!=(0); if (!($114)) { HEAP32[$1>>2] = 3; break; } $115 = HEAP32[$3>>2]|0; - $116 = (_strcmp($115,12988)|0); + $116 = (_strcmp($115,13296)|0); $117 = ($116|0)!=(0); if (!($117)) { HEAP32[$1>>2] = 5; break; } $118 = HEAP32[$3>>2]|0; - $119 = (_strcmp($118,12999)|0); + $119 = (_strcmp($118,13307)|0); $120 = ($119|0)!=(0); if (!($120)) { HEAP32[$1>>2] = 15; break; } $121 = HEAP32[$3>>2]|0; - $122 = (_strcmp($121,13018)|0); + $122 = (_strcmp($121,13326)|0); $123 = ($122|0)!=(0); if (!($123)) { HEAP32[$1>>2] = 16; break; } $124 = HEAP32[$3>>2]|0; - $125 = (_strcmp($124,13040)|0); + $125 = (_strcmp($124,13348)|0); $126 = ($125|0)!=(0); if (!($126)) { HEAP32[$1>>2] = 17; break; } $127 = HEAP32[$3>>2]|0; - $128 = (_strcmp($127,13059)|0); + $128 = (_strcmp($127,13367)|0); $129 = ($128|0)!=(0); if (!($129)) { HEAP32[$1>>2] = 7; break; } $130 = HEAP32[$3>>2]|0; - $131 = (_strcmp($130,13088)|0); + $131 = (_strcmp($130,13396)|0); $132 = ($131|0)!=(0); if (!($132)) { HEAP32[$1>>2] = 6; break; } $133 = HEAP32[$3>>2]|0; - $134 = (_strcmp($133,13105)|0); + $134 = (_strcmp($133,13413)|0); $135 = ($134|0)!=(0); if (!($135)) { HEAP32[$1>>2] = 8; break; } $136 = HEAP32[$3>>2]|0; - $137 = (_strcmp($136,13120)|0); + $137 = (_strcmp($136,13428)|0); $138 = ($137|0)!=(0); if (!($138)) { HEAP32[$1>>2] = 9; break; } $139 = HEAP32[$3>>2]|0; - $140 = (_strcmp($139,13135)|0); + $140 = (_strcmp($139,13443)|0); $141 = ($140|0)!=(0); if (!($141)) { HEAP32[$1>>2] = 1; break; } $142 = HEAP32[$3>>2]|0; - $143 = (_strcmp($142,13156)|0); + $143 = (_strcmp($142,13464)|0); $144 = ($143|0)!=(0); if (!($144)) { HEAP32[$1>>2] = 10; break; } $145 = HEAP32[$3>>2]|0; - $146 = (_strcmp($145,13176)|0); + $146 = (_strcmp($145,13484)|0); $147 = ($146|0)!=(0); if (!($147)) { HEAP32[$1>>2] = 11; break; } $148 = HEAP32[$3>>2]|0; - $149 = (_strcmp($148,13196)|0); + $149 = (_strcmp($148,13504)|0); $150 = ($149|0)!=(0); if (!($150)) { HEAP32[$1>>2] = 12; break; } $151 = HEAP32[$3>>2]|0; - $152 = (_strcmp($151,13222)|0); + $152 = (_strcmp($151,13530)|0); $153 = ($152|0)!=(0); if (!($153)) { HEAP32[$1>>2] = 2; break; } $154 = HEAP32[$3>>2]|0; - $155 = (_strcmp($154,13241)|0); + $155 = (_strcmp($154,13549)|0); $156 = ($155|0)!=(0); if (!($156)) { HEAP32[$1>>2] = 1; break; } $157 = HEAP32[$3>>2]|0; - $158 = (_strcmp($157,13253)|0); + $158 = (_strcmp($157,13561)|0); $159 = ($158|0)!=(0); if (!($159)) { HEAP32[$1>>2] = 3; break; } $160 = HEAP32[$3>>2]|0; - $161 = (_strcmp($160,13265)|0); + $161 = (_strcmp($160,13573)|0); $162 = ($161|0)!=(0); if (!($162)) { HEAP32[$1>>2] = 1; break; } $163 = HEAP32[$3>>2]|0; - $164 = (_strcmp($163,13277)|0); + $164 = (_strcmp($163,13585)|0); $165 = ($164|0)!=(0); if (!($165)) { HEAP32[$1>>2] = 1; break; } $166 = HEAP32[$3>>2]|0; - $167 = (_strcmp($166,13289)|0); + $167 = (_strcmp($166,13597)|0); $168 = ($167|0)!=(0); if (!($168)) { HEAP32[$1>>2] = 18; break; } $169 = HEAP32[$3>>2]|0; - $170 = (_strcmp($169,13301)|0); + $170 = (_strcmp($169,13609)|0); $171 = ($170|0)!=(0); if (!($171)) { HEAP32[$1>>2] = 13; break; } $172 = HEAP32[$3>>2]|0; - $173 = (_strcmp($172,13313)|0); + $173 = (_strcmp($172,13621)|0); $174 = ($173|0)!=(0); if (!($174)) { HEAP32[$1>>2] = 4; break; } $175 = HEAP32[$3>>2]|0; - $176 = (_strcmp($175,13325)|0); + $176 = (_strcmp($175,13633)|0); $177 = ($176|0)!=(0); if (!($177)) { HEAP32[$1>>2] = 2; break; } $178 = HEAP32[$3>>2]|0; - $179 = (_strcmp($178,13337)|0); + $179 = (_strcmp($178,13645)|0); $180 = ($179|0)!=(0); if (!($180)) { HEAP32[$1>>2] = 14; break; } $181 = HEAP32[$3>>2]|0; - $182 = (_strcmp($181,13350)|0); + $182 = (_strcmp($181,13658)|0); $183 = ($182|0)!=(0); if (!($183)) { HEAP32[$1>>2] = 15; break; } $184 = HEAP32[$3>>2]|0; - $185 = (_strcmp($184,13363)|0); + $185 = (_strcmp($184,13671)|0); $186 = ($185|0)!=(0); if (!($186)) { HEAP32[$1>>2] = 16; break; } $187 = HEAP32[$3>>2]|0; - $188 = (_strcmp($187,13376)|0); + $188 = (_strcmp($187,13684)|0); $189 = ($188|0)!=(0); if (!($189)) { HEAP32[$1>>2] = 17; break; } $190 = HEAP32[$3>>2]|0; - $191 = (_strcmp($190,13389)|0); + $191 = (_strcmp($190,13697)|0); $192 = ($191|0)!=(0); if (!($192)) { HEAP32[$1>>2] = 18; break; } $193 = HEAP32[$3>>2]|0; - $194 = (_strcmp($193,13402)|0); + $194 = (_strcmp($193,13710)|0); $195 = ($194|0)!=(0); if (!($195)) { HEAP32[$1>>2] = 19; break; } $196 = HEAP32[$3>>2]|0; - $197 = (_strcmp($196,13415)|0); + $197 = (_strcmp($196,13723)|0); $198 = ($197|0)!=(0); if (!($198)) { HEAP32[$1>>2] = 20; break; } $199 = HEAP32[$3>>2]|0; - $200 = (_strcmp($199,13428)|0); + $200 = (_strcmp($199,13736)|0); $201 = ($200|0)!=(0); if (!($201)) { HEAP32[$1>>2] = 21; break; } $202 = HEAP32[$3>>2]|0; - $203 = (_strcmp($202,13441)|0); + $203 = (_strcmp($202,13749)|0); $204 = ($203|0)!=(0); if (!($204)) { HEAP32[$1>>2] = 5; break; } $205 = HEAP32[$3>>2]|0; - $206 = (_strcmp($205,13460)|0); + $206 = (_strcmp($205,13768)|0); $207 = ($206|0)!=(0); if (!($207)) { HEAP32[$1>>2] = 6; break; } $208 = HEAP32[$3>>2]|0; - $209 = (_strcmp($208,13479)|0); + $209 = (_strcmp($208,13787)|0); $210 = ($209|0)!=(0); if (!($210)) { HEAP32[$1>>2] = 7; break; } $211 = HEAP32[$3>>2]|0; - $212 = (_strcmp($211,13498)|0); + $212 = (_strcmp($211,13806)|0); $213 = ($212|0)!=(0); if (!($213)) { HEAP32[$1>>2] = 19; break; } $214 = HEAP32[$3>>2]|0; - $215 = (_strcmp($214,13511)|0); + $215 = (_strcmp($214,13819)|0); $216 = ($215|0)!=(0); if (!($216)) { HEAP32[$1>>2] = 20; break; } $217 = HEAP32[$3>>2]|0; - $218 = (_strcmp($217,13529)|0); + $218 = (_strcmp($217,13837)|0); $219 = ($218|0)!=(0); if (!($219)) { HEAP32[$1>>2] = 21; break; } $220 = HEAP32[$3>>2]|0; - $221 = (_strcmp($220,13547)|0); + $221 = (_strcmp($220,13855)|0); $222 = ($221|0)!=(0); if (!($222)) { HEAP32[$1>>2] = 22; break; } $223 = HEAP32[$3>>2]|0; - $224 = (_strcmp($223,13565)|0); + $224 = (_strcmp($223,13873)|0); $225 = ($224|0)!=(0); if (!($225)) { HEAP32[$1>>2] = 23; break; } $226 = HEAP32[$3>>2]|0; - $227 = (_strcmp($226,13583)|0); + $227 = (_strcmp($226,13891)|0); $228 = ($227|0)!=(0); if (!($228)) { HEAP32[$1>>2] = 2; break; } $229 = HEAP32[$3>>2]|0; - $230 = (_strcmp($229,13603)|0); + $230 = (_strcmp($229,13911)|0); $231 = ($230|0)!=(0); if (!($231)) { HEAP32[$1>>2] = 3; break; } $232 = HEAP32[$3>>2]|0; - $233 = (_strcmp($232,12544)|0); + $233 = (_strcmp($232,12852)|0); $234 = ($233|0)!=(0); if (!($234)) { HEAP32[$1>>2] = 7; break; } $235 = HEAP32[$3>>2]|0; - $236 = (_strcmp($235,13621)|0); + $236 = (_strcmp($235,13929)|0); $237 = ($236|0)!=(0); if (!($237)) { HEAP32[$1>>2] = 1; break; } $238 = HEAP32[$3>>2]|0; - $239 = (_strcmp($238,13636)|0); + $239 = (_strcmp($238,13944)|0); $240 = ($239|0)!=(0); if (!($240)) { HEAP32[$1>>2] = 8; break; } $241 = HEAP32[$3>>2]|0; - $242 = (_strcmp($241,13657)|0); + $242 = (_strcmp($241,13965)|0); $243 = ($242|0)!=(0); if (!($243)) { HEAP32[$1>>2] = 9; break; } $244 = HEAP32[$3>>2]|0; - $245 = (_strcmp($244,13672)|0); + $245 = (_strcmp($244,13980)|0); $246 = ($245|0)!=(0); if (!($246)) { HEAP32[$1>>2] = 10; break; } $247 = HEAP32[$3>>2]|0; - $248 = (_strcmp($247,13690)|0); + $248 = (_strcmp($247,13998)|0); $249 = ($248|0)!=(0); if (!($249)) { HEAP32[$1>>2] = 2; break; } $250 = HEAP32[$3>>2]|0; - $251 = (_strcmp($250,13706)|0); + $251 = (_strcmp($250,14014)|0); $252 = ($251|0)!=(0); if (!($252)) { HEAP32[$1>>2] = 11; break; } $253 = HEAP32[$3>>2]|0; - $254 = (_strcmp($253,13725)|0); + $254 = (_strcmp($253,14033)|0); $255 = ($254|0)!=(0); if (!($255)) { HEAP32[$1>>2] = 22; break; } $256 = HEAP32[$3>>2]|0; - $257 = (_strcmp($256,13739)|0); + $257 = (_strcmp($256,14047)|0); $258 = ($257|0)!=(0); if (!($258)) { HEAP32[$1>>2] = 23; break; } $259 = HEAP32[$3>>2]|0; - $260 = (_strcmp($259,13754)|0); + $260 = (_strcmp($259,14062)|0); $261 = ($260|0)!=(0); if (!($261)) { HEAP32[$1>>2] = 8; break; } $262 = HEAP32[$3>>2]|0; - $263 = (_strcmp($262,12475)|0); + $263 = (_strcmp($262,12783)|0); $264 = ($263|0)!=(0); if (!($264)) { HEAP32[$1>>2] = 1; break; } $265 = HEAP32[$3>>2]|0; - $266 = (_strcmp($265,13765)|0); + $266 = (_strcmp($265,14073)|0); $267 = ($266|0)!=(0); if (!($267)) { HEAP32[$1>>2] = 3; break; } $268 = HEAP32[$3>>2]|0; - $269 = (_strcmp($268,12574)|0); + $269 = (_strcmp($268,12882)|0); $270 = ($269|0)!=(0); if (!($270)) { HEAP32[$1>>2] = 24; break; } $271 = HEAP32[$3>>2]|0; - $272 = (_strcmp($271,12604)|0); + $272 = (_strcmp($271,12912)|0); $273 = ($272|0)!=(0); if (!($273)) { HEAP32[$1>>2] = 25; break; } $274 = HEAP32[$3>>2]|0; - $275 = (_strcmp($274,13781)|0); + $275 = (_strcmp($274,14089)|0); $276 = ($275|0)!=(0); if (!($276)) { HEAP32[$1>>2] = 12; break; } $277 = HEAP32[$3>>2]|0; - $278 = (_strcmp($277,13808)|0); + $278 = (_strcmp($277,14116)|0); $279 = ($278|0)!=(0); if (!($279)) { HEAP32[$1>>2] = 4; break; } $280 = HEAP32[$3>>2]|0; - $281 = (_strcmp($280,13822)|0); + $281 = (_strcmp($280,14130)|0); $282 = ($281|0)!=(0); if (!($282)) { HEAP32[$1>>2] = 13; break; } $283 = HEAP32[$3>>2]|0; - $284 = (_strcmp($283,12510)|0); + $284 = (_strcmp($283,12818)|0); $285 = ($284|0)!=(0); if (!($285)) { HEAP32[$1>>2] = 5; break; } $286 = HEAP32[$3>>2]|0; - $287 = (_strcmp($286,13842)|0); + $287 = (_strcmp($286,14150)|0); $288 = ($287|0)!=(0); if (!($288)) { HEAP32[$1>>2] = 6; break; } $289 = HEAP32[$3>>2]|0; - $290 = (_strcmp($289,13860)|0); + $290 = (_strcmp($289,14168)|0); $291 = ($290|0)!=(0); if (!($291)) { HEAP32[$1>>2] = 9; break; } $292 = HEAP32[$3>>2]|0; - $293 = (_strcmp($292,13872)|0); + $293 = (_strcmp($292,14180)|0); $294 = ($293|0)!=(0); if (!($294)) { HEAP32[$1>>2] = 24; break; } $295 = HEAP32[$3>>2]|0; - $296 = (_strcmp($295,13893)|0); + $296 = (_strcmp($295,14201)|0); $297 = ($296|0)!=(0); if (!($297)) { HEAP32[$1>>2] = 26; break; } $298 = HEAP32[$3>>2]|0; - $299 = (_strcmp($298,13911)|0); + $299 = (_strcmp($298,14219)|0); $300 = ($299|0)!=(0); if (!($300)) { HEAP32[$1>>2] = 27; break; } $301 = HEAP32[$3>>2]|0; - $302 = (_strcmp($301,13929)|0); + $302 = (_strcmp($301,14237)|0); $303 = ($302|0)!=(0); if (!($303)) { HEAP32[$1>>2] = 28; break; } $304 = HEAP32[$3>>2]|0; - $305 = (_strcmp($304,13950)|0); + $305 = (_strcmp($304,14258)|0); $306 = ($305|0)!=(0); if (!($306)) { HEAP32[$1>>2] = 14; break; } $307 = HEAP32[$3>>2]|0; - $308 = (_strcmp($307,13976)|0); + $308 = (_strcmp($307,14284)|0); $309 = ($308|0)!=(0); if (!($309)) { HEAP32[$1>>2] = 3; break; } $310 = HEAP32[$3>>2]|0; - $311 = (_strcmp($310,13999)|0); + $311 = (_strcmp($310,14307)|0); $312 = ($311|0)!=(0); if (!($312)) { HEAP32[$1>>2] = 15; break; } $313 = HEAP32[$3>>2]|0; - $314 = (_strcmp($313,14037)|0); + $314 = (_strcmp($313,14345)|0); $315 = ($314|0)!=(0); if (!($315)) { HEAP32[$1>>2] = 10; break; } $316 = HEAP32[$3>>2]|0; - $317 = (_strcmp($316,14053)|0); + $317 = (_strcmp($316,14361)|0); $318 = ($317|0)!=(0); if (!($318)) { HEAP32[$1>>2] = 7; break; } $319 = HEAP32[$3>>2]|0; - $320 = (_strcmp($319,14068)|0); + $320 = (_strcmp($319,14376)|0); $321 = ($320|0)!=(0); if (!($321)) { HEAP32[$1>>2] = 25; break; } $322 = HEAP32[$3>>2]|0; - $323 = (_strcmp($322,14091)|0); + $323 = (_strcmp($322,14399)|0); $324 = ($323|0)!=(0); if (!($324)) { HEAP32[$1>>2] = 16; break; } $325 = HEAP32[$3>>2]|0; - $326 = (_strcmp($325,14104)|0); + $326 = (_strcmp($325,14412)|0); $327 = ($326|0)!=(0); if (!($327)) { HEAP32[$1>>2] = 29; break; } $328 = HEAP32[$3>>2]|0; - $329 = (_strcmp($328,14118)|0); + $329 = (_strcmp($328,14426)|0); $330 = ($329|0)!=(0); if (!($330)) { HEAP32[$1>>2] = 30; break; } $331 = HEAP32[$3>>2]|0; - $332 = (_strcmp($331,14132)|0); + $332 = (_strcmp($331,14440)|0); $333 = ($332|0)!=(0); if (!($333)) { HEAP32[$1>>2] = 1; break; } $334 = HEAP32[$3>>2]|0; - $335 = (_strcmp($334,14152)|0); + $335 = (_strcmp($334,14460)|0); $336 = ($335|0)!=(0); if (!($336)) { HEAP32[$1>>2] = 8; break; } $337 = HEAP32[$3>>2]|0; - $338 = (_strcmp($337,14172)|0); + $338 = (_strcmp($337,14480)|0); $339 = ($338|0)!=(0); if (!($339)) { HEAP32[$1>>2] = 17; break; } $340 = HEAP32[$3>>2]|0; - $341 = (_strcmp($340,14188)|0); + $341 = (_strcmp($340,14496)|0); $342 = ($341|0)!=(0); if (!($342)) { HEAP32[$1>>2] = 18; break; } $343 = HEAP32[$3>>2]|0; - $344 = (_strcmp($343,14206)|0); + $344 = (_strcmp($343,14514)|0); $345 = ($344|0)!=(0); if (!($345)) { HEAP32[$1>>2] = 26; break; } $346 = HEAP32[$3>>2]|0; - $347 = (_strcmp($346,14222)|0); + $347 = (_strcmp($346,14530)|0); $348 = ($347|0)!=(0); if (!($348)) { HEAP32[$1>>2] = 19; break; } $349 = HEAP32[$3>>2]|0; - $350 = (_strcmp($349,14237)|0); + $350 = (_strcmp($349,14545)|0); $351 = ($350|0)!=(0); if (!($351)) { HEAP32[$1>>2] = 9; break; } $352 = HEAP32[$3>>2]|0; - $353 = (_strcmp($352,14259)|0); + $353 = (_strcmp($352,14567)|0); $354 = ($353|0)!=(0); if (!($354)) { HEAP32[$1>>2] = 31; break; } $355 = HEAP32[$3>>2]|0; - $356 = (_strcmp($355,14277)|0); + $356 = (_strcmp($355,14585)|0); $357 = ($356|0)!=(0); if (!($357)) { HEAP32[$1>>2] = 32; break; } $358 = HEAP32[$3>>2]|0; - $359 = (_strcmp($358,14298)|0); + $359 = (_strcmp($358,14606)|0); $360 = ($359|0)!=(0); if (!($360)) { HEAP32[$1>>2] = 10; break; } $361 = HEAP32[$3>>2]|0; - $362 = (_strcmp($361,14316)|0); + $362 = (_strcmp($361,14624)|0); $363 = ($362|0)!=(0); if (!($363)) { HEAP32[$1>>2] = 11; break; } $364 = HEAP32[$3>>2]|0; - $365 = (_strcmp($364,14329)|0); + $365 = (_strcmp($364,14637)|0); $366 = ($365|0)!=(0); if (!($366)) { HEAP32[$1>>2] = 2; break; } $367 = HEAP32[$3>>2]|0; - $368 = (_strcmp($367,14344)|0); + $368 = (_strcmp($367,14652)|0); $369 = ($368|0)!=(0); if (!($369)) { HEAP32[$1>>2] = 12; break; } $370 = HEAP32[$3>>2]|0; - $371 = (_strcmp($370,14358)|0); + $371 = (_strcmp($370,14666)|0); $372 = ($371|0)!=(0); if (!($372)) { HEAP32[$1>>2] = 1; break; } $373 = HEAP32[$3>>2]|0; - $374 = (_strcmp($373,14368)|0); + $374 = (_strcmp($373,14676)|0); $375 = ($374|0)!=(0); if (!($375)) { HEAP32[$1>>2] = 1; break; } $376 = HEAP32[$3>>2]|0; - $377 = (_strcmp($376,14378)|0); + $377 = (_strcmp($376,14686)|0); $378 = ($377|0)!=(0); if (!($378)) { HEAP32[$1>>2] = 2; break; } $379 = HEAP32[$3>>2]|0; - $380 = (_strcmp($379,14400)|0); + $380 = (_strcmp($379,14708)|0); $381 = ($380|0)!=(0); if (!($381)) { HEAP32[$1>>2] = 13; break; } $382 = HEAP32[$3>>2]|0; - $383 = (_strcmp($382,14426)|0); + $383 = (_strcmp($382,14734)|0); $384 = ($383|0)!=(0); if (!($384)) { HEAP32[$1>>2] = 14; break; } $385 = HEAP32[$3>>2]|0; - $386 = (_strcmp($385,14453)|0); + $386 = (_strcmp($385,14761)|0); $387 = ($386|0)!=(0); if (!($387)) { HEAP32[$1>>2] = 27; break; } $388 = HEAP32[$3>>2]|0; - $389 = (_strcmp($388,14466)|0); + $389 = (_strcmp($388,14774)|0); $390 = ($389|0)!=(0); if (!($390)) { HEAP32[$1>>2] = 20; break; } $391 = HEAP32[$3>>2]|0; - $392 = (_strcmp($391,14481)|0); + $392 = (_strcmp($391,14789)|0); $393 = ($392|0)!=(0); if (!($393)) { HEAP32[$1>>2] = 4; break; } $394 = HEAP32[$3>>2]|0; - $395 = (_strcmp($394,14496)|0); + $395 = (_strcmp($394,14804)|0); $396 = ($395|0)!=(0); if (!($396)) { HEAP32[$1>>2] = 3; break; } $397 = HEAP32[$3>>2]|0; - $398 = (_strcmp($397,14520)|0); + $398 = (_strcmp($397,14828)|0); $399 = ($398|0)!=(0); if (!($399)) { HEAP32[$1>>2] = 2; break; } $400 = HEAP32[$3>>2]|0; - $401 = (_strcmp($400,14531)|0); + $401 = (_strcmp($400,14839)|0); $402 = ($401|0)!=(0); if (!($402)) { HEAP32[$1>>2] = 33; break; } $403 = HEAP32[$3>>2]|0; - $404 = (_strcmp($403,14553)|0); + $404 = (_strcmp($403,14861)|0); $405 = ($404|0)!=(0); if (!($405)) { HEAP32[$1>>2] = 21; break; } $406 = HEAP32[$3>>2]|0; - $407 = (_strcmp($406,14575)|0); + $407 = (_strcmp($406,14883)|0); $408 = ($407|0)!=(0); if (!($408)) { HEAP32[$1>>2] = 5; break; } $409 = HEAP32[$3>>2]|0; - $410 = (_strcmp($409,14599)|0); + $410 = (_strcmp($409,14907)|0); $411 = ($410|0)!=(0); if (!($411)) { HEAP32[$1>>2] = 4; break; } $412 = HEAP32[$3>>2]|0; - $413 = (_strcmp($412,14608)|0); + $413 = (_strcmp($412,14916)|0); $414 = ($413|0)!=(0); if (!($414)) { HEAP32[$1>>2] = 5; break; } $415 = HEAP32[$3>>2]|0; - $416 = (_strcmp($415,14616)|0); + $416 = (_strcmp($415,14924)|0); $417 = ($416|0)!=(0); if (!($417)) { HEAP32[$1>>2] = 1; break; } $418 = HEAP32[$3>>2]|0; - $419 = (_strcmp($418,14629)|0); + $419 = (_strcmp($418,14937)|0); $420 = ($419|0)!=(0); if (!($420)) { HEAP32[$1>>2] = 2; break; } $421 = HEAP32[$3>>2]|0; - $422 = (_strcmp($421,14643)|0); + $422 = (_strcmp($421,14951)|0); $423 = ($422|0)!=(0); if (!($423)) { HEAP32[$1>>2] = 15; break; } $424 = HEAP32[$3>>2]|0; - $425 = (_strcmp($424,14655)|0); + $425 = (_strcmp($424,14963)|0); $426 = ($425|0)!=(0); if (!($426)) { HEAP32[$1>>2] = 16; break; } $427 = HEAP32[$3>>2]|0; - $428 = (_strcmp($427,14664)|0); + $428 = (_strcmp($427,14972)|0); $429 = ($428|0)!=(0); if (!($429)) { HEAP32[$1>>2] = 17; break; } $430 = HEAP32[$3>>2]|0; - $431 = (_strcmp($430,14674)|0); + $431 = (_strcmp($430,14982)|0); $432 = ($431|0)!=(0); if (!($432)) { HEAP32[$1>>2] = 18; break; } $433 = HEAP32[$3>>2]|0; - $434 = (_strcmp($433,14686)|0); + $434 = (_strcmp($433,14994)|0); $435 = ($434|0)!=(0); if (!($435)) { HEAP32[$1>>2] = 19; break; } $436 = HEAP32[$3>>2]|0; - $437 = (_strcmp($436,14697)|0); + $437 = (_strcmp($436,15005)|0); $438 = ($437|0)!=(0); if (!($438)) { HEAP32[$1>>2] = 20; break; } $439 = HEAP32[$3>>2]|0; - $440 = (_strcmp($439,14705)|0); + $440 = (_strcmp($439,15013)|0); $441 = ($440|0)!=(0); if (!($441)) { HEAP32[$1>>2] = 3; break; } $442 = HEAP32[$3>>2]|0; - $443 = (_strcmp($442,14717)|0); + $443 = (_strcmp($442,15025)|0); $444 = ($443|0)!=(0); if (!($444)) { HEAP32[$1>>2] = 21; break; } $445 = HEAP32[$3>>2]|0; - $446 = (_strcmp($445,14732)|0); + $446 = (_strcmp($445,15040)|0); $447 = ($446|0)!=(0); if (!($447)) { HEAP32[$1>>2] = 22; break; } $448 = HEAP32[$3>>2]|0; - $449 = (_strcmp($448,14744)|0); + $449 = (_strcmp($448,15052)|0); $450 = ($449|0)!=(0); if (!($450)) { HEAP32[$1>>2] = 23; break; } $451 = HEAP32[$3>>2]|0; - $452 = (_strcmp($451,14758)|0); + $452 = (_strcmp($451,15066)|0); $453 = ($452|0)!=(0); if (!($453)) { HEAP32[$1>>2] = 11; break; } $454 = HEAP32[$3>>2]|0; - $455 = (_strcmp($454,14783)|0); + $455 = (_strcmp($454,15091)|0); $456 = ($455|0)!=(0); if (!($456)) { HEAP32[$1>>2] = 24; break; } $457 = HEAP32[$3>>2]|0; - $458 = (_strcmp($457,14800)|0); + $458 = (_strcmp($457,15108)|0); $459 = ($458|0)!=(0); if (!($459)) { HEAP32[$1>>2] = 25; break; } $460 = HEAP32[$3>>2]|0; - $461 = (_strcmp($460,14816)|0); + $461 = (_strcmp($460,15124)|0); $462 = ($461|0)!=(0); if (!($462)) { HEAP32[$1>>2] = 26; break; } $463 = HEAP32[$3>>2]|0; - $464 = (_strcmp($463,14832)|0); + $464 = (_strcmp($463,15140)|0); $465 = ($464|0)!=(0); if (!($465)) { HEAP32[$1>>2] = 12; break; } $466 = HEAP32[$3>>2]|0; - $467 = (_strcmp($466,14844)|0); + $467 = (_strcmp($466,15152)|0); $468 = ($467|0)!=(0); if (!($468)) { HEAP32[$1>>2] = 34; break; } $469 = HEAP32[$3>>2]|0; - $470 = (_strcmp($469,14856)|0); + $470 = (_strcmp($469,15164)|0); $471 = ($470|0)!=(0); if (!($471)) { HEAP32[$1>>2] = 35; break; } $472 = HEAP32[$3>>2]|0; - $473 = (_strcmp($472,14880)|0); + $473 = (_strcmp($472,15188)|0); $474 = ($473|0)!=(0); if (!($474)) { HEAP32[$1>>2] = 1; break; } $475 = HEAP32[$3>>2]|0; - $476 = (_strcmp($475,14893)|0); + $476 = (_strcmp($475,15201)|0); $477 = ($476|0)!=(0); if (!($477)) { HEAP32[$1>>2] = 2; break; } $478 = HEAP32[$3>>2]|0; - $479 = (_strcmp($478,14907)|0); + $479 = (_strcmp($478,15215)|0); $480 = ($479|0)!=(0); if (!($480)) { HEAP32[$1>>2] = 36; break; } $481 = HEAP32[$3>>2]|0; - $482 = (_strcmp($481,14929)|0); + $482 = (_strcmp($481,15237)|0); $483 = ($482|0)!=(0); if (!($483)) { HEAP32[$1>>2] = 37; break; } $484 = HEAP32[$3>>2]|0; - $485 = (_strcmp($484,14936)|0); + $485 = (_strcmp($484,15244)|0); $486 = ($485|0)!=(0); if (!($486)) { HEAP32[$1>>2] = 3; break; } $487 = HEAP32[$3>>2]|0; - $488 = (_strcmp($487,14952)|0); + $488 = (_strcmp($487,15260)|0); $489 = ($488|0)!=(0); if (!($489)) { HEAP32[$1>>2] = 2; break; } $490 = HEAP32[$3>>2]|0; - $491 = (_strcmp($490,14969)|0); + $491 = (_strcmp($490,15277)|0); $492 = ($491|0)!=(0); if (!($492)) { HEAP32[$1>>2] = 1; break; } $493 = HEAP32[$3>>2]|0; - $494 = (_strcmp($493,14986)|0); + $494 = (_strcmp($493,15294)|0); $495 = ($494|0)!=(0); if (!($495)) { HEAP32[$1>>2] = 28; break; } $496 = HEAP32[$3>>2]|0; - $497 = (_strcmp($496,15002)|0); + $497 = (_strcmp($496,15310)|0); $498 = ($497|0)!=(0); if (!($498)) { HEAP32[$1>>2] = 1; break; } $499 = HEAP32[$3>>2]|0; - $500 = (_strcmp($499,15018)|0); + $500 = (_strcmp($499,15326)|0); $501 = ($500|0)!=(0); if (!($501)) { HEAP32[$1>>2] = 4; break; } $502 = HEAP32[$3>>2]|0; - $503 = (_strcmp($502,15035)|0); + $503 = (_strcmp($502,15343)|0); $504 = ($503|0)!=(0); if (!($504)) { HEAP32[$1>>2] = 29; break; } $505 = HEAP32[$3>>2]|0; - $506 = (_strcmp($505,15049)|0); + $506 = (_strcmp($505,15357)|0); $507 = ($506|0)!=(0); if (!($507)) { HEAP32[$1>>2] = 30; break; } $508 = HEAP32[$3>>2]|0; - $509 = (_strcmp($508,15061)|0); + $509 = (_strcmp($508,15369)|0); $510 = ($509|0)!=(0); if (!($510)) { HEAP32[$1>>2] = 22; break; } $511 = HEAP32[$3>>2]|0; - $512 = (_strcmp($511,15072)|0); + $512 = (_strcmp($511,15380)|0); $513 = ($512|0)!=(0); if (!($513)) { HEAP32[$1>>2] = 2; break; } $514 = HEAP32[$3>>2]|0; - $515 = (_strcmp($514,15085)|0); + $515 = (_strcmp($514,15393)|0); $516 = ($515|0)!=(0); if (!($516)) { HEAP32[$1>>2] = 23; break; } $517 = HEAP32[$3>>2]|0; - $518 = (_strcmp($517,15095)|0); + $518 = (_strcmp($517,15403)|0); $519 = ($518|0)!=(0); if (!($519)) { HEAP32[$1>>2] = 2; break; } $520 = HEAP32[$3>>2]|0; - $521 = (_strcmp($520,15112)|0); + $521 = (_strcmp($520,15420)|0); $522 = ($521|0)!=(0); if (!($522)) { HEAP32[$1>>2] = 24; break; } $523 = HEAP32[$3>>2]|0; - $524 = (_strcmp($523,15124)|0); + $524 = (_strcmp($523,15432)|0); $525 = ($524|0)!=(0); if (!($525)) { HEAP32[$1>>2] = 25; break; } $526 = HEAP32[$3>>2]|0; - $527 = (_strcmp($526,15146)|0); + $527 = (_strcmp($526,15454)|0); $528 = ($527|0)!=(0); if (!($528)) { HEAP32[$1>>2] = 26; break; } $529 = HEAP32[$3>>2]|0; - $530 = (_strcmp($529,15166)|0); + $530 = (_strcmp($529,15474)|0); $531 = ($530|0)!=(0); if (!($531)) { HEAP32[$1>>2] = 3; break; } $532 = HEAP32[$3>>2]|0; - $533 = (_strcmp($532,15179)|0); + $533 = (_strcmp($532,15487)|0); $534 = ($533|0)!=(0); if (!($534)) { HEAP32[$1>>2] = 27; break; } $535 = HEAP32[$3>>2]|0; - $536 = (_strcmp($535,15201)|0); + $536 = (_strcmp($535,15509)|0); $537 = ($536|0)!=(0); if (!($537)) { HEAP32[$1>>2] = 28; break; } $538 = HEAP32[$3>>2]|0; - $539 = (_strcmp($538,15221)|0); + $539 = (_strcmp($538,15529)|0); $540 = ($539|0)!=(0); if (!($540)) { HEAP32[$1>>2] = 2; break; } $541 = HEAP32[$3>>2]|0; - $542 = (_strcmp($541,15238)|0); + $542 = (_strcmp($541,15546)|0); $543 = ($542|0)!=(0); if (!($543)) { HEAP32[$1>>2] = 2; break; } $544 = HEAP32[$3>>2]|0; - $545 = (_strcmp($544,15255)|0); + $545 = (_strcmp($544,15563)|0); $546 = ($545|0)!=(0); if (!($546)) { HEAP32[$1>>2] = 3; break; } $547 = HEAP32[$3>>2]|0; - $548 = (_strcmp($547,15275)|0); + $548 = (_strcmp($547,15583)|0); $549 = ($548|0)!=(0); if ($549) { $550 = HEAP32[$2>>2]|0; @@ -30696,7 +30659,7 @@ function _emscripten_GetProcAddress($0) { function _emscripten_get_global_libc() { var label = 0, sp = 0; sp = STACKTOP; - return (21088|0); + return (21400|0); } function ___stdio_close($0) { $0 = $0|0; @@ -31153,7 +31116,7 @@ function ___intscan($0,$1,$2,$3,$4) { $48 = (___shgetc($0)|0); $50 = $48; } - $49 = ((15392) + ($50)|0); + $49 = ((15700) + ($50)|0); $51 = HEAP8[$49>>0]|0; $52 = ($51&255)>(15); if ($52) { @@ -31185,7 +31148,7 @@ function ___intscan($0,$1,$2,$3,$4) { } } else { $$166 = $28 ? 10 : $1; - $60 = ((15392) + ($$0159)|0); + $60 = ((15700) + ($$0159)|0); $61 = HEAP8[$60>>0]|0; $62 = $61&255; $63 = ($62>>>0)<($$166>>>0); @@ -31321,10 +31284,10 @@ function ___intscan($0,$1,$2,$3,$4) { $126 = ($$1165168*23)|0; $127 = $126 >>> 5; $128 = $127 & 7; - $129 = (15648 + ($128)|0); + $129 = (15956 + ($128)|0); $130 = HEAP8[$129>>0]|0; $131 = $130 << 24 >> 24; - $132 = ((15392) + ($$1160169)|0); + $132 = ((15700) + ($$1160169)|0); $133 = HEAP8[$132>>0]|0; $134 = $133&255; $135 = ($134>>>0)<($$1165168>>>0); @@ -31346,7 +31309,7 @@ function ___intscan($0,$1,$2,$3,$4) { $145 = (___shgetc($0)|0); $$4163$be = $145; } - $146 = ((15392) + ($$4163$be)|0); + $146 = ((15700) + ($$4163$be)|0); $147 = HEAP8[$146>>0]|0; $148 = $147&255; $149 = ($148>>>0)<($$1165168>>>0); @@ -31397,7 +31360,7 @@ function ___intscan($0,$1,$2,$3,$4) { $177 = (___shgetc($0)|0); $$5$be = $177; } - $178 = ((15392) + ($$5$be)|0); + $178 = ((15700) + ($$5$be)|0); $179 = HEAP8[$178>>0]|0; $180 = $179&255; $181 = ($180>>>0)>=($$1165168>>>0); @@ -31416,7 +31379,7 @@ function ___intscan($0,$1,$2,$3,$4) { } } } - $122 = ((15392) + ($$1160169)|0); + $122 = ((15700) + ($$1160169)|0); $123 = HEAP8[$122>>0]|0; $124 = $123&255; $125 = ($124>>>0)<($$1165168>>>0); @@ -31438,7 +31401,7 @@ function ___intscan($0,$1,$2,$3,$4) { $196 = (___shgetc($0)|0); $$6$be = $196; } - $197 = ((15392) + ($$6$be)|0); + $197 = ((15700) + ($$6$be)|0); $198 = HEAP8[$197>>0]|0; $199 = $198&255; $200 = ($199>>>0)<($$1165168>>>0); @@ -31500,7 +31463,7 @@ function ___intscan($0,$1,$2,$3,$4) { $233 = (___shgetc($0)|0); $$7$be = $233; } - $234 = ((15392) + ($$7$be)|0); + $234 = ((15700) + ($$7$be)|0); $235 = HEAP8[$234>>0]|0; $236 = $235&255; $237 = ($236>>>0)<($$1165168>>>0); @@ -31519,7 +31482,7 @@ function ___intscan($0,$1,$2,$3,$4) { } } while(0); if ((label|0) == 72) { - $238 = ((15392) + ($$8)|0); + $238 = ((15700) + ($$8)|0); $239 = HEAP8[$238>>0]|0; $240 = $239&255; $241 = ($240>>>0)<($$1165167>>>0); @@ -31538,7 +31501,7 @@ function ___intscan($0,$1,$2,$3,$4) { $248 = (___shgetc($0)|0); $$9$be = $248; } - $249 = ((15392) + ($$9$be)|0); + $249 = ((15700) + ($$9$be)|0); $250 = HEAP8[$249>>0]|0; $251 = $250&255; $252 = ($251>>>0)<($$1165167>>>0); @@ -32374,7 +32337,7 @@ function _printf_core($0,$1,$2,$3,$4) { $133 = HEAP8[$128>>0]|0; $134 = $133 << 24 >> 24; $135 = (($134) + -65)|0; - $136 = ((15657 + (($$0252*58)|0)|0) + ($135)|0); + $136 = ((15965 + (($$0252*58)|0)|0) + ($135)|0); $137 = HEAP8[$136>>0]|0; $138 = $137&255; $139 = (($138) + -1)|0; @@ -32552,7 +32515,7 @@ function _printf_core($0,$1,$2,$3,$4) { $222 = (($220) + 1)|0; $223 = $218 | $221; $$0254$$0254$ = $223 ? $$0254 : $222; - $$0228 = $216;$$1233 = 0;$$1238 = 16121;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + $$0228 = $216;$$1233 = 0;$$1238 = 16429;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; label = 67; break; } @@ -32573,7 +32536,7 @@ function _printf_core($0,$1,$2,$3,$4) { $235 = (($233) + 4)|0; $236 = $235; HEAP32[$236>>2] = $232; - $$0232 = 1;$$0237 = 16121;$242 = $231;$243 = $232; + $$0232 = 1;$$0237 = 16429;$242 = $231;$243 = $232; label = 66; break L71; } else { @@ -32581,8 +32544,8 @@ function _printf_core($0,$1,$2,$3,$4) { $238 = ($237|0)==(0); $239 = $$1263$ & 1; $240 = ($239|0)==(0); - $$ = $240 ? 16121 : (16123); - $$$ = $238 ? $$ : (16122); + $$ = $240 ? 16429 : (16431); + $$$ = $238 ? $$ : (16430); $241 = $$1263$ & 2049; $narrow = ($241|0)!=(0); $$284$ = $narrow&1; @@ -32599,7 +32562,7 @@ function _printf_core($0,$1,$2,$3,$4) { $168 = (($165) + 4)|0; $169 = $168; $170 = HEAP32[$169>>2]|0; - $$0232 = 0;$$0237 = 16121;$242 = $167;$243 = $170; + $$0232 = 0;$$0237 = 16429;$242 = $167;$243 = $170; label = 66; break; } @@ -32612,7 +32575,7 @@ function _printf_core($0,$1,$2,$3,$4) { $264 = HEAP32[$263>>2]|0; $265 = $261&255; HEAP8[$13>>0] = $265; - $$2 = $13;$$2234 = 0;$$2239 = 16121;$$2251 = $11;$$5 = 1;$$6268 = $164; + $$2 = $13;$$2234 = 0;$$2239 = 16429;$$2251 = $11;$$5 = 1;$$6268 = $164; break; } case 109: { @@ -32626,7 +32589,7 @@ function _printf_core($0,$1,$2,$3,$4) { case 115: { $269 = HEAP32[$6>>2]|0; $270 = ($269|0)!=(0|0); - $271 = $270 ? $269 : 16131; + $271 = $270 ? $269 : 16439; $$1 = $271; label = 71; break; @@ -32666,7 +32629,7 @@ function _printf_core($0,$1,$2,$3,$4) { break; } default: { - $$2 = $21;$$2234 = 0;$$2239 = 16121;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + $$2 = $21;$$2234 = 0;$$2239 = 16429;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; } } } while(0); @@ -32688,8 +32651,8 @@ function _printf_core($0,$1,$2,$3,$4) { $207 = ($206|0)==(0); $or$cond283 = $207 | $205; $208 = $$1236 >> 4; - $209 = (16121 + ($208)|0); - $$289 = $or$cond283 ? 16121 : $209; + $209 = (16429 + ($208)|0); + $$289 = $or$cond283 ? 16429 : $209; $$290 = $or$cond283 ? 0 : 2; $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; label = 67; @@ -32710,7 +32673,7 @@ function _printf_core($0,$1,$2,$3,$4) { $277 = (($$1) + ($$0254)|0); $$3257 = $273 ? $$0254 : $276; $$1250 = $273 ? $277 : $272; - $$2 = $$1;$$2234 = 0;$$2239 = 16121;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + $$2 = $$1;$$2234 = 0;$$2239 = 16429;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; } else if ((label|0) == 75) { label = 0; @@ -33240,7 +33203,7 @@ function _fmt_x($0,$1,$2,$3) { $$056 = $2;$15 = $1;$8 = $0; while(1) { $7 = $8 & 15; - $9 = (16169 + ($7)|0); + $9 = (16477 + ($7)|0); $10 = HEAP8[$9>>0]|0; $11 = $10&255; $12 = $11 | $3; @@ -33598,14 +33561,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $13 = ($12|0)<(0); if ($13) { $14 = -$1; - $$0471 = $14;$$0520 = 1;$$0521 = 16138; + $$0471 = $14;$$0520 = 1;$$0521 = 16446; } else { $15 = $4 & 2048; $16 = ($15|0)==(0); $17 = $4 & 1; $18 = ($17|0)==(0); - $$ = $18 ? (16139) : (16144); - $$$ = $16 ? $$ : (16141); + $$ = $18 ? (16447) : (16452); + $$$ = $16 ? $$ : (16449); $19 = $4 & 2049; $narrow = ($19|0)!=(0); $$534$ = $narrow&1; @@ -33704,7 +33667,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$0523 = $8;$$2473 = $$1472; while(1) { $80 = (~~(($$2473))); - $81 = (16169 + ($80)|0); + $81 = (16477 + ($80)|0); $82 = HEAP8[$81>>0]|0; $83 = $82&255; $84 = $83 | $42; @@ -34315,7 +34278,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } $339 = ($289|0)==(0); if (!($339)) { - _out($0,16185,1); + _out($0,16493,1); } $340 = ($337>>>0)<($$7505>>>0); $341 = ($$3477|0)>(0); @@ -34396,7 +34359,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$2 = $372; break; } - _out($0,16185,1); + _out($0,16493,1); $$2 = $372; } else { $369 = ($$0>>>0)>($8>>>0); @@ -34453,9 +34416,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } else { $27 = $5 & 32; $28 = ($27|0)!=(0); - $29 = $28 ? 16157 : 16161; + $29 = $28 ? 16465 : 16469; $30 = ($$0471 != $$0471) | (0.0 != 0.0); - $31 = $28 ? 18088 : 16165; + $31 = $28 ? 18396 : 16473; $$0510 = $30 ? $31 : $29; $32 = (($$0520) + 3)|0; $33 = $4 & -65537; @@ -34665,7 +34628,7 @@ function ___strerror_l($0,$1) { sp = STACKTOP; $$016 = 0; while(1) { - $3 = (16187 + ($$016)|0); + $3 = (16495 + ($$016)|0); $4 = HEAP8[$3>>0]|0; $5 = $4&255; $6 = ($5|0)==($0|0); @@ -34676,7 +34639,7 @@ function ___strerror_l($0,$1) { $7 = (($$016) + 1)|0; $8 = ($7|0)==(87); if ($8) { - $$01214 = 16275;$$115 = 87; + $$01214 = 16583;$$115 = 87; label = 5; break; } else { @@ -34686,9 +34649,9 @@ function ___strerror_l($0,$1) { if ((label|0) == 2) { $2 = ($$016|0)==(0); if ($2) { - $$012$lcssa = 16275; + $$012$lcssa = 16583; } else { - $$01214 = 16275;$$115 = $$016; + $$01214 = 16583;$$115 = $$016; label = 5; } } @@ -35113,7 +35076,7 @@ function ___floatscan($0,$1,$2) { $$0107127 = 0;$$1128 = $$0; while(1) { $26 = $$1128 | 32; - $27 = (18079 + ($$0107127)|0); + $27 = (18387 + ($$0107127)|0); $28 = HEAP8[$27>>0]|0; $29 = $28 << 24 >> 24; $30 = ($26|0)==($29|0); @@ -35180,7 +35143,7 @@ function ___floatscan($0,$1,$2) { $$2109125 = 0;$$3126 = $$1$lcssa; while(1) { $57 = $$3126 | 32; - $58 = (18088 + ($$2109125)|0); + $58 = (18396 + ($$2109125)|0); $59 = HEAP8[$58>>0]|0; $60 = $59 << 24 >> 24; $61 = ($57|0)==($60|0); @@ -37431,7 +37394,7 @@ function _mbrtowc($0,$1,$2,$3) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $4 = sp; $5 = ($3|0)==(0|0); - $$ = $5 ? 21152 : $3; + $$ = $5 ? 21464 : $3; $6 = HEAP32[$$>>2]|0; $7 = ($1|0)==(0|0); L1: do { @@ -37722,7 +37685,7 @@ function _fopen($0,$1) { $vararg_buffer = sp; $2 = HEAP8[$1>>0]|0; $3 = $2 << 24 >> 24; - $memchr = (_memchr(18092,$3,4)|0); + $memchr = (_memchr(18400,$3,4)|0); $4 = ($memchr|0)==(0|0); if ($4) { $5 = (___errno_location()|0); @@ -37811,7 +37774,7 @@ function ___fdopen($0,$1) { $2 = sp + 56|0; $3 = HEAP8[$1>>0]|0; $4 = $3 << 24 >> 24; - $memchr = (_memchr(18092,$4,4)|0); + $memchr = (_memchr(18400,$4,4)|0); $5 = ($memchr|0)==(0|0); if ($5) { $6 = (___errno_location()|0); @@ -37902,7 +37865,7 @@ function ___fdopen($0,$1) { HEAP32[$36>>2] = 3; $37 = ((($7)) + 12|0); HEAP32[$37>>2] = 2; - $38 = HEAP32[(21092)>>2]|0; + $38 = HEAP32[(21404)>>2]|0; $39 = ($38|0)==(0); if ($39) { $40 = ((($7)) + 76|0); @@ -37935,13 +37898,13 @@ function ___ofl_add($0) { function ___ofl_lock() { var label = 0, sp = 0; sp = STACKTOP; - ___lock((21156|0)); - return (21164|0); + ___lock((21468|0)); + return (21476|0); } function ___ofl_unlock() { var label = 0, sp = 0; sp = STACKTOP; - ___unlock((21156|0)); + ___unlock((21468|0)); return; } function _fclose($0) { @@ -40201,7 +40164,7 @@ function _srand($0) { var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (($0) + -1)|0; - $2 = 18368; + $2 = 18680; $3 = $2; HEAP32[$3>>2] = $1; $4 = (($2) + 4)|0; @@ -40515,7 +40478,7 @@ function _strtok($0,$1) { sp = STACKTOP; $2 = ($0|0)==(0|0); if ($2) { - $3 = HEAP32[5292]|0; + $3 = HEAP32[5370]|0; $4 = ($3|0)==(0|0); if ($4) { $$0 = 0; @@ -40534,22 +40497,22 @@ function _strtok($0,$1) { $7 = HEAP8[$6>>0]|0; $8 = ($7<<24>>24)==(0); if ($8) { - HEAP32[5292] = 0; + HEAP32[5370] = 0; $$0 = 0; break; } $9 = (_strcspn($6,$1)|0); $10 = (($6) + ($9)|0); - HEAP32[5292] = $10; + HEAP32[5370] = $10; $11 = HEAP8[$10>>0]|0; $12 = ($11<<24>>24)==(0); if ($12) { - HEAP32[5292] = 0; + HEAP32[5370] = 0; $$0 = $6; break; } else { $13 = ((($10)) + 1|0); - HEAP32[5292] = $13; + HEAP32[5370] = $13; HEAP8[$10>>0] = 0; $$0 = $6; break; @@ -40630,7 +40593,7 @@ function _malloc($0) { $5 = $4 & -8; $6 = $3 ? 16 : $5; $7 = $6 >>> 3; - $8 = HEAP32[5293]|0; + $8 = HEAP32[5371]|0; $9 = $8 >>> $7; $10 = $9 & 3; $11 = ($10|0)==(0); @@ -40639,7 +40602,7 @@ function _malloc($0) { $13 = $12 ^ 1; $14 = (($13) + ($7))|0; $15 = $14 << 1; - $16 = (21212 + ($15<<2)|0); + $16 = (21524 + ($15<<2)|0); $17 = ((($16)) + 8|0); $18 = HEAP32[$17>>2]|0; $19 = ((($18)) + 8|0); @@ -40650,9 +40613,9 @@ function _malloc($0) { $22 = 1 << $14; $23 = $22 ^ -1; $24 = $8 & $23; - HEAP32[5293] = $24; + HEAP32[5371] = $24; } else { - $25 = HEAP32[(21188)>>2]|0; + $25 = HEAP32[(21500)>>2]|0; $26 = ($20>>>0)<($25>>>0); if ($26) { _abort(); @@ -40683,7 +40646,7 @@ function _malloc($0) { $$0 = $19; STACKTOP = sp;return ($$0|0); } - $37 = HEAP32[(21180)>>2]|0; + $37 = HEAP32[(21492)>>2]|0; $38 = ($6>>>0)>($37>>>0); if ($38) { $39 = ($9|0)==(0); @@ -40717,7 +40680,7 @@ function _malloc($0) { $66 = $62 >>> $64; $67 = (($65) + ($66))|0; $68 = $67 << 1; - $69 = (21212 + ($68<<2)|0); + $69 = (21524 + ($68<<2)|0); $70 = ((($69)) + 8|0); $71 = HEAP32[$70>>2]|0; $72 = ((($71)) + 8|0); @@ -40728,10 +40691,10 @@ function _malloc($0) { $75 = 1 << $67; $76 = $75 ^ -1; $77 = $8 & $76; - HEAP32[5293] = $77; + HEAP32[5371] = $77; $98 = $77; } else { - $78 = HEAP32[(21188)>>2]|0; + $78 = HEAP32[(21500)>>2]|0; $79 = ($73>>>0)<($78>>>0); if ($79) { _abort(); @@ -40764,22 +40727,22 @@ function _malloc($0) { HEAP32[$90>>2] = $84; $91 = ($37|0)==(0); if (!($91)) { - $92 = HEAP32[(21192)>>2]|0; + $92 = HEAP32[(21504)>>2]|0; $93 = $37 >>> 3; $94 = $93 << 1; - $95 = (21212 + ($94<<2)|0); + $95 = (21524 + ($94<<2)|0); $96 = 1 << $93; $97 = $98 & $96; $99 = ($97|0)==(0); if ($99) { $100 = $98 | $96; - HEAP32[5293] = $100; + HEAP32[5371] = $100; $$pre = ((($95)) + 8|0); $$0199 = $95;$$pre$phiZ2D = $$pre; } else { $101 = ((($95)) + 8|0); $102 = HEAP32[$101>>2]|0; - $103 = HEAP32[(21188)>>2]|0; + $103 = HEAP32[(21500)>>2]|0; $104 = ($102>>>0)<($103>>>0); if ($104) { _abort(); @@ -40796,12 +40759,12 @@ function _malloc($0) { $107 = ((($92)) + 12|0); HEAP32[$107>>2] = $95; } - HEAP32[(21180)>>2] = $84; - HEAP32[(21192)>>2] = $87; + HEAP32[(21492)>>2] = $84; + HEAP32[(21504)>>2] = $87; $$0 = $72; STACKTOP = sp;return ($$0|0); } - $108 = HEAP32[(21176)>>2]|0; + $108 = HEAP32[(21488)>>2]|0; $109 = ($108|0)==(0); if ($109) { $$0197 = $6; @@ -40829,7 +40792,7 @@ function _malloc($0) { $130 = $126 | $129; $131 = $127 >>> $129; $132 = (($130) + ($131))|0; - $133 = (21476 + ($132<<2)|0); + $133 = (21788 + ($132<<2)|0); $134 = HEAP32[$133>>2]|0; $135 = ((($134)) + 4|0); $136 = HEAP32[$135>>2]|0; @@ -40869,7 +40832,7 @@ function _malloc($0) { } } } - $155 = HEAP32[(21188)>>2]|0; + $155 = HEAP32[(21500)>>2]|0; $156 = ($$0192$lcssa$i>>>0)<($155>>>0); if ($156) { _abort(); @@ -40964,7 +40927,7 @@ function _malloc($0) { if (!($186)) { $187 = ((($$0192$lcssa$i)) + 28|0); $188 = HEAP32[$187>>2]|0; - $189 = (21476 + ($188<<2)|0); + $189 = (21788 + ($188<<2)|0); $190 = HEAP32[$189>>2]|0; $191 = ($$0192$lcssa$i|0)==($190|0); do { @@ -40975,11 +40938,11 @@ function _malloc($0) { $192 = 1 << $188; $193 = $192 ^ -1; $194 = $108 & $193; - HEAP32[(21176)>>2] = $194; + HEAP32[(21488)>>2] = $194; break L73; } } else { - $195 = HEAP32[(21188)>>2]|0; + $195 = HEAP32[(21500)>>2]|0; $196 = ($160>>>0)<($195>>>0); if ($196) { _abort(); @@ -41000,7 +40963,7 @@ function _malloc($0) { } } } while(0); - $201 = HEAP32[(21188)>>2]|0; + $201 = HEAP32[(21500)>>2]|0; $202 = ($$3$i>>>0)<($201>>>0); if ($202) { _abort(); @@ -41030,7 +40993,7 @@ function _malloc($0) { $211 = HEAP32[$210>>2]|0; $212 = ($211|0)==(0|0); if (!($212)) { - $213 = HEAP32[(21188)>>2]|0; + $213 = HEAP32[(21500)>>2]|0; $214 = ($211>>>0)<($213>>>0); if ($214) { _abort(); @@ -41067,22 +41030,22 @@ function _malloc($0) { HEAP32[$229>>2] = $$0193$lcssa$i; $230 = ($37|0)==(0); if (!($230)) { - $231 = HEAP32[(21192)>>2]|0; + $231 = HEAP32[(21504)>>2]|0; $232 = $37 >>> 3; $233 = $232 << 1; - $234 = (21212 + ($233<<2)|0); + $234 = (21524 + ($233<<2)|0); $235 = 1 << $232; $236 = $8 & $235; $237 = ($236|0)==(0); if ($237) { $238 = $8 | $235; - HEAP32[5293] = $238; + HEAP32[5371] = $238; $$pre$i = ((($234)) + 8|0); $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; } else { $239 = ((($234)) + 8|0); $240 = HEAP32[$239>>2]|0; - $241 = HEAP32[(21188)>>2]|0; + $241 = HEAP32[(21500)>>2]|0; $242 = ($240>>>0)<($241>>>0); if ($242) { _abort(); @@ -41099,8 +41062,8 @@ function _malloc($0) { $245 = ((($231)) + 12|0); HEAP32[$245>>2] = $234; } - HEAP32[(21180)>>2] = $$0193$lcssa$i; - HEAP32[(21192)>>2] = $157; + HEAP32[(21492)>>2] = $$0193$lcssa$i; + HEAP32[(21504)>>2] = $157; } $246 = ((($$0192$lcssa$i)) + 8|0); $$0 = $246; @@ -41116,7 +41079,7 @@ function _malloc($0) { } else { $248 = (($0) + 11)|0; $249 = $248 & -8; - $250 = HEAP32[(21176)>>2]|0; + $250 = HEAP32[(21488)>>2]|0; $251 = ($250|0)==(0); if ($251) { $$0197 = $249; @@ -41156,7 +41119,7 @@ function _malloc($0) { $$0358$i = $277; } } - $278 = (21476 + ($$0358$i<<2)|0); + $278 = (21788 + ($$0358$i<<2)|0); $279 = HEAP32[$278>>2]|0; $280 = ($279|0)==(0|0); L117: do { @@ -41248,7 +41211,7 @@ function _malloc($0) { $328 = $324 | $327; $329 = $325 >>> $327; $330 = (($328) + ($329))|0; - $331 = (21476 + ($330<<2)|0); + $331 = (21788 + ($330<<2)|0); $332 = HEAP32[$331>>2]|0; $$4$ph$i = 0;$$4357$ph$i = $332; } else { @@ -41292,11 +41255,11 @@ function _malloc($0) { if ($344) { $$0197 = $249; } else { - $345 = HEAP32[(21180)>>2]|0; + $345 = HEAP32[(21492)>>2]|0; $346 = (($345) - ($249))|0; $347 = ($$4351$lcssa$i>>>0)<($346>>>0); if ($347) { - $348 = HEAP32[(21188)>>2]|0; + $348 = HEAP32[(21500)>>2]|0; $349 = ($$4$lcssa$i>>>0)<($348>>>0); if ($349) { _abort(); @@ -41393,7 +41356,7 @@ function _malloc($0) { } else { $380 = ((($$4$lcssa$i)) + 28|0); $381 = HEAP32[$380>>2]|0; - $382 = (21476 + ($381<<2)|0); + $382 = (21788 + ($381<<2)|0); $383 = HEAP32[$382>>2]|0; $384 = ($$4$lcssa$i|0)==($383|0); do { @@ -41404,12 +41367,12 @@ function _malloc($0) { $385 = 1 << $381; $386 = $385 ^ -1; $387 = $250 & $386; - HEAP32[(21176)>>2] = $387; + HEAP32[(21488)>>2] = $387; $470 = $387; break L164; } } else { - $388 = HEAP32[(21188)>>2]|0; + $388 = HEAP32[(21500)>>2]|0; $389 = ($353>>>0)<($388>>>0); if ($389) { _abort(); @@ -41431,7 +41394,7 @@ function _malloc($0) { } } } while(0); - $394 = HEAP32[(21188)>>2]|0; + $394 = HEAP32[(21500)>>2]|0; $395 = ($$3372$i>>>0)<($394>>>0); if ($395) { _abort(); @@ -41463,7 +41426,7 @@ function _malloc($0) { if ($405) { $470 = $250; } else { - $406 = HEAP32[(21188)>>2]|0; + $406 = HEAP32[(21500)>>2]|0; $407 = ($404>>>0)<($406>>>0); if ($407) { _abort(); @@ -41504,20 +41467,20 @@ function _malloc($0) { $424 = ($$4351$lcssa$i>>>0)<(256); if ($424) { $425 = $423 << 1; - $426 = (21212 + ($425<<2)|0); - $427 = HEAP32[5293]|0; + $426 = (21524 + ($425<<2)|0); + $427 = HEAP32[5371]|0; $428 = 1 << $423; $429 = $427 & $428; $430 = ($429|0)==(0); if ($430) { $431 = $427 | $428; - HEAP32[5293] = $431; + HEAP32[5371] = $431; $$pre$i210 = ((($426)) + 8|0); $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; } else { $432 = ((($426)) + 8|0); $433 = HEAP32[$432>>2]|0; - $434 = HEAP32[(21188)>>2]|0; + $434 = HEAP32[(21500)>>2]|0; $435 = ($433>>>0)<($434>>>0); if ($435) { _abort(); @@ -41569,7 +41532,7 @@ function _malloc($0) { $$0361$i = $463; } } - $464 = (21476 + ($$0361$i<<2)|0); + $464 = (21788 + ($$0361$i<<2)|0); $465 = ((($350)) + 28|0); HEAP32[$465>>2] = $$0361$i; $466 = ((($350)) + 16|0); @@ -41581,7 +41544,7 @@ function _malloc($0) { $471 = ($469|0)==(0); if ($471) { $472 = $470 | $468; - HEAP32[(21176)>>2] = $472; + HEAP32[(21488)>>2] = $472; HEAP32[$464>>2] = $350; $473 = ((($350)) + 24|0); HEAP32[$473>>2] = $464; @@ -41620,7 +41583,7 @@ function _malloc($0) { } } if ((label|0) == 136) { - $491 = HEAP32[(21188)>>2]|0; + $491 = HEAP32[(21500)>>2]|0; $492 = ($487>>>0)<($491>>>0); if ($492) { _abort(); @@ -41639,7 +41602,7 @@ function _malloc($0) { else if ((label|0) == 139) { $496 = ((($$0345$i)) + 8|0); $497 = HEAP32[$496>>2]|0; - $498 = HEAP32[(21188)>>2]|0; + $498 = HEAP32[(21500)>>2]|0; $499 = ($497>>>0)>=($498>>>0); $not$9$i = ($$0345$i>>>0)>=($498>>>0); $500 = $499 & $not$9$i; @@ -41672,16 +41635,16 @@ function _malloc($0) { } } } while(0); - $506 = HEAP32[(21180)>>2]|0; + $506 = HEAP32[(21492)>>2]|0; $507 = ($506>>>0)<($$0197>>>0); if (!($507)) { $508 = (($506) - ($$0197))|0; - $509 = HEAP32[(21192)>>2]|0; + $509 = HEAP32[(21504)>>2]|0; $510 = ($508>>>0)>(15); if ($510) { $511 = (($509) + ($$0197)|0); - HEAP32[(21192)>>2] = $511; - HEAP32[(21180)>>2] = $508; + HEAP32[(21504)>>2] = $511; + HEAP32[(21492)>>2] = $508; $512 = $508 | 1; $513 = ((($511)) + 4|0); HEAP32[$513>>2] = $512; @@ -41691,8 +41654,8 @@ function _malloc($0) { $516 = ((($509)) + 4|0); HEAP32[$516>>2] = $515; } else { - HEAP32[(21180)>>2] = 0; - HEAP32[(21192)>>2] = 0; + HEAP32[(21492)>>2] = 0; + HEAP32[(21504)>>2] = 0; $517 = $506 | 3; $518 = ((($509)) + 4|0); HEAP32[$518>>2] = $517; @@ -41706,14 +41669,14 @@ function _malloc($0) { $$0 = $523; STACKTOP = sp;return ($$0|0); } - $524 = HEAP32[(21184)>>2]|0; + $524 = HEAP32[(21496)>>2]|0; $525 = ($524>>>0)>($$0197>>>0); if ($525) { $526 = (($524) - ($$0197))|0; - HEAP32[(21184)>>2] = $526; - $527 = HEAP32[(21196)>>2]|0; + HEAP32[(21496)>>2] = $526; + $527 = HEAP32[(21508)>>2]|0; $528 = (($527) + ($$0197)|0); - HEAP32[(21196)>>2] = $528; + HEAP32[(21508)>>2] = $528; $529 = $526 | 1; $530 = ((($528)) + 4|0); HEAP32[$530>>2] = $529; @@ -41724,23 +41687,23 @@ function _malloc($0) { $$0 = $533; STACKTOP = sp;return ($$0|0); } - $534 = HEAP32[5411]|0; + $534 = HEAP32[5489]|0; $535 = ($534|0)==(0); if ($535) { - HEAP32[(21652)>>2] = 4096; - HEAP32[(21648)>>2] = 4096; - HEAP32[(21656)>>2] = -1; - HEAP32[(21660)>>2] = -1; - HEAP32[(21664)>>2] = 0; - HEAP32[(21616)>>2] = 0; + HEAP32[(21964)>>2] = 4096; + HEAP32[(21960)>>2] = 4096; + HEAP32[(21968)>>2] = -1; + HEAP32[(21972)>>2] = -1; + HEAP32[(21976)>>2] = 0; + HEAP32[(21928)>>2] = 0; $536 = $1; $537 = $536 & -16; $538 = $537 ^ 1431655768; HEAP32[$1>>2] = $538; - HEAP32[5411] = $538; + HEAP32[5489] = $538; $542 = 4096; } else { - $$pre$i212 = HEAP32[(21652)>>2]|0; + $$pre$i212 = HEAP32[(21964)>>2]|0; $542 = $$pre$i212; } $539 = (($$0197) + 48)|0; @@ -41753,10 +41716,10 @@ function _malloc($0) { $$0 = 0; STACKTOP = sp;return ($$0|0); } - $546 = HEAP32[(21612)>>2]|0; + $546 = HEAP32[(21924)>>2]|0; $547 = ($546|0)==(0); if (!($547)) { - $548 = HEAP32[(21604)>>2]|0; + $548 = HEAP32[(21916)>>2]|0; $549 = (($548) + ($544))|0; $550 = ($549>>>0)<=($548>>>0); $551 = ($549>>>0)>($546>>>0); @@ -41766,18 +41729,18 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $552 = HEAP32[(21616)>>2]|0; + $552 = HEAP32[(21928)>>2]|0; $553 = $552 & 4; $554 = ($553|0)==(0); L244: do { if ($554) { - $555 = HEAP32[(21196)>>2]|0; + $555 = HEAP32[(21508)>>2]|0; $556 = ($555|0)==(0|0); L246: do { if ($556) { label = 163; } else { - $$0$i$i = (21620); + $$0$i$i = (21932); while(1) { $557 = HEAP32[$$0$i$i>>2]|0; $558 = ($557>>>0)>($555>>>0); @@ -41835,7 +41798,7 @@ function _malloc($0) { $$2234253237$i = 0; } else { $568 = $566; - $569 = HEAP32[(21648)>>2]|0; + $569 = HEAP32[(21960)>>2]|0; $570 = (($569) + -1)|0; $571 = $570 & $568; $572 = ($571|0)==(0); @@ -41845,13 +41808,13 @@ function _malloc($0) { $576 = (($575) - ($568))|0; $577 = $572 ? 0 : $576; $$$i = (($577) + ($544))|0; - $578 = HEAP32[(21604)>>2]|0; + $578 = HEAP32[(21916)>>2]|0; $579 = (($$$i) + ($578))|0; $580 = ($$$i>>>0)>($$0197>>>0); $581 = ($$$i>>>0)<(2147483647); $or$cond$i214 = $580 & $581; if ($or$cond$i214) { - $582 = HEAP32[(21612)>>2]|0; + $582 = HEAP32[(21924)>>2]|0; $583 = ($582|0)==(0); if (!($583)) { $584 = ($579>>>0)<=($578>>>0); @@ -41897,7 +41860,7 @@ function _malloc($0) { break L244; } } - $601 = HEAP32[(21652)>>2]|0; + $601 = HEAP32[(21964)>>2]|0; $602 = (($540) - ($$2253$ph$i))|0; $603 = (($602) + ($601))|0; $604 = (0 - ($601))|0; @@ -41922,9 +41885,9 @@ function _malloc($0) { } } } while(0); - $611 = HEAP32[(21616)>>2]|0; + $611 = HEAP32[(21928)>>2]|0; $612 = $611 | 4; - HEAP32[(21616)>>2] = $612; + HEAP32[(21928)>>2] = $612; $$4236$i = $$2234253237$i; label = 178; } else { @@ -41960,35 +41923,35 @@ function _malloc($0) { } } if ((label|0) == 180) { - $626 = HEAP32[(21604)>>2]|0; + $626 = HEAP32[(21916)>>2]|0; $627 = (($626) + ($$723948$i))|0; - HEAP32[(21604)>>2] = $627; - $628 = HEAP32[(21608)>>2]|0; + HEAP32[(21916)>>2] = $627; + $628 = HEAP32[(21920)>>2]|0; $629 = ($627>>>0)>($628>>>0); if ($629) { - HEAP32[(21608)>>2] = $627; + HEAP32[(21920)>>2] = $627; } - $630 = HEAP32[(21196)>>2]|0; + $630 = HEAP32[(21508)>>2]|0; $631 = ($630|0)==(0|0); do { if ($631) { - $632 = HEAP32[(21188)>>2]|0; + $632 = HEAP32[(21500)>>2]|0; $633 = ($632|0)==(0|0); $634 = ($$749$i>>>0)<($632>>>0); $or$cond12$i = $633 | $634; if ($or$cond12$i) { - HEAP32[(21188)>>2] = $$749$i; + HEAP32[(21500)>>2] = $$749$i; } - HEAP32[(21620)>>2] = $$749$i; - HEAP32[(21624)>>2] = $$723948$i; - HEAP32[(21632)>>2] = 0; - $635 = HEAP32[5411]|0; - HEAP32[(21208)>>2] = $635; - HEAP32[(21204)>>2] = -1; + HEAP32[(21932)>>2] = $$749$i; + HEAP32[(21936)>>2] = $$723948$i; + HEAP32[(21944)>>2] = 0; + $635 = HEAP32[5489]|0; + HEAP32[(21520)>>2] = $635; + HEAP32[(21516)>>2] = -1; $$01$i$i = 0; while(1) { $636 = $$01$i$i << 1; - $637 = (21212 + ($636<<2)|0); + $637 = (21524 + ($636<<2)|0); $638 = ((($637)) + 12|0); HEAP32[$638>>2] = $637; $639 = ((($637)) + 8|0); @@ -42011,18 +41974,18 @@ function _malloc($0) { $648 = $645 ? 0 : $647; $649 = (($$749$i) + ($648)|0); $650 = (($641) - ($648))|0; - HEAP32[(21196)>>2] = $649; - HEAP32[(21184)>>2] = $650; + HEAP32[(21508)>>2] = $649; + HEAP32[(21496)>>2] = $650; $651 = $650 | 1; $652 = ((($649)) + 4|0); HEAP32[$652>>2] = $651; $653 = (($649) + ($650)|0); $654 = ((($653)) + 4|0); HEAP32[$654>>2] = 40; - $655 = HEAP32[(21660)>>2]|0; - HEAP32[(21200)>>2] = $655; + $655 = HEAP32[(21972)>>2]|0; + HEAP32[(21512)>>2] = $655; } else { - $$024371$i = (21620); + $$024371$i = (21932); while(1) { $656 = HEAP32[$$024371$i>>2]|0; $657 = ((($$024371$i)) + 4|0); @@ -42054,7 +42017,7 @@ function _malloc($0) { if ($or$cond51$i) { $670 = (($658) + ($$723948$i))|0; HEAP32[$657>>2] = $670; - $671 = HEAP32[(21184)>>2]|0; + $671 = HEAP32[(21496)>>2]|0; $672 = ((($630)) + 8|0); $673 = $672; $674 = $673 & 7; @@ -42065,30 +42028,30 @@ function _malloc($0) { $679 = (($630) + ($678)|0); $680 = (($$723948$i) - ($678))|0; $681 = (($671) + ($680))|0; - HEAP32[(21196)>>2] = $679; - HEAP32[(21184)>>2] = $681; + HEAP32[(21508)>>2] = $679; + HEAP32[(21496)>>2] = $681; $682 = $681 | 1; $683 = ((($679)) + 4|0); HEAP32[$683>>2] = $682; $684 = (($679) + ($681)|0); $685 = ((($684)) + 4|0); HEAP32[$685>>2] = 40; - $686 = HEAP32[(21660)>>2]|0; - HEAP32[(21200)>>2] = $686; + $686 = HEAP32[(21972)>>2]|0; + HEAP32[(21512)>>2] = $686; break; } } } - $687 = HEAP32[(21188)>>2]|0; + $687 = HEAP32[(21500)>>2]|0; $688 = ($$749$i>>>0)<($687>>>0); if ($688) { - HEAP32[(21188)>>2] = $$749$i; + HEAP32[(21500)>>2] = $$749$i; $752 = $$749$i; } else { $752 = $687; } $689 = (($$749$i) + ($$723948$i)|0); - $$124470$i = (21620); + $$124470$i = (21932); while(1) { $690 = HEAP32[$$124470$i>>2]|0; $691 = ($690|0)==($689|0); @@ -42143,21 +42106,21 @@ function _malloc($0) { $725 = ($717|0)==($630|0); do { if ($725) { - $726 = HEAP32[(21184)>>2]|0; + $726 = HEAP32[(21496)>>2]|0; $727 = (($726) + ($722))|0; - HEAP32[(21184)>>2] = $727; - HEAP32[(21196)>>2] = $721; + HEAP32[(21496)>>2] = $727; + HEAP32[(21508)>>2] = $721; $728 = $727 | 1; $729 = ((($721)) + 4|0); HEAP32[$729>>2] = $728; } else { - $730 = HEAP32[(21192)>>2]|0; + $730 = HEAP32[(21504)>>2]|0; $731 = ($717|0)==($730|0); if ($731) { - $732 = HEAP32[(21180)>>2]|0; + $732 = HEAP32[(21492)>>2]|0; $733 = (($732) + ($722))|0; - HEAP32[(21180)>>2] = $733; - HEAP32[(21192)>>2] = $721; + HEAP32[(21492)>>2] = $733; + HEAP32[(21504)>>2] = $721; $734 = $733 | 1; $735 = ((($721)) + 4|0); HEAP32[$735>>2] = $734; @@ -42180,7 +42143,7 @@ function _malloc($0) { $746 = ((($717)) + 12|0); $747 = HEAP32[$746>>2]|0; $748 = $742 << 1; - $749 = (21212 + ($748<<2)|0); + $749 = (21524 + ($748<<2)|0); $750 = ($745|0)==($749|0); do { if (!($750)) { @@ -42203,9 +42166,9 @@ function _malloc($0) { if ($756) { $757 = 1 << $742; $758 = $757 ^ -1; - $759 = HEAP32[5293]|0; + $759 = HEAP32[5371]|0; $760 = $759 & $758; - HEAP32[5293] = $760; + HEAP32[5371] = $760; break; } $761 = ($747|0)==($749|0); @@ -42318,7 +42281,7 @@ function _malloc($0) { } $795 = ((($717)) + 28|0); $796 = HEAP32[$795>>2]|0; - $797 = (21476 + ($796<<2)|0); + $797 = (21788 + ($796<<2)|0); $798 = HEAP32[$797>>2]|0; $799 = ($717|0)==($798|0); do { @@ -42330,12 +42293,12 @@ function _malloc($0) { } $800 = 1 << $796; $801 = $800 ^ -1; - $802 = HEAP32[(21176)>>2]|0; + $802 = HEAP32[(21488)>>2]|0; $803 = $802 & $801; - HEAP32[(21176)>>2] = $803; + HEAP32[(21488)>>2] = $803; break L314; } else { - $804 = HEAP32[(21188)>>2]|0; + $804 = HEAP32[(21500)>>2]|0; $805 = ($768>>>0)<($804>>>0); if ($805) { _abort(); @@ -42356,7 +42319,7 @@ function _malloc($0) { } } } while(0); - $810 = HEAP32[(21188)>>2]|0; + $810 = HEAP32[(21500)>>2]|0; $811 = ($$3$i$i>>>0)<($810>>>0); if ($811) { _abort(); @@ -42388,7 +42351,7 @@ function _malloc($0) { if ($821) { break; } - $822 = HEAP32[(21188)>>2]|0; + $822 = HEAP32[(21500)>>2]|0; $823 = ($820>>>0)<($822>>>0); if ($823) { _abort(); @@ -42421,21 +42384,21 @@ function _malloc($0) { $835 = ($$0287$i$i>>>0)<(256); if ($835) { $836 = $834 << 1; - $837 = (21212 + ($836<<2)|0); - $838 = HEAP32[5293]|0; + $837 = (21524 + ($836<<2)|0); + $838 = HEAP32[5371]|0; $839 = 1 << $834; $840 = $838 & $839; $841 = ($840|0)==(0); do { if ($841) { $842 = $838 | $839; - HEAP32[5293] = $842; + HEAP32[5371] = $842; $$pre$i19$i = ((($837)) + 8|0); $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; } else { $843 = ((($837)) + 8|0); $844 = HEAP32[$843>>2]|0; - $845 = HEAP32[(21188)>>2]|0; + $845 = HEAP32[(21500)>>2]|0; $846 = ($844>>>0)<($845>>>0); if (!($846)) { $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; @@ -42490,20 +42453,20 @@ function _malloc($0) { $$0296$i$i = $874; } } while(0); - $875 = (21476 + ($$0296$i$i<<2)|0); + $875 = (21788 + ($$0296$i$i<<2)|0); $876 = ((($721)) + 28|0); HEAP32[$876>>2] = $$0296$i$i; $877 = ((($721)) + 16|0); $878 = ((($877)) + 4|0); HEAP32[$878>>2] = 0; HEAP32[$877>>2] = 0; - $879 = HEAP32[(21176)>>2]|0; + $879 = HEAP32[(21488)>>2]|0; $880 = 1 << $$0296$i$i; $881 = $879 & $880; $882 = ($881|0)==(0); if ($882) { $883 = $879 | $880; - HEAP32[(21176)>>2] = $883; + HEAP32[(21488)>>2] = $883; HEAP32[$875>>2] = $721; $884 = ((($721)) + 24|0); HEAP32[$884>>2] = $875; @@ -42542,7 +42505,7 @@ function _malloc($0) { } } if ((label|0) == 262) { - $902 = HEAP32[(21188)>>2]|0; + $902 = HEAP32[(21500)>>2]|0; $903 = ($898>>>0)<($902>>>0); if ($903) { _abort(); @@ -42561,7 +42524,7 @@ function _malloc($0) { else if ((label|0) == 265) { $907 = ((($$0289$i$i)) + 8|0); $908 = HEAP32[$907>>2]|0; - $909 = HEAP32[(21188)>>2]|0; + $909 = HEAP32[(21500)>>2]|0; $910 = ($908>>>0)>=($909>>>0); $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); $911 = $910 & $not$7$i$i; @@ -42588,7 +42551,7 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $$0$i$i$i = (21620); + $$0$i$i$i = (21932); while(1) { $916 = HEAP32[$$0$i$i$i>>2]|0; $917 = ($916>>>0)>($630>>>0); @@ -42629,23 +42592,23 @@ function _malloc($0) { $945 = $942 ? 0 : $944; $946 = (($$749$i) + ($945)|0); $947 = (($938) - ($945))|0; - HEAP32[(21196)>>2] = $946; - HEAP32[(21184)>>2] = $947; + HEAP32[(21508)>>2] = $946; + HEAP32[(21496)>>2] = $947; $948 = $947 | 1; $949 = ((($946)) + 4|0); HEAP32[$949>>2] = $948; $950 = (($946) + ($947)|0); $951 = ((($950)) + 4|0); HEAP32[$951>>2] = 40; - $952 = HEAP32[(21660)>>2]|0; - HEAP32[(21200)>>2] = $952; + $952 = HEAP32[(21972)>>2]|0; + HEAP32[(21512)>>2] = $952; $953 = ((($935)) + 4|0); HEAP32[$953>>2] = 27; - ;HEAP32[$936>>2]=HEAP32[(21620)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(21620)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(21620)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(21620)+12>>2]|0; - HEAP32[(21620)>>2] = $$749$i; - HEAP32[(21624)>>2] = $$723948$i; - HEAP32[(21632)>>2] = 0; - HEAP32[(21628)>>2] = $936; + ;HEAP32[$936>>2]=HEAP32[(21932)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(21932)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(21932)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(21932)+12>>2]|0; + HEAP32[(21932)>>2] = $$749$i; + HEAP32[(21936)>>2] = $$723948$i; + HEAP32[(21944)>>2] = 0; + HEAP32[(21940)>>2] = $936; $955 = $937; while(1) { $954 = ((($955)) + 4|0); @@ -42674,20 +42637,20 @@ function _malloc($0) { $967 = ($961>>>0)<(256); if ($967) { $968 = $966 << 1; - $969 = (21212 + ($968<<2)|0); - $970 = HEAP32[5293]|0; + $969 = (21524 + ($968<<2)|0); + $970 = HEAP32[5371]|0; $971 = 1 << $966; $972 = $970 & $971; $973 = ($972|0)==(0); if ($973) { $974 = $970 | $971; - HEAP32[5293] = $974; + HEAP32[5371] = $974; $$pre$i$i = ((($969)) + 8|0); $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; } else { $975 = ((($969)) + 8|0); $976 = HEAP32[$975>>2]|0; - $977 = HEAP32[(21188)>>2]|0; + $977 = HEAP32[(21500)>>2]|0; $978 = ($976>>>0)<($977>>>0); if ($978) { _abort(); @@ -42739,19 +42702,19 @@ function _malloc($0) { $$0212$i$i = $1006; } } - $1007 = (21476 + ($$0212$i$i<<2)|0); + $1007 = (21788 + ($$0212$i$i<<2)|0); $1008 = ((($630)) + 28|0); HEAP32[$1008>>2] = $$0212$i$i; $1009 = ((($630)) + 20|0); HEAP32[$1009>>2] = 0; HEAP32[$933>>2] = 0; - $1010 = HEAP32[(21176)>>2]|0; + $1010 = HEAP32[(21488)>>2]|0; $1011 = 1 << $$0212$i$i; $1012 = $1010 & $1011; $1013 = ($1012|0)==(0); if ($1013) { $1014 = $1010 | $1011; - HEAP32[(21176)>>2] = $1014; + HEAP32[(21488)>>2] = $1014; HEAP32[$1007>>2] = $630; $1015 = ((($630)) + 24|0); HEAP32[$1015>>2] = $1007; @@ -42790,7 +42753,7 @@ function _malloc($0) { } } if ((label|0) == 289) { - $1033 = HEAP32[(21188)>>2]|0; + $1033 = HEAP32[(21500)>>2]|0; $1034 = ($1029>>>0)<($1033>>>0); if ($1034) { _abort(); @@ -42809,7 +42772,7 @@ function _malloc($0) { else if ((label|0) == 292) { $1038 = ((($$0207$i$i)) + 8|0); $1039 = HEAP32[$1038>>2]|0; - $1040 = HEAP32[(21188)>>2]|0; + $1040 = HEAP32[(21500)>>2]|0; $1041 = ($1039>>>0)>=($1040>>>0); $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); $1042 = $1041 & $not$$i$i; @@ -42832,14 +42795,14 @@ function _malloc($0) { } } } while(0); - $1048 = HEAP32[(21184)>>2]|0; + $1048 = HEAP32[(21496)>>2]|0; $1049 = ($1048>>>0)>($$0197>>>0); if ($1049) { $1050 = (($1048) - ($$0197))|0; - HEAP32[(21184)>>2] = $1050; - $1051 = HEAP32[(21196)>>2]|0; + HEAP32[(21496)>>2] = $1050; + $1051 = HEAP32[(21508)>>2]|0; $1052 = (($1051) + ($$0197)|0); - HEAP32[(21196)>>2] = $1052; + HEAP32[(21508)>>2] = $1052; $1053 = $1050 | 1; $1054 = ((($1052)) + 4|0); HEAP32[$1054>>2] = $1053; @@ -42882,7 +42845,7 @@ function _free($0) { return; } $2 = ((($0)) + -8|0); - $3 = HEAP32[(21188)>>2]|0; + $3 = HEAP32[(21500)>>2]|0; $4 = ($2>>>0)<($3>>>0); if ($4) { _abort(); @@ -42915,7 +42878,7 @@ function _free($0) { _abort(); // unreachable; } - $19 = HEAP32[(21192)>>2]|0; + $19 = HEAP32[(21504)>>2]|0; $20 = ($16|0)==($19|0); if ($20) { $104 = ((($10)) + 4|0); @@ -42930,7 +42893,7 @@ function _free($0) { $109 = ((($16)) + 4|0); $110 = $17 | 1; $111 = $105 & -2; - HEAP32[(21180)>>2] = $17; + HEAP32[(21492)>>2] = $17; HEAP32[$104>>2] = $111; HEAP32[$109>>2] = $110; HEAP32[$108>>2] = $17; @@ -42944,7 +42907,7 @@ function _free($0) { $25 = ((($16)) + 12|0); $26 = HEAP32[$25>>2]|0; $27 = $21 << 1; - $28 = (21212 + ($27<<2)|0); + $28 = (21524 + ($27<<2)|0); $29 = ($24|0)==($28|0); if (!($29)) { $30 = ($24>>>0)<($3>>>0); @@ -42964,9 +42927,9 @@ function _free($0) { if ($34) { $35 = 1 << $21; $36 = $35 ^ -1; - $37 = HEAP32[5293]|0; + $37 = HEAP32[5371]|0; $38 = $37 & $36; - HEAP32[5293] = $38; + HEAP32[5371] = $38; $$1 = $16;$$1382 = $17;$113 = $16; break; } @@ -43080,7 +43043,7 @@ function _free($0) { } else { $73 = ((($16)) + 28|0); $74 = HEAP32[$73>>2]|0; - $75 = (21476 + ($74<<2)|0); + $75 = (21788 + ($74<<2)|0); $76 = HEAP32[$75>>2]|0; $77 = ($16|0)==($76|0); do { @@ -43090,14 +43053,14 @@ function _free($0) { if ($cond421) { $78 = 1 << $74; $79 = $78 ^ -1; - $80 = HEAP32[(21176)>>2]|0; + $80 = HEAP32[(21488)>>2]|0; $81 = $80 & $79; - HEAP32[(21176)>>2] = $81; + HEAP32[(21488)>>2] = $81; $$1 = $16;$$1382 = $17;$113 = $16; break L10; } } else { - $82 = HEAP32[(21188)>>2]|0; + $82 = HEAP32[(21500)>>2]|0; $83 = ($46>>>0)<($82>>>0); if ($83) { _abort(); @@ -43119,7 +43082,7 @@ function _free($0) { } } } while(0); - $88 = HEAP32[(21188)>>2]|0; + $88 = HEAP32[(21500)>>2]|0; $89 = ($$3>>>0)<($88>>>0); if ($89) { _abort(); @@ -43151,7 +43114,7 @@ function _free($0) { if ($99) { $$1 = $16;$$1382 = $17;$113 = $16; } else { - $100 = HEAP32[(21188)>>2]|0; + $100 = HEAP32[(21500)>>2]|0; $101 = ($98>>>0)<($100>>>0); if ($101) { _abort(); @@ -43186,14 +43149,14 @@ function _free($0) { $118 = $115 & 2; $119 = ($118|0)==(0); if ($119) { - $120 = HEAP32[(21196)>>2]|0; + $120 = HEAP32[(21508)>>2]|0; $121 = ($10|0)==($120|0); - $122 = HEAP32[(21192)>>2]|0; + $122 = HEAP32[(21504)>>2]|0; if ($121) { - $123 = HEAP32[(21184)>>2]|0; + $123 = HEAP32[(21496)>>2]|0; $124 = (($123) + ($$1382))|0; - HEAP32[(21184)>>2] = $124; - HEAP32[(21196)>>2] = $$1; + HEAP32[(21496)>>2] = $124; + HEAP32[(21508)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -43201,16 +43164,16 @@ function _free($0) { if (!($127)) { return; } - HEAP32[(21192)>>2] = 0; - HEAP32[(21180)>>2] = 0; + HEAP32[(21504)>>2] = 0; + HEAP32[(21492)>>2] = 0; return; } $128 = ($10|0)==($122|0); if ($128) { - $129 = HEAP32[(21180)>>2]|0; + $129 = HEAP32[(21492)>>2]|0; $130 = (($129) + ($$1382))|0; - HEAP32[(21180)>>2] = $130; - HEAP32[(21192)>>2] = $113; + HEAP32[(21492)>>2] = $130; + HEAP32[(21504)>>2] = $113; $131 = $130 | 1; $132 = ((($$1)) + 4|0); HEAP32[$132>>2] = $131; @@ -43229,10 +43192,10 @@ function _free($0) { $140 = ((($10)) + 12|0); $141 = HEAP32[$140>>2]|0; $142 = $136 << 1; - $143 = (21212 + ($142<<2)|0); + $143 = (21524 + ($142<<2)|0); $144 = ($139|0)==($143|0); if (!($144)) { - $145 = HEAP32[(21188)>>2]|0; + $145 = HEAP32[(21500)>>2]|0; $146 = ($139>>>0)<($145>>>0); if ($146) { _abort(); @@ -43250,9 +43213,9 @@ function _free($0) { if ($150) { $151 = 1 << $136; $152 = $151 ^ -1; - $153 = HEAP32[5293]|0; + $153 = HEAP32[5371]|0; $154 = $153 & $152; - HEAP32[5293] = $154; + HEAP32[5371] = $154; break; } $155 = ($141|0)==($143|0); @@ -43260,7 +43223,7 @@ function _free($0) { $$pre442 = ((($141)) + 8|0); $$pre$phi443Z2D = $$pre442; } else { - $156 = HEAP32[(21188)>>2]|0; + $156 = HEAP32[(21500)>>2]|0; $157 = ($141>>>0)<($156>>>0); if ($157) { _abort(); @@ -43320,7 +43283,7 @@ function _free($0) { $$1398 = $187;$$1402 = $186; } } - $189 = HEAP32[(21188)>>2]|0; + $189 = HEAP32[(21500)>>2]|0; $190 = ($$1402>>>0)<($189>>>0); if ($190) { _abort(); @@ -43333,7 +43296,7 @@ function _free($0) { } else { $167 = ((($10)) + 8|0); $168 = HEAP32[$167>>2]|0; - $169 = HEAP32[(21188)>>2]|0; + $169 = HEAP32[(21500)>>2]|0; $170 = ($168>>>0)<($169>>>0); if ($170) { _abort(); @@ -43364,7 +43327,7 @@ function _free($0) { if (!($191)) { $192 = ((($10)) + 28|0); $193 = HEAP32[$192>>2]|0; - $194 = (21476 + ($193<<2)|0); + $194 = (21788 + ($193<<2)|0); $195 = HEAP32[$194>>2]|0; $196 = ($10|0)==($195|0); do { @@ -43374,13 +43337,13 @@ function _free($0) { if ($cond422) { $197 = 1 << $193; $198 = $197 ^ -1; - $199 = HEAP32[(21176)>>2]|0; + $199 = HEAP32[(21488)>>2]|0; $200 = $199 & $198; - HEAP32[(21176)>>2] = $200; + HEAP32[(21488)>>2] = $200; break L108; } } else { - $201 = HEAP32[(21188)>>2]|0; + $201 = HEAP32[(21500)>>2]|0; $202 = ($163>>>0)<($201>>>0); if ($202) { _abort(); @@ -43401,7 +43364,7 @@ function _free($0) { } } } while(0); - $207 = HEAP32[(21188)>>2]|0; + $207 = HEAP32[(21500)>>2]|0; $208 = ($$3400>>>0)<($207>>>0); if ($208) { _abort(); @@ -43431,7 +43394,7 @@ function _free($0) { $217 = HEAP32[$216>>2]|0; $218 = ($217|0)==(0|0); if (!($218)) { - $219 = HEAP32[(21188)>>2]|0; + $219 = HEAP32[(21500)>>2]|0; $220 = ($217>>>0)<($219>>>0); if ($220) { _abort(); @@ -43452,10 +43415,10 @@ function _free($0) { HEAP32[$224>>2] = $223; $225 = (($113) + ($135)|0); HEAP32[$225>>2] = $135; - $226 = HEAP32[(21192)>>2]|0; + $226 = HEAP32[(21504)>>2]|0; $227 = ($$1|0)==($226|0); if ($227) { - HEAP32[(21180)>>2] = $135; + HEAP32[(21492)>>2] = $135; return; } else { $$2 = $135; @@ -43474,20 +43437,20 @@ function _free($0) { $233 = ($$2>>>0)<(256); if ($233) { $234 = $232 << 1; - $235 = (21212 + ($234<<2)|0); - $236 = HEAP32[5293]|0; + $235 = (21524 + ($234<<2)|0); + $236 = HEAP32[5371]|0; $237 = 1 << $232; $238 = $236 & $237; $239 = ($238|0)==(0); if ($239) { $240 = $236 | $237; - HEAP32[5293] = $240; + HEAP32[5371] = $240; $$pre = ((($235)) + 8|0); $$0403 = $235;$$pre$phiZ2D = $$pre; } else { $241 = ((($235)) + 8|0); $242 = HEAP32[$241>>2]|0; - $243 = HEAP32[(21188)>>2]|0; + $243 = HEAP32[(21500)>>2]|0; $244 = ($242>>>0)<($243>>>0); if ($244) { _abort(); @@ -43539,21 +43502,21 @@ function _free($0) { $$0396 = $272; } } - $273 = (21476 + ($$0396<<2)|0); + $273 = (21788 + ($$0396<<2)|0); $274 = ((($$1)) + 28|0); HEAP32[$274>>2] = $$0396; $275 = ((($$1)) + 16|0); $276 = ((($$1)) + 20|0); HEAP32[$276>>2] = 0; HEAP32[$275>>2] = 0; - $277 = HEAP32[(21176)>>2]|0; + $277 = HEAP32[(21488)>>2]|0; $278 = 1 << $$0396; $279 = $277 & $278; $280 = ($279|0)==(0); do { if ($280) { $281 = $277 | $278; - HEAP32[(21176)>>2] = $281; + HEAP32[(21488)>>2] = $281; HEAP32[$273>>2] = $$1; $282 = ((($$1)) + 24|0); HEAP32[$282>>2] = $273; @@ -43591,7 +43554,7 @@ function _free($0) { } } if ((label|0) == 121) { - $300 = HEAP32[(21188)>>2]|0; + $300 = HEAP32[(21500)>>2]|0; $301 = ($296>>>0)<($300>>>0); if ($301) { _abort(); @@ -43610,7 +43573,7 @@ function _free($0) { else if ((label|0) == 124) { $305 = ((($$0384)) + 8|0); $306 = HEAP32[$305>>2]|0; - $307 = HEAP32[(21188)>>2]|0; + $307 = HEAP32[(21500)>>2]|0; $308 = ($306>>>0)>=($307>>>0); $not$437 = ($$0384>>>0)>=($307>>>0); $309 = $308 & $not$437; @@ -43632,12 +43595,12 @@ function _free($0) { } } } while(0); - $314 = HEAP32[(21204)>>2]|0; + $314 = HEAP32[(21516)>>2]|0; $315 = (($314) + -1)|0; - HEAP32[(21204)>>2] = $315; + HEAP32[(21516)>>2] = $315; $316 = ($315|0)==(0); if ($316) { - $$0212$in$i = (21628); + $$0212$in$i = (21940); } else { return; } @@ -43651,7 +43614,7 @@ function _free($0) { $$0212$in$i = $318; } } - HEAP32[(21204)>>2] = -1; + HEAP32[(21516)>>2] = -1; return; } function _realloc($0,$1) { @@ -43723,7 +43686,7 @@ function _try_realloc_chunk($0,$1) { $3 = HEAP32[$2>>2]|0; $4 = $3 & -8; $5 = (($0) + ($4)|0); - $6 = HEAP32[(21188)>>2]|0; + $6 = HEAP32[(21500)>>2]|0; $7 = $3 & 3; $notlhs = ($0>>>0)>=($6>>>0); $notrhs = ($7|0)!=(1); @@ -43753,7 +43716,7 @@ function _try_realloc_chunk($0,$1) { $16 = ($4>>>0)<($15>>>0); if (!($16)) { $17 = (($4) - ($1))|0; - $18 = HEAP32[(21652)>>2]|0; + $18 = HEAP32[(21964)>>2]|0; $19 = $18 << 1; $20 = ($17>>>0)>($19>>>0); if (!($20)) { @@ -43789,10 +43752,10 @@ function _try_realloc_chunk($0,$1) { $$2 = $0; return ($$2|0); } - $34 = HEAP32[(21196)>>2]|0; + $34 = HEAP32[(21508)>>2]|0; $35 = ($5|0)==($34|0); if ($35) { - $36 = HEAP32[(21184)>>2]|0; + $36 = HEAP32[(21496)>>2]|0; $37 = (($36) + ($4))|0; $38 = ($37>>>0)>($1>>>0); $39 = (($37) - ($1))|0; @@ -43808,15 +43771,15 @@ function _try_realloc_chunk($0,$1) { $45 = $44 | 2; HEAP32[$2>>2] = $45; HEAP32[$42>>2] = $41; - HEAP32[(21196)>>2] = $40; - HEAP32[(21184)>>2] = $39; + HEAP32[(21508)>>2] = $40; + HEAP32[(21496)>>2] = $39; $$2 = $0; return ($$2|0); } - $46 = HEAP32[(21192)>>2]|0; + $46 = HEAP32[(21504)>>2]|0; $47 = ($5|0)==($46|0); if ($47) { - $48 = HEAP32[(21180)>>2]|0; + $48 = HEAP32[(21492)>>2]|0; $49 = (($48) + ($4))|0; $50 = ($49>>>0)<($1>>>0); if ($50) { @@ -43852,8 +43815,8 @@ function _try_realloc_chunk($0,$1) { HEAP32[$66>>2] = $68; $storemerge = 0;$storemerge1 = 0; } - HEAP32[(21180)>>2] = $storemerge1; - HEAP32[(21192)>>2] = $storemerge; + HEAP32[(21492)>>2] = $storemerge1; + HEAP32[(21504)>>2] = $storemerge; $$2 = $0; return ($$2|0); } @@ -43880,7 +43843,7 @@ function _try_realloc_chunk($0,$1) { $79 = ((($5)) + 12|0); $80 = HEAP32[$79>>2]|0; $81 = $75 << 1; - $82 = (21212 + ($81<<2)|0); + $82 = (21524 + ($81<<2)|0); $83 = ($78|0)==($82|0); if (!($83)) { $84 = ($78>>>0)<($6>>>0); @@ -43900,9 +43863,9 @@ function _try_realloc_chunk($0,$1) { if ($88) { $89 = 1 << $75; $90 = $89 ^ -1; - $91 = HEAP32[5293]|0; + $91 = HEAP32[5371]|0; $92 = $91 & $90; - HEAP32[5293] = $92; + HEAP32[5371] = $92; break; } $93 = ($80|0)==($82|0); @@ -44011,7 +43974,7 @@ function _try_realloc_chunk($0,$1) { if (!($126)) { $127 = ((($5)) + 28|0); $128 = HEAP32[$127>>2]|0; - $129 = (21476 + ($128<<2)|0); + $129 = (21788 + ($128<<2)|0); $130 = HEAP32[$129>>2]|0; $131 = ($5|0)==($130|0); do { @@ -44021,13 +43984,13 @@ function _try_realloc_chunk($0,$1) { if ($cond) { $132 = 1 << $128; $133 = $132 ^ -1; - $134 = HEAP32[(21176)>>2]|0; + $134 = HEAP32[(21488)>>2]|0; $135 = $134 & $133; - HEAP32[(21176)>>2] = $135; + HEAP32[(21488)>>2] = $135; break L49; } } else { - $136 = HEAP32[(21188)>>2]|0; + $136 = HEAP32[(21500)>>2]|0; $137 = ($100>>>0)<($136>>>0); if ($137) { _abort(); @@ -44048,7 +44011,7 @@ function _try_realloc_chunk($0,$1) { } } } while(0); - $142 = HEAP32[(21188)>>2]|0; + $142 = HEAP32[(21500)>>2]|0; $143 = ($$3>>>0)<($142>>>0); if ($143) { _abort(); @@ -44078,7 +44041,7 @@ function _try_realloc_chunk($0,$1) { $152 = HEAP32[$151>>2]|0; $153 = ($152|0)==(0|0); if (!($153)) { - $154 = HEAP32[(21188)>>2]|0; + $154 = HEAP32[(21500)>>2]|0; $155 = ($152>>>0)<($154>>>0); if ($155) { _abort(); @@ -44163,13 +44126,13 @@ function _dispose_chunk($0,$1) { $10 = (0 - ($7))|0; $11 = (($0) + ($10)|0); $12 = (($7) + ($1))|0; - $13 = HEAP32[(21188)>>2]|0; + $13 = HEAP32[(21500)>>2]|0; $14 = ($11>>>0)<($13>>>0); if ($14) { _abort(); // unreachable; } - $15 = HEAP32[(21192)>>2]|0; + $15 = HEAP32[(21504)>>2]|0; $16 = ($11|0)==($15|0); if ($16) { $100 = ((($2)) + 4|0); @@ -44184,7 +44147,7 @@ function _dispose_chunk($0,$1) { $105 = ((($11)) + 4|0); $106 = $12 | 1; $107 = $101 & -2; - HEAP32[(21180)>>2] = $12; + HEAP32[(21492)>>2] = $12; HEAP32[$100>>2] = $107; HEAP32[$105>>2] = $106; HEAP32[$104>>2] = $12; @@ -44198,7 +44161,7 @@ function _dispose_chunk($0,$1) { $21 = ((($11)) + 12|0); $22 = HEAP32[$21>>2]|0; $23 = $17 << 1; - $24 = (21212 + ($23<<2)|0); + $24 = (21524 + ($23<<2)|0); $25 = ($20|0)==($24|0); if (!($25)) { $26 = ($20>>>0)<($13>>>0); @@ -44218,9 +44181,9 @@ function _dispose_chunk($0,$1) { if ($30) { $31 = 1 << $17; $32 = $31 ^ -1; - $33 = HEAP32[5293]|0; + $33 = HEAP32[5371]|0; $34 = $33 & $32; - HEAP32[5293] = $34; + HEAP32[5371] = $34; $$1 = $11;$$1418 = $12; break; } @@ -44334,7 +44297,7 @@ function _dispose_chunk($0,$1) { } else { $69 = ((($11)) + 28|0); $70 = HEAP32[$69>>2]|0; - $71 = (21476 + ($70<<2)|0); + $71 = (21788 + ($70<<2)|0); $72 = HEAP32[$71>>2]|0; $73 = ($11|0)==($72|0); do { @@ -44344,14 +44307,14 @@ function _dispose_chunk($0,$1) { if ($cond) { $74 = 1 << $70; $75 = $74 ^ -1; - $76 = HEAP32[(21176)>>2]|0; + $76 = HEAP32[(21488)>>2]|0; $77 = $76 & $75; - HEAP32[(21176)>>2] = $77; + HEAP32[(21488)>>2] = $77; $$1 = $11;$$1418 = $12; break L1; } } else { - $78 = HEAP32[(21188)>>2]|0; + $78 = HEAP32[(21500)>>2]|0; $79 = ($42>>>0)<($78>>>0); if ($79) { _abort(); @@ -44373,7 +44336,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $84 = HEAP32[(21188)>>2]|0; + $84 = HEAP32[(21500)>>2]|0; $85 = ($$3>>>0)<($84>>>0); if ($85) { _abort(); @@ -44405,7 +44368,7 @@ function _dispose_chunk($0,$1) { if ($95) { $$1 = $11;$$1418 = $12; } else { - $96 = HEAP32[(21188)>>2]|0; + $96 = HEAP32[(21500)>>2]|0; $97 = ($94>>>0)<($96>>>0); if ($97) { _abort(); @@ -44424,7 +44387,7 @@ function _dispose_chunk($0,$1) { $$1 = $0;$$1418 = $1; } } while(0); - $108 = HEAP32[(21188)>>2]|0; + $108 = HEAP32[(21500)>>2]|0; $109 = ($2>>>0)<($108>>>0); if ($109) { _abort(); @@ -44435,14 +44398,14 @@ function _dispose_chunk($0,$1) { $112 = $111 & 2; $113 = ($112|0)==(0); if ($113) { - $114 = HEAP32[(21196)>>2]|0; + $114 = HEAP32[(21508)>>2]|0; $115 = ($2|0)==($114|0); - $116 = HEAP32[(21192)>>2]|0; + $116 = HEAP32[(21504)>>2]|0; if ($115) { - $117 = HEAP32[(21184)>>2]|0; + $117 = HEAP32[(21496)>>2]|0; $118 = (($117) + ($$1418))|0; - HEAP32[(21184)>>2] = $118; - HEAP32[(21196)>>2] = $$1; + HEAP32[(21496)>>2] = $118; + HEAP32[(21508)>>2] = $$1; $119 = $118 | 1; $120 = ((($$1)) + 4|0); HEAP32[$120>>2] = $119; @@ -44450,16 +44413,16 @@ function _dispose_chunk($0,$1) { if (!($121)) { return; } - HEAP32[(21192)>>2] = 0; - HEAP32[(21180)>>2] = 0; + HEAP32[(21504)>>2] = 0; + HEAP32[(21492)>>2] = 0; return; } $122 = ($2|0)==($116|0); if ($122) { - $123 = HEAP32[(21180)>>2]|0; + $123 = HEAP32[(21492)>>2]|0; $124 = (($123) + ($$1418))|0; - HEAP32[(21180)>>2] = $124; - HEAP32[(21192)>>2] = $$1; + HEAP32[(21492)>>2] = $124; + HEAP32[(21504)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -44478,7 +44441,7 @@ function _dispose_chunk($0,$1) { $134 = ((($2)) + 12|0); $135 = HEAP32[$134>>2]|0; $136 = $130 << 1; - $137 = (21212 + ($136<<2)|0); + $137 = (21524 + ($136<<2)|0); $138 = ($133|0)==($137|0); if (!($138)) { $139 = ($133>>>0)<($108>>>0); @@ -44498,9 +44461,9 @@ function _dispose_chunk($0,$1) { if ($143) { $144 = 1 << $130; $145 = $144 ^ -1; - $146 = HEAP32[5293]|0; + $146 = HEAP32[5371]|0; $147 = $146 & $145; - HEAP32[5293] = $147; + HEAP32[5371] = $147; break; } $148 = ($135|0)==($137|0); @@ -44609,7 +44572,7 @@ function _dispose_chunk($0,$1) { if (!($181)) { $182 = ((($2)) + 28|0); $183 = HEAP32[$182>>2]|0; - $184 = (21476 + ($183<<2)|0); + $184 = (21788 + ($183<<2)|0); $185 = HEAP32[$184>>2]|0; $186 = ($2|0)==($185|0); do { @@ -44619,13 +44582,13 @@ function _dispose_chunk($0,$1) { if ($cond17) { $187 = 1 << $183; $188 = $187 ^ -1; - $189 = HEAP32[(21176)>>2]|0; + $189 = HEAP32[(21488)>>2]|0; $190 = $189 & $188; - HEAP32[(21176)>>2] = $190; + HEAP32[(21488)>>2] = $190; break L96; } } else { - $191 = HEAP32[(21188)>>2]|0; + $191 = HEAP32[(21500)>>2]|0; $192 = ($155>>>0)<($191>>>0); if ($192) { _abort(); @@ -44646,7 +44609,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $197 = HEAP32[(21188)>>2]|0; + $197 = HEAP32[(21500)>>2]|0; $198 = ($$3435>>>0)<($197>>>0); if ($198) { _abort(); @@ -44676,7 +44639,7 @@ function _dispose_chunk($0,$1) { $207 = HEAP32[$206>>2]|0; $208 = ($207|0)==(0|0); if (!($208)) { - $209 = HEAP32[(21188)>>2]|0; + $209 = HEAP32[(21500)>>2]|0; $210 = ($207>>>0)<($209>>>0); if ($210) { _abort(); @@ -44697,10 +44660,10 @@ function _dispose_chunk($0,$1) { HEAP32[$214>>2] = $213; $215 = (($$1) + ($129)|0); HEAP32[$215>>2] = $129; - $216 = HEAP32[(21192)>>2]|0; + $216 = HEAP32[(21504)>>2]|0; $217 = ($$1|0)==($216|0); if ($217) { - HEAP32[(21180)>>2] = $129; + HEAP32[(21492)>>2] = $129; return; } else { $$2 = $129; @@ -44719,20 +44682,20 @@ function _dispose_chunk($0,$1) { $223 = ($$2>>>0)<(256); if ($223) { $224 = $222 << 1; - $225 = (21212 + ($224<<2)|0); - $226 = HEAP32[5293]|0; + $225 = (21524 + ($224<<2)|0); + $226 = HEAP32[5371]|0; $227 = 1 << $222; $228 = $226 & $227; $229 = ($228|0)==(0); if ($229) { $230 = $226 | $227; - HEAP32[5293] = $230; + HEAP32[5371] = $230; $$pre = ((($225)) + 8|0); $$0438 = $225;$$pre$phiZ2D = $$pre; } else { $231 = ((($225)) + 8|0); $232 = HEAP32[$231>>2]|0; - $233 = HEAP32[(21188)>>2]|0; + $233 = HEAP32[(21500)>>2]|0; $234 = ($232>>>0)<($233>>>0); if ($234) { _abort(); @@ -44784,20 +44747,20 @@ function _dispose_chunk($0,$1) { $$0431 = $262; } } - $263 = (21476 + ($$0431<<2)|0); + $263 = (21788 + ($$0431<<2)|0); $264 = ((($$1)) + 28|0); HEAP32[$264>>2] = $$0431; $265 = ((($$1)) + 16|0); $266 = ((($$1)) + 20|0); HEAP32[$266>>2] = 0; HEAP32[$265>>2] = 0; - $267 = HEAP32[(21176)>>2]|0; + $267 = HEAP32[(21488)>>2]|0; $268 = 1 << $$0431; $269 = $267 & $268; $270 = ($269|0)==(0); if ($270) { $271 = $267 | $268; - HEAP32[(21176)>>2] = $271; + HEAP32[(21488)>>2] = $271; HEAP32[$263>>2] = $$1; $272 = ((($$1)) + 24|0); HEAP32[$272>>2] = $263; @@ -44836,7 +44799,7 @@ function _dispose_chunk($0,$1) { } } if ((label|0) == 118) { - $290 = HEAP32[(21188)>>2]|0; + $290 = HEAP32[(21500)>>2]|0; $291 = ($286>>>0)<($290>>>0); if ($291) { _abort(); @@ -44854,7 +44817,7 @@ function _dispose_chunk($0,$1) { else if ((label|0) == 121) { $295 = ((($$0420)) + 8|0); $296 = HEAP32[$295>>2]|0; - $297 = HEAP32[(21188)>>2]|0; + $297 = HEAP32[(21500)>>2]|0; $298 = ($296>>>0)>=($297>>>0); $not$19 = ($$0420>>>0)>=($297>>>0); $299 = $298 & $not$19; diff --git a/docs/examples/web/shaders/shaders_shapes_textures.c b/docs/examples/web/shaders/shaders_shapes_textures.c index c9bdf8e5a..4e3475dfc 100644 --- a/docs/examples/web/shaders/shaders_shapes_textures.c +++ b/docs/examples/web/shaders/shaders_shapes_textures.c @@ -18,9 +18,6 @@ #include "raylib.h" -#include -#include - #if defined(PLATFORM_WEB) #include #endif @@ -31,7 +28,7 @@ int screenWidth = 800; int screenHeight = 450; -Texture2D sonic; +Texture2D fudesumi; Shader shader; //---------------------------------------------------------------------------------- @@ -48,7 +45,7 @@ int main() //-------------------------------------------------------------------------------------- InitWindow(screenWidth, screenHeight, "raylib [shaders] example - shapes and texture shaders"); - sonic = LoadTexture("resources/texture_formats/sonic.png"); + fudesumi = LoadTexture("resources/fudesumi.png"); // NOTE: Using GLSL 330 shader version, on OpenGL ES 2.0 use GLSL 100 shader version shader = LoadShader("resources/shaders/glsl100/base.vs", @@ -71,10 +68,10 @@ int main() // De-Initialization //-------------------------------------------------------------------------------------- - UnloadShader(shader); // Unload shader - UnloadTexture(sonic); // Unload texture + UnloadShader(shader); // Unload shader + UnloadTexture(fudesumi); // Unload texture - CloseWindow(); // Close window and OpenGL context + CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- return 0; @@ -108,11 +105,11 @@ void UpdateDrawFrame(void) // Activate our custom shader to be applied on next shapes/textures drawings BeginShaderMode(shader); - DrawText("USING CUSTOM SHADER", 190, 40, 10, RED); + DrawText("USING CUSTOM SHADER", 190, 40, 10, RED); - DrawRectangle(250 - 60, 90, 120, 60, RED); - DrawRectangleGradient(250 - 90, 170, 180, 130, MAROON, GOLD); - DrawRectangleLines(250 - 40, 320, 80, 60, ORANGE); + DrawRectangle(250 - 60, 90, 120, 60, RED); + DrawRectangleGradient(250 - 90, 170, 180, 130, MAROON, GOLD); + DrawRectangleLines(250 - 40, 320, 80, 60, ORANGE); // Activate our default shader for next drawings EndShaderMode(); @@ -132,7 +129,7 @@ void UpdateDrawFrame(void) // Activate our custom shader to be applied on next shapes/textures drawings BeginShaderMode(shader); - DrawTexture(sonic, 380, -10, WHITE); // Using custom shader + DrawTexture(fudesumi, 500, -30, WHITE); // Using custom shader // Activate our default shader for next drawings EndShaderMode(); diff --git a/docs/examples/web/shaders/shaders_shapes_textures.data b/docs/examples/web/shaders/shaders_shapes_textures.data index a2cc34533..32c1acf1b 100644 Binary files a/docs/examples/web/shaders/shaders_shapes_textures.data and b/docs/examples/web/shaders/shaders_shapes_textures.data differ diff --git a/docs/examples/web/shaders/shaders_shapes_textures.js b/docs/examples/web/shaders/shaders_shapes_textures.js index 8b376b83b..dced98c8c 100644 --- a/docs/examples/web/shaders/shaders_shapes_textures.js +++ b/docs/examples/web/shaders/shaders_shapes_textures.js @@ -184,7 +184,7 @@ Module['FS_createPath']('/resources/shaders', 'glsl100', true, true); } } - loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 116512, "filename": "/resources/sonic.png"}, {"audio": 0, "start": 116512, "crunched": 0, "end": 117117, "filename": "/resources/shaders/glsl100/base.vs"}, {"audio": 0, "start": 117117, "crunched": 0, "end": 117782, "filename": "/resources/shaders/glsl100/grayscale.fs"}], "remote_package_size": 117782, "package_uuid": "44b4251c-5e3b-4605-a73c-5c3c79798d91"}); + loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 219234, "filename": "/resources/fudesumi.png"}, {"audio": 0, "start": 219234, "crunched": 0, "end": 219839, "filename": "/resources/shaders/glsl100/base.vs"}, {"audio": 0, "start": 219839, "crunched": 0, "end": 220504, "filename": "/resources/shaders/glsl100/grayscale.fs"}], "remote_package_size": 220504, "package_uuid": "ac712aa0-34b5-4bcd-9af8-2b41f6fb6eff"}); })(); @@ -1777,12 +1777,12 @@ function _emscripten_asm_const_iii(code, a0, a1) { STATIC_BASE = 8; -STATICTOP = STATIC_BASE + 22208; +STATICTOP = STATIC_BASE + 22176; /* global initializers */ __ATINIT__.push(); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); +/* memory initializer */ allocate([32,3,0,0,194,1,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); @@ -10463,24 +10463,24 @@ function getTempRet0() { } function _main() { - var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $sonic$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $fudesumi$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0); - $sonic$byval_copy = sp + 80|0; + $fudesumi$byval_copy = sp + 80|0; $0 = sp + 56|0; $1 = sp; $2 = HEAP32[2]|0; $3 = HEAP32[3]|0; _InitWindow($2,$3,3996); _LoadTexture($0,4050); - ;HEAP32[16624>>2]=HEAP32[$0>>2]|0;HEAP32[16624+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16624+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16624+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16624+16>>2]=HEAP32[$0+16>>2]|0; - _LoadShader($1,4086,4120); - dest=16644; src=$1; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + ;HEAP32[16920>>2]=HEAP32[$0>>2]|0;HEAP32[16920+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16920+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16920+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16920+16>>2]=HEAP32[$0+16>>2]|0; + _LoadShader($1,4073,4107); + dest=16940; src=$1; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _emscripten_set_main_loop((1|0),0,1); - dest=$sonic$byval_copy; src=16644; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - _UnloadShader($sonic$byval_copy); - ;HEAP32[$sonic$byval_copy>>2]=HEAP32[16624>>2]|0;HEAP32[$sonic$byval_copy+4>>2]=HEAP32[16624+4>>2]|0;HEAP32[$sonic$byval_copy+8>>2]=HEAP32[16624+8>>2]|0;HEAP32[$sonic$byval_copy+12>>2]=HEAP32[16624+12>>2]|0;HEAP32[$sonic$byval_copy+16>>2]=HEAP32[16624+16>>2]|0; - _UnloadTexture($sonic$byval_copy); + dest=$fudesumi$byval_copy; src=16940; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _UnloadShader($fudesumi$byval_copy); + ;HEAP32[$fudesumi$byval_copy>>2]=HEAP32[16920>>2]|0;HEAP32[$fudesumi$byval_copy+4>>2]=HEAP32[16920+4>>2]|0;HEAP32[$fudesumi$byval_copy+8>>2]=HEAP32[16920+8>>2]|0;HEAP32[$fudesumi$byval_copy+12>>2]=HEAP32[16920+12>>2]|0;HEAP32[$fudesumi$byval_copy+16>>2]=HEAP32[16920+16>>2]|0; + _UnloadTexture($fudesumi$byval_copy); _CloseWindow(); STACKTOP = sp;return 0; } @@ -10488,12 +10488,12 @@ function _UpdateDrawFrame() { var $$byval_copy16 = 0, $$byval_copy17 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0; var $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0; var $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0; - var $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $8 = 0, $9 = 0, $sonic$byval_copy = 0, $tmpcast$byval_copy = 0, dest = 0; + var $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $8 = 0, $9 = 0, $fudesumi$byval_copy = 0, $tmpcast$byval_copy = 0, dest = 0; var label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; STACKTOP = STACKTOP + 224|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(224|0); $tmpcast$byval_copy = sp + 104|0; - $sonic$byval_copy = sp + 80|0; + $fudesumi$byval_copy = sp + 80|0; $$byval_copy17 = sp + 72|0; $$byval_copy16 = sp + 64|0; $0 = sp + 216|0; @@ -10537,7 +10537,7 @@ function _UpdateDrawFrame() { $28 = ((($1)) + 3|0); HEAP8[$28>>0] = -1; ;HEAP8[$tmpcast$byval_copy>>0]=HEAP8[$1>>0]|0;HEAP8[$tmpcast$byval_copy+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$tmpcast$byval_copy+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$tmpcast$byval_copy+3>>0]=HEAP8[$1+3>>0]|0; - _DrawText(4159,20,40,10,$tmpcast$byval_copy); + _DrawText(4146,20,40,10,$tmpcast$byval_copy); HEAP8[$2>>0] = 0; $29 = ((($2)) + 1|0); HEAP8[$29>>0] = 82; @@ -10561,9 +10561,9 @@ function _UpdateDrawFrame() { HEAP8[$36>>0] = -1; $37 = ((($4)) + 3|0); HEAP8[$37>>0] = -1; - ;HEAP8[$sonic$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$sonic$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$sonic$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$sonic$byval_copy+3>>0]=HEAP8[$3+3>>0]|0; + ;HEAP8[$fudesumi$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$fudesumi$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$fudesumi$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$fudesumi$byval_copy+3>>0]=HEAP8[$3+3>>0]|0; ;HEAP8[$tmpcast$byval_copy>>0]=HEAP8[$4>>0]|0;HEAP8[$tmpcast$byval_copy+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$tmpcast$byval_copy+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$tmpcast$byval_copy+3>>0]=HEAP8[$4+3>>0]|0; - _DrawCircleGradient(80,220,60.0,$sonic$byval_copy,$tmpcast$byval_copy); + _DrawCircleGradient(80,220,60.0,$fudesumi$byval_copy,$tmpcast$byval_copy); HEAP8[$5>>0] = 0; $38 = ((($5)) + 1|0); HEAP8[$38>>0] = 82; @@ -10573,7 +10573,7 @@ function _UpdateDrawFrame() { HEAP8[$40>>0] = -1; ;HEAP8[$tmpcast$byval_copy>>0]=HEAP8[$5>>0]|0;HEAP8[$tmpcast$byval_copy+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$tmpcast$byval_copy+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$tmpcast$byval_copy+3>>0]=HEAP8[$5+3>>0]|0; _DrawCircleLines(80,340,80.0,$tmpcast$byval_copy); - dest=$tmpcast$byval_copy; src=16644; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$tmpcast$byval_copy; src=16940; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _BeginShaderMode($tmpcast$byval_copy); HEAP8[$6>>0] = -26; $41 = ((($6)) + 1|0); @@ -10583,7 +10583,7 @@ function _UpdateDrawFrame() { $43 = ((($6)) + 3|0); HEAP8[$43>>0] = -1; ;HEAP8[$tmpcast$byval_copy>>0]=HEAP8[$6>>0]|0;HEAP8[$tmpcast$byval_copy+1>>0]=HEAP8[$6+1>>0]|0;HEAP8[$tmpcast$byval_copy+2>>0]=HEAP8[$6+2>>0]|0;HEAP8[$tmpcast$byval_copy+3>>0]=HEAP8[$6+3>>0]|0; - _DrawText(4180,190,40,10,$tmpcast$byval_copy); + _DrawText(4167,190,40,10,$tmpcast$byval_copy); HEAP8[$7>>0] = -26; $44 = ((($7)) + 1|0); HEAP8[$44>>0] = 41; @@ -10607,9 +10607,9 @@ function _UpdateDrawFrame() { HEAP8[$51>>0] = 0; $52 = ((($9)) + 3|0); HEAP8[$52>>0] = -1; - ;HEAP8[$sonic$byval_copy>>0]=HEAP8[$8>>0]|0;HEAP8[$sonic$byval_copy+1>>0]=HEAP8[$8+1>>0]|0;HEAP8[$sonic$byval_copy+2>>0]=HEAP8[$8+2>>0]|0;HEAP8[$sonic$byval_copy+3>>0]=HEAP8[$8+3>>0]|0; + ;HEAP8[$fudesumi$byval_copy>>0]=HEAP8[$8>>0]|0;HEAP8[$fudesumi$byval_copy+1>>0]=HEAP8[$8+1>>0]|0;HEAP8[$fudesumi$byval_copy+2>>0]=HEAP8[$8+2>>0]|0;HEAP8[$fudesumi$byval_copy+3>>0]=HEAP8[$8+3>>0]|0; ;HEAP8[$tmpcast$byval_copy>>0]=HEAP8[$9>>0]|0;HEAP8[$tmpcast$byval_copy+1>>0]=HEAP8[$9+1>>0]|0;HEAP8[$tmpcast$byval_copy+2>>0]=HEAP8[$9+2>>0]|0;HEAP8[$tmpcast$byval_copy+3>>0]=HEAP8[$9+3>>0]|0; - _DrawRectangleGradient(160,170,180,130,$sonic$byval_copy,$tmpcast$byval_copy); + _DrawRectangleGradient(160,170,180,130,$fudesumi$byval_copy,$tmpcast$byval_copy); HEAP8[$10>>0] = -1; $53 = ((($10)) + 1|0); HEAP8[$53>>0] = -95; @@ -10628,7 +10628,7 @@ function _UpdateDrawFrame() { $58 = ((($11)) + 3|0); HEAP8[$58>>0] = -1; ;HEAP8[$tmpcast$byval_copy>>0]=HEAP8[$11>>0]|0;HEAP8[$tmpcast$byval_copy+1>>0]=HEAP8[$11+1>>0]|0;HEAP8[$tmpcast$byval_copy+2>>0]=HEAP8[$11+2>>0]|0;HEAP8[$tmpcast$byval_copy+3>>0]=HEAP8[$11+3>>0]|0; - _DrawText(4159,370,40,10,$tmpcast$byval_copy); + _DrawText(4146,370,40,10,$tmpcast$byval_copy); HEAPF32[$12>>2] = 430.0; $59 = ((($12)) + 4|0); HEAPF32[$59>>2] = 80.0; @@ -10647,9 +10647,9 @@ function _UpdateDrawFrame() { HEAP8[$64>>0] = -1; ;HEAP32[$$byval_copy16>>2]=HEAP32[$12>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$12+4>>2]|0; ;HEAP32[$$byval_copy17>>2]=HEAP32[$13>>2]|0;HEAP32[$$byval_copy17+4>>2]=HEAP32[$13+4>>2]|0; - ;HEAP32[$sonic$byval_copy>>2]=HEAP32[$14>>2]|0;HEAP32[$sonic$byval_copy+4>>2]=HEAP32[$14+4>>2]|0; + ;HEAP32[$fudesumi$byval_copy>>2]=HEAP32[$14>>2]|0;HEAP32[$fudesumi$byval_copy+4>>2]=HEAP32[$14+4>>2]|0; ;HEAP8[$tmpcast$byval_copy>>0]=HEAP8[$15>>0]|0;HEAP8[$tmpcast$byval_copy+1>>0]=HEAP8[$15+1>>0]|0;HEAP8[$tmpcast$byval_copy+2>>0]=HEAP8[$15+2>>0]|0;HEAP8[$tmpcast$byval_copy+3>>0]=HEAP8[$15+3>>0]|0; - _DrawTriangle($$byval_copy16,$$byval_copy17,$sonic$byval_copy,$tmpcast$byval_copy); + _DrawTriangle($$byval_copy16,$$byval_copy17,$fudesumi$byval_copy,$tmpcast$byval_copy); HEAPF32[$16>>2] = 430.0; $65 = ((($16)) + 4|0); HEAPF32[$65>>2] = 160.0; @@ -10668,9 +10668,9 @@ function _UpdateDrawFrame() { HEAP8[$70>>0] = -1; ;HEAP32[$$byval_copy16>>2]=HEAP32[$16>>2]|0;HEAP32[$$byval_copy16+4>>2]=HEAP32[$16+4>>2]|0; ;HEAP32[$$byval_copy17>>2]=HEAP32[$17>>2]|0;HEAP32[$$byval_copy17+4>>2]=HEAP32[$17+4>>2]|0; - ;HEAP32[$sonic$byval_copy>>2]=HEAP32[$18>>2]|0;HEAP32[$sonic$byval_copy+4>>2]=HEAP32[$18+4>>2]|0; + ;HEAP32[$fudesumi$byval_copy>>2]=HEAP32[$18>>2]|0;HEAP32[$fudesumi$byval_copy+4>>2]=HEAP32[$18+4>>2]|0; ;HEAP8[$tmpcast$byval_copy>>0]=HEAP8[$19>>0]|0;HEAP8[$tmpcast$byval_copy+1>>0]=HEAP8[$19+1>>0]|0;HEAP8[$tmpcast$byval_copy+2>>0]=HEAP8[$19+2>>0]|0;HEAP8[$tmpcast$byval_copy+3>>0]=HEAP8[$19+3>>0]|0; - _DrawTriangleLines($$byval_copy16,$$byval_copy17,$sonic$byval_copy,$tmpcast$byval_copy); + _DrawTriangleLines($$byval_copy16,$$byval_copy17,$fudesumi$byval_copy,$tmpcast$byval_copy); HEAPF32[$20>>2] = 430.0; $71 = ((($20)) + 4|0); HEAPF32[$71>>2] = 320.0; @@ -10681,19 +10681,69 @@ function _UpdateDrawFrame() { HEAP8[$73>>0] = 79; $74 = ((($21)) + 3|0); HEAP8[$74>>0] = -1; - ;HEAP32[$sonic$byval_copy>>2]=HEAP32[$20>>2]|0;HEAP32[$sonic$byval_copy+4>>2]=HEAP32[$20+4>>2]|0; + ;HEAP32[$fudesumi$byval_copy>>2]=HEAP32[$20>>2]|0;HEAP32[$fudesumi$byval_copy+4>>2]=HEAP32[$20+4>>2]|0; ;HEAP8[$tmpcast$byval_copy>>0]=HEAP8[$21>>0]|0;HEAP8[$tmpcast$byval_copy+1>>0]=HEAP8[$21+1>>0]|0;HEAP8[$tmpcast$byval_copy+2>>0]=HEAP8[$21+2>>0]|0;HEAP8[$tmpcast$byval_copy+3>>0]=HEAP8[$21+3>>0]|0; - _DrawPoly($sonic$byval_copy,6,80.0,0.0,$tmpcast$byval_copy); - dest=$tmpcast$byval_copy; src=16644; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _DrawPoly($fudesumi$byval_copy,6,80.0,0.0,$tmpcast$byval_copy); + dest=$tmpcast$byval_copy; src=16940; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _BeginShaderMode($tmpcast$byval_copy); HEAP32[$22>>2] = -1; - ;HEAP32[$sonic$byval_copy>>2]=HEAP32[16624>>2]|0;HEAP32[$sonic$byval_copy+4>>2]=HEAP32[16624+4>>2]|0;HEAP32[$sonic$byval_copy+8>>2]=HEAP32[16624+8>>2]|0;HEAP32[$sonic$byval_copy+12>>2]=HEAP32[16624+12>>2]|0;HEAP32[$sonic$byval_copy+16>>2]=HEAP32[16624+16>>2]|0; + ;HEAP32[$fudesumi$byval_copy>>2]=HEAP32[16920>>2]|0;HEAP32[$fudesumi$byval_copy+4>>2]=HEAP32[16920+4>>2]|0;HEAP32[$fudesumi$byval_copy+8>>2]=HEAP32[16920+8>>2]|0;HEAP32[$fudesumi$byval_copy+12>>2]=HEAP32[16920+12>>2]|0;HEAP32[$fudesumi$byval_copy+16>>2]=HEAP32[16920+16>>2]|0; ;HEAP8[$tmpcast$byval_copy>>0]=HEAP8[$22>>0]|0;HEAP8[$tmpcast$byval_copy+1>>0]=HEAP8[$22+1>>0]|0;HEAP8[$tmpcast$byval_copy+2>>0]=HEAP8[$22+2>>0]|0;HEAP8[$tmpcast$byval_copy+3>>0]=HEAP8[$22+3>>0]|0; - _DrawTexture($sonic$byval_copy,380,-10,$tmpcast$byval_copy); + _DrawTexture($fudesumi$byval_copy,500,-30,$tmpcast$byval_copy); _EndShaderMode(); _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -10793,13 +10843,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -11409,7 +11452,7 @@ function _ProcessGestureEvent($0) { $moveDownPosition$byval_copy11 = sp; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; - HEAP32[4176] = $2; + HEAP32[4250] = $2; $3 = ($2|0)<(2); $4 = HEAP32[$0>>2]|0; $5 = ($4|0)==(1); @@ -11422,7 +11465,7 @@ function _ProcessGestureEvent($0) { $92 = (($89) + 4)|0; $93 = $92; $94 = HEAP32[$93>>2]|0; - $95 = 16352; + $95 = 16648; $96 = $95; HEAP32[$96>>2] = $91; $97 = (($95) + 4)|0; @@ -11435,48 +11478,48 @@ function _ProcessGestureEvent($0) { $103 = (($100) + 4)|0; $104 = $103; $105 = HEAP32[$104>>2]|0; - $106 = 16392; + $106 = 16688; $107 = $106; HEAP32[$107>>2] = $102; $108 = (($106) + 4)|0; $109 = $108; HEAP32[$109>>2] = $105; - $110 = +HEAPF32[4098]; - $111 = +HEAPF32[4088]; + $110 = +HEAPF32[4172]; + $111 = +HEAPF32[4162]; $112 = $110 - $111; - HEAPF32[4100] = $112; - $113 = +HEAPF32[(16396)>>2]; - $114 = +HEAPF32[(16356)>>2]; + HEAPF32[4174] = $112; + $113 = +HEAPF32[(16692)>>2]; + $114 = +HEAPF32[(16652)>>2]; $115 = $113 - $114; - HEAPF32[(16404)>>2] = $115; - HEAP32[4175] = 4; + HEAPF32[(16700)>>2] = $115; + HEAP32[4249] = 4; STACKTOP = sp;return; } switch ($4|0) { case 2: { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16384>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16384+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16408>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16408+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16680>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16680+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16704>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16704+4>>2]|0; $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - HEAPF32[4181] = $116; - $117 = 16384; + HEAPF32[4255] = $116; + $117 = 16680; $118 = $117; $119 = HEAP32[$118>>2]|0; $120 = (($117) + 4)|0; $121 = $120; $122 = HEAP32[$121>>2]|0; - $123 = 16352; + $123 = 16648; $124 = $123; HEAP32[$124>>2] = $119; $125 = (($123) + 4)|0; $126 = $125; HEAP32[$126>>2] = $122; - $127 = 16408; + $127 = 16704; $128 = $127; $129 = HEAP32[$128>>2]|0; $130 = (($127) + 4)|0; $131 = $130; $132 = HEAP32[$131>>2]|0; - $133 = 16392; + $133 = 16688; $134 = $133; HEAP32[$134>>2] = $129; $135 = (($133) + 4)|0; @@ -11489,7 +11532,7 @@ function _ProcessGestureEvent($0) { $141 = (($138) + 4)|0; $142 = $141; $143 = HEAP32[$142>>2]|0; - $144 = 16384; + $144 = 16680; $145 = $144; HEAP32[$145>>2] = $140; $146 = (($144) + 4)|0; @@ -11502,27 +11545,27 @@ function _ProcessGestureEvent($0) { $152 = (($149) + 4)|0; $153 = $152; $154 = HEAP32[$153>>2]|0; - $155 = 16408; + $155 = 16704; $156 = $155; HEAP32[$156>>2] = $151; $157 = (($155) + 4)|0; $158 = $157; HEAP32[$158>>2] = $154; - $159 = +HEAPF32[4102]; - $160 = +HEAPF32[4096]; + $159 = +HEAPF32[4176]; + $160 = +HEAPF32[4170]; $161 = $159 - $160; - HEAPF32[4100] = $161; - $162 = +HEAPF32[(16412)>>2]; - $163 = +HEAPF32[(16388)>>2]; + HEAPF32[4174] = $161; + $162 = +HEAPF32[(16708)>>2]; + $163 = +HEAPF32[(16684)>>2]; $164 = $162 - $163; - HEAPF32[(16404)>>2] = $164; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16352>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16352+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16384>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16384+4>>2]|0; + HEAPF32[(16700)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16648>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16648+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16680>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16680+4>>2]|0; $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $166 = !($165 >= 0.004999999888241291); if ($166) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16392>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16392+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16408>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16408+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16688>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16688+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16704>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16704+4>>2]|0; $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $168 = !($167 >= 0.004999999888241291); if ($168) { @@ -11534,31 +11577,31 @@ function _ProcessGestureEvent($0) { label = 29; } if ((label|0) == 29) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16384>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16384+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16408>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16408+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16680>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16680+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16704>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16704+4>>2]|0; $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - $170 = +HEAPF32[4181]; + $170 = +HEAPF32[4255]; $171 = $169 - $170; $172 = $171 < 0.0; $$sink11 = $172 ? 256 : 512; $$sink16 = $$sink11; } - HEAP32[4175] = $$sink16; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16384>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16384+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16408>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16408+4>>2]|0; + HEAP32[4249] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16680>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16680+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16704>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16704+4>>2]|0; $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $174 = 360.0 - $173; - HEAPF32[4182] = $174; + HEAPF32[4256] = $174; STACKTOP = sp;return; break; } case 0: { - HEAPF32[4181] = 0.0; - HEAPF32[4182] = 0.0; - HEAPF32[4100] = 0.0; - HEAPF32[(16404)>>2] = 0.0; - HEAP32[4176] = 0; - HEAP32[4175] = 0; + HEAPF32[4255] = 0.0; + HEAPF32[4256] = 0.0; + HEAPF32[4174] = 0.0; + HEAPF32[(16700)>>2] = 0.0; + HEAP32[4250] = 0; + HEAP32[4249] = 0; STACKTOP = sp;return; break; } @@ -11568,22 +11611,22 @@ function _ProcessGestureEvent($0) { } } if ($5) { - $6 = HEAP32[4177]|0; + $6 = HEAP32[4251]|0; $7 = (($6) + 1)|0; - HEAP32[4177] = $7; - $8 = HEAP32[4175]|0; + HEAP32[4251] = $7; + $8 = HEAP32[4249]|0; $9 = ($8|0)==(0); $10 = ($6|0)>(0); $or$cond = $10 & $9; if ($or$cond) { $11 = ((($0)) + 24|0); - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16352>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16352+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16648>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16648+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $13 = $12 < 0.029999999329447746; if ($13) { - HEAP32[4175] = 2; - HEAP32[4177] = 0; + HEAP32[4249] = 2; + HEAP32[4251] = 0; } else { label = 6; } @@ -11591,8 +11634,8 @@ function _ProcessGestureEvent($0) { label = 6; } if ((label|0) == 6) { - HEAP32[4177] = 1; - HEAP32[4175] = 1; + HEAP32[4251] = 1; + HEAP32[4249] = 1; } $14 = ((($0)) + 24|0); $15 = $14; @@ -11601,19 +11644,19 @@ function _ProcessGestureEvent($0) { $18 = (($15) + 4)|0; $19 = $18; $20 = HEAP32[$19>>2]|0; - $21 = 16352; + $21 = 16648; $22 = $21; HEAP32[$22>>2] = $17; $23 = (($21) + 4)|0; $24 = $23; HEAP32[$24>>2] = $20; - $25 = 16360; + $25 = 16656; $26 = $25; HEAP32[$26>>2] = $17; $27 = (($25) + 4)|0; $28 = $27; HEAP32[$28>>2] = $20; - $29 = 16368; + $29 = 16664; $30 = $29; HEAP32[$30>>2] = $17; $31 = (($29) + 4)|0; @@ -11622,13 +11665,13 @@ function _ProcessGestureEvent($0) { $33 = ((($0)) + 8|0); $34 = HEAP32[$33>>2]|0; HEAP32[4] = $34; - HEAPF32[4094] = 0.0; - HEAPF32[(16380)>>2] = 0.0; + HEAPF32[4168] = 0.0; + HEAPF32[(16676)>>2] = 0.0; STACKTOP = sp;return; } switch ($4|0) { case 0: { - $35 = HEAP32[4175]|0; + $35 = HEAP32[4249]|0; $36 = ($35|0)==(8); if ($36) { $37 = ((($0)) + 24|0); @@ -11638,19 +11681,19 @@ function _ProcessGestureEvent($0) { $41 = (($38) + 4)|0; $42 = $41; $43 = HEAP32[$42>>2]|0; - $44 = 16368; + $44 = 16664; $45 = $44; HEAP32[$45>>2] = $40; $46 = (($44) + 4)|0; $47 = $46; HEAP32[$47>>2] = $43; } - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16352>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16352+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16368>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16368+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16648>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16648+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16664>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16664+4>>2]|0; $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $49 = $48 / 0.0; - HEAPF32[4178] = $49; - HEAP32[4179] = 0; + HEAPF32[4252] = $49; + HEAP32[4253] = 0; $50 = $49 > 5.0000002374872565E-4; if ($50) { $51 = HEAP32[4]|0; @@ -11658,11 +11701,11 @@ function _ProcessGestureEvent($0) { $53 = HEAP32[$52>>2]|0; $54 = ($51|0)==($53|0); if ($54) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16352>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16352+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16368>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16368+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16648>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16648+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16664>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16664+4>>2]|0; $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $56 = 360.0 - $55; - HEAPF32[4180] = $56; + HEAPF32[4254] = $56; $57 = $56 < 30.0; $58 = $56 > 330.0; $or$cond3 = $57 | $58; @@ -11693,22 +11736,22 @@ function _ProcessGestureEvent($0) { label = 16; } if ((label|0) == 16) { - HEAPF32[4178] = 0.0; - HEAPF32[4180] = 0.0; + HEAPF32[4252] = 0.0; + HEAPF32[4254] = 0.0; $$sink10 = 0; } - HEAP32[4175] = $$sink10; - HEAPF32[4090] = 0.0; - HEAPF32[(16364)>>2] = 0.0; - HEAP32[4176] = 0; + HEAP32[4249] = $$sink10; + HEAPF32[4164] = 0.0; + HEAPF32[(16660)>>2] = 0.0; + HEAP32[4250] = 0; STACKTOP = sp;return; break; } case 2: { - $65 = HEAP32[4179]|0; + $65 = HEAP32[4253]|0; $66 = ($65|0)==(0); if ($66) { - HEAP32[4179] = 1; + HEAP32[4253] = 1; } $67 = ((($0)) + 24|0); $68 = $67; @@ -11717,31 +11760,31 @@ function _ProcessGestureEvent($0) { $71 = (($68) + 4)|0; $72 = $71; $73 = HEAP32[$72>>2]|0; - $74 = 16384; + $74 = 16680; $75 = $74; HEAP32[$75>>2] = $70; $76 = (($74) + 4)|0; $77 = $76; HEAP32[$77>>2] = $73; - $78 = HEAP32[4175]|0; + $78 = HEAP32[4249]|0; $79 = ($78|0)==(4); if ($79) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16352>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16352+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16384>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16384+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16648>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16648+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16680>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16680+4>>2]|0; $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $81 = !($80 >= 0.014999999664723873); if (!($81)) { - HEAP32[4175] = 8; + HEAP32[4249] = 8; } } - $82 = +HEAPF32[4096]; - $83 = +HEAPF32[4090]; + $82 = +HEAPF32[4170]; + $83 = +HEAPF32[4164]; $84 = $82 - $83; - HEAPF32[4094] = $84; - $85 = +HEAPF32[(16388)>>2]; - $86 = +HEAPF32[(16364)>>2]; + HEAPF32[4168] = $84; + $85 = +HEAPF32[(16684)>>2]; + $86 = +HEAPF32[(16660)>>2]; $87 = $85 - $86; - HEAPF32[(16380)>>2] = $87; + HEAPF32[(16676)>>2] = $87; STACKTOP = sp;return; break; } @@ -11750,58 +11793,19 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4175]|0; + $0 = HEAP32[4249]|0; $$off = (($0) + -1)|0; $1 = ($$off>>>0)<(2); - $2 = HEAP32[4176]|0; + $2 = HEAP32[4250]|0; $3 = ($2|0)<(2); $or$cond3 = $1 & $3; if ($or$cond3) { - HEAP32[4175] = 4; + HEAP32[4249] = 4; } - $4 = HEAP32[4175]|0; + $4 = HEAP32[4249]|0; $5 = (($4) + -16)|0; $6 = $5 >>> 4; $7 = $5 << 28; @@ -11814,14 +11818,14 @@ function _UpdateGestures() { return; } } - HEAP32[4175] = 0; + HEAP32[4249] = 0; return; } function _GetMousePosition($0) { $0 = $0|0; var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = 16416; + $1 = 16712; $2 = $1; $3 = HEAP32[$2>>2]|0; $4 = (($1) + 4)|0; @@ -11838,13 +11842,13 @@ function _GetMousePosition($0) { function _GetScreenWidth() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4185]|0; + $0 = HEAP32[4259]|0; return ($0|0); } function _GetScreenHeight() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4184]|0; + $0 = HEAP32[4258]|0; return ($0|0); } function _InitWindow($0,$1,$2) { @@ -11855,29 +11859,29 @@ function _InitWindow($0,$1,$2) { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - _TraceLog(0,4200,$vararg_buffer); - HEAP32[4187] = $2; + _TraceLog(0,4187,$vararg_buffer); + HEAP32[4261] = $2; _InitGraphicsDevice($0,$1); _LoadDefaultFont(); _InitTimer(); (_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(4|0))|0); - (_emscripten_set_keypress_callback((4229|0),(0|0),1,(5|0))|0); - (_emscripten_set_click_callback((4229|0),(0|0),1,(6|0))|0); - (_emscripten_set_touchstart_callback((4229|0),(0|0),1,(7|0))|0); - (_emscripten_set_touchend_callback((4229|0),(0|0),1,(7|0))|0); - (_emscripten_set_touchmove_callback((4229|0),(0|0),1,(7|0))|0); - (_emscripten_set_touchcancel_callback((4229|0),(0|0),1,(7|0))|0); + (_emscripten_set_keypress_callback((4216|0),(0|0),1,(5|0))|0); + (_emscripten_set_click_callback((4216|0),(0|0),1,(6|0))|0); + (_emscripten_set_touchstart_callback((4216|0),(0|0),1,(7|0))|0); + (_emscripten_set_touchend_callback((4216|0),(0|0),1,(7|0))|0); + (_emscripten_set_touchmove_callback((4216|0),(0|0),1,(7|0))|0); + (_emscripten_set_touchcancel_callback((4216|0),(0|0),1,(7|0))|0); (_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0); (_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0); - $3 = HEAP32[4185]|0; + $3 = HEAP32[4259]|0; $4 = (+($3|0)); $5 = $4 * 0.5; - HEAPF32[4104] = $5; - $6 = HEAP32[4184]|0; + HEAPF32[4178] = $5; + $6 = HEAP32[4258]|0; $7 = (+($6|0)); $8 = $7 * 0.5; - HEAPF32[(16420)>>2] = $8; - $9 = HEAP32[4188]|0; + HEAPF32[(16716)>>2] = $8; + $9 = HEAP32[4262]|0; $10 = ($9|0)==(0); if ($10) { STACKTOP = sp;return; @@ -11896,11 +11900,11 @@ function _TraceLog($0,$1,$varargs) { $2 = sp; switch ($0|0) { case 0: { - ;HEAP8[16456>>0]=HEAP8[8729>>0]|0;HEAP8[16456+1>>0]=HEAP8[8729+1>>0]|0;HEAP8[16456+2>>0]=HEAP8[8729+2>>0]|0;HEAP8[16456+3>>0]=HEAP8[8729+3>>0]|0;HEAP8[16456+4>>0]=HEAP8[8729+4>>0]|0;HEAP8[16456+5>>0]=HEAP8[8729+5>>0]|0;HEAP8[16456+6>>0]=HEAP8[8729+6>>0]|0; + ;HEAP8[16752>>0]=HEAP8[8716>>0]|0;HEAP8[16752+1>>0]=HEAP8[8716+1>>0]|0;HEAP8[16752+2>>0]=HEAP8[8716+2>>0]|0;HEAP8[16752+3>>0]=HEAP8[8716+3>>0]|0;HEAP8[16752+4>>0]=HEAP8[8716+4>>0]|0;HEAP8[16752+5>>0]=HEAP8[8716+5>>0]|0;HEAP8[16752+6>>0]=HEAP8[8716+6>>0]|0; break; } case 1: { - $3 = 16456; + $3 = 16752; $4 = $3; HEAP32[$4>>2] = 1330795077; $5 = (($3) + 4)|0; @@ -11909,11 +11913,11 @@ function _TraceLog($0,$1,$varargs) { break; } case 2: { - dest=16456; src=8736; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + dest=16752; src=8723; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); break; } case 3: { - $7 = 16456; + $7 = 16752; $8 = $7; HEAP32[$8>>2] = 1430406468; $9 = (($7) + 4)|0; @@ -11924,16 +11928,16 @@ function _TraceLog($0,$1,$varargs) { default: { } } - (_strcat(16456,$1)|0); - $strlen = (_strlen(16456)|0); - $endptr = (16456 + ($strlen)|0); + (_strcat(16752,$1)|0); + $strlen = (_strlen(16752)|0); + $endptr = (16752 + ($strlen)|0); HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; HEAP32[$2>>2] = $varargs; $11 = ($0|0)==(3); if ($11) { STACKTOP = sp;return; } - (_vprintf(16456,$2)|0); + (_vprintf(16752,$2)|0); $12 = ($0|0)==(1); if ($12) { _exit(1); @@ -11965,22 +11969,22 @@ function _InitGraphicsDevice($0,$1) { $vararg_buffer = sp; $2 = sp + 72|0; $3 = sp + 140|0; - HEAP32[4185] = $0; - HEAP32[4184] = $1; + HEAP32[4259] = $0; + HEAP32[4258] = $1; _MatrixIdentity($2); - dest=16828; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17124; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_glfwSetErrorCallback((2|0))|0); $4 = (_glfwInit()|0); $5 = ($4|0)==(0); if ($5) { - _TraceLog(1,4871,$vararg_buffer); + _TraceLog(1,4858,$vararg_buffer); } - $6 = HEAP32[4185]|0; - HEAP32[4223] = $6; - $7 = HEAP32[4184]|0; - HEAP32[4224] = $7; + $6 = HEAP32[4259]|0; + HEAP32[4297] = $6; + $7 = HEAP32[4258]|0; + HEAP32[4298] = $7; _glfwDefaultWindowHints(); - $8 = HEAP8[19560]|0; + $8 = HEAP8[19856]|0; $9 = $8 & 4; $10 = ($9<<24>>24)==(0); if ($10) { @@ -11988,18 +11992,18 @@ function _InitGraphicsDevice($0,$1) { } else { _glfwWindowHint(131075,1); } - $11 = HEAP8[19560]|0; + $11 = HEAP8[19856]|0; $12 = $11 & 8; $13 = ($12<<24>>24)==(0); if (!($13)) { _glfwWindowHint(131077,1); } - $14 = HEAP8[19560]|0; + $14 = HEAP8[19856]|0; $15 = $14 & 32; $16 = ($15<<24>>24)==(0); if (!($16)) { _glfwWindowHint(135181,4); - _TraceLog(0,4897,$vararg_buffer1); + _TraceLog(0,4884,$vararg_buffer1); } $17 = (_rlGetVersion()|0); $18 = ($17|0)==(2); @@ -12016,18 +12020,18 @@ function _InitGraphicsDevice($0,$1) { _glfwWindowHint(139270,0); } } - $21 = HEAP32[4225]|0; + $21 = HEAP32[4299]|0; $22 = ($21|0)==(0); if ($22) { - $47 = HEAP32[4185]|0; - $48 = HEAP32[4184]|0; - $49 = HEAP32[4187]|0; + $47 = HEAP32[4259]|0; + $48 = HEAP32[4258]|0; + $49 = HEAP32[4261]|0; $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); - HEAP32[4183] = $50; - $51 = HEAP32[4185]|0; - HEAP32[4226] = $51; - $52 = HEAP32[4184]|0; - HEAP32[4227] = $52; + HEAP32[4257] = $50; + $51 = HEAP32[4259]|0; + HEAP32[4300] = $51; + $52 = HEAP32[4258]|0; + HEAP32[4301] = $52; $54 = $50; } else { $23 = (_glfwGetPrimaryMonitor()|0); @@ -12036,9 +12040,9 @@ function _InitGraphicsDevice($0,$1) { $26 = ($25|0)>(0); L22: do { if ($26) { - $27 = HEAP32[4185]|0; + $27 = HEAP32[4259]|0; $28 = HEAP32[$$byval_copy>>2]|0; - $29 = HEAP32[4184]|0; + $29 = HEAP32[4258]|0; $$015 = 0; while(1) { $30 = (($24) + (($$015*24)|0)|0); @@ -12060,87 +12064,87 @@ function _InitGraphicsDevice($0,$1) { break L22; } } - HEAP32[4223] = $31; - HEAP32[4224] = $34; + HEAP32[4297] = $31; + HEAP32[4298] = $34; } } while(0); - $38 = HEAP32[4223]|0; - $39 = HEAP32[4224]|0; + $38 = HEAP32[4297]|0; + $39 = HEAP32[4298]|0; HEAP32[$vararg_buffer3>>2] = $38; $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr5>>2] = $39; - _TraceLog(2,4922,$vararg_buffer3); - $40 = HEAP32[4223]|0; - $41 = HEAP32[4224]|0; + _TraceLog(2,4909,$vararg_buffer3); + $40 = HEAP32[4297]|0; + $41 = HEAP32[4298]|0; _SetupFramebufferSize($40,$41); - $42 = HEAP32[4223]|0; - $43 = HEAP32[4224]|0; - $44 = HEAP32[4187]|0; + $42 = HEAP32[4297]|0; + $43 = HEAP32[4298]|0; + $44 = HEAP32[4261]|0; $45 = (_glfwGetPrimaryMonitor()|0); $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); - HEAP32[4183] = $46; + HEAP32[4257] = $46; $54 = $46; } $53 = ($54|0)==(0|0); if ($53) { _glfwTerminate(); - _TraceLog(1,4960,$vararg_buffer6); + _TraceLog(1,4947,$vararg_buffer6); } else { - _TraceLog(0,4993,$vararg_buffer8); - $55 = HEAP32[4226]|0; - $56 = HEAP32[4227]|0; + _TraceLog(0,4980,$vararg_buffer8); + $55 = HEAP32[4300]|0; + $56 = HEAP32[4301]|0; HEAP32[$vararg_buffer10>>2] = $55; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $56; - _TraceLog(0,5033,$vararg_buffer10); - $57 = HEAP32[4185]|0; - $58 = HEAP32[4184]|0; + _TraceLog(0,5020,$vararg_buffer10); + $57 = HEAP32[4259]|0; + $58 = HEAP32[4258]|0; HEAP32[$vararg_buffer14>>2] = $57; $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); HEAP32[$vararg_ptr17>>2] = $58; - _TraceLog(0,5054,$vararg_buffer14); - $59 = HEAP32[4228]|0; - $60 = HEAP32[4229]|0; + _TraceLog(0,5041,$vararg_buffer14); + $59 = HEAP32[4302]|0; + $60 = HEAP32[4303]|0; HEAP32[$vararg_buffer18>>2] = $59; $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); HEAP32[$vararg_ptr21>>2] = $60; - _TraceLog(0,5075,$vararg_buffer18); + _TraceLog(0,5062,$vararg_buffer18); } - $61 = HEAP32[4183]|0; + $61 = HEAP32[4257]|0; (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); - $62 = HEAP32[4183]|0; + $62 = HEAP32[4257]|0; (_glfwSetCursorEnterCallback(($62|0),(3|0))|0); - $63 = HEAP32[4183]|0; + $63 = HEAP32[4257]|0; (_glfwSetKeyCallback(($63|0),(1|0))|0); - $64 = HEAP32[4183]|0; + $64 = HEAP32[4257]|0; (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); - $65 = HEAP32[4183]|0; + $65 = HEAP32[4257]|0; (_glfwSetCursorPosCallback(($65|0),(1|0))|0); - $66 = HEAP32[4183]|0; + $66 = HEAP32[4257]|0; (_glfwSetCharCallback(($66|0),(4|0))|0); - $67 = HEAP32[4183]|0; + $67 = HEAP32[4257]|0; (_glfwSetScrollCallback(($67|0),(2|0))|0); - $68 = HEAP32[4183]|0; + $68 = HEAP32[4257]|0; (_glfwSetWindowIconifyCallback(($68|0),(5|0))|0); - $69 = HEAP32[4183]|0; + $69 = HEAP32[4257]|0; _glfwMakeContextCurrent(($69|0)); _glfwSwapInterval(0); - $70 = HEAP8[19560]|0; + $70 = HEAP8[19856]|0; $71 = $70 & 64; $72 = ($71<<24>>24)==(0); if ($72) { - $73 = HEAP32[4185]|0; - $74 = HEAP32[4184]|0; + $73 = HEAP32[4259]|0; + $74 = HEAP32[4258]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4226]|0; - $76 = HEAP32[4228]|0; + $75 = HEAP32[4300]|0; + $76 = HEAP32[4302]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4227]|0; - $80 = HEAP32[4229]|0; + $79 = HEAP32[4301]|0; + $80 = HEAP32[4303]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12158,19 +12162,19 @@ function _InitGraphicsDevice($0,$1) { STACKTOP = sp;return; } _glfwSwapInterval(1); - _TraceLog(0,5100,$vararg_buffer22); - $73 = HEAP32[4185]|0; - $74 = HEAP32[4184]|0; + _TraceLog(0,5087,$vararg_buffer22); + $73 = HEAP32[4259]|0; + $74 = HEAP32[4258]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4226]|0; - $76 = HEAP32[4228]|0; + $75 = HEAP32[4300]|0; + $76 = HEAP32[4302]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4227]|0; - $80 = HEAP32[4229]|0; + $79 = HEAP32[4301]|0; + $80 = HEAP32[4303]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12198,7 +12202,7 @@ function _LoadDefaultFont() { $vararg_buffer = sp; $0 = sp + 4|0; $1 = sp + 24|0; - HEAP32[(16796)>>2] = 224; + HEAP32[(17092)>>2] = 224; $2 = (_malloc(65536)|0); _memset(($2|0),0,65536)|0; $$095104 = 0;$$096103 = 0; @@ -12239,27 +12243,27 @@ function _LoadDefaultFont() { _free($2); ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$$byval_copy1); - ;HEAP32[16772>>2]=HEAP32[$1>>2]|0;HEAP32[16772+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16772+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16772+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16772+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[17068>>2]=HEAP32[$1>>2]|0;HEAP32[17068+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[17068+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[17068+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[17068+16>>2]=HEAP32[$1+16>>2]|0; ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($$byval_copy1); - $5 = HEAP32[(16796)>>2]|0; + $5 = HEAP32[(17092)>>2]|0; $6 = $5 << 5; $7 = (_malloc($6)|0); - HEAP32[(16800)>>2] = $7; + HEAP32[(17096)>>2] = $7; $8 = ($5|0)>(0); if (!($8)) { $$lcssa = $7; $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(16792)>>2] = $23; - $24 = HEAP32[4193]|0; + HEAP32[(17088)>>2] = $23; + $24 = HEAP32[4267]|0; HEAP32[$vararg_buffer>>2] = $24; - _TraceLog(0,4424,$vararg_buffer); + _TraceLog(0,4411,$vararg_buffer); STACKTOP = sp;return; } - $9 = HEAP32[(16776)>>2]|0; - $10 = HEAP32[(16796)>>2]|0; - $11 = HEAP32[(16800)>>2]|0; + $9 = HEAP32[(17072)>>2]|0; + $10 = HEAP32[(17092)>>2]|0; + $11 = HEAP32[(17096)>>2]|0; $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; while(1) { $25 = (($$0101) + 32)|0; @@ -12308,10 +12312,10 @@ function _LoadDefaultFont() { } $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(16792)>>2] = $23; - $24 = HEAP32[4193]|0; + HEAP32[(17088)>>2] = $23; + $24 = HEAP32[4267]|0; HEAP32[$vararg_buffer>>2] = $24; - _TraceLog(0,4424,$vararg_buffer); + _TraceLog(0,4411,$vararg_buffer); STACKTOP = sp;return; } function _InitTimer() { @@ -12320,7 +12324,7 @@ function _InitTimer() { $0 = (_time((0|0))|0); _srand($0); $1 = (+_GetTime()); - HEAPF64[2056] = $1; + HEAPF64[2093] = $1; return; } function _EmscriptenFullscreenChangeCallback($0,$1,$2) { @@ -12350,7 +12354,7 @@ function _EmscriptenFullscreenChangeCallback($0,$1,$2) { HEAP32[$vararg_ptr8>>2] = $10; $vararg_ptr9 = ((($vararg_buffer4)) + 12|0); HEAP32[$vararg_ptr9>>2] = $12; - _TraceLog(0,4357,$vararg_buffer4); + _TraceLog(0,4344,$vararg_buffer4); STACKTOP = sp;return 0; } else { HEAP32[$vararg_buffer>>2] = $6; @@ -12360,7 +12364,7 @@ function _EmscriptenFullscreenChangeCallback($0,$1,$2) { HEAP32[$vararg_ptr2>>2] = $10; $vararg_ptr3 = ((($vararg_buffer)) + 12|0); HEAP32[$vararg_ptr3>>2] = $12; - _TraceLog(0,4288,$vararg_buffer); + _TraceLog(0,4275,$vararg_buffer); STACKTOP = sp;return 0; } return (0)|0; @@ -12376,7 +12380,7 @@ function _EmscriptenKeyboardCallback($0,$1,$2) { return 0; } $4 = ((($1)) + 32|0); - $5 = (_strcmp($4,4281)|0); + $5 = (_strcmp($4,4268)|0); $6 = ($5|0)==(0); if (!($6)) { return 0; @@ -12479,7 +12483,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $28 = (($25) + 4)|0; $29 = $28; $30 = HEAP32[$29>>2]|0; - $31 = 16432; + $31 = 16728; $32 = $31; HEAP32[$32>>2] = $27; $33 = (($31) + 4)|0; @@ -12492,7 +12496,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $39 = (($36) + 4)|0; $40 = $39; $41 = HEAP32[$40>>2]|0; - $42 = (16440); + $42 = (16736); $43 = $42; HEAP32[$43>>2] = $38; $44 = (($42) + 4)|0; @@ -12548,7 +12552,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) { } $9 = ((($1)) + 1300|0); $10 = HEAP32[$9>>2]|0; - $11 = (16756 + ($10<<2)|0); + $11 = (17052 + ($10<<2)|0); HEAP32[$11>>2] = $$sink; return 0; } @@ -12562,19 +12566,19 @@ function _SetTargetFPS($0) { $2 = (+($0|0)); $3 = 1.0 / $2; $$ = $1 ? 0.0 : $3; - HEAPF64[2053] = $$; + HEAPF64[2090] = $$; $4 = $3; $$op = $4 * 1000.0; $5 = $$op; $6 = $1 ? 0.0 : $5; HEAPF64[$vararg_buffer>>3] = $6; - _TraceLog(0,4237,$vararg_buffer); + _TraceLog(0,4224,$vararg_buffer); STACKTOP = sp;return; } function _LogoAnimation() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4188] = 0; + HEAP32[4262] = 0; return; } function _GetTime() { @@ -12673,7 +12677,7 @@ function _ImageFormat($0,$1) { $6 = ($1|0)<(8); $or$cond = $6 & $5; if (!($or$cond)) { - _TraceLog(2,4771,$vararg_buffer); + _TraceLog(2,4758,$vararg_buffer); STACKTOP = sp;return; } ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; @@ -13150,52 +13154,52 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $5 = sp + 68|0; _glBindTexture(3553,0); HEAP32[$5>>2] = 0; - $6 = HEAP32[4201]|0; + $6 = HEAP32[4275]|0; $7 = ($6|0)==(0); $8 = $3 & -4; $switch = ($8|0)==(8); $or$cond100 = $switch & $7; if ($or$cond100) { - _TraceLog(2,4469,$vararg_buffer); + _TraceLog(2,4456,$vararg_buffer); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $9 = HEAP32[4202]|0; + $9 = HEAP32[4276]|0; $10 = ($9|0)==(0); $11 = ($3|0)==(12); $or$cond7 = $11 & $10; if ($or$cond7) { - _TraceLog(2,4513,$vararg_buffer1); + _TraceLog(2,4500,$vararg_buffer1); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $12 = HEAP32[4203]|0; + $12 = HEAP32[4277]|0; $13 = ($12|0)==(0); $$off = (($3) + -13)|0; $14 = ($$off>>>0)<(2); $or$cond = $14 & $13; if ($or$cond) { - _TraceLog(2,4558,$vararg_buffer3); + _TraceLog(2,4545,$vararg_buffer3); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $15 = HEAP32[4204]|0; + $15 = HEAP32[4278]|0; $16 = ($15|0)==(0); $$off92 = (($3) + -15)|0; $17 = ($$off92>>>0)<(2); $or$cond96 = $17 & $16; if ($or$cond96) { - _TraceLog(2,4603,$vararg_buffer5); + _TraceLog(2,4590,$vararg_buffer5); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $18 = HEAP32[4205]|0; + $18 = HEAP32[4279]|0; $19 = ($18|0)==(0); $$off93 = (($3) + -17)|0; $20 = ($$off93>>>0)<(2); $or$cond98 = $20 & $19; if ($or$cond98) { - _TraceLog(2,4648,$vararg_buffer7); + _TraceLog(2,4635,$vararg_buffer7); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } @@ -13233,7 +13237,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 8: { - $22 = HEAP32[4201]|0; + $22 = HEAP32[4275]|0; $23 = ($22|0)==(0); if (!($23)) { _LoadCompressedTexture($0,$1,$2,$4,33776); @@ -13241,7 +13245,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 9: { - $24 = HEAP32[4201]|0; + $24 = HEAP32[4275]|0; $25 = ($24|0)==(0); if (!($25)) { _LoadCompressedTexture($0,$1,$2,$4,33777); @@ -13249,7 +13253,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 10: { - $26 = HEAP32[4201]|0; + $26 = HEAP32[4275]|0; $27 = ($26|0)==(0); if (!($27)) { _LoadCompressedTexture($0,$1,$2,$4,33778); @@ -13257,7 +13261,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 11: { - $28 = HEAP32[4201]|0; + $28 = HEAP32[4275]|0; $29 = ($28|0)==(0); if (!($29)) { _LoadCompressedTexture($0,$1,$2,$4,33779); @@ -13265,7 +13269,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 12: { - $30 = HEAP32[4202]|0; + $30 = HEAP32[4276]|0; $31 = ($30|0)==(0); if (!($31)) { _LoadCompressedTexture($0,$1,$2,$4,36196); @@ -13273,7 +13277,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 13: { - $32 = HEAP32[4203]|0; + $32 = HEAP32[4277]|0; $33 = ($32|0)==(0); if (!($33)) { _LoadCompressedTexture($0,$1,$2,$4,37492); @@ -13281,7 +13285,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 14: { - $34 = HEAP32[4203]|0; + $34 = HEAP32[4277]|0; $35 = ($34|0)==(0); if (!($35)) { _LoadCompressedTexture($0,$1,$2,$4,37496); @@ -13289,7 +13293,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 15: { - $36 = HEAP32[4204]|0; + $36 = HEAP32[4278]|0; $37 = ($36|0)==(0); if (!($37)) { _LoadCompressedTexture($0,$1,$2,$4,35840); @@ -13297,7 +13301,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 16: { - $38 = HEAP32[4204]|0; + $38 = HEAP32[4278]|0; $39 = ($38|0)==(0); if (!($39)) { _LoadCompressedTexture($0,$1,$2,$4,35842); @@ -13305,7 +13309,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 17: { - $40 = HEAP32[4205]|0; + $40 = HEAP32[4279]|0; $41 = ($40|0)==(0); if (!($41)) { _LoadCompressedTexture($0,$1,$2,$4,37808); @@ -13313,7 +13317,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 18: { - $42 = HEAP32[4205]|0; + $42 = HEAP32[4279]|0; $43 = ($42|0)==(0); if (!($43)) { _LoadCompressedTexture($0,$1,$2,$4,37815); @@ -13321,11 +13325,11 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } default: { - _TraceLog(2,4693,$vararg_buffer9); + _TraceLog(2,4680,$vararg_buffer9); } } } while(0); - $44 = HEAP32[4206]|0; + $44 = HEAP32[4280]|0; $45 = ($44|0)==(0); if ($45) { _glTexParameteri(3553,10242,33071); @@ -13340,7 +13344,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $46 = HEAP32[$5>>2]|0; $47 = ($46|0)==(0); if ($47) { - _TraceLog(2,10934,$vararg_buffer15); + _TraceLog(2,11229,$vararg_buffer15); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } else { @@ -13349,7 +13353,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { HEAP32[$vararg_ptr13>>2] = $1; $vararg_ptr14 = ((($vararg_buffer11)) + 8|0); HEAP32[$vararg_ptr14>>2] = $2; - _TraceLog(0,4722,$vararg_buffer11); + _TraceLog(0,4709,$vararg_buffer11); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } @@ -13623,7 +13627,7 @@ function _GetImageData($0) { break; } default: { - _TraceLog(2,4825,$vararg_buffer); + _TraceLog(2,4812,$vararg_buffer); $$1 = $$0106; } } @@ -13650,7 +13654,7 @@ function _ErrorCallback($0,$1) { HEAP32[$vararg_buffer>>2] = $0; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $1; - _TraceLog(2,8691,$vararg_buffer); + _TraceLog(2,8678,$vararg_buffer); STACKTOP = sp;return; } function _rlGetVersion() { @@ -13671,20 +13675,20 @@ function _SetupFramebufferSize($0,$1) { $vararg_buffer4 = sp + 16|0; $vararg_buffer = sp; $2 = sp + 40|0; - $3 = HEAP32[4185]|0; + $3 = HEAP32[4259]|0; $4 = ($3|0)>($0|0); if (!($4)) { - $5 = HEAP32[4184]|0; + $5 = HEAP32[4258]|0; $6 = ($5|0)>($1|0); if (!($6)) { $30 = ($3|0)<($0|0); $31 = ($5|0)<($1|0); $or$cond = $30 | $31; if (!($or$cond)) { - HEAP32[4226] = $3; - HEAP32[4227] = $5; - HEAP32[4228] = 0; - HEAP32[4229] = 0; + HEAP32[4300] = $3; + HEAP32[4301] = $5; + HEAP32[4302] = 0; + HEAP32[4303] = 0; STACKTOP = sp;return; } HEAP32[$vararg_buffer8>>2] = $3; @@ -13694,13 +13698,13 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr12>>2] = $0; $vararg_ptr13 = ((($vararg_buffer8)) + 12|0); HEAP32[$vararg_ptr13>>2] = $1; - _TraceLog(0,8625,$vararg_buffer8); + _TraceLog(0,8612,$vararg_buffer8); $32 = (+($0|0)); $33 = (+($1|0)); $34 = $32 / $33; - $35 = HEAP32[4185]|0; + $35 = HEAP32[4259]|0; $36 = (+($35|0)); - $37 = HEAP32[4184]|0; + $37 = HEAP32[4258]|0; $38 = (+($37|0)); $39 = $36 / $38; $40 = !($34 <= $39); @@ -13708,26 +13712,26 @@ function _SetupFramebufferSize($0,$1) { $44 = $34 * $38; $roundf = (+_roundf((+$44))); $45 = (~~(($roundf))); - HEAP32[4226] = $45; - HEAP32[4227] = $37; + HEAP32[4300] = $45; + HEAP32[4301] = $37; $46 = (($45) - ($35))|0; - HEAP32[4228] = $46; + HEAP32[4302] = $46; $$sink1 = 0; } else { - HEAP32[4226] = $35; + HEAP32[4300] = $35; $41 = $36 / $34; $roundf38 = (+_roundf((+$41))); $42 = (~~(($roundf38))); - HEAP32[4227] = $42; - HEAP32[4228] = 0; + HEAP32[4301] = $42; + HEAP32[4302] = 0; $43 = (($42) - ($37))|0; $$sink1 = $43; } - HEAP32[4229] = $$sink1; + HEAP32[4303] = $$sink1; STACKTOP = sp;return; } } - $7 = HEAP32[4184]|0; + $7 = HEAP32[4258]|0; HEAP32[$vararg_buffer>>2] = $3; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $7; @@ -13735,13 +13739,13 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr2>>2] = $0; $vararg_ptr3 = ((($vararg_buffer)) + 12|0); HEAP32[$vararg_ptr3>>2] = $1; - _TraceLog(2,8482,$vararg_buffer); + _TraceLog(2,8469,$vararg_buffer); $8 = (+($0|0)); - $9 = HEAP32[4185]|0; + $9 = HEAP32[4259]|0; $10 = (+($9|0)); $11 = $8 / $10; $12 = (+($1|0)); - $13 = HEAP32[4184]|0; + $13 = HEAP32[4258]|0; $14 = (+($13|0)); $15 = $12 / $14; $16 = !($11 <= $15); @@ -13749,37 +13753,37 @@ function _SetupFramebufferSize($0,$1) { $22 = $10 * $15; $roundf39 = (+_roundf((+$22))); $23 = (~~(($roundf39))); - HEAP32[4226] = $23; - HEAP32[4227] = $1; + HEAP32[4300] = $23; + HEAP32[4301] = $1; $24 = (($0) - ($23))|0; - HEAP32[4228] = $24; + HEAP32[4302] = $24; $$sink = 0; } else { - HEAP32[4226] = $0; - $17 = HEAP32[4184]|0; + HEAP32[4300] = $0; + $17 = HEAP32[4258]|0; $18 = (+($17|0)); $19 = $11 * $18; $roundf40 = (+_roundf((+$19))); $20 = (~~(($roundf40))); - HEAP32[4227] = $20; - HEAP32[4228] = 0; + HEAP32[4301] = $20; + HEAP32[4302] = 0; $21 = (($1) - ($20))|0; $$sink = $21; } - HEAP32[4229] = $$sink; - $25 = HEAP32[4226]|0; + HEAP32[4303] = $$sink; + $25 = HEAP32[4300]|0; $26 = (+($25|0)); - $27 = HEAP32[4185]|0; + $27 = HEAP32[4259]|0; $28 = (+($27|0)); $29 = $26 / $28; _MatrixScale($2,$29,$29,$29); - dest=16828; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4226] = $0; - HEAP32[4227] = $1; + dest=17124; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4300] = $0; + HEAP32[4301] = $1; HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $1; - _TraceLog(2,8560,$vararg_buffer4); + _TraceLog(2,8547,$vararg_buffer4); STACKTOP = sp;return; } function _WindowSizeCallback($0,$1,$2) { @@ -13797,10 +13801,10 @@ function _WindowSizeCallback($0,$1,$2) { _rlMatrixMode(5888); _rlLoadIdentity(); _rlClearScreenBuffers(); - HEAP32[4185] = $1; - HEAP32[4184] = $2; - HEAP32[4226] = $1; - HEAP32[4227] = $2; + HEAP32[4259] = $1; + HEAP32[4258] = $2; + HEAP32[4300] = $1; + HEAP32[4301] = $2; return; } function _CursorEnterCallback($0,$1) { @@ -13827,7 +13831,7 @@ function _KeyCallback($0,$1,$2,$3,$4) { return; } $8 = $3&255; - $9 = (19567 + ($1)|0); + $9 = (19863 + ($1)|0); HEAP8[$9>>0] = $8; if (!($7)) { return; @@ -13848,7 +13852,7 @@ function _MouseButtonCallback($0,$1,$2,$3) { $4 = sp + 8|0; $5 = sp; $6 = $2&255; - $7 = (19561 + ($1)|0); + $7 = (19857 + ($1)|0); HEAP8[$7>>0] = $6; $8 = (_IsMouseButtonPressed(0)|0); $9 = ($8|0)==(0); @@ -13927,7 +13931,7 @@ function _MouseCursorPosCallback($0,$1,$2) { $12 = (($9) + 4)|0; $13 = $12; $14 = HEAP32[$13>>2]|0; - $15 = 16432; + $15 = 16728; $16 = $15; HEAP32[$16>>2] = $11; $17 = (($15) + 4)|0; @@ -13962,7 +13966,7 @@ function _ScrollCallback($0,$1,$2) { var $3 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = (~~(($2))); - HEAP32[4599] = $3; + HEAP32[4673] = $3; return; } function _WindowIconifyCallback($0,$1) { @@ -13972,7 +13976,7 @@ function _WindowIconifyCallback($0,$1) { sp = STACKTOP; $2 = ($1|0)!=(0); $$sink = $2&1; - HEAP32[4598] = $$sink; + HEAP32[4672] = $$sink; return; } function _rlglInit($0,$1) { @@ -14012,16 +14016,16 @@ function _rlglInit($0,$1) { $6 = sp + 2192|0; $7 = (_glGetString(7936)|0); HEAP32[$vararg_buffer>>2] = $7; - _TraceLog(0,5123,$vararg_buffer); + _TraceLog(0,5110,$vararg_buffer); $8 = (_glGetString(7937)|0); HEAP32[$vararg_buffer1>>2] = $8; - _TraceLog(0,5141,$vararg_buffer1); + _TraceLog(0,5128,$vararg_buffer1); $9 = (_glGetString(7938)|0); HEAP32[$vararg_buffer4>>2] = $9; - _TraceLog(0,5159,$vararg_buffer4); + _TraceLog(0,5146,$vararg_buffer4); $10 = (_glGetString(35724)|0); HEAP32[$vararg_buffer7>>2] = $10; - _TraceLog(0,5177,$vararg_buffer7); + _TraceLog(0,5164,$vararg_buffer7); $11 = (_glGetString(7939)|0); $12 = (_strlen($11)|0); $13 = (($12) + 1)|0; @@ -14029,7 +14033,7 @@ function _rlglInit($0,$1) { _memcpy(($14|0),($11|0),($13|0))|0; $$062 = 0;$$sink63 = $14; while(1) { - $15 = (_strtok($$sink63,5195)|0); + $15 = (_strtok($$sink63,5182)|0); $16 = (($vararg_buffer7) + ($$062<<2)|0); HEAP32[$16>>2] = $15; $17 = ($15|0)==(0|0); @@ -14043,41 +14047,41 @@ function _rlglInit($0,$1) { _free($14); $19 = (($$062) + -1)|0; HEAP32[$vararg_buffer10>>2] = $19; - _TraceLog(0,5197,$vararg_buffer10); + _TraceLog(0,5184,$vararg_buffer10); $20 = ($$062|0)>(1); if ($20) { $$06167 = 0; while(1) { $23 = (($vararg_buffer7) + ($$06167<<2)|0); $24 = HEAP32[$23>>2]|0; - $25 = (_strcmp($24,5232)|0); + $25 = (_strcmp($24,5219)|0); $26 = ($25|0)==(0); if ($26) { - HEAP32[4264] = 1; - $27 = (_eglGetProcAddress((5259|0))|0); - HEAP32[4265] = $27; - $28 = (_eglGetProcAddress((5280|0))|0); - HEAP32[4266] = $28; - $29 = (_eglGetProcAddress((5301|0))|0); - HEAP32[4267] = $29; + HEAP32[4338] = 1; + $27 = (_eglGetProcAddress((5246|0))|0); + HEAP32[4339] = $27; + $28 = (_eglGetProcAddress((5267|0))|0); + HEAP32[4340] = $28; + $29 = (_eglGetProcAddress((5288|0))|0); + HEAP32[4341] = $29; } - $30 = (_strcmp($24,5325)|0); + $30 = (_strcmp($24,5312)|0); $31 = ($30|0)==(0); if ($31) { - HEAP32[4206] = 1; + HEAP32[4280] = 1; } - $32 = (_strcmp($24,5345)|0); + $32 = (_strcmp($24,5332)|0); $33 = ($32|0)==(0); if ($33) { label = 12; } else { $34 = HEAP32[$23>>2]|0; - $35 = (_strcmp($34,5377)|0); + $35 = (_strcmp($34,5364)|0); $36 = ($35|0)==(0); if ($36) { label = 12; } else { - $37 = (_strcmp($34,5410)|0); + $37 = (_strcmp($34,5397)|0); $38 = ($37|0)==(0); if ($38) { label = 12; @@ -14086,15 +14090,15 @@ function _rlglInit($0,$1) { } if ((label|0) == 12) { label = 0; - HEAP32[4201] = 1; + HEAP32[4275] = 1; } - $39 = (_strcmp($24,5450)|0); + $39 = (_strcmp($24,5437)|0); $40 = ($39|0)==(0); if ($40) { label = 15; } else { $41 = HEAP32[$23>>2]|0; - $42 = (_strcmp($41,5486)|0); + $42 = (_strcmp($41,5473)|0); $43 = ($42|0)==(0); if ($43) { label = 15; @@ -14102,35 +14106,35 @@ function _rlglInit($0,$1) { } if ((label|0) == 15) { label = 0; - HEAP32[4202] = 1; + HEAP32[4276] = 1; } $44 = HEAP32[$23>>2]|0; - $45 = (_strcmp($44,5519)|0); + $45 = (_strcmp($44,5506)|0); $46 = ($45|0)==(0); if ($46) { - HEAP32[4203] = 1; + HEAP32[4277] = 1; } - $47 = (_strcmp($44,5544)|0); + $47 = (_strcmp($44,5531)|0); $48 = ($47|0)==(0); if ($48) { - HEAP32[4204] = 1; + HEAP32[4278] = 1; } - $49 = (_strcmp($44,5577)|0); + $49 = (_strcmp($44,5564)|0); $50 = ($49|0)==(0); if ($50) { - HEAP32[4205] = 1; + HEAP32[4279] = 1; } - $51 = (_strcmp($44,5613)|0); + $51 = (_strcmp($44,5600)|0); $52 = ($51|0)==(0); if ($52) { - HEAP32[4268] = 1; - _glGetFloatv(34047,(17076|0)); + HEAP32[4342] = 1; + _glGetFloatv(34047,(17372|0)); } $53 = HEAP32[$23>>2]|0; - $54 = (_strcmp($53,5647)|0); + $54 = (_strcmp($53,5634)|0); $55 = ($54|0)==(0); if ($55) { - HEAP32[4270] = 1; + HEAP32[4344] = 1; } $56 = (($$06167) + 1)|0; $exitcond70 = ($56|0)==($19|0); @@ -14141,77 +14145,77 @@ function _rlglInit($0,$1) { } } } - $21 = HEAP32[4264]|0; + $21 = HEAP32[4338]|0; $22 = ($21|0)==(0); if ($22) { - _TraceLog(2,5750,$vararg_buffer15); + _TraceLog(2,5737,$vararg_buffer15); } else { - _TraceLog(0,5675,$vararg_buffer13); + _TraceLog(0,5662,$vararg_buffer13); } - $57 = HEAP32[4206]|0; + $57 = HEAP32[4280]|0; $58 = ($57|0)==(0); if ($58) { - _TraceLog(2,5886,$vararg_buffer19); + _TraceLog(2,5873,$vararg_buffer19); } else { - _TraceLog(0,5811,$vararg_buffer17); + _TraceLog(0,5798,$vararg_buffer17); } - $59 = HEAP32[4201]|0; + $59 = HEAP32[4275]|0; $60 = ($59|0)==(0); if (!($60)) { - _TraceLog(0,5978,$vararg_buffer21); + _TraceLog(0,5965,$vararg_buffer21); } - $61 = HEAP32[4202]|0; + $61 = HEAP32[4276]|0; $62 = ($61|0)==(0); if (!($62)) { - _TraceLog(0,6024,$vararg_buffer23); + _TraceLog(0,6011,$vararg_buffer23); } - $63 = HEAP32[4203]|0; + $63 = HEAP32[4277]|0; $64 = ($63|0)==(0); if (!($64)) { - _TraceLog(0,6071,$vararg_buffer25); + _TraceLog(0,6058,$vararg_buffer25); } - $65 = HEAP32[4204]|0; + $65 = HEAP32[4278]|0; $66 = ($65|0)==(0); if (!($66)) { - _TraceLog(0,6122,$vararg_buffer27); + _TraceLog(0,6109,$vararg_buffer27); } - $67 = HEAP32[4205]|0; + $67 = HEAP32[4279]|0; $68 = ($67|0)==(0); if (!($68)) { - _TraceLog(0,6169,$vararg_buffer29); + _TraceLog(0,6156,$vararg_buffer29); } - $69 = HEAP32[4268]|0; + $69 = HEAP32[4342]|0; $70 = ($69|0)==(0); if (!($70)) { - $71 = +HEAPF32[4269]; + $71 = +HEAPF32[4343]; $72 = $71; HEAPF64[$vararg_buffer31>>3] = $72; - _TraceLog(0,6216,$vararg_buffer31); + _TraceLog(0,6203,$vararg_buffer31); } - $73 = HEAP32[4270]|0; + $73 = HEAP32[4344]|0; $74 = ($73|0)==(0); if (!($74)) { - _TraceLog(0,6282,$vararg_buffer34); + _TraceLog(0,6269,$vararg_buffer34); } HEAP32[$vararg_buffer10>>2] = -1; $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); - HEAP32[4271] = $75; + HEAP32[4345] = $75; $76 = ($75|0)==(0); if ($76) { - _TraceLog(2,6386,$vararg_buffer39); + _TraceLog(2,6373,$vararg_buffer39); } else { HEAP32[$vararg_buffer36>>2] = $75; - _TraceLog(0,6335,$vararg_buffer36); + _TraceLog(0,6322,$vararg_buffer36); } _LoadDefaultShader($2); - dest=17088; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=17144; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17384; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17440; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _LoadDefaultBuffers(); $77 = (_malloc(49152)|0); - HEAP32[4300] = $77; + HEAP32[4374] = $77; $$06066 = 0; while(1) { - $79 = HEAP32[4300]|0; + $79 = HEAP32[4374]|0; $80 = (($79) + (($$06066*12)|0)|0); _VectorZero($3); ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; @@ -14224,7 +14228,7 @@ function _rlglInit($0,$1) { } } $78 = (_malloc(36864)|0); - HEAP32[4301] = $78; + HEAP32[4375] = $78; $$05965 = 0; while(1) { $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); @@ -14239,48 +14243,48 @@ function _rlglInit($0,$1) { $$05965 = $84; } } - HEAP32[4302] = 1; - $85 = HEAP32[4271]|0; + HEAP32[4376] = 1; + $85 = HEAP32[4345]|0; $86 = ((($78)) + 8|0); HEAP32[$86>>2] = $85; - HEAP32[4303] = 4; + HEAP32[4377] = 4; _MatrixIdentity($4); - dest=17216; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17512; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17280); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17576); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17344); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17640); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17408); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17704); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17472); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17768); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17536); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17832); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17600); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17896); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17664); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17960); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17728); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18024); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17792); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18088); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17856); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18152); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17920); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18216); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17984); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18280); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18048); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18344); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18112); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18408); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18176); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18472); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($5); - dest=16924; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17220; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($6); - dest=16988; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4230] = 16988; + dest=17284; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4304] = 17284; _glDepthFunc(515); _glDisable(2929); _glBlendFunc(770,771); @@ -14291,21 +14295,21 @@ function _rlglInit($0,$1) { _glClearColor(0.0,0.0,0.0,1.0); _glClearDepthf(1.0); _glClear(16640); - HEAP32[4560] = $0; - HEAP32[4561] = $1; - _TraceLog(0,6425,$vararg_buffer41); + HEAP32[4634] = $0; + HEAP32[4635] = $1; + _TraceLog(0,6412,$vararg_buffer41); STACKTOP = sp;return; } function _SetupViewport() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4228]|0; + $0 = HEAP32[4302]|0; $1 = (($0|0) / 2)&-1; - $2 = HEAP32[4229]|0; + $2 = HEAP32[4303]|0; $3 = (($2|0) / 2)&-1; - $4 = HEAP32[4226]|0; + $4 = HEAP32[4300]|0; $5 = (($4) - ($0))|0; - $6 = HEAP32[4227]|0; + $6 = HEAP32[4301]|0; $7 = (($6) - ($2))|0; _rlViewport($1,$3,$5,$7); return; @@ -14316,12 +14320,12 @@ function _rlMatrixMode($0) { sp = STACKTOP; switch ($0|0) { case 5889: { - $modelview$sink = 16924; + $modelview$sink = 17220; label = 3; break; } case 5888: { - $modelview$sink = 16988; + $modelview$sink = 17284; label = 3; break; } @@ -14329,9 +14333,9 @@ function _rlMatrixMode($0) { } } if ((label|0) == 3) { - HEAP32[4230] = $modelview$sink; + HEAP32[4304] = $modelview$sink; } - HEAP32[4263] = $0; + HEAP32[4337] = $0; return; } function _rlLoadIdentity() { @@ -14339,7 +14343,7 @@ function _rlLoadIdentity() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $0 = sp; - $1 = HEAP32[4230]|0; + $1 = HEAP32[4304]|0; _MatrixIdentity($0); dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; @@ -14360,7 +14364,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[4230]|0; + $8 = HEAP32[4304]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -14419,17 +14423,17 @@ function _LoadDefaultShader($0) { $1 = sp + 16|0; $2 = sp + 513|0; $3 = sp + 72|0; - _memcpy(($2|0),(7001|0),489)|0; - _memcpy(($3|0),(7490|0),441)|0; + _memcpy(($2|0),(6988|0),489)|0; + _memcpy(($3|0),(7477|0),441)|0; $4 = (_LoadShaderProgram($2,$3)|0); HEAP32[$1>>2] = $4; $5 = ($4|0)==(0); if ($5) { HEAP32[$vararg_buffer1>>2] = $4; - _TraceLog(2,7979,$vararg_buffer1); + _TraceLog(2,7966,$vararg_buffer1); } else { HEAP32[$vararg_buffer>>2] = $4; - _TraceLog(0,7931,$vararg_buffer); + _TraceLog(0,7918,$vararg_buffer); } $6 = HEAP32[$1>>2]|0; $7 = ($6|0)==(0); @@ -14457,15 +14461,15 @@ function _LoadDefaultBuffers() { $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $0 = (_malloc(24576)|0); - HEAP32[(18260)>>2] = $0; + HEAP32[(18556)>>2] = $0; $1 = (_malloc(8192)|0); - HEAP32[(18268)>>2] = $1; - HEAP32[(18264)>>2] = 0; - HEAP32[(18272)>>2] = 0; + HEAP32[(18564)>>2] = $1; + HEAP32[(18560)>>2] = 0; + HEAP32[(18568)>>2] = 0; _memset(($0|0),0,24576)|0; $$05972 = 0; while(1) { - $2 = HEAP32[(18268)>>2]|0; + $2 = HEAP32[(18564)>>2]|0; $3 = (($2) + ($$05972)|0); HEAP8[$3>>0] = 0; $4 = (($$05972) + 1)|0; @@ -14476,19 +14480,19 @@ function _LoadDefaultBuffers() { $$05972 = $4; } } - HEAP32[4562] = 0; - HEAP32[(18256)>>2] = 0; - HEAP32[(18252)>>2] = 0; + HEAP32[4636] = 0; + HEAP32[(18552)>>2] = 0; + HEAP32[(18548)>>2] = 0; $5 = (_malloc(73728)|0); - HEAP32[(18308)>>2] = $5; + HEAP32[(18604)>>2] = $5; $6 = (_malloc(24576)|0); - HEAP32[(18316)>>2] = $6; - HEAP32[(18312)>>2] = 0; - HEAP32[(18320)>>2] = 0; + HEAP32[(18612)>>2] = $6; + HEAP32[(18608)>>2] = 0; + HEAP32[(18616)>>2] = 0; _memset(($5|0),0,73728)|0; $$05770 = 0; while(1) { - $7 = HEAP32[(18316)>>2]|0; + $7 = HEAP32[(18612)>>2]|0; $8 = (($7) + ($$05770)|0); HEAP8[$8>>0] = 0; $9 = (($$05770) + 1)|0; @@ -14499,24 +14503,24 @@ function _LoadDefaultBuffers() { $$05770 = $9; } } - HEAP32[4574] = 0; - HEAP32[(18304)>>2] = 0; - HEAP32[(18300)>>2] = 0; + HEAP32[4648] = 0; + HEAP32[(18600)>>2] = 0; + HEAP32[(18596)>>2] = 0; $10 = (_malloc(49152)|0); - HEAP32[(18356)>>2] = $10; + HEAP32[(18652)>>2] = $10; $11 = (_malloc(32768)|0); - HEAP32[(18360)>>2] = $11; + HEAP32[(18656)>>2] = $11; $12 = (_malloc(16384)|0); - HEAP32[(18364)>>2] = $12; + HEAP32[(18660)>>2] = $12; $13 = (_malloc(12288)|0); - HEAP32[(18368)>>2] = $13; - $14 = HEAP32[(18356)>>2]|0; + HEAP32[(18664)>>2] = $13; + $14 = HEAP32[(18652)>>2]|0; _memset(($14|0),0,49152)|0; - $15 = HEAP32[(18360)>>2]|0; + $15 = HEAP32[(18656)>>2]|0; _memset(($15|0),0,32768)|0; $$05467 = 0; while(1) { - $17 = HEAP32[(18364)>>2]|0; + $17 = HEAP32[(18660)>>2]|0; $18 = (($17) + ($$05467)|0); HEAP8[$18>>0] = 0; $19 = (($$05467) + 1)|0; @@ -14527,7 +14531,7 @@ function _LoadDefaultBuffers() { $$05467 = $19; } } - $16 = HEAP32[(18368)>>2]|0; + $16 = HEAP32[(18664)>>2]|0; $$05365 = 0;$$066 = 0; while(1) { $22 = $$05365 << 2; @@ -14564,140 +14568,140 @@ function _LoadDefaultBuffers() { $$05365 = $41;$$066 = $42; } } - HEAP32[4586] = 0; - HEAP32[(18348)>>2] = 0; - HEAP32[(18352)>>2] = 0; - _TraceLog(0,6472,$vararg_buffer); - $20 = HEAP32[4264]|0; + HEAP32[4660] = 0; + HEAP32[(18644)>>2] = 0; + HEAP32[(18648)>>2] = 0; + _TraceLog(0,6459,$vararg_buffer); + $20 = HEAP32[4338]|0; $21 = ($20|0)==(0); if (!($21)) { - $43 = HEAP32[4265]|0; - FUNCTION_TABLE_vii[$43 & 63](1,(18276)); - $44 = HEAP32[4266]|0; - $45 = HEAP32[(18276)>>2]|0; + $43 = HEAP32[4339]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(18572)); + $44 = HEAP32[4340]|0; + $45 = HEAP32[(18572)>>2]|0; FUNCTION_TABLE_vi[$44 & 31]($45); } - _glGenBuffers(2,((18280)|0)); - $46 = HEAP32[(18280)>>2]|0; + _glGenBuffers(2,((18576)|0)); + $46 = HEAP32[(18576)>>2]|0; _glBindBuffer(34962,($46|0)); - $47 = HEAP32[(18260)>>2]|0; + $47 = HEAP32[(18556)>>2]|0; _glBufferData(34962,24576,($47|0),35048); - $48 = HEAP32[(17148)>>2]|0; + $48 = HEAP32[(17444)>>2]|0; _glEnableVertexAttribArray(($48|0)); - $49 = HEAP32[(17148)>>2]|0; + $49 = HEAP32[(17444)>>2]|0; _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); - _glGenBuffers(2,((18284)|0)); - $50 = HEAP32[(18284)>>2]|0; + _glGenBuffers(2,((18580)|0)); + $50 = HEAP32[(18580)>>2]|0; _glBindBuffer(34962,($50|0)); - $51 = HEAP32[(18268)>>2]|0; + $51 = HEAP32[(18564)>>2]|0; _glBufferData(34962,8192,($51|0),35048); - $52 = HEAP32[(17168)>>2]|0; + $52 = HEAP32[(17464)>>2]|0; _glEnableVertexAttribArray(($52|0)); - $53 = HEAP32[(17168)>>2]|0; + $53 = HEAP32[(17464)>>2]|0; _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); - $54 = HEAP32[4264]|0; + $54 = HEAP32[4338]|0; $55 = ($54|0)==(0); if ($55) { - $57 = HEAP32[(18280)>>2]|0; - $58 = HEAP32[(18284)>>2]|0; + $57 = HEAP32[(18576)>>2]|0; + $58 = HEAP32[(18580)>>2]|0; HEAP32[$vararg_buffer3>>2] = $57; $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr6>>2] = $58; - _TraceLog(0,6610,$vararg_buffer3); + _TraceLog(0,6597,$vararg_buffer3); } else { - $56 = HEAP32[(18276)>>2]|0; + $56 = HEAP32[(18572)>>2]|0; HEAP32[$vararg_buffer1>>2] = $56; - _TraceLog(0,6545,$vararg_buffer1); + _TraceLog(0,6532,$vararg_buffer1); } - $59 = HEAP32[4264]|0; + $59 = HEAP32[4338]|0; $60 = ($59|0)==(0); if (!($60)) { - $61 = HEAP32[4265]|0; - FUNCTION_TABLE_vii[$61 & 63](1,(18324)); - $62 = HEAP32[4266]|0; - $63 = HEAP32[(18324)>>2]|0; + $61 = HEAP32[4339]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(18620)); + $62 = HEAP32[4340]|0; + $63 = HEAP32[(18620)>>2]|0; FUNCTION_TABLE_vi[$62 & 31]($63); } - _glGenBuffers(1,((18328)|0)); - $64 = HEAP32[(18328)>>2]|0; + _glGenBuffers(1,((18624)|0)); + $64 = HEAP32[(18624)>>2]|0; _glBindBuffer(34962,($64|0)); - $65 = HEAP32[(18308)>>2]|0; + $65 = HEAP32[(18604)>>2]|0; _glBufferData(34962,73728,($65|0),35048); - $66 = HEAP32[(17148)>>2]|0; + $66 = HEAP32[(17444)>>2]|0; _glEnableVertexAttribArray(($66|0)); - $67 = HEAP32[(17148)>>2]|0; + $67 = HEAP32[(17444)>>2]|0; _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((18332)|0)); - $68 = HEAP32[(18332)>>2]|0; + _glGenBuffers(1,((18628)|0)); + $68 = HEAP32[(18628)>>2]|0; _glBindBuffer(34962,($68|0)); - $69 = HEAP32[(18316)>>2]|0; + $69 = HEAP32[(18612)>>2]|0; _glBufferData(34962,24576,($69|0),35048); - $70 = HEAP32[(17168)>>2]|0; + $70 = HEAP32[(17464)>>2]|0; _glEnableVertexAttribArray(($70|0)); - $71 = HEAP32[(17168)>>2]|0; + $71 = HEAP32[(17464)>>2]|0; _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); - $72 = HEAP32[4264]|0; + $72 = HEAP32[4338]|0; $73 = ($72|0)==(0); if ($73) { - $75 = HEAP32[(18328)>>2]|0; - $76 = HEAP32[(18332)>>2]|0; + $75 = HEAP32[(18624)>>2]|0; + $76 = HEAP32[(18628)>>2]|0; HEAP32[$vararg_buffer10>>2] = $75; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $76; - _TraceLog(0,6756,$vararg_buffer10); + _TraceLog(0,6743,$vararg_buffer10); } else { - $74 = HEAP32[(18324)>>2]|0; + $74 = HEAP32[(18620)>>2]|0; HEAP32[$vararg_buffer7>>2] = $74; - _TraceLog(0,6687,$vararg_buffer7); + _TraceLog(0,6674,$vararg_buffer7); } - $77 = HEAP32[4264]|0; + $77 = HEAP32[4338]|0; $78 = ($77|0)==(0); if (!($78)) { - $79 = HEAP32[4265]|0; - FUNCTION_TABLE_vii[$79 & 63](1,(18372)); - $80 = HEAP32[4266]|0; - $81 = HEAP32[(18372)>>2]|0; + $79 = HEAP32[4339]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(18668)); + $80 = HEAP32[4340]|0; + $81 = HEAP32[(18668)>>2]|0; FUNCTION_TABLE_vi[$80 & 31]($81); } - _glGenBuffers(1,((18376)|0)); - $82 = HEAP32[(18376)>>2]|0; + _glGenBuffers(1,((18672)|0)); + $82 = HEAP32[(18672)>>2]|0; _glBindBuffer(34962,($82|0)); - $83 = HEAP32[(18356)>>2]|0; + $83 = HEAP32[(18652)>>2]|0; _glBufferData(34962,49152,($83|0),35048); - $84 = HEAP32[(17148)>>2]|0; + $84 = HEAP32[(17444)>>2]|0; _glEnableVertexAttribArray(($84|0)); - $85 = HEAP32[(17148)>>2]|0; + $85 = HEAP32[(17444)>>2]|0; _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((18380)|0)); - $86 = HEAP32[(18380)>>2]|0; + _glGenBuffers(1,((18676)|0)); + $86 = HEAP32[(18676)>>2]|0; _glBindBuffer(34962,($86|0)); - $87 = HEAP32[(18360)>>2]|0; + $87 = HEAP32[(18656)>>2]|0; _glBufferData(34962,32768,($87|0),35048); - $88 = HEAP32[(17152)>>2]|0; + $88 = HEAP32[(17448)>>2]|0; _glEnableVertexAttribArray(($88|0)); - $89 = HEAP32[(17152)>>2]|0; + $89 = HEAP32[(17448)>>2]|0; _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); - _glGenBuffers(1,((18384)|0)); - $90 = HEAP32[(18384)>>2]|0; + _glGenBuffers(1,((18680)|0)); + $90 = HEAP32[(18680)>>2]|0; _glBindBuffer(34962,($90|0)); - $91 = HEAP32[(18364)>>2]|0; + $91 = HEAP32[(18660)>>2]|0; _glBufferData(34962,16384,($91|0),35048); - $92 = HEAP32[(17168)>>2]|0; + $92 = HEAP32[(17464)>>2]|0; _glEnableVertexAttribArray(($92|0)); - $93 = HEAP32[(17168)>>2]|0; + $93 = HEAP32[(17464)>>2]|0; _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); - _glGenBuffers(1,((18388)|0)); - $94 = HEAP32[(18388)>>2]|0; + _glGenBuffers(1,((18684)|0)); + $94 = HEAP32[(18684)>>2]|0; _glBindBuffer(34963,($94|0)); - $95 = HEAP32[(18368)>>2]|0; + $95 = HEAP32[(18664)>>2]|0; _glBufferData(34963,12288,($95|0),35044); - $96 = HEAP32[4264]|0; + $96 = HEAP32[4338]|0; $97 = ($96|0)==(0); if ($97) { - $99 = HEAP32[(18376)>>2]|0; - $100 = HEAP32[(18380)>>2]|0; - $101 = HEAP32[(18384)>>2]|0; - $102 = HEAP32[(18388)>>2]|0; + $99 = HEAP32[(18672)>>2]|0; + $100 = HEAP32[(18676)>>2]|0; + $101 = HEAP32[(18680)>>2]|0; + $102 = HEAP32[(18684)>>2]|0; HEAP32[$vararg_buffer17>>2] = $99; $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); HEAP32[$vararg_ptr20>>2] = $100; @@ -14705,18 +14709,18 @@ function _LoadDefaultBuffers() { HEAP32[$vararg_ptr21>>2] = $101; $vararg_ptr22 = ((($vararg_buffer17)) + 12|0); HEAP32[$vararg_ptr22>>2] = $102; - _TraceLog(0,6902,$vararg_buffer17); + _TraceLog(0,6889,$vararg_buffer17); } else { - $98 = HEAP32[(18372)>>2]|0; + $98 = HEAP32[(18668)>>2]|0; HEAP32[$vararg_buffer14>>2] = $98; - _TraceLog(0,6837,$vararg_buffer14); + _TraceLog(0,6824,$vararg_buffer14); } - $103 = HEAP32[4264]|0; + $103 = HEAP32[4338]|0; $104 = ($103|0)==(0); if ($104) { STACKTOP = sp;return; } - $105 = HEAP32[4266]|0; + $105 = HEAP32[4340]|0; FUNCTION_TABLE_vi[$105 & 31](0); STACKTOP = sp;return; } @@ -14753,10 +14757,10 @@ function _LoadShaderProgram($0,$1) { $9 = ($8|0)==(1); if ($9) { HEAP32[$vararg_buffer4>>2] = $6; - _TraceLog(0,8235,$vararg_buffer4); + _TraceLog(0,8222,$vararg_buffer4); } else { HEAP32[$vararg_buffer>>2] = $6; - _TraceLog(2,8183,$vararg_buffer); + _TraceLog(2,8170,$vararg_buffer); HEAP32[$vararg_buffer>>2] = 0; _glGetShaderiv(($6|0),35716,($vararg_buffer|0)); $10 = HEAP32[$vararg_buffer>>2]|0; @@ -14766,7 +14770,7 @@ function _LoadShaderProgram($0,$1) { $13 = HEAP32[$vararg_buffer>>2]|0; _glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0)); HEAP32[$vararg_buffer1>>2] = $12; - _TraceLog(0,8232,$vararg_buffer1); + _TraceLog(0,8219,$vararg_buffer1); _llvm_stackrestore(($11|0)); } _glCompileShader(($7|0)); @@ -14775,10 +14779,10 @@ function _LoadShaderProgram($0,$1) { $15 = ($14|0)==(1); if ($15) { HEAP32[$vararg_buffer13>>2] = $7; - _TraceLog(0,8336,$vararg_buffer13); + _TraceLog(0,8323,$vararg_buffer13); } else { HEAP32[$vararg_buffer7>>2] = $7; - _TraceLog(2,8285,$vararg_buffer7); + _TraceLog(2,8272,$vararg_buffer7); HEAP32[$vararg_buffer7>>2] = 0; _glGetShaderiv(($7|0),35716,($vararg_buffer7|0)); $16 = HEAP32[$vararg_buffer7>>2]|0; @@ -14788,25 +14792,25 @@ function _LoadShaderProgram($0,$1) { $19 = HEAP32[$vararg_buffer7>>2]|0; _glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0)); HEAP32[$vararg_buffer10>>2] = $18; - _TraceLog(0,8232,$vararg_buffer10); + _TraceLog(0,8219,$vararg_buffer10); _llvm_stackrestore(($17|0)); } $20 = (_glCreateProgram()|0); _glAttachShader(($20|0),($6|0)); _glAttachShader(($20|0),($7|0)); - _glBindAttribLocation(($20|0),0,(8027|0)); - _glBindAttribLocation(($20|0),1,(8042|0)); - _glBindAttribLocation(($20|0),2,(8073|0)); - _glBindAttribLocation(($20|0),3,(8100|0)); - _glBindAttribLocation(($20|0),4,(8086|0)); - _glBindAttribLocation(($20|0),5,(8057|0)); + _glBindAttribLocation(($20|0),0,(8014|0)); + _glBindAttribLocation(($20|0),1,(8029|0)); + _glBindAttribLocation(($20|0),2,(8060|0)); + _glBindAttribLocation(($20|0),3,(8087|0)); + _glBindAttribLocation(($20|0),4,(8073|0)); + _glBindAttribLocation(($20|0),5,(8044|0)); _glLinkProgram(($20|0)); _glGetProgramiv(($20|0),35714,($4|0)); $21 = HEAP32[$4>>2]|0; $22 = ($21|0)==(0); if ($22) { HEAP32[$vararg_buffer16>>2] = $20; - _TraceLog(2,8388,$vararg_buffer16); + _TraceLog(2,8375,$vararg_buffer16); HEAP32[$vararg_buffer16>>2] = 0; _glGetProgramiv(($20|0),35716,($vararg_buffer16|0)); $23 = HEAP32[$vararg_buffer16>>2]|0; @@ -14816,7 +14820,7 @@ function _LoadShaderProgram($0,$1) { $26 = HEAP32[$vararg_buffer16>>2]|0; _glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0)); HEAP32[$vararg_buffer19>>2] = $25; - _TraceLog(0,8232,$vararg_buffer19); + _TraceLog(0,8219,$vararg_buffer19); _glDeleteProgram(($20|0)); _llvm_stackrestore(($24|0)); $$0 = 0; @@ -14825,7 +14829,7 @@ function _LoadShaderProgram($0,$1) { STACKTOP = sp;return ($$0|0); } else { HEAP32[$vararg_buffer22>>2] = $20; - _TraceLog(0,8434,$vararg_buffer22); + _TraceLog(0,8421,$vararg_buffer22); $$0 = $20; _glDeleteShader(($6|0)); _glDeleteShader(($7|0)); @@ -14840,55 +14844,55 @@ function _LoadDefaultShaderLocations($0) { var sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - $2 = (_glGetAttribLocation(($1|0),(8027|0))|0); + $2 = (_glGetAttribLocation(($1|0),(8014|0))|0); $3 = ((($0)) + 4|0); HEAP32[$3>>2] = $2; $4 = HEAP32[$0>>2]|0; - $5 = (_glGetAttribLocation(($4|0),(8042|0))|0); + $5 = (_glGetAttribLocation(($4|0),(8029|0))|0); $6 = ((($0)) + 8|0); HEAP32[$6>>2] = $5; $7 = HEAP32[$0>>2]|0; - $8 = (_glGetAttribLocation(($7|0),(8057|0))|0); + $8 = (_glGetAttribLocation(($7|0),(8044|0))|0); $9 = ((($0)) + 12|0); HEAP32[$9>>2] = $8; $10 = HEAP32[$0>>2]|0; - $11 = (_glGetAttribLocation(($10|0),(8073|0))|0); + $11 = (_glGetAttribLocation(($10|0),(8060|0))|0); $12 = ((($0)) + 16|0); HEAP32[$12>>2] = $11; $13 = HEAP32[$0>>2]|0; - $14 = (_glGetAttribLocation(($13|0),(8086|0))|0); + $14 = (_glGetAttribLocation(($13|0),(8073|0))|0); $15 = ((($0)) + 20|0); HEAP32[$15>>2] = $14; $16 = HEAP32[$0>>2]|0; - $17 = (_glGetAttribLocation(($16|0),(8100|0))|0); + $17 = (_glGetAttribLocation(($16|0),(8087|0))|0); $18 = ((($0)) + 24|0); HEAP32[$18>>2] = $17; $19 = HEAP32[$0>>2]|0; - $20 = (_glGetUniformLocation(($19|0),(8112|0))|0); + $20 = (_glGetUniformLocation(($19|0),(8099|0))|0); $21 = ((($0)) + 28|0); HEAP32[$21>>2] = $20; $22 = HEAP32[$0>>2]|0; - $23 = (_glGetUniformLocation(($22|0),(8122|0))|0); + $23 = (_glGetUniformLocation(($22|0),(8109|0))|0); $24 = ((($0)) + 32|0); HEAP32[$24>>2] = $23; $25 = HEAP32[$0>>2]|0; - $26 = (_glGetUniformLocation(($25|0),(8133|0))|0); + $26 = (_glGetUniformLocation(($25|0),(8120|0))|0); $27 = ((($0)) + 36|0); HEAP32[$27>>2] = $26; $28 = HEAP32[$0>>2]|0; - $29 = (_glGetUniformLocation(($28|0),(8144|0))|0); + $29 = (_glGetUniformLocation(($28|0),(8131|0))|0); $30 = ((($0)) + 40|0); HEAP32[$30>>2] = $29; $31 = HEAP32[$0>>2]|0; - $32 = (_glGetUniformLocation(($31|0),(8156|0))|0); + $32 = (_glGetUniformLocation(($31|0),(8143|0))|0); $33 = ((($0)) + 44|0); HEAP32[$33>>2] = $32; $34 = HEAP32[$0>>2]|0; - $35 = (_glGetUniformLocation(($34|0),(8165|0))|0); + $35 = (_glGetUniformLocation(($34|0),(8152|0))|0); $36 = ((($0)) + 48|0); HEAP32[$36>>2] = $35; $37 = HEAP32[$0>>2]|0; - $38 = (_glGetUniformLocation(($37|0),(8174|0))|0); + $38 = (_glGetUniformLocation(($37|0),(8161|0))|0); $39 = ((($0)) + 52|0); HEAP32[$39>>2] = $38; return; @@ -14897,9 +14901,9 @@ function _IsMouseButtonPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (19561 + ($0)|0); + $1 = (19857 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (19564 + ($0)|0); + $3 = (19860 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); @@ -14911,9 +14915,9 @@ function _IsMouseButtonReleased($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (19561 + ($0)|0); + $1 = (19857 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (19564 + ($0)|0); + $3 = (19860 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(0); @@ -14934,10 +14938,10 @@ function _CloseWindow() { $vararg_buffer = sp; _UnloadDefaultFont(); _rlglClose(); - $0 = HEAP32[4183]|0; + $0 = HEAP32[4257]|0; _glfwDestroyWindow(($0|0)); _glfwTerminate(); - _TraceLog(0,8746,$vararg_buffer); + _TraceLog(0,8733,$vararg_buffer); STACKTOP = sp;return; } function _UnloadDefaultFont() { @@ -14945,9 +14949,9 @@ function _UnloadDefaultFont() { sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy = sp; - ;HEAP32[$$byval_copy>>2]=HEAP32[16772>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[16772+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[16772+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[16772+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[16772+16>>2]|0; + ;HEAP32[$$byval_copy>>2]=HEAP32[17068>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[17068+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[17068+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[17068+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[17068+16>>2]|0; _UnloadTexture($$byval_copy); - $0 = HEAP32[(16800)>>2]|0; + $0 = HEAP32[(17096)>>2]|0; _free($0); STACKTOP = sp;return; } @@ -14958,11 +14962,11 @@ function _rlglClose() { $vararg_buffer = sp; _UnloadDefaultShader(); _UnloadDefaultBuffers(); - _glDeleteTextures(1,(17084|0)); - $0 = HEAP32[4271]|0; + _glDeleteTextures(1,(17380|0)); + $0 = HEAP32[4345]|0; HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(0,8773,$vararg_buffer); - $1 = HEAP32[4301]|0; + _TraceLog(0,8760,$vararg_buffer); + $1 = HEAP32[4375]|0; _free($1); STACKTOP = sp;return; } @@ -14970,17 +14974,17 @@ function _UnloadDefaultShader() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; _glUseProgram(0); - $0 = HEAP32[4272]|0; + $0 = HEAP32[4346]|0; _glDeleteProgram(($0|0)); return; } function _UnloadDefaultBuffers() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4264]|0; + $0 = HEAP32[4338]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4266]|0; + $2 = HEAP32[4340]|0; FUNCTION_TABLE_vi[$2 & 31](0); } _glDisableVertexAttribArray(0); @@ -14989,39 +14993,39 @@ function _UnloadDefaultBuffers() { _glDisableVertexAttribArray(3); _glBindBuffer(34962,0); _glBindBuffer(34963,0); - _glDeleteBuffers(1,((18280)|0)); - _glDeleteBuffers(1,((18284)|0)); - _glDeleteBuffers(1,((18328)|0)); - _glDeleteBuffers(1,((18332)|0)); - _glDeleteBuffers(1,((18376)|0)); - _glDeleteBuffers(1,((18380)|0)); - _glDeleteBuffers(1,((18384)|0)); - _glDeleteBuffers(1,((18388)|0)); - $3 = HEAP32[4264]|0; + _glDeleteBuffers(1,((18576)|0)); + _glDeleteBuffers(1,((18580)|0)); + _glDeleteBuffers(1,((18624)|0)); + _glDeleteBuffers(1,((18628)|0)); + _glDeleteBuffers(1,((18672)|0)); + _glDeleteBuffers(1,((18676)|0)); + _glDeleteBuffers(1,((18680)|0)); + _glDeleteBuffers(1,((18684)|0)); + $3 = HEAP32[4338]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4267]|0; - FUNCTION_TABLE_vii[$5 & 63](1,(18276)); - $6 = HEAP32[4267]|0; - FUNCTION_TABLE_vii[$6 & 63](1,(18324)); - $7 = HEAP32[4267]|0; - FUNCTION_TABLE_vii[$7 & 63](1,(18372)); + $5 = HEAP32[4341]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(18572)); + $6 = HEAP32[4341]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(18620)); + $7 = HEAP32[4341]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(18668)); } - $8 = HEAP32[(18260)>>2]|0; + $8 = HEAP32[(18556)>>2]|0; _free($8); - $9 = HEAP32[(18268)>>2]|0; + $9 = HEAP32[(18564)>>2]|0; _free($9); - $10 = HEAP32[(18308)>>2]|0; + $10 = HEAP32[(18604)>>2]|0; _free($10); - $11 = HEAP32[(18316)>>2]|0; + $11 = HEAP32[(18612)>>2]|0; _free($11); - $12 = HEAP32[(18356)>>2]|0; + $12 = HEAP32[(18652)>>2]|0; _free($12); - $13 = HEAP32[(18360)>>2]|0; + $13 = HEAP32[(18656)>>2]|0; _free($13); - $14 = HEAP32[(18364)>>2]|0; + $14 = HEAP32[(18660)>>2]|0; _free($14); - $15 = HEAP32[(18368)>>2]|0; + $15 = HEAP32[(18664)>>2]|0; _free($15); return; } @@ -15039,7 +15043,7 @@ function _UnloadTexture($0) { _rlDeleteTextures($1); $3 = HEAP32[$0>>2]|0; HEAP32[$vararg_buffer>>2] = $3; - _TraceLog(0,8838,$vararg_buffer); + _TraceLog(0,8825,$vararg_buffer); STACKTOP = sp;return; } function _rlDeleteTextures($0) { @@ -15061,16 +15065,16 @@ function _BeginDrawing() { STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $downscaleView$byval_copy = sp; $0 = (+_GetTime()); - HEAPF64[2073] = $0; - $1 = +HEAPF64[2056]; + HEAPF64[2110] = $0; + $1 = +HEAPF64[2093]; $2 = $0 - $1; - HEAPF64[2074] = $2; - HEAPF64[2056] = $0; + HEAPF64[2111] = $2; + HEAPF64[2093] = $0; _rlClearScreenBuffers(); _rlLoadIdentity(); - dest=$downscaleView$byval_copy; src=16828; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$downscaleView$byval_copy; src=17124; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($downscaleView$byval_copy)|0); - _rlMultMatrixf(18400); + _rlMultMatrixf(18696); STACKTOP = sp;return; } function _MatrixToFloat($0) { @@ -15079,53 +15083,53 @@ function _MatrixToFloat($0) { var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - HEAP32[4600] = $1; + HEAP32[4674] = $1; $2 = ((($0)) + 4|0); $3 = HEAP32[$2>>2]|0; - HEAP32[(18404)>>2] = $3; + HEAP32[(18700)>>2] = $3; $4 = ((($0)) + 8|0); $5 = HEAP32[$4>>2]|0; - HEAP32[(18408)>>2] = $5; + HEAP32[(18704)>>2] = $5; $6 = ((($0)) + 12|0); $7 = HEAP32[$6>>2]|0; - HEAP32[(18412)>>2] = $7; + HEAP32[(18708)>>2] = $7; $8 = ((($0)) + 16|0); $9 = HEAP32[$8>>2]|0; - HEAP32[(18416)>>2] = $9; + HEAP32[(18712)>>2] = $9; $10 = ((($0)) + 20|0); $11 = HEAP32[$10>>2]|0; - HEAP32[(18420)>>2] = $11; + HEAP32[(18716)>>2] = $11; $12 = ((($0)) + 24|0); $13 = HEAP32[$12>>2]|0; - HEAP32[(18424)>>2] = $13; + HEAP32[(18720)>>2] = $13; $14 = ((($0)) + 28|0); $15 = HEAP32[$14>>2]|0; - HEAP32[(18428)>>2] = $15; + HEAP32[(18724)>>2] = $15; $16 = ((($0)) + 32|0); $17 = HEAP32[$16>>2]|0; - HEAP32[(18432)>>2] = $17; + HEAP32[(18728)>>2] = $17; $18 = ((($0)) + 36|0); $19 = HEAP32[$18>>2]|0; - HEAP32[(18436)>>2] = $19; + HEAP32[(18732)>>2] = $19; $20 = ((($0)) + 40|0); $21 = HEAP32[$20>>2]|0; - HEAP32[(18440)>>2] = $21; + HEAP32[(18736)>>2] = $21; $22 = ((($0)) + 44|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(18444)>>2] = $23; + HEAP32[(18740)>>2] = $23; $24 = ((($0)) + 48|0); $25 = HEAP32[$24>>2]|0; - HEAP32[(18448)>>2] = $25; + HEAP32[(18744)>>2] = $25; $26 = ((($0)) + 52|0); $27 = HEAP32[$26>>2]|0; - HEAP32[(18452)>>2] = $27; + HEAP32[(18748)>>2] = $27; $28 = ((($0)) + 56|0); $29 = HEAP32[$28>>2]|0; - HEAP32[(18456)>>2] = $29; + HEAP32[(18752)>>2] = $29; $30 = ((($0)) + 60|0); $31 = HEAP32[$30>>2]|0; - HEAP32[(18460)>>2] = $31; - return (18400|0); + HEAP32[(18756)>>2] = $31; + return (18696|0); } function _rlMultMatrixf($0) { $0 = $0|0; @@ -15200,7 +15204,7 @@ function _rlMultMatrixf($0) { $47 = ((($0)) + 60|0); $48 = HEAP32[$47>>2]|0; HEAP32[$46>>2] = $48; - $49 = HEAP32[4230]|0; + $49 = HEAP32[4304]|0; dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$$byval_copy,$$byval_copy1); @@ -15214,15 +15218,15 @@ function _EndDrawing() { _SwapBuffers(); _PollInputEvents(); $0 = (+_GetTime()); - HEAPF64[2073] = $0; - $1 = +HEAPF64[2056]; + HEAPF64[2110] = $0; + $1 = +HEAPF64[2093]; $2 = $0 - $1; - HEAPF64[2075] = $2; - HEAPF64[2056] = $0; - $3 = +HEAPF64[2074]; + HEAPF64[2112] = $2; + HEAPF64[2093] = $0; + $3 = +HEAPF64[2111]; $4 = $2 + $3; - HEAPF64[2076] = $4; - $5 = +HEAPF64[2053]; + HEAPF64[2113] = $4; + $5 = +HEAPF64[2090]; $6 = $4 < $5; if (!($6)) { return; @@ -15232,13 +15236,13 @@ function _EndDrawing() { $9 = $8; _Wait($9); $10 = (+_GetTime()); - HEAPF64[2073] = $10; - $11 = +HEAPF64[2056]; + HEAPF64[2110] = $10; + $11 = +HEAPF64[2093]; $12 = $10 - $11; - HEAPF64[2056] = $10; - $13 = +HEAPF64[2076]; + HEAPF64[2093] = $10; + $13 = +HEAPF64[2113]; $14 = $12 + $13; - HEAPF64[2076] = $14; + HEAPF64[2113] = $14; return; } function _rlglDraw() { @@ -15251,7 +15255,7 @@ function _rlglDraw() { function _SwapBuffers() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4183]|0; + $0 = HEAP32[4257]|0; _glfwSwapBuffers(($0|0)); return; } @@ -15267,20 +15271,20 @@ function _PollInputEvents() { _UpdateGestures(); HEAP32[741] = -1; HEAP32[743] = -1; - HEAP32[4616] = 0; - $3 = HEAP32[4183]|0; + HEAP32[4690] = 0; + $3 = HEAP32[4257]|0; _glfwGetCursorPos(($3|0),($0|0),($1|0)); $4 = +HEAPF64[$0>>3]; $5 = $4; - HEAPF32[4104] = $5; + HEAPF32[4178] = $5; $6 = +HEAPF64[$1>>3]; $7 = $6; - HEAPF32[(16420)>>2] = $7; - _memcpy((20079|0),(19567|0),512)|0; - ;HEAP8[19564>>0]=HEAP8[19561>>0]|0;HEAP8[19564+1>>0]=HEAP8[19561+1>>0]|0;HEAP8[19564+2>>0]=HEAP8[19561+2>>0]|0; - $8 = HEAP32[4599]|0; - HEAP32[4186] = $8; - HEAP32[4599] = 0; + HEAPF32[(16716)>>2] = $7; + _memcpy((20375|0),(19863|0),512)|0; + ;HEAP8[19860>>0]=HEAP8[19857>>0]|0;HEAP8[19860+1>>0]=HEAP8[19857+1>>0]|0;HEAP8[19860+2>>0]=HEAP8[19857+2>>0]|0; + $8 = HEAP32[4673]|0; + HEAP32[4260] = $8; + HEAP32[4673] = 0; $9 = (_emscripten_get_num_gamepads()|0); $10 = ($9|0)>(0); if (!($10)) { @@ -15290,8 +15294,8 @@ function _PollInputEvents() { $12 = ((($2)) + 8|0); $$05160 = 0; while(1) { - $scevgep = (20591 + ($$05160<<5)|0); - $scevgep67 = (20719 + ($$05160<<5)|0); + $scevgep = (20887 + ($$05160<<5)|0); + $scevgep67 = (21015 + ($$05160<<5)|0); dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); $14 = ($13|0)==(0); @@ -15305,7 +15309,7 @@ function _PollInputEvents() { $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); $22 = HEAP32[$21>>2]|0; $23 = ($22|0)==(1); - $24 = ((20719 + ($$05160<<5)|0) + ($$04857)|0); + $24 = ((21015 + ($$05160<<5)|0) + ($$04857)|0); if ($23) { HEAP8[$24>>0] = 1; HEAP32[743] = $$04857; @@ -15332,7 +15336,7 @@ function _PollInputEvents() { $29 = (((($2)) + 16|0) + ($$058<<3)|0); $30 = +HEAPF64[$29>>3]; $31 = $30; - $32 = ((18468 + ($$05160<<5)|0) + ($$058<<2)|0); + $32 = ((18764 + ($$05160<<5)|0) + ($$058<<2)|0); HEAPF32[$32>>2] = $31; $33 = (($$058) + 1)|0; $34 = ($33|0)<($20|0); @@ -15348,7 +15352,7 @@ function _PollInputEvents() { } else { $$lcssa = $18; } - HEAP32[4616] = $$lcssa; + HEAP32[4690] = $$lcssa; } $37 = (($$05160) + 1)|0; $38 = ($37|0)<($9|0); @@ -15389,87 +15393,87 @@ function _UpdateDefaultBuffers() { var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4562]|0; + $0 = HEAP32[4636]|0; $1 = ($0|0)>(0); if ($1) { - $2 = HEAP32[4264]|0; + $2 = HEAP32[4338]|0; $3 = ($2|0)==(0); if (!($3)) { - $4 = HEAP32[4266]|0; - $5 = HEAP32[(18276)>>2]|0; + $4 = HEAP32[4340]|0; + $5 = HEAP32[(18572)>>2]|0; FUNCTION_TABLE_vi[$4 & 31]($5); } - $6 = HEAP32[(18280)>>2]|0; + $6 = HEAP32[(18576)>>2]|0; _glBindBuffer(34962,($6|0)); - $7 = HEAP32[4562]|0; + $7 = HEAP32[4636]|0; $8 = ($7*12)|0; - $9 = HEAP32[(18260)>>2]|0; + $9 = HEAP32[(18556)>>2]|0; _glBufferSubData(34962,0,($8|0),($9|0)); - $10 = HEAP32[(18284)>>2]|0; + $10 = HEAP32[(18580)>>2]|0; _glBindBuffer(34962,($10|0)); - $11 = HEAP32[(18256)>>2]|0; + $11 = HEAP32[(18552)>>2]|0; $12 = $11 << 2; - $13 = HEAP32[(18268)>>2]|0; + $13 = HEAP32[(18564)>>2]|0; _glBufferSubData(34962,0,($12|0),($13|0)); } - $14 = HEAP32[4574]|0; + $14 = HEAP32[4648]|0; $15 = ($14|0)>(0); if ($15) { - $16 = HEAP32[4264]|0; + $16 = HEAP32[4338]|0; $17 = ($16|0)==(0); if (!($17)) { - $18 = HEAP32[4266]|0; - $19 = HEAP32[(18324)>>2]|0; + $18 = HEAP32[4340]|0; + $19 = HEAP32[(18620)>>2]|0; FUNCTION_TABLE_vi[$18 & 31]($19); } - $20 = HEAP32[(18328)>>2]|0; + $20 = HEAP32[(18624)>>2]|0; _glBindBuffer(34962,($20|0)); - $21 = HEAP32[4574]|0; + $21 = HEAP32[4648]|0; $22 = ($21*12)|0; - $23 = HEAP32[(18308)>>2]|0; + $23 = HEAP32[(18604)>>2]|0; _glBufferSubData(34962,0,($22|0),($23|0)); - $24 = HEAP32[(18332)>>2]|0; + $24 = HEAP32[(18628)>>2]|0; _glBindBuffer(34962,($24|0)); - $25 = HEAP32[(18304)>>2]|0; + $25 = HEAP32[(18600)>>2]|0; $26 = $25 << 2; - $27 = HEAP32[(18316)>>2]|0; + $27 = HEAP32[(18612)>>2]|0; _glBufferSubData(34962,0,($26|0),($27|0)); } - $28 = HEAP32[4586]|0; + $28 = HEAP32[4660]|0; $29 = ($28|0)>(0); if ($29) { - $30 = HEAP32[4264]|0; + $30 = HEAP32[4338]|0; $31 = ($30|0)==(0); if (!($31)) { - $32 = HEAP32[4266]|0; - $33 = HEAP32[(18372)>>2]|0; + $32 = HEAP32[4340]|0; + $33 = HEAP32[(18668)>>2]|0; FUNCTION_TABLE_vi[$32 & 31]($33); } - $34 = HEAP32[(18376)>>2]|0; + $34 = HEAP32[(18672)>>2]|0; _glBindBuffer(34962,($34|0)); - $35 = HEAP32[4586]|0; + $35 = HEAP32[4660]|0; $36 = ($35*12)|0; - $37 = HEAP32[(18356)>>2]|0; + $37 = HEAP32[(18652)>>2]|0; _glBufferSubData(34962,0,($36|0),($37|0)); - $38 = HEAP32[(18380)>>2]|0; + $38 = HEAP32[(18676)>>2]|0; _glBindBuffer(34962,($38|0)); - $39 = HEAP32[4586]|0; + $39 = HEAP32[4660]|0; $40 = $39 << 3; - $41 = HEAP32[(18360)>>2]|0; + $41 = HEAP32[(18656)>>2]|0; _glBufferSubData(34962,0,($40|0),($41|0)); - $42 = HEAP32[(18384)>>2]|0; + $42 = HEAP32[(18680)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[4586]|0; + $43 = HEAP32[4660]|0; $44 = $43 << 2; - $45 = HEAP32[(18364)>>2]|0; + $45 = HEAP32[(18660)>>2]|0; _glBufferSubData(34962,0,($44|0),($45|0)); } - $46 = HEAP32[4264]|0; + $46 = HEAP32[4338]|0; $47 = ($46|0)==(0); if ($47) { return; } - $48 = HEAP32[4266]|0; + $48 = HEAP32[4340]|0; FUNCTION_TABLE_vi[$48 & 31](0); return; } @@ -15487,9 +15491,9 @@ function _DrawDefaultBuffers() { $0 = sp + 128|0; $1 = sp + 64|0; $2 = sp; - dest=$0; src=16924; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$1; src=16988; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $3 = HEAP32[4649]|0; + dest=$0; src=17220; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=17284; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[4723]|0; $4 = ($3|0)!=(0); $$ = $4 ? 2 : 1; $$02932 = 0; @@ -15499,134 +15503,134 @@ function _DrawDefaultBuffers() { dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); } - $8 = HEAP32[4562]|0; + $8 = HEAP32[4636]|0; $9 = ($8|0)>(0); - $10 = HEAP32[4574]|0; + $10 = HEAP32[4648]|0; $11 = ($10|0)>(0); $or$cond = $9 | $11; - $12 = HEAP32[4586]|0; + $12 = HEAP32[4660]|0; $13 = ($12|0)>(0); $or$cond3 = $or$cond | $13; if ($or$cond3) { - $14 = HEAP32[4286]|0; + $14 = HEAP32[4360]|0; _glUseProgram(($14|0)); - dest=$modelview$byval_copy; src=16988; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy2; src=16924; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy; src=17284; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=17220; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); - $15 = HEAP32[(17172)>>2]|0; + $15 = HEAP32[(17468)>>2]|0; dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); $16 = (_MatrixToFloat($$byval_copy2)|0); _glUniformMatrix4fv(($15|0),1,0,($16|0)); - $17 = HEAP32[(17176)>>2]|0; + $17 = HEAP32[(17472)>>2]|0; _glUniform4f(($17|0),1.0,1.0,1.0,1.0); - $18 = HEAP32[(17188)>>2]|0; + $18 = HEAP32[(17484)>>2]|0; _glUniform1i(($18|0),0); } - $19 = HEAP32[4562]|0; + $19 = HEAP32[4636]|0; $20 = ($19|0)>(0); if ($20) { - $21 = HEAP32[4271]|0; + $21 = HEAP32[4345]|0; _glBindTexture(3553,($21|0)); - $22 = HEAP32[4264]|0; + $22 = HEAP32[4338]|0; $23 = ($22|0)==(0); if ($23) { - $26 = HEAP32[(18280)>>2]|0; + $26 = HEAP32[(18576)>>2]|0; _glBindBuffer(34962,($26|0)); - $27 = HEAP32[(17148)>>2]|0; + $27 = HEAP32[(17444)>>2]|0; _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); - $28 = HEAP32[(17148)>>2]|0; + $28 = HEAP32[(17444)>>2]|0; _glEnableVertexAttribArray(($28|0)); - $29 = HEAP32[(18284)>>2]|0; + $29 = HEAP32[(18580)>>2]|0; _glBindBuffer(34962,($29|0)); - $30 = HEAP32[(17168)>>2]|0; + $30 = HEAP32[(17464)>>2]|0; _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); - $31 = HEAP32[(17168)>>2]|0; + $31 = HEAP32[(17464)>>2]|0; _glEnableVertexAttribArray(($31|0)); } else { - $24 = HEAP32[4266]|0; - $25 = HEAP32[(18276)>>2]|0; + $24 = HEAP32[4340]|0; + $25 = HEAP32[(18572)>>2]|0; FUNCTION_TABLE_vi[$24 & 31]($25); } - $32 = HEAP32[4562]|0; + $32 = HEAP32[4636]|0; _glDrawArrays(1,0,($32|0)); - $33 = HEAP32[4264]|0; + $33 = HEAP32[4338]|0; $34 = ($33|0)==(0); if ($34) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $35 = HEAP32[4574]|0; + $35 = HEAP32[4648]|0; $36 = ($35|0)>(0); if ($36) { - $37 = HEAP32[4271]|0; + $37 = HEAP32[4345]|0; _glBindTexture(3553,($37|0)); - $38 = HEAP32[4264]|0; + $38 = HEAP32[4338]|0; $39 = ($38|0)==(0); if ($39) { - $42 = HEAP32[(18328)>>2]|0; + $42 = HEAP32[(18624)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[(17148)>>2]|0; + $43 = HEAP32[(17444)>>2]|0; _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); - $44 = HEAP32[(17148)>>2]|0; + $44 = HEAP32[(17444)>>2]|0; _glEnableVertexAttribArray(($44|0)); - $45 = HEAP32[(18332)>>2]|0; + $45 = HEAP32[(18628)>>2]|0; _glBindBuffer(34962,($45|0)); - $46 = HEAP32[(17168)>>2]|0; + $46 = HEAP32[(17464)>>2]|0; _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); - $47 = HEAP32[(17168)>>2]|0; + $47 = HEAP32[(17464)>>2]|0; _glEnableVertexAttribArray(($47|0)); } else { - $40 = HEAP32[4266]|0; - $41 = HEAP32[(18324)>>2]|0; + $40 = HEAP32[4340]|0; + $41 = HEAP32[(18620)>>2]|0; FUNCTION_TABLE_vi[$40 & 31]($41); } - $48 = HEAP32[4574]|0; + $48 = HEAP32[4648]|0; _glDrawArrays(4,0,($48|0)); - $49 = HEAP32[4264]|0; + $49 = HEAP32[4338]|0; $50 = ($49|0)==(0); if ($50) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $51 = HEAP32[4586]|0; + $51 = HEAP32[4660]|0; $52 = ($51|0)>(0); if ($52) { - $53 = HEAP32[4264]|0; + $53 = HEAP32[4338]|0; $54 = ($53|0)==(0); if ($54) { - $57 = HEAP32[(18376)>>2]|0; + $57 = HEAP32[(18672)>>2]|0; _glBindBuffer(34962,($57|0)); - $58 = HEAP32[(17148)>>2]|0; + $58 = HEAP32[(17444)>>2]|0; _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); - $59 = HEAP32[(17148)>>2]|0; + $59 = HEAP32[(17444)>>2]|0; _glEnableVertexAttribArray(($59|0)); - $60 = HEAP32[(18380)>>2]|0; + $60 = HEAP32[(18676)>>2]|0; _glBindBuffer(34962,($60|0)); - $61 = HEAP32[(17152)>>2]|0; + $61 = HEAP32[(17448)>>2]|0; _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); - $62 = HEAP32[(17152)>>2]|0; + $62 = HEAP32[(17448)>>2]|0; _glEnableVertexAttribArray(($62|0)); - $63 = HEAP32[(18384)>>2]|0; + $63 = HEAP32[(18680)>>2]|0; _glBindBuffer(34962,($63|0)); - $64 = HEAP32[(17168)>>2]|0; + $64 = HEAP32[(17464)>>2]|0; _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); - $65 = HEAP32[(17168)>>2]|0; + $65 = HEAP32[(17464)>>2]|0; _glEnableVertexAttribArray(($65|0)); - $66 = HEAP32[(18388)>>2]|0; + $66 = HEAP32[(18684)>>2]|0; _glBindBuffer(34963,($66|0)); } else { - $55 = HEAP32[4266]|0; - $56 = HEAP32[(18372)>>2]|0; + $55 = HEAP32[4340]|0; + $56 = HEAP32[(18668)>>2]|0; FUNCTION_TABLE_vi[$55 & 31]($56); } - $67 = HEAP32[4302]|0; + $67 = HEAP32[4376]|0; $68 = ($67|0)>(0); if ($68) { $$02830 = 0;$$031 = 0; while(1) { - $71 = HEAP32[4301]|0; + $71 = HEAP32[4375]|0; $72 = (($71) + (($$031*144)|0)|0); $73 = HEAP32[$72>>2]|0; $74 = (($73|0) / 4)&-1; @@ -15637,14 +15641,14 @@ function _DrawDefaultBuffers() { $78 = $$02830 << 1; $79 = $78; _glDrawElements(4,($75|0),5123,($79|0)); - $80 = HEAP32[4301]|0; + $80 = HEAP32[4375]|0; $81 = (($80) + (($$031*144)|0)|0); $82 = HEAP32[$81>>2]|0; $83 = (($82|0) / 4)&-1; $84 = ($83*6)|0; $85 = (($84) + ($$02830))|0; $86 = (($$031) + 1)|0; - $87 = HEAP32[4302]|0; + $87 = HEAP32[4376]|0; $88 = ($86|0)<($87|0); if ($88) { $$02830 = $85;$$031 = $86; @@ -15653,7 +15657,7 @@ function _DrawDefaultBuffers() { } } } - $69 = HEAP32[4264]|0; + $69 = HEAP32[4338]|0; $70 = ($69|0)==(0); if ($70) { _glBindBuffer(34962,0); @@ -15661,10 +15665,10 @@ function _DrawDefaultBuffers() { } _glBindTexture(3553,0); } - $89 = HEAP32[4264]|0; + $89 = HEAP32[4338]|0; $90 = ($89|0)==(0); if (!($90)) { - $91 = HEAP32[4266]|0; + $91 = HEAP32[4340]|0; FUNCTION_TABLE_vi[$91 & 31](0); } _glUseProgram(0); @@ -15676,22 +15680,22 @@ function _DrawDefaultBuffers() { break; } } - HEAP32[4302] = 1; - $5 = HEAP32[4271]|0; - $6 = HEAP32[4301]|0; + HEAP32[4376] = 1; + $5 = HEAP32[4345]|0; + $6 = HEAP32[4375]|0; $7 = ((($6)) + 8|0); HEAP32[$7>>2] = $5; HEAP32[$6>>2] = 0; - HEAP32[4562] = 0; - HEAP32[(18256)>>2] = 0; - HEAP32[4574] = 0; - HEAP32[(18304)>>2] = 0; - HEAP32[4586] = 0; - HEAP32[(18348)>>2] = 0; - HEAP32[(18352)>>2] = 0; + HEAP32[4636] = 0; + HEAP32[(18552)>>2] = 0; + HEAP32[4648] = 0; + HEAP32[(18600)>>2] = 0; + HEAP32[4660] = 0; + HEAP32[(18644)>>2] = 0; + HEAP32[(18648)>>2] = 0; HEAPF32[744] = -1.0; - dest=16924; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=16988; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17220; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17284; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _SetStereoView($0,$1,$2) { @@ -15706,17 +15710,17 @@ function _SetStereoView($0,$1,$2) { $3 = sp; $4 = sp + 128|0; dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $5 = HEAP32[4560]|0; + $5 = HEAP32[4634]|0; $6 = Math_imul($5, $0)|0; $7 = (($6|0) / 2)&-1; $8 = (($5|0) / 2)&-1; - $9 = HEAP32[4561]|0; + $9 = HEAP32[4635]|0; _rlViewport($7,0,$8,$9); - $10 = (18828 + ($0<<6)|0); + $10 = (19124 + ($0<<6)|0); dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy3); - $11 = (18700 + ($0<<6)|0); + $11 = (18996 + ($0<<6)|0); dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetMatrixModelview($$byval_copy3); @@ -15728,14 +15732,14 @@ function _SetMatrixModelview($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=16988; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17284; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _SetMatrixProjection($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=16924; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17220; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _rlPushMatrix() { @@ -15743,43 +15747,43 @@ function _rlPushMatrix() { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - $0 = HEAP32[4739]|0; + $0 = HEAP32[4813]|0; $1 = ($0|0)==(15); if ($1) { HEAP32[$vararg_buffer>>2] = 16; - _TraceLog(1,8888,$vararg_buffer); + _TraceLog(1,8875,$vararg_buffer); } - $2 = HEAP32[4739]|0; - $3 = (17216 + ($2<<6)|0); - $4 = HEAP32[4230]|0; + $2 = HEAP32[4813]|0; + $3 = (17512 + ($2<<6)|0); + $4 = HEAP32[4304]|0; dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _rlLoadIdentity(); - $5 = HEAP32[4739]|0; + $5 = HEAP32[4813]|0; $6 = (($5) + 1)|0; - HEAP32[4739] = $6; - $7 = HEAP32[4263]|0; + HEAP32[4813] = $6; + $7 = HEAP32[4337]|0; $8 = ($7|0)==(5888); if (!($8)) { STACKTOP = sp;return; } - HEAP32[4740] = 1; + HEAP32[4814] = 1; STACKTOP = sp;return; } function _rlPopMatrix() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4739]|0; + $0 = HEAP32[4813]|0; $1 = ($0|0)>(0); if (!($1)) { return; } - $2 = HEAP32[4739]|0; + $2 = HEAP32[4813]|0; $3 = (($2) + -1)|0; - $4 = (17216 + ($3<<6)|0); - $5 = HEAP32[4230]|0; + $4 = (17512 + ($3<<6)|0); + $5 = HEAP32[4304]|0; _memmove(($5|0),($4|0),64)|0; $6 = (($2) + -1)|0; - HEAP32[4739] = $6; + HEAP32[4813] = $6; return; } function _IsFileExtension($0,$1) { @@ -15812,7 +15816,7 @@ function _rlTranslatef($0,$1,$2) { $4 = sp; _MatrixTranslate($3,$0,$1,$2); _MatrixTranspose($3); - $5 = HEAP32[4230]|0; + $5 = HEAP32[4304]|0; dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy1); @@ -15845,7 +15849,7 @@ function _rlRotatef($0,$1,$2,$3) { _MatrixRotate($6,$$byval_copy2,$10); dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixTranspose($4); - $11 = HEAP32[4230]|0; + $11 = HEAP32[4304]|0; dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); @@ -15856,7 +15860,7 @@ function _rlBegin($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4303] = $0; + HEAP32[4377] = $0; return; } function _rlEnd() { @@ -15872,21 +15876,21 @@ function _rlEnd() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $$byval_copy = sp; - $0 = HEAP32[4740]|0; + $0 = HEAP32[4814]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4741]|0; + $2 = HEAP32[4815]|0; $3 = ($2|0)>(0); if ($3) { $$03956 = 0; while(1) { - $6 = HEAP32[4300]|0; + $6 = HEAP32[4374]|0; $7 = (($6) + (($$03956*12)|0)|0); - $8 = HEAP32[4230]|0; + $8 = HEAP32[4304]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _VectorTransform($7,$$byval_copy); $9 = (($$03956) + 1)|0; - $5 = HEAP32[4741]|0; + $5 = HEAP32[4815]|0; $10 = ($9|0)<($5|0); if ($10) { $$03956 = $9; @@ -15894,12 +15898,12 @@ function _rlEnd() { break; } } - HEAP32[4740] = 0; + HEAP32[4814] = 0; $4 = ($5|0)>(0); if ($4) { $$04154 = 0; while(1) { - $11 = HEAP32[4300]|0; + $11 = HEAP32[4374]|0; $12 = (($11) + (($$04154*12)|0)|0); $13 = +HEAPF32[$12>>2]; $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); @@ -15908,7 +15912,7 @@ function _rlEnd() { $17 = +HEAPF32[$16>>2]; _rlVertex3f($13,$15,$17); $18 = (($$04154) + 1)|0; - $19 = HEAP32[4741]|0; + $19 = HEAP32[4815]|0; $20 = ($18|0)<($19|0); if ($20) { $$04154 = $18; @@ -15918,15 +15922,15 @@ function _rlEnd() { } } } else { - HEAP32[4740] = 0; + HEAP32[4814] = 0; } - HEAP32[4741] = 0; + HEAP32[4815] = 0; } - $21 = HEAP32[4303]|0; + $21 = HEAP32[4377]|0; switch ($21|0) { case 1: { - $22 = HEAP32[4562]|0; - $23 = HEAP32[(18256)>>2]|0; + $22 = HEAP32[4636]|0; + $23 = HEAP32[(18552)>>2]|0; $24 = ($22|0)==($23|0); if ($24) { $148 = +HEAPF32[744]; @@ -15945,16 +15949,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $27 = HEAP32[(18268)>>2]|0; - $28 = HEAP32[(18256)>>2]|0; + $27 = HEAP32[(18564)>>2]|0; + $28 = HEAP32[(18552)>>2]|0; $29 = $28 << 2; $30 = (($29) + -4)|0; $31 = (($27) + ($30)|0); $32 = HEAP8[$31>>0]|0; $33 = (($27) + ($29)|0); HEAP8[$33>>0] = $32; - $34 = HEAP32[(18268)>>2]|0; - $35 = HEAP32[(18256)>>2]|0; + $34 = HEAP32[(18564)>>2]|0; + $35 = HEAP32[(18552)>>2]|0; $36 = $35 << 2; $37 = (($36) + -3)|0; $38 = (($34) + ($37)|0); @@ -15962,8 +15966,8 @@ function _rlEnd() { $40 = $36 | 1; $41 = (($34) + ($40)|0); HEAP8[$41>>0] = $39; - $42 = HEAP32[(18268)>>2]|0; - $43 = HEAP32[(18256)>>2]|0; + $42 = HEAP32[(18564)>>2]|0; + $43 = HEAP32[(18552)>>2]|0; $44 = $43 << 2; $45 = (($44) + -2)|0; $46 = (($42) + ($45)|0); @@ -15971,8 +15975,8 @@ function _rlEnd() { $48 = $44 | 2; $49 = (($42) + ($48)|0); HEAP8[$49>>0] = $47; - $50 = HEAP32[(18268)>>2]|0; - $51 = HEAP32[(18256)>>2]|0; + $50 = HEAP32[(18564)>>2]|0; + $51 = HEAP32[(18552)>>2]|0; $52 = $51 << 2; $53 = (($52) + -1)|0; $54 = (($50) + ($53)|0); @@ -15980,9 +15984,9 @@ function _rlEnd() { $56 = $52 | 3; $57 = (($50) + ($56)|0); HEAP8[$57>>0] = $55; - $58 = HEAP32[(18256)>>2]|0; + $58 = HEAP32[(18552)>>2]|0; $59 = (($58) + 1)|0; - HEAP32[(18256)>>2] = $59; + HEAP32[(18552)>>2] = $59; $60 = (($$04347) + 1)|0; $exitcond = ($60|0)==($25|0); if ($exitcond) { @@ -15998,8 +16002,8 @@ function _rlEnd() { break; } case 4: { - $61 = HEAP32[4574]|0; - $62 = HEAP32[(18304)>>2]|0; + $61 = HEAP32[4648]|0; + $62 = HEAP32[(18600)>>2]|0; $63 = ($61|0)==($62|0); if ($63) { $148 = +HEAPF32[744]; @@ -16018,16 +16022,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $66 = HEAP32[(18316)>>2]|0; - $67 = HEAP32[(18304)>>2]|0; + $66 = HEAP32[(18612)>>2]|0; + $67 = HEAP32[(18600)>>2]|0; $68 = $67 << 2; $69 = (($68) + -4)|0; $70 = (($66) + ($69)|0); $71 = HEAP8[$70>>0]|0; $72 = (($66) + ($68)|0); HEAP8[$72>>0] = $71; - $73 = HEAP32[(18316)>>2]|0; - $74 = HEAP32[(18304)>>2]|0; + $73 = HEAP32[(18612)>>2]|0; + $74 = HEAP32[(18600)>>2]|0; $75 = $74 << 2; $76 = (($75) + -3)|0; $77 = (($73) + ($76)|0); @@ -16035,8 +16039,8 @@ function _rlEnd() { $79 = $75 | 1; $80 = (($73) + ($79)|0); HEAP8[$80>>0] = $78; - $81 = HEAP32[(18316)>>2]|0; - $82 = HEAP32[(18304)>>2]|0; + $81 = HEAP32[(18612)>>2]|0; + $82 = HEAP32[(18600)>>2]|0; $83 = $82 << 2; $84 = (($83) + -2)|0; $85 = (($81) + ($84)|0); @@ -16044,8 +16048,8 @@ function _rlEnd() { $87 = $83 | 2; $88 = (($81) + ($87)|0); HEAP8[$88>>0] = $86; - $89 = HEAP32[(18316)>>2]|0; - $90 = HEAP32[(18304)>>2]|0; + $89 = HEAP32[(18612)>>2]|0; + $90 = HEAP32[(18600)>>2]|0; $91 = $90 << 2; $92 = (($91) + -1)|0; $93 = (($89) + ($92)|0); @@ -16053,9 +16057,9 @@ function _rlEnd() { $95 = $91 | 3; $96 = (($89) + ($95)|0); HEAP8[$96>>0] = $94; - $97 = HEAP32[(18304)>>2]|0; + $97 = HEAP32[(18600)>>2]|0; $98 = (($97) + 1)|0; - HEAP32[(18304)>>2] = $98; + HEAP32[(18600)>>2] = $98; $99 = (($$04248) + 1)|0; $exitcond60 = ($99|0)==($64|0); if ($exitcond60) { @@ -16071,8 +16075,8 @@ function _rlEnd() { break; } case 7: { - $100 = HEAP32[4586]|0; - $101 = HEAP32[(18352)>>2]|0; + $100 = HEAP32[4660]|0; + $101 = HEAP32[(18648)>>2]|0; $102 = ($100|0)==($101|0); if (!($102)) { $103 = (($100) - ($101))|0; @@ -16080,16 +16084,16 @@ function _rlEnd() { if ($104) { $$04052 = 0; while(1) { - $105 = HEAP32[(18364)>>2]|0; - $106 = HEAP32[(18352)>>2]|0; + $105 = HEAP32[(18660)>>2]|0; + $106 = HEAP32[(18648)>>2]|0; $107 = $106 << 2; $108 = (($107) + -4)|0; $109 = (($105) + ($108)|0); $110 = HEAP8[$109>>0]|0; $111 = (($105) + ($107)|0); HEAP8[$111>>0] = $110; - $112 = HEAP32[(18364)>>2]|0; - $113 = HEAP32[(18352)>>2]|0; + $112 = HEAP32[(18660)>>2]|0; + $113 = HEAP32[(18648)>>2]|0; $114 = $113 << 2; $115 = (($114) + -3)|0; $116 = (($112) + ($115)|0); @@ -16097,8 +16101,8 @@ function _rlEnd() { $118 = $114 | 1; $119 = (($112) + ($118)|0); HEAP8[$119>>0] = $117; - $120 = HEAP32[(18364)>>2]|0; - $121 = HEAP32[(18352)>>2]|0; + $120 = HEAP32[(18660)>>2]|0; + $121 = HEAP32[(18648)>>2]|0; $122 = $121 << 2; $123 = (($122) + -2)|0; $124 = (($120) + ($123)|0); @@ -16106,8 +16110,8 @@ function _rlEnd() { $126 = $122 | 2; $127 = (($120) + ($126)|0); HEAP8[$127>>0] = $125; - $128 = HEAP32[(18364)>>2]|0; - $129 = HEAP32[(18352)>>2]|0; + $128 = HEAP32[(18660)>>2]|0; + $129 = HEAP32[(18648)>>2]|0; $130 = $129 << 2; $131 = (($130) + -1)|0; $132 = (($128) + ($131)|0); @@ -16115,9 +16119,9 @@ function _rlEnd() { $134 = $130 | 3; $135 = (($128) + ($134)|0); HEAP8[$135>>0] = $133; - $136 = HEAP32[(18352)>>2]|0; + $136 = HEAP32[(18648)>>2]|0; $137 = (($136) + 1)|0; - HEAP32[(18352)>>2] = $137; + HEAP32[(18648)>>2] = $137; $138 = (($$04052) + 1)|0; $exitcond63 = ($138|0)==($103|0); if ($exitcond63) { @@ -16128,8 +16132,8 @@ function _rlEnd() { } } } - $139 = HEAP32[4586]|0; - $140 = HEAP32[(18348)>>2]|0; + $139 = HEAP32[4660]|0; + $140 = HEAP32[(18644)>>2]|0; $141 = ($139|0)>($140|0); if (!($141)) { $148 = +HEAPF32[744]; @@ -16137,8 +16141,8 @@ function _rlEnd() { HEAPF32[744] = $149; STACKTOP = sp;return; } - $142 = HEAP32[(18360)>>2]|0; - $$promoted = HEAP32[(18348)>>2]|0; + $142 = HEAP32[(18656)>>2]|0; + $$promoted = HEAP32[(18644)>>2]|0; $143 = $$promoted << 1; $scevgep = (($142) + ($143<<2)|0); $144 = (($139) - ($140))|0; @@ -16146,7 +16150,7 @@ function _rlEnd() { _memset(($scevgep|0),0,($145|0))|0; $146 = (($139) + ($$promoted))|0; $147 = (($146) - ($140))|0; - HEAP32[(18348)>>2] = $147; + HEAP32[(18644)>>2] = $147; $148 = +HEAPF32[744]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[744] = $149; @@ -16173,11 +16177,11 @@ function _rlVertex3f($0,$1,$2) { $vararg_buffer3 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; - $3 = HEAP32[4740]|0; + $3 = HEAP32[4814]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4300]|0; - $6 = HEAP32[4741]|0; + $5 = HEAP32[4374]|0; + $6 = HEAP32[4815]|0; $7 = (($5) + (($6*12)|0)|0); HEAPF32[$7>>2] = $0; $8 = (((($5) + (($6*12)|0)|0)) + 4|0); @@ -16185,16 +16189,16 @@ function _rlVertex3f($0,$1,$2) { $9 = (((($5) + (($6*12)|0)|0)) + 8|0); HEAPF32[$9>>2] = $2; $10 = (($6) + 1)|0; - HEAP32[4741] = $10; + HEAP32[4815] = $10; STACKTOP = sp;return; } - $11 = HEAP32[4303]|0; + $11 = HEAP32[4377]|0; switch ($11|0) { case 1: { - $12 = HEAP32[4562]|0; + $12 = HEAP32[4636]|0; $13 = ($12|0)<(2048); if ($13) { - $14 = HEAP32[(18260)>>2]|0; + $14 = HEAP32[(18556)>>2]|0; $15 = ($12*3)|0; $16 = (($14) + ($15<<2)|0); HEAPF32[$16>>2] = $0; @@ -16205,19 +16209,19 @@ function _rlVertex3f($0,$1,$2) { $20 = (($14) + ($19<<2)|0); HEAPF32[$20>>2] = $2; $21 = (($12) + 1)|0; - HEAP32[4562] = $21; + HEAP32[4636] = $21; STACKTOP = sp;return; } else { - _TraceLog(1,8926,$vararg_buffer); + _TraceLog(1,8913,$vararg_buffer); STACKTOP = sp;return; } break; } case 4: { - $22 = HEAP32[4574]|0; + $22 = HEAP32[4648]|0; $23 = ($22|0)<(6144); if ($23) { - $24 = HEAP32[(18308)>>2]|0; + $24 = HEAP32[(18604)>>2]|0; $25 = ($22*3)|0; $26 = (($24) + ($25<<2)|0); HEAPF32[$26>>2] = $0; @@ -16228,19 +16232,19 @@ function _rlVertex3f($0,$1,$2) { $30 = (($24) + ($29<<2)|0); HEAPF32[$30>>2] = $2; $31 = (($22) + 1)|0; - HEAP32[4574] = $31; + HEAP32[4648] = $31; STACKTOP = sp;return; } else { - _TraceLog(1,8951,$vararg_buffer1); + _TraceLog(1,8938,$vararg_buffer1); STACKTOP = sp;return; } break; } case 7: { - $32 = HEAP32[4586]|0; + $32 = HEAP32[4660]|0; $33 = ($32|0)<(4096); if ($33) { - $34 = HEAP32[(18356)>>2]|0; + $34 = HEAP32[(18652)>>2]|0; $35 = ($32*3)|0; $36 = (($34) + ($35<<2)|0); HEAPF32[$36>>2] = $0; @@ -16251,9 +16255,9 @@ function _rlVertex3f($0,$1,$2) { $40 = (($34) + ($39<<2)|0); HEAPF32[$40>>2] = $2; $41 = (($32) + 1)|0; - HEAP32[4586] = $41; - $42 = HEAP32[4301]|0; - $43 = HEAP32[4302]|0; + HEAP32[4660] = $41; + $42 = HEAP32[4375]|0; + $43 = HEAP32[4376]|0; $44 = (($43) + -1)|0; $45 = (($42) + (($44*144)|0)|0); $46 = HEAP32[$45>>2]|0; @@ -16261,7 +16265,7 @@ function _rlVertex3f($0,$1,$2) { HEAP32[$45>>2] = $47; STACKTOP = sp;return; } else { - _TraceLog(1,8980,$vararg_buffer3); + _TraceLog(1,8967,$vararg_buffer3); STACKTOP = sp;return; } break; @@ -16296,13 +16300,13 @@ function _rlTexCoord2f($0,$1) { $1 = +$1; var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[4303]|0; + $2 = HEAP32[4377]|0; $3 = ($2|0)==(7); if (!($3)) { return; } - $4 = HEAP32[(18360)>>2]|0; - $5 = HEAP32[(18348)>>2]|0; + $4 = HEAP32[(18656)>>2]|0; + $5 = HEAP32[(18644)>>2]|0; $6 = $5 << 1; $7 = (($4) + ($6<<2)|0); HEAPF32[$7>>2] = $0; @@ -16310,7 +16314,7 @@ function _rlTexCoord2f($0,$1) { $9 = (($4) + ($8<<2)|0); HEAPF32[$9>>2] = $1; $10 = (($5) + 1)|0; - HEAP32[(18348)>>2] = $10; + HEAP32[(18644)>>2] = $10; return; } function _rlNormal3f($0,$1,$2) { @@ -16329,18 +16333,18 @@ function _rlColor4ub($0,$1,$2,$3) { var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $4 = HEAP32[4303]|0; + $4 = HEAP32[4377]|0; switch ($4|0) { case 1: { - $$sink37 = (18256);$$sink38 = (18268); + $$sink37 = (18552);$$sink38 = (18564); break; } case 4: { - $$sink37 = (18304);$$sink38 = (18316); + $$sink37 = (18600);$$sink38 = (18612); break; } case 7: { - $$sink37 = (18352);$$sink38 = (18364); + $$sink37 = (18648);$$sink38 = (18660); break; } default: { @@ -16379,8 +16383,8 @@ function _rlEnableTexture($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4301]|0; - $2 = HEAP32[4302]|0; + $1 = HEAP32[4375]|0; + $2 = HEAP32[4376]|0; $3 = (($2) + -1)|0; $4 = (((($1) + (($3*144)|0)|0)) + 8|0); $5 = HEAP32[$4>>2]|0; @@ -16393,9 +16397,9 @@ function _rlEnableTexture($0) { $9 = ($8|0)>(0); if ($9) { $10 = (($2) + 1)|0; - HEAP32[4302] = $10; + HEAP32[4376] = $10; } - $11 = HEAP32[4302]|0; + $11 = HEAP32[4376]|0; $12 = (($11) + -1)|0; $13 = (((($1) + (($12*144)|0)|0)) + 8|0); HEAP32[$13>>2] = $0; @@ -16406,7 +16410,7 @@ function _rlEnableTexture($0) { function _rlDisableTexture() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4586]|0; + $0 = HEAP32[4660]|0; $1 = ($0|0)>(4095); if (!($1)) { return; @@ -16429,7 +16433,7 @@ function _GetDefaultTexture($0) { $0 = $0|0; var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4271]|0; + $1 = HEAP32[4345]|0; HEAP32[$0>>2] = $1; $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1; @@ -16452,11 +16456,11 @@ function _LoadText($0) { $$1 = 0; STACKTOP = sp;return ($$1|0); } - $2 = (_fopen($0,9005)|0); + $2 = (_fopen($0,8992)|0); $3 = ($2|0)==(0|0); if ($3) { HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(2,9008,$vararg_buffer); + _TraceLog(2,8995,$vararg_buffer); $$1 = 0; STACKTOP = sp;return ($$1|0); } @@ -16506,8 +16510,8 @@ function _LoadShader($0,$1,$2) { $10 = HEAP32[$3>>2]|0; $11 = ($10|0)==(0); if ($11) { - _TraceLog(2,9043,$vararg_buffer); - dest=$3; src=17088; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _TraceLog(2,9030,$vararg_buffer); + dest=$3; src=17384; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); } dest=$0; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; @@ -16526,21 +16530,21 @@ function _UnloadShader($0) { _rlDeleteShader($1); $3 = HEAP32[$0>>2]|0; HEAP32[$vararg_buffer>>2] = $3; - _TraceLog(0,9077,$vararg_buffer); + _TraceLog(0,9064,$vararg_buffer); STACKTOP = sp;return; } function _BeginShaderMode($0) { $0 = $0|0; var $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - $1 = HEAP32[4286]|0; + $1 = HEAP32[4360]|0; $2 = HEAP32[$0>>2]|0; $3 = ($1|0)==($2|0); if ($3) { return; } _rlglDraw(); - dest=17144; src=$0; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17440; src=$0; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _EndShaderMode() { @@ -16548,7 +16552,7 @@ function _EndShaderMode() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $defaultShader$byval_copy = sp; - dest=$defaultShader$byval_copy; src=17088; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$defaultShader$byval_copy; src=17384; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _BeginShaderMode($defaultShader$byval_copy); STACKTOP = sp;return; } @@ -17267,40 +17271,11 @@ function _DrawPoly($0,$1,$2,$3,$4) { _rlPopMatrix(); return; } -function _stbi_load($0,$1,$2,$3,$4) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - $4 = $4|0; - var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; - sp = STACKTOP; - $5 = (_stbi__fopen($0)|0); - $6 = ($5|0)==(0|0); - if ($6) { - _stbi__err(9119); - $$0 = 0; - return ($$0|0); - } else { - $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0); - (_fclose($5)|0); - $$0 = $7; - return ($$0|0); - } - return (0)|0; -} -function _stbi__fopen($0) { - $0 = $0|0; - var $1 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = (_fopen($0,10452)|0); - return ($1|0); -} function _stbi__err($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4742] = $0; + HEAP32[4816] = $0; return; } function _stbi_load_from_file($0,$1,$2,$3,$4) { @@ -17364,7 +17339,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { break; } default: { - ___assert_fail((9131|0),(9157|0),1125,(9180|0)); + ___assert_fail((9106|0),(9132|0),1041,(9155|0)); // unreachable; } } @@ -17382,7 +17357,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { HEAP32[$5>>2] = 8; $$070 = $14; } - $15 = HEAP32[4743]|0; + $15 = HEAP32[4817]|0; $16 = ($15|0)==(0); if ($16) { $$0 = $$070; @@ -17475,7 +17450,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) { $8 = (_stbi__png_test($0)|0); $9 = ($8|0)==(0); if ($9) { - _stbi__err(9221); + _stbi__err(9196); $$0 = 0; return ($$0|0); } else { @@ -17497,7 +17472,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) { $6 = (_stbi__malloc($5)|0); $7 = ($6|0)==(0|0); if ($7) { - _stbi__err(9212); + _stbi__err(9187); $$0 = 0; return ($$0|0); } @@ -17567,7 +17542,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) { sp = STACKTOP; $6 = ($4>>>0)>(4); if ($6) { - _stbi__err(9240); + _stbi__err(9215); $$045 = 0; return ($$045|0); } @@ -18128,7 +18103,7 @@ function _stbi__parse_png_file($0,$1,$2) { $118 = (_stbi__get16be($8)|0); $119 = $118 & 255; $120 = HEAP32[$22>>2]|0; - $121 = (9556 + ($120)|0); + $121 = (9531 + ($120)|0); $122 = HEAP8[$121>>0]|0; $123 = $122&255; $124 = Math_imul($123, $119)|0; @@ -18170,97 +18145,97 @@ function _stbi__parse_png_file($0,$1,$2) { } switch (label|0) { case 7: { - _stbi__err(9330); + _stbi__err(9305); $$6$ph = 0; break; } case 9: { - _stbi__err(9344); + _stbi__err(9319); $$6$ph = 0; break; } case 11: { - _stbi__err(9357); + _stbi__err(9332); $$6$ph = 0; break; } case 13: { - _stbi__err(9357); + _stbi__err(9332); $$6$ph = 0; break; } case 15: { - _stbi__err(9367); + _stbi__err(9342); $$6$ph = 0; break; } case 17: { - _stbi__err(9387); + _stbi__err(9362); $$6$ph = 0; break; } case 20: { - _stbi__err(9387); + _stbi__err(9362); $$6$ph = 0; break; } case 22: { - _stbi__err(9387); + _stbi__err(9362); $$6$ph = 0; break; } case 24: { - _stbi__err(9397); + _stbi__err(9372); $$6$ph = 0; break; } case 26: { - _stbi__err(9413); + _stbi__err(9388); $$6$ph = 0; break; } case 28: { - _stbi__err(9431); + _stbi__err(9406); $$6$ph = 0; break; } case 31: { - _stbi__err(9452); + _stbi__err(9427); $$6$ph = 0; break; } case 34: { - _stbi__err(9357); + _stbi__err(9332); $$6$ph = 0; break; } case 37: { - _stbi__err(9357); + _stbi__err(9332); $$6$ph = 0; break; } case 39: { - _stbi__err(9466); + _stbi__err(9441); $$6$ph = 0; break; } case 41: { - _stbi__err(9481); + _stbi__err(9456); $$6$ph = 0; break; } case 44: { - _stbi__err(9481); + _stbi__err(9456); $$6$ph = 0; break; } case 47: { - _stbi__err(9466); + _stbi__err(9441); $$6$ph = 0; break; } case 49: { - _stbi__err(9494); + _stbi__err(9469); $$6$ph = 0; break; } @@ -18271,32 +18246,32 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 54: { - _stbi__err(9510); + _stbi__err(9485); $$6$ph = 0; break; } case 58: { - _stbi__err(9527); + _stbi__err(9502); $$6$ph = 0; break; } case 61: { - _stbi__err(9540); + _stbi__err(9515); $$6$ph = 0; break; } case 63: { - _stbi__err(9527); + _stbi__err(9502); $$6$ph = 0; break; } case 70: { - _stbi__err(9466); + _stbi__err(9441); $$6$ph = 0; break; } case 72: { - _stbi__err(9565); + _stbi__err(9540); $$6$ph = 0; break; } @@ -18308,12 +18283,12 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 81: { - _stbi__err(9212); + _stbi__err(9187); $$6$ph = 0; break; } case 83: { - _stbi__err(9573); + _stbi__err(9548); $$6$ph = 0; break; } @@ -18326,7 +18301,7 @@ function _stbi__parse_png_file($0,$1,$2) { $158 = HEAP32[$10>>2]|0; $159 = ($158|0)==(0|0); if ($159) { - _stbi__err(9583); + _stbi__err(9558); $$4 = 0; break; } @@ -18391,7 +18366,7 @@ function _stbi__parse_png_file($0,$1,$2) { } } } while(0); - $193 = HEAP32[4744]|0; + $193 = HEAP32[4818]|0; $194 = ($193|0)!=(0); $or$cond11 = $173 & $194; if ($or$cond11) { @@ -18424,7 +18399,7 @@ function _stbi__parse_png_file($0,$1,$2) { $$4 = 1; } } else { - _stbi__err(9466); + _stbi__err(9441); $$4 = 0; } } while(0); @@ -18432,24 +18407,24 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 104: { - _stbi__err(9466); + _stbi__err(9441); $$6$ph = 0; break; } case 106: { $205 = $25 >>> 24; $206 = $205&255; - HEAP8[9591] = $206; + HEAP8[9566] = $206; $207 = HEAP32[$15>>2]|0; $208 = $207 >>> 16; $209 = $208&255; - HEAP8[(9592)>>0] = $209; + HEAP8[(9567)>>0] = $209; $210 = $207 >>> 8; $211 = $210&255; - HEAP8[(9593)>>0] = $211; + HEAP8[(9568)>>0] = $211; $212 = $207&255; - HEAP8[(9594)>>0] = $212; - _stbi__err(9591); + HEAP8[(9569)>>0] = $212; + _stbi__err(9566); $$6$ph = 0; break; } @@ -18483,14 +18458,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9253|0),(9157|0),1561,(9309|0)); + ___assert_fail((9228|0),(9132|0),1477,(9284|0)); // unreachable; } $7 = (_stbi__malloc_mad3($2,$3,$4)|0); $8 = ($7|0)==(0|0); if ($8) { _free($0); - _stbi__err(9212); + _stbi__err(9187); $$0163 = 0; return ($$0163|0); } @@ -18853,7 +18828,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((9307|0),(9157|0),1590,(9309|0)); + ___assert_fail((9282|0),(9132|0),1506,(9284|0)); // unreachable; } } while(0); @@ -18887,7 +18862,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9253|0),(9157|0),1610,(9284|0)); + ___assert_fail((9228|0),(9132|0),1526,(9259|0)); // unreachable; } $7 = $2 << 1; @@ -18897,7 +18872,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $11 = ($10|0)==(0|0); if ($11) { _free($0); - _stbi__err(9212); + _stbi__err(9187); $$0163 = 0; return ($$0163|0); } @@ -19260,7 +19235,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((9307|0),(9157|0),1639,(9284|0)); + ___assert_fail((9282|0),(9132|0),1555,(9259|0)); // unreachable; } } while(0); @@ -19408,7 +19383,7 @@ function _stbi__check_png_header($0) { } } } - _stbi__err(10248); + _stbi__err(10543); $$05 = 0; return ($$05|0); } @@ -19845,7 +19820,7 @@ function _stbi__compute_transparency16($0,$1,$2) { break; } default: { - ___assert_fail((9650|0),(9157|0),4568,(9702|0)); + ___assert_fail((9625|0),(9132|0),4569,(9677|0)); // unreachable; } } @@ -19932,7 +19907,7 @@ function _stbi__compute_transparency($0,$1,$2) { break; } default: { - ___assert_fail((9650|0),(9157|0),4543,(9675|0)); + ___assert_fail((9625|0),(9132|0),4544,(9650|0)); // unreachable; } } @@ -19979,7 +19954,7 @@ function _stbi__de_iphone($0) { break; } case 4: { - $16 = HEAP32[4745]|0; + $16 = HEAP32[4819]|0; $17 = ($16|0)==(0); $18 = ($5|0)!=(0); if ($17) { @@ -20054,7 +20029,7 @@ function _stbi__de_iphone($0) { break; } default: { - ___assert_fail((9616|0),(9157|0),4649,(9634|0)); + ___assert_fail((9591|0),(9132|0),4650,(9609|0)); // unreachable; } } @@ -20077,7 +20052,7 @@ function _stbi__expand_png_palette($0,$1,$2) { $10 = (_stbi__malloc_mad2($7,$2)|0); $11 = ($10|0)==(0|0); if ($11) { - _stbi__err(9212); + _stbi__err(9187); $$0 = 0; return ($$0|0); } @@ -20254,7 +20229,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $19 = ($18|0)==($3|0); $or$cond = $17 | $19; if (!($or$cond)) { - ___assert_fail((9731|0),(9157|0),4294,(9772|0)); + ___assert_fail((9706|0),(9132|0),4294,(9747|0)); // unreachable; } $20 = (_stbi__malloc_mad3($4,$5,$15)|0); @@ -20262,7 +20237,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP32[$21>>2] = $20; $22 = ($20|0)==(0|0); if ($22) { - _stbi__err(9212); + _stbi__err(9187); $$2 = 0; return ($$2|0); } @@ -20281,7 +20256,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ($33) { $34 = ($28|0)==($2|0); if (!($34)) { - _stbi__err(9799); + _stbi__err(9774); $$2 = 0; return ($$2|0); } @@ -20294,7 +20269,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ((label|0) == 9) { $35 = ($28>>>0)>($2>>>0); if ($35) { - _stbi__err(9799); + _stbi__err(9774); $$2 = 0; return ($$2|0); } @@ -20302,12 +20277,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $36 = ($5|0)==(0); L18: do { if (!($36)) { - $37 = (0 - ($12))|0; - $38 = ($6|0)<(8); - $39 = ($26>>>0)>($4>>>0); - $40 = (($11) - ($26))|0; + $37 = ($6|0)<(8); + $38 = ($26>>>0)>($4>>>0); + $39 = (($11) - ($26))|0; + $40 = (0 - ($12))|0; $41 = ($6|0)==(8); - $brmerge = $38 | $17; + $brmerge = $37 | $17; $42 = ($4|0)==(0); $$0614793 = (($4) + -1)|0; $43 = ($$0614793|0)==(0); @@ -20330,33 +20305,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $50 = HEAP32[$21>>2]|0; $51 = Math_imul($$0623814, $12)|0; $52 = (($50) + ($51)|0); - $53 = (($52) + ($37)|0); - $54 = ((($$0577817)) + 1|0); - $55 = HEAP8[$$0577817>>0]|0; - $56 = $55&255; - $57 = ($55&255)>(4); - if ($57) { + $53 = ((($$0577817)) + 1|0); + $54 = HEAP8[$$0577817>>0]|0; + $55 = $54&255; + $56 = ($54&255)>(4); + if ($56) { label = 105; break; } - if ($38) { - if ($39) { + if ($37) { + if ($38) { label = 16; break; } - $58 = (($52) + ($40)|0); - $$0597 = $58;$$1609 = $26;$$1612 = 1; + $57 = (($52) + ($39)|0); + $$0597 = $57;$$1609 = $26;$$1612 = 1; } else { $$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815; } + $58 = (($$0597) + ($40)|0); $59 = ($$0623814|0)==(0); if ($59) { - $60 = (9838 + ($56)|0); + $60 = (9813 + ($55)|0); $61 = HEAP8[$60>>0]|0; $62 = $61&255; $$0588 = $62; } else { - $$0588 = $56; + $$0588 = $55; } $63 = ($$1612|0)>(0); L30: do { @@ -20366,24 +20341,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { while(1) { switch ($trunc638<<24>>24) { case 0: { - $64 = (($54) + ($$0625734)|0); + $64 = (($53) + ($$0625734)|0); $65 = HEAP8[$64>>0]|0; $$sink = $65; label = 30; break; } case 1: { - $66 = (($54) + ($$0625734)|0); + $66 = (($53) + ($$0625734)|0); $67 = HEAP8[$66>>0]|0; $$sink = $67; label = 30; break; } case 2: { - $68 = (($54) + ($$0625734)|0); + $68 = (($53) + ($$0625734)|0); $69 = HEAP8[$68>>0]|0; $70 = $69&255; - $71 = (($53) + ($$0625734)|0); + $71 = (($58) + ($$0625734)|0); $72 = HEAP8[$71>>0]|0; $73 = $72&255; $74 = (($73) + ($70))|0; @@ -20393,10 +20368,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 3: { - $76 = (($54) + ($$0625734)|0); + $76 = (($53) + ($$0625734)|0); $77 = HEAP8[$76>>0]|0; $78 = $77&255; - $79 = (($53) + ($$0625734)|0); + $79 = (($58) + ($$0625734)|0); $80 = HEAP8[$79>>0]|0; $81 = $80&255; $82 = $81 >>> 1; @@ -20407,10 +20382,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 4: { - $85 = (($54) + ($$0625734)|0); + $85 = (($53) + ($$0625734)|0); $86 = HEAP8[$85>>0]|0; $87 = $86&255; - $88 = (($53) + ($$0625734)|0); + $88 = (($58) + ($$0625734)|0); $89 = HEAP8[$88>>0]|0; $90 = $89&255; $91 = (_stbi__paeth(0,$90,0)|0); @@ -20421,14 +20396,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 5: { - $94 = (($54) + ($$0625734)|0); + $94 = (($53) + ($$0625734)|0); $95 = HEAP8[$94>>0]|0; $$sink = $95; label = 30; break; } case 6: { - $96 = (($54) + ($$0625734)|0); + $96 = (($53) + ($$0625734)|0); $97 = HEAP8[$96>>0]|0; $$sink = $97; label = 30; @@ -20458,7 +20433,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $99 = (($$0597) + ($14)|0); HEAP8[$99>>0] = -1; } - $100 = (($54) + ($14)|0); + $100 = (($53) + ($14)|0); $$1578 = $100;$$sink641 = $3; } else { if (!($8)) { @@ -20473,12 +20448,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP8[$103>>0] = -1; HEAP8[$102>>0] = -1; } - $104 = (($54) + ($$1612)|0); + $104 = (($53) + ($$1612)|0); $$1578 = $104;$$sink641 = $15; } } while(0); $106 = (($$0597) + ($$sink641)|0); - $107 = (($53) + ($$sink641)|0); + $107 = (($58) + ($$sink641)|0); if ($brmerge) { $108 = (($$1609) + -1)|0; $109 = Math_imul($108, $$1612)|0; @@ -21055,15 +21030,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 16) { - ___assert_fail((9817|0),(9157|0),4315,(9772|0)); + ___assert_fail((9792|0),(9132|0),4315,(9747|0)); // unreachable; } else if ((label|0) == 58) { - ___assert_fail((9843|0),(9157|0),4376,(9772|0)); + ___assert_fail((9818|0),(9132|0),4377,(9747|0)); // unreachable; } else if ((label|0) == 105) { - _stbi__err(9860); + _stbi__err(9835); $$2 = 0; return ($$2|0); } @@ -21113,7 +21088,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } $334 = (0 - ($26))|0; $335 = ($7|0)==(0); - $336 = (9556 + ($6)|0); + $336 = (9531 + ($6)|0); $$0568724 = (($4) + -1)|0; $337 = ($$0568724|0)>(-1); $$1721 = (($4) + -1)|0; @@ -21554,7 +21529,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 144) { - ___assert_fail((9875|0),(9157|0),4465,(9772|0)); + ___assert_fail((9850|0),(9132|0),4466,(9747|0)); // unreachable; } else if ((label|0) == 151) { @@ -21614,8 +21589,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) { function _stbi__parse_zlib($0,$1) { $0 = $0|0; $1 = $1|0; - var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0; - var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = ($1|0)==(0); if (!($2)) { @@ -21630,15 +21605,15 @@ function _stbi__parse_zlib($0,$1) { HEAP32[$5>>2] = 0; $6 = ((($0)) + 12|0); HEAP32[$6>>2] = 0; - $7 = ((($0)) + 2052|0); - $8 = ((($0)) + 32|0); + $7 = ((($0)) + 32|0); + $8 = ((($0)) + 2052|0); L5: while(1) { $9 = (_stbi__zreceive($0,1)|0); $10 = (_stbi__zreceive($0,2)|0); switch ($10|0) { case 3: { $$0 = 0; - label = 13; + label = 11; break L5; break; } @@ -21647,65 +21622,60 @@ function _stbi__parse_zlib($0,$1) { $12 = ($11|0)==(0); if ($12) { $$0 = 0; - label = 13; + label = 11; break L5; } break; } case 1: { - $13 = HEAP8[(20878)>>0]|0; - $14 = ($13<<24>>24)==(0); + $13 = (_stbi__zbuild_huffman($7,9861,288)|0); + $14 = ($13|0)==(0); if ($14) { - _stbi__init_zdefaults(); + $$0 = 0; + label = 11; + break L5; } - $15 = (_stbi__zbuild_huffman($8,20879,288)|0); + $15 = (_stbi__zbuild_huffman($8,10149,32)|0); $16 = ($15|0)==(0); if ($16) { $$0 = 0; - label = 13; - break L5; - } - $17 = (_stbi__zbuild_huffman($7,20847,32)|0); - $18 = ($17|0)==(0); - if ($18) { - $$0 = 0; - label = 13; + label = 11; break L5; } else { - label = 11; + label = 9; } break; } default: { - $19 = (_stbi__compute_huffman_codes($0)|0); + $17 = (_stbi__compute_huffman_codes($0)|0); + $18 = ($17|0)==(0); + if ($18) { + $$0 = 0; + label = 11; + break L5; + } else { + label = 9; + } + } + } + if ((label|0) == 9) { + label = 0; + $19 = (_stbi__parse_huffman_block($0)|0); $20 = ($19|0)==(0); if ($20) { $$0 = 0; - label = 13; - break L5; - } else { label = 11; - } - } - } - if ((label|0) == 11) { - label = 0; - $21 = (_stbi__parse_huffman_block($0)|0); - $22 = ($21|0)==(0); - if ($22) { - $$0 = 0; - label = 13; break; } } - $23 = ($9|0)==(0); - if (!($23)) { + $21 = ($9|0)==(0); + if (!($21)) { $$0 = 1; - label = 13; + label = 11; break; } } - if ((label|0) == 13) { + if ((label|0) == 11) { return ($$0|0); } return (0)|0; @@ -21724,14 +21694,14 @@ function _stbi__parse_zlib_header($0) { $8 = (($7>>>0) % 31)&-1; $9 = ($8|0)==(0); if (!($9)) { - _stbi__err(10201); + _stbi__err(10496); $$0 = 0; return ($$0|0); } $10 = $5 & 32; $11 = ($10|0)==(0); if (!($11)) { - _stbi__err(10217); + _stbi__err(10512); $$0 = 0; return ($$0|0); } @@ -21740,7 +21710,7 @@ function _stbi__parse_zlib_header($0) { $$0 = 1; return ($$0|0); } - _stbi__err(10232); + _stbi__err(10527); $$0 = 0; return ($$0|0); } @@ -21823,7 +21793,7 @@ function _stbi__parse_uncompressed_block($0) { } $22 = ($$lcssa|0)==(0); if (!($22)) { - ___assert_fail((10123|0),(9157|0),4048,(10140|0)); + ___assert_fail((10418|0),(9132|0),4033,(10435|0)); // unreachable; } $23 = ($$0$lcssa|0)<(4); @@ -21860,7 +21830,7 @@ function _stbi__parse_uncompressed_block($0) { $42 = $33 ^ 65535; $43 = ($41|0)==($42|0); if (!($43)) { - _stbi__err(10171); + _stbi__err(10466); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -21870,7 +21840,7 @@ function _stbi__parse_uncompressed_block($0) { $47 = HEAP32[$46>>2]|0; $48 = ($45>>>0)>($47>>>0); if ($48) { - _stbi__err(10184); + _stbi__err(10479); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -21900,21 +21870,6 @@ function _stbi__parse_uncompressed_block($0) { $$034 = 1; STACKTOP = sp;return ($$034|0); } -function _stbi__init_zdefaults() { - var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0; - sp = STACKTOP; - _memset((20879|0),8,144)|0; - dest=(21023); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - dest=(21135); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - $0 = (21159); - $1 = $0; - HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24; - $2 = (($0) + 4)|0; - $3 = $2; - HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24; - dest=20847; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - return; -} function _stbi__zbuild_huffman($0,$1,$2) { $0 = $0|0; $1 = $1|0; @@ -22048,7 +22003,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } if ((label|0) == 7) { - _stbi__err(10061); + _stbi__err(10356); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -22137,7 +22092,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } } - _stbi__err(10113); + _stbi__err(10408); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -22166,7 +22121,7 @@ function _stbi__compute_huffman_codes($0) { while(1) { $12 = (_stbi__zreceive($0,3)|0); $13 = $12&255; - $14 = (10907 + ($$06579)|0); + $14 = (11202 + ($$06579)|0); $15 = HEAP8[$14>>0]|0; $16 = $15&255; $17 = (($3) + ($16)|0); @@ -22257,21 +22212,21 @@ function _stbi__compute_huffman_codes($0) { } } if ((label|0) == 6) { - _stbi__err(10061); + _stbi__err(10356); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 11) { - _stbi__err(10061); + _stbi__err(10356); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 14) { - ___assert_fail((10077|0),(9157|0),4021,(10085|0)); + ___assert_fail((10372|0),(9132|0),4006,(10380|0)); // unreachable; } else if ((label|0) == 17) { - _stbi__err(10061); + _stbi__err(10356); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -22281,7 +22236,7 @@ function _stbi__compute_huffman_codes($0) { } while(0); $43 = ($10|0)==($$066$lcssa|0); if (!($43)) { - _stbi__err(10061); + _stbi__err(10356); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -22445,7 +22400,7 @@ function _stbi__parse_huffman_block($0) { $$070 = $scevgep; } if ((label|0) == 6) { - _stbi__err(9886); + _stbi__err(10181); $$3$ph = 0; return ($$3$ph|0); } @@ -22455,12 +22410,12 @@ function _stbi__parse_huffman_block($0) { return ($$3$ph|0); } else if ((label|0) == 16) { - _stbi__err(9886); + _stbi__err(10181); $$3$ph = 0; return ($$3$ph|0); } else if ((label|0) == 20) { - _stbi__err(9903); + _stbi__err(10198); $$3$ph = 0; return ($$3$ph|0); } @@ -22517,7 +22472,7 @@ function _stbi__zexpand($0,$1,$2) { $5 = HEAP32[$4>>2]|0; $6 = ($5|0)==(0); if ($6) { - _stbi__err(9912); + _stbi__err(10207); $$0 = 0; return ($$0|0); } @@ -22543,7 +22498,7 @@ function _stbi__zexpand($0,$1,$2) { $18 = (_realloc($8,$$029)|0); $19 = ($18|0)==(0|0); if ($19) { - _stbi__err(9212); + _stbi__err(9187); $$0 = 0; return ($$0|0); } else { @@ -22588,7 +22543,7 @@ function _stbi__fill_bits($0) { } } if ((label|0) == 3) { - ___assert_fail((10008|0),(9157|0),3863,(10045|0)); + ___assert_fail((10303|0),(9132|0),3848,(10340|0)); // unreachable; } else if ((label|0) == 5) { @@ -22636,7 +22591,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) { $22 = $21&255; $23 = ($22|0)==($$025|0); if (!($23)) { - ___assert_fail((9932|0),(9157|0),3891,(9948|0)); + ___assert_fail((10227|0),(9132|0),3876,(10243|0)); // unreachable; } $24 = HEAP32[$2>>2]|0; @@ -22664,7 +22619,7 @@ function _stbi__bit_reverse($0,$1) { $5 = $3 >> $4; return ($5|0); } else { - ___assert_fail((9979|0),(9157|0),3781,(9990|0)); + ___assert_fail((10274|0),(9132|0),3766,(10285|0)); // unreachable; } return (0)|0; @@ -22810,10 +22765,10 @@ function _stbi__stdio_eof($0) { function _LoadImage($0,$1) { $0 = $0|0; $1 = $1|0; - var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0; - var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; - var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0; - var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; + var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0; + var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; + var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0; + var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); $vararg_buffer9 = sp + 32|0; @@ -22824,27 +22779,28 @@ function _LoadImage($0,$1) { $3 = sp + 44|0; $4 = sp + 40|0; $5 = sp + 36|0; - $6 = (_IsFileExtension($1,10260)|0); + $6 = (_IsFileExtension($1,10555)|0); $7 = ($6|0)==(0); do { if ($7) { - $19 = (_IsFileExtension($1,10313)|0); + $19 = (_IsFileExtension($1,10608)|0); $20 = ($19|0)==(0); if ($20) { HEAP32[$vararg_buffer1>>2] = $1; - _TraceLog(2,10318,$vararg_buffer1); - $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0; - label = 16; + _TraceLog(2,10613,$vararg_buffer1); + $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0; break; } HEAP32[$3>>2] = 0; HEAP32[$4>>2] = 0; HEAP32[$5>>2] = 0; - $21 = (_stbi_load($1,$3,$4,$5,0)|0); - $22 = HEAP32[$3>>2]|0; - $23 = HEAP32[$4>>2]|0; - $24 = HEAP32[$5>>2]|0; - switch ($24|0) { + $21 = (_fopen($1,10747)|0); + $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0); + (_fclose($21)|0); + $23 = HEAP32[$3>>2]|0; + $24 = HEAP32[$4>>2]|0; + $25 = HEAP32[$5>>2]|0; + switch ($25|0) { case 1: { $$sink = 1; label = 11; @@ -22872,7 +22828,7 @@ function _LoadImage($0,$1) { if ((label|0) == 11) { $$sroa$15$1 = $$sink; } - $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22; + $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23; label = 14; } else { $8 = (_LoadResource($1,0)|0); @@ -22889,18 +22845,18 @@ function _LoadImage($0,$1) { $18 = HEAP32[$17>>2]|0; _LoadImagePro($2,$12,$14,$16,$18); $$sroa$0$0$copyload = HEAP32[$2>>2]|0; - $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0); - $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0; - $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0); - $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0; - $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0); - $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0; - $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0); - $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0; + $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0); + $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0; + $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0); + $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0; + $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0); + $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0; + $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0); + $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0; $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload; } else { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,10266,$vararg_buffer); + _TraceLog(2,10561,$vararg_buffer); $$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0; } _UnloadResource($8); @@ -22909,34 +22865,41 @@ function _LoadImage($0,$1) { } } while(0); if ((label|0) == 14) { - $25 = ($$sroa$0$1|0)==(0|0); - if ($25) { - $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1; - label = 16; + $26 = ($$sroa$0$1|0)==(0|0); + if ($26) { + $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1; } else { HEAP32[$vararg_buffer4>>2] = $1; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $$sroa$7$1; $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); HEAP32[$vararg_ptr8>>2] = $$sroa$10$1; - _TraceLog(0,10354,$vararg_buffer4); - $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1; + _TraceLog(0,10649,$vararg_buffer4); + $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; + STACKTOP = sp;return; } } - if ((label|0) == 16) { - HEAP32[$vararg_buffer9>>2] = $1; - _TraceLog(2,10393,$vararg_buffer9); - $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141; - } - HEAP32[$0>>2] = $$sroa$0$142; - $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0); - HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140; - $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0); - HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138; - $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0); - HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136; - $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0); - HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244; + HEAP32[$vararg_buffer9>>2] = $1; + _TraceLog(2,10688,$vararg_buffer9); + $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; STACKTOP = sp;return; } function _LoadResource($0,$1) { @@ -22955,11 +22918,11 @@ function _LoadResource($0,$1) { $vararg_buffer = sp; $2 = sp + 64|0; $3 = sp + 32|0; - $4 = (_fopen($0,10452)|0); + $4 = (_fopen($0,10747)|0); $5 = ($4|0)==(0|0); if ($5) { HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(2,10455,$vararg_buffer); + _TraceLog(2,10750,$vararg_buffer); $$2 = 0; STACKTOP = sp;return ($$2|0); } @@ -23058,7 +23021,7 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $67; - _TraceLog(0,10552,$vararg_buffer4); + _TraceLog(0,10847,$vararg_buffer4); } (_fread($3,32,1,$4)|0); $68 = (($$05764) + 1)|0; @@ -23093,14 +23056,14 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer8>>2] = $0; $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); HEAP32[$vararg_ptr11>>2] = $1; - _TraceLog(2,10598,$vararg_buffer8); + _TraceLog(2,10893,$vararg_buffer8); $$1 = $$0$lcssa; } else { $$1 = $$0$lcssa; } } else { HEAP32[$vararg_buffer1>>2] = $0; - _TraceLog(2,10506,$vararg_buffer1); + _TraceLog(2,10801,$vararg_buffer1); $$1 = 0; } (_fclose($4)|0); @@ -23190,7 +23153,7 @@ function _ImageCopy($0,$1) { break; } default: { - _TraceLog(2,10424,$vararg_buffer); + _TraceLog(2,10719,$vararg_buffer); $$0 = $6; } } @@ -23235,27 +23198,27 @@ function _DecompressData($0,$1,$2) { $3 = (_malloc($2)|0); $4 = ($3|0)==(0|0); if ($4) { - _TraceLog(2,10648,$vararg_buffer); + _TraceLog(2,10943,$vararg_buffer); STACKTOP = sp;return ($3|0); } $5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0); $6 = ($5|0)==(-1); if ($6) { - _TraceLog(2,10687,$vararg_buffer1); + _TraceLog(2,10982,$vararg_buffer1); _free($3); } $7 = ($5|0)==($2|0); if (!($7)) { - _TraceLog(2,10713,$vararg_buffer3); + _TraceLog(2,11008,$vararg_buffer3); HEAP32[$vararg_buffer5>>2] = $2; - _TraceLog(2,10776,$vararg_buffer5); + _TraceLog(2,11071,$vararg_buffer5); HEAP32[$vararg_buffer7>>2] = $5; - _TraceLog(2,10811,$vararg_buffer7); + _TraceLog(2,11106,$vararg_buffer7); } HEAP32[$vararg_buffer10>>2] = $1; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $5; - _TraceLog(0,10846,$vararg_buffer10); + _TraceLog(0,11141,$vararg_buffer10); STACKTOP = sp;return ($3|0); } function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) { @@ -24438,7 +24401,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $196 = $$01300 << $$37; $197 = $196 | $$371346; $198 = (($$37) + 8)|0; - $199 = (10903 + ($$361133)|0); + $199 = (11198 + ($$361133)|0); $200 = HEAP8[$199>>0]|0; $201 = $200 << 24 >> 24; $202 = ($198>>>0)<($201>>>0); @@ -24868,7 +24831,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { label = 0; $185 = ($$331130>>>0)<(3); if ($185) { - $186 = (10903 + ($$331130)|0); + $186 = (11198 + ($$331130)|0); $187 = HEAP8[$186>>0]|0; $188 = $187 << 24 >> 24; $189 = ($$34>>>0)<($188>>>0); @@ -24906,7 +24869,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { } case 68: { label = 0; - $203 = (10903 + ($$371134)|0); + $203 = (11198 + ($$371134)|0); $204 = HEAP8[$203>>0]|0; $205 = $204 << 24 >> 24; $206 = 1 << $205; @@ -24945,7 +24908,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $232 = $$431352 >>> 3; $233 = (($$43) + -3)|0; $234 = $231&255; - $235 = (10907 + ($$421139)|0); + $235 = (11202 + ($$421139)|0); $236 = HEAP8[$235>>0]|0; $237 = $236&255; $238 = (((($0)) + 7040|0) + ($237)|0); @@ -25352,7 +25315,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { continue L46; } $495 = (($$2986) + -16)|0; - $496 = (10926 + ($495)|0); + $496 = (11221 + ($495)|0); $497 = HEAP8[$496>>0]|0; $498 = $497 << 24 >> 24; $499 = ($488>>>0)<($498>>>0); @@ -25389,7 +25352,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $513 = $$551364 >>> $$551258; $514 = (($$55) - ($$551258))|0; $515 = (($$531044) + -16)|0; - $516 = (10930 + ($515)|0); + $516 = (11225 + ($515)|0); $517 = HEAP8[$516>>0]|0; $518 = $517 << 24 >> 24; $519 = (($518) + ($512))|0; @@ -26301,7 +26264,7 @@ function _LoadTexture($0,$1) { $4 = HEAP32[$2>>2]|0; $5 = ($4|0)==(0|0); if ($5) { - _TraceLog(2,10934,$vararg_buffer); + _TraceLog(2,11229,$vararg_buffer); $$sroa$0$0 = 0; } else { ;HEAP32[$$byval_copy1>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$2+16>>2]|0; @@ -26322,7 +26285,7 @@ function _GetDefaultFont($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - ;HEAP32[$0>>2]=HEAP32[16772>>2]|0;HEAP32[$0+4>>2]=HEAP32[16772+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[16772+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[16772+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[16772+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[16772+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[16772+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[16772+28>>2]|0; + ;HEAP32[$0>>2]=HEAP32[17068>>2]|0;HEAP32[$0+4>>2]=HEAP32[17068+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[17068+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[17068+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[17068+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[17068+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[17068+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[17068+28>>2]|0; return; } function _GetCharIndex($0,$1) { @@ -26828,7 +26791,7 @@ function _emscripten_GetProcAddress($0) { $10 = HEAP32[$2>>2]|0; (_strcpy($9,$10)|0); $11 = HEAP32[$3>>2]|0; - $12 = (_strstr($11,10963)|0); + $12 = (_strstr($11,11258)|0); HEAP32[$4>>2] = $12; $13 = HEAP32[$4>>2]|0; $14 = ($13|0)!=(0|0); @@ -26837,7 +26800,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$15>>0] = 0; } $16 = HEAP32[$3>>2]|0; - $17 = (_strstr($16,10967)|0); + $17 = (_strstr($16,11262)|0); HEAP32[$4>>2] = $17; $18 = HEAP32[$4>>2]|0; $19 = ($18|0)!=(0|0); @@ -26846,7 +26809,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$20>>0] = 0; } $21 = HEAP32[$3>>2]|0; - $22 = (_strstr($21,10971)|0); + $22 = (_strstr($21,11266)|0); HEAP32[$4>>2] = $22; $23 = HEAP32[$4>>2]|0; $24 = ($23|0)!=(0|0); @@ -26855,7 +26818,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$25>>0] = 0; } $26 = HEAP32[$3>>2]|0; - $27 = (_strstr($26,10975)|0); + $27 = (_strstr($26,11270)|0); HEAP32[$4>>2] = $27; $28 = HEAP32[$4>>2]|0; $29 = ($28|0)!=(0|0); @@ -26864,1210 +26827,1210 @@ function _emscripten_GetProcAddress($0) { HEAP8[$30>>0] = 0; } $31 = HEAP32[$3>>2]|0; - $32 = (_strcmp($31,10981)|0); + $32 = (_strcmp($31,11276)|0); $33 = ($32|0)!=(0); do { if ($33) { $34 = HEAP32[$3>>2]|0; - $35 = (_strcmp($34,11019)|0); + $35 = (_strcmp($34,11314)|0); $36 = ($35|0)!=(0); if (!($36)) { - HEAP32[$3>>2] = 11038; + HEAP32[$3>>2] = 11333; break; } $37 = HEAP32[$3>>2]|0; - $38 = (_strcmp($37,11051)|0); + $38 = (_strcmp($37,11346)|0); $39 = ($38|0)!=(0); if (!($39)) { - HEAP32[$3>>2] = 11072; + HEAP32[$3>>2] = 11367; break; } $40 = HEAP32[$3>>2]|0; - $41 = (_strcmp($40,11087)|0); + $41 = (_strcmp($40,11382)|0); $42 = ($41|0)!=(0); if (!($42)) { - HEAP32[$3>>2] = 11102; + HEAP32[$3>>2] = 11397; break; } $43 = HEAP32[$3>>2]|0; - $44 = (_strcmp($43,11117)|0); + $44 = (_strcmp($43,11412)|0); $45 = ($44|0)!=(0); if (!($45)) { - HEAP32[$3>>2] = 11132; + HEAP32[$3>>2] = 11427; } } else { - HEAP32[$3>>2] = 11003; + HEAP32[$3>>2] = 11298; } } while(0); $46 = HEAP32[$3>>2]|0; - $47 = (_strcmp($46,11147)|0); + $47 = (_strcmp($46,11442)|0); $48 = ($47|0)!=(0); do { if ($48) { $49 = HEAP32[$3>>2]|0; - $50 = (_strcmp($49,11161)|0); + $50 = (_strcmp($49,11456)|0); $51 = ($50|0)!=(0); if (!($51)) { HEAP32[$1>>2] = 3; break; } $52 = HEAP32[$3>>2]|0; - $53 = (_strcmp($52,11173)|0); + $53 = (_strcmp($52,11468)|0); $54 = ($53|0)!=(0); if (!($54)) { HEAP32[$1>>2] = 7; break; } $55 = HEAP32[$3>>2]|0; - $56 = (_strcmp($55,11187)|0); + $56 = (_strcmp($55,11482)|0); $57 = ($56|0)!=(0); if (!($57)) { HEAP32[$1>>2] = 8; break; } $58 = HEAP32[$3>>2]|0; - $59 = (_strcmp($58,11199)|0); + $59 = (_strcmp($58,11494)|0); $60 = ($59|0)!=(0); if (!($60)) { HEAP32[$1>>2] = 9; break; } $61 = HEAP32[$3>>2]|0; - $62 = (_strcmp($61,11213)|0); + $62 = (_strcmp($61,11508)|0); $63 = ($62|0)!=(0); if (!($63)) { HEAP32[$1>>2] = 10; break; } $64 = HEAP32[$3>>2]|0; - $65 = (_strcmp($64,11227)|0); + $65 = (_strcmp($64,11522)|0); $66 = ($65|0)!=(0); if (!($66)) { HEAP32[$1>>2] = 11; break; } $67 = HEAP32[$3>>2]|0; - $68 = (_strcmp($67,11244)|0); + $68 = (_strcmp($67,11539)|0); $69 = ($68|0)!=(0); if (!($69)) { HEAP32[$1>>2] = 1; break; } $70 = HEAP32[$3>>2]|0; - $71 = (_strcmp($70,11267)|0); + $71 = (_strcmp($70,11562)|0); $72 = ($71|0)!=(0); if (!($72)) { HEAP32[$1>>2] = 1; break; } $73 = HEAP32[$3>>2]|0; - $74 = (_strcmp($73,11293)|0); + $74 = (_strcmp($73,11588)|0); $75 = ($74|0)!=(0); if (!($75)) { HEAP32[$1>>2] = 2; break; } $76 = HEAP32[$3>>2]|0; - $77 = (_strcmp($76,11306)|0); + $77 = (_strcmp($76,11601)|0); $78 = ($77|0)!=(0); if (!($78)) { HEAP32[$1>>2] = 3; break; } $79 = HEAP32[$3>>2]|0; - $80 = (_strcmp($79,11322)|0); + $80 = (_strcmp($79,11617)|0); $81 = ($80|0)!=(0); if (!($81)) { HEAP32[$1>>2] = 1; break; } $82 = HEAP32[$3>>2]|0; - $83 = (_strcmp($82,11335)|0); + $83 = (_strcmp($82,11630)|0); $84 = ($83|0)!=(0); if (!($84)) { HEAP32[$1>>2] = 12; break; } $85 = HEAP32[$3>>2]|0; - $86 = (_strcmp($85,11349)|0); + $86 = (_strcmp($85,11644)|0); $87 = ($86|0)!=(0); if (!($87)) { HEAP32[$1>>2] = 2; break; } $88 = HEAP32[$3>>2]|0; - $89 = (_strcmp($88,11369)|0); + $89 = (_strcmp($88,11664)|0); $90 = ($89|0)!=(0); if (!($90)) { HEAP32[$1>>2] = 3; break; } $91 = HEAP32[$3>>2]|0; - $92 = (_strcmp($91,11389)|0); + $92 = (_strcmp($91,11684)|0); $93 = ($92|0)!=(0); if (!($93)) { HEAP32[$1>>2] = 4; break; } $94 = HEAP32[$3>>2]|0; - $95 = (_strcmp($94,11406)|0); + $95 = (_strcmp($94,11701)|0); $96 = ($95|0)!=(0); if (!($96)) { HEAP32[$1>>2] = 5; break; } $97 = HEAP32[$3>>2]|0; - $98 = (_strcmp($97,11423)|0); + $98 = (_strcmp($97,11718)|0); $99 = ($98|0)!=(0); if (!($99)) { HEAP32[$1>>2] = 4; break; } $100 = HEAP32[$3>>2]|0; - $101 = (_strcmp($100,11435)|0); + $101 = (_strcmp($100,11730)|0); $102 = ($101|0)!=(0); if (!($102)) { HEAP32[$1>>2] = 13; break; } $103 = HEAP32[$3>>2]|0; - $104 = (_strcmp($103,11448)|0); + $104 = (_strcmp($103,11743)|0); $105 = ($104|0)!=(0); if (!($105)) { HEAP32[$1>>2] = 14; break; } $106 = HEAP32[$3>>2]|0; - $107 = (_strcmp($106,11464)|0); + $107 = (_strcmp($106,11759)|0); $108 = ($107|0)!=(0); if (!($108)) { HEAP32[$1>>2] = 6; break; } $109 = HEAP32[$3>>2]|0; - $110 = (_strcmp($109,11487)|0); + $110 = (_strcmp($109,11782)|0); $111 = ($110|0)!=(0); if (!($111)) { HEAP32[$1>>2] = 2; break; } $112 = HEAP32[$3>>2]|0; - $113 = (_strcmp($112,11500)|0); + $113 = (_strcmp($112,11795)|0); $114 = ($113|0)!=(0); if (!($114)) { HEAP32[$1>>2] = 3; break; } $115 = HEAP32[$3>>2]|0; - $116 = (_strcmp($115,11516)|0); + $116 = (_strcmp($115,11811)|0); $117 = ($116|0)!=(0); if (!($117)) { HEAP32[$1>>2] = 5; break; } $118 = HEAP32[$3>>2]|0; - $119 = (_strcmp($118,11527)|0); + $119 = (_strcmp($118,11822)|0); $120 = ($119|0)!=(0); if (!($120)) { HEAP32[$1>>2] = 15; break; } $121 = HEAP32[$3>>2]|0; - $122 = (_strcmp($121,11546)|0); + $122 = (_strcmp($121,11841)|0); $123 = ($122|0)!=(0); if (!($123)) { HEAP32[$1>>2] = 16; break; } $124 = HEAP32[$3>>2]|0; - $125 = (_strcmp($124,11568)|0); + $125 = (_strcmp($124,11863)|0); $126 = ($125|0)!=(0); if (!($126)) { HEAP32[$1>>2] = 17; break; } $127 = HEAP32[$3>>2]|0; - $128 = (_strcmp($127,11587)|0); + $128 = (_strcmp($127,11882)|0); $129 = ($128|0)!=(0); if (!($129)) { HEAP32[$1>>2] = 7; break; } $130 = HEAP32[$3>>2]|0; - $131 = (_strcmp($130,11616)|0); + $131 = (_strcmp($130,11911)|0); $132 = ($131|0)!=(0); if (!($132)) { HEAP32[$1>>2] = 6; break; } $133 = HEAP32[$3>>2]|0; - $134 = (_strcmp($133,11633)|0); + $134 = (_strcmp($133,11928)|0); $135 = ($134|0)!=(0); if (!($135)) { HEAP32[$1>>2] = 8; break; } $136 = HEAP32[$3>>2]|0; - $137 = (_strcmp($136,11648)|0); + $137 = (_strcmp($136,11943)|0); $138 = ($137|0)!=(0); if (!($138)) { HEAP32[$1>>2] = 9; break; } $139 = HEAP32[$3>>2]|0; - $140 = (_strcmp($139,11663)|0); + $140 = (_strcmp($139,11958)|0); $141 = ($140|0)!=(0); if (!($141)) { HEAP32[$1>>2] = 1; break; } $142 = HEAP32[$3>>2]|0; - $143 = (_strcmp($142,11684)|0); + $143 = (_strcmp($142,11979)|0); $144 = ($143|0)!=(0); if (!($144)) { HEAP32[$1>>2] = 10; break; } $145 = HEAP32[$3>>2]|0; - $146 = (_strcmp($145,11704)|0); + $146 = (_strcmp($145,11999)|0); $147 = ($146|0)!=(0); if (!($147)) { HEAP32[$1>>2] = 11; break; } $148 = HEAP32[$3>>2]|0; - $149 = (_strcmp($148,11724)|0); + $149 = (_strcmp($148,12019)|0); $150 = ($149|0)!=(0); if (!($150)) { HEAP32[$1>>2] = 12; break; } $151 = HEAP32[$3>>2]|0; - $152 = (_strcmp($151,11750)|0); + $152 = (_strcmp($151,12045)|0); $153 = ($152|0)!=(0); if (!($153)) { HEAP32[$1>>2] = 2; break; } $154 = HEAP32[$3>>2]|0; - $155 = (_strcmp($154,11769)|0); + $155 = (_strcmp($154,12064)|0); $156 = ($155|0)!=(0); if (!($156)) { HEAP32[$1>>2] = 1; break; } $157 = HEAP32[$3>>2]|0; - $158 = (_strcmp($157,11781)|0); + $158 = (_strcmp($157,12076)|0); $159 = ($158|0)!=(0); if (!($159)) { HEAP32[$1>>2] = 3; break; } $160 = HEAP32[$3>>2]|0; - $161 = (_strcmp($160,11793)|0); + $161 = (_strcmp($160,12088)|0); $162 = ($161|0)!=(0); if (!($162)) { HEAP32[$1>>2] = 1; break; } $163 = HEAP32[$3>>2]|0; - $164 = (_strcmp($163,11805)|0); + $164 = (_strcmp($163,12100)|0); $165 = ($164|0)!=(0); if (!($165)) { HEAP32[$1>>2] = 1; break; } $166 = HEAP32[$3>>2]|0; - $167 = (_strcmp($166,11817)|0); + $167 = (_strcmp($166,12112)|0); $168 = ($167|0)!=(0); if (!($168)) { HEAP32[$1>>2] = 18; break; } $169 = HEAP32[$3>>2]|0; - $170 = (_strcmp($169,11829)|0); + $170 = (_strcmp($169,12124)|0); $171 = ($170|0)!=(0); if (!($171)) { HEAP32[$1>>2] = 13; break; } $172 = HEAP32[$3>>2]|0; - $173 = (_strcmp($172,11841)|0); + $173 = (_strcmp($172,12136)|0); $174 = ($173|0)!=(0); if (!($174)) { HEAP32[$1>>2] = 4; break; } $175 = HEAP32[$3>>2]|0; - $176 = (_strcmp($175,11853)|0); + $176 = (_strcmp($175,12148)|0); $177 = ($176|0)!=(0); if (!($177)) { HEAP32[$1>>2] = 2; break; } $178 = HEAP32[$3>>2]|0; - $179 = (_strcmp($178,11865)|0); + $179 = (_strcmp($178,12160)|0); $180 = ($179|0)!=(0); if (!($180)) { HEAP32[$1>>2] = 14; break; } $181 = HEAP32[$3>>2]|0; - $182 = (_strcmp($181,11878)|0); + $182 = (_strcmp($181,12173)|0); $183 = ($182|0)!=(0); if (!($183)) { HEAP32[$1>>2] = 15; break; } $184 = HEAP32[$3>>2]|0; - $185 = (_strcmp($184,11891)|0); + $185 = (_strcmp($184,12186)|0); $186 = ($185|0)!=(0); if (!($186)) { HEAP32[$1>>2] = 16; break; } $187 = HEAP32[$3>>2]|0; - $188 = (_strcmp($187,11904)|0); + $188 = (_strcmp($187,12199)|0); $189 = ($188|0)!=(0); if (!($189)) { HEAP32[$1>>2] = 17; break; } $190 = HEAP32[$3>>2]|0; - $191 = (_strcmp($190,11917)|0); + $191 = (_strcmp($190,12212)|0); $192 = ($191|0)!=(0); if (!($192)) { HEAP32[$1>>2] = 18; break; } $193 = HEAP32[$3>>2]|0; - $194 = (_strcmp($193,11930)|0); + $194 = (_strcmp($193,12225)|0); $195 = ($194|0)!=(0); if (!($195)) { HEAP32[$1>>2] = 19; break; } $196 = HEAP32[$3>>2]|0; - $197 = (_strcmp($196,11943)|0); + $197 = (_strcmp($196,12238)|0); $198 = ($197|0)!=(0); if (!($198)) { HEAP32[$1>>2] = 20; break; } $199 = HEAP32[$3>>2]|0; - $200 = (_strcmp($199,11956)|0); + $200 = (_strcmp($199,12251)|0); $201 = ($200|0)!=(0); if (!($201)) { HEAP32[$1>>2] = 21; break; } $202 = HEAP32[$3>>2]|0; - $203 = (_strcmp($202,11969)|0); + $203 = (_strcmp($202,12264)|0); $204 = ($203|0)!=(0); if (!($204)) { HEAP32[$1>>2] = 5; break; } $205 = HEAP32[$3>>2]|0; - $206 = (_strcmp($205,11988)|0); + $206 = (_strcmp($205,12283)|0); $207 = ($206|0)!=(0); if (!($207)) { HEAP32[$1>>2] = 6; break; } $208 = HEAP32[$3>>2]|0; - $209 = (_strcmp($208,12007)|0); + $209 = (_strcmp($208,12302)|0); $210 = ($209|0)!=(0); if (!($210)) { HEAP32[$1>>2] = 7; break; } $211 = HEAP32[$3>>2]|0; - $212 = (_strcmp($211,12026)|0); + $212 = (_strcmp($211,12321)|0); $213 = ($212|0)!=(0); if (!($213)) { HEAP32[$1>>2] = 19; break; } $214 = HEAP32[$3>>2]|0; - $215 = (_strcmp($214,12039)|0); + $215 = (_strcmp($214,12334)|0); $216 = ($215|0)!=(0); if (!($216)) { HEAP32[$1>>2] = 20; break; } $217 = HEAP32[$3>>2]|0; - $218 = (_strcmp($217,12057)|0); + $218 = (_strcmp($217,12352)|0); $219 = ($218|0)!=(0); if (!($219)) { HEAP32[$1>>2] = 21; break; } $220 = HEAP32[$3>>2]|0; - $221 = (_strcmp($220,12075)|0); + $221 = (_strcmp($220,12370)|0); $222 = ($221|0)!=(0); if (!($222)) { HEAP32[$1>>2] = 22; break; } $223 = HEAP32[$3>>2]|0; - $224 = (_strcmp($223,12093)|0); + $224 = (_strcmp($223,12388)|0); $225 = ($224|0)!=(0); if (!($225)) { HEAP32[$1>>2] = 23; break; } $226 = HEAP32[$3>>2]|0; - $227 = (_strcmp($226,12111)|0); + $227 = (_strcmp($226,12406)|0); $228 = ($227|0)!=(0); if (!($228)) { HEAP32[$1>>2] = 2; break; } $229 = HEAP32[$3>>2]|0; - $230 = (_strcmp($229,12131)|0); + $230 = (_strcmp($229,12426)|0); $231 = ($230|0)!=(0); if (!($231)) { HEAP32[$1>>2] = 3; break; } $232 = HEAP32[$3>>2]|0; - $233 = (_strcmp($232,11072)|0); + $233 = (_strcmp($232,11367)|0); $234 = ($233|0)!=(0); if (!($234)) { HEAP32[$1>>2] = 7; break; } $235 = HEAP32[$3>>2]|0; - $236 = (_strcmp($235,12149)|0); + $236 = (_strcmp($235,12444)|0); $237 = ($236|0)!=(0); if (!($237)) { HEAP32[$1>>2] = 1; break; } $238 = HEAP32[$3>>2]|0; - $239 = (_strcmp($238,12164)|0); + $239 = (_strcmp($238,12459)|0); $240 = ($239|0)!=(0); if (!($240)) { HEAP32[$1>>2] = 8; break; } $241 = HEAP32[$3>>2]|0; - $242 = (_strcmp($241,12185)|0); + $242 = (_strcmp($241,12480)|0); $243 = ($242|0)!=(0); if (!($243)) { HEAP32[$1>>2] = 9; break; } $244 = HEAP32[$3>>2]|0; - $245 = (_strcmp($244,12200)|0); + $245 = (_strcmp($244,12495)|0); $246 = ($245|0)!=(0); if (!($246)) { HEAP32[$1>>2] = 10; break; } $247 = HEAP32[$3>>2]|0; - $248 = (_strcmp($247,12218)|0); + $248 = (_strcmp($247,12513)|0); $249 = ($248|0)!=(0); if (!($249)) { HEAP32[$1>>2] = 2; break; } $250 = HEAP32[$3>>2]|0; - $251 = (_strcmp($250,12234)|0); + $251 = (_strcmp($250,12529)|0); $252 = ($251|0)!=(0); if (!($252)) { HEAP32[$1>>2] = 11; break; } $253 = HEAP32[$3>>2]|0; - $254 = (_strcmp($253,12253)|0); + $254 = (_strcmp($253,12548)|0); $255 = ($254|0)!=(0); if (!($255)) { HEAP32[$1>>2] = 22; break; } $256 = HEAP32[$3>>2]|0; - $257 = (_strcmp($256,12267)|0); + $257 = (_strcmp($256,12562)|0); $258 = ($257|0)!=(0); if (!($258)) { HEAP32[$1>>2] = 23; break; } $259 = HEAP32[$3>>2]|0; - $260 = (_strcmp($259,12282)|0); + $260 = (_strcmp($259,12577)|0); $261 = ($260|0)!=(0); if (!($261)) { HEAP32[$1>>2] = 8; break; } $262 = HEAP32[$3>>2]|0; - $263 = (_strcmp($262,11003)|0); + $263 = (_strcmp($262,11298)|0); $264 = ($263|0)!=(0); if (!($264)) { HEAP32[$1>>2] = 1; break; } $265 = HEAP32[$3>>2]|0; - $266 = (_strcmp($265,12293)|0); + $266 = (_strcmp($265,12588)|0); $267 = ($266|0)!=(0); if (!($267)) { HEAP32[$1>>2] = 3; break; } $268 = HEAP32[$3>>2]|0; - $269 = (_strcmp($268,11102)|0); + $269 = (_strcmp($268,11397)|0); $270 = ($269|0)!=(0); if (!($270)) { HEAP32[$1>>2] = 24; break; } $271 = HEAP32[$3>>2]|0; - $272 = (_strcmp($271,11132)|0); + $272 = (_strcmp($271,11427)|0); $273 = ($272|0)!=(0); if (!($273)) { HEAP32[$1>>2] = 25; break; } $274 = HEAP32[$3>>2]|0; - $275 = (_strcmp($274,12309)|0); + $275 = (_strcmp($274,12604)|0); $276 = ($275|0)!=(0); if (!($276)) { HEAP32[$1>>2] = 12; break; } $277 = HEAP32[$3>>2]|0; - $278 = (_strcmp($277,12336)|0); + $278 = (_strcmp($277,12631)|0); $279 = ($278|0)!=(0); if (!($279)) { HEAP32[$1>>2] = 4; break; } $280 = HEAP32[$3>>2]|0; - $281 = (_strcmp($280,12350)|0); + $281 = (_strcmp($280,12645)|0); $282 = ($281|0)!=(0); if (!($282)) { HEAP32[$1>>2] = 13; break; } $283 = HEAP32[$3>>2]|0; - $284 = (_strcmp($283,11038)|0); + $284 = (_strcmp($283,11333)|0); $285 = ($284|0)!=(0); if (!($285)) { HEAP32[$1>>2] = 5; break; } $286 = HEAP32[$3>>2]|0; - $287 = (_strcmp($286,12370)|0); + $287 = (_strcmp($286,12665)|0); $288 = ($287|0)!=(0); if (!($288)) { HEAP32[$1>>2] = 6; break; } $289 = HEAP32[$3>>2]|0; - $290 = (_strcmp($289,12388)|0); + $290 = (_strcmp($289,12683)|0); $291 = ($290|0)!=(0); if (!($291)) { HEAP32[$1>>2] = 9; break; } $292 = HEAP32[$3>>2]|0; - $293 = (_strcmp($292,12400)|0); + $293 = (_strcmp($292,12695)|0); $294 = ($293|0)!=(0); if (!($294)) { HEAP32[$1>>2] = 24; break; } $295 = HEAP32[$3>>2]|0; - $296 = (_strcmp($295,12421)|0); + $296 = (_strcmp($295,12716)|0); $297 = ($296|0)!=(0); if (!($297)) { HEAP32[$1>>2] = 26; break; } $298 = HEAP32[$3>>2]|0; - $299 = (_strcmp($298,12439)|0); + $299 = (_strcmp($298,12734)|0); $300 = ($299|0)!=(0); if (!($300)) { HEAP32[$1>>2] = 27; break; } $301 = HEAP32[$3>>2]|0; - $302 = (_strcmp($301,12457)|0); + $302 = (_strcmp($301,12752)|0); $303 = ($302|0)!=(0); if (!($303)) { HEAP32[$1>>2] = 28; break; } $304 = HEAP32[$3>>2]|0; - $305 = (_strcmp($304,12478)|0); + $305 = (_strcmp($304,12773)|0); $306 = ($305|0)!=(0); if (!($306)) { HEAP32[$1>>2] = 14; break; } $307 = HEAP32[$3>>2]|0; - $308 = (_strcmp($307,12504)|0); + $308 = (_strcmp($307,12799)|0); $309 = ($308|0)!=(0); if (!($309)) { HEAP32[$1>>2] = 3; break; } $310 = HEAP32[$3>>2]|0; - $311 = (_strcmp($310,12527)|0); + $311 = (_strcmp($310,12822)|0); $312 = ($311|0)!=(0); if (!($312)) { HEAP32[$1>>2] = 15; break; } $313 = HEAP32[$3>>2]|0; - $314 = (_strcmp($313,12565)|0); + $314 = (_strcmp($313,12860)|0); $315 = ($314|0)!=(0); if (!($315)) { HEAP32[$1>>2] = 10; break; } $316 = HEAP32[$3>>2]|0; - $317 = (_strcmp($316,12581)|0); + $317 = (_strcmp($316,12876)|0); $318 = ($317|0)!=(0); if (!($318)) { HEAP32[$1>>2] = 7; break; } $319 = HEAP32[$3>>2]|0; - $320 = (_strcmp($319,12596)|0); + $320 = (_strcmp($319,12891)|0); $321 = ($320|0)!=(0); if (!($321)) { HEAP32[$1>>2] = 25; break; } $322 = HEAP32[$3>>2]|0; - $323 = (_strcmp($322,12619)|0); + $323 = (_strcmp($322,12914)|0); $324 = ($323|0)!=(0); if (!($324)) { HEAP32[$1>>2] = 16; break; } $325 = HEAP32[$3>>2]|0; - $326 = (_strcmp($325,12632)|0); + $326 = (_strcmp($325,12927)|0); $327 = ($326|0)!=(0); if (!($327)) { HEAP32[$1>>2] = 29; break; } $328 = HEAP32[$3>>2]|0; - $329 = (_strcmp($328,12646)|0); + $329 = (_strcmp($328,12941)|0); $330 = ($329|0)!=(0); if (!($330)) { HEAP32[$1>>2] = 30; break; } $331 = HEAP32[$3>>2]|0; - $332 = (_strcmp($331,12660)|0); + $332 = (_strcmp($331,12955)|0); $333 = ($332|0)!=(0); if (!($333)) { HEAP32[$1>>2] = 1; break; } $334 = HEAP32[$3>>2]|0; - $335 = (_strcmp($334,12680)|0); + $335 = (_strcmp($334,12975)|0); $336 = ($335|0)!=(0); if (!($336)) { HEAP32[$1>>2] = 8; break; } $337 = HEAP32[$3>>2]|0; - $338 = (_strcmp($337,12700)|0); + $338 = (_strcmp($337,12995)|0); $339 = ($338|0)!=(0); if (!($339)) { HEAP32[$1>>2] = 17; break; } $340 = HEAP32[$3>>2]|0; - $341 = (_strcmp($340,12716)|0); + $341 = (_strcmp($340,13011)|0); $342 = ($341|0)!=(0); if (!($342)) { HEAP32[$1>>2] = 18; break; } $343 = HEAP32[$3>>2]|0; - $344 = (_strcmp($343,12734)|0); + $344 = (_strcmp($343,13029)|0); $345 = ($344|0)!=(0); if (!($345)) { HEAP32[$1>>2] = 26; break; } $346 = HEAP32[$3>>2]|0; - $347 = (_strcmp($346,12750)|0); + $347 = (_strcmp($346,13045)|0); $348 = ($347|0)!=(0); if (!($348)) { HEAP32[$1>>2] = 19; break; } $349 = HEAP32[$3>>2]|0; - $350 = (_strcmp($349,12765)|0); + $350 = (_strcmp($349,13060)|0); $351 = ($350|0)!=(0); if (!($351)) { HEAP32[$1>>2] = 9; break; } $352 = HEAP32[$3>>2]|0; - $353 = (_strcmp($352,12787)|0); + $353 = (_strcmp($352,13082)|0); $354 = ($353|0)!=(0); if (!($354)) { HEAP32[$1>>2] = 31; break; } $355 = HEAP32[$3>>2]|0; - $356 = (_strcmp($355,12805)|0); + $356 = (_strcmp($355,13100)|0); $357 = ($356|0)!=(0); if (!($357)) { HEAP32[$1>>2] = 32; break; } $358 = HEAP32[$3>>2]|0; - $359 = (_strcmp($358,12826)|0); + $359 = (_strcmp($358,13121)|0); $360 = ($359|0)!=(0); if (!($360)) { HEAP32[$1>>2] = 10; break; } $361 = HEAP32[$3>>2]|0; - $362 = (_strcmp($361,12844)|0); + $362 = (_strcmp($361,13139)|0); $363 = ($362|0)!=(0); if (!($363)) { HEAP32[$1>>2] = 11; break; } $364 = HEAP32[$3>>2]|0; - $365 = (_strcmp($364,12857)|0); + $365 = (_strcmp($364,13152)|0); $366 = ($365|0)!=(0); if (!($366)) { HEAP32[$1>>2] = 2; break; } $367 = HEAP32[$3>>2]|0; - $368 = (_strcmp($367,12872)|0); + $368 = (_strcmp($367,13167)|0); $369 = ($368|0)!=(0); if (!($369)) { HEAP32[$1>>2] = 12; break; } $370 = HEAP32[$3>>2]|0; - $371 = (_strcmp($370,12886)|0); + $371 = (_strcmp($370,13181)|0); $372 = ($371|0)!=(0); if (!($372)) { HEAP32[$1>>2] = 1; break; } $373 = HEAP32[$3>>2]|0; - $374 = (_strcmp($373,12896)|0); + $374 = (_strcmp($373,13191)|0); $375 = ($374|0)!=(0); if (!($375)) { HEAP32[$1>>2] = 1; break; } $376 = HEAP32[$3>>2]|0; - $377 = (_strcmp($376,12906)|0); + $377 = (_strcmp($376,13201)|0); $378 = ($377|0)!=(0); if (!($378)) { HEAP32[$1>>2] = 2; break; } $379 = HEAP32[$3>>2]|0; - $380 = (_strcmp($379,12928)|0); + $380 = (_strcmp($379,13223)|0); $381 = ($380|0)!=(0); if (!($381)) { HEAP32[$1>>2] = 13; break; } $382 = HEAP32[$3>>2]|0; - $383 = (_strcmp($382,12954)|0); + $383 = (_strcmp($382,13249)|0); $384 = ($383|0)!=(0); if (!($384)) { HEAP32[$1>>2] = 14; break; } $385 = HEAP32[$3>>2]|0; - $386 = (_strcmp($385,12981)|0); + $386 = (_strcmp($385,13276)|0); $387 = ($386|0)!=(0); if (!($387)) { HEAP32[$1>>2] = 27; break; } $388 = HEAP32[$3>>2]|0; - $389 = (_strcmp($388,12994)|0); + $389 = (_strcmp($388,13289)|0); $390 = ($389|0)!=(0); if (!($390)) { HEAP32[$1>>2] = 20; break; } $391 = HEAP32[$3>>2]|0; - $392 = (_strcmp($391,13009)|0); + $392 = (_strcmp($391,13304)|0); $393 = ($392|0)!=(0); if (!($393)) { HEAP32[$1>>2] = 4; break; } $394 = HEAP32[$3>>2]|0; - $395 = (_strcmp($394,13024)|0); + $395 = (_strcmp($394,13319)|0); $396 = ($395|0)!=(0); if (!($396)) { HEAP32[$1>>2] = 3; break; } $397 = HEAP32[$3>>2]|0; - $398 = (_strcmp($397,13048)|0); + $398 = (_strcmp($397,13343)|0); $399 = ($398|0)!=(0); if (!($399)) { HEAP32[$1>>2] = 2; break; } $400 = HEAP32[$3>>2]|0; - $401 = (_strcmp($400,13059)|0); + $401 = (_strcmp($400,13354)|0); $402 = ($401|0)!=(0); if (!($402)) { HEAP32[$1>>2] = 33; break; } $403 = HEAP32[$3>>2]|0; - $404 = (_strcmp($403,13081)|0); + $404 = (_strcmp($403,13376)|0); $405 = ($404|0)!=(0); if (!($405)) { HEAP32[$1>>2] = 21; break; } $406 = HEAP32[$3>>2]|0; - $407 = (_strcmp($406,13103)|0); + $407 = (_strcmp($406,13398)|0); $408 = ($407|0)!=(0); if (!($408)) { HEAP32[$1>>2] = 5; break; } $409 = HEAP32[$3>>2]|0; - $410 = (_strcmp($409,13127)|0); + $410 = (_strcmp($409,13422)|0); $411 = ($410|0)!=(0); if (!($411)) { HEAP32[$1>>2] = 4; break; } $412 = HEAP32[$3>>2]|0; - $413 = (_strcmp($412,13136)|0); + $413 = (_strcmp($412,13431)|0); $414 = ($413|0)!=(0); if (!($414)) { HEAP32[$1>>2] = 5; break; } $415 = HEAP32[$3>>2]|0; - $416 = (_strcmp($415,13144)|0); + $416 = (_strcmp($415,13439)|0); $417 = ($416|0)!=(0); if (!($417)) { HEAP32[$1>>2] = 1; break; } $418 = HEAP32[$3>>2]|0; - $419 = (_strcmp($418,13157)|0); + $419 = (_strcmp($418,13452)|0); $420 = ($419|0)!=(0); if (!($420)) { HEAP32[$1>>2] = 2; break; } $421 = HEAP32[$3>>2]|0; - $422 = (_strcmp($421,13171)|0); + $422 = (_strcmp($421,13466)|0); $423 = ($422|0)!=(0); if (!($423)) { HEAP32[$1>>2] = 15; break; } $424 = HEAP32[$3>>2]|0; - $425 = (_strcmp($424,13183)|0); + $425 = (_strcmp($424,13478)|0); $426 = ($425|0)!=(0); if (!($426)) { HEAP32[$1>>2] = 16; break; } $427 = HEAP32[$3>>2]|0; - $428 = (_strcmp($427,13192)|0); + $428 = (_strcmp($427,13487)|0); $429 = ($428|0)!=(0); if (!($429)) { HEAP32[$1>>2] = 17; break; } $430 = HEAP32[$3>>2]|0; - $431 = (_strcmp($430,13202)|0); + $431 = (_strcmp($430,13497)|0); $432 = ($431|0)!=(0); if (!($432)) { HEAP32[$1>>2] = 18; break; } $433 = HEAP32[$3>>2]|0; - $434 = (_strcmp($433,13214)|0); + $434 = (_strcmp($433,13509)|0); $435 = ($434|0)!=(0); if (!($435)) { HEAP32[$1>>2] = 19; break; } $436 = HEAP32[$3>>2]|0; - $437 = (_strcmp($436,13225)|0); + $437 = (_strcmp($436,13520)|0); $438 = ($437|0)!=(0); if (!($438)) { HEAP32[$1>>2] = 20; break; } $439 = HEAP32[$3>>2]|0; - $440 = (_strcmp($439,13233)|0); + $440 = (_strcmp($439,13528)|0); $441 = ($440|0)!=(0); if (!($441)) { HEAP32[$1>>2] = 3; break; } $442 = HEAP32[$3>>2]|0; - $443 = (_strcmp($442,13245)|0); + $443 = (_strcmp($442,13540)|0); $444 = ($443|0)!=(0); if (!($444)) { HEAP32[$1>>2] = 21; break; } $445 = HEAP32[$3>>2]|0; - $446 = (_strcmp($445,13260)|0); + $446 = (_strcmp($445,13555)|0); $447 = ($446|0)!=(0); if (!($447)) { HEAP32[$1>>2] = 22; break; } $448 = HEAP32[$3>>2]|0; - $449 = (_strcmp($448,13272)|0); + $449 = (_strcmp($448,13567)|0); $450 = ($449|0)!=(0); if (!($450)) { HEAP32[$1>>2] = 23; break; } $451 = HEAP32[$3>>2]|0; - $452 = (_strcmp($451,13286)|0); + $452 = (_strcmp($451,13581)|0); $453 = ($452|0)!=(0); if (!($453)) { HEAP32[$1>>2] = 11; break; } $454 = HEAP32[$3>>2]|0; - $455 = (_strcmp($454,13311)|0); + $455 = (_strcmp($454,13606)|0); $456 = ($455|0)!=(0); if (!($456)) { HEAP32[$1>>2] = 24; break; } $457 = HEAP32[$3>>2]|0; - $458 = (_strcmp($457,13328)|0); + $458 = (_strcmp($457,13623)|0); $459 = ($458|0)!=(0); if (!($459)) { HEAP32[$1>>2] = 25; break; } $460 = HEAP32[$3>>2]|0; - $461 = (_strcmp($460,13344)|0); + $461 = (_strcmp($460,13639)|0); $462 = ($461|0)!=(0); if (!($462)) { HEAP32[$1>>2] = 26; break; } $463 = HEAP32[$3>>2]|0; - $464 = (_strcmp($463,13360)|0); + $464 = (_strcmp($463,13655)|0); $465 = ($464|0)!=(0); if (!($465)) { HEAP32[$1>>2] = 12; break; } $466 = HEAP32[$3>>2]|0; - $467 = (_strcmp($466,13372)|0); + $467 = (_strcmp($466,13667)|0); $468 = ($467|0)!=(0); if (!($468)) { HEAP32[$1>>2] = 34; break; } $469 = HEAP32[$3>>2]|0; - $470 = (_strcmp($469,13384)|0); + $470 = (_strcmp($469,13679)|0); $471 = ($470|0)!=(0); if (!($471)) { HEAP32[$1>>2] = 35; break; } $472 = HEAP32[$3>>2]|0; - $473 = (_strcmp($472,13408)|0); + $473 = (_strcmp($472,13703)|0); $474 = ($473|0)!=(0); if (!($474)) { HEAP32[$1>>2] = 1; break; } $475 = HEAP32[$3>>2]|0; - $476 = (_strcmp($475,13421)|0); + $476 = (_strcmp($475,13716)|0); $477 = ($476|0)!=(0); if (!($477)) { HEAP32[$1>>2] = 2; break; } $478 = HEAP32[$3>>2]|0; - $479 = (_strcmp($478,13435)|0); + $479 = (_strcmp($478,13730)|0); $480 = ($479|0)!=(0); if (!($480)) { HEAP32[$1>>2] = 36; break; } $481 = HEAP32[$3>>2]|0; - $482 = (_strcmp($481,13457)|0); + $482 = (_strcmp($481,13752)|0); $483 = ($482|0)!=(0); if (!($483)) { HEAP32[$1>>2] = 37; break; } $484 = HEAP32[$3>>2]|0; - $485 = (_strcmp($484,13464)|0); + $485 = (_strcmp($484,13759)|0); $486 = ($485|0)!=(0); if (!($486)) { HEAP32[$1>>2] = 3; break; } $487 = HEAP32[$3>>2]|0; - $488 = (_strcmp($487,13480)|0); + $488 = (_strcmp($487,13775)|0); $489 = ($488|0)!=(0); if (!($489)) { HEAP32[$1>>2] = 2; break; } $490 = HEAP32[$3>>2]|0; - $491 = (_strcmp($490,13497)|0); + $491 = (_strcmp($490,13792)|0); $492 = ($491|0)!=(0); if (!($492)) { HEAP32[$1>>2] = 1; break; } $493 = HEAP32[$3>>2]|0; - $494 = (_strcmp($493,13514)|0); + $494 = (_strcmp($493,13809)|0); $495 = ($494|0)!=(0); if (!($495)) { HEAP32[$1>>2] = 28; break; } $496 = HEAP32[$3>>2]|0; - $497 = (_strcmp($496,13530)|0); + $497 = (_strcmp($496,13825)|0); $498 = ($497|0)!=(0); if (!($498)) { HEAP32[$1>>2] = 1; break; } $499 = HEAP32[$3>>2]|0; - $500 = (_strcmp($499,13546)|0); + $500 = (_strcmp($499,13841)|0); $501 = ($500|0)!=(0); if (!($501)) { HEAP32[$1>>2] = 4; break; } $502 = HEAP32[$3>>2]|0; - $503 = (_strcmp($502,13563)|0); + $503 = (_strcmp($502,13858)|0); $504 = ($503|0)!=(0); if (!($504)) { HEAP32[$1>>2] = 29; break; } $505 = HEAP32[$3>>2]|0; - $506 = (_strcmp($505,13577)|0); + $506 = (_strcmp($505,13872)|0); $507 = ($506|0)!=(0); if (!($507)) { HEAP32[$1>>2] = 30; break; } $508 = HEAP32[$3>>2]|0; - $509 = (_strcmp($508,13589)|0); + $509 = (_strcmp($508,13884)|0); $510 = ($509|0)!=(0); if (!($510)) { HEAP32[$1>>2] = 22; break; } $511 = HEAP32[$3>>2]|0; - $512 = (_strcmp($511,13600)|0); + $512 = (_strcmp($511,13895)|0); $513 = ($512|0)!=(0); if (!($513)) { HEAP32[$1>>2] = 2; break; } $514 = HEAP32[$3>>2]|0; - $515 = (_strcmp($514,13613)|0); + $515 = (_strcmp($514,13908)|0); $516 = ($515|0)!=(0); if (!($516)) { HEAP32[$1>>2] = 23; break; } $517 = HEAP32[$3>>2]|0; - $518 = (_strcmp($517,13623)|0); + $518 = (_strcmp($517,13918)|0); $519 = ($518|0)!=(0); if (!($519)) { HEAP32[$1>>2] = 2; break; } $520 = HEAP32[$3>>2]|0; - $521 = (_strcmp($520,13640)|0); + $521 = (_strcmp($520,13935)|0); $522 = ($521|0)!=(0); if (!($522)) { HEAP32[$1>>2] = 24; break; } $523 = HEAP32[$3>>2]|0; - $524 = (_strcmp($523,13652)|0); + $524 = (_strcmp($523,13947)|0); $525 = ($524|0)!=(0); if (!($525)) { HEAP32[$1>>2] = 25; break; } $526 = HEAP32[$3>>2]|0; - $527 = (_strcmp($526,13674)|0); + $527 = (_strcmp($526,13969)|0); $528 = ($527|0)!=(0); if (!($528)) { HEAP32[$1>>2] = 26; break; } $529 = HEAP32[$3>>2]|0; - $530 = (_strcmp($529,13694)|0); + $530 = (_strcmp($529,13989)|0); $531 = ($530|0)!=(0); if (!($531)) { HEAP32[$1>>2] = 3; break; } $532 = HEAP32[$3>>2]|0; - $533 = (_strcmp($532,13707)|0); + $533 = (_strcmp($532,14002)|0); $534 = ($533|0)!=(0); if (!($534)) { HEAP32[$1>>2] = 27; break; } $535 = HEAP32[$3>>2]|0; - $536 = (_strcmp($535,13729)|0); + $536 = (_strcmp($535,14024)|0); $537 = ($536|0)!=(0); if (!($537)) { HEAP32[$1>>2] = 28; break; } $538 = HEAP32[$3>>2]|0; - $539 = (_strcmp($538,13749)|0); + $539 = (_strcmp($538,14044)|0); $540 = ($539|0)!=(0); if (!($540)) { HEAP32[$1>>2] = 2; break; } $541 = HEAP32[$3>>2]|0; - $542 = (_strcmp($541,13766)|0); + $542 = (_strcmp($541,14061)|0); $543 = ($542|0)!=(0); if (!($543)) { HEAP32[$1>>2] = 2; break; } $544 = HEAP32[$3>>2]|0; - $545 = (_strcmp($544,13783)|0); + $545 = (_strcmp($544,14078)|0); $546 = ($545|0)!=(0); if (!($546)) { HEAP32[$1>>2] = 3; break; } $547 = HEAP32[$3>>2]|0; - $548 = (_strcmp($547,13803)|0); + $548 = (_strcmp($547,14098)|0); $549 = ($548|0)!=(0); if ($549) { $550 = HEAP32[$2>>2]|0; @@ -28089,7 +28052,7 @@ function _emscripten_GetProcAddress($0) { function _emscripten_get_global_libc() { var label = 0, sp = 0; sp = STACKTOP; - return (18984|0); + return (19280|0); } function ___stdio_close($0) { $0 = $0|0; @@ -28953,7 +28916,7 @@ function _printf_core($0,$1,$2,$3,$4) { $133 = HEAP8[$128>>0]|0; $134 = $133 << 24 >> 24; $135 = (($134) + -65)|0; - $136 = ((13919 + (($$0252*58)|0)|0) + ($135)|0); + $136 = ((14214 + (($$0252*58)|0)|0) + ($135)|0); $137 = HEAP8[$136>>0]|0; $138 = $137&255; $139 = (($138) + -1)|0; @@ -29131,7 +29094,7 @@ function _printf_core($0,$1,$2,$3,$4) { $222 = (($220) + 1)|0; $223 = $218 | $221; $$0254$$0254$ = $223 ? $$0254 : $222; - $$0228 = $216;$$1233 = 0;$$1238 = 14383;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + $$0228 = $216;$$1233 = 0;$$1238 = 14678;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; label = 67; break; } @@ -29152,7 +29115,7 @@ function _printf_core($0,$1,$2,$3,$4) { $235 = (($233) + 4)|0; $236 = $235; HEAP32[$236>>2] = $232; - $$0232 = 1;$$0237 = 14383;$242 = $231;$243 = $232; + $$0232 = 1;$$0237 = 14678;$242 = $231;$243 = $232; label = 66; break L71; } else { @@ -29160,8 +29123,8 @@ function _printf_core($0,$1,$2,$3,$4) { $238 = ($237|0)==(0); $239 = $$1263$ & 1; $240 = ($239|0)==(0); - $$ = $240 ? 14383 : (14385); - $$$ = $238 ? $$ : (14384); + $$ = $240 ? 14678 : (14680); + $$$ = $238 ? $$ : (14679); $241 = $$1263$ & 2049; $narrow = ($241|0)!=(0); $$284$ = $narrow&1; @@ -29178,7 +29141,7 @@ function _printf_core($0,$1,$2,$3,$4) { $168 = (($165) + 4)|0; $169 = $168; $170 = HEAP32[$169>>2]|0; - $$0232 = 0;$$0237 = 14383;$242 = $167;$243 = $170; + $$0232 = 0;$$0237 = 14678;$242 = $167;$243 = $170; label = 66; break; } @@ -29191,7 +29154,7 @@ function _printf_core($0,$1,$2,$3,$4) { $264 = HEAP32[$263>>2]|0; $265 = $261&255; HEAP8[$13>>0] = $265; - $$2 = $13;$$2234 = 0;$$2239 = 14383;$$2251 = $11;$$5 = 1;$$6268 = $164; + $$2 = $13;$$2234 = 0;$$2239 = 14678;$$2251 = $11;$$5 = 1;$$6268 = $164; break; } case 109: { @@ -29205,7 +29168,7 @@ function _printf_core($0,$1,$2,$3,$4) { case 115: { $269 = HEAP32[$6>>2]|0; $270 = ($269|0)!=(0|0); - $271 = $270 ? $269 : 14393; + $271 = $270 ? $269 : 14688; $$1 = $271; label = 71; break; @@ -29245,7 +29208,7 @@ function _printf_core($0,$1,$2,$3,$4) { break; } default: { - $$2 = $21;$$2234 = 0;$$2239 = 14383;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + $$2 = $21;$$2234 = 0;$$2239 = 14678;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; } } } while(0); @@ -29267,8 +29230,8 @@ function _printf_core($0,$1,$2,$3,$4) { $207 = ($206|0)==(0); $or$cond283 = $207 | $205; $208 = $$1236 >> 4; - $209 = (14383 + ($208)|0); - $$289 = $or$cond283 ? 14383 : $209; + $209 = (14678 + ($208)|0); + $$289 = $or$cond283 ? 14678 : $209; $$290 = $or$cond283 ? 0 : 2; $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; label = 67; @@ -29289,7 +29252,7 @@ function _printf_core($0,$1,$2,$3,$4) { $277 = (($$1) + ($$0254)|0); $$3257 = $273 ? $$0254 : $276; $$1250 = $273 ? $277 : $272; - $$2 = $$1;$$2234 = 0;$$2239 = 14383;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + $$2 = $$1;$$2234 = 0;$$2239 = 14678;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; } else if ((label|0) == 75) { label = 0; @@ -29819,7 +29782,7 @@ function _fmt_x($0,$1,$2,$3) { $$056 = $2;$15 = $1;$8 = $0; while(1) { $7 = $8 & 15; - $9 = (14435 + ($7)|0); + $9 = (14730 + ($7)|0); $10 = HEAP8[$9>>0]|0; $11 = $10&255; $12 = $11 | $3; @@ -30177,14 +30140,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $13 = ($12|0)<(0); if ($13) { $14 = -$1; - $$0471 = $14;$$0520 = 1;$$0521 = 14400; + $$0471 = $14;$$0520 = 1;$$0521 = 14695; } else { $15 = $4 & 2048; $16 = ($15|0)==(0); $17 = $4 & 1; $18 = ($17|0)==(0); - $$ = $18 ? (14401) : (14406); - $$$ = $16 ? $$ : (14403); + $$ = $18 ? (14696) : (14701); + $$$ = $16 ? $$ : (14698); $19 = $4 & 2049; $narrow = ($19|0)!=(0); $$534$ = $narrow&1; @@ -30283,7 +30246,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$0523 = $8;$$2473 = $$1472; while(1) { $80 = (~~(($$2473))); - $81 = (14435 + ($80)|0); + $81 = (14730 + ($80)|0); $82 = HEAP8[$81>>0]|0; $83 = $82&255; $84 = $83 | $42; @@ -30894,7 +30857,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } $339 = ($289|0)==(0); if (!($339)) { - _out($0,14451,1); + _out($0,14746,1); } $340 = ($337>>>0)<($$7505>>>0); $341 = ($$3477|0)>(0); @@ -30975,7 +30938,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$2 = $372; break; } - _out($0,14451,1); + _out($0,14746,1); $$2 = $372; } else { $369 = ($$0>>>0)>($8>>>0); @@ -31032,9 +30995,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } else { $27 = $5 & 32; $28 = ($27|0)!=(0); - $29 = $28 ? 14419 : 14423; + $29 = $28 ? 14714 : 14718; $30 = ($$0471 != $$0471) | (0.0 != 0.0); - $31 = $28 ? 14427 : 14431; + $31 = $28 ? 14722 : 14726; $$0510 = $30 ? $31 : $29; $32 = (($$0520) + 3)|0; $33 = $4 & -65537; @@ -31244,7 +31207,7 @@ function ___strerror_l($0,$1) { sp = STACKTOP; $$016 = 0; while(1) { - $3 = (14453 + ($$016)|0); + $3 = (14748 + ($$016)|0); $4 = HEAP8[$3>>0]|0; $5 = $4&255; $6 = ($5|0)==($0|0); @@ -31255,7 +31218,7 @@ function ___strerror_l($0,$1) { $7 = (($$016) + 1)|0; $8 = ($7|0)==(87); if ($8) { - $$01214 = 14541;$$115 = 87; + $$01214 = 14836;$$115 = 87; label = 5; break; } else { @@ -31265,9 +31228,9 @@ function ___strerror_l($0,$1) { if ((label|0) == 2) { $2 = ($$016|0)==(0); if ($2) { - $$012$lcssa = 14541; + $$012$lcssa = 14836; } else { - $$01214 = 14541;$$115 = $$016; + $$01214 = 14836;$$115 = $$016; label = 5; } } @@ -31930,7 +31893,7 @@ function _fopen($0,$1) { $vararg_buffer = sp; $2 = HEAP8[$1>>0]|0; $3 = $2 << 24 >> 24; - $memchr = (_memchr(16345,$3,4)|0); + $memchr = (_memchr(16640,$3,4)|0); $4 = ($memchr|0)==(0|0); if ($4) { $5 = (___errno_location()|0); @@ -32019,7 +31982,7 @@ function ___fdopen($0,$1) { $2 = sp + 56|0; $3 = HEAP8[$1>>0]|0; $4 = $3 << 24 >> 24; - $memchr = (_memchr(16345,$4,4)|0); + $memchr = (_memchr(16640,$4,4)|0); $5 = ($memchr|0)==(0|0); if ($5) { $6 = (___errno_location()|0); @@ -32110,7 +32073,7 @@ function ___fdopen($0,$1) { HEAP32[$36>>2] = 3; $37 = ((($7)) + 12|0); HEAP32[$37>>2] = 2; - $38 = HEAP32[(18988)>>2]|0; + $38 = HEAP32[(19284)>>2]|0; $39 = ($38|0)==(0); if ($39) { $40 = ((($7)) + 76|0); @@ -32143,13 +32106,13 @@ function ___ofl_add($0) { function ___ofl_lock() { var label = 0, sp = 0; sp = STACKTOP; - ___lock((19048|0)); - return (19056|0); + ___lock((19344|0)); + return (19352|0); } function ___ofl_unlock() { var label = 0, sp = 0; sp = STACKTOP; - ___unlock((19048|0)); + ___unlock((19344|0)); return; } function _fclose($0) { @@ -33213,7 +33176,7 @@ function _srand($0) { var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (($0) + -1)|0; - $2 = 16616; + $2 = 16912; $3 = $2; HEAP32[$3>>2] = $1; $4 = (($2) + 4)|0; @@ -33527,7 +33490,7 @@ function _strtok($0,$1) { sp = STACKTOP; $2 = ($0|0)==(0|0); if ($2) { - $3 = HEAP32[4765]|0; + $3 = HEAP32[4839]|0; $4 = ($3|0)==(0|0); if ($4) { $$0 = 0; @@ -33546,22 +33509,22 @@ function _strtok($0,$1) { $7 = HEAP8[$6>>0]|0; $8 = ($7<<24>>24)==(0); if ($8) { - HEAP32[4765] = 0; + HEAP32[4839] = 0; $$0 = 0; break; } $9 = (_strcspn($6,$1)|0); $10 = (($6) + ($9)|0); - HEAP32[4765] = $10; + HEAP32[4839] = $10; $11 = HEAP8[$10>>0]|0; $12 = ($11<<24>>24)==(0); if ($12) { - HEAP32[4765] = 0; + HEAP32[4839] = 0; $$0 = $6; break; } else { $13 = ((($10)) + 1|0); - HEAP32[4765] = $13; + HEAP32[4839] = $13; HEAP8[$10>>0] = 0; $$0 = $6; break; @@ -33642,7 +33605,7 @@ function _malloc($0) { $5 = $4 & -8; $6 = $3 ? 16 : $5; $7 = $6 >>> 3; - $8 = HEAP32[4766]|0; + $8 = HEAP32[4840]|0; $9 = $8 >>> $7; $10 = $9 & 3; $11 = ($10|0)==(0); @@ -33651,7 +33614,7 @@ function _malloc($0) { $13 = $12 ^ 1; $14 = (($13) + ($7))|0; $15 = $14 << 1; - $16 = (19104 + ($15<<2)|0); + $16 = (19400 + ($15<<2)|0); $17 = ((($16)) + 8|0); $18 = HEAP32[$17>>2]|0; $19 = ((($18)) + 8|0); @@ -33662,9 +33625,9 @@ function _malloc($0) { $22 = 1 << $14; $23 = $22 ^ -1; $24 = $8 & $23; - HEAP32[4766] = $24; + HEAP32[4840] = $24; } else { - $25 = HEAP32[(19080)>>2]|0; + $25 = HEAP32[(19376)>>2]|0; $26 = ($20>>>0)<($25>>>0); if ($26) { _abort(); @@ -33695,7 +33658,7 @@ function _malloc($0) { $$0 = $19; STACKTOP = sp;return ($$0|0); } - $37 = HEAP32[(19072)>>2]|0; + $37 = HEAP32[(19368)>>2]|0; $38 = ($6>>>0)>($37>>>0); if ($38) { $39 = ($9|0)==(0); @@ -33729,7 +33692,7 @@ function _malloc($0) { $66 = $62 >>> $64; $67 = (($65) + ($66))|0; $68 = $67 << 1; - $69 = (19104 + ($68<<2)|0); + $69 = (19400 + ($68<<2)|0); $70 = ((($69)) + 8|0); $71 = HEAP32[$70>>2]|0; $72 = ((($71)) + 8|0); @@ -33740,10 +33703,10 @@ function _malloc($0) { $75 = 1 << $67; $76 = $75 ^ -1; $77 = $8 & $76; - HEAP32[4766] = $77; + HEAP32[4840] = $77; $98 = $77; } else { - $78 = HEAP32[(19080)>>2]|0; + $78 = HEAP32[(19376)>>2]|0; $79 = ($73>>>0)<($78>>>0); if ($79) { _abort(); @@ -33776,22 +33739,22 @@ function _malloc($0) { HEAP32[$90>>2] = $84; $91 = ($37|0)==(0); if (!($91)) { - $92 = HEAP32[(19084)>>2]|0; + $92 = HEAP32[(19380)>>2]|0; $93 = $37 >>> 3; $94 = $93 << 1; - $95 = (19104 + ($94<<2)|0); + $95 = (19400 + ($94<<2)|0); $96 = 1 << $93; $97 = $98 & $96; $99 = ($97|0)==(0); if ($99) { $100 = $98 | $96; - HEAP32[4766] = $100; + HEAP32[4840] = $100; $$pre = ((($95)) + 8|0); $$0199 = $95;$$pre$phiZ2D = $$pre; } else { $101 = ((($95)) + 8|0); $102 = HEAP32[$101>>2]|0; - $103 = HEAP32[(19080)>>2]|0; + $103 = HEAP32[(19376)>>2]|0; $104 = ($102>>>0)<($103>>>0); if ($104) { _abort(); @@ -33808,12 +33771,12 @@ function _malloc($0) { $107 = ((($92)) + 12|0); HEAP32[$107>>2] = $95; } - HEAP32[(19072)>>2] = $84; - HEAP32[(19084)>>2] = $87; + HEAP32[(19368)>>2] = $84; + HEAP32[(19380)>>2] = $87; $$0 = $72; STACKTOP = sp;return ($$0|0); } - $108 = HEAP32[(19068)>>2]|0; + $108 = HEAP32[(19364)>>2]|0; $109 = ($108|0)==(0); if ($109) { $$0197 = $6; @@ -33841,7 +33804,7 @@ function _malloc($0) { $130 = $126 | $129; $131 = $127 >>> $129; $132 = (($130) + ($131))|0; - $133 = (19368 + ($132<<2)|0); + $133 = (19664 + ($132<<2)|0); $134 = HEAP32[$133>>2]|0; $135 = ((($134)) + 4|0); $136 = HEAP32[$135>>2]|0; @@ -33881,7 +33844,7 @@ function _malloc($0) { } } } - $155 = HEAP32[(19080)>>2]|0; + $155 = HEAP32[(19376)>>2]|0; $156 = ($$0192$lcssa$i>>>0)<($155>>>0); if ($156) { _abort(); @@ -33976,7 +33939,7 @@ function _malloc($0) { if (!($186)) { $187 = ((($$0192$lcssa$i)) + 28|0); $188 = HEAP32[$187>>2]|0; - $189 = (19368 + ($188<<2)|0); + $189 = (19664 + ($188<<2)|0); $190 = HEAP32[$189>>2]|0; $191 = ($$0192$lcssa$i|0)==($190|0); do { @@ -33987,11 +33950,11 @@ function _malloc($0) { $192 = 1 << $188; $193 = $192 ^ -1; $194 = $108 & $193; - HEAP32[(19068)>>2] = $194; + HEAP32[(19364)>>2] = $194; break L73; } } else { - $195 = HEAP32[(19080)>>2]|0; + $195 = HEAP32[(19376)>>2]|0; $196 = ($160>>>0)<($195>>>0); if ($196) { _abort(); @@ -34012,7 +33975,7 @@ function _malloc($0) { } } } while(0); - $201 = HEAP32[(19080)>>2]|0; + $201 = HEAP32[(19376)>>2]|0; $202 = ($$3$i>>>0)<($201>>>0); if ($202) { _abort(); @@ -34042,7 +34005,7 @@ function _malloc($0) { $211 = HEAP32[$210>>2]|0; $212 = ($211|0)==(0|0); if (!($212)) { - $213 = HEAP32[(19080)>>2]|0; + $213 = HEAP32[(19376)>>2]|0; $214 = ($211>>>0)<($213>>>0); if ($214) { _abort(); @@ -34079,22 +34042,22 @@ function _malloc($0) { HEAP32[$229>>2] = $$0193$lcssa$i; $230 = ($37|0)==(0); if (!($230)) { - $231 = HEAP32[(19084)>>2]|0; + $231 = HEAP32[(19380)>>2]|0; $232 = $37 >>> 3; $233 = $232 << 1; - $234 = (19104 + ($233<<2)|0); + $234 = (19400 + ($233<<2)|0); $235 = 1 << $232; $236 = $8 & $235; $237 = ($236|0)==(0); if ($237) { $238 = $8 | $235; - HEAP32[4766] = $238; + HEAP32[4840] = $238; $$pre$i = ((($234)) + 8|0); $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; } else { $239 = ((($234)) + 8|0); $240 = HEAP32[$239>>2]|0; - $241 = HEAP32[(19080)>>2]|0; + $241 = HEAP32[(19376)>>2]|0; $242 = ($240>>>0)<($241>>>0); if ($242) { _abort(); @@ -34111,8 +34074,8 @@ function _malloc($0) { $245 = ((($231)) + 12|0); HEAP32[$245>>2] = $234; } - HEAP32[(19072)>>2] = $$0193$lcssa$i; - HEAP32[(19084)>>2] = $157; + HEAP32[(19368)>>2] = $$0193$lcssa$i; + HEAP32[(19380)>>2] = $157; } $246 = ((($$0192$lcssa$i)) + 8|0); $$0 = $246; @@ -34128,7 +34091,7 @@ function _malloc($0) { } else { $248 = (($0) + 11)|0; $249 = $248 & -8; - $250 = HEAP32[(19068)>>2]|0; + $250 = HEAP32[(19364)>>2]|0; $251 = ($250|0)==(0); if ($251) { $$0197 = $249; @@ -34168,7 +34131,7 @@ function _malloc($0) { $$0358$i = $277; } } - $278 = (19368 + ($$0358$i<<2)|0); + $278 = (19664 + ($$0358$i<<2)|0); $279 = HEAP32[$278>>2]|0; $280 = ($279|0)==(0|0); L117: do { @@ -34260,7 +34223,7 @@ function _malloc($0) { $328 = $324 | $327; $329 = $325 >>> $327; $330 = (($328) + ($329))|0; - $331 = (19368 + ($330<<2)|0); + $331 = (19664 + ($330<<2)|0); $332 = HEAP32[$331>>2]|0; $$4$ph$i = 0;$$4357$ph$i = $332; } else { @@ -34304,11 +34267,11 @@ function _malloc($0) { if ($344) { $$0197 = $249; } else { - $345 = HEAP32[(19072)>>2]|0; + $345 = HEAP32[(19368)>>2]|0; $346 = (($345) - ($249))|0; $347 = ($$4351$lcssa$i>>>0)<($346>>>0); if ($347) { - $348 = HEAP32[(19080)>>2]|0; + $348 = HEAP32[(19376)>>2]|0; $349 = ($$4$lcssa$i>>>0)<($348>>>0); if ($349) { _abort(); @@ -34405,7 +34368,7 @@ function _malloc($0) { } else { $380 = ((($$4$lcssa$i)) + 28|0); $381 = HEAP32[$380>>2]|0; - $382 = (19368 + ($381<<2)|0); + $382 = (19664 + ($381<<2)|0); $383 = HEAP32[$382>>2]|0; $384 = ($$4$lcssa$i|0)==($383|0); do { @@ -34416,12 +34379,12 @@ function _malloc($0) { $385 = 1 << $381; $386 = $385 ^ -1; $387 = $250 & $386; - HEAP32[(19068)>>2] = $387; + HEAP32[(19364)>>2] = $387; $470 = $387; break L164; } } else { - $388 = HEAP32[(19080)>>2]|0; + $388 = HEAP32[(19376)>>2]|0; $389 = ($353>>>0)<($388>>>0); if ($389) { _abort(); @@ -34443,7 +34406,7 @@ function _malloc($0) { } } } while(0); - $394 = HEAP32[(19080)>>2]|0; + $394 = HEAP32[(19376)>>2]|0; $395 = ($$3372$i>>>0)<($394>>>0); if ($395) { _abort(); @@ -34475,7 +34438,7 @@ function _malloc($0) { if ($405) { $470 = $250; } else { - $406 = HEAP32[(19080)>>2]|0; + $406 = HEAP32[(19376)>>2]|0; $407 = ($404>>>0)<($406>>>0); if ($407) { _abort(); @@ -34516,20 +34479,20 @@ function _malloc($0) { $424 = ($$4351$lcssa$i>>>0)<(256); if ($424) { $425 = $423 << 1; - $426 = (19104 + ($425<<2)|0); - $427 = HEAP32[4766]|0; + $426 = (19400 + ($425<<2)|0); + $427 = HEAP32[4840]|0; $428 = 1 << $423; $429 = $427 & $428; $430 = ($429|0)==(0); if ($430) { $431 = $427 | $428; - HEAP32[4766] = $431; + HEAP32[4840] = $431; $$pre$i210 = ((($426)) + 8|0); $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; } else { $432 = ((($426)) + 8|0); $433 = HEAP32[$432>>2]|0; - $434 = HEAP32[(19080)>>2]|0; + $434 = HEAP32[(19376)>>2]|0; $435 = ($433>>>0)<($434>>>0); if ($435) { _abort(); @@ -34581,7 +34544,7 @@ function _malloc($0) { $$0361$i = $463; } } - $464 = (19368 + ($$0361$i<<2)|0); + $464 = (19664 + ($$0361$i<<2)|0); $465 = ((($350)) + 28|0); HEAP32[$465>>2] = $$0361$i; $466 = ((($350)) + 16|0); @@ -34593,7 +34556,7 @@ function _malloc($0) { $471 = ($469|0)==(0); if ($471) { $472 = $470 | $468; - HEAP32[(19068)>>2] = $472; + HEAP32[(19364)>>2] = $472; HEAP32[$464>>2] = $350; $473 = ((($350)) + 24|0); HEAP32[$473>>2] = $464; @@ -34632,7 +34595,7 @@ function _malloc($0) { } } if ((label|0) == 136) { - $491 = HEAP32[(19080)>>2]|0; + $491 = HEAP32[(19376)>>2]|0; $492 = ($487>>>0)<($491>>>0); if ($492) { _abort(); @@ -34651,7 +34614,7 @@ function _malloc($0) { else if ((label|0) == 139) { $496 = ((($$0345$i)) + 8|0); $497 = HEAP32[$496>>2]|0; - $498 = HEAP32[(19080)>>2]|0; + $498 = HEAP32[(19376)>>2]|0; $499 = ($497>>>0)>=($498>>>0); $not$9$i = ($$0345$i>>>0)>=($498>>>0); $500 = $499 & $not$9$i; @@ -34684,16 +34647,16 @@ function _malloc($0) { } } } while(0); - $506 = HEAP32[(19072)>>2]|0; + $506 = HEAP32[(19368)>>2]|0; $507 = ($506>>>0)<($$0197>>>0); if (!($507)) { $508 = (($506) - ($$0197))|0; - $509 = HEAP32[(19084)>>2]|0; + $509 = HEAP32[(19380)>>2]|0; $510 = ($508>>>0)>(15); if ($510) { $511 = (($509) + ($$0197)|0); - HEAP32[(19084)>>2] = $511; - HEAP32[(19072)>>2] = $508; + HEAP32[(19380)>>2] = $511; + HEAP32[(19368)>>2] = $508; $512 = $508 | 1; $513 = ((($511)) + 4|0); HEAP32[$513>>2] = $512; @@ -34703,8 +34666,8 @@ function _malloc($0) { $516 = ((($509)) + 4|0); HEAP32[$516>>2] = $515; } else { - HEAP32[(19072)>>2] = 0; - HEAP32[(19084)>>2] = 0; + HEAP32[(19368)>>2] = 0; + HEAP32[(19380)>>2] = 0; $517 = $506 | 3; $518 = ((($509)) + 4|0); HEAP32[$518>>2] = $517; @@ -34718,14 +34681,14 @@ function _malloc($0) { $$0 = $523; STACKTOP = sp;return ($$0|0); } - $524 = HEAP32[(19076)>>2]|0; + $524 = HEAP32[(19372)>>2]|0; $525 = ($524>>>0)>($$0197>>>0); if ($525) { $526 = (($524) - ($$0197))|0; - HEAP32[(19076)>>2] = $526; - $527 = HEAP32[(19088)>>2]|0; + HEAP32[(19372)>>2] = $526; + $527 = HEAP32[(19384)>>2]|0; $528 = (($527) + ($$0197)|0); - HEAP32[(19088)>>2] = $528; + HEAP32[(19384)>>2] = $528; $529 = $526 | 1; $530 = ((($528)) + 4|0); HEAP32[$530>>2] = $529; @@ -34736,23 +34699,23 @@ function _malloc($0) { $$0 = $533; STACKTOP = sp;return ($$0|0); } - $534 = HEAP32[4884]|0; + $534 = HEAP32[4958]|0; $535 = ($534|0)==(0); if ($535) { - HEAP32[(19544)>>2] = 4096; - HEAP32[(19540)>>2] = 4096; - HEAP32[(19548)>>2] = -1; - HEAP32[(19552)>>2] = -1; - HEAP32[(19556)>>2] = 0; - HEAP32[(19508)>>2] = 0; + HEAP32[(19840)>>2] = 4096; + HEAP32[(19836)>>2] = 4096; + HEAP32[(19844)>>2] = -1; + HEAP32[(19848)>>2] = -1; + HEAP32[(19852)>>2] = 0; + HEAP32[(19804)>>2] = 0; $536 = $1; $537 = $536 & -16; $538 = $537 ^ 1431655768; HEAP32[$1>>2] = $538; - HEAP32[4884] = $538; + HEAP32[4958] = $538; $542 = 4096; } else { - $$pre$i212 = HEAP32[(19544)>>2]|0; + $$pre$i212 = HEAP32[(19840)>>2]|0; $542 = $$pre$i212; } $539 = (($$0197) + 48)|0; @@ -34765,10 +34728,10 @@ function _malloc($0) { $$0 = 0; STACKTOP = sp;return ($$0|0); } - $546 = HEAP32[(19504)>>2]|0; + $546 = HEAP32[(19800)>>2]|0; $547 = ($546|0)==(0); if (!($547)) { - $548 = HEAP32[(19496)>>2]|0; + $548 = HEAP32[(19792)>>2]|0; $549 = (($548) + ($544))|0; $550 = ($549>>>0)<=($548>>>0); $551 = ($549>>>0)>($546>>>0); @@ -34778,18 +34741,18 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $552 = HEAP32[(19508)>>2]|0; + $552 = HEAP32[(19804)>>2]|0; $553 = $552 & 4; $554 = ($553|0)==(0); L244: do { if ($554) { - $555 = HEAP32[(19088)>>2]|0; + $555 = HEAP32[(19384)>>2]|0; $556 = ($555|0)==(0|0); L246: do { if ($556) { label = 163; } else { - $$0$i$i = (19512); + $$0$i$i = (19808); while(1) { $557 = HEAP32[$$0$i$i>>2]|0; $558 = ($557>>>0)>($555>>>0); @@ -34847,7 +34810,7 @@ function _malloc($0) { $$2234253237$i = 0; } else { $568 = $566; - $569 = HEAP32[(19540)>>2]|0; + $569 = HEAP32[(19836)>>2]|0; $570 = (($569) + -1)|0; $571 = $570 & $568; $572 = ($571|0)==(0); @@ -34857,13 +34820,13 @@ function _malloc($0) { $576 = (($575) - ($568))|0; $577 = $572 ? 0 : $576; $$$i = (($577) + ($544))|0; - $578 = HEAP32[(19496)>>2]|0; + $578 = HEAP32[(19792)>>2]|0; $579 = (($$$i) + ($578))|0; $580 = ($$$i>>>0)>($$0197>>>0); $581 = ($$$i>>>0)<(2147483647); $or$cond$i214 = $580 & $581; if ($or$cond$i214) { - $582 = HEAP32[(19504)>>2]|0; + $582 = HEAP32[(19800)>>2]|0; $583 = ($582|0)==(0); if (!($583)) { $584 = ($579>>>0)<=($578>>>0); @@ -34909,7 +34872,7 @@ function _malloc($0) { break L244; } } - $601 = HEAP32[(19544)>>2]|0; + $601 = HEAP32[(19840)>>2]|0; $602 = (($540) - ($$2253$ph$i))|0; $603 = (($602) + ($601))|0; $604 = (0 - ($601))|0; @@ -34934,9 +34897,9 @@ function _malloc($0) { } } } while(0); - $611 = HEAP32[(19508)>>2]|0; + $611 = HEAP32[(19804)>>2]|0; $612 = $611 | 4; - HEAP32[(19508)>>2] = $612; + HEAP32[(19804)>>2] = $612; $$4236$i = $$2234253237$i; label = 178; } else { @@ -34972,35 +34935,35 @@ function _malloc($0) { } } if ((label|0) == 180) { - $626 = HEAP32[(19496)>>2]|0; + $626 = HEAP32[(19792)>>2]|0; $627 = (($626) + ($$723948$i))|0; - HEAP32[(19496)>>2] = $627; - $628 = HEAP32[(19500)>>2]|0; + HEAP32[(19792)>>2] = $627; + $628 = HEAP32[(19796)>>2]|0; $629 = ($627>>>0)>($628>>>0); if ($629) { - HEAP32[(19500)>>2] = $627; + HEAP32[(19796)>>2] = $627; } - $630 = HEAP32[(19088)>>2]|0; + $630 = HEAP32[(19384)>>2]|0; $631 = ($630|0)==(0|0); do { if ($631) { - $632 = HEAP32[(19080)>>2]|0; + $632 = HEAP32[(19376)>>2]|0; $633 = ($632|0)==(0|0); $634 = ($$749$i>>>0)<($632>>>0); $or$cond12$i = $633 | $634; if ($or$cond12$i) { - HEAP32[(19080)>>2] = $$749$i; + HEAP32[(19376)>>2] = $$749$i; } - HEAP32[(19512)>>2] = $$749$i; - HEAP32[(19516)>>2] = $$723948$i; - HEAP32[(19524)>>2] = 0; - $635 = HEAP32[4884]|0; - HEAP32[(19100)>>2] = $635; - HEAP32[(19096)>>2] = -1; + HEAP32[(19808)>>2] = $$749$i; + HEAP32[(19812)>>2] = $$723948$i; + HEAP32[(19820)>>2] = 0; + $635 = HEAP32[4958]|0; + HEAP32[(19396)>>2] = $635; + HEAP32[(19392)>>2] = -1; $$01$i$i = 0; while(1) { $636 = $$01$i$i << 1; - $637 = (19104 + ($636<<2)|0); + $637 = (19400 + ($636<<2)|0); $638 = ((($637)) + 12|0); HEAP32[$638>>2] = $637; $639 = ((($637)) + 8|0); @@ -35023,18 +34986,18 @@ function _malloc($0) { $648 = $645 ? 0 : $647; $649 = (($$749$i) + ($648)|0); $650 = (($641) - ($648))|0; - HEAP32[(19088)>>2] = $649; - HEAP32[(19076)>>2] = $650; + HEAP32[(19384)>>2] = $649; + HEAP32[(19372)>>2] = $650; $651 = $650 | 1; $652 = ((($649)) + 4|0); HEAP32[$652>>2] = $651; $653 = (($649) + ($650)|0); $654 = ((($653)) + 4|0); HEAP32[$654>>2] = 40; - $655 = HEAP32[(19552)>>2]|0; - HEAP32[(19092)>>2] = $655; + $655 = HEAP32[(19848)>>2]|0; + HEAP32[(19388)>>2] = $655; } else { - $$024371$i = (19512); + $$024371$i = (19808); while(1) { $656 = HEAP32[$$024371$i>>2]|0; $657 = ((($$024371$i)) + 4|0); @@ -35066,7 +35029,7 @@ function _malloc($0) { if ($or$cond51$i) { $670 = (($658) + ($$723948$i))|0; HEAP32[$657>>2] = $670; - $671 = HEAP32[(19076)>>2]|0; + $671 = HEAP32[(19372)>>2]|0; $672 = ((($630)) + 8|0); $673 = $672; $674 = $673 & 7; @@ -35077,30 +35040,30 @@ function _malloc($0) { $679 = (($630) + ($678)|0); $680 = (($$723948$i) - ($678))|0; $681 = (($671) + ($680))|0; - HEAP32[(19088)>>2] = $679; - HEAP32[(19076)>>2] = $681; + HEAP32[(19384)>>2] = $679; + HEAP32[(19372)>>2] = $681; $682 = $681 | 1; $683 = ((($679)) + 4|0); HEAP32[$683>>2] = $682; $684 = (($679) + ($681)|0); $685 = ((($684)) + 4|0); HEAP32[$685>>2] = 40; - $686 = HEAP32[(19552)>>2]|0; - HEAP32[(19092)>>2] = $686; + $686 = HEAP32[(19848)>>2]|0; + HEAP32[(19388)>>2] = $686; break; } } } - $687 = HEAP32[(19080)>>2]|0; + $687 = HEAP32[(19376)>>2]|0; $688 = ($$749$i>>>0)<($687>>>0); if ($688) { - HEAP32[(19080)>>2] = $$749$i; + HEAP32[(19376)>>2] = $$749$i; $752 = $$749$i; } else { $752 = $687; } $689 = (($$749$i) + ($$723948$i)|0); - $$124470$i = (19512); + $$124470$i = (19808); while(1) { $690 = HEAP32[$$124470$i>>2]|0; $691 = ($690|0)==($689|0); @@ -35155,21 +35118,21 @@ function _malloc($0) { $725 = ($717|0)==($630|0); do { if ($725) { - $726 = HEAP32[(19076)>>2]|0; + $726 = HEAP32[(19372)>>2]|0; $727 = (($726) + ($722))|0; - HEAP32[(19076)>>2] = $727; - HEAP32[(19088)>>2] = $721; + HEAP32[(19372)>>2] = $727; + HEAP32[(19384)>>2] = $721; $728 = $727 | 1; $729 = ((($721)) + 4|0); HEAP32[$729>>2] = $728; } else { - $730 = HEAP32[(19084)>>2]|0; + $730 = HEAP32[(19380)>>2]|0; $731 = ($717|0)==($730|0); if ($731) { - $732 = HEAP32[(19072)>>2]|0; + $732 = HEAP32[(19368)>>2]|0; $733 = (($732) + ($722))|0; - HEAP32[(19072)>>2] = $733; - HEAP32[(19084)>>2] = $721; + HEAP32[(19368)>>2] = $733; + HEAP32[(19380)>>2] = $721; $734 = $733 | 1; $735 = ((($721)) + 4|0); HEAP32[$735>>2] = $734; @@ -35192,7 +35155,7 @@ function _malloc($0) { $746 = ((($717)) + 12|0); $747 = HEAP32[$746>>2]|0; $748 = $742 << 1; - $749 = (19104 + ($748<<2)|0); + $749 = (19400 + ($748<<2)|0); $750 = ($745|0)==($749|0); do { if (!($750)) { @@ -35215,9 +35178,9 @@ function _malloc($0) { if ($756) { $757 = 1 << $742; $758 = $757 ^ -1; - $759 = HEAP32[4766]|0; + $759 = HEAP32[4840]|0; $760 = $759 & $758; - HEAP32[4766] = $760; + HEAP32[4840] = $760; break; } $761 = ($747|0)==($749|0); @@ -35330,7 +35293,7 @@ function _malloc($0) { } $795 = ((($717)) + 28|0); $796 = HEAP32[$795>>2]|0; - $797 = (19368 + ($796<<2)|0); + $797 = (19664 + ($796<<2)|0); $798 = HEAP32[$797>>2]|0; $799 = ($717|0)==($798|0); do { @@ -35342,12 +35305,12 @@ function _malloc($0) { } $800 = 1 << $796; $801 = $800 ^ -1; - $802 = HEAP32[(19068)>>2]|0; + $802 = HEAP32[(19364)>>2]|0; $803 = $802 & $801; - HEAP32[(19068)>>2] = $803; + HEAP32[(19364)>>2] = $803; break L314; } else { - $804 = HEAP32[(19080)>>2]|0; + $804 = HEAP32[(19376)>>2]|0; $805 = ($768>>>0)<($804>>>0); if ($805) { _abort(); @@ -35368,7 +35331,7 @@ function _malloc($0) { } } } while(0); - $810 = HEAP32[(19080)>>2]|0; + $810 = HEAP32[(19376)>>2]|0; $811 = ($$3$i$i>>>0)<($810>>>0); if ($811) { _abort(); @@ -35400,7 +35363,7 @@ function _malloc($0) { if ($821) { break; } - $822 = HEAP32[(19080)>>2]|0; + $822 = HEAP32[(19376)>>2]|0; $823 = ($820>>>0)<($822>>>0); if ($823) { _abort(); @@ -35433,21 +35396,21 @@ function _malloc($0) { $835 = ($$0287$i$i>>>0)<(256); if ($835) { $836 = $834 << 1; - $837 = (19104 + ($836<<2)|0); - $838 = HEAP32[4766]|0; + $837 = (19400 + ($836<<2)|0); + $838 = HEAP32[4840]|0; $839 = 1 << $834; $840 = $838 & $839; $841 = ($840|0)==(0); do { if ($841) { $842 = $838 | $839; - HEAP32[4766] = $842; + HEAP32[4840] = $842; $$pre$i19$i = ((($837)) + 8|0); $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; } else { $843 = ((($837)) + 8|0); $844 = HEAP32[$843>>2]|0; - $845 = HEAP32[(19080)>>2]|0; + $845 = HEAP32[(19376)>>2]|0; $846 = ($844>>>0)<($845>>>0); if (!($846)) { $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; @@ -35502,20 +35465,20 @@ function _malloc($0) { $$0296$i$i = $874; } } while(0); - $875 = (19368 + ($$0296$i$i<<2)|0); + $875 = (19664 + ($$0296$i$i<<2)|0); $876 = ((($721)) + 28|0); HEAP32[$876>>2] = $$0296$i$i; $877 = ((($721)) + 16|0); $878 = ((($877)) + 4|0); HEAP32[$878>>2] = 0; HEAP32[$877>>2] = 0; - $879 = HEAP32[(19068)>>2]|0; + $879 = HEAP32[(19364)>>2]|0; $880 = 1 << $$0296$i$i; $881 = $879 & $880; $882 = ($881|0)==(0); if ($882) { $883 = $879 | $880; - HEAP32[(19068)>>2] = $883; + HEAP32[(19364)>>2] = $883; HEAP32[$875>>2] = $721; $884 = ((($721)) + 24|0); HEAP32[$884>>2] = $875; @@ -35554,7 +35517,7 @@ function _malloc($0) { } } if ((label|0) == 262) { - $902 = HEAP32[(19080)>>2]|0; + $902 = HEAP32[(19376)>>2]|0; $903 = ($898>>>0)<($902>>>0); if ($903) { _abort(); @@ -35573,7 +35536,7 @@ function _malloc($0) { else if ((label|0) == 265) { $907 = ((($$0289$i$i)) + 8|0); $908 = HEAP32[$907>>2]|0; - $909 = HEAP32[(19080)>>2]|0; + $909 = HEAP32[(19376)>>2]|0; $910 = ($908>>>0)>=($909>>>0); $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); $911 = $910 & $not$7$i$i; @@ -35600,7 +35563,7 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $$0$i$i$i = (19512); + $$0$i$i$i = (19808); while(1) { $916 = HEAP32[$$0$i$i$i>>2]|0; $917 = ($916>>>0)>($630>>>0); @@ -35641,23 +35604,23 @@ function _malloc($0) { $945 = $942 ? 0 : $944; $946 = (($$749$i) + ($945)|0); $947 = (($938) - ($945))|0; - HEAP32[(19088)>>2] = $946; - HEAP32[(19076)>>2] = $947; + HEAP32[(19384)>>2] = $946; + HEAP32[(19372)>>2] = $947; $948 = $947 | 1; $949 = ((($946)) + 4|0); HEAP32[$949>>2] = $948; $950 = (($946) + ($947)|0); $951 = ((($950)) + 4|0); HEAP32[$951>>2] = 40; - $952 = HEAP32[(19552)>>2]|0; - HEAP32[(19092)>>2] = $952; + $952 = HEAP32[(19848)>>2]|0; + HEAP32[(19388)>>2] = $952; $953 = ((($935)) + 4|0); HEAP32[$953>>2] = 27; - ;HEAP32[$936>>2]=HEAP32[(19512)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19512)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19512)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19512)+12>>2]|0; - HEAP32[(19512)>>2] = $$749$i; - HEAP32[(19516)>>2] = $$723948$i; - HEAP32[(19524)>>2] = 0; - HEAP32[(19520)>>2] = $936; + ;HEAP32[$936>>2]=HEAP32[(19808)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19808)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19808)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19808)+12>>2]|0; + HEAP32[(19808)>>2] = $$749$i; + HEAP32[(19812)>>2] = $$723948$i; + HEAP32[(19820)>>2] = 0; + HEAP32[(19816)>>2] = $936; $955 = $937; while(1) { $954 = ((($955)) + 4|0); @@ -35686,20 +35649,20 @@ function _malloc($0) { $967 = ($961>>>0)<(256); if ($967) { $968 = $966 << 1; - $969 = (19104 + ($968<<2)|0); - $970 = HEAP32[4766]|0; + $969 = (19400 + ($968<<2)|0); + $970 = HEAP32[4840]|0; $971 = 1 << $966; $972 = $970 & $971; $973 = ($972|0)==(0); if ($973) { $974 = $970 | $971; - HEAP32[4766] = $974; + HEAP32[4840] = $974; $$pre$i$i = ((($969)) + 8|0); $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; } else { $975 = ((($969)) + 8|0); $976 = HEAP32[$975>>2]|0; - $977 = HEAP32[(19080)>>2]|0; + $977 = HEAP32[(19376)>>2]|0; $978 = ($976>>>0)<($977>>>0); if ($978) { _abort(); @@ -35751,19 +35714,19 @@ function _malloc($0) { $$0212$i$i = $1006; } } - $1007 = (19368 + ($$0212$i$i<<2)|0); + $1007 = (19664 + ($$0212$i$i<<2)|0); $1008 = ((($630)) + 28|0); HEAP32[$1008>>2] = $$0212$i$i; $1009 = ((($630)) + 20|0); HEAP32[$1009>>2] = 0; HEAP32[$933>>2] = 0; - $1010 = HEAP32[(19068)>>2]|0; + $1010 = HEAP32[(19364)>>2]|0; $1011 = 1 << $$0212$i$i; $1012 = $1010 & $1011; $1013 = ($1012|0)==(0); if ($1013) { $1014 = $1010 | $1011; - HEAP32[(19068)>>2] = $1014; + HEAP32[(19364)>>2] = $1014; HEAP32[$1007>>2] = $630; $1015 = ((($630)) + 24|0); HEAP32[$1015>>2] = $1007; @@ -35802,7 +35765,7 @@ function _malloc($0) { } } if ((label|0) == 289) { - $1033 = HEAP32[(19080)>>2]|0; + $1033 = HEAP32[(19376)>>2]|0; $1034 = ($1029>>>0)<($1033>>>0); if ($1034) { _abort(); @@ -35821,7 +35784,7 @@ function _malloc($0) { else if ((label|0) == 292) { $1038 = ((($$0207$i$i)) + 8|0); $1039 = HEAP32[$1038>>2]|0; - $1040 = HEAP32[(19080)>>2]|0; + $1040 = HEAP32[(19376)>>2]|0; $1041 = ($1039>>>0)>=($1040>>>0); $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); $1042 = $1041 & $not$$i$i; @@ -35844,14 +35807,14 @@ function _malloc($0) { } } } while(0); - $1048 = HEAP32[(19076)>>2]|0; + $1048 = HEAP32[(19372)>>2]|0; $1049 = ($1048>>>0)>($$0197>>>0); if ($1049) { $1050 = (($1048) - ($$0197))|0; - HEAP32[(19076)>>2] = $1050; - $1051 = HEAP32[(19088)>>2]|0; + HEAP32[(19372)>>2] = $1050; + $1051 = HEAP32[(19384)>>2]|0; $1052 = (($1051) + ($$0197)|0); - HEAP32[(19088)>>2] = $1052; + HEAP32[(19384)>>2] = $1052; $1053 = $1050 | 1; $1054 = ((($1052)) + 4|0); HEAP32[$1054>>2] = $1053; @@ -35894,7 +35857,7 @@ function _free($0) { return; } $2 = ((($0)) + -8|0); - $3 = HEAP32[(19080)>>2]|0; + $3 = HEAP32[(19376)>>2]|0; $4 = ($2>>>0)<($3>>>0); if ($4) { _abort(); @@ -35927,7 +35890,7 @@ function _free($0) { _abort(); // unreachable; } - $19 = HEAP32[(19084)>>2]|0; + $19 = HEAP32[(19380)>>2]|0; $20 = ($16|0)==($19|0); if ($20) { $104 = ((($10)) + 4|0); @@ -35942,7 +35905,7 @@ function _free($0) { $109 = ((($16)) + 4|0); $110 = $17 | 1; $111 = $105 & -2; - HEAP32[(19072)>>2] = $17; + HEAP32[(19368)>>2] = $17; HEAP32[$104>>2] = $111; HEAP32[$109>>2] = $110; HEAP32[$108>>2] = $17; @@ -35956,7 +35919,7 @@ function _free($0) { $25 = ((($16)) + 12|0); $26 = HEAP32[$25>>2]|0; $27 = $21 << 1; - $28 = (19104 + ($27<<2)|0); + $28 = (19400 + ($27<<2)|0); $29 = ($24|0)==($28|0); if (!($29)) { $30 = ($24>>>0)<($3>>>0); @@ -35976,9 +35939,9 @@ function _free($0) { if ($34) { $35 = 1 << $21; $36 = $35 ^ -1; - $37 = HEAP32[4766]|0; + $37 = HEAP32[4840]|0; $38 = $37 & $36; - HEAP32[4766] = $38; + HEAP32[4840] = $38; $$1 = $16;$$1382 = $17;$113 = $16; break; } @@ -36092,7 +36055,7 @@ function _free($0) { } else { $73 = ((($16)) + 28|0); $74 = HEAP32[$73>>2]|0; - $75 = (19368 + ($74<<2)|0); + $75 = (19664 + ($74<<2)|0); $76 = HEAP32[$75>>2]|0; $77 = ($16|0)==($76|0); do { @@ -36102,14 +36065,14 @@ function _free($0) { if ($cond421) { $78 = 1 << $74; $79 = $78 ^ -1; - $80 = HEAP32[(19068)>>2]|0; + $80 = HEAP32[(19364)>>2]|0; $81 = $80 & $79; - HEAP32[(19068)>>2] = $81; + HEAP32[(19364)>>2] = $81; $$1 = $16;$$1382 = $17;$113 = $16; break L10; } } else { - $82 = HEAP32[(19080)>>2]|0; + $82 = HEAP32[(19376)>>2]|0; $83 = ($46>>>0)<($82>>>0); if ($83) { _abort(); @@ -36131,7 +36094,7 @@ function _free($0) { } } } while(0); - $88 = HEAP32[(19080)>>2]|0; + $88 = HEAP32[(19376)>>2]|0; $89 = ($$3>>>0)<($88>>>0); if ($89) { _abort(); @@ -36163,7 +36126,7 @@ function _free($0) { if ($99) { $$1 = $16;$$1382 = $17;$113 = $16; } else { - $100 = HEAP32[(19080)>>2]|0; + $100 = HEAP32[(19376)>>2]|0; $101 = ($98>>>0)<($100>>>0); if ($101) { _abort(); @@ -36198,14 +36161,14 @@ function _free($0) { $118 = $115 & 2; $119 = ($118|0)==(0); if ($119) { - $120 = HEAP32[(19088)>>2]|0; + $120 = HEAP32[(19384)>>2]|0; $121 = ($10|0)==($120|0); - $122 = HEAP32[(19084)>>2]|0; + $122 = HEAP32[(19380)>>2]|0; if ($121) { - $123 = HEAP32[(19076)>>2]|0; + $123 = HEAP32[(19372)>>2]|0; $124 = (($123) + ($$1382))|0; - HEAP32[(19076)>>2] = $124; - HEAP32[(19088)>>2] = $$1; + HEAP32[(19372)>>2] = $124; + HEAP32[(19384)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -36213,16 +36176,16 @@ function _free($0) { if (!($127)) { return; } - HEAP32[(19084)>>2] = 0; - HEAP32[(19072)>>2] = 0; + HEAP32[(19380)>>2] = 0; + HEAP32[(19368)>>2] = 0; return; } $128 = ($10|0)==($122|0); if ($128) { - $129 = HEAP32[(19072)>>2]|0; + $129 = HEAP32[(19368)>>2]|0; $130 = (($129) + ($$1382))|0; - HEAP32[(19072)>>2] = $130; - HEAP32[(19084)>>2] = $113; + HEAP32[(19368)>>2] = $130; + HEAP32[(19380)>>2] = $113; $131 = $130 | 1; $132 = ((($$1)) + 4|0); HEAP32[$132>>2] = $131; @@ -36241,10 +36204,10 @@ function _free($0) { $140 = ((($10)) + 12|0); $141 = HEAP32[$140>>2]|0; $142 = $136 << 1; - $143 = (19104 + ($142<<2)|0); + $143 = (19400 + ($142<<2)|0); $144 = ($139|0)==($143|0); if (!($144)) { - $145 = HEAP32[(19080)>>2]|0; + $145 = HEAP32[(19376)>>2]|0; $146 = ($139>>>0)<($145>>>0); if ($146) { _abort(); @@ -36262,9 +36225,9 @@ function _free($0) { if ($150) { $151 = 1 << $136; $152 = $151 ^ -1; - $153 = HEAP32[4766]|0; + $153 = HEAP32[4840]|0; $154 = $153 & $152; - HEAP32[4766] = $154; + HEAP32[4840] = $154; break; } $155 = ($141|0)==($143|0); @@ -36272,7 +36235,7 @@ function _free($0) { $$pre442 = ((($141)) + 8|0); $$pre$phi443Z2D = $$pre442; } else { - $156 = HEAP32[(19080)>>2]|0; + $156 = HEAP32[(19376)>>2]|0; $157 = ($141>>>0)<($156>>>0); if ($157) { _abort(); @@ -36332,7 +36295,7 @@ function _free($0) { $$1398 = $187;$$1402 = $186; } } - $189 = HEAP32[(19080)>>2]|0; + $189 = HEAP32[(19376)>>2]|0; $190 = ($$1402>>>0)<($189>>>0); if ($190) { _abort(); @@ -36345,7 +36308,7 @@ function _free($0) { } else { $167 = ((($10)) + 8|0); $168 = HEAP32[$167>>2]|0; - $169 = HEAP32[(19080)>>2]|0; + $169 = HEAP32[(19376)>>2]|0; $170 = ($168>>>0)<($169>>>0); if ($170) { _abort(); @@ -36376,7 +36339,7 @@ function _free($0) { if (!($191)) { $192 = ((($10)) + 28|0); $193 = HEAP32[$192>>2]|0; - $194 = (19368 + ($193<<2)|0); + $194 = (19664 + ($193<<2)|0); $195 = HEAP32[$194>>2]|0; $196 = ($10|0)==($195|0); do { @@ -36386,13 +36349,13 @@ function _free($0) { if ($cond422) { $197 = 1 << $193; $198 = $197 ^ -1; - $199 = HEAP32[(19068)>>2]|0; + $199 = HEAP32[(19364)>>2]|0; $200 = $199 & $198; - HEAP32[(19068)>>2] = $200; + HEAP32[(19364)>>2] = $200; break L108; } } else { - $201 = HEAP32[(19080)>>2]|0; + $201 = HEAP32[(19376)>>2]|0; $202 = ($163>>>0)<($201>>>0); if ($202) { _abort(); @@ -36413,7 +36376,7 @@ function _free($0) { } } } while(0); - $207 = HEAP32[(19080)>>2]|0; + $207 = HEAP32[(19376)>>2]|0; $208 = ($$3400>>>0)<($207>>>0); if ($208) { _abort(); @@ -36443,7 +36406,7 @@ function _free($0) { $217 = HEAP32[$216>>2]|0; $218 = ($217|0)==(0|0); if (!($218)) { - $219 = HEAP32[(19080)>>2]|0; + $219 = HEAP32[(19376)>>2]|0; $220 = ($217>>>0)<($219>>>0); if ($220) { _abort(); @@ -36464,10 +36427,10 @@ function _free($0) { HEAP32[$224>>2] = $223; $225 = (($113) + ($135)|0); HEAP32[$225>>2] = $135; - $226 = HEAP32[(19084)>>2]|0; + $226 = HEAP32[(19380)>>2]|0; $227 = ($$1|0)==($226|0); if ($227) { - HEAP32[(19072)>>2] = $135; + HEAP32[(19368)>>2] = $135; return; } else { $$2 = $135; @@ -36486,20 +36449,20 @@ function _free($0) { $233 = ($$2>>>0)<(256); if ($233) { $234 = $232 << 1; - $235 = (19104 + ($234<<2)|0); - $236 = HEAP32[4766]|0; + $235 = (19400 + ($234<<2)|0); + $236 = HEAP32[4840]|0; $237 = 1 << $232; $238 = $236 & $237; $239 = ($238|0)==(0); if ($239) { $240 = $236 | $237; - HEAP32[4766] = $240; + HEAP32[4840] = $240; $$pre = ((($235)) + 8|0); $$0403 = $235;$$pre$phiZ2D = $$pre; } else { $241 = ((($235)) + 8|0); $242 = HEAP32[$241>>2]|0; - $243 = HEAP32[(19080)>>2]|0; + $243 = HEAP32[(19376)>>2]|0; $244 = ($242>>>0)<($243>>>0); if ($244) { _abort(); @@ -36551,21 +36514,21 @@ function _free($0) { $$0396 = $272; } } - $273 = (19368 + ($$0396<<2)|0); + $273 = (19664 + ($$0396<<2)|0); $274 = ((($$1)) + 28|0); HEAP32[$274>>2] = $$0396; $275 = ((($$1)) + 16|0); $276 = ((($$1)) + 20|0); HEAP32[$276>>2] = 0; HEAP32[$275>>2] = 0; - $277 = HEAP32[(19068)>>2]|0; + $277 = HEAP32[(19364)>>2]|0; $278 = 1 << $$0396; $279 = $277 & $278; $280 = ($279|0)==(0); do { if ($280) { $281 = $277 | $278; - HEAP32[(19068)>>2] = $281; + HEAP32[(19364)>>2] = $281; HEAP32[$273>>2] = $$1; $282 = ((($$1)) + 24|0); HEAP32[$282>>2] = $273; @@ -36603,7 +36566,7 @@ function _free($0) { } } if ((label|0) == 121) { - $300 = HEAP32[(19080)>>2]|0; + $300 = HEAP32[(19376)>>2]|0; $301 = ($296>>>0)<($300>>>0); if ($301) { _abort(); @@ -36622,7 +36585,7 @@ function _free($0) { else if ((label|0) == 124) { $305 = ((($$0384)) + 8|0); $306 = HEAP32[$305>>2]|0; - $307 = HEAP32[(19080)>>2]|0; + $307 = HEAP32[(19376)>>2]|0; $308 = ($306>>>0)>=($307>>>0); $not$437 = ($$0384>>>0)>=($307>>>0); $309 = $308 & $not$437; @@ -36644,12 +36607,12 @@ function _free($0) { } } } while(0); - $314 = HEAP32[(19096)>>2]|0; + $314 = HEAP32[(19392)>>2]|0; $315 = (($314) + -1)|0; - HEAP32[(19096)>>2] = $315; + HEAP32[(19392)>>2] = $315; $316 = ($315|0)==(0); if ($316) { - $$0212$in$i = (19520); + $$0212$in$i = (19816); } else { return; } @@ -36663,7 +36626,7 @@ function _free($0) { $$0212$in$i = $318; } } - HEAP32[(19096)>>2] = -1; + HEAP32[(19392)>>2] = -1; return; } function _realloc($0,$1) { @@ -36735,7 +36698,7 @@ function _try_realloc_chunk($0,$1) { $3 = HEAP32[$2>>2]|0; $4 = $3 & -8; $5 = (($0) + ($4)|0); - $6 = HEAP32[(19080)>>2]|0; + $6 = HEAP32[(19376)>>2]|0; $7 = $3 & 3; $notlhs = ($0>>>0)>=($6>>>0); $notrhs = ($7|0)!=(1); @@ -36765,7 +36728,7 @@ function _try_realloc_chunk($0,$1) { $16 = ($4>>>0)<($15>>>0); if (!($16)) { $17 = (($4) - ($1))|0; - $18 = HEAP32[(19544)>>2]|0; + $18 = HEAP32[(19840)>>2]|0; $19 = $18 << 1; $20 = ($17>>>0)>($19>>>0); if (!($20)) { @@ -36801,10 +36764,10 @@ function _try_realloc_chunk($0,$1) { $$2 = $0; return ($$2|0); } - $34 = HEAP32[(19088)>>2]|0; + $34 = HEAP32[(19384)>>2]|0; $35 = ($5|0)==($34|0); if ($35) { - $36 = HEAP32[(19076)>>2]|0; + $36 = HEAP32[(19372)>>2]|0; $37 = (($36) + ($4))|0; $38 = ($37>>>0)>($1>>>0); $39 = (($37) - ($1))|0; @@ -36820,15 +36783,15 @@ function _try_realloc_chunk($0,$1) { $45 = $44 | 2; HEAP32[$2>>2] = $45; HEAP32[$42>>2] = $41; - HEAP32[(19088)>>2] = $40; - HEAP32[(19076)>>2] = $39; + HEAP32[(19384)>>2] = $40; + HEAP32[(19372)>>2] = $39; $$2 = $0; return ($$2|0); } - $46 = HEAP32[(19084)>>2]|0; + $46 = HEAP32[(19380)>>2]|0; $47 = ($5|0)==($46|0); if ($47) { - $48 = HEAP32[(19072)>>2]|0; + $48 = HEAP32[(19368)>>2]|0; $49 = (($48) + ($4))|0; $50 = ($49>>>0)<($1>>>0); if ($50) { @@ -36864,8 +36827,8 @@ function _try_realloc_chunk($0,$1) { HEAP32[$66>>2] = $68; $storemerge = 0;$storemerge1 = 0; } - HEAP32[(19072)>>2] = $storemerge1; - HEAP32[(19084)>>2] = $storemerge; + HEAP32[(19368)>>2] = $storemerge1; + HEAP32[(19380)>>2] = $storemerge; $$2 = $0; return ($$2|0); } @@ -36892,7 +36855,7 @@ function _try_realloc_chunk($0,$1) { $79 = ((($5)) + 12|0); $80 = HEAP32[$79>>2]|0; $81 = $75 << 1; - $82 = (19104 + ($81<<2)|0); + $82 = (19400 + ($81<<2)|0); $83 = ($78|0)==($82|0); if (!($83)) { $84 = ($78>>>0)<($6>>>0); @@ -36912,9 +36875,9 @@ function _try_realloc_chunk($0,$1) { if ($88) { $89 = 1 << $75; $90 = $89 ^ -1; - $91 = HEAP32[4766]|0; + $91 = HEAP32[4840]|0; $92 = $91 & $90; - HEAP32[4766] = $92; + HEAP32[4840] = $92; break; } $93 = ($80|0)==($82|0); @@ -37023,7 +36986,7 @@ function _try_realloc_chunk($0,$1) { if (!($126)) { $127 = ((($5)) + 28|0); $128 = HEAP32[$127>>2]|0; - $129 = (19368 + ($128<<2)|0); + $129 = (19664 + ($128<<2)|0); $130 = HEAP32[$129>>2]|0; $131 = ($5|0)==($130|0); do { @@ -37033,13 +36996,13 @@ function _try_realloc_chunk($0,$1) { if ($cond) { $132 = 1 << $128; $133 = $132 ^ -1; - $134 = HEAP32[(19068)>>2]|0; + $134 = HEAP32[(19364)>>2]|0; $135 = $134 & $133; - HEAP32[(19068)>>2] = $135; + HEAP32[(19364)>>2] = $135; break L49; } } else { - $136 = HEAP32[(19080)>>2]|0; + $136 = HEAP32[(19376)>>2]|0; $137 = ($100>>>0)<($136>>>0); if ($137) { _abort(); @@ -37060,7 +37023,7 @@ function _try_realloc_chunk($0,$1) { } } } while(0); - $142 = HEAP32[(19080)>>2]|0; + $142 = HEAP32[(19376)>>2]|0; $143 = ($$3>>>0)<($142>>>0); if ($143) { _abort(); @@ -37090,7 +37053,7 @@ function _try_realloc_chunk($0,$1) { $152 = HEAP32[$151>>2]|0; $153 = ($152|0)==(0|0); if (!($153)) { - $154 = HEAP32[(19080)>>2]|0; + $154 = HEAP32[(19376)>>2]|0; $155 = ($152>>>0)<($154>>>0); if ($155) { _abort(); @@ -37175,13 +37138,13 @@ function _dispose_chunk($0,$1) { $10 = (0 - ($7))|0; $11 = (($0) + ($10)|0); $12 = (($7) + ($1))|0; - $13 = HEAP32[(19080)>>2]|0; + $13 = HEAP32[(19376)>>2]|0; $14 = ($11>>>0)<($13>>>0); if ($14) { _abort(); // unreachable; } - $15 = HEAP32[(19084)>>2]|0; + $15 = HEAP32[(19380)>>2]|0; $16 = ($11|0)==($15|0); if ($16) { $100 = ((($2)) + 4|0); @@ -37196,7 +37159,7 @@ function _dispose_chunk($0,$1) { $105 = ((($11)) + 4|0); $106 = $12 | 1; $107 = $101 & -2; - HEAP32[(19072)>>2] = $12; + HEAP32[(19368)>>2] = $12; HEAP32[$100>>2] = $107; HEAP32[$105>>2] = $106; HEAP32[$104>>2] = $12; @@ -37210,7 +37173,7 @@ function _dispose_chunk($0,$1) { $21 = ((($11)) + 12|0); $22 = HEAP32[$21>>2]|0; $23 = $17 << 1; - $24 = (19104 + ($23<<2)|0); + $24 = (19400 + ($23<<2)|0); $25 = ($20|0)==($24|0); if (!($25)) { $26 = ($20>>>0)<($13>>>0); @@ -37230,9 +37193,9 @@ function _dispose_chunk($0,$1) { if ($30) { $31 = 1 << $17; $32 = $31 ^ -1; - $33 = HEAP32[4766]|0; + $33 = HEAP32[4840]|0; $34 = $33 & $32; - HEAP32[4766] = $34; + HEAP32[4840] = $34; $$1 = $11;$$1418 = $12; break; } @@ -37346,7 +37309,7 @@ function _dispose_chunk($0,$1) { } else { $69 = ((($11)) + 28|0); $70 = HEAP32[$69>>2]|0; - $71 = (19368 + ($70<<2)|0); + $71 = (19664 + ($70<<2)|0); $72 = HEAP32[$71>>2]|0; $73 = ($11|0)==($72|0); do { @@ -37356,14 +37319,14 @@ function _dispose_chunk($0,$1) { if ($cond) { $74 = 1 << $70; $75 = $74 ^ -1; - $76 = HEAP32[(19068)>>2]|0; + $76 = HEAP32[(19364)>>2]|0; $77 = $76 & $75; - HEAP32[(19068)>>2] = $77; + HEAP32[(19364)>>2] = $77; $$1 = $11;$$1418 = $12; break L1; } } else { - $78 = HEAP32[(19080)>>2]|0; + $78 = HEAP32[(19376)>>2]|0; $79 = ($42>>>0)<($78>>>0); if ($79) { _abort(); @@ -37385,7 +37348,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $84 = HEAP32[(19080)>>2]|0; + $84 = HEAP32[(19376)>>2]|0; $85 = ($$3>>>0)<($84>>>0); if ($85) { _abort(); @@ -37417,7 +37380,7 @@ function _dispose_chunk($0,$1) { if ($95) { $$1 = $11;$$1418 = $12; } else { - $96 = HEAP32[(19080)>>2]|0; + $96 = HEAP32[(19376)>>2]|0; $97 = ($94>>>0)<($96>>>0); if ($97) { _abort(); @@ -37436,7 +37399,7 @@ function _dispose_chunk($0,$1) { $$1 = $0;$$1418 = $1; } } while(0); - $108 = HEAP32[(19080)>>2]|0; + $108 = HEAP32[(19376)>>2]|0; $109 = ($2>>>0)<($108>>>0); if ($109) { _abort(); @@ -37447,14 +37410,14 @@ function _dispose_chunk($0,$1) { $112 = $111 & 2; $113 = ($112|0)==(0); if ($113) { - $114 = HEAP32[(19088)>>2]|0; + $114 = HEAP32[(19384)>>2]|0; $115 = ($2|0)==($114|0); - $116 = HEAP32[(19084)>>2]|0; + $116 = HEAP32[(19380)>>2]|0; if ($115) { - $117 = HEAP32[(19076)>>2]|0; + $117 = HEAP32[(19372)>>2]|0; $118 = (($117) + ($$1418))|0; - HEAP32[(19076)>>2] = $118; - HEAP32[(19088)>>2] = $$1; + HEAP32[(19372)>>2] = $118; + HEAP32[(19384)>>2] = $$1; $119 = $118 | 1; $120 = ((($$1)) + 4|0); HEAP32[$120>>2] = $119; @@ -37462,16 +37425,16 @@ function _dispose_chunk($0,$1) { if (!($121)) { return; } - HEAP32[(19084)>>2] = 0; - HEAP32[(19072)>>2] = 0; + HEAP32[(19380)>>2] = 0; + HEAP32[(19368)>>2] = 0; return; } $122 = ($2|0)==($116|0); if ($122) { - $123 = HEAP32[(19072)>>2]|0; + $123 = HEAP32[(19368)>>2]|0; $124 = (($123) + ($$1418))|0; - HEAP32[(19072)>>2] = $124; - HEAP32[(19084)>>2] = $$1; + HEAP32[(19368)>>2] = $124; + HEAP32[(19380)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -37490,7 +37453,7 @@ function _dispose_chunk($0,$1) { $134 = ((($2)) + 12|0); $135 = HEAP32[$134>>2]|0; $136 = $130 << 1; - $137 = (19104 + ($136<<2)|0); + $137 = (19400 + ($136<<2)|0); $138 = ($133|0)==($137|0); if (!($138)) { $139 = ($133>>>0)<($108>>>0); @@ -37510,9 +37473,9 @@ function _dispose_chunk($0,$1) { if ($143) { $144 = 1 << $130; $145 = $144 ^ -1; - $146 = HEAP32[4766]|0; + $146 = HEAP32[4840]|0; $147 = $146 & $145; - HEAP32[4766] = $147; + HEAP32[4840] = $147; break; } $148 = ($135|0)==($137|0); @@ -37621,7 +37584,7 @@ function _dispose_chunk($0,$1) { if (!($181)) { $182 = ((($2)) + 28|0); $183 = HEAP32[$182>>2]|0; - $184 = (19368 + ($183<<2)|0); + $184 = (19664 + ($183<<2)|0); $185 = HEAP32[$184>>2]|0; $186 = ($2|0)==($185|0); do { @@ -37631,13 +37594,13 @@ function _dispose_chunk($0,$1) { if ($cond17) { $187 = 1 << $183; $188 = $187 ^ -1; - $189 = HEAP32[(19068)>>2]|0; + $189 = HEAP32[(19364)>>2]|0; $190 = $189 & $188; - HEAP32[(19068)>>2] = $190; + HEAP32[(19364)>>2] = $190; break L96; } } else { - $191 = HEAP32[(19080)>>2]|0; + $191 = HEAP32[(19376)>>2]|0; $192 = ($155>>>0)<($191>>>0); if ($192) { _abort(); @@ -37658,7 +37621,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $197 = HEAP32[(19080)>>2]|0; + $197 = HEAP32[(19376)>>2]|0; $198 = ($$3435>>>0)<($197>>>0); if ($198) { _abort(); @@ -37688,7 +37651,7 @@ function _dispose_chunk($0,$1) { $207 = HEAP32[$206>>2]|0; $208 = ($207|0)==(0|0); if (!($208)) { - $209 = HEAP32[(19080)>>2]|0; + $209 = HEAP32[(19376)>>2]|0; $210 = ($207>>>0)<($209>>>0); if ($210) { _abort(); @@ -37709,10 +37672,10 @@ function _dispose_chunk($0,$1) { HEAP32[$214>>2] = $213; $215 = (($$1) + ($129)|0); HEAP32[$215>>2] = $129; - $216 = HEAP32[(19084)>>2]|0; + $216 = HEAP32[(19380)>>2]|0; $217 = ($$1|0)==($216|0); if ($217) { - HEAP32[(19072)>>2] = $129; + HEAP32[(19368)>>2] = $129; return; } else { $$2 = $129; @@ -37731,20 +37694,20 @@ function _dispose_chunk($0,$1) { $223 = ($$2>>>0)<(256); if ($223) { $224 = $222 << 1; - $225 = (19104 + ($224<<2)|0); - $226 = HEAP32[4766]|0; + $225 = (19400 + ($224<<2)|0); + $226 = HEAP32[4840]|0; $227 = 1 << $222; $228 = $226 & $227; $229 = ($228|0)==(0); if ($229) { $230 = $226 | $227; - HEAP32[4766] = $230; + HEAP32[4840] = $230; $$pre = ((($225)) + 8|0); $$0438 = $225;$$pre$phiZ2D = $$pre; } else { $231 = ((($225)) + 8|0); $232 = HEAP32[$231>>2]|0; - $233 = HEAP32[(19080)>>2]|0; + $233 = HEAP32[(19376)>>2]|0; $234 = ($232>>>0)<($233>>>0); if ($234) { _abort(); @@ -37796,20 +37759,20 @@ function _dispose_chunk($0,$1) { $$0431 = $262; } } - $263 = (19368 + ($$0431<<2)|0); + $263 = (19664 + ($$0431<<2)|0); $264 = ((($$1)) + 28|0); HEAP32[$264>>2] = $$0431; $265 = ((($$1)) + 16|0); $266 = ((($$1)) + 20|0); HEAP32[$266>>2] = 0; HEAP32[$265>>2] = 0; - $267 = HEAP32[(19068)>>2]|0; + $267 = HEAP32[(19364)>>2]|0; $268 = 1 << $$0431; $269 = $267 & $268; $270 = ($269|0)==(0); if ($270) { $271 = $267 | $268; - HEAP32[(19068)>>2] = $271; + HEAP32[(19364)>>2] = $271; HEAP32[$263>>2] = $$1; $272 = ((($$1)) + 24|0); HEAP32[$272>>2] = $263; @@ -37848,7 +37811,7 @@ function _dispose_chunk($0,$1) { } } if ((label|0) == 118) { - $290 = HEAP32[(19080)>>2]|0; + $290 = HEAP32[(19376)>>2]|0; $291 = ($286>>>0)<($290>>>0); if ($291) { _abort(); @@ -37866,7 +37829,7 @@ function _dispose_chunk($0,$1) { else if ((label|0) == 121) { $295 = ((($$0420)) + 8|0); $296 = HEAP32[$295>>2]|0; - $297 = HEAP32[(19080)>>2]|0; + $297 = HEAP32[(19376)>>2]|0; $298 = ($296>>>0)>=($297>>>0); $not$19 = ($$0420>>>0)>=($297>>>0); $299 = $298 & $not$19; diff --git a/docs/examples/web/shapes/shapes_basic_shapes.c b/docs/examples/web/shapes/shapes_basic_shapes.c index c0b052dba..b4fe0f326 100644 --- a/docs/examples/web/shapes/shapes_basic_shapes.c +++ b/docs/examples/web/shapes/shapes_basic_shapes.c @@ -21,7 +21,6 @@ int screenWidth = 800; int screenHeight = 450; - //---------------------------------------------------------------------------------- // Module Functions Declaration //---------------------------------------------------------------------------------- diff --git a/docs/examples/web/shapes/shapes_basic_shapes.js b/docs/examples/web/shapes/shapes_basic_shapes.js index 1d44f3404..9a48db47b 100644 --- a/docs/examples/web/shapes/shapes_basic_shapes.js +++ b/docs/examples/web/shapes/shapes_basic_shapes.js @@ -7404,6 +7404,56 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -7503,13 +7553,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -8460,45 +8503,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; diff --git a/docs/examples/img/shapes/shapes_basic_shapes.png b/docs/examples/web/shapes/shapes_basic_shapes.png similarity index 100% rename from docs/examples/img/shapes/shapes_basic_shapes.png rename to docs/examples/web/shapes/shapes_basic_shapes.png diff --git a/docs/examples/web/shapes/shapes_colors_palette.js b/docs/examples/web/shapes/shapes_colors_palette.js index f9a4dc751..2b37b27dd 100644 --- a/docs/examples/web/shapes/shapes_colors_palette.js +++ b/docs/examples/web/shapes/shapes_colors_palette.js @@ -7618,6 +7618,56 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -7717,13 +7767,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -8674,45 +8717,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; diff --git a/docs/examples/img/shapes/shapes_colors_palette.png b/docs/examples/web/shapes/shapes_colors_palette.png similarity index 100% rename from docs/examples/img/shapes/shapes_colors_palette.png rename to docs/examples/web/shapes/shapes_colors_palette.png diff --git a/docs/examples/web/shapes/shapes_lines_bezier.c b/docs/examples/web/shapes/shapes_lines_bezier.c new file mode 100644 index 000000000..6aab2cac5 --- /dev/null +++ b/docs/examples/web/shapes/shapes_lines_bezier.c @@ -0,0 +1,88 @@ +/******************************************************************************************* +* +* raylib [shapes] example - Cubic-bezier lines +* +* This example has been created using raylib 1.7 (www.raylib.com) +* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) +* +* Copyright (c) 2017 Ramon Santamaria (@raysan5) +* +********************************************************************************************/ + +#include "raylib.h" + +#if defined(PLATFORM_WEB) + #include +#endif + +//---------------------------------------------------------------------------------- +// Global Variables Definition +//---------------------------------------------------------------------------------- +int screenWidth = 800; +int screenHeight = 450; + +Vector2 start = { 0, 0 }; +Vector2 end = { 0, 0 }; + +//---------------------------------------------------------------------------------- +// Module Functions Declaration +//---------------------------------------------------------------------------------- +void UpdateDrawFrame(void); // Update and Draw one frame + +//---------------------------------------------------------------------------------- +// Main Enry Point +//---------------------------------------------------------------------------------- +int main() +{ + // Initialization + //-------------------------------------------------------------------------------------- + SetConfigFlags(FLAG_MSAA_4X_HINT); + InitWindow(screenWidth, screenHeight, "raylib [shapes] example - cubic-bezier lines"); + + end = (Vector2){ screenWidth, screenHeight }; + +#if defined(PLATFORM_WEB) + emscripten_set_main_loop(UpdateDrawFrame, 0, 1); +#else + SetTargetFPS(60); // Set our game to run at 60 frames-per-second + //-------------------------------------------------------------------------------------- + + // Main game loop + while (!WindowShouldClose()) // Detect window close button or ESC key + { + UpdateDrawFrame(); + } +#endif + + // De-Initialization + //-------------------------------------------------------------------------------------- + CloseWindow(); // Close window and OpenGL context + //-------------------------------------------------------------------------------------- + + return 0; +} + +//---------------------------------------------------------------------------------- +// Module Functions Definition +//---------------------------------------------------------------------------------- +void UpdateDrawFrame(void) +{ + // Update + //---------------------------------------------------------------------------------- + if (IsMouseButtonDown(MOUSE_LEFT_BUTTON)) start = GetMousePosition(); + else if (IsMouseButtonDown(MOUSE_RIGHT_BUTTON)) end = GetMousePosition(); + //---------------------------------------------------------------------------------- + + // Draw + //---------------------------------------------------------------------------------- + BeginDrawing(); + + ClearBackground(RAYWHITE); + + DrawText("USE MOUSE LEFT-RIGHT CLICK to DEFINE LINE START and END POINTS", 15, 20, 20, GRAY); + + DrawLineBezier(start, end, 2.0f, RED); + + EndDrawing(); + //---------------------------------------------------------------------------------- +} diff --git a/docs/examples/web/shapes/shapes_lines_bezier.js b/docs/examples/web/shapes/shapes_lines_bezier.js new file mode 100644 index 000000000..a412097d4 --- /dev/null +++ b/docs/examples/web/shapes/shapes_lines_bezier.js @@ -0,0 +1,24332 @@ +// The Module object: Our interface to the outside world. We import +// and export values on it, and do the work to get that through +// closure compiler if necessary. There are various ways Module can be used: +// 1. Not defined. We create it here +// 2. A function parameter, function(Module) { ..generated code.. } +// 3. pre-run appended it, var Module = {}; ..generated code.. +// 4. External script tag defines var Module. +// We need to do an eval in order to handle the closure compiler +// case, where this code here is minified but Module was defined +// elsewhere (e.g. case 4 above). We also need to check if Module +// already exists (e.g. case 3 above). +// Note that if you want to run closure, and also to use Module +// after the generated code, you will need to define var Module = {}; +// before the code. Then that object will be used in the code, and you +// can continue to use Module afterwards as well. +var Module; +if (!Module) Module = (typeof Module !== 'undefined' ? Module : null) || {}; + +// Sometimes an existing Module object exists with properties +// meant to overwrite the default module functionality. Here +// we collect those properties and reapply _after_ we configure +// the current environment's defaults to avoid having to be so +// defensive during initialization. +var moduleOverrides = {}; +for (var key in Module) { + if (Module.hasOwnProperty(key)) { + moduleOverrides[key] = Module[key]; + } +} + +// The environment setup code below is customized to use Module. +// *** Environment setup code *** +var ENVIRONMENT_IS_WEB = false; +var ENVIRONMENT_IS_WORKER = false; +var ENVIRONMENT_IS_NODE = false; +var ENVIRONMENT_IS_SHELL = false; + +// Three configurations we can be running in: +// 1) We could be the application main() thread running in the main JS UI thread. (ENVIRONMENT_IS_WORKER == false and ENVIRONMENT_IS_PTHREAD == false) +// 2) We could be the application main() thread proxied to worker. (with Emscripten -s PROXY_TO_WORKER=1) (ENVIRONMENT_IS_WORKER == true, ENVIRONMENT_IS_PTHREAD == false) +// 3) We could be an application pthread running in a worker. (ENVIRONMENT_IS_WORKER == true and ENVIRONMENT_IS_PTHREAD == true) + +if (Module['ENVIRONMENT']) { + if (Module['ENVIRONMENT'] === 'WEB') { + ENVIRONMENT_IS_WEB = true; + } else if (Module['ENVIRONMENT'] === 'WORKER') { + ENVIRONMENT_IS_WORKER = true; + } else if (Module['ENVIRONMENT'] === 'NODE') { + ENVIRONMENT_IS_NODE = true; + } else if (Module['ENVIRONMENT'] === 'SHELL') { + ENVIRONMENT_IS_SHELL = true; + } else { + throw new Error('The provided Module[\'ENVIRONMENT\'] value is not valid. It must be one of: WEB|WORKER|NODE|SHELL.'); + } +} else { + ENVIRONMENT_IS_WEB = typeof window === 'object'; + ENVIRONMENT_IS_WORKER = typeof importScripts === 'function'; + ENVIRONMENT_IS_NODE = typeof process === 'object' && typeof require === 'function' && !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_WORKER; + ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER; +} + + +if (ENVIRONMENT_IS_NODE) { + // Expose functionality in the same simple way that the shells work + // Note that we pollute the global namespace here, otherwise we break in node + if (!Module['print']) Module['print'] = console.log; + if (!Module['printErr']) Module['printErr'] = console.warn; + + var nodeFS; + var nodePath; + + Module['read'] = function read(filename, binary) { + if (!nodeFS) nodeFS = require('fs'); + if (!nodePath) nodePath = require('path'); + filename = nodePath['normalize'](filename); + var ret = nodeFS['readFileSync'](filename); + return binary ? ret : ret.toString(); + }; + + Module['readBinary'] = function readBinary(filename) { + var ret = Module['read'](filename, true); + if (!ret.buffer) { + ret = new Uint8Array(ret); + } + assert(ret.buffer); + return ret; + }; + + Module['load'] = function load(f) { + globalEval(read(f)); + }; + + if (!Module['thisProgram']) { + if (process['argv'].length > 1) { + Module['thisProgram'] = process['argv'][1].replace(/\\/g, '/'); + } else { + Module['thisProgram'] = 'unknown-program'; + } + } + + Module['arguments'] = process['argv'].slice(2); + + if (typeof module !== 'undefined') { + module['exports'] = Module; + } + + process['on']('uncaughtException', function(ex) { + // suppress ExitStatus exceptions from showing an error + if (!(ex instanceof ExitStatus)) { + throw ex; + } + }); + + Module['inspect'] = function () { return '[Emscripten Module object]'; }; +} +else if (ENVIRONMENT_IS_SHELL) { + if (!Module['print']) Module['print'] = print; + if (typeof printErr != 'undefined') Module['printErr'] = printErr; // not present in v8 or older sm + + if (typeof read != 'undefined') { + Module['read'] = read; + } else { + Module['read'] = function read() { throw 'no read() available' }; + } + + Module['readBinary'] = function readBinary(f) { + if (typeof readbuffer === 'function') { + return new Uint8Array(readbuffer(f)); + } + var data = read(f, 'binary'); + assert(typeof data === 'object'); + return data; + }; + + if (typeof scriptArgs != 'undefined') { + Module['arguments'] = scriptArgs; + } else if (typeof arguments != 'undefined') { + Module['arguments'] = arguments; + } + + if (typeof quit === 'function') { + Module['quit'] = function(status, toThrow) { + quit(status); + } + } + +} +else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) { + Module['read'] = function read(url) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, false); + xhr.send(null); + return xhr.responseText; + }; + + if (ENVIRONMENT_IS_WORKER) { + Module['readBinary'] = function read(url) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, false); + xhr.responseType = 'arraybuffer'; + xhr.send(null); + return xhr.response; + }; + } + + Module['readAsync'] = function readAsync(url, onload, onerror) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, true); + xhr.responseType = 'arraybuffer'; + xhr.onload = function xhr_onload() { + if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0 + onload(xhr.response); + } else { + onerror(); + } + }; + xhr.onerror = onerror; + xhr.send(null); + }; + + if (typeof arguments != 'undefined') { + Module['arguments'] = arguments; + } + + if (typeof console !== 'undefined') { + if (!Module['print']) Module['print'] = function print(x) { + console.log(x); + }; + if (!Module['printErr']) Module['printErr'] = function printErr(x) { + console.warn(x); + }; + } else { + // Probably a worker, and without console.log. We can do very little here... + var TRY_USE_DUMP = false; + if (!Module['print']) Module['print'] = (TRY_USE_DUMP && (typeof(dump) !== "undefined") ? (function(x) { + dump(x); + }) : (function(x) { + // self.postMessage(x); // enable this if you want stdout to be sent as messages + })); + } + + if (ENVIRONMENT_IS_WORKER) { + Module['load'] = importScripts; + } + + if (typeof Module['setWindowTitle'] === 'undefined') { + Module['setWindowTitle'] = function(title) { document.title = title }; + } +} +else { + // Unreachable because SHELL is dependant on the others + throw 'Unknown runtime environment. Where are we?'; +} + +function globalEval(x) { + eval.call(null, x); +} +if (!Module['load'] && Module['read']) { + Module['load'] = function load(f) { + globalEval(Module['read'](f)); + }; +} +if (!Module['print']) { + Module['print'] = function(){}; +} +if (!Module['printErr']) { + Module['printErr'] = Module['print']; +} +if (!Module['arguments']) { + Module['arguments'] = []; +} +if (!Module['thisProgram']) { + Module['thisProgram'] = './this.program'; +} +if (!Module['quit']) { + Module['quit'] = function(status, toThrow) { + throw toThrow; + } +} + +// *** Environment setup code *** + +// Closure helpers +Module.print = Module['print']; +Module.printErr = Module['printErr']; + +// Callbacks +Module['preRun'] = []; +Module['postRun'] = []; + +// Merge back in the overrides +for (var key in moduleOverrides) { + if (moduleOverrides.hasOwnProperty(key)) { + Module[key] = moduleOverrides[key]; + } +} +// Free the object hierarchy contained in the overrides, this lets the GC +// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array. +moduleOverrides = undefined; + + + +// {{PREAMBLE_ADDITIONS}} + +// === Preamble library stuff === + +// Documentation for the public APIs defined in this file must be updated in: +// site/source/docs/api_reference/preamble.js.rst +// A prebuilt local version of the documentation is available at: +// site/build/text/docs/api_reference/preamble.js.txt +// You can also build docs locally as HTML or other formats in site/ +// An online HTML version (which may be of a different version of Emscripten) +// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html + +//======================================== +// Runtime code shared with compiler +//======================================== + +var Runtime = { + setTempRet0: function (value) { + tempRet0 = value; + return value; + }, + getTempRet0: function () { + return tempRet0; + }, + stackSave: function () { + return STACKTOP; + }, + stackRestore: function (stackTop) { + STACKTOP = stackTop; + }, + getNativeTypeSize: function (type) { + switch (type) { + case 'i1': case 'i8': return 1; + case 'i16': return 2; + case 'i32': return 4; + case 'i64': return 8; + case 'float': return 4; + case 'double': return 8; + default: { + if (type[type.length-1] === '*') { + return Runtime.QUANTUM_SIZE; // A pointer + } else if (type[0] === 'i') { + var bits = parseInt(type.substr(1)); + assert(bits % 8 === 0); + return bits/8; + } else { + return 0; + } + } + } + }, + getNativeFieldSize: function (type) { + return Math.max(Runtime.getNativeTypeSize(type), Runtime.QUANTUM_SIZE); + }, + STACK_ALIGN: 16, + prepVararg: function (ptr, type) { + if (type === 'double' || type === 'i64') { + // move so the load is aligned + if (ptr & 7) { + assert((ptr & 7) === 4); + ptr += 4; + } + } else { + assert((ptr & 3) === 0); + } + return ptr; + }, + getAlignSize: function (type, size, vararg) { + // we align i64s and doubles on 64-bit boundaries, unlike x86 + if (!vararg && (type == 'i64' || type == 'double')) return 8; + if (!type) return Math.min(size, 8); // align structures internally to 64 bits + return Math.min(size || (type ? Runtime.getNativeFieldSize(type) : 0), Runtime.QUANTUM_SIZE); + }, + dynCall: function (sig, ptr, args) { + if (args && args.length) { + assert(args.length == sig.length-1); + assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\''); + return Module['dynCall_' + sig].apply(null, [ptr].concat(args)); + } else { + assert(sig.length == 1); + assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\''); + return Module['dynCall_' + sig].call(null, ptr); + } + }, + functionPointers: [], + addFunction: function (func) { + for (var i = 0; i < Runtime.functionPointers.length; i++) { + if (!Runtime.functionPointers[i]) { + Runtime.functionPointers[i] = func; + return 2*(1 + i); + } + } + throw 'Finished up all reserved function pointers. Use a higher value for RESERVED_FUNCTION_POINTERS.'; + }, + removeFunction: function (index) { + Runtime.functionPointers[(index-2)/2] = null; + }, + warnOnce: function (text) { + if (!Runtime.warnOnce.shown) Runtime.warnOnce.shown = {}; + if (!Runtime.warnOnce.shown[text]) { + Runtime.warnOnce.shown[text] = 1; + Module.printErr(text); + } + }, + funcWrappers: {}, + getFuncWrapper: function (func, sig) { + assert(sig); + if (!Runtime.funcWrappers[sig]) { + Runtime.funcWrappers[sig] = {}; + } + var sigCache = Runtime.funcWrappers[sig]; + if (!sigCache[func]) { + // optimize away arguments usage in common cases + if (sig.length === 1) { + sigCache[func] = function dynCall_wrapper() { + return Runtime.dynCall(sig, func); + }; + } else if (sig.length === 2) { + sigCache[func] = function dynCall_wrapper(arg) { + return Runtime.dynCall(sig, func, [arg]); + }; + } else { + // general case + sigCache[func] = function dynCall_wrapper() { + return Runtime.dynCall(sig, func, Array.prototype.slice.call(arguments)); + }; + } + } + return sigCache[func]; + }, + getCompilerSetting: function (name) { + throw 'You must build with -s RETAIN_COMPILER_SETTINGS=1 for Runtime.getCompilerSetting or emscripten_get_compiler_setting to work'; + }, + stackAlloc: function (size) { var ret = STACKTOP;STACKTOP = (STACKTOP + size)|0;STACKTOP = (((STACKTOP)+15)&-16);(assert((((STACKTOP|0) < (STACK_MAX|0))|0))|0); return ret; }, + staticAlloc: function (size) { var ret = STATICTOP;STATICTOP = (STATICTOP + (assert(!staticSealed),size))|0;STATICTOP = (((STATICTOP)+15)&-16); return ret; }, + dynamicAlloc: function (size) { assert(DYNAMICTOP_PTR);var ret = HEAP32[DYNAMICTOP_PTR>>2];var end = (((ret + size + 15)|0) & -16);HEAP32[DYNAMICTOP_PTR>>2] = end;if (end >= TOTAL_MEMORY) {var success = enlargeMemory();if (!success) {HEAP32[DYNAMICTOP_PTR>>2] = ret;return 0;}}return ret;}, + alignMemory: function (size,quantum) { var ret = size = Math.ceil((size)/(quantum ? quantum : 16))*(quantum ? quantum : 16); return ret; }, + makeBigInt: function (low,high,unsigned) { var ret = (unsigned ? ((+((low>>>0)))+((+((high>>>0)))*4294967296.0)) : ((+((low>>>0)))+((+((high|0)))*4294967296.0))); return ret; }, + GLOBAL_BASE: 8, + QUANTUM_SIZE: 4, + __dummy__: 0 +} + + + +Module["Runtime"] = Runtime; + + + +//======================================== +// Runtime essentials +//======================================== + +var ABORT = 0; // whether we are quitting the application. no code should run after this. set in exit() and abort() +var EXITSTATUS = 0; + +function assert(condition, text) { + if (!condition) { + abort('Assertion failed: ' + text); + } +} + +var globalScope = this; + +// Returns the C function with a specified identifier (for C++, you need to do manual name mangling) +function getCFunc(ident) { + var func = Module['_' + ident]; // closure exported function + if (!func) { + try { func = eval('_' + ident); } catch(e) {} + } + assert(func, 'Cannot call unknown function ' + ident + ' (perhaps LLVM optimizations or closure removed it?)'); + return func; +} + +var cwrap, ccall; +(function(){ + var JSfuncs = { + // Helpers for cwrap -- it can't refer to Runtime directly because it might + // be renamed by closure, instead it calls JSfuncs['stackSave'].body to find + // out what the minified function name is. + 'stackSave': function() { + Runtime.stackSave() + }, + 'stackRestore': function() { + Runtime.stackRestore() + }, + // type conversion from js to c + 'arrayToC' : function(arr) { + var ret = Runtime.stackAlloc(arr.length); + writeArrayToMemory(arr, ret); + return ret; + }, + 'stringToC' : function(str) { + var ret = 0; + if (str !== null && str !== undefined && str !== 0) { // null string + // at most 4 bytes per UTF-8 code point, +1 for the trailing '\0' + var len = (str.length << 2) + 1; + ret = Runtime.stackAlloc(len); + stringToUTF8(str, ret, len); + } + return ret; + } + }; + // For fast lookup of conversion functions + var toC = {'string' : JSfuncs['stringToC'], 'array' : JSfuncs['arrayToC']}; + + // C calling interface. + ccall = function ccallFunc(ident, returnType, argTypes, args, opts) { + var func = getCFunc(ident); + var cArgs = []; + var stack = 0; + assert(returnType !== 'array', 'Return type should not be "array".'); + if (args) { + for (var i = 0; i < args.length; i++) { + var converter = toC[argTypes[i]]; + if (converter) { + if (stack === 0) stack = Runtime.stackSave(); + cArgs[i] = converter(args[i]); + } else { + cArgs[i] = args[i]; + } + } + } + var ret = func.apply(null, cArgs); + if ((!opts || !opts.async) && typeof EmterpreterAsync === 'object') { + assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling ccall'); + } + if (opts && opts.async) assert(!returnType, 'async ccalls cannot return values'); + if (returnType === 'string') ret = Pointer_stringify(ret); + if (stack !== 0) { + if (opts && opts.async) { + EmterpreterAsync.asyncFinalizers.push(function() { + Runtime.stackRestore(stack); + }); + return; + } + Runtime.stackRestore(stack); + } + return ret; + } + + var sourceRegex = /^function\s*[a-zA-Z$_0-9]*\s*\(([^)]*)\)\s*{\s*([^*]*?)[\s;]*(?:return\s*(.*?)[;\s]*)?}$/; + function parseJSFunc(jsfunc) { + // Match the body and the return value of a javascript function source + var parsed = jsfunc.toString().match(sourceRegex).slice(1); + return {arguments : parsed[0], body : parsed[1], returnValue: parsed[2]} + } + + // sources of useful functions. we create this lazily as it can trigger a source decompression on this entire file + var JSsource = null; + function ensureJSsource() { + if (!JSsource) { + JSsource = {}; + for (var fun in JSfuncs) { + if (JSfuncs.hasOwnProperty(fun)) { + // Elements of toCsource are arrays of three items: + // the code, and the return value + JSsource[fun] = parseJSFunc(JSfuncs[fun]); + } + } + } + } + + cwrap = function cwrap(ident, returnType, argTypes) { + argTypes = argTypes || []; + var cfunc = getCFunc(ident); + // When the function takes numbers and returns a number, we can just return + // the original function + var numericArgs = argTypes.every(function(type){ return type === 'number'}); + var numericRet = (returnType !== 'string'); + if ( numericRet && numericArgs) { + return cfunc; + } + // Creation of the arguments list (["$1","$2",...,"$nargs"]) + var argNames = argTypes.map(function(x,i){return '$'+i}); + var funcstr = "(function(" + argNames.join(',') + ") {"; + var nargs = argTypes.length; + if (!numericArgs) { + // Generate the code needed to convert the arguments from javascript + // values to pointers + ensureJSsource(); + funcstr += 'var stack = ' + JSsource['stackSave'].body + ';'; + for (var i = 0; i < nargs; i++) { + var arg = argNames[i], type = argTypes[i]; + if (type === 'number') continue; + var convertCode = JSsource[type + 'ToC']; // [code, return] + funcstr += 'var ' + convertCode.arguments + ' = ' + arg + ';'; + funcstr += convertCode.body + ';'; + funcstr += arg + '=(' + convertCode.returnValue + ');'; + } + } + + // When the code is compressed, the name of cfunc is not literally 'cfunc' anymore + var cfuncname = parseJSFunc(function(){return cfunc}).returnValue; + // Call the function + funcstr += 'var ret = ' + cfuncname + '(' + argNames.join(',') + ');'; + if (!numericRet) { // Return type can only by 'string' or 'number' + // Convert the result to a string + var strgfy = parseJSFunc(function(){return Pointer_stringify}).returnValue; + funcstr += 'ret = ' + strgfy + '(ret);'; + } + funcstr += "if (typeof EmterpreterAsync === 'object') { assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling cwrap') }"; + if (!numericArgs) { + // If we had a stack, restore it + ensureJSsource(); + funcstr += JSsource['stackRestore'].body.replace('()', '(stack)') + ';'; + } + funcstr += 'return ret})'; + return eval(funcstr); + }; +})(); +Module["ccall"] = ccall; +Module["cwrap"] = cwrap; + +function setValue(ptr, value, type, noSafe) { + type = type || 'i8'; + if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit + switch(type) { + case 'i1': HEAP8[((ptr)>>0)]=value; break; + case 'i8': HEAP8[((ptr)>>0)]=value; break; + case 'i16': HEAP16[((ptr)>>1)]=value; break; + case 'i32': HEAP32[((ptr)>>2)]=value; break; + case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)]=tempI64[0],HEAP32[(((ptr)+(4))>>2)]=tempI64[1]); break; + case 'float': HEAPF32[((ptr)>>2)]=value; break; + case 'double': HEAPF64[((ptr)>>3)]=value; break; + default: abort('invalid type for setValue: ' + type); + } +} +Module["setValue"] = setValue; + + +function getValue(ptr, type, noSafe) { + type = type || 'i8'; + if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit + switch(type) { + case 'i1': return HEAP8[((ptr)>>0)]; + case 'i8': return HEAP8[((ptr)>>0)]; + case 'i16': return HEAP16[((ptr)>>1)]; + case 'i32': return HEAP32[((ptr)>>2)]; + case 'i64': return HEAP32[((ptr)>>2)]; + case 'float': return HEAPF32[((ptr)>>2)]; + case 'double': return HEAPF64[((ptr)>>3)]; + default: abort('invalid type for setValue: ' + type); + } + return null; +} +Module["getValue"] = getValue; + +var ALLOC_NORMAL = 0; // Tries to use _malloc() +var ALLOC_STACK = 1; // Lives for the duration of the current function call +var ALLOC_STATIC = 2; // Cannot be freed +var ALLOC_DYNAMIC = 3; // Cannot be freed except through sbrk +var ALLOC_NONE = 4; // Do not allocate +Module["ALLOC_NORMAL"] = ALLOC_NORMAL; +Module["ALLOC_STACK"] = ALLOC_STACK; +Module["ALLOC_STATIC"] = ALLOC_STATIC; +Module["ALLOC_DYNAMIC"] = ALLOC_DYNAMIC; +Module["ALLOC_NONE"] = ALLOC_NONE; + +// allocate(): This is for internal use. You can use it yourself as well, but the interface +// is a little tricky (see docs right below). The reason is that it is optimized +// for multiple syntaxes to save space in generated code. So you should +// normally not use allocate(), and instead allocate memory using _malloc(), +// initialize it with setValue(), and so forth. +// @slab: An array of data, or a number. If a number, then the size of the block to allocate, +// in *bytes* (note that this is sometimes confusing: the next parameter does not +// affect this!) +// @types: Either an array of types, one for each byte (or 0 if no type at that position), +// or a single type which is used for the entire block. This only matters if there +// is initial data - if @slab is a number, then this does not matter at all and is +// ignored. +// @allocator: How to allocate memory, see ALLOC_* +function allocate(slab, types, allocator, ptr) { + var zeroinit, size; + if (typeof slab === 'number') { + zeroinit = true; + size = slab; + } else { + zeroinit = false; + size = slab.length; + } + + var singleType = typeof types === 'string' ? types : null; + + var ret; + if (allocator == ALLOC_NONE) { + ret = ptr; + } else { + ret = [typeof _malloc === 'function' ? _malloc : Runtime.staticAlloc, Runtime.stackAlloc, Runtime.staticAlloc, Runtime.dynamicAlloc][allocator === undefined ? ALLOC_STATIC : allocator](Math.max(size, singleType ? 1 : types.length)); + } + + if (zeroinit) { + var ptr = ret, stop; + assert((ret & 3) == 0); + stop = ret + (size & ~3); + for (; ptr < stop; ptr += 4) { + HEAP32[((ptr)>>2)]=0; + } + stop = ret + size; + while (ptr < stop) { + HEAP8[((ptr++)>>0)]=0; + } + return ret; + } + + if (singleType === 'i8') { + if (slab.subarray || slab.slice) { + HEAPU8.set(slab, ret); + } else { + HEAPU8.set(new Uint8Array(slab), ret); + } + return ret; + } + + var i = 0, type, typeSize, previousType; + while (i < size) { + var curr = slab[i]; + + if (typeof curr === 'function') { + curr = Runtime.getFunctionIndex(curr); + } + + type = singleType || types[i]; + if (type === 0) { + i++; + continue; + } + assert(type, 'Must know what type to store in allocate!'); + + if (type == 'i64') type = 'i32'; // special case: we have one i32 here, and one i32 later + + setValue(ret+i, curr, type); + + // no need to look up size unless type changes, so cache it + if (previousType !== type) { + typeSize = Runtime.getNativeTypeSize(type); + previousType = type; + } + i += typeSize; + } + + return ret; +} +Module["allocate"] = allocate; + +// Allocate memory during any stage of startup - static memory early on, dynamic memory later, malloc when ready +function getMemory(size) { + if (!staticSealed) return Runtime.staticAlloc(size); + if (!runtimeInitialized) return Runtime.dynamicAlloc(size); + return _malloc(size); +} +Module["getMemory"] = getMemory; + +function Pointer_stringify(ptr, /* optional */ length) { + if (length === 0 || !ptr) return ''; + // TODO: use TextDecoder + // Find the length, and check for UTF while doing so + var hasUtf = 0; + var t; + var i = 0; + while (1) { + assert(ptr + i < TOTAL_MEMORY); + t = HEAPU8[(((ptr)+(i))>>0)]; + hasUtf |= t; + if (t == 0 && !length) break; + i++; + if (length && i == length) break; + } + if (!length) length = i; + + var ret = ''; + + if (hasUtf < 128) { + var MAX_CHUNK = 1024; // split up into chunks, because .apply on a huge string can overflow the stack + var curr; + while (length > 0) { + curr = String.fromCharCode.apply(String, HEAPU8.subarray(ptr, ptr + Math.min(length, MAX_CHUNK))); + ret = ret ? ret + curr : curr; + ptr += MAX_CHUNK; + length -= MAX_CHUNK; + } + return ret; + } + return Module['UTF8ToString'](ptr); +} +Module["Pointer_stringify"] = Pointer_stringify; + +// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +function AsciiToString(ptr) { + var str = ''; + while (1) { + var ch = HEAP8[((ptr++)>>0)]; + if (!ch) return str; + str += String.fromCharCode(ch); + } +} +Module["AsciiToString"] = AsciiToString; + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP. + +function stringToAscii(str, outPtr) { + return writeAsciiToMemory(str, outPtr, false); +} +Module["stringToAscii"] = stringToAscii; + +// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns +// a copy of that string as a Javascript String object. + +var UTF8Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf8') : undefined; +function UTF8ArrayToString(u8Array, idx) { + var endPtr = idx; + // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. + // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. + while (u8Array[endPtr]) ++endPtr; + + if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) { + return UTF8Decoder.decode(u8Array.subarray(idx, endPtr)); + } else { + var u0, u1, u2, u3, u4, u5; + + var str = ''; + while (1) { + // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 + u0 = u8Array[idx++]; + if (!u0) return str; + if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; } + u1 = u8Array[idx++] & 63; + if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; } + u2 = u8Array[idx++] & 63; + if ((u0 & 0xF0) == 0xE0) { + u0 = ((u0 & 15) << 12) | (u1 << 6) | u2; + } else { + u3 = u8Array[idx++] & 63; + if ((u0 & 0xF8) == 0xF0) { + u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | u3; + } else { + u4 = u8Array[idx++] & 63; + if ((u0 & 0xFC) == 0xF8) { + u0 = ((u0 & 3) << 24) | (u1 << 18) | (u2 << 12) | (u3 << 6) | u4; + } else { + u5 = u8Array[idx++] & 63; + u0 = ((u0 & 1) << 30) | (u1 << 24) | (u2 << 18) | (u3 << 12) | (u4 << 6) | u5; + } + } + } + if (u0 < 0x10000) { + str += String.fromCharCode(u0); + } else { + var ch = u0 - 0x10000; + str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); + } + } + } +} +Module["UTF8ArrayToString"] = UTF8ArrayToString; + +// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +function UTF8ToString(ptr) { + return UTF8ArrayToString(HEAPU8,ptr); +} +Module["UTF8ToString"] = UTF8ToString; + +// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx', +// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP. +// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outU8Array: the array to copy to. Each index in this array is assumed to be one 8-byte element. +// outIdx: The starting offset in the array to begin the copying. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else. +// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) { + if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes. + return 0; + + var startIdx = outIdx; + var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator. + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 + var u = str.charCodeAt(i); // possibly a lead surrogate + if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF); + if (u <= 0x7F) { + if (outIdx >= endIdx) break; + outU8Array[outIdx++] = u; + } else if (u <= 0x7FF) { + if (outIdx + 1 >= endIdx) break; + outU8Array[outIdx++] = 0xC0 | (u >> 6); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0xFFFF) { + if (outIdx + 2 >= endIdx) break; + outU8Array[outIdx++] = 0xE0 | (u >> 12); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0x1FFFFF) { + if (outIdx + 3 >= endIdx) break; + outU8Array[outIdx++] = 0xF0 | (u >> 18); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0x3FFFFFF) { + if (outIdx + 4 >= endIdx) break; + outU8Array[outIdx++] = 0xF8 | (u >> 24); + outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else { + if (outIdx + 5 >= endIdx) break; + outU8Array[outIdx++] = 0xFC | (u >> 30); + outU8Array[outIdx++] = 0x80 | ((u >> 24) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } + } + // Null-terminate the pointer to the buffer. + outU8Array[outIdx] = 0; + return outIdx - startIdx; +} +Module["stringToUTF8Array"] = stringToUTF8Array; + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP. +// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF8(str, outPtr, maxBytesToWrite) { + assert(typeof maxBytesToWrite == 'number', 'stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); + return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite); +} +Module["stringToUTF8"] = stringToUTF8; + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF8(str) { + var len = 0; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var u = str.charCodeAt(i); // possibly a lead surrogate + if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF); + if (u <= 0x7F) { + ++len; + } else if (u <= 0x7FF) { + len += 2; + } else if (u <= 0xFFFF) { + len += 3; + } else if (u <= 0x1FFFFF) { + len += 4; + } else if (u <= 0x3FFFFFF) { + len += 5; + } else { + len += 6; + } + } + return len; +} +Module["lengthBytesUTF8"] = lengthBytesUTF8; + +// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +var UTF16Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-16le') : undefined; +function UTF16ToString(ptr) { + assert(ptr % 2 == 0, 'Pointer passed to UTF16ToString must be aligned to two bytes!'); + var endPtr = ptr; + // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. + // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. + var idx = endPtr >> 1; + while (HEAP16[idx]) ++idx; + endPtr = idx << 1; + + if (endPtr - ptr > 32 && UTF16Decoder) { + return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr)); + } else { + var i = 0; + + var str = ''; + while (1) { + var codeUnit = HEAP16[(((ptr)+(i*2))>>1)]; + if (codeUnit == 0) return str; + ++i; + // fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through. + str += String.fromCharCode(codeUnit); + } + } +} + + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP. +// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outPtr: Byte address in Emscripten HEAP where to write the string to. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else. +// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF16(str, outPtr, maxBytesToWrite) { + assert(outPtr % 2 == 0, 'Pointer passed to stringToUTF16 must be aligned to two bytes!'); + assert(typeof maxBytesToWrite == 'number', 'stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); + // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. + if (maxBytesToWrite === undefined) { + maxBytesToWrite = 0x7FFFFFFF; + } + if (maxBytesToWrite < 2) return 0; + maxBytesToWrite -= 2; // Null terminator. + var startPtr = outPtr; + var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length; + for (var i = 0; i < numCharsToWrite; ++i) { + // charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP. + var codeUnit = str.charCodeAt(i); // possibly a lead surrogate + HEAP16[((outPtr)>>1)]=codeUnit; + outPtr += 2; + } + // Null-terminate the pointer to the HEAP. + HEAP16[((outPtr)>>1)]=0; + return outPtr - startPtr; +} + + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF16(str) { + return str.length*2; +} + + +function UTF32ToString(ptr) { + assert(ptr % 4 == 0, 'Pointer passed to UTF32ToString must be aligned to four bytes!'); + var i = 0; + + var str = ''; + while (1) { + var utf32 = HEAP32[(((ptr)+(i*4))>>2)]; + if (utf32 == 0) + return str; + ++i; + // Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + if (utf32 >= 0x10000) { + var ch = utf32 - 0x10000; + str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); + } else { + str += String.fromCharCode(utf32); + } + } +} + + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP. +// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outPtr: Byte address in Emscripten HEAP where to write the string to. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else. +// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF32(str, outPtr, maxBytesToWrite) { + assert(outPtr % 4 == 0, 'Pointer passed to stringToUTF32 must be aligned to four bytes!'); + assert(typeof maxBytesToWrite == 'number', 'stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); + // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. + if (maxBytesToWrite === undefined) { + maxBytesToWrite = 0x7FFFFFFF; + } + if (maxBytesToWrite < 4) return 0; + var startPtr = outPtr; + var endPtr = startPtr + maxBytesToWrite - 4; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var codeUnit = str.charCodeAt(i); // possibly a lead surrogate + if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) { + var trailSurrogate = str.charCodeAt(++i); + codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF); + } + HEAP32[((outPtr)>>2)]=codeUnit; + outPtr += 4; + if (outPtr + 4 > endPtr) break; + } + // Null-terminate the pointer to the HEAP. + HEAP32[((outPtr)>>2)]=0; + return outPtr - startPtr; +} + + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF32(str) { + var len = 0; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var codeUnit = str.charCodeAt(i); + if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate. + len += 4; + } + + return len; +} + + +function demangle(func) { + var __cxa_demangle_func = Module['___cxa_demangle'] || Module['__cxa_demangle']; + if (__cxa_demangle_func) { + try { + var s = + func.substr(1); + var len = lengthBytesUTF8(s)+1; + var buf = _malloc(len); + stringToUTF8(s, buf, len); + var status = _malloc(4); + var ret = __cxa_demangle_func(buf, 0, 0, status); + if (getValue(status, 'i32') === 0 && ret) { + return Pointer_stringify(ret); + } + // otherwise, libcxxabi failed + } catch(e) { + // ignore problems here + } finally { + if (buf) _free(buf); + if (status) _free(status); + if (ret) _free(ret); + } + // failure when using libcxxabi, don't demangle + return func; + } + Runtime.warnOnce('warning: build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling'); + return func; +} + +function demangleAll(text) { + var regex = + /__Z[\w\d_]+/g; + return text.replace(regex, + function(x) { + var y = demangle(x); + return x === y ? x : (x + ' [' + y + ']'); + }); +} + +function jsStackTrace() { + var err = new Error(); + if (!err.stack) { + // IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown, + // so try that as a special-case. + try { + throw new Error(0); + } catch(e) { + err = e; + } + if (!err.stack) { + return '(no stack trace available)'; + } + } + return err.stack.toString(); +} + +function stackTrace() { + var js = jsStackTrace(); + if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace'](); + return demangleAll(js); +} +Module["stackTrace"] = stackTrace; + +// Memory management + +var PAGE_SIZE = 16384; +var WASM_PAGE_SIZE = 65536; +var ASMJS_PAGE_SIZE = 16777216; +var MIN_TOTAL_MEMORY = 16777216; + +function alignUp(x, multiple) { + if (x % multiple > 0) { + x += multiple - (x % multiple); + } + return x; +} + +var HEAP; +var buffer; +var HEAP8, HEAPU8, HEAP16, HEAPU16, HEAP32, HEAPU32, HEAPF32, HEAPF64; + +function updateGlobalBuffer(buf) { + Module['buffer'] = buffer = buf; +} + +function updateGlobalBufferViews() { + Module['HEAP8'] = HEAP8 = new Int8Array(buffer); + Module['HEAP16'] = HEAP16 = new Int16Array(buffer); + Module['HEAP32'] = HEAP32 = new Int32Array(buffer); + Module['HEAPU8'] = HEAPU8 = new Uint8Array(buffer); + Module['HEAPU16'] = HEAPU16 = new Uint16Array(buffer); + Module['HEAPU32'] = HEAPU32 = new Uint32Array(buffer); + Module['HEAPF32'] = HEAPF32 = new Float32Array(buffer); + Module['HEAPF64'] = HEAPF64 = new Float64Array(buffer); +} + +var STATIC_BASE, STATICTOP, staticSealed; // static area +var STACK_BASE, STACKTOP, STACK_MAX; // stack area +var DYNAMIC_BASE, DYNAMICTOP_PTR; // dynamic area handled by sbrk + + STATIC_BASE = STATICTOP = STACK_BASE = STACKTOP = STACK_MAX = DYNAMIC_BASE = DYNAMICTOP_PTR = 0; + staticSealed = false; + + +// Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode. +function writeStackCookie() { + assert((STACK_MAX & 3) == 0); + HEAPU32[(STACK_MAX >> 2)-1] = 0x02135467; + HEAPU32[(STACK_MAX >> 2)-2] = 0x89BACDFE; +} + +function checkStackCookie() { + if (HEAPU32[(STACK_MAX >> 2)-1] != 0x02135467 || HEAPU32[(STACK_MAX >> 2)-2] != 0x89BACDFE) { + abort('Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x02135467, but received 0x' + HEAPU32[(STACK_MAX >> 2)-2].toString(16) + ' ' + HEAPU32[(STACK_MAX >> 2)-1].toString(16)); + } + // Also test the global address 0 for integrity. This check is not compatible with SAFE_SPLIT_MEMORY though, since that mode already tests all address 0 accesses on its own. + if (HEAP32[0] !== 0x63736d65 /* 'emsc' */) throw 'Runtime error: The application has corrupted its heap memory area (address zero)!'; +} + +function abortStackOverflow(allocSize) { + abort('Stack overflow! Attempted to allocate ' + allocSize + ' bytes on the stack, but stack has only ' + (STACK_MAX - asm.stackSave() + allocSize) + ' bytes available!'); +} + +function abortOnCannotGrowMemory() { + abort('Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value ' + TOTAL_MEMORY + ', (2) compile with -s ALLOW_MEMORY_GROWTH=1 which adjusts the size at runtime but prevents some optimizations, (3) set Module.TOTAL_MEMORY to a higher value before the program runs, or if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 '); +} + + +function enlargeMemory() { + abortOnCannotGrowMemory(); +} + + +var TOTAL_STACK = Module['TOTAL_STACK'] || 5242880; +var TOTAL_MEMORY = Module['TOTAL_MEMORY'] || 16777216; +if (TOTAL_MEMORY < TOTAL_STACK) Module.printErr('TOTAL_MEMORY should be larger than TOTAL_STACK, was ' + TOTAL_MEMORY + '! (TOTAL_STACK=' + TOTAL_STACK + ')'); + +// Initialize the runtime's memory +// check for full engine support (use string 'subarray' to avoid closure compiler confusion) +assert(typeof Int32Array !== 'undefined' && typeof Float64Array !== 'undefined' && !!(new Int32Array(1)['subarray']) && !!(new Int32Array(1)['set']), + 'JS engine does not provide full typed array support'); + + + +// Use a provided buffer, if there is one, or else allocate a new one +if (Module['buffer']) { + buffer = Module['buffer']; + assert(buffer.byteLength === TOTAL_MEMORY, 'provided buffer should be ' + TOTAL_MEMORY + ' bytes, but it is ' + buffer.byteLength); +} else { + // Use a WebAssembly memory where available + { + buffer = new ArrayBuffer(TOTAL_MEMORY); + } + assert(buffer.byteLength === TOTAL_MEMORY); +} +updateGlobalBufferViews(); + + +function getTotalMemory() { + return TOTAL_MEMORY; +} + +// Endianness check (note: assumes compiler arch was little-endian) + HEAP32[0] = 0x63736d65; /* 'emsc' */ +HEAP16[1] = 0x6373; +if (HEAPU8[2] !== 0x73 || HEAPU8[3] !== 0x63) throw 'Runtime error: expected the system to be little-endian!'; + +Module['HEAP'] = HEAP; +Module['buffer'] = buffer; +Module['HEAP8'] = HEAP8; +Module['HEAP16'] = HEAP16; +Module['HEAP32'] = HEAP32; +Module['HEAPU8'] = HEAPU8; +Module['HEAPU16'] = HEAPU16; +Module['HEAPU32'] = HEAPU32; +Module['HEAPF32'] = HEAPF32; +Module['HEAPF64'] = HEAPF64; + +function callRuntimeCallbacks(callbacks) { + while(callbacks.length > 0) { + var callback = callbacks.shift(); + if (typeof callback == 'function') { + callback(); + continue; + } + var func = callback.func; + if (typeof func === 'number') { + if (callback.arg === undefined) { + Module['dynCall_v'](func); + } else { + Module['dynCall_vi'](func, callback.arg); + } + } else { + func(callback.arg === undefined ? null : callback.arg); + } + } +} + +var __ATPRERUN__ = []; // functions called before the runtime is initialized +var __ATINIT__ = []; // functions called during startup +var __ATMAIN__ = []; // functions called when main() is to be run +var __ATEXIT__ = []; // functions called during shutdown +var __ATPOSTRUN__ = []; // functions called after the runtime has exited + +var runtimeInitialized = false; +var runtimeExited = false; + + +function preRun() { + // compatibility - merge in anything from Module['preRun'] at this time + if (Module['preRun']) { + if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']]; + while (Module['preRun'].length) { + addOnPreRun(Module['preRun'].shift()); + } + } + callRuntimeCallbacks(__ATPRERUN__); +} + +function ensureInitRuntime() { + checkStackCookie(); + if (runtimeInitialized) return; + runtimeInitialized = true; + callRuntimeCallbacks(__ATINIT__); +} + +function preMain() { + checkStackCookie(); + callRuntimeCallbacks(__ATMAIN__); +} + +function exitRuntime() { + checkStackCookie(); + callRuntimeCallbacks(__ATEXIT__); + runtimeExited = true; +} + +function postRun() { + checkStackCookie(); + // compatibility - merge in anything from Module['postRun'] at this time + if (Module['postRun']) { + if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']]; + while (Module['postRun'].length) { + addOnPostRun(Module['postRun'].shift()); + } + } + callRuntimeCallbacks(__ATPOSTRUN__); +} + +function addOnPreRun(cb) { + __ATPRERUN__.unshift(cb); +} +Module["addOnPreRun"] = addOnPreRun; + +function addOnInit(cb) { + __ATINIT__.unshift(cb); +} +Module["addOnInit"] = addOnInit; + +function addOnPreMain(cb) { + __ATMAIN__.unshift(cb); +} +Module["addOnPreMain"] = addOnPreMain; + +function addOnExit(cb) { + __ATEXIT__.unshift(cb); +} +Module["addOnExit"] = addOnExit; + +function addOnPostRun(cb) { + __ATPOSTRUN__.unshift(cb); +} +Module["addOnPostRun"] = addOnPostRun; + +// Tools + + +function intArrayFromString(stringy, dontAddNull, length /* optional */) { + var len = length > 0 ? length : lengthBytesUTF8(stringy)+1; + var u8array = new Array(len); + var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length); + if (dontAddNull) u8array.length = numBytesWritten; + return u8array; +} +Module["intArrayFromString"] = intArrayFromString; + +function intArrayToString(array) { + var ret = []; + for (var i = 0; i < array.length; i++) { + var chr = array[i]; + if (chr > 0xFF) { + assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.'); + chr &= 0xFF; + } + ret.push(String.fromCharCode(chr)); + } + return ret.join(''); +} +Module["intArrayToString"] = intArrayToString; + +// Deprecated: This function should not be called because it is unsafe and does not provide +// a maximum length limit of how many bytes it is allowed to write. Prefer calling the +// function stringToUTF8Array() instead, which takes in a maximum length that can be used +// to be secure from out of bounds writes. +function writeStringToMemory(string, buffer, dontAddNull) { + Runtime.warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!'); + + var lastChar, end; + if (dontAddNull) { + // stringToUTF8Array always appends null. If we don't want to do that, remember the + // character that existed at the location where the null will be placed, and restore + // that after the write (below). + end = buffer + lengthBytesUTF8(string); + lastChar = HEAP8[end]; + } + stringToUTF8(string, buffer, Infinity); + if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character. +} +Module["writeStringToMemory"] = writeStringToMemory; + +function writeArrayToMemory(array, buffer) { + assert(array.length >= 0, 'writeArrayToMemory array must have a length (should be an array or typed array)') + HEAP8.set(array, buffer); +} +Module["writeArrayToMemory"] = writeArrayToMemory; + +function writeAsciiToMemory(str, buffer, dontAddNull) { + for (var i = 0; i < str.length; ++i) { + assert(str.charCodeAt(i) === str.charCodeAt(i)&0xff); + HEAP8[((buffer++)>>0)]=str.charCodeAt(i); + } + // Null-terminate the pointer to the HEAP. + if (!dontAddNull) HEAP8[((buffer)>>0)]=0; +} +Module["writeAsciiToMemory"] = writeAsciiToMemory; + +function unSign(value, bits, ignore) { + if (value >= 0) { + return value; + } + return bits <= 32 ? 2*Math.abs(1 << (bits-1)) + value // Need some trickery, since if bits == 32, we are right at the limit of the bits JS uses in bitshifts + : Math.pow(2, bits) + value; +} +function reSign(value, bits, ignore) { + if (value <= 0) { + return value; + } + var half = bits <= 32 ? Math.abs(1 << (bits-1)) // abs is needed if bits == 32 + : Math.pow(2, bits-1); + if (value >= half && (bits <= 32 || value > half)) { // for huge values, we can hit the precision limit and always get true here. so don't do that + // but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors + // TODO: In i64 mode 1, resign the two parts separately and safely + value = -2*half + value; // Cannot bitshift half, as it may be at the limit of the bits JS uses in bitshifts + } + return value; +} + + +// check for imul support, and also for correctness ( https://bugs.webkit.org/show_bug.cgi?id=126345 ) +if (!Math['imul'] || Math['imul'](0xffffffff, 5) !== -5) Math['imul'] = function imul(a, b) { + var ah = a >>> 16; + var al = a & 0xffff; + var bh = b >>> 16; + var bl = b & 0xffff; + return (al*bl + ((ah*bl + al*bh) << 16))|0; +}; +Math.imul = Math['imul']; + + +if (!Math['clz32']) Math['clz32'] = function(x) { + x = x >>> 0; + for (var i = 0; i < 32; i++) { + if (x & (1 << (31 - i))) return i; + } + return 32; +}; +Math.clz32 = Math['clz32'] + +if (!Math['trunc']) Math['trunc'] = function(x) { + return x < 0 ? Math.ceil(x) : Math.floor(x); +}; +Math.trunc = Math['trunc']; + +var Math_abs = Math.abs; +var Math_cos = Math.cos; +var Math_sin = Math.sin; +var Math_tan = Math.tan; +var Math_acos = Math.acos; +var Math_asin = Math.asin; +var Math_atan = Math.atan; +var Math_atan2 = Math.atan2; +var Math_exp = Math.exp; +var Math_log = Math.log; +var Math_sqrt = Math.sqrt; +var Math_ceil = Math.ceil; +var Math_floor = Math.floor; +var Math_pow = Math.pow; +var Math_imul = Math.imul; +var Math_fround = Math.fround; +var Math_round = Math.round; +var Math_min = Math.min; +var Math_clz32 = Math.clz32; +var Math_trunc = Math.trunc; + +// A counter of dependencies for calling run(). If we need to +// do asynchronous work before running, increment this and +// decrement it. Incrementing must happen in a place like +// PRE_RUN_ADDITIONS (used by emcc to add file preloading). +// Note that you can add dependencies in preRun, even though +// it happens right before run - run will be postponed until +// the dependencies are met. +var runDependencies = 0; +var runDependencyWatcher = null; +var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled +var runDependencyTracking = {}; + +function getUniqueRunDependency(id) { + var orig = id; + while (1) { + if (!runDependencyTracking[id]) return id; + id = orig + Math.random(); + } + return id; +} + +function addRunDependency(id) { + runDependencies++; + if (Module['monitorRunDependencies']) { + Module['monitorRunDependencies'](runDependencies); + } + if (id) { + assert(!runDependencyTracking[id]); + runDependencyTracking[id] = 1; + if (runDependencyWatcher === null && typeof setInterval !== 'undefined') { + // Check for missing dependencies every few seconds + runDependencyWatcher = setInterval(function() { + if (ABORT) { + clearInterval(runDependencyWatcher); + runDependencyWatcher = null; + return; + } + var shown = false; + for (var dep in runDependencyTracking) { + if (!shown) { + shown = true; + Module.printErr('still waiting on run dependencies:'); + } + Module.printErr('dependency: ' + dep); + } + if (shown) { + Module.printErr('(end of list)'); + } + }, 10000); + } + } else { + Module.printErr('warning: run dependency added without ID'); + } +} +Module["addRunDependency"] = addRunDependency; + +function removeRunDependency(id) { + runDependencies--; + if (Module['monitorRunDependencies']) { + Module['monitorRunDependencies'](runDependencies); + } + if (id) { + assert(runDependencyTracking[id]); + delete runDependencyTracking[id]; + } else { + Module.printErr('warning: run dependency removed without ID'); + } + if (runDependencies == 0) { + if (runDependencyWatcher !== null) { + clearInterval(runDependencyWatcher); + runDependencyWatcher = null; + } + if (dependenciesFulfilled) { + var callback = dependenciesFulfilled; + dependenciesFulfilled = null; + callback(); // can add another dependenciesFulfilled + } + } +} +Module["removeRunDependency"] = removeRunDependency; + +Module["preloadedImages"] = {}; // maps url to image data +Module["preloadedAudios"] = {}; // maps url to audio data + + + +var memoryInitializer = null; + + + +var /* show errors on likely calls to FS when it was not included */ FS = { + error: function() { + abort('Filesystem support (FS) was not included. The problem is that you are using files from JS, but files were not used from C/C++, so filesystem support was not auto-included. You can force-include filesystem support with -s FORCE_FILESYSTEM=1'); + }, + init: function() { FS.error() }, + createDataFile: function() { FS.error() }, + createPreloadedFile: function() { FS.error() }, + createLazyFile: function() { FS.error() }, + open: function() { FS.error() }, + mkdev: function() { FS.error() }, + registerDevice: function() { FS.error() }, + analyzePath: function() { FS.error() }, + loadFilesFromDB: function() { FS.error() }, + + ErrnoError: function ErrnoError() { FS.error() }, +}; +Module['FS_createDataFile'] = FS.createDataFile; +Module['FS_createPreloadedFile'] = FS.createPreloadedFile; + + + +// === Body === + +var ASM_CONSTS = [function($0, $1) { { Module.printErr('bad name in getProcAddress: ' + [Pointer_stringify($0), Pointer_stringify($1)]); } }]; + +function _emscripten_asm_const_iii(code, a0, a1) { + return ASM_CONSTS[code](a0, a1); +} + + + +STATIC_BASE = 8; + +STATICTOP = STATIC_BASE + 19136; + /* global initializers */ __ATINIT__.push(); + + +/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ allocate([120,65,116,116,114,105,98,80,111,105,110,116,101,114,0,103,108,69,110,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,105,115,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,114,97,119,65,114,114,97,121,115,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,0,103,108,83,104,97,100,101,114,66,105,110,97,114,121,0,103,108,82,101,108,101,97,115,101,83,104,97,100,101,114,67,111,109,112,105,108,101,114,0,103,108,71,101,116,69,114,114,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,68,105,118,105,115,111,114,0,103,108,68,114,97,119,65,114,114,97,121,115,73,110,115,116,97,110,99,101,100,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,73,110,115,116,97,110,99,101,100,0,103,108,70,105,110,105,115,104,0,103,108,70,108,117,115,104,0,103,108,67,108,101,97,114,68,101,112,116,104,0,103,108,67,108,101,97,114,68,101,112,116,104,102,0,103,108,68,101,112,116,104,70,117,110,99,0,103,108,69,110,97,98,108,101,0,103,108,68,105,115,97,98,108,101,0,103,108,70,114,111,110,116,70,97,99,101,0,103,108,67,117,108,108,70,97,99,101,0,103,108,67,108,101,97,114,0,103,108,76,105,110,101,87,105,100,116,104,0,103,108,67,108,101,97,114,83,116,101,110,99,105,108,0,103,108,68,101,112,116,104,77,97,115,107,0,103,108,83,116,101,110,99,105,108,77,97,115,107,0,103,108,67,104,101,99,107,70,114,97,109,101,98,117,102,102,101,114,83,116,97,116,117,115,0,103,108,71,101,110,101,114,97,116,101,77,105,112,109,97,112,0,103,108,65,99,116,105,118,101,84,101,120,116,117,114,101,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,0,103,108,73,115,69,110,97,98,108,101,100,0,103,108,66,108,101,110,100,70,117,110,99,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,83,101,112,97,114,97,116,101,0,103,108,68,101,112,116,104,82,97,110,103,101,0,103,108,68,101,112,116,104,82,97,110,103,101,102,0,103,108,83,116,101,110,99,105,108,77,97,115,107,83,101,112,97,114,97,116,101,0,103,108,72,105,110,116,0,103,108,80,111,108,121,103,111,110,79,102,102,115,101,116,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,49,102,0,103,108,83,97,109,112,108,101,67,111,118,101,114,97,103,101,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,105,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,50,102,0,103,108,83,116,101,110,99,105,108,70,117,110,99,0,103,108,83,116,101,110,99,105,108,79,112,0,103,108,86,105,101,119,112,111,114,116,0,103,108,67,108,101,97,114,67,111,108,111,114,0,103,108,83,99,105,115,115,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,51,102,0,103,108,67,111,108,111,114,77,97,115,107,0,103,108,82,101,110,100,101,114,98,117,102,102,101,114,83,116,111,114,97,103,101,0,103,108,66,108,101,110,100,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,66,108,101,110,100,67,111,108,111,114,0,103,108,83,116,101,110,99,105,108,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,83,116,101,110,99,105,108,79,112,83,101,112,97,114,97,116,101,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,52,102,0,103,108,67,111,112,121,84,101,120,73,109,97,103,101,50,68,0,103,108,67,111,112,121,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,68,114,97,119,66,117,102,102,101,114,115,0,123,32,77,111,100,117,108,101,46,112,114,105,110,116,69,114,114,40,39,98,97,100,32,110,97,109,101,32,105,110,32,103,101,116,80,114,111,99,65,100,100,114,101,115,115,58,32,39,32,43,32,91,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,48,41,44,32,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,49,41,93,41,59,32,125,0,17,0,10,0,17,17,17,0,0,0,0,5,0,0,0,0,0,0,9,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,15,10,17,17,17,3,10,7,0,1,19,9,11,11,0,0,9,6,11,0,0,11,0,6,17,0,0,0,17,17,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,10,10,17,17,17,0,10,0,0,2,0,9,11,0,0,0,9,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,0,0,0,0,0,0,0,0,0,0,0,13,0,0,0,4,13,0,0,0,0,9,14,0,0,0,0,0,14,0,0,14,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,0,0,0,0,0,0,0,0,0,0,0,15,0,0,0,0,15,0,0,0,0,9,16,0,0,0,0,0,16,0,0,16,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,0,0,0,10,0,0,0,0,10,0,0,0,0,9,11,0,0,0,0,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,45,43,32,32,32,48,88,48,120,0,40,110,117,108,108,41,0,45,48,88,43,48,88,32,48,88,45,48,120,43,48,120,32,48,120,0,105,110,102,0,73,78,70,0,110,97,110,0,78,65,78,0,48,49,50,51,52,53,54,55,56,57,65,66,67,68,69,70,46,0,84,33,34,25,13,1,2,3,17,75,28,12,16,4,11,29,18,30,39,104,110,111,112,113,98,32,5,6,15,19,20,21,26,8,22,7,40,36,23,24,9,10,14,27,31,37,35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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); + + + + + +/* no memory initializer */ +var tempDoublePtr = STATICTOP; STATICTOP += 16; + +assert(tempDoublePtr % 8 == 0); + +function copyTempFloat(ptr) { // functions, because inlining this code increases code size too much + + HEAP8[tempDoublePtr] = HEAP8[ptr]; + + HEAP8[tempDoublePtr+1] = HEAP8[ptr+1]; + + HEAP8[tempDoublePtr+2] = HEAP8[ptr+2]; + + HEAP8[tempDoublePtr+3] = HEAP8[ptr+3]; + +} + +function copyTempDouble(ptr) { + + HEAP8[tempDoublePtr] = HEAP8[ptr]; + + HEAP8[tempDoublePtr+1] = HEAP8[ptr+1]; + + HEAP8[tempDoublePtr+2] = HEAP8[ptr+2]; + + HEAP8[tempDoublePtr+3] = HEAP8[ptr+3]; + + HEAP8[tempDoublePtr+4] = HEAP8[ptr+4]; + + HEAP8[tempDoublePtr+5] = HEAP8[ptr+5]; + + HEAP8[tempDoublePtr+6] = HEAP8[ptr+6]; + + HEAP8[tempDoublePtr+7] = HEAP8[ptr+7]; + +} + +// {{PRE_LIBRARY}} + + + + var GL={counter:1,lastError:0,buffers:[],mappedBuffers:{},programs:[],framebuffers:[],renderbuffers:[],textures:[],uniforms:[],shaders:[],vaos:[],contexts:[],currentContext:null,offscreenCanvases:{},timerQueriesEXT:[],byteSizeByTypeRoot:5120,byteSizeByType:[1,1,2,2,4,4,4,2,3,4,8],programInfos:{},stringCache:{},tempFixedLengthArray:[],packAlignment:4,unpackAlignment:4,init:function () { + GL.miniTempBuffer = new Float32Array(GL.MINI_TEMP_BUFFER_SIZE); + for (var i = 0; i < GL.MINI_TEMP_BUFFER_SIZE; i++) { + GL.miniTempBufferViews[i] = GL.miniTempBuffer.subarray(0, i+1); + } + + // For functions such as glDrawBuffers, glInvalidateFramebuffer and glInvalidateSubFramebuffer that need to pass a short array to the WebGL API, + // create a set of short fixed-length arrays to avoid having to generate any garbage when calling those functions. + for (var i = 0; i < 32; i++) { + GL.tempFixedLengthArray.push(new Array(i)); + } + },recordError:function recordError(errorCode) { + if (!GL.lastError) { + GL.lastError = errorCode; + } + },getNewId:function (table) { + var ret = GL.counter++; + for (var i = table.length; i < ret; i++) { + table[i] = null; + } + return ret; + },MINI_TEMP_BUFFER_SIZE:256,miniTempBuffer:null,miniTempBufferViews:[0],getSource:function (shader, count, string, length) { + var source = ''; + for (var i = 0; i < count; ++i) { + var frag; + if (length) { + var len = HEAP32[(((length)+(i*4))>>2)]; + if (len < 0) { + frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]); + } else { + frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)], len); + } + } else { + frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]); + } + source += frag; + } + return source; + },createContext:function (canvas, webGLContextAttributes) { + if (typeof webGLContextAttributes['majorVersion'] === 'undefined' && typeof webGLContextAttributes['minorVersion'] === 'undefined') { + webGLContextAttributes['majorVersion'] = 1; + webGLContextAttributes['minorVersion'] = 0; + } + var ctx; + var errorInfo = '?'; + function onContextCreationError(event) { + errorInfo = event.statusMessage || errorInfo; + } + try { + canvas.addEventListener('webglcontextcreationerror', onContextCreationError, false); + try { + if (webGLContextAttributes['majorVersion'] == 1 && webGLContextAttributes['minorVersion'] == 0) { + ctx = canvas.getContext("webgl", webGLContextAttributes) || canvas.getContext("experimental-webgl", webGLContextAttributes); + } else if (webGLContextAttributes['majorVersion'] == 2 && webGLContextAttributes['minorVersion'] == 0) { + ctx = canvas.getContext("webgl2", webGLContextAttributes) || canvas.getContext("experimental-webgl2", webGLContextAttributes); + } else { + throw 'Unsupported WebGL context version ' + majorVersion + '.' + minorVersion + '!' + } + } finally { + canvas.removeEventListener('webglcontextcreationerror', onContextCreationError, false); + } + if (!ctx) throw ':('; + } catch (e) { + Module.print('Could not create canvas: ' + [errorInfo, e, JSON.stringify(webGLContextAttributes)]); + return 0; + } + // possible GL_DEBUG entry point: ctx = wrapDebugGL(ctx); + + if (!ctx) return 0; + return GL.registerContext(ctx, webGLContextAttributes); + },registerContext:function (ctx, webGLContextAttributes) { + var handle = GL.getNewId(GL.contexts); + var context = { + handle: handle, + attributes: webGLContextAttributes, + version: webGLContextAttributes['majorVersion'], + GLctx: ctx + }; + + + // Store the created context object so that we can access the context given a canvas without having to pass the parameters again. + if (ctx.canvas) ctx.canvas.GLctxObject = context; + GL.contexts[handle] = context; + if (typeof webGLContextAttributes['enableExtensionsByDefault'] === 'undefined' || webGLContextAttributes['enableExtensionsByDefault']) { + GL.initExtensions(context); + } + return handle; + },makeContextCurrent:function (contextHandle) { + var context = GL.contexts[contextHandle]; + if (!context) return false; + GLctx = Module.ctx = context.GLctx; // Active WebGL context object. + GL.currentContext = context; // Active Emscripten GL layer context object. + return true; + },getContext:function (contextHandle) { + return GL.contexts[contextHandle]; + },deleteContext:function (contextHandle) { + if (GL.currentContext === GL.contexts[contextHandle]) GL.currentContext = null; + if (typeof JSEvents === 'object') JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas); // Release all JS event handlers on the DOM element that the GL context is associated with since the context is now deleted. + if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined; // Make sure the canvas object no longer refers to the context object so there are no GC surprises. + GL.contexts[contextHandle] = null; + },initExtensions:function (context) { + // If this function is called without a specific context object, init the extensions of the currently active context. + if (!context) context = GL.currentContext; + + if (context.initExtensionsDone) return; + context.initExtensionsDone = true; + + var GLctx = context.GLctx; + + context.maxVertexAttribs = GLctx.getParameter(GLctx.MAX_VERTEX_ATTRIBS); + + // Detect the presence of a few extensions manually, this GL interop layer itself will need to know if they exist. + + if (context.version < 2) { + // Extension available from Firefox 26 and Google Chrome 30 + var instancedArraysExt = GLctx.getExtension('ANGLE_instanced_arrays'); + if (instancedArraysExt) { + GLctx['vertexAttribDivisor'] = function(index, divisor) { instancedArraysExt['vertexAttribDivisorANGLE'](index, divisor); }; + GLctx['drawArraysInstanced'] = function(mode, first, count, primcount) { instancedArraysExt['drawArraysInstancedANGLE'](mode, first, count, primcount); }; + GLctx['drawElementsInstanced'] = function(mode, count, type, indices, primcount) { instancedArraysExt['drawElementsInstancedANGLE'](mode, count, type, indices, primcount); }; + } + + // Extension available from Firefox 25 and WebKit + var vaoExt = GLctx.getExtension('OES_vertex_array_object'); + if (vaoExt) { + GLctx['createVertexArray'] = function() { return vaoExt['createVertexArrayOES'](); }; + GLctx['deleteVertexArray'] = function(vao) { vaoExt['deleteVertexArrayOES'](vao); }; + GLctx['bindVertexArray'] = function(vao) { vaoExt['bindVertexArrayOES'](vao); }; + GLctx['isVertexArray'] = function(vao) { return vaoExt['isVertexArrayOES'](vao); }; + } + + var drawBuffersExt = GLctx.getExtension('WEBGL_draw_buffers'); + if (drawBuffersExt) { + GLctx['drawBuffers'] = function(n, bufs) { drawBuffersExt['drawBuffersWEBGL'](n, bufs); }; + } + } + + GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query"); + + // These are the 'safe' feature-enabling extensions that don't add any performance impact related to e.g. debugging, and + // should be enabled by default so that client GLES2/GL code will not need to go through extra hoops to get its stuff working. + // As new extensions are ratified at http://www.khronos.org/registry/webgl/extensions/ , feel free to add your new extensions + // here, as long as they don't produce a performance impact for users that might not be using those extensions. + // E.g. debugging-related extensions should probably be off by default. + var automaticallyEnabledExtensions = [ "OES_texture_float", "OES_texture_half_float", "OES_standard_derivatives", + "OES_vertex_array_object", "WEBGL_compressed_texture_s3tc", "WEBGL_depth_texture", + "OES_element_index_uint", "EXT_texture_filter_anisotropic", "ANGLE_instanced_arrays", + "OES_texture_float_linear", "OES_texture_half_float_linear", "WEBGL_compressed_texture_atc", + "WEBGL_compressed_texture_pvrtc", "EXT_color_buffer_half_float", "WEBGL_color_buffer_float", + "EXT_frag_depth", "EXT_sRGB", "WEBGL_draw_buffers", "WEBGL_shared_resources", + "EXT_shader_texture_lod", "EXT_color_buffer_float"]; + + function shouldEnableAutomatically(extension) { + var ret = false; + automaticallyEnabledExtensions.forEach(function(include) { + if (ext.indexOf(include) != -1) { + ret = true; + } + }); + return ret; + } + + var exts = GLctx.getSupportedExtensions(); + if (exts && exts.length > 0) { + GLctx.getSupportedExtensions().forEach(function(ext) { + if (automaticallyEnabledExtensions.indexOf(ext) != -1) { + GLctx.getExtension(ext); // Calling .getExtension enables that extension permanently, no need to store the return value to be enabled. + } + }); + } + },populateUniformTable:function (program) { + var p = GL.programs[program]; + GL.programInfos[program] = { + uniforms: {}, + maxUniformLength: 0, // This is eagerly computed below, since we already enumerate all uniforms anyway. + maxAttributeLength: -1, // This is lazily computed and cached, computed when/if first asked, "-1" meaning not computed yet. + maxUniformBlockNameLength: -1 // Lazily computed as well + }; + + var ptable = GL.programInfos[program]; + var utable = ptable.uniforms; + // A program's uniform table maps the string name of an uniform to an integer location of that uniform. + // The global GL.uniforms map maps integer locations to WebGLUniformLocations. + var numUniforms = GLctx.getProgramParameter(p, GLctx.ACTIVE_UNIFORMS); + for (var i = 0; i < numUniforms; ++i) { + var u = GLctx.getActiveUniform(p, i); + + var name = u.name; + ptable.maxUniformLength = Math.max(ptable.maxUniformLength, name.length+1); + + // Strip off any trailing array specifier we might have got, e.g. "[0]". + if (name.indexOf(']', name.length-1) !== -1) { + var ls = name.lastIndexOf('['); + name = name.slice(0, ls); + } + + // Optimize memory usage slightly: If we have an array of uniforms, e.g. 'vec3 colors[3];', then + // only store the string 'colors' in utable, and 'colors[0]', 'colors[1]' and 'colors[2]' will be parsed as 'colors'+i. + // Note that for the GL.uniforms table, we still need to fetch the all WebGLUniformLocations for all the indices. + var loc = GLctx.getUniformLocation(p, name); + if (loc != null) + { + var id = GL.getNewId(GL.uniforms); + utable[name] = [u.size, id]; + GL.uniforms[id] = loc; + + for (var j = 1; j < u.size; ++j) { + var n = name + '['+j+']'; + loc = GLctx.getUniformLocation(p, n); + id = GL.getNewId(GL.uniforms); + + GL.uniforms[id] = loc; + } + } + } + }};function _emscripten_glIsRenderbuffer(renderbuffer) { + var rb = GL.renderbuffers[renderbuffer]; + if (!rb) return 0; + return GLctx.isRenderbuffer(rb); + } + + function _emscripten_glStencilMaskSeparate(x0, x1) { GLctx['stencilMaskSeparate'](x0, x1) } + + + + function _emscripten_get_now() { abort() } + + + + function _emscripten_set_main_loop_timing(mode, value) { + Browser.mainLoop.timingMode = mode; + Browser.mainLoop.timingValue = value; + + if (!Browser.mainLoop.func) { + console.error('emscripten_set_main_loop_timing: Cannot set timing mode for main loop since a main loop does not exist! Call emscripten_set_main_loop first to set one up.'); + return 1; // Return non-zero on failure, can't set timing mode when there is no main loop. + } + + if (mode == 0 /*EM_TIMING_SETTIMEOUT*/) { + Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setTimeout() { + var timeUntilNextTick = Math.max(0, Browser.mainLoop.tickStartTime + value - _emscripten_get_now())|0; + setTimeout(Browser.mainLoop.runner, timeUntilNextTick); // doing this each time means that on exception, we stop + }; + Browser.mainLoop.method = 'timeout'; + } else if (mode == 1 /*EM_TIMING_RAF*/) { + Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_rAF() { + Browser.requestAnimationFrame(Browser.mainLoop.runner); + }; + Browser.mainLoop.method = 'rAF'; + } else if (mode == 2 /*EM_TIMING_SETIMMEDIATE*/) { + if (!window['setImmediate']) { + // Emulate setImmediate. (note: not a complete polyfill, we don't emulate clearImmediate() to keep code size to minimum, since not needed) + var setImmediates = []; + var emscriptenMainLoopMessageId = 'setimmediate'; + function Browser_setImmediate_messageHandler(event) { + if (event.source === window && event.data === emscriptenMainLoopMessageId) { + event.stopPropagation(); + setImmediates.shift()(); + } + } + window.addEventListener("message", Browser_setImmediate_messageHandler, true); + window['setImmediate'] = function Browser_emulated_setImmediate(func) { + setImmediates.push(func); + if (ENVIRONMENT_IS_WORKER) { + if (Module['setImmediates'] === undefined) Module['setImmediates'] = []; + Module['setImmediates'].push(func); + window.postMessage({target: emscriptenMainLoopMessageId}); // In --proxy-to-worker, route the message via proxyClient.js + } else window.postMessage(emscriptenMainLoopMessageId, "*"); // On the main thread, can just send the message to itself. + } + } + Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setImmediate() { + window['setImmediate'](Browser.mainLoop.runner); + }; + Browser.mainLoop.method = 'immediate'; + } + return 0; + }function _emscripten_set_main_loop(func, fps, simulateInfiniteLoop, arg, noSetTiming) { + Module['noExitRuntime'] = true; + + assert(!Browser.mainLoop.func, 'emscripten_set_main_loop: there can only be one main loop function at once: call emscripten_cancel_main_loop to cancel the previous one before setting a new one with different parameters.'); + + Browser.mainLoop.func = func; + Browser.mainLoop.arg = arg; + + var browserIterationFunc; + if (typeof arg !== 'undefined') { + browserIterationFunc = function() { + Module['dynCall_vi'](func, arg); + }; + } else { + browserIterationFunc = function() { + Module['dynCall_v'](func); + }; + } + + var thisMainLoopId = Browser.mainLoop.currentlyRunningMainloop; + + Browser.mainLoop.runner = function Browser_mainLoop_runner() { + if (ABORT) return; + if (Browser.mainLoop.queue.length > 0) { + var start = Date.now(); + var blocker = Browser.mainLoop.queue.shift(); + blocker.func(blocker.arg); + if (Browser.mainLoop.remainingBlockers) { + var remaining = Browser.mainLoop.remainingBlockers; + var next = remaining%1 == 0 ? remaining-1 : Math.floor(remaining); + if (blocker.counted) { + Browser.mainLoop.remainingBlockers = next; + } else { + // not counted, but move the progress along a tiny bit + next = next + 0.5; // do not steal all the next one's progress + Browser.mainLoop.remainingBlockers = (8*remaining + next)/9; + } + } + console.log('main loop blocker "' + blocker.name + '" took ' + (Date.now() - start) + ' ms'); //, left: ' + Browser.mainLoop.remainingBlockers); + Browser.mainLoop.updateStatus(); + + // catches pause/resume main loop from blocker execution + if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; + + setTimeout(Browser.mainLoop.runner, 0); + return; + } + + // catch pauses from non-main loop sources + if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; + + // Implement very basic swap interval control + Browser.mainLoop.currentFrameNumber = Browser.mainLoop.currentFrameNumber + 1 | 0; + if (Browser.mainLoop.timingMode == 1/*EM_TIMING_RAF*/ && Browser.mainLoop.timingValue > 1 && Browser.mainLoop.currentFrameNumber % Browser.mainLoop.timingValue != 0) { + // Not the scheduled time to render this frame - skip. + Browser.mainLoop.scheduler(); + return; + } else if (Browser.mainLoop.timingMode == 0/*EM_TIMING_SETTIMEOUT*/) { + Browser.mainLoop.tickStartTime = _emscripten_get_now(); + } + + // Signal GL rendering layer that processing of a new frame is about to start. This helps it optimize + // VBO double-buffering and reduce GPU stalls. + + + if (Browser.mainLoop.method === 'timeout' && Module.ctx) { + Module.printErr('Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!'); + Browser.mainLoop.method = ''; // just warn once per call to set main loop + } + + Browser.mainLoop.runIter(browserIterationFunc); + + checkStackCookie(); + + // catch pauses from the main loop itself + if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; + + // Queue new audio data. This is important to be right after the main loop invocation, so that we will immediately be able + // to queue the newest produced audio samples. + // TODO: Consider adding pre- and post- rAF callbacks so that GL.newRenderingFrameStarted() and SDL.audio.queueNewAudioData() + // do not need to be hardcoded into this function, but can be more generic. + if (typeof SDL === 'object' && SDL.audio && SDL.audio.queueNewAudioData) SDL.audio.queueNewAudioData(); + + Browser.mainLoop.scheduler(); + } + + if (!noSetTiming) { + if (fps && fps > 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 1000.0 / fps); + else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, 1); // Do rAF by rendering each frame (no decimating) + + Browser.mainLoop.scheduler(); + } + + if (simulateInfiniteLoop) { + throw 'SimulateInfiniteLoop'; + } + }var Browser={mainLoop:{scheduler:null,method:"",currentlyRunningMainloop:0,func:null,arg:0,timingMode:0,timingValue:0,currentFrameNumber:0,queue:[],pause:function () { + Browser.mainLoop.scheduler = null; + Browser.mainLoop.currentlyRunningMainloop++; // Incrementing this signals the previous main loop that it's now become old, and it must return. + },resume:function () { + Browser.mainLoop.currentlyRunningMainloop++; + var timingMode = Browser.mainLoop.timingMode; + var timingValue = Browser.mainLoop.timingValue; + var func = Browser.mainLoop.func; + Browser.mainLoop.func = null; + _emscripten_set_main_loop(func, 0, false, Browser.mainLoop.arg, true /* do not set timing and call scheduler, we will do it on the next lines */); + _emscripten_set_main_loop_timing(timingMode, timingValue); + Browser.mainLoop.scheduler(); + },updateStatus:function () { + if (Module['setStatus']) { + var message = Module['statusMessage'] || 'Please wait...'; + var remaining = Browser.mainLoop.remainingBlockers; + var expected = Browser.mainLoop.expectedBlockers; + if (remaining) { + if (remaining < expected) { + Module['setStatus'](message + ' (' + (expected - remaining) + '/' + expected + ')'); + } else { + Module['setStatus'](message); + } + } else { + Module['setStatus'](''); + } + } + },runIter:function (func) { + if (ABORT) return; + if (Module['preMainLoop']) { + var preRet = Module['preMainLoop'](); + if (preRet === false) { + return; // |return false| skips a frame + } + } + try { + func(); + } catch (e) { + if (e instanceof ExitStatus) { + return; + } else { + if (e && typeof e === 'object' && e.stack) Module.printErr('exception thrown: ' + [e, e.stack]); + throw e; + } + } + if (Module['postMainLoop']) Module['postMainLoop'](); + }},isFullscreen:false,pointerLock:false,moduleContextCreatedCallbacks:[],workers:[],init:function () { + if (!Module["preloadPlugins"]) Module["preloadPlugins"] = []; // needs to exist even in workers + + if (Browser.initted) return; + Browser.initted = true; + + try { + new Blob(); + Browser.hasBlobConstructor = true; + } catch(e) { + Browser.hasBlobConstructor = false; + console.log("warning: no blob constructor, cannot create blobs with mimetypes"); + } + Browser.BlobBuilder = typeof MozBlobBuilder != "undefined" ? MozBlobBuilder : (typeof WebKitBlobBuilder != "undefined" ? WebKitBlobBuilder : (!Browser.hasBlobConstructor ? console.log("warning: no BlobBuilder") : null)); + Browser.URLObject = typeof window != "undefined" ? (window.URL ? window.URL : window.webkitURL) : undefined; + if (!Module.noImageDecoding && typeof Browser.URLObject === 'undefined') { + console.log("warning: Browser does not support creating object URLs. Built-in browser image decoding will not be available."); + Module.noImageDecoding = true; + } + + // Support for plugins that can process preloaded files. You can add more of these to + // your app by creating and appending to Module.preloadPlugins. + // + // Each plugin is asked if it can handle a file based on the file's name. If it can, + // it is given the file's raw data. When it is done, it calls a callback with the file's + // (possibly modified) data. For example, a plugin might decompress a file, or it + // might create some side data structure for use later (like an Image element, etc.). + + var imagePlugin = {}; + imagePlugin['canHandle'] = function imagePlugin_canHandle(name) { + return !Module.noImageDecoding && /\.(jpg|jpeg|png|bmp)$/i.test(name); + }; + imagePlugin['handle'] = function imagePlugin_handle(byteArray, name, onload, onerror) { + var b = null; + if (Browser.hasBlobConstructor) { + try { + b = new Blob([byteArray], { type: Browser.getMimetype(name) }); + if (b.size !== byteArray.length) { // Safari bug #118630 + // Safari's Blob can only take an ArrayBuffer + b = new Blob([(new Uint8Array(byteArray)).buffer], { type: Browser.getMimetype(name) }); + } + } catch(e) { + Runtime.warnOnce('Blob constructor present but fails: ' + e + '; falling back to blob builder'); + } + } + if (!b) { + var bb = new Browser.BlobBuilder(); + bb.append((new Uint8Array(byteArray)).buffer); // we need to pass a buffer, and must copy the array to get the right data range + b = bb.getBlob(); + } + var url = Browser.URLObject.createObjectURL(b); + assert(typeof url == 'string', 'createObjectURL must return a url as a string'); + var img = new Image(); + img.onload = function img_onload() { + assert(img.complete, 'Image ' + name + ' could not be decoded'); + var canvas = document.createElement('canvas'); + canvas.width = img.width; + canvas.height = img.height; + var ctx = canvas.getContext('2d'); + ctx.drawImage(img, 0, 0); + Module["preloadedImages"][name] = canvas; + Browser.URLObject.revokeObjectURL(url); + if (onload) onload(byteArray); + }; + img.onerror = function img_onerror(event) { + console.log('Image ' + url + ' could not be decoded'); + if (onerror) onerror(); + }; + img.src = url; + }; + Module['preloadPlugins'].push(imagePlugin); + + var audioPlugin = {}; + audioPlugin['canHandle'] = function audioPlugin_canHandle(name) { + return !Module.noAudioDecoding && name.substr(-4) in { '.ogg': 1, '.wav': 1, '.mp3': 1 }; + }; + audioPlugin['handle'] = function audioPlugin_handle(byteArray, name, onload, onerror) { + var done = false; + function finish(audio) { + if (done) return; + done = true; + Module["preloadedAudios"][name] = audio; + if (onload) onload(byteArray); + } + function fail() { + if (done) return; + done = true; + Module["preloadedAudios"][name] = new Audio(); // empty shim + if (onerror) onerror(); + } + if (Browser.hasBlobConstructor) { + try { + var b = new Blob([byteArray], { type: Browser.getMimetype(name) }); + } catch(e) { + return fail(); + } + var url = Browser.URLObject.createObjectURL(b); // XXX we never revoke this! + assert(typeof url == 'string', 'createObjectURL must return a url as a string'); + var audio = new Audio(); + audio.addEventListener('canplaythrough', function() { finish(audio) }, false); // use addEventListener due to chromium bug 124926 + audio.onerror = function audio_onerror(event) { + if (done) return; + console.log('warning: browser could not fully decode audio ' + name + ', trying slower base64 approach'); + function encode64(data) { + var BASE = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; + var PAD = '='; + var ret = ''; + var leftchar = 0; + var leftbits = 0; + for (var i = 0; i < data.length; i++) { + leftchar = (leftchar << 8) | data[i]; + leftbits += 8; + while (leftbits >= 6) { + var curr = (leftchar >> (leftbits-6)) & 0x3f; + leftbits -= 6; + ret += BASE[curr]; + } + } + if (leftbits == 2) { + ret += BASE[(leftchar&3) << 4]; + ret += PAD + PAD; + } else if (leftbits == 4) { + ret += BASE[(leftchar&0xf) << 2]; + ret += PAD; + } + return ret; + } + audio.src = 'data:audio/x-' + name.substr(-3) + ';base64,' + encode64(byteArray); + finish(audio); // we don't wait for confirmation this worked - but it's worth trying + }; + audio.src = url; + // workaround for chrome bug 124926 - we do not always get oncanplaythrough or onerror + Browser.safeSetTimeout(function() { + finish(audio); // try to use it even though it is not necessarily ready to play + }, 10000); + } else { + return fail(); + } + }; + Module['preloadPlugins'].push(audioPlugin); + + // Canvas event setup + + function pointerLockChange() { + Browser.pointerLock = document['pointerLockElement'] === Module['canvas'] || + document['mozPointerLockElement'] === Module['canvas'] || + document['webkitPointerLockElement'] === Module['canvas'] || + document['msPointerLockElement'] === Module['canvas']; + } + var canvas = Module['canvas']; + if (canvas) { + // forced aspect ratio can be enabled by defining 'forcedAspectRatio' on Module + // Module['forcedAspectRatio'] = 4 / 3; + + canvas.requestPointerLock = canvas['requestPointerLock'] || + canvas['mozRequestPointerLock'] || + canvas['webkitRequestPointerLock'] || + canvas['msRequestPointerLock'] || + function(){}; + canvas.exitPointerLock = document['exitPointerLock'] || + document['mozExitPointerLock'] || + document['webkitExitPointerLock'] || + document['msExitPointerLock'] || + function(){}; // no-op if function does not exist + canvas.exitPointerLock = canvas.exitPointerLock.bind(document); + + document.addEventListener('pointerlockchange', pointerLockChange, false); + document.addEventListener('mozpointerlockchange', pointerLockChange, false); + document.addEventListener('webkitpointerlockchange', pointerLockChange, false); + document.addEventListener('mspointerlockchange', pointerLockChange, false); + + if (Module['elementPointerLock']) { + canvas.addEventListener("click", function(ev) { + if (!Browser.pointerLock && Module['canvas'].requestPointerLock) { + Module['canvas'].requestPointerLock(); + ev.preventDefault(); + } + }, false); + } + } + },createContext:function (canvas, useWebGL, setInModule, webGLContextAttributes) { + if (useWebGL && Module.ctx && canvas == Module.canvas) return Module.ctx; // no need to recreate GL context if it's already been created for this canvas. + + var ctx; + var contextHandle; + if (useWebGL) { + // For GLES2/desktop GL compatibility, adjust a few defaults to be different to WebGL defaults, so that they align better with the desktop defaults. + var contextAttributes = { + antialias: false, + alpha: false + }; + + if (webGLContextAttributes) { + for (var attribute in webGLContextAttributes) { + contextAttributes[attribute] = webGLContextAttributes[attribute]; + } + } + + contextHandle = GL.createContext(canvas, contextAttributes); + if (contextHandle) { + ctx = GL.getContext(contextHandle).GLctx; + } + } else { + ctx = canvas.getContext('2d'); + } + + if (!ctx) return null; + + if (setInModule) { + if (!useWebGL) assert(typeof GLctx === 'undefined', 'cannot set in module if GLctx is used, but we are a non-GL context that would replace it'); + + Module.ctx = ctx; + if (useWebGL) GL.makeContextCurrent(contextHandle); + Module.useWebGL = useWebGL; + Browser.moduleContextCreatedCallbacks.forEach(function(callback) { callback() }); + Browser.init(); + } + return ctx; + },destroyContext:function (canvas, useWebGL, setInModule) {},fullscreenHandlersInstalled:false,lockPointer:undefined,resizeCanvas:undefined,requestFullscreen:function (lockPointer, resizeCanvas, vrDevice) { + Browser.lockPointer = lockPointer; + Browser.resizeCanvas = resizeCanvas; + Browser.vrDevice = vrDevice; + if (typeof Browser.lockPointer === 'undefined') Browser.lockPointer = true; + if (typeof Browser.resizeCanvas === 'undefined') Browser.resizeCanvas = false; + if (typeof Browser.vrDevice === 'undefined') Browser.vrDevice = null; + + var canvas = Module['canvas']; + function fullscreenChange() { + Browser.isFullscreen = false; + var canvasContainer = canvas.parentNode; + if ((document['fullscreenElement'] || document['mozFullScreenElement'] || + document['msFullscreenElement'] || document['webkitFullscreenElement'] || + document['webkitCurrentFullScreenElement']) === canvasContainer) { + canvas.exitFullscreen = document['exitFullscreen'] || + document['cancelFullScreen'] || + document['mozCancelFullScreen'] || + document['msExitFullscreen'] || + document['webkitCancelFullScreen'] || + function() {}; + canvas.exitFullscreen = canvas.exitFullscreen.bind(document); + if (Browser.lockPointer) canvas.requestPointerLock(); + Browser.isFullscreen = true; + if (Browser.resizeCanvas) Browser.setFullscreenCanvasSize(); + } else { + + // remove the full screen specific parent of the canvas again to restore the HTML structure from before going full screen + canvasContainer.parentNode.insertBefore(canvas, canvasContainer); + canvasContainer.parentNode.removeChild(canvasContainer); + + if (Browser.resizeCanvas) Browser.setWindowedCanvasSize(); + } + if (Module['onFullScreen']) Module['onFullScreen'](Browser.isFullscreen); + if (Module['onFullscreen']) Module['onFullscreen'](Browser.isFullscreen); + Browser.updateCanvasDimensions(canvas); + } + + if (!Browser.fullscreenHandlersInstalled) { + Browser.fullscreenHandlersInstalled = true; + document.addEventListener('fullscreenchange', fullscreenChange, false); + document.addEventListener('mozfullscreenchange', fullscreenChange, false); + document.addEventListener('webkitfullscreenchange', fullscreenChange, false); + document.addEventListener('MSFullscreenChange', fullscreenChange, false); + } + + // create a new parent to ensure the canvas has no siblings. this allows browsers to optimize full screen performance when its parent is the full screen root + var canvasContainer = document.createElement("div"); + canvas.parentNode.insertBefore(canvasContainer, canvas); + canvasContainer.appendChild(canvas); + + // use parent of canvas as full screen root to allow aspect ratio correction (Firefox stretches the root to screen size) + canvasContainer.requestFullscreen = canvasContainer['requestFullscreen'] || + canvasContainer['mozRequestFullScreen'] || + canvasContainer['msRequestFullscreen'] || + (canvasContainer['webkitRequestFullscreen'] ? function() { canvasContainer['webkitRequestFullscreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null) || + (canvasContainer['webkitRequestFullScreen'] ? function() { canvasContainer['webkitRequestFullScreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null); + + if (vrDevice) { + canvasContainer.requestFullscreen({ vrDisplay: vrDevice }); + } else { + canvasContainer.requestFullscreen(); + } + },requestFullScreen:function (lockPointer, resizeCanvas, vrDevice) { + Module.printErr('Browser.requestFullScreen() is deprecated. Please call Browser.requestFullscreen instead.'); + Browser.requestFullScreen = function(lockPointer, resizeCanvas, vrDevice) { + return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice); + } + return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice); + },nextRAF:0,fakeRequestAnimationFrame:function (func) { + // try to keep 60fps between calls to here + var now = Date.now(); + if (Browser.nextRAF === 0) { + Browser.nextRAF = now + 1000/60; + } else { + while (now + 2 >= Browser.nextRAF) { // fudge a little, to avoid timer jitter causing us to do lots of delay:0 + Browser.nextRAF += 1000/60; + } + } + var delay = Math.max(Browser.nextRAF - now, 0); + setTimeout(func, delay); + },requestAnimationFrame:function requestAnimationFrame(func) { + if (typeof window === 'undefined') { // Provide fallback to setTimeout if window is undefined (e.g. in Node.js) + Browser.fakeRequestAnimationFrame(func); + } else { + if (!window.requestAnimationFrame) { + window.requestAnimationFrame = window['requestAnimationFrame'] || + window['mozRequestAnimationFrame'] || + window['webkitRequestAnimationFrame'] || + window['msRequestAnimationFrame'] || + window['oRequestAnimationFrame'] || + Browser.fakeRequestAnimationFrame; + } + window.requestAnimationFrame(func); + } + },safeCallback:function (func) { + return function() { + if (!ABORT) return func.apply(null, arguments); + }; + },allowAsyncCallbacks:true,queuedAsyncCallbacks:[],pauseAsyncCallbacks:function () { + Browser.allowAsyncCallbacks = false; + },resumeAsyncCallbacks:function () { // marks future callbacks as ok to execute, and synchronously runs any remaining ones right now + Browser.allowAsyncCallbacks = true; + if (Browser.queuedAsyncCallbacks.length > 0) { + var callbacks = Browser.queuedAsyncCallbacks; + Browser.queuedAsyncCallbacks = []; + callbacks.forEach(function(func) { + func(); + }); + } + },safeRequestAnimationFrame:function (func) { + return Browser.requestAnimationFrame(function() { + if (ABORT) return; + if (Browser.allowAsyncCallbacks) { + func(); + } else { + Browser.queuedAsyncCallbacks.push(func); + } + }); + },safeSetTimeout:function (func, timeout) { + Module['noExitRuntime'] = true; + return setTimeout(function() { + if (ABORT) return; + if (Browser.allowAsyncCallbacks) { + func(); + } else { + Browser.queuedAsyncCallbacks.push(func); + } + }, timeout); + },safeSetInterval:function (func, timeout) { + Module['noExitRuntime'] = true; + return setInterval(function() { + if (ABORT) return; + if (Browser.allowAsyncCallbacks) { + func(); + } // drop it on the floor otherwise, next interval will kick in + }, timeout); + },getMimetype:function (name) { + return { + 'jpg': 'image/jpeg', + 'jpeg': 'image/jpeg', + 'png': 'image/png', + 'bmp': 'image/bmp', + 'ogg': 'audio/ogg', + 'wav': 'audio/wav', + 'mp3': 'audio/mpeg' + }[name.substr(name.lastIndexOf('.')+1)]; + },getUserMedia:function (func) { + if(!window.getUserMedia) { + window.getUserMedia = navigator['getUserMedia'] || + navigator['mozGetUserMedia']; + } + window.getUserMedia(func); + },getMovementX:function (event) { + return event['movementX'] || + event['mozMovementX'] || + event['webkitMovementX'] || + 0; + },getMovementY:function (event) { + return event['movementY'] || + event['mozMovementY'] || + event['webkitMovementY'] || + 0; + },getMouseWheelDelta:function (event) { + var delta = 0; + switch (event.type) { + case 'DOMMouseScroll': + delta = event.detail; + break; + case 'mousewheel': + delta = event.wheelDelta; + break; + case 'wheel': + delta = event['deltaY']; + break; + default: + throw 'unrecognized mouse wheel event: ' + event.type; + } + return delta; + },mouseX:0,mouseY:0,mouseMovementX:0,mouseMovementY:0,touches:{},lastTouches:{},calculateMouseEvent:function (event) { // event should be mousemove, mousedown or mouseup + if (Browser.pointerLock) { + // When the pointer is locked, calculate the coordinates + // based on the movement of the mouse. + // Workaround for Firefox bug 764498 + if (event.type != 'mousemove' && + ('mozMovementX' in event)) { + Browser.mouseMovementX = Browser.mouseMovementY = 0; + } else { + Browser.mouseMovementX = Browser.getMovementX(event); + Browser.mouseMovementY = Browser.getMovementY(event); + } + + // check if SDL is available + if (typeof SDL != "undefined") { + Browser.mouseX = SDL.mouseX + Browser.mouseMovementX; + Browser.mouseY = SDL.mouseY + Browser.mouseMovementY; + } else { + // just add the mouse delta to the current absolut mouse position + // FIXME: ideally this should be clamped against the canvas size and zero + Browser.mouseX += Browser.mouseMovementX; + Browser.mouseY += Browser.mouseMovementY; + } + } else { + // Otherwise, calculate the movement based on the changes + // in the coordinates. + var rect = Module["canvas"].getBoundingClientRect(); + var cw = Module["canvas"].width; + var ch = Module["canvas"].height; + + // Neither .scrollX or .pageXOffset are defined in a spec, but + // we prefer .scrollX because it is currently in a spec draft. + // (see: http://www.w3.org/TR/2013/WD-cssom-view-20131217/) + var scrollX = ((typeof window.scrollX !== 'undefined') ? window.scrollX : window.pageXOffset); + var scrollY = ((typeof window.scrollY !== 'undefined') ? window.scrollY : window.pageYOffset); + // If this assert lands, it's likely because the browser doesn't support scrollX or pageXOffset + // and we have no viable fallback. + assert((typeof scrollX !== 'undefined') && (typeof scrollY !== 'undefined'), 'Unable to retrieve scroll position, mouse positions likely broken.'); + + if (event.type === 'touchstart' || event.type === 'touchend' || event.type === 'touchmove') { + var touch = event.touch; + if (touch === undefined) { + return; // the "touch" property is only defined in SDL + + } + var adjustedX = touch.pageX - (scrollX + rect.left); + var adjustedY = touch.pageY - (scrollY + rect.top); + + adjustedX = adjustedX * (cw / rect.width); + adjustedY = adjustedY * (ch / rect.height); + + var coords = { x: adjustedX, y: adjustedY }; + + if (event.type === 'touchstart') { + Browser.lastTouches[touch.identifier] = coords; + Browser.touches[touch.identifier] = coords; + } else if (event.type === 'touchend' || event.type === 'touchmove') { + var last = Browser.touches[touch.identifier]; + if (!last) last = coords; + Browser.lastTouches[touch.identifier] = last; + Browser.touches[touch.identifier] = coords; + } + return; + } + + var x = event.pageX - (scrollX + rect.left); + var y = event.pageY - (scrollY + rect.top); + + // the canvas might be CSS-scaled compared to its backbuffer; + // SDL-using content will want mouse coordinates in terms + // of backbuffer units. + x = x * (cw / rect.width); + y = y * (ch / rect.height); + + Browser.mouseMovementX = x - Browser.mouseX; + Browser.mouseMovementY = y - Browser.mouseY; + Browser.mouseX = x; + Browser.mouseY = y; + } + },asyncLoad:function (url, onload, onerror, noRunDep) { + var dep = !noRunDep ? getUniqueRunDependency('al ' + url) : ''; + Module['readAsync'](url, function(arrayBuffer) { + assert(arrayBuffer, 'Loading data file "' + url + '" failed (no arrayBuffer).'); + onload(new Uint8Array(arrayBuffer)); + if (dep) removeRunDependency(dep); + }, function(event) { + if (onerror) { + onerror(); + } else { + throw 'Loading data file "' + url + '" failed.'; + } + }); + if (dep) addRunDependency(dep); + },resizeListeners:[],updateResizeListeners:function () { + var canvas = Module['canvas']; + Browser.resizeListeners.forEach(function(listener) { + listener(canvas.width, canvas.height); + }); + },setCanvasSize:function (width, height, noUpdates) { + var canvas = Module['canvas']; + Browser.updateCanvasDimensions(canvas, width, height); + if (!noUpdates) Browser.updateResizeListeners(); + },windowedWidth:0,windowedHeight:0,setFullscreenCanvasSize:function () { + // check if SDL is available + if (typeof SDL != "undefined") { + var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]; + flags = flags | 0x00800000; // set SDL_FULLSCREEN flag + HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags + } + Browser.updateResizeListeners(); + },setWindowedCanvasSize:function () { + // check if SDL is available + if (typeof SDL != "undefined") { + var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]; + flags = flags & ~0x00800000; // clear SDL_FULLSCREEN flag + HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags + } + Browser.updateResizeListeners(); + },updateCanvasDimensions:function (canvas, wNative, hNative) { + if (wNative && hNative) { + canvas.widthNative = wNative; + canvas.heightNative = hNative; + } else { + wNative = canvas.widthNative; + hNative = canvas.heightNative; + } + var w = wNative; + var h = hNative; + if (Module['forcedAspectRatio'] && Module['forcedAspectRatio'] > 0) { + if (w/h < Module['forcedAspectRatio']) { + w = Math.round(h * Module['forcedAspectRatio']); + } else { + h = Math.round(w / Module['forcedAspectRatio']); + } + } + if (((document['fullscreenElement'] || document['mozFullScreenElement'] || + document['msFullscreenElement'] || document['webkitFullscreenElement'] || + document['webkitCurrentFullScreenElement']) === canvas.parentNode) && (typeof screen != 'undefined')) { + var factor = Math.min(screen.width / w, screen.height / h); + w = Math.round(w * factor); + h = Math.round(h * factor); + } + if (Browser.resizeCanvas) { + if (canvas.width != w) canvas.width = w; + if (canvas.height != h) canvas.height = h; + if (typeof canvas.style != 'undefined') { + canvas.style.removeProperty( "width"); + canvas.style.removeProperty("height"); + } + } else { + if (canvas.width != wNative) canvas.width = wNative; + if (canvas.height != hNative) canvas.height = hNative; + if (typeof canvas.style != 'undefined') { + if (w != wNative || h != hNative) { + canvas.style.setProperty( "width", w + "px", "important"); + canvas.style.setProperty("height", h + "px", "important"); + } else { + canvas.style.removeProperty( "width"); + canvas.style.removeProperty("height"); + } + } + } + },wgetRequests:{},nextWgetRequestHandle:0,getNextWgetRequestHandle:function () { + var handle = Browser.nextWgetRequestHandle; + Browser.nextWgetRequestHandle++; + return handle; + }};var GLFW={Window:function (id, width, height, title, monitor, share) { + this.id = id; + this.x = 0; + this.y = 0; + this.fullscreen = false; // Used to determine if app in fullscreen mode + this.storedX = 0; // Used to store X before fullscreen + this.storedY = 0; // Used to store Y before fullscreen + this.width = width; + this.height = height; + this.storedWidth = width; // Used to store width before fullscreen + this.storedHeight = height; // Used to store height before fullscreen + this.title = title; + this.monitor = monitor; + this.share = share; + this.attributes = GLFW.hints; + this.inputModes = { + 0x00033001:0x00034001, // GLFW_CURSOR (GLFW_CURSOR_NORMAL) + 0x00033002:0, // GLFW_STICKY_KEYS + 0x00033003:0, // GLFW_STICKY_MOUSE_BUTTONS + }; + this.buttons = 0; + this.keys = new Array(); + this.shouldClose = 0; + this.title = null; + this.windowPosFunc = null; // GLFWwindowposfun + this.windowSizeFunc = null; // GLFWwindowsizefun + this.windowCloseFunc = null; // GLFWwindowclosefun + this.windowRefreshFunc = null; // GLFWwindowrefreshfun + this.windowFocusFunc = null; // GLFWwindowfocusfun + this.windowIconifyFunc = null; // GLFWwindowiconifyfun + this.framebufferSizeFunc = null; // GLFWframebuffersizefun + this.mouseButtonFunc = null; // GLFWmousebuttonfun + this.cursorPosFunc = null; // GLFWcursorposfun + this.cursorEnterFunc = null; // GLFWcursorenterfun + this.scrollFunc = null; // GLFWscrollfun + this.keyFunc = null; // GLFWkeyfun + this.charFunc = null; // GLFWcharfun + this.userptr = null; + },WindowFromId:function (id) { + if (id <= 0 || !GLFW.windows) return null; + return GLFW.windows[id - 1]; + },errorFunc:null,monitorFunc:null,active:null,windows:null,monitors:null,monitorString:null,versionString:null,initialTime:null,extensions:null,hints:null,defaultHints:{131073:0,131074:0,131075:1,131076:1,131077:1,135169:8,135170:8,135171:8,135172:8,135173:24,135174:8,135175:0,135176:0,135177:0,135178:0,135179:0,135180:0,135181:0,135182:0,135183:0,139265:196609,139266:1,139267:0,139268:0,139269:0,139270:0,139271:0,139272:0},DOMToGLFWKeyCode:function (keycode) { + switch (keycode) { + // these keycodes are only defined for GLFW3, assume they are the same for GLFW2 + case 0x20:return 32; // DOM_VK_SPACE -> GLFW_KEY_SPACE + case 0xDE:return 39; // DOM_VK_QUOTE -> GLFW_KEY_APOSTROPHE + case 0xBC:return 44; // DOM_VK_COMMA -> GLFW_KEY_COMMA + case 0xAD:return 45; // DOM_VK_HYPHEN_MINUS -> GLFW_KEY_MINUS + case 0xBD:return 45; // DOM_VK_MINUS -> GLFW_KEY_MINUS + case 0xBE:return 46; // DOM_VK_PERIOD -> GLFW_KEY_PERIOD + case 0xBF:return 47; // DOM_VK_SLASH -> GLFW_KEY_SLASH + case 0x30:return 48; // DOM_VK_0 -> GLFW_KEY_0 + case 0x31:return 49; // DOM_VK_1 -> GLFW_KEY_1 + case 0x32:return 50; // DOM_VK_2 -> GLFW_KEY_2 + case 0x33:return 51; // DOM_VK_3 -> GLFW_KEY_3 + case 0x34:return 52; // DOM_VK_4 -> GLFW_KEY_4 + case 0x35:return 53; // DOM_VK_5 -> GLFW_KEY_5 + case 0x36:return 54; // DOM_VK_6 -> GLFW_KEY_6 + case 0x37:return 55; // DOM_VK_7 -> GLFW_KEY_7 + case 0x38:return 56; // DOM_VK_8 -> GLFW_KEY_8 + case 0x39:return 57; // DOM_VK_9 -> GLFW_KEY_9 + case 0x3B:return 59; // DOM_VK_SEMICOLON -> GLFW_KEY_SEMICOLON + case 0x3D:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL + case 0xBB:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL + case 0x41:return 65; // DOM_VK_A -> GLFW_KEY_A + case 0x42:return 66; // DOM_VK_B -> GLFW_KEY_B + case 0x43:return 67; // DOM_VK_C -> GLFW_KEY_C + case 0x44:return 68; // DOM_VK_D -> GLFW_KEY_D + case 0x45:return 69; // DOM_VK_E -> GLFW_KEY_E + case 0x46:return 70; // DOM_VK_F -> GLFW_KEY_F + case 0x47:return 71; // DOM_VK_G -> GLFW_KEY_G + case 0x48:return 72; // DOM_VK_H -> GLFW_KEY_H + case 0x49:return 73; // DOM_VK_I -> GLFW_KEY_I + case 0x4A:return 74; // DOM_VK_J -> GLFW_KEY_J + case 0x4B:return 75; // DOM_VK_K -> GLFW_KEY_K + case 0x4C:return 76; // DOM_VK_L -> GLFW_KEY_L + case 0x4D:return 77; // DOM_VK_M -> GLFW_KEY_M + case 0x4E:return 78; // DOM_VK_N -> GLFW_KEY_N + case 0x4F:return 79; // DOM_VK_O -> GLFW_KEY_O + case 0x50:return 80; // DOM_VK_P -> GLFW_KEY_P + case 0x51:return 81; // DOM_VK_Q -> GLFW_KEY_Q + case 0x52:return 82; // DOM_VK_R -> GLFW_KEY_R + case 0x53:return 83; // DOM_VK_S -> GLFW_KEY_S + case 0x54:return 84; // DOM_VK_T -> GLFW_KEY_T + case 0x55:return 85; // DOM_VK_U -> GLFW_KEY_U + case 0x56:return 86; // DOM_VK_V -> GLFW_KEY_V + case 0x57:return 87; // DOM_VK_W -> GLFW_KEY_W + case 0x58:return 88; // DOM_VK_X -> GLFW_KEY_X + case 0x59:return 89; // DOM_VK_Y -> GLFW_KEY_Y + case 0x5a:return 90; // DOM_VK_Z -> GLFW_KEY_Z + case 0xDB:return 91; // DOM_VK_OPEN_BRACKET -> GLFW_KEY_LEFT_BRACKET + case 0xDC:return 92; // DOM_VK_BACKSLASH -> GLFW_KEY_BACKSLASH + case 0xDD:return 93; // DOM_VK_CLOSE_BRACKET -> GLFW_KEY_RIGHT_BRACKET + case 0xC0:return 94; // DOM_VK_BACK_QUOTE -> GLFW_KEY_GRAVE_ACCENT + + + case 0x1B:return 256; // DOM_VK_ESCAPE -> GLFW_KEY_ESCAPE + case 0x0D:return 257; // DOM_VK_RETURN -> GLFW_KEY_ENTER + case 0x09:return 258; // DOM_VK_TAB -> GLFW_KEY_TAB + case 0x08:return 259; // DOM_VK_BACK -> GLFW_KEY_BACKSPACE + case 0x2D:return 260; // DOM_VK_INSERT -> GLFW_KEY_INSERT + case 0x2E:return 261; // DOM_VK_DELETE -> GLFW_KEY_DELETE + case 0x27:return 262; // DOM_VK_RIGHT -> GLFW_KEY_RIGHT + case 0x25:return 263; // DOM_VK_LEFT -> GLFW_KEY_LEFT + case 0x28:return 264; // DOM_VK_DOWN -> GLFW_KEY_DOWN + case 0x26:return 265; // DOM_VK_UP -> GLFW_KEY_UP + case 0x21:return 266; // DOM_VK_PAGE_UP -> GLFW_KEY_PAGE_UP + case 0x22:return 267; // DOM_VK_PAGE_DOWN -> GLFW_KEY_PAGE_DOWN + case 0x24:return 268; // DOM_VK_HOME -> GLFW_KEY_HOME + case 0x23:return 269; // DOM_VK_END -> GLFW_KEY_END + case 0x14:return 280; // DOM_VK_CAPS_LOCK -> GLFW_KEY_CAPS_LOCK + case 0x91:return 281; // DOM_VK_SCROLL_LOCK -> GLFW_KEY_SCROLL_LOCK + case 0x90:return 282; // DOM_VK_NUM_LOCK -> GLFW_KEY_NUM_LOCK + case 0x2C:return 283; // DOM_VK_SNAPSHOT -> GLFW_KEY_PRINT_SCREEN + case 0x13:return 284; // DOM_VK_PAUSE -> GLFW_KEY_PAUSE + case 0x70:return 290; // DOM_VK_F1 -> GLFW_KEY_F1 + case 0x71:return 291; // DOM_VK_F2 -> GLFW_KEY_F2 + case 0x72:return 292; // DOM_VK_F3 -> GLFW_KEY_F3 + case 0x73:return 293; // DOM_VK_F4 -> GLFW_KEY_F4 + case 0x74:return 294; // DOM_VK_F5 -> GLFW_KEY_F5 + case 0x75:return 295; // DOM_VK_F6 -> GLFW_KEY_F6 + case 0x76:return 296; // DOM_VK_F7 -> GLFW_KEY_F7 + case 0x77:return 297; // DOM_VK_F8 -> GLFW_KEY_F8 + case 0x78:return 298; // DOM_VK_F9 -> GLFW_KEY_F9 + case 0x79:return 299; // DOM_VK_F10 -> GLFW_KEY_F10 + case 0x7A:return 300; // DOM_VK_F11 -> GLFW_KEY_F11 + case 0x7B:return 301; // DOM_VK_F12 -> GLFW_KEY_F12 + case 0x7C:return 302; // DOM_VK_F13 -> GLFW_KEY_F13 + case 0x7D:return 303; // DOM_VK_F14 -> GLFW_KEY_F14 + case 0x7E:return 304; // DOM_VK_F15 -> GLFW_KEY_F15 + case 0x7F:return 305; // DOM_VK_F16 -> GLFW_KEY_F16 + case 0x80:return 306; // DOM_VK_F17 -> GLFW_KEY_F17 + case 0x81:return 307; // DOM_VK_F18 -> GLFW_KEY_F18 + case 0x82:return 308; // DOM_VK_F19 -> GLFW_KEY_F19 + case 0x83:return 309; // DOM_VK_F20 -> GLFW_KEY_F20 + case 0x84:return 310; // DOM_VK_F21 -> GLFW_KEY_F21 + case 0x85:return 311; // DOM_VK_F22 -> GLFW_KEY_F22 + case 0x86:return 312; // DOM_VK_F23 -> GLFW_KEY_F23 + case 0x87:return 313; // DOM_VK_F24 -> GLFW_KEY_F24 + case 0x88:return 314; // 0x88 (not used?) -> GLFW_KEY_F25 + case 0x60:return 320; // DOM_VK_NUMPAD0 -> GLFW_KEY_KP_0 + case 0x61:return 321; // DOM_VK_NUMPAD1 -> GLFW_KEY_KP_1 + case 0x62:return 322; // DOM_VK_NUMPAD2 -> GLFW_KEY_KP_2 + case 0x63:return 323; // DOM_VK_NUMPAD3 -> GLFW_KEY_KP_3 + case 0x64:return 324; // DOM_VK_NUMPAD4 -> GLFW_KEY_KP_4 + case 0x65:return 325; // DOM_VK_NUMPAD5 -> GLFW_KEY_KP_5 + case 0x66:return 326; // DOM_VK_NUMPAD6 -> GLFW_KEY_KP_6 + case 0x67:return 327; // DOM_VK_NUMPAD7 -> GLFW_KEY_KP_7 + case 0x68:return 328; // DOM_VK_NUMPAD8 -> GLFW_KEY_KP_8 + case 0x69:return 329; // DOM_VK_NUMPAD9 -> GLFW_KEY_KP_9 + case 0x6E:return 330; // DOM_VK_DECIMAL -> GLFW_KEY_KP_DECIMAL + case 0x6F:return 331; // DOM_VK_DIVIDE -> GLFW_KEY_KP_DIVIDE + case 0x6A:return 332; // DOM_VK_MULTIPLY -> GLFW_KEY_KP_MULTIPLY + case 0x6D:return 333; // DOM_VK_SUBTRACT -> GLFW_KEY_KP_SUBTRACT + case 0x6B:return 334; // DOM_VK_ADD -> GLFW_KEY_KP_ADD + // case 0x0D:return 335; // DOM_VK_RETURN -> GLFW_KEY_KP_ENTER (DOM_KEY_LOCATION_RIGHT) + // case 0x61:return 336; // DOM_VK_EQUALS -> GLFW_KEY_KP_EQUAL (DOM_KEY_LOCATION_RIGHT) + case 0x10:return 340; // DOM_VK_SHIFT -> GLFW_KEY_LEFT_SHIFT + case 0x11:return 341; // DOM_VK_CONTROL -> GLFW_KEY_LEFT_CONTROL + case 0x12:return 342; // DOM_VK_ALT -> GLFW_KEY_LEFT_ALT + case 0x5B:return 343; // DOM_VK_WIN -> GLFW_KEY_LEFT_SUPER + // case 0x10:return 344; // DOM_VK_SHIFT -> GLFW_KEY_RIGHT_SHIFT (DOM_KEY_LOCATION_RIGHT) + // case 0x11:return 345; // DOM_VK_CONTROL -> GLFW_KEY_RIGHT_CONTROL (DOM_KEY_LOCATION_RIGHT) + // case 0x12:return 346; // DOM_VK_ALT -> GLFW_KEY_RIGHT_ALT (DOM_KEY_LOCATION_RIGHT) + // case 0x5B:return 347; // DOM_VK_WIN -> GLFW_KEY_RIGHT_SUPER (DOM_KEY_LOCATION_RIGHT) + case 0x5D:return 348; // DOM_VK_CONTEXT_MENU -> GLFW_KEY_MENU + // XXX: GLFW_KEY_WORLD_1, GLFW_KEY_WORLD_2 what are these? + default:return -1; // GLFW_KEY_UNKNOWN + }; + },getModBits:function (win) { + var mod = 0; + if (win.keys[340]) mod |= 0x0001; // GLFW_MOD_SHIFT + if (win.keys[341]) mod |= 0x0002; // GLFW_MOD_CONTROL + if (win.keys[342]) mod |= 0x0004; // GLFW_MOD_ALT + if (win.keys[343]) mod |= 0x0008; // GLFW_MOD_SUPER + return mod; + },onKeyPress:function (event) { + if (!GLFW.active || !GLFW.active.charFunc) return; + + // correct unicode charCode is only available with onKeyPress event + var charCode = event.charCode; + if (charCode == 0 || (charCode >= 0x00 && charCode <= 0x1F)) return; + + + Module['dynCall_vii'](GLFW.active.charFunc, GLFW.active.id, charCode); + },onKeyChanged:function (event, status) { + if (!GLFW.active) return; + + var key = GLFW.DOMToGLFWKeyCode(event.keyCode); + if (key == -1) return; + + var repeat = status && GLFW.active.keys[key]; + GLFW.active.keys[key] = status; + if (!GLFW.active.keyFunc) return; + + + if (repeat) status = 2; // GLFW_REPEAT + Module['dynCall_viiiii'](GLFW.active.keyFunc, GLFW.active.id, key, event.keyCode, status, GLFW.getModBits(GLFW.active)); + },onKeydown:function (event) { + GLFW.onKeyChanged(event, 1); // GLFW_PRESS or GLFW_REPEAT + + // This logic comes directly from the sdl implementation. We cannot + // call preventDefault on all keydown events otherwise onKeyPress will + // not get called + if (event.keyCode === 8 /* backspace */ || event.keyCode === 9 /* tab */) { + event.preventDefault(); + } + },onKeyup:function (event) { + GLFW.onKeyChanged(event, 0); // GLFW_RELEASE + },onMousemove:function (event) { + if (!GLFW.active) return; + + Browser.calculateMouseEvent(event); + + if (event.target != Module["canvas"] || !GLFW.active.cursorPosFunc) return; + + + Module['dynCall_vidd'](GLFW.active.cursorPosFunc, GLFW.active.id, Browser.mouseX, Browser.mouseY); + },DOMToGLFWMouseButton:function (event) { + // DOM and glfw have different button codes. + // See http://www.w3schools.com/jsref/event_button.asp. + var eventButton = event['button']; + if (eventButton > 0) { + if (eventButton == 1) { + eventButton = 2; + } else { + eventButton = 1; + } + } + return eventButton; + },onMouseenter:function (event) { + if (!GLFW.active) return; + + if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return; + + Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 1); + },onMouseleave:function (event) { + if (!GLFW.active) return; + + if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return; + + Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 0); + },onMouseButtonChanged:function (event, status) { + if (!GLFW.active) return; + + Browser.calculateMouseEvent(event); + + if (event.target != Module["canvas"]) return; + + eventButton = GLFW.DOMToGLFWMouseButton(event); + + if (status == 1) { // GLFW_PRESS + GLFW.active.buttons |= (1 << eventButton); + try { + event.target.setCapture(); + } catch (e) {} + } else { // GLFW_RELEASE + GLFW.active.buttons &= ~(1 << eventButton); + } + + if (!GLFW.active.mouseButtonFunc) return; + + + Module['dynCall_viiii'](GLFW.active.mouseButtonFunc, GLFW.active.id, eventButton, status, GLFW.getModBits(GLFW.active)); + },onMouseButtonDown:function (event) { + if (!GLFW.active) return; + GLFW.onMouseButtonChanged(event, 1); // GLFW_PRESS + },onMouseButtonUp:function (event) { + if (!GLFW.active) return; + GLFW.onMouseButtonChanged(event, 0); // GLFW_RELEASE + },onMouseWheel:function (event) { + // Note the minus sign that flips browser wheel direction (positive direction scrolls page down) to native wheel direction (positive direction is mouse wheel up) + var delta = -Browser.getMouseWheelDelta(event); + delta = (delta == 0) ? 0 : (delta > 0 ? Math.max(delta, 1) : Math.min(delta, -1)); // Quantize to integer so that minimum scroll is at least +/- 1. + GLFW.wheelPos += delta; + + if (!GLFW.active || !GLFW.active.scrollFunc || event.target != Module['canvas']) return; + + + var sx = 0; + var sy = 0; + if (event.type == 'mousewheel') { + sx = event.wheelDeltaX; + sy = event.wheelDeltaY; + } else { + sx = event.deltaX; + sy = event.deltaY; + } + + Module['dynCall_vidd'](GLFW.active.scrollFunc, GLFW.active.id, sx, sy); + + event.preventDefault(); + },onCanvasResize:function (width, height) { + if (!GLFW.active) return; + + var resizeNeeded = true; + + // If the client is requestiong fullscreen mode + if (document["fullscreen"] || document["fullScreen"] || document["mozFullScreen"] || document["webkitIsFullScreen"]) { + GLFW.active.storedX = GLFW.active.x; + GLFW.active.storedY = GLFW.active.y; + GLFW.active.storedWidth = GLFW.active.width; + GLFW.active.storedHeight = GLFW.active.height; + GLFW.active.x = GLFW.active.y = 0; + GLFW.active.width = screen.width; + GLFW.active.height = screen.height; + GLFW.active.fullscreen = true; + + // If the client is reverting from fullscreen mode + } else if (GLFW.active.fullscreen == true) { + GLFW.active.x = GLFW.active.storedX; + GLFW.active.y = GLFW.active.storedY; + GLFW.active.width = GLFW.active.storedWidth; + GLFW.active.height = GLFW.active.storedHeight; + GLFW.active.fullscreen = false; + + // If the width/height values do not match current active window sizes + } else if (GLFW.active.width != width || GLFW.active.height != height) { + GLFW.active.width = width; + GLFW.active.height = height; + } else { + resizeNeeded = false; + } + + // If any of the above conditions were true, we need to resize the canvas + if (resizeNeeded) { + // resets the canvas size to counter the aspect preservation of Browser.updateCanvasDimensions + Browser.setCanvasSize(GLFW.active.width, GLFW.active.height, true); + // TODO: Client dimensions (clientWidth/clientHeight) vs pixel dimensions (width/height) of + // the canvas should drive window and framebuffer size respectfully. + GLFW.onWindowSizeChanged(); + GLFW.onFramebufferSizeChanged(); + } + },onWindowSizeChanged:function () { + if (!GLFW.active) return; + + if (!GLFW.active.windowSizeFunc) return; + + + Module['dynCall_viii'](GLFW.active.windowSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height); + },onFramebufferSizeChanged:function () { + if (!GLFW.active) return; + + if (!GLFW.active.framebufferSizeFunc) return; + + Module['dynCall_viii'](GLFW.active.framebufferSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height); + },requestFullscreen:function () { + var RFS = Module["canvas"]['requestFullscreen'] || + Module["canvas"]['mozRequestFullScreen'] || + Module["canvas"]['webkitRequestFullScreen'] || + (function() {}); + RFS.apply(Module["canvas"], []); + },requestFullScreen:function () { + Module.printErr('GLFW.requestFullScreen() is deprecated. Please call GLFW.requestFullscreen instead.'); + GLFW.requestFullScreen = function() { + return GLFW.requestFullscreen(); + } + return GLFW.requestFullscreen(); + },exitFullscreen:function () { + var CFS = document['exitFullscreen'] || + document['cancelFullScreen'] || + document['mozCancelFullScreen'] || + document['webkitCancelFullScreen'] || + (function() {}); + CFS.apply(document, []); + },cancelFullScreen:function () { + Module.printErr('GLFW.cancelFullScreen() is deprecated. Please call GLFW.exitFullscreen instead.'); + GLFW.cancelFullScreen = function() { + return GLFW.exitFullscreen(); + } + return GLFW.exitFullscreen(); + },getTime:function () { + return _emscripten_get_now() / 1000; + },setWindowTitle:function (winid, title) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + win.title = Pointer_stringify(title); + if (GLFW.active.id == win.id) { + document.title = win.title; + } + },setKeyCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.keyFunc = cbfun; + },setCharCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.charFunc = cbfun; + },setMouseButtonCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.mouseButtonFunc = cbfun; + },setCursorPosCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.cursorPosFunc = cbfun; + },setScrollCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.scrollFunc = cbfun; + },setWindowSizeCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowSizeFunc = cbfun; + + },setWindowCloseCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowCloseFunc = cbfun; + },setWindowRefreshCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowRefreshFunc = cbfun; + },onClickRequestPointerLock:function (e) { + if (!Browser.pointerLock && Module['canvas'].requestPointerLock) { + Module['canvas'].requestPointerLock(); + e.preventDefault(); + } + },setInputMode:function (winid, mode, value) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + switch(mode) { + case 0x00033001: { // GLFW_CURSOR + switch(value) { + case 0x00034001: { // GLFW_CURSOR_NORMAL + win.inputModes[mode] = value; + Module['canvas'].removeEventListener('click', GLFW.onClickRequestPointerLock, true); + Module['canvas'].exitPointerLock(); + break; + } + case 0x00034002: { // GLFW_CURSOR_HIDDEN + console.log("glfwSetInputMode called with GLFW_CURSOR_HIDDEN value not implemented."); + break; + } + case 0x00034003: { // GLFW_CURSOR_DISABLED + win.inputModes[mode] = value; + Module['canvas'].addEventListener('click', GLFW.onClickRequestPointerLock, true); + Module['canvas'].requestPointerLock(); + break; + } + default: { + console.log("glfwSetInputMode called with unknown value parameter value: " + value + "."); + break; + } + } + break; + } + case 0x00033002: { // GLFW_STICKY_KEYS + console.log("glfwSetInputMode called with GLFW_STICKY_KEYS mode not implemented."); + break; + } + case 0x00033003: { // GLFW_STICKY_MOUSE_BUTTONS + console.log("glfwSetInputMode called with GLFW_STICKY_MOUSE_BUTTONS mode not implemented."); + break; + } + default: { + console.log("glfwSetInputMode called with unknown mode parameter value: " + mode + "."); + break; + } + } + },getKey:function (winid, key) { + var win = GLFW.WindowFromId(winid); + if (!win) return 0; + return win.keys[key]; + },getMouseButton:function (winid, button) { + var win = GLFW.WindowFromId(winid); + if (!win) return 0; + return (win.buttons & (1 << button)) > 0; + },getCursorPos:function (winid, x, y) { + setValue(x, Browser.mouseX, 'double'); + setValue(y, Browser.mouseY, 'double'); + },getMousePos:function (winid, x, y) { + setValue(x, Browser.mouseX, 'i32'); + setValue(y, Browser.mouseY, 'i32'); + },setCursorPos:function (winid, x, y) { + },getWindowPos:function (winid, x, y) { + var wx = 0; + var wy = 0; + + var win = GLFW.WindowFromId(winid); + if (win) { + wx = win.x; + wy = win.y; + } + + setValue(x, wx, 'i32'); + setValue(y, wy, 'i32'); + },setWindowPos:function (winid, x, y) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.x = x; + win.y = y; + },getWindowSize:function (winid, width, height) { + var ww = 0; + var wh = 0; + + var win = GLFW.WindowFromId(winid); + if (win) { + ww = win.width; + wh = win.height; + } + + setValue(width, ww, 'i32'); + setValue(height, wh, 'i32'); + },setWindowSize:function (winid, width, height) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + if (GLFW.active.id == win.id) { + if (width == screen.width && height == screen.height) { + GLFW.requestFullscreen(); + } else { + GLFW.exitFullscreen(); + Browser.setCanvasSize(width, height); + win.width = width; + win.height = height; + } + } + + if (!win.windowSizeFunc) return; + + + Module['dynCall_viii'](win.windowSizeFunc, win.id, width, height); + },createWindow:function (width, height, title, monitor, share) { + var i, id; + for (i = 0; i < GLFW.windows.length && GLFW.windows[i] !== null; i++); + if (i > 0) throw "glfwCreateWindow only supports one window at time currently"; + + // id for window + id = i + 1; + + // not valid + if (width <= 0 || height <= 0) return 0; + + if (monitor) { + GLFW.requestFullscreen(); + } else { + Browser.setCanvasSize(width, height); + } + + // Create context when there are no existing alive windows + for (i = 0; i < GLFW.windows.length && GLFW.windows[i] == null; i++); + if (i == GLFW.windows.length) { + var contextAttributes = { + antialias: (GLFW.hints[0x0002100D] > 1), // GLFW_SAMPLES + depth: (GLFW.hints[0x00021005] > 0), // GLFW_DEPTH_BITS + stencil: (GLFW.hints[0x00021006] > 0), // GLFW_STENCIL_BITS + alpha: (GLFW.hints[0x00021004] > 0) // GLFW_ALPHA_BITS + } + Module.ctx = Browser.createContext(Module['canvas'], true, true, contextAttributes); + } + + // If context creation failed, do not return a valid window + if (!Module.ctx) return 0; + + // Get non alive id + var win = new GLFW.Window(id, width, height, title, monitor, share); + + // Set window to array + if (id - 1 == GLFW.windows.length) { + GLFW.windows.push(win); + } else { + GLFW.windows[id - 1] = win; + } + + GLFW.active = win; + return win.id; + },destroyWindow:function (winid) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + if (win.windowCloseFunc) + Module['dynCall_vi'](win.windowCloseFunc, win.id); + + GLFW.windows[win.id - 1] = null; + if (GLFW.active.id == win.id) + GLFW.active = null; + + // Destroy context when no alive windows + for (var i = 0; i < GLFW.windows.length; i++) + if (GLFW.windows[i] !== null) return; + + Module.ctx = Browser.destroyContext(Module['canvas'], true, true); + },swapBuffers:function (winid) { + },GLFW2ParamToGLFW3Param:function (param) { + table = { + 0x00030001:0, // GLFW_MOUSE_CURSOR + 0x00030002:0, // GLFW_STICKY_KEYS + 0x00030003:0, // GLFW_STICKY_MOUSE_BUTTONS + 0x00030004:0, // GLFW_SYSTEM_KEYS + 0x00030005:0, // GLFW_KEY_REPEAT + 0x00030006:0, // GLFW_AUTO_POLL_EVENTS + 0x00020001:0, // GLFW_OPENED + 0x00020002:0, // GLFW_ACTIVE + 0x00020003:0, // GLFW_ICONIFIED + 0x00020004:0, // GLFW_ACCELERATED + 0x00020005:0x00021001, // GLFW_RED_BITS + 0x00020006:0x00021002, // GLFW_GREEN_BITS + 0x00020007:0x00021003, // GLFW_BLUE_BITS + 0x00020008:0x00021004, // GLFW_ALPHA_BITS + 0x00020009:0x00021005, // GLFW_DEPTH_BITS + 0x0002000A:0x00021006, // GLFW_STENCIL_BITS + 0x0002000B:0x0002100F, // GLFW_REFRESH_RATE + 0x0002000C:0x00021007, // GLFW_ACCUM_RED_BITS + 0x0002000D:0x00021008, // GLFW_ACCUM_GREEN_BITS + 0x0002000E:0x00021009, // GLFW_ACCUM_BLUE_BITS + 0x0002000F:0x0002100A, // GLFW_ACCUM_ALPHA_BITS + 0x00020010:0x0002100B, // GLFW_AUX_BUFFERS + 0x00020011:0x0002100C, // GLFW_STEREO + 0x00020012:0, // GLFW_WINDOW_NO_RESIZE + 0x00020013:0x0002100D, // GLFW_FSAA_SAMPLES + 0x00020014:0x00022002, // GLFW_OPENGL_VERSION_MAJOR + 0x00020015:0x00022003, // GLFW_OPENGL_VERSION_MINOR + 0x00020016:0x00022006, // GLFW_OPENGL_FORWARD_COMPAT + 0x00020017:0x00022007, // GLFW_OPENGL_DEBUG_CONTEXT + 0x00020018:0x00022008, // GLFW_OPENGL_PROFILE + }; + return table[param]; + }};function _glfwGetVideoModes(monitor, count) { + setValue(count, 0, 'i32'); + return 0; + } + + function _glLinkProgram(program) { + GLctx.linkProgram(GL.programs[program]); + GL.programInfos[program] = null; // uniforms no longer keep the same names after linking + GL.populateUniformTable(program); + } + + function _glBindTexture(target, texture) { + GLctx.bindTexture(target, texture ? GL.textures[texture] : null); + } + + function _emscripten_glStencilFunc(x0, x1, x2) { GLctx['stencilFunc'](x0, x1, x2) } + + function _glGetString(name_) { + if (GL.stringCache[name_]) return GL.stringCache[name_]; + var ret; + switch(name_) { + case 0x1F00 /* GL_VENDOR */: + case 0x1F01 /* GL_RENDERER */: + case 0x9245 /* UNMASKED_VENDOR_WEBGL */: + case 0x9246 /* UNMASKED_RENDERER_WEBGL */: + ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL); + break; + case 0x1F02 /* GL_VERSION */: + var glVersion = GLctx.getParameter(GLctx.VERSION); + // return GLES version string corresponding to the version of the WebGL context + { + glVersion = 'OpenGL ES 2.0 (' + glVersion + ')'; + } + ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL); + break; + case 0x1F03 /* GL_EXTENSIONS */: + var exts = GLctx.getSupportedExtensions(); + var gl_exts = []; + for (var i = 0; i < exts.length; ++i) { + gl_exts.push(exts[i]); + gl_exts.push("GL_" + exts[i]); + } + ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL); + break; + case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */: + var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION); + // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...' + var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/; + var ver_num = glslVersion.match(ver_re); + if (ver_num !== null) { + if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits + glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')'; + } + ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL); + break; + default: + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + return 0; + } + GL.stringCache[name_] = ret; + return ret; + } + + function _emscripten_glUniform3iv(location, count, value) { + + + GLctx.uniform3iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*12)>>2)); + } + + function _emscripten_glShaderSource(shader, count, string, length) { + var source = GL.getSource(shader, count, string, length); + + + GLctx.shaderSource(GL.shaders[shader], source); + } + + function _emscripten_glReleaseShaderCompiler() { + // NOP (as allowed by GLES 2.0 spec) + } + + function _glfwSetScrollCallback(winid, cbfun) { + GLFW.setScrollCallback(winid, cbfun); + } + + function _emscripten_glTexParameterf(x0, x1, x2) { GLctx['texParameterf'](x0, x1, x2) } + + function _emscripten_glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) } + + function _glCompileShader(shader) { + GLctx.compileShader(GL.shaders[shader]); + } + + + var SYSCALLS={varargs:0,get:function (varargs) { + SYSCALLS.varargs += 4; + var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)]; + return ret; + },getStr:function () { + var ret = Pointer_stringify(SYSCALLS.get()); + return ret; + },get64:function () { + var low = SYSCALLS.get(), high = SYSCALLS.get(); + if (low >= 0) assert(high === 0); + else assert(high === -1); + return low; + },getZero:function () { + assert(SYSCALLS.get() === 0); + }};function ___syscall54(which, varargs) {SYSCALLS.varargs = varargs; + try { + // ioctl + return 0; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function _emscripten_glSampleCoverage(value, invert) { + GLctx.sampleCoverage(value, !!invert); + } + + function _glDeleteTextures(n, textures) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((textures)+(i*4))>>2)]; + var texture = GL.textures[id]; + if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures". + GLctx.deleteTexture(texture); + texture.name = 0; + GL.textures[id] = null; + } + } + + function _emscripten_glFrustum() { + Module['printErr']('missing function: emscripten_glFrustum'); abort(-1); + } + + function _glfwSetWindowSizeCallback(winid, cbfun) { + GLFW.setWindowSizeCallback(winid, cbfun); + } + + function _emscripten_glGetTexParameterfv(target, pname, params) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAPF32[((params)>>2)]=GLctx.getTexParameter(target, pname); + } + + function _emscripten_glUniform4i(location, v0, v1, v2, v3) { + GLctx.uniform4i(GL.uniforms[location], v0, v1, v2, v3); + } + + function _emscripten_glBindRenderbuffer(target, renderbuffer) { + GLctx.bindRenderbuffer(target, renderbuffer ? GL.renderbuffers[renderbuffer] : null); + } + + function _emscripten_glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) } + + + + var JSEvents={keyEvent:0,mouseEvent:0,wheelEvent:0,uiEvent:0,focusEvent:0,deviceOrientationEvent:0,deviceMotionEvent:0,fullscreenChangeEvent:0,pointerlockChangeEvent:0,visibilityChangeEvent:0,touchEvent:0,lastGamepadState:null,lastGamepadStateFrame:null,numGamepadsConnected:0,previousFullscreenElement:null,previousScreenX:null,previousScreenY:null,removeEventListenersRegistered:false,staticInit:function () { + if (typeof window !== 'undefined') { + window.addEventListener("gamepadconnected", function() { ++JSEvents.numGamepadsConnected; }); + window.addEventListener("gamepaddisconnected", function() { --JSEvents.numGamepadsConnected; }); + } + },registerRemoveEventListeners:function () { + if (!JSEvents.removeEventListenersRegistered) { + __ATEXIT__.push(function() { + for(var i = JSEvents.eventHandlers.length-1; i >= 0; --i) { + JSEvents._removeHandler(i); + } + }); + JSEvents.removeEventListenersRegistered = true; + } + },findEventTarget:function (target) { + if (target) { + if (typeof target == "number") { + target = Pointer_stringify(target); + } + if (target == '#window') return window; + else if (target == '#document') return document; + else if (target == '#screen') return window.screen; + else if (target == '#canvas') return Module['canvas']; + + if (typeof target == 'string') return document.getElementById(target); + else return target; + } else { + // The sensible target varies between events, but use window as the default + // since DOM events mostly can default to that. Specific callback registrations + // override their own defaults. + return window; + } + },deferredCalls:[],deferCall:function (targetFunction, precedence, argsList) { + function arraysHaveEqualContent(arrA, arrB) { + if (arrA.length != arrB.length) return false; + + for(var i in arrA) { + if (arrA[i] != arrB[i]) return false; + } + return true; + } + // Test if the given call was already queued, and if so, don't add it again. + for(var i in JSEvents.deferredCalls) { + var call = JSEvents.deferredCalls[i]; + if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) { + return; + } + } + JSEvents.deferredCalls.push({ + targetFunction: targetFunction, + precedence: precedence, + argsList: argsList + }); + + JSEvents.deferredCalls.sort(function(x,y) { return x.precedence < y.precedence; }); + },removeDeferredCalls:function (targetFunction) { + for(var i = 0; i < JSEvents.deferredCalls.length; ++i) { + if (JSEvents.deferredCalls[i].targetFunction == targetFunction) { + JSEvents.deferredCalls.splice(i, 1); + --i; + } + } + },canPerformEventHandlerRequests:function () { + return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls; + },runDeferredCalls:function () { + if (!JSEvents.canPerformEventHandlerRequests()) { + return; + } + for(var i = 0; i < JSEvents.deferredCalls.length; ++i) { + var call = JSEvents.deferredCalls[i]; + JSEvents.deferredCalls.splice(i, 1); + --i; + call.targetFunction.apply(this, call.argsList); + } + },inEventHandler:0,currentEventHandler:null,eventHandlers:[],isInternetExplorer:function () { return navigator.userAgent.indexOf('MSIE') !== -1 || navigator.appVersion.indexOf('Trident/') > 0; },removeAllHandlersOnTarget:function (target, eventTypeString) { + for(var i = 0; i < JSEvents.eventHandlers.length; ++i) { + if (JSEvents.eventHandlers[i].target == target && + (!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) { + JSEvents._removeHandler(i--); + } + } + },_removeHandler:function (i) { + var h = JSEvents.eventHandlers[i]; + h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture); + JSEvents.eventHandlers.splice(i, 1); + },registerOrRemoveHandler:function (eventHandler) { + var jsEventHandler = function jsEventHandler(event) { + // Increment nesting count for the event handler. + ++JSEvents.inEventHandler; + JSEvents.currentEventHandler = eventHandler; + // Process any old deferred calls the user has placed. + JSEvents.runDeferredCalls(); + // Process the actual event, calls back to user C code handler. + eventHandler.handlerFunc(event); + // Process any new deferred calls that were placed right now from this event handler. + JSEvents.runDeferredCalls(); + // Out of event handler - restore nesting count. + --JSEvents.inEventHandler; + } + + if (eventHandler.callbackfunc) { + eventHandler.eventListenerFunc = jsEventHandler; + eventHandler.target.addEventListener(eventHandler.eventTypeString, jsEventHandler, eventHandler.useCapture); + JSEvents.eventHandlers.push(eventHandler); + JSEvents.registerRemoveEventListeners(); + } else { + for(var i = 0; i < JSEvents.eventHandlers.length; ++i) { + if (JSEvents.eventHandlers[i].target == eventHandler.target + && JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) { + JSEvents._removeHandler(i--); + } + } + } + },registerKeyEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.keyEvent) { + JSEvents.keyEvent = _malloc( 164 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + stringToUTF8(e.key ? e.key : "", JSEvents.keyEvent + 0, 32); + stringToUTF8(e.code ? e.code : "", JSEvents.keyEvent + 32, 32); + HEAP32[(((JSEvents.keyEvent)+(64))>>2)]=e.location; + HEAP32[(((JSEvents.keyEvent)+(68))>>2)]=e.ctrlKey; + HEAP32[(((JSEvents.keyEvent)+(72))>>2)]=e.shiftKey; + HEAP32[(((JSEvents.keyEvent)+(76))>>2)]=e.altKey; + HEAP32[(((JSEvents.keyEvent)+(80))>>2)]=e.metaKey; + HEAP32[(((JSEvents.keyEvent)+(84))>>2)]=e.repeat; + stringToUTF8(e.locale ? e.locale : "", JSEvents.keyEvent + 88, 32); + stringToUTF8(e.char ? e.char : "", JSEvents.keyEvent + 120, 32); + HEAP32[(((JSEvents.keyEvent)+(152))>>2)]=e.charCode; + HEAP32[(((JSEvents.keyEvent)+(156))>>2)]=e.keyCode; + HEAP32[(((JSEvents.keyEvent)+(160))>>2)]=e.which; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.keyEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: JSEvents.isInternetExplorer() ? false : true, // MSIE doesn't allow fullscreen and pointerlock requests from key handlers, others do. + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },getBoundingClientRectOrZeros:function (target) { + return target.getBoundingClientRect ? target.getBoundingClientRect() : { left: 0, top: 0 }; + },fillMouseEventData:function (eventStruct, e, target) { + HEAPF64[((eventStruct)>>3)]=JSEvents.tick(); + HEAP32[(((eventStruct)+(8))>>2)]=e.screenX; + HEAP32[(((eventStruct)+(12))>>2)]=e.screenY; + HEAP32[(((eventStruct)+(16))>>2)]=e.clientX; + HEAP32[(((eventStruct)+(20))>>2)]=e.clientY; + HEAP32[(((eventStruct)+(24))>>2)]=e.ctrlKey; + HEAP32[(((eventStruct)+(28))>>2)]=e.shiftKey; + HEAP32[(((eventStruct)+(32))>>2)]=e.altKey; + HEAP32[(((eventStruct)+(36))>>2)]=e.metaKey; + HEAP16[(((eventStruct)+(40))>>1)]=e.button; + HEAP16[(((eventStruct)+(42))>>1)]=e.buttons; + HEAP32[(((eventStruct)+(44))>>2)]=e["movementX"] || e["mozMovementX"] || e["webkitMovementX"] || (e.screenX-JSEvents.previousScreenX); + HEAP32[(((eventStruct)+(48))>>2)]=e["movementY"] || e["mozMovementY"] || e["webkitMovementY"] || (e.screenY-JSEvents.previousScreenY); + + if (Module['canvas']) { + var rect = Module['canvas'].getBoundingClientRect(); + HEAP32[(((eventStruct)+(60))>>2)]=e.clientX - rect.left; + HEAP32[(((eventStruct)+(64))>>2)]=e.clientY - rect.top; + } else { // Canvas is not initialized, return 0. + HEAP32[(((eventStruct)+(60))>>2)]=0; + HEAP32[(((eventStruct)+(64))>>2)]=0; + } + if (target) { + var rect = JSEvents.getBoundingClientRectOrZeros(target); + HEAP32[(((eventStruct)+(52))>>2)]=e.clientX - rect.left; + HEAP32[(((eventStruct)+(56))>>2)]=e.clientY - rect.top; + } else { // No specific target passed, return 0. + HEAP32[(((eventStruct)+(52))>>2)]=0; + HEAP32[(((eventStruct)+(56))>>2)]=0; + } + // wheel and mousewheel events contain wrong screenX/screenY on chrome/opera + // https://github.com/kripken/emscripten/pull/4997 + // https://bugs.chromium.org/p/chromium/issues/detail?id=699956 + if (e.type !== 'wheel' && e.type !== 'mousewheel') { + JSEvents.previousScreenX = e.screenX; + JSEvents.previousScreenY = e.screenY; + } + },registerMouseEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.mouseEvent) { + JSEvents.mouseEvent = _malloc( 72 ); + } + target = JSEvents.findEventTarget(target); + var handlerFunc = function(event) { + var e = event || window.event; + JSEvents.fillMouseEventData(JSEvents.mouseEvent, e, target); + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.mouseEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: eventTypeString != 'mousemove' && eventTypeString != 'mouseenter' && eventTypeString != 'mouseleave', // Mouse move events do not allow fullscreen/pointer lock requests to be handled in them! + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + // In IE, mousedown events don't either allow deferred calls to be run! + if (JSEvents.isInternetExplorer() && eventTypeString == 'mousedown') eventHandler.allowsDeferredCalls = false; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerWheelEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.wheelEvent) { + JSEvents.wheelEvent = _malloc( 104 ); + } + target = JSEvents.findEventTarget(target); + // The DOM Level 3 events spec event 'wheel' + var wheelHandlerFunc = function(event) { + var e = event || window.event; + JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target); + HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["deltaX"]; + HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=e["deltaY"]; + HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=e["deltaZ"]; + HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=e["deltaMode"]; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + // The 'mousewheel' event as implemented in Safari 6.0.5 + var mouseWheelHandlerFunc = function(event) { + var e = event || window.event; + JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target); + HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["wheelDeltaX"] || 0; + HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=-(e["wheelDeltaY"] ? e["wheelDeltaY"] : e["wheelDelta"]) /* 1. Invert to unify direction with the DOM Level 3 wheel event. 2. MSIE does not provide wheelDeltaY, so wheelDelta is used as a fallback. */; + HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=0 /* Not available */; + HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=0 /* DOM_DELTA_PIXEL */; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: true, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: (eventTypeString == 'wheel') ? wheelHandlerFunc : mouseWheelHandlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },pageScrollPos:function () { + if (window.pageXOffset > 0 || window.pageYOffset > 0) { + return [window.pageXOffset, window.pageYOffset]; + } + if (typeof document.documentElement.scrollLeft !== 'undefined' || typeof document.documentElement.scrollTop !== 'undefined') { + return [document.documentElement.scrollLeft, document.documentElement.scrollTop]; + } + return [document.body.scrollLeft|0, document.body.scrollTop|0]; + },registerUiEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.uiEvent) { + JSEvents.uiEvent = _malloc( 36 ); + } + + if (eventTypeString == "scroll" && !target) { + target = document; // By default read scroll events on document rather than window. + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + if (e.target != target) { + // Never take ui events such as scroll via a 'bubbled' route, but always from the direct element that + // was targeted. Otherwise e.g. if app logs a message in response to a page scroll, the Emscripten log + // message box could cause to scroll, generating a new (bubbled) scroll message, causing a new log print, + // causing a new scroll, etc.. + return; + } + var scrollPos = JSEvents.pageScrollPos(); + HEAP32[((JSEvents.uiEvent)>>2)]=e.detail; + HEAP32[(((JSEvents.uiEvent)+(4))>>2)]=document.body.clientWidth; + HEAP32[(((JSEvents.uiEvent)+(8))>>2)]=document.body.clientHeight; + HEAP32[(((JSEvents.uiEvent)+(12))>>2)]=window.innerWidth; + HEAP32[(((JSEvents.uiEvent)+(16))>>2)]=window.innerHeight; + HEAP32[(((JSEvents.uiEvent)+(20))>>2)]=window.outerWidth; + HEAP32[(((JSEvents.uiEvent)+(24))>>2)]=window.outerHeight; + HEAP32[(((JSEvents.uiEvent)+(28))>>2)]=scrollPos[0]; + HEAP32[(((JSEvents.uiEvent)+(32))>>2)]=scrollPos[1]; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.uiEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, // Neither scroll or resize events allow running requests inside them. + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },getNodeNameForTarget:function (target) { + if (!target) return ''; + if (target == window) return '#window'; + if (target == window.screen) return '#screen'; + return (target && target.nodeName) ? target.nodeName : ''; + },registerFocusEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.focusEvent) { + JSEvents.focusEvent = _malloc( 256 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + + var nodeName = JSEvents.getNodeNameForTarget(e.target); + var id = e.target.id ? e.target.id : ''; + stringToUTF8(nodeName, JSEvents.focusEvent + 0, 128); + stringToUTF8(id, JSEvents.focusEvent + 128, 128); + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.focusEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },tick:function () { + if (window['performance'] && window['performance']['now']) return window['performance']['now'](); + else return Date.now(); + },registerDeviceOrientationEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.deviceOrientationEvent) { + JSEvents.deviceOrientationEvent = _malloc( 40 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + + HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick(); + HEAPF64[(((JSEvents.deviceOrientationEvent)+(8))>>3)]=e.alpha; + HEAPF64[(((JSEvents.deviceOrientationEvent)+(16))>>3)]=e.beta; + HEAPF64[(((JSEvents.deviceOrientationEvent)+(24))>>3)]=e.gamma; + HEAP32[(((JSEvents.deviceOrientationEvent)+(32))>>2)]=e.absolute; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceOrientationEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerDeviceMotionEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.deviceMotionEvent) { + JSEvents.deviceMotionEvent = _malloc( 80 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + + HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick(); + HEAPF64[(((JSEvents.deviceMotionEvent)+(8))>>3)]=e.acceleration.x; + HEAPF64[(((JSEvents.deviceMotionEvent)+(16))>>3)]=e.acceleration.y; + HEAPF64[(((JSEvents.deviceMotionEvent)+(24))>>3)]=e.acceleration.z; + HEAPF64[(((JSEvents.deviceMotionEvent)+(32))>>3)]=e.accelerationIncludingGravity.x; + HEAPF64[(((JSEvents.deviceMotionEvent)+(40))>>3)]=e.accelerationIncludingGravity.y; + HEAPF64[(((JSEvents.deviceMotionEvent)+(48))>>3)]=e.accelerationIncludingGravity.z; + HEAPF64[(((JSEvents.deviceMotionEvent)+(56))>>3)]=e.rotationRate.alpha; + HEAPF64[(((JSEvents.deviceMotionEvent)+(64))>>3)]=e.rotationRate.beta; + HEAPF64[(((JSEvents.deviceMotionEvent)+(72))>>3)]=e.rotationRate.gamma; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceMotionEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },screenOrientation:function () { + if (!window.screen) return undefined; + return window.screen.orientation || window.screen.mozOrientation || window.screen.webkitOrientation || window.screen.msOrientation; + },fillOrientationChangeEventData:function (eventStruct, e) { + var orientations = ["portrait-primary", "portrait-secondary", "landscape-primary", "landscape-secondary"]; + var orientations2 = ["portrait", "portrait", "landscape", "landscape"]; + + var orientationString = JSEvents.screenOrientation(); + var orientation = orientations.indexOf(orientationString); + if (orientation == -1) { + orientation = orientations2.indexOf(orientationString); + } + + HEAP32[((eventStruct)>>2)]=1 << orientation; + HEAP32[(((eventStruct)+(4))>>2)]=window.orientation; + },registerOrientationChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.orientationChangeEvent) { + JSEvents.orientationChangeEvent = _malloc( 8 ); + } + + if (!target) { + target = window.screen; // Orientation events need to be captured from 'window.screen' instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillOrientationChangeEventData(JSEvents.orientationChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.orientationChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + if (eventTypeString == "orientationchange" && window.screen.mozOrientation !== undefined) { + eventTypeString = "mozorientationchange"; + } + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },fullscreenEnabled:function () { + return document.fullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled; + },fillFullscreenChangeEventData:function (eventStruct, e) { + var fullscreenElement = document.fullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement; + var isFullscreen = !!fullscreenElement; + HEAP32[((eventStruct)>>2)]=isFullscreen; + HEAP32[(((eventStruct)+(4))>>2)]=JSEvents.fullscreenEnabled(); + // If transitioning to fullscreen, report info about the element that is now fullscreen. + // If transitioning to windowed mode, report info about the element that just was fullscreen. + var reportedElement = isFullscreen ? fullscreenElement : JSEvents.previousFullscreenElement; + var nodeName = JSEvents.getNodeNameForTarget(reportedElement); + var id = (reportedElement && reportedElement.id) ? reportedElement.id : ''; + stringToUTF8(nodeName, eventStruct + 8, 128); + stringToUTF8(id, eventStruct + 136, 128); + HEAP32[(((eventStruct)+(264))>>2)]=reportedElement ? reportedElement.clientWidth : 0; + HEAP32[(((eventStruct)+(268))>>2)]=reportedElement ? reportedElement.clientHeight : 0; + HEAP32[(((eventStruct)+(272))>>2)]=screen.width; + HEAP32[(((eventStruct)+(276))>>2)]=screen.height; + if (isFullscreen) { + JSEvents.previousFullscreenElement = fullscreenElement; + } + },registerFullscreenChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.fullscreenChangeEvent) { + JSEvents.fullscreenChangeEvent = _malloc( 280 ); + } + + if (!target) { + target = document; // Fullscreen change events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillFullscreenChangeEventData(JSEvents.fullscreenChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.fullscreenChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },resizeCanvasForFullscreen:function (target, strategy) { + var restoreOldStyle = __registerRestoreOldStyle(target); + var cssWidth = strategy.softFullscreen ? window.innerWidth : screen.width; + var cssHeight = strategy.softFullscreen ? window.innerHeight : screen.height; + var rect = target.getBoundingClientRect(); + var windowedCssWidth = rect.right - rect.left; + var windowedCssHeight = rect.bottom - rect.top; + var windowedRttWidth = target.width; + var windowedRttHeight = target.height; + + if (strategy.scaleMode == 3) { + __setLetterbox(target, (cssHeight - windowedCssHeight) / 2, (cssWidth - windowedCssWidth) / 2); + cssWidth = windowedCssWidth; + cssHeight = windowedCssHeight; + } else if (strategy.scaleMode == 2) { + if (cssWidth*windowedRttHeight < windowedRttWidth*cssHeight) { + var desiredCssHeight = windowedRttHeight * cssWidth / windowedRttWidth; + __setLetterbox(target, (cssHeight - desiredCssHeight) / 2, 0); + cssHeight = desiredCssHeight; + } else { + var desiredCssWidth = windowedRttWidth * cssHeight / windowedRttHeight; + __setLetterbox(target, 0, (cssWidth - desiredCssWidth) / 2); + cssWidth = desiredCssWidth; + } + } + + // If we are adding padding, must choose a background color or otherwise Chrome will give the + // padding a default white color. Do it only if user has not customized their own background color. + if (!target.style.backgroundColor) target.style.backgroundColor = 'black'; + // IE11 does the same, but requires the color to be set in the document body. + if (!document.body.style.backgroundColor) document.body.style.backgroundColor = 'black'; // IE11 + // Firefox always shows black letterboxes independent of style color. + + target.style.width = cssWidth + 'px'; + target.style.height = cssHeight + 'px'; + + if (strategy.filteringMode == 1) { + target.style.imageRendering = 'optimizeSpeed'; + target.style.imageRendering = '-moz-crisp-edges'; + target.style.imageRendering = '-o-crisp-edges'; + target.style.imageRendering = '-webkit-optimize-contrast'; + target.style.imageRendering = 'optimize-contrast'; + target.style.imageRendering = 'crisp-edges'; + target.style.imageRendering = 'pixelated'; + } + + var dpiScale = (strategy.canvasResolutionScaleMode == 2) ? window.devicePixelRatio : 1; + if (strategy.canvasResolutionScaleMode != 0) { + target.width = cssWidth * dpiScale; + target.height = cssHeight * dpiScale; + if (target.GLctxObject) target.GLctxObject.GLctx.viewport(0, 0, target.width, target.height); + } + return restoreOldStyle; + },requestFullscreen:function (target, strategy) { + // EMSCRIPTEN_FULLSCREEN_SCALE_DEFAULT + EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE is a mode where no extra logic is performed to the DOM elements. + if (strategy.scaleMode != 0 || strategy.canvasResolutionScaleMode != 0) { + JSEvents.resizeCanvasForFullscreen(target, strategy); + } + + if (target.requestFullscreen) { + target.requestFullscreen(); + } else if (target.msRequestFullscreen) { + target.msRequestFullscreen(); + } else if (target.mozRequestFullScreen) { + target.mozRequestFullScreen(); + } else if (target.mozRequestFullscreen) { + target.mozRequestFullscreen(); + } else if (target.webkitRequestFullscreen) { + target.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT); + } else { + if (typeof JSEvents.fullscreenEnabled() === 'undefined') { + return -1; + } else { + return -3; + } + } + + if (strategy.canvasResizedCallback) { + Module['dynCall_iiii'](strategy.canvasResizedCallback, 37, 0, strategy.canvasResizedCallbackUserData); + } + + return 0; + },fillPointerlockChangeEventData:function (eventStruct, e) { + var pointerLockElement = document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement || document.msPointerLockElement; + var isPointerlocked = !!pointerLockElement; + HEAP32[((eventStruct)>>2)]=isPointerlocked; + var nodeName = JSEvents.getNodeNameForTarget(pointerLockElement); + var id = (pointerLockElement && pointerLockElement.id) ? pointerLockElement.id : ''; + stringToUTF8(nodeName, eventStruct + 4, 128); + stringToUTF8(id, eventStruct + 132, 128); + },registerPointerlockChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.pointerlockChangeEvent) { + JSEvents.pointerlockChangeEvent = _malloc( 260 ); + } + + if (!target) { + target = document; // Pointer lock change events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillPointerlockChangeEventData(JSEvents.pointerlockChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.pointerlockChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerPointerlockErrorEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!target) { + target = document; // Pointer lock events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },requestPointerLock:function (target) { + if (target.requestPointerLock) { + target.requestPointerLock(); + } else if (target.mozRequestPointerLock) { + target.mozRequestPointerLock(); + } else if (target.webkitRequestPointerLock) { + target.webkitRequestPointerLock(); + } else if (target.msRequestPointerLock) { + target.msRequestPointerLock(); + } else { + // document.body is known to accept pointer lock, so use that to differentiate if the user passed a bad element, + // or if the whole browser just doesn't support the feature. + if (document.body.requestPointerLock || document.body.mozRequestPointerLock || document.body.webkitRequestPointerLock || document.body.msRequestPointerLock) { + return -3; + } else { + return -1; + } + } + return 0; + },fillVisibilityChangeEventData:function (eventStruct, e) { + var visibilityStates = [ "hidden", "visible", "prerender", "unloaded" ]; + var visibilityState = visibilityStates.indexOf(document.visibilityState); + + HEAP32[((eventStruct)>>2)]=document.hidden; + HEAP32[(((eventStruct)+(4))>>2)]=visibilityState; + },registerVisibilityChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.visibilityChangeEvent) { + JSEvents.visibilityChangeEvent = _malloc( 8 ); + } + + if (!target) { + target = document; // Visibility change events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillVisibilityChangeEventData(JSEvents.visibilityChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.visibilityChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerTouchEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.touchEvent) { + JSEvents.touchEvent = _malloc( 1684 ); + } + + target = JSEvents.findEventTarget(target); + + var handlerFunc = function(event) { + var e = event || window.event; + + var touches = {}; + for(var i = 0; i < e.touches.length; ++i) { + var touch = e.touches[i]; + touches[touch.identifier] = touch; + } + for(var i = 0; i < e.changedTouches.length; ++i) { + var touch = e.changedTouches[i]; + touches[touch.identifier] = touch; + touch.changed = true; + } + for(var i = 0; i < e.targetTouches.length; ++i) { + var touch = e.targetTouches[i]; + touches[touch.identifier].onTarget = true; + } + + var ptr = JSEvents.touchEvent; + HEAP32[(((ptr)+(4))>>2)]=e.ctrlKey; + HEAP32[(((ptr)+(8))>>2)]=e.shiftKey; + HEAP32[(((ptr)+(12))>>2)]=e.altKey; + HEAP32[(((ptr)+(16))>>2)]=e.metaKey; + ptr += 20; // Advance to the start of the touch array. + var canvasRect = Module['canvas'] ? Module['canvas'].getBoundingClientRect() : undefined; + var targetRect = JSEvents.getBoundingClientRectOrZeros(target); + var numTouches = 0; + for(var i in touches) { + var t = touches[i]; + HEAP32[((ptr)>>2)]=t.identifier; + HEAP32[(((ptr)+(4))>>2)]=t.screenX; + HEAP32[(((ptr)+(8))>>2)]=t.screenY; + HEAP32[(((ptr)+(12))>>2)]=t.clientX; + HEAP32[(((ptr)+(16))>>2)]=t.clientY; + HEAP32[(((ptr)+(20))>>2)]=t.pageX; + HEAP32[(((ptr)+(24))>>2)]=t.pageY; + HEAP32[(((ptr)+(28))>>2)]=t.changed; + HEAP32[(((ptr)+(32))>>2)]=t.onTarget; + if (canvasRect) { + HEAP32[(((ptr)+(44))>>2)]=t.clientX - canvasRect.left; + HEAP32[(((ptr)+(48))>>2)]=t.clientY - canvasRect.top; + } else { + HEAP32[(((ptr)+(44))>>2)]=0; + HEAP32[(((ptr)+(48))>>2)]=0; + } + HEAP32[(((ptr)+(36))>>2)]=t.clientX - targetRect.left; + HEAP32[(((ptr)+(40))>>2)]=t.clientY - targetRect.top; + + ptr += 52; + + if (++numTouches >= 32) { + break; + } + } + HEAP32[((JSEvents.touchEvent)>>2)]=numTouches; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.touchEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, // XXX Currently disabled, see bug https://bugzilla.mozilla.org/show_bug.cgi?id=966493 + // Once the above bug is resolved, enable the following condition if possible: + // allowsDeferredCalls: eventTypeString == 'touchstart', + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },fillGamepadEventData:function (eventStruct, e) { + HEAPF64[((eventStruct)>>3)]=e.timestamp; + for(var i = 0; i < e.axes.length; ++i) { + HEAPF64[(((eventStruct+i*8)+(16))>>3)]=e.axes[i]; + } + for(var i = 0; i < e.buttons.length; ++i) { + if (typeof(e.buttons[i]) === 'object') { + HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i].value; + } else { + HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i]; + } + } + for(var i = 0; i < e.buttons.length; ++i) { + if (typeof(e.buttons[i]) === 'object') { + HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i].pressed; + } else { + HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i] == 1.0; + } + } + HEAP32[(((eventStruct)+(1296))>>2)]=e.connected; + HEAP32[(((eventStruct)+(1300))>>2)]=e.index; + HEAP32[(((eventStruct)+(8))>>2)]=e.axes.length; + HEAP32[(((eventStruct)+(12))>>2)]=e.buttons.length; + stringToUTF8(e.id, eventStruct + 1304, 64); + stringToUTF8(e.mapping, eventStruct + 1368, 64); + },registerGamepadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.gamepadEvent) { + JSEvents.gamepadEvent = _malloc( 1432 ); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillGamepadEventData(JSEvents.gamepadEvent, e.gamepad); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.gamepadEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: true, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerBeforeUnloadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + var handlerFunc = function(event) { + var e = event || window.event; + + var confirmationMessage = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData); + + if (confirmationMessage) { + confirmationMessage = Pointer_stringify(confirmationMessage); + } + if (confirmationMessage) { + e.preventDefault(); + e.returnValue = confirmationMessage; + return confirmationMessage; + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },battery:function () { return navigator.battery || navigator.mozBattery || navigator.webkitBattery; },fillBatteryEventData:function (eventStruct, e) { + HEAPF64[((eventStruct)>>3)]=e.chargingTime; + HEAPF64[(((eventStruct)+(8))>>3)]=e.dischargingTime; + HEAPF64[(((eventStruct)+(16))>>3)]=e.level; + HEAP32[(((eventStruct)+(24))>>2)]=e.charging; + },registerBatteryEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.batteryEvent) { + JSEvents.batteryEvent = _malloc( 32 ); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillBatteryEventData(JSEvents.batteryEvent, JSEvents.battery()); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.batteryEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerWebGlEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!target) { + target = Module['canvas']; + } + var handlerFunc = function(event) { + var e = event || window.event; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + }};function __emscripten_sample_gamepad_data() { + // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected. + if (!JSEvents.numGamepadsConnected) return; + + // Produce a new Gamepad API sample if we are ticking a new game frame, or if not using emscripten_set_main_loop() at all to drive animation. + if (Browser.mainLoop.currentFrameNumber !== JSEvents.lastGamepadStateFrame || !Browser.mainLoop.currentFrameNumber) { + JSEvents.lastGamepadState = navigator.getGamepads ? navigator.getGamepads() : (navigator.webkitGetGamepads ? navigator.webkitGetGamepads : null); + JSEvents.lastGamepadStateFrame = Browser.mainLoop.currentFrameNumber; + } + }function _emscripten_get_gamepad_status(index, gamepadState) { + __emscripten_sample_gamepad_data(); + if (!JSEvents.lastGamepadState) return -1; + + // INVALID_PARAM is returned on a Gamepad index that never was there. + if (index < 0 || index >= JSEvents.lastGamepadState.length) return -5; + + // NO_DATA is returned on a Gamepad index that was removed. + // For previously disconnected gamepads there should be an empty slot (null/undefined/false) at the index. + // This is because gamepads must keep their original position in the array. + // For example, removing the first of two gamepads produces [null/undefined/false, gamepad]. + if (!JSEvents.lastGamepadState[index]) return -7; + + JSEvents.fillGamepadEventData(gamepadState, JSEvents.lastGamepadState[index]); + return 0; + } + + function _emscripten_glCopyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) } + + function _emscripten_glTexParameterfv(target, pname, params) { + var param = HEAPF32[((params)>>2)]; + GLctx.texParameterf(target, pname, param); + } + + function _emscripten_glLinkProgram(program) { + GLctx.linkProgram(GL.programs[program]); + GL.programInfos[program] = null; // uniforms no longer keep the same names after linking + GL.populateUniformTable(program); + } + + function _emscripten_glUniform3f(location, v0, v1, v2) { + GLctx.uniform3f(GL.uniforms[location], v0, v1, v2); + } + + function _emscripten_glGetObjectParameterivARB() { + Module['printErr']('missing function: emscripten_glGetObjectParameterivARB'); abort(-1); + } + + function _emscripten_glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) } + + function _emscripten_glUniform3i(location, v0, v1, v2) { + GLctx.uniform3i(GL.uniforms[location], v0, v1, v2); + } + + function _emscripten_glStencilOp(x0, x1, x2) { GLctx['stencilOp'](x0, x1, x2) } + + function _glCreateShader(shaderType) { + var id = GL.getNewId(GL.shaders); + GL.shaders[id] = GLctx.createShader(shaderType); + return id; + } + + function _glUniform1i(location, v0) { + GLctx.uniform1i(GL.uniforms[location], v0); + } + + function _emscripten_glBindAttribLocation(program, index, name) { + name = Pointer_stringify(name); + GLctx.bindAttribLocation(GL.programs[program], index, name); + } + + function _glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) { + GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null); + } + + function _glDisable(x0) { GLctx['disable'](x0) } + + function _glfwGetMouseButton(winid, button) { + return GLFW.getMouseButton(winid, button); + } + + function _emscripten_glEnableVertexAttribArray(index) { + GLctx.enableVertexAttribArray(index); + } + + + Module["_memset"] = _memset; + + function _glfwMakeContextCurrent(winid) {} + + function _emscripten_set_touchcancel_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 25, "touchcancel"); + return 0; + } + + function ___lock() {} + + function _emscripten_glBlendFuncSeparate(x0, x1, x2, x3) { GLctx['blendFuncSeparate'](x0, x1, x2, x3) } + + function _glCullFace(x0) { GLctx['cullFace'](x0) } + + function _emscripten_glGetVertexAttribPointerv(index, pname, pointer) { + if (!pointer) { + // GLES2 specification does not specify how to behave if pointer is a null pointer. Since calling this function does not make sense + // if pointer == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((pointer)>>2)]=GLctx.getVertexAttribOffset(index, pname); + } + + function _emscripten_glVertexAttrib3f(x0, x1, x2, x3) { GLctx['vertexAttrib3f'](x0, x1, x2, x3) } + + function _emscripten_glEnable(x0) { GLctx['enable'](x0) } + + function _emscripten_glNormalPointer() { + Module['printErr']('missing function: emscripten_glNormalPointer'); abort(-1); + } + + + var _emscripten_GetProcAddress=undefined; + Module["_emscripten_GetProcAddress"] = _emscripten_GetProcAddress; + + var EGL={errorCode:12288,defaultDisplayInitialized:false,currentContext:0,currentReadSurface:0,currentDrawSurface:0,stringCache:{},setErrorCode:function (code) { + EGL.errorCode = code; + },chooseConfig:function (display, attribList, config, config_size, numConfigs) { + if (display != 62000 /* Magic ID for Emscripten 'default display' */) { + EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); + return 0; + } + // TODO: read attribList. + if ((!config || !config_size) && !numConfigs) { + EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */); + return 0; + } + if (numConfigs) { + HEAP32[((numConfigs)>>2)]=1; // Total number of supported configs: 1. + } + if (config && config_size > 0) { + HEAP32[((config)>>2)]=62002; + } + + EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); + return 1; + }};function _eglGetProcAddress(name_) { + return _emscripten_GetProcAddress(name_); + } + + function _glDeleteProgram(id) { + if (!id) return; + var program = GL.programs[id]; + if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteProgram(program); + program.name = 0; + GL.programs[id] = null; + GL.programInfos[id] = null; + } + + function _emscripten_get_pointerlock_status(pointerlockStatus) { + if (pointerlockStatus) JSEvents.fillPointerlockChangeEventData(pointerlockStatus); + if (!document.body || (!document.body.requestPointerLock && !document.body.mozRequestPointerLock && !document.body.webkitRequestPointerLock && !document.body.msRequestPointerLock)) { + return -1; + } + return 0; + } + + function _glAttachShader(program, shader) { + GLctx.attachShader(GL.programs[program], + GL.shaders[shader]); + } + + function _glfwGetPrimaryMonitor() { + return 1; + } + + + function emscriptenWebGLGetVertexAttrib(index, pname, params, type) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if params == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + var data = GLctx.getVertexAttrib(index, pname); + if (pname == 0x889F/*VERTEX_ATTRIB_ARRAY_BUFFER_BINDING*/) { + HEAP32[((params)>>2)]=data["name"]; + } else if (typeof data == 'number' || typeof data == 'boolean') { + switch (type) { + case 'Integer': HEAP32[((params)>>2)]=data; break; + case 'Float': HEAPF32[((params)>>2)]=data; break; + case 'FloatToInteger': HEAP32[((params)>>2)]=Math.fround(data); break; + default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type; + } + } else { + for (var i = 0; i < data.length; i++) { + switch (type) { + case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break; + case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break; + case 'FloatToInteger': HEAP32[(((params)+(i))>>2)]=Math.fround(data[i]); break; + default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type; + } + } + } + }function _emscripten_glGetVertexAttribfv(index, pname, params) { + // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(), + // otherwise the results are undefined. (GLES3 spec 6.1.12) + emscriptenWebGLGetVertexAttrib(index, pname, params, 'Float'); + } + + function _emscripten_set_touchstart_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 22, "touchstart"); + return 0; + } + + function _emscripten_glDeleteShader(id) { + if (!id) return; + var shader = GL.shaders[id]; + if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteShader(shader); + GL.shaders[id] = null; + } + + function _emscripten_glVertexPointer(){ throw 'Legacy GL function (glVertexPointer) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; } + + function _emscripten_glDeleteBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((buffers)+(i*4))>>2)]; + var buffer = GL.buffers[id]; + + // From spec: "glDeleteBuffers silently ignores 0's and names that do not + // correspond to existing buffer objects." + if (!buffer) continue; + + GLctx.deleteBuffer(buffer); + buffer.name = 0; + GL.buffers[id] = null; + + if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0; + if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0; + } + } + + function _emscripten_glTexParameteriv(target, pname, params) { + var param = HEAP32[((params)>>2)]; + GLctx.texParameteri(target, pname, param); + } + + function _glDrawElements(mode, count, type, indices) { + + GLctx.drawElements(mode, count, type, indices); + + } + + function _glfwTerminate() { + window.removeEventListener("keydown", GLFW.onKeydown, true); + window.removeEventListener("keypress", GLFW.onKeyPress, true); + window.removeEventListener("keyup", GLFW.onKeyup, true); + Module["canvas"].removeEventListener("mousemove", GLFW.onMousemove, true); + Module["canvas"].removeEventListener("mousedown", GLFW.onMouseButtonDown, true); + Module["canvas"].removeEventListener("mouseup", GLFW.onMouseButtonUp, true); + Module["canvas"].removeEventListener('wheel', GLFW.onMouseWheel, true); + Module["canvas"].removeEventListener('mousewheel', GLFW.onMouseWheel, true); + Module["canvas"].removeEventListener('mouseenter', GLFW.onMouseenter, true); + Module["canvas"].removeEventListener('mouseleave', GLFW.onMouseleave, true); + Module["canvas"].width = Module["canvas"].height = 1; + GLFW.windows = null; + GLFW.active = null; + } + + function _emscripten_glUniformMatrix2fv(location, count, transpose, value) { + + + var view; + if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[4*count-1]; + for (var i = 0; i < 4*count; i += 4) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*16)>>2); + } + GLctx.uniformMatrix2fv(GL.uniforms[location], !!transpose, view); + } + + function ___syscall6(which, varargs) {SYSCALLS.varargs = varargs; + try { + // close + var stream = SYSCALLS.getStreamFromFD(); + FS.close(stream); + return 0; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function _llvm_stacksave() { + var self = _llvm_stacksave; + if (!self.LLVM_SAVEDSTACKS) { + self.LLVM_SAVEDSTACKS = []; + } + self.LLVM_SAVEDSTACKS.push(Runtime.stackSave()); + return self.LLVM_SAVEDSTACKS.length-1; + } + + function _emscripten_glGetVertexAttribiv(index, pname, params) { + // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(), + // otherwise the results are undefined. (GLES3 spec 6.1.12) + emscriptenWebGLGetVertexAttrib(index, pname, params, 'FloatToInteger'); + } + + function _emscripten_glUniformMatrix4fv(location, count, transpose, value) { + + + var view; + if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[16*count-1]; + for (var i = 0; i < 16*count; i += 16) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)]; + view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)]; + view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)]; + view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)]; + view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)]; + view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)]; + view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)]; + view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)]; + view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)]; + view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)]; + view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)]; + view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*64)>>2); + } + GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view); + } + + function _emscripten_glDrawArraysInstanced(mode, first, count, primcount) { + GLctx['drawArraysInstanced'](mode, first, count, primcount); + } + + function _emscripten_glEnableClientState() { + Module['printErr']('missing function: emscripten_glEnableClientState'); abort(-1); + } + + function _emscripten_glGetPointerv() { + Module['printErr']('missing function: emscripten_glGetPointerv'); abort(-1); + } + + function ___syscall140(which, varargs) {SYSCALLS.varargs = varargs; + try { + // llseek + var stream = SYSCALLS.getStreamFromFD(), offset_high = SYSCALLS.get(), offset_low = SYSCALLS.get(), result = SYSCALLS.get(), whence = SYSCALLS.get(); + var offset = offset_low; + assert(offset_high === 0); + FS.llseek(stream, offset, whence); + HEAP32[((result)>>2)]=stream.position; + if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state + return 0; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function ___syscall146(which, varargs) {SYSCALLS.varargs = varargs; + try { + // writev + // hack to support printf in NO_FILESYSTEM + var stream = SYSCALLS.get(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get(); + var ret = 0; + if (!___syscall146.buffer) { + ___syscall146.buffers = [null, [], []]; // 1 => stdout, 2 => stderr + ___syscall146.printChar = function(stream, curr) { + var buffer = ___syscall146.buffers[stream]; + assert(buffer); + if (curr === 0 || curr === 10) { + (stream === 1 ? Module['print'] : Module['printErr'])(UTF8ArrayToString(buffer, 0)); + buffer.length = 0; + } else { + buffer.push(curr); + } + }; + } + for (var i = 0; i < iovcnt; i++) { + var ptr = HEAP32[(((iov)+(i*8))>>2)]; + var len = HEAP32[(((iov)+(i*8 + 4))>>2)]; + for (var j = 0; j < len; j++) { + ___syscall146.printChar(stream, HEAPU8[ptr+j]); + } + ret += len; + } + return ret; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function _emscripten_glUniform1i(location, v0) { + GLctx.uniform1i(GL.uniforms[location], v0); + } + + function _emscripten_glStencilMask(x0) { GLctx['stencilMask'](x0) } + + function _emscripten_glStencilFuncSeparate(x0, x1, x2, x3) { GLctx['stencilFuncSeparate'](x0, x1, x2, x3) } + + + Module["_i64Subtract"] = _i64Subtract; + + + Module["_i64Add"] = _i64Add; + + function _emscripten_set_touchend_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 23, "touchend"); + return 0; + } + + function _glUseProgram(program) { + GLctx.useProgram(program ? GL.programs[program] : null); + } + + function _emscripten_glDisableVertexAttribArray(index) { + GLctx.disableVertexAttribArray(index); + } + + function _emscripten_glVertexAttrib1f(x0, x1) { GLctx['vertexAttrib1f'](x0, x1) } + + function _emscripten_glFinish() { GLctx['finish']() } + + function _glDrawArrays(mode, first, count) { + + GLctx.drawArrays(mode, first, count); + + } + + function _emscripten_glDepthFunc(x0) { GLctx['depthFunc'](x0) } + + function _emscripten_get_num_gamepads() { + // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected. + if (!JSEvents.numGamepadsConnected) return 0; + + __emscripten_sample_gamepad_data(); + if (!JSEvents.lastGamepadState) return -1; + return JSEvents.lastGamepadState.length; + } + + function _emscripten_glUniform4iv(location, count, value) { + + + GLctx.uniform4iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*16)>>2)); + } + + function _glClear(x0) { GLctx['clear'](x0) } + + function _emscripten_glLoadIdentity(){ throw 'Legacy GL function (glLoadIdentity) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; } + + function _emscripten_glUniform3fv(location, count, value) { + + + var view; + if (3*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[3*count-1]; + for (var i = 0; i < 3*count; i += 3) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*12)>>2); + } + GLctx.uniform3fv(GL.uniforms[location], view); + } + + function _emscripten_glIsTexture(texture) { + var texture = GL.textures[texture]; + if (!texture) return 0; + return GLctx.isTexture(texture); + } + + function _glEnableVertexAttribArray(index) { + GLctx.enableVertexAttribArray(index); + } + + function _emscripten_glAttachShader(program, shader) { + GLctx.attachShader(GL.programs[program], + GL.shaders[shader]); + } + + function _glUniform4f(location, v0, v1, v2, v3) { + GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3); + } + + function _emscripten_request_pointerlock(target, deferUntilInEventHandler) { + if (!target) target = '#canvas'; + target = JSEvents.findEventTarget(target); + if (!target) return -4; + if (!target.requestPointerLock && !target.mozRequestPointerLock && !target.webkitRequestPointerLock && !target.msRequestPointerLock) { + return -1; + } + + var canPerformRequests = JSEvents.canPerformEventHandlerRequests(); + + // Queue this function call if we're not currently in an event handler and the user saw it appropriate to do so. + if (!canPerformRequests) { + if (deferUntilInEventHandler) { + JSEvents.deferCall(JSEvents.requestPointerLock, 2 /* priority below fullscreen */, [target]); + return 1; + } else { + return -2; + } + } + + return JSEvents.requestPointerLock(target); + } + + function _emscripten_glVertexAttrib2f(x0, x1, x2) { GLctx['vertexAttrib2f'](x0, x1, x2) } + + function _glfwCreateWindow(width, height, title, monitor, share) { + return GLFW.createWindow(width, height, title, monitor, share); + } + + function _glfwDefaultWindowHints() { + GLFW.hints = GLFW.defaultHints; + } + + function _emscripten_glClearStencil(x0) { GLctx['clearStencil'](x0) } + + function _emscripten_glDetachShader(program, shader) { + GLctx.detachShader(GL.programs[program], + GL.shaders[shader]); + } + + function _emscripten_glDeleteVertexArrays(n, vaos) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((vaos)+(i*4))>>2)]; + GLctx['deleteVertexArray'](GL.vaos[id]); + GL.vaos[id] = null; + } + } + + function _glfwInit() { + if (GLFW.windows) return 1; // GL_TRUE + + GLFW.initialTime = GLFW.getTime(); + GLFW.hints = GLFW.defaultHints; + GLFW.windows = new Array() + GLFW.active = null; + + window.addEventListener("keydown", GLFW.onKeydown, true); + window.addEventListener("keypress", GLFW.onKeyPress, true); + window.addEventListener("keyup", GLFW.onKeyup, true); + Module["canvas"].addEventListener("mousemove", GLFW.onMousemove, true); + Module["canvas"].addEventListener("mousedown", GLFW.onMouseButtonDown, true); + Module["canvas"].addEventListener("mouseup", GLFW.onMouseButtonUp, true); + Module["canvas"].addEventListener('wheel', GLFW.onMouseWheel, true); + Module["canvas"].addEventListener('mousewheel', GLFW.onMouseWheel, true); + Module["canvas"].addEventListener('mouseenter', GLFW.onMouseenter, true); + Module["canvas"].addEventListener('mouseleave', GLFW.onMouseleave, true); + + Browser.resizeListeners.push(function(width, height) { + GLFW.onCanvasResize(width, height); + }); + return 1; // GL_TRUE + } + + function _emscripten_glGetTexParameteriv(target, pname, params) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((params)>>2)]=GLctx.getTexParameter(target, pname); + } + + function _glfwSwapBuffers(winid) { + GLFW.swapBuffers(winid); + } + + function _emscripten_glGenerateMipmap(x0) { GLctx['generateMipmap'](x0) } + + function _emscripten_glCullFace(x0) { GLctx['cullFace'](x0) } + + function _emscripten_glUniform4f(location, v0, v1, v2, v3) { + GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3); + } + + function _glDisableVertexAttribArray(index) { + GLctx.disableVertexAttribArray(index); + } + + function _emscripten_glUseProgram(program) { + GLctx.useProgram(program ? GL.programs[program] : null); + } + + function _emscripten_glHint(x0, x1) { GLctx['hint'](x0, x1) } + + function _emscripten_glUniform2fv(location, count, value) { + + + var view; + if (2*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[2*count-1]; + for (var i = 0; i < 2*count; i += 2) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*8)>>2); + } + GLctx.uniform2fv(GL.uniforms[location], view); + } + + function _glfwSwapInterval(interval) { + interval = Math.abs(interval); // GLFW uses negative values to enable GLX_EXT_swap_control_tear, which we don't have, so just treat negative and positive the same. + if (interval == 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 0); + else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, interval); + } + + function _glGetShaderInfoLog(shader, maxLength, length, infoLog) { + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _emscripten_glMatrixMode(){ throw 'Legacy GL function (glMatrixMode) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; } + + function _abort() { + Module['abort'](); + } + + function _emscripten_glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) { + GLctx.framebufferRenderbuffer(target, attachment, renderbuffertarget, + GL.renderbuffers[renderbuffer]); + } + + function _emscripten_glDeleteFramebuffers(n, framebuffers) { + for (var i = 0; i < n; ++i) { + var id = HEAP32[(((framebuffers)+(i*4))>>2)]; + var framebuffer = GL.framebuffers[id]; + if (!framebuffer) continue; // GL spec: "glDeleteFramebuffers silently ignores 0s and names that do not correspond to existing framebuffer objects". + GLctx.deleteFramebuffer(framebuffer); + framebuffer.name = 0; + GL.framebuffers[id] = null; + } + } + + function _emscripten_glIsBuffer(buffer) { + var b = GL.buffers[buffer]; + if (!b) return 0; + return GLctx.isBuffer(b); + } + + function _emscripten_glUniform2iv(location, count, value) { + + + GLctx.uniform2iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*8)>>2)); + } + + function _emscripten_glVertexAttrib1fv(index, v) { + + GLctx.vertexAttrib1f(index, HEAPF32[v>>2]); + } + + function _glEnable(x0) { GLctx['enable'](x0) } + + + + function emscriptenWebGLComputeImageSize(width, height, sizePerPixel, alignment) { + function roundedToNextMultipleOf(x, y) { + return Math.floor((x + y - 1) / y) * y + } + var plainRowSize = width * sizePerPixel; + var alignedRowSize = roundedToNextMultipleOf(plainRowSize, alignment); + return (height <= 0) ? 0 : + ((height - 1) * alignedRowSize + plainRowSize); + }function emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) { + var sizePerPixel; + var numChannels; + switch(format) { + case 0x1906 /* GL_ALPHA */: + case 0x1909 /* GL_LUMINANCE */: + case 0x1902 /* GL_DEPTH_COMPONENT */: + numChannels = 1; + break; + case 0x190A /* GL_LUMINANCE_ALPHA */: + numChannels = 2; + break; + case 0x1907 /* GL_RGB */: + case 0x8C40 /* GL_SRGB_EXT */: + numChannels = 3; + break; + case 0x1908 /* GL_RGBA */: + case 0x8C42 /* GL_SRGB_ALPHA_EXT */: + numChannels = 4; + break; + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return null; + } + switch (type) { + case 0x1401 /* GL_UNSIGNED_BYTE */: + sizePerPixel = numChannels*1; + break; + case 0x1403 /* GL_UNSIGNED_SHORT */: + case 0x8D61 /* GL_HALF_FLOAT_OES */: + sizePerPixel = numChannels*2; + break; + case 0x1405 /* GL_UNSIGNED_INT */: + case 0x1406 /* GL_FLOAT */: + sizePerPixel = numChannels*4; + break; + case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */: + sizePerPixel = 4; + break; + case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */: + case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */: + case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */: + sizePerPixel = 2; + break; + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return null; + } + var bytes = emscriptenWebGLComputeImageSize(width, height, sizePerPixel, GL.unpackAlignment); + switch(type) { + case 0x1401 /* GL_UNSIGNED_BYTE */: + return HEAPU8.subarray((pixels),(pixels+bytes)); + case 0x1406 /* GL_FLOAT */: + return HEAPF32.subarray((pixels)>>2,(pixels+bytes)>>2); + case 0x1405 /* GL_UNSIGNED_INT */: + case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */: + return HEAPU32.subarray((pixels)>>2,(pixels+bytes)>>2); + case 0x1403 /* GL_UNSIGNED_SHORT */: + case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */: + case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */: + case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */: + case 0x8D61 /* GL_HALF_FLOAT_OES */: + return HEAPU16.subarray((pixels)>>1,(pixels+bytes)>>1); + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return null; + } + }function _emscripten_glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) { + var pixelData = null; + if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, 0); + GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixelData); + } + + function _emscripten_glPolygonOffset(x0, x1) { GLctx['polygonOffset'](x0, x1) } + + var _emscripten_asm_const_int=true; + + function _emscripten_glUniform2f(location, v0, v1) { + GLctx.uniform2f(GL.uniforms[location], v0, v1); + } + + function _glGetAttribLocation(program, name) { + program = GL.programs[program]; + name = Pointer_stringify(name); + return GLctx.getAttribLocation(program, name); + } + + function _glfwWindowHint(target, hint) { + GLFW.hints[target] = hint; + } + + function _emscripten_glUniform2i(location, v0, v1) { + GLctx.uniform2i(GL.uniforms[location], v0, v1); + } + + function _glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) } + + function _glCreateProgram() { + var id = GL.getNewId(GL.programs); + var program = GLctx.createProgram(); + program.name = id; + GL.programs[id] = program; + return id; + } + + function _emscripten_glDeleteRenderbuffers(n, renderbuffers) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((renderbuffers)+(i*4))>>2)]; + var renderbuffer = GL.renderbuffers[id]; + if (!renderbuffer) continue; // GL spec: "glDeleteRenderbuffers silently ignores 0s and names that do not correspond to existing renderbuffer objects". + GLctx.deleteRenderbuffer(renderbuffer); + renderbuffer.name = 0; + GL.renderbuffers[id] = null; + } + } + + function _emscripten_glGetBufferParameteriv(target, value, data) { + if (!data) { + // GLES2 specification does not specify how to behave if data is a null pointer. Since calling this function does not make sense + // if data == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((data)>>2)]=GLctx.getBufferParameter(target, value); + } + + + function emscriptenWebGLGetUniform(program, location, params, type) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if params == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + var data = GLctx.getUniform(GL.programs[program], GL.uniforms[location]); + if (typeof data == 'number' || typeof data == 'boolean') { + switch (type) { + case 'Integer': HEAP32[((params)>>2)]=data; break; + case 'Float': HEAPF32[((params)>>2)]=data; break; + default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type; + } + } else { + for (var i = 0; i < data.length; i++) { + switch (type) { + case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break; + case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break; + default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type; + } + } + } + }function _emscripten_glGetUniformiv(program, location, params) { + emscriptenWebGLGetUniform(program, location, params, 'Integer'); + } + + function _emscripten_glDepthMask(flag) { + GLctx.depthMask(!!flag); + } + + + function _emscripten_glDepthRangef(x0, x1) { GLctx['depthRange'](x0, x1) } + + function _emscripten_glDepthRange(x0, x1) { GLctx['depthRange'](x0, x1) } + + function _emscripten_set_fullscreenchange_callback(target, userData, useCapture, callbackfunc) { + if (typeof JSEvents.fullscreenEnabled() === 'undefined') return -1; + if (!target) target = document; + else { + target = JSEvents.findEventTarget(target); + if (!target) return -4; + } + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "fullscreenchange"); + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "mozfullscreenchange"); + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "webkitfullscreenchange"); + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "msfullscreenchange"); + return 0; + } + + function _emscripten_glGetShaderPrecisionFormat(shaderType, precisionType, range, precision) { + var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType); + HEAP32[((range)>>2)]=result.rangeMin; + HEAP32[(((range)+(4))>>2)]=result.rangeMax; + HEAP32[((precision)>>2)]=result.precision; + } + + function _emscripten_glUniform1fv(location, count, value) { + + + var view; + if (count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[count-1]; + for (var i = 0; i < count; ++i) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*4)>>2); + } + GLctx.uniform1fv(GL.uniforms[location], view); + } + + function _glDeleteBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((buffers)+(i*4))>>2)]; + var buffer = GL.buffers[id]; + + // From spec: "glDeleteBuffers silently ignores 0's and names that do not + // correspond to existing buffer objects." + if (!buffer) continue; + + GLctx.deleteBuffer(buffer); + buffer.name = 0; + GL.buffers[id] = null; + + if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0; + if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0; + } + } + + function _emscripten_set_gamepaddisconnected_callback(userData, useCapture, callbackfunc) { + if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1; + JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 27, "gamepaddisconnected"); + return 0; + } + + function _emscripten_glBindProgramARB() { + Module['printErr']('missing function: emscripten_glBindProgramARB'); abort(-1); + } + + function _emscripten_glBindTexture(target, texture) { + GLctx.bindTexture(target, texture ? GL.textures[texture] : null); + } + + function _emscripten_glCheckFramebufferStatus(x0) { return GLctx['checkFramebufferStatus'](x0) } + + function _emscripten_glDeleteProgram(id) { + if (!id) return; + var program = GL.programs[id]; + if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteProgram(program); + program.name = 0; + GL.programs[id] = null; + GL.programInfos[id] = null; + } + + function _emscripten_glDisable(x0) { GLctx['disable'](x0) } + + function _emscripten_glVertexAttrib3fv(index, v) { + + GLctx.vertexAttrib3f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2]); + } + + function _glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) } + + function _emscripten_glGetActiveAttrib(program, index, bufSize, length, size, type, name) { + program = GL.programs[program]; + var info = GLctx.getActiveAttrib(program, index); + if (!info) return; // If an error occurs, nothing will be written to length, size and type and name. + + if (bufSize > 0 && name) { + var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + + if (size) HEAP32[((size)>>2)]=info.size; + if (type) HEAP32[((type)>>2)]=info.type; + } + + function _emscripten_glIsFramebuffer(framebuffer) { + var fb = GL.framebuffers[framebuffer]; + if (!fb) return 0; + return GLctx.isFramebuffer(fb); + } + + function _emscripten_glLineWidth(x0) { GLctx['lineWidth'](x0) } + + function _glfwGetCursorPos(winid, x, y) { + GLFW.getCursorPos(winid, x, y); + } + + function _emscripten_glGetString(name_) { + if (GL.stringCache[name_]) return GL.stringCache[name_]; + var ret; + switch(name_) { + case 0x1F00 /* GL_VENDOR */: + case 0x1F01 /* GL_RENDERER */: + case 0x9245 /* UNMASKED_VENDOR_WEBGL */: + case 0x9246 /* UNMASKED_RENDERER_WEBGL */: + ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL); + break; + case 0x1F02 /* GL_VERSION */: + var glVersion = GLctx.getParameter(GLctx.VERSION); + // return GLES version string corresponding to the version of the WebGL context + { + glVersion = 'OpenGL ES 2.0 (' + glVersion + ')'; + } + ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL); + break; + case 0x1F03 /* GL_EXTENSIONS */: + var exts = GLctx.getSupportedExtensions(); + var gl_exts = []; + for (var i = 0; i < exts.length; ++i) { + gl_exts.push(exts[i]); + gl_exts.push("GL_" + exts[i]); + } + ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL); + break; + case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */: + var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION); + // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...' + var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/; + var ver_num = glslVersion.match(ver_re); + if (ver_num !== null) { + if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits + glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')'; + } + ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL); + break; + default: + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + return 0; + } + GL.stringCache[name_] = ret; + return ret; + } + + function _emscripten_glGetAttribLocation(program, name) { + program = GL.programs[program]; + name = Pointer_stringify(name); + return GLctx.getAttribLocation(program, name); + } + + function _emscripten_glRotatef() { + Module['printErr']('missing function: emscripten_glRotatef'); abort(-1); + } + + + function emscriptenWebGLGet(name_, p, type) { + // Guard against user passing a null pointer. + // Note that GLES2 spec does not say anything about how passing a null pointer should be treated. + // Testing on desktop core GL 3, the application crashes on glGetIntegerv to a null pointer, but + // better to report an error instead of doing anything random. + if (!p) { + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + var ret = undefined; + switch(name_) { // Handle a few trivial GLES values + case 0x8DFA: // GL_SHADER_COMPILER + ret = 1; + break; + case 0x8DF8: // GL_SHADER_BINARY_FORMATS + if (type !== 'Integer' && type !== 'Integer64') { + GL.recordError(0x0500); // GL_INVALID_ENUM + } + return; // Do not write anything to the out pointer, since no binary formats are supported. + case 0x8DF9: // GL_NUM_SHADER_BINARY_FORMATS + ret = 0; + break; + case 0x86A2: // GL_NUM_COMPRESSED_TEXTURE_FORMATS + // WebGL doesn't have GL_NUM_COMPRESSED_TEXTURE_FORMATS (it's obsolete since GL_COMPRESSED_TEXTURE_FORMATS returns a JS array that can be queried for length), + // so implement it ourselves to allow C++ GLES2 code get the length. + var formats = GLctx.getParameter(0x86A3 /*GL_COMPRESSED_TEXTURE_FORMATS*/); + ret = formats.length; + break; + } + + if (ret === undefined) { + var result = GLctx.getParameter(name_); + switch (typeof(result)) { + case "number": + ret = result; + break; + case "boolean": + ret = result ? 1 : 0; + break; + case "string": + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + case "object": + if (result === null) { + // null is a valid result for some (e.g., which buffer is bound - perhaps nothing is bound), but otherwise + // can mean an invalid name_, which we need to report as an error + switch(name_) { + case 0x8894: // ARRAY_BUFFER_BINDING + case 0x8B8D: // CURRENT_PROGRAM + case 0x8895: // ELEMENT_ARRAY_BUFFER_BINDING + case 0x8CA6: // FRAMEBUFFER_BINDING + case 0x8CA7: // RENDERBUFFER_BINDING + case 0x8069: // TEXTURE_BINDING_2D + case 0x8514: { // TEXTURE_BINDING_CUBE_MAP + ret = 0; + break; + } + default: { + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + } + } + } else if (result instanceof Float32Array || + result instanceof Uint32Array || + result instanceof Int32Array || + result instanceof Array) { + for (var i = 0; i < result.length; ++i) { + switch (type) { + case 'Integer': HEAP32[(((p)+(i*4))>>2)]=result[i]; break; + case 'Float': HEAPF32[(((p)+(i*4))>>2)]=result[i]; break; + case 'Boolean': HEAP8[(((p)+(i))>>0)]=result[i] ? 1 : 0; break; + default: throw 'internal glGet error, bad type: ' + type; + } + } + return; + } else if (result instanceof WebGLBuffer || + result instanceof WebGLProgram || + result instanceof WebGLFramebuffer || + result instanceof WebGLRenderbuffer || + result instanceof WebGLTexture) { + ret = result.name | 0; + } else { + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + } + break; + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + } + } + + switch (type) { + case 'Integer64': (tempI64 = [ret>>>0,(tempDouble=ret,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((p)>>2)]=tempI64[0],HEAP32[(((p)+(4))>>2)]=tempI64[1]); break; + case 'Integer': HEAP32[((p)>>2)]=ret; break; + case 'Float': HEAPF32[((p)>>2)]=ret; break; + case 'Boolean': HEAP8[((p)>>0)]=ret ? 1 : 0; break; + default: throw 'internal glGet error, bad type: ' + type; + } + }function _emscripten_glGetIntegerv(name_, p) { + emscriptenWebGLGet(name_, p, 'Integer'); + } + + function _emscripten_glGetFramebufferAttachmentParameteriv(target, attachment, pname, params) { + var result = GLctx.getFramebufferAttachmentParameter(target, attachment, pname); + HEAP32[((params)>>2)]=result; + } + + function _llvm_stackrestore(p) { + var self = _llvm_stacksave; + var ret = self.LLVM_SAVEDSTACKS[p]; + self.LLVM_SAVEDSTACKS.splice(p, 1); + Runtime.stackRestore(ret); + } + + function _glfwSetWindowShouldClose(winid, value) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.shouldClose = value; + } + + function _emscripten_glClientActiveTexture() { + Module['printErr']('missing function: emscripten_glClientActiveTexture'); abort(-1); + } + + function _glGenBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var buffer = GLctx.createBuffer(); + if (!buffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.buffers); + buffer.name = id; + GL.buffers[id] = buffer; + HEAP32[(((buffers)+(i*4))>>2)]=id; + } + } + + + function _emscripten_memcpy_big(dest, src, num) { + HEAPU8.set(HEAPU8.subarray(src, src+num), dest); + return dest; + } + Module["_memcpy"] = _memcpy; + + function _emscripten_glGetShaderInfoLog(shader, maxLength, length, infoLog) { + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _glfwGetTime() { + return GLFW.getTime() - GLFW.initialTime; + } + + function _emscripten_glGetRenderbufferParameteriv(target, pname, params) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if params == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((params)>>2)]=GLctx.getRenderbufferParameter(target, pname); + } + + function _emscripten_glStencilOpSeparate(x0, x1, x2, x3) { GLctx['stencilOpSeparate'](x0, x1, x2, x3) } + + function _emscripten_glReadPixels(x, y, width, height, format, type, pixels) { + var pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, format); + if (!pixelData) { + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + return; + } + GLctx.readPixels(x, y, width, height, format, type, pixelData); + } + + function _emscripten_glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) { + GLctx['compressedTexSubImage2D'](target, level, xoffset, yoffset, width, height, format, data ? HEAPU8.subarray((data),(data+imageSize)) : null); + } + + function _emscripten_glGetError() { + // First return any GL error generated by the emscripten library_gl.js interop layer. + if (GL.lastError) { + var error = GL.lastError; + GL.lastError = 0/*GL_NO_ERROR*/; + return error; + } else { // If there were none, return the GL error from the browser GL context. + return GLctx.getError(); + } + } + + function _emscripten_glFramebufferTexture2D(target, attachment, textarget, texture, level) { + GLctx.framebufferTexture2D(target, attachment, textarget, + GL.textures[texture], level); + } + + function _emscripten_glIsEnabled(x0) { return GLctx['isEnabled'](x0) } + + function _glClearDepthf(x0) { GLctx['clearDepth'](x0) } + + + Module["_memmove"] = _memmove; + + function _glGenTextures(n, textures) { + for (var i = 0; i < n; i++) { + var texture = GLctx.createTexture(); + if (!texture) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0. + while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.textures); + texture.name = id; + GL.textures[id] = texture; + HEAP32[(((textures)+(i*4))>>2)]=id; + } + } + + function _emscripten_glVertexAttrib4f(x0, x1, x2, x3, x4) { GLctx['vertexAttrib4f'](x0, x1, x2, x3, x4) } + + function _glDepthFunc(x0) { GLctx['depthFunc'](x0) } + + + + var cttz_i8 = allocate([8,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,7,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0], "i8", ALLOC_STATIC); + Module["_llvm_cttz_i32"] = _llvm_cttz_i32; + Module["___udivmoddi4"] = ___udivmoddi4; + Module["___uremdi3"] = ___uremdi3; + + function _emscripten_glClearDepthf(x0) { GLctx['clearDepth'](x0) } + + function _emscripten_glClear(x0) { GLctx['clear'](x0) } + + function _emscripten_glBindBuffer(target, buffer) { + var bufferObj = buffer ? GL.buffers[buffer] : null; + + + GLctx.bindBuffer(target, bufferObj); + } + + function _emscripten_glGetUniformfv(program, location, params) { + emscriptenWebGLGetUniform(program, location, params, 'Float'); + } + + function _glGetProgramiv(program, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + if (program >= GL.counter) { + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + return; + } + + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) { + HEAP32[((p)>>2)]=ptable.maxUniformLength; + } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) { + if (ptable.maxAttributeLength == -1) { + var program = GL.programs[program]; + var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES); + ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned. + for (var i = 0; i < numAttribs; ++i) { + var activeAttrib = GLctx.getActiveAttrib(program, i); + ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxAttributeLength; + } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) { + if (ptable.maxUniformBlockNameLength == -1) { + var program = GL.programs[program]; + var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS); + ptable.maxUniformBlockNameLength = 0; + for (var i = 0; i < numBlocks; ++i) { + var activeBlockName = GLctx.getActiveUniformBlockName(program, i); + ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength; + } else { + HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname); + } + } + + function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) { + GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr); + } + + function _emscripten_exit_pointerlock() { + // Make sure no queued up calls will fire after this. + JSEvents.removeDeferredCalls(JSEvents.requestPointerLock); + + if (document.exitPointerLock) { + document.exitPointerLock(); + } else if (document.msExitPointerLock) { + document.msExitPointerLock(); + } else if (document.mozExitPointerLock) { + document.mozExitPointerLock(); + } else if (document.webkitExitPointerLock) { + document.webkitExitPointerLock(); + } else { + return -1; + } + return 0; + } + + function _glGetUniformLocation(program, name) { + name = Pointer_stringify(name); + + var arrayOffset = 0; + // If user passed an array accessor "[index]", parse the array index off the accessor. + if (name.indexOf(']', name.length-1) !== -1) { + var ls = name.lastIndexOf('['); + var arrayIndex = name.slice(ls+1, -1); + if (arrayIndex.length > 0) { + arrayOffset = parseInt(arrayIndex); + if (arrayOffset < 0) { + return -1; + } + } + name = name.slice(0, ls); + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + return -1; + } + var utable = ptable.uniforms; + var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ] + if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1. + return uniformInfo[1]+arrayOffset; + } else { + return -1; + } + } + + function _emscripten_glGetAttachedShaders(program, maxCount, count, shaders) { + var result = GLctx.getAttachedShaders(GL.programs[program]); + var len = result.length; + if (len > maxCount) { + len = maxCount; + } + HEAP32[((count)>>2)]=len; + for (var i = 0; i < len; ++i) { + var id = GL.shaders.indexOf(result[i]); + assert(id !== -1, 'shader not bound to local id'); + HEAP32[(((shaders)+(i*4))>>2)]=id; + } + } + + function _emscripten_glGenRenderbuffers(n, renderbuffers) { + for (var i = 0; i < n; i++) { + var renderbuffer = GLctx.createRenderbuffer(); + if (!renderbuffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((renderbuffers)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.renderbuffers); + renderbuffer.name = id; + GL.renderbuffers[id] = renderbuffer; + HEAP32[(((renderbuffers)+(i*4))>>2)]=id; + } + } + + function _emscripten_glFrontFace(x0) { GLctx['frontFace'](x0) } + + function _emscripten_glActiveTexture(x0) { GLctx['activeTexture'](x0) } + + function _emscripten_glUniform1iv(location, count, value) { + + + GLctx.uniform1iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*4)>>2)); + } + + function _emscripten_glTexCoordPointer() { + Module['printErr']('missing function: emscripten_glTexCoordPointer'); abort(-1); + } + + function _emscripten_glGetInfoLogARB() { + Module['printErr']('missing function: emscripten_glGetInfoLogARB'); abort(-1); + } + + + function __exit(status) { + // void _exit(int status); + // http://pubs.opengroup.org/onlinepubs/000095399/functions/exit.html + Module['exit'](status); + }function _exit(status) { + __exit(status); + } + + function _emscripten_glRenderbufferStorage(x0, x1, x2, x3) { GLctx['renderbufferStorage'](x0, x1, x2, x3) } + + function _emscripten_glCopyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexSubImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) } + + function _glfwSetCursorPosCallback(winid, cbfun) { + GLFW.setCursorPosCallback(winid, cbfun); + } + + function _glBindAttribLocation(program, index, name) { + name = Pointer_stringify(name); + GLctx.bindAttribLocation(GL.programs[program], index, name); + } + + function _emscripten_glShaderBinary() { + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + } + + function _emscripten_glIsProgram(program) { + var program = GL.programs[program]; + if (!program) return 0; + return GLctx.isProgram(program); + } + + function _emscripten_glBlendColor(x0, x1, x2, x3) { GLctx['blendColor'](x0, x1, x2, x3) } + + function _emscripten_glGetShaderiv(shader, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else { + HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname); + } + } + + function _emscripten_glUniformMatrix3fv(location, count, transpose, value) { + + + var view; + if (9*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[9*count-1]; + for (var i = 0; i < 9*count; i += 9) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)]; + view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)]; + view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)]; + view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)]; + view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*36)>>2); + } + GLctx.uniformMatrix3fv(GL.uniforms[location], !!transpose, view); + } + + + Module["___udivdi3"] = ___udivdi3; + + function _emscripten_glUniform4fv(location, count, value) { + + + var view; + if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[4*count-1]; + for (var i = 0; i < 4*count; i += 4) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*16)>>2); + } + GLctx.uniform4fv(GL.uniforms[location], view); + } + + function _glBufferSubData(target, offset, size, data) { + GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size)); + } + + function _emscripten_glGenFramebuffers(n, ids) { + for (var i = 0; i < n; ++i) { + var framebuffer = GLctx.createFramebuffer(); + if (!framebuffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((ids)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.framebuffers); + framebuffer.name = id; + GL.framebuffers[id] = framebuffer; + HEAP32[(((ids)+(i*4))>>2)]=id; + } + } + + function _glGetShaderiv(shader, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else { + HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname); + } + } + + function _emscripten_glBlendEquationSeparate(x0, x1) { GLctx['blendEquationSeparate'](x0, x1) } + + function _glfwSetWindowIconifyCallback(winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowIconifyFunc = cbfun; + } + + function _emscripten_glDrawRangeElements() { + Module['printErr']('missing function: emscripten_glDrawRangeElements'); abort(-1); + } + + function _emscripten_glGenTextures(n, textures) { + for (var i = 0; i < n; i++) { + var texture = GLctx.createTexture(); + if (!texture) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0. + while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.textures); + texture.name = id; + GL.textures[id] = texture; + HEAP32[(((textures)+(i*4))>>2)]=id; + } + } + + function _emscripten_glVertexAttrib2fv(index, v) { + + GLctx.vertexAttrib2f(index, HEAPF32[v>>2], HEAPF32[v+4>>2]); + } + + function _emscripten_glGetActiveUniform(program, index, bufSize, length, size, type, name) { + program = GL.programs[program]; + var info = GLctx.getActiveUniform(program, index); + if (!info) return; // If an error occurs, nothing will be written to length, size, type and name. + + if (bufSize > 0 && name) { + var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + + if (size) HEAP32[((size)>>2)]=info.size; + if (type) HEAP32[((type)>>2)]=info.type; + } + + + Module["_roundf"] = _roundf; + + function _emscripten_glDeleteObjectARB() { + Module['printErr']('missing function: emscripten_glDeleteObjectARB'); abort(-1); + } + + function _emscripten_set_touchmove_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 24, "touchmove"); + return 0; + } + + function _emscripten_glUniform1f(location, v0) { + GLctx.uniform1f(GL.uniforms[location], v0); + } + + function _emscripten_glVertexAttribPointer(index, size, type, normalized, stride, ptr) { + GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr); + } + + function _glShaderSource(shader, count, string, length) { + var source = GL.getSource(shader, count, string, length); + + + GLctx.shaderSource(GL.shaders[shader], source); + } + + function _emscripten_glDrawArrays(mode, first, count) { + + GLctx.drawArrays(mode, first, count); + + } + + function _emscripten_glGenBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var buffer = GLctx.createBuffer(); + if (!buffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.buffers); + buffer.name = id; + GL.buffers[id] = buffer; + HEAP32[(((buffers)+(i*4))>>2)]=id; + } + } + + function _emscripten_glClearDepth(x0) { GLctx['clearDepth'](x0) } + + function _emscripten_set_keypress_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerKeyEventCallback(target, userData, useCapture, callbackfunc, 1, "keypress"); + return 0; + } + + function _glfwSetCharCallback(winid, cbfun) { + GLFW.setCharCallback(winid, cbfun); + } + + function _emscripten_glGetUniformLocation(program, name) { + name = Pointer_stringify(name); + + var arrayOffset = 0; + // If user passed an array accessor "[index]", parse the array index off the accessor. + if (name.indexOf(']', name.length-1) !== -1) { + var ls = name.lastIndexOf('['); + var arrayIndex = name.slice(ls+1, -1); + if (arrayIndex.length > 0) { + arrayOffset = parseInt(arrayIndex); + if (arrayOffset < 0) { + return -1; + } + } + name = name.slice(0, ls); + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + return -1; + } + var utable = ptable.uniforms; + var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ] + if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1. + return uniformInfo[1]+arrayOffset; + } else { + return -1; + } + } + + function _glBindBuffer(target, buffer) { + var bufferObj = buffer ? GL.buffers[buffer] : null; + + + GLctx.bindBuffer(target, bufferObj); + } + + function _emscripten_glVertexAttrib4fv(index, v) { + + GLctx.vertexAttrib4f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2], HEAPF32[v+12>>2]); + } + + function _emscripten_glScissor(x0, x1, x2, x3) { GLctx['scissor'](x0, x1, x2, x3) } + + function _glfwSetCursorEnterCallback(winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.cursorEnterFunc = cbfun; + } + + + Module["_bitshift64Lshr"] = _bitshift64Lshr; + + function _glBufferData(target, size, data, usage) { + if (!data) { + GLctx.bufferData(target, size, usage); + } else { + GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage); + } + } + + function _emscripten_glIsShader(shader) { + var s = GL.shaders[shader]; + if (!s) return 0; + return GLctx.isShader(s); + } + + function _emscripten_glDrawBuffers(n, bufs) { + + var bufArray = GL.tempFixedLengthArray[n]; + for (var i = 0; i < n; i++) { + bufArray[i] = HEAP32[(((bufs)+(i*4))>>2)]; + } + + GLctx['drawBuffers'](bufArray); + } + + function _glGetFloatv(name_, p) { + emscriptenWebGLGet(name_, p, 'Float'); + } + + function _emscripten_glBindFramebuffer(target, framebuffer) { + GLctx.bindFramebuffer(target, framebuffer ? GL.framebuffers[framebuffer] : null); + } + + function _emscripten_glBlendEquation(x0) { GLctx['blendEquation'](x0) } + + function _emscripten_glBufferSubData(target, offset, size, data) { + GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size)); + } + + function _emscripten_glBufferData(target, size, data, usage) { + if (!data) { + GLctx.bufferData(target, size, usage); + } else { + GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage); + } + } + + + function ___setErrNo(value) { + if (Module['___errno_location']) HEAP32[((Module['___errno_location']())>>2)]=value; + else Module.printErr('failed to set errno from JS'); + return value; + } + Module["_sbrk"] = _sbrk; + + + Module["_bitshift64Shl"] = _bitshift64Shl; + + function _emscripten_glGetShaderSource(shader, bufSize, length, source) { + var result = GLctx.getShaderSource(GL.shaders[shader]); + if (!result) return; // If an error occurs, nothing will be written to length or source. + if (bufSize > 0 && source) { + var numBytesWrittenExclNull = stringToUTF8(result, source, bufSize); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + + Module["_llvm_bswap_i32"] = _llvm_bswap_i32; + + function _emscripten_set_click_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 4, "click"); + return 0; + } + + function _glfwSetKeyCallback(winid, cbfun) { + GLFW.setKeyCallback(winid, cbfun); + } + + function _emscripten_set_gamepadconnected_callback(userData, useCapture, callbackfunc) { + if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1; + JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 26, "gamepadconnected"); + return 0; + } + + function _emscripten_glGetFloatv(name_, p) { + emscriptenWebGLGet(name_, p, 'Float'); + } + + function _glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) { + + var pixelData = null; + if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat); + GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData); + } + + function _glGetProgramInfoLog(program, maxLength, length, infoLog) { + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _emscripten_glVertexAttribDivisor(index, divisor) { + GLctx['vertexAttribDivisor'](index, divisor); + } + + function _emscripten_glDrawElementsInstanced(mode, count, type, indices, primcount) { + GLctx['drawElementsInstanced'](mode, count, type, indices, primcount); + } + + function _emscripten_glDrawElements(mode, count, type, indices) { + + GLctx.drawElements(mode, count, type, indices); + + } + + function _glfwSetMouseButtonCallback(winid, cbfun) { + GLFW.setMouseButtonCallback(winid, cbfun); + } + + function _emscripten_glCreateProgram() { + var id = GL.getNewId(GL.programs); + var program = GLctx.createProgram(); + program.name = id; + GL.programs[id] = program; + return id; + } + + function _emscripten_glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) { + GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null); + } + + function _emscripten_glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) } + + function _emscripten_glBindVertexArray(vao) { + GLctx['bindVertexArray'](GL.vaos[vao]); + } + + function _emscripten_glLoadMatrixf() { + Module['printErr']('missing function: emscripten_glLoadMatrixf'); abort(-1); + } + + function _glDeleteShader(id) { + if (!id) return; + var shader = GL.shaders[id]; + if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteShader(shader); + GL.shaders[id] = null; + } + + function _emscripten_glGetProgramiv(program, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + if (program >= GL.counter) { + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + return; + } + + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) { + HEAP32[((p)>>2)]=ptable.maxUniformLength; + } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) { + if (ptable.maxAttributeLength == -1) { + var program = GL.programs[program]; + var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES); + ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned. + for (var i = 0; i < numAttribs; ++i) { + var activeAttrib = GLctx.getActiveAttrib(program, i); + ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxAttributeLength; + } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) { + if (ptable.maxUniformBlockNameLength == -1) { + var program = GL.programs[program]; + var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS); + ptable.maxUniformBlockNameLength = 0; + for (var i = 0; i < numBlocks; ++i) { + var activeBlockName = GLctx.getActiveUniformBlockName(program, i); + ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength; + } else { + HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname); + } + } + + function _emscripten_glGetProgramInfoLog(program, maxLength, length, infoLog) { + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _emscripten_glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) { + + var pixelData = null; + if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat); + GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData); + } + + function _glPixelStorei(pname, param) { + if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) { + GL.packAlignment = param; + } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) { + GL.unpackAlignment = param; + } + GLctx.pixelStorei(pname, param); + } + + function ___unlock() {} + + function _emscripten_glColorPointer() { + Module['printErr']('missing function: emscripten_glColorPointer'); abort(-1); + } + + function _glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) } + + function _glfwDestroyWindow(winid) { + return GLFW.destroyWindow(winid); + } + + function _emscripten_glFlush() { GLctx['flush']() } + + function _glfwSetErrorCallback(cbfun) { + GLFW.errorFunc = cbfun; + } + + function _emscripten_glCreateShader(shaderType) { + var id = GL.getNewId(GL.shaders); + GL.shaders[id] = GLctx.createShader(shaderType); + return id; + } + + function _glUniformMatrix4fv(location, count, transpose, value) { + + + var view; + if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[16*count-1]; + for (var i = 0; i < 16*count; i += 16) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)]; + view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)]; + view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)]; + view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)]; + view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)]; + view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)]; + view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)]; + view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)]; + view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)]; + view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)]; + view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)]; + view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*64)>>2); + } + GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view); + } + + function _emscripten_glValidateProgram(program) { + GLctx.validateProgram(GL.programs[program]); + } + + function _glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) } + + function _glFrontFace(x0) { GLctx['frontFace'](x0) } + + function _emscripten_glColorMask(red, green, blue, alpha) { + GLctx.colorMask(!!red, !!green, !!blue, !!alpha); + } + + function _emscripten_glPixelStorei(pname, param) { + if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) { + GL.packAlignment = param; + } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) { + GL.unpackAlignment = param; + } + GLctx.pixelStorei(pname, param); + } + + function _emscripten_glDeleteTextures(n, textures) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((textures)+(i*4))>>2)]; + var texture = GL.textures[id]; + if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures". + GLctx.deleteTexture(texture); + texture.name = 0; + GL.textures[id] = null; + } + } + + function _emscripten_glGenVertexArrays(n, arrays) { + + for (var i = 0; i < n; i++) { + var vao = GLctx['createVertexArray'](); + if (!vao) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((arrays)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.vaos); + vao.name = id; + GL.vaos[id] = vao; + HEAP32[(((arrays)+(i*4))>>2)]=id; + } + } + + function _time(ptr) { + var ret = (Date.now()/1000)|0; + if (ptr) { + HEAP32[((ptr)>>2)]=ret; + } + return ret; + } + + function _emscripten_glGetBooleanv(name_, p) { + emscriptenWebGLGet(name_, p, 'Boolean'); + } + + function _emscripten_glCompileShader(shader) { + GLctx.compileShader(GL.shaders[shader]); + } +var GLctx; GL.init(); +if (ENVIRONMENT_IS_NODE) { + _emscripten_get_now = function _emscripten_get_now_actual() { + var t = process['hrtime'](); + return t[0] * 1e3 + t[1] / 1e6; + }; + } else if (typeof dateNow !== 'undefined') { + _emscripten_get_now = dateNow; + } else if (typeof self === 'object' && self['performance'] && typeof self['performance']['now'] === 'function') { + _emscripten_get_now = function() { return self['performance']['now'](); }; + } else if (typeof performance === 'object' && typeof performance['now'] === 'function') { + _emscripten_get_now = function() { return performance['now'](); }; + } else { + _emscripten_get_now = Date.now; + }; +Module["requestFullScreen"] = function Module_requestFullScreen(lockPointer, resizeCanvas, vrDevice) { Module.printErr("Module.requestFullScreen is deprecated. Please call Module.requestFullscreen instead."); Module["requestFullScreen"] = Module["requestFullscreen"]; Browser.requestFullScreen(lockPointer, resizeCanvas, vrDevice) }; + Module["requestFullscreen"] = function Module_requestFullscreen(lockPointer, resizeCanvas, vrDevice) { Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice) }; + Module["requestAnimationFrame"] = function Module_requestAnimationFrame(func) { Browser.requestAnimationFrame(func) }; + Module["setCanvasSize"] = function Module_setCanvasSize(width, height, noUpdates) { Browser.setCanvasSize(width, height, noUpdates) }; + Module["pauseMainLoop"] = function Module_pauseMainLoop() { Browser.mainLoop.pause() }; + Module["resumeMainLoop"] = function Module_resumeMainLoop() { Browser.mainLoop.resume() }; + Module["getUserMedia"] = function Module_getUserMedia() { Browser.getUserMedia() } + Module["createContext"] = function Module_createContext(canvas, useWebGL, setInModule, webGLContextAttributes) { return Browser.createContext(canvas, useWebGL, setInModule, webGLContextAttributes) }; +JSEvents.staticInit();; +/* flush anything remaining in the buffer during shutdown */ __ATEXIT__.push(function() { var fflush = Module["_fflush"]; if (fflush) fflush(0); var printChar = ___syscall146.printChar; if (!printChar) return; var buffers = ___syscall146.buffers; if (buffers[1].length) printChar(1, 10); if (buffers[2].length) printChar(2, 10); });; +DYNAMICTOP_PTR = allocate(1, "i32", ALLOC_STATIC); + +STACK_BASE = STACKTOP = Runtime.alignMemory(STATICTOP); + +STACK_MAX = STACK_BASE + TOTAL_STACK; + +DYNAMIC_BASE = Runtime.alignMemory(STACK_MAX); + +HEAP32[DYNAMICTOP_PTR>>2] = DYNAMIC_BASE; + +staticSealed = true; // seal the static portion of memory + +assert(DYNAMIC_BASE < TOTAL_MEMORY, "TOTAL_MEMORY not big enough for stack"); + + + +function nullFunc_viiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vd(x) { Module["printErr"]("Invalid function pointer called with signature 'vd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vid(x) { Module["printErr"]("Invalid function pointer called with signature 'vid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vi(x) { Module["printErr"]("Invalid function pointer called with signature 'vi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vii(x) { Module["printErr"]("Invalid function pointer called with signature 'vii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_ii(x) { Module["printErr"]("Invalid function pointer called with signature 'ii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viddd(x) { Module["printErr"]("Invalid function pointer called with signature 'viddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vidd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_iiii(x) { Module["printErr"]("Invalid function pointer called with signature 'iiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viii(x) { Module["printErr"]("Invalid function pointer called with signature 'viii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vidddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdi(x) { Module["printErr"]("Invalid function pointer called with signature 'vdi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_iii(x) { Module["printErr"]("Invalid function pointer called with signature 'iii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_i(x) { Module["printErr"]("Invalid function pointer called with signature 'i'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdddddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_v(x) { Module["printErr"]("Invalid function pointer called with signature 'v'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viid(x) { Module["printErr"]("Invalid function pointer called with signature 'viid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function invoke_viiiii(index,a1,a2,a3,a4,a5) { + try { + Module["dynCall_viiiii"](index,a1,a2,a3,a4,a5); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vd(index,a1) { + try { + Module["dynCall_vd"](index,a1); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vid(index,a1,a2) { + try { + Module["dynCall_vid"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vi(index,a1) { + try { + Module["dynCall_vi"](index,a1); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vii(index,a1,a2) { + try { + Module["dynCall_vii"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_ii(index,a1) { + try { + return Module["dynCall_ii"](index,a1); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viddd(index,a1,a2,a3,a4) { + try { + Module["dynCall_viddd"](index,a1,a2,a3,a4); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vidd(index,a1,a2,a3) { + try { + Module["dynCall_vidd"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_iiii(index,a1,a2,a3) { + try { + return Module["dynCall_iiii"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) { + try { + Module["dynCall_viiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiii(index,a1,a2,a3,a4,a5,a6) { + try { + Module["dynCall_viiiiii"](index,a1,a2,a3,a4,a5,a6); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viii(index,a1,a2,a3) { + try { + Module["dynCall_viii"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vidddd(index,a1,a2,a3,a4,a5) { + try { + Module["dynCall_vidddd"](index,a1,a2,a3,a4,a5); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdi(index,a1,a2) { + try { + Module["dynCall_vdi"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) { + try { + Module["dynCall_viiiiiii"](index,a1,a2,a3,a4,a5,a6,a7); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) { + try { + Module["dynCall_viiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_iii(index,a1,a2) { + try { + return Module["dynCall_iii"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_i(index) { + try { + return Module["dynCall_i"](index); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdddddd(index,a1,a2,a3,a4,a5,a6) { + try { + Module["dynCall_vdddddd"](index,a1,a2,a3,a4,a5,a6); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdddd(index,a1,a2,a3,a4) { + try { + Module["dynCall_vdddd"](index,a1,a2,a3,a4); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdd(index,a1,a2) { + try { + Module["dynCall_vdd"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_v(index) { + try { + Module["dynCall_v"](index); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viid(index,a1,a2,a3) { + try { + Module["dynCall_viid"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiii(index,a1,a2,a3,a4) { + try { + Module["dynCall_viiii"](index,a1,a2,a3,a4); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +Module.asmGlobalArg = { "Math": Math, "Int8Array": Int8Array, "Int16Array": Int16Array, "Int32Array": Int32Array, "Uint8Array": Uint8Array, "Uint16Array": Uint16Array, "Uint32Array": Uint32Array, "Float32Array": Float32Array, "Float64Array": Float64Array, "NaN": NaN, "Infinity": Infinity }; + +Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glCreateShader": _glCreateShader, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_glUniform4f": _glUniform4f, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glFrustum": _emscripten_glFrustum, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_glfwDestroyWindow": _glfwDestroyWindow, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_glBufferSubData": _glBufferSubData, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_glGetString": _glGetString, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "___syscall146": ___syscall146, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "_glCullFace": _glCullFace, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_emscripten_set_keypress_callback": _emscripten_set_keypress_callback, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetVideoModes": _glfwGetVideoModes, "_emscripten_set_click_callback": _emscripten_set_click_callback, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glHint": _emscripten_glHint, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_emscripten_get_pointerlock_status": _emscripten_get_pointerlock_status, "_glfwGetMouseButton": _glfwGetMouseButton, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_emscripten_glFinish": _emscripten_glFinish, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "_glGetFloatv": _glGetFloatv, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_glfwTerminate": _glfwTerminate, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_glfwSwapInterval": _glfwSwapInterval, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_glLinkProgram": _glLinkProgram, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_glGenTextures": _glGenTextures, "_emscripten_glDisable": _emscripten_glDisable, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_glfwGetCursorPos": _glfwGetCursorPos, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "___syscall54": ___syscall54, "___unlock": ___unlock, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_glfwSwapBuffers": _glfwSwapBuffers, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_glTexParameteri": _glTexParameteri, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 }; +// EMSCRIPTEN_START_ASM +var asm = (function(global, env, buffer) { + 'use asm'; + + + var HEAP8 = new global.Int8Array(buffer); + var HEAP16 = new global.Int16Array(buffer); + var HEAP32 = new global.Int32Array(buffer); + var HEAPU8 = new global.Uint8Array(buffer); + var HEAPU16 = new global.Uint16Array(buffer); + var HEAPU32 = new global.Uint32Array(buffer); + var HEAPF32 = new global.Float32Array(buffer); + var HEAPF64 = new global.Float64Array(buffer); + + + var DYNAMICTOP_PTR=env.DYNAMICTOP_PTR|0; + var tempDoublePtr=env.tempDoublePtr|0; + var ABORT=env.ABORT|0; + var STACKTOP=env.STACKTOP|0; + var STACK_MAX=env.STACK_MAX|0; + var cttz_i8=env.cttz_i8|0; + + var __THREW__ = 0; + var threwValue = 0; + var setjmpId = 0; + var undef = 0; + var nan = global.NaN, inf = global.Infinity; + var tempInt = 0, tempBigInt = 0, tempBigIntP = 0, tempBigIntS = 0, tempBigIntR = 0.0, tempBigIntI = 0, tempBigIntD = 0, tempValue = 0, tempDouble = 0.0; + var tempRet0 = 0; + + var Math_floor=global.Math.floor; + var Math_abs=global.Math.abs; + var Math_sqrt=global.Math.sqrt; + var Math_pow=global.Math.pow; + var Math_cos=global.Math.cos; + var Math_sin=global.Math.sin; + var Math_tan=global.Math.tan; + var Math_acos=global.Math.acos; + var Math_asin=global.Math.asin; + var Math_atan=global.Math.atan; + var Math_atan2=global.Math.atan2; + var Math_exp=global.Math.exp; + var Math_log=global.Math.log; + var Math_ceil=global.Math.ceil; + var Math_imul=global.Math.imul; + var Math_min=global.Math.min; + var Math_max=global.Math.max; + var Math_clz32=global.Math.clz32; + var abort=env.abort; + var assert=env.assert; + var enlargeMemory=env.enlargeMemory; + var getTotalMemory=env.getTotalMemory; + var abortOnCannotGrowMemory=env.abortOnCannotGrowMemory; + var abortStackOverflow=env.abortStackOverflow; + var nullFunc_viiiii=env.nullFunc_viiiii; + var nullFunc_vd=env.nullFunc_vd; + var nullFunc_vid=env.nullFunc_vid; + var nullFunc_vi=env.nullFunc_vi; + var nullFunc_vii=env.nullFunc_vii; + var nullFunc_ii=env.nullFunc_ii; + var nullFunc_viddd=env.nullFunc_viddd; + var nullFunc_vidd=env.nullFunc_vidd; + var nullFunc_iiii=env.nullFunc_iiii; + var nullFunc_viiiiiiii=env.nullFunc_viiiiiiii; + var nullFunc_viiiiii=env.nullFunc_viiiiii; + var nullFunc_viii=env.nullFunc_viii; + var nullFunc_vidddd=env.nullFunc_vidddd; + var nullFunc_vdi=env.nullFunc_vdi; + var nullFunc_viiiiiii=env.nullFunc_viiiiiii; + var nullFunc_viiiiiiiii=env.nullFunc_viiiiiiiii; + var nullFunc_iii=env.nullFunc_iii; + var nullFunc_i=env.nullFunc_i; + var nullFunc_vdddddd=env.nullFunc_vdddddd; + var nullFunc_vdddd=env.nullFunc_vdddd; + var nullFunc_vdd=env.nullFunc_vdd; + var nullFunc_v=env.nullFunc_v; + var nullFunc_viid=env.nullFunc_viid; + var nullFunc_viiii=env.nullFunc_viiii; + var invoke_viiiii=env.invoke_viiiii; + var invoke_vd=env.invoke_vd; + var invoke_vid=env.invoke_vid; + var invoke_vi=env.invoke_vi; + var invoke_vii=env.invoke_vii; + var invoke_ii=env.invoke_ii; + var invoke_viddd=env.invoke_viddd; + var invoke_vidd=env.invoke_vidd; + var invoke_iiii=env.invoke_iiii; + var invoke_viiiiiiii=env.invoke_viiiiiiii; + var invoke_viiiiii=env.invoke_viiiiii; + var invoke_viii=env.invoke_viii; + var invoke_vidddd=env.invoke_vidddd; + var invoke_vdi=env.invoke_vdi; + var invoke_viiiiiii=env.invoke_viiiiiii; + var invoke_viiiiiiiii=env.invoke_viiiiiiiii; + var invoke_iii=env.invoke_iii; + var invoke_i=env.invoke_i; + var invoke_vdddddd=env.invoke_vdddddd; + var invoke_vdddd=env.invoke_vdddd; + var invoke_vdd=env.invoke_vdd; + var invoke_v=env.invoke_v; + var invoke_viid=env.invoke_viid; + var invoke_viiii=env.invoke_viiii; + var _emscripten_glGetTexParameterfv=env._emscripten_glGetTexParameterfv; + var _glUseProgram=env._glUseProgram; + var _emscripten_glShaderSource=env._emscripten_glShaderSource; + var _glfwCreateWindow=env._glfwCreateWindow; + var _emscripten_glReleaseShaderCompiler=env._emscripten_glReleaseShaderCompiler; + var _emscripten_glBlendFuncSeparate=env._emscripten_glBlendFuncSeparate; + var _emscripten_glVertexAttribPointer=env._emscripten_glVertexAttribPointer; + var _emscripten_glGetIntegerv=env._emscripten_glGetIntegerv; + var _emscripten_glCullFace=env._emscripten_glCullFace; + var _emscripten_glIsProgram=env._emscripten_glIsProgram; + var _emscripten_glStencilMaskSeparate=env._emscripten_glStencilMaskSeparate; + var _emscripten_glViewport=env._emscripten_glViewport; + var _emscripten_glFrontFace=env._emscripten_glFrontFace; + var _glDeleteProgram=env._glDeleteProgram; + var _emscripten_glUniform3fv=env._emscripten_glUniform3fv; + var _emscripten_glPolygonOffset=env._emscripten_glPolygonOffset; + var _emscripten_glUseProgram=env._emscripten_glUseProgram; + var _emscripten_glBlendColor=env._emscripten_glBlendColor; + var _glBindBuffer=env._glBindBuffer; + var _emscripten_glDepthFunc=env._emscripten_glDepthFunc; + var _glGetShaderInfoLog=env._glGetShaderInfoLog; + var _emscripten_set_fullscreenchange_callback=env._emscripten_set_fullscreenchange_callback; + var _emscripten_set_touchmove_callback=env._emscripten_set_touchmove_callback; + var _emscripten_set_main_loop_timing=env._emscripten_set_main_loop_timing; + var _emscripten_set_gamepaddisconnected_callback=env._emscripten_set_gamepaddisconnected_callback; + var _glDisable=env._glDisable; + var _glBlendFunc=env._glBlendFunc; + var _emscripten_glDisableVertexAttribArray=env._emscripten_glDisableVertexAttribArray; + var _glGetAttribLocation=env._glGetAttribLocation; + var _glDisableVertexAttribArray=env._glDisableVertexAttribArray; + var _glCreateShader=env._glCreateShader; + var _emscripten_glSampleCoverage=env._emscripten_glSampleCoverage; + var _emscripten_glVertexPointer=env._emscripten_glVertexPointer; + var _emscripten_set_touchstart_callback=env._emscripten_set_touchstart_callback; + var emscriptenWebGLComputeImageSize=env.emscriptenWebGLComputeImageSize; + var _emscripten_glGetBooleanv=env._emscripten_glGetBooleanv; + var _emscripten_glGetShaderSource=env._emscripten_glGetShaderSource; + var _glUniform4f=env._glUniform4f; + var _llvm_stacksave=env._llvm_stacksave; + var _emscripten_glUniform1i=env._emscripten_glUniform1i; + var _emscripten_glStencilFuncSeparate=env._emscripten_glStencilFuncSeparate; + var _emscripten_glFrustum=env._emscripten_glFrustum; + var _emscripten_glGenBuffers=env._emscripten_glGenBuffers; + var _emscripten_glDeleteObjectARB=env._emscripten_glDeleteObjectARB; + var _glfwSetWindowSizeCallback=env._glfwSetWindowSizeCallback; + var _emscripten_glGetShaderPrecisionFormat=env._emscripten_glGetShaderPrecisionFormat; + var _glfwInit=env._glfwInit; + var _glGenBuffers=env._glGenBuffers; + var _glShaderSource=env._glShaderSource; + var _emscripten_glGetString=env._emscripten_glGetString; + var _emscripten_glIsFramebuffer=env._emscripten_glIsFramebuffer; + var _emscripten_glIsEnabled=env._emscripten_glIsEnabled; + var _emscripten_glScissor=env._emscripten_glScissor; + var _emscripten_glVertexAttrib4fv=env._emscripten_glVertexAttrib4fv; + var _emscripten_glFramebufferTexture2D=env._emscripten_glFramebufferTexture2D; + var _emscripten_glTexParameteriv=env._emscripten_glTexParameteriv; + var _emscripten_glBindProgramARB=env._emscripten_glBindProgramARB; + var _emscripten_glStencilOpSeparate=env._emscripten_glStencilOpSeparate; + var _emscripten_glFramebufferRenderbuffer=env._emscripten_glFramebufferRenderbuffer; + var ___syscall140=env.___syscall140; + var _glfwSetErrorCallback=env._glfwSetErrorCallback; + var _glfwDefaultWindowHints=env._glfwDefaultWindowHints; + var _glfwDestroyWindow=env._glfwDestroyWindow; + var _emscripten_glVertexAttrib1f=env._emscripten_glVertexAttrib1f; + var _emscripten_glGetActiveAttrib=env._emscripten_glGetActiveAttrib; + var _emscripten_glAttachShader=env._emscripten_glAttachShader; + var _glVertexAttribPointer=env._glVertexAttribPointer; + var _emscripten_glUniform2i=env._emscripten_glUniform2i; + var _emscripten_glUniform2f=env._emscripten_glUniform2f; + var _emscripten_glTexParameterfv=env._emscripten_glTexParameterfv; + var _emscripten_glUniformMatrix2fv=env._emscripten_glUniformMatrix2fv; + var _glGetProgramInfoLog=env._glGetProgramInfoLog; + var _glfwSetScrollCallback=env._glfwSetScrollCallback; + var _emscripten_glTexParameterf=env._emscripten_glTexParameterf; + var _emscripten_glGetAttachedShaders=env._emscripten_glGetAttachedShaders; + var _emscripten_glGenTextures=env._emscripten_glGenTextures; + var _emscripten_glTexParameteri=env._emscripten_glTexParameteri; + var _llvm_stackrestore=env._llvm_stackrestore; + var _glfwMakeContextCurrent=env._glfwMakeContextCurrent; + var _emscripten_glClear=env._emscripten_glClear; + var _glDrawElements=env._glDrawElements; + var _glBufferSubData=env._glBufferSubData; + var _emscripten_glValidateProgram=env._emscripten_glValidateProgram; + var _emscripten_glVertexAttrib2fv=env._emscripten_glVertexAttrib2fv; + var _glViewport=env._glViewport; + var _emscripten_glUniform4iv=env._emscripten_glUniform4iv; + var _emscripten_glGetTexParameteriv=env._emscripten_glGetTexParameteriv; + var ___setErrNo=env.___setErrNo; + var _eglGetProcAddress=env._eglGetProcAddress; + var _emscripten_glBindAttribLocation=env._emscripten_glBindAttribLocation; + var _glDeleteTextures=env._glDeleteTextures; + var _glDepthFunc=env._glDepthFunc; + var _emscripten_glClientActiveTexture=env._emscripten_glClientActiveTexture; + var _emscripten_glVertexAttrib2f=env._emscripten_glVertexAttrib2f; + var _emscripten_glFlush=env._emscripten_glFlush; + var _emscripten_glCheckFramebufferStatus=env._emscripten_glCheckFramebufferStatus; + var _emscripten_glGenerateMipmap=env._emscripten_glGenerateMipmap; + var _emscripten_glGetError=env._emscripten_glGetError; + var _emscripten_glClearDepthf=env._emscripten_glClearDepthf; + var _emscripten_glBufferData=env._emscripten_glBufferData; + var _emscripten_glUniform3i=env._emscripten_glUniform3i; + var _emscripten_glRotatef=env._emscripten_glRotatef; + var _emscripten_glDeleteShader=env._emscripten_glDeleteShader; + var _glEnable=env._glEnable; + var _emscripten_glReadPixels=env._emscripten_glReadPixels; + var _emscripten_glMatrixMode=env._emscripten_glMatrixMode; + var _glGetString=env._glGetString; + var _emscripten_glClearStencil=env._emscripten_glClearStencil; + var _emscripten_glGetUniformLocation=env._emscripten_glGetUniformLocation; + var emscriptenWebGLGet=env.emscriptenWebGLGet; + var _emscripten_glEnableVertexAttribArray=env._emscripten_glEnableVertexAttribArray; + var _emscripten_glGetAttribLocation=env._emscripten_glGetAttribLocation; + var _emscripten_get_now=env._emscripten_get_now; + var _emscripten_glNormalPointer=env._emscripten_glNormalPointer; + var _glAttachShader=env._glAttachShader; + var _emscripten_glTexCoordPointer=env._emscripten_glTexCoordPointer; + var _emscripten_glEnable=env._emscripten_glEnable; + var _glCreateProgram=env._glCreateProgram; + var _glUniformMatrix4fv=env._glUniformMatrix4fv; + var _emscripten_glClearDepth=env._emscripten_glClearDepth; + var ___lock=env.___lock; + var emscriptenWebGLGetTexPixelData=env.emscriptenWebGLGetTexPixelData; + var ___syscall6=env.___syscall6; + var _emscripten_glIsBuffer=env._emscripten_glIsBuffer; + var _emscripten_glVertexAttrib3f=env._emscripten_glVertexAttrib3f; + var _time=env._time; + var ___syscall146=env.___syscall146; + var _emscripten_glGetFramebufferAttachmentParameteriv=env._emscripten_glGetFramebufferAttachmentParameteriv; + var _emscripten_glBlendEquationSeparate=env._emscripten_glBlendEquationSeparate; + var _exit=env._exit; + var _emscripten_glEnableClientState=env._emscripten_glEnableClientState; + var _emscripten_glUniform4i=env._emscripten_glUniform4i; + var _emscripten_glDrawRangeElements=env._emscripten_glDrawRangeElements; + var _glCullFace=env._glCullFace; + var _emscripten_glGetPointerv=env._emscripten_glGetPointerv; + var _emscripten_set_keypress_callback=env._emscripten_set_keypress_callback; + var __emscripten_sample_gamepad_data=env.__emscripten_sample_gamepad_data; + var _emscripten_get_gamepad_status=env._emscripten_get_gamepad_status; + var _emscripten_glUniform4f=env._emscripten_glUniform4f; + var _emscripten_glUniform2fv=env._emscripten_glUniform2fv; + var _glfwGetVideoModes=env._glfwGetVideoModes; + var _emscripten_set_click_callback=env._emscripten_set_click_callback; + var _emscripten_glShaderBinary=env._emscripten_glShaderBinary; + var _emscripten_glDrawElements=env._emscripten_glDrawElements; + var _emscripten_glBlendFunc=env._emscripten_glBlendFunc; + var _emscripten_get_num_gamepads=env._emscripten_get_num_gamepads; + var _glCompressedTexImage2D=env._glCompressedTexImage2D; + var _emscripten_glUniform1iv=env._emscripten_glUniform1iv; + var _emscripten_glGetVertexAttribPointerv=env._emscripten_glGetVertexAttribPointerv; + var _glClearDepthf=env._glClearDepthf; + var _emscripten_glCompressedTexSubImage2D=env._emscripten_glCompressedTexSubImage2D; + var emscriptenWebGLGetUniform=env.emscriptenWebGLGetUniform; + var _emscripten_glGenRenderbuffers=env._emscripten_glGenRenderbuffers; + var _emscripten_glDeleteVertexArrays=env._emscripten_glDeleteVertexArrays; + var _glfwSetWindowShouldClose=env._glfwSetWindowShouldClose; + var _emscripten_glUniform1fv=env._emscripten_glUniform1fv; + var _emscripten_glGetActiveUniform=env._emscripten_glGetActiveUniform; + var _glBindTexture=env._glBindTexture; + var _emscripten_glUniform3iv=env._emscripten_glUniform3iv; + var _emscripten_glUniform2iv=env._emscripten_glUniform2iv; + var _emscripten_glHint=env._emscripten_glHint; + var _glfwSetCharCallback=env._glfwSetCharCallback; + var emscriptenWebGLGetVertexAttrib=env.emscriptenWebGLGetVertexAttrib; + var _emscripten_glLoadMatrixf=env._emscripten_glLoadMatrixf; + var _emscripten_glDeleteProgram=env._emscripten_glDeleteProgram; + var _emscripten_glDeleteRenderbuffers=env._emscripten_glDeleteRenderbuffers; + var _emscripten_glDrawElementsInstanced=env._emscripten_glDrawElementsInstanced; + var _emscripten_glVertexAttrib4f=env._emscripten_glVertexAttrib4f; + var _glDrawArrays=env._glDrawArrays; + var _emscripten_glTexSubImage2D=env._emscripten_glTexSubImage2D; + var _emscripten_memcpy_big=env._emscripten_memcpy_big; + var _emscripten_glPixelStorei=env._emscripten_glPixelStorei; + var _glCompileShader=env._glCompileShader; + var _emscripten_get_pointerlock_status=env._emscripten_get_pointerlock_status; + var _glfwGetMouseButton=env._glfwGetMouseButton; + var _emscripten_glColorPointer=env._emscripten_glColorPointer; + var _emscripten_glGetBufferParameteriv=env._emscripten_glGetBufferParameteriv; + var _emscripten_glFinish=env._emscripten_glFinish; + var _emscripten_request_pointerlock=env._emscripten_request_pointerlock; + var _glGetFloatv=env._glGetFloatv; + var _emscripten_asm_const_iii=env._emscripten_asm_const_iii; + var _emscripten_glDepthMask=env._emscripten_glDepthMask; + var _glfwSetWindowIconifyCallback=env._glfwSetWindowIconifyCallback; + var _emscripten_glDrawBuffers=env._emscripten_glDrawBuffers; + var _glfwTerminate=env._glfwTerminate; + var _glFrontFace=env._glFrontFace; + var _emscripten_glGetObjectParameterivARB=env._emscripten_glGetObjectParameterivARB; + var _emscripten_exit_pointerlock=env._emscripten_exit_pointerlock; + var _glfwSwapInterval=env._glfwSwapInterval; + var _glUniform1i=env._glUniform1i; + var _glEnableVertexAttribArray=env._glEnableVertexAttribArray; + var _emscripten_glStencilFunc=env._emscripten_glStencilFunc; + var _abort=env._abort; + var _emscripten_glGetUniformiv=env._emscripten_glGetUniformiv; + var _glDeleteBuffers=env._glDeleteBuffers; + var _glBufferData=env._glBufferData; + var _glTexImage2D=env._glTexImage2D; + var _emscripten_glGetShaderiv=env._emscripten_glGetShaderiv; + var _glfwSetKeyCallback=env._glfwSetKeyCallback; + var _emscripten_glGenFramebuffers=env._emscripten_glGenFramebuffers; + var _emscripten_glUniformMatrix4fv=env._emscripten_glUniformMatrix4fv; + var _emscripten_glLoadIdentity=env._emscripten_glLoadIdentity; + var _glDeleteShader=env._glDeleteShader; + var _emscripten_glUniform1f=env._emscripten_glUniform1f; + var _glGetProgramiv=env._glGetProgramiv; + var _emscripten_glBindFramebuffer=env._emscripten_glBindFramebuffer; + var _emscripten_glIsRenderbuffer=env._emscripten_glIsRenderbuffer; + var _glfwGetTime=env._glfwGetTime; + var _emscripten_glRenderbufferStorage=env._emscripten_glRenderbufferStorage; + var _emscripten_set_gamepadconnected_callback=env._emscripten_set_gamepadconnected_callback; + var _emscripten_glGetVertexAttribiv=env._emscripten_glGetVertexAttribiv; + var _emscripten_glBindVertexArray=env._emscripten_glBindVertexArray; + var _emscripten_glDrawArraysInstanced=env._emscripten_glDrawArraysInstanced; + var _emscripten_set_touchcancel_callback=env._emscripten_set_touchcancel_callback; + var _emscripten_glCreateShader=env._emscripten_glCreateShader; + var _emscripten_glStencilMask=env._emscripten_glStencilMask; + var _emscripten_glDeleteTextures=env._emscripten_glDeleteTextures; + var _emscripten_glBindRenderbuffer=env._emscripten_glBindRenderbuffer; + var _glfwGetPrimaryMonitor=env._glfwGetPrimaryMonitor; + var _glLinkProgram=env._glLinkProgram; + var _emscripten_glVertexAttribDivisor=env._emscripten_glVertexAttribDivisor; + var _emscripten_set_touchend_callback=env._emscripten_set_touchend_callback; + var _emscripten_glGetUniformfv=env._emscripten_glGetUniformfv; + var _emscripten_glGetVertexAttribfv=env._emscripten_glGetVertexAttribfv; + var _emscripten_glGetRenderbufferParameteriv=env._emscripten_glGetRenderbufferParameteriv; + var _emscripten_glDeleteFramebuffers=env._emscripten_glDeleteFramebuffers; + var _glGetShaderiv=env._glGetShaderiv; + var _emscripten_glVertexAttrib3fv=env._emscripten_glVertexAttrib3fv; + var _glGetUniformLocation=env._glGetUniformLocation; + var _emscripten_glGetInfoLogARB=env._emscripten_glGetInfoLogARB; + var _emscripten_glCompileShader=env._emscripten_glCompileShader; + var _glClear=env._glClear; + var _glGenTextures=env._glGenTextures; + var _emscripten_glDisable=env._emscripten_glDisable; + var _emscripten_glDepthRangef=env._emscripten_glDepthRangef; + var __exit=env.__exit; + var _emscripten_glLineWidth=env._emscripten_glLineWidth; + var _emscripten_glUniform3f=env._emscripten_glUniform3f; + var _emscripten_glGetShaderInfoLog=env._emscripten_glGetShaderInfoLog; + var _emscripten_glStencilOp=env._emscripten_glStencilOp; + var _glBindAttribLocation=env._glBindAttribLocation; + var _glPixelStorei=env._glPixelStorei; + var _emscripten_glColorMask=env._emscripten_glColorMask; + var _emscripten_glLinkProgram=env._emscripten_glLinkProgram; + var _emscripten_glBlendEquation=env._emscripten_glBlendEquation; + var _emscripten_glIsTexture=env._emscripten_glIsTexture; + var _emscripten_glGetProgramiv=env._emscripten_glGetProgramiv; + var _emscripten_glVertexAttrib1fv=env._emscripten_glVertexAttrib1fv; + var _emscripten_glUniformMatrix3fv=env._emscripten_glUniformMatrix3fv; + var _emscripten_glBindTexture=env._emscripten_glBindTexture; + var _glfwSetMouseButtonCallback=env._glfwSetMouseButtonCallback; + var _glfwGetCursorPos=env._glfwGetCursorPos; + var _emscripten_glActiveTexture=env._emscripten_glActiveTexture; + var _emscripten_glDeleteBuffers=env._emscripten_glDeleteBuffers; + var ___syscall54=env.___syscall54; + var ___unlock=env.___unlock; + var _emscripten_glBufferSubData=env._emscripten_glBufferSubData; + var _glfwSwapBuffers=env._glfwSwapBuffers; + var _emscripten_glDepthRange=env._emscripten_glDepthRange; + var _emscripten_set_main_loop=env._emscripten_set_main_loop; + var _emscripten_glGetProgramInfoLog=env._emscripten_glGetProgramInfoLog; + var _glfwWindowHint=env._glfwWindowHint; + var _emscripten_glIsShader=env._emscripten_glIsShader; + var _emscripten_glUniform4fv=env._emscripten_glUniform4fv; + var _emscripten_glGenVertexArrays=env._emscripten_glGenVertexArrays; + var _emscripten_glDrawArrays=env._emscripten_glDrawArrays; + var _emscripten_glCompressedTexImage2D=env._emscripten_glCompressedTexImage2D; + var _emscripten_glClearColor=env._emscripten_glClearColor; + var _emscripten_glCreateProgram=env._emscripten_glCreateProgram; + var _emscripten_glCopyTexSubImage2D=env._emscripten_glCopyTexSubImage2D; + var _glTexParameteri=env._glTexParameteri; + var _emscripten_glBindBuffer=env._emscripten_glBindBuffer; + var _emscripten_glGetFloatv=env._emscripten_glGetFloatv; + var _emscripten_glDetachShader=env._emscripten_glDetachShader; + var _glClearColor=env._glClearColor; + var _glfwSetCursorPosCallback=env._glfwSetCursorPosCallback; + var _glfwSetCursorEnterCallback=env._glfwSetCursorEnterCallback; + var _emscripten_glCopyTexImage2D=env._emscripten_glCopyTexImage2D; + var _emscripten_glTexImage2D=env._emscripten_glTexImage2D; + var tempFloat = 0.0; + +// EMSCRIPTEN_START_FUNCS + +function stackAlloc(size) { + size = size|0; + var ret = 0; + ret = STACKTOP; + STACKTOP = (STACKTOP + size)|0; + STACKTOP = (STACKTOP + 15)&-16; + if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(size|0); + + return ret|0; +} +function stackSave() { + return STACKTOP|0; +} +function stackRestore(top) { + top = top|0; + STACKTOP = top; +} +function establishStackSpace(stackBase, stackMax) { + stackBase = stackBase|0; + stackMax = stackMax|0; + STACKTOP = stackBase; + STACK_MAX = stackMax; +} + +function setThrew(threw, value) { + threw = threw|0; + value = value|0; + if ((__THREW__|0) == 0) { + __THREW__ = threw; + threwValue = value; + } +} + +function setTempRet0(value) { + value = value|0; + tempRet0 = value; +} +function getTempRet0() { + return tempRet0|0; +} + +function _main() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + _SetConfigFlags(32); + $0 = HEAP32[2]|0; + $1 = HEAP32[3]|0; + _InitWindow($0,$1,3356); + $2 = HEAP32[2]|0; + $3 = (+($2|0)); + $4 = HEAP32[3]|0; + $5 = (+($4|0)); + HEAPF32[3490] = $3; + HEAPF32[(13964)>>2] = $5; + _emscripten_set_main_loop((1|0),0,1); + _CloseWindow(); + return 0; +} +function _UpdateDrawFrame() { + var $$byval_copy2 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $end$byval_copy = 0; + var $start$byval_copy = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); + $$byval_copy2 = sp + 44|0; + $end$byval_copy = sp + 24|0; + $start$byval_copy = sp + 16|0; + $0 = sp + 8|0; + $1 = sp; + $2 = sp + 40|0; + $3 = sp + 36|0; + $4 = sp + 32|0; + $5 = (_IsMouseButtonDown(0)|0); + $6 = ($5|0)==(0); + if ($6) { + $17 = (_IsMouseButtonDown(1)|0); + $18 = ($17|0)==(0); + if (!($18)) { + _GetMousePosition($1); + $19 = $1; + $20 = $19; + $21 = HEAP32[$20>>2]|0; + $22 = (($19) + 4)|0; + $23 = $22; + $24 = HEAP32[$23>>2]|0; + $25 = 13960; + $26 = $25; + HEAP32[$26>>2] = $21; + $27 = (($25) + 4)|0; + $28 = $27; + HEAP32[$28>>2] = $24; + } + } else { + _GetMousePosition($0); + $7 = $0; + $8 = $7; + $9 = HEAP32[$8>>2]|0; + $10 = (($7) + 4)|0; + $11 = $10; + $12 = HEAP32[$11>>2]|0; + $13 = 13952; + $14 = $13; + HEAP32[$14>>2] = $9; + $15 = (($13) + 4)|0; + $16 = $15; + HEAP32[$16>>2] = $12; + } + _BeginDrawing(); + HEAP8[$2>>0] = -11; + $29 = ((($2)) + 1|0); + HEAP8[$29>>0] = -11; + $30 = ((($2)) + 2|0); + HEAP8[$30>>0] = -11; + $31 = ((($2)) + 3|0); + HEAP8[$31>>0] = -1; + ;HEAP8[$$byval_copy2>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$2+3>>0]|0; + _ClearBackground($$byval_copy2); + HEAP8[$3>>0] = -126; + $32 = ((($3)) + 1|0); + HEAP8[$32>>0] = -126; + $33 = ((($3)) + 2|0); + HEAP8[$33>>0] = -126; + $34 = ((($3)) + 3|0); + HEAP8[$34>>0] = -1; + ;HEAP8[$$byval_copy2>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$3+3>>0]|0; + _DrawText(3401,15,20,20,$$byval_copy2); + HEAP8[$4>>0] = -26; + $35 = ((($4)) + 1|0); + HEAP8[$35>>0] = 41; + $36 = ((($4)) + 2|0); + HEAP8[$36>>0] = 55; + $37 = ((($4)) + 3|0); + HEAP8[$37>>0] = -1; + ;HEAP32[$start$byval_copy>>2]=HEAP32[13952>>2]|0;HEAP32[$start$byval_copy+4>>2]=HEAP32[13952+4>>2]|0; + ;HEAP32[$end$byval_copy>>2]=HEAP32[13960>>2]|0;HEAP32[$end$byval_copy+4>>2]=HEAP32[13960+4>>2]|0; + ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0; + _DrawLineBezier($start$byval_copy,$end$byval_copy,2.0,$$byval_copy2); + _EndDrawing(); + STACKTOP = sp;return; +} +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} +function _VectorLength($0) { + $0 = $0|0; + var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $1 = +HEAPF32[$0>>2]; + $2 = $1 * $1; + $3 = ((($0)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = $4 * $4; + $6 = $2 + $5; + $7 = ((($0)) + 8|0); + $8 = +HEAPF32[$7>>2]; + $9 = $8 * $8; + $10 = $6 + $9; + $11 = (+Math_sqrt((+$10))); + return (+$11); +} +function _VectorNormalize($0) { + $0 = $0|0; + var $$byval_copy = 0, $$op = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $$byval_copy = sp; + ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0; + $1 = (+_VectorLength($$byval_copy)); + $2 = $1 == 0.0; + $$op = 1.0 / $1; + $3 = $2 ? 1.0 : $$op; + $4 = +HEAPF32[$0>>2]; + $5 = $4 * $3; + HEAPF32[$0>>2] = $5; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = $3 * $7; + HEAPF32[$6>>2] = $8; + $9 = ((($0)) + 8|0); + $10 = +HEAPF32[$9>>2]; + $11 = $3 * $10; + HEAPF32[$9>>2] = $11; + STACKTOP = sp;return; +} +function _VectorTransform($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0; + var $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0, $46 = 0.0; + var $47 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = ((($0)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = ((($0)) + 8|0); + $6 = +HEAPF32[$5>>2]; + $7 = +HEAPF32[$1>>2]; + $8 = $2 * $7; + $9 = ((($1)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $4 * $10; + $12 = $8 + $11; + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = $6 * $14; + $16 = $12 + $15; + $17 = ((($1)) + 12|0); + $18 = +HEAPF32[$17>>2]; + $19 = $18 + $16; + HEAPF32[$0>>2] = $19; + $20 = ((($1)) + 16|0); + $21 = +HEAPF32[$20>>2]; + $22 = $2 * $21; + $23 = ((($1)) + 20|0); + $24 = +HEAPF32[$23>>2]; + $25 = $4 * $24; + $26 = $22 + $25; + $27 = ((($1)) + 24|0); + $28 = +HEAPF32[$27>>2]; + $29 = $6 * $28; + $30 = $26 + $29; + $31 = ((($1)) + 28|0); + $32 = +HEAPF32[$31>>2]; + $33 = $32 + $30; + HEAPF32[$3>>2] = $33; + $34 = ((($1)) + 32|0); + $35 = +HEAPF32[$34>>2]; + $36 = $2 * $35; + $37 = ((($1)) + 36|0); + $38 = +HEAPF32[$37>>2]; + $39 = $4 * $38; + $40 = $36 + $39; + $41 = ((($1)) + 40|0); + $42 = +HEAPF32[$41>>2]; + $43 = $6 * $42; + $44 = $40 + $43; + $45 = ((($1)) + 44|0); + $46 = +HEAPF32[$45>>2]; + $47 = $46 + $44; + HEAPF32[$5>>2] = $47; + return; +} +function _MatrixTranspose($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; + var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 8|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($0)) + 12|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($0)) + 16|0); + $8 = HEAP32[$7>>2]|0; + $9 = ((($0)) + 24|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($0)) + 28|0); + $12 = HEAP32[$11>>2]|0; + $13 = ((($0)) + 32|0); + $14 = HEAP32[$13>>2]|0; + $15 = ((($0)) + 36|0); + $16 = HEAP32[$15>>2]|0; + $17 = ((($0)) + 44|0); + $18 = HEAP32[$17>>2]|0; + $19 = ((($0)) + 48|0); + $20 = HEAP32[$19>>2]|0; + $21 = ((($0)) + 52|0); + $22 = HEAP32[$21>>2]|0; + $23 = ((($0)) + 56|0); + $24 = HEAP32[$23>>2]|0; + HEAP32[$1>>2] = $8; + HEAP32[$3>>2] = $14; + HEAP32[$5>>2] = $20; + HEAP32[$7>>2] = $2; + HEAP32[$9>>2] = $16; + HEAP32[$11>>2] = $22; + HEAP32[$13>>2] = $4; + HEAP32[$15>>2] = $10; + HEAP32[$17>>2] = $24; + HEAP32[$19>>2] = $6; + HEAP32[$21>>2] = $12; + HEAP32[$23>>2] = $18; + return; +} +function _MatrixIdentity($0) { + $0 = $0|0; + var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 1.0; + $$sroa$5$0$$sroa_idx = ((($0)) + 4|0); + ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0; + $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0); + HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = 1.0; + $$sroa$6$0$$sroa_idx = ((($0)) + 24|0); + ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0; + $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0); + HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = 1.0; + $$sroa$7$0$$sroa_idx = ((($0)) + 44|0); + ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0; + $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0); + HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0; + return; +} +function _MatrixTranslate($0,$1,$2,$3) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + var $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 1.0; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0); + ;HEAP32[$$sroa$4$0$$sroa_idx2>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+4>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+8>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+12>>2]=0|0; + HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = 1.0; + $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0); + $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0); + ;HEAP32[$$sroa$9$0$$sroa_idx12>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+4>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+8>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+12>>2]=0|0; + HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = 1.0; + $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0); + HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = 0.0; + $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $1; + $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $2; + $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $3; + $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0); + HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = 1.0; + return; +} +function _MatrixRotate($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = +$2; + var $$ = 0.0, $$221 = 0.0, $$222 = 0.0, $$sroa$10$0$$sroa_idx199 = 0, $$sroa$11$0$$sroa_idx201 = 0, $$sroa$12$0$$sroa_idx203 = 0, $$sroa$13$0$$sroa_idx205 = 0, $$sroa$14$0$$sroa_idx207 = 0, $$sroa$15$0$$sroa_idx209 = 0, $$sroa$16$0$$sroa_idx211 = 0, $$sroa$17$0$$sroa_idx213 = 0, $$sroa$18$0$$sroa_idx215 = 0, $$sroa$4$0$$sroa_idx187 = 0, $$sroa$5$0$$sroa_idx189 = 0, $$sroa$6$0$$sroa_idx191 = 0, $$sroa$7$0$$sroa_idx193 = 0, $$sroa$8$0$$sroa_idx195 = 0, $$sroa$9$0$$sroa_idx197 = 0, $10 = 0.0, $100 = 0.0; + var $101 = 0.0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0.0, $108 = 0.0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0; + var $12 = 0.0, $120 = 0.0, $121 = 0.0, $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0; + var $138 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0; + var $32 = 0.0, $33 = 0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0; + var $50 = 0.0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0.0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0; + var $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0.0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0; + var $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $3 = sp; + _MatrixIdentity($3); + $4 = +HEAPF32[$1>>2]; + $5 = ((($1)) + 4|0); + $6 = +HEAPF32[$5>>2]; + $7 = ((($1)) + 8|0); + $8 = +HEAPF32[$7>>2]; + $9 = $4 * $4; + $10 = $6 * $6; + $11 = $9 + $10; + $12 = $8 * $8; + $13 = $11 + $12; + $14 = (+Math_sqrt((+$13))); + $15 = $14 != 1.0; + $16 = $14 != 0.0; + $or$cond = $15 & $16; + $17 = 1.0 / $14; + $18 = $4 * $17; + $19 = $6 * $17; + $20 = $8 * $17; + $$ = $or$cond ? $20 : $8; + $$221 = $or$cond ? $19 : $6; + $$222 = $or$cond ? $18 : $4; + $21 = (+Math_sin((+$2))); + $22 = (+Math_cos((+$2))); + $23 = 1.0 - $22; + $24 = +HEAPF32[$3>>2]; + $25 = ((($3)) + 16|0); + $26 = +HEAPF32[$25>>2]; + $27 = ((($3)) + 32|0); + $28 = +HEAPF32[$27>>2]; + $29 = ((($3)) + 48|0); + $30 = +HEAPF32[$29>>2]; + $31 = ((($3)) + 4|0); + $32 = +HEAPF32[$31>>2]; + $33 = ((($3)) + 20|0); + $34 = +HEAPF32[$33>>2]; + $35 = ((($3)) + 36|0); + $36 = +HEAPF32[$35>>2]; + $37 = ((($3)) + 52|0); + $38 = +HEAPF32[$37>>2]; + $39 = ((($3)) + 8|0); + $40 = +HEAPF32[$39>>2]; + $41 = ((($3)) + 24|0); + $42 = +HEAPF32[$41>>2]; + $43 = ((($3)) + 40|0); + $44 = +HEAPF32[$43>>2]; + $45 = ((($3)) + 56|0); + $46 = +HEAPF32[$45>>2]; + $47 = $$222 * $$222; + $48 = $23 * $47; + $49 = $22 + $48; + $50 = $$221 * $$222; + $51 = $23 * $50; + $52 = $21 * $$; + $53 = $52 + $51; + $54 = $$ * $$222; + $55 = $23 * $54; + $56 = $21 * $$221; + $57 = $55 - $56; + $58 = $51 - $52; + $59 = $$221 * $$221; + $60 = $23 * $59; + $61 = $22 + $60; + $62 = $$ * $$221; + $63 = $23 * $62; + $64 = $21 * $$222; + $65 = $64 + $63; + $66 = $56 + $55; + $67 = $63 - $64; + $68 = $$ * $$; + $69 = $23 * $68; + $70 = $22 + $69; + $71 = $24 * $49; + $72 = $53 * $32; + $73 = $71 + $72; + $74 = $57 * $40; + $75 = $73 + $74; + $76 = $26 * $49; + $77 = $53 * $34; + $78 = $76 + $77; + $79 = $57 * $42; + $80 = $78 + $79; + $81 = $28 * $49; + $82 = $53 * $36; + $83 = $81 + $82; + $84 = $57 * $44; + $85 = $83 + $84; + $86 = $30 * $49; + $87 = $53 * $38; + $88 = $86 + $87; + $89 = $57 * $46; + $90 = $88 + $89; + $91 = $24 * $58; + $92 = $61 * $32; + $93 = $91 + $92; + $94 = $65 * $40; + $95 = $93 + $94; + $96 = $26 * $58; + $97 = $61 * $34; + $98 = $96 + $97; + $99 = $65 * $42; + $100 = $98 + $99; + $101 = $28 * $58; + $102 = $61 * $36; + $103 = $101 + $102; + $104 = $65 * $44; + $105 = $103 + $104; + $106 = $30 * $58; + $107 = $61 * $38; + $108 = $106 + $107; + $109 = $65 * $46; + $110 = $108 + $109; + $111 = $24 * $66; + $112 = $67 * $32; + $113 = $111 + $112; + $114 = $70 * $40; + $115 = $113 + $114; + $116 = $26 * $66; + $117 = $67 * $34; + $118 = $116 + $117; + $119 = $70 * $42; + $120 = $118 + $119; + $121 = $28 * $66; + $122 = $67 * $36; + $123 = $121 + $122; + $124 = $70 * $44; + $125 = $123 + $124; + $126 = $30 * $66; + $127 = $67 * $38; + $128 = $126 + $127; + $129 = $70 * $46; + $130 = $128 + $129; + $131 = ((($3)) + 12|0); + $132 = HEAP32[$131>>2]|0; + $133 = ((($3)) + 28|0); + $134 = HEAP32[$133>>2]|0; + $135 = ((($3)) + 44|0); + $136 = HEAP32[$135>>2]|0; + $137 = ((($3)) + 60|0); + $138 = HEAP32[$137>>2]|0; + HEAPF32[$0>>2] = $75; + $$sroa$4$0$$sroa_idx187 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx187>>2] = $95; + $$sroa$5$0$$sroa_idx189 = ((($0)) + 8|0); + HEAPF32[$$sroa$5$0$$sroa_idx189>>2] = $115; + $$sroa$6$0$$sroa_idx191 = ((($0)) + 12|0); + HEAP32[$$sroa$6$0$$sroa_idx191>>2] = $132; + $$sroa$7$0$$sroa_idx193 = ((($0)) + 16|0); + HEAPF32[$$sroa$7$0$$sroa_idx193>>2] = $80; + $$sroa$8$0$$sroa_idx195 = ((($0)) + 20|0); + HEAPF32[$$sroa$8$0$$sroa_idx195>>2] = $100; + $$sroa$9$0$$sroa_idx197 = ((($0)) + 24|0); + HEAPF32[$$sroa$9$0$$sroa_idx197>>2] = $120; + $$sroa$10$0$$sroa_idx199 = ((($0)) + 28|0); + HEAP32[$$sroa$10$0$$sroa_idx199>>2] = $134; + $$sroa$11$0$$sroa_idx201 = ((($0)) + 32|0); + HEAPF32[$$sroa$11$0$$sroa_idx201>>2] = $85; + $$sroa$12$0$$sroa_idx203 = ((($0)) + 36|0); + HEAPF32[$$sroa$12$0$$sroa_idx203>>2] = $105; + $$sroa$13$0$$sroa_idx205 = ((($0)) + 40|0); + HEAPF32[$$sroa$13$0$$sroa_idx205>>2] = $125; + $$sroa$14$0$$sroa_idx207 = ((($0)) + 44|0); + HEAP32[$$sroa$14$0$$sroa_idx207>>2] = $136; + $$sroa$15$0$$sroa_idx209 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx209>>2] = $90; + $$sroa$16$0$$sroa_idx211 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx211>>2] = $110; + $$sroa$17$0$$sroa_idx213 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx213>>2] = $130; + $$sroa$18$0$$sroa_idx215 = ((($0)) + 60|0); + HEAP32[$$sroa$18$0$$sroa_idx215>>2] = $138; + STACKTOP = sp;return; +} +function _MatrixScale($0,$1,$2,$3) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = $1; + $$sroa$5$0$$sroa_idx = ((($0)) + 4|0); + ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0; + $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0); + HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = $2; + $$sroa$6$0$$sroa_idx = ((($0)) + 24|0); + ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0; + $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0); + HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = $3; + $$sroa$7$0$$sroa_idx = ((($0)) + 44|0); + ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0; + $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0); + HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0; + return; +} +function _MatrixMultiply($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$sroa$10$0$$sroa_idx14 = 0, $$sroa$11$0$$sroa_idx16 = 0, $$sroa$12$0$$sroa_idx18 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, $10 = 0.0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0.0; + var $104 = 0.0, $105 = 0, $106 = 0.0, $107 = 0.0, $108 = 0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0.0, $121 = 0.0; + var $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0; + var $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0.0, $144 = 0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0, $149 = 0.0, $15 = 0.0, $150 = 0.0, $151 = 0.0, $152 = 0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0; + var $159 = 0.0, $16 = 0.0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0.0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0; + var $18 = 0, $19 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0.0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0; + var $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0.0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0; + var $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0, $7 = 0.0, $70 = 0.0, $71 = 0.0, $72 = 0; + var $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0; + var $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $3 = +HEAPF32[$2>>2]; + $4 = +HEAPF32[$1>>2]; + $5 = $3 * $4; + $6 = ((($2)) + 16|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 * $9; + $11 = $5 + $10; + $12 = ((($2)) + 32|0); + $13 = +HEAPF32[$12>>2]; + $14 = ((($1)) + 8|0); + $15 = +HEAPF32[$14>>2]; + $16 = $13 * $15; + $17 = $11 + $16; + $18 = ((($2)) + 48|0); + $19 = +HEAPF32[$18>>2]; + $20 = ((($1)) + 12|0); + $21 = +HEAPF32[$20>>2]; + $22 = $19 * $21; + $23 = $17 + $22; + $24 = ((($1)) + 16|0); + $25 = +HEAPF32[$24>>2]; + $26 = $3 * $25; + $27 = ((($1)) + 20|0); + $28 = +HEAPF32[$27>>2]; + $29 = $7 * $28; + $30 = $26 + $29; + $31 = ((($1)) + 24|0); + $32 = +HEAPF32[$31>>2]; + $33 = $13 * $32; + $34 = $30 + $33; + $35 = ((($1)) + 28|0); + $36 = +HEAPF32[$35>>2]; + $37 = $19 * $36; + $38 = $34 + $37; + $39 = ((($1)) + 32|0); + $40 = +HEAPF32[$39>>2]; + $41 = $3 * $40; + $42 = ((($1)) + 36|0); + $43 = +HEAPF32[$42>>2]; + $44 = $7 * $43; + $45 = $41 + $44; + $46 = ((($1)) + 40|0); + $47 = +HEAPF32[$46>>2]; + $48 = $13 * $47; + $49 = $45 + $48; + $50 = ((($1)) + 44|0); + $51 = +HEAPF32[$50>>2]; + $52 = $19 * $51; + $53 = $49 + $52; + $54 = ((($1)) + 48|0); + $55 = +HEAPF32[$54>>2]; + $56 = $3 * $55; + $57 = ((($1)) + 52|0); + $58 = +HEAPF32[$57>>2]; + $59 = $7 * $58; + $60 = $56 + $59; + $61 = ((($1)) + 56|0); + $62 = +HEAPF32[$61>>2]; + $63 = $13 * $62; + $64 = $60 + $63; + $65 = ((($1)) + 60|0); + $66 = +HEAPF32[$65>>2]; + $67 = $19 * $66; + $68 = $64 + $67; + $69 = ((($2)) + 4|0); + $70 = +HEAPF32[$69>>2]; + $71 = $4 * $70; + $72 = ((($2)) + 20|0); + $73 = +HEAPF32[$72>>2]; + $74 = $9 * $73; + $75 = $71 + $74; + $76 = ((($2)) + 36|0); + $77 = +HEAPF32[$76>>2]; + $78 = $15 * $77; + $79 = $75 + $78; + $80 = ((($2)) + 52|0); + $81 = +HEAPF32[$80>>2]; + $82 = $21 * $81; + $83 = $79 + $82; + $84 = $25 * $70; + $85 = $28 * $73; + $86 = $84 + $85; + $87 = $32 * $77; + $88 = $86 + $87; + $89 = $36 * $81; + $90 = $88 + $89; + $91 = $40 * $70; + $92 = $43 * $73; + $93 = $91 + $92; + $94 = $47 * $77; + $95 = $93 + $94; + $96 = $51 * $81; + $97 = $95 + $96; + $98 = $55 * $70; + $99 = $58 * $73; + $100 = $98 + $99; + $101 = $62 * $77; + $102 = $100 + $101; + $103 = $66 * $81; + $104 = $102 + $103; + $105 = ((($2)) + 8|0); + $106 = +HEAPF32[$105>>2]; + $107 = $4 * $106; + $108 = ((($2)) + 24|0); + $109 = +HEAPF32[$108>>2]; + $110 = $9 * $109; + $111 = $107 + $110; + $112 = ((($2)) + 40|0); + $113 = +HEAPF32[$112>>2]; + $114 = $15 * $113; + $115 = $111 + $114; + $116 = ((($2)) + 56|0); + $117 = +HEAPF32[$116>>2]; + $118 = $21 * $117; + $119 = $115 + $118; + $120 = $25 * $106; + $121 = $28 * $109; + $122 = $120 + $121; + $123 = $32 * $113; + $124 = $122 + $123; + $125 = $36 * $117; + $126 = $124 + $125; + $127 = $40 * $106; + $128 = $43 * $109; + $129 = $127 + $128; + $130 = $47 * $113; + $131 = $129 + $130; + $132 = $51 * $117; + $133 = $131 + $132; + $134 = $55 * $106; + $135 = $58 * $109; + $136 = $134 + $135; + $137 = $62 * $113; + $138 = $136 + $137; + $139 = $66 * $117; + $140 = $138 + $139; + $141 = ((($2)) + 12|0); + $142 = +HEAPF32[$141>>2]; + $143 = $4 * $142; + $144 = ((($2)) + 28|0); + $145 = +HEAPF32[$144>>2]; + $146 = $9 * $145; + $147 = $143 + $146; + $148 = ((($2)) + 44|0); + $149 = +HEAPF32[$148>>2]; + $150 = $15 * $149; + $151 = $147 + $150; + $152 = ((($2)) + 60|0); + $153 = +HEAPF32[$152>>2]; + $154 = $21 * $153; + $155 = $151 + $154; + $156 = $25 * $142; + $157 = $28 * $145; + $158 = $156 + $157; + $159 = $32 * $149; + $160 = $158 + $159; + $161 = $36 * $153; + $162 = $160 + $161; + $163 = $40 * $142; + $164 = $43 * $145; + $165 = $163 + $164; + $166 = $47 * $149; + $167 = $165 + $166; + $168 = $51 * $153; + $169 = $167 + $168; + $170 = $55 * $142; + $171 = $58 * $145; + $172 = $170 + $171; + $173 = $62 * $149; + $174 = $172 + $173; + $175 = $66 * $153; + $176 = $174 + $175; + HEAPF32[$0>>2] = $23; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $83; + $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); + HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $119; + $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0); + HEAPF32[$$sroa$6$0$$sroa_idx6>>2] = $155; + $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0); + HEAPF32[$$sroa$7$0$$sroa_idx8>>2] = $38; + $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0); + HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = $90; + $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0); + HEAPF32[$$sroa$9$0$$sroa_idx12>>2] = $126; + $$sroa$10$0$$sroa_idx14 = ((($0)) + 28|0); + HEAPF32[$$sroa$10$0$$sroa_idx14>>2] = $162; + $$sroa$11$0$$sroa_idx16 = ((($0)) + 32|0); + HEAPF32[$$sroa$11$0$$sroa_idx16>>2] = $53; + $$sroa$12$0$$sroa_idx18 = ((($0)) + 36|0); + HEAPF32[$$sroa$12$0$$sroa_idx18>>2] = $97; + $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0); + HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = $133; + $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0); + HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = $169; + $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $68; + $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $104; + $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $140; + $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0); + HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = $176; + return; +} +function _MatrixOrtho($0,$1,$2,$3,$4,$5,$6) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + $4 = +$4; + $5 = +$5; + $6 = +$6; + var $$sroa$10$0$$sroa_idx24 = 0, $$sroa$11$0$$sroa_idx26 = 0, $$sroa$12$0$$sroa_idx28 = 0, $$sroa$13$0$$sroa_idx30 = 0, $$sroa$14$0$$sroa_idx32 = 0, $$sroa$15$0$$sroa_idx34 = 0, $$sroa$16$0$$sroa_idx36 = 0, $$sroa$17$0$$sroa_idx38 = 0, $$sroa$18$0$$sroa_idx40 = 0, $$sroa$4$0$$sroa_idx12 = 0, $$sroa$5$0$$sroa_idx14 = 0, $$sroa$6$0$$sroa_idx16 = 0, $$sroa$7$0$$sroa_idx18 = 0, $$sroa$8$0$$sroa_idx20 = 0, $$sroa$9$0$$sroa_idx22 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0; + var $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0; + var sp = 0; + sp = STACKTOP; + $7 = $2 - $1; + $8 = $7; + $9 = $4 - $3; + $10 = $9; + $11 = $6 - $5; + $12 = $11; + $13 = 2.0 / $8; + $14 = 2.0 / $10; + $15 = -2.0 / $12; + $16 = $1 + $2; + $17 = -$16; + $18 = $8; + $19 = $17 / $18; + $20 = $19; + $21 = $3 + $4; + $22 = -$21; + $23 = $10; + $24 = $22 / $23; + $25 = $24; + $26 = $5 + $6; + $27 = -$26; + $28 = $12; + $29 = $27 / $28; + $30 = $29; + HEAPF32[$0>>2] = $13; + $$sroa$4$0$$sroa_idx12 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx12>>2] = 0.0; + $$sroa$5$0$$sroa_idx14 = ((($0)) + 8|0); + HEAPF32[$$sroa$5$0$$sroa_idx14>>2] = 0.0; + $$sroa$6$0$$sroa_idx16 = ((($0)) + 12|0); + HEAPF32[$$sroa$6$0$$sroa_idx16>>2] = $20; + $$sroa$7$0$$sroa_idx18 = ((($0)) + 16|0); + HEAPF32[$$sroa$7$0$$sroa_idx18>>2] = 0.0; + $$sroa$8$0$$sroa_idx20 = ((($0)) + 20|0); + HEAPF32[$$sroa$8$0$$sroa_idx20>>2] = $14; + $$sroa$9$0$$sroa_idx22 = ((($0)) + 24|0); + HEAPF32[$$sroa$9$0$$sroa_idx22>>2] = 0.0; + $$sroa$10$0$$sroa_idx24 = ((($0)) + 28|0); + HEAPF32[$$sroa$10$0$$sroa_idx24>>2] = $25; + $$sroa$11$0$$sroa_idx26 = ((($0)) + 32|0); + HEAPF32[$$sroa$11$0$$sroa_idx26>>2] = 0.0; + $$sroa$12$0$$sroa_idx28 = ((($0)) + 36|0); + HEAPF32[$$sroa$12$0$$sroa_idx28>>2] = 0.0; + $$sroa$13$0$$sroa_idx30 = ((($0)) + 40|0); + HEAPF32[$$sroa$13$0$$sroa_idx30>>2] = $15; + $$sroa$14$0$$sroa_idx32 = ((($0)) + 44|0); + HEAPF32[$$sroa$14$0$$sroa_idx32>>2] = $30; + $$sroa$15$0$$sroa_idx34 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx34>>2] = 0.0; + $$sroa$16$0$$sroa_idx36 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx36>>2] = 0.0; + $$sroa$17$0$$sroa_idx38 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx38>>2] = 0.0; + $$sroa$18$0$$sroa_idx40 = ((($0)) + 60|0); + HEAPF32[$$sroa$18$0$$sroa_idx40>>2] = 1.0; + return; +} +function _ProcessGestureEvent($0) { + $0 = $0|0; + var $$$sink = 0, $$sink = 0, $$sink10 = 0, $$sink11 = 0, $$sink16 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0.0, $111 = 0.0; + var $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0, $118 = 0, $119 = 0, $12 = 0.0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0; + var $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0; + var $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0.0, $16 = 0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0; + var $167 = 0.0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0.0, $174 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0; + var $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0; + var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0.0, $81 = 0; + var $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $moveDownPosition$byval_copy11 = 0; + var $moveDownPosition2$byval_copy12 = 0, $or$cond = 0, $or$cond3 = 0, $or$cond5 = 0, $or$cond7 = 0, $or$cond9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $moveDownPosition2$byval_copy12 = sp + 8|0; + $moveDownPosition$byval_copy11 = sp; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + HEAP32[3493] = $2; + $3 = ($2|0)<(2); + $4 = HEAP32[$0>>2]|0; + $5 = ($4|0)==(1); + if (!($3)) { + if ($5) { + $88 = ((($0)) + 24|0); + $89 = $88; + $90 = $89; + $91 = HEAP32[$90>>2]|0; + $92 = (($89) + 4)|0; + $93 = $92; + $94 = HEAP32[$93>>2]|0; + $95 = 13680; + $96 = $95; + HEAP32[$96>>2] = $91; + $97 = (($95) + 4)|0; + $98 = $97; + HEAP32[$98>>2] = $94; + $99 = ((($0)) + 32|0); + $100 = $99; + $101 = $100; + $102 = HEAP32[$101>>2]|0; + $103 = (($100) + 4)|0; + $104 = $103; + $105 = HEAP32[$104>>2]|0; + $106 = 13720; + $107 = $106; + HEAP32[$107>>2] = $102; + $108 = (($106) + 4)|0; + $109 = $108; + HEAP32[$109>>2] = $105; + $110 = +HEAPF32[3430]; + $111 = +HEAPF32[3420]; + $112 = $110 - $111; + HEAPF32[3432] = $112; + $113 = +HEAPF32[(13724)>>2]; + $114 = +HEAPF32[(13684)>>2]; + $115 = $113 - $114; + HEAPF32[(13732)>>2] = $115; + HEAP32[3492] = 4; + STACKTOP = sp;return; + } + switch ($4|0) { + case 2: { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13712>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13712+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13736>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13736+4>>2]|0; + $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + HEAPF32[3498] = $116; + $117 = 13712; + $118 = $117; + $119 = HEAP32[$118>>2]|0; + $120 = (($117) + 4)|0; + $121 = $120; + $122 = HEAP32[$121>>2]|0; + $123 = 13680; + $124 = $123; + HEAP32[$124>>2] = $119; + $125 = (($123) + 4)|0; + $126 = $125; + HEAP32[$126>>2] = $122; + $127 = 13736; + $128 = $127; + $129 = HEAP32[$128>>2]|0; + $130 = (($127) + 4)|0; + $131 = $130; + $132 = HEAP32[$131>>2]|0; + $133 = 13720; + $134 = $133; + HEAP32[$134>>2] = $129; + $135 = (($133) + 4)|0; + $136 = $135; + HEAP32[$136>>2] = $132; + $137 = ((($0)) + 24|0); + $138 = $137; + $139 = $138; + $140 = HEAP32[$139>>2]|0; + $141 = (($138) + 4)|0; + $142 = $141; + $143 = HEAP32[$142>>2]|0; + $144 = 13712; + $145 = $144; + HEAP32[$145>>2] = $140; + $146 = (($144) + 4)|0; + $147 = $146; + HEAP32[$147>>2] = $143; + $148 = ((($0)) + 32|0); + $149 = $148; + $150 = $149; + $151 = HEAP32[$150>>2]|0; + $152 = (($149) + 4)|0; + $153 = $152; + $154 = HEAP32[$153>>2]|0; + $155 = 13736; + $156 = $155; + HEAP32[$156>>2] = $151; + $157 = (($155) + 4)|0; + $158 = $157; + HEAP32[$158>>2] = $154; + $159 = +HEAPF32[3434]; + $160 = +HEAPF32[3428]; + $161 = $159 - $160; + HEAPF32[3432] = $161; + $162 = +HEAPF32[(13740)>>2]; + $163 = +HEAPF32[(13716)>>2]; + $164 = $162 - $163; + HEAPF32[(13732)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13680>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13680+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13712>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13712+4>>2]|0; + $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $166 = !($165 >= 0.004999999888241291); + if ($166) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13720>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13720+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13736>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13736+4>>2]|0; + $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $168 = !($167 >= 0.004999999888241291); + if ($168) { + $$sink16 = 4; + } else { + label = 29; + } + } else { + label = 29; + } + if ((label|0) == 29) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13712>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13712+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13736>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13736+4>>2]|0; + $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $170 = +HEAPF32[3498]; + $171 = $169 - $170; + $172 = $171 < 0.0; + $$sink11 = $172 ? 256 : 512; + $$sink16 = $$sink11; + } + HEAP32[3492] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13712>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13712+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13736>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13736+4>>2]|0; + $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $174 = 360.0 - $173; + HEAPF32[3499] = $174; + STACKTOP = sp;return; + break; + } + case 0: { + HEAPF32[3498] = 0.0; + HEAPF32[3499] = 0.0; + HEAPF32[3432] = 0.0; + HEAPF32[(13732)>>2] = 0.0; + HEAP32[3493] = 0; + HEAP32[3492] = 0; + STACKTOP = sp;return; + break; + } + default: { + STACKTOP = sp;return; + } + } + } + if ($5) { + $6 = HEAP32[3494]|0; + $7 = (($6) + 1)|0; + HEAP32[3494] = $7; + $8 = HEAP32[3492]|0; + $9 = ($8|0)==(0); + $10 = ($6|0)>(0); + $or$cond = $10 & $9; + if ($or$cond) { + $11 = ((($0)) + 24|0); + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13680>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13680+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; + $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $13 = $12 < 0.029999999329447746; + if ($13) { + HEAP32[3492] = 2; + HEAP32[3494] = 0; + } else { + label = 6; + } + } else { + label = 6; + } + if ((label|0) == 6) { + HEAP32[3494] = 1; + HEAP32[3492] = 1; + } + $14 = ((($0)) + 24|0); + $15 = $14; + $16 = $15; + $17 = HEAP32[$16>>2]|0; + $18 = (($15) + 4)|0; + $19 = $18; + $20 = HEAP32[$19>>2]|0; + $21 = 13680; + $22 = $21; + HEAP32[$22>>2] = $17; + $23 = (($21) + 4)|0; + $24 = $23; + HEAP32[$24>>2] = $20; + $25 = 13688; + $26 = $25; + HEAP32[$26>>2] = $17; + $27 = (($25) + 4)|0; + $28 = $27; + HEAP32[$28>>2] = $20; + $29 = 13696; + $30 = $29; + HEAP32[$30>>2] = $17; + $31 = (($29) + 4)|0; + $32 = $31; + HEAP32[$32>>2] = $20; + $33 = ((($0)) + 8|0); + $34 = HEAP32[$33>>2]|0; + HEAP32[4] = $34; + HEAPF32[3426] = 0.0; + HEAPF32[(13708)>>2] = 0.0; + STACKTOP = sp;return; + } + switch ($4|0) { + case 0: { + $35 = HEAP32[3492]|0; + $36 = ($35|0)==(8); + if ($36) { + $37 = ((($0)) + 24|0); + $38 = $37; + $39 = $38; + $40 = HEAP32[$39>>2]|0; + $41 = (($38) + 4)|0; + $42 = $41; + $43 = HEAP32[$42>>2]|0; + $44 = 13696; + $45 = $44; + HEAP32[$45>>2] = $40; + $46 = (($44) + 4)|0; + $47 = $46; + HEAP32[$47>>2] = $43; + } + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13680>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13680+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13696>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13696+4>>2]|0; + $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $49 = $48 / 0.0; + HEAPF32[3495] = $49; + HEAP32[3496] = 0; + $50 = $49 > 5.0000002374872565E-4; + if ($50) { + $51 = HEAP32[4]|0; + $52 = ((($0)) + 8|0); + $53 = HEAP32[$52>>2]|0; + $54 = ($51|0)==($53|0); + if ($54) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13680>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13680+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13696>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13696+4>>2]|0; + $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $56 = 360.0 - $55; + HEAPF32[3497] = $56; + $57 = $56 < 30.0; + $58 = $56 > 330.0; + $or$cond3 = $57 | $58; + if ($or$cond3) { + $$sink10 = 16; + } else { + $59 = $56 > 30.0; + $60 = $56 < 120.0; + $or$cond5 = $59 & $60; + if ($or$cond5) { + $$sink10 = 64; + } else { + $61 = $56 > 120.0; + $62 = $56 < 210.0; + $or$cond7 = $61 & $62; + $63 = $56 > 210.0; + $64 = $56 < 300.0; + $or$cond9 = $63 & $64; + $$sink = $or$cond9 ? 128 : 0; + $$$sink = $or$cond7 ? 32 : $$sink; + $$sink10 = $$$sink; + } + } + } else { + label = 16; + } + } else { + label = 16; + } + if ((label|0) == 16) { + HEAPF32[3495] = 0.0; + HEAPF32[3497] = 0.0; + $$sink10 = 0; + } + HEAP32[3492] = $$sink10; + HEAPF32[3422] = 0.0; + HEAPF32[(13692)>>2] = 0.0; + HEAP32[3493] = 0; + STACKTOP = sp;return; + break; + } + case 2: { + $65 = HEAP32[3496]|0; + $66 = ($65|0)==(0); + if ($66) { + HEAP32[3496] = 1; + } + $67 = ((($0)) + 24|0); + $68 = $67; + $69 = $68; + $70 = HEAP32[$69>>2]|0; + $71 = (($68) + 4)|0; + $72 = $71; + $73 = HEAP32[$72>>2]|0; + $74 = 13712; + $75 = $74; + HEAP32[$75>>2] = $70; + $76 = (($74) + 4)|0; + $77 = $76; + HEAP32[$77>>2] = $73; + $78 = HEAP32[3492]|0; + $79 = ($78|0)==(4); + if ($79) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13680>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13680+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13712>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13712+4>>2]|0; + $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $81 = !($80 >= 0.014999999664723873); + if (!($81)) { + HEAP32[3492] = 8; + } + } + $82 = +HEAPF32[3428]; + $83 = +HEAPF32[3422]; + $84 = $82 - $83; + HEAPF32[3426] = $84; + $85 = +HEAPF32[(13716)>>2]; + $86 = +HEAPF32[(13692)>>2]; + $87 = $85 - $86; + HEAPF32[(13708)>>2] = $87; + STACKTOP = sp;return; + break; + } + default: { + STACKTOP = sp;return; + } + } +} +function _UpdateGestures() { + var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[3492]|0; + $$off = (($0) + -1)|0; + $1 = ($$off>>>0)<(2); + $2 = HEAP32[3493]|0; + $3 = ($2|0)<(2); + $or$cond3 = $1 & $3; + if ($or$cond3) { + HEAP32[3492] = 4; + } + $4 = HEAP32[3492]|0; + $5 = (($4) + -16)|0; + $6 = $5 >>> 4; + $7 = $5 << 28; + $8 = $6 | $7; + switch ($8|0) { + case 0: case 1: case 3: case 7: { + break; + } + default: { + return; + } + } + HEAP32[3492] = 0; + return; +} +function _GetMousePosition($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = 13744; + $2 = $1; + $3 = HEAP32[$2>>2]|0; + $4 = (($1) + 4)|0; + $5 = $4; + $6 = HEAP32[$5>>2]|0; + $7 = $0; + $8 = $7; + HEAP32[$8>>2] = $3; + $9 = (($7) + 4)|0; + $10 = $9; + HEAP32[$10>>2] = $6; + return; +} +function _IsMouseButtonDown($0) { + $0 = $0|0; + var $$ = 0, $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (_GetMouseButtonStatus($0)|0); + $2 = ($1|0)==(1); + $$ = $2&1; + return ($$|0); +} +function _GetScreenWidth() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[3502]|0; + return ($0|0); +} +function _GetScreenHeight() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[3501]|0; + return ($0|0); +} +function _GetMouseButtonStatus($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[3500]|0; + $2 = (_glfwGetMouseButton(($1|0),($0|0))|0); + return ($2|0); +} +function _InitWindow($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + _TraceLog(0,3464,$vararg_buffer); + HEAP32[3504] = $2; + _InitGraphicsDevice($0,$1); + _LoadDefaultFont(); + _InitTimer(); + (_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(3|0))|0); + (_emscripten_set_keypress_callback((3493|0),(0|0),1,(4|0))|0); + (_emscripten_set_click_callback((3493|0),(0|0),1,(5|0))|0); + (_emscripten_set_touchstart_callback((3493|0),(0|0),1,(6|0))|0); + (_emscripten_set_touchend_callback((3493|0),(0|0),1,(6|0))|0); + (_emscripten_set_touchmove_callback((3493|0),(0|0),1,(6|0))|0); + (_emscripten_set_touchcancel_callback((3493|0),(0|0),1,(6|0))|0); + (_emscripten_set_gamepadconnected_callback((0|0),1,(7|0))|0); + (_emscripten_set_gamepaddisconnected_callback((0|0),1,(7|0))|0); + $3 = HEAP32[3502]|0; + $4 = (+($3|0)); + $5 = $4 * 0.5; + HEAPF32[3436] = $5; + $6 = HEAP32[3501]|0; + $7 = (+($6|0)); + $8 = $7 * 0.5; + HEAPF32[(13748)>>2] = $8; + $9 = HEAP32[3505]|0; + $10 = ($9|0)==(0); + if ($10) { + STACKTOP = sp;return; + } + _SetTargetFPS(60); + _LogoAnimation(); + STACKTOP = sp;return; +} +function _TraceLog($0,$1,$varargs) { + $0 = $0|0; + $1 = $1|0; + $varargs = $varargs|0; + var $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $endptr = 0, $strlen = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $2 = sp; + switch ($0|0) { + case 0: { + ;HEAP8[13784>>0]=HEAP8[8022>>0]|0;HEAP8[13784+1>>0]=HEAP8[8022+1>>0]|0;HEAP8[13784+2>>0]=HEAP8[8022+2>>0]|0;HEAP8[13784+3>>0]=HEAP8[8022+3>>0]|0;HEAP8[13784+4>>0]=HEAP8[8022+4>>0]|0;HEAP8[13784+5>>0]=HEAP8[8022+5>>0]|0;HEAP8[13784+6>>0]=HEAP8[8022+6>>0]|0; + break; + } + case 1: { + $3 = 13784; + $4 = $3; + HEAP32[$4>>2] = 1330795077; + $5 = (($3) + 4)|0; + $6 = $5; + HEAP32[$6>>2] = 2112082; + break; + } + case 2: { + dest=13784; src=8029; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + break; + } + case 3: { + $7 = 13784; + $8 = $7; + HEAP32[$8>>2] = 1430406468; + $9 = (($7) + 4)|0; + $10 = $9; + HEAP32[$10>>2] = 2112071; + break; + } + default: { + } + } + (_strcat(13784,$1)|0); + $strlen = (_strlen(13784)|0); + $endptr = (13784 + ($strlen)|0); + HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; + HEAP32[$2>>2] = $varargs; + $11 = ($0|0)==(3); + if ($11) { + STACKTOP = sp;return; + } + (_vprintf(13784,$2)|0); + $12 = ($0|0)==(1); + if ($12) { + _exit(1); + // unreachable; + } else { + STACKTOP = sp;return; + } +} +function _InitGraphicsDevice($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$015 = 0, $$byval_copy = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; + var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0, $82 = 0.0, $83 = 0, $84 = 0, $85 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer18 = 0, $vararg_buffer22 = 0, $vararg_buffer3 = 0, $vararg_buffer6 = 0, $vararg_buffer8 = 0, $vararg_ptr13 = 0, $vararg_ptr17 = 0, $vararg_ptr21 = 0, $vararg_ptr5 = 0, dest = 0; + var label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0); + $$byval_copy = sp + 136|0; + $vararg_buffer22 = sp + 64|0; + $vararg_buffer18 = sp + 56|0; + $vararg_buffer14 = sp + 48|0; + $vararg_buffer10 = sp + 40|0; + $vararg_buffer8 = sp + 32|0; + $vararg_buffer6 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $2 = sp + 72|0; + $3 = sp + 140|0; + HEAP32[3502] = $0; + HEAP32[3501] = $1; + _MatrixIdentity($2); + dest=14096; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + (_glfwSetErrorCallback((1|0))|0); + $4 = (_glfwInit()|0); + $5 = ($4|0)==(0); + if ($5) { + _TraceLog(1,4164,$vararg_buffer); + } + $6 = HEAP32[3502]|0; + HEAP32[3540] = $6; + $7 = HEAP32[3501]|0; + HEAP32[3541] = $7; + _glfwDefaultWindowHints(); + $8 = HEAP8[16812]|0; + $9 = $8 & 4; + $10 = ($9<<24>>24)==(0); + if ($10) { + _glfwWindowHint(131075,0); + } else { + _glfwWindowHint(131075,1); + } + $11 = HEAP8[16812]|0; + $12 = $11 & 8; + $13 = ($12<<24>>24)==(0); + if (!($13)) { + _glfwWindowHint(131077,1); + } + $14 = HEAP8[16812]|0; + $15 = $14 & 32; + $16 = ($15<<24>>24)==(0); + if (!($16)) { + _glfwWindowHint(135181,4); + _TraceLog(0,4190,$vararg_buffer1); + } + $17 = (_rlGetVersion()|0); + $18 = ($17|0)==(2); + if ($18) { + _glfwWindowHint(139266,2); + _glfwWindowHint(139267,1); + } else { + $19 = (_rlGetVersion()|0); + $20 = ($19|0)==(3); + if ($20) { + _glfwWindowHint(139266,3); + _glfwWindowHint(139267,3); + _glfwWindowHint(139272,204801); + _glfwWindowHint(139270,0); + } + } + $21 = HEAP32[3542]|0; + $22 = ($21|0)==(0); + if ($22) { + $47 = HEAP32[3502]|0; + $48 = HEAP32[3501]|0; + $49 = HEAP32[3504]|0; + $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); + HEAP32[3500] = $50; + $51 = HEAP32[3502]|0; + HEAP32[3543] = $51; + $52 = HEAP32[3501]|0; + HEAP32[3544] = $52; + $54 = $50; + } else { + $23 = (_glfwGetPrimaryMonitor()|0); + $24 = (_glfwGetVideoModes(($23|0),($$byval_copy|0))|0); + $25 = HEAP32[$$byval_copy>>2]|0; + $26 = ($25|0)>(0); + L22: do { + if ($26) { + $27 = HEAP32[3502]|0; + $28 = HEAP32[$$byval_copy>>2]|0; + $29 = HEAP32[3501]|0; + $$015 = 0; + while(1) { + $30 = (($24) + (($$015*24)|0)|0); + $31 = HEAP32[$30>>2]|0; + $32 = ($31|0)<($27|0); + if (!($32)) { + $33 = (((($24) + (($$015*24)|0)|0)) + 4|0); + $34 = HEAP32[$33>>2]|0; + $35 = ($34|0)<($29|0); + if (!($35)) { + break; + } + } + $36 = (($$015) + 1)|0; + $37 = ($36|0)<($28|0); + if ($37) { + $$015 = $36; + } else { + break L22; + } + } + HEAP32[3540] = $31; + HEAP32[3541] = $34; + } + } while(0); + $38 = HEAP32[3540]|0; + $39 = HEAP32[3541]|0; + HEAP32[$vararg_buffer3>>2] = $38; + $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); + HEAP32[$vararg_ptr5>>2] = $39; + _TraceLog(2,4215,$vararg_buffer3); + $40 = HEAP32[3540]|0; + $41 = HEAP32[3541]|0; + _SetupFramebufferSize($40,$41); + $42 = HEAP32[3540]|0; + $43 = HEAP32[3541]|0; + $44 = HEAP32[3504]|0; + $45 = (_glfwGetPrimaryMonitor()|0); + $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); + HEAP32[3500] = $46; + $54 = $46; + } + $53 = ($54|0)==(0|0); + if ($53) { + _glfwTerminate(); + _TraceLog(1,4253,$vararg_buffer6); + } else { + _TraceLog(0,4286,$vararg_buffer8); + $55 = HEAP32[3543]|0; + $56 = HEAP32[3544]|0; + HEAP32[$vararg_buffer10>>2] = $55; + $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); + HEAP32[$vararg_ptr13>>2] = $56; + _TraceLog(0,4326,$vararg_buffer10); + $57 = HEAP32[3502]|0; + $58 = HEAP32[3501]|0; + HEAP32[$vararg_buffer14>>2] = $57; + $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); + HEAP32[$vararg_ptr17>>2] = $58; + _TraceLog(0,4347,$vararg_buffer14); + $59 = HEAP32[3545]|0; + $60 = HEAP32[3546]|0; + HEAP32[$vararg_buffer18>>2] = $59; + $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); + HEAP32[$vararg_ptr21>>2] = $60; + _TraceLog(0,4368,$vararg_buffer18); + } + $61 = HEAP32[3500]|0; + (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); + $62 = HEAP32[3500]|0; + (_glfwSetCursorEnterCallback(($62|0),(2|0))|0); + $63 = HEAP32[3500]|0; + (_glfwSetKeyCallback(($63|0),(1|0))|0); + $64 = HEAP32[3500]|0; + (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); + $65 = HEAP32[3500]|0; + (_glfwSetCursorPosCallback(($65|0),(1|0))|0); + $66 = HEAP32[3500]|0; + (_glfwSetCharCallback(($66|0),(3|0))|0); + $67 = HEAP32[3500]|0; + (_glfwSetScrollCallback(($67|0),(2|0))|0); + $68 = HEAP32[3500]|0; + (_glfwSetWindowIconifyCallback(($68|0),(4|0))|0); + $69 = HEAP32[3500]|0; + _glfwMakeContextCurrent(($69|0)); + _glfwSwapInterval(0); + $70 = HEAP8[16812]|0; + $71 = $70 & 64; + $72 = ($71<<24>>24)==(0); + if ($72) { + $73 = HEAP32[3502]|0; + $74 = HEAP32[3501]|0; + _rlglInit($73,$74); + _SetupViewport(); + _rlMatrixMode(5889); + _rlLoadIdentity(); + $75 = HEAP32[3543]|0; + $76 = HEAP32[3545]|0; + $77 = (($75) - ($76))|0; + $78 = (+($77|0)); + $79 = HEAP32[3544]|0; + $80 = HEAP32[3546]|0; + $81 = (($79) - ($80))|0; + $82 = (+($81|0)); + _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); + _rlMatrixMode(5888); + _rlLoadIdentity(); + HEAP8[$3>>0] = -11; + $83 = ((($3)) + 1|0); + HEAP8[$83>>0] = -11; + $84 = ((($3)) + 2|0); + HEAP8[$84>>0] = -11; + $85 = ((($3)) + 3|0); + HEAP8[$85>>0] = -1; + ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0; + _ClearBackground($$byval_copy); + STACKTOP = sp;return; + } + _glfwSwapInterval(1); + _TraceLog(0,4393,$vararg_buffer22); + $73 = HEAP32[3502]|0; + $74 = HEAP32[3501]|0; + _rlglInit($73,$74); + _SetupViewport(); + _rlMatrixMode(5889); + _rlLoadIdentity(); + $75 = HEAP32[3543]|0; + $76 = HEAP32[3545]|0; + $77 = (($75) - ($76))|0; + $78 = (+($77|0)); + $79 = HEAP32[3544]|0; + $80 = HEAP32[3546]|0; + $81 = (($79) - ($80))|0; + $82 = (+($81|0)); + _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); + _rlMatrixMode(5888); + _rlLoadIdentity(); + HEAP8[$3>>0] = -11; + $83 = ((($3)) + 1|0); + HEAP8[$83>>0] = -11; + $84 = ((($3)) + 2|0); + HEAP8[$84>>0] = -11; + $85 = ((($3)) + 3|0); + HEAP8[$85>>0] = -1; + ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0; + _ClearBackground($$byval_copy); + STACKTOP = sp;return; +} +function _LoadDefaultFont() { + var $$ = 0, $$0101 = 0, $$090100 = 0, $$09299 = 0, $$095104 = 0, $$096103 = 0, $$097102 = 0, $$191 = 0, $$193 = 0, $$byval_copy1 = 0, $$lcssa = 0, $$sroa$0$0$$sroa_idx = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; + var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0; + var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $$byval_copy1 = sp + 44|0; + $vararg_buffer = sp; + $0 = sp + 4|0; + $1 = sp + 24|0; + HEAP32[(14064)>>2] = 224; + $2 = (_malloc(65536)|0); + _memset(($2|0),0,65536)|0; + $$095104 = 0;$$096103 = 0; + while(1) { + $3 = (20 + ($$095104<<2)|0); + $4 = HEAP32[$3>>2]|0; + $$097102 = 31; + while(1) { + $16 = 1 << $$097102; + $17 = $4 & $16; + $18 = ($17|0)==(0); + if (!($18)) { + $19 = (($$097102) + ($$096103))|0; + $$sroa$0$0$$sroa_idx = (($2) + ($19<<2)|0); + HEAP8[$$sroa$0$0$$sroa_idx>>0]=-1&255;HEAP8[$$sroa$0$0$$sroa_idx+1>>0]=(-1>>8)&255;HEAP8[$$sroa$0$0$$sroa_idx+2>>0]=(-1>>16)&255;HEAP8[$$sroa$0$0$$sroa_idx+3>>0]=-1>>24; + } + $20 = (($$097102) + -1)|0; + $21 = ($$097102|0)>(0); + if ($21) { + $$097102 = $20; + } else { + break; + } + } + $12 = (($$095104) + 1)|0; + $13 = ($$095104|0)>(511); + $$ = $13 ? 0 : $12; + $14 = (($$096103) + 32)|0; + $15 = ($14|0)<(16384); + if ($15) { + $$095104 = $$;$$096103 = $14; + } else { + break; + } + } + _LoadImageEx($0,$2,128,128); + _ImageFormat($0,2); + _free($2); + ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; + _LoadTextureFromImage($1,$$byval_copy1); + ;HEAP32[14040>>2]=HEAP32[$1>>2]|0;HEAP32[14040+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[14040+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[14040+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[14040+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; + _UnloadImage($$byval_copy1); + $5 = HEAP32[(14064)>>2]|0; + $6 = $5 << 5; + $7 = (_malloc($6)|0); + HEAP32[(14068)>>2] = $7; + $8 = ($5|0)>(0); + if (!($8)) { + $$lcssa = $7; + $22 = ((($$lcssa)) + 16|0); + $23 = HEAP32[$22>>2]|0; + HEAP32[(14060)>>2] = $23; + $24 = HEAP32[3510]|0; + HEAP32[$vararg_buffer>>2] = $24; + _TraceLog(0,3688,$vararg_buffer); + STACKTOP = sp;return; + } + $9 = HEAP32[(14044)>>2]|0; + $10 = HEAP32[(14064)>>2]|0; + $11 = HEAP32[(14068)>>2]|0; + $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; + while(1) { + $25 = (($$0101) + 32)|0; + $26 = (($27) + ($$0101<<5)|0); + HEAP32[$26>>2] = $25; + $28 = (((($27) + ($$0101<<5)|0)) + 4|0); + HEAP32[$28>>2] = $$090100; + $29 = ($$09299*11)|0; + $30 = (($29) + 1)|0; + $31 = (((($27) + ($$0101<<5)|0)) + 8|0); + HEAP32[$31>>2] = $30; + $32 = (2068 + ($$0101<<2)|0); + $33 = HEAP32[$32>>2]|0; + $34 = (((($27) + ($$0101<<5)|0)) + 12|0); + HEAP32[$34>>2] = $33; + $35 = (((($27) + ($$0101<<5)|0)) + 16|0); + HEAP32[$35>>2] = 10; + $36 = (($$090100) + 1)|0; + $37 = (($36) + ($33))|0; + $38 = ($37|0)<($9|0); + $39 = (($$09299) + 1)|0; + if ($38) { + $$191 = $37;$$193 = $$09299; + } else { + $40 = ($39*11)|0; + $41 = (($40) + 1)|0; + $42 = (($33) + 2)|0; + HEAP32[$28>>2] = 1; + HEAP32[$31>>2] = $41; + $$191 = $42;$$193 = $39; + } + $43 = (((($27) + ($$0101<<5)|0)) + 20|0); + HEAP32[$43>>2] = 0; + $44 = (((($27) + ($$0101<<5)|0)) + 24|0); + HEAP32[$44>>2] = 0; + $45 = (((($27) + ($$0101<<5)|0)) + 28|0); + HEAP32[$45>>2] = 0; + $46 = (($$0101) + 1)|0; + $47 = ($46|0)<($10|0); + if ($47) { + $$0101 = $46;$$090100 = $$191;$$09299 = $$193;$27 = $11; + } else { + $$lcssa = $11; + break; + } + } + $22 = ((($$lcssa)) + 16|0); + $23 = HEAP32[$22>>2]|0; + HEAP32[(14060)>>2] = $23; + $24 = HEAP32[3510]|0; + HEAP32[$vararg_buffer>>2] = $24; + _TraceLog(0,3688,$vararg_buffer); + STACKTOP = sp;return; +} +function _InitTimer() { + var $0 = 0, $1 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_time((0|0))|0); + _srand($0); + $1 = (+_GetTime()); + HEAPF64[1722] = $1; + return; +} +function _EmscriptenFullscreenChangeCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $11 = 0, $12 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, $vararg_ptr9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer4 = sp + 16|0; + $vararg_buffer = sp; + $3 = HEAP32[$1>>2]|0; + $4 = ($3|0)==(0); + $5 = ((($1)) + 264|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($1)) + 268|0); + $8 = HEAP32[$7>>2]|0; + $9 = ((($1)) + 272|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($1)) + 276|0); + $12 = HEAP32[$11>>2]|0; + if ($4) { + HEAP32[$vararg_buffer4>>2] = $6; + $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); + HEAP32[$vararg_ptr7>>2] = $8; + $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); + HEAP32[$vararg_ptr8>>2] = $10; + $vararg_ptr9 = ((($vararg_buffer4)) + 12|0); + HEAP32[$vararg_ptr9>>2] = $12; + _TraceLog(0,3621,$vararg_buffer4); + STACKTOP = sp;return 0; + } else { + HEAP32[$vararg_buffer>>2] = $6; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $8; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $10; + $vararg_ptr3 = ((($vararg_buffer)) + 12|0); + HEAP32[$vararg_ptr3>>2] = $12; + _TraceLog(0,3552,$vararg_buffer); + STACKTOP = sp;return 0; + } + return (0)|0; +} +function _EmscriptenKeyboardCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($0|0)==(1); + if (!($3)) { + return 0; + } + $4 = ((($1)) + 32|0); + $5 = (_strcmp($4,3545)|0); + $6 = ($5|0)==(0); + if (!($6)) { + return 0; + } + (_emscripten_exit_pointerlock()|0); + return 0; +} +function _EmscriptenMouseCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 272|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(272|0); + $3 = sp; + $4 = ($0|0)==(4); + if (!($4)) { + STACKTOP = sp;return 0; + } + (_emscripten_get_pointerlock_status(($3|0))|0); + $5 = HEAP32[$3>>2]|0; + $6 = ($5|0)==(0); + if ($6) { + (_emscripten_request_pointerlock((0|0),1)|0); + } else { + (_emscripten_exit_pointerlock()|0); + (_emscripten_get_pointerlock_status(($3|0))|0); + } + STACKTOP = sp;return 0; +} +function _EmscriptenTouchCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$byval_copy = 0, $$sink = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$03$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx2 = 0, $$sroa$24$0$$sroa_idx5 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0, $22 = 0, $23 = 0.0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0, $59 = 0.0, $6 = 0; + var $60 = 0.0, $61 = 0.0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $$byval_copy = sp + 56|0; + $3 = sp; + switch ($0|0) { + case 22: { + $$sink = 1; + label = 4; + break; + } + case 23: { + $$sink = 0; + label = 4; + break; + } + case 24: { + $$sink = 2; + label = 4; + break; + } + default: { + } + } + if ((label|0) == 4) { + HEAP32[$3>>2] = $$sink; + } + $4 = HEAP32[$1>>2]|0; + $5 = ((($3)) + 4|0); + HEAP32[$5>>2] = $4; + $6 = ((($1)) + 20|0); + $7 = HEAP32[$6>>2]|0; + $8 = ((($3)) + 8|0); + HEAP32[$8>>2] = $7; + $9 = ((($1)) + 72|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($3)) + 12|0); + HEAP32[$11>>2] = $10; + $12 = ((($1)) + 56|0); + $13 = HEAP32[$12>>2]|0; + $14 = (+($13|0)); + $15 = ((($1)) + 60|0); + $16 = HEAP32[$15>>2]|0; + $17 = (+($16|0)); + $$sroa$03$0$$sroa_idx = ((($3)) + 24|0); + HEAPF32[$$sroa$03$0$$sroa_idx>>2] = $14; + $$sroa$24$0$$sroa_idx5 = ((($3)) + 28|0); + HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $17; + $18 = ((($1)) + 108|0); + $19 = HEAP32[$18>>2]|0; + $20 = (+($19|0)); + $21 = ((($1)) + 112|0); + $22 = HEAP32[$21>>2]|0; + $23 = (+($22|0)); + $$sroa$0$0$$sroa_idx = ((($3)) + 32|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $20; + $$sroa$2$0$$sroa_idx2 = ((($3)) + 36|0); + HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $23; + $24 = ((($3)) + 24|0); + $25 = $24; + $26 = $25; + $27 = HEAP32[$26>>2]|0; + $28 = (($25) + 4)|0; + $29 = $28; + $30 = HEAP32[$29>>2]|0; + $31 = 13760; + $32 = $31; + HEAP32[$32>>2] = $27; + $33 = (($31) + 4)|0; + $34 = $33; + HEAP32[$34>>2] = $30; + $35 = ((($3)) + 32|0); + $36 = $35; + $37 = $36; + $38 = HEAP32[$37>>2]|0; + $39 = (($36) + 4)|0; + $40 = $39; + $41 = HEAP32[$40>>2]|0; + $42 = (13768); + $43 = $42; + HEAP32[$43>>2] = $38; + $44 = (($42) + 4)|0; + $45 = $44; + HEAP32[$45>>2] = $41; + $46 = (_GetScreenWidth()|0); + $47 = (+($46|0)); + $48 = +HEAPF32[$24>>2]; + $49 = $48 / $47; + HEAPF32[$24>>2] = $49; + $50 = (_GetScreenHeight()|0); + $51 = (+($50|0)); + $52 = +HEAPF32[$$sroa$24$0$$sroa_idx5>>2]; + $53 = $52 / $51; + HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $53; + $54 = (_GetScreenWidth()|0); + $55 = (+($54|0)); + $56 = +HEAPF32[$35>>2]; + $57 = $56 / $55; + HEAPF32[$35>>2] = $57; + $58 = (_GetScreenHeight()|0); + $59 = (+($58|0)); + $60 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2]; + $61 = $60 / $59; + HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $61; + dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _ProcessGestureEvent($$byval_copy); + STACKTOP = sp;return 1; +} +function _EmscriptenGamepadCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$sink = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($1)) + 1296|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($4|0)==(0); + if ($5) { + label = 3; + } else { + $6 = ((($1)) + 1300|0); + $7 = HEAP32[$6>>2]|0; + $8 = ($7|0)<(4); + if ($8) { + $$sink = 1; + } else { + label = 3; + } + } + if ((label|0) == 3) { + $$sink = 0; + } + $9 = ((($1)) + 1300|0); + $10 = HEAP32[$9>>2]|0; + $11 = (14024 + ($10<<2)|0); + HEAP32[$11>>2] = $$sink; + return 0; +} +function _SetTargetFPS($0) { + $0 = $0|0; + var $$ = 0.0, $$op = 0.0, $1 = 0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = ($0|0)<(1); + $2 = (+($0|0)); + $3 = 1.0 / $2; + $$ = $1 ? 0.0 : $3; + HEAPF64[1719] = $$; + $4 = $3; + $$op = $4 * 1000.0; + $5 = $$op; + $6 = $1 ? 0.0 : $5; + HEAPF64[$vararg_buffer>>3] = $6; + _TraceLog(0,3501,$vararg_buffer); + STACKTOP = sp;return; +} +function _LogoAnimation() { + var label = 0, sp = 0; + sp = STACKTOP; + HEAP32[3505] = 0; + return; +} +function _GetTime() { + var $0 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (+_glfwGetTime()); + return (+$0); +} +function _LoadImageEx($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$03334 = 0, $$035 = 0, $$sroa$12$0$$sroa_idx21 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$9$0$$sroa_idx18 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, label = 0, sp = 0; + sp = STACKTOP; + $4 = $2 << 2; + $5 = Math_imul($4, $3)|0; + $6 = (_malloc($5)|0); + $7 = ($5|0)>(0); + if ($7) { + $8 = (($5) + -1)|0; + $9 = $8 >>> 2; + $$03334 = 0;$$035 = 0; + while(1) { + $10 = (($1) + ($$03334<<2)|0); + $11 = HEAP8[$10>>0]|0; + $12 = (($6) + ($$035)|0); + HEAP8[$12>>0] = $11; + $13 = (((($1) + ($$03334<<2)|0)) + 1|0); + $14 = HEAP8[$13>>0]|0; + $15 = $$035 | 1; + $16 = (($6) + ($15)|0); + HEAP8[$16>>0] = $14; + $17 = (((($1) + ($$03334<<2)|0)) + 2|0); + $18 = HEAP8[$17>>0]|0; + $19 = $$035 | 2; + $20 = (($6) + ($19)|0); + HEAP8[$20>>0] = $18; + $21 = (((($1) + ($$03334<<2)|0)) + 3|0); + $22 = HEAP8[$21>>0]|0; + $23 = $$035 | 3; + $24 = (($6) + ($23)|0); + HEAP8[$24>>0] = $22; + $25 = (($$03334) + 1)|0; + $26 = (($$035) + 4)|0; + $exitcond = ($$03334|0)==($9|0); + if ($exitcond) { + break; + } else { + $$03334 = $25;$$035 = $26; + } + } + } + HEAP32[$0>>2] = $6; + $$sroa$9$0$$sroa_idx18 = ((($0)) + 4|0); + HEAP32[$$sroa$9$0$$sroa_idx18>>2] = $2; + $$sroa$12$0$$sroa_idx21 = ((($0)) + 8|0); + HEAP32[$$sroa$12$0$$sroa_idx21>>2] = $3; + $$sroa$15$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$15$0$$sroa_idx24>>2] = 1; + $$sroa$16$0$$sroa_idx26 = ((($0)) + 16|0); + HEAP32[$$sroa$16$0$$sroa_idx26>>2] = 7; + return; +} +function _ImageFormat($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0166199 = 0, $$0167197 = 0, $$0168195 = 0, $$0169192 = 0, $$0170190 = 0, $$0171188 = 0, $$0172189 = 0, $$0202 = 0, $$1194 = 0, $$2201 = 0, $$byval_copy = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0, $106 = 0, $107 = 0; + var $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0; + var $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0; + var $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0; + var $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0, $174 = 0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0, $179 = 0, $18 = 0; + var $180 = 0, $181 = 0.0, $182 = 0.0, $183 = 0.0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0.0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0; + var $199 = 0, $2 = 0, $20 = 0.0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0; + var $216 = 0, $217 = 0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0.0, $221 = 0, $222 = 0, $223 = 0, $224 = 0.0, $225 = 0.0, $226 = 0.0, $227 = 0, $228 = 0, $229 = 0, $23 = 0.0, $230 = 0.0, $231 = 0.0, $232 = 0.0, $233 = 0; + var $234 = 0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0, $24 = 0.0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0.0, $250 = 0, $251 = 0; + var $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0; + var $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0.0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0; + var $289 = 0, $29 = 0.0, $290 = 0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0, $61 = 0.0, $62 = 0.0; + var $63 = 0.0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0; + var $or$cond = 0, $roundf = 0.0, $roundf173 = 0.0, $roundf174 = 0.0, $roundf175 = 0.0, $roundf176 = 0.0, $roundf177 = 0.0, $roundf178 = 0.0, $roundf179 = 0.0, $roundf180 = 0.0, $roundf181 = 0.0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy = sp + 4|0; + $vararg_buffer = sp; + $2 = ((($0)) + 16|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)==($1|0); + if ($4) { + STACKTOP = sp;return; + } + $5 = ($3|0)<(8); + $6 = ($1|0)<(8); + $or$cond = $6 & $5; + if (!($or$cond)) { + _TraceLog(2,4064,$vararg_buffer); + STACKTOP = sp;return; + } + ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; + $7 = (_GetImageData($$byval_copy)|0); + $8 = HEAP32[$0>>2]|0; + _free($8); + HEAP32[$2>>2] = $1; + switch ($1|0) { + case 1: { + $9 = ((($0)) + 4|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($0)) + 8|0); + $12 = HEAP32[$11>>2]|0; + $13 = Math_imul($12, $10)|0; + $14 = (_malloc($13)|0); + HEAP32[$0>>2] = $14; + $15 = Math_imul($12, $10)|0; + $16 = ($15|0)>(0); + if ($16) { + $$0171188 = 0; + while(1) { + $17 = (($7) + ($$0171188<<2)|0); + $18 = HEAP8[$17>>0]|0; + $19 = (+($18&255)); + $20 = $19 * 0.29899999499320984; + $21 = (((($7) + ($$0171188<<2)|0)) + 1|0); + $22 = HEAP8[$21>>0]|0; + $23 = (+($22&255)); + $24 = $23 * 0.58700001239776611; + $25 = $20 + $24; + $26 = (((($7) + ($$0171188<<2)|0)) + 2|0); + $27 = HEAP8[$26>>0]|0; + $28 = (+($27&255)); + $29 = $28 * 0.11400000005960464; + $30 = $25 + $29; + $31 = (~~(($30))&255); + $32 = HEAP32[$0>>2]|0; + $33 = (($32) + ($$0171188)|0); + HEAP8[$33>>0] = $31; + $34 = (($$0171188) + 1)|0; + $35 = HEAP32[$9>>2]|0; + $36 = HEAP32[$11>>2]|0; + $37 = Math_imul($36, $35)|0; + $38 = ($34|0)<($37|0); + if ($38) { + $$0171188 = $34; + } else { + break; + } + } + } + break; + } + case 2: { + $39 = ((($0)) + 4|0); + $40 = HEAP32[$39>>2]|0; + $41 = ((($0)) + 8|0); + $42 = HEAP32[$41>>2]|0; + $43 = $40 << 1; + $44 = Math_imul($43, $42)|0; + $45 = (_malloc($44)|0); + HEAP32[$0>>2] = $45; + $46 = HEAP32[$39>>2]|0; + $47 = $46 << 1; + $48 = Math_imul($47, $42)|0; + $49 = ($48|0)>(0); + if ($49) { + $$0170190 = 0;$$0172189 = 0; + while(1) { + $50 = (($7) + ($$0172189<<2)|0); + $51 = HEAP8[$50>>0]|0; + $52 = (+($51&255)); + $53 = $52 * 0.29899999499320984; + $54 = (((($7) + ($$0172189<<2)|0)) + 1|0); + $55 = HEAP8[$54>>0]|0; + $56 = (+($55&255)); + $57 = $56 * 0.58700001239776611; + $58 = $53 + $57; + $59 = (((($7) + ($$0172189<<2)|0)) + 2|0); + $60 = HEAP8[$59>>0]|0; + $61 = (+($60&255)); + $62 = $61 * 0.11400000005960464; + $63 = $58 + $62; + $64 = (~~(($63))&255); + $65 = HEAP32[$0>>2]|0; + $66 = (($65) + ($$0170190)|0); + HEAP8[$66>>0] = $64; + $67 = (((($7) + ($$0172189<<2)|0)) + 3|0); + $68 = HEAP8[$67>>0]|0; + $69 = HEAP32[$0>>2]|0; + $70 = $$0170190 | 1; + $71 = (($69) + ($70)|0); + HEAP8[$71>>0] = $68; + $72 = (($$0172189) + 1)|0; + $73 = (($$0170190) + 2)|0; + $74 = HEAP32[$39>>2]|0; + $75 = HEAP32[$41>>2]|0; + $76 = $74 << 1; + $77 = Math_imul($76, $75)|0; + $78 = ($73|0)<($77|0); + if ($78) { + $$0170190 = $73;$$0172189 = $72; + } else { + break; + } + } + } + break; + } + case 3: { + $79 = ((($0)) + 4|0); + $80 = HEAP32[$79>>2]|0; + $81 = ((($0)) + 8|0); + $82 = HEAP32[$81>>2]|0; + $83 = $80 << 1; + $84 = Math_imul($83, $82)|0; + $85 = (_malloc($84)|0); + HEAP32[$0>>2] = $85; + $86 = HEAP32[$79>>2]|0; + $87 = Math_imul($82, $86)|0; + $88 = ($87|0)>(0); + if ($88) { + $89 = HEAP8[$7>>0]|0; + $90 = (+($89&255)); + $91 = $90 * 31.0; + $92 = $91 / 255.0; + $roundf179 = (+_roundf((+$92))); + $93 = (~~(($roundf179))&255); + $94 = ((($7)) + 1|0); + $95 = HEAP8[$94>>0]|0; + $96 = (+($95&255)); + $97 = $96 * 63.0; + $98 = $97 / 255.0; + $roundf180 = (+_roundf((+$98))); + $99 = (~~(($roundf180))&255); + $100 = ((($7)) + 2|0); + $101 = HEAP8[$100>>0]|0; + $102 = (+($101&255)); + $103 = $102 * 31.0; + $104 = $103 / 255.0; + $roundf181 = (+_roundf((+$104))); + $105 = (~~(($roundf181))&255); + $106 = $93&255; + $107 = $106 << 11; + $108 = $99&255; + $109 = $108 << 5; + $110 = $109 | $107; + $111 = $105&255; + $112 = $110 | $111; + $113 = $112&65535; + $114 = HEAP32[$0>>2]|0; + $115 = HEAP32[$79>>2]|0; + $116 = HEAP32[$81>>2]|0; + $117 = Math_imul($116, $115)|0; + $$0169192 = 0; + while(1) { + $118 = (($114) + ($$0169192<<1)|0); + HEAP16[$118>>1] = $113; + $119 = (($$0169192) + 1)|0; + $120 = ($119|0)<($117|0); + if ($120) { + $$0169192 = $119; + } else { + break; + } + } + } + break; + } + case 4: { + $121 = ((($0)) + 4|0); + $122 = HEAP32[$121>>2]|0; + $123 = ((($0)) + 8|0); + $124 = HEAP32[$123>>2]|0; + $125 = ($122*3)|0; + $126 = Math_imul($125, $124)|0; + $127 = (_malloc($126)|0); + HEAP32[$0>>2] = $127; + $128 = HEAP32[$121>>2]|0; + $129 = ($128*3)|0; + $130 = Math_imul($129, $124)|0; + $131 = ($130|0)>(0); + if ($131) { + $$0168195 = 0;$$1194 = 0; + while(1) { + $132 = (($7) + ($$1194<<2)|0); + $133 = HEAP8[$132>>0]|0; + $134 = HEAP32[$0>>2]|0; + $135 = (($134) + ($$0168195)|0); + HEAP8[$135>>0] = $133; + $136 = (((($7) + ($$1194<<2)|0)) + 1|0); + $137 = HEAP8[$136>>0]|0; + $138 = HEAP32[$0>>2]|0; + $139 = (($$0168195) + 1)|0; + $140 = (($138) + ($139)|0); + HEAP8[$140>>0] = $137; + $141 = (((($7) + ($$1194<<2)|0)) + 2|0); + $142 = HEAP8[$141>>0]|0; + $143 = HEAP32[$0>>2]|0; + $144 = (($$0168195) + 2)|0; + $145 = (($143) + ($144)|0); + HEAP8[$145>>0] = $142; + $146 = (($$1194) + 1)|0; + $147 = (($$0168195) + 3)|0; + $148 = HEAP32[$121>>2]|0; + $149 = HEAP32[$123>>2]|0; + $150 = ($148*3)|0; + $151 = Math_imul($150, $149)|0; + $152 = ($147|0)<($151|0); + if ($152) { + $$0168195 = $147;$$1194 = $146; + } else { + break; + } + } + } + break; + } + case 5: { + $153 = ((($0)) + 4|0); + $154 = HEAP32[$153>>2]|0; + $155 = ((($0)) + 8|0); + $156 = HEAP32[$155>>2]|0; + $157 = $154 << 1; + $158 = Math_imul($157, $156)|0; + $159 = (_malloc($158)|0); + HEAP32[$0>>2] = $159; + $160 = HEAP32[$153>>2]|0; + $161 = Math_imul($156, $160)|0; + $162 = ($161|0)>(0); + if ($162) { + $163 = HEAP32[$0>>2]|0; + $164 = HEAP32[$153>>2]|0; + $165 = HEAP32[$155>>2]|0; + $166 = Math_imul($165, $164)|0; + $$0167197 = 0; + while(1) { + $167 = (($7) + ($$0167197<<2)|0); + $168 = HEAP8[$167>>0]|0; + $169 = (+($168&255)); + $170 = $169 * 31.0; + $171 = $170 / 255.0; + $roundf176 = (+_roundf((+$171))); + $172 = (~~(($roundf176))&255); + $173 = (((($7) + ($$0167197<<2)|0)) + 1|0); + $174 = HEAP8[$173>>0]|0; + $175 = (+($174&255)); + $176 = $175 * 31.0; + $177 = $176 / 255.0; + $roundf177 = (+_roundf((+$177))); + $178 = (~~(($roundf177))&255); + $179 = (((($7) + ($$0167197<<2)|0)) + 2|0); + $180 = HEAP8[$179>>0]|0; + $181 = (+($180&255)); + $182 = $181 * 31.0; + $183 = $182 / 255.0; + $roundf178 = (+_roundf((+$183))); + $184 = (~~(($roundf178))&255); + $185 = (((($7) + ($$0167197<<2)|0)) + 3|0); + $186 = HEAP8[$185>>0]|0; + $187 = ($186&255)>(50); + $188 = $172&255; + $189 = $188 << 11; + $190 = $178&255; + $191 = $190 << 6; + $192 = $191 | $189; + $193 = $184&255; + $194 = $193 << 1; + $195 = $192 | $194; + $196 = $187&1; + $197 = $195 | $196; + $198 = $197&65535; + $199 = (($163) + ($$0167197<<1)|0); + HEAP16[$199>>1] = $198; + $200 = (($$0167197) + 1)|0; + $201 = ($200|0)<($166|0); + if ($201) { + $$0167197 = $200; + } else { + break; + } + } + } + break; + } + case 6: { + $202 = ((($0)) + 4|0); + $203 = HEAP32[$202>>2]|0; + $204 = ((($0)) + 8|0); + $205 = HEAP32[$204>>2]|0; + $206 = $203 << 1; + $207 = Math_imul($206, $205)|0; + $208 = (_malloc($207)|0); + HEAP32[$0>>2] = $208; + $209 = HEAP32[$202>>2]|0; + $210 = Math_imul($205, $209)|0; + $211 = ($210|0)>(0); + if ($211) { + $212 = HEAP32[$0>>2]|0; + $213 = HEAP32[$202>>2]|0; + $214 = HEAP32[$204>>2]|0; + $215 = Math_imul($214, $213)|0; + $$0166199 = 0; + while(1) { + $216 = (($7) + ($$0166199<<2)|0); + $217 = HEAP8[$216>>0]|0; + $218 = (+($217&255)); + $219 = $218 * 15.0; + $220 = $219 / 255.0; + $roundf = (+_roundf((+$220))); + $221 = (~~(($roundf))&255); + $222 = (((($7) + ($$0166199<<2)|0)) + 1|0); + $223 = HEAP8[$222>>0]|0; + $224 = (+($223&255)); + $225 = $224 * 15.0; + $226 = $225 / 255.0; + $roundf173 = (+_roundf((+$226))); + $227 = (~~(($roundf173))&255); + $228 = (((($7) + ($$0166199<<2)|0)) + 2|0); + $229 = HEAP8[$228>>0]|0; + $230 = (+($229&255)); + $231 = $230 * 15.0; + $232 = $231 / 255.0; + $roundf174 = (+_roundf((+$232))); + $233 = (~~(($roundf174))&255); + $234 = (((($7) + ($$0166199<<2)|0)) + 3|0); + $235 = HEAP8[$234>>0]|0; + $236 = (+($235&255)); + $237 = $236 * 15.0; + $238 = $237 / 255.0; + $roundf175 = (+_roundf((+$238))); + $239 = (~~(($roundf175))&255); + $240 = $221&255; + $241 = $240 << 12; + $242 = $227&255; + $243 = $242 << 8; + $244 = $243 | $241; + $245 = $233&255; + $246 = $245 << 4; + $247 = $244 | $246; + $248 = $239&255; + $249 = $247 | $248; + $250 = $249&65535; + $251 = (($212) + ($$0166199<<1)|0); + HEAP16[$251>>1] = $250; + $252 = (($$0166199) + 1)|0; + $253 = ($252|0)<($215|0); + if ($253) { + $$0166199 = $252; + } else { + break; + } + } + } + break; + } + case 7: { + $254 = ((($0)) + 4|0); + $255 = HEAP32[$254>>2]|0; + $256 = ((($0)) + 8|0); + $257 = HEAP32[$256>>2]|0; + $258 = $255 << 2; + $259 = Math_imul($258, $257)|0; + $260 = (_malloc($259)|0); + HEAP32[$0>>2] = $260; + $261 = HEAP32[$254>>2]|0; + $262 = $261 << 2; + $263 = Math_imul($262, $257)|0; + $264 = ($263|0)>(0); + if ($264) { + $$0202 = 0;$$2201 = 0; + while(1) { + $265 = (($7) + ($$2201<<2)|0); + $266 = HEAP8[$265>>0]|0; + $267 = HEAP32[$0>>2]|0; + $268 = (($267) + ($$0202)|0); + HEAP8[$268>>0] = $266; + $269 = (((($7) + ($$2201<<2)|0)) + 1|0); + $270 = HEAP8[$269>>0]|0; + $271 = HEAP32[$0>>2]|0; + $272 = $$0202 | 1; + $273 = (($271) + ($272)|0); + HEAP8[$273>>0] = $270; + $274 = (((($7) + ($$2201<<2)|0)) + 2|0); + $275 = HEAP8[$274>>0]|0; + $276 = HEAP32[$0>>2]|0; + $277 = $$0202 | 2; + $278 = (($276) + ($277)|0); + HEAP8[$278>>0] = $275; + $279 = (((($7) + ($$2201<<2)|0)) + 3|0); + $280 = HEAP8[$279>>0]|0; + $281 = HEAP32[$0>>2]|0; + $282 = $$0202 | 3; + $283 = (($281) + ($282)|0); + HEAP8[$283>>0] = $280; + $284 = (($$2201) + 1)|0; + $285 = (($$0202) + 4)|0; + $286 = HEAP32[$254>>2]|0; + $287 = HEAP32[$256>>2]|0; + $288 = $286 << 2; + $289 = Math_imul($288, $287)|0; + $290 = ($285|0)<($289|0); + if ($290) { + $$0202 = $285;$$2201 = $284; + } else { + break; + } + } + } + break; + } + default: { + } + } + _free($7); + STACKTOP = sp;return; +} +function _LoadTextureFromImage($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$sroa$11$0$$sroa_idx8 = 0, $$sroa$5$0$$sroa_idx2 = 0, $$sroa$7$0$$sroa_idx4 = 0, $$sroa$9$0$$sroa_idx6 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP32[$1>>2]|0; + $3 = ((($1)) + 4|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($1)) + 8|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($1)) + 16|0); + $8 = HEAP32[$7>>2]|0; + $9 = ((($1)) + 12|0); + $10 = HEAP32[$9>>2]|0; + $11 = (_rlglLoadTexture($2,$4,$6,$8,$10)|0); + $12 = HEAP32[$3>>2]|0; + $13 = HEAP32[$5>>2]|0; + HEAP32[$0>>2] = $11; + $$sroa$5$0$$sroa_idx2 = ((($0)) + 4|0); + HEAP32[$$sroa$5$0$$sroa_idx2>>2] = $12; + $$sroa$7$0$$sroa_idx4 = ((($0)) + 8|0); + HEAP32[$$sroa$7$0$$sroa_idx4>>2] = $13; + $$sroa$9$0$$sroa_idx6 = ((($0)) + 12|0); + HEAP32[$$sroa$9$0$$sroa_idx6>>2] = $10; + $$sroa$11$0$$sroa_idx8 = ((($0)) + 16|0); + HEAP32[$$sroa$11$0$$sroa_idx8>>2] = $8; + return; +} +function _UnloadImage($0) { + $0 = $0|0; + var $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + _free($1); + return; +} +function _rlglLoadTexture($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$0 = 0, $$off = 0, $$off92 = 0, $$off93 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0; + var $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond100 = 0, $or$cond7 = 0, $or$cond96 = 0, $or$cond98 = 0, $switch = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer11 = 0, $vararg_buffer15 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0; + var $vararg_buffer9 = 0, $vararg_ptr13 = 0, $vararg_ptr14 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); + $vararg_buffer15 = sp + 64|0; + $vararg_buffer11 = sp + 48|0; + $vararg_buffer9 = sp + 40|0; + $vararg_buffer7 = sp + 32|0; + $vararg_buffer5 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $5 = sp + 68|0; + _glBindTexture(3553,0); + HEAP32[$5>>2] = 0; + $6 = HEAP32[3518]|0; + $7 = ($6|0)==(0); + $8 = $3 & -4; + $switch = ($8|0)==(8); + $or$cond100 = $switch & $7; + if ($or$cond100) { + _TraceLog(2,3733,$vararg_buffer); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $9 = HEAP32[3519]|0; + $10 = ($9|0)==(0); + $11 = ($3|0)==(12); + $or$cond7 = $11 & $10; + if ($or$cond7) { + _TraceLog(2,3777,$vararg_buffer1); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $12 = HEAP32[3520]|0; + $13 = ($12|0)==(0); + $$off = (($3) + -13)|0; + $14 = ($$off>>>0)<(2); + $or$cond = $14 & $13; + if ($or$cond) { + _TraceLog(2,3822,$vararg_buffer3); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $15 = HEAP32[3521]|0; + $16 = ($15|0)==(0); + $$off92 = (($3) + -15)|0; + $17 = ($$off92>>>0)<(2); + $or$cond96 = $17 & $16; + if ($or$cond96) { + _TraceLog(2,3867,$vararg_buffer5); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $18 = HEAP32[3522]|0; + $19 = ($18|0)==(0); + $$off93 = (($3) + -17)|0; + $20 = ($$off93>>>0)<(2); + $or$cond98 = $20 & $19; + if ($or$cond98) { + _TraceLog(2,3912,$vararg_buffer7); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + _glGenTextures(1,($5|0)); + $21 = HEAP32[$5>>2]|0; + _glBindTexture(3553,($21|0)); + do { + switch ($3|0) { + case 1: { + _glTexImage2D(3553,0,6409,($1|0),($2|0),0,6409,5121,($0|0)); + break; + } + case 2: { + _glTexImage2D(3553,0,6410,($1|0),($2|0),0,6410,5121,($0|0)); + break; + } + case 3: { + _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,33635,($0|0)); + break; + } + case 4: { + _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,5121,($0|0)); + break; + } + case 5: { + _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32820,($0|0)); + break; + } + case 6: { + _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32819,($0|0)); + break; + } + case 7: { + _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,5121,($0|0)); + break; + } + case 8: { + $22 = HEAP32[3518]|0; + $23 = ($22|0)==(0); + if (!($23)) { + _LoadCompressedTexture($0,$1,$2,$4,33776); + } + break; + } + case 9: { + $24 = HEAP32[3518]|0; + $25 = ($24|0)==(0); + if (!($25)) { + _LoadCompressedTexture($0,$1,$2,$4,33777); + } + break; + } + case 10: { + $26 = HEAP32[3518]|0; + $27 = ($26|0)==(0); + if (!($27)) { + _LoadCompressedTexture($0,$1,$2,$4,33778); + } + break; + } + case 11: { + $28 = HEAP32[3518]|0; + $29 = ($28|0)==(0); + if (!($29)) { + _LoadCompressedTexture($0,$1,$2,$4,33779); + } + break; + } + case 12: { + $30 = HEAP32[3519]|0; + $31 = ($30|0)==(0); + if (!($31)) { + _LoadCompressedTexture($0,$1,$2,$4,36196); + } + break; + } + case 13: { + $32 = HEAP32[3520]|0; + $33 = ($32|0)==(0); + if (!($33)) { + _LoadCompressedTexture($0,$1,$2,$4,37492); + } + break; + } + case 14: { + $34 = HEAP32[3520]|0; + $35 = ($34|0)==(0); + if (!($35)) { + _LoadCompressedTexture($0,$1,$2,$4,37496); + } + break; + } + case 15: { + $36 = HEAP32[3521]|0; + $37 = ($36|0)==(0); + if (!($37)) { + _LoadCompressedTexture($0,$1,$2,$4,35840); + } + break; + } + case 16: { + $38 = HEAP32[3521]|0; + $39 = ($38|0)==(0); + if (!($39)) { + _LoadCompressedTexture($0,$1,$2,$4,35842); + } + break; + } + case 17: { + $40 = HEAP32[3522]|0; + $41 = ($40|0)==(0); + if (!($41)) { + _LoadCompressedTexture($0,$1,$2,$4,37808); + } + break; + } + case 18: { + $42 = HEAP32[3522]|0; + $43 = ($42|0)==(0); + if (!($43)) { + _LoadCompressedTexture($0,$1,$2,$4,37815); + } + break; + } + default: { + _TraceLog(2,3957,$vararg_buffer9); + } + } + } while(0); + $44 = HEAP32[3523]|0; + $45 = ($44|0)==(0); + if ($45) { + _glTexParameteri(3553,10242,33071); + _glTexParameteri(3553,10243,33071); + } else { + _glTexParameteri(3553,10242,10497); + _glTexParameteri(3553,10243,10497); + } + _glTexParameteri(3553,10240,9728); + _glTexParameteri(3553,10241,9728); + _glBindTexture(3553,0); + $46 = HEAP32[$5>>2]|0; + $47 = ($46|0)==(0); + if ($47) { + _TraceLog(2,4035,$vararg_buffer15); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } else { + HEAP32[$vararg_buffer11>>2] = $46; + $vararg_ptr13 = ((($vararg_buffer11)) + 4|0); + HEAP32[$vararg_ptr13>>2] = $1; + $vararg_ptr14 = ((($vararg_buffer11)) + 8|0); + HEAP32[$vararg_ptr14>>2] = $2; + _TraceLog(0,3986,$vararg_buffer11); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + return (0)|0; +} +function _LoadCompressedTexture($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$ = 0, $$03645 = 0, $$03744 = 0, $$038 = 0, $$03943 = 0, $$046 = 0, $$140 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond42 = 0, label = 0, sp = 0; + sp = STACKTOP; + _glPixelStorei(3317,1); + switch ($4|0) { + case 33776: case 33777: case 36196: case 37492: { + $$038 = 8; + break; + } + default: { + $$038 = 16; + } + } + $5 = ($3|0)<(1); + $6 = $1 | $2; + $7 = ($6|0)==(0); + $or$cond42 = $5 | $7; + if ($or$cond42) { + return; + } else { + $$03645 = 0;$$03744 = 0;$$03943 = $2;$$046 = $1; + } + while(1) { + $8 = (($$046) + 3)|0; + $9 = (($8|0) / 4)&-1; + $10 = (($$03943) + 3)|0; + $11 = (($10|0) / 4)&-1; + $12 = Math_imul($11, $$038)|0; + $13 = Math_imul($12, $9)|0; + $14 = (($0) + ($$03744)|0); + _glCompressedTexImage2D(3553,($$03645|0),($4|0),($$046|0),($$03943|0),0,($13|0),($14|0)); + $15 = (($13) + ($$03744))|0; + $16 = (($$046|0) / 2)&-1; + $17 = (($$03943|0) / 2)&-1; + $18 = ($$046|0)<(2); + $$ = $18 ? 1 : $16; + $19 = ($$03943|0)<(2); + $$140 = $19 ? 1 : $17; + $20 = (($$03645) + 1)|0; + $21 = ($20|0)>=($3|0); + $22 = $$ | $$140; + $23 = ($22|0)==(0); + $or$cond = $21 | $23; + if ($or$cond) { + break; + } else { + $$03645 = $20;$$03744 = $15;$$03943 = $$140;$$046 = $$; + } + } + return; +} +function _GetImageData($0) { + $0 = $0|0; + var $$0104105 = 0, $$0106 = 0, $$1 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0; + var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0; + var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0.0, $77 = 0, $78 = 0; + var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0.0, $86 = 0.0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0; + var $97 = 0.0, $98 = 0.0, $99 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 8|0); + $4 = HEAP32[$3>>2]|0; + $5 = $2 << 2; + $6 = Math_imul($5, $4)|0; + $7 = (_malloc($6)|0); + $8 = HEAP32[$1>>2]|0; + $9 = Math_imul($4, $8)|0; + $10 = ($9|0)>(0); + if (!($10)) { + STACKTOP = sp;return ($7|0); + } + $11 = ((($0)) + 16|0); + $12 = HEAP32[$11>>2]|0; + $13 = HEAP32[$0>>2]|0; + $$0104105 = 0;$$0106 = 0; + while(1) { + switch ($12|0) { + case 1: { + $14 = (($13) + ($$0106)|0); + $15 = HEAP8[$14>>0]|0; + $16 = (($7) + ($$0104105<<2)|0); + HEAP8[$16>>0] = $15; + $17 = HEAP8[$14>>0]|0; + $18 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$18>>0] = $17; + $19 = HEAP8[$14>>0]|0; + $20 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$20>>0] = $19; + $21 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$21>>0] = -1; + $22 = (($$0106) + 1)|0; + $$1 = $22; + break; + } + case 2: { + $23 = (($13) + ($$0106)|0); + $24 = HEAP8[$23>>0]|0; + $25 = (($7) + ($$0104105<<2)|0); + HEAP8[$25>>0] = $24; + $26 = HEAP8[$23>>0]|0; + $27 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$27>>0] = $26; + $28 = HEAP8[$23>>0]|0; + $29 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$29>>0] = $28; + $30 = (($$0106) + 1)|0; + $31 = (($13) + ($30)|0); + $32 = HEAP8[$31>>0]|0; + $33 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$33>>0] = $32; + $34 = (($$0106) + 2)|0; + $$1 = $34; + break; + } + case 5: { + $35 = (($13) + ($$0106<<1)|0); + $36 = HEAP16[$35>>1]|0; + $37 = $36&65535; + $38 = $37 >>> 11; + $39 = (+($38|0)); + $40 = $39 * 8.0; + $41 = (~~(($40))&255); + $42 = (($7) + ($$0104105<<2)|0); + HEAP8[$42>>0] = $41; + $43 = $37 >>> 6; + $44 = $43 & 31; + $45 = (+($44|0)); + $46 = $45 * 8.0; + $47 = (~~(($46))&255); + $48 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$48>>0] = $47; + $49 = $37 >>> 1; + $50 = $49 & 31; + $51 = (+($50|0)); + $52 = $51 * 8.0; + $53 = (~~(($52))&255); + $54 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$54>>0] = $53; + $55 = $37 & 1; + $56 = (0 - ($55))|0; + $57 = $56&255; + $58 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$58>>0] = $57; + $59 = (($$0106) + 1)|0; + $$1 = $59; + break; + } + case 3: { + $60 = (($13) + ($$0106<<1)|0); + $61 = HEAP16[$60>>1]|0; + $62 = $61&65535; + $63 = $62 >>> 11; + $64 = (+($63|0)); + $65 = $64 * 8.0; + $66 = (~~(($65))&255); + $67 = (($7) + ($$0104105<<2)|0); + HEAP8[$67>>0] = $66; + $68 = $62 >>> 5; + $69 = $68 & 63; + $70 = (+($69|0)); + $71 = $70 * 4.0; + $72 = (~~(($71))&255); + $73 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$73>>0] = $72; + $74 = $62 & 31; + $75 = (+($74|0)); + $76 = $75 * 8.0; + $77 = (~~(($76))&255); + $78 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$78>>0] = $77; + $79 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$79>>0] = -1; + $80 = (($$0106) + 1)|0; + $$1 = $80; + break; + } + case 6: { + $81 = (($13) + ($$0106<<1)|0); + $82 = HEAP16[$81>>1]|0; + $83 = $82&65535; + $84 = $83 >>> 12; + $85 = (+($84|0)); + $86 = $85 * 17.0; + $87 = (~~(($86))&255); + $88 = (($7) + ($$0104105<<2)|0); + HEAP8[$88>>0] = $87; + $89 = $83 >>> 8; + $90 = $89 & 15; + $91 = (+($90|0)); + $92 = $91 * 17.0; + $93 = (~~(($92))&255); + $94 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$94>>0] = $93; + $95 = $83 >>> 4; + $96 = $95 & 15; + $97 = (+($96|0)); + $98 = $97 * 17.0; + $99 = (~~(($98))&255); + $100 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$100>>0] = $99; + $101 = $83 & 15; + $102 = (+($101|0)); + $103 = $102 * 17.0; + $104 = (~~(($103))&255); + $105 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$105>>0] = $104; + $106 = (($$0106) + 1)|0; + $$1 = $106; + break; + } + case 7: { + $107 = (($13) + ($$0106)|0); + $108 = HEAP8[$107>>0]|0; + $109 = (($7) + ($$0104105<<2)|0); + HEAP8[$109>>0] = $108; + $110 = (($$0106) + 1)|0; + $111 = (($13) + ($110)|0); + $112 = HEAP8[$111>>0]|0; + $113 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$113>>0] = $112; + $114 = (($$0106) + 2)|0; + $115 = (($13) + ($114)|0); + $116 = HEAP8[$115>>0]|0; + $117 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$117>>0] = $116; + $118 = (($$0106) + 3)|0; + $119 = (($13) + ($118)|0); + $120 = HEAP8[$119>>0]|0; + $121 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$121>>0] = $120; + $122 = (($$0106) + 4)|0; + $$1 = $122; + break; + } + case 4: { + $123 = (($13) + ($$0106)|0); + $124 = HEAP8[$123>>0]|0; + $125 = (($7) + ($$0104105<<2)|0); + HEAP8[$125>>0] = $124; + $126 = (($$0106) + 1)|0; + $127 = (($13) + ($126)|0); + $128 = HEAP8[$127>>0]|0; + $129 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$129>>0] = $128; + $130 = (($$0106) + 2)|0; + $131 = (($13) + ($130)|0); + $132 = HEAP8[$131>>0]|0; + $133 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$133>>0] = $132; + $134 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$134>>0] = -1; + $135 = (($$0106) + 3)|0; + $$1 = $135; + break; + } + default: { + _TraceLog(2,4118,$vararg_buffer); + $$1 = $$0106; + } + } + $136 = (($$0104105) + 1)|0; + $137 = HEAP32[$1>>2]|0; + $138 = HEAP32[$3>>2]|0; + $139 = Math_imul($138, $137)|0; + $140 = ($136|0)<($139|0); + if ($140) { + $$0104105 = $136;$$0106 = $$1; + } else { + break; + } + } + STACKTOP = sp;return ($7|0); +} +function _ErrorCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $vararg_buffer = 0, $vararg_ptr1 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + HEAP32[$vararg_buffer>>2] = $0; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $1; + _TraceLog(2,7984,$vararg_buffer); + STACKTOP = sp;return; +} +function _rlGetVersion() { + var label = 0, sp = 0; + sp = STACKTOP; + return 4; +} +function _SetupFramebufferSize($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$sink = 0, $$sink1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0; + var $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0, $43 = 0, $44 = 0.0; + var $45 = 0, $46 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, $or$cond = 0, $roundf = 0.0, $roundf38 = 0.0, $roundf39 = 0.0, $roundf40 = 0.0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_buffer8 = 0, $vararg_ptr1 = 0, $vararg_ptr11 = 0, $vararg_ptr12 = 0, $vararg_ptr13 = 0, $vararg_ptr2 = 0; + var $vararg_ptr3 = 0, $vararg_ptr7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $vararg_buffer8 = sp + 24|0; + $vararg_buffer4 = sp + 16|0; + $vararg_buffer = sp; + $2 = sp + 40|0; + $3 = HEAP32[3502]|0; + $4 = ($3|0)>($0|0); + if (!($4)) { + $5 = HEAP32[3501]|0; + $6 = ($5|0)>($1|0); + if (!($6)) { + $30 = ($3|0)<($0|0); + $31 = ($5|0)<($1|0); + $or$cond = $30 | $31; + if (!($or$cond)) { + HEAP32[3543] = $3; + HEAP32[3544] = $5; + HEAP32[3545] = 0; + HEAP32[3546] = 0; + STACKTOP = sp;return; + } + HEAP32[$vararg_buffer8>>2] = $3; + $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); + HEAP32[$vararg_ptr11>>2] = $5; + $vararg_ptr12 = ((($vararg_buffer8)) + 8|0); + HEAP32[$vararg_ptr12>>2] = $0; + $vararg_ptr13 = ((($vararg_buffer8)) + 12|0); + HEAP32[$vararg_ptr13>>2] = $1; + _TraceLog(0,7918,$vararg_buffer8); + $32 = (+($0|0)); + $33 = (+($1|0)); + $34 = $32 / $33; + $35 = HEAP32[3502]|0; + $36 = (+($35|0)); + $37 = HEAP32[3501]|0; + $38 = (+($37|0)); + $39 = $36 / $38; + $40 = !($34 <= $39); + if ($40) { + $44 = $34 * $38; + $roundf = (+_roundf((+$44))); + $45 = (~~(($roundf))); + HEAP32[3543] = $45; + HEAP32[3544] = $37; + $46 = (($45) - ($35))|0; + HEAP32[3545] = $46; + $$sink1 = 0; + } else { + HEAP32[3543] = $35; + $41 = $36 / $34; + $roundf38 = (+_roundf((+$41))); + $42 = (~~(($roundf38))); + HEAP32[3544] = $42; + HEAP32[3545] = 0; + $43 = (($42) - ($37))|0; + $$sink1 = $43; + } + HEAP32[3546] = $$sink1; + STACKTOP = sp;return; + } + } + $7 = HEAP32[3501]|0; + HEAP32[$vararg_buffer>>2] = $3; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $7; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $0; + $vararg_ptr3 = ((($vararg_buffer)) + 12|0); + HEAP32[$vararg_ptr3>>2] = $1; + _TraceLog(2,7775,$vararg_buffer); + $8 = (+($0|0)); + $9 = HEAP32[3502]|0; + $10 = (+($9|0)); + $11 = $8 / $10; + $12 = (+($1|0)); + $13 = HEAP32[3501]|0; + $14 = (+($13|0)); + $15 = $12 / $14; + $16 = !($11 <= $15); + if ($16) { + $22 = $10 * $15; + $roundf39 = (+_roundf((+$22))); + $23 = (~~(($roundf39))); + HEAP32[3543] = $23; + HEAP32[3544] = $1; + $24 = (($0) - ($23))|0; + HEAP32[3545] = $24; + $$sink = 0; + } else { + HEAP32[3543] = $0; + $17 = HEAP32[3501]|0; + $18 = (+($17|0)); + $19 = $11 * $18; + $roundf40 = (+_roundf((+$19))); + $20 = (~~(($roundf40))); + HEAP32[3544] = $20; + HEAP32[3545] = 0; + $21 = (($1) - ($20))|0; + $$sink = $21; + } + HEAP32[3546] = $$sink; + $25 = HEAP32[3543]|0; + $26 = (+($25|0)); + $27 = HEAP32[3502]|0; + $28 = (+($27|0)); + $29 = $26 / $28; + _MatrixScale($2,$29,$29,$29); + dest=14096; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[3543] = $0; + HEAP32[3544] = $1; + HEAP32[$vararg_buffer4>>2] = $0; + $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); + HEAP32[$vararg_ptr7>>2] = $1; + _TraceLog(2,7853,$vararg_buffer4); + STACKTOP = sp;return; +} +function _WindowSizeCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0.0, $4 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + _rlViewport(0,0,$1,$2); + _rlMatrixMode(5889); + _rlLoadIdentity(); + $3 = (+($1|0)); + $4 = (+($2|0)); + _rlOrtho(0.0,$3,$4,0.0,0.0,1.0); + _rlMatrixMode(5888); + _rlLoadIdentity(); + _rlClearScreenBuffers(); + HEAP32[3502] = $1; + HEAP32[3501] = $2; + HEAP32[3543] = $1; + HEAP32[3544] = $2; + return; +} +function _CursorEnterCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var label = 0, sp = 0; + sp = STACKTOP; + return; +} +function _KeyCallback($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $5 = HEAP32[742]|0; + $6 = ($5|0)==($1|0); + $7 = ($3|0)==(1); + $or$cond = $7 & $6; + if ($or$cond) { + _glfwSetWindowShouldClose(($0|0),1); + return; + } + $8 = $3&255; + $9 = (16819 + ($1)|0); + HEAP8[$9>>0] = $8; + if (!($7)) { + return; + } + HEAP32[741] = $1; + return; +} +function _MouseButtonCallback($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$byval_copy = 0, $$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0, $27 = 0.0; + var $28 = 0.0, $29 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $$byval_copy = sp + 64|0; + $4 = sp + 8|0; + $5 = sp; + $6 = $2&255; + $7 = (16813 + ($1)|0); + HEAP8[$7>>0] = $6; + $8 = (_IsMouseButtonPressed(0)|0); + $9 = ($8|0)==(0); + if ($9) { + $10 = (_IsMouseButtonReleased(0)|0); + $11 = ($10|0)==(0); + if (!($11)) { + $$sink = 0; + label = 3; + } + } else { + $$sink = 1; + label = 3; + } + if ((label|0) == 3) { + HEAP32[$4>>2] = $$sink; + } + $12 = ((($4)) + 8|0); + HEAP32[$12>>2] = 0; + $13 = ((($4)) + 4|0); + HEAP32[$13>>2] = 1; + $14 = ((($4)) + 24|0); + _GetMousePosition($5); + $15 = $5; + $16 = $15; + $17 = HEAP32[$16>>2]|0; + $18 = (($15) + 4)|0; + $19 = $18; + $20 = HEAP32[$19>>2]|0; + $21 = $14; + $22 = $21; + HEAP32[$22>>2] = $17; + $23 = (($21) + 4)|0; + $24 = $23; + HEAP32[$24>>2] = $20; + $25 = (_GetScreenWidth()|0); + $26 = (+($25|0)); + $27 = +HEAPF32[$14>>2]; + $28 = $27 / $26; + HEAPF32[$14>>2] = $28; + $29 = (_GetScreenHeight()|0); + $30 = (+($29|0)); + $31 = ((($4)) + 28|0); + $32 = +HEAPF32[$31>>2]; + $33 = $32 / $30; + HEAPF32[$31>>2] = $33; + dest=$$byval_copy; src=$4; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _ProcessGestureEvent($$byval_copy); + STACKTOP = sp;return; +} +function _MouseCursorPosCallback($0,$1,$2) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + var $$byval_copy = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $$byval_copy = sp + 56|0; + $3 = sp; + HEAP32[$3>>2] = 2; + $4 = ((($3)) + 8|0); + HEAP32[$4>>2] = 0; + $5 = ((($3)) + 4|0); + HEAP32[$5>>2] = 1; + $6 = $1; + $7 = $2; + $$sroa$0$0$$sroa_idx = ((($3)) + 24|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $6; + $$sroa$2$0$$sroa_idx1 = ((($3)) + 28|0); + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $7; + $8 = ((($3)) + 24|0); + $9 = $8; + $10 = $9; + $11 = HEAP32[$10>>2]|0; + $12 = (($9) + 4)|0; + $13 = $12; + $14 = HEAP32[$13>>2]|0; + $15 = 13760; + $16 = $15; + HEAP32[$16>>2] = $11; + $17 = (($15) + 4)|0; + $18 = $17; + HEAP32[$18>>2] = $14; + $19 = (_GetScreenWidth()|0); + $20 = (+($19|0)); + $21 = +HEAPF32[$8>>2]; + $22 = $21 / $20; + HEAPF32[$8>>2] = $22; + $23 = (_GetScreenHeight()|0); + $24 = (+($23|0)); + $25 = +HEAPF32[$$sroa$2$0$$sroa_idx1>>2]; + $26 = $25 / $24; + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $26; + dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _ProcessGestureEvent($$byval_copy); + STACKTOP = sp;return; +} +function _CharCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var label = 0, sp = 0; + sp = STACKTOP; + HEAP32[741] = $1; + return; +} +function _ScrollCallback($0,$1,$2) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + var $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = (~~(($2))); + HEAP32[3916] = $3; + return; +} +function _WindowIconifyCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$sink = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($1|0)!=(0); + $$sink = $2&1; + HEAP32[3915] = $$sink; + return; +} +function _rlglInit($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$05965 = 0, $$06066 = 0, $$06167 = 0, $$062 = 0, $$sink63 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0; + var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $9 = 0, $exitcond = 0, $exitcond69 = 0, $exitcond70 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer15 = 0, $vararg_buffer17 = 0, $vararg_buffer19 = 0; + var $vararg_buffer21 = 0, $vararg_buffer23 = 0, $vararg_buffer25 = 0, $vararg_buffer27 = 0, $vararg_buffer29 = 0, $vararg_buffer31 = 0, $vararg_buffer34 = 0, $vararg_buffer36 = 0, $vararg_buffer39 = 0, $vararg_buffer4 = 0, $vararg_buffer41 = 0, $vararg_buffer7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 2464|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(2464|0); + $vararg_buffer41 = sp + 2184|0; + $vararg_buffer39 = sp + 2176|0; + $vararg_buffer36 = sp + 2168|0; + $vararg_buffer34 = sp + 2160|0; + $vararg_buffer31 = sp + 2152|0; + $vararg_buffer29 = sp + 2144|0; + $vararg_buffer27 = sp + 2136|0; + $vararg_buffer25 = sp + 2128|0; + $vararg_buffer23 = sp + 2120|0; + $vararg_buffer21 = sp + 2112|0; + $vararg_buffer19 = sp + 2104|0; + $vararg_buffer17 = sp + 2096|0; + $vararg_buffer15 = sp + 2088|0; + $vararg_buffer13 = sp + 2080|0; + $vararg_buffer10 = sp + 2072|0; + $vararg_buffer7 = sp + 24|0; + $vararg_buffer4 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $2 = sp + 2400|0; + $3 = sp + 2384|0; + $4 = sp + 2320|0; + $5 = sp + 2256|0; + $6 = sp + 2192|0; + $7 = (_glGetString(7936)|0); + HEAP32[$vararg_buffer>>2] = $7; + _TraceLog(0,4416,$vararg_buffer); + $8 = (_glGetString(7937)|0); + HEAP32[$vararg_buffer1>>2] = $8; + _TraceLog(0,4434,$vararg_buffer1); + $9 = (_glGetString(7938)|0); + HEAP32[$vararg_buffer4>>2] = $9; + _TraceLog(0,4452,$vararg_buffer4); + $10 = (_glGetString(35724)|0); + HEAP32[$vararg_buffer7>>2] = $10; + _TraceLog(0,4470,$vararg_buffer7); + $11 = (_glGetString(7939)|0); + $12 = (_strlen($11)|0); + $13 = (($12) + 1)|0; + $14 = (_malloc($13)|0); + _memcpy(($14|0),($11|0),($13|0))|0; + $$062 = 0;$$sink63 = $14; + while(1) { + $15 = (_strtok($$sink63,4488)|0); + $16 = (($vararg_buffer7) + ($$062<<2)|0); + HEAP32[$16>>2] = $15; + $17 = ($15|0)==(0|0); + $18 = (($$062) + 1)|0; + if ($17) { + break; + } else { + $$062 = $18;$$sink63 = 0; + } + } + _free($14); + $19 = (($$062) + -1)|0; + HEAP32[$vararg_buffer10>>2] = $19; + _TraceLog(0,4490,$vararg_buffer10); + $20 = ($$062|0)>(1); + if ($20) { + $$06167 = 0; + while(1) { + $23 = (($vararg_buffer7) + ($$06167<<2)|0); + $24 = HEAP32[$23>>2]|0; + $25 = (_strcmp($24,4525)|0); + $26 = ($25|0)==(0); + if ($26) { + HEAP32[3581] = 1; + $27 = (_eglGetProcAddress((4552|0))|0); + HEAP32[3582] = $27; + $28 = (_eglGetProcAddress((4573|0))|0); + HEAP32[3583] = $28; + $29 = (_eglGetProcAddress((4594|0))|0); + HEAP32[3584] = $29; + } + $30 = (_strcmp($24,4618)|0); + $31 = ($30|0)==(0); + if ($31) { + HEAP32[3523] = 1; + } + $32 = (_strcmp($24,4638)|0); + $33 = ($32|0)==(0); + if ($33) { + label = 12; + } else { + $34 = HEAP32[$23>>2]|0; + $35 = (_strcmp($34,4670)|0); + $36 = ($35|0)==(0); + if ($36) { + label = 12; + } else { + $37 = (_strcmp($34,4703)|0); + $38 = ($37|0)==(0); + if ($38) { + label = 12; + } + } + } + if ((label|0) == 12) { + label = 0; + HEAP32[3518] = 1; + } + $39 = (_strcmp($24,4743)|0); + $40 = ($39|0)==(0); + if ($40) { + label = 15; + } else { + $41 = HEAP32[$23>>2]|0; + $42 = (_strcmp($41,4779)|0); + $43 = ($42|0)==(0); + if ($43) { + label = 15; + } + } + if ((label|0) == 15) { + label = 0; + HEAP32[3519] = 1; + } + $44 = HEAP32[$23>>2]|0; + $45 = (_strcmp($44,4812)|0); + $46 = ($45|0)==(0); + if ($46) { + HEAP32[3520] = 1; + } + $47 = (_strcmp($44,4837)|0); + $48 = ($47|0)==(0); + if ($48) { + HEAP32[3521] = 1; + } + $49 = (_strcmp($44,4870)|0); + $50 = ($49|0)==(0); + if ($50) { + HEAP32[3522] = 1; + } + $51 = (_strcmp($44,4906)|0); + $52 = ($51|0)==(0); + if ($52) { + HEAP32[3585] = 1; + _glGetFloatv(34047,(14344|0)); + } + $53 = HEAP32[$23>>2]|0; + $54 = (_strcmp($53,4940)|0); + $55 = ($54|0)==(0); + if ($55) { + HEAP32[3587] = 1; + } + $56 = (($$06167) + 1)|0; + $exitcond70 = ($56|0)==($19|0); + if ($exitcond70) { + break; + } else { + $$06167 = $56; + } + } + } + $21 = HEAP32[3581]|0; + $22 = ($21|0)==(0); + if ($22) { + _TraceLog(2,5043,$vararg_buffer15); + } else { + _TraceLog(0,4968,$vararg_buffer13); + } + $57 = HEAP32[3523]|0; + $58 = ($57|0)==(0); + if ($58) { + _TraceLog(2,5179,$vararg_buffer19); + } else { + _TraceLog(0,5104,$vararg_buffer17); + } + $59 = HEAP32[3518]|0; + $60 = ($59|0)==(0); + if (!($60)) { + _TraceLog(0,5271,$vararg_buffer21); + } + $61 = HEAP32[3519]|0; + $62 = ($61|0)==(0); + if (!($62)) { + _TraceLog(0,5317,$vararg_buffer23); + } + $63 = HEAP32[3520]|0; + $64 = ($63|0)==(0); + if (!($64)) { + _TraceLog(0,5364,$vararg_buffer25); + } + $65 = HEAP32[3521]|0; + $66 = ($65|0)==(0); + if (!($66)) { + _TraceLog(0,5415,$vararg_buffer27); + } + $67 = HEAP32[3522]|0; + $68 = ($67|0)==(0); + if (!($68)) { + _TraceLog(0,5462,$vararg_buffer29); + } + $69 = HEAP32[3585]|0; + $70 = ($69|0)==(0); + if (!($70)) { + $71 = +HEAPF32[3586]; + $72 = $71; + HEAPF64[$vararg_buffer31>>3] = $72; + _TraceLog(0,5509,$vararg_buffer31); + } + $73 = HEAP32[3587]|0; + $74 = ($73|0)==(0); + if (!($74)) { + _TraceLog(0,5575,$vararg_buffer34); + } + HEAP32[$vararg_buffer10>>2] = -1; + $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); + HEAP32[3588] = $75; + $76 = ($75|0)==(0); + if ($76) { + _TraceLog(2,5679,$vararg_buffer39); + } else { + HEAP32[$vararg_buffer36>>2] = $75; + _TraceLog(0,5628,$vararg_buffer36); + } + _LoadDefaultShader($2); + dest=14356; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=14412; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _LoadDefaultBuffers(); + $77 = (_malloc(49152)|0); + HEAP32[3617] = $77; + $$06066 = 0; + while(1) { + $79 = HEAP32[3617]|0; + $80 = (($79) + (($$06066*12)|0)|0); + _VectorZero($3); + ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; + $81 = (($$06066) + 1)|0; + $exitcond69 = ($81|0)==(4096); + if ($exitcond69) { + break; + } else { + $$06066 = $81; + } + } + $78 = (_malloc(36864)|0); + HEAP32[3618] = $78; + $$05965 = 0; + while(1) { + $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); + HEAP32[$82>>2] = 0; + $83 = (($78) + (($$05965*144)|0)|0); + HEAP32[$83>>2] = 0; + $84 = (($$05965) + 1)|0; + $exitcond = ($84|0)==(256); + if ($exitcond) { + break; + } else { + $$05965 = $84; + } + } + HEAP32[3619] = 1; + $85 = HEAP32[3588]|0; + $86 = ((($78)) + 8|0); + HEAP32[$86>>2] = $85; + HEAP32[3620] = 4; + _MatrixIdentity($4); + dest=14484; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(14548); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(14612); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(14676); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(14740); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(14804); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(14868); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(14932); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(14996); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(15060); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(15124); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(15188); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(15252); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(15316); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(15380); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(15444); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($5); + dest=14192; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($6); + dest=14256; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[3547] = 14256; + _glDepthFunc(515); + _glDisable(2929); + _glBlendFunc(770,771); + _glEnable(3042); + _glCullFace(1029); + _glFrontFace(2305); + _glEnable(2884); + _glClearColor(0.0,0.0,0.0,1.0); + _glClearDepthf(1.0); + _glClear(16640); + HEAP32[3877] = $0; + HEAP32[3878] = $1; + _TraceLog(0,5718,$vararg_buffer41); + STACKTOP = sp;return; +} +function _SetupViewport() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[3545]|0; + $1 = (($0|0) / 2)&-1; + $2 = HEAP32[3546]|0; + $3 = (($2|0) / 2)&-1; + $4 = HEAP32[3543]|0; + $5 = (($4) - ($0))|0; + $6 = HEAP32[3544]|0; + $7 = (($6) - ($2))|0; + _rlViewport($1,$3,$5,$7); + return; +} +function _rlMatrixMode($0) { + $0 = $0|0; + var $modelview$sink = 0, label = 0, sp = 0; + sp = STACKTOP; + switch ($0|0) { + case 5889: { + $modelview$sink = 14192; + label = 3; + break; + } + case 5888: { + $modelview$sink = 14256; + label = 3; + break; + } + default: { + } + } + if ((label|0) == 3) { + HEAP32[3547] = $modelview$sink; + } + HEAP32[3580] = $0; + return; +} +function _rlLoadIdentity() { + var $0 = 0, $1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $0 = sp; + $1 = HEAP32[3547]|0; + _MatrixIdentity($0); + dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _rlOrtho($0,$1,$2,$3,$4,$5) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + $4 = +$4; + $5 = +$5; + var $$byval_copy = 0, $$byval_copy1 = 0, $6 = 0, $7 = 0, $8 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy1 = sp + 192|0; + $$byval_copy = sp + 128|0; + $6 = sp + 64|0; + $7 = sp; + _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); + _MatrixTranspose($6); + $8 = HEAP32[3547]|0; + dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($7,$$byval_copy,$$byval_copy1); + dest=$8; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _ClearBackground($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP8[$0>>0]|0; + $2 = ((($0)) + 1|0); + $3 = HEAP8[$2>>0]|0; + $4 = ((($0)) + 2|0); + $5 = HEAP8[$4>>0]|0; + $6 = ((($0)) + 3|0); + $7 = HEAP8[$6>>0]|0; + _rlClearColor($1,$3,$5,$7); + return; +} +function _rlClearColor($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $10 = 0.0, $11 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $4 = (+($0&255)); + $5 = $4 / 255.0; + $6 = (+($1&255)); + $7 = $6 / 255.0; + $8 = (+($2&255)); + $9 = $8 / 255.0; + $10 = (+($3&255)); + $11 = $10 / 255.0; + _glClearColor((+$5),(+$7),(+$9),(+$11)); + return; +} +function _rlViewport($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var label = 0, sp = 0; + sp = STACKTOP; + _glViewport(($0|0),($1|0),($2|0),($3|0)); + return; +} +function _LoadDefaultShader($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1008|0); + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $1 = sp + 16|0; + $2 = sp + 513|0; + $3 = sp + 72|0; + _memcpy(($2|0),(6294|0),489)|0; + _memcpy(($3|0),(6783|0),441)|0; + $4 = (_LoadShaderProgram($2,$3)|0); + HEAP32[$1>>2] = $4; + $5 = ($4|0)==(0); + if ($5) { + HEAP32[$vararg_buffer1>>2] = $4; + _TraceLog(2,7272,$vararg_buffer1); + } else { + HEAP32[$vararg_buffer>>2] = $4; + _TraceLog(0,7224,$vararg_buffer); + } + $6 = HEAP32[$1>>2]|0; + $7 = ($6|0)==(0); + if (!($7)) { + _LoadDefaultShaderLocations($1); + } + dest=$0; src=$1; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _LoadDefaultBuffers() { + var $$05365 = 0, $$05467 = 0, $$05770 = 0, $$05972 = 0, $$066 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0; + var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0; + var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0; + var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0; + var $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0; + var $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond75 = 0, $exitcond78 = 0, $exitcond80 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer17 = 0; + var $vararg_buffer3 = 0, $vararg_buffer7 = 0, $vararg_ptr13 = 0, $vararg_ptr20 = 0, $vararg_ptr21 = 0, $vararg_ptr22 = 0, $vararg_ptr6 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $vararg_buffer17 = sp + 48|0; + $vararg_buffer14 = sp + 40|0; + $vararg_buffer10 = sp + 32|0; + $vararg_buffer7 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $0 = (_malloc(24576)|0); + HEAP32[(15528)>>2] = $0; + $1 = (_malloc(8192)|0); + HEAP32[(15536)>>2] = $1; + HEAP32[(15532)>>2] = 0; + HEAP32[(15540)>>2] = 0; + _memset(($0|0),0,24576)|0; + $$05972 = 0; + while(1) { + $2 = HEAP32[(15536)>>2]|0; + $3 = (($2) + ($$05972)|0); + HEAP8[$3>>0] = 0; + $4 = (($$05972) + 1)|0; + $exitcond80 = ($4|0)==(8192); + if ($exitcond80) { + break; + } else { + $$05972 = $4; + } + } + HEAP32[3879] = 0; + HEAP32[(15524)>>2] = 0; + HEAP32[(15520)>>2] = 0; + $5 = (_malloc(73728)|0); + HEAP32[(15576)>>2] = $5; + $6 = (_malloc(24576)|0); + HEAP32[(15584)>>2] = $6; + HEAP32[(15580)>>2] = 0; + HEAP32[(15588)>>2] = 0; + _memset(($5|0),0,73728)|0; + $$05770 = 0; + while(1) { + $7 = HEAP32[(15584)>>2]|0; + $8 = (($7) + ($$05770)|0); + HEAP8[$8>>0] = 0; + $9 = (($$05770) + 1)|0; + $exitcond78 = ($9|0)==(24576); + if ($exitcond78) { + break; + } else { + $$05770 = $9; + } + } + HEAP32[3891] = 0; + HEAP32[(15572)>>2] = 0; + HEAP32[(15568)>>2] = 0; + $10 = (_malloc(49152)|0); + HEAP32[(15624)>>2] = $10; + $11 = (_malloc(32768)|0); + HEAP32[(15628)>>2] = $11; + $12 = (_malloc(16384)|0); + HEAP32[(15632)>>2] = $12; + $13 = (_malloc(12288)|0); + HEAP32[(15636)>>2] = $13; + $14 = HEAP32[(15624)>>2]|0; + _memset(($14|0),0,49152)|0; + $15 = HEAP32[(15628)>>2]|0; + _memset(($15|0),0,32768)|0; + $$05467 = 0; + while(1) { + $17 = HEAP32[(15632)>>2]|0; + $18 = (($17) + ($$05467)|0); + HEAP8[$18>>0] = 0; + $19 = (($$05467) + 1)|0; + $exitcond75 = ($19|0)==(16384); + if ($exitcond75) { + break; + } else { + $$05467 = $19; + } + } + $16 = HEAP32[(15636)>>2]|0; + $$05365 = 0;$$066 = 0; + while(1) { + $22 = $$05365 << 2; + $23 = $22&65535; + $24 = (($16) + ($$066<<1)|0); + HEAP16[$24>>1] = $23; + $25 = $22 | 1; + $26 = $25&65535; + $27 = $$066 | 1; + $28 = (($16) + ($27<<1)|0); + HEAP16[$28>>1] = $26; + $29 = $22 | 2; + $30 = $29&65535; + $31 = (($$066) + 2)|0; + $32 = (($16) + ($31<<1)|0); + HEAP16[$32>>1] = $30; + $33 = (($$066) + 3)|0; + $34 = (($16) + ($33<<1)|0); + HEAP16[$34>>1] = $23; + $35 = (($$066) + 4)|0; + $36 = (($16) + ($35<<1)|0); + HEAP16[$36>>1] = $30; + $37 = $22 | 3; + $38 = $37&65535; + $39 = (($$066) + 5)|0; + $40 = (($16) + ($39<<1)|0); + HEAP16[$40>>1] = $38; + $41 = (($$05365) + 1)|0; + $42 = (($$066) + 6)|0; + $exitcond = ($41|0)==(1024); + if ($exitcond) { + break; + } else { + $$05365 = $41;$$066 = $42; + } + } + HEAP32[3903] = 0; + HEAP32[(15616)>>2] = 0; + HEAP32[(15620)>>2] = 0; + _TraceLog(0,5765,$vararg_buffer); + $20 = HEAP32[3581]|0; + $21 = ($20|0)==(0); + if (!($21)) { + $43 = HEAP32[3582]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(15544)); + $44 = HEAP32[3583]|0; + $45 = HEAP32[(15544)>>2]|0; + FUNCTION_TABLE_vi[$44 & 31]($45); + } + _glGenBuffers(2,((15548)|0)); + $46 = HEAP32[(15548)>>2]|0; + _glBindBuffer(34962,($46|0)); + $47 = HEAP32[(15528)>>2]|0; + _glBufferData(34962,24576,($47|0),35048); + $48 = HEAP32[(14416)>>2]|0; + _glEnableVertexAttribArray(($48|0)); + $49 = HEAP32[(14416)>>2]|0; + _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); + _glGenBuffers(2,((15552)|0)); + $50 = HEAP32[(15552)>>2]|0; + _glBindBuffer(34962,($50|0)); + $51 = HEAP32[(15536)>>2]|0; + _glBufferData(34962,8192,($51|0),35048); + $52 = HEAP32[(14436)>>2]|0; + _glEnableVertexAttribArray(($52|0)); + $53 = HEAP32[(14436)>>2]|0; + _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); + $54 = HEAP32[3581]|0; + $55 = ($54|0)==(0); + if ($55) { + $57 = HEAP32[(15548)>>2]|0; + $58 = HEAP32[(15552)>>2]|0; + HEAP32[$vararg_buffer3>>2] = $57; + $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); + HEAP32[$vararg_ptr6>>2] = $58; + _TraceLog(0,5903,$vararg_buffer3); + } else { + $56 = HEAP32[(15544)>>2]|0; + HEAP32[$vararg_buffer1>>2] = $56; + _TraceLog(0,5838,$vararg_buffer1); + } + $59 = HEAP32[3581]|0; + $60 = ($59|0)==(0); + if (!($60)) { + $61 = HEAP32[3582]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(15592)); + $62 = HEAP32[3583]|0; + $63 = HEAP32[(15592)>>2]|0; + FUNCTION_TABLE_vi[$62 & 31]($63); + } + _glGenBuffers(1,((15596)|0)); + $64 = HEAP32[(15596)>>2]|0; + _glBindBuffer(34962,($64|0)); + $65 = HEAP32[(15576)>>2]|0; + _glBufferData(34962,73728,($65|0),35048); + $66 = HEAP32[(14416)>>2]|0; + _glEnableVertexAttribArray(($66|0)); + $67 = HEAP32[(14416)>>2]|0; + _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); + _glGenBuffers(1,((15600)|0)); + $68 = HEAP32[(15600)>>2]|0; + _glBindBuffer(34962,($68|0)); + $69 = HEAP32[(15584)>>2]|0; + _glBufferData(34962,24576,($69|0),35048); + $70 = HEAP32[(14436)>>2]|0; + _glEnableVertexAttribArray(($70|0)); + $71 = HEAP32[(14436)>>2]|0; + _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); + $72 = HEAP32[3581]|0; + $73 = ($72|0)==(0); + if ($73) { + $75 = HEAP32[(15596)>>2]|0; + $76 = HEAP32[(15600)>>2]|0; + HEAP32[$vararg_buffer10>>2] = $75; + $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); + HEAP32[$vararg_ptr13>>2] = $76; + _TraceLog(0,6049,$vararg_buffer10); + } else { + $74 = HEAP32[(15592)>>2]|0; + HEAP32[$vararg_buffer7>>2] = $74; + _TraceLog(0,5980,$vararg_buffer7); + } + $77 = HEAP32[3581]|0; + $78 = ($77|0)==(0); + if (!($78)) { + $79 = HEAP32[3582]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(15640)); + $80 = HEAP32[3583]|0; + $81 = HEAP32[(15640)>>2]|0; + FUNCTION_TABLE_vi[$80 & 31]($81); + } + _glGenBuffers(1,((15644)|0)); + $82 = HEAP32[(15644)>>2]|0; + _glBindBuffer(34962,($82|0)); + $83 = HEAP32[(15624)>>2]|0; + _glBufferData(34962,49152,($83|0),35048); + $84 = HEAP32[(14416)>>2]|0; + _glEnableVertexAttribArray(($84|0)); + $85 = HEAP32[(14416)>>2]|0; + _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); + _glGenBuffers(1,((15648)|0)); + $86 = HEAP32[(15648)>>2]|0; + _glBindBuffer(34962,($86|0)); + $87 = HEAP32[(15628)>>2]|0; + _glBufferData(34962,32768,($87|0),35048); + $88 = HEAP32[(14420)>>2]|0; + _glEnableVertexAttribArray(($88|0)); + $89 = HEAP32[(14420)>>2]|0; + _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); + _glGenBuffers(1,((15652)|0)); + $90 = HEAP32[(15652)>>2]|0; + _glBindBuffer(34962,($90|0)); + $91 = HEAP32[(15632)>>2]|0; + _glBufferData(34962,16384,($91|0),35048); + $92 = HEAP32[(14436)>>2]|0; + _glEnableVertexAttribArray(($92|0)); + $93 = HEAP32[(14436)>>2]|0; + _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); + _glGenBuffers(1,((15656)|0)); + $94 = HEAP32[(15656)>>2]|0; + _glBindBuffer(34963,($94|0)); + $95 = HEAP32[(15636)>>2]|0; + _glBufferData(34963,12288,($95|0),35044); + $96 = HEAP32[3581]|0; + $97 = ($96|0)==(0); + if ($97) { + $99 = HEAP32[(15644)>>2]|0; + $100 = HEAP32[(15648)>>2]|0; + $101 = HEAP32[(15652)>>2]|0; + $102 = HEAP32[(15656)>>2]|0; + HEAP32[$vararg_buffer17>>2] = $99; + $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); + HEAP32[$vararg_ptr20>>2] = $100; + $vararg_ptr21 = ((($vararg_buffer17)) + 8|0); + HEAP32[$vararg_ptr21>>2] = $101; + $vararg_ptr22 = ((($vararg_buffer17)) + 12|0); + HEAP32[$vararg_ptr22>>2] = $102; + _TraceLog(0,6195,$vararg_buffer17); + } else { + $98 = HEAP32[(15640)>>2]|0; + HEAP32[$vararg_buffer14>>2] = $98; + _TraceLog(0,6130,$vararg_buffer14); + } + $103 = HEAP32[3581]|0; + $104 = ($103|0)==(0); + if ($104) { + STACKTOP = sp;return; + } + $105 = HEAP32[3583]|0; + FUNCTION_TABLE_vi[$105 & 31](0); + STACKTOP = sp;return; +} +function _LoadShaderProgram($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$alloca_mul = 0, $$alloca_mul34 = 0, $$alloca_mul36 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0; + var $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer16 = 0, $vararg_buffer19 = 0, $vararg_buffer22 = 0, $vararg_buffer4 = 0, $vararg_buffer7 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0); + $vararg_buffer22 = sp + 64|0; + $vararg_buffer19 = sp + 56|0; + $vararg_buffer16 = sp + 48|0; + $vararg_buffer13 = sp + 40|0; + $vararg_buffer10 = sp + 32|0; + $vararg_buffer7 = sp + 24|0; + $vararg_buffer4 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $2 = sp + 80|0; + $3 = sp + 76|0; + $4 = sp + 72|0; + $5 = sp + 68|0; + $6 = (_glCreateShader(35633)|0); + $7 = (_glCreateShader(35632)|0); + HEAP32[$2>>2] = $0; + HEAP32[$3>>2] = $1; + _glShaderSource(($6|0),1,($2|0),(0|0)); + _glShaderSource(($7|0),1,($3|0),(0|0)); + HEAP32[$4>>2] = 0; + _glCompileShader(($6|0)); + _glGetShaderiv(($6|0),35713,($4|0)); + $8 = HEAP32[$4>>2]|0; + $9 = ($8|0)==(1); + if ($9) { + HEAP32[$vararg_buffer4>>2] = $6; + _TraceLog(0,7528,$vararg_buffer4); + } else { + HEAP32[$vararg_buffer>>2] = $6; + _TraceLog(2,7476,$vararg_buffer); + HEAP32[$vararg_buffer>>2] = 0; + _glGetShaderiv(($6|0),35716,($vararg_buffer|0)); + $10 = HEAP32[$vararg_buffer>>2]|0; + $11 = (_llvm_stacksave()|0); + $$alloca_mul = $10; + $12 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul)|0)+15)&-16)|0);; + $13 = HEAP32[$vararg_buffer>>2]|0; + _glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0)); + HEAP32[$vararg_buffer1>>2] = $12; + _TraceLog(0,7525,$vararg_buffer1); + _llvm_stackrestore(($11|0)); + } + _glCompileShader(($7|0)); + _glGetShaderiv(($7|0),35713,($4|0)); + $14 = HEAP32[$4>>2]|0; + $15 = ($14|0)==(1); + if ($15) { + HEAP32[$vararg_buffer13>>2] = $7; + _TraceLog(0,7629,$vararg_buffer13); + } else { + HEAP32[$vararg_buffer7>>2] = $7; + _TraceLog(2,7578,$vararg_buffer7); + HEAP32[$vararg_buffer7>>2] = 0; + _glGetShaderiv(($7|0),35716,($vararg_buffer7|0)); + $16 = HEAP32[$vararg_buffer7>>2]|0; + $17 = (_llvm_stacksave()|0); + $$alloca_mul34 = $16; + $18 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul34)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul34)|0)+15)&-16)|0);; + $19 = HEAP32[$vararg_buffer7>>2]|0; + _glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0)); + HEAP32[$vararg_buffer10>>2] = $18; + _TraceLog(0,7525,$vararg_buffer10); + _llvm_stackrestore(($17|0)); + } + $20 = (_glCreateProgram()|0); + _glAttachShader(($20|0),($6|0)); + _glAttachShader(($20|0),($7|0)); + _glBindAttribLocation(($20|0),0,(7320|0)); + _glBindAttribLocation(($20|0),1,(7335|0)); + _glBindAttribLocation(($20|0),2,(7366|0)); + _glBindAttribLocation(($20|0),3,(7393|0)); + _glBindAttribLocation(($20|0),4,(7379|0)); + _glBindAttribLocation(($20|0),5,(7350|0)); + _glLinkProgram(($20|0)); + _glGetProgramiv(($20|0),35714,($4|0)); + $21 = HEAP32[$4>>2]|0; + $22 = ($21|0)==(0); + if ($22) { + HEAP32[$vararg_buffer16>>2] = $20; + _TraceLog(2,7681,$vararg_buffer16); + HEAP32[$vararg_buffer16>>2] = 0; + _glGetProgramiv(($20|0),35716,($vararg_buffer16|0)); + $23 = HEAP32[$vararg_buffer16>>2]|0; + $24 = (_llvm_stacksave()|0); + $$alloca_mul36 = $23; + $25 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul36)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul36)|0)+15)&-16)|0);; + $26 = HEAP32[$vararg_buffer16>>2]|0; + _glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0)); + HEAP32[$vararg_buffer19>>2] = $25; + _TraceLog(0,7525,$vararg_buffer19); + _glDeleteProgram(($20|0)); + _llvm_stackrestore(($24|0)); + $$0 = 0; + _glDeleteShader(($6|0)); + _glDeleteShader(($7|0)); + STACKTOP = sp;return ($$0|0); + } else { + HEAP32[$vararg_buffer22>>2] = $20; + _TraceLog(0,7727,$vararg_buffer22); + $$0 = $20; + _glDeleteShader(($6|0)); + _glDeleteShader(($7|0)); + STACKTOP = sp;return ($$0|0); + } + return (0)|0; +} +function _LoadDefaultShaderLocations($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + $2 = (_glGetAttribLocation(($1|0),(7320|0))|0); + $3 = ((($0)) + 4|0); + HEAP32[$3>>2] = $2; + $4 = HEAP32[$0>>2]|0; + $5 = (_glGetAttribLocation(($4|0),(7335|0))|0); + $6 = ((($0)) + 8|0); + HEAP32[$6>>2] = $5; + $7 = HEAP32[$0>>2]|0; + $8 = (_glGetAttribLocation(($7|0),(7350|0))|0); + $9 = ((($0)) + 12|0); + HEAP32[$9>>2] = $8; + $10 = HEAP32[$0>>2]|0; + $11 = (_glGetAttribLocation(($10|0),(7366|0))|0); + $12 = ((($0)) + 16|0); + HEAP32[$12>>2] = $11; + $13 = HEAP32[$0>>2]|0; + $14 = (_glGetAttribLocation(($13|0),(7379|0))|0); + $15 = ((($0)) + 20|0); + HEAP32[$15>>2] = $14; + $16 = HEAP32[$0>>2]|0; + $17 = (_glGetAttribLocation(($16|0),(7393|0))|0); + $18 = ((($0)) + 24|0); + HEAP32[$18>>2] = $17; + $19 = HEAP32[$0>>2]|0; + $20 = (_glGetUniformLocation(($19|0),(7405|0))|0); + $21 = ((($0)) + 28|0); + HEAP32[$21>>2] = $20; + $22 = HEAP32[$0>>2]|0; + $23 = (_glGetUniformLocation(($22|0),(7415|0))|0); + $24 = ((($0)) + 32|0); + HEAP32[$24>>2] = $23; + $25 = HEAP32[$0>>2]|0; + $26 = (_glGetUniformLocation(($25|0),(7426|0))|0); + $27 = ((($0)) + 36|0); + HEAP32[$27>>2] = $26; + $28 = HEAP32[$0>>2]|0; + $29 = (_glGetUniformLocation(($28|0),(7437|0))|0); + $30 = ((($0)) + 40|0); + HEAP32[$30>>2] = $29; + $31 = HEAP32[$0>>2]|0; + $32 = (_glGetUniformLocation(($31|0),(7449|0))|0); + $33 = ((($0)) + 44|0); + HEAP32[$33>>2] = $32; + $34 = HEAP32[$0>>2]|0; + $35 = (_glGetUniformLocation(($34|0),(7458|0))|0); + $36 = ((($0)) + 48|0); + HEAP32[$36>>2] = $35; + $37 = HEAP32[$0>>2]|0; + $38 = (_glGetUniformLocation(($37|0),(7467|0))|0); + $39 = ((($0)) + 52|0); + HEAP32[$39>>2] = $38; + return; +} +function _IsMouseButtonPressed($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (16813 + ($0)|0); + $2 = HEAP8[$1>>0]|0; + $3 = (16816 + ($0)|0); + $4 = HEAP8[$3>>0]|0; + $5 = ($2<<24>>24)!=($4<<24>>24); + $6 = ($2<<24>>24)==(1); + $or$cond = $6 & $5; + $$0 = $or$cond&1; + return ($$0|0); +} +function _IsMouseButtonReleased($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (16813 + ($0)|0); + $2 = HEAP8[$1>>0]|0; + $3 = (16816 + ($0)|0); + $4 = HEAP8[$3>>0]|0; + $5 = ($2<<24>>24)!=($4<<24>>24); + $6 = ($2<<24>>24)==(0); + $or$cond = $6 & $5; + $$0 = $or$cond&1; + return ($$0|0); +} +function _rlClearScreenBuffers() { + var label = 0, sp = 0; + sp = STACKTOP; + _glClear(16640); + return; +} +function _CloseWindow() { + var $0 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + _UnloadDefaultFont(); + _rlglClose(); + $0 = HEAP32[3500]|0; + _glfwDestroyWindow(($0|0)); + _glfwTerminate(); + _TraceLog(0,8039,$vararg_buffer); + STACKTOP = sp;return; +} +function _UnloadDefaultFont() { + var $$byval_copy = 0, $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy = sp; + ;HEAP32[$$byval_copy>>2]=HEAP32[14040>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[14040+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[14040+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[14040+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[14040+16>>2]|0; + _UnloadTexture($$byval_copy); + $0 = HEAP32[(14068)>>2]|0; + _free($0); + STACKTOP = sp;return; +} +function _rlglClose() { + var $0 = 0, $1 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + _UnloadDefaultShader(); + _UnloadDefaultBuffers(); + _glDeleteTextures(1,(14352|0)); + $0 = HEAP32[3588]|0; + HEAP32[$vararg_buffer>>2] = $0; + _TraceLog(0,8066,$vararg_buffer); + $1 = HEAP32[3618]|0; + _free($1); + STACKTOP = sp;return; +} +function _UnloadDefaultShader() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + _glUseProgram(0); + $0 = HEAP32[3589]|0; + _glDeleteProgram(($0|0)); + return; +} +function _UnloadDefaultBuffers() { + var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[3581]|0; + $1 = ($0|0)==(0); + if (!($1)) { + $2 = HEAP32[3583]|0; + FUNCTION_TABLE_vi[$2 & 31](0); + } + _glDisableVertexAttribArray(0); + _glDisableVertexAttribArray(1); + _glDisableVertexAttribArray(2); + _glDisableVertexAttribArray(3); + _glBindBuffer(34962,0); + _glBindBuffer(34963,0); + _glDeleteBuffers(1,((15548)|0)); + _glDeleteBuffers(1,((15552)|0)); + _glDeleteBuffers(1,((15596)|0)); + _glDeleteBuffers(1,((15600)|0)); + _glDeleteBuffers(1,((15644)|0)); + _glDeleteBuffers(1,((15648)|0)); + _glDeleteBuffers(1,((15652)|0)); + _glDeleteBuffers(1,((15656)|0)); + $3 = HEAP32[3581]|0; + $4 = ($3|0)==(0); + if (!($4)) { + $5 = HEAP32[3584]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(15544)); + $6 = HEAP32[3584]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(15592)); + $7 = HEAP32[3584]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(15640)); + } + $8 = HEAP32[(15528)>>2]|0; + _free($8); + $9 = HEAP32[(15536)>>2]|0; + _free($9); + $10 = HEAP32[(15576)>>2]|0; + _free($10); + $11 = HEAP32[(15584)>>2]|0; + _free($11); + $12 = HEAP32[(15624)>>2]|0; + _free($12); + $13 = HEAP32[(15628)>>2]|0; + _free($13); + $14 = HEAP32[(15632)>>2]|0; + _free($14); + $15 = HEAP32[(15636)>>2]|0; + _free($15); + return; +} +function _UnloadTexture($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = HEAP32[$0>>2]|0; + $2 = ($1|0)==(0); + if ($2) { + STACKTOP = sp;return; + } + _rlDeleteTextures($1); + $3 = HEAP32[$0>>2]|0; + HEAP32[$vararg_buffer>>2] = $3; + _TraceLog(0,8131,$vararg_buffer); + STACKTOP = sp;return; +} +function _rlDeleteTextures($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp; + HEAP32[$1>>2] = $0; + $2 = ($0|0)==(0); + if (!($2)) { + _glDeleteTextures(1,($1|0)); + } + STACKTOP = sp;return; +} +function _BeginDrawing() { + var $0 = 0.0, $1 = 0.0, $2 = 0.0, $downscaleView$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $downscaleView$byval_copy = sp; + $0 = (+_GetTime()); + HEAPF64[1739] = $0; + $1 = +HEAPF64[1722]; + $2 = $0 - $1; + HEAPF64[1740] = $2; + HEAPF64[1722] = $0; + _rlClearScreenBuffers(); + _rlLoadIdentity(); + dest=$downscaleView$byval_copy; src=14096; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + (_MatrixToFloat($downscaleView$byval_copy)|0); + _rlMultMatrixf(15668); + STACKTOP = sp;return; +} +function _MatrixToFloat($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + HEAP32[3917] = $1; + $2 = ((($0)) + 4|0); + $3 = HEAP32[$2>>2]|0; + HEAP32[(15672)>>2] = $3; + $4 = ((($0)) + 8|0); + $5 = HEAP32[$4>>2]|0; + HEAP32[(15676)>>2] = $5; + $6 = ((($0)) + 12|0); + $7 = HEAP32[$6>>2]|0; + HEAP32[(15680)>>2] = $7; + $8 = ((($0)) + 16|0); + $9 = HEAP32[$8>>2]|0; + HEAP32[(15684)>>2] = $9; + $10 = ((($0)) + 20|0); + $11 = HEAP32[$10>>2]|0; + HEAP32[(15688)>>2] = $11; + $12 = ((($0)) + 24|0); + $13 = HEAP32[$12>>2]|0; + HEAP32[(15692)>>2] = $13; + $14 = ((($0)) + 28|0); + $15 = HEAP32[$14>>2]|0; + HEAP32[(15696)>>2] = $15; + $16 = ((($0)) + 32|0); + $17 = HEAP32[$16>>2]|0; + HEAP32[(15700)>>2] = $17; + $18 = ((($0)) + 36|0); + $19 = HEAP32[$18>>2]|0; + HEAP32[(15704)>>2] = $19; + $20 = ((($0)) + 40|0); + $21 = HEAP32[$20>>2]|0; + HEAP32[(15708)>>2] = $21; + $22 = ((($0)) + 44|0); + $23 = HEAP32[$22>>2]|0; + HEAP32[(15712)>>2] = $23; + $24 = ((($0)) + 48|0); + $25 = HEAP32[$24>>2]|0; + HEAP32[(15716)>>2] = $25; + $26 = ((($0)) + 52|0); + $27 = HEAP32[$26>>2]|0; + HEAP32[(15720)>>2] = $27; + $28 = ((($0)) + 56|0); + $29 = HEAP32[$28>>2]|0; + HEAP32[(15724)>>2] = $29; + $30 = ((($0)) + 60|0); + $31 = HEAP32[$30>>2]|0; + HEAP32[(15728)>>2] = $31; + return (15668|0); +} +function _rlMultMatrixf($0) { + $0 = $0|0; + var $$byval_copy = 0, $$byval_copy1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0; + var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy1 = sp + 192|0; + $$byval_copy = sp + 128|0; + $1 = sp + 64|0; + $2 = sp; + $3 = HEAP32[$0>>2]|0; + HEAP32[$1>>2] = $3; + $4 = ((($1)) + 4|0); + $5 = ((($0)) + 4|0); + $6 = HEAP32[$5>>2]|0; + HEAP32[$4>>2] = $6; + $7 = ((($1)) + 8|0); + $8 = ((($0)) + 8|0); + $9 = HEAP32[$8>>2]|0; + HEAP32[$7>>2] = $9; + $10 = ((($1)) + 12|0); + $11 = ((($0)) + 12|0); + $12 = HEAP32[$11>>2]|0; + HEAP32[$10>>2] = $12; + $13 = ((($1)) + 16|0); + $14 = ((($0)) + 16|0); + $15 = HEAP32[$14>>2]|0; + HEAP32[$13>>2] = $15; + $16 = ((($1)) + 20|0); + $17 = ((($0)) + 20|0); + $18 = HEAP32[$17>>2]|0; + HEAP32[$16>>2] = $18; + $19 = ((($1)) + 24|0); + $20 = ((($0)) + 24|0); + $21 = HEAP32[$20>>2]|0; + HEAP32[$19>>2] = $21; + $22 = ((($1)) + 28|0); + $23 = ((($0)) + 28|0); + $24 = HEAP32[$23>>2]|0; + HEAP32[$22>>2] = $24; + $25 = ((($1)) + 32|0); + $26 = ((($0)) + 32|0); + $27 = HEAP32[$26>>2]|0; + HEAP32[$25>>2] = $27; + $28 = ((($1)) + 36|0); + $29 = ((($0)) + 36|0); + $30 = HEAP32[$29>>2]|0; + HEAP32[$28>>2] = $30; + $31 = ((($1)) + 40|0); + $32 = ((($0)) + 40|0); + $33 = HEAP32[$32>>2]|0; + HEAP32[$31>>2] = $33; + $34 = ((($1)) + 44|0); + $35 = ((($0)) + 44|0); + $36 = HEAP32[$35>>2]|0; + HEAP32[$34>>2] = $36; + $37 = ((($1)) + 48|0); + $38 = ((($0)) + 48|0); + $39 = HEAP32[$38>>2]|0; + HEAP32[$37>>2] = $39; + $40 = ((($1)) + 52|0); + $41 = ((($0)) + 52|0); + $42 = HEAP32[$41>>2]|0; + HEAP32[$40>>2] = $42; + $43 = ((($1)) + 56|0); + $44 = ((($0)) + 56|0); + $45 = HEAP32[$44>>2]|0; + HEAP32[$43>>2] = $45; + $46 = ((($1)) + 60|0); + $47 = ((($0)) + 60|0); + $48 = HEAP32[$47>>2]|0; + HEAP32[$46>>2] = $48; + $49 = HEAP32[3547]|0; + dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($2,$$byval_copy,$$byval_copy1); + dest=$49; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _EndDrawing() { + var $0 = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + _rlglDraw(); + _SwapBuffers(); + _PollInputEvents(); + $0 = (+_GetTime()); + HEAPF64[1739] = $0; + $1 = +HEAPF64[1722]; + $2 = $0 - $1; + HEAPF64[1741] = $2; + HEAPF64[1722] = $0; + $3 = +HEAPF64[1740]; + $4 = $2 + $3; + HEAPF64[1742] = $4; + $5 = +HEAPF64[1719]; + $6 = $4 < $5; + if (!($6)) { + return; + } + $7 = $5 - $4; + $8 = $7 * 1000.0; + $9 = $8; + _Wait($9); + $10 = (+_GetTime()); + HEAPF64[1739] = $10; + $11 = +HEAPF64[1722]; + $12 = $10 - $11; + HEAPF64[1722] = $10; + $13 = +HEAPF64[1742]; + $14 = $12 + $13; + HEAPF64[1742] = $14; + return; +} +function _rlglDraw() { + var label = 0, sp = 0; + sp = STACKTOP; + _UpdateDefaultBuffers(); + _DrawDefaultBuffers(); + return; +} +function _SwapBuffers() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[3500]|0; + _glfwSwapBuffers(($0|0)); + return; +} +function _PollInputEvents() { + var $$04857 = 0, $$05160 = 0, $$058 = 0, $$lcssa = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0.0, $40 = 0; + var $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, $scevgep = 0, $scevgep67 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1456|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1456|0); + $0 = sp + 1440|0; + $1 = sp + 1432|0; + $2 = sp; + _UpdateGestures(); + HEAP32[741] = -1; + HEAP32[743] = -1; + HEAP32[3933] = 0; + $3 = HEAP32[3500]|0; + _glfwGetCursorPos(($3|0),($0|0),($1|0)); + $4 = +HEAPF64[$0>>3]; + $5 = $4; + HEAPF32[3436] = $5; + $6 = +HEAPF64[$1>>3]; + $7 = $6; + HEAPF32[(13748)>>2] = $7; + _memcpy((17331|0),(16819|0),512)|0; + ;HEAP8[16816>>0]=HEAP8[16813>>0]|0;HEAP8[16816+1>>0]=HEAP8[16813+1>>0]|0;HEAP8[16816+2>>0]=HEAP8[16813+2>>0]|0; + $8 = HEAP32[3916]|0; + HEAP32[3503] = $8; + HEAP32[3916] = 0; + $9 = (_emscripten_get_num_gamepads()|0); + $10 = ($9|0)>(0); + if (!($10)) { + STACKTOP = sp;return; + } + $11 = ((($2)) + 12|0); + $12 = ((($2)) + 8|0); + $$05160 = 0; + while(1) { + $scevgep = (17843 + ($$05160<<5)|0); + $scevgep67 = (17971 + ($$05160<<5)|0); + dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); + $14 = ($13|0)==(0); + if ($14) { + $15 = HEAP32[$11>>2]|0; + $16 = ($15|0)>(0); + if ($16) { + $17 = HEAP32[$11>>2]|0; + $$04857 = 0; + while(1) { + $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); + $22 = HEAP32[$21>>2]|0; + $23 = ($22|0)==(1); + $24 = ((17971 + ($$05160<<5)|0) + ($$04857)|0); + if ($23) { + HEAP8[$24>>0] = 1; + HEAP32[743] = $$04857; + } else { + HEAP8[$24>>0] = 0; + } + $25 = (($$04857) + 1)|0; + $26 = ($25|0)<($17|0); + $27 = ($25|0)<(32); + $28 = $27 & $26; + if ($28) { + $$04857 = $25; + } else { + break; + } + } + } + $18 = HEAP32[$12>>2]|0; + $19 = ($18|0)>(0); + if ($19) { + $20 = HEAP32[$12>>2]|0; + $$058 = 0; + while(1) { + $29 = (((($2)) + 16|0) + ($$058<<3)|0); + $30 = +HEAPF64[$29>>3]; + $31 = $30; + $32 = ((15736 + ($$05160<<5)|0) + ($$058<<2)|0); + HEAPF32[$32>>2] = $31; + $33 = (($$058) + 1)|0; + $34 = ($33|0)<($20|0); + $35 = ($33|0)<(8); + $36 = $35 & $34; + if ($36) { + $$058 = $33; + } else { + $$lcssa = $20; + break; + } + } + } else { + $$lcssa = $18; + } + HEAP32[3933] = $$lcssa; + } + $37 = (($$05160) + 1)|0; + $38 = ($37|0)<($9|0); + $39 = ($37|0)<(4); + $40 = $38 & $39; + if ($40) { + $$05160 = $37; + } else { + break; + } + } + STACKTOP = sp;return; +} +function _Wait($0) { + $0 = +$0; + var $1 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (+_GetTime()); + $2 = 0.0 - $1; + $3 = $0 / 1000.0; + $4 = $3; + $5 = $2 < $4; + if (!($5)) { + return; + } + while(1) { + $6 = (+_GetTime()); + $7 = $6 - $1; + $8 = $7 < $4; + if (!($8)) { + break; + } + } + return; +} +function _UpdateDefaultBuffers() { + var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[3879]|0; + $1 = ($0|0)>(0); + if ($1) { + $2 = HEAP32[3581]|0; + $3 = ($2|0)==(0); + if (!($3)) { + $4 = HEAP32[3583]|0; + $5 = HEAP32[(15544)>>2]|0; + FUNCTION_TABLE_vi[$4 & 31]($5); + } + $6 = HEAP32[(15548)>>2]|0; + _glBindBuffer(34962,($6|0)); + $7 = HEAP32[3879]|0; + $8 = ($7*12)|0; + $9 = HEAP32[(15528)>>2]|0; + _glBufferSubData(34962,0,($8|0),($9|0)); + $10 = HEAP32[(15552)>>2]|0; + _glBindBuffer(34962,($10|0)); + $11 = HEAP32[(15524)>>2]|0; + $12 = $11 << 2; + $13 = HEAP32[(15536)>>2]|0; + _glBufferSubData(34962,0,($12|0),($13|0)); + } + $14 = HEAP32[3891]|0; + $15 = ($14|0)>(0); + if ($15) { + $16 = HEAP32[3581]|0; + $17 = ($16|0)==(0); + if (!($17)) { + $18 = HEAP32[3583]|0; + $19 = HEAP32[(15592)>>2]|0; + FUNCTION_TABLE_vi[$18 & 31]($19); + } + $20 = HEAP32[(15596)>>2]|0; + _glBindBuffer(34962,($20|0)); + $21 = HEAP32[3891]|0; + $22 = ($21*12)|0; + $23 = HEAP32[(15576)>>2]|0; + _glBufferSubData(34962,0,($22|0),($23|0)); + $24 = HEAP32[(15600)>>2]|0; + _glBindBuffer(34962,($24|0)); + $25 = HEAP32[(15572)>>2]|0; + $26 = $25 << 2; + $27 = HEAP32[(15584)>>2]|0; + _glBufferSubData(34962,0,($26|0),($27|0)); + } + $28 = HEAP32[3903]|0; + $29 = ($28|0)>(0); + if ($29) { + $30 = HEAP32[3581]|0; + $31 = ($30|0)==(0); + if (!($31)) { + $32 = HEAP32[3583]|0; + $33 = HEAP32[(15640)>>2]|0; + FUNCTION_TABLE_vi[$32 & 31]($33); + } + $34 = HEAP32[(15644)>>2]|0; + _glBindBuffer(34962,($34|0)); + $35 = HEAP32[3903]|0; + $36 = ($35*12)|0; + $37 = HEAP32[(15624)>>2]|0; + _glBufferSubData(34962,0,($36|0),($37|0)); + $38 = HEAP32[(15648)>>2]|0; + _glBindBuffer(34962,($38|0)); + $39 = HEAP32[3903]|0; + $40 = $39 << 3; + $41 = HEAP32[(15628)>>2]|0; + _glBufferSubData(34962,0,($40|0),($41|0)); + $42 = HEAP32[(15652)>>2]|0; + _glBindBuffer(34962,($42|0)); + $43 = HEAP32[3903]|0; + $44 = $43 << 2; + $45 = HEAP32[(15632)>>2]|0; + _glBufferSubData(34962,0,($44|0),($45|0)); + } + $46 = HEAP32[3581]|0; + $47 = ($46|0)==(0); + if ($47) { + return; + } + $48 = HEAP32[3583]|0; + FUNCTION_TABLE_vi[$48 & 31](0); + return; +} +function _DrawDefaultBuffers() { + var $$ = 0, $$02830 = 0, $$02932 = 0, $$031 = 0, $$byval_copy2 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0; + var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0; + var $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0; + var $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0; + var $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $modelview$byval_copy = 0; + var $or$cond = 0, $or$cond3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 320|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(320|0); + $$byval_copy2 = sp + 256|0; + $modelview$byval_copy = sp + 192|0; + $0 = sp + 128|0; + $1 = sp + 64|0; + $2 = sp; + dest=$0; src=14192; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=14256; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[3966]|0; + $4 = ($3|0)!=(0); + $$ = $4 ? 2 : 1; + $$02932 = 0; + while(1) { + if ($4) { + dest=$modelview$byval_copy; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); + } + $8 = HEAP32[3879]|0; + $9 = ($8|0)>(0); + $10 = HEAP32[3891]|0; + $11 = ($10|0)>(0); + $or$cond = $9 | $11; + $12 = HEAP32[3903]|0; + $13 = ($12|0)>(0); + $or$cond3 = $or$cond | $13; + if ($or$cond3) { + $14 = HEAP32[3603]|0; + _glUseProgram(($14|0)); + dest=$modelview$byval_copy; src=14256; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=14192; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); + $15 = HEAP32[(14440)>>2]|0; + dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $16 = (_MatrixToFloat($$byval_copy2)|0); + _glUniformMatrix4fv(($15|0),1,0,($16|0)); + $17 = HEAP32[(14444)>>2]|0; + _glUniform4f(($17|0),1.0,1.0,1.0,1.0); + $18 = HEAP32[(14456)>>2]|0; + _glUniform1i(($18|0),0); + } + $19 = HEAP32[3879]|0; + $20 = ($19|0)>(0); + if ($20) { + $21 = HEAP32[3588]|0; + _glBindTexture(3553,($21|0)); + $22 = HEAP32[3581]|0; + $23 = ($22|0)==(0); + if ($23) { + $26 = HEAP32[(15548)>>2]|0; + _glBindBuffer(34962,($26|0)); + $27 = HEAP32[(14416)>>2]|0; + _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); + $28 = HEAP32[(14416)>>2]|0; + _glEnableVertexAttribArray(($28|0)); + $29 = HEAP32[(15552)>>2]|0; + _glBindBuffer(34962,($29|0)); + $30 = HEAP32[(14436)>>2]|0; + _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); + $31 = HEAP32[(14436)>>2]|0; + _glEnableVertexAttribArray(($31|0)); + } else { + $24 = HEAP32[3583]|0; + $25 = HEAP32[(15544)>>2]|0; + FUNCTION_TABLE_vi[$24 & 31]($25); + } + $32 = HEAP32[3879]|0; + _glDrawArrays(1,0,($32|0)); + $33 = HEAP32[3581]|0; + $34 = ($33|0)==(0); + if ($34) { + _glBindBuffer(34962,0); + } + _glBindTexture(3553,0); + } + $35 = HEAP32[3891]|0; + $36 = ($35|0)>(0); + if ($36) { + $37 = HEAP32[3588]|0; + _glBindTexture(3553,($37|0)); + $38 = HEAP32[3581]|0; + $39 = ($38|0)==(0); + if ($39) { + $42 = HEAP32[(15596)>>2]|0; + _glBindBuffer(34962,($42|0)); + $43 = HEAP32[(14416)>>2]|0; + _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); + $44 = HEAP32[(14416)>>2]|0; + _glEnableVertexAttribArray(($44|0)); + $45 = HEAP32[(15600)>>2]|0; + _glBindBuffer(34962,($45|0)); + $46 = HEAP32[(14436)>>2]|0; + _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); + $47 = HEAP32[(14436)>>2]|0; + _glEnableVertexAttribArray(($47|0)); + } else { + $40 = HEAP32[3583]|0; + $41 = HEAP32[(15592)>>2]|0; + FUNCTION_TABLE_vi[$40 & 31]($41); + } + $48 = HEAP32[3891]|0; + _glDrawArrays(4,0,($48|0)); + $49 = HEAP32[3581]|0; + $50 = ($49|0)==(0); + if ($50) { + _glBindBuffer(34962,0); + } + _glBindTexture(3553,0); + } + $51 = HEAP32[3903]|0; + $52 = ($51|0)>(0); + if ($52) { + $53 = HEAP32[3581]|0; + $54 = ($53|0)==(0); + if ($54) { + $57 = HEAP32[(15644)>>2]|0; + _glBindBuffer(34962,($57|0)); + $58 = HEAP32[(14416)>>2]|0; + _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); + $59 = HEAP32[(14416)>>2]|0; + _glEnableVertexAttribArray(($59|0)); + $60 = HEAP32[(15648)>>2]|0; + _glBindBuffer(34962,($60|0)); + $61 = HEAP32[(14420)>>2]|0; + _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); + $62 = HEAP32[(14420)>>2]|0; + _glEnableVertexAttribArray(($62|0)); + $63 = HEAP32[(15652)>>2]|0; + _glBindBuffer(34962,($63|0)); + $64 = HEAP32[(14436)>>2]|0; + _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); + $65 = HEAP32[(14436)>>2]|0; + _glEnableVertexAttribArray(($65|0)); + $66 = HEAP32[(15656)>>2]|0; + _glBindBuffer(34963,($66|0)); + } else { + $55 = HEAP32[3583]|0; + $56 = HEAP32[(15640)>>2]|0; + FUNCTION_TABLE_vi[$55 & 31]($56); + } + $67 = HEAP32[3619]|0; + $68 = ($67|0)>(0); + if ($68) { + $$02830 = 0;$$031 = 0; + while(1) { + $71 = HEAP32[3618]|0; + $72 = (($71) + (($$031*144)|0)|0); + $73 = HEAP32[$72>>2]|0; + $74 = (($73|0) / 4)&-1; + $75 = ($74*6)|0; + $76 = (((($71) + (($$031*144)|0)|0)) + 8|0); + $77 = HEAP32[$76>>2]|0; + _glBindTexture(3553,($77|0)); + $78 = $$02830 << 1; + $79 = $78; + _glDrawElements(4,($75|0),5123,($79|0)); + $80 = HEAP32[3618]|0; + $81 = (($80) + (($$031*144)|0)|0); + $82 = HEAP32[$81>>2]|0; + $83 = (($82|0) / 4)&-1; + $84 = ($83*6)|0; + $85 = (($84) + ($$02830))|0; + $86 = (($$031) + 1)|0; + $87 = HEAP32[3619]|0; + $88 = ($86|0)<($87|0); + if ($88) { + $$02830 = $85;$$031 = $86; + } else { + break; + } + } + } + $69 = HEAP32[3581]|0; + $70 = ($69|0)==(0); + if ($70) { + _glBindBuffer(34962,0); + _glBindBuffer(34963,0); + } + _glBindTexture(3553,0); + } + $89 = HEAP32[3581]|0; + $90 = ($89|0)==(0); + if (!($90)) { + $91 = HEAP32[3583]|0; + FUNCTION_TABLE_vi[$91 & 31](0); + } + _glUseProgram(0); + $92 = (($$02932) + 1)|0; + $93 = ($92|0)<($$|0); + if ($93) { + $$02932 = $92; + } else { + break; + } + } + HEAP32[3619] = 1; + $5 = HEAP32[3588]|0; + $6 = HEAP32[3618]|0; + $7 = ((($6)) + 8|0); + HEAP32[$7>>2] = $5; + HEAP32[$6>>2] = 0; + HEAP32[3879] = 0; + HEAP32[(15524)>>2] = 0; + HEAP32[3891] = 0; + HEAP32[(15572)>>2] = 0; + HEAP32[3903] = 0; + HEAP32[(15616)>>2] = 0; + HEAP32[(15620)>>2] = 0; + HEAPF32[744] = -1.0; + dest=14192; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=14256; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _SetStereoView($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$byval_copy = 0, $$byval_copy3 = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy3 = sp + 192|0; + $$byval_copy = sp + 64|0; + $3 = sp; + $4 = sp + 128|0; + dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $5 = HEAP32[3877]|0; + $6 = Math_imul($5, $0)|0; + $7 = (($6|0) / 2)&-1; + $8 = (($5|0) / 2)&-1; + $9 = HEAP32[3878]|0; + _rlViewport($7,0,$8,$9); + $10 = (16096 + ($0<<6)|0); + dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($4,$$byval_copy,$$byval_copy3); + $11 = (15968 + ($0<<6)|0); + dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetMatrixModelview($$byval_copy3); + dest=$$byval_copy3; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetMatrixProjection($$byval_copy3); + STACKTOP = sp;return; +} +function _SetMatrixModelview($0) { + $0 = $0|0; + var dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + dest=14256; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + return; +} +function _SetMatrixProjection($0) { + $0 = $0|0; + var dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + dest=14192; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + return; +} +function _rlPushMatrix() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $vararg_buffer = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $0 = HEAP32[4056]|0; + $1 = ($0|0)==(15); + if ($1) { + HEAP32[$vararg_buffer>>2] = 16; + _TraceLog(1,8181,$vararg_buffer); + } + $2 = HEAP32[4056]|0; + $3 = (14484 + ($2<<6)|0); + $4 = HEAP32[3547]|0; + dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _rlLoadIdentity(); + $5 = HEAP32[4056]|0; + $6 = (($5) + 1)|0; + HEAP32[4056] = $6; + $7 = HEAP32[3580]|0; + $8 = ($7|0)==(5888); + if (!($8)) { + STACKTOP = sp;return; + } + HEAP32[4057] = 1; + STACKTOP = sp;return; +} +function _rlPopMatrix() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[4056]|0; + $1 = ($0|0)>(0); + if (!($1)) { + return; + } + $2 = HEAP32[4056]|0; + $3 = (($2) + -1)|0; + $4 = (14484 + ($3<<6)|0); + $5 = HEAP32[3547]|0; + _memmove(($5|0),($4|0),64)|0; + $6 = (($2) + -1)|0; + HEAP32[4056] = $6; + return; +} +function _SetConfigFlags($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAP8[16812] = $0; + $1 = $0 & 1; + $2 = ($1<<24>>24)==(0); + if (!($2)) { + HEAP32[3505] = 1; + } + $3 = HEAP8[16812]|0; + $4 = $3 & 2; + $5 = ($4<<24>>24)==(0); + if ($5) { + return; + } + HEAP32[3542] = 1; + return; +} +function _rlTranslatef($0,$1,$2) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + var $$byval_copy = 0, $$byval_copy1 = 0, $3 = 0, $4 = 0, $5 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy1 = sp + 192|0; + $$byval_copy = sp + 128|0; + $3 = sp + 64|0; + $4 = sp; + _MatrixTranslate($3,$0,$1,$2); + _MatrixTranspose($3); + $5 = HEAP32[3547]|0; + dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($4,$$byval_copy,$$byval_copy1); + dest=$5; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _rlRotatef($0,$1,$2,$3) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + var $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 336|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(336|0); + $$byval_copy2 = sp + 272|0; + $$byval_copy1 = sp + 208|0; + $4 = sp + 144|0; + $5 = sp + 64|0; + $6 = sp + 80|0; + $7 = sp; + _MatrixIdentity($4); + HEAPF32[$5>>2] = $1; + $8 = ((($5)) + 4|0); + HEAPF32[$8>>2] = $2; + $9 = ((($5)) + 8|0); + HEAPF32[$9>>2] = $3; + _VectorNormalize($5); + $10 = $0 * 0.01745329238474369; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$5+8>>2]|0; + _MatrixRotate($6,$$byval_copy2,$10); + dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixTranspose($4); + $11 = HEAP32[3547]|0; + dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); + dest=$11; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _rlBegin($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + HEAP32[3620] = $0; + return; +} +function _rlEnd() { + var $$03956 = 0, $$04052 = 0, $$04154 = 0, $$04248 = 0, $$04347 = 0, $$byval_copy = 0, $$promoted = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0; + var $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0; + var $128 = 0, $129 = 0, $13 = 0.0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0; + var $146 = 0, $147 = 0, $148 = 0.0, $149 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0; + var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0; + var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0; + var $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0; + var $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond60 = 0, $exitcond63 = 0; + var $scevgep = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $$byval_copy = sp; + $0 = HEAP32[4057]|0; + $1 = ($0|0)==(0); + if (!($1)) { + $2 = HEAP32[4058]|0; + $3 = ($2|0)>(0); + if ($3) { + $$03956 = 0; + while(1) { + $6 = HEAP32[3617]|0; + $7 = (($6) + (($$03956*12)|0)|0); + $8 = HEAP32[3547]|0; + dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _VectorTransform($7,$$byval_copy); + $9 = (($$03956) + 1)|0; + $5 = HEAP32[4058]|0; + $10 = ($9|0)<($5|0); + if ($10) { + $$03956 = $9; + } else { + break; + } + } + HEAP32[4057] = 0; + $4 = ($5|0)>(0); + if ($4) { + $$04154 = 0; + while(1) { + $11 = HEAP32[3617]|0; + $12 = (($11) + (($$04154*12)|0)|0); + $13 = +HEAPF32[$12>>2]; + $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); + $15 = +HEAPF32[$14>>2]; + $16 = (((($11) + (($$04154*12)|0)|0)) + 8|0); + $17 = +HEAPF32[$16>>2]; + _rlVertex3f($13,$15,$17); + $18 = (($$04154) + 1)|0; + $19 = HEAP32[4058]|0; + $20 = ($18|0)<($19|0); + if ($20) { + $$04154 = $18; + } else { + break; + } + } + } + } else { + HEAP32[4057] = 0; + } + HEAP32[4058] = 0; + } + $21 = HEAP32[3620]|0; + switch ($21|0) { + case 1: { + $22 = HEAP32[3879]|0; + $23 = HEAP32[(15524)>>2]|0; + $24 = ($22|0)==($23|0); + if ($24) { + $148 = +HEAPF32[744]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[744] = $149; + STACKTOP = sp;return; + } + $25 = (($22) - ($23))|0; + $26 = ($25|0)>(0); + if ($26) { + $$04347 = 0; + } else { + $148 = +HEAPF32[744]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[744] = $149; + STACKTOP = sp;return; + } + while(1) { + $27 = HEAP32[(15536)>>2]|0; + $28 = HEAP32[(15524)>>2]|0; + $29 = $28 << 2; + $30 = (($29) + -4)|0; + $31 = (($27) + ($30)|0); + $32 = HEAP8[$31>>0]|0; + $33 = (($27) + ($29)|0); + HEAP8[$33>>0] = $32; + $34 = HEAP32[(15536)>>2]|0; + $35 = HEAP32[(15524)>>2]|0; + $36 = $35 << 2; + $37 = (($36) + -3)|0; + $38 = (($34) + ($37)|0); + $39 = HEAP8[$38>>0]|0; + $40 = $36 | 1; + $41 = (($34) + ($40)|0); + HEAP8[$41>>0] = $39; + $42 = HEAP32[(15536)>>2]|0; + $43 = HEAP32[(15524)>>2]|0; + $44 = $43 << 2; + $45 = (($44) + -2)|0; + $46 = (($42) + ($45)|0); + $47 = HEAP8[$46>>0]|0; + $48 = $44 | 2; + $49 = (($42) + ($48)|0); + HEAP8[$49>>0] = $47; + $50 = HEAP32[(15536)>>2]|0; + $51 = HEAP32[(15524)>>2]|0; + $52 = $51 << 2; + $53 = (($52) + -1)|0; + $54 = (($50) + ($53)|0); + $55 = HEAP8[$54>>0]|0; + $56 = $52 | 3; + $57 = (($50) + ($56)|0); + HEAP8[$57>>0] = $55; + $58 = HEAP32[(15524)>>2]|0; + $59 = (($58) + 1)|0; + HEAP32[(15524)>>2] = $59; + $60 = (($$04347) + 1)|0; + $exitcond = ($60|0)==($25|0); + if ($exitcond) { + break; + } else { + $$04347 = $60; + } + } + $148 = +HEAPF32[744]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[744] = $149; + STACKTOP = sp;return; + break; + } + case 4: { + $61 = HEAP32[3891]|0; + $62 = HEAP32[(15572)>>2]|0; + $63 = ($61|0)==($62|0); + if ($63) { + $148 = +HEAPF32[744]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[744] = $149; + STACKTOP = sp;return; + } + $64 = (($61) - ($62))|0; + $65 = ($64|0)>(0); + if ($65) { + $$04248 = 0; + } else { + $148 = +HEAPF32[744]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[744] = $149; + STACKTOP = sp;return; + } + while(1) { + $66 = HEAP32[(15584)>>2]|0; + $67 = HEAP32[(15572)>>2]|0; + $68 = $67 << 2; + $69 = (($68) + -4)|0; + $70 = (($66) + ($69)|0); + $71 = HEAP8[$70>>0]|0; + $72 = (($66) + ($68)|0); + HEAP8[$72>>0] = $71; + $73 = HEAP32[(15584)>>2]|0; + $74 = HEAP32[(15572)>>2]|0; + $75 = $74 << 2; + $76 = (($75) + -3)|0; + $77 = (($73) + ($76)|0); + $78 = HEAP8[$77>>0]|0; + $79 = $75 | 1; + $80 = (($73) + ($79)|0); + HEAP8[$80>>0] = $78; + $81 = HEAP32[(15584)>>2]|0; + $82 = HEAP32[(15572)>>2]|0; + $83 = $82 << 2; + $84 = (($83) + -2)|0; + $85 = (($81) + ($84)|0); + $86 = HEAP8[$85>>0]|0; + $87 = $83 | 2; + $88 = (($81) + ($87)|0); + HEAP8[$88>>0] = $86; + $89 = HEAP32[(15584)>>2]|0; + $90 = HEAP32[(15572)>>2]|0; + $91 = $90 << 2; + $92 = (($91) + -1)|0; + $93 = (($89) + ($92)|0); + $94 = HEAP8[$93>>0]|0; + $95 = $91 | 3; + $96 = (($89) + ($95)|0); + HEAP8[$96>>0] = $94; + $97 = HEAP32[(15572)>>2]|0; + $98 = (($97) + 1)|0; + HEAP32[(15572)>>2] = $98; + $99 = (($$04248) + 1)|0; + $exitcond60 = ($99|0)==($64|0); + if ($exitcond60) { + break; + } else { + $$04248 = $99; + } + } + $148 = +HEAPF32[744]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[744] = $149; + STACKTOP = sp;return; + break; + } + case 7: { + $100 = HEAP32[3903]|0; + $101 = HEAP32[(15620)>>2]|0; + $102 = ($100|0)==($101|0); + if (!($102)) { + $103 = (($100) - ($101))|0; + $104 = ($103|0)>(0); + if ($104) { + $$04052 = 0; + while(1) { + $105 = HEAP32[(15632)>>2]|0; + $106 = HEAP32[(15620)>>2]|0; + $107 = $106 << 2; + $108 = (($107) + -4)|0; + $109 = (($105) + ($108)|0); + $110 = HEAP8[$109>>0]|0; + $111 = (($105) + ($107)|0); + HEAP8[$111>>0] = $110; + $112 = HEAP32[(15632)>>2]|0; + $113 = HEAP32[(15620)>>2]|0; + $114 = $113 << 2; + $115 = (($114) + -3)|0; + $116 = (($112) + ($115)|0); + $117 = HEAP8[$116>>0]|0; + $118 = $114 | 1; + $119 = (($112) + ($118)|0); + HEAP8[$119>>0] = $117; + $120 = HEAP32[(15632)>>2]|0; + $121 = HEAP32[(15620)>>2]|0; + $122 = $121 << 2; + $123 = (($122) + -2)|0; + $124 = (($120) + ($123)|0); + $125 = HEAP8[$124>>0]|0; + $126 = $122 | 2; + $127 = (($120) + ($126)|0); + HEAP8[$127>>0] = $125; + $128 = HEAP32[(15632)>>2]|0; + $129 = HEAP32[(15620)>>2]|0; + $130 = $129 << 2; + $131 = (($130) + -1)|0; + $132 = (($128) + ($131)|0); + $133 = HEAP8[$132>>0]|0; + $134 = $130 | 3; + $135 = (($128) + ($134)|0); + HEAP8[$135>>0] = $133; + $136 = HEAP32[(15620)>>2]|0; + $137 = (($136) + 1)|0; + HEAP32[(15620)>>2] = $137; + $138 = (($$04052) + 1)|0; + $exitcond63 = ($138|0)==($103|0); + if ($exitcond63) { + break; + } else { + $$04052 = $138; + } + } + } + } + $139 = HEAP32[3903]|0; + $140 = HEAP32[(15616)>>2]|0; + $141 = ($139|0)>($140|0); + if (!($141)) { + $148 = +HEAPF32[744]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[744] = $149; + STACKTOP = sp;return; + } + $142 = HEAP32[(15628)>>2]|0; + $$promoted = HEAP32[(15616)>>2]|0; + $143 = $$promoted << 1; + $scevgep = (($142) + ($143<<2)|0); + $144 = (($139) - ($140))|0; + $145 = $144 << 3; + _memset(($scevgep|0),0,($145|0))|0; + $146 = (($139) + ($$promoted))|0; + $147 = (($146) - ($140))|0; + HEAP32[(15616)>>2] = $147; + $148 = +HEAPF32[744]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[744] = $149; + STACKTOP = sp;return; + break; + } + default: { + $148 = +HEAPF32[744]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[744] = $149; + STACKTOP = sp;return; + } + } +} +function _rlVertex3f($0,$1,$2) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0; + var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0; + var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer3 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $3 = HEAP32[4057]|0; + $4 = ($3|0)==(0); + if (!($4)) { + $5 = HEAP32[3617]|0; + $6 = HEAP32[4058]|0; + $7 = (($5) + (($6*12)|0)|0); + HEAPF32[$7>>2] = $0; + $8 = (((($5) + (($6*12)|0)|0)) + 4|0); + HEAPF32[$8>>2] = $1; + $9 = (((($5) + (($6*12)|0)|0)) + 8|0); + HEAPF32[$9>>2] = $2; + $10 = (($6) + 1)|0; + HEAP32[4058] = $10; + STACKTOP = sp;return; + } + $11 = HEAP32[3620]|0; + switch ($11|0) { + case 1: { + $12 = HEAP32[3879]|0; + $13 = ($12|0)<(2048); + if ($13) { + $14 = HEAP32[(15528)>>2]|0; + $15 = ($12*3)|0; + $16 = (($14) + ($15<<2)|0); + HEAPF32[$16>>2] = $0; + $17 = (($15) + 1)|0; + $18 = (($14) + ($17<<2)|0); + HEAPF32[$18>>2] = $1; + $19 = (($15) + 2)|0; + $20 = (($14) + ($19<<2)|0); + HEAPF32[$20>>2] = $2; + $21 = (($12) + 1)|0; + HEAP32[3879] = $21; + STACKTOP = sp;return; + } else { + _TraceLog(1,8219,$vararg_buffer); + STACKTOP = sp;return; + } + break; + } + case 4: { + $22 = HEAP32[3891]|0; + $23 = ($22|0)<(6144); + if ($23) { + $24 = HEAP32[(15576)>>2]|0; + $25 = ($22*3)|0; + $26 = (($24) + ($25<<2)|0); + HEAPF32[$26>>2] = $0; + $27 = (($25) + 1)|0; + $28 = (($24) + ($27<<2)|0); + HEAPF32[$28>>2] = $1; + $29 = (($25) + 2)|0; + $30 = (($24) + ($29<<2)|0); + HEAPF32[$30>>2] = $2; + $31 = (($22) + 1)|0; + HEAP32[3891] = $31; + STACKTOP = sp;return; + } else { + _TraceLog(1,8244,$vararg_buffer1); + STACKTOP = sp;return; + } + break; + } + case 7: { + $32 = HEAP32[3903]|0; + $33 = ($32|0)<(4096); + if ($33) { + $34 = HEAP32[(15624)>>2]|0; + $35 = ($32*3)|0; + $36 = (($34) + ($35<<2)|0); + HEAPF32[$36>>2] = $0; + $37 = (($35) + 1)|0; + $38 = (($34) + ($37<<2)|0); + HEAPF32[$38>>2] = $1; + $39 = (($35) + 2)|0; + $40 = (($34) + ($39<<2)|0); + HEAPF32[$40>>2] = $2; + $41 = (($32) + 1)|0; + HEAP32[3903] = $41; + $42 = HEAP32[3618]|0; + $43 = HEAP32[3619]|0; + $44 = (($43) + -1)|0; + $45 = (($42) + (($44*144)|0)|0); + $46 = HEAP32[$45>>2]|0; + $47 = (($46) + 1)|0; + HEAP32[$45>>2] = $47; + STACKTOP = sp;return; + } else { + _TraceLog(1,8273,$vararg_buffer3); + STACKTOP = sp;return; + } + break; + } + default: { + STACKTOP = sp;return; + } + } +} +function _rlVertex2f($0,$1) { + $0 = +$0; + $1 = +$1; + var $2 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[744]; + _rlVertex3f($0,$1,$2); + return; +} +function _rlTexCoord2f($0,$1) { + $0 = +$0; + $1 = +$1; + var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP32[3620]|0; + $3 = ($2|0)==(7); + if (!($3)) { + return; + } + $4 = HEAP32[(15628)>>2]|0; + $5 = HEAP32[(15616)>>2]|0; + $6 = $5 << 1; + $7 = (($4) + ($6<<2)|0); + HEAPF32[$7>>2] = $0; + $8 = $6 | 1; + $9 = (($4) + ($8<<2)|0); + HEAPF32[$9>>2] = $1; + $10 = (($5) + 1)|0; + HEAP32[(15616)>>2] = $10; + return; +} +function _rlNormal3f($0,$1,$2) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + var label = 0, sp = 0; + sp = STACKTOP; + return; +} +function _rlColor4ub($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; + var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $4 = HEAP32[3620]|0; + switch ($4|0) { + case 1: { + $$sink37 = (15524);$$sink38 = (15536); + break; + } + case 4: { + $$sink37 = (15572);$$sink38 = (15584); + break; + } + case 7: { + $$sink37 = (15620);$$sink38 = (15632); + break; + } + default: { + return; + } + } + $5 = HEAP32[$$sink38>>2]|0; + $6 = HEAP32[$$sink37>>2]|0; + $7 = $6 << 2; + $8 = (($5) + ($7)|0); + HEAP8[$8>>0] = $0; + $9 = HEAP32[$$sink38>>2]|0; + $10 = HEAP32[$$sink37>>2]|0; + $11 = $10 << 2; + $12 = $11 | 1; + $13 = (($9) + ($12)|0); + HEAP8[$13>>0] = $1; + $14 = HEAP32[$$sink38>>2]|0; + $15 = HEAP32[$$sink37>>2]|0; + $16 = $15 << 2; + $17 = $16 | 2; + $18 = (($14) + ($17)|0); + HEAP8[$18>>0] = $2; + $19 = HEAP32[$$sink38>>2]|0; + $20 = HEAP32[$$sink37>>2]|0; + $21 = $20 << 2; + $22 = $21 | 3; + $23 = (($19) + ($22)|0); + HEAP8[$23>>0] = $3; + $24 = HEAP32[$$sink37>>2]|0; + $25 = (($24) + 1)|0; + HEAP32[$$sink37>>2] = $25; + return; +} +function _rlEnableTexture($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[3618]|0; + $2 = HEAP32[3619]|0; + $3 = (($2) + -1)|0; + $4 = (((($1) + (($3*144)|0)|0)) + 8|0); + $5 = HEAP32[$4>>2]|0; + $6 = ($5|0)==($0|0); + if ($6) { + return; + } + $7 = (($1) + (($3*144)|0)|0); + $8 = HEAP32[$7>>2]|0; + $9 = ($8|0)>(0); + if ($9) { + $10 = (($2) + 1)|0; + HEAP32[3619] = $10; + } + $11 = HEAP32[3619]|0; + $12 = (($11) + -1)|0; + $13 = (((($1) + (($12*144)|0)|0)) + 8|0); + HEAP32[$13>>2] = $0; + $14 = (($1) + (($12*144)|0)|0); + HEAP32[$14>>2] = 0; + return; +} +function _rlDisableTexture() { + var $0 = 0, $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[3903]|0; + $1 = ($0|0)>(4095); + if (!($1)) { + return; + } + _rlglDraw(); + return; +} +function _GetDefaultTexture($0) { + $0 = $0|0; + var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[3588]|0; + HEAP32[$0>>2] = $1; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1; + $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); + HEAP32[$$sroa$5$0$$sroa_idx4>>2] = 1; + $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0); + HEAP32[$$sroa$6$0$$sroa_idx6>>2] = 1; + $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0); + HEAP32[$$sroa$7$0$$sroa_idx8>>2] = 7; + return; +} +function _DrawLineEx($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = +$2; + $3 = $3|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0.0, $29 = 0.0; + var $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0, $34 = 0.0, $35 = 0.0, $36 = 0.0, $37 = 0.0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0; + var $49 = 0, $5 = 0.0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $6 = 0.0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $4 = sp; + $5 = +HEAPF32[$0>>2]; + $6 = +HEAPF32[$1>>2]; + $7 = $5 > $6; + if ($7) { + $8 = $0; + $9 = $8; + $10 = HEAP32[$9>>2]|0; + $11 = (($8) + 4)|0; + $12 = $11; + $13 = HEAP32[$12>>2]|0; + $14 = $1; + $15 = $14; + $16 = HEAP32[$15>>2]|0; + $17 = (($14) + 4)|0; + $18 = $17; + $19 = HEAP32[$18>>2]|0; + $20 = $0; + $21 = $20; + HEAP32[$21>>2] = $16; + $22 = (($20) + 4)|0; + $23 = $22; + HEAP32[$23>>2] = $19; + $24 = $1; + $25 = $24; + HEAP32[$25>>2] = $10; + $26 = (($24) + 4)|0; + $27 = $26; + HEAP32[$27>>2] = $13; + } + $28 = +HEAPF32[$1>>2]; + $29 = +HEAPF32[$0>>2]; + $30 = $28 - $29; + $31 = ((($1)) + 4|0); + $32 = +HEAPF32[$31>>2]; + $33 = ((($0)) + 4|0); + $34 = +HEAPF32[$33>>2]; + $35 = $32 - $34; + $36 = $30 * $30; + $37 = $35 * $35; + $38 = $36 + $37; + $39 = (+Math_sqrt((+$38))); + $40 = $35 / $39; + $41 = (+Math_asin((+$40))); + _GetDefaultTexture($4); + $42 = HEAP32[$4>>2]|0; + _rlEnableTexture($42); + _rlPushMatrix(); + $43 = +HEAPF32[$0>>2]; + $44 = +HEAPF32[$33>>2]; + _rlTranslatef($43,$44,0.0); + $45 = $41 * -57.2957763671875; + _rlRotatef($45,0.0,0.0,1.0); + $46 = $2 * -0.5; + _rlTranslatef(0.0,$46,0.0); + _rlBegin(7); + $47 = HEAP8[$3>>0]|0; + $48 = ((($3)) + 1|0); + $49 = HEAP8[$48>>0]|0; + $50 = ((($3)) + 2|0); + $51 = HEAP8[$50>>0]|0; + $52 = ((($3)) + 3|0); + $53 = HEAP8[$52>>0]|0; + _rlColor4ub($47,$49,$51,$53); + _rlVertex2f(0.0,0.0); + _rlVertex2f(0.0,$2); + _rlVertex2f($39,$2); + _rlVertex2f($39,0.0); + _rlEnd(); + _rlPopMatrix(); + _rlDisableTexture(); + STACKTOP = sp;return; +} +function _DrawLineBezier($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = +$2; + $3 = $3|0; + var $$05 = 0, $$byval_copy = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0; + var $28 = 0.0, $29 = 0.0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0; + var $tmpcast$byval_copy = 0, $tmpcast4$byval_copy = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); + $$byval_copy = sp + 32|0; + $tmpcast4$byval_copy = sp + 24|0; + $tmpcast$byval_copy = sp + 16|0; + $4 = sp + 8|0; + $5 = sp; + $6 = $0; + $7 = $6; + $8 = HEAP32[$7>>2]|0; + $9 = (($6) + 4)|0; + $10 = $9; + $11 = HEAP32[$10>>2]|0; + $12 = $4; + $13 = $12; + HEAP32[$13>>2] = $8; + $14 = (($12) + 4)|0; + $15 = $14; + HEAP32[$15>>2] = $11; + $16 = ((($0)) + 4|0); + $17 = ((($1)) + 4|0); + $18 = ((($5)) + 4|0); + $19 = +HEAPF32[$1>>2]; + $20 = +HEAPF32[$0>>2]; + $21 = $19 - $20; + $22 = $21 / 24.0; + $$05 = 1; + while(1) { + $23 = (+($$05|0)); + $24 = +HEAPF32[$16>>2]; + $25 = +HEAPF32[$17>>2]; + $26 = $25 - $24; + $27 = (+_EaseCubicInOut($23,$24,$26)); + HEAPF32[$18>>2] = $27; + $28 = +HEAPF32[$4>>2]; + $29 = $28 + $22; + HEAPF32[$5>>2] = $29; + ;HEAP32[$tmpcast$byval_copy>>2]=HEAP32[$4>>2]|0;HEAP32[$tmpcast$byval_copy+4>>2]=HEAP32[$4+4>>2]|0; + ;HEAP32[$tmpcast4$byval_copy>>2]=HEAP32[$5>>2]|0;HEAP32[$tmpcast4$byval_copy+4>>2]=HEAP32[$5+4>>2]|0; + ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0; + _DrawLineEx($tmpcast$byval_copy,$tmpcast4$byval_copy,$2,$$byval_copy); + $30 = $5; + $31 = $30; + $32 = HEAP32[$31>>2]|0; + $33 = (($30) + 4)|0; + $34 = $33; + $35 = HEAP32[$34>>2]|0; + $36 = $4; + $37 = $36; + HEAP32[$37>>2] = $32; + $38 = (($36) + 4)|0; + $39 = $38; + HEAP32[$39>>2] = $35; + $40 = (($$05) + 1)|0; + $exitcond = ($40|0)==(25); + if ($exitcond) { + break; + } else { + $$05 = $40; + } + } + STACKTOP = sp;return; +} +function _EaseCubicInOut($0,$1,$2) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + var $$0 = 0.0, $$pn = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $3 = $0 / 12.0; + $4 = $3 < 1.0; + $5 = $2 * 0.5; + if ($4) { + $6 = $3 * $5; + $7 = $3 * $6; + $8 = $3 * $7; + $$pn = $8; + $$0 = $$pn + $1; + return (+$$0); + } else { + $9 = $3 + -2.0; + $10 = $9 * $9; + $11 = $9 * $10; + $12 = $11 + 2.0; + $13 = $5 * $12; + $$pn = $13; + $$0 = $$pn + $1; + return (+$$0); + } + return +(0.0); +} +function _GetDefaultFont($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + ;HEAP32[$0>>2]=HEAP32[14040>>2]|0;HEAP32[$0+4>>2]=HEAP32[14040+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[14040+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[14040+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[14040+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[14040+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[14040+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[14040+28>>2]|0; + return; +} +function _GetCharIndex($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$08 = 0, $$09 = 0, $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($0)) + 24|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)>(0); + if (!($4)) { + $$08 = 0; + return ($$08|0); + } + $5 = ((($0)) + 28|0); + $6 = HEAP32[$5>>2]|0; + $$09 = 0; + while(1) { + $7 = (($6) + ($$09<<5)|0); + $8 = HEAP32[$7>>2]|0; + $9 = ($8|0)==($1|0); + if ($9) { + $$08 = $$09; + label = 5; + break; + } + $10 = (($$09) + 1)|0; + $11 = HEAP32[$2>>2]|0; + $12 = ($10|0)<($11|0); + if ($12) { + $$09 = $10; + } else { + $$08 = 0; + label = 5; + break; + } + } + if ((label|0) == 5) { + return ($$08|0); + } + return (0)|0; +} +function _DrawTexturePro($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = +$4; + $5 = $5|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0; + var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0; + var $50 = 0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0, $57 = 0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0.0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0; + var $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0, $83 = 0.0, $84 = 0, $85 = 0, $86 = 0; + var $87 = 0.0, $88 = 0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0, $92 = 0.0, $93 = 0, $94 = 0.0, $95 = 0.0, $96 = 0, $97 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $6 = HEAP32[$0>>2]|0; + $7 = ($6|0)==(0); + if ($7) { + return; + } + $8 = ((($1)) + 8|0); + $9 = HEAP32[$8>>2]|0; + $10 = ($9|0)<(0); + if ($10) { + $11 = HEAP32[$1>>2]|0; + $12 = (($11) - ($9))|0; + HEAP32[$1>>2] = $12; + } + $13 = ((($1)) + 12|0); + $14 = HEAP32[$13>>2]|0; + $15 = ($14|0)<(0); + if ($15) { + $16 = ((($1)) + 4|0); + $17 = HEAP32[$16>>2]|0; + $18 = (($17) - ($14))|0; + HEAP32[$16>>2] = $18; + } + $19 = HEAP32[$0>>2]|0; + _rlEnableTexture($19); + _rlPushMatrix(); + $20 = HEAP32[$2>>2]|0; + $21 = (+($20|0)); + $22 = ((($2)) + 4|0); + $23 = HEAP32[$22>>2]|0; + $24 = (+($23|0)); + _rlTranslatef($21,$24,0.0); + _rlRotatef($4,0.0,0.0,1.0); + $25 = +HEAPF32[$3>>2]; + $26 = -$25; + $27 = ((($3)) + 4|0); + $28 = +HEAPF32[$27>>2]; + $29 = -$28; + _rlTranslatef($26,$29,0.0); + _rlBegin(7); + $30 = HEAP8[$5>>0]|0; + $31 = ((($5)) + 1|0); + $32 = HEAP8[$31>>0]|0; + $33 = ((($5)) + 2|0); + $34 = HEAP8[$33>>0]|0; + $35 = ((($5)) + 3|0); + $36 = HEAP8[$35>>0]|0; + _rlColor4ub($30,$32,$34,$36); + $37 = HEAP32[$1>>2]|0; + $38 = (+($37|0)); + $39 = ((($0)) + 4|0); + $40 = HEAP32[$39>>2]|0; + $41 = (+($40|0)); + $42 = $38 / $41; + $43 = ((($1)) + 4|0); + $44 = HEAP32[$43>>2]|0; + $45 = (+($44|0)); + $46 = ((($0)) + 8|0); + $47 = HEAP32[$46>>2]|0; + $48 = (+($47|0)); + $49 = $45 / $48; + _rlTexCoord2f($42,$49); + _rlVertex2f(0.0,0.0); + $50 = HEAP32[$1>>2]|0; + $51 = (+($50|0)); + $52 = HEAP32[$39>>2]|0; + $53 = (+($52|0)); + $54 = $51 / $53; + $55 = HEAP32[$43>>2]|0; + $56 = HEAP32[$13>>2]|0; + $57 = (($56) + ($55))|0; + $58 = (+($57|0)); + $59 = HEAP32[$46>>2]|0; + $60 = (+($59|0)); + $61 = $58 / $60; + _rlTexCoord2f($54,$61); + $62 = ((($2)) + 12|0); + $63 = HEAP32[$62>>2]|0; + $64 = (+($63|0)); + _rlVertex2f(0.0,$64); + $65 = HEAP32[$1>>2]|0; + $66 = HEAP32[$8>>2]|0; + $67 = (($66) + ($65))|0; + $68 = (+($67|0)); + $69 = HEAP32[$39>>2]|0; + $70 = (+($69|0)); + $71 = $68 / $70; + $72 = HEAP32[$43>>2]|0; + $73 = HEAP32[$13>>2]|0; + $74 = (($73) + ($72))|0; + $75 = (+($74|0)); + $76 = HEAP32[$46>>2]|0; + $77 = (+($76|0)); + $78 = $75 / $77; + _rlTexCoord2f($71,$78); + $79 = ((($2)) + 8|0); + $80 = HEAP32[$79>>2]|0; + $81 = (+($80|0)); + $82 = HEAP32[$62>>2]|0; + $83 = (+($82|0)); + _rlVertex2f($81,$83); + $84 = HEAP32[$1>>2]|0; + $85 = HEAP32[$8>>2]|0; + $86 = (($85) + ($84))|0; + $87 = (+($86|0)); + $88 = HEAP32[$39>>2]|0; + $89 = (+($88|0)); + $90 = $87 / $89; + $91 = HEAP32[$43>>2]|0; + $92 = (+($91|0)); + $93 = HEAP32[$46>>2]|0; + $94 = (+($93|0)); + $95 = $92 / $94; + _rlTexCoord2f($90,$95); + $96 = HEAP32[$79>>2]|0; + $97 = (+($96|0)); + _rlVertex2f($97,0.0); + _rlEnd(); + _rlPopMatrix(); + _rlDisableTexture(); + return; +} +function _DrawText($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$ = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $$byval_copy2 = sp + 112|0; + $$byval_copy1 = sp + 104|0; + $$byval_copy = sp + 72|0; + $5 = sp + 32|0; + $6 = sp + 64|0; + $7 = sp; + _GetDefaultFont($5); + $8 = HEAP32[$5>>2]|0; + $9 = ($8|0)==(0); + if ($9) { + STACKTOP = sp;return; + } + $10 = (+($1|0)); + HEAPF32[$6>>2] = $10; + $11 = ((($6)) + 4|0); + $12 = (+($2|0)); + HEAPF32[$11>>2] = $12; + $13 = ($3|0)>(10); + $$ = $13 ? $3 : 10; + $14 = (($$>>>0) / 10)&-1; + _GetDefaultFont($7); + $15 = (+($$|0)); + ;HEAP32[$$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$7+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$7+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$7+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$7+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$7+28>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0; + _DrawTextEx($$byval_copy,$0,$$byval_copy1,$15,$14,$$byval_copy2); + STACKTOP = sp;return; +} +function _DrawTextEx($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = +$3; + $4 = $4|0; + $5 = $5|0; + var $$04954 = 0, $$05153 = 0, $$055 = 0, $$1 = 0, $$150 = 0, $$152 = 0, $$2 = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $$byval_copy3 = 0, $$byval_copy4 = 0, $$byval_copy5 = 0, $$sink = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0; + var $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0; + var $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0; + var $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0; + var $75 = 0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $$byval_copy5 = sp + 88|0; + $$byval_copy4 = sp + 80|0; + $$byval_copy3 = sp + 64|0; + $$byval_copy2 = sp + 48|0; + $$byval_copy1 = sp + 24|0; + $6 = sp + 8|0; + $7 = sp; + $8 = (_strlen($1)|0); + $9 = ((($0)) + 20|0); + $10 = HEAP32[$9>>2]|0; + $11 = (+($10|0)); + $12 = $3 / $11; + $13 = ($8|0)>(0); + if (!($13)) { + STACKTOP = sp;return; + } + $14 = ((($0)) + 28|0); + $15 = +HEAPF32[$2>>2]; + $16 = ((($6)) + 4|0); + $17 = ((($2)) + 4|0); + $18 = ((($6)) + 8|0); + $19 = ((($6)) + 12|0); + $20 = ((($7)) + 4|0); + $21 = (+($4|0)); + $$04954 = 0;$$05153 = 0;$$055 = 0; + while(1) { + $22 = (($1) + ($$055)|0); + $23 = HEAP8[$22>>0]|0; + switch ($23<<24>>24) { + case 10: { + $24 = HEAP32[$9>>2]|0; + $25 = (($24|0) / 2)&-1; + $26 = (($25) + ($24))|0; + $27 = (+($26|0)); + $28 = $12 * $27; + $29 = (~~(($28))); + $30 = (($29) + ($$05153))|0; + $$150 = 0;$$152 = $30;$$2 = $$055; + break; + } + case -62: { + $31 = (($$055) + 1)|0; + $32 = (($1) + ($31)|0); + $33 = HEAP8[$32>>0]|0; + $34 = $33&255; + $$1 = $31;$$sink = $34; + label = 9; + break; + } + case -61: { + $35 = (($$055) + 1)|0; + $36 = (($1) + ($35)|0); + $37 = HEAP8[$36>>0]|0; + $38 = $37&255; + $39 = (($38) + 64)|0; + $$1 = $35;$$sink = $39; + label = 9; + break; + } + default: { + $40 = $23 << 24 >> 24; + $$1 = $$055;$$sink = $40; + label = 9; + } + } + do { + if ((label|0) == 9) { + label = 0; + ;HEAP32[$$byval_copy5>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy5+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy5+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[$$byval_copy5+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[$$byval_copy5+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[$$byval_copy5+28>>2]=HEAP32[$0+28>>2]|0; + $41 = (_GetCharIndex($$byval_copy5,$$sink)|0); + $42 = HEAP32[$14>>2]|0; + $43 = (((($42) + ($41<<5)|0)) + 4|0); + $44 = (+($$04954|0)); + $45 = $44 + $15; + $46 = (((($42) + ($41<<5)|0)) + 20|0); + $47 = HEAP32[$46>>2]|0; + $48 = (+($47|0)); + $49 = $12 * $48; + $50 = $45 + $49; + $51 = (~~(($50))); + HEAP32[$6>>2] = $51; + $52 = +HEAPF32[$17>>2]; + $53 = (+($$05153|0)); + $54 = $53 + $52; + $55 = (((($42) + ($41<<5)|0)) + 24|0); + $56 = HEAP32[$55>>2]|0; + $57 = (+($56|0)); + $58 = $12 * $57; + $59 = $54 + $58; + $60 = (~~(($59))); + HEAP32[$16>>2] = $60; + $61 = (((($42) + ($41<<5)|0)) + 12|0); + $62 = HEAP32[$61>>2]|0; + $63 = (+($62|0)); + $64 = $12 * $63; + $65 = (~~(($64))); + HEAP32[$18>>2] = $65; + $66 = (((($42) + ($41<<5)|0)) + 16|0); + $67 = HEAP32[$66>>2]|0; + $68 = (+($67|0)); + $69 = $12 * $68; + $70 = (~~(($69))); + HEAP32[$19>>2] = $70; + HEAPF32[$7>>2] = 0.0; + HEAPF32[$20>>2] = 0.0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$43+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$43+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$43+12>>2]|0; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$6+12>>2]|0; + ;HEAP32[$$byval_copy4>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$7+4>>2]|0; + ;HEAP8[$$byval_copy5>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$5+3>>0]|0; + _DrawTexturePro($$byval_copy1,$$byval_copy2,$$byval_copy3,$$byval_copy4,0.0,$$byval_copy5); + $71 = HEAP32[$14>>2]|0; + $72 = (((($71) + ($41<<5)|0)) + 28|0); + $73 = HEAP32[$72>>2]|0; + $74 = ($73|0)==(0); + if ($74) { + $75 = (((($71) + ($41<<5)|0)) + 12|0); + $76 = HEAP32[$75>>2]|0; + $77 = (+($76|0)); + $78 = $12 * $77; + $79 = $21 + $78; + $80 = (~~(($79))); + $81 = (($80) + ($$04954))|0; + $$150 = $81;$$152 = $$05153;$$2 = $$1; + break; + } else { + $82 = (+($73|0)); + $83 = $12 * $82; + $84 = $21 + $83; + $85 = (~~(($84))); + $86 = (($85) + ($$04954))|0; + $$150 = $86;$$152 = $$05153;$$2 = $$1; + break; + } + } + } while(0); + $87 = (($$2) + 1)|0; + $88 = ($87|0)<($8|0); + if ($88) { + $$04954 = $$150;$$05153 = $$152;$$055 = $87; + } else { + break; + } + } + STACKTOP = sp;return; +} +function _emscripten_GetProcAddress($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0; + var $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0; + var $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0; + var $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0; + var $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0; + var $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0; + var $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0; + var $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0; + var $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0; + var $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0; + var $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0; + var $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0; + var $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0; + var $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0; + var $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0; + var $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0; + var $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0, $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0; + var $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0, $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0; + var $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0, $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0; + var $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0, $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0; + var $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0, $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0; + var $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0, $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0; + var $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0, $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0; + var $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0, $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0; + var $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0, $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0; + var $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0; + var $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0; + var $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp + 12|0; + $2 = sp + 8|0; + $3 = sp + 4|0; + $4 = sp; + HEAP32[$2>>2] = $0; + $5 = HEAP32[$2>>2]|0; + $6 = (_strlen($5)|0); + $7 = (($6) + 1)|0; + $8 = (_malloc($7)|0); + HEAP32[$3>>2] = $8; + $9 = HEAP32[$3>>2]|0; + $10 = HEAP32[$2>>2]|0; + (_strcpy($9,$10)|0); + $11 = HEAP32[$3>>2]|0; + $12 = (_strstr($11,8298)|0); + HEAP32[$4>>2] = $12; + $13 = HEAP32[$4>>2]|0; + $14 = ($13|0)!=(0|0); + if ($14) { + $15 = HEAP32[$4>>2]|0; + HEAP8[$15>>0] = 0; + } + $16 = HEAP32[$3>>2]|0; + $17 = (_strstr($16,8302)|0); + HEAP32[$4>>2] = $17; + $18 = HEAP32[$4>>2]|0; + $19 = ($18|0)!=(0|0); + if ($19) { + $20 = HEAP32[$4>>2]|0; + HEAP8[$20>>0] = 0; + } + $21 = HEAP32[$3>>2]|0; + $22 = (_strstr($21,8306)|0); + HEAP32[$4>>2] = $22; + $23 = HEAP32[$4>>2]|0; + $24 = ($23|0)!=(0|0); + if ($24) { + $25 = HEAP32[$4>>2]|0; + HEAP8[$25>>0] = 0; + } + $26 = HEAP32[$3>>2]|0; + $27 = (_strstr($26,8310)|0); + HEAP32[$4>>2] = $27; + $28 = HEAP32[$4>>2]|0; + $29 = ($28|0)!=(0|0); + if ($29) { + $30 = HEAP32[$4>>2]|0; + HEAP8[$30>>0] = 0; + } + $31 = HEAP32[$3>>2]|0; + $32 = (_strcmp($31,8316)|0); + $33 = ($32|0)!=(0); + do { + if ($33) { + $34 = HEAP32[$3>>2]|0; + $35 = (_strcmp($34,8354)|0); + $36 = ($35|0)!=(0); + if (!($36)) { + HEAP32[$3>>2] = 8373; + break; + } + $37 = HEAP32[$3>>2]|0; + $38 = (_strcmp($37,8386)|0); + $39 = ($38|0)!=(0); + if (!($39)) { + HEAP32[$3>>2] = 8407; + break; + } + $40 = HEAP32[$3>>2]|0; + $41 = (_strcmp($40,8422)|0); + $42 = ($41|0)!=(0); + if (!($42)) { + HEAP32[$3>>2] = 8437; + break; + } + $43 = HEAP32[$3>>2]|0; + $44 = (_strcmp($43,8452)|0); + $45 = ($44|0)!=(0); + if (!($45)) { + HEAP32[$3>>2] = 8467; + } + } else { + HEAP32[$3>>2] = 8338; + } + } while(0); + $46 = HEAP32[$3>>2]|0; + $47 = (_strcmp($46,8482)|0); + $48 = ($47|0)!=(0); + do { + if ($48) { + $49 = HEAP32[$3>>2]|0; + $50 = (_strcmp($49,8496)|0); + $51 = ($50|0)!=(0); + if (!($51)) { + HEAP32[$1>>2] = 2; + break; + } + $52 = HEAP32[$3>>2]|0; + $53 = (_strcmp($52,8508)|0); + $54 = ($53|0)!=(0); + if (!($54)) { + HEAP32[$1>>2] = 6; + break; + } + $55 = HEAP32[$3>>2]|0; + $56 = (_strcmp($55,8522)|0); + $57 = ($56|0)!=(0); + if (!($57)) { + HEAP32[$1>>2] = 7; + break; + } + $58 = HEAP32[$3>>2]|0; + $59 = (_strcmp($58,8534)|0); + $60 = ($59|0)!=(0); + if (!($60)) { + HEAP32[$1>>2] = 8; + break; + } + $61 = HEAP32[$3>>2]|0; + $62 = (_strcmp($61,8548)|0); + $63 = ($62|0)!=(0); + if (!($63)) { + HEAP32[$1>>2] = 9; + break; + } + $64 = HEAP32[$3>>2]|0; + $65 = (_strcmp($64,8562)|0); + $66 = ($65|0)!=(0); + if (!($66)) { + HEAP32[$1>>2] = 10; + break; + } + $67 = HEAP32[$3>>2]|0; + $68 = (_strcmp($67,8579)|0); + $69 = ($68|0)!=(0); + if (!($69)) { + HEAP32[$1>>2] = 1; + break; + } + $70 = HEAP32[$3>>2]|0; + $71 = (_strcmp($70,8602)|0); + $72 = ($71|0)!=(0); + if (!($72)) { + HEAP32[$1>>2] = 1; + break; + } + $73 = HEAP32[$3>>2]|0; + $74 = (_strcmp($73,8628)|0); + $75 = ($74|0)!=(0); + if (!($75)) { + HEAP32[$1>>2] = 2; + break; + } + $76 = HEAP32[$3>>2]|0; + $77 = (_strcmp($76,8641)|0); + $78 = ($77|0)!=(0); + if (!($78)) { + HEAP32[$1>>2] = 3; + break; + } + $79 = HEAP32[$3>>2]|0; + $80 = (_strcmp($79,8657)|0); + $81 = ($80|0)!=(0); + if (!($81)) { + HEAP32[$1>>2] = 1; + break; + } + $82 = HEAP32[$3>>2]|0; + $83 = (_strcmp($82,8670)|0); + $84 = ($83|0)!=(0); + if (!($84)) { + HEAP32[$1>>2] = 11; + break; + } + $85 = HEAP32[$3>>2]|0; + $86 = (_strcmp($85,8684)|0); + $87 = ($86|0)!=(0); + if (!($87)) { + HEAP32[$1>>2] = 2; + break; + } + $88 = HEAP32[$3>>2]|0; + $89 = (_strcmp($88,8704)|0); + $90 = ($89|0)!=(0); + if (!($90)) { + HEAP32[$1>>2] = 3; + break; + } + $91 = HEAP32[$3>>2]|0; + $92 = (_strcmp($91,8724)|0); + $93 = ($92|0)!=(0); + if (!($93)) { + HEAP32[$1>>2] = 4; + break; + } + $94 = HEAP32[$3>>2]|0; + $95 = (_strcmp($94,8741)|0); + $96 = ($95|0)!=(0); + if (!($96)) { + HEAP32[$1>>2] = 5; + break; + } + $97 = HEAP32[$3>>2]|0; + $98 = (_strcmp($97,8758)|0); + $99 = ($98|0)!=(0); + if (!($99)) { + HEAP32[$1>>2] = 3; + break; + } + $100 = HEAP32[$3>>2]|0; + $101 = (_strcmp($100,8770)|0); + $102 = ($101|0)!=(0); + if (!($102)) { + HEAP32[$1>>2] = 12; + break; + } + $103 = HEAP32[$3>>2]|0; + $104 = (_strcmp($103,8783)|0); + $105 = ($104|0)!=(0); + if (!($105)) { + HEAP32[$1>>2] = 13; + break; + } + $106 = HEAP32[$3>>2]|0; + $107 = (_strcmp($106,8799)|0); + $108 = ($107|0)!=(0); + if (!($108)) { + HEAP32[$1>>2] = 6; + break; + } + $109 = HEAP32[$3>>2]|0; + $110 = (_strcmp($109,8822)|0); + $111 = ($110|0)!=(0); + if (!($111)) { + HEAP32[$1>>2] = 2; + break; + } + $112 = HEAP32[$3>>2]|0; + $113 = (_strcmp($112,8835)|0); + $114 = ($113|0)!=(0); + if (!($114)) { + HEAP32[$1>>2] = 3; + break; + } + $115 = HEAP32[$3>>2]|0; + $116 = (_strcmp($115,8851)|0); + $117 = ($116|0)!=(0); + if (!($117)) { + HEAP32[$1>>2] = 4; + break; + } + $118 = HEAP32[$3>>2]|0; + $119 = (_strcmp($118,8862)|0); + $120 = ($119|0)!=(0); + if (!($120)) { + HEAP32[$1>>2] = 14; + break; + } + $121 = HEAP32[$3>>2]|0; + $122 = (_strcmp($121,8881)|0); + $123 = ($122|0)!=(0); + if (!($123)) { + HEAP32[$1>>2] = 15; + break; + } + $124 = HEAP32[$3>>2]|0; + $125 = (_strcmp($124,8903)|0); + $126 = ($125|0)!=(0); + if (!($126)) { + HEAP32[$1>>2] = 16; + break; + } + $127 = HEAP32[$3>>2]|0; + $128 = (_strcmp($127,8922)|0); + $129 = ($128|0)!=(0); + if (!($129)) { + HEAP32[$1>>2] = 7; + break; + } + $130 = HEAP32[$3>>2]|0; + $131 = (_strcmp($130,8951)|0); + $132 = ($131|0)!=(0); + if (!($132)) { + HEAP32[$1>>2] = 5; + break; + } + $133 = HEAP32[$3>>2]|0; + $134 = (_strcmp($133,8968)|0); + $135 = ($134|0)!=(0); + if (!($135)) { + HEAP32[$1>>2] = 8; + break; + } + $136 = HEAP32[$3>>2]|0; + $137 = (_strcmp($136,8983)|0); + $138 = ($137|0)!=(0); + if (!($138)) { + HEAP32[$1>>2] = 9; + break; + } + $139 = HEAP32[$3>>2]|0; + $140 = (_strcmp($139,8998)|0); + $141 = ($140|0)!=(0); + if (!($141)) { + HEAP32[$1>>2] = 1; + break; + } + $142 = HEAP32[$3>>2]|0; + $143 = (_strcmp($142,9019)|0); + $144 = ($143|0)!=(0); + if (!($144)) { + HEAP32[$1>>2] = 10; + break; + } + $145 = HEAP32[$3>>2]|0; + $146 = (_strcmp($145,9039)|0); + $147 = ($146|0)!=(0); + if (!($147)) { + HEAP32[$1>>2] = 11; + break; + } + $148 = HEAP32[$3>>2]|0; + $149 = (_strcmp($148,9059)|0); + $150 = ($149|0)!=(0); + if (!($150)) { + HEAP32[$1>>2] = 12; + break; + } + $151 = HEAP32[$3>>2]|0; + $152 = (_strcmp($151,9085)|0); + $153 = ($152|0)!=(0); + if (!($153)) { + HEAP32[$1>>2] = 2; + break; + } + $154 = HEAP32[$3>>2]|0; + $155 = (_strcmp($154,9104)|0); + $156 = ($155|0)!=(0); + if (!($156)) { + HEAP32[$1>>2] = 1; + break; + } + $157 = HEAP32[$3>>2]|0; + $158 = (_strcmp($157,9116)|0); + $159 = ($158|0)!=(0); + if (!($159)) { + HEAP32[$1>>2] = 3; + break; + } + $160 = HEAP32[$3>>2]|0; + $161 = (_strcmp($160,9128)|0); + $162 = ($161|0)!=(0); + if (!($162)) { + HEAP32[$1>>2] = 1; + break; + } + $163 = HEAP32[$3>>2]|0; + $164 = (_strcmp($163,9140)|0); + $165 = ($164|0)!=(0); + if (!($165)) { + HEAP32[$1>>2] = 1; + break; + } + $166 = HEAP32[$3>>2]|0; + $167 = (_strcmp($166,9152)|0); + $168 = ($167|0)!=(0); + if (!($168)) { + HEAP32[$1>>2] = 17; + break; + } + $169 = HEAP32[$3>>2]|0; + $170 = (_strcmp($169,9164)|0); + $171 = ($170|0)!=(0); + if (!($171)) { + HEAP32[$1>>2] = 13; + break; + } + $172 = HEAP32[$3>>2]|0; + $173 = (_strcmp($172,9176)|0); + $174 = ($173|0)!=(0); + if (!($174)) { + HEAP32[$1>>2] = 4; + break; + } + $175 = HEAP32[$3>>2]|0; + $176 = (_strcmp($175,9188)|0); + $177 = ($176|0)!=(0); + if (!($177)) { + HEAP32[$1>>2] = 2; + break; + } + $178 = HEAP32[$3>>2]|0; + $179 = (_strcmp($178,9200)|0); + $180 = ($179|0)!=(0); + if (!($180)) { + HEAP32[$1>>2] = 14; + break; + } + $181 = HEAP32[$3>>2]|0; + $182 = (_strcmp($181,9213)|0); + $183 = ($182|0)!=(0); + if (!($183)) { + HEAP32[$1>>2] = 15; + break; + } + $184 = HEAP32[$3>>2]|0; + $185 = (_strcmp($184,9226)|0); + $186 = ($185|0)!=(0); + if (!($186)) { + HEAP32[$1>>2] = 16; + break; + } + $187 = HEAP32[$3>>2]|0; + $188 = (_strcmp($187,9239)|0); + $189 = ($188|0)!=(0); + if (!($189)) { + HEAP32[$1>>2] = 17; + break; + } + $190 = HEAP32[$3>>2]|0; + $191 = (_strcmp($190,9252)|0); + $192 = ($191|0)!=(0); + if (!($192)) { + HEAP32[$1>>2] = 18; + break; + } + $193 = HEAP32[$3>>2]|0; + $194 = (_strcmp($193,9265)|0); + $195 = ($194|0)!=(0); + if (!($195)) { + HEAP32[$1>>2] = 19; + break; + } + $196 = HEAP32[$3>>2]|0; + $197 = (_strcmp($196,9278)|0); + $198 = ($197|0)!=(0); + if (!($198)) { + HEAP32[$1>>2] = 20; + break; + } + $199 = HEAP32[$3>>2]|0; + $200 = (_strcmp($199,9291)|0); + $201 = ($200|0)!=(0); + if (!($201)) { + HEAP32[$1>>2] = 21; + break; + } + $202 = HEAP32[$3>>2]|0; + $203 = (_strcmp($202,9304)|0); + $204 = ($203|0)!=(0); + if (!($204)) { + HEAP32[$1>>2] = 5; + break; + } + $205 = HEAP32[$3>>2]|0; + $206 = (_strcmp($205,9323)|0); + $207 = ($206|0)!=(0); + if (!($207)) { + HEAP32[$1>>2] = 6; + break; + } + $208 = HEAP32[$3>>2]|0; + $209 = (_strcmp($208,9342)|0); + $210 = ($209|0)!=(0); + if (!($210)) { + HEAP32[$1>>2] = 7; + break; + } + $211 = HEAP32[$3>>2]|0; + $212 = (_strcmp($211,9361)|0); + $213 = ($212|0)!=(0); + if (!($213)) { + HEAP32[$1>>2] = 18; + break; + } + $214 = HEAP32[$3>>2]|0; + $215 = (_strcmp($214,9374)|0); + $216 = ($215|0)!=(0); + if (!($216)) { + HEAP32[$1>>2] = 19; + break; + } + $217 = HEAP32[$3>>2]|0; + $218 = (_strcmp($217,9392)|0); + $219 = ($218|0)!=(0); + if (!($219)) { + HEAP32[$1>>2] = 20; + break; + } + $220 = HEAP32[$3>>2]|0; + $221 = (_strcmp($220,9410)|0); + $222 = ($221|0)!=(0); + if (!($222)) { + HEAP32[$1>>2] = 21; + break; + } + $223 = HEAP32[$3>>2]|0; + $224 = (_strcmp($223,9428)|0); + $225 = ($224|0)!=(0); + if (!($225)) { + HEAP32[$1>>2] = 22; + break; + } + $226 = HEAP32[$3>>2]|0; + $227 = (_strcmp($226,9446)|0); + $228 = ($227|0)!=(0); + if (!($228)) { + HEAP32[$1>>2] = 2; + break; + } + $229 = HEAP32[$3>>2]|0; + $230 = (_strcmp($229,9466)|0); + $231 = ($230|0)!=(0); + if (!($231)) { + HEAP32[$1>>2] = 3; + break; + } + $232 = HEAP32[$3>>2]|0; + $233 = (_strcmp($232,8407)|0); + $234 = ($233|0)!=(0); + if (!($234)) { + HEAP32[$1>>2] = 6; + break; + } + $235 = HEAP32[$3>>2]|0; + $236 = (_strcmp($235,9484)|0); + $237 = ($236|0)!=(0); + if (!($237)) { + HEAP32[$1>>2] = 1; + break; + } + $238 = HEAP32[$3>>2]|0; + $239 = (_strcmp($238,9499)|0); + $240 = ($239|0)!=(0); + if (!($240)) { + HEAP32[$1>>2] = 8; + break; + } + $241 = HEAP32[$3>>2]|0; + $242 = (_strcmp($241,9520)|0); + $243 = ($242|0)!=(0); + if (!($243)) { + HEAP32[$1>>2] = 9; + break; + } + $244 = HEAP32[$3>>2]|0; + $245 = (_strcmp($244,9535)|0); + $246 = ($245|0)!=(0); + if (!($246)) { + HEAP32[$1>>2] = 10; + break; + } + $247 = HEAP32[$3>>2]|0; + $248 = (_strcmp($247,9553)|0); + $249 = ($248|0)!=(0); + if (!($249)) { + HEAP32[$1>>2] = 2; + break; + } + $250 = HEAP32[$3>>2]|0; + $251 = (_strcmp($250,9569)|0); + $252 = ($251|0)!=(0); + if (!($252)) { + HEAP32[$1>>2] = 11; + break; + } + $253 = HEAP32[$3>>2]|0; + $254 = (_strcmp($253,9588)|0); + $255 = ($254|0)!=(0); + if (!($255)) { + HEAP32[$1>>2] = 22; + break; + } + $256 = HEAP32[$3>>2]|0; + $257 = (_strcmp($256,9602)|0); + $258 = ($257|0)!=(0); + if (!($258)) { + HEAP32[$1>>2] = 23; + break; + } + $259 = HEAP32[$3>>2]|0; + $260 = (_strcmp($259,9617)|0); + $261 = ($260|0)!=(0); + if (!($261)) { + HEAP32[$1>>2] = 7; + break; + } + $262 = HEAP32[$3>>2]|0; + $263 = (_strcmp($262,8338)|0); + $264 = ($263|0)!=(0); + if (!($264)) { + HEAP32[$1>>2] = 1; + break; + } + $265 = HEAP32[$3>>2]|0; + $266 = (_strcmp($265,9628)|0); + $267 = ($266|0)!=(0); + if (!($267)) { + HEAP32[$1>>2] = 3; + break; + } + $268 = HEAP32[$3>>2]|0; + $269 = (_strcmp($268,8437)|0); + $270 = ($269|0)!=(0); + if (!($270)) { + HEAP32[$1>>2] = 23; + break; + } + $271 = HEAP32[$3>>2]|0; + $272 = (_strcmp($271,8467)|0); + $273 = ($272|0)!=(0); + if (!($273)) { + HEAP32[$1>>2] = 24; + break; + } + $274 = HEAP32[$3>>2]|0; + $275 = (_strcmp($274,9644)|0); + $276 = ($275|0)!=(0); + if (!($276)) { + HEAP32[$1>>2] = 12; + break; + } + $277 = HEAP32[$3>>2]|0; + $278 = (_strcmp($277,9671)|0); + $279 = ($278|0)!=(0); + if (!($279)) { + HEAP32[$1>>2] = 4; + break; + } + $280 = HEAP32[$3>>2]|0; + $281 = (_strcmp($280,9685)|0); + $282 = ($281|0)!=(0); + if (!($282)) { + HEAP32[$1>>2] = 13; + break; + } + $283 = HEAP32[$3>>2]|0; + $284 = (_strcmp($283,8373)|0); + $285 = ($284|0)!=(0); + if (!($285)) { + HEAP32[$1>>2] = 5; + break; + } + $286 = HEAP32[$3>>2]|0; + $287 = (_strcmp($286,9705)|0); + $288 = ($287|0)!=(0); + if (!($288)) { + HEAP32[$1>>2] = 6; + break; + } + $289 = HEAP32[$3>>2]|0; + $290 = (_strcmp($289,9723)|0); + $291 = ($290|0)!=(0); + if (!($291)) { + HEAP32[$1>>2] = 8; + break; + } + $292 = HEAP32[$3>>2]|0; + $293 = (_strcmp($292,9735)|0); + $294 = ($293|0)!=(0); + if (!($294)) { + HEAP32[$1>>2] = 24; + break; + } + $295 = HEAP32[$3>>2]|0; + $296 = (_strcmp($295,9756)|0); + $297 = ($296|0)!=(0); + if (!($297)) { + HEAP32[$1>>2] = 25; + break; + } + $298 = HEAP32[$3>>2]|0; + $299 = (_strcmp($298,9774)|0); + $300 = ($299|0)!=(0); + if (!($300)) { + HEAP32[$1>>2] = 26; + break; + } + $301 = HEAP32[$3>>2]|0; + $302 = (_strcmp($301,9792)|0); + $303 = ($302|0)!=(0); + if (!($303)) { + HEAP32[$1>>2] = 27; + break; + } + $304 = HEAP32[$3>>2]|0; + $305 = (_strcmp($304,9813)|0); + $306 = ($305|0)!=(0); + if (!($306)) { + HEAP32[$1>>2] = 14; + break; + } + $307 = HEAP32[$3>>2]|0; + $308 = (_strcmp($307,9839)|0); + $309 = ($308|0)!=(0); + if (!($309)) { + HEAP32[$1>>2] = 3; + break; + } + $310 = HEAP32[$3>>2]|0; + $311 = (_strcmp($310,9862)|0); + $312 = ($311|0)!=(0); + if (!($312)) { + HEAP32[$1>>2] = 15; + break; + } + $313 = HEAP32[$3>>2]|0; + $314 = (_strcmp($313,9900)|0); + $315 = ($314|0)!=(0); + if (!($315)) { + HEAP32[$1>>2] = 9; + break; + } + $316 = HEAP32[$3>>2]|0; + $317 = (_strcmp($316,9916)|0); + $318 = ($317|0)!=(0); + if (!($318)) { + HEAP32[$1>>2] = 7; + break; + } + $319 = HEAP32[$3>>2]|0; + $320 = (_strcmp($319,9931)|0); + $321 = ($320|0)!=(0); + if (!($321)) { + HEAP32[$1>>2] = 25; + break; + } + $322 = HEAP32[$3>>2]|0; + $323 = (_strcmp($322,9954)|0); + $324 = ($323|0)!=(0); + if (!($324)) { + HEAP32[$1>>2] = 16; + break; + } + $325 = HEAP32[$3>>2]|0; + $326 = (_strcmp($325,9967)|0); + $327 = ($326|0)!=(0); + if (!($327)) { + HEAP32[$1>>2] = 28; + break; + } + $328 = HEAP32[$3>>2]|0; + $329 = (_strcmp($328,9981)|0); + $330 = ($329|0)!=(0); + if (!($330)) { + HEAP32[$1>>2] = 29; + break; + } + $331 = HEAP32[$3>>2]|0; + $332 = (_strcmp($331,9995)|0); + $333 = ($332|0)!=(0); + if (!($333)) { + HEAP32[$1>>2] = 1; + break; + } + $334 = HEAP32[$3>>2]|0; + $335 = (_strcmp($334,10015)|0); + $336 = ($335|0)!=(0); + if (!($336)) { + HEAP32[$1>>2] = 8; + break; + } + $337 = HEAP32[$3>>2]|0; + $338 = (_strcmp($337,10035)|0); + $339 = ($338|0)!=(0); + if (!($339)) { + HEAP32[$1>>2] = 17; + break; + } + $340 = HEAP32[$3>>2]|0; + $341 = (_strcmp($340,10051)|0); + $342 = ($341|0)!=(0); + if (!($342)) { + HEAP32[$1>>2] = 18; + break; + } + $343 = HEAP32[$3>>2]|0; + $344 = (_strcmp($343,10069)|0); + $345 = ($344|0)!=(0); + if (!($345)) { + HEAP32[$1>>2] = 26; + break; + } + $346 = HEAP32[$3>>2]|0; + $347 = (_strcmp($346,10085)|0); + $348 = ($347|0)!=(0); + if (!($348)) { + HEAP32[$1>>2] = 19; + break; + } + $349 = HEAP32[$3>>2]|0; + $350 = (_strcmp($349,10100)|0); + $351 = ($350|0)!=(0); + if (!($351)) { + HEAP32[$1>>2] = 9; + break; + } + $352 = HEAP32[$3>>2]|0; + $353 = (_strcmp($352,10122)|0); + $354 = ($353|0)!=(0); + if (!($354)) { + HEAP32[$1>>2] = 30; + break; + } + $355 = HEAP32[$3>>2]|0; + $356 = (_strcmp($355,10140)|0); + $357 = ($356|0)!=(0); + if (!($357)) { + HEAP32[$1>>2] = 31; + break; + } + $358 = HEAP32[$3>>2]|0; + $359 = (_strcmp($358,10161)|0); + $360 = ($359|0)!=(0); + if (!($360)) { + HEAP32[$1>>2] = 10; + break; + } + $361 = HEAP32[$3>>2]|0; + $362 = (_strcmp($361,10179)|0); + $363 = ($362|0)!=(0); + if (!($363)) { + HEAP32[$1>>2] = 11; + break; + } + $364 = HEAP32[$3>>2]|0; + $365 = (_strcmp($364,10192)|0); + $366 = ($365|0)!=(0); + if (!($366)) { + HEAP32[$1>>2] = 2; + break; + } + $367 = HEAP32[$3>>2]|0; + $368 = (_strcmp($367,10207)|0); + $369 = ($368|0)!=(0); + if (!($369)) { + HEAP32[$1>>2] = 12; + break; + } + $370 = HEAP32[$3>>2]|0; + $371 = (_strcmp($370,10221)|0); + $372 = ($371|0)!=(0); + if (!($372)) { + HEAP32[$1>>2] = 1; + break; + } + $373 = HEAP32[$3>>2]|0; + $374 = (_strcmp($373,10231)|0); + $375 = ($374|0)!=(0); + if (!($375)) { + HEAP32[$1>>2] = 1; + break; + } + $376 = HEAP32[$3>>2]|0; + $377 = (_strcmp($376,10241)|0); + $378 = ($377|0)!=(0); + if (!($378)) { + HEAP32[$1>>2] = 2; + break; + } + $379 = HEAP32[$3>>2]|0; + $380 = (_strcmp($379,10263)|0); + $381 = ($380|0)!=(0); + if (!($381)) { + HEAP32[$1>>2] = 13; + break; + } + $382 = HEAP32[$3>>2]|0; + $383 = (_strcmp($382,10289)|0); + $384 = ($383|0)!=(0); + if (!($384)) { + HEAP32[$1>>2] = 14; + break; + } + $385 = HEAP32[$3>>2]|0; + $386 = (_strcmp($385,10316)|0); + $387 = ($386|0)!=(0); + if (!($387)) { + HEAP32[$1>>2] = 27; + break; + } + $388 = HEAP32[$3>>2]|0; + $389 = (_strcmp($388,10329)|0); + $390 = ($389|0)!=(0); + if (!($390)) { + HEAP32[$1>>2] = 20; + break; + } + $391 = HEAP32[$3>>2]|0; + $392 = (_strcmp($391,10344)|0); + $393 = ($392|0)!=(0); + if (!($393)) { + HEAP32[$1>>2] = 4; + break; + } + $394 = HEAP32[$3>>2]|0; + $395 = (_strcmp($394,10359)|0); + $396 = ($395|0)!=(0); + if (!($396)) { + HEAP32[$1>>2] = 3; + break; + } + $397 = HEAP32[$3>>2]|0; + $398 = (_strcmp($397,10383)|0); + $399 = ($398|0)!=(0); + if (!($399)) { + HEAP32[$1>>2] = 2; + break; + } + $400 = HEAP32[$3>>2]|0; + $401 = (_strcmp($400,10394)|0); + $402 = ($401|0)!=(0); + if (!($402)) { + HEAP32[$1>>2] = 32; + break; + } + $403 = HEAP32[$3>>2]|0; + $404 = (_strcmp($403,10416)|0); + $405 = ($404|0)!=(0); + if (!($405)) { + HEAP32[$1>>2] = 21; + break; + } + $406 = HEAP32[$3>>2]|0; + $407 = (_strcmp($406,10438)|0); + $408 = ($407|0)!=(0); + if (!($408)) { + HEAP32[$1>>2] = 5; + break; + } + $409 = HEAP32[$3>>2]|0; + $410 = (_strcmp($409,10462)|0); + $411 = ($410|0)!=(0); + if (!($411)) { + HEAP32[$1>>2] = 4; + break; + } + $412 = HEAP32[$3>>2]|0; + $413 = (_strcmp($412,10471)|0); + $414 = ($413|0)!=(0); + if (!($414)) { + HEAP32[$1>>2] = 5; + break; + } + $415 = HEAP32[$3>>2]|0; + $416 = (_strcmp($415,10479)|0); + $417 = ($416|0)!=(0); + if (!($417)) { + HEAP32[$1>>2] = 1; + break; + } + $418 = HEAP32[$3>>2]|0; + $419 = (_strcmp($418,10492)|0); + $420 = ($419|0)!=(0); + if (!($420)) { + HEAP32[$1>>2] = 2; + break; + } + $421 = HEAP32[$3>>2]|0; + $422 = (_strcmp($421,10506)|0); + $423 = ($422|0)!=(0); + if (!($423)) { + HEAP32[$1>>2] = 15; + break; + } + $424 = HEAP32[$3>>2]|0; + $425 = (_strcmp($424,10518)|0); + $426 = ($425|0)!=(0); + if (!($426)) { + HEAP32[$1>>2] = 16; + break; + } + $427 = HEAP32[$3>>2]|0; + $428 = (_strcmp($427,10527)|0); + $429 = ($428|0)!=(0); + if (!($429)) { + HEAP32[$1>>2] = 17; + break; + } + $430 = HEAP32[$3>>2]|0; + $431 = (_strcmp($430,10537)|0); + $432 = ($431|0)!=(0); + if (!($432)) { + HEAP32[$1>>2] = 18; + break; + } + $433 = HEAP32[$3>>2]|0; + $434 = (_strcmp($433,10549)|0); + $435 = ($434|0)!=(0); + if (!($435)) { + HEAP32[$1>>2] = 19; + break; + } + $436 = HEAP32[$3>>2]|0; + $437 = (_strcmp($436,10560)|0); + $438 = ($437|0)!=(0); + if (!($438)) { + HEAP32[$1>>2] = 20; + break; + } + $439 = HEAP32[$3>>2]|0; + $440 = (_strcmp($439,10568)|0); + $441 = ($440|0)!=(0); + if (!($441)) { + HEAP32[$1>>2] = 3; + break; + } + $442 = HEAP32[$3>>2]|0; + $443 = (_strcmp($442,10580)|0); + $444 = ($443|0)!=(0); + if (!($444)) { + HEAP32[$1>>2] = 21; + break; + } + $445 = HEAP32[$3>>2]|0; + $446 = (_strcmp($445,10595)|0); + $447 = ($446|0)!=(0); + if (!($447)) { + HEAP32[$1>>2] = 22; + break; + } + $448 = HEAP32[$3>>2]|0; + $449 = (_strcmp($448,10607)|0); + $450 = ($449|0)!=(0); + if (!($450)) { + HEAP32[$1>>2] = 23; + break; + } + $451 = HEAP32[$3>>2]|0; + $452 = (_strcmp($451,10621)|0); + $453 = ($452|0)!=(0); + if (!($453)) { + HEAP32[$1>>2] = 10; + break; + } + $454 = HEAP32[$3>>2]|0; + $455 = (_strcmp($454,10646)|0); + $456 = ($455|0)!=(0); + if (!($456)) { + HEAP32[$1>>2] = 24; + break; + } + $457 = HEAP32[$3>>2]|0; + $458 = (_strcmp($457,10663)|0); + $459 = ($458|0)!=(0); + if (!($459)) { + HEAP32[$1>>2] = 25; + break; + } + $460 = HEAP32[$3>>2]|0; + $461 = (_strcmp($460,10679)|0); + $462 = ($461|0)!=(0); + if (!($462)) { + HEAP32[$1>>2] = 26; + break; + } + $463 = HEAP32[$3>>2]|0; + $464 = (_strcmp($463,10695)|0); + $465 = ($464|0)!=(0); + if (!($465)) { + HEAP32[$1>>2] = 11; + break; + } + $466 = HEAP32[$3>>2]|0; + $467 = (_strcmp($466,10707)|0); + $468 = ($467|0)!=(0); + if (!($468)) { + HEAP32[$1>>2] = 33; + break; + } + $469 = HEAP32[$3>>2]|0; + $470 = (_strcmp($469,10719)|0); + $471 = ($470|0)!=(0); + if (!($471)) { + HEAP32[$1>>2] = 34; + break; + } + $472 = HEAP32[$3>>2]|0; + $473 = (_strcmp($472,10743)|0); + $474 = ($473|0)!=(0); + if (!($474)) { + HEAP32[$1>>2] = 1; + break; + } + $475 = HEAP32[$3>>2]|0; + $476 = (_strcmp($475,10756)|0); + $477 = ($476|0)!=(0); + if (!($477)) { + HEAP32[$1>>2] = 2; + break; + } + $478 = HEAP32[$3>>2]|0; + $479 = (_strcmp($478,10770)|0); + $480 = ($479|0)!=(0); + if (!($480)) { + HEAP32[$1>>2] = 35; + break; + } + $481 = HEAP32[$3>>2]|0; + $482 = (_strcmp($481,10792)|0); + $483 = ($482|0)!=(0); + if (!($483)) { + HEAP32[$1>>2] = 36; + break; + } + $484 = HEAP32[$3>>2]|0; + $485 = (_strcmp($484,10799)|0); + $486 = ($485|0)!=(0); + if (!($486)) { + HEAP32[$1>>2] = 3; + break; + } + $487 = HEAP32[$3>>2]|0; + $488 = (_strcmp($487,10815)|0); + $489 = ($488|0)!=(0); + if (!($489)) { + HEAP32[$1>>2] = 2; + break; + } + $490 = HEAP32[$3>>2]|0; + $491 = (_strcmp($490,10832)|0); + $492 = ($491|0)!=(0); + if (!($492)) { + HEAP32[$1>>2] = 1; + break; + } + $493 = HEAP32[$3>>2]|0; + $494 = (_strcmp($493,10849)|0); + $495 = ($494|0)!=(0); + if (!($495)) { + HEAP32[$1>>2] = 28; + break; + } + $496 = HEAP32[$3>>2]|0; + $497 = (_strcmp($496,10865)|0); + $498 = ($497|0)!=(0); + if (!($498)) { + HEAP32[$1>>2] = 1; + break; + } + $499 = HEAP32[$3>>2]|0; + $500 = (_strcmp($499,10881)|0); + $501 = ($500|0)!=(0); + if (!($501)) { + HEAP32[$1>>2] = 4; + break; + } + $502 = HEAP32[$3>>2]|0; + $503 = (_strcmp($502,10898)|0); + $504 = ($503|0)!=(0); + if (!($504)) { + HEAP32[$1>>2] = 29; + break; + } + $505 = HEAP32[$3>>2]|0; + $506 = (_strcmp($505,10912)|0); + $507 = ($506|0)!=(0); + if (!($507)) { + HEAP32[$1>>2] = 30; + break; + } + $508 = HEAP32[$3>>2]|0; + $509 = (_strcmp($508,10924)|0); + $510 = ($509|0)!=(0); + if (!($510)) { + HEAP32[$1>>2] = 22; + break; + } + $511 = HEAP32[$3>>2]|0; + $512 = (_strcmp($511,10935)|0); + $513 = ($512|0)!=(0); + if (!($513)) { + HEAP32[$1>>2] = 2; + break; + } + $514 = HEAP32[$3>>2]|0; + $515 = (_strcmp($514,10948)|0); + $516 = ($515|0)!=(0); + if (!($516)) { + HEAP32[$1>>2] = 23; + break; + } + $517 = HEAP32[$3>>2]|0; + $518 = (_strcmp($517,10958)|0); + $519 = ($518|0)!=(0); + if (!($519)) { + HEAP32[$1>>2] = 2; + break; + } + $520 = HEAP32[$3>>2]|0; + $521 = (_strcmp($520,10975)|0); + $522 = ($521|0)!=(0); + if (!($522)) { + HEAP32[$1>>2] = 24; + break; + } + $523 = HEAP32[$3>>2]|0; + $524 = (_strcmp($523,10987)|0); + $525 = ($524|0)!=(0); + if (!($525)) { + HEAP32[$1>>2] = 25; + break; + } + $526 = HEAP32[$3>>2]|0; + $527 = (_strcmp($526,11009)|0); + $528 = ($527|0)!=(0); + if (!($528)) { + HEAP32[$1>>2] = 26; + break; + } + $529 = HEAP32[$3>>2]|0; + $530 = (_strcmp($529,11029)|0); + $531 = ($530|0)!=(0); + if (!($531)) { + HEAP32[$1>>2] = 3; + break; + } + $532 = HEAP32[$3>>2]|0; + $533 = (_strcmp($532,11042)|0); + $534 = ($533|0)!=(0); + if (!($534)) { + HEAP32[$1>>2] = 27; + break; + } + $535 = HEAP32[$3>>2]|0; + $536 = (_strcmp($535,11064)|0); + $537 = ($536|0)!=(0); + if (!($537)) { + HEAP32[$1>>2] = 28; + break; + } + $538 = HEAP32[$3>>2]|0; + $539 = (_strcmp($538,11084)|0); + $540 = ($539|0)!=(0); + if (!($540)) { + HEAP32[$1>>2] = 2; + break; + } + $541 = HEAP32[$3>>2]|0; + $542 = (_strcmp($541,11101)|0); + $543 = ($542|0)!=(0); + if (!($543)) { + HEAP32[$1>>2] = 2; + break; + } + $544 = HEAP32[$3>>2]|0; + $545 = (_strcmp($544,11118)|0); + $546 = ($545|0)!=(0); + if (!($546)) { + HEAP32[$1>>2] = 3; + break; + } + $547 = HEAP32[$3>>2]|0; + $548 = (_strcmp($547,11138)|0); + $549 = ($548|0)!=(0); + if ($549) { + $550 = HEAP32[$2>>2]|0; + $551 = HEAP32[$3>>2]|0; + $552 = _emscripten_asm_const_iii(0, ($550|0), ($551|0))|0; + HEAP32[$1>>2] = 0; + break; + } else { + HEAP32[$1>>2] = 37; + break; + } + } else { + HEAP32[$1>>2] = 5; + } + } while(0); + $553 = HEAP32[$1>>2]|0; + STACKTOP = sp;return ($553|0); +} +function _emscripten_get_global_libc() { + var label = 0, sp = 0; + sp = STACKTOP; + return (16236|0); +} +function ___stdio_close($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = ((($0)) + 60|0); + $2 = HEAP32[$1>>2]|0; + $3 = (_dummy_738($2)|0); + HEAP32[$vararg_buffer>>2] = $3; + $4 = (___syscall6(6,($vararg_buffer|0))|0); + $5 = (___syscall_ret($4)|0); + STACKTOP = sp;return ($5|0); +} +function ___stdio_write($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0 = 0, $$04756 = 0, $$04855 = 0, $$04954 = 0, $$051 = 0, $$1 = 0, $$150 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0; + var $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer3 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr6 = 0; + var $vararg_ptr7 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); + $vararg_buffer3 = sp + 16|0; + $vararg_buffer = sp; + $3 = sp + 32|0; + $4 = ((($0)) + 28|0); + $5 = HEAP32[$4>>2]|0; + HEAP32[$3>>2] = $5; + $6 = ((($3)) + 4|0); + $7 = ((($0)) + 20|0); + $8 = HEAP32[$7>>2]|0; + $9 = (($8) - ($5))|0; + HEAP32[$6>>2] = $9; + $10 = ((($3)) + 8|0); + HEAP32[$10>>2] = $1; + $11 = ((($3)) + 12|0); + HEAP32[$11>>2] = $2; + $12 = (($9) + ($2))|0; + $13 = ((($0)) + 60|0); + $14 = HEAP32[$13>>2]|0; + $15 = $3; + HEAP32[$vararg_buffer>>2] = $14; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $15; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = 2; + $16 = (___syscall146(146,($vararg_buffer|0))|0); + $17 = (___syscall_ret($16)|0); + $18 = ($12|0)==($17|0); + L1: do { + if ($18) { + label = 3; + } else { + $$04756 = 2;$$04855 = $12;$$04954 = $3;$26 = $17; + while(1) { + $25 = ($26|0)<(0); + if ($25) { + break; + } + $34 = (($$04855) - ($26))|0; + $35 = ((($$04954)) + 4|0); + $36 = HEAP32[$35>>2]|0; + $37 = ($26>>>0)>($36>>>0); + $38 = ((($$04954)) + 8|0); + $$150 = $37 ? $38 : $$04954; + $39 = $37 << 31 >> 31; + $$1 = (($39) + ($$04756))|0; + $40 = $37 ? $36 : 0; + $$0 = (($26) - ($40))|0; + $41 = HEAP32[$$150>>2]|0; + $42 = (($41) + ($$0)|0); + HEAP32[$$150>>2] = $42; + $43 = ((($$150)) + 4|0); + $44 = HEAP32[$43>>2]|0; + $45 = (($44) - ($$0))|0; + HEAP32[$43>>2] = $45; + $46 = HEAP32[$13>>2]|0; + $47 = $$150; + HEAP32[$vararg_buffer3>>2] = $46; + $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); + HEAP32[$vararg_ptr6>>2] = $47; + $vararg_ptr7 = ((($vararg_buffer3)) + 8|0); + HEAP32[$vararg_ptr7>>2] = $$1; + $48 = (___syscall146(146,($vararg_buffer3|0))|0); + $49 = (___syscall_ret($48)|0); + $50 = ($34|0)==($49|0); + if ($50) { + label = 3; + break L1; + } else { + $$04756 = $$1;$$04855 = $34;$$04954 = $$150;$26 = $49; + } + } + $27 = ((($0)) + 16|0); + HEAP32[$27>>2] = 0; + HEAP32[$4>>2] = 0; + HEAP32[$7>>2] = 0; + $28 = HEAP32[$0>>2]|0; + $29 = $28 | 32; + HEAP32[$0>>2] = $29; + $30 = ($$04756|0)==(2); + if ($30) { + $$051 = 0; + } else { + $31 = ((($$04954)) + 4|0); + $32 = HEAP32[$31>>2]|0; + $33 = (($2) - ($32))|0; + $$051 = $33; + } + } + } while(0); + if ((label|0) == 3) { + $19 = ((($0)) + 44|0); + $20 = HEAP32[$19>>2]|0; + $21 = ((($0)) + 48|0); + $22 = HEAP32[$21>>2]|0; + $23 = (($20) + ($22)|0); + $24 = ((($0)) + 16|0); + HEAP32[$24>>2] = $23; + HEAP32[$4>>2] = $20; + HEAP32[$7>>2] = $20; + $$051 = $2; + } + STACKTOP = sp;return ($$051|0); +} +function ___stdio_seek($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$pre = 0, $10 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr4 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer = sp; + $3 = sp + 20|0; + $4 = ((($0)) + 60|0); + $5 = HEAP32[$4>>2]|0; + $6 = $3; + HEAP32[$vararg_buffer>>2] = $5; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = 0; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $1; + $vararg_ptr3 = ((($vararg_buffer)) + 12|0); + HEAP32[$vararg_ptr3>>2] = $6; + $vararg_ptr4 = ((($vararg_buffer)) + 16|0); + HEAP32[$vararg_ptr4>>2] = $2; + $7 = (___syscall140(140,($vararg_buffer|0))|0); + $8 = (___syscall_ret($7)|0); + $9 = ($8|0)<(0); + if ($9) { + HEAP32[$3>>2] = -1; + $10 = -1; + } else { + $$pre = HEAP32[$3>>2]|0; + $10 = $$pre; + } + STACKTOP = sp;return ($10|0); +} +function ___syscall_ret($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0>>>0)>(4294963200); + if ($1) { + $2 = (0 - ($0))|0; + $3 = (___errno_location()|0); + HEAP32[$3>>2] = $2; + $$0 = -1; + } else { + $$0 = $0; + } + return ($$0|0); +} +function ___errno_location() { + var $0 = 0, $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (___pthread_self_108()|0); + $1 = ((($0)) + 64|0); + return ($1|0); +} +function ___pthread_self_108() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_pthread_self()|0); + return ($0|0); +} +function _pthread_self() { + var label = 0, sp = 0; + sp = STACKTOP; + return (2980|0); +} +function _dummy_738($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + return ($0|0); +} +function ___stdout_write($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer = sp; + $3 = sp + 16|0; + $4 = ((($0)) + 36|0); + HEAP32[$4>>2] = 8; + $5 = HEAP32[$0>>2]|0; + $6 = $5 & 64; + $7 = ($6|0)==(0); + if ($7) { + $8 = ((($0)) + 60|0); + $9 = HEAP32[$8>>2]|0; + $10 = $3; + HEAP32[$vararg_buffer>>2] = $9; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = 21523; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $10; + $11 = (___syscall54(54,($vararg_buffer|0))|0); + $12 = ($11|0)==(0); + if (!($12)) { + $13 = ((($0)) + 75|0); + HEAP8[$13>>0] = -1; + } + } + $14 = (___stdio_write($0,$1,$2)|0); + STACKTOP = sp;return ($14|0); +} +function _strcmp($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$011 = 0, $$0710 = 0, $$lcssa = 0, $$lcssa8 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond9 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + $2 = HEAP8[$0>>0]|0; + $3 = HEAP8[$1>>0]|0; + $4 = ($2<<24>>24)!=($3<<24>>24); + $5 = ($2<<24>>24)==(0); + $or$cond9 = $5 | $4; + if ($or$cond9) { + $$lcssa = $3;$$lcssa8 = $2; + } else { + $$011 = $1;$$0710 = $0; + while(1) { + $6 = ((($$0710)) + 1|0); + $7 = ((($$011)) + 1|0); + $8 = HEAP8[$6>>0]|0; + $9 = HEAP8[$7>>0]|0; + $10 = ($8<<24>>24)!=($9<<24>>24); + $11 = ($8<<24>>24)==(0); + $or$cond = $11 | $10; + if ($or$cond) { + $$lcssa = $9;$$lcssa8 = $8; + break; + } else { + $$011 = $7;$$0710 = $6; + } + } + } + $12 = $$lcssa8&255; + $13 = $$lcssa&255; + $14 = (($12) - ($13))|0; + return ($14|0); +} +function _memcmp($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$01318 = 0, $$01417 = 0, $$019 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($2|0)==(0); + L1: do { + if ($3) { + $14 = 0; + } else { + $$01318 = $0;$$01417 = $2;$$019 = $1; + while(1) { + $4 = HEAP8[$$01318>>0]|0; + $5 = HEAP8[$$019>>0]|0; + $6 = ($4<<24>>24)==($5<<24>>24); + if (!($6)) { + break; + } + $7 = (($$01417) + -1)|0; + $8 = ((($$01318)) + 1|0); + $9 = ((($$019)) + 1|0); + $10 = ($7|0)==(0); + if ($10) { + $14 = 0; + break L1; + } else { + $$01318 = $8;$$01417 = $7;$$019 = $9; + } + } + $11 = $4&255; + $12 = $5&255; + $13 = (($11) - ($12))|0; + $14 = $13; + } + } while(0); + return ($14|0); +} +function _vfprintf($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$ = 0, $$0 = 0, $$1 = 0, $$1$ = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $5 = 0, $6 = 0, $7 = 0; + var $8 = 0, $9 = 0, $vacopy_currentptr = 0, dest = 0, label = 0, sp = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 224|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(224|0); + $3 = sp + 120|0; + $4 = sp + 80|0; + $5 = sp; + $6 = sp + 136|0; + dest=$4; stop=dest+40|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); + $vacopy_currentptr = HEAP32[$2>>2]|0; + HEAP32[$3>>2] = $vacopy_currentptr; + $7 = (_printf_core(0,$1,$3,$5,$4)|0); + $8 = ($7|0)<(0); + if ($8) { + $$0 = -1; + } else { + $9 = ((($0)) + 76|0); + $10 = HEAP32[$9>>2]|0; + $11 = ($10|0)>(-1); + if ($11) { + $12 = (___lockfile($0)|0); + $40 = $12; + } else { + $40 = 0; + } + $13 = HEAP32[$0>>2]|0; + $14 = $13 & 32; + $15 = ((($0)) + 74|0); + $16 = HEAP8[$15>>0]|0; + $17 = ($16<<24>>24)<(1); + if ($17) { + $18 = $13 & -33; + HEAP32[$0>>2] = $18; + } + $19 = ((($0)) + 48|0); + $20 = HEAP32[$19>>2]|0; + $21 = ($20|0)==(0); + if ($21) { + $23 = ((($0)) + 44|0); + $24 = HEAP32[$23>>2]|0; + HEAP32[$23>>2] = $6; + $25 = ((($0)) + 28|0); + HEAP32[$25>>2] = $6; + $26 = ((($0)) + 20|0); + HEAP32[$26>>2] = $6; + HEAP32[$19>>2] = 80; + $27 = ((($6)) + 80|0); + $28 = ((($0)) + 16|0); + HEAP32[$28>>2] = $27; + $29 = (_printf_core($0,$1,$3,$5,$4)|0); + $30 = ($24|0)==(0|0); + if ($30) { + $$1 = $29; + } else { + $31 = ((($0)) + 36|0); + $32 = HEAP32[$31>>2]|0; + (FUNCTION_TABLE_iiii[$32 & 15]($0,0,0)|0); + $33 = HEAP32[$26>>2]|0; + $34 = ($33|0)==(0|0); + $$ = $34 ? -1 : $29; + HEAP32[$23>>2] = $24; + HEAP32[$19>>2] = 0; + HEAP32[$28>>2] = 0; + HEAP32[$25>>2] = 0; + HEAP32[$26>>2] = 0; + $$1 = $$; + } + } else { + $22 = (_printf_core($0,$1,$3,$5,$4)|0); + $$1 = $22; + } + $35 = HEAP32[$0>>2]|0; + $36 = $35 & 32; + $37 = ($36|0)==(0); + $$1$ = $37 ? $$1 : -1; + $38 = $35 | $14; + HEAP32[$0>>2] = $38; + $39 = ($40|0)==(0); + if (!($39)) { + ___unlockfile($0); + } + $$0 = $$1$; + } + STACKTOP = sp;return ($$0|0); +} +function _printf_core($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$ = 0, $$$ = 0, $$$0259 = 0, $$$0262 = 0, $$$0269 = 0, $$$4266 = 0, $$$5 = 0, $$0 = 0, $$0228 = 0, $$0228$ = 0, $$0229322 = 0, $$0232 = 0, $$0235 = 0, $$0237 = 0, $$0240$lcssa = 0, $$0240$lcssa357 = 0, $$0240321 = 0, $$0243 = 0, $$0247 = 0, $$0249$lcssa = 0; + var $$0249306 = 0, $$0252 = 0, $$0253 = 0, $$0254 = 0, $$0254$$0254$ = 0, $$0259 = 0, $$0262$lcssa = 0, $$0262311 = 0, $$0269 = 0, $$0269$phi = 0, $$1 = 0, $$1230333 = 0, $$1233 = 0, $$1236 = 0, $$1238 = 0, $$1241332 = 0, $$1244320 = 0, $$1248 = 0, $$1250 = 0, $$1255 = 0; + var $$1260 = 0, $$1263 = 0, $$1263$ = 0, $$1270 = 0, $$2 = 0, $$2234 = 0, $$2239 = 0, $$2242305 = 0, $$2245 = 0, $$2251 = 0, $$2256 = 0, $$2256$ = 0, $$2256$$$2256 = 0, $$2261 = 0, $$2271 = 0, $$284$ = 0, $$289 = 0, $$290 = 0, $$3257 = 0, $$3265 = 0; + var $$3272 = 0, $$3303 = 0, $$377 = 0, $$4258355 = 0, $$4266 = 0, $$5 = 0, $$6268 = 0, $$lcssa295 = 0, $$pre = 0, $$pre346 = 0, $$pre347 = 0, $$pre347$pre = 0, $$pre349 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0; + var $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0; + var $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0; + var $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0; + var $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0; + var $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0; + var $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0; + var $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0; + var $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0; + var $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0; + var $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0; + var $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0; + var $306 = 0.0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0; + var $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; + var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0; + var $arglist_current = 0, $arglist_current2 = 0, $arglist_next = 0, $arglist_next3 = 0, $expanded = 0, $expanded10 = 0, $expanded11 = 0, $expanded13 = 0, $expanded14 = 0, $expanded15 = 0, $expanded4 = 0, $expanded6 = 0, $expanded7 = 0, $expanded8 = 0, $isdigit = 0, $isdigit275 = 0, $isdigit277 = 0, $isdigittmp = 0, $isdigittmp$ = 0, $isdigittmp274 = 0; + var $isdigittmp276 = 0, $narrow = 0, $or$cond = 0, $or$cond281 = 0, $or$cond283 = 0, $or$cond286 = 0, $storemerge = 0, $storemerge273310 = 0, $storemerge278 = 0, $trunc = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $5 = sp + 16|0; + $6 = sp; + $7 = sp + 24|0; + $8 = sp + 8|0; + $9 = sp + 20|0; + HEAP32[$5>>2] = $1; + $10 = ($0|0)!=(0|0); + $11 = ((($7)) + 40|0); + $12 = $11; + $13 = ((($7)) + 39|0); + $14 = ((($8)) + 4|0); + $$0243 = 0;$$0247 = 0;$$0269 = 0;$21 = $1; + L1: while(1) { + $15 = ($$0247|0)>(-1); + do { + if ($15) { + $16 = (2147483647 - ($$0247))|0; + $17 = ($$0243|0)>($16|0); + if ($17) { + $18 = (___errno_location()|0); + HEAP32[$18>>2] = 75; + $$1248 = -1; + break; + } else { + $19 = (($$0243) + ($$0247))|0; + $$1248 = $19; + break; + } + } else { + $$1248 = $$0247; + } + } while(0); + $20 = HEAP8[$21>>0]|0; + $22 = ($20<<24>>24)==(0); + if ($22) { + label = 87; + break; + } else { + $23 = $20;$25 = $21; + } + L9: while(1) { + switch ($23<<24>>24) { + case 37: { + $$0249306 = $25;$27 = $25; + label = 9; + break L9; + break; + } + case 0: { + $$0249$lcssa = $25;$39 = $25; + break L9; + break; + } + default: { + } + } + $24 = ((($25)) + 1|0); + HEAP32[$5>>2] = $24; + $$pre = HEAP8[$24>>0]|0; + $23 = $$pre;$25 = $24; + } + L12: do { + if ((label|0) == 9) { + while(1) { + label = 0; + $26 = ((($27)) + 1|0); + $28 = HEAP8[$26>>0]|0; + $29 = ($28<<24>>24)==(37); + if (!($29)) { + $$0249$lcssa = $$0249306;$39 = $27; + break L12; + } + $30 = ((($$0249306)) + 1|0); + $31 = ((($27)) + 2|0); + HEAP32[$5>>2] = $31; + $32 = HEAP8[$31>>0]|0; + $33 = ($32<<24>>24)==(37); + if ($33) { + $$0249306 = $30;$27 = $31; + label = 9; + } else { + $$0249$lcssa = $30;$39 = $31; + break; + } + } + } + } while(0); + $34 = $$0249$lcssa; + $35 = $21; + $36 = (($34) - ($35))|0; + if ($10) { + _out($0,$21,$36); + } + $37 = ($36|0)==(0); + if (!($37)) { + $$0269$phi = $$0269;$$0243 = $36;$$0247 = $$1248;$21 = $39;$$0269 = $$0269$phi; + continue; + } + $38 = ((($39)) + 1|0); + $40 = HEAP8[$38>>0]|0; + $41 = $40 << 24 >> 24; + $isdigittmp = (($41) + -48)|0; + $isdigit = ($isdigittmp>>>0)<(10); + if ($isdigit) { + $42 = ((($39)) + 2|0); + $43 = HEAP8[$42>>0]|0; + $44 = ($43<<24>>24)==(36); + $45 = ((($39)) + 3|0); + $$377 = $44 ? $45 : $38; + $$$0269 = $44 ? 1 : $$0269; + $isdigittmp$ = $44 ? $isdigittmp : -1; + $$0253 = $isdigittmp$;$$1270 = $$$0269;$storemerge = $$377; + } else { + $$0253 = -1;$$1270 = $$0269;$storemerge = $38; + } + HEAP32[$5>>2] = $storemerge; + $46 = HEAP8[$storemerge>>0]|0; + $47 = $46 << 24 >> 24; + $48 = (($47) + -32)|0; + $49 = ($48>>>0)<(32); + L24: do { + if ($49) { + $$0262311 = 0;$329 = $46;$51 = $48;$storemerge273310 = $storemerge; + while(1) { + $50 = 1 << $51; + $52 = $50 & 75913; + $53 = ($52|0)==(0); + if ($53) { + $$0262$lcssa = $$0262311;$$lcssa295 = $329;$62 = $storemerge273310; + break L24; + } + $54 = $50 | $$0262311; + $55 = ((($storemerge273310)) + 1|0); + HEAP32[$5>>2] = $55; + $56 = HEAP8[$55>>0]|0; + $57 = $56 << 24 >> 24; + $58 = (($57) + -32)|0; + $59 = ($58>>>0)<(32); + if ($59) { + $$0262311 = $54;$329 = $56;$51 = $58;$storemerge273310 = $55; + } else { + $$0262$lcssa = $54;$$lcssa295 = $56;$62 = $55; + break; + } + } + } else { + $$0262$lcssa = 0;$$lcssa295 = $46;$62 = $storemerge; + } + } while(0); + $60 = ($$lcssa295<<24>>24)==(42); + if ($60) { + $61 = ((($62)) + 1|0); + $63 = HEAP8[$61>>0]|0; + $64 = $63 << 24 >> 24; + $isdigittmp276 = (($64) + -48)|0; + $isdigit277 = ($isdigittmp276>>>0)<(10); + if ($isdigit277) { + $65 = ((($62)) + 2|0); + $66 = HEAP8[$65>>0]|0; + $67 = ($66<<24>>24)==(36); + if ($67) { + $68 = (($4) + ($isdigittmp276<<2)|0); + HEAP32[$68>>2] = 10; + $69 = HEAP8[$61>>0]|0; + $70 = $69 << 24 >> 24; + $71 = (($70) + -48)|0; + $72 = (($3) + ($71<<3)|0); + $73 = $72; + $74 = $73; + $75 = HEAP32[$74>>2]|0; + $76 = (($73) + 4)|0; + $77 = $76; + $78 = HEAP32[$77>>2]|0; + $79 = ((($62)) + 3|0); + $$0259 = $75;$$2271 = 1;$storemerge278 = $79; + } else { + label = 23; + } + } else { + label = 23; + } + if ((label|0) == 23) { + label = 0; + $80 = ($$1270|0)==(0); + if (!($80)) { + $$0 = -1; + break; + } + if ($10) { + $arglist_current = HEAP32[$2>>2]|0; + $81 = $arglist_current; + $82 = ((0) + 4|0); + $expanded4 = $82; + $expanded = (($expanded4) - 1)|0; + $83 = (($81) + ($expanded))|0; + $84 = ((0) + 4|0); + $expanded8 = $84; + $expanded7 = (($expanded8) - 1)|0; + $expanded6 = $expanded7 ^ -1; + $85 = $83 & $expanded6; + $86 = $85; + $87 = HEAP32[$86>>2]|0; + $arglist_next = ((($86)) + 4|0); + HEAP32[$2>>2] = $arglist_next; + $$0259 = $87;$$2271 = 0;$storemerge278 = $61; + } else { + $$0259 = 0;$$2271 = 0;$storemerge278 = $61; + } + } + HEAP32[$5>>2] = $storemerge278; + $88 = ($$0259|0)<(0); + $89 = $$0262$lcssa | 8192; + $90 = (0 - ($$0259))|0; + $$$0262 = $88 ? $89 : $$0262$lcssa; + $$$0259 = $88 ? $90 : $$0259; + $$1260 = $$$0259;$$1263 = $$$0262;$$3272 = $$2271;$94 = $storemerge278; + } else { + $91 = (_getint($5)|0); + $92 = ($91|0)<(0); + if ($92) { + $$0 = -1; + break; + } + $$pre346 = HEAP32[$5>>2]|0; + $$1260 = $91;$$1263 = $$0262$lcssa;$$3272 = $$1270;$94 = $$pre346; + } + $93 = HEAP8[$94>>0]|0; + $95 = ($93<<24>>24)==(46); + do { + if ($95) { + $96 = ((($94)) + 1|0); + $97 = HEAP8[$96>>0]|0; + $98 = ($97<<24>>24)==(42); + if (!($98)) { + $125 = ((($94)) + 1|0); + HEAP32[$5>>2] = $125; + $126 = (_getint($5)|0); + $$pre347$pre = HEAP32[$5>>2]|0; + $$0254 = $126;$$pre347 = $$pre347$pre; + break; + } + $99 = ((($94)) + 2|0); + $100 = HEAP8[$99>>0]|0; + $101 = $100 << 24 >> 24; + $isdigittmp274 = (($101) + -48)|0; + $isdigit275 = ($isdigittmp274>>>0)<(10); + if ($isdigit275) { + $102 = ((($94)) + 3|0); + $103 = HEAP8[$102>>0]|0; + $104 = ($103<<24>>24)==(36); + if ($104) { + $105 = (($4) + ($isdigittmp274<<2)|0); + HEAP32[$105>>2] = 10; + $106 = HEAP8[$99>>0]|0; + $107 = $106 << 24 >> 24; + $108 = (($107) + -48)|0; + $109 = (($3) + ($108<<3)|0); + $110 = $109; + $111 = $110; + $112 = HEAP32[$111>>2]|0; + $113 = (($110) + 4)|0; + $114 = $113; + $115 = HEAP32[$114>>2]|0; + $116 = ((($94)) + 4|0); + HEAP32[$5>>2] = $116; + $$0254 = $112;$$pre347 = $116; + break; + } + } + $117 = ($$3272|0)==(0); + if (!($117)) { + $$0 = -1; + break L1; + } + if ($10) { + $arglist_current2 = HEAP32[$2>>2]|0; + $118 = $arglist_current2; + $119 = ((0) + 4|0); + $expanded11 = $119; + $expanded10 = (($expanded11) - 1)|0; + $120 = (($118) + ($expanded10))|0; + $121 = ((0) + 4|0); + $expanded15 = $121; + $expanded14 = (($expanded15) - 1)|0; + $expanded13 = $expanded14 ^ -1; + $122 = $120 & $expanded13; + $123 = $122; + $124 = HEAP32[$123>>2]|0; + $arglist_next3 = ((($123)) + 4|0); + HEAP32[$2>>2] = $arglist_next3; + $330 = $124; + } else { + $330 = 0; + } + HEAP32[$5>>2] = $99; + $$0254 = $330;$$pre347 = $99; + } else { + $$0254 = -1;$$pre347 = $94; + } + } while(0); + $$0252 = 0;$128 = $$pre347; + while(1) { + $127 = HEAP8[$128>>0]|0; + $129 = $127 << 24 >> 24; + $130 = (($129) + -65)|0; + $131 = ($130>>>0)>(57); + if ($131) { + $$0 = -1; + break L1; + } + $132 = ((($128)) + 1|0); + HEAP32[$5>>2] = $132; + $133 = HEAP8[$128>>0]|0; + $134 = $133 << 24 >> 24; + $135 = (($134) + -65)|0; + $136 = ((11254 + (($$0252*58)|0)|0) + ($135)|0); + $137 = HEAP8[$136>>0]|0; + $138 = $137&255; + $139 = (($138) + -1)|0; + $140 = ($139>>>0)<(8); + if ($140) { + $$0252 = $138;$128 = $132; + } else { + break; + } + } + $141 = ($137<<24>>24)==(0); + if ($141) { + $$0 = -1; + break; + } + $142 = ($137<<24>>24)==(19); + $143 = ($$0253|0)>(-1); + do { + if ($142) { + if ($143) { + $$0 = -1; + break L1; + } else { + label = 49; + } + } else { + if ($143) { + $144 = (($4) + ($$0253<<2)|0); + HEAP32[$144>>2] = $138; + $145 = (($3) + ($$0253<<3)|0); + $146 = $145; + $147 = $146; + $148 = HEAP32[$147>>2]|0; + $149 = (($146) + 4)|0; + $150 = $149; + $151 = HEAP32[$150>>2]|0; + $152 = $6; + $153 = $152; + HEAP32[$153>>2] = $148; + $154 = (($152) + 4)|0; + $155 = $154; + HEAP32[$155>>2] = $151; + label = 49; + break; + } + if (!($10)) { + $$0 = 0; + break L1; + } + _pop_arg($6,$138,$2); + } + } while(0); + if ((label|0) == 49) { + label = 0; + if (!($10)) { + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue; + } + } + $156 = HEAP8[$128>>0]|0; + $157 = $156 << 24 >> 24; + $158 = ($$0252|0)!=(0); + $159 = $157 & 15; + $160 = ($159|0)==(3); + $or$cond281 = $158 & $160; + $161 = $157 & -33; + $$0235 = $or$cond281 ? $161 : $157; + $162 = $$1263 & 8192; + $163 = ($162|0)==(0); + $164 = $$1263 & -65537; + $$1263$ = $163 ? $$1263 : $164; + L71: do { + switch ($$0235|0) { + case 110: { + $trunc = $$0252&255; + switch ($trunc<<24>>24) { + case 0: { + $171 = HEAP32[$6>>2]|0; + HEAP32[$171>>2] = $$1248; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 1: { + $172 = HEAP32[$6>>2]|0; + HEAP32[$172>>2] = $$1248; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 2: { + $173 = ($$1248|0)<(0); + $174 = $173 << 31 >> 31; + $175 = HEAP32[$6>>2]|0; + $176 = $175; + $177 = $176; + HEAP32[$177>>2] = $$1248; + $178 = (($176) + 4)|0; + $179 = $178; + HEAP32[$179>>2] = $174; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 3: { + $180 = $$1248&65535; + $181 = HEAP32[$6>>2]|0; + HEAP16[$181>>1] = $180; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 4: { + $182 = $$1248&255; + $183 = HEAP32[$6>>2]|0; + HEAP8[$183>>0] = $182; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 6: { + $184 = HEAP32[$6>>2]|0; + HEAP32[$184>>2] = $$1248; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 7: { + $185 = ($$1248|0)<(0); + $186 = $185 << 31 >> 31; + $187 = HEAP32[$6>>2]|0; + $188 = $187; + $189 = $188; + HEAP32[$189>>2] = $$1248; + $190 = (($188) + 4)|0; + $191 = $190; + HEAP32[$191>>2] = $186; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + default: { + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + } + } + break; + } + case 112: { + $192 = ($$0254>>>0)>(8); + $193 = $192 ? $$0254 : 8; + $194 = $$1263$ | 8; + $$1236 = 120;$$1255 = $193;$$3265 = $194; + label = 61; + break; + } + case 88: case 120: { + $$1236 = $$0235;$$1255 = $$0254;$$3265 = $$1263$; + label = 61; + break; + } + case 111: { + $210 = $6; + $211 = $210; + $212 = HEAP32[$211>>2]|0; + $213 = (($210) + 4)|0; + $214 = $213; + $215 = HEAP32[$214>>2]|0; + $216 = (_fmt_o($212,$215,$11)|0); + $217 = $$1263$ & 8; + $218 = ($217|0)==(0); + $219 = $216; + $220 = (($12) - ($219))|0; + $221 = ($$0254|0)>($220|0); + $222 = (($220) + 1)|0; + $223 = $218 | $221; + $$0254$$0254$ = $223 ? $$0254 : $222; + $$0228 = $216;$$1233 = 0;$$1238 = 11718;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + label = 67; + break; + } + case 105: case 100: { + $224 = $6; + $225 = $224; + $226 = HEAP32[$225>>2]|0; + $227 = (($224) + 4)|0; + $228 = $227; + $229 = HEAP32[$228>>2]|0; + $230 = ($229|0)<(0); + if ($230) { + $231 = (_i64Subtract(0,0,($226|0),($229|0))|0); + $232 = tempRet0; + $233 = $6; + $234 = $233; + HEAP32[$234>>2] = $231; + $235 = (($233) + 4)|0; + $236 = $235; + HEAP32[$236>>2] = $232; + $$0232 = 1;$$0237 = 11718;$242 = $231;$243 = $232; + label = 66; + break L71; + } else { + $237 = $$1263$ & 2048; + $238 = ($237|0)==(0); + $239 = $$1263$ & 1; + $240 = ($239|0)==(0); + $$ = $240 ? 11718 : (11720); + $$$ = $238 ? $$ : (11719); + $241 = $$1263$ & 2049; + $narrow = ($241|0)!=(0); + $$284$ = $narrow&1; + $$0232 = $$284$;$$0237 = $$$;$242 = $226;$243 = $229; + label = 66; + break L71; + } + break; + } + case 117: { + $165 = $6; + $166 = $165; + $167 = HEAP32[$166>>2]|0; + $168 = (($165) + 4)|0; + $169 = $168; + $170 = HEAP32[$169>>2]|0; + $$0232 = 0;$$0237 = 11718;$242 = $167;$243 = $170; + label = 66; + break; + } + case 99: { + $259 = $6; + $260 = $259; + $261 = HEAP32[$260>>2]|0; + $262 = (($259) + 4)|0; + $263 = $262; + $264 = HEAP32[$263>>2]|0; + $265 = $261&255; + HEAP8[$13>>0] = $265; + $$2 = $13;$$2234 = 0;$$2239 = 11718;$$2251 = $11;$$5 = 1;$$6268 = $164; + break; + } + case 109: { + $266 = (___errno_location()|0); + $267 = HEAP32[$266>>2]|0; + $268 = (_strerror($267)|0); + $$1 = $268; + label = 71; + break; + } + case 115: { + $269 = HEAP32[$6>>2]|0; + $270 = ($269|0)!=(0|0); + $271 = $270 ? $269 : 11728; + $$1 = $271; + label = 71; + break; + } + case 67: { + $278 = $6; + $279 = $278; + $280 = HEAP32[$279>>2]|0; + $281 = (($278) + 4)|0; + $282 = $281; + $283 = HEAP32[$282>>2]|0; + HEAP32[$8>>2] = $280; + HEAP32[$14>>2] = 0; + HEAP32[$6>>2] = $8; + $$4258355 = -1;$331 = $8; + label = 75; + break; + } + case 83: { + $$pre349 = HEAP32[$6>>2]|0; + $284 = ($$0254|0)==(0); + if ($284) { + _pad_674($0,32,$$1260,0,$$1263$); + $$0240$lcssa357 = 0; + label = 84; + } else { + $$4258355 = $$0254;$331 = $$pre349; + label = 75; + } + break; + } + case 65: case 71: case 70: case 69: case 97: case 103: case 102: case 101: { + $306 = +HEAPF64[$6>>3]; + $307 = (_fmt_fp($0,$306,$$1260,$$0254,$$1263$,$$0235)|0); + $$0243 = $307;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + default: { + $$2 = $21;$$2234 = 0;$$2239 = 11718;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + } + } + } while(0); + L95: do { + if ((label|0) == 61) { + label = 0; + $195 = $6; + $196 = $195; + $197 = HEAP32[$196>>2]|0; + $198 = (($195) + 4)|0; + $199 = $198; + $200 = HEAP32[$199>>2]|0; + $201 = $$1236 & 32; + $202 = (_fmt_x($197,$200,$11,$201)|0); + $203 = ($197|0)==(0); + $204 = ($200|0)==(0); + $205 = $203 & $204; + $206 = $$3265 & 8; + $207 = ($206|0)==(0); + $or$cond283 = $207 | $205; + $208 = $$1236 >> 4; + $209 = (11718 + ($208)|0); + $$289 = $or$cond283 ? 11718 : $209; + $$290 = $or$cond283 ? 0 : 2; + $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; + label = 67; + } + else if ((label|0) == 66) { + label = 0; + $244 = (_fmt_u($242,$243,$11)|0); + $$0228 = $244;$$1233 = $$0232;$$1238 = $$0237;$$2256 = $$0254;$$4266 = $$1263$;$248 = $242;$250 = $243; + label = 67; + } + else if ((label|0) == 71) { + label = 0; + $272 = (_memchr($$1,0,$$0254)|0); + $273 = ($272|0)==(0|0); + $274 = $272; + $275 = $$1; + $276 = (($274) - ($275))|0; + $277 = (($$1) + ($$0254)|0); + $$3257 = $273 ? $$0254 : $276; + $$1250 = $273 ? $277 : $272; + $$2 = $$1;$$2234 = 0;$$2239 = 11718;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + } + else if ((label|0) == 75) { + label = 0; + $$0229322 = $331;$$0240321 = 0;$$1244320 = 0; + while(1) { + $285 = HEAP32[$$0229322>>2]|0; + $286 = ($285|0)==(0); + if ($286) { + $$0240$lcssa = $$0240321;$$2245 = $$1244320; + break; + } + $287 = (_wctomb($9,$285)|0); + $288 = ($287|0)<(0); + $289 = (($$4258355) - ($$0240321))|0; + $290 = ($287>>>0)>($289>>>0); + $or$cond286 = $288 | $290; + if ($or$cond286) { + $$0240$lcssa = $$0240321;$$2245 = $287; + break; + } + $291 = ((($$0229322)) + 4|0); + $292 = (($287) + ($$0240321))|0; + $293 = ($$4258355>>>0)>($292>>>0); + if ($293) { + $$0229322 = $291;$$0240321 = $292;$$1244320 = $287; + } else { + $$0240$lcssa = $292;$$2245 = $287; + break; + } + } + $294 = ($$2245|0)<(0); + if ($294) { + $$0 = -1; + break L1; + } + _pad_674($0,32,$$1260,$$0240$lcssa,$$1263$); + $295 = ($$0240$lcssa|0)==(0); + if ($295) { + $$0240$lcssa357 = 0; + label = 84; + } else { + $$1230333 = $331;$$1241332 = 0; + while(1) { + $296 = HEAP32[$$1230333>>2]|0; + $297 = ($296|0)==(0); + if ($297) { + $$0240$lcssa357 = $$0240$lcssa; + label = 84; + break L95; + } + $298 = (_wctomb($9,$296)|0); + $299 = (($298) + ($$1241332))|0; + $300 = ($299|0)>($$0240$lcssa|0); + if ($300) { + $$0240$lcssa357 = $$0240$lcssa; + label = 84; + break L95; + } + $301 = ((($$1230333)) + 4|0); + _out($0,$9,$298); + $302 = ($299>>>0)<($$0240$lcssa>>>0); + if ($302) { + $$1230333 = $301;$$1241332 = $299; + } else { + $$0240$lcssa357 = $$0240$lcssa; + label = 84; + break; + } + } + } + } + } while(0); + if ((label|0) == 67) { + label = 0; + $245 = ($$2256|0)>(-1); + $246 = $$4266 & -65537; + $$$4266 = $245 ? $246 : $$4266; + $247 = ($248|0)!=(0); + $249 = ($250|0)!=(0); + $251 = $247 | $249; + $252 = ($$2256|0)!=(0); + $or$cond = $252 | $251; + $253 = $$0228; + $254 = (($12) - ($253))|0; + $255 = $251 ^ 1; + $256 = $255&1; + $257 = (($256) + ($254))|0; + $258 = ($$2256|0)>($257|0); + $$2256$ = $258 ? $$2256 : $257; + $$2256$$$2256 = $or$cond ? $$2256$ : $$2256; + $$0228$ = $or$cond ? $$0228 : $11; + $$2 = $$0228$;$$2234 = $$1233;$$2239 = $$1238;$$2251 = $11;$$5 = $$2256$$$2256;$$6268 = $$$4266; + } + else if ((label|0) == 84) { + label = 0; + $303 = $$1263$ ^ 8192; + _pad_674($0,32,$$1260,$$0240$lcssa357,$303); + $304 = ($$1260|0)>($$0240$lcssa357|0); + $305 = $304 ? $$1260 : $$0240$lcssa357; + $$0243 = $305;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue; + } + $308 = $$2251; + $309 = $$2; + $310 = (($308) - ($309))|0; + $311 = ($$5|0)<($310|0); + $$$5 = $311 ? $310 : $$5; + $312 = (($$$5) + ($$2234))|0; + $313 = ($$1260|0)<($312|0); + $$2261 = $313 ? $312 : $$1260; + _pad_674($0,32,$$2261,$312,$$6268); + _out($0,$$2239,$$2234); + $314 = $$6268 ^ 65536; + _pad_674($0,48,$$2261,$312,$314); + _pad_674($0,48,$$$5,$310,0); + _out($0,$$2,$310); + $315 = $$6268 ^ 8192; + _pad_674($0,32,$$2261,$312,$315); + $$0243 = $$2261;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + } + L114: do { + if ((label|0) == 87) { + $316 = ($0|0)==(0|0); + if ($316) { + $317 = ($$0269|0)==(0); + if ($317) { + $$0 = 0; + } else { + $$2242305 = 1; + while(1) { + $318 = (($4) + ($$2242305<<2)|0); + $319 = HEAP32[$318>>2]|0; + $320 = ($319|0)==(0); + if ($320) { + $$3303 = $$2242305; + break; + } + $321 = (($3) + ($$2242305<<3)|0); + _pop_arg($321,$319,$2); + $322 = (($$2242305) + 1)|0; + $323 = ($322|0)<(10); + if ($323) { + $$2242305 = $322; + } else { + $$0 = 1; + break L114; + } + } + while(1) { + $326 = (($4) + ($$3303<<2)|0); + $327 = HEAP32[$326>>2]|0; + $328 = ($327|0)==(0); + $325 = (($$3303) + 1)|0; + if (!($328)) { + $$0 = -1; + break L114; + } + $324 = ($325|0)<(10); + if ($324) { + $$3303 = $325; + } else { + $$0 = 1; + break; + } + } + } + } else { + $$0 = $$1248; + } + } + } while(0); + STACKTOP = sp;return ($$0|0); +} +function ___lockfile($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + return 0; +} +function ___unlockfile($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + return; +} +function _out($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = HEAP32[$0>>2]|0; + $4 = $3 & 32; + $5 = ($4|0)==(0); + if ($5) { + (___fwritex($1,$2,$0)|0); + } + return; +} +function _getint($0) { + $0 = $0|0; + var $$0$lcssa = 0, $$06 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $isdigit = 0, $isdigit5 = 0, $isdigittmp = 0, $isdigittmp4 = 0, $isdigittmp7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + $2 = HEAP8[$1>>0]|0; + $3 = $2 << 24 >> 24; + $isdigittmp4 = (($3) + -48)|0; + $isdigit5 = ($isdigittmp4>>>0)<(10); + if ($isdigit5) { + $$06 = 0;$7 = $1;$isdigittmp7 = $isdigittmp4; + while(1) { + $4 = ($$06*10)|0; + $5 = (($isdigittmp7) + ($4))|0; + $6 = ((($7)) + 1|0); + HEAP32[$0>>2] = $6; + $8 = HEAP8[$6>>0]|0; + $9 = $8 << 24 >> 24; + $isdigittmp = (($9) + -48)|0; + $isdigit = ($isdigittmp>>>0)<(10); + if ($isdigit) { + $$06 = $5;$7 = $6;$isdigittmp7 = $isdigittmp; + } else { + $$0$lcssa = $5; + break; + } + } + } else { + $$0$lcssa = 0; + } + return ($$0$lcssa|0); +} +function _pop_arg($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$mask = 0, $$mask31 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0; + var $116 = 0.0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0; + var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0; + var $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0; + var $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0; + var $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $arglist_current = 0, $arglist_current11 = 0, $arglist_current14 = 0, $arglist_current17 = 0; + var $arglist_current2 = 0, $arglist_current20 = 0, $arglist_current23 = 0, $arglist_current26 = 0, $arglist_current5 = 0, $arglist_current8 = 0, $arglist_next = 0, $arglist_next12 = 0, $arglist_next15 = 0, $arglist_next18 = 0, $arglist_next21 = 0, $arglist_next24 = 0, $arglist_next27 = 0, $arglist_next3 = 0, $arglist_next6 = 0, $arglist_next9 = 0, $expanded = 0, $expanded28 = 0, $expanded30 = 0, $expanded31 = 0; + var $expanded32 = 0, $expanded34 = 0, $expanded35 = 0, $expanded37 = 0, $expanded38 = 0, $expanded39 = 0, $expanded41 = 0, $expanded42 = 0, $expanded44 = 0, $expanded45 = 0, $expanded46 = 0, $expanded48 = 0, $expanded49 = 0, $expanded51 = 0, $expanded52 = 0, $expanded53 = 0, $expanded55 = 0, $expanded56 = 0, $expanded58 = 0, $expanded59 = 0; + var $expanded60 = 0, $expanded62 = 0, $expanded63 = 0, $expanded65 = 0, $expanded66 = 0, $expanded67 = 0, $expanded69 = 0, $expanded70 = 0, $expanded72 = 0, $expanded73 = 0, $expanded74 = 0, $expanded76 = 0, $expanded77 = 0, $expanded79 = 0, $expanded80 = 0, $expanded81 = 0, $expanded83 = 0, $expanded84 = 0, $expanded86 = 0, $expanded87 = 0; + var $expanded88 = 0, $expanded90 = 0, $expanded91 = 0, $expanded93 = 0, $expanded94 = 0, $expanded95 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($1>>>0)>(20); + L1: do { + if (!($3)) { + do { + switch ($1|0) { + case 9: { + $arglist_current = HEAP32[$2>>2]|0; + $4 = $arglist_current; + $5 = ((0) + 4|0); + $expanded28 = $5; + $expanded = (($expanded28) - 1)|0; + $6 = (($4) + ($expanded))|0; + $7 = ((0) + 4|0); + $expanded32 = $7; + $expanded31 = (($expanded32) - 1)|0; + $expanded30 = $expanded31 ^ -1; + $8 = $6 & $expanded30; + $9 = $8; + $10 = HEAP32[$9>>2]|0; + $arglist_next = ((($9)) + 4|0); + HEAP32[$2>>2] = $arglist_next; + HEAP32[$0>>2] = $10; + break L1; + break; + } + case 10: { + $arglist_current2 = HEAP32[$2>>2]|0; + $11 = $arglist_current2; + $12 = ((0) + 4|0); + $expanded35 = $12; + $expanded34 = (($expanded35) - 1)|0; + $13 = (($11) + ($expanded34))|0; + $14 = ((0) + 4|0); + $expanded39 = $14; + $expanded38 = (($expanded39) - 1)|0; + $expanded37 = $expanded38 ^ -1; + $15 = $13 & $expanded37; + $16 = $15; + $17 = HEAP32[$16>>2]|0; + $arglist_next3 = ((($16)) + 4|0); + HEAP32[$2>>2] = $arglist_next3; + $18 = ($17|0)<(0); + $19 = $18 << 31 >> 31; + $20 = $0; + $21 = $20; + HEAP32[$21>>2] = $17; + $22 = (($20) + 4)|0; + $23 = $22; + HEAP32[$23>>2] = $19; + break L1; + break; + } + case 11: { + $arglist_current5 = HEAP32[$2>>2]|0; + $24 = $arglist_current5; + $25 = ((0) + 4|0); + $expanded42 = $25; + $expanded41 = (($expanded42) - 1)|0; + $26 = (($24) + ($expanded41))|0; + $27 = ((0) + 4|0); + $expanded46 = $27; + $expanded45 = (($expanded46) - 1)|0; + $expanded44 = $expanded45 ^ -1; + $28 = $26 & $expanded44; + $29 = $28; + $30 = HEAP32[$29>>2]|0; + $arglist_next6 = ((($29)) + 4|0); + HEAP32[$2>>2] = $arglist_next6; + $31 = $0; + $32 = $31; + HEAP32[$32>>2] = $30; + $33 = (($31) + 4)|0; + $34 = $33; + HEAP32[$34>>2] = 0; + break L1; + break; + } + case 12: { + $arglist_current8 = HEAP32[$2>>2]|0; + $35 = $arglist_current8; + $36 = ((0) + 8|0); + $expanded49 = $36; + $expanded48 = (($expanded49) - 1)|0; + $37 = (($35) + ($expanded48))|0; + $38 = ((0) + 8|0); + $expanded53 = $38; + $expanded52 = (($expanded53) - 1)|0; + $expanded51 = $expanded52 ^ -1; + $39 = $37 & $expanded51; + $40 = $39; + $41 = $40; + $42 = $41; + $43 = HEAP32[$42>>2]|0; + $44 = (($41) + 4)|0; + $45 = $44; + $46 = HEAP32[$45>>2]|0; + $arglist_next9 = ((($40)) + 8|0); + HEAP32[$2>>2] = $arglist_next9; + $47 = $0; + $48 = $47; + HEAP32[$48>>2] = $43; + $49 = (($47) + 4)|0; + $50 = $49; + HEAP32[$50>>2] = $46; + break L1; + break; + } + case 13: { + $arglist_current11 = HEAP32[$2>>2]|0; + $51 = $arglist_current11; + $52 = ((0) + 4|0); + $expanded56 = $52; + $expanded55 = (($expanded56) - 1)|0; + $53 = (($51) + ($expanded55))|0; + $54 = ((0) + 4|0); + $expanded60 = $54; + $expanded59 = (($expanded60) - 1)|0; + $expanded58 = $expanded59 ^ -1; + $55 = $53 & $expanded58; + $56 = $55; + $57 = HEAP32[$56>>2]|0; + $arglist_next12 = ((($56)) + 4|0); + HEAP32[$2>>2] = $arglist_next12; + $58 = $57&65535; + $59 = $58 << 16 >> 16; + $60 = ($59|0)<(0); + $61 = $60 << 31 >> 31; + $62 = $0; + $63 = $62; + HEAP32[$63>>2] = $59; + $64 = (($62) + 4)|0; + $65 = $64; + HEAP32[$65>>2] = $61; + break L1; + break; + } + case 14: { + $arglist_current14 = HEAP32[$2>>2]|0; + $66 = $arglist_current14; + $67 = ((0) + 4|0); + $expanded63 = $67; + $expanded62 = (($expanded63) - 1)|0; + $68 = (($66) + ($expanded62))|0; + $69 = ((0) + 4|0); + $expanded67 = $69; + $expanded66 = (($expanded67) - 1)|0; + $expanded65 = $expanded66 ^ -1; + $70 = $68 & $expanded65; + $71 = $70; + $72 = HEAP32[$71>>2]|0; + $arglist_next15 = ((($71)) + 4|0); + HEAP32[$2>>2] = $arglist_next15; + $$mask31 = $72 & 65535; + $73 = $0; + $74 = $73; + HEAP32[$74>>2] = $$mask31; + $75 = (($73) + 4)|0; + $76 = $75; + HEAP32[$76>>2] = 0; + break L1; + break; + } + case 15: { + $arglist_current17 = HEAP32[$2>>2]|0; + $77 = $arglist_current17; + $78 = ((0) + 4|0); + $expanded70 = $78; + $expanded69 = (($expanded70) - 1)|0; + $79 = (($77) + ($expanded69))|0; + $80 = ((0) + 4|0); + $expanded74 = $80; + $expanded73 = (($expanded74) - 1)|0; + $expanded72 = $expanded73 ^ -1; + $81 = $79 & $expanded72; + $82 = $81; + $83 = HEAP32[$82>>2]|0; + $arglist_next18 = ((($82)) + 4|0); + HEAP32[$2>>2] = $arglist_next18; + $84 = $83&255; + $85 = $84 << 24 >> 24; + $86 = ($85|0)<(0); + $87 = $86 << 31 >> 31; + $88 = $0; + $89 = $88; + HEAP32[$89>>2] = $85; + $90 = (($88) + 4)|0; + $91 = $90; + HEAP32[$91>>2] = $87; + break L1; + break; + } + case 16: { + $arglist_current20 = HEAP32[$2>>2]|0; + $92 = $arglist_current20; + $93 = ((0) + 4|0); + $expanded77 = $93; + $expanded76 = (($expanded77) - 1)|0; + $94 = (($92) + ($expanded76))|0; + $95 = ((0) + 4|0); + $expanded81 = $95; + $expanded80 = (($expanded81) - 1)|0; + $expanded79 = $expanded80 ^ -1; + $96 = $94 & $expanded79; + $97 = $96; + $98 = HEAP32[$97>>2]|0; + $arglist_next21 = ((($97)) + 4|0); + HEAP32[$2>>2] = $arglist_next21; + $$mask = $98 & 255; + $99 = $0; + $100 = $99; + HEAP32[$100>>2] = $$mask; + $101 = (($99) + 4)|0; + $102 = $101; + HEAP32[$102>>2] = 0; + break L1; + break; + } + case 17: { + $arglist_current23 = HEAP32[$2>>2]|0; + $103 = $arglist_current23; + $104 = ((0) + 8|0); + $expanded84 = $104; + $expanded83 = (($expanded84) - 1)|0; + $105 = (($103) + ($expanded83))|0; + $106 = ((0) + 8|0); + $expanded88 = $106; + $expanded87 = (($expanded88) - 1)|0; + $expanded86 = $expanded87 ^ -1; + $107 = $105 & $expanded86; + $108 = $107; + $109 = +HEAPF64[$108>>3]; + $arglist_next24 = ((($108)) + 8|0); + HEAP32[$2>>2] = $arglist_next24; + HEAPF64[$0>>3] = $109; + break L1; + break; + } + case 18: { + $arglist_current26 = HEAP32[$2>>2]|0; + $110 = $arglist_current26; + $111 = ((0) + 8|0); + $expanded91 = $111; + $expanded90 = (($expanded91) - 1)|0; + $112 = (($110) + ($expanded90))|0; + $113 = ((0) + 8|0); + $expanded95 = $113; + $expanded94 = (($expanded95) - 1)|0; + $expanded93 = $expanded94 ^ -1; + $114 = $112 & $expanded93; + $115 = $114; + $116 = +HEAPF64[$115>>3]; + $arglist_next27 = ((($115)) + 8|0); + HEAP32[$2>>2] = $arglist_next27; + HEAPF64[$0>>3] = $116; + break L1; + break; + } + default: { + break L1; + } + } + } while(0); + } + } while(0); + return; +} +function _fmt_x($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$05$lcssa = 0, $$056 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + $4 = ($0|0)==(0); + $5 = ($1|0)==(0); + $6 = $4 & $5; + if ($6) { + $$05$lcssa = $2; + } else { + $$056 = $2;$15 = $1;$8 = $0; + while(1) { + $7 = $8 & 15; + $9 = (11770 + ($7)|0); + $10 = HEAP8[$9>>0]|0; + $11 = $10&255; + $12 = $11 | $3; + $13 = $12&255; + $14 = ((($$056)) + -1|0); + HEAP8[$14>>0] = $13; + $16 = (_bitshift64Lshr(($8|0),($15|0),4)|0); + $17 = tempRet0; + $18 = ($16|0)==(0); + $19 = ($17|0)==(0); + $20 = $18 & $19; + if ($20) { + $$05$lcssa = $14; + break; + } else { + $$056 = $14;$15 = $17;$8 = $16; + } + } + } + return ($$05$lcssa|0); +} +function _fmt_o($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0$lcssa = 0, $$06 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($0|0)==(0); + $4 = ($1|0)==(0); + $5 = $3 & $4; + if ($5) { + $$0$lcssa = $2; + } else { + $$06 = $2;$11 = $1;$7 = $0; + while(1) { + $6 = $7&255; + $8 = $6 & 7; + $9 = $8 | 48; + $10 = ((($$06)) + -1|0); + HEAP8[$10>>0] = $9; + $12 = (_bitshift64Lshr(($7|0),($11|0),3)|0); + $13 = tempRet0; + $14 = ($12|0)==(0); + $15 = ($13|0)==(0); + $16 = $14 & $15; + if ($16) { + $$0$lcssa = $10; + break; + } else { + $$06 = $10;$11 = $13;$7 = $12; + } + } + } + return ($$0$lcssa|0); +} +function _fmt_u($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$010$lcssa$off0 = 0, $$012 = 0, $$09$lcssa = 0, $$0914 = 0, $$1$lcssa = 0, $$111 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($1>>>0)>(0); + $4 = ($0>>>0)>(4294967295); + $5 = ($1|0)==(0); + $6 = $5 & $4; + $7 = $3 | $6; + if ($7) { + $$0914 = $2;$8 = $0;$9 = $1; + while(1) { + $10 = (___uremdi3(($8|0),($9|0),10,0)|0); + $11 = tempRet0; + $12 = $10&255; + $13 = $12 | 48; + $14 = ((($$0914)) + -1|0); + HEAP8[$14>>0] = $13; + $15 = (___udivdi3(($8|0),($9|0),10,0)|0); + $16 = tempRet0; + $17 = ($9>>>0)>(9); + $18 = ($8>>>0)>(4294967295); + $19 = ($9|0)==(9); + $20 = $19 & $18; + $21 = $17 | $20; + if ($21) { + $$0914 = $14;$8 = $15;$9 = $16; + } else { + break; + } + } + $$010$lcssa$off0 = $15;$$09$lcssa = $14; + } else { + $$010$lcssa$off0 = $0;$$09$lcssa = $2; + } + $22 = ($$010$lcssa$off0|0)==(0); + if ($22) { + $$1$lcssa = $$09$lcssa; + } else { + $$012 = $$010$lcssa$off0;$$111 = $$09$lcssa; + while(1) { + $23 = (($$012>>>0) % 10)&-1; + $24 = $23 | 48; + $25 = $24&255; + $26 = ((($$111)) + -1|0); + HEAP8[$26>>0] = $25; + $27 = (($$012>>>0) / 10)&-1; + $28 = ($$012>>>0)<(10); + if ($28) { + $$1$lcssa = $26; + break; + } else { + $$012 = $27;$$111 = $26; + } + } + } + return ($$1$lcssa|0); +} +function _strerror($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (___pthread_self_105()|0); + $2 = ((($1)) + 188|0); + $3 = HEAP32[$2>>2]|0; + $4 = (___strerror_l($0,$3)|0); + return ($4|0); +} +function _memchr($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0$lcssa = 0, $$035$lcssa = 0, $$035$lcssa65 = 0, $$03555 = 0, $$036$lcssa = 0, $$036$lcssa64 = 0, $$03654 = 0, $$046 = 0, $$137$lcssa = 0, $$13745 = 0, $$140 = 0, $$2 = 0, $$23839 = 0, $$3 = 0, $$lcssa = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0; + var $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0; + var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond53 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = $1 & 255; + $4 = $0; + $5 = $4 & 3; + $6 = ($5|0)!=(0); + $7 = ($2|0)!=(0); + $or$cond53 = $7 & $6; + L1: do { + if ($or$cond53) { + $8 = $1&255; + $$03555 = $0;$$03654 = $2; + while(1) { + $9 = HEAP8[$$03555>>0]|0; + $10 = ($9<<24>>24)==($8<<24>>24); + if ($10) { + $$035$lcssa65 = $$03555;$$036$lcssa64 = $$03654; + label = 6; + break L1; + } + $11 = ((($$03555)) + 1|0); + $12 = (($$03654) + -1)|0; + $13 = $11; + $14 = $13 & 3; + $15 = ($14|0)!=(0); + $16 = ($12|0)!=(0); + $or$cond = $16 & $15; + if ($or$cond) { + $$03555 = $11;$$03654 = $12; + } else { + $$035$lcssa = $11;$$036$lcssa = $12;$$lcssa = $16; + label = 5; + break; + } + } + } else { + $$035$lcssa = $0;$$036$lcssa = $2;$$lcssa = $7; + label = 5; + } + } while(0); + if ((label|0) == 5) { + if ($$lcssa) { + $$035$lcssa65 = $$035$lcssa;$$036$lcssa64 = $$036$lcssa; + label = 6; + } else { + $$2 = $$035$lcssa;$$3 = 0; + } + } + L8: do { + if ((label|0) == 6) { + $17 = HEAP8[$$035$lcssa65>>0]|0; + $18 = $1&255; + $19 = ($17<<24>>24)==($18<<24>>24); + if ($19) { + $$2 = $$035$lcssa65;$$3 = $$036$lcssa64; + } else { + $20 = Math_imul($3, 16843009)|0; + $21 = ($$036$lcssa64>>>0)>(3); + L11: do { + if ($21) { + $$046 = $$035$lcssa65;$$13745 = $$036$lcssa64; + while(1) { + $22 = HEAP32[$$046>>2]|0; + $23 = $22 ^ $20; + $24 = (($23) + -16843009)|0; + $25 = $23 & -2139062144; + $26 = $25 ^ -2139062144; + $27 = $26 & $24; + $28 = ($27|0)==(0); + if (!($28)) { + break; + } + $29 = ((($$046)) + 4|0); + $30 = (($$13745) + -4)|0; + $31 = ($30>>>0)>(3); + if ($31) { + $$046 = $29;$$13745 = $30; + } else { + $$0$lcssa = $29;$$137$lcssa = $30; + label = 11; + break L11; + } + } + $$140 = $$046;$$23839 = $$13745; + } else { + $$0$lcssa = $$035$lcssa65;$$137$lcssa = $$036$lcssa64; + label = 11; + } + } while(0); + if ((label|0) == 11) { + $32 = ($$137$lcssa|0)==(0); + if ($32) { + $$2 = $$0$lcssa;$$3 = 0; + break; + } else { + $$140 = $$0$lcssa;$$23839 = $$137$lcssa; + } + } + while(1) { + $33 = HEAP8[$$140>>0]|0; + $34 = ($33<<24>>24)==($18<<24>>24); + if ($34) { + $$2 = $$140;$$3 = $$23839; + break L8; + } + $35 = ((($$140)) + 1|0); + $36 = (($$23839) + -1)|0; + $37 = ($36|0)==(0); + if ($37) { + $$2 = $35;$$3 = 0; + break; + } else { + $$140 = $35;$$23839 = $36; + } + } + } + } + } while(0); + $38 = ($$3|0)!=(0); + $39 = $38 ? $$2 : 0; + return ($39|0); +} +function _pad_674($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$0$lcssa = 0, $$011 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $5 = sp; + $6 = $4 & 73728; + $7 = ($6|0)==(0); + $8 = ($2|0)>($3|0); + $or$cond = $8 & $7; + if ($or$cond) { + $9 = (($2) - ($3))|0; + $10 = ($9>>>0)<(256); + $11 = $10 ? $9 : 256; + _memset(($5|0),($1|0),($11|0))|0; + $12 = ($9>>>0)>(255); + if ($12) { + $13 = (($2) - ($3))|0; + $$011 = $9; + while(1) { + _out($0,$5,256); + $14 = (($$011) + -256)|0; + $15 = ($14>>>0)>(255); + if ($15) { + $$011 = $14; + } else { + break; + } + } + $16 = $13 & 255; + $$0$lcssa = $16; + } else { + $$0$lcssa = $9; + } + _out($0,$5,$$0$lcssa); + } + STACKTOP = sp;return; +} +function _wctomb($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($0|0)==(0|0); + if ($2) { + $$0 = 0; + } else { + $3 = (_wcrtomb($0,$1,0)|0); + $$0 = $3; + } + return ($$0|0); +} +function _fmt_fp($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = +$1; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + $5 = $5|0; + var $$ = 0, $$$ = 0, $$$$559 = 0.0, $$$3484 = 0, $$$3484691 = 0, $$$3484692 = 0, $$$3501 = 0, $$$4502 = 0, $$$542 = 0.0, $$$559 = 0.0, $$0 = 0, $$0463$lcssa = 0, $$0463584 = 0, $$0464594 = 0, $$0471 = 0.0, $$0479 = 0, $$0487642 = 0, $$0488 = 0, $$0488653 = 0, $$0488655 = 0; + var $$0496$$9 = 0, $$0497654 = 0, $$0498 = 0, $$0509582 = 0.0, $$0510 = 0, $$0511 = 0, $$0514637 = 0, $$0520 = 0, $$0521 = 0, $$0521$ = 0, $$0523 = 0, $$0525 = 0, $$0527 = 0, $$0527629 = 0, $$0527631 = 0, $$0530636 = 0, $$1465 = 0, $$1467 = 0.0, $$1469 = 0.0, $$1472 = 0.0; + var $$1480 = 0, $$1482$lcssa = 0, $$1482661 = 0, $$1489641 = 0, $$1499$lcssa = 0, $$1499660 = 0, $$1508583 = 0, $$1512$lcssa = 0, $$1512607 = 0, $$1515 = 0, $$1524 = 0, $$1526 = 0, $$1528614 = 0, $$1531$lcssa = 0, $$1531630 = 0, $$1598 = 0, $$2 = 0, $$2473 = 0.0, $$2476 = 0, $$2476$$547 = 0; + var $$2476$$549 = 0, $$2483$ph = 0, $$2500 = 0, $$2513 = 0, $$2516618 = 0, $$2529 = 0, $$2532617 = 0, $$3 = 0.0, $$3477 = 0, $$3484$lcssa = 0, $$3484648 = 0, $$3501$lcssa = 0, $$3501647 = 0, $$3533613 = 0, $$4 = 0.0, $$4478$lcssa = 0, $$4478590 = 0, $$4492 = 0, $$4502 = 0, $$4518 = 0; + var $$5$lcssa = 0, $$534$ = 0, $$539 = 0, $$539$ = 0, $$542 = 0.0, $$546 = 0, $$548 = 0, $$5486$lcssa = 0, $$5486623 = 0, $$5493597 = 0, $$5519$ph = 0, $$555 = 0, $$556 = 0, $$559 = 0.0, $$5602 = 0, $$6 = 0, $$6494589 = 0, $$7495601 = 0, $$7505 = 0, $$7505$ = 0; + var $$7505$ph = 0, $$8 = 0, $$9$ph = 0, $$lcssa673 = 0, $$neg = 0, $$neg567 = 0, $$pn = 0, $$pn566 = 0, $$pr = 0, $$pr564 = 0, $$pre = 0, $$pre$phi690Z2D = 0, $$pre689 = 0, $$sink545$lcssa = 0, $$sink545622 = 0, $$sink562 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0; + var $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0, $12 = 0, $120 = 0; + var $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0; + var $14 = 0.0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0; + var $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0; + var $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0; + var $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0; + var $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0.0, $229 = 0.0, $23 = 0; + var $230 = 0, $231 = 0.0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0; + var $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0; + var $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0; + var $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0; + var $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0; + var $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0; + var $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0.0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0; + var $358 = 0, $359 = 0, $36 = 0.0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0; + var $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $50 = 0, $51 = 0.0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0, $63 = 0; + var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0; + var $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0; + var $narrow = 0, $not$ = 0, $notlhs = 0, $notrhs = 0, $or$cond = 0, $or$cond3$not = 0, $or$cond537 = 0, $or$cond541 = 0, $or$cond544 = 0, $or$cond554 = 0, $or$cond6 = 0, $scevgep684 = 0, $scevgep684685 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 560|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(560|0); + $6 = sp + 8|0; + $7 = sp; + $8 = sp + 524|0; + $9 = $8; + $10 = sp + 512|0; + HEAP32[$7>>2] = 0; + $11 = ((($10)) + 12|0); + (___DOUBLE_BITS_675($1)|0); + $12 = tempRet0; + $13 = ($12|0)<(0); + if ($13) { + $14 = -$1; + $$0471 = $14;$$0520 = 1;$$0521 = 11735; + } else { + $15 = $4 & 2048; + $16 = ($15|0)==(0); + $17 = $4 & 1; + $18 = ($17|0)==(0); + $$ = $18 ? (11736) : (11741); + $$$ = $16 ? $$ : (11738); + $19 = $4 & 2049; + $narrow = ($19|0)!=(0); + $$534$ = $narrow&1; + $$0471 = $1;$$0520 = $$534$;$$0521 = $$$; + } + (___DOUBLE_BITS_675($$0471)|0); + $20 = tempRet0; + $21 = $20 & 2146435072; + $22 = ($21>>>0)<(2146435072); + $23 = (0)<(0); + $24 = ($21|0)==(2146435072); + $25 = $24 & $23; + $26 = $22 | $25; + do { + if ($26) { + $35 = (+_frexpl($$0471,$7)); + $36 = $35 * 2.0; + $37 = $36 != 0.0; + if ($37) { + $38 = HEAP32[$7>>2]|0; + $39 = (($38) + -1)|0; + HEAP32[$7>>2] = $39; + } + $40 = $5 | 32; + $41 = ($40|0)==(97); + if ($41) { + $42 = $5 & 32; + $43 = ($42|0)==(0); + $44 = ((($$0521)) + 9|0); + $$0521$ = $43 ? $$0521 : $44; + $45 = $$0520 | 2; + $46 = ($3>>>0)>(11); + $47 = (12 - ($3))|0; + $48 = ($47|0)==(0); + $49 = $46 | $48; + do { + if ($49) { + $$1472 = $36; + } else { + $$0509582 = 8.0;$$1508583 = $47; + while(1) { + $50 = (($$1508583) + -1)|0; + $51 = $$0509582 * 16.0; + $52 = ($50|0)==(0); + if ($52) { + break; + } else { + $$0509582 = $51;$$1508583 = $50; + } + } + $53 = HEAP8[$$0521$>>0]|0; + $54 = ($53<<24>>24)==(45); + if ($54) { + $55 = -$36; + $56 = $55 - $51; + $57 = $51 + $56; + $58 = -$57; + $$1472 = $58; + break; + } else { + $59 = $36 + $51; + $60 = $59 - $51; + $$1472 = $60; + break; + } + } + } while(0); + $61 = HEAP32[$7>>2]|0; + $62 = ($61|0)<(0); + $63 = (0 - ($61))|0; + $64 = $62 ? $63 : $61; + $65 = ($64|0)<(0); + $66 = $65 << 31 >> 31; + $67 = (_fmt_u($64,$66,$11)|0); + $68 = ($67|0)==($11|0); + if ($68) { + $69 = ((($10)) + 11|0); + HEAP8[$69>>0] = 48; + $$0511 = $69; + } else { + $$0511 = $67; + } + $70 = $61 >> 31; + $71 = $70 & 2; + $72 = (($71) + 43)|0; + $73 = $72&255; + $74 = ((($$0511)) + -1|0); + HEAP8[$74>>0] = $73; + $75 = (($5) + 15)|0; + $76 = $75&255; + $77 = ((($$0511)) + -2|0); + HEAP8[$77>>0] = $76; + $notrhs = ($3|0)<(1); + $78 = $4 & 8; + $79 = ($78|0)==(0); + $$0523 = $8;$$2473 = $$1472; + while(1) { + $80 = (~~(($$2473))); + $81 = (11770 + ($80)|0); + $82 = HEAP8[$81>>0]|0; + $83 = $82&255; + $84 = $83 | $42; + $85 = $84&255; + $86 = ((($$0523)) + 1|0); + HEAP8[$$0523>>0] = $85; + $87 = (+($80|0)); + $88 = $$2473 - $87; + $89 = $88 * 16.0; + $90 = $86; + $91 = (($90) - ($9))|0; + $92 = ($91|0)==(1); + if ($92) { + $notlhs = $89 == 0.0; + $or$cond3$not = $notrhs & $notlhs; + $or$cond = $79 & $or$cond3$not; + if ($or$cond) { + $$1524 = $86; + } else { + $93 = ((($$0523)) + 2|0); + HEAP8[$86>>0] = 46; + $$1524 = $93; + } + } else { + $$1524 = $86; + } + $94 = $89 != 0.0; + if ($94) { + $$0523 = $$1524;$$2473 = $89; + } else { + break; + } + } + $95 = ($3|0)!=(0); + $96 = $77; + $97 = $11; + $98 = $$1524; + $99 = (($98) - ($9))|0; + $100 = (($97) - ($96))|0; + $101 = (($99) + -2)|0; + $102 = ($101|0)<($3|0); + $or$cond537 = $95 & $102; + $103 = (($3) + 2)|0; + $$pn = $or$cond537 ? $103 : $99; + $$0525 = (($100) + ($45))|0; + $104 = (($$0525) + ($$pn))|0; + _pad_674($0,32,$2,$104,$4); + _out($0,$$0521$,$45); + $105 = $4 ^ 65536; + _pad_674($0,48,$2,$104,$105); + _out($0,$8,$99); + $106 = (($$pn) - ($99))|0; + _pad_674($0,48,$106,0,0); + _out($0,$77,$100); + $107 = $4 ^ 8192; + _pad_674($0,32,$2,$104,$107); + $$sink562 = $104; + break; + } + $108 = ($3|0)<(0); + $$539 = $108 ? 6 : $3; + if ($37) { + $109 = $36 * 268435456.0; + $110 = HEAP32[$7>>2]|0; + $111 = (($110) + -28)|0; + HEAP32[$7>>2] = $111; + $$3 = $109;$$pr = $111; + } else { + $$pre = HEAP32[$7>>2]|0; + $$3 = $36;$$pr = $$pre; + } + $112 = ($$pr|0)<(0); + $113 = ((($6)) + 288|0); + $$556 = $112 ? $6 : $113; + $$0498 = $$556;$$4 = $$3; + while(1) { + $114 = (~~(($$4))>>>0); + HEAP32[$$0498>>2] = $114; + $115 = ((($$0498)) + 4|0); + $116 = (+($114>>>0)); + $117 = $$4 - $116; + $118 = $117 * 1.0E+9; + $119 = $118 != 0.0; + if ($119) { + $$0498 = $115;$$4 = $118; + } else { + break; + } + } + $120 = ($$pr|0)>(0); + if ($120) { + $$1482661 = $$556;$$1499660 = $115;$122 = $$pr; + while(1) { + $121 = ($122|0)<(29); + $123 = $121 ? $122 : 29; + $$0488653 = ((($$1499660)) + -4|0); + $124 = ($$0488653>>>0)<($$1482661>>>0); + if ($124) { + $$2483$ph = $$1482661; + } else { + $$0488655 = $$0488653;$$0497654 = 0; + while(1) { + $125 = HEAP32[$$0488655>>2]|0; + $126 = (_bitshift64Shl(($125|0),0,($123|0))|0); + $127 = tempRet0; + $128 = (_i64Add(($126|0),($127|0),($$0497654|0),0)|0); + $129 = tempRet0; + $130 = (___uremdi3(($128|0),($129|0),1000000000,0)|0); + $131 = tempRet0; + HEAP32[$$0488655>>2] = $130; + $132 = (___udivdi3(($128|0),($129|0),1000000000,0)|0); + $133 = tempRet0; + $$0488 = ((($$0488655)) + -4|0); + $134 = ($$0488>>>0)<($$1482661>>>0); + if ($134) { + break; + } else { + $$0488655 = $$0488;$$0497654 = $132; + } + } + $135 = ($132|0)==(0); + if ($135) { + $$2483$ph = $$1482661; + } else { + $136 = ((($$1482661)) + -4|0); + HEAP32[$136>>2] = $132; + $$2483$ph = $136; + } + } + $$2500 = $$1499660; + while(1) { + $137 = ($$2500>>>0)>($$2483$ph>>>0); + if (!($137)) { + break; + } + $138 = ((($$2500)) + -4|0); + $139 = HEAP32[$138>>2]|0; + $140 = ($139|0)==(0); + if ($140) { + $$2500 = $138; + } else { + break; + } + } + $141 = HEAP32[$7>>2]|0; + $142 = (($141) - ($123))|0; + HEAP32[$7>>2] = $142; + $143 = ($142|0)>(0); + if ($143) { + $$1482661 = $$2483$ph;$$1499660 = $$2500;$122 = $142; + } else { + $$1482$lcssa = $$2483$ph;$$1499$lcssa = $$2500;$$pr564 = $142; + break; + } + } + } else { + $$1482$lcssa = $$556;$$1499$lcssa = $115;$$pr564 = $$pr; + } + $144 = ($$pr564|0)<(0); + if ($144) { + $145 = (($$539) + 25)|0; + $146 = (($145|0) / 9)&-1; + $147 = (($146) + 1)|0; + $148 = ($40|0)==(102); + $$3484648 = $$1482$lcssa;$$3501647 = $$1499$lcssa;$150 = $$pr564; + while(1) { + $149 = (0 - ($150))|0; + $151 = ($149|0)<(9); + $152 = $151 ? $149 : 9; + $153 = ($$3484648>>>0)<($$3501647>>>0); + if ($153) { + $157 = 1 << $152; + $158 = (($157) + -1)|0; + $159 = 1000000000 >>> $152; + $$0487642 = 0;$$1489641 = $$3484648; + while(1) { + $160 = HEAP32[$$1489641>>2]|0; + $161 = $160 & $158; + $162 = $160 >>> $152; + $163 = (($162) + ($$0487642))|0; + HEAP32[$$1489641>>2] = $163; + $164 = Math_imul($161, $159)|0; + $165 = ((($$1489641)) + 4|0); + $166 = ($165>>>0)<($$3501647>>>0); + if ($166) { + $$0487642 = $164;$$1489641 = $165; + } else { + break; + } + } + $167 = HEAP32[$$3484648>>2]|0; + $168 = ($167|0)==(0); + $169 = ((($$3484648)) + 4|0); + $$$3484 = $168 ? $169 : $$3484648; + $170 = ($164|0)==(0); + if ($170) { + $$$3484692 = $$$3484;$$4502 = $$3501647; + } else { + $171 = ((($$3501647)) + 4|0); + HEAP32[$$3501647>>2] = $164; + $$$3484692 = $$$3484;$$4502 = $171; + } + } else { + $154 = HEAP32[$$3484648>>2]|0; + $155 = ($154|0)==(0); + $156 = ((($$3484648)) + 4|0); + $$$3484691 = $155 ? $156 : $$3484648; + $$$3484692 = $$$3484691;$$4502 = $$3501647; + } + $172 = $148 ? $$556 : $$$3484692; + $173 = $$4502; + $174 = $172; + $175 = (($173) - ($174))|0; + $176 = $175 >> 2; + $177 = ($176|0)>($147|0); + $178 = (($172) + ($147<<2)|0); + $$$4502 = $177 ? $178 : $$4502; + $179 = HEAP32[$7>>2]|0; + $180 = (($179) + ($152))|0; + HEAP32[$7>>2] = $180; + $181 = ($180|0)<(0); + if ($181) { + $$3484648 = $$$3484692;$$3501647 = $$$4502;$150 = $180; + } else { + $$3484$lcssa = $$$3484692;$$3501$lcssa = $$$4502; + break; + } + } + } else { + $$3484$lcssa = $$1482$lcssa;$$3501$lcssa = $$1499$lcssa; + } + $182 = ($$3484$lcssa>>>0)<($$3501$lcssa>>>0); + $183 = $$556; + if ($182) { + $184 = $$3484$lcssa; + $185 = (($183) - ($184))|0; + $186 = $185 >> 2; + $187 = ($186*9)|0; + $188 = HEAP32[$$3484$lcssa>>2]|0; + $189 = ($188>>>0)<(10); + if ($189) { + $$1515 = $187; + } else { + $$0514637 = $187;$$0530636 = 10; + while(1) { + $190 = ($$0530636*10)|0; + $191 = (($$0514637) + 1)|0; + $192 = ($188>>>0)<($190>>>0); + if ($192) { + $$1515 = $191; + break; + } else { + $$0514637 = $191;$$0530636 = $190; + } + } + } + } else { + $$1515 = 0; + } + $193 = ($40|0)!=(102); + $194 = $193 ? $$1515 : 0; + $195 = (($$539) - ($194))|0; + $196 = ($40|0)==(103); + $197 = ($$539|0)!=(0); + $198 = $197 & $196; + $$neg = $198 << 31 >> 31; + $199 = (($195) + ($$neg))|0; + $200 = $$3501$lcssa; + $201 = (($200) - ($183))|0; + $202 = $201 >> 2; + $203 = ($202*9)|0; + $204 = (($203) + -9)|0; + $205 = ($199|0)<($204|0); + if ($205) { + $206 = ((($$556)) + 4|0); + $207 = (($199) + 9216)|0; + $208 = (($207|0) / 9)&-1; + $209 = (($208) + -1024)|0; + $210 = (($206) + ($209<<2)|0); + $211 = (($207|0) % 9)&-1; + $$0527629 = (($211) + 1)|0; + $212 = ($$0527629|0)<(9); + if ($212) { + $$0527631 = $$0527629;$$1531630 = 10; + while(1) { + $213 = ($$1531630*10)|0; + $$0527 = (($$0527631) + 1)|0; + $exitcond = ($$0527|0)==(9); + if ($exitcond) { + $$1531$lcssa = $213; + break; + } else { + $$0527631 = $$0527;$$1531630 = $213; + } + } + } else { + $$1531$lcssa = 10; + } + $214 = HEAP32[$210>>2]|0; + $215 = (($214>>>0) % ($$1531$lcssa>>>0))&-1; + $216 = ($215|0)==(0); + $217 = ((($210)) + 4|0); + $218 = ($217|0)==($$3501$lcssa|0); + $or$cond541 = $218 & $216; + if ($or$cond541) { + $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa; + } else { + $219 = (($214>>>0) / ($$1531$lcssa>>>0))&-1; + $220 = $219 & 1; + $221 = ($220|0)==(0); + $$542 = $221 ? 9007199254740992.0 : 9007199254740994.0; + $222 = (($$1531$lcssa|0) / 2)&-1; + $223 = ($215>>>0)<($222>>>0); + $224 = ($215|0)==($222|0); + $or$cond544 = $218 & $224; + $$559 = $or$cond544 ? 1.0 : 1.5; + $$$559 = $223 ? 0.5 : $$559; + $225 = ($$0520|0)==(0); + if ($225) { + $$1467 = $$$559;$$1469 = $$542; + } else { + $226 = HEAP8[$$0521>>0]|0; + $227 = ($226<<24>>24)==(45); + $228 = -$$542; + $229 = -$$$559; + $$$542 = $227 ? $228 : $$542; + $$$$559 = $227 ? $229 : $$$559; + $$1467 = $$$$559;$$1469 = $$$542; + } + $230 = (($214) - ($215))|0; + HEAP32[$210>>2] = $230; + $231 = $$1469 + $$1467; + $232 = $231 != $$1469; + if ($232) { + $233 = (($230) + ($$1531$lcssa))|0; + HEAP32[$210>>2] = $233; + $234 = ($233>>>0)>(999999999); + if ($234) { + $$5486623 = $$3484$lcssa;$$sink545622 = $210; + while(1) { + $235 = ((($$sink545622)) + -4|0); + HEAP32[$$sink545622>>2] = 0; + $236 = ($235>>>0)<($$5486623>>>0); + if ($236) { + $237 = ((($$5486623)) + -4|0); + HEAP32[$237>>2] = 0; + $$6 = $237; + } else { + $$6 = $$5486623; + } + $238 = HEAP32[$235>>2]|0; + $239 = (($238) + 1)|0; + HEAP32[$235>>2] = $239; + $240 = ($239>>>0)>(999999999); + if ($240) { + $$5486623 = $$6;$$sink545622 = $235; + } else { + $$5486$lcssa = $$6;$$sink545$lcssa = $235; + break; + } + } + } else { + $$5486$lcssa = $$3484$lcssa;$$sink545$lcssa = $210; + } + $241 = $$5486$lcssa; + $242 = (($183) - ($241))|0; + $243 = $242 >> 2; + $244 = ($243*9)|0; + $245 = HEAP32[$$5486$lcssa>>2]|0; + $246 = ($245>>>0)<(10); + if ($246) { + $$4492 = $$sink545$lcssa;$$4518 = $244;$$8 = $$5486$lcssa; + } else { + $$2516618 = $244;$$2532617 = 10; + while(1) { + $247 = ($$2532617*10)|0; + $248 = (($$2516618) + 1)|0; + $249 = ($245>>>0)<($247>>>0); + if ($249) { + $$4492 = $$sink545$lcssa;$$4518 = $248;$$8 = $$5486$lcssa; + break; + } else { + $$2516618 = $248;$$2532617 = $247; + } + } + } + } else { + $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa; + } + } + $250 = ((($$4492)) + 4|0); + $251 = ($$3501$lcssa>>>0)>($250>>>0); + $$$3501 = $251 ? $250 : $$3501$lcssa; + $$5519$ph = $$4518;$$7505$ph = $$$3501;$$9$ph = $$8; + } else { + $$5519$ph = $$1515;$$7505$ph = $$3501$lcssa;$$9$ph = $$3484$lcssa; + } + $$7505 = $$7505$ph; + while(1) { + $252 = ($$7505>>>0)>($$9$ph>>>0); + if (!($252)) { + $$lcssa673 = 0; + break; + } + $253 = ((($$7505)) + -4|0); + $254 = HEAP32[$253>>2]|0; + $255 = ($254|0)==(0); + if ($255) { + $$7505 = $253; + } else { + $$lcssa673 = 1; + break; + } + } + $256 = (0 - ($$5519$ph))|0; + do { + if ($196) { + $not$ = $197 ^ 1; + $257 = $not$&1; + $$539$ = (($257) + ($$539))|0; + $258 = ($$539$|0)>($$5519$ph|0); + $259 = ($$5519$ph|0)>(-5); + $or$cond6 = $258 & $259; + if ($or$cond6) { + $260 = (($5) + -1)|0; + $$neg567 = (($$539$) + -1)|0; + $261 = (($$neg567) - ($$5519$ph))|0; + $$0479 = $260;$$2476 = $261; + } else { + $262 = (($5) + -2)|0; + $263 = (($$539$) + -1)|0; + $$0479 = $262;$$2476 = $263; + } + $264 = $4 & 8; + $265 = ($264|0)==(0); + if ($265) { + if ($$lcssa673) { + $266 = ((($$7505)) + -4|0); + $267 = HEAP32[$266>>2]|0; + $268 = ($267|0)==(0); + if ($268) { + $$2529 = 9; + } else { + $269 = (($267>>>0) % 10)&-1; + $270 = ($269|0)==(0); + if ($270) { + $$1528614 = 0;$$3533613 = 10; + while(1) { + $271 = ($$3533613*10)|0; + $272 = (($$1528614) + 1)|0; + $273 = (($267>>>0) % ($271>>>0))&-1; + $274 = ($273|0)==(0); + if ($274) { + $$1528614 = $272;$$3533613 = $271; + } else { + $$2529 = $272; + break; + } + } + } else { + $$2529 = 0; + } + } + } else { + $$2529 = 9; + } + $275 = $$0479 | 32; + $276 = ($275|0)==(102); + $277 = $$7505; + $278 = (($277) - ($183))|0; + $279 = $278 >> 2; + $280 = ($279*9)|0; + $281 = (($280) + -9)|0; + if ($276) { + $282 = (($281) - ($$2529))|0; + $283 = ($282|0)>(0); + $$546 = $283 ? $282 : 0; + $284 = ($$2476|0)<($$546|0); + $$2476$$547 = $284 ? $$2476 : $$546; + $$1480 = $$0479;$$3477 = $$2476$$547;$$pre$phi690Z2D = 0; + break; + } else { + $285 = (($281) + ($$5519$ph))|0; + $286 = (($285) - ($$2529))|0; + $287 = ($286|0)>(0); + $$548 = $287 ? $286 : 0; + $288 = ($$2476|0)<($$548|0); + $$2476$$549 = $288 ? $$2476 : $$548; + $$1480 = $$0479;$$3477 = $$2476$$549;$$pre$phi690Z2D = 0; + break; + } + } else { + $$1480 = $$0479;$$3477 = $$2476;$$pre$phi690Z2D = $264; + } + } else { + $$pre689 = $4 & 8; + $$1480 = $5;$$3477 = $$539;$$pre$phi690Z2D = $$pre689; + } + } while(0); + $289 = $$3477 | $$pre$phi690Z2D; + $290 = ($289|0)!=(0); + $291 = $290&1; + $292 = $$1480 | 32; + $293 = ($292|0)==(102); + if ($293) { + $294 = ($$5519$ph|0)>(0); + $295 = $294 ? $$5519$ph : 0; + $$2513 = 0;$$pn566 = $295; + } else { + $296 = ($$5519$ph|0)<(0); + $297 = $296 ? $256 : $$5519$ph; + $298 = ($297|0)<(0); + $299 = $298 << 31 >> 31; + $300 = (_fmt_u($297,$299,$11)|0); + $301 = $11; + $302 = $300; + $303 = (($301) - ($302))|0; + $304 = ($303|0)<(2); + if ($304) { + $$1512607 = $300; + while(1) { + $305 = ((($$1512607)) + -1|0); + HEAP8[$305>>0] = 48; + $306 = $305; + $307 = (($301) - ($306))|0; + $308 = ($307|0)<(2); + if ($308) { + $$1512607 = $305; + } else { + $$1512$lcssa = $305; + break; + } + } + } else { + $$1512$lcssa = $300; + } + $309 = $$5519$ph >> 31; + $310 = $309 & 2; + $311 = (($310) + 43)|0; + $312 = $311&255; + $313 = ((($$1512$lcssa)) + -1|0); + HEAP8[$313>>0] = $312; + $314 = $$1480&255; + $315 = ((($$1512$lcssa)) + -2|0); + HEAP8[$315>>0] = $314; + $316 = $315; + $317 = (($301) - ($316))|0; + $$2513 = $315;$$pn566 = $317; + } + $318 = (($$0520) + 1)|0; + $319 = (($318) + ($$3477))|0; + $$1526 = (($319) + ($291))|0; + $320 = (($$1526) + ($$pn566))|0; + _pad_674($0,32,$2,$320,$4); + _out($0,$$0521,$$0520); + $321 = $4 ^ 65536; + _pad_674($0,48,$2,$320,$321); + if ($293) { + $322 = ($$9$ph>>>0)>($$556>>>0); + $$0496$$9 = $322 ? $$556 : $$9$ph; + $323 = ((($8)) + 9|0); + $324 = $323; + $325 = ((($8)) + 8|0); + $$5493597 = $$0496$$9; + while(1) { + $326 = HEAP32[$$5493597>>2]|0; + $327 = (_fmt_u($326,0,$323)|0); + $328 = ($$5493597|0)==($$0496$$9|0); + if ($328) { + $334 = ($327|0)==($323|0); + if ($334) { + HEAP8[$325>>0] = 48; + $$1465 = $325; + } else { + $$1465 = $327; + } + } else { + $329 = ($327>>>0)>($8>>>0); + if ($329) { + $330 = $327; + $331 = (($330) - ($9))|0; + _memset(($8|0),48,($331|0))|0; + $$0464594 = $327; + while(1) { + $332 = ((($$0464594)) + -1|0); + $333 = ($332>>>0)>($8>>>0); + if ($333) { + $$0464594 = $332; + } else { + $$1465 = $332; + break; + } + } + } else { + $$1465 = $327; + } + } + $335 = $$1465; + $336 = (($324) - ($335))|0; + _out($0,$$1465,$336); + $337 = ((($$5493597)) + 4|0); + $338 = ($337>>>0)>($$556>>>0); + if ($338) { + break; + } else { + $$5493597 = $337; + } + } + $339 = ($289|0)==(0); + if (!($339)) { + _out($0,11786,1); + } + $340 = ($337>>>0)<($$7505>>>0); + $341 = ($$3477|0)>(0); + $342 = $340 & $341; + if ($342) { + $$4478590 = $$3477;$$6494589 = $337; + while(1) { + $343 = HEAP32[$$6494589>>2]|0; + $344 = (_fmt_u($343,0,$323)|0); + $345 = ($344>>>0)>($8>>>0); + if ($345) { + $346 = $344; + $347 = (($346) - ($9))|0; + _memset(($8|0),48,($347|0))|0; + $$0463584 = $344; + while(1) { + $348 = ((($$0463584)) + -1|0); + $349 = ($348>>>0)>($8>>>0); + if ($349) { + $$0463584 = $348; + } else { + $$0463$lcssa = $348; + break; + } + } + } else { + $$0463$lcssa = $344; + } + $350 = ($$4478590|0)<(9); + $351 = $350 ? $$4478590 : 9; + _out($0,$$0463$lcssa,$351); + $352 = ((($$6494589)) + 4|0); + $353 = (($$4478590) + -9)|0; + $354 = ($352>>>0)<($$7505>>>0); + $355 = ($$4478590|0)>(9); + $356 = $354 & $355; + if ($356) { + $$4478590 = $353;$$6494589 = $352; + } else { + $$4478$lcssa = $353; + break; + } + } + } else { + $$4478$lcssa = $$3477; + } + $357 = (($$4478$lcssa) + 9)|0; + _pad_674($0,48,$357,9,0); + } else { + $358 = ((($$9$ph)) + 4|0); + $$7505$ = $$lcssa673 ? $$7505 : $358; + $359 = ($$3477|0)>(-1); + if ($359) { + $360 = ((($8)) + 9|0); + $361 = ($$pre$phi690Z2D|0)==(0); + $362 = $360; + $363 = (0 - ($9))|0; + $364 = ((($8)) + 8|0); + $$5602 = $$3477;$$7495601 = $$9$ph; + while(1) { + $365 = HEAP32[$$7495601>>2]|0; + $366 = (_fmt_u($365,0,$360)|0); + $367 = ($366|0)==($360|0); + if ($367) { + HEAP8[$364>>0] = 48; + $$0 = $364; + } else { + $$0 = $366; + } + $368 = ($$7495601|0)==($$9$ph|0); + do { + if ($368) { + $372 = ((($$0)) + 1|0); + _out($0,$$0,1); + $373 = ($$5602|0)<(1); + $or$cond554 = $361 & $373; + if ($or$cond554) { + $$2 = $372; + break; + } + _out($0,11786,1); + $$2 = $372; + } else { + $369 = ($$0>>>0)>($8>>>0); + if (!($369)) { + $$2 = $$0; + break; + } + $scevgep684 = (($$0) + ($363)|0); + $scevgep684685 = $scevgep684; + _memset(($8|0),48,($scevgep684685|0))|0; + $$1598 = $$0; + while(1) { + $370 = ((($$1598)) + -1|0); + $371 = ($370>>>0)>($8>>>0); + if ($371) { + $$1598 = $370; + } else { + $$2 = $370; + break; + } + } + } + } while(0); + $374 = $$2; + $375 = (($362) - ($374))|0; + $376 = ($$5602|0)>($375|0); + $377 = $376 ? $375 : $$5602; + _out($0,$$2,$377); + $378 = (($$5602) - ($375))|0; + $379 = ((($$7495601)) + 4|0); + $380 = ($379>>>0)<($$7505$>>>0); + $381 = ($378|0)>(-1); + $382 = $380 & $381; + if ($382) { + $$5602 = $378;$$7495601 = $379; + } else { + $$5$lcssa = $378; + break; + } + } + } else { + $$5$lcssa = $$3477; + } + $383 = (($$5$lcssa) + 18)|0; + _pad_674($0,48,$383,18,0); + $384 = $11; + $385 = $$2513; + $386 = (($384) - ($385))|0; + _out($0,$$2513,$386); + } + $387 = $4 ^ 8192; + _pad_674($0,32,$2,$320,$387); + $$sink562 = $320; + } else { + $27 = $5 & 32; + $28 = ($27|0)!=(0); + $29 = $28 ? 11754 : 11758; + $30 = ($$0471 != $$0471) | (0.0 != 0.0); + $31 = $28 ? 11762 : 11766; + $$0510 = $30 ? $31 : $29; + $32 = (($$0520) + 3)|0; + $33 = $4 & -65537; + _pad_674($0,32,$2,$32,$33); + _out($0,$$0521,$$0520); + _out($0,$$0510,3); + $34 = $4 ^ 8192; + _pad_674($0,32,$2,$32,$34); + $$sink562 = $32; + } + } while(0); + $388 = ($$sink562|0)<($2|0); + $$555 = $388 ? $2 : $$sink562; + STACKTOP = sp;return ($$555|0); +} +function ___DOUBLE_BITS_675($0) { + $0 = +$0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF64[tempDoublePtr>>3] = $0;$1 = HEAP32[tempDoublePtr>>2]|0; + $2 = HEAP32[tempDoublePtr+4>>2]|0; + tempRet0 = ($2); + return ($1|0); +} +function _frexpl($0,$1) { + $0 = +$0; + $1 = $1|0; + var $2 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (+_frexp($0,$1)); + return (+$2); +} +function _frexp($0,$1) { + $0 = +$0; + $1 = $1|0; + var $$0 = 0.0, $$016 = 0.0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, $storemerge = 0, $trunc$clear = 0, label = 0; + var sp = 0; + sp = STACKTOP; + HEAPF64[tempDoublePtr>>3] = $0;$2 = HEAP32[tempDoublePtr>>2]|0; + $3 = HEAP32[tempDoublePtr+4>>2]|0; + $4 = (_bitshift64Lshr(($2|0),($3|0),52)|0); + $5 = tempRet0; + $6 = $4&65535; + $trunc$clear = $6 & 2047; + switch ($trunc$clear<<16>>16) { + case 0: { + $7 = $0 != 0.0; + if ($7) { + $8 = $0 * 1.8446744073709552E+19; + $9 = (+_frexp($8,$1)); + $10 = HEAP32[$1>>2]|0; + $11 = (($10) + -64)|0; + $$016 = $9;$storemerge = $11; + } else { + $$016 = $0;$storemerge = 0; + } + HEAP32[$1>>2] = $storemerge; + $$0 = $$016; + break; + } + case 2047: { + $$0 = $0; + break; + } + default: { + $12 = $4 & 2047; + $13 = (($12) + -1022)|0; + HEAP32[$1>>2] = $13; + $14 = $3 & -2146435073; + $15 = $14 | 1071644672; + HEAP32[tempDoublePtr>>2] = $2;HEAP32[tempDoublePtr+4>>2] = $15;$16 = +HEAPF64[tempDoublePtr>>3]; + $$0 = $16; + } + } + return (+$$0); +} +function _wcrtomb($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0; + var $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0; + var $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $not$ = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($0|0)==(0|0); + do { + if ($3) { + $$0 = 1; + } else { + $4 = ($1>>>0)<(128); + if ($4) { + $5 = $1&255; + HEAP8[$0>>0] = $5; + $$0 = 1; + break; + } + $6 = (___pthread_self_448()|0); + $7 = ((($6)) + 188|0); + $8 = HEAP32[$7>>2]|0; + $9 = HEAP32[$8>>2]|0; + $not$ = ($9|0)==(0|0); + if ($not$) { + $10 = $1 & -128; + $11 = ($10|0)==(57216); + if ($11) { + $13 = $1&255; + HEAP8[$0>>0] = $13; + $$0 = 1; + break; + } else { + $12 = (___errno_location()|0); + HEAP32[$12>>2] = 84; + $$0 = -1; + break; + } + } + $14 = ($1>>>0)<(2048); + if ($14) { + $15 = $1 >>> 6; + $16 = $15 | 192; + $17 = $16&255; + $18 = ((($0)) + 1|0); + HEAP8[$0>>0] = $17; + $19 = $1 & 63; + $20 = $19 | 128; + $21 = $20&255; + HEAP8[$18>>0] = $21; + $$0 = 2; + break; + } + $22 = ($1>>>0)<(55296); + $23 = $1 & -8192; + $24 = ($23|0)==(57344); + $or$cond = $22 | $24; + if ($or$cond) { + $25 = $1 >>> 12; + $26 = $25 | 224; + $27 = $26&255; + $28 = ((($0)) + 1|0); + HEAP8[$0>>0] = $27; + $29 = $1 >>> 6; + $30 = $29 & 63; + $31 = $30 | 128; + $32 = $31&255; + $33 = ((($0)) + 2|0); + HEAP8[$28>>0] = $32; + $34 = $1 & 63; + $35 = $34 | 128; + $36 = $35&255; + HEAP8[$33>>0] = $36; + $$0 = 3; + break; + } + $37 = (($1) + -65536)|0; + $38 = ($37>>>0)<(1048576); + if ($38) { + $39 = $1 >>> 18; + $40 = $39 | 240; + $41 = $40&255; + $42 = ((($0)) + 1|0); + HEAP8[$0>>0] = $41; + $43 = $1 >>> 12; + $44 = $43 & 63; + $45 = $44 | 128; + $46 = $45&255; + $47 = ((($0)) + 2|0); + HEAP8[$42>>0] = $46; + $48 = $1 >>> 6; + $49 = $48 & 63; + $50 = $49 | 128; + $51 = $50&255; + $52 = ((($0)) + 3|0); + HEAP8[$47>>0] = $51; + $53 = $1 & 63; + $54 = $53 | 128; + $55 = $54&255; + HEAP8[$52>>0] = $55; + $$0 = 4; + break; + } else { + $56 = (___errno_location()|0); + HEAP32[$56>>2] = 84; + $$0 = -1; + break; + } + } + } while(0); + return ($$0|0); +} +function ___pthread_self_448() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_pthread_self()|0); + return ($0|0); +} +function ___pthread_self_105() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_pthread_self()|0); + return ($0|0); +} +function ___strerror_l($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$012$lcssa = 0, $$01214 = 0, $$016 = 0, $$113 = 0, $$115 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var label = 0, sp = 0; + sp = STACKTOP; + $$016 = 0; + while(1) { + $3 = (11788 + ($$016)|0); + $4 = HEAP8[$3>>0]|0; + $5 = $4&255; + $6 = ($5|0)==($0|0); + if ($6) { + label = 2; + break; + } + $7 = (($$016) + 1)|0; + $8 = ($7|0)==(87); + if ($8) { + $$01214 = 11876;$$115 = 87; + label = 5; + break; + } else { + $$016 = $7; + } + } + if ((label|0) == 2) { + $2 = ($$016|0)==(0); + if ($2) { + $$012$lcssa = 11876; + } else { + $$01214 = 11876;$$115 = $$016; + label = 5; + } + } + if ((label|0) == 5) { + while(1) { + label = 0; + $$113 = $$01214; + while(1) { + $9 = HEAP8[$$113>>0]|0; + $10 = ($9<<24>>24)==(0); + $11 = ((($$113)) + 1|0); + if ($10) { + break; + } else { + $$113 = $11; + } + } + $12 = (($$115) + -1)|0; + $13 = ($12|0)==(0); + if ($13) { + $$012$lcssa = $11; + break; + } else { + $$01214 = $11;$$115 = $12; + label = 5; + } + } + } + $14 = ((($1)) + 20|0); + $15 = HEAP32[$14>>2]|0; + $16 = (___lctrans($$012$lcssa,$15)|0); + return ($16|0); +} +function ___lctrans($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (___lctrans_impl($0,$1)|0); + return ($2|0); +} +function ___lctrans_impl($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($1|0)==(0|0); + if ($2) { + $$0 = 0; + } else { + $3 = HEAP32[$1>>2]|0; + $4 = ((($1)) + 4|0); + $5 = HEAP32[$4>>2]|0; + $6 = (___mo_lookup($3,$5,$0)|0); + $$0 = $6; + } + $7 = ($$0|0)!=(0|0); + $8 = $7 ? $$0 : $0; + return ($8|0); +} +function ___mo_lookup($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$ = 0, $$090 = 0, $$094 = 0, $$191 = 0, $$195 = 0, $$4 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond102 = 0, $or$cond104 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = HEAP32[$0>>2]|0; + $4 = (($3) + 1794895138)|0; + $5 = ((($0)) + 8|0); + $6 = HEAP32[$5>>2]|0; + $7 = (_swapc($6,$4)|0); + $8 = ((($0)) + 12|0); + $9 = HEAP32[$8>>2]|0; + $10 = (_swapc($9,$4)|0); + $11 = ((($0)) + 16|0); + $12 = HEAP32[$11>>2]|0; + $13 = (_swapc($12,$4)|0); + $14 = $1 >>> 2; + $15 = ($7>>>0)<($14>>>0); + L1: do { + if ($15) { + $16 = $7 << 2; + $17 = (($1) - ($16))|0; + $18 = ($10>>>0)<($17>>>0); + $19 = ($13>>>0)<($17>>>0); + $or$cond = $18 & $19; + if ($or$cond) { + $20 = $13 | $10; + $21 = $20 & 3; + $22 = ($21|0)==(0); + if ($22) { + $23 = $10 >>> 2; + $24 = $13 >>> 2; + $$090 = 0;$$094 = $7; + while(1) { + $25 = $$094 >>> 1; + $26 = (($$090) + ($25))|0; + $27 = $26 << 1; + $28 = (($27) + ($23))|0; + $29 = (($0) + ($28<<2)|0); + $30 = HEAP32[$29>>2]|0; + $31 = (_swapc($30,$4)|0); + $32 = (($28) + 1)|0; + $33 = (($0) + ($32<<2)|0); + $34 = HEAP32[$33>>2]|0; + $35 = (_swapc($34,$4)|0); + $36 = ($35>>>0)<($1>>>0); + $37 = (($1) - ($35))|0; + $38 = ($31>>>0)<($37>>>0); + $or$cond102 = $36 & $38; + if (!($or$cond102)) { + $$4 = 0; + break L1; + } + $39 = (($35) + ($31))|0; + $40 = (($0) + ($39)|0); + $41 = HEAP8[$40>>0]|0; + $42 = ($41<<24>>24)==(0); + if (!($42)) { + $$4 = 0; + break L1; + } + $43 = (($0) + ($35)|0); + $44 = (_strcmp($2,$43)|0); + $45 = ($44|0)==(0); + if ($45) { + break; + } + $62 = ($$094|0)==(1); + $63 = ($44|0)<(0); + $64 = (($$094) - ($25))|0; + $$195 = $63 ? $25 : $64; + $$191 = $63 ? $$090 : $26; + if ($62) { + $$4 = 0; + break L1; + } else { + $$090 = $$191;$$094 = $$195; + } + } + $46 = (($27) + ($24))|0; + $47 = (($0) + ($46<<2)|0); + $48 = HEAP32[$47>>2]|0; + $49 = (_swapc($48,$4)|0); + $50 = (($46) + 1)|0; + $51 = (($0) + ($50<<2)|0); + $52 = HEAP32[$51>>2]|0; + $53 = (_swapc($52,$4)|0); + $54 = ($53>>>0)<($1>>>0); + $55 = (($1) - ($53))|0; + $56 = ($49>>>0)<($55>>>0); + $or$cond104 = $54 & $56; + if ($or$cond104) { + $57 = (($0) + ($53)|0); + $58 = (($53) + ($49))|0; + $59 = (($0) + ($58)|0); + $60 = HEAP8[$59>>0]|0; + $61 = ($60<<24>>24)==(0); + $$ = $61 ? $57 : 0; + $$4 = $$; + } else { + $$4 = 0; + } + } else { + $$4 = 0; + } + } else { + $$4 = 0; + } + } else { + $$4 = 0; + } + } while(0); + return ($$4|0); +} +function _swapc($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$ = 0, $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($1|0)==(0); + $3 = (_llvm_bswap_i32(($0|0))|0); + $$ = $2 ? $0 : $3; + return ($$|0); +} +function ___fwritex($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$038 = 0, $$042 = 0, $$1 = 0, $$139 = 0, $$141 = 0, $$143 = 0, $$pre = 0, $$pre47 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0; + var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($2)) + 16|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($4|0)==(0|0); + if ($5) { + $7 = (___towrite($2)|0); + $8 = ($7|0)==(0); + if ($8) { + $$pre = HEAP32[$3>>2]|0; + $12 = $$pre; + label = 5; + } else { + $$1 = 0; + } + } else { + $6 = $4; + $12 = $6; + label = 5; + } + L5: do { + if ((label|0) == 5) { + $9 = ((($2)) + 20|0); + $10 = HEAP32[$9>>2]|0; + $11 = (($12) - ($10))|0; + $13 = ($11>>>0)<($1>>>0); + $14 = $10; + if ($13) { + $15 = ((($2)) + 36|0); + $16 = HEAP32[$15>>2]|0; + $17 = (FUNCTION_TABLE_iiii[$16 & 15]($2,$0,$1)|0); + $$1 = $17; + break; + } + $18 = ((($2)) + 75|0); + $19 = HEAP8[$18>>0]|0; + $20 = ($19<<24>>24)>(-1); + L10: do { + if ($20) { + $$038 = $1; + while(1) { + $21 = ($$038|0)==(0); + if ($21) { + $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14; + break L10; + } + $22 = (($$038) + -1)|0; + $23 = (($0) + ($22)|0); + $24 = HEAP8[$23>>0]|0; + $25 = ($24<<24>>24)==(10); + if ($25) { + break; + } else { + $$038 = $22; + } + } + $26 = ((($2)) + 36|0); + $27 = HEAP32[$26>>2]|0; + $28 = (FUNCTION_TABLE_iiii[$27 & 15]($2,$0,$$038)|0); + $29 = ($28>>>0)<($$038>>>0); + if ($29) { + $$1 = $28; + break L5; + } + $30 = (($0) + ($$038)|0); + $$042 = (($1) - ($$038))|0; + $$pre47 = HEAP32[$9>>2]|0; + $$139 = $$038;$$141 = $30;$$143 = $$042;$31 = $$pre47; + } else { + $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14; + } + } while(0); + _memcpy(($31|0),($$141|0),($$143|0))|0; + $32 = HEAP32[$9>>2]|0; + $33 = (($32) + ($$143)|0); + HEAP32[$9>>2] = $33; + $34 = (($$139) + ($$143))|0; + $$1 = $34; + } + } while(0); + return ($$1|0); +} +function ___towrite($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 74|0); + $2 = HEAP8[$1>>0]|0; + $3 = $2 << 24 >> 24; + $4 = (($3) + 255)|0; + $5 = $4 | $3; + $6 = $5&255; + HEAP8[$1>>0] = $6; + $7 = HEAP32[$0>>2]|0; + $8 = $7 & 8; + $9 = ($8|0)==(0); + if ($9) { + $11 = ((($0)) + 8|0); + HEAP32[$11>>2] = 0; + $12 = ((($0)) + 4|0); + HEAP32[$12>>2] = 0; + $13 = ((($0)) + 44|0); + $14 = HEAP32[$13>>2]|0; + $15 = ((($0)) + 28|0); + HEAP32[$15>>2] = $14; + $16 = ((($0)) + 20|0); + HEAP32[$16>>2] = $14; + $17 = ((($0)) + 48|0); + $18 = HEAP32[$17>>2]|0; + $19 = (($14) + ($18)|0); + $20 = ((($0)) + 16|0); + HEAP32[$20>>2] = $19; + $$0 = 0; + } else { + $10 = $7 | 32; + HEAP32[$0>>2] = $10; + $$0 = -1; + } + return ($$0|0); +} +function _strlen($0) { + $0 = $0|0; + var $$0 = 0, $$015$lcssa = 0, $$01519 = 0, $$1$lcssa = 0, $$pn = 0, $$pre = 0, $$sink = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0; + var $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = $0; + $2 = $1 & 3; + $3 = ($2|0)==(0); + L1: do { + if ($3) { + $$015$lcssa = $0; + label = 4; + } else { + $$01519 = $0;$23 = $1; + while(1) { + $4 = HEAP8[$$01519>>0]|0; + $5 = ($4<<24>>24)==(0); + if ($5) { + $$sink = $23; + break L1; + } + $6 = ((($$01519)) + 1|0); + $7 = $6; + $8 = $7 & 3; + $9 = ($8|0)==(0); + if ($9) { + $$015$lcssa = $6; + label = 4; + break; + } else { + $$01519 = $6;$23 = $7; + } + } + } + } while(0); + if ((label|0) == 4) { + $$0 = $$015$lcssa; + while(1) { + $10 = HEAP32[$$0>>2]|0; + $11 = (($10) + -16843009)|0; + $12 = $10 & -2139062144; + $13 = $12 ^ -2139062144; + $14 = $13 & $11; + $15 = ($14|0)==(0); + $16 = ((($$0)) + 4|0); + if ($15) { + $$0 = $16; + } else { + break; + } + } + $17 = $10&255; + $18 = ($17<<24>>24)==(0); + if ($18) { + $$1$lcssa = $$0; + } else { + $$pn = $$0; + while(1) { + $19 = ((($$pn)) + 1|0); + $$pre = HEAP8[$19>>0]|0; + $20 = ($$pre<<24>>24)==(0); + if ($20) { + $$1$lcssa = $19; + break; + } else { + $$pn = $19; + } + } + } + $21 = $$1$lcssa; + $$sink = $21; + } + $22 = (($$sink) - ($1))|0; + return ($22|0); +} +function _strchr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (___strchrnul($0,$1)|0); + $3 = HEAP8[$2>>0]|0; + $4 = $1&255; + $5 = ($3<<24>>24)==($4<<24>>24); + $6 = $5 ? $2 : 0; + return ($6|0); +} +function ___strchrnul($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$029$lcssa = 0, $$02936 = 0, $$030$lcssa = 0, $$03039 = 0, $$1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0; + var $41 = 0, $42 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond33 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = $1 & 255; + $3 = ($2|0)==(0); + L1: do { + if ($3) { + $8 = (_strlen($0)|0); + $9 = (($0) + ($8)|0); + $$0 = $9; + } else { + $4 = $0; + $5 = $4 & 3; + $6 = ($5|0)==(0); + if ($6) { + $$030$lcssa = $0; + } else { + $7 = $1&255; + $$03039 = $0; + while(1) { + $10 = HEAP8[$$03039>>0]|0; + $11 = ($10<<24>>24)==(0); + $12 = ($10<<24>>24)==($7<<24>>24); + $or$cond = $11 | $12; + if ($or$cond) { + $$0 = $$03039; + break L1; + } + $13 = ((($$03039)) + 1|0); + $14 = $13; + $15 = $14 & 3; + $16 = ($15|0)==(0); + if ($16) { + $$030$lcssa = $13; + break; + } else { + $$03039 = $13; + } + } + } + $17 = Math_imul($2, 16843009)|0; + $18 = HEAP32[$$030$lcssa>>2]|0; + $19 = (($18) + -16843009)|0; + $20 = $18 & -2139062144; + $21 = $20 ^ -2139062144; + $22 = $21 & $19; + $23 = ($22|0)==(0); + L10: do { + if ($23) { + $$02936 = $$030$lcssa;$25 = $18; + while(1) { + $24 = $25 ^ $17; + $26 = (($24) + -16843009)|0; + $27 = $24 & -2139062144; + $28 = $27 ^ -2139062144; + $29 = $28 & $26; + $30 = ($29|0)==(0); + if (!($30)) { + $$029$lcssa = $$02936; + break L10; + } + $31 = ((($$02936)) + 4|0); + $32 = HEAP32[$31>>2]|0; + $33 = (($32) + -16843009)|0; + $34 = $32 & -2139062144; + $35 = $34 ^ -2139062144; + $36 = $35 & $33; + $37 = ($36|0)==(0); + if ($37) { + $$02936 = $31;$25 = $32; + } else { + $$029$lcssa = $31; + break; + } + } + } else { + $$029$lcssa = $$030$lcssa; + } + } while(0); + $38 = $1&255; + $$1 = $$029$lcssa; + while(1) { + $39 = HEAP8[$$1>>0]|0; + $40 = ($39<<24>>24)==(0); + $41 = ($39<<24>>24)==($38<<24>>24); + $or$cond33 = $40 | $41; + $42 = ((($$1)) + 1|0); + if ($or$cond33) { + $$0 = $$1; + break; + } else { + $$1 = $42; + } + } + } + } while(0); + return ($$0|0); +} +function _strcpy($0,$1) { + $0 = $0|0; + $1 = $1|0; + var label = 0, sp = 0; + sp = STACKTOP; + (___stpcpy($0,$1)|0); + return ($0|0); +} +function ___stpcpy($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0$lcssa = 0, $$025$lcssa = 0, $$02536 = 0, $$026$lcssa = 0, $$02642 = 0, $$027$lcssa = 0, $$02741 = 0, $$029 = 0, $$037 = 0, $$1$ph = 0, $$128$ph = 0, $$12834 = 0, $$135 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0; + var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0; + var $35 = 0, $36 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = $1; + $3 = $0; + $4 = $2 ^ $3; + $5 = $4 & 3; + $6 = ($5|0)==(0); + L1: do { + if ($6) { + $7 = $2 & 3; + $8 = ($7|0)==(0); + if ($8) { + $$026$lcssa = $1;$$027$lcssa = $0; + } else { + $$02642 = $1;$$02741 = $0; + while(1) { + $9 = HEAP8[$$02642>>0]|0; + HEAP8[$$02741>>0] = $9; + $10 = ($9<<24>>24)==(0); + if ($10) { + $$029 = $$02741; + break L1; + } + $11 = ((($$02642)) + 1|0); + $12 = ((($$02741)) + 1|0); + $13 = $11; + $14 = $13 & 3; + $15 = ($14|0)==(0); + if ($15) { + $$026$lcssa = $11;$$027$lcssa = $12; + break; + } else { + $$02642 = $11;$$02741 = $12; + } + } + } + $16 = HEAP32[$$026$lcssa>>2]|0; + $17 = (($16) + -16843009)|0; + $18 = $16 & -2139062144; + $19 = $18 ^ -2139062144; + $20 = $19 & $17; + $21 = ($20|0)==(0); + if ($21) { + $$02536 = $$027$lcssa;$$037 = $$026$lcssa;$24 = $16; + while(1) { + $22 = ((($$037)) + 4|0); + $23 = ((($$02536)) + 4|0); + HEAP32[$$02536>>2] = $24; + $25 = HEAP32[$22>>2]|0; + $26 = (($25) + -16843009)|0; + $27 = $25 & -2139062144; + $28 = $27 ^ -2139062144; + $29 = $28 & $26; + $30 = ($29|0)==(0); + if ($30) { + $$02536 = $23;$$037 = $22;$24 = $25; + } else { + $$0$lcssa = $22;$$025$lcssa = $23; + break; + } + } + } else { + $$0$lcssa = $$026$lcssa;$$025$lcssa = $$027$lcssa; + } + $$1$ph = $$0$lcssa;$$128$ph = $$025$lcssa; + label = 8; + } else { + $$1$ph = $1;$$128$ph = $0; + label = 8; + } + } while(0); + if ((label|0) == 8) { + $31 = HEAP8[$$1$ph>>0]|0; + HEAP8[$$128$ph>>0] = $31; + $32 = ($31<<24>>24)==(0); + if ($32) { + $$029 = $$128$ph; + } else { + $$12834 = $$128$ph;$$135 = $$1$ph; + while(1) { + $33 = ((($$135)) + 1|0); + $34 = ((($$12834)) + 1|0); + $35 = HEAP8[$33>>0]|0; + HEAP8[$34>>0] = $35; + $36 = ($35<<24>>24)==(0); + if ($36) { + $$029 = $34; + break; + } else { + $$12834 = $34;$$135 = $33; + } + } + } + } + return ($$029|0); +} +function ___ofl_lock() { + var label = 0, sp = 0; + sp = STACKTOP; + ___lock((16300|0)); + return (16308|0); +} +function ___ofl_unlock() { + var label = 0, sp = 0; + sp = STACKTOP; + ___unlock((16300|0)); + return; +} +function _fflush($0) { + $0 = $0|0; + var $$0 = 0, $$023 = 0, $$02325 = 0, $$02327 = 0, $$024$lcssa = 0, $$02426 = 0, $$1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0; + var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $phitmp = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0|0)==(0|0); + do { + if ($1) { + $8 = HEAP32[838]|0; + $9 = ($8|0)==(0|0); + if ($9) { + $29 = 0; + } else { + $10 = HEAP32[838]|0; + $11 = (_fflush($10)|0); + $29 = $11; + } + $12 = (___ofl_lock()|0); + $$02325 = HEAP32[$12>>2]|0; + $13 = ($$02325|0)==(0|0); + if ($13) { + $$024$lcssa = $29; + } else { + $$02327 = $$02325;$$02426 = $29; + while(1) { + $14 = ((($$02327)) + 76|0); + $15 = HEAP32[$14>>2]|0; + $16 = ($15|0)>(-1); + if ($16) { + $17 = (___lockfile($$02327)|0); + $26 = $17; + } else { + $26 = 0; + } + $18 = ((($$02327)) + 20|0); + $19 = HEAP32[$18>>2]|0; + $20 = ((($$02327)) + 28|0); + $21 = HEAP32[$20>>2]|0; + $22 = ($19>>>0)>($21>>>0); + if ($22) { + $23 = (___fflush_unlocked($$02327)|0); + $24 = $23 | $$02426; + $$1 = $24; + } else { + $$1 = $$02426; + } + $25 = ($26|0)==(0); + if (!($25)) { + ___unlockfile($$02327); + } + $27 = ((($$02327)) + 56|0); + $$023 = HEAP32[$27>>2]|0; + $28 = ($$023|0)==(0|0); + if ($28) { + $$024$lcssa = $$1; + break; + } else { + $$02327 = $$023;$$02426 = $$1; + } + } + } + ___ofl_unlock(); + $$0 = $$024$lcssa; + } else { + $2 = ((($0)) + 76|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)>(-1); + if (!($4)) { + $5 = (___fflush_unlocked($0)|0); + $$0 = $5; + break; + } + $6 = (___lockfile($0)|0); + $phitmp = ($6|0)==(0); + $7 = (___fflush_unlocked($0)|0); + if ($phitmp) { + $$0 = $7; + } else { + ___unlockfile($0); + $$0 = $7; + } + } + } while(0); + return ($$0|0); +} +function ___fflush_unlocked($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 20|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 28|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($2>>>0)>($4>>>0); + if ($5) { + $6 = ((($0)) + 36|0); + $7 = HEAP32[$6>>2]|0; + (FUNCTION_TABLE_iiii[$7 & 15]($0,0,0)|0); + $8 = HEAP32[$1>>2]|0; + $9 = ($8|0)==(0|0); + if ($9) { + $$0 = -1; + } else { + label = 3; + } + } else { + label = 3; + } + if ((label|0) == 3) { + $10 = ((($0)) + 4|0); + $11 = HEAP32[$10>>2]|0; + $12 = ((($0)) + 8|0); + $13 = HEAP32[$12>>2]|0; + $14 = ($11>>>0)<($13>>>0); + if ($14) { + $15 = $11; + $16 = $13; + $17 = (($15) - ($16))|0; + $18 = ((($0)) + 40|0); + $19 = HEAP32[$18>>2]|0; + (FUNCTION_TABLE_iiii[$19 & 15]($0,$17,1)|0); + } + $20 = ((($0)) + 16|0); + HEAP32[$20>>2] = 0; + HEAP32[$3>>2] = 0; + HEAP32[$1>>2] = 0; + HEAP32[$12>>2] = 0; + HEAP32[$10>>2] = 0; + $$0 = 0; + } + return ($$0|0); +} +function _strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = ($2<<24>>24)==(0); + do { + if ($3) { + $$0 = $0; + } else { + $4 = $2 << 24 >> 24; + $5 = (_strchr($0,$4)|0); + $6 = ($5|0)==(0|0); + if ($6) { + $$0 = 0; + } else { + $7 = ((($1)) + 1|0); + $8 = HEAP8[$7>>0]|0; + $9 = ($8<<24>>24)==(0); + if ($9) { + $$0 = $5; + } else { + $10 = ((($5)) + 1|0); + $11 = HEAP8[$10>>0]|0; + $12 = ($11<<24>>24)==(0); + if ($12) { + $$0 = 0; + } else { + $13 = ((($1)) + 2|0); + $14 = HEAP8[$13>>0]|0; + $15 = ($14<<24>>24)==(0); + if ($15) { + $16 = (_twobyte_strstr($5,$1)|0); + $$0 = $16; + break; + } + $17 = ((($5)) + 2|0); + $18 = HEAP8[$17>>0]|0; + $19 = ($18<<24>>24)==(0); + if ($19) { + $$0 = 0; + } else { + $20 = ((($1)) + 3|0); + $21 = HEAP8[$20>>0]|0; + $22 = ($21<<24>>24)==(0); + if ($22) { + $23 = (_threebyte_strstr($5,$1)|0); + $$0 = $23; + break; + } + $24 = ((($5)) + 3|0); + $25 = HEAP8[$24>>0]|0; + $26 = ($25<<24>>24)==(0); + if ($26) { + $$0 = 0; + } else { + $27 = ((($1)) + 4|0); + $28 = HEAP8[$27>>0]|0; + $29 = ($28<<24>>24)==(0); + if ($29) { + $30 = (_fourbyte_strstr($5,$1)|0); + $$0 = $30; + break; + } else { + $31 = (_twoway_strstr($5,$1)|0); + $$0 = $31; + break; + } + } + } + } + } + } + } + } while(0); + return ($$0|0); +} +function _twobyte_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$lcssa = 0, $$sink = 0, $$sink$in = 0, $$sink$masked = 0, $$sink17$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = $2&255; + $4 = $3 << 8; + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = $6&255; + $8 = $4 | $7; + $9 = HEAP8[$0>>0]|0; + $10 = $9&255; + $$sink$in = $10;$$sink17$sink = $0; + while(1) { + $11 = ((($$sink17$sink)) + 1|0); + $12 = HEAP8[$11>>0]|0; + $13 = ($12<<24>>24)==(0); + if ($13) { + $$lcssa = 0; + break; + } + $$sink = $$sink$in << 8; + $14 = $12&255; + $$sink$masked = $$sink & 65280; + $15 = $14 | $$sink$masked; + $16 = ($15|0)==($8|0); + if ($16) { + $$lcssa = $$sink17$sink; + break; + } else { + $$sink$in = $15;$$sink17$sink = $11; + } + } + return ($$lcssa|0); +} +function _threebyte_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$016$lcssa = 0, $$01619 = 0, $$020 = 0, $$lcssa = 0, $$not = 0, $$not17 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $4 = 0, $5 = 0, $6 = 0; + var $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond18 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = $2&255; + $4 = $3 << 24; + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = $6&255; + $8 = $7 << 16; + $9 = $8 | $4; + $10 = ((($1)) + 2|0); + $11 = HEAP8[$10>>0]|0; + $12 = $11&255; + $13 = $12 << 8; + $14 = $9 | $13; + $15 = HEAP8[$0>>0]|0; + $16 = $15&255; + $17 = $16 << 24; + $18 = ((($0)) + 1|0); + $19 = HEAP8[$18>>0]|0; + $20 = $19&255; + $21 = $20 << 16; + $22 = $21 | $17; + $23 = ((($0)) + 2|0); + $24 = HEAP8[$23>>0]|0; + $25 = $24&255; + $26 = $25 << 8; + $27 = $22 | $26; + $28 = ($24<<24>>24)!=(0); + $$not17 = $28 ^ 1; + $29 = ($27|0)==($14|0); + $or$cond18 = $29 | $$not17; + if ($or$cond18) { + $$016$lcssa = $23;$$lcssa = $28; + } else { + $$01619 = $23;$$020 = $27; + while(1) { + $30 = ((($$01619)) + 1|0); + $31 = HEAP8[$30>>0]|0; + $32 = $31&255; + $33 = $32 | $$020; + $34 = $33 << 8; + $35 = ($31<<24>>24)!=(0); + $$not = $35 ^ 1; + $36 = ($34|0)==($14|0); + $or$cond = $36 | $$not; + if ($or$cond) { + $$016$lcssa = $30;$$lcssa = $35; + break; + } else { + $$01619 = $30;$$020 = $34; + } + } + } + $37 = ((($$016$lcssa)) + -2|0); + $38 = $$lcssa ? $37 : 0; + return ($38|0); +} +function _fourbyte_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$lcssa = 0, $$not = 0, $$not22 = 0, $$sink21$lcssa = 0, $$sink2124 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond23 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = $2&255; + $4 = $3 << 24; + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = $6&255; + $8 = $7 << 16; + $9 = $8 | $4; + $10 = ((($1)) + 2|0); + $11 = HEAP8[$10>>0]|0; + $12 = $11&255; + $13 = $12 << 8; + $14 = $9 | $13; + $15 = ((($1)) + 3|0); + $16 = HEAP8[$15>>0]|0; + $17 = $16&255; + $18 = $14 | $17; + $19 = HEAP8[$0>>0]|0; + $20 = $19&255; + $21 = $20 << 24; + $22 = ((($0)) + 1|0); + $23 = HEAP8[$22>>0]|0; + $24 = $23&255; + $25 = $24 << 16; + $26 = $25 | $21; + $27 = ((($0)) + 2|0); + $28 = HEAP8[$27>>0]|0; + $29 = $28&255; + $30 = $29 << 8; + $31 = $26 | $30; + $32 = ((($0)) + 3|0); + $33 = HEAP8[$32>>0]|0; + $34 = $33&255; + $35 = $34 | $31; + $36 = ($33<<24>>24)!=(0); + $$not22 = $36 ^ 1; + $37 = ($35|0)==($18|0); + $or$cond23 = $37 | $$not22; + if ($or$cond23) { + $$lcssa = $36;$$sink21$lcssa = $32; + } else { + $$sink2124 = $32;$39 = $35; + while(1) { + $38 = $39 << 8; + $40 = ((($$sink2124)) + 1|0); + $41 = HEAP8[$40>>0]|0; + $42 = $41&255; + $43 = $42 | $38; + $44 = ($41<<24>>24)!=(0); + $$not = $44 ^ 1; + $45 = ($43|0)==($18|0); + $or$cond = $45 | $$not; + if ($or$cond) { + $$lcssa = $44;$$sink21$lcssa = $40; + break; + } else { + $$sink2124 = $40;$39 = $43; + } + } + } + $46 = ((($$sink21$lcssa)) + -3|0); + $47 = $$lcssa ? $46 : 0; + return ($47|0); +} +function _twoway_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0166 = 0, $$0168 = 0, $$0169 = 0, $$0169$be = 0, $$0170 = 0, $$0175$ph$ph$lcssa220 = 0, $$0175$ph$ph$lcssa220323 = 0, $$0175$ph$ph256 = 0, $$0179244 = 0, $$0183$ph200$ph255 = 0, $$0183$ph200250 = 0, $$0183$ph262 = 0, $$0185$ph$lcssa = 0, $$0185$ph$lcssa322 = 0, $$0185$ph261 = 0, $$0187$lcssa320321 = 0, $$0187266 = 0, $$1176$$0175 = 0, $$1176$ph$ph$lcssa211 = 0, $$1176$ph$ph235 = 0; + var $$1180224 = 0, $$1184$ph196$ph234 = 0, $$1184$ph196229 = 0, $$1184$ph241 = 0, $$1186$$0185 = 0, $$1186$$0185$ = 0, $$1186$ph$lcssa = 0, $$1186$ph240 = 0, $$2181 = 0, $$2181$sink = 0, $$3 = 0, $$3173 = 0, $$3178 = 0, $$3182223 = 0, $$4 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0; + var $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0; + var $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0; + var $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0; + var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0; + var $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0; + var $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0; + var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $cond = 0, $cond191 = 0, $cond191222 = 0, $cond265 = 0, $div = 0, $div188 = 0, $or$cond = 0, $or$cond190 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1056|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1056|0); + $2 = sp + 1024|0; + $3 = sp; + ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; + $4 = HEAP8[$1>>0]|0; + $cond265 = ($4<<24>>24)==(0); + L1: do { + if ($cond265) { + $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = 0;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1; + label = 27; + } else { + $5 = $4&255; + $$0187266 = 0;$12 = $4;$20 = $5; + while(1) { + $8 = (($0) + ($$0187266)|0); + $9 = HEAP8[$8>>0]|0; + $10 = ($9<<24>>24)==(0); + if ($10) { + $$3 = 0; + break L1; + } + $11 = $12 & 31; + $13 = $11&255; + $14 = 1 << $13; + $div188 = ($12&255) >>> 5; + $15 = $div188&255; + $16 = (($2) + ($15<<2)|0); + $17 = HEAP32[$16>>2]|0; + $18 = $17 | $14; + HEAP32[$16>>2] = $18; + $7 = (($$0187266) + 1)|0; + $19 = (($3) + ($20<<2)|0); + HEAP32[$19>>2] = $7; + $21 = (($1) + ($7)|0); + $22 = HEAP8[$21>>0]|0; + $23 = $22&255; + $cond = ($22<<24>>24)==(0); + if ($cond) { + break; + } else { + $$0187266 = $7;$12 = $22;$20 = $23; + } + } + $6 = ($7>>>0)>(1); + if ($6) { + $$0183$ph262 = 0;$$0185$ph261 = -1;$129 = 1; + L7: while(1) { + $$0175$ph$ph256 = 1;$$0183$ph200$ph255 = $$0183$ph262;$132 = $129; + while(1) { + $$0183$ph200250 = $$0183$ph200$ph255;$131 = $132; + L11: while(1) { + $$0179244 = 1;$31 = $131; + while(1) { + $27 = (($$0179244) + ($$0185$ph261))|0; + $28 = (($1) + ($27)|0); + $29 = HEAP8[$28>>0]|0; + $30 = (($1) + ($31)|0); + $32 = HEAP8[$30>>0]|0; + $33 = ($29<<24>>24)==($32<<24>>24); + if (!($33)) { + break L11; + } + $34 = ($$0179244|0)==($$0175$ph$ph256|0); + $25 = (($$0179244) + 1)|0; + if ($34) { + break; + } + $24 = (($25) + ($$0183$ph200250))|0; + $26 = ($24>>>0)<($7>>>0); + if ($26) { + $$0179244 = $25;$31 = $24; + } else { + $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261; + break L7; + } + } + $35 = (($$0175$ph$ph256) + ($$0183$ph200250))|0; + $36 = (($35) + 1)|0; + $37 = ($36>>>0)<($7>>>0); + if ($37) { + $$0183$ph200250 = $35;$131 = $36; + } else { + $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261; + break L7; + } + } + $38 = ($29&255)>($32&255); + $39 = (($31) - ($$0185$ph261))|0; + if (!($38)) { + break; + } + $43 = (($31) + 1)|0; + $44 = ($43>>>0)<($7>>>0); + if ($44) { + $$0175$ph$ph256 = $39;$$0183$ph200$ph255 = $31;$132 = $43; + } else { + $$0175$ph$ph$lcssa220 = $39;$$0185$ph$lcssa = $$0185$ph261; + break L7; + } + } + $40 = (($$0183$ph200250) + 1)|0; + $41 = (($$0183$ph200250) + 2)|0; + $42 = ($41>>>0)<($7>>>0); + if ($42) { + $$0183$ph262 = $40;$$0185$ph261 = $$0183$ph200250;$129 = $41; + } else { + $$0175$ph$ph$lcssa220 = 1;$$0185$ph$lcssa = $$0183$ph200250; + break; + } + } + if ($6) { + $$1184$ph241 = 0;$$1186$ph240 = -1;$130 = 1; + while(1) { + $$1176$ph$ph235 = 1;$$1184$ph196$ph234 = $$1184$ph241;$134 = $130; + while(1) { + $$1184$ph196229 = $$1184$ph196$ph234;$133 = $134; + L26: while(1) { + $$1180224 = 1;$52 = $133; + while(1) { + $48 = (($$1180224) + ($$1186$ph240))|0; + $49 = (($1) + ($48)|0); + $50 = HEAP8[$49>>0]|0; + $51 = (($1) + ($52)|0); + $53 = HEAP8[$51>>0]|0; + $54 = ($50<<24>>24)==($53<<24>>24); + if (!($54)) { + break L26; + } + $55 = ($$1180224|0)==($$1176$ph$ph235|0); + $46 = (($$1180224) + 1)|0; + if ($55) { + break; + } + $45 = (($46) + ($$1184$ph196229))|0; + $47 = ($45>>>0)<($7>>>0); + if ($47) { + $$1180224 = $46;$52 = $45; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240; + label = 27; + break L1; + } + } + $56 = (($$1176$ph$ph235) + ($$1184$ph196229))|0; + $57 = (($56) + 1)|0; + $58 = ($57>>>0)<($7>>>0); + if ($58) { + $$1184$ph196229 = $56;$133 = $57; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240; + label = 27; + break L1; + } + } + $59 = ($50&255)<($53&255); + $60 = (($52) - ($$1186$ph240))|0; + if (!($59)) { + break; + } + $64 = (($52) + 1)|0; + $65 = ($64>>>0)<($7>>>0); + if ($65) { + $$1176$ph$ph235 = $60;$$1184$ph196$ph234 = $52;$134 = $64; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $60;$$1186$ph$lcssa = $$1186$ph240; + label = 27; + break L1; + } + } + $61 = (($$1184$ph196229) + 1)|0; + $62 = (($$1184$ph196229) + 2)|0; + $63 = ($62>>>0)<($7>>>0); + if ($63) { + $$1184$ph241 = $61;$$1186$ph240 = $$1184$ph196229;$130 = $62; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = $$1184$ph196229; + label = 27; + break; + } + } + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1; + label = 27; + } + } else { + $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1; + label = 27; + } + } + } while(0); + L36: do { + if ((label|0) == 27) { + $66 = (($$1186$ph$lcssa) + 1)|0; + $67 = (($$0185$ph$lcssa322) + 1)|0; + $68 = ($66>>>0)>($67>>>0); + $$1176$$0175 = $68 ? $$1176$ph$ph$lcssa211 : $$0175$ph$ph$lcssa220323; + $$1186$$0185 = $68 ? $$1186$ph$lcssa : $$0185$ph$lcssa322; + $69 = (($1) + ($$1176$$0175)|0); + $70 = (($$1186$$0185) + 1)|0; + $71 = (_memcmp($1,$69,$70)|0); + $72 = ($71|0)==(0); + if ($72) { + $77 = (($$0187$lcssa320321) - ($$1176$$0175))|0; + $$0168 = $77;$$3178 = $$1176$$0175; + } else { + $73 = (($$0187$lcssa320321) - ($$1186$$0185))|0; + $74 = (($73) + -1)|0; + $75 = ($$1186$$0185>>>0)>($74>>>0); + $$1186$$0185$ = $75 ? $$1186$$0185 : $74; + $76 = (($$1186$$0185$) + 1)|0; + $$0168 = 0;$$3178 = $76; + } + $78 = $$0187$lcssa320321 | 63; + $79 = (($$0187$lcssa320321) + -1)|0; + $80 = ($$0168|0)!=(0); + $81 = (($$0187$lcssa320321) - ($$3178))|0; + $$0166 = $0;$$0169 = 0;$$0170 = $0; + while(1) { + $82 = $$0170; + $83 = $$0166; + $84 = (($82) - ($83))|0; + $85 = ($84>>>0)<($$0187$lcssa320321>>>0); + do { + if ($85) { + $86 = (_memchr($$0170,0,$78)|0); + $87 = ($86|0)==(0|0); + if ($87) { + $91 = (($$0170) + ($78)|0); + $$3173 = $91; + break; + } else { + $88 = $86; + $89 = (($88) - ($83))|0; + $90 = ($89>>>0)<($$0187$lcssa320321>>>0); + if ($90) { + $$3 = 0; + break L36; + } else { + $$3173 = $86; + break; + } + } + } else { + $$3173 = $$0170; + } + } while(0); + $92 = (($$0166) + ($79)|0); + $93 = HEAP8[$92>>0]|0; + $div = ($93&255) >>> 5; + $94 = $div&255; + $95 = (($2) + ($94<<2)|0); + $96 = HEAP32[$95>>2]|0; + $97 = $93 & 31; + $98 = $97&255; + $99 = 1 << $98; + $100 = $99 & $96; + $101 = ($100|0)==(0); + L50: do { + if ($101) { + $$0169$be = 0;$$2181$sink = $$0187$lcssa320321; + } else { + $102 = $93&255; + $103 = (($3) + ($102<<2)|0); + $104 = HEAP32[$103>>2]|0; + $105 = (($$0187$lcssa320321) - ($104))|0; + $106 = ($105|0)==(0); + if (!($106)) { + $107 = ($$0169|0)!=(0); + $or$cond = $80 & $107; + $108 = ($105>>>0)<($$3178>>>0); + $or$cond190 = $or$cond & $108; + $$2181 = $or$cond190 ? $81 : $105; + $$0169$be = 0;$$2181$sink = $$2181; + break; + } + $110 = ($70>>>0)>($$0169>>>0); + $111 = $110 ? $70 : $$0169; + $112 = (($1) + ($111)|0); + $113 = HEAP8[$112>>0]|0; + $cond191222 = ($113<<24>>24)==(0); + L55: do { + if ($cond191222) { + $$4 = $70; + } else { + $$3182223 = $111;$117 = $113; + while(1) { + $114 = (($$0166) + ($$3182223)|0); + $115 = HEAP8[$114>>0]|0; + $116 = ($117<<24>>24)==($115<<24>>24); + if (!($116)) { + break; + } + $118 = (($$3182223) + 1)|0; + $119 = (($1) + ($118)|0); + $120 = HEAP8[$119>>0]|0; + $cond191 = ($120<<24>>24)==(0); + if ($cond191) { + $$4 = $70; + break L55; + } else { + $$3182223 = $118;$117 = $120; + } + } + $121 = (($$3182223) - ($$1186$$0185))|0; + $$0169$be = 0;$$2181$sink = $121; + break L50; + } + } while(0); + while(1) { + $122 = ($$4>>>0)>($$0169>>>0); + if (!($122)) { + $$3 = $$0166; + break L36; + } + $123 = (($$4) + -1)|0; + $124 = (($1) + ($123)|0); + $125 = HEAP8[$124>>0]|0; + $126 = (($$0166) + ($123)|0); + $127 = HEAP8[$126>>0]|0; + $128 = ($125<<24>>24)==($127<<24>>24); + if ($128) { + $$4 = $123; + } else { + $$0169$be = $$0168;$$2181$sink = $$3178; + break; + } + } + } + } while(0); + $109 = (($$0166) + ($$2181$sink)|0); + $$0166 = $109;$$0169 = $$0169$be;$$0170 = $$3173; + } + } + } while(0); + STACKTOP = sp;return ($$3|0); +} +function _strspn($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$01925 = 0, $$020 = 0, $$1$lcssa = 0, $$123 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0, $div21 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $2 = sp; + ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; + $3 = HEAP8[$1>>0]|0; + $4 = ($3<<24>>24)==(0); + do { + if ($4) { + $$0 = 0; + } else { + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = ($6<<24>>24)==(0); + if ($7) { + $$020 = $0; + while(1) { + $8 = HEAP8[$$020>>0]|0; + $9 = ($8<<24>>24)==($3<<24>>24); + $10 = ((($$020)) + 1|0); + if ($9) { + $$020 = $10; + } else { + break; + } + } + $11 = $$020; + $12 = $0; + $13 = (($11) - ($12))|0; + $$0 = $13; + break; + } else { + $$01925 = $1;$17 = $3; + } + while(1) { + $16 = $17 & 31; + $18 = $16&255; + $19 = 1 << $18; + $div21 = ($17&255) >>> 5; + $20 = $div21&255; + $21 = (($2) + ($20<<2)|0); + $22 = HEAP32[$21>>2]|0; + $23 = $22 | $19; + HEAP32[$21>>2] = $23; + $24 = ((($$01925)) + 1|0); + $25 = HEAP8[$24>>0]|0; + $26 = ($25<<24>>24)==(0); + if ($26) { + break; + } else { + $$01925 = $24;$17 = $25; + } + } + $14 = HEAP8[$0>>0]|0; + $15 = ($14<<24>>24)==(0); + L10: do { + if ($15) { + $$1$lcssa = $0; + } else { + $$123 = $0;$27 = $14; + while(1) { + $div = ($27&255) >>> 5; + $28 = $div&255; + $29 = (($2) + ($28<<2)|0); + $30 = HEAP32[$29>>2]|0; + $31 = $27 & 31; + $32 = $31&255; + $33 = 1 << $32; + $34 = $30 & $33; + $35 = ($34|0)==(0); + if ($35) { + $$1$lcssa = $$123; + break L10; + } + $36 = ((($$123)) + 1|0); + $37 = HEAP8[$36>>0]|0; + $38 = ($37<<24>>24)==(0); + if ($38) { + $$1$lcssa = $36; + break; + } else { + $$123 = $36;$27 = $37; + } + } + } + } while(0); + $39 = $$1$lcssa; + $40 = $0; + $41 = (($39) - ($40))|0; + $$0 = $41; + } + } while(0); + STACKTOP = sp;return ($$0|0); +} +function _srand($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (($0) + -1)|0; + $2 = 13944; + $3 = $2; + HEAP32[$3>>2] = $1; + $4 = (($2) + 4)|0; + $5 = $4; + HEAP32[$5>>2] = 0; + return; +} +function _vprintf($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP32[806]|0; + $3 = (_vfprintf($2,$0,$1)|0); + return ($3|0); +} +function _strcspn($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$01824 = 0, $$019$sink = 0, $$01922 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0; + var $div20 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $2 = sp; + $3 = HEAP8[$1>>0]|0; + $4 = ($3<<24>>24)==(0); + L1: do { + if ($4) { + label = 3; + } else { + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = ($6<<24>>24)==(0); + if ($7) { + label = 3; + } else { + ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; + $$01824 = $1;$13 = $3; + while(1) { + $12 = $13 & 31; + $14 = $12&255; + $15 = 1 << $14; + $div20 = ($13&255) >>> 5; + $16 = $div20&255; + $17 = (($2) + ($16<<2)|0); + $18 = HEAP32[$17>>2]|0; + $19 = $18 | $15; + HEAP32[$17>>2] = $19; + $20 = ((($$01824)) + 1|0); + $21 = HEAP8[$20>>0]|0; + $22 = ($21<<24>>24)==(0); + if ($22) { + break; + } else { + $$01824 = $20;$13 = $21; + } + } + $10 = HEAP8[$0>>0]|0; + $11 = ($10<<24>>24)==(0); + if ($11) { + $$019$sink = $0; + } else { + $$01922 = $0;$23 = $10; + while(1) { + $div = ($23&255) >>> 5; + $24 = $div&255; + $25 = (($2) + ($24<<2)|0); + $26 = HEAP32[$25>>2]|0; + $27 = $23 & 31; + $28 = $27&255; + $29 = 1 << $28; + $30 = $26 & $29; + $31 = ($30|0)==(0); + if (!($31)) { + $$019$sink = $$01922; + break L1; + } + $32 = ((($$01922)) + 1|0); + $33 = HEAP8[$32>>0]|0; + $34 = ($33<<24>>24)==(0); + if ($34) { + $$019$sink = $32; + break; + } else { + $$01922 = $32;$23 = $33; + } + } + } + } + } + } while(0); + if ((label|0) == 3) { + $8 = $3 << 24 >> 24; + $9 = (___strchrnul($0,$8)|0); + $$019$sink = $9; + } + $35 = $$019$sink; + $36 = $0; + $37 = (($35) - ($36))|0; + STACKTOP = sp;return ($37|0); +} +function _strcat($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (_strlen($0)|0); + $3 = (($0) + ($2)|0); + (_strcpy($3,$1)|0); + return ($0|0); +} +function _strtok($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$010 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($0|0)==(0|0); + if ($2) { + $3 = HEAP32[4078]|0; + $4 = ($3|0)==(0|0); + if ($4) { + $$0 = 0; + } else { + $$010 = $3; + label = 3; + } + } else { + $$010 = $0; + label = 3; + } + do { + if ((label|0) == 3) { + $5 = (_strspn($$010,$1)|0); + $6 = (($$010) + ($5)|0); + $7 = HEAP8[$6>>0]|0; + $8 = ($7<<24>>24)==(0); + if ($8) { + HEAP32[4078] = 0; + $$0 = 0; + break; + } + $9 = (_strcspn($6,$1)|0); + $10 = (($6) + ($9)|0); + HEAP32[4078] = $10; + $11 = HEAP8[$10>>0]|0; + $12 = ($11<<24>>24)==(0); + if ($12) { + HEAP32[4078] = 0; + $$0 = $6; + break; + } else { + $13 = ((($10)) + 1|0); + HEAP32[4078] = $13; + HEAP8[$10>>0] = 0; + $$0 = $6; + break; + } + } + } while(0); + return ($$0|0); +} +function _malloc($0) { + $0 = $0|0; + var $$$0192$i = 0, $$$0193$i = 0, $$$4236$i = 0, $$$4351$i = 0, $$$i = 0, $$0 = 0, $$0$i$i = 0, $$0$i$i$i = 0, $$0$i18$i = 0, $$01$i$i = 0, $$0189$i = 0, $$0192$lcssa$i = 0, $$01928$i = 0, $$0193$lcssa$i = 0, $$01937$i = 0, $$0197 = 0, $$0199 = 0, $$0206$i$i = 0, $$0207$i$i = 0, $$0211$i$i = 0; + var $$0212$i$i = 0, $$024371$i = 0, $$0287$i$i = 0, $$0288$i$i = 0, $$0289$i$i = 0, $$0295$i$i = 0, $$0296$i$i = 0, $$0342$i = 0, $$0344$i = 0, $$0345$i = 0, $$0347$i = 0, $$0353$i = 0, $$0358$i = 0, $$0359$$i = 0, $$0359$i = 0, $$0361$i = 0, $$0362$i = 0, $$0368$i = 0, $$1196$i = 0, $$1198$i = 0; + var $$124470$i = 0, $$1291$i$i = 0, $$1293$i$i = 0, $$1343$i = 0, $$1348$i = 0, $$1363$i = 0, $$1370$i = 0, $$1374$i = 0, $$2234253237$i = 0, $$2247$ph$i = 0, $$2253$ph$i = 0, $$2355$i = 0, $$3$i = 0, $$3$i$i = 0, $$3$i201 = 0, $$3350$i = 0, $$3372$i = 0, $$4$lcssa$i = 0, $$4$ph$i = 0, $$415$i = 0; + var $$4236$i = 0, $$4351$lcssa$i = 0, $$435114$i = 0, $$4357$$4$i = 0, $$4357$ph$i = 0, $$435713$i = 0, $$723948$i = 0, $$749$i = 0, $$pre = 0, $$pre$i = 0, $$pre$i$i = 0, $$pre$i19$i = 0, $$pre$i210 = 0, $$pre$i212 = 0, $$pre$phi$i$iZ2D = 0, $$pre$phi$i20$iZ2D = 0, $$pre$phi$i211Z2D = 0, $$pre$phi$iZ2D = 0, $$pre$phi11$i$iZ2D = 0, $$pre$phiZ2D = 0; + var $$pre10$i$i = 0, $$sink1$i = 0, $$sink1$i$i = 0, $$sink16$i = 0, $$sink2$i = 0, $$sink2$i204 = 0, $$sink3$i = 0, $1 = 0, $10 = 0, $100 = 0, $1000 = 0, $1001 = 0, $1002 = 0, $1003 = 0, $1004 = 0, $1005 = 0, $1006 = 0, $1007 = 0, $1008 = 0, $1009 = 0; + var $101 = 0, $1010 = 0, $1011 = 0, $1012 = 0, $1013 = 0, $1014 = 0, $1015 = 0, $1016 = 0, $1017 = 0, $1018 = 0, $1019 = 0, $102 = 0, $1020 = 0, $1021 = 0, $1022 = 0, $1023 = 0, $1024 = 0, $1025 = 0, $1026 = 0, $1027 = 0; + var $1028 = 0, $1029 = 0, $103 = 0, $1030 = 0, $1031 = 0, $1032 = 0, $1033 = 0, $1034 = 0, $1035 = 0, $1036 = 0, $1037 = 0, $1038 = 0, $1039 = 0, $104 = 0, $1040 = 0, $1041 = 0, $1042 = 0, $1043 = 0, $1044 = 0, $1045 = 0; + var $1046 = 0, $1047 = 0, $1048 = 0, $1049 = 0, $105 = 0, $1050 = 0, $1051 = 0, $1052 = 0, $1053 = 0, $1054 = 0, $1055 = 0, $1056 = 0, $1057 = 0, $1058 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0; + var $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0; + var $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0; + var $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0; + var $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0; + var $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0; + var $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0; + var $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0; + var $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0; + var $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0; + var $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0; + var $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0; + var $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0; + var $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0; + var $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0; + var $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0; + var $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0; + var $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0; + var $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0, $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0; + var $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0, $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0; + var $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0, $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0; + var $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0, $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0; + var $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0, $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0; + var $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0, $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0; + var $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0, $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0; + var $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0, $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0, $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0, $561 = 0; + var $562 = 0, $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0, $568 = 0, $569 = 0, $57 = 0, $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0, $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0, $58 = 0; + var $580 = 0, $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0, $586 = 0, $587 = 0, $588 = 0, $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0, $593 = 0, $594 = 0, $595 = 0, $596 = 0, $597 = 0, $598 = 0; + var $599 = 0, $6 = 0, $60 = 0, $600 = 0, $601 = 0, $602 = 0, $603 = 0, $604 = 0, $605 = 0, $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0, $611 = 0, $612 = 0, $613 = 0, $614 = 0, $615 = 0; + var $616 = 0, $617 = 0, $618 = 0, $619 = 0, $62 = 0, $620 = 0, $621 = 0, $622 = 0, $623 = 0, $624 = 0, $625 = 0, $626 = 0, $627 = 0, $628 = 0, $629 = 0, $63 = 0, $630 = 0, $631 = 0, $632 = 0, $633 = 0; + var $634 = 0, $635 = 0, $636 = 0, $637 = 0, $638 = 0, $639 = 0, $64 = 0, $640 = 0, $641 = 0, $642 = 0, $643 = 0, $644 = 0, $645 = 0, $646 = 0, $647 = 0, $648 = 0, $649 = 0, $65 = 0, $650 = 0, $651 = 0; + var $652 = 0, $653 = 0, $654 = 0, $655 = 0, $656 = 0, $657 = 0, $658 = 0, $659 = 0, $66 = 0, $660 = 0, $661 = 0, $662 = 0, $663 = 0, $664 = 0, $665 = 0, $666 = 0, $667 = 0, $668 = 0, $669 = 0, $67 = 0; + var $670 = 0, $671 = 0, $672 = 0, $673 = 0, $674 = 0, $675 = 0, $676 = 0, $677 = 0, $678 = 0, $679 = 0, $68 = 0, $680 = 0, $681 = 0, $682 = 0, $683 = 0, $684 = 0, $685 = 0, $686 = 0, $687 = 0, $688 = 0; + var $689 = 0, $69 = 0, $690 = 0, $691 = 0, $692 = 0, $693 = 0, $694 = 0, $695 = 0, $696 = 0, $697 = 0, $698 = 0, $699 = 0, $7 = 0, $70 = 0, $700 = 0, $701 = 0, $702 = 0, $703 = 0, $704 = 0, $705 = 0; + var $706 = 0, $707 = 0, $708 = 0, $709 = 0, $71 = 0, $710 = 0, $711 = 0, $712 = 0, $713 = 0, $714 = 0, $715 = 0, $716 = 0, $717 = 0, $718 = 0, $719 = 0, $72 = 0, $720 = 0, $721 = 0, $722 = 0, $723 = 0; + var $724 = 0, $725 = 0, $726 = 0, $727 = 0, $728 = 0, $729 = 0, $73 = 0, $730 = 0, $731 = 0, $732 = 0, $733 = 0, $734 = 0, $735 = 0, $736 = 0, $737 = 0, $738 = 0, $739 = 0, $74 = 0, $740 = 0, $741 = 0; + var $742 = 0, $743 = 0, $744 = 0, $745 = 0, $746 = 0, $747 = 0, $748 = 0, $749 = 0, $75 = 0, $750 = 0, $751 = 0, $752 = 0, $753 = 0, $754 = 0, $755 = 0, $756 = 0, $757 = 0, $758 = 0, $759 = 0, $76 = 0; + var $760 = 0, $761 = 0, $762 = 0, $763 = 0, $764 = 0, $765 = 0, $766 = 0, $767 = 0, $768 = 0, $769 = 0, $77 = 0, $770 = 0, $771 = 0, $772 = 0, $773 = 0, $774 = 0, $775 = 0, $776 = 0, $777 = 0, $778 = 0; + var $779 = 0, $78 = 0, $780 = 0, $781 = 0, $782 = 0, $783 = 0, $784 = 0, $785 = 0, $786 = 0, $787 = 0, $788 = 0, $789 = 0, $79 = 0, $790 = 0, $791 = 0, $792 = 0, $793 = 0, $794 = 0, $795 = 0, $796 = 0; + var $797 = 0, $798 = 0, $799 = 0, $8 = 0, $80 = 0, $800 = 0, $801 = 0, $802 = 0, $803 = 0, $804 = 0, $805 = 0, $806 = 0, $807 = 0, $808 = 0, $809 = 0, $81 = 0, $810 = 0, $811 = 0, $812 = 0, $813 = 0; + var $814 = 0, $815 = 0, $816 = 0, $817 = 0, $818 = 0, $819 = 0, $82 = 0, $820 = 0, $821 = 0, $822 = 0, $823 = 0, $824 = 0, $825 = 0, $826 = 0, $827 = 0, $828 = 0, $829 = 0, $83 = 0, $830 = 0, $831 = 0; + var $832 = 0, $833 = 0, $834 = 0, $835 = 0, $836 = 0, $837 = 0, $838 = 0, $839 = 0, $84 = 0, $840 = 0, $841 = 0, $842 = 0, $843 = 0, $844 = 0, $845 = 0, $846 = 0, $847 = 0, $848 = 0, $849 = 0, $85 = 0; + var $850 = 0, $851 = 0, $852 = 0, $853 = 0, $854 = 0, $855 = 0, $856 = 0, $857 = 0, $858 = 0, $859 = 0, $86 = 0, $860 = 0, $861 = 0, $862 = 0, $863 = 0, $864 = 0, $865 = 0, $866 = 0, $867 = 0, $868 = 0; + var $869 = 0, $87 = 0, $870 = 0, $871 = 0, $872 = 0, $873 = 0, $874 = 0, $875 = 0, $876 = 0, $877 = 0, $878 = 0, $879 = 0, $88 = 0, $880 = 0, $881 = 0, $882 = 0, $883 = 0, $884 = 0, $885 = 0, $886 = 0; + var $887 = 0, $888 = 0, $889 = 0, $89 = 0, $890 = 0, $891 = 0, $892 = 0, $893 = 0, $894 = 0, $895 = 0, $896 = 0, $897 = 0, $898 = 0, $899 = 0, $9 = 0, $90 = 0, $900 = 0, $901 = 0, $902 = 0, $903 = 0; + var $904 = 0, $905 = 0, $906 = 0, $907 = 0, $908 = 0, $909 = 0, $91 = 0, $910 = 0, $911 = 0, $912 = 0, $913 = 0, $914 = 0, $915 = 0, $916 = 0, $917 = 0, $918 = 0, $919 = 0, $92 = 0, $920 = 0, $921 = 0; + var $922 = 0, $923 = 0, $924 = 0, $925 = 0, $926 = 0, $927 = 0, $928 = 0, $929 = 0, $93 = 0, $930 = 0, $931 = 0, $932 = 0, $933 = 0, $934 = 0, $935 = 0, $936 = 0, $937 = 0, $938 = 0, $939 = 0, $94 = 0; + var $940 = 0, $941 = 0, $942 = 0, $943 = 0, $944 = 0, $945 = 0, $946 = 0, $947 = 0, $948 = 0, $949 = 0, $95 = 0, $950 = 0, $951 = 0, $952 = 0, $953 = 0, $954 = 0, $955 = 0, $956 = 0, $957 = 0, $958 = 0; + var $959 = 0, $96 = 0, $960 = 0, $961 = 0, $962 = 0, $963 = 0, $964 = 0, $965 = 0, $966 = 0, $967 = 0, $968 = 0, $969 = 0, $97 = 0, $970 = 0, $971 = 0, $972 = 0, $973 = 0, $974 = 0, $975 = 0, $976 = 0; + var $977 = 0, $978 = 0, $979 = 0, $98 = 0, $980 = 0, $981 = 0, $982 = 0, $983 = 0, $984 = 0, $985 = 0, $986 = 0, $987 = 0, $988 = 0, $989 = 0, $99 = 0, $990 = 0, $991 = 0, $992 = 0, $993 = 0, $994 = 0; + var $995 = 0, $996 = 0, $997 = 0, $998 = 0, $999 = 0, $cond$i = 0, $cond$i$i = 0, $cond$i208 = 0, $exitcond$i$i = 0, $not$$i = 0, $not$$i$i = 0, $not$$i17$i = 0, $not$$i209 = 0, $not$$i216 = 0, $not$1$i = 0, $not$1$i203 = 0, $not$5$i = 0, $not$7$i$i = 0, $not$8$i = 0, $not$9$i = 0; + var $or$cond$i = 0, $or$cond$i214 = 0, $or$cond1$i = 0, $or$cond10$i = 0, $or$cond11$i = 0, $or$cond11$not$i = 0, $or$cond12$i = 0, $or$cond2$i = 0, $or$cond2$i215 = 0, $or$cond5$i = 0, $or$cond50$i = 0, $or$cond51$i = 0, $or$cond7$i = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp; + $2 = ($0>>>0)<(245); + do { + if ($2) { + $3 = ($0>>>0)<(11); + $4 = (($0) + 11)|0; + $5 = $4 & -8; + $6 = $3 ? 16 : $5; + $7 = $6 >>> 3; + $8 = HEAP32[4079]|0; + $9 = $8 >>> $7; + $10 = $9 & 3; + $11 = ($10|0)==(0); + if (!($11)) { + $12 = $9 & 1; + $13 = $12 ^ 1; + $14 = (($13) + ($7))|0; + $15 = $14 << 1; + $16 = (16356 + ($15<<2)|0); + $17 = ((($16)) + 8|0); + $18 = HEAP32[$17>>2]|0; + $19 = ((($18)) + 8|0); + $20 = HEAP32[$19>>2]|0; + $21 = ($16|0)==($20|0); + do { + if ($21) { + $22 = 1 << $14; + $23 = $22 ^ -1; + $24 = $8 & $23; + HEAP32[4079] = $24; + } else { + $25 = HEAP32[(16332)>>2]|0; + $26 = ($20>>>0)<($25>>>0); + if ($26) { + _abort(); + // unreachable; + } + $27 = ((($20)) + 12|0); + $28 = HEAP32[$27>>2]|0; + $29 = ($28|0)==($18|0); + if ($29) { + HEAP32[$27>>2] = $16; + HEAP32[$17>>2] = $20; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $30 = $14 << 3; + $31 = $30 | 3; + $32 = ((($18)) + 4|0); + HEAP32[$32>>2] = $31; + $33 = (($18) + ($30)|0); + $34 = ((($33)) + 4|0); + $35 = HEAP32[$34>>2]|0; + $36 = $35 | 1; + HEAP32[$34>>2] = $36; + $$0 = $19; + STACKTOP = sp;return ($$0|0); + } + $37 = HEAP32[(16324)>>2]|0; + $38 = ($6>>>0)>($37>>>0); + if ($38) { + $39 = ($9|0)==(0); + if (!($39)) { + $40 = $9 << $7; + $41 = 2 << $7; + $42 = (0 - ($41))|0; + $43 = $41 | $42; + $44 = $40 & $43; + $45 = (0 - ($44))|0; + $46 = $44 & $45; + $47 = (($46) + -1)|0; + $48 = $47 >>> 12; + $49 = $48 & 16; + $50 = $47 >>> $49; + $51 = $50 >>> 5; + $52 = $51 & 8; + $53 = $52 | $49; + $54 = $50 >>> $52; + $55 = $54 >>> 2; + $56 = $55 & 4; + $57 = $53 | $56; + $58 = $54 >>> $56; + $59 = $58 >>> 1; + $60 = $59 & 2; + $61 = $57 | $60; + $62 = $58 >>> $60; + $63 = $62 >>> 1; + $64 = $63 & 1; + $65 = $61 | $64; + $66 = $62 >>> $64; + $67 = (($65) + ($66))|0; + $68 = $67 << 1; + $69 = (16356 + ($68<<2)|0); + $70 = ((($69)) + 8|0); + $71 = HEAP32[$70>>2]|0; + $72 = ((($71)) + 8|0); + $73 = HEAP32[$72>>2]|0; + $74 = ($69|0)==($73|0); + do { + if ($74) { + $75 = 1 << $67; + $76 = $75 ^ -1; + $77 = $8 & $76; + HEAP32[4079] = $77; + $98 = $77; + } else { + $78 = HEAP32[(16332)>>2]|0; + $79 = ($73>>>0)<($78>>>0); + if ($79) { + _abort(); + // unreachable; + } + $80 = ((($73)) + 12|0); + $81 = HEAP32[$80>>2]|0; + $82 = ($81|0)==($71|0); + if ($82) { + HEAP32[$80>>2] = $69; + HEAP32[$70>>2] = $73; + $98 = $8; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $83 = $67 << 3; + $84 = (($83) - ($6))|0; + $85 = $6 | 3; + $86 = ((($71)) + 4|0); + HEAP32[$86>>2] = $85; + $87 = (($71) + ($6)|0); + $88 = $84 | 1; + $89 = ((($87)) + 4|0); + HEAP32[$89>>2] = $88; + $90 = (($87) + ($84)|0); + HEAP32[$90>>2] = $84; + $91 = ($37|0)==(0); + if (!($91)) { + $92 = HEAP32[(16336)>>2]|0; + $93 = $37 >>> 3; + $94 = $93 << 1; + $95 = (16356 + ($94<<2)|0); + $96 = 1 << $93; + $97 = $98 & $96; + $99 = ($97|0)==(0); + if ($99) { + $100 = $98 | $96; + HEAP32[4079] = $100; + $$pre = ((($95)) + 8|0); + $$0199 = $95;$$pre$phiZ2D = $$pre; + } else { + $101 = ((($95)) + 8|0); + $102 = HEAP32[$101>>2]|0; + $103 = HEAP32[(16332)>>2]|0; + $104 = ($102>>>0)<($103>>>0); + if ($104) { + _abort(); + // unreachable; + } else { + $$0199 = $102;$$pre$phiZ2D = $101; + } + } + HEAP32[$$pre$phiZ2D>>2] = $92; + $105 = ((($$0199)) + 12|0); + HEAP32[$105>>2] = $92; + $106 = ((($92)) + 8|0); + HEAP32[$106>>2] = $$0199; + $107 = ((($92)) + 12|0); + HEAP32[$107>>2] = $95; + } + HEAP32[(16324)>>2] = $84; + HEAP32[(16336)>>2] = $87; + $$0 = $72; + STACKTOP = sp;return ($$0|0); + } + $108 = HEAP32[(16320)>>2]|0; + $109 = ($108|0)==(0); + if ($109) { + $$0197 = $6; + } else { + $110 = (0 - ($108))|0; + $111 = $108 & $110; + $112 = (($111) + -1)|0; + $113 = $112 >>> 12; + $114 = $113 & 16; + $115 = $112 >>> $114; + $116 = $115 >>> 5; + $117 = $116 & 8; + $118 = $117 | $114; + $119 = $115 >>> $117; + $120 = $119 >>> 2; + $121 = $120 & 4; + $122 = $118 | $121; + $123 = $119 >>> $121; + $124 = $123 >>> 1; + $125 = $124 & 2; + $126 = $122 | $125; + $127 = $123 >>> $125; + $128 = $127 >>> 1; + $129 = $128 & 1; + $130 = $126 | $129; + $131 = $127 >>> $129; + $132 = (($130) + ($131))|0; + $133 = (16620 + ($132<<2)|0); + $134 = HEAP32[$133>>2]|0; + $135 = ((($134)) + 4|0); + $136 = HEAP32[$135>>2]|0; + $137 = $136 & -8; + $138 = (($137) - ($6))|0; + $139 = ((($134)) + 16|0); + $140 = HEAP32[$139>>2]|0; + $not$5$i = ($140|0)==(0|0); + $$sink16$i = $not$5$i&1; + $141 = (((($134)) + 16|0) + ($$sink16$i<<2)|0); + $142 = HEAP32[$141>>2]|0; + $143 = ($142|0)==(0|0); + if ($143) { + $$0192$lcssa$i = $134;$$0193$lcssa$i = $138; + } else { + $$01928$i = $134;$$01937$i = $138;$145 = $142; + while(1) { + $144 = ((($145)) + 4|0); + $146 = HEAP32[$144>>2]|0; + $147 = $146 & -8; + $148 = (($147) - ($6))|0; + $149 = ($148>>>0)<($$01937$i>>>0); + $$$0193$i = $149 ? $148 : $$01937$i; + $$$0192$i = $149 ? $145 : $$01928$i; + $150 = ((($145)) + 16|0); + $151 = HEAP32[$150>>2]|0; + $not$$i = ($151|0)==(0|0); + $$sink1$i = $not$$i&1; + $152 = (((($145)) + 16|0) + ($$sink1$i<<2)|0); + $153 = HEAP32[$152>>2]|0; + $154 = ($153|0)==(0|0); + if ($154) { + $$0192$lcssa$i = $$$0192$i;$$0193$lcssa$i = $$$0193$i; + break; + } else { + $$01928$i = $$$0192$i;$$01937$i = $$$0193$i;$145 = $153; + } + } + } + $155 = HEAP32[(16332)>>2]|0; + $156 = ($$0192$lcssa$i>>>0)<($155>>>0); + if ($156) { + _abort(); + // unreachable; + } + $157 = (($$0192$lcssa$i) + ($6)|0); + $158 = ($$0192$lcssa$i>>>0)<($157>>>0); + if (!($158)) { + _abort(); + // unreachable; + } + $159 = ((($$0192$lcssa$i)) + 24|0); + $160 = HEAP32[$159>>2]|0; + $161 = ((($$0192$lcssa$i)) + 12|0); + $162 = HEAP32[$161>>2]|0; + $163 = ($162|0)==($$0192$lcssa$i|0); + do { + if ($163) { + $173 = ((($$0192$lcssa$i)) + 20|0); + $174 = HEAP32[$173>>2]|0; + $175 = ($174|0)==(0|0); + if ($175) { + $176 = ((($$0192$lcssa$i)) + 16|0); + $177 = HEAP32[$176>>2]|0; + $178 = ($177|0)==(0|0); + if ($178) { + $$3$i = 0; + break; + } else { + $$1196$i = $177;$$1198$i = $176; + } + } else { + $$1196$i = $174;$$1198$i = $173; + } + while(1) { + $179 = ((($$1196$i)) + 20|0); + $180 = HEAP32[$179>>2]|0; + $181 = ($180|0)==(0|0); + if (!($181)) { + $$1196$i = $180;$$1198$i = $179; + continue; + } + $182 = ((($$1196$i)) + 16|0); + $183 = HEAP32[$182>>2]|0; + $184 = ($183|0)==(0|0); + if ($184) { + break; + } else { + $$1196$i = $183;$$1198$i = $182; + } + } + $185 = ($$1198$i>>>0)<($155>>>0); + if ($185) { + _abort(); + // unreachable; + } else { + HEAP32[$$1198$i>>2] = 0; + $$3$i = $$1196$i; + break; + } + } else { + $164 = ((($$0192$lcssa$i)) + 8|0); + $165 = HEAP32[$164>>2]|0; + $166 = ($165>>>0)<($155>>>0); + if ($166) { + _abort(); + // unreachable; + } + $167 = ((($165)) + 12|0); + $168 = HEAP32[$167>>2]|0; + $169 = ($168|0)==($$0192$lcssa$i|0); + if (!($169)) { + _abort(); + // unreachable; + } + $170 = ((($162)) + 8|0); + $171 = HEAP32[$170>>2]|0; + $172 = ($171|0)==($$0192$lcssa$i|0); + if ($172) { + HEAP32[$167>>2] = $162; + HEAP32[$170>>2] = $165; + $$3$i = $162; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $186 = ($160|0)==(0|0); + L73: do { + if (!($186)) { + $187 = ((($$0192$lcssa$i)) + 28|0); + $188 = HEAP32[$187>>2]|0; + $189 = (16620 + ($188<<2)|0); + $190 = HEAP32[$189>>2]|0; + $191 = ($$0192$lcssa$i|0)==($190|0); + do { + if ($191) { + HEAP32[$189>>2] = $$3$i; + $cond$i = ($$3$i|0)==(0|0); + if ($cond$i) { + $192 = 1 << $188; + $193 = $192 ^ -1; + $194 = $108 & $193; + HEAP32[(16320)>>2] = $194; + break L73; + } + } else { + $195 = HEAP32[(16332)>>2]|0; + $196 = ($160>>>0)<($195>>>0); + if ($196) { + _abort(); + // unreachable; + } else { + $197 = ((($160)) + 16|0); + $198 = HEAP32[$197>>2]|0; + $not$1$i = ($198|0)!=($$0192$lcssa$i|0); + $$sink2$i = $not$1$i&1; + $199 = (((($160)) + 16|0) + ($$sink2$i<<2)|0); + HEAP32[$199>>2] = $$3$i; + $200 = ($$3$i|0)==(0|0); + if ($200) { + break L73; + } else { + break; + } + } + } + } while(0); + $201 = HEAP32[(16332)>>2]|0; + $202 = ($$3$i>>>0)<($201>>>0); + if ($202) { + _abort(); + // unreachable; + } + $203 = ((($$3$i)) + 24|0); + HEAP32[$203>>2] = $160; + $204 = ((($$0192$lcssa$i)) + 16|0); + $205 = HEAP32[$204>>2]|0; + $206 = ($205|0)==(0|0); + do { + if (!($206)) { + $207 = ($205>>>0)<($201>>>0); + if ($207) { + _abort(); + // unreachable; + } else { + $208 = ((($$3$i)) + 16|0); + HEAP32[$208>>2] = $205; + $209 = ((($205)) + 24|0); + HEAP32[$209>>2] = $$3$i; + break; + } + } + } while(0); + $210 = ((($$0192$lcssa$i)) + 20|0); + $211 = HEAP32[$210>>2]|0; + $212 = ($211|0)==(0|0); + if (!($212)) { + $213 = HEAP32[(16332)>>2]|0; + $214 = ($211>>>0)<($213>>>0); + if ($214) { + _abort(); + // unreachable; + } else { + $215 = ((($$3$i)) + 20|0); + HEAP32[$215>>2] = $211; + $216 = ((($211)) + 24|0); + HEAP32[$216>>2] = $$3$i; + break; + } + } + } + } while(0); + $217 = ($$0193$lcssa$i>>>0)<(16); + if ($217) { + $218 = (($$0193$lcssa$i) + ($6))|0; + $219 = $218 | 3; + $220 = ((($$0192$lcssa$i)) + 4|0); + HEAP32[$220>>2] = $219; + $221 = (($$0192$lcssa$i) + ($218)|0); + $222 = ((($221)) + 4|0); + $223 = HEAP32[$222>>2]|0; + $224 = $223 | 1; + HEAP32[$222>>2] = $224; + } else { + $225 = $6 | 3; + $226 = ((($$0192$lcssa$i)) + 4|0); + HEAP32[$226>>2] = $225; + $227 = $$0193$lcssa$i | 1; + $228 = ((($157)) + 4|0); + HEAP32[$228>>2] = $227; + $229 = (($157) + ($$0193$lcssa$i)|0); + HEAP32[$229>>2] = $$0193$lcssa$i; + $230 = ($37|0)==(0); + if (!($230)) { + $231 = HEAP32[(16336)>>2]|0; + $232 = $37 >>> 3; + $233 = $232 << 1; + $234 = (16356 + ($233<<2)|0); + $235 = 1 << $232; + $236 = $8 & $235; + $237 = ($236|0)==(0); + if ($237) { + $238 = $8 | $235; + HEAP32[4079] = $238; + $$pre$i = ((($234)) + 8|0); + $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; + } else { + $239 = ((($234)) + 8|0); + $240 = HEAP32[$239>>2]|0; + $241 = HEAP32[(16332)>>2]|0; + $242 = ($240>>>0)<($241>>>0); + if ($242) { + _abort(); + // unreachable; + } else { + $$0189$i = $240;$$pre$phi$iZ2D = $239; + } + } + HEAP32[$$pre$phi$iZ2D>>2] = $231; + $243 = ((($$0189$i)) + 12|0); + HEAP32[$243>>2] = $231; + $244 = ((($231)) + 8|0); + HEAP32[$244>>2] = $$0189$i; + $245 = ((($231)) + 12|0); + HEAP32[$245>>2] = $234; + } + HEAP32[(16324)>>2] = $$0193$lcssa$i; + HEAP32[(16336)>>2] = $157; + } + $246 = ((($$0192$lcssa$i)) + 8|0); + $$0 = $246; + STACKTOP = sp;return ($$0|0); + } + } else { + $$0197 = $6; + } + } else { + $247 = ($0>>>0)>(4294967231); + if ($247) { + $$0197 = -1; + } else { + $248 = (($0) + 11)|0; + $249 = $248 & -8; + $250 = HEAP32[(16320)>>2]|0; + $251 = ($250|0)==(0); + if ($251) { + $$0197 = $249; + } else { + $252 = (0 - ($249))|0; + $253 = $248 >>> 8; + $254 = ($253|0)==(0); + if ($254) { + $$0358$i = 0; + } else { + $255 = ($249>>>0)>(16777215); + if ($255) { + $$0358$i = 31; + } else { + $256 = (($253) + 1048320)|0; + $257 = $256 >>> 16; + $258 = $257 & 8; + $259 = $253 << $258; + $260 = (($259) + 520192)|0; + $261 = $260 >>> 16; + $262 = $261 & 4; + $263 = $262 | $258; + $264 = $259 << $262; + $265 = (($264) + 245760)|0; + $266 = $265 >>> 16; + $267 = $266 & 2; + $268 = $263 | $267; + $269 = (14 - ($268))|0; + $270 = $264 << $267; + $271 = $270 >>> 15; + $272 = (($269) + ($271))|0; + $273 = $272 << 1; + $274 = (($272) + 7)|0; + $275 = $249 >>> $274; + $276 = $275 & 1; + $277 = $276 | $273; + $$0358$i = $277; + } + } + $278 = (16620 + ($$0358$i<<2)|0); + $279 = HEAP32[$278>>2]|0; + $280 = ($279|0)==(0|0); + L117: do { + if ($280) { + $$2355$i = 0;$$3$i201 = 0;$$3350$i = $252; + label = 81; + } else { + $281 = ($$0358$i|0)==(31); + $282 = $$0358$i >>> 1; + $283 = (25 - ($282))|0; + $284 = $281 ? 0 : $283; + $285 = $249 << $284; + $$0342$i = 0;$$0347$i = $252;$$0353$i = $279;$$0359$i = $285;$$0362$i = 0; + while(1) { + $286 = ((($$0353$i)) + 4|0); + $287 = HEAP32[$286>>2]|0; + $288 = $287 & -8; + $289 = (($288) - ($249))|0; + $290 = ($289>>>0)<($$0347$i>>>0); + if ($290) { + $291 = ($289|0)==(0); + if ($291) { + $$415$i = $$0353$i;$$435114$i = 0;$$435713$i = $$0353$i; + label = 85; + break L117; + } else { + $$1343$i = $$0353$i;$$1348$i = $289; + } + } else { + $$1343$i = $$0342$i;$$1348$i = $$0347$i; + } + $292 = ((($$0353$i)) + 20|0); + $293 = HEAP32[$292>>2]|0; + $294 = $$0359$i >>> 31; + $295 = (((($$0353$i)) + 16|0) + ($294<<2)|0); + $296 = HEAP32[$295>>2]|0; + $297 = ($293|0)==(0|0); + $298 = ($293|0)==($296|0); + $or$cond2$i = $297 | $298; + $$1363$i = $or$cond2$i ? $$0362$i : $293; + $299 = ($296|0)==(0|0); + $not$8$i = $299 ^ 1; + $300 = $not$8$i&1; + $$0359$$i = $$0359$i << $300; + if ($299) { + $$2355$i = $$1363$i;$$3$i201 = $$1343$i;$$3350$i = $$1348$i; + label = 81; + break; + } else { + $$0342$i = $$1343$i;$$0347$i = $$1348$i;$$0353$i = $296;$$0359$i = $$0359$$i;$$0362$i = $$1363$i; + } + } + } + } while(0); + if ((label|0) == 81) { + $301 = ($$2355$i|0)==(0|0); + $302 = ($$3$i201|0)==(0|0); + $or$cond$i = $301 & $302; + if ($or$cond$i) { + $303 = 2 << $$0358$i; + $304 = (0 - ($303))|0; + $305 = $303 | $304; + $306 = $250 & $305; + $307 = ($306|0)==(0); + if ($307) { + $$0197 = $249; + break; + } + $308 = (0 - ($306))|0; + $309 = $306 & $308; + $310 = (($309) + -1)|0; + $311 = $310 >>> 12; + $312 = $311 & 16; + $313 = $310 >>> $312; + $314 = $313 >>> 5; + $315 = $314 & 8; + $316 = $315 | $312; + $317 = $313 >>> $315; + $318 = $317 >>> 2; + $319 = $318 & 4; + $320 = $316 | $319; + $321 = $317 >>> $319; + $322 = $321 >>> 1; + $323 = $322 & 2; + $324 = $320 | $323; + $325 = $321 >>> $323; + $326 = $325 >>> 1; + $327 = $326 & 1; + $328 = $324 | $327; + $329 = $325 >>> $327; + $330 = (($328) + ($329))|0; + $331 = (16620 + ($330<<2)|0); + $332 = HEAP32[$331>>2]|0; + $$4$ph$i = 0;$$4357$ph$i = $332; + } else { + $$4$ph$i = $$3$i201;$$4357$ph$i = $$2355$i; + } + $333 = ($$4357$ph$i|0)==(0|0); + if ($333) { + $$4$lcssa$i = $$4$ph$i;$$4351$lcssa$i = $$3350$i; + } else { + $$415$i = $$4$ph$i;$$435114$i = $$3350$i;$$435713$i = $$4357$ph$i; + label = 85; + } + } + if ((label|0) == 85) { + while(1) { + label = 0; + $334 = ((($$435713$i)) + 4|0); + $335 = HEAP32[$334>>2]|0; + $336 = $335 & -8; + $337 = (($336) - ($249))|0; + $338 = ($337>>>0)<($$435114$i>>>0); + $$$4351$i = $338 ? $337 : $$435114$i; + $$4357$$4$i = $338 ? $$435713$i : $$415$i; + $339 = ((($$435713$i)) + 16|0); + $340 = HEAP32[$339>>2]|0; + $not$1$i203 = ($340|0)==(0|0); + $$sink2$i204 = $not$1$i203&1; + $341 = (((($$435713$i)) + 16|0) + ($$sink2$i204<<2)|0); + $342 = HEAP32[$341>>2]|0; + $343 = ($342|0)==(0|0); + if ($343) { + $$4$lcssa$i = $$4357$$4$i;$$4351$lcssa$i = $$$4351$i; + break; + } else { + $$415$i = $$4357$$4$i;$$435114$i = $$$4351$i;$$435713$i = $342; + label = 85; + } + } + } + $344 = ($$4$lcssa$i|0)==(0|0); + if ($344) { + $$0197 = $249; + } else { + $345 = HEAP32[(16324)>>2]|0; + $346 = (($345) - ($249))|0; + $347 = ($$4351$lcssa$i>>>0)<($346>>>0); + if ($347) { + $348 = HEAP32[(16332)>>2]|0; + $349 = ($$4$lcssa$i>>>0)<($348>>>0); + if ($349) { + _abort(); + // unreachable; + } + $350 = (($$4$lcssa$i) + ($249)|0); + $351 = ($$4$lcssa$i>>>0)<($350>>>0); + if (!($351)) { + _abort(); + // unreachable; + } + $352 = ((($$4$lcssa$i)) + 24|0); + $353 = HEAP32[$352>>2]|0; + $354 = ((($$4$lcssa$i)) + 12|0); + $355 = HEAP32[$354>>2]|0; + $356 = ($355|0)==($$4$lcssa$i|0); + do { + if ($356) { + $366 = ((($$4$lcssa$i)) + 20|0); + $367 = HEAP32[$366>>2]|0; + $368 = ($367|0)==(0|0); + if ($368) { + $369 = ((($$4$lcssa$i)) + 16|0); + $370 = HEAP32[$369>>2]|0; + $371 = ($370|0)==(0|0); + if ($371) { + $$3372$i = 0; + break; + } else { + $$1370$i = $370;$$1374$i = $369; + } + } else { + $$1370$i = $367;$$1374$i = $366; + } + while(1) { + $372 = ((($$1370$i)) + 20|0); + $373 = HEAP32[$372>>2]|0; + $374 = ($373|0)==(0|0); + if (!($374)) { + $$1370$i = $373;$$1374$i = $372; + continue; + } + $375 = ((($$1370$i)) + 16|0); + $376 = HEAP32[$375>>2]|0; + $377 = ($376|0)==(0|0); + if ($377) { + break; + } else { + $$1370$i = $376;$$1374$i = $375; + } + } + $378 = ($$1374$i>>>0)<($348>>>0); + if ($378) { + _abort(); + // unreachable; + } else { + HEAP32[$$1374$i>>2] = 0; + $$3372$i = $$1370$i; + break; + } + } else { + $357 = ((($$4$lcssa$i)) + 8|0); + $358 = HEAP32[$357>>2]|0; + $359 = ($358>>>0)<($348>>>0); + if ($359) { + _abort(); + // unreachable; + } + $360 = ((($358)) + 12|0); + $361 = HEAP32[$360>>2]|0; + $362 = ($361|0)==($$4$lcssa$i|0); + if (!($362)) { + _abort(); + // unreachable; + } + $363 = ((($355)) + 8|0); + $364 = HEAP32[$363>>2]|0; + $365 = ($364|0)==($$4$lcssa$i|0); + if ($365) { + HEAP32[$360>>2] = $355; + HEAP32[$363>>2] = $358; + $$3372$i = $355; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $379 = ($353|0)==(0|0); + L164: do { + if ($379) { + $470 = $250; + } else { + $380 = ((($$4$lcssa$i)) + 28|0); + $381 = HEAP32[$380>>2]|0; + $382 = (16620 + ($381<<2)|0); + $383 = HEAP32[$382>>2]|0; + $384 = ($$4$lcssa$i|0)==($383|0); + do { + if ($384) { + HEAP32[$382>>2] = $$3372$i; + $cond$i208 = ($$3372$i|0)==(0|0); + if ($cond$i208) { + $385 = 1 << $381; + $386 = $385 ^ -1; + $387 = $250 & $386; + HEAP32[(16320)>>2] = $387; + $470 = $387; + break L164; + } + } else { + $388 = HEAP32[(16332)>>2]|0; + $389 = ($353>>>0)<($388>>>0); + if ($389) { + _abort(); + // unreachable; + } else { + $390 = ((($353)) + 16|0); + $391 = HEAP32[$390>>2]|0; + $not$$i209 = ($391|0)!=($$4$lcssa$i|0); + $$sink3$i = $not$$i209&1; + $392 = (((($353)) + 16|0) + ($$sink3$i<<2)|0); + HEAP32[$392>>2] = $$3372$i; + $393 = ($$3372$i|0)==(0|0); + if ($393) { + $470 = $250; + break L164; + } else { + break; + } + } + } + } while(0); + $394 = HEAP32[(16332)>>2]|0; + $395 = ($$3372$i>>>0)<($394>>>0); + if ($395) { + _abort(); + // unreachable; + } + $396 = ((($$3372$i)) + 24|0); + HEAP32[$396>>2] = $353; + $397 = ((($$4$lcssa$i)) + 16|0); + $398 = HEAP32[$397>>2]|0; + $399 = ($398|0)==(0|0); + do { + if (!($399)) { + $400 = ($398>>>0)<($394>>>0); + if ($400) { + _abort(); + // unreachable; + } else { + $401 = ((($$3372$i)) + 16|0); + HEAP32[$401>>2] = $398; + $402 = ((($398)) + 24|0); + HEAP32[$402>>2] = $$3372$i; + break; + } + } + } while(0); + $403 = ((($$4$lcssa$i)) + 20|0); + $404 = HEAP32[$403>>2]|0; + $405 = ($404|0)==(0|0); + if ($405) { + $470 = $250; + } else { + $406 = HEAP32[(16332)>>2]|0; + $407 = ($404>>>0)<($406>>>0); + if ($407) { + _abort(); + // unreachable; + } else { + $408 = ((($$3372$i)) + 20|0); + HEAP32[$408>>2] = $404; + $409 = ((($404)) + 24|0); + HEAP32[$409>>2] = $$3372$i; + $470 = $250; + break; + } + } + } + } while(0); + $410 = ($$4351$lcssa$i>>>0)<(16); + do { + if ($410) { + $411 = (($$4351$lcssa$i) + ($249))|0; + $412 = $411 | 3; + $413 = ((($$4$lcssa$i)) + 4|0); + HEAP32[$413>>2] = $412; + $414 = (($$4$lcssa$i) + ($411)|0); + $415 = ((($414)) + 4|0); + $416 = HEAP32[$415>>2]|0; + $417 = $416 | 1; + HEAP32[$415>>2] = $417; + } else { + $418 = $249 | 3; + $419 = ((($$4$lcssa$i)) + 4|0); + HEAP32[$419>>2] = $418; + $420 = $$4351$lcssa$i | 1; + $421 = ((($350)) + 4|0); + HEAP32[$421>>2] = $420; + $422 = (($350) + ($$4351$lcssa$i)|0); + HEAP32[$422>>2] = $$4351$lcssa$i; + $423 = $$4351$lcssa$i >>> 3; + $424 = ($$4351$lcssa$i>>>0)<(256); + if ($424) { + $425 = $423 << 1; + $426 = (16356 + ($425<<2)|0); + $427 = HEAP32[4079]|0; + $428 = 1 << $423; + $429 = $427 & $428; + $430 = ($429|0)==(0); + if ($430) { + $431 = $427 | $428; + HEAP32[4079] = $431; + $$pre$i210 = ((($426)) + 8|0); + $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; + } else { + $432 = ((($426)) + 8|0); + $433 = HEAP32[$432>>2]|0; + $434 = HEAP32[(16332)>>2]|0; + $435 = ($433>>>0)<($434>>>0); + if ($435) { + _abort(); + // unreachable; + } else { + $$0368$i = $433;$$pre$phi$i211Z2D = $432; + } + } + HEAP32[$$pre$phi$i211Z2D>>2] = $350; + $436 = ((($$0368$i)) + 12|0); + HEAP32[$436>>2] = $350; + $437 = ((($350)) + 8|0); + HEAP32[$437>>2] = $$0368$i; + $438 = ((($350)) + 12|0); + HEAP32[$438>>2] = $426; + break; + } + $439 = $$4351$lcssa$i >>> 8; + $440 = ($439|0)==(0); + if ($440) { + $$0361$i = 0; + } else { + $441 = ($$4351$lcssa$i>>>0)>(16777215); + if ($441) { + $$0361$i = 31; + } else { + $442 = (($439) + 1048320)|0; + $443 = $442 >>> 16; + $444 = $443 & 8; + $445 = $439 << $444; + $446 = (($445) + 520192)|0; + $447 = $446 >>> 16; + $448 = $447 & 4; + $449 = $448 | $444; + $450 = $445 << $448; + $451 = (($450) + 245760)|0; + $452 = $451 >>> 16; + $453 = $452 & 2; + $454 = $449 | $453; + $455 = (14 - ($454))|0; + $456 = $450 << $453; + $457 = $456 >>> 15; + $458 = (($455) + ($457))|0; + $459 = $458 << 1; + $460 = (($458) + 7)|0; + $461 = $$4351$lcssa$i >>> $460; + $462 = $461 & 1; + $463 = $462 | $459; + $$0361$i = $463; + } + } + $464 = (16620 + ($$0361$i<<2)|0); + $465 = ((($350)) + 28|0); + HEAP32[$465>>2] = $$0361$i; + $466 = ((($350)) + 16|0); + $467 = ((($466)) + 4|0); + HEAP32[$467>>2] = 0; + HEAP32[$466>>2] = 0; + $468 = 1 << $$0361$i; + $469 = $470 & $468; + $471 = ($469|0)==(0); + if ($471) { + $472 = $470 | $468; + HEAP32[(16320)>>2] = $472; + HEAP32[$464>>2] = $350; + $473 = ((($350)) + 24|0); + HEAP32[$473>>2] = $464; + $474 = ((($350)) + 12|0); + HEAP32[$474>>2] = $350; + $475 = ((($350)) + 8|0); + HEAP32[$475>>2] = $350; + break; + } + $476 = HEAP32[$464>>2]|0; + $477 = ($$0361$i|0)==(31); + $478 = $$0361$i >>> 1; + $479 = (25 - ($478))|0; + $480 = $477 ? 0 : $479; + $481 = $$4351$lcssa$i << $480; + $$0344$i = $481;$$0345$i = $476; + while(1) { + $482 = ((($$0345$i)) + 4|0); + $483 = HEAP32[$482>>2]|0; + $484 = $483 & -8; + $485 = ($484|0)==($$4351$lcssa$i|0); + if ($485) { + label = 139; + break; + } + $486 = $$0344$i >>> 31; + $487 = (((($$0345$i)) + 16|0) + ($486<<2)|0); + $488 = $$0344$i << 1; + $489 = HEAP32[$487>>2]|0; + $490 = ($489|0)==(0|0); + if ($490) { + label = 136; + break; + } else { + $$0344$i = $488;$$0345$i = $489; + } + } + if ((label|0) == 136) { + $491 = HEAP32[(16332)>>2]|0; + $492 = ($487>>>0)<($491>>>0); + if ($492) { + _abort(); + // unreachable; + } else { + HEAP32[$487>>2] = $350; + $493 = ((($350)) + 24|0); + HEAP32[$493>>2] = $$0345$i; + $494 = ((($350)) + 12|0); + HEAP32[$494>>2] = $350; + $495 = ((($350)) + 8|0); + HEAP32[$495>>2] = $350; + break; + } + } + else if ((label|0) == 139) { + $496 = ((($$0345$i)) + 8|0); + $497 = HEAP32[$496>>2]|0; + $498 = HEAP32[(16332)>>2]|0; + $499 = ($497>>>0)>=($498>>>0); + $not$9$i = ($$0345$i>>>0)>=($498>>>0); + $500 = $499 & $not$9$i; + if ($500) { + $501 = ((($497)) + 12|0); + HEAP32[$501>>2] = $350; + HEAP32[$496>>2] = $350; + $502 = ((($350)) + 8|0); + HEAP32[$502>>2] = $497; + $503 = ((($350)) + 12|0); + HEAP32[$503>>2] = $$0345$i; + $504 = ((($350)) + 24|0); + HEAP32[$504>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } while(0); + $505 = ((($$4$lcssa$i)) + 8|0); + $$0 = $505; + STACKTOP = sp;return ($$0|0); + } else { + $$0197 = $249; + } + } + } + } + } + } while(0); + $506 = HEAP32[(16324)>>2]|0; + $507 = ($506>>>0)<($$0197>>>0); + if (!($507)) { + $508 = (($506) - ($$0197))|0; + $509 = HEAP32[(16336)>>2]|0; + $510 = ($508>>>0)>(15); + if ($510) { + $511 = (($509) + ($$0197)|0); + HEAP32[(16336)>>2] = $511; + HEAP32[(16324)>>2] = $508; + $512 = $508 | 1; + $513 = ((($511)) + 4|0); + HEAP32[$513>>2] = $512; + $514 = (($511) + ($508)|0); + HEAP32[$514>>2] = $508; + $515 = $$0197 | 3; + $516 = ((($509)) + 4|0); + HEAP32[$516>>2] = $515; + } else { + HEAP32[(16324)>>2] = 0; + HEAP32[(16336)>>2] = 0; + $517 = $506 | 3; + $518 = ((($509)) + 4|0); + HEAP32[$518>>2] = $517; + $519 = (($509) + ($506)|0); + $520 = ((($519)) + 4|0); + $521 = HEAP32[$520>>2]|0; + $522 = $521 | 1; + HEAP32[$520>>2] = $522; + } + $523 = ((($509)) + 8|0); + $$0 = $523; + STACKTOP = sp;return ($$0|0); + } + $524 = HEAP32[(16328)>>2]|0; + $525 = ($524>>>0)>($$0197>>>0); + if ($525) { + $526 = (($524) - ($$0197))|0; + HEAP32[(16328)>>2] = $526; + $527 = HEAP32[(16340)>>2]|0; + $528 = (($527) + ($$0197)|0); + HEAP32[(16340)>>2] = $528; + $529 = $526 | 1; + $530 = ((($528)) + 4|0); + HEAP32[$530>>2] = $529; + $531 = $$0197 | 3; + $532 = ((($527)) + 4|0); + HEAP32[$532>>2] = $531; + $533 = ((($527)) + 8|0); + $$0 = $533; + STACKTOP = sp;return ($$0|0); + } + $534 = HEAP32[4197]|0; + $535 = ($534|0)==(0); + if ($535) { + HEAP32[(16796)>>2] = 4096; + HEAP32[(16792)>>2] = 4096; + HEAP32[(16800)>>2] = -1; + HEAP32[(16804)>>2] = -1; + HEAP32[(16808)>>2] = 0; + HEAP32[(16760)>>2] = 0; + $536 = $1; + $537 = $536 & -16; + $538 = $537 ^ 1431655768; + HEAP32[$1>>2] = $538; + HEAP32[4197] = $538; + $542 = 4096; + } else { + $$pre$i212 = HEAP32[(16796)>>2]|0; + $542 = $$pre$i212; + } + $539 = (($$0197) + 48)|0; + $540 = (($$0197) + 47)|0; + $541 = (($542) + ($540))|0; + $543 = (0 - ($542))|0; + $544 = $541 & $543; + $545 = ($544>>>0)>($$0197>>>0); + if (!($545)) { + $$0 = 0; + STACKTOP = sp;return ($$0|0); + } + $546 = HEAP32[(16756)>>2]|0; + $547 = ($546|0)==(0); + if (!($547)) { + $548 = HEAP32[(16748)>>2]|0; + $549 = (($548) + ($544))|0; + $550 = ($549>>>0)<=($548>>>0); + $551 = ($549>>>0)>($546>>>0); + $or$cond1$i = $550 | $551; + if ($or$cond1$i) { + $$0 = 0; + STACKTOP = sp;return ($$0|0); + } + } + $552 = HEAP32[(16760)>>2]|0; + $553 = $552 & 4; + $554 = ($553|0)==(0); + L244: do { + if ($554) { + $555 = HEAP32[(16340)>>2]|0; + $556 = ($555|0)==(0|0); + L246: do { + if ($556) { + label = 163; + } else { + $$0$i$i = (16764); + while(1) { + $557 = HEAP32[$$0$i$i>>2]|0; + $558 = ($557>>>0)>($555>>>0); + if (!($558)) { + $559 = ((($$0$i$i)) + 4|0); + $560 = HEAP32[$559>>2]|0; + $561 = (($557) + ($560)|0); + $562 = ($561>>>0)>($555>>>0); + if ($562) { + break; + } + } + $563 = ((($$0$i$i)) + 8|0); + $564 = HEAP32[$563>>2]|0; + $565 = ($564|0)==(0|0); + if ($565) { + label = 163; + break L246; + } else { + $$0$i$i = $564; + } + } + $588 = (($541) - ($524))|0; + $589 = $588 & $543; + $590 = ($589>>>0)<(2147483647); + if ($590) { + $591 = (_sbrk(($589|0))|0); + $592 = HEAP32[$$0$i$i>>2]|0; + $593 = HEAP32[$559>>2]|0; + $594 = (($592) + ($593)|0); + $595 = ($591|0)==($594|0); + if ($595) { + $596 = ($591|0)==((-1)|0); + if ($596) { + $$2234253237$i = $589; + } else { + $$723948$i = $589;$$749$i = $591; + label = 180; + break L244; + } + } else { + $$2247$ph$i = $591;$$2253$ph$i = $589; + label = 171; + } + } else { + $$2234253237$i = 0; + } + } + } while(0); + do { + if ((label|0) == 163) { + $566 = (_sbrk(0)|0); + $567 = ($566|0)==((-1)|0); + if ($567) { + $$2234253237$i = 0; + } else { + $568 = $566; + $569 = HEAP32[(16792)>>2]|0; + $570 = (($569) + -1)|0; + $571 = $570 & $568; + $572 = ($571|0)==(0); + $573 = (($570) + ($568))|0; + $574 = (0 - ($569))|0; + $575 = $573 & $574; + $576 = (($575) - ($568))|0; + $577 = $572 ? 0 : $576; + $$$i = (($577) + ($544))|0; + $578 = HEAP32[(16748)>>2]|0; + $579 = (($$$i) + ($578))|0; + $580 = ($$$i>>>0)>($$0197>>>0); + $581 = ($$$i>>>0)<(2147483647); + $or$cond$i214 = $580 & $581; + if ($or$cond$i214) { + $582 = HEAP32[(16756)>>2]|0; + $583 = ($582|0)==(0); + if (!($583)) { + $584 = ($579>>>0)<=($578>>>0); + $585 = ($579>>>0)>($582>>>0); + $or$cond2$i215 = $584 | $585; + if ($or$cond2$i215) { + $$2234253237$i = 0; + break; + } + } + $586 = (_sbrk(($$$i|0))|0); + $587 = ($586|0)==($566|0); + if ($587) { + $$723948$i = $$$i;$$749$i = $566; + label = 180; + break L244; + } else { + $$2247$ph$i = $586;$$2253$ph$i = $$$i; + label = 171; + } + } else { + $$2234253237$i = 0; + } + } + } + } while(0); + do { + if ((label|0) == 171) { + $597 = (0 - ($$2253$ph$i))|0; + $598 = ($$2247$ph$i|0)!=((-1)|0); + $599 = ($$2253$ph$i>>>0)<(2147483647); + $or$cond7$i = $599 & $598; + $600 = ($539>>>0)>($$2253$ph$i>>>0); + $or$cond10$i = $600 & $or$cond7$i; + if (!($or$cond10$i)) { + $610 = ($$2247$ph$i|0)==((-1)|0); + if ($610) { + $$2234253237$i = 0; + break; + } else { + $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i; + label = 180; + break L244; + } + } + $601 = HEAP32[(16796)>>2]|0; + $602 = (($540) - ($$2253$ph$i))|0; + $603 = (($602) + ($601))|0; + $604 = (0 - ($601))|0; + $605 = $603 & $604; + $606 = ($605>>>0)<(2147483647); + if (!($606)) { + $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i; + label = 180; + break L244; + } + $607 = (_sbrk(($605|0))|0); + $608 = ($607|0)==((-1)|0); + if ($608) { + (_sbrk(($597|0))|0); + $$2234253237$i = 0; + break; + } else { + $609 = (($605) + ($$2253$ph$i))|0; + $$723948$i = $609;$$749$i = $$2247$ph$i; + label = 180; + break L244; + } + } + } while(0); + $611 = HEAP32[(16760)>>2]|0; + $612 = $611 | 4; + HEAP32[(16760)>>2] = $612; + $$4236$i = $$2234253237$i; + label = 178; + } else { + $$4236$i = 0; + label = 178; + } + } while(0); + if ((label|0) == 178) { + $613 = ($544>>>0)<(2147483647); + if ($613) { + $614 = (_sbrk(($544|0))|0); + $615 = (_sbrk(0)|0); + $616 = ($614|0)!=((-1)|0); + $617 = ($615|0)!=((-1)|0); + $or$cond5$i = $616 & $617; + $618 = ($614>>>0)<($615>>>0); + $or$cond11$i = $618 & $or$cond5$i; + $619 = $615; + $620 = $614; + $621 = (($619) - ($620))|0; + $622 = (($$0197) + 40)|0; + $623 = ($621>>>0)>($622>>>0); + $$$4236$i = $623 ? $621 : $$4236$i; + $or$cond11$not$i = $or$cond11$i ^ 1; + $624 = ($614|0)==((-1)|0); + $not$$i216 = $623 ^ 1; + $625 = $624 | $not$$i216; + $or$cond50$i = $625 | $or$cond11$not$i; + if (!($or$cond50$i)) { + $$723948$i = $$$4236$i;$$749$i = $614; + label = 180; + } + } + } + if ((label|0) == 180) { + $626 = HEAP32[(16748)>>2]|0; + $627 = (($626) + ($$723948$i))|0; + HEAP32[(16748)>>2] = $627; + $628 = HEAP32[(16752)>>2]|0; + $629 = ($627>>>0)>($628>>>0); + if ($629) { + HEAP32[(16752)>>2] = $627; + } + $630 = HEAP32[(16340)>>2]|0; + $631 = ($630|0)==(0|0); + do { + if ($631) { + $632 = HEAP32[(16332)>>2]|0; + $633 = ($632|0)==(0|0); + $634 = ($$749$i>>>0)<($632>>>0); + $or$cond12$i = $633 | $634; + if ($or$cond12$i) { + HEAP32[(16332)>>2] = $$749$i; + } + HEAP32[(16764)>>2] = $$749$i; + HEAP32[(16768)>>2] = $$723948$i; + HEAP32[(16776)>>2] = 0; + $635 = HEAP32[4197]|0; + HEAP32[(16352)>>2] = $635; + HEAP32[(16348)>>2] = -1; + $$01$i$i = 0; + while(1) { + $636 = $$01$i$i << 1; + $637 = (16356 + ($636<<2)|0); + $638 = ((($637)) + 12|0); + HEAP32[$638>>2] = $637; + $639 = ((($637)) + 8|0); + HEAP32[$639>>2] = $637; + $640 = (($$01$i$i) + 1)|0; + $exitcond$i$i = ($640|0)==(32); + if ($exitcond$i$i) { + break; + } else { + $$01$i$i = $640; + } + } + $641 = (($$723948$i) + -40)|0; + $642 = ((($$749$i)) + 8|0); + $643 = $642; + $644 = $643 & 7; + $645 = ($644|0)==(0); + $646 = (0 - ($643))|0; + $647 = $646 & 7; + $648 = $645 ? 0 : $647; + $649 = (($$749$i) + ($648)|0); + $650 = (($641) - ($648))|0; + HEAP32[(16340)>>2] = $649; + HEAP32[(16328)>>2] = $650; + $651 = $650 | 1; + $652 = ((($649)) + 4|0); + HEAP32[$652>>2] = $651; + $653 = (($649) + ($650)|0); + $654 = ((($653)) + 4|0); + HEAP32[$654>>2] = 40; + $655 = HEAP32[(16804)>>2]|0; + HEAP32[(16344)>>2] = $655; + } else { + $$024371$i = (16764); + while(1) { + $656 = HEAP32[$$024371$i>>2]|0; + $657 = ((($$024371$i)) + 4|0); + $658 = HEAP32[$657>>2]|0; + $659 = (($656) + ($658)|0); + $660 = ($$749$i|0)==($659|0); + if ($660) { + label = 190; + break; + } + $661 = ((($$024371$i)) + 8|0); + $662 = HEAP32[$661>>2]|0; + $663 = ($662|0)==(0|0); + if ($663) { + break; + } else { + $$024371$i = $662; + } + } + if ((label|0) == 190) { + $664 = ((($$024371$i)) + 12|0); + $665 = HEAP32[$664>>2]|0; + $666 = $665 & 8; + $667 = ($666|0)==(0); + if ($667) { + $668 = ($630>>>0)>=($656>>>0); + $669 = ($630>>>0)<($$749$i>>>0); + $or$cond51$i = $669 & $668; + if ($or$cond51$i) { + $670 = (($658) + ($$723948$i))|0; + HEAP32[$657>>2] = $670; + $671 = HEAP32[(16328)>>2]|0; + $672 = ((($630)) + 8|0); + $673 = $672; + $674 = $673 & 7; + $675 = ($674|0)==(0); + $676 = (0 - ($673))|0; + $677 = $676 & 7; + $678 = $675 ? 0 : $677; + $679 = (($630) + ($678)|0); + $680 = (($$723948$i) - ($678))|0; + $681 = (($671) + ($680))|0; + HEAP32[(16340)>>2] = $679; + HEAP32[(16328)>>2] = $681; + $682 = $681 | 1; + $683 = ((($679)) + 4|0); + HEAP32[$683>>2] = $682; + $684 = (($679) + ($681)|0); + $685 = ((($684)) + 4|0); + HEAP32[$685>>2] = 40; + $686 = HEAP32[(16804)>>2]|0; + HEAP32[(16344)>>2] = $686; + break; + } + } + } + $687 = HEAP32[(16332)>>2]|0; + $688 = ($$749$i>>>0)<($687>>>0); + if ($688) { + HEAP32[(16332)>>2] = $$749$i; + $752 = $$749$i; + } else { + $752 = $687; + } + $689 = (($$749$i) + ($$723948$i)|0); + $$124470$i = (16764); + while(1) { + $690 = HEAP32[$$124470$i>>2]|0; + $691 = ($690|0)==($689|0); + if ($691) { + label = 198; + break; + } + $692 = ((($$124470$i)) + 8|0); + $693 = HEAP32[$692>>2]|0; + $694 = ($693|0)==(0|0); + if ($694) { + break; + } else { + $$124470$i = $693; + } + } + if ((label|0) == 198) { + $695 = ((($$124470$i)) + 12|0); + $696 = HEAP32[$695>>2]|0; + $697 = $696 & 8; + $698 = ($697|0)==(0); + if ($698) { + HEAP32[$$124470$i>>2] = $$749$i; + $699 = ((($$124470$i)) + 4|0); + $700 = HEAP32[$699>>2]|0; + $701 = (($700) + ($$723948$i))|0; + HEAP32[$699>>2] = $701; + $702 = ((($$749$i)) + 8|0); + $703 = $702; + $704 = $703 & 7; + $705 = ($704|0)==(0); + $706 = (0 - ($703))|0; + $707 = $706 & 7; + $708 = $705 ? 0 : $707; + $709 = (($$749$i) + ($708)|0); + $710 = ((($689)) + 8|0); + $711 = $710; + $712 = $711 & 7; + $713 = ($712|0)==(0); + $714 = (0 - ($711))|0; + $715 = $714 & 7; + $716 = $713 ? 0 : $715; + $717 = (($689) + ($716)|0); + $718 = $717; + $719 = $709; + $720 = (($718) - ($719))|0; + $721 = (($709) + ($$0197)|0); + $722 = (($720) - ($$0197))|0; + $723 = $$0197 | 3; + $724 = ((($709)) + 4|0); + HEAP32[$724>>2] = $723; + $725 = ($717|0)==($630|0); + do { + if ($725) { + $726 = HEAP32[(16328)>>2]|0; + $727 = (($726) + ($722))|0; + HEAP32[(16328)>>2] = $727; + HEAP32[(16340)>>2] = $721; + $728 = $727 | 1; + $729 = ((($721)) + 4|0); + HEAP32[$729>>2] = $728; + } else { + $730 = HEAP32[(16336)>>2]|0; + $731 = ($717|0)==($730|0); + if ($731) { + $732 = HEAP32[(16324)>>2]|0; + $733 = (($732) + ($722))|0; + HEAP32[(16324)>>2] = $733; + HEAP32[(16336)>>2] = $721; + $734 = $733 | 1; + $735 = ((($721)) + 4|0); + HEAP32[$735>>2] = $734; + $736 = (($721) + ($733)|0); + HEAP32[$736>>2] = $733; + break; + } + $737 = ((($717)) + 4|0); + $738 = HEAP32[$737>>2]|0; + $739 = $738 & 3; + $740 = ($739|0)==(1); + if ($740) { + $741 = $738 & -8; + $742 = $738 >>> 3; + $743 = ($738>>>0)<(256); + L314: do { + if ($743) { + $744 = ((($717)) + 8|0); + $745 = HEAP32[$744>>2]|0; + $746 = ((($717)) + 12|0); + $747 = HEAP32[$746>>2]|0; + $748 = $742 << 1; + $749 = (16356 + ($748<<2)|0); + $750 = ($745|0)==($749|0); + do { + if (!($750)) { + $751 = ($745>>>0)<($752>>>0); + if ($751) { + _abort(); + // unreachable; + } + $753 = ((($745)) + 12|0); + $754 = HEAP32[$753>>2]|0; + $755 = ($754|0)==($717|0); + if ($755) { + break; + } + _abort(); + // unreachable; + } + } while(0); + $756 = ($747|0)==($745|0); + if ($756) { + $757 = 1 << $742; + $758 = $757 ^ -1; + $759 = HEAP32[4079]|0; + $760 = $759 & $758; + HEAP32[4079] = $760; + break; + } + $761 = ($747|0)==($749|0); + do { + if ($761) { + $$pre10$i$i = ((($747)) + 8|0); + $$pre$phi11$i$iZ2D = $$pre10$i$i; + } else { + $762 = ($747>>>0)<($752>>>0); + if ($762) { + _abort(); + // unreachable; + } + $763 = ((($747)) + 8|0); + $764 = HEAP32[$763>>2]|0; + $765 = ($764|0)==($717|0); + if ($765) { + $$pre$phi11$i$iZ2D = $763; + break; + } + _abort(); + // unreachable; + } + } while(0); + $766 = ((($745)) + 12|0); + HEAP32[$766>>2] = $747; + HEAP32[$$pre$phi11$i$iZ2D>>2] = $745; + } else { + $767 = ((($717)) + 24|0); + $768 = HEAP32[$767>>2]|0; + $769 = ((($717)) + 12|0); + $770 = HEAP32[$769>>2]|0; + $771 = ($770|0)==($717|0); + do { + if ($771) { + $781 = ((($717)) + 16|0); + $782 = ((($781)) + 4|0); + $783 = HEAP32[$782>>2]|0; + $784 = ($783|0)==(0|0); + if ($784) { + $785 = HEAP32[$781>>2]|0; + $786 = ($785|0)==(0|0); + if ($786) { + $$3$i$i = 0; + break; + } else { + $$1291$i$i = $785;$$1293$i$i = $781; + } + } else { + $$1291$i$i = $783;$$1293$i$i = $782; + } + while(1) { + $787 = ((($$1291$i$i)) + 20|0); + $788 = HEAP32[$787>>2]|0; + $789 = ($788|0)==(0|0); + if (!($789)) { + $$1291$i$i = $788;$$1293$i$i = $787; + continue; + } + $790 = ((($$1291$i$i)) + 16|0); + $791 = HEAP32[$790>>2]|0; + $792 = ($791|0)==(0|0); + if ($792) { + break; + } else { + $$1291$i$i = $791;$$1293$i$i = $790; + } + } + $793 = ($$1293$i$i>>>0)<($752>>>0); + if ($793) { + _abort(); + // unreachable; + } else { + HEAP32[$$1293$i$i>>2] = 0; + $$3$i$i = $$1291$i$i; + break; + } + } else { + $772 = ((($717)) + 8|0); + $773 = HEAP32[$772>>2]|0; + $774 = ($773>>>0)<($752>>>0); + if ($774) { + _abort(); + // unreachable; + } + $775 = ((($773)) + 12|0); + $776 = HEAP32[$775>>2]|0; + $777 = ($776|0)==($717|0); + if (!($777)) { + _abort(); + // unreachable; + } + $778 = ((($770)) + 8|0); + $779 = HEAP32[$778>>2]|0; + $780 = ($779|0)==($717|0); + if ($780) { + HEAP32[$775>>2] = $770; + HEAP32[$778>>2] = $773; + $$3$i$i = $770; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $794 = ($768|0)==(0|0); + if ($794) { + break; + } + $795 = ((($717)) + 28|0); + $796 = HEAP32[$795>>2]|0; + $797 = (16620 + ($796<<2)|0); + $798 = HEAP32[$797>>2]|0; + $799 = ($717|0)==($798|0); + do { + if ($799) { + HEAP32[$797>>2] = $$3$i$i; + $cond$i$i = ($$3$i$i|0)==(0|0); + if (!($cond$i$i)) { + break; + } + $800 = 1 << $796; + $801 = $800 ^ -1; + $802 = HEAP32[(16320)>>2]|0; + $803 = $802 & $801; + HEAP32[(16320)>>2] = $803; + break L314; + } else { + $804 = HEAP32[(16332)>>2]|0; + $805 = ($768>>>0)<($804>>>0); + if ($805) { + _abort(); + // unreachable; + } else { + $806 = ((($768)) + 16|0); + $807 = HEAP32[$806>>2]|0; + $not$$i17$i = ($807|0)!=($717|0); + $$sink1$i$i = $not$$i17$i&1; + $808 = (((($768)) + 16|0) + ($$sink1$i$i<<2)|0); + HEAP32[$808>>2] = $$3$i$i; + $809 = ($$3$i$i|0)==(0|0); + if ($809) { + break L314; + } else { + break; + } + } + } + } while(0); + $810 = HEAP32[(16332)>>2]|0; + $811 = ($$3$i$i>>>0)<($810>>>0); + if ($811) { + _abort(); + // unreachable; + } + $812 = ((($$3$i$i)) + 24|0); + HEAP32[$812>>2] = $768; + $813 = ((($717)) + 16|0); + $814 = HEAP32[$813>>2]|0; + $815 = ($814|0)==(0|0); + do { + if (!($815)) { + $816 = ($814>>>0)<($810>>>0); + if ($816) { + _abort(); + // unreachable; + } else { + $817 = ((($$3$i$i)) + 16|0); + HEAP32[$817>>2] = $814; + $818 = ((($814)) + 24|0); + HEAP32[$818>>2] = $$3$i$i; + break; + } + } + } while(0); + $819 = ((($813)) + 4|0); + $820 = HEAP32[$819>>2]|0; + $821 = ($820|0)==(0|0); + if ($821) { + break; + } + $822 = HEAP32[(16332)>>2]|0; + $823 = ($820>>>0)<($822>>>0); + if ($823) { + _abort(); + // unreachable; + } else { + $824 = ((($$3$i$i)) + 20|0); + HEAP32[$824>>2] = $820; + $825 = ((($820)) + 24|0); + HEAP32[$825>>2] = $$3$i$i; + break; + } + } + } while(0); + $826 = (($717) + ($741)|0); + $827 = (($741) + ($722))|0; + $$0$i18$i = $826;$$0287$i$i = $827; + } else { + $$0$i18$i = $717;$$0287$i$i = $722; + } + $828 = ((($$0$i18$i)) + 4|0); + $829 = HEAP32[$828>>2]|0; + $830 = $829 & -2; + HEAP32[$828>>2] = $830; + $831 = $$0287$i$i | 1; + $832 = ((($721)) + 4|0); + HEAP32[$832>>2] = $831; + $833 = (($721) + ($$0287$i$i)|0); + HEAP32[$833>>2] = $$0287$i$i; + $834 = $$0287$i$i >>> 3; + $835 = ($$0287$i$i>>>0)<(256); + if ($835) { + $836 = $834 << 1; + $837 = (16356 + ($836<<2)|0); + $838 = HEAP32[4079]|0; + $839 = 1 << $834; + $840 = $838 & $839; + $841 = ($840|0)==(0); + do { + if ($841) { + $842 = $838 | $839; + HEAP32[4079] = $842; + $$pre$i19$i = ((($837)) + 8|0); + $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; + } else { + $843 = ((($837)) + 8|0); + $844 = HEAP32[$843>>2]|0; + $845 = HEAP32[(16332)>>2]|0; + $846 = ($844>>>0)<($845>>>0); + if (!($846)) { + $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; + break; + } + _abort(); + // unreachable; + } + } while(0); + HEAP32[$$pre$phi$i20$iZ2D>>2] = $721; + $847 = ((($$0295$i$i)) + 12|0); + HEAP32[$847>>2] = $721; + $848 = ((($721)) + 8|0); + HEAP32[$848>>2] = $$0295$i$i; + $849 = ((($721)) + 12|0); + HEAP32[$849>>2] = $837; + break; + } + $850 = $$0287$i$i >>> 8; + $851 = ($850|0)==(0); + do { + if ($851) { + $$0296$i$i = 0; + } else { + $852 = ($$0287$i$i>>>0)>(16777215); + if ($852) { + $$0296$i$i = 31; + break; + } + $853 = (($850) + 1048320)|0; + $854 = $853 >>> 16; + $855 = $854 & 8; + $856 = $850 << $855; + $857 = (($856) + 520192)|0; + $858 = $857 >>> 16; + $859 = $858 & 4; + $860 = $859 | $855; + $861 = $856 << $859; + $862 = (($861) + 245760)|0; + $863 = $862 >>> 16; + $864 = $863 & 2; + $865 = $860 | $864; + $866 = (14 - ($865))|0; + $867 = $861 << $864; + $868 = $867 >>> 15; + $869 = (($866) + ($868))|0; + $870 = $869 << 1; + $871 = (($869) + 7)|0; + $872 = $$0287$i$i >>> $871; + $873 = $872 & 1; + $874 = $873 | $870; + $$0296$i$i = $874; + } + } while(0); + $875 = (16620 + ($$0296$i$i<<2)|0); + $876 = ((($721)) + 28|0); + HEAP32[$876>>2] = $$0296$i$i; + $877 = ((($721)) + 16|0); + $878 = ((($877)) + 4|0); + HEAP32[$878>>2] = 0; + HEAP32[$877>>2] = 0; + $879 = HEAP32[(16320)>>2]|0; + $880 = 1 << $$0296$i$i; + $881 = $879 & $880; + $882 = ($881|0)==(0); + if ($882) { + $883 = $879 | $880; + HEAP32[(16320)>>2] = $883; + HEAP32[$875>>2] = $721; + $884 = ((($721)) + 24|0); + HEAP32[$884>>2] = $875; + $885 = ((($721)) + 12|0); + HEAP32[$885>>2] = $721; + $886 = ((($721)) + 8|0); + HEAP32[$886>>2] = $721; + break; + } + $887 = HEAP32[$875>>2]|0; + $888 = ($$0296$i$i|0)==(31); + $889 = $$0296$i$i >>> 1; + $890 = (25 - ($889))|0; + $891 = $888 ? 0 : $890; + $892 = $$0287$i$i << $891; + $$0288$i$i = $892;$$0289$i$i = $887; + while(1) { + $893 = ((($$0289$i$i)) + 4|0); + $894 = HEAP32[$893>>2]|0; + $895 = $894 & -8; + $896 = ($895|0)==($$0287$i$i|0); + if ($896) { + label = 265; + break; + } + $897 = $$0288$i$i >>> 31; + $898 = (((($$0289$i$i)) + 16|0) + ($897<<2)|0); + $899 = $$0288$i$i << 1; + $900 = HEAP32[$898>>2]|0; + $901 = ($900|0)==(0|0); + if ($901) { + label = 262; + break; + } else { + $$0288$i$i = $899;$$0289$i$i = $900; + } + } + if ((label|0) == 262) { + $902 = HEAP32[(16332)>>2]|0; + $903 = ($898>>>0)<($902>>>0); + if ($903) { + _abort(); + // unreachable; + } else { + HEAP32[$898>>2] = $721; + $904 = ((($721)) + 24|0); + HEAP32[$904>>2] = $$0289$i$i; + $905 = ((($721)) + 12|0); + HEAP32[$905>>2] = $721; + $906 = ((($721)) + 8|0); + HEAP32[$906>>2] = $721; + break; + } + } + else if ((label|0) == 265) { + $907 = ((($$0289$i$i)) + 8|0); + $908 = HEAP32[$907>>2]|0; + $909 = HEAP32[(16332)>>2]|0; + $910 = ($908>>>0)>=($909>>>0); + $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); + $911 = $910 & $not$7$i$i; + if ($911) { + $912 = ((($908)) + 12|0); + HEAP32[$912>>2] = $721; + HEAP32[$907>>2] = $721; + $913 = ((($721)) + 8|0); + HEAP32[$913>>2] = $908; + $914 = ((($721)) + 12|0); + HEAP32[$914>>2] = $$0289$i$i; + $915 = ((($721)) + 24|0); + HEAP32[$915>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } while(0); + $1047 = ((($709)) + 8|0); + $$0 = $1047; + STACKTOP = sp;return ($$0|0); + } + } + $$0$i$i$i = (16764); + while(1) { + $916 = HEAP32[$$0$i$i$i>>2]|0; + $917 = ($916>>>0)>($630>>>0); + if (!($917)) { + $918 = ((($$0$i$i$i)) + 4|0); + $919 = HEAP32[$918>>2]|0; + $920 = (($916) + ($919)|0); + $921 = ($920>>>0)>($630>>>0); + if ($921) { + break; + } + } + $922 = ((($$0$i$i$i)) + 8|0); + $923 = HEAP32[$922>>2]|0; + $$0$i$i$i = $923; + } + $924 = ((($920)) + -47|0); + $925 = ((($924)) + 8|0); + $926 = $925; + $927 = $926 & 7; + $928 = ($927|0)==(0); + $929 = (0 - ($926))|0; + $930 = $929 & 7; + $931 = $928 ? 0 : $930; + $932 = (($924) + ($931)|0); + $933 = ((($630)) + 16|0); + $934 = ($932>>>0)<($933>>>0); + $935 = $934 ? $630 : $932; + $936 = ((($935)) + 8|0); + $937 = ((($935)) + 24|0); + $938 = (($$723948$i) + -40)|0; + $939 = ((($$749$i)) + 8|0); + $940 = $939; + $941 = $940 & 7; + $942 = ($941|0)==(0); + $943 = (0 - ($940))|0; + $944 = $943 & 7; + $945 = $942 ? 0 : $944; + $946 = (($$749$i) + ($945)|0); + $947 = (($938) - ($945))|0; + HEAP32[(16340)>>2] = $946; + HEAP32[(16328)>>2] = $947; + $948 = $947 | 1; + $949 = ((($946)) + 4|0); + HEAP32[$949>>2] = $948; + $950 = (($946) + ($947)|0); + $951 = ((($950)) + 4|0); + HEAP32[$951>>2] = 40; + $952 = HEAP32[(16804)>>2]|0; + HEAP32[(16344)>>2] = $952; + $953 = ((($935)) + 4|0); + HEAP32[$953>>2] = 27; + ;HEAP32[$936>>2]=HEAP32[(16764)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(16764)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(16764)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(16764)+12>>2]|0; + HEAP32[(16764)>>2] = $$749$i; + HEAP32[(16768)>>2] = $$723948$i; + HEAP32[(16776)>>2] = 0; + HEAP32[(16772)>>2] = $936; + $955 = $937; + while(1) { + $954 = ((($955)) + 4|0); + HEAP32[$954>>2] = 7; + $956 = ((($955)) + 8|0); + $957 = ($956>>>0)<($920>>>0); + if ($957) { + $955 = $954; + } else { + break; + } + } + $958 = ($935|0)==($630|0); + if (!($958)) { + $959 = $935; + $960 = $630; + $961 = (($959) - ($960))|0; + $962 = HEAP32[$953>>2]|0; + $963 = $962 & -2; + HEAP32[$953>>2] = $963; + $964 = $961 | 1; + $965 = ((($630)) + 4|0); + HEAP32[$965>>2] = $964; + HEAP32[$935>>2] = $961; + $966 = $961 >>> 3; + $967 = ($961>>>0)<(256); + if ($967) { + $968 = $966 << 1; + $969 = (16356 + ($968<<2)|0); + $970 = HEAP32[4079]|0; + $971 = 1 << $966; + $972 = $970 & $971; + $973 = ($972|0)==(0); + if ($973) { + $974 = $970 | $971; + HEAP32[4079] = $974; + $$pre$i$i = ((($969)) + 8|0); + $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; + } else { + $975 = ((($969)) + 8|0); + $976 = HEAP32[$975>>2]|0; + $977 = HEAP32[(16332)>>2]|0; + $978 = ($976>>>0)<($977>>>0); + if ($978) { + _abort(); + // unreachable; + } else { + $$0211$i$i = $976;$$pre$phi$i$iZ2D = $975; + } + } + HEAP32[$$pre$phi$i$iZ2D>>2] = $630; + $979 = ((($$0211$i$i)) + 12|0); + HEAP32[$979>>2] = $630; + $980 = ((($630)) + 8|0); + HEAP32[$980>>2] = $$0211$i$i; + $981 = ((($630)) + 12|0); + HEAP32[$981>>2] = $969; + break; + } + $982 = $961 >>> 8; + $983 = ($982|0)==(0); + if ($983) { + $$0212$i$i = 0; + } else { + $984 = ($961>>>0)>(16777215); + if ($984) { + $$0212$i$i = 31; + } else { + $985 = (($982) + 1048320)|0; + $986 = $985 >>> 16; + $987 = $986 & 8; + $988 = $982 << $987; + $989 = (($988) + 520192)|0; + $990 = $989 >>> 16; + $991 = $990 & 4; + $992 = $991 | $987; + $993 = $988 << $991; + $994 = (($993) + 245760)|0; + $995 = $994 >>> 16; + $996 = $995 & 2; + $997 = $992 | $996; + $998 = (14 - ($997))|0; + $999 = $993 << $996; + $1000 = $999 >>> 15; + $1001 = (($998) + ($1000))|0; + $1002 = $1001 << 1; + $1003 = (($1001) + 7)|0; + $1004 = $961 >>> $1003; + $1005 = $1004 & 1; + $1006 = $1005 | $1002; + $$0212$i$i = $1006; + } + } + $1007 = (16620 + ($$0212$i$i<<2)|0); + $1008 = ((($630)) + 28|0); + HEAP32[$1008>>2] = $$0212$i$i; + $1009 = ((($630)) + 20|0); + HEAP32[$1009>>2] = 0; + HEAP32[$933>>2] = 0; + $1010 = HEAP32[(16320)>>2]|0; + $1011 = 1 << $$0212$i$i; + $1012 = $1010 & $1011; + $1013 = ($1012|0)==(0); + if ($1013) { + $1014 = $1010 | $1011; + HEAP32[(16320)>>2] = $1014; + HEAP32[$1007>>2] = $630; + $1015 = ((($630)) + 24|0); + HEAP32[$1015>>2] = $1007; + $1016 = ((($630)) + 12|0); + HEAP32[$1016>>2] = $630; + $1017 = ((($630)) + 8|0); + HEAP32[$1017>>2] = $630; + break; + } + $1018 = HEAP32[$1007>>2]|0; + $1019 = ($$0212$i$i|0)==(31); + $1020 = $$0212$i$i >>> 1; + $1021 = (25 - ($1020))|0; + $1022 = $1019 ? 0 : $1021; + $1023 = $961 << $1022; + $$0206$i$i = $1023;$$0207$i$i = $1018; + while(1) { + $1024 = ((($$0207$i$i)) + 4|0); + $1025 = HEAP32[$1024>>2]|0; + $1026 = $1025 & -8; + $1027 = ($1026|0)==($961|0); + if ($1027) { + label = 292; + break; + } + $1028 = $$0206$i$i >>> 31; + $1029 = (((($$0207$i$i)) + 16|0) + ($1028<<2)|0); + $1030 = $$0206$i$i << 1; + $1031 = HEAP32[$1029>>2]|0; + $1032 = ($1031|0)==(0|0); + if ($1032) { + label = 289; + break; + } else { + $$0206$i$i = $1030;$$0207$i$i = $1031; + } + } + if ((label|0) == 289) { + $1033 = HEAP32[(16332)>>2]|0; + $1034 = ($1029>>>0)<($1033>>>0); + if ($1034) { + _abort(); + // unreachable; + } else { + HEAP32[$1029>>2] = $630; + $1035 = ((($630)) + 24|0); + HEAP32[$1035>>2] = $$0207$i$i; + $1036 = ((($630)) + 12|0); + HEAP32[$1036>>2] = $630; + $1037 = ((($630)) + 8|0); + HEAP32[$1037>>2] = $630; + break; + } + } + else if ((label|0) == 292) { + $1038 = ((($$0207$i$i)) + 8|0); + $1039 = HEAP32[$1038>>2]|0; + $1040 = HEAP32[(16332)>>2]|0; + $1041 = ($1039>>>0)>=($1040>>>0); + $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); + $1042 = $1041 & $not$$i$i; + if ($1042) { + $1043 = ((($1039)) + 12|0); + HEAP32[$1043>>2] = $630; + HEAP32[$1038>>2] = $630; + $1044 = ((($630)) + 8|0); + HEAP32[$1044>>2] = $1039; + $1045 = ((($630)) + 12|0); + HEAP32[$1045>>2] = $$0207$i$i; + $1046 = ((($630)) + 24|0); + HEAP32[$1046>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } + } while(0); + $1048 = HEAP32[(16328)>>2]|0; + $1049 = ($1048>>>0)>($$0197>>>0); + if ($1049) { + $1050 = (($1048) - ($$0197))|0; + HEAP32[(16328)>>2] = $1050; + $1051 = HEAP32[(16340)>>2]|0; + $1052 = (($1051) + ($$0197)|0); + HEAP32[(16340)>>2] = $1052; + $1053 = $1050 | 1; + $1054 = ((($1052)) + 4|0); + HEAP32[$1054>>2] = $1053; + $1055 = $$0197 | 3; + $1056 = ((($1051)) + 4|0); + HEAP32[$1056>>2] = $1055; + $1057 = ((($1051)) + 8|0); + $$0 = $1057; + STACKTOP = sp;return ($$0|0); + } + } + $1058 = (___errno_location()|0); + HEAP32[$1058>>2] = 12; + $$0 = 0; + STACKTOP = sp;return ($$0|0); +} +function _free($0) { + $0 = $0|0; + var $$0212$i = 0, $$0212$in$i = 0, $$0383 = 0, $$0384 = 0, $$0396 = 0, $$0403 = 0, $$1 = 0, $$1382 = 0, $$1387 = 0, $$1390 = 0, $$1398 = 0, $$1402 = 0, $$2 = 0, $$3 = 0, $$3400 = 0, $$pre = 0, $$pre$phi443Z2D = 0, $$pre$phi445Z2D = 0, $$pre$phiZ2D = 0, $$pre442 = 0; + var $$pre444 = 0, $$sink3 = 0, $$sink5 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0; + var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0; + var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0; + var $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0; + var $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0; + var $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0; + var $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0; + var $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0; + var $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0; + var $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0; + var $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0; + var $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0; + var $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0; + var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0; + var $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0; + var $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0; + var $99 = 0, $cond421 = 0, $cond422 = 0, $not$ = 0, $not$405 = 0, $not$437 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0|0)==(0|0); + if ($1) { + return; + } + $2 = ((($0)) + -8|0); + $3 = HEAP32[(16332)>>2]|0; + $4 = ($2>>>0)<($3>>>0); + if ($4) { + _abort(); + // unreachable; + } + $5 = ((($0)) + -4|0); + $6 = HEAP32[$5>>2]|0; + $7 = $6 & 3; + $8 = ($7|0)==(1); + if ($8) { + _abort(); + // unreachable; + } + $9 = $6 & -8; + $10 = (($2) + ($9)|0); + $11 = $6 & 1; + $12 = ($11|0)==(0); + L10: do { + if ($12) { + $13 = HEAP32[$2>>2]|0; + $14 = ($7|0)==(0); + if ($14) { + return; + } + $15 = (0 - ($13))|0; + $16 = (($2) + ($15)|0); + $17 = (($13) + ($9))|0; + $18 = ($16>>>0)<($3>>>0); + if ($18) { + _abort(); + // unreachable; + } + $19 = HEAP32[(16336)>>2]|0; + $20 = ($16|0)==($19|0); + if ($20) { + $104 = ((($10)) + 4|0); + $105 = HEAP32[$104>>2]|0; + $106 = $105 & 3; + $107 = ($106|0)==(3); + if (!($107)) { + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + $108 = (($16) + ($17)|0); + $109 = ((($16)) + 4|0); + $110 = $17 | 1; + $111 = $105 & -2; + HEAP32[(16324)>>2] = $17; + HEAP32[$104>>2] = $111; + HEAP32[$109>>2] = $110; + HEAP32[$108>>2] = $17; + return; + } + $21 = $13 >>> 3; + $22 = ($13>>>0)<(256); + if ($22) { + $23 = ((($16)) + 8|0); + $24 = HEAP32[$23>>2]|0; + $25 = ((($16)) + 12|0); + $26 = HEAP32[$25>>2]|0; + $27 = $21 << 1; + $28 = (16356 + ($27<<2)|0); + $29 = ($24|0)==($28|0); + if (!($29)) { + $30 = ($24>>>0)<($3>>>0); + if ($30) { + _abort(); + // unreachable; + } + $31 = ((($24)) + 12|0); + $32 = HEAP32[$31>>2]|0; + $33 = ($32|0)==($16|0); + if (!($33)) { + _abort(); + // unreachable; + } + } + $34 = ($26|0)==($24|0); + if ($34) { + $35 = 1 << $21; + $36 = $35 ^ -1; + $37 = HEAP32[4079]|0; + $38 = $37 & $36; + HEAP32[4079] = $38; + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + $39 = ($26|0)==($28|0); + if ($39) { + $$pre444 = ((($26)) + 8|0); + $$pre$phi445Z2D = $$pre444; + } else { + $40 = ($26>>>0)<($3>>>0); + if ($40) { + _abort(); + // unreachable; + } + $41 = ((($26)) + 8|0); + $42 = HEAP32[$41>>2]|0; + $43 = ($42|0)==($16|0); + if ($43) { + $$pre$phi445Z2D = $41; + } else { + _abort(); + // unreachable; + } + } + $44 = ((($24)) + 12|0); + HEAP32[$44>>2] = $26; + HEAP32[$$pre$phi445Z2D>>2] = $24; + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + $45 = ((($16)) + 24|0); + $46 = HEAP32[$45>>2]|0; + $47 = ((($16)) + 12|0); + $48 = HEAP32[$47>>2]|0; + $49 = ($48|0)==($16|0); + do { + if ($49) { + $59 = ((($16)) + 16|0); + $60 = ((($59)) + 4|0); + $61 = HEAP32[$60>>2]|0; + $62 = ($61|0)==(0|0); + if ($62) { + $63 = HEAP32[$59>>2]|0; + $64 = ($63|0)==(0|0); + if ($64) { + $$3 = 0; + break; + } else { + $$1387 = $63;$$1390 = $59; + } + } else { + $$1387 = $61;$$1390 = $60; + } + while(1) { + $65 = ((($$1387)) + 20|0); + $66 = HEAP32[$65>>2]|0; + $67 = ($66|0)==(0|0); + if (!($67)) { + $$1387 = $66;$$1390 = $65; + continue; + } + $68 = ((($$1387)) + 16|0); + $69 = HEAP32[$68>>2]|0; + $70 = ($69|0)==(0|0); + if ($70) { + break; + } else { + $$1387 = $69;$$1390 = $68; + } + } + $71 = ($$1390>>>0)<($3>>>0); + if ($71) { + _abort(); + // unreachable; + } else { + HEAP32[$$1390>>2] = 0; + $$3 = $$1387; + break; + } + } else { + $50 = ((($16)) + 8|0); + $51 = HEAP32[$50>>2]|0; + $52 = ($51>>>0)<($3>>>0); + if ($52) { + _abort(); + // unreachable; + } + $53 = ((($51)) + 12|0); + $54 = HEAP32[$53>>2]|0; + $55 = ($54|0)==($16|0); + if (!($55)) { + _abort(); + // unreachable; + } + $56 = ((($48)) + 8|0); + $57 = HEAP32[$56>>2]|0; + $58 = ($57|0)==($16|0); + if ($58) { + HEAP32[$53>>2] = $48; + HEAP32[$56>>2] = $51; + $$3 = $48; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $72 = ($46|0)==(0|0); + if ($72) { + $$1 = $16;$$1382 = $17;$113 = $16; + } else { + $73 = ((($16)) + 28|0); + $74 = HEAP32[$73>>2]|0; + $75 = (16620 + ($74<<2)|0); + $76 = HEAP32[$75>>2]|0; + $77 = ($16|0)==($76|0); + do { + if ($77) { + HEAP32[$75>>2] = $$3; + $cond421 = ($$3|0)==(0|0); + if ($cond421) { + $78 = 1 << $74; + $79 = $78 ^ -1; + $80 = HEAP32[(16320)>>2]|0; + $81 = $80 & $79; + HEAP32[(16320)>>2] = $81; + $$1 = $16;$$1382 = $17;$113 = $16; + break L10; + } + } else { + $82 = HEAP32[(16332)>>2]|0; + $83 = ($46>>>0)<($82>>>0); + if ($83) { + _abort(); + // unreachable; + } else { + $84 = ((($46)) + 16|0); + $85 = HEAP32[$84>>2]|0; + $not$405 = ($85|0)!=($16|0); + $$sink3 = $not$405&1; + $86 = (((($46)) + 16|0) + ($$sink3<<2)|0); + HEAP32[$86>>2] = $$3; + $87 = ($$3|0)==(0|0); + if ($87) { + $$1 = $16;$$1382 = $17;$113 = $16; + break L10; + } else { + break; + } + } + } + } while(0); + $88 = HEAP32[(16332)>>2]|0; + $89 = ($$3>>>0)<($88>>>0); + if ($89) { + _abort(); + // unreachable; + } + $90 = ((($$3)) + 24|0); + HEAP32[$90>>2] = $46; + $91 = ((($16)) + 16|0); + $92 = HEAP32[$91>>2]|0; + $93 = ($92|0)==(0|0); + do { + if (!($93)) { + $94 = ($92>>>0)<($88>>>0); + if ($94) { + _abort(); + // unreachable; + } else { + $95 = ((($$3)) + 16|0); + HEAP32[$95>>2] = $92; + $96 = ((($92)) + 24|0); + HEAP32[$96>>2] = $$3; + break; + } + } + } while(0); + $97 = ((($91)) + 4|0); + $98 = HEAP32[$97>>2]|0; + $99 = ($98|0)==(0|0); + if ($99) { + $$1 = $16;$$1382 = $17;$113 = $16; + } else { + $100 = HEAP32[(16332)>>2]|0; + $101 = ($98>>>0)<($100>>>0); + if ($101) { + _abort(); + // unreachable; + } else { + $102 = ((($$3)) + 20|0); + HEAP32[$102>>2] = $98; + $103 = ((($98)) + 24|0); + HEAP32[$103>>2] = $$3; + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + } + } + } else { + $$1 = $2;$$1382 = $9;$113 = $2; + } + } while(0); + $112 = ($113>>>0)<($10>>>0); + if (!($112)) { + _abort(); + // unreachable; + } + $114 = ((($10)) + 4|0); + $115 = HEAP32[$114>>2]|0; + $116 = $115 & 1; + $117 = ($116|0)==(0); + if ($117) { + _abort(); + // unreachable; + } + $118 = $115 & 2; + $119 = ($118|0)==(0); + if ($119) { + $120 = HEAP32[(16340)>>2]|0; + $121 = ($10|0)==($120|0); + $122 = HEAP32[(16336)>>2]|0; + if ($121) { + $123 = HEAP32[(16328)>>2]|0; + $124 = (($123) + ($$1382))|0; + HEAP32[(16328)>>2] = $124; + HEAP32[(16340)>>2] = $$1; + $125 = $124 | 1; + $126 = ((($$1)) + 4|0); + HEAP32[$126>>2] = $125; + $127 = ($$1|0)==($122|0); + if (!($127)) { + return; + } + HEAP32[(16336)>>2] = 0; + HEAP32[(16324)>>2] = 0; + return; + } + $128 = ($10|0)==($122|0); + if ($128) { + $129 = HEAP32[(16324)>>2]|0; + $130 = (($129) + ($$1382))|0; + HEAP32[(16324)>>2] = $130; + HEAP32[(16336)>>2] = $113; + $131 = $130 | 1; + $132 = ((($$1)) + 4|0); + HEAP32[$132>>2] = $131; + $133 = (($113) + ($130)|0); + HEAP32[$133>>2] = $130; + return; + } + $134 = $115 & -8; + $135 = (($134) + ($$1382))|0; + $136 = $115 >>> 3; + $137 = ($115>>>0)<(256); + L108: do { + if ($137) { + $138 = ((($10)) + 8|0); + $139 = HEAP32[$138>>2]|0; + $140 = ((($10)) + 12|0); + $141 = HEAP32[$140>>2]|0; + $142 = $136 << 1; + $143 = (16356 + ($142<<2)|0); + $144 = ($139|0)==($143|0); + if (!($144)) { + $145 = HEAP32[(16332)>>2]|0; + $146 = ($139>>>0)<($145>>>0); + if ($146) { + _abort(); + // unreachable; + } + $147 = ((($139)) + 12|0); + $148 = HEAP32[$147>>2]|0; + $149 = ($148|0)==($10|0); + if (!($149)) { + _abort(); + // unreachable; + } + } + $150 = ($141|0)==($139|0); + if ($150) { + $151 = 1 << $136; + $152 = $151 ^ -1; + $153 = HEAP32[4079]|0; + $154 = $153 & $152; + HEAP32[4079] = $154; + break; + } + $155 = ($141|0)==($143|0); + if ($155) { + $$pre442 = ((($141)) + 8|0); + $$pre$phi443Z2D = $$pre442; + } else { + $156 = HEAP32[(16332)>>2]|0; + $157 = ($141>>>0)<($156>>>0); + if ($157) { + _abort(); + // unreachable; + } + $158 = ((($141)) + 8|0); + $159 = HEAP32[$158>>2]|0; + $160 = ($159|0)==($10|0); + if ($160) { + $$pre$phi443Z2D = $158; + } else { + _abort(); + // unreachable; + } + } + $161 = ((($139)) + 12|0); + HEAP32[$161>>2] = $141; + HEAP32[$$pre$phi443Z2D>>2] = $139; + } else { + $162 = ((($10)) + 24|0); + $163 = HEAP32[$162>>2]|0; + $164 = ((($10)) + 12|0); + $165 = HEAP32[$164>>2]|0; + $166 = ($165|0)==($10|0); + do { + if ($166) { + $177 = ((($10)) + 16|0); + $178 = ((($177)) + 4|0); + $179 = HEAP32[$178>>2]|0; + $180 = ($179|0)==(0|0); + if ($180) { + $181 = HEAP32[$177>>2]|0; + $182 = ($181|0)==(0|0); + if ($182) { + $$3400 = 0; + break; + } else { + $$1398 = $181;$$1402 = $177; + } + } else { + $$1398 = $179;$$1402 = $178; + } + while(1) { + $183 = ((($$1398)) + 20|0); + $184 = HEAP32[$183>>2]|0; + $185 = ($184|0)==(0|0); + if (!($185)) { + $$1398 = $184;$$1402 = $183; + continue; + } + $186 = ((($$1398)) + 16|0); + $187 = HEAP32[$186>>2]|0; + $188 = ($187|0)==(0|0); + if ($188) { + break; + } else { + $$1398 = $187;$$1402 = $186; + } + } + $189 = HEAP32[(16332)>>2]|0; + $190 = ($$1402>>>0)<($189>>>0); + if ($190) { + _abort(); + // unreachable; + } else { + HEAP32[$$1402>>2] = 0; + $$3400 = $$1398; + break; + } + } else { + $167 = ((($10)) + 8|0); + $168 = HEAP32[$167>>2]|0; + $169 = HEAP32[(16332)>>2]|0; + $170 = ($168>>>0)<($169>>>0); + if ($170) { + _abort(); + // unreachable; + } + $171 = ((($168)) + 12|0); + $172 = HEAP32[$171>>2]|0; + $173 = ($172|0)==($10|0); + if (!($173)) { + _abort(); + // unreachable; + } + $174 = ((($165)) + 8|0); + $175 = HEAP32[$174>>2]|0; + $176 = ($175|0)==($10|0); + if ($176) { + HEAP32[$171>>2] = $165; + HEAP32[$174>>2] = $168; + $$3400 = $165; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $191 = ($163|0)==(0|0); + if (!($191)) { + $192 = ((($10)) + 28|0); + $193 = HEAP32[$192>>2]|0; + $194 = (16620 + ($193<<2)|0); + $195 = HEAP32[$194>>2]|0; + $196 = ($10|0)==($195|0); + do { + if ($196) { + HEAP32[$194>>2] = $$3400; + $cond422 = ($$3400|0)==(0|0); + if ($cond422) { + $197 = 1 << $193; + $198 = $197 ^ -1; + $199 = HEAP32[(16320)>>2]|0; + $200 = $199 & $198; + HEAP32[(16320)>>2] = $200; + break L108; + } + } else { + $201 = HEAP32[(16332)>>2]|0; + $202 = ($163>>>0)<($201>>>0); + if ($202) { + _abort(); + // unreachable; + } else { + $203 = ((($163)) + 16|0); + $204 = HEAP32[$203>>2]|0; + $not$ = ($204|0)!=($10|0); + $$sink5 = $not$&1; + $205 = (((($163)) + 16|0) + ($$sink5<<2)|0); + HEAP32[$205>>2] = $$3400; + $206 = ($$3400|0)==(0|0); + if ($206) { + break L108; + } else { + break; + } + } + } + } while(0); + $207 = HEAP32[(16332)>>2]|0; + $208 = ($$3400>>>0)<($207>>>0); + if ($208) { + _abort(); + // unreachable; + } + $209 = ((($$3400)) + 24|0); + HEAP32[$209>>2] = $163; + $210 = ((($10)) + 16|0); + $211 = HEAP32[$210>>2]|0; + $212 = ($211|0)==(0|0); + do { + if (!($212)) { + $213 = ($211>>>0)<($207>>>0); + if ($213) { + _abort(); + // unreachable; + } else { + $214 = ((($$3400)) + 16|0); + HEAP32[$214>>2] = $211; + $215 = ((($211)) + 24|0); + HEAP32[$215>>2] = $$3400; + break; + } + } + } while(0); + $216 = ((($210)) + 4|0); + $217 = HEAP32[$216>>2]|0; + $218 = ($217|0)==(0|0); + if (!($218)) { + $219 = HEAP32[(16332)>>2]|0; + $220 = ($217>>>0)<($219>>>0); + if ($220) { + _abort(); + // unreachable; + } else { + $221 = ((($$3400)) + 20|0); + HEAP32[$221>>2] = $217; + $222 = ((($217)) + 24|0); + HEAP32[$222>>2] = $$3400; + break; + } + } + } + } + } while(0); + $223 = $135 | 1; + $224 = ((($$1)) + 4|0); + HEAP32[$224>>2] = $223; + $225 = (($113) + ($135)|0); + HEAP32[$225>>2] = $135; + $226 = HEAP32[(16336)>>2]|0; + $227 = ($$1|0)==($226|0); + if ($227) { + HEAP32[(16324)>>2] = $135; + return; + } else { + $$2 = $135; + } + } else { + $228 = $115 & -2; + HEAP32[$114>>2] = $228; + $229 = $$1382 | 1; + $230 = ((($$1)) + 4|0); + HEAP32[$230>>2] = $229; + $231 = (($113) + ($$1382)|0); + HEAP32[$231>>2] = $$1382; + $$2 = $$1382; + } + $232 = $$2 >>> 3; + $233 = ($$2>>>0)<(256); + if ($233) { + $234 = $232 << 1; + $235 = (16356 + ($234<<2)|0); + $236 = HEAP32[4079]|0; + $237 = 1 << $232; + $238 = $236 & $237; + $239 = ($238|0)==(0); + if ($239) { + $240 = $236 | $237; + HEAP32[4079] = $240; + $$pre = ((($235)) + 8|0); + $$0403 = $235;$$pre$phiZ2D = $$pre; + } else { + $241 = ((($235)) + 8|0); + $242 = HEAP32[$241>>2]|0; + $243 = HEAP32[(16332)>>2]|0; + $244 = ($242>>>0)<($243>>>0); + if ($244) { + _abort(); + // unreachable; + } else { + $$0403 = $242;$$pre$phiZ2D = $241; + } + } + HEAP32[$$pre$phiZ2D>>2] = $$1; + $245 = ((($$0403)) + 12|0); + HEAP32[$245>>2] = $$1; + $246 = ((($$1)) + 8|0); + HEAP32[$246>>2] = $$0403; + $247 = ((($$1)) + 12|0); + HEAP32[$247>>2] = $235; + return; + } + $248 = $$2 >>> 8; + $249 = ($248|0)==(0); + if ($249) { + $$0396 = 0; + } else { + $250 = ($$2>>>0)>(16777215); + if ($250) { + $$0396 = 31; + } else { + $251 = (($248) + 1048320)|0; + $252 = $251 >>> 16; + $253 = $252 & 8; + $254 = $248 << $253; + $255 = (($254) + 520192)|0; + $256 = $255 >>> 16; + $257 = $256 & 4; + $258 = $257 | $253; + $259 = $254 << $257; + $260 = (($259) + 245760)|0; + $261 = $260 >>> 16; + $262 = $261 & 2; + $263 = $258 | $262; + $264 = (14 - ($263))|0; + $265 = $259 << $262; + $266 = $265 >>> 15; + $267 = (($264) + ($266))|0; + $268 = $267 << 1; + $269 = (($267) + 7)|0; + $270 = $$2 >>> $269; + $271 = $270 & 1; + $272 = $271 | $268; + $$0396 = $272; + } + } + $273 = (16620 + ($$0396<<2)|0); + $274 = ((($$1)) + 28|0); + HEAP32[$274>>2] = $$0396; + $275 = ((($$1)) + 16|0); + $276 = ((($$1)) + 20|0); + HEAP32[$276>>2] = 0; + HEAP32[$275>>2] = 0; + $277 = HEAP32[(16320)>>2]|0; + $278 = 1 << $$0396; + $279 = $277 & $278; + $280 = ($279|0)==(0); + do { + if ($280) { + $281 = $277 | $278; + HEAP32[(16320)>>2] = $281; + HEAP32[$273>>2] = $$1; + $282 = ((($$1)) + 24|0); + HEAP32[$282>>2] = $273; + $283 = ((($$1)) + 12|0); + HEAP32[$283>>2] = $$1; + $284 = ((($$1)) + 8|0); + HEAP32[$284>>2] = $$1; + } else { + $285 = HEAP32[$273>>2]|0; + $286 = ($$0396|0)==(31); + $287 = $$0396 >>> 1; + $288 = (25 - ($287))|0; + $289 = $286 ? 0 : $288; + $290 = $$2 << $289; + $$0383 = $290;$$0384 = $285; + while(1) { + $291 = ((($$0384)) + 4|0); + $292 = HEAP32[$291>>2]|0; + $293 = $292 & -8; + $294 = ($293|0)==($$2|0); + if ($294) { + label = 124; + break; + } + $295 = $$0383 >>> 31; + $296 = (((($$0384)) + 16|0) + ($295<<2)|0); + $297 = $$0383 << 1; + $298 = HEAP32[$296>>2]|0; + $299 = ($298|0)==(0|0); + if ($299) { + label = 121; + break; + } else { + $$0383 = $297;$$0384 = $298; + } + } + if ((label|0) == 121) { + $300 = HEAP32[(16332)>>2]|0; + $301 = ($296>>>0)<($300>>>0); + if ($301) { + _abort(); + // unreachable; + } else { + HEAP32[$296>>2] = $$1; + $302 = ((($$1)) + 24|0); + HEAP32[$302>>2] = $$0384; + $303 = ((($$1)) + 12|0); + HEAP32[$303>>2] = $$1; + $304 = ((($$1)) + 8|0); + HEAP32[$304>>2] = $$1; + break; + } + } + else if ((label|0) == 124) { + $305 = ((($$0384)) + 8|0); + $306 = HEAP32[$305>>2]|0; + $307 = HEAP32[(16332)>>2]|0; + $308 = ($306>>>0)>=($307>>>0); + $not$437 = ($$0384>>>0)>=($307>>>0); + $309 = $308 & $not$437; + if ($309) { + $310 = ((($306)) + 12|0); + HEAP32[$310>>2] = $$1; + HEAP32[$305>>2] = $$1; + $311 = ((($$1)) + 8|0); + HEAP32[$311>>2] = $306; + $312 = ((($$1)) + 12|0); + HEAP32[$312>>2] = $$0384; + $313 = ((($$1)) + 24|0); + HEAP32[$313>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } while(0); + $314 = HEAP32[(16348)>>2]|0; + $315 = (($314) + -1)|0; + HEAP32[(16348)>>2] = $315; + $316 = ($315|0)==(0); + if ($316) { + $$0212$in$i = (16772); + } else { + return; + } + while(1) { + $$0212$i = HEAP32[$$0212$in$i>>2]|0; + $317 = ($$0212$i|0)==(0|0); + $318 = ((($$0212$i)) + 8|0); + if ($317) { + break; + } else { + $$0212$in$i = $318; + } + } + HEAP32[(16348)>>2] = -1; + return; +} +function runPostSets() { +} +function _memset(ptr, value, num) { + ptr = ptr|0; value = value|0; num = num|0; + var end = 0, aligned_end = 0, block_aligned_end = 0, value4 = 0; + end = (ptr + num)|0; + + value = value & 0xff; + if ((num|0) >= 67 /* 64 bytes for an unrolled loop + 3 bytes for unaligned head*/) { + while ((ptr&3) != 0) { + HEAP8[((ptr)>>0)]=value; + ptr = (ptr+1)|0; + } + + aligned_end = (end & -4)|0; + block_aligned_end = (aligned_end - 64)|0; + value4 = value | (value << 8) | (value << 16) | (value << 24); + + while((ptr|0) <= (block_aligned_end|0)) { + HEAP32[((ptr)>>2)]=value4; + HEAP32[(((ptr)+(4))>>2)]=value4; + HEAP32[(((ptr)+(8))>>2)]=value4; + HEAP32[(((ptr)+(12))>>2)]=value4; + HEAP32[(((ptr)+(16))>>2)]=value4; + HEAP32[(((ptr)+(20))>>2)]=value4; + HEAP32[(((ptr)+(24))>>2)]=value4; + HEAP32[(((ptr)+(28))>>2)]=value4; + HEAP32[(((ptr)+(32))>>2)]=value4; + HEAP32[(((ptr)+(36))>>2)]=value4; + HEAP32[(((ptr)+(40))>>2)]=value4; + HEAP32[(((ptr)+(44))>>2)]=value4; + HEAP32[(((ptr)+(48))>>2)]=value4; + HEAP32[(((ptr)+(52))>>2)]=value4; + HEAP32[(((ptr)+(56))>>2)]=value4; + HEAP32[(((ptr)+(60))>>2)]=value4; + ptr = (ptr + 64)|0; + } + + while ((ptr|0) < (aligned_end|0) ) { + HEAP32[((ptr)>>2)]=value4; + ptr = (ptr+4)|0; + } + } + // The remaining bytes. + while ((ptr|0) < (end|0)) { + HEAP8[((ptr)>>0)]=value; + ptr = (ptr+1)|0; + } + return (end-num)|0; +} +function _i64Subtract(a, b, c, d) { + a = a|0; b = b|0; c = c|0; d = d|0; + var l = 0, h = 0; + l = (a - c)>>>0; + h = (b - d)>>>0; + h = (b - d - (((c>>>0) > (a>>>0))|0))>>>0; // Borrow one from high word to low word on underflow. + return ((tempRet0 = h,l|0)|0); +} +function _i64Add(a, b, c, d) { + /* + x = a + b*2^32 + y = c + d*2^32 + result = l + h*2^32 + */ + a = a|0; b = b|0; c = c|0; d = d|0; + var l = 0, h = 0; + l = (a + c)>>>0; + h = (b + d + (((l>>>0) < (a>>>0))|0))>>>0; // Add carry from low word to high word on overflow. + return ((tempRet0 = h,l|0)|0); +} +function _memcpy(dest, src, num) { + dest = dest|0; src = src|0; num = num|0; + var ret = 0; + var aligned_dest_end = 0; + var block_aligned_dest_end = 0; + var dest_end = 0; + // Test against a benchmarked cutoff limit for when HEAPU8.set() becomes faster to use. + if ((num|0) >= + 8192 + ) { + return _emscripten_memcpy_big(dest|0, src|0, num|0)|0; + } + + ret = dest|0; + dest_end = (dest + num)|0; + if ((dest&3) == (src&3)) { + // The initial unaligned < 4-byte front. + while (dest & 3) { + if ((num|0) == 0) return ret|0; + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + dest = (dest+1)|0; + src = (src+1)|0; + num = (num-1)|0; + } + aligned_dest_end = (dest_end & -4)|0; + block_aligned_dest_end = (aligned_dest_end - 64)|0; + while ((dest|0) <= (block_aligned_dest_end|0) ) { + HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0); + HEAP32[(((dest)+(4))>>2)]=((HEAP32[(((src)+(4))>>2)])|0); + HEAP32[(((dest)+(8))>>2)]=((HEAP32[(((src)+(8))>>2)])|0); + HEAP32[(((dest)+(12))>>2)]=((HEAP32[(((src)+(12))>>2)])|0); + HEAP32[(((dest)+(16))>>2)]=((HEAP32[(((src)+(16))>>2)])|0); + HEAP32[(((dest)+(20))>>2)]=((HEAP32[(((src)+(20))>>2)])|0); + HEAP32[(((dest)+(24))>>2)]=((HEAP32[(((src)+(24))>>2)])|0); + HEAP32[(((dest)+(28))>>2)]=((HEAP32[(((src)+(28))>>2)])|0); + HEAP32[(((dest)+(32))>>2)]=((HEAP32[(((src)+(32))>>2)])|0); + HEAP32[(((dest)+(36))>>2)]=((HEAP32[(((src)+(36))>>2)])|0); + HEAP32[(((dest)+(40))>>2)]=((HEAP32[(((src)+(40))>>2)])|0); + HEAP32[(((dest)+(44))>>2)]=((HEAP32[(((src)+(44))>>2)])|0); + HEAP32[(((dest)+(48))>>2)]=((HEAP32[(((src)+(48))>>2)])|0); + HEAP32[(((dest)+(52))>>2)]=((HEAP32[(((src)+(52))>>2)])|0); + HEAP32[(((dest)+(56))>>2)]=((HEAP32[(((src)+(56))>>2)])|0); + HEAP32[(((dest)+(60))>>2)]=((HEAP32[(((src)+(60))>>2)])|0); + dest = (dest+64)|0; + src = (src+64)|0; + } + while ((dest|0) < (aligned_dest_end|0) ) { + HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0); + dest = (dest+4)|0; + src = (src+4)|0; + } + } else { + // In the unaligned copy case, unroll a bit as well. + aligned_dest_end = (dest_end - 4)|0; + while ((dest|0) < (aligned_dest_end|0) ) { + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + HEAP8[(((dest)+(1))>>0)]=((HEAP8[(((src)+(1))>>0)])|0); + HEAP8[(((dest)+(2))>>0)]=((HEAP8[(((src)+(2))>>0)])|0); + HEAP8[(((dest)+(3))>>0)]=((HEAP8[(((src)+(3))>>0)])|0); + dest = (dest+4)|0; + src = (src+4)|0; + } + } + // The remaining unaligned < 4 byte tail. + while ((dest|0) < (dest_end|0)) { + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + dest = (dest+1)|0; + src = (src+1)|0; + } + return ret|0; +} +function _memmove(dest, src, num) { + dest = dest|0; src = src|0; num = num|0; + var ret = 0; + if (((src|0) < (dest|0)) & ((dest|0) < ((src + num)|0))) { + // Unlikely case: Copy backwards in a safe manner + ret = dest; + src = (src + num)|0; + dest = (dest + num)|0; + while ((num|0) > 0) { + dest = (dest - 1)|0; + src = (src - 1)|0; + num = (num - 1)|0; + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + } + dest = ret; + } else { + _memcpy(dest, src, num) | 0; + } + return dest | 0; +} +function _llvm_cttz_i32(x) { + x = x|0; + var ret = 0; + ret = ((HEAP8[(((cttz_i8)+(x & 0xff))>>0)])|0); + if ((ret|0) < 8) return ret|0; + ret = ((HEAP8[(((cttz_i8)+((x >> 8)&0xff))>>0)])|0); + if ((ret|0) < 8) return (ret + 8)|0; + ret = ((HEAP8[(((cttz_i8)+((x >> 16)&0xff))>>0)])|0); + if ((ret|0) < 8) return (ret + 16)|0; + return (((HEAP8[(((cttz_i8)+(x >>> 24))>>0)])|0) + 24)|0; +} +function ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + $rem = $rem | 0; + var $n_sroa_0_0_extract_trunc = 0, $n_sroa_1_4_extract_shift$0 = 0, $n_sroa_1_4_extract_trunc = 0, $d_sroa_0_0_extract_trunc = 0, $d_sroa_1_4_extract_shift$0 = 0, $d_sroa_1_4_extract_trunc = 0, $4 = 0, $17 = 0, $37 = 0, $49 = 0, $51 = 0, $57 = 0, $58 = 0, $66 = 0, $78 = 0, $86 = 0, $88 = 0, $89 = 0, $91 = 0, $92 = 0, $95 = 0, $105 = 0, $117 = 0, $119 = 0, $125 = 0, $126 = 0, $130 = 0, $q_sroa_1_1_ph = 0, $q_sroa_0_1_ph = 0, $r_sroa_1_1_ph = 0, $r_sroa_0_1_ph = 0, $sr_1_ph = 0, $d_sroa_0_0_insert_insert99$0 = 0, $d_sroa_0_0_insert_insert99$1 = 0, $137$0 = 0, $137$1 = 0, $carry_0203 = 0, $sr_1202 = 0, $r_sroa_0_1201 = 0, $r_sroa_1_1200 = 0, $q_sroa_0_1199 = 0, $q_sroa_1_1198 = 0, $147 = 0, $149 = 0, $r_sroa_0_0_insert_insert42$0 = 0, $r_sroa_0_0_insert_insert42$1 = 0, $150$1 = 0, $151$0 = 0, $152 = 0, $154$0 = 0, $r_sroa_0_0_extract_trunc = 0, $r_sroa_1_4_extract_trunc = 0, $155 = 0, $carry_0_lcssa$0 = 0, $carry_0_lcssa$1 = 0, $r_sroa_0_1_lcssa = 0, $r_sroa_1_1_lcssa = 0, $q_sroa_0_1_lcssa = 0, $q_sroa_1_1_lcssa = 0, $q_sroa_0_0_insert_ext75$0 = 0, $q_sroa_0_0_insert_ext75$1 = 0, $q_sroa_0_0_insert_insert77$1 = 0, $_0$0 = 0, $_0$1 = 0; + $n_sroa_0_0_extract_trunc = $a$0; + $n_sroa_1_4_extract_shift$0 = $a$1; + $n_sroa_1_4_extract_trunc = $n_sroa_1_4_extract_shift$0; + $d_sroa_0_0_extract_trunc = $b$0; + $d_sroa_1_4_extract_shift$0 = $b$1; + $d_sroa_1_4_extract_trunc = $d_sroa_1_4_extract_shift$0; + if (($n_sroa_1_4_extract_trunc | 0) == 0) { + $4 = ($rem | 0) != 0; + if (($d_sroa_1_4_extract_trunc | 0) == 0) { + if ($4) { + HEAP32[$rem >> 2] = ($n_sroa_0_0_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0); + HEAP32[$rem + 4 >> 2] = 0; + } + $_0$1 = 0; + $_0$0 = ($n_sroa_0_0_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } else { + if (!$4) { + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + HEAP32[$rem >> 2] = $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $a$1 & 0; + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + } + $17 = ($d_sroa_1_4_extract_trunc | 0) == 0; + do { + if (($d_sroa_0_0_extract_trunc | 0) == 0) { + if ($17) { + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0); + HEAP32[$rem + 4 >> 2] = 0; + } + $_0$1 = 0; + $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + if (($n_sroa_0_0_extract_trunc | 0) == 0) { + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = 0; + HEAP32[$rem + 4 >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_1_4_extract_trunc >>> 0); + } + $_0$1 = 0; + $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_1_4_extract_trunc >>> 0) >>> 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + $37 = $d_sroa_1_4_extract_trunc - 1 | 0; + if (($37 & $d_sroa_1_4_extract_trunc | 0) == 0) { + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = 0 | $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $37 & $n_sroa_1_4_extract_trunc | $a$1 & 0; + } + $_0$1 = 0; + $_0$0 = $n_sroa_1_4_extract_trunc >>> ((_llvm_cttz_i32($d_sroa_1_4_extract_trunc | 0) | 0) >>> 0); + return (tempRet0 = $_0$1, $_0$0) | 0; + } + $49 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0; + $51 = $49 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0; + if ($51 >>> 0 <= 30) { + $57 = $51 + 1 | 0; + $58 = 31 - $51 | 0; + $sr_1_ph = $57; + $r_sroa_0_1_ph = $n_sroa_1_4_extract_trunc << $58 | $n_sroa_0_0_extract_trunc >>> ($57 >>> 0); + $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($57 >>> 0); + $q_sroa_0_1_ph = 0; + $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $58; + break; + } + if (($rem | 0) == 0) { + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + HEAP32[$rem >> 2] = 0 | $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0; + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } else { + if (!$17) { + $117 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0; + $119 = $117 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0; + if ($119 >>> 0 <= 31) { + $125 = $119 + 1 | 0; + $126 = 31 - $119 | 0; + $130 = $119 - 31 >> 31; + $sr_1_ph = $125; + $r_sroa_0_1_ph = $n_sroa_0_0_extract_trunc >>> ($125 >>> 0) & $130 | $n_sroa_1_4_extract_trunc << $126; + $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($125 >>> 0) & $130; + $q_sroa_0_1_ph = 0; + $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $126; + break; + } + if (($rem | 0) == 0) { + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + HEAP32[$rem >> 2] = 0 | $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0; + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + $66 = $d_sroa_0_0_extract_trunc - 1 | 0; + if (($66 & $d_sroa_0_0_extract_trunc | 0) != 0) { + $86 = (Math_clz32($d_sroa_0_0_extract_trunc | 0) | 0) + 33 | 0; + $88 = $86 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0; + $89 = 64 - $88 | 0; + $91 = 32 - $88 | 0; + $92 = $91 >> 31; + $95 = $88 - 32 | 0; + $105 = $95 >> 31; + $sr_1_ph = $88; + $r_sroa_0_1_ph = $91 - 1 >> 31 & $n_sroa_1_4_extract_trunc >>> ($95 >>> 0) | ($n_sroa_1_4_extract_trunc << $91 | $n_sroa_0_0_extract_trunc >>> ($88 >>> 0)) & $105; + $r_sroa_1_1_ph = $105 & $n_sroa_1_4_extract_trunc >>> ($88 >>> 0); + $q_sroa_0_1_ph = $n_sroa_0_0_extract_trunc << $89 & $92; + $q_sroa_1_1_ph = ($n_sroa_1_4_extract_trunc << $89 | $n_sroa_0_0_extract_trunc >>> ($95 >>> 0)) & $92 | $n_sroa_0_0_extract_trunc << $91 & $88 - 33 >> 31; + break; + } + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = $66 & $n_sroa_0_0_extract_trunc; + HEAP32[$rem + 4 >> 2] = 0; + } + if (($d_sroa_0_0_extract_trunc | 0) == 1) { + $_0$1 = $n_sroa_1_4_extract_shift$0 | $a$1 & 0; + $_0$0 = 0 | $a$0 & -1; + return (tempRet0 = $_0$1, $_0$0) | 0; + } else { + $78 = _llvm_cttz_i32($d_sroa_0_0_extract_trunc | 0) | 0; + $_0$1 = 0 | $n_sroa_1_4_extract_trunc >>> ($78 >>> 0); + $_0$0 = $n_sroa_1_4_extract_trunc << 32 - $78 | $n_sroa_0_0_extract_trunc >>> ($78 >>> 0) | 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + } + } while (0); + if (($sr_1_ph | 0) == 0) { + $q_sroa_1_1_lcssa = $q_sroa_1_1_ph; + $q_sroa_0_1_lcssa = $q_sroa_0_1_ph; + $r_sroa_1_1_lcssa = $r_sroa_1_1_ph; + $r_sroa_0_1_lcssa = $r_sroa_0_1_ph; + $carry_0_lcssa$1 = 0; + $carry_0_lcssa$0 = 0; + } else { + $d_sroa_0_0_insert_insert99$0 = 0 | $b$0 & -1; + $d_sroa_0_0_insert_insert99$1 = $d_sroa_1_4_extract_shift$0 | $b$1 & 0; + $137$0 = _i64Add($d_sroa_0_0_insert_insert99$0 | 0, $d_sroa_0_0_insert_insert99$1 | 0, -1, -1) | 0; + $137$1 = tempRet0; + $q_sroa_1_1198 = $q_sroa_1_1_ph; + $q_sroa_0_1199 = $q_sroa_0_1_ph; + $r_sroa_1_1200 = $r_sroa_1_1_ph; + $r_sroa_0_1201 = $r_sroa_0_1_ph; + $sr_1202 = $sr_1_ph; + $carry_0203 = 0; + while (1) { + $147 = $q_sroa_0_1199 >>> 31 | $q_sroa_1_1198 << 1; + $149 = $carry_0203 | $q_sroa_0_1199 << 1; + $r_sroa_0_0_insert_insert42$0 = 0 | ($r_sroa_0_1201 << 1 | $q_sroa_1_1198 >>> 31); + $r_sroa_0_0_insert_insert42$1 = $r_sroa_0_1201 >>> 31 | $r_sroa_1_1200 << 1 | 0; + _i64Subtract($137$0 | 0, $137$1 | 0, $r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0) | 0; + $150$1 = tempRet0; + $151$0 = $150$1 >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1; + $152 = $151$0 & 1; + $154$0 = _i64Subtract($r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0, $151$0 & $d_sroa_0_0_insert_insert99$0 | 0, ((($150$1 | 0) < 0 ? -1 : 0) >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1) & $d_sroa_0_0_insert_insert99$1 | 0) | 0; + $r_sroa_0_0_extract_trunc = $154$0; + $r_sroa_1_4_extract_trunc = tempRet0; + $155 = $sr_1202 - 1 | 0; + if (($155 | 0) == 0) { + break; + } else { + $q_sroa_1_1198 = $147; + $q_sroa_0_1199 = $149; + $r_sroa_1_1200 = $r_sroa_1_4_extract_trunc; + $r_sroa_0_1201 = $r_sroa_0_0_extract_trunc; + $sr_1202 = $155; + $carry_0203 = $152; + } + } + $q_sroa_1_1_lcssa = $147; + $q_sroa_0_1_lcssa = $149; + $r_sroa_1_1_lcssa = $r_sroa_1_4_extract_trunc; + $r_sroa_0_1_lcssa = $r_sroa_0_0_extract_trunc; + $carry_0_lcssa$1 = 0; + $carry_0_lcssa$0 = $152; + } + $q_sroa_0_0_insert_ext75$0 = $q_sroa_0_1_lcssa; + $q_sroa_0_0_insert_ext75$1 = 0; + $q_sroa_0_0_insert_insert77$1 = $q_sroa_1_1_lcssa | $q_sroa_0_0_insert_ext75$1; + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = 0 | $r_sroa_0_1_lcssa; + HEAP32[$rem + 4 >> 2] = $r_sroa_1_1_lcssa | 0; + } + $_0$1 = (0 | $q_sroa_0_0_insert_ext75$0) >>> 31 | $q_sroa_0_0_insert_insert77$1 << 1 | ($q_sroa_0_0_insert_ext75$1 << 1 | $q_sroa_0_0_insert_ext75$0 >>> 31) & 0 | $carry_0_lcssa$1; + $_0$0 = ($q_sroa_0_0_insert_ext75$0 << 1 | 0 >>> 31) & -2 | $carry_0_lcssa$0; + return (tempRet0 = $_0$1, $_0$0) | 0; +} +function ___uremdi3($a$0, $a$1, $b$0, $b$1) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + var $rem = 0, __stackBase__ = 0; + __stackBase__ = STACKTOP; + STACKTOP = STACKTOP + 16 | 0; + $rem = __stackBase__ | 0; + ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) | 0; + STACKTOP = __stackBase__; + return (tempRet0 = HEAP32[$rem + 4 >> 2] | 0, HEAP32[$rem >> 2] | 0) | 0; +} +function ___udivdi3($a$0, $a$1, $b$0, $b$1) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + var $1$0 = 0; + $1$0 = ___udivmoddi4($a$0, $a$1, $b$0, $b$1, 0) | 0; + return $1$0 | 0; +} +function _roundf(f) { + f = +f; + return f >= +0 ? +Math_floor(f + +0.5) : +Math_ceil(f - +0.5); // TODO: use fround? +} +function _bitshift64Lshr(low, high, bits) { + low = low|0; high = high|0; bits = bits|0; + var ander = 0; + if ((bits|0) < 32) { + ander = ((1 << bits) - 1)|0; + tempRet0 = high >>> bits; + return (low >>> bits) | ((high&ander) << (32 - bits)); + } + tempRet0 = 0; + return (high >>> (bits - 32))|0; +} +function _sbrk(increment) { + increment = increment|0; + var oldDynamicTop = 0; + var oldDynamicTopOnChange = 0; + var newDynamicTop = 0; + var totalMemory = 0; + increment = ((increment + 15) & -16)|0; + oldDynamicTop = HEAP32[DYNAMICTOP_PTR>>2]|0; + newDynamicTop = oldDynamicTop + increment | 0; + + if (((increment|0) > 0 & (newDynamicTop|0) < (oldDynamicTop|0)) // Detect and fail if we would wrap around signed 32-bit int. + | (newDynamicTop|0) < 0) { // Also underflow, sbrk() should be able to be used to subtract. + abortOnCannotGrowMemory()|0; + ___setErrNo(12); + return -1; + } + + HEAP32[DYNAMICTOP_PTR>>2] = newDynamicTop; + totalMemory = getTotalMemory()|0; + if ((newDynamicTop|0) > (totalMemory|0)) { + if ((enlargeMemory()|0) == 0) { + ___setErrNo(12); + HEAP32[DYNAMICTOP_PTR>>2] = oldDynamicTop; + return -1; + } + } + return oldDynamicTop|0; +} +function _bitshift64Shl(low, high, bits) { + low = low|0; high = high|0; bits = bits|0; + var ander = 0; + if ((bits|0) < 32) { + ander = ((1 << bits) - 1)|0; + tempRet0 = (high << bits) | ((low&(ander << (32 - bits))) >>> (32 - bits)); + return low << bits; + } + tempRet0 = low << (bits - 32); + return 0; +} +function _llvm_bswap_i32(x) { + x = x|0; + return (((x&0xff)<<24) | (((x>>8)&0xff)<<16) | (((x>>16)&0xff)<<8) | (x>>>24))|0; +} + + +function dynCall_viiiii(index,a1,a2,a3,a4,a5) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; + FUNCTION_TABLE_viiiii[index&7](a1|0,a2|0,a3|0,a4|0,a5|0); +} + + +function dynCall_vd(index,a1) { + index = index|0; + a1=+a1; + FUNCTION_TABLE_vd[index&3](+a1); +} + + +function dynCall_vid(index,a1,a2) { + index = index|0; + a1=a1|0; a2=+a2; + FUNCTION_TABLE_vid[index&3](a1|0,+a2); +} + + +function dynCall_vi(index,a1) { + index = index|0; + a1=a1|0; + FUNCTION_TABLE_vi[index&31](a1|0); +} + + +function dynCall_vii(index,a1,a2) { + index = index|0; + a1=a1|0; a2=a2|0; + FUNCTION_TABLE_vii[index&63](a1|0,a2|0); +} + + +function dynCall_ii(index,a1) { + index = index|0; + a1=a1|0; + return FUNCTION_TABLE_ii[index&15](a1|0)|0; +} + + +function dynCall_viddd(index,a1,a2,a3,a4) { + index = index|0; + a1=a1|0; a2=+a2; a3=+a3; a4=+a4; + FUNCTION_TABLE_viddd[index&3](a1|0,+a2,+a3,+a4); +} + + +function dynCall_vidd(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=+a2; a3=+a3; + FUNCTION_TABLE_vidd[index&7](a1|0,+a2,+a3); +} + + +function dynCall_iiii(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; + return FUNCTION_TABLE_iiii[index&15](a1|0,a2|0,a3|0)|0; +} + + +function dynCall_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0; + FUNCTION_TABLE_viiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0); +} + + +function dynCall_viiiiii(index,a1,a2,a3,a4,a5,a6) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; + FUNCTION_TABLE_viiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0); +} + + +function dynCall_viii(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; + FUNCTION_TABLE_viii[index&31](a1|0,a2|0,a3|0); +} + + +function dynCall_vidddd(index,a1,a2,a3,a4,a5) { + index = index|0; + a1=a1|0; a2=+a2; a3=+a3; a4=+a4; a5=+a5; + FUNCTION_TABLE_vidddd[index&3](a1|0,+a2,+a3,+a4,+a5); +} + + +function dynCall_vdi(index,a1,a2) { + index = index|0; + a1=+a1; a2=a2|0; + FUNCTION_TABLE_vdi[index&1](+a1,a2|0); +} + + +function dynCall_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; + FUNCTION_TABLE_viiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0); +} + + +function dynCall_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0; a9=a9|0; + FUNCTION_TABLE_viiiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0,a9|0); +} + + +function dynCall_iii(index,a1,a2) { + index = index|0; + a1=a1|0; a2=a2|0; + return FUNCTION_TABLE_iii[index&3](a1|0,a2|0)|0; +} + + +function dynCall_i(index) { + index = index|0; + + return FUNCTION_TABLE_i[index&3]()|0; +} + + +function dynCall_vdddddd(index,a1,a2,a3,a4,a5,a6) { + index = index|0; + a1=+a1; a2=+a2; a3=+a3; a4=+a4; a5=+a5; a6=+a6; + FUNCTION_TABLE_vdddddd[index&1](+a1,+a2,+a3,+a4,+a5,+a6); +} + + +function dynCall_vdddd(index,a1,a2,a3,a4) { + index = index|0; + a1=+a1; a2=+a2; a3=+a3; a4=+a4; + FUNCTION_TABLE_vdddd[index&3](+a1,+a2,+a3,+a4); +} + + +function dynCall_vdd(index,a1,a2) { + index = index|0; + a1=+a1; a2=+a2; + FUNCTION_TABLE_vdd[index&3](+a1,+a2); +} + + +function dynCall_v(index) { + index = index|0; + + FUNCTION_TABLE_v[index&7](); +} + + +function dynCall_viid(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=a2|0; a3=+a3; + FUNCTION_TABLE_viid[index&1](a1|0,a2|0,+a3); +} + + +function dynCall_viiii(index,a1,a2,a3,a4) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; + FUNCTION_TABLE_viiii[index&31](a1|0,a2|0,a3|0,a4|0); +} + +function b0(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; nullFunc_viiiii(0); +} +function _emscripten_glUniform4i__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glUniform4i(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function _emscripten_glFramebufferTexture2D__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glFramebufferTexture2D(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function _emscripten_glShaderBinary__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glShaderBinary(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function _emscripten_glDrawElementsInstanced__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glDrawElementsInstanced(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function b1(p0) { + p0 = +p0; nullFunc_vd(1); +} +function _emscripten_glClearDepth__wrapper(p0) { + p0 = +p0; _emscripten_glClearDepth(+p0); +} +function _emscripten_glClearDepthf__wrapper(p0) { + p0 = +p0; _emscripten_glClearDepthf(+p0); +} +function _emscripten_glLineWidth__wrapper(p0) { + p0 = +p0; _emscripten_glLineWidth(+p0); +} +function b2(p0,p1) { + p0 = p0|0;p1 = +p1; nullFunc_vid(2); +} +function _emscripten_glUniform1f__wrapper(p0,p1) { + p0 = p0|0;p1 = +p1; _emscripten_glUniform1f(p0|0,+p1); +} +function _emscripten_glVertexAttrib1f__wrapper(p0,p1) { + p0 = p0|0;p1 = +p1; _emscripten_glVertexAttrib1f(p0|0,+p1); +} +function b3(p0) { + p0 = p0|0; nullFunc_vi(3); +} +function _emscripten_glDeleteShader__wrapper(p0) { + p0 = p0|0; _emscripten_glDeleteShader(p0|0); +} +function _emscripten_glCompileShader__wrapper(p0) { + p0 = p0|0; _emscripten_glCompileShader(p0|0); +} +function _emscripten_glDeleteProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glDeleteProgram(p0|0); +} +function _emscripten_glLinkProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glLinkProgram(p0|0); +} +function _emscripten_glUseProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glUseProgram(p0|0); +} +function _emscripten_glValidateProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glValidateProgram(p0|0); +} +function _emscripten_glDeleteObjectARB__wrapper(p0) { + p0 = p0|0; _emscripten_glDeleteObjectARB(p0|0); +} +function _emscripten_glEnableClientState__wrapper(p0) { + p0 = p0|0; _emscripten_glEnableClientState(p0|0); +} +function _emscripten_glClientActiveTexture__wrapper(p0) { + p0 = p0|0; _emscripten_glClientActiveTexture(p0|0); +} +function _emscripten_glBindVertexArray__wrapper(p0) { + p0 = p0|0; _emscripten_glBindVertexArray(p0|0); +} +function _emscripten_glMatrixMode__wrapper(p0) { + p0 = p0|0; _emscripten_glMatrixMode(p0|0); +} +function _emscripten_glLoadMatrixf__wrapper(p0) { + p0 = p0|0; _emscripten_glLoadMatrixf(p0|0); +} +function _emscripten_glEnableVertexAttribArray__wrapper(p0) { + p0 = p0|0; _emscripten_glEnableVertexAttribArray(p0|0); +} +function _emscripten_glDisableVertexAttribArray__wrapper(p0) { + p0 = p0|0; _emscripten_glDisableVertexAttribArray(p0|0); +} +function _emscripten_glDepthFunc__wrapper(p0) { + p0 = p0|0; _emscripten_glDepthFunc(p0|0); +} +function _emscripten_glEnable__wrapper(p0) { + p0 = p0|0; _emscripten_glEnable(p0|0); +} +function _emscripten_glDisable__wrapper(p0) { + p0 = p0|0; _emscripten_glDisable(p0|0); +} +function _emscripten_glFrontFace__wrapper(p0) { + p0 = p0|0; _emscripten_glFrontFace(p0|0); +} +function _emscripten_glCullFace__wrapper(p0) { + p0 = p0|0; _emscripten_glCullFace(p0|0); +} +function _emscripten_glClear__wrapper(p0) { + p0 = p0|0; _emscripten_glClear(p0|0); +} +function _emscripten_glClearStencil__wrapper(p0) { + p0 = p0|0; _emscripten_glClearStencil(p0|0); +} +function _emscripten_glDepthMask__wrapper(p0) { + p0 = p0|0; _emscripten_glDepthMask(p0|0); +} +function _emscripten_glStencilMask__wrapper(p0) { + p0 = p0|0; _emscripten_glStencilMask(p0|0); +} +function _emscripten_glGenerateMipmap__wrapper(p0) { + p0 = p0|0; _emscripten_glGenerateMipmap(p0|0); +} +function _emscripten_glActiveTexture__wrapper(p0) { + p0 = p0|0; _emscripten_glActiveTexture(p0|0); +} +function _emscripten_glBlendEquation__wrapper(p0) { + p0 = p0|0; _emscripten_glBlendEquation(p0|0); +} +function b4(p0,p1) { + p0 = p0|0;p1 = p1|0; nullFunc_vii(4); +} +function _emscripten_glPixelStorei__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glPixelStorei(p0|0,p1|0); +} +function _emscripten_glGetIntegerv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetIntegerv(p0|0,p1|0); +} +function _emscripten_glGetFloatv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetFloatv(p0|0,p1|0); +} +function _emscripten_glGetBooleanv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetBooleanv(p0|0,p1|0); +} +function _emscripten_glGenTextures__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenTextures(p0|0,p1|0); +} +function _emscripten_glDeleteTextures__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteTextures(p0|0,p1|0); +} +function _emscripten_glBindTexture__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindTexture(p0|0,p1|0); +} +function _emscripten_glGenBuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenBuffers(p0|0,p1|0); +} +function _emscripten_glDeleteBuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteBuffers(p0|0,p1|0); +} +function _emscripten_glGenRenderbuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenRenderbuffers(p0|0,p1|0); +} +function _emscripten_glDeleteRenderbuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteRenderbuffers(p0|0,p1|0); +} +function _emscripten_glBindRenderbuffer__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindRenderbuffer(p0|0,p1|0); +} +function _emscripten_glUniform1i__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glUniform1i(p0|0,p1|0); +} +function _emscripten_glBindBuffer__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindBuffer(p0|0,p1|0); +} +function _emscripten_glVertexAttrib1fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib1fv(p0|0,p1|0); +} +function _emscripten_glVertexAttrib2fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib2fv(p0|0,p1|0); +} +function _emscripten_glVertexAttrib3fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib3fv(p0|0,p1|0); +} +function _emscripten_glVertexAttrib4fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib4fv(p0|0,p1|0); +} +function _emscripten_glAttachShader__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glAttachShader(p0|0,p1|0); +} +function _emscripten_glDetachShader__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDetachShader(p0|0,p1|0); +} +function _emscripten_glBindFramebuffer__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindFramebuffer(p0|0,p1|0); +} +function _emscripten_glGenFramebuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenFramebuffers(p0|0,p1|0); +} +function _emscripten_glDeleteFramebuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteFramebuffers(p0|0,p1|0); +} +function _emscripten_glBindProgramARB__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindProgramARB(p0|0,p1|0); +} +function _emscripten_glGetPointerv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetPointerv(p0|0,p1|0); +} +function _emscripten_glGenVertexArrays__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenVertexArrays(p0|0,p1|0); +} +function _emscripten_glDeleteVertexArrays__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteVertexArrays(p0|0,p1|0); +} +function _emscripten_glVertexAttribDivisor__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttribDivisor(p0|0,p1|0); +} +function _emscripten_glBlendFunc__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBlendFunc(p0|0,p1|0); +} +function _emscripten_glBlendEquationSeparate__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBlendEquationSeparate(p0|0,p1|0); +} +function _emscripten_glStencilMaskSeparate__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glStencilMaskSeparate(p0|0,p1|0); +} +function _emscripten_glHint__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glHint(p0|0,p1|0); +} +function _emscripten_glDrawBuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDrawBuffers(p0|0,p1|0); +} +function b5(p0) { + p0 = p0|0; nullFunc_ii(5);return 0; +} +function _emscripten_glGetString__wrapper(p0) { + p0 = p0|0; return _emscripten_glGetString(p0|0)|0; +} +function _emscripten_glIsTexture__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsTexture(p0|0)|0; +} +function _emscripten_glIsBuffer__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsBuffer(p0|0)|0; +} +function _emscripten_glIsRenderbuffer__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsRenderbuffer(p0|0)|0; +} +function _emscripten_glCreateShader__wrapper(p0) { + p0 = p0|0; return _emscripten_glCreateShader(p0|0)|0; +} +function _emscripten_glIsShader__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsShader(p0|0)|0; +} +function _emscripten_glIsProgram__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsProgram(p0|0)|0; +} +function _emscripten_glIsFramebuffer__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsFramebuffer(p0|0)|0; +} +function _emscripten_glCheckFramebufferStatus__wrapper(p0) { + p0 = p0|0; return _emscripten_glCheckFramebufferStatus(p0|0)|0; +} +function _emscripten_glIsEnabled__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsEnabled(p0|0)|0; +} +function b6(p0,p1,p2,p3) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_viddd(6); +} +function _emscripten_glUniform3f__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glUniform3f(p0|0,+p1,+p2,+p3); +} +function _emscripten_glVertexAttrib3f__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glVertexAttrib3f(p0|0,+p1,+p2,+p3); +} +function b7(p0,p1,p2) { + p0 = p0|0;p1 = +p1;p2 = +p2; nullFunc_vidd(7); +} +function _emscripten_glUniform2f__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glUniform2f(p0|0,+p1,+p2); +} +function _emscripten_glVertexAttrib2f__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glVertexAttrib2f(p0|0,+p1,+p2); +} +function b8(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_iiii(8);return 0; +} +function b9(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; nullFunc_viiiiiiii(9); +} +function _emscripten_glCompressedTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCompressedTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0); +} +function _emscripten_glCopyTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0); +} +function _emscripten_glCopyTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0); +} +function b10(p0,p1,p2,p3,p4,p5) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; nullFunc_viiiiii(10); +} +function _emscripten_glDrawRangeElements__wrapper(p0,p1,p2,p3,p4,p5) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glDrawRangeElements(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0); +} +function _emscripten_glVertexAttribPointer__wrapper(p0,p1,p2,p3,p4,p5) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glVertexAttribPointer(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0); +} +function b11(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_viii(11); +} +function _emscripten_glGetTexParameterfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameterfv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetTexParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glTexParameterfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameterfv(p0|0,p1|0,p2|0); +} +function _emscripten_glTexParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetBufferParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetBufferParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetRenderbufferParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetRenderbufferParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetUniformfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformfv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetUniformiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformiv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetVertexAttribfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribfv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetVertexAttribiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribiv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetVertexAttribPointerv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribPointerv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform2i__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2i(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform1iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform2iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform3iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform4iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform1fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1fv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform2fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2fv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform3fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3fv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform4fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4fv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetShaderiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetShaderiv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetProgramiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetProgramiv(p0|0,p1|0,p2|0); +} +function _emscripten_glBindAttribLocation__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glBindAttribLocation(p0|0,p1|0,p2|0); +} +function _emscripten_glGetObjectParameterivARB__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetObjectParameterivARB(p0|0,p1|0,p2|0); +} +function _emscripten_glNormalPointer__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glNormalPointer(p0|0,p1|0,p2|0); +} +function _emscripten_glDrawArrays__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glDrawArrays(p0|0,p1|0,p2|0); +} +function _emscripten_glTexParameteri__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteri(p0|0,p1|0,p2|0); +} +function _emscripten_glStencilFunc__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilFunc(p0|0,p1|0,p2|0); +} +function _emscripten_glStencilOp__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilOp(p0|0,p1|0,p2|0); +} +function b12(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; nullFunc_vidddd(12); +} +function _emscripten_glUniform4f__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glUniform4f(p0|0,+p1,+p2,+p3,+p4); +} +function _emscripten_glVertexAttrib4f__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glVertexAttrib4f(p0|0,+p1,+p2,+p3,+p4); +} +function b13(p0,p1) { + p0 = +p0;p1 = p1|0; nullFunc_vdi(13); +} +function _emscripten_glSampleCoverage__wrapper(p0,p1) { + p0 = +p0;p1 = p1|0; _emscripten_glSampleCoverage(+p0,p1|0); +} +function b14(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; nullFunc_viiiiiii(14); +} +function _emscripten_glReadPixels__wrapper(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glReadPixels(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0); +} +function _emscripten_glGetActiveUniform__wrapper(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveUniform(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0); +} +function _emscripten_glGetActiveAttrib__wrapper(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveAttrib(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0); +} +function b15(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; nullFunc_viiiiiiiii(15); +} +function _emscripten_glCompressedTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glCompressedTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0); +} +function _emscripten_glTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0); +} +function _emscripten_glTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0); +} +function b16(p0,p1) { + p0 = p0|0;p1 = p1|0; nullFunc_iii(16);return 0; +} +function _emscripten_glGetUniformLocation__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; return _emscripten_glGetUniformLocation(p0|0,p1|0)|0; +} +function _emscripten_glGetAttribLocation__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; return _emscripten_glGetAttribLocation(p0|0,p1|0)|0; +} +function b17() { + ; nullFunc_i(17);return 0; +} +function _emscripten_glCreateProgram__wrapper() { + ; return _emscripten_glCreateProgram()|0; +} +function _emscripten_glGetError__wrapper() { + ; return _emscripten_glGetError()|0; +} +function b18(p0,p1,p2,p3,p4,p5) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; nullFunc_vdddddd(18); +} +function _emscripten_glFrustum__wrapper(p0,p1,p2,p3,p4,p5) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; _emscripten_glFrustum(+p0,+p1,+p2,+p3,+p4,+p5); +} +function b19(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_vdddd(19); +} +function _emscripten_glRotatef__wrapper(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glRotatef(+p0,+p1,+p2,+p3); +} +function _emscripten_glClearColor__wrapper(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glClearColor(+p0,+p1,+p2,+p3); +} +function _emscripten_glBlendColor__wrapper(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glBlendColor(+p0,+p1,+p2,+p3); +} +function b20(p0,p1) { + p0 = +p0;p1 = +p1; nullFunc_vdd(20); +} +function _emscripten_glDepthRange__wrapper(p0,p1) { + p0 = +p0;p1 = +p1; _emscripten_glDepthRange(+p0,+p1); +} +function _emscripten_glDepthRangef__wrapper(p0,p1) { + p0 = +p0;p1 = +p1; _emscripten_glDepthRangef(+p0,+p1); +} +function _emscripten_glPolygonOffset__wrapper(p0,p1) { + p0 = +p0;p1 = +p1; _emscripten_glPolygonOffset(+p0,+p1); +} +function b21() { + ; nullFunc_v(21); +} +function _emscripten_glLoadIdentity__wrapper() { + ; _emscripten_glLoadIdentity(); +} +function _emscripten_glReleaseShaderCompiler__wrapper() { + ; _emscripten_glReleaseShaderCompiler(); +} +function _emscripten_glFinish__wrapper() { + ; _emscripten_glFinish(); +} +function _emscripten_glFlush__wrapper() { + ; _emscripten_glFlush(); +} +function b22(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = +p2; nullFunc_viid(22); +} +function _emscripten_glTexParameterf__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = +p2; _emscripten_glTexParameterf(p0|0,p1|0,+p2); +} +function b23(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; nullFunc_viiii(23); +} +function _emscripten_glBufferData__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferData(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glBufferSubData__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferSubData(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniform3i__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniform3i(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniformMatrix2fv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix2fv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniformMatrix3fv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix3fv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniformMatrix4fv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix4fv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetAttachedShaders__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetAttachedShaders(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glShaderSource__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glShaderSource(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetShaderSource__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderSource(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetShaderInfoLog__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderInfoLog(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetShaderPrecisionFormat__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderPrecisionFormat(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetProgramInfoLog__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetProgramInfoLog(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glFramebufferRenderbuffer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glFramebufferRenderbuffer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetFramebufferAttachmentParameteriv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetFramebufferAttachmentParameteriv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetInfoLogARB__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetInfoLogARB(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glVertexPointer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glVertexPointer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glTexCoordPointer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glTexCoordPointer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glColorPointer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorPointer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glDrawElements__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawElements(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glDrawArraysInstanced__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawArraysInstanced(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glViewport__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glViewport(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glScissor__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glScissor(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glColorMask__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorMask(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glRenderbufferStorage__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glRenderbufferStorage(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glBlendFuncSeparate__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBlendFuncSeparate(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glStencilFuncSeparate__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilFuncSeparate(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glStencilOpSeparate__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilOpSeparate(p0|0,p1|0,p2|0,p3|0); +} + +// EMSCRIPTEN_END_FUNCS +var FUNCTION_TABLE_viiiii = [b0,_KeyCallback,_emscripten_glUniform4i__wrapper,_emscripten_glFramebufferTexture2D__wrapper,_emscripten_glShaderBinary__wrapper,_emscripten_glDrawElementsInstanced__wrapper,b0,b0]; +var FUNCTION_TABLE_vd = [b1,_emscripten_glClearDepth__wrapper,_emscripten_glClearDepthf__wrapper,_emscripten_glLineWidth__wrapper]; +var FUNCTION_TABLE_vid = [b2,_emscripten_glUniform1f__wrapper,_emscripten_glVertexAttrib1f__wrapper,b2]; +var FUNCTION_TABLE_vi = [b3,_emscripten_glDeleteShader__wrapper,_emscripten_glCompileShader__wrapper,_emscripten_glDeleteProgram__wrapper,_emscripten_glLinkProgram__wrapper,_emscripten_glUseProgram__wrapper,_emscripten_glValidateProgram__wrapper,_emscripten_glDeleteObjectARB__wrapper,_emscripten_glEnableClientState__wrapper,_emscripten_glClientActiveTexture__wrapper,_emscripten_glBindVertexArray__wrapper,_emscripten_glMatrixMode__wrapper,_emscripten_glLoadMatrixf__wrapper,_emscripten_glEnableVertexAttribArray__wrapper,_emscripten_glDisableVertexAttribArray__wrapper,_emscripten_glDepthFunc__wrapper,_emscripten_glEnable__wrapper,_emscripten_glDisable__wrapper,_emscripten_glFrontFace__wrapper,_emscripten_glCullFace__wrapper,_emscripten_glClear__wrapper,_emscripten_glClearStencil__wrapper,_emscripten_glDepthMask__wrapper,_emscripten_glStencilMask__wrapper,_emscripten_glGenerateMipmap__wrapper,_emscripten_glActiveTexture__wrapper,_emscripten_glBlendEquation__wrapper,b3,b3 +,b3,b3,b3]; +var FUNCTION_TABLE_vii = [b4,_ErrorCallback,_CursorEnterCallback,_CharCallback,_WindowIconifyCallback,_emscripten_glPixelStorei__wrapper,_emscripten_glGetIntegerv__wrapper,_emscripten_glGetFloatv__wrapper,_emscripten_glGetBooleanv__wrapper,_emscripten_glGenTextures__wrapper,_emscripten_glDeleteTextures__wrapper,_emscripten_glBindTexture__wrapper,_emscripten_glGenBuffers__wrapper,_emscripten_glDeleteBuffers__wrapper,_emscripten_glGenRenderbuffers__wrapper,_emscripten_glDeleteRenderbuffers__wrapper,_emscripten_glBindRenderbuffer__wrapper,_emscripten_glUniform1i__wrapper,_emscripten_glBindBuffer__wrapper,_emscripten_glVertexAttrib1fv__wrapper,_emscripten_glVertexAttrib2fv__wrapper,_emscripten_glVertexAttrib3fv__wrapper,_emscripten_glVertexAttrib4fv__wrapper,_emscripten_glAttachShader__wrapper,_emscripten_glDetachShader__wrapper,_emscripten_glBindFramebuffer__wrapper,_emscripten_glGenFramebuffers__wrapper,_emscripten_glDeleteFramebuffers__wrapper,_emscripten_glBindProgramARB__wrapper,_emscripten_glGetPointerv__wrapper,_emscripten_glGenVertexArrays__wrapper,_emscripten_glDeleteVertexArrays__wrapper,_emscripten_glVertexAttribDivisor__wrapper,_emscripten_glBlendFunc__wrapper,_emscripten_glBlendEquationSeparate__wrapper,_emscripten_glStencilMaskSeparate__wrapper,_emscripten_glHint__wrapper,_emscripten_glDrawBuffers__wrapper,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4 +,b4,b4,b4,b4,b4]; +var FUNCTION_TABLE_ii = [b5,___stdio_close,_emscripten_glGetString__wrapper,_emscripten_glIsTexture__wrapper,_emscripten_glIsBuffer__wrapper,_emscripten_glIsRenderbuffer__wrapper,_emscripten_glCreateShader__wrapper,_emscripten_glIsShader__wrapper,_emscripten_glIsProgram__wrapper,_emscripten_glIsFramebuffer__wrapper,_emscripten_glCheckFramebufferStatus__wrapper,_emscripten_glIsEnabled__wrapper,b5,b5,b5,b5]; +var FUNCTION_TABLE_viddd = [b6,_emscripten_glUniform3f__wrapper,_emscripten_glVertexAttrib3f__wrapper,b6]; +var FUNCTION_TABLE_vidd = [b7,_MouseCursorPosCallback,_ScrollCallback,_emscripten_glUniform2f__wrapper,_emscripten_glVertexAttrib2f__wrapper,b7,b7,b7]; +var FUNCTION_TABLE_iiii = [b8,___stdout_write,___stdio_seek,_EmscriptenFullscreenChangeCallback,_EmscriptenKeyboardCallback,_EmscriptenMouseCallback,_EmscriptenTouchCallback,_EmscriptenGamepadCallback,___stdio_write,b8,b8,b8,b8,b8,b8,b8]; +var FUNCTION_TABLE_viiiiiiii = [b9,_emscripten_glCompressedTexImage2D__wrapper,_emscripten_glCopyTexImage2D__wrapper,_emscripten_glCopyTexSubImage2D__wrapper]; +var FUNCTION_TABLE_viiiiii = [b10,_emscripten_glDrawRangeElements__wrapper,_emscripten_glVertexAttribPointer__wrapper,b10]; +var FUNCTION_TABLE_viii = [b11,_WindowSizeCallback,_emscripten_glGetTexParameterfv__wrapper,_emscripten_glGetTexParameteriv__wrapper,_emscripten_glTexParameterfv__wrapper,_emscripten_glTexParameteriv__wrapper,_emscripten_glGetBufferParameteriv__wrapper,_emscripten_glGetRenderbufferParameteriv__wrapper,_emscripten_glGetUniformfv__wrapper,_emscripten_glGetUniformiv__wrapper,_emscripten_glGetVertexAttribfv__wrapper,_emscripten_glGetVertexAttribiv__wrapper,_emscripten_glGetVertexAttribPointerv__wrapper,_emscripten_glUniform2i__wrapper,_emscripten_glUniform1iv__wrapper,_emscripten_glUniform2iv__wrapper,_emscripten_glUniform3iv__wrapper,_emscripten_glUniform4iv__wrapper,_emscripten_glUniform1fv__wrapper,_emscripten_glUniform2fv__wrapper,_emscripten_glUniform3fv__wrapper,_emscripten_glUniform4fv__wrapper,_emscripten_glGetShaderiv__wrapper,_emscripten_glGetProgramiv__wrapper,_emscripten_glBindAttribLocation__wrapper,_emscripten_glGetObjectParameterivARB__wrapper,_emscripten_glNormalPointer__wrapper,_emscripten_glDrawArrays__wrapper,_emscripten_glTexParameteri__wrapper,_emscripten_glStencilFunc__wrapper,_emscripten_glStencilOp__wrapper,b11]; +var FUNCTION_TABLE_vidddd = [b12,_emscripten_glUniform4f__wrapper,_emscripten_glVertexAttrib4f__wrapper,b12]; +var FUNCTION_TABLE_vdi = [b13,_emscripten_glSampleCoverage__wrapper]; +var FUNCTION_TABLE_viiiiiii = [b14,_emscripten_glReadPixels__wrapper,_emscripten_glGetActiveUniform__wrapper,_emscripten_glGetActiveAttrib__wrapper]; +var FUNCTION_TABLE_viiiiiiiii = [b15,_emscripten_glCompressedTexSubImage2D__wrapper,_emscripten_glTexImage2D__wrapper,_emscripten_glTexSubImage2D__wrapper]; +var FUNCTION_TABLE_iii = [b16,_emscripten_glGetUniformLocation__wrapper,_emscripten_glGetAttribLocation__wrapper,b16]; +var FUNCTION_TABLE_i = [b17,_emscripten_glCreateProgram__wrapper,_emscripten_glGetError__wrapper,b17]; +var FUNCTION_TABLE_vdddddd = [b18,_emscripten_glFrustum__wrapper]; +var FUNCTION_TABLE_vdddd = [b19,_emscripten_glRotatef__wrapper,_emscripten_glClearColor__wrapper,_emscripten_glBlendColor__wrapper]; +var FUNCTION_TABLE_vdd = [b20,_emscripten_glDepthRange__wrapper,_emscripten_glDepthRangef__wrapper,_emscripten_glPolygonOffset__wrapper]; +var FUNCTION_TABLE_v = [b21,_UpdateDrawFrame,_emscripten_glLoadIdentity__wrapper,_emscripten_glReleaseShaderCompiler__wrapper,_emscripten_glFinish__wrapper,_emscripten_glFlush__wrapper,b21,b21]; +var FUNCTION_TABLE_viid = [b22,_emscripten_glTexParameterf__wrapper]; +var FUNCTION_TABLE_viiii = [b23,_MouseButtonCallback,_emscripten_glBufferData__wrapper,_emscripten_glBufferSubData__wrapper,_emscripten_glUniform3i__wrapper,_emscripten_glUniformMatrix2fv__wrapper,_emscripten_glUniformMatrix3fv__wrapper,_emscripten_glUniformMatrix4fv__wrapper,_emscripten_glGetAttachedShaders__wrapper,_emscripten_glShaderSource__wrapper,_emscripten_glGetShaderSource__wrapper,_emscripten_glGetShaderInfoLog__wrapper,_emscripten_glGetShaderPrecisionFormat__wrapper,_emscripten_glGetProgramInfoLog__wrapper,_emscripten_glFramebufferRenderbuffer__wrapper,_emscripten_glGetFramebufferAttachmentParameteriv__wrapper,_emscripten_glGetInfoLogARB__wrapper,_emscripten_glVertexPointer__wrapper,_emscripten_glTexCoordPointer__wrapper,_emscripten_glColorPointer__wrapper,_emscripten_glDrawElements__wrapper,_emscripten_glDrawArraysInstanced__wrapper,_emscripten_glViewport__wrapper,_emscripten_glScissor__wrapper,_emscripten_glColorMask__wrapper,_emscripten_glRenderbufferStorage__wrapper,_emscripten_glBlendFuncSeparate__wrapper,_emscripten_glStencilFuncSeparate__wrapper,_emscripten_glStencilOpSeparate__wrapper,b23,b23,b23]; + + return { _roundf: _roundf, _main: _main, _llvm_cttz_i32: _llvm_cttz_i32, _bitshift64Lshr: _bitshift64Lshr, _bitshift64Shl: _bitshift64Shl, _fflush: _fflush, _memset: _memset, _sbrk: _sbrk, _memcpy: _memcpy, ___errno_location: ___errno_location, ___uremdi3: ___uremdi3, _i64Subtract: _i64Subtract, ___udivmoddi4: ___udivmoddi4, _i64Add: _i64Add, _emscripten_get_global_libc: _emscripten_get_global_libc, _emscripten_GetProcAddress: _emscripten_GetProcAddress, ___udivdi3: ___udivdi3, _llvm_bswap_i32: _llvm_bswap_i32, _free: _free, _memmove: _memmove, _strstr: _strstr, _malloc: _malloc, runPostSets: runPostSets, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setTempRet0: setTempRet0, getTempRet0: getTempRet0, setThrew: setThrew, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setThrew: setThrew, setTempRet0: setTempRet0, getTempRet0: getTempRet0, dynCall_viiiii: dynCall_viiiii, dynCall_vd: dynCall_vd, dynCall_vid: dynCall_vid, dynCall_vi: dynCall_vi, dynCall_vii: dynCall_vii, dynCall_ii: dynCall_ii, dynCall_viddd: dynCall_viddd, dynCall_vidd: dynCall_vidd, dynCall_iiii: dynCall_iiii, dynCall_viiiiiiii: dynCall_viiiiiiii, dynCall_viiiiii: dynCall_viiiiii, dynCall_viii: dynCall_viii, dynCall_vidddd: dynCall_vidddd, dynCall_vdi: dynCall_vdi, dynCall_viiiiiii: dynCall_viiiiiii, dynCall_viiiiiiiii: dynCall_viiiiiiiii, dynCall_iii: dynCall_iii, dynCall_i: dynCall_i, dynCall_vdddddd: dynCall_vdddddd, dynCall_vdddd: dynCall_vdddd, dynCall_vdd: dynCall_vdd, dynCall_v: dynCall_v, dynCall_viid: dynCall_viid, dynCall_viiii: dynCall_viiii }; +}) +// EMSCRIPTEN_END_ASM +(Module.asmGlobalArg, Module.asmLibraryArg, buffer); + +var real__roundf = asm["_roundf"]; asm["_roundf"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__roundf.apply(null, arguments); +}; + +var real__main = asm["_main"]; asm["_main"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__main.apply(null, arguments); +}; + +var real_stackSave = asm["stackSave"]; asm["stackSave"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_stackSave.apply(null, arguments); +}; + +var real_getTempRet0 = asm["getTempRet0"]; asm["getTempRet0"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_getTempRet0.apply(null, arguments); +}; + +var real_setThrew = asm["setThrew"]; asm["setThrew"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_setThrew.apply(null, arguments); +}; + +var real__bitshift64Lshr = asm["_bitshift64Lshr"]; asm["_bitshift64Lshr"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__bitshift64Lshr.apply(null, arguments); +}; + +var real__bitshift64Shl = asm["_bitshift64Shl"]; asm["_bitshift64Shl"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__bitshift64Shl.apply(null, arguments); +}; + +var real__fflush = asm["_fflush"]; asm["_fflush"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__fflush.apply(null, arguments); +}; + +var real__llvm_cttz_i32 = asm["_llvm_cttz_i32"]; asm["_llvm_cttz_i32"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__llvm_cttz_i32.apply(null, arguments); +}; + +var real__sbrk = asm["_sbrk"]; asm["_sbrk"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__sbrk.apply(null, arguments); +}; + +var real____errno_location = asm["___errno_location"]; asm["___errno_location"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____errno_location.apply(null, arguments); +}; + +var real____uremdi3 = asm["___uremdi3"]; asm["___uremdi3"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____uremdi3.apply(null, arguments); +}; + +var real_stackAlloc = asm["stackAlloc"]; asm["stackAlloc"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_stackAlloc.apply(null, arguments); +}; + +var real__i64Subtract = asm["_i64Subtract"]; asm["_i64Subtract"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__i64Subtract.apply(null, arguments); +}; + +var real____udivmoddi4 = asm["___udivmoddi4"]; asm["___udivmoddi4"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____udivmoddi4.apply(null, arguments); +}; + +var real_setTempRet0 = asm["setTempRet0"]; asm["setTempRet0"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_setTempRet0.apply(null, arguments); +}; + +var real__i64Add = asm["_i64Add"]; asm["_i64Add"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__i64Add.apply(null, arguments); +}; + +var real__emscripten_get_global_libc = asm["_emscripten_get_global_libc"]; asm["_emscripten_get_global_libc"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__emscripten_get_global_libc.apply(null, arguments); +}; + +var real__emscripten_GetProcAddress = asm["_emscripten_GetProcAddress"]; asm["_emscripten_GetProcAddress"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__emscripten_GetProcAddress.apply(null, arguments); +}; + +var real____udivdi3 = asm["___udivdi3"]; asm["___udivdi3"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____udivdi3.apply(null, arguments); +}; + +var real__llvm_bswap_i32 = asm["_llvm_bswap_i32"]; asm["_llvm_bswap_i32"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__llvm_bswap_i32.apply(null, arguments); +}; + +var real__free = asm["_free"]; asm["_free"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__free.apply(null, arguments); +}; + +var real_establishStackSpace = asm["establishStackSpace"]; asm["establishStackSpace"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_establishStackSpace.apply(null, arguments); +}; + +var real__memmove = asm["_memmove"]; asm["_memmove"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__memmove.apply(null, arguments); +}; + +var real__strstr = asm["_strstr"]; asm["_strstr"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__strstr.apply(null, arguments); +}; + +var real_stackRestore = asm["stackRestore"]; asm["stackRestore"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_stackRestore.apply(null, arguments); +}; + +var real__malloc = asm["_malloc"]; asm["_malloc"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__malloc.apply(null, arguments); +}; +var _roundf = Module["_roundf"] = asm["_roundf"]; +var _main = Module["_main"] = asm["_main"]; +var stackSave = Module["stackSave"] = asm["stackSave"]; +var getTempRet0 = Module["getTempRet0"] = asm["getTempRet0"]; +var _memset = Module["_memset"] = asm["_memset"]; +var setThrew = Module["setThrew"] = asm["setThrew"]; +var _bitshift64Lshr = Module["_bitshift64Lshr"] = asm["_bitshift64Lshr"]; +var _bitshift64Shl = Module["_bitshift64Shl"] = asm["_bitshift64Shl"]; +var _fflush = Module["_fflush"] = asm["_fflush"]; +var _llvm_cttz_i32 = Module["_llvm_cttz_i32"] = asm["_llvm_cttz_i32"]; +var _sbrk = Module["_sbrk"] = asm["_sbrk"]; +var _memcpy = Module["_memcpy"] = asm["_memcpy"]; +var ___errno_location = Module["___errno_location"] = asm["___errno_location"]; +var ___uremdi3 = Module["___uremdi3"] = asm["___uremdi3"]; +var stackAlloc = Module["stackAlloc"] = asm["stackAlloc"]; +var _i64Subtract = Module["_i64Subtract"] = asm["_i64Subtract"]; +var ___udivmoddi4 = Module["___udivmoddi4"] = asm["___udivmoddi4"]; +var setTempRet0 = Module["setTempRet0"] = asm["setTempRet0"]; +var _i64Add = Module["_i64Add"] = asm["_i64Add"]; +var _emscripten_get_global_libc = Module["_emscripten_get_global_libc"] = asm["_emscripten_get_global_libc"]; +var _emscripten_GetProcAddress = Module["_emscripten_GetProcAddress"] = asm["_emscripten_GetProcAddress"]; +var ___udivdi3 = Module["___udivdi3"] = asm["___udivdi3"]; +var _llvm_bswap_i32 = Module["_llvm_bswap_i32"] = asm["_llvm_bswap_i32"]; +var _free = Module["_free"] = asm["_free"]; +var runPostSets = Module["runPostSets"] = asm["runPostSets"]; +var establishStackSpace = Module["establishStackSpace"] = asm["establishStackSpace"]; +var _memmove = Module["_memmove"] = asm["_memmove"]; +var _strstr = Module["_strstr"] = asm["_strstr"]; +var stackRestore = Module["stackRestore"] = asm["stackRestore"]; +var _malloc = Module["_malloc"] = asm["_malloc"]; +var dynCall_viiiii = Module["dynCall_viiiii"] = asm["dynCall_viiiii"]; +var dynCall_vd = Module["dynCall_vd"] = asm["dynCall_vd"]; +var dynCall_vid = Module["dynCall_vid"] = asm["dynCall_vid"]; +var dynCall_vi = Module["dynCall_vi"] = asm["dynCall_vi"]; +var dynCall_vii = Module["dynCall_vii"] = asm["dynCall_vii"]; +var dynCall_ii = Module["dynCall_ii"] = asm["dynCall_ii"]; +var dynCall_viddd = Module["dynCall_viddd"] = asm["dynCall_viddd"]; +var dynCall_vidd = Module["dynCall_vidd"] = asm["dynCall_vidd"]; +var dynCall_iiii = Module["dynCall_iiii"] = asm["dynCall_iiii"]; +var dynCall_viiiiiiii = Module["dynCall_viiiiiiii"] = asm["dynCall_viiiiiiii"]; +var dynCall_viiiiii = Module["dynCall_viiiiii"] = asm["dynCall_viiiiii"]; +var dynCall_viii = Module["dynCall_viii"] = asm["dynCall_viii"]; +var dynCall_vidddd = Module["dynCall_vidddd"] = asm["dynCall_vidddd"]; +var dynCall_vdi = Module["dynCall_vdi"] = asm["dynCall_vdi"]; +var dynCall_viiiiiii = Module["dynCall_viiiiiii"] = asm["dynCall_viiiiiii"]; +var dynCall_viiiiiiiii = Module["dynCall_viiiiiiiii"] = asm["dynCall_viiiiiiiii"]; +var dynCall_iii = Module["dynCall_iii"] = asm["dynCall_iii"]; +var dynCall_i = Module["dynCall_i"] = asm["dynCall_i"]; +var dynCall_vdddddd = Module["dynCall_vdddddd"] = asm["dynCall_vdddddd"]; +var dynCall_vdddd = Module["dynCall_vdddd"] = asm["dynCall_vdddd"]; +var dynCall_vdd = Module["dynCall_vdd"] = asm["dynCall_vdd"]; +var dynCall_v = Module["dynCall_v"] = asm["dynCall_v"]; +var dynCall_viid = Module["dynCall_viid"] = asm["dynCall_viid"]; +var dynCall_viiii = Module["dynCall_viiii"] = asm["dynCall_viiii"]; +; + +Runtime.stackAlloc = Module['stackAlloc']; +Runtime.stackSave = Module['stackSave']; +Runtime.stackRestore = Module['stackRestore']; +Runtime.establishStackSpace = Module['establishStackSpace']; + +Runtime.setTempRet0 = Module['setTempRet0']; +Runtime.getTempRet0 = Module['getTempRet0']; + + + +// === Auto-generated postamble setup entry stuff === + +Module['asm'] = asm; + + + + + +function ExitStatus(status) { + this.name = "ExitStatus"; + this.message = "Program terminated with exit(" + status + ")"; + this.status = status; +}; +ExitStatus.prototype = new Error(); +ExitStatus.prototype.constructor = ExitStatus; + +var initialStackTop; +var preloadStartTime = null; +var calledMain = false; + +dependenciesFulfilled = function runCaller() { + // If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false) + if (!Module['calledRun']) run(); + if (!Module['calledRun']) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled +} + +Module['callMain'] = Module.callMain = function callMain(args) { + assert(runDependencies == 0, 'cannot call main when async dependencies remain! (listen on __ATMAIN__)'); + assert(__ATPRERUN__.length == 0, 'cannot call main when preRun functions remain to be called'); + + args = args || []; + + ensureInitRuntime(); + + var argc = args.length+1; + function pad() { + for (var i = 0; i < 4-1; i++) { + argv.push(0); + } + } + var argv = [allocate(intArrayFromString(Module['thisProgram']), 'i8', ALLOC_NORMAL) ]; + pad(); + for (var i = 0; i < argc-1; i = i + 1) { + argv.push(allocate(intArrayFromString(args[i]), 'i8', ALLOC_NORMAL)); + pad(); + } + argv.push(0); + argv = allocate(argv, 'i32', ALLOC_NORMAL); + + + try { + + var ret = Module['_main'](argc, argv, 0); + + + // if we're not running an evented main loop, it's time to exit + exit(ret, /* implicit = */ true); + } + catch(e) { + if (e instanceof ExitStatus) { + // exit() throws this once it's done to make sure execution + // has been stopped completely + return; + } else if (e == 'SimulateInfiniteLoop') { + // running an evented main loop, don't immediately exit + Module['noExitRuntime'] = true; + return; + } else { + var toLog = e; + if (e && typeof e === 'object' && e.stack) { + toLog = [e, e.stack]; + } + Module.printErr('exception thrown: ' + toLog); + Module['quit'](1, e); + } + } finally { + calledMain = true; + } +} + + + + +function run(args) { + args = args || Module['arguments']; + + if (preloadStartTime === null) preloadStartTime = Date.now(); + + if (runDependencies > 0) { + Module.printErr('run() called, but dependencies remain, so not running'); + return; + } + + writeStackCookie(); + + preRun(); + + if (runDependencies > 0) return; // a preRun added a dependency, run will be called later + if (Module['calledRun']) return; // run may have just been called through dependencies being fulfilled just in this very frame + + function doRun() { + if (Module['calledRun']) return; // run may have just been called while the async setStatus time below was happening + Module['calledRun'] = true; + + if (ABORT) return; + + ensureInitRuntime(); + + preMain(); + + if (ENVIRONMENT_IS_WEB && preloadStartTime !== null) { + Module.printErr('pre-main prep time: ' + (Date.now() - preloadStartTime) + ' ms'); + } + + if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized'](); + + if (Module['_main'] && shouldRunNow) Module['callMain'](args); + + postRun(); + } + + if (Module['setStatus']) { + Module['setStatus']('Running...'); + setTimeout(function() { + setTimeout(function() { + Module['setStatus'](''); + }, 1); + doRun(); + }, 1); + } else { + doRun(); + } + checkStackCookie(); +} +Module['run'] = Module.run = run; + +function exit(status, implicit) { + if (implicit && Module['noExitRuntime']) { + Module.printErr('exit(' + status + ') implicitly called by end of main(), but noExitRuntime, so not exiting the runtime (you can use emscripten_force_exit, if you want to force a true shutdown)'); + return; + } + + if (Module['noExitRuntime']) { + Module.printErr('exit(' + status + ') called, but noExitRuntime, so halting execution but not exiting the runtime or preventing further async execution (you can use emscripten_force_exit, if you want to force a true shutdown)'); + } else { + + ABORT = true; + EXITSTATUS = status; + STACKTOP = initialStackTop; + + exitRuntime(); + + if (Module['onExit']) Module['onExit'](status); + } + + if (ENVIRONMENT_IS_NODE) { + process['exit'](status); + } + Module['quit'](status, new ExitStatus(status)); +} +Module['exit'] = Module.exit = exit; + +var abortDecorators = []; + +function abort(what) { + if (what !== undefined) { + Module.print(what); + Module.printErr(what); + what = JSON.stringify(what) + } else { + what = ''; + } + + ABORT = true; + EXITSTATUS = 1; + + var extra = ''; + + var output = 'abort(' + what + ') at ' + stackTrace() + extra; + if (abortDecorators) { + abortDecorators.forEach(function(decorator) { + output = decorator(output, what); + }); + } + throw output; +} +Module['abort'] = Module.abort = abort; + +// {{PRE_RUN_ADDITIONS}} + +if (Module['preInit']) { + if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']]; + while (Module['preInit'].length > 0) { + Module['preInit'].pop()(); + } +} + +// shouldRunNow refers to calling main(), not run(). +var shouldRunNow = true; +if (Module['noInitialRun']) { + shouldRunNow = false; +} + + +run(); + +// {{POST_RUN_ADDITIONS}} + + + + + +// {{MODULE_ADDITIONS}} + + + diff --git a/docs/examples/web/shapes/shapes_lines_bezier.png b/docs/examples/web/shapes/shapes_lines_bezier.png new file mode 100644 index 000000000..390a49adf Binary files /dev/null and b/docs/examples/web/shapes/shapes_lines_bezier.png differ diff --git a/docs/examples/web/shapes/shapes_logo_raylib.js b/docs/examples/web/shapes/shapes_logo_raylib.js index a6dcf3f4b..5cc5f5062 100644 --- a/docs/examples/web/shapes/shapes_logo_raylib.js +++ b/docs/examples/web/shapes/shapes_logo_raylib.js @@ -7240,6 +7240,56 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -7339,13 +7389,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -8296,45 +8339,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; diff --git a/docs/examples/img/shapes/shapes_logo_raylib.png b/docs/examples/web/shapes/shapes_logo_raylib.png similarity index 100% rename from docs/examples/img/shapes/shapes_logo_raylib.png rename to docs/examples/web/shapes/shapes_logo_raylib.png diff --git a/docs/examples/web/shapes/shapes_logo_raylib_anim.js b/docs/examples/web/shapes/shapes_logo_raylib_anim.js index d1c549009..67f056c7f 100644 --- a/docs/examples/web/shapes/shapes_logo_raylib_anim.js +++ b/docs/examples/web/shapes/shapes_logo_raylib_anim.js @@ -7537,6 +7537,56 @@ function _UpdateDrawFrame() { } } } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -7636,13 +7686,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -8593,45 +8636,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; diff --git a/docs/examples/img/shapes/shapes_logo_raylib_anim.png b/docs/examples/web/shapes/shapes_logo_raylib_anim.png similarity index 100% rename from docs/examples/img/shapes/shapes_logo_raylib_anim.png rename to docs/examples/web/shapes/shapes_logo_raylib_anim.png diff --git a/docs/examples/web/text/resources/fonts/alagard.png b/docs/examples/web/text/resources/fonts/alagard.png new file mode 100644 index 000000000..3ac4bf1cf Binary files /dev/null and b/docs/examples/web/text/resources/fonts/alagard.png differ diff --git a/docs/examples/web/text/resources/fonts/alagard.rbmf b/docs/examples/web/text/resources/fonts/alagard.rbmf deleted file mode 100644 index 8c9b68d3c..000000000 Binary files a/docs/examples/web/text/resources/fonts/alagard.rbmf and /dev/null differ diff --git a/docs/examples/web/text/resources/fonts/alpha_beta.png b/docs/examples/web/text/resources/fonts/alpha_beta.png new file mode 100644 index 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a/docs/examples/web/text/resources/fonts/pixelplay.png b/docs/examples/web/text/resources/fonts/pixelplay.png new file mode 100644 index 000000000..bf8f8818f Binary files /dev/null and b/docs/examples/web/text/resources/fonts/pixelplay.png differ diff --git a/docs/examples/web/text/resources/fonts/pixelplay.rbmf b/docs/examples/web/text/resources/fonts/pixelplay.rbmf deleted file mode 100644 index 31d14038d..000000000 Binary files a/docs/examples/web/text/resources/fonts/pixelplay.rbmf and /dev/null differ diff --git a/docs/examples/web/text/resources/fonts/romulus.png b/docs/examples/web/text/resources/fonts/romulus.png new file mode 100644 index 000000000..46ccc3273 Binary files /dev/null and b/docs/examples/web/text/resources/fonts/romulus.png differ diff --git a/docs/examples/web/text/resources/fonts/romulus.rbmf b/docs/examples/web/text/resources/fonts/romulus.rbmf deleted file mode 100644 index be9da01a3..000000000 Binary files a/docs/examples/web/text/resources/fonts/romulus.rbmf and /dev/null differ diff --git a/docs/examples/web/text/resources/fonts/setback.png b/docs/examples/web/text/resources/fonts/setback.png new file mode 100644 index 000000000..086f3e27b Binary files /dev/null and b/docs/examples/web/text/resources/fonts/setback.png differ diff --git a/docs/examples/web/text/resources/fonts/setback.rbmf b/docs/examples/web/text/resources/fonts/setback.rbmf deleted file mode 100644 index 09572215c..000000000 Binary files a/docs/examples/web/text/resources/fonts/setback.rbmf and /dev/null differ diff --git a/docs/examples/web/text/resources/fonts/pixantiqua.fnt b/docs/examples/web/text/resources/pixantiqua.fnt similarity index 100% rename from docs/examples/web/text/resources/fonts/pixantiqua.fnt rename to docs/examples/web/text/resources/pixantiqua.fnt diff --git a/docs/examples/web/text/text_bmfont_ttf.js b/docs/examples/web/text/text_bmfont_ttf.js index 8596d98ba..bb48be443 100644 --- a/docs/examples/web/text/text_bmfont_ttf.js +++ b/docs/examples/web/text/text_bmfont_ttf.js @@ -182,7 +182,7 @@ Module['FS_createPath']('/', 'resources', true, true); } } - loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 11125, "filename": "/resources/bmfont.fnt"}, {"audio": 0, "start": 11125, "crunched": 0, "end": 25596, "filename": "/resources/bmfont.png"}, {"audio": 0, "start": 25596, "crunched": 0, "end": 61004, "filename": "/resources/pixantiqua.ttf"}], "remote_package_size": 61004, "package_uuid": "ec422a61-1640-43c4-889f-730d2605cae0"}); + loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 11125, "filename": "/resources/bmfont.fnt"}, {"audio": 0, "start": 11125, "crunched": 0, "end": 25596, "filename": "/resources/bmfont.png"}, {"audio": 0, "start": 25596, "crunched": 0, "end": 61004, "filename": "/resources/pixantiqua.ttf"}], "remote_package_size": 61004, "package_uuid": "31e67f09-93a3-471f-aac0-1897e169e508"}); })(); @@ -1846,12 +1846,12 @@ function _emscripten_asm_const_iii(code, a0, a1) { STATIC_BASE = 8; -STATICTOP = STATIC_BASE + 24704; +STATICTOP = STATIC_BASE + 24688; /* global initializers */ __ATINIT__.push(); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); +/* memory initializer */ allocate([32,3,0,0,194,1,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ allocate([8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,98,97,100,32,104,117,102,102,109,97,110,32,99,111,100,101,0,98,97,100,32,100,105,115,116,0,111,117,116,112,117,116,32,98,117,102,102,101,114,32,108,105,109,105,116,0,122,45,62,115,105,122,101,91,98,93,32,61,61,32,115,0,115,116,98,105,95,95,122,104,117,102,102,109,97,110,95,100,101,99,111,100,101,95,115,108,111,119,112,97,116,104,0,98,105,116,115,32,60,61,32,49,54,0,115,116,98,105,95,95,98,105,116,95,114,101,118,101,114,115,101,0,122,45,62,99,111,100,101,95,98,117,102,102,101,114,32,60,32,40,49,85,32,60,60,32,122,45,62,110,117,109,95,98,105,116,115,41,0,115,116,98,105,95,95,102,105,108,108,95,98,105,116,115,0,98,97,100,32,99,111,100,101,108,101,110,103,116,104,115,0,99,32,61,61,32,49,56,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,104,117,102,102,109,97,110,95,99,111,100,101,115,0,98,97,100,32,115,105,122,101,115,0,97,45,62,110,117,109,95,98,105,116,115,32,61,61,32,48,0,115,116,98,105,95,95,112,97,114,115,101,95,117,110,99,111,109,112,114,101,115,115,101,100,95,98,108,111,99,107,0,122,108,105,98,32,99,111,114,114,117,112,116,0,114,101,97,100,32,112,97,115,116,32,98,117,102,102,101,114,0,98,97,100,32,122,108,105,98,32,104,101,97,100,101,114,0,110,111,32,112,114,101,115,101,116,32,100,105,99,116,0,98,97,100,32,99,111,109,112,114,101,115,115,105,111,110,0,98,97,100,32,112,110,103,32,115,105,103,0,91,37,115,93,32,82,101,115,111,117,114,99,101,32,102,105,108,101,32,100,111,101,115,32,110,111,116,32,99,111,110,116,97,105,110,32,105,109,97,103,101,32,100,97,116,97,0,46,112,110,103,0,91,37,115,93,32,73,109,97,103,101,32,102,105,108,101,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,91,37,115,93,32,73,109,97,103,101,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,40,37,105,120,37,105,41,0,91,37,115,93,32,73,109,97,103,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,0,73,109,97,103,101,32,102,111,114,109,97,116,32,110,111,116,32,114,101,99,111,103,110,105,122,101,100,0,91,37,115,93,32,114,82,69,83,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,91,37,115,93,32,84,104,105,115,32,105,115,32,110,111,116,32,97,32,118,97,108,105,100,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,115,111,117,114,99,101,32,100,97,116,97,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,113,117,101,115,116,101,100,32,114,101,115,111,117,114,99,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,102,111,117,110,100,0,79,117,116,32,111,102,32,109,101,109,111,114,121,32,119,104,105,108,101,32,100,101,99,111,109,112,114,101,115,115,105,110,103,32,100,97,116,97,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,105,111,110,32,102,97,105,108,101,100,0,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,32,100,111,32,110,111,116,32,109,97,116,99,104,44,32,100,97,116,97,32,109,97,121,32,98,101,32,99,111,114,114,117,112,116,101,100,0,32,45,45,32,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,32,45,45,32,82,101,116,117,114,110,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,102,114,111,109,32,37,117,32,98,121,116,101,115,32,116,111,32,37,117,32,98,121,116,101,115,0,5,5,4,0,16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15,2,3,7,0,3,3,11,0,65,108,112,104,97,32,109,97,115,107,32,109,117,115,116,32,98,101,32,115,97,109,101,32,115,105,122,101,32,97,115,32,105,109,97,103,101,0,65,108,112,104,97,32,109,97,115,107,32,99,97,110,32,110,111,116,32,98,101,32,97,112,112,108,105,101,100,32,116,111,32,99,111,109,112,114,101,115,115,101,100,32,100,97,116,97,32,102,111,114,109,97,116,115,0,91,84,69,88,32,73,68,32,37,105,93,32,78,111,32,109,105,112,109,97,112,115,32,97,118,97,105,108,97,98,108,101,32,102,111,114,32,84,82,73,76,73,78,69,65,82,32,116,101,120,116,117,114,101,32,102,105,108,116,101,114,105,110,103,0,46,114,114,101,115,0,46,116,116,102,0,46,102,110,116,0,91,37,115,93,32,83,112,114,105,116,101,70,111,110,116,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,44,32,117,115,105,110,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); @@ -10580,32 +10580,32 @@ function _main() { $4 = HEAP32[3]|0; _InitWindow($3,$4,4368); _LoadSpriteFont($0,4428); - ;HEAP32[19120>>2]=HEAP32[$0>>2]|0;HEAP32[19120+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[19120+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[19120+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[19120+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[19120+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[19120+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[19120+28>>2]=HEAP32[$0+28>>2]|0; + ;HEAP32[19424>>2]=HEAP32[$0>>2]|0;HEAP32[19424+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[19424+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[19424+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[19424+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[19424+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[19424+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[19424+28>>2]=HEAP32[$0+28>>2]|0; _LoadSpriteFont($1,4449); - ;HEAP32[19152>>2]=HEAP32[$1>>2]|0;HEAP32[19152+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[19152+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[19152+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[19152+16>>2]=HEAP32[$1+16>>2]|0;HEAP32[19152+20>>2]=HEAP32[$1+20>>2]|0;HEAP32[19152+24>>2]=HEAP32[$1+24>>2]|0;HEAP32[19152+28>>2]=HEAP32[$1+28>>2]|0; + ;HEAP32[19456>>2]=HEAP32[$1>>2]|0;HEAP32[19456+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[19456+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[19456+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[19456+16>>2]=HEAP32[$1+16>>2]|0;HEAP32[19456+20>>2]=HEAP32[$1+20>>2]|0;HEAP32[19456+24>>2]=HEAP32[$1+24>>2]|0;HEAP32[19456+28>>2]=HEAP32[$1+28>>2]|0; $5 = HEAP32[2]|0; $6 = (($5|0) / 2)&-1; $7 = (+($6|0)); - $8 = HEAP32[(19140)>>2]|0; + $8 = HEAP32[(19444)>>2]|0; $9 = (+($8|0)); - ;HEAP32[$fontTtf$byval_copy>>2]=HEAP32[19120>>2]|0;HEAP32[$fontTtf$byval_copy+4>>2]=HEAP32[19120+4>>2]|0;HEAP32[$fontTtf$byval_copy+8>>2]=HEAP32[19120+8>>2]|0;HEAP32[$fontTtf$byval_copy+12>>2]=HEAP32[19120+12>>2]|0;HEAP32[$fontTtf$byval_copy+16>>2]=HEAP32[19120+16>>2]|0;HEAP32[$fontTtf$byval_copy+20>>2]=HEAP32[19120+20>>2]|0;HEAP32[$fontTtf$byval_copy+24>>2]=HEAP32[19120+24>>2]|0;HEAP32[$fontTtf$byval_copy+28>>2]=HEAP32[19120+28>>2]|0; + ;HEAP32[$fontTtf$byval_copy>>2]=HEAP32[19424>>2]|0;HEAP32[$fontTtf$byval_copy+4>>2]=HEAP32[19424+4>>2]|0;HEAP32[$fontTtf$byval_copy+8>>2]=HEAP32[19424+8>>2]|0;HEAP32[$fontTtf$byval_copy+12>>2]=HEAP32[19424+12>>2]|0;HEAP32[$fontTtf$byval_copy+16>>2]=HEAP32[19424+16>>2]|0;HEAP32[$fontTtf$byval_copy+20>>2]=HEAP32[19424+20>>2]|0;HEAP32[$fontTtf$byval_copy+24>>2]=HEAP32[19424+24>>2]|0;HEAP32[$fontTtf$byval_copy+28>>2]=HEAP32[19424+28>>2]|0; _MeasureTextEx($2,$fontTtf$byval_copy,4240,$9,0); $10 = +HEAPF32[$2>>2]; $11 = $10 * 0.5; $12 = $7 - $11; - HEAPF32[4796] = $12; + HEAPF32[4872] = $12; $13 = HEAP32[3]|0; $14 = (($13|0) / 2)&-1; - $15 = HEAP32[(19140)>>2]|0; + $15 = HEAP32[(19444)>>2]|0; $$neg = (($15|0) / -2)&-1; $16 = (($14) + -80)|0; $17 = (($16) + ($$neg))|0; $18 = (+($17|0)); - HEAPF32[(19188)>>2] = $18; + HEAPF32[(19492)>>2] = $18; _emscripten_set_main_loop((1|0),0,1); - ;HEAP32[$fontTtf$byval_copy>>2]=HEAP32[19120>>2]|0;HEAP32[$fontTtf$byval_copy+4>>2]=HEAP32[19120+4>>2]|0;HEAP32[$fontTtf$byval_copy+8>>2]=HEAP32[19120+8>>2]|0;HEAP32[$fontTtf$byval_copy+12>>2]=HEAP32[19120+12>>2]|0;HEAP32[$fontTtf$byval_copy+16>>2]=HEAP32[19120+16>>2]|0;HEAP32[$fontTtf$byval_copy+20>>2]=HEAP32[19120+20>>2]|0;HEAP32[$fontTtf$byval_copy+24>>2]=HEAP32[19120+24>>2]|0;HEAP32[$fontTtf$byval_copy+28>>2]=HEAP32[19120+28>>2]|0; + ;HEAP32[$fontTtf$byval_copy>>2]=HEAP32[19424>>2]|0;HEAP32[$fontTtf$byval_copy+4>>2]=HEAP32[19424+4>>2]|0;HEAP32[$fontTtf$byval_copy+8>>2]=HEAP32[19424+8>>2]|0;HEAP32[$fontTtf$byval_copy+12>>2]=HEAP32[19424+12>>2]|0;HEAP32[$fontTtf$byval_copy+16>>2]=HEAP32[19424+16>>2]|0;HEAP32[$fontTtf$byval_copy+20>>2]=HEAP32[19424+20>>2]|0;HEAP32[$fontTtf$byval_copy+24>>2]=HEAP32[19424+24>>2]|0;HEAP32[$fontTtf$byval_copy+28>>2]=HEAP32[19424+28>>2]|0; _UnloadSpriteFont($fontTtf$byval_copy); - ;HEAP32[$fontTtf$byval_copy>>2]=HEAP32[19152>>2]|0;HEAP32[$fontTtf$byval_copy+4>>2]=HEAP32[19152+4>>2]|0;HEAP32[$fontTtf$byval_copy+8>>2]=HEAP32[19152+8>>2]|0;HEAP32[$fontTtf$byval_copy+12>>2]=HEAP32[19152+12>>2]|0;HEAP32[$fontTtf$byval_copy+16>>2]=HEAP32[19152+16>>2]|0;HEAP32[$fontTtf$byval_copy+20>>2]=HEAP32[19152+20>>2]|0;HEAP32[$fontTtf$byval_copy+24>>2]=HEAP32[19152+24>>2]|0;HEAP32[$fontTtf$byval_copy+28>>2]=HEAP32[19152+28>>2]|0; + ;HEAP32[$fontTtf$byval_copy>>2]=HEAP32[19456>>2]|0;HEAP32[$fontTtf$byval_copy+4>>2]=HEAP32[19456+4>>2]|0;HEAP32[$fontTtf$byval_copy+8>>2]=HEAP32[19456+8>>2]|0;HEAP32[$fontTtf$byval_copy+12>>2]=HEAP32[19456+12>>2]|0;HEAP32[$fontTtf$byval_copy+16>>2]=HEAP32[19456+16>>2]|0;HEAP32[$fontTtf$byval_copy+20>>2]=HEAP32[19456+20>>2]|0;HEAP32[$fontTtf$byval_copy+24>>2]=HEAP32[19456+24>>2]|0;HEAP32[$fontTtf$byval_copy+28>>2]=HEAP32[19456+28>>2]|0; _UnloadSpriteFont($fontTtf$byval_copy); _CloseWindow(); STACKTOP = sp;return 0; @@ -10632,7 +10632,7 @@ function _UpdateDrawFrame() { HEAP8[$6>>0] = -1; ;HEAP8[$$byval_copy3>>0]=HEAP8[$0>>0]|0;HEAP8[$$byval_copy3+1>>0]=HEAP8[$0+1>>0]|0;HEAP8[$$byval_copy3+2>>0]=HEAP8[$0+2>>0]|0;HEAP8[$$byval_copy3+3>>0]=HEAP8[$0+3>>0]|0; _ClearBackground($$byval_copy3); - $7 = HEAP32[(19140)>>2]|0; + $7 = HEAP32[(19444)>>2]|0; $8 = (+($7|0)); HEAP8[$1>>0] = -66; $9 = ((($1)) + 1|0); @@ -10641,14 +10641,14 @@ function _UpdateDrawFrame() { HEAP8[$10>>0] = 55; $11 = ((($1)) + 3|0); HEAP8[$11>>0] = -1; - ;HEAP32[$fontTtf$byval_copy>>2]=HEAP32[19120>>2]|0;HEAP32[$fontTtf$byval_copy+4>>2]=HEAP32[19120+4>>2]|0;HEAP32[$fontTtf$byval_copy+8>>2]=HEAP32[19120+8>>2]|0;HEAP32[$fontTtf$byval_copy+12>>2]=HEAP32[19120+12>>2]|0;HEAP32[$fontTtf$byval_copy+16>>2]=HEAP32[19120+16>>2]|0;HEAP32[$fontTtf$byval_copy+20>>2]=HEAP32[19120+20>>2]|0;HEAP32[$fontTtf$byval_copy+24>>2]=HEAP32[19120+24>>2]|0;HEAP32[$fontTtf$byval_copy+28>>2]=HEAP32[19120+28>>2]|0; - ;HEAP32[$$byval_copy2>>2]=HEAP32[19184>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[19184+4>>2]|0; + ;HEAP32[$fontTtf$byval_copy>>2]=HEAP32[19424>>2]|0;HEAP32[$fontTtf$byval_copy+4>>2]=HEAP32[19424+4>>2]|0;HEAP32[$fontTtf$byval_copy+8>>2]=HEAP32[19424+8>>2]|0;HEAP32[$fontTtf$byval_copy+12>>2]=HEAP32[19424+12>>2]|0;HEAP32[$fontTtf$byval_copy+16>>2]=HEAP32[19424+16>>2]|0;HEAP32[$fontTtf$byval_copy+20>>2]=HEAP32[19424+20>>2]|0;HEAP32[$fontTtf$byval_copy+24>>2]=HEAP32[19424+24>>2]|0;HEAP32[$fontTtf$byval_copy+28>>2]=HEAP32[19424+28>>2]|0; + ;HEAP32[$$byval_copy2>>2]=HEAP32[19488>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[19488+4>>2]|0; ;HEAP8[$$byval_copy3>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy3+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy3+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy3+3>>0]=HEAP8[$1+3>>0]|0; _DrawTextEx($fontTtf$byval_copy,4240,$$byval_copy2,$8,0,$$byval_copy3); HEAPF32[$2>>2] = 75.0; $12 = ((($2)) + 4|0); HEAPF32[$12>>2] = 240.0; - $13 = HEAP32[(19172)>>2]|0; + $13 = HEAP32[(19476)>>2]|0; $14 = (+($13|0)); $15 = $14 * 0.80000001192092896; HEAP8[$3>>0] = 0; @@ -10658,13 +10658,63 @@ function _UpdateDrawFrame() { HEAP8[$17>>0] = 47; $18 = ((($3)) + 3|0); HEAP8[$18>>0] = -1; - ;HEAP32[$fontTtf$byval_copy>>2]=HEAP32[19152>>2]|0;HEAP32[$fontTtf$byval_copy+4>>2]=HEAP32[19152+4>>2]|0;HEAP32[$fontTtf$byval_copy+8>>2]=HEAP32[19152+8>>2]|0;HEAP32[$fontTtf$byval_copy+12>>2]=HEAP32[19152+12>>2]|0;HEAP32[$fontTtf$byval_copy+16>>2]=HEAP32[19152+16>>2]|0;HEAP32[$fontTtf$byval_copy+20>>2]=HEAP32[19152+20>>2]|0;HEAP32[$fontTtf$byval_copy+24>>2]=HEAP32[19152+24>>2]|0;HEAP32[$fontTtf$byval_copy+28>>2]=HEAP32[19152+28>>2]|0; + ;HEAP32[$fontTtf$byval_copy>>2]=HEAP32[19456>>2]|0;HEAP32[$fontTtf$byval_copy+4>>2]=HEAP32[19456+4>>2]|0;HEAP32[$fontTtf$byval_copy+8>>2]=HEAP32[19456+8>>2]|0;HEAP32[$fontTtf$byval_copy+12>>2]=HEAP32[19456+12>>2]|0;HEAP32[$fontTtf$byval_copy+16>>2]=HEAP32[19456+16>>2]|0;HEAP32[$fontTtf$byval_copy+20>>2]=HEAP32[19456+20>>2]|0;HEAP32[$fontTtf$byval_copy+24>>2]=HEAP32[19456+24>>2]|0;HEAP32[$fontTtf$byval_copy+28>>2]=HEAP32[19456+28>>2]|0; ;HEAP32[$$byval_copy2>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$2+4>>2]|0; ;HEAP8[$$byval_copy3>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy3+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy3+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy3+3>>0]=HEAP8[$3+3>>0]|0; _DrawTextEx($fontTtf$byval_copy,4304,$$byval_copy2,$15,2,$$byval_copy3); _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -10764,13 +10814,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -11380,7 +11423,7 @@ function _ProcessGestureEvent($0) { $moveDownPosition$byval_copy11 = sp; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; - HEAP32[4799] = $2; + HEAP32[4875] = $2; $3 = ($2|0)<(2); $4 = HEAP32[$0>>2]|0; $5 = ($4|0)==(1); @@ -11393,7 +11436,7 @@ function _ProcessGestureEvent($0) { $92 = (($89) + 4)|0; $93 = $92; $94 = HEAP32[$93>>2]|0; - $95 = 18848; + $95 = 19152; $96 = $95; HEAP32[$96>>2] = $91; $97 = (($95) + 4)|0; @@ -11406,48 +11449,48 @@ function _ProcessGestureEvent($0) { $103 = (($100) + 4)|0; $104 = $103; $105 = HEAP32[$104>>2]|0; - $106 = 18888; + $106 = 19192; $107 = $106; HEAP32[$107>>2] = $102; $108 = (($106) + 4)|0; $109 = $108; HEAP32[$109>>2] = $105; - $110 = +HEAPF32[4722]; - $111 = +HEAPF32[4712]; + $110 = +HEAPF32[4798]; + $111 = +HEAPF32[4788]; $112 = $110 - $111; - HEAPF32[4724] = $112; - $113 = +HEAPF32[(18892)>>2]; - $114 = +HEAPF32[(18852)>>2]; + HEAPF32[4800] = $112; + $113 = +HEAPF32[(19196)>>2]; + $114 = +HEAPF32[(19156)>>2]; $115 = $113 - $114; - HEAPF32[(18900)>>2] = $115; - HEAP32[4798] = 4; + HEAPF32[(19204)>>2] = $115; + HEAP32[4874] = 4; STACKTOP = sp;return; } switch ($4|0) { case 2: { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18880+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18904>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18904+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19184>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19184+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19208+4>>2]|0; $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - HEAPF32[4804] = $116; - $117 = 18880; + HEAPF32[4880] = $116; + $117 = 19184; $118 = $117; $119 = HEAP32[$118>>2]|0; $120 = (($117) + 4)|0; $121 = $120; $122 = HEAP32[$121>>2]|0; - $123 = 18848; + $123 = 19152; $124 = $123; HEAP32[$124>>2] = $119; $125 = (($123) + 4)|0; $126 = $125; HEAP32[$126>>2] = $122; - $127 = 18904; + $127 = 19208; $128 = $127; $129 = HEAP32[$128>>2]|0; $130 = (($127) + 4)|0; $131 = $130; $132 = HEAP32[$131>>2]|0; - $133 = 18888; + $133 = 19192; $134 = $133; HEAP32[$134>>2] = $129; $135 = (($133) + 4)|0; @@ -11460,7 +11503,7 @@ function _ProcessGestureEvent($0) { $141 = (($138) + 4)|0; $142 = $141; $143 = HEAP32[$142>>2]|0; - $144 = 18880; + $144 = 19184; $145 = $144; HEAP32[$145>>2] = $140; $146 = (($144) + 4)|0; @@ -11473,27 +11516,27 @@ function _ProcessGestureEvent($0) { $152 = (($149) + 4)|0; $153 = $152; $154 = HEAP32[$153>>2]|0; - $155 = 18904; + $155 = 19208; $156 = $155; HEAP32[$156>>2] = $151; $157 = (($155) + 4)|0; $158 = $157; HEAP32[$158>>2] = $154; - $159 = +HEAPF32[4726]; - $160 = +HEAPF32[4720]; + $159 = +HEAPF32[4802]; + $160 = +HEAPF32[4796]; $161 = $159 - $160; - HEAPF32[4724] = $161; - $162 = +HEAPF32[(18908)>>2]; - $163 = +HEAPF32[(18884)>>2]; + HEAPF32[4800] = $161; + $162 = +HEAPF32[(19212)>>2]; + $163 = +HEAPF32[(19188)>>2]; $164 = $162 - $163; - HEAPF32[(18900)>>2] = $164; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18848>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18848+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18880>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18880+4>>2]|0; + HEAPF32[(19204)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19152+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19184>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19184+4>>2]|0; $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $166 = !($165 >= 0.004999999888241291); if ($166) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18888>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18888+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18904>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18904+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19192>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19192+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19208+4>>2]|0; $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $168 = !($167 >= 0.004999999888241291); if ($168) { @@ -11505,31 +11548,31 @@ function _ProcessGestureEvent($0) { label = 29; } if ((label|0) == 29) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18880+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18904>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18904+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19184>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19184+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19208+4>>2]|0; $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - $170 = +HEAPF32[4804]; + $170 = +HEAPF32[4880]; $171 = $169 - $170; $172 = $171 < 0.0; $$sink11 = $172 ? 256 : 512; $$sink16 = $$sink11; } - HEAP32[4798] = $$sink16; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18880+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18904>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18904+4>>2]|0; + HEAP32[4874] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19184>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19184+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19208+4>>2]|0; $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $174 = 360.0 - $173; - HEAPF32[4805] = $174; + HEAPF32[4881] = $174; STACKTOP = sp;return; break; } case 0: { - HEAPF32[4804] = 0.0; - HEAPF32[4805] = 0.0; - HEAPF32[4724] = 0.0; - HEAPF32[(18900)>>2] = 0.0; - HEAP32[4799] = 0; - HEAP32[4798] = 0; + HEAPF32[4880] = 0.0; + HEAPF32[4881] = 0.0; + HEAPF32[4800] = 0.0; + HEAPF32[(19204)>>2] = 0.0; + HEAP32[4875] = 0; + HEAP32[4874] = 0; STACKTOP = sp;return; break; } @@ -11539,22 +11582,22 @@ function _ProcessGestureEvent($0) { } } if ($5) { - $6 = HEAP32[4800]|0; + $6 = HEAP32[4876]|0; $7 = (($6) + 1)|0; - HEAP32[4800] = $7; - $8 = HEAP32[4798]|0; + HEAP32[4876] = $7; + $8 = HEAP32[4874]|0; $9 = ($8|0)==(0); $10 = ($6|0)>(0); $or$cond = $10 & $9; if ($or$cond) { $11 = ((($0)) + 24|0); - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18848>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18848+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19152+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $13 = $12 < 0.029999999329447746; if ($13) { - HEAP32[4798] = 2; - HEAP32[4800] = 0; + HEAP32[4874] = 2; + HEAP32[4876] = 0; } else { label = 6; } @@ -11562,8 +11605,8 @@ function _ProcessGestureEvent($0) { label = 6; } if ((label|0) == 6) { - HEAP32[4800] = 1; - HEAP32[4798] = 1; + HEAP32[4876] = 1; + HEAP32[4874] = 1; } $14 = ((($0)) + 24|0); $15 = $14; @@ -11572,19 +11615,19 @@ function _ProcessGestureEvent($0) { $18 = (($15) + 4)|0; $19 = $18; $20 = HEAP32[$19>>2]|0; - $21 = 18848; + $21 = 19152; $22 = $21; HEAP32[$22>>2] = $17; $23 = (($21) + 4)|0; $24 = $23; HEAP32[$24>>2] = $20; - $25 = 18856; + $25 = 19160; $26 = $25; HEAP32[$26>>2] = $17; $27 = (($25) + 4)|0; $28 = $27; HEAP32[$28>>2] = $20; - $29 = 18864; + $29 = 19168; $30 = $29; HEAP32[$30>>2] = $17; $31 = (($29) + 4)|0; @@ -11593,13 +11636,13 @@ function _ProcessGestureEvent($0) { $33 = ((($0)) + 8|0); $34 = HEAP32[$33>>2]|0; HEAP32[4] = $34; - HEAPF32[4718] = 0.0; - HEAPF32[(18876)>>2] = 0.0; + HEAPF32[4794] = 0.0; + HEAPF32[(19180)>>2] = 0.0; STACKTOP = sp;return; } switch ($4|0) { case 0: { - $35 = HEAP32[4798]|0; + $35 = HEAP32[4874]|0; $36 = ($35|0)==(8); if ($36) { $37 = ((($0)) + 24|0); @@ -11609,19 +11652,19 @@ function _ProcessGestureEvent($0) { $41 = (($38) + 4)|0; $42 = $41; $43 = HEAP32[$42>>2]|0; - $44 = 18864; + $44 = 19168; $45 = $44; HEAP32[$45>>2] = $40; $46 = (($44) + 4)|0; $47 = $46; HEAP32[$47>>2] = $43; } - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18848>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18848+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18864>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18864+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19152+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19168>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19168+4>>2]|0; $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $49 = $48 / 0.0; - HEAPF32[4801] = $49; - HEAP32[4802] = 0; + HEAPF32[4877] = $49; + HEAP32[4878] = 0; $50 = $49 > 5.0000002374872565E-4; if ($50) { $51 = HEAP32[4]|0; @@ -11629,11 +11672,11 @@ function _ProcessGestureEvent($0) { $53 = HEAP32[$52>>2]|0; $54 = ($51|0)==($53|0); if ($54) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18848>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18848+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18864>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18864+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19152+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19168>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19168+4>>2]|0; $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $56 = 360.0 - $55; - HEAPF32[4803] = $56; + HEAPF32[4879] = $56; $57 = $56 < 30.0; $58 = $56 > 330.0; $or$cond3 = $57 | $58; @@ -11664,22 +11707,22 @@ function _ProcessGestureEvent($0) { label = 16; } if ((label|0) == 16) { - HEAPF32[4801] = 0.0; - HEAPF32[4803] = 0.0; + HEAPF32[4877] = 0.0; + HEAPF32[4879] = 0.0; $$sink10 = 0; } - HEAP32[4798] = $$sink10; - HEAPF32[4714] = 0.0; - HEAPF32[(18860)>>2] = 0.0; - HEAP32[4799] = 0; + HEAP32[4874] = $$sink10; + HEAPF32[4790] = 0.0; + HEAPF32[(19164)>>2] = 0.0; + HEAP32[4875] = 0; STACKTOP = sp;return; break; } case 2: { - $65 = HEAP32[4802]|0; + $65 = HEAP32[4878]|0; $66 = ($65|0)==(0); if ($66) { - HEAP32[4802] = 1; + HEAP32[4878] = 1; } $67 = ((($0)) + 24|0); $68 = $67; @@ -11688,31 +11731,31 @@ function _ProcessGestureEvent($0) { $71 = (($68) + 4)|0; $72 = $71; $73 = HEAP32[$72>>2]|0; - $74 = 18880; + $74 = 19184; $75 = $74; HEAP32[$75>>2] = $70; $76 = (($74) + 4)|0; $77 = $76; HEAP32[$77>>2] = $73; - $78 = HEAP32[4798]|0; + $78 = HEAP32[4874]|0; $79 = ($78|0)==(4); if ($79) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18848>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18848+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18880>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18880+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19152+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19184>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19184+4>>2]|0; $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $81 = !($80 >= 0.014999999664723873); if (!($81)) { - HEAP32[4798] = 8; + HEAP32[4874] = 8; } } - $82 = +HEAPF32[4720]; - $83 = +HEAPF32[4714]; + $82 = +HEAPF32[4796]; + $83 = +HEAPF32[4790]; $84 = $82 - $83; - HEAPF32[4718] = $84; - $85 = +HEAPF32[(18884)>>2]; - $86 = +HEAPF32[(18860)>>2]; + HEAPF32[4794] = $84; + $85 = +HEAPF32[(19188)>>2]; + $86 = +HEAPF32[(19164)>>2]; $87 = $85 - $86; - HEAPF32[(18876)>>2] = $87; + HEAPF32[(19180)>>2] = $87; STACKTOP = sp;return; break; } @@ -11721,58 +11764,19 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4798]|0; + $0 = HEAP32[4874]|0; $$off = (($0) + -1)|0; $1 = ($$off>>>0)<(2); - $2 = HEAP32[4799]|0; + $2 = HEAP32[4875]|0; $3 = ($2|0)<(2); $or$cond3 = $1 & $3; if ($or$cond3) { - HEAP32[4798] = 4; + HEAP32[4874] = 4; } - $4 = HEAP32[4798]|0; + $4 = HEAP32[4874]|0; $5 = (($4) + -16)|0; $6 = $5 >>> 4; $7 = $5 << 28; @@ -11785,14 +11789,14 @@ function _UpdateGestures() { return; } } - HEAP32[4798] = 0; + HEAP32[4874] = 0; return; } function _GetMousePosition($0) { $0 = $0|0; var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = 18912; + $1 = 19216; $2 = $1; $3 = HEAP32[$2>>2]|0; $4 = (($1) + 4)|0; @@ -11809,13 +11813,13 @@ function _GetMousePosition($0) { function _GetScreenWidth() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4808]|0; + $0 = HEAP32[4884]|0; return ($0|0); } function _GetScreenHeight() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4807]|0; + $0 = HEAP32[4883]|0; return ($0|0); } function _InitWindow($0,$1,$2) { @@ -11827,7 +11831,7 @@ function _InitWindow($0,$1,$2) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; _TraceLog(0,4474,$vararg_buffer); - HEAP32[4810] = $2; + HEAP32[4886] = $2; _InitGraphicsDevice($0,$1); _LoadDefaultFont(); _InitTimer(); @@ -11840,15 +11844,15 @@ function _InitWindow($0,$1,$2) { (_emscripten_set_touchcancel_callback((4503|0),(0|0),1,(7|0))|0); (_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0); (_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0); - $3 = HEAP32[4808]|0; + $3 = HEAP32[4884]|0; $4 = (+($3|0)); $5 = $4 * 0.5; - HEAPF32[4728] = $5; - $6 = HEAP32[4807]|0; + HEAPF32[4804] = $5; + $6 = HEAP32[4883]|0; $7 = (+($6|0)); $8 = $7 * 0.5; - HEAPF32[(18916)>>2] = $8; - $9 = HEAP32[4811]|0; + HEAPF32[(19220)>>2] = $8; + $9 = HEAP32[4887]|0; $10 = ($9|0)==(0); if ($10) { STACKTOP = sp;return; @@ -11867,11 +11871,11 @@ function _TraceLog($0,$1,$varargs) { $2 = sp; switch ($0|0) { case 0: { - ;HEAP8[18952>>0]=HEAP8[9032>>0]|0;HEAP8[18952+1>>0]=HEAP8[9032+1>>0]|0;HEAP8[18952+2>>0]=HEAP8[9032+2>>0]|0;HEAP8[18952+3>>0]=HEAP8[9032+3>>0]|0;HEAP8[18952+4>>0]=HEAP8[9032+4>>0]|0;HEAP8[18952+5>>0]=HEAP8[9032+5>>0]|0;HEAP8[18952+6>>0]=HEAP8[9032+6>>0]|0; + ;HEAP8[19256>>0]=HEAP8[9032>>0]|0;HEAP8[19256+1>>0]=HEAP8[9032+1>>0]|0;HEAP8[19256+2>>0]=HEAP8[9032+2>>0]|0;HEAP8[19256+3>>0]=HEAP8[9032+3>>0]|0;HEAP8[19256+4>>0]=HEAP8[9032+4>>0]|0;HEAP8[19256+5>>0]=HEAP8[9032+5>>0]|0;HEAP8[19256+6>>0]=HEAP8[9032+6>>0]|0; break; } case 1: { - $3 = 18952; + $3 = 19256; $4 = $3; HEAP32[$4>>2] = 1330795077; $5 = (($3) + 4)|0; @@ -11880,11 +11884,11 @@ function _TraceLog($0,$1,$varargs) { break; } case 2: { - dest=18952; src=9039; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + dest=19256; src=9039; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); break; } case 3: { - $7 = 18952; + $7 = 19256; $8 = $7; HEAP32[$8>>2] = 1430406468; $9 = (($7) + 4)|0; @@ -11895,16 +11899,16 @@ function _TraceLog($0,$1,$varargs) { default: { } } - (_strcat(18952,$1)|0); - $strlen = (_strlen(18952)|0); - $endptr = (18952 + ($strlen)|0); + (_strcat(19256,$1)|0); + $strlen = (_strlen(19256)|0); + $endptr = (19256 + ($strlen)|0); HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; HEAP32[$2>>2] = $varargs; $11 = ($0|0)==(3); if ($11) { STACKTOP = sp;return; } - (_vprintf(18952,$2)|0); + (_vprintf(19256,$2)|0); $12 = ($0|0)==(1); if ($12) { _exit(1); @@ -11936,22 +11940,22 @@ function _InitGraphicsDevice($0,$1) { $vararg_buffer = sp; $2 = sp + 72|0; $3 = sp + 140|0; - HEAP32[4808] = $0; - HEAP32[4807] = $1; + HEAP32[4884] = $0; + HEAP32[4883] = $1; _MatrixIdentity($2); - dest=19320; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19624; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_glfwSetErrorCallback((2|0))|0); $4 = (_glfwInit()|0); $5 = ($4|0)==(0); if ($5) { _TraceLog(1,5174,$vararg_buffer); } - $6 = HEAP32[4808]|0; - HEAP32[4846] = $6; - $7 = HEAP32[4807]|0; - HEAP32[4847] = $7; + $6 = HEAP32[4884]|0; + HEAP32[4922] = $6; + $7 = HEAP32[4883]|0; + HEAP32[4923] = $7; _glfwDefaultWindowHints(); - $8 = HEAP8[22056]|0; + $8 = HEAP8[22360]|0; $9 = $8 & 4; $10 = ($9<<24>>24)==(0); if ($10) { @@ -11959,13 +11963,13 @@ function _InitGraphicsDevice($0,$1) { } else { _glfwWindowHint(131075,1); } - $11 = HEAP8[22056]|0; + $11 = HEAP8[22360]|0; $12 = $11 & 8; $13 = ($12<<24>>24)==(0); if (!($13)) { _glfwWindowHint(131077,1); } - $14 = HEAP8[22056]|0; + $14 = HEAP8[22360]|0; $15 = $14 & 32; $16 = ($15<<24>>24)==(0); if (!($16)) { @@ -11987,18 +11991,18 @@ function _InitGraphicsDevice($0,$1) { _glfwWindowHint(139270,0); } } - $21 = HEAP32[4848]|0; + $21 = HEAP32[4924]|0; $22 = ($21|0)==(0); if ($22) { - $47 = HEAP32[4808]|0; - $48 = HEAP32[4807]|0; - $49 = HEAP32[4810]|0; + $47 = HEAP32[4884]|0; + $48 = HEAP32[4883]|0; + $49 = HEAP32[4886]|0; $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); - HEAP32[4806] = $50; - $51 = HEAP32[4808]|0; - HEAP32[4849] = $51; - $52 = HEAP32[4807]|0; - HEAP32[4850] = $52; + HEAP32[4882] = $50; + $51 = HEAP32[4884]|0; + HEAP32[4925] = $51; + $52 = HEAP32[4883]|0; + HEAP32[4926] = $52; $54 = $50; } else { $23 = (_glfwGetPrimaryMonitor()|0); @@ -12007,9 +12011,9 @@ function _InitGraphicsDevice($0,$1) { $26 = ($25|0)>(0); L22: do { if ($26) { - $27 = HEAP32[4808]|0; + $27 = HEAP32[4884]|0; $28 = HEAP32[$$byval_copy>>2]|0; - $29 = HEAP32[4807]|0; + $29 = HEAP32[4883]|0; $$015 = 0; while(1) { $30 = (($24) + (($$015*24)|0)|0); @@ -12031,25 +12035,25 @@ function _InitGraphicsDevice($0,$1) { break L22; } } - HEAP32[4846] = $31; - HEAP32[4847] = $34; + HEAP32[4922] = $31; + HEAP32[4923] = $34; } } while(0); - $38 = HEAP32[4846]|0; - $39 = HEAP32[4847]|0; + $38 = HEAP32[4922]|0; + $39 = HEAP32[4923]|0; HEAP32[$vararg_buffer3>>2] = $38; $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr5>>2] = $39; _TraceLog(2,5225,$vararg_buffer3); - $40 = HEAP32[4846]|0; - $41 = HEAP32[4847]|0; + $40 = HEAP32[4922]|0; + $41 = HEAP32[4923]|0; _SetupFramebufferSize($40,$41); - $42 = HEAP32[4846]|0; - $43 = HEAP32[4847]|0; - $44 = HEAP32[4810]|0; + $42 = HEAP32[4922]|0; + $43 = HEAP32[4923]|0; + $44 = HEAP32[4886]|0; $45 = (_glfwGetPrimaryMonitor()|0); $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); - HEAP32[4806] = $46; + HEAP32[4882] = $46; $54 = $46; } $53 = ($54|0)==(0|0); @@ -12058,60 +12062,60 @@ function _InitGraphicsDevice($0,$1) { _TraceLog(1,5263,$vararg_buffer6); } else { _TraceLog(0,5296,$vararg_buffer8); - $55 = HEAP32[4849]|0; - $56 = HEAP32[4850]|0; + $55 = HEAP32[4925]|0; + $56 = HEAP32[4926]|0; HEAP32[$vararg_buffer10>>2] = $55; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $56; _TraceLog(0,5336,$vararg_buffer10); - $57 = HEAP32[4808]|0; - $58 = HEAP32[4807]|0; + $57 = HEAP32[4884]|0; + $58 = HEAP32[4883]|0; HEAP32[$vararg_buffer14>>2] = $57; $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); HEAP32[$vararg_ptr17>>2] = $58; _TraceLog(0,5357,$vararg_buffer14); - $59 = HEAP32[4851]|0; - $60 = HEAP32[4852]|0; + $59 = HEAP32[4927]|0; + $60 = HEAP32[4928]|0; HEAP32[$vararg_buffer18>>2] = $59; $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); HEAP32[$vararg_ptr21>>2] = $60; _TraceLog(0,5378,$vararg_buffer18); } - $61 = HEAP32[4806]|0; + $61 = HEAP32[4882]|0; (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); - $62 = HEAP32[4806]|0; + $62 = HEAP32[4882]|0; (_glfwSetCursorEnterCallback(($62|0),(3|0))|0); - $63 = HEAP32[4806]|0; + $63 = HEAP32[4882]|0; (_glfwSetKeyCallback(($63|0),(1|0))|0); - $64 = HEAP32[4806]|0; + $64 = HEAP32[4882]|0; (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); - $65 = HEAP32[4806]|0; + $65 = HEAP32[4882]|0; (_glfwSetCursorPosCallback(($65|0),(1|0))|0); - $66 = HEAP32[4806]|0; + $66 = HEAP32[4882]|0; (_glfwSetCharCallback(($66|0),(4|0))|0); - $67 = HEAP32[4806]|0; + $67 = HEAP32[4882]|0; (_glfwSetScrollCallback(($67|0),(2|0))|0); - $68 = HEAP32[4806]|0; + $68 = HEAP32[4882]|0; (_glfwSetWindowIconifyCallback(($68|0),(5|0))|0); - $69 = HEAP32[4806]|0; + $69 = HEAP32[4882]|0; _glfwMakeContextCurrent(($69|0)); _glfwSwapInterval(0); - $70 = HEAP8[22056]|0; + $70 = HEAP8[22360]|0; $71 = $70 & 64; $72 = ($71<<24>>24)==(0); if ($72) { - $73 = HEAP32[4808]|0; - $74 = HEAP32[4807]|0; + $73 = HEAP32[4884]|0; + $74 = HEAP32[4883]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4849]|0; - $76 = HEAP32[4851]|0; + $75 = HEAP32[4925]|0; + $76 = HEAP32[4927]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4850]|0; - $80 = HEAP32[4852]|0; + $79 = HEAP32[4926]|0; + $80 = HEAP32[4928]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12130,18 +12134,18 @@ function _InitGraphicsDevice($0,$1) { } _glfwSwapInterval(1); _TraceLog(0,5403,$vararg_buffer22); - $73 = HEAP32[4808]|0; - $74 = HEAP32[4807]|0; + $73 = HEAP32[4884]|0; + $74 = HEAP32[4883]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4849]|0; - $76 = HEAP32[4851]|0; + $75 = HEAP32[4925]|0; + $76 = HEAP32[4927]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4850]|0; - $80 = HEAP32[4852]|0; + $79 = HEAP32[4926]|0; + $80 = HEAP32[4928]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12169,7 +12173,7 @@ function _LoadDefaultFont() { $vararg_buffer = sp; $0 = sp + 4|0; $1 = sp + 24|0; - HEAP32[(19288)>>2] = 224; + HEAP32[(19592)>>2] = 224; $2 = (_malloc(65536)|0); _memset(($2|0),0,65536)|0; $$095104 = 0;$$096103 = 0; @@ -12210,27 +12214,27 @@ function _LoadDefaultFont() { _free($2); ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$$byval_copy1); - ;HEAP32[19264>>2]=HEAP32[$1>>2]|0;HEAP32[19264+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[19264+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[19264+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[19264+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[19568>>2]=HEAP32[$1>>2]|0;HEAP32[19568+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[19568+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[19568+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[19568+16>>2]=HEAP32[$1+16>>2]|0; ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($$byval_copy1); - $5 = HEAP32[(19288)>>2]|0; + $5 = HEAP32[(19592)>>2]|0; $6 = $5 << 5; $7 = (_malloc($6)|0); - HEAP32[(19292)>>2] = $7; + HEAP32[(19596)>>2] = $7; $8 = ($5|0)>(0); if (!($8)) { $$lcssa = $7; $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(19284)>>2] = $23; - $24 = HEAP32[4816]|0; + HEAP32[(19588)>>2] = $23; + $24 = HEAP32[4892]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4698,$vararg_buffer); STACKTOP = sp;return; } - $9 = HEAP32[(19268)>>2]|0; - $10 = HEAP32[(19288)>>2]|0; - $11 = HEAP32[(19292)>>2]|0; + $9 = HEAP32[(19572)>>2]|0; + $10 = HEAP32[(19592)>>2]|0; + $11 = HEAP32[(19596)>>2]|0; $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; while(1) { $25 = (($$0101) + 32)|0; @@ -12279,8 +12283,8 @@ function _LoadDefaultFont() { } $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(19284)>>2] = $23; - $24 = HEAP32[4816]|0; + HEAP32[(19588)>>2] = $23; + $24 = HEAP32[4892]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4698,$vararg_buffer); STACKTOP = sp;return; @@ -12291,7 +12295,7 @@ function _InitTimer() { $0 = (_time((0|0))|0); _srand($0); $1 = (+_GetTime()); - HEAPF64[2368] = $1; + HEAPF64[2406] = $1; return; } function _EmscriptenFullscreenChangeCallback($0,$1,$2) { @@ -12450,7 +12454,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $28 = (($25) + 4)|0; $29 = $28; $30 = HEAP32[$29>>2]|0; - $31 = 18928; + $31 = 19232; $32 = $31; HEAP32[$32>>2] = $27; $33 = (($31) + 4)|0; @@ -12463,7 +12467,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $39 = (($36) + 4)|0; $40 = $39; $41 = HEAP32[$40>>2]|0; - $42 = (18936); + $42 = (19240); $43 = $42; HEAP32[$43>>2] = $38; $44 = (($42) + 4)|0; @@ -12519,7 +12523,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) { } $9 = ((($1)) + 1300|0); $10 = HEAP32[$9>>2]|0; - $11 = (19248 + ($10<<2)|0); + $11 = (19552 + ($10<<2)|0); HEAP32[$11>>2] = $$sink; return 0; } @@ -12533,7 +12537,7 @@ function _SetTargetFPS($0) { $2 = (+($0|0)); $3 = 1.0 / $2; $$ = $1 ? 0.0 : $3; - HEAPF64[2365] = $$; + HEAPF64[2403] = $$; $4 = $3; $$op = $4 * 1000.0; $5 = $$op; @@ -12545,7 +12549,7 @@ function _SetTargetFPS($0) { function _LogoAnimation() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4811] = 0; + HEAP32[4887] = 0; return; } function _GetTime() { @@ -13121,7 +13125,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $5 = sp + 68|0; _glBindTexture(3553,0); HEAP32[$5>>2] = 0; - $6 = HEAP32[4824]|0; + $6 = HEAP32[4900]|0; $7 = ($6|0)==(0); $8 = $3 & -4; $switch = ($8|0)==(8); @@ -13131,7 +13135,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $9 = HEAP32[4825]|0; + $9 = HEAP32[4901]|0; $10 = ($9|0)==(0); $11 = ($3|0)==(12); $or$cond7 = $11 & $10; @@ -13140,7 +13144,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $12 = HEAP32[4826]|0; + $12 = HEAP32[4902]|0; $13 = ($12|0)==(0); $$off = (($3) + -13)|0; $14 = ($$off>>>0)<(2); @@ -13150,7 +13154,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $15 = HEAP32[4827]|0; + $15 = HEAP32[4903]|0; $16 = ($15|0)==(0); $$off92 = (($3) + -15)|0; $17 = ($$off92>>>0)<(2); @@ -13160,7 +13164,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $18 = HEAP32[4828]|0; + $18 = HEAP32[4904]|0; $19 = ($18|0)==(0); $$off93 = (($3) + -17)|0; $20 = ($$off93>>>0)<(2); @@ -13204,7 +13208,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 8: { - $22 = HEAP32[4824]|0; + $22 = HEAP32[4900]|0; $23 = ($22|0)==(0); if (!($23)) { _LoadCompressedTexture($0,$1,$2,$4,33776); @@ -13212,7 +13216,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 9: { - $24 = HEAP32[4824]|0; + $24 = HEAP32[4900]|0; $25 = ($24|0)==(0); if (!($25)) { _LoadCompressedTexture($0,$1,$2,$4,33777); @@ -13220,7 +13224,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 10: { - $26 = HEAP32[4824]|0; + $26 = HEAP32[4900]|0; $27 = ($26|0)==(0); if (!($27)) { _LoadCompressedTexture($0,$1,$2,$4,33778); @@ -13228,7 +13232,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 11: { - $28 = HEAP32[4824]|0; + $28 = HEAP32[4900]|0; $29 = ($28|0)==(0); if (!($29)) { _LoadCompressedTexture($0,$1,$2,$4,33779); @@ -13236,7 +13240,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 12: { - $30 = HEAP32[4825]|0; + $30 = HEAP32[4901]|0; $31 = ($30|0)==(0); if (!($31)) { _LoadCompressedTexture($0,$1,$2,$4,36196); @@ -13244,7 +13248,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 13: { - $32 = HEAP32[4826]|0; + $32 = HEAP32[4902]|0; $33 = ($32|0)==(0); if (!($33)) { _LoadCompressedTexture($0,$1,$2,$4,37492); @@ -13252,7 +13256,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 14: { - $34 = HEAP32[4826]|0; + $34 = HEAP32[4902]|0; $35 = ($34|0)==(0); if (!($35)) { _LoadCompressedTexture($0,$1,$2,$4,37496); @@ -13260,7 +13264,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 15: { - $36 = HEAP32[4827]|0; + $36 = HEAP32[4903]|0; $37 = ($36|0)==(0); if (!($37)) { _LoadCompressedTexture($0,$1,$2,$4,35840); @@ -13268,7 +13272,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 16: { - $38 = HEAP32[4827]|0; + $38 = HEAP32[4903]|0; $39 = ($38|0)==(0); if (!($39)) { _LoadCompressedTexture($0,$1,$2,$4,35842); @@ -13276,7 +13280,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 17: { - $40 = HEAP32[4828]|0; + $40 = HEAP32[4904]|0; $41 = ($40|0)==(0); if (!($41)) { _LoadCompressedTexture($0,$1,$2,$4,37808); @@ -13284,7 +13288,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 18: { - $42 = HEAP32[4828]|0; + $42 = HEAP32[4904]|0; $43 = ($42|0)==(0); if (!($43)) { _LoadCompressedTexture($0,$1,$2,$4,37815); @@ -13296,7 +13300,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { } } } while(0); - $44 = HEAP32[4829]|0; + $44 = HEAP32[4905]|0; $45 = ($44|0)==(0); if ($45) { _glTexParameteri(3553,10242,33071); @@ -13642,20 +13646,20 @@ function _SetupFramebufferSize($0,$1) { $vararg_buffer4 = sp + 16|0; $vararg_buffer = sp; $2 = sp + 40|0; - $3 = HEAP32[4808]|0; + $3 = HEAP32[4884]|0; $4 = ($3|0)>($0|0); if (!($4)) { - $5 = HEAP32[4807]|0; + $5 = HEAP32[4883]|0; $6 = ($5|0)>($1|0); if (!($6)) { $30 = ($3|0)<($0|0); $31 = ($5|0)<($1|0); $or$cond = $30 | $31; if (!($or$cond)) { - HEAP32[4849] = $3; - HEAP32[4850] = $5; - HEAP32[4851] = 0; - HEAP32[4852] = 0; + HEAP32[4925] = $3; + HEAP32[4926] = $5; + HEAP32[4927] = 0; + HEAP32[4928] = 0; STACKTOP = sp;return; } HEAP32[$vararg_buffer8>>2] = $3; @@ -13669,9 +13673,9 @@ function _SetupFramebufferSize($0,$1) { $32 = (+($0|0)); $33 = (+($1|0)); $34 = $32 / $33; - $35 = HEAP32[4808]|0; + $35 = HEAP32[4884]|0; $36 = (+($35|0)); - $37 = HEAP32[4807]|0; + $37 = HEAP32[4883]|0; $38 = (+($37|0)); $39 = $36 / $38; $40 = !($34 <= $39); @@ -13679,26 +13683,26 @@ function _SetupFramebufferSize($0,$1) { $44 = $34 * $38; $roundf = (+_roundf((+$44))); $45 = (~~(($roundf))); - HEAP32[4849] = $45; - HEAP32[4850] = $37; + HEAP32[4925] = $45; + HEAP32[4926] = $37; $46 = (($45) - ($35))|0; - HEAP32[4851] = $46; + HEAP32[4927] = $46; $$sink1 = 0; } else { - HEAP32[4849] = $35; + HEAP32[4925] = $35; $41 = $36 / $34; $roundf38 = (+_roundf((+$41))); $42 = (~~(($roundf38))); - HEAP32[4850] = $42; - HEAP32[4851] = 0; + HEAP32[4926] = $42; + HEAP32[4927] = 0; $43 = (($42) - ($37))|0; $$sink1 = $43; } - HEAP32[4852] = $$sink1; + HEAP32[4928] = $$sink1; STACKTOP = sp;return; } } - $7 = HEAP32[4807]|0; + $7 = HEAP32[4883]|0; HEAP32[$vararg_buffer>>2] = $3; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $7; @@ -13708,11 +13712,11 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr3>>2] = $1; _TraceLog(2,8785,$vararg_buffer); $8 = (+($0|0)); - $9 = HEAP32[4808]|0; + $9 = HEAP32[4884]|0; $10 = (+($9|0)); $11 = $8 / $10; $12 = (+($1|0)); - $13 = HEAP32[4807]|0; + $13 = HEAP32[4883]|0; $14 = (+($13|0)); $15 = $12 / $14; $16 = !($11 <= $15); @@ -13720,33 +13724,33 @@ function _SetupFramebufferSize($0,$1) { $22 = $10 * $15; $roundf39 = (+_roundf((+$22))); $23 = (~~(($roundf39))); - HEAP32[4849] = $23; - HEAP32[4850] = $1; + HEAP32[4925] = $23; + HEAP32[4926] = $1; $24 = (($0) - ($23))|0; - HEAP32[4851] = $24; + HEAP32[4927] = $24; $$sink = 0; } else { - HEAP32[4849] = $0; - $17 = HEAP32[4807]|0; + HEAP32[4925] = $0; + $17 = HEAP32[4883]|0; $18 = (+($17|0)); $19 = $11 * $18; $roundf40 = (+_roundf((+$19))); $20 = (~~(($roundf40))); - HEAP32[4850] = $20; - HEAP32[4851] = 0; + HEAP32[4926] = $20; + HEAP32[4927] = 0; $21 = (($1) - ($20))|0; $$sink = $21; } - HEAP32[4852] = $$sink; - $25 = HEAP32[4849]|0; + HEAP32[4928] = $$sink; + $25 = HEAP32[4925]|0; $26 = (+($25|0)); - $27 = HEAP32[4808]|0; + $27 = HEAP32[4884]|0; $28 = (+($27|0)); $29 = $26 / $28; _MatrixScale($2,$29,$29,$29); - dest=19320; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4849] = $0; - HEAP32[4850] = $1; + dest=19624; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4925] = $0; + HEAP32[4926] = $1; HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $1; @@ -13768,10 +13772,10 @@ function _WindowSizeCallback($0,$1,$2) { _rlMatrixMode(5888); _rlLoadIdentity(); _rlClearScreenBuffers(); - HEAP32[4808] = $1; - HEAP32[4807] = $2; - HEAP32[4849] = $1; - HEAP32[4850] = $2; + HEAP32[4884] = $1; + HEAP32[4883] = $2; + HEAP32[4925] = $1; + HEAP32[4926] = $2; return; } function _CursorEnterCallback($0,$1) { @@ -13798,7 +13802,7 @@ function _KeyCallback($0,$1,$2,$3,$4) { return; } $8 = $3&255; - $9 = (22063 + ($1)|0); + $9 = (22367 + ($1)|0); HEAP8[$9>>0] = $8; if (!($7)) { return; @@ -13819,7 +13823,7 @@ function _MouseButtonCallback($0,$1,$2,$3) { $4 = sp + 8|0; $5 = sp; $6 = $2&255; - $7 = (22057 + ($1)|0); + $7 = (22361 + ($1)|0); HEAP8[$7>>0] = $6; $8 = (_IsMouseButtonPressed(0)|0); $9 = ($8|0)==(0); @@ -13898,7 +13902,7 @@ function _MouseCursorPosCallback($0,$1,$2) { $12 = (($9) + 4)|0; $13 = $12; $14 = HEAP32[$13>>2]|0; - $15 = 18928; + $15 = 19232; $16 = $15; HEAP32[$16>>2] = $11; $17 = (($15) + 4)|0; @@ -13933,7 +13937,7 @@ function _ScrollCallback($0,$1,$2) { var $3 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = (~~(($2))); - HEAP32[5222] = $3; + HEAP32[5298] = $3; return; } function _WindowIconifyCallback($0,$1) { @@ -13943,7 +13947,7 @@ function _WindowIconifyCallback($0,$1) { sp = STACKTOP; $2 = ($1|0)!=(0); $$sink = $2&1; - HEAP32[5221] = $$sink; + HEAP32[5297] = $$sink; return; } function _rlglInit($0,$1) { @@ -14024,18 +14028,18 @@ function _rlglInit($0,$1) { $25 = (_strcmp($24,5535)|0); $26 = ($25|0)==(0); if ($26) { - HEAP32[4887] = 1; + HEAP32[4963] = 1; $27 = (_eglGetProcAddress((5562|0))|0); - HEAP32[4888] = $27; + HEAP32[4964] = $27; $28 = (_eglGetProcAddress((5583|0))|0); - HEAP32[4889] = $28; + HEAP32[4965] = $28; $29 = (_eglGetProcAddress((5604|0))|0); - HEAP32[4890] = $29; + HEAP32[4966] = $29; } $30 = (_strcmp($24,5628)|0); $31 = ($30|0)==(0); if ($31) { - HEAP32[4829] = 1; + HEAP32[4905] = 1; } $32 = (_strcmp($24,5648)|0); $33 = ($32|0)==(0); @@ -14057,7 +14061,7 @@ function _rlglInit($0,$1) { } if ((label|0) == 12) { label = 0; - HEAP32[4824] = 1; + HEAP32[4900] = 1; } $39 = (_strcmp($24,5753)|0); $40 = ($39|0)==(0); @@ -14073,35 +14077,35 @@ function _rlglInit($0,$1) { } if ((label|0) == 15) { label = 0; - HEAP32[4825] = 1; + HEAP32[4901] = 1; } $44 = HEAP32[$23>>2]|0; $45 = (_strcmp($44,5822)|0); $46 = ($45|0)==(0); if ($46) { - HEAP32[4826] = 1; + HEAP32[4902] = 1; } $47 = (_strcmp($44,5847)|0); $48 = ($47|0)==(0); if ($48) { - HEAP32[4827] = 1; + HEAP32[4903] = 1; } $49 = (_strcmp($44,5880)|0); $50 = ($49|0)==(0); if ($50) { - HEAP32[4828] = 1; + HEAP32[4904] = 1; } $51 = (_strcmp($44,5916)|0); $52 = ($51|0)==(0); if ($52) { - HEAP32[4891] = 1; - _glGetFloatv(34047,(19568|0)); + HEAP32[4967] = 1; + _glGetFloatv(34047,(19872|0)); } $53 = HEAP32[$23>>2]|0; $54 = (_strcmp($53,5950)|0); $55 = ($54|0)==(0); if ($55) { - HEAP32[4893] = 1; + HEAP32[4969] = 1; } $56 = (($$06167) + 1)|0; $exitcond70 = ($56|0)==($19|0); @@ -14112,61 +14116,61 @@ function _rlglInit($0,$1) { } } } - $21 = HEAP32[4887]|0; + $21 = HEAP32[4963]|0; $22 = ($21|0)==(0); if ($22) { _TraceLog(2,6053,$vararg_buffer15); } else { _TraceLog(0,5978,$vararg_buffer13); } - $57 = HEAP32[4829]|0; + $57 = HEAP32[4905]|0; $58 = ($57|0)==(0); if ($58) { _TraceLog(2,6189,$vararg_buffer19); } else { _TraceLog(0,6114,$vararg_buffer17); } - $59 = HEAP32[4824]|0; + $59 = HEAP32[4900]|0; $60 = ($59|0)==(0); if (!($60)) { _TraceLog(0,6281,$vararg_buffer21); } - $61 = HEAP32[4825]|0; + $61 = HEAP32[4901]|0; $62 = ($61|0)==(0); if (!($62)) { _TraceLog(0,6327,$vararg_buffer23); } - $63 = HEAP32[4826]|0; + $63 = HEAP32[4902]|0; $64 = ($63|0)==(0); if (!($64)) { _TraceLog(0,6374,$vararg_buffer25); } - $65 = HEAP32[4827]|0; + $65 = HEAP32[4903]|0; $66 = ($65|0)==(0); if (!($66)) { _TraceLog(0,6425,$vararg_buffer27); } - $67 = HEAP32[4828]|0; + $67 = HEAP32[4904]|0; $68 = ($67|0)==(0); if (!($68)) { _TraceLog(0,6472,$vararg_buffer29); } - $69 = HEAP32[4891]|0; + $69 = HEAP32[4967]|0; $70 = ($69|0)==(0); if (!($70)) { - $71 = +HEAPF32[4892]; + $71 = +HEAPF32[4968]; $72 = $71; HEAPF64[$vararg_buffer31>>3] = $72; _TraceLog(0,6519,$vararg_buffer31); } - $73 = HEAP32[4893]|0; + $73 = HEAP32[4969]|0; $74 = ($73|0)==(0); if (!($74)) { _TraceLog(0,6585,$vararg_buffer34); } HEAP32[$vararg_buffer10>>2] = -1; $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); - HEAP32[4894] = $75; + HEAP32[4970] = $75; $76 = ($75|0)==(0); if ($76) { _TraceLog(2,6689,$vararg_buffer39); @@ -14175,14 +14179,14 @@ function _rlglInit($0,$1) { _TraceLog(0,6638,$vararg_buffer36); } _LoadDefaultShader($2); - dest=19580; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=19636; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19884; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19940; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _LoadDefaultBuffers(); $77 = (_malloc(49152)|0); - HEAP32[4923] = $77; + HEAP32[4999] = $77; $$06066 = 0; while(1) { - $79 = HEAP32[4923]|0; + $79 = HEAP32[4999]|0; $80 = (($79) + (($$06066*12)|0)|0); _VectorZero($3); ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; @@ -14195,7 +14199,7 @@ function _rlglInit($0,$1) { } } $78 = (_malloc(36864)|0); - HEAP32[4924] = $78; + HEAP32[5000] = $78; $$05965 = 0; while(1) { $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); @@ -14210,48 +14214,48 @@ function _rlglInit($0,$1) { $$05965 = $84; } } - HEAP32[4925] = 1; - $85 = HEAP32[4894]|0; + HEAP32[5001] = 1; + $85 = HEAP32[4970]|0; $86 = ((($78)) + 8|0); HEAP32[$86>>2] = $85; - HEAP32[4926] = 4; + HEAP32[5002] = 4; _MatrixIdentity($4); - dest=19708; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=20012; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19772); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20076); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19836); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20140); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19900); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20204); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19964); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20268); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20028); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20332); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20092); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20396); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20156); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20460); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20220); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20524); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20284); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20588); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20348); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20652); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20412); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20716); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20476); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20780); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20540); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20844); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20604); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20908); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20668); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20972); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($5); - dest=19416; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19720; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($6); - dest=19480; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4853] = 19480; + dest=19784; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4929] = 19784; _glDepthFunc(515); _glDisable(2929); _glBlendFunc(770,771); @@ -14262,21 +14266,21 @@ function _rlglInit($0,$1) { _glClearColor(0.0,0.0,0.0,1.0); _glClearDepthf(1.0); _glClear(16640); - HEAP32[5183] = $0; - HEAP32[5184] = $1; + HEAP32[5259] = $0; + HEAP32[5260] = $1; _TraceLog(0,6728,$vararg_buffer41); STACKTOP = sp;return; } function _SetupViewport() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4851]|0; + $0 = HEAP32[4927]|0; $1 = (($0|0) / 2)&-1; - $2 = HEAP32[4852]|0; + $2 = HEAP32[4928]|0; $3 = (($2|0) / 2)&-1; - $4 = HEAP32[4849]|0; + $4 = HEAP32[4925]|0; $5 = (($4) - ($0))|0; - $6 = HEAP32[4850]|0; + $6 = HEAP32[4926]|0; $7 = (($6) - ($2))|0; _rlViewport($1,$3,$5,$7); return; @@ -14287,12 +14291,12 @@ function _rlMatrixMode($0) { sp = STACKTOP; switch ($0|0) { case 5889: { - $modelview$sink = 19416; + $modelview$sink = 19720; label = 3; break; } case 5888: { - $modelview$sink = 19480; + $modelview$sink = 19784; label = 3; break; } @@ -14300,9 +14304,9 @@ function _rlMatrixMode($0) { } } if ((label|0) == 3) { - HEAP32[4853] = $modelview$sink; + HEAP32[4929] = $modelview$sink; } - HEAP32[4886] = $0; + HEAP32[4962] = $0; return; } function _rlLoadIdentity() { @@ -14310,7 +14314,7 @@ function _rlLoadIdentity() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $0 = sp; - $1 = HEAP32[4853]|0; + $1 = HEAP32[4929]|0; _MatrixIdentity($0); dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; @@ -14331,7 +14335,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[4853]|0; + $8 = HEAP32[4929]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -14428,15 +14432,15 @@ function _LoadDefaultBuffers() { $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $0 = (_malloc(24576)|0); - HEAP32[(20752)>>2] = $0; + HEAP32[(21056)>>2] = $0; $1 = (_malloc(8192)|0); - HEAP32[(20760)>>2] = $1; - HEAP32[(20756)>>2] = 0; - HEAP32[(20764)>>2] = 0; + HEAP32[(21064)>>2] = $1; + HEAP32[(21060)>>2] = 0; + HEAP32[(21068)>>2] = 0; _memset(($0|0),0,24576)|0; $$05972 = 0; while(1) { - $2 = HEAP32[(20760)>>2]|0; + $2 = HEAP32[(21064)>>2]|0; $3 = (($2) + ($$05972)|0); HEAP8[$3>>0] = 0; $4 = (($$05972) + 1)|0; @@ -14447,19 +14451,19 @@ function _LoadDefaultBuffers() { $$05972 = $4; } } - HEAP32[5185] = 0; - HEAP32[(20748)>>2] = 0; - HEAP32[(20744)>>2] = 0; + HEAP32[5261] = 0; + HEAP32[(21052)>>2] = 0; + HEAP32[(21048)>>2] = 0; $5 = (_malloc(73728)|0); - HEAP32[(20800)>>2] = $5; + HEAP32[(21104)>>2] = $5; $6 = (_malloc(24576)|0); - HEAP32[(20808)>>2] = $6; - HEAP32[(20804)>>2] = 0; - HEAP32[(20812)>>2] = 0; + HEAP32[(21112)>>2] = $6; + HEAP32[(21108)>>2] = 0; + HEAP32[(21116)>>2] = 0; _memset(($5|0),0,73728)|0; $$05770 = 0; while(1) { - $7 = HEAP32[(20808)>>2]|0; + $7 = HEAP32[(21112)>>2]|0; $8 = (($7) + ($$05770)|0); HEAP8[$8>>0] = 0; $9 = (($$05770) + 1)|0; @@ -14470,24 +14474,24 @@ function _LoadDefaultBuffers() { $$05770 = $9; } } - HEAP32[5197] = 0; - HEAP32[(20796)>>2] = 0; - HEAP32[(20792)>>2] = 0; + HEAP32[5273] = 0; + HEAP32[(21100)>>2] = 0; + HEAP32[(21096)>>2] = 0; $10 = (_malloc(49152)|0); - HEAP32[(20848)>>2] = $10; + HEAP32[(21152)>>2] = $10; $11 = (_malloc(32768)|0); - HEAP32[(20852)>>2] = $11; + HEAP32[(21156)>>2] = $11; $12 = (_malloc(16384)|0); - HEAP32[(20856)>>2] = $12; + HEAP32[(21160)>>2] = $12; $13 = (_malloc(12288)|0); - HEAP32[(20860)>>2] = $13; - $14 = HEAP32[(20848)>>2]|0; + HEAP32[(21164)>>2] = $13; + $14 = HEAP32[(21152)>>2]|0; _memset(($14|0),0,49152)|0; - $15 = HEAP32[(20852)>>2]|0; + $15 = HEAP32[(21156)>>2]|0; _memset(($15|0),0,32768)|0; $$05467 = 0; while(1) { - $17 = HEAP32[(20856)>>2]|0; + $17 = HEAP32[(21160)>>2]|0; $18 = (($17) + ($$05467)|0); HEAP8[$18>>0] = 0; $19 = (($$05467) + 1)|0; @@ -14498,7 +14502,7 @@ function _LoadDefaultBuffers() { $$05467 = $19; } } - $16 = HEAP32[(20860)>>2]|0; + $16 = HEAP32[(21164)>>2]|0; $$05365 = 0;$$066 = 0; while(1) { $22 = $$05365 << 2; @@ -14535,140 +14539,140 @@ function _LoadDefaultBuffers() { $$05365 = $41;$$066 = $42; } } - HEAP32[5209] = 0; - HEAP32[(20840)>>2] = 0; - HEAP32[(20844)>>2] = 0; + HEAP32[5285] = 0; + HEAP32[(21144)>>2] = 0; + HEAP32[(21148)>>2] = 0; _TraceLog(0,6775,$vararg_buffer); - $20 = HEAP32[4887]|0; + $20 = HEAP32[4963]|0; $21 = ($20|0)==(0); if (!($21)) { - $43 = HEAP32[4888]|0; - FUNCTION_TABLE_vii[$43 & 63](1,(20768)); - $44 = HEAP32[4889]|0; - $45 = HEAP32[(20768)>>2]|0; + $43 = HEAP32[4964]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(21072)); + $44 = HEAP32[4965]|0; + $45 = HEAP32[(21072)>>2]|0; FUNCTION_TABLE_vi[$44 & 31]($45); } - _glGenBuffers(2,((20772)|0)); - $46 = HEAP32[(20772)>>2]|0; + _glGenBuffers(2,((21076)|0)); + $46 = HEAP32[(21076)>>2]|0; _glBindBuffer(34962,($46|0)); - $47 = HEAP32[(20752)>>2]|0; + $47 = HEAP32[(21056)>>2]|0; _glBufferData(34962,24576,($47|0),35048); - $48 = HEAP32[(19640)>>2]|0; + $48 = HEAP32[(19944)>>2]|0; _glEnableVertexAttribArray(($48|0)); - $49 = HEAP32[(19640)>>2]|0; + $49 = HEAP32[(19944)>>2]|0; _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); - _glGenBuffers(2,((20776)|0)); - $50 = HEAP32[(20776)>>2]|0; + _glGenBuffers(2,((21080)|0)); + $50 = HEAP32[(21080)>>2]|0; _glBindBuffer(34962,($50|0)); - $51 = HEAP32[(20760)>>2]|0; + $51 = HEAP32[(21064)>>2]|0; _glBufferData(34962,8192,($51|0),35048); - $52 = HEAP32[(19660)>>2]|0; + $52 = HEAP32[(19964)>>2]|0; _glEnableVertexAttribArray(($52|0)); - $53 = HEAP32[(19660)>>2]|0; + $53 = HEAP32[(19964)>>2]|0; _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); - $54 = HEAP32[4887]|0; + $54 = HEAP32[4963]|0; $55 = ($54|0)==(0); if ($55) { - $57 = HEAP32[(20772)>>2]|0; - $58 = HEAP32[(20776)>>2]|0; + $57 = HEAP32[(21076)>>2]|0; + $58 = HEAP32[(21080)>>2]|0; HEAP32[$vararg_buffer3>>2] = $57; $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr6>>2] = $58; _TraceLog(0,6913,$vararg_buffer3); } else { - $56 = HEAP32[(20768)>>2]|0; + $56 = HEAP32[(21072)>>2]|0; HEAP32[$vararg_buffer1>>2] = $56; _TraceLog(0,6848,$vararg_buffer1); } - $59 = HEAP32[4887]|0; + $59 = HEAP32[4963]|0; $60 = ($59|0)==(0); if (!($60)) { - $61 = HEAP32[4888]|0; - FUNCTION_TABLE_vii[$61 & 63](1,(20816)); - $62 = HEAP32[4889]|0; - $63 = HEAP32[(20816)>>2]|0; + $61 = HEAP32[4964]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(21120)); + $62 = HEAP32[4965]|0; + $63 = HEAP32[(21120)>>2]|0; FUNCTION_TABLE_vi[$62 & 31]($63); } - _glGenBuffers(1,((20820)|0)); - $64 = HEAP32[(20820)>>2]|0; + _glGenBuffers(1,((21124)|0)); + $64 = HEAP32[(21124)>>2]|0; _glBindBuffer(34962,($64|0)); - $65 = HEAP32[(20800)>>2]|0; + $65 = HEAP32[(21104)>>2]|0; _glBufferData(34962,73728,($65|0),35048); - $66 = HEAP32[(19640)>>2]|0; + $66 = HEAP32[(19944)>>2]|0; _glEnableVertexAttribArray(($66|0)); - $67 = HEAP32[(19640)>>2]|0; + $67 = HEAP32[(19944)>>2]|0; _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((20824)|0)); - $68 = HEAP32[(20824)>>2]|0; + _glGenBuffers(1,((21128)|0)); + $68 = HEAP32[(21128)>>2]|0; _glBindBuffer(34962,($68|0)); - $69 = HEAP32[(20808)>>2]|0; + $69 = HEAP32[(21112)>>2]|0; _glBufferData(34962,24576,($69|0),35048); - $70 = HEAP32[(19660)>>2]|0; + $70 = HEAP32[(19964)>>2]|0; _glEnableVertexAttribArray(($70|0)); - $71 = HEAP32[(19660)>>2]|0; + $71 = HEAP32[(19964)>>2]|0; _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); - $72 = HEAP32[4887]|0; + $72 = HEAP32[4963]|0; $73 = ($72|0)==(0); if ($73) { - $75 = HEAP32[(20820)>>2]|0; - $76 = HEAP32[(20824)>>2]|0; + $75 = HEAP32[(21124)>>2]|0; + $76 = HEAP32[(21128)>>2]|0; HEAP32[$vararg_buffer10>>2] = $75; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $76; _TraceLog(0,7059,$vararg_buffer10); } else { - $74 = HEAP32[(20816)>>2]|0; + $74 = HEAP32[(21120)>>2]|0; HEAP32[$vararg_buffer7>>2] = $74; _TraceLog(0,6990,$vararg_buffer7); } - $77 = HEAP32[4887]|0; + $77 = HEAP32[4963]|0; $78 = ($77|0)==(0); if (!($78)) { - $79 = HEAP32[4888]|0; - FUNCTION_TABLE_vii[$79 & 63](1,(20864)); - $80 = HEAP32[4889]|0; - $81 = HEAP32[(20864)>>2]|0; + $79 = HEAP32[4964]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(21168)); + $80 = HEAP32[4965]|0; + $81 = HEAP32[(21168)>>2]|0; FUNCTION_TABLE_vi[$80 & 31]($81); } - _glGenBuffers(1,((20868)|0)); - $82 = HEAP32[(20868)>>2]|0; + _glGenBuffers(1,((21172)|0)); + $82 = HEAP32[(21172)>>2]|0; _glBindBuffer(34962,($82|0)); - $83 = HEAP32[(20848)>>2]|0; + $83 = HEAP32[(21152)>>2]|0; _glBufferData(34962,49152,($83|0),35048); - $84 = HEAP32[(19640)>>2]|0; + $84 = HEAP32[(19944)>>2]|0; _glEnableVertexAttribArray(($84|0)); - $85 = HEAP32[(19640)>>2]|0; + $85 = HEAP32[(19944)>>2]|0; _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((20872)|0)); - $86 = HEAP32[(20872)>>2]|0; + _glGenBuffers(1,((21176)|0)); + $86 = HEAP32[(21176)>>2]|0; _glBindBuffer(34962,($86|0)); - $87 = HEAP32[(20852)>>2]|0; + $87 = HEAP32[(21156)>>2]|0; _glBufferData(34962,32768,($87|0),35048); - $88 = HEAP32[(19644)>>2]|0; + $88 = HEAP32[(19948)>>2]|0; _glEnableVertexAttribArray(($88|0)); - $89 = HEAP32[(19644)>>2]|0; + $89 = HEAP32[(19948)>>2]|0; _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); - _glGenBuffers(1,((20876)|0)); - $90 = HEAP32[(20876)>>2]|0; + _glGenBuffers(1,((21180)|0)); + $90 = HEAP32[(21180)>>2]|0; _glBindBuffer(34962,($90|0)); - $91 = HEAP32[(20856)>>2]|0; + $91 = HEAP32[(21160)>>2]|0; _glBufferData(34962,16384,($91|0),35048); - $92 = HEAP32[(19660)>>2]|0; + $92 = HEAP32[(19964)>>2]|0; _glEnableVertexAttribArray(($92|0)); - $93 = HEAP32[(19660)>>2]|0; + $93 = HEAP32[(19964)>>2]|0; _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); - _glGenBuffers(1,((20880)|0)); - $94 = HEAP32[(20880)>>2]|0; + _glGenBuffers(1,((21184)|0)); + $94 = HEAP32[(21184)>>2]|0; _glBindBuffer(34963,($94|0)); - $95 = HEAP32[(20860)>>2]|0; + $95 = HEAP32[(21164)>>2]|0; _glBufferData(34963,12288,($95|0),35044); - $96 = HEAP32[4887]|0; + $96 = HEAP32[4963]|0; $97 = ($96|0)==(0); if ($97) { - $99 = HEAP32[(20868)>>2]|0; - $100 = HEAP32[(20872)>>2]|0; - $101 = HEAP32[(20876)>>2]|0; - $102 = HEAP32[(20880)>>2]|0; + $99 = HEAP32[(21172)>>2]|0; + $100 = HEAP32[(21176)>>2]|0; + $101 = HEAP32[(21180)>>2]|0; + $102 = HEAP32[(21184)>>2]|0; HEAP32[$vararg_buffer17>>2] = $99; $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); HEAP32[$vararg_ptr20>>2] = $100; @@ -14678,16 +14682,16 @@ function _LoadDefaultBuffers() { HEAP32[$vararg_ptr22>>2] = $102; _TraceLog(0,7205,$vararg_buffer17); } else { - $98 = HEAP32[(20864)>>2]|0; + $98 = HEAP32[(21168)>>2]|0; HEAP32[$vararg_buffer14>>2] = $98; _TraceLog(0,7140,$vararg_buffer14); } - $103 = HEAP32[4887]|0; + $103 = HEAP32[4963]|0; $104 = ($103|0)==(0); if ($104) { STACKTOP = sp;return; } - $105 = HEAP32[4889]|0; + $105 = HEAP32[4965]|0; FUNCTION_TABLE_vi[$105 & 31](0); STACKTOP = sp;return; } @@ -14868,9 +14872,9 @@ function _IsMouseButtonPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (22057 + ($0)|0); + $1 = (22361 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (22060 + ($0)|0); + $3 = (22364 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); @@ -14882,9 +14886,9 @@ function _IsMouseButtonReleased($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (22057 + ($0)|0); + $1 = (22361 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (22060 + ($0)|0); + $3 = (22364 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(0); @@ -14905,7 +14909,7 @@ function _CloseWindow() { $vararg_buffer = sp; _UnloadDefaultFont(); _rlglClose(); - $0 = HEAP32[4806]|0; + $0 = HEAP32[4882]|0; _glfwDestroyWindow(($0|0)); _glfwTerminate(); _TraceLog(0,9049,$vararg_buffer); @@ -14916,9 +14920,9 @@ function _UnloadDefaultFont() { sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy = sp; - ;HEAP32[$$byval_copy>>2]=HEAP32[19264>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[19264+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[19264+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[19264+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[19264+16>>2]|0; + ;HEAP32[$$byval_copy>>2]=HEAP32[19568>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[19568+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[19568+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[19568+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[19568+16>>2]|0; _UnloadTexture($$byval_copy); - $0 = HEAP32[(19292)>>2]|0; + $0 = HEAP32[(19596)>>2]|0; _free($0); STACKTOP = sp;return; } @@ -14929,11 +14933,11 @@ function _rlglClose() { $vararg_buffer = sp; _UnloadDefaultShader(); _UnloadDefaultBuffers(); - _glDeleteTextures(1,(19576|0)); - $0 = HEAP32[4894]|0; + _glDeleteTextures(1,(19880|0)); + $0 = HEAP32[4970]|0; HEAP32[$vararg_buffer>>2] = $0; _TraceLog(0,9076,$vararg_buffer); - $1 = HEAP32[4924]|0; + $1 = HEAP32[5000]|0; _free($1); STACKTOP = sp;return; } @@ -14941,17 +14945,17 @@ function _UnloadDefaultShader() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; _glUseProgram(0); - $0 = HEAP32[4895]|0; + $0 = HEAP32[4971]|0; _glDeleteProgram(($0|0)); return; } function _UnloadDefaultBuffers() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4887]|0; + $0 = HEAP32[4963]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4889]|0; + $2 = HEAP32[4965]|0; FUNCTION_TABLE_vi[$2 & 31](0); } _glDisableVertexAttribArray(0); @@ -14960,39 +14964,39 @@ function _UnloadDefaultBuffers() { _glDisableVertexAttribArray(3); _glBindBuffer(34962,0); _glBindBuffer(34963,0); - _glDeleteBuffers(1,((20772)|0)); - _glDeleteBuffers(1,((20776)|0)); - _glDeleteBuffers(1,((20820)|0)); - _glDeleteBuffers(1,((20824)|0)); - _glDeleteBuffers(1,((20868)|0)); - _glDeleteBuffers(1,((20872)|0)); - _glDeleteBuffers(1,((20876)|0)); - _glDeleteBuffers(1,((20880)|0)); - $3 = HEAP32[4887]|0; + _glDeleteBuffers(1,((21076)|0)); + _glDeleteBuffers(1,((21080)|0)); + _glDeleteBuffers(1,((21124)|0)); + _glDeleteBuffers(1,((21128)|0)); + _glDeleteBuffers(1,((21172)|0)); + _glDeleteBuffers(1,((21176)|0)); + _glDeleteBuffers(1,((21180)|0)); + _glDeleteBuffers(1,((21184)|0)); + $3 = HEAP32[4963]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4890]|0; - FUNCTION_TABLE_vii[$5 & 63](1,(20768)); - $6 = HEAP32[4890]|0; - FUNCTION_TABLE_vii[$6 & 63](1,(20816)); - $7 = HEAP32[4890]|0; - FUNCTION_TABLE_vii[$7 & 63](1,(20864)); + $5 = HEAP32[4966]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(21072)); + $6 = HEAP32[4966]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(21120)); + $7 = HEAP32[4966]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(21168)); } - $8 = HEAP32[(20752)>>2]|0; + $8 = HEAP32[(21056)>>2]|0; _free($8); - $9 = HEAP32[(20760)>>2]|0; + $9 = HEAP32[(21064)>>2]|0; _free($9); - $10 = HEAP32[(20800)>>2]|0; + $10 = HEAP32[(21104)>>2]|0; _free($10); - $11 = HEAP32[(20808)>>2]|0; + $11 = HEAP32[(21112)>>2]|0; _free($11); - $12 = HEAP32[(20848)>>2]|0; + $12 = HEAP32[(21152)>>2]|0; _free($12); - $13 = HEAP32[(20852)>>2]|0; + $13 = HEAP32[(21156)>>2]|0; _free($13); - $14 = HEAP32[(20856)>>2]|0; + $14 = HEAP32[(21160)>>2]|0; _free($14); - $15 = HEAP32[(20860)>>2]|0; + $15 = HEAP32[(21164)>>2]|0; _free($15); return; } @@ -15032,16 +15036,16 @@ function _BeginDrawing() { STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $downscaleView$byval_copy = sp; $0 = (+_GetTime()); - HEAPF64[2385] = $0; - $1 = +HEAPF64[2368]; + HEAPF64[2423] = $0; + $1 = +HEAPF64[2406]; $2 = $0 - $1; - HEAPF64[2386] = $2; - HEAPF64[2368] = $0; + HEAPF64[2424] = $2; + HEAPF64[2406] = $0; _rlClearScreenBuffers(); _rlLoadIdentity(); - dest=$downscaleView$byval_copy; src=19320; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$downscaleView$byval_copy; src=19624; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($downscaleView$byval_copy)|0); - _rlMultMatrixf(20892); + _rlMultMatrixf(21196); STACKTOP = sp;return; } function _MatrixToFloat($0) { @@ -15050,53 +15054,53 @@ function _MatrixToFloat($0) { var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - HEAP32[5223] = $1; + HEAP32[5299] = $1; $2 = ((($0)) + 4|0); $3 = HEAP32[$2>>2]|0; - HEAP32[(20896)>>2] = $3; + HEAP32[(21200)>>2] = $3; $4 = ((($0)) + 8|0); $5 = HEAP32[$4>>2]|0; - HEAP32[(20900)>>2] = $5; + HEAP32[(21204)>>2] = $5; $6 = ((($0)) + 12|0); $7 = HEAP32[$6>>2]|0; - HEAP32[(20904)>>2] = $7; + HEAP32[(21208)>>2] = $7; $8 = ((($0)) + 16|0); $9 = HEAP32[$8>>2]|0; - HEAP32[(20908)>>2] = $9; + HEAP32[(21212)>>2] = $9; $10 = ((($0)) + 20|0); $11 = HEAP32[$10>>2]|0; - HEAP32[(20912)>>2] = $11; + HEAP32[(21216)>>2] = $11; $12 = ((($0)) + 24|0); $13 = HEAP32[$12>>2]|0; - HEAP32[(20916)>>2] = $13; + HEAP32[(21220)>>2] = $13; $14 = ((($0)) + 28|0); $15 = HEAP32[$14>>2]|0; - HEAP32[(20920)>>2] = $15; + HEAP32[(21224)>>2] = $15; $16 = ((($0)) + 32|0); $17 = HEAP32[$16>>2]|0; - HEAP32[(20924)>>2] = $17; + HEAP32[(21228)>>2] = $17; $18 = ((($0)) + 36|0); $19 = HEAP32[$18>>2]|0; - HEAP32[(20928)>>2] = $19; + HEAP32[(21232)>>2] = $19; $20 = ((($0)) + 40|0); $21 = HEAP32[$20>>2]|0; - HEAP32[(20932)>>2] = $21; + HEAP32[(21236)>>2] = $21; $22 = ((($0)) + 44|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(20936)>>2] = $23; + HEAP32[(21240)>>2] = $23; $24 = ((($0)) + 48|0); $25 = HEAP32[$24>>2]|0; - HEAP32[(20940)>>2] = $25; + HEAP32[(21244)>>2] = $25; $26 = ((($0)) + 52|0); $27 = HEAP32[$26>>2]|0; - HEAP32[(20944)>>2] = $27; + HEAP32[(21248)>>2] = $27; $28 = ((($0)) + 56|0); $29 = HEAP32[$28>>2]|0; - HEAP32[(20948)>>2] = $29; + HEAP32[(21252)>>2] = $29; $30 = ((($0)) + 60|0); $31 = HEAP32[$30>>2]|0; - HEAP32[(20952)>>2] = $31; - return (20892|0); + HEAP32[(21256)>>2] = $31; + return (21196|0); } function _rlMultMatrixf($0) { $0 = $0|0; @@ -15171,7 +15175,7 @@ function _rlMultMatrixf($0) { $47 = ((($0)) + 60|0); $48 = HEAP32[$47>>2]|0; HEAP32[$46>>2] = $48; - $49 = HEAP32[4853]|0; + $49 = HEAP32[4929]|0; dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$$byval_copy,$$byval_copy1); @@ -15185,15 +15189,15 @@ function _EndDrawing() { _SwapBuffers(); _PollInputEvents(); $0 = (+_GetTime()); - HEAPF64[2385] = $0; - $1 = +HEAPF64[2368]; + HEAPF64[2423] = $0; + $1 = +HEAPF64[2406]; $2 = $0 - $1; - HEAPF64[2387] = $2; - HEAPF64[2368] = $0; - $3 = +HEAPF64[2386]; + HEAPF64[2425] = $2; + HEAPF64[2406] = $0; + $3 = +HEAPF64[2424]; $4 = $2 + $3; - HEAPF64[2388] = $4; - $5 = +HEAPF64[2365]; + HEAPF64[2426] = $4; + $5 = +HEAPF64[2403]; $6 = $4 < $5; if (!($6)) { return; @@ -15203,13 +15207,13 @@ function _EndDrawing() { $9 = $8; _Wait($9); $10 = (+_GetTime()); - HEAPF64[2385] = $10; - $11 = +HEAPF64[2368]; + HEAPF64[2423] = $10; + $11 = +HEAPF64[2406]; $12 = $10 - $11; - HEAPF64[2368] = $10; - $13 = +HEAPF64[2388]; + HEAPF64[2406] = $10; + $13 = +HEAPF64[2426]; $14 = $12 + $13; - HEAPF64[2388] = $14; + HEAPF64[2426] = $14; return; } function _rlglDraw() { @@ -15222,7 +15226,7 @@ function _rlglDraw() { function _SwapBuffers() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4806]|0; + $0 = HEAP32[4882]|0; _glfwSwapBuffers(($0|0)); return; } @@ -15238,20 +15242,20 @@ function _PollInputEvents() { _UpdateGestures(); HEAP32[741] = -1; HEAP32[743] = -1; - HEAP32[5239] = 0; - $3 = HEAP32[4806]|0; + HEAP32[5315] = 0; + $3 = HEAP32[4882]|0; _glfwGetCursorPos(($3|0),($0|0),($1|0)); $4 = +HEAPF64[$0>>3]; $5 = $4; - HEAPF32[4728] = $5; + HEAPF32[4804] = $5; $6 = +HEAPF64[$1>>3]; $7 = $6; - HEAPF32[(18916)>>2] = $7; - _memcpy((22575|0),(22063|0),512)|0; - ;HEAP8[22060>>0]=HEAP8[22057>>0]|0;HEAP8[22060+1>>0]=HEAP8[22057+1>>0]|0;HEAP8[22060+2>>0]=HEAP8[22057+2>>0]|0; - $8 = HEAP32[5222]|0; - HEAP32[4809] = $8; - HEAP32[5222] = 0; + HEAPF32[(19220)>>2] = $7; + _memcpy((22879|0),(22367|0),512)|0; + ;HEAP8[22364>>0]=HEAP8[22361>>0]|0;HEAP8[22364+1>>0]=HEAP8[22361+1>>0]|0;HEAP8[22364+2>>0]=HEAP8[22361+2>>0]|0; + $8 = HEAP32[5298]|0; + HEAP32[4885] = $8; + HEAP32[5298] = 0; $9 = (_emscripten_get_num_gamepads()|0); $10 = ($9|0)>(0); if (!($10)) { @@ -15261,8 +15265,8 @@ function _PollInputEvents() { $12 = ((($2)) + 8|0); $$05160 = 0; while(1) { - $scevgep = (23087 + ($$05160<<5)|0); - $scevgep67 = (23215 + ($$05160<<5)|0); + $scevgep = (23391 + ($$05160<<5)|0); + $scevgep67 = (23519 + ($$05160<<5)|0); dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); $14 = ($13|0)==(0); @@ -15276,7 +15280,7 @@ function _PollInputEvents() { $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); $22 = HEAP32[$21>>2]|0; $23 = ($22|0)==(1); - $24 = ((23215 + ($$05160<<5)|0) + ($$04857)|0); + $24 = ((23519 + ($$05160<<5)|0) + ($$04857)|0); if ($23) { HEAP8[$24>>0] = 1; HEAP32[743] = $$04857; @@ -15303,7 +15307,7 @@ function _PollInputEvents() { $29 = (((($2)) + 16|0) + ($$058<<3)|0); $30 = +HEAPF64[$29>>3]; $31 = $30; - $32 = ((20960 + ($$05160<<5)|0) + ($$058<<2)|0); + $32 = ((21264 + ($$05160<<5)|0) + ($$058<<2)|0); HEAPF32[$32>>2] = $31; $33 = (($$058) + 1)|0; $34 = ($33|0)<($20|0); @@ -15319,7 +15323,7 @@ function _PollInputEvents() { } else { $$lcssa = $18; } - HEAP32[5239] = $$lcssa; + HEAP32[5315] = $$lcssa; } $37 = (($$05160) + 1)|0; $38 = ($37|0)<($9|0); @@ -15360,87 +15364,87 @@ function _UpdateDefaultBuffers() { var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5185]|0; + $0 = HEAP32[5261]|0; $1 = ($0|0)>(0); if ($1) { - $2 = HEAP32[4887]|0; + $2 = HEAP32[4963]|0; $3 = ($2|0)==(0); if (!($3)) { - $4 = HEAP32[4889]|0; - $5 = HEAP32[(20768)>>2]|0; + $4 = HEAP32[4965]|0; + $5 = HEAP32[(21072)>>2]|0; FUNCTION_TABLE_vi[$4 & 31]($5); } - $6 = HEAP32[(20772)>>2]|0; + $6 = HEAP32[(21076)>>2]|0; _glBindBuffer(34962,($6|0)); - $7 = HEAP32[5185]|0; + $7 = HEAP32[5261]|0; $8 = ($7*12)|0; - $9 = HEAP32[(20752)>>2]|0; + $9 = HEAP32[(21056)>>2]|0; _glBufferSubData(34962,0,($8|0),($9|0)); - $10 = HEAP32[(20776)>>2]|0; + $10 = HEAP32[(21080)>>2]|0; _glBindBuffer(34962,($10|0)); - $11 = HEAP32[(20748)>>2]|0; + $11 = HEAP32[(21052)>>2]|0; $12 = $11 << 2; - $13 = HEAP32[(20760)>>2]|0; + $13 = HEAP32[(21064)>>2]|0; _glBufferSubData(34962,0,($12|0),($13|0)); } - $14 = HEAP32[5197]|0; + $14 = HEAP32[5273]|0; $15 = ($14|0)>(0); if ($15) { - $16 = HEAP32[4887]|0; + $16 = HEAP32[4963]|0; $17 = ($16|0)==(0); if (!($17)) { - $18 = HEAP32[4889]|0; - $19 = HEAP32[(20816)>>2]|0; + $18 = HEAP32[4965]|0; + $19 = HEAP32[(21120)>>2]|0; FUNCTION_TABLE_vi[$18 & 31]($19); } - $20 = HEAP32[(20820)>>2]|0; + $20 = HEAP32[(21124)>>2]|0; _glBindBuffer(34962,($20|0)); - $21 = HEAP32[5197]|0; + $21 = HEAP32[5273]|0; $22 = ($21*12)|0; - $23 = HEAP32[(20800)>>2]|0; + $23 = HEAP32[(21104)>>2]|0; _glBufferSubData(34962,0,($22|0),($23|0)); - $24 = HEAP32[(20824)>>2]|0; + $24 = HEAP32[(21128)>>2]|0; _glBindBuffer(34962,($24|0)); - $25 = HEAP32[(20796)>>2]|0; + $25 = HEAP32[(21100)>>2]|0; $26 = $25 << 2; - $27 = HEAP32[(20808)>>2]|0; + $27 = HEAP32[(21112)>>2]|0; _glBufferSubData(34962,0,($26|0),($27|0)); } - $28 = HEAP32[5209]|0; + $28 = HEAP32[5285]|0; $29 = ($28|0)>(0); if ($29) { - $30 = HEAP32[4887]|0; + $30 = HEAP32[4963]|0; $31 = ($30|0)==(0); if (!($31)) { - $32 = HEAP32[4889]|0; - $33 = HEAP32[(20864)>>2]|0; + $32 = HEAP32[4965]|0; + $33 = HEAP32[(21168)>>2]|0; FUNCTION_TABLE_vi[$32 & 31]($33); } - $34 = HEAP32[(20868)>>2]|0; + $34 = HEAP32[(21172)>>2]|0; _glBindBuffer(34962,($34|0)); - $35 = HEAP32[5209]|0; + $35 = HEAP32[5285]|0; $36 = ($35*12)|0; - $37 = HEAP32[(20848)>>2]|0; + $37 = HEAP32[(21152)>>2]|0; _glBufferSubData(34962,0,($36|0),($37|0)); - $38 = HEAP32[(20872)>>2]|0; + $38 = HEAP32[(21176)>>2]|0; _glBindBuffer(34962,($38|0)); - $39 = HEAP32[5209]|0; + $39 = HEAP32[5285]|0; $40 = $39 << 3; - $41 = HEAP32[(20852)>>2]|0; + $41 = HEAP32[(21156)>>2]|0; _glBufferSubData(34962,0,($40|0),($41|0)); - $42 = HEAP32[(20876)>>2]|0; + $42 = HEAP32[(21180)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[5209]|0; + $43 = HEAP32[5285]|0; $44 = $43 << 2; - $45 = HEAP32[(20856)>>2]|0; + $45 = HEAP32[(21160)>>2]|0; _glBufferSubData(34962,0,($44|0),($45|0)); } - $46 = HEAP32[4887]|0; + $46 = HEAP32[4963]|0; $47 = ($46|0)==(0); if ($47) { return; } - $48 = HEAP32[4889]|0; + $48 = HEAP32[4965]|0; FUNCTION_TABLE_vi[$48 & 31](0); return; } @@ -15458,9 +15462,9 @@ function _DrawDefaultBuffers() { $0 = sp + 128|0; $1 = sp + 64|0; $2 = sp; - dest=$0; src=19416; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$1; src=19480; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $3 = HEAP32[5272]|0; + dest=$0; src=19720; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=19784; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[5348]|0; $4 = ($3|0)!=(0); $$ = $4 ? 2 : 1; $$02932 = 0; @@ -15470,134 +15474,134 @@ function _DrawDefaultBuffers() { dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); } - $8 = HEAP32[5185]|0; + $8 = HEAP32[5261]|0; $9 = ($8|0)>(0); - $10 = HEAP32[5197]|0; + $10 = HEAP32[5273]|0; $11 = ($10|0)>(0); $or$cond = $9 | $11; - $12 = HEAP32[5209]|0; + $12 = HEAP32[5285]|0; $13 = ($12|0)>(0); $or$cond3 = $or$cond | $13; if ($or$cond3) { - $14 = HEAP32[4909]|0; + $14 = HEAP32[4985]|0; _glUseProgram(($14|0)); - dest=$modelview$byval_copy; src=19480; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy2; src=19416; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy; src=19784; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=19720; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); - $15 = HEAP32[(19664)>>2]|0; + $15 = HEAP32[(19968)>>2]|0; dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); $16 = (_MatrixToFloat($$byval_copy2)|0); _glUniformMatrix4fv(($15|0),1,0,($16|0)); - $17 = HEAP32[(19668)>>2]|0; + $17 = HEAP32[(19972)>>2]|0; _glUniform4f(($17|0),1.0,1.0,1.0,1.0); - $18 = HEAP32[(19680)>>2]|0; + $18 = HEAP32[(19984)>>2]|0; _glUniform1i(($18|0),0); } - $19 = HEAP32[5185]|0; + $19 = HEAP32[5261]|0; $20 = ($19|0)>(0); if ($20) { - $21 = HEAP32[4894]|0; + $21 = HEAP32[4970]|0; _glBindTexture(3553,($21|0)); - $22 = HEAP32[4887]|0; + $22 = HEAP32[4963]|0; $23 = ($22|0)==(0); if ($23) { - $26 = HEAP32[(20772)>>2]|0; + $26 = HEAP32[(21076)>>2]|0; _glBindBuffer(34962,($26|0)); - $27 = HEAP32[(19640)>>2]|0; + $27 = HEAP32[(19944)>>2]|0; _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); - $28 = HEAP32[(19640)>>2]|0; + $28 = HEAP32[(19944)>>2]|0; _glEnableVertexAttribArray(($28|0)); - $29 = HEAP32[(20776)>>2]|0; + $29 = HEAP32[(21080)>>2]|0; _glBindBuffer(34962,($29|0)); - $30 = HEAP32[(19660)>>2]|0; + $30 = HEAP32[(19964)>>2]|0; _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); - $31 = HEAP32[(19660)>>2]|0; + $31 = HEAP32[(19964)>>2]|0; _glEnableVertexAttribArray(($31|0)); } else { - $24 = HEAP32[4889]|0; - $25 = HEAP32[(20768)>>2]|0; + $24 = HEAP32[4965]|0; + $25 = HEAP32[(21072)>>2]|0; FUNCTION_TABLE_vi[$24 & 31]($25); } - $32 = HEAP32[5185]|0; + $32 = HEAP32[5261]|0; _glDrawArrays(1,0,($32|0)); - $33 = HEAP32[4887]|0; + $33 = HEAP32[4963]|0; $34 = ($33|0)==(0); if ($34) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $35 = HEAP32[5197]|0; + $35 = HEAP32[5273]|0; $36 = ($35|0)>(0); if ($36) { - $37 = HEAP32[4894]|0; + $37 = HEAP32[4970]|0; _glBindTexture(3553,($37|0)); - $38 = HEAP32[4887]|0; + $38 = HEAP32[4963]|0; $39 = ($38|0)==(0); if ($39) { - $42 = HEAP32[(20820)>>2]|0; + $42 = HEAP32[(21124)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[(19640)>>2]|0; + $43 = HEAP32[(19944)>>2]|0; _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); - $44 = HEAP32[(19640)>>2]|0; + $44 = HEAP32[(19944)>>2]|0; _glEnableVertexAttribArray(($44|0)); - $45 = HEAP32[(20824)>>2]|0; + $45 = HEAP32[(21128)>>2]|0; _glBindBuffer(34962,($45|0)); - $46 = HEAP32[(19660)>>2]|0; + $46 = HEAP32[(19964)>>2]|0; _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); - $47 = HEAP32[(19660)>>2]|0; + $47 = HEAP32[(19964)>>2]|0; _glEnableVertexAttribArray(($47|0)); } else { - $40 = HEAP32[4889]|0; - $41 = HEAP32[(20816)>>2]|0; + $40 = HEAP32[4965]|0; + $41 = HEAP32[(21120)>>2]|0; FUNCTION_TABLE_vi[$40 & 31]($41); } - $48 = HEAP32[5197]|0; + $48 = HEAP32[5273]|0; _glDrawArrays(4,0,($48|0)); - $49 = HEAP32[4887]|0; + $49 = HEAP32[4963]|0; $50 = ($49|0)==(0); if ($50) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $51 = HEAP32[5209]|0; + $51 = HEAP32[5285]|0; $52 = ($51|0)>(0); if ($52) { - $53 = HEAP32[4887]|0; + $53 = HEAP32[4963]|0; $54 = ($53|0)==(0); if ($54) { - $57 = HEAP32[(20868)>>2]|0; + $57 = HEAP32[(21172)>>2]|0; _glBindBuffer(34962,($57|0)); - $58 = HEAP32[(19640)>>2]|0; + $58 = HEAP32[(19944)>>2]|0; _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); - $59 = HEAP32[(19640)>>2]|0; + $59 = HEAP32[(19944)>>2]|0; _glEnableVertexAttribArray(($59|0)); - $60 = HEAP32[(20872)>>2]|0; + $60 = HEAP32[(21176)>>2]|0; _glBindBuffer(34962,($60|0)); - $61 = HEAP32[(19644)>>2]|0; + $61 = HEAP32[(19948)>>2]|0; _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); - $62 = HEAP32[(19644)>>2]|0; + $62 = HEAP32[(19948)>>2]|0; _glEnableVertexAttribArray(($62|0)); - $63 = HEAP32[(20876)>>2]|0; + $63 = HEAP32[(21180)>>2]|0; _glBindBuffer(34962,($63|0)); - $64 = HEAP32[(19660)>>2]|0; + $64 = HEAP32[(19964)>>2]|0; _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); - $65 = HEAP32[(19660)>>2]|0; + $65 = HEAP32[(19964)>>2]|0; _glEnableVertexAttribArray(($65|0)); - $66 = HEAP32[(20880)>>2]|0; + $66 = HEAP32[(21184)>>2]|0; _glBindBuffer(34963,($66|0)); } else { - $55 = HEAP32[4889]|0; - $56 = HEAP32[(20864)>>2]|0; + $55 = HEAP32[4965]|0; + $56 = HEAP32[(21168)>>2]|0; FUNCTION_TABLE_vi[$55 & 31]($56); } - $67 = HEAP32[4925]|0; + $67 = HEAP32[5001]|0; $68 = ($67|0)>(0); if ($68) { $$02830 = 0;$$031 = 0; while(1) { - $71 = HEAP32[4924]|0; + $71 = HEAP32[5000]|0; $72 = (($71) + (($$031*144)|0)|0); $73 = HEAP32[$72>>2]|0; $74 = (($73|0) / 4)&-1; @@ -15608,14 +15612,14 @@ function _DrawDefaultBuffers() { $78 = $$02830 << 1; $79 = $78; _glDrawElements(4,($75|0),5123,($79|0)); - $80 = HEAP32[4924]|0; + $80 = HEAP32[5000]|0; $81 = (($80) + (($$031*144)|0)|0); $82 = HEAP32[$81>>2]|0; $83 = (($82|0) / 4)&-1; $84 = ($83*6)|0; $85 = (($84) + ($$02830))|0; $86 = (($$031) + 1)|0; - $87 = HEAP32[4925]|0; + $87 = HEAP32[5001]|0; $88 = ($86|0)<($87|0); if ($88) { $$02830 = $85;$$031 = $86; @@ -15624,7 +15628,7 @@ function _DrawDefaultBuffers() { } } } - $69 = HEAP32[4887]|0; + $69 = HEAP32[4963]|0; $70 = ($69|0)==(0); if ($70) { _glBindBuffer(34962,0); @@ -15632,10 +15636,10 @@ function _DrawDefaultBuffers() { } _glBindTexture(3553,0); } - $89 = HEAP32[4887]|0; + $89 = HEAP32[4963]|0; $90 = ($89|0)==(0); if (!($90)) { - $91 = HEAP32[4889]|0; + $91 = HEAP32[4965]|0; FUNCTION_TABLE_vi[$91 & 31](0); } _glUseProgram(0); @@ -15647,22 +15651,22 @@ function _DrawDefaultBuffers() { break; } } - HEAP32[4925] = 1; - $5 = HEAP32[4894]|0; - $6 = HEAP32[4924]|0; + HEAP32[5001] = 1; + $5 = HEAP32[4970]|0; + $6 = HEAP32[5000]|0; $7 = ((($6)) + 8|0); HEAP32[$7>>2] = $5; HEAP32[$6>>2] = 0; - HEAP32[5185] = 0; - HEAP32[(20748)>>2] = 0; - HEAP32[5197] = 0; - HEAP32[(20796)>>2] = 0; - HEAP32[5209] = 0; - HEAP32[(20840)>>2] = 0; - HEAP32[(20844)>>2] = 0; + HEAP32[5261] = 0; + HEAP32[(21052)>>2] = 0; + HEAP32[5273] = 0; + HEAP32[(21100)>>2] = 0; + HEAP32[5285] = 0; + HEAP32[(21144)>>2] = 0; + HEAP32[(21148)>>2] = 0; HEAPF32[744] = -1.0; - dest=19416; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=19480; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19720; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19784; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _SetStereoView($0,$1,$2) { @@ -15677,17 +15681,17 @@ function _SetStereoView($0,$1,$2) { $3 = sp; $4 = sp + 128|0; dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $5 = HEAP32[5183]|0; + $5 = HEAP32[5259]|0; $6 = Math_imul($5, $0)|0; $7 = (($6|0) / 2)&-1; $8 = (($5|0) / 2)&-1; - $9 = HEAP32[5184]|0; + $9 = HEAP32[5260]|0; _rlViewport($7,0,$8,$9); - $10 = (21320 + ($0<<6)|0); + $10 = (21624 + ($0<<6)|0); dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy3); - $11 = (21192 + ($0<<6)|0); + $11 = (21496 + ($0<<6)|0); dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetMatrixModelview($$byval_copy3); @@ -15699,14 +15703,14 @@ function _SetMatrixModelview($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=19480; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19784; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _SetMatrixProjection($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=19416; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19720; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _rlPushMatrix() { @@ -15714,43 +15718,43 @@ function _rlPushMatrix() { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - $0 = HEAP32[5362]|0; + $0 = HEAP32[5438]|0; $1 = ($0|0)==(15); if ($1) { HEAP32[$vararg_buffer>>2] = 16; _TraceLog(1,9191,$vararg_buffer); } - $2 = HEAP32[5362]|0; - $3 = (19708 + ($2<<6)|0); - $4 = HEAP32[4853]|0; + $2 = HEAP32[5438]|0; + $3 = (20012 + ($2<<6)|0); + $4 = HEAP32[4929]|0; dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _rlLoadIdentity(); - $5 = HEAP32[5362]|0; + $5 = HEAP32[5438]|0; $6 = (($5) + 1)|0; - HEAP32[5362] = $6; - $7 = HEAP32[4886]|0; + HEAP32[5438] = $6; + $7 = HEAP32[4962]|0; $8 = ($7|0)==(5888); if (!($8)) { STACKTOP = sp;return; } - HEAP32[5363] = 1; + HEAP32[5439] = 1; STACKTOP = sp;return; } function _rlPopMatrix() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5362]|0; + $0 = HEAP32[5438]|0; $1 = ($0|0)>(0); if (!($1)) { return; } - $2 = HEAP32[5362]|0; + $2 = HEAP32[5438]|0; $3 = (($2) + -1)|0; - $4 = (19708 + ($3<<6)|0); - $5 = HEAP32[4853]|0; + $4 = (20012 + ($3<<6)|0); + $5 = HEAP32[4929]|0; _memmove(($5|0),($4|0),64)|0; $6 = (($2) + -1)|0; - HEAP32[5362] = $6; + HEAP32[5438] = $6; return; } function _IsFileExtension($0,$1) { @@ -15783,7 +15787,7 @@ function _rlTranslatef($0,$1,$2) { $4 = sp; _MatrixTranslate($3,$0,$1,$2); _MatrixTranspose($3); - $5 = HEAP32[4853]|0; + $5 = HEAP32[4929]|0; dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy1); @@ -15816,7 +15820,7 @@ function _rlRotatef($0,$1,$2,$3) { _MatrixRotate($6,$$byval_copy2,$10); dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixTranspose($4); - $11 = HEAP32[4853]|0; + $11 = HEAP32[4929]|0; dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); @@ -15827,7 +15831,7 @@ function _rlBegin($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4926] = $0; + HEAP32[5002] = $0; return; } function _rlEnd() { @@ -15843,21 +15847,21 @@ function _rlEnd() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $$byval_copy = sp; - $0 = HEAP32[5363]|0; + $0 = HEAP32[5439]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[5364]|0; + $2 = HEAP32[5440]|0; $3 = ($2|0)>(0); if ($3) { $$03956 = 0; while(1) { - $6 = HEAP32[4923]|0; + $6 = HEAP32[4999]|0; $7 = (($6) + (($$03956*12)|0)|0); - $8 = HEAP32[4853]|0; + $8 = HEAP32[4929]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _VectorTransform($7,$$byval_copy); $9 = (($$03956) + 1)|0; - $5 = HEAP32[5364]|0; + $5 = HEAP32[5440]|0; $10 = ($9|0)<($5|0); if ($10) { $$03956 = $9; @@ -15865,12 +15869,12 @@ function _rlEnd() { break; } } - HEAP32[5363] = 0; + HEAP32[5439] = 0; $4 = ($5|0)>(0); if ($4) { $$04154 = 0; while(1) { - $11 = HEAP32[4923]|0; + $11 = HEAP32[4999]|0; $12 = (($11) + (($$04154*12)|0)|0); $13 = +HEAPF32[$12>>2]; $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); @@ -15879,7 +15883,7 @@ function _rlEnd() { $17 = +HEAPF32[$16>>2]; _rlVertex3f($13,$15,$17); $18 = (($$04154) + 1)|0; - $19 = HEAP32[5364]|0; + $19 = HEAP32[5440]|0; $20 = ($18|0)<($19|0); if ($20) { $$04154 = $18; @@ -15889,15 +15893,15 @@ function _rlEnd() { } } } else { - HEAP32[5363] = 0; + HEAP32[5439] = 0; } - HEAP32[5364] = 0; + HEAP32[5440] = 0; } - $21 = HEAP32[4926]|0; + $21 = HEAP32[5002]|0; switch ($21|0) { case 1: { - $22 = HEAP32[5185]|0; - $23 = HEAP32[(20748)>>2]|0; + $22 = HEAP32[5261]|0; + $23 = HEAP32[(21052)>>2]|0; $24 = ($22|0)==($23|0); if ($24) { $148 = +HEAPF32[744]; @@ -15916,16 +15920,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $27 = HEAP32[(20760)>>2]|0; - $28 = HEAP32[(20748)>>2]|0; + $27 = HEAP32[(21064)>>2]|0; + $28 = HEAP32[(21052)>>2]|0; $29 = $28 << 2; $30 = (($29) + -4)|0; $31 = (($27) + ($30)|0); $32 = HEAP8[$31>>0]|0; $33 = (($27) + ($29)|0); HEAP8[$33>>0] = $32; - $34 = HEAP32[(20760)>>2]|0; - $35 = HEAP32[(20748)>>2]|0; + $34 = HEAP32[(21064)>>2]|0; + $35 = HEAP32[(21052)>>2]|0; $36 = $35 << 2; $37 = (($36) + -3)|0; $38 = (($34) + ($37)|0); @@ -15933,8 +15937,8 @@ function _rlEnd() { $40 = $36 | 1; $41 = (($34) + ($40)|0); HEAP8[$41>>0] = $39; - $42 = HEAP32[(20760)>>2]|0; - $43 = HEAP32[(20748)>>2]|0; + $42 = HEAP32[(21064)>>2]|0; + $43 = HEAP32[(21052)>>2]|0; $44 = $43 << 2; $45 = (($44) + -2)|0; $46 = (($42) + ($45)|0); @@ -15942,8 +15946,8 @@ function _rlEnd() { $48 = $44 | 2; $49 = (($42) + ($48)|0); HEAP8[$49>>0] = $47; - $50 = HEAP32[(20760)>>2]|0; - $51 = HEAP32[(20748)>>2]|0; + $50 = HEAP32[(21064)>>2]|0; + $51 = HEAP32[(21052)>>2]|0; $52 = $51 << 2; $53 = (($52) + -1)|0; $54 = (($50) + ($53)|0); @@ -15951,9 +15955,9 @@ function _rlEnd() { $56 = $52 | 3; $57 = (($50) + ($56)|0); HEAP8[$57>>0] = $55; - $58 = HEAP32[(20748)>>2]|0; + $58 = HEAP32[(21052)>>2]|0; $59 = (($58) + 1)|0; - HEAP32[(20748)>>2] = $59; + HEAP32[(21052)>>2] = $59; $60 = (($$04347) + 1)|0; $exitcond = ($60|0)==($25|0); if ($exitcond) { @@ -15969,8 +15973,8 @@ function _rlEnd() { break; } case 4: { - $61 = HEAP32[5197]|0; - $62 = HEAP32[(20796)>>2]|0; + $61 = HEAP32[5273]|0; + $62 = HEAP32[(21100)>>2]|0; $63 = ($61|0)==($62|0); if ($63) { $148 = +HEAPF32[744]; @@ -15989,16 +15993,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $66 = HEAP32[(20808)>>2]|0; - $67 = HEAP32[(20796)>>2]|0; + $66 = HEAP32[(21112)>>2]|0; + $67 = HEAP32[(21100)>>2]|0; $68 = $67 << 2; $69 = (($68) + -4)|0; $70 = (($66) + ($69)|0); $71 = HEAP8[$70>>0]|0; $72 = (($66) + ($68)|0); HEAP8[$72>>0] = $71; - $73 = HEAP32[(20808)>>2]|0; - $74 = HEAP32[(20796)>>2]|0; + $73 = HEAP32[(21112)>>2]|0; + $74 = HEAP32[(21100)>>2]|0; $75 = $74 << 2; $76 = (($75) + -3)|0; $77 = (($73) + ($76)|0); @@ -16006,8 +16010,8 @@ function _rlEnd() { $79 = $75 | 1; $80 = (($73) + ($79)|0); HEAP8[$80>>0] = $78; - $81 = HEAP32[(20808)>>2]|0; - $82 = HEAP32[(20796)>>2]|0; + $81 = HEAP32[(21112)>>2]|0; + $82 = HEAP32[(21100)>>2]|0; $83 = $82 << 2; $84 = (($83) + -2)|0; $85 = (($81) + ($84)|0); @@ -16015,8 +16019,8 @@ function _rlEnd() { $87 = $83 | 2; $88 = (($81) + ($87)|0); HEAP8[$88>>0] = $86; - $89 = HEAP32[(20808)>>2]|0; - $90 = HEAP32[(20796)>>2]|0; + $89 = HEAP32[(21112)>>2]|0; + $90 = HEAP32[(21100)>>2]|0; $91 = $90 << 2; $92 = (($91) + -1)|0; $93 = (($89) + ($92)|0); @@ -16024,9 +16028,9 @@ function _rlEnd() { $95 = $91 | 3; $96 = (($89) + ($95)|0); HEAP8[$96>>0] = $94; - $97 = HEAP32[(20796)>>2]|0; + $97 = HEAP32[(21100)>>2]|0; $98 = (($97) + 1)|0; - HEAP32[(20796)>>2] = $98; + HEAP32[(21100)>>2] = $98; $99 = (($$04248) + 1)|0; $exitcond60 = ($99|0)==($64|0); if ($exitcond60) { @@ -16042,8 +16046,8 @@ function _rlEnd() { break; } case 7: { - $100 = HEAP32[5209]|0; - $101 = HEAP32[(20844)>>2]|0; + $100 = HEAP32[5285]|0; + $101 = HEAP32[(21148)>>2]|0; $102 = ($100|0)==($101|0); if (!($102)) { $103 = (($100) - ($101))|0; @@ -16051,16 +16055,16 @@ function _rlEnd() { if ($104) { $$04052 = 0; while(1) { - $105 = HEAP32[(20856)>>2]|0; - $106 = HEAP32[(20844)>>2]|0; + $105 = HEAP32[(21160)>>2]|0; + $106 = HEAP32[(21148)>>2]|0; $107 = $106 << 2; $108 = (($107) + -4)|0; $109 = (($105) + ($108)|0); $110 = HEAP8[$109>>0]|0; $111 = (($105) + ($107)|0); HEAP8[$111>>0] = $110; - $112 = HEAP32[(20856)>>2]|0; - $113 = HEAP32[(20844)>>2]|0; + $112 = HEAP32[(21160)>>2]|0; + $113 = HEAP32[(21148)>>2]|0; $114 = $113 << 2; $115 = (($114) + -3)|0; $116 = (($112) + ($115)|0); @@ -16068,8 +16072,8 @@ function _rlEnd() { $118 = $114 | 1; $119 = (($112) + ($118)|0); HEAP8[$119>>0] = $117; - $120 = HEAP32[(20856)>>2]|0; - $121 = HEAP32[(20844)>>2]|0; + $120 = HEAP32[(21160)>>2]|0; + $121 = HEAP32[(21148)>>2]|0; $122 = $121 << 2; $123 = (($122) + -2)|0; $124 = (($120) + ($123)|0); @@ -16077,8 +16081,8 @@ function _rlEnd() { $126 = $122 | 2; $127 = (($120) + ($126)|0); HEAP8[$127>>0] = $125; - $128 = HEAP32[(20856)>>2]|0; - $129 = HEAP32[(20844)>>2]|0; + $128 = HEAP32[(21160)>>2]|0; + $129 = HEAP32[(21148)>>2]|0; $130 = $129 << 2; $131 = (($130) + -1)|0; $132 = (($128) + ($131)|0); @@ -16086,9 +16090,9 @@ function _rlEnd() { $134 = $130 | 3; $135 = (($128) + ($134)|0); HEAP8[$135>>0] = $133; - $136 = HEAP32[(20844)>>2]|0; + $136 = HEAP32[(21148)>>2]|0; $137 = (($136) + 1)|0; - HEAP32[(20844)>>2] = $137; + HEAP32[(21148)>>2] = $137; $138 = (($$04052) + 1)|0; $exitcond63 = ($138|0)==($103|0); if ($exitcond63) { @@ -16099,8 +16103,8 @@ function _rlEnd() { } } } - $139 = HEAP32[5209]|0; - $140 = HEAP32[(20840)>>2]|0; + $139 = HEAP32[5285]|0; + $140 = HEAP32[(21144)>>2]|0; $141 = ($139|0)>($140|0); if (!($141)) { $148 = +HEAPF32[744]; @@ -16108,8 +16112,8 @@ function _rlEnd() { HEAPF32[744] = $149; STACKTOP = sp;return; } - $142 = HEAP32[(20852)>>2]|0; - $$promoted = HEAP32[(20840)>>2]|0; + $142 = HEAP32[(21156)>>2]|0; + $$promoted = HEAP32[(21144)>>2]|0; $143 = $$promoted << 1; $scevgep = (($142) + ($143<<2)|0); $144 = (($139) - ($140))|0; @@ -16117,7 +16121,7 @@ function _rlEnd() { _memset(($scevgep|0),0,($145|0))|0; $146 = (($139) + ($$promoted))|0; $147 = (($146) - ($140))|0; - HEAP32[(20840)>>2] = $147; + HEAP32[(21144)>>2] = $147; $148 = +HEAPF32[744]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[744] = $149; @@ -16144,11 +16148,11 @@ function _rlVertex3f($0,$1,$2) { $vararg_buffer3 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; - $3 = HEAP32[5363]|0; + $3 = HEAP32[5439]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4923]|0; - $6 = HEAP32[5364]|0; + $5 = HEAP32[4999]|0; + $6 = HEAP32[5440]|0; $7 = (($5) + (($6*12)|0)|0); HEAPF32[$7>>2] = $0; $8 = (((($5) + (($6*12)|0)|0)) + 4|0); @@ -16156,16 +16160,16 @@ function _rlVertex3f($0,$1,$2) { $9 = (((($5) + (($6*12)|0)|0)) + 8|0); HEAPF32[$9>>2] = $2; $10 = (($6) + 1)|0; - HEAP32[5364] = $10; + HEAP32[5440] = $10; STACKTOP = sp;return; } - $11 = HEAP32[4926]|0; + $11 = HEAP32[5002]|0; switch ($11|0) { case 1: { - $12 = HEAP32[5185]|0; + $12 = HEAP32[5261]|0; $13 = ($12|0)<(2048); if ($13) { - $14 = HEAP32[(20752)>>2]|0; + $14 = HEAP32[(21056)>>2]|0; $15 = ($12*3)|0; $16 = (($14) + ($15<<2)|0); HEAPF32[$16>>2] = $0; @@ -16176,7 +16180,7 @@ function _rlVertex3f($0,$1,$2) { $20 = (($14) + ($19<<2)|0); HEAPF32[$20>>2] = $2; $21 = (($12) + 1)|0; - HEAP32[5185] = $21; + HEAP32[5261] = $21; STACKTOP = sp;return; } else { _TraceLog(1,9229,$vararg_buffer); @@ -16185,10 +16189,10 @@ function _rlVertex3f($0,$1,$2) { break; } case 4: { - $22 = HEAP32[5197]|0; + $22 = HEAP32[5273]|0; $23 = ($22|0)<(6144); if ($23) { - $24 = HEAP32[(20800)>>2]|0; + $24 = HEAP32[(21104)>>2]|0; $25 = ($22*3)|0; $26 = (($24) + ($25<<2)|0); HEAPF32[$26>>2] = $0; @@ -16199,7 +16203,7 @@ function _rlVertex3f($0,$1,$2) { $30 = (($24) + ($29<<2)|0); HEAPF32[$30>>2] = $2; $31 = (($22) + 1)|0; - HEAP32[5197] = $31; + HEAP32[5273] = $31; STACKTOP = sp;return; } else { _TraceLog(1,9254,$vararg_buffer1); @@ -16208,10 +16212,10 @@ function _rlVertex3f($0,$1,$2) { break; } case 7: { - $32 = HEAP32[5209]|0; + $32 = HEAP32[5285]|0; $33 = ($32|0)<(4096); if ($33) { - $34 = HEAP32[(20848)>>2]|0; + $34 = HEAP32[(21152)>>2]|0; $35 = ($32*3)|0; $36 = (($34) + ($35<<2)|0); HEAPF32[$36>>2] = $0; @@ -16222,9 +16226,9 @@ function _rlVertex3f($0,$1,$2) { $40 = (($34) + ($39<<2)|0); HEAPF32[$40>>2] = $2; $41 = (($32) + 1)|0; - HEAP32[5209] = $41; - $42 = HEAP32[4924]|0; - $43 = HEAP32[4925]|0; + HEAP32[5285] = $41; + $42 = HEAP32[5000]|0; + $43 = HEAP32[5001]|0; $44 = (($43) + -1)|0; $45 = (($42) + (($44*144)|0)|0); $46 = HEAP32[$45>>2]|0; @@ -16256,13 +16260,13 @@ function _rlTexCoord2f($0,$1) { $1 = +$1; var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[4926]|0; + $2 = HEAP32[5002]|0; $3 = ($2|0)==(7); if (!($3)) { return; } - $4 = HEAP32[(20852)>>2]|0; - $5 = HEAP32[(20840)>>2]|0; + $4 = HEAP32[(21156)>>2]|0; + $5 = HEAP32[(21144)>>2]|0; $6 = $5 << 1; $7 = (($4) + ($6<<2)|0); HEAPF32[$7>>2] = $0; @@ -16270,7 +16274,7 @@ function _rlTexCoord2f($0,$1) { $9 = (($4) + ($8<<2)|0); HEAPF32[$9>>2] = $1; $10 = (($5) + 1)|0; - HEAP32[(20840)>>2] = $10; + HEAP32[(21144)>>2] = $10; return; } function _rlNormal3f($0,$1,$2) { @@ -16289,18 +16293,18 @@ function _rlColor4ub($0,$1,$2,$3) { var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $4 = HEAP32[4926]|0; + $4 = HEAP32[5002]|0; switch ($4|0) { case 1: { - $$sink37 = (20748);$$sink38 = (20760); + $$sink37 = (21052);$$sink38 = (21064); break; } case 4: { - $$sink37 = (20796);$$sink38 = (20808); + $$sink37 = (21100);$$sink38 = (21112); break; } case 7: { - $$sink37 = (20844);$$sink38 = (20856); + $$sink37 = (21148);$$sink38 = (21160); break; } default: { @@ -16339,8 +16343,8 @@ function _rlEnableTexture($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4924]|0; - $2 = HEAP32[4925]|0; + $1 = HEAP32[5000]|0; + $2 = HEAP32[5001]|0; $3 = (($2) + -1)|0; $4 = (((($1) + (($3*144)|0)|0)) + 8|0); $5 = HEAP32[$4>>2]|0; @@ -16353,9 +16357,9 @@ function _rlEnableTexture($0) { $9 = ($8|0)>(0); if ($9) { $10 = (($2) + 1)|0; - HEAP32[4925] = $10; + HEAP32[5001] = $10; } - $11 = HEAP32[4925]|0; + $11 = HEAP32[5001]|0; $12 = (($11) + -1)|0; $13 = (((($1) + (($12*144)|0)|0)) + 8|0); HEAP32[$13>>2] = $0; @@ -16366,7 +16370,7 @@ function _rlEnableTexture($0) { function _rlDisableTexture() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5209]|0; + $0 = HEAP32[5285]|0; $1 = ($0|0)>(4095); if (!($1)) { return; @@ -16389,7 +16393,7 @@ function _rlTextureParameters($0,$1,$2) { switch ($1|0) { case 10243: case 10242: { $3 = ($2|0)!=(34626); - $4 = HEAP32[4893]|0; + $4 = HEAP32[4969]|0; $5 = ($4|0)!=(0); $or$cond = $3 | $5; if ($or$cond) { @@ -16407,7 +16411,7 @@ function _rlTextureParameters($0,$1,$2) { } case 12288: { $6 = (+($2|0)); - $7 = +HEAPF32[4892]; + $7 = +HEAPF32[4968]; $8 = !($6 <= $7); if (!($8)) { _glTexParameterf(3553,34046,(+$6)); @@ -16435,40 +16439,11 @@ function _rlTextureParameters($0,$1,$2) { _glBindTexture(3553,0); STACKTOP = sp;return; } -function _stbi_load($0,$1,$2,$3,$4) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - $4 = $4|0; - var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; - sp = STACKTOP; - $5 = (_stbi__fopen($0)|0); - $6 = ($5|0)==(0|0); - if ($6) { - _stbi__err(9443); - $$0 = 0; - return ($$0|0); - } else { - $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0); - (_fclose($5)|0); - $$0 = $7; - return ($$0|0); - } - return (0)|0; -} -function _stbi__fopen($0) { - $0 = $0|0; - var $1 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = (_fopen($0,12080)|0); - return ($1|0); -} function _stbi__err($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[5365] = $0; + HEAP32[5441] = $0; return; } function _stbi_load_from_file($0,$1,$2,$3,$4) { @@ -16532,7 +16507,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { break; } default: { - ___assert_fail((9455|0),(9481|0),1125,(9504|0)); + ___assert_fail((9443|0),(9469|0),1041,(9492|0)); // unreachable; } } @@ -16550,7 +16525,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { HEAP32[$5>>2] = 8; $$070 = $14; } - $15 = HEAP32[5366]|0; + $15 = HEAP32[5442]|0; $16 = ($15|0)==(0); if ($16) { $$0 = $$070; @@ -16643,7 +16618,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) { $8 = (_stbi__png_test($0)|0); $9 = ($8|0)==(0); if ($9) { - _stbi__err(9545); + _stbi__err(9533); $$0 = 0; return ($$0|0); } else { @@ -16665,7 +16640,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) { $6 = (_stbi__malloc($5)|0); $7 = ($6|0)==(0|0); if ($7) { - _stbi__err(9536); + _stbi__err(9524); $$0 = 0; return ($$0|0); } @@ -16735,7 +16710,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) { sp = STACKTOP; $6 = ($4>>>0)>(4); if ($6) { - _stbi__err(9564); + _stbi__err(9552); $$045 = 0; return ($$045|0); } @@ -17296,7 +17271,7 @@ function _stbi__parse_png_file($0,$1,$2) { $118 = (_stbi__get16be($8)|0); $119 = $118 & 255; $120 = HEAP32[$22>>2]|0; - $121 = (9878 + ($120)|0); + $121 = (9866 + ($120)|0); $122 = HEAP8[$121>>0]|0; $123 = $122&255; $124 = Math_imul($123, $119)|0; @@ -17338,97 +17313,97 @@ function _stbi__parse_png_file($0,$1,$2) { } switch (label|0) { case 7: { - _stbi__err(9652); + _stbi__err(9640); $$6$ph = 0; break; } case 9: { - _stbi__err(9666); + _stbi__err(9654); $$6$ph = 0; break; } case 11: { - _stbi__err(9679); + _stbi__err(9667); $$6$ph = 0; break; } case 13: { - _stbi__err(9679); + _stbi__err(9667); $$6$ph = 0; break; } case 15: { - _stbi__err(9689); + _stbi__err(9677); $$6$ph = 0; break; } case 17: { - _stbi__err(9709); + _stbi__err(9697); $$6$ph = 0; break; } case 20: { - _stbi__err(9709); + _stbi__err(9697); $$6$ph = 0; break; } case 22: { - _stbi__err(9709); + _stbi__err(9697); $$6$ph = 0; break; } case 24: { - _stbi__err(9719); + _stbi__err(9707); $$6$ph = 0; break; } case 26: { - _stbi__err(9735); + _stbi__err(9723); $$6$ph = 0; break; } case 28: { - _stbi__err(9753); + _stbi__err(9741); $$6$ph = 0; break; } case 31: { - _stbi__err(9774); + _stbi__err(9762); $$6$ph = 0; break; } case 34: { - _stbi__err(9679); + _stbi__err(9667); $$6$ph = 0; break; } case 37: { - _stbi__err(9679); + _stbi__err(9667); $$6$ph = 0; break; } case 39: { - _stbi__err(9788); + _stbi__err(9776); $$6$ph = 0; break; } case 41: { - _stbi__err(9803); + _stbi__err(9791); $$6$ph = 0; break; } case 44: { - _stbi__err(9803); + _stbi__err(9791); $$6$ph = 0; break; } case 47: { - _stbi__err(9788); + _stbi__err(9776); $$6$ph = 0; break; } case 49: { - _stbi__err(9816); + _stbi__err(9804); $$6$ph = 0; break; } @@ -17439,32 +17414,32 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 54: { - _stbi__err(9832); + _stbi__err(9820); $$6$ph = 0; break; } case 58: { - _stbi__err(9849); + _stbi__err(9837); $$6$ph = 0; break; } case 61: { - _stbi__err(9862); + _stbi__err(9850); $$6$ph = 0; break; } case 63: { - _stbi__err(9849); + _stbi__err(9837); $$6$ph = 0; break; } case 70: { - _stbi__err(9788); + _stbi__err(9776); $$6$ph = 0; break; } case 72: { - _stbi__err(9887); + _stbi__err(9875); $$6$ph = 0; break; } @@ -17476,12 +17451,12 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 81: { - _stbi__err(9536); + _stbi__err(9524); $$6$ph = 0; break; } case 83: { - _stbi__err(9895); + _stbi__err(9883); $$6$ph = 0; break; } @@ -17494,7 +17469,7 @@ function _stbi__parse_png_file($0,$1,$2) { $158 = HEAP32[$10>>2]|0; $159 = ($158|0)==(0|0); if ($159) { - _stbi__err(9905); + _stbi__err(9893); $$4 = 0; break; } @@ -17559,7 +17534,7 @@ function _stbi__parse_png_file($0,$1,$2) { } } } while(0); - $193 = HEAP32[5367]|0; + $193 = HEAP32[5443]|0; $194 = ($193|0)!=(0); $or$cond11 = $173 & $194; if ($or$cond11) { @@ -17592,7 +17567,7 @@ function _stbi__parse_png_file($0,$1,$2) { $$4 = 1; } } else { - _stbi__err(9788); + _stbi__err(9776); $$4 = 0; } } while(0); @@ -17600,24 +17575,24 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 104: { - _stbi__err(9788); + _stbi__err(9776); $$6$ph = 0; break; } case 106: { $205 = $25 >>> 24; $206 = $205&255; - HEAP8[9913] = $206; + HEAP8[9901] = $206; $207 = HEAP32[$15>>2]|0; $208 = $207 >>> 16; $209 = $208&255; - HEAP8[(9914)>>0] = $209; + HEAP8[(9902)>>0] = $209; $210 = $207 >>> 8; $211 = $210&255; - HEAP8[(9915)>>0] = $211; + HEAP8[(9903)>>0] = $211; $212 = $207&255; - HEAP8[(9916)>>0] = $212; - _stbi__err(9913); + HEAP8[(9904)>>0] = $212; + _stbi__err(9901); $$6$ph = 0; break; } @@ -17651,14 +17626,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9577|0),(9481|0),1561,(9631|0)); + ___assert_fail((9565|0),(9469|0),1477,(9619|0)); // unreachable; } $7 = (_stbi__malloc_mad3($2,$3,$4)|0); $8 = ($7|0)==(0|0); if ($8) { _free($0); - _stbi__err(9536); + _stbi__err(9524); $$0163 = 0; return ($$0163|0); } @@ -18021,7 +17996,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((12717|0),(9481|0),1590,(9631|0)); + ___assert_fail((13025|0),(9469|0),1506,(9619|0)); // unreachable; } } while(0); @@ -18055,7 +18030,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9577|0),(9481|0),1610,(9608|0)); + ___assert_fail((9565|0),(9469|0),1526,(9596|0)); // unreachable; } $7 = $2 << 1; @@ -18065,7 +18040,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $11 = ($10|0)==(0|0); if ($11) { _free($0); - _stbi__err(9536); + _stbi__err(9524); $$0163 = 0; return ($$0163|0); } @@ -18428,7 +18403,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((12717|0),(9481|0),1639,(9608|0)); + ___assert_fail((13025|0),(9469|0),1555,(9596|0)); // unreachable; } } while(0); @@ -18576,7 +18551,7 @@ function _stbi__check_png_header($0) { } } } - _stbi__err(10570); + _stbi__err(10878); $$05 = 0; return ($$05|0); } @@ -19013,7 +18988,7 @@ function _stbi__compute_transparency16($0,$1,$2) { break; } default: { - ___assert_fail((9972|0),(9481|0),4568,(10024|0)); + ___assert_fail((9960|0),(9469|0),4569,(10012|0)); // unreachable; } } @@ -19100,7 +19075,7 @@ function _stbi__compute_transparency($0,$1,$2) { break; } default: { - ___assert_fail((9972|0),(9481|0),4543,(9997|0)); + ___assert_fail((9960|0),(9469|0),4544,(9985|0)); // unreachable; } } @@ -19147,7 +19122,7 @@ function _stbi__de_iphone($0) { break; } case 4: { - $16 = HEAP32[5368]|0; + $16 = HEAP32[5444]|0; $17 = ($16|0)==(0); $18 = ($5|0)!=(0); if ($17) { @@ -19222,7 +19197,7 @@ function _stbi__de_iphone($0) { break; } default: { - ___assert_fail((9938|0),(9481|0),4649,(9956|0)); + ___assert_fail((9926|0),(9469|0),4650,(9944|0)); // unreachable; } } @@ -19245,7 +19220,7 @@ function _stbi__expand_png_palette($0,$1,$2) { $10 = (_stbi__malloc_mad2($7,$2)|0); $11 = ($10|0)==(0|0); if ($11) { - _stbi__err(9536); + _stbi__err(9524); $$0 = 0; return ($$0|0); } @@ -19422,7 +19397,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $19 = ($18|0)==($3|0); $or$cond = $17 | $19; if (!($or$cond)) { - ___assert_fail((10053|0),(9481|0),4294,(10094|0)); + ___assert_fail((10041|0),(9469|0),4294,(10082|0)); // unreachable; } $20 = (_stbi__malloc_mad3($4,$5,$15)|0); @@ -19430,7 +19405,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP32[$21>>2] = $20; $22 = ($20|0)==(0|0); if ($22) { - _stbi__err(9536); + _stbi__err(9524); $$2 = 0; return ($$2|0); } @@ -19449,7 +19424,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ($33) { $34 = ($28|0)==($2|0); if (!($34)) { - _stbi__err(10121); + _stbi__err(10109); $$2 = 0; return ($$2|0); } @@ -19462,7 +19437,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ((label|0) == 9) { $35 = ($28>>>0)>($2>>>0); if ($35) { - _stbi__err(10121); + _stbi__err(10109); $$2 = 0; return ($$2|0); } @@ -19470,12 +19445,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $36 = ($5|0)==(0); L18: do { if (!($36)) { - $37 = (0 - ($12))|0; - $38 = ($6|0)<(8); - $39 = ($26>>>0)>($4>>>0); - $40 = (($11) - ($26))|0; + $37 = ($6|0)<(8); + $38 = ($26>>>0)>($4>>>0); + $39 = (($11) - ($26))|0; + $40 = (0 - ($12))|0; $41 = ($6|0)==(8); - $brmerge = $38 | $17; + $brmerge = $37 | $17; $42 = ($4|0)==(0); $$0614793 = (($4) + -1)|0; $43 = ($$0614793|0)==(0); @@ -19498,33 +19473,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $50 = HEAP32[$21>>2]|0; $51 = Math_imul($$0623814, $12)|0; $52 = (($50) + ($51)|0); - $53 = (($52) + ($37)|0); - $54 = ((($$0577817)) + 1|0); - $55 = HEAP8[$$0577817>>0]|0; - $56 = $55&255; - $57 = ($55&255)>(4); - if ($57) { + $53 = ((($$0577817)) + 1|0); + $54 = HEAP8[$$0577817>>0]|0; + $55 = $54&255; + $56 = ($54&255)>(4); + if ($56) { label = 105; break; } - if ($38) { - if ($39) { + if ($37) { + if ($38) { label = 16; break; } - $58 = (($52) + ($40)|0); - $$0597 = $58;$$1609 = $26;$$1612 = 1; + $57 = (($52) + ($39)|0); + $$0597 = $57;$$1609 = $26;$$1612 = 1; } else { $$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815; } + $58 = (($$0597) + ($40)|0); $59 = ($$0623814|0)==(0); if ($59) { - $60 = (10160 + ($56)|0); + $60 = (10148 + ($55)|0); $61 = HEAP8[$60>>0]|0; $62 = $61&255; $$0588 = $62; } else { - $$0588 = $56; + $$0588 = $55; } $63 = ($$1612|0)>(0); L30: do { @@ -19534,24 +19509,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { while(1) { switch ($trunc638<<24>>24) { case 0: { - $64 = (($54) + ($$0625734)|0); + $64 = (($53) + ($$0625734)|0); $65 = HEAP8[$64>>0]|0; $$sink = $65; label = 30; break; } case 1: { - $66 = (($54) + ($$0625734)|0); + $66 = (($53) + ($$0625734)|0); $67 = HEAP8[$66>>0]|0; $$sink = $67; label = 30; break; } case 2: { - $68 = (($54) + ($$0625734)|0); + $68 = (($53) + ($$0625734)|0); $69 = HEAP8[$68>>0]|0; $70 = $69&255; - $71 = (($53) + ($$0625734)|0); + $71 = (($58) + ($$0625734)|0); $72 = HEAP8[$71>>0]|0; $73 = $72&255; $74 = (($73) + ($70))|0; @@ -19561,10 +19536,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 3: { - $76 = (($54) + ($$0625734)|0); + $76 = (($53) + ($$0625734)|0); $77 = HEAP8[$76>>0]|0; $78 = $77&255; - $79 = (($53) + ($$0625734)|0); + $79 = (($58) + ($$0625734)|0); $80 = HEAP8[$79>>0]|0; $81 = $80&255; $82 = $81 >>> 1; @@ -19575,10 +19550,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 4: { - $85 = (($54) + ($$0625734)|0); + $85 = (($53) + ($$0625734)|0); $86 = HEAP8[$85>>0]|0; $87 = $86&255; - $88 = (($53) + ($$0625734)|0); + $88 = (($58) + ($$0625734)|0); $89 = HEAP8[$88>>0]|0; $90 = $89&255; $91 = (_stbi__paeth(0,$90,0)|0); @@ -19589,14 +19564,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 5: { - $94 = (($54) + ($$0625734)|0); + $94 = (($53) + ($$0625734)|0); $95 = HEAP8[$94>>0]|0; $$sink = $95; label = 30; break; } case 6: { - $96 = (($54) + ($$0625734)|0); + $96 = (($53) + ($$0625734)|0); $97 = HEAP8[$96>>0]|0; $$sink = $97; label = 30; @@ -19626,7 +19601,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $99 = (($$0597) + ($14)|0); HEAP8[$99>>0] = -1; } - $100 = (($54) + ($14)|0); + $100 = (($53) + ($14)|0); $$1578 = $100;$$sink641 = $3; } else { if (!($8)) { @@ -19641,12 +19616,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP8[$103>>0] = -1; HEAP8[$102>>0] = -1; } - $104 = (($54) + ($$1612)|0); + $104 = (($53) + ($$1612)|0); $$1578 = $104;$$sink641 = $15; } } while(0); $106 = (($$0597) + ($$sink641)|0); - $107 = (($53) + ($$sink641)|0); + $107 = (($58) + ($$sink641)|0); if ($brmerge) { $108 = (($$1609) + -1)|0; $109 = Math_imul($108, $$1612)|0; @@ -20223,15 +20198,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 16) { - ___assert_fail((10139|0),(9481|0),4315,(10094|0)); + ___assert_fail((10127|0),(9469|0),4315,(10082|0)); // unreachable; } else if ((label|0) == 58) { - ___assert_fail((10165|0),(9481|0),4376,(10094|0)); + ___assert_fail((10153|0),(9469|0),4377,(10082|0)); // unreachable; } else if ((label|0) == 105) { - _stbi__err(10182); + _stbi__err(10170); $$2 = 0; return ($$2|0); } @@ -20281,7 +20256,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } $334 = (0 - ($26))|0; $335 = ($7|0)==(0); - $336 = (9878 + ($6)|0); + $336 = (9866 + ($6)|0); $$0568724 = (($4) + -1)|0; $337 = ($$0568724|0)>(-1); $$1721 = (($4) + -1)|0; @@ -20722,7 +20697,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 144) { - ___assert_fail((10197|0),(9481|0),4465,(10094|0)); + ___assert_fail((10185|0),(9469|0),4466,(10082|0)); // unreachable; } else if ((label|0) == 151) { @@ -20782,8 +20757,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) { function _stbi__parse_zlib($0,$1) { $0 = $0|0; $1 = $1|0; - var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0; - var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = ($1|0)==(0); if (!($2)) { @@ -20798,15 +20773,15 @@ function _stbi__parse_zlib($0,$1) { HEAP32[$5>>2] = 0; $6 = ((($0)) + 12|0); HEAP32[$6>>2] = 0; - $7 = ((($0)) + 2052|0); - $8 = ((($0)) + 32|0); + $7 = ((($0)) + 32|0); + $8 = ((($0)) + 2052|0); L5: while(1) { $9 = (_stbi__zreceive($0,1)|0); $10 = (_stbi__zreceive($0,2)|0); switch ($10|0) { case 3: { $$0 = 0; - label = 13; + label = 11; break L5; break; } @@ -20815,65 +20790,60 @@ function _stbi__parse_zlib($0,$1) { $12 = ($11|0)==(0); if ($12) { $$0 = 0; - label = 13; + label = 11; break L5; } break; } case 1: { - $13 = HEAP8[(23374)>>0]|0; - $14 = ($13<<24>>24)==(0); + $13 = (_stbi__zbuild_huffman($7,10196,288)|0); + $14 = ($13|0)==(0); if ($14) { - _stbi__init_zdefaults(); + $$0 = 0; + label = 11; + break L5; } - $15 = (_stbi__zbuild_huffman($8,23375,288)|0); + $15 = (_stbi__zbuild_huffman($8,10484,32)|0); $16 = ($15|0)==(0); if ($16) { $$0 = 0; - label = 13; - break L5; - } - $17 = (_stbi__zbuild_huffman($7,23343,32)|0); - $18 = ($17|0)==(0); - if ($18) { - $$0 = 0; - label = 13; + label = 11; break L5; } else { - label = 11; + label = 9; } break; } default: { - $19 = (_stbi__compute_huffman_codes($0)|0); + $17 = (_stbi__compute_huffman_codes($0)|0); + $18 = ($17|0)==(0); + if ($18) { + $$0 = 0; + label = 11; + break L5; + } else { + label = 9; + } + } + } + if ((label|0) == 9) { + label = 0; + $19 = (_stbi__parse_huffman_block($0)|0); $20 = ($19|0)==(0); if ($20) { $$0 = 0; - label = 13; - break L5; - } else { label = 11; - } - } - } - if ((label|0) == 11) { - label = 0; - $21 = (_stbi__parse_huffman_block($0)|0); - $22 = ($21|0)==(0); - if ($22) { - $$0 = 0; - label = 13; break; } } - $23 = ($9|0)==(0); - if (!($23)) { + $21 = ($9|0)==(0); + if (!($21)) { $$0 = 1; - label = 13; + label = 11; break; } } - if ((label|0) == 13) { + if ((label|0) == 11) { return ($$0|0); } return (0)|0; @@ -20892,14 +20862,14 @@ function _stbi__parse_zlib_header($0) { $8 = (($7>>>0) % 31)&-1; $9 = ($8|0)==(0); if (!($9)) { - _stbi__err(10523); + _stbi__err(10831); $$0 = 0; return ($$0|0); } $10 = $5 & 32; $11 = ($10|0)==(0); if (!($11)) { - _stbi__err(10539); + _stbi__err(10847); $$0 = 0; return ($$0|0); } @@ -20908,7 +20878,7 @@ function _stbi__parse_zlib_header($0) { $$0 = 1; return ($$0|0); } - _stbi__err(10554); + _stbi__err(10862); $$0 = 0; return ($$0|0); } @@ -20991,7 +20961,7 @@ function _stbi__parse_uncompressed_block($0) { } $22 = ($$lcssa|0)==(0); if (!($22)) { - ___assert_fail((10445|0),(9481|0),4048,(10462|0)); + ___assert_fail((10753|0),(9469|0),4033,(10770|0)); // unreachable; } $23 = ($$0$lcssa|0)<(4); @@ -21028,7 +20998,7 @@ function _stbi__parse_uncompressed_block($0) { $42 = $33 ^ 65535; $43 = ($41|0)==($42|0); if (!($43)) { - _stbi__err(10493); + _stbi__err(10801); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -21038,7 +21008,7 @@ function _stbi__parse_uncompressed_block($0) { $47 = HEAP32[$46>>2]|0; $48 = ($45>>>0)>($47>>>0); if ($48) { - _stbi__err(10506); + _stbi__err(10814); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -21068,21 +21038,6 @@ function _stbi__parse_uncompressed_block($0) { $$034 = 1; STACKTOP = sp;return ($$034|0); } -function _stbi__init_zdefaults() { - var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0; - sp = STACKTOP; - _memset((23375|0),8,144)|0; - dest=(23519); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - dest=(23631); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - $0 = (23655); - $1 = $0; - HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24; - $2 = (($0) + 4)|0; - $3 = $2; - HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24; - dest=23343; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - return; -} function _stbi__zbuild_huffman($0,$1,$2) { $0 = $0|0; $1 = $1|0; @@ -21216,7 +21171,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } if ((label|0) == 7) { - _stbi__err(10383); + _stbi__err(10691); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -21305,7 +21260,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } } - _stbi__err(10435); + _stbi__err(10743); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -21334,7 +21289,7 @@ function _stbi__compute_huffman_codes($0) { while(1) { $12 = (_stbi__zreceive($0,3)|0); $13 = $12&255; - $14 = (11220 + ($$06579)|0); + $14 = (11528 + ($$06579)|0); $15 = HEAP8[$14>>0]|0; $16 = $15&255; $17 = (($3) + ($16)|0); @@ -21425,21 +21380,21 @@ function _stbi__compute_huffman_codes($0) { } } if ((label|0) == 6) { - _stbi__err(10383); + _stbi__err(10691); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 11) { - _stbi__err(10383); + _stbi__err(10691); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 14) { - ___assert_fail((10399|0),(9481|0),4021,(10407|0)); + ___assert_fail((10707|0),(9469|0),4006,(10715|0)); // unreachable; } else if ((label|0) == 17) { - _stbi__err(10383); + _stbi__err(10691); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -21449,7 +21404,7 @@ function _stbi__compute_huffman_codes($0) { } while(0); $43 = ($10|0)==($$066$lcssa|0); if (!($43)) { - _stbi__err(10383); + _stbi__err(10691); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -21613,7 +21568,7 @@ function _stbi__parse_huffman_block($0) { $$070 = $scevgep; } if ((label|0) == 6) { - _stbi__err(10208); + _stbi__err(10516); $$3$ph = 0; return ($$3$ph|0); } @@ -21623,12 +21578,12 @@ function _stbi__parse_huffman_block($0) { return ($$3$ph|0); } else if ((label|0) == 16) { - _stbi__err(10208); + _stbi__err(10516); $$3$ph = 0; return ($$3$ph|0); } else if ((label|0) == 20) { - _stbi__err(10225); + _stbi__err(10533); $$3$ph = 0; return ($$3$ph|0); } @@ -21685,7 +21640,7 @@ function _stbi__zexpand($0,$1,$2) { $5 = HEAP32[$4>>2]|0; $6 = ($5|0)==(0); if ($6) { - _stbi__err(10234); + _stbi__err(10542); $$0 = 0; return ($$0|0); } @@ -21711,7 +21666,7 @@ function _stbi__zexpand($0,$1,$2) { $18 = (_realloc($8,$$029)|0); $19 = ($18|0)==(0|0); if ($19) { - _stbi__err(9536); + _stbi__err(9524); $$0 = 0; return ($$0|0); } else { @@ -21756,7 +21711,7 @@ function _stbi__fill_bits($0) { } } if ((label|0) == 3) { - ___assert_fail((10330|0),(9481|0),3863,(10367|0)); + ___assert_fail((10638|0),(9469|0),3848,(10675|0)); // unreachable; } else if ((label|0) == 5) { @@ -21804,7 +21759,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) { $22 = $21&255; $23 = ($22|0)==($$025|0); if (!($23)) { - ___assert_fail((10254|0),(9481|0),3891,(10270|0)); + ___assert_fail((10562|0),(9469|0),3876,(10578|0)); // unreachable; } $24 = HEAP32[$2>>2]|0; @@ -21832,7 +21787,7 @@ function _stbi__bit_reverse($0,$1) { $5 = $3 >> $4; return ($5|0); } else { - ___assert_fail((10301|0),(9481|0),3781,(10312|0)); + ___assert_fail((10609|0),(9469|0),3766,(10620|0)); // unreachable; } return (0)|0; @@ -21978,10 +21933,10 @@ function _stbi__stdio_eof($0) { function _LoadImage($0,$1) { $0 = $0|0; $1 = $1|0; - var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0; - var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; - var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0; - var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; + var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0; + var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; + var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0; + var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); $vararg_buffer9 = sp + 32|0; @@ -21992,27 +21947,28 @@ function _LoadImage($0,$1) { $3 = sp + 44|0; $4 = sp + 40|0; $5 = sp + 36|0; - $6 = (_IsFileExtension($1,11407)|0); + $6 = (_IsFileExtension($1,11715)|0); $7 = ($6|0)==(0); do { if ($7) { - $19 = (_IsFileExtension($1,10629)|0); + $19 = (_IsFileExtension($1,10937)|0); $20 = ($19|0)==(0); if ($20) { HEAP32[$vararg_buffer1>>2] = $1; - _TraceLog(2,10634,$vararg_buffer1); - $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0; - label = 16; + _TraceLog(2,10942,$vararg_buffer1); + $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0; break; } HEAP32[$3>>2] = 0; HEAP32[$4>>2] = 0; HEAP32[$5>>2] = 0; - $21 = (_stbi_load($1,$3,$4,$5,0)|0); - $22 = HEAP32[$3>>2]|0; - $23 = HEAP32[$4>>2]|0; - $24 = HEAP32[$5>>2]|0; - switch ($24|0) { + $21 = (_fopen($1,12388)|0); + $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0); + (_fclose($21)|0); + $23 = HEAP32[$3>>2]|0; + $24 = HEAP32[$4>>2]|0; + $25 = HEAP32[$5>>2]|0; + switch ($25|0) { case 1: { $$sink = 1; label = 11; @@ -22040,7 +21996,7 @@ function _LoadImage($0,$1) { if ((label|0) == 11) { $$sroa$15$1 = $$sink; } - $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22; + $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23; label = 14; } else { $8 = (_LoadResource($1,0)|0); @@ -22057,18 +22013,18 @@ function _LoadImage($0,$1) { $18 = HEAP32[$17>>2]|0; _LoadImagePro($2,$12,$14,$16,$18); $$sroa$0$0$copyload = HEAP32[$2>>2]|0; - $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0); - $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0; - $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0); - $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0; - $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0); - $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0; - $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0); - $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0; + $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0); + $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0; + $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0); + $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0; + $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0); + $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0; + $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0); + $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0; $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload; } else { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,10582,$vararg_buffer); + _TraceLog(2,10890,$vararg_buffer); $$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0; } _UnloadResource($8); @@ -22077,34 +22033,41 @@ function _LoadImage($0,$1) { } } while(0); if ((label|0) == 14) { - $25 = ($$sroa$0$1|0)==(0|0); - if ($25) { - $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1; - label = 16; + $26 = ($$sroa$0$1|0)==(0|0); + if ($26) { + $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1; } else { HEAP32[$vararg_buffer4>>2] = $1; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $$sroa$7$1; $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); HEAP32[$vararg_ptr8>>2] = $$sroa$10$1; - _TraceLog(0,10670,$vararg_buffer4); - $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1; + _TraceLog(0,10978,$vararg_buffer4); + $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; + STACKTOP = sp;return; } } - if ((label|0) == 16) { - HEAP32[$vararg_buffer9>>2] = $1; - _TraceLog(2,10709,$vararg_buffer9); - $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141; - } - HEAP32[$0>>2] = $$sroa$0$142; - $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0); - HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140; - $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0); - HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138; - $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0); - HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136; - $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0); - HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244; + HEAP32[$vararg_buffer9>>2] = $1; + _TraceLog(2,11017,$vararg_buffer9); + $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; STACKTOP = sp;return; } function _LoadResource($0,$1) { @@ -22123,11 +22086,11 @@ function _LoadResource($0,$1) { $vararg_buffer = sp; $2 = sp + 64|0; $3 = sp + 32|0; - $4 = (_fopen($0,12080)|0); + $4 = (_fopen($0,12388)|0); $5 = ($4|0)==(0|0); if ($5) { HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(2,10768,$vararg_buffer); + _TraceLog(2,11076,$vararg_buffer); $$2 = 0; STACKTOP = sp;return ($$2|0); } @@ -22226,7 +22189,7 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $67; - _TraceLog(0,10865,$vararg_buffer4); + _TraceLog(0,11173,$vararg_buffer4); } (_fread($3,32,1,$4)|0); $68 = (($$05764) + 1)|0; @@ -22261,14 +22224,14 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer8>>2] = $0; $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); HEAP32[$vararg_ptr11>>2] = $1; - _TraceLog(2,10911,$vararg_buffer8); + _TraceLog(2,11219,$vararg_buffer8); $$1 = $$0$lcssa; } else { $$1 = $$0$lcssa; } } else { HEAP32[$vararg_buffer1>>2] = $0; - _TraceLog(2,10819,$vararg_buffer1); + _TraceLog(2,11127,$vararg_buffer1); $$1 = 0; } (_fclose($4)|0); @@ -22358,7 +22321,7 @@ function _ImageCopy($0,$1) { break; } default: { - _TraceLog(2,10740,$vararg_buffer); + _TraceLog(2,11048,$vararg_buffer); $$0 = $6; } } @@ -22403,27 +22366,27 @@ function _DecompressData($0,$1,$2) { $3 = (_malloc($2)|0); $4 = ($3|0)==(0|0); if ($4) { - _TraceLog(2,10961,$vararg_buffer); + _TraceLog(2,11269,$vararg_buffer); STACKTOP = sp;return ($3|0); } $5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0); $6 = ($5|0)==(-1); if ($6) { - _TraceLog(2,11000,$vararg_buffer1); + _TraceLog(2,11308,$vararg_buffer1); _free($3); } $7 = ($5|0)==($2|0); if (!($7)) { - _TraceLog(2,11026,$vararg_buffer3); + _TraceLog(2,11334,$vararg_buffer3); HEAP32[$vararg_buffer5>>2] = $2; - _TraceLog(2,11089,$vararg_buffer5); + _TraceLog(2,11397,$vararg_buffer5); HEAP32[$vararg_buffer7>>2] = $5; - _TraceLog(2,11124,$vararg_buffer7); + _TraceLog(2,11432,$vararg_buffer7); } HEAP32[$vararg_buffer10>>2] = $1; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $5; - _TraceLog(0,11159,$vararg_buffer10); + _TraceLog(0,11467,$vararg_buffer10); STACKTOP = sp;return ($3|0); } function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) { @@ -23606,7 +23569,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $196 = $$01300 << $$37; $197 = $196 | $$371346; $198 = (($$37) + 8)|0; - $199 = (11216 + ($$361133)|0); + $199 = (11524 + ($$361133)|0); $200 = HEAP8[$199>>0]|0; $201 = $200 << 24 >> 24; $202 = ($198>>>0)<($201>>>0); @@ -24036,7 +23999,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { label = 0; $185 = ($$331130>>>0)<(3); if ($185) { - $186 = (11216 + ($$331130)|0); + $186 = (11524 + ($$331130)|0); $187 = HEAP8[$186>>0]|0; $188 = $187 << 24 >> 24; $189 = ($$34>>>0)<($188>>>0); @@ -24074,7 +24037,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { } case 68: { label = 0; - $203 = (11216 + ($$371134)|0); + $203 = (11524 + ($$371134)|0); $204 = HEAP8[$203>>0]|0; $205 = $204 << 24 >> 24; $206 = 1 << $205; @@ -24113,7 +24076,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $232 = $$431352 >>> 3; $233 = (($$43) + -3)|0; $234 = $231&255; - $235 = (11220 + ($$421139)|0); + $235 = (11528 + ($$421139)|0); $236 = HEAP8[$235>>0]|0; $237 = $236&255; $238 = (((($0)) + 7040|0) + ($237)|0); @@ -24520,7 +24483,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { continue L46; } $495 = (($$2986) + -16)|0; - $496 = (11239 + ($495)|0); + $496 = (11547 + ($495)|0); $497 = HEAP8[$496>>0]|0; $498 = $497 << 24 >> 24; $499 = ($488>>>0)<($498>>>0); @@ -24557,7 +24520,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $513 = $$551364 >>> $$551258; $514 = (($$55) - ($$551258))|0; $515 = (($$531044) + -16)|0; - $516 = (11243 + ($515)|0); + $516 = (11551 + ($515)|0); $517 = HEAP8[$516>>0]|0; $518 = $517 << 24 >> 24; $519 = (($518) + ($512))|0; @@ -25483,7 +25446,7 @@ function _ImageAlphaMask($0,$1) { $14 = HEAP32[$13>>2]|0; $15 = ($14|0)>(7); if ($15) { - _TraceLog(2,11285,$vararg_buffer1); + _TraceLog(2,11593,$vararg_buffer1); STACKTOP = sp;return; } ;HEAP32[$$byval_copy3>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[$$byval_copy3+16>>2]=HEAP32[$1+16>>2]|0; @@ -25574,14 +25537,14 @@ function _ImageAlphaMask($0,$1) { STACKTOP = sp;return; } } - _TraceLog(2,11247,$vararg_buffer); + _TraceLog(2,11555,$vararg_buffer); STACKTOP = sp;return; } function _GetDefaultFont($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - ;HEAP32[$0>>2]=HEAP32[19264>>2]|0;HEAP32[$0+4>>2]=HEAP32[19264+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[19264+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[19264+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[19264+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[19264+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[19264+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[19264+28>>2]|0; + ;HEAP32[$0>>2]=HEAP32[19568>>2]|0;HEAP32[$0+4>>2]=HEAP32[19568+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[19568+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[19568+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[19568+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[19568+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[19568+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[19568+28>>2]|0; return; } function _MeasureTextEx($0,$1,$2,$3,$4) { @@ -25775,7 +25738,7 @@ function _SetTextureFilter($0,$1) { STACKTOP = sp;return; } else { HEAP32[$vararg_buffer>>2] = $17; - _TraceLog(2,11342,$vararg_buffer); + _TraceLog(2,11650,$vararg_buffer); $19 = HEAP32[$0>>2]|0; _rlTextureParameters($19,10241,9729); _rlTextureParameters($19,10240,9729); @@ -25960,18 +25923,18 @@ function _LoadSpriteFont($0,$1) { $8 = sp + 64|0; $9 = sp + 8|0; ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; - $10 = (_IsFileExtension($1,11407)|0); + $10 = (_IsFileExtension($1,11715)|0); $11 = ($10|0)==(0); do { if ($11) { - $35 = (_IsFileExtension($1,11413)|0); + $35 = (_IsFileExtension($1,11721)|0); $36 = ($35|0)==(0); if (!($36)) { _LoadSpriteFontTTF($4,$1,32,0,0); ;HEAP32[$2>>2]=HEAP32[$4>>2]|0;HEAP32[$2+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$4+12>>2]|0;HEAP32[$2+16>>2]=HEAP32[$4+16>>2]|0;HEAP32[$2+20>>2]=HEAP32[$4+20>>2]|0;HEAP32[$2+24>>2]=HEAP32[$4+24>>2]|0;HEAP32[$2+28>>2]=HEAP32[$4+28>>2]|0; break; } - $37 = (_IsFileExtension($1,11418)|0); + $37 = (_IsFileExtension($1,11726)|0); $38 = ($37|0)==(0); if (!($38)) { _LoadBMFont($5,$1); @@ -26039,7 +26002,7 @@ function _LoadSpriteFont($0,$1) { $45 = ($44|0)==(0); if ($45) { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,11423,$vararg_buffer); + _TraceLog(2,11731,$vararg_buffer); _GetDefaultFont($9); ;HEAP32[$2>>2]=HEAP32[$9>>2]|0;HEAP32[$2+4>>2]=HEAP32[$9+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$9+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$9+12>>2]|0;HEAP32[$2+16>>2]=HEAP32[$9+16>>2]|0;HEAP32[$2+20>>2]=HEAP32[$9+20>>2]|0;HEAP32[$2+24>>2]=HEAP32[$9+24>>2]|0;HEAP32[$2+28>>2]=HEAP32[$9+28>>2]|0; ;HEAP32[$0>>2]=HEAP32[$2>>2]|0;HEAP32[$0+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[$2+28>>2]|0; @@ -26067,7 +26030,7 @@ function _LoadSpriteFontTTF($0,$1,$2,$3,$4) { $6 = sp + 40|0; $7 = sp + 8|0; ;HEAP32[$$sroa$8>>2]=0|0;HEAP32[$$sroa$8+4>>2]=0|0;HEAP32[$$sroa$8+8>>2]=0|0;HEAP32[$$sroa$8+12>>2]=0|0;HEAP32[$$sroa$8+16>>2]=0|0;HEAP32[$$sroa$8+20>>2]=0|0;HEAP32[$$sroa$8+24>>2]=0|0; - $8 = (_IsFileExtension($1,11413)|0); + $8 = (_IsFileExtension($1,11721)|0); $9 = ($8|0)==(0); if (!($9)) { $10 = ($4|0)==(0|0); @@ -26110,7 +26073,7 @@ function _LoadSpriteFontTTF($0,$1,$2,$3,$4) { } } HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,11967,$vararg_buffer); + _TraceLog(2,12275,$vararg_buffer); _GetDefaultFont($7); $$sroa$0$0$copyload17 = HEAP32[$7>>2]|0; $$sroa$8$0$$sroa_idx26 = ((($7)) + 4|0); @@ -26159,17 +26122,17 @@ function _LoadBMFont($0,$1) { ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; HEAP32[$4>>2] = 0; HEAP32[$8>>2] = 0; - $15 = (_fopen($1,11565)|0); + $15 = (_fopen($1,11873)|0); $16 = ($15|0)==(0|0); if ($16) { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,11568,$vararg_buffer); + _TraceLog(2,11876,$vararg_buffer); ;HEAP32[$0>>2]=HEAP32[$2>>2]|0;HEAP32[$0+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[$2+28>>2]|0; STACKTOP = sp;return; } (_fgets($3,256,$15)|0); (_fgets($3,256,$15)|0); - $17 = (_strstr($3,11602)|0); + $17 = (_strstr($3,11910)|0); HEAP32[$vararg_buffer1>>2] = $4; $vararg_ptr4 = ((($vararg_buffer1)) + 4|0); HEAP32[$vararg_ptr4>>2] = $9; @@ -26177,12 +26140,12 @@ function _LoadBMFont($0,$1) { HEAP32[$vararg_ptr5>>2] = $5; $vararg_ptr6 = ((($vararg_buffer1)) + 12|0); HEAP32[$vararg_ptr6>>2] = $6; - (_sscanf($17,11613,$vararg_buffer1)|0); + (_sscanf($17,11921,$vararg_buffer1)|0); $18 = HEAP32[$4>>2]|0; HEAP32[$vararg_buffer7>>2] = $1; $vararg_ptr10 = ((($vararg_buffer7)) + 4|0); HEAP32[$vararg_ptr10>>2] = $18; - _TraceLog(3,11655,$vararg_buffer7); + _TraceLog(3,11963,$vararg_buffer7); $19 = HEAP32[$5>>2]|0; $20 = HEAP32[$6>>2]|0; HEAP32[$vararg_buffer11>>2] = $1; @@ -26190,24 +26153,24 @@ function _LoadBMFont($0,$1) { HEAP32[$vararg_ptr14>>2] = $19; $vararg_ptr15 = ((($vararg_buffer11)) + 8|0); HEAP32[$vararg_ptr15>>2] = $20; - _TraceLog(3,11674,$vararg_buffer11); + _TraceLog(3,11982,$vararg_buffer11); (_fgets($3,256,$15)|0); - $21 = (_strstr($3,11705)|0); + $21 = (_strstr($3,12013)|0); HEAP32[$vararg_buffer16>>2] = $7; - (_sscanf($21,11710,$vararg_buffer16)|0); + (_sscanf($21,12018,$vararg_buffer16)|0); HEAP32[$vararg_buffer19>>2] = $1; $vararg_ptr22 = ((($vararg_buffer19)) + 4|0); HEAP32[$vararg_ptr22>>2] = $7; - _TraceLog(3,11726,$vararg_buffer19); + _TraceLog(3,12034,$vararg_buffer19); (_fgets($3,256,$15)|0); - $22 = (_strstr($3,11757)|0); + $22 = (_strstr($3,12065)|0); HEAP32[$vararg_buffer23>>2] = $8; - (_sscanf($22,11763,$vararg_buffer23)|0); + (_sscanf($22,12071,$vararg_buffer23)|0); $23 = HEAP32[$8>>2]|0; HEAP32[$vararg_buffer26>>2] = $1; $vararg_ptr29 = ((($vararg_buffer26)) + 4|0); HEAP32[$vararg_ptr29>>2] = $23; - _TraceLog(3,11772,$vararg_buffer26); + _TraceLog(3,12080,$vararg_buffer26); $24 = (_strrchr($1,47)|0); $25 = (_strlen($1)|0); $26 = (_strlen($24)|0); @@ -26227,7 +26190,7 @@ function _LoadBMFont($0,$1) { HEAP32[$$byval_copy52>>2] = $1; $vararg_ptr33 = ((($$byval_copy52)) + 4|0); HEAP32[$vararg_ptr33>>2] = $31; - _TraceLog(3,11796,$$byval_copy52); + _TraceLog(3,12104,$$byval_copy52); _LoadImage($vararg_buffer26,$31); $37 = ((($vararg_buffer26)) + 16|0); $38 = HEAP32[$37>>2]|0; @@ -26305,7 +26268,7 @@ function _LoadBMFont($0,$1) { HEAP32[$vararg_ptr42>>2] = $12; $vararg_ptr43 = ((($vararg_buffer34)) + 28|0); HEAP32[$vararg_ptr43>>2] = $13; - (_sscanf($3,11831,$vararg_buffer34)|0); + (_sscanf($3,12139,$vararg_buffer34)|0); $64 = HEAP32[$vararg_buffer23>>2]|0; $65 = HEAP32[$59>>2]|0; $66 = (($65) + ($$05355<<5)|0); @@ -26355,7 +26318,7 @@ function _LoadBMFont($0,$1) { ;HEAP32[$2>>2]=HEAP32[$14>>2]|0;HEAP32[$2+4>>2]=HEAP32[$14+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$14+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$14+12>>2]|0;HEAP32[$2+16>>2]=HEAP32[$14+16>>2]|0;HEAP32[$2+20>>2]=HEAP32[$14+20>>2]|0;HEAP32[$2+24>>2]=HEAP32[$14+24>>2]|0;HEAP32[$2+28>>2]=HEAP32[$14+28>>2]|0; } else { HEAP32[$vararg_buffer44>>2] = $1; - _TraceLog(0,11905,$vararg_buffer44); + _TraceLog(0,12213,$vararg_buffer44); } ;HEAP32[$0>>2]=HEAP32[$2>>2]|0;HEAP32[$0+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[$2+28>>2]|0; STACKTOP = sp;return; @@ -26652,7 +26615,7 @@ function _LoadImageFont($0,$1,$2) { } else { $$0201$lcssa = 0; } - _TraceLog(3,11479,$vararg_buffer); + _TraceLog(3,11787,$vararg_buffer); $145 = HEAP32[$7>>2]|0; $146 = HEAP32[$63>>2]|0; $147 = Math_imul($146, $145)|0; @@ -26715,7 +26678,7 @@ function _LoadImageFont($0,$1,$2) { } else { $175 = ((($156)) + 16|0); $176 = HEAP32[$175>>2]|0; - _TraceLog(0,11523,$vararg_buffer1); + _TraceLog(0,11831,$vararg_buffer1); ;HEAP32[$0>>2]=HEAP32[$$sroa$0>>2]|0;HEAP32[$0+4>>2]=HEAP32[$$sroa$0+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$$sroa$0+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$$sroa$0+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$$sroa$0+16>>2]|0; $$sroa$5$0$$sroa_idx15 = ((($0)) + 20|0); HEAP32[$$sroa$5$0$$sroa_idx15>>2] = $176; @@ -26749,7 +26712,7 @@ function _LoadImageFont($0,$1,$2) { } $175 = ((($156)) + 16|0); $176 = HEAP32[$175>>2]|0; - _TraceLog(0,11523,$vararg_buffer1); + _TraceLog(0,11831,$vararg_buffer1); ;HEAP32[$0>>2]=HEAP32[$$sroa$0>>2]|0;HEAP32[$0+4>>2]=HEAP32[$$sroa$0+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$$sroa$0+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$$sroa$0+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$$sroa$0+16>>2]|0; $$sroa$5$0$$sroa_idx15 = ((($0)) + 20|0); HEAP32[$$sroa$5$0$$sroa_idx15>>2] = $176; @@ -26779,7 +26742,7 @@ function _UnloadSpriteFont($0) { $5 = ((($0)) + 28|0); $6 = HEAP32[$5>>2]|0; _free($6); - _TraceLog(3,11941,$vararg_buffer); + _TraceLog(3,12249,$vararg_buffer); STACKTOP = sp;return; } function _LoadTTF($0,$1,$2,$3,$4) { @@ -26818,18 +26781,18 @@ function _LoadTTF($0,$1,$2,$3,$4) { HEAP32[$$byval_copy9>>2] = $18; $vararg_ptr1 = ((($$byval_copy9)) + 4|0); HEAP32[$vararg_ptr1>>2] = $18; - _TraceLog(0,12026,$$byval_copy9); + _TraceLog(0,12334,$$byval_copy9); $19 = (_malloc(16777216)|0); $20 = Math_imul($18, $18)|0; $21 = (_malloc($20)|0); $22 = ($3*20)|0; $23 = (_malloc($22)|0); ;HEAP32[$$sroa$0>>2]=0|0;HEAP32[$$sroa$0+4>>2]=0|0;HEAP32[$$sroa$0+8>>2]=0|0;HEAP32[$$sroa$0+12>>2]=0|0;HEAP32[$$sroa$0+16>>2]=0|0; - $24 = (_fopen($1,12080)|0); + $24 = (_fopen($1,12388)|0); $25 = ($24|0)==(0|0); if ($25) { HEAP32[$vararg_buffer2>>2] = $1; - _TraceLog(2,12083,$vararg_buffer2); + _TraceLog(2,12391,$vararg_buffer2); ;HEAP32[$0>>2]=HEAP32[$$sroa$0>>2]|0;HEAP32[$0+4>>2]=HEAP32[$$sroa$0+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$$sroa$0+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$$sroa$0+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$$sroa$0+16>>2]|0; $$sroa$6$0$$sroa_idx49 = ((($0)) + 20|0); HEAP32[$$sroa$6$0$$sroa_idx49>>2] = 0; @@ -26843,13 +26806,13 @@ function _LoadTTF($0,$1,$2,$3,$4) { $26 = HEAP32[$4>>2]|0; $27 = ($26|0)==(32); if (!($27)) { - _TraceLog(2,12117,$vararg_buffer5); + _TraceLog(2,12425,$vararg_buffer5); } $28 = HEAP32[$4>>2]|0; $29 = (_stbtt_BakeFontBitmap($19,$7,$21,$18,$18,$28,$3,$23)|0); $30 = ($29|0)<(0); if ($30) { - _TraceLog(2,12184,$vararg_buffer7); + _TraceLog(2,12492,$vararg_buffer7); } _free($19); $31 = $20 << 1; @@ -27087,7 +27050,7 @@ function _stbtt_BakeFontBitmap_internal($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 8) { - ___assert_fail((12247|0),(12257|0),3273,(12283|0)); + ___assert_fail((12555|0),(12565|0),3274,(12591|0)); // unreachable; } else if ((label|0) == 11) { @@ -27190,7 +27153,7 @@ function _stbtt_FindGlyphIndex($0,$1) { break; } case 2: { - ___assert_fail((12717|0),(12257|0),1346,(13059|0)); + ___assert_fail((13025|0),(12565|0),1347,(13367|0)); // unreachable; break; } @@ -27256,7 +27219,7 @@ function _stbtt_FindGlyphIndex($0,$1) { $70 = $69&65535; $71 = ($70|0)<($1|0); if ($71) { - ___assert_fail((13080|0),(12257|0),1382,(13059|0)); + ___assert_fail((13388|0),(12565|0),1383,(13367|0)); // unreachable; } $72 = ((($6)) + 14|0); @@ -27317,7 +27280,7 @@ function _stbtt_FindGlyphIndex($0,$1) { $108 = $7 & -2; $switch = ($108<<16>>16)==(12); if (!($switch)) { - ___assert_fail((12717|0),(12257|0),1417,(13059|0)); + ___assert_fail((13025|0),(12565|0),1418,(13367|0)); // unreachable; } $109 = ((($6)) + 12|0); @@ -28197,11 +28160,11 @@ function _stbtt__rasterize_sorted_edges($0,$1,$2,$3,$4) { } } if ((label|0) == 11) { - ___assert_fail((12313|0),(12257|0),2774,(12326|0)); + ___assert_fail((12621|0),(12565|0),2775,(12634|0)); // unreachable; } else if ((label|0) == 17) { - ___assert_fail((12356|0),(12257|0),2787,(12326|0)); + ___assert_fail((12664|0),(12565|0),2788,(12634|0)); // unreachable; } } @@ -28246,7 +28209,7 @@ function _stbtt__new_active($0,$1,$2,$3) { $14 = $8 / $13; $15 = ($4|0)==(0|0); if ($15) { - ___assert_fail((12646|0),(12257|0),2373,(12662|0)); + ___assert_fail((12954|0),(12565|0),2374,(12970|0)); // unreachable; } else { $16 = ((($4)) + 8|0); @@ -28574,19 +28537,19 @@ function _stbtt__fill_active_edges_new($0,$1,$2,$3,$4) { } } if ((label|0) == 4) { - ___assert_fail((12376|0),(12257|0),2585,(12391|0)); + ___assert_fail((12684|0),(12565|0),2586,(12699|0)); // unreachable; } else if ((label|0) == 11) { - ___assert_fail((12420|0),(12257|0),2604,(12391|0)); + ___assert_fail((12728|0),(12565|0),2605,(12699|0)); // unreachable; } else if ((label|0) == 17) { - ___assert_fail((12456|0),(12257|0),2632,(12391|0)); + ___assert_fail((12764|0),(12565|0),2633,(12699|0)); // unreachable; } else if ((label|0) == 25) { - ___assert_fail((12474|0),(12257|0),2669,(12391|0)); + ___assert_fail((12782|0),(12565|0),2670,(12699|0)); // unreachable; } else if ((label|0) == 42) { @@ -28635,7 +28598,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) { } $8 = $4 < $6; if (!($8)) { - ___assert_fail((12494|0),(12257|0),2543,(12502|0)); + ___assert_fail((12802|0),(12565|0),2544,(12810|0)); // unreachable; } $9 = ((($2)) + 20|0); @@ -28644,7 +28607,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) { $12 = +HEAPF32[$11>>2]; $13 = !($10 <= $12); if ($13) { - ___assert_fail((12529|0),(12257|0),2544,(12502|0)); + ___assert_fail((12837|0),(12565|0),2545,(12810|0)); // unreachable; } $14 = $12 < $4; @@ -28686,7 +28649,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) { if ($32) { $35 = !($$077 <= $34); if ($35) { - ___assert_fail((12544|0),(12257|0),2557,(12502|0)); + ___assert_fail((12852|0),(12565|0),2558,(12810|0)); // unreachable; } } else { @@ -28696,7 +28659,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) { if (!($37)) { break; } - ___assert_fail((12554|0),(12257|0),2559,(12502|0)); + ___assert_fail((12862|0),(12565|0),2560,(12810|0)); // unreachable; } $38 = !($$079 <= $31); @@ -28705,7 +28668,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) { if (!($39)) { break; } - ___assert_fail((12562|0),(12257|0),2561,(12502|0)); + ___assert_fail((12870|0),(12565|0),2562,(12810|0)); // unreachable; } $40 = !($$079 >= $34); @@ -28716,14 +28679,14 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) { if (!($or$cond80)) { break; } - ___assert_fail((12580|0),(12257|0),2565,(12502|0)); + ___assert_fail((12888|0),(12565|0),2566,(12810|0)); // unreachable; } else { $41 = !($$077 >= $34); if (!($41)) { break; } - ___assert_fail((12570|0),(12257|0),2563,(12502|0)); + ___assert_fail((12878|0),(12565|0),2564,(12810|0)); // unreachable; } } @@ -28756,7 +28719,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) { $58 = !($$077 <= $34); $or$cond85 = $58 | $or$cond84; if ($or$cond85) { - ___assert_fail((12601|0),(12257|0),2572,(12502|0)); + ___assert_fail((12909|0),(12565|0),2573,(12810|0)); // unreachable; } $59 = ((($2)) + 16|0); @@ -29292,7 +29255,7 @@ function _stbtt__GetGlyfOffset($0,$1) { $3 = HEAP32[$2>>2]|0; $4 = ($3|0)==(0); if (!($4)) { - ___assert_fail((12680|0),(12257|0),1439,(12696|0)); + ___assert_fail((12988|0),(12565|0),1440,(13004|0)); // unreachable; } $5 = ((($0)) + 12|0); @@ -30239,7 +30202,7 @@ function _stbtt__cff_index_get($0,$1,$2) { $7 = ($3|0)>($2|0); $or$cond = $6 & $7; if (!($or$cond)) { - ___assert_fail((12922|0),(12257|0),1117,(12942|0)); + ___assert_fail((13230|0),(12565|0),1118,(13250|0)); // unreachable; } $$off = (($4) + -1)<<24>>24; @@ -30257,7 +30220,7 @@ function _stbtt__cff_index_get($0,$1,$2) { _stbtt__buf_range($0,$1,$15,$16); return; } else { - ___assert_fail((12839|0),(12257|0),1118,(12942|0)); + ___assert_fail((13147|0),(12565|0),1119,(13250|0)); // unreachable; } } @@ -30502,7 +30465,7 @@ function _stbtt__buf_get($0,$1) { if ($2) { $$01011 = 0;$$012 = 0; } else { - ___assert_fail((12734|0),(12257|0),1013,(12751|0)); + ___assert_fail((13042|0),(12565|0),1014,(13059|0)); // unreachable; } while(1) { @@ -30573,7 +30536,7 @@ function _stbtt__cff_int($0) { break; } default: { - ___assert_fail((12717|0),(12257|0),1063,(12719|0)); + ___assert_fail((13025|0),(12565|0),1064,(13027|0)); // unreachable; } } @@ -30744,7 +30707,7 @@ function _stbtt__new_buf($0,$1,$2) { HEAP32[$$sroa$5$0$$sroa_idx4>>2] = $2; return; } else { - ___assert_fail((12766|0),(12257|0),1022,(12784|0)); + ___assert_fail((13074|0),(12565|0),1023,(13092|0)); // unreachable; } } @@ -30759,7 +30722,7 @@ function _stbtt__buf_seek($0,$1) { $5 = ($1|0)<(0); $or$cond = $5 | $4; if ($or$cond) { - ___assert_fail((12799|0),(12257|0),1000,(12823|0)); + ___assert_fail((13107|0),(12565|0),1001,(13131|0)); // unreachable; } else { $6 = ((($0)) + 4|0); @@ -30904,7 +30867,7 @@ function _stbtt__cff_get_index($0,$1) { $$off = (($6) + -1)<<24>>24; $8 = ($$off&255)<(4); if (!($8)) { - ___assert_fail((12839|0),(12257|0),1048,(12868|0)); + ___assert_fail((13147|0),(12565|0),1049,(13176|0)); // unreachable; } $9 = Math_imul($7, $4)|0; @@ -31001,7 +30964,7 @@ function _stbtt__cff_skip_operand($0) { $1 = (_stbtt__buf_peek8($0)|0); $2 = ($1&255)>(27); if (!($2)) { - ___assert_fail((12889|0),(12257|0),1069,(12898|0)); + ___assert_fail((13197|0),(12565|0),1070,(13206|0)); // unreachable; } $3 = ($1<<24>>24)==(30); @@ -31328,7 +31291,7 @@ function _stbtt__GetGlyphShapeTT($0,$1,$2) { $$4352 = 0;$$9 = 0; break; } - ___assert_fail((12717|0),(12257|0),1723,(13036|0)); + ___assert_fail((13025|0),(12565|0),1724,(13344|0)); // unreachable; } $143 = ((($8)) + 10|0); @@ -31512,7 +31475,7 @@ function _stbtt__GetGlyphShapeTT($0,$1,$2) { } } if ((label|0) == 42) { - ___assert_fail((12717|0),(12257|0),1670,(13036|0)); + ___assert_fail((13025|0),(12565|0),1671,(13344|0)); // unreachable; } $249 = ($$0348453|0)==(0|0); @@ -31567,7 +31530,7 @@ function _stbtt__GetGlyphShapeT2($0,$1,$2) { $$0 = $16; STACKTOP = sp;return ($$0|0); } else { - ___assert_fail((12963|0),(12257|0),2113,(13013|0)); + ___assert_fail((13271|0),(12565|0),2114,(13321|0)); // unreachable; } } @@ -31657,23 +31620,23 @@ function _stbtt_InitFont_internal($0,$1) { $20 = ((($0)) + 48|0); _stbtt__new_buf($2,0,0); ;HEAP32[$20>>2]=HEAP32[$2>>2]|0;HEAP32[$20+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$20+8>>2]=HEAP32[$2+8>>2]|0; - $21 = (_stbtt__find_table($1,13136)|0); - $22 = (_stbtt__find_table($1,13141)|0); + $21 = (_stbtt__find_table($1,13444)|0); + $22 = (_stbtt__find_table($1,13449)|0); $23 = ((($0)) + 16|0); HEAP32[$23>>2] = $22; - $24 = (_stbtt__find_table($1,13146)|0); + $24 = (_stbtt__find_table($1,13454)|0); $25 = ((($0)) + 20|0); HEAP32[$25>>2] = $24; - $26 = (_stbtt__find_table($1,13151)|0); + $26 = (_stbtt__find_table($1,13459)|0); $27 = ((($0)) + 24|0); HEAP32[$27>>2] = $26; - $28 = (_stbtt__find_table($1,13156)|0); + $28 = (_stbtt__find_table($1,13464)|0); $29 = ((($0)) + 28|0); HEAP32[$29>>2] = $28; - $30 = (_stbtt__find_table($1,13161)|0); + $30 = (_stbtt__find_table($1,13469)|0); $31 = ((($0)) + 32|0); HEAP32[$31>>2] = $30; - $32 = (_stbtt__find_table($1,13166)|0); + $32 = (_stbtt__find_table($1,13474)|0); $33 = ((($0)) + 36|0); HEAP32[$33>>2] = $32; $34 = ($21|0)==(0); @@ -31707,7 +31670,7 @@ function _stbtt_InitFont_internal($0,$1) { HEAP32[$7>>2] = 0; HEAP32[$8>>2] = 0; HEAP32[$9>>2] = 0; - $45 = (_stbtt__find_table($1,13171)|0); + $45 = (_stbtt__find_table($1,13479)|0); $46 = ($45|0)==(0); do { if (!($46)) { @@ -31786,7 +31749,7 @@ function _stbtt_InitFont_internal($0,$1) { } } } while(0); - $68 = (_stbtt__find_table($1,13176)|0); + $68 = (_stbtt__find_table($1,13484)|0); $69 = ($68|0)==(0); if ($69) { $$sink = 65535; @@ -32150,7 +32113,7 @@ function _emscripten_GetProcAddress($0) { $10 = HEAP32[$2>>2]|0; (_strcpy($9,$10)|0); $11 = HEAP32[$3>>2]|0; - $12 = (_strstr($11,13181)|0); + $12 = (_strstr($11,13489)|0); HEAP32[$4>>2] = $12; $13 = HEAP32[$4>>2]|0; $14 = ($13|0)!=(0|0); @@ -32159,7 +32122,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$15>>0] = 0; } $16 = HEAP32[$3>>2]|0; - $17 = (_strstr($16,13185)|0); + $17 = (_strstr($16,13493)|0); HEAP32[$4>>2] = $17; $18 = HEAP32[$4>>2]|0; $19 = ($18|0)!=(0|0); @@ -32168,7 +32131,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$20>>0] = 0; } $21 = HEAP32[$3>>2]|0; - $22 = (_strstr($21,13189)|0); + $22 = (_strstr($21,13497)|0); HEAP32[$4>>2] = $22; $23 = HEAP32[$4>>2]|0; $24 = ($23|0)!=(0|0); @@ -32177,7 +32140,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$25>>0] = 0; } $26 = HEAP32[$3>>2]|0; - $27 = (_strstr($26,13193)|0); + $27 = (_strstr($26,13501)|0); HEAP32[$4>>2] = $27; $28 = HEAP32[$4>>2]|0; $29 = ($28|0)!=(0|0); @@ -32186,1210 +32149,1210 @@ function _emscripten_GetProcAddress($0) { HEAP8[$30>>0] = 0; } $31 = HEAP32[$3>>2]|0; - $32 = (_strcmp($31,13199)|0); + $32 = (_strcmp($31,13507)|0); $33 = ($32|0)!=(0); do { if ($33) { $34 = HEAP32[$3>>2]|0; - $35 = (_strcmp($34,13237)|0); + $35 = (_strcmp($34,13545)|0); $36 = ($35|0)!=(0); if (!($36)) { - HEAP32[$3>>2] = 13256; + HEAP32[$3>>2] = 13564; break; } $37 = HEAP32[$3>>2]|0; - $38 = (_strcmp($37,13269)|0); + $38 = (_strcmp($37,13577)|0); $39 = ($38|0)!=(0); if (!($39)) { - HEAP32[$3>>2] = 13290; + HEAP32[$3>>2] = 13598; break; } $40 = HEAP32[$3>>2]|0; - $41 = (_strcmp($40,13305)|0); + $41 = (_strcmp($40,13613)|0); $42 = ($41|0)!=(0); if (!($42)) { - HEAP32[$3>>2] = 13320; + HEAP32[$3>>2] = 13628; break; } $43 = HEAP32[$3>>2]|0; - $44 = (_strcmp($43,13335)|0); + $44 = (_strcmp($43,13643)|0); $45 = ($44|0)!=(0); if (!($45)) { - HEAP32[$3>>2] = 13350; + HEAP32[$3>>2] = 13658; } } else { - HEAP32[$3>>2] = 13221; + HEAP32[$3>>2] = 13529; } } while(0); $46 = HEAP32[$3>>2]|0; - $47 = (_strcmp($46,13365)|0); + $47 = (_strcmp($46,13673)|0); $48 = ($47|0)!=(0); do { if ($48) { $49 = HEAP32[$3>>2]|0; - $50 = (_strcmp($49,13379)|0); + $50 = (_strcmp($49,13687)|0); $51 = ($50|0)!=(0); if (!($51)) { HEAP32[$1>>2] = 3; break; } $52 = HEAP32[$3>>2]|0; - $53 = (_strcmp($52,13391)|0); + $53 = (_strcmp($52,13699)|0); $54 = ($53|0)!=(0); if (!($54)) { HEAP32[$1>>2] = 7; break; } $55 = HEAP32[$3>>2]|0; - $56 = (_strcmp($55,13405)|0); + $56 = (_strcmp($55,13713)|0); $57 = ($56|0)!=(0); if (!($57)) { HEAP32[$1>>2] = 8; break; } $58 = HEAP32[$3>>2]|0; - $59 = (_strcmp($58,13417)|0); + $59 = (_strcmp($58,13725)|0); $60 = ($59|0)!=(0); if (!($60)) { HEAP32[$1>>2] = 9; break; } $61 = HEAP32[$3>>2]|0; - $62 = (_strcmp($61,13431)|0); + $62 = (_strcmp($61,13739)|0); $63 = ($62|0)!=(0); if (!($63)) { HEAP32[$1>>2] = 10; break; } $64 = HEAP32[$3>>2]|0; - $65 = (_strcmp($64,13445)|0); + $65 = (_strcmp($64,13753)|0); $66 = ($65|0)!=(0); if (!($66)) { HEAP32[$1>>2] = 11; break; } $67 = HEAP32[$3>>2]|0; - $68 = (_strcmp($67,13462)|0); + $68 = (_strcmp($67,13770)|0); $69 = ($68|0)!=(0); if (!($69)) { HEAP32[$1>>2] = 1; break; } $70 = HEAP32[$3>>2]|0; - $71 = (_strcmp($70,13485)|0); + $71 = (_strcmp($70,13793)|0); $72 = ($71|0)!=(0); if (!($72)) { HEAP32[$1>>2] = 1; break; } $73 = HEAP32[$3>>2]|0; - $74 = (_strcmp($73,13511)|0); + $74 = (_strcmp($73,13819)|0); $75 = ($74|0)!=(0); if (!($75)) { HEAP32[$1>>2] = 2; break; } $76 = HEAP32[$3>>2]|0; - $77 = (_strcmp($76,13524)|0); + $77 = (_strcmp($76,13832)|0); $78 = ($77|0)!=(0); if (!($78)) { HEAP32[$1>>2] = 3; break; } $79 = HEAP32[$3>>2]|0; - $80 = (_strcmp($79,13540)|0); + $80 = (_strcmp($79,13848)|0); $81 = ($80|0)!=(0); if (!($81)) { HEAP32[$1>>2] = 1; break; } $82 = HEAP32[$3>>2]|0; - $83 = (_strcmp($82,13553)|0); + $83 = (_strcmp($82,13861)|0); $84 = ($83|0)!=(0); if (!($84)) { HEAP32[$1>>2] = 12; break; } $85 = HEAP32[$3>>2]|0; - $86 = (_strcmp($85,13567)|0); + $86 = (_strcmp($85,13875)|0); $87 = ($86|0)!=(0); if (!($87)) { HEAP32[$1>>2] = 2; break; } $88 = HEAP32[$3>>2]|0; - $89 = (_strcmp($88,13587)|0); + $89 = (_strcmp($88,13895)|0); $90 = ($89|0)!=(0); if (!($90)) { HEAP32[$1>>2] = 3; break; } $91 = HEAP32[$3>>2]|0; - $92 = (_strcmp($91,13607)|0); + $92 = (_strcmp($91,13915)|0); $93 = ($92|0)!=(0); if (!($93)) { HEAP32[$1>>2] = 4; break; } $94 = HEAP32[$3>>2]|0; - $95 = (_strcmp($94,13624)|0); + $95 = (_strcmp($94,13932)|0); $96 = ($95|0)!=(0); if (!($96)) { HEAP32[$1>>2] = 5; break; } $97 = HEAP32[$3>>2]|0; - $98 = (_strcmp($97,13641)|0); + $98 = (_strcmp($97,13949)|0); $99 = ($98|0)!=(0); if (!($99)) { HEAP32[$1>>2] = 4; break; } $100 = HEAP32[$3>>2]|0; - $101 = (_strcmp($100,13653)|0); + $101 = (_strcmp($100,13961)|0); $102 = ($101|0)!=(0); if (!($102)) { HEAP32[$1>>2] = 13; break; } $103 = HEAP32[$3>>2]|0; - $104 = (_strcmp($103,13666)|0); + $104 = (_strcmp($103,13974)|0); $105 = ($104|0)!=(0); if (!($105)) { HEAP32[$1>>2] = 14; break; } $106 = HEAP32[$3>>2]|0; - $107 = (_strcmp($106,13682)|0); + $107 = (_strcmp($106,13990)|0); $108 = ($107|0)!=(0); if (!($108)) { HEAP32[$1>>2] = 6; break; } $109 = HEAP32[$3>>2]|0; - $110 = (_strcmp($109,13705)|0); + $110 = (_strcmp($109,14013)|0); $111 = ($110|0)!=(0); if (!($111)) { HEAP32[$1>>2] = 2; break; } $112 = HEAP32[$3>>2]|0; - $113 = (_strcmp($112,13718)|0); + $113 = (_strcmp($112,14026)|0); $114 = ($113|0)!=(0); if (!($114)) { HEAP32[$1>>2] = 3; break; } $115 = HEAP32[$3>>2]|0; - $116 = (_strcmp($115,13734)|0); + $116 = (_strcmp($115,14042)|0); $117 = ($116|0)!=(0); if (!($117)) { HEAP32[$1>>2] = 5; break; } $118 = HEAP32[$3>>2]|0; - $119 = (_strcmp($118,13745)|0); + $119 = (_strcmp($118,14053)|0); $120 = ($119|0)!=(0); if (!($120)) { HEAP32[$1>>2] = 15; break; } $121 = HEAP32[$3>>2]|0; - $122 = (_strcmp($121,13764)|0); + $122 = (_strcmp($121,14072)|0); $123 = ($122|0)!=(0); if (!($123)) { HEAP32[$1>>2] = 16; break; } $124 = HEAP32[$3>>2]|0; - $125 = (_strcmp($124,13786)|0); + $125 = (_strcmp($124,14094)|0); $126 = ($125|0)!=(0); if (!($126)) { HEAP32[$1>>2] = 17; break; } $127 = HEAP32[$3>>2]|0; - $128 = (_strcmp($127,13805)|0); + $128 = (_strcmp($127,14113)|0); $129 = ($128|0)!=(0); if (!($129)) { HEAP32[$1>>2] = 7; break; } $130 = HEAP32[$3>>2]|0; - $131 = (_strcmp($130,13834)|0); + $131 = (_strcmp($130,14142)|0); $132 = ($131|0)!=(0); if (!($132)) { HEAP32[$1>>2] = 6; break; } $133 = HEAP32[$3>>2]|0; - $134 = (_strcmp($133,13851)|0); + $134 = (_strcmp($133,14159)|0); $135 = ($134|0)!=(0); if (!($135)) { HEAP32[$1>>2] = 8; break; } $136 = HEAP32[$3>>2]|0; - $137 = (_strcmp($136,13866)|0); + $137 = (_strcmp($136,14174)|0); $138 = ($137|0)!=(0); if (!($138)) { HEAP32[$1>>2] = 9; break; } $139 = HEAP32[$3>>2]|0; - $140 = (_strcmp($139,13881)|0); + $140 = (_strcmp($139,14189)|0); $141 = ($140|0)!=(0); if (!($141)) { HEAP32[$1>>2] = 1; break; } $142 = HEAP32[$3>>2]|0; - $143 = (_strcmp($142,13902)|0); + $143 = (_strcmp($142,14210)|0); $144 = ($143|0)!=(0); if (!($144)) { HEAP32[$1>>2] = 10; break; } $145 = HEAP32[$3>>2]|0; - $146 = (_strcmp($145,13922)|0); + $146 = (_strcmp($145,14230)|0); $147 = ($146|0)!=(0); if (!($147)) { HEAP32[$1>>2] = 11; break; } $148 = HEAP32[$3>>2]|0; - $149 = (_strcmp($148,13942)|0); + $149 = (_strcmp($148,14250)|0); $150 = ($149|0)!=(0); if (!($150)) { HEAP32[$1>>2] = 12; break; } $151 = HEAP32[$3>>2]|0; - $152 = (_strcmp($151,13968)|0); + $152 = (_strcmp($151,14276)|0); $153 = ($152|0)!=(0); if (!($153)) { HEAP32[$1>>2] = 2; break; } $154 = HEAP32[$3>>2]|0; - $155 = (_strcmp($154,13987)|0); + $155 = (_strcmp($154,14295)|0); $156 = ($155|0)!=(0); if (!($156)) { HEAP32[$1>>2] = 1; break; } $157 = HEAP32[$3>>2]|0; - $158 = (_strcmp($157,13999)|0); + $158 = (_strcmp($157,14307)|0); $159 = ($158|0)!=(0); if (!($159)) { HEAP32[$1>>2] = 3; break; } $160 = HEAP32[$3>>2]|0; - $161 = (_strcmp($160,14011)|0); + $161 = (_strcmp($160,14319)|0); $162 = ($161|0)!=(0); if (!($162)) { HEAP32[$1>>2] = 1; break; } $163 = HEAP32[$3>>2]|0; - $164 = (_strcmp($163,14023)|0); + $164 = (_strcmp($163,14331)|0); $165 = ($164|0)!=(0); if (!($165)) { HEAP32[$1>>2] = 1; break; } $166 = HEAP32[$3>>2]|0; - $167 = (_strcmp($166,14035)|0); + $167 = (_strcmp($166,14343)|0); $168 = ($167|0)!=(0); if (!($168)) { HEAP32[$1>>2] = 18; break; } $169 = HEAP32[$3>>2]|0; - $170 = (_strcmp($169,14047)|0); + $170 = (_strcmp($169,14355)|0); $171 = ($170|0)!=(0); if (!($171)) { HEAP32[$1>>2] = 13; break; } $172 = HEAP32[$3>>2]|0; - $173 = (_strcmp($172,14059)|0); + $173 = (_strcmp($172,14367)|0); $174 = ($173|0)!=(0); if (!($174)) { HEAP32[$1>>2] = 4; break; } $175 = HEAP32[$3>>2]|0; - $176 = (_strcmp($175,14071)|0); + $176 = (_strcmp($175,14379)|0); $177 = ($176|0)!=(0); if (!($177)) { HEAP32[$1>>2] = 2; break; } $178 = HEAP32[$3>>2]|0; - $179 = (_strcmp($178,14083)|0); + $179 = (_strcmp($178,14391)|0); $180 = ($179|0)!=(0); if (!($180)) { HEAP32[$1>>2] = 14; break; } $181 = HEAP32[$3>>2]|0; - $182 = (_strcmp($181,14096)|0); + $182 = (_strcmp($181,14404)|0); $183 = ($182|0)!=(0); if (!($183)) { HEAP32[$1>>2] = 15; break; } $184 = HEAP32[$3>>2]|0; - $185 = (_strcmp($184,14109)|0); + $185 = (_strcmp($184,14417)|0); $186 = ($185|0)!=(0); if (!($186)) { HEAP32[$1>>2] = 16; break; } $187 = HEAP32[$3>>2]|0; - $188 = (_strcmp($187,14122)|0); + $188 = (_strcmp($187,14430)|0); $189 = ($188|0)!=(0); if (!($189)) { HEAP32[$1>>2] = 17; break; } $190 = HEAP32[$3>>2]|0; - $191 = (_strcmp($190,14135)|0); + $191 = (_strcmp($190,14443)|0); $192 = ($191|0)!=(0); if (!($192)) { HEAP32[$1>>2] = 18; break; } $193 = HEAP32[$3>>2]|0; - $194 = (_strcmp($193,14148)|0); + $194 = (_strcmp($193,14456)|0); $195 = ($194|0)!=(0); if (!($195)) { HEAP32[$1>>2] = 19; break; } $196 = HEAP32[$3>>2]|0; - $197 = (_strcmp($196,14161)|0); + $197 = (_strcmp($196,14469)|0); $198 = ($197|0)!=(0); if (!($198)) { HEAP32[$1>>2] = 20; break; } $199 = HEAP32[$3>>2]|0; - $200 = (_strcmp($199,14174)|0); + $200 = (_strcmp($199,14482)|0); $201 = ($200|0)!=(0); if (!($201)) { HEAP32[$1>>2] = 21; break; } $202 = HEAP32[$3>>2]|0; - $203 = (_strcmp($202,14187)|0); + $203 = (_strcmp($202,14495)|0); $204 = ($203|0)!=(0); if (!($204)) { HEAP32[$1>>2] = 5; break; } $205 = HEAP32[$3>>2]|0; - $206 = (_strcmp($205,14206)|0); + $206 = (_strcmp($205,14514)|0); $207 = ($206|0)!=(0); if (!($207)) { HEAP32[$1>>2] = 6; break; } $208 = HEAP32[$3>>2]|0; - $209 = (_strcmp($208,14225)|0); + $209 = (_strcmp($208,14533)|0); $210 = ($209|0)!=(0); if (!($210)) { HEAP32[$1>>2] = 7; break; } $211 = HEAP32[$3>>2]|0; - $212 = (_strcmp($211,14244)|0); + $212 = (_strcmp($211,14552)|0); $213 = ($212|0)!=(0); if (!($213)) { HEAP32[$1>>2] = 19; break; } $214 = HEAP32[$3>>2]|0; - $215 = (_strcmp($214,14257)|0); + $215 = (_strcmp($214,14565)|0); $216 = ($215|0)!=(0); if (!($216)) { HEAP32[$1>>2] = 20; break; } $217 = HEAP32[$3>>2]|0; - $218 = (_strcmp($217,14275)|0); + $218 = (_strcmp($217,14583)|0); $219 = ($218|0)!=(0); if (!($219)) { HEAP32[$1>>2] = 21; break; } $220 = HEAP32[$3>>2]|0; - $221 = (_strcmp($220,14293)|0); + $221 = (_strcmp($220,14601)|0); $222 = ($221|0)!=(0); if (!($222)) { HEAP32[$1>>2] = 22; break; } $223 = HEAP32[$3>>2]|0; - $224 = (_strcmp($223,14311)|0); + $224 = (_strcmp($223,14619)|0); $225 = ($224|0)!=(0); if (!($225)) { HEAP32[$1>>2] = 23; break; } $226 = HEAP32[$3>>2]|0; - $227 = (_strcmp($226,14329)|0); + $227 = (_strcmp($226,14637)|0); $228 = ($227|0)!=(0); if (!($228)) { HEAP32[$1>>2] = 2; break; } $229 = HEAP32[$3>>2]|0; - $230 = (_strcmp($229,14349)|0); + $230 = (_strcmp($229,14657)|0); $231 = ($230|0)!=(0); if (!($231)) { HEAP32[$1>>2] = 3; break; } $232 = HEAP32[$3>>2]|0; - $233 = (_strcmp($232,13290)|0); + $233 = (_strcmp($232,13598)|0); $234 = ($233|0)!=(0); if (!($234)) { HEAP32[$1>>2] = 7; break; } $235 = HEAP32[$3>>2]|0; - $236 = (_strcmp($235,14367)|0); + $236 = (_strcmp($235,14675)|0); $237 = ($236|0)!=(0); if (!($237)) { HEAP32[$1>>2] = 1; break; } $238 = HEAP32[$3>>2]|0; - $239 = (_strcmp($238,14382)|0); + $239 = (_strcmp($238,14690)|0); $240 = ($239|0)!=(0); if (!($240)) { HEAP32[$1>>2] = 8; break; } $241 = HEAP32[$3>>2]|0; - $242 = (_strcmp($241,14403)|0); + $242 = (_strcmp($241,14711)|0); $243 = ($242|0)!=(0); if (!($243)) { HEAP32[$1>>2] = 9; break; } $244 = HEAP32[$3>>2]|0; - $245 = (_strcmp($244,14418)|0); + $245 = (_strcmp($244,14726)|0); $246 = ($245|0)!=(0); if (!($246)) { HEAP32[$1>>2] = 10; break; } $247 = HEAP32[$3>>2]|0; - $248 = (_strcmp($247,14436)|0); + $248 = (_strcmp($247,14744)|0); $249 = ($248|0)!=(0); if (!($249)) { HEAP32[$1>>2] = 2; break; } $250 = HEAP32[$3>>2]|0; - $251 = (_strcmp($250,14452)|0); + $251 = (_strcmp($250,14760)|0); $252 = ($251|0)!=(0); if (!($252)) { HEAP32[$1>>2] = 11; break; } $253 = HEAP32[$3>>2]|0; - $254 = (_strcmp($253,14471)|0); + $254 = (_strcmp($253,14779)|0); $255 = ($254|0)!=(0); if (!($255)) { HEAP32[$1>>2] = 22; break; } $256 = HEAP32[$3>>2]|0; - $257 = (_strcmp($256,14485)|0); + $257 = (_strcmp($256,14793)|0); $258 = ($257|0)!=(0); if (!($258)) { HEAP32[$1>>2] = 23; break; } $259 = HEAP32[$3>>2]|0; - $260 = (_strcmp($259,14500)|0); + $260 = (_strcmp($259,14808)|0); $261 = ($260|0)!=(0); if (!($261)) { HEAP32[$1>>2] = 8; break; } $262 = HEAP32[$3>>2]|0; - $263 = (_strcmp($262,13221)|0); + $263 = (_strcmp($262,13529)|0); $264 = ($263|0)!=(0); if (!($264)) { HEAP32[$1>>2] = 1; break; } $265 = HEAP32[$3>>2]|0; - $266 = (_strcmp($265,14511)|0); + $266 = (_strcmp($265,14819)|0); $267 = ($266|0)!=(0); if (!($267)) { HEAP32[$1>>2] = 3; break; } $268 = HEAP32[$3>>2]|0; - $269 = (_strcmp($268,13320)|0); + $269 = (_strcmp($268,13628)|0); $270 = ($269|0)!=(0); if (!($270)) { HEAP32[$1>>2] = 24; break; } $271 = HEAP32[$3>>2]|0; - $272 = (_strcmp($271,13350)|0); + $272 = (_strcmp($271,13658)|0); $273 = ($272|0)!=(0); if (!($273)) { HEAP32[$1>>2] = 25; break; } $274 = HEAP32[$3>>2]|0; - $275 = (_strcmp($274,14527)|0); + $275 = (_strcmp($274,14835)|0); $276 = ($275|0)!=(0); if (!($276)) { HEAP32[$1>>2] = 12; break; } $277 = HEAP32[$3>>2]|0; - $278 = (_strcmp($277,14554)|0); + $278 = (_strcmp($277,14862)|0); $279 = ($278|0)!=(0); if (!($279)) { HEAP32[$1>>2] = 4; break; } $280 = HEAP32[$3>>2]|0; - $281 = (_strcmp($280,14568)|0); + $281 = (_strcmp($280,14876)|0); $282 = ($281|0)!=(0); if (!($282)) { HEAP32[$1>>2] = 13; break; } $283 = HEAP32[$3>>2]|0; - $284 = (_strcmp($283,13256)|0); + $284 = (_strcmp($283,13564)|0); $285 = ($284|0)!=(0); if (!($285)) { HEAP32[$1>>2] = 5; break; } $286 = HEAP32[$3>>2]|0; - $287 = (_strcmp($286,14588)|0); + $287 = (_strcmp($286,14896)|0); $288 = ($287|0)!=(0); if (!($288)) { HEAP32[$1>>2] = 6; break; } $289 = HEAP32[$3>>2]|0; - $290 = (_strcmp($289,14606)|0); + $290 = (_strcmp($289,14914)|0); $291 = ($290|0)!=(0); if (!($291)) { HEAP32[$1>>2] = 9; break; } $292 = HEAP32[$3>>2]|0; - $293 = (_strcmp($292,14618)|0); + $293 = (_strcmp($292,14926)|0); $294 = ($293|0)!=(0); if (!($294)) { HEAP32[$1>>2] = 24; break; } $295 = HEAP32[$3>>2]|0; - $296 = (_strcmp($295,14639)|0); + $296 = (_strcmp($295,14947)|0); $297 = ($296|0)!=(0); if (!($297)) { HEAP32[$1>>2] = 26; break; } $298 = HEAP32[$3>>2]|0; - $299 = (_strcmp($298,14657)|0); + $299 = (_strcmp($298,14965)|0); $300 = ($299|0)!=(0); if (!($300)) { HEAP32[$1>>2] = 27; break; } $301 = HEAP32[$3>>2]|0; - $302 = (_strcmp($301,14675)|0); + $302 = (_strcmp($301,14983)|0); $303 = ($302|0)!=(0); if (!($303)) { HEAP32[$1>>2] = 28; break; } $304 = HEAP32[$3>>2]|0; - $305 = (_strcmp($304,14696)|0); + $305 = (_strcmp($304,15004)|0); $306 = ($305|0)!=(0); if (!($306)) { HEAP32[$1>>2] = 14; break; } $307 = HEAP32[$3>>2]|0; - $308 = (_strcmp($307,14722)|0); + $308 = (_strcmp($307,15030)|0); $309 = ($308|0)!=(0); if (!($309)) { HEAP32[$1>>2] = 3; break; } $310 = HEAP32[$3>>2]|0; - $311 = (_strcmp($310,14745)|0); + $311 = (_strcmp($310,15053)|0); $312 = ($311|0)!=(0); if (!($312)) { HEAP32[$1>>2] = 15; break; } $313 = HEAP32[$3>>2]|0; - $314 = (_strcmp($313,14783)|0); + $314 = (_strcmp($313,15091)|0); $315 = ($314|0)!=(0); if (!($315)) { HEAP32[$1>>2] = 10; break; } $316 = HEAP32[$3>>2]|0; - $317 = (_strcmp($316,14799)|0); + $317 = (_strcmp($316,15107)|0); $318 = ($317|0)!=(0); if (!($318)) { HEAP32[$1>>2] = 7; break; } $319 = HEAP32[$3>>2]|0; - $320 = (_strcmp($319,14814)|0); + $320 = (_strcmp($319,15122)|0); $321 = ($320|0)!=(0); if (!($321)) { HEAP32[$1>>2] = 25; break; } $322 = HEAP32[$3>>2]|0; - $323 = (_strcmp($322,14837)|0); + $323 = (_strcmp($322,15145)|0); $324 = ($323|0)!=(0); if (!($324)) { HEAP32[$1>>2] = 16; break; } $325 = HEAP32[$3>>2]|0; - $326 = (_strcmp($325,14850)|0); + $326 = (_strcmp($325,15158)|0); $327 = ($326|0)!=(0); if (!($327)) { HEAP32[$1>>2] = 29; break; } $328 = HEAP32[$3>>2]|0; - $329 = (_strcmp($328,14864)|0); + $329 = (_strcmp($328,15172)|0); $330 = ($329|0)!=(0); if (!($330)) { HEAP32[$1>>2] = 30; break; } $331 = HEAP32[$3>>2]|0; - $332 = (_strcmp($331,14878)|0); + $332 = (_strcmp($331,15186)|0); $333 = ($332|0)!=(0); if (!($333)) { HEAP32[$1>>2] = 1; break; } $334 = HEAP32[$3>>2]|0; - $335 = (_strcmp($334,14898)|0); + $335 = (_strcmp($334,15206)|0); $336 = ($335|0)!=(0); if (!($336)) { HEAP32[$1>>2] = 8; break; } $337 = HEAP32[$3>>2]|0; - $338 = (_strcmp($337,14918)|0); + $338 = (_strcmp($337,15226)|0); $339 = ($338|0)!=(0); if (!($339)) { HEAP32[$1>>2] = 17; break; } $340 = HEAP32[$3>>2]|0; - $341 = (_strcmp($340,14934)|0); + $341 = (_strcmp($340,15242)|0); $342 = ($341|0)!=(0); if (!($342)) { HEAP32[$1>>2] = 18; break; } $343 = HEAP32[$3>>2]|0; - $344 = (_strcmp($343,14952)|0); + $344 = (_strcmp($343,15260)|0); $345 = ($344|0)!=(0); if (!($345)) { HEAP32[$1>>2] = 26; break; } $346 = HEAP32[$3>>2]|0; - $347 = (_strcmp($346,14968)|0); + $347 = (_strcmp($346,15276)|0); $348 = ($347|0)!=(0); if (!($348)) { HEAP32[$1>>2] = 19; break; } $349 = HEAP32[$3>>2]|0; - $350 = (_strcmp($349,14983)|0); + $350 = (_strcmp($349,15291)|0); $351 = ($350|0)!=(0); if (!($351)) { HEAP32[$1>>2] = 9; break; } $352 = HEAP32[$3>>2]|0; - $353 = (_strcmp($352,15005)|0); + $353 = (_strcmp($352,15313)|0); $354 = ($353|0)!=(0); if (!($354)) { HEAP32[$1>>2] = 31; break; } $355 = HEAP32[$3>>2]|0; - $356 = (_strcmp($355,15023)|0); + $356 = (_strcmp($355,15331)|0); $357 = ($356|0)!=(0); if (!($357)) { HEAP32[$1>>2] = 32; break; } $358 = HEAP32[$3>>2]|0; - $359 = (_strcmp($358,15044)|0); + $359 = (_strcmp($358,15352)|0); $360 = ($359|0)!=(0); if (!($360)) { HEAP32[$1>>2] = 10; break; } $361 = HEAP32[$3>>2]|0; - $362 = (_strcmp($361,15062)|0); + $362 = (_strcmp($361,15370)|0); $363 = ($362|0)!=(0); if (!($363)) { HEAP32[$1>>2] = 11; break; } $364 = HEAP32[$3>>2]|0; - $365 = (_strcmp($364,15075)|0); + $365 = (_strcmp($364,15383)|0); $366 = ($365|0)!=(0); if (!($366)) { HEAP32[$1>>2] = 2; break; } $367 = HEAP32[$3>>2]|0; - $368 = (_strcmp($367,15090)|0); + $368 = (_strcmp($367,15398)|0); $369 = ($368|0)!=(0); if (!($369)) { HEAP32[$1>>2] = 12; break; } $370 = HEAP32[$3>>2]|0; - $371 = (_strcmp($370,15104)|0); + $371 = (_strcmp($370,15412)|0); $372 = ($371|0)!=(0); if (!($372)) { HEAP32[$1>>2] = 1; break; } $373 = HEAP32[$3>>2]|0; - $374 = (_strcmp($373,15114)|0); + $374 = (_strcmp($373,15422)|0); $375 = ($374|0)!=(0); if (!($375)) { HEAP32[$1>>2] = 1; break; } $376 = HEAP32[$3>>2]|0; - $377 = (_strcmp($376,15124)|0); + $377 = (_strcmp($376,15432)|0); $378 = ($377|0)!=(0); if (!($378)) { HEAP32[$1>>2] = 2; break; } $379 = HEAP32[$3>>2]|0; - $380 = (_strcmp($379,15146)|0); + $380 = (_strcmp($379,15454)|0); $381 = ($380|0)!=(0); if (!($381)) { HEAP32[$1>>2] = 13; break; } $382 = HEAP32[$3>>2]|0; - $383 = (_strcmp($382,15172)|0); + $383 = (_strcmp($382,15480)|0); $384 = ($383|0)!=(0); if (!($384)) { HEAP32[$1>>2] = 14; break; } $385 = HEAP32[$3>>2]|0; - $386 = (_strcmp($385,15199)|0); + $386 = (_strcmp($385,15507)|0); $387 = ($386|0)!=(0); if (!($387)) { HEAP32[$1>>2] = 27; break; } $388 = HEAP32[$3>>2]|0; - $389 = (_strcmp($388,15212)|0); + $389 = (_strcmp($388,15520)|0); $390 = ($389|0)!=(0); if (!($390)) { HEAP32[$1>>2] = 20; break; } $391 = HEAP32[$3>>2]|0; - $392 = (_strcmp($391,15227)|0); + $392 = (_strcmp($391,15535)|0); $393 = ($392|0)!=(0); if (!($393)) { HEAP32[$1>>2] = 4; break; } $394 = HEAP32[$3>>2]|0; - $395 = (_strcmp($394,15242)|0); + $395 = (_strcmp($394,15550)|0); $396 = ($395|0)!=(0); if (!($396)) { HEAP32[$1>>2] = 3; break; } $397 = HEAP32[$3>>2]|0; - $398 = (_strcmp($397,15266)|0); + $398 = (_strcmp($397,15574)|0); $399 = ($398|0)!=(0); if (!($399)) { HEAP32[$1>>2] = 2; break; } $400 = HEAP32[$3>>2]|0; - $401 = (_strcmp($400,15277)|0); + $401 = (_strcmp($400,15585)|0); $402 = ($401|0)!=(0); if (!($402)) { HEAP32[$1>>2] = 33; break; } $403 = HEAP32[$3>>2]|0; - $404 = (_strcmp($403,15299)|0); + $404 = (_strcmp($403,15607)|0); $405 = ($404|0)!=(0); if (!($405)) { HEAP32[$1>>2] = 21; break; } $406 = HEAP32[$3>>2]|0; - $407 = (_strcmp($406,15321)|0); + $407 = (_strcmp($406,15629)|0); $408 = ($407|0)!=(0); if (!($408)) { HEAP32[$1>>2] = 5; break; } $409 = HEAP32[$3>>2]|0; - $410 = (_strcmp($409,15345)|0); + $410 = (_strcmp($409,15653)|0); $411 = ($410|0)!=(0); if (!($411)) { HEAP32[$1>>2] = 4; break; } $412 = HEAP32[$3>>2]|0; - $413 = (_strcmp($412,15354)|0); + $413 = (_strcmp($412,15662)|0); $414 = ($413|0)!=(0); if (!($414)) { HEAP32[$1>>2] = 5; break; } $415 = HEAP32[$3>>2]|0; - $416 = (_strcmp($415,15362)|0); + $416 = (_strcmp($415,15670)|0); $417 = ($416|0)!=(0); if (!($417)) { HEAP32[$1>>2] = 1; break; } $418 = HEAP32[$3>>2]|0; - $419 = (_strcmp($418,15375)|0); + $419 = (_strcmp($418,15683)|0); $420 = ($419|0)!=(0); if (!($420)) { HEAP32[$1>>2] = 2; break; } $421 = HEAP32[$3>>2]|0; - $422 = (_strcmp($421,15389)|0); + $422 = (_strcmp($421,15697)|0); $423 = ($422|0)!=(0); if (!($423)) { HEAP32[$1>>2] = 15; break; } $424 = HEAP32[$3>>2]|0; - $425 = (_strcmp($424,15401)|0); + $425 = (_strcmp($424,15709)|0); $426 = ($425|0)!=(0); if (!($426)) { HEAP32[$1>>2] = 16; break; } $427 = HEAP32[$3>>2]|0; - $428 = (_strcmp($427,15410)|0); + $428 = (_strcmp($427,15718)|0); $429 = ($428|0)!=(0); if (!($429)) { HEAP32[$1>>2] = 17; break; } $430 = HEAP32[$3>>2]|0; - $431 = (_strcmp($430,15420)|0); + $431 = (_strcmp($430,15728)|0); $432 = ($431|0)!=(0); if (!($432)) { HEAP32[$1>>2] = 18; break; } $433 = HEAP32[$3>>2]|0; - $434 = (_strcmp($433,15432)|0); + $434 = (_strcmp($433,15740)|0); $435 = ($434|0)!=(0); if (!($435)) { HEAP32[$1>>2] = 19; break; } $436 = HEAP32[$3>>2]|0; - $437 = (_strcmp($436,15443)|0); + $437 = (_strcmp($436,15751)|0); $438 = ($437|0)!=(0); if (!($438)) { HEAP32[$1>>2] = 20; break; } $439 = HEAP32[$3>>2]|0; - $440 = (_strcmp($439,15451)|0); + $440 = (_strcmp($439,15759)|0); $441 = ($440|0)!=(0); if (!($441)) { HEAP32[$1>>2] = 3; break; } $442 = HEAP32[$3>>2]|0; - $443 = (_strcmp($442,15463)|0); + $443 = (_strcmp($442,15771)|0); $444 = ($443|0)!=(0); if (!($444)) { HEAP32[$1>>2] = 21; break; } $445 = HEAP32[$3>>2]|0; - $446 = (_strcmp($445,15478)|0); + $446 = (_strcmp($445,15786)|0); $447 = ($446|0)!=(0); if (!($447)) { HEAP32[$1>>2] = 22; break; } $448 = HEAP32[$3>>2]|0; - $449 = (_strcmp($448,15490)|0); + $449 = (_strcmp($448,15798)|0); $450 = ($449|0)!=(0); if (!($450)) { HEAP32[$1>>2] = 23; break; } $451 = HEAP32[$3>>2]|0; - $452 = (_strcmp($451,15504)|0); + $452 = (_strcmp($451,15812)|0); $453 = ($452|0)!=(0); if (!($453)) { HEAP32[$1>>2] = 11; break; } $454 = HEAP32[$3>>2]|0; - $455 = (_strcmp($454,15529)|0); + $455 = (_strcmp($454,15837)|0); $456 = ($455|0)!=(0); if (!($456)) { HEAP32[$1>>2] = 24; break; } $457 = HEAP32[$3>>2]|0; - $458 = (_strcmp($457,15546)|0); + $458 = (_strcmp($457,15854)|0); $459 = ($458|0)!=(0); if (!($459)) { HEAP32[$1>>2] = 25; break; } $460 = HEAP32[$3>>2]|0; - $461 = (_strcmp($460,15562)|0); + $461 = (_strcmp($460,15870)|0); $462 = ($461|0)!=(0); if (!($462)) { HEAP32[$1>>2] = 26; break; } $463 = HEAP32[$3>>2]|0; - $464 = (_strcmp($463,15578)|0); + $464 = (_strcmp($463,15886)|0); $465 = ($464|0)!=(0); if (!($465)) { HEAP32[$1>>2] = 12; break; } $466 = HEAP32[$3>>2]|0; - $467 = (_strcmp($466,15590)|0); + $467 = (_strcmp($466,15898)|0); $468 = ($467|0)!=(0); if (!($468)) { HEAP32[$1>>2] = 34; break; } $469 = HEAP32[$3>>2]|0; - $470 = (_strcmp($469,15602)|0); + $470 = (_strcmp($469,15910)|0); $471 = ($470|0)!=(0); if (!($471)) { HEAP32[$1>>2] = 35; break; } $472 = HEAP32[$3>>2]|0; - $473 = (_strcmp($472,15626)|0); + $473 = (_strcmp($472,15934)|0); $474 = ($473|0)!=(0); if (!($474)) { HEAP32[$1>>2] = 1; break; } $475 = HEAP32[$3>>2]|0; - $476 = (_strcmp($475,15639)|0); + $476 = (_strcmp($475,15947)|0); $477 = ($476|0)!=(0); if (!($477)) { HEAP32[$1>>2] = 2; break; } $478 = HEAP32[$3>>2]|0; - $479 = (_strcmp($478,15653)|0); + $479 = (_strcmp($478,15961)|0); $480 = ($479|0)!=(0); if (!($480)) { HEAP32[$1>>2] = 36; break; } $481 = HEAP32[$3>>2]|0; - $482 = (_strcmp($481,15675)|0); + $482 = (_strcmp($481,15983)|0); $483 = ($482|0)!=(0); if (!($483)) { HEAP32[$1>>2] = 37; break; } $484 = HEAP32[$3>>2]|0; - $485 = (_strcmp($484,15682)|0); + $485 = (_strcmp($484,15990)|0); $486 = ($485|0)!=(0); if (!($486)) { HEAP32[$1>>2] = 3; break; } $487 = HEAP32[$3>>2]|0; - $488 = (_strcmp($487,15698)|0); + $488 = (_strcmp($487,16006)|0); $489 = ($488|0)!=(0); if (!($489)) { HEAP32[$1>>2] = 2; break; } $490 = HEAP32[$3>>2]|0; - $491 = (_strcmp($490,15715)|0); + $491 = (_strcmp($490,16023)|0); $492 = ($491|0)!=(0); if (!($492)) { HEAP32[$1>>2] = 1; break; } $493 = HEAP32[$3>>2]|0; - $494 = (_strcmp($493,15732)|0); + $494 = (_strcmp($493,16040)|0); $495 = ($494|0)!=(0); if (!($495)) { HEAP32[$1>>2] = 28; break; } $496 = HEAP32[$3>>2]|0; - $497 = (_strcmp($496,15748)|0); + $497 = (_strcmp($496,16056)|0); $498 = ($497|0)!=(0); if (!($498)) { HEAP32[$1>>2] = 1; break; } $499 = HEAP32[$3>>2]|0; - $500 = (_strcmp($499,15764)|0); + $500 = (_strcmp($499,16072)|0); $501 = ($500|0)!=(0); if (!($501)) { HEAP32[$1>>2] = 4; break; } $502 = HEAP32[$3>>2]|0; - $503 = (_strcmp($502,15781)|0); + $503 = (_strcmp($502,16089)|0); $504 = ($503|0)!=(0); if (!($504)) { HEAP32[$1>>2] = 29; break; } $505 = HEAP32[$3>>2]|0; - $506 = (_strcmp($505,15795)|0); + $506 = (_strcmp($505,16103)|0); $507 = ($506|0)!=(0); if (!($507)) { HEAP32[$1>>2] = 30; break; } $508 = HEAP32[$3>>2]|0; - $509 = (_strcmp($508,15807)|0); + $509 = (_strcmp($508,16115)|0); $510 = ($509|0)!=(0); if (!($510)) { HEAP32[$1>>2] = 22; break; } $511 = HEAP32[$3>>2]|0; - $512 = (_strcmp($511,15818)|0); + $512 = (_strcmp($511,16126)|0); $513 = ($512|0)!=(0); if (!($513)) { HEAP32[$1>>2] = 2; break; } $514 = HEAP32[$3>>2]|0; - $515 = (_strcmp($514,15831)|0); + $515 = (_strcmp($514,16139)|0); $516 = ($515|0)!=(0); if (!($516)) { HEAP32[$1>>2] = 23; break; } $517 = HEAP32[$3>>2]|0; - $518 = (_strcmp($517,15841)|0); + $518 = (_strcmp($517,16149)|0); $519 = ($518|0)!=(0); if (!($519)) { HEAP32[$1>>2] = 2; break; } $520 = HEAP32[$3>>2]|0; - $521 = (_strcmp($520,15858)|0); + $521 = (_strcmp($520,16166)|0); $522 = ($521|0)!=(0); if (!($522)) { HEAP32[$1>>2] = 24; break; } $523 = HEAP32[$3>>2]|0; - $524 = (_strcmp($523,15870)|0); + $524 = (_strcmp($523,16178)|0); $525 = ($524|0)!=(0); if (!($525)) { HEAP32[$1>>2] = 25; break; } $526 = HEAP32[$3>>2]|0; - $527 = (_strcmp($526,15892)|0); + $527 = (_strcmp($526,16200)|0); $528 = ($527|0)!=(0); if (!($528)) { HEAP32[$1>>2] = 26; break; } $529 = HEAP32[$3>>2]|0; - $530 = (_strcmp($529,15912)|0); + $530 = (_strcmp($529,16220)|0); $531 = ($530|0)!=(0); if (!($531)) { HEAP32[$1>>2] = 3; break; } $532 = HEAP32[$3>>2]|0; - $533 = (_strcmp($532,15925)|0); + $533 = (_strcmp($532,16233)|0); $534 = ($533|0)!=(0); if (!($534)) { HEAP32[$1>>2] = 27; break; } $535 = HEAP32[$3>>2]|0; - $536 = (_strcmp($535,15947)|0); + $536 = (_strcmp($535,16255)|0); $537 = ($536|0)!=(0); if (!($537)) { HEAP32[$1>>2] = 28; break; } $538 = HEAP32[$3>>2]|0; - $539 = (_strcmp($538,15967)|0); + $539 = (_strcmp($538,16275)|0); $540 = ($539|0)!=(0); if (!($540)) { HEAP32[$1>>2] = 2; break; } $541 = HEAP32[$3>>2]|0; - $542 = (_strcmp($541,15984)|0); + $542 = (_strcmp($541,16292)|0); $543 = ($542|0)!=(0); if (!($543)) { HEAP32[$1>>2] = 2; break; } $544 = HEAP32[$3>>2]|0; - $545 = (_strcmp($544,16001)|0); + $545 = (_strcmp($544,16309)|0); $546 = ($545|0)!=(0); if (!($546)) { HEAP32[$1>>2] = 3; break; } $547 = HEAP32[$3>>2]|0; - $548 = (_strcmp($547,16021)|0); + $548 = (_strcmp($547,16329)|0); $549 = ($548|0)!=(0); if ($549) { $550 = HEAP32[$2>>2]|0; @@ -33411,7 +33374,7 @@ function _emscripten_GetProcAddress($0) { function _emscripten_get_global_libc() { var label = 0, sp = 0; sp = STACKTOP; - return (21476|0); + return (21780|0); } function ___stdio_close($0) { $0 = $0|0; @@ -33868,7 +33831,7 @@ function ___intscan($0,$1,$2,$3,$4) { $48 = (___shgetc($0)|0); $50 = $48; } - $49 = ((16138) + ($50)|0); + $49 = ((16446) + ($50)|0); $51 = HEAP8[$49>>0]|0; $52 = ($51&255)>(15); if ($52) { @@ -33900,7 +33863,7 @@ function ___intscan($0,$1,$2,$3,$4) { } } else { $$166 = $28 ? 10 : $1; - $60 = ((16138) + ($$0159)|0); + $60 = ((16446) + ($$0159)|0); $61 = HEAP8[$60>>0]|0; $62 = $61&255; $63 = ($62>>>0)<($$166>>>0); @@ -34036,10 +33999,10 @@ function ___intscan($0,$1,$2,$3,$4) { $126 = ($$1165168*23)|0; $127 = $126 >>> 5; $128 = $127 & 7; - $129 = (16394 + ($128)|0); + $129 = (16702 + ($128)|0); $130 = HEAP8[$129>>0]|0; $131 = $130 << 24 >> 24; - $132 = ((16138) + ($$1160169)|0); + $132 = ((16446) + ($$1160169)|0); $133 = HEAP8[$132>>0]|0; $134 = $133&255; $135 = ($134>>>0)<($$1165168>>>0); @@ -34061,7 +34024,7 @@ function ___intscan($0,$1,$2,$3,$4) { $145 = (___shgetc($0)|0); $$4163$be = $145; } - $146 = ((16138) + ($$4163$be)|0); + $146 = ((16446) + ($$4163$be)|0); $147 = HEAP8[$146>>0]|0; $148 = $147&255; $149 = ($148>>>0)<($$1165168>>>0); @@ -34112,7 +34075,7 @@ function ___intscan($0,$1,$2,$3,$4) { $177 = (___shgetc($0)|0); $$5$be = $177; } - $178 = ((16138) + ($$5$be)|0); + $178 = ((16446) + ($$5$be)|0); $179 = HEAP8[$178>>0]|0; $180 = $179&255; $181 = ($180>>>0)>=($$1165168>>>0); @@ -34131,7 +34094,7 @@ function ___intscan($0,$1,$2,$3,$4) { } } } - $122 = ((16138) + ($$1160169)|0); + $122 = ((16446) + ($$1160169)|0); $123 = HEAP8[$122>>0]|0; $124 = $123&255; $125 = ($124>>>0)<($$1165168>>>0); @@ -34153,7 +34116,7 @@ function ___intscan($0,$1,$2,$3,$4) { $196 = (___shgetc($0)|0); $$6$be = $196; } - $197 = ((16138) + ($$6$be)|0); + $197 = ((16446) + ($$6$be)|0); $198 = HEAP8[$197>>0]|0; $199 = $198&255; $200 = ($199>>>0)<($$1165168>>>0); @@ -34215,7 +34178,7 @@ function ___intscan($0,$1,$2,$3,$4) { $233 = (___shgetc($0)|0); $$7$be = $233; } - $234 = ((16138) + ($$7$be)|0); + $234 = ((16446) + ($$7$be)|0); $235 = HEAP8[$234>>0]|0; $236 = $235&255; $237 = ($236>>>0)<($$1165168>>>0); @@ -34234,7 +34197,7 @@ function ___intscan($0,$1,$2,$3,$4) { } } while(0); if ((label|0) == 72) { - $238 = ((16138) + ($$8)|0); + $238 = ((16446) + ($$8)|0); $239 = HEAP8[$238>>0]|0; $240 = $239&255; $241 = ($240>>>0)<($$1165167>>>0); @@ -34253,7 +34216,7 @@ function ___intscan($0,$1,$2,$3,$4) { $248 = (___shgetc($0)|0); $$9$be = $248; } - $249 = ((16138) + ($$9$be)|0); + $249 = ((16446) + ($$9$be)|0); $250 = HEAP8[$249>>0]|0; $251 = $250&255; $252 = ($251>>>0)<($$1165167>>>0); @@ -35020,7 +34983,7 @@ function _printf_core($0,$1,$2,$3,$4) { $133 = HEAP8[$128>>0]|0; $134 = $133 << 24 >> 24; $135 = (($134) + -65)|0; - $136 = ((16403 + (($$0252*58)|0)|0) + ($135)|0); + $136 = ((16711 + (($$0252*58)|0)|0) + ($135)|0); $137 = HEAP8[$136>>0]|0; $138 = $137&255; $139 = (($138) + -1)|0; @@ -35198,7 +35161,7 @@ function _printf_core($0,$1,$2,$3,$4) { $222 = (($220) + 1)|0; $223 = $218 | $221; $$0254$$0254$ = $223 ? $$0254 : $222; - $$0228 = $216;$$1233 = 0;$$1238 = 16867;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + $$0228 = $216;$$1233 = 0;$$1238 = 17175;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; label = 67; break; } @@ -35219,7 +35182,7 @@ function _printf_core($0,$1,$2,$3,$4) { $235 = (($233) + 4)|0; $236 = $235; HEAP32[$236>>2] = $232; - $$0232 = 1;$$0237 = 16867;$242 = $231;$243 = $232; + $$0232 = 1;$$0237 = 17175;$242 = $231;$243 = $232; label = 66; break L71; } else { @@ -35227,8 +35190,8 @@ function _printf_core($0,$1,$2,$3,$4) { $238 = ($237|0)==(0); $239 = $$1263$ & 1; $240 = ($239|0)==(0); - $$ = $240 ? 16867 : (16869); - $$$ = $238 ? $$ : (16868); + $$ = $240 ? 17175 : (17177); + $$$ = $238 ? $$ : (17176); $241 = $$1263$ & 2049; $narrow = ($241|0)!=(0); $$284$ = $narrow&1; @@ -35245,7 +35208,7 @@ function _printf_core($0,$1,$2,$3,$4) { $168 = (($165) + 4)|0; $169 = $168; $170 = HEAP32[$169>>2]|0; - $$0232 = 0;$$0237 = 16867;$242 = $167;$243 = $170; + $$0232 = 0;$$0237 = 17175;$242 = $167;$243 = $170; label = 66; break; } @@ -35258,7 +35221,7 @@ function _printf_core($0,$1,$2,$3,$4) { $264 = HEAP32[$263>>2]|0; $265 = $261&255; HEAP8[$13>>0] = $265; - $$2 = $13;$$2234 = 0;$$2239 = 16867;$$2251 = $11;$$5 = 1;$$6268 = $164; + $$2 = $13;$$2234 = 0;$$2239 = 17175;$$2251 = $11;$$5 = 1;$$6268 = $164; break; } case 109: { @@ -35272,7 +35235,7 @@ function _printf_core($0,$1,$2,$3,$4) { case 115: { $269 = HEAP32[$6>>2]|0; $270 = ($269|0)!=(0|0); - $271 = $270 ? $269 : 16877; + $271 = $270 ? $269 : 17185; $$1 = $271; label = 71; break; @@ -35312,7 +35275,7 @@ function _printf_core($0,$1,$2,$3,$4) { break; } default: { - $$2 = $21;$$2234 = 0;$$2239 = 16867;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + $$2 = $21;$$2234 = 0;$$2239 = 17175;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; } } } while(0); @@ -35334,8 +35297,8 @@ function _printf_core($0,$1,$2,$3,$4) { $207 = ($206|0)==(0); $or$cond283 = $207 | $205; $208 = $$1236 >> 4; - $209 = (16867 + ($208)|0); - $$289 = $or$cond283 ? 16867 : $209; + $209 = (17175 + ($208)|0); + $$289 = $or$cond283 ? 17175 : $209; $$290 = $or$cond283 ? 0 : 2; $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; label = 67; @@ -35356,7 +35319,7 @@ function _printf_core($0,$1,$2,$3,$4) { $277 = (($$1) + ($$0254)|0); $$3257 = $273 ? $$0254 : $276; $$1250 = $273 ? $277 : $272; - $$2 = $$1;$$2234 = 0;$$2239 = 16867;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + $$2 = $$1;$$2234 = 0;$$2239 = 17175;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; } else if ((label|0) == 75) { label = 0; @@ -35886,7 +35849,7 @@ function _fmt_x($0,$1,$2,$3) { $$056 = $2;$15 = $1;$8 = $0; while(1) { $7 = $8 & 15; - $9 = (16915 + ($7)|0); + $9 = (17223 + ($7)|0); $10 = HEAP8[$9>>0]|0; $11 = $10&255; $12 = $11 | $3; @@ -36244,14 +36207,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $13 = ($12|0)<(0); if ($13) { $14 = -$1; - $$0471 = $14;$$0520 = 1;$$0521 = 16884; + $$0471 = $14;$$0520 = 1;$$0521 = 17192; } else { $15 = $4 & 2048; $16 = ($15|0)==(0); $17 = $4 & 1; $18 = ($17|0)==(0); - $$ = $18 ? (16885) : (16890); - $$$ = $16 ? $$ : (16887); + $$ = $18 ? (17193) : (17198); + $$$ = $16 ? $$ : (17195); $19 = $4 & 2049; $narrow = ($19|0)!=(0); $$534$ = $narrow&1; @@ -36350,7 +36313,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$0523 = $8;$$2473 = $$1472; while(1) { $80 = (~~(($$2473))); - $81 = (16915 + ($80)|0); + $81 = (17223 + ($80)|0); $82 = HEAP8[$81>>0]|0; $83 = $82&255; $84 = $83 | $42; @@ -36961,7 +36924,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } $339 = ($289|0)==(0); if (!($339)) { - _out($0,16931,1); + _out($0,17239,1); } $340 = ($337>>>0)<($$7505>>>0); $341 = ($$3477|0)>(0); @@ -37042,7 +37005,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$2 = $372; break; } - _out($0,16931,1); + _out($0,17239,1); $$2 = $372; } else { $369 = ($$0>>>0)>($8>>>0); @@ -37099,9 +37062,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } else { $27 = $5 & 32; $28 = ($27|0)!=(0); - $29 = $28 ? 16903 : 16907; + $29 = $28 ? 17211 : 17215; $30 = ($$0471 != $$0471) | (0.0 != 0.0); - $31 = $28 ? 18834 : 16911; + $31 = $28 ? 19142 : 17219; $$0510 = $30 ? $31 : $29; $32 = (($$0520) + 3)|0; $33 = $4 & -65537; @@ -37311,7 +37274,7 @@ function ___strerror_l($0,$1) { sp = STACKTOP; $$016 = 0; while(1) { - $3 = (16933 + ($$016)|0); + $3 = (17241 + ($$016)|0); $4 = HEAP8[$3>>0]|0; $5 = $4&255; $6 = ($5|0)==($0|0); @@ -37322,7 +37285,7 @@ function ___strerror_l($0,$1) { $7 = (($$016) + 1)|0; $8 = ($7|0)==(87); if ($8) { - $$01214 = 17021;$$115 = 87; + $$01214 = 17329;$$115 = 87; label = 5; break; } else { @@ -37332,9 +37295,9 @@ function ___strerror_l($0,$1) { if ((label|0) == 2) { $2 = ($$016|0)==(0); if ($2) { - $$012$lcssa = 17021; + $$012$lcssa = 17329; } else { - $$01214 = 17021;$$115 = $$016; + $$01214 = 17329;$$115 = $$016; label = 5; } } @@ -37739,7 +37702,7 @@ function ___floatscan($0,$1,$2) { $$0107127 = 0;$$1128 = $$0; while(1) { $26 = $$1128 | 32; - $27 = (18825 + ($$0107127)|0); + $27 = (19133 + ($$0107127)|0); $28 = HEAP8[$27>>0]|0; $29 = $28 << 24 >> 24; $30 = ($26|0)==($29|0); @@ -37806,7 +37769,7 @@ function ___floatscan($0,$1,$2) { $$2109125 = 0;$$3126 = $$1$lcssa; while(1) { $57 = $$3126 | 32; - $58 = (18834 + ($$2109125)|0); + $58 = (19142 + ($$2109125)|0); $59 = HEAP8[$58>>0]|0; $60 = $59 << 24 >> 24; $61 = ($57|0)==($60|0); @@ -40057,7 +40020,7 @@ function _mbrtowc($0,$1,$2,$3) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $4 = sp; $5 = ($3|0)==(0|0); - $$ = $5 ? 21540 : $3; + $$ = $5 ? 21844 : $3; $6 = HEAP32[$$>>2]|0; $7 = ($1|0)==(0|0); L1: do { @@ -40348,7 +40311,7 @@ function _fopen($0,$1) { $vararg_buffer = sp; $2 = HEAP8[$1>>0]|0; $3 = $2 << 24 >> 24; - $memchr = (_memchr(18838,$3,4)|0); + $memchr = (_memchr(19146,$3,4)|0); $4 = ($memchr|0)==(0|0); if ($4) { $5 = (___errno_location()|0); @@ -40437,7 +40400,7 @@ function ___fdopen($0,$1) { $2 = sp + 56|0; $3 = HEAP8[$1>>0]|0; $4 = $3 << 24 >> 24; - $memchr = (_memchr(18838,$4,4)|0); + $memchr = (_memchr(19146,$4,4)|0); $5 = ($memchr|0)==(0|0); if ($5) { $6 = (___errno_location()|0); @@ -40528,7 +40491,7 @@ function ___fdopen($0,$1) { HEAP32[$36>>2] = 3; $37 = ((($7)) + 12|0); HEAP32[$37>>2] = 2; - $38 = HEAP32[(21480)>>2]|0; + $38 = HEAP32[(21784)>>2]|0; $39 = ($38|0)==(0); if ($39) { $40 = ((($7)) + 76|0); @@ -40561,13 +40524,13 @@ function ___ofl_add($0) { function ___ofl_lock() { var label = 0, sp = 0; sp = STACKTOP; - ___lock((21544|0)); - return (21552|0); + ___lock((21848|0)); + return (21856|0); } function ___ofl_unlock() { var label = 0, sp = 0; sp = STACKTOP; - ___unlock((21544|0)); + ___unlock((21848|0)); return; } function _fclose($0) { @@ -42883,7 +42846,7 @@ function _srand($0) { var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (($0) + -1)|0; - $2 = 19112; + $2 = 19416; $3 = $2; HEAP32[$3>>2] = $1; $4 = (($2) + 4)|0; @@ -43138,7 +43101,7 @@ function _strtok($0,$1) { sp = STACKTOP; $2 = ($0|0)==(0|0); if ($2) { - $3 = HEAP32[5389]|0; + $3 = HEAP32[5465]|0; $4 = ($3|0)==(0|0); if ($4) { $$0 = 0; @@ -43157,22 +43120,22 @@ function _strtok($0,$1) { $7 = HEAP8[$6>>0]|0; $8 = ($7<<24>>24)==(0); if ($8) { - HEAP32[5389] = 0; + HEAP32[5465] = 0; $$0 = 0; break; } $9 = (_strcspn($6,$1)|0); $10 = (($6) + ($9)|0); - HEAP32[5389] = $10; + HEAP32[5465] = $10; $11 = HEAP8[$10>>0]|0; $12 = ($11<<24>>24)==(0); if ($12) { - HEAP32[5389] = 0; + HEAP32[5465] = 0; $$0 = $6; break; } else { $13 = ((($10)) + 1|0); - HEAP32[5389] = $13; + HEAP32[5465] = $13; HEAP8[$10>>0] = 0; $$0 = $6; break; @@ -43253,7 +43216,7 @@ function _malloc($0) { $5 = $4 & -8; $6 = $3 ? 16 : $5; $7 = $6 >>> 3; - $8 = HEAP32[5390]|0; + $8 = HEAP32[5466]|0; $9 = $8 >>> $7; $10 = $9 & 3; $11 = ($10|0)==(0); @@ -43262,7 +43225,7 @@ function _malloc($0) { $13 = $12 ^ 1; $14 = (($13) + ($7))|0; $15 = $14 << 1; - $16 = (21600 + ($15<<2)|0); + $16 = (21904 + ($15<<2)|0); $17 = ((($16)) + 8|0); $18 = HEAP32[$17>>2]|0; $19 = ((($18)) + 8|0); @@ -43273,9 +43236,9 @@ function _malloc($0) { $22 = 1 << $14; $23 = $22 ^ -1; $24 = $8 & $23; - HEAP32[5390] = $24; + HEAP32[5466] = $24; } else { - $25 = HEAP32[(21576)>>2]|0; + $25 = HEAP32[(21880)>>2]|0; $26 = ($20>>>0)<($25>>>0); if ($26) { _abort(); @@ -43306,7 +43269,7 @@ function _malloc($0) { $$0 = $19; STACKTOP = sp;return ($$0|0); } - $37 = HEAP32[(21568)>>2]|0; + $37 = HEAP32[(21872)>>2]|0; $38 = ($6>>>0)>($37>>>0); if ($38) { $39 = ($9|0)==(0); @@ -43340,7 +43303,7 @@ function _malloc($0) { $66 = $62 >>> $64; $67 = (($65) + ($66))|0; $68 = $67 << 1; - $69 = (21600 + ($68<<2)|0); + $69 = (21904 + ($68<<2)|0); $70 = ((($69)) + 8|0); $71 = HEAP32[$70>>2]|0; $72 = ((($71)) + 8|0); @@ -43351,10 +43314,10 @@ function _malloc($0) { $75 = 1 << $67; $76 = $75 ^ -1; $77 = $8 & $76; - HEAP32[5390] = $77; + HEAP32[5466] = $77; $98 = $77; } else { - $78 = HEAP32[(21576)>>2]|0; + $78 = HEAP32[(21880)>>2]|0; $79 = ($73>>>0)<($78>>>0); if ($79) { _abort(); @@ -43387,22 +43350,22 @@ function _malloc($0) { HEAP32[$90>>2] = $84; $91 = ($37|0)==(0); if (!($91)) { - $92 = HEAP32[(21580)>>2]|0; + $92 = HEAP32[(21884)>>2]|0; $93 = $37 >>> 3; $94 = $93 << 1; - $95 = (21600 + ($94<<2)|0); + $95 = (21904 + ($94<<2)|0); $96 = 1 << $93; $97 = $98 & $96; $99 = ($97|0)==(0); if ($99) { $100 = $98 | $96; - HEAP32[5390] = $100; + HEAP32[5466] = $100; $$pre = ((($95)) + 8|0); $$0199 = $95;$$pre$phiZ2D = $$pre; } else { $101 = ((($95)) + 8|0); $102 = HEAP32[$101>>2]|0; - $103 = HEAP32[(21576)>>2]|0; + $103 = HEAP32[(21880)>>2]|0; $104 = ($102>>>0)<($103>>>0); if ($104) { _abort(); @@ -43419,12 +43382,12 @@ function _malloc($0) { $107 = ((($92)) + 12|0); HEAP32[$107>>2] = $95; } - HEAP32[(21568)>>2] = $84; - HEAP32[(21580)>>2] = $87; + HEAP32[(21872)>>2] = $84; + HEAP32[(21884)>>2] = $87; $$0 = $72; STACKTOP = sp;return ($$0|0); } - $108 = HEAP32[(21564)>>2]|0; + $108 = HEAP32[(21868)>>2]|0; $109 = ($108|0)==(0); if ($109) { $$0197 = $6; @@ -43452,7 +43415,7 @@ function _malloc($0) { $130 = $126 | $129; $131 = $127 >>> $129; $132 = (($130) + ($131))|0; - $133 = (21864 + ($132<<2)|0); + $133 = (22168 + ($132<<2)|0); $134 = HEAP32[$133>>2]|0; $135 = ((($134)) + 4|0); $136 = HEAP32[$135>>2]|0; @@ -43492,7 +43455,7 @@ function _malloc($0) { } } } - $155 = HEAP32[(21576)>>2]|0; + $155 = HEAP32[(21880)>>2]|0; $156 = ($$0192$lcssa$i>>>0)<($155>>>0); if ($156) { _abort(); @@ -43587,7 +43550,7 @@ function _malloc($0) { if (!($186)) { $187 = ((($$0192$lcssa$i)) + 28|0); $188 = HEAP32[$187>>2]|0; - $189 = (21864 + ($188<<2)|0); + $189 = (22168 + ($188<<2)|0); $190 = HEAP32[$189>>2]|0; $191 = ($$0192$lcssa$i|0)==($190|0); do { @@ -43598,11 +43561,11 @@ function _malloc($0) { $192 = 1 << $188; $193 = $192 ^ -1; $194 = $108 & $193; - HEAP32[(21564)>>2] = $194; + HEAP32[(21868)>>2] = $194; break L73; } } else { - $195 = HEAP32[(21576)>>2]|0; + $195 = HEAP32[(21880)>>2]|0; $196 = ($160>>>0)<($195>>>0); if ($196) { _abort(); @@ -43623,7 +43586,7 @@ function _malloc($0) { } } } while(0); - $201 = HEAP32[(21576)>>2]|0; + $201 = HEAP32[(21880)>>2]|0; $202 = ($$3$i>>>0)<($201>>>0); if ($202) { _abort(); @@ -43653,7 +43616,7 @@ function _malloc($0) { $211 = HEAP32[$210>>2]|0; $212 = ($211|0)==(0|0); if (!($212)) { - $213 = HEAP32[(21576)>>2]|0; + $213 = HEAP32[(21880)>>2]|0; $214 = ($211>>>0)<($213>>>0); if ($214) { _abort(); @@ -43690,22 +43653,22 @@ function _malloc($0) { HEAP32[$229>>2] = $$0193$lcssa$i; $230 = ($37|0)==(0); if (!($230)) { - $231 = HEAP32[(21580)>>2]|0; + $231 = HEAP32[(21884)>>2]|0; $232 = $37 >>> 3; $233 = $232 << 1; - $234 = (21600 + ($233<<2)|0); + $234 = (21904 + ($233<<2)|0); $235 = 1 << $232; $236 = $8 & $235; $237 = ($236|0)==(0); if ($237) { $238 = $8 | $235; - HEAP32[5390] = $238; + HEAP32[5466] = $238; $$pre$i = ((($234)) + 8|0); $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; } else { $239 = ((($234)) + 8|0); $240 = HEAP32[$239>>2]|0; - $241 = HEAP32[(21576)>>2]|0; + $241 = HEAP32[(21880)>>2]|0; $242 = ($240>>>0)<($241>>>0); if ($242) { _abort(); @@ -43722,8 +43685,8 @@ function _malloc($0) { $245 = ((($231)) + 12|0); HEAP32[$245>>2] = $234; } - HEAP32[(21568)>>2] = $$0193$lcssa$i; - HEAP32[(21580)>>2] = $157; + HEAP32[(21872)>>2] = $$0193$lcssa$i; + HEAP32[(21884)>>2] = $157; } $246 = ((($$0192$lcssa$i)) + 8|0); $$0 = $246; @@ -43739,7 +43702,7 @@ function _malloc($0) { } else { $248 = (($0) + 11)|0; $249 = $248 & -8; - $250 = HEAP32[(21564)>>2]|0; + $250 = HEAP32[(21868)>>2]|0; $251 = ($250|0)==(0); if ($251) { $$0197 = $249; @@ -43779,7 +43742,7 @@ function _malloc($0) { $$0358$i = $277; } } - $278 = (21864 + ($$0358$i<<2)|0); + $278 = (22168 + ($$0358$i<<2)|0); $279 = HEAP32[$278>>2]|0; $280 = ($279|0)==(0|0); L117: do { @@ -43871,7 +43834,7 @@ function _malloc($0) { $328 = $324 | $327; $329 = $325 >>> $327; $330 = (($328) + ($329))|0; - $331 = (21864 + ($330<<2)|0); + $331 = (22168 + ($330<<2)|0); $332 = HEAP32[$331>>2]|0; $$4$ph$i = 0;$$4357$ph$i = $332; } else { @@ -43915,11 +43878,11 @@ function _malloc($0) { if ($344) { $$0197 = $249; } else { - $345 = HEAP32[(21568)>>2]|0; + $345 = HEAP32[(21872)>>2]|0; $346 = (($345) - ($249))|0; $347 = ($$4351$lcssa$i>>>0)<($346>>>0); if ($347) { - $348 = HEAP32[(21576)>>2]|0; + $348 = HEAP32[(21880)>>2]|0; $349 = ($$4$lcssa$i>>>0)<($348>>>0); if ($349) { _abort(); @@ -44016,7 +43979,7 @@ function _malloc($0) { } else { $380 = ((($$4$lcssa$i)) + 28|0); $381 = HEAP32[$380>>2]|0; - $382 = (21864 + ($381<<2)|0); + $382 = (22168 + ($381<<2)|0); $383 = HEAP32[$382>>2]|0; $384 = ($$4$lcssa$i|0)==($383|0); do { @@ -44027,12 +43990,12 @@ function _malloc($0) { $385 = 1 << $381; $386 = $385 ^ -1; $387 = $250 & $386; - HEAP32[(21564)>>2] = $387; + HEAP32[(21868)>>2] = $387; $470 = $387; break L164; } } else { - $388 = HEAP32[(21576)>>2]|0; + $388 = HEAP32[(21880)>>2]|0; $389 = ($353>>>0)<($388>>>0); if ($389) { _abort(); @@ -44054,7 +44017,7 @@ function _malloc($0) { } } } while(0); - $394 = HEAP32[(21576)>>2]|0; + $394 = HEAP32[(21880)>>2]|0; $395 = ($$3372$i>>>0)<($394>>>0); if ($395) { _abort(); @@ -44086,7 +44049,7 @@ function _malloc($0) { if ($405) { $470 = $250; } else { - $406 = HEAP32[(21576)>>2]|0; + $406 = HEAP32[(21880)>>2]|0; $407 = ($404>>>0)<($406>>>0); if ($407) { _abort(); @@ -44127,20 +44090,20 @@ function _malloc($0) { $424 = ($$4351$lcssa$i>>>0)<(256); if ($424) { $425 = $423 << 1; - $426 = (21600 + ($425<<2)|0); - $427 = HEAP32[5390]|0; + $426 = (21904 + ($425<<2)|0); + $427 = HEAP32[5466]|0; $428 = 1 << $423; $429 = $427 & $428; $430 = ($429|0)==(0); if ($430) { $431 = $427 | $428; - HEAP32[5390] = $431; + HEAP32[5466] = $431; $$pre$i210 = ((($426)) + 8|0); $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; } else { $432 = ((($426)) + 8|0); $433 = HEAP32[$432>>2]|0; - $434 = HEAP32[(21576)>>2]|0; + $434 = HEAP32[(21880)>>2]|0; $435 = ($433>>>0)<($434>>>0); if ($435) { _abort(); @@ -44192,7 +44155,7 @@ function _malloc($0) { $$0361$i = $463; } } - $464 = (21864 + ($$0361$i<<2)|0); + $464 = (22168 + ($$0361$i<<2)|0); $465 = ((($350)) + 28|0); HEAP32[$465>>2] = $$0361$i; $466 = ((($350)) + 16|0); @@ -44204,7 +44167,7 @@ function _malloc($0) { $471 = ($469|0)==(0); if ($471) { $472 = $470 | $468; - HEAP32[(21564)>>2] = $472; + HEAP32[(21868)>>2] = $472; HEAP32[$464>>2] = $350; $473 = ((($350)) + 24|0); HEAP32[$473>>2] = $464; @@ -44243,7 +44206,7 @@ function _malloc($0) { } } if ((label|0) == 136) { - $491 = HEAP32[(21576)>>2]|0; + $491 = HEAP32[(21880)>>2]|0; $492 = ($487>>>0)<($491>>>0); if ($492) { _abort(); @@ -44262,7 +44225,7 @@ function _malloc($0) { else if ((label|0) == 139) { $496 = ((($$0345$i)) + 8|0); $497 = HEAP32[$496>>2]|0; - $498 = HEAP32[(21576)>>2]|0; + $498 = HEAP32[(21880)>>2]|0; $499 = ($497>>>0)>=($498>>>0); $not$9$i = ($$0345$i>>>0)>=($498>>>0); $500 = $499 & $not$9$i; @@ -44295,16 +44258,16 @@ function _malloc($0) { } } } while(0); - $506 = HEAP32[(21568)>>2]|0; + $506 = HEAP32[(21872)>>2]|0; $507 = ($506>>>0)<($$0197>>>0); if (!($507)) { $508 = (($506) - ($$0197))|0; - $509 = HEAP32[(21580)>>2]|0; + $509 = HEAP32[(21884)>>2]|0; $510 = ($508>>>0)>(15); if ($510) { $511 = (($509) + ($$0197)|0); - HEAP32[(21580)>>2] = $511; - HEAP32[(21568)>>2] = $508; + HEAP32[(21884)>>2] = $511; + HEAP32[(21872)>>2] = $508; $512 = $508 | 1; $513 = ((($511)) + 4|0); HEAP32[$513>>2] = $512; @@ -44314,8 +44277,8 @@ function _malloc($0) { $516 = ((($509)) + 4|0); HEAP32[$516>>2] = $515; } else { - HEAP32[(21568)>>2] = 0; - HEAP32[(21580)>>2] = 0; + HEAP32[(21872)>>2] = 0; + HEAP32[(21884)>>2] = 0; $517 = $506 | 3; $518 = ((($509)) + 4|0); HEAP32[$518>>2] = $517; @@ -44329,14 +44292,14 @@ function _malloc($0) { $$0 = $523; STACKTOP = sp;return ($$0|0); } - $524 = HEAP32[(21572)>>2]|0; + $524 = HEAP32[(21876)>>2]|0; $525 = ($524>>>0)>($$0197>>>0); if ($525) { $526 = (($524) - ($$0197))|0; - HEAP32[(21572)>>2] = $526; - $527 = HEAP32[(21584)>>2]|0; + HEAP32[(21876)>>2] = $526; + $527 = HEAP32[(21888)>>2]|0; $528 = (($527) + ($$0197)|0); - HEAP32[(21584)>>2] = $528; + HEAP32[(21888)>>2] = $528; $529 = $526 | 1; $530 = ((($528)) + 4|0); HEAP32[$530>>2] = $529; @@ -44347,23 +44310,23 @@ function _malloc($0) { $$0 = $533; STACKTOP = sp;return ($$0|0); } - $534 = HEAP32[5508]|0; + $534 = HEAP32[5584]|0; $535 = ($534|0)==(0); if ($535) { - HEAP32[(22040)>>2] = 4096; - HEAP32[(22036)>>2] = 4096; - HEAP32[(22044)>>2] = -1; - HEAP32[(22048)>>2] = -1; - HEAP32[(22052)>>2] = 0; - HEAP32[(22004)>>2] = 0; + HEAP32[(22344)>>2] = 4096; + HEAP32[(22340)>>2] = 4096; + HEAP32[(22348)>>2] = -1; + HEAP32[(22352)>>2] = -1; + HEAP32[(22356)>>2] = 0; + HEAP32[(22308)>>2] = 0; $536 = $1; $537 = $536 & -16; $538 = $537 ^ 1431655768; HEAP32[$1>>2] = $538; - HEAP32[5508] = $538; + HEAP32[5584] = $538; $542 = 4096; } else { - $$pre$i212 = HEAP32[(22040)>>2]|0; + $$pre$i212 = HEAP32[(22344)>>2]|0; $542 = $$pre$i212; } $539 = (($$0197) + 48)|0; @@ -44376,10 +44339,10 @@ function _malloc($0) { $$0 = 0; STACKTOP = sp;return ($$0|0); } - $546 = HEAP32[(22000)>>2]|0; + $546 = HEAP32[(22304)>>2]|0; $547 = ($546|0)==(0); if (!($547)) { - $548 = HEAP32[(21992)>>2]|0; + $548 = HEAP32[(22296)>>2]|0; $549 = (($548) + ($544))|0; $550 = ($549>>>0)<=($548>>>0); $551 = ($549>>>0)>($546>>>0); @@ -44389,18 +44352,18 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $552 = HEAP32[(22004)>>2]|0; + $552 = HEAP32[(22308)>>2]|0; $553 = $552 & 4; $554 = ($553|0)==(0); L244: do { if ($554) { - $555 = HEAP32[(21584)>>2]|0; + $555 = HEAP32[(21888)>>2]|0; $556 = ($555|0)==(0|0); L246: do { if ($556) { label = 163; } else { - $$0$i$i = (22008); + $$0$i$i = (22312); while(1) { $557 = HEAP32[$$0$i$i>>2]|0; $558 = ($557>>>0)>($555>>>0); @@ -44458,7 +44421,7 @@ function _malloc($0) { $$2234253237$i = 0; } else { $568 = $566; - $569 = HEAP32[(22036)>>2]|0; + $569 = HEAP32[(22340)>>2]|0; $570 = (($569) + -1)|0; $571 = $570 & $568; $572 = ($571|0)==(0); @@ -44468,13 +44431,13 @@ function _malloc($0) { $576 = (($575) - ($568))|0; $577 = $572 ? 0 : $576; $$$i = (($577) + ($544))|0; - $578 = HEAP32[(21992)>>2]|0; + $578 = HEAP32[(22296)>>2]|0; $579 = (($$$i) + ($578))|0; $580 = ($$$i>>>0)>($$0197>>>0); $581 = ($$$i>>>0)<(2147483647); $or$cond$i214 = $580 & $581; if ($or$cond$i214) { - $582 = HEAP32[(22000)>>2]|0; + $582 = HEAP32[(22304)>>2]|0; $583 = ($582|0)==(0); if (!($583)) { $584 = ($579>>>0)<=($578>>>0); @@ -44520,7 +44483,7 @@ function _malloc($0) { break L244; } } - $601 = HEAP32[(22040)>>2]|0; + $601 = HEAP32[(22344)>>2]|0; $602 = (($540) - ($$2253$ph$i))|0; $603 = (($602) + ($601))|0; $604 = (0 - ($601))|0; @@ -44545,9 +44508,9 @@ function _malloc($0) { } } } while(0); - $611 = HEAP32[(22004)>>2]|0; + $611 = HEAP32[(22308)>>2]|0; $612 = $611 | 4; - HEAP32[(22004)>>2] = $612; + HEAP32[(22308)>>2] = $612; $$4236$i = $$2234253237$i; label = 178; } else { @@ -44583,35 +44546,35 @@ function _malloc($0) { } } if ((label|0) == 180) { - $626 = HEAP32[(21992)>>2]|0; + $626 = HEAP32[(22296)>>2]|0; $627 = (($626) + ($$723948$i))|0; - HEAP32[(21992)>>2] = $627; - $628 = HEAP32[(21996)>>2]|0; + HEAP32[(22296)>>2] = $627; + $628 = HEAP32[(22300)>>2]|0; $629 = ($627>>>0)>($628>>>0); if ($629) { - HEAP32[(21996)>>2] = $627; + HEAP32[(22300)>>2] = $627; } - $630 = HEAP32[(21584)>>2]|0; + $630 = HEAP32[(21888)>>2]|0; $631 = ($630|0)==(0|0); do { if ($631) { - $632 = HEAP32[(21576)>>2]|0; + $632 = HEAP32[(21880)>>2]|0; $633 = ($632|0)==(0|0); $634 = ($$749$i>>>0)<($632>>>0); $or$cond12$i = $633 | $634; if ($or$cond12$i) { - HEAP32[(21576)>>2] = $$749$i; + HEAP32[(21880)>>2] = $$749$i; } - HEAP32[(22008)>>2] = $$749$i; - HEAP32[(22012)>>2] = $$723948$i; - HEAP32[(22020)>>2] = 0; - $635 = HEAP32[5508]|0; - HEAP32[(21596)>>2] = $635; - HEAP32[(21592)>>2] = -1; + HEAP32[(22312)>>2] = $$749$i; + HEAP32[(22316)>>2] = $$723948$i; + HEAP32[(22324)>>2] = 0; + $635 = HEAP32[5584]|0; + HEAP32[(21900)>>2] = $635; + HEAP32[(21896)>>2] = -1; $$01$i$i = 0; while(1) { $636 = $$01$i$i << 1; - $637 = (21600 + ($636<<2)|0); + $637 = (21904 + ($636<<2)|0); $638 = ((($637)) + 12|0); HEAP32[$638>>2] = $637; $639 = ((($637)) + 8|0); @@ -44634,18 +44597,18 @@ function _malloc($0) { $648 = $645 ? 0 : $647; $649 = (($$749$i) + ($648)|0); $650 = (($641) - ($648))|0; - HEAP32[(21584)>>2] = $649; - HEAP32[(21572)>>2] = $650; + HEAP32[(21888)>>2] = $649; + HEAP32[(21876)>>2] = $650; $651 = $650 | 1; $652 = ((($649)) + 4|0); HEAP32[$652>>2] = $651; $653 = (($649) + ($650)|0); $654 = ((($653)) + 4|0); HEAP32[$654>>2] = 40; - $655 = HEAP32[(22048)>>2]|0; - HEAP32[(21588)>>2] = $655; + $655 = HEAP32[(22352)>>2]|0; + HEAP32[(21892)>>2] = $655; } else { - $$024371$i = (22008); + $$024371$i = (22312); while(1) { $656 = HEAP32[$$024371$i>>2]|0; $657 = ((($$024371$i)) + 4|0); @@ -44677,7 +44640,7 @@ function _malloc($0) { if ($or$cond51$i) { $670 = (($658) + ($$723948$i))|0; HEAP32[$657>>2] = $670; - $671 = HEAP32[(21572)>>2]|0; + $671 = HEAP32[(21876)>>2]|0; $672 = ((($630)) + 8|0); $673 = $672; $674 = $673 & 7; @@ -44688,30 +44651,30 @@ function _malloc($0) { $679 = (($630) + ($678)|0); $680 = (($$723948$i) - ($678))|0; $681 = (($671) + ($680))|0; - HEAP32[(21584)>>2] = $679; - HEAP32[(21572)>>2] = $681; + HEAP32[(21888)>>2] = $679; + HEAP32[(21876)>>2] = $681; $682 = $681 | 1; $683 = ((($679)) + 4|0); HEAP32[$683>>2] = $682; $684 = (($679) + ($681)|0); $685 = ((($684)) + 4|0); HEAP32[$685>>2] = 40; - $686 = HEAP32[(22048)>>2]|0; - HEAP32[(21588)>>2] = $686; + $686 = HEAP32[(22352)>>2]|0; + HEAP32[(21892)>>2] = $686; break; } } } - $687 = HEAP32[(21576)>>2]|0; + $687 = HEAP32[(21880)>>2]|0; $688 = ($$749$i>>>0)<($687>>>0); if ($688) { - HEAP32[(21576)>>2] = $$749$i; + HEAP32[(21880)>>2] = $$749$i; $752 = $$749$i; } else { $752 = $687; } $689 = (($$749$i) + ($$723948$i)|0); - $$124470$i = (22008); + $$124470$i = (22312); while(1) { $690 = HEAP32[$$124470$i>>2]|0; $691 = ($690|0)==($689|0); @@ -44766,21 +44729,21 @@ function _malloc($0) { $725 = ($717|0)==($630|0); do { if ($725) { - $726 = HEAP32[(21572)>>2]|0; + $726 = HEAP32[(21876)>>2]|0; $727 = (($726) + ($722))|0; - HEAP32[(21572)>>2] = $727; - HEAP32[(21584)>>2] = $721; + HEAP32[(21876)>>2] = $727; + HEAP32[(21888)>>2] = $721; $728 = $727 | 1; $729 = ((($721)) + 4|0); HEAP32[$729>>2] = $728; } else { - $730 = HEAP32[(21580)>>2]|0; + $730 = HEAP32[(21884)>>2]|0; $731 = ($717|0)==($730|0); if ($731) { - $732 = HEAP32[(21568)>>2]|0; + $732 = HEAP32[(21872)>>2]|0; $733 = (($732) + ($722))|0; - HEAP32[(21568)>>2] = $733; - HEAP32[(21580)>>2] = $721; + HEAP32[(21872)>>2] = $733; + HEAP32[(21884)>>2] = $721; $734 = $733 | 1; $735 = ((($721)) + 4|0); HEAP32[$735>>2] = $734; @@ -44803,7 +44766,7 @@ function _malloc($0) { $746 = ((($717)) + 12|0); $747 = HEAP32[$746>>2]|0; $748 = $742 << 1; - $749 = (21600 + ($748<<2)|0); + $749 = (21904 + ($748<<2)|0); $750 = ($745|0)==($749|0); do { if (!($750)) { @@ -44826,9 +44789,9 @@ function _malloc($0) { if ($756) { $757 = 1 << $742; $758 = $757 ^ -1; - $759 = HEAP32[5390]|0; + $759 = HEAP32[5466]|0; $760 = $759 & $758; - HEAP32[5390] = $760; + HEAP32[5466] = $760; break; } $761 = ($747|0)==($749|0); @@ -44941,7 +44904,7 @@ function _malloc($0) { } $795 = ((($717)) + 28|0); $796 = HEAP32[$795>>2]|0; - $797 = (21864 + ($796<<2)|0); + $797 = (22168 + ($796<<2)|0); $798 = HEAP32[$797>>2]|0; $799 = ($717|0)==($798|0); do { @@ -44953,12 +44916,12 @@ function _malloc($0) { } $800 = 1 << $796; $801 = $800 ^ -1; - $802 = HEAP32[(21564)>>2]|0; + $802 = HEAP32[(21868)>>2]|0; $803 = $802 & $801; - HEAP32[(21564)>>2] = $803; + HEAP32[(21868)>>2] = $803; break L314; } else { - $804 = HEAP32[(21576)>>2]|0; + $804 = HEAP32[(21880)>>2]|0; $805 = ($768>>>0)<($804>>>0); if ($805) { _abort(); @@ -44979,7 +44942,7 @@ function _malloc($0) { } } } while(0); - $810 = HEAP32[(21576)>>2]|0; + $810 = HEAP32[(21880)>>2]|0; $811 = ($$3$i$i>>>0)<($810>>>0); if ($811) { _abort(); @@ -45011,7 +44974,7 @@ function _malloc($0) { if ($821) { break; } - $822 = HEAP32[(21576)>>2]|0; + $822 = HEAP32[(21880)>>2]|0; $823 = ($820>>>0)<($822>>>0); if ($823) { _abort(); @@ -45044,21 +45007,21 @@ function _malloc($0) { $835 = ($$0287$i$i>>>0)<(256); if ($835) { $836 = $834 << 1; - $837 = (21600 + ($836<<2)|0); - $838 = HEAP32[5390]|0; + $837 = (21904 + ($836<<2)|0); + $838 = HEAP32[5466]|0; $839 = 1 << $834; $840 = $838 & $839; $841 = ($840|0)==(0); do { if ($841) { $842 = $838 | $839; - HEAP32[5390] = $842; + HEAP32[5466] = $842; $$pre$i19$i = ((($837)) + 8|0); $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; } else { $843 = ((($837)) + 8|0); $844 = HEAP32[$843>>2]|0; - $845 = HEAP32[(21576)>>2]|0; + $845 = HEAP32[(21880)>>2]|0; $846 = ($844>>>0)<($845>>>0); if (!($846)) { $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; @@ -45113,20 +45076,20 @@ function _malloc($0) { $$0296$i$i = $874; } } while(0); - $875 = (21864 + ($$0296$i$i<<2)|0); + $875 = (22168 + ($$0296$i$i<<2)|0); $876 = ((($721)) + 28|0); HEAP32[$876>>2] = $$0296$i$i; $877 = ((($721)) + 16|0); $878 = ((($877)) + 4|0); HEAP32[$878>>2] = 0; HEAP32[$877>>2] = 0; - $879 = HEAP32[(21564)>>2]|0; + $879 = HEAP32[(21868)>>2]|0; $880 = 1 << $$0296$i$i; $881 = $879 & $880; $882 = ($881|0)==(0); if ($882) { $883 = $879 | $880; - HEAP32[(21564)>>2] = $883; + HEAP32[(21868)>>2] = $883; HEAP32[$875>>2] = $721; $884 = ((($721)) + 24|0); HEAP32[$884>>2] = $875; @@ -45165,7 +45128,7 @@ function _malloc($0) { } } if ((label|0) == 262) { - $902 = HEAP32[(21576)>>2]|0; + $902 = HEAP32[(21880)>>2]|0; $903 = ($898>>>0)<($902>>>0); if ($903) { _abort(); @@ -45184,7 +45147,7 @@ function _malloc($0) { else if ((label|0) == 265) { $907 = ((($$0289$i$i)) + 8|0); $908 = HEAP32[$907>>2]|0; - $909 = HEAP32[(21576)>>2]|0; + $909 = HEAP32[(21880)>>2]|0; $910 = ($908>>>0)>=($909>>>0); $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); $911 = $910 & $not$7$i$i; @@ -45211,7 +45174,7 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $$0$i$i$i = (22008); + $$0$i$i$i = (22312); while(1) { $916 = HEAP32[$$0$i$i$i>>2]|0; $917 = ($916>>>0)>($630>>>0); @@ -45252,23 +45215,23 @@ function _malloc($0) { $945 = $942 ? 0 : $944; $946 = (($$749$i) + ($945)|0); $947 = (($938) - ($945))|0; - HEAP32[(21584)>>2] = $946; - HEAP32[(21572)>>2] = $947; + HEAP32[(21888)>>2] = $946; + HEAP32[(21876)>>2] = $947; $948 = $947 | 1; $949 = ((($946)) + 4|0); HEAP32[$949>>2] = $948; $950 = (($946) + ($947)|0); $951 = ((($950)) + 4|0); HEAP32[$951>>2] = 40; - $952 = HEAP32[(22048)>>2]|0; - HEAP32[(21588)>>2] = $952; + $952 = HEAP32[(22352)>>2]|0; + HEAP32[(21892)>>2] = $952; $953 = ((($935)) + 4|0); HEAP32[$953>>2] = 27; - ;HEAP32[$936>>2]=HEAP32[(22008)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(22008)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(22008)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(22008)+12>>2]|0; - HEAP32[(22008)>>2] = $$749$i; - HEAP32[(22012)>>2] = $$723948$i; - HEAP32[(22020)>>2] = 0; - HEAP32[(22016)>>2] = $936; + ;HEAP32[$936>>2]=HEAP32[(22312)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(22312)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(22312)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(22312)+12>>2]|0; + HEAP32[(22312)>>2] = $$749$i; + HEAP32[(22316)>>2] = $$723948$i; + HEAP32[(22324)>>2] = 0; + HEAP32[(22320)>>2] = $936; $955 = $937; while(1) { $954 = ((($955)) + 4|0); @@ -45297,20 +45260,20 @@ function _malloc($0) { $967 = ($961>>>0)<(256); if ($967) { $968 = $966 << 1; - $969 = (21600 + ($968<<2)|0); - $970 = HEAP32[5390]|0; + $969 = (21904 + ($968<<2)|0); + $970 = HEAP32[5466]|0; $971 = 1 << $966; $972 = $970 & $971; $973 = ($972|0)==(0); if ($973) { $974 = $970 | $971; - HEAP32[5390] = $974; + HEAP32[5466] = $974; $$pre$i$i = ((($969)) + 8|0); $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; } else { $975 = ((($969)) + 8|0); $976 = HEAP32[$975>>2]|0; - $977 = HEAP32[(21576)>>2]|0; + $977 = HEAP32[(21880)>>2]|0; $978 = ($976>>>0)<($977>>>0); if ($978) { _abort(); @@ -45362,19 +45325,19 @@ function _malloc($0) { $$0212$i$i = $1006; } } - $1007 = (21864 + ($$0212$i$i<<2)|0); + $1007 = (22168 + ($$0212$i$i<<2)|0); $1008 = ((($630)) + 28|0); HEAP32[$1008>>2] = $$0212$i$i; $1009 = ((($630)) + 20|0); HEAP32[$1009>>2] = 0; HEAP32[$933>>2] = 0; - $1010 = HEAP32[(21564)>>2]|0; + $1010 = HEAP32[(21868)>>2]|0; $1011 = 1 << $$0212$i$i; $1012 = $1010 & $1011; $1013 = ($1012|0)==(0); if ($1013) { $1014 = $1010 | $1011; - HEAP32[(21564)>>2] = $1014; + HEAP32[(21868)>>2] = $1014; HEAP32[$1007>>2] = $630; $1015 = ((($630)) + 24|0); HEAP32[$1015>>2] = $1007; @@ -45413,7 +45376,7 @@ function _malloc($0) { } } if ((label|0) == 289) { - $1033 = HEAP32[(21576)>>2]|0; + $1033 = HEAP32[(21880)>>2]|0; $1034 = ($1029>>>0)<($1033>>>0); if ($1034) { _abort(); @@ -45432,7 +45395,7 @@ function _malloc($0) { else if ((label|0) == 292) { $1038 = ((($$0207$i$i)) + 8|0); $1039 = HEAP32[$1038>>2]|0; - $1040 = HEAP32[(21576)>>2]|0; + $1040 = HEAP32[(21880)>>2]|0; $1041 = ($1039>>>0)>=($1040>>>0); $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); $1042 = $1041 & $not$$i$i; @@ -45455,14 +45418,14 @@ function _malloc($0) { } } } while(0); - $1048 = HEAP32[(21572)>>2]|0; + $1048 = HEAP32[(21876)>>2]|0; $1049 = ($1048>>>0)>($$0197>>>0); if ($1049) { $1050 = (($1048) - ($$0197))|0; - HEAP32[(21572)>>2] = $1050; - $1051 = HEAP32[(21584)>>2]|0; + HEAP32[(21876)>>2] = $1050; + $1051 = HEAP32[(21888)>>2]|0; $1052 = (($1051) + ($$0197)|0); - HEAP32[(21584)>>2] = $1052; + HEAP32[(21888)>>2] = $1052; $1053 = $1050 | 1; $1054 = ((($1052)) + 4|0); HEAP32[$1054>>2] = $1053; @@ -45505,7 +45468,7 @@ function _free($0) { return; } $2 = ((($0)) + -8|0); - $3 = HEAP32[(21576)>>2]|0; + $3 = HEAP32[(21880)>>2]|0; $4 = ($2>>>0)<($3>>>0); if ($4) { _abort(); @@ -45538,7 +45501,7 @@ function _free($0) { _abort(); // unreachable; } - $19 = HEAP32[(21580)>>2]|0; + $19 = HEAP32[(21884)>>2]|0; $20 = ($16|0)==($19|0); if ($20) { $104 = ((($10)) + 4|0); @@ -45553,7 +45516,7 @@ function _free($0) { $109 = ((($16)) + 4|0); $110 = $17 | 1; $111 = $105 & -2; - HEAP32[(21568)>>2] = $17; + HEAP32[(21872)>>2] = $17; HEAP32[$104>>2] = $111; HEAP32[$109>>2] = $110; HEAP32[$108>>2] = $17; @@ -45567,7 +45530,7 @@ function _free($0) { $25 = ((($16)) + 12|0); $26 = HEAP32[$25>>2]|0; $27 = $21 << 1; - $28 = (21600 + ($27<<2)|0); + $28 = (21904 + ($27<<2)|0); $29 = ($24|0)==($28|0); if (!($29)) { $30 = ($24>>>0)<($3>>>0); @@ -45587,9 +45550,9 @@ function _free($0) { if ($34) { $35 = 1 << $21; $36 = $35 ^ -1; - $37 = HEAP32[5390]|0; + $37 = HEAP32[5466]|0; $38 = $37 & $36; - HEAP32[5390] = $38; + HEAP32[5466] = $38; $$1 = $16;$$1382 = $17;$113 = $16; break; } @@ -45703,7 +45666,7 @@ function _free($0) { } else { $73 = ((($16)) + 28|0); $74 = HEAP32[$73>>2]|0; - $75 = (21864 + ($74<<2)|0); + $75 = (22168 + ($74<<2)|0); $76 = HEAP32[$75>>2]|0; $77 = ($16|0)==($76|0); do { @@ -45713,14 +45676,14 @@ function _free($0) { if ($cond421) { $78 = 1 << $74; $79 = $78 ^ -1; - $80 = HEAP32[(21564)>>2]|0; + $80 = HEAP32[(21868)>>2]|0; $81 = $80 & $79; - HEAP32[(21564)>>2] = $81; + HEAP32[(21868)>>2] = $81; $$1 = $16;$$1382 = $17;$113 = $16; break L10; } } else { - $82 = HEAP32[(21576)>>2]|0; + $82 = HEAP32[(21880)>>2]|0; $83 = ($46>>>0)<($82>>>0); if ($83) { _abort(); @@ -45742,7 +45705,7 @@ function _free($0) { } } } while(0); - $88 = HEAP32[(21576)>>2]|0; + $88 = HEAP32[(21880)>>2]|0; $89 = ($$3>>>0)<($88>>>0); if ($89) { _abort(); @@ -45774,7 +45737,7 @@ function _free($0) { if ($99) { $$1 = $16;$$1382 = $17;$113 = $16; } else { - $100 = HEAP32[(21576)>>2]|0; + $100 = HEAP32[(21880)>>2]|0; $101 = ($98>>>0)<($100>>>0); if ($101) { _abort(); @@ -45809,14 +45772,14 @@ function _free($0) { $118 = $115 & 2; $119 = ($118|0)==(0); if ($119) { - $120 = HEAP32[(21584)>>2]|0; + $120 = HEAP32[(21888)>>2]|0; $121 = ($10|0)==($120|0); - $122 = HEAP32[(21580)>>2]|0; + $122 = HEAP32[(21884)>>2]|0; if ($121) { - $123 = HEAP32[(21572)>>2]|0; + $123 = HEAP32[(21876)>>2]|0; $124 = (($123) + ($$1382))|0; - HEAP32[(21572)>>2] = $124; - HEAP32[(21584)>>2] = $$1; + HEAP32[(21876)>>2] = $124; + HEAP32[(21888)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -45824,16 +45787,16 @@ function _free($0) { if (!($127)) { return; } - HEAP32[(21580)>>2] = 0; - HEAP32[(21568)>>2] = 0; + HEAP32[(21884)>>2] = 0; + HEAP32[(21872)>>2] = 0; return; } $128 = ($10|0)==($122|0); if ($128) { - $129 = HEAP32[(21568)>>2]|0; + $129 = HEAP32[(21872)>>2]|0; $130 = (($129) + ($$1382))|0; - HEAP32[(21568)>>2] = $130; - HEAP32[(21580)>>2] = $113; + HEAP32[(21872)>>2] = $130; + HEAP32[(21884)>>2] = $113; $131 = $130 | 1; $132 = ((($$1)) + 4|0); HEAP32[$132>>2] = $131; @@ -45852,10 +45815,10 @@ function _free($0) { $140 = ((($10)) + 12|0); $141 = HEAP32[$140>>2]|0; $142 = $136 << 1; - $143 = (21600 + ($142<<2)|0); + $143 = (21904 + ($142<<2)|0); $144 = ($139|0)==($143|0); if (!($144)) { - $145 = HEAP32[(21576)>>2]|0; + $145 = HEAP32[(21880)>>2]|0; $146 = ($139>>>0)<($145>>>0); if ($146) { _abort(); @@ -45873,9 +45836,9 @@ function _free($0) { if ($150) { $151 = 1 << $136; $152 = $151 ^ -1; - $153 = HEAP32[5390]|0; + $153 = HEAP32[5466]|0; $154 = $153 & $152; - HEAP32[5390] = $154; + HEAP32[5466] = $154; break; } $155 = ($141|0)==($143|0); @@ -45883,7 +45846,7 @@ function _free($0) { $$pre442 = ((($141)) + 8|0); $$pre$phi443Z2D = $$pre442; } else { - $156 = HEAP32[(21576)>>2]|0; + $156 = HEAP32[(21880)>>2]|0; $157 = ($141>>>0)<($156>>>0); if ($157) { _abort(); @@ -45943,7 +45906,7 @@ function _free($0) { $$1398 = $187;$$1402 = $186; } } - $189 = HEAP32[(21576)>>2]|0; + $189 = HEAP32[(21880)>>2]|0; $190 = ($$1402>>>0)<($189>>>0); if ($190) { _abort(); @@ -45956,7 +45919,7 @@ function _free($0) { } else { $167 = ((($10)) + 8|0); $168 = HEAP32[$167>>2]|0; - $169 = HEAP32[(21576)>>2]|0; + $169 = HEAP32[(21880)>>2]|0; $170 = ($168>>>0)<($169>>>0); if ($170) { _abort(); @@ -45987,7 +45950,7 @@ function _free($0) { if (!($191)) { $192 = ((($10)) + 28|0); $193 = HEAP32[$192>>2]|0; - $194 = (21864 + ($193<<2)|0); + $194 = (22168 + ($193<<2)|0); $195 = HEAP32[$194>>2]|0; $196 = ($10|0)==($195|0); do { @@ -45997,13 +45960,13 @@ function _free($0) { if ($cond422) { $197 = 1 << $193; $198 = $197 ^ -1; - $199 = HEAP32[(21564)>>2]|0; + $199 = HEAP32[(21868)>>2]|0; $200 = $199 & $198; - HEAP32[(21564)>>2] = $200; + HEAP32[(21868)>>2] = $200; break L108; } } else { - $201 = HEAP32[(21576)>>2]|0; + $201 = HEAP32[(21880)>>2]|0; $202 = ($163>>>0)<($201>>>0); if ($202) { _abort(); @@ -46024,7 +45987,7 @@ function _free($0) { } } } while(0); - $207 = HEAP32[(21576)>>2]|0; + $207 = HEAP32[(21880)>>2]|0; $208 = ($$3400>>>0)<($207>>>0); if ($208) { _abort(); @@ -46054,7 +46017,7 @@ function _free($0) { $217 = HEAP32[$216>>2]|0; $218 = ($217|0)==(0|0); if (!($218)) { - $219 = HEAP32[(21576)>>2]|0; + $219 = HEAP32[(21880)>>2]|0; $220 = ($217>>>0)<($219>>>0); if ($220) { _abort(); @@ -46075,10 +46038,10 @@ function _free($0) { HEAP32[$224>>2] = $223; $225 = (($113) + ($135)|0); HEAP32[$225>>2] = $135; - $226 = HEAP32[(21580)>>2]|0; + $226 = HEAP32[(21884)>>2]|0; $227 = ($$1|0)==($226|0); if ($227) { - HEAP32[(21568)>>2] = $135; + HEAP32[(21872)>>2] = $135; return; } else { $$2 = $135; @@ -46097,20 +46060,20 @@ function _free($0) { $233 = ($$2>>>0)<(256); if ($233) { $234 = $232 << 1; - $235 = (21600 + ($234<<2)|0); - $236 = HEAP32[5390]|0; + $235 = (21904 + ($234<<2)|0); + $236 = HEAP32[5466]|0; $237 = 1 << $232; $238 = $236 & $237; $239 = ($238|0)==(0); if ($239) { $240 = $236 | $237; - HEAP32[5390] = $240; + HEAP32[5466] = $240; $$pre = ((($235)) + 8|0); $$0403 = $235;$$pre$phiZ2D = $$pre; } else { $241 = ((($235)) + 8|0); $242 = HEAP32[$241>>2]|0; - $243 = HEAP32[(21576)>>2]|0; + $243 = HEAP32[(21880)>>2]|0; $244 = ($242>>>0)<($243>>>0); if ($244) { _abort(); @@ -46162,21 +46125,21 @@ function _free($0) { $$0396 = $272; } } - $273 = (21864 + ($$0396<<2)|0); + $273 = (22168 + ($$0396<<2)|0); $274 = ((($$1)) + 28|0); HEAP32[$274>>2] = $$0396; $275 = ((($$1)) + 16|0); $276 = ((($$1)) + 20|0); HEAP32[$276>>2] = 0; HEAP32[$275>>2] = 0; - $277 = HEAP32[(21564)>>2]|0; + $277 = HEAP32[(21868)>>2]|0; $278 = 1 << $$0396; $279 = $277 & $278; $280 = ($279|0)==(0); do { if ($280) { $281 = $277 | $278; - HEAP32[(21564)>>2] = $281; + HEAP32[(21868)>>2] = $281; HEAP32[$273>>2] = $$1; $282 = ((($$1)) + 24|0); HEAP32[$282>>2] = $273; @@ -46214,7 +46177,7 @@ function _free($0) { } } if ((label|0) == 121) { - $300 = HEAP32[(21576)>>2]|0; + $300 = HEAP32[(21880)>>2]|0; $301 = ($296>>>0)<($300>>>0); if ($301) { _abort(); @@ -46233,7 +46196,7 @@ function _free($0) { else if ((label|0) == 124) { $305 = ((($$0384)) + 8|0); $306 = HEAP32[$305>>2]|0; - $307 = HEAP32[(21576)>>2]|0; + $307 = HEAP32[(21880)>>2]|0; $308 = ($306>>>0)>=($307>>>0); $not$437 = ($$0384>>>0)>=($307>>>0); $309 = $308 & $not$437; @@ -46255,12 +46218,12 @@ function _free($0) { } } } while(0); - $314 = HEAP32[(21592)>>2]|0; + $314 = HEAP32[(21896)>>2]|0; $315 = (($314) + -1)|0; - HEAP32[(21592)>>2] = $315; + HEAP32[(21896)>>2] = $315; $316 = ($315|0)==(0); if ($316) { - $$0212$in$i = (22016); + $$0212$in$i = (22320); } else { return; } @@ -46274,7 +46237,7 @@ function _free($0) { $$0212$in$i = $318; } } - HEAP32[(21592)>>2] = -1; + HEAP32[(21896)>>2] = -1; return; } function _realloc($0,$1) { @@ -46346,7 +46309,7 @@ function _try_realloc_chunk($0,$1) { $3 = HEAP32[$2>>2]|0; $4 = $3 & -8; $5 = (($0) + ($4)|0); - $6 = HEAP32[(21576)>>2]|0; + $6 = HEAP32[(21880)>>2]|0; $7 = $3 & 3; $notlhs = ($0>>>0)>=($6>>>0); $notrhs = ($7|0)!=(1); @@ -46376,7 +46339,7 @@ function _try_realloc_chunk($0,$1) { $16 = ($4>>>0)<($15>>>0); if (!($16)) { $17 = (($4) - ($1))|0; - $18 = HEAP32[(22040)>>2]|0; + $18 = HEAP32[(22344)>>2]|0; $19 = $18 << 1; $20 = ($17>>>0)>($19>>>0); if (!($20)) { @@ -46412,10 +46375,10 @@ function _try_realloc_chunk($0,$1) { $$2 = $0; return ($$2|0); } - $34 = HEAP32[(21584)>>2]|0; + $34 = HEAP32[(21888)>>2]|0; $35 = ($5|0)==($34|0); if ($35) { - $36 = HEAP32[(21572)>>2]|0; + $36 = HEAP32[(21876)>>2]|0; $37 = (($36) + ($4))|0; $38 = ($37>>>0)>($1>>>0); $39 = (($37) - ($1))|0; @@ -46431,15 +46394,15 @@ function _try_realloc_chunk($0,$1) { $45 = $44 | 2; HEAP32[$2>>2] = $45; HEAP32[$42>>2] = $41; - HEAP32[(21584)>>2] = $40; - HEAP32[(21572)>>2] = $39; + HEAP32[(21888)>>2] = $40; + HEAP32[(21876)>>2] = $39; $$2 = $0; return ($$2|0); } - $46 = HEAP32[(21580)>>2]|0; + $46 = HEAP32[(21884)>>2]|0; $47 = ($5|0)==($46|0); if ($47) { - $48 = HEAP32[(21568)>>2]|0; + $48 = HEAP32[(21872)>>2]|0; $49 = (($48) + ($4))|0; $50 = ($49>>>0)<($1>>>0); if ($50) { @@ -46475,8 +46438,8 @@ function _try_realloc_chunk($0,$1) { HEAP32[$66>>2] = $68; $storemerge = 0;$storemerge1 = 0; } - HEAP32[(21568)>>2] = $storemerge1; - HEAP32[(21580)>>2] = $storemerge; + HEAP32[(21872)>>2] = $storemerge1; + HEAP32[(21884)>>2] = $storemerge; $$2 = $0; return ($$2|0); } @@ -46503,7 +46466,7 @@ function _try_realloc_chunk($0,$1) { $79 = ((($5)) + 12|0); $80 = HEAP32[$79>>2]|0; $81 = $75 << 1; - $82 = (21600 + ($81<<2)|0); + $82 = (21904 + ($81<<2)|0); $83 = ($78|0)==($82|0); if (!($83)) { $84 = ($78>>>0)<($6>>>0); @@ -46523,9 +46486,9 @@ function _try_realloc_chunk($0,$1) { if ($88) { $89 = 1 << $75; $90 = $89 ^ -1; - $91 = HEAP32[5390]|0; + $91 = HEAP32[5466]|0; $92 = $91 & $90; - HEAP32[5390] = $92; + HEAP32[5466] = $92; break; } $93 = ($80|0)==($82|0); @@ -46634,7 +46597,7 @@ function _try_realloc_chunk($0,$1) { if (!($126)) { $127 = ((($5)) + 28|0); $128 = HEAP32[$127>>2]|0; - $129 = (21864 + ($128<<2)|0); + $129 = (22168 + ($128<<2)|0); $130 = HEAP32[$129>>2]|0; $131 = ($5|0)==($130|0); do { @@ -46644,13 +46607,13 @@ function _try_realloc_chunk($0,$1) { if ($cond) { $132 = 1 << $128; $133 = $132 ^ -1; - $134 = HEAP32[(21564)>>2]|0; + $134 = HEAP32[(21868)>>2]|0; $135 = $134 & $133; - HEAP32[(21564)>>2] = $135; + HEAP32[(21868)>>2] = $135; break L49; } } else { - $136 = HEAP32[(21576)>>2]|0; + $136 = HEAP32[(21880)>>2]|0; $137 = ($100>>>0)<($136>>>0); if ($137) { _abort(); @@ -46671,7 +46634,7 @@ function _try_realloc_chunk($0,$1) { } } } while(0); - $142 = HEAP32[(21576)>>2]|0; + $142 = HEAP32[(21880)>>2]|0; $143 = ($$3>>>0)<($142>>>0); if ($143) { _abort(); @@ -46701,7 +46664,7 @@ function _try_realloc_chunk($0,$1) { $152 = HEAP32[$151>>2]|0; $153 = ($152|0)==(0|0); if (!($153)) { - $154 = HEAP32[(21576)>>2]|0; + $154 = HEAP32[(21880)>>2]|0; $155 = ($152>>>0)<($154>>>0); if ($155) { _abort(); @@ -46786,13 +46749,13 @@ function _dispose_chunk($0,$1) { $10 = (0 - ($7))|0; $11 = (($0) + ($10)|0); $12 = (($7) + ($1))|0; - $13 = HEAP32[(21576)>>2]|0; + $13 = HEAP32[(21880)>>2]|0; $14 = ($11>>>0)<($13>>>0); if ($14) { _abort(); // unreachable; } - $15 = HEAP32[(21580)>>2]|0; + $15 = HEAP32[(21884)>>2]|0; $16 = ($11|0)==($15|0); if ($16) { $100 = ((($2)) + 4|0); @@ -46807,7 +46770,7 @@ function _dispose_chunk($0,$1) { $105 = ((($11)) + 4|0); $106 = $12 | 1; $107 = $101 & -2; - HEAP32[(21568)>>2] = $12; + HEAP32[(21872)>>2] = $12; HEAP32[$100>>2] = $107; HEAP32[$105>>2] = $106; HEAP32[$104>>2] = $12; @@ -46821,7 +46784,7 @@ function _dispose_chunk($0,$1) { $21 = ((($11)) + 12|0); $22 = HEAP32[$21>>2]|0; $23 = $17 << 1; - $24 = (21600 + ($23<<2)|0); + $24 = (21904 + ($23<<2)|0); $25 = ($20|0)==($24|0); if (!($25)) { $26 = ($20>>>0)<($13>>>0); @@ -46841,9 +46804,9 @@ function _dispose_chunk($0,$1) { if ($30) { $31 = 1 << $17; $32 = $31 ^ -1; - $33 = HEAP32[5390]|0; + $33 = HEAP32[5466]|0; $34 = $33 & $32; - HEAP32[5390] = $34; + HEAP32[5466] = $34; $$1 = $11;$$1418 = $12; break; } @@ -46957,7 +46920,7 @@ function _dispose_chunk($0,$1) { } else { $69 = ((($11)) + 28|0); $70 = HEAP32[$69>>2]|0; - $71 = (21864 + ($70<<2)|0); + $71 = (22168 + ($70<<2)|0); $72 = HEAP32[$71>>2]|0; $73 = ($11|0)==($72|0); do { @@ -46967,14 +46930,14 @@ function _dispose_chunk($0,$1) { if ($cond) { $74 = 1 << $70; $75 = $74 ^ -1; - $76 = HEAP32[(21564)>>2]|0; + $76 = HEAP32[(21868)>>2]|0; $77 = $76 & $75; - HEAP32[(21564)>>2] = $77; + HEAP32[(21868)>>2] = $77; $$1 = $11;$$1418 = $12; break L1; } } else { - $78 = HEAP32[(21576)>>2]|0; + $78 = HEAP32[(21880)>>2]|0; $79 = ($42>>>0)<($78>>>0); if ($79) { _abort(); @@ -46996,7 +46959,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $84 = HEAP32[(21576)>>2]|0; + $84 = HEAP32[(21880)>>2]|0; $85 = ($$3>>>0)<($84>>>0); if ($85) { _abort(); @@ -47028,7 +46991,7 @@ function _dispose_chunk($0,$1) { if ($95) { $$1 = $11;$$1418 = $12; } else { - $96 = HEAP32[(21576)>>2]|0; + $96 = HEAP32[(21880)>>2]|0; $97 = ($94>>>0)<($96>>>0); if ($97) { _abort(); @@ -47047,7 +47010,7 @@ function _dispose_chunk($0,$1) { $$1 = $0;$$1418 = $1; } } while(0); - $108 = HEAP32[(21576)>>2]|0; + $108 = HEAP32[(21880)>>2]|0; $109 = ($2>>>0)<($108>>>0); if ($109) { _abort(); @@ -47058,14 +47021,14 @@ function _dispose_chunk($0,$1) { $112 = $111 & 2; $113 = ($112|0)==(0); if ($113) { - $114 = HEAP32[(21584)>>2]|0; + $114 = HEAP32[(21888)>>2]|0; $115 = ($2|0)==($114|0); - $116 = HEAP32[(21580)>>2]|0; + $116 = HEAP32[(21884)>>2]|0; if ($115) { - $117 = HEAP32[(21572)>>2]|0; + $117 = HEAP32[(21876)>>2]|0; $118 = (($117) + ($$1418))|0; - HEAP32[(21572)>>2] = $118; - HEAP32[(21584)>>2] = $$1; + HEAP32[(21876)>>2] = $118; + HEAP32[(21888)>>2] = $$1; $119 = $118 | 1; $120 = ((($$1)) + 4|0); HEAP32[$120>>2] = $119; @@ -47073,16 +47036,16 @@ function _dispose_chunk($0,$1) { if (!($121)) { return; } - HEAP32[(21580)>>2] = 0; - HEAP32[(21568)>>2] = 0; + HEAP32[(21884)>>2] = 0; + HEAP32[(21872)>>2] = 0; return; } $122 = ($2|0)==($116|0); if ($122) { - $123 = HEAP32[(21568)>>2]|0; + $123 = HEAP32[(21872)>>2]|0; $124 = (($123) + ($$1418))|0; - HEAP32[(21568)>>2] = $124; - HEAP32[(21580)>>2] = $$1; + HEAP32[(21872)>>2] = $124; + HEAP32[(21884)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -47101,7 +47064,7 @@ function _dispose_chunk($0,$1) { $134 = ((($2)) + 12|0); $135 = HEAP32[$134>>2]|0; $136 = $130 << 1; - $137 = (21600 + ($136<<2)|0); + $137 = (21904 + ($136<<2)|0); $138 = ($133|0)==($137|0); if (!($138)) { $139 = ($133>>>0)<($108>>>0); @@ -47121,9 +47084,9 @@ function _dispose_chunk($0,$1) { if ($143) { $144 = 1 << $130; $145 = $144 ^ -1; - $146 = HEAP32[5390]|0; + $146 = HEAP32[5466]|0; $147 = $146 & $145; - HEAP32[5390] = $147; + HEAP32[5466] = $147; break; } $148 = ($135|0)==($137|0); @@ -47232,7 +47195,7 @@ function _dispose_chunk($0,$1) { if (!($181)) { $182 = ((($2)) + 28|0); $183 = HEAP32[$182>>2]|0; - $184 = (21864 + ($183<<2)|0); + $184 = (22168 + ($183<<2)|0); $185 = HEAP32[$184>>2]|0; $186 = ($2|0)==($185|0); do { @@ -47242,13 +47205,13 @@ function _dispose_chunk($0,$1) { if ($cond17) { $187 = 1 << $183; $188 = $187 ^ -1; - $189 = HEAP32[(21564)>>2]|0; + $189 = HEAP32[(21868)>>2]|0; $190 = $189 & $188; - HEAP32[(21564)>>2] = $190; + HEAP32[(21868)>>2] = $190; break L96; } } else { - $191 = HEAP32[(21576)>>2]|0; + $191 = HEAP32[(21880)>>2]|0; $192 = ($155>>>0)<($191>>>0); if ($192) { _abort(); @@ -47269,7 +47232,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $197 = HEAP32[(21576)>>2]|0; + $197 = HEAP32[(21880)>>2]|0; $198 = ($$3435>>>0)<($197>>>0); if ($198) { _abort(); @@ -47299,7 +47262,7 @@ function _dispose_chunk($0,$1) { $207 = HEAP32[$206>>2]|0; $208 = ($207|0)==(0|0); if (!($208)) { - $209 = HEAP32[(21576)>>2]|0; + $209 = HEAP32[(21880)>>2]|0; $210 = ($207>>>0)<($209>>>0); if ($210) { _abort(); @@ -47320,10 +47283,10 @@ function _dispose_chunk($0,$1) { HEAP32[$214>>2] = $213; $215 = (($$1) + ($129)|0); HEAP32[$215>>2] = $129; - $216 = HEAP32[(21580)>>2]|0; + $216 = HEAP32[(21884)>>2]|0; $217 = ($$1|0)==($216|0); if ($217) { - HEAP32[(21568)>>2] = $129; + HEAP32[(21872)>>2] = $129; return; } else { $$2 = $129; @@ -47342,20 +47305,20 @@ function _dispose_chunk($0,$1) { $223 = ($$2>>>0)<(256); if ($223) { $224 = $222 << 1; - $225 = (21600 + ($224<<2)|0); - $226 = HEAP32[5390]|0; + $225 = (21904 + ($224<<2)|0); + $226 = HEAP32[5466]|0; $227 = 1 << $222; $228 = $226 & $227; $229 = ($228|0)==(0); if ($229) { $230 = $226 | $227; - HEAP32[5390] = $230; + HEAP32[5466] = $230; $$pre = ((($225)) + 8|0); $$0438 = $225;$$pre$phiZ2D = $$pre; } else { $231 = ((($225)) + 8|0); $232 = HEAP32[$231>>2]|0; - $233 = HEAP32[(21576)>>2]|0; + $233 = HEAP32[(21880)>>2]|0; $234 = ($232>>>0)<($233>>>0); if ($234) { _abort(); @@ -47407,20 +47370,20 @@ function _dispose_chunk($0,$1) { $$0431 = $262; } } - $263 = (21864 + ($$0431<<2)|0); + $263 = (22168 + ($$0431<<2)|0); $264 = ((($$1)) + 28|0); HEAP32[$264>>2] = $$0431; $265 = ((($$1)) + 16|0); $266 = ((($$1)) + 20|0); HEAP32[$266>>2] = 0; HEAP32[$265>>2] = 0; - $267 = HEAP32[(21564)>>2]|0; + $267 = HEAP32[(21868)>>2]|0; $268 = 1 << $$0431; $269 = $267 & $268; $270 = ($269|0)==(0); if ($270) { $271 = $267 | $268; - HEAP32[(21564)>>2] = $271; + HEAP32[(21868)>>2] = $271; HEAP32[$263>>2] = $$1; $272 = ((($$1)) + 24|0); HEAP32[$272>>2] = $263; @@ -47459,7 +47422,7 @@ function _dispose_chunk($0,$1) { } } if ((label|0) == 118) { - $290 = HEAP32[(21576)>>2]|0; + $290 = HEAP32[(21880)>>2]|0; $291 = ($286>>>0)<($290>>>0); if ($291) { _abort(); @@ -47477,7 +47440,7 @@ function _dispose_chunk($0,$1) { else if ((label|0) == 121) { $295 = ((($$0420)) + 8|0); $296 = HEAP32[$295>>2]|0; - $297 = HEAP32[(21576)>>2]|0; + $297 = HEAP32[(21880)>>2]|0; $298 = ($296>>>0)>=($297>>>0); $not$19 = ($$0420>>>0)>=($297>>>0); $299 = $298 & $not$19; diff --git a/docs/examples/img/text/text_bmfont_ttf.png b/docs/examples/web/text/text_bmfont_ttf.png similarity index 100% rename from docs/examples/img/text/text_bmfont_ttf.png rename to docs/examples/web/text/text_bmfont_ttf.png diff --git a/docs/examples/web/text/text_bmfont_unordered.data b/docs/examples/web/text/text_bmfont_unordered.data index 2aa2870f3..f88ee5223 100644 Binary files a/docs/examples/web/text/text_bmfont_unordered.data and b/docs/examples/web/text/text_bmfont_unordered.data differ diff --git a/docs/examples/web/text/text_bmfont_unordered.js b/docs/examples/web/text/text_bmfont_unordered.js index 72d7c228d..a05b70464 100644 --- a/docs/examples/web/text/text_bmfont_unordered.js +++ b/docs/examples/web/text/text_bmfont_unordered.js @@ -182,7 +182,7 @@ Module['FS_createPath']('/', 'resources', true, true); } } - loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 4531, "filename": "/resources/pixantiqua_0.png"}], "remote_package_size": 4531, "package_uuid": "7be1ef9c-79a3-4f1e-a4f7-142b22c69b54"}); + loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 21276, "filename": "/resources/pixantiqua.fnt"}, {"audio": 0, "start": 21276, "crunched": 0, "end": 25807, "filename": "/resources/pixantiqua_0.png"}], "remote_package_size": 25807, "package_uuid": "730801e1-ddc9-4d73-b269-3959ed95a750"}); })(); @@ -1779,8 +1779,8 @@ STATICTOP = STATIC_BASE + 25024; /* global initializers */ __ATINIT__.push(); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); +/* memory initializer */ allocate([255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ allocate([32,52,0,115,116,98,105,95,95,100,101,95,105,112,104,111,110,101,0,111,117,116,95,110,32,61,61,32,50,32,124,124,32,111,117,116,95,110,32,61,61,32,52,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,116,114,97,110,115,112,97,114,101,110,99,121,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,116,114,97,110,115,112,97,114,101,110,99,121,49,54,0,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,32,124,124,32,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,43,49,0,115,116,98,105,95,95,99,114,101,97,116,101,95,112,110,103,95,105,109,97,103,101,95,114,97,119,0,110,111,116,32,101,110,111,117,103,104,32,112,105,120,101,108,115,0,105,109,103,95,119,105,100,116,104,95,98,121,116,101,115,32,60,61,32,120,0,0,1,0,5,6,105,109,103,95,110,43,49,32,61,61,32,111,117,116,95,110,0,105,110,118,97,108,105,100,32,102,105,108,116,101,114,0,105,109,103,95,110,32,61,61,32,51,0,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,98,97,100,32,104,117,102,102,109,97,110,32,99,111,100,101,0,98,97,100,32,100,105,115,116,0,111,117,116,112,117,116,32,98,117,102,102,101,114,32,108,105,109,105,116,0,122,45,62,115,105,122,101,91,98,93,32,61,61,32,115,0,115,116,98,105,95,95,122,104,117,102,102,109,97,110,95,100,101,99,111,100,101,95,115,108,111,119,112,97,116,104,0,98,105,116,115,32,60,61,32,49,54,0,115,116,98,105,95,95,98,105,116,95,114,101,118,101,114,115,101,0,122,45,62,99,111,100,101,95,98,117,102,102,101,114,32,60,32,40,49,85,32,60,60,32,122,45,62,110,117,109,95,98,105,116,115,41,0,115,116,98,105,95,95,102,105,108,108,95,98,105,116,115,0,98,97,100,32,99,111,100,101,108,101,110,103,116,104,115,0,99,32,61,61,32,49,56,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,104,117,102,102,109,97,110,95,99,111,100,101,115,0,98,97,100,32,115,105,122,101,115,0,97,45,62,110,117,109,95,98,105,116,115,32,61,61,32,48,0,115,116,98,105,95,95,112,97,114,115,101,95,117,110,99,111,109,112,114,101,115,115,101,100,95,98,108,111,99,107,0,122,108,105,98,32,99,111,114,114,117,112,116,0,114,101,97,100,32,112,97,115,116,32,98,117,102,102,101,114,0,98,97,100,32,122,108,105,98,32,104,101,97,100,101,114,0,110,111,32,112,114,101,115,101,116,32,100,105,99,116,0,98,97,100,32,99,111,109,112,114,101,115,115,105,111,110,0,98,97,100,32,112,110,103,32,115,105,103,0,91,37,115,93,32,82,101,115,111,117,114,99,101,32,102,105,108,101,32,100,111,101,115,32,110,111,116,32,99,111,110,116,97,105,110,32,105,109,97,103,101,32,100,97,116,97,0,46,112,110,103,0,91,37,115,93,32,73,109,97,103,101,32,102,105,108,101,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,91,37,115,93,32,73,109,97,103,101,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,40,37,105,120,37,105,41,0,91,37,115,93,32,73,109,97,103,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,0,73,109,97,103,101,32,102,111,114,109,97,116,32,110,111,116,32,114,101,99,111,103,110,105,122,101,100,0,91,37,115,93,32,114,82,69,83,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,91,37,115,93,32,84,104,105,115,32,105,115,32,110,111,116,32,97,32,118,97,108,105,100,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,115,111,117,114,99,101,32,100,97,116,97,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,113,117,101,115,116,101,100,32,114,101,115,111,117,114,99,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,102,111,117,110,100,0,79,117,116,32,111,102,32,109,101,109,111,114,121,32,119,104,105,108,101,32,100,101,99,111,109,112,114,101,115,115,105,110,103,32,100,97,116,97,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,105,111,110,32,102,97,105,108,101,100,0,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,32,100,111,32,110,111,116,32,109,97,116,99,104,44,32,100,97,116,97,32,109,97,121,32,98,101,32,99,111,114,114,117,112,116,101,100,0,32,45,45,32,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,32,45,45,32,82,101,116,117,114,110,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); @@ -10481,9 +10481,9 @@ function _main() { $0 = sp; _InitWindow(800,450,4612); _LoadSpriteFont($0,4673); - ;HEAP32[19424>>2]=HEAP32[$0>>2]|0;HEAP32[19424+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[19424+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[19424+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[19424+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[19424+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[19424+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[19424+28>>2]=HEAP32[$0+28>>2]|0; + ;HEAP32[19736>>2]=HEAP32[$0>>2]|0;HEAP32[19736+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[19736+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[19736+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[19736+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[19736+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[19736+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[19736+28>>2]=HEAP32[$0+28>>2]|0; _emscripten_set_main_loop((1|0),0,1); - ;HEAP32[$font$byval_copy>>2]=HEAP32[19424>>2]|0;HEAP32[$font$byval_copy+4>>2]=HEAP32[19424+4>>2]|0;HEAP32[$font$byval_copy+8>>2]=HEAP32[19424+8>>2]|0;HEAP32[$font$byval_copy+12>>2]=HEAP32[19424+12>>2]|0;HEAP32[$font$byval_copy+16>>2]=HEAP32[19424+16>>2]|0;HEAP32[$font$byval_copy+20>>2]=HEAP32[19424+20>>2]|0;HEAP32[$font$byval_copy+24>>2]=HEAP32[19424+24>>2]|0;HEAP32[$font$byval_copy+28>>2]=HEAP32[19424+28>>2]|0; + ;HEAP32[$font$byval_copy>>2]=HEAP32[19736>>2]|0;HEAP32[$font$byval_copy+4>>2]=HEAP32[19736+4>>2]|0;HEAP32[$font$byval_copy+8>>2]=HEAP32[19736+8>>2]|0;HEAP32[$font$byval_copy+12>>2]=HEAP32[19736+12>>2]|0;HEAP32[$font$byval_copy+16>>2]=HEAP32[19736+16>>2]|0;HEAP32[$font$byval_copy+20>>2]=HEAP32[19736+20>>2]|0;HEAP32[$font$byval_copy+24>>2]=HEAP32[19736+24>>2]|0;HEAP32[$font$byval_copy+28>>2]=HEAP32[19736+28>>2]|0; _UnloadSpriteFont($font$byval_copy); _CloseWindow(); STACKTOP = sp;return 0; @@ -10521,7 +10521,7 @@ function _UpdateDrawFrame() { HEAP8[$11>>0] = -1; ;HEAP8[$$byval_copy8>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy8+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy8+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy8+3>>0]=HEAP8[$1+3>>0]|0; _DrawText(4698,40,50,20,$$byval_copy8); - $12 = HEAP32[(19444)>>2]|0; + $12 = HEAP32[(19756)>>2]|0; HEAP32[$font$byval_copy>>2] = $12; $13 = (_FormatText(4726,$font$byval_copy)|0); HEAP8[$2>>0] = -126; @@ -10533,7 +10533,7 @@ function _UpdateDrawFrame() { HEAP8[$16>>0] = -1; ;HEAP8[$$byval_copy8>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy8+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy8+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy8+3>>0]=HEAP8[$2+3>>0]|0; _DrawText($13,40,80,20,$$byval_copy8); - $17 = HEAP32[(19448)>>2]|0; + $17 = HEAP32[(19760)>>2]|0; HEAP32[$$byval_copy7>>2] = $17; $18 = (_FormatText(4755,$$byval_copy7)|0); HEAP8[$3>>0] = -126; @@ -10548,7 +10548,7 @@ function _UpdateDrawFrame() { HEAPF32[$4>>2] = 40.0; $22 = ((($4)) + 4|0); HEAPF32[$22>>2] = 180.0; - $23 = HEAP32[(19444)>>2]|0; + $23 = HEAP32[(19756)>>2]|0; $24 = (+($23|0)); HEAP8[$5>>0] = -66; $25 = ((($5)) + 1|0); @@ -10557,13 +10557,63 @@ function _UpdateDrawFrame() { HEAP8[$26>>0] = 55; $27 = ((($5)) + 3|0); HEAP8[$27>>0] = -1; - ;HEAP32[$font$byval_copy>>2]=HEAP32[19424>>2]|0;HEAP32[$font$byval_copy+4>>2]=HEAP32[19424+4>>2]|0;HEAP32[$font$byval_copy+8>>2]=HEAP32[19424+8>>2]|0;HEAP32[$font$byval_copy+12>>2]=HEAP32[19424+12>>2]|0;HEAP32[$font$byval_copy+16>>2]=HEAP32[19424+16>>2]|0;HEAP32[$font$byval_copy+20>>2]=HEAP32[19424+20>>2]|0;HEAP32[$font$byval_copy+24>>2]=HEAP32[19424+24>>2]|0;HEAP32[$font$byval_copy+28>>2]=HEAP32[19424+28>>2]|0; + ;HEAP32[$font$byval_copy>>2]=HEAP32[19736>>2]|0;HEAP32[$font$byval_copy+4>>2]=HEAP32[19736+4>>2]|0;HEAP32[$font$byval_copy+8>>2]=HEAP32[19736+8>>2]|0;HEAP32[$font$byval_copy+12>>2]=HEAP32[19736+12>>2]|0;HEAP32[$font$byval_copy+16>>2]=HEAP32[19736+16>>2]|0;HEAP32[$font$byval_copy+20>>2]=HEAP32[19736+20>>2]|0;HEAP32[$font$byval_copy+24>>2]=HEAP32[19736+24>>2]|0;HEAP32[$font$byval_copy+28>>2]=HEAP32[19736+28>>2]|0; ;HEAP32[$$byval_copy7>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy7+4>>2]=HEAP32[$4+4>>2]|0; ;HEAP8[$$byval_copy8>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy8+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy8+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy8+3>>0]=HEAP8[$5+3>>0]|0; _DrawTextEx($font$byval_copy,4356,$$byval_copy7,$24,0,$$byval_copy8); _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -10663,13 +10713,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -11279,7 +11322,7 @@ function _ProcessGestureEvent($0) { $moveDownPosition$byval_copy11 = sp; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; - HEAP32[4865] = $2; + HEAP32[4943] = $2; $3 = ($2|0)<(2); $4 = HEAP32[$0>>2]|0; $5 = ($4|0)==(1); @@ -11292,7 +11335,7 @@ function _ProcessGestureEvent($0) { $92 = (($89) + 4)|0; $93 = $92; $94 = HEAP32[$93>>2]|0; - $95 = 19152; + $95 = 19464; $96 = $95; HEAP32[$96>>2] = $91; $97 = (($95) + 4)|0; @@ -11305,48 +11348,48 @@ function _ProcessGestureEvent($0) { $103 = (($100) + 4)|0; $104 = $103; $105 = HEAP32[$104>>2]|0; - $106 = 19192; + $106 = 19504; $107 = $106; HEAP32[$107>>2] = $102; $108 = (($106) + 4)|0; $109 = $108; HEAP32[$109>>2] = $105; - $110 = +HEAPF32[4798]; - $111 = +HEAPF32[4788]; + $110 = +HEAPF32[4876]; + $111 = +HEAPF32[4866]; $112 = $110 - $111; - HEAPF32[4800] = $112; - $113 = +HEAPF32[(19196)>>2]; - $114 = +HEAPF32[(19156)>>2]; + HEAPF32[4878] = $112; + $113 = +HEAPF32[(19508)>>2]; + $114 = +HEAPF32[(19468)>>2]; $115 = $113 - $114; - HEAPF32[(19204)>>2] = $115; - HEAP32[4864] = 4; + HEAPF32[(19516)>>2] = $115; + HEAP32[4942] = 4; STACKTOP = sp;return; } switch ($4|0) { case 2: { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19184>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19184+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19208+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19496>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19496+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19520>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19520+4>>2]|0; $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - HEAPF32[4870] = $116; - $117 = 19184; + HEAPF32[4948] = $116; + $117 = 19496; $118 = $117; $119 = HEAP32[$118>>2]|0; $120 = (($117) + 4)|0; $121 = $120; $122 = HEAP32[$121>>2]|0; - $123 = 19152; + $123 = 19464; $124 = $123; HEAP32[$124>>2] = $119; $125 = (($123) + 4)|0; $126 = $125; HEAP32[$126>>2] = $122; - $127 = 19208; + $127 = 19520; $128 = $127; $129 = HEAP32[$128>>2]|0; $130 = (($127) + 4)|0; $131 = $130; $132 = HEAP32[$131>>2]|0; - $133 = 19192; + $133 = 19504; $134 = $133; HEAP32[$134>>2] = $129; $135 = (($133) + 4)|0; @@ -11359,7 +11402,7 @@ function _ProcessGestureEvent($0) { $141 = (($138) + 4)|0; $142 = $141; $143 = HEAP32[$142>>2]|0; - $144 = 19184; + $144 = 19496; $145 = $144; HEAP32[$145>>2] = $140; $146 = (($144) + 4)|0; @@ -11372,27 +11415,27 @@ function _ProcessGestureEvent($0) { $152 = (($149) + 4)|0; $153 = $152; $154 = HEAP32[$153>>2]|0; - $155 = 19208; + $155 = 19520; $156 = $155; HEAP32[$156>>2] = $151; $157 = (($155) + 4)|0; $158 = $157; HEAP32[$158>>2] = $154; - $159 = +HEAPF32[4802]; - $160 = +HEAPF32[4796]; + $159 = +HEAPF32[4880]; + $160 = +HEAPF32[4874]; $161 = $159 - $160; - HEAPF32[4800] = $161; - $162 = +HEAPF32[(19212)>>2]; - $163 = +HEAPF32[(19188)>>2]; + HEAPF32[4878] = $161; + $162 = +HEAPF32[(19524)>>2]; + $163 = +HEAPF32[(19500)>>2]; $164 = $162 - $163; - HEAPF32[(19204)>>2] = $164; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19152+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19184>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19184+4>>2]|0; + HEAPF32[(19516)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19464>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19464+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19496>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19496+4>>2]|0; $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $166 = !($165 >= 0.004999999888241291); if ($166) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19192>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19192+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19208+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19504>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19504+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19520>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19520+4>>2]|0; $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $168 = !($167 >= 0.004999999888241291); if ($168) { @@ -11404,31 +11447,31 @@ function _ProcessGestureEvent($0) { label = 29; } if ((label|0) == 29) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19184>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19184+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19208+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19496>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19496+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19520>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19520+4>>2]|0; $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - $170 = +HEAPF32[4870]; + $170 = +HEAPF32[4948]; $171 = $169 - $170; $172 = $171 < 0.0; $$sink11 = $172 ? 256 : 512; $$sink16 = $$sink11; } - HEAP32[4864] = $$sink16; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19184>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19184+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19208>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19208+4>>2]|0; + HEAP32[4942] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19496>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19496+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19520>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19520+4>>2]|0; $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $174 = 360.0 - $173; - HEAPF32[4871] = $174; + HEAPF32[4949] = $174; STACKTOP = sp;return; break; } case 0: { - HEAPF32[4870] = 0.0; - HEAPF32[4871] = 0.0; - HEAPF32[4800] = 0.0; - HEAPF32[(19204)>>2] = 0.0; - HEAP32[4865] = 0; - HEAP32[4864] = 0; + HEAPF32[4948] = 0.0; + HEAPF32[4949] = 0.0; + HEAPF32[4878] = 0.0; + HEAPF32[(19516)>>2] = 0.0; + HEAP32[4943] = 0; + HEAP32[4942] = 0; STACKTOP = sp;return; break; } @@ -11438,22 +11481,22 @@ function _ProcessGestureEvent($0) { } } if ($5) { - $6 = HEAP32[4866]|0; + $6 = HEAP32[4944]|0; $7 = (($6) + 1)|0; - HEAP32[4866] = $7; - $8 = HEAP32[4864]|0; + HEAP32[4944] = $7; + $8 = HEAP32[4942]|0; $9 = ($8|0)==(0); $10 = ($6|0)>(0); $or$cond = $10 & $9; if ($or$cond) { $11 = ((($0)) + 24|0); - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19152+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19464>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19464+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $13 = $12 < 0.029999999329447746; if ($13) { - HEAP32[4864] = 2; - HEAP32[4866] = 0; + HEAP32[4942] = 2; + HEAP32[4944] = 0; } else { label = 6; } @@ -11461,8 +11504,8 @@ function _ProcessGestureEvent($0) { label = 6; } if ((label|0) == 6) { - HEAP32[4866] = 1; - HEAP32[4864] = 1; + HEAP32[4944] = 1; + HEAP32[4942] = 1; } $14 = ((($0)) + 24|0); $15 = $14; @@ -11471,19 +11514,19 @@ function _ProcessGestureEvent($0) { $18 = (($15) + 4)|0; $19 = $18; $20 = HEAP32[$19>>2]|0; - $21 = 19152; + $21 = 19464; $22 = $21; HEAP32[$22>>2] = $17; $23 = (($21) + 4)|0; $24 = $23; HEAP32[$24>>2] = $20; - $25 = 19160; + $25 = 19472; $26 = $25; HEAP32[$26>>2] = $17; $27 = (($25) + 4)|0; $28 = $27; HEAP32[$28>>2] = $20; - $29 = 19168; + $29 = 19480; $30 = $29; HEAP32[$30>>2] = $17; $31 = (($29) + 4)|0; @@ -11492,13 +11535,13 @@ function _ProcessGestureEvent($0) { $33 = ((($0)) + 8|0); $34 = HEAP32[$33>>2]|0; HEAP32[2] = $34; - HEAPF32[4794] = 0.0; - HEAPF32[(19180)>>2] = 0.0; + HEAPF32[4872] = 0.0; + HEAPF32[(19492)>>2] = 0.0; STACKTOP = sp;return; } switch ($4|0) { case 0: { - $35 = HEAP32[4864]|0; + $35 = HEAP32[4942]|0; $36 = ($35|0)==(8); if ($36) { $37 = ((($0)) + 24|0); @@ -11508,19 +11551,19 @@ function _ProcessGestureEvent($0) { $41 = (($38) + 4)|0; $42 = $41; $43 = HEAP32[$42>>2]|0; - $44 = 19168; + $44 = 19480; $45 = $44; HEAP32[$45>>2] = $40; $46 = (($44) + 4)|0; $47 = $46; HEAP32[$47>>2] = $43; } - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19152+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19168>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19168+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19464>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19464+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19480>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19480+4>>2]|0; $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $49 = $48 / 0.0; - HEAPF32[4867] = $49; - HEAP32[4868] = 0; + HEAPF32[4945] = $49; + HEAP32[4946] = 0; $50 = $49 > 5.0000002374872565E-4; if ($50) { $51 = HEAP32[2]|0; @@ -11528,11 +11571,11 @@ function _ProcessGestureEvent($0) { $53 = HEAP32[$52>>2]|0; $54 = ($51|0)==($53|0); if ($54) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19152+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19168>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19168+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19464>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19464+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19480>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19480+4>>2]|0; $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $56 = 360.0 - $55; - HEAPF32[4869] = $56; + HEAPF32[4947] = $56; $57 = $56 < 30.0; $58 = $56 > 330.0; $or$cond3 = $57 | $58; @@ -11563,22 +11606,22 @@ function _ProcessGestureEvent($0) { label = 16; } if ((label|0) == 16) { - HEAPF32[4867] = 0.0; - HEAPF32[4869] = 0.0; + HEAPF32[4945] = 0.0; + HEAPF32[4947] = 0.0; $$sink10 = 0; } - HEAP32[4864] = $$sink10; - HEAPF32[4790] = 0.0; - HEAPF32[(19164)>>2] = 0.0; - HEAP32[4865] = 0; + HEAP32[4942] = $$sink10; + HEAPF32[4868] = 0.0; + HEAPF32[(19476)>>2] = 0.0; + HEAP32[4943] = 0; STACKTOP = sp;return; break; } case 2: { - $65 = HEAP32[4868]|0; + $65 = HEAP32[4946]|0; $66 = ($65|0)==(0); if ($66) { - HEAP32[4868] = 1; + HEAP32[4946] = 1; } $67 = ((($0)) + 24|0); $68 = $67; @@ -11587,31 +11630,31 @@ function _ProcessGestureEvent($0) { $71 = (($68) + 4)|0; $72 = $71; $73 = HEAP32[$72>>2]|0; - $74 = 19184; + $74 = 19496; $75 = $74; HEAP32[$75>>2] = $70; $76 = (($74) + 4)|0; $77 = $76; HEAP32[$77>>2] = $73; - $78 = HEAP32[4864]|0; + $78 = HEAP32[4942]|0; $79 = ($78|0)==(4); if ($79) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19152>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19152+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19184>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19184+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19464>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19464+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19496>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19496+4>>2]|0; $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $81 = !($80 >= 0.014999999664723873); if (!($81)) { - HEAP32[4864] = 8; + HEAP32[4942] = 8; } } - $82 = +HEAPF32[4796]; - $83 = +HEAPF32[4790]; + $82 = +HEAPF32[4874]; + $83 = +HEAPF32[4868]; $84 = $82 - $83; - HEAPF32[4794] = $84; - $85 = +HEAPF32[(19188)>>2]; - $86 = +HEAPF32[(19164)>>2]; + HEAPF32[4872] = $84; + $85 = +HEAPF32[(19500)>>2]; + $86 = +HEAPF32[(19476)>>2]; $87 = $85 - $86; - HEAPF32[(19180)>>2] = $87; + HEAPF32[(19492)>>2] = $87; STACKTOP = sp;return; break; } @@ -11620,58 +11663,19 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4864]|0; + $0 = HEAP32[4942]|0; $$off = (($0) + -1)|0; $1 = ($$off>>>0)<(2); - $2 = HEAP32[4865]|0; + $2 = HEAP32[4943]|0; $3 = ($2|0)<(2); $or$cond3 = $1 & $3; if ($or$cond3) { - HEAP32[4864] = 4; + HEAP32[4942] = 4; } - $4 = HEAP32[4864]|0; + $4 = HEAP32[4942]|0; $5 = (($4) + -16)|0; $6 = $5 >>> 4; $7 = $5 << 28; @@ -11684,14 +11688,14 @@ function _UpdateGestures() { return; } } - HEAP32[4864] = 0; + HEAP32[4942] = 0; return; } function _GetMousePosition($0) { $0 = $0|0; var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = 19216; + $1 = 19528; $2 = $1; $3 = HEAP32[$2>>2]|0; $4 = (($1) + 4)|0; @@ -11708,13 +11712,13 @@ function _GetMousePosition($0) { function _GetScreenWidth() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4874]|0; + $0 = HEAP32[4952]|0; return ($0|0); } function _GetScreenHeight() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4873]|0; + $0 = HEAP32[4951]|0; return ($0|0); } function _InitWindow($0,$1,$2) { @@ -11726,7 +11730,7 @@ function _InitWindow($0,$1,$2) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; _TraceLog(0,4781,$vararg_buffer); - HEAP32[4876] = $2; + HEAP32[4954] = $2; _InitGraphicsDevice($0,$1); _LoadDefaultFont(); _InitTimer(); @@ -11739,15 +11743,15 @@ function _InitWindow($0,$1,$2) { (_emscripten_set_touchcancel_callback((4810|0),(0|0),1,(8|0))|0); (_emscripten_set_gamepadconnected_callback((0|0),1,(9|0))|0); (_emscripten_set_gamepaddisconnected_callback((0|0),1,(9|0))|0); - $3 = HEAP32[4874]|0; + $3 = HEAP32[4952]|0; $4 = (+($3|0)); $5 = $4 * 0.5; - HEAPF32[4804] = $5; - $6 = HEAP32[4873]|0; + HEAPF32[4882] = $5; + $6 = HEAP32[4951]|0; $7 = (+($6|0)); $8 = $7 * 0.5; - HEAPF32[(19220)>>2] = $8; - $9 = HEAP32[4877]|0; + HEAPF32[(19532)>>2] = $8; + $9 = HEAP32[4955]|0; $10 = ($9|0)==(0); if ($10) { STACKTOP = sp;return; @@ -11766,11 +11770,11 @@ function _TraceLog($0,$1,$varargs) { $2 = sp; switch ($0|0) { case 0: { - ;HEAP8[19256>>0]=HEAP8[9339>>0]|0;HEAP8[19256+1>>0]=HEAP8[9339+1>>0]|0;HEAP8[19256+2>>0]=HEAP8[9339+2>>0]|0;HEAP8[19256+3>>0]=HEAP8[9339+3>>0]|0;HEAP8[19256+4>>0]=HEAP8[9339+4>>0]|0;HEAP8[19256+5>>0]=HEAP8[9339+5>>0]|0;HEAP8[19256+6>>0]=HEAP8[9339+6>>0]|0; + ;HEAP8[19568>>0]=HEAP8[9339>>0]|0;HEAP8[19568+1>>0]=HEAP8[9339+1>>0]|0;HEAP8[19568+2>>0]=HEAP8[9339+2>>0]|0;HEAP8[19568+3>>0]=HEAP8[9339+3>>0]|0;HEAP8[19568+4>>0]=HEAP8[9339+4>>0]|0;HEAP8[19568+5>>0]=HEAP8[9339+5>>0]|0;HEAP8[19568+6>>0]=HEAP8[9339+6>>0]|0; break; } case 1: { - $3 = 19256; + $3 = 19568; $4 = $3; HEAP32[$4>>2] = 1330795077; $5 = (($3) + 4)|0; @@ -11779,11 +11783,11 @@ function _TraceLog($0,$1,$varargs) { break; } case 2: { - dest=19256; src=9346; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + dest=19568; src=9346; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); break; } case 3: { - $7 = 19256; + $7 = 19568; $8 = $7; HEAP32[$8>>2] = 1430406468; $9 = (($7) + 4)|0; @@ -11794,16 +11798,16 @@ function _TraceLog($0,$1,$varargs) { default: { } } - (_strcat(19256,$1)|0); - $strlen = (_strlen(19256)|0); - $endptr = (19256 + ($strlen)|0); + (_strcat(19568,$1)|0); + $strlen = (_strlen(19568)|0); + $endptr = (19568 + ($strlen)|0); HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; HEAP32[$2>>2] = $varargs; $11 = ($0|0)==(3); if ($11) { STACKTOP = sp;return; } - (_vprintf(19256,$2)|0); + (_vprintf(19568,$2)|0); $12 = ($0|0)==(1); if ($12) { _exit(1); @@ -11835,22 +11839,22 @@ function _InitGraphicsDevice($0,$1) { $vararg_buffer = sp; $2 = sp + 72|0; $3 = sp + 140|0; - HEAP32[4874] = $0; - HEAP32[4873] = $1; + HEAP32[4952] = $0; + HEAP32[4951] = $1; _MatrixIdentity($2); - dest=19584; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19896; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_glfwSetErrorCallback((2|0))|0); $4 = (_glfwInit()|0); $5 = ($4|0)==(0); if ($5) { _TraceLog(1,5481,$vararg_buffer); } - $6 = HEAP32[4874]|0; - HEAP32[4912] = $6; - $7 = HEAP32[4873]|0; - HEAP32[4913] = $7; + $6 = HEAP32[4952]|0; + HEAP32[4990] = $6; + $7 = HEAP32[4951]|0; + HEAP32[4991] = $7; _glfwDefaultWindowHints(); - $8 = HEAP8[22320]|0; + $8 = HEAP8[22632]|0; $9 = $8 & 4; $10 = ($9<<24>>24)==(0); if ($10) { @@ -11858,13 +11862,13 @@ function _InitGraphicsDevice($0,$1) { } else { _glfwWindowHint(131075,1); } - $11 = HEAP8[22320]|0; + $11 = HEAP8[22632]|0; $12 = $11 & 8; $13 = ($12<<24>>24)==(0); if (!($13)) { _glfwWindowHint(131077,1); } - $14 = HEAP8[22320]|0; + $14 = HEAP8[22632]|0; $15 = $14 & 32; $16 = ($15<<24>>24)==(0); if (!($16)) { @@ -11886,18 +11890,18 @@ function _InitGraphicsDevice($0,$1) { _glfwWindowHint(139270,0); } } - $21 = HEAP32[4914]|0; + $21 = HEAP32[4992]|0; $22 = ($21|0)==(0); if ($22) { - $47 = HEAP32[4874]|0; - $48 = HEAP32[4873]|0; - $49 = HEAP32[4876]|0; + $47 = HEAP32[4952]|0; + $48 = HEAP32[4951]|0; + $49 = HEAP32[4954]|0; $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); - HEAP32[4872] = $50; - $51 = HEAP32[4874]|0; - HEAP32[4915] = $51; - $52 = HEAP32[4873]|0; - HEAP32[4916] = $52; + HEAP32[4950] = $50; + $51 = HEAP32[4952]|0; + HEAP32[4993] = $51; + $52 = HEAP32[4951]|0; + HEAP32[4994] = $52; $54 = $50; } else { $23 = (_glfwGetPrimaryMonitor()|0); @@ -11906,9 +11910,9 @@ function _InitGraphicsDevice($0,$1) { $26 = ($25|0)>(0); L22: do { if ($26) { - $27 = HEAP32[4874]|0; + $27 = HEAP32[4952]|0; $28 = HEAP32[$$byval_copy>>2]|0; - $29 = HEAP32[4873]|0; + $29 = HEAP32[4951]|0; $$015 = 0; while(1) { $30 = (($24) + (($$015*24)|0)|0); @@ -11930,25 +11934,25 @@ function _InitGraphicsDevice($0,$1) { break L22; } } - HEAP32[4912] = $31; - HEAP32[4913] = $34; + HEAP32[4990] = $31; + HEAP32[4991] = $34; } } while(0); - $38 = HEAP32[4912]|0; - $39 = HEAP32[4913]|0; + $38 = HEAP32[4990]|0; + $39 = HEAP32[4991]|0; HEAP32[$vararg_buffer3>>2] = $38; $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr5>>2] = $39; _TraceLog(2,5532,$vararg_buffer3); - $40 = HEAP32[4912]|0; - $41 = HEAP32[4913]|0; + $40 = HEAP32[4990]|0; + $41 = HEAP32[4991]|0; _SetupFramebufferSize($40,$41); - $42 = HEAP32[4912]|0; - $43 = HEAP32[4913]|0; - $44 = HEAP32[4876]|0; + $42 = HEAP32[4990]|0; + $43 = HEAP32[4991]|0; + $44 = HEAP32[4954]|0; $45 = (_glfwGetPrimaryMonitor()|0); $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); - HEAP32[4872] = $46; + HEAP32[4950] = $46; $54 = $46; } $53 = ($54|0)==(0|0); @@ -11957,60 +11961,60 @@ function _InitGraphicsDevice($0,$1) { _TraceLog(1,5570,$vararg_buffer6); } else { _TraceLog(0,5603,$vararg_buffer8); - $55 = HEAP32[4915]|0; - $56 = HEAP32[4916]|0; + $55 = HEAP32[4993]|0; + $56 = HEAP32[4994]|0; HEAP32[$vararg_buffer10>>2] = $55; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $56; _TraceLog(0,5643,$vararg_buffer10); - $57 = HEAP32[4874]|0; - $58 = HEAP32[4873]|0; + $57 = HEAP32[4952]|0; + $58 = HEAP32[4951]|0; HEAP32[$vararg_buffer14>>2] = $57; $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); HEAP32[$vararg_ptr17>>2] = $58; _TraceLog(0,5664,$vararg_buffer14); - $59 = HEAP32[4917]|0; - $60 = HEAP32[4918]|0; + $59 = HEAP32[4995]|0; + $60 = HEAP32[4996]|0; HEAP32[$vararg_buffer18>>2] = $59; $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); HEAP32[$vararg_ptr21>>2] = $60; _TraceLog(0,5685,$vararg_buffer18); } - $61 = HEAP32[4872]|0; + $61 = HEAP32[4950]|0; (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); - $62 = HEAP32[4872]|0; + $62 = HEAP32[4950]|0; (_glfwSetCursorEnterCallback(($62|0),(3|0))|0); - $63 = HEAP32[4872]|0; + $63 = HEAP32[4950]|0; (_glfwSetKeyCallback(($63|0),(1|0))|0); - $64 = HEAP32[4872]|0; + $64 = HEAP32[4950]|0; (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); - $65 = HEAP32[4872]|0; + $65 = HEAP32[4950]|0; (_glfwSetCursorPosCallback(($65|0),(1|0))|0); - $66 = HEAP32[4872]|0; + $66 = HEAP32[4950]|0; (_glfwSetCharCallback(($66|0),(4|0))|0); - $67 = HEAP32[4872]|0; + $67 = HEAP32[4950]|0; (_glfwSetScrollCallback(($67|0),(2|0))|0); - $68 = HEAP32[4872]|0; + $68 = HEAP32[4950]|0; (_glfwSetWindowIconifyCallback(($68|0),(5|0))|0); - $69 = HEAP32[4872]|0; + $69 = HEAP32[4950]|0; _glfwMakeContextCurrent(($69|0)); _glfwSwapInterval(0); - $70 = HEAP8[22320]|0; + $70 = HEAP8[22632]|0; $71 = $70 & 64; $72 = ($71<<24>>24)==(0); if ($72) { - $73 = HEAP32[4874]|0; - $74 = HEAP32[4873]|0; + $73 = HEAP32[4952]|0; + $74 = HEAP32[4951]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4915]|0; - $76 = HEAP32[4917]|0; + $75 = HEAP32[4993]|0; + $76 = HEAP32[4995]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4916]|0; - $80 = HEAP32[4918]|0; + $79 = HEAP32[4994]|0; + $80 = HEAP32[4996]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12029,18 +12033,18 @@ function _InitGraphicsDevice($0,$1) { } _glfwSwapInterval(1); _TraceLog(0,5710,$vararg_buffer22); - $73 = HEAP32[4874]|0; - $74 = HEAP32[4873]|0; + $73 = HEAP32[4952]|0; + $74 = HEAP32[4951]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4915]|0; - $76 = HEAP32[4917]|0; + $75 = HEAP32[4993]|0; + $76 = HEAP32[4995]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4916]|0; - $80 = HEAP32[4918]|0; + $79 = HEAP32[4994]|0; + $80 = HEAP32[4996]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12068,7 +12072,7 @@ function _LoadDefaultFont() { $vararg_buffer = sp; $0 = sp + 4|0; $1 = sp + 24|0; - HEAP32[(19552)>>2] = 224; + HEAP32[(19864)>>2] = 224; $2 = (_malloc(65536)|0); _memset(($2|0),0,65536)|0; $$095104 = 0;$$096103 = 0; @@ -12109,27 +12113,27 @@ function _LoadDefaultFont() { _free($2); ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$$byval_copy1); - ;HEAP32[19528>>2]=HEAP32[$1>>2]|0;HEAP32[19528+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[19528+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[19528+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[19528+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[19840>>2]=HEAP32[$1>>2]|0;HEAP32[19840+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[19840+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[19840+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[19840+16>>2]=HEAP32[$1+16>>2]|0; ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($$byval_copy1); - $5 = HEAP32[(19552)>>2]|0; + $5 = HEAP32[(19864)>>2]|0; $6 = $5 << 5; $7 = (_malloc($6)|0); - HEAP32[(19556)>>2] = $7; + HEAP32[(19868)>>2] = $7; $8 = ($5|0)>(0); if (!($8)) { $$lcssa = $7; $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(19548)>>2] = $23; - $24 = HEAP32[4882]|0; + HEAP32[(19860)>>2] = $23; + $24 = HEAP32[4960]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,5005,$vararg_buffer); STACKTOP = sp;return; } - $9 = HEAP32[(19532)>>2]|0; - $10 = HEAP32[(19552)>>2]|0; - $11 = HEAP32[(19556)>>2]|0; + $9 = HEAP32[(19844)>>2]|0; + $10 = HEAP32[(19864)>>2]|0; + $11 = HEAP32[(19868)>>2]|0; $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; while(1) { $25 = (($$0101) + 32)|0; @@ -12178,8 +12182,8 @@ function _LoadDefaultFont() { } $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(19548)>>2] = $23; - $24 = HEAP32[4882]|0; + HEAP32[(19860)>>2] = $23; + $24 = HEAP32[4960]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,5005,$vararg_buffer); STACKTOP = sp;return; @@ -12190,7 +12194,7 @@ function _InitTimer() { $0 = (_time((0|0))|0); _srand($0); $1 = (+_GetTime()); - HEAPF64[2406] = $1; + HEAPF64[2445] = $1; return; } function _EmscriptenFullscreenChangeCallback($0,$1,$2) { @@ -12349,7 +12353,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $28 = (($25) + 4)|0; $29 = $28; $30 = HEAP32[$29>>2]|0; - $31 = 19232; + $31 = 19544; $32 = $31; HEAP32[$32>>2] = $27; $33 = (($31) + 4)|0; @@ -12362,7 +12366,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $39 = (($36) + 4)|0; $40 = $39; $41 = HEAP32[$40>>2]|0; - $42 = (19240); + $42 = (19552); $43 = $42; HEAP32[$43>>2] = $38; $44 = (($42) + 4)|0; @@ -12418,7 +12422,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) { } $9 = ((($1)) + 1300|0); $10 = HEAP32[$9>>2]|0; - $11 = (19512 + ($10<<2)|0); + $11 = (19824 + ($10<<2)|0); HEAP32[$11>>2] = $$sink; return 0; } @@ -12432,7 +12436,7 @@ function _SetTargetFPS($0) { $2 = (+($0|0)); $3 = 1.0 / $2; $$ = $1 ? 0.0 : $3; - HEAPF64[2403] = $$; + HEAPF64[2442] = $$; $4 = $3; $$op = $4 * 1000.0; $5 = $$op; @@ -12444,7 +12448,7 @@ function _SetTargetFPS($0) { function _LogoAnimation() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4877] = 0; + HEAP32[4955] = 0; return; } function _GetTime() { @@ -13020,7 +13024,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $5 = sp + 68|0; _glBindTexture(3553,0); HEAP32[$5>>2] = 0; - $6 = HEAP32[4890]|0; + $6 = HEAP32[4968]|0; $7 = ($6|0)==(0); $8 = $3 & -4; $switch = ($8|0)==(8); @@ -13030,7 +13034,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $9 = HEAP32[4891]|0; + $9 = HEAP32[4969]|0; $10 = ($9|0)==(0); $11 = ($3|0)==(12); $or$cond7 = $11 & $10; @@ -13039,7 +13043,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $12 = HEAP32[4892]|0; + $12 = HEAP32[4970]|0; $13 = ($12|0)==(0); $$off = (($3) + -13)|0; $14 = ($$off>>>0)<(2); @@ -13049,7 +13053,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $15 = HEAP32[4893]|0; + $15 = HEAP32[4971]|0; $16 = ($15|0)==(0); $$off92 = (($3) + -15)|0; $17 = ($$off92>>>0)<(2); @@ -13059,7 +13063,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $18 = HEAP32[4894]|0; + $18 = HEAP32[4972]|0; $19 = ($18|0)==(0); $$off93 = (($3) + -17)|0; $20 = ($$off93>>>0)<(2); @@ -13103,7 +13107,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 8: { - $22 = HEAP32[4890]|0; + $22 = HEAP32[4968]|0; $23 = ($22|0)==(0); if (!($23)) { _LoadCompressedTexture($0,$1,$2,$4,33776); @@ -13111,7 +13115,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 9: { - $24 = HEAP32[4890]|0; + $24 = HEAP32[4968]|0; $25 = ($24|0)==(0); if (!($25)) { _LoadCompressedTexture($0,$1,$2,$4,33777); @@ -13119,7 +13123,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 10: { - $26 = HEAP32[4890]|0; + $26 = HEAP32[4968]|0; $27 = ($26|0)==(0); if (!($27)) { _LoadCompressedTexture($0,$1,$2,$4,33778); @@ -13127,7 +13131,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 11: { - $28 = HEAP32[4890]|0; + $28 = HEAP32[4968]|0; $29 = ($28|0)==(0); if (!($29)) { _LoadCompressedTexture($0,$1,$2,$4,33779); @@ -13135,7 +13139,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 12: { - $30 = HEAP32[4891]|0; + $30 = HEAP32[4969]|0; $31 = ($30|0)==(0); if (!($31)) { _LoadCompressedTexture($0,$1,$2,$4,36196); @@ -13143,7 +13147,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 13: { - $32 = HEAP32[4892]|0; + $32 = HEAP32[4970]|0; $33 = ($32|0)==(0); if (!($33)) { _LoadCompressedTexture($0,$1,$2,$4,37492); @@ -13151,7 +13155,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 14: { - $34 = HEAP32[4892]|0; + $34 = HEAP32[4970]|0; $35 = ($34|0)==(0); if (!($35)) { _LoadCompressedTexture($0,$1,$2,$4,37496); @@ -13159,7 +13163,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 15: { - $36 = HEAP32[4893]|0; + $36 = HEAP32[4971]|0; $37 = ($36|0)==(0); if (!($37)) { _LoadCompressedTexture($0,$1,$2,$4,35840); @@ -13167,7 +13171,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 16: { - $38 = HEAP32[4893]|0; + $38 = HEAP32[4971]|0; $39 = ($38|0)==(0); if (!($39)) { _LoadCompressedTexture($0,$1,$2,$4,35842); @@ -13175,7 +13179,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 17: { - $40 = HEAP32[4894]|0; + $40 = HEAP32[4972]|0; $41 = ($40|0)==(0); if (!($41)) { _LoadCompressedTexture($0,$1,$2,$4,37808); @@ -13183,7 +13187,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 18: { - $42 = HEAP32[4894]|0; + $42 = HEAP32[4972]|0; $43 = ($42|0)==(0); if (!($43)) { _LoadCompressedTexture($0,$1,$2,$4,37815); @@ -13195,7 +13199,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { } } } while(0); - $44 = HEAP32[4895]|0; + $44 = HEAP32[4973]|0; $45 = ($44|0)==(0); if ($45) { _glTexParameteri(3553,10242,33071); @@ -13541,20 +13545,20 @@ function _SetupFramebufferSize($0,$1) { $vararg_buffer4 = sp + 16|0; $vararg_buffer = sp; $2 = sp + 40|0; - $3 = HEAP32[4874]|0; + $3 = HEAP32[4952]|0; $4 = ($3|0)>($0|0); if (!($4)) { - $5 = HEAP32[4873]|0; + $5 = HEAP32[4951]|0; $6 = ($5|0)>($1|0); if (!($6)) { $30 = ($3|0)<($0|0); $31 = ($5|0)<($1|0); $or$cond = $30 | $31; if (!($or$cond)) { - HEAP32[4915] = $3; - HEAP32[4916] = $5; - HEAP32[4917] = 0; - HEAP32[4918] = 0; + HEAP32[4993] = $3; + HEAP32[4994] = $5; + HEAP32[4995] = 0; + HEAP32[4996] = 0; STACKTOP = sp;return; } HEAP32[$vararg_buffer8>>2] = $3; @@ -13568,9 +13572,9 @@ function _SetupFramebufferSize($0,$1) { $32 = (+($0|0)); $33 = (+($1|0)); $34 = $32 / $33; - $35 = HEAP32[4874]|0; + $35 = HEAP32[4952]|0; $36 = (+($35|0)); - $37 = HEAP32[4873]|0; + $37 = HEAP32[4951]|0; $38 = (+($37|0)); $39 = $36 / $38; $40 = !($34 <= $39); @@ -13578,26 +13582,26 @@ function _SetupFramebufferSize($0,$1) { $44 = $34 * $38; $roundf = (+_roundf((+$44))); $45 = (~~(($roundf))); - HEAP32[4915] = $45; - HEAP32[4916] = $37; + HEAP32[4993] = $45; + HEAP32[4994] = $37; $46 = (($45) - ($35))|0; - HEAP32[4917] = $46; + HEAP32[4995] = $46; $$sink1 = 0; } else { - HEAP32[4915] = $35; + HEAP32[4993] = $35; $41 = $36 / $34; $roundf38 = (+_roundf((+$41))); $42 = (~~(($roundf38))); - HEAP32[4916] = $42; - HEAP32[4917] = 0; + HEAP32[4994] = $42; + HEAP32[4995] = 0; $43 = (($42) - ($37))|0; $$sink1 = $43; } - HEAP32[4918] = $$sink1; + HEAP32[4996] = $$sink1; STACKTOP = sp;return; } } - $7 = HEAP32[4873]|0; + $7 = HEAP32[4951]|0; HEAP32[$vararg_buffer>>2] = $3; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $7; @@ -13607,11 +13611,11 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr3>>2] = $1; _TraceLog(2,9092,$vararg_buffer); $8 = (+($0|0)); - $9 = HEAP32[4874]|0; + $9 = HEAP32[4952]|0; $10 = (+($9|0)); $11 = $8 / $10; $12 = (+($1|0)); - $13 = HEAP32[4873]|0; + $13 = HEAP32[4951]|0; $14 = (+($13|0)); $15 = $12 / $14; $16 = !($11 <= $15); @@ -13619,33 +13623,33 @@ function _SetupFramebufferSize($0,$1) { $22 = $10 * $15; $roundf39 = (+_roundf((+$22))); $23 = (~~(($roundf39))); - HEAP32[4915] = $23; - HEAP32[4916] = $1; + HEAP32[4993] = $23; + HEAP32[4994] = $1; $24 = (($0) - ($23))|0; - HEAP32[4917] = $24; + HEAP32[4995] = $24; $$sink = 0; } else { - HEAP32[4915] = $0; - $17 = HEAP32[4873]|0; + HEAP32[4993] = $0; + $17 = HEAP32[4951]|0; $18 = (+($17|0)); $19 = $11 * $18; $roundf40 = (+_roundf((+$19))); $20 = (~~(($roundf40))); - HEAP32[4916] = $20; - HEAP32[4917] = 0; + HEAP32[4994] = $20; + HEAP32[4995] = 0; $21 = (($1) - ($20))|0; $$sink = $21; } - HEAP32[4918] = $$sink; - $25 = HEAP32[4915]|0; + HEAP32[4996] = $$sink; + $25 = HEAP32[4993]|0; $26 = (+($25|0)); - $27 = HEAP32[4874]|0; + $27 = HEAP32[4952]|0; $28 = (+($27|0)); $29 = $26 / $28; _MatrixScale($2,$29,$29,$29); - dest=19584; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4915] = $0; - HEAP32[4916] = $1; + dest=19896; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4993] = $0; + HEAP32[4994] = $1; HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $1; @@ -13667,10 +13671,10 @@ function _WindowSizeCallback($0,$1,$2) { _rlMatrixMode(5888); _rlLoadIdentity(); _rlClearScreenBuffers(); - HEAP32[4874] = $1; - HEAP32[4873] = $2; - HEAP32[4915] = $1; - HEAP32[4916] = $2; + HEAP32[4952] = $1; + HEAP32[4951] = $2; + HEAP32[4993] = $1; + HEAP32[4994] = $2; return; } function _CursorEnterCallback($0,$1) { @@ -13697,7 +13701,7 @@ function _KeyCallback($0,$1,$2,$3,$4) { return; } $8 = $3&255; - $9 = (22327 + ($1)|0); + $9 = (22639 + ($1)|0); HEAP8[$9>>0] = $8; if (!($7)) { return; @@ -13718,7 +13722,7 @@ function _MouseButtonCallback($0,$1,$2,$3) { $4 = sp + 8|0; $5 = sp; $6 = $2&255; - $7 = (22321 + ($1)|0); + $7 = (22633 + ($1)|0); HEAP8[$7>>0] = $6; $8 = (_IsMouseButtonPressed(0)|0); $9 = ($8|0)==(0); @@ -13797,7 +13801,7 @@ function _MouseCursorPosCallback($0,$1,$2) { $12 = (($9) + 4)|0; $13 = $12; $14 = HEAP32[$13>>2]|0; - $15 = 19232; + $15 = 19544; $16 = $15; HEAP32[$16>>2] = $11; $17 = (($15) + 4)|0; @@ -13832,7 +13836,7 @@ function _ScrollCallback($0,$1,$2) { var $3 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = (~~(($2))); - HEAP32[5288] = $3; + HEAP32[5366] = $3; return; } function _WindowIconifyCallback($0,$1) { @@ -13842,7 +13846,7 @@ function _WindowIconifyCallback($0,$1) { sp = STACKTOP; $2 = ($1|0)!=(0); $$sink = $2&1; - HEAP32[5287] = $$sink; + HEAP32[5365] = $$sink; return; } function _rlglInit($0,$1) { @@ -13923,18 +13927,18 @@ function _rlglInit($0,$1) { $25 = (_strcmp($24,5842)|0); $26 = ($25|0)==(0); if ($26) { - HEAP32[4953] = 1; + HEAP32[5031] = 1; $27 = (_eglGetProcAddress((5869|0))|0); - HEAP32[4954] = $27; + HEAP32[5032] = $27; $28 = (_eglGetProcAddress((5890|0))|0); - HEAP32[4955] = $28; + HEAP32[5033] = $28; $29 = (_eglGetProcAddress((5911|0))|0); - HEAP32[4956] = $29; + HEAP32[5034] = $29; } $30 = (_strcmp($24,5935)|0); $31 = ($30|0)==(0); if ($31) { - HEAP32[4895] = 1; + HEAP32[4973] = 1; } $32 = (_strcmp($24,5955)|0); $33 = ($32|0)==(0); @@ -13956,7 +13960,7 @@ function _rlglInit($0,$1) { } if ((label|0) == 12) { label = 0; - HEAP32[4890] = 1; + HEAP32[4968] = 1; } $39 = (_strcmp($24,6060)|0); $40 = ($39|0)==(0); @@ -13972,35 +13976,35 @@ function _rlglInit($0,$1) { } if ((label|0) == 15) { label = 0; - HEAP32[4891] = 1; + HEAP32[4969] = 1; } $44 = HEAP32[$23>>2]|0; $45 = (_strcmp($44,6129)|0); $46 = ($45|0)==(0); if ($46) { - HEAP32[4892] = 1; + HEAP32[4970] = 1; } $47 = (_strcmp($44,6154)|0); $48 = ($47|0)==(0); if ($48) { - HEAP32[4893] = 1; + HEAP32[4971] = 1; } $49 = (_strcmp($44,6187)|0); $50 = ($49|0)==(0); if ($50) { - HEAP32[4894] = 1; + HEAP32[4972] = 1; } $51 = (_strcmp($44,6223)|0); $52 = ($51|0)==(0); if ($52) { - HEAP32[4957] = 1; - _glGetFloatv(34047,(19832|0)); + HEAP32[5035] = 1; + _glGetFloatv(34047,(20144|0)); } $53 = HEAP32[$23>>2]|0; $54 = (_strcmp($53,6257)|0); $55 = ($54|0)==(0); if ($55) { - HEAP32[4959] = 1; + HEAP32[5037] = 1; } $56 = (($$06167) + 1)|0; $exitcond70 = ($56|0)==($19|0); @@ -14011,61 +14015,61 @@ function _rlglInit($0,$1) { } } } - $21 = HEAP32[4953]|0; + $21 = HEAP32[5031]|0; $22 = ($21|0)==(0); if ($22) { _TraceLog(2,6360,$vararg_buffer15); } else { _TraceLog(0,6285,$vararg_buffer13); } - $57 = HEAP32[4895]|0; + $57 = HEAP32[4973]|0; $58 = ($57|0)==(0); if ($58) { _TraceLog(2,6496,$vararg_buffer19); } else { _TraceLog(0,6421,$vararg_buffer17); } - $59 = HEAP32[4890]|0; + $59 = HEAP32[4968]|0; $60 = ($59|0)==(0); if (!($60)) { _TraceLog(0,6588,$vararg_buffer21); } - $61 = HEAP32[4891]|0; + $61 = HEAP32[4969]|0; $62 = ($61|0)==(0); if (!($62)) { _TraceLog(0,6634,$vararg_buffer23); } - $63 = HEAP32[4892]|0; + $63 = HEAP32[4970]|0; $64 = ($63|0)==(0); if (!($64)) { _TraceLog(0,6681,$vararg_buffer25); } - $65 = HEAP32[4893]|0; + $65 = HEAP32[4971]|0; $66 = ($65|0)==(0); if (!($66)) { _TraceLog(0,6732,$vararg_buffer27); } - $67 = HEAP32[4894]|0; + $67 = HEAP32[4972]|0; $68 = ($67|0)==(0); if (!($68)) { _TraceLog(0,6779,$vararg_buffer29); } - $69 = HEAP32[4957]|0; + $69 = HEAP32[5035]|0; $70 = ($69|0)==(0); if (!($70)) { - $71 = +HEAPF32[4958]; + $71 = +HEAPF32[5036]; $72 = $71; HEAPF64[$vararg_buffer31>>3] = $72; _TraceLog(0,6826,$vararg_buffer31); } - $73 = HEAP32[4959]|0; + $73 = HEAP32[5037]|0; $74 = ($73|0)==(0); if (!($74)) { _TraceLog(0,6892,$vararg_buffer34); } HEAP32[$vararg_buffer10>>2] = -1; $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); - HEAP32[4960] = $75; + HEAP32[5038] = $75; $76 = ($75|0)==(0); if ($76) { _TraceLog(2,6996,$vararg_buffer39); @@ -14074,14 +14078,14 @@ function _rlglInit($0,$1) { _TraceLog(0,6945,$vararg_buffer36); } _LoadDefaultShader($2); - dest=19844; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=19900; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=20156; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=20212; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _LoadDefaultBuffers(); $77 = (_malloc(49152)|0); - HEAP32[4989] = $77; + HEAP32[5067] = $77; $$06066 = 0; while(1) { - $79 = HEAP32[4989]|0; + $79 = HEAP32[5067]|0; $80 = (($79) + (($$06066*12)|0)|0); _VectorZero($3); ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; @@ -14094,7 +14098,7 @@ function _rlglInit($0,$1) { } } $78 = (_malloc(36864)|0); - HEAP32[4990] = $78; + HEAP32[5068] = $78; $$05965 = 0; while(1) { $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); @@ -14109,48 +14113,48 @@ function _rlglInit($0,$1) { $$05965 = $84; } } - HEAP32[4991] = 1; - $85 = HEAP32[4960]|0; + HEAP32[5069] = 1; + $85 = HEAP32[5038]|0; $86 = ((($78)) + 8|0); HEAP32[$86>>2] = $85; - HEAP32[4992] = 4; + HEAP32[5070] = 4; _MatrixIdentity($4); - dest=19972; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=20284; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20036); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20348); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20100); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20412); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20164); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20476); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20228); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20540); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20292); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20604); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20356); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20668); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20420); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20732); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20484); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20796); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20548); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20860); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20612); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20924); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20676); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20988); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20740); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(21052); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20804); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(21116); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20868); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(21180); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20932); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(21244); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($5); - dest=19680; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19992; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($6); - dest=19744; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4919] = 19744; + dest=20056; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4997] = 20056; _glDepthFunc(515); _glDisable(2929); _glBlendFunc(770,771); @@ -14161,21 +14165,21 @@ function _rlglInit($0,$1) { _glClearColor(0.0,0.0,0.0,1.0); _glClearDepthf(1.0); _glClear(16640); - HEAP32[5249] = $0; - HEAP32[5250] = $1; + HEAP32[5327] = $0; + HEAP32[5328] = $1; _TraceLog(0,7035,$vararg_buffer41); STACKTOP = sp;return; } function _SetupViewport() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4917]|0; + $0 = HEAP32[4995]|0; $1 = (($0|0) / 2)&-1; - $2 = HEAP32[4918]|0; + $2 = HEAP32[4996]|0; $3 = (($2|0) / 2)&-1; - $4 = HEAP32[4915]|0; + $4 = HEAP32[4993]|0; $5 = (($4) - ($0))|0; - $6 = HEAP32[4916]|0; + $6 = HEAP32[4994]|0; $7 = (($6) - ($2))|0; _rlViewport($1,$3,$5,$7); return; @@ -14186,12 +14190,12 @@ function _rlMatrixMode($0) { sp = STACKTOP; switch ($0|0) { case 5889: { - $modelview$sink = 19680; + $modelview$sink = 19992; label = 3; break; } case 5888: { - $modelview$sink = 19744; + $modelview$sink = 20056; label = 3; break; } @@ -14199,9 +14203,9 @@ function _rlMatrixMode($0) { } } if ((label|0) == 3) { - HEAP32[4919] = $modelview$sink; + HEAP32[4997] = $modelview$sink; } - HEAP32[4952] = $0; + HEAP32[5030] = $0; return; } function _rlLoadIdentity() { @@ -14209,7 +14213,7 @@ function _rlLoadIdentity() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $0 = sp; - $1 = HEAP32[4919]|0; + $1 = HEAP32[4997]|0; _MatrixIdentity($0); dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; @@ -14230,7 +14234,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[4919]|0; + $8 = HEAP32[4997]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -14327,15 +14331,15 @@ function _LoadDefaultBuffers() { $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $0 = (_malloc(24576)|0); - HEAP32[(21016)>>2] = $0; + HEAP32[(21328)>>2] = $0; $1 = (_malloc(8192)|0); - HEAP32[(21024)>>2] = $1; - HEAP32[(21020)>>2] = 0; - HEAP32[(21028)>>2] = 0; + HEAP32[(21336)>>2] = $1; + HEAP32[(21332)>>2] = 0; + HEAP32[(21340)>>2] = 0; _memset(($0|0),0,24576)|0; $$05972 = 0; while(1) { - $2 = HEAP32[(21024)>>2]|0; + $2 = HEAP32[(21336)>>2]|0; $3 = (($2) + ($$05972)|0); HEAP8[$3>>0] = 0; $4 = (($$05972) + 1)|0; @@ -14346,19 +14350,19 @@ function _LoadDefaultBuffers() { $$05972 = $4; } } - HEAP32[5251] = 0; - HEAP32[(21012)>>2] = 0; - HEAP32[(21008)>>2] = 0; + HEAP32[5329] = 0; + HEAP32[(21324)>>2] = 0; + HEAP32[(21320)>>2] = 0; $5 = (_malloc(73728)|0); - HEAP32[(21064)>>2] = $5; + HEAP32[(21376)>>2] = $5; $6 = (_malloc(24576)|0); - HEAP32[(21072)>>2] = $6; - HEAP32[(21068)>>2] = 0; - HEAP32[(21076)>>2] = 0; + HEAP32[(21384)>>2] = $6; + HEAP32[(21380)>>2] = 0; + HEAP32[(21388)>>2] = 0; _memset(($5|0),0,73728)|0; $$05770 = 0; while(1) { - $7 = HEAP32[(21072)>>2]|0; + $7 = HEAP32[(21384)>>2]|0; $8 = (($7) + ($$05770)|0); HEAP8[$8>>0] = 0; $9 = (($$05770) + 1)|0; @@ -14369,24 +14373,24 @@ function _LoadDefaultBuffers() { $$05770 = $9; } } - HEAP32[5263] = 0; - HEAP32[(21060)>>2] = 0; - HEAP32[(21056)>>2] = 0; + HEAP32[5341] = 0; + HEAP32[(21372)>>2] = 0; + HEAP32[(21368)>>2] = 0; $10 = (_malloc(49152)|0); - HEAP32[(21112)>>2] = $10; + HEAP32[(21424)>>2] = $10; $11 = (_malloc(32768)|0); - HEAP32[(21116)>>2] = $11; + HEAP32[(21428)>>2] = $11; $12 = (_malloc(16384)|0); - HEAP32[(21120)>>2] = $12; + HEAP32[(21432)>>2] = $12; $13 = (_malloc(12288)|0); - HEAP32[(21124)>>2] = $13; - $14 = HEAP32[(21112)>>2]|0; + HEAP32[(21436)>>2] = $13; + $14 = HEAP32[(21424)>>2]|0; _memset(($14|0),0,49152)|0; - $15 = HEAP32[(21116)>>2]|0; + $15 = HEAP32[(21428)>>2]|0; _memset(($15|0),0,32768)|0; $$05467 = 0; while(1) { - $17 = HEAP32[(21120)>>2]|0; + $17 = HEAP32[(21432)>>2]|0; $18 = (($17) + ($$05467)|0); HEAP8[$18>>0] = 0; $19 = (($$05467) + 1)|0; @@ -14397,7 +14401,7 @@ function _LoadDefaultBuffers() { $$05467 = $19; } } - $16 = HEAP32[(21124)>>2]|0; + $16 = HEAP32[(21436)>>2]|0; $$05365 = 0;$$066 = 0; while(1) { $22 = $$05365 << 2; @@ -14434,140 +14438,140 @@ function _LoadDefaultBuffers() { $$05365 = $41;$$066 = $42; } } - HEAP32[5275] = 0; - HEAP32[(21104)>>2] = 0; - HEAP32[(21108)>>2] = 0; + HEAP32[5353] = 0; + HEAP32[(21416)>>2] = 0; + HEAP32[(21420)>>2] = 0; _TraceLog(0,7082,$vararg_buffer); - $20 = HEAP32[4953]|0; + $20 = HEAP32[5031]|0; $21 = ($20|0)==(0); if (!($21)) { - $43 = HEAP32[4954]|0; - FUNCTION_TABLE_vii[$43 & 63](1,(21032)); - $44 = HEAP32[4955]|0; - $45 = HEAP32[(21032)>>2]|0; + $43 = HEAP32[5032]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(21344)); + $44 = HEAP32[5033]|0; + $45 = HEAP32[(21344)>>2]|0; FUNCTION_TABLE_vi[$44 & 31]($45); } - _glGenBuffers(2,((21036)|0)); - $46 = HEAP32[(21036)>>2]|0; + _glGenBuffers(2,((21348)|0)); + $46 = HEAP32[(21348)>>2]|0; _glBindBuffer(34962,($46|0)); - $47 = HEAP32[(21016)>>2]|0; + $47 = HEAP32[(21328)>>2]|0; _glBufferData(34962,24576,($47|0),35048); - $48 = HEAP32[(19904)>>2]|0; + $48 = HEAP32[(20216)>>2]|0; _glEnableVertexAttribArray(($48|0)); - $49 = HEAP32[(19904)>>2]|0; + $49 = HEAP32[(20216)>>2]|0; _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); - _glGenBuffers(2,((21040)|0)); - $50 = HEAP32[(21040)>>2]|0; + _glGenBuffers(2,((21352)|0)); + $50 = HEAP32[(21352)>>2]|0; _glBindBuffer(34962,($50|0)); - $51 = HEAP32[(21024)>>2]|0; + $51 = HEAP32[(21336)>>2]|0; _glBufferData(34962,8192,($51|0),35048); - $52 = HEAP32[(19924)>>2]|0; + $52 = HEAP32[(20236)>>2]|0; _glEnableVertexAttribArray(($52|0)); - $53 = HEAP32[(19924)>>2]|0; + $53 = HEAP32[(20236)>>2]|0; _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); - $54 = HEAP32[4953]|0; + $54 = HEAP32[5031]|0; $55 = ($54|0)==(0); if ($55) { - $57 = HEAP32[(21036)>>2]|0; - $58 = HEAP32[(21040)>>2]|0; + $57 = HEAP32[(21348)>>2]|0; + $58 = HEAP32[(21352)>>2]|0; HEAP32[$vararg_buffer3>>2] = $57; $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr6>>2] = $58; _TraceLog(0,7220,$vararg_buffer3); } else { - $56 = HEAP32[(21032)>>2]|0; + $56 = HEAP32[(21344)>>2]|0; HEAP32[$vararg_buffer1>>2] = $56; _TraceLog(0,7155,$vararg_buffer1); } - $59 = HEAP32[4953]|0; + $59 = HEAP32[5031]|0; $60 = ($59|0)==(0); if (!($60)) { - $61 = HEAP32[4954]|0; - FUNCTION_TABLE_vii[$61 & 63](1,(21080)); - $62 = HEAP32[4955]|0; - $63 = HEAP32[(21080)>>2]|0; + $61 = HEAP32[5032]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(21392)); + $62 = HEAP32[5033]|0; + $63 = HEAP32[(21392)>>2]|0; FUNCTION_TABLE_vi[$62 & 31]($63); } - _glGenBuffers(1,((21084)|0)); - $64 = HEAP32[(21084)>>2]|0; + _glGenBuffers(1,((21396)|0)); + $64 = HEAP32[(21396)>>2]|0; _glBindBuffer(34962,($64|0)); - $65 = HEAP32[(21064)>>2]|0; + $65 = HEAP32[(21376)>>2]|0; _glBufferData(34962,73728,($65|0),35048); - $66 = HEAP32[(19904)>>2]|0; + $66 = HEAP32[(20216)>>2]|0; _glEnableVertexAttribArray(($66|0)); - $67 = HEAP32[(19904)>>2]|0; + $67 = HEAP32[(20216)>>2]|0; _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((21088)|0)); - $68 = HEAP32[(21088)>>2]|0; + _glGenBuffers(1,((21400)|0)); + $68 = HEAP32[(21400)>>2]|0; _glBindBuffer(34962,($68|0)); - $69 = HEAP32[(21072)>>2]|0; + $69 = HEAP32[(21384)>>2]|0; _glBufferData(34962,24576,($69|0),35048); - $70 = HEAP32[(19924)>>2]|0; + $70 = HEAP32[(20236)>>2]|0; _glEnableVertexAttribArray(($70|0)); - $71 = HEAP32[(19924)>>2]|0; + $71 = HEAP32[(20236)>>2]|0; _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); - $72 = HEAP32[4953]|0; + $72 = HEAP32[5031]|0; $73 = ($72|0)==(0); if ($73) { - $75 = HEAP32[(21084)>>2]|0; - $76 = HEAP32[(21088)>>2]|0; + $75 = HEAP32[(21396)>>2]|0; + $76 = HEAP32[(21400)>>2]|0; HEAP32[$vararg_buffer10>>2] = $75; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $76; _TraceLog(0,7366,$vararg_buffer10); } else { - $74 = HEAP32[(21080)>>2]|0; + $74 = HEAP32[(21392)>>2]|0; HEAP32[$vararg_buffer7>>2] = $74; _TraceLog(0,7297,$vararg_buffer7); } - $77 = HEAP32[4953]|0; + $77 = HEAP32[5031]|0; $78 = ($77|0)==(0); if (!($78)) { - $79 = HEAP32[4954]|0; - FUNCTION_TABLE_vii[$79 & 63](1,(21128)); - $80 = HEAP32[4955]|0; - $81 = HEAP32[(21128)>>2]|0; + $79 = HEAP32[5032]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(21440)); + $80 = HEAP32[5033]|0; + $81 = HEAP32[(21440)>>2]|0; FUNCTION_TABLE_vi[$80 & 31]($81); } - _glGenBuffers(1,((21132)|0)); - $82 = HEAP32[(21132)>>2]|0; + _glGenBuffers(1,((21444)|0)); + $82 = HEAP32[(21444)>>2]|0; _glBindBuffer(34962,($82|0)); - $83 = HEAP32[(21112)>>2]|0; + $83 = HEAP32[(21424)>>2]|0; _glBufferData(34962,49152,($83|0),35048); - $84 = HEAP32[(19904)>>2]|0; + $84 = HEAP32[(20216)>>2]|0; _glEnableVertexAttribArray(($84|0)); - $85 = HEAP32[(19904)>>2]|0; + $85 = HEAP32[(20216)>>2]|0; _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((21136)|0)); - $86 = HEAP32[(21136)>>2]|0; + _glGenBuffers(1,((21448)|0)); + $86 = HEAP32[(21448)>>2]|0; _glBindBuffer(34962,($86|0)); - $87 = HEAP32[(21116)>>2]|0; + $87 = HEAP32[(21428)>>2]|0; _glBufferData(34962,32768,($87|0),35048); - $88 = HEAP32[(19908)>>2]|0; + $88 = HEAP32[(20220)>>2]|0; _glEnableVertexAttribArray(($88|0)); - $89 = HEAP32[(19908)>>2]|0; + $89 = HEAP32[(20220)>>2]|0; _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); - _glGenBuffers(1,((21140)|0)); - $90 = HEAP32[(21140)>>2]|0; + _glGenBuffers(1,((21452)|0)); + $90 = HEAP32[(21452)>>2]|0; _glBindBuffer(34962,($90|0)); - $91 = HEAP32[(21120)>>2]|0; + $91 = HEAP32[(21432)>>2]|0; _glBufferData(34962,16384,($91|0),35048); - $92 = HEAP32[(19924)>>2]|0; + $92 = HEAP32[(20236)>>2]|0; _glEnableVertexAttribArray(($92|0)); - $93 = HEAP32[(19924)>>2]|0; + $93 = HEAP32[(20236)>>2]|0; _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); - _glGenBuffers(1,((21144)|0)); - $94 = HEAP32[(21144)>>2]|0; + _glGenBuffers(1,((21456)|0)); + $94 = HEAP32[(21456)>>2]|0; _glBindBuffer(34963,($94|0)); - $95 = HEAP32[(21124)>>2]|0; + $95 = HEAP32[(21436)>>2]|0; _glBufferData(34963,12288,($95|0),35044); - $96 = HEAP32[4953]|0; + $96 = HEAP32[5031]|0; $97 = ($96|0)==(0); if ($97) { - $99 = HEAP32[(21132)>>2]|0; - $100 = HEAP32[(21136)>>2]|0; - $101 = HEAP32[(21140)>>2]|0; - $102 = HEAP32[(21144)>>2]|0; + $99 = HEAP32[(21444)>>2]|0; + $100 = HEAP32[(21448)>>2]|0; + $101 = HEAP32[(21452)>>2]|0; + $102 = HEAP32[(21456)>>2]|0; HEAP32[$vararg_buffer17>>2] = $99; $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); HEAP32[$vararg_ptr20>>2] = $100; @@ -14577,16 +14581,16 @@ function _LoadDefaultBuffers() { HEAP32[$vararg_ptr22>>2] = $102; _TraceLog(0,7512,$vararg_buffer17); } else { - $98 = HEAP32[(21128)>>2]|0; + $98 = HEAP32[(21440)>>2]|0; HEAP32[$vararg_buffer14>>2] = $98; _TraceLog(0,7447,$vararg_buffer14); } - $103 = HEAP32[4953]|0; + $103 = HEAP32[5031]|0; $104 = ($103|0)==(0); if ($104) { STACKTOP = sp;return; } - $105 = HEAP32[4955]|0; + $105 = HEAP32[5033]|0; FUNCTION_TABLE_vi[$105 & 31](0); STACKTOP = sp;return; } @@ -14767,9 +14771,9 @@ function _IsMouseButtonPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (22321 + ($0)|0); + $1 = (22633 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (22324 + ($0)|0); + $3 = (22636 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); @@ -14781,9 +14785,9 @@ function _IsMouseButtonReleased($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (22321 + ($0)|0); + $1 = (22633 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (22324 + ($0)|0); + $3 = (22636 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(0); @@ -14804,7 +14808,7 @@ function _CloseWindow() { $vararg_buffer = sp; _UnloadDefaultFont(); _rlglClose(); - $0 = HEAP32[4872]|0; + $0 = HEAP32[4950]|0; _glfwDestroyWindow(($0|0)); _glfwTerminate(); _TraceLog(0,9356,$vararg_buffer); @@ -14815,9 +14819,9 @@ function _UnloadDefaultFont() { sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy = sp; - ;HEAP32[$$byval_copy>>2]=HEAP32[19528>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[19528+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[19528+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[19528+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[19528+16>>2]|0; + ;HEAP32[$$byval_copy>>2]=HEAP32[19840>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[19840+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[19840+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[19840+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[19840+16>>2]|0; _UnloadTexture($$byval_copy); - $0 = HEAP32[(19556)>>2]|0; + $0 = HEAP32[(19868)>>2]|0; _free($0); STACKTOP = sp;return; } @@ -14828,11 +14832,11 @@ function _rlglClose() { $vararg_buffer = sp; _UnloadDefaultShader(); _UnloadDefaultBuffers(); - _glDeleteTextures(1,(19840|0)); - $0 = HEAP32[4960]|0; + _glDeleteTextures(1,(20152|0)); + $0 = HEAP32[5038]|0; HEAP32[$vararg_buffer>>2] = $0; _TraceLog(0,9383,$vararg_buffer); - $1 = HEAP32[4990]|0; + $1 = HEAP32[5068]|0; _free($1); STACKTOP = sp;return; } @@ -14840,17 +14844,17 @@ function _UnloadDefaultShader() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; _glUseProgram(0); - $0 = HEAP32[4961]|0; + $0 = HEAP32[5039]|0; _glDeleteProgram(($0|0)); return; } function _UnloadDefaultBuffers() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4953]|0; + $0 = HEAP32[5031]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4955]|0; + $2 = HEAP32[5033]|0; FUNCTION_TABLE_vi[$2 & 31](0); } _glDisableVertexAttribArray(0); @@ -14859,39 +14863,39 @@ function _UnloadDefaultBuffers() { _glDisableVertexAttribArray(3); _glBindBuffer(34962,0); _glBindBuffer(34963,0); - _glDeleteBuffers(1,((21036)|0)); - _glDeleteBuffers(1,((21040)|0)); - _glDeleteBuffers(1,((21084)|0)); - _glDeleteBuffers(1,((21088)|0)); - _glDeleteBuffers(1,((21132)|0)); - _glDeleteBuffers(1,((21136)|0)); - _glDeleteBuffers(1,((21140)|0)); - _glDeleteBuffers(1,((21144)|0)); - $3 = HEAP32[4953]|0; + _glDeleteBuffers(1,((21348)|0)); + _glDeleteBuffers(1,((21352)|0)); + _glDeleteBuffers(1,((21396)|0)); + _glDeleteBuffers(1,((21400)|0)); + _glDeleteBuffers(1,((21444)|0)); + _glDeleteBuffers(1,((21448)|0)); + _glDeleteBuffers(1,((21452)|0)); + _glDeleteBuffers(1,((21456)|0)); + $3 = HEAP32[5031]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4956]|0; - FUNCTION_TABLE_vii[$5 & 63](1,(21032)); - $6 = HEAP32[4956]|0; - FUNCTION_TABLE_vii[$6 & 63](1,(21080)); - $7 = HEAP32[4956]|0; - FUNCTION_TABLE_vii[$7 & 63](1,(21128)); + $5 = HEAP32[5034]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(21344)); + $6 = HEAP32[5034]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(21392)); + $7 = HEAP32[5034]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(21440)); } - $8 = HEAP32[(21016)>>2]|0; + $8 = HEAP32[(21328)>>2]|0; _free($8); - $9 = HEAP32[(21024)>>2]|0; + $9 = HEAP32[(21336)>>2]|0; _free($9); - $10 = HEAP32[(21064)>>2]|0; + $10 = HEAP32[(21376)>>2]|0; _free($10); - $11 = HEAP32[(21072)>>2]|0; + $11 = HEAP32[(21384)>>2]|0; _free($11); - $12 = HEAP32[(21112)>>2]|0; + $12 = HEAP32[(21424)>>2]|0; _free($12); - $13 = HEAP32[(21116)>>2]|0; + $13 = HEAP32[(21428)>>2]|0; _free($13); - $14 = HEAP32[(21120)>>2]|0; + $14 = HEAP32[(21432)>>2]|0; _free($14); - $15 = HEAP32[(21124)>>2]|0; + $15 = HEAP32[(21436)>>2]|0; _free($15); return; } @@ -14931,16 +14935,16 @@ function _BeginDrawing() { STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $downscaleView$byval_copy = sp; $0 = (+_GetTime()); - HEAPF64[2423] = $0; - $1 = +HEAPF64[2406]; + HEAPF64[2462] = $0; + $1 = +HEAPF64[2445]; $2 = $0 - $1; - HEAPF64[2424] = $2; - HEAPF64[2406] = $0; + HEAPF64[2463] = $2; + HEAPF64[2445] = $0; _rlClearScreenBuffers(); _rlLoadIdentity(); - dest=$downscaleView$byval_copy; src=19584; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$downscaleView$byval_copy; src=19896; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($downscaleView$byval_copy)|0); - _rlMultMatrixf(21156); + _rlMultMatrixf(21468); STACKTOP = sp;return; } function _MatrixToFloat($0) { @@ -14949,53 +14953,53 @@ function _MatrixToFloat($0) { var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - HEAP32[5289] = $1; + HEAP32[5367] = $1; $2 = ((($0)) + 4|0); $3 = HEAP32[$2>>2]|0; - HEAP32[(21160)>>2] = $3; + HEAP32[(21472)>>2] = $3; $4 = ((($0)) + 8|0); $5 = HEAP32[$4>>2]|0; - HEAP32[(21164)>>2] = $5; + HEAP32[(21476)>>2] = $5; $6 = ((($0)) + 12|0); $7 = HEAP32[$6>>2]|0; - HEAP32[(21168)>>2] = $7; + HEAP32[(21480)>>2] = $7; $8 = ((($0)) + 16|0); $9 = HEAP32[$8>>2]|0; - HEAP32[(21172)>>2] = $9; + HEAP32[(21484)>>2] = $9; $10 = ((($0)) + 20|0); $11 = HEAP32[$10>>2]|0; - HEAP32[(21176)>>2] = $11; + HEAP32[(21488)>>2] = $11; $12 = ((($0)) + 24|0); $13 = HEAP32[$12>>2]|0; - HEAP32[(21180)>>2] = $13; + HEAP32[(21492)>>2] = $13; $14 = ((($0)) + 28|0); $15 = HEAP32[$14>>2]|0; - HEAP32[(21184)>>2] = $15; + HEAP32[(21496)>>2] = $15; $16 = ((($0)) + 32|0); $17 = HEAP32[$16>>2]|0; - HEAP32[(21188)>>2] = $17; + HEAP32[(21500)>>2] = $17; $18 = ((($0)) + 36|0); $19 = HEAP32[$18>>2]|0; - HEAP32[(21192)>>2] = $19; + HEAP32[(21504)>>2] = $19; $20 = ((($0)) + 40|0); $21 = HEAP32[$20>>2]|0; - HEAP32[(21196)>>2] = $21; + HEAP32[(21508)>>2] = $21; $22 = ((($0)) + 44|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(21200)>>2] = $23; + HEAP32[(21512)>>2] = $23; $24 = ((($0)) + 48|0); $25 = HEAP32[$24>>2]|0; - HEAP32[(21204)>>2] = $25; + HEAP32[(21516)>>2] = $25; $26 = ((($0)) + 52|0); $27 = HEAP32[$26>>2]|0; - HEAP32[(21208)>>2] = $27; + HEAP32[(21520)>>2] = $27; $28 = ((($0)) + 56|0); $29 = HEAP32[$28>>2]|0; - HEAP32[(21212)>>2] = $29; + HEAP32[(21524)>>2] = $29; $30 = ((($0)) + 60|0); $31 = HEAP32[$30>>2]|0; - HEAP32[(21216)>>2] = $31; - return (21156|0); + HEAP32[(21528)>>2] = $31; + return (21468|0); } function _rlMultMatrixf($0) { $0 = $0|0; @@ -15070,7 +15074,7 @@ function _rlMultMatrixf($0) { $47 = ((($0)) + 60|0); $48 = HEAP32[$47>>2]|0; HEAP32[$46>>2] = $48; - $49 = HEAP32[4919]|0; + $49 = HEAP32[4997]|0; dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$$byval_copy,$$byval_copy1); @@ -15084,15 +15088,15 @@ function _EndDrawing() { _SwapBuffers(); _PollInputEvents(); $0 = (+_GetTime()); - HEAPF64[2423] = $0; - $1 = +HEAPF64[2406]; + HEAPF64[2462] = $0; + $1 = +HEAPF64[2445]; $2 = $0 - $1; - HEAPF64[2425] = $2; - HEAPF64[2406] = $0; - $3 = +HEAPF64[2424]; + HEAPF64[2464] = $2; + HEAPF64[2445] = $0; + $3 = +HEAPF64[2463]; $4 = $2 + $3; - HEAPF64[2426] = $4; - $5 = +HEAPF64[2403]; + HEAPF64[2465] = $4; + $5 = +HEAPF64[2442]; $6 = $4 < $5; if (!($6)) { return; @@ -15102,13 +15106,13 @@ function _EndDrawing() { $9 = $8; _Wait($9); $10 = (+_GetTime()); - HEAPF64[2423] = $10; - $11 = +HEAPF64[2406]; + HEAPF64[2462] = $10; + $11 = +HEAPF64[2445]; $12 = $10 - $11; - HEAPF64[2406] = $10; - $13 = +HEAPF64[2426]; + HEAPF64[2445] = $10; + $13 = +HEAPF64[2465]; $14 = $12 + $13; - HEAPF64[2426] = $14; + HEAPF64[2465] = $14; return; } function _rlglDraw() { @@ -15121,7 +15125,7 @@ function _rlglDraw() { function _SwapBuffers() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4872]|0; + $0 = HEAP32[4950]|0; _glfwSwapBuffers(($0|0)); return; } @@ -15137,20 +15141,20 @@ function _PollInputEvents() { _UpdateGestures(); HEAP32[739] = -1; HEAP32[741] = -1; - HEAP32[5305] = 0; - $3 = HEAP32[4872]|0; + HEAP32[5383] = 0; + $3 = HEAP32[4950]|0; _glfwGetCursorPos(($3|0),($0|0),($1|0)); $4 = +HEAPF64[$0>>3]; $5 = $4; - HEAPF32[4804] = $5; + HEAPF32[4882] = $5; $6 = +HEAPF64[$1>>3]; $7 = $6; - HEAPF32[(19220)>>2] = $7; - _memcpy((22839|0),(22327|0),512)|0; - ;HEAP8[22324>>0]=HEAP8[22321>>0]|0;HEAP8[22324+1>>0]=HEAP8[22321+1>>0]|0;HEAP8[22324+2>>0]=HEAP8[22321+2>>0]|0; - $8 = HEAP32[5288]|0; - HEAP32[4875] = $8; - HEAP32[5288] = 0; + HEAPF32[(19532)>>2] = $7; + _memcpy((23151|0),(22639|0),512)|0; + ;HEAP8[22636>>0]=HEAP8[22633>>0]|0;HEAP8[22636+1>>0]=HEAP8[22633+1>>0]|0;HEAP8[22636+2>>0]=HEAP8[22633+2>>0]|0; + $8 = HEAP32[5366]|0; + HEAP32[4953] = $8; + HEAP32[5366] = 0; $9 = (_emscripten_get_num_gamepads()|0); $10 = ($9|0)>(0); if (!($10)) { @@ -15160,8 +15164,8 @@ function _PollInputEvents() { $12 = ((($2)) + 8|0); $$05160 = 0; while(1) { - $scevgep = (23351 + ($$05160<<5)|0); - $scevgep67 = (23479 + ($$05160<<5)|0); + $scevgep = (23663 + ($$05160<<5)|0); + $scevgep67 = (23791 + ($$05160<<5)|0); dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); $14 = ($13|0)==(0); @@ -15175,7 +15179,7 @@ function _PollInputEvents() { $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); $22 = HEAP32[$21>>2]|0; $23 = ($22|0)==(1); - $24 = ((23479 + ($$05160<<5)|0) + ($$04857)|0); + $24 = ((23791 + ($$05160<<5)|0) + ($$04857)|0); if ($23) { HEAP8[$24>>0] = 1; HEAP32[741] = $$04857; @@ -15202,7 +15206,7 @@ function _PollInputEvents() { $29 = (((($2)) + 16|0) + ($$058<<3)|0); $30 = +HEAPF64[$29>>3]; $31 = $30; - $32 = ((21224 + ($$05160<<5)|0) + ($$058<<2)|0); + $32 = ((21536 + ($$05160<<5)|0) + ($$058<<2)|0); HEAPF32[$32>>2] = $31; $33 = (($$058) + 1)|0; $34 = ($33|0)<($20|0); @@ -15218,7 +15222,7 @@ function _PollInputEvents() { } else { $$lcssa = $18; } - HEAP32[5305] = $$lcssa; + HEAP32[5383] = $$lcssa; } $37 = (($$05160) + 1)|0; $38 = ($37|0)<($9|0); @@ -15259,87 +15263,87 @@ function _UpdateDefaultBuffers() { var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5251]|0; + $0 = HEAP32[5329]|0; $1 = ($0|0)>(0); if ($1) { - $2 = HEAP32[4953]|0; + $2 = HEAP32[5031]|0; $3 = ($2|0)==(0); if (!($3)) { - $4 = HEAP32[4955]|0; - $5 = HEAP32[(21032)>>2]|0; + $4 = HEAP32[5033]|0; + $5 = HEAP32[(21344)>>2]|0; FUNCTION_TABLE_vi[$4 & 31]($5); } - $6 = HEAP32[(21036)>>2]|0; + $6 = HEAP32[(21348)>>2]|0; _glBindBuffer(34962,($6|0)); - $7 = HEAP32[5251]|0; + $7 = HEAP32[5329]|0; $8 = ($7*12)|0; - $9 = HEAP32[(21016)>>2]|0; + $9 = HEAP32[(21328)>>2]|0; _glBufferSubData(34962,0,($8|0),($9|0)); - $10 = HEAP32[(21040)>>2]|0; + $10 = HEAP32[(21352)>>2]|0; _glBindBuffer(34962,($10|0)); - $11 = HEAP32[(21012)>>2]|0; + $11 = HEAP32[(21324)>>2]|0; $12 = $11 << 2; - $13 = HEAP32[(21024)>>2]|0; + $13 = HEAP32[(21336)>>2]|0; _glBufferSubData(34962,0,($12|0),($13|0)); } - $14 = HEAP32[5263]|0; + $14 = HEAP32[5341]|0; $15 = ($14|0)>(0); if ($15) { - $16 = HEAP32[4953]|0; + $16 = HEAP32[5031]|0; $17 = ($16|0)==(0); if (!($17)) { - $18 = HEAP32[4955]|0; - $19 = HEAP32[(21080)>>2]|0; + $18 = HEAP32[5033]|0; + $19 = HEAP32[(21392)>>2]|0; FUNCTION_TABLE_vi[$18 & 31]($19); } - $20 = HEAP32[(21084)>>2]|0; + $20 = HEAP32[(21396)>>2]|0; _glBindBuffer(34962,($20|0)); - $21 = HEAP32[5263]|0; + $21 = HEAP32[5341]|0; $22 = ($21*12)|0; - $23 = HEAP32[(21064)>>2]|0; + $23 = HEAP32[(21376)>>2]|0; _glBufferSubData(34962,0,($22|0),($23|0)); - $24 = HEAP32[(21088)>>2]|0; + $24 = HEAP32[(21400)>>2]|0; _glBindBuffer(34962,($24|0)); - $25 = HEAP32[(21060)>>2]|0; + $25 = HEAP32[(21372)>>2]|0; $26 = $25 << 2; - $27 = HEAP32[(21072)>>2]|0; + $27 = HEAP32[(21384)>>2]|0; _glBufferSubData(34962,0,($26|0),($27|0)); } - $28 = HEAP32[5275]|0; + $28 = HEAP32[5353]|0; $29 = ($28|0)>(0); if ($29) { - $30 = HEAP32[4953]|0; + $30 = HEAP32[5031]|0; $31 = ($30|0)==(0); if (!($31)) { - $32 = HEAP32[4955]|0; - $33 = HEAP32[(21128)>>2]|0; + $32 = HEAP32[5033]|0; + $33 = HEAP32[(21440)>>2]|0; FUNCTION_TABLE_vi[$32 & 31]($33); } - $34 = HEAP32[(21132)>>2]|0; + $34 = HEAP32[(21444)>>2]|0; _glBindBuffer(34962,($34|0)); - $35 = HEAP32[5275]|0; + $35 = HEAP32[5353]|0; $36 = ($35*12)|0; - $37 = HEAP32[(21112)>>2]|0; + $37 = HEAP32[(21424)>>2]|0; _glBufferSubData(34962,0,($36|0),($37|0)); - $38 = HEAP32[(21136)>>2]|0; + $38 = HEAP32[(21448)>>2]|0; _glBindBuffer(34962,($38|0)); - $39 = HEAP32[5275]|0; + $39 = HEAP32[5353]|0; $40 = $39 << 3; - $41 = HEAP32[(21116)>>2]|0; + $41 = HEAP32[(21428)>>2]|0; _glBufferSubData(34962,0,($40|0),($41|0)); - $42 = HEAP32[(21140)>>2]|0; + $42 = HEAP32[(21452)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[5275]|0; + $43 = HEAP32[5353]|0; $44 = $43 << 2; - $45 = HEAP32[(21120)>>2]|0; + $45 = HEAP32[(21432)>>2]|0; _glBufferSubData(34962,0,($44|0),($45|0)); } - $46 = HEAP32[4953]|0; + $46 = HEAP32[5031]|0; $47 = ($46|0)==(0); if ($47) { return; } - $48 = HEAP32[4955]|0; + $48 = HEAP32[5033]|0; FUNCTION_TABLE_vi[$48 & 31](0); return; } @@ -15357,9 +15361,9 @@ function _DrawDefaultBuffers() { $0 = sp + 128|0; $1 = sp + 64|0; $2 = sp; - dest=$0; src=19680; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$1; src=19744; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $3 = HEAP32[5338]|0; + dest=$0; src=19992; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=20056; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[5416]|0; $4 = ($3|0)!=(0); $$ = $4 ? 2 : 1; $$02932 = 0; @@ -15369,134 +15373,134 @@ function _DrawDefaultBuffers() { dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); } - $8 = HEAP32[5251]|0; + $8 = HEAP32[5329]|0; $9 = ($8|0)>(0); - $10 = HEAP32[5263]|0; + $10 = HEAP32[5341]|0; $11 = ($10|0)>(0); $or$cond = $9 | $11; - $12 = HEAP32[5275]|0; + $12 = HEAP32[5353]|0; $13 = ($12|0)>(0); $or$cond3 = $or$cond | $13; if ($or$cond3) { - $14 = HEAP32[4975]|0; + $14 = HEAP32[5053]|0; _glUseProgram(($14|0)); - dest=$modelview$byval_copy; src=19744; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy2; src=19680; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy; src=20056; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=19992; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); - $15 = HEAP32[(19928)>>2]|0; + $15 = HEAP32[(20240)>>2]|0; dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); $16 = (_MatrixToFloat($$byval_copy2)|0); _glUniformMatrix4fv(($15|0),1,0,($16|0)); - $17 = HEAP32[(19932)>>2]|0; + $17 = HEAP32[(20244)>>2]|0; _glUniform4f(($17|0),1.0,1.0,1.0,1.0); - $18 = HEAP32[(19944)>>2]|0; + $18 = HEAP32[(20256)>>2]|0; _glUniform1i(($18|0),0); } - $19 = HEAP32[5251]|0; + $19 = HEAP32[5329]|0; $20 = ($19|0)>(0); if ($20) { - $21 = HEAP32[4960]|0; + $21 = HEAP32[5038]|0; _glBindTexture(3553,($21|0)); - $22 = HEAP32[4953]|0; + $22 = HEAP32[5031]|0; $23 = ($22|0)==(0); if ($23) { - $26 = HEAP32[(21036)>>2]|0; + $26 = HEAP32[(21348)>>2]|0; _glBindBuffer(34962,($26|0)); - $27 = HEAP32[(19904)>>2]|0; + $27 = HEAP32[(20216)>>2]|0; _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); - $28 = HEAP32[(19904)>>2]|0; + $28 = HEAP32[(20216)>>2]|0; _glEnableVertexAttribArray(($28|0)); - $29 = HEAP32[(21040)>>2]|0; + $29 = HEAP32[(21352)>>2]|0; _glBindBuffer(34962,($29|0)); - $30 = HEAP32[(19924)>>2]|0; + $30 = HEAP32[(20236)>>2]|0; _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); - $31 = HEAP32[(19924)>>2]|0; + $31 = HEAP32[(20236)>>2]|0; _glEnableVertexAttribArray(($31|0)); } else { - $24 = HEAP32[4955]|0; - $25 = HEAP32[(21032)>>2]|0; + $24 = HEAP32[5033]|0; + $25 = HEAP32[(21344)>>2]|0; FUNCTION_TABLE_vi[$24 & 31]($25); } - $32 = HEAP32[5251]|0; + $32 = HEAP32[5329]|0; _glDrawArrays(1,0,($32|0)); - $33 = HEAP32[4953]|0; + $33 = HEAP32[5031]|0; $34 = ($33|0)==(0); if ($34) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $35 = HEAP32[5263]|0; + $35 = HEAP32[5341]|0; $36 = ($35|0)>(0); if ($36) { - $37 = HEAP32[4960]|0; + $37 = HEAP32[5038]|0; _glBindTexture(3553,($37|0)); - $38 = HEAP32[4953]|0; + $38 = HEAP32[5031]|0; $39 = ($38|0)==(0); if ($39) { - $42 = HEAP32[(21084)>>2]|0; + $42 = HEAP32[(21396)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[(19904)>>2]|0; + $43 = HEAP32[(20216)>>2]|0; _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); - $44 = HEAP32[(19904)>>2]|0; + $44 = HEAP32[(20216)>>2]|0; _glEnableVertexAttribArray(($44|0)); - $45 = HEAP32[(21088)>>2]|0; + $45 = HEAP32[(21400)>>2]|0; _glBindBuffer(34962,($45|0)); - $46 = HEAP32[(19924)>>2]|0; + $46 = HEAP32[(20236)>>2]|0; _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); - $47 = HEAP32[(19924)>>2]|0; + $47 = HEAP32[(20236)>>2]|0; _glEnableVertexAttribArray(($47|0)); } else { - $40 = HEAP32[4955]|0; - $41 = HEAP32[(21080)>>2]|0; + $40 = HEAP32[5033]|0; + $41 = HEAP32[(21392)>>2]|0; FUNCTION_TABLE_vi[$40 & 31]($41); } - $48 = HEAP32[5263]|0; + $48 = HEAP32[5341]|0; _glDrawArrays(4,0,($48|0)); - $49 = HEAP32[4953]|0; + $49 = HEAP32[5031]|0; $50 = ($49|0)==(0); if ($50) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $51 = HEAP32[5275]|0; + $51 = HEAP32[5353]|0; $52 = ($51|0)>(0); if ($52) { - $53 = HEAP32[4953]|0; + $53 = HEAP32[5031]|0; $54 = ($53|0)==(0); if ($54) { - $57 = HEAP32[(21132)>>2]|0; + $57 = HEAP32[(21444)>>2]|0; _glBindBuffer(34962,($57|0)); - $58 = HEAP32[(19904)>>2]|0; + $58 = HEAP32[(20216)>>2]|0; _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); - $59 = HEAP32[(19904)>>2]|0; + $59 = HEAP32[(20216)>>2]|0; _glEnableVertexAttribArray(($59|0)); - $60 = HEAP32[(21136)>>2]|0; + $60 = HEAP32[(21448)>>2]|0; _glBindBuffer(34962,($60|0)); - $61 = HEAP32[(19908)>>2]|0; + $61 = HEAP32[(20220)>>2]|0; _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); - $62 = HEAP32[(19908)>>2]|0; + $62 = HEAP32[(20220)>>2]|0; _glEnableVertexAttribArray(($62|0)); - $63 = HEAP32[(21140)>>2]|0; + $63 = HEAP32[(21452)>>2]|0; _glBindBuffer(34962,($63|0)); - $64 = HEAP32[(19924)>>2]|0; + $64 = HEAP32[(20236)>>2]|0; _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); - $65 = HEAP32[(19924)>>2]|0; + $65 = HEAP32[(20236)>>2]|0; _glEnableVertexAttribArray(($65|0)); - $66 = HEAP32[(21144)>>2]|0; + $66 = HEAP32[(21456)>>2]|0; _glBindBuffer(34963,($66|0)); } else { - $55 = HEAP32[4955]|0; - $56 = HEAP32[(21128)>>2]|0; + $55 = HEAP32[5033]|0; + $56 = HEAP32[(21440)>>2]|0; FUNCTION_TABLE_vi[$55 & 31]($56); } - $67 = HEAP32[4991]|0; + $67 = HEAP32[5069]|0; $68 = ($67|0)>(0); if ($68) { $$02830 = 0;$$031 = 0; while(1) { - $71 = HEAP32[4990]|0; + $71 = HEAP32[5068]|0; $72 = (($71) + (($$031*144)|0)|0); $73 = HEAP32[$72>>2]|0; $74 = (($73|0) / 4)&-1; @@ -15507,14 +15511,14 @@ function _DrawDefaultBuffers() { $78 = $$02830 << 1; $79 = $78; _glDrawElements(4,($75|0),5123,($79|0)); - $80 = HEAP32[4990]|0; + $80 = HEAP32[5068]|0; $81 = (($80) + (($$031*144)|0)|0); $82 = HEAP32[$81>>2]|0; $83 = (($82|0) / 4)&-1; $84 = ($83*6)|0; $85 = (($84) + ($$02830))|0; $86 = (($$031) + 1)|0; - $87 = HEAP32[4991]|0; + $87 = HEAP32[5069]|0; $88 = ($86|0)<($87|0); if ($88) { $$02830 = $85;$$031 = $86; @@ -15523,7 +15527,7 @@ function _DrawDefaultBuffers() { } } } - $69 = HEAP32[4953]|0; + $69 = HEAP32[5031]|0; $70 = ($69|0)==(0); if ($70) { _glBindBuffer(34962,0); @@ -15531,10 +15535,10 @@ function _DrawDefaultBuffers() { } _glBindTexture(3553,0); } - $89 = HEAP32[4953]|0; + $89 = HEAP32[5031]|0; $90 = ($89|0)==(0); if (!($90)) { - $91 = HEAP32[4955]|0; + $91 = HEAP32[5033]|0; FUNCTION_TABLE_vi[$91 & 31](0); } _glUseProgram(0); @@ -15546,22 +15550,22 @@ function _DrawDefaultBuffers() { break; } } - HEAP32[4991] = 1; - $5 = HEAP32[4960]|0; - $6 = HEAP32[4990]|0; + HEAP32[5069] = 1; + $5 = HEAP32[5038]|0; + $6 = HEAP32[5068]|0; $7 = ((($6)) + 8|0); HEAP32[$7>>2] = $5; HEAP32[$6>>2] = 0; - HEAP32[5251] = 0; - HEAP32[(21012)>>2] = 0; - HEAP32[5263] = 0; - HEAP32[(21060)>>2] = 0; - HEAP32[5275] = 0; - HEAP32[(21104)>>2] = 0; - HEAP32[(21108)>>2] = 0; + HEAP32[5329] = 0; + HEAP32[(21324)>>2] = 0; + HEAP32[5341] = 0; + HEAP32[(21372)>>2] = 0; + HEAP32[5353] = 0; + HEAP32[(21416)>>2] = 0; + HEAP32[(21420)>>2] = 0; HEAPF32[742] = -1.0; - dest=19680; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=19744; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19992; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=20056; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _SetStereoView($0,$1,$2) { @@ -15576,17 +15580,17 @@ function _SetStereoView($0,$1,$2) { $3 = sp; $4 = sp + 128|0; dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $5 = HEAP32[5249]|0; + $5 = HEAP32[5327]|0; $6 = Math_imul($5, $0)|0; $7 = (($6|0) / 2)&-1; $8 = (($5|0) / 2)&-1; - $9 = HEAP32[5250]|0; + $9 = HEAP32[5328]|0; _rlViewport($7,0,$8,$9); - $10 = (21584 + ($0<<6)|0); + $10 = (21896 + ($0<<6)|0); dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy3); - $11 = (21456 + ($0<<6)|0); + $11 = (21768 + ($0<<6)|0); dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetMatrixModelview($$byval_copy3); @@ -15598,14 +15602,14 @@ function _SetMatrixModelview($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=19744; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=20056; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _SetMatrixProjection($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=19680; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19992; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _rlPushMatrix() { @@ -15613,43 +15617,43 @@ function _rlPushMatrix() { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - $0 = HEAP32[5428]|0; + $0 = HEAP32[5506]|0; $1 = ($0|0)==(15); if ($1) { HEAP32[$vararg_buffer>>2] = 16; _TraceLog(1,9498,$vararg_buffer); } - $2 = HEAP32[5428]|0; - $3 = (19972 + ($2<<6)|0); - $4 = HEAP32[4919]|0; + $2 = HEAP32[5506]|0; + $3 = (20284 + ($2<<6)|0); + $4 = HEAP32[4997]|0; dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _rlLoadIdentity(); - $5 = HEAP32[5428]|0; + $5 = HEAP32[5506]|0; $6 = (($5) + 1)|0; - HEAP32[5428] = $6; - $7 = HEAP32[4952]|0; + HEAP32[5506] = $6; + $7 = HEAP32[5030]|0; $8 = ($7|0)==(5888); if (!($8)) { STACKTOP = sp;return; } - HEAP32[5429] = 1; + HEAP32[5507] = 1; STACKTOP = sp;return; } function _rlPopMatrix() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5428]|0; + $0 = HEAP32[5506]|0; $1 = ($0|0)>(0); if (!($1)) { return; } - $2 = HEAP32[5428]|0; + $2 = HEAP32[5506]|0; $3 = (($2) + -1)|0; - $4 = (19972 + ($3<<6)|0); - $5 = HEAP32[4919]|0; + $4 = (20284 + ($3<<6)|0); + $5 = HEAP32[4997]|0; _memmove(($5|0),($4|0),64)|0; $6 = (($2) + -1)|0; - HEAP32[5428] = $6; + HEAP32[5506] = $6; return; } function _IsFileExtension($0,$1) { @@ -15682,7 +15686,7 @@ function _rlTranslatef($0,$1,$2) { $4 = sp; _MatrixTranslate($3,$0,$1,$2); _MatrixTranspose($3); - $5 = HEAP32[4919]|0; + $5 = HEAP32[4997]|0; dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy1); @@ -15715,7 +15719,7 @@ function _rlRotatef($0,$1,$2,$3) { _MatrixRotate($6,$$byval_copy2,$10); dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixTranspose($4); - $11 = HEAP32[4919]|0; + $11 = HEAP32[4997]|0; dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); @@ -15726,7 +15730,7 @@ function _rlBegin($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4992] = $0; + HEAP32[5070] = $0; return; } function _rlEnd() { @@ -15742,21 +15746,21 @@ function _rlEnd() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $$byval_copy = sp; - $0 = HEAP32[5429]|0; + $0 = HEAP32[5507]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[5430]|0; + $2 = HEAP32[5508]|0; $3 = ($2|0)>(0); if ($3) { $$03956 = 0; while(1) { - $6 = HEAP32[4989]|0; + $6 = HEAP32[5067]|0; $7 = (($6) + (($$03956*12)|0)|0); - $8 = HEAP32[4919]|0; + $8 = HEAP32[4997]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _VectorTransform($7,$$byval_copy); $9 = (($$03956) + 1)|0; - $5 = HEAP32[5430]|0; + $5 = HEAP32[5508]|0; $10 = ($9|0)<($5|0); if ($10) { $$03956 = $9; @@ -15764,12 +15768,12 @@ function _rlEnd() { break; } } - HEAP32[5429] = 0; + HEAP32[5507] = 0; $4 = ($5|0)>(0); if ($4) { $$04154 = 0; while(1) { - $11 = HEAP32[4989]|0; + $11 = HEAP32[5067]|0; $12 = (($11) + (($$04154*12)|0)|0); $13 = +HEAPF32[$12>>2]; $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); @@ -15778,7 +15782,7 @@ function _rlEnd() { $17 = +HEAPF32[$16>>2]; _rlVertex3f($13,$15,$17); $18 = (($$04154) + 1)|0; - $19 = HEAP32[5430]|0; + $19 = HEAP32[5508]|0; $20 = ($18|0)<($19|0); if ($20) { $$04154 = $18; @@ -15788,15 +15792,15 @@ function _rlEnd() { } } } else { - HEAP32[5429] = 0; + HEAP32[5507] = 0; } - HEAP32[5430] = 0; + HEAP32[5508] = 0; } - $21 = HEAP32[4992]|0; + $21 = HEAP32[5070]|0; switch ($21|0) { case 1: { - $22 = HEAP32[5251]|0; - $23 = HEAP32[(21012)>>2]|0; + $22 = HEAP32[5329]|0; + $23 = HEAP32[(21324)>>2]|0; $24 = ($22|0)==($23|0); if ($24) { $148 = +HEAPF32[742]; @@ -15815,16 +15819,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $27 = HEAP32[(21024)>>2]|0; - $28 = HEAP32[(21012)>>2]|0; + $27 = HEAP32[(21336)>>2]|0; + $28 = HEAP32[(21324)>>2]|0; $29 = $28 << 2; $30 = (($29) + -4)|0; $31 = (($27) + ($30)|0); $32 = HEAP8[$31>>0]|0; $33 = (($27) + ($29)|0); HEAP8[$33>>0] = $32; - $34 = HEAP32[(21024)>>2]|0; - $35 = HEAP32[(21012)>>2]|0; + $34 = HEAP32[(21336)>>2]|0; + $35 = HEAP32[(21324)>>2]|0; $36 = $35 << 2; $37 = (($36) + -3)|0; $38 = (($34) + ($37)|0); @@ -15832,8 +15836,8 @@ function _rlEnd() { $40 = $36 | 1; $41 = (($34) + ($40)|0); HEAP8[$41>>0] = $39; - $42 = HEAP32[(21024)>>2]|0; - $43 = HEAP32[(21012)>>2]|0; + $42 = HEAP32[(21336)>>2]|0; + $43 = HEAP32[(21324)>>2]|0; $44 = $43 << 2; $45 = (($44) + -2)|0; $46 = (($42) + ($45)|0); @@ -15841,8 +15845,8 @@ function _rlEnd() { $48 = $44 | 2; $49 = (($42) + ($48)|0); HEAP8[$49>>0] = $47; - $50 = HEAP32[(21024)>>2]|0; - $51 = HEAP32[(21012)>>2]|0; + $50 = HEAP32[(21336)>>2]|0; + $51 = HEAP32[(21324)>>2]|0; $52 = $51 << 2; $53 = (($52) + -1)|0; $54 = (($50) + ($53)|0); @@ -15850,9 +15854,9 @@ function _rlEnd() { $56 = $52 | 3; $57 = (($50) + ($56)|0); HEAP8[$57>>0] = $55; - $58 = HEAP32[(21012)>>2]|0; + $58 = HEAP32[(21324)>>2]|0; $59 = (($58) + 1)|0; - HEAP32[(21012)>>2] = $59; + HEAP32[(21324)>>2] = $59; $60 = (($$04347) + 1)|0; $exitcond = ($60|0)==($25|0); if ($exitcond) { @@ -15868,8 +15872,8 @@ function _rlEnd() { break; } case 4: { - $61 = HEAP32[5263]|0; - $62 = HEAP32[(21060)>>2]|0; + $61 = HEAP32[5341]|0; + $62 = HEAP32[(21372)>>2]|0; $63 = ($61|0)==($62|0); if ($63) { $148 = +HEAPF32[742]; @@ -15888,16 +15892,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $66 = HEAP32[(21072)>>2]|0; - $67 = HEAP32[(21060)>>2]|0; + $66 = HEAP32[(21384)>>2]|0; + $67 = HEAP32[(21372)>>2]|0; $68 = $67 << 2; $69 = (($68) + -4)|0; $70 = (($66) + ($69)|0); $71 = HEAP8[$70>>0]|0; $72 = (($66) + ($68)|0); HEAP8[$72>>0] = $71; - $73 = HEAP32[(21072)>>2]|0; - $74 = HEAP32[(21060)>>2]|0; + $73 = HEAP32[(21384)>>2]|0; + $74 = HEAP32[(21372)>>2]|0; $75 = $74 << 2; $76 = (($75) + -3)|0; $77 = (($73) + ($76)|0); @@ -15905,8 +15909,8 @@ function _rlEnd() { $79 = $75 | 1; $80 = (($73) + ($79)|0); HEAP8[$80>>0] = $78; - $81 = HEAP32[(21072)>>2]|0; - $82 = HEAP32[(21060)>>2]|0; + $81 = HEAP32[(21384)>>2]|0; + $82 = HEAP32[(21372)>>2]|0; $83 = $82 << 2; $84 = (($83) + -2)|0; $85 = (($81) + ($84)|0); @@ -15914,8 +15918,8 @@ function _rlEnd() { $87 = $83 | 2; $88 = (($81) + ($87)|0); HEAP8[$88>>0] = $86; - $89 = HEAP32[(21072)>>2]|0; - $90 = HEAP32[(21060)>>2]|0; + $89 = HEAP32[(21384)>>2]|0; + $90 = HEAP32[(21372)>>2]|0; $91 = $90 << 2; $92 = (($91) + -1)|0; $93 = (($89) + ($92)|0); @@ -15923,9 +15927,9 @@ function _rlEnd() { $95 = $91 | 3; $96 = (($89) + ($95)|0); HEAP8[$96>>0] = $94; - $97 = HEAP32[(21060)>>2]|0; + $97 = HEAP32[(21372)>>2]|0; $98 = (($97) + 1)|0; - HEAP32[(21060)>>2] = $98; + HEAP32[(21372)>>2] = $98; $99 = (($$04248) + 1)|0; $exitcond60 = ($99|0)==($64|0); if ($exitcond60) { @@ -15941,8 +15945,8 @@ function _rlEnd() { break; } case 7: { - $100 = HEAP32[5275]|0; - $101 = HEAP32[(21108)>>2]|0; + $100 = HEAP32[5353]|0; + $101 = HEAP32[(21420)>>2]|0; $102 = ($100|0)==($101|0); if (!($102)) { $103 = (($100) - ($101))|0; @@ -15950,16 +15954,16 @@ function _rlEnd() { if ($104) { $$04052 = 0; while(1) { - $105 = HEAP32[(21120)>>2]|0; - $106 = HEAP32[(21108)>>2]|0; + $105 = HEAP32[(21432)>>2]|0; + $106 = HEAP32[(21420)>>2]|0; $107 = $106 << 2; $108 = (($107) + -4)|0; $109 = (($105) + ($108)|0); $110 = HEAP8[$109>>0]|0; $111 = (($105) + ($107)|0); HEAP8[$111>>0] = $110; - $112 = HEAP32[(21120)>>2]|0; - $113 = HEAP32[(21108)>>2]|0; + $112 = HEAP32[(21432)>>2]|0; + $113 = HEAP32[(21420)>>2]|0; $114 = $113 << 2; $115 = (($114) + -3)|0; $116 = (($112) + ($115)|0); @@ -15967,8 +15971,8 @@ function _rlEnd() { $118 = $114 | 1; $119 = (($112) + ($118)|0); HEAP8[$119>>0] = $117; - $120 = HEAP32[(21120)>>2]|0; - $121 = HEAP32[(21108)>>2]|0; + $120 = HEAP32[(21432)>>2]|0; + $121 = HEAP32[(21420)>>2]|0; $122 = $121 << 2; $123 = (($122) + -2)|0; $124 = (($120) + ($123)|0); @@ -15976,8 +15980,8 @@ function _rlEnd() { $126 = $122 | 2; $127 = (($120) + ($126)|0); HEAP8[$127>>0] = $125; - $128 = HEAP32[(21120)>>2]|0; - $129 = HEAP32[(21108)>>2]|0; + $128 = HEAP32[(21432)>>2]|0; + $129 = HEAP32[(21420)>>2]|0; $130 = $129 << 2; $131 = (($130) + -1)|0; $132 = (($128) + ($131)|0); @@ -15985,9 +15989,9 @@ function _rlEnd() { $134 = $130 | 3; $135 = (($128) + ($134)|0); HEAP8[$135>>0] = $133; - $136 = HEAP32[(21108)>>2]|0; + $136 = HEAP32[(21420)>>2]|0; $137 = (($136) + 1)|0; - HEAP32[(21108)>>2] = $137; + HEAP32[(21420)>>2] = $137; $138 = (($$04052) + 1)|0; $exitcond63 = ($138|0)==($103|0); if ($exitcond63) { @@ -15998,8 +16002,8 @@ function _rlEnd() { } } } - $139 = HEAP32[5275]|0; - $140 = HEAP32[(21104)>>2]|0; + $139 = HEAP32[5353]|0; + $140 = HEAP32[(21416)>>2]|0; $141 = ($139|0)>($140|0); if (!($141)) { $148 = +HEAPF32[742]; @@ -16007,8 +16011,8 @@ function _rlEnd() { HEAPF32[742] = $149; STACKTOP = sp;return; } - $142 = HEAP32[(21116)>>2]|0; - $$promoted = HEAP32[(21104)>>2]|0; + $142 = HEAP32[(21428)>>2]|0; + $$promoted = HEAP32[(21416)>>2]|0; $143 = $$promoted << 1; $scevgep = (($142) + ($143<<2)|0); $144 = (($139) - ($140))|0; @@ -16016,7 +16020,7 @@ function _rlEnd() { _memset(($scevgep|0),0,($145|0))|0; $146 = (($139) + ($$promoted))|0; $147 = (($146) - ($140))|0; - HEAP32[(21104)>>2] = $147; + HEAP32[(21416)>>2] = $147; $148 = +HEAPF32[742]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[742] = $149; @@ -16043,11 +16047,11 @@ function _rlVertex3f($0,$1,$2) { $vararg_buffer3 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; - $3 = HEAP32[5429]|0; + $3 = HEAP32[5507]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4989]|0; - $6 = HEAP32[5430]|0; + $5 = HEAP32[5067]|0; + $6 = HEAP32[5508]|0; $7 = (($5) + (($6*12)|0)|0); HEAPF32[$7>>2] = $0; $8 = (((($5) + (($6*12)|0)|0)) + 4|0); @@ -16055,16 +16059,16 @@ function _rlVertex3f($0,$1,$2) { $9 = (((($5) + (($6*12)|0)|0)) + 8|0); HEAPF32[$9>>2] = $2; $10 = (($6) + 1)|0; - HEAP32[5430] = $10; + HEAP32[5508] = $10; STACKTOP = sp;return; } - $11 = HEAP32[4992]|0; + $11 = HEAP32[5070]|0; switch ($11|0) { case 1: { - $12 = HEAP32[5251]|0; + $12 = HEAP32[5329]|0; $13 = ($12|0)<(2048); if ($13) { - $14 = HEAP32[(21016)>>2]|0; + $14 = HEAP32[(21328)>>2]|0; $15 = ($12*3)|0; $16 = (($14) + ($15<<2)|0); HEAPF32[$16>>2] = $0; @@ -16075,7 +16079,7 @@ function _rlVertex3f($0,$1,$2) { $20 = (($14) + ($19<<2)|0); HEAPF32[$20>>2] = $2; $21 = (($12) + 1)|0; - HEAP32[5251] = $21; + HEAP32[5329] = $21; STACKTOP = sp;return; } else { _TraceLog(1,9536,$vararg_buffer); @@ -16084,10 +16088,10 @@ function _rlVertex3f($0,$1,$2) { break; } case 4: { - $22 = HEAP32[5263]|0; + $22 = HEAP32[5341]|0; $23 = ($22|0)<(6144); if ($23) { - $24 = HEAP32[(21064)>>2]|0; + $24 = HEAP32[(21376)>>2]|0; $25 = ($22*3)|0; $26 = (($24) + ($25<<2)|0); HEAPF32[$26>>2] = $0; @@ -16098,7 +16102,7 @@ function _rlVertex3f($0,$1,$2) { $30 = (($24) + ($29<<2)|0); HEAPF32[$30>>2] = $2; $31 = (($22) + 1)|0; - HEAP32[5263] = $31; + HEAP32[5341] = $31; STACKTOP = sp;return; } else { _TraceLog(1,9561,$vararg_buffer1); @@ -16107,10 +16111,10 @@ function _rlVertex3f($0,$1,$2) { break; } case 7: { - $32 = HEAP32[5275]|0; + $32 = HEAP32[5353]|0; $33 = ($32|0)<(4096); if ($33) { - $34 = HEAP32[(21112)>>2]|0; + $34 = HEAP32[(21424)>>2]|0; $35 = ($32*3)|0; $36 = (($34) + ($35<<2)|0); HEAPF32[$36>>2] = $0; @@ -16121,9 +16125,9 @@ function _rlVertex3f($0,$1,$2) { $40 = (($34) + ($39<<2)|0); HEAPF32[$40>>2] = $2; $41 = (($32) + 1)|0; - HEAP32[5275] = $41; - $42 = HEAP32[4990]|0; - $43 = HEAP32[4991]|0; + HEAP32[5353] = $41; + $42 = HEAP32[5068]|0; + $43 = HEAP32[5069]|0; $44 = (($43) + -1)|0; $45 = (($42) + (($44*144)|0)|0); $46 = HEAP32[$45>>2]|0; @@ -16155,13 +16159,13 @@ function _rlTexCoord2f($0,$1) { $1 = +$1; var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[4992]|0; + $2 = HEAP32[5070]|0; $3 = ($2|0)==(7); if (!($3)) { return; } - $4 = HEAP32[(21116)>>2]|0; - $5 = HEAP32[(21104)>>2]|0; + $4 = HEAP32[(21428)>>2]|0; + $5 = HEAP32[(21416)>>2]|0; $6 = $5 << 1; $7 = (($4) + ($6<<2)|0); HEAPF32[$7>>2] = $0; @@ -16169,7 +16173,7 @@ function _rlTexCoord2f($0,$1) { $9 = (($4) + ($8<<2)|0); HEAPF32[$9>>2] = $1; $10 = (($5) + 1)|0; - HEAP32[(21104)>>2] = $10; + HEAP32[(21416)>>2] = $10; return; } function _rlNormal3f($0,$1,$2) { @@ -16188,18 +16192,18 @@ function _rlColor4ub($0,$1,$2,$3) { var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $4 = HEAP32[4992]|0; + $4 = HEAP32[5070]|0; switch ($4|0) { case 1: { - $$sink37 = (21012);$$sink38 = (21024); + $$sink37 = (21324);$$sink38 = (21336); break; } case 4: { - $$sink37 = (21060);$$sink38 = (21072); + $$sink37 = (21372);$$sink38 = (21384); break; } case 7: { - $$sink37 = (21108);$$sink38 = (21120); + $$sink37 = (21420);$$sink38 = (21432); break; } default: { @@ -16238,8 +16242,8 @@ function _rlEnableTexture($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4990]|0; - $2 = HEAP32[4991]|0; + $1 = HEAP32[5068]|0; + $2 = HEAP32[5069]|0; $3 = (($2) + -1)|0; $4 = (((($1) + (($3*144)|0)|0)) + 8|0); $5 = HEAP32[$4>>2]|0; @@ -16252,9 +16256,9 @@ function _rlEnableTexture($0) { $9 = ($8|0)>(0); if ($9) { $10 = (($2) + 1)|0; - HEAP32[4991] = $10; + HEAP32[5069] = $10; } - $11 = HEAP32[4991]|0; + $11 = HEAP32[5069]|0; $12 = (($11) + -1)|0; $13 = (((($1) + (($12*144)|0)|0)) + 8|0); HEAP32[$13>>2] = $0; @@ -16265,7 +16269,7 @@ function _rlEnableTexture($0) { function _rlDisableTexture() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5275]|0; + $0 = HEAP32[5353]|0; $1 = ($0|0)>(4095); if (!($1)) { return; @@ -16288,7 +16292,7 @@ function _rlTextureParameters($0,$1,$2) { switch ($1|0) { case 10243: case 10242: { $3 = ($2|0)!=(34626); - $4 = HEAP32[4959]|0; + $4 = HEAP32[5037]|0; $5 = ($4|0)!=(0); $or$cond = $3 | $5; if ($or$cond) { @@ -16306,7 +16310,7 @@ function _rlTextureParameters($0,$1,$2) { } case 12288: { $6 = (+($2|0)); - $7 = +HEAPF32[4958]; + $7 = +HEAPF32[5036]; $8 = !($6 <= $7); if (!($8)) { _glTexParameterf(3553,34046,(+$6)); @@ -16334,40 +16338,11 @@ function _rlTextureParameters($0,$1,$2) { _glBindTexture(3553,0); STACKTOP = sp;return; } -function _stbi_load($0,$1,$2,$3,$4) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - $4 = $4|0; - var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; - sp = STACKTOP; - $5 = (_stbi__fopen($0)|0); - $6 = ($5|0)==(0|0); - if ($6) { - _stbi__err(9750); - $$0 = 0; - return ($$0|0); - } else { - $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0); - (_fclose($5)|0); - $$0 = $7; - return ($$0|0); - } - return (0)|0; -} -function _stbi__fopen($0) { - $0 = $0|0; - var $1 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = (_fopen($0,12387)|0); - return ($1|0); -} function _stbi__err($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[5431] = $0; + HEAP32[5509] = $0; return; } function _stbi_load_from_file($0,$1,$2,$3,$4) { @@ -16431,7 +16406,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { break; } default: { - ___assert_fail((9762|0),(9788|0),1125,(9811|0)); + ___assert_fail((9750|0),(9776|0),1041,(9799|0)); // unreachable; } } @@ -16449,7 +16424,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { HEAP32[$5>>2] = 8; $$070 = $14; } - $15 = HEAP32[5432]|0; + $15 = HEAP32[5510]|0; $16 = ($15|0)==(0); if ($16) { $$0 = $$070; @@ -16542,7 +16517,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) { $8 = (_stbi__png_test($0)|0); $9 = ($8|0)==(0); if ($9) { - _stbi__err(9852); + _stbi__err(9840); $$0 = 0; return ($$0|0); } else { @@ -16564,7 +16539,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) { $6 = (_stbi__malloc($5)|0); $7 = ($6|0)==(0|0); if ($7) { - _stbi__err(9843); + _stbi__err(9831); $$0 = 0; return ($$0|0); } @@ -16634,7 +16609,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) { sp = STACKTOP; $6 = ($4>>>0)>(4); if ($6) { - _stbi__err(9871); + _stbi__err(9859); $$045 = 0; return ($$045|0); } @@ -17195,7 +17170,7 @@ function _stbi__parse_png_file($0,$1,$2) { $118 = (_stbi__get16be($8)|0); $119 = $118 & 255; $120 = HEAP32[$22>>2]|0; - $121 = (10185 + ($120)|0); + $121 = (10173 + ($120)|0); $122 = HEAP8[$121>>0]|0; $123 = $122&255; $124 = Math_imul($123, $119)|0; @@ -17237,97 +17212,97 @@ function _stbi__parse_png_file($0,$1,$2) { } switch (label|0) { case 7: { - _stbi__err(9959); + _stbi__err(9947); $$6$ph = 0; break; } case 9: { - _stbi__err(9973); + _stbi__err(9961); $$6$ph = 0; break; } case 11: { - _stbi__err(9986); + _stbi__err(9974); $$6$ph = 0; break; } case 13: { - _stbi__err(9986); + _stbi__err(9974); $$6$ph = 0; break; } case 15: { - _stbi__err(9996); + _stbi__err(9984); $$6$ph = 0; break; } case 17: { - _stbi__err(10016); + _stbi__err(10004); $$6$ph = 0; break; } case 20: { - _stbi__err(10016); + _stbi__err(10004); $$6$ph = 0; break; } case 22: { - _stbi__err(10016); + _stbi__err(10004); $$6$ph = 0; break; } case 24: { - _stbi__err(10026); + _stbi__err(10014); $$6$ph = 0; break; } case 26: { - _stbi__err(10042); + _stbi__err(10030); $$6$ph = 0; break; } case 28: { - _stbi__err(10060); + _stbi__err(10048); $$6$ph = 0; break; } case 31: { - _stbi__err(10081); + _stbi__err(10069); $$6$ph = 0; break; } case 34: { - _stbi__err(9986); + _stbi__err(9974); $$6$ph = 0; break; } case 37: { - _stbi__err(9986); + _stbi__err(9974); $$6$ph = 0; break; } case 39: { - _stbi__err(10095); + _stbi__err(10083); $$6$ph = 0; break; } case 41: { - _stbi__err(10110); + _stbi__err(10098); $$6$ph = 0; break; } case 44: { - _stbi__err(10110); + _stbi__err(10098); $$6$ph = 0; break; } case 47: { - _stbi__err(10095); + _stbi__err(10083); $$6$ph = 0; break; } case 49: { - _stbi__err(10123); + _stbi__err(10111); $$6$ph = 0; break; } @@ -17338,32 +17313,32 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 54: { - _stbi__err(10139); + _stbi__err(10127); $$6$ph = 0; break; } case 58: { - _stbi__err(10156); + _stbi__err(10144); $$6$ph = 0; break; } case 61: { - _stbi__err(10169); + _stbi__err(10157); $$6$ph = 0; break; } case 63: { - _stbi__err(10156); + _stbi__err(10144); $$6$ph = 0; break; } case 70: { - _stbi__err(10095); + _stbi__err(10083); $$6$ph = 0; break; } case 72: { - _stbi__err(10194); + _stbi__err(10182); $$6$ph = 0; break; } @@ -17375,12 +17350,12 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 81: { - _stbi__err(9843); + _stbi__err(9831); $$6$ph = 0; break; } case 83: { - _stbi__err(10202); + _stbi__err(10190); $$6$ph = 0; break; } @@ -17393,7 +17368,7 @@ function _stbi__parse_png_file($0,$1,$2) { $158 = HEAP32[$10>>2]|0; $159 = ($158|0)==(0|0); if ($159) { - _stbi__err(10212); + _stbi__err(10200); $$4 = 0; break; } @@ -17458,7 +17433,7 @@ function _stbi__parse_png_file($0,$1,$2) { } } } while(0); - $193 = HEAP32[5433]|0; + $193 = HEAP32[5511]|0; $194 = ($193|0)!=(0); $or$cond11 = $173 & $194; if ($or$cond11) { @@ -17491,7 +17466,7 @@ function _stbi__parse_png_file($0,$1,$2) { $$4 = 1; } } else { - _stbi__err(10095); + _stbi__err(10083); $$4 = 0; } } while(0); @@ -17499,24 +17474,24 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 104: { - _stbi__err(10095); + _stbi__err(10083); $$6$ph = 0; break; } case 106: { $205 = $25 >>> 24; $206 = $205&255; - HEAP8[10220] = $206; + HEAP8[10208] = $206; $207 = HEAP32[$15>>2]|0; $208 = $207 >>> 16; $209 = $208&255; - HEAP8[(10221)>>0] = $209; + HEAP8[(10209)>>0] = $209; $210 = $207 >>> 8; $211 = $210&255; - HEAP8[(10222)>>0] = $211; + HEAP8[(10210)>>0] = $211; $212 = $207&255; - HEAP8[(10223)>>0] = $212; - _stbi__err(10220); + HEAP8[(10211)>>0] = $212; + _stbi__err(10208); $$6$ph = 0; break; } @@ -17550,14 +17525,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9884|0),(9788|0),1561,(9938|0)); + ___assert_fail((9872|0),(9776|0),1477,(9926|0)); // unreachable; } $7 = (_stbi__malloc_mad3($2,$3,$4)|0); $8 = ($7|0)==(0|0); if ($8) { _free($0); - _stbi__err(9843); + _stbi__err(9831); $$0163 = 0; return ($$0163|0); } @@ -17920,7 +17895,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((13024|0),(9788|0),1590,(9938|0)); + ___assert_fail((13332|0),(9776|0),1506,(9926|0)); // unreachable; } } while(0); @@ -17954,7 +17929,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9884|0),(9788|0),1610,(9915|0)); + ___assert_fail((9872|0),(9776|0),1526,(9903|0)); // unreachable; } $7 = $2 << 1; @@ -17964,7 +17939,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $11 = ($10|0)==(0|0); if ($11) { _free($0); - _stbi__err(9843); + _stbi__err(9831); $$0163 = 0; return ($$0163|0); } @@ -18327,7 +18302,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((13024|0),(9788|0),1639,(9915|0)); + ___assert_fail((13332|0),(9776|0),1555,(9903|0)); // unreachable; } } while(0); @@ -18475,7 +18450,7 @@ function _stbi__check_png_header($0) { } } } - _stbi__err(10877); + _stbi__err(11185); $$05 = 0; return ($$05|0); } @@ -18912,7 +18887,7 @@ function _stbi__compute_transparency16($0,$1,$2) { break; } default: { - ___assert_fail((10279|0),(9788|0),4568,(10331|0)); + ___assert_fail((10267|0),(9776|0),4569,(10319|0)); // unreachable; } } @@ -18999,7 +18974,7 @@ function _stbi__compute_transparency($0,$1,$2) { break; } default: { - ___assert_fail((10279|0),(9788|0),4543,(10304|0)); + ___assert_fail((10267|0),(9776|0),4544,(10292|0)); // unreachable; } } @@ -19046,7 +19021,7 @@ function _stbi__de_iphone($0) { break; } case 4: { - $16 = HEAP32[5434]|0; + $16 = HEAP32[5512]|0; $17 = ($16|0)==(0); $18 = ($5|0)!=(0); if ($17) { @@ -19121,7 +19096,7 @@ function _stbi__de_iphone($0) { break; } default: { - ___assert_fail((10245|0),(9788|0),4649,(10263|0)); + ___assert_fail((10233|0),(9776|0),4650,(10251|0)); // unreachable; } } @@ -19144,7 +19119,7 @@ function _stbi__expand_png_palette($0,$1,$2) { $10 = (_stbi__malloc_mad2($7,$2)|0); $11 = ($10|0)==(0|0); if ($11) { - _stbi__err(9843); + _stbi__err(9831); $$0 = 0; return ($$0|0); } @@ -19321,7 +19296,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $19 = ($18|0)==($3|0); $or$cond = $17 | $19; if (!($or$cond)) { - ___assert_fail((10360|0),(9788|0),4294,(10401|0)); + ___assert_fail((10348|0),(9776|0),4294,(10389|0)); // unreachable; } $20 = (_stbi__malloc_mad3($4,$5,$15)|0); @@ -19329,7 +19304,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP32[$21>>2] = $20; $22 = ($20|0)==(0|0); if ($22) { - _stbi__err(9843); + _stbi__err(9831); $$2 = 0; return ($$2|0); } @@ -19348,7 +19323,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ($33) { $34 = ($28|0)==($2|0); if (!($34)) { - _stbi__err(10428); + _stbi__err(10416); $$2 = 0; return ($$2|0); } @@ -19361,7 +19336,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ((label|0) == 9) { $35 = ($28>>>0)>($2>>>0); if ($35) { - _stbi__err(10428); + _stbi__err(10416); $$2 = 0; return ($$2|0); } @@ -19369,12 +19344,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $36 = ($5|0)==(0); L18: do { if (!($36)) { - $37 = (0 - ($12))|0; - $38 = ($6|0)<(8); - $39 = ($26>>>0)>($4>>>0); - $40 = (($11) - ($26))|0; + $37 = ($6|0)<(8); + $38 = ($26>>>0)>($4>>>0); + $39 = (($11) - ($26))|0; + $40 = (0 - ($12))|0; $41 = ($6|0)==(8); - $brmerge = $38 | $17; + $brmerge = $37 | $17; $42 = ($4|0)==(0); $$0614793 = (($4) + -1)|0; $43 = ($$0614793|0)==(0); @@ -19397,33 +19372,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $50 = HEAP32[$21>>2]|0; $51 = Math_imul($$0623814, $12)|0; $52 = (($50) + ($51)|0); - $53 = (($52) + ($37)|0); - $54 = ((($$0577817)) + 1|0); - $55 = HEAP8[$$0577817>>0]|0; - $56 = $55&255; - $57 = ($55&255)>(4); - if ($57) { + $53 = ((($$0577817)) + 1|0); + $54 = HEAP8[$$0577817>>0]|0; + $55 = $54&255; + $56 = ($54&255)>(4); + if ($56) { label = 105; break; } - if ($38) { - if ($39) { + if ($37) { + if ($38) { label = 16; break; } - $58 = (($52) + ($40)|0); - $$0597 = $58;$$1609 = $26;$$1612 = 1; + $57 = (($52) + ($39)|0); + $$0597 = $57;$$1609 = $26;$$1612 = 1; } else { $$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815; } + $58 = (($$0597) + ($40)|0); $59 = ($$0623814|0)==(0); if ($59) { - $60 = (10467 + ($56)|0); + $60 = (10455 + ($55)|0); $61 = HEAP8[$60>>0]|0; $62 = $61&255; $$0588 = $62; } else { - $$0588 = $56; + $$0588 = $55; } $63 = ($$1612|0)>(0); L30: do { @@ -19433,24 +19408,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { while(1) { switch ($trunc638<<24>>24) { case 0: { - $64 = (($54) + ($$0625734)|0); + $64 = (($53) + ($$0625734)|0); $65 = HEAP8[$64>>0]|0; $$sink = $65; label = 30; break; } case 1: { - $66 = (($54) + ($$0625734)|0); + $66 = (($53) + ($$0625734)|0); $67 = HEAP8[$66>>0]|0; $$sink = $67; label = 30; break; } case 2: { - $68 = (($54) + ($$0625734)|0); + $68 = (($53) + ($$0625734)|0); $69 = HEAP8[$68>>0]|0; $70 = $69&255; - $71 = (($53) + ($$0625734)|0); + $71 = (($58) + ($$0625734)|0); $72 = HEAP8[$71>>0]|0; $73 = $72&255; $74 = (($73) + ($70))|0; @@ -19460,10 +19435,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 3: { - $76 = (($54) + ($$0625734)|0); + $76 = (($53) + ($$0625734)|0); $77 = HEAP8[$76>>0]|0; $78 = $77&255; - $79 = (($53) + ($$0625734)|0); + $79 = (($58) + ($$0625734)|0); $80 = HEAP8[$79>>0]|0; $81 = $80&255; $82 = $81 >>> 1; @@ -19474,10 +19449,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 4: { - $85 = (($54) + ($$0625734)|0); + $85 = (($53) + ($$0625734)|0); $86 = HEAP8[$85>>0]|0; $87 = $86&255; - $88 = (($53) + ($$0625734)|0); + $88 = (($58) + ($$0625734)|0); $89 = HEAP8[$88>>0]|0; $90 = $89&255; $91 = (_stbi__paeth(0,$90,0)|0); @@ -19488,14 +19463,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 5: { - $94 = (($54) + ($$0625734)|0); + $94 = (($53) + ($$0625734)|0); $95 = HEAP8[$94>>0]|0; $$sink = $95; label = 30; break; } case 6: { - $96 = (($54) + ($$0625734)|0); + $96 = (($53) + ($$0625734)|0); $97 = HEAP8[$96>>0]|0; $$sink = $97; label = 30; @@ -19525,7 +19500,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $99 = (($$0597) + ($14)|0); HEAP8[$99>>0] = -1; } - $100 = (($54) + ($14)|0); + $100 = (($53) + ($14)|0); $$1578 = $100;$$sink641 = $3; } else { if (!($8)) { @@ -19540,12 +19515,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP8[$103>>0] = -1; HEAP8[$102>>0] = -1; } - $104 = (($54) + ($$1612)|0); + $104 = (($53) + ($$1612)|0); $$1578 = $104;$$sink641 = $15; } } while(0); $106 = (($$0597) + ($$sink641)|0); - $107 = (($53) + ($$sink641)|0); + $107 = (($58) + ($$sink641)|0); if ($brmerge) { $108 = (($$1609) + -1)|0; $109 = Math_imul($108, $$1612)|0; @@ -20122,15 +20097,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 16) { - ___assert_fail((10446|0),(9788|0),4315,(10401|0)); + ___assert_fail((10434|0),(9776|0),4315,(10389|0)); // unreachable; } else if ((label|0) == 58) { - ___assert_fail((10472|0),(9788|0),4376,(10401|0)); + ___assert_fail((10460|0),(9776|0),4377,(10389|0)); // unreachable; } else if ((label|0) == 105) { - _stbi__err(10489); + _stbi__err(10477); $$2 = 0; return ($$2|0); } @@ -20180,7 +20155,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } $334 = (0 - ($26))|0; $335 = ($7|0)==(0); - $336 = (10185 + ($6)|0); + $336 = (10173 + ($6)|0); $$0568724 = (($4) + -1)|0; $337 = ($$0568724|0)>(-1); $$1721 = (($4) + -1)|0; @@ -20621,7 +20596,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 144) { - ___assert_fail((10504|0),(9788|0),4465,(10401|0)); + ___assert_fail((10492|0),(9776|0),4466,(10389|0)); // unreachable; } else if ((label|0) == 151) { @@ -20681,8 +20656,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) { function _stbi__parse_zlib($0,$1) { $0 = $0|0; $1 = $1|0; - var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0; - var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = ($1|0)==(0); if (!($2)) { @@ -20697,15 +20672,15 @@ function _stbi__parse_zlib($0,$1) { HEAP32[$5>>2] = 0; $6 = ((($0)) + 12|0); HEAP32[$6>>2] = 0; - $7 = ((($0)) + 2052|0); - $8 = ((($0)) + 32|0); + $7 = ((($0)) + 32|0); + $8 = ((($0)) + 2052|0); L5: while(1) { $9 = (_stbi__zreceive($0,1)|0); $10 = (_stbi__zreceive($0,2)|0); switch ($10|0) { case 3: { $$0 = 0; - label = 13; + label = 11; break L5; break; } @@ -20714,65 +20689,60 @@ function _stbi__parse_zlib($0,$1) { $12 = ($11|0)==(0); if ($12) { $$0 = 0; - label = 13; + label = 11; break L5; } break; } case 1: { - $13 = HEAP8[(23638)>>0]|0; - $14 = ($13<<24>>24)==(0); + $13 = (_stbi__zbuild_huffman($7,10503,288)|0); + $14 = ($13|0)==(0); if ($14) { - _stbi__init_zdefaults(); + $$0 = 0; + label = 11; + break L5; } - $15 = (_stbi__zbuild_huffman($8,23639,288)|0); + $15 = (_stbi__zbuild_huffman($8,10791,32)|0); $16 = ($15|0)==(0); if ($16) { $$0 = 0; - label = 13; - break L5; - } - $17 = (_stbi__zbuild_huffman($7,23607,32)|0); - $18 = ($17|0)==(0); - if ($18) { - $$0 = 0; - label = 13; + label = 11; break L5; } else { - label = 11; + label = 9; } break; } default: { - $19 = (_stbi__compute_huffman_codes($0)|0); + $17 = (_stbi__compute_huffman_codes($0)|0); + $18 = ($17|0)==(0); + if ($18) { + $$0 = 0; + label = 11; + break L5; + } else { + label = 9; + } + } + } + if ((label|0) == 9) { + label = 0; + $19 = (_stbi__parse_huffman_block($0)|0); $20 = ($19|0)==(0); if ($20) { $$0 = 0; - label = 13; - break L5; - } else { label = 11; - } - } - } - if ((label|0) == 11) { - label = 0; - $21 = (_stbi__parse_huffman_block($0)|0); - $22 = ($21|0)==(0); - if ($22) { - $$0 = 0; - label = 13; break; } } - $23 = ($9|0)==(0); - if (!($23)) { + $21 = ($9|0)==(0); + if (!($21)) { $$0 = 1; - label = 13; + label = 11; break; } } - if ((label|0) == 13) { + if ((label|0) == 11) { return ($$0|0); } return (0)|0; @@ -20791,14 +20761,14 @@ function _stbi__parse_zlib_header($0) { $8 = (($7>>>0) % 31)&-1; $9 = ($8|0)==(0); if (!($9)) { - _stbi__err(10830); + _stbi__err(11138); $$0 = 0; return ($$0|0); } $10 = $5 & 32; $11 = ($10|0)==(0); if (!($11)) { - _stbi__err(10846); + _stbi__err(11154); $$0 = 0; return ($$0|0); } @@ -20807,7 +20777,7 @@ function _stbi__parse_zlib_header($0) { $$0 = 1; return ($$0|0); } - _stbi__err(10861); + _stbi__err(11169); $$0 = 0; return ($$0|0); } @@ -20890,7 +20860,7 @@ function _stbi__parse_uncompressed_block($0) { } $22 = ($$lcssa|0)==(0); if (!($22)) { - ___assert_fail((10752|0),(9788|0),4048,(10769|0)); + ___assert_fail((11060|0),(9776|0),4033,(11077|0)); // unreachable; } $23 = ($$0$lcssa|0)<(4); @@ -20927,7 +20897,7 @@ function _stbi__parse_uncompressed_block($0) { $42 = $33 ^ 65535; $43 = ($41|0)==($42|0); if (!($43)) { - _stbi__err(10800); + _stbi__err(11108); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -20937,7 +20907,7 @@ function _stbi__parse_uncompressed_block($0) { $47 = HEAP32[$46>>2]|0; $48 = ($45>>>0)>($47>>>0); if ($48) { - _stbi__err(10813); + _stbi__err(11121); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -20967,21 +20937,6 @@ function _stbi__parse_uncompressed_block($0) { $$034 = 1; STACKTOP = sp;return ($$034|0); } -function _stbi__init_zdefaults() { - var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0; - sp = STACKTOP; - _memset((23639|0),8,144)|0; - dest=(23783); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - dest=(23895); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - $0 = (23919); - $1 = $0; - HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24; - $2 = (($0) + 4)|0; - $3 = $2; - HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24; - dest=23607; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - return; -} function _stbi__zbuild_huffman($0,$1,$2) { $0 = $0|0; $1 = $1|0; @@ -21115,7 +21070,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } if ((label|0) == 7) { - _stbi__err(10690); + _stbi__err(10998); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -21204,7 +21159,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } } - _stbi__err(10742); + _stbi__err(11050); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -21233,7 +21188,7 @@ function _stbi__compute_huffman_codes($0) { while(1) { $12 = (_stbi__zreceive($0,3)|0); $13 = $12&255; - $14 = (11527 + ($$06579)|0); + $14 = (11835 + ($$06579)|0); $15 = HEAP8[$14>>0]|0; $16 = $15&255; $17 = (($3) + ($16)|0); @@ -21324,21 +21279,21 @@ function _stbi__compute_huffman_codes($0) { } } if ((label|0) == 6) { - _stbi__err(10690); + _stbi__err(10998); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 11) { - _stbi__err(10690); + _stbi__err(10998); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 14) { - ___assert_fail((10706|0),(9788|0),4021,(10714|0)); + ___assert_fail((11014|0),(9776|0),4006,(11022|0)); // unreachable; } else if ((label|0) == 17) { - _stbi__err(10690); + _stbi__err(10998); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -21348,7 +21303,7 @@ function _stbi__compute_huffman_codes($0) { } while(0); $43 = ($10|0)==($$066$lcssa|0); if (!($43)) { - _stbi__err(10690); + _stbi__err(10998); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -21512,7 +21467,7 @@ function _stbi__parse_huffman_block($0) { $$070 = $scevgep; } if ((label|0) == 6) { - _stbi__err(10515); + _stbi__err(10823); $$3$ph = 0; return ($$3$ph|0); } @@ -21522,12 +21477,12 @@ function _stbi__parse_huffman_block($0) { return ($$3$ph|0); } else if ((label|0) == 16) { - _stbi__err(10515); + _stbi__err(10823); $$3$ph = 0; return ($$3$ph|0); } else if ((label|0) == 20) { - _stbi__err(10532); + _stbi__err(10840); $$3$ph = 0; return ($$3$ph|0); } @@ -21584,7 +21539,7 @@ function _stbi__zexpand($0,$1,$2) { $5 = HEAP32[$4>>2]|0; $6 = ($5|0)==(0); if ($6) { - _stbi__err(10541); + _stbi__err(10849); $$0 = 0; return ($$0|0); } @@ -21610,7 +21565,7 @@ function _stbi__zexpand($0,$1,$2) { $18 = (_realloc($8,$$029)|0); $19 = ($18|0)==(0|0); if ($19) { - _stbi__err(9843); + _stbi__err(9831); $$0 = 0; return ($$0|0); } else { @@ -21655,7 +21610,7 @@ function _stbi__fill_bits($0) { } } if ((label|0) == 3) { - ___assert_fail((10637|0),(9788|0),3863,(10674|0)); + ___assert_fail((10945|0),(9776|0),3848,(10982|0)); // unreachable; } else if ((label|0) == 5) { @@ -21703,7 +21658,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) { $22 = $21&255; $23 = ($22|0)==($$025|0); if (!($23)) { - ___assert_fail((10561|0),(9788|0),3891,(10577|0)); + ___assert_fail((10869|0),(9776|0),3876,(10885|0)); // unreachable; } $24 = HEAP32[$2>>2]|0; @@ -21731,7 +21686,7 @@ function _stbi__bit_reverse($0,$1) { $5 = $3 >> $4; return ($5|0); } else { - ___assert_fail((10608|0),(9788|0),3781,(10619|0)); + ___assert_fail((10916|0),(9776|0),3766,(10927|0)); // unreachable; } return (0)|0; @@ -21877,10 +21832,10 @@ function _stbi__stdio_eof($0) { function _LoadImage($0,$1) { $0 = $0|0; $1 = $1|0; - var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0; - var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; - var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0; - var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; + var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0; + var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; + var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0; + var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); $vararg_buffer9 = sp + 32|0; @@ -21891,27 +21846,28 @@ function _LoadImage($0,$1) { $3 = sp + 44|0; $4 = sp + 40|0; $5 = sp + 36|0; - $6 = (_IsFileExtension($1,11714)|0); + $6 = (_IsFileExtension($1,12022)|0); $7 = ($6|0)==(0); do { if ($7) { - $19 = (_IsFileExtension($1,10936)|0); + $19 = (_IsFileExtension($1,11244)|0); $20 = ($19|0)==(0); if ($20) { HEAP32[$vararg_buffer1>>2] = $1; - _TraceLog(2,10941,$vararg_buffer1); - $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0; - label = 16; + _TraceLog(2,11249,$vararg_buffer1); + $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0; break; } HEAP32[$3>>2] = 0; HEAP32[$4>>2] = 0; HEAP32[$5>>2] = 0; - $21 = (_stbi_load($1,$3,$4,$5,0)|0); - $22 = HEAP32[$3>>2]|0; - $23 = HEAP32[$4>>2]|0; - $24 = HEAP32[$5>>2]|0; - switch ($24|0) { + $21 = (_fopen($1,12695)|0); + $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0); + (_fclose($21)|0); + $23 = HEAP32[$3>>2]|0; + $24 = HEAP32[$4>>2]|0; + $25 = HEAP32[$5>>2]|0; + switch ($25|0) { case 1: { $$sink = 1; label = 11; @@ -21939,7 +21895,7 @@ function _LoadImage($0,$1) { if ((label|0) == 11) { $$sroa$15$1 = $$sink; } - $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22; + $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23; label = 14; } else { $8 = (_LoadResource($1,0)|0); @@ -21956,18 +21912,18 @@ function _LoadImage($0,$1) { $18 = HEAP32[$17>>2]|0; _LoadImagePro($2,$12,$14,$16,$18); $$sroa$0$0$copyload = HEAP32[$2>>2]|0; - $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0); - $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0; - $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0); - $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0; - $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0); - $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0; - $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0); - $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0; + $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0); + $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0; + $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0); + $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0; + $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0); + $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0; + $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0); + $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0; $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload; } else { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,10889,$vararg_buffer); + _TraceLog(2,11197,$vararg_buffer); $$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0; } _UnloadResource($8); @@ -21976,34 +21932,41 @@ function _LoadImage($0,$1) { } } while(0); if ((label|0) == 14) { - $25 = ($$sroa$0$1|0)==(0|0); - if ($25) { - $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1; - label = 16; + $26 = ($$sroa$0$1|0)==(0|0); + if ($26) { + $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1; } else { HEAP32[$vararg_buffer4>>2] = $1; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $$sroa$7$1; $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); HEAP32[$vararg_ptr8>>2] = $$sroa$10$1; - _TraceLog(0,10977,$vararg_buffer4); - $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1; + _TraceLog(0,11285,$vararg_buffer4); + $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; + STACKTOP = sp;return; } } - if ((label|0) == 16) { - HEAP32[$vararg_buffer9>>2] = $1; - _TraceLog(2,11016,$vararg_buffer9); - $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141; - } - HEAP32[$0>>2] = $$sroa$0$142; - $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0); - HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140; - $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0); - HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138; - $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0); - HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136; - $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0); - HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244; + HEAP32[$vararg_buffer9>>2] = $1; + _TraceLog(2,11324,$vararg_buffer9); + $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; STACKTOP = sp;return; } function _LoadResource($0,$1) { @@ -22022,11 +21985,11 @@ function _LoadResource($0,$1) { $vararg_buffer = sp; $2 = sp + 64|0; $3 = sp + 32|0; - $4 = (_fopen($0,12387)|0); + $4 = (_fopen($0,12695)|0); $5 = ($4|0)==(0|0); if ($5) { HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(2,11075,$vararg_buffer); + _TraceLog(2,11383,$vararg_buffer); $$2 = 0; STACKTOP = sp;return ($$2|0); } @@ -22125,7 +22088,7 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $67; - _TraceLog(0,11172,$vararg_buffer4); + _TraceLog(0,11480,$vararg_buffer4); } (_fread($3,32,1,$4)|0); $68 = (($$05764) + 1)|0; @@ -22160,14 +22123,14 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer8>>2] = $0; $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); HEAP32[$vararg_ptr11>>2] = $1; - _TraceLog(2,11218,$vararg_buffer8); + _TraceLog(2,11526,$vararg_buffer8); $$1 = $$0$lcssa; } else { $$1 = $$0$lcssa; } } else { HEAP32[$vararg_buffer1>>2] = $0; - _TraceLog(2,11126,$vararg_buffer1); + _TraceLog(2,11434,$vararg_buffer1); $$1 = 0; } (_fclose($4)|0); @@ -22257,7 +22220,7 @@ function _ImageCopy($0,$1) { break; } default: { - _TraceLog(2,11047,$vararg_buffer); + _TraceLog(2,11355,$vararg_buffer); $$0 = $6; } } @@ -22302,27 +22265,27 @@ function _DecompressData($0,$1,$2) { $3 = (_malloc($2)|0); $4 = ($3|0)==(0|0); if ($4) { - _TraceLog(2,11268,$vararg_buffer); + _TraceLog(2,11576,$vararg_buffer); STACKTOP = sp;return ($3|0); } $5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0); $6 = ($5|0)==(-1); if ($6) { - _TraceLog(2,11307,$vararg_buffer1); + _TraceLog(2,11615,$vararg_buffer1); _free($3); } $7 = ($5|0)==($2|0); if (!($7)) { - _TraceLog(2,11333,$vararg_buffer3); + _TraceLog(2,11641,$vararg_buffer3); HEAP32[$vararg_buffer5>>2] = $2; - _TraceLog(2,11396,$vararg_buffer5); + _TraceLog(2,11704,$vararg_buffer5); HEAP32[$vararg_buffer7>>2] = $5; - _TraceLog(2,11431,$vararg_buffer7); + _TraceLog(2,11739,$vararg_buffer7); } HEAP32[$vararg_buffer10>>2] = $1; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $5; - _TraceLog(0,11466,$vararg_buffer10); + _TraceLog(0,11774,$vararg_buffer10); STACKTOP = sp;return ($3|0); } function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) { @@ -23505,7 +23468,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $196 = $$01300 << $$37; $197 = $196 | $$371346; $198 = (($$37) + 8)|0; - $199 = (11523 + ($$361133)|0); + $199 = (11831 + ($$361133)|0); $200 = HEAP8[$199>>0]|0; $201 = $200 << 24 >> 24; $202 = ($198>>>0)<($201>>>0); @@ -23935,7 +23898,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { label = 0; $185 = ($$331130>>>0)<(3); if ($185) { - $186 = (11523 + ($$331130)|0); + $186 = (11831 + ($$331130)|0); $187 = HEAP8[$186>>0]|0; $188 = $187 << 24 >> 24; $189 = ($$34>>>0)<($188>>>0); @@ -23973,7 +23936,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { } case 68: { label = 0; - $203 = (11523 + ($$371134)|0); + $203 = (11831 + ($$371134)|0); $204 = HEAP8[$203>>0]|0; $205 = $204 << 24 >> 24; $206 = 1 << $205; @@ -24012,7 +23975,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $232 = $$431352 >>> 3; $233 = (($$43) + -3)|0; $234 = $231&255; - $235 = (11527 + ($$421139)|0); + $235 = (11835 + ($$421139)|0); $236 = HEAP8[$235>>0]|0; $237 = $236&255; $238 = (((($0)) + 7040|0) + ($237)|0); @@ -24419,7 +24382,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { continue L46; } $495 = (($$2986) + -16)|0; - $496 = (11546 + ($495)|0); + $496 = (11854 + ($495)|0); $497 = HEAP8[$496>>0]|0; $498 = $497 << 24 >> 24; $499 = ($488>>>0)<($498>>>0); @@ -24456,7 +24419,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $513 = $$551364 >>> $$551258; $514 = (($$55) - ($$551258))|0; $515 = (($$531044) + -16)|0; - $516 = (11550 + ($515)|0); + $516 = (11858 + ($515)|0); $517 = HEAP8[$516>>0]|0; $518 = $517 << 24 >> 24; $519 = (($518) + ($512))|0; @@ -25382,7 +25345,7 @@ function _ImageAlphaMask($0,$1) { $14 = HEAP32[$13>>2]|0; $15 = ($14|0)>(7); if ($15) { - _TraceLog(2,11592,$vararg_buffer1); + _TraceLog(2,11900,$vararg_buffer1); STACKTOP = sp;return; } ;HEAP32[$$byval_copy3>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[$$byval_copy3+16>>2]=HEAP32[$1+16>>2]|0; @@ -25473,14 +25436,14 @@ function _ImageAlphaMask($0,$1) { STACKTOP = sp;return; } } - _TraceLog(2,11554,$vararg_buffer); + _TraceLog(2,11862,$vararg_buffer); STACKTOP = sp;return; } function _GetDefaultFont($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - ;HEAP32[$0>>2]=HEAP32[19528>>2]|0;HEAP32[$0+4>>2]=HEAP32[19528+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[19528+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[19528+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[19528+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[19528+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[19528+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[19528+28>>2]|0; + ;HEAP32[$0>>2]=HEAP32[19840>>2]|0;HEAP32[$0+4>>2]=HEAP32[19840+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[19840+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[19840+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[19840+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[19840+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[19840+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[19840+28>>2]|0; return; } function _GetCharIndex($0,$1) { @@ -25580,7 +25543,7 @@ function _SetTextureFilter($0,$1) { STACKTOP = sp;return; } else { HEAP32[$vararg_buffer>>2] = $17; - _TraceLog(2,11649,$vararg_buffer); + _TraceLog(2,11957,$vararg_buffer); $19 = HEAP32[$0>>2]|0; _rlTextureParameters($19,10241,9729); _rlTextureParameters($19,10240,9729); @@ -25765,18 +25728,18 @@ function _LoadSpriteFont($0,$1) { $8 = sp + 64|0; $9 = sp + 8|0; ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; - $10 = (_IsFileExtension($1,11714)|0); + $10 = (_IsFileExtension($1,12022)|0); $11 = ($10|0)==(0); do { if ($11) { - $35 = (_IsFileExtension($1,11720)|0); + $35 = (_IsFileExtension($1,12028)|0); $36 = ($35|0)==(0); if (!($36)) { _LoadSpriteFontTTF($4,$1,32,0,0); ;HEAP32[$2>>2]=HEAP32[$4>>2]|0;HEAP32[$2+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$4+12>>2]|0;HEAP32[$2+16>>2]=HEAP32[$4+16>>2]|0;HEAP32[$2+20>>2]=HEAP32[$4+20>>2]|0;HEAP32[$2+24>>2]=HEAP32[$4+24>>2]|0;HEAP32[$2+28>>2]=HEAP32[$4+28>>2]|0; break; } - $37 = (_IsFileExtension($1,11725)|0); + $37 = (_IsFileExtension($1,12033)|0); $38 = ($37|0)==(0); if (!($38)) { _LoadBMFont($5,$1); @@ -25844,7 +25807,7 @@ function _LoadSpriteFont($0,$1) { $45 = ($44|0)==(0); if ($45) { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,11730,$vararg_buffer); + _TraceLog(2,12038,$vararg_buffer); _GetDefaultFont($9); ;HEAP32[$2>>2]=HEAP32[$9>>2]|0;HEAP32[$2+4>>2]=HEAP32[$9+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$9+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$9+12>>2]|0;HEAP32[$2+16>>2]=HEAP32[$9+16>>2]|0;HEAP32[$2+20>>2]=HEAP32[$9+20>>2]|0;HEAP32[$2+24>>2]=HEAP32[$9+24>>2]|0;HEAP32[$2+28>>2]=HEAP32[$9+28>>2]|0; ;HEAP32[$0>>2]=HEAP32[$2>>2]|0;HEAP32[$0+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[$2+28>>2]|0; @@ -25872,7 +25835,7 @@ function _LoadSpriteFontTTF($0,$1,$2,$3,$4) { $6 = sp + 40|0; $7 = sp + 8|0; ;HEAP32[$$sroa$8>>2]=0|0;HEAP32[$$sroa$8+4>>2]=0|0;HEAP32[$$sroa$8+8>>2]=0|0;HEAP32[$$sroa$8+12>>2]=0|0;HEAP32[$$sroa$8+16>>2]=0|0;HEAP32[$$sroa$8+20>>2]=0|0;HEAP32[$$sroa$8+24>>2]=0|0; - $8 = (_IsFileExtension($1,11720)|0); + $8 = (_IsFileExtension($1,12028)|0); $9 = ($8|0)==(0); if (!($9)) { $10 = ($4|0)==(0|0); @@ -25915,7 +25878,7 @@ function _LoadSpriteFontTTF($0,$1,$2,$3,$4) { } } HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,12274,$vararg_buffer); + _TraceLog(2,12582,$vararg_buffer); _GetDefaultFont($7); $$sroa$0$0$copyload17 = HEAP32[$7>>2]|0; $$sroa$8$0$$sroa_idx26 = ((($7)) + 4|0); @@ -25964,17 +25927,17 @@ function _LoadBMFont($0,$1) { ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; HEAP32[$4>>2] = 0; HEAP32[$8>>2] = 0; - $15 = (_fopen($1,11872)|0); + $15 = (_fopen($1,12180)|0); $16 = ($15|0)==(0|0); if ($16) { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,11875,$vararg_buffer); + _TraceLog(2,12183,$vararg_buffer); ;HEAP32[$0>>2]=HEAP32[$2>>2]|0;HEAP32[$0+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[$2+28>>2]|0; STACKTOP = sp;return; } (_fgets($3,256,$15)|0); (_fgets($3,256,$15)|0); - $17 = (_strstr($3,11909)|0); + $17 = (_strstr($3,12217)|0); HEAP32[$vararg_buffer1>>2] = $4; $vararg_ptr4 = ((($vararg_buffer1)) + 4|0); HEAP32[$vararg_ptr4>>2] = $9; @@ -25982,12 +25945,12 @@ function _LoadBMFont($0,$1) { HEAP32[$vararg_ptr5>>2] = $5; $vararg_ptr6 = ((($vararg_buffer1)) + 12|0); HEAP32[$vararg_ptr6>>2] = $6; - (_sscanf($17,11920,$vararg_buffer1)|0); + (_sscanf($17,12228,$vararg_buffer1)|0); $18 = HEAP32[$4>>2]|0; HEAP32[$vararg_buffer7>>2] = $1; $vararg_ptr10 = ((($vararg_buffer7)) + 4|0); HEAP32[$vararg_ptr10>>2] = $18; - _TraceLog(3,11962,$vararg_buffer7); + _TraceLog(3,12270,$vararg_buffer7); $19 = HEAP32[$5>>2]|0; $20 = HEAP32[$6>>2]|0; HEAP32[$vararg_buffer11>>2] = $1; @@ -25995,24 +25958,24 @@ function _LoadBMFont($0,$1) { HEAP32[$vararg_ptr14>>2] = $19; $vararg_ptr15 = ((($vararg_buffer11)) + 8|0); HEAP32[$vararg_ptr15>>2] = $20; - _TraceLog(3,11981,$vararg_buffer11); + _TraceLog(3,12289,$vararg_buffer11); (_fgets($3,256,$15)|0); - $21 = (_strstr($3,12012)|0); + $21 = (_strstr($3,12320)|0); HEAP32[$vararg_buffer16>>2] = $7; - (_sscanf($21,12017,$vararg_buffer16)|0); + (_sscanf($21,12325,$vararg_buffer16)|0); HEAP32[$vararg_buffer19>>2] = $1; $vararg_ptr22 = ((($vararg_buffer19)) + 4|0); HEAP32[$vararg_ptr22>>2] = $7; - _TraceLog(3,12033,$vararg_buffer19); + _TraceLog(3,12341,$vararg_buffer19); (_fgets($3,256,$15)|0); - $22 = (_strstr($3,12064)|0); + $22 = (_strstr($3,12372)|0); HEAP32[$vararg_buffer23>>2] = $8; - (_sscanf($22,12070,$vararg_buffer23)|0); + (_sscanf($22,12378,$vararg_buffer23)|0); $23 = HEAP32[$8>>2]|0; HEAP32[$vararg_buffer26>>2] = $1; $vararg_ptr29 = ((($vararg_buffer26)) + 4|0); HEAP32[$vararg_ptr29>>2] = $23; - _TraceLog(3,12079,$vararg_buffer26); + _TraceLog(3,12387,$vararg_buffer26); $24 = (_strrchr($1,47)|0); $25 = (_strlen($1)|0); $26 = (_strlen($24)|0); @@ -26032,7 +25995,7 @@ function _LoadBMFont($0,$1) { HEAP32[$$byval_copy52>>2] = $1; $vararg_ptr33 = ((($$byval_copy52)) + 4|0); HEAP32[$vararg_ptr33>>2] = $31; - _TraceLog(3,12103,$$byval_copy52); + _TraceLog(3,12411,$$byval_copy52); _LoadImage($vararg_buffer26,$31); $37 = ((($vararg_buffer26)) + 16|0); $38 = HEAP32[$37>>2]|0; @@ -26110,7 +26073,7 @@ function _LoadBMFont($0,$1) { HEAP32[$vararg_ptr42>>2] = $12; $vararg_ptr43 = ((($vararg_buffer34)) + 28|0); HEAP32[$vararg_ptr43>>2] = $13; - (_sscanf($3,12138,$vararg_buffer34)|0); + (_sscanf($3,12446,$vararg_buffer34)|0); $64 = HEAP32[$vararg_buffer23>>2]|0; $65 = HEAP32[$59>>2]|0; $66 = (($65) + ($$05355<<5)|0); @@ -26160,7 +26123,7 @@ function _LoadBMFont($0,$1) { ;HEAP32[$2>>2]=HEAP32[$14>>2]|0;HEAP32[$2+4>>2]=HEAP32[$14+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$14+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$14+12>>2]|0;HEAP32[$2+16>>2]=HEAP32[$14+16>>2]|0;HEAP32[$2+20>>2]=HEAP32[$14+20>>2]|0;HEAP32[$2+24>>2]=HEAP32[$14+24>>2]|0;HEAP32[$2+28>>2]=HEAP32[$14+28>>2]|0; } else { HEAP32[$vararg_buffer44>>2] = $1; - _TraceLog(0,12212,$vararg_buffer44); + _TraceLog(0,12520,$vararg_buffer44); } ;HEAP32[$0>>2]=HEAP32[$2>>2]|0;HEAP32[$0+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[$2+28>>2]|0; STACKTOP = sp;return; @@ -26457,7 +26420,7 @@ function _LoadImageFont($0,$1,$2) { } else { $$0201$lcssa = 0; } - _TraceLog(3,11786,$vararg_buffer); + _TraceLog(3,12094,$vararg_buffer); $145 = HEAP32[$7>>2]|0; $146 = HEAP32[$63>>2]|0; $147 = Math_imul($146, $145)|0; @@ -26520,7 +26483,7 @@ function _LoadImageFont($0,$1,$2) { } else { $175 = ((($156)) + 16|0); $176 = HEAP32[$175>>2]|0; - _TraceLog(0,11830,$vararg_buffer1); + _TraceLog(0,12138,$vararg_buffer1); ;HEAP32[$0>>2]=HEAP32[$$sroa$0>>2]|0;HEAP32[$0+4>>2]=HEAP32[$$sroa$0+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$$sroa$0+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$$sroa$0+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$$sroa$0+16>>2]|0; $$sroa$5$0$$sroa_idx15 = ((($0)) + 20|0); HEAP32[$$sroa$5$0$$sroa_idx15>>2] = $176; @@ -26554,7 +26517,7 @@ function _LoadImageFont($0,$1,$2) { } $175 = ((($156)) + 16|0); $176 = HEAP32[$175>>2]|0; - _TraceLog(0,11830,$vararg_buffer1); + _TraceLog(0,12138,$vararg_buffer1); ;HEAP32[$0>>2]=HEAP32[$$sroa$0>>2]|0;HEAP32[$0+4>>2]=HEAP32[$$sroa$0+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$$sroa$0+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$$sroa$0+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$$sroa$0+16>>2]|0; $$sroa$5$0$$sroa_idx15 = ((($0)) + 20|0); HEAP32[$$sroa$5$0$$sroa_idx15>>2] = $176; @@ -26584,7 +26547,7 @@ function _UnloadSpriteFont($0) { $5 = ((($0)) + 28|0); $6 = HEAP32[$5>>2]|0; _free($6); - _TraceLog(3,12248,$vararg_buffer); + _TraceLog(3,12556,$vararg_buffer); STACKTOP = sp;return; } function _LoadTTF($0,$1,$2,$3,$4) { @@ -26623,18 +26586,18 @@ function _LoadTTF($0,$1,$2,$3,$4) { HEAP32[$$byval_copy9>>2] = $18; $vararg_ptr1 = ((($$byval_copy9)) + 4|0); HEAP32[$vararg_ptr1>>2] = $18; - _TraceLog(0,12333,$$byval_copy9); + _TraceLog(0,12641,$$byval_copy9); $19 = (_malloc(16777216)|0); $20 = Math_imul($18, $18)|0; $21 = (_malloc($20)|0); $22 = ($3*20)|0; $23 = (_malloc($22)|0); ;HEAP32[$$sroa$0>>2]=0|0;HEAP32[$$sroa$0+4>>2]=0|0;HEAP32[$$sroa$0+8>>2]=0|0;HEAP32[$$sroa$0+12>>2]=0|0;HEAP32[$$sroa$0+16>>2]=0|0; - $24 = (_fopen($1,12387)|0); + $24 = (_fopen($1,12695)|0); $25 = ($24|0)==(0|0); if ($25) { HEAP32[$vararg_buffer2>>2] = $1; - _TraceLog(2,12390,$vararg_buffer2); + _TraceLog(2,12698,$vararg_buffer2); ;HEAP32[$0>>2]=HEAP32[$$sroa$0>>2]|0;HEAP32[$0+4>>2]=HEAP32[$$sroa$0+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$$sroa$0+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$$sroa$0+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$$sroa$0+16>>2]|0; $$sroa$6$0$$sroa_idx49 = ((($0)) + 20|0); HEAP32[$$sroa$6$0$$sroa_idx49>>2] = 0; @@ -26648,13 +26611,13 @@ function _LoadTTF($0,$1,$2,$3,$4) { $26 = HEAP32[$4>>2]|0; $27 = ($26|0)==(32); if (!($27)) { - _TraceLog(2,12424,$vararg_buffer5); + _TraceLog(2,12732,$vararg_buffer5); } $28 = HEAP32[$4>>2]|0; $29 = (_stbtt_BakeFontBitmap($19,$7,$21,$18,$18,$28,$3,$23)|0); $30 = ($29|0)<(0); if ($30) { - _TraceLog(2,12491,$vararg_buffer7); + _TraceLog(2,12799,$vararg_buffer7); } _free($19); $31 = $20 << 1; @@ -26892,7 +26855,7 @@ function _stbtt_BakeFontBitmap_internal($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 8) { - ___assert_fail((12554|0),(12564|0),3273,(12590|0)); + ___assert_fail((12862|0),(12872|0),3274,(12898|0)); // unreachable; } else if ((label|0) == 11) { @@ -26995,7 +26958,7 @@ function _stbtt_FindGlyphIndex($0,$1) { break; } case 2: { - ___assert_fail((13024|0),(12564|0),1346,(13366|0)); + ___assert_fail((13332|0),(12872|0),1347,(13674|0)); // unreachable; break; } @@ -27061,7 +27024,7 @@ function _stbtt_FindGlyphIndex($0,$1) { $70 = $69&65535; $71 = ($70|0)<($1|0); if ($71) { - ___assert_fail((13387|0),(12564|0),1382,(13366|0)); + ___assert_fail((13695|0),(12872|0),1383,(13674|0)); // unreachable; } $72 = ((($6)) + 14|0); @@ -27122,7 +27085,7 @@ function _stbtt_FindGlyphIndex($0,$1) { $108 = $7 & -2; $switch = ($108<<16>>16)==(12); if (!($switch)) { - ___assert_fail((13024|0),(12564|0),1417,(13366|0)); + ___assert_fail((13332|0),(12872|0),1418,(13674|0)); // unreachable; } $109 = ((($6)) + 12|0); @@ -28002,11 +27965,11 @@ function _stbtt__rasterize_sorted_edges($0,$1,$2,$3,$4) { } } if ((label|0) == 11) { - ___assert_fail((12620|0),(12564|0),2774,(12633|0)); + ___assert_fail((12928|0),(12872|0),2775,(12941|0)); // unreachable; } else if ((label|0) == 17) { - ___assert_fail((12663|0),(12564|0),2787,(12633|0)); + ___assert_fail((12971|0),(12872|0),2788,(12941|0)); // unreachable; } } @@ -28051,7 +28014,7 @@ function _stbtt__new_active($0,$1,$2,$3) { $14 = $8 / $13; $15 = ($4|0)==(0|0); if ($15) { - ___assert_fail((12953|0),(12564|0),2373,(12969|0)); + ___assert_fail((13261|0),(12872|0),2374,(13277|0)); // unreachable; } else { $16 = ((($4)) + 8|0); @@ -28379,19 +28342,19 @@ function _stbtt__fill_active_edges_new($0,$1,$2,$3,$4) { } } if ((label|0) == 4) { - ___assert_fail((12683|0),(12564|0),2585,(12698|0)); + ___assert_fail((12991|0),(12872|0),2586,(13006|0)); // unreachable; } else if ((label|0) == 11) { - ___assert_fail((12727|0),(12564|0),2604,(12698|0)); + ___assert_fail((13035|0),(12872|0),2605,(13006|0)); // unreachable; } else if ((label|0) == 17) { - ___assert_fail((12763|0),(12564|0),2632,(12698|0)); + ___assert_fail((13071|0),(12872|0),2633,(13006|0)); // unreachable; } else if ((label|0) == 25) { - ___assert_fail((12781|0),(12564|0),2669,(12698|0)); + ___assert_fail((13089|0),(12872|0),2670,(13006|0)); // unreachable; } else if ((label|0) == 42) { @@ -28440,7 +28403,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) { } $8 = $4 < $6; if (!($8)) { - ___assert_fail((12801|0),(12564|0),2543,(12809|0)); + ___assert_fail((13109|0),(12872|0),2544,(13117|0)); // unreachable; } $9 = ((($2)) + 20|0); @@ -28449,7 +28412,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) { $12 = +HEAPF32[$11>>2]; $13 = !($10 <= $12); if ($13) { - ___assert_fail((12836|0),(12564|0),2544,(12809|0)); + ___assert_fail((13144|0),(12872|0),2545,(13117|0)); // unreachable; } $14 = $12 < $4; @@ -28491,7 +28454,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) { if ($32) { $35 = !($$077 <= $34); if ($35) { - ___assert_fail((12851|0),(12564|0),2557,(12809|0)); + ___assert_fail((13159|0),(12872|0),2558,(13117|0)); // unreachable; } } else { @@ -28501,7 +28464,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) { if (!($37)) { break; } - ___assert_fail((12861|0),(12564|0),2559,(12809|0)); + ___assert_fail((13169|0),(12872|0),2560,(13117|0)); // unreachable; } $38 = !($$079 <= $31); @@ -28510,7 +28473,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) { if (!($39)) { break; } - ___assert_fail((12869|0),(12564|0),2561,(12809|0)); + ___assert_fail((13177|0),(12872|0),2562,(13117|0)); // unreachable; } $40 = !($$079 >= $34); @@ -28521,14 +28484,14 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) { if (!($or$cond80)) { break; } - ___assert_fail((12887|0),(12564|0),2565,(12809|0)); + ___assert_fail((13195|0),(12872|0),2566,(13117|0)); // unreachable; } else { $41 = !($$077 >= $34); if (!($41)) { break; } - ___assert_fail((12877|0),(12564|0),2563,(12809|0)); + ___assert_fail((13185|0),(12872|0),2564,(13117|0)); // unreachable; } } @@ -28561,7 +28524,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) { $58 = !($$077 <= $34); $or$cond85 = $58 | $or$cond84; if ($or$cond85) { - ___assert_fail((12908|0),(12564|0),2572,(12809|0)); + ___assert_fail((13216|0),(12872|0),2573,(13117|0)); // unreachable; } $59 = ((($2)) + 16|0); @@ -29097,7 +29060,7 @@ function _stbtt__GetGlyfOffset($0,$1) { $3 = HEAP32[$2>>2]|0; $4 = ($3|0)==(0); if (!($4)) { - ___assert_fail((12987|0),(12564|0),1439,(13003|0)); + ___assert_fail((13295|0),(12872|0),1440,(13311|0)); // unreachable; } $5 = ((($0)) + 12|0); @@ -30044,7 +30007,7 @@ function _stbtt__cff_index_get($0,$1,$2) { $7 = ($3|0)>($2|0); $or$cond = $6 & $7; if (!($or$cond)) { - ___assert_fail((13229|0),(12564|0),1117,(13249|0)); + ___assert_fail((13537|0),(12872|0),1118,(13557|0)); // unreachable; } $$off = (($4) + -1)<<24>>24; @@ -30062,7 +30025,7 @@ function _stbtt__cff_index_get($0,$1,$2) { _stbtt__buf_range($0,$1,$15,$16); return; } else { - ___assert_fail((13146|0),(12564|0),1118,(13249|0)); + ___assert_fail((13454|0),(12872|0),1119,(13557|0)); // unreachable; } } @@ -30307,7 +30270,7 @@ function _stbtt__buf_get($0,$1) { if ($2) { $$01011 = 0;$$012 = 0; } else { - ___assert_fail((13041|0),(12564|0),1013,(13058|0)); + ___assert_fail((13349|0),(12872|0),1014,(13366|0)); // unreachable; } while(1) { @@ -30378,7 +30341,7 @@ function _stbtt__cff_int($0) { break; } default: { - ___assert_fail((13024|0),(12564|0),1063,(13026|0)); + ___assert_fail((13332|0),(12872|0),1064,(13334|0)); // unreachable; } } @@ -30549,7 +30512,7 @@ function _stbtt__new_buf($0,$1,$2) { HEAP32[$$sroa$5$0$$sroa_idx4>>2] = $2; return; } else { - ___assert_fail((13073|0),(12564|0),1022,(13091|0)); + ___assert_fail((13381|0),(12872|0),1023,(13399|0)); // unreachable; } } @@ -30564,7 +30527,7 @@ function _stbtt__buf_seek($0,$1) { $5 = ($1|0)<(0); $or$cond = $5 | $4; if ($or$cond) { - ___assert_fail((13106|0),(12564|0),1000,(13130|0)); + ___assert_fail((13414|0),(12872|0),1001,(13438|0)); // unreachable; } else { $6 = ((($0)) + 4|0); @@ -30709,7 +30672,7 @@ function _stbtt__cff_get_index($0,$1) { $$off = (($6) + -1)<<24>>24; $8 = ($$off&255)<(4); if (!($8)) { - ___assert_fail((13146|0),(12564|0),1048,(13175|0)); + ___assert_fail((13454|0),(12872|0),1049,(13483|0)); // unreachable; } $9 = Math_imul($7, $4)|0; @@ -30806,7 +30769,7 @@ function _stbtt__cff_skip_operand($0) { $1 = (_stbtt__buf_peek8($0)|0); $2 = ($1&255)>(27); if (!($2)) { - ___assert_fail((13196|0),(12564|0),1069,(13205|0)); + ___assert_fail((13504|0),(12872|0),1070,(13513|0)); // unreachable; } $3 = ($1<<24>>24)==(30); @@ -31133,7 +31096,7 @@ function _stbtt__GetGlyphShapeTT($0,$1,$2) { $$4352 = 0;$$9 = 0; break; } - ___assert_fail((13024|0),(12564|0),1723,(13343|0)); + ___assert_fail((13332|0),(12872|0),1724,(13651|0)); // unreachable; } $143 = ((($8)) + 10|0); @@ -31317,7 +31280,7 @@ function _stbtt__GetGlyphShapeTT($0,$1,$2) { } } if ((label|0) == 42) { - ___assert_fail((13024|0),(12564|0),1670,(13343|0)); + ___assert_fail((13332|0),(12872|0),1671,(13651|0)); // unreachable; } $249 = ($$0348453|0)==(0|0); @@ -31372,7 +31335,7 @@ function _stbtt__GetGlyphShapeT2($0,$1,$2) { $$0 = $16; STACKTOP = sp;return ($$0|0); } else { - ___assert_fail((13270|0),(12564|0),2113,(13320|0)); + ___assert_fail((13578|0),(12872|0),2114,(13628|0)); // unreachable; } } @@ -31462,23 +31425,23 @@ function _stbtt_InitFont_internal($0,$1) { $20 = ((($0)) + 48|0); _stbtt__new_buf($2,0,0); ;HEAP32[$20>>2]=HEAP32[$2>>2]|0;HEAP32[$20+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$20+8>>2]=HEAP32[$2+8>>2]|0; - $21 = (_stbtt__find_table($1,13443)|0); - $22 = (_stbtt__find_table($1,13448)|0); + $21 = (_stbtt__find_table($1,13751)|0); + $22 = (_stbtt__find_table($1,13756)|0); $23 = ((($0)) + 16|0); HEAP32[$23>>2] = $22; - $24 = (_stbtt__find_table($1,13453)|0); + $24 = (_stbtt__find_table($1,13761)|0); $25 = ((($0)) + 20|0); HEAP32[$25>>2] = $24; - $26 = (_stbtt__find_table($1,13458)|0); + $26 = (_stbtt__find_table($1,13766)|0); $27 = ((($0)) + 24|0); HEAP32[$27>>2] = $26; - $28 = (_stbtt__find_table($1,13463)|0); + $28 = (_stbtt__find_table($1,13771)|0); $29 = ((($0)) + 28|0); HEAP32[$29>>2] = $28; - $30 = (_stbtt__find_table($1,13468)|0); + $30 = (_stbtt__find_table($1,13776)|0); $31 = ((($0)) + 32|0); HEAP32[$31>>2] = $30; - $32 = (_stbtt__find_table($1,13473)|0); + $32 = (_stbtt__find_table($1,13781)|0); $33 = ((($0)) + 36|0); HEAP32[$33>>2] = $32; $34 = ($21|0)==(0); @@ -31512,7 +31475,7 @@ function _stbtt_InitFont_internal($0,$1) { HEAP32[$7>>2] = 0; HEAP32[$8>>2] = 0; HEAP32[$9>>2] = 0; - $45 = (_stbtt__find_table($1,13478)|0); + $45 = (_stbtt__find_table($1,13786)|0); $46 = ($45|0)==(0); do { if (!($46)) { @@ -31591,7 +31554,7 @@ function _stbtt_InitFont_internal($0,$1) { } } } while(0); - $68 = (_stbtt__find_table($1,13483)|0); + $68 = (_stbtt__find_table($1,13791)|0); $69 = ($68|0)==(0); if ($69) { $$sink = 65535; @@ -31954,8 +31917,8 @@ function _FormatText($0,$varargs) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $1 = sp; HEAP32[$1>>2] = $varargs; - (_vsprintf(23927,$0,$1)|0); - STACKTOP = sp;return (23927|0); + (_vsprintf(23919,$0,$1)|0); + STACKTOP = sp;return (23919|0); } function _emscripten_GetProcAddress($0) { $0 = $0|0; @@ -32003,7 +31966,7 @@ function _emscripten_GetProcAddress($0) { $10 = HEAP32[$2>>2]|0; (_strcpy($9,$10)|0); $11 = HEAP32[$3>>2]|0; - $12 = (_strstr($11,13488)|0); + $12 = (_strstr($11,13796)|0); HEAP32[$4>>2] = $12; $13 = HEAP32[$4>>2]|0; $14 = ($13|0)!=(0|0); @@ -32012,7 +31975,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$15>>0] = 0; } $16 = HEAP32[$3>>2]|0; - $17 = (_strstr($16,13492)|0); + $17 = (_strstr($16,13800)|0); HEAP32[$4>>2] = $17; $18 = HEAP32[$4>>2]|0; $19 = ($18|0)!=(0|0); @@ -32021,7 +31984,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$20>>0] = 0; } $21 = HEAP32[$3>>2]|0; - $22 = (_strstr($21,13496)|0); + $22 = (_strstr($21,13804)|0); HEAP32[$4>>2] = $22; $23 = HEAP32[$4>>2]|0; $24 = ($23|0)!=(0|0); @@ -32030,7 +31993,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$25>>0] = 0; } $26 = HEAP32[$3>>2]|0; - $27 = (_strstr($26,13500)|0); + $27 = (_strstr($26,13808)|0); HEAP32[$4>>2] = $27; $28 = HEAP32[$4>>2]|0; $29 = ($28|0)!=(0|0); @@ -32039,1210 +32002,1210 @@ function _emscripten_GetProcAddress($0) { HEAP8[$30>>0] = 0; } $31 = HEAP32[$3>>2]|0; - $32 = (_strcmp($31,13506)|0); + $32 = (_strcmp($31,13814)|0); $33 = ($32|0)!=(0); do { if ($33) { $34 = HEAP32[$3>>2]|0; - $35 = (_strcmp($34,13544)|0); + $35 = (_strcmp($34,13852)|0); $36 = ($35|0)!=(0); if (!($36)) { - HEAP32[$3>>2] = 13563; + HEAP32[$3>>2] = 13871; break; } $37 = HEAP32[$3>>2]|0; - $38 = (_strcmp($37,13576)|0); + $38 = (_strcmp($37,13884)|0); $39 = ($38|0)!=(0); if (!($39)) { - HEAP32[$3>>2] = 13597; + HEAP32[$3>>2] = 13905; break; } $40 = HEAP32[$3>>2]|0; - $41 = (_strcmp($40,13612)|0); + $41 = (_strcmp($40,13920)|0); $42 = ($41|0)!=(0); if (!($42)) { - HEAP32[$3>>2] = 13627; + HEAP32[$3>>2] = 13935; break; } $43 = HEAP32[$3>>2]|0; - $44 = (_strcmp($43,13642)|0); + $44 = (_strcmp($43,13950)|0); $45 = ($44|0)!=(0); if (!($45)) { - HEAP32[$3>>2] = 13657; + HEAP32[$3>>2] = 13965; } } else { - HEAP32[$3>>2] = 13528; + HEAP32[$3>>2] = 13836; } } while(0); $46 = HEAP32[$3>>2]|0; - $47 = (_strcmp($46,13672)|0); + $47 = (_strcmp($46,13980)|0); $48 = ($47|0)!=(0); do { if ($48) { $49 = HEAP32[$3>>2]|0; - $50 = (_strcmp($49,13686)|0); + $50 = (_strcmp($49,13994)|0); $51 = ($50|0)!=(0); if (!($51)) { HEAP32[$1>>2] = 3; break; } $52 = HEAP32[$3>>2]|0; - $53 = (_strcmp($52,13698)|0); + $53 = (_strcmp($52,14006)|0); $54 = ($53|0)!=(0); if (!($54)) { HEAP32[$1>>2] = 7; break; } $55 = HEAP32[$3>>2]|0; - $56 = (_strcmp($55,13712)|0); + $56 = (_strcmp($55,14020)|0); $57 = ($56|0)!=(0); if (!($57)) { HEAP32[$1>>2] = 8; break; } $58 = HEAP32[$3>>2]|0; - $59 = (_strcmp($58,13724)|0); + $59 = (_strcmp($58,14032)|0); $60 = ($59|0)!=(0); if (!($60)) { HEAP32[$1>>2] = 9; break; } $61 = HEAP32[$3>>2]|0; - $62 = (_strcmp($61,13738)|0); + $62 = (_strcmp($61,14046)|0); $63 = ($62|0)!=(0); if (!($63)) { HEAP32[$1>>2] = 10; break; } $64 = HEAP32[$3>>2]|0; - $65 = (_strcmp($64,13752)|0); + $65 = (_strcmp($64,14060)|0); $66 = ($65|0)!=(0); if (!($66)) { HEAP32[$1>>2] = 11; break; } $67 = HEAP32[$3>>2]|0; - $68 = (_strcmp($67,13769)|0); + $68 = (_strcmp($67,14077)|0); $69 = ($68|0)!=(0); if (!($69)) { HEAP32[$1>>2] = 1; break; } $70 = HEAP32[$3>>2]|0; - $71 = (_strcmp($70,13792)|0); + $71 = (_strcmp($70,14100)|0); $72 = ($71|0)!=(0); if (!($72)) { HEAP32[$1>>2] = 1; break; } $73 = HEAP32[$3>>2]|0; - $74 = (_strcmp($73,13818)|0); + $74 = (_strcmp($73,14126)|0); $75 = ($74|0)!=(0); if (!($75)) { HEAP32[$1>>2] = 2; break; } $76 = HEAP32[$3>>2]|0; - $77 = (_strcmp($76,13831)|0); + $77 = (_strcmp($76,14139)|0); $78 = ($77|0)!=(0); if (!($78)) { HEAP32[$1>>2] = 3; break; } $79 = HEAP32[$3>>2]|0; - $80 = (_strcmp($79,13847)|0); + $80 = (_strcmp($79,14155)|0); $81 = ($80|0)!=(0); if (!($81)) { HEAP32[$1>>2] = 1; break; } $82 = HEAP32[$3>>2]|0; - $83 = (_strcmp($82,13860)|0); + $83 = (_strcmp($82,14168)|0); $84 = ($83|0)!=(0); if (!($84)) { HEAP32[$1>>2] = 12; break; } $85 = HEAP32[$3>>2]|0; - $86 = (_strcmp($85,13874)|0); + $86 = (_strcmp($85,14182)|0); $87 = ($86|0)!=(0); if (!($87)) { HEAP32[$1>>2] = 2; break; } $88 = HEAP32[$3>>2]|0; - $89 = (_strcmp($88,13894)|0); + $89 = (_strcmp($88,14202)|0); $90 = ($89|0)!=(0); if (!($90)) { HEAP32[$1>>2] = 3; break; } $91 = HEAP32[$3>>2]|0; - $92 = (_strcmp($91,13914)|0); + $92 = (_strcmp($91,14222)|0); $93 = ($92|0)!=(0); if (!($93)) { HEAP32[$1>>2] = 4; break; } $94 = HEAP32[$3>>2]|0; - $95 = (_strcmp($94,13931)|0); + $95 = (_strcmp($94,14239)|0); $96 = ($95|0)!=(0); if (!($96)) { HEAP32[$1>>2] = 5; break; } $97 = HEAP32[$3>>2]|0; - $98 = (_strcmp($97,13948)|0); + $98 = (_strcmp($97,14256)|0); $99 = ($98|0)!=(0); if (!($99)) { HEAP32[$1>>2] = 4; break; } $100 = HEAP32[$3>>2]|0; - $101 = (_strcmp($100,13960)|0); + $101 = (_strcmp($100,14268)|0); $102 = ($101|0)!=(0); if (!($102)) { HEAP32[$1>>2] = 13; break; } $103 = HEAP32[$3>>2]|0; - $104 = (_strcmp($103,13973)|0); + $104 = (_strcmp($103,14281)|0); $105 = ($104|0)!=(0); if (!($105)) { HEAP32[$1>>2] = 14; break; } $106 = HEAP32[$3>>2]|0; - $107 = (_strcmp($106,13989)|0); + $107 = (_strcmp($106,14297)|0); $108 = ($107|0)!=(0); if (!($108)) { HEAP32[$1>>2] = 6; break; } $109 = HEAP32[$3>>2]|0; - $110 = (_strcmp($109,14012)|0); + $110 = (_strcmp($109,14320)|0); $111 = ($110|0)!=(0); if (!($111)) { HEAP32[$1>>2] = 2; break; } $112 = HEAP32[$3>>2]|0; - $113 = (_strcmp($112,14025)|0); + $113 = (_strcmp($112,14333)|0); $114 = ($113|0)!=(0); if (!($114)) { HEAP32[$1>>2] = 3; break; } $115 = HEAP32[$3>>2]|0; - $116 = (_strcmp($115,14041)|0); + $116 = (_strcmp($115,14349)|0); $117 = ($116|0)!=(0); if (!($117)) { HEAP32[$1>>2] = 5; break; } $118 = HEAP32[$3>>2]|0; - $119 = (_strcmp($118,14052)|0); + $119 = (_strcmp($118,14360)|0); $120 = ($119|0)!=(0); if (!($120)) { HEAP32[$1>>2] = 15; break; } $121 = HEAP32[$3>>2]|0; - $122 = (_strcmp($121,14071)|0); + $122 = (_strcmp($121,14379)|0); $123 = ($122|0)!=(0); if (!($123)) { HEAP32[$1>>2] = 16; break; } $124 = HEAP32[$3>>2]|0; - $125 = (_strcmp($124,14093)|0); + $125 = (_strcmp($124,14401)|0); $126 = ($125|0)!=(0); if (!($126)) { HEAP32[$1>>2] = 17; break; } $127 = HEAP32[$3>>2]|0; - $128 = (_strcmp($127,14112)|0); + $128 = (_strcmp($127,14420)|0); $129 = ($128|0)!=(0); if (!($129)) { HEAP32[$1>>2] = 7; break; } $130 = HEAP32[$3>>2]|0; - $131 = (_strcmp($130,14141)|0); + $131 = (_strcmp($130,14449)|0); $132 = ($131|0)!=(0); if (!($132)) { HEAP32[$1>>2] = 6; break; } $133 = HEAP32[$3>>2]|0; - $134 = (_strcmp($133,14158)|0); + $134 = (_strcmp($133,14466)|0); $135 = ($134|0)!=(0); if (!($135)) { HEAP32[$1>>2] = 8; break; } $136 = HEAP32[$3>>2]|0; - $137 = (_strcmp($136,14173)|0); + $137 = (_strcmp($136,14481)|0); $138 = ($137|0)!=(0); if (!($138)) { HEAP32[$1>>2] = 9; break; } $139 = HEAP32[$3>>2]|0; - $140 = (_strcmp($139,14188)|0); + $140 = (_strcmp($139,14496)|0); $141 = ($140|0)!=(0); if (!($141)) { HEAP32[$1>>2] = 1; break; } $142 = HEAP32[$3>>2]|0; - $143 = (_strcmp($142,14209)|0); + $143 = (_strcmp($142,14517)|0); $144 = ($143|0)!=(0); if (!($144)) { HEAP32[$1>>2] = 10; break; } $145 = HEAP32[$3>>2]|0; - $146 = (_strcmp($145,14229)|0); + $146 = (_strcmp($145,14537)|0); $147 = ($146|0)!=(0); if (!($147)) { HEAP32[$1>>2] = 11; break; } $148 = HEAP32[$3>>2]|0; - $149 = (_strcmp($148,14249)|0); + $149 = (_strcmp($148,14557)|0); $150 = ($149|0)!=(0); if (!($150)) { HEAP32[$1>>2] = 12; break; } $151 = HEAP32[$3>>2]|0; - $152 = (_strcmp($151,14275)|0); + $152 = (_strcmp($151,14583)|0); $153 = ($152|0)!=(0); if (!($153)) { HEAP32[$1>>2] = 2; break; } $154 = HEAP32[$3>>2]|0; - $155 = (_strcmp($154,14294)|0); + $155 = (_strcmp($154,14602)|0); $156 = ($155|0)!=(0); if (!($156)) { HEAP32[$1>>2] = 1; break; } $157 = HEAP32[$3>>2]|0; - $158 = (_strcmp($157,14306)|0); + $158 = (_strcmp($157,14614)|0); $159 = ($158|0)!=(0); if (!($159)) { HEAP32[$1>>2] = 3; break; } $160 = HEAP32[$3>>2]|0; - $161 = (_strcmp($160,14318)|0); + $161 = (_strcmp($160,14626)|0); $162 = ($161|0)!=(0); if (!($162)) { HEAP32[$1>>2] = 1; break; } $163 = HEAP32[$3>>2]|0; - $164 = (_strcmp($163,14330)|0); + $164 = (_strcmp($163,14638)|0); $165 = ($164|0)!=(0); if (!($165)) { HEAP32[$1>>2] = 1; break; } $166 = HEAP32[$3>>2]|0; - $167 = (_strcmp($166,14342)|0); + $167 = (_strcmp($166,14650)|0); $168 = ($167|0)!=(0); if (!($168)) { HEAP32[$1>>2] = 18; break; } $169 = HEAP32[$3>>2]|0; - $170 = (_strcmp($169,14354)|0); + $170 = (_strcmp($169,14662)|0); $171 = ($170|0)!=(0); if (!($171)) { HEAP32[$1>>2] = 13; break; } $172 = HEAP32[$3>>2]|0; - $173 = (_strcmp($172,14366)|0); + $173 = (_strcmp($172,14674)|0); $174 = ($173|0)!=(0); if (!($174)) { HEAP32[$1>>2] = 4; break; } $175 = HEAP32[$3>>2]|0; - $176 = (_strcmp($175,14378)|0); + $176 = (_strcmp($175,14686)|0); $177 = ($176|0)!=(0); if (!($177)) { HEAP32[$1>>2] = 2; break; } $178 = HEAP32[$3>>2]|0; - $179 = (_strcmp($178,14390)|0); + $179 = (_strcmp($178,14698)|0); $180 = ($179|0)!=(0); if (!($180)) { HEAP32[$1>>2] = 14; break; } $181 = HEAP32[$3>>2]|0; - $182 = (_strcmp($181,14403)|0); + $182 = (_strcmp($181,14711)|0); $183 = ($182|0)!=(0); if (!($183)) { HEAP32[$1>>2] = 15; break; } $184 = HEAP32[$3>>2]|0; - $185 = (_strcmp($184,14416)|0); + $185 = (_strcmp($184,14724)|0); $186 = ($185|0)!=(0); if (!($186)) { HEAP32[$1>>2] = 16; break; } $187 = HEAP32[$3>>2]|0; - $188 = (_strcmp($187,14429)|0); + $188 = (_strcmp($187,14737)|0); $189 = ($188|0)!=(0); if (!($189)) { HEAP32[$1>>2] = 17; break; } $190 = HEAP32[$3>>2]|0; - $191 = (_strcmp($190,14442)|0); + $191 = (_strcmp($190,14750)|0); $192 = ($191|0)!=(0); if (!($192)) { HEAP32[$1>>2] = 18; break; } $193 = HEAP32[$3>>2]|0; - $194 = (_strcmp($193,14455)|0); + $194 = (_strcmp($193,14763)|0); $195 = ($194|0)!=(0); if (!($195)) { HEAP32[$1>>2] = 19; break; } $196 = HEAP32[$3>>2]|0; - $197 = (_strcmp($196,14468)|0); + $197 = (_strcmp($196,14776)|0); $198 = ($197|0)!=(0); if (!($198)) { HEAP32[$1>>2] = 20; break; } $199 = HEAP32[$3>>2]|0; - $200 = (_strcmp($199,14481)|0); + $200 = (_strcmp($199,14789)|0); $201 = ($200|0)!=(0); if (!($201)) { HEAP32[$1>>2] = 21; break; } $202 = HEAP32[$3>>2]|0; - $203 = (_strcmp($202,14494)|0); + $203 = (_strcmp($202,14802)|0); $204 = ($203|0)!=(0); if (!($204)) { HEAP32[$1>>2] = 5; break; } $205 = HEAP32[$3>>2]|0; - $206 = (_strcmp($205,14513)|0); + $206 = (_strcmp($205,14821)|0); $207 = ($206|0)!=(0); if (!($207)) { HEAP32[$1>>2] = 6; break; } $208 = HEAP32[$3>>2]|0; - $209 = (_strcmp($208,14532)|0); + $209 = (_strcmp($208,14840)|0); $210 = ($209|0)!=(0); if (!($210)) { HEAP32[$1>>2] = 7; break; } $211 = HEAP32[$3>>2]|0; - $212 = (_strcmp($211,14551)|0); + $212 = (_strcmp($211,14859)|0); $213 = ($212|0)!=(0); if (!($213)) { HEAP32[$1>>2] = 19; break; } $214 = HEAP32[$3>>2]|0; - $215 = (_strcmp($214,14564)|0); + $215 = (_strcmp($214,14872)|0); $216 = ($215|0)!=(0); if (!($216)) { HEAP32[$1>>2] = 20; break; } $217 = HEAP32[$3>>2]|0; - $218 = (_strcmp($217,14582)|0); + $218 = (_strcmp($217,14890)|0); $219 = ($218|0)!=(0); if (!($219)) { HEAP32[$1>>2] = 21; break; } $220 = HEAP32[$3>>2]|0; - $221 = (_strcmp($220,14600)|0); + $221 = (_strcmp($220,14908)|0); $222 = ($221|0)!=(0); if (!($222)) { HEAP32[$1>>2] = 22; break; } $223 = HEAP32[$3>>2]|0; - $224 = (_strcmp($223,14618)|0); + $224 = (_strcmp($223,14926)|0); $225 = ($224|0)!=(0); if (!($225)) { HEAP32[$1>>2] = 23; break; } $226 = HEAP32[$3>>2]|0; - $227 = (_strcmp($226,14636)|0); + $227 = (_strcmp($226,14944)|0); $228 = ($227|0)!=(0); if (!($228)) { HEAP32[$1>>2] = 2; break; } $229 = HEAP32[$3>>2]|0; - $230 = (_strcmp($229,14656)|0); + $230 = (_strcmp($229,14964)|0); $231 = ($230|0)!=(0); if (!($231)) { HEAP32[$1>>2] = 3; break; } $232 = HEAP32[$3>>2]|0; - $233 = (_strcmp($232,13597)|0); + $233 = (_strcmp($232,13905)|0); $234 = ($233|0)!=(0); if (!($234)) { HEAP32[$1>>2] = 7; break; } $235 = HEAP32[$3>>2]|0; - $236 = (_strcmp($235,14674)|0); + $236 = (_strcmp($235,14982)|0); $237 = ($236|0)!=(0); if (!($237)) { HEAP32[$1>>2] = 1; break; } $238 = HEAP32[$3>>2]|0; - $239 = (_strcmp($238,14689)|0); + $239 = (_strcmp($238,14997)|0); $240 = ($239|0)!=(0); if (!($240)) { HEAP32[$1>>2] = 8; break; } $241 = HEAP32[$3>>2]|0; - $242 = (_strcmp($241,14710)|0); + $242 = (_strcmp($241,15018)|0); $243 = ($242|0)!=(0); if (!($243)) { HEAP32[$1>>2] = 9; break; } $244 = HEAP32[$3>>2]|0; - $245 = (_strcmp($244,14725)|0); + $245 = (_strcmp($244,15033)|0); $246 = ($245|0)!=(0); if (!($246)) { HEAP32[$1>>2] = 10; break; } $247 = HEAP32[$3>>2]|0; - $248 = (_strcmp($247,14743)|0); + $248 = (_strcmp($247,15051)|0); $249 = ($248|0)!=(0); if (!($249)) { HEAP32[$1>>2] = 2; break; } $250 = HEAP32[$3>>2]|0; - $251 = (_strcmp($250,14759)|0); + $251 = (_strcmp($250,15067)|0); $252 = ($251|0)!=(0); if (!($252)) { HEAP32[$1>>2] = 11; break; } $253 = HEAP32[$3>>2]|0; - $254 = (_strcmp($253,14778)|0); + $254 = (_strcmp($253,15086)|0); $255 = ($254|0)!=(0); if (!($255)) { HEAP32[$1>>2] = 22; break; } $256 = HEAP32[$3>>2]|0; - $257 = (_strcmp($256,14792)|0); + $257 = (_strcmp($256,15100)|0); $258 = ($257|0)!=(0); if (!($258)) { HEAP32[$1>>2] = 23; break; } $259 = HEAP32[$3>>2]|0; - $260 = (_strcmp($259,14807)|0); + $260 = (_strcmp($259,15115)|0); $261 = ($260|0)!=(0); if (!($261)) { HEAP32[$1>>2] = 8; break; } $262 = HEAP32[$3>>2]|0; - $263 = (_strcmp($262,13528)|0); + $263 = (_strcmp($262,13836)|0); $264 = ($263|0)!=(0); if (!($264)) { HEAP32[$1>>2] = 1; break; } $265 = HEAP32[$3>>2]|0; - $266 = (_strcmp($265,14818)|0); + $266 = (_strcmp($265,15126)|0); $267 = ($266|0)!=(0); if (!($267)) { HEAP32[$1>>2] = 3; break; } $268 = HEAP32[$3>>2]|0; - $269 = (_strcmp($268,13627)|0); + $269 = (_strcmp($268,13935)|0); $270 = ($269|0)!=(0); if (!($270)) { HEAP32[$1>>2] = 24; break; } $271 = HEAP32[$3>>2]|0; - $272 = (_strcmp($271,13657)|0); + $272 = (_strcmp($271,13965)|0); $273 = ($272|0)!=(0); if (!($273)) { HEAP32[$1>>2] = 25; break; } $274 = HEAP32[$3>>2]|0; - $275 = (_strcmp($274,14834)|0); + $275 = (_strcmp($274,15142)|0); $276 = ($275|0)!=(0); if (!($276)) { HEAP32[$1>>2] = 12; break; } $277 = HEAP32[$3>>2]|0; - $278 = (_strcmp($277,14861)|0); + $278 = (_strcmp($277,15169)|0); $279 = ($278|0)!=(0); if (!($279)) { HEAP32[$1>>2] = 4; break; } $280 = HEAP32[$3>>2]|0; - $281 = (_strcmp($280,14875)|0); + $281 = (_strcmp($280,15183)|0); $282 = ($281|0)!=(0); if (!($282)) { HEAP32[$1>>2] = 13; break; } $283 = HEAP32[$3>>2]|0; - $284 = (_strcmp($283,13563)|0); + $284 = (_strcmp($283,13871)|0); $285 = ($284|0)!=(0); if (!($285)) { HEAP32[$1>>2] = 5; break; } $286 = HEAP32[$3>>2]|0; - $287 = (_strcmp($286,14895)|0); + $287 = (_strcmp($286,15203)|0); $288 = ($287|0)!=(0); if (!($288)) { HEAP32[$1>>2] = 6; break; } $289 = HEAP32[$3>>2]|0; - $290 = (_strcmp($289,14913)|0); + $290 = (_strcmp($289,15221)|0); $291 = ($290|0)!=(0); if (!($291)) { HEAP32[$1>>2] = 9; break; } $292 = HEAP32[$3>>2]|0; - $293 = (_strcmp($292,14925)|0); + $293 = (_strcmp($292,15233)|0); $294 = ($293|0)!=(0); if (!($294)) { HEAP32[$1>>2] = 24; break; } $295 = HEAP32[$3>>2]|0; - $296 = (_strcmp($295,14946)|0); + $296 = (_strcmp($295,15254)|0); $297 = ($296|0)!=(0); if (!($297)) { HEAP32[$1>>2] = 26; break; } $298 = HEAP32[$3>>2]|0; - $299 = (_strcmp($298,14964)|0); + $299 = (_strcmp($298,15272)|0); $300 = ($299|0)!=(0); if (!($300)) { HEAP32[$1>>2] = 27; break; } $301 = HEAP32[$3>>2]|0; - $302 = (_strcmp($301,14982)|0); + $302 = (_strcmp($301,15290)|0); $303 = ($302|0)!=(0); if (!($303)) { HEAP32[$1>>2] = 28; break; } $304 = HEAP32[$3>>2]|0; - $305 = (_strcmp($304,15003)|0); + $305 = (_strcmp($304,15311)|0); $306 = ($305|0)!=(0); if (!($306)) { HEAP32[$1>>2] = 14; break; } $307 = HEAP32[$3>>2]|0; - $308 = (_strcmp($307,15029)|0); + $308 = (_strcmp($307,15337)|0); $309 = ($308|0)!=(0); if (!($309)) { HEAP32[$1>>2] = 3; break; } $310 = HEAP32[$3>>2]|0; - $311 = (_strcmp($310,15052)|0); + $311 = (_strcmp($310,15360)|0); $312 = ($311|0)!=(0); if (!($312)) { HEAP32[$1>>2] = 15; break; } $313 = HEAP32[$3>>2]|0; - $314 = (_strcmp($313,15090)|0); + $314 = (_strcmp($313,15398)|0); $315 = ($314|0)!=(0); if (!($315)) { HEAP32[$1>>2] = 10; break; } $316 = HEAP32[$3>>2]|0; - $317 = (_strcmp($316,15106)|0); + $317 = (_strcmp($316,15414)|0); $318 = ($317|0)!=(0); if (!($318)) { HEAP32[$1>>2] = 7; break; } $319 = HEAP32[$3>>2]|0; - $320 = (_strcmp($319,15121)|0); + $320 = (_strcmp($319,15429)|0); $321 = ($320|0)!=(0); if (!($321)) { HEAP32[$1>>2] = 25; break; } $322 = HEAP32[$3>>2]|0; - $323 = (_strcmp($322,15144)|0); + $323 = (_strcmp($322,15452)|0); $324 = ($323|0)!=(0); if (!($324)) { HEAP32[$1>>2] = 16; break; } $325 = HEAP32[$3>>2]|0; - $326 = (_strcmp($325,15157)|0); + $326 = (_strcmp($325,15465)|0); $327 = ($326|0)!=(0); if (!($327)) { HEAP32[$1>>2] = 29; break; } $328 = HEAP32[$3>>2]|0; - $329 = (_strcmp($328,15171)|0); + $329 = (_strcmp($328,15479)|0); $330 = ($329|0)!=(0); if (!($330)) { HEAP32[$1>>2] = 30; break; } $331 = HEAP32[$3>>2]|0; - $332 = (_strcmp($331,15185)|0); + $332 = (_strcmp($331,15493)|0); $333 = ($332|0)!=(0); if (!($333)) { HEAP32[$1>>2] = 1; break; } $334 = HEAP32[$3>>2]|0; - $335 = (_strcmp($334,15205)|0); + $335 = (_strcmp($334,15513)|0); $336 = ($335|0)!=(0); if (!($336)) { HEAP32[$1>>2] = 8; break; } $337 = HEAP32[$3>>2]|0; - $338 = (_strcmp($337,15225)|0); + $338 = (_strcmp($337,15533)|0); $339 = ($338|0)!=(0); if (!($339)) { HEAP32[$1>>2] = 17; break; } $340 = HEAP32[$3>>2]|0; - $341 = (_strcmp($340,15241)|0); + $341 = (_strcmp($340,15549)|0); $342 = ($341|0)!=(0); if (!($342)) { HEAP32[$1>>2] = 18; break; } $343 = HEAP32[$3>>2]|0; - $344 = (_strcmp($343,15259)|0); + $344 = (_strcmp($343,15567)|0); $345 = ($344|0)!=(0); if (!($345)) { HEAP32[$1>>2] = 26; break; } $346 = HEAP32[$3>>2]|0; - $347 = (_strcmp($346,15275)|0); + $347 = (_strcmp($346,15583)|0); $348 = ($347|0)!=(0); if (!($348)) { HEAP32[$1>>2] = 19; break; } $349 = HEAP32[$3>>2]|0; - $350 = (_strcmp($349,15290)|0); + $350 = (_strcmp($349,15598)|0); $351 = ($350|0)!=(0); if (!($351)) { HEAP32[$1>>2] = 9; break; } $352 = HEAP32[$3>>2]|0; - $353 = (_strcmp($352,15312)|0); + $353 = (_strcmp($352,15620)|0); $354 = ($353|0)!=(0); if (!($354)) { HEAP32[$1>>2] = 31; break; } $355 = HEAP32[$3>>2]|0; - $356 = (_strcmp($355,15330)|0); + $356 = (_strcmp($355,15638)|0); $357 = ($356|0)!=(0); if (!($357)) { HEAP32[$1>>2] = 32; break; } $358 = HEAP32[$3>>2]|0; - $359 = (_strcmp($358,15351)|0); + $359 = (_strcmp($358,15659)|0); $360 = ($359|0)!=(0); if (!($360)) { HEAP32[$1>>2] = 10; break; } $361 = HEAP32[$3>>2]|0; - $362 = (_strcmp($361,15369)|0); + $362 = (_strcmp($361,15677)|0); $363 = ($362|0)!=(0); if (!($363)) { HEAP32[$1>>2] = 11; break; } $364 = HEAP32[$3>>2]|0; - $365 = (_strcmp($364,15382)|0); + $365 = (_strcmp($364,15690)|0); $366 = ($365|0)!=(0); if (!($366)) { HEAP32[$1>>2] = 2; break; } $367 = HEAP32[$3>>2]|0; - $368 = (_strcmp($367,15397)|0); + $368 = (_strcmp($367,15705)|0); $369 = ($368|0)!=(0); if (!($369)) { HEAP32[$1>>2] = 12; break; } $370 = HEAP32[$3>>2]|0; - $371 = (_strcmp($370,15411)|0); + $371 = (_strcmp($370,15719)|0); $372 = ($371|0)!=(0); if (!($372)) { HEAP32[$1>>2] = 1; break; } $373 = HEAP32[$3>>2]|0; - $374 = (_strcmp($373,15421)|0); + $374 = (_strcmp($373,15729)|0); $375 = ($374|0)!=(0); if (!($375)) { HEAP32[$1>>2] = 1; break; } $376 = HEAP32[$3>>2]|0; - $377 = (_strcmp($376,15431)|0); + $377 = (_strcmp($376,15739)|0); $378 = ($377|0)!=(0); if (!($378)) { HEAP32[$1>>2] = 2; break; } $379 = HEAP32[$3>>2]|0; - $380 = (_strcmp($379,15453)|0); + $380 = (_strcmp($379,15761)|0); $381 = ($380|0)!=(0); if (!($381)) { HEAP32[$1>>2] = 13; break; } $382 = HEAP32[$3>>2]|0; - $383 = (_strcmp($382,15479)|0); + $383 = (_strcmp($382,15787)|0); $384 = ($383|0)!=(0); if (!($384)) { HEAP32[$1>>2] = 14; break; } $385 = HEAP32[$3>>2]|0; - $386 = (_strcmp($385,15506)|0); + $386 = (_strcmp($385,15814)|0); $387 = ($386|0)!=(0); if (!($387)) { HEAP32[$1>>2] = 27; break; } $388 = HEAP32[$3>>2]|0; - $389 = (_strcmp($388,15519)|0); + $389 = (_strcmp($388,15827)|0); $390 = ($389|0)!=(0); if (!($390)) { HEAP32[$1>>2] = 20; break; } $391 = HEAP32[$3>>2]|0; - $392 = (_strcmp($391,15534)|0); + $392 = (_strcmp($391,15842)|0); $393 = ($392|0)!=(0); if (!($393)) { HEAP32[$1>>2] = 4; break; } $394 = HEAP32[$3>>2]|0; - $395 = (_strcmp($394,15549)|0); + $395 = (_strcmp($394,15857)|0); $396 = ($395|0)!=(0); if (!($396)) { HEAP32[$1>>2] = 3; break; } $397 = HEAP32[$3>>2]|0; - $398 = (_strcmp($397,15573)|0); + $398 = (_strcmp($397,15881)|0); $399 = ($398|0)!=(0); if (!($399)) { HEAP32[$1>>2] = 2; break; } $400 = HEAP32[$3>>2]|0; - $401 = (_strcmp($400,15584)|0); + $401 = (_strcmp($400,15892)|0); $402 = ($401|0)!=(0); if (!($402)) { HEAP32[$1>>2] = 33; break; } $403 = HEAP32[$3>>2]|0; - $404 = (_strcmp($403,15606)|0); + $404 = (_strcmp($403,15914)|0); $405 = ($404|0)!=(0); if (!($405)) { HEAP32[$1>>2] = 21; break; } $406 = HEAP32[$3>>2]|0; - $407 = (_strcmp($406,15628)|0); + $407 = (_strcmp($406,15936)|0); $408 = ($407|0)!=(0); if (!($408)) { HEAP32[$1>>2] = 5; break; } $409 = HEAP32[$3>>2]|0; - $410 = (_strcmp($409,15652)|0); + $410 = (_strcmp($409,15960)|0); $411 = ($410|0)!=(0); if (!($411)) { HEAP32[$1>>2] = 4; break; } $412 = HEAP32[$3>>2]|0; - $413 = (_strcmp($412,15661)|0); + $413 = (_strcmp($412,15969)|0); $414 = ($413|0)!=(0); if (!($414)) { HEAP32[$1>>2] = 5; break; } $415 = HEAP32[$3>>2]|0; - $416 = (_strcmp($415,15669)|0); + $416 = (_strcmp($415,15977)|0); $417 = ($416|0)!=(0); if (!($417)) { HEAP32[$1>>2] = 1; break; } $418 = HEAP32[$3>>2]|0; - $419 = (_strcmp($418,15682)|0); + $419 = (_strcmp($418,15990)|0); $420 = ($419|0)!=(0); if (!($420)) { HEAP32[$1>>2] = 2; break; } $421 = HEAP32[$3>>2]|0; - $422 = (_strcmp($421,15696)|0); + $422 = (_strcmp($421,16004)|0); $423 = ($422|0)!=(0); if (!($423)) { HEAP32[$1>>2] = 15; break; } $424 = HEAP32[$3>>2]|0; - $425 = (_strcmp($424,15708)|0); + $425 = (_strcmp($424,16016)|0); $426 = ($425|0)!=(0); if (!($426)) { HEAP32[$1>>2] = 16; break; } $427 = HEAP32[$3>>2]|0; - $428 = (_strcmp($427,15717)|0); + $428 = (_strcmp($427,16025)|0); $429 = ($428|0)!=(0); if (!($429)) { HEAP32[$1>>2] = 17; break; } $430 = HEAP32[$3>>2]|0; - $431 = (_strcmp($430,15727)|0); + $431 = (_strcmp($430,16035)|0); $432 = ($431|0)!=(0); if (!($432)) { HEAP32[$1>>2] = 18; break; } $433 = HEAP32[$3>>2]|0; - $434 = (_strcmp($433,15739)|0); + $434 = (_strcmp($433,16047)|0); $435 = ($434|0)!=(0); if (!($435)) { HEAP32[$1>>2] = 19; break; } $436 = HEAP32[$3>>2]|0; - $437 = (_strcmp($436,15750)|0); + $437 = (_strcmp($436,16058)|0); $438 = ($437|0)!=(0); if (!($438)) { HEAP32[$1>>2] = 20; break; } $439 = HEAP32[$3>>2]|0; - $440 = (_strcmp($439,15758)|0); + $440 = (_strcmp($439,16066)|0); $441 = ($440|0)!=(0); if (!($441)) { HEAP32[$1>>2] = 3; break; } $442 = HEAP32[$3>>2]|0; - $443 = (_strcmp($442,15770)|0); + $443 = (_strcmp($442,16078)|0); $444 = ($443|0)!=(0); if (!($444)) { HEAP32[$1>>2] = 21; break; } $445 = HEAP32[$3>>2]|0; - $446 = (_strcmp($445,15785)|0); + $446 = (_strcmp($445,16093)|0); $447 = ($446|0)!=(0); if (!($447)) { HEAP32[$1>>2] = 22; break; } $448 = HEAP32[$3>>2]|0; - $449 = (_strcmp($448,15797)|0); + $449 = (_strcmp($448,16105)|0); $450 = ($449|0)!=(0); if (!($450)) { HEAP32[$1>>2] = 23; break; } $451 = HEAP32[$3>>2]|0; - $452 = (_strcmp($451,15811)|0); + $452 = (_strcmp($451,16119)|0); $453 = ($452|0)!=(0); if (!($453)) { HEAP32[$1>>2] = 11; break; } $454 = HEAP32[$3>>2]|0; - $455 = (_strcmp($454,15836)|0); + $455 = (_strcmp($454,16144)|0); $456 = ($455|0)!=(0); if (!($456)) { HEAP32[$1>>2] = 24; break; } $457 = HEAP32[$3>>2]|0; - $458 = (_strcmp($457,15853)|0); + $458 = (_strcmp($457,16161)|0); $459 = ($458|0)!=(0); if (!($459)) { HEAP32[$1>>2] = 25; break; } $460 = HEAP32[$3>>2]|0; - $461 = (_strcmp($460,15869)|0); + $461 = (_strcmp($460,16177)|0); $462 = ($461|0)!=(0); if (!($462)) { HEAP32[$1>>2] = 26; break; } $463 = HEAP32[$3>>2]|0; - $464 = (_strcmp($463,15885)|0); + $464 = (_strcmp($463,16193)|0); $465 = ($464|0)!=(0); if (!($465)) { HEAP32[$1>>2] = 12; break; } $466 = HEAP32[$3>>2]|0; - $467 = (_strcmp($466,15897)|0); + $467 = (_strcmp($466,16205)|0); $468 = ($467|0)!=(0); if (!($468)) { HEAP32[$1>>2] = 34; break; } $469 = HEAP32[$3>>2]|0; - $470 = (_strcmp($469,15909)|0); + $470 = (_strcmp($469,16217)|0); $471 = ($470|0)!=(0); if (!($471)) { HEAP32[$1>>2] = 35; break; } $472 = HEAP32[$3>>2]|0; - $473 = (_strcmp($472,15933)|0); + $473 = (_strcmp($472,16241)|0); $474 = ($473|0)!=(0); if (!($474)) { HEAP32[$1>>2] = 1; break; } $475 = HEAP32[$3>>2]|0; - $476 = (_strcmp($475,15946)|0); + $476 = (_strcmp($475,16254)|0); $477 = ($476|0)!=(0); if (!($477)) { HEAP32[$1>>2] = 2; break; } $478 = HEAP32[$3>>2]|0; - $479 = (_strcmp($478,15960)|0); + $479 = (_strcmp($478,16268)|0); $480 = ($479|0)!=(0); if (!($480)) { HEAP32[$1>>2] = 36; break; } $481 = HEAP32[$3>>2]|0; - $482 = (_strcmp($481,15982)|0); + $482 = (_strcmp($481,16290)|0); $483 = ($482|0)!=(0); if (!($483)) { HEAP32[$1>>2] = 37; break; } $484 = HEAP32[$3>>2]|0; - $485 = (_strcmp($484,15989)|0); + $485 = (_strcmp($484,16297)|0); $486 = ($485|0)!=(0); if (!($486)) { HEAP32[$1>>2] = 3; break; } $487 = HEAP32[$3>>2]|0; - $488 = (_strcmp($487,16005)|0); + $488 = (_strcmp($487,16313)|0); $489 = ($488|0)!=(0); if (!($489)) { HEAP32[$1>>2] = 2; break; } $490 = HEAP32[$3>>2]|0; - $491 = (_strcmp($490,16022)|0); + $491 = (_strcmp($490,16330)|0); $492 = ($491|0)!=(0); if (!($492)) { HEAP32[$1>>2] = 1; break; } $493 = HEAP32[$3>>2]|0; - $494 = (_strcmp($493,16039)|0); + $494 = (_strcmp($493,16347)|0); $495 = ($494|0)!=(0); if (!($495)) { HEAP32[$1>>2] = 28; break; } $496 = HEAP32[$3>>2]|0; - $497 = (_strcmp($496,16055)|0); + $497 = (_strcmp($496,16363)|0); $498 = ($497|0)!=(0); if (!($498)) { HEAP32[$1>>2] = 1; break; } $499 = HEAP32[$3>>2]|0; - $500 = (_strcmp($499,16071)|0); + $500 = (_strcmp($499,16379)|0); $501 = ($500|0)!=(0); if (!($501)) { HEAP32[$1>>2] = 4; break; } $502 = HEAP32[$3>>2]|0; - $503 = (_strcmp($502,16088)|0); + $503 = (_strcmp($502,16396)|0); $504 = ($503|0)!=(0); if (!($504)) { HEAP32[$1>>2] = 29; break; } $505 = HEAP32[$3>>2]|0; - $506 = (_strcmp($505,16102)|0); + $506 = (_strcmp($505,16410)|0); $507 = ($506|0)!=(0); if (!($507)) { HEAP32[$1>>2] = 30; break; } $508 = HEAP32[$3>>2]|0; - $509 = (_strcmp($508,16114)|0); + $509 = (_strcmp($508,16422)|0); $510 = ($509|0)!=(0); if (!($510)) { HEAP32[$1>>2] = 22; break; } $511 = HEAP32[$3>>2]|0; - $512 = (_strcmp($511,16125)|0); + $512 = (_strcmp($511,16433)|0); $513 = ($512|0)!=(0); if (!($513)) { HEAP32[$1>>2] = 2; break; } $514 = HEAP32[$3>>2]|0; - $515 = (_strcmp($514,16138)|0); + $515 = (_strcmp($514,16446)|0); $516 = ($515|0)!=(0); if (!($516)) { HEAP32[$1>>2] = 23; break; } $517 = HEAP32[$3>>2]|0; - $518 = (_strcmp($517,16148)|0); + $518 = (_strcmp($517,16456)|0); $519 = ($518|0)!=(0); if (!($519)) { HEAP32[$1>>2] = 2; break; } $520 = HEAP32[$3>>2]|0; - $521 = (_strcmp($520,16165)|0); + $521 = (_strcmp($520,16473)|0); $522 = ($521|0)!=(0); if (!($522)) { HEAP32[$1>>2] = 24; break; } $523 = HEAP32[$3>>2]|0; - $524 = (_strcmp($523,16177)|0); + $524 = (_strcmp($523,16485)|0); $525 = ($524|0)!=(0); if (!($525)) { HEAP32[$1>>2] = 25; break; } $526 = HEAP32[$3>>2]|0; - $527 = (_strcmp($526,16199)|0); + $527 = (_strcmp($526,16507)|0); $528 = ($527|0)!=(0); if (!($528)) { HEAP32[$1>>2] = 26; break; } $529 = HEAP32[$3>>2]|0; - $530 = (_strcmp($529,16219)|0); + $530 = (_strcmp($529,16527)|0); $531 = ($530|0)!=(0); if (!($531)) { HEAP32[$1>>2] = 3; break; } $532 = HEAP32[$3>>2]|0; - $533 = (_strcmp($532,16232)|0); + $533 = (_strcmp($532,16540)|0); $534 = ($533|0)!=(0); if (!($534)) { HEAP32[$1>>2] = 27; break; } $535 = HEAP32[$3>>2]|0; - $536 = (_strcmp($535,16254)|0); + $536 = (_strcmp($535,16562)|0); $537 = ($536|0)!=(0); if (!($537)) { HEAP32[$1>>2] = 28; break; } $538 = HEAP32[$3>>2]|0; - $539 = (_strcmp($538,16274)|0); + $539 = (_strcmp($538,16582)|0); $540 = ($539|0)!=(0); if (!($540)) { HEAP32[$1>>2] = 2; break; } $541 = HEAP32[$3>>2]|0; - $542 = (_strcmp($541,16291)|0); + $542 = (_strcmp($541,16599)|0); $543 = ($542|0)!=(0); if (!($543)) { HEAP32[$1>>2] = 2; break; } $544 = HEAP32[$3>>2]|0; - $545 = (_strcmp($544,16308)|0); + $545 = (_strcmp($544,16616)|0); $546 = ($545|0)!=(0); if (!($546)) { HEAP32[$1>>2] = 3; break; } $547 = HEAP32[$3>>2]|0; - $548 = (_strcmp($547,16328)|0); + $548 = (_strcmp($547,16636)|0); $549 = ($548|0)!=(0); if ($549) { $550 = HEAP32[$2>>2]|0; @@ -33264,7 +33227,7 @@ function _emscripten_GetProcAddress($0) { function _emscripten_get_global_libc() { var label = 0, sp = 0; sp = STACKTOP; - return (21740|0); + return (22052|0); } function ___stdio_close($0) { $0 = $0|0; @@ -33721,7 +33684,7 @@ function ___intscan($0,$1,$2,$3,$4) { $48 = (___shgetc($0)|0); $50 = $48; } - $49 = ((16445) + ($50)|0); + $49 = ((16753) + ($50)|0); $51 = HEAP8[$49>>0]|0; $52 = ($51&255)>(15); if ($52) { @@ -33753,7 +33716,7 @@ function ___intscan($0,$1,$2,$3,$4) { } } else { $$166 = $28 ? 10 : $1; - $60 = ((16445) + ($$0159)|0); + $60 = ((16753) + ($$0159)|0); $61 = HEAP8[$60>>0]|0; $62 = $61&255; $63 = ($62>>>0)<($$166>>>0); @@ -33889,10 +33852,10 @@ function ___intscan($0,$1,$2,$3,$4) { $126 = ($$1165168*23)|0; $127 = $126 >>> 5; $128 = $127 & 7; - $129 = (16701 + ($128)|0); + $129 = (17009 + ($128)|0); $130 = HEAP8[$129>>0]|0; $131 = $130 << 24 >> 24; - $132 = ((16445) + ($$1160169)|0); + $132 = ((16753) + ($$1160169)|0); $133 = HEAP8[$132>>0]|0; $134 = $133&255; $135 = ($134>>>0)<($$1165168>>>0); @@ -33914,7 +33877,7 @@ function ___intscan($0,$1,$2,$3,$4) { $145 = (___shgetc($0)|0); $$4163$be = $145; } - $146 = ((16445) + ($$4163$be)|0); + $146 = ((16753) + ($$4163$be)|0); $147 = HEAP8[$146>>0]|0; $148 = $147&255; $149 = ($148>>>0)<($$1165168>>>0); @@ -33965,7 +33928,7 @@ function ___intscan($0,$1,$2,$3,$4) { $177 = (___shgetc($0)|0); $$5$be = $177; } - $178 = ((16445) + ($$5$be)|0); + $178 = ((16753) + ($$5$be)|0); $179 = HEAP8[$178>>0]|0; $180 = $179&255; $181 = ($180>>>0)>=($$1165168>>>0); @@ -33984,7 +33947,7 @@ function ___intscan($0,$1,$2,$3,$4) { } } } - $122 = ((16445) + ($$1160169)|0); + $122 = ((16753) + ($$1160169)|0); $123 = HEAP8[$122>>0]|0; $124 = $123&255; $125 = ($124>>>0)<($$1165168>>>0); @@ -34006,7 +33969,7 @@ function ___intscan($0,$1,$2,$3,$4) { $196 = (___shgetc($0)|0); $$6$be = $196; } - $197 = ((16445) + ($$6$be)|0); + $197 = ((16753) + ($$6$be)|0); $198 = HEAP8[$197>>0]|0; $199 = $198&255; $200 = ($199>>>0)<($$1165168>>>0); @@ -34068,7 +34031,7 @@ function ___intscan($0,$1,$2,$3,$4) { $233 = (___shgetc($0)|0); $$7$be = $233; } - $234 = ((16445) + ($$7$be)|0); + $234 = ((16753) + ($$7$be)|0); $235 = HEAP8[$234>>0]|0; $236 = $235&255; $237 = ($236>>>0)<($$1165168>>>0); @@ -34087,7 +34050,7 @@ function ___intscan($0,$1,$2,$3,$4) { } } while(0); if ((label|0) == 72) { - $238 = ((16445) + ($$8)|0); + $238 = ((16753) + ($$8)|0); $239 = HEAP8[$238>>0]|0; $240 = $239&255; $241 = ($240>>>0)<($$1165167>>>0); @@ -34106,7 +34069,7 @@ function ___intscan($0,$1,$2,$3,$4) { $248 = (___shgetc($0)|0); $$9$be = $248; } - $249 = ((16445) + ($$9$be)|0); + $249 = ((16753) + ($$9$be)|0); $250 = HEAP8[$249>>0]|0; $251 = $250&255; $252 = ($251>>>0)<($$1165167>>>0); @@ -34942,7 +34905,7 @@ function _printf_core($0,$1,$2,$3,$4) { $133 = HEAP8[$128>>0]|0; $134 = $133 << 24 >> 24; $135 = (($134) + -65)|0; - $136 = ((16710 + (($$0252*58)|0)|0) + ($135)|0); + $136 = ((17018 + (($$0252*58)|0)|0) + ($135)|0); $137 = HEAP8[$136>>0]|0; $138 = $137&255; $139 = (($138) + -1)|0; @@ -35120,7 +35083,7 @@ function _printf_core($0,$1,$2,$3,$4) { $222 = (($220) + 1)|0; $223 = $218 | $221; $$0254$$0254$ = $223 ? $$0254 : $222; - $$0228 = $216;$$1233 = 0;$$1238 = 17174;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + $$0228 = $216;$$1233 = 0;$$1238 = 17482;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; label = 67; break; } @@ -35141,7 +35104,7 @@ function _printf_core($0,$1,$2,$3,$4) { $235 = (($233) + 4)|0; $236 = $235; HEAP32[$236>>2] = $232; - $$0232 = 1;$$0237 = 17174;$242 = $231;$243 = $232; + $$0232 = 1;$$0237 = 17482;$242 = $231;$243 = $232; label = 66; break L71; } else { @@ -35149,8 +35112,8 @@ function _printf_core($0,$1,$2,$3,$4) { $238 = ($237|0)==(0); $239 = $$1263$ & 1; $240 = ($239|0)==(0); - $$ = $240 ? 17174 : (17176); - $$$ = $238 ? $$ : (17175); + $$ = $240 ? 17482 : (17484); + $$$ = $238 ? $$ : (17483); $241 = $$1263$ & 2049; $narrow = ($241|0)!=(0); $$284$ = $narrow&1; @@ -35167,7 +35130,7 @@ function _printf_core($0,$1,$2,$3,$4) { $168 = (($165) + 4)|0; $169 = $168; $170 = HEAP32[$169>>2]|0; - $$0232 = 0;$$0237 = 17174;$242 = $167;$243 = $170; + $$0232 = 0;$$0237 = 17482;$242 = $167;$243 = $170; label = 66; break; } @@ -35180,7 +35143,7 @@ function _printf_core($0,$1,$2,$3,$4) { $264 = HEAP32[$263>>2]|0; $265 = $261&255; HEAP8[$13>>0] = $265; - $$2 = $13;$$2234 = 0;$$2239 = 17174;$$2251 = $11;$$5 = 1;$$6268 = $164; + $$2 = $13;$$2234 = 0;$$2239 = 17482;$$2251 = $11;$$5 = 1;$$6268 = $164; break; } case 109: { @@ -35194,7 +35157,7 @@ function _printf_core($0,$1,$2,$3,$4) { case 115: { $269 = HEAP32[$6>>2]|0; $270 = ($269|0)!=(0|0); - $271 = $270 ? $269 : 17184; + $271 = $270 ? $269 : 17492; $$1 = $271; label = 71; break; @@ -35234,7 +35197,7 @@ function _printf_core($0,$1,$2,$3,$4) { break; } default: { - $$2 = $21;$$2234 = 0;$$2239 = 17174;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + $$2 = $21;$$2234 = 0;$$2239 = 17482;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; } } } while(0); @@ -35256,8 +35219,8 @@ function _printf_core($0,$1,$2,$3,$4) { $207 = ($206|0)==(0); $or$cond283 = $207 | $205; $208 = $$1236 >> 4; - $209 = (17174 + ($208)|0); - $$289 = $or$cond283 ? 17174 : $209; + $209 = (17482 + ($208)|0); + $$289 = $or$cond283 ? 17482 : $209; $$290 = $or$cond283 ? 0 : 2; $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; label = 67; @@ -35278,7 +35241,7 @@ function _printf_core($0,$1,$2,$3,$4) { $277 = (($$1) + ($$0254)|0); $$3257 = $273 ? $$0254 : $276; $$1250 = $273 ? $277 : $272; - $$2 = $$1;$$2234 = 0;$$2239 = 17174;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + $$2 = $$1;$$2234 = 0;$$2239 = 17482;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; } else if ((label|0) == 75) { label = 0; @@ -35808,7 +35771,7 @@ function _fmt_x($0,$1,$2,$3) { $$056 = $2;$15 = $1;$8 = $0; while(1) { $7 = $8 & 15; - $9 = (17222 + ($7)|0); + $9 = (17530 + ($7)|0); $10 = HEAP8[$9>>0]|0; $11 = $10&255; $12 = $11 | $3; @@ -36166,14 +36129,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $13 = ($12|0)<(0); if ($13) { $14 = -$1; - $$0471 = $14;$$0520 = 1;$$0521 = 17191; + $$0471 = $14;$$0520 = 1;$$0521 = 17499; } else { $15 = $4 & 2048; $16 = ($15|0)==(0); $17 = $4 & 1; $18 = ($17|0)==(0); - $$ = $18 ? (17192) : (17197); - $$$ = $16 ? $$ : (17194); + $$ = $18 ? (17500) : (17505); + $$$ = $16 ? $$ : (17502); $19 = $4 & 2049; $narrow = ($19|0)!=(0); $$534$ = $narrow&1; @@ -36272,7 +36235,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$0523 = $8;$$2473 = $$1472; while(1) { $80 = (~~(($$2473))); - $81 = (17222 + ($80)|0); + $81 = (17530 + ($80)|0); $82 = HEAP8[$81>>0]|0; $83 = $82&255; $84 = $83 | $42; @@ -36883,7 +36846,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } $339 = ($289|0)==(0); if (!($339)) { - _out($0,17238,1); + _out($0,17546,1); } $340 = ($337>>>0)<($$7505>>>0); $341 = ($$3477|0)>(0); @@ -36964,7 +36927,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$2 = $372; break; } - _out($0,17238,1); + _out($0,17546,1); $$2 = $372; } else { $369 = ($$0>>>0)>($8>>>0); @@ -37021,9 +36984,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } else { $27 = $5 & 32; $28 = ($27|0)!=(0); - $29 = $28 ? 17210 : 17214; + $29 = $28 ? 17518 : 17522; $30 = ($$0471 != $$0471) | (0.0 != 0.0); - $31 = $28 ? 19141 : 17218; + $31 = $28 ? 19449 : 17526; $$0510 = $30 ? $31 : $29; $32 = (($$0520) + 3)|0; $33 = $4 & -65537; @@ -37233,7 +37196,7 @@ function ___strerror_l($0,$1) { sp = STACKTOP; $$016 = 0; while(1) { - $3 = (17240 + ($$016)|0); + $3 = (17548 + ($$016)|0); $4 = HEAP8[$3>>0]|0; $5 = $4&255; $6 = ($5|0)==($0|0); @@ -37244,7 +37207,7 @@ function ___strerror_l($0,$1) { $7 = (($$016) + 1)|0; $8 = ($7|0)==(87); if ($8) { - $$01214 = 17328;$$115 = 87; + $$01214 = 17636;$$115 = 87; label = 5; break; } else { @@ -37254,9 +37217,9 @@ function ___strerror_l($0,$1) { if ((label|0) == 2) { $2 = ($$016|0)==(0); if ($2) { - $$012$lcssa = 17328; + $$012$lcssa = 17636; } else { - $$01214 = 17328;$$115 = $$016; + $$01214 = 17636;$$115 = $$016; label = 5; } } @@ -37681,7 +37644,7 @@ function ___floatscan($0,$1,$2) { $$0107127 = 0;$$1128 = $$0; while(1) { $26 = $$1128 | 32; - $27 = (19132 + ($$0107127)|0); + $27 = (19440 + ($$0107127)|0); $28 = HEAP8[$27>>0]|0; $29 = $28 << 24 >> 24; $30 = ($26|0)==($29|0); @@ -37748,7 +37711,7 @@ function ___floatscan($0,$1,$2) { $$2109125 = 0;$$3126 = $$1$lcssa; while(1) { $57 = $$3126 | 32; - $58 = (19141 + ($$2109125)|0); + $58 = (19449 + ($$2109125)|0); $59 = HEAP8[$58>>0]|0; $60 = $59 << 24 >> 24; $61 = ($57|0)==($60|0); @@ -39999,7 +39962,7 @@ function _mbrtowc($0,$1,$2,$3) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $4 = sp; $5 = ($3|0)==(0|0); - $$ = $5 ? 21804 : $3; + $$ = $5 ? 22116 : $3; $6 = HEAP32[$$>>2]|0; $7 = ($1|0)==(0|0); L1: do { @@ -40290,7 +40253,7 @@ function _fopen($0,$1) { $vararg_buffer = sp; $2 = HEAP8[$1>>0]|0; $3 = $2 << 24 >> 24; - $memchr = (_memchr(19145,$3,4)|0); + $memchr = (_memchr(19453,$3,4)|0); $4 = ($memchr|0)==(0|0); if ($4) { $5 = (___errno_location()|0); @@ -40379,7 +40342,7 @@ function ___fdopen($0,$1) { $2 = sp + 56|0; $3 = HEAP8[$1>>0]|0; $4 = $3 << 24 >> 24; - $memchr = (_memchr(19145,$4,4)|0); + $memchr = (_memchr(19453,$4,4)|0); $5 = ($memchr|0)==(0|0); if ($5) { $6 = (___errno_location()|0); @@ -40470,7 +40433,7 @@ function ___fdopen($0,$1) { HEAP32[$36>>2] = 3; $37 = ((($7)) + 12|0); HEAP32[$37>>2] = 2; - $38 = HEAP32[(21744)>>2]|0; + $38 = HEAP32[(22056)>>2]|0; $39 = ($38|0)==(0); if ($39) { $40 = ((($7)) + 76|0); @@ -40503,13 +40466,13 @@ function ___ofl_add($0) { function ___ofl_lock() { var label = 0, sp = 0; sp = STACKTOP; - ___lock((21808|0)); - return (21816|0); + ___lock((22120|0)); + return (22128|0); } function ___ofl_unlock() { var label = 0, sp = 0; sp = STACKTOP; - ___unlock((21808|0)); + ___unlock((22120|0)); return; } function _fclose($0) { @@ -42825,7 +42788,7 @@ function _srand($0) { var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (($0) + -1)|0; - $2 = 19416; + $2 = 19728; $3 = $2; HEAP32[$3>>2] = $1; $4 = (($2) + 4)|0; @@ -43080,7 +43043,7 @@ function _strtok($0,$1) { sp = STACKTOP; $2 = ($0|0)==(0|0); if ($2) { - $3 = HEAP32[5455]|0; + $3 = HEAP32[5533]|0; $4 = ($3|0)==(0|0); if ($4) { $$0 = 0; @@ -43099,22 +43062,22 @@ function _strtok($0,$1) { $7 = HEAP8[$6>>0]|0; $8 = ($7<<24>>24)==(0); if ($8) { - HEAP32[5455] = 0; + HEAP32[5533] = 0; $$0 = 0; break; } $9 = (_strcspn($6,$1)|0); $10 = (($6) + ($9)|0); - HEAP32[5455] = $10; + HEAP32[5533] = $10; $11 = HEAP8[$10>>0]|0; $12 = ($11<<24>>24)==(0); if ($12) { - HEAP32[5455] = 0; + HEAP32[5533] = 0; $$0 = $6; break; } else { $13 = ((($10)) + 1|0); - HEAP32[5455] = $13; + HEAP32[5533] = $13; HEAP8[$10>>0] = 0; $$0 = $6; break; @@ -43195,7 +43158,7 @@ function _malloc($0) { $5 = $4 & -8; $6 = $3 ? 16 : $5; $7 = $6 >>> 3; - $8 = HEAP32[5456]|0; + $8 = HEAP32[5534]|0; $9 = $8 >>> $7; $10 = $9 & 3; $11 = ($10|0)==(0); @@ -43204,7 +43167,7 @@ function _malloc($0) { $13 = $12 ^ 1; $14 = (($13) + ($7))|0; $15 = $14 << 1; - $16 = (21864 + ($15<<2)|0); + $16 = (22176 + ($15<<2)|0); $17 = ((($16)) + 8|0); $18 = HEAP32[$17>>2]|0; $19 = ((($18)) + 8|0); @@ -43215,9 +43178,9 @@ function _malloc($0) { $22 = 1 << $14; $23 = $22 ^ -1; $24 = $8 & $23; - HEAP32[5456] = $24; + HEAP32[5534] = $24; } else { - $25 = HEAP32[(21840)>>2]|0; + $25 = HEAP32[(22152)>>2]|0; $26 = ($20>>>0)<($25>>>0); if ($26) { _abort(); @@ -43248,7 +43211,7 @@ function _malloc($0) { $$0 = $19; STACKTOP = sp;return ($$0|0); } - $37 = HEAP32[(21832)>>2]|0; + $37 = HEAP32[(22144)>>2]|0; $38 = ($6>>>0)>($37>>>0); if ($38) { $39 = ($9|0)==(0); @@ -43282,7 +43245,7 @@ function _malloc($0) { $66 = $62 >>> $64; $67 = (($65) + ($66))|0; $68 = $67 << 1; - $69 = (21864 + ($68<<2)|0); + $69 = (22176 + ($68<<2)|0); $70 = ((($69)) + 8|0); $71 = HEAP32[$70>>2]|0; $72 = ((($71)) + 8|0); @@ -43293,10 +43256,10 @@ function _malloc($0) { $75 = 1 << $67; $76 = $75 ^ -1; $77 = $8 & $76; - HEAP32[5456] = $77; + HEAP32[5534] = $77; $98 = $77; } else { - $78 = HEAP32[(21840)>>2]|0; + $78 = HEAP32[(22152)>>2]|0; $79 = ($73>>>0)<($78>>>0); if ($79) { _abort(); @@ -43329,22 +43292,22 @@ function _malloc($0) { HEAP32[$90>>2] = $84; $91 = ($37|0)==(0); if (!($91)) { - $92 = HEAP32[(21844)>>2]|0; + $92 = HEAP32[(22156)>>2]|0; $93 = $37 >>> 3; $94 = $93 << 1; - $95 = (21864 + ($94<<2)|0); + $95 = (22176 + ($94<<2)|0); $96 = 1 << $93; $97 = $98 & $96; $99 = ($97|0)==(0); if ($99) { $100 = $98 | $96; - HEAP32[5456] = $100; + HEAP32[5534] = $100; $$pre = ((($95)) + 8|0); $$0199 = $95;$$pre$phiZ2D = $$pre; } else { $101 = ((($95)) + 8|0); $102 = HEAP32[$101>>2]|0; - $103 = HEAP32[(21840)>>2]|0; + $103 = HEAP32[(22152)>>2]|0; $104 = ($102>>>0)<($103>>>0); if ($104) { _abort(); @@ -43361,12 +43324,12 @@ function _malloc($0) { $107 = ((($92)) + 12|0); HEAP32[$107>>2] = $95; } - HEAP32[(21832)>>2] = $84; - HEAP32[(21844)>>2] = $87; + HEAP32[(22144)>>2] = $84; + HEAP32[(22156)>>2] = $87; $$0 = $72; STACKTOP = sp;return ($$0|0); } - $108 = HEAP32[(21828)>>2]|0; + $108 = HEAP32[(22140)>>2]|0; $109 = ($108|0)==(0); if ($109) { $$0197 = $6; @@ -43394,7 +43357,7 @@ function _malloc($0) { $130 = $126 | $129; $131 = $127 >>> $129; $132 = (($130) + ($131))|0; - $133 = (22128 + ($132<<2)|0); + $133 = (22440 + ($132<<2)|0); $134 = HEAP32[$133>>2]|0; $135 = ((($134)) + 4|0); $136 = HEAP32[$135>>2]|0; @@ -43434,7 +43397,7 @@ function _malloc($0) { } } } - $155 = HEAP32[(21840)>>2]|0; + $155 = HEAP32[(22152)>>2]|0; $156 = ($$0192$lcssa$i>>>0)<($155>>>0); if ($156) { _abort(); @@ -43529,7 +43492,7 @@ function _malloc($0) { if (!($186)) { $187 = ((($$0192$lcssa$i)) + 28|0); $188 = HEAP32[$187>>2]|0; - $189 = (22128 + ($188<<2)|0); + $189 = (22440 + ($188<<2)|0); $190 = HEAP32[$189>>2]|0; $191 = ($$0192$lcssa$i|0)==($190|0); do { @@ -43540,11 +43503,11 @@ function _malloc($0) { $192 = 1 << $188; $193 = $192 ^ -1; $194 = $108 & $193; - HEAP32[(21828)>>2] = $194; + HEAP32[(22140)>>2] = $194; break L73; } } else { - $195 = HEAP32[(21840)>>2]|0; + $195 = HEAP32[(22152)>>2]|0; $196 = ($160>>>0)<($195>>>0); if ($196) { _abort(); @@ -43565,7 +43528,7 @@ function _malloc($0) { } } } while(0); - $201 = HEAP32[(21840)>>2]|0; + $201 = HEAP32[(22152)>>2]|0; $202 = ($$3$i>>>0)<($201>>>0); if ($202) { _abort(); @@ -43595,7 +43558,7 @@ function _malloc($0) { $211 = HEAP32[$210>>2]|0; $212 = ($211|0)==(0|0); if (!($212)) { - $213 = HEAP32[(21840)>>2]|0; + $213 = HEAP32[(22152)>>2]|0; $214 = ($211>>>0)<($213>>>0); if ($214) { _abort(); @@ -43632,22 +43595,22 @@ function _malloc($0) { HEAP32[$229>>2] = $$0193$lcssa$i; $230 = ($37|0)==(0); if (!($230)) { - $231 = HEAP32[(21844)>>2]|0; + $231 = HEAP32[(22156)>>2]|0; $232 = $37 >>> 3; $233 = $232 << 1; - $234 = (21864 + ($233<<2)|0); + $234 = (22176 + ($233<<2)|0); $235 = 1 << $232; $236 = $8 & $235; $237 = ($236|0)==(0); if ($237) { $238 = $8 | $235; - HEAP32[5456] = $238; + HEAP32[5534] = $238; $$pre$i = ((($234)) + 8|0); $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; } else { $239 = ((($234)) + 8|0); $240 = HEAP32[$239>>2]|0; - $241 = HEAP32[(21840)>>2]|0; + $241 = HEAP32[(22152)>>2]|0; $242 = ($240>>>0)<($241>>>0); if ($242) { _abort(); @@ -43664,8 +43627,8 @@ function _malloc($0) { $245 = ((($231)) + 12|0); HEAP32[$245>>2] = $234; } - HEAP32[(21832)>>2] = $$0193$lcssa$i; - HEAP32[(21844)>>2] = $157; + HEAP32[(22144)>>2] = $$0193$lcssa$i; + HEAP32[(22156)>>2] = $157; } $246 = ((($$0192$lcssa$i)) + 8|0); $$0 = $246; @@ -43681,7 +43644,7 @@ function _malloc($0) { } else { $248 = (($0) + 11)|0; $249 = $248 & -8; - $250 = HEAP32[(21828)>>2]|0; + $250 = HEAP32[(22140)>>2]|0; $251 = ($250|0)==(0); if ($251) { $$0197 = $249; @@ -43721,7 +43684,7 @@ function _malloc($0) { $$0358$i = $277; } } - $278 = (22128 + ($$0358$i<<2)|0); + $278 = (22440 + ($$0358$i<<2)|0); $279 = HEAP32[$278>>2]|0; $280 = ($279|0)==(0|0); L117: do { @@ -43813,7 +43776,7 @@ function _malloc($0) { $328 = $324 | $327; $329 = $325 >>> $327; $330 = (($328) + ($329))|0; - $331 = (22128 + ($330<<2)|0); + $331 = (22440 + ($330<<2)|0); $332 = HEAP32[$331>>2]|0; $$4$ph$i = 0;$$4357$ph$i = $332; } else { @@ -43857,11 +43820,11 @@ function _malloc($0) { if ($344) { $$0197 = $249; } else { - $345 = HEAP32[(21832)>>2]|0; + $345 = HEAP32[(22144)>>2]|0; $346 = (($345) - ($249))|0; $347 = ($$4351$lcssa$i>>>0)<($346>>>0); if ($347) { - $348 = HEAP32[(21840)>>2]|0; + $348 = HEAP32[(22152)>>2]|0; $349 = ($$4$lcssa$i>>>0)<($348>>>0); if ($349) { _abort(); @@ -43958,7 +43921,7 @@ function _malloc($0) { } else { $380 = ((($$4$lcssa$i)) + 28|0); $381 = HEAP32[$380>>2]|0; - $382 = (22128 + ($381<<2)|0); + $382 = (22440 + ($381<<2)|0); $383 = HEAP32[$382>>2]|0; $384 = ($$4$lcssa$i|0)==($383|0); do { @@ -43969,12 +43932,12 @@ function _malloc($0) { $385 = 1 << $381; $386 = $385 ^ -1; $387 = $250 & $386; - HEAP32[(21828)>>2] = $387; + HEAP32[(22140)>>2] = $387; $470 = $387; break L164; } } else { - $388 = HEAP32[(21840)>>2]|0; + $388 = HEAP32[(22152)>>2]|0; $389 = ($353>>>0)<($388>>>0); if ($389) { _abort(); @@ -43996,7 +43959,7 @@ function _malloc($0) { } } } while(0); - $394 = HEAP32[(21840)>>2]|0; + $394 = HEAP32[(22152)>>2]|0; $395 = ($$3372$i>>>0)<($394>>>0); if ($395) { _abort(); @@ -44028,7 +43991,7 @@ function _malloc($0) { if ($405) { $470 = $250; } else { - $406 = HEAP32[(21840)>>2]|0; + $406 = HEAP32[(22152)>>2]|0; $407 = ($404>>>0)<($406>>>0); if ($407) { _abort(); @@ -44069,20 +44032,20 @@ function _malloc($0) { $424 = ($$4351$lcssa$i>>>0)<(256); if ($424) { $425 = $423 << 1; - $426 = (21864 + ($425<<2)|0); - $427 = HEAP32[5456]|0; + $426 = (22176 + ($425<<2)|0); + $427 = HEAP32[5534]|0; $428 = 1 << $423; $429 = $427 & $428; $430 = ($429|0)==(0); if ($430) { $431 = $427 | $428; - HEAP32[5456] = $431; + HEAP32[5534] = $431; $$pre$i210 = ((($426)) + 8|0); $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; } else { $432 = ((($426)) + 8|0); $433 = HEAP32[$432>>2]|0; - $434 = HEAP32[(21840)>>2]|0; + $434 = HEAP32[(22152)>>2]|0; $435 = ($433>>>0)<($434>>>0); if ($435) { _abort(); @@ -44134,7 +44097,7 @@ function _malloc($0) { $$0361$i = $463; } } - $464 = (22128 + ($$0361$i<<2)|0); + $464 = (22440 + ($$0361$i<<2)|0); $465 = ((($350)) + 28|0); HEAP32[$465>>2] = $$0361$i; $466 = ((($350)) + 16|0); @@ -44146,7 +44109,7 @@ function _malloc($0) { $471 = ($469|0)==(0); if ($471) { $472 = $470 | $468; - HEAP32[(21828)>>2] = $472; + HEAP32[(22140)>>2] = $472; HEAP32[$464>>2] = $350; $473 = ((($350)) + 24|0); HEAP32[$473>>2] = $464; @@ -44185,7 +44148,7 @@ function _malloc($0) { } } if ((label|0) == 136) { - $491 = HEAP32[(21840)>>2]|0; + $491 = HEAP32[(22152)>>2]|0; $492 = ($487>>>0)<($491>>>0); if ($492) { _abort(); @@ -44204,7 +44167,7 @@ function _malloc($0) { else if ((label|0) == 139) { $496 = ((($$0345$i)) + 8|0); $497 = HEAP32[$496>>2]|0; - $498 = HEAP32[(21840)>>2]|0; + $498 = HEAP32[(22152)>>2]|0; $499 = ($497>>>0)>=($498>>>0); $not$9$i = ($$0345$i>>>0)>=($498>>>0); $500 = $499 & $not$9$i; @@ -44237,16 +44200,16 @@ function _malloc($0) { } } } while(0); - $506 = HEAP32[(21832)>>2]|0; + $506 = HEAP32[(22144)>>2]|0; $507 = ($506>>>0)<($$0197>>>0); if (!($507)) { $508 = (($506) - ($$0197))|0; - $509 = HEAP32[(21844)>>2]|0; + $509 = HEAP32[(22156)>>2]|0; $510 = ($508>>>0)>(15); if ($510) { $511 = (($509) + ($$0197)|0); - HEAP32[(21844)>>2] = $511; - HEAP32[(21832)>>2] = $508; + HEAP32[(22156)>>2] = $511; + HEAP32[(22144)>>2] = $508; $512 = $508 | 1; $513 = ((($511)) + 4|0); HEAP32[$513>>2] = $512; @@ -44256,8 +44219,8 @@ function _malloc($0) { $516 = ((($509)) + 4|0); HEAP32[$516>>2] = $515; } else { - HEAP32[(21832)>>2] = 0; - HEAP32[(21844)>>2] = 0; + HEAP32[(22144)>>2] = 0; + HEAP32[(22156)>>2] = 0; $517 = $506 | 3; $518 = ((($509)) + 4|0); HEAP32[$518>>2] = $517; @@ -44271,14 +44234,14 @@ function _malloc($0) { $$0 = $523; STACKTOP = sp;return ($$0|0); } - $524 = HEAP32[(21836)>>2]|0; + $524 = HEAP32[(22148)>>2]|0; $525 = ($524>>>0)>($$0197>>>0); if ($525) { $526 = (($524) - ($$0197))|0; - HEAP32[(21836)>>2] = $526; - $527 = HEAP32[(21848)>>2]|0; + HEAP32[(22148)>>2] = $526; + $527 = HEAP32[(22160)>>2]|0; $528 = (($527) + ($$0197)|0); - HEAP32[(21848)>>2] = $528; + HEAP32[(22160)>>2] = $528; $529 = $526 | 1; $530 = ((($528)) + 4|0); HEAP32[$530>>2] = $529; @@ -44289,23 +44252,23 @@ function _malloc($0) { $$0 = $533; STACKTOP = sp;return ($$0|0); } - $534 = HEAP32[5574]|0; + $534 = HEAP32[5652]|0; $535 = ($534|0)==(0); if ($535) { - HEAP32[(22304)>>2] = 4096; - HEAP32[(22300)>>2] = 4096; - HEAP32[(22308)>>2] = -1; - HEAP32[(22312)>>2] = -1; - HEAP32[(22316)>>2] = 0; - HEAP32[(22268)>>2] = 0; + HEAP32[(22616)>>2] = 4096; + HEAP32[(22612)>>2] = 4096; + HEAP32[(22620)>>2] = -1; + HEAP32[(22624)>>2] = -1; + HEAP32[(22628)>>2] = 0; + HEAP32[(22580)>>2] = 0; $536 = $1; $537 = $536 & -16; $538 = $537 ^ 1431655768; HEAP32[$1>>2] = $538; - HEAP32[5574] = $538; + HEAP32[5652] = $538; $542 = 4096; } else { - $$pre$i212 = HEAP32[(22304)>>2]|0; + $$pre$i212 = HEAP32[(22616)>>2]|0; $542 = $$pre$i212; } $539 = (($$0197) + 48)|0; @@ -44318,10 +44281,10 @@ function _malloc($0) { $$0 = 0; STACKTOP = sp;return ($$0|0); } - $546 = HEAP32[(22264)>>2]|0; + $546 = HEAP32[(22576)>>2]|0; $547 = ($546|0)==(0); if (!($547)) { - $548 = HEAP32[(22256)>>2]|0; + $548 = HEAP32[(22568)>>2]|0; $549 = (($548) + ($544))|0; $550 = ($549>>>0)<=($548>>>0); $551 = ($549>>>0)>($546>>>0); @@ -44331,18 +44294,18 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $552 = HEAP32[(22268)>>2]|0; + $552 = HEAP32[(22580)>>2]|0; $553 = $552 & 4; $554 = ($553|0)==(0); L244: do { if ($554) { - $555 = HEAP32[(21848)>>2]|0; + $555 = HEAP32[(22160)>>2]|0; $556 = ($555|0)==(0|0); L246: do { if ($556) { label = 163; } else { - $$0$i$i = (22272); + $$0$i$i = (22584); while(1) { $557 = HEAP32[$$0$i$i>>2]|0; $558 = ($557>>>0)>($555>>>0); @@ -44400,7 +44363,7 @@ function _malloc($0) { $$2234253237$i = 0; } else { $568 = $566; - $569 = HEAP32[(22300)>>2]|0; + $569 = HEAP32[(22612)>>2]|0; $570 = (($569) + -1)|0; $571 = $570 & $568; $572 = ($571|0)==(0); @@ -44410,13 +44373,13 @@ function _malloc($0) { $576 = (($575) - ($568))|0; $577 = $572 ? 0 : $576; $$$i = (($577) + ($544))|0; - $578 = HEAP32[(22256)>>2]|0; + $578 = HEAP32[(22568)>>2]|0; $579 = (($$$i) + ($578))|0; $580 = ($$$i>>>0)>($$0197>>>0); $581 = ($$$i>>>0)<(2147483647); $or$cond$i214 = $580 & $581; if ($or$cond$i214) { - $582 = HEAP32[(22264)>>2]|0; + $582 = HEAP32[(22576)>>2]|0; $583 = ($582|0)==(0); if (!($583)) { $584 = ($579>>>0)<=($578>>>0); @@ -44462,7 +44425,7 @@ function _malloc($0) { break L244; } } - $601 = HEAP32[(22304)>>2]|0; + $601 = HEAP32[(22616)>>2]|0; $602 = (($540) - ($$2253$ph$i))|0; $603 = (($602) + ($601))|0; $604 = (0 - ($601))|0; @@ -44487,9 +44450,9 @@ function _malloc($0) { } } } while(0); - $611 = HEAP32[(22268)>>2]|0; + $611 = HEAP32[(22580)>>2]|0; $612 = $611 | 4; - HEAP32[(22268)>>2] = $612; + HEAP32[(22580)>>2] = $612; $$4236$i = $$2234253237$i; label = 178; } else { @@ -44525,35 +44488,35 @@ function _malloc($0) { } } if ((label|0) == 180) { - $626 = HEAP32[(22256)>>2]|0; + $626 = HEAP32[(22568)>>2]|0; $627 = (($626) + ($$723948$i))|0; - HEAP32[(22256)>>2] = $627; - $628 = HEAP32[(22260)>>2]|0; + HEAP32[(22568)>>2] = $627; + $628 = HEAP32[(22572)>>2]|0; $629 = ($627>>>0)>($628>>>0); if ($629) { - HEAP32[(22260)>>2] = $627; + HEAP32[(22572)>>2] = $627; } - $630 = HEAP32[(21848)>>2]|0; + $630 = HEAP32[(22160)>>2]|0; $631 = ($630|0)==(0|0); do { if ($631) { - $632 = HEAP32[(21840)>>2]|0; + $632 = HEAP32[(22152)>>2]|0; $633 = ($632|0)==(0|0); $634 = ($$749$i>>>0)<($632>>>0); $or$cond12$i = $633 | $634; if ($or$cond12$i) { - HEAP32[(21840)>>2] = $$749$i; + HEAP32[(22152)>>2] = $$749$i; } - HEAP32[(22272)>>2] = $$749$i; - HEAP32[(22276)>>2] = $$723948$i; - HEAP32[(22284)>>2] = 0; - $635 = HEAP32[5574]|0; - HEAP32[(21860)>>2] = $635; - HEAP32[(21856)>>2] = -1; + HEAP32[(22584)>>2] = $$749$i; + HEAP32[(22588)>>2] = $$723948$i; + HEAP32[(22596)>>2] = 0; + $635 = HEAP32[5652]|0; + HEAP32[(22172)>>2] = $635; + HEAP32[(22168)>>2] = -1; $$01$i$i = 0; while(1) { $636 = $$01$i$i << 1; - $637 = (21864 + ($636<<2)|0); + $637 = (22176 + ($636<<2)|0); $638 = ((($637)) + 12|0); HEAP32[$638>>2] = $637; $639 = ((($637)) + 8|0); @@ -44576,18 +44539,18 @@ function _malloc($0) { $648 = $645 ? 0 : $647; $649 = (($$749$i) + ($648)|0); $650 = (($641) - ($648))|0; - HEAP32[(21848)>>2] = $649; - HEAP32[(21836)>>2] = $650; + HEAP32[(22160)>>2] = $649; + HEAP32[(22148)>>2] = $650; $651 = $650 | 1; $652 = ((($649)) + 4|0); HEAP32[$652>>2] = $651; $653 = (($649) + ($650)|0); $654 = ((($653)) + 4|0); HEAP32[$654>>2] = 40; - $655 = HEAP32[(22312)>>2]|0; - HEAP32[(21852)>>2] = $655; + $655 = HEAP32[(22624)>>2]|0; + HEAP32[(22164)>>2] = $655; } else { - $$024371$i = (22272); + $$024371$i = (22584); while(1) { $656 = HEAP32[$$024371$i>>2]|0; $657 = ((($$024371$i)) + 4|0); @@ -44619,7 +44582,7 @@ function _malloc($0) { if ($or$cond51$i) { $670 = (($658) + ($$723948$i))|0; HEAP32[$657>>2] = $670; - $671 = HEAP32[(21836)>>2]|0; + $671 = HEAP32[(22148)>>2]|0; $672 = ((($630)) + 8|0); $673 = $672; $674 = $673 & 7; @@ -44630,30 +44593,30 @@ function _malloc($0) { $679 = (($630) + ($678)|0); $680 = (($$723948$i) - ($678))|0; $681 = (($671) + ($680))|0; - HEAP32[(21848)>>2] = $679; - HEAP32[(21836)>>2] = $681; + HEAP32[(22160)>>2] = $679; + HEAP32[(22148)>>2] = $681; $682 = $681 | 1; $683 = ((($679)) + 4|0); HEAP32[$683>>2] = $682; $684 = (($679) + ($681)|0); $685 = ((($684)) + 4|0); HEAP32[$685>>2] = 40; - $686 = HEAP32[(22312)>>2]|0; - HEAP32[(21852)>>2] = $686; + $686 = HEAP32[(22624)>>2]|0; + HEAP32[(22164)>>2] = $686; break; } } } - $687 = HEAP32[(21840)>>2]|0; + $687 = HEAP32[(22152)>>2]|0; $688 = ($$749$i>>>0)<($687>>>0); if ($688) { - HEAP32[(21840)>>2] = $$749$i; + HEAP32[(22152)>>2] = $$749$i; $752 = $$749$i; } else { $752 = $687; } $689 = (($$749$i) + ($$723948$i)|0); - $$124470$i = (22272); + $$124470$i = (22584); while(1) { $690 = HEAP32[$$124470$i>>2]|0; $691 = ($690|0)==($689|0); @@ -44708,21 +44671,21 @@ function _malloc($0) { $725 = ($717|0)==($630|0); do { if ($725) { - $726 = HEAP32[(21836)>>2]|0; + $726 = HEAP32[(22148)>>2]|0; $727 = (($726) + ($722))|0; - HEAP32[(21836)>>2] = $727; - HEAP32[(21848)>>2] = $721; + HEAP32[(22148)>>2] = $727; + HEAP32[(22160)>>2] = $721; $728 = $727 | 1; $729 = ((($721)) + 4|0); HEAP32[$729>>2] = $728; } else { - $730 = HEAP32[(21844)>>2]|0; + $730 = HEAP32[(22156)>>2]|0; $731 = ($717|0)==($730|0); if ($731) { - $732 = HEAP32[(21832)>>2]|0; + $732 = HEAP32[(22144)>>2]|0; $733 = (($732) + ($722))|0; - HEAP32[(21832)>>2] = $733; - HEAP32[(21844)>>2] = $721; + HEAP32[(22144)>>2] = $733; + HEAP32[(22156)>>2] = $721; $734 = $733 | 1; $735 = ((($721)) + 4|0); HEAP32[$735>>2] = $734; @@ -44745,7 +44708,7 @@ function _malloc($0) { $746 = ((($717)) + 12|0); $747 = HEAP32[$746>>2]|0; $748 = $742 << 1; - $749 = (21864 + ($748<<2)|0); + $749 = (22176 + ($748<<2)|0); $750 = ($745|0)==($749|0); do { if (!($750)) { @@ -44768,9 +44731,9 @@ function _malloc($0) { if ($756) { $757 = 1 << $742; $758 = $757 ^ -1; - $759 = HEAP32[5456]|0; + $759 = HEAP32[5534]|0; $760 = $759 & $758; - HEAP32[5456] = $760; + HEAP32[5534] = $760; break; } $761 = ($747|0)==($749|0); @@ -44883,7 +44846,7 @@ function _malloc($0) { } $795 = ((($717)) + 28|0); $796 = HEAP32[$795>>2]|0; - $797 = (22128 + ($796<<2)|0); + $797 = (22440 + ($796<<2)|0); $798 = HEAP32[$797>>2]|0; $799 = ($717|0)==($798|0); do { @@ -44895,12 +44858,12 @@ function _malloc($0) { } $800 = 1 << $796; $801 = $800 ^ -1; - $802 = HEAP32[(21828)>>2]|0; + $802 = HEAP32[(22140)>>2]|0; $803 = $802 & $801; - HEAP32[(21828)>>2] = $803; + HEAP32[(22140)>>2] = $803; break L314; } else { - $804 = HEAP32[(21840)>>2]|0; + $804 = HEAP32[(22152)>>2]|0; $805 = ($768>>>0)<($804>>>0); if ($805) { _abort(); @@ -44921,7 +44884,7 @@ function _malloc($0) { } } } while(0); - $810 = HEAP32[(21840)>>2]|0; + $810 = HEAP32[(22152)>>2]|0; $811 = ($$3$i$i>>>0)<($810>>>0); if ($811) { _abort(); @@ -44953,7 +44916,7 @@ function _malloc($0) { if ($821) { break; } - $822 = HEAP32[(21840)>>2]|0; + $822 = HEAP32[(22152)>>2]|0; $823 = ($820>>>0)<($822>>>0); if ($823) { _abort(); @@ -44986,21 +44949,21 @@ function _malloc($0) { $835 = ($$0287$i$i>>>0)<(256); if ($835) { $836 = $834 << 1; - $837 = (21864 + ($836<<2)|0); - $838 = HEAP32[5456]|0; + $837 = (22176 + ($836<<2)|0); + $838 = HEAP32[5534]|0; $839 = 1 << $834; $840 = $838 & $839; $841 = ($840|0)==(0); do { if ($841) { $842 = $838 | $839; - HEAP32[5456] = $842; + HEAP32[5534] = $842; $$pre$i19$i = ((($837)) + 8|0); $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; } else { $843 = ((($837)) + 8|0); $844 = HEAP32[$843>>2]|0; - $845 = HEAP32[(21840)>>2]|0; + $845 = HEAP32[(22152)>>2]|0; $846 = ($844>>>0)<($845>>>0); if (!($846)) { $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; @@ -45055,20 +45018,20 @@ function _malloc($0) { $$0296$i$i = $874; } } while(0); - $875 = (22128 + ($$0296$i$i<<2)|0); + $875 = (22440 + ($$0296$i$i<<2)|0); $876 = ((($721)) + 28|0); HEAP32[$876>>2] = $$0296$i$i; $877 = ((($721)) + 16|0); $878 = ((($877)) + 4|0); HEAP32[$878>>2] = 0; HEAP32[$877>>2] = 0; - $879 = HEAP32[(21828)>>2]|0; + $879 = HEAP32[(22140)>>2]|0; $880 = 1 << $$0296$i$i; $881 = $879 & $880; $882 = ($881|0)==(0); if ($882) { $883 = $879 | $880; - HEAP32[(21828)>>2] = $883; + HEAP32[(22140)>>2] = $883; HEAP32[$875>>2] = $721; $884 = ((($721)) + 24|0); HEAP32[$884>>2] = $875; @@ -45107,7 +45070,7 @@ function _malloc($0) { } } if ((label|0) == 262) { - $902 = HEAP32[(21840)>>2]|0; + $902 = HEAP32[(22152)>>2]|0; $903 = ($898>>>0)<($902>>>0); if ($903) { _abort(); @@ -45126,7 +45089,7 @@ function _malloc($0) { else if ((label|0) == 265) { $907 = ((($$0289$i$i)) + 8|0); $908 = HEAP32[$907>>2]|0; - $909 = HEAP32[(21840)>>2]|0; + $909 = HEAP32[(22152)>>2]|0; $910 = ($908>>>0)>=($909>>>0); $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); $911 = $910 & $not$7$i$i; @@ -45153,7 +45116,7 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $$0$i$i$i = (22272); + $$0$i$i$i = (22584); while(1) { $916 = HEAP32[$$0$i$i$i>>2]|0; $917 = ($916>>>0)>($630>>>0); @@ -45194,23 +45157,23 @@ function _malloc($0) { $945 = $942 ? 0 : $944; $946 = (($$749$i) + ($945)|0); $947 = (($938) - ($945))|0; - HEAP32[(21848)>>2] = $946; - HEAP32[(21836)>>2] = $947; + HEAP32[(22160)>>2] = $946; + HEAP32[(22148)>>2] = $947; $948 = $947 | 1; $949 = ((($946)) + 4|0); HEAP32[$949>>2] = $948; $950 = (($946) + ($947)|0); $951 = ((($950)) + 4|0); HEAP32[$951>>2] = 40; - $952 = HEAP32[(22312)>>2]|0; - HEAP32[(21852)>>2] = $952; + $952 = HEAP32[(22624)>>2]|0; + HEAP32[(22164)>>2] = $952; $953 = ((($935)) + 4|0); HEAP32[$953>>2] = 27; - ;HEAP32[$936>>2]=HEAP32[(22272)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(22272)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(22272)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(22272)+12>>2]|0; - HEAP32[(22272)>>2] = $$749$i; - HEAP32[(22276)>>2] = $$723948$i; - HEAP32[(22284)>>2] = 0; - HEAP32[(22280)>>2] = $936; + ;HEAP32[$936>>2]=HEAP32[(22584)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(22584)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(22584)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(22584)+12>>2]|0; + HEAP32[(22584)>>2] = $$749$i; + HEAP32[(22588)>>2] = $$723948$i; + HEAP32[(22596)>>2] = 0; + HEAP32[(22592)>>2] = $936; $955 = $937; while(1) { $954 = ((($955)) + 4|0); @@ -45239,20 +45202,20 @@ function _malloc($0) { $967 = ($961>>>0)<(256); if ($967) { $968 = $966 << 1; - $969 = (21864 + ($968<<2)|0); - $970 = HEAP32[5456]|0; + $969 = (22176 + ($968<<2)|0); + $970 = HEAP32[5534]|0; $971 = 1 << $966; $972 = $970 & $971; $973 = ($972|0)==(0); if ($973) { $974 = $970 | $971; - HEAP32[5456] = $974; + HEAP32[5534] = $974; $$pre$i$i = ((($969)) + 8|0); $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; } else { $975 = ((($969)) + 8|0); $976 = HEAP32[$975>>2]|0; - $977 = HEAP32[(21840)>>2]|0; + $977 = HEAP32[(22152)>>2]|0; $978 = ($976>>>0)<($977>>>0); if ($978) { _abort(); @@ -45304,19 +45267,19 @@ function _malloc($0) { $$0212$i$i = $1006; } } - $1007 = (22128 + ($$0212$i$i<<2)|0); + $1007 = (22440 + ($$0212$i$i<<2)|0); $1008 = ((($630)) + 28|0); HEAP32[$1008>>2] = $$0212$i$i; $1009 = ((($630)) + 20|0); HEAP32[$1009>>2] = 0; HEAP32[$933>>2] = 0; - $1010 = HEAP32[(21828)>>2]|0; + $1010 = HEAP32[(22140)>>2]|0; $1011 = 1 << $$0212$i$i; $1012 = $1010 & $1011; $1013 = ($1012|0)==(0); if ($1013) { $1014 = $1010 | $1011; - HEAP32[(21828)>>2] = $1014; + HEAP32[(22140)>>2] = $1014; HEAP32[$1007>>2] = $630; $1015 = ((($630)) + 24|0); HEAP32[$1015>>2] = $1007; @@ -45355,7 +45318,7 @@ function _malloc($0) { } } if ((label|0) == 289) { - $1033 = HEAP32[(21840)>>2]|0; + $1033 = HEAP32[(22152)>>2]|0; $1034 = ($1029>>>0)<($1033>>>0); if ($1034) { _abort(); @@ -45374,7 +45337,7 @@ function _malloc($0) { else if ((label|0) == 292) { $1038 = ((($$0207$i$i)) + 8|0); $1039 = HEAP32[$1038>>2]|0; - $1040 = HEAP32[(21840)>>2]|0; + $1040 = HEAP32[(22152)>>2]|0; $1041 = ($1039>>>0)>=($1040>>>0); $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); $1042 = $1041 & $not$$i$i; @@ -45397,14 +45360,14 @@ function _malloc($0) { } } } while(0); - $1048 = HEAP32[(21836)>>2]|0; + $1048 = HEAP32[(22148)>>2]|0; $1049 = ($1048>>>0)>($$0197>>>0); if ($1049) { $1050 = (($1048) - ($$0197))|0; - HEAP32[(21836)>>2] = $1050; - $1051 = HEAP32[(21848)>>2]|0; + HEAP32[(22148)>>2] = $1050; + $1051 = HEAP32[(22160)>>2]|0; $1052 = (($1051) + ($$0197)|0); - HEAP32[(21848)>>2] = $1052; + HEAP32[(22160)>>2] = $1052; $1053 = $1050 | 1; $1054 = ((($1052)) + 4|0); HEAP32[$1054>>2] = $1053; @@ -45447,7 +45410,7 @@ function _free($0) { return; } $2 = ((($0)) + -8|0); - $3 = HEAP32[(21840)>>2]|0; + $3 = HEAP32[(22152)>>2]|0; $4 = ($2>>>0)<($3>>>0); if ($4) { _abort(); @@ -45480,7 +45443,7 @@ function _free($0) { _abort(); // unreachable; } - $19 = HEAP32[(21844)>>2]|0; + $19 = HEAP32[(22156)>>2]|0; $20 = ($16|0)==($19|0); if ($20) { $104 = ((($10)) + 4|0); @@ -45495,7 +45458,7 @@ function _free($0) { $109 = ((($16)) + 4|0); $110 = $17 | 1; $111 = $105 & -2; - HEAP32[(21832)>>2] = $17; + HEAP32[(22144)>>2] = $17; HEAP32[$104>>2] = $111; HEAP32[$109>>2] = $110; HEAP32[$108>>2] = $17; @@ -45509,7 +45472,7 @@ function _free($0) { $25 = ((($16)) + 12|0); $26 = HEAP32[$25>>2]|0; $27 = $21 << 1; - $28 = (21864 + ($27<<2)|0); + $28 = (22176 + ($27<<2)|0); $29 = ($24|0)==($28|0); if (!($29)) { $30 = ($24>>>0)<($3>>>0); @@ -45529,9 +45492,9 @@ function _free($0) { if ($34) { $35 = 1 << $21; $36 = $35 ^ -1; - $37 = HEAP32[5456]|0; + $37 = HEAP32[5534]|0; $38 = $37 & $36; - HEAP32[5456] = $38; + HEAP32[5534] = $38; $$1 = $16;$$1382 = $17;$113 = $16; break; } @@ -45645,7 +45608,7 @@ function _free($0) { } else { $73 = ((($16)) + 28|0); $74 = HEAP32[$73>>2]|0; - $75 = (22128 + ($74<<2)|0); + $75 = (22440 + ($74<<2)|0); $76 = HEAP32[$75>>2]|0; $77 = ($16|0)==($76|0); do { @@ -45655,14 +45618,14 @@ function _free($0) { if ($cond421) { $78 = 1 << $74; $79 = $78 ^ -1; - $80 = HEAP32[(21828)>>2]|0; + $80 = HEAP32[(22140)>>2]|0; $81 = $80 & $79; - HEAP32[(21828)>>2] = $81; + HEAP32[(22140)>>2] = $81; $$1 = $16;$$1382 = $17;$113 = $16; break L10; } } else { - $82 = HEAP32[(21840)>>2]|0; + $82 = HEAP32[(22152)>>2]|0; $83 = ($46>>>0)<($82>>>0); if ($83) { _abort(); @@ -45684,7 +45647,7 @@ function _free($0) { } } } while(0); - $88 = HEAP32[(21840)>>2]|0; + $88 = HEAP32[(22152)>>2]|0; $89 = ($$3>>>0)<($88>>>0); if ($89) { _abort(); @@ -45716,7 +45679,7 @@ function _free($0) { if ($99) { $$1 = $16;$$1382 = $17;$113 = $16; } else { - $100 = HEAP32[(21840)>>2]|0; + $100 = HEAP32[(22152)>>2]|0; $101 = ($98>>>0)<($100>>>0); if ($101) { _abort(); @@ -45751,14 +45714,14 @@ function _free($0) { $118 = $115 & 2; $119 = ($118|0)==(0); if ($119) { - $120 = HEAP32[(21848)>>2]|0; + $120 = HEAP32[(22160)>>2]|0; $121 = ($10|0)==($120|0); - $122 = HEAP32[(21844)>>2]|0; + $122 = HEAP32[(22156)>>2]|0; if ($121) { - $123 = HEAP32[(21836)>>2]|0; + $123 = HEAP32[(22148)>>2]|0; $124 = (($123) + ($$1382))|0; - HEAP32[(21836)>>2] = $124; - HEAP32[(21848)>>2] = $$1; + HEAP32[(22148)>>2] = $124; + HEAP32[(22160)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -45766,16 +45729,16 @@ function _free($0) { if (!($127)) { return; } - HEAP32[(21844)>>2] = 0; - HEAP32[(21832)>>2] = 0; + HEAP32[(22156)>>2] = 0; + HEAP32[(22144)>>2] = 0; return; } $128 = ($10|0)==($122|0); if ($128) { - $129 = HEAP32[(21832)>>2]|0; + $129 = HEAP32[(22144)>>2]|0; $130 = (($129) + ($$1382))|0; - HEAP32[(21832)>>2] = $130; - HEAP32[(21844)>>2] = $113; + HEAP32[(22144)>>2] = $130; + HEAP32[(22156)>>2] = $113; $131 = $130 | 1; $132 = ((($$1)) + 4|0); HEAP32[$132>>2] = $131; @@ -45794,10 +45757,10 @@ function _free($0) { $140 = ((($10)) + 12|0); $141 = HEAP32[$140>>2]|0; $142 = $136 << 1; - $143 = (21864 + ($142<<2)|0); + $143 = (22176 + ($142<<2)|0); $144 = ($139|0)==($143|0); if (!($144)) { - $145 = HEAP32[(21840)>>2]|0; + $145 = HEAP32[(22152)>>2]|0; $146 = ($139>>>0)<($145>>>0); if ($146) { _abort(); @@ -45815,9 +45778,9 @@ function _free($0) { if ($150) { $151 = 1 << $136; $152 = $151 ^ -1; - $153 = HEAP32[5456]|0; + $153 = HEAP32[5534]|0; $154 = $153 & $152; - HEAP32[5456] = $154; + HEAP32[5534] = $154; break; } $155 = ($141|0)==($143|0); @@ -45825,7 +45788,7 @@ function _free($0) { $$pre442 = ((($141)) + 8|0); $$pre$phi443Z2D = $$pre442; } else { - $156 = HEAP32[(21840)>>2]|0; + $156 = HEAP32[(22152)>>2]|0; $157 = ($141>>>0)<($156>>>0); if ($157) { _abort(); @@ -45885,7 +45848,7 @@ function _free($0) { $$1398 = $187;$$1402 = $186; } } - $189 = HEAP32[(21840)>>2]|0; + $189 = HEAP32[(22152)>>2]|0; $190 = ($$1402>>>0)<($189>>>0); if ($190) { _abort(); @@ -45898,7 +45861,7 @@ function _free($0) { } else { $167 = ((($10)) + 8|0); $168 = HEAP32[$167>>2]|0; - $169 = HEAP32[(21840)>>2]|0; + $169 = HEAP32[(22152)>>2]|0; $170 = ($168>>>0)<($169>>>0); if ($170) { _abort(); @@ -45929,7 +45892,7 @@ function _free($0) { if (!($191)) { $192 = ((($10)) + 28|0); $193 = HEAP32[$192>>2]|0; - $194 = (22128 + ($193<<2)|0); + $194 = (22440 + ($193<<2)|0); $195 = HEAP32[$194>>2]|0; $196 = ($10|0)==($195|0); do { @@ -45939,13 +45902,13 @@ function _free($0) { if ($cond422) { $197 = 1 << $193; $198 = $197 ^ -1; - $199 = HEAP32[(21828)>>2]|0; + $199 = HEAP32[(22140)>>2]|0; $200 = $199 & $198; - HEAP32[(21828)>>2] = $200; + HEAP32[(22140)>>2] = $200; break L108; } } else { - $201 = HEAP32[(21840)>>2]|0; + $201 = HEAP32[(22152)>>2]|0; $202 = ($163>>>0)<($201>>>0); if ($202) { _abort(); @@ -45966,7 +45929,7 @@ function _free($0) { } } } while(0); - $207 = HEAP32[(21840)>>2]|0; + $207 = HEAP32[(22152)>>2]|0; $208 = ($$3400>>>0)<($207>>>0); if ($208) { _abort(); @@ -45996,7 +45959,7 @@ function _free($0) { $217 = HEAP32[$216>>2]|0; $218 = ($217|0)==(0|0); if (!($218)) { - $219 = HEAP32[(21840)>>2]|0; + $219 = HEAP32[(22152)>>2]|0; $220 = ($217>>>0)<($219>>>0); if ($220) { _abort(); @@ -46017,10 +45980,10 @@ function _free($0) { HEAP32[$224>>2] = $223; $225 = (($113) + ($135)|0); HEAP32[$225>>2] = $135; - $226 = HEAP32[(21844)>>2]|0; + $226 = HEAP32[(22156)>>2]|0; $227 = ($$1|0)==($226|0); if ($227) { - HEAP32[(21832)>>2] = $135; + HEAP32[(22144)>>2] = $135; return; } else { $$2 = $135; @@ -46039,20 +46002,20 @@ function _free($0) { $233 = ($$2>>>0)<(256); if ($233) { $234 = $232 << 1; - $235 = (21864 + ($234<<2)|0); - $236 = HEAP32[5456]|0; + $235 = (22176 + ($234<<2)|0); + $236 = HEAP32[5534]|0; $237 = 1 << $232; $238 = $236 & $237; $239 = ($238|0)==(0); if ($239) { $240 = $236 | $237; - HEAP32[5456] = $240; + HEAP32[5534] = $240; $$pre = ((($235)) + 8|0); $$0403 = $235;$$pre$phiZ2D = $$pre; } else { $241 = ((($235)) + 8|0); $242 = HEAP32[$241>>2]|0; - $243 = HEAP32[(21840)>>2]|0; + $243 = HEAP32[(22152)>>2]|0; $244 = ($242>>>0)<($243>>>0); if ($244) { _abort(); @@ -46104,21 +46067,21 @@ function _free($0) { $$0396 = $272; } } - $273 = (22128 + ($$0396<<2)|0); + $273 = (22440 + ($$0396<<2)|0); $274 = ((($$1)) + 28|0); HEAP32[$274>>2] = $$0396; $275 = ((($$1)) + 16|0); $276 = ((($$1)) + 20|0); HEAP32[$276>>2] = 0; HEAP32[$275>>2] = 0; - $277 = HEAP32[(21828)>>2]|0; + $277 = HEAP32[(22140)>>2]|0; $278 = 1 << $$0396; $279 = $277 & $278; $280 = ($279|0)==(0); do { if ($280) { $281 = $277 | $278; - HEAP32[(21828)>>2] = $281; + HEAP32[(22140)>>2] = $281; HEAP32[$273>>2] = $$1; $282 = ((($$1)) + 24|0); HEAP32[$282>>2] = $273; @@ -46156,7 +46119,7 @@ function _free($0) { } } if ((label|0) == 121) { - $300 = HEAP32[(21840)>>2]|0; + $300 = HEAP32[(22152)>>2]|0; $301 = ($296>>>0)<($300>>>0); if ($301) { _abort(); @@ -46175,7 +46138,7 @@ function _free($0) { else if ((label|0) == 124) { $305 = ((($$0384)) + 8|0); $306 = HEAP32[$305>>2]|0; - $307 = HEAP32[(21840)>>2]|0; + $307 = HEAP32[(22152)>>2]|0; $308 = ($306>>>0)>=($307>>>0); $not$437 = ($$0384>>>0)>=($307>>>0); $309 = $308 & $not$437; @@ -46197,12 +46160,12 @@ function _free($0) { } } } while(0); - $314 = HEAP32[(21856)>>2]|0; + $314 = HEAP32[(22168)>>2]|0; $315 = (($314) + -1)|0; - HEAP32[(21856)>>2] = $315; + HEAP32[(22168)>>2] = $315; $316 = ($315|0)==(0); if ($316) { - $$0212$in$i = (22280); + $$0212$in$i = (22592); } else { return; } @@ -46216,7 +46179,7 @@ function _free($0) { $$0212$in$i = $318; } } - HEAP32[(21856)>>2] = -1; + HEAP32[(22168)>>2] = -1; return; } function _realloc($0,$1) { @@ -46288,7 +46251,7 @@ function _try_realloc_chunk($0,$1) { $3 = HEAP32[$2>>2]|0; $4 = $3 & -8; $5 = (($0) + ($4)|0); - $6 = HEAP32[(21840)>>2]|0; + $6 = HEAP32[(22152)>>2]|0; $7 = $3 & 3; $notlhs = ($0>>>0)>=($6>>>0); $notrhs = ($7|0)!=(1); @@ -46318,7 +46281,7 @@ function _try_realloc_chunk($0,$1) { $16 = ($4>>>0)<($15>>>0); if (!($16)) { $17 = (($4) - ($1))|0; - $18 = HEAP32[(22304)>>2]|0; + $18 = HEAP32[(22616)>>2]|0; $19 = $18 << 1; $20 = ($17>>>0)>($19>>>0); if (!($20)) { @@ -46354,10 +46317,10 @@ function _try_realloc_chunk($0,$1) { $$2 = $0; return ($$2|0); } - $34 = HEAP32[(21848)>>2]|0; + $34 = HEAP32[(22160)>>2]|0; $35 = ($5|0)==($34|0); if ($35) { - $36 = HEAP32[(21836)>>2]|0; + $36 = HEAP32[(22148)>>2]|0; $37 = (($36) + ($4))|0; $38 = ($37>>>0)>($1>>>0); $39 = (($37) - ($1))|0; @@ -46373,15 +46336,15 @@ function _try_realloc_chunk($0,$1) { $45 = $44 | 2; HEAP32[$2>>2] = $45; HEAP32[$42>>2] = $41; - HEAP32[(21848)>>2] = $40; - HEAP32[(21836)>>2] = $39; + HEAP32[(22160)>>2] = $40; + HEAP32[(22148)>>2] = $39; $$2 = $0; return ($$2|0); } - $46 = HEAP32[(21844)>>2]|0; + $46 = HEAP32[(22156)>>2]|0; $47 = ($5|0)==($46|0); if ($47) { - $48 = HEAP32[(21832)>>2]|0; + $48 = HEAP32[(22144)>>2]|0; $49 = (($48) + ($4))|0; $50 = ($49>>>0)<($1>>>0); if ($50) { @@ -46417,8 +46380,8 @@ function _try_realloc_chunk($0,$1) { HEAP32[$66>>2] = $68; $storemerge = 0;$storemerge1 = 0; } - HEAP32[(21832)>>2] = $storemerge1; - HEAP32[(21844)>>2] = $storemerge; + HEAP32[(22144)>>2] = $storemerge1; + HEAP32[(22156)>>2] = $storemerge; $$2 = $0; return ($$2|0); } @@ -46445,7 +46408,7 @@ function _try_realloc_chunk($0,$1) { $79 = ((($5)) + 12|0); $80 = HEAP32[$79>>2]|0; $81 = $75 << 1; - $82 = (21864 + ($81<<2)|0); + $82 = (22176 + ($81<<2)|0); $83 = ($78|0)==($82|0); if (!($83)) { $84 = ($78>>>0)<($6>>>0); @@ -46465,9 +46428,9 @@ function _try_realloc_chunk($0,$1) { if ($88) { $89 = 1 << $75; $90 = $89 ^ -1; - $91 = HEAP32[5456]|0; + $91 = HEAP32[5534]|0; $92 = $91 & $90; - HEAP32[5456] = $92; + HEAP32[5534] = $92; break; } $93 = ($80|0)==($82|0); @@ -46576,7 +46539,7 @@ function _try_realloc_chunk($0,$1) { if (!($126)) { $127 = ((($5)) + 28|0); $128 = HEAP32[$127>>2]|0; - $129 = (22128 + ($128<<2)|0); + $129 = (22440 + ($128<<2)|0); $130 = HEAP32[$129>>2]|0; $131 = ($5|0)==($130|0); do { @@ -46586,13 +46549,13 @@ function _try_realloc_chunk($0,$1) { if ($cond) { $132 = 1 << $128; $133 = $132 ^ -1; - $134 = HEAP32[(21828)>>2]|0; + $134 = HEAP32[(22140)>>2]|0; $135 = $134 & $133; - HEAP32[(21828)>>2] = $135; + HEAP32[(22140)>>2] = $135; break L49; } } else { - $136 = HEAP32[(21840)>>2]|0; + $136 = HEAP32[(22152)>>2]|0; $137 = ($100>>>0)<($136>>>0); if ($137) { _abort(); @@ -46613,7 +46576,7 @@ function _try_realloc_chunk($0,$1) { } } } while(0); - $142 = HEAP32[(21840)>>2]|0; + $142 = HEAP32[(22152)>>2]|0; $143 = ($$3>>>0)<($142>>>0); if ($143) { _abort(); @@ -46643,7 +46606,7 @@ function _try_realloc_chunk($0,$1) { $152 = HEAP32[$151>>2]|0; $153 = ($152|0)==(0|0); if (!($153)) { - $154 = HEAP32[(21840)>>2]|0; + $154 = HEAP32[(22152)>>2]|0; $155 = ($152>>>0)<($154>>>0); if ($155) { _abort(); @@ -46728,13 +46691,13 @@ function _dispose_chunk($0,$1) { $10 = (0 - ($7))|0; $11 = (($0) + ($10)|0); $12 = (($7) + ($1))|0; - $13 = HEAP32[(21840)>>2]|0; + $13 = HEAP32[(22152)>>2]|0; $14 = ($11>>>0)<($13>>>0); if ($14) { _abort(); // unreachable; } - $15 = HEAP32[(21844)>>2]|0; + $15 = HEAP32[(22156)>>2]|0; $16 = ($11|0)==($15|0); if ($16) { $100 = ((($2)) + 4|0); @@ -46749,7 +46712,7 @@ function _dispose_chunk($0,$1) { $105 = ((($11)) + 4|0); $106 = $12 | 1; $107 = $101 & -2; - HEAP32[(21832)>>2] = $12; + HEAP32[(22144)>>2] = $12; HEAP32[$100>>2] = $107; HEAP32[$105>>2] = $106; HEAP32[$104>>2] = $12; @@ -46763,7 +46726,7 @@ function _dispose_chunk($0,$1) { $21 = ((($11)) + 12|0); $22 = HEAP32[$21>>2]|0; $23 = $17 << 1; - $24 = (21864 + ($23<<2)|0); + $24 = (22176 + ($23<<2)|0); $25 = ($20|0)==($24|0); if (!($25)) { $26 = ($20>>>0)<($13>>>0); @@ -46783,9 +46746,9 @@ function _dispose_chunk($0,$1) { if ($30) { $31 = 1 << $17; $32 = $31 ^ -1; - $33 = HEAP32[5456]|0; + $33 = HEAP32[5534]|0; $34 = $33 & $32; - HEAP32[5456] = $34; + HEAP32[5534] = $34; $$1 = $11;$$1418 = $12; break; } @@ -46899,7 +46862,7 @@ function _dispose_chunk($0,$1) { } else { $69 = ((($11)) + 28|0); $70 = HEAP32[$69>>2]|0; - $71 = (22128 + ($70<<2)|0); + $71 = (22440 + ($70<<2)|0); $72 = HEAP32[$71>>2]|0; $73 = ($11|0)==($72|0); do { @@ -46909,14 +46872,14 @@ function _dispose_chunk($0,$1) { if ($cond) { $74 = 1 << $70; $75 = $74 ^ -1; - $76 = HEAP32[(21828)>>2]|0; + $76 = HEAP32[(22140)>>2]|0; $77 = $76 & $75; - HEAP32[(21828)>>2] = $77; + HEAP32[(22140)>>2] = $77; $$1 = $11;$$1418 = $12; break L1; } } else { - $78 = HEAP32[(21840)>>2]|0; + $78 = HEAP32[(22152)>>2]|0; $79 = ($42>>>0)<($78>>>0); if ($79) { _abort(); @@ -46938,7 +46901,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $84 = HEAP32[(21840)>>2]|0; + $84 = HEAP32[(22152)>>2]|0; $85 = ($$3>>>0)<($84>>>0); if ($85) { _abort(); @@ -46970,7 +46933,7 @@ function _dispose_chunk($0,$1) { if ($95) { $$1 = $11;$$1418 = $12; } else { - $96 = HEAP32[(21840)>>2]|0; + $96 = HEAP32[(22152)>>2]|0; $97 = ($94>>>0)<($96>>>0); if ($97) { _abort(); @@ -46989,7 +46952,7 @@ function _dispose_chunk($0,$1) { $$1 = $0;$$1418 = $1; } } while(0); - $108 = HEAP32[(21840)>>2]|0; + $108 = HEAP32[(22152)>>2]|0; $109 = ($2>>>0)<($108>>>0); if ($109) { _abort(); @@ -47000,14 +46963,14 @@ function _dispose_chunk($0,$1) { $112 = $111 & 2; $113 = ($112|0)==(0); if ($113) { - $114 = HEAP32[(21848)>>2]|0; + $114 = HEAP32[(22160)>>2]|0; $115 = ($2|0)==($114|0); - $116 = HEAP32[(21844)>>2]|0; + $116 = HEAP32[(22156)>>2]|0; if ($115) { - $117 = HEAP32[(21836)>>2]|0; + $117 = HEAP32[(22148)>>2]|0; $118 = (($117) + ($$1418))|0; - HEAP32[(21836)>>2] = $118; - HEAP32[(21848)>>2] = $$1; + HEAP32[(22148)>>2] = $118; + HEAP32[(22160)>>2] = $$1; $119 = $118 | 1; $120 = ((($$1)) + 4|0); HEAP32[$120>>2] = $119; @@ -47015,16 +46978,16 @@ function _dispose_chunk($0,$1) { if (!($121)) { return; } - HEAP32[(21844)>>2] = 0; - HEAP32[(21832)>>2] = 0; + HEAP32[(22156)>>2] = 0; + HEAP32[(22144)>>2] = 0; return; } $122 = ($2|0)==($116|0); if ($122) { - $123 = HEAP32[(21832)>>2]|0; + $123 = HEAP32[(22144)>>2]|0; $124 = (($123) + ($$1418))|0; - HEAP32[(21832)>>2] = $124; - HEAP32[(21844)>>2] = $$1; + HEAP32[(22144)>>2] = $124; + HEAP32[(22156)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -47043,7 +47006,7 @@ function _dispose_chunk($0,$1) { $134 = ((($2)) + 12|0); $135 = HEAP32[$134>>2]|0; $136 = $130 << 1; - $137 = (21864 + ($136<<2)|0); + $137 = (22176 + ($136<<2)|0); $138 = ($133|0)==($137|0); if (!($138)) { $139 = ($133>>>0)<($108>>>0); @@ -47063,9 +47026,9 @@ function _dispose_chunk($0,$1) { if ($143) { $144 = 1 << $130; $145 = $144 ^ -1; - $146 = HEAP32[5456]|0; + $146 = HEAP32[5534]|0; $147 = $146 & $145; - HEAP32[5456] = $147; + HEAP32[5534] = $147; break; } $148 = ($135|0)==($137|0); @@ -47174,7 +47137,7 @@ function _dispose_chunk($0,$1) { if (!($181)) { $182 = ((($2)) + 28|0); $183 = HEAP32[$182>>2]|0; - $184 = (22128 + ($183<<2)|0); + $184 = (22440 + ($183<<2)|0); $185 = HEAP32[$184>>2]|0; $186 = ($2|0)==($185|0); do { @@ -47184,13 +47147,13 @@ function _dispose_chunk($0,$1) { if ($cond17) { $187 = 1 << $183; $188 = $187 ^ -1; - $189 = HEAP32[(21828)>>2]|0; + $189 = HEAP32[(22140)>>2]|0; $190 = $189 & $188; - HEAP32[(21828)>>2] = $190; + HEAP32[(22140)>>2] = $190; break L96; } } else { - $191 = HEAP32[(21840)>>2]|0; + $191 = HEAP32[(22152)>>2]|0; $192 = ($155>>>0)<($191>>>0); if ($192) { _abort(); @@ -47211,7 +47174,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $197 = HEAP32[(21840)>>2]|0; + $197 = HEAP32[(22152)>>2]|0; $198 = ($$3435>>>0)<($197>>>0); if ($198) { _abort(); @@ -47241,7 +47204,7 @@ function _dispose_chunk($0,$1) { $207 = HEAP32[$206>>2]|0; $208 = ($207|0)==(0|0); if (!($208)) { - $209 = HEAP32[(21840)>>2]|0; + $209 = HEAP32[(22152)>>2]|0; $210 = ($207>>>0)<($209>>>0); if ($210) { _abort(); @@ -47262,10 +47225,10 @@ function _dispose_chunk($0,$1) { HEAP32[$214>>2] = $213; $215 = (($$1) + ($129)|0); HEAP32[$215>>2] = $129; - $216 = HEAP32[(21844)>>2]|0; + $216 = HEAP32[(22156)>>2]|0; $217 = ($$1|0)==($216|0); if ($217) { - HEAP32[(21832)>>2] = $129; + HEAP32[(22144)>>2] = $129; return; } else { $$2 = $129; @@ -47284,20 +47247,20 @@ function _dispose_chunk($0,$1) { $223 = ($$2>>>0)<(256); if ($223) { $224 = $222 << 1; - $225 = (21864 + ($224<<2)|0); - $226 = HEAP32[5456]|0; + $225 = (22176 + ($224<<2)|0); + $226 = HEAP32[5534]|0; $227 = 1 << $222; $228 = $226 & $227; $229 = ($228|0)==(0); if ($229) { $230 = $226 | $227; - HEAP32[5456] = $230; + HEAP32[5534] = $230; $$pre = ((($225)) + 8|0); $$0438 = $225;$$pre$phiZ2D = $$pre; } else { $231 = ((($225)) + 8|0); $232 = HEAP32[$231>>2]|0; - $233 = HEAP32[(21840)>>2]|0; + $233 = HEAP32[(22152)>>2]|0; $234 = ($232>>>0)<($233>>>0); if ($234) { _abort(); @@ -47349,20 +47312,20 @@ function _dispose_chunk($0,$1) { $$0431 = $262; } } - $263 = (22128 + ($$0431<<2)|0); + $263 = (22440 + ($$0431<<2)|0); $264 = ((($$1)) + 28|0); HEAP32[$264>>2] = $$0431; $265 = ((($$1)) + 16|0); $266 = ((($$1)) + 20|0); HEAP32[$266>>2] = 0; HEAP32[$265>>2] = 0; - $267 = HEAP32[(21828)>>2]|0; + $267 = HEAP32[(22140)>>2]|0; $268 = 1 << $$0431; $269 = $267 & $268; $270 = ($269|0)==(0); if ($270) { $271 = $267 | $268; - HEAP32[(21828)>>2] = $271; + HEAP32[(22140)>>2] = $271; HEAP32[$263>>2] = $$1; $272 = ((($$1)) + 24|0); HEAP32[$272>>2] = $263; @@ -47401,7 +47364,7 @@ function _dispose_chunk($0,$1) { } } if ((label|0) == 118) { - $290 = HEAP32[(21840)>>2]|0; + $290 = HEAP32[(22152)>>2]|0; $291 = ($286>>>0)<($290>>>0); if ($291) { _abort(); @@ -47419,7 +47382,7 @@ function _dispose_chunk($0,$1) { else if ((label|0) == 121) { $295 = ((($$0420)) + 8|0); $296 = HEAP32[$295>>2]|0; - $297 = HEAP32[(21840)>>2]|0; + $297 = HEAP32[(22152)>>2]|0; $298 = ($296>>>0)>=($297>>>0); $not$19 = ($$0420>>>0)>=($297>>>0); $299 = $298 & $not$19; diff --git a/docs/examples/img/text/text_bmfont_unordered.png b/docs/examples/web/text/text_bmfont_unordered.png similarity index 100% rename from docs/examples/img/text/text_bmfont_unordered.png rename to docs/examples/web/text/text_bmfont_unordered.png diff --git a/docs/examples/web/text/text_format_text.js b/docs/examples/web/text/text_format_text.js index e2d2e199e..f8b56614d 100644 --- a/docs/examples/web/text/text_format_text.js +++ b/docs/examples/web/text/text_format_text.js @@ -7239,6 +7239,56 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -7338,13 +7388,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -8295,45 +8338,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; diff --git a/docs/examples/img/text/text_format_text.png b/docs/examples/web/text/text_format_text.png similarity index 100% rename from docs/examples/img/text/text_format_text.png rename to docs/examples/web/text/text_format_text.png diff --git a/docs/examples/web/text/text_input_box.c b/docs/examples/web/text/text_input_box.c new file mode 100644 index 000000000..5765df94e --- /dev/null +++ b/docs/examples/web/text/text_input_box.c @@ -0,0 +1,145 @@ +/******************************************************************************************* +* +* raylib [text] example - Input Box +* +* This example has been created using raylib 1.7 (www.raylib.com) +* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) +* +* Copyright (c) 2017 Ramon Santamaria (@raysan5) +* +********************************************************************************************/ + +#include "raylib.h" + +#define MAX_INPUT_CHARS 9 + +#if defined(PLATFORM_WEB) + #include +#endif + +//---------------------------------------------------------------------------------- +// Global Variables Definition +//---------------------------------------------------------------------------------- +int screenWidth = 800; +int screenHeight = 450; + +char name[MAX_INPUT_CHARS + 1] = "\0"; // NOTE: One extra space required for line ending char '\0' +int letterCount = 0; + +Rectangle textBox; +bool mouseOnText = false; + +int framesCounter = 0; + +//---------------------------------------------------------------------------------- +// Module Functions Declaration +//---------------------------------------------------------------------------------- +void UpdateDrawFrame(void); // Update and Draw one frame + +//---------------------------------------------------------------------------------- +// Main Enry Point +//---------------------------------------------------------------------------------- +int main() +{ + // Initialization + //-------------------------------------------------------------------------------------- + InitWindow(screenWidth, screenHeight, "raylib [text] example - input box"); + + textBox = (Rectangle){ screenWidth/2 - 100, 180, 225, 50 }; + +#if defined(PLATFORM_WEB) + emscripten_set_main_loop(UpdateDrawFrame, 0, 1); +#else + SetTargetFPS(60); // Set our game to run at 60 frames-per-second + //-------------------------------------------------------------------------------------- + + // Main game loop + while (!WindowShouldClose()) // Detect window close button or ESC key + { + UpdateDrawFrame(); + } +#endif + + // De-Initialization + //-------------------------------------------------------------------------------------- + CloseWindow(); // Close window and OpenGL context + //-------------------------------------------------------------------------------------- + + return 0; +} + +//---------------------------------------------------------------------------------- +// Module Functions Definition +//---------------------------------------------------------------------------------- +void UpdateDrawFrame(void) +{ + // Update + //---------------------------------------------------------------------------------- + if (CheckCollisionPointRec(GetMousePosition(), textBox)) mouseOnText = true; + else mouseOnText = false; + + if (mouseOnText) + { + int key = GetKeyPressed(); + + // NOTE: Only allow keys in range [32..125] + if ((key >= 32) && (key <= 125) && (letterCount < MAX_INPUT_CHARS)) + { + name[letterCount] = (char)key; + letterCount++; + } + + if (key == KEY_BACKSPACE) + { + letterCount--; + name[letterCount] = '\0'; + + if (letterCount < 0) letterCount = 0; + } + } + + if (mouseOnText) framesCounter++; + else framesCounter = 0; + //---------------------------------------------------------------------------------- + + // Draw + //---------------------------------------------------------------------------------- + BeginDrawing(); + + ClearBackground(RAYWHITE); + + DrawText("PLACE MOUSE OVER INPUT BOX!", 240, 140, 20, GRAY); + + DrawRectangleRec(textBox, LIGHTGRAY); + if (mouseOnText) DrawRectangleLines(textBox.x, textBox.y, textBox.width, textBox.height, RED); + else DrawRectangleLines(textBox.x, textBox.y, textBox.width, textBox.height, DARKGRAY); + + DrawText(name, textBox.x + 5, textBox.y + 8, 40, MAROON); + + DrawText(FormatText("INPUT CHARS: %i/%i", letterCount, MAX_INPUT_CHARS), 315, 250, 20, DARKGRAY); + + if (mouseOnText) + { + if (letterCount < MAX_INPUT_CHARS) + { + // Draw blinking underscore char + if (((framesCounter/20)%2) == 0) DrawText("_", textBox.x + 8 + MeasureText(name, 40), textBox.y + 12, 40, MAROON); + } + else DrawText("Press BACKSPACE to delete chars...", 230, 300, 20, GRAY); + } + + EndDrawing(); + //---------------------------------------------------------------------------------- +} + +// Check if any key is pressed +// NOTE: We limit keys check to keys between 32 (KEY_SPACE) and 126 +bool IsAnyKeyPressed() +{ + bool keyPressed = false; + int key = GetKeyPressed(); + + if ((key >= 32) && (key <= 126)) keyPressed = true; + + return keyPressed; +} \ No newline at end of file diff --git a/docs/examples/web/text/text_input_box.js b/docs/examples/web/text/text_input_box.js new file mode 100644 index 000000000..9492ca0cc --- /dev/null +++ b/docs/examples/web/text/text_input_box.js @@ -0,0 +1,24740 @@ +// The Module object: Our interface to the outside world. We import +// and export values on it, and do the work to get that through +// closure compiler if necessary. There are various ways Module can be used: +// 1. Not defined. We create it here +// 2. A function parameter, function(Module) { ..generated code.. } +// 3. pre-run appended it, var Module = {}; ..generated code.. +// 4. External script tag defines var Module. +// We need to do an eval in order to handle the closure compiler +// case, where this code here is minified but Module was defined +// elsewhere (e.g. case 4 above). We also need to check if Module +// already exists (e.g. case 3 above). +// Note that if you want to run closure, and also to use Module +// after the generated code, you will need to define var Module = {}; +// before the code. Then that object will be used in the code, and you +// can continue to use Module afterwards as well. +var Module; +if (!Module) Module = (typeof Module !== 'undefined' ? Module : null) || {}; + +// Sometimes an existing Module object exists with properties +// meant to overwrite the default module functionality. Here +// we collect those properties and reapply _after_ we configure +// the current environment's defaults to avoid having to be so +// defensive during initialization. +var moduleOverrides = {}; +for (var key in Module) { + if (Module.hasOwnProperty(key)) { + moduleOverrides[key] = Module[key]; + } +} + +// The environment setup code below is customized to use Module. +// *** Environment setup code *** +var ENVIRONMENT_IS_WEB = false; +var ENVIRONMENT_IS_WORKER = false; +var ENVIRONMENT_IS_NODE = false; +var ENVIRONMENT_IS_SHELL = false; + +// Three configurations we can be running in: +// 1) We could be the application main() thread running in the main JS UI thread. (ENVIRONMENT_IS_WORKER == false and ENVIRONMENT_IS_PTHREAD == false) +// 2) We could be the application main() thread proxied to worker. (with Emscripten -s PROXY_TO_WORKER=1) (ENVIRONMENT_IS_WORKER == true, ENVIRONMENT_IS_PTHREAD == false) +// 3) We could be an application pthread running in a worker. (ENVIRONMENT_IS_WORKER == true and ENVIRONMENT_IS_PTHREAD == true) + +if (Module['ENVIRONMENT']) { + if (Module['ENVIRONMENT'] === 'WEB') { + ENVIRONMENT_IS_WEB = true; + } else if (Module['ENVIRONMENT'] === 'WORKER') { + ENVIRONMENT_IS_WORKER = true; + } else if (Module['ENVIRONMENT'] === 'NODE') { + ENVIRONMENT_IS_NODE = true; + } else if (Module['ENVIRONMENT'] === 'SHELL') { + ENVIRONMENT_IS_SHELL = true; + } else { + throw new Error('The provided Module[\'ENVIRONMENT\'] value is not valid. It must be one of: WEB|WORKER|NODE|SHELL.'); + } +} else { + ENVIRONMENT_IS_WEB = typeof window === 'object'; + ENVIRONMENT_IS_WORKER = typeof importScripts === 'function'; + ENVIRONMENT_IS_NODE = typeof process === 'object' && typeof require === 'function' && !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_WORKER; + ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER; +} + + +if (ENVIRONMENT_IS_NODE) { + // Expose functionality in the same simple way that the shells work + // Note that we pollute the global namespace here, otherwise we break in node + if (!Module['print']) Module['print'] = console.log; + if (!Module['printErr']) Module['printErr'] = console.warn; + + var nodeFS; + var nodePath; + + Module['read'] = function read(filename, binary) { + if (!nodeFS) nodeFS = require('fs'); + if (!nodePath) nodePath = require('path'); + filename = nodePath['normalize'](filename); + var ret = nodeFS['readFileSync'](filename); + return binary ? ret : ret.toString(); + }; + + Module['readBinary'] = function readBinary(filename) { + var ret = Module['read'](filename, true); + if (!ret.buffer) { + ret = new Uint8Array(ret); + } + assert(ret.buffer); + return ret; + }; + + Module['load'] = function load(f) { + globalEval(read(f)); + }; + + if (!Module['thisProgram']) { + if (process['argv'].length > 1) { + Module['thisProgram'] = process['argv'][1].replace(/\\/g, '/'); + } else { + Module['thisProgram'] = 'unknown-program'; + } + } + + Module['arguments'] = process['argv'].slice(2); + + if (typeof module !== 'undefined') { + module['exports'] = Module; + } + + process['on']('uncaughtException', function(ex) { + // suppress ExitStatus exceptions from showing an error + if (!(ex instanceof ExitStatus)) { + throw ex; + } + }); + + Module['inspect'] = function () { return '[Emscripten Module object]'; }; +} +else if (ENVIRONMENT_IS_SHELL) { + if (!Module['print']) Module['print'] = print; + if (typeof printErr != 'undefined') Module['printErr'] = printErr; // not present in v8 or older sm + + if (typeof read != 'undefined') { + Module['read'] = read; + } else { + Module['read'] = function read() { throw 'no read() available' }; + } + + Module['readBinary'] = function readBinary(f) { + if (typeof readbuffer === 'function') { + return new Uint8Array(readbuffer(f)); + } + var data = read(f, 'binary'); + assert(typeof data === 'object'); + return data; + }; + + if (typeof scriptArgs != 'undefined') { + Module['arguments'] = scriptArgs; + } else if (typeof arguments != 'undefined') { + Module['arguments'] = arguments; + } + + if (typeof quit === 'function') { + Module['quit'] = function(status, toThrow) { + quit(status); + } + } + +} +else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) { + Module['read'] = function read(url) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, false); + xhr.send(null); + return xhr.responseText; + }; + + if (ENVIRONMENT_IS_WORKER) { + Module['readBinary'] = function read(url) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, false); + xhr.responseType = 'arraybuffer'; + xhr.send(null); + return xhr.response; + }; + } + + Module['readAsync'] = function readAsync(url, onload, onerror) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, true); + xhr.responseType = 'arraybuffer'; + xhr.onload = function xhr_onload() { + if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0 + onload(xhr.response); + } else { + onerror(); + } + }; + xhr.onerror = onerror; + xhr.send(null); + }; + + if (typeof arguments != 'undefined') { + Module['arguments'] = arguments; + } + + if (typeof console !== 'undefined') { + if (!Module['print']) Module['print'] = function print(x) { + console.log(x); + }; + if (!Module['printErr']) Module['printErr'] = function printErr(x) { + console.warn(x); + }; + } else { + // Probably a worker, and without console.log. We can do very little here... + var TRY_USE_DUMP = false; + if (!Module['print']) Module['print'] = (TRY_USE_DUMP && (typeof(dump) !== "undefined") ? (function(x) { + dump(x); + }) : (function(x) { + // self.postMessage(x); // enable this if you want stdout to be sent as messages + })); + } + + if (ENVIRONMENT_IS_WORKER) { + Module['load'] = importScripts; + } + + if (typeof Module['setWindowTitle'] === 'undefined') { + Module['setWindowTitle'] = function(title) { document.title = title }; + } +} +else { + // Unreachable because SHELL is dependant on the others + throw 'Unknown runtime environment. Where are we?'; +} + +function globalEval(x) { + eval.call(null, x); +} +if (!Module['load'] && Module['read']) { + Module['load'] = function load(f) { + globalEval(Module['read'](f)); + }; +} +if (!Module['print']) { + Module['print'] = function(){}; +} +if (!Module['printErr']) { + Module['printErr'] = Module['print']; +} +if (!Module['arguments']) { + Module['arguments'] = []; +} +if (!Module['thisProgram']) { + Module['thisProgram'] = './this.program'; +} +if (!Module['quit']) { + Module['quit'] = function(status, toThrow) { + throw toThrow; + } +} + +// *** Environment setup code *** + +// Closure helpers +Module.print = Module['print']; +Module.printErr = Module['printErr']; + +// Callbacks +Module['preRun'] = []; +Module['postRun'] = []; + +// Merge back in the overrides +for (var key in moduleOverrides) { + if (moduleOverrides.hasOwnProperty(key)) { + Module[key] = moduleOverrides[key]; + } +} +// Free the object hierarchy contained in the overrides, this lets the GC +// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array. +moduleOverrides = undefined; + + + +// {{PREAMBLE_ADDITIONS}} + +// === Preamble library stuff === + +// Documentation for the public APIs defined in this file must be updated in: +// site/source/docs/api_reference/preamble.js.rst +// A prebuilt local version of the documentation is available at: +// site/build/text/docs/api_reference/preamble.js.txt +// You can also build docs locally as HTML or other formats in site/ +// An online HTML version (which may be of a different version of Emscripten) +// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html + +//======================================== +// Runtime code shared with compiler +//======================================== + +var Runtime = { + setTempRet0: function (value) { + tempRet0 = value; + return value; + }, + getTempRet0: function () { + return tempRet0; + }, + stackSave: function () { + return STACKTOP; + }, + stackRestore: function (stackTop) { + STACKTOP = stackTop; + }, + getNativeTypeSize: function (type) { + switch (type) { + case 'i1': case 'i8': return 1; + case 'i16': return 2; + case 'i32': return 4; + case 'i64': return 8; + case 'float': return 4; + case 'double': return 8; + default: { + if (type[type.length-1] === '*') { + return Runtime.QUANTUM_SIZE; // A pointer + } else if (type[0] === 'i') { + var bits = parseInt(type.substr(1)); + assert(bits % 8 === 0); + return bits/8; + } else { + return 0; + } + } + } + }, + getNativeFieldSize: function (type) { + return Math.max(Runtime.getNativeTypeSize(type), Runtime.QUANTUM_SIZE); + }, + STACK_ALIGN: 16, + prepVararg: function (ptr, type) { + if (type === 'double' || type === 'i64') { + // move so the load is aligned + if (ptr & 7) { + assert((ptr & 7) === 4); + ptr += 4; + } + } else { + assert((ptr & 3) === 0); + } + return ptr; + }, + getAlignSize: function (type, size, vararg) { + // we align i64s and doubles on 64-bit boundaries, unlike x86 + if (!vararg && (type == 'i64' || type == 'double')) return 8; + if (!type) return Math.min(size, 8); // align structures internally to 64 bits + return Math.min(size || (type ? Runtime.getNativeFieldSize(type) : 0), Runtime.QUANTUM_SIZE); + }, + dynCall: function (sig, ptr, args) { + if (args && args.length) { + assert(args.length == sig.length-1); + assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\''); + return Module['dynCall_' + sig].apply(null, [ptr].concat(args)); + } else { + assert(sig.length == 1); + assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\''); + return Module['dynCall_' + sig].call(null, ptr); + } + }, + functionPointers: [], + addFunction: function (func) { + for (var i = 0; i < Runtime.functionPointers.length; i++) { + if (!Runtime.functionPointers[i]) { + Runtime.functionPointers[i] = func; + return 2*(1 + i); + } + } + throw 'Finished up all reserved function pointers. Use a higher value for RESERVED_FUNCTION_POINTERS.'; + }, + removeFunction: function (index) { + Runtime.functionPointers[(index-2)/2] = null; + }, + warnOnce: function (text) { + if (!Runtime.warnOnce.shown) Runtime.warnOnce.shown = {}; + if (!Runtime.warnOnce.shown[text]) { + Runtime.warnOnce.shown[text] = 1; + Module.printErr(text); + } + }, + funcWrappers: {}, + getFuncWrapper: function (func, sig) { + assert(sig); + if (!Runtime.funcWrappers[sig]) { + Runtime.funcWrappers[sig] = {}; + } + var sigCache = Runtime.funcWrappers[sig]; + if (!sigCache[func]) { + // optimize away arguments usage in common cases + if (sig.length === 1) { + sigCache[func] = function dynCall_wrapper() { + return Runtime.dynCall(sig, func); + }; + } else if (sig.length === 2) { + sigCache[func] = function dynCall_wrapper(arg) { + return Runtime.dynCall(sig, func, [arg]); + }; + } else { + // general case + sigCache[func] = function dynCall_wrapper() { + return Runtime.dynCall(sig, func, Array.prototype.slice.call(arguments)); + }; + } + } + return sigCache[func]; + }, + getCompilerSetting: function (name) { + throw 'You must build with -s RETAIN_COMPILER_SETTINGS=1 for Runtime.getCompilerSetting or emscripten_get_compiler_setting to work'; + }, + stackAlloc: function (size) { var ret = STACKTOP;STACKTOP = (STACKTOP + size)|0;STACKTOP = (((STACKTOP)+15)&-16);(assert((((STACKTOP|0) < (STACK_MAX|0))|0))|0); return ret; }, + staticAlloc: function (size) { var ret = STATICTOP;STATICTOP = (STATICTOP + (assert(!staticSealed),size))|0;STATICTOP = (((STATICTOP)+15)&-16); return ret; }, + dynamicAlloc: function (size) { assert(DYNAMICTOP_PTR);var ret = HEAP32[DYNAMICTOP_PTR>>2];var end = (((ret + size + 15)|0) & -16);HEAP32[DYNAMICTOP_PTR>>2] = end;if (end >= TOTAL_MEMORY) {var success = enlargeMemory();if (!success) {HEAP32[DYNAMICTOP_PTR>>2] = ret;return 0;}}return ret;}, + alignMemory: function (size,quantum) { var ret = size = Math.ceil((size)/(quantum ? quantum : 16))*(quantum ? quantum : 16); return ret; }, + makeBigInt: function (low,high,unsigned) { var ret = (unsigned ? ((+((low>>>0)))+((+((high>>>0)))*4294967296.0)) : ((+((low>>>0)))+((+((high|0)))*4294967296.0))); return ret; }, + GLOBAL_BASE: 8, + QUANTUM_SIZE: 4, + __dummy__: 0 +} + + + +Module["Runtime"] = Runtime; + + + +//======================================== +// Runtime essentials +//======================================== + +var ABORT = 0; // whether we are quitting the application. no code should run after this. set in exit() and abort() +var EXITSTATUS = 0; + +function assert(condition, text) { + if (!condition) { + abort('Assertion failed: ' + text); + } +} + +var globalScope = this; + +// Returns the C function with a specified identifier (for C++, you need to do manual name mangling) +function getCFunc(ident) { + var func = Module['_' + ident]; // closure exported function + if (!func) { + try { func = eval('_' + ident); } catch(e) {} + } + assert(func, 'Cannot call unknown function ' + ident + ' (perhaps LLVM optimizations or closure removed it?)'); + return func; +} + +var cwrap, ccall; +(function(){ + var JSfuncs = { + // Helpers for cwrap -- it can't refer to Runtime directly because it might + // be renamed by closure, instead it calls JSfuncs['stackSave'].body to find + // out what the minified function name is. + 'stackSave': function() { + Runtime.stackSave() + }, + 'stackRestore': function() { + Runtime.stackRestore() + }, + // type conversion from js to c + 'arrayToC' : function(arr) { + var ret = Runtime.stackAlloc(arr.length); + writeArrayToMemory(arr, ret); + return ret; + }, + 'stringToC' : function(str) { + var ret = 0; + if (str !== null && str !== undefined && str !== 0) { // null string + // at most 4 bytes per UTF-8 code point, +1 for the trailing '\0' + var len = (str.length << 2) + 1; + ret = Runtime.stackAlloc(len); + stringToUTF8(str, ret, len); + } + return ret; + } + }; + // For fast lookup of conversion functions + var toC = {'string' : JSfuncs['stringToC'], 'array' : JSfuncs['arrayToC']}; + + // C calling interface. + ccall = function ccallFunc(ident, returnType, argTypes, args, opts) { + var func = getCFunc(ident); + var cArgs = []; + var stack = 0; + assert(returnType !== 'array', 'Return type should not be "array".'); + if (args) { + for (var i = 0; i < args.length; i++) { + var converter = toC[argTypes[i]]; + if (converter) { + if (stack === 0) stack = Runtime.stackSave(); + cArgs[i] = converter(args[i]); + } else { + cArgs[i] = args[i]; + } + } + } + var ret = func.apply(null, cArgs); + if ((!opts || !opts.async) && typeof EmterpreterAsync === 'object') { + assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling ccall'); + } + if (opts && opts.async) assert(!returnType, 'async ccalls cannot return values'); + if (returnType === 'string') ret = Pointer_stringify(ret); + if (stack !== 0) { + if (opts && opts.async) { + EmterpreterAsync.asyncFinalizers.push(function() { + Runtime.stackRestore(stack); + }); + return; + } + Runtime.stackRestore(stack); + } + return ret; + } + + var sourceRegex = /^function\s*[a-zA-Z$_0-9]*\s*\(([^)]*)\)\s*{\s*([^*]*?)[\s;]*(?:return\s*(.*?)[;\s]*)?}$/; + function parseJSFunc(jsfunc) { + // Match the body and the return value of a javascript function source + var parsed = jsfunc.toString().match(sourceRegex).slice(1); + return {arguments : parsed[0], body : parsed[1], returnValue: parsed[2]} + } + + // sources of useful functions. we create this lazily as it can trigger a source decompression on this entire file + var JSsource = null; + function ensureJSsource() { + if (!JSsource) { + JSsource = {}; + for (var fun in JSfuncs) { + if (JSfuncs.hasOwnProperty(fun)) { + // Elements of toCsource are arrays of three items: + // the code, and the return value + JSsource[fun] = parseJSFunc(JSfuncs[fun]); + } + } + } + } + + cwrap = function cwrap(ident, returnType, argTypes) { + argTypes = argTypes || []; + var cfunc = getCFunc(ident); + // When the function takes numbers and returns a number, we can just return + // the original function + var numericArgs = argTypes.every(function(type){ return type === 'number'}); + var numericRet = (returnType !== 'string'); + if ( numericRet && numericArgs) { + return cfunc; + } + // Creation of the arguments list (["$1","$2",...,"$nargs"]) + var argNames = argTypes.map(function(x,i){return '$'+i}); + var funcstr = "(function(" + argNames.join(',') + ") {"; + var nargs = argTypes.length; + if (!numericArgs) { + // Generate the code needed to convert the arguments from javascript + // values to pointers + ensureJSsource(); + funcstr += 'var stack = ' + JSsource['stackSave'].body + ';'; + for (var i = 0; i < nargs; i++) { + var arg = argNames[i], type = argTypes[i]; + if (type === 'number') continue; + var convertCode = JSsource[type + 'ToC']; // [code, return] + funcstr += 'var ' + convertCode.arguments + ' = ' + arg + ';'; + funcstr += convertCode.body + ';'; + funcstr += arg + '=(' + convertCode.returnValue + ');'; + } + } + + // When the code is compressed, the name of cfunc is not literally 'cfunc' anymore + var cfuncname = parseJSFunc(function(){return cfunc}).returnValue; + // Call the function + funcstr += 'var ret = ' + cfuncname + '(' + argNames.join(',') + ');'; + if (!numericRet) { // Return type can only by 'string' or 'number' + // Convert the result to a string + var strgfy = parseJSFunc(function(){return Pointer_stringify}).returnValue; + funcstr += 'ret = ' + strgfy + '(ret);'; + } + funcstr += "if (typeof EmterpreterAsync === 'object') { assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling cwrap') }"; + if (!numericArgs) { + // If we had a stack, restore it + ensureJSsource(); + funcstr += JSsource['stackRestore'].body.replace('()', '(stack)') + ';'; + } + funcstr += 'return ret})'; + return eval(funcstr); + }; +})(); +Module["ccall"] = ccall; +Module["cwrap"] = cwrap; + +function setValue(ptr, value, type, noSafe) { + type = type || 'i8'; + if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit + switch(type) { + case 'i1': HEAP8[((ptr)>>0)]=value; break; + case 'i8': HEAP8[((ptr)>>0)]=value; break; + case 'i16': HEAP16[((ptr)>>1)]=value; break; + case 'i32': HEAP32[((ptr)>>2)]=value; break; + case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)]=tempI64[0],HEAP32[(((ptr)+(4))>>2)]=tempI64[1]); break; + case 'float': HEAPF32[((ptr)>>2)]=value; break; + case 'double': HEAPF64[((ptr)>>3)]=value; break; + default: abort('invalid type for setValue: ' + type); + } +} +Module["setValue"] = setValue; + + +function getValue(ptr, type, noSafe) { + type = type || 'i8'; + if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit + switch(type) { + case 'i1': return HEAP8[((ptr)>>0)]; + case 'i8': return HEAP8[((ptr)>>0)]; + case 'i16': return HEAP16[((ptr)>>1)]; + case 'i32': return HEAP32[((ptr)>>2)]; + case 'i64': return HEAP32[((ptr)>>2)]; + case 'float': return HEAPF32[((ptr)>>2)]; + case 'double': return HEAPF64[((ptr)>>3)]; + default: abort('invalid type for setValue: ' + type); + } + return null; +} +Module["getValue"] = getValue; + +var ALLOC_NORMAL = 0; // Tries to use _malloc() +var ALLOC_STACK = 1; // Lives for the duration of the current function call +var ALLOC_STATIC = 2; // Cannot be freed +var ALLOC_DYNAMIC = 3; // Cannot be freed except through sbrk +var ALLOC_NONE = 4; // Do not allocate +Module["ALLOC_NORMAL"] = ALLOC_NORMAL; +Module["ALLOC_STACK"] = ALLOC_STACK; +Module["ALLOC_STATIC"] = ALLOC_STATIC; +Module["ALLOC_DYNAMIC"] = ALLOC_DYNAMIC; +Module["ALLOC_NONE"] = ALLOC_NONE; + +// allocate(): This is for internal use. You can use it yourself as well, but the interface +// is a little tricky (see docs right below). The reason is that it is optimized +// for multiple syntaxes to save space in generated code. So you should +// normally not use allocate(), and instead allocate memory using _malloc(), +// initialize it with setValue(), and so forth. +// @slab: An array of data, or a number. If a number, then the size of the block to allocate, +// in *bytes* (note that this is sometimes confusing: the next parameter does not +// affect this!) +// @types: Either an array of types, one for each byte (or 0 if no type at that position), +// or a single type which is used for the entire block. This only matters if there +// is initial data - if @slab is a number, then this does not matter at all and is +// ignored. +// @allocator: How to allocate memory, see ALLOC_* +function allocate(slab, types, allocator, ptr) { + var zeroinit, size; + if (typeof slab === 'number') { + zeroinit = true; + size = slab; + } else { + zeroinit = false; + size = slab.length; + } + + var singleType = typeof types === 'string' ? types : null; + + var ret; + if (allocator == ALLOC_NONE) { + ret = ptr; + } else { + ret = [typeof _malloc === 'function' ? _malloc : Runtime.staticAlloc, Runtime.stackAlloc, Runtime.staticAlloc, Runtime.dynamicAlloc][allocator === undefined ? ALLOC_STATIC : allocator](Math.max(size, singleType ? 1 : types.length)); + } + + if (zeroinit) { + var ptr = ret, stop; + assert((ret & 3) == 0); + stop = ret + (size & ~3); + for (; ptr < stop; ptr += 4) { + HEAP32[((ptr)>>2)]=0; + } + stop = ret + size; + while (ptr < stop) { + HEAP8[((ptr++)>>0)]=0; + } + return ret; + } + + if (singleType === 'i8') { + if (slab.subarray || slab.slice) { + HEAPU8.set(slab, ret); + } else { + HEAPU8.set(new Uint8Array(slab), ret); + } + return ret; + } + + var i = 0, type, typeSize, previousType; + while (i < size) { + var curr = slab[i]; + + if (typeof curr === 'function') { + curr = Runtime.getFunctionIndex(curr); + } + + type = singleType || types[i]; + if (type === 0) { + i++; + continue; + } + assert(type, 'Must know what type to store in allocate!'); + + if (type == 'i64') type = 'i32'; // special case: we have one i32 here, and one i32 later + + setValue(ret+i, curr, type); + + // no need to look up size unless type changes, so cache it + if (previousType !== type) { + typeSize = Runtime.getNativeTypeSize(type); + previousType = type; + } + i += typeSize; + } + + return ret; +} +Module["allocate"] = allocate; + +// Allocate memory during any stage of startup - static memory early on, dynamic memory later, malloc when ready +function getMemory(size) { + if (!staticSealed) return Runtime.staticAlloc(size); + if (!runtimeInitialized) return Runtime.dynamicAlloc(size); + return _malloc(size); +} +Module["getMemory"] = getMemory; + +function Pointer_stringify(ptr, /* optional */ length) { + if (length === 0 || !ptr) return ''; + // TODO: use TextDecoder + // Find the length, and check for UTF while doing so + var hasUtf = 0; + var t; + var i = 0; + while (1) { + assert(ptr + i < TOTAL_MEMORY); + t = HEAPU8[(((ptr)+(i))>>0)]; + hasUtf |= t; + if (t == 0 && !length) break; + i++; + if (length && i == length) break; + } + if (!length) length = i; + + var ret = ''; + + if (hasUtf < 128) { + var MAX_CHUNK = 1024; // split up into chunks, because .apply on a huge string can overflow the stack + var curr; + while (length > 0) { + curr = String.fromCharCode.apply(String, HEAPU8.subarray(ptr, ptr + Math.min(length, MAX_CHUNK))); + ret = ret ? ret + curr : curr; + ptr += MAX_CHUNK; + length -= MAX_CHUNK; + } + return ret; + } + return Module['UTF8ToString'](ptr); +} +Module["Pointer_stringify"] = Pointer_stringify; + +// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +function AsciiToString(ptr) { + var str = ''; + while (1) { + var ch = HEAP8[((ptr++)>>0)]; + if (!ch) return str; + str += String.fromCharCode(ch); + } +} +Module["AsciiToString"] = AsciiToString; + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP. + +function stringToAscii(str, outPtr) { + return writeAsciiToMemory(str, outPtr, false); +} +Module["stringToAscii"] = stringToAscii; + +// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns +// a copy of that string as a Javascript String object. + +var UTF8Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf8') : undefined; +function UTF8ArrayToString(u8Array, idx) { + var endPtr = idx; + // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. + // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. + while (u8Array[endPtr]) ++endPtr; + + if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) { + return UTF8Decoder.decode(u8Array.subarray(idx, endPtr)); + } else { + var u0, u1, u2, u3, u4, u5; + + var str = ''; + while (1) { + // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 + u0 = u8Array[idx++]; + if (!u0) return str; + if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; } + u1 = u8Array[idx++] & 63; + if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; } + u2 = u8Array[idx++] & 63; + if ((u0 & 0xF0) == 0xE0) { + u0 = ((u0 & 15) << 12) | (u1 << 6) | u2; + } else { + u3 = u8Array[idx++] & 63; + if ((u0 & 0xF8) == 0xF0) { + u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | u3; + } else { + u4 = u8Array[idx++] & 63; + if ((u0 & 0xFC) == 0xF8) { + u0 = ((u0 & 3) << 24) | (u1 << 18) | (u2 << 12) | (u3 << 6) | u4; + } else { + u5 = u8Array[idx++] & 63; + u0 = ((u0 & 1) << 30) | (u1 << 24) | (u2 << 18) | (u3 << 12) | (u4 << 6) | u5; + } + } + } + if (u0 < 0x10000) { + str += String.fromCharCode(u0); + } else { + var ch = u0 - 0x10000; + str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); + } + } + } +} +Module["UTF8ArrayToString"] = UTF8ArrayToString; + +// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +function UTF8ToString(ptr) { + return UTF8ArrayToString(HEAPU8,ptr); +} +Module["UTF8ToString"] = UTF8ToString; + +// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx', +// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP. +// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outU8Array: the array to copy to. Each index in this array is assumed to be one 8-byte element. +// outIdx: The starting offset in the array to begin the copying. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else. +// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) { + if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes. + return 0; + + var startIdx = outIdx; + var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator. + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 + var u = str.charCodeAt(i); // possibly a lead surrogate + if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF); + if (u <= 0x7F) { + if (outIdx >= endIdx) break; + outU8Array[outIdx++] = u; + } else if (u <= 0x7FF) { + if (outIdx + 1 >= endIdx) break; + outU8Array[outIdx++] = 0xC0 | (u >> 6); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0xFFFF) { + if (outIdx + 2 >= endIdx) break; + outU8Array[outIdx++] = 0xE0 | (u >> 12); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0x1FFFFF) { + if (outIdx + 3 >= endIdx) break; + outU8Array[outIdx++] = 0xF0 | (u >> 18); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0x3FFFFFF) { + if (outIdx + 4 >= endIdx) break; + outU8Array[outIdx++] = 0xF8 | (u >> 24); + outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else { + if (outIdx + 5 >= endIdx) break; + outU8Array[outIdx++] = 0xFC | (u >> 30); + outU8Array[outIdx++] = 0x80 | ((u >> 24) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } + } + // Null-terminate the pointer to the buffer. + outU8Array[outIdx] = 0; + return outIdx - startIdx; +} +Module["stringToUTF8Array"] = stringToUTF8Array; + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP. +// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF8(str, outPtr, maxBytesToWrite) { + assert(typeof maxBytesToWrite == 'number', 'stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); + return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite); +} +Module["stringToUTF8"] = stringToUTF8; + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF8(str) { + var len = 0; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var u = str.charCodeAt(i); // possibly a lead surrogate + if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF); + if (u <= 0x7F) { + ++len; + } else if (u <= 0x7FF) { + len += 2; + } else if (u <= 0xFFFF) { + len += 3; + } else if (u <= 0x1FFFFF) { + len += 4; + } else if (u <= 0x3FFFFFF) { + len += 5; + } else { + len += 6; + } + } + return len; +} +Module["lengthBytesUTF8"] = lengthBytesUTF8; + +// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +var UTF16Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-16le') : undefined; +function UTF16ToString(ptr) { + assert(ptr % 2 == 0, 'Pointer passed to UTF16ToString must be aligned to two bytes!'); + var endPtr = ptr; + // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. + // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. + var idx = endPtr >> 1; + while (HEAP16[idx]) ++idx; + endPtr = idx << 1; + + if (endPtr - ptr > 32 && UTF16Decoder) { + return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr)); + } else { + var i = 0; + + var str = ''; + while (1) { + var codeUnit = HEAP16[(((ptr)+(i*2))>>1)]; + if (codeUnit == 0) return str; + ++i; + // fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through. + str += String.fromCharCode(codeUnit); + } + } +} + + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP. +// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outPtr: Byte address in Emscripten HEAP where to write the string to. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else. +// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF16(str, outPtr, maxBytesToWrite) { + assert(outPtr % 2 == 0, 'Pointer passed to stringToUTF16 must be aligned to two bytes!'); + assert(typeof maxBytesToWrite == 'number', 'stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); + // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. + if (maxBytesToWrite === undefined) { + maxBytesToWrite = 0x7FFFFFFF; + } + if (maxBytesToWrite < 2) return 0; + maxBytesToWrite -= 2; // Null terminator. + var startPtr = outPtr; + var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length; + for (var i = 0; i < numCharsToWrite; ++i) { + // charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP. + var codeUnit = str.charCodeAt(i); // possibly a lead surrogate + HEAP16[((outPtr)>>1)]=codeUnit; + outPtr += 2; + } + // Null-terminate the pointer to the HEAP. + HEAP16[((outPtr)>>1)]=0; + return outPtr - startPtr; +} + + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF16(str) { + return str.length*2; +} + + +function UTF32ToString(ptr) { + assert(ptr % 4 == 0, 'Pointer passed to UTF32ToString must be aligned to four bytes!'); + var i = 0; + + var str = ''; + while (1) { + var utf32 = HEAP32[(((ptr)+(i*4))>>2)]; + if (utf32 == 0) + return str; + ++i; + // Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + if (utf32 >= 0x10000) { + var ch = utf32 - 0x10000; + str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); + } else { + str += String.fromCharCode(utf32); + } + } +} + + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP. +// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outPtr: Byte address in Emscripten HEAP where to write the string to. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else. +// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF32(str, outPtr, maxBytesToWrite) { + assert(outPtr % 4 == 0, 'Pointer passed to stringToUTF32 must be aligned to four bytes!'); + assert(typeof maxBytesToWrite == 'number', 'stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); + // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. + if (maxBytesToWrite === undefined) { + maxBytesToWrite = 0x7FFFFFFF; + } + if (maxBytesToWrite < 4) return 0; + var startPtr = outPtr; + var endPtr = startPtr + maxBytesToWrite - 4; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var codeUnit = str.charCodeAt(i); // possibly a lead surrogate + if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) { + var trailSurrogate = str.charCodeAt(++i); + codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF); + } + HEAP32[((outPtr)>>2)]=codeUnit; + outPtr += 4; + if (outPtr + 4 > endPtr) break; + } + // Null-terminate the pointer to the HEAP. + HEAP32[((outPtr)>>2)]=0; + return outPtr - startPtr; +} + + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF32(str) { + var len = 0; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var codeUnit = str.charCodeAt(i); + if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate. + len += 4; + } + + return len; +} + + +function demangle(func) { + var __cxa_demangle_func = Module['___cxa_demangle'] || Module['__cxa_demangle']; + if (__cxa_demangle_func) { + try { + var s = + func.substr(1); + var len = lengthBytesUTF8(s)+1; + var buf = _malloc(len); + stringToUTF8(s, buf, len); + var status = _malloc(4); + var ret = __cxa_demangle_func(buf, 0, 0, status); + if (getValue(status, 'i32') === 0 && ret) { + return Pointer_stringify(ret); + } + // otherwise, libcxxabi failed + } catch(e) { + // ignore problems here + } finally { + if (buf) _free(buf); + if (status) _free(status); + if (ret) _free(ret); + } + // failure when using libcxxabi, don't demangle + return func; + } + Runtime.warnOnce('warning: build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling'); + return func; +} + +function demangleAll(text) { + var regex = + /__Z[\w\d_]+/g; + return text.replace(regex, + function(x) { + var y = demangle(x); + return x === y ? x : (x + ' [' + y + ']'); + }); +} + +function jsStackTrace() { + var err = new Error(); + if (!err.stack) { + // IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown, + // so try that as a special-case. + try { + throw new Error(0); + } catch(e) { + err = e; + } + if (!err.stack) { + return '(no stack trace available)'; + } + } + return err.stack.toString(); +} + +function stackTrace() { + var js = jsStackTrace(); + if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace'](); + return demangleAll(js); +} +Module["stackTrace"] = stackTrace; + +// Memory management + +var PAGE_SIZE = 16384; +var WASM_PAGE_SIZE = 65536; +var ASMJS_PAGE_SIZE = 16777216; +var MIN_TOTAL_MEMORY = 16777216; + +function alignUp(x, multiple) { + if (x % multiple > 0) { + x += multiple - (x % multiple); + } + return x; +} + +var HEAP; +var buffer; +var HEAP8, HEAPU8, HEAP16, HEAPU16, HEAP32, HEAPU32, HEAPF32, HEAPF64; + +function updateGlobalBuffer(buf) { + Module['buffer'] = buffer = buf; +} + +function updateGlobalBufferViews() { + Module['HEAP8'] = HEAP8 = new Int8Array(buffer); + Module['HEAP16'] = HEAP16 = new Int16Array(buffer); + Module['HEAP32'] = HEAP32 = new Int32Array(buffer); + Module['HEAPU8'] = HEAPU8 = new Uint8Array(buffer); + Module['HEAPU16'] = HEAPU16 = new Uint16Array(buffer); + Module['HEAPU32'] = HEAPU32 = new Uint32Array(buffer); + Module['HEAPF32'] = HEAPF32 = new Float32Array(buffer); + Module['HEAPF64'] = HEAPF64 = new Float64Array(buffer); +} + +var STATIC_BASE, STATICTOP, staticSealed; // static area +var STACK_BASE, STACKTOP, STACK_MAX; // stack area +var DYNAMIC_BASE, DYNAMICTOP_PTR; // dynamic area handled by sbrk + + STATIC_BASE = STATICTOP = STACK_BASE = STACKTOP = STACK_MAX = DYNAMIC_BASE = DYNAMICTOP_PTR = 0; + staticSealed = false; + + +// Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode. +function writeStackCookie() { + assert((STACK_MAX & 3) == 0); + HEAPU32[(STACK_MAX >> 2)-1] = 0x02135467; + HEAPU32[(STACK_MAX >> 2)-2] = 0x89BACDFE; +} + +function checkStackCookie() { + if (HEAPU32[(STACK_MAX >> 2)-1] != 0x02135467 || HEAPU32[(STACK_MAX >> 2)-2] != 0x89BACDFE) { + abort('Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x02135467, but received 0x' + HEAPU32[(STACK_MAX >> 2)-2].toString(16) + ' ' + HEAPU32[(STACK_MAX >> 2)-1].toString(16)); + } + // Also test the global address 0 for integrity. This check is not compatible with SAFE_SPLIT_MEMORY though, since that mode already tests all address 0 accesses on its own. + if (HEAP32[0] !== 0x63736d65 /* 'emsc' */) throw 'Runtime error: The application has corrupted its heap memory area (address zero)!'; +} + +function abortStackOverflow(allocSize) { + abort('Stack overflow! Attempted to allocate ' + allocSize + ' bytes on the stack, but stack has only ' + (STACK_MAX - asm.stackSave() + allocSize) + ' bytes available!'); +} + +function abortOnCannotGrowMemory() { + abort('Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value ' + TOTAL_MEMORY + ', (2) compile with -s ALLOW_MEMORY_GROWTH=1 which adjusts the size at runtime but prevents some optimizations, (3) set Module.TOTAL_MEMORY to a higher value before the program runs, or if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 '); +} + + +function enlargeMemory() { + abortOnCannotGrowMemory(); +} + + +var TOTAL_STACK = Module['TOTAL_STACK'] || 5242880; +var TOTAL_MEMORY = Module['TOTAL_MEMORY'] || 16777216; +if (TOTAL_MEMORY < TOTAL_STACK) Module.printErr('TOTAL_MEMORY should be larger than TOTAL_STACK, was ' + TOTAL_MEMORY + '! (TOTAL_STACK=' + TOTAL_STACK + ')'); + +// Initialize the runtime's memory +// check for full engine support (use string 'subarray' to avoid closure compiler confusion) +assert(typeof Int32Array !== 'undefined' && typeof Float64Array !== 'undefined' && !!(new Int32Array(1)['subarray']) && !!(new Int32Array(1)['set']), + 'JS engine does not provide full typed array support'); + + + +// Use a provided buffer, if there is one, or else allocate a new one +if (Module['buffer']) { + buffer = Module['buffer']; + assert(buffer.byteLength === TOTAL_MEMORY, 'provided buffer should be ' + TOTAL_MEMORY + ' bytes, but it is ' + buffer.byteLength); +} else { + // Use a WebAssembly memory where available + { + buffer = new ArrayBuffer(TOTAL_MEMORY); + } + assert(buffer.byteLength === TOTAL_MEMORY); +} +updateGlobalBufferViews(); + + +function getTotalMemory() { + return TOTAL_MEMORY; +} + +// Endianness check (note: assumes compiler arch was little-endian) + HEAP32[0] = 0x63736d65; /* 'emsc' */ +HEAP16[1] = 0x6373; +if (HEAPU8[2] !== 0x73 || HEAPU8[3] !== 0x63) throw 'Runtime error: expected the system to be little-endian!'; + +Module['HEAP'] = HEAP; +Module['buffer'] = buffer; +Module['HEAP8'] = HEAP8; +Module['HEAP16'] = HEAP16; +Module['HEAP32'] = HEAP32; +Module['HEAPU8'] = HEAPU8; +Module['HEAPU16'] = HEAPU16; +Module['HEAPU32'] = HEAPU32; +Module['HEAPF32'] = HEAPF32; +Module['HEAPF64'] = HEAPF64; + +function callRuntimeCallbacks(callbacks) { + while(callbacks.length > 0) { + var callback = callbacks.shift(); + if (typeof callback == 'function') { + callback(); + continue; + } + var func = callback.func; + if (typeof func === 'number') { + if (callback.arg === undefined) { + Module['dynCall_v'](func); + } else { + Module['dynCall_vi'](func, callback.arg); + } + } else { + func(callback.arg === undefined ? null : callback.arg); + } + } +} + +var __ATPRERUN__ = []; // functions called before the runtime is initialized +var __ATINIT__ = []; // functions called during startup +var __ATMAIN__ = []; // functions called when main() is to be run +var __ATEXIT__ = []; // functions called during shutdown +var __ATPOSTRUN__ = []; // functions called after the runtime has exited + +var runtimeInitialized = false; +var runtimeExited = false; + + +function preRun() { + // compatibility - merge in anything from Module['preRun'] at this time + if (Module['preRun']) { + if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']]; + while (Module['preRun'].length) { + addOnPreRun(Module['preRun'].shift()); + } + } + callRuntimeCallbacks(__ATPRERUN__); +} + +function ensureInitRuntime() { + checkStackCookie(); + if (runtimeInitialized) return; + runtimeInitialized = true; + callRuntimeCallbacks(__ATINIT__); +} + +function preMain() { + checkStackCookie(); + callRuntimeCallbacks(__ATMAIN__); +} + +function exitRuntime() { + checkStackCookie(); + callRuntimeCallbacks(__ATEXIT__); + runtimeExited = true; +} + +function postRun() { + checkStackCookie(); + // compatibility - merge in anything from Module['postRun'] at this time + if (Module['postRun']) { + if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']]; + while (Module['postRun'].length) { + addOnPostRun(Module['postRun'].shift()); + } + } + callRuntimeCallbacks(__ATPOSTRUN__); +} + +function addOnPreRun(cb) { + __ATPRERUN__.unshift(cb); +} +Module["addOnPreRun"] = addOnPreRun; + +function addOnInit(cb) { + __ATINIT__.unshift(cb); +} +Module["addOnInit"] = addOnInit; + +function addOnPreMain(cb) { + __ATMAIN__.unshift(cb); +} +Module["addOnPreMain"] = addOnPreMain; + +function addOnExit(cb) { + __ATEXIT__.unshift(cb); +} +Module["addOnExit"] = addOnExit; + +function addOnPostRun(cb) { + __ATPOSTRUN__.unshift(cb); +} +Module["addOnPostRun"] = addOnPostRun; + +// Tools + + +function intArrayFromString(stringy, dontAddNull, length /* optional */) { + var len = length > 0 ? length : lengthBytesUTF8(stringy)+1; + var u8array = new Array(len); + var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length); + if (dontAddNull) u8array.length = numBytesWritten; + return u8array; +} +Module["intArrayFromString"] = intArrayFromString; + +function intArrayToString(array) { + var ret = []; + for (var i = 0; i < array.length; i++) { + var chr = array[i]; + if (chr > 0xFF) { + assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.'); + chr &= 0xFF; + } + ret.push(String.fromCharCode(chr)); + } + return ret.join(''); +} +Module["intArrayToString"] = intArrayToString; + +// Deprecated: This function should not be called because it is unsafe and does not provide +// a maximum length limit of how many bytes it is allowed to write. Prefer calling the +// function stringToUTF8Array() instead, which takes in a maximum length that can be used +// to be secure from out of bounds writes. +function writeStringToMemory(string, buffer, dontAddNull) { + Runtime.warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!'); + + var lastChar, end; + if (dontAddNull) { + // stringToUTF8Array always appends null. If we don't want to do that, remember the + // character that existed at the location where the null will be placed, and restore + // that after the write (below). + end = buffer + lengthBytesUTF8(string); + lastChar = HEAP8[end]; + } + stringToUTF8(string, buffer, Infinity); + if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character. +} +Module["writeStringToMemory"] = writeStringToMemory; + +function writeArrayToMemory(array, buffer) { + assert(array.length >= 0, 'writeArrayToMemory array must have a length (should be an array or typed array)') + HEAP8.set(array, buffer); +} +Module["writeArrayToMemory"] = writeArrayToMemory; + +function writeAsciiToMemory(str, buffer, dontAddNull) { + for (var i = 0; i < str.length; ++i) { + assert(str.charCodeAt(i) === str.charCodeAt(i)&0xff); + HEAP8[((buffer++)>>0)]=str.charCodeAt(i); + } + // Null-terminate the pointer to the HEAP. + if (!dontAddNull) HEAP8[((buffer)>>0)]=0; +} +Module["writeAsciiToMemory"] = writeAsciiToMemory; + +function unSign(value, bits, ignore) { + if (value >= 0) { + return value; + } + return bits <= 32 ? 2*Math.abs(1 << (bits-1)) + value // Need some trickery, since if bits == 32, we are right at the limit of the bits JS uses in bitshifts + : Math.pow(2, bits) + value; +} +function reSign(value, bits, ignore) { + if (value <= 0) { + return value; + } + var half = bits <= 32 ? Math.abs(1 << (bits-1)) // abs is needed if bits == 32 + : Math.pow(2, bits-1); + if (value >= half && (bits <= 32 || value > half)) { // for huge values, we can hit the precision limit and always get true here. so don't do that + // but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors + // TODO: In i64 mode 1, resign the two parts separately and safely + value = -2*half + value; // Cannot bitshift half, as it may be at the limit of the bits JS uses in bitshifts + } + return value; +} + + +// check for imul support, and also for correctness ( https://bugs.webkit.org/show_bug.cgi?id=126345 ) +if (!Math['imul'] || Math['imul'](0xffffffff, 5) !== -5) Math['imul'] = function imul(a, b) { + var ah = a >>> 16; + var al = a & 0xffff; + var bh = b >>> 16; + var bl = b & 0xffff; + return (al*bl + ((ah*bl + al*bh) << 16))|0; +}; +Math.imul = Math['imul']; + + +if (!Math['clz32']) Math['clz32'] = function(x) { + x = x >>> 0; + for (var i = 0; i < 32; i++) { + if (x & (1 << (31 - i))) return i; + } + return 32; +}; +Math.clz32 = Math['clz32'] + +if (!Math['trunc']) Math['trunc'] = function(x) { + return x < 0 ? Math.ceil(x) : Math.floor(x); +}; +Math.trunc = Math['trunc']; + +var Math_abs = Math.abs; +var Math_cos = Math.cos; +var Math_sin = Math.sin; +var Math_tan = Math.tan; +var Math_acos = Math.acos; +var Math_asin = Math.asin; +var Math_atan = Math.atan; +var Math_atan2 = Math.atan2; +var Math_exp = Math.exp; +var Math_log = Math.log; +var Math_sqrt = Math.sqrt; +var Math_ceil = Math.ceil; +var Math_floor = Math.floor; +var Math_pow = Math.pow; +var Math_imul = Math.imul; +var Math_fround = Math.fround; +var Math_round = Math.round; +var Math_min = Math.min; +var Math_clz32 = Math.clz32; +var Math_trunc = Math.trunc; + +// A counter of dependencies for calling run(). If we need to +// do asynchronous work before running, increment this and +// decrement it. Incrementing must happen in a place like +// PRE_RUN_ADDITIONS (used by emcc to add file preloading). +// Note that you can add dependencies in preRun, even though +// it happens right before run - run will be postponed until +// the dependencies are met. +var runDependencies = 0; +var runDependencyWatcher = null; +var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled +var runDependencyTracking = {}; + +function getUniqueRunDependency(id) { + var orig = id; + while (1) { + if (!runDependencyTracking[id]) return id; + id = orig + Math.random(); + } + return id; +} + +function addRunDependency(id) { + runDependencies++; + if (Module['monitorRunDependencies']) { + Module['monitorRunDependencies'](runDependencies); + } + if (id) { + assert(!runDependencyTracking[id]); + runDependencyTracking[id] = 1; + if (runDependencyWatcher === null && typeof setInterval !== 'undefined') { + // Check for missing dependencies every few seconds + runDependencyWatcher = setInterval(function() { + if (ABORT) { + clearInterval(runDependencyWatcher); + runDependencyWatcher = null; + return; + } + var shown = false; + for (var dep in runDependencyTracking) { + if (!shown) { + shown = true; + Module.printErr('still waiting on run dependencies:'); + } + Module.printErr('dependency: ' + dep); + } + if (shown) { + Module.printErr('(end of list)'); + } + }, 10000); + } + } else { + Module.printErr('warning: run dependency added without ID'); + } +} +Module["addRunDependency"] = addRunDependency; + +function removeRunDependency(id) { + runDependencies--; + if (Module['monitorRunDependencies']) { + Module['monitorRunDependencies'](runDependencies); + } + if (id) { + assert(runDependencyTracking[id]); + delete runDependencyTracking[id]; + } else { + Module.printErr('warning: run dependency removed without ID'); + } + if (runDependencies == 0) { + if (runDependencyWatcher !== null) { + clearInterval(runDependencyWatcher); + runDependencyWatcher = null; + } + if (dependenciesFulfilled) { + var callback = dependenciesFulfilled; + dependenciesFulfilled = null; + callback(); // can add another dependenciesFulfilled + } + } +} +Module["removeRunDependency"] = removeRunDependency; + +Module["preloadedImages"] = {}; // maps url to image data +Module["preloadedAudios"] = {}; // maps url to audio data + + + +var memoryInitializer = null; + + + +var /* show errors on likely calls to FS when it was not included */ FS = { + error: function() { + abort('Filesystem support (FS) was not included. The problem is that you are using files from JS, but files were not used from C/C++, so filesystem support was not auto-included. You can force-include filesystem support with -s FORCE_FILESYSTEM=1'); + }, + init: function() { FS.error() }, + createDataFile: function() { FS.error() }, + createPreloadedFile: function() { FS.error() }, + createLazyFile: function() { FS.error() }, + open: function() { FS.error() }, + mkdev: function() { FS.error() }, + registerDevice: function() { FS.error() }, + analyzePath: function() { FS.error() }, + loadFilesFromDB: function() { FS.error() }, + + ErrnoError: function ErrnoError() { FS.error() }, +}; +Module['FS_createDataFile'] = FS.createDataFile; +Module['FS_createPreloadedFile'] = FS.createPreloadedFile; + + + +// === Body === + +var ASM_CONSTS = [function($0, $1) { { Module.printErr('bad name in getProcAddress: ' + [Pointer_stringify($0), Pointer_stringify($1)]); } }]; + +function _emscripten_asm_const_iii(code, a0, a1) { + return ASM_CONSTS[code](a0, a1); +} + + + +STATIC_BASE = 8; + +STATICTOP = STATIC_BASE + 19360; + /* global initializers */ __ATINIT__.push(); + + +/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ allocate([84,101,120,116,117,114,101,0,103,108,71,101,110,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,68,101,108,101,116,101,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,66,105,110,100,86,101,114,116,101,120,65,114,114,97,121,0,103,108,77,97,116,114,105,120,77,111,100,101,0,103,108,76,111,97,100,73,100,101,110,116,105,116,121,0,103,108,76,111,97,100,77,97,116,114,105,120,102,0,103,108,70,114,117,115,116,117,109,0,103,108,82,111,116,97,116,101,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,80,111,105,110,116,101,114,0,103,108,69,110,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,105,115,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,114,97,119,65,114,114,97,121,115,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,0,103,108,83,104,97,100,101,114,66,105,110,97,114,121,0,103,108,82,101,108,101,97,115,101,83,104,97,100,101,114,67,111,109,112,105,108,101,114,0,103,108,71,101,116,69,114,114,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,68,105,118,105,115,111,114,0,103,108,68,114,97,119,65,114,114,97,121,115,73,110,115,116,97,110,99,101,100,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,73,110,115,116,97,110,99,101,100,0,103,108,70,105,110,105,115,104,0,103,108,70,108,117,115,104,0,103,108,67,108,101,97,114,68,101,112,116,104,0,103,108,67,108,101,97,114,68,101,112,116,104,102,0,103,108,68,101,112,116,104,70,117,110,99,0,103,108,69,110,97,98,108,101,0,103,108,68,105,115,97,98,108,101,0,103,108,70,114,111,110,116,70,97,99,101,0,103,108,67,117,108,108,70,97,99,101,0,103,108,67,108,101,97,114,0,103,108,76,105,110,101,87,105,100,116,104,0,103,108,67,108,101,97,114,83,116,101,110,99,105,108,0,103,108,68,101,112,116,104,77,97,115,107,0,103,108,83,116,101,110,99,105,108,77,97,115,107,0,103,108,67,104,101,99,107,70,114,97,109,101,98,117,102,102,101,114,83,116,97,116,117,115,0,103,108,71,101,110,101,114,97,116,101,77,105,112,109,97,112,0,103,108,65,99,116,105,118,101,84,101,120,116,117,114,101,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,0,103,108,73,115,69,110,97,98,108,101,100,0,103,108,66,108,101,110,100,70,117,110,99,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,83,101,112,97,114,97,116,101,0,103,108,68,101,112,116,104,82,97,110,103,101,0,103,108,68,101,112,116,104,82,97,110,103,101,102,0,103,108,83,116,101,110,99,105,108,77,97,115,107,83,101,112,97,114,97,116,101,0,103,108,72,105,110,116,0,103,108,80,111,108,121,103,111,110,79,102,102,115,101,116,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,49,102,0,103,108,83,97,109,112,108,101,67,111,118,101,114,97,103,101,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,105,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,50,102,0,103,108,83,116,101,110,99,105,108,70,117,110,99,0,103,108,83,116,101,110,99,105,108,79,112,0,103,108,86,105,101,119,112,111,114,116,0,103,108,67,108,101,97,114,67,111,108,111,114,0,103,108,83,99,105,115,115,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,51,102,0,103,108,67,111,108,111,114,77,97,115,107,0,103,108,82,101,110,100,101,114,98,117,102,102,101,114,83,116,111,114,97,103,101,0,103,108,66,108,101,110,100,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,66,108,101,110,100,67,111,108,111,114,0,103,108,83,116,101,110,99,105,108,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,83,116,101,110,99,105,108,79,112,83,101,112,97,114,97,116,101,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,52,102,0,103,108,67,111,112,121,84,101,120,73,109,97,103,101,50,68,0,103,108,67,111,112,121,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,68,114,97,119,66,117,102,102,101,114,115,0,123,32,77,111,100,117,108,101,46,112,114,105,110,116,69,114,114,40,39,98,97,100,32,110,97,109,101,32,105,110,32,103,101,116,80,114,111,99,65,100,100,114,101,115,115,58,32,39,32,43,32,91,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,48,41,44,32,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,49,41,93,41,59,32,125,0,17,0,10,0,17,17,17,0,0,0,0,5,0,0,0,0,0,0,9,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,15,10,17,17,17,3,10,7,0,1,19,9,11,11,0,0,9,6,11,0,0,11,0,6,17,0,0,0,17,17,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,10,10,17,17,17,0,10,0,0,2,0,9,11,0,0,0,9,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,0,0,0,0,0,0,0,0,0,0,0,13,0,0,0,4,13,0,0,0,0,9,14,0,0,0,0,0,14,0,0,14,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,0,0,0,0,0,0,0,0,0,0,0,15,0,0,0,0,15,0,0,0,0,9,16,0,0,0,0,0,16,0,0,16,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,9,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,0,0,0,10,0,0,0,0,10,0,0,0,0,9,11,0,0,0,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); + + + + + +/* no memory initializer */ +var tempDoublePtr = STATICTOP; STATICTOP += 16; + +assert(tempDoublePtr % 8 == 0); + +function copyTempFloat(ptr) { // functions, because inlining this code increases code size too much + + HEAP8[tempDoublePtr] = HEAP8[ptr]; + + HEAP8[tempDoublePtr+1] = HEAP8[ptr+1]; + + HEAP8[tempDoublePtr+2] = HEAP8[ptr+2]; + + HEAP8[tempDoublePtr+3] = HEAP8[ptr+3]; + +} + +function copyTempDouble(ptr) { + + HEAP8[tempDoublePtr] = HEAP8[ptr]; + + HEAP8[tempDoublePtr+1] = HEAP8[ptr+1]; + + HEAP8[tempDoublePtr+2] = HEAP8[ptr+2]; + + HEAP8[tempDoublePtr+3] = HEAP8[ptr+3]; + + HEAP8[tempDoublePtr+4] = HEAP8[ptr+4]; + + HEAP8[tempDoublePtr+5] = HEAP8[ptr+5]; + + HEAP8[tempDoublePtr+6] = HEAP8[ptr+6]; + + HEAP8[tempDoublePtr+7] = HEAP8[ptr+7]; + +} + +// {{PRE_LIBRARY}} + + + + var GL={counter:1,lastError:0,buffers:[],mappedBuffers:{},programs:[],framebuffers:[],renderbuffers:[],textures:[],uniforms:[],shaders:[],vaos:[],contexts:[],currentContext:null,offscreenCanvases:{},timerQueriesEXT:[],byteSizeByTypeRoot:5120,byteSizeByType:[1,1,2,2,4,4,4,2,3,4,8],programInfos:{},stringCache:{},tempFixedLengthArray:[],packAlignment:4,unpackAlignment:4,init:function () { + GL.miniTempBuffer = new Float32Array(GL.MINI_TEMP_BUFFER_SIZE); + for (var i = 0; i < GL.MINI_TEMP_BUFFER_SIZE; i++) { + GL.miniTempBufferViews[i] = GL.miniTempBuffer.subarray(0, i+1); + } + + // For functions such as glDrawBuffers, glInvalidateFramebuffer and glInvalidateSubFramebuffer that need to pass a short array to the WebGL API, + // create a set of short fixed-length arrays to avoid having to generate any garbage when calling those functions. + for (var i = 0; i < 32; i++) { + GL.tempFixedLengthArray.push(new Array(i)); + } + },recordError:function recordError(errorCode) { + if (!GL.lastError) { + GL.lastError = errorCode; + } + },getNewId:function (table) { + var ret = GL.counter++; + for (var i = table.length; i < ret; i++) { + table[i] = null; + } + return ret; + },MINI_TEMP_BUFFER_SIZE:256,miniTempBuffer:null,miniTempBufferViews:[0],getSource:function (shader, count, string, length) { + var source = ''; + for (var i = 0; i < count; ++i) { + var frag; + if (length) { + var len = HEAP32[(((length)+(i*4))>>2)]; + if (len < 0) { + frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]); + } else { + frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)], len); + } + } else { + frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]); + } + source += frag; + } + return source; + },createContext:function (canvas, webGLContextAttributes) { + if (typeof webGLContextAttributes['majorVersion'] === 'undefined' && typeof webGLContextAttributes['minorVersion'] === 'undefined') { + webGLContextAttributes['majorVersion'] = 1; + webGLContextAttributes['minorVersion'] = 0; + } + var ctx; + var errorInfo = '?'; + function onContextCreationError(event) { + errorInfo = event.statusMessage || errorInfo; + } + try { + canvas.addEventListener('webglcontextcreationerror', onContextCreationError, false); + try { + if (webGLContextAttributes['majorVersion'] == 1 && webGLContextAttributes['minorVersion'] == 0) { + ctx = canvas.getContext("webgl", webGLContextAttributes) || canvas.getContext("experimental-webgl", webGLContextAttributes); + } else if (webGLContextAttributes['majorVersion'] == 2 && webGLContextAttributes['minorVersion'] == 0) { + ctx = canvas.getContext("webgl2", webGLContextAttributes) || canvas.getContext("experimental-webgl2", webGLContextAttributes); + } else { + throw 'Unsupported WebGL context version ' + majorVersion + '.' + minorVersion + '!' + } + } finally { + canvas.removeEventListener('webglcontextcreationerror', onContextCreationError, false); + } + if (!ctx) throw ':('; + } catch (e) { + Module.print('Could not create canvas: ' + [errorInfo, e, JSON.stringify(webGLContextAttributes)]); + return 0; + } + // possible GL_DEBUG entry point: ctx = wrapDebugGL(ctx); + + if (!ctx) return 0; + return GL.registerContext(ctx, webGLContextAttributes); + },registerContext:function (ctx, webGLContextAttributes) { + var handle = GL.getNewId(GL.contexts); + var context = { + handle: handle, + attributes: webGLContextAttributes, + version: webGLContextAttributes['majorVersion'], + GLctx: ctx + }; + + + // Store the created context object so that we can access the context given a canvas without having to pass the parameters again. + if (ctx.canvas) ctx.canvas.GLctxObject = context; + GL.contexts[handle] = context; + if (typeof webGLContextAttributes['enableExtensionsByDefault'] === 'undefined' || webGLContextAttributes['enableExtensionsByDefault']) { + GL.initExtensions(context); + } + return handle; + },makeContextCurrent:function (contextHandle) { + var context = GL.contexts[contextHandle]; + if (!context) return false; + GLctx = Module.ctx = context.GLctx; // Active WebGL context object. + GL.currentContext = context; // Active Emscripten GL layer context object. + return true; + },getContext:function (contextHandle) { + return GL.contexts[contextHandle]; + },deleteContext:function (contextHandle) { + if (GL.currentContext === GL.contexts[contextHandle]) GL.currentContext = null; + if (typeof JSEvents === 'object') JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas); // Release all JS event handlers on the DOM element that the GL context is associated with since the context is now deleted. + if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined; // Make sure the canvas object no longer refers to the context object so there are no GC surprises. + GL.contexts[contextHandle] = null; + },initExtensions:function (context) { + // If this function is called without a specific context object, init the extensions of the currently active context. + if (!context) context = GL.currentContext; + + if (context.initExtensionsDone) return; + context.initExtensionsDone = true; + + var GLctx = context.GLctx; + + context.maxVertexAttribs = GLctx.getParameter(GLctx.MAX_VERTEX_ATTRIBS); + + // Detect the presence of a few extensions manually, this GL interop layer itself will need to know if they exist. + + if (context.version < 2) { + // Extension available from Firefox 26 and Google Chrome 30 + var instancedArraysExt = GLctx.getExtension('ANGLE_instanced_arrays'); + if (instancedArraysExt) { + GLctx['vertexAttribDivisor'] = function(index, divisor) { instancedArraysExt['vertexAttribDivisorANGLE'](index, divisor); }; + GLctx['drawArraysInstanced'] = function(mode, first, count, primcount) { instancedArraysExt['drawArraysInstancedANGLE'](mode, first, count, primcount); }; + GLctx['drawElementsInstanced'] = function(mode, count, type, indices, primcount) { instancedArraysExt['drawElementsInstancedANGLE'](mode, count, type, indices, primcount); }; + } + + // Extension available from Firefox 25 and WebKit + var vaoExt = GLctx.getExtension('OES_vertex_array_object'); + if (vaoExt) { + GLctx['createVertexArray'] = function() { return vaoExt['createVertexArrayOES'](); }; + GLctx['deleteVertexArray'] = function(vao) { vaoExt['deleteVertexArrayOES'](vao); }; + GLctx['bindVertexArray'] = function(vao) { vaoExt['bindVertexArrayOES'](vao); }; + GLctx['isVertexArray'] = function(vao) { return vaoExt['isVertexArrayOES'](vao); }; + } + + var drawBuffersExt = GLctx.getExtension('WEBGL_draw_buffers'); + if (drawBuffersExt) { + GLctx['drawBuffers'] = function(n, bufs) { drawBuffersExt['drawBuffersWEBGL'](n, bufs); }; + } + } + + GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query"); + + // These are the 'safe' feature-enabling extensions that don't add any performance impact related to e.g. debugging, and + // should be enabled by default so that client GLES2/GL code will not need to go through extra hoops to get its stuff working. + // As new extensions are ratified at http://www.khronos.org/registry/webgl/extensions/ , feel free to add your new extensions + // here, as long as they don't produce a performance impact for users that might not be using those extensions. + // E.g. debugging-related extensions should probably be off by default. + var automaticallyEnabledExtensions = [ "OES_texture_float", "OES_texture_half_float", "OES_standard_derivatives", + "OES_vertex_array_object", "WEBGL_compressed_texture_s3tc", "WEBGL_depth_texture", + "OES_element_index_uint", "EXT_texture_filter_anisotropic", "ANGLE_instanced_arrays", + "OES_texture_float_linear", "OES_texture_half_float_linear", "WEBGL_compressed_texture_atc", + "WEBGL_compressed_texture_pvrtc", "EXT_color_buffer_half_float", "WEBGL_color_buffer_float", + "EXT_frag_depth", "EXT_sRGB", "WEBGL_draw_buffers", "WEBGL_shared_resources", + "EXT_shader_texture_lod", "EXT_color_buffer_float"]; + + function shouldEnableAutomatically(extension) { + var ret = false; + automaticallyEnabledExtensions.forEach(function(include) { + if (ext.indexOf(include) != -1) { + ret = true; + } + }); + return ret; + } + + var exts = GLctx.getSupportedExtensions(); + if (exts && exts.length > 0) { + GLctx.getSupportedExtensions().forEach(function(ext) { + if (automaticallyEnabledExtensions.indexOf(ext) != -1) { + GLctx.getExtension(ext); // Calling .getExtension enables that extension permanently, no need to store the return value to be enabled. + } + }); + } + },populateUniformTable:function (program) { + var p = GL.programs[program]; + GL.programInfos[program] = { + uniforms: {}, + maxUniformLength: 0, // This is eagerly computed below, since we already enumerate all uniforms anyway. + maxAttributeLength: -1, // This is lazily computed and cached, computed when/if first asked, "-1" meaning not computed yet. + maxUniformBlockNameLength: -1 // Lazily computed as well + }; + + var ptable = GL.programInfos[program]; + var utable = ptable.uniforms; + // A program's uniform table maps the string name of an uniform to an integer location of that uniform. + // The global GL.uniforms map maps integer locations to WebGLUniformLocations. + var numUniforms = GLctx.getProgramParameter(p, GLctx.ACTIVE_UNIFORMS); + for (var i = 0; i < numUniforms; ++i) { + var u = GLctx.getActiveUniform(p, i); + + var name = u.name; + ptable.maxUniformLength = Math.max(ptable.maxUniformLength, name.length+1); + + // Strip off any trailing array specifier we might have got, e.g. "[0]". + if (name.indexOf(']', name.length-1) !== -1) { + var ls = name.lastIndexOf('['); + name = name.slice(0, ls); + } + + // Optimize memory usage slightly: If we have an array of uniforms, e.g. 'vec3 colors[3];', then + // only store the string 'colors' in utable, and 'colors[0]', 'colors[1]' and 'colors[2]' will be parsed as 'colors'+i. + // Note that for the GL.uniforms table, we still need to fetch the all WebGLUniformLocations for all the indices. + var loc = GLctx.getUniformLocation(p, name); + if (loc != null) + { + var id = GL.getNewId(GL.uniforms); + utable[name] = [u.size, id]; + GL.uniforms[id] = loc; + + for (var j = 1; j < u.size; ++j) { + var n = name + '['+j+']'; + loc = GLctx.getUniformLocation(p, n); + id = GL.getNewId(GL.uniforms); + + GL.uniforms[id] = loc; + } + } + } + }};function _emscripten_glIsRenderbuffer(renderbuffer) { + var rb = GL.renderbuffers[renderbuffer]; + if (!rb) return 0; + return GLctx.isRenderbuffer(rb); + } + + function _emscripten_glStencilMaskSeparate(x0, x1) { GLctx['stencilMaskSeparate'](x0, x1) } + + + + function _emscripten_get_now() { abort() } + + + + function _emscripten_set_main_loop_timing(mode, value) { + Browser.mainLoop.timingMode = mode; + Browser.mainLoop.timingValue = value; + + if (!Browser.mainLoop.func) { + console.error('emscripten_set_main_loop_timing: Cannot set timing mode for main loop since a main loop does not exist! Call emscripten_set_main_loop first to set one up.'); + return 1; // Return non-zero on failure, can't set timing mode when there is no main loop. + } + + if (mode == 0 /*EM_TIMING_SETTIMEOUT*/) { + Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setTimeout() { + var timeUntilNextTick = Math.max(0, Browser.mainLoop.tickStartTime + value - _emscripten_get_now())|0; + setTimeout(Browser.mainLoop.runner, timeUntilNextTick); // doing this each time means that on exception, we stop + }; + Browser.mainLoop.method = 'timeout'; + } else if (mode == 1 /*EM_TIMING_RAF*/) { + Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_rAF() { + Browser.requestAnimationFrame(Browser.mainLoop.runner); + }; + Browser.mainLoop.method = 'rAF'; + } else if (mode == 2 /*EM_TIMING_SETIMMEDIATE*/) { + if (!window['setImmediate']) { + // Emulate setImmediate. (note: not a complete polyfill, we don't emulate clearImmediate() to keep code size to minimum, since not needed) + var setImmediates = []; + var emscriptenMainLoopMessageId = 'setimmediate'; + function Browser_setImmediate_messageHandler(event) { + if (event.source === window && event.data === emscriptenMainLoopMessageId) { + event.stopPropagation(); + setImmediates.shift()(); + } + } + window.addEventListener("message", Browser_setImmediate_messageHandler, true); + window['setImmediate'] = function Browser_emulated_setImmediate(func) { + setImmediates.push(func); + if (ENVIRONMENT_IS_WORKER) { + if (Module['setImmediates'] === undefined) Module['setImmediates'] = []; + Module['setImmediates'].push(func); + window.postMessage({target: emscriptenMainLoopMessageId}); // In --proxy-to-worker, route the message via proxyClient.js + } else window.postMessage(emscriptenMainLoopMessageId, "*"); // On the main thread, can just send the message to itself. + } + } + Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setImmediate() { + window['setImmediate'](Browser.mainLoop.runner); + }; + Browser.mainLoop.method = 'immediate'; + } + return 0; + }function _emscripten_set_main_loop(func, fps, simulateInfiniteLoop, arg, noSetTiming) { + Module['noExitRuntime'] = true; + + assert(!Browser.mainLoop.func, 'emscripten_set_main_loop: there can only be one main loop function at once: call emscripten_cancel_main_loop to cancel the previous one before setting a new one with different parameters.'); + + Browser.mainLoop.func = func; + Browser.mainLoop.arg = arg; + + var browserIterationFunc; + if (typeof arg !== 'undefined') { + browserIterationFunc = function() { + Module['dynCall_vi'](func, arg); + }; + } else { + browserIterationFunc = function() { + Module['dynCall_v'](func); + }; + } + + var thisMainLoopId = Browser.mainLoop.currentlyRunningMainloop; + + Browser.mainLoop.runner = function Browser_mainLoop_runner() { + if (ABORT) return; + if (Browser.mainLoop.queue.length > 0) { + var start = Date.now(); + var blocker = Browser.mainLoop.queue.shift(); + blocker.func(blocker.arg); + if (Browser.mainLoop.remainingBlockers) { + var remaining = Browser.mainLoop.remainingBlockers; + var next = remaining%1 == 0 ? remaining-1 : Math.floor(remaining); + if (blocker.counted) { + Browser.mainLoop.remainingBlockers = next; + } else { + // not counted, but move the progress along a tiny bit + next = next + 0.5; // do not steal all the next one's progress + Browser.mainLoop.remainingBlockers = (8*remaining + next)/9; + } + } + console.log('main loop blocker "' + blocker.name + '" took ' + (Date.now() - start) + ' ms'); //, left: ' + Browser.mainLoop.remainingBlockers); + Browser.mainLoop.updateStatus(); + + // catches pause/resume main loop from blocker execution + if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; + + setTimeout(Browser.mainLoop.runner, 0); + return; + } + + // catch pauses from non-main loop sources + if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; + + // Implement very basic swap interval control + Browser.mainLoop.currentFrameNumber = Browser.mainLoop.currentFrameNumber + 1 | 0; + if (Browser.mainLoop.timingMode == 1/*EM_TIMING_RAF*/ && Browser.mainLoop.timingValue > 1 && Browser.mainLoop.currentFrameNumber % Browser.mainLoop.timingValue != 0) { + // Not the scheduled time to render this frame - skip. + Browser.mainLoop.scheduler(); + return; + } else if (Browser.mainLoop.timingMode == 0/*EM_TIMING_SETTIMEOUT*/) { + Browser.mainLoop.tickStartTime = _emscripten_get_now(); + } + + // Signal GL rendering layer that processing of a new frame is about to start. This helps it optimize + // VBO double-buffering and reduce GPU stalls. + + + if (Browser.mainLoop.method === 'timeout' && Module.ctx) { + Module.printErr('Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!'); + Browser.mainLoop.method = ''; // just warn once per call to set main loop + } + + Browser.mainLoop.runIter(browserIterationFunc); + + checkStackCookie(); + + // catch pauses from the main loop itself + if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; + + // Queue new audio data. This is important to be right after the main loop invocation, so that we will immediately be able + // to queue the newest produced audio samples. + // TODO: Consider adding pre- and post- rAF callbacks so that GL.newRenderingFrameStarted() and SDL.audio.queueNewAudioData() + // do not need to be hardcoded into this function, but can be more generic. + if (typeof SDL === 'object' && SDL.audio && SDL.audio.queueNewAudioData) SDL.audio.queueNewAudioData(); + + Browser.mainLoop.scheduler(); + } + + if (!noSetTiming) { + if (fps && fps > 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 1000.0 / fps); + else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, 1); // Do rAF by rendering each frame (no decimating) + + Browser.mainLoop.scheduler(); + } + + if (simulateInfiniteLoop) { + throw 'SimulateInfiniteLoop'; + } + }var Browser={mainLoop:{scheduler:null,method:"",currentlyRunningMainloop:0,func:null,arg:0,timingMode:0,timingValue:0,currentFrameNumber:0,queue:[],pause:function () { + Browser.mainLoop.scheduler = null; + Browser.mainLoop.currentlyRunningMainloop++; // Incrementing this signals the previous main loop that it's now become old, and it must return. + },resume:function () { + Browser.mainLoop.currentlyRunningMainloop++; + var timingMode = Browser.mainLoop.timingMode; + var timingValue = Browser.mainLoop.timingValue; + var func = Browser.mainLoop.func; + Browser.mainLoop.func = null; + _emscripten_set_main_loop(func, 0, false, Browser.mainLoop.arg, true /* do not set timing and call scheduler, we will do it on the next lines */); + _emscripten_set_main_loop_timing(timingMode, timingValue); + Browser.mainLoop.scheduler(); + },updateStatus:function () { + if (Module['setStatus']) { + var message = Module['statusMessage'] || 'Please wait...'; + var remaining = Browser.mainLoop.remainingBlockers; + var expected = Browser.mainLoop.expectedBlockers; + if (remaining) { + if (remaining < expected) { + Module['setStatus'](message + ' (' + (expected - remaining) + '/' + expected + ')'); + } else { + Module['setStatus'](message); + } + } else { + Module['setStatus'](''); + } + } + },runIter:function (func) { + if (ABORT) return; + if (Module['preMainLoop']) { + var preRet = Module['preMainLoop'](); + if (preRet === false) { + return; // |return false| skips a frame + } + } + try { + func(); + } catch (e) { + if (e instanceof ExitStatus) { + return; + } else { + if (e && typeof e === 'object' && e.stack) Module.printErr('exception thrown: ' + [e, e.stack]); + throw e; + } + } + if (Module['postMainLoop']) Module['postMainLoop'](); + }},isFullscreen:false,pointerLock:false,moduleContextCreatedCallbacks:[],workers:[],init:function () { + if (!Module["preloadPlugins"]) Module["preloadPlugins"] = []; // needs to exist even in workers + + if (Browser.initted) return; + Browser.initted = true; + + try { + new Blob(); + Browser.hasBlobConstructor = true; + } catch(e) { + Browser.hasBlobConstructor = false; + console.log("warning: no blob constructor, cannot create blobs with mimetypes"); + } + Browser.BlobBuilder = typeof MozBlobBuilder != "undefined" ? MozBlobBuilder : (typeof WebKitBlobBuilder != "undefined" ? WebKitBlobBuilder : (!Browser.hasBlobConstructor ? console.log("warning: no BlobBuilder") : null)); + Browser.URLObject = typeof window != "undefined" ? (window.URL ? window.URL : window.webkitURL) : undefined; + if (!Module.noImageDecoding && typeof Browser.URLObject === 'undefined') { + console.log("warning: Browser does not support creating object URLs. Built-in browser image decoding will not be available."); + Module.noImageDecoding = true; + } + + // Support for plugins that can process preloaded files. You can add more of these to + // your app by creating and appending to Module.preloadPlugins. + // + // Each plugin is asked if it can handle a file based on the file's name. If it can, + // it is given the file's raw data. When it is done, it calls a callback with the file's + // (possibly modified) data. For example, a plugin might decompress a file, or it + // might create some side data structure for use later (like an Image element, etc.). + + var imagePlugin = {}; + imagePlugin['canHandle'] = function imagePlugin_canHandle(name) { + return !Module.noImageDecoding && /\.(jpg|jpeg|png|bmp)$/i.test(name); + }; + imagePlugin['handle'] = function imagePlugin_handle(byteArray, name, onload, onerror) { + var b = null; + if (Browser.hasBlobConstructor) { + try { + b = new Blob([byteArray], { type: Browser.getMimetype(name) }); + if (b.size !== byteArray.length) { // Safari bug #118630 + // Safari's Blob can only take an ArrayBuffer + b = new Blob([(new Uint8Array(byteArray)).buffer], { type: Browser.getMimetype(name) }); + } + } catch(e) { + Runtime.warnOnce('Blob constructor present but fails: ' + e + '; falling back to blob builder'); + } + } + if (!b) { + var bb = new Browser.BlobBuilder(); + bb.append((new Uint8Array(byteArray)).buffer); // we need to pass a buffer, and must copy the array to get the right data range + b = bb.getBlob(); + } + var url = Browser.URLObject.createObjectURL(b); + assert(typeof url == 'string', 'createObjectURL must return a url as a string'); + var img = new Image(); + img.onload = function img_onload() { + assert(img.complete, 'Image ' + name + ' could not be decoded'); + var canvas = document.createElement('canvas'); + canvas.width = img.width; + canvas.height = img.height; + var ctx = canvas.getContext('2d'); + ctx.drawImage(img, 0, 0); + Module["preloadedImages"][name] = canvas; + Browser.URLObject.revokeObjectURL(url); + if (onload) onload(byteArray); + }; + img.onerror = function img_onerror(event) { + console.log('Image ' + url + ' could not be decoded'); + if (onerror) onerror(); + }; + img.src = url; + }; + Module['preloadPlugins'].push(imagePlugin); + + var audioPlugin = {}; + audioPlugin['canHandle'] = function audioPlugin_canHandle(name) { + return !Module.noAudioDecoding && name.substr(-4) in { '.ogg': 1, '.wav': 1, '.mp3': 1 }; + }; + audioPlugin['handle'] = function audioPlugin_handle(byteArray, name, onload, onerror) { + var done = false; + function finish(audio) { + if (done) return; + done = true; + Module["preloadedAudios"][name] = audio; + if (onload) onload(byteArray); + } + function fail() { + if (done) return; + done = true; + Module["preloadedAudios"][name] = new Audio(); // empty shim + if (onerror) onerror(); + } + if (Browser.hasBlobConstructor) { + try { + var b = new Blob([byteArray], { type: Browser.getMimetype(name) }); + } catch(e) { + return fail(); + } + var url = Browser.URLObject.createObjectURL(b); // XXX we never revoke this! + assert(typeof url == 'string', 'createObjectURL must return a url as a string'); + var audio = new Audio(); + audio.addEventListener('canplaythrough', function() { finish(audio) }, false); // use addEventListener due to chromium bug 124926 + audio.onerror = function audio_onerror(event) { + if (done) return; + console.log('warning: browser could not fully decode audio ' + name + ', trying slower base64 approach'); + function encode64(data) { + var BASE = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; + var PAD = '='; + var ret = ''; + var leftchar = 0; + var leftbits = 0; + for (var i = 0; i < data.length; i++) { + leftchar = (leftchar << 8) | data[i]; + leftbits += 8; + while (leftbits >= 6) { + var curr = (leftchar >> (leftbits-6)) & 0x3f; + leftbits -= 6; + ret += BASE[curr]; + } + } + if (leftbits == 2) { + ret += BASE[(leftchar&3) << 4]; + ret += PAD + PAD; + } else if (leftbits == 4) { + ret += BASE[(leftchar&0xf) << 2]; + ret += PAD; + } + return ret; + } + audio.src = 'data:audio/x-' + name.substr(-3) + ';base64,' + encode64(byteArray); + finish(audio); // we don't wait for confirmation this worked - but it's worth trying + }; + audio.src = url; + // workaround for chrome bug 124926 - we do not always get oncanplaythrough or onerror + Browser.safeSetTimeout(function() { + finish(audio); // try to use it even though it is not necessarily ready to play + }, 10000); + } else { + return fail(); + } + }; + Module['preloadPlugins'].push(audioPlugin); + + // Canvas event setup + + function pointerLockChange() { + Browser.pointerLock = document['pointerLockElement'] === Module['canvas'] || + document['mozPointerLockElement'] === Module['canvas'] || + document['webkitPointerLockElement'] === Module['canvas'] || + document['msPointerLockElement'] === Module['canvas']; + } + var canvas = Module['canvas']; + if (canvas) { + // forced aspect ratio can be enabled by defining 'forcedAspectRatio' on Module + // Module['forcedAspectRatio'] = 4 / 3; + + canvas.requestPointerLock = canvas['requestPointerLock'] || + canvas['mozRequestPointerLock'] || + canvas['webkitRequestPointerLock'] || + canvas['msRequestPointerLock'] || + function(){}; + canvas.exitPointerLock = document['exitPointerLock'] || + document['mozExitPointerLock'] || + document['webkitExitPointerLock'] || + document['msExitPointerLock'] || + function(){}; // no-op if function does not exist + canvas.exitPointerLock = canvas.exitPointerLock.bind(document); + + document.addEventListener('pointerlockchange', pointerLockChange, false); + document.addEventListener('mozpointerlockchange', pointerLockChange, false); + document.addEventListener('webkitpointerlockchange', pointerLockChange, false); + document.addEventListener('mspointerlockchange', pointerLockChange, false); + + if (Module['elementPointerLock']) { + canvas.addEventListener("click", function(ev) { + if (!Browser.pointerLock && Module['canvas'].requestPointerLock) { + Module['canvas'].requestPointerLock(); + ev.preventDefault(); + } + }, false); + } + } + },createContext:function (canvas, useWebGL, setInModule, webGLContextAttributes) { + if (useWebGL && Module.ctx && canvas == Module.canvas) return Module.ctx; // no need to recreate GL context if it's already been created for this canvas. + + var ctx; + var contextHandle; + if (useWebGL) { + // For GLES2/desktop GL compatibility, adjust a few defaults to be different to WebGL defaults, so that they align better with the desktop defaults. + var contextAttributes = { + antialias: false, + alpha: false + }; + + if (webGLContextAttributes) { + for (var attribute in webGLContextAttributes) { + contextAttributes[attribute] = webGLContextAttributes[attribute]; + } + } + + contextHandle = GL.createContext(canvas, contextAttributes); + if (contextHandle) { + ctx = GL.getContext(contextHandle).GLctx; + } + } else { + ctx = canvas.getContext('2d'); + } + + if (!ctx) return null; + + if (setInModule) { + if (!useWebGL) assert(typeof GLctx === 'undefined', 'cannot set in module if GLctx is used, but we are a non-GL context that would replace it'); + + Module.ctx = ctx; + if (useWebGL) GL.makeContextCurrent(contextHandle); + Module.useWebGL = useWebGL; + Browser.moduleContextCreatedCallbacks.forEach(function(callback) { callback() }); + Browser.init(); + } + return ctx; + },destroyContext:function (canvas, useWebGL, setInModule) {},fullscreenHandlersInstalled:false,lockPointer:undefined,resizeCanvas:undefined,requestFullscreen:function (lockPointer, resizeCanvas, vrDevice) { + Browser.lockPointer = lockPointer; + Browser.resizeCanvas = resizeCanvas; + Browser.vrDevice = vrDevice; + if (typeof Browser.lockPointer === 'undefined') Browser.lockPointer = true; + if (typeof Browser.resizeCanvas === 'undefined') Browser.resizeCanvas = false; + if (typeof Browser.vrDevice === 'undefined') Browser.vrDevice = null; + + var canvas = Module['canvas']; + function fullscreenChange() { + Browser.isFullscreen = false; + var canvasContainer = canvas.parentNode; + if ((document['fullscreenElement'] || document['mozFullScreenElement'] || + document['msFullscreenElement'] || document['webkitFullscreenElement'] || + document['webkitCurrentFullScreenElement']) === canvasContainer) { + canvas.exitFullscreen = document['exitFullscreen'] || + document['cancelFullScreen'] || + document['mozCancelFullScreen'] || + document['msExitFullscreen'] || + document['webkitCancelFullScreen'] || + function() {}; + canvas.exitFullscreen = canvas.exitFullscreen.bind(document); + if (Browser.lockPointer) canvas.requestPointerLock(); + Browser.isFullscreen = true; + if (Browser.resizeCanvas) Browser.setFullscreenCanvasSize(); + } else { + + // remove the full screen specific parent of the canvas again to restore the HTML structure from before going full screen + canvasContainer.parentNode.insertBefore(canvas, canvasContainer); + canvasContainer.parentNode.removeChild(canvasContainer); + + if (Browser.resizeCanvas) Browser.setWindowedCanvasSize(); + } + if (Module['onFullScreen']) Module['onFullScreen'](Browser.isFullscreen); + if (Module['onFullscreen']) Module['onFullscreen'](Browser.isFullscreen); + Browser.updateCanvasDimensions(canvas); + } + + if (!Browser.fullscreenHandlersInstalled) { + Browser.fullscreenHandlersInstalled = true; + document.addEventListener('fullscreenchange', fullscreenChange, false); + document.addEventListener('mozfullscreenchange', fullscreenChange, false); + document.addEventListener('webkitfullscreenchange', fullscreenChange, false); + document.addEventListener('MSFullscreenChange', fullscreenChange, false); + } + + // create a new parent to ensure the canvas has no siblings. this allows browsers to optimize full screen performance when its parent is the full screen root + var canvasContainer = document.createElement("div"); + canvas.parentNode.insertBefore(canvasContainer, canvas); + canvasContainer.appendChild(canvas); + + // use parent of canvas as full screen root to allow aspect ratio correction (Firefox stretches the root to screen size) + canvasContainer.requestFullscreen = canvasContainer['requestFullscreen'] || + canvasContainer['mozRequestFullScreen'] || + canvasContainer['msRequestFullscreen'] || + (canvasContainer['webkitRequestFullscreen'] ? function() { canvasContainer['webkitRequestFullscreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null) || + (canvasContainer['webkitRequestFullScreen'] ? function() { canvasContainer['webkitRequestFullScreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null); + + if (vrDevice) { + canvasContainer.requestFullscreen({ vrDisplay: vrDevice }); + } else { + canvasContainer.requestFullscreen(); + } + },requestFullScreen:function (lockPointer, resizeCanvas, vrDevice) { + Module.printErr('Browser.requestFullScreen() is deprecated. Please call Browser.requestFullscreen instead.'); + Browser.requestFullScreen = function(lockPointer, resizeCanvas, vrDevice) { + return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice); + } + return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice); + },nextRAF:0,fakeRequestAnimationFrame:function (func) { + // try to keep 60fps between calls to here + var now = Date.now(); + if (Browser.nextRAF === 0) { + Browser.nextRAF = now + 1000/60; + } else { + while (now + 2 >= Browser.nextRAF) { // fudge a little, to avoid timer jitter causing us to do lots of delay:0 + Browser.nextRAF += 1000/60; + } + } + var delay = Math.max(Browser.nextRAF - now, 0); + setTimeout(func, delay); + },requestAnimationFrame:function requestAnimationFrame(func) { + if (typeof window === 'undefined') { // Provide fallback to setTimeout if window is undefined (e.g. in Node.js) + Browser.fakeRequestAnimationFrame(func); + } else { + if (!window.requestAnimationFrame) { + window.requestAnimationFrame = window['requestAnimationFrame'] || + window['mozRequestAnimationFrame'] || + window['webkitRequestAnimationFrame'] || + window['msRequestAnimationFrame'] || + window['oRequestAnimationFrame'] || + Browser.fakeRequestAnimationFrame; + } + window.requestAnimationFrame(func); + } + },safeCallback:function (func) { + return function() { + if (!ABORT) return func.apply(null, arguments); + }; + },allowAsyncCallbacks:true,queuedAsyncCallbacks:[],pauseAsyncCallbacks:function () { + Browser.allowAsyncCallbacks = false; + },resumeAsyncCallbacks:function () { // marks future callbacks as ok to execute, and synchronously runs any remaining ones right now + Browser.allowAsyncCallbacks = true; + if (Browser.queuedAsyncCallbacks.length > 0) { + var callbacks = Browser.queuedAsyncCallbacks; + Browser.queuedAsyncCallbacks = []; + callbacks.forEach(function(func) { + func(); + }); + } + },safeRequestAnimationFrame:function (func) { + return Browser.requestAnimationFrame(function() { + if (ABORT) return; + if (Browser.allowAsyncCallbacks) { + func(); + } else { + Browser.queuedAsyncCallbacks.push(func); + } + }); + },safeSetTimeout:function (func, timeout) { + Module['noExitRuntime'] = true; + return setTimeout(function() { + if (ABORT) return; + if (Browser.allowAsyncCallbacks) { + func(); + } else { + Browser.queuedAsyncCallbacks.push(func); + } + }, timeout); + },safeSetInterval:function (func, timeout) { + Module['noExitRuntime'] = true; + return setInterval(function() { + if (ABORT) return; + if (Browser.allowAsyncCallbacks) { + func(); + } // drop it on the floor otherwise, next interval will kick in + }, timeout); + },getMimetype:function (name) { + return { + 'jpg': 'image/jpeg', + 'jpeg': 'image/jpeg', + 'png': 'image/png', + 'bmp': 'image/bmp', + 'ogg': 'audio/ogg', + 'wav': 'audio/wav', + 'mp3': 'audio/mpeg' + }[name.substr(name.lastIndexOf('.')+1)]; + },getUserMedia:function (func) { + if(!window.getUserMedia) { + window.getUserMedia = navigator['getUserMedia'] || + navigator['mozGetUserMedia']; + } + window.getUserMedia(func); + },getMovementX:function (event) { + return event['movementX'] || + event['mozMovementX'] || + event['webkitMovementX'] || + 0; + },getMovementY:function (event) { + return event['movementY'] || + event['mozMovementY'] || + event['webkitMovementY'] || + 0; + },getMouseWheelDelta:function (event) { + var delta = 0; + switch (event.type) { + case 'DOMMouseScroll': + delta = event.detail; + break; + case 'mousewheel': + delta = event.wheelDelta; + break; + case 'wheel': + delta = event['deltaY']; + break; + default: + throw 'unrecognized mouse wheel event: ' + event.type; + } + return delta; + },mouseX:0,mouseY:0,mouseMovementX:0,mouseMovementY:0,touches:{},lastTouches:{},calculateMouseEvent:function (event) { // event should be mousemove, mousedown or mouseup + if (Browser.pointerLock) { + // When the pointer is locked, calculate the coordinates + // based on the movement of the mouse. + // Workaround for Firefox bug 764498 + if (event.type != 'mousemove' && + ('mozMovementX' in event)) { + Browser.mouseMovementX = Browser.mouseMovementY = 0; + } else { + Browser.mouseMovementX = Browser.getMovementX(event); + Browser.mouseMovementY = Browser.getMovementY(event); + } + + // check if SDL is available + if (typeof SDL != "undefined") { + Browser.mouseX = SDL.mouseX + Browser.mouseMovementX; + Browser.mouseY = SDL.mouseY + Browser.mouseMovementY; + } else { + // just add the mouse delta to the current absolut mouse position + // FIXME: ideally this should be clamped against the canvas size and zero + Browser.mouseX += Browser.mouseMovementX; + Browser.mouseY += Browser.mouseMovementY; + } + } else { + // Otherwise, calculate the movement based on the changes + // in the coordinates. + var rect = Module["canvas"].getBoundingClientRect(); + var cw = Module["canvas"].width; + var ch = Module["canvas"].height; + + // Neither .scrollX or .pageXOffset are defined in a spec, but + // we prefer .scrollX because it is currently in a spec draft. + // (see: http://www.w3.org/TR/2013/WD-cssom-view-20131217/) + var scrollX = ((typeof window.scrollX !== 'undefined') ? window.scrollX : window.pageXOffset); + var scrollY = ((typeof window.scrollY !== 'undefined') ? window.scrollY : window.pageYOffset); + // If this assert lands, it's likely because the browser doesn't support scrollX or pageXOffset + // and we have no viable fallback. + assert((typeof scrollX !== 'undefined') && (typeof scrollY !== 'undefined'), 'Unable to retrieve scroll position, mouse positions likely broken.'); + + if (event.type === 'touchstart' || event.type === 'touchend' || event.type === 'touchmove') { + var touch = event.touch; + if (touch === undefined) { + return; // the "touch" property is only defined in SDL + + } + var adjustedX = touch.pageX - (scrollX + rect.left); + var adjustedY = touch.pageY - (scrollY + rect.top); + + adjustedX = adjustedX * (cw / rect.width); + adjustedY = adjustedY * (ch / rect.height); + + var coords = { x: adjustedX, y: adjustedY }; + + if (event.type === 'touchstart') { + Browser.lastTouches[touch.identifier] = coords; + Browser.touches[touch.identifier] = coords; + } else if (event.type === 'touchend' || event.type === 'touchmove') { + var last = Browser.touches[touch.identifier]; + if (!last) last = coords; + Browser.lastTouches[touch.identifier] = last; + Browser.touches[touch.identifier] = coords; + } + return; + } + + var x = event.pageX - (scrollX + rect.left); + var y = event.pageY - (scrollY + rect.top); + + // the canvas might be CSS-scaled compared to its backbuffer; + // SDL-using content will want mouse coordinates in terms + // of backbuffer units. + x = x * (cw / rect.width); + y = y * (ch / rect.height); + + Browser.mouseMovementX = x - Browser.mouseX; + Browser.mouseMovementY = y - Browser.mouseY; + Browser.mouseX = x; + Browser.mouseY = y; + } + },asyncLoad:function (url, onload, onerror, noRunDep) { + var dep = !noRunDep ? getUniqueRunDependency('al ' + url) : ''; + Module['readAsync'](url, function(arrayBuffer) { + assert(arrayBuffer, 'Loading data file "' + url + '" failed (no arrayBuffer).'); + onload(new Uint8Array(arrayBuffer)); + if (dep) removeRunDependency(dep); + }, function(event) { + if (onerror) { + onerror(); + } else { + throw 'Loading data file "' + url + '" failed.'; + } + }); + if (dep) addRunDependency(dep); + },resizeListeners:[],updateResizeListeners:function () { + var canvas = Module['canvas']; + Browser.resizeListeners.forEach(function(listener) { + listener(canvas.width, canvas.height); + }); + },setCanvasSize:function (width, height, noUpdates) { + var canvas = Module['canvas']; + Browser.updateCanvasDimensions(canvas, width, height); + if (!noUpdates) Browser.updateResizeListeners(); + },windowedWidth:0,windowedHeight:0,setFullscreenCanvasSize:function () { + // check if SDL is available + if (typeof SDL != "undefined") { + var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]; + flags = flags | 0x00800000; // set SDL_FULLSCREEN flag + HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags + } + Browser.updateResizeListeners(); + },setWindowedCanvasSize:function () { + // check if SDL is available + if (typeof SDL != "undefined") { + var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]; + flags = flags & ~0x00800000; // clear SDL_FULLSCREEN flag + HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags + } + Browser.updateResizeListeners(); + },updateCanvasDimensions:function (canvas, wNative, hNative) { + if (wNative && hNative) { + canvas.widthNative = wNative; + canvas.heightNative = hNative; + } else { + wNative = canvas.widthNative; + hNative = canvas.heightNative; + } + var w = wNative; + var h = hNative; + if (Module['forcedAspectRatio'] && Module['forcedAspectRatio'] > 0) { + if (w/h < Module['forcedAspectRatio']) { + w = Math.round(h * Module['forcedAspectRatio']); + } else { + h = Math.round(w / Module['forcedAspectRatio']); + } + } + if (((document['fullscreenElement'] || document['mozFullScreenElement'] || + document['msFullscreenElement'] || document['webkitFullscreenElement'] || + document['webkitCurrentFullScreenElement']) === canvas.parentNode) && (typeof screen != 'undefined')) { + var factor = Math.min(screen.width / w, screen.height / h); + w = Math.round(w * factor); + h = Math.round(h * factor); + } + if (Browser.resizeCanvas) { + if (canvas.width != w) canvas.width = w; + if (canvas.height != h) canvas.height = h; + if (typeof canvas.style != 'undefined') { + canvas.style.removeProperty( "width"); + canvas.style.removeProperty("height"); + } + } else { + if (canvas.width != wNative) canvas.width = wNative; + if (canvas.height != hNative) canvas.height = hNative; + if (typeof canvas.style != 'undefined') { + if (w != wNative || h != hNative) { + canvas.style.setProperty( "width", w + "px", "important"); + canvas.style.setProperty("height", h + "px", "important"); + } else { + canvas.style.removeProperty( "width"); + canvas.style.removeProperty("height"); + } + } + } + },wgetRequests:{},nextWgetRequestHandle:0,getNextWgetRequestHandle:function () { + var handle = Browser.nextWgetRequestHandle; + Browser.nextWgetRequestHandle++; + return handle; + }};var GLFW={Window:function (id, width, height, title, monitor, share) { + this.id = id; + this.x = 0; + this.y = 0; + this.fullscreen = false; // Used to determine if app in fullscreen mode + this.storedX = 0; // Used to store X before fullscreen + this.storedY = 0; // Used to store Y before fullscreen + this.width = width; + this.height = height; + this.storedWidth = width; // Used to store width before fullscreen + this.storedHeight = height; // Used to store height before fullscreen + this.title = title; + this.monitor = monitor; + this.share = share; + this.attributes = GLFW.hints; + this.inputModes = { + 0x00033001:0x00034001, // GLFW_CURSOR (GLFW_CURSOR_NORMAL) + 0x00033002:0, // GLFW_STICKY_KEYS + 0x00033003:0, // GLFW_STICKY_MOUSE_BUTTONS + }; + this.buttons = 0; + this.keys = new Array(); + this.shouldClose = 0; + this.title = null; + this.windowPosFunc = null; // GLFWwindowposfun + this.windowSizeFunc = null; // GLFWwindowsizefun + this.windowCloseFunc = null; // GLFWwindowclosefun + this.windowRefreshFunc = null; // GLFWwindowrefreshfun + this.windowFocusFunc = null; // GLFWwindowfocusfun + this.windowIconifyFunc = null; // GLFWwindowiconifyfun + this.framebufferSizeFunc = null; // GLFWframebuffersizefun + this.mouseButtonFunc = null; // GLFWmousebuttonfun + this.cursorPosFunc = null; // GLFWcursorposfun + this.cursorEnterFunc = null; // GLFWcursorenterfun + this.scrollFunc = null; // GLFWscrollfun + this.keyFunc = null; // GLFWkeyfun + this.charFunc = null; // GLFWcharfun + this.userptr = null; + },WindowFromId:function (id) { + if (id <= 0 || !GLFW.windows) return null; + return GLFW.windows[id - 1]; + },errorFunc:null,monitorFunc:null,active:null,windows:null,monitors:null,monitorString:null,versionString:null,initialTime:null,extensions:null,hints:null,defaultHints:{131073:0,131074:0,131075:1,131076:1,131077:1,135169:8,135170:8,135171:8,135172:8,135173:24,135174:8,135175:0,135176:0,135177:0,135178:0,135179:0,135180:0,135181:0,135182:0,135183:0,139265:196609,139266:1,139267:0,139268:0,139269:0,139270:0,139271:0,139272:0},DOMToGLFWKeyCode:function (keycode) { + switch (keycode) { + // these keycodes are only defined for GLFW3, assume they are the same for GLFW2 + case 0x20:return 32; // DOM_VK_SPACE -> GLFW_KEY_SPACE + case 0xDE:return 39; // DOM_VK_QUOTE -> GLFW_KEY_APOSTROPHE + case 0xBC:return 44; // DOM_VK_COMMA -> GLFW_KEY_COMMA + case 0xAD:return 45; // DOM_VK_HYPHEN_MINUS -> GLFW_KEY_MINUS + case 0xBD:return 45; // DOM_VK_MINUS -> GLFW_KEY_MINUS + case 0xBE:return 46; // DOM_VK_PERIOD -> GLFW_KEY_PERIOD + case 0xBF:return 47; // DOM_VK_SLASH -> GLFW_KEY_SLASH + case 0x30:return 48; // DOM_VK_0 -> GLFW_KEY_0 + case 0x31:return 49; // DOM_VK_1 -> GLFW_KEY_1 + case 0x32:return 50; // DOM_VK_2 -> GLFW_KEY_2 + case 0x33:return 51; // DOM_VK_3 -> GLFW_KEY_3 + case 0x34:return 52; // DOM_VK_4 -> GLFW_KEY_4 + case 0x35:return 53; // DOM_VK_5 -> GLFW_KEY_5 + case 0x36:return 54; // DOM_VK_6 -> GLFW_KEY_6 + case 0x37:return 55; // DOM_VK_7 -> GLFW_KEY_7 + case 0x38:return 56; // DOM_VK_8 -> GLFW_KEY_8 + case 0x39:return 57; // DOM_VK_9 -> GLFW_KEY_9 + case 0x3B:return 59; // DOM_VK_SEMICOLON -> GLFW_KEY_SEMICOLON + case 0x3D:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL + case 0xBB:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL + case 0x41:return 65; // DOM_VK_A -> GLFW_KEY_A + case 0x42:return 66; // DOM_VK_B -> GLFW_KEY_B + case 0x43:return 67; // DOM_VK_C -> GLFW_KEY_C + case 0x44:return 68; // DOM_VK_D -> GLFW_KEY_D + case 0x45:return 69; // DOM_VK_E -> GLFW_KEY_E + case 0x46:return 70; // DOM_VK_F -> GLFW_KEY_F + case 0x47:return 71; // DOM_VK_G -> GLFW_KEY_G + case 0x48:return 72; // DOM_VK_H -> GLFW_KEY_H + case 0x49:return 73; // DOM_VK_I -> GLFW_KEY_I + case 0x4A:return 74; // DOM_VK_J -> GLFW_KEY_J + case 0x4B:return 75; // DOM_VK_K -> GLFW_KEY_K + case 0x4C:return 76; // DOM_VK_L -> GLFW_KEY_L + case 0x4D:return 77; // DOM_VK_M -> GLFW_KEY_M + case 0x4E:return 78; // DOM_VK_N -> GLFW_KEY_N + case 0x4F:return 79; // DOM_VK_O -> GLFW_KEY_O + case 0x50:return 80; // DOM_VK_P -> GLFW_KEY_P + case 0x51:return 81; // DOM_VK_Q -> GLFW_KEY_Q + case 0x52:return 82; // DOM_VK_R -> GLFW_KEY_R + case 0x53:return 83; // DOM_VK_S -> GLFW_KEY_S + case 0x54:return 84; // DOM_VK_T -> GLFW_KEY_T + case 0x55:return 85; // DOM_VK_U -> GLFW_KEY_U + case 0x56:return 86; // DOM_VK_V -> GLFW_KEY_V + case 0x57:return 87; // DOM_VK_W -> GLFW_KEY_W + case 0x58:return 88; // DOM_VK_X -> GLFW_KEY_X + case 0x59:return 89; // DOM_VK_Y -> GLFW_KEY_Y + case 0x5a:return 90; // DOM_VK_Z -> GLFW_KEY_Z + case 0xDB:return 91; // DOM_VK_OPEN_BRACKET -> GLFW_KEY_LEFT_BRACKET + case 0xDC:return 92; // DOM_VK_BACKSLASH -> GLFW_KEY_BACKSLASH + case 0xDD:return 93; // DOM_VK_CLOSE_BRACKET -> GLFW_KEY_RIGHT_BRACKET + case 0xC0:return 94; // DOM_VK_BACK_QUOTE -> GLFW_KEY_GRAVE_ACCENT + + + case 0x1B:return 256; // DOM_VK_ESCAPE -> GLFW_KEY_ESCAPE + case 0x0D:return 257; // DOM_VK_RETURN -> GLFW_KEY_ENTER + case 0x09:return 258; // DOM_VK_TAB -> GLFW_KEY_TAB + case 0x08:return 259; // DOM_VK_BACK -> GLFW_KEY_BACKSPACE + case 0x2D:return 260; // DOM_VK_INSERT -> GLFW_KEY_INSERT + case 0x2E:return 261; // DOM_VK_DELETE -> GLFW_KEY_DELETE + case 0x27:return 262; // DOM_VK_RIGHT -> GLFW_KEY_RIGHT + case 0x25:return 263; // DOM_VK_LEFT -> GLFW_KEY_LEFT + case 0x28:return 264; // DOM_VK_DOWN -> GLFW_KEY_DOWN + case 0x26:return 265; // DOM_VK_UP -> GLFW_KEY_UP + case 0x21:return 266; // DOM_VK_PAGE_UP -> GLFW_KEY_PAGE_UP + case 0x22:return 267; // DOM_VK_PAGE_DOWN -> GLFW_KEY_PAGE_DOWN + case 0x24:return 268; // DOM_VK_HOME -> GLFW_KEY_HOME + case 0x23:return 269; // DOM_VK_END -> GLFW_KEY_END + case 0x14:return 280; // DOM_VK_CAPS_LOCK -> GLFW_KEY_CAPS_LOCK + case 0x91:return 281; // DOM_VK_SCROLL_LOCK -> GLFW_KEY_SCROLL_LOCK + case 0x90:return 282; // DOM_VK_NUM_LOCK -> GLFW_KEY_NUM_LOCK + case 0x2C:return 283; // DOM_VK_SNAPSHOT -> GLFW_KEY_PRINT_SCREEN + case 0x13:return 284; // DOM_VK_PAUSE -> GLFW_KEY_PAUSE + case 0x70:return 290; // DOM_VK_F1 -> GLFW_KEY_F1 + case 0x71:return 291; // DOM_VK_F2 -> GLFW_KEY_F2 + case 0x72:return 292; // DOM_VK_F3 -> GLFW_KEY_F3 + case 0x73:return 293; // DOM_VK_F4 -> GLFW_KEY_F4 + case 0x74:return 294; // DOM_VK_F5 -> GLFW_KEY_F5 + case 0x75:return 295; // DOM_VK_F6 -> GLFW_KEY_F6 + case 0x76:return 296; // DOM_VK_F7 -> GLFW_KEY_F7 + case 0x77:return 297; // DOM_VK_F8 -> GLFW_KEY_F8 + case 0x78:return 298; // DOM_VK_F9 -> GLFW_KEY_F9 + case 0x79:return 299; // DOM_VK_F10 -> GLFW_KEY_F10 + case 0x7A:return 300; // DOM_VK_F11 -> GLFW_KEY_F11 + case 0x7B:return 301; // DOM_VK_F12 -> GLFW_KEY_F12 + case 0x7C:return 302; // DOM_VK_F13 -> GLFW_KEY_F13 + case 0x7D:return 303; // DOM_VK_F14 -> GLFW_KEY_F14 + case 0x7E:return 304; // DOM_VK_F15 -> GLFW_KEY_F15 + case 0x7F:return 305; // DOM_VK_F16 -> GLFW_KEY_F16 + case 0x80:return 306; // DOM_VK_F17 -> GLFW_KEY_F17 + case 0x81:return 307; // DOM_VK_F18 -> GLFW_KEY_F18 + case 0x82:return 308; // DOM_VK_F19 -> GLFW_KEY_F19 + case 0x83:return 309; // DOM_VK_F20 -> GLFW_KEY_F20 + case 0x84:return 310; // DOM_VK_F21 -> GLFW_KEY_F21 + case 0x85:return 311; // DOM_VK_F22 -> GLFW_KEY_F22 + case 0x86:return 312; // DOM_VK_F23 -> GLFW_KEY_F23 + case 0x87:return 313; // DOM_VK_F24 -> GLFW_KEY_F24 + case 0x88:return 314; // 0x88 (not used?) -> GLFW_KEY_F25 + case 0x60:return 320; // DOM_VK_NUMPAD0 -> GLFW_KEY_KP_0 + case 0x61:return 321; // DOM_VK_NUMPAD1 -> GLFW_KEY_KP_1 + case 0x62:return 322; // DOM_VK_NUMPAD2 -> GLFW_KEY_KP_2 + case 0x63:return 323; // DOM_VK_NUMPAD3 -> GLFW_KEY_KP_3 + case 0x64:return 324; // DOM_VK_NUMPAD4 -> GLFW_KEY_KP_4 + case 0x65:return 325; // DOM_VK_NUMPAD5 -> GLFW_KEY_KP_5 + case 0x66:return 326; // DOM_VK_NUMPAD6 -> GLFW_KEY_KP_6 + case 0x67:return 327; // DOM_VK_NUMPAD7 -> GLFW_KEY_KP_7 + case 0x68:return 328; // DOM_VK_NUMPAD8 -> GLFW_KEY_KP_8 + case 0x69:return 329; // DOM_VK_NUMPAD9 -> GLFW_KEY_KP_9 + case 0x6E:return 330; // DOM_VK_DECIMAL -> GLFW_KEY_KP_DECIMAL + case 0x6F:return 331; // DOM_VK_DIVIDE -> GLFW_KEY_KP_DIVIDE + case 0x6A:return 332; // DOM_VK_MULTIPLY -> GLFW_KEY_KP_MULTIPLY + case 0x6D:return 333; // DOM_VK_SUBTRACT -> GLFW_KEY_KP_SUBTRACT + case 0x6B:return 334; // DOM_VK_ADD -> GLFW_KEY_KP_ADD + // case 0x0D:return 335; // DOM_VK_RETURN -> GLFW_KEY_KP_ENTER (DOM_KEY_LOCATION_RIGHT) + // case 0x61:return 336; // DOM_VK_EQUALS -> GLFW_KEY_KP_EQUAL (DOM_KEY_LOCATION_RIGHT) + case 0x10:return 340; // DOM_VK_SHIFT -> GLFW_KEY_LEFT_SHIFT + case 0x11:return 341; // DOM_VK_CONTROL -> GLFW_KEY_LEFT_CONTROL + case 0x12:return 342; // DOM_VK_ALT -> GLFW_KEY_LEFT_ALT + case 0x5B:return 343; // DOM_VK_WIN -> GLFW_KEY_LEFT_SUPER + // case 0x10:return 344; // DOM_VK_SHIFT -> GLFW_KEY_RIGHT_SHIFT (DOM_KEY_LOCATION_RIGHT) + // case 0x11:return 345; // DOM_VK_CONTROL -> GLFW_KEY_RIGHT_CONTROL (DOM_KEY_LOCATION_RIGHT) + // case 0x12:return 346; // DOM_VK_ALT -> GLFW_KEY_RIGHT_ALT (DOM_KEY_LOCATION_RIGHT) + // case 0x5B:return 347; // DOM_VK_WIN -> GLFW_KEY_RIGHT_SUPER (DOM_KEY_LOCATION_RIGHT) + case 0x5D:return 348; // DOM_VK_CONTEXT_MENU -> GLFW_KEY_MENU + // XXX: GLFW_KEY_WORLD_1, GLFW_KEY_WORLD_2 what are these? + default:return -1; // GLFW_KEY_UNKNOWN + }; + },getModBits:function (win) { + var mod = 0; + if (win.keys[340]) mod |= 0x0001; // GLFW_MOD_SHIFT + if (win.keys[341]) mod |= 0x0002; // GLFW_MOD_CONTROL + if (win.keys[342]) mod |= 0x0004; // GLFW_MOD_ALT + if (win.keys[343]) mod |= 0x0008; // GLFW_MOD_SUPER + return mod; + },onKeyPress:function (event) { + if (!GLFW.active || !GLFW.active.charFunc) return; + + // correct unicode charCode is only available with onKeyPress event + var charCode = event.charCode; + if (charCode == 0 || (charCode >= 0x00 && charCode <= 0x1F)) return; + + + Module['dynCall_vii'](GLFW.active.charFunc, GLFW.active.id, charCode); + },onKeyChanged:function (event, status) { + if (!GLFW.active) return; + + var key = GLFW.DOMToGLFWKeyCode(event.keyCode); + if (key == -1) return; + + var repeat = status && GLFW.active.keys[key]; + GLFW.active.keys[key] = status; + if (!GLFW.active.keyFunc) return; + + + if (repeat) status = 2; // GLFW_REPEAT + Module['dynCall_viiiii'](GLFW.active.keyFunc, GLFW.active.id, key, event.keyCode, status, GLFW.getModBits(GLFW.active)); + },onKeydown:function (event) { + GLFW.onKeyChanged(event, 1); // GLFW_PRESS or GLFW_REPEAT + + // This logic comes directly from the sdl implementation. We cannot + // call preventDefault on all keydown events otherwise onKeyPress will + // not get called + if (event.keyCode === 8 /* backspace */ || event.keyCode === 9 /* tab */) { + event.preventDefault(); + } + },onKeyup:function (event) { + GLFW.onKeyChanged(event, 0); // GLFW_RELEASE + },onMousemove:function (event) { + if (!GLFW.active) return; + + Browser.calculateMouseEvent(event); + + if (event.target != Module["canvas"] || !GLFW.active.cursorPosFunc) return; + + + Module['dynCall_vidd'](GLFW.active.cursorPosFunc, GLFW.active.id, Browser.mouseX, Browser.mouseY); + },DOMToGLFWMouseButton:function (event) { + // DOM and glfw have different button codes. + // See http://www.w3schools.com/jsref/event_button.asp. + var eventButton = event['button']; + if (eventButton > 0) { + if (eventButton == 1) { + eventButton = 2; + } else { + eventButton = 1; + } + } + return eventButton; + },onMouseenter:function (event) { + if (!GLFW.active) return; + + if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return; + + Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 1); + },onMouseleave:function (event) { + if (!GLFW.active) return; + + if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return; + + Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 0); + },onMouseButtonChanged:function (event, status) { + if (!GLFW.active) return; + + Browser.calculateMouseEvent(event); + + if (event.target != Module["canvas"]) return; + + eventButton = GLFW.DOMToGLFWMouseButton(event); + + if (status == 1) { // GLFW_PRESS + GLFW.active.buttons |= (1 << eventButton); + try { + event.target.setCapture(); + } catch (e) {} + } else { // GLFW_RELEASE + GLFW.active.buttons &= ~(1 << eventButton); + } + + if (!GLFW.active.mouseButtonFunc) return; + + + Module['dynCall_viiii'](GLFW.active.mouseButtonFunc, GLFW.active.id, eventButton, status, GLFW.getModBits(GLFW.active)); + },onMouseButtonDown:function (event) { + if (!GLFW.active) return; + GLFW.onMouseButtonChanged(event, 1); // GLFW_PRESS + },onMouseButtonUp:function (event) { + if (!GLFW.active) return; + GLFW.onMouseButtonChanged(event, 0); // GLFW_RELEASE + },onMouseWheel:function (event) { + // Note the minus sign that flips browser wheel direction (positive direction scrolls page down) to native wheel direction (positive direction is mouse wheel up) + var delta = -Browser.getMouseWheelDelta(event); + delta = (delta == 0) ? 0 : (delta > 0 ? Math.max(delta, 1) : Math.min(delta, -1)); // Quantize to integer so that minimum scroll is at least +/- 1. + GLFW.wheelPos += delta; + + if (!GLFW.active || !GLFW.active.scrollFunc || event.target != Module['canvas']) return; + + + var sx = 0; + var sy = 0; + if (event.type == 'mousewheel') { + sx = event.wheelDeltaX; + sy = event.wheelDeltaY; + } else { + sx = event.deltaX; + sy = event.deltaY; + } + + Module['dynCall_vidd'](GLFW.active.scrollFunc, GLFW.active.id, sx, sy); + + event.preventDefault(); + },onCanvasResize:function (width, height) { + if (!GLFW.active) return; + + var resizeNeeded = true; + + // If the client is requestiong fullscreen mode + if (document["fullscreen"] || document["fullScreen"] || document["mozFullScreen"] || document["webkitIsFullScreen"]) { + GLFW.active.storedX = GLFW.active.x; + GLFW.active.storedY = GLFW.active.y; + GLFW.active.storedWidth = GLFW.active.width; + GLFW.active.storedHeight = GLFW.active.height; + GLFW.active.x = GLFW.active.y = 0; + GLFW.active.width = screen.width; + GLFW.active.height = screen.height; + GLFW.active.fullscreen = true; + + // If the client is reverting from fullscreen mode + } else if (GLFW.active.fullscreen == true) { + GLFW.active.x = GLFW.active.storedX; + GLFW.active.y = GLFW.active.storedY; + GLFW.active.width = GLFW.active.storedWidth; + GLFW.active.height = GLFW.active.storedHeight; + GLFW.active.fullscreen = false; + + // If the width/height values do not match current active window sizes + } else if (GLFW.active.width != width || GLFW.active.height != height) { + GLFW.active.width = width; + GLFW.active.height = height; + } else { + resizeNeeded = false; + } + + // If any of the above conditions were true, we need to resize the canvas + if (resizeNeeded) { + // resets the canvas size to counter the aspect preservation of Browser.updateCanvasDimensions + Browser.setCanvasSize(GLFW.active.width, GLFW.active.height, true); + // TODO: Client dimensions (clientWidth/clientHeight) vs pixel dimensions (width/height) of + // the canvas should drive window and framebuffer size respectfully. + GLFW.onWindowSizeChanged(); + GLFW.onFramebufferSizeChanged(); + } + },onWindowSizeChanged:function () { + if (!GLFW.active) return; + + if (!GLFW.active.windowSizeFunc) return; + + + Module['dynCall_viii'](GLFW.active.windowSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height); + },onFramebufferSizeChanged:function () { + if (!GLFW.active) return; + + if (!GLFW.active.framebufferSizeFunc) return; + + Module['dynCall_viii'](GLFW.active.framebufferSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height); + },requestFullscreen:function () { + var RFS = Module["canvas"]['requestFullscreen'] || + Module["canvas"]['mozRequestFullScreen'] || + Module["canvas"]['webkitRequestFullScreen'] || + (function() {}); + RFS.apply(Module["canvas"], []); + },requestFullScreen:function () { + Module.printErr('GLFW.requestFullScreen() is deprecated. Please call GLFW.requestFullscreen instead.'); + GLFW.requestFullScreen = function() { + return GLFW.requestFullscreen(); + } + return GLFW.requestFullscreen(); + },exitFullscreen:function () { + var CFS = document['exitFullscreen'] || + document['cancelFullScreen'] || + document['mozCancelFullScreen'] || + document['webkitCancelFullScreen'] || + (function() {}); + CFS.apply(document, []); + },cancelFullScreen:function () { + Module.printErr('GLFW.cancelFullScreen() is deprecated. Please call GLFW.exitFullscreen instead.'); + GLFW.cancelFullScreen = function() { + return GLFW.exitFullscreen(); + } + return GLFW.exitFullscreen(); + },getTime:function () { + return _emscripten_get_now() / 1000; + },setWindowTitle:function (winid, title) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + win.title = Pointer_stringify(title); + if (GLFW.active.id == win.id) { + document.title = win.title; + } + },setKeyCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.keyFunc = cbfun; + },setCharCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.charFunc = cbfun; + },setMouseButtonCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.mouseButtonFunc = cbfun; + },setCursorPosCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.cursorPosFunc = cbfun; + },setScrollCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.scrollFunc = cbfun; + },setWindowSizeCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowSizeFunc = cbfun; + + },setWindowCloseCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowCloseFunc = cbfun; + },setWindowRefreshCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowRefreshFunc = cbfun; + },onClickRequestPointerLock:function (e) { + if (!Browser.pointerLock && Module['canvas'].requestPointerLock) { + Module['canvas'].requestPointerLock(); + e.preventDefault(); + } + },setInputMode:function (winid, mode, value) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + switch(mode) { + case 0x00033001: { // GLFW_CURSOR + switch(value) { + case 0x00034001: { // GLFW_CURSOR_NORMAL + win.inputModes[mode] = value; + Module['canvas'].removeEventListener('click', GLFW.onClickRequestPointerLock, true); + Module['canvas'].exitPointerLock(); + break; + } + case 0x00034002: { // GLFW_CURSOR_HIDDEN + console.log("glfwSetInputMode called with GLFW_CURSOR_HIDDEN value not implemented."); + break; + } + case 0x00034003: { // GLFW_CURSOR_DISABLED + win.inputModes[mode] = value; + Module['canvas'].addEventListener('click', GLFW.onClickRequestPointerLock, true); + Module['canvas'].requestPointerLock(); + break; + } + default: { + console.log("glfwSetInputMode called with unknown value parameter value: " + value + "."); + break; + } + } + break; + } + case 0x00033002: { // GLFW_STICKY_KEYS + console.log("glfwSetInputMode called with GLFW_STICKY_KEYS mode not implemented."); + break; + } + case 0x00033003: { // GLFW_STICKY_MOUSE_BUTTONS + console.log("glfwSetInputMode called with GLFW_STICKY_MOUSE_BUTTONS mode not implemented."); + break; + } + default: { + console.log("glfwSetInputMode called with unknown mode parameter value: " + mode + "."); + break; + } + } + },getKey:function (winid, key) { + var win = GLFW.WindowFromId(winid); + if (!win) return 0; + return win.keys[key]; + },getMouseButton:function (winid, button) { + var win = GLFW.WindowFromId(winid); + if (!win) return 0; + return (win.buttons & (1 << button)) > 0; + },getCursorPos:function (winid, x, y) { + setValue(x, Browser.mouseX, 'double'); + setValue(y, Browser.mouseY, 'double'); + },getMousePos:function (winid, x, y) { + setValue(x, Browser.mouseX, 'i32'); + setValue(y, Browser.mouseY, 'i32'); + },setCursorPos:function (winid, x, y) { + },getWindowPos:function (winid, x, y) { + var wx = 0; + var wy = 0; + + var win = GLFW.WindowFromId(winid); + if (win) { + wx = win.x; + wy = win.y; + } + + setValue(x, wx, 'i32'); + setValue(y, wy, 'i32'); + },setWindowPos:function (winid, x, y) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.x = x; + win.y = y; + },getWindowSize:function (winid, width, height) { + var ww = 0; + var wh = 0; + + var win = GLFW.WindowFromId(winid); + if (win) { + ww = win.width; + wh = win.height; + } + + setValue(width, ww, 'i32'); + setValue(height, wh, 'i32'); + },setWindowSize:function (winid, width, height) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + if (GLFW.active.id == win.id) { + if (width == screen.width && height == screen.height) { + GLFW.requestFullscreen(); + } else { + GLFW.exitFullscreen(); + Browser.setCanvasSize(width, height); + win.width = width; + win.height = height; + } + } + + if (!win.windowSizeFunc) return; + + + Module['dynCall_viii'](win.windowSizeFunc, win.id, width, height); + },createWindow:function (width, height, title, monitor, share) { + var i, id; + for (i = 0; i < GLFW.windows.length && GLFW.windows[i] !== null; i++); + if (i > 0) throw "glfwCreateWindow only supports one window at time currently"; + + // id for window + id = i + 1; + + // not valid + if (width <= 0 || height <= 0) return 0; + + if (monitor) { + GLFW.requestFullscreen(); + } else { + Browser.setCanvasSize(width, height); + } + + // Create context when there are no existing alive windows + for (i = 0; i < GLFW.windows.length && GLFW.windows[i] == null; i++); + if (i == GLFW.windows.length) { + var contextAttributes = { + antialias: (GLFW.hints[0x0002100D] > 1), // GLFW_SAMPLES + depth: (GLFW.hints[0x00021005] > 0), // GLFW_DEPTH_BITS + stencil: (GLFW.hints[0x00021006] > 0), // GLFW_STENCIL_BITS + alpha: (GLFW.hints[0x00021004] > 0) // GLFW_ALPHA_BITS + } + Module.ctx = Browser.createContext(Module['canvas'], true, true, contextAttributes); + } + + // If context creation failed, do not return a valid window + if (!Module.ctx) return 0; + + // Get non alive id + var win = new GLFW.Window(id, width, height, title, monitor, share); + + // Set window to array + if (id - 1 == GLFW.windows.length) { + GLFW.windows.push(win); + } else { + GLFW.windows[id - 1] = win; + } + + GLFW.active = win; + return win.id; + },destroyWindow:function (winid) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + if (win.windowCloseFunc) + Module['dynCall_vi'](win.windowCloseFunc, win.id); + + GLFW.windows[win.id - 1] = null; + if (GLFW.active.id == win.id) + GLFW.active = null; + + // Destroy context when no alive windows + for (var i = 0; i < GLFW.windows.length; i++) + if (GLFW.windows[i] !== null) return; + + Module.ctx = Browser.destroyContext(Module['canvas'], true, true); + },swapBuffers:function (winid) { + },GLFW2ParamToGLFW3Param:function (param) { + table = { + 0x00030001:0, // GLFW_MOUSE_CURSOR + 0x00030002:0, // GLFW_STICKY_KEYS + 0x00030003:0, // GLFW_STICKY_MOUSE_BUTTONS + 0x00030004:0, // GLFW_SYSTEM_KEYS + 0x00030005:0, // GLFW_KEY_REPEAT + 0x00030006:0, // GLFW_AUTO_POLL_EVENTS + 0x00020001:0, // GLFW_OPENED + 0x00020002:0, // GLFW_ACTIVE + 0x00020003:0, // GLFW_ICONIFIED + 0x00020004:0, // GLFW_ACCELERATED + 0x00020005:0x00021001, // GLFW_RED_BITS + 0x00020006:0x00021002, // GLFW_GREEN_BITS + 0x00020007:0x00021003, // GLFW_BLUE_BITS + 0x00020008:0x00021004, // GLFW_ALPHA_BITS + 0x00020009:0x00021005, // GLFW_DEPTH_BITS + 0x0002000A:0x00021006, // GLFW_STENCIL_BITS + 0x0002000B:0x0002100F, // GLFW_REFRESH_RATE + 0x0002000C:0x00021007, // GLFW_ACCUM_RED_BITS + 0x0002000D:0x00021008, // GLFW_ACCUM_GREEN_BITS + 0x0002000E:0x00021009, // GLFW_ACCUM_BLUE_BITS + 0x0002000F:0x0002100A, // GLFW_ACCUM_ALPHA_BITS + 0x00020010:0x0002100B, // GLFW_AUX_BUFFERS + 0x00020011:0x0002100C, // GLFW_STEREO + 0x00020012:0, // GLFW_WINDOW_NO_RESIZE + 0x00020013:0x0002100D, // GLFW_FSAA_SAMPLES + 0x00020014:0x00022002, // GLFW_OPENGL_VERSION_MAJOR + 0x00020015:0x00022003, // GLFW_OPENGL_VERSION_MINOR + 0x00020016:0x00022006, // GLFW_OPENGL_FORWARD_COMPAT + 0x00020017:0x00022007, // GLFW_OPENGL_DEBUG_CONTEXT + 0x00020018:0x00022008, // GLFW_OPENGL_PROFILE + }; + return table[param]; + }};function _glfwGetVideoModes(monitor, count) { + setValue(count, 0, 'i32'); + return 0; + } + + function _glLinkProgram(program) { + GLctx.linkProgram(GL.programs[program]); + GL.programInfos[program] = null; // uniforms no longer keep the same names after linking + GL.populateUniformTable(program); + } + + function _glBindTexture(target, texture) { + GLctx.bindTexture(target, texture ? GL.textures[texture] : null); + } + + function _emscripten_glStencilFunc(x0, x1, x2) { GLctx['stencilFunc'](x0, x1, x2) } + + function _glGetString(name_) { + if (GL.stringCache[name_]) return GL.stringCache[name_]; + var ret; + switch(name_) { + case 0x1F00 /* GL_VENDOR */: + case 0x1F01 /* GL_RENDERER */: + case 0x9245 /* UNMASKED_VENDOR_WEBGL */: + case 0x9246 /* UNMASKED_RENDERER_WEBGL */: + ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL); + break; + case 0x1F02 /* GL_VERSION */: + var glVersion = GLctx.getParameter(GLctx.VERSION); + // return GLES version string corresponding to the version of the WebGL context + { + glVersion = 'OpenGL ES 2.0 (' + glVersion + ')'; + } + ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL); + break; + case 0x1F03 /* GL_EXTENSIONS */: + var exts = GLctx.getSupportedExtensions(); + var gl_exts = []; + for (var i = 0; i < exts.length; ++i) { + gl_exts.push(exts[i]); + gl_exts.push("GL_" + exts[i]); + } + ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL); + break; + case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */: + var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION); + // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...' + var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/; + var ver_num = glslVersion.match(ver_re); + if (ver_num !== null) { + if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits + glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')'; + } + ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL); + break; + default: + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + return 0; + } + GL.stringCache[name_] = ret; + return ret; + } + + function _emscripten_glUniform3iv(location, count, value) { + + + GLctx.uniform3iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*12)>>2)); + } + + function _emscripten_glShaderSource(shader, count, string, length) { + var source = GL.getSource(shader, count, string, length); + + + GLctx.shaderSource(GL.shaders[shader], source); + } + + function _emscripten_glReleaseShaderCompiler() { + // NOP (as allowed by GLES 2.0 spec) + } + + function _glfwSetScrollCallback(winid, cbfun) { + GLFW.setScrollCallback(winid, cbfun); + } + + function _emscripten_glTexParameterf(x0, x1, x2) { GLctx['texParameterf'](x0, x1, x2) } + + function _emscripten_glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) } + + function _glCompileShader(shader) { + GLctx.compileShader(GL.shaders[shader]); + } + + + var SYSCALLS={varargs:0,get:function (varargs) { + SYSCALLS.varargs += 4; + var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)]; + return ret; + },getStr:function () { + var ret = Pointer_stringify(SYSCALLS.get()); + return ret; + },get64:function () { + var low = SYSCALLS.get(), high = SYSCALLS.get(); + if (low >= 0) assert(high === 0); + else assert(high === -1); + return low; + },getZero:function () { + assert(SYSCALLS.get() === 0); + }};function ___syscall54(which, varargs) {SYSCALLS.varargs = varargs; + try { + // ioctl + return 0; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function _emscripten_glSampleCoverage(value, invert) { + GLctx.sampleCoverage(value, !!invert); + } + + function _glDeleteTextures(n, textures) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((textures)+(i*4))>>2)]; + var texture = GL.textures[id]; + if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures". + GLctx.deleteTexture(texture); + texture.name = 0; + GL.textures[id] = null; + } + } + + function _emscripten_glFrustum() { + Module['printErr']('missing function: emscripten_glFrustum'); abort(-1); + } + + function _glfwSetWindowSizeCallback(winid, cbfun) { + GLFW.setWindowSizeCallback(winid, cbfun); + } + + function _emscripten_glGetTexParameterfv(target, pname, params) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAPF32[((params)>>2)]=GLctx.getTexParameter(target, pname); + } + + function _emscripten_glUniform4i(location, v0, v1, v2, v3) { + GLctx.uniform4i(GL.uniforms[location], v0, v1, v2, v3); + } + + function _emscripten_glBindRenderbuffer(target, renderbuffer) { + GLctx.bindRenderbuffer(target, renderbuffer ? GL.renderbuffers[renderbuffer] : null); + } + + function _emscripten_glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) } + + + + var JSEvents={keyEvent:0,mouseEvent:0,wheelEvent:0,uiEvent:0,focusEvent:0,deviceOrientationEvent:0,deviceMotionEvent:0,fullscreenChangeEvent:0,pointerlockChangeEvent:0,visibilityChangeEvent:0,touchEvent:0,lastGamepadState:null,lastGamepadStateFrame:null,numGamepadsConnected:0,previousFullscreenElement:null,previousScreenX:null,previousScreenY:null,removeEventListenersRegistered:false,staticInit:function () { + if (typeof window !== 'undefined') { + window.addEventListener("gamepadconnected", function() { ++JSEvents.numGamepadsConnected; }); + window.addEventListener("gamepaddisconnected", function() { --JSEvents.numGamepadsConnected; }); + } + },registerRemoveEventListeners:function () { + if (!JSEvents.removeEventListenersRegistered) { + __ATEXIT__.push(function() { + for(var i = JSEvents.eventHandlers.length-1; i >= 0; --i) { + JSEvents._removeHandler(i); + } + }); + JSEvents.removeEventListenersRegistered = true; + } + },findEventTarget:function (target) { + if (target) { + if (typeof target == "number") { + target = Pointer_stringify(target); + } + if (target == '#window') return window; + else if (target == '#document') return document; + else if (target == '#screen') return window.screen; + else if (target == '#canvas') return Module['canvas']; + + if (typeof target == 'string') return document.getElementById(target); + else return target; + } else { + // The sensible target varies between events, but use window as the default + // since DOM events mostly can default to that. Specific callback registrations + // override their own defaults. + return window; + } + },deferredCalls:[],deferCall:function (targetFunction, precedence, argsList) { + function arraysHaveEqualContent(arrA, arrB) { + if (arrA.length != arrB.length) return false; + + for(var i in arrA) { + if (arrA[i] != arrB[i]) return false; + } + return true; + } + // Test if the given call was already queued, and if so, don't add it again. + for(var i in JSEvents.deferredCalls) { + var call = JSEvents.deferredCalls[i]; + if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) { + return; + } + } + JSEvents.deferredCalls.push({ + targetFunction: targetFunction, + precedence: precedence, + argsList: argsList + }); + + JSEvents.deferredCalls.sort(function(x,y) { return x.precedence < y.precedence; }); + },removeDeferredCalls:function (targetFunction) { + for(var i = 0; i < JSEvents.deferredCalls.length; ++i) { + if (JSEvents.deferredCalls[i].targetFunction == targetFunction) { + JSEvents.deferredCalls.splice(i, 1); + --i; + } + } + },canPerformEventHandlerRequests:function () { + return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls; + },runDeferredCalls:function () { + if (!JSEvents.canPerformEventHandlerRequests()) { + return; + } + for(var i = 0; i < JSEvents.deferredCalls.length; ++i) { + var call = JSEvents.deferredCalls[i]; + JSEvents.deferredCalls.splice(i, 1); + --i; + call.targetFunction.apply(this, call.argsList); + } + },inEventHandler:0,currentEventHandler:null,eventHandlers:[],isInternetExplorer:function () { return navigator.userAgent.indexOf('MSIE') !== -1 || navigator.appVersion.indexOf('Trident/') > 0; },removeAllHandlersOnTarget:function (target, eventTypeString) { + for(var i = 0; i < JSEvents.eventHandlers.length; ++i) { + if (JSEvents.eventHandlers[i].target == target && + (!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) { + JSEvents._removeHandler(i--); + } + } + },_removeHandler:function (i) { + var h = JSEvents.eventHandlers[i]; + h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture); + JSEvents.eventHandlers.splice(i, 1); + },registerOrRemoveHandler:function (eventHandler) { + var jsEventHandler = function jsEventHandler(event) { + // Increment nesting count for the event handler. + ++JSEvents.inEventHandler; + JSEvents.currentEventHandler = eventHandler; + // Process any old deferred calls the user has placed. + JSEvents.runDeferredCalls(); + // Process the actual event, calls back to user C code handler. + eventHandler.handlerFunc(event); + // Process any new deferred calls that were placed right now from this event handler. + JSEvents.runDeferredCalls(); + // Out of event handler - restore nesting count. + --JSEvents.inEventHandler; + } + + if (eventHandler.callbackfunc) { + eventHandler.eventListenerFunc = jsEventHandler; + eventHandler.target.addEventListener(eventHandler.eventTypeString, jsEventHandler, eventHandler.useCapture); + JSEvents.eventHandlers.push(eventHandler); + JSEvents.registerRemoveEventListeners(); + } else { + for(var i = 0; i < JSEvents.eventHandlers.length; ++i) { + if (JSEvents.eventHandlers[i].target == eventHandler.target + && JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) { + JSEvents._removeHandler(i--); + } + } + } + },registerKeyEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.keyEvent) { + JSEvents.keyEvent = _malloc( 164 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + stringToUTF8(e.key ? e.key : "", JSEvents.keyEvent + 0, 32); + stringToUTF8(e.code ? e.code : "", JSEvents.keyEvent + 32, 32); + HEAP32[(((JSEvents.keyEvent)+(64))>>2)]=e.location; + HEAP32[(((JSEvents.keyEvent)+(68))>>2)]=e.ctrlKey; + HEAP32[(((JSEvents.keyEvent)+(72))>>2)]=e.shiftKey; + HEAP32[(((JSEvents.keyEvent)+(76))>>2)]=e.altKey; + HEAP32[(((JSEvents.keyEvent)+(80))>>2)]=e.metaKey; + HEAP32[(((JSEvents.keyEvent)+(84))>>2)]=e.repeat; + stringToUTF8(e.locale ? e.locale : "", JSEvents.keyEvent + 88, 32); + stringToUTF8(e.char ? e.char : "", JSEvents.keyEvent + 120, 32); + HEAP32[(((JSEvents.keyEvent)+(152))>>2)]=e.charCode; + HEAP32[(((JSEvents.keyEvent)+(156))>>2)]=e.keyCode; + HEAP32[(((JSEvents.keyEvent)+(160))>>2)]=e.which; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.keyEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: JSEvents.isInternetExplorer() ? false : true, // MSIE doesn't allow fullscreen and pointerlock requests from key handlers, others do. + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },getBoundingClientRectOrZeros:function (target) { + return target.getBoundingClientRect ? target.getBoundingClientRect() : { left: 0, top: 0 }; + },fillMouseEventData:function (eventStruct, e, target) { + HEAPF64[((eventStruct)>>3)]=JSEvents.tick(); + HEAP32[(((eventStruct)+(8))>>2)]=e.screenX; + HEAP32[(((eventStruct)+(12))>>2)]=e.screenY; + HEAP32[(((eventStruct)+(16))>>2)]=e.clientX; + HEAP32[(((eventStruct)+(20))>>2)]=e.clientY; + HEAP32[(((eventStruct)+(24))>>2)]=e.ctrlKey; + HEAP32[(((eventStruct)+(28))>>2)]=e.shiftKey; + HEAP32[(((eventStruct)+(32))>>2)]=e.altKey; + HEAP32[(((eventStruct)+(36))>>2)]=e.metaKey; + HEAP16[(((eventStruct)+(40))>>1)]=e.button; + HEAP16[(((eventStruct)+(42))>>1)]=e.buttons; + HEAP32[(((eventStruct)+(44))>>2)]=e["movementX"] || e["mozMovementX"] || e["webkitMovementX"] || (e.screenX-JSEvents.previousScreenX); + HEAP32[(((eventStruct)+(48))>>2)]=e["movementY"] || e["mozMovementY"] || e["webkitMovementY"] || (e.screenY-JSEvents.previousScreenY); + + if (Module['canvas']) { + var rect = Module['canvas'].getBoundingClientRect(); + HEAP32[(((eventStruct)+(60))>>2)]=e.clientX - rect.left; + HEAP32[(((eventStruct)+(64))>>2)]=e.clientY - rect.top; + } else { // Canvas is not initialized, return 0. + HEAP32[(((eventStruct)+(60))>>2)]=0; + HEAP32[(((eventStruct)+(64))>>2)]=0; + } + if (target) { + var rect = JSEvents.getBoundingClientRectOrZeros(target); + HEAP32[(((eventStruct)+(52))>>2)]=e.clientX - rect.left; + HEAP32[(((eventStruct)+(56))>>2)]=e.clientY - rect.top; + } else { // No specific target passed, return 0. + HEAP32[(((eventStruct)+(52))>>2)]=0; + HEAP32[(((eventStruct)+(56))>>2)]=0; + } + // wheel and mousewheel events contain wrong screenX/screenY on chrome/opera + // https://github.com/kripken/emscripten/pull/4997 + // https://bugs.chromium.org/p/chromium/issues/detail?id=699956 + if (e.type !== 'wheel' && e.type !== 'mousewheel') { + JSEvents.previousScreenX = e.screenX; + JSEvents.previousScreenY = e.screenY; + } + },registerMouseEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.mouseEvent) { + JSEvents.mouseEvent = _malloc( 72 ); + } + target = JSEvents.findEventTarget(target); + var handlerFunc = function(event) { + var e = event || window.event; + JSEvents.fillMouseEventData(JSEvents.mouseEvent, e, target); + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.mouseEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: eventTypeString != 'mousemove' && eventTypeString != 'mouseenter' && eventTypeString != 'mouseleave', // Mouse move events do not allow fullscreen/pointer lock requests to be handled in them! + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + // In IE, mousedown events don't either allow deferred calls to be run! + if (JSEvents.isInternetExplorer() && eventTypeString == 'mousedown') eventHandler.allowsDeferredCalls = false; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerWheelEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.wheelEvent) { + JSEvents.wheelEvent = _malloc( 104 ); + } + target = JSEvents.findEventTarget(target); + // The DOM Level 3 events spec event 'wheel' + var wheelHandlerFunc = function(event) { + var e = event || window.event; + JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target); + HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["deltaX"]; + HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=e["deltaY"]; + HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=e["deltaZ"]; + HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=e["deltaMode"]; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + // The 'mousewheel' event as implemented in Safari 6.0.5 + var mouseWheelHandlerFunc = function(event) { + var e = event || window.event; + JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target); + HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["wheelDeltaX"] || 0; + HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=-(e["wheelDeltaY"] ? e["wheelDeltaY"] : e["wheelDelta"]) /* 1. Invert to unify direction with the DOM Level 3 wheel event. 2. MSIE does not provide wheelDeltaY, so wheelDelta is used as a fallback. */; + HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=0 /* Not available */; + HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=0 /* DOM_DELTA_PIXEL */; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: true, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: (eventTypeString == 'wheel') ? wheelHandlerFunc : mouseWheelHandlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },pageScrollPos:function () { + if (window.pageXOffset > 0 || window.pageYOffset > 0) { + return [window.pageXOffset, window.pageYOffset]; + } + if (typeof document.documentElement.scrollLeft !== 'undefined' || typeof document.documentElement.scrollTop !== 'undefined') { + return [document.documentElement.scrollLeft, document.documentElement.scrollTop]; + } + return [document.body.scrollLeft|0, document.body.scrollTop|0]; + },registerUiEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.uiEvent) { + JSEvents.uiEvent = _malloc( 36 ); + } + + if (eventTypeString == "scroll" && !target) { + target = document; // By default read scroll events on document rather than window. + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + if (e.target != target) { + // Never take ui events such as scroll via a 'bubbled' route, but always from the direct element that + // was targeted. Otherwise e.g. if app logs a message in response to a page scroll, the Emscripten log + // message box could cause to scroll, generating a new (bubbled) scroll message, causing a new log print, + // causing a new scroll, etc.. + return; + } + var scrollPos = JSEvents.pageScrollPos(); + HEAP32[((JSEvents.uiEvent)>>2)]=e.detail; + HEAP32[(((JSEvents.uiEvent)+(4))>>2)]=document.body.clientWidth; + HEAP32[(((JSEvents.uiEvent)+(8))>>2)]=document.body.clientHeight; + HEAP32[(((JSEvents.uiEvent)+(12))>>2)]=window.innerWidth; + HEAP32[(((JSEvents.uiEvent)+(16))>>2)]=window.innerHeight; + HEAP32[(((JSEvents.uiEvent)+(20))>>2)]=window.outerWidth; + HEAP32[(((JSEvents.uiEvent)+(24))>>2)]=window.outerHeight; + HEAP32[(((JSEvents.uiEvent)+(28))>>2)]=scrollPos[0]; + HEAP32[(((JSEvents.uiEvent)+(32))>>2)]=scrollPos[1]; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.uiEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, // Neither scroll or resize events allow running requests inside them. + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },getNodeNameForTarget:function (target) { + if (!target) return ''; + if (target == window) return '#window'; + if (target == window.screen) return '#screen'; + return (target && target.nodeName) ? target.nodeName : ''; + },registerFocusEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.focusEvent) { + JSEvents.focusEvent = _malloc( 256 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + + var nodeName = JSEvents.getNodeNameForTarget(e.target); + var id = e.target.id ? e.target.id : ''; + stringToUTF8(nodeName, JSEvents.focusEvent + 0, 128); + stringToUTF8(id, JSEvents.focusEvent + 128, 128); + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.focusEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },tick:function () { + if (window['performance'] && window['performance']['now']) return window['performance']['now'](); + else return Date.now(); + },registerDeviceOrientationEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.deviceOrientationEvent) { + JSEvents.deviceOrientationEvent = _malloc( 40 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + + HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick(); + HEAPF64[(((JSEvents.deviceOrientationEvent)+(8))>>3)]=e.alpha; + HEAPF64[(((JSEvents.deviceOrientationEvent)+(16))>>3)]=e.beta; + HEAPF64[(((JSEvents.deviceOrientationEvent)+(24))>>3)]=e.gamma; + HEAP32[(((JSEvents.deviceOrientationEvent)+(32))>>2)]=e.absolute; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceOrientationEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerDeviceMotionEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.deviceMotionEvent) { + JSEvents.deviceMotionEvent = _malloc( 80 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + + HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick(); + HEAPF64[(((JSEvents.deviceMotionEvent)+(8))>>3)]=e.acceleration.x; + HEAPF64[(((JSEvents.deviceMotionEvent)+(16))>>3)]=e.acceleration.y; + HEAPF64[(((JSEvents.deviceMotionEvent)+(24))>>3)]=e.acceleration.z; + HEAPF64[(((JSEvents.deviceMotionEvent)+(32))>>3)]=e.accelerationIncludingGravity.x; + HEAPF64[(((JSEvents.deviceMotionEvent)+(40))>>3)]=e.accelerationIncludingGravity.y; + HEAPF64[(((JSEvents.deviceMotionEvent)+(48))>>3)]=e.accelerationIncludingGravity.z; + HEAPF64[(((JSEvents.deviceMotionEvent)+(56))>>3)]=e.rotationRate.alpha; + HEAPF64[(((JSEvents.deviceMotionEvent)+(64))>>3)]=e.rotationRate.beta; + HEAPF64[(((JSEvents.deviceMotionEvent)+(72))>>3)]=e.rotationRate.gamma; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceMotionEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },screenOrientation:function () { + if (!window.screen) return undefined; + return window.screen.orientation || window.screen.mozOrientation || window.screen.webkitOrientation || window.screen.msOrientation; + },fillOrientationChangeEventData:function (eventStruct, e) { + var orientations = ["portrait-primary", "portrait-secondary", "landscape-primary", "landscape-secondary"]; + var orientations2 = ["portrait", "portrait", "landscape", "landscape"]; + + var orientationString = JSEvents.screenOrientation(); + var orientation = orientations.indexOf(orientationString); + if (orientation == -1) { + orientation = orientations2.indexOf(orientationString); + } + + HEAP32[((eventStruct)>>2)]=1 << orientation; + HEAP32[(((eventStruct)+(4))>>2)]=window.orientation; + },registerOrientationChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.orientationChangeEvent) { + JSEvents.orientationChangeEvent = _malloc( 8 ); + } + + if (!target) { + target = window.screen; // Orientation events need to be captured from 'window.screen' instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillOrientationChangeEventData(JSEvents.orientationChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.orientationChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + if (eventTypeString == "orientationchange" && window.screen.mozOrientation !== undefined) { + eventTypeString = "mozorientationchange"; + } + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },fullscreenEnabled:function () { + return document.fullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled; + },fillFullscreenChangeEventData:function (eventStruct, e) { + var fullscreenElement = document.fullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement; + var isFullscreen = !!fullscreenElement; + HEAP32[((eventStruct)>>2)]=isFullscreen; + HEAP32[(((eventStruct)+(4))>>2)]=JSEvents.fullscreenEnabled(); + // If transitioning to fullscreen, report info about the element that is now fullscreen. + // If transitioning to windowed mode, report info about the element that just was fullscreen. + var reportedElement = isFullscreen ? fullscreenElement : JSEvents.previousFullscreenElement; + var nodeName = JSEvents.getNodeNameForTarget(reportedElement); + var id = (reportedElement && reportedElement.id) ? reportedElement.id : ''; + stringToUTF8(nodeName, eventStruct + 8, 128); + stringToUTF8(id, eventStruct + 136, 128); + HEAP32[(((eventStruct)+(264))>>2)]=reportedElement ? reportedElement.clientWidth : 0; + HEAP32[(((eventStruct)+(268))>>2)]=reportedElement ? reportedElement.clientHeight : 0; + HEAP32[(((eventStruct)+(272))>>2)]=screen.width; + HEAP32[(((eventStruct)+(276))>>2)]=screen.height; + if (isFullscreen) { + JSEvents.previousFullscreenElement = fullscreenElement; + } + },registerFullscreenChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.fullscreenChangeEvent) { + JSEvents.fullscreenChangeEvent = _malloc( 280 ); + } + + if (!target) { + target = document; // Fullscreen change events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillFullscreenChangeEventData(JSEvents.fullscreenChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.fullscreenChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },resizeCanvasForFullscreen:function (target, strategy) { + var restoreOldStyle = __registerRestoreOldStyle(target); + var cssWidth = strategy.softFullscreen ? window.innerWidth : screen.width; + var cssHeight = strategy.softFullscreen ? window.innerHeight : screen.height; + var rect = target.getBoundingClientRect(); + var windowedCssWidth = rect.right - rect.left; + var windowedCssHeight = rect.bottom - rect.top; + var windowedRttWidth = target.width; + var windowedRttHeight = target.height; + + if (strategy.scaleMode == 3) { + __setLetterbox(target, (cssHeight - windowedCssHeight) / 2, (cssWidth - windowedCssWidth) / 2); + cssWidth = windowedCssWidth; + cssHeight = windowedCssHeight; + } else if (strategy.scaleMode == 2) { + if (cssWidth*windowedRttHeight < windowedRttWidth*cssHeight) { + var desiredCssHeight = windowedRttHeight * cssWidth / windowedRttWidth; + __setLetterbox(target, (cssHeight - desiredCssHeight) / 2, 0); + cssHeight = desiredCssHeight; + } else { + var desiredCssWidth = windowedRttWidth * cssHeight / windowedRttHeight; + __setLetterbox(target, 0, (cssWidth - desiredCssWidth) / 2); + cssWidth = desiredCssWidth; + } + } + + // If we are adding padding, must choose a background color or otherwise Chrome will give the + // padding a default white color. Do it only if user has not customized their own background color. + if (!target.style.backgroundColor) target.style.backgroundColor = 'black'; + // IE11 does the same, but requires the color to be set in the document body. + if (!document.body.style.backgroundColor) document.body.style.backgroundColor = 'black'; // IE11 + // Firefox always shows black letterboxes independent of style color. + + target.style.width = cssWidth + 'px'; + target.style.height = cssHeight + 'px'; + + if (strategy.filteringMode == 1) { + target.style.imageRendering = 'optimizeSpeed'; + target.style.imageRendering = '-moz-crisp-edges'; + target.style.imageRendering = '-o-crisp-edges'; + target.style.imageRendering = '-webkit-optimize-contrast'; + target.style.imageRendering = 'optimize-contrast'; + target.style.imageRendering = 'crisp-edges'; + target.style.imageRendering = 'pixelated'; + } + + var dpiScale = (strategy.canvasResolutionScaleMode == 2) ? window.devicePixelRatio : 1; + if (strategy.canvasResolutionScaleMode != 0) { + target.width = cssWidth * dpiScale; + target.height = cssHeight * dpiScale; + if (target.GLctxObject) target.GLctxObject.GLctx.viewport(0, 0, target.width, target.height); + } + return restoreOldStyle; + },requestFullscreen:function (target, strategy) { + // EMSCRIPTEN_FULLSCREEN_SCALE_DEFAULT + EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE is a mode where no extra logic is performed to the DOM elements. + if (strategy.scaleMode != 0 || strategy.canvasResolutionScaleMode != 0) { + JSEvents.resizeCanvasForFullscreen(target, strategy); + } + + if (target.requestFullscreen) { + target.requestFullscreen(); + } else if (target.msRequestFullscreen) { + target.msRequestFullscreen(); + } else if (target.mozRequestFullScreen) { + target.mozRequestFullScreen(); + } else if (target.mozRequestFullscreen) { + target.mozRequestFullscreen(); + } else if (target.webkitRequestFullscreen) { + target.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT); + } else { + if (typeof JSEvents.fullscreenEnabled() === 'undefined') { + return -1; + } else { + return -3; + } + } + + if (strategy.canvasResizedCallback) { + Module['dynCall_iiii'](strategy.canvasResizedCallback, 37, 0, strategy.canvasResizedCallbackUserData); + } + + return 0; + },fillPointerlockChangeEventData:function (eventStruct, e) { + var pointerLockElement = document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement || document.msPointerLockElement; + var isPointerlocked = !!pointerLockElement; + HEAP32[((eventStruct)>>2)]=isPointerlocked; + var nodeName = JSEvents.getNodeNameForTarget(pointerLockElement); + var id = (pointerLockElement && pointerLockElement.id) ? pointerLockElement.id : ''; + stringToUTF8(nodeName, eventStruct + 4, 128); + stringToUTF8(id, eventStruct + 132, 128); + },registerPointerlockChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.pointerlockChangeEvent) { + JSEvents.pointerlockChangeEvent = _malloc( 260 ); + } + + if (!target) { + target = document; // Pointer lock change events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillPointerlockChangeEventData(JSEvents.pointerlockChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.pointerlockChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerPointerlockErrorEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!target) { + target = document; // Pointer lock events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },requestPointerLock:function (target) { + if (target.requestPointerLock) { + target.requestPointerLock(); + } else if (target.mozRequestPointerLock) { + target.mozRequestPointerLock(); + } else if (target.webkitRequestPointerLock) { + target.webkitRequestPointerLock(); + } else if (target.msRequestPointerLock) { + target.msRequestPointerLock(); + } else { + // document.body is known to accept pointer lock, so use that to differentiate if the user passed a bad element, + // or if the whole browser just doesn't support the feature. + if (document.body.requestPointerLock || document.body.mozRequestPointerLock || document.body.webkitRequestPointerLock || document.body.msRequestPointerLock) { + return -3; + } else { + return -1; + } + } + return 0; + },fillVisibilityChangeEventData:function (eventStruct, e) { + var visibilityStates = [ "hidden", "visible", "prerender", "unloaded" ]; + var visibilityState = visibilityStates.indexOf(document.visibilityState); + + HEAP32[((eventStruct)>>2)]=document.hidden; + HEAP32[(((eventStruct)+(4))>>2)]=visibilityState; + },registerVisibilityChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.visibilityChangeEvent) { + JSEvents.visibilityChangeEvent = _malloc( 8 ); + } + + if (!target) { + target = document; // Visibility change events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillVisibilityChangeEventData(JSEvents.visibilityChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.visibilityChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerTouchEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.touchEvent) { + JSEvents.touchEvent = _malloc( 1684 ); + } + + target = JSEvents.findEventTarget(target); + + var handlerFunc = function(event) { + var e = event || window.event; + + var touches = {}; + for(var i = 0; i < e.touches.length; ++i) { + var touch = e.touches[i]; + touches[touch.identifier] = touch; + } + for(var i = 0; i < e.changedTouches.length; ++i) { + var touch = e.changedTouches[i]; + touches[touch.identifier] = touch; + touch.changed = true; + } + for(var i = 0; i < e.targetTouches.length; ++i) { + var touch = e.targetTouches[i]; + touches[touch.identifier].onTarget = true; + } + + var ptr = JSEvents.touchEvent; + HEAP32[(((ptr)+(4))>>2)]=e.ctrlKey; + HEAP32[(((ptr)+(8))>>2)]=e.shiftKey; + HEAP32[(((ptr)+(12))>>2)]=e.altKey; + HEAP32[(((ptr)+(16))>>2)]=e.metaKey; + ptr += 20; // Advance to the start of the touch array. + var canvasRect = Module['canvas'] ? Module['canvas'].getBoundingClientRect() : undefined; + var targetRect = JSEvents.getBoundingClientRectOrZeros(target); + var numTouches = 0; + for(var i in touches) { + var t = touches[i]; + HEAP32[((ptr)>>2)]=t.identifier; + HEAP32[(((ptr)+(4))>>2)]=t.screenX; + HEAP32[(((ptr)+(8))>>2)]=t.screenY; + HEAP32[(((ptr)+(12))>>2)]=t.clientX; + HEAP32[(((ptr)+(16))>>2)]=t.clientY; + HEAP32[(((ptr)+(20))>>2)]=t.pageX; + HEAP32[(((ptr)+(24))>>2)]=t.pageY; + HEAP32[(((ptr)+(28))>>2)]=t.changed; + HEAP32[(((ptr)+(32))>>2)]=t.onTarget; + if (canvasRect) { + HEAP32[(((ptr)+(44))>>2)]=t.clientX - canvasRect.left; + HEAP32[(((ptr)+(48))>>2)]=t.clientY - canvasRect.top; + } else { + HEAP32[(((ptr)+(44))>>2)]=0; + HEAP32[(((ptr)+(48))>>2)]=0; + } + HEAP32[(((ptr)+(36))>>2)]=t.clientX - targetRect.left; + HEAP32[(((ptr)+(40))>>2)]=t.clientY - targetRect.top; + + ptr += 52; + + if (++numTouches >= 32) { + break; + } + } + HEAP32[((JSEvents.touchEvent)>>2)]=numTouches; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.touchEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, // XXX Currently disabled, see bug https://bugzilla.mozilla.org/show_bug.cgi?id=966493 + // Once the above bug is resolved, enable the following condition if possible: + // allowsDeferredCalls: eventTypeString == 'touchstart', + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },fillGamepadEventData:function (eventStruct, e) { + HEAPF64[((eventStruct)>>3)]=e.timestamp; + for(var i = 0; i < e.axes.length; ++i) { + HEAPF64[(((eventStruct+i*8)+(16))>>3)]=e.axes[i]; + } + for(var i = 0; i < e.buttons.length; ++i) { + if (typeof(e.buttons[i]) === 'object') { + HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i].value; + } else { + HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i]; + } + } + for(var i = 0; i < e.buttons.length; ++i) { + if (typeof(e.buttons[i]) === 'object') { + HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i].pressed; + } else { + HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i] == 1.0; + } + } + HEAP32[(((eventStruct)+(1296))>>2)]=e.connected; + HEAP32[(((eventStruct)+(1300))>>2)]=e.index; + HEAP32[(((eventStruct)+(8))>>2)]=e.axes.length; + HEAP32[(((eventStruct)+(12))>>2)]=e.buttons.length; + stringToUTF8(e.id, eventStruct + 1304, 64); + stringToUTF8(e.mapping, eventStruct + 1368, 64); + },registerGamepadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.gamepadEvent) { + JSEvents.gamepadEvent = _malloc( 1432 ); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillGamepadEventData(JSEvents.gamepadEvent, e.gamepad); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.gamepadEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: true, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerBeforeUnloadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + var handlerFunc = function(event) { + var e = event || window.event; + + var confirmationMessage = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData); + + if (confirmationMessage) { + confirmationMessage = Pointer_stringify(confirmationMessage); + } + if (confirmationMessage) { + e.preventDefault(); + e.returnValue = confirmationMessage; + return confirmationMessage; + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },battery:function () { return navigator.battery || navigator.mozBattery || navigator.webkitBattery; },fillBatteryEventData:function (eventStruct, e) { + HEAPF64[((eventStruct)>>3)]=e.chargingTime; + HEAPF64[(((eventStruct)+(8))>>3)]=e.dischargingTime; + HEAPF64[(((eventStruct)+(16))>>3)]=e.level; + HEAP32[(((eventStruct)+(24))>>2)]=e.charging; + },registerBatteryEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.batteryEvent) { + JSEvents.batteryEvent = _malloc( 32 ); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillBatteryEventData(JSEvents.batteryEvent, JSEvents.battery()); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.batteryEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerWebGlEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!target) { + target = Module['canvas']; + } + var handlerFunc = function(event) { + var e = event || window.event; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + }};function __emscripten_sample_gamepad_data() { + // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected. + if (!JSEvents.numGamepadsConnected) return; + + // Produce a new Gamepad API sample if we are ticking a new game frame, or if not using emscripten_set_main_loop() at all to drive animation. + if (Browser.mainLoop.currentFrameNumber !== JSEvents.lastGamepadStateFrame || !Browser.mainLoop.currentFrameNumber) { + JSEvents.lastGamepadState = navigator.getGamepads ? navigator.getGamepads() : (navigator.webkitGetGamepads ? navigator.webkitGetGamepads : null); + JSEvents.lastGamepadStateFrame = Browser.mainLoop.currentFrameNumber; + } + }function _emscripten_get_gamepad_status(index, gamepadState) { + __emscripten_sample_gamepad_data(); + if (!JSEvents.lastGamepadState) return -1; + + // INVALID_PARAM is returned on a Gamepad index that never was there. + if (index < 0 || index >= JSEvents.lastGamepadState.length) return -5; + + // NO_DATA is returned on a Gamepad index that was removed. + // For previously disconnected gamepads there should be an empty slot (null/undefined/false) at the index. + // This is because gamepads must keep their original position in the array. + // For example, removing the first of two gamepads produces [null/undefined/false, gamepad]. + if (!JSEvents.lastGamepadState[index]) return -7; + + JSEvents.fillGamepadEventData(gamepadState, JSEvents.lastGamepadState[index]); + return 0; + } + + function _emscripten_glCopyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) } + + function _emscripten_glTexParameterfv(target, pname, params) { + var param = HEAPF32[((params)>>2)]; + GLctx.texParameterf(target, pname, param); + } + + function _emscripten_glLinkProgram(program) { + GLctx.linkProgram(GL.programs[program]); + GL.programInfos[program] = null; // uniforms no longer keep the same names after linking + GL.populateUniformTable(program); + } + + function _emscripten_glUniform3f(location, v0, v1, v2) { + GLctx.uniform3f(GL.uniforms[location], v0, v1, v2); + } + + function _emscripten_glGetObjectParameterivARB() { + Module['printErr']('missing function: emscripten_glGetObjectParameterivARB'); abort(-1); + } + + function _emscripten_glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) } + + function _emscripten_glUniform3i(location, v0, v1, v2) { + GLctx.uniform3i(GL.uniforms[location], v0, v1, v2); + } + + function _emscripten_glStencilOp(x0, x1, x2) { GLctx['stencilOp'](x0, x1, x2) } + + function _glCreateShader(shaderType) { + var id = GL.getNewId(GL.shaders); + GL.shaders[id] = GLctx.createShader(shaderType); + return id; + } + + function _glUniform1i(location, v0) { + GLctx.uniform1i(GL.uniforms[location], v0); + } + + function _emscripten_glBindAttribLocation(program, index, name) { + name = Pointer_stringify(name); + GLctx.bindAttribLocation(GL.programs[program], index, name); + } + + function _glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) { + GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null); + } + + function _glDisable(x0) { GLctx['disable'](x0) } + + function _emscripten_glEnableVertexAttribArray(index) { + GLctx.enableVertexAttribArray(index); + } + + + Module["_memset"] = _memset; + + function _glfwMakeContextCurrent(winid) {} + + function _emscripten_set_touchcancel_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 25, "touchcancel"); + return 0; + } + + function ___lock() {} + + function _emscripten_glBlendFuncSeparate(x0, x1, x2, x3) { GLctx['blendFuncSeparate'](x0, x1, x2, x3) } + + function _glCullFace(x0) { GLctx['cullFace'](x0) } + + function _emscripten_glGetVertexAttribPointerv(index, pname, pointer) { + if (!pointer) { + // GLES2 specification does not specify how to behave if pointer is a null pointer. Since calling this function does not make sense + // if pointer == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((pointer)>>2)]=GLctx.getVertexAttribOffset(index, pname); + } + + function _emscripten_glVertexAttrib3f(x0, x1, x2, x3) { GLctx['vertexAttrib3f'](x0, x1, x2, x3) } + + function _emscripten_glEnable(x0) { GLctx['enable'](x0) } + + function _emscripten_glNormalPointer() { + Module['printErr']('missing function: emscripten_glNormalPointer'); abort(-1); + } + + + var _emscripten_GetProcAddress=undefined; + Module["_emscripten_GetProcAddress"] = _emscripten_GetProcAddress; + + var EGL={errorCode:12288,defaultDisplayInitialized:false,currentContext:0,currentReadSurface:0,currentDrawSurface:0,stringCache:{},setErrorCode:function (code) { + EGL.errorCode = code; + },chooseConfig:function (display, attribList, config, config_size, numConfigs) { + if (display != 62000 /* Magic ID for Emscripten 'default display' */) { + EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); + return 0; + } + // TODO: read attribList. + if ((!config || !config_size) && !numConfigs) { + EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */); + return 0; + } + if (numConfigs) { + HEAP32[((numConfigs)>>2)]=1; // Total number of supported configs: 1. + } + if (config && config_size > 0) { + HEAP32[((config)>>2)]=62002; + } + + EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); + return 1; + }};function _eglGetProcAddress(name_) { + return _emscripten_GetProcAddress(name_); + } + + function _glDeleteProgram(id) { + if (!id) return; + var program = GL.programs[id]; + if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteProgram(program); + program.name = 0; + GL.programs[id] = null; + GL.programInfos[id] = null; + } + + function _emscripten_get_pointerlock_status(pointerlockStatus) { + if (pointerlockStatus) JSEvents.fillPointerlockChangeEventData(pointerlockStatus); + if (!document.body || (!document.body.requestPointerLock && !document.body.mozRequestPointerLock && !document.body.webkitRequestPointerLock && !document.body.msRequestPointerLock)) { + return -1; + } + return 0; + } + + function _glAttachShader(program, shader) { + GLctx.attachShader(GL.programs[program], + GL.shaders[shader]); + } + + function _glfwGetPrimaryMonitor() { + return 1; + } + + + function emscriptenWebGLGetVertexAttrib(index, pname, params, type) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if params == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + var data = GLctx.getVertexAttrib(index, pname); + if (pname == 0x889F/*VERTEX_ATTRIB_ARRAY_BUFFER_BINDING*/) { + HEAP32[((params)>>2)]=data["name"]; + } else if (typeof data == 'number' || typeof data == 'boolean') { + switch (type) { + case 'Integer': HEAP32[((params)>>2)]=data; break; + case 'Float': HEAPF32[((params)>>2)]=data; break; + case 'FloatToInteger': HEAP32[((params)>>2)]=Math.fround(data); break; + default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type; + } + } else { + for (var i = 0; i < data.length; i++) { + switch (type) { + case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break; + case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break; + case 'FloatToInteger': HEAP32[(((params)+(i))>>2)]=Math.fround(data[i]); break; + default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type; + } + } + } + }function _emscripten_glGetVertexAttribfv(index, pname, params) { + // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(), + // otherwise the results are undefined. (GLES3 spec 6.1.12) + emscriptenWebGLGetVertexAttrib(index, pname, params, 'Float'); + } + + function _emscripten_set_touchstart_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 22, "touchstart"); + return 0; + } + + function _emscripten_glDeleteShader(id) { + if (!id) return; + var shader = GL.shaders[id]; + if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteShader(shader); + GL.shaders[id] = null; + } + + function _emscripten_glVertexPointer(){ throw 'Legacy GL function (glVertexPointer) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; } + + function _emscripten_glDeleteBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((buffers)+(i*4))>>2)]; + var buffer = GL.buffers[id]; + + // From spec: "glDeleteBuffers silently ignores 0's and names that do not + // correspond to existing buffer objects." + if (!buffer) continue; + + GLctx.deleteBuffer(buffer); + buffer.name = 0; + GL.buffers[id] = null; + + if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0; + if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0; + } + } + + function _emscripten_glTexParameteriv(target, pname, params) { + var param = HEAP32[((params)>>2)]; + GLctx.texParameteri(target, pname, param); + } + + function _glDrawElements(mode, count, type, indices) { + + GLctx.drawElements(mode, count, type, indices); + + } + + function _glfwTerminate() { + window.removeEventListener("keydown", GLFW.onKeydown, true); + window.removeEventListener("keypress", GLFW.onKeyPress, true); + window.removeEventListener("keyup", GLFW.onKeyup, true); + Module["canvas"].removeEventListener("mousemove", GLFW.onMousemove, true); + Module["canvas"].removeEventListener("mousedown", GLFW.onMouseButtonDown, true); + Module["canvas"].removeEventListener("mouseup", GLFW.onMouseButtonUp, true); + Module["canvas"].removeEventListener('wheel', GLFW.onMouseWheel, true); + Module["canvas"].removeEventListener('mousewheel', GLFW.onMouseWheel, true); + Module["canvas"].removeEventListener('mouseenter', GLFW.onMouseenter, true); + Module["canvas"].removeEventListener('mouseleave', GLFW.onMouseleave, true); + Module["canvas"].width = Module["canvas"].height = 1; + GLFW.windows = null; + GLFW.active = null; + } + + function _emscripten_glUniformMatrix2fv(location, count, transpose, value) { + + + var view; + if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[4*count-1]; + for (var i = 0; i < 4*count; i += 4) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*16)>>2); + } + GLctx.uniformMatrix2fv(GL.uniforms[location], !!transpose, view); + } + + function ___syscall6(which, varargs) {SYSCALLS.varargs = varargs; + try { + // close + var stream = SYSCALLS.getStreamFromFD(); + FS.close(stream); + return 0; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function _llvm_stacksave() { + var self = _llvm_stacksave; + if (!self.LLVM_SAVEDSTACKS) { + self.LLVM_SAVEDSTACKS = []; + } + self.LLVM_SAVEDSTACKS.push(Runtime.stackSave()); + return self.LLVM_SAVEDSTACKS.length-1; + } + + function _emscripten_glGetVertexAttribiv(index, pname, params) { + // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(), + // otherwise the results are undefined. (GLES3 spec 6.1.12) + emscriptenWebGLGetVertexAttrib(index, pname, params, 'FloatToInteger'); + } + + function _emscripten_glUniformMatrix4fv(location, count, transpose, value) { + + + var view; + if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[16*count-1]; + for (var i = 0; i < 16*count; i += 16) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)]; + view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)]; + view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)]; + view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)]; + view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)]; + view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)]; + view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)]; + view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)]; + view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)]; + view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)]; + view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)]; + view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*64)>>2); + } + GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view); + } + + function _emscripten_glDrawArraysInstanced(mode, first, count, primcount) { + GLctx['drawArraysInstanced'](mode, first, count, primcount); + } + + function _emscripten_glEnableClientState() { + Module['printErr']('missing function: emscripten_glEnableClientState'); abort(-1); + } + + function _emscripten_glGetPointerv() { + Module['printErr']('missing function: emscripten_glGetPointerv'); abort(-1); + } + + function ___syscall140(which, varargs) {SYSCALLS.varargs = varargs; + try { + // llseek + var stream = SYSCALLS.getStreamFromFD(), offset_high = SYSCALLS.get(), offset_low = SYSCALLS.get(), result = SYSCALLS.get(), whence = SYSCALLS.get(); + var offset = offset_low; + assert(offset_high === 0); + FS.llseek(stream, offset, whence); + HEAP32[((result)>>2)]=stream.position; + if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state + return 0; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function ___syscall146(which, varargs) {SYSCALLS.varargs = varargs; + try { + // writev + // hack to support printf in NO_FILESYSTEM + var stream = SYSCALLS.get(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get(); + var ret = 0; + if (!___syscall146.buffer) { + ___syscall146.buffers = [null, [], []]; // 1 => stdout, 2 => stderr + ___syscall146.printChar = function(stream, curr) { + var buffer = ___syscall146.buffers[stream]; + assert(buffer); + if (curr === 0 || curr === 10) { + (stream === 1 ? Module['print'] : Module['printErr'])(UTF8ArrayToString(buffer, 0)); + buffer.length = 0; + } else { + buffer.push(curr); + } + }; + } + for (var i = 0; i < iovcnt; i++) { + var ptr = HEAP32[(((iov)+(i*8))>>2)]; + var len = HEAP32[(((iov)+(i*8 + 4))>>2)]; + for (var j = 0; j < len; j++) { + ___syscall146.printChar(stream, HEAPU8[ptr+j]); + } + ret += len; + } + return ret; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function _emscripten_glUniform1i(location, v0) { + GLctx.uniform1i(GL.uniforms[location], v0); + } + + function _emscripten_glStencilMask(x0) { GLctx['stencilMask'](x0) } + + function _emscripten_glStencilFuncSeparate(x0, x1, x2, x3) { GLctx['stencilFuncSeparate'](x0, x1, x2, x3) } + + + Module["_i64Subtract"] = _i64Subtract; + + + Module["_i64Add"] = _i64Add; + + function _emscripten_set_touchend_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 23, "touchend"); + return 0; + } + + function _glUseProgram(program) { + GLctx.useProgram(program ? GL.programs[program] : null); + } + + function _emscripten_glDisableVertexAttribArray(index) { + GLctx.disableVertexAttribArray(index); + } + + function _emscripten_glVertexAttrib1f(x0, x1) { GLctx['vertexAttrib1f'](x0, x1) } + + function _emscripten_glFinish() { GLctx['finish']() } + + function _glDrawArrays(mode, first, count) { + + GLctx.drawArrays(mode, first, count); + + } + + function _emscripten_glDepthFunc(x0) { GLctx['depthFunc'](x0) } + + function _emscripten_get_num_gamepads() { + // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected. + if (!JSEvents.numGamepadsConnected) return 0; + + __emscripten_sample_gamepad_data(); + if (!JSEvents.lastGamepadState) return -1; + return JSEvents.lastGamepadState.length; + } + + function _emscripten_glUniform4iv(location, count, value) { + + + GLctx.uniform4iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*16)>>2)); + } + + function _glClear(x0) { GLctx['clear'](x0) } + + function _emscripten_glLoadIdentity(){ throw 'Legacy GL function (glLoadIdentity) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; } + + function _emscripten_glUniform3fv(location, count, value) { + + + var view; + if (3*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[3*count-1]; + for (var i = 0; i < 3*count; i += 3) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*12)>>2); + } + GLctx.uniform3fv(GL.uniforms[location], view); + } + + function _emscripten_glIsTexture(texture) { + var texture = GL.textures[texture]; + if (!texture) return 0; + return GLctx.isTexture(texture); + } + + function _glEnableVertexAttribArray(index) { + GLctx.enableVertexAttribArray(index); + } + + function _emscripten_glAttachShader(program, shader) { + GLctx.attachShader(GL.programs[program], + GL.shaders[shader]); + } + + function _glUniform4f(location, v0, v1, v2, v3) { + GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3); + } + + function _emscripten_request_pointerlock(target, deferUntilInEventHandler) { + if (!target) target = '#canvas'; + target = JSEvents.findEventTarget(target); + if (!target) return -4; + if (!target.requestPointerLock && !target.mozRequestPointerLock && !target.webkitRequestPointerLock && !target.msRequestPointerLock) { + return -1; + } + + var canPerformRequests = JSEvents.canPerformEventHandlerRequests(); + + // Queue this function call if we're not currently in an event handler and the user saw it appropriate to do so. + if (!canPerformRequests) { + if (deferUntilInEventHandler) { + JSEvents.deferCall(JSEvents.requestPointerLock, 2 /* priority below fullscreen */, [target]); + return 1; + } else { + return -2; + } + } + + return JSEvents.requestPointerLock(target); + } + + function _emscripten_glVertexAttrib2f(x0, x1, x2) { GLctx['vertexAttrib2f'](x0, x1, x2) } + + function _glfwCreateWindow(width, height, title, monitor, share) { + return GLFW.createWindow(width, height, title, monitor, share); + } + + function _glfwDefaultWindowHints() { + GLFW.hints = GLFW.defaultHints; + } + + function _emscripten_glClearStencil(x0) { GLctx['clearStencil'](x0) } + + function _emscripten_glDetachShader(program, shader) { + GLctx.detachShader(GL.programs[program], + GL.shaders[shader]); + } + + function _emscripten_glDeleteVertexArrays(n, vaos) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((vaos)+(i*4))>>2)]; + GLctx['deleteVertexArray'](GL.vaos[id]); + GL.vaos[id] = null; + } + } + + function _glfwInit() { + if (GLFW.windows) return 1; // GL_TRUE + + GLFW.initialTime = GLFW.getTime(); + GLFW.hints = GLFW.defaultHints; + GLFW.windows = new Array() + GLFW.active = null; + + window.addEventListener("keydown", GLFW.onKeydown, true); + window.addEventListener("keypress", GLFW.onKeyPress, true); + window.addEventListener("keyup", GLFW.onKeyup, true); + Module["canvas"].addEventListener("mousemove", GLFW.onMousemove, true); + Module["canvas"].addEventListener("mousedown", GLFW.onMouseButtonDown, true); + Module["canvas"].addEventListener("mouseup", GLFW.onMouseButtonUp, true); + Module["canvas"].addEventListener('wheel', GLFW.onMouseWheel, true); + Module["canvas"].addEventListener('mousewheel', GLFW.onMouseWheel, true); + Module["canvas"].addEventListener('mouseenter', GLFW.onMouseenter, true); + Module["canvas"].addEventListener('mouseleave', GLFW.onMouseleave, true); + + Browser.resizeListeners.push(function(width, height) { + GLFW.onCanvasResize(width, height); + }); + return 1; // GL_TRUE + } + + function _emscripten_glGetTexParameteriv(target, pname, params) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((params)>>2)]=GLctx.getTexParameter(target, pname); + } + + function _glfwSwapBuffers(winid) { + GLFW.swapBuffers(winid); + } + + function _emscripten_glGenerateMipmap(x0) { GLctx['generateMipmap'](x0) } + + function _emscripten_glCullFace(x0) { GLctx['cullFace'](x0) } + + function _emscripten_glUniform4f(location, v0, v1, v2, v3) { + GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3); + } + + function _glDisableVertexAttribArray(index) { + GLctx.disableVertexAttribArray(index); + } + + function _emscripten_glUseProgram(program) { + GLctx.useProgram(program ? GL.programs[program] : null); + } + + function _emscripten_glHint(x0, x1) { GLctx['hint'](x0, x1) } + + function _emscripten_glUniform2fv(location, count, value) { + + + var view; + if (2*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[2*count-1]; + for (var i = 0; i < 2*count; i += 2) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*8)>>2); + } + GLctx.uniform2fv(GL.uniforms[location], view); + } + + function _glfwSwapInterval(interval) { + interval = Math.abs(interval); // GLFW uses negative values to enable GLX_EXT_swap_control_tear, which we don't have, so just treat negative and positive the same. + if (interval == 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 0); + else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, interval); + } + + function _glGetShaderInfoLog(shader, maxLength, length, infoLog) { + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _emscripten_glMatrixMode(){ throw 'Legacy GL function (glMatrixMode) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; } + + function _abort() { + Module['abort'](); + } + + function _emscripten_glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) { + GLctx.framebufferRenderbuffer(target, attachment, renderbuffertarget, + GL.renderbuffers[renderbuffer]); + } + + function _emscripten_glDeleteFramebuffers(n, framebuffers) { + for (var i = 0; i < n; ++i) { + var id = HEAP32[(((framebuffers)+(i*4))>>2)]; + var framebuffer = GL.framebuffers[id]; + if (!framebuffer) continue; // GL spec: "glDeleteFramebuffers silently ignores 0s and names that do not correspond to existing framebuffer objects". + GLctx.deleteFramebuffer(framebuffer); + framebuffer.name = 0; + GL.framebuffers[id] = null; + } + } + + function _emscripten_glIsBuffer(buffer) { + var b = GL.buffers[buffer]; + if (!b) return 0; + return GLctx.isBuffer(b); + } + + function _emscripten_glUniform2iv(location, count, value) { + + + GLctx.uniform2iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*8)>>2)); + } + + function _emscripten_glVertexAttrib1fv(index, v) { + + GLctx.vertexAttrib1f(index, HEAPF32[v>>2]); + } + + function _glEnable(x0) { GLctx['enable'](x0) } + + + + function emscriptenWebGLComputeImageSize(width, height, sizePerPixel, alignment) { + function roundedToNextMultipleOf(x, y) { + return Math.floor((x + y - 1) / y) * y + } + var plainRowSize = width * sizePerPixel; + var alignedRowSize = roundedToNextMultipleOf(plainRowSize, alignment); + return (height <= 0) ? 0 : + ((height - 1) * alignedRowSize + plainRowSize); + }function emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) { + var sizePerPixel; + var numChannels; + switch(format) { + case 0x1906 /* GL_ALPHA */: + case 0x1909 /* GL_LUMINANCE */: + case 0x1902 /* GL_DEPTH_COMPONENT */: + numChannels = 1; + break; + case 0x190A /* GL_LUMINANCE_ALPHA */: + numChannels = 2; + break; + case 0x1907 /* GL_RGB */: + case 0x8C40 /* GL_SRGB_EXT */: + numChannels = 3; + break; + case 0x1908 /* GL_RGBA */: + case 0x8C42 /* GL_SRGB_ALPHA_EXT */: + numChannels = 4; + break; + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return null; + } + switch (type) { + case 0x1401 /* GL_UNSIGNED_BYTE */: + sizePerPixel = numChannels*1; + break; + case 0x1403 /* GL_UNSIGNED_SHORT */: + case 0x8D61 /* GL_HALF_FLOAT_OES */: + sizePerPixel = numChannels*2; + break; + case 0x1405 /* GL_UNSIGNED_INT */: + case 0x1406 /* GL_FLOAT */: + sizePerPixel = numChannels*4; + break; + case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */: + sizePerPixel = 4; + break; + case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */: + case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */: + case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */: + sizePerPixel = 2; + break; + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return null; + } + var bytes = emscriptenWebGLComputeImageSize(width, height, sizePerPixel, GL.unpackAlignment); + switch(type) { + case 0x1401 /* GL_UNSIGNED_BYTE */: + return HEAPU8.subarray((pixels),(pixels+bytes)); + case 0x1406 /* GL_FLOAT */: + return HEAPF32.subarray((pixels)>>2,(pixels+bytes)>>2); + case 0x1405 /* GL_UNSIGNED_INT */: + case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */: + return HEAPU32.subarray((pixels)>>2,(pixels+bytes)>>2); + case 0x1403 /* GL_UNSIGNED_SHORT */: + case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */: + case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */: + case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */: + case 0x8D61 /* GL_HALF_FLOAT_OES */: + return HEAPU16.subarray((pixels)>>1,(pixels+bytes)>>1); + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return null; + } + }function _emscripten_glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) { + var pixelData = null; + if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, 0); + GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixelData); + } + + function _emscripten_glPolygonOffset(x0, x1) { GLctx['polygonOffset'](x0, x1) } + + var _emscripten_asm_const_int=true; + + function _emscripten_glUniform2f(location, v0, v1) { + GLctx.uniform2f(GL.uniforms[location], v0, v1); + } + + function _glGetAttribLocation(program, name) { + program = GL.programs[program]; + name = Pointer_stringify(name); + return GLctx.getAttribLocation(program, name); + } + + function _glfwWindowHint(target, hint) { + GLFW.hints[target] = hint; + } + + function _emscripten_glUniform2i(location, v0, v1) { + GLctx.uniform2i(GL.uniforms[location], v0, v1); + } + + function _glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) } + + function _glCreateProgram() { + var id = GL.getNewId(GL.programs); + var program = GLctx.createProgram(); + program.name = id; + GL.programs[id] = program; + return id; + } + + function _emscripten_glDeleteRenderbuffers(n, renderbuffers) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((renderbuffers)+(i*4))>>2)]; + var renderbuffer = GL.renderbuffers[id]; + if (!renderbuffer) continue; // GL spec: "glDeleteRenderbuffers silently ignores 0s and names that do not correspond to existing renderbuffer objects". + GLctx.deleteRenderbuffer(renderbuffer); + renderbuffer.name = 0; + GL.renderbuffers[id] = null; + } + } + + function _emscripten_glGetBufferParameteriv(target, value, data) { + if (!data) { + // GLES2 specification does not specify how to behave if data is a null pointer. Since calling this function does not make sense + // if data == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((data)>>2)]=GLctx.getBufferParameter(target, value); + } + + + function emscriptenWebGLGetUniform(program, location, params, type) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if params == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + var data = GLctx.getUniform(GL.programs[program], GL.uniforms[location]); + if (typeof data == 'number' || typeof data == 'boolean') { + switch (type) { + case 'Integer': HEAP32[((params)>>2)]=data; break; + case 'Float': HEAPF32[((params)>>2)]=data; break; + default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type; + } + } else { + for (var i = 0; i < data.length; i++) { + switch (type) { + case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break; + case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break; + default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type; + } + } + } + }function _emscripten_glGetUniformiv(program, location, params) { + emscriptenWebGLGetUniform(program, location, params, 'Integer'); + } + + function _emscripten_glDepthMask(flag) { + GLctx.depthMask(!!flag); + } + + + function _emscripten_glDepthRangef(x0, x1) { GLctx['depthRange'](x0, x1) } + + function _emscripten_glDepthRange(x0, x1) { GLctx['depthRange'](x0, x1) } + + function _emscripten_set_fullscreenchange_callback(target, userData, useCapture, callbackfunc) { + if (typeof JSEvents.fullscreenEnabled() === 'undefined') return -1; + if (!target) target = document; + else { + target = JSEvents.findEventTarget(target); + if (!target) return -4; + } + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "fullscreenchange"); + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "mozfullscreenchange"); + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "webkitfullscreenchange"); + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "msfullscreenchange"); + return 0; + } + + function _emscripten_glGetShaderPrecisionFormat(shaderType, precisionType, range, precision) { + var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType); + HEAP32[((range)>>2)]=result.rangeMin; + HEAP32[(((range)+(4))>>2)]=result.rangeMax; + HEAP32[((precision)>>2)]=result.precision; + } + + function _emscripten_glUniform1fv(location, count, value) { + + + var view; + if (count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[count-1]; + for (var i = 0; i < count; ++i) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*4)>>2); + } + GLctx.uniform1fv(GL.uniforms[location], view); + } + + function _glDeleteBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((buffers)+(i*4))>>2)]; + var buffer = GL.buffers[id]; + + // From spec: "glDeleteBuffers silently ignores 0's and names that do not + // correspond to existing buffer objects." + if (!buffer) continue; + + GLctx.deleteBuffer(buffer); + buffer.name = 0; + GL.buffers[id] = null; + + if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0; + if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0; + } + } + + function _emscripten_set_gamepaddisconnected_callback(userData, useCapture, callbackfunc) { + if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1; + JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 27, "gamepaddisconnected"); + return 0; + } + + function _emscripten_glBindProgramARB() { + Module['printErr']('missing function: emscripten_glBindProgramARB'); abort(-1); + } + + function _emscripten_glBindTexture(target, texture) { + GLctx.bindTexture(target, texture ? GL.textures[texture] : null); + } + + function _emscripten_glCheckFramebufferStatus(x0) { return GLctx['checkFramebufferStatus'](x0) } + + function _emscripten_glDeleteProgram(id) { + if (!id) return; + var program = GL.programs[id]; + if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteProgram(program); + program.name = 0; + GL.programs[id] = null; + GL.programInfos[id] = null; + } + + function _emscripten_glDisable(x0) { GLctx['disable'](x0) } + + function _emscripten_glVertexAttrib3fv(index, v) { + + GLctx.vertexAttrib3f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2]); + } + + function _glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) } + + function _emscripten_glGetActiveAttrib(program, index, bufSize, length, size, type, name) { + program = GL.programs[program]; + var info = GLctx.getActiveAttrib(program, index); + if (!info) return; // If an error occurs, nothing will be written to length, size and type and name. + + if (bufSize > 0 && name) { + var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + + if (size) HEAP32[((size)>>2)]=info.size; + if (type) HEAP32[((type)>>2)]=info.type; + } + + function _emscripten_glIsFramebuffer(framebuffer) { + var fb = GL.framebuffers[framebuffer]; + if (!fb) return 0; + return GLctx.isFramebuffer(fb); + } + + function _emscripten_glLineWidth(x0) { GLctx['lineWidth'](x0) } + + function _glfwGetCursorPos(winid, x, y) { + GLFW.getCursorPos(winid, x, y); + } + + function _emscripten_glGetString(name_) { + if (GL.stringCache[name_]) return GL.stringCache[name_]; + var ret; + switch(name_) { + case 0x1F00 /* GL_VENDOR */: + case 0x1F01 /* GL_RENDERER */: + case 0x9245 /* UNMASKED_VENDOR_WEBGL */: + case 0x9246 /* UNMASKED_RENDERER_WEBGL */: + ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL); + break; + case 0x1F02 /* GL_VERSION */: + var glVersion = GLctx.getParameter(GLctx.VERSION); + // return GLES version string corresponding to the version of the WebGL context + { + glVersion = 'OpenGL ES 2.0 (' + glVersion + ')'; + } + ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL); + break; + case 0x1F03 /* GL_EXTENSIONS */: + var exts = GLctx.getSupportedExtensions(); + var gl_exts = []; + for (var i = 0; i < exts.length; ++i) { + gl_exts.push(exts[i]); + gl_exts.push("GL_" + exts[i]); + } + ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL); + break; + case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */: + var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION); + // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...' + var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/; + var ver_num = glslVersion.match(ver_re); + if (ver_num !== null) { + if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits + glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')'; + } + ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL); + break; + default: + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + return 0; + } + GL.stringCache[name_] = ret; + return ret; + } + + function _emscripten_glGetAttribLocation(program, name) { + program = GL.programs[program]; + name = Pointer_stringify(name); + return GLctx.getAttribLocation(program, name); + } + + function _emscripten_glRotatef() { + Module['printErr']('missing function: emscripten_glRotatef'); abort(-1); + } + + + function emscriptenWebGLGet(name_, p, type) { + // Guard against user passing a null pointer. + // Note that GLES2 spec does not say anything about how passing a null pointer should be treated. + // Testing on desktop core GL 3, the application crashes on glGetIntegerv to a null pointer, but + // better to report an error instead of doing anything random. + if (!p) { + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + var ret = undefined; + switch(name_) { // Handle a few trivial GLES values + case 0x8DFA: // GL_SHADER_COMPILER + ret = 1; + break; + case 0x8DF8: // GL_SHADER_BINARY_FORMATS + if (type !== 'Integer' && type !== 'Integer64') { + GL.recordError(0x0500); // GL_INVALID_ENUM + } + return; // Do not write anything to the out pointer, since no binary formats are supported. + case 0x8DF9: // GL_NUM_SHADER_BINARY_FORMATS + ret = 0; + break; + case 0x86A2: // GL_NUM_COMPRESSED_TEXTURE_FORMATS + // WebGL doesn't have GL_NUM_COMPRESSED_TEXTURE_FORMATS (it's obsolete since GL_COMPRESSED_TEXTURE_FORMATS returns a JS array that can be queried for length), + // so implement it ourselves to allow C++ GLES2 code get the length. + var formats = GLctx.getParameter(0x86A3 /*GL_COMPRESSED_TEXTURE_FORMATS*/); + ret = formats.length; + break; + } + + if (ret === undefined) { + var result = GLctx.getParameter(name_); + switch (typeof(result)) { + case "number": + ret = result; + break; + case "boolean": + ret = result ? 1 : 0; + break; + case "string": + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + case "object": + if (result === null) { + // null is a valid result for some (e.g., which buffer is bound - perhaps nothing is bound), but otherwise + // can mean an invalid name_, which we need to report as an error + switch(name_) { + case 0x8894: // ARRAY_BUFFER_BINDING + case 0x8B8D: // CURRENT_PROGRAM + case 0x8895: // ELEMENT_ARRAY_BUFFER_BINDING + case 0x8CA6: // FRAMEBUFFER_BINDING + case 0x8CA7: // RENDERBUFFER_BINDING + case 0x8069: // TEXTURE_BINDING_2D + case 0x8514: { // TEXTURE_BINDING_CUBE_MAP + ret = 0; + break; + } + default: { + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + } + } + } else if (result instanceof Float32Array || + result instanceof Uint32Array || + result instanceof Int32Array || + result instanceof Array) { + for (var i = 0; i < result.length; ++i) { + switch (type) { + case 'Integer': HEAP32[(((p)+(i*4))>>2)]=result[i]; break; + case 'Float': HEAPF32[(((p)+(i*4))>>2)]=result[i]; break; + case 'Boolean': HEAP8[(((p)+(i))>>0)]=result[i] ? 1 : 0; break; + default: throw 'internal glGet error, bad type: ' + type; + } + } + return; + } else if (result instanceof WebGLBuffer || + result instanceof WebGLProgram || + result instanceof WebGLFramebuffer || + result instanceof WebGLRenderbuffer || + result instanceof WebGLTexture) { + ret = result.name | 0; + } else { + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + } + break; + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + } + } + + switch (type) { + case 'Integer64': (tempI64 = [ret>>>0,(tempDouble=ret,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((p)>>2)]=tempI64[0],HEAP32[(((p)+(4))>>2)]=tempI64[1]); break; + case 'Integer': HEAP32[((p)>>2)]=ret; break; + case 'Float': HEAPF32[((p)>>2)]=ret; break; + case 'Boolean': HEAP8[((p)>>0)]=ret ? 1 : 0; break; + default: throw 'internal glGet error, bad type: ' + type; + } + }function _emscripten_glGetIntegerv(name_, p) { + emscriptenWebGLGet(name_, p, 'Integer'); + } + + function _emscripten_glGetFramebufferAttachmentParameteriv(target, attachment, pname, params) { + var result = GLctx.getFramebufferAttachmentParameter(target, attachment, pname); + HEAP32[((params)>>2)]=result; + } + + function _llvm_stackrestore(p) { + var self = _llvm_stacksave; + var ret = self.LLVM_SAVEDSTACKS[p]; + self.LLVM_SAVEDSTACKS.splice(p, 1); + Runtime.stackRestore(ret); + } + + function _glfwSetWindowShouldClose(winid, value) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.shouldClose = value; + } + + function _emscripten_glClientActiveTexture() { + Module['printErr']('missing function: emscripten_glClientActiveTexture'); abort(-1); + } + + function _glGenBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var buffer = GLctx.createBuffer(); + if (!buffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.buffers); + buffer.name = id; + GL.buffers[id] = buffer; + HEAP32[(((buffers)+(i*4))>>2)]=id; + } + } + + + function _emscripten_memcpy_big(dest, src, num) { + HEAPU8.set(HEAPU8.subarray(src, src+num), dest); + return dest; + } + Module["_memcpy"] = _memcpy; + + function _emscripten_glGetShaderInfoLog(shader, maxLength, length, infoLog) { + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _glfwGetTime() { + return GLFW.getTime() - GLFW.initialTime; + } + + function _emscripten_glGetRenderbufferParameteriv(target, pname, params) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if params == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((params)>>2)]=GLctx.getRenderbufferParameter(target, pname); + } + + function _emscripten_glStencilOpSeparate(x0, x1, x2, x3) { GLctx['stencilOpSeparate'](x0, x1, x2, x3) } + + function _emscripten_glReadPixels(x, y, width, height, format, type, pixels) { + var pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, format); + if (!pixelData) { + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + return; + } + GLctx.readPixels(x, y, width, height, format, type, pixelData); + } + + function _emscripten_glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) { + GLctx['compressedTexSubImage2D'](target, level, xoffset, yoffset, width, height, format, data ? HEAPU8.subarray((data),(data+imageSize)) : null); + } + + function _emscripten_glGetError() { + // First return any GL error generated by the emscripten library_gl.js interop layer. + if (GL.lastError) { + var error = GL.lastError; + GL.lastError = 0/*GL_NO_ERROR*/; + return error; + } else { // If there were none, return the GL error from the browser GL context. + return GLctx.getError(); + } + } + + function _emscripten_glFramebufferTexture2D(target, attachment, textarget, texture, level) { + GLctx.framebufferTexture2D(target, attachment, textarget, + GL.textures[texture], level); + } + + function _emscripten_glIsEnabled(x0) { return GLctx['isEnabled'](x0) } + + function _glClearDepthf(x0) { GLctx['clearDepth'](x0) } + + + Module["_memmove"] = _memmove; + + function _glGenTextures(n, textures) { + for (var i = 0; i < n; i++) { + var texture = GLctx.createTexture(); + if (!texture) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0. + while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.textures); + texture.name = id; + GL.textures[id] = texture; + HEAP32[(((textures)+(i*4))>>2)]=id; + } + } + + function _emscripten_glVertexAttrib4f(x0, x1, x2, x3, x4) { GLctx['vertexAttrib4f'](x0, x1, x2, x3, x4) } + + function _glDepthFunc(x0) { GLctx['depthFunc'](x0) } + + + + var cttz_i8 = allocate([8,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,7,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0], "i8", ALLOC_STATIC); + Module["_llvm_cttz_i32"] = _llvm_cttz_i32; + Module["___udivmoddi4"] = ___udivmoddi4; + Module["___uremdi3"] = ___uremdi3; + + function _emscripten_glClearDepthf(x0) { GLctx['clearDepth'](x0) } + + function _emscripten_glClear(x0) { GLctx['clear'](x0) } + + function _emscripten_glBindBuffer(target, buffer) { + var bufferObj = buffer ? GL.buffers[buffer] : null; + + + GLctx.bindBuffer(target, bufferObj); + } + + function _emscripten_glGetUniformfv(program, location, params) { + emscriptenWebGLGetUniform(program, location, params, 'Float'); + } + + function _glGetProgramiv(program, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + if (program >= GL.counter) { + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + return; + } + + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) { + HEAP32[((p)>>2)]=ptable.maxUniformLength; + } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) { + if (ptable.maxAttributeLength == -1) { + var program = GL.programs[program]; + var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES); + ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned. + for (var i = 0; i < numAttribs; ++i) { + var activeAttrib = GLctx.getActiveAttrib(program, i); + ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxAttributeLength; + } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) { + if (ptable.maxUniformBlockNameLength == -1) { + var program = GL.programs[program]; + var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS); + ptable.maxUniformBlockNameLength = 0; + for (var i = 0; i < numBlocks; ++i) { + var activeBlockName = GLctx.getActiveUniformBlockName(program, i); + ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength; + } else { + HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname); + } + } + + function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) { + GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr); + } + + function _emscripten_exit_pointerlock() { + // Make sure no queued up calls will fire after this. + JSEvents.removeDeferredCalls(JSEvents.requestPointerLock); + + if (document.exitPointerLock) { + document.exitPointerLock(); + } else if (document.msExitPointerLock) { + document.msExitPointerLock(); + } else if (document.mozExitPointerLock) { + document.mozExitPointerLock(); + } else if (document.webkitExitPointerLock) { + document.webkitExitPointerLock(); + } else { + return -1; + } + return 0; + } + + function _glGetUniformLocation(program, name) { + name = Pointer_stringify(name); + + var arrayOffset = 0; + // If user passed an array accessor "[index]", parse the array index off the accessor. + if (name.indexOf(']', name.length-1) !== -1) { + var ls = name.lastIndexOf('['); + var arrayIndex = name.slice(ls+1, -1); + if (arrayIndex.length > 0) { + arrayOffset = parseInt(arrayIndex); + if (arrayOffset < 0) { + return -1; + } + } + name = name.slice(0, ls); + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + return -1; + } + var utable = ptable.uniforms; + var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ] + if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1. + return uniformInfo[1]+arrayOffset; + } else { + return -1; + } + } + + function _emscripten_glGetAttachedShaders(program, maxCount, count, shaders) { + var result = GLctx.getAttachedShaders(GL.programs[program]); + var len = result.length; + if (len > maxCount) { + len = maxCount; + } + HEAP32[((count)>>2)]=len; + for (var i = 0; i < len; ++i) { + var id = GL.shaders.indexOf(result[i]); + assert(id !== -1, 'shader not bound to local id'); + HEAP32[(((shaders)+(i*4))>>2)]=id; + } + } + + function _emscripten_glGenRenderbuffers(n, renderbuffers) { + for (var i = 0; i < n; i++) { + var renderbuffer = GLctx.createRenderbuffer(); + if (!renderbuffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((renderbuffers)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.renderbuffers); + renderbuffer.name = id; + GL.renderbuffers[id] = renderbuffer; + HEAP32[(((renderbuffers)+(i*4))>>2)]=id; + } + } + + function _emscripten_glFrontFace(x0) { GLctx['frontFace'](x0) } + + function _emscripten_glActiveTexture(x0) { GLctx['activeTexture'](x0) } + + function _emscripten_glUniform1iv(location, count, value) { + + + GLctx.uniform1iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*4)>>2)); + } + + function _emscripten_glTexCoordPointer() { + Module['printErr']('missing function: emscripten_glTexCoordPointer'); abort(-1); + } + + function _emscripten_glGetInfoLogARB() { + Module['printErr']('missing function: emscripten_glGetInfoLogARB'); abort(-1); + } + + + function __exit(status) { + // void _exit(int status); + // http://pubs.opengroup.org/onlinepubs/000095399/functions/exit.html + Module['exit'](status); + }function _exit(status) { + __exit(status); + } + + function _emscripten_glRenderbufferStorage(x0, x1, x2, x3) { GLctx['renderbufferStorage'](x0, x1, x2, x3) } + + function _emscripten_glCopyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexSubImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) } + + function _glfwSetCursorPosCallback(winid, cbfun) { + GLFW.setCursorPosCallback(winid, cbfun); + } + + function _glBindAttribLocation(program, index, name) { + name = Pointer_stringify(name); + GLctx.bindAttribLocation(GL.programs[program], index, name); + } + + function _emscripten_glShaderBinary() { + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + } + + function _emscripten_glIsProgram(program) { + var program = GL.programs[program]; + if (!program) return 0; + return GLctx.isProgram(program); + } + + function _emscripten_glBlendColor(x0, x1, x2, x3) { GLctx['blendColor'](x0, x1, x2, x3) } + + function _emscripten_glGetShaderiv(shader, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else { + HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname); + } + } + + function _emscripten_glUniformMatrix3fv(location, count, transpose, value) { + + + var view; + if (9*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[9*count-1]; + for (var i = 0; i < 9*count; i += 9) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)]; + view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)]; + view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)]; + view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)]; + view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*36)>>2); + } + GLctx.uniformMatrix3fv(GL.uniforms[location], !!transpose, view); + } + + + Module["___udivdi3"] = ___udivdi3; + + function _emscripten_glUniform4fv(location, count, value) { + + + var view; + if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[4*count-1]; + for (var i = 0; i < 4*count; i += 4) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*16)>>2); + } + GLctx.uniform4fv(GL.uniforms[location], view); + } + + function _glBufferSubData(target, offset, size, data) { + GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size)); + } + + function _emscripten_glGenFramebuffers(n, ids) { + for (var i = 0; i < n; ++i) { + var framebuffer = GLctx.createFramebuffer(); + if (!framebuffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((ids)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.framebuffers); + framebuffer.name = id; + GL.framebuffers[id] = framebuffer; + HEAP32[(((ids)+(i*4))>>2)]=id; + } + } + + function _glGetShaderiv(shader, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else { + HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname); + } + } + + function _emscripten_glBlendEquationSeparate(x0, x1) { GLctx['blendEquationSeparate'](x0, x1) } + + function _glfwSetWindowIconifyCallback(winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowIconifyFunc = cbfun; + } + + function _emscripten_glDrawRangeElements() { + Module['printErr']('missing function: emscripten_glDrawRangeElements'); abort(-1); + } + + function _emscripten_glGenTextures(n, textures) { + for (var i = 0; i < n; i++) { + var texture = GLctx.createTexture(); + if (!texture) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0. + while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.textures); + texture.name = id; + GL.textures[id] = texture; + HEAP32[(((textures)+(i*4))>>2)]=id; + } + } + + function _emscripten_glVertexAttrib2fv(index, v) { + + GLctx.vertexAttrib2f(index, HEAPF32[v>>2], HEAPF32[v+4>>2]); + } + + function _emscripten_glGetActiveUniform(program, index, bufSize, length, size, type, name) { + program = GL.programs[program]; + var info = GLctx.getActiveUniform(program, index); + if (!info) return; // If an error occurs, nothing will be written to length, size, type and name. + + if (bufSize > 0 && name) { + var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + + if (size) HEAP32[((size)>>2)]=info.size; + if (type) HEAP32[((type)>>2)]=info.type; + } + + + Module["_roundf"] = _roundf; + + function _emscripten_glDeleteObjectARB() { + Module['printErr']('missing function: emscripten_glDeleteObjectARB'); abort(-1); + } + + function _emscripten_set_touchmove_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 24, "touchmove"); + return 0; + } + + function _emscripten_glUniform1f(location, v0) { + GLctx.uniform1f(GL.uniforms[location], v0); + } + + function _emscripten_glVertexAttribPointer(index, size, type, normalized, stride, ptr) { + GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr); + } + + function _glShaderSource(shader, count, string, length) { + var source = GL.getSource(shader, count, string, length); + + + GLctx.shaderSource(GL.shaders[shader], source); + } + + function _emscripten_glDrawArrays(mode, first, count) { + + GLctx.drawArrays(mode, first, count); + + } + + function _emscripten_glGenBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var buffer = GLctx.createBuffer(); + if (!buffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.buffers); + buffer.name = id; + GL.buffers[id] = buffer; + HEAP32[(((buffers)+(i*4))>>2)]=id; + } + } + + function _emscripten_glClearDepth(x0) { GLctx['clearDepth'](x0) } + + function _emscripten_set_keypress_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerKeyEventCallback(target, userData, useCapture, callbackfunc, 1, "keypress"); + return 0; + } + + function _glfwSetCharCallback(winid, cbfun) { + GLFW.setCharCallback(winid, cbfun); + } + + function _emscripten_glGetUniformLocation(program, name) { + name = Pointer_stringify(name); + + var arrayOffset = 0; + // If user passed an array accessor "[index]", parse the array index off the accessor. + if (name.indexOf(']', name.length-1) !== -1) { + var ls = name.lastIndexOf('['); + var arrayIndex = name.slice(ls+1, -1); + if (arrayIndex.length > 0) { + arrayOffset = parseInt(arrayIndex); + if (arrayOffset < 0) { + return -1; + } + } + name = name.slice(0, ls); + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + return -1; + } + var utable = ptable.uniforms; + var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ] + if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1. + return uniformInfo[1]+arrayOffset; + } else { + return -1; + } + } + + function _glBindBuffer(target, buffer) { + var bufferObj = buffer ? GL.buffers[buffer] : null; + + + GLctx.bindBuffer(target, bufferObj); + } + + function _emscripten_glVertexAttrib4fv(index, v) { + + GLctx.vertexAttrib4f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2], HEAPF32[v+12>>2]); + } + + function _emscripten_glScissor(x0, x1, x2, x3) { GLctx['scissor'](x0, x1, x2, x3) } + + function _glfwSetCursorEnterCallback(winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.cursorEnterFunc = cbfun; + } + + + Module["_bitshift64Lshr"] = _bitshift64Lshr; + + function _glBufferData(target, size, data, usage) { + if (!data) { + GLctx.bufferData(target, size, usage); + } else { + GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage); + } + } + + function _emscripten_glIsShader(shader) { + var s = GL.shaders[shader]; + if (!s) return 0; + return GLctx.isShader(s); + } + + function _emscripten_glDrawBuffers(n, bufs) { + + var bufArray = GL.tempFixedLengthArray[n]; + for (var i = 0; i < n; i++) { + bufArray[i] = HEAP32[(((bufs)+(i*4))>>2)]; + } + + GLctx['drawBuffers'](bufArray); + } + + function _glGetFloatv(name_, p) { + emscriptenWebGLGet(name_, p, 'Float'); + } + + function _emscripten_glBindFramebuffer(target, framebuffer) { + GLctx.bindFramebuffer(target, framebuffer ? GL.framebuffers[framebuffer] : null); + } + + function _emscripten_glBlendEquation(x0) { GLctx['blendEquation'](x0) } + + function _emscripten_glBufferSubData(target, offset, size, data) { + GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size)); + } + + function _emscripten_glBufferData(target, size, data, usage) { + if (!data) { + GLctx.bufferData(target, size, usage); + } else { + GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage); + } + } + + + function ___setErrNo(value) { + if (Module['___errno_location']) HEAP32[((Module['___errno_location']())>>2)]=value; + else Module.printErr('failed to set errno from JS'); + return value; + } + Module["_sbrk"] = _sbrk; + + + Module["_bitshift64Shl"] = _bitshift64Shl; + + function _emscripten_glGetShaderSource(shader, bufSize, length, source) { + var result = GLctx.getShaderSource(GL.shaders[shader]); + if (!result) return; // If an error occurs, nothing will be written to length or source. + if (bufSize > 0 && source) { + var numBytesWrittenExclNull = stringToUTF8(result, source, bufSize); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + + Module["_llvm_bswap_i32"] = _llvm_bswap_i32; + + function _emscripten_set_click_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 4, "click"); + return 0; + } + + function _glfwSetKeyCallback(winid, cbfun) { + GLFW.setKeyCallback(winid, cbfun); + } + + function _emscripten_set_gamepadconnected_callback(userData, useCapture, callbackfunc) { + if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1; + JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 26, "gamepadconnected"); + return 0; + } + + function _emscripten_glGetFloatv(name_, p) { + emscriptenWebGLGet(name_, p, 'Float'); + } + + function _glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) { + + var pixelData = null; + if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat); + GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData); + } + + function _glGetProgramInfoLog(program, maxLength, length, infoLog) { + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _emscripten_glVertexAttribDivisor(index, divisor) { + GLctx['vertexAttribDivisor'](index, divisor); + } + + function _emscripten_glDrawElementsInstanced(mode, count, type, indices, primcount) { + GLctx['drawElementsInstanced'](mode, count, type, indices, primcount); + } + + function _emscripten_glDrawElements(mode, count, type, indices) { + + GLctx.drawElements(mode, count, type, indices); + + } + + function _glfwSetMouseButtonCallback(winid, cbfun) { + GLFW.setMouseButtonCallback(winid, cbfun); + } + + function _emscripten_glCreateProgram() { + var id = GL.getNewId(GL.programs); + var program = GLctx.createProgram(); + program.name = id; + GL.programs[id] = program; + return id; + } + + function _emscripten_glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) { + GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null); + } + + function _emscripten_glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) } + + function _emscripten_glBindVertexArray(vao) { + GLctx['bindVertexArray'](GL.vaos[vao]); + } + + function _emscripten_glLoadMatrixf() { + Module['printErr']('missing function: emscripten_glLoadMatrixf'); abort(-1); + } + + function _glDeleteShader(id) { + if (!id) return; + var shader = GL.shaders[id]; + if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteShader(shader); + GL.shaders[id] = null; + } + + function _emscripten_glGetProgramiv(program, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + if (program >= GL.counter) { + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + return; + } + + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) { + HEAP32[((p)>>2)]=ptable.maxUniformLength; + } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) { + if (ptable.maxAttributeLength == -1) { + var program = GL.programs[program]; + var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES); + ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned. + for (var i = 0; i < numAttribs; ++i) { + var activeAttrib = GLctx.getActiveAttrib(program, i); + ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxAttributeLength; + } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) { + if (ptable.maxUniformBlockNameLength == -1) { + var program = GL.programs[program]; + var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS); + ptable.maxUniformBlockNameLength = 0; + for (var i = 0; i < numBlocks; ++i) { + var activeBlockName = GLctx.getActiveUniformBlockName(program, i); + ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength; + } else { + HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname); + } + } + + function _emscripten_glGetProgramInfoLog(program, maxLength, length, infoLog) { + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _emscripten_glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) { + + var pixelData = null; + if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat); + GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData); + } + + function _glPixelStorei(pname, param) { + if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) { + GL.packAlignment = param; + } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) { + GL.unpackAlignment = param; + } + GLctx.pixelStorei(pname, param); + } + + function ___unlock() {} + + function _emscripten_glColorPointer() { + Module['printErr']('missing function: emscripten_glColorPointer'); abort(-1); + } + + function _glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) } + + function _glfwDestroyWindow(winid) { + return GLFW.destroyWindow(winid); + } + + function _emscripten_glFlush() { GLctx['flush']() } + + function _glfwSetErrorCallback(cbfun) { + GLFW.errorFunc = cbfun; + } + + function _emscripten_glCreateShader(shaderType) { + var id = GL.getNewId(GL.shaders); + GL.shaders[id] = GLctx.createShader(shaderType); + return id; + } + + function _glUniformMatrix4fv(location, count, transpose, value) { + + + var view; + if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[16*count-1]; + for (var i = 0; i < 16*count; i += 16) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)]; + view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)]; + view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)]; + view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)]; + view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)]; + view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)]; + view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)]; + view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)]; + view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)]; + view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)]; + view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)]; + view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*64)>>2); + } + GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view); + } + + function _emscripten_glValidateProgram(program) { + GLctx.validateProgram(GL.programs[program]); + } + + function _glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) } + + function _glFrontFace(x0) { GLctx['frontFace'](x0) } + + function _emscripten_glColorMask(red, green, blue, alpha) { + GLctx.colorMask(!!red, !!green, !!blue, !!alpha); + } + + function _emscripten_glPixelStorei(pname, param) { + if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) { + GL.packAlignment = param; + } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) { + GL.unpackAlignment = param; + } + GLctx.pixelStorei(pname, param); + } + + function _emscripten_glDeleteTextures(n, textures) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((textures)+(i*4))>>2)]; + var texture = GL.textures[id]; + if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures". + GLctx.deleteTexture(texture); + texture.name = 0; + GL.textures[id] = null; + } + } + + function _emscripten_glGenVertexArrays(n, arrays) { + + for (var i = 0; i < n; i++) { + var vao = GLctx['createVertexArray'](); + if (!vao) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((arrays)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.vaos); + vao.name = id; + GL.vaos[id] = vao; + HEAP32[(((arrays)+(i*4))>>2)]=id; + } + } + + function _time(ptr) { + var ret = (Date.now()/1000)|0; + if (ptr) { + HEAP32[((ptr)>>2)]=ret; + } + return ret; + } + + function _emscripten_glGetBooleanv(name_, p) { + emscriptenWebGLGet(name_, p, 'Boolean'); + } + + function _emscripten_glCompileShader(shader) { + GLctx.compileShader(GL.shaders[shader]); + } +var GLctx; GL.init(); +if (ENVIRONMENT_IS_NODE) { + _emscripten_get_now = function _emscripten_get_now_actual() { + var t = process['hrtime'](); + return t[0] * 1e3 + t[1] / 1e6; + }; + } else if (typeof dateNow !== 'undefined') { + _emscripten_get_now = dateNow; + } else if (typeof self === 'object' && self['performance'] && typeof self['performance']['now'] === 'function') { + _emscripten_get_now = function() { return self['performance']['now'](); }; + } else if (typeof performance === 'object' && typeof performance['now'] === 'function') { + _emscripten_get_now = function() { return performance['now'](); }; + } else { + _emscripten_get_now = Date.now; + }; +Module["requestFullScreen"] = function Module_requestFullScreen(lockPointer, resizeCanvas, vrDevice) { Module.printErr("Module.requestFullScreen is deprecated. Please call Module.requestFullscreen instead."); Module["requestFullScreen"] = Module["requestFullscreen"]; Browser.requestFullScreen(lockPointer, resizeCanvas, vrDevice) }; + Module["requestFullscreen"] = function Module_requestFullscreen(lockPointer, resizeCanvas, vrDevice) { Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice) }; + Module["requestAnimationFrame"] = function Module_requestAnimationFrame(func) { Browser.requestAnimationFrame(func) }; + Module["setCanvasSize"] = function Module_setCanvasSize(width, height, noUpdates) { Browser.setCanvasSize(width, height, noUpdates) }; + Module["pauseMainLoop"] = function Module_pauseMainLoop() { Browser.mainLoop.pause() }; + Module["resumeMainLoop"] = function Module_resumeMainLoop() { Browser.mainLoop.resume() }; + Module["getUserMedia"] = function Module_getUserMedia() { Browser.getUserMedia() } + Module["createContext"] = function Module_createContext(canvas, useWebGL, setInModule, webGLContextAttributes) { return Browser.createContext(canvas, useWebGL, setInModule, webGLContextAttributes) }; +JSEvents.staticInit();; +/* flush anything remaining in the buffer during shutdown */ __ATEXIT__.push(function() { var fflush = Module["_fflush"]; if (fflush) fflush(0); var printChar = ___syscall146.printChar; if (!printChar) return; var buffers = ___syscall146.buffers; if (buffers[1].length) printChar(1, 10); if (buffers[2].length) printChar(2, 10); });; +DYNAMICTOP_PTR = allocate(1, "i32", ALLOC_STATIC); + +STACK_BASE = STACKTOP = Runtime.alignMemory(STATICTOP); + +STACK_MAX = STACK_BASE + TOTAL_STACK; + +DYNAMIC_BASE = Runtime.alignMemory(STACK_MAX); + +HEAP32[DYNAMICTOP_PTR>>2] = DYNAMIC_BASE; + +staticSealed = true; // seal the static portion of memory + +assert(DYNAMIC_BASE < TOTAL_MEMORY, "TOTAL_MEMORY not big enough for stack"); + + + +function nullFunc_viiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vd(x) { Module["printErr"]("Invalid function pointer called with signature 'vd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vid(x) { Module["printErr"]("Invalid function pointer called with signature 'vid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vi(x) { Module["printErr"]("Invalid function pointer called with signature 'vi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vii(x) { Module["printErr"]("Invalid function pointer called with signature 'vii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_ii(x) { Module["printErr"]("Invalid function pointer called with signature 'ii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viddd(x) { Module["printErr"]("Invalid function pointer called with signature 'viddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vidd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_iiii(x) { Module["printErr"]("Invalid function pointer called with signature 'iiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viii(x) { Module["printErr"]("Invalid function pointer called with signature 'viii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vidddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdi(x) { Module["printErr"]("Invalid function pointer called with signature 'vdi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_iii(x) { Module["printErr"]("Invalid function pointer called with signature 'iii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_i(x) { Module["printErr"]("Invalid function pointer called with signature 'i'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdddddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_v(x) { Module["printErr"]("Invalid function pointer called with signature 'v'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viid(x) { Module["printErr"]("Invalid function pointer called with signature 'viid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function invoke_viiiii(index,a1,a2,a3,a4,a5) { + try { + Module["dynCall_viiiii"](index,a1,a2,a3,a4,a5); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vd(index,a1) { + try { + Module["dynCall_vd"](index,a1); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vid(index,a1,a2) { + try { + Module["dynCall_vid"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vi(index,a1) { + try { + Module["dynCall_vi"](index,a1); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vii(index,a1,a2) { + try { + Module["dynCall_vii"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_ii(index,a1) { + try { + return Module["dynCall_ii"](index,a1); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viddd(index,a1,a2,a3,a4) { + try { + Module["dynCall_viddd"](index,a1,a2,a3,a4); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vidd(index,a1,a2,a3) { + try { + Module["dynCall_vidd"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_iiii(index,a1,a2,a3) { + try { + return Module["dynCall_iiii"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) { + try { + Module["dynCall_viiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiii(index,a1,a2,a3,a4,a5,a6) { + try { + Module["dynCall_viiiiii"](index,a1,a2,a3,a4,a5,a6); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viii(index,a1,a2,a3) { + try { + Module["dynCall_viii"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vidddd(index,a1,a2,a3,a4,a5) { + try { + Module["dynCall_vidddd"](index,a1,a2,a3,a4,a5); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdi(index,a1,a2) { + try { + Module["dynCall_vdi"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) { + try { + Module["dynCall_viiiiiii"](index,a1,a2,a3,a4,a5,a6,a7); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) { + try { + Module["dynCall_viiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_iii(index,a1,a2) { + try { + return Module["dynCall_iii"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_i(index) { + try { + return Module["dynCall_i"](index); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdddddd(index,a1,a2,a3,a4,a5,a6) { + try { + Module["dynCall_vdddddd"](index,a1,a2,a3,a4,a5,a6); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdddd(index,a1,a2,a3,a4) { + try { + Module["dynCall_vdddd"](index,a1,a2,a3,a4); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdd(index,a1,a2) { + try { + Module["dynCall_vdd"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_v(index) { + try { + Module["dynCall_v"](index); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viid(index,a1,a2,a3) { + try { + Module["dynCall_viid"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiii(index,a1,a2,a3,a4) { + try { + Module["dynCall_viiii"](index,a1,a2,a3,a4); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +Module.asmGlobalArg = { "Math": Math, "Int8Array": Int8Array, "Int16Array": Int16Array, "Int32Array": Int32Array, "Uint8Array": Uint8Array, "Uint16Array": Uint16Array, "Uint32Array": Uint32Array, "Float32Array": Float32Array, "Float64Array": Float64Array, "NaN": NaN, "Infinity": Infinity }; + +Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glCreateShader": _glCreateShader, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_glUniform4f": _glUniform4f, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glFrustum": _emscripten_glFrustum, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_glfwDestroyWindow": _glfwDestroyWindow, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_glBufferSubData": _glBufferSubData, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_glGetString": _glGetString, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "___syscall146": ___syscall146, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "_glCullFace": _glCullFace, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_emscripten_set_keypress_callback": _emscripten_set_keypress_callback, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetVideoModes": _glfwGetVideoModes, "_emscripten_set_click_callback": _emscripten_set_click_callback, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glHint": _emscripten_glHint, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_emscripten_get_pointerlock_status": _emscripten_get_pointerlock_status, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_emscripten_glFinish": _emscripten_glFinish, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "_glGetFloatv": _glGetFloatv, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_glfwTerminate": _glfwTerminate, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_glfwSwapInterval": _glfwSwapInterval, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_glLinkProgram": _glLinkProgram, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_glGenTextures": _glGenTextures, "_emscripten_glDisable": _emscripten_glDisable, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_glfwGetCursorPos": _glfwGetCursorPos, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "___syscall54": ___syscall54, "___unlock": ___unlock, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_glfwSwapBuffers": _glfwSwapBuffers, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_glTexParameteri": _glTexParameteri, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 }; +// EMSCRIPTEN_START_ASM +var asm = (function(global, env, buffer) { + 'use asm'; + + + var HEAP8 = new global.Int8Array(buffer); + var HEAP16 = new global.Int16Array(buffer); + var HEAP32 = new global.Int32Array(buffer); + var HEAPU8 = new global.Uint8Array(buffer); + var HEAPU16 = new global.Uint16Array(buffer); + var HEAPU32 = new global.Uint32Array(buffer); + var HEAPF32 = new global.Float32Array(buffer); + var HEAPF64 = new global.Float64Array(buffer); + + + var DYNAMICTOP_PTR=env.DYNAMICTOP_PTR|0; + var tempDoublePtr=env.tempDoublePtr|0; + var ABORT=env.ABORT|0; + var STACKTOP=env.STACKTOP|0; + var STACK_MAX=env.STACK_MAX|0; + var cttz_i8=env.cttz_i8|0; + + var __THREW__ = 0; + var threwValue = 0; + var setjmpId = 0; + var undef = 0; + var nan = global.NaN, inf = global.Infinity; + var tempInt = 0, tempBigInt = 0, tempBigIntP = 0, tempBigIntS = 0, tempBigIntR = 0.0, tempBigIntI = 0, tempBigIntD = 0, tempValue = 0, tempDouble = 0.0; + var tempRet0 = 0; + + var Math_floor=global.Math.floor; + var Math_abs=global.Math.abs; + var Math_sqrt=global.Math.sqrt; + var Math_pow=global.Math.pow; + var Math_cos=global.Math.cos; + var Math_sin=global.Math.sin; + var Math_tan=global.Math.tan; + var Math_acos=global.Math.acos; + var Math_asin=global.Math.asin; + var Math_atan=global.Math.atan; + var Math_atan2=global.Math.atan2; + var Math_exp=global.Math.exp; + var Math_log=global.Math.log; + var Math_ceil=global.Math.ceil; + var Math_imul=global.Math.imul; + var Math_min=global.Math.min; + var Math_max=global.Math.max; + var Math_clz32=global.Math.clz32; + var abort=env.abort; + var assert=env.assert; + var enlargeMemory=env.enlargeMemory; + var getTotalMemory=env.getTotalMemory; + var abortOnCannotGrowMemory=env.abortOnCannotGrowMemory; + var abortStackOverflow=env.abortStackOverflow; + var nullFunc_viiiii=env.nullFunc_viiiii; + var nullFunc_vd=env.nullFunc_vd; + var nullFunc_vid=env.nullFunc_vid; + var nullFunc_vi=env.nullFunc_vi; + var nullFunc_vii=env.nullFunc_vii; + var nullFunc_ii=env.nullFunc_ii; + var nullFunc_viddd=env.nullFunc_viddd; + var nullFunc_vidd=env.nullFunc_vidd; + var nullFunc_iiii=env.nullFunc_iiii; + var nullFunc_viiiiiiii=env.nullFunc_viiiiiiii; + var nullFunc_viiiiii=env.nullFunc_viiiiii; + var nullFunc_viii=env.nullFunc_viii; + var nullFunc_vidddd=env.nullFunc_vidddd; + var nullFunc_vdi=env.nullFunc_vdi; + var nullFunc_viiiiiii=env.nullFunc_viiiiiii; + var nullFunc_viiiiiiiii=env.nullFunc_viiiiiiiii; + var nullFunc_iii=env.nullFunc_iii; + var nullFunc_i=env.nullFunc_i; + var nullFunc_vdddddd=env.nullFunc_vdddddd; + var nullFunc_vdddd=env.nullFunc_vdddd; + var nullFunc_vdd=env.nullFunc_vdd; + var nullFunc_v=env.nullFunc_v; + var nullFunc_viid=env.nullFunc_viid; + var nullFunc_viiii=env.nullFunc_viiii; + var invoke_viiiii=env.invoke_viiiii; + var invoke_vd=env.invoke_vd; + var invoke_vid=env.invoke_vid; + var invoke_vi=env.invoke_vi; + var invoke_vii=env.invoke_vii; + var invoke_ii=env.invoke_ii; + var invoke_viddd=env.invoke_viddd; + var invoke_vidd=env.invoke_vidd; + var invoke_iiii=env.invoke_iiii; + var invoke_viiiiiiii=env.invoke_viiiiiiii; + var invoke_viiiiii=env.invoke_viiiiii; + var invoke_viii=env.invoke_viii; + var invoke_vidddd=env.invoke_vidddd; + var invoke_vdi=env.invoke_vdi; + var invoke_viiiiiii=env.invoke_viiiiiii; + var invoke_viiiiiiiii=env.invoke_viiiiiiiii; + var invoke_iii=env.invoke_iii; + var invoke_i=env.invoke_i; + var invoke_vdddddd=env.invoke_vdddddd; + var invoke_vdddd=env.invoke_vdddd; + var invoke_vdd=env.invoke_vdd; + var invoke_v=env.invoke_v; + var invoke_viid=env.invoke_viid; + var invoke_viiii=env.invoke_viiii; + var _emscripten_glGetTexParameterfv=env._emscripten_glGetTexParameterfv; + var _glUseProgram=env._glUseProgram; + var _emscripten_glShaderSource=env._emscripten_glShaderSource; + var _glfwCreateWindow=env._glfwCreateWindow; + var _emscripten_glReleaseShaderCompiler=env._emscripten_glReleaseShaderCompiler; + var _emscripten_glBlendFuncSeparate=env._emscripten_glBlendFuncSeparate; + var _emscripten_glVertexAttribPointer=env._emscripten_glVertexAttribPointer; + var _emscripten_glGetIntegerv=env._emscripten_glGetIntegerv; + var _emscripten_glCullFace=env._emscripten_glCullFace; + var _emscripten_glIsProgram=env._emscripten_glIsProgram; + var _emscripten_glStencilMaskSeparate=env._emscripten_glStencilMaskSeparate; + var _emscripten_glViewport=env._emscripten_glViewport; + var _emscripten_glFrontFace=env._emscripten_glFrontFace; + var _glDeleteProgram=env._glDeleteProgram; + var _emscripten_glUniform3fv=env._emscripten_glUniform3fv; + var _emscripten_glPolygonOffset=env._emscripten_glPolygonOffset; + var _emscripten_glUseProgram=env._emscripten_glUseProgram; + var _emscripten_glBlendColor=env._emscripten_glBlendColor; + var _glBindBuffer=env._glBindBuffer; + var _emscripten_glDepthFunc=env._emscripten_glDepthFunc; + var _glGetShaderInfoLog=env._glGetShaderInfoLog; + var _emscripten_set_fullscreenchange_callback=env._emscripten_set_fullscreenchange_callback; + var _emscripten_set_touchmove_callback=env._emscripten_set_touchmove_callback; + var _emscripten_set_main_loop_timing=env._emscripten_set_main_loop_timing; + var _emscripten_set_gamepaddisconnected_callback=env._emscripten_set_gamepaddisconnected_callback; + var _glDisable=env._glDisable; + var _glBlendFunc=env._glBlendFunc; + var _emscripten_glDisableVertexAttribArray=env._emscripten_glDisableVertexAttribArray; + var _glGetAttribLocation=env._glGetAttribLocation; + var _glDisableVertexAttribArray=env._glDisableVertexAttribArray; + var _glCreateShader=env._glCreateShader; + var _emscripten_glSampleCoverage=env._emscripten_glSampleCoverage; + var _emscripten_glVertexPointer=env._emscripten_glVertexPointer; + var _emscripten_set_touchstart_callback=env._emscripten_set_touchstart_callback; + var emscriptenWebGLComputeImageSize=env.emscriptenWebGLComputeImageSize; + var _emscripten_glGetBooleanv=env._emscripten_glGetBooleanv; + var _emscripten_glGetShaderSource=env._emscripten_glGetShaderSource; + var _glUniform4f=env._glUniform4f; + var _llvm_stacksave=env._llvm_stacksave; + var _emscripten_glUniform1i=env._emscripten_glUniform1i; + var _emscripten_glStencilFuncSeparate=env._emscripten_glStencilFuncSeparate; + var _emscripten_glFrustum=env._emscripten_glFrustum; + var _emscripten_glGenBuffers=env._emscripten_glGenBuffers; + var _emscripten_glDeleteObjectARB=env._emscripten_glDeleteObjectARB; + var _glfwSetWindowSizeCallback=env._glfwSetWindowSizeCallback; + var _emscripten_glGetShaderPrecisionFormat=env._emscripten_glGetShaderPrecisionFormat; + var _glfwInit=env._glfwInit; + var _glGenBuffers=env._glGenBuffers; + var _glShaderSource=env._glShaderSource; + var _emscripten_glGetString=env._emscripten_glGetString; + var _emscripten_glIsFramebuffer=env._emscripten_glIsFramebuffer; + var _emscripten_glIsEnabled=env._emscripten_glIsEnabled; + var _emscripten_glScissor=env._emscripten_glScissor; + var _emscripten_glVertexAttrib4fv=env._emscripten_glVertexAttrib4fv; + var _emscripten_glFramebufferTexture2D=env._emscripten_glFramebufferTexture2D; + var _emscripten_glTexParameteriv=env._emscripten_glTexParameteriv; + var _emscripten_glBindProgramARB=env._emscripten_glBindProgramARB; + var _emscripten_glStencilOpSeparate=env._emscripten_glStencilOpSeparate; + var _emscripten_glFramebufferRenderbuffer=env._emscripten_glFramebufferRenderbuffer; + var ___syscall140=env.___syscall140; + var _glfwSetErrorCallback=env._glfwSetErrorCallback; + var _glfwDefaultWindowHints=env._glfwDefaultWindowHints; + var _glfwDestroyWindow=env._glfwDestroyWindow; + var _emscripten_glVertexAttrib1f=env._emscripten_glVertexAttrib1f; + var _emscripten_glGetActiveAttrib=env._emscripten_glGetActiveAttrib; + var _emscripten_glAttachShader=env._emscripten_glAttachShader; + var _glVertexAttribPointer=env._glVertexAttribPointer; + var _emscripten_glUniform2i=env._emscripten_glUniform2i; + var _emscripten_glUniform2f=env._emscripten_glUniform2f; + var _emscripten_glTexParameterfv=env._emscripten_glTexParameterfv; + var _emscripten_glUniformMatrix2fv=env._emscripten_glUniformMatrix2fv; + var _glGetProgramInfoLog=env._glGetProgramInfoLog; + var _glfwSetScrollCallback=env._glfwSetScrollCallback; + var _emscripten_glTexParameterf=env._emscripten_glTexParameterf; + var _emscripten_glGetAttachedShaders=env._emscripten_glGetAttachedShaders; + var _emscripten_glGenTextures=env._emscripten_glGenTextures; + var _emscripten_glTexParameteri=env._emscripten_glTexParameteri; + var _llvm_stackrestore=env._llvm_stackrestore; + var _glfwMakeContextCurrent=env._glfwMakeContextCurrent; + var _emscripten_glClear=env._emscripten_glClear; + var _glDrawElements=env._glDrawElements; + var _glBufferSubData=env._glBufferSubData; + var _emscripten_glValidateProgram=env._emscripten_glValidateProgram; + var _emscripten_glVertexAttrib2fv=env._emscripten_glVertexAttrib2fv; + var _glViewport=env._glViewport; + var _emscripten_glUniform4iv=env._emscripten_glUniform4iv; + var _emscripten_glGetTexParameteriv=env._emscripten_glGetTexParameteriv; + var ___setErrNo=env.___setErrNo; + var _eglGetProcAddress=env._eglGetProcAddress; + var _emscripten_glBindAttribLocation=env._emscripten_glBindAttribLocation; + var _glDeleteTextures=env._glDeleteTextures; + var _glDepthFunc=env._glDepthFunc; + var _emscripten_glClientActiveTexture=env._emscripten_glClientActiveTexture; + var _emscripten_glVertexAttrib2f=env._emscripten_glVertexAttrib2f; + var _emscripten_glFlush=env._emscripten_glFlush; + var _emscripten_glCheckFramebufferStatus=env._emscripten_glCheckFramebufferStatus; + var _emscripten_glGenerateMipmap=env._emscripten_glGenerateMipmap; + var _emscripten_glGetError=env._emscripten_glGetError; + var _emscripten_glClearDepthf=env._emscripten_glClearDepthf; + var _emscripten_glBufferData=env._emscripten_glBufferData; + var _emscripten_glUniform3i=env._emscripten_glUniform3i; + var _emscripten_glRotatef=env._emscripten_glRotatef; + var _emscripten_glDeleteShader=env._emscripten_glDeleteShader; + var _glEnable=env._glEnable; + var _emscripten_glReadPixels=env._emscripten_glReadPixels; + var _emscripten_glMatrixMode=env._emscripten_glMatrixMode; + var _glGetString=env._glGetString; + var _emscripten_glClearStencil=env._emscripten_glClearStencil; + var _emscripten_glGetUniformLocation=env._emscripten_glGetUniformLocation; + var emscriptenWebGLGet=env.emscriptenWebGLGet; + var _emscripten_glEnableVertexAttribArray=env._emscripten_glEnableVertexAttribArray; + var _emscripten_glGetAttribLocation=env._emscripten_glGetAttribLocation; + var _emscripten_get_now=env._emscripten_get_now; + var _emscripten_glNormalPointer=env._emscripten_glNormalPointer; + var _glAttachShader=env._glAttachShader; + var _emscripten_glTexCoordPointer=env._emscripten_glTexCoordPointer; + var _emscripten_glEnable=env._emscripten_glEnable; + var _glCreateProgram=env._glCreateProgram; + var _glUniformMatrix4fv=env._glUniformMatrix4fv; + var _emscripten_glClearDepth=env._emscripten_glClearDepth; + var ___lock=env.___lock; + var emscriptenWebGLGetTexPixelData=env.emscriptenWebGLGetTexPixelData; + var ___syscall6=env.___syscall6; + var _emscripten_glIsBuffer=env._emscripten_glIsBuffer; + var _emscripten_glVertexAttrib3f=env._emscripten_glVertexAttrib3f; + var _time=env._time; + var ___syscall146=env.___syscall146; + var _emscripten_glGetFramebufferAttachmentParameteriv=env._emscripten_glGetFramebufferAttachmentParameteriv; + var _emscripten_glBlendEquationSeparate=env._emscripten_glBlendEquationSeparate; + var _exit=env._exit; + var _emscripten_glEnableClientState=env._emscripten_glEnableClientState; + var _emscripten_glUniform4i=env._emscripten_glUniform4i; + var _emscripten_glDrawRangeElements=env._emscripten_glDrawRangeElements; + var _glCullFace=env._glCullFace; + var _emscripten_glGetPointerv=env._emscripten_glGetPointerv; + var _emscripten_set_keypress_callback=env._emscripten_set_keypress_callback; + var __emscripten_sample_gamepad_data=env.__emscripten_sample_gamepad_data; + var _emscripten_get_gamepad_status=env._emscripten_get_gamepad_status; + var _emscripten_glUniform4f=env._emscripten_glUniform4f; + var _emscripten_glUniform2fv=env._emscripten_glUniform2fv; + var _glfwGetVideoModes=env._glfwGetVideoModes; + var _emscripten_set_click_callback=env._emscripten_set_click_callback; + var _emscripten_glShaderBinary=env._emscripten_glShaderBinary; + var _emscripten_glDrawElements=env._emscripten_glDrawElements; + var _emscripten_glBlendFunc=env._emscripten_glBlendFunc; + var _emscripten_get_num_gamepads=env._emscripten_get_num_gamepads; + var _glCompressedTexImage2D=env._glCompressedTexImage2D; + var _emscripten_glUniform1iv=env._emscripten_glUniform1iv; + var _emscripten_glGetVertexAttribPointerv=env._emscripten_glGetVertexAttribPointerv; + var _glClearDepthf=env._glClearDepthf; + var _emscripten_glCompressedTexSubImage2D=env._emscripten_glCompressedTexSubImage2D; + var emscriptenWebGLGetUniform=env.emscriptenWebGLGetUniform; + var _emscripten_glGenRenderbuffers=env._emscripten_glGenRenderbuffers; + var _emscripten_glDeleteVertexArrays=env._emscripten_glDeleteVertexArrays; + var _glfwSetWindowShouldClose=env._glfwSetWindowShouldClose; + var _emscripten_glUniform1fv=env._emscripten_glUniform1fv; + var _emscripten_glGetActiveUniform=env._emscripten_glGetActiveUniform; + var _glBindTexture=env._glBindTexture; + var _emscripten_glUniform3iv=env._emscripten_glUniform3iv; + var _emscripten_glUniform2iv=env._emscripten_glUniform2iv; + var _emscripten_glHint=env._emscripten_glHint; + var _glfwSetCharCallback=env._glfwSetCharCallback; + var emscriptenWebGLGetVertexAttrib=env.emscriptenWebGLGetVertexAttrib; + var _emscripten_glLoadMatrixf=env._emscripten_glLoadMatrixf; + var _emscripten_glDeleteProgram=env._emscripten_glDeleteProgram; + var _emscripten_glDeleteRenderbuffers=env._emscripten_glDeleteRenderbuffers; + var _emscripten_glDrawElementsInstanced=env._emscripten_glDrawElementsInstanced; + var _emscripten_glVertexAttrib4f=env._emscripten_glVertexAttrib4f; + var _glDrawArrays=env._glDrawArrays; + var _emscripten_glTexSubImage2D=env._emscripten_glTexSubImage2D; + var _emscripten_memcpy_big=env._emscripten_memcpy_big; + var _emscripten_glPixelStorei=env._emscripten_glPixelStorei; + var _glCompileShader=env._glCompileShader; + var _emscripten_get_pointerlock_status=env._emscripten_get_pointerlock_status; + var _emscripten_glUniformMatrix3fv=env._emscripten_glUniformMatrix3fv; + var _emscripten_glColorPointer=env._emscripten_glColorPointer; + var _emscripten_glGetBufferParameteriv=env._emscripten_glGetBufferParameteriv; + var _emscripten_glFinish=env._emscripten_glFinish; + var _emscripten_request_pointerlock=env._emscripten_request_pointerlock; + var _glGetFloatv=env._glGetFloatv; + var _emscripten_asm_const_iii=env._emscripten_asm_const_iii; + var _emscripten_glDepthMask=env._emscripten_glDepthMask; + var _glfwSetWindowIconifyCallback=env._glfwSetWindowIconifyCallback; + var _emscripten_glDrawBuffers=env._emscripten_glDrawBuffers; + var _glfwTerminate=env._glfwTerminate; + var _glFrontFace=env._glFrontFace; + var _emscripten_glGetObjectParameterivARB=env._emscripten_glGetObjectParameterivARB; + var _emscripten_exit_pointerlock=env._emscripten_exit_pointerlock; + var _glfwSwapInterval=env._glfwSwapInterval; + var _glUniform1i=env._glUniform1i; + var _glEnableVertexAttribArray=env._glEnableVertexAttribArray; + var _emscripten_glStencilFunc=env._emscripten_glStencilFunc; + var _abort=env._abort; + var _emscripten_glGetUniformiv=env._emscripten_glGetUniformiv; + var _glDeleteBuffers=env._glDeleteBuffers; + var _glBufferData=env._glBufferData; + var _glTexImage2D=env._glTexImage2D; + var _emscripten_glGetShaderiv=env._emscripten_glGetShaderiv; + var _glfwSetKeyCallback=env._glfwSetKeyCallback; + var _emscripten_glGenFramebuffers=env._emscripten_glGenFramebuffers; + var _emscripten_glUniformMatrix4fv=env._emscripten_glUniformMatrix4fv; + var _emscripten_glLoadIdentity=env._emscripten_glLoadIdentity; + var _glDeleteShader=env._glDeleteShader; + var _emscripten_glUniform1f=env._emscripten_glUniform1f; + var _glGetProgramiv=env._glGetProgramiv; + var _emscripten_glBindFramebuffer=env._emscripten_glBindFramebuffer; + var _emscripten_glIsRenderbuffer=env._emscripten_glIsRenderbuffer; + var _glfwGetTime=env._glfwGetTime; + var _emscripten_glRenderbufferStorage=env._emscripten_glRenderbufferStorage; + var _emscripten_set_gamepadconnected_callback=env._emscripten_set_gamepadconnected_callback; + var _emscripten_glGetVertexAttribiv=env._emscripten_glGetVertexAttribiv; + var _emscripten_glBindVertexArray=env._emscripten_glBindVertexArray; + var _emscripten_glDrawArraysInstanced=env._emscripten_glDrawArraysInstanced; + var _emscripten_set_touchcancel_callback=env._emscripten_set_touchcancel_callback; + var _emscripten_glCreateShader=env._emscripten_glCreateShader; + var _emscripten_glStencilMask=env._emscripten_glStencilMask; + var _emscripten_glDeleteTextures=env._emscripten_glDeleteTextures; + var _emscripten_glBindRenderbuffer=env._emscripten_glBindRenderbuffer; + var _glfwGetPrimaryMonitor=env._glfwGetPrimaryMonitor; + var _glLinkProgram=env._glLinkProgram; + var _emscripten_glVertexAttribDivisor=env._emscripten_glVertexAttribDivisor; + var _emscripten_set_touchend_callback=env._emscripten_set_touchend_callback; + var _emscripten_glGetUniformfv=env._emscripten_glGetUniformfv; + var _emscripten_glGetVertexAttribfv=env._emscripten_glGetVertexAttribfv; + var _emscripten_glGetRenderbufferParameteriv=env._emscripten_glGetRenderbufferParameteriv; + var _emscripten_glDeleteFramebuffers=env._emscripten_glDeleteFramebuffers; + var _glGetShaderiv=env._glGetShaderiv; + var _emscripten_glVertexAttrib3fv=env._emscripten_glVertexAttrib3fv; + var _glGetUniformLocation=env._glGetUniformLocation; + var _emscripten_glGetInfoLogARB=env._emscripten_glGetInfoLogARB; + var _emscripten_glCompileShader=env._emscripten_glCompileShader; + var _glClear=env._glClear; + var _glGenTextures=env._glGenTextures; + var _emscripten_glDisable=env._emscripten_glDisable; + var _emscripten_glDepthRangef=env._emscripten_glDepthRangef; + var __exit=env.__exit; + var _emscripten_glLineWidth=env._emscripten_glLineWidth; + var _emscripten_glUniform3f=env._emscripten_glUniform3f; + var _emscripten_glGetShaderInfoLog=env._emscripten_glGetShaderInfoLog; + var _emscripten_glStencilOp=env._emscripten_glStencilOp; + var _glBindAttribLocation=env._glBindAttribLocation; + var _glPixelStorei=env._glPixelStorei; + var _emscripten_glColorMask=env._emscripten_glColorMask; + var _emscripten_glLinkProgram=env._emscripten_glLinkProgram; + var _emscripten_glBlendEquation=env._emscripten_glBlendEquation; + var _emscripten_glIsTexture=env._emscripten_glIsTexture; + var _emscripten_glGetProgramiv=env._emscripten_glGetProgramiv; + var _emscripten_glVertexAttrib1fv=env._emscripten_glVertexAttrib1fv; + var _emscripten_glBindTexture=env._emscripten_glBindTexture; + var _glfwSetMouseButtonCallback=env._glfwSetMouseButtonCallback; + var _glfwGetCursorPos=env._glfwGetCursorPos; + var _emscripten_glActiveTexture=env._emscripten_glActiveTexture; + var _emscripten_glDeleteBuffers=env._emscripten_glDeleteBuffers; + var ___syscall54=env.___syscall54; + var ___unlock=env.___unlock; + var _emscripten_glBufferSubData=env._emscripten_glBufferSubData; + var _glfwSwapBuffers=env._glfwSwapBuffers; + var _emscripten_glDepthRange=env._emscripten_glDepthRange; + var _emscripten_set_main_loop=env._emscripten_set_main_loop; + var _emscripten_glGetProgramInfoLog=env._emscripten_glGetProgramInfoLog; + var _glfwWindowHint=env._glfwWindowHint; + var _emscripten_glIsShader=env._emscripten_glIsShader; + var _emscripten_glUniform4fv=env._emscripten_glUniform4fv; + var _emscripten_glGenVertexArrays=env._emscripten_glGenVertexArrays; + var _emscripten_glDrawArrays=env._emscripten_glDrawArrays; + var _emscripten_glCompressedTexImage2D=env._emscripten_glCompressedTexImage2D; + var _emscripten_glClearColor=env._emscripten_glClearColor; + var _emscripten_glCreateProgram=env._emscripten_glCreateProgram; + var _emscripten_glCopyTexSubImage2D=env._emscripten_glCopyTexSubImage2D; + var _glTexParameteri=env._glTexParameteri; + var _emscripten_glBindBuffer=env._emscripten_glBindBuffer; + var _emscripten_glGetFloatv=env._emscripten_glGetFloatv; + var _emscripten_glDetachShader=env._emscripten_glDetachShader; + var _glClearColor=env._glClearColor; + var _glfwSetCursorPosCallback=env._glfwSetCursorPosCallback; + var _glfwSetCursorEnterCallback=env._glfwSetCursorEnterCallback; + var _emscripten_glCopyTexImage2D=env._emscripten_glCopyTexImage2D; + var _emscripten_glTexImage2D=env._emscripten_glTexImage2D; + var tempFloat = 0.0; + +// EMSCRIPTEN_START_FUNCS + +function stackAlloc(size) { + size = size|0; + var ret = 0; + ret = STACKTOP; + STACKTOP = (STACKTOP + size)|0; + STACKTOP = (STACKTOP + 15)&-16; + if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(size|0); + + return ret|0; +} +function stackSave() { + return STACKTOP|0; +} +function stackRestore(top) { + top = top|0; + STACKTOP = top; +} +function establishStackSpace(stackBase, stackMax) { + stackBase = stackBase|0; + stackMax = stackMax|0; + STACKTOP = stackBase; + STACK_MAX = stackMax; +} + +function setThrew(threw, value) { + threw = threw|0; + value = value|0; + if ((__THREW__|0) == 0) { + __THREW__ = threw; + threwValue = value; + } +} + +function setTempRet0(value) { + value = value|0; + tempRet0 = value; +} +function getTempRet0() { + return tempRet0|0; +} + +function _main() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[2]|0; + $1 = HEAP32[3]|0; + _InitWindow($0,$1,3480); + $2 = HEAP32[2]|0; + $3 = (($2|0) / 2)&-1; + $4 = (($3) + -100)|0; + HEAP32[3525] = $4; + HEAP32[(14104)>>2] = 180; + HEAP32[(14108)>>2] = 225; + HEAP32[(14112)>>2] = 50; + _emscripten_set_main_loop((1|0),0,1); + _CloseWindow(); + return 0; +} +function _UpdateDrawFrame() { + var $$byval_copy11 = 0, $$off = 0, $$sink = 0, $$sink4 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0; + var $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0; + var $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0; + var $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $9 = 0, $or$cond3 = 0, $textBox$byval_copy4 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0); + $$byval_copy11 = sp + 32|0; + $textBox$byval_copy4 = sp + 8|0; + $vararg_buffer = sp; + $0 = sp + 24|0; + $1 = sp + 80|0; + $2 = sp + 76|0; + $3 = sp + 72|0; + $4 = sp + 68|0; + $5 = sp + 64|0; + $6 = sp + 60|0; + $7 = sp + 56|0; + $8 = sp + 52|0; + $9 = sp + 48|0; + _GetMousePosition($0); + ;HEAP32[$textBox$byval_copy4>>2]=HEAP32[$0>>2]|0;HEAP32[$textBox$byval_copy4+4>>2]=HEAP32[$0+4>>2]|0; + ;HEAP32[$$byval_copy11>>2]=HEAP32[14100>>2]|0;HEAP32[$$byval_copy11+4>>2]=HEAP32[14100+4>>2]|0;HEAP32[$$byval_copy11+8>>2]=HEAP32[14100+8>>2]|0;HEAP32[$$byval_copy11+12>>2]=HEAP32[14100+12>>2]|0; + $10 = (_CheckCollisionPointRec($textBox$byval_copy4,$$byval_copy11)|0); + $11 = ($10|0)!=(0); + $$sink = $11&1; + HEAP32[3523] = $$sink; + do { + if ($11) { + $12 = (_GetKeyPressed()|0); + $$off = (($12) + -32)|0; + $13 = ($$off>>>0)<(94); + $14 = HEAP32[3522]|0; + $15 = ($14|0)<(9); + $or$cond3 = $13 & $15; + if ($or$cond3) { + $16 = $12&255; + $17 = (16960 + ($14)|0); + HEAP8[$17>>0] = $16; + $18 = HEAP32[3522]|0; + $19 = (($18) + 1)|0; + HEAP32[3522] = $19; + break; + } + $20 = ($12|0)==(259); + if ($20) { + $21 = HEAP32[3522]|0; + $22 = (($21) + -1)|0; + HEAP32[3522] = $22; + $23 = (16960 + ($22)|0); + HEAP8[$23>>0] = 0; + $24 = ($21|0)<(1); + if ($24) { + HEAP32[3522] = 0; + } + } + } + } while(0); + $25 = HEAP32[3523]|0; + $26 = ($25|0)!=(0); + $27 = HEAP32[3524]|0; + $28 = (($27) + 1)|0; + $$sink4 = $26 ? $28 : 0; + HEAP32[3524] = $$sink4; + _BeginDrawing(); + HEAP8[$1>>0] = -11; + $29 = ((($1)) + 1|0); + HEAP8[$29>>0] = -11; + $30 = ((($1)) + 2|0); + HEAP8[$30>>0] = -11; + $31 = ((($1)) + 3|0); + HEAP8[$31>>0] = -1; + ;HEAP8[$$byval_copy11>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy11+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy11+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy11+3>>0]=HEAP8[$1+3>>0]|0; + _ClearBackground($$byval_copy11); + HEAP8[$2>>0] = -126; + $32 = ((($2)) + 1|0); + HEAP8[$32>>0] = -126; + $33 = ((($2)) + 2|0); + HEAP8[$33>>0] = -126; + $34 = ((($2)) + 3|0); + HEAP8[$34>>0] = -1; + ;HEAP8[$$byval_copy11>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy11+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy11+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy11+3>>0]=HEAP8[$2+3>>0]|0; + _DrawText(3514,240,140,20,$$byval_copy11); + HEAP8[$3>>0] = -56; + $35 = ((($3)) + 1|0); + HEAP8[$35>>0] = -56; + $36 = ((($3)) + 2|0); + HEAP8[$36>>0] = -56; + $37 = ((($3)) + 3|0); + HEAP8[$37>>0] = -1; + ;HEAP32[$textBox$byval_copy4>>2]=HEAP32[14100>>2]|0;HEAP32[$textBox$byval_copy4+4>>2]=HEAP32[14100+4>>2]|0;HEAP32[$textBox$byval_copy4+8>>2]=HEAP32[14100+8>>2]|0;HEAP32[$textBox$byval_copy4+12>>2]=HEAP32[14100+12>>2]|0; + ;HEAP8[$$byval_copy11>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy11+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy11+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy11+3>>0]=HEAP8[$3+3>>0]|0; + _DrawRectangleRec($textBox$byval_copy4,$$byval_copy11); + $38 = HEAP32[3523]|0; + $39 = ($38|0)==(0); + $40 = HEAP32[3525]|0; + $41 = HEAP32[(14104)>>2]|0; + $42 = HEAP32[(14108)>>2]|0; + $43 = HEAP32[(14112)>>2]|0; + if ($39) { + HEAP8[$5>>0] = 80; + $47 = ((($5)) + 1|0); + HEAP8[$47>>0] = 80; + $48 = ((($5)) + 2|0); + HEAP8[$48>>0] = 80; + $49 = ((($5)) + 3|0); + HEAP8[$49>>0] = -1; + ;HEAP8[$$byval_copy11>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy11+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy11+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy11+3>>0]=HEAP8[$5+3>>0]|0; + _DrawRectangleLines($40,$41,$42,$43,$$byval_copy11); + } else { + HEAP8[$4>>0] = -26; + $44 = ((($4)) + 1|0); + HEAP8[$44>>0] = 41; + $45 = ((($4)) + 2|0); + HEAP8[$45>>0] = 55; + $46 = ((($4)) + 3|0); + HEAP8[$46>>0] = -1; + ;HEAP8[$$byval_copy11>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy11+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy11+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy11+3>>0]=HEAP8[$4+3>>0]|0; + _DrawRectangleLines($40,$41,$42,$43,$$byval_copy11); + } + $50 = HEAP32[3525]|0; + $51 = (($50) + 5)|0; + $52 = HEAP32[(14104)>>2]|0; + $53 = (($52) + 8)|0; + HEAP8[$6>>0] = -66; + $54 = ((($6)) + 1|0); + HEAP8[$54>>0] = 33; + $55 = ((($6)) + 2|0); + HEAP8[$55>>0] = 55; + $56 = ((($6)) + 3|0); + HEAP8[$56>>0] = -1; + ;HEAP8[$$byval_copy11>>0]=HEAP8[$6>>0]|0;HEAP8[$$byval_copy11+1>>0]=HEAP8[$6+1>>0]|0;HEAP8[$$byval_copy11+2>>0]=HEAP8[$6+2>>0]|0;HEAP8[$$byval_copy11+3>>0]=HEAP8[$6+3>>0]|0; + _DrawText(16960,$51,$53,40,$$byval_copy11); + $57 = HEAP32[3522]|0; + HEAP32[$vararg_buffer>>2] = $57; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = 9; + $58 = (_FormatText(3542,$vararg_buffer)|0); + HEAP8[$7>>0] = 80; + $59 = ((($7)) + 1|0); + HEAP8[$59>>0] = 80; + $60 = ((($7)) + 2|0); + HEAP8[$60>>0] = 80; + $61 = ((($7)) + 3|0); + HEAP8[$61>>0] = -1; + ;HEAP8[$$byval_copy11>>0]=HEAP8[$7>>0]|0;HEAP8[$$byval_copy11+1>>0]=HEAP8[$7+1>>0]|0;HEAP8[$$byval_copy11+2>>0]=HEAP8[$7+2>>0]|0;HEAP8[$$byval_copy11+3>>0]=HEAP8[$7+3>>0]|0; + _DrawText($58,315,250,20,$$byval_copy11); + $62 = HEAP32[3523]|0; + $63 = ($62|0)==(0); + if ($63) { + _EndDrawing(); + STACKTOP = sp;return; + } + $64 = HEAP32[3522]|0; + $65 = ($64|0)<(9); + if (!($65)) { + HEAP8[$9>>0] = -126; + $79 = ((($9)) + 1|0); + HEAP8[$79>>0] = -126; + $80 = ((($9)) + 2|0); + HEAP8[$80>>0] = -126; + $81 = ((($9)) + 3|0); + HEAP8[$81>>0] = -1; + ;HEAP8[$$byval_copy11>>0]=HEAP8[$9>>0]|0;HEAP8[$$byval_copy11+1>>0]=HEAP8[$9+1>>0]|0;HEAP8[$$byval_copy11+2>>0]=HEAP8[$9+2>>0]|0;HEAP8[$$byval_copy11+3>>0]=HEAP8[$9+3>>0]|0; + _DrawText(3563,230,300,20,$$byval_copy11); + _EndDrawing(); + STACKTOP = sp;return; + } + $66 = HEAP32[3524]|0; + $67 = (($66|0) / 20)&-1; + $68 = $67 & 1; + $69 = ($68|0)==(0); + if (!($69)) { + _EndDrawing(); + STACKTOP = sp;return; + } + $70 = HEAP32[3525]|0; + $71 = (($70) + 8)|0; + $72 = (_MeasureText(16960,40)|0); + $73 = (($71) + ($72))|0; + $74 = HEAP32[(14104)>>2]|0; + $75 = (($74) + 12)|0; + HEAP8[$8>>0] = -66; + $76 = ((($8)) + 1|0); + HEAP8[$76>>0] = 33; + $77 = ((($8)) + 2|0); + HEAP8[$77>>0] = 55; + $78 = ((($8)) + 3|0); + HEAP8[$78>>0] = -1; + ;HEAP8[$$byval_copy11>>0]=HEAP8[$8>>0]|0;HEAP8[$$byval_copy11+1>>0]=HEAP8[$8+1>>0]|0;HEAP8[$$byval_copy11+2>>0]=HEAP8[$8+2>>0]|0;HEAP8[$$byval_copy11+3>>0]=HEAP8[$8+3>>0]|0; + _DrawText(3561,$73,$75,40,$$byval_copy11); + _EndDrawing(); + STACKTOP = sp;return; +} +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} +function _VectorLength($0) { + $0 = $0|0; + var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $1 = +HEAPF32[$0>>2]; + $2 = $1 * $1; + $3 = ((($0)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = $4 * $4; + $6 = $2 + $5; + $7 = ((($0)) + 8|0); + $8 = +HEAPF32[$7>>2]; + $9 = $8 * $8; + $10 = $6 + $9; + $11 = (+Math_sqrt((+$10))); + return (+$11); +} +function _VectorNormalize($0) { + $0 = $0|0; + var $$byval_copy = 0, $$op = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $$byval_copy = sp; + ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0; + $1 = (+_VectorLength($$byval_copy)); + $2 = $1 == 0.0; + $$op = 1.0 / $1; + $3 = $2 ? 1.0 : $$op; + $4 = +HEAPF32[$0>>2]; + $5 = $4 * $3; + HEAPF32[$0>>2] = $5; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = $3 * $7; + HEAPF32[$6>>2] = $8; + $9 = ((($0)) + 8|0); + $10 = +HEAPF32[$9>>2]; + $11 = $3 * $10; + HEAPF32[$9>>2] = $11; + STACKTOP = sp;return; +} +function _VectorTransform($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0; + var $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0, $46 = 0.0; + var $47 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = ((($0)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = ((($0)) + 8|0); + $6 = +HEAPF32[$5>>2]; + $7 = +HEAPF32[$1>>2]; + $8 = $2 * $7; + $9 = ((($1)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $4 * $10; + $12 = $8 + $11; + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = $6 * $14; + $16 = $12 + $15; + $17 = ((($1)) + 12|0); + $18 = +HEAPF32[$17>>2]; + $19 = $18 + $16; + HEAPF32[$0>>2] = $19; + $20 = ((($1)) + 16|0); + $21 = +HEAPF32[$20>>2]; + $22 = $2 * $21; + $23 = ((($1)) + 20|0); + $24 = +HEAPF32[$23>>2]; + $25 = $4 * $24; + $26 = $22 + $25; + $27 = ((($1)) + 24|0); + $28 = +HEAPF32[$27>>2]; + $29 = $6 * $28; + $30 = $26 + $29; + $31 = ((($1)) + 28|0); + $32 = +HEAPF32[$31>>2]; + $33 = $32 + $30; + HEAPF32[$3>>2] = $33; + $34 = ((($1)) + 32|0); + $35 = +HEAPF32[$34>>2]; + $36 = $2 * $35; + $37 = ((($1)) + 36|0); + $38 = +HEAPF32[$37>>2]; + $39 = $4 * $38; + $40 = $36 + $39; + $41 = ((($1)) + 40|0); + $42 = +HEAPF32[$41>>2]; + $43 = $6 * $42; + $44 = $40 + $43; + $45 = ((($1)) + 44|0); + $46 = +HEAPF32[$45>>2]; + $47 = $46 + $44; + HEAPF32[$5>>2] = $47; + return; +} +function _MatrixTranspose($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; + var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 8|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($0)) + 12|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($0)) + 16|0); + $8 = HEAP32[$7>>2]|0; + $9 = ((($0)) + 24|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($0)) + 28|0); + $12 = HEAP32[$11>>2]|0; + $13 = ((($0)) + 32|0); + $14 = HEAP32[$13>>2]|0; + $15 = ((($0)) + 36|0); + $16 = HEAP32[$15>>2]|0; + $17 = ((($0)) + 44|0); + $18 = HEAP32[$17>>2]|0; + $19 = ((($0)) + 48|0); + $20 = HEAP32[$19>>2]|0; + $21 = ((($0)) + 52|0); + $22 = HEAP32[$21>>2]|0; + $23 = ((($0)) + 56|0); + $24 = HEAP32[$23>>2]|0; + HEAP32[$1>>2] = $8; + HEAP32[$3>>2] = $14; + HEAP32[$5>>2] = $20; + HEAP32[$7>>2] = $2; + HEAP32[$9>>2] = $16; + HEAP32[$11>>2] = $22; + HEAP32[$13>>2] = $4; + HEAP32[$15>>2] = $10; + HEAP32[$17>>2] = $24; + HEAP32[$19>>2] = $6; + HEAP32[$21>>2] = $12; + HEAP32[$23>>2] = $18; + return; +} +function _MatrixIdentity($0) { + $0 = $0|0; + var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 1.0; + $$sroa$5$0$$sroa_idx = ((($0)) + 4|0); + ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0; + $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0); + HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = 1.0; + $$sroa$6$0$$sroa_idx = ((($0)) + 24|0); + ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0; + $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0); + HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = 1.0; + $$sroa$7$0$$sroa_idx = ((($0)) + 44|0); + ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0; + $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0); + HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0; + return; +} +function _MatrixTranslate($0,$1,$2,$3) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + var $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 1.0; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0); + ;HEAP32[$$sroa$4$0$$sroa_idx2>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+4>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+8>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+12>>2]=0|0; + HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = 1.0; + $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0); + $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0); + ;HEAP32[$$sroa$9$0$$sroa_idx12>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+4>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+8>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+12>>2]=0|0; + HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = 1.0; + $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0); + HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = 0.0; + $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $1; + $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $2; + $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $3; + $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0); + HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = 1.0; + return; +} +function _MatrixRotate($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = +$2; + var $$ = 0.0, $$221 = 0.0, $$222 = 0.0, $$sroa$10$0$$sroa_idx199 = 0, $$sroa$11$0$$sroa_idx201 = 0, $$sroa$12$0$$sroa_idx203 = 0, $$sroa$13$0$$sroa_idx205 = 0, $$sroa$14$0$$sroa_idx207 = 0, $$sroa$15$0$$sroa_idx209 = 0, $$sroa$16$0$$sroa_idx211 = 0, $$sroa$17$0$$sroa_idx213 = 0, $$sroa$18$0$$sroa_idx215 = 0, $$sroa$4$0$$sroa_idx187 = 0, $$sroa$5$0$$sroa_idx189 = 0, $$sroa$6$0$$sroa_idx191 = 0, $$sroa$7$0$$sroa_idx193 = 0, $$sroa$8$0$$sroa_idx195 = 0, $$sroa$9$0$$sroa_idx197 = 0, $10 = 0.0, $100 = 0.0; + var $101 = 0.0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0.0, $108 = 0.0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0; + var $12 = 0.0, $120 = 0.0, $121 = 0.0, $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0; + var $138 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0; + var $32 = 0.0, $33 = 0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0; + var $50 = 0.0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0.0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0; + var $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0.0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0; + var $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $3 = sp; + _MatrixIdentity($3); + $4 = +HEAPF32[$1>>2]; + $5 = ((($1)) + 4|0); + $6 = +HEAPF32[$5>>2]; + $7 = ((($1)) + 8|0); + $8 = +HEAPF32[$7>>2]; + $9 = $4 * $4; + $10 = $6 * $6; + $11 = $9 + $10; + $12 = $8 * $8; + $13 = $11 + $12; + $14 = (+Math_sqrt((+$13))); + $15 = $14 != 1.0; + $16 = $14 != 0.0; + $or$cond = $15 & $16; + $17 = 1.0 / $14; + $18 = $4 * $17; + $19 = $6 * $17; + $20 = $8 * $17; + $$ = $or$cond ? $20 : $8; + $$221 = $or$cond ? $19 : $6; + $$222 = $or$cond ? $18 : $4; + $21 = (+Math_sin((+$2))); + $22 = (+Math_cos((+$2))); + $23 = 1.0 - $22; + $24 = +HEAPF32[$3>>2]; + $25 = ((($3)) + 16|0); + $26 = +HEAPF32[$25>>2]; + $27 = ((($3)) + 32|0); + $28 = +HEAPF32[$27>>2]; + $29 = ((($3)) + 48|0); + $30 = +HEAPF32[$29>>2]; + $31 = ((($3)) + 4|0); + $32 = +HEAPF32[$31>>2]; + $33 = ((($3)) + 20|0); + $34 = +HEAPF32[$33>>2]; + $35 = ((($3)) + 36|0); + $36 = +HEAPF32[$35>>2]; + $37 = ((($3)) + 52|0); + $38 = +HEAPF32[$37>>2]; + $39 = ((($3)) + 8|0); + $40 = +HEAPF32[$39>>2]; + $41 = ((($3)) + 24|0); + $42 = +HEAPF32[$41>>2]; + $43 = ((($3)) + 40|0); + $44 = +HEAPF32[$43>>2]; + $45 = ((($3)) + 56|0); + $46 = +HEAPF32[$45>>2]; + $47 = $$222 * $$222; + $48 = $23 * $47; + $49 = $22 + $48; + $50 = $$221 * $$222; + $51 = $23 * $50; + $52 = $21 * $$; + $53 = $52 + $51; + $54 = $$ * $$222; + $55 = $23 * $54; + $56 = $21 * $$221; + $57 = $55 - $56; + $58 = $51 - $52; + $59 = $$221 * $$221; + $60 = $23 * $59; + $61 = $22 + $60; + $62 = $$ * $$221; + $63 = $23 * $62; + $64 = $21 * $$222; + $65 = $64 + $63; + $66 = $56 + $55; + $67 = $63 - $64; + $68 = $$ * $$; + $69 = $23 * $68; + $70 = $22 + $69; + $71 = $24 * $49; + $72 = $53 * $32; + $73 = $71 + $72; + $74 = $57 * $40; + $75 = $73 + $74; + $76 = $26 * $49; + $77 = $53 * $34; + $78 = $76 + $77; + $79 = $57 * $42; + $80 = $78 + $79; + $81 = $28 * $49; + $82 = $53 * $36; + $83 = $81 + $82; + $84 = $57 * $44; + $85 = $83 + $84; + $86 = $30 * $49; + $87 = $53 * $38; + $88 = $86 + $87; + $89 = $57 * $46; + $90 = $88 + $89; + $91 = $24 * $58; + $92 = $61 * $32; + $93 = $91 + $92; + $94 = $65 * $40; + $95 = $93 + $94; + $96 = $26 * $58; + $97 = $61 * $34; + $98 = $96 + $97; + $99 = $65 * $42; + $100 = $98 + $99; + $101 = $28 * $58; + $102 = $61 * $36; + $103 = $101 + $102; + $104 = $65 * $44; + $105 = $103 + $104; + $106 = $30 * $58; + $107 = $61 * $38; + $108 = $106 + $107; + $109 = $65 * $46; + $110 = $108 + $109; + $111 = $24 * $66; + $112 = $67 * $32; + $113 = $111 + $112; + $114 = $70 * $40; + $115 = $113 + $114; + $116 = $26 * $66; + $117 = $67 * $34; + $118 = $116 + $117; + $119 = $70 * $42; + $120 = $118 + $119; + $121 = $28 * $66; + $122 = $67 * $36; + $123 = $121 + $122; + $124 = $70 * $44; + $125 = $123 + $124; + $126 = $30 * $66; + $127 = $67 * $38; + $128 = $126 + $127; + $129 = $70 * $46; + $130 = $128 + $129; + $131 = ((($3)) + 12|0); + $132 = HEAP32[$131>>2]|0; + $133 = ((($3)) + 28|0); + $134 = HEAP32[$133>>2]|0; + $135 = ((($3)) + 44|0); + $136 = HEAP32[$135>>2]|0; + $137 = ((($3)) + 60|0); + $138 = HEAP32[$137>>2]|0; + HEAPF32[$0>>2] = $75; + $$sroa$4$0$$sroa_idx187 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx187>>2] = $95; + $$sroa$5$0$$sroa_idx189 = ((($0)) + 8|0); + HEAPF32[$$sroa$5$0$$sroa_idx189>>2] = $115; + $$sroa$6$0$$sroa_idx191 = ((($0)) + 12|0); + HEAP32[$$sroa$6$0$$sroa_idx191>>2] = $132; + $$sroa$7$0$$sroa_idx193 = ((($0)) + 16|0); + HEAPF32[$$sroa$7$0$$sroa_idx193>>2] = $80; + $$sroa$8$0$$sroa_idx195 = ((($0)) + 20|0); + HEAPF32[$$sroa$8$0$$sroa_idx195>>2] = $100; + $$sroa$9$0$$sroa_idx197 = ((($0)) + 24|0); + HEAPF32[$$sroa$9$0$$sroa_idx197>>2] = $120; + $$sroa$10$0$$sroa_idx199 = ((($0)) + 28|0); + HEAP32[$$sroa$10$0$$sroa_idx199>>2] = $134; + $$sroa$11$0$$sroa_idx201 = ((($0)) + 32|0); + HEAPF32[$$sroa$11$0$$sroa_idx201>>2] = $85; + $$sroa$12$0$$sroa_idx203 = ((($0)) + 36|0); + HEAPF32[$$sroa$12$0$$sroa_idx203>>2] = $105; + $$sroa$13$0$$sroa_idx205 = ((($0)) + 40|0); + HEAPF32[$$sroa$13$0$$sroa_idx205>>2] = $125; + $$sroa$14$0$$sroa_idx207 = ((($0)) + 44|0); + HEAP32[$$sroa$14$0$$sroa_idx207>>2] = $136; + $$sroa$15$0$$sroa_idx209 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx209>>2] = $90; + $$sroa$16$0$$sroa_idx211 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx211>>2] = $110; + $$sroa$17$0$$sroa_idx213 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx213>>2] = $130; + $$sroa$18$0$$sroa_idx215 = ((($0)) + 60|0); + HEAP32[$$sroa$18$0$$sroa_idx215>>2] = $138; + STACKTOP = sp;return; +} +function _MatrixScale($0,$1,$2,$3) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = $1; + $$sroa$5$0$$sroa_idx = ((($0)) + 4|0); + ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0; + $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0); + HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = $2; + $$sroa$6$0$$sroa_idx = ((($0)) + 24|0); + ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0; + $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0); + HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = $3; + $$sroa$7$0$$sroa_idx = ((($0)) + 44|0); + ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0; + $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0); + HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0; + return; +} +function _MatrixMultiply($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$sroa$10$0$$sroa_idx14 = 0, $$sroa$11$0$$sroa_idx16 = 0, $$sroa$12$0$$sroa_idx18 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, $10 = 0.0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0.0; + var $104 = 0.0, $105 = 0, $106 = 0.0, $107 = 0.0, $108 = 0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0.0, $121 = 0.0; + var $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0; + var $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0.0, $144 = 0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0, $149 = 0.0, $15 = 0.0, $150 = 0.0, $151 = 0.0, $152 = 0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0; + var $159 = 0.0, $16 = 0.0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0.0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0; + var $18 = 0, $19 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0.0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0; + var $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0.0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0; + var $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0, $7 = 0.0, $70 = 0.0, $71 = 0.0, $72 = 0; + var $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0; + var $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $3 = +HEAPF32[$2>>2]; + $4 = +HEAPF32[$1>>2]; + $5 = $3 * $4; + $6 = ((($2)) + 16|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 * $9; + $11 = $5 + $10; + $12 = ((($2)) + 32|0); + $13 = +HEAPF32[$12>>2]; + $14 = ((($1)) + 8|0); + $15 = +HEAPF32[$14>>2]; + $16 = $13 * $15; + $17 = $11 + $16; + $18 = ((($2)) + 48|0); + $19 = +HEAPF32[$18>>2]; + $20 = ((($1)) + 12|0); + $21 = +HEAPF32[$20>>2]; + $22 = $19 * $21; + $23 = $17 + $22; + $24 = ((($1)) + 16|0); + $25 = +HEAPF32[$24>>2]; + $26 = $3 * $25; + $27 = ((($1)) + 20|0); + $28 = +HEAPF32[$27>>2]; + $29 = $7 * $28; + $30 = $26 + $29; + $31 = ((($1)) + 24|0); + $32 = +HEAPF32[$31>>2]; + $33 = $13 * $32; + $34 = $30 + $33; + $35 = ((($1)) + 28|0); + $36 = +HEAPF32[$35>>2]; + $37 = $19 * $36; + $38 = $34 + $37; + $39 = ((($1)) + 32|0); + $40 = +HEAPF32[$39>>2]; + $41 = $3 * $40; + $42 = ((($1)) + 36|0); + $43 = +HEAPF32[$42>>2]; + $44 = $7 * $43; + $45 = $41 + $44; + $46 = ((($1)) + 40|0); + $47 = +HEAPF32[$46>>2]; + $48 = $13 * $47; + $49 = $45 + $48; + $50 = ((($1)) + 44|0); + $51 = +HEAPF32[$50>>2]; + $52 = $19 * $51; + $53 = $49 + $52; + $54 = ((($1)) + 48|0); + $55 = +HEAPF32[$54>>2]; + $56 = $3 * $55; + $57 = ((($1)) + 52|0); + $58 = +HEAPF32[$57>>2]; + $59 = $7 * $58; + $60 = $56 + $59; + $61 = ((($1)) + 56|0); + $62 = +HEAPF32[$61>>2]; + $63 = $13 * $62; + $64 = $60 + $63; + $65 = ((($1)) + 60|0); + $66 = +HEAPF32[$65>>2]; + $67 = $19 * $66; + $68 = $64 + $67; + $69 = ((($2)) + 4|0); + $70 = +HEAPF32[$69>>2]; + $71 = $4 * $70; + $72 = ((($2)) + 20|0); + $73 = +HEAPF32[$72>>2]; + $74 = $9 * $73; + $75 = $71 + $74; + $76 = ((($2)) + 36|0); + $77 = +HEAPF32[$76>>2]; + $78 = $15 * $77; + $79 = $75 + $78; + $80 = ((($2)) + 52|0); + $81 = +HEAPF32[$80>>2]; + $82 = $21 * $81; + $83 = $79 + $82; + $84 = $25 * $70; + $85 = $28 * $73; + $86 = $84 + $85; + $87 = $32 * $77; + $88 = $86 + $87; + $89 = $36 * $81; + $90 = $88 + $89; + $91 = $40 * $70; + $92 = $43 * $73; + $93 = $91 + $92; + $94 = $47 * $77; + $95 = $93 + $94; + $96 = $51 * $81; + $97 = $95 + $96; + $98 = $55 * $70; + $99 = $58 * $73; + $100 = $98 + $99; + $101 = $62 * $77; + $102 = $100 + $101; + $103 = $66 * $81; + $104 = $102 + $103; + $105 = ((($2)) + 8|0); + $106 = +HEAPF32[$105>>2]; + $107 = $4 * $106; + $108 = ((($2)) + 24|0); + $109 = +HEAPF32[$108>>2]; + $110 = $9 * $109; + $111 = $107 + $110; + $112 = ((($2)) + 40|0); + $113 = +HEAPF32[$112>>2]; + $114 = $15 * $113; + $115 = $111 + $114; + $116 = ((($2)) + 56|0); + $117 = +HEAPF32[$116>>2]; + $118 = $21 * $117; + $119 = $115 + $118; + $120 = $25 * $106; + $121 = $28 * $109; + $122 = $120 + $121; + $123 = $32 * $113; + $124 = $122 + $123; + $125 = $36 * $117; + $126 = $124 + $125; + $127 = $40 * $106; + $128 = $43 * $109; + $129 = $127 + $128; + $130 = $47 * $113; + $131 = $129 + $130; + $132 = $51 * $117; + $133 = $131 + $132; + $134 = $55 * $106; + $135 = $58 * $109; + $136 = $134 + $135; + $137 = $62 * $113; + $138 = $136 + $137; + $139 = $66 * $117; + $140 = $138 + $139; + $141 = ((($2)) + 12|0); + $142 = +HEAPF32[$141>>2]; + $143 = $4 * $142; + $144 = ((($2)) + 28|0); + $145 = +HEAPF32[$144>>2]; + $146 = $9 * $145; + $147 = $143 + $146; + $148 = ((($2)) + 44|0); + $149 = +HEAPF32[$148>>2]; + $150 = $15 * $149; + $151 = $147 + $150; + $152 = ((($2)) + 60|0); + $153 = +HEAPF32[$152>>2]; + $154 = $21 * $153; + $155 = $151 + $154; + $156 = $25 * $142; + $157 = $28 * $145; + $158 = $156 + $157; + $159 = $32 * $149; + $160 = $158 + $159; + $161 = $36 * $153; + $162 = $160 + $161; + $163 = $40 * $142; + $164 = $43 * $145; + $165 = $163 + $164; + $166 = $47 * $149; + $167 = $165 + $166; + $168 = $51 * $153; + $169 = $167 + $168; + $170 = $55 * $142; + $171 = $58 * $145; + $172 = $170 + $171; + $173 = $62 * $149; + $174 = $172 + $173; + $175 = $66 * $153; + $176 = $174 + $175; + HEAPF32[$0>>2] = $23; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $83; + $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); + HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $119; + $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0); + HEAPF32[$$sroa$6$0$$sroa_idx6>>2] = $155; + $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0); + HEAPF32[$$sroa$7$0$$sroa_idx8>>2] = $38; + $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0); + HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = $90; + $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0); + HEAPF32[$$sroa$9$0$$sroa_idx12>>2] = $126; + $$sroa$10$0$$sroa_idx14 = ((($0)) + 28|0); + HEAPF32[$$sroa$10$0$$sroa_idx14>>2] = $162; + $$sroa$11$0$$sroa_idx16 = ((($0)) + 32|0); + HEAPF32[$$sroa$11$0$$sroa_idx16>>2] = $53; + $$sroa$12$0$$sroa_idx18 = ((($0)) + 36|0); + HEAPF32[$$sroa$12$0$$sroa_idx18>>2] = $97; + $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0); + HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = $133; + $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0); + HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = $169; + $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $68; + $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $104; + $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $140; + $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0); + HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = $176; + return; +} +function _MatrixOrtho($0,$1,$2,$3,$4,$5,$6) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + $4 = +$4; + $5 = +$5; + $6 = +$6; + var $$sroa$10$0$$sroa_idx24 = 0, $$sroa$11$0$$sroa_idx26 = 0, $$sroa$12$0$$sroa_idx28 = 0, $$sroa$13$0$$sroa_idx30 = 0, $$sroa$14$0$$sroa_idx32 = 0, $$sroa$15$0$$sroa_idx34 = 0, $$sroa$16$0$$sroa_idx36 = 0, $$sroa$17$0$$sroa_idx38 = 0, $$sroa$18$0$$sroa_idx40 = 0, $$sroa$4$0$$sroa_idx12 = 0, $$sroa$5$0$$sroa_idx14 = 0, $$sroa$6$0$$sroa_idx16 = 0, $$sroa$7$0$$sroa_idx18 = 0, $$sroa$8$0$$sroa_idx20 = 0, $$sroa$9$0$$sroa_idx22 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0; + var $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0; + var sp = 0; + sp = STACKTOP; + $7 = $2 - $1; + $8 = $7; + $9 = $4 - $3; + $10 = $9; + $11 = $6 - $5; + $12 = $11; + $13 = 2.0 / $8; + $14 = 2.0 / $10; + $15 = -2.0 / $12; + $16 = $1 + $2; + $17 = -$16; + $18 = $8; + $19 = $17 / $18; + $20 = $19; + $21 = $3 + $4; + $22 = -$21; + $23 = $10; + $24 = $22 / $23; + $25 = $24; + $26 = $5 + $6; + $27 = -$26; + $28 = $12; + $29 = $27 / $28; + $30 = $29; + HEAPF32[$0>>2] = $13; + $$sroa$4$0$$sroa_idx12 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx12>>2] = 0.0; + $$sroa$5$0$$sroa_idx14 = ((($0)) + 8|0); + HEAPF32[$$sroa$5$0$$sroa_idx14>>2] = 0.0; + $$sroa$6$0$$sroa_idx16 = ((($0)) + 12|0); + HEAPF32[$$sroa$6$0$$sroa_idx16>>2] = $20; + $$sroa$7$0$$sroa_idx18 = ((($0)) + 16|0); + HEAPF32[$$sroa$7$0$$sroa_idx18>>2] = 0.0; + $$sroa$8$0$$sroa_idx20 = ((($0)) + 20|0); + HEAPF32[$$sroa$8$0$$sroa_idx20>>2] = $14; + $$sroa$9$0$$sroa_idx22 = ((($0)) + 24|0); + HEAPF32[$$sroa$9$0$$sroa_idx22>>2] = 0.0; + $$sroa$10$0$$sroa_idx24 = ((($0)) + 28|0); + HEAPF32[$$sroa$10$0$$sroa_idx24>>2] = $25; + $$sroa$11$0$$sroa_idx26 = ((($0)) + 32|0); + HEAPF32[$$sroa$11$0$$sroa_idx26>>2] = 0.0; + $$sroa$12$0$$sroa_idx28 = ((($0)) + 36|0); + HEAPF32[$$sroa$12$0$$sroa_idx28>>2] = 0.0; + $$sroa$13$0$$sroa_idx30 = ((($0)) + 40|0); + HEAPF32[$$sroa$13$0$$sroa_idx30>>2] = $15; + $$sroa$14$0$$sroa_idx32 = ((($0)) + 44|0); + HEAPF32[$$sroa$14$0$$sroa_idx32>>2] = $30; + $$sroa$15$0$$sroa_idx34 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx34>>2] = 0.0; + $$sroa$16$0$$sroa_idx36 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx36>>2] = 0.0; + $$sroa$17$0$$sroa_idx38 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx38>>2] = 0.0; + $$sroa$18$0$$sroa_idx40 = ((($0)) + 60|0); + HEAPF32[$$sroa$18$0$$sroa_idx40>>2] = 1.0; + return; +} +function _ProcessGestureEvent($0) { + $0 = $0|0; + var $$$sink = 0, $$sink = 0, $$sink10 = 0, $$sink11 = 0, $$sink16 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0.0, $111 = 0.0; + var $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0, $118 = 0, $119 = 0, $12 = 0.0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0; + var $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0; + var $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0.0, $16 = 0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0; + var $167 = 0.0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0.0, $174 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0; + var $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0; + var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0.0, $81 = 0; + var $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $moveDownPosition$byval_copy11 = 0; + var $moveDownPosition2$byval_copy12 = 0, $or$cond = 0, $or$cond3 = 0, $or$cond5 = 0, $or$cond7 = 0, $or$cond9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $moveDownPosition2$byval_copy12 = sp + 8|0; + $moveDownPosition$byval_copy11 = sp; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + HEAP32[3530] = $2; + $3 = ($2|0)<(2); + $4 = HEAP32[$0>>2]|0; + $5 = ($4|0)==(1); + if (!($3)) { + if ($5) { + $88 = ((($0)) + 24|0); + $89 = $88; + $90 = $89; + $91 = HEAP32[$90>>2]|0; + $92 = (($89) + 4)|0; + $93 = $92; + $94 = HEAP32[$93>>2]|0; + $95 = 13816; + $96 = $95; + HEAP32[$96>>2] = $91; + $97 = (($95) + 4)|0; + $98 = $97; + HEAP32[$98>>2] = $94; + $99 = ((($0)) + 32|0); + $100 = $99; + $101 = $100; + $102 = HEAP32[$101>>2]|0; + $103 = (($100) + 4)|0; + $104 = $103; + $105 = HEAP32[$104>>2]|0; + $106 = 13856; + $107 = $106; + HEAP32[$107>>2] = $102; + $108 = (($106) + 4)|0; + $109 = $108; + HEAP32[$109>>2] = $105; + $110 = +HEAPF32[3464]; + $111 = +HEAPF32[3454]; + $112 = $110 - $111; + HEAPF32[3466] = $112; + $113 = +HEAPF32[(13860)>>2]; + $114 = +HEAPF32[(13820)>>2]; + $115 = $113 - $114; + HEAPF32[(13868)>>2] = $115; + HEAP32[3529] = 4; + STACKTOP = sp;return; + } + switch ($4|0) { + case 2: { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13848>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13848+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13872>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13872+4>>2]|0; + $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + HEAPF32[3535] = $116; + $117 = 13848; + $118 = $117; + $119 = HEAP32[$118>>2]|0; + $120 = (($117) + 4)|0; + $121 = $120; + $122 = HEAP32[$121>>2]|0; + $123 = 13816; + $124 = $123; + HEAP32[$124>>2] = $119; + $125 = (($123) + 4)|0; + $126 = $125; + HEAP32[$126>>2] = $122; + $127 = 13872; + $128 = $127; + $129 = HEAP32[$128>>2]|0; + $130 = (($127) + 4)|0; + $131 = $130; + $132 = HEAP32[$131>>2]|0; + $133 = 13856; + $134 = $133; + HEAP32[$134>>2] = $129; + $135 = (($133) + 4)|0; + $136 = $135; + HEAP32[$136>>2] = $132; + $137 = ((($0)) + 24|0); + $138 = $137; + $139 = $138; + $140 = HEAP32[$139>>2]|0; + $141 = (($138) + 4)|0; + $142 = $141; + $143 = HEAP32[$142>>2]|0; + $144 = 13848; + $145 = $144; + HEAP32[$145>>2] = $140; + $146 = (($144) + 4)|0; + $147 = $146; + HEAP32[$147>>2] = $143; + $148 = ((($0)) + 32|0); + $149 = $148; + $150 = $149; + $151 = HEAP32[$150>>2]|0; + $152 = (($149) + 4)|0; + $153 = $152; + $154 = HEAP32[$153>>2]|0; + $155 = 13872; + $156 = $155; + HEAP32[$156>>2] = $151; + $157 = (($155) + 4)|0; + $158 = $157; + HEAP32[$158>>2] = $154; + $159 = +HEAPF32[3468]; + $160 = +HEAPF32[3462]; + $161 = $159 - $160; + HEAPF32[3466] = $161; + $162 = +HEAPF32[(13876)>>2]; + $163 = +HEAPF32[(13852)>>2]; + $164 = $162 - $163; + HEAPF32[(13868)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13816>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13816+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13848>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13848+4>>2]|0; + $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $166 = !($165 >= 0.004999999888241291); + if ($166) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13856>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13856+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13872>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13872+4>>2]|0; + $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $168 = !($167 >= 0.004999999888241291); + if ($168) { + $$sink16 = 4; + } else { + label = 29; + } + } else { + label = 29; + } + if ((label|0) == 29) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13848>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13848+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13872>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13872+4>>2]|0; + $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $170 = +HEAPF32[3535]; + $171 = $169 - $170; + $172 = $171 < 0.0; + $$sink11 = $172 ? 256 : 512; + $$sink16 = $$sink11; + } + HEAP32[3529] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13848>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13848+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13872>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13872+4>>2]|0; + $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $174 = 360.0 - $173; + HEAPF32[3536] = $174; + STACKTOP = sp;return; + break; + } + case 0: { + HEAPF32[3535] = 0.0; + HEAPF32[3536] = 0.0; + HEAPF32[3466] = 0.0; + HEAPF32[(13868)>>2] = 0.0; + HEAP32[3530] = 0; + HEAP32[3529] = 0; + STACKTOP = sp;return; + break; + } + default: { + STACKTOP = sp;return; + } + } + } + if ($5) { + $6 = HEAP32[3531]|0; + $7 = (($6) + 1)|0; + HEAP32[3531] = $7; + $8 = HEAP32[3529]|0; + $9 = ($8|0)==(0); + $10 = ($6|0)>(0); + $or$cond = $10 & $9; + if ($or$cond) { + $11 = ((($0)) + 24|0); + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13816>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13816+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; + $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $13 = $12 < 0.029999999329447746; + if ($13) { + HEAP32[3529] = 2; + HEAP32[3531] = 0; + } else { + label = 6; + } + } else { + label = 6; + } + if ((label|0) == 6) { + HEAP32[3531] = 1; + HEAP32[3529] = 1; + } + $14 = ((($0)) + 24|0); + $15 = $14; + $16 = $15; + $17 = HEAP32[$16>>2]|0; + $18 = (($15) + 4)|0; + $19 = $18; + $20 = HEAP32[$19>>2]|0; + $21 = 13816; + $22 = $21; + HEAP32[$22>>2] = $17; + $23 = (($21) + 4)|0; + $24 = $23; + HEAP32[$24>>2] = $20; + $25 = 13824; + $26 = $25; + HEAP32[$26>>2] = $17; + $27 = (($25) + 4)|0; + $28 = $27; + HEAP32[$28>>2] = $20; + $29 = 13832; + $30 = $29; + HEAP32[$30>>2] = $17; + $31 = (($29) + 4)|0; + $32 = $31; + HEAP32[$32>>2] = $20; + $33 = ((($0)) + 8|0); + $34 = HEAP32[$33>>2]|0; + HEAP32[4] = $34; + HEAPF32[3460] = 0.0; + HEAPF32[(13844)>>2] = 0.0; + STACKTOP = sp;return; + } + switch ($4|0) { + case 0: { + $35 = HEAP32[3529]|0; + $36 = ($35|0)==(8); + if ($36) { + $37 = ((($0)) + 24|0); + $38 = $37; + $39 = $38; + $40 = HEAP32[$39>>2]|0; + $41 = (($38) + 4)|0; + $42 = $41; + $43 = HEAP32[$42>>2]|0; + $44 = 13832; + $45 = $44; + HEAP32[$45>>2] = $40; + $46 = (($44) + 4)|0; + $47 = $46; + HEAP32[$47>>2] = $43; + } + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13816>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13816+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13832>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13832+4>>2]|0; + $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $49 = $48 / 0.0; + HEAPF32[3532] = $49; + HEAP32[3533] = 0; + $50 = $49 > 5.0000002374872565E-4; + if ($50) { + $51 = HEAP32[4]|0; + $52 = ((($0)) + 8|0); + $53 = HEAP32[$52>>2]|0; + $54 = ($51|0)==($53|0); + if ($54) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13816>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13816+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13832>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13832+4>>2]|0; + $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $56 = 360.0 - $55; + HEAPF32[3534] = $56; + $57 = $56 < 30.0; + $58 = $56 > 330.0; + $or$cond3 = $57 | $58; + if ($or$cond3) { + $$sink10 = 16; + } else { + $59 = $56 > 30.0; + $60 = $56 < 120.0; + $or$cond5 = $59 & $60; + if ($or$cond5) { + $$sink10 = 64; + } else { + $61 = $56 > 120.0; + $62 = $56 < 210.0; + $or$cond7 = $61 & $62; + $63 = $56 > 210.0; + $64 = $56 < 300.0; + $or$cond9 = $63 & $64; + $$sink = $or$cond9 ? 128 : 0; + $$$sink = $or$cond7 ? 32 : $$sink; + $$sink10 = $$$sink; + } + } + } else { + label = 16; + } + } else { + label = 16; + } + if ((label|0) == 16) { + HEAPF32[3532] = 0.0; + HEAPF32[3534] = 0.0; + $$sink10 = 0; + } + HEAP32[3529] = $$sink10; + HEAPF32[3456] = 0.0; + HEAPF32[(13828)>>2] = 0.0; + HEAP32[3530] = 0; + STACKTOP = sp;return; + break; + } + case 2: { + $65 = HEAP32[3533]|0; + $66 = ($65|0)==(0); + if ($66) { + HEAP32[3533] = 1; + } + $67 = ((($0)) + 24|0); + $68 = $67; + $69 = $68; + $70 = HEAP32[$69>>2]|0; + $71 = (($68) + 4)|0; + $72 = $71; + $73 = HEAP32[$72>>2]|0; + $74 = 13848; + $75 = $74; + HEAP32[$75>>2] = $70; + $76 = (($74) + 4)|0; + $77 = $76; + HEAP32[$77>>2] = $73; + $78 = HEAP32[3529]|0; + $79 = ($78|0)==(4); + if ($79) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13816>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13816+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13848>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13848+4>>2]|0; + $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $81 = !($80 >= 0.014999999664723873); + if (!($81)) { + HEAP32[3529] = 8; + } + } + $82 = +HEAPF32[3462]; + $83 = +HEAPF32[3456]; + $84 = $82 - $83; + HEAPF32[3460] = $84; + $85 = +HEAPF32[(13852)>>2]; + $86 = +HEAPF32[(13828)>>2]; + $87 = $85 - $86; + HEAPF32[(13844)>>2] = $87; + STACKTOP = sp;return; + break; + } + default: { + STACKTOP = sp;return; + } + } +} +function _UpdateGestures() { + var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[3529]|0; + $$off = (($0) + -1)|0; + $1 = ($$off>>>0)<(2); + $2 = HEAP32[3530]|0; + $3 = ($2|0)<(2); + $or$cond3 = $1 & $3; + if ($or$cond3) { + HEAP32[3529] = 4; + } + $4 = HEAP32[3529]|0; + $5 = (($4) + -16)|0; + $6 = $5 >>> 4; + $7 = $5 << 28; + $8 = $6 | $7; + switch ($8|0) { + case 0: case 1: case 3: case 7: { + break; + } + default: { + return; + } + } + HEAP32[3529] = 0; + return; +} +function _GetMousePosition($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = 13880; + $2 = $1; + $3 = HEAP32[$2>>2]|0; + $4 = (($1) + 4)|0; + $5 = $4; + $6 = HEAP32[$5>>2]|0; + $7 = $0; + $8 = $7; + HEAP32[$8>>2] = $3; + $9 = (($7) + 4)|0; + $10 = $9; + HEAP32[$10>>2] = $6; + return; +} +function _GetScreenWidth() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[3539]|0; + return ($0|0); +} +function _GetScreenHeight() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[3538]|0; + return ($0|0); +} +function _InitWindow($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + _TraceLog(0,3598,$vararg_buffer); + HEAP32[3541] = $2; + _InitGraphicsDevice($0,$1); + _LoadDefaultFont(); + _InitTimer(); + (_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(4|0))|0); + (_emscripten_set_keypress_callback((3627|0),(0|0),1,(5|0))|0); + (_emscripten_set_click_callback((3627|0),(0|0),1,(6|0))|0); + (_emscripten_set_touchstart_callback((3627|0),(0|0),1,(7|0))|0); + (_emscripten_set_touchend_callback((3627|0),(0|0),1,(7|0))|0); + (_emscripten_set_touchmove_callback((3627|0),(0|0),1,(7|0))|0); + (_emscripten_set_touchcancel_callback((3627|0),(0|0),1,(7|0))|0); + (_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0); + (_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0); + $3 = HEAP32[3539]|0; + $4 = (+($3|0)); + $5 = $4 * 0.5; + HEAPF32[3470] = $5; + $6 = HEAP32[3538]|0; + $7 = (+($6|0)); + $8 = $7 * 0.5; + HEAPF32[(13884)>>2] = $8; + $9 = HEAP32[3542]|0; + $10 = ($9|0)==(0); + if ($10) { + STACKTOP = sp;return; + } + _SetTargetFPS(60); + _LogoAnimation(); + STACKTOP = sp;return; +} +function _TraceLog($0,$1,$varargs) { + $0 = $0|0; + $1 = $1|0; + $varargs = $varargs|0; + var $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $endptr = 0, $strlen = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $2 = sp; + switch ($0|0) { + case 0: { + ;HEAP8[13920>>0]=HEAP8[8156>>0]|0;HEAP8[13920+1>>0]=HEAP8[8156+1>>0]|0;HEAP8[13920+2>>0]=HEAP8[8156+2>>0]|0;HEAP8[13920+3>>0]=HEAP8[8156+3>>0]|0;HEAP8[13920+4>>0]=HEAP8[8156+4>>0]|0;HEAP8[13920+5>>0]=HEAP8[8156+5>>0]|0;HEAP8[13920+6>>0]=HEAP8[8156+6>>0]|0; + break; + } + case 1: { + $3 = 13920; + $4 = $3; + HEAP32[$4>>2] = 1330795077; + $5 = (($3) + 4)|0; + $6 = $5; + HEAP32[$6>>2] = 2112082; + break; + } + case 2: { + dest=13920; src=8163; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + break; + } + case 3: { + $7 = 13920; + $8 = $7; + HEAP32[$8>>2] = 1430406468; + $9 = (($7) + 4)|0; + $10 = $9; + HEAP32[$10>>2] = 2112071; + break; + } + default: { + } + } + (_strcat(13920,$1)|0); + $strlen = (_strlen(13920)|0); + $endptr = (13920 + ($strlen)|0); + HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; + HEAP32[$2>>2] = $varargs; + $11 = ($0|0)==(3); + if ($11) { + STACKTOP = sp;return; + } + (_vprintf(13920,$2)|0); + $12 = ($0|0)==(1); + if ($12) { + _exit(1); + // unreachable; + } else { + STACKTOP = sp;return; + } +} +function _InitGraphicsDevice($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$015 = 0, $$byval_copy = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; + var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0, $82 = 0.0, $83 = 0, $84 = 0, $85 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer18 = 0, $vararg_buffer22 = 0, $vararg_buffer3 = 0, $vararg_buffer6 = 0, $vararg_buffer8 = 0, $vararg_ptr13 = 0, $vararg_ptr17 = 0, $vararg_ptr21 = 0, $vararg_ptr5 = 0, dest = 0; + var label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0); + $$byval_copy = sp + 136|0; + $vararg_buffer22 = sp + 64|0; + $vararg_buffer18 = sp + 56|0; + $vararg_buffer14 = sp + 48|0; + $vararg_buffer10 = sp + 40|0; + $vararg_buffer8 = sp + 32|0; + $vararg_buffer6 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $2 = sp + 72|0; + $3 = sp + 140|0; + HEAP32[3539] = $0; + HEAP32[3538] = $1; + _MatrixIdentity($2); + dest=14244; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + (_glfwSetErrorCallback((1|0))|0); + $4 = (_glfwInit()|0); + $5 = ($4|0)==(0); + if ($5) { + _TraceLog(1,4298,$vararg_buffer); + } + $6 = HEAP32[3539]|0; + HEAP32[3577] = $6; + $7 = HEAP32[3538]|0; + HEAP32[3578] = $7; + _glfwDefaultWindowHints(); + $8 = HEAP8[16970]|0; + $9 = $8 & 4; + $10 = ($9<<24>>24)==(0); + if ($10) { + _glfwWindowHint(131075,0); + } else { + _glfwWindowHint(131075,1); + } + $11 = HEAP8[16970]|0; + $12 = $11 & 8; + $13 = ($12<<24>>24)==(0); + if (!($13)) { + _glfwWindowHint(131077,1); + } + $14 = HEAP8[16970]|0; + $15 = $14 & 32; + $16 = ($15<<24>>24)==(0); + if (!($16)) { + _glfwWindowHint(135181,4); + _TraceLog(0,4324,$vararg_buffer1); + } + $17 = (_rlGetVersion()|0); + $18 = ($17|0)==(2); + if ($18) { + _glfwWindowHint(139266,2); + _glfwWindowHint(139267,1); + } else { + $19 = (_rlGetVersion()|0); + $20 = ($19|0)==(3); + if ($20) { + _glfwWindowHint(139266,3); + _glfwWindowHint(139267,3); + _glfwWindowHint(139272,204801); + _glfwWindowHint(139270,0); + } + } + $21 = HEAP32[3579]|0; + $22 = ($21|0)==(0); + if ($22) { + $47 = HEAP32[3539]|0; + $48 = HEAP32[3538]|0; + $49 = HEAP32[3541]|0; + $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); + HEAP32[3537] = $50; + $51 = HEAP32[3539]|0; + HEAP32[3580] = $51; + $52 = HEAP32[3538]|0; + HEAP32[3581] = $52; + $54 = $50; + } else { + $23 = (_glfwGetPrimaryMonitor()|0); + $24 = (_glfwGetVideoModes(($23|0),($$byval_copy|0))|0); + $25 = HEAP32[$$byval_copy>>2]|0; + $26 = ($25|0)>(0); + L22: do { + if ($26) { + $27 = HEAP32[3539]|0; + $28 = HEAP32[$$byval_copy>>2]|0; + $29 = HEAP32[3538]|0; + $$015 = 0; + while(1) { + $30 = (($24) + (($$015*24)|0)|0); + $31 = HEAP32[$30>>2]|0; + $32 = ($31|0)<($27|0); + if (!($32)) { + $33 = (((($24) + (($$015*24)|0)|0)) + 4|0); + $34 = HEAP32[$33>>2]|0; + $35 = ($34|0)<($29|0); + if (!($35)) { + break; + } + } + $36 = (($$015) + 1)|0; + $37 = ($36|0)<($28|0); + if ($37) { + $$015 = $36; + } else { + break L22; + } + } + HEAP32[3577] = $31; + HEAP32[3578] = $34; + } + } while(0); + $38 = HEAP32[3577]|0; + $39 = HEAP32[3578]|0; + HEAP32[$vararg_buffer3>>2] = $38; + $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); + HEAP32[$vararg_ptr5>>2] = $39; + _TraceLog(2,4349,$vararg_buffer3); + $40 = HEAP32[3577]|0; + $41 = HEAP32[3578]|0; + _SetupFramebufferSize($40,$41); + $42 = HEAP32[3577]|0; + $43 = HEAP32[3578]|0; + $44 = HEAP32[3541]|0; + $45 = (_glfwGetPrimaryMonitor()|0); + $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); + HEAP32[3537] = $46; + $54 = $46; + } + $53 = ($54|0)==(0|0); + if ($53) { + _glfwTerminate(); + _TraceLog(1,4387,$vararg_buffer6); + } else { + _TraceLog(0,4420,$vararg_buffer8); + $55 = HEAP32[3580]|0; + $56 = HEAP32[3581]|0; + HEAP32[$vararg_buffer10>>2] = $55; + $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); + HEAP32[$vararg_ptr13>>2] = $56; + _TraceLog(0,4460,$vararg_buffer10); + $57 = HEAP32[3539]|0; + $58 = HEAP32[3538]|0; + HEAP32[$vararg_buffer14>>2] = $57; + $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); + HEAP32[$vararg_ptr17>>2] = $58; + _TraceLog(0,4481,$vararg_buffer14); + $59 = HEAP32[3582]|0; + $60 = HEAP32[3583]|0; + HEAP32[$vararg_buffer18>>2] = $59; + $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); + HEAP32[$vararg_ptr21>>2] = $60; + _TraceLog(0,4502,$vararg_buffer18); + } + $61 = HEAP32[3537]|0; + (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); + $62 = HEAP32[3537]|0; + (_glfwSetCursorEnterCallback(($62|0),(2|0))|0); + $63 = HEAP32[3537]|0; + (_glfwSetKeyCallback(($63|0),(1|0))|0); + $64 = HEAP32[3537]|0; + (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); + $65 = HEAP32[3537]|0; + (_glfwSetCursorPosCallback(($65|0),(1|0))|0); + $66 = HEAP32[3537]|0; + (_glfwSetCharCallback(($66|0),(3|0))|0); + $67 = HEAP32[3537]|0; + (_glfwSetScrollCallback(($67|0),(2|0))|0); + $68 = HEAP32[3537]|0; + (_glfwSetWindowIconifyCallback(($68|0),(4|0))|0); + $69 = HEAP32[3537]|0; + _glfwMakeContextCurrent(($69|0)); + _glfwSwapInterval(0); + $70 = HEAP8[16970]|0; + $71 = $70 & 64; + $72 = ($71<<24>>24)==(0); + if ($72) { + $73 = HEAP32[3539]|0; + $74 = HEAP32[3538]|0; + _rlglInit($73,$74); + _SetupViewport(); + _rlMatrixMode(5889); + _rlLoadIdentity(); + $75 = HEAP32[3580]|0; + $76 = HEAP32[3582]|0; + $77 = (($75) - ($76))|0; + $78 = (+($77|0)); + $79 = HEAP32[3581]|0; + $80 = HEAP32[3583]|0; + $81 = (($79) - ($80))|0; + $82 = (+($81|0)); + _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); + _rlMatrixMode(5888); + _rlLoadIdentity(); + HEAP8[$3>>0] = -11; + $83 = ((($3)) + 1|0); + HEAP8[$83>>0] = -11; + $84 = ((($3)) + 2|0); + HEAP8[$84>>0] = -11; + $85 = ((($3)) + 3|0); + HEAP8[$85>>0] = -1; + ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0; + _ClearBackground($$byval_copy); + STACKTOP = sp;return; + } + _glfwSwapInterval(1); + _TraceLog(0,4527,$vararg_buffer22); + $73 = HEAP32[3539]|0; + $74 = HEAP32[3538]|0; + _rlglInit($73,$74); + _SetupViewport(); + _rlMatrixMode(5889); + _rlLoadIdentity(); + $75 = HEAP32[3580]|0; + $76 = HEAP32[3582]|0; + $77 = (($75) - ($76))|0; + $78 = (+($77|0)); + $79 = HEAP32[3581]|0; + $80 = HEAP32[3583]|0; + $81 = (($79) - ($80))|0; + $82 = (+($81|0)); + _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); + _rlMatrixMode(5888); + _rlLoadIdentity(); + HEAP8[$3>>0] = -11; + $83 = ((($3)) + 1|0); + HEAP8[$83>>0] = -11; + $84 = ((($3)) + 2|0); + HEAP8[$84>>0] = -11; + $85 = ((($3)) + 3|0); + HEAP8[$85>>0] = -1; + ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0; + _ClearBackground($$byval_copy); + STACKTOP = sp;return; +} +function _LoadDefaultFont() { + var $$ = 0, $$0101 = 0, $$090100 = 0, $$09299 = 0, $$095104 = 0, $$096103 = 0, $$097102 = 0, $$191 = 0, $$193 = 0, $$byval_copy1 = 0, $$lcssa = 0, $$sroa$0$0$$sroa_idx = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; + var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0; + var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $$byval_copy1 = sp + 44|0; + $vararg_buffer = sp; + $0 = sp + 4|0; + $1 = sp + 24|0; + HEAP32[(14212)>>2] = 224; + $2 = (_malloc(65536)|0); + _memset(($2|0),0,65536)|0; + $$095104 = 0;$$096103 = 0; + while(1) { + $3 = (20 + ($$095104<<2)|0); + $4 = HEAP32[$3>>2]|0; + $$097102 = 31; + while(1) { + $16 = 1 << $$097102; + $17 = $4 & $16; + $18 = ($17|0)==(0); + if (!($18)) { + $19 = (($$097102) + ($$096103))|0; + $$sroa$0$0$$sroa_idx = (($2) + ($19<<2)|0); + HEAP8[$$sroa$0$0$$sroa_idx>>0]=-1&255;HEAP8[$$sroa$0$0$$sroa_idx+1>>0]=(-1>>8)&255;HEAP8[$$sroa$0$0$$sroa_idx+2>>0]=(-1>>16)&255;HEAP8[$$sroa$0$0$$sroa_idx+3>>0]=-1>>24; + } + $20 = (($$097102) + -1)|0; + $21 = ($$097102|0)>(0); + if ($21) { + $$097102 = $20; + } else { + break; + } + } + $12 = (($$095104) + 1)|0; + $13 = ($$095104|0)>(511); + $$ = $13 ? 0 : $12; + $14 = (($$096103) + 32)|0; + $15 = ($14|0)<(16384); + if ($15) { + $$095104 = $$;$$096103 = $14; + } else { + break; + } + } + _LoadImageEx($0,$2,128,128); + _ImageFormat($0,2); + _free($2); + ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; + _LoadTextureFromImage($1,$$byval_copy1); + ;HEAP32[14188>>2]=HEAP32[$1>>2]|0;HEAP32[14188+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[14188+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[14188+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[14188+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; + _UnloadImage($$byval_copy1); + $5 = HEAP32[(14212)>>2]|0; + $6 = $5 << 5; + $7 = (_malloc($6)|0); + HEAP32[(14216)>>2] = $7; + $8 = ($5|0)>(0); + if (!($8)) { + $$lcssa = $7; + $22 = ((($$lcssa)) + 16|0); + $23 = HEAP32[$22>>2]|0; + HEAP32[(14208)>>2] = $23; + $24 = HEAP32[3547]|0; + HEAP32[$vararg_buffer>>2] = $24; + _TraceLog(0,3822,$vararg_buffer); + STACKTOP = sp;return; + } + $9 = HEAP32[(14192)>>2]|0; + $10 = HEAP32[(14212)>>2]|0; + $11 = HEAP32[(14216)>>2]|0; + $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; + while(1) { + $25 = (($$0101) + 32)|0; + $26 = (($27) + ($$0101<<5)|0); + HEAP32[$26>>2] = $25; + $28 = (((($27) + ($$0101<<5)|0)) + 4|0); + HEAP32[$28>>2] = $$090100; + $29 = ($$09299*11)|0; + $30 = (($29) + 1)|0; + $31 = (((($27) + ($$0101<<5)|0)) + 8|0); + HEAP32[$31>>2] = $30; + $32 = (2068 + ($$0101<<2)|0); + $33 = HEAP32[$32>>2]|0; + $34 = (((($27) + ($$0101<<5)|0)) + 12|0); + HEAP32[$34>>2] = $33; + $35 = (((($27) + ($$0101<<5)|0)) + 16|0); + HEAP32[$35>>2] = 10; + $36 = (($$090100) + 1)|0; + $37 = (($36) + ($33))|0; + $38 = ($37|0)<($9|0); + $39 = (($$09299) + 1)|0; + if ($38) { + $$191 = $37;$$193 = $$09299; + } else { + $40 = ($39*11)|0; + $41 = (($40) + 1)|0; + $42 = (($33) + 2)|0; + HEAP32[$28>>2] = 1; + HEAP32[$31>>2] = $41; + $$191 = $42;$$193 = $39; + } + $43 = (((($27) + ($$0101<<5)|0)) + 20|0); + HEAP32[$43>>2] = 0; + $44 = (((($27) + ($$0101<<5)|0)) + 24|0); + HEAP32[$44>>2] = 0; + $45 = (((($27) + ($$0101<<5)|0)) + 28|0); + HEAP32[$45>>2] = 0; + $46 = (($$0101) + 1)|0; + $47 = ($46|0)<($10|0); + if ($47) { + $$0101 = $46;$$090100 = $$191;$$09299 = $$193;$27 = $11; + } else { + $$lcssa = $11; + break; + } + } + $22 = ((($$lcssa)) + 16|0); + $23 = HEAP32[$22>>2]|0; + HEAP32[(14208)>>2] = $23; + $24 = HEAP32[3547]|0; + HEAP32[$vararg_buffer>>2] = $24; + _TraceLog(0,3822,$vararg_buffer); + STACKTOP = sp;return; +} +function _InitTimer() { + var $0 = 0, $1 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_time((0|0))|0); + _srand($0); + $1 = (+_GetTime()); + HEAPF64[1739] = $1; + return; +} +function _EmscriptenFullscreenChangeCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $11 = 0, $12 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, $vararg_ptr9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer4 = sp + 16|0; + $vararg_buffer = sp; + $3 = HEAP32[$1>>2]|0; + $4 = ($3|0)==(0); + $5 = ((($1)) + 264|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($1)) + 268|0); + $8 = HEAP32[$7>>2]|0; + $9 = ((($1)) + 272|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($1)) + 276|0); + $12 = HEAP32[$11>>2]|0; + if ($4) { + HEAP32[$vararg_buffer4>>2] = $6; + $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); + HEAP32[$vararg_ptr7>>2] = $8; + $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); + HEAP32[$vararg_ptr8>>2] = $10; + $vararg_ptr9 = ((($vararg_buffer4)) + 12|0); + HEAP32[$vararg_ptr9>>2] = $12; + _TraceLog(0,3755,$vararg_buffer4); + STACKTOP = sp;return 0; + } else { + HEAP32[$vararg_buffer>>2] = $6; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $8; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $10; + $vararg_ptr3 = ((($vararg_buffer)) + 12|0); + HEAP32[$vararg_ptr3>>2] = $12; + _TraceLog(0,3686,$vararg_buffer); + STACKTOP = sp;return 0; + } + return (0)|0; +} +function _EmscriptenKeyboardCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($0|0)==(1); + if (!($3)) { + return 0; + } + $4 = ((($1)) + 32|0); + $5 = (_strcmp($4,3679)|0); + $6 = ($5|0)==(0); + if (!($6)) { + return 0; + } + (_emscripten_exit_pointerlock()|0); + return 0; +} +function _EmscriptenMouseCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 272|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(272|0); + $3 = sp; + $4 = ($0|0)==(4); + if (!($4)) { + STACKTOP = sp;return 0; + } + (_emscripten_get_pointerlock_status(($3|0))|0); + $5 = HEAP32[$3>>2]|0; + $6 = ($5|0)==(0); + if ($6) { + (_emscripten_request_pointerlock((0|0),1)|0); + } else { + (_emscripten_exit_pointerlock()|0); + (_emscripten_get_pointerlock_status(($3|0))|0); + } + STACKTOP = sp;return 0; +} +function _EmscriptenTouchCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$byval_copy = 0, $$sink = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$03$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx2 = 0, $$sroa$24$0$$sroa_idx5 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0, $22 = 0, $23 = 0.0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0, $59 = 0.0, $6 = 0; + var $60 = 0.0, $61 = 0.0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $$byval_copy = sp + 56|0; + $3 = sp; + switch ($0|0) { + case 22: { + $$sink = 1; + label = 4; + break; + } + case 23: { + $$sink = 0; + label = 4; + break; + } + case 24: { + $$sink = 2; + label = 4; + break; + } + default: { + } + } + if ((label|0) == 4) { + HEAP32[$3>>2] = $$sink; + } + $4 = HEAP32[$1>>2]|0; + $5 = ((($3)) + 4|0); + HEAP32[$5>>2] = $4; + $6 = ((($1)) + 20|0); + $7 = HEAP32[$6>>2]|0; + $8 = ((($3)) + 8|0); + HEAP32[$8>>2] = $7; + $9 = ((($1)) + 72|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($3)) + 12|0); + HEAP32[$11>>2] = $10; + $12 = ((($1)) + 56|0); + $13 = HEAP32[$12>>2]|0; + $14 = (+($13|0)); + $15 = ((($1)) + 60|0); + $16 = HEAP32[$15>>2]|0; + $17 = (+($16|0)); + $$sroa$03$0$$sroa_idx = ((($3)) + 24|0); + HEAPF32[$$sroa$03$0$$sroa_idx>>2] = $14; + $$sroa$24$0$$sroa_idx5 = ((($3)) + 28|0); + HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $17; + $18 = ((($1)) + 108|0); + $19 = HEAP32[$18>>2]|0; + $20 = (+($19|0)); + $21 = ((($1)) + 112|0); + $22 = HEAP32[$21>>2]|0; + $23 = (+($22|0)); + $$sroa$0$0$$sroa_idx = ((($3)) + 32|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $20; + $$sroa$2$0$$sroa_idx2 = ((($3)) + 36|0); + HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $23; + $24 = ((($3)) + 24|0); + $25 = $24; + $26 = $25; + $27 = HEAP32[$26>>2]|0; + $28 = (($25) + 4)|0; + $29 = $28; + $30 = HEAP32[$29>>2]|0; + $31 = 13896; + $32 = $31; + HEAP32[$32>>2] = $27; + $33 = (($31) + 4)|0; + $34 = $33; + HEAP32[$34>>2] = $30; + $35 = ((($3)) + 32|0); + $36 = $35; + $37 = $36; + $38 = HEAP32[$37>>2]|0; + $39 = (($36) + 4)|0; + $40 = $39; + $41 = HEAP32[$40>>2]|0; + $42 = (13904); + $43 = $42; + HEAP32[$43>>2] = $38; + $44 = (($42) + 4)|0; + $45 = $44; + HEAP32[$45>>2] = $41; + $46 = (_GetScreenWidth()|0); + $47 = (+($46|0)); + $48 = +HEAPF32[$24>>2]; + $49 = $48 / $47; + HEAPF32[$24>>2] = $49; + $50 = (_GetScreenHeight()|0); + $51 = (+($50|0)); + $52 = +HEAPF32[$$sroa$24$0$$sroa_idx5>>2]; + $53 = $52 / $51; + HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $53; + $54 = (_GetScreenWidth()|0); + $55 = (+($54|0)); + $56 = +HEAPF32[$35>>2]; + $57 = $56 / $55; + HEAPF32[$35>>2] = $57; + $58 = (_GetScreenHeight()|0); + $59 = (+($58|0)); + $60 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2]; + $61 = $60 / $59; + HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $61; + dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _ProcessGestureEvent($$byval_copy); + STACKTOP = sp;return 1; +} +function _EmscriptenGamepadCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$sink = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($1)) + 1296|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($4|0)==(0); + if ($5) { + label = 3; + } else { + $6 = ((($1)) + 1300|0); + $7 = HEAP32[$6>>2]|0; + $8 = ($7|0)<(4); + if ($8) { + $$sink = 1; + } else { + label = 3; + } + } + if ((label|0) == 3) { + $$sink = 0; + } + $9 = ((($1)) + 1300|0); + $10 = HEAP32[$9>>2]|0; + $11 = (14172 + ($10<<2)|0); + HEAP32[$11>>2] = $$sink; + return 0; +} +function _SetTargetFPS($0) { + $0 = $0|0; + var $$ = 0.0, $$op = 0.0, $1 = 0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = ($0|0)<(1); + $2 = (+($0|0)); + $3 = 1.0 / $2; + $$ = $1 ? 0.0 : $3; + HEAPF64[1736] = $$; + $4 = $3; + $$op = $4 * 1000.0; + $5 = $$op; + $6 = $1 ? 0.0 : $5; + HEAPF64[$vararg_buffer>>3] = $6; + _TraceLog(0,3635,$vararg_buffer); + STACKTOP = sp;return; +} +function _LogoAnimation() { + var label = 0, sp = 0; + sp = STACKTOP; + HEAP32[3542] = 0; + return; +} +function _GetTime() { + var $0 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (+_glfwGetTime()); + return (+$0); +} +function _LoadImageEx($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$03334 = 0, $$035 = 0, $$sroa$12$0$$sroa_idx21 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$9$0$$sroa_idx18 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, label = 0, sp = 0; + sp = STACKTOP; + $4 = $2 << 2; + $5 = Math_imul($4, $3)|0; + $6 = (_malloc($5)|0); + $7 = ($5|0)>(0); + if ($7) { + $8 = (($5) + -1)|0; + $9 = $8 >>> 2; + $$03334 = 0;$$035 = 0; + while(1) { + $10 = (($1) + ($$03334<<2)|0); + $11 = HEAP8[$10>>0]|0; + $12 = (($6) + ($$035)|0); + HEAP8[$12>>0] = $11; + $13 = (((($1) + ($$03334<<2)|0)) + 1|0); + $14 = HEAP8[$13>>0]|0; + $15 = $$035 | 1; + $16 = (($6) + ($15)|0); + HEAP8[$16>>0] = $14; + $17 = (((($1) + ($$03334<<2)|0)) + 2|0); + $18 = HEAP8[$17>>0]|0; + $19 = $$035 | 2; + $20 = (($6) + ($19)|0); + HEAP8[$20>>0] = $18; + $21 = (((($1) + ($$03334<<2)|0)) + 3|0); + $22 = HEAP8[$21>>0]|0; + $23 = $$035 | 3; + $24 = (($6) + ($23)|0); + HEAP8[$24>>0] = $22; + $25 = (($$03334) + 1)|0; + $26 = (($$035) + 4)|0; + $exitcond = ($$03334|0)==($9|0); + if ($exitcond) { + break; + } else { + $$03334 = $25;$$035 = $26; + } + } + } + HEAP32[$0>>2] = $6; + $$sroa$9$0$$sroa_idx18 = ((($0)) + 4|0); + HEAP32[$$sroa$9$0$$sroa_idx18>>2] = $2; + $$sroa$12$0$$sroa_idx21 = ((($0)) + 8|0); + HEAP32[$$sroa$12$0$$sroa_idx21>>2] = $3; + $$sroa$15$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$15$0$$sroa_idx24>>2] = 1; + $$sroa$16$0$$sroa_idx26 = ((($0)) + 16|0); + HEAP32[$$sroa$16$0$$sroa_idx26>>2] = 7; + return; +} +function _ImageFormat($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0166199 = 0, $$0167197 = 0, $$0168195 = 0, $$0169192 = 0, $$0170190 = 0, $$0171188 = 0, $$0172189 = 0, $$0202 = 0, $$1194 = 0, $$2201 = 0, $$byval_copy = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0, $106 = 0, $107 = 0; + var $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0; + var $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0; + var $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0; + var $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0, $174 = 0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0, $179 = 0, $18 = 0; + var $180 = 0, $181 = 0.0, $182 = 0.0, $183 = 0.0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0.0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0; + var $199 = 0, $2 = 0, $20 = 0.0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0; + var $216 = 0, $217 = 0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0.0, $221 = 0, $222 = 0, $223 = 0, $224 = 0.0, $225 = 0.0, $226 = 0.0, $227 = 0, $228 = 0, $229 = 0, $23 = 0.0, $230 = 0.0, $231 = 0.0, $232 = 0.0, $233 = 0; + var $234 = 0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0, $24 = 0.0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0.0, $250 = 0, $251 = 0; + var $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0; + var $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0.0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0; + var $289 = 0, $29 = 0.0, $290 = 0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0, $61 = 0.0, $62 = 0.0; + var $63 = 0.0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0; + var $or$cond = 0, $roundf = 0.0, $roundf173 = 0.0, $roundf174 = 0.0, $roundf175 = 0.0, $roundf176 = 0.0, $roundf177 = 0.0, $roundf178 = 0.0, $roundf179 = 0.0, $roundf180 = 0.0, $roundf181 = 0.0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy = sp + 4|0; + $vararg_buffer = sp; + $2 = ((($0)) + 16|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)==($1|0); + if ($4) { + STACKTOP = sp;return; + } + $5 = ($3|0)<(8); + $6 = ($1|0)<(8); + $or$cond = $6 & $5; + if (!($or$cond)) { + _TraceLog(2,4198,$vararg_buffer); + STACKTOP = sp;return; + } + ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; + $7 = (_GetImageData($$byval_copy)|0); + $8 = HEAP32[$0>>2]|0; + _free($8); + HEAP32[$2>>2] = $1; + switch ($1|0) { + case 1: { + $9 = ((($0)) + 4|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($0)) + 8|0); + $12 = HEAP32[$11>>2]|0; + $13 = Math_imul($12, $10)|0; + $14 = (_malloc($13)|0); + HEAP32[$0>>2] = $14; + $15 = Math_imul($12, $10)|0; + $16 = ($15|0)>(0); + if ($16) { + $$0171188 = 0; + while(1) { + $17 = (($7) + ($$0171188<<2)|0); + $18 = HEAP8[$17>>0]|0; + $19 = (+($18&255)); + $20 = $19 * 0.29899999499320984; + $21 = (((($7) + ($$0171188<<2)|0)) + 1|0); + $22 = HEAP8[$21>>0]|0; + $23 = (+($22&255)); + $24 = $23 * 0.58700001239776611; + $25 = $20 + $24; + $26 = (((($7) + ($$0171188<<2)|0)) + 2|0); + $27 = HEAP8[$26>>0]|0; + $28 = (+($27&255)); + $29 = $28 * 0.11400000005960464; + $30 = $25 + $29; + $31 = (~~(($30))&255); + $32 = HEAP32[$0>>2]|0; + $33 = (($32) + ($$0171188)|0); + HEAP8[$33>>0] = $31; + $34 = (($$0171188) + 1)|0; + $35 = HEAP32[$9>>2]|0; + $36 = HEAP32[$11>>2]|0; + $37 = Math_imul($36, $35)|0; + $38 = ($34|0)<($37|0); + if ($38) { + $$0171188 = $34; + } else { + break; + } + } + } + break; + } + case 2: { + $39 = ((($0)) + 4|0); + $40 = HEAP32[$39>>2]|0; + $41 = ((($0)) + 8|0); + $42 = HEAP32[$41>>2]|0; + $43 = $40 << 1; + $44 = Math_imul($43, $42)|0; + $45 = (_malloc($44)|0); + HEAP32[$0>>2] = $45; + $46 = HEAP32[$39>>2]|0; + $47 = $46 << 1; + $48 = Math_imul($47, $42)|0; + $49 = ($48|0)>(0); + if ($49) { + $$0170190 = 0;$$0172189 = 0; + while(1) { + $50 = (($7) + ($$0172189<<2)|0); + $51 = HEAP8[$50>>0]|0; + $52 = (+($51&255)); + $53 = $52 * 0.29899999499320984; + $54 = (((($7) + ($$0172189<<2)|0)) + 1|0); + $55 = HEAP8[$54>>0]|0; + $56 = (+($55&255)); + $57 = $56 * 0.58700001239776611; + $58 = $53 + $57; + $59 = (((($7) + ($$0172189<<2)|0)) + 2|0); + $60 = HEAP8[$59>>0]|0; + $61 = (+($60&255)); + $62 = $61 * 0.11400000005960464; + $63 = $58 + $62; + $64 = (~~(($63))&255); + $65 = HEAP32[$0>>2]|0; + $66 = (($65) + ($$0170190)|0); + HEAP8[$66>>0] = $64; + $67 = (((($7) + ($$0172189<<2)|0)) + 3|0); + $68 = HEAP8[$67>>0]|0; + $69 = HEAP32[$0>>2]|0; + $70 = $$0170190 | 1; + $71 = (($69) + ($70)|0); + HEAP8[$71>>0] = $68; + $72 = (($$0172189) + 1)|0; + $73 = (($$0170190) + 2)|0; + $74 = HEAP32[$39>>2]|0; + $75 = HEAP32[$41>>2]|0; + $76 = $74 << 1; + $77 = Math_imul($76, $75)|0; + $78 = ($73|0)<($77|0); + if ($78) { + $$0170190 = $73;$$0172189 = $72; + } else { + break; + } + } + } + break; + } + case 3: { + $79 = ((($0)) + 4|0); + $80 = HEAP32[$79>>2]|0; + $81 = ((($0)) + 8|0); + $82 = HEAP32[$81>>2]|0; + $83 = $80 << 1; + $84 = Math_imul($83, $82)|0; + $85 = (_malloc($84)|0); + HEAP32[$0>>2] = $85; + $86 = HEAP32[$79>>2]|0; + $87 = Math_imul($82, $86)|0; + $88 = ($87|0)>(0); + if ($88) { + $89 = HEAP8[$7>>0]|0; + $90 = (+($89&255)); + $91 = $90 * 31.0; + $92 = $91 / 255.0; + $roundf179 = (+_roundf((+$92))); + $93 = (~~(($roundf179))&255); + $94 = ((($7)) + 1|0); + $95 = HEAP8[$94>>0]|0; + $96 = (+($95&255)); + $97 = $96 * 63.0; + $98 = $97 / 255.0; + $roundf180 = (+_roundf((+$98))); + $99 = (~~(($roundf180))&255); + $100 = ((($7)) + 2|0); + $101 = HEAP8[$100>>0]|0; + $102 = (+($101&255)); + $103 = $102 * 31.0; + $104 = $103 / 255.0; + $roundf181 = (+_roundf((+$104))); + $105 = (~~(($roundf181))&255); + $106 = $93&255; + $107 = $106 << 11; + $108 = $99&255; + $109 = $108 << 5; + $110 = $109 | $107; + $111 = $105&255; + $112 = $110 | $111; + $113 = $112&65535; + $114 = HEAP32[$0>>2]|0; + $115 = HEAP32[$79>>2]|0; + $116 = HEAP32[$81>>2]|0; + $117 = Math_imul($116, $115)|0; + $$0169192 = 0; + while(1) { + $118 = (($114) + ($$0169192<<1)|0); + HEAP16[$118>>1] = $113; + $119 = (($$0169192) + 1)|0; + $120 = ($119|0)<($117|0); + if ($120) { + $$0169192 = $119; + } else { + break; + } + } + } + break; + } + case 4: { + $121 = ((($0)) + 4|0); + $122 = HEAP32[$121>>2]|0; + $123 = ((($0)) + 8|0); + $124 = HEAP32[$123>>2]|0; + $125 = ($122*3)|0; + $126 = Math_imul($125, $124)|0; + $127 = (_malloc($126)|0); + HEAP32[$0>>2] = $127; + $128 = HEAP32[$121>>2]|0; + $129 = ($128*3)|0; + $130 = Math_imul($129, $124)|0; + $131 = ($130|0)>(0); + if ($131) { + $$0168195 = 0;$$1194 = 0; + while(1) { + $132 = (($7) + ($$1194<<2)|0); + $133 = HEAP8[$132>>0]|0; + $134 = HEAP32[$0>>2]|0; + $135 = (($134) + ($$0168195)|0); + HEAP8[$135>>0] = $133; + $136 = (((($7) + ($$1194<<2)|0)) + 1|0); + $137 = HEAP8[$136>>0]|0; + $138 = HEAP32[$0>>2]|0; + $139 = (($$0168195) + 1)|0; + $140 = (($138) + ($139)|0); + HEAP8[$140>>0] = $137; + $141 = (((($7) + ($$1194<<2)|0)) + 2|0); + $142 = HEAP8[$141>>0]|0; + $143 = HEAP32[$0>>2]|0; + $144 = (($$0168195) + 2)|0; + $145 = (($143) + ($144)|0); + HEAP8[$145>>0] = $142; + $146 = (($$1194) + 1)|0; + $147 = (($$0168195) + 3)|0; + $148 = HEAP32[$121>>2]|0; + $149 = HEAP32[$123>>2]|0; + $150 = ($148*3)|0; + $151 = Math_imul($150, $149)|0; + $152 = ($147|0)<($151|0); + if ($152) { + $$0168195 = $147;$$1194 = $146; + } else { + break; + } + } + } + break; + } + case 5: { + $153 = ((($0)) + 4|0); + $154 = HEAP32[$153>>2]|0; + $155 = ((($0)) + 8|0); + $156 = HEAP32[$155>>2]|0; + $157 = $154 << 1; + $158 = Math_imul($157, $156)|0; + $159 = (_malloc($158)|0); + HEAP32[$0>>2] = $159; + $160 = HEAP32[$153>>2]|0; + $161 = Math_imul($156, $160)|0; + $162 = ($161|0)>(0); + if ($162) { + $163 = HEAP32[$0>>2]|0; + $164 = HEAP32[$153>>2]|0; + $165 = HEAP32[$155>>2]|0; + $166 = Math_imul($165, $164)|0; + $$0167197 = 0; + while(1) { + $167 = (($7) + ($$0167197<<2)|0); + $168 = HEAP8[$167>>0]|0; + $169 = (+($168&255)); + $170 = $169 * 31.0; + $171 = $170 / 255.0; + $roundf176 = (+_roundf((+$171))); + $172 = (~~(($roundf176))&255); + $173 = (((($7) + ($$0167197<<2)|0)) + 1|0); + $174 = HEAP8[$173>>0]|0; + $175 = (+($174&255)); + $176 = $175 * 31.0; + $177 = $176 / 255.0; + $roundf177 = (+_roundf((+$177))); + $178 = (~~(($roundf177))&255); + $179 = (((($7) + ($$0167197<<2)|0)) + 2|0); + $180 = HEAP8[$179>>0]|0; + $181 = (+($180&255)); + $182 = $181 * 31.0; + $183 = $182 / 255.0; + $roundf178 = (+_roundf((+$183))); + $184 = (~~(($roundf178))&255); + $185 = (((($7) + ($$0167197<<2)|0)) + 3|0); + $186 = HEAP8[$185>>0]|0; + $187 = ($186&255)>(50); + $188 = $172&255; + $189 = $188 << 11; + $190 = $178&255; + $191 = $190 << 6; + $192 = $191 | $189; + $193 = $184&255; + $194 = $193 << 1; + $195 = $192 | $194; + $196 = $187&1; + $197 = $195 | $196; + $198 = $197&65535; + $199 = (($163) + ($$0167197<<1)|0); + HEAP16[$199>>1] = $198; + $200 = (($$0167197) + 1)|0; + $201 = ($200|0)<($166|0); + if ($201) { + $$0167197 = $200; + } else { + break; + } + } + } + break; + } + case 6: { + $202 = ((($0)) + 4|0); + $203 = HEAP32[$202>>2]|0; + $204 = ((($0)) + 8|0); + $205 = HEAP32[$204>>2]|0; + $206 = $203 << 1; + $207 = Math_imul($206, $205)|0; + $208 = (_malloc($207)|0); + HEAP32[$0>>2] = $208; + $209 = HEAP32[$202>>2]|0; + $210 = Math_imul($205, $209)|0; + $211 = ($210|0)>(0); + if ($211) { + $212 = HEAP32[$0>>2]|0; + $213 = HEAP32[$202>>2]|0; + $214 = HEAP32[$204>>2]|0; + $215 = Math_imul($214, $213)|0; + $$0166199 = 0; + while(1) { + $216 = (($7) + ($$0166199<<2)|0); + $217 = HEAP8[$216>>0]|0; + $218 = (+($217&255)); + $219 = $218 * 15.0; + $220 = $219 / 255.0; + $roundf = (+_roundf((+$220))); + $221 = (~~(($roundf))&255); + $222 = (((($7) + ($$0166199<<2)|0)) + 1|0); + $223 = HEAP8[$222>>0]|0; + $224 = (+($223&255)); + $225 = $224 * 15.0; + $226 = $225 / 255.0; + $roundf173 = (+_roundf((+$226))); + $227 = (~~(($roundf173))&255); + $228 = (((($7) + ($$0166199<<2)|0)) + 2|0); + $229 = HEAP8[$228>>0]|0; + $230 = (+($229&255)); + $231 = $230 * 15.0; + $232 = $231 / 255.0; + $roundf174 = (+_roundf((+$232))); + $233 = (~~(($roundf174))&255); + $234 = (((($7) + ($$0166199<<2)|0)) + 3|0); + $235 = HEAP8[$234>>0]|0; + $236 = (+($235&255)); + $237 = $236 * 15.0; + $238 = $237 / 255.0; + $roundf175 = (+_roundf((+$238))); + $239 = (~~(($roundf175))&255); + $240 = $221&255; + $241 = $240 << 12; + $242 = $227&255; + $243 = $242 << 8; + $244 = $243 | $241; + $245 = $233&255; + $246 = $245 << 4; + $247 = $244 | $246; + $248 = $239&255; + $249 = $247 | $248; + $250 = $249&65535; + $251 = (($212) + ($$0166199<<1)|0); + HEAP16[$251>>1] = $250; + $252 = (($$0166199) + 1)|0; + $253 = ($252|0)<($215|0); + if ($253) { + $$0166199 = $252; + } else { + break; + } + } + } + break; + } + case 7: { + $254 = ((($0)) + 4|0); + $255 = HEAP32[$254>>2]|0; + $256 = ((($0)) + 8|0); + $257 = HEAP32[$256>>2]|0; + $258 = $255 << 2; + $259 = Math_imul($258, $257)|0; + $260 = (_malloc($259)|0); + HEAP32[$0>>2] = $260; + $261 = HEAP32[$254>>2]|0; + $262 = $261 << 2; + $263 = Math_imul($262, $257)|0; + $264 = ($263|0)>(0); + if ($264) { + $$0202 = 0;$$2201 = 0; + while(1) { + $265 = (($7) + ($$2201<<2)|0); + $266 = HEAP8[$265>>0]|0; + $267 = HEAP32[$0>>2]|0; + $268 = (($267) + ($$0202)|0); + HEAP8[$268>>0] = $266; + $269 = (((($7) + ($$2201<<2)|0)) + 1|0); + $270 = HEAP8[$269>>0]|0; + $271 = HEAP32[$0>>2]|0; + $272 = $$0202 | 1; + $273 = (($271) + ($272)|0); + HEAP8[$273>>0] = $270; + $274 = (((($7) + ($$2201<<2)|0)) + 2|0); + $275 = HEAP8[$274>>0]|0; + $276 = HEAP32[$0>>2]|0; + $277 = $$0202 | 2; + $278 = (($276) + ($277)|0); + HEAP8[$278>>0] = $275; + $279 = (((($7) + ($$2201<<2)|0)) + 3|0); + $280 = HEAP8[$279>>0]|0; + $281 = HEAP32[$0>>2]|0; + $282 = $$0202 | 3; + $283 = (($281) + ($282)|0); + HEAP8[$283>>0] = $280; + $284 = (($$2201) + 1)|0; + $285 = (($$0202) + 4)|0; + $286 = HEAP32[$254>>2]|0; + $287 = HEAP32[$256>>2]|0; + $288 = $286 << 2; + $289 = Math_imul($288, $287)|0; + $290 = ($285|0)<($289|0); + if ($290) { + $$0202 = $285;$$2201 = $284; + } else { + break; + } + } + } + break; + } + default: { + } + } + _free($7); + STACKTOP = sp;return; +} +function _LoadTextureFromImage($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$sroa$11$0$$sroa_idx8 = 0, $$sroa$5$0$$sroa_idx2 = 0, $$sroa$7$0$$sroa_idx4 = 0, $$sroa$9$0$$sroa_idx6 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP32[$1>>2]|0; + $3 = ((($1)) + 4|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($1)) + 8|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($1)) + 16|0); + $8 = HEAP32[$7>>2]|0; + $9 = ((($1)) + 12|0); + $10 = HEAP32[$9>>2]|0; + $11 = (_rlglLoadTexture($2,$4,$6,$8,$10)|0); + $12 = HEAP32[$3>>2]|0; + $13 = HEAP32[$5>>2]|0; + HEAP32[$0>>2] = $11; + $$sroa$5$0$$sroa_idx2 = ((($0)) + 4|0); + HEAP32[$$sroa$5$0$$sroa_idx2>>2] = $12; + $$sroa$7$0$$sroa_idx4 = ((($0)) + 8|0); + HEAP32[$$sroa$7$0$$sroa_idx4>>2] = $13; + $$sroa$9$0$$sroa_idx6 = ((($0)) + 12|0); + HEAP32[$$sroa$9$0$$sroa_idx6>>2] = $10; + $$sroa$11$0$$sroa_idx8 = ((($0)) + 16|0); + HEAP32[$$sroa$11$0$$sroa_idx8>>2] = $8; + return; +} +function _UnloadImage($0) { + $0 = $0|0; + var $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + _free($1); + return; +} +function _rlglLoadTexture($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$0 = 0, $$off = 0, $$off92 = 0, $$off93 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0; + var $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond100 = 0, $or$cond7 = 0, $or$cond96 = 0, $or$cond98 = 0, $switch = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer11 = 0, $vararg_buffer15 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0; + var $vararg_buffer9 = 0, $vararg_ptr13 = 0, $vararg_ptr14 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); + $vararg_buffer15 = sp + 64|0; + $vararg_buffer11 = sp + 48|0; + $vararg_buffer9 = sp + 40|0; + $vararg_buffer7 = sp + 32|0; + $vararg_buffer5 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $5 = sp + 68|0; + _glBindTexture(3553,0); + HEAP32[$5>>2] = 0; + $6 = HEAP32[3555]|0; + $7 = ($6|0)==(0); + $8 = $3 & -4; + $switch = ($8|0)==(8); + $or$cond100 = $switch & $7; + if ($or$cond100) { + _TraceLog(2,3867,$vararg_buffer); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $9 = HEAP32[3556]|0; + $10 = ($9|0)==(0); + $11 = ($3|0)==(12); + $or$cond7 = $11 & $10; + if ($or$cond7) { + _TraceLog(2,3911,$vararg_buffer1); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $12 = HEAP32[3557]|0; + $13 = ($12|0)==(0); + $$off = (($3) + -13)|0; + $14 = ($$off>>>0)<(2); + $or$cond = $14 & $13; + if ($or$cond) { + _TraceLog(2,3956,$vararg_buffer3); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $15 = HEAP32[3558]|0; + $16 = ($15|0)==(0); + $$off92 = (($3) + -15)|0; + $17 = ($$off92>>>0)<(2); + $or$cond96 = $17 & $16; + if ($or$cond96) { + _TraceLog(2,4001,$vararg_buffer5); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $18 = HEAP32[3559]|0; + $19 = ($18|0)==(0); + $$off93 = (($3) + -17)|0; + $20 = ($$off93>>>0)<(2); + $or$cond98 = $20 & $19; + if ($or$cond98) { + _TraceLog(2,4046,$vararg_buffer7); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + _glGenTextures(1,($5|0)); + $21 = HEAP32[$5>>2]|0; + _glBindTexture(3553,($21|0)); + do { + switch ($3|0) { + case 1: { + _glTexImage2D(3553,0,6409,($1|0),($2|0),0,6409,5121,($0|0)); + break; + } + case 2: { + _glTexImage2D(3553,0,6410,($1|0),($2|0),0,6410,5121,($0|0)); + break; + } + case 3: { + _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,33635,($0|0)); + break; + } + case 4: { + _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,5121,($0|0)); + break; + } + case 5: { + _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32820,($0|0)); + break; + } + case 6: { + _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32819,($0|0)); + break; + } + case 7: { + _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,5121,($0|0)); + break; + } + case 8: { + $22 = HEAP32[3555]|0; + $23 = ($22|0)==(0); + if (!($23)) { + _LoadCompressedTexture($0,$1,$2,$4,33776); + } + break; + } + case 9: { + $24 = HEAP32[3555]|0; + $25 = ($24|0)==(0); + if (!($25)) { + _LoadCompressedTexture($0,$1,$2,$4,33777); + } + break; + } + case 10: { + $26 = HEAP32[3555]|0; + $27 = ($26|0)==(0); + if (!($27)) { + _LoadCompressedTexture($0,$1,$2,$4,33778); + } + break; + } + case 11: { + $28 = HEAP32[3555]|0; + $29 = ($28|0)==(0); + if (!($29)) { + _LoadCompressedTexture($0,$1,$2,$4,33779); + } + break; + } + case 12: { + $30 = HEAP32[3556]|0; + $31 = ($30|0)==(0); + if (!($31)) { + _LoadCompressedTexture($0,$1,$2,$4,36196); + } + break; + } + case 13: { + $32 = HEAP32[3557]|0; + $33 = ($32|0)==(0); + if (!($33)) { + _LoadCompressedTexture($0,$1,$2,$4,37492); + } + break; + } + case 14: { + $34 = HEAP32[3557]|0; + $35 = ($34|0)==(0); + if (!($35)) { + _LoadCompressedTexture($0,$1,$2,$4,37496); + } + break; + } + case 15: { + $36 = HEAP32[3558]|0; + $37 = ($36|0)==(0); + if (!($37)) { + _LoadCompressedTexture($0,$1,$2,$4,35840); + } + break; + } + case 16: { + $38 = HEAP32[3558]|0; + $39 = ($38|0)==(0); + if (!($39)) { + _LoadCompressedTexture($0,$1,$2,$4,35842); + } + break; + } + case 17: { + $40 = HEAP32[3559]|0; + $41 = ($40|0)==(0); + if (!($41)) { + _LoadCompressedTexture($0,$1,$2,$4,37808); + } + break; + } + case 18: { + $42 = HEAP32[3559]|0; + $43 = ($42|0)==(0); + if (!($43)) { + _LoadCompressedTexture($0,$1,$2,$4,37815); + } + break; + } + default: { + _TraceLog(2,4091,$vararg_buffer9); + } + } + } while(0); + $44 = HEAP32[3560]|0; + $45 = ($44|0)==(0); + if ($45) { + _glTexParameteri(3553,10242,33071); + _glTexParameteri(3553,10243,33071); + } else { + _glTexParameteri(3553,10242,10497); + _glTexParameteri(3553,10243,10497); + } + _glTexParameteri(3553,10240,9728); + _glTexParameteri(3553,10241,9728); + _glBindTexture(3553,0); + $46 = HEAP32[$5>>2]|0; + $47 = ($46|0)==(0); + if ($47) { + _TraceLog(2,4169,$vararg_buffer15); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } else { + HEAP32[$vararg_buffer11>>2] = $46; + $vararg_ptr13 = ((($vararg_buffer11)) + 4|0); + HEAP32[$vararg_ptr13>>2] = $1; + $vararg_ptr14 = ((($vararg_buffer11)) + 8|0); + HEAP32[$vararg_ptr14>>2] = $2; + _TraceLog(0,4120,$vararg_buffer11); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + return (0)|0; +} +function _LoadCompressedTexture($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$ = 0, $$03645 = 0, $$03744 = 0, $$038 = 0, $$03943 = 0, $$046 = 0, $$140 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond42 = 0, label = 0, sp = 0; + sp = STACKTOP; + _glPixelStorei(3317,1); + switch ($4|0) { + case 33776: case 33777: case 36196: case 37492: { + $$038 = 8; + break; + } + default: { + $$038 = 16; + } + } + $5 = ($3|0)<(1); + $6 = $1 | $2; + $7 = ($6|0)==(0); + $or$cond42 = $5 | $7; + if ($or$cond42) { + return; + } else { + $$03645 = 0;$$03744 = 0;$$03943 = $2;$$046 = $1; + } + while(1) { + $8 = (($$046) + 3)|0; + $9 = (($8|0) / 4)&-1; + $10 = (($$03943) + 3)|0; + $11 = (($10|0) / 4)&-1; + $12 = Math_imul($11, $$038)|0; + $13 = Math_imul($12, $9)|0; + $14 = (($0) + ($$03744)|0); + _glCompressedTexImage2D(3553,($$03645|0),($4|0),($$046|0),($$03943|0),0,($13|0),($14|0)); + $15 = (($13) + ($$03744))|0; + $16 = (($$046|0) / 2)&-1; + $17 = (($$03943|0) / 2)&-1; + $18 = ($$046|0)<(2); + $$ = $18 ? 1 : $16; + $19 = ($$03943|0)<(2); + $$140 = $19 ? 1 : $17; + $20 = (($$03645) + 1)|0; + $21 = ($20|0)>=($3|0); + $22 = $$ | $$140; + $23 = ($22|0)==(0); + $or$cond = $21 | $23; + if ($or$cond) { + break; + } else { + $$03645 = $20;$$03744 = $15;$$03943 = $$140;$$046 = $$; + } + } + return; +} +function _GetImageData($0) { + $0 = $0|0; + var $$0104105 = 0, $$0106 = 0, $$1 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0; + var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0; + var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0.0, $77 = 0, $78 = 0; + var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0.0, $86 = 0.0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0; + var $97 = 0.0, $98 = 0.0, $99 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 8|0); + $4 = HEAP32[$3>>2]|0; + $5 = $2 << 2; + $6 = Math_imul($5, $4)|0; + $7 = (_malloc($6)|0); + $8 = HEAP32[$1>>2]|0; + $9 = Math_imul($4, $8)|0; + $10 = ($9|0)>(0); + if (!($10)) { + STACKTOP = sp;return ($7|0); + } + $11 = ((($0)) + 16|0); + $12 = HEAP32[$11>>2]|0; + $13 = HEAP32[$0>>2]|0; + $$0104105 = 0;$$0106 = 0; + while(1) { + switch ($12|0) { + case 1: { + $14 = (($13) + ($$0106)|0); + $15 = HEAP8[$14>>0]|0; + $16 = (($7) + ($$0104105<<2)|0); + HEAP8[$16>>0] = $15; + $17 = HEAP8[$14>>0]|0; + $18 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$18>>0] = $17; + $19 = HEAP8[$14>>0]|0; + $20 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$20>>0] = $19; + $21 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$21>>0] = -1; + $22 = (($$0106) + 1)|0; + $$1 = $22; + break; + } + case 2: { + $23 = (($13) + ($$0106)|0); + $24 = HEAP8[$23>>0]|0; + $25 = (($7) + ($$0104105<<2)|0); + HEAP8[$25>>0] = $24; + $26 = HEAP8[$23>>0]|0; + $27 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$27>>0] = $26; + $28 = HEAP8[$23>>0]|0; + $29 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$29>>0] = $28; + $30 = (($$0106) + 1)|0; + $31 = (($13) + ($30)|0); + $32 = HEAP8[$31>>0]|0; + $33 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$33>>0] = $32; + $34 = (($$0106) + 2)|0; + $$1 = $34; + break; + } + case 5: { + $35 = (($13) + ($$0106<<1)|0); + $36 = HEAP16[$35>>1]|0; + $37 = $36&65535; + $38 = $37 >>> 11; + $39 = (+($38|0)); + $40 = $39 * 8.0; + $41 = (~~(($40))&255); + $42 = (($7) + ($$0104105<<2)|0); + HEAP8[$42>>0] = $41; + $43 = $37 >>> 6; + $44 = $43 & 31; + $45 = (+($44|0)); + $46 = $45 * 8.0; + $47 = (~~(($46))&255); + $48 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$48>>0] = $47; + $49 = $37 >>> 1; + $50 = $49 & 31; + $51 = (+($50|0)); + $52 = $51 * 8.0; + $53 = (~~(($52))&255); + $54 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$54>>0] = $53; + $55 = $37 & 1; + $56 = (0 - ($55))|0; + $57 = $56&255; + $58 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$58>>0] = $57; + $59 = (($$0106) + 1)|0; + $$1 = $59; + break; + } + case 3: { + $60 = (($13) + ($$0106<<1)|0); + $61 = HEAP16[$60>>1]|0; + $62 = $61&65535; + $63 = $62 >>> 11; + $64 = (+($63|0)); + $65 = $64 * 8.0; + $66 = (~~(($65))&255); + $67 = (($7) + ($$0104105<<2)|0); + HEAP8[$67>>0] = $66; + $68 = $62 >>> 5; + $69 = $68 & 63; + $70 = (+($69|0)); + $71 = $70 * 4.0; + $72 = (~~(($71))&255); + $73 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$73>>0] = $72; + $74 = $62 & 31; + $75 = (+($74|0)); + $76 = $75 * 8.0; + $77 = (~~(($76))&255); + $78 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$78>>0] = $77; + $79 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$79>>0] = -1; + $80 = (($$0106) + 1)|0; + $$1 = $80; + break; + } + case 6: { + $81 = (($13) + ($$0106<<1)|0); + $82 = HEAP16[$81>>1]|0; + $83 = $82&65535; + $84 = $83 >>> 12; + $85 = (+($84|0)); + $86 = $85 * 17.0; + $87 = (~~(($86))&255); + $88 = (($7) + ($$0104105<<2)|0); + HEAP8[$88>>0] = $87; + $89 = $83 >>> 8; + $90 = $89 & 15; + $91 = (+($90|0)); + $92 = $91 * 17.0; + $93 = (~~(($92))&255); + $94 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$94>>0] = $93; + $95 = $83 >>> 4; + $96 = $95 & 15; + $97 = (+($96|0)); + $98 = $97 * 17.0; + $99 = (~~(($98))&255); + $100 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$100>>0] = $99; + $101 = $83 & 15; + $102 = (+($101|0)); + $103 = $102 * 17.0; + $104 = (~~(($103))&255); + $105 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$105>>0] = $104; + $106 = (($$0106) + 1)|0; + $$1 = $106; + break; + } + case 7: { + $107 = (($13) + ($$0106)|0); + $108 = HEAP8[$107>>0]|0; + $109 = (($7) + ($$0104105<<2)|0); + HEAP8[$109>>0] = $108; + $110 = (($$0106) + 1)|0; + $111 = (($13) + ($110)|0); + $112 = HEAP8[$111>>0]|0; + $113 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$113>>0] = $112; + $114 = (($$0106) + 2)|0; + $115 = (($13) + ($114)|0); + $116 = HEAP8[$115>>0]|0; + $117 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$117>>0] = $116; + $118 = (($$0106) + 3)|0; + $119 = (($13) + ($118)|0); + $120 = HEAP8[$119>>0]|0; + $121 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$121>>0] = $120; + $122 = (($$0106) + 4)|0; + $$1 = $122; + break; + } + case 4: { + $123 = (($13) + ($$0106)|0); + $124 = HEAP8[$123>>0]|0; + $125 = (($7) + ($$0104105<<2)|0); + HEAP8[$125>>0] = $124; + $126 = (($$0106) + 1)|0; + $127 = (($13) + ($126)|0); + $128 = HEAP8[$127>>0]|0; + $129 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$129>>0] = $128; + $130 = (($$0106) + 2)|0; + $131 = (($13) + ($130)|0); + $132 = HEAP8[$131>>0]|0; + $133 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$133>>0] = $132; + $134 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$134>>0] = -1; + $135 = (($$0106) + 3)|0; + $$1 = $135; + break; + } + default: { + _TraceLog(2,4252,$vararg_buffer); + $$1 = $$0106; + } + } + $136 = (($$0104105) + 1)|0; + $137 = HEAP32[$1>>2]|0; + $138 = HEAP32[$3>>2]|0; + $139 = Math_imul($138, $137)|0; + $140 = ($136|0)<($139|0); + if ($140) { + $$0104105 = $136;$$0106 = $$1; + } else { + break; + } + } + STACKTOP = sp;return ($7|0); +} +function _ErrorCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $vararg_buffer = 0, $vararg_ptr1 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + HEAP32[$vararg_buffer>>2] = $0; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $1; + _TraceLog(2,8118,$vararg_buffer); + STACKTOP = sp;return; +} +function _rlGetVersion() { + var label = 0, sp = 0; + sp = STACKTOP; + return 4; +} +function _SetupFramebufferSize($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$sink = 0, $$sink1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0; + var $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0, $43 = 0, $44 = 0.0; + var $45 = 0, $46 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, $or$cond = 0, $roundf = 0.0, $roundf38 = 0.0, $roundf39 = 0.0, $roundf40 = 0.0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_buffer8 = 0, $vararg_ptr1 = 0, $vararg_ptr11 = 0, $vararg_ptr12 = 0, $vararg_ptr13 = 0, $vararg_ptr2 = 0; + var $vararg_ptr3 = 0, $vararg_ptr7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $vararg_buffer8 = sp + 24|0; + $vararg_buffer4 = sp + 16|0; + $vararg_buffer = sp; + $2 = sp + 40|0; + $3 = HEAP32[3539]|0; + $4 = ($3|0)>($0|0); + if (!($4)) { + $5 = HEAP32[3538]|0; + $6 = ($5|0)>($1|0); + if (!($6)) { + $30 = ($3|0)<($0|0); + $31 = ($5|0)<($1|0); + $or$cond = $30 | $31; + if (!($or$cond)) { + HEAP32[3580] = $3; + HEAP32[3581] = $5; + HEAP32[3582] = 0; + HEAP32[3583] = 0; + STACKTOP = sp;return; + } + HEAP32[$vararg_buffer8>>2] = $3; + $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); + HEAP32[$vararg_ptr11>>2] = $5; + $vararg_ptr12 = ((($vararg_buffer8)) + 8|0); + HEAP32[$vararg_ptr12>>2] = $0; + $vararg_ptr13 = ((($vararg_buffer8)) + 12|0); + HEAP32[$vararg_ptr13>>2] = $1; + _TraceLog(0,8052,$vararg_buffer8); + $32 = (+($0|0)); + $33 = (+($1|0)); + $34 = $32 / $33; + $35 = HEAP32[3539]|0; + $36 = (+($35|0)); + $37 = HEAP32[3538]|0; + $38 = (+($37|0)); + $39 = $36 / $38; + $40 = !($34 <= $39); + if ($40) { + $44 = $34 * $38; + $roundf = (+_roundf((+$44))); + $45 = (~~(($roundf))); + HEAP32[3580] = $45; + HEAP32[3581] = $37; + $46 = (($45) - ($35))|0; + HEAP32[3582] = $46; + $$sink1 = 0; + } else { + HEAP32[3580] = $35; + $41 = $36 / $34; + $roundf38 = (+_roundf((+$41))); + $42 = (~~(($roundf38))); + HEAP32[3581] = $42; + HEAP32[3582] = 0; + $43 = (($42) - ($37))|0; + $$sink1 = $43; + } + HEAP32[3583] = $$sink1; + STACKTOP = sp;return; + } + } + $7 = HEAP32[3538]|0; + HEAP32[$vararg_buffer>>2] = $3; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $7; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $0; + $vararg_ptr3 = ((($vararg_buffer)) + 12|0); + HEAP32[$vararg_ptr3>>2] = $1; + _TraceLog(2,7909,$vararg_buffer); + $8 = (+($0|0)); + $9 = HEAP32[3539]|0; + $10 = (+($9|0)); + $11 = $8 / $10; + $12 = (+($1|0)); + $13 = HEAP32[3538]|0; + $14 = (+($13|0)); + $15 = $12 / $14; + $16 = !($11 <= $15); + if ($16) { + $22 = $10 * $15; + $roundf39 = (+_roundf((+$22))); + $23 = (~~(($roundf39))); + HEAP32[3580] = $23; + HEAP32[3581] = $1; + $24 = (($0) - ($23))|0; + HEAP32[3582] = $24; + $$sink = 0; + } else { + HEAP32[3580] = $0; + $17 = HEAP32[3538]|0; + $18 = (+($17|0)); + $19 = $11 * $18; + $roundf40 = (+_roundf((+$19))); + $20 = (~~(($roundf40))); + HEAP32[3581] = $20; + HEAP32[3582] = 0; + $21 = (($1) - ($20))|0; + $$sink = $21; + } + HEAP32[3583] = $$sink; + $25 = HEAP32[3580]|0; + $26 = (+($25|0)); + $27 = HEAP32[3539]|0; + $28 = (+($27|0)); + $29 = $26 / $28; + _MatrixScale($2,$29,$29,$29); + dest=14244; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[3580] = $0; + HEAP32[3581] = $1; + HEAP32[$vararg_buffer4>>2] = $0; + $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); + HEAP32[$vararg_ptr7>>2] = $1; + _TraceLog(2,7987,$vararg_buffer4); + STACKTOP = sp;return; +} +function _WindowSizeCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0.0, $4 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + _rlViewport(0,0,$1,$2); + _rlMatrixMode(5889); + _rlLoadIdentity(); + $3 = (+($1|0)); + $4 = (+($2|0)); + _rlOrtho(0.0,$3,$4,0.0,0.0,1.0); + _rlMatrixMode(5888); + _rlLoadIdentity(); + _rlClearScreenBuffers(); + HEAP32[3539] = $1; + HEAP32[3538] = $2; + HEAP32[3580] = $1; + HEAP32[3581] = $2; + return; +} +function _CursorEnterCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var label = 0, sp = 0; + sp = STACKTOP; + return; +} +function _KeyCallback($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $5 = HEAP32[742]|0; + $6 = ($5|0)==($1|0); + $7 = ($3|0)==(1); + $or$cond = $7 & $6; + if ($or$cond) { + _glfwSetWindowShouldClose(($0|0),1); + return; + } + $8 = $3&255; + $9 = (16977 + ($1)|0); + HEAP8[$9>>0] = $8; + if (!($7)) { + return; + } + HEAP32[741] = $1; + return; +} +function _MouseButtonCallback($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$byval_copy = 0, $$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0, $27 = 0.0; + var $28 = 0.0, $29 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $$byval_copy = sp + 64|0; + $4 = sp + 8|0; + $5 = sp; + $6 = $2&255; + $7 = (16971 + ($1)|0); + HEAP8[$7>>0] = $6; + $8 = (_IsMouseButtonPressed(0)|0); + $9 = ($8|0)==(0); + if ($9) { + $10 = (_IsMouseButtonReleased(0)|0); + $11 = ($10|0)==(0); + if (!($11)) { + $$sink = 0; + label = 3; + } + } else { + $$sink = 1; + label = 3; + } + if ((label|0) == 3) { + HEAP32[$4>>2] = $$sink; + } + $12 = ((($4)) + 8|0); + HEAP32[$12>>2] = 0; + $13 = ((($4)) + 4|0); + HEAP32[$13>>2] = 1; + $14 = ((($4)) + 24|0); + _GetMousePosition($5); + $15 = $5; + $16 = $15; + $17 = HEAP32[$16>>2]|0; + $18 = (($15) + 4)|0; + $19 = $18; + $20 = HEAP32[$19>>2]|0; + $21 = $14; + $22 = $21; + HEAP32[$22>>2] = $17; + $23 = (($21) + 4)|0; + $24 = $23; + HEAP32[$24>>2] = $20; + $25 = (_GetScreenWidth()|0); + $26 = (+($25|0)); + $27 = +HEAPF32[$14>>2]; + $28 = $27 / $26; + HEAPF32[$14>>2] = $28; + $29 = (_GetScreenHeight()|0); + $30 = (+($29|0)); + $31 = ((($4)) + 28|0); + $32 = +HEAPF32[$31>>2]; + $33 = $32 / $30; + HEAPF32[$31>>2] = $33; + dest=$$byval_copy; src=$4; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _ProcessGestureEvent($$byval_copy); + STACKTOP = sp;return; +} +function _MouseCursorPosCallback($0,$1,$2) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + var $$byval_copy = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $$byval_copy = sp + 56|0; + $3 = sp; + HEAP32[$3>>2] = 2; + $4 = ((($3)) + 8|0); + HEAP32[$4>>2] = 0; + $5 = ((($3)) + 4|0); + HEAP32[$5>>2] = 1; + $6 = $1; + $7 = $2; + $$sroa$0$0$$sroa_idx = ((($3)) + 24|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $6; + $$sroa$2$0$$sroa_idx1 = ((($3)) + 28|0); + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $7; + $8 = ((($3)) + 24|0); + $9 = $8; + $10 = $9; + $11 = HEAP32[$10>>2]|0; + $12 = (($9) + 4)|0; + $13 = $12; + $14 = HEAP32[$13>>2]|0; + $15 = 13896; + $16 = $15; + HEAP32[$16>>2] = $11; + $17 = (($15) + 4)|0; + $18 = $17; + HEAP32[$18>>2] = $14; + $19 = (_GetScreenWidth()|0); + $20 = (+($19|0)); + $21 = +HEAPF32[$8>>2]; + $22 = $21 / $20; + HEAPF32[$8>>2] = $22; + $23 = (_GetScreenHeight()|0); + $24 = (+($23|0)); + $25 = +HEAPF32[$$sroa$2$0$$sroa_idx1>>2]; + $26 = $25 / $24; + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $26; + dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _ProcessGestureEvent($$byval_copy); + STACKTOP = sp;return; +} +function _CharCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var label = 0, sp = 0; + sp = STACKTOP; + HEAP32[741] = $1; + return; +} +function _ScrollCallback($0,$1,$2) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + var $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = (~~(($2))); + HEAP32[3953] = $3; + return; +} +function _WindowIconifyCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$sink = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($1|0)!=(0); + $$sink = $2&1; + HEAP32[3952] = $$sink; + return; +} +function _rlglInit($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$05965 = 0, $$06066 = 0, $$06167 = 0, $$062 = 0, $$sink63 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0; + var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $9 = 0, $exitcond = 0, $exitcond69 = 0, $exitcond70 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer15 = 0, $vararg_buffer17 = 0, $vararg_buffer19 = 0; + var $vararg_buffer21 = 0, $vararg_buffer23 = 0, $vararg_buffer25 = 0, $vararg_buffer27 = 0, $vararg_buffer29 = 0, $vararg_buffer31 = 0, $vararg_buffer34 = 0, $vararg_buffer36 = 0, $vararg_buffer39 = 0, $vararg_buffer4 = 0, $vararg_buffer41 = 0, $vararg_buffer7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 2464|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(2464|0); + $vararg_buffer41 = sp + 2184|0; + $vararg_buffer39 = sp + 2176|0; + $vararg_buffer36 = sp + 2168|0; + $vararg_buffer34 = sp + 2160|0; + $vararg_buffer31 = sp + 2152|0; + $vararg_buffer29 = sp + 2144|0; + $vararg_buffer27 = sp + 2136|0; + $vararg_buffer25 = sp + 2128|0; + $vararg_buffer23 = sp + 2120|0; + $vararg_buffer21 = sp + 2112|0; + $vararg_buffer19 = sp + 2104|0; + $vararg_buffer17 = sp + 2096|0; + $vararg_buffer15 = sp + 2088|0; + $vararg_buffer13 = sp + 2080|0; + $vararg_buffer10 = sp + 2072|0; + $vararg_buffer7 = sp + 24|0; + $vararg_buffer4 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $2 = sp + 2400|0; + $3 = sp + 2384|0; + $4 = sp + 2320|0; + $5 = sp + 2256|0; + $6 = sp + 2192|0; + $7 = (_glGetString(7936)|0); + HEAP32[$vararg_buffer>>2] = $7; + _TraceLog(0,4550,$vararg_buffer); + $8 = (_glGetString(7937)|0); + HEAP32[$vararg_buffer1>>2] = $8; + _TraceLog(0,4568,$vararg_buffer1); + $9 = (_glGetString(7938)|0); + HEAP32[$vararg_buffer4>>2] = $9; + _TraceLog(0,4586,$vararg_buffer4); + $10 = (_glGetString(35724)|0); + HEAP32[$vararg_buffer7>>2] = $10; + _TraceLog(0,4604,$vararg_buffer7); + $11 = (_glGetString(7939)|0); + $12 = (_strlen($11)|0); + $13 = (($12) + 1)|0; + $14 = (_malloc($13)|0); + _memcpy(($14|0),($11|0),($13|0))|0; + $$062 = 0;$$sink63 = $14; + while(1) { + $15 = (_strtok($$sink63,4622)|0); + $16 = (($vararg_buffer7) + ($$062<<2)|0); + HEAP32[$16>>2] = $15; + $17 = ($15|0)==(0|0); + $18 = (($$062) + 1)|0; + if ($17) { + break; + } else { + $$062 = $18;$$sink63 = 0; + } + } + _free($14); + $19 = (($$062) + -1)|0; + HEAP32[$vararg_buffer10>>2] = $19; + _TraceLog(0,4624,$vararg_buffer10); + $20 = ($$062|0)>(1); + if ($20) { + $$06167 = 0; + while(1) { + $23 = (($vararg_buffer7) + ($$06167<<2)|0); + $24 = HEAP32[$23>>2]|0; + $25 = (_strcmp($24,4659)|0); + $26 = ($25|0)==(0); + if ($26) { + HEAP32[3618] = 1; + $27 = (_eglGetProcAddress((4686|0))|0); + HEAP32[3619] = $27; + $28 = (_eglGetProcAddress((4707|0))|0); + HEAP32[3620] = $28; + $29 = (_eglGetProcAddress((4728|0))|0); + HEAP32[3621] = $29; + } + $30 = (_strcmp($24,4752)|0); + $31 = ($30|0)==(0); + if ($31) { + HEAP32[3560] = 1; + } + $32 = (_strcmp($24,4772)|0); + $33 = ($32|0)==(0); + if ($33) { + label = 12; + } else { + $34 = HEAP32[$23>>2]|0; + $35 = (_strcmp($34,4804)|0); + $36 = ($35|0)==(0); + if ($36) { + label = 12; + } else { + $37 = (_strcmp($34,4837)|0); + $38 = ($37|0)==(0); + if ($38) { + label = 12; + } + } + } + if ((label|0) == 12) { + label = 0; + HEAP32[3555] = 1; + } + $39 = (_strcmp($24,4877)|0); + $40 = ($39|0)==(0); + if ($40) { + label = 15; + } else { + $41 = HEAP32[$23>>2]|0; + $42 = (_strcmp($41,4913)|0); + $43 = ($42|0)==(0); + if ($43) { + label = 15; + } + } + if ((label|0) == 15) { + label = 0; + HEAP32[3556] = 1; + } + $44 = HEAP32[$23>>2]|0; + $45 = (_strcmp($44,4946)|0); + $46 = ($45|0)==(0); + if ($46) { + HEAP32[3557] = 1; + } + $47 = (_strcmp($44,4971)|0); + $48 = ($47|0)==(0); + if ($48) { + HEAP32[3558] = 1; + } + $49 = (_strcmp($44,5004)|0); + $50 = ($49|0)==(0); + if ($50) { + HEAP32[3559] = 1; + } + $51 = (_strcmp($44,5040)|0); + $52 = ($51|0)==(0); + if ($52) { + HEAP32[3622] = 1; + _glGetFloatv(34047,(14492|0)); + } + $53 = HEAP32[$23>>2]|0; + $54 = (_strcmp($53,5074)|0); + $55 = ($54|0)==(0); + if ($55) { + HEAP32[3624] = 1; + } + $56 = (($$06167) + 1)|0; + $exitcond70 = ($56|0)==($19|0); + if ($exitcond70) { + break; + } else { + $$06167 = $56; + } + } + } + $21 = HEAP32[3618]|0; + $22 = ($21|0)==(0); + if ($22) { + _TraceLog(2,5177,$vararg_buffer15); + } else { + _TraceLog(0,5102,$vararg_buffer13); + } + $57 = HEAP32[3560]|0; + $58 = ($57|0)==(0); + if ($58) { + _TraceLog(2,5313,$vararg_buffer19); + } else { + _TraceLog(0,5238,$vararg_buffer17); + } + $59 = HEAP32[3555]|0; + $60 = ($59|0)==(0); + if (!($60)) { + _TraceLog(0,5405,$vararg_buffer21); + } + $61 = HEAP32[3556]|0; + $62 = ($61|0)==(0); + if (!($62)) { + _TraceLog(0,5451,$vararg_buffer23); + } + $63 = HEAP32[3557]|0; + $64 = ($63|0)==(0); + if (!($64)) { + _TraceLog(0,5498,$vararg_buffer25); + } + $65 = HEAP32[3558]|0; + $66 = ($65|0)==(0); + if (!($66)) { + _TraceLog(0,5549,$vararg_buffer27); + } + $67 = HEAP32[3559]|0; + $68 = ($67|0)==(0); + if (!($68)) { + _TraceLog(0,5596,$vararg_buffer29); + } + $69 = HEAP32[3622]|0; + $70 = ($69|0)==(0); + if (!($70)) { + $71 = +HEAPF32[3623]; + $72 = $71; + HEAPF64[$vararg_buffer31>>3] = $72; + _TraceLog(0,5643,$vararg_buffer31); + } + $73 = HEAP32[3624]|0; + $74 = ($73|0)==(0); + if (!($74)) { + _TraceLog(0,5709,$vararg_buffer34); + } + HEAP32[$vararg_buffer10>>2] = -1; + $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); + HEAP32[3625] = $75; + $76 = ($75|0)==(0); + if ($76) { + _TraceLog(2,5813,$vararg_buffer39); + } else { + HEAP32[$vararg_buffer36>>2] = $75; + _TraceLog(0,5762,$vararg_buffer36); + } + _LoadDefaultShader($2); + dest=14504; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=14560; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _LoadDefaultBuffers(); + $77 = (_malloc(49152)|0); + HEAP32[3654] = $77; + $$06066 = 0; + while(1) { + $79 = HEAP32[3654]|0; + $80 = (($79) + (($$06066*12)|0)|0); + _VectorZero($3); + ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; + $81 = (($$06066) + 1)|0; + $exitcond69 = ($81|0)==(4096); + if ($exitcond69) { + break; + } else { + $$06066 = $81; + } + } + $78 = (_malloc(36864)|0); + HEAP32[3655] = $78; + $$05965 = 0; + while(1) { + $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); + HEAP32[$82>>2] = 0; + $83 = (($78) + (($$05965*144)|0)|0); + HEAP32[$83>>2] = 0; + $84 = (($$05965) + 1)|0; + $exitcond = ($84|0)==(256); + if ($exitcond) { + break; + } else { + $$05965 = $84; + } + } + HEAP32[3656] = 1; + $85 = HEAP32[3625]|0; + $86 = ((($78)) + 8|0); + HEAP32[$86>>2] = $85; + HEAP32[3657] = 4; + _MatrixIdentity($4); + dest=14632; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(14696); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(14760); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(14824); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(14888); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(14952); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(15016); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(15080); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(15144); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(15208); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(15272); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(15336); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(15400); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(15464); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(15528); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(15592); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($5); + dest=14340; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($6); + dest=14404; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[3584] = 14404; + _glDepthFunc(515); + _glDisable(2929); + _glBlendFunc(770,771); + _glEnable(3042); + _glCullFace(1029); + _glFrontFace(2305); + _glEnable(2884); + _glClearColor(0.0,0.0,0.0,1.0); + _glClearDepthf(1.0); + _glClear(16640); + HEAP32[3914] = $0; + HEAP32[3915] = $1; + _TraceLog(0,5852,$vararg_buffer41); + STACKTOP = sp;return; +} +function _SetupViewport() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[3582]|0; + $1 = (($0|0) / 2)&-1; + $2 = HEAP32[3583]|0; + $3 = (($2|0) / 2)&-1; + $4 = HEAP32[3580]|0; + $5 = (($4) - ($0))|0; + $6 = HEAP32[3581]|0; + $7 = (($6) - ($2))|0; + _rlViewport($1,$3,$5,$7); + return; +} +function _rlMatrixMode($0) { + $0 = $0|0; + var $modelview$sink = 0, label = 0, sp = 0; + sp = STACKTOP; + switch ($0|0) { + case 5889: { + $modelview$sink = 14340; + label = 3; + break; + } + case 5888: { + $modelview$sink = 14404; + label = 3; + break; + } + default: { + } + } + if ((label|0) == 3) { + HEAP32[3584] = $modelview$sink; + } + HEAP32[3617] = $0; + return; +} +function _rlLoadIdentity() { + var $0 = 0, $1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $0 = sp; + $1 = HEAP32[3584]|0; + _MatrixIdentity($0); + dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _rlOrtho($0,$1,$2,$3,$4,$5) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + $4 = +$4; + $5 = +$5; + var $$byval_copy = 0, $$byval_copy1 = 0, $6 = 0, $7 = 0, $8 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy1 = sp + 192|0; + $$byval_copy = sp + 128|0; + $6 = sp + 64|0; + $7 = sp; + _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); + _MatrixTranspose($6); + $8 = HEAP32[3584]|0; + dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($7,$$byval_copy,$$byval_copy1); + dest=$8; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _ClearBackground($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP8[$0>>0]|0; + $2 = ((($0)) + 1|0); + $3 = HEAP8[$2>>0]|0; + $4 = ((($0)) + 2|0); + $5 = HEAP8[$4>>0]|0; + $6 = ((($0)) + 3|0); + $7 = HEAP8[$6>>0]|0; + _rlClearColor($1,$3,$5,$7); + return; +} +function _rlClearColor($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $10 = 0.0, $11 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $4 = (+($0&255)); + $5 = $4 / 255.0; + $6 = (+($1&255)); + $7 = $6 / 255.0; + $8 = (+($2&255)); + $9 = $8 / 255.0; + $10 = (+($3&255)); + $11 = $10 / 255.0; + _glClearColor((+$5),(+$7),(+$9),(+$11)); + return; +} +function _rlViewport($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var label = 0, sp = 0; + sp = STACKTOP; + _glViewport(($0|0),($1|0),($2|0),($3|0)); + return; +} +function _LoadDefaultShader($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1008|0); + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $1 = sp + 16|0; + $2 = sp + 513|0; + $3 = sp + 72|0; + _memcpy(($2|0),(6428|0),489)|0; + _memcpy(($3|0),(6917|0),441)|0; + $4 = (_LoadShaderProgram($2,$3)|0); + HEAP32[$1>>2] = $4; + $5 = ($4|0)==(0); + if ($5) { + HEAP32[$vararg_buffer1>>2] = $4; + _TraceLog(2,7406,$vararg_buffer1); + } else { + HEAP32[$vararg_buffer>>2] = $4; + _TraceLog(0,7358,$vararg_buffer); + } + $6 = HEAP32[$1>>2]|0; + $7 = ($6|0)==(0); + if (!($7)) { + _LoadDefaultShaderLocations($1); + } + dest=$0; src=$1; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _LoadDefaultBuffers() { + var $$05365 = 0, $$05467 = 0, $$05770 = 0, $$05972 = 0, $$066 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0; + var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0; + var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0; + var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0; + var $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0; + var $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond75 = 0, $exitcond78 = 0, $exitcond80 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer17 = 0; + var $vararg_buffer3 = 0, $vararg_buffer7 = 0, $vararg_ptr13 = 0, $vararg_ptr20 = 0, $vararg_ptr21 = 0, $vararg_ptr22 = 0, $vararg_ptr6 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $vararg_buffer17 = sp + 48|0; + $vararg_buffer14 = sp + 40|0; + $vararg_buffer10 = sp + 32|0; + $vararg_buffer7 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $0 = (_malloc(24576)|0); + HEAP32[(15676)>>2] = $0; + $1 = (_malloc(8192)|0); + HEAP32[(15684)>>2] = $1; + HEAP32[(15680)>>2] = 0; + HEAP32[(15688)>>2] = 0; + _memset(($0|0),0,24576)|0; + $$05972 = 0; + while(1) { + $2 = HEAP32[(15684)>>2]|0; + $3 = (($2) + ($$05972)|0); + HEAP8[$3>>0] = 0; + $4 = (($$05972) + 1)|0; + $exitcond80 = ($4|0)==(8192); + if ($exitcond80) { + break; + } else { + $$05972 = $4; + } + } + HEAP32[3916] = 0; + HEAP32[(15672)>>2] = 0; + HEAP32[(15668)>>2] = 0; + $5 = (_malloc(73728)|0); + HEAP32[(15724)>>2] = $5; + $6 = (_malloc(24576)|0); + HEAP32[(15732)>>2] = $6; + HEAP32[(15728)>>2] = 0; + HEAP32[(15736)>>2] = 0; + _memset(($5|0),0,73728)|0; + $$05770 = 0; + while(1) { + $7 = HEAP32[(15732)>>2]|0; + $8 = (($7) + ($$05770)|0); + HEAP8[$8>>0] = 0; + $9 = (($$05770) + 1)|0; + $exitcond78 = ($9|0)==(24576); + if ($exitcond78) { + break; + } else { + $$05770 = $9; + } + } + HEAP32[3928] = 0; + HEAP32[(15720)>>2] = 0; + HEAP32[(15716)>>2] = 0; + $10 = (_malloc(49152)|0); + HEAP32[(15772)>>2] = $10; + $11 = (_malloc(32768)|0); + HEAP32[(15776)>>2] = $11; + $12 = (_malloc(16384)|0); + HEAP32[(15780)>>2] = $12; + $13 = (_malloc(12288)|0); + HEAP32[(15784)>>2] = $13; + $14 = HEAP32[(15772)>>2]|0; + _memset(($14|0),0,49152)|0; + $15 = HEAP32[(15776)>>2]|0; + _memset(($15|0),0,32768)|0; + $$05467 = 0; + while(1) { + $17 = HEAP32[(15780)>>2]|0; + $18 = (($17) + ($$05467)|0); + HEAP8[$18>>0] = 0; + $19 = (($$05467) + 1)|0; + $exitcond75 = ($19|0)==(16384); + if ($exitcond75) { + break; + } else { + $$05467 = $19; + } + } + $16 = HEAP32[(15784)>>2]|0; + $$05365 = 0;$$066 = 0; + while(1) { + $22 = $$05365 << 2; + $23 = $22&65535; + $24 = (($16) + ($$066<<1)|0); + HEAP16[$24>>1] = $23; + $25 = $22 | 1; + $26 = $25&65535; + $27 = $$066 | 1; + $28 = (($16) + ($27<<1)|0); + HEAP16[$28>>1] = $26; + $29 = $22 | 2; + $30 = $29&65535; + $31 = (($$066) + 2)|0; + $32 = (($16) + ($31<<1)|0); + HEAP16[$32>>1] = $30; + $33 = (($$066) + 3)|0; + $34 = (($16) + ($33<<1)|0); + HEAP16[$34>>1] = $23; + $35 = (($$066) + 4)|0; + $36 = (($16) + ($35<<1)|0); + HEAP16[$36>>1] = $30; + $37 = $22 | 3; + $38 = $37&65535; + $39 = (($$066) + 5)|0; + $40 = (($16) + ($39<<1)|0); + HEAP16[$40>>1] = $38; + $41 = (($$05365) + 1)|0; + $42 = (($$066) + 6)|0; + $exitcond = ($41|0)==(1024); + if ($exitcond) { + break; + } else { + $$05365 = $41;$$066 = $42; + } + } + HEAP32[3940] = 0; + HEAP32[(15764)>>2] = 0; + HEAP32[(15768)>>2] = 0; + _TraceLog(0,5899,$vararg_buffer); + $20 = HEAP32[3618]|0; + $21 = ($20|0)==(0); + if (!($21)) { + $43 = HEAP32[3619]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(15692)); + $44 = HEAP32[3620]|0; + $45 = HEAP32[(15692)>>2]|0; + FUNCTION_TABLE_vi[$44 & 31]($45); + } + _glGenBuffers(2,((15696)|0)); + $46 = HEAP32[(15696)>>2]|0; + _glBindBuffer(34962,($46|0)); + $47 = HEAP32[(15676)>>2]|0; + _glBufferData(34962,24576,($47|0),35048); + $48 = HEAP32[(14564)>>2]|0; + _glEnableVertexAttribArray(($48|0)); + $49 = HEAP32[(14564)>>2]|0; + _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); + _glGenBuffers(2,((15700)|0)); + $50 = HEAP32[(15700)>>2]|0; + _glBindBuffer(34962,($50|0)); + $51 = HEAP32[(15684)>>2]|0; + _glBufferData(34962,8192,($51|0),35048); + $52 = HEAP32[(14584)>>2]|0; + _glEnableVertexAttribArray(($52|0)); + $53 = HEAP32[(14584)>>2]|0; + _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); + $54 = HEAP32[3618]|0; + $55 = ($54|0)==(0); + if ($55) { + $57 = HEAP32[(15696)>>2]|0; + $58 = HEAP32[(15700)>>2]|0; + HEAP32[$vararg_buffer3>>2] = $57; + $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); + HEAP32[$vararg_ptr6>>2] = $58; + _TraceLog(0,6037,$vararg_buffer3); + } else { + $56 = HEAP32[(15692)>>2]|0; + HEAP32[$vararg_buffer1>>2] = $56; + _TraceLog(0,5972,$vararg_buffer1); + } + $59 = HEAP32[3618]|0; + $60 = ($59|0)==(0); + if (!($60)) { + $61 = HEAP32[3619]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(15740)); + $62 = HEAP32[3620]|0; + $63 = HEAP32[(15740)>>2]|0; + FUNCTION_TABLE_vi[$62 & 31]($63); + } + _glGenBuffers(1,((15744)|0)); + $64 = HEAP32[(15744)>>2]|0; + _glBindBuffer(34962,($64|0)); + $65 = HEAP32[(15724)>>2]|0; + _glBufferData(34962,73728,($65|0),35048); + $66 = HEAP32[(14564)>>2]|0; + _glEnableVertexAttribArray(($66|0)); + $67 = HEAP32[(14564)>>2]|0; + _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); + _glGenBuffers(1,((15748)|0)); + $68 = HEAP32[(15748)>>2]|0; + _glBindBuffer(34962,($68|0)); + $69 = HEAP32[(15732)>>2]|0; + _glBufferData(34962,24576,($69|0),35048); + $70 = HEAP32[(14584)>>2]|0; + _glEnableVertexAttribArray(($70|0)); + $71 = HEAP32[(14584)>>2]|0; + _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); + $72 = HEAP32[3618]|0; + $73 = ($72|0)==(0); + if ($73) { + $75 = HEAP32[(15744)>>2]|0; + $76 = HEAP32[(15748)>>2]|0; + HEAP32[$vararg_buffer10>>2] = $75; + $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); + HEAP32[$vararg_ptr13>>2] = $76; + _TraceLog(0,6183,$vararg_buffer10); + } else { + $74 = HEAP32[(15740)>>2]|0; + HEAP32[$vararg_buffer7>>2] = $74; + _TraceLog(0,6114,$vararg_buffer7); + } + $77 = HEAP32[3618]|0; + $78 = ($77|0)==(0); + if (!($78)) { + $79 = HEAP32[3619]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(15788)); + $80 = HEAP32[3620]|0; + $81 = HEAP32[(15788)>>2]|0; + FUNCTION_TABLE_vi[$80 & 31]($81); + } + _glGenBuffers(1,((15792)|0)); + $82 = HEAP32[(15792)>>2]|0; + _glBindBuffer(34962,($82|0)); + $83 = HEAP32[(15772)>>2]|0; + _glBufferData(34962,49152,($83|0),35048); + $84 = HEAP32[(14564)>>2]|0; + _glEnableVertexAttribArray(($84|0)); + $85 = HEAP32[(14564)>>2]|0; + _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); + _glGenBuffers(1,((15796)|0)); + $86 = HEAP32[(15796)>>2]|0; + _glBindBuffer(34962,($86|0)); + $87 = HEAP32[(15776)>>2]|0; + _glBufferData(34962,32768,($87|0),35048); + $88 = HEAP32[(14568)>>2]|0; + _glEnableVertexAttribArray(($88|0)); + $89 = HEAP32[(14568)>>2]|0; + _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); + _glGenBuffers(1,((15800)|0)); + $90 = HEAP32[(15800)>>2]|0; + _glBindBuffer(34962,($90|0)); + $91 = HEAP32[(15780)>>2]|0; + _glBufferData(34962,16384,($91|0),35048); + $92 = HEAP32[(14584)>>2]|0; + _glEnableVertexAttribArray(($92|0)); + $93 = HEAP32[(14584)>>2]|0; + _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); + _glGenBuffers(1,((15804)|0)); + $94 = HEAP32[(15804)>>2]|0; + _glBindBuffer(34963,($94|0)); + $95 = HEAP32[(15784)>>2]|0; + _glBufferData(34963,12288,($95|0),35044); + $96 = HEAP32[3618]|0; + $97 = ($96|0)==(0); + if ($97) { + $99 = HEAP32[(15792)>>2]|0; + $100 = HEAP32[(15796)>>2]|0; + $101 = HEAP32[(15800)>>2]|0; + $102 = HEAP32[(15804)>>2]|0; + HEAP32[$vararg_buffer17>>2] = $99; + $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); + HEAP32[$vararg_ptr20>>2] = $100; + $vararg_ptr21 = ((($vararg_buffer17)) + 8|0); + HEAP32[$vararg_ptr21>>2] = $101; + $vararg_ptr22 = ((($vararg_buffer17)) + 12|0); + HEAP32[$vararg_ptr22>>2] = $102; + _TraceLog(0,6329,$vararg_buffer17); + } else { + $98 = HEAP32[(15788)>>2]|0; + HEAP32[$vararg_buffer14>>2] = $98; + _TraceLog(0,6264,$vararg_buffer14); + } + $103 = HEAP32[3618]|0; + $104 = ($103|0)==(0); + if ($104) { + STACKTOP = sp;return; + } + $105 = HEAP32[3620]|0; + FUNCTION_TABLE_vi[$105 & 31](0); + STACKTOP = sp;return; +} +function _LoadShaderProgram($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$alloca_mul = 0, $$alloca_mul34 = 0, $$alloca_mul36 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0; + var $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer16 = 0, $vararg_buffer19 = 0, $vararg_buffer22 = 0, $vararg_buffer4 = 0, $vararg_buffer7 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0); + $vararg_buffer22 = sp + 64|0; + $vararg_buffer19 = sp + 56|0; + $vararg_buffer16 = sp + 48|0; + $vararg_buffer13 = sp + 40|0; + $vararg_buffer10 = sp + 32|0; + $vararg_buffer7 = sp + 24|0; + $vararg_buffer4 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $2 = sp + 80|0; + $3 = sp + 76|0; + $4 = sp + 72|0; + $5 = sp + 68|0; + $6 = (_glCreateShader(35633)|0); + $7 = (_glCreateShader(35632)|0); + HEAP32[$2>>2] = $0; + HEAP32[$3>>2] = $1; + _glShaderSource(($6|0),1,($2|0),(0|0)); + _glShaderSource(($7|0),1,($3|0),(0|0)); + HEAP32[$4>>2] = 0; + _glCompileShader(($6|0)); + _glGetShaderiv(($6|0),35713,($4|0)); + $8 = HEAP32[$4>>2]|0; + $9 = ($8|0)==(1); + if ($9) { + HEAP32[$vararg_buffer4>>2] = $6; + _TraceLog(0,7662,$vararg_buffer4); + } else { + HEAP32[$vararg_buffer>>2] = $6; + _TraceLog(2,7610,$vararg_buffer); + HEAP32[$vararg_buffer>>2] = 0; + _glGetShaderiv(($6|0),35716,($vararg_buffer|0)); + $10 = HEAP32[$vararg_buffer>>2]|0; + $11 = (_llvm_stacksave()|0); + $$alloca_mul = $10; + $12 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul)|0)+15)&-16)|0);; + $13 = HEAP32[$vararg_buffer>>2]|0; + _glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0)); + HEAP32[$vararg_buffer1>>2] = $12; + _TraceLog(0,7659,$vararg_buffer1); + _llvm_stackrestore(($11|0)); + } + _glCompileShader(($7|0)); + _glGetShaderiv(($7|0),35713,($4|0)); + $14 = HEAP32[$4>>2]|0; + $15 = ($14|0)==(1); + if ($15) { + HEAP32[$vararg_buffer13>>2] = $7; + _TraceLog(0,7763,$vararg_buffer13); + } else { + HEAP32[$vararg_buffer7>>2] = $7; + _TraceLog(2,7712,$vararg_buffer7); + HEAP32[$vararg_buffer7>>2] = 0; + _glGetShaderiv(($7|0),35716,($vararg_buffer7|0)); + $16 = HEAP32[$vararg_buffer7>>2]|0; + $17 = (_llvm_stacksave()|0); + $$alloca_mul34 = $16; + $18 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul34)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul34)|0)+15)&-16)|0);; + $19 = HEAP32[$vararg_buffer7>>2]|0; + _glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0)); + HEAP32[$vararg_buffer10>>2] = $18; + _TraceLog(0,7659,$vararg_buffer10); + _llvm_stackrestore(($17|0)); + } + $20 = (_glCreateProgram()|0); + _glAttachShader(($20|0),($6|0)); + _glAttachShader(($20|0),($7|0)); + _glBindAttribLocation(($20|0),0,(7454|0)); + _glBindAttribLocation(($20|0),1,(7469|0)); + _glBindAttribLocation(($20|0),2,(7500|0)); + _glBindAttribLocation(($20|0),3,(7527|0)); + _glBindAttribLocation(($20|0),4,(7513|0)); + _glBindAttribLocation(($20|0),5,(7484|0)); + _glLinkProgram(($20|0)); + _glGetProgramiv(($20|0),35714,($4|0)); + $21 = HEAP32[$4>>2]|0; + $22 = ($21|0)==(0); + if ($22) { + HEAP32[$vararg_buffer16>>2] = $20; + _TraceLog(2,7815,$vararg_buffer16); + HEAP32[$vararg_buffer16>>2] = 0; + _glGetProgramiv(($20|0),35716,($vararg_buffer16|0)); + $23 = HEAP32[$vararg_buffer16>>2]|0; + $24 = (_llvm_stacksave()|0); + $$alloca_mul36 = $23; + $25 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul36)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul36)|0)+15)&-16)|0);; + $26 = HEAP32[$vararg_buffer16>>2]|0; + _glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0)); + HEAP32[$vararg_buffer19>>2] = $25; + _TraceLog(0,7659,$vararg_buffer19); + _glDeleteProgram(($20|0)); + _llvm_stackrestore(($24|0)); + $$0 = 0; + _glDeleteShader(($6|0)); + _glDeleteShader(($7|0)); + STACKTOP = sp;return ($$0|0); + } else { + HEAP32[$vararg_buffer22>>2] = $20; + _TraceLog(0,7861,$vararg_buffer22); + $$0 = $20; + _glDeleteShader(($6|0)); + _glDeleteShader(($7|0)); + STACKTOP = sp;return ($$0|0); + } + return (0)|0; +} +function _LoadDefaultShaderLocations($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + $2 = (_glGetAttribLocation(($1|0),(7454|0))|0); + $3 = ((($0)) + 4|0); + HEAP32[$3>>2] = $2; + $4 = HEAP32[$0>>2]|0; + $5 = (_glGetAttribLocation(($4|0),(7469|0))|0); + $6 = ((($0)) + 8|0); + HEAP32[$6>>2] = $5; + $7 = HEAP32[$0>>2]|0; + $8 = (_glGetAttribLocation(($7|0),(7484|0))|0); + $9 = ((($0)) + 12|0); + HEAP32[$9>>2] = $8; + $10 = HEAP32[$0>>2]|0; + $11 = (_glGetAttribLocation(($10|0),(7500|0))|0); + $12 = ((($0)) + 16|0); + HEAP32[$12>>2] = $11; + $13 = HEAP32[$0>>2]|0; + $14 = (_glGetAttribLocation(($13|0),(7513|0))|0); + $15 = ((($0)) + 20|0); + HEAP32[$15>>2] = $14; + $16 = HEAP32[$0>>2]|0; + $17 = (_glGetAttribLocation(($16|0),(7527|0))|0); + $18 = ((($0)) + 24|0); + HEAP32[$18>>2] = $17; + $19 = HEAP32[$0>>2]|0; + $20 = (_glGetUniformLocation(($19|0),(7539|0))|0); + $21 = ((($0)) + 28|0); + HEAP32[$21>>2] = $20; + $22 = HEAP32[$0>>2]|0; + $23 = (_glGetUniformLocation(($22|0),(7549|0))|0); + $24 = ((($0)) + 32|0); + HEAP32[$24>>2] = $23; + $25 = HEAP32[$0>>2]|0; + $26 = (_glGetUniformLocation(($25|0),(7560|0))|0); + $27 = ((($0)) + 36|0); + HEAP32[$27>>2] = $26; + $28 = HEAP32[$0>>2]|0; + $29 = (_glGetUniformLocation(($28|0),(7571|0))|0); + $30 = ((($0)) + 40|0); + HEAP32[$30>>2] = $29; + $31 = HEAP32[$0>>2]|0; + $32 = (_glGetUniformLocation(($31|0),(7583|0))|0); + $33 = ((($0)) + 44|0); + HEAP32[$33>>2] = $32; + $34 = HEAP32[$0>>2]|0; + $35 = (_glGetUniformLocation(($34|0),(7592|0))|0); + $36 = ((($0)) + 48|0); + HEAP32[$36>>2] = $35; + $37 = HEAP32[$0>>2]|0; + $38 = (_glGetUniformLocation(($37|0),(7601|0))|0); + $39 = ((($0)) + 52|0); + HEAP32[$39>>2] = $38; + return; +} +function _IsMouseButtonPressed($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (16971 + ($0)|0); + $2 = HEAP8[$1>>0]|0; + $3 = (16974 + ($0)|0); + $4 = HEAP8[$3>>0]|0; + $5 = ($2<<24>>24)!=($4<<24>>24); + $6 = ($2<<24>>24)==(1); + $or$cond = $6 & $5; + $$0 = $or$cond&1; + return ($$0|0); +} +function _IsMouseButtonReleased($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (16971 + ($0)|0); + $2 = HEAP8[$1>>0]|0; + $3 = (16974 + ($0)|0); + $4 = HEAP8[$3>>0]|0; + $5 = ($2<<24>>24)!=($4<<24>>24); + $6 = ($2<<24>>24)==(0); + $or$cond = $6 & $5; + $$0 = $or$cond&1; + return ($$0|0); +} +function _rlClearScreenBuffers() { + var label = 0, sp = 0; + sp = STACKTOP; + _glClear(16640); + return; +} +function _CloseWindow() { + var $0 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + _UnloadDefaultFont(); + _rlglClose(); + $0 = HEAP32[3537]|0; + _glfwDestroyWindow(($0|0)); + _glfwTerminate(); + _TraceLog(0,8173,$vararg_buffer); + STACKTOP = sp;return; +} +function _UnloadDefaultFont() { + var $$byval_copy = 0, $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy = sp; + ;HEAP32[$$byval_copy>>2]=HEAP32[14188>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[14188+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[14188+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[14188+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[14188+16>>2]|0; + _UnloadTexture($$byval_copy); + $0 = HEAP32[(14216)>>2]|0; + _free($0); + STACKTOP = sp;return; +} +function _rlglClose() { + var $0 = 0, $1 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + _UnloadDefaultShader(); + _UnloadDefaultBuffers(); + _glDeleteTextures(1,(14500|0)); + $0 = HEAP32[3625]|0; + HEAP32[$vararg_buffer>>2] = $0; + _TraceLog(0,8200,$vararg_buffer); + $1 = HEAP32[3655]|0; + _free($1); + STACKTOP = sp;return; +} +function _UnloadDefaultShader() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + _glUseProgram(0); + $0 = HEAP32[3626]|0; + _glDeleteProgram(($0|0)); + return; +} +function _UnloadDefaultBuffers() { + var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[3618]|0; + $1 = ($0|0)==(0); + if (!($1)) { + $2 = HEAP32[3620]|0; + FUNCTION_TABLE_vi[$2 & 31](0); + } + _glDisableVertexAttribArray(0); + _glDisableVertexAttribArray(1); + _glDisableVertexAttribArray(2); + _glDisableVertexAttribArray(3); + _glBindBuffer(34962,0); + _glBindBuffer(34963,0); + _glDeleteBuffers(1,((15696)|0)); + _glDeleteBuffers(1,((15700)|0)); + _glDeleteBuffers(1,((15744)|0)); + _glDeleteBuffers(1,((15748)|0)); + _glDeleteBuffers(1,((15792)|0)); + _glDeleteBuffers(1,((15796)|0)); + _glDeleteBuffers(1,((15800)|0)); + _glDeleteBuffers(1,((15804)|0)); + $3 = HEAP32[3618]|0; + $4 = ($3|0)==(0); + if (!($4)) { + $5 = HEAP32[3621]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(15692)); + $6 = HEAP32[3621]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(15740)); + $7 = HEAP32[3621]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(15788)); + } + $8 = HEAP32[(15676)>>2]|0; + _free($8); + $9 = HEAP32[(15684)>>2]|0; + _free($9); + $10 = HEAP32[(15724)>>2]|0; + _free($10); + $11 = HEAP32[(15732)>>2]|0; + _free($11); + $12 = HEAP32[(15772)>>2]|0; + _free($12); + $13 = HEAP32[(15776)>>2]|0; + _free($13); + $14 = HEAP32[(15780)>>2]|0; + _free($14); + $15 = HEAP32[(15784)>>2]|0; + _free($15); + return; +} +function _UnloadTexture($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = HEAP32[$0>>2]|0; + $2 = ($1|0)==(0); + if ($2) { + STACKTOP = sp;return; + } + _rlDeleteTextures($1); + $3 = HEAP32[$0>>2]|0; + HEAP32[$vararg_buffer>>2] = $3; + _TraceLog(0,8265,$vararg_buffer); + STACKTOP = sp;return; +} +function _rlDeleteTextures($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp; + HEAP32[$1>>2] = $0; + $2 = ($0|0)==(0); + if (!($2)) { + _glDeleteTextures(1,($1|0)); + } + STACKTOP = sp;return; +} +function _BeginDrawing() { + var $0 = 0.0, $1 = 0.0, $2 = 0.0, $downscaleView$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $downscaleView$byval_copy = sp; + $0 = (+_GetTime()); + HEAPF64[1756] = $0; + $1 = +HEAPF64[1739]; + $2 = $0 - $1; + HEAPF64[1757] = $2; + HEAPF64[1739] = $0; + _rlClearScreenBuffers(); + _rlLoadIdentity(); + dest=$downscaleView$byval_copy; src=14244; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + (_MatrixToFloat($downscaleView$byval_copy)|0); + _rlMultMatrixf(15816); + STACKTOP = sp;return; +} +function _MatrixToFloat($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + HEAP32[3954] = $1; + $2 = ((($0)) + 4|0); + $3 = HEAP32[$2>>2]|0; + HEAP32[(15820)>>2] = $3; + $4 = ((($0)) + 8|0); + $5 = HEAP32[$4>>2]|0; + HEAP32[(15824)>>2] = $5; + $6 = ((($0)) + 12|0); + $7 = HEAP32[$6>>2]|0; + HEAP32[(15828)>>2] = $7; + $8 = ((($0)) + 16|0); + $9 = HEAP32[$8>>2]|0; + HEAP32[(15832)>>2] = $9; + $10 = ((($0)) + 20|0); + $11 = HEAP32[$10>>2]|0; + HEAP32[(15836)>>2] = $11; + $12 = ((($0)) + 24|0); + $13 = HEAP32[$12>>2]|0; + HEAP32[(15840)>>2] = $13; + $14 = ((($0)) + 28|0); + $15 = HEAP32[$14>>2]|0; + HEAP32[(15844)>>2] = $15; + $16 = ((($0)) + 32|0); + $17 = HEAP32[$16>>2]|0; + HEAP32[(15848)>>2] = $17; + $18 = ((($0)) + 36|0); + $19 = HEAP32[$18>>2]|0; + HEAP32[(15852)>>2] = $19; + $20 = ((($0)) + 40|0); + $21 = HEAP32[$20>>2]|0; + HEAP32[(15856)>>2] = $21; + $22 = ((($0)) + 44|0); + $23 = HEAP32[$22>>2]|0; + HEAP32[(15860)>>2] = $23; + $24 = ((($0)) + 48|0); + $25 = HEAP32[$24>>2]|0; + HEAP32[(15864)>>2] = $25; + $26 = ((($0)) + 52|0); + $27 = HEAP32[$26>>2]|0; + HEAP32[(15868)>>2] = $27; + $28 = ((($0)) + 56|0); + $29 = HEAP32[$28>>2]|0; + HEAP32[(15872)>>2] = $29; + $30 = ((($0)) + 60|0); + $31 = HEAP32[$30>>2]|0; + HEAP32[(15876)>>2] = $31; + return (15816|0); +} +function _rlMultMatrixf($0) { + $0 = $0|0; + var $$byval_copy = 0, $$byval_copy1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0; + var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy1 = sp + 192|0; + $$byval_copy = sp + 128|0; + $1 = sp + 64|0; + $2 = sp; + $3 = HEAP32[$0>>2]|0; + HEAP32[$1>>2] = $3; + $4 = ((($1)) + 4|0); + $5 = ((($0)) + 4|0); + $6 = HEAP32[$5>>2]|0; + HEAP32[$4>>2] = $6; + $7 = ((($1)) + 8|0); + $8 = ((($0)) + 8|0); + $9 = HEAP32[$8>>2]|0; + HEAP32[$7>>2] = $9; + $10 = ((($1)) + 12|0); + $11 = ((($0)) + 12|0); + $12 = HEAP32[$11>>2]|0; + HEAP32[$10>>2] = $12; + $13 = ((($1)) + 16|0); + $14 = ((($0)) + 16|0); + $15 = HEAP32[$14>>2]|0; + HEAP32[$13>>2] = $15; + $16 = ((($1)) + 20|0); + $17 = ((($0)) + 20|0); + $18 = HEAP32[$17>>2]|0; + HEAP32[$16>>2] = $18; + $19 = ((($1)) + 24|0); + $20 = ((($0)) + 24|0); + $21 = HEAP32[$20>>2]|0; + HEAP32[$19>>2] = $21; + $22 = ((($1)) + 28|0); + $23 = ((($0)) + 28|0); + $24 = HEAP32[$23>>2]|0; + HEAP32[$22>>2] = $24; + $25 = ((($1)) + 32|0); + $26 = ((($0)) + 32|0); + $27 = HEAP32[$26>>2]|0; + HEAP32[$25>>2] = $27; + $28 = ((($1)) + 36|0); + $29 = ((($0)) + 36|0); + $30 = HEAP32[$29>>2]|0; + HEAP32[$28>>2] = $30; + $31 = ((($1)) + 40|0); + $32 = ((($0)) + 40|0); + $33 = HEAP32[$32>>2]|0; + HEAP32[$31>>2] = $33; + $34 = ((($1)) + 44|0); + $35 = ((($0)) + 44|0); + $36 = HEAP32[$35>>2]|0; + HEAP32[$34>>2] = $36; + $37 = ((($1)) + 48|0); + $38 = ((($0)) + 48|0); + $39 = HEAP32[$38>>2]|0; + HEAP32[$37>>2] = $39; + $40 = ((($1)) + 52|0); + $41 = ((($0)) + 52|0); + $42 = HEAP32[$41>>2]|0; + HEAP32[$40>>2] = $42; + $43 = ((($1)) + 56|0); + $44 = ((($0)) + 56|0); + $45 = HEAP32[$44>>2]|0; + HEAP32[$43>>2] = $45; + $46 = ((($1)) + 60|0); + $47 = ((($0)) + 60|0); + $48 = HEAP32[$47>>2]|0; + HEAP32[$46>>2] = $48; + $49 = HEAP32[3584]|0; + dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($2,$$byval_copy,$$byval_copy1); + dest=$49; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _EndDrawing() { + var $0 = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + _rlglDraw(); + _SwapBuffers(); + _PollInputEvents(); + $0 = (+_GetTime()); + HEAPF64[1756] = $0; + $1 = +HEAPF64[1739]; + $2 = $0 - $1; + HEAPF64[1758] = $2; + HEAPF64[1739] = $0; + $3 = +HEAPF64[1757]; + $4 = $2 + $3; + HEAPF64[1759] = $4; + $5 = +HEAPF64[1736]; + $6 = $4 < $5; + if (!($6)) { + return; + } + $7 = $5 - $4; + $8 = $7 * 1000.0; + $9 = $8; + _Wait($9); + $10 = (+_GetTime()); + HEAPF64[1756] = $10; + $11 = +HEAPF64[1739]; + $12 = $10 - $11; + HEAPF64[1739] = $10; + $13 = +HEAPF64[1759]; + $14 = $12 + $13; + HEAPF64[1759] = $14; + return; +} +function _rlglDraw() { + var label = 0, sp = 0; + sp = STACKTOP; + _UpdateDefaultBuffers(); + _DrawDefaultBuffers(); + return; +} +function _SwapBuffers() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[3537]|0; + _glfwSwapBuffers(($0|0)); + return; +} +function _PollInputEvents() { + var $$04857 = 0, $$05160 = 0, $$058 = 0, $$lcssa = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0.0, $40 = 0; + var $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, $scevgep = 0, $scevgep67 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1456|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1456|0); + $0 = sp + 1440|0; + $1 = sp + 1432|0; + $2 = sp; + _UpdateGestures(); + HEAP32[741] = -1; + HEAP32[743] = -1; + HEAP32[3970] = 0; + $3 = HEAP32[3537]|0; + _glfwGetCursorPos(($3|0),($0|0),($1|0)); + $4 = +HEAPF64[$0>>3]; + $5 = $4; + HEAPF32[3470] = $5; + $6 = +HEAPF64[$1>>3]; + $7 = $6; + HEAPF32[(13884)>>2] = $7; + _memcpy((17489|0),(16977|0),512)|0; + ;HEAP8[16974>>0]=HEAP8[16971>>0]|0;HEAP8[16974+1>>0]=HEAP8[16971+1>>0]|0;HEAP8[16974+2>>0]=HEAP8[16971+2>>0]|0; + $8 = HEAP32[3953]|0; + HEAP32[3540] = $8; + HEAP32[3953] = 0; + $9 = (_emscripten_get_num_gamepads()|0); + $10 = ($9|0)>(0); + if (!($10)) { + STACKTOP = sp;return; + } + $11 = ((($2)) + 12|0); + $12 = ((($2)) + 8|0); + $$05160 = 0; + while(1) { + $scevgep = (18001 + ($$05160<<5)|0); + $scevgep67 = (18129 + ($$05160<<5)|0); + dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); + $14 = ($13|0)==(0); + if ($14) { + $15 = HEAP32[$11>>2]|0; + $16 = ($15|0)>(0); + if ($16) { + $17 = HEAP32[$11>>2]|0; + $$04857 = 0; + while(1) { + $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); + $22 = HEAP32[$21>>2]|0; + $23 = ($22|0)==(1); + $24 = ((18129 + ($$05160<<5)|0) + ($$04857)|0); + if ($23) { + HEAP8[$24>>0] = 1; + HEAP32[743] = $$04857; + } else { + HEAP8[$24>>0] = 0; + } + $25 = (($$04857) + 1)|0; + $26 = ($25|0)<($17|0); + $27 = ($25|0)<(32); + $28 = $27 & $26; + if ($28) { + $$04857 = $25; + } else { + break; + } + } + } + $18 = HEAP32[$12>>2]|0; + $19 = ($18|0)>(0); + if ($19) { + $20 = HEAP32[$12>>2]|0; + $$058 = 0; + while(1) { + $29 = (((($2)) + 16|0) + ($$058<<3)|0); + $30 = +HEAPF64[$29>>3]; + $31 = $30; + $32 = ((15884 + ($$05160<<5)|0) + ($$058<<2)|0); + HEAPF32[$32>>2] = $31; + $33 = (($$058) + 1)|0; + $34 = ($33|0)<($20|0); + $35 = ($33|0)<(8); + $36 = $35 & $34; + if ($36) { + $$058 = $33; + } else { + $$lcssa = $20; + break; + } + } + } else { + $$lcssa = $18; + } + HEAP32[3970] = $$lcssa; + } + $37 = (($$05160) + 1)|0; + $38 = ($37|0)<($9|0); + $39 = ($37|0)<(4); + $40 = $38 & $39; + if ($40) { + $$05160 = $37; + } else { + break; + } + } + STACKTOP = sp;return; +} +function _Wait($0) { + $0 = +$0; + var $1 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (+_GetTime()); + $2 = 0.0 - $1; + $3 = $0 / 1000.0; + $4 = $3; + $5 = $2 < $4; + if (!($5)) { + return; + } + while(1) { + $6 = (+_GetTime()); + $7 = $6 - $1; + $8 = $7 < $4; + if (!($8)) { + break; + } + } + return; +} +function _UpdateDefaultBuffers() { + var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[3916]|0; + $1 = ($0|0)>(0); + if ($1) { + $2 = HEAP32[3618]|0; + $3 = ($2|0)==(0); + if (!($3)) { + $4 = HEAP32[3620]|0; + $5 = HEAP32[(15692)>>2]|0; + FUNCTION_TABLE_vi[$4 & 31]($5); + } + $6 = HEAP32[(15696)>>2]|0; + _glBindBuffer(34962,($6|0)); + $7 = HEAP32[3916]|0; + $8 = ($7*12)|0; + $9 = HEAP32[(15676)>>2]|0; + _glBufferSubData(34962,0,($8|0),($9|0)); + $10 = HEAP32[(15700)>>2]|0; + _glBindBuffer(34962,($10|0)); + $11 = HEAP32[(15672)>>2]|0; + $12 = $11 << 2; + $13 = HEAP32[(15684)>>2]|0; + _glBufferSubData(34962,0,($12|0),($13|0)); + } + $14 = HEAP32[3928]|0; + $15 = ($14|0)>(0); + if ($15) { + $16 = HEAP32[3618]|0; + $17 = ($16|0)==(0); + if (!($17)) { + $18 = HEAP32[3620]|0; + $19 = HEAP32[(15740)>>2]|0; + FUNCTION_TABLE_vi[$18 & 31]($19); + } + $20 = HEAP32[(15744)>>2]|0; + _glBindBuffer(34962,($20|0)); + $21 = HEAP32[3928]|0; + $22 = ($21*12)|0; + $23 = HEAP32[(15724)>>2]|0; + _glBufferSubData(34962,0,($22|0),($23|0)); + $24 = HEAP32[(15748)>>2]|0; + _glBindBuffer(34962,($24|0)); + $25 = HEAP32[(15720)>>2]|0; + $26 = $25 << 2; + $27 = HEAP32[(15732)>>2]|0; + _glBufferSubData(34962,0,($26|0),($27|0)); + } + $28 = HEAP32[3940]|0; + $29 = ($28|0)>(0); + if ($29) { + $30 = HEAP32[3618]|0; + $31 = ($30|0)==(0); + if (!($31)) { + $32 = HEAP32[3620]|0; + $33 = HEAP32[(15788)>>2]|0; + FUNCTION_TABLE_vi[$32 & 31]($33); + } + $34 = HEAP32[(15792)>>2]|0; + _glBindBuffer(34962,($34|0)); + $35 = HEAP32[3940]|0; + $36 = ($35*12)|0; + $37 = HEAP32[(15772)>>2]|0; + _glBufferSubData(34962,0,($36|0),($37|0)); + $38 = HEAP32[(15796)>>2]|0; + _glBindBuffer(34962,($38|0)); + $39 = HEAP32[3940]|0; + $40 = $39 << 3; + $41 = HEAP32[(15776)>>2]|0; + _glBufferSubData(34962,0,($40|0),($41|0)); + $42 = HEAP32[(15800)>>2]|0; + _glBindBuffer(34962,($42|0)); + $43 = HEAP32[3940]|0; + $44 = $43 << 2; + $45 = HEAP32[(15780)>>2]|0; + _glBufferSubData(34962,0,($44|0),($45|0)); + } + $46 = HEAP32[3618]|0; + $47 = ($46|0)==(0); + if ($47) { + return; + } + $48 = HEAP32[3620]|0; + FUNCTION_TABLE_vi[$48 & 31](0); + return; +} +function _DrawDefaultBuffers() { + var $$ = 0, $$02830 = 0, $$02932 = 0, $$031 = 0, $$byval_copy2 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0; + var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0; + var $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0; + var $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0; + var $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $modelview$byval_copy = 0; + var $or$cond = 0, $or$cond3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 320|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(320|0); + $$byval_copy2 = sp + 256|0; + $modelview$byval_copy = sp + 192|0; + $0 = sp + 128|0; + $1 = sp + 64|0; + $2 = sp; + dest=$0; src=14340; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=14404; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[4003]|0; + $4 = ($3|0)!=(0); + $$ = $4 ? 2 : 1; + $$02932 = 0; + while(1) { + if ($4) { + dest=$modelview$byval_copy; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); + } + $8 = HEAP32[3916]|0; + $9 = ($8|0)>(0); + $10 = HEAP32[3928]|0; + $11 = ($10|0)>(0); + $or$cond = $9 | $11; + $12 = HEAP32[3940]|0; + $13 = ($12|0)>(0); + $or$cond3 = $or$cond | $13; + if ($or$cond3) { + $14 = HEAP32[3640]|0; + _glUseProgram(($14|0)); + dest=$modelview$byval_copy; src=14404; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=14340; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); + $15 = HEAP32[(14588)>>2]|0; + dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $16 = (_MatrixToFloat($$byval_copy2)|0); + _glUniformMatrix4fv(($15|0),1,0,($16|0)); + $17 = HEAP32[(14592)>>2]|0; + _glUniform4f(($17|0),1.0,1.0,1.0,1.0); + $18 = HEAP32[(14604)>>2]|0; + _glUniform1i(($18|0),0); + } + $19 = HEAP32[3916]|0; + $20 = ($19|0)>(0); + if ($20) { + $21 = HEAP32[3625]|0; + _glBindTexture(3553,($21|0)); + $22 = HEAP32[3618]|0; + $23 = ($22|0)==(0); + if ($23) { + $26 = HEAP32[(15696)>>2]|0; + _glBindBuffer(34962,($26|0)); + $27 = HEAP32[(14564)>>2]|0; + _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); + $28 = HEAP32[(14564)>>2]|0; + _glEnableVertexAttribArray(($28|0)); + $29 = HEAP32[(15700)>>2]|0; + _glBindBuffer(34962,($29|0)); + $30 = HEAP32[(14584)>>2]|0; + _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); + $31 = HEAP32[(14584)>>2]|0; + _glEnableVertexAttribArray(($31|0)); + } else { + $24 = HEAP32[3620]|0; + $25 = HEAP32[(15692)>>2]|0; + FUNCTION_TABLE_vi[$24 & 31]($25); + } + $32 = HEAP32[3916]|0; + _glDrawArrays(1,0,($32|0)); + $33 = HEAP32[3618]|0; + $34 = ($33|0)==(0); + if ($34) { + _glBindBuffer(34962,0); + } + _glBindTexture(3553,0); + } + $35 = HEAP32[3928]|0; + $36 = ($35|0)>(0); + if ($36) { + $37 = HEAP32[3625]|0; + _glBindTexture(3553,($37|0)); + $38 = HEAP32[3618]|0; + $39 = ($38|0)==(0); + if ($39) { + $42 = HEAP32[(15744)>>2]|0; + _glBindBuffer(34962,($42|0)); + $43 = HEAP32[(14564)>>2]|0; + _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); + $44 = HEAP32[(14564)>>2]|0; + _glEnableVertexAttribArray(($44|0)); + $45 = HEAP32[(15748)>>2]|0; + _glBindBuffer(34962,($45|0)); + $46 = HEAP32[(14584)>>2]|0; + _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); + $47 = HEAP32[(14584)>>2]|0; + _glEnableVertexAttribArray(($47|0)); + } else { + $40 = HEAP32[3620]|0; + $41 = HEAP32[(15740)>>2]|0; + FUNCTION_TABLE_vi[$40 & 31]($41); + } + $48 = HEAP32[3928]|0; + _glDrawArrays(4,0,($48|0)); + $49 = HEAP32[3618]|0; + $50 = ($49|0)==(0); + if ($50) { + _glBindBuffer(34962,0); + } + _glBindTexture(3553,0); + } + $51 = HEAP32[3940]|0; + $52 = ($51|0)>(0); + if ($52) { + $53 = HEAP32[3618]|0; + $54 = ($53|0)==(0); + if ($54) { + $57 = HEAP32[(15792)>>2]|0; + _glBindBuffer(34962,($57|0)); + $58 = HEAP32[(14564)>>2]|0; + _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); + $59 = HEAP32[(14564)>>2]|0; + _glEnableVertexAttribArray(($59|0)); + $60 = HEAP32[(15796)>>2]|0; + _glBindBuffer(34962,($60|0)); + $61 = HEAP32[(14568)>>2]|0; + _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); + $62 = HEAP32[(14568)>>2]|0; + _glEnableVertexAttribArray(($62|0)); + $63 = HEAP32[(15800)>>2]|0; + _glBindBuffer(34962,($63|0)); + $64 = HEAP32[(14584)>>2]|0; + _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); + $65 = HEAP32[(14584)>>2]|0; + _glEnableVertexAttribArray(($65|0)); + $66 = HEAP32[(15804)>>2]|0; + _glBindBuffer(34963,($66|0)); + } else { + $55 = HEAP32[3620]|0; + $56 = HEAP32[(15788)>>2]|0; + FUNCTION_TABLE_vi[$55 & 31]($56); + } + $67 = HEAP32[3656]|0; + $68 = ($67|0)>(0); + if ($68) { + $$02830 = 0;$$031 = 0; + while(1) { + $71 = HEAP32[3655]|0; + $72 = (($71) + (($$031*144)|0)|0); + $73 = HEAP32[$72>>2]|0; + $74 = (($73|0) / 4)&-1; + $75 = ($74*6)|0; + $76 = (((($71) + (($$031*144)|0)|0)) + 8|0); + $77 = HEAP32[$76>>2]|0; + _glBindTexture(3553,($77|0)); + $78 = $$02830 << 1; + $79 = $78; + _glDrawElements(4,($75|0),5123,($79|0)); + $80 = HEAP32[3655]|0; + $81 = (($80) + (($$031*144)|0)|0); + $82 = HEAP32[$81>>2]|0; + $83 = (($82|0) / 4)&-1; + $84 = ($83*6)|0; + $85 = (($84) + ($$02830))|0; + $86 = (($$031) + 1)|0; + $87 = HEAP32[3656]|0; + $88 = ($86|0)<($87|0); + if ($88) { + $$02830 = $85;$$031 = $86; + } else { + break; + } + } + } + $69 = HEAP32[3618]|0; + $70 = ($69|0)==(0); + if ($70) { + _glBindBuffer(34962,0); + _glBindBuffer(34963,0); + } + _glBindTexture(3553,0); + } + $89 = HEAP32[3618]|0; + $90 = ($89|0)==(0); + if (!($90)) { + $91 = HEAP32[3620]|0; + FUNCTION_TABLE_vi[$91 & 31](0); + } + _glUseProgram(0); + $92 = (($$02932) + 1)|0; + $93 = ($92|0)<($$|0); + if ($93) { + $$02932 = $92; + } else { + break; + } + } + HEAP32[3656] = 1; + $5 = HEAP32[3625]|0; + $6 = HEAP32[3655]|0; + $7 = ((($6)) + 8|0); + HEAP32[$7>>2] = $5; + HEAP32[$6>>2] = 0; + HEAP32[3916] = 0; + HEAP32[(15672)>>2] = 0; + HEAP32[3928] = 0; + HEAP32[(15720)>>2] = 0; + HEAP32[3940] = 0; + HEAP32[(15764)>>2] = 0; + HEAP32[(15768)>>2] = 0; + HEAPF32[744] = -1.0; + dest=14340; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=14404; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _SetStereoView($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$byval_copy = 0, $$byval_copy3 = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy3 = sp + 192|0; + $$byval_copy = sp + 64|0; + $3 = sp; + $4 = sp + 128|0; + dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $5 = HEAP32[3914]|0; + $6 = Math_imul($5, $0)|0; + $7 = (($6|0) / 2)&-1; + $8 = (($5|0) / 2)&-1; + $9 = HEAP32[3915]|0; + _rlViewport($7,0,$8,$9); + $10 = (16244 + ($0<<6)|0); + dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($4,$$byval_copy,$$byval_copy3); + $11 = (16116 + ($0<<6)|0); + dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetMatrixModelview($$byval_copy3); + dest=$$byval_copy3; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetMatrixProjection($$byval_copy3); + STACKTOP = sp;return; +} +function _SetMatrixModelview($0) { + $0 = $0|0; + var dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + dest=14404; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + return; +} +function _SetMatrixProjection($0) { + $0 = $0|0; + var dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + dest=14340; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + return; +} +function _rlPushMatrix() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $vararg_buffer = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $0 = HEAP32[4093]|0; + $1 = ($0|0)==(15); + if ($1) { + HEAP32[$vararg_buffer>>2] = 16; + _TraceLog(1,8315,$vararg_buffer); + } + $2 = HEAP32[4093]|0; + $3 = (14632 + ($2<<6)|0); + $4 = HEAP32[3584]|0; + dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _rlLoadIdentity(); + $5 = HEAP32[4093]|0; + $6 = (($5) + 1)|0; + HEAP32[4093] = $6; + $7 = HEAP32[3617]|0; + $8 = ($7|0)==(5888); + if (!($8)) { + STACKTOP = sp;return; + } + HEAP32[4094] = 1; + STACKTOP = sp;return; +} +function _rlPopMatrix() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[4093]|0; + $1 = ($0|0)>(0); + if (!($1)) { + return; + } + $2 = HEAP32[4093]|0; + $3 = (($2) + -1)|0; + $4 = (14632 + ($3<<6)|0); + $5 = HEAP32[3584]|0; + _memmove(($5|0),($4|0),64)|0; + $6 = (($2) + -1)|0; + HEAP32[4093] = $6; + return; +} +function _GetKeyPressed() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[741]|0; + return ($0|0); +} +function _rlTranslatef($0,$1,$2) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + var $$byval_copy = 0, $$byval_copy1 = 0, $3 = 0, $4 = 0, $5 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy1 = sp + 192|0; + $$byval_copy = sp + 128|0; + $3 = sp + 64|0; + $4 = sp; + _MatrixTranslate($3,$0,$1,$2); + _MatrixTranspose($3); + $5 = HEAP32[3584]|0; + dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($4,$$byval_copy,$$byval_copy1); + dest=$5; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _rlRotatef($0,$1,$2,$3) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + var $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 336|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(336|0); + $$byval_copy2 = sp + 272|0; + $$byval_copy1 = sp + 208|0; + $4 = sp + 144|0; + $5 = sp + 64|0; + $6 = sp + 80|0; + $7 = sp; + _MatrixIdentity($4); + HEAPF32[$5>>2] = $1; + $8 = ((($5)) + 4|0); + HEAPF32[$8>>2] = $2; + $9 = ((($5)) + 8|0); + HEAPF32[$9>>2] = $3; + _VectorNormalize($5); + $10 = $0 * 0.01745329238474369; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$5+8>>2]|0; + _MatrixRotate($6,$$byval_copy2,$10); + dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixTranspose($4); + $11 = HEAP32[3584]|0; + dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); + dest=$11; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _rlBegin($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + HEAP32[3657] = $0; + return; +} +function _rlEnd() { + var $$03956 = 0, $$04052 = 0, $$04154 = 0, $$04248 = 0, $$04347 = 0, $$byval_copy = 0, $$promoted = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0; + var $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0; + var $128 = 0, $129 = 0, $13 = 0.0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0; + var $146 = 0, $147 = 0, $148 = 0.0, $149 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0; + var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0; + var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0; + var $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0; + var $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond60 = 0, $exitcond63 = 0; + var $scevgep = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $$byval_copy = sp; + $0 = HEAP32[4094]|0; + $1 = ($0|0)==(0); + if (!($1)) { + $2 = HEAP32[4095]|0; + $3 = ($2|0)>(0); + if ($3) { + $$03956 = 0; + while(1) { + $6 = HEAP32[3654]|0; + $7 = (($6) + (($$03956*12)|0)|0); + $8 = HEAP32[3584]|0; + dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _VectorTransform($7,$$byval_copy); + $9 = (($$03956) + 1)|0; + $5 = HEAP32[4095]|0; + $10 = ($9|0)<($5|0); + if ($10) { + $$03956 = $9; + } else { + break; + } + } + HEAP32[4094] = 0; + $4 = ($5|0)>(0); + if ($4) { + $$04154 = 0; + while(1) { + $11 = HEAP32[3654]|0; + $12 = (($11) + (($$04154*12)|0)|0); + $13 = +HEAPF32[$12>>2]; + $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); + $15 = +HEAPF32[$14>>2]; + $16 = (((($11) + (($$04154*12)|0)|0)) + 8|0); + $17 = +HEAPF32[$16>>2]; + _rlVertex3f($13,$15,$17); + $18 = (($$04154) + 1)|0; + $19 = HEAP32[4095]|0; + $20 = ($18|0)<($19|0); + if ($20) { + $$04154 = $18; + } else { + break; + } + } + } + } else { + HEAP32[4094] = 0; + } + HEAP32[4095] = 0; + } + $21 = HEAP32[3657]|0; + switch ($21|0) { + case 1: { + $22 = HEAP32[3916]|0; + $23 = HEAP32[(15672)>>2]|0; + $24 = ($22|0)==($23|0); + if ($24) { + $148 = +HEAPF32[744]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[744] = $149; + STACKTOP = sp;return; + } + $25 = (($22) - ($23))|0; + $26 = ($25|0)>(0); + if ($26) { + $$04347 = 0; + } else { + $148 = +HEAPF32[744]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[744] = $149; + STACKTOP = sp;return; + } + while(1) { + $27 = HEAP32[(15684)>>2]|0; + $28 = HEAP32[(15672)>>2]|0; + $29 = $28 << 2; + $30 = (($29) + -4)|0; + $31 = (($27) + ($30)|0); + $32 = HEAP8[$31>>0]|0; + $33 = (($27) + ($29)|0); + HEAP8[$33>>0] = $32; + $34 = HEAP32[(15684)>>2]|0; + $35 = HEAP32[(15672)>>2]|0; + $36 = $35 << 2; + $37 = (($36) + -3)|0; + $38 = (($34) + ($37)|0); + $39 = HEAP8[$38>>0]|0; + $40 = $36 | 1; + $41 = (($34) + ($40)|0); + HEAP8[$41>>0] = $39; + $42 = HEAP32[(15684)>>2]|0; + $43 = HEAP32[(15672)>>2]|0; + $44 = $43 << 2; + $45 = (($44) + -2)|0; + $46 = (($42) + ($45)|0); + $47 = HEAP8[$46>>0]|0; + $48 = $44 | 2; + $49 = (($42) + ($48)|0); + HEAP8[$49>>0] = $47; + $50 = HEAP32[(15684)>>2]|0; + $51 = HEAP32[(15672)>>2]|0; + $52 = $51 << 2; + $53 = (($52) + -1)|0; + $54 = (($50) + ($53)|0); + $55 = HEAP8[$54>>0]|0; + $56 = $52 | 3; + $57 = (($50) + ($56)|0); + HEAP8[$57>>0] = $55; + $58 = HEAP32[(15672)>>2]|0; + $59 = (($58) + 1)|0; + HEAP32[(15672)>>2] = $59; + $60 = (($$04347) + 1)|0; + $exitcond = ($60|0)==($25|0); + if ($exitcond) { + break; + } else { + $$04347 = $60; + } + } + $148 = +HEAPF32[744]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[744] = $149; + STACKTOP = sp;return; + break; + } + case 4: { + $61 = HEAP32[3928]|0; + $62 = HEAP32[(15720)>>2]|0; + $63 = ($61|0)==($62|0); + if ($63) { + $148 = +HEAPF32[744]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[744] = $149; + STACKTOP = sp;return; + } + $64 = (($61) - ($62))|0; + $65 = ($64|0)>(0); + if ($65) { + $$04248 = 0; + } else { + $148 = +HEAPF32[744]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[744] = $149; + STACKTOP = sp;return; + } + while(1) { + $66 = HEAP32[(15732)>>2]|0; + $67 = HEAP32[(15720)>>2]|0; + $68 = $67 << 2; + $69 = (($68) + -4)|0; + $70 = (($66) + ($69)|0); + $71 = HEAP8[$70>>0]|0; + $72 = (($66) + ($68)|0); + HEAP8[$72>>0] = $71; + $73 = HEAP32[(15732)>>2]|0; + $74 = HEAP32[(15720)>>2]|0; + $75 = $74 << 2; + $76 = (($75) + -3)|0; + $77 = (($73) + ($76)|0); + $78 = HEAP8[$77>>0]|0; + $79 = $75 | 1; + $80 = (($73) + ($79)|0); + HEAP8[$80>>0] = $78; + $81 = HEAP32[(15732)>>2]|0; + $82 = HEAP32[(15720)>>2]|0; + $83 = $82 << 2; + $84 = (($83) + -2)|0; + $85 = (($81) + ($84)|0); + $86 = HEAP8[$85>>0]|0; + $87 = $83 | 2; + $88 = (($81) + ($87)|0); + HEAP8[$88>>0] = $86; + $89 = HEAP32[(15732)>>2]|0; + $90 = HEAP32[(15720)>>2]|0; + $91 = $90 << 2; + $92 = (($91) + -1)|0; + $93 = (($89) + ($92)|0); + $94 = HEAP8[$93>>0]|0; + $95 = $91 | 3; + $96 = (($89) + ($95)|0); + HEAP8[$96>>0] = $94; + $97 = HEAP32[(15720)>>2]|0; + $98 = (($97) + 1)|0; + HEAP32[(15720)>>2] = $98; + $99 = (($$04248) + 1)|0; + $exitcond60 = ($99|0)==($64|0); + if ($exitcond60) { + break; + } else { + $$04248 = $99; + } + } + $148 = +HEAPF32[744]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[744] = $149; + STACKTOP = sp;return; + break; + } + case 7: { + $100 = HEAP32[3940]|0; + $101 = HEAP32[(15768)>>2]|0; + $102 = ($100|0)==($101|0); + if (!($102)) { + $103 = (($100) - ($101))|0; + $104 = ($103|0)>(0); + if ($104) { + $$04052 = 0; + while(1) { + $105 = HEAP32[(15780)>>2]|0; + $106 = HEAP32[(15768)>>2]|0; + $107 = $106 << 2; + $108 = (($107) + -4)|0; + $109 = (($105) + ($108)|0); + $110 = HEAP8[$109>>0]|0; + $111 = (($105) + ($107)|0); + HEAP8[$111>>0] = $110; + $112 = HEAP32[(15780)>>2]|0; + $113 = HEAP32[(15768)>>2]|0; + $114 = $113 << 2; + $115 = (($114) + -3)|0; + $116 = (($112) + ($115)|0); + $117 = HEAP8[$116>>0]|0; + $118 = $114 | 1; + $119 = (($112) + ($118)|0); + HEAP8[$119>>0] = $117; + $120 = HEAP32[(15780)>>2]|0; + $121 = HEAP32[(15768)>>2]|0; + $122 = $121 << 2; + $123 = (($122) + -2)|0; + $124 = (($120) + ($123)|0); + $125 = HEAP8[$124>>0]|0; + $126 = $122 | 2; + $127 = (($120) + ($126)|0); + HEAP8[$127>>0] = $125; + $128 = HEAP32[(15780)>>2]|0; + $129 = HEAP32[(15768)>>2]|0; + $130 = $129 << 2; + $131 = (($130) + -1)|0; + $132 = (($128) + ($131)|0); + $133 = HEAP8[$132>>0]|0; + $134 = $130 | 3; + $135 = (($128) + ($134)|0); + HEAP8[$135>>0] = $133; + $136 = HEAP32[(15768)>>2]|0; + $137 = (($136) + 1)|0; + HEAP32[(15768)>>2] = $137; + $138 = (($$04052) + 1)|0; + $exitcond63 = ($138|0)==($103|0); + if ($exitcond63) { + break; + } else { + $$04052 = $138; + } + } + } + } + $139 = HEAP32[3940]|0; + $140 = HEAP32[(15764)>>2]|0; + $141 = ($139|0)>($140|0); + if (!($141)) { + $148 = +HEAPF32[744]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[744] = $149; + STACKTOP = sp;return; + } + $142 = HEAP32[(15776)>>2]|0; + $$promoted = HEAP32[(15764)>>2]|0; + $143 = $$promoted << 1; + $scevgep = (($142) + ($143<<2)|0); + $144 = (($139) - ($140))|0; + $145 = $144 << 3; + _memset(($scevgep|0),0,($145|0))|0; + $146 = (($139) + ($$promoted))|0; + $147 = (($146) - ($140))|0; + HEAP32[(15764)>>2] = $147; + $148 = +HEAPF32[744]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[744] = $149; + STACKTOP = sp;return; + break; + } + default: { + $148 = +HEAPF32[744]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[744] = $149; + STACKTOP = sp;return; + } + } +} +function _rlVertex3f($0,$1,$2) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0; + var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0; + var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer3 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $3 = HEAP32[4094]|0; + $4 = ($3|0)==(0); + if (!($4)) { + $5 = HEAP32[3654]|0; + $6 = HEAP32[4095]|0; + $7 = (($5) + (($6*12)|0)|0); + HEAPF32[$7>>2] = $0; + $8 = (((($5) + (($6*12)|0)|0)) + 4|0); + HEAPF32[$8>>2] = $1; + $9 = (((($5) + (($6*12)|0)|0)) + 8|0); + HEAPF32[$9>>2] = $2; + $10 = (($6) + 1)|0; + HEAP32[4095] = $10; + STACKTOP = sp;return; + } + $11 = HEAP32[3657]|0; + switch ($11|0) { + case 1: { + $12 = HEAP32[3916]|0; + $13 = ($12|0)<(2048); + if ($13) { + $14 = HEAP32[(15676)>>2]|0; + $15 = ($12*3)|0; + $16 = (($14) + ($15<<2)|0); + HEAPF32[$16>>2] = $0; + $17 = (($15) + 1)|0; + $18 = (($14) + ($17<<2)|0); + HEAPF32[$18>>2] = $1; + $19 = (($15) + 2)|0; + $20 = (($14) + ($19<<2)|0); + HEAPF32[$20>>2] = $2; + $21 = (($12) + 1)|0; + HEAP32[3916] = $21; + STACKTOP = sp;return; + } else { + _TraceLog(1,8353,$vararg_buffer); + STACKTOP = sp;return; + } + break; + } + case 4: { + $22 = HEAP32[3928]|0; + $23 = ($22|0)<(6144); + if ($23) { + $24 = HEAP32[(15724)>>2]|0; + $25 = ($22*3)|0; + $26 = (($24) + ($25<<2)|0); + HEAPF32[$26>>2] = $0; + $27 = (($25) + 1)|0; + $28 = (($24) + ($27<<2)|0); + HEAPF32[$28>>2] = $1; + $29 = (($25) + 2)|0; + $30 = (($24) + ($29<<2)|0); + HEAPF32[$30>>2] = $2; + $31 = (($22) + 1)|0; + HEAP32[3928] = $31; + STACKTOP = sp;return; + } else { + _TraceLog(1,8378,$vararg_buffer1); + STACKTOP = sp;return; + } + break; + } + case 7: { + $32 = HEAP32[3940]|0; + $33 = ($32|0)<(4096); + if ($33) { + $34 = HEAP32[(15772)>>2]|0; + $35 = ($32*3)|0; + $36 = (($34) + ($35<<2)|0); + HEAPF32[$36>>2] = $0; + $37 = (($35) + 1)|0; + $38 = (($34) + ($37<<2)|0); + HEAPF32[$38>>2] = $1; + $39 = (($35) + 2)|0; + $40 = (($34) + ($39<<2)|0); + HEAPF32[$40>>2] = $2; + $41 = (($32) + 1)|0; + HEAP32[3940] = $41; + $42 = HEAP32[3655]|0; + $43 = HEAP32[3656]|0; + $44 = (($43) + -1)|0; + $45 = (($42) + (($44*144)|0)|0); + $46 = HEAP32[$45>>2]|0; + $47 = (($46) + 1)|0; + HEAP32[$45>>2] = $47; + STACKTOP = sp;return; + } else { + _TraceLog(1,8407,$vararg_buffer3); + STACKTOP = sp;return; + } + break; + } + default: { + STACKTOP = sp;return; + } + } +} +function _rlVertex2f($0,$1) { + $0 = +$0; + $1 = +$1; + var $2 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[744]; + _rlVertex3f($0,$1,$2); + return; +} +function _rlVertex2i($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0.0, $3 = 0.0, $4 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (+($0|0)); + $3 = (+($1|0)); + $4 = +HEAPF32[744]; + _rlVertex3f($2,$3,$4); + return; +} +function _rlTexCoord2f($0,$1) { + $0 = +$0; + $1 = +$1; + var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP32[3657]|0; + $3 = ($2|0)==(7); + if (!($3)) { + return; + } + $4 = HEAP32[(15776)>>2]|0; + $5 = HEAP32[(15764)>>2]|0; + $6 = $5 << 1; + $7 = (($4) + ($6<<2)|0); + HEAPF32[$7>>2] = $0; + $8 = $6 | 1; + $9 = (($4) + ($8<<2)|0); + HEAPF32[$9>>2] = $1; + $10 = (($5) + 1)|0; + HEAP32[(15764)>>2] = $10; + return; +} +function _rlNormal3f($0,$1,$2) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + var label = 0, sp = 0; + sp = STACKTOP; + return; +} +function _rlColor4ub($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; + var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $4 = HEAP32[3657]|0; + switch ($4|0) { + case 1: { + $$sink37 = (15672);$$sink38 = (15684); + break; + } + case 4: { + $$sink37 = (15720);$$sink38 = (15732); + break; + } + case 7: { + $$sink37 = (15768);$$sink38 = (15780); + break; + } + default: { + return; + } + } + $5 = HEAP32[$$sink38>>2]|0; + $6 = HEAP32[$$sink37>>2]|0; + $7 = $6 << 2; + $8 = (($5) + ($7)|0); + HEAP8[$8>>0] = $0; + $9 = HEAP32[$$sink38>>2]|0; + $10 = HEAP32[$$sink37>>2]|0; + $11 = $10 << 2; + $12 = $11 | 1; + $13 = (($9) + ($12)|0); + HEAP8[$13>>0] = $1; + $14 = HEAP32[$$sink38>>2]|0; + $15 = HEAP32[$$sink37>>2]|0; + $16 = $15 << 2; + $17 = $16 | 2; + $18 = (($14) + ($17)|0); + HEAP8[$18>>0] = $2; + $19 = HEAP32[$$sink38>>2]|0; + $20 = HEAP32[$$sink37>>2]|0; + $21 = $20 << 2; + $22 = $21 | 3; + $23 = (($19) + ($22)|0); + HEAP8[$23>>0] = $3; + $24 = HEAP32[$$sink37>>2]|0; + $25 = (($24) + 1)|0; + HEAP32[$$sink37>>2] = $25; + return; +} +function _rlEnableTexture($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[3655]|0; + $2 = HEAP32[3656]|0; + $3 = (($2) + -1)|0; + $4 = (((($1) + (($3*144)|0)|0)) + 8|0); + $5 = HEAP32[$4>>2]|0; + $6 = ($5|0)==($0|0); + if ($6) { + return; + } + $7 = (($1) + (($3*144)|0)|0); + $8 = HEAP32[$7>>2]|0; + $9 = ($8|0)>(0); + if ($9) { + $10 = (($2) + 1)|0; + HEAP32[3656] = $10; + } + $11 = HEAP32[3656]|0; + $12 = (($11) + -1)|0; + $13 = (((($1) + (($12*144)|0)|0)) + 8|0); + HEAP32[$13>>2] = $0; + $14 = (($1) + (($12*144)|0)|0); + HEAP32[$14>>2] = 0; + return; +} +function _rlDisableTexture() { + var $0 = 0, $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[3940]|0; + $1 = ($0|0)>(4095); + if (!($1)) { + return; + } + _rlglDraw(); + return; +} +function _GetDefaultTexture($0) { + $0 = $0|0; + var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[3625]|0; + HEAP32[$0>>2] = $1; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1; + $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); + HEAP32[$$sroa$5$0$$sroa_idx4>>2] = 1; + $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0); + HEAP32[$$sroa$6$0$$sroa_idx6>>2] = 1; + $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0); + HEAP32[$$sroa$7$0$$sroa_idx8>>2] = 7; + return; +} +function _DrawRectangle($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $5 = 0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); + $$byval_copy2 = sp + 32|0; + $$byval_copy1 = sp + 24|0; + $$byval_copy = sp + 16|0; + $5 = sp + 8|0; + $6 = sp; + $7 = (+($0|0)); + HEAPF32[$5>>2] = $7; + $8 = ((($5)) + 4|0); + $9 = (+($1|0)); + HEAPF32[$8>>2] = $9; + $10 = (+($2|0)); + HEAPF32[$6>>2] = $10; + $11 = ((($6)) + 4|0); + $12 = (+($3|0)); + HEAPF32[$11>>2] = $12; + ;HEAP32[$$byval_copy>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$5+4>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0; + _DrawRectangleV($$byval_copy,$$byval_copy1,$$byval_copy2); + STACKTOP = sp;return; +} +function _DrawRectangleV($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0, $16 = 0.0, $17 = 0, $18 = 0, $19 = 0.0, $20 = 0.0, $21 = 0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0; + var $3 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0, $34 = 0.0, $35 = 0.0, $36 = 0, $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0.0, $43 = 0, $44 = 0.0, $45 = 0, $46 = 0, $47 = 0; + var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0.0, $63 = 0, $64 = 0.0, $65 = 0.0; + var $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $3 = sp; + $4 = (_rlGetVersion()|0); + $5 = ($4|0)==(1); + if ($5) { + _rlBegin(4); + $6 = HEAP8[$2>>0]|0; + $7 = ((($2)) + 1|0); + $8 = HEAP8[$7>>0]|0; + $9 = ((($2)) + 2|0); + $10 = HEAP8[$9>>0]|0; + $11 = ((($2)) + 3|0); + $12 = HEAP8[$11>>0]|0; + _rlColor4ub($6,$8,$10,$12); + $13 = +HEAPF32[$0>>2]; + $14 = (~~(($13))); + $15 = ((($0)) + 4|0); + $16 = +HEAPF32[$15>>2]; + $17 = (~~(($16))); + _rlVertex2i($14,$17); + $18 = ((($1)) + 4|0); + $19 = +HEAPF32[$18>>2]; + $20 = $16 + $19; + $21 = (~~(($20))); + _rlVertex2i($14,$21); + $22 = +HEAPF32[$0>>2]; + $23 = +HEAPF32[$1>>2]; + $24 = $22 + $23; + $25 = (~~(($24))); + $26 = +HEAPF32[$15>>2]; + $27 = +HEAPF32[$18>>2]; + $28 = $26 + $27; + $29 = (~~(($28))); + _rlVertex2i($25,$29); + $30 = +HEAPF32[$0>>2]; + $31 = (~~(($30))); + $32 = +HEAPF32[$15>>2]; + $33 = (~~(($32))); + _rlVertex2i($31,$33); + $34 = +HEAPF32[$1>>2]; + $35 = $30 + $34; + $36 = (~~(($35))); + $37 = +HEAPF32[$18>>2]; + $38 = $32 + $37; + $39 = (~~(($38))); + _rlVertex2i($36,$39); + $40 = +HEAPF32[$0>>2]; + $41 = +HEAPF32[$1>>2]; + $42 = $40 + $41; + $43 = (~~(($42))); + $44 = +HEAPF32[$15>>2]; + $45 = (~~(($44))); + _rlVertex2i($43,$45); + _rlEnd(); + STACKTOP = sp;return; + } + $46 = (_rlGetVersion()|0); + $47 = ($46|0)==(2); + if (!($47)) { + $48 = (_rlGetVersion()|0); + $49 = ($48|0)==(3); + if (!($49)) { + $50 = (_rlGetVersion()|0); + $51 = ($50|0)==(4); + if (!($51)) { + STACKTOP = sp;return; + } + } + } + _GetDefaultTexture($3); + $52 = HEAP32[$3>>2]|0; + _rlEnableTexture($52); + _rlBegin(7); + $53 = HEAP8[$2>>0]|0; + $54 = ((($2)) + 1|0); + $55 = HEAP8[$54>>0]|0; + $56 = ((($2)) + 2|0); + $57 = HEAP8[$56>>0]|0; + $58 = ((($2)) + 3|0); + $59 = HEAP8[$58>>0]|0; + _rlColor4ub($53,$55,$57,$59); + _rlTexCoord2f(0.0,0.0); + $60 = +HEAPF32[$0>>2]; + $61 = ((($0)) + 4|0); + $62 = +HEAPF32[$61>>2]; + _rlVertex2f($60,$62); + _rlTexCoord2f(0.0,1.0); + $63 = ((($1)) + 4|0); + $64 = +HEAPF32[$63>>2]; + $65 = $62 + $64; + _rlVertex2f($60,$65); + _rlTexCoord2f(1.0,1.0); + $66 = +HEAPF32[$0>>2]; + $67 = +HEAPF32[$1>>2]; + $68 = $66 + $67; + $69 = +HEAPF32[$61>>2]; + $70 = +HEAPF32[$63>>2]; + $71 = $69 + $70; + _rlVertex2f($68,$71); + _rlTexCoord2f(1.0,0.0); + $72 = +HEAPF32[$0>>2]; + $73 = +HEAPF32[$1>>2]; + $74 = $72 + $73; + $75 = +HEAPF32[$61>>2]; + _rlVertex2f($74,$75); + _rlEnd(); + _rlDisableTexture(); + STACKTOP = sp;return; +} +function _DrawRectangleRec($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$byval_copy = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $$byval_copy = sp; + $2 = HEAP32[$0>>2]|0; + $3 = ((($0)) + 4|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($0)) + 8|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($0)) + 12|0); + $8 = HEAP32[$7>>2]|0; + ;HEAP8[$$byval_copy>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$1+3>>0]|0; + _DrawRectangle($2,$4,$6,$8,$$byval_copy); + STACKTOP = sp;return; +} +function _DrawRectangleLines($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$byval_copy3 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0; + var $29 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $$byval_copy3 = sp; + $5 = (_rlGetVersion()|0); + $6 = ($5|0)==(1); + if ($6) { + _rlBegin(1); + $7 = HEAP8[$4>>0]|0; + $8 = ((($4)) + 1|0); + $9 = HEAP8[$8>>0]|0; + $10 = ((($4)) + 2|0); + $11 = HEAP8[$10>>0]|0; + $12 = ((($4)) + 3|0); + $13 = HEAP8[$12>>0]|0; + _rlColor4ub($7,$9,$11,$13); + $14 = (($0) + 1)|0; + $15 = (($1) + 1)|0; + _rlVertex2i($14,$15); + $16 = (($2) + ($0))|0; + _rlVertex2i($16,$15); + _rlVertex2i($16,$15); + $17 = (($3) + ($1))|0; + _rlVertex2i($16,$17); + _rlVertex2i($16,$17); + _rlVertex2i($14,$17); + _rlVertex2i($14,$17); + _rlVertex2i($14,$15); + _rlEnd(); + STACKTOP = sp;return; + } + $18 = (_rlGetVersion()|0); + $19 = ($18|0)==(2); + if (!($19)) { + $20 = (_rlGetVersion()|0); + $21 = ($20|0)==(3); + if (!($21)) { + $22 = (_rlGetVersion()|0); + $23 = ($22|0)==(4); + if (!($23)) { + STACKTOP = sp;return; + } + } + } + ;HEAP8[$$byval_copy3>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy3+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy3+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy3+3>>0]=HEAP8[$4+3>>0]|0; + _DrawRectangle($0,$1,$2,1,$$byval_copy3); + $24 = (($0) + -1)|0; + $25 = (($24) + ($2))|0; + $26 = (($1) + 1)|0; + $27 = (($3) + -2)|0; + ;HEAP8[$$byval_copy3>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy3+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy3+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy3+3>>0]=HEAP8[$4+3>>0]|0; + _DrawRectangle($25,$26,1,$27,$$byval_copy3); + $28 = (($1) + -1)|0; + $29 = (($28) + ($3))|0; + ;HEAP8[$$byval_copy3>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy3+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy3+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy3+3>>0]=HEAP8[$4+3>>0]|0; + _DrawRectangle($0,$29,$2,1,$$byval_copy3); + ;HEAP8[$$byval_copy3>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy3+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy3+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy3+3>>0]=HEAP8[$4+3>>0]|0; + _DrawRectangle($0,$26,1,$27,$$byval_copy3); + STACKTOP = sp;return; +} +function _CheckCollisionPointRec($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0.0, $20 = 0.0, $21 = 0, $3 = 0, $4 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = HEAP32[$1>>2]|0; + $4 = (+($3|0)); + $5 = !($2 >= $4); + if ($5) { + $$0 = 0; + return ($$0|0); + } + $6 = ((($1)) + 8|0); + $7 = HEAP32[$6>>2]|0; + $8 = (($7) + ($3))|0; + $9 = (+($8|0)); + $10 = !($2 <= $9); + if ($10) { + $$0 = 0; + return ($$0|0); + } + $11 = ((($0)) + 4|0); + $12 = +HEAPF32[$11>>2]; + $13 = ((($1)) + 4|0); + $14 = HEAP32[$13>>2]|0; + $15 = (+($14|0)); + $16 = !($12 >= $15); + if ($16) { + $$0 = 0; + return ($$0|0); + } + $17 = ((($1)) + 12|0); + $18 = HEAP32[$17>>2]|0; + $19 = (($18) + ($14))|0; + $20 = (+($19|0)); + $21 = !($12 <= $20); + if ($21) { + $$0 = 0; + return ($$0|0); + } + $$0 = 1; + return ($$0|0); +} +function _GetDefaultFont($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + ;HEAP32[$0>>2]=HEAP32[14188>>2]|0;HEAP32[$0+4>>2]=HEAP32[14188+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[14188+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[14188+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[14188+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[14188+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[14188+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[14188+28>>2]|0; + return; +} +function _MeasureTextEx($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = +$3; + $4 = $4|0; + var $$0$lcssa = 0, $$05064 = 0, $$052$lcssa = 0.0, $$05263 = 0.0, $$05462 = 0, $$055$lcssa = 0.0, $$05561 = 0.0, $$058$lcssa = 0.0, $$05860 = 0.0, $$065 = 0, $$151 = 0, $$151$$0 = 0, $$153 = 0.0, $$156 = 0.0, $$159 = 0.0, $$2 = 0.0, $$257 = 0.0, $$3 = 0.0, $$byval_copy = 0, $$pn = 0.0; + var $$pn$in = 0, $$sroa$4$0$$sroa_idx2 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0.0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0.0, $38 = 0, $39 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, $exitcond = 0, $phitmp = 0, label = 0; + var sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy = sp; + $5 = (_strlen($2)|0); + $6 = ((($1)) + 20|0); + $7 = HEAP32[$6>>2]|0; + $8 = (+($7|0)); + $9 = $3 / $8; + $10 = ($5|0)>(0); + if (!($10)) { + $$0$lcssa = -1;$$052$lcssa = 0.0;$$055$lcssa = 0.0;$$058$lcssa = $8; + $12 = $$055$lcssa < $$052$lcssa; + $$3 = $12 ? $$052$lcssa : $$055$lcssa; + $13 = $9 * $$3; + $14 = Math_imul($$0$lcssa, $4)|0; + $15 = (+($14|0)); + $16 = $13 + $15; + $17 = $9 * $$058$lcssa; + HEAPF32[$0>>2] = $16; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $17; + STACKTOP = sp;return; + } + $11 = ((($1)) + 28|0); + $$05064 = 0;$$05263 = 0.0;$$05462 = 0;$$05561 = 0.0;$$05860 = $8;$$065 = 0; + while(1) { + $18 = (($$05064) + 1)|0; + $19 = (($2) + ($$05462)|0); + $20 = HEAP8[$19>>0]|0; + $21 = ($20<<24>>24)==(10); + if ($21) { + $33 = $$05561 < $$05263; + $$156 = $33 ? $$05263 : $$05561; + $34 = HEAP32[$6>>2]|0; + $35 = (+($34|0)); + $36 = $35 * 1.5; + $37 = $$05860 + $36; + $$151 = 0;$$159 = $37;$$2 = 0.0;$$257 = $$156; + } else { + $22 = $20 << 24 >> 24; + ;HEAP32[$$byval_copy>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$1+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$1+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$1+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$1+28>>2]|0; + $23 = (_GetCharIndex($$byval_copy,$22)|0); + $24 = HEAP32[$11>>2]|0; + $25 = (((($24) + ($23<<5)|0)) + 28|0); + $26 = HEAP32[$25>>2]|0; + $27 = ($26|0)==(0); + if ($27) { + $28 = (((($24) + ($23<<5)|0)) + 20|0); + $29 = (((($24) + ($23<<5)|0)) + 12|0); + $30 = HEAP32[$29>>2]|0; + $31 = HEAP32[$28>>2]|0; + $32 = (($31) + ($30))|0; + $$pn$in = $32; + } else { + $$pn$in = $26; + } + $$pn = (+($$pn$in|0)); + $$153 = $$05263 + $$pn; + $$151 = $18;$$159 = $$05860;$$2 = $$153;$$257 = $$05561; + } + $38 = ($$065|0)<($$151|0); + $$151$$0 = $38 ? $$151 : $$065; + $39 = (($$05462) + 1)|0; + $exitcond = ($39|0)==($5|0); + if ($exitcond) { + break; + } else { + $$05064 = $$151;$$05263 = $$2;$$05462 = $39;$$05561 = $$257;$$05860 = $$159;$$065 = $$151$$0; + } + } + $phitmp = (($$151$$0) + -1)|0; + $$0$lcssa = $phitmp;$$052$lcssa = $$2;$$055$lcssa = $$257;$$058$lcssa = $$159; + $12 = $$055$lcssa < $$052$lcssa; + $$3 = $12 ? $$052$lcssa : $$055$lcssa; + $13 = $9 * $$3; + $14 = Math_imul($$0$lcssa, $4)|0; + $15 = (+($14|0)); + $16 = $13 + $15; + $17 = $9 * $$058$lcssa; + HEAPF32[$0>>2] = $16; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $17; + STACKTOP = sp;return; +} +function _GetCharIndex($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$08 = 0, $$09 = 0, $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($0)) + 24|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)>(0); + if (!($4)) { + $$08 = 0; + return ($$08|0); + } + $5 = ((($0)) + 28|0); + $6 = HEAP32[$5>>2]|0; + $$09 = 0; + while(1) { + $7 = (($6) + ($$09<<5)|0); + $8 = HEAP32[$7>>2]|0; + $9 = ($8|0)==($1|0); + if ($9) { + $$08 = $$09; + label = 5; + break; + } + $10 = (($$09) + 1)|0; + $11 = HEAP32[$2>>2]|0; + $12 = ($10|0)<($11|0); + if ($12) { + $$09 = $10; + } else { + $$08 = 0; + label = 5; + break; + } + } + if ((label|0) == 5) { + return ($$08|0); + } + return (0)|0; +} +function _DrawTexturePro($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = +$4; + $5 = $5|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0; + var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0; + var $50 = 0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0, $57 = 0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0.0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0; + var $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0, $83 = 0.0, $84 = 0, $85 = 0, $86 = 0; + var $87 = 0.0, $88 = 0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0, $92 = 0.0, $93 = 0, $94 = 0.0, $95 = 0.0, $96 = 0, $97 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $6 = HEAP32[$0>>2]|0; + $7 = ($6|0)==(0); + if ($7) { + return; + } + $8 = ((($1)) + 8|0); + $9 = HEAP32[$8>>2]|0; + $10 = ($9|0)<(0); + if ($10) { + $11 = HEAP32[$1>>2]|0; + $12 = (($11) - ($9))|0; + HEAP32[$1>>2] = $12; + } + $13 = ((($1)) + 12|0); + $14 = HEAP32[$13>>2]|0; + $15 = ($14|0)<(0); + if ($15) { + $16 = ((($1)) + 4|0); + $17 = HEAP32[$16>>2]|0; + $18 = (($17) - ($14))|0; + HEAP32[$16>>2] = $18; + } + $19 = HEAP32[$0>>2]|0; + _rlEnableTexture($19); + _rlPushMatrix(); + $20 = HEAP32[$2>>2]|0; + $21 = (+($20|0)); + $22 = ((($2)) + 4|0); + $23 = HEAP32[$22>>2]|0; + $24 = (+($23|0)); + _rlTranslatef($21,$24,0.0); + _rlRotatef($4,0.0,0.0,1.0); + $25 = +HEAPF32[$3>>2]; + $26 = -$25; + $27 = ((($3)) + 4|0); + $28 = +HEAPF32[$27>>2]; + $29 = -$28; + _rlTranslatef($26,$29,0.0); + _rlBegin(7); + $30 = HEAP8[$5>>0]|0; + $31 = ((($5)) + 1|0); + $32 = HEAP8[$31>>0]|0; + $33 = ((($5)) + 2|0); + $34 = HEAP8[$33>>0]|0; + $35 = ((($5)) + 3|0); + $36 = HEAP8[$35>>0]|0; + _rlColor4ub($30,$32,$34,$36); + $37 = HEAP32[$1>>2]|0; + $38 = (+($37|0)); + $39 = ((($0)) + 4|0); + $40 = HEAP32[$39>>2]|0; + $41 = (+($40|0)); + $42 = $38 / $41; + $43 = ((($1)) + 4|0); + $44 = HEAP32[$43>>2]|0; + $45 = (+($44|0)); + $46 = ((($0)) + 8|0); + $47 = HEAP32[$46>>2]|0; + $48 = (+($47|0)); + $49 = $45 / $48; + _rlTexCoord2f($42,$49); + _rlVertex2f(0.0,0.0); + $50 = HEAP32[$1>>2]|0; + $51 = (+($50|0)); + $52 = HEAP32[$39>>2]|0; + $53 = (+($52|0)); + $54 = $51 / $53; + $55 = HEAP32[$43>>2]|0; + $56 = HEAP32[$13>>2]|0; + $57 = (($56) + ($55))|0; + $58 = (+($57|0)); + $59 = HEAP32[$46>>2]|0; + $60 = (+($59|0)); + $61 = $58 / $60; + _rlTexCoord2f($54,$61); + $62 = ((($2)) + 12|0); + $63 = HEAP32[$62>>2]|0; + $64 = (+($63|0)); + _rlVertex2f(0.0,$64); + $65 = HEAP32[$1>>2]|0; + $66 = HEAP32[$8>>2]|0; + $67 = (($66) + ($65))|0; + $68 = (+($67|0)); + $69 = HEAP32[$39>>2]|0; + $70 = (+($69|0)); + $71 = $68 / $70; + $72 = HEAP32[$43>>2]|0; + $73 = HEAP32[$13>>2]|0; + $74 = (($73) + ($72))|0; + $75 = (+($74|0)); + $76 = HEAP32[$46>>2]|0; + $77 = (+($76|0)); + $78 = $75 / $77; + _rlTexCoord2f($71,$78); + $79 = ((($2)) + 8|0); + $80 = HEAP32[$79>>2]|0; + $81 = (+($80|0)); + $82 = HEAP32[$62>>2]|0; + $83 = (+($82|0)); + _rlVertex2f($81,$83); + $84 = HEAP32[$1>>2]|0; + $85 = HEAP32[$8>>2]|0; + $86 = (($85) + ($84))|0; + $87 = (+($86|0)); + $88 = HEAP32[$39>>2]|0; + $89 = (+($88|0)); + $90 = $87 / $89; + $91 = HEAP32[$43>>2]|0; + $92 = (+($91|0)); + $93 = HEAP32[$46>>2]|0; + $94 = (+($93|0)); + $95 = $92 / $94; + _rlTexCoord2f($90,$95); + $96 = HEAP32[$79>>2]|0; + $97 = (+($96|0)); + _rlVertex2f($97,0.0); + _rlEnd(); + _rlPopMatrix(); + _rlDisableTexture(); + return; +} +function _DrawText($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$ = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $$byval_copy2 = sp + 112|0; + $$byval_copy1 = sp + 104|0; + $$byval_copy = sp + 72|0; + $5 = sp + 32|0; + $6 = sp + 64|0; + $7 = sp; + _GetDefaultFont($5); + $8 = HEAP32[$5>>2]|0; + $9 = ($8|0)==(0); + if ($9) { + STACKTOP = sp;return; + } + $10 = (+($1|0)); + HEAPF32[$6>>2] = $10; + $11 = ((($6)) + 4|0); + $12 = (+($2|0)); + HEAPF32[$11>>2] = $12; + $13 = ($3|0)>(10); + $$ = $13 ? $3 : 10; + $14 = (($$>>>0) / 10)&-1; + _GetDefaultFont($7); + $15 = (+($$|0)); + ;HEAP32[$$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$7+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$7+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$7+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$7+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$7+28>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0; + _DrawTextEx($$byval_copy,$0,$$byval_copy1,$15,$14,$$byval_copy2); + STACKTOP = sp;return; +} +function _DrawTextEx($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = +$3; + $4 = $4|0; + $5 = $5|0; + var $$04954 = 0, $$05153 = 0, $$055 = 0, $$1 = 0, $$150 = 0, $$152 = 0, $$2 = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $$byval_copy3 = 0, $$byval_copy4 = 0, $$byval_copy5 = 0, $$sink = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0; + var $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0; + var $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0; + var $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0; + var $75 = 0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $$byval_copy5 = sp + 88|0; + $$byval_copy4 = sp + 80|0; + $$byval_copy3 = sp + 64|0; + $$byval_copy2 = sp + 48|0; + $$byval_copy1 = sp + 24|0; + $6 = sp + 8|0; + $7 = sp; + $8 = (_strlen($1)|0); + $9 = ((($0)) + 20|0); + $10 = HEAP32[$9>>2]|0; + $11 = (+($10|0)); + $12 = $3 / $11; + $13 = ($8|0)>(0); + if (!($13)) { + STACKTOP = sp;return; + } + $14 = ((($0)) + 28|0); + $15 = +HEAPF32[$2>>2]; + $16 = ((($6)) + 4|0); + $17 = ((($2)) + 4|0); + $18 = ((($6)) + 8|0); + $19 = ((($6)) + 12|0); + $20 = ((($7)) + 4|0); + $21 = (+($4|0)); + $$04954 = 0;$$05153 = 0;$$055 = 0; + while(1) { + $22 = (($1) + ($$055)|0); + $23 = HEAP8[$22>>0]|0; + switch ($23<<24>>24) { + case 10: { + $24 = HEAP32[$9>>2]|0; + $25 = (($24|0) / 2)&-1; + $26 = (($25) + ($24))|0; + $27 = (+($26|0)); + $28 = $12 * $27; + $29 = (~~(($28))); + $30 = (($29) + ($$05153))|0; + $$150 = 0;$$152 = $30;$$2 = $$055; + break; + } + case -62: { + $31 = (($$055) + 1)|0; + $32 = (($1) + ($31)|0); + $33 = HEAP8[$32>>0]|0; + $34 = $33&255; + $$1 = $31;$$sink = $34; + label = 9; + break; + } + case -61: { + $35 = (($$055) + 1)|0; + $36 = (($1) + ($35)|0); + $37 = HEAP8[$36>>0]|0; + $38 = $37&255; + $39 = (($38) + 64)|0; + $$1 = $35;$$sink = $39; + label = 9; + break; + } + default: { + $40 = $23 << 24 >> 24; + $$1 = $$055;$$sink = $40; + label = 9; + } + } + do { + if ((label|0) == 9) { + label = 0; + ;HEAP32[$$byval_copy5>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy5+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy5+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[$$byval_copy5+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[$$byval_copy5+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[$$byval_copy5+28>>2]=HEAP32[$0+28>>2]|0; + $41 = (_GetCharIndex($$byval_copy5,$$sink)|0); + $42 = HEAP32[$14>>2]|0; + $43 = (((($42) + ($41<<5)|0)) + 4|0); + $44 = (+($$04954|0)); + $45 = $44 + $15; + $46 = (((($42) + ($41<<5)|0)) + 20|0); + $47 = HEAP32[$46>>2]|0; + $48 = (+($47|0)); + $49 = $12 * $48; + $50 = $45 + $49; + $51 = (~~(($50))); + HEAP32[$6>>2] = $51; + $52 = +HEAPF32[$17>>2]; + $53 = (+($$05153|0)); + $54 = $53 + $52; + $55 = (((($42) + ($41<<5)|0)) + 24|0); + $56 = HEAP32[$55>>2]|0; + $57 = (+($56|0)); + $58 = $12 * $57; + $59 = $54 + $58; + $60 = (~~(($59))); + HEAP32[$16>>2] = $60; + $61 = (((($42) + ($41<<5)|0)) + 12|0); + $62 = HEAP32[$61>>2]|0; + $63 = (+($62|0)); + $64 = $12 * $63; + $65 = (~~(($64))); + HEAP32[$18>>2] = $65; + $66 = (((($42) + ($41<<5)|0)) + 16|0); + $67 = HEAP32[$66>>2]|0; + $68 = (+($67|0)); + $69 = $12 * $68; + $70 = (~~(($69))); + HEAP32[$19>>2] = $70; + HEAPF32[$7>>2] = 0.0; + HEAPF32[$20>>2] = 0.0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$43+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$43+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$43+12>>2]|0; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$6+12>>2]|0; + ;HEAP32[$$byval_copy4>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$7+4>>2]|0; + ;HEAP8[$$byval_copy5>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$5+3>>0]|0; + _DrawTexturePro($$byval_copy1,$$byval_copy2,$$byval_copy3,$$byval_copy4,0.0,$$byval_copy5); + $71 = HEAP32[$14>>2]|0; + $72 = (((($71) + ($41<<5)|0)) + 28|0); + $73 = HEAP32[$72>>2]|0; + $74 = ($73|0)==(0); + if ($74) { + $75 = (((($71) + ($41<<5)|0)) + 12|0); + $76 = HEAP32[$75>>2]|0; + $77 = (+($76|0)); + $78 = $12 * $77; + $79 = $21 + $78; + $80 = (~~(($79))); + $81 = (($80) + ($$04954))|0; + $$150 = $81;$$152 = $$05153;$$2 = $$1; + break; + } else { + $82 = (+($73|0)); + $83 = $12 * $82; + $84 = $21 + $83; + $85 = (~~(($84))); + $86 = (($85) + ($$04954))|0; + $$150 = $86;$$152 = $$05153;$$2 = $$1; + break; + } + } + } while(0); + $87 = (($$2) + 1)|0; + $88 = ($87|0)<($8|0); + if ($88) { + $$04954 = $$150;$$05153 = $$152;$$055 = $87; + } else { + break; + } + } + STACKTOP = sp;return; +} +function _FormatText($0,$varargs) { + $0 = $0|0; + $varargs = $varargs|0; + var $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp; + HEAP32[$1>>2] = $varargs; + (_vsprintf(18257,$0,$1)|0); + STACKTOP = sp;return (18257|0); +} +function _MeasureText($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$ = 0, $$byval_copy = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0.0, $phitmp = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $$byval_copy = sp + 72|0; + $2 = sp + 40|0; + $3 = sp + 8|0; + $4 = sp; + _GetDefaultFont($2); + $5 = HEAP32[$2>>2]|0; + $6 = ($5|0)==(0); + if ($6) { + $$sroa$0$0 = 0; + STACKTOP = sp;return ($$sroa$0$0|0); + } + $7 = ($1|0)>(10); + $$ = $7 ? $1 : 10; + $8 = (($$>>>0) / 10)&-1; + _GetDefaultFont($3); + $9 = (+($$|0)); + ;HEAP32[$$byval_copy>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$3+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$3+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$3+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$3+28>>2]|0; + _MeasureTextEx($4,$$byval_copy,$0,$9,$8); + $$sroa$0$0$copyload = +HEAPF32[$4>>2]; + $phitmp = (~~(($$sroa$0$0$copyload))); + $$sroa$0$0 = $phitmp; + STACKTOP = sp;return ($$sroa$0$0|0); +} +function _emscripten_GetProcAddress($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0; + var $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0; + var $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0; + var $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0; + var $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0; + var $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0; + var $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0; + var $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0; + var $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0; + var $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0; + var $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0; + var $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0; + var $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0; + var $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0; + var $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0; + var $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0; + var $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0, $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0; + var $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0, $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0; + var $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0, $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0; + var $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0, $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0; + var $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0, $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0; + var $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0, $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0; + var $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0, $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0; + var $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0, $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0; + var $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0, $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0; + var $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0; + var $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0; + var $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp + 12|0; + $2 = sp + 8|0; + $3 = sp + 4|0; + $4 = sp; + HEAP32[$2>>2] = $0; + $5 = HEAP32[$2>>2]|0; + $6 = (_strlen($5)|0); + $7 = (($6) + 1)|0; + $8 = (_malloc($7)|0); + HEAP32[$3>>2] = $8; + $9 = HEAP32[$3>>2]|0; + $10 = HEAP32[$2>>2]|0; + (_strcpy($9,$10)|0); + $11 = HEAP32[$3>>2]|0; + $12 = (_strstr($11,8432)|0); + HEAP32[$4>>2] = $12; + $13 = HEAP32[$4>>2]|0; + $14 = ($13|0)!=(0|0); + if ($14) { + $15 = HEAP32[$4>>2]|0; + HEAP8[$15>>0] = 0; + } + $16 = HEAP32[$3>>2]|0; + $17 = (_strstr($16,8436)|0); + HEAP32[$4>>2] = $17; + $18 = HEAP32[$4>>2]|0; + $19 = ($18|0)!=(0|0); + if ($19) { + $20 = HEAP32[$4>>2]|0; + HEAP8[$20>>0] = 0; + } + $21 = HEAP32[$3>>2]|0; + $22 = (_strstr($21,8440)|0); + HEAP32[$4>>2] = $22; + $23 = HEAP32[$4>>2]|0; + $24 = ($23|0)!=(0|0); + if ($24) { + $25 = HEAP32[$4>>2]|0; + HEAP8[$25>>0] = 0; + } + $26 = HEAP32[$3>>2]|0; + $27 = (_strstr($26,8444)|0); + HEAP32[$4>>2] = $27; + $28 = HEAP32[$4>>2]|0; + $29 = ($28|0)!=(0|0); + if ($29) { + $30 = HEAP32[$4>>2]|0; + HEAP8[$30>>0] = 0; + } + $31 = HEAP32[$3>>2]|0; + $32 = (_strcmp($31,8450)|0); + $33 = ($32|0)!=(0); + do { + if ($33) { + $34 = HEAP32[$3>>2]|0; + $35 = (_strcmp($34,8488)|0); + $36 = ($35|0)!=(0); + if (!($36)) { + HEAP32[$3>>2] = 8507; + break; + } + $37 = HEAP32[$3>>2]|0; + $38 = (_strcmp($37,8520)|0); + $39 = ($38|0)!=(0); + if (!($39)) { + HEAP32[$3>>2] = 8541; + break; + } + $40 = HEAP32[$3>>2]|0; + $41 = (_strcmp($40,8556)|0); + $42 = ($41|0)!=(0); + if (!($42)) { + HEAP32[$3>>2] = 8571; + break; + } + $43 = HEAP32[$3>>2]|0; + $44 = (_strcmp($43,8586)|0); + $45 = ($44|0)!=(0); + if (!($45)) { + HEAP32[$3>>2] = 8601; + } + } else { + HEAP32[$3>>2] = 8472; + } + } while(0); + $46 = HEAP32[$3>>2]|0; + $47 = (_strcmp($46,8616)|0); + $48 = ($47|0)!=(0); + do { + if ($48) { + $49 = HEAP32[$3>>2]|0; + $50 = (_strcmp($49,8630)|0); + $51 = ($50|0)!=(0); + if (!($51)) { + HEAP32[$1>>2] = 2; + break; + } + $52 = HEAP32[$3>>2]|0; + $53 = (_strcmp($52,8642)|0); + $54 = ($53|0)!=(0); + if (!($54)) { + HEAP32[$1>>2] = 6; + break; + } + $55 = HEAP32[$3>>2]|0; + $56 = (_strcmp($55,8656)|0); + $57 = ($56|0)!=(0); + if (!($57)) { + HEAP32[$1>>2] = 7; + break; + } + $58 = HEAP32[$3>>2]|0; + $59 = (_strcmp($58,8668)|0); + $60 = ($59|0)!=(0); + if (!($60)) { + HEAP32[$1>>2] = 8; + break; + } + $61 = HEAP32[$3>>2]|0; + $62 = (_strcmp($61,8682)|0); + $63 = ($62|0)!=(0); + if (!($63)) { + HEAP32[$1>>2] = 9; + break; + } + $64 = HEAP32[$3>>2]|0; + $65 = (_strcmp($64,8696)|0); + $66 = ($65|0)!=(0); + if (!($66)) { + HEAP32[$1>>2] = 10; + break; + } + $67 = HEAP32[$3>>2]|0; + $68 = (_strcmp($67,8713)|0); + $69 = ($68|0)!=(0); + if (!($69)) { + HEAP32[$1>>2] = 1; + break; + } + $70 = HEAP32[$3>>2]|0; + $71 = (_strcmp($70,8736)|0); + $72 = ($71|0)!=(0); + if (!($72)) { + HEAP32[$1>>2] = 1; + break; + } + $73 = HEAP32[$3>>2]|0; + $74 = (_strcmp($73,8762)|0); + $75 = ($74|0)!=(0); + if (!($75)) { + HEAP32[$1>>2] = 2; + break; + } + $76 = HEAP32[$3>>2]|0; + $77 = (_strcmp($76,8775)|0); + $78 = ($77|0)!=(0); + if (!($78)) { + HEAP32[$1>>2] = 3; + break; + } + $79 = HEAP32[$3>>2]|0; + $80 = (_strcmp($79,8791)|0); + $81 = ($80|0)!=(0); + if (!($81)) { + HEAP32[$1>>2] = 1; + break; + } + $82 = HEAP32[$3>>2]|0; + $83 = (_strcmp($82,8804)|0); + $84 = ($83|0)!=(0); + if (!($84)) { + HEAP32[$1>>2] = 11; + break; + } + $85 = HEAP32[$3>>2]|0; + $86 = (_strcmp($85,8818)|0); + $87 = ($86|0)!=(0); + if (!($87)) { + HEAP32[$1>>2] = 2; + break; + } + $88 = HEAP32[$3>>2]|0; + $89 = (_strcmp($88,8838)|0); + $90 = ($89|0)!=(0); + if (!($90)) { + HEAP32[$1>>2] = 3; + break; + } + $91 = HEAP32[$3>>2]|0; + $92 = (_strcmp($91,8858)|0); + $93 = ($92|0)!=(0); + if (!($93)) { + HEAP32[$1>>2] = 4; + break; + } + $94 = HEAP32[$3>>2]|0; + $95 = (_strcmp($94,8875)|0); + $96 = ($95|0)!=(0); + if (!($96)) { + HEAP32[$1>>2] = 5; + break; + } + $97 = HEAP32[$3>>2]|0; + $98 = (_strcmp($97,8892)|0); + $99 = ($98|0)!=(0); + if (!($99)) { + HEAP32[$1>>2] = 3; + break; + } + $100 = HEAP32[$3>>2]|0; + $101 = (_strcmp($100,8904)|0); + $102 = ($101|0)!=(0); + if (!($102)) { + HEAP32[$1>>2] = 12; + break; + } + $103 = HEAP32[$3>>2]|0; + $104 = (_strcmp($103,8917)|0); + $105 = ($104|0)!=(0); + if (!($105)) { + HEAP32[$1>>2] = 13; + break; + } + $106 = HEAP32[$3>>2]|0; + $107 = (_strcmp($106,8933)|0); + $108 = ($107|0)!=(0); + if (!($108)) { + HEAP32[$1>>2] = 6; + break; + } + $109 = HEAP32[$3>>2]|0; + $110 = (_strcmp($109,8956)|0); + $111 = ($110|0)!=(0); + if (!($111)) { + HEAP32[$1>>2] = 2; + break; + } + $112 = HEAP32[$3>>2]|0; + $113 = (_strcmp($112,8969)|0); + $114 = ($113|0)!=(0); + if (!($114)) { + HEAP32[$1>>2] = 3; + break; + } + $115 = HEAP32[$3>>2]|0; + $116 = (_strcmp($115,8985)|0); + $117 = ($116|0)!=(0); + if (!($117)) { + HEAP32[$1>>2] = 4; + break; + } + $118 = HEAP32[$3>>2]|0; + $119 = (_strcmp($118,8996)|0); + $120 = ($119|0)!=(0); + if (!($120)) { + HEAP32[$1>>2] = 14; + break; + } + $121 = HEAP32[$3>>2]|0; + $122 = (_strcmp($121,9015)|0); + $123 = ($122|0)!=(0); + if (!($123)) { + HEAP32[$1>>2] = 15; + break; + } + $124 = HEAP32[$3>>2]|0; + $125 = (_strcmp($124,9037)|0); + $126 = ($125|0)!=(0); + if (!($126)) { + HEAP32[$1>>2] = 16; + break; + } + $127 = HEAP32[$3>>2]|0; + $128 = (_strcmp($127,9056)|0); + $129 = ($128|0)!=(0); + if (!($129)) { + HEAP32[$1>>2] = 7; + break; + } + $130 = HEAP32[$3>>2]|0; + $131 = (_strcmp($130,9085)|0); + $132 = ($131|0)!=(0); + if (!($132)) { + HEAP32[$1>>2] = 5; + break; + } + $133 = HEAP32[$3>>2]|0; + $134 = (_strcmp($133,9102)|0); + $135 = ($134|0)!=(0); + if (!($135)) { + HEAP32[$1>>2] = 8; + break; + } + $136 = HEAP32[$3>>2]|0; + $137 = (_strcmp($136,9117)|0); + $138 = ($137|0)!=(0); + if (!($138)) { + HEAP32[$1>>2] = 9; + break; + } + $139 = HEAP32[$3>>2]|0; + $140 = (_strcmp($139,9132)|0); + $141 = ($140|0)!=(0); + if (!($141)) { + HEAP32[$1>>2] = 1; + break; + } + $142 = HEAP32[$3>>2]|0; + $143 = (_strcmp($142,9153)|0); + $144 = ($143|0)!=(0); + if (!($144)) { + HEAP32[$1>>2] = 10; + break; + } + $145 = HEAP32[$3>>2]|0; + $146 = (_strcmp($145,9173)|0); + $147 = ($146|0)!=(0); + if (!($147)) { + HEAP32[$1>>2] = 11; + break; + } + $148 = HEAP32[$3>>2]|0; + $149 = (_strcmp($148,9193)|0); + $150 = ($149|0)!=(0); + if (!($150)) { + HEAP32[$1>>2] = 12; + break; + } + $151 = HEAP32[$3>>2]|0; + $152 = (_strcmp($151,9219)|0); + $153 = ($152|0)!=(0); + if (!($153)) { + HEAP32[$1>>2] = 2; + break; + } + $154 = HEAP32[$3>>2]|0; + $155 = (_strcmp($154,9238)|0); + $156 = ($155|0)!=(0); + if (!($156)) { + HEAP32[$1>>2] = 1; + break; + } + $157 = HEAP32[$3>>2]|0; + $158 = (_strcmp($157,9250)|0); + $159 = ($158|0)!=(0); + if (!($159)) { + HEAP32[$1>>2] = 3; + break; + } + $160 = HEAP32[$3>>2]|0; + $161 = (_strcmp($160,9262)|0); + $162 = ($161|0)!=(0); + if (!($162)) { + HEAP32[$1>>2] = 1; + break; + } + $163 = HEAP32[$3>>2]|0; + $164 = (_strcmp($163,9274)|0); + $165 = ($164|0)!=(0); + if (!($165)) { + HEAP32[$1>>2] = 1; + break; + } + $166 = HEAP32[$3>>2]|0; + $167 = (_strcmp($166,9286)|0); + $168 = ($167|0)!=(0); + if (!($168)) { + HEAP32[$1>>2] = 17; + break; + } + $169 = HEAP32[$3>>2]|0; + $170 = (_strcmp($169,9298)|0); + $171 = ($170|0)!=(0); + if (!($171)) { + HEAP32[$1>>2] = 13; + break; + } + $172 = HEAP32[$3>>2]|0; + $173 = (_strcmp($172,9310)|0); + $174 = ($173|0)!=(0); + if (!($174)) { + HEAP32[$1>>2] = 4; + break; + } + $175 = HEAP32[$3>>2]|0; + $176 = (_strcmp($175,9322)|0); + $177 = ($176|0)!=(0); + if (!($177)) { + HEAP32[$1>>2] = 2; + break; + } + $178 = HEAP32[$3>>2]|0; + $179 = (_strcmp($178,9334)|0); + $180 = ($179|0)!=(0); + if (!($180)) { + HEAP32[$1>>2] = 14; + break; + } + $181 = HEAP32[$3>>2]|0; + $182 = (_strcmp($181,9347)|0); + $183 = ($182|0)!=(0); + if (!($183)) { + HEAP32[$1>>2] = 15; + break; + } + $184 = HEAP32[$3>>2]|0; + $185 = (_strcmp($184,9360)|0); + $186 = ($185|0)!=(0); + if (!($186)) { + HEAP32[$1>>2] = 16; + break; + } + $187 = HEAP32[$3>>2]|0; + $188 = (_strcmp($187,9373)|0); + $189 = ($188|0)!=(0); + if (!($189)) { + HEAP32[$1>>2] = 17; + break; + } + $190 = HEAP32[$3>>2]|0; + $191 = (_strcmp($190,9386)|0); + $192 = ($191|0)!=(0); + if (!($192)) { + HEAP32[$1>>2] = 18; + break; + } + $193 = HEAP32[$3>>2]|0; + $194 = (_strcmp($193,9399)|0); + $195 = ($194|0)!=(0); + if (!($195)) { + HEAP32[$1>>2] = 19; + break; + } + $196 = HEAP32[$3>>2]|0; + $197 = (_strcmp($196,9412)|0); + $198 = ($197|0)!=(0); + if (!($198)) { + HEAP32[$1>>2] = 20; + break; + } + $199 = HEAP32[$3>>2]|0; + $200 = (_strcmp($199,9425)|0); + $201 = ($200|0)!=(0); + if (!($201)) { + HEAP32[$1>>2] = 21; + break; + } + $202 = HEAP32[$3>>2]|0; + $203 = (_strcmp($202,9438)|0); + $204 = ($203|0)!=(0); + if (!($204)) { + HEAP32[$1>>2] = 5; + break; + } + $205 = HEAP32[$3>>2]|0; + $206 = (_strcmp($205,9457)|0); + $207 = ($206|0)!=(0); + if (!($207)) { + HEAP32[$1>>2] = 6; + break; + } + $208 = HEAP32[$3>>2]|0; + $209 = (_strcmp($208,9476)|0); + $210 = ($209|0)!=(0); + if (!($210)) { + HEAP32[$1>>2] = 7; + break; + } + $211 = HEAP32[$3>>2]|0; + $212 = (_strcmp($211,9495)|0); + $213 = ($212|0)!=(0); + if (!($213)) { + HEAP32[$1>>2] = 18; + break; + } + $214 = HEAP32[$3>>2]|0; + $215 = (_strcmp($214,9508)|0); + $216 = ($215|0)!=(0); + if (!($216)) { + HEAP32[$1>>2] = 19; + break; + } + $217 = HEAP32[$3>>2]|0; + $218 = (_strcmp($217,9526)|0); + $219 = ($218|0)!=(0); + if (!($219)) { + HEAP32[$1>>2] = 20; + break; + } + $220 = HEAP32[$3>>2]|0; + $221 = (_strcmp($220,9544)|0); + $222 = ($221|0)!=(0); + if (!($222)) { + HEAP32[$1>>2] = 21; + break; + } + $223 = HEAP32[$3>>2]|0; + $224 = (_strcmp($223,9562)|0); + $225 = ($224|0)!=(0); + if (!($225)) { + HEAP32[$1>>2] = 22; + break; + } + $226 = HEAP32[$3>>2]|0; + $227 = (_strcmp($226,9580)|0); + $228 = ($227|0)!=(0); + if (!($228)) { + HEAP32[$1>>2] = 2; + break; + } + $229 = HEAP32[$3>>2]|0; + $230 = (_strcmp($229,9600)|0); + $231 = ($230|0)!=(0); + if (!($231)) { + HEAP32[$1>>2] = 3; + break; + } + $232 = HEAP32[$3>>2]|0; + $233 = (_strcmp($232,8541)|0); + $234 = ($233|0)!=(0); + if (!($234)) { + HEAP32[$1>>2] = 6; + break; + } + $235 = HEAP32[$3>>2]|0; + $236 = (_strcmp($235,9618)|0); + $237 = ($236|0)!=(0); + if (!($237)) { + HEAP32[$1>>2] = 1; + break; + } + $238 = HEAP32[$3>>2]|0; + $239 = (_strcmp($238,9633)|0); + $240 = ($239|0)!=(0); + if (!($240)) { + HEAP32[$1>>2] = 8; + break; + } + $241 = HEAP32[$3>>2]|0; + $242 = (_strcmp($241,9654)|0); + $243 = ($242|0)!=(0); + if (!($243)) { + HEAP32[$1>>2] = 9; + break; + } + $244 = HEAP32[$3>>2]|0; + $245 = (_strcmp($244,9669)|0); + $246 = ($245|0)!=(0); + if (!($246)) { + HEAP32[$1>>2] = 10; + break; + } + $247 = HEAP32[$3>>2]|0; + $248 = (_strcmp($247,9687)|0); + $249 = ($248|0)!=(0); + if (!($249)) { + HEAP32[$1>>2] = 2; + break; + } + $250 = HEAP32[$3>>2]|0; + $251 = (_strcmp($250,9703)|0); + $252 = ($251|0)!=(0); + if (!($252)) { + HEAP32[$1>>2] = 11; + break; + } + $253 = HEAP32[$3>>2]|0; + $254 = (_strcmp($253,9722)|0); + $255 = ($254|0)!=(0); + if (!($255)) { + HEAP32[$1>>2] = 22; + break; + } + $256 = HEAP32[$3>>2]|0; + $257 = (_strcmp($256,9736)|0); + $258 = ($257|0)!=(0); + if (!($258)) { + HEAP32[$1>>2] = 23; + break; + } + $259 = HEAP32[$3>>2]|0; + $260 = (_strcmp($259,9751)|0); + $261 = ($260|0)!=(0); + if (!($261)) { + HEAP32[$1>>2] = 7; + break; + } + $262 = HEAP32[$3>>2]|0; + $263 = (_strcmp($262,8472)|0); + $264 = ($263|0)!=(0); + if (!($264)) { + HEAP32[$1>>2] = 1; + break; + } + $265 = HEAP32[$3>>2]|0; + $266 = (_strcmp($265,9762)|0); + $267 = ($266|0)!=(0); + if (!($267)) { + HEAP32[$1>>2] = 3; + break; + } + $268 = HEAP32[$3>>2]|0; + $269 = (_strcmp($268,8571)|0); + $270 = ($269|0)!=(0); + if (!($270)) { + HEAP32[$1>>2] = 23; + break; + } + $271 = HEAP32[$3>>2]|0; + $272 = (_strcmp($271,8601)|0); + $273 = ($272|0)!=(0); + if (!($273)) { + HEAP32[$1>>2] = 24; + break; + } + $274 = HEAP32[$3>>2]|0; + $275 = (_strcmp($274,9778)|0); + $276 = ($275|0)!=(0); + if (!($276)) { + HEAP32[$1>>2] = 12; + break; + } + $277 = HEAP32[$3>>2]|0; + $278 = (_strcmp($277,9805)|0); + $279 = ($278|0)!=(0); + if (!($279)) { + HEAP32[$1>>2] = 4; + break; + } + $280 = HEAP32[$3>>2]|0; + $281 = (_strcmp($280,9819)|0); + $282 = ($281|0)!=(0); + if (!($282)) { + HEAP32[$1>>2] = 13; + break; + } + $283 = HEAP32[$3>>2]|0; + $284 = (_strcmp($283,8507)|0); + $285 = ($284|0)!=(0); + if (!($285)) { + HEAP32[$1>>2] = 5; + break; + } + $286 = HEAP32[$3>>2]|0; + $287 = (_strcmp($286,9839)|0); + $288 = ($287|0)!=(0); + if (!($288)) { + HEAP32[$1>>2] = 6; + break; + } + $289 = HEAP32[$3>>2]|0; + $290 = (_strcmp($289,9857)|0); + $291 = ($290|0)!=(0); + if (!($291)) { + HEAP32[$1>>2] = 8; + break; + } + $292 = HEAP32[$3>>2]|0; + $293 = (_strcmp($292,9869)|0); + $294 = ($293|0)!=(0); + if (!($294)) { + HEAP32[$1>>2] = 24; + break; + } + $295 = HEAP32[$3>>2]|0; + $296 = (_strcmp($295,9890)|0); + $297 = ($296|0)!=(0); + if (!($297)) { + HEAP32[$1>>2] = 25; + break; + } + $298 = HEAP32[$3>>2]|0; + $299 = (_strcmp($298,9908)|0); + $300 = ($299|0)!=(0); + if (!($300)) { + HEAP32[$1>>2] = 26; + break; + } + $301 = HEAP32[$3>>2]|0; + $302 = (_strcmp($301,9926)|0); + $303 = ($302|0)!=(0); + if (!($303)) { + HEAP32[$1>>2] = 27; + break; + } + $304 = HEAP32[$3>>2]|0; + $305 = (_strcmp($304,9947)|0); + $306 = ($305|0)!=(0); + if (!($306)) { + HEAP32[$1>>2] = 14; + break; + } + $307 = HEAP32[$3>>2]|0; + $308 = (_strcmp($307,9973)|0); + $309 = ($308|0)!=(0); + if (!($309)) { + HEAP32[$1>>2] = 3; + break; + } + $310 = HEAP32[$3>>2]|0; + $311 = (_strcmp($310,9996)|0); + $312 = ($311|0)!=(0); + if (!($312)) { + HEAP32[$1>>2] = 15; + break; + } + $313 = HEAP32[$3>>2]|0; + $314 = (_strcmp($313,10034)|0); + $315 = ($314|0)!=(0); + if (!($315)) { + HEAP32[$1>>2] = 9; + break; + } + $316 = HEAP32[$3>>2]|0; + $317 = (_strcmp($316,10050)|0); + $318 = ($317|0)!=(0); + if (!($318)) { + HEAP32[$1>>2] = 7; + break; + } + $319 = HEAP32[$3>>2]|0; + $320 = (_strcmp($319,10065)|0); + $321 = ($320|0)!=(0); + if (!($321)) { + HEAP32[$1>>2] = 25; + break; + } + $322 = HEAP32[$3>>2]|0; + $323 = (_strcmp($322,10088)|0); + $324 = ($323|0)!=(0); + if (!($324)) { + HEAP32[$1>>2] = 16; + break; + } + $325 = HEAP32[$3>>2]|0; + $326 = (_strcmp($325,10101)|0); + $327 = ($326|0)!=(0); + if (!($327)) { + HEAP32[$1>>2] = 28; + break; + } + $328 = HEAP32[$3>>2]|0; + $329 = (_strcmp($328,10115)|0); + $330 = ($329|0)!=(0); + if (!($330)) { + HEAP32[$1>>2] = 29; + break; + } + $331 = HEAP32[$3>>2]|0; + $332 = (_strcmp($331,10129)|0); + $333 = ($332|0)!=(0); + if (!($333)) { + HEAP32[$1>>2] = 1; + break; + } + $334 = HEAP32[$3>>2]|0; + $335 = (_strcmp($334,10149)|0); + $336 = ($335|0)!=(0); + if (!($336)) { + HEAP32[$1>>2] = 8; + break; + } + $337 = HEAP32[$3>>2]|0; + $338 = (_strcmp($337,10169)|0); + $339 = ($338|0)!=(0); + if (!($339)) { + HEAP32[$1>>2] = 17; + break; + } + $340 = HEAP32[$3>>2]|0; + $341 = (_strcmp($340,10185)|0); + $342 = ($341|0)!=(0); + if (!($342)) { + HEAP32[$1>>2] = 18; + break; + } + $343 = HEAP32[$3>>2]|0; + $344 = (_strcmp($343,10203)|0); + $345 = ($344|0)!=(0); + if (!($345)) { + HEAP32[$1>>2] = 26; + break; + } + $346 = HEAP32[$3>>2]|0; + $347 = (_strcmp($346,10219)|0); + $348 = ($347|0)!=(0); + if (!($348)) { + HEAP32[$1>>2] = 19; + break; + } + $349 = HEAP32[$3>>2]|0; + $350 = (_strcmp($349,10234)|0); + $351 = ($350|0)!=(0); + if (!($351)) { + HEAP32[$1>>2] = 9; + break; + } + $352 = HEAP32[$3>>2]|0; + $353 = (_strcmp($352,10256)|0); + $354 = ($353|0)!=(0); + if (!($354)) { + HEAP32[$1>>2] = 30; + break; + } + $355 = HEAP32[$3>>2]|0; + $356 = (_strcmp($355,10274)|0); + $357 = ($356|0)!=(0); + if (!($357)) { + HEAP32[$1>>2] = 31; + break; + } + $358 = HEAP32[$3>>2]|0; + $359 = (_strcmp($358,10295)|0); + $360 = ($359|0)!=(0); + if (!($360)) { + HEAP32[$1>>2] = 10; + break; + } + $361 = HEAP32[$3>>2]|0; + $362 = (_strcmp($361,10313)|0); + $363 = ($362|0)!=(0); + if (!($363)) { + HEAP32[$1>>2] = 11; + break; + } + $364 = HEAP32[$3>>2]|0; + $365 = (_strcmp($364,10326)|0); + $366 = ($365|0)!=(0); + if (!($366)) { + HEAP32[$1>>2] = 2; + break; + } + $367 = HEAP32[$3>>2]|0; + $368 = (_strcmp($367,10341)|0); + $369 = ($368|0)!=(0); + if (!($369)) { + HEAP32[$1>>2] = 12; + break; + } + $370 = HEAP32[$3>>2]|0; + $371 = (_strcmp($370,10355)|0); + $372 = ($371|0)!=(0); + if (!($372)) { + HEAP32[$1>>2] = 1; + break; + } + $373 = HEAP32[$3>>2]|0; + $374 = (_strcmp($373,10365)|0); + $375 = ($374|0)!=(0); + if (!($375)) { + HEAP32[$1>>2] = 1; + break; + } + $376 = HEAP32[$3>>2]|0; + $377 = (_strcmp($376,10375)|0); + $378 = ($377|0)!=(0); + if (!($378)) { + HEAP32[$1>>2] = 2; + break; + } + $379 = HEAP32[$3>>2]|0; + $380 = (_strcmp($379,10397)|0); + $381 = ($380|0)!=(0); + if (!($381)) { + HEAP32[$1>>2] = 13; + break; + } + $382 = HEAP32[$3>>2]|0; + $383 = (_strcmp($382,10423)|0); + $384 = ($383|0)!=(0); + if (!($384)) { + HEAP32[$1>>2] = 14; + break; + } + $385 = HEAP32[$3>>2]|0; + $386 = (_strcmp($385,10450)|0); + $387 = ($386|0)!=(0); + if (!($387)) { + HEAP32[$1>>2] = 27; + break; + } + $388 = HEAP32[$3>>2]|0; + $389 = (_strcmp($388,10463)|0); + $390 = ($389|0)!=(0); + if (!($390)) { + HEAP32[$1>>2] = 20; + break; + } + $391 = HEAP32[$3>>2]|0; + $392 = (_strcmp($391,10478)|0); + $393 = ($392|0)!=(0); + if (!($393)) { + HEAP32[$1>>2] = 4; + break; + } + $394 = HEAP32[$3>>2]|0; + $395 = (_strcmp($394,10493)|0); + $396 = ($395|0)!=(0); + if (!($396)) { + HEAP32[$1>>2] = 3; + break; + } + $397 = HEAP32[$3>>2]|0; + $398 = (_strcmp($397,10517)|0); + $399 = ($398|0)!=(0); + if (!($399)) { + HEAP32[$1>>2] = 2; + break; + } + $400 = HEAP32[$3>>2]|0; + $401 = (_strcmp($400,10528)|0); + $402 = ($401|0)!=(0); + if (!($402)) { + HEAP32[$1>>2] = 32; + break; + } + $403 = HEAP32[$3>>2]|0; + $404 = (_strcmp($403,10550)|0); + $405 = ($404|0)!=(0); + if (!($405)) { + HEAP32[$1>>2] = 21; + break; + } + $406 = HEAP32[$3>>2]|0; + $407 = (_strcmp($406,10572)|0); + $408 = ($407|0)!=(0); + if (!($408)) { + HEAP32[$1>>2] = 5; + break; + } + $409 = HEAP32[$3>>2]|0; + $410 = (_strcmp($409,10596)|0); + $411 = ($410|0)!=(0); + if (!($411)) { + HEAP32[$1>>2] = 4; + break; + } + $412 = HEAP32[$3>>2]|0; + $413 = (_strcmp($412,10605)|0); + $414 = ($413|0)!=(0); + if (!($414)) { + HEAP32[$1>>2] = 5; + break; + } + $415 = HEAP32[$3>>2]|0; + $416 = (_strcmp($415,10613)|0); + $417 = ($416|0)!=(0); + if (!($417)) { + HEAP32[$1>>2] = 1; + break; + } + $418 = HEAP32[$3>>2]|0; + $419 = (_strcmp($418,10626)|0); + $420 = ($419|0)!=(0); + if (!($420)) { + HEAP32[$1>>2] = 2; + break; + } + $421 = HEAP32[$3>>2]|0; + $422 = (_strcmp($421,10640)|0); + $423 = ($422|0)!=(0); + if (!($423)) { + HEAP32[$1>>2] = 15; + break; + } + $424 = HEAP32[$3>>2]|0; + $425 = (_strcmp($424,10652)|0); + $426 = ($425|0)!=(0); + if (!($426)) { + HEAP32[$1>>2] = 16; + break; + } + $427 = HEAP32[$3>>2]|0; + $428 = (_strcmp($427,10661)|0); + $429 = ($428|0)!=(0); + if (!($429)) { + HEAP32[$1>>2] = 17; + break; + } + $430 = HEAP32[$3>>2]|0; + $431 = (_strcmp($430,10671)|0); + $432 = ($431|0)!=(0); + if (!($432)) { + HEAP32[$1>>2] = 18; + break; + } + $433 = HEAP32[$3>>2]|0; + $434 = (_strcmp($433,10683)|0); + $435 = ($434|0)!=(0); + if (!($435)) { + HEAP32[$1>>2] = 19; + break; + } + $436 = HEAP32[$3>>2]|0; + $437 = (_strcmp($436,10694)|0); + $438 = ($437|0)!=(0); + if (!($438)) { + HEAP32[$1>>2] = 20; + break; + } + $439 = HEAP32[$3>>2]|0; + $440 = (_strcmp($439,10702)|0); + $441 = ($440|0)!=(0); + if (!($441)) { + HEAP32[$1>>2] = 3; + break; + } + $442 = HEAP32[$3>>2]|0; + $443 = (_strcmp($442,10714)|0); + $444 = ($443|0)!=(0); + if (!($444)) { + HEAP32[$1>>2] = 21; + break; + } + $445 = HEAP32[$3>>2]|0; + $446 = (_strcmp($445,10729)|0); + $447 = ($446|0)!=(0); + if (!($447)) { + HEAP32[$1>>2] = 22; + break; + } + $448 = HEAP32[$3>>2]|0; + $449 = (_strcmp($448,10741)|0); + $450 = ($449|0)!=(0); + if (!($450)) { + HEAP32[$1>>2] = 23; + break; + } + $451 = HEAP32[$3>>2]|0; + $452 = (_strcmp($451,10755)|0); + $453 = ($452|0)!=(0); + if (!($453)) { + HEAP32[$1>>2] = 10; + break; + } + $454 = HEAP32[$3>>2]|0; + $455 = (_strcmp($454,10780)|0); + $456 = ($455|0)!=(0); + if (!($456)) { + HEAP32[$1>>2] = 24; + break; + } + $457 = HEAP32[$3>>2]|0; + $458 = (_strcmp($457,10797)|0); + $459 = ($458|0)!=(0); + if (!($459)) { + HEAP32[$1>>2] = 25; + break; + } + $460 = HEAP32[$3>>2]|0; + $461 = (_strcmp($460,10813)|0); + $462 = ($461|0)!=(0); + if (!($462)) { + HEAP32[$1>>2] = 26; + break; + } + $463 = HEAP32[$3>>2]|0; + $464 = (_strcmp($463,10829)|0); + $465 = ($464|0)!=(0); + if (!($465)) { + HEAP32[$1>>2] = 11; + break; + } + $466 = HEAP32[$3>>2]|0; + $467 = (_strcmp($466,10841)|0); + $468 = ($467|0)!=(0); + if (!($468)) { + HEAP32[$1>>2] = 33; + break; + } + $469 = HEAP32[$3>>2]|0; + $470 = (_strcmp($469,10853)|0); + $471 = ($470|0)!=(0); + if (!($471)) { + HEAP32[$1>>2] = 34; + break; + } + $472 = HEAP32[$3>>2]|0; + $473 = (_strcmp($472,10877)|0); + $474 = ($473|0)!=(0); + if (!($474)) { + HEAP32[$1>>2] = 1; + break; + } + $475 = HEAP32[$3>>2]|0; + $476 = (_strcmp($475,10890)|0); + $477 = ($476|0)!=(0); + if (!($477)) { + HEAP32[$1>>2] = 2; + break; + } + $478 = HEAP32[$3>>2]|0; + $479 = (_strcmp($478,10904)|0); + $480 = ($479|0)!=(0); + if (!($480)) { + HEAP32[$1>>2] = 35; + break; + } + $481 = HEAP32[$3>>2]|0; + $482 = (_strcmp($481,10926)|0); + $483 = ($482|0)!=(0); + if (!($483)) { + HEAP32[$1>>2] = 36; + break; + } + $484 = HEAP32[$3>>2]|0; + $485 = (_strcmp($484,10933)|0); + $486 = ($485|0)!=(0); + if (!($486)) { + HEAP32[$1>>2] = 3; + break; + } + $487 = HEAP32[$3>>2]|0; + $488 = (_strcmp($487,10949)|0); + $489 = ($488|0)!=(0); + if (!($489)) { + HEAP32[$1>>2] = 2; + break; + } + $490 = HEAP32[$3>>2]|0; + $491 = (_strcmp($490,10966)|0); + $492 = ($491|0)!=(0); + if (!($492)) { + HEAP32[$1>>2] = 1; + break; + } + $493 = HEAP32[$3>>2]|0; + $494 = (_strcmp($493,10983)|0); + $495 = ($494|0)!=(0); + if (!($495)) { + HEAP32[$1>>2] = 28; + break; + } + $496 = HEAP32[$3>>2]|0; + $497 = (_strcmp($496,10999)|0); + $498 = ($497|0)!=(0); + if (!($498)) { + HEAP32[$1>>2] = 1; + break; + } + $499 = HEAP32[$3>>2]|0; + $500 = (_strcmp($499,11015)|0); + $501 = ($500|0)!=(0); + if (!($501)) { + HEAP32[$1>>2] = 4; + break; + } + $502 = HEAP32[$3>>2]|0; + $503 = (_strcmp($502,11032)|0); + $504 = ($503|0)!=(0); + if (!($504)) { + HEAP32[$1>>2] = 29; + break; + } + $505 = HEAP32[$3>>2]|0; + $506 = (_strcmp($505,11046)|0); + $507 = ($506|0)!=(0); + if (!($507)) { + HEAP32[$1>>2] = 30; + break; + } + $508 = HEAP32[$3>>2]|0; + $509 = (_strcmp($508,11058)|0); + $510 = ($509|0)!=(0); + if (!($510)) { + HEAP32[$1>>2] = 22; + break; + } + $511 = HEAP32[$3>>2]|0; + $512 = (_strcmp($511,11069)|0); + $513 = ($512|0)!=(0); + if (!($513)) { + HEAP32[$1>>2] = 2; + break; + } + $514 = HEAP32[$3>>2]|0; + $515 = (_strcmp($514,11082)|0); + $516 = ($515|0)!=(0); + if (!($516)) { + HEAP32[$1>>2] = 23; + break; + } + $517 = HEAP32[$3>>2]|0; + $518 = (_strcmp($517,11092)|0); + $519 = ($518|0)!=(0); + if (!($519)) { + HEAP32[$1>>2] = 2; + break; + } + $520 = HEAP32[$3>>2]|0; + $521 = (_strcmp($520,11109)|0); + $522 = ($521|0)!=(0); + if (!($522)) { + HEAP32[$1>>2] = 24; + break; + } + $523 = HEAP32[$3>>2]|0; + $524 = (_strcmp($523,11121)|0); + $525 = ($524|0)!=(0); + if (!($525)) { + HEAP32[$1>>2] = 25; + break; + } + $526 = HEAP32[$3>>2]|0; + $527 = (_strcmp($526,11143)|0); + $528 = ($527|0)!=(0); + if (!($528)) { + HEAP32[$1>>2] = 26; + break; + } + $529 = HEAP32[$3>>2]|0; + $530 = (_strcmp($529,11163)|0); + $531 = ($530|0)!=(0); + if (!($531)) { + HEAP32[$1>>2] = 3; + break; + } + $532 = HEAP32[$3>>2]|0; + $533 = (_strcmp($532,11176)|0); + $534 = ($533|0)!=(0); + if (!($534)) { + HEAP32[$1>>2] = 27; + break; + } + $535 = HEAP32[$3>>2]|0; + $536 = (_strcmp($535,11198)|0); + $537 = ($536|0)!=(0); + if (!($537)) { + HEAP32[$1>>2] = 28; + break; + } + $538 = HEAP32[$3>>2]|0; + $539 = (_strcmp($538,11218)|0); + $540 = ($539|0)!=(0); + if (!($540)) { + HEAP32[$1>>2] = 2; + break; + } + $541 = HEAP32[$3>>2]|0; + $542 = (_strcmp($541,11235)|0); + $543 = ($542|0)!=(0); + if (!($543)) { + HEAP32[$1>>2] = 2; + break; + } + $544 = HEAP32[$3>>2]|0; + $545 = (_strcmp($544,11252)|0); + $546 = ($545|0)!=(0); + if (!($546)) { + HEAP32[$1>>2] = 3; + break; + } + $547 = HEAP32[$3>>2]|0; + $548 = (_strcmp($547,11272)|0); + $549 = ($548|0)!=(0); + if ($549) { + $550 = HEAP32[$2>>2]|0; + $551 = HEAP32[$3>>2]|0; + $552 = _emscripten_asm_const_iii(0, ($550|0), ($551|0))|0; + HEAP32[$1>>2] = 0; + break; + } else { + HEAP32[$1>>2] = 37; + break; + } + } else { + HEAP32[$1>>2] = 5; + } + } while(0); + $553 = HEAP32[$1>>2]|0; + STACKTOP = sp;return ($553|0); +} +function _emscripten_get_global_libc() { + var label = 0, sp = 0; + sp = STACKTOP; + return (16384|0); +} +function ___stdio_close($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = ((($0)) + 60|0); + $2 = HEAP32[$1>>2]|0; + $3 = (_dummy_738($2)|0); + HEAP32[$vararg_buffer>>2] = $3; + $4 = (___syscall6(6,($vararg_buffer|0))|0); + $5 = (___syscall_ret($4)|0); + STACKTOP = sp;return ($5|0); +} +function ___stdio_write($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0 = 0, $$04756 = 0, $$04855 = 0, $$04954 = 0, $$051 = 0, $$1 = 0, $$150 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0; + var $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer3 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr6 = 0; + var $vararg_ptr7 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); + $vararg_buffer3 = sp + 16|0; + $vararg_buffer = sp; + $3 = sp + 32|0; + $4 = ((($0)) + 28|0); + $5 = HEAP32[$4>>2]|0; + HEAP32[$3>>2] = $5; + $6 = ((($3)) + 4|0); + $7 = ((($0)) + 20|0); + $8 = HEAP32[$7>>2]|0; + $9 = (($8) - ($5))|0; + HEAP32[$6>>2] = $9; + $10 = ((($3)) + 8|0); + HEAP32[$10>>2] = $1; + $11 = ((($3)) + 12|0); + HEAP32[$11>>2] = $2; + $12 = (($9) + ($2))|0; + $13 = ((($0)) + 60|0); + $14 = HEAP32[$13>>2]|0; + $15 = $3; + HEAP32[$vararg_buffer>>2] = $14; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $15; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = 2; + $16 = (___syscall146(146,($vararg_buffer|0))|0); + $17 = (___syscall_ret($16)|0); + $18 = ($12|0)==($17|0); + L1: do { + if ($18) { + label = 3; + } else { + $$04756 = 2;$$04855 = $12;$$04954 = $3;$26 = $17; + while(1) { + $25 = ($26|0)<(0); + if ($25) { + break; + } + $34 = (($$04855) - ($26))|0; + $35 = ((($$04954)) + 4|0); + $36 = HEAP32[$35>>2]|0; + $37 = ($26>>>0)>($36>>>0); + $38 = ((($$04954)) + 8|0); + $$150 = $37 ? $38 : $$04954; + $39 = $37 << 31 >> 31; + $$1 = (($39) + ($$04756))|0; + $40 = $37 ? $36 : 0; + $$0 = (($26) - ($40))|0; + $41 = HEAP32[$$150>>2]|0; + $42 = (($41) + ($$0)|0); + HEAP32[$$150>>2] = $42; + $43 = ((($$150)) + 4|0); + $44 = HEAP32[$43>>2]|0; + $45 = (($44) - ($$0))|0; + HEAP32[$43>>2] = $45; + $46 = HEAP32[$13>>2]|0; + $47 = $$150; + HEAP32[$vararg_buffer3>>2] = $46; + $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); + HEAP32[$vararg_ptr6>>2] = $47; + $vararg_ptr7 = ((($vararg_buffer3)) + 8|0); + HEAP32[$vararg_ptr7>>2] = $$1; + $48 = (___syscall146(146,($vararg_buffer3|0))|0); + $49 = (___syscall_ret($48)|0); + $50 = ($34|0)==($49|0); + if ($50) { + label = 3; + break L1; + } else { + $$04756 = $$1;$$04855 = $34;$$04954 = $$150;$26 = $49; + } + } + $27 = ((($0)) + 16|0); + HEAP32[$27>>2] = 0; + HEAP32[$4>>2] = 0; + HEAP32[$7>>2] = 0; + $28 = HEAP32[$0>>2]|0; + $29 = $28 | 32; + HEAP32[$0>>2] = $29; + $30 = ($$04756|0)==(2); + if ($30) { + $$051 = 0; + } else { + $31 = ((($$04954)) + 4|0); + $32 = HEAP32[$31>>2]|0; + $33 = (($2) - ($32))|0; + $$051 = $33; + } + } + } while(0); + if ((label|0) == 3) { + $19 = ((($0)) + 44|0); + $20 = HEAP32[$19>>2]|0; + $21 = ((($0)) + 48|0); + $22 = HEAP32[$21>>2]|0; + $23 = (($20) + ($22)|0); + $24 = ((($0)) + 16|0); + HEAP32[$24>>2] = $23; + HEAP32[$4>>2] = $20; + HEAP32[$7>>2] = $20; + $$051 = $2; + } + STACKTOP = sp;return ($$051|0); +} +function ___stdio_seek($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$pre = 0, $10 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr4 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer = sp; + $3 = sp + 20|0; + $4 = ((($0)) + 60|0); + $5 = HEAP32[$4>>2]|0; + $6 = $3; + HEAP32[$vararg_buffer>>2] = $5; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = 0; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $1; + $vararg_ptr3 = ((($vararg_buffer)) + 12|0); + HEAP32[$vararg_ptr3>>2] = $6; + $vararg_ptr4 = ((($vararg_buffer)) + 16|0); + HEAP32[$vararg_ptr4>>2] = $2; + $7 = (___syscall140(140,($vararg_buffer|0))|0); + $8 = (___syscall_ret($7)|0); + $9 = ($8|0)<(0); + if ($9) { + HEAP32[$3>>2] = -1; + $10 = -1; + } else { + $$pre = HEAP32[$3>>2]|0; + $10 = $$pre; + } + STACKTOP = sp;return ($10|0); +} +function ___syscall_ret($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0>>>0)>(4294963200); + if ($1) { + $2 = (0 - ($0))|0; + $3 = (___errno_location()|0); + HEAP32[$3>>2] = $2; + $$0 = -1; + } else { + $$0 = $0; + } + return ($$0|0); +} +function ___errno_location() { + var $0 = 0, $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (___pthread_self_108()|0); + $1 = ((($0)) + 64|0); + return ($1|0); +} +function ___pthread_self_108() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_pthread_self()|0); + return ($0|0); +} +function _pthread_self() { + var label = 0, sp = 0; + sp = STACKTOP; + return (2980|0); +} +function _dummy_738($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + return ($0|0); +} +function ___stdout_write($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer = sp; + $3 = sp + 16|0; + $4 = ((($0)) + 36|0); + HEAP32[$4>>2] = 9; + $5 = HEAP32[$0>>2]|0; + $6 = $5 & 64; + $7 = ($6|0)==(0); + if ($7) { + $8 = ((($0)) + 60|0); + $9 = HEAP32[$8>>2]|0; + $10 = $3; + HEAP32[$vararg_buffer>>2] = $9; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = 21523; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $10; + $11 = (___syscall54(54,($vararg_buffer|0))|0); + $12 = ($11|0)==(0); + if (!($12)) { + $13 = ((($0)) + 75|0); + HEAP8[$13>>0] = -1; + } + } + $14 = (___stdio_write($0,$1,$2)|0); + STACKTOP = sp;return ($14|0); +} +function _strcmp($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$011 = 0, $$0710 = 0, $$lcssa = 0, $$lcssa8 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond9 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + $2 = HEAP8[$0>>0]|0; + $3 = HEAP8[$1>>0]|0; + $4 = ($2<<24>>24)!=($3<<24>>24); + $5 = ($2<<24>>24)==(0); + $or$cond9 = $5 | $4; + if ($or$cond9) { + $$lcssa = $3;$$lcssa8 = $2; + } else { + $$011 = $1;$$0710 = $0; + while(1) { + $6 = ((($$0710)) + 1|0); + $7 = ((($$011)) + 1|0); + $8 = HEAP8[$6>>0]|0; + $9 = HEAP8[$7>>0]|0; + $10 = ($8<<24>>24)!=($9<<24>>24); + $11 = ($8<<24>>24)==(0); + $or$cond = $11 | $10; + if ($or$cond) { + $$lcssa = $9;$$lcssa8 = $8; + break; + } else { + $$011 = $7;$$0710 = $6; + } + } + } + $12 = $$lcssa8&255; + $13 = $$lcssa&255; + $14 = (($12) - ($13))|0; + return ($14|0); +} +function _memcmp($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$01318 = 0, $$01417 = 0, $$019 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($2|0)==(0); + L1: do { + if ($3) { + $14 = 0; + } else { + $$01318 = $0;$$01417 = $2;$$019 = $1; + while(1) { + $4 = HEAP8[$$01318>>0]|0; + $5 = HEAP8[$$019>>0]|0; + $6 = ($4<<24>>24)==($5<<24>>24); + if (!($6)) { + break; + } + $7 = (($$01417) + -1)|0; + $8 = ((($$01318)) + 1|0); + $9 = ((($$019)) + 1|0); + $10 = ($7|0)==(0); + if ($10) { + $14 = 0; + break L1; + } else { + $$01318 = $8;$$01417 = $7;$$019 = $9; + } + } + $11 = $4&255; + $12 = $5&255; + $13 = (($11) - ($12))|0; + $14 = $13; + } + } while(0); + return ($14|0); +} +function _vsprintf($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = (_vsnprintf($0,2147483647,$1,$2)|0); + return ($3|0); +} +function _vsnprintf($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$$015 = 0, $$0 = 0, $$014 = 0, $$015 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $4 = sp + 124|0; + $5 = sp; + dest=$5; src=3356; stop=dest+124|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $6 = (($1) + -1)|0; + $7 = ($6>>>0)>(2147483646); + if ($7) { + $8 = ($1|0)==(0); + if ($8) { + $$014 = $4;$$015 = 1; + label = 4; + } else { + $9 = (___errno_location()|0); + HEAP32[$9>>2] = 75; + $$0 = -1; + } + } else { + $$014 = $0;$$015 = $1; + label = 4; + } + if ((label|0) == 4) { + $10 = $$014; + $11 = (-2 - ($10))|0; + $12 = ($$015>>>0)>($11>>>0); + $$$015 = $12 ? $11 : $$015; + $13 = ((($5)) + 48|0); + HEAP32[$13>>2] = $$$015; + $14 = ((($5)) + 20|0); + HEAP32[$14>>2] = $$014; + $15 = ((($5)) + 44|0); + HEAP32[$15>>2] = $$014; + $16 = (($$014) + ($$$015)|0); + $17 = ((($5)) + 16|0); + HEAP32[$17>>2] = $16; + $18 = ((($5)) + 28|0); + HEAP32[$18>>2] = $16; + $19 = (_vfprintf($5,$2,$3)|0); + $20 = ($$$015|0)==(0); + if ($20) { + $$0 = $19; + } else { + $21 = HEAP32[$14>>2]|0; + $22 = HEAP32[$17>>2]|0; + $23 = ($21|0)==($22|0); + $24 = $23 << 31 >> 31; + $25 = (($21) + ($24)|0); + HEAP8[$25>>0] = 0; + $$0 = $19; + } + } + STACKTOP = sp;return ($$0|0); +} +function _vfprintf($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$ = 0, $$0 = 0, $$1 = 0, $$1$ = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $5 = 0, $6 = 0, $7 = 0; + var $8 = 0, $9 = 0, $vacopy_currentptr = 0, dest = 0, label = 0, sp = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 224|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(224|0); + $3 = sp + 120|0; + $4 = sp + 80|0; + $5 = sp; + $6 = sp + 136|0; + dest=$4; stop=dest+40|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); + $vacopy_currentptr = HEAP32[$2>>2]|0; + HEAP32[$3>>2] = $vacopy_currentptr; + $7 = (_printf_core(0,$1,$3,$5,$4)|0); + $8 = ($7|0)<(0); + if ($8) { + $$0 = -1; + } else { + $9 = ((($0)) + 76|0); + $10 = HEAP32[$9>>2]|0; + $11 = ($10|0)>(-1); + if ($11) { + $12 = (___lockfile($0)|0); + $40 = $12; + } else { + $40 = 0; + } + $13 = HEAP32[$0>>2]|0; + $14 = $13 & 32; + $15 = ((($0)) + 74|0); + $16 = HEAP8[$15>>0]|0; + $17 = ($16<<24>>24)<(1); + if ($17) { + $18 = $13 & -33; + HEAP32[$0>>2] = $18; + } + $19 = ((($0)) + 48|0); + $20 = HEAP32[$19>>2]|0; + $21 = ($20|0)==(0); + if ($21) { + $23 = ((($0)) + 44|0); + $24 = HEAP32[$23>>2]|0; + HEAP32[$23>>2] = $6; + $25 = ((($0)) + 28|0); + HEAP32[$25>>2] = $6; + $26 = ((($0)) + 20|0); + HEAP32[$26>>2] = $6; + HEAP32[$19>>2] = 80; + $27 = ((($6)) + 80|0); + $28 = ((($0)) + 16|0); + HEAP32[$28>>2] = $27; + $29 = (_printf_core($0,$1,$3,$5,$4)|0); + $30 = ($24|0)==(0|0); + if ($30) { + $$1 = $29; + } else { + $31 = ((($0)) + 36|0); + $32 = HEAP32[$31>>2]|0; + (FUNCTION_TABLE_iiii[$32 & 15]($0,0,0)|0); + $33 = HEAP32[$26>>2]|0; + $34 = ($33|0)==(0|0); + $$ = $34 ? -1 : $29; + HEAP32[$23>>2] = $24; + HEAP32[$19>>2] = 0; + HEAP32[$28>>2] = 0; + HEAP32[$25>>2] = 0; + HEAP32[$26>>2] = 0; + $$1 = $$; + } + } else { + $22 = (_printf_core($0,$1,$3,$5,$4)|0); + $$1 = $22; + } + $35 = HEAP32[$0>>2]|0; + $36 = $35 & 32; + $37 = ($36|0)==(0); + $$1$ = $37 ? $$1 : -1; + $38 = $35 | $14; + HEAP32[$0>>2] = $38; + $39 = ($40|0)==(0); + if (!($39)) { + ___unlockfile($0); + } + $$0 = $$1$; + } + STACKTOP = sp;return ($$0|0); +} +function _printf_core($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$ = 0, $$$ = 0, $$$0259 = 0, $$$0262 = 0, $$$0269 = 0, $$$4266 = 0, $$$5 = 0, $$0 = 0, $$0228 = 0, $$0228$ = 0, $$0229322 = 0, $$0232 = 0, $$0235 = 0, $$0237 = 0, $$0240$lcssa = 0, $$0240$lcssa357 = 0, $$0240321 = 0, $$0243 = 0, $$0247 = 0, $$0249$lcssa = 0; + var $$0249306 = 0, $$0252 = 0, $$0253 = 0, $$0254 = 0, $$0254$$0254$ = 0, $$0259 = 0, $$0262$lcssa = 0, $$0262311 = 0, $$0269 = 0, $$0269$phi = 0, $$1 = 0, $$1230333 = 0, $$1233 = 0, $$1236 = 0, $$1238 = 0, $$1241332 = 0, $$1244320 = 0, $$1248 = 0, $$1250 = 0, $$1255 = 0; + var $$1260 = 0, $$1263 = 0, $$1263$ = 0, $$1270 = 0, $$2 = 0, $$2234 = 0, $$2239 = 0, $$2242305 = 0, $$2245 = 0, $$2251 = 0, $$2256 = 0, $$2256$ = 0, $$2256$$$2256 = 0, $$2261 = 0, $$2271 = 0, $$284$ = 0, $$289 = 0, $$290 = 0, $$3257 = 0, $$3265 = 0; + var $$3272 = 0, $$3303 = 0, $$377 = 0, $$4258355 = 0, $$4266 = 0, $$5 = 0, $$6268 = 0, $$lcssa295 = 0, $$pre = 0, $$pre346 = 0, $$pre347 = 0, $$pre347$pre = 0, $$pre349 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0; + var $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0; + var $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0; + var $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0; + var $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0; + var $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0; + var $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0; + var $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0; + var $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0; + var $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0; + var $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0; + var $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0; + var $306 = 0.0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0; + var $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; + var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0; + var $arglist_current = 0, $arglist_current2 = 0, $arglist_next = 0, $arglist_next3 = 0, $expanded = 0, $expanded10 = 0, $expanded11 = 0, $expanded13 = 0, $expanded14 = 0, $expanded15 = 0, $expanded4 = 0, $expanded6 = 0, $expanded7 = 0, $expanded8 = 0, $isdigit = 0, $isdigit275 = 0, $isdigit277 = 0, $isdigittmp = 0, $isdigittmp$ = 0, $isdigittmp274 = 0; + var $isdigittmp276 = 0, $narrow = 0, $or$cond = 0, $or$cond281 = 0, $or$cond283 = 0, $or$cond286 = 0, $storemerge = 0, $storemerge273310 = 0, $storemerge278 = 0, $trunc = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $5 = sp + 16|0; + $6 = sp; + $7 = sp + 24|0; + $8 = sp + 8|0; + $9 = sp + 20|0; + HEAP32[$5>>2] = $1; + $10 = ($0|0)!=(0|0); + $11 = ((($7)) + 40|0); + $12 = $11; + $13 = ((($7)) + 39|0); + $14 = ((($8)) + 4|0); + $$0243 = 0;$$0247 = 0;$$0269 = 0;$21 = $1; + L1: while(1) { + $15 = ($$0247|0)>(-1); + do { + if ($15) { + $16 = (2147483647 - ($$0247))|0; + $17 = ($$0243|0)>($16|0); + if ($17) { + $18 = (___errno_location()|0); + HEAP32[$18>>2] = 75; + $$1248 = -1; + break; + } else { + $19 = (($$0243) + ($$0247))|0; + $$1248 = $19; + break; + } + } else { + $$1248 = $$0247; + } + } while(0); + $20 = HEAP8[$21>>0]|0; + $22 = ($20<<24>>24)==(0); + if ($22) { + label = 87; + break; + } else { + $23 = $20;$25 = $21; + } + L9: while(1) { + switch ($23<<24>>24) { + case 37: { + $$0249306 = $25;$27 = $25; + label = 9; + break L9; + break; + } + case 0: { + $$0249$lcssa = $25;$39 = $25; + break L9; + break; + } + default: { + } + } + $24 = ((($25)) + 1|0); + HEAP32[$5>>2] = $24; + $$pre = HEAP8[$24>>0]|0; + $23 = $$pre;$25 = $24; + } + L12: do { + if ((label|0) == 9) { + while(1) { + label = 0; + $26 = ((($27)) + 1|0); + $28 = HEAP8[$26>>0]|0; + $29 = ($28<<24>>24)==(37); + if (!($29)) { + $$0249$lcssa = $$0249306;$39 = $27; + break L12; + } + $30 = ((($$0249306)) + 1|0); + $31 = ((($27)) + 2|0); + HEAP32[$5>>2] = $31; + $32 = HEAP8[$31>>0]|0; + $33 = ($32<<24>>24)==(37); + if ($33) { + $$0249306 = $30;$27 = $31; + label = 9; + } else { + $$0249$lcssa = $30;$39 = $31; + break; + } + } + } + } while(0); + $34 = $$0249$lcssa; + $35 = $21; + $36 = (($34) - ($35))|0; + if ($10) { + _out($0,$21,$36); + } + $37 = ($36|0)==(0); + if (!($37)) { + $$0269$phi = $$0269;$$0243 = $36;$$0247 = $$1248;$21 = $39;$$0269 = $$0269$phi; + continue; + } + $38 = ((($39)) + 1|0); + $40 = HEAP8[$38>>0]|0; + $41 = $40 << 24 >> 24; + $isdigittmp = (($41) + -48)|0; + $isdigit = ($isdigittmp>>>0)<(10); + if ($isdigit) { + $42 = ((($39)) + 2|0); + $43 = HEAP8[$42>>0]|0; + $44 = ($43<<24>>24)==(36); + $45 = ((($39)) + 3|0); + $$377 = $44 ? $45 : $38; + $$$0269 = $44 ? 1 : $$0269; + $isdigittmp$ = $44 ? $isdigittmp : -1; + $$0253 = $isdigittmp$;$$1270 = $$$0269;$storemerge = $$377; + } else { + $$0253 = -1;$$1270 = $$0269;$storemerge = $38; + } + HEAP32[$5>>2] = $storemerge; + $46 = HEAP8[$storemerge>>0]|0; + $47 = $46 << 24 >> 24; + $48 = (($47) + -32)|0; + $49 = ($48>>>0)<(32); + L24: do { + if ($49) { + $$0262311 = 0;$329 = $46;$51 = $48;$storemerge273310 = $storemerge; + while(1) { + $50 = 1 << $51; + $52 = $50 & 75913; + $53 = ($52|0)==(0); + if ($53) { + $$0262$lcssa = $$0262311;$$lcssa295 = $329;$62 = $storemerge273310; + break L24; + } + $54 = $50 | $$0262311; + $55 = ((($storemerge273310)) + 1|0); + HEAP32[$5>>2] = $55; + $56 = HEAP8[$55>>0]|0; + $57 = $56 << 24 >> 24; + $58 = (($57) + -32)|0; + $59 = ($58>>>0)<(32); + if ($59) { + $$0262311 = $54;$329 = $56;$51 = $58;$storemerge273310 = $55; + } else { + $$0262$lcssa = $54;$$lcssa295 = $56;$62 = $55; + break; + } + } + } else { + $$0262$lcssa = 0;$$lcssa295 = $46;$62 = $storemerge; + } + } while(0); + $60 = ($$lcssa295<<24>>24)==(42); + if ($60) { + $61 = ((($62)) + 1|0); + $63 = HEAP8[$61>>0]|0; + $64 = $63 << 24 >> 24; + $isdigittmp276 = (($64) + -48)|0; + $isdigit277 = ($isdigittmp276>>>0)<(10); + if ($isdigit277) { + $65 = ((($62)) + 2|0); + $66 = HEAP8[$65>>0]|0; + $67 = ($66<<24>>24)==(36); + if ($67) { + $68 = (($4) + ($isdigittmp276<<2)|0); + HEAP32[$68>>2] = 10; + $69 = HEAP8[$61>>0]|0; + $70 = $69 << 24 >> 24; + $71 = (($70) + -48)|0; + $72 = (($3) + ($71<<3)|0); + $73 = $72; + $74 = $73; + $75 = HEAP32[$74>>2]|0; + $76 = (($73) + 4)|0; + $77 = $76; + $78 = HEAP32[$77>>2]|0; + $79 = ((($62)) + 3|0); + $$0259 = $75;$$2271 = 1;$storemerge278 = $79; + } else { + label = 23; + } + } else { + label = 23; + } + if ((label|0) == 23) { + label = 0; + $80 = ($$1270|0)==(0); + if (!($80)) { + $$0 = -1; + break; + } + if ($10) { + $arglist_current = HEAP32[$2>>2]|0; + $81 = $arglist_current; + $82 = ((0) + 4|0); + $expanded4 = $82; + $expanded = (($expanded4) - 1)|0; + $83 = (($81) + ($expanded))|0; + $84 = ((0) + 4|0); + $expanded8 = $84; + $expanded7 = (($expanded8) - 1)|0; + $expanded6 = $expanded7 ^ -1; + $85 = $83 & $expanded6; + $86 = $85; + $87 = HEAP32[$86>>2]|0; + $arglist_next = ((($86)) + 4|0); + HEAP32[$2>>2] = $arglist_next; + $$0259 = $87;$$2271 = 0;$storemerge278 = $61; + } else { + $$0259 = 0;$$2271 = 0;$storemerge278 = $61; + } + } + HEAP32[$5>>2] = $storemerge278; + $88 = ($$0259|0)<(0); + $89 = $$0262$lcssa | 8192; + $90 = (0 - ($$0259))|0; + $$$0262 = $88 ? $89 : $$0262$lcssa; + $$$0259 = $88 ? $90 : $$0259; + $$1260 = $$$0259;$$1263 = $$$0262;$$3272 = $$2271;$94 = $storemerge278; + } else { + $91 = (_getint($5)|0); + $92 = ($91|0)<(0); + if ($92) { + $$0 = -1; + break; + } + $$pre346 = HEAP32[$5>>2]|0; + $$1260 = $91;$$1263 = $$0262$lcssa;$$3272 = $$1270;$94 = $$pre346; + } + $93 = HEAP8[$94>>0]|0; + $95 = ($93<<24>>24)==(46); + do { + if ($95) { + $96 = ((($94)) + 1|0); + $97 = HEAP8[$96>>0]|0; + $98 = ($97<<24>>24)==(42); + if (!($98)) { + $125 = ((($94)) + 1|0); + HEAP32[$5>>2] = $125; + $126 = (_getint($5)|0); + $$pre347$pre = HEAP32[$5>>2]|0; + $$0254 = $126;$$pre347 = $$pre347$pre; + break; + } + $99 = ((($94)) + 2|0); + $100 = HEAP8[$99>>0]|0; + $101 = $100 << 24 >> 24; + $isdigittmp274 = (($101) + -48)|0; + $isdigit275 = ($isdigittmp274>>>0)<(10); + if ($isdigit275) { + $102 = ((($94)) + 3|0); + $103 = HEAP8[$102>>0]|0; + $104 = ($103<<24>>24)==(36); + if ($104) { + $105 = (($4) + ($isdigittmp274<<2)|0); + HEAP32[$105>>2] = 10; + $106 = HEAP8[$99>>0]|0; + $107 = $106 << 24 >> 24; + $108 = (($107) + -48)|0; + $109 = (($3) + ($108<<3)|0); + $110 = $109; + $111 = $110; + $112 = HEAP32[$111>>2]|0; + $113 = (($110) + 4)|0; + $114 = $113; + $115 = HEAP32[$114>>2]|0; + $116 = ((($94)) + 4|0); + HEAP32[$5>>2] = $116; + $$0254 = $112;$$pre347 = $116; + break; + } + } + $117 = ($$3272|0)==(0); + if (!($117)) { + $$0 = -1; + break L1; + } + if ($10) { + $arglist_current2 = HEAP32[$2>>2]|0; + $118 = $arglist_current2; + $119 = ((0) + 4|0); + $expanded11 = $119; + $expanded10 = (($expanded11) - 1)|0; + $120 = (($118) + ($expanded10))|0; + $121 = ((0) + 4|0); + $expanded15 = $121; + $expanded14 = (($expanded15) - 1)|0; + $expanded13 = $expanded14 ^ -1; + $122 = $120 & $expanded13; + $123 = $122; + $124 = HEAP32[$123>>2]|0; + $arglist_next3 = ((($123)) + 4|0); + HEAP32[$2>>2] = $arglist_next3; + $330 = $124; + } else { + $330 = 0; + } + HEAP32[$5>>2] = $99; + $$0254 = $330;$$pre347 = $99; + } else { + $$0254 = -1;$$pre347 = $94; + } + } while(0); + $$0252 = 0;$128 = $$pre347; + while(1) { + $127 = HEAP8[$128>>0]|0; + $129 = $127 << 24 >> 24; + $130 = (($129) + -65)|0; + $131 = ($130>>>0)>(57); + if ($131) { + $$0 = -1; + break L1; + } + $132 = ((($128)) + 1|0); + HEAP32[$5>>2] = $132; + $133 = HEAP8[$128>>0]|0; + $134 = $133 << 24 >> 24; + $135 = (($134) + -65)|0; + $136 = ((11388 + (($$0252*58)|0)|0) + ($135)|0); + $137 = HEAP8[$136>>0]|0; + $138 = $137&255; + $139 = (($138) + -1)|0; + $140 = ($139>>>0)<(8); + if ($140) { + $$0252 = $138;$128 = $132; + } else { + break; + } + } + $141 = ($137<<24>>24)==(0); + if ($141) { + $$0 = -1; + break; + } + $142 = ($137<<24>>24)==(19); + $143 = ($$0253|0)>(-1); + do { + if ($142) { + if ($143) { + $$0 = -1; + break L1; + } else { + label = 49; + } + } else { + if ($143) { + $144 = (($4) + ($$0253<<2)|0); + HEAP32[$144>>2] = $138; + $145 = (($3) + ($$0253<<3)|0); + $146 = $145; + $147 = $146; + $148 = HEAP32[$147>>2]|0; + $149 = (($146) + 4)|0; + $150 = $149; + $151 = HEAP32[$150>>2]|0; + $152 = $6; + $153 = $152; + HEAP32[$153>>2] = $148; + $154 = (($152) + 4)|0; + $155 = $154; + HEAP32[$155>>2] = $151; + label = 49; + break; + } + if (!($10)) { + $$0 = 0; + break L1; + } + _pop_arg($6,$138,$2); + } + } while(0); + if ((label|0) == 49) { + label = 0; + if (!($10)) { + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue; + } + } + $156 = HEAP8[$128>>0]|0; + $157 = $156 << 24 >> 24; + $158 = ($$0252|0)!=(0); + $159 = $157 & 15; + $160 = ($159|0)==(3); + $or$cond281 = $158 & $160; + $161 = $157 & -33; + $$0235 = $or$cond281 ? $161 : $157; + $162 = $$1263 & 8192; + $163 = ($162|0)==(0); + $164 = $$1263 & -65537; + $$1263$ = $163 ? $$1263 : $164; + L71: do { + switch ($$0235|0) { + case 110: { + $trunc = $$0252&255; + switch ($trunc<<24>>24) { + case 0: { + $171 = HEAP32[$6>>2]|0; + HEAP32[$171>>2] = $$1248; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 1: { + $172 = HEAP32[$6>>2]|0; + HEAP32[$172>>2] = $$1248; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 2: { + $173 = ($$1248|0)<(0); + $174 = $173 << 31 >> 31; + $175 = HEAP32[$6>>2]|0; + $176 = $175; + $177 = $176; + HEAP32[$177>>2] = $$1248; + $178 = (($176) + 4)|0; + $179 = $178; + HEAP32[$179>>2] = $174; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 3: { + $180 = $$1248&65535; + $181 = HEAP32[$6>>2]|0; + HEAP16[$181>>1] = $180; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 4: { + $182 = $$1248&255; + $183 = HEAP32[$6>>2]|0; + HEAP8[$183>>0] = $182; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 6: { + $184 = HEAP32[$6>>2]|0; + HEAP32[$184>>2] = $$1248; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 7: { + $185 = ($$1248|0)<(0); + $186 = $185 << 31 >> 31; + $187 = HEAP32[$6>>2]|0; + $188 = $187; + $189 = $188; + HEAP32[$189>>2] = $$1248; + $190 = (($188) + 4)|0; + $191 = $190; + HEAP32[$191>>2] = $186; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + default: { + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + } + } + break; + } + case 112: { + $192 = ($$0254>>>0)>(8); + $193 = $192 ? $$0254 : 8; + $194 = $$1263$ | 8; + $$1236 = 120;$$1255 = $193;$$3265 = $194; + label = 61; + break; + } + case 88: case 120: { + $$1236 = $$0235;$$1255 = $$0254;$$3265 = $$1263$; + label = 61; + break; + } + case 111: { + $210 = $6; + $211 = $210; + $212 = HEAP32[$211>>2]|0; + $213 = (($210) + 4)|0; + $214 = $213; + $215 = HEAP32[$214>>2]|0; + $216 = (_fmt_o($212,$215,$11)|0); + $217 = $$1263$ & 8; + $218 = ($217|0)==(0); + $219 = $216; + $220 = (($12) - ($219))|0; + $221 = ($$0254|0)>($220|0); + $222 = (($220) + 1)|0; + $223 = $218 | $221; + $$0254$$0254$ = $223 ? $$0254 : $222; + $$0228 = $216;$$1233 = 0;$$1238 = 11852;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + label = 67; + break; + } + case 105: case 100: { + $224 = $6; + $225 = $224; + $226 = HEAP32[$225>>2]|0; + $227 = (($224) + 4)|0; + $228 = $227; + $229 = HEAP32[$228>>2]|0; + $230 = ($229|0)<(0); + if ($230) { + $231 = (_i64Subtract(0,0,($226|0),($229|0))|0); + $232 = tempRet0; + $233 = $6; + $234 = $233; + HEAP32[$234>>2] = $231; + $235 = (($233) + 4)|0; + $236 = $235; + HEAP32[$236>>2] = $232; + $$0232 = 1;$$0237 = 11852;$242 = $231;$243 = $232; + label = 66; + break L71; + } else { + $237 = $$1263$ & 2048; + $238 = ($237|0)==(0); + $239 = $$1263$ & 1; + $240 = ($239|0)==(0); + $$ = $240 ? 11852 : (11854); + $$$ = $238 ? $$ : (11853); + $241 = $$1263$ & 2049; + $narrow = ($241|0)!=(0); + $$284$ = $narrow&1; + $$0232 = $$284$;$$0237 = $$$;$242 = $226;$243 = $229; + label = 66; + break L71; + } + break; + } + case 117: { + $165 = $6; + $166 = $165; + $167 = HEAP32[$166>>2]|0; + $168 = (($165) + 4)|0; + $169 = $168; + $170 = HEAP32[$169>>2]|0; + $$0232 = 0;$$0237 = 11852;$242 = $167;$243 = $170; + label = 66; + break; + } + case 99: { + $259 = $6; + $260 = $259; + $261 = HEAP32[$260>>2]|0; + $262 = (($259) + 4)|0; + $263 = $262; + $264 = HEAP32[$263>>2]|0; + $265 = $261&255; + HEAP8[$13>>0] = $265; + $$2 = $13;$$2234 = 0;$$2239 = 11852;$$2251 = $11;$$5 = 1;$$6268 = $164; + break; + } + case 109: { + $266 = (___errno_location()|0); + $267 = HEAP32[$266>>2]|0; + $268 = (_strerror($267)|0); + $$1 = $268; + label = 71; + break; + } + case 115: { + $269 = HEAP32[$6>>2]|0; + $270 = ($269|0)!=(0|0); + $271 = $270 ? $269 : 11862; + $$1 = $271; + label = 71; + break; + } + case 67: { + $278 = $6; + $279 = $278; + $280 = HEAP32[$279>>2]|0; + $281 = (($278) + 4)|0; + $282 = $281; + $283 = HEAP32[$282>>2]|0; + HEAP32[$8>>2] = $280; + HEAP32[$14>>2] = 0; + HEAP32[$6>>2] = $8; + $$4258355 = -1;$331 = $8; + label = 75; + break; + } + case 83: { + $$pre349 = HEAP32[$6>>2]|0; + $284 = ($$0254|0)==(0); + if ($284) { + _pad_674($0,32,$$1260,0,$$1263$); + $$0240$lcssa357 = 0; + label = 84; + } else { + $$4258355 = $$0254;$331 = $$pre349; + label = 75; + } + break; + } + case 65: case 71: case 70: case 69: case 97: case 103: case 102: case 101: { + $306 = +HEAPF64[$6>>3]; + $307 = (_fmt_fp($0,$306,$$1260,$$0254,$$1263$,$$0235)|0); + $$0243 = $307;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + default: { + $$2 = $21;$$2234 = 0;$$2239 = 11852;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + } + } + } while(0); + L95: do { + if ((label|0) == 61) { + label = 0; + $195 = $6; + $196 = $195; + $197 = HEAP32[$196>>2]|0; + $198 = (($195) + 4)|0; + $199 = $198; + $200 = HEAP32[$199>>2]|0; + $201 = $$1236 & 32; + $202 = (_fmt_x($197,$200,$11,$201)|0); + $203 = ($197|0)==(0); + $204 = ($200|0)==(0); + $205 = $203 & $204; + $206 = $$3265 & 8; + $207 = ($206|0)==(0); + $or$cond283 = $207 | $205; + $208 = $$1236 >> 4; + $209 = (11852 + ($208)|0); + $$289 = $or$cond283 ? 11852 : $209; + $$290 = $or$cond283 ? 0 : 2; + $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; + label = 67; + } + else if ((label|0) == 66) { + label = 0; + $244 = (_fmt_u($242,$243,$11)|0); + $$0228 = $244;$$1233 = $$0232;$$1238 = $$0237;$$2256 = $$0254;$$4266 = $$1263$;$248 = $242;$250 = $243; + label = 67; + } + else if ((label|0) == 71) { + label = 0; + $272 = (_memchr($$1,0,$$0254)|0); + $273 = ($272|0)==(0|0); + $274 = $272; + $275 = $$1; + $276 = (($274) - ($275))|0; + $277 = (($$1) + ($$0254)|0); + $$3257 = $273 ? $$0254 : $276; + $$1250 = $273 ? $277 : $272; + $$2 = $$1;$$2234 = 0;$$2239 = 11852;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + } + else if ((label|0) == 75) { + label = 0; + $$0229322 = $331;$$0240321 = 0;$$1244320 = 0; + while(1) { + $285 = HEAP32[$$0229322>>2]|0; + $286 = ($285|0)==(0); + if ($286) { + $$0240$lcssa = $$0240321;$$2245 = $$1244320; + break; + } + $287 = (_wctomb($9,$285)|0); + $288 = ($287|0)<(0); + $289 = (($$4258355) - ($$0240321))|0; + $290 = ($287>>>0)>($289>>>0); + $or$cond286 = $288 | $290; + if ($or$cond286) { + $$0240$lcssa = $$0240321;$$2245 = $287; + break; + } + $291 = ((($$0229322)) + 4|0); + $292 = (($287) + ($$0240321))|0; + $293 = ($$4258355>>>0)>($292>>>0); + if ($293) { + $$0229322 = $291;$$0240321 = $292;$$1244320 = $287; + } else { + $$0240$lcssa = $292;$$2245 = $287; + break; + } + } + $294 = ($$2245|0)<(0); + if ($294) { + $$0 = -1; + break L1; + } + _pad_674($0,32,$$1260,$$0240$lcssa,$$1263$); + $295 = ($$0240$lcssa|0)==(0); + if ($295) { + $$0240$lcssa357 = 0; + label = 84; + } else { + $$1230333 = $331;$$1241332 = 0; + while(1) { + $296 = HEAP32[$$1230333>>2]|0; + $297 = ($296|0)==(0); + if ($297) { + $$0240$lcssa357 = $$0240$lcssa; + label = 84; + break L95; + } + $298 = (_wctomb($9,$296)|0); + $299 = (($298) + ($$1241332))|0; + $300 = ($299|0)>($$0240$lcssa|0); + if ($300) { + $$0240$lcssa357 = $$0240$lcssa; + label = 84; + break L95; + } + $301 = ((($$1230333)) + 4|0); + _out($0,$9,$298); + $302 = ($299>>>0)<($$0240$lcssa>>>0); + if ($302) { + $$1230333 = $301;$$1241332 = $299; + } else { + $$0240$lcssa357 = $$0240$lcssa; + label = 84; + break; + } + } + } + } + } while(0); + if ((label|0) == 67) { + label = 0; + $245 = ($$2256|0)>(-1); + $246 = $$4266 & -65537; + $$$4266 = $245 ? $246 : $$4266; + $247 = ($248|0)!=(0); + $249 = ($250|0)!=(0); + $251 = $247 | $249; + $252 = ($$2256|0)!=(0); + $or$cond = $252 | $251; + $253 = $$0228; + $254 = (($12) - ($253))|0; + $255 = $251 ^ 1; + $256 = $255&1; + $257 = (($256) + ($254))|0; + $258 = ($$2256|0)>($257|0); + $$2256$ = $258 ? $$2256 : $257; + $$2256$$$2256 = $or$cond ? $$2256$ : $$2256; + $$0228$ = $or$cond ? $$0228 : $11; + $$2 = $$0228$;$$2234 = $$1233;$$2239 = $$1238;$$2251 = $11;$$5 = $$2256$$$2256;$$6268 = $$$4266; + } + else if ((label|0) == 84) { + label = 0; + $303 = $$1263$ ^ 8192; + _pad_674($0,32,$$1260,$$0240$lcssa357,$303); + $304 = ($$1260|0)>($$0240$lcssa357|0); + $305 = $304 ? $$1260 : $$0240$lcssa357; + $$0243 = $305;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue; + } + $308 = $$2251; + $309 = $$2; + $310 = (($308) - ($309))|0; + $311 = ($$5|0)<($310|0); + $$$5 = $311 ? $310 : $$5; + $312 = (($$$5) + ($$2234))|0; + $313 = ($$1260|0)<($312|0); + $$2261 = $313 ? $312 : $$1260; + _pad_674($0,32,$$2261,$312,$$6268); + _out($0,$$2239,$$2234); + $314 = $$6268 ^ 65536; + _pad_674($0,48,$$2261,$312,$314); + _pad_674($0,48,$$$5,$310,0); + _out($0,$$2,$310); + $315 = $$6268 ^ 8192; + _pad_674($0,32,$$2261,$312,$315); + $$0243 = $$2261;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + } + L114: do { + if ((label|0) == 87) { + $316 = ($0|0)==(0|0); + if ($316) { + $317 = ($$0269|0)==(0); + if ($317) { + $$0 = 0; + } else { + $$2242305 = 1; + while(1) { + $318 = (($4) + ($$2242305<<2)|0); + $319 = HEAP32[$318>>2]|0; + $320 = ($319|0)==(0); + if ($320) { + $$3303 = $$2242305; + break; + } + $321 = (($3) + ($$2242305<<3)|0); + _pop_arg($321,$319,$2); + $322 = (($$2242305) + 1)|0; + $323 = ($322|0)<(10); + if ($323) { + $$2242305 = $322; + } else { + $$0 = 1; + break L114; + } + } + while(1) { + $326 = (($4) + ($$3303<<2)|0); + $327 = HEAP32[$326>>2]|0; + $328 = ($327|0)==(0); + $325 = (($$3303) + 1)|0; + if (!($328)) { + $$0 = -1; + break L114; + } + $324 = ($325|0)<(10); + if ($324) { + $$3303 = $325; + } else { + $$0 = 1; + break; + } + } + } + } else { + $$0 = $$1248; + } + } + } while(0); + STACKTOP = sp;return ($$0|0); +} +function ___lockfile($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + return 0; +} +function ___unlockfile($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + return; +} +function _out($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = HEAP32[$0>>2]|0; + $4 = $3 & 32; + $5 = ($4|0)==(0); + if ($5) { + (___fwritex($1,$2,$0)|0); + } + return; +} +function _getint($0) { + $0 = $0|0; + var $$0$lcssa = 0, $$06 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $isdigit = 0, $isdigit5 = 0, $isdigittmp = 0, $isdigittmp4 = 0, $isdigittmp7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + $2 = HEAP8[$1>>0]|0; + $3 = $2 << 24 >> 24; + $isdigittmp4 = (($3) + -48)|0; + $isdigit5 = ($isdigittmp4>>>0)<(10); + if ($isdigit5) { + $$06 = 0;$7 = $1;$isdigittmp7 = $isdigittmp4; + while(1) { + $4 = ($$06*10)|0; + $5 = (($isdigittmp7) + ($4))|0; + $6 = ((($7)) + 1|0); + HEAP32[$0>>2] = $6; + $8 = HEAP8[$6>>0]|0; + $9 = $8 << 24 >> 24; + $isdigittmp = (($9) + -48)|0; + $isdigit = ($isdigittmp>>>0)<(10); + if ($isdigit) { + $$06 = $5;$7 = $6;$isdigittmp7 = $isdigittmp; + } else { + $$0$lcssa = $5; + break; + } + } + } else { + $$0$lcssa = 0; + } + return ($$0$lcssa|0); +} +function _pop_arg($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$mask = 0, $$mask31 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0; + var $116 = 0.0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0; + var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0; + var $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0; + var $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0; + var $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $arglist_current = 0, $arglist_current11 = 0, $arglist_current14 = 0, $arglist_current17 = 0; + var $arglist_current2 = 0, $arglist_current20 = 0, $arglist_current23 = 0, $arglist_current26 = 0, $arglist_current5 = 0, $arglist_current8 = 0, $arglist_next = 0, $arglist_next12 = 0, $arglist_next15 = 0, $arglist_next18 = 0, $arglist_next21 = 0, $arglist_next24 = 0, $arglist_next27 = 0, $arglist_next3 = 0, $arglist_next6 = 0, $arglist_next9 = 0, $expanded = 0, $expanded28 = 0, $expanded30 = 0, $expanded31 = 0; + var $expanded32 = 0, $expanded34 = 0, $expanded35 = 0, $expanded37 = 0, $expanded38 = 0, $expanded39 = 0, $expanded41 = 0, $expanded42 = 0, $expanded44 = 0, $expanded45 = 0, $expanded46 = 0, $expanded48 = 0, $expanded49 = 0, $expanded51 = 0, $expanded52 = 0, $expanded53 = 0, $expanded55 = 0, $expanded56 = 0, $expanded58 = 0, $expanded59 = 0; + var $expanded60 = 0, $expanded62 = 0, $expanded63 = 0, $expanded65 = 0, $expanded66 = 0, $expanded67 = 0, $expanded69 = 0, $expanded70 = 0, $expanded72 = 0, $expanded73 = 0, $expanded74 = 0, $expanded76 = 0, $expanded77 = 0, $expanded79 = 0, $expanded80 = 0, $expanded81 = 0, $expanded83 = 0, $expanded84 = 0, $expanded86 = 0, $expanded87 = 0; + var $expanded88 = 0, $expanded90 = 0, $expanded91 = 0, $expanded93 = 0, $expanded94 = 0, $expanded95 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($1>>>0)>(20); + L1: do { + if (!($3)) { + do { + switch ($1|0) { + case 9: { + $arglist_current = HEAP32[$2>>2]|0; + $4 = $arglist_current; + $5 = ((0) + 4|0); + $expanded28 = $5; + $expanded = (($expanded28) - 1)|0; + $6 = (($4) + ($expanded))|0; + $7 = ((0) + 4|0); + $expanded32 = $7; + $expanded31 = (($expanded32) - 1)|0; + $expanded30 = $expanded31 ^ -1; + $8 = $6 & $expanded30; + $9 = $8; + $10 = HEAP32[$9>>2]|0; + $arglist_next = ((($9)) + 4|0); + HEAP32[$2>>2] = $arglist_next; + HEAP32[$0>>2] = $10; + break L1; + break; + } + case 10: { + $arglist_current2 = HEAP32[$2>>2]|0; + $11 = $arglist_current2; + $12 = ((0) + 4|0); + $expanded35 = $12; + $expanded34 = (($expanded35) - 1)|0; + $13 = (($11) + ($expanded34))|0; + $14 = ((0) + 4|0); + $expanded39 = $14; + $expanded38 = (($expanded39) - 1)|0; + $expanded37 = $expanded38 ^ -1; + $15 = $13 & $expanded37; + $16 = $15; + $17 = HEAP32[$16>>2]|0; + $arglist_next3 = ((($16)) + 4|0); + HEAP32[$2>>2] = $arglist_next3; + $18 = ($17|0)<(0); + $19 = $18 << 31 >> 31; + $20 = $0; + $21 = $20; + HEAP32[$21>>2] = $17; + $22 = (($20) + 4)|0; + $23 = $22; + HEAP32[$23>>2] = $19; + break L1; + break; + } + case 11: { + $arglist_current5 = HEAP32[$2>>2]|0; + $24 = $arglist_current5; + $25 = ((0) + 4|0); + $expanded42 = $25; + $expanded41 = (($expanded42) - 1)|0; + $26 = (($24) + ($expanded41))|0; + $27 = ((0) + 4|0); + $expanded46 = $27; + $expanded45 = (($expanded46) - 1)|0; + $expanded44 = $expanded45 ^ -1; + $28 = $26 & $expanded44; + $29 = $28; + $30 = HEAP32[$29>>2]|0; + $arglist_next6 = ((($29)) + 4|0); + HEAP32[$2>>2] = $arglist_next6; + $31 = $0; + $32 = $31; + HEAP32[$32>>2] = $30; + $33 = (($31) + 4)|0; + $34 = $33; + HEAP32[$34>>2] = 0; + break L1; + break; + } + case 12: { + $arglist_current8 = HEAP32[$2>>2]|0; + $35 = $arglist_current8; + $36 = ((0) + 8|0); + $expanded49 = $36; + $expanded48 = (($expanded49) - 1)|0; + $37 = (($35) + ($expanded48))|0; + $38 = ((0) + 8|0); + $expanded53 = $38; + $expanded52 = (($expanded53) - 1)|0; + $expanded51 = $expanded52 ^ -1; + $39 = $37 & $expanded51; + $40 = $39; + $41 = $40; + $42 = $41; + $43 = HEAP32[$42>>2]|0; + $44 = (($41) + 4)|0; + $45 = $44; + $46 = HEAP32[$45>>2]|0; + $arglist_next9 = ((($40)) + 8|0); + HEAP32[$2>>2] = $arglist_next9; + $47 = $0; + $48 = $47; + HEAP32[$48>>2] = $43; + $49 = (($47) + 4)|0; + $50 = $49; + HEAP32[$50>>2] = $46; + break L1; + break; + } + case 13: { + $arglist_current11 = HEAP32[$2>>2]|0; + $51 = $arglist_current11; + $52 = ((0) + 4|0); + $expanded56 = $52; + $expanded55 = (($expanded56) - 1)|0; + $53 = (($51) + ($expanded55))|0; + $54 = ((0) + 4|0); + $expanded60 = $54; + $expanded59 = (($expanded60) - 1)|0; + $expanded58 = $expanded59 ^ -1; + $55 = $53 & $expanded58; + $56 = $55; + $57 = HEAP32[$56>>2]|0; + $arglist_next12 = ((($56)) + 4|0); + HEAP32[$2>>2] = $arglist_next12; + $58 = $57&65535; + $59 = $58 << 16 >> 16; + $60 = ($59|0)<(0); + $61 = $60 << 31 >> 31; + $62 = $0; + $63 = $62; + HEAP32[$63>>2] = $59; + $64 = (($62) + 4)|0; + $65 = $64; + HEAP32[$65>>2] = $61; + break L1; + break; + } + case 14: { + $arglist_current14 = HEAP32[$2>>2]|0; + $66 = $arglist_current14; + $67 = ((0) + 4|0); + $expanded63 = $67; + $expanded62 = (($expanded63) - 1)|0; + $68 = (($66) + ($expanded62))|0; + $69 = ((0) + 4|0); + $expanded67 = $69; + $expanded66 = (($expanded67) - 1)|0; + $expanded65 = $expanded66 ^ -1; + $70 = $68 & $expanded65; + $71 = $70; + $72 = HEAP32[$71>>2]|0; + $arglist_next15 = ((($71)) + 4|0); + HEAP32[$2>>2] = $arglist_next15; + $$mask31 = $72 & 65535; + $73 = $0; + $74 = $73; + HEAP32[$74>>2] = $$mask31; + $75 = (($73) + 4)|0; + $76 = $75; + HEAP32[$76>>2] = 0; + break L1; + break; + } + case 15: { + $arglist_current17 = HEAP32[$2>>2]|0; + $77 = $arglist_current17; + $78 = ((0) + 4|0); + $expanded70 = $78; + $expanded69 = (($expanded70) - 1)|0; + $79 = (($77) + ($expanded69))|0; + $80 = ((0) + 4|0); + $expanded74 = $80; + $expanded73 = (($expanded74) - 1)|0; + $expanded72 = $expanded73 ^ -1; + $81 = $79 & $expanded72; + $82 = $81; + $83 = HEAP32[$82>>2]|0; + $arglist_next18 = ((($82)) + 4|0); + HEAP32[$2>>2] = $arglist_next18; + $84 = $83&255; + $85 = $84 << 24 >> 24; + $86 = ($85|0)<(0); + $87 = $86 << 31 >> 31; + $88 = $0; + $89 = $88; + HEAP32[$89>>2] = $85; + $90 = (($88) + 4)|0; + $91 = $90; + HEAP32[$91>>2] = $87; + break L1; + break; + } + case 16: { + $arglist_current20 = HEAP32[$2>>2]|0; + $92 = $arglist_current20; + $93 = ((0) + 4|0); + $expanded77 = $93; + $expanded76 = (($expanded77) - 1)|0; + $94 = (($92) + ($expanded76))|0; + $95 = ((0) + 4|0); + $expanded81 = $95; + $expanded80 = (($expanded81) - 1)|0; + $expanded79 = $expanded80 ^ -1; + $96 = $94 & $expanded79; + $97 = $96; + $98 = HEAP32[$97>>2]|0; + $arglist_next21 = ((($97)) + 4|0); + HEAP32[$2>>2] = $arglist_next21; + $$mask = $98 & 255; + $99 = $0; + $100 = $99; + HEAP32[$100>>2] = $$mask; + $101 = (($99) + 4)|0; + $102 = $101; + HEAP32[$102>>2] = 0; + break L1; + break; + } + case 17: { + $arglist_current23 = HEAP32[$2>>2]|0; + $103 = $arglist_current23; + $104 = ((0) + 8|0); + $expanded84 = $104; + $expanded83 = (($expanded84) - 1)|0; + $105 = (($103) + ($expanded83))|0; + $106 = ((0) + 8|0); + $expanded88 = $106; + $expanded87 = (($expanded88) - 1)|0; + $expanded86 = $expanded87 ^ -1; + $107 = $105 & $expanded86; + $108 = $107; + $109 = +HEAPF64[$108>>3]; + $arglist_next24 = ((($108)) + 8|0); + HEAP32[$2>>2] = $arglist_next24; + HEAPF64[$0>>3] = $109; + break L1; + break; + } + case 18: { + $arglist_current26 = HEAP32[$2>>2]|0; + $110 = $arglist_current26; + $111 = ((0) + 8|0); + $expanded91 = $111; + $expanded90 = (($expanded91) - 1)|0; + $112 = (($110) + ($expanded90))|0; + $113 = ((0) + 8|0); + $expanded95 = $113; + $expanded94 = (($expanded95) - 1)|0; + $expanded93 = $expanded94 ^ -1; + $114 = $112 & $expanded93; + $115 = $114; + $116 = +HEAPF64[$115>>3]; + $arglist_next27 = ((($115)) + 8|0); + HEAP32[$2>>2] = $arglist_next27; + HEAPF64[$0>>3] = $116; + break L1; + break; + } + default: { + break L1; + } + } + } while(0); + } + } while(0); + return; +} +function _fmt_x($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$05$lcssa = 0, $$056 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + $4 = ($0|0)==(0); + $5 = ($1|0)==(0); + $6 = $4 & $5; + if ($6) { + $$05$lcssa = $2; + } else { + $$056 = $2;$15 = $1;$8 = $0; + while(1) { + $7 = $8 & 15; + $9 = (11904 + ($7)|0); + $10 = HEAP8[$9>>0]|0; + $11 = $10&255; + $12 = $11 | $3; + $13 = $12&255; + $14 = ((($$056)) + -1|0); + HEAP8[$14>>0] = $13; + $16 = (_bitshift64Lshr(($8|0),($15|0),4)|0); + $17 = tempRet0; + $18 = ($16|0)==(0); + $19 = ($17|0)==(0); + $20 = $18 & $19; + if ($20) { + $$05$lcssa = $14; + break; + } else { + $$056 = $14;$15 = $17;$8 = $16; + } + } + } + return ($$05$lcssa|0); +} +function _fmt_o($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0$lcssa = 0, $$06 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($0|0)==(0); + $4 = ($1|0)==(0); + $5 = $3 & $4; + if ($5) { + $$0$lcssa = $2; + } else { + $$06 = $2;$11 = $1;$7 = $0; + while(1) { + $6 = $7&255; + $8 = $6 & 7; + $9 = $8 | 48; + $10 = ((($$06)) + -1|0); + HEAP8[$10>>0] = $9; + $12 = (_bitshift64Lshr(($7|0),($11|0),3)|0); + $13 = tempRet0; + $14 = ($12|0)==(0); + $15 = ($13|0)==(0); + $16 = $14 & $15; + if ($16) { + $$0$lcssa = $10; + break; + } else { + $$06 = $10;$11 = $13;$7 = $12; + } + } + } + return ($$0$lcssa|0); +} +function _fmt_u($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$010$lcssa$off0 = 0, $$012 = 0, $$09$lcssa = 0, $$0914 = 0, $$1$lcssa = 0, $$111 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($1>>>0)>(0); + $4 = ($0>>>0)>(4294967295); + $5 = ($1|0)==(0); + $6 = $5 & $4; + $7 = $3 | $6; + if ($7) { + $$0914 = $2;$8 = $0;$9 = $1; + while(1) { + $10 = (___uremdi3(($8|0),($9|0),10,0)|0); + $11 = tempRet0; + $12 = $10&255; + $13 = $12 | 48; + $14 = ((($$0914)) + -1|0); + HEAP8[$14>>0] = $13; + $15 = (___udivdi3(($8|0),($9|0),10,0)|0); + $16 = tempRet0; + $17 = ($9>>>0)>(9); + $18 = ($8>>>0)>(4294967295); + $19 = ($9|0)==(9); + $20 = $19 & $18; + $21 = $17 | $20; + if ($21) { + $$0914 = $14;$8 = $15;$9 = $16; + } else { + break; + } + } + $$010$lcssa$off0 = $15;$$09$lcssa = $14; + } else { + $$010$lcssa$off0 = $0;$$09$lcssa = $2; + } + $22 = ($$010$lcssa$off0|0)==(0); + if ($22) { + $$1$lcssa = $$09$lcssa; + } else { + $$012 = $$010$lcssa$off0;$$111 = $$09$lcssa; + while(1) { + $23 = (($$012>>>0) % 10)&-1; + $24 = $23 | 48; + $25 = $24&255; + $26 = ((($$111)) + -1|0); + HEAP8[$26>>0] = $25; + $27 = (($$012>>>0) / 10)&-1; + $28 = ($$012>>>0)<(10); + if ($28) { + $$1$lcssa = $26; + break; + } else { + $$012 = $27;$$111 = $26; + } + } + } + return ($$1$lcssa|0); +} +function _strerror($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (___pthread_self_105()|0); + $2 = ((($1)) + 188|0); + $3 = HEAP32[$2>>2]|0; + $4 = (___strerror_l($0,$3)|0); + return ($4|0); +} +function _memchr($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0$lcssa = 0, $$035$lcssa = 0, $$035$lcssa65 = 0, $$03555 = 0, $$036$lcssa = 0, $$036$lcssa64 = 0, $$03654 = 0, $$046 = 0, $$137$lcssa = 0, $$13745 = 0, $$140 = 0, $$2 = 0, $$23839 = 0, $$3 = 0, $$lcssa = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0; + var $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0; + var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond53 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = $1 & 255; + $4 = $0; + $5 = $4 & 3; + $6 = ($5|0)!=(0); + $7 = ($2|0)!=(0); + $or$cond53 = $7 & $6; + L1: do { + if ($or$cond53) { + $8 = $1&255; + $$03555 = $0;$$03654 = $2; + while(1) { + $9 = HEAP8[$$03555>>0]|0; + $10 = ($9<<24>>24)==($8<<24>>24); + if ($10) { + $$035$lcssa65 = $$03555;$$036$lcssa64 = $$03654; + label = 6; + break L1; + } + $11 = ((($$03555)) + 1|0); + $12 = (($$03654) + -1)|0; + $13 = $11; + $14 = $13 & 3; + $15 = ($14|0)!=(0); + $16 = ($12|0)!=(0); + $or$cond = $16 & $15; + if ($or$cond) { + $$03555 = $11;$$03654 = $12; + } else { + $$035$lcssa = $11;$$036$lcssa = $12;$$lcssa = $16; + label = 5; + break; + } + } + } else { + $$035$lcssa = $0;$$036$lcssa = $2;$$lcssa = $7; + label = 5; + } + } while(0); + if ((label|0) == 5) { + if ($$lcssa) { + $$035$lcssa65 = $$035$lcssa;$$036$lcssa64 = $$036$lcssa; + label = 6; + } else { + $$2 = $$035$lcssa;$$3 = 0; + } + } + L8: do { + if ((label|0) == 6) { + $17 = HEAP8[$$035$lcssa65>>0]|0; + $18 = $1&255; + $19 = ($17<<24>>24)==($18<<24>>24); + if ($19) { + $$2 = $$035$lcssa65;$$3 = $$036$lcssa64; + } else { + $20 = Math_imul($3, 16843009)|0; + $21 = ($$036$lcssa64>>>0)>(3); + L11: do { + if ($21) { + $$046 = $$035$lcssa65;$$13745 = $$036$lcssa64; + while(1) { + $22 = HEAP32[$$046>>2]|0; + $23 = $22 ^ $20; + $24 = (($23) + -16843009)|0; + $25 = $23 & -2139062144; + $26 = $25 ^ -2139062144; + $27 = $26 & $24; + $28 = ($27|0)==(0); + if (!($28)) { + break; + } + $29 = ((($$046)) + 4|0); + $30 = (($$13745) + -4)|0; + $31 = ($30>>>0)>(3); + if ($31) { + $$046 = $29;$$13745 = $30; + } else { + $$0$lcssa = $29;$$137$lcssa = $30; + label = 11; + break L11; + } + } + $$140 = $$046;$$23839 = $$13745; + } else { + $$0$lcssa = $$035$lcssa65;$$137$lcssa = $$036$lcssa64; + label = 11; + } + } while(0); + if ((label|0) == 11) { + $32 = ($$137$lcssa|0)==(0); + if ($32) { + $$2 = $$0$lcssa;$$3 = 0; + break; + } else { + $$140 = $$0$lcssa;$$23839 = $$137$lcssa; + } + } + while(1) { + $33 = HEAP8[$$140>>0]|0; + $34 = ($33<<24>>24)==($18<<24>>24); + if ($34) { + $$2 = $$140;$$3 = $$23839; + break L8; + } + $35 = ((($$140)) + 1|0); + $36 = (($$23839) + -1)|0; + $37 = ($36|0)==(0); + if ($37) { + $$2 = $35;$$3 = 0; + break; + } else { + $$140 = $35;$$23839 = $36; + } + } + } + } + } while(0); + $38 = ($$3|0)!=(0); + $39 = $38 ? $$2 : 0; + return ($39|0); +} +function _pad_674($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$0$lcssa = 0, $$011 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $5 = sp; + $6 = $4 & 73728; + $7 = ($6|0)==(0); + $8 = ($2|0)>($3|0); + $or$cond = $8 & $7; + if ($or$cond) { + $9 = (($2) - ($3))|0; + $10 = ($9>>>0)<(256); + $11 = $10 ? $9 : 256; + _memset(($5|0),($1|0),($11|0))|0; + $12 = ($9>>>0)>(255); + if ($12) { + $13 = (($2) - ($3))|0; + $$011 = $9; + while(1) { + _out($0,$5,256); + $14 = (($$011) + -256)|0; + $15 = ($14>>>0)>(255); + if ($15) { + $$011 = $14; + } else { + break; + } + } + $16 = $13 & 255; + $$0$lcssa = $16; + } else { + $$0$lcssa = $9; + } + _out($0,$5,$$0$lcssa); + } + STACKTOP = sp;return; +} +function _wctomb($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($0|0)==(0|0); + if ($2) { + $$0 = 0; + } else { + $3 = (_wcrtomb($0,$1,0)|0); + $$0 = $3; + } + return ($$0|0); +} +function _fmt_fp($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = +$1; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + $5 = $5|0; + var $$ = 0, $$$ = 0, $$$$559 = 0.0, $$$3484 = 0, $$$3484691 = 0, $$$3484692 = 0, $$$3501 = 0, $$$4502 = 0, $$$542 = 0.0, $$$559 = 0.0, $$0 = 0, $$0463$lcssa = 0, $$0463584 = 0, $$0464594 = 0, $$0471 = 0.0, $$0479 = 0, $$0487642 = 0, $$0488 = 0, $$0488653 = 0, $$0488655 = 0; + var $$0496$$9 = 0, $$0497654 = 0, $$0498 = 0, $$0509582 = 0.0, $$0510 = 0, $$0511 = 0, $$0514637 = 0, $$0520 = 0, $$0521 = 0, $$0521$ = 0, $$0523 = 0, $$0525 = 0, $$0527 = 0, $$0527629 = 0, $$0527631 = 0, $$0530636 = 0, $$1465 = 0, $$1467 = 0.0, $$1469 = 0.0, $$1472 = 0.0; + var $$1480 = 0, $$1482$lcssa = 0, $$1482661 = 0, $$1489641 = 0, $$1499$lcssa = 0, $$1499660 = 0, $$1508583 = 0, $$1512$lcssa = 0, $$1512607 = 0, $$1515 = 0, $$1524 = 0, $$1526 = 0, $$1528614 = 0, $$1531$lcssa = 0, $$1531630 = 0, $$1598 = 0, $$2 = 0, $$2473 = 0.0, $$2476 = 0, $$2476$$547 = 0; + var $$2476$$549 = 0, $$2483$ph = 0, $$2500 = 0, $$2513 = 0, $$2516618 = 0, $$2529 = 0, $$2532617 = 0, $$3 = 0.0, $$3477 = 0, $$3484$lcssa = 0, $$3484648 = 0, $$3501$lcssa = 0, $$3501647 = 0, $$3533613 = 0, $$4 = 0.0, $$4478$lcssa = 0, $$4478590 = 0, $$4492 = 0, $$4502 = 0, $$4518 = 0; + var $$5$lcssa = 0, $$534$ = 0, $$539 = 0, $$539$ = 0, $$542 = 0.0, $$546 = 0, $$548 = 0, $$5486$lcssa = 0, $$5486623 = 0, $$5493597 = 0, $$5519$ph = 0, $$555 = 0, $$556 = 0, $$559 = 0.0, $$5602 = 0, $$6 = 0, $$6494589 = 0, $$7495601 = 0, $$7505 = 0, $$7505$ = 0; + var $$7505$ph = 0, $$8 = 0, $$9$ph = 0, $$lcssa673 = 0, $$neg = 0, $$neg567 = 0, $$pn = 0, $$pn566 = 0, $$pr = 0, $$pr564 = 0, $$pre = 0, $$pre$phi690Z2D = 0, $$pre689 = 0, $$sink545$lcssa = 0, $$sink545622 = 0, $$sink562 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0; + var $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0, $12 = 0, $120 = 0; + var $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0; + var $14 = 0.0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0; + var $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0; + var $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0; + var $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0; + var $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0.0, $229 = 0.0, $23 = 0; + var $230 = 0, $231 = 0.0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0; + var $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0; + var $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0; + var $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0; + var $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0; + var $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0; + var $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0.0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0; + var $358 = 0, $359 = 0, $36 = 0.0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0; + var $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $50 = 0, $51 = 0.0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0, $63 = 0; + var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0; + var $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0; + var $narrow = 0, $not$ = 0, $notlhs = 0, $notrhs = 0, $or$cond = 0, $or$cond3$not = 0, $or$cond537 = 0, $or$cond541 = 0, $or$cond544 = 0, $or$cond554 = 0, $or$cond6 = 0, $scevgep684 = 0, $scevgep684685 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 560|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(560|0); + $6 = sp + 8|0; + $7 = sp; + $8 = sp + 524|0; + $9 = $8; + $10 = sp + 512|0; + HEAP32[$7>>2] = 0; + $11 = ((($10)) + 12|0); + (___DOUBLE_BITS_675($1)|0); + $12 = tempRet0; + $13 = ($12|0)<(0); + if ($13) { + $14 = -$1; + $$0471 = $14;$$0520 = 1;$$0521 = 11869; + } else { + $15 = $4 & 2048; + $16 = ($15|0)==(0); + $17 = $4 & 1; + $18 = ($17|0)==(0); + $$ = $18 ? (11870) : (11875); + $$$ = $16 ? $$ : (11872); + $19 = $4 & 2049; + $narrow = ($19|0)!=(0); + $$534$ = $narrow&1; + $$0471 = $1;$$0520 = $$534$;$$0521 = $$$; + } + (___DOUBLE_BITS_675($$0471)|0); + $20 = tempRet0; + $21 = $20 & 2146435072; + $22 = ($21>>>0)<(2146435072); + $23 = (0)<(0); + $24 = ($21|0)==(2146435072); + $25 = $24 & $23; + $26 = $22 | $25; + do { + if ($26) { + $35 = (+_frexpl($$0471,$7)); + $36 = $35 * 2.0; + $37 = $36 != 0.0; + if ($37) { + $38 = HEAP32[$7>>2]|0; + $39 = (($38) + -1)|0; + HEAP32[$7>>2] = $39; + } + $40 = $5 | 32; + $41 = ($40|0)==(97); + if ($41) { + $42 = $5 & 32; + $43 = ($42|0)==(0); + $44 = ((($$0521)) + 9|0); + $$0521$ = $43 ? $$0521 : $44; + $45 = $$0520 | 2; + $46 = ($3>>>0)>(11); + $47 = (12 - ($3))|0; + $48 = ($47|0)==(0); + $49 = $46 | $48; + do { + if ($49) { + $$1472 = $36; + } else { + $$0509582 = 8.0;$$1508583 = $47; + while(1) { + $50 = (($$1508583) + -1)|0; + $51 = $$0509582 * 16.0; + $52 = ($50|0)==(0); + if ($52) { + break; + } else { + $$0509582 = $51;$$1508583 = $50; + } + } + $53 = HEAP8[$$0521$>>0]|0; + $54 = ($53<<24>>24)==(45); + if ($54) { + $55 = -$36; + $56 = $55 - $51; + $57 = $51 + $56; + $58 = -$57; + $$1472 = $58; + break; + } else { + $59 = $36 + $51; + $60 = $59 - $51; + $$1472 = $60; + break; + } + } + } while(0); + $61 = HEAP32[$7>>2]|0; + $62 = ($61|0)<(0); + $63 = (0 - ($61))|0; + $64 = $62 ? $63 : $61; + $65 = ($64|0)<(0); + $66 = $65 << 31 >> 31; + $67 = (_fmt_u($64,$66,$11)|0); + $68 = ($67|0)==($11|0); + if ($68) { + $69 = ((($10)) + 11|0); + HEAP8[$69>>0] = 48; + $$0511 = $69; + } else { + $$0511 = $67; + } + $70 = $61 >> 31; + $71 = $70 & 2; + $72 = (($71) + 43)|0; + $73 = $72&255; + $74 = ((($$0511)) + -1|0); + HEAP8[$74>>0] = $73; + $75 = (($5) + 15)|0; + $76 = $75&255; + $77 = ((($$0511)) + -2|0); + HEAP8[$77>>0] = $76; + $notrhs = ($3|0)<(1); + $78 = $4 & 8; + $79 = ($78|0)==(0); + $$0523 = $8;$$2473 = $$1472; + while(1) { + $80 = (~~(($$2473))); + $81 = (11904 + ($80)|0); + $82 = HEAP8[$81>>0]|0; + $83 = $82&255; + $84 = $83 | $42; + $85 = $84&255; + $86 = ((($$0523)) + 1|0); + HEAP8[$$0523>>0] = $85; + $87 = (+($80|0)); + $88 = $$2473 - $87; + $89 = $88 * 16.0; + $90 = $86; + $91 = (($90) - ($9))|0; + $92 = ($91|0)==(1); + if ($92) { + $notlhs = $89 == 0.0; + $or$cond3$not = $notrhs & $notlhs; + $or$cond = $79 & $or$cond3$not; + if ($or$cond) { + $$1524 = $86; + } else { + $93 = ((($$0523)) + 2|0); + HEAP8[$86>>0] = 46; + $$1524 = $93; + } + } else { + $$1524 = $86; + } + $94 = $89 != 0.0; + if ($94) { + $$0523 = $$1524;$$2473 = $89; + } else { + break; + } + } + $95 = ($3|0)!=(0); + $96 = $77; + $97 = $11; + $98 = $$1524; + $99 = (($98) - ($9))|0; + $100 = (($97) - ($96))|0; + $101 = (($99) + -2)|0; + $102 = ($101|0)<($3|0); + $or$cond537 = $95 & $102; + $103 = (($3) + 2)|0; + $$pn = $or$cond537 ? $103 : $99; + $$0525 = (($100) + ($45))|0; + $104 = (($$0525) + ($$pn))|0; + _pad_674($0,32,$2,$104,$4); + _out($0,$$0521$,$45); + $105 = $4 ^ 65536; + _pad_674($0,48,$2,$104,$105); + _out($0,$8,$99); + $106 = (($$pn) - ($99))|0; + _pad_674($0,48,$106,0,0); + _out($0,$77,$100); + $107 = $4 ^ 8192; + _pad_674($0,32,$2,$104,$107); + $$sink562 = $104; + break; + } + $108 = ($3|0)<(0); + $$539 = $108 ? 6 : $3; + if ($37) { + $109 = $36 * 268435456.0; + $110 = HEAP32[$7>>2]|0; + $111 = (($110) + -28)|0; + HEAP32[$7>>2] = $111; + $$3 = $109;$$pr = $111; + } else { + $$pre = HEAP32[$7>>2]|0; + $$3 = $36;$$pr = $$pre; + } + $112 = ($$pr|0)<(0); + $113 = ((($6)) + 288|0); + $$556 = $112 ? $6 : $113; + $$0498 = $$556;$$4 = $$3; + while(1) { + $114 = (~~(($$4))>>>0); + HEAP32[$$0498>>2] = $114; + $115 = ((($$0498)) + 4|0); + $116 = (+($114>>>0)); + $117 = $$4 - $116; + $118 = $117 * 1.0E+9; + $119 = $118 != 0.0; + if ($119) { + $$0498 = $115;$$4 = $118; + } else { + break; + } + } + $120 = ($$pr|0)>(0); + if ($120) { + $$1482661 = $$556;$$1499660 = $115;$122 = $$pr; + while(1) { + $121 = ($122|0)<(29); + $123 = $121 ? $122 : 29; + $$0488653 = ((($$1499660)) + -4|0); + $124 = ($$0488653>>>0)<($$1482661>>>0); + if ($124) { + $$2483$ph = $$1482661; + } else { + $$0488655 = $$0488653;$$0497654 = 0; + while(1) { + $125 = HEAP32[$$0488655>>2]|0; + $126 = (_bitshift64Shl(($125|0),0,($123|0))|0); + $127 = tempRet0; + $128 = (_i64Add(($126|0),($127|0),($$0497654|0),0)|0); + $129 = tempRet0; + $130 = (___uremdi3(($128|0),($129|0),1000000000,0)|0); + $131 = tempRet0; + HEAP32[$$0488655>>2] = $130; + $132 = (___udivdi3(($128|0),($129|0),1000000000,0)|0); + $133 = tempRet0; + $$0488 = ((($$0488655)) + -4|0); + $134 = ($$0488>>>0)<($$1482661>>>0); + if ($134) { + break; + } else { + $$0488655 = $$0488;$$0497654 = $132; + } + } + $135 = ($132|0)==(0); + if ($135) { + $$2483$ph = $$1482661; + } else { + $136 = ((($$1482661)) + -4|0); + HEAP32[$136>>2] = $132; + $$2483$ph = $136; + } + } + $$2500 = $$1499660; + while(1) { + $137 = ($$2500>>>0)>($$2483$ph>>>0); + if (!($137)) { + break; + } + $138 = ((($$2500)) + -4|0); + $139 = HEAP32[$138>>2]|0; + $140 = ($139|0)==(0); + if ($140) { + $$2500 = $138; + } else { + break; + } + } + $141 = HEAP32[$7>>2]|0; + $142 = (($141) - ($123))|0; + HEAP32[$7>>2] = $142; + $143 = ($142|0)>(0); + if ($143) { + $$1482661 = $$2483$ph;$$1499660 = $$2500;$122 = $142; + } else { + $$1482$lcssa = $$2483$ph;$$1499$lcssa = $$2500;$$pr564 = $142; + break; + } + } + } else { + $$1482$lcssa = $$556;$$1499$lcssa = $115;$$pr564 = $$pr; + } + $144 = ($$pr564|0)<(0); + if ($144) { + $145 = (($$539) + 25)|0; + $146 = (($145|0) / 9)&-1; + $147 = (($146) + 1)|0; + $148 = ($40|0)==(102); + $$3484648 = $$1482$lcssa;$$3501647 = $$1499$lcssa;$150 = $$pr564; + while(1) { + $149 = (0 - ($150))|0; + $151 = ($149|0)<(9); + $152 = $151 ? $149 : 9; + $153 = ($$3484648>>>0)<($$3501647>>>0); + if ($153) { + $157 = 1 << $152; + $158 = (($157) + -1)|0; + $159 = 1000000000 >>> $152; + $$0487642 = 0;$$1489641 = $$3484648; + while(1) { + $160 = HEAP32[$$1489641>>2]|0; + $161 = $160 & $158; + $162 = $160 >>> $152; + $163 = (($162) + ($$0487642))|0; + HEAP32[$$1489641>>2] = $163; + $164 = Math_imul($161, $159)|0; + $165 = ((($$1489641)) + 4|0); + $166 = ($165>>>0)<($$3501647>>>0); + if ($166) { + $$0487642 = $164;$$1489641 = $165; + } else { + break; + } + } + $167 = HEAP32[$$3484648>>2]|0; + $168 = ($167|0)==(0); + $169 = ((($$3484648)) + 4|0); + $$$3484 = $168 ? $169 : $$3484648; + $170 = ($164|0)==(0); + if ($170) { + $$$3484692 = $$$3484;$$4502 = $$3501647; + } else { + $171 = ((($$3501647)) + 4|0); + HEAP32[$$3501647>>2] = $164; + $$$3484692 = $$$3484;$$4502 = $171; + } + } else { + $154 = HEAP32[$$3484648>>2]|0; + $155 = ($154|0)==(0); + $156 = ((($$3484648)) + 4|0); + $$$3484691 = $155 ? $156 : $$3484648; + $$$3484692 = $$$3484691;$$4502 = $$3501647; + } + $172 = $148 ? $$556 : $$$3484692; + $173 = $$4502; + $174 = $172; + $175 = (($173) - ($174))|0; + $176 = $175 >> 2; + $177 = ($176|0)>($147|0); + $178 = (($172) + ($147<<2)|0); + $$$4502 = $177 ? $178 : $$4502; + $179 = HEAP32[$7>>2]|0; + $180 = (($179) + ($152))|0; + HEAP32[$7>>2] = $180; + $181 = ($180|0)<(0); + if ($181) { + $$3484648 = $$$3484692;$$3501647 = $$$4502;$150 = $180; + } else { + $$3484$lcssa = $$$3484692;$$3501$lcssa = $$$4502; + break; + } + } + } else { + $$3484$lcssa = $$1482$lcssa;$$3501$lcssa = $$1499$lcssa; + } + $182 = ($$3484$lcssa>>>0)<($$3501$lcssa>>>0); + $183 = $$556; + if ($182) { + $184 = $$3484$lcssa; + $185 = (($183) - ($184))|0; + $186 = $185 >> 2; + $187 = ($186*9)|0; + $188 = HEAP32[$$3484$lcssa>>2]|0; + $189 = ($188>>>0)<(10); + if ($189) { + $$1515 = $187; + } else { + $$0514637 = $187;$$0530636 = 10; + while(1) { + $190 = ($$0530636*10)|0; + $191 = (($$0514637) + 1)|0; + $192 = ($188>>>0)<($190>>>0); + if ($192) { + $$1515 = $191; + break; + } else { + $$0514637 = $191;$$0530636 = $190; + } + } + } + } else { + $$1515 = 0; + } + $193 = ($40|0)!=(102); + $194 = $193 ? $$1515 : 0; + $195 = (($$539) - ($194))|0; + $196 = ($40|0)==(103); + $197 = ($$539|0)!=(0); + $198 = $197 & $196; + $$neg = $198 << 31 >> 31; + $199 = (($195) + ($$neg))|0; + $200 = $$3501$lcssa; + $201 = (($200) - ($183))|0; + $202 = $201 >> 2; + $203 = ($202*9)|0; + $204 = (($203) + -9)|0; + $205 = ($199|0)<($204|0); + if ($205) { + $206 = ((($$556)) + 4|0); + $207 = (($199) + 9216)|0; + $208 = (($207|0) / 9)&-1; + $209 = (($208) + -1024)|0; + $210 = (($206) + ($209<<2)|0); + $211 = (($207|0) % 9)&-1; + $$0527629 = (($211) + 1)|0; + $212 = ($$0527629|0)<(9); + if ($212) { + $$0527631 = $$0527629;$$1531630 = 10; + while(1) { + $213 = ($$1531630*10)|0; + $$0527 = (($$0527631) + 1)|0; + $exitcond = ($$0527|0)==(9); + if ($exitcond) { + $$1531$lcssa = $213; + break; + } else { + $$0527631 = $$0527;$$1531630 = $213; + } + } + } else { + $$1531$lcssa = 10; + } + $214 = HEAP32[$210>>2]|0; + $215 = (($214>>>0) % ($$1531$lcssa>>>0))&-1; + $216 = ($215|0)==(0); + $217 = ((($210)) + 4|0); + $218 = ($217|0)==($$3501$lcssa|0); + $or$cond541 = $218 & $216; + if ($or$cond541) { + $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa; + } else { + $219 = (($214>>>0) / ($$1531$lcssa>>>0))&-1; + $220 = $219 & 1; + $221 = ($220|0)==(0); + $$542 = $221 ? 9007199254740992.0 : 9007199254740994.0; + $222 = (($$1531$lcssa|0) / 2)&-1; + $223 = ($215>>>0)<($222>>>0); + $224 = ($215|0)==($222|0); + $or$cond544 = $218 & $224; + $$559 = $or$cond544 ? 1.0 : 1.5; + $$$559 = $223 ? 0.5 : $$559; + $225 = ($$0520|0)==(0); + if ($225) { + $$1467 = $$$559;$$1469 = $$542; + } else { + $226 = HEAP8[$$0521>>0]|0; + $227 = ($226<<24>>24)==(45); + $228 = -$$542; + $229 = -$$$559; + $$$542 = $227 ? $228 : $$542; + $$$$559 = $227 ? $229 : $$$559; + $$1467 = $$$$559;$$1469 = $$$542; + } + $230 = (($214) - ($215))|0; + HEAP32[$210>>2] = $230; + $231 = $$1469 + $$1467; + $232 = $231 != $$1469; + if ($232) { + $233 = (($230) + ($$1531$lcssa))|0; + HEAP32[$210>>2] = $233; + $234 = ($233>>>0)>(999999999); + if ($234) { + $$5486623 = $$3484$lcssa;$$sink545622 = $210; + while(1) { + $235 = ((($$sink545622)) + -4|0); + HEAP32[$$sink545622>>2] = 0; + $236 = ($235>>>0)<($$5486623>>>0); + if ($236) { + $237 = ((($$5486623)) + -4|0); + HEAP32[$237>>2] = 0; + $$6 = $237; + } else { + $$6 = $$5486623; + } + $238 = HEAP32[$235>>2]|0; + $239 = (($238) + 1)|0; + HEAP32[$235>>2] = $239; + $240 = ($239>>>0)>(999999999); + if ($240) { + $$5486623 = $$6;$$sink545622 = $235; + } else { + $$5486$lcssa = $$6;$$sink545$lcssa = $235; + break; + } + } + } else { + $$5486$lcssa = $$3484$lcssa;$$sink545$lcssa = $210; + } + $241 = $$5486$lcssa; + $242 = (($183) - ($241))|0; + $243 = $242 >> 2; + $244 = ($243*9)|0; + $245 = HEAP32[$$5486$lcssa>>2]|0; + $246 = ($245>>>0)<(10); + if ($246) { + $$4492 = $$sink545$lcssa;$$4518 = $244;$$8 = $$5486$lcssa; + } else { + $$2516618 = $244;$$2532617 = 10; + while(1) { + $247 = ($$2532617*10)|0; + $248 = (($$2516618) + 1)|0; + $249 = ($245>>>0)<($247>>>0); + if ($249) { + $$4492 = $$sink545$lcssa;$$4518 = $248;$$8 = $$5486$lcssa; + break; + } else { + $$2516618 = $248;$$2532617 = $247; + } + } + } + } else { + $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa; + } + } + $250 = ((($$4492)) + 4|0); + $251 = ($$3501$lcssa>>>0)>($250>>>0); + $$$3501 = $251 ? $250 : $$3501$lcssa; + $$5519$ph = $$4518;$$7505$ph = $$$3501;$$9$ph = $$8; + } else { + $$5519$ph = $$1515;$$7505$ph = $$3501$lcssa;$$9$ph = $$3484$lcssa; + } + $$7505 = $$7505$ph; + while(1) { + $252 = ($$7505>>>0)>($$9$ph>>>0); + if (!($252)) { + $$lcssa673 = 0; + break; + } + $253 = ((($$7505)) + -4|0); + $254 = HEAP32[$253>>2]|0; + $255 = ($254|0)==(0); + if ($255) { + $$7505 = $253; + } else { + $$lcssa673 = 1; + break; + } + } + $256 = (0 - ($$5519$ph))|0; + do { + if ($196) { + $not$ = $197 ^ 1; + $257 = $not$&1; + $$539$ = (($257) + ($$539))|0; + $258 = ($$539$|0)>($$5519$ph|0); + $259 = ($$5519$ph|0)>(-5); + $or$cond6 = $258 & $259; + if ($or$cond6) { + $260 = (($5) + -1)|0; + $$neg567 = (($$539$) + -1)|0; + $261 = (($$neg567) - ($$5519$ph))|0; + $$0479 = $260;$$2476 = $261; + } else { + $262 = (($5) + -2)|0; + $263 = (($$539$) + -1)|0; + $$0479 = $262;$$2476 = $263; + } + $264 = $4 & 8; + $265 = ($264|0)==(0); + if ($265) { + if ($$lcssa673) { + $266 = ((($$7505)) + -4|0); + $267 = HEAP32[$266>>2]|0; + $268 = ($267|0)==(0); + if ($268) { + $$2529 = 9; + } else { + $269 = (($267>>>0) % 10)&-1; + $270 = ($269|0)==(0); + if ($270) { + $$1528614 = 0;$$3533613 = 10; + while(1) { + $271 = ($$3533613*10)|0; + $272 = (($$1528614) + 1)|0; + $273 = (($267>>>0) % ($271>>>0))&-1; + $274 = ($273|0)==(0); + if ($274) { + $$1528614 = $272;$$3533613 = $271; + } else { + $$2529 = $272; + break; + } + } + } else { + $$2529 = 0; + } + } + } else { + $$2529 = 9; + } + $275 = $$0479 | 32; + $276 = ($275|0)==(102); + $277 = $$7505; + $278 = (($277) - ($183))|0; + $279 = $278 >> 2; + $280 = ($279*9)|0; + $281 = (($280) + -9)|0; + if ($276) { + $282 = (($281) - ($$2529))|0; + $283 = ($282|0)>(0); + $$546 = $283 ? $282 : 0; + $284 = ($$2476|0)<($$546|0); + $$2476$$547 = $284 ? $$2476 : $$546; + $$1480 = $$0479;$$3477 = $$2476$$547;$$pre$phi690Z2D = 0; + break; + } else { + $285 = (($281) + ($$5519$ph))|0; + $286 = (($285) - ($$2529))|0; + $287 = ($286|0)>(0); + $$548 = $287 ? $286 : 0; + $288 = ($$2476|0)<($$548|0); + $$2476$$549 = $288 ? $$2476 : $$548; + $$1480 = $$0479;$$3477 = $$2476$$549;$$pre$phi690Z2D = 0; + break; + } + } else { + $$1480 = $$0479;$$3477 = $$2476;$$pre$phi690Z2D = $264; + } + } else { + $$pre689 = $4 & 8; + $$1480 = $5;$$3477 = $$539;$$pre$phi690Z2D = $$pre689; + } + } while(0); + $289 = $$3477 | $$pre$phi690Z2D; + $290 = ($289|0)!=(0); + $291 = $290&1; + $292 = $$1480 | 32; + $293 = ($292|0)==(102); + if ($293) { + $294 = ($$5519$ph|0)>(0); + $295 = $294 ? $$5519$ph : 0; + $$2513 = 0;$$pn566 = $295; + } else { + $296 = ($$5519$ph|0)<(0); + $297 = $296 ? $256 : $$5519$ph; + $298 = ($297|0)<(0); + $299 = $298 << 31 >> 31; + $300 = (_fmt_u($297,$299,$11)|0); + $301 = $11; + $302 = $300; + $303 = (($301) - ($302))|0; + $304 = ($303|0)<(2); + if ($304) { + $$1512607 = $300; + while(1) { + $305 = ((($$1512607)) + -1|0); + HEAP8[$305>>0] = 48; + $306 = $305; + $307 = (($301) - ($306))|0; + $308 = ($307|0)<(2); + if ($308) { + $$1512607 = $305; + } else { + $$1512$lcssa = $305; + break; + } + } + } else { + $$1512$lcssa = $300; + } + $309 = $$5519$ph >> 31; + $310 = $309 & 2; + $311 = (($310) + 43)|0; + $312 = $311&255; + $313 = ((($$1512$lcssa)) + -1|0); + HEAP8[$313>>0] = $312; + $314 = $$1480&255; + $315 = ((($$1512$lcssa)) + -2|0); + HEAP8[$315>>0] = $314; + $316 = $315; + $317 = (($301) - ($316))|0; + $$2513 = $315;$$pn566 = $317; + } + $318 = (($$0520) + 1)|0; + $319 = (($318) + ($$3477))|0; + $$1526 = (($319) + ($291))|0; + $320 = (($$1526) + ($$pn566))|0; + _pad_674($0,32,$2,$320,$4); + _out($0,$$0521,$$0520); + $321 = $4 ^ 65536; + _pad_674($0,48,$2,$320,$321); + if ($293) { + $322 = ($$9$ph>>>0)>($$556>>>0); + $$0496$$9 = $322 ? $$556 : $$9$ph; + $323 = ((($8)) + 9|0); + $324 = $323; + $325 = ((($8)) + 8|0); + $$5493597 = $$0496$$9; + while(1) { + $326 = HEAP32[$$5493597>>2]|0; + $327 = (_fmt_u($326,0,$323)|0); + $328 = ($$5493597|0)==($$0496$$9|0); + if ($328) { + $334 = ($327|0)==($323|0); + if ($334) { + HEAP8[$325>>0] = 48; + $$1465 = $325; + } else { + $$1465 = $327; + } + } else { + $329 = ($327>>>0)>($8>>>0); + if ($329) { + $330 = $327; + $331 = (($330) - ($9))|0; + _memset(($8|0),48,($331|0))|0; + $$0464594 = $327; + while(1) { + $332 = ((($$0464594)) + -1|0); + $333 = ($332>>>0)>($8>>>0); + if ($333) { + $$0464594 = $332; + } else { + $$1465 = $332; + break; + } + } + } else { + $$1465 = $327; + } + } + $335 = $$1465; + $336 = (($324) - ($335))|0; + _out($0,$$1465,$336); + $337 = ((($$5493597)) + 4|0); + $338 = ($337>>>0)>($$556>>>0); + if ($338) { + break; + } else { + $$5493597 = $337; + } + } + $339 = ($289|0)==(0); + if (!($339)) { + _out($0,11920,1); + } + $340 = ($337>>>0)<($$7505>>>0); + $341 = ($$3477|0)>(0); + $342 = $340 & $341; + if ($342) { + $$4478590 = $$3477;$$6494589 = $337; + while(1) { + $343 = HEAP32[$$6494589>>2]|0; + $344 = (_fmt_u($343,0,$323)|0); + $345 = ($344>>>0)>($8>>>0); + if ($345) { + $346 = $344; + $347 = (($346) - ($9))|0; + _memset(($8|0),48,($347|0))|0; + $$0463584 = $344; + while(1) { + $348 = ((($$0463584)) + -1|0); + $349 = ($348>>>0)>($8>>>0); + if ($349) { + $$0463584 = $348; + } else { + $$0463$lcssa = $348; + break; + } + } + } else { + $$0463$lcssa = $344; + } + $350 = ($$4478590|0)<(9); + $351 = $350 ? $$4478590 : 9; + _out($0,$$0463$lcssa,$351); + $352 = ((($$6494589)) + 4|0); + $353 = (($$4478590) + -9)|0; + $354 = ($352>>>0)<($$7505>>>0); + $355 = ($$4478590|0)>(9); + $356 = $354 & $355; + if ($356) { + $$4478590 = $353;$$6494589 = $352; + } else { + $$4478$lcssa = $353; + break; + } + } + } else { + $$4478$lcssa = $$3477; + } + $357 = (($$4478$lcssa) + 9)|0; + _pad_674($0,48,$357,9,0); + } else { + $358 = ((($$9$ph)) + 4|0); + $$7505$ = $$lcssa673 ? $$7505 : $358; + $359 = ($$3477|0)>(-1); + if ($359) { + $360 = ((($8)) + 9|0); + $361 = ($$pre$phi690Z2D|0)==(0); + $362 = $360; + $363 = (0 - ($9))|0; + $364 = ((($8)) + 8|0); + $$5602 = $$3477;$$7495601 = $$9$ph; + while(1) { + $365 = HEAP32[$$7495601>>2]|0; + $366 = (_fmt_u($365,0,$360)|0); + $367 = ($366|0)==($360|0); + if ($367) { + HEAP8[$364>>0] = 48; + $$0 = $364; + } else { + $$0 = $366; + } + $368 = ($$7495601|0)==($$9$ph|0); + do { + if ($368) { + $372 = ((($$0)) + 1|0); + _out($0,$$0,1); + $373 = ($$5602|0)<(1); + $or$cond554 = $361 & $373; + if ($or$cond554) { + $$2 = $372; + break; + } + _out($0,11920,1); + $$2 = $372; + } else { + $369 = ($$0>>>0)>($8>>>0); + if (!($369)) { + $$2 = $$0; + break; + } + $scevgep684 = (($$0) + ($363)|0); + $scevgep684685 = $scevgep684; + _memset(($8|0),48,($scevgep684685|0))|0; + $$1598 = $$0; + while(1) { + $370 = ((($$1598)) + -1|0); + $371 = ($370>>>0)>($8>>>0); + if ($371) { + $$1598 = $370; + } else { + $$2 = $370; + break; + } + } + } + } while(0); + $374 = $$2; + $375 = (($362) - ($374))|0; + $376 = ($$5602|0)>($375|0); + $377 = $376 ? $375 : $$5602; + _out($0,$$2,$377); + $378 = (($$5602) - ($375))|0; + $379 = ((($$7495601)) + 4|0); + $380 = ($379>>>0)<($$7505$>>>0); + $381 = ($378|0)>(-1); + $382 = $380 & $381; + if ($382) { + $$5602 = $378;$$7495601 = $379; + } else { + $$5$lcssa = $378; + break; + } + } + } else { + $$5$lcssa = $$3477; + } + $383 = (($$5$lcssa) + 18)|0; + _pad_674($0,48,$383,18,0); + $384 = $11; + $385 = $$2513; + $386 = (($384) - ($385))|0; + _out($0,$$2513,$386); + } + $387 = $4 ^ 8192; + _pad_674($0,32,$2,$320,$387); + $$sink562 = $320; + } else { + $27 = $5 & 32; + $28 = ($27|0)!=(0); + $29 = $28 ? 11888 : 11892; + $30 = ($$0471 != $$0471) | (0.0 != 0.0); + $31 = $28 ? 11896 : 11900; + $$0510 = $30 ? $31 : $29; + $32 = (($$0520) + 3)|0; + $33 = $4 & -65537; + _pad_674($0,32,$2,$32,$33); + _out($0,$$0521,$$0520); + _out($0,$$0510,3); + $34 = $4 ^ 8192; + _pad_674($0,32,$2,$32,$34); + $$sink562 = $32; + } + } while(0); + $388 = ($$sink562|0)<($2|0); + $$555 = $388 ? $2 : $$sink562; + STACKTOP = sp;return ($$555|0); +} +function ___DOUBLE_BITS_675($0) { + $0 = +$0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF64[tempDoublePtr>>3] = $0;$1 = HEAP32[tempDoublePtr>>2]|0; + $2 = HEAP32[tempDoublePtr+4>>2]|0; + tempRet0 = ($2); + return ($1|0); +} +function _frexpl($0,$1) { + $0 = +$0; + $1 = $1|0; + var $2 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (+_frexp($0,$1)); + return (+$2); +} +function _frexp($0,$1) { + $0 = +$0; + $1 = $1|0; + var $$0 = 0.0, $$016 = 0.0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, $storemerge = 0, $trunc$clear = 0, label = 0; + var sp = 0; + sp = STACKTOP; + HEAPF64[tempDoublePtr>>3] = $0;$2 = HEAP32[tempDoublePtr>>2]|0; + $3 = HEAP32[tempDoublePtr+4>>2]|0; + $4 = (_bitshift64Lshr(($2|0),($3|0),52)|0); + $5 = tempRet0; + $6 = $4&65535; + $trunc$clear = $6 & 2047; + switch ($trunc$clear<<16>>16) { + case 0: { + $7 = $0 != 0.0; + if ($7) { + $8 = $0 * 1.8446744073709552E+19; + $9 = (+_frexp($8,$1)); + $10 = HEAP32[$1>>2]|0; + $11 = (($10) + -64)|0; + $$016 = $9;$storemerge = $11; + } else { + $$016 = $0;$storemerge = 0; + } + HEAP32[$1>>2] = $storemerge; + $$0 = $$016; + break; + } + case 2047: { + $$0 = $0; + break; + } + default: { + $12 = $4 & 2047; + $13 = (($12) + -1022)|0; + HEAP32[$1>>2] = $13; + $14 = $3 & -2146435073; + $15 = $14 | 1071644672; + HEAP32[tempDoublePtr>>2] = $2;HEAP32[tempDoublePtr+4>>2] = $15;$16 = +HEAPF64[tempDoublePtr>>3]; + $$0 = $16; + } + } + return (+$$0); +} +function _wcrtomb($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0; + var $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0; + var $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $not$ = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($0|0)==(0|0); + do { + if ($3) { + $$0 = 1; + } else { + $4 = ($1>>>0)<(128); + if ($4) { + $5 = $1&255; + HEAP8[$0>>0] = $5; + $$0 = 1; + break; + } + $6 = (___pthread_self_448()|0); + $7 = ((($6)) + 188|0); + $8 = HEAP32[$7>>2]|0; + $9 = HEAP32[$8>>2]|0; + $not$ = ($9|0)==(0|0); + if ($not$) { + $10 = $1 & -128; + $11 = ($10|0)==(57216); + if ($11) { + $13 = $1&255; + HEAP8[$0>>0] = $13; + $$0 = 1; + break; + } else { + $12 = (___errno_location()|0); + HEAP32[$12>>2] = 84; + $$0 = -1; + break; + } + } + $14 = ($1>>>0)<(2048); + if ($14) { + $15 = $1 >>> 6; + $16 = $15 | 192; + $17 = $16&255; + $18 = ((($0)) + 1|0); + HEAP8[$0>>0] = $17; + $19 = $1 & 63; + $20 = $19 | 128; + $21 = $20&255; + HEAP8[$18>>0] = $21; + $$0 = 2; + break; + } + $22 = ($1>>>0)<(55296); + $23 = $1 & -8192; + $24 = ($23|0)==(57344); + $or$cond = $22 | $24; + if ($or$cond) { + $25 = $1 >>> 12; + $26 = $25 | 224; + $27 = $26&255; + $28 = ((($0)) + 1|0); + HEAP8[$0>>0] = $27; + $29 = $1 >>> 6; + $30 = $29 & 63; + $31 = $30 | 128; + $32 = $31&255; + $33 = ((($0)) + 2|0); + HEAP8[$28>>0] = $32; + $34 = $1 & 63; + $35 = $34 | 128; + $36 = $35&255; + HEAP8[$33>>0] = $36; + $$0 = 3; + break; + } + $37 = (($1) + -65536)|0; + $38 = ($37>>>0)<(1048576); + if ($38) { + $39 = $1 >>> 18; + $40 = $39 | 240; + $41 = $40&255; + $42 = ((($0)) + 1|0); + HEAP8[$0>>0] = $41; + $43 = $1 >>> 12; + $44 = $43 & 63; + $45 = $44 | 128; + $46 = $45&255; + $47 = ((($0)) + 2|0); + HEAP8[$42>>0] = $46; + $48 = $1 >>> 6; + $49 = $48 & 63; + $50 = $49 | 128; + $51 = $50&255; + $52 = ((($0)) + 3|0); + HEAP8[$47>>0] = $51; + $53 = $1 & 63; + $54 = $53 | 128; + $55 = $54&255; + HEAP8[$52>>0] = $55; + $$0 = 4; + break; + } else { + $56 = (___errno_location()|0); + HEAP32[$56>>2] = 84; + $$0 = -1; + break; + } + } + } while(0); + return ($$0|0); +} +function ___pthread_self_448() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_pthread_self()|0); + return ($0|0); +} +function ___pthread_self_105() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_pthread_self()|0); + return ($0|0); +} +function ___strerror_l($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$012$lcssa = 0, $$01214 = 0, $$016 = 0, $$113 = 0, $$115 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var label = 0, sp = 0; + sp = STACKTOP; + $$016 = 0; + while(1) { + $3 = (11922 + ($$016)|0); + $4 = HEAP8[$3>>0]|0; + $5 = $4&255; + $6 = ($5|0)==($0|0); + if ($6) { + label = 2; + break; + } + $7 = (($$016) + 1)|0; + $8 = ($7|0)==(87); + if ($8) { + $$01214 = 12010;$$115 = 87; + label = 5; + break; + } else { + $$016 = $7; + } + } + if ((label|0) == 2) { + $2 = ($$016|0)==(0); + if ($2) { + $$012$lcssa = 12010; + } else { + $$01214 = 12010;$$115 = $$016; + label = 5; + } + } + if ((label|0) == 5) { + while(1) { + label = 0; + $$113 = $$01214; + while(1) { + $9 = HEAP8[$$113>>0]|0; + $10 = ($9<<24>>24)==(0); + $11 = ((($$113)) + 1|0); + if ($10) { + break; + } else { + $$113 = $11; + } + } + $12 = (($$115) + -1)|0; + $13 = ($12|0)==(0); + if ($13) { + $$012$lcssa = $11; + break; + } else { + $$01214 = $11;$$115 = $12; + label = 5; + } + } + } + $14 = ((($1)) + 20|0); + $15 = HEAP32[$14>>2]|0; + $16 = (___lctrans($$012$lcssa,$15)|0); + return ($16|0); +} +function ___lctrans($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (___lctrans_impl($0,$1)|0); + return ($2|0); +} +function ___lctrans_impl($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($1|0)==(0|0); + if ($2) { + $$0 = 0; + } else { + $3 = HEAP32[$1>>2]|0; + $4 = ((($1)) + 4|0); + $5 = HEAP32[$4>>2]|0; + $6 = (___mo_lookup($3,$5,$0)|0); + $$0 = $6; + } + $7 = ($$0|0)!=(0|0); + $8 = $7 ? $$0 : $0; + return ($8|0); +} +function ___mo_lookup($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$ = 0, $$090 = 0, $$094 = 0, $$191 = 0, $$195 = 0, $$4 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond102 = 0, $or$cond104 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = HEAP32[$0>>2]|0; + $4 = (($3) + 1794895138)|0; + $5 = ((($0)) + 8|0); + $6 = HEAP32[$5>>2]|0; + $7 = (_swapc($6,$4)|0); + $8 = ((($0)) + 12|0); + $9 = HEAP32[$8>>2]|0; + $10 = (_swapc($9,$4)|0); + $11 = ((($0)) + 16|0); + $12 = HEAP32[$11>>2]|0; + $13 = (_swapc($12,$4)|0); + $14 = $1 >>> 2; + $15 = ($7>>>0)<($14>>>0); + L1: do { + if ($15) { + $16 = $7 << 2; + $17 = (($1) - ($16))|0; + $18 = ($10>>>0)<($17>>>0); + $19 = ($13>>>0)<($17>>>0); + $or$cond = $18 & $19; + if ($or$cond) { + $20 = $13 | $10; + $21 = $20 & 3; + $22 = ($21|0)==(0); + if ($22) { + $23 = $10 >>> 2; + $24 = $13 >>> 2; + $$090 = 0;$$094 = $7; + while(1) { + $25 = $$094 >>> 1; + $26 = (($$090) + ($25))|0; + $27 = $26 << 1; + $28 = (($27) + ($23))|0; + $29 = (($0) + ($28<<2)|0); + $30 = HEAP32[$29>>2]|0; + $31 = (_swapc($30,$4)|0); + $32 = (($28) + 1)|0; + $33 = (($0) + ($32<<2)|0); + $34 = HEAP32[$33>>2]|0; + $35 = (_swapc($34,$4)|0); + $36 = ($35>>>0)<($1>>>0); + $37 = (($1) - ($35))|0; + $38 = ($31>>>0)<($37>>>0); + $or$cond102 = $36 & $38; + if (!($or$cond102)) { + $$4 = 0; + break L1; + } + $39 = (($35) + ($31))|0; + $40 = (($0) + ($39)|0); + $41 = HEAP8[$40>>0]|0; + $42 = ($41<<24>>24)==(0); + if (!($42)) { + $$4 = 0; + break L1; + } + $43 = (($0) + ($35)|0); + $44 = (_strcmp($2,$43)|0); + $45 = ($44|0)==(0); + if ($45) { + break; + } + $62 = ($$094|0)==(1); + $63 = ($44|0)<(0); + $64 = (($$094) - ($25))|0; + $$195 = $63 ? $25 : $64; + $$191 = $63 ? $$090 : $26; + if ($62) { + $$4 = 0; + break L1; + } else { + $$090 = $$191;$$094 = $$195; + } + } + $46 = (($27) + ($24))|0; + $47 = (($0) + ($46<<2)|0); + $48 = HEAP32[$47>>2]|0; + $49 = (_swapc($48,$4)|0); + $50 = (($46) + 1)|0; + $51 = (($0) + ($50<<2)|0); + $52 = HEAP32[$51>>2]|0; + $53 = (_swapc($52,$4)|0); + $54 = ($53>>>0)<($1>>>0); + $55 = (($1) - ($53))|0; + $56 = ($49>>>0)<($55>>>0); + $or$cond104 = $54 & $56; + if ($or$cond104) { + $57 = (($0) + ($53)|0); + $58 = (($53) + ($49))|0; + $59 = (($0) + ($58)|0); + $60 = HEAP8[$59>>0]|0; + $61 = ($60<<24>>24)==(0); + $$ = $61 ? $57 : 0; + $$4 = $$; + } else { + $$4 = 0; + } + } else { + $$4 = 0; + } + } else { + $$4 = 0; + } + } else { + $$4 = 0; + } + } while(0); + return ($$4|0); +} +function _swapc($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$ = 0, $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($1|0)==(0); + $3 = (_llvm_bswap_i32(($0|0))|0); + $$ = $2 ? $0 : $3; + return ($$|0); +} +function ___fwritex($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$038 = 0, $$042 = 0, $$1 = 0, $$139 = 0, $$141 = 0, $$143 = 0, $$pre = 0, $$pre47 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0; + var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($2)) + 16|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($4|0)==(0|0); + if ($5) { + $7 = (___towrite($2)|0); + $8 = ($7|0)==(0); + if ($8) { + $$pre = HEAP32[$3>>2]|0; + $12 = $$pre; + label = 5; + } else { + $$1 = 0; + } + } else { + $6 = $4; + $12 = $6; + label = 5; + } + L5: do { + if ((label|0) == 5) { + $9 = ((($2)) + 20|0); + $10 = HEAP32[$9>>2]|0; + $11 = (($12) - ($10))|0; + $13 = ($11>>>0)<($1>>>0); + $14 = $10; + if ($13) { + $15 = ((($2)) + 36|0); + $16 = HEAP32[$15>>2]|0; + $17 = (FUNCTION_TABLE_iiii[$16 & 15]($2,$0,$1)|0); + $$1 = $17; + break; + } + $18 = ((($2)) + 75|0); + $19 = HEAP8[$18>>0]|0; + $20 = ($19<<24>>24)>(-1); + L10: do { + if ($20) { + $$038 = $1; + while(1) { + $21 = ($$038|0)==(0); + if ($21) { + $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14; + break L10; + } + $22 = (($$038) + -1)|0; + $23 = (($0) + ($22)|0); + $24 = HEAP8[$23>>0]|0; + $25 = ($24<<24>>24)==(10); + if ($25) { + break; + } else { + $$038 = $22; + } + } + $26 = ((($2)) + 36|0); + $27 = HEAP32[$26>>2]|0; + $28 = (FUNCTION_TABLE_iiii[$27 & 15]($2,$0,$$038)|0); + $29 = ($28>>>0)<($$038>>>0); + if ($29) { + $$1 = $28; + break L5; + } + $30 = (($0) + ($$038)|0); + $$042 = (($1) - ($$038))|0; + $$pre47 = HEAP32[$9>>2]|0; + $$139 = $$038;$$141 = $30;$$143 = $$042;$31 = $$pre47; + } else { + $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14; + } + } while(0); + _memcpy(($31|0),($$141|0),($$143|0))|0; + $32 = HEAP32[$9>>2]|0; + $33 = (($32) + ($$143)|0); + HEAP32[$9>>2] = $33; + $34 = (($$139) + ($$143))|0; + $$1 = $34; + } + } while(0); + return ($$1|0); +} +function ___towrite($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 74|0); + $2 = HEAP8[$1>>0]|0; + $3 = $2 << 24 >> 24; + $4 = (($3) + 255)|0; + $5 = $4 | $3; + $6 = $5&255; + HEAP8[$1>>0] = $6; + $7 = HEAP32[$0>>2]|0; + $8 = $7 & 8; + $9 = ($8|0)==(0); + if ($9) { + $11 = ((($0)) + 8|0); + HEAP32[$11>>2] = 0; + $12 = ((($0)) + 4|0); + HEAP32[$12>>2] = 0; + $13 = ((($0)) + 44|0); + $14 = HEAP32[$13>>2]|0; + $15 = ((($0)) + 28|0); + HEAP32[$15>>2] = $14; + $16 = ((($0)) + 20|0); + HEAP32[$16>>2] = $14; + $17 = ((($0)) + 48|0); + $18 = HEAP32[$17>>2]|0; + $19 = (($14) + ($18)|0); + $20 = ((($0)) + 16|0); + HEAP32[$20>>2] = $19; + $$0 = 0; + } else { + $10 = $7 | 32; + HEAP32[$0>>2] = $10; + $$0 = -1; + } + return ($$0|0); +} +function _sn_write($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$ = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($0)) + 16|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($0)) + 20|0); + $6 = HEAP32[$5>>2]|0; + $7 = $6; + $8 = (($4) - ($7))|0; + $9 = ($8>>>0)>($2>>>0); + $$ = $9 ? $2 : $8; + _memcpy(($6|0),($1|0),($$|0))|0; + $10 = HEAP32[$5>>2]|0; + $11 = (($10) + ($$)|0); + HEAP32[$5>>2] = $11; + return ($2|0); +} +function _strlen($0) { + $0 = $0|0; + var $$0 = 0, $$015$lcssa = 0, $$01519 = 0, $$1$lcssa = 0, $$pn = 0, $$pre = 0, $$sink = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0; + var $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = $0; + $2 = $1 & 3; + $3 = ($2|0)==(0); + L1: do { + if ($3) { + $$015$lcssa = $0; + label = 4; + } else { + $$01519 = $0;$23 = $1; + while(1) { + $4 = HEAP8[$$01519>>0]|0; + $5 = ($4<<24>>24)==(0); + if ($5) { + $$sink = $23; + break L1; + } + $6 = ((($$01519)) + 1|0); + $7 = $6; + $8 = $7 & 3; + $9 = ($8|0)==(0); + if ($9) { + $$015$lcssa = $6; + label = 4; + break; + } else { + $$01519 = $6;$23 = $7; + } + } + } + } while(0); + if ((label|0) == 4) { + $$0 = $$015$lcssa; + while(1) { + $10 = HEAP32[$$0>>2]|0; + $11 = (($10) + -16843009)|0; + $12 = $10 & -2139062144; + $13 = $12 ^ -2139062144; + $14 = $13 & $11; + $15 = ($14|0)==(0); + $16 = ((($$0)) + 4|0); + if ($15) { + $$0 = $16; + } else { + break; + } + } + $17 = $10&255; + $18 = ($17<<24>>24)==(0); + if ($18) { + $$1$lcssa = $$0; + } else { + $$pn = $$0; + while(1) { + $19 = ((($$pn)) + 1|0); + $$pre = HEAP8[$19>>0]|0; + $20 = ($$pre<<24>>24)==(0); + if ($20) { + $$1$lcssa = $19; + break; + } else { + $$pn = $19; + } + } + } + $21 = $$1$lcssa; + $$sink = $21; + } + $22 = (($$sink) - ($1))|0; + return ($22|0); +} +function _strchr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (___strchrnul($0,$1)|0); + $3 = HEAP8[$2>>0]|0; + $4 = $1&255; + $5 = ($3<<24>>24)==($4<<24>>24); + $6 = $5 ? $2 : 0; + return ($6|0); +} +function ___strchrnul($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$029$lcssa = 0, $$02936 = 0, $$030$lcssa = 0, $$03039 = 0, $$1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0; + var $41 = 0, $42 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond33 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = $1 & 255; + $3 = ($2|0)==(0); + L1: do { + if ($3) { + $8 = (_strlen($0)|0); + $9 = (($0) + ($8)|0); + $$0 = $9; + } else { + $4 = $0; + $5 = $4 & 3; + $6 = ($5|0)==(0); + if ($6) { + $$030$lcssa = $0; + } else { + $7 = $1&255; + $$03039 = $0; + while(1) { + $10 = HEAP8[$$03039>>0]|0; + $11 = ($10<<24>>24)==(0); + $12 = ($10<<24>>24)==($7<<24>>24); + $or$cond = $11 | $12; + if ($or$cond) { + $$0 = $$03039; + break L1; + } + $13 = ((($$03039)) + 1|0); + $14 = $13; + $15 = $14 & 3; + $16 = ($15|0)==(0); + if ($16) { + $$030$lcssa = $13; + break; + } else { + $$03039 = $13; + } + } + } + $17 = Math_imul($2, 16843009)|0; + $18 = HEAP32[$$030$lcssa>>2]|0; + $19 = (($18) + -16843009)|0; + $20 = $18 & -2139062144; + $21 = $20 ^ -2139062144; + $22 = $21 & $19; + $23 = ($22|0)==(0); + L10: do { + if ($23) { + $$02936 = $$030$lcssa;$25 = $18; + while(1) { + $24 = $25 ^ $17; + $26 = (($24) + -16843009)|0; + $27 = $24 & -2139062144; + $28 = $27 ^ -2139062144; + $29 = $28 & $26; + $30 = ($29|0)==(0); + if (!($30)) { + $$029$lcssa = $$02936; + break L10; + } + $31 = ((($$02936)) + 4|0); + $32 = HEAP32[$31>>2]|0; + $33 = (($32) + -16843009)|0; + $34 = $32 & -2139062144; + $35 = $34 ^ -2139062144; + $36 = $35 & $33; + $37 = ($36|0)==(0); + if ($37) { + $$02936 = $31;$25 = $32; + } else { + $$029$lcssa = $31; + break; + } + } + } else { + $$029$lcssa = $$030$lcssa; + } + } while(0); + $38 = $1&255; + $$1 = $$029$lcssa; + while(1) { + $39 = HEAP8[$$1>>0]|0; + $40 = ($39<<24>>24)==(0); + $41 = ($39<<24>>24)==($38<<24>>24); + $or$cond33 = $40 | $41; + $42 = ((($$1)) + 1|0); + if ($or$cond33) { + $$0 = $$1; + break; + } else { + $$1 = $42; + } + } + } + } while(0); + return ($$0|0); +} +function _strcpy($0,$1) { + $0 = $0|0; + $1 = $1|0; + var label = 0, sp = 0; + sp = STACKTOP; + (___stpcpy($0,$1)|0); + return ($0|0); +} +function ___stpcpy($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0$lcssa = 0, $$025$lcssa = 0, $$02536 = 0, $$026$lcssa = 0, $$02642 = 0, $$027$lcssa = 0, $$02741 = 0, $$029 = 0, $$037 = 0, $$1$ph = 0, $$128$ph = 0, $$12834 = 0, $$135 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0; + var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0; + var $35 = 0, $36 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = $1; + $3 = $0; + $4 = $2 ^ $3; + $5 = $4 & 3; + $6 = ($5|0)==(0); + L1: do { + if ($6) { + $7 = $2 & 3; + $8 = ($7|0)==(0); + if ($8) { + $$026$lcssa = $1;$$027$lcssa = $0; + } else { + $$02642 = $1;$$02741 = $0; + while(1) { + $9 = HEAP8[$$02642>>0]|0; + HEAP8[$$02741>>0] = $9; + $10 = ($9<<24>>24)==(0); + if ($10) { + $$029 = $$02741; + break L1; + } + $11 = ((($$02642)) + 1|0); + $12 = ((($$02741)) + 1|0); + $13 = $11; + $14 = $13 & 3; + $15 = ($14|0)==(0); + if ($15) { + $$026$lcssa = $11;$$027$lcssa = $12; + break; + } else { + $$02642 = $11;$$02741 = $12; + } + } + } + $16 = HEAP32[$$026$lcssa>>2]|0; + $17 = (($16) + -16843009)|0; + $18 = $16 & -2139062144; + $19 = $18 ^ -2139062144; + $20 = $19 & $17; + $21 = ($20|0)==(0); + if ($21) { + $$02536 = $$027$lcssa;$$037 = $$026$lcssa;$24 = $16; + while(1) { + $22 = ((($$037)) + 4|0); + $23 = ((($$02536)) + 4|0); + HEAP32[$$02536>>2] = $24; + $25 = HEAP32[$22>>2]|0; + $26 = (($25) + -16843009)|0; + $27 = $25 & -2139062144; + $28 = $27 ^ -2139062144; + $29 = $28 & $26; + $30 = ($29|0)==(0); + if ($30) { + $$02536 = $23;$$037 = $22;$24 = $25; + } else { + $$0$lcssa = $22;$$025$lcssa = $23; + break; + } + } + } else { + $$0$lcssa = $$026$lcssa;$$025$lcssa = $$027$lcssa; + } + $$1$ph = $$0$lcssa;$$128$ph = $$025$lcssa; + label = 8; + } else { + $$1$ph = $1;$$128$ph = $0; + label = 8; + } + } while(0); + if ((label|0) == 8) { + $31 = HEAP8[$$1$ph>>0]|0; + HEAP8[$$128$ph>>0] = $31; + $32 = ($31<<24>>24)==(0); + if ($32) { + $$029 = $$128$ph; + } else { + $$12834 = $$128$ph;$$135 = $$1$ph; + while(1) { + $33 = ((($$135)) + 1|0); + $34 = ((($$12834)) + 1|0); + $35 = HEAP8[$33>>0]|0; + HEAP8[$34>>0] = $35; + $36 = ($35<<24>>24)==(0); + if ($36) { + $$029 = $34; + break; + } else { + $$12834 = $34;$$135 = $33; + } + } + } + } + return ($$029|0); +} +function ___ofl_lock() { + var label = 0, sp = 0; + sp = STACKTOP; + ___lock((16448|0)); + return (16456|0); +} +function ___ofl_unlock() { + var label = 0, sp = 0; + sp = STACKTOP; + ___unlock((16448|0)); + return; +} +function _fflush($0) { + $0 = $0|0; + var $$0 = 0, $$023 = 0, $$02325 = 0, $$02327 = 0, $$024$lcssa = 0, $$02426 = 0, $$1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0; + var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $phitmp = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0|0)==(0|0); + do { + if ($1) { + $8 = HEAP32[838]|0; + $9 = ($8|0)==(0|0); + if ($9) { + $29 = 0; + } else { + $10 = HEAP32[838]|0; + $11 = (_fflush($10)|0); + $29 = $11; + } + $12 = (___ofl_lock()|0); + $$02325 = HEAP32[$12>>2]|0; + $13 = ($$02325|0)==(0|0); + if ($13) { + $$024$lcssa = $29; + } else { + $$02327 = $$02325;$$02426 = $29; + while(1) { + $14 = ((($$02327)) + 76|0); + $15 = HEAP32[$14>>2]|0; + $16 = ($15|0)>(-1); + if ($16) { + $17 = (___lockfile($$02327)|0); + $26 = $17; + } else { + $26 = 0; + } + $18 = ((($$02327)) + 20|0); + $19 = HEAP32[$18>>2]|0; + $20 = ((($$02327)) + 28|0); + $21 = HEAP32[$20>>2]|0; + $22 = ($19>>>0)>($21>>>0); + if ($22) { + $23 = (___fflush_unlocked($$02327)|0); + $24 = $23 | $$02426; + $$1 = $24; + } else { + $$1 = $$02426; + } + $25 = ($26|0)==(0); + if (!($25)) { + ___unlockfile($$02327); + } + $27 = ((($$02327)) + 56|0); + $$023 = HEAP32[$27>>2]|0; + $28 = ($$023|0)==(0|0); + if ($28) { + $$024$lcssa = $$1; + break; + } else { + $$02327 = $$023;$$02426 = $$1; + } + } + } + ___ofl_unlock(); + $$0 = $$024$lcssa; + } else { + $2 = ((($0)) + 76|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)>(-1); + if (!($4)) { + $5 = (___fflush_unlocked($0)|0); + $$0 = $5; + break; + } + $6 = (___lockfile($0)|0); + $phitmp = ($6|0)==(0); + $7 = (___fflush_unlocked($0)|0); + if ($phitmp) { + $$0 = $7; + } else { + ___unlockfile($0); + $$0 = $7; + } + } + } while(0); + return ($$0|0); +} +function ___fflush_unlocked($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 20|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 28|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($2>>>0)>($4>>>0); + if ($5) { + $6 = ((($0)) + 36|0); + $7 = HEAP32[$6>>2]|0; + (FUNCTION_TABLE_iiii[$7 & 15]($0,0,0)|0); + $8 = HEAP32[$1>>2]|0; + $9 = ($8|0)==(0|0); + if ($9) { + $$0 = -1; + } else { + label = 3; + } + } else { + label = 3; + } + if ((label|0) == 3) { + $10 = ((($0)) + 4|0); + $11 = HEAP32[$10>>2]|0; + $12 = ((($0)) + 8|0); + $13 = HEAP32[$12>>2]|0; + $14 = ($11>>>0)<($13>>>0); + if ($14) { + $15 = $11; + $16 = $13; + $17 = (($15) - ($16))|0; + $18 = ((($0)) + 40|0); + $19 = HEAP32[$18>>2]|0; + (FUNCTION_TABLE_iiii[$19 & 15]($0,$17,1)|0); + } + $20 = ((($0)) + 16|0); + HEAP32[$20>>2] = 0; + HEAP32[$3>>2] = 0; + HEAP32[$1>>2] = 0; + HEAP32[$12>>2] = 0; + HEAP32[$10>>2] = 0; + $$0 = 0; + } + return ($$0|0); +} +function _strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = ($2<<24>>24)==(0); + do { + if ($3) { + $$0 = $0; + } else { + $4 = $2 << 24 >> 24; + $5 = (_strchr($0,$4)|0); + $6 = ($5|0)==(0|0); + if ($6) { + $$0 = 0; + } else { + $7 = ((($1)) + 1|0); + $8 = HEAP8[$7>>0]|0; + $9 = ($8<<24>>24)==(0); + if ($9) { + $$0 = $5; + } else { + $10 = ((($5)) + 1|0); + $11 = HEAP8[$10>>0]|0; + $12 = ($11<<24>>24)==(0); + if ($12) { + $$0 = 0; + } else { + $13 = ((($1)) + 2|0); + $14 = HEAP8[$13>>0]|0; + $15 = ($14<<24>>24)==(0); + if ($15) { + $16 = (_twobyte_strstr($5,$1)|0); + $$0 = $16; + break; + } + $17 = ((($5)) + 2|0); + $18 = HEAP8[$17>>0]|0; + $19 = ($18<<24>>24)==(0); + if ($19) { + $$0 = 0; + } else { + $20 = ((($1)) + 3|0); + $21 = HEAP8[$20>>0]|0; + $22 = ($21<<24>>24)==(0); + if ($22) { + $23 = (_threebyte_strstr($5,$1)|0); + $$0 = $23; + break; + } + $24 = ((($5)) + 3|0); + $25 = HEAP8[$24>>0]|0; + $26 = ($25<<24>>24)==(0); + if ($26) { + $$0 = 0; + } else { + $27 = ((($1)) + 4|0); + $28 = HEAP8[$27>>0]|0; + $29 = ($28<<24>>24)==(0); + if ($29) { + $30 = (_fourbyte_strstr($5,$1)|0); + $$0 = $30; + break; + } else { + $31 = (_twoway_strstr($5,$1)|0); + $$0 = $31; + break; + } + } + } + } + } + } + } + } while(0); + return ($$0|0); +} +function _twobyte_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$lcssa = 0, $$sink = 0, $$sink$in = 0, $$sink$masked = 0, $$sink17$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = $2&255; + $4 = $3 << 8; + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = $6&255; + $8 = $4 | $7; + $9 = HEAP8[$0>>0]|0; + $10 = $9&255; + $$sink$in = $10;$$sink17$sink = $0; + while(1) { + $11 = ((($$sink17$sink)) + 1|0); + $12 = HEAP8[$11>>0]|0; + $13 = ($12<<24>>24)==(0); + if ($13) { + $$lcssa = 0; + break; + } + $$sink = $$sink$in << 8; + $14 = $12&255; + $$sink$masked = $$sink & 65280; + $15 = $14 | $$sink$masked; + $16 = ($15|0)==($8|0); + if ($16) { + $$lcssa = $$sink17$sink; + break; + } else { + $$sink$in = $15;$$sink17$sink = $11; + } + } + return ($$lcssa|0); +} +function _threebyte_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$016$lcssa = 0, $$01619 = 0, $$020 = 0, $$lcssa = 0, $$not = 0, $$not17 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $4 = 0, $5 = 0, $6 = 0; + var $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond18 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = $2&255; + $4 = $3 << 24; + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = $6&255; + $8 = $7 << 16; + $9 = $8 | $4; + $10 = ((($1)) + 2|0); + $11 = HEAP8[$10>>0]|0; + $12 = $11&255; + $13 = $12 << 8; + $14 = $9 | $13; + $15 = HEAP8[$0>>0]|0; + $16 = $15&255; + $17 = $16 << 24; + $18 = ((($0)) + 1|0); + $19 = HEAP8[$18>>0]|0; + $20 = $19&255; + $21 = $20 << 16; + $22 = $21 | $17; + $23 = ((($0)) + 2|0); + $24 = HEAP8[$23>>0]|0; + $25 = $24&255; + $26 = $25 << 8; + $27 = $22 | $26; + $28 = ($24<<24>>24)!=(0); + $$not17 = $28 ^ 1; + $29 = ($27|0)==($14|0); + $or$cond18 = $29 | $$not17; + if ($or$cond18) { + $$016$lcssa = $23;$$lcssa = $28; + } else { + $$01619 = $23;$$020 = $27; + while(1) { + $30 = ((($$01619)) + 1|0); + $31 = HEAP8[$30>>0]|0; + $32 = $31&255; + $33 = $32 | $$020; + $34 = $33 << 8; + $35 = ($31<<24>>24)!=(0); + $$not = $35 ^ 1; + $36 = ($34|0)==($14|0); + $or$cond = $36 | $$not; + if ($or$cond) { + $$016$lcssa = $30;$$lcssa = $35; + break; + } else { + $$01619 = $30;$$020 = $34; + } + } + } + $37 = ((($$016$lcssa)) + -2|0); + $38 = $$lcssa ? $37 : 0; + return ($38|0); +} +function _fourbyte_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$lcssa = 0, $$not = 0, $$not22 = 0, $$sink21$lcssa = 0, $$sink2124 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond23 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = $2&255; + $4 = $3 << 24; + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = $6&255; + $8 = $7 << 16; + $9 = $8 | $4; + $10 = ((($1)) + 2|0); + $11 = HEAP8[$10>>0]|0; + $12 = $11&255; + $13 = $12 << 8; + $14 = $9 | $13; + $15 = ((($1)) + 3|0); + $16 = HEAP8[$15>>0]|0; + $17 = $16&255; + $18 = $14 | $17; + $19 = HEAP8[$0>>0]|0; + $20 = $19&255; + $21 = $20 << 24; + $22 = ((($0)) + 1|0); + $23 = HEAP8[$22>>0]|0; + $24 = $23&255; + $25 = $24 << 16; + $26 = $25 | $21; + $27 = ((($0)) + 2|0); + $28 = HEAP8[$27>>0]|0; + $29 = $28&255; + $30 = $29 << 8; + $31 = $26 | $30; + $32 = ((($0)) + 3|0); + $33 = HEAP8[$32>>0]|0; + $34 = $33&255; + $35 = $34 | $31; + $36 = ($33<<24>>24)!=(0); + $$not22 = $36 ^ 1; + $37 = ($35|0)==($18|0); + $or$cond23 = $37 | $$not22; + if ($or$cond23) { + $$lcssa = $36;$$sink21$lcssa = $32; + } else { + $$sink2124 = $32;$39 = $35; + while(1) { + $38 = $39 << 8; + $40 = ((($$sink2124)) + 1|0); + $41 = HEAP8[$40>>0]|0; + $42 = $41&255; + $43 = $42 | $38; + $44 = ($41<<24>>24)!=(0); + $$not = $44 ^ 1; + $45 = ($43|0)==($18|0); + $or$cond = $45 | $$not; + if ($or$cond) { + $$lcssa = $44;$$sink21$lcssa = $40; + break; + } else { + $$sink2124 = $40;$39 = $43; + } + } + } + $46 = ((($$sink21$lcssa)) + -3|0); + $47 = $$lcssa ? $46 : 0; + return ($47|0); +} +function _twoway_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0166 = 0, $$0168 = 0, $$0169 = 0, $$0169$be = 0, $$0170 = 0, $$0175$ph$ph$lcssa220 = 0, $$0175$ph$ph$lcssa220323 = 0, $$0175$ph$ph256 = 0, $$0179244 = 0, $$0183$ph200$ph255 = 0, $$0183$ph200250 = 0, $$0183$ph262 = 0, $$0185$ph$lcssa = 0, $$0185$ph$lcssa322 = 0, $$0185$ph261 = 0, $$0187$lcssa320321 = 0, $$0187266 = 0, $$1176$$0175 = 0, $$1176$ph$ph$lcssa211 = 0, $$1176$ph$ph235 = 0; + var $$1180224 = 0, $$1184$ph196$ph234 = 0, $$1184$ph196229 = 0, $$1184$ph241 = 0, $$1186$$0185 = 0, $$1186$$0185$ = 0, $$1186$ph$lcssa = 0, $$1186$ph240 = 0, $$2181 = 0, $$2181$sink = 0, $$3 = 0, $$3173 = 0, $$3178 = 0, $$3182223 = 0, $$4 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0; + var $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0; + var $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0; + var $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0; + var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0; + var $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0; + var $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0; + var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $cond = 0, $cond191 = 0, $cond191222 = 0, $cond265 = 0, $div = 0, $div188 = 0, $or$cond = 0, $or$cond190 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1056|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1056|0); + $2 = sp + 1024|0; + $3 = sp; + ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; + $4 = HEAP8[$1>>0]|0; + $cond265 = ($4<<24>>24)==(0); + L1: do { + if ($cond265) { + $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = 0;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1; + label = 27; + } else { + $5 = $4&255; + $$0187266 = 0;$12 = $4;$20 = $5; + while(1) { + $8 = (($0) + ($$0187266)|0); + $9 = HEAP8[$8>>0]|0; + $10 = ($9<<24>>24)==(0); + if ($10) { + $$3 = 0; + break L1; + } + $11 = $12 & 31; + $13 = $11&255; + $14 = 1 << $13; + $div188 = ($12&255) >>> 5; + $15 = $div188&255; + $16 = (($2) + ($15<<2)|0); + $17 = HEAP32[$16>>2]|0; + $18 = $17 | $14; + HEAP32[$16>>2] = $18; + $7 = (($$0187266) + 1)|0; + $19 = (($3) + ($20<<2)|0); + HEAP32[$19>>2] = $7; + $21 = (($1) + ($7)|0); + $22 = HEAP8[$21>>0]|0; + $23 = $22&255; + $cond = ($22<<24>>24)==(0); + if ($cond) { + break; + } else { + $$0187266 = $7;$12 = $22;$20 = $23; + } + } + $6 = ($7>>>0)>(1); + if ($6) { + $$0183$ph262 = 0;$$0185$ph261 = -1;$129 = 1; + L7: while(1) { + $$0175$ph$ph256 = 1;$$0183$ph200$ph255 = $$0183$ph262;$132 = $129; + while(1) { + $$0183$ph200250 = $$0183$ph200$ph255;$131 = $132; + L11: while(1) { + $$0179244 = 1;$31 = $131; + while(1) { + $27 = (($$0179244) + ($$0185$ph261))|0; + $28 = (($1) + ($27)|0); + $29 = HEAP8[$28>>0]|0; + $30 = (($1) + ($31)|0); + $32 = HEAP8[$30>>0]|0; + $33 = ($29<<24>>24)==($32<<24>>24); + if (!($33)) { + break L11; + } + $34 = ($$0179244|0)==($$0175$ph$ph256|0); + $25 = (($$0179244) + 1)|0; + if ($34) { + break; + } + $24 = (($25) + ($$0183$ph200250))|0; + $26 = ($24>>>0)<($7>>>0); + if ($26) { + $$0179244 = $25;$31 = $24; + } else { + $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261; + break L7; + } + } + $35 = (($$0175$ph$ph256) + ($$0183$ph200250))|0; + $36 = (($35) + 1)|0; + $37 = ($36>>>0)<($7>>>0); + if ($37) { + $$0183$ph200250 = $35;$131 = $36; + } else { + $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261; + break L7; + } + } + $38 = ($29&255)>($32&255); + $39 = (($31) - ($$0185$ph261))|0; + if (!($38)) { + break; + } + $43 = (($31) + 1)|0; + $44 = ($43>>>0)<($7>>>0); + if ($44) { + $$0175$ph$ph256 = $39;$$0183$ph200$ph255 = $31;$132 = $43; + } else { + $$0175$ph$ph$lcssa220 = $39;$$0185$ph$lcssa = $$0185$ph261; + break L7; + } + } + $40 = (($$0183$ph200250) + 1)|0; + $41 = (($$0183$ph200250) + 2)|0; + $42 = ($41>>>0)<($7>>>0); + if ($42) { + $$0183$ph262 = $40;$$0185$ph261 = $$0183$ph200250;$129 = $41; + } else { + $$0175$ph$ph$lcssa220 = 1;$$0185$ph$lcssa = $$0183$ph200250; + break; + } + } + if ($6) { + $$1184$ph241 = 0;$$1186$ph240 = -1;$130 = 1; + while(1) { + $$1176$ph$ph235 = 1;$$1184$ph196$ph234 = $$1184$ph241;$134 = $130; + while(1) { + $$1184$ph196229 = $$1184$ph196$ph234;$133 = $134; + L26: while(1) { + $$1180224 = 1;$52 = $133; + while(1) { + $48 = (($$1180224) + ($$1186$ph240))|0; + $49 = (($1) + ($48)|0); + $50 = HEAP8[$49>>0]|0; + $51 = (($1) + ($52)|0); + $53 = HEAP8[$51>>0]|0; + $54 = ($50<<24>>24)==($53<<24>>24); + if (!($54)) { + break L26; + } + $55 = ($$1180224|0)==($$1176$ph$ph235|0); + $46 = (($$1180224) + 1)|0; + if ($55) { + break; + } + $45 = (($46) + ($$1184$ph196229))|0; + $47 = ($45>>>0)<($7>>>0); + if ($47) { + $$1180224 = $46;$52 = $45; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240; + label = 27; + break L1; + } + } + $56 = (($$1176$ph$ph235) + ($$1184$ph196229))|0; + $57 = (($56) + 1)|0; + $58 = ($57>>>0)<($7>>>0); + if ($58) { + $$1184$ph196229 = $56;$133 = $57; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240; + label = 27; + break L1; + } + } + $59 = ($50&255)<($53&255); + $60 = (($52) - ($$1186$ph240))|0; + if (!($59)) { + break; + } + $64 = (($52) + 1)|0; + $65 = ($64>>>0)<($7>>>0); + if ($65) { + $$1176$ph$ph235 = $60;$$1184$ph196$ph234 = $52;$134 = $64; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $60;$$1186$ph$lcssa = $$1186$ph240; + label = 27; + break L1; + } + } + $61 = (($$1184$ph196229) + 1)|0; + $62 = (($$1184$ph196229) + 2)|0; + $63 = ($62>>>0)<($7>>>0); + if ($63) { + $$1184$ph241 = $61;$$1186$ph240 = $$1184$ph196229;$130 = $62; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = $$1184$ph196229; + label = 27; + break; + } + } + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1; + label = 27; + } + } else { + $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1; + label = 27; + } + } + } while(0); + L36: do { + if ((label|0) == 27) { + $66 = (($$1186$ph$lcssa) + 1)|0; + $67 = (($$0185$ph$lcssa322) + 1)|0; + $68 = ($66>>>0)>($67>>>0); + $$1176$$0175 = $68 ? $$1176$ph$ph$lcssa211 : $$0175$ph$ph$lcssa220323; + $$1186$$0185 = $68 ? $$1186$ph$lcssa : $$0185$ph$lcssa322; + $69 = (($1) + ($$1176$$0175)|0); + $70 = (($$1186$$0185) + 1)|0; + $71 = (_memcmp($1,$69,$70)|0); + $72 = ($71|0)==(0); + if ($72) { + $77 = (($$0187$lcssa320321) - ($$1176$$0175))|0; + $$0168 = $77;$$3178 = $$1176$$0175; + } else { + $73 = (($$0187$lcssa320321) - ($$1186$$0185))|0; + $74 = (($73) + -1)|0; + $75 = ($$1186$$0185>>>0)>($74>>>0); + $$1186$$0185$ = $75 ? $$1186$$0185 : $74; + $76 = (($$1186$$0185$) + 1)|0; + $$0168 = 0;$$3178 = $76; + } + $78 = $$0187$lcssa320321 | 63; + $79 = (($$0187$lcssa320321) + -1)|0; + $80 = ($$0168|0)!=(0); + $81 = (($$0187$lcssa320321) - ($$3178))|0; + $$0166 = $0;$$0169 = 0;$$0170 = $0; + while(1) { + $82 = $$0170; + $83 = $$0166; + $84 = (($82) - ($83))|0; + $85 = ($84>>>0)<($$0187$lcssa320321>>>0); + do { + if ($85) { + $86 = (_memchr($$0170,0,$78)|0); + $87 = ($86|0)==(0|0); + if ($87) { + $91 = (($$0170) + ($78)|0); + $$3173 = $91; + break; + } else { + $88 = $86; + $89 = (($88) - ($83))|0; + $90 = ($89>>>0)<($$0187$lcssa320321>>>0); + if ($90) { + $$3 = 0; + break L36; + } else { + $$3173 = $86; + break; + } + } + } else { + $$3173 = $$0170; + } + } while(0); + $92 = (($$0166) + ($79)|0); + $93 = HEAP8[$92>>0]|0; + $div = ($93&255) >>> 5; + $94 = $div&255; + $95 = (($2) + ($94<<2)|0); + $96 = HEAP32[$95>>2]|0; + $97 = $93 & 31; + $98 = $97&255; + $99 = 1 << $98; + $100 = $99 & $96; + $101 = ($100|0)==(0); + L50: do { + if ($101) { + $$0169$be = 0;$$2181$sink = $$0187$lcssa320321; + } else { + $102 = $93&255; + $103 = (($3) + ($102<<2)|0); + $104 = HEAP32[$103>>2]|0; + $105 = (($$0187$lcssa320321) - ($104))|0; + $106 = ($105|0)==(0); + if (!($106)) { + $107 = ($$0169|0)!=(0); + $or$cond = $80 & $107; + $108 = ($105>>>0)<($$3178>>>0); + $or$cond190 = $or$cond & $108; + $$2181 = $or$cond190 ? $81 : $105; + $$0169$be = 0;$$2181$sink = $$2181; + break; + } + $110 = ($70>>>0)>($$0169>>>0); + $111 = $110 ? $70 : $$0169; + $112 = (($1) + ($111)|0); + $113 = HEAP8[$112>>0]|0; + $cond191222 = ($113<<24>>24)==(0); + L55: do { + if ($cond191222) { + $$4 = $70; + } else { + $$3182223 = $111;$117 = $113; + while(1) { + $114 = (($$0166) + ($$3182223)|0); + $115 = HEAP8[$114>>0]|0; + $116 = ($117<<24>>24)==($115<<24>>24); + if (!($116)) { + break; + } + $118 = (($$3182223) + 1)|0; + $119 = (($1) + ($118)|0); + $120 = HEAP8[$119>>0]|0; + $cond191 = ($120<<24>>24)==(0); + if ($cond191) { + $$4 = $70; + break L55; + } else { + $$3182223 = $118;$117 = $120; + } + } + $121 = (($$3182223) - ($$1186$$0185))|0; + $$0169$be = 0;$$2181$sink = $121; + break L50; + } + } while(0); + while(1) { + $122 = ($$4>>>0)>($$0169>>>0); + if (!($122)) { + $$3 = $$0166; + break L36; + } + $123 = (($$4) + -1)|0; + $124 = (($1) + ($123)|0); + $125 = HEAP8[$124>>0]|0; + $126 = (($$0166) + ($123)|0); + $127 = HEAP8[$126>>0]|0; + $128 = ($125<<24>>24)==($127<<24>>24); + if ($128) { + $$4 = $123; + } else { + $$0169$be = $$0168;$$2181$sink = $$3178; + break; + } + } + } + } while(0); + $109 = (($$0166) + ($$2181$sink)|0); + $$0166 = $109;$$0169 = $$0169$be;$$0170 = $$3173; + } + } + } while(0); + STACKTOP = sp;return ($$3|0); +} +function _strspn($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$01925 = 0, $$020 = 0, $$1$lcssa = 0, $$123 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0, $div21 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $2 = sp; + ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; + $3 = HEAP8[$1>>0]|0; + $4 = ($3<<24>>24)==(0); + do { + if ($4) { + $$0 = 0; + } else { + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = ($6<<24>>24)==(0); + if ($7) { + $$020 = $0; + while(1) { + $8 = HEAP8[$$020>>0]|0; + $9 = ($8<<24>>24)==($3<<24>>24); + $10 = ((($$020)) + 1|0); + if ($9) { + $$020 = $10; + } else { + break; + } + } + $11 = $$020; + $12 = $0; + $13 = (($11) - ($12))|0; + $$0 = $13; + break; + } else { + $$01925 = $1;$17 = $3; + } + while(1) { + $16 = $17 & 31; + $18 = $16&255; + $19 = 1 << $18; + $div21 = ($17&255) >>> 5; + $20 = $div21&255; + $21 = (($2) + ($20<<2)|0); + $22 = HEAP32[$21>>2]|0; + $23 = $22 | $19; + HEAP32[$21>>2] = $23; + $24 = ((($$01925)) + 1|0); + $25 = HEAP8[$24>>0]|0; + $26 = ($25<<24>>24)==(0); + if ($26) { + break; + } else { + $$01925 = $24;$17 = $25; + } + } + $14 = HEAP8[$0>>0]|0; + $15 = ($14<<24>>24)==(0); + L10: do { + if ($15) { + $$1$lcssa = $0; + } else { + $$123 = $0;$27 = $14; + while(1) { + $div = ($27&255) >>> 5; + $28 = $div&255; + $29 = (($2) + ($28<<2)|0); + $30 = HEAP32[$29>>2]|0; + $31 = $27 & 31; + $32 = $31&255; + $33 = 1 << $32; + $34 = $30 & $33; + $35 = ($34|0)==(0); + if ($35) { + $$1$lcssa = $$123; + break L10; + } + $36 = ((($$123)) + 1|0); + $37 = HEAP8[$36>>0]|0; + $38 = ($37<<24>>24)==(0); + if ($38) { + $$1$lcssa = $36; + break; + } else { + $$123 = $36;$27 = $37; + } + } + } + } while(0); + $39 = $$1$lcssa; + $40 = $0; + $41 = (($39) - ($40))|0; + $$0 = $41; + } + } while(0); + STACKTOP = sp;return ($$0|0); +} +function _srand($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (($0) + -1)|0; + $2 = 14080; + $3 = $2; + HEAP32[$3>>2] = $1; + $4 = (($2) + 4)|0; + $5 = $4; + HEAP32[$5>>2] = 0; + return; +} +function _vprintf($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP32[806]|0; + $3 = (_vfprintf($2,$0,$1)|0); + return ($3|0); +} +function _strcspn($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$01824 = 0, $$019$sink = 0, $$01922 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0; + var $div20 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $2 = sp; + $3 = HEAP8[$1>>0]|0; + $4 = ($3<<24>>24)==(0); + L1: do { + if ($4) { + label = 3; + } else { + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = ($6<<24>>24)==(0); + if ($7) { + label = 3; + } else { + ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; + $$01824 = $1;$13 = $3; + while(1) { + $12 = $13 & 31; + $14 = $12&255; + $15 = 1 << $14; + $div20 = ($13&255) >>> 5; + $16 = $div20&255; + $17 = (($2) + ($16<<2)|0); + $18 = HEAP32[$17>>2]|0; + $19 = $18 | $15; + HEAP32[$17>>2] = $19; + $20 = ((($$01824)) + 1|0); + $21 = HEAP8[$20>>0]|0; + $22 = ($21<<24>>24)==(0); + if ($22) { + break; + } else { + $$01824 = $20;$13 = $21; + } + } + $10 = HEAP8[$0>>0]|0; + $11 = ($10<<24>>24)==(0); + if ($11) { + $$019$sink = $0; + } else { + $$01922 = $0;$23 = $10; + while(1) { + $div = ($23&255) >>> 5; + $24 = $div&255; + $25 = (($2) + ($24<<2)|0); + $26 = HEAP32[$25>>2]|0; + $27 = $23 & 31; + $28 = $27&255; + $29 = 1 << $28; + $30 = $26 & $29; + $31 = ($30|0)==(0); + if (!($31)) { + $$019$sink = $$01922; + break L1; + } + $32 = ((($$01922)) + 1|0); + $33 = HEAP8[$32>>0]|0; + $34 = ($33<<24>>24)==(0); + if ($34) { + $$019$sink = $32; + break; + } else { + $$01922 = $32;$23 = $33; + } + } + } + } + } + } while(0); + if ((label|0) == 3) { + $8 = $3 << 24 >> 24; + $9 = (___strchrnul($0,$8)|0); + $$019$sink = $9; + } + $35 = $$019$sink; + $36 = $0; + $37 = (($35) - ($36))|0; + STACKTOP = sp;return ($37|0); +} +function _strcat($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (_strlen($0)|0); + $3 = (($0) + ($2)|0); + (_strcpy($3,$1)|0); + return ($0|0); +} +function _strtok($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$010 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($0|0)==(0|0); + if ($2) { + $3 = HEAP32[4115]|0; + $4 = ($3|0)==(0|0); + if ($4) { + $$0 = 0; + } else { + $$010 = $3; + label = 3; + } + } else { + $$010 = $0; + label = 3; + } + do { + if ((label|0) == 3) { + $5 = (_strspn($$010,$1)|0); + $6 = (($$010) + ($5)|0); + $7 = HEAP8[$6>>0]|0; + $8 = ($7<<24>>24)==(0); + if ($8) { + HEAP32[4115] = 0; + $$0 = 0; + break; + } + $9 = (_strcspn($6,$1)|0); + $10 = (($6) + ($9)|0); + HEAP32[4115] = $10; + $11 = HEAP8[$10>>0]|0; + $12 = ($11<<24>>24)==(0); + if ($12) { + HEAP32[4115] = 0; + $$0 = $6; + break; + } else { + $13 = ((($10)) + 1|0); + HEAP32[4115] = $13; + HEAP8[$10>>0] = 0; + $$0 = $6; + break; + } + } + } while(0); + return ($$0|0); +} +function _malloc($0) { + $0 = $0|0; + var $$$0192$i = 0, $$$0193$i = 0, $$$4236$i = 0, $$$4351$i = 0, $$$i = 0, $$0 = 0, $$0$i$i = 0, $$0$i$i$i = 0, $$0$i18$i = 0, $$01$i$i = 0, $$0189$i = 0, $$0192$lcssa$i = 0, $$01928$i = 0, $$0193$lcssa$i = 0, $$01937$i = 0, $$0197 = 0, $$0199 = 0, $$0206$i$i = 0, $$0207$i$i = 0, $$0211$i$i = 0; + var $$0212$i$i = 0, $$024371$i = 0, $$0287$i$i = 0, $$0288$i$i = 0, $$0289$i$i = 0, $$0295$i$i = 0, $$0296$i$i = 0, $$0342$i = 0, $$0344$i = 0, $$0345$i = 0, $$0347$i = 0, $$0353$i = 0, $$0358$i = 0, $$0359$$i = 0, $$0359$i = 0, $$0361$i = 0, $$0362$i = 0, $$0368$i = 0, $$1196$i = 0, $$1198$i = 0; + var $$124470$i = 0, $$1291$i$i = 0, $$1293$i$i = 0, $$1343$i = 0, $$1348$i = 0, $$1363$i = 0, $$1370$i = 0, $$1374$i = 0, $$2234253237$i = 0, $$2247$ph$i = 0, $$2253$ph$i = 0, $$2355$i = 0, $$3$i = 0, $$3$i$i = 0, $$3$i201 = 0, $$3350$i = 0, $$3372$i = 0, $$4$lcssa$i = 0, $$4$ph$i = 0, $$415$i = 0; + var $$4236$i = 0, $$4351$lcssa$i = 0, $$435114$i = 0, $$4357$$4$i = 0, $$4357$ph$i = 0, $$435713$i = 0, $$723948$i = 0, $$749$i = 0, $$pre = 0, $$pre$i = 0, $$pre$i$i = 0, $$pre$i19$i = 0, $$pre$i210 = 0, $$pre$i212 = 0, $$pre$phi$i$iZ2D = 0, $$pre$phi$i20$iZ2D = 0, $$pre$phi$i211Z2D = 0, $$pre$phi$iZ2D = 0, $$pre$phi11$i$iZ2D = 0, $$pre$phiZ2D = 0; + var $$pre10$i$i = 0, $$sink1$i = 0, $$sink1$i$i = 0, $$sink16$i = 0, $$sink2$i = 0, $$sink2$i204 = 0, $$sink3$i = 0, $1 = 0, $10 = 0, $100 = 0, $1000 = 0, $1001 = 0, $1002 = 0, $1003 = 0, $1004 = 0, $1005 = 0, $1006 = 0, $1007 = 0, $1008 = 0, $1009 = 0; + var $101 = 0, $1010 = 0, $1011 = 0, $1012 = 0, $1013 = 0, $1014 = 0, $1015 = 0, $1016 = 0, $1017 = 0, $1018 = 0, $1019 = 0, $102 = 0, $1020 = 0, $1021 = 0, $1022 = 0, $1023 = 0, $1024 = 0, $1025 = 0, $1026 = 0, $1027 = 0; + var $1028 = 0, $1029 = 0, $103 = 0, $1030 = 0, $1031 = 0, $1032 = 0, $1033 = 0, $1034 = 0, $1035 = 0, $1036 = 0, $1037 = 0, $1038 = 0, $1039 = 0, $104 = 0, $1040 = 0, $1041 = 0, $1042 = 0, $1043 = 0, $1044 = 0, $1045 = 0; + var $1046 = 0, $1047 = 0, $1048 = 0, $1049 = 0, $105 = 0, $1050 = 0, $1051 = 0, $1052 = 0, $1053 = 0, $1054 = 0, $1055 = 0, $1056 = 0, $1057 = 0, $1058 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0; + var $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0; + var $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0; + var $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0; + var $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0; + var $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0; + var $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0; + var $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0; + var $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0; + var $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0; + var $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0; + var $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0; + var $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0; + var $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0; + var $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0; + var $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0; + var $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0; + var $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0; + var $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0, $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0; + var $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0, $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0; + var $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0, $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0; + var $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0, $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0; + var $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0, $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0; + var $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0, $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0; + var $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0, $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0; + var $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0, $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0, $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0, $561 = 0; + var $562 = 0, $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0, $568 = 0, $569 = 0, $57 = 0, $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0, $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0, $58 = 0; + var $580 = 0, $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0, $586 = 0, $587 = 0, $588 = 0, $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0, $593 = 0, $594 = 0, $595 = 0, $596 = 0, $597 = 0, $598 = 0; + var $599 = 0, $6 = 0, $60 = 0, $600 = 0, $601 = 0, $602 = 0, $603 = 0, $604 = 0, $605 = 0, $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0, $611 = 0, $612 = 0, $613 = 0, $614 = 0, $615 = 0; + var $616 = 0, $617 = 0, $618 = 0, $619 = 0, $62 = 0, $620 = 0, $621 = 0, $622 = 0, $623 = 0, $624 = 0, $625 = 0, $626 = 0, $627 = 0, $628 = 0, $629 = 0, $63 = 0, $630 = 0, $631 = 0, $632 = 0, $633 = 0; + var $634 = 0, $635 = 0, $636 = 0, $637 = 0, $638 = 0, $639 = 0, $64 = 0, $640 = 0, $641 = 0, $642 = 0, $643 = 0, $644 = 0, $645 = 0, $646 = 0, $647 = 0, $648 = 0, $649 = 0, $65 = 0, $650 = 0, $651 = 0; + var $652 = 0, $653 = 0, $654 = 0, $655 = 0, $656 = 0, $657 = 0, $658 = 0, $659 = 0, $66 = 0, $660 = 0, $661 = 0, $662 = 0, $663 = 0, $664 = 0, $665 = 0, $666 = 0, $667 = 0, $668 = 0, $669 = 0, $67 = 0; + var $670 = 0, $671 = 0, $672 = 0, $673 = 0, $674 = 0, $675 = 0, $676 = 0, $677 = 0, $678 = 0, $679 = 0, $68 = 0, $680 = 0, $681 = 0, $682 = 0, $683 = 0, $684 = 0, $685 = 0, $686 = 0, $687 = 0, $688 = 0; + var $689 = 0, $69 = 0, $690 = 0, $691 = 0, $692 = 0, $693 = 0, $694 = 0, $695 = 0, $696 = 0, $697 = 0, $698 = 0, $699 = 0, $7 = 0, $70 = 0, $700 = 0, $701 = 0, $702 = 0, $703 = 0, $704 = 0, $705 = 0; + var $706 = 0, $707 = 0, $708 = 0, $709 = 0, $71 = 0, $710 = 0, $711 = 0, $712 = 0, $713 = 0, $714 = 0, $715 = 0, $716 = 0, $717 = 0, $718 = 0, $719 = 0, $72 = 0, $720 = 0, $721 = 0, $722 = 0, $723 = 0; + var $724 = 0, $725 = 0, $726 = 0, $727 = 0, $728 = 0, $729 = 0, $73 = 0, $730 = 0, $731 = 0, $732 = 0, $733 = 0, $734 = 0, $735 = 0, $736 = 0, $737 = 0, $738 = 0, $739 = 0, $74 = 0, $740 = 0, $741 = 0; + var $742 = 0, $743 = 0, $744 = 0, $745 = 0, $746 = 0, $747 = 0, $748 = 0, $749 = 0, $75 = 0, $750 = 0, $751 = 0, $752 = 0, $753 = 0, $754 = 0, $755 = 0, $756 = 0, $757 = 0, $758 = 0, $759 = 0, $76 = 0; + var $760 = 0, $761 = 0, $762 = 0, $763 = 0, $764 = 0, $765 = 0, $766 = 0, $767 = 0, $768 = 0, $769 = 0, $77 = 0, $770 = 0, $771 = 0, $772 = 0, $773 = 0, $774 = 0, $775 = 0, $776 = 0, $777 = 0, $778 = 0; + var $779 = 0, $78 = 0, $780 = 0, $781 = 0, $782 = 0, $783 = 0, $784 = 0, $785 = 0, $786 = 0, $787 = 0, $788 = 0, $789 = 0, $79 = 0, $790 = 0, $791 = 0, $792 = 0, $793 = 0, $794 = 0, $795 = 0, $796 = 0; + var $797 = 0, $798 = 0, $799 = 0, $8 = 0, $80 = 0, $800 = 0, $801 = 0, $802 = 0, $803 = 0, $804 = 0, $805 = 0, $806 = 0, $807 = 0, $808 = 0, $809 = 0, $81 = 0, $810 = 0, $811 = 0, $812 = 0, $813 = 0; + var $814 = 0, $815 = 0, $816 = 0, $817 = 0, $818 = 0, $819 = 0, $82 = 0, $820 = 0, $821 = 0, $822 = 0, $823 = 0, $824 = 0, $825 = 0, $826 = 0, $827 = 0, $828 = 0, $829 = 0, $83 = 0, $830 = 0, $831 = 0; + var $832 = 0, $833 = 0, $834 = 0, $835 = 0, $836 = 0, $837 = 0, $838 = 0, $839 = 0, $84 = 0, $840 = 0, $841 = 0, $842 = 0, $843 = 0, $844 = 0, $845 = 0, $846 = 0, $847 = 0, $848 = 0, $849 = 0, $85 = 0; + var $850 = 0, $851 = 0, $852 = 0, $853 = 0, $854 = 0, $855 = 0, $856 = 0, $857 = 0, $858 = 0, $859 = 0, $86 = 0, $860 = 0, $861 = 0, $862 = 0, $863 = 0, $864 = 0, $865 = 0, $866 = 0, $867 = 0, $868 = 0; + var $869 = 0, $87 = 0, $870 = 0, $871 = 0, $872 = 0, $873 = 0, $874 = 0, $875 = 0, $876 = 0, $877 = 0, $878 = 0, $879 = 0, $88 = 0, $880 = 0, $881 = 0, $882 = 0, $883 = 0, $884 = 0, $885 = 0, $886 = 0; + var $887 = 0, $888 = 0, $889 = 0, $89 = 0, $890 = 0, $891 = 0, $892 = 0, $893 = 0, $894 = 0, $895 = 0, $896 = 0, $897 = 0, $898 = 0, $899 = 0, $9 = 0, $90 = 0, $900 = 0, $901 = 0, $902 = 0, $903 = 0; + var $904 = 0, $905 = 0, $906 = 0, $907 = 0, $908 = 0, $909 = 0, $91 = 0, $910 = 0, $911 = 0, $912 = 0, $913 = 0, $914 = 0, $915 = 0, $916 = 0, $917 = 0, $918 = 0, $919 = 0, $92 = 0, $920 = 0, $921 = 0; + var $922 = 0, $923 = 0, $924 = 0, $925 = 0, $926 = 0, $927 = 0, $928 = 0, $929 = 0, $93 = 0, $930 = 0, $931 = 0, $932 = 0, $933 = 0, $934 = 0, $935 = 0, $936 = 0, $937 = 0, $938 = 0, $939 = 0, $94 = 0; + var $940 = 0, $941 = 0, $942 = 0, $943 = 0, $944 = 0, $945 = 0, $946 = 0, $947 = 0, $948 = 0, $949 = 0, $95 = 0, $950 = 0, $951 = 0, $952 = 0, $953 = 0, $954 = 0, $955 = 0, $956 = 0, $957 = 0, $958 = 0; + var $959 = 0, $96 = 0, $960 = 0, $961 = 0, $962 = 0, $963 = 0, $964 = 0, $965 = 0, $966 = 0, $967 = 0, $968 = 0, $969 = 0, $97 = 0, $970 = 0, $971 = 0, $972 = 0, $973 = 0, $974 = 0, $975 = 0, $976 = 0; + var $977 = 0, $978 = 0, $979 = 0, $98 = 0, $980 = 0, $981 = 0, $982 = 0, $983 = 0, $984 = 0, $985 = 0, $986 = 0, $987 = 0, $988 = 0, $989 = 0, $99 = 0, $990 = 0, $991 = 0, $992 = 0, $993 = 0, $994 = 0; + var $995 = 0, $996 = 0, $997 = 0, $998 = 0, $999 = 0, $cond$i = 0, $cond$i$i = 0, $cond$i208 = 0, $exitcond$i$i = 0, $not$$i = 0, $not$$i$i = 0, $not$$i17$i = 0, $not$$i209 = 0, $not$$i216 = 0, $not$1$i = 0, $not$1$i203 = 0, $not$5$i = 0, $not$7$i$i = 0, $not$8$i = 0, $not$9$i = 0; + var $or$cond$i = 0, $or$cond$i214 = 0, $or$cond1$i = 0, $or$cond10$i = 0, $or$cond11$i = 0, $or$cond11$not$i = 0, $or$cond12$i = 0, $or$cond2$i = 0, $or$cond2$i215 = 0, $or$cond5$i = 0, $or$cond50$i = 0, $or$cond51$i = 0, $or$cond7$i = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp; + $2 = ($0>>>0)<(245); + do { + if ($2) { + $3 = ($0>>>0)<(11); + $4 = (($0) + 11)|0; + $5 = $4 & -8; + $6 = $3 ? 16 : $5; + $7 = $6 >>> 3; + $8 = HEAP32[4116]|0; + $9 = $8 >>> $7; + $10 = $9 & 3; + $11 = ($10|0)==(0); + if (!($11)) { + $12 = $9 & 1; + $13 = $12 ^ 1; + $14 = (($13) + ($7))|0; + $15 = $14 << 1; + $16 = (16504 + ($15<<2)|0); + $17 = ((($16)) + 8|0); + $18 = HEAP32[$17>>2]|0; + $19 = ((($18)) + 8|0); + $20 = HEAP32[$19>>2]|0; + $21 = ($16|0)==($20|0); + do { + if ($21) { + $22 = 1 << $14; + $23 = $22 ^ -1; + $24 = $8 & $23; + HEAP32[4116] = $24; + } else { + $25 = HEAP32[(16480)>>2]|0; + $26 = ($20>>>0)<($25>>>0); + if ($26) { + _abort(); + // unreachable; + } + $27 = ((($20)) + 12|0); + $28 = HEAP32[$27>>2]|0; + $29 = ($28|0)==($18|0); + if ($29) { + HEAP32[$27>>2] = $16; + HEAP32[$17>>2] = $20; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $30 = $14 << 3; + $31 = $30 | 3; + $32 = ((($18)) + 4|0); + HEAP32[$32>>2] = $31; + $33 = (($18) + ($30)|0); + $34 = ((($33)) + 4|0); + $35 = HEAP32[$34>>2]|0; + $36 = $35 | 1; + HEAP32[$34>>2] = $36; + $$0 = $19; + STACKTOP = sp;return ($$0|0); + } + $37 = HEAP32[(16472)>>2]|0; + $38 = ($6>>>0)>($37>>>0); + if ($38) { + $39 = ($9|0)==(0); + if (!($39)) { + $40 = $9 << $7; + $41 = 2 << $7; + $42 = (0 - ($41))|0; + $43 = $41 | $42; + $44 = $40 & $43; + $45 = (0 - ($44))|0; + $46 = $44 & $45; + $47 = (($46) + -1)|0; + $48 = $47 >>> 12; + $49 = $48 & 16; + $50 = $47 >>> $49; + $51 = $50 >>> 5; + $52 = $51 & 8; + $53 = $52 | $49; + $54 = $50 >>> $52; + $55 = $54 >>> 2; + $56 = $55 & 4; + $57 = $53 | $56; + $58 = $54 >>> $56; + $59 = $58 >>> 1; + $60 = $59 & 2; + $61 = $57 | $60; + $62 = $58 >>> $60; + $63 = $62 >>> 1; + $64 = $63 & 1; + $65 = $61 | $64; + $66 = $62 >>> $64; + $67 = (($65) + ($66))|0; + $68 = $67 << 1; + $69 = (16504 + ($68<<2)|0); + $70 = ((($69)) + 8|0); + $71 = HEAP32[$70>>2]|0; + $72 = ((($71)) + 8|0); + $73 = HEAP32[$72>>2]|0; + $74 = ($69|0)==($73|0); + do { + if ($74) { + $75 = 1 << $67; + $76 = $75 ^ -1; + $77 = $8 & $76; + HEAP32[4116] = $77; + $98 = $77; + } else { + $78 = HEAP32[(16480)>>2]|0; + $79 = ($73>>>0)<($78>>>0); + if ($79) { + _abort(); + // unreachable; + } + $80 = ((($73)) + 12|0); + $81 = HEAP32[$80>>2]|0; + $82 = ($81|0)==($71|0); + if ($82) { + HEAP32[$80>>2] = $69; + HEAP32[$70>>2] = $73; + $98 = $8; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $83 = $67 << 3; + $84 = (($83) - ($6))|0; + $85 = $6 | 3; + $86 = ((($71)) + 4|0); + HEAP32[$86>>2] = $85; + $87 = (($71) + ($6)|0); + $88 = $84 | 1; + $89 = ((($87)) + 4|0); + HEAP32[$89>>2] = $88; + $90 = (($87) + ($84)|0); + HEAP32[$90>>2] = $84; + $91 = ($37|0)==(0); + if (!($91)) { + $92 = HEAP32[(16484)>>2]|0; + $93 = $37 >>> 3; + $94 = $93 << 1; + $95 = (16504 + ($94<<2)|0); + $96 = 1 << $93; + $97 = $98 & $96; + $99 = ($97|0)==(0); + if ($99) { + $100 = $98 | $96; + HEAP32[4116] = $100; + $$pre = ((($95)) + 8|0); + $$0199 = $95;$$pre$phiZ2D = $$pre; + } else { + $101 = ((($95)) + 8|0); + $102 = HEAP32[$101>>2]|0; + $103 = HEAP32[(16480)>>2]|0; + $104 = ($102>>>0)<($103>>>0); + if ($104) { + _abort(); + // unreachable; + } else { + $$0199 = $102;$$pre$phiZ2D = $101; + } + } + HEAP32[$$pre$phiZ2D>>2] = $92; + $105 = ((($$0199)) + 12|0); + HEAP32[$105>>2] = $92; + $106 = ((($92)) + 8|0); + HEAP32[$106>>2] = $$0199; + $107 = ((($92)) + 12|0); + HEAP32[$107>>2] = $95; + } + HEAP32[(16472)>>2] = $84; + HEAP32[(16484)>>2] = $87; + $$0 = $72; + STACKTOP = sp;return ($$0|0); + } + $108 = HEAP32[(16468)>>2]|0; + $109 = ($108|0)==(0); + if ($109) { + $$0197 = $6; + } else { + $110 = (0 - ($108))|0; + $111 = $108 & $110; + $112 = (($111) + -1)|0; + $113 = $112 >>> 12; + $114 = $113 & 16; + $115 = $112 >>> $114; + $116 = $115 >>> 5; + $117 = $116 & 8; + $118 = $117 | $114; + $119 = $115 >>> $117; + $120 = $119 >>> 2; + $121 = $120 & 4; + $122 = $118 | $121; + $123 = $119 >>> $121; + $124 = $123 >>> 1; + $125 = $124 & 2; + $126 = $122 | $125; + $127 = $123 >>> $125; + $128 = $127 >>> 1; + $129 = $128 & 1; + $130 = $126 | $129; + $131 = $127 >>> $129; + $132 = (($130) + ($131))|0; + $133 = (16768 + ($132<<2)|0); + $134 = HEAP32[$133>>2]|0; + $135 = ((($134)) + 4|0); + $136 = HEAP32[$135>>2]|0; + $137 = $136 & -8; + $138 = (($137) - ($6))|0; + $139 = ((($134)) + 16|0); + $140 = HEAP32[$139>>2]|0; + $not$5$i = ($140|0)==(0|0); + $$sink16$i = $not$5$i&1; + $141 = (((($134)) + 16|0) + ($$sink16$i<<2)|0); + $142 = HEAP32[$141>>2]|0; + $143 = ($142|0)==(0|0); + if ($143) { + $$0192$lcssa$i = $134;$$0193$lcssa$i = $138; + } else { + $$01928$i = $134;$$01937$i = $138;$145 = $142; + while(1) { + $144 = ((($145)) + 4|0); + $146 = HEAP32[$144>>2]|0; + $147 = $146 & -8; + $148 = (($147) - ($6))|0; + $149 = ($148>>>0)<($$01937$i>>>0); + $$$0193$i = $149 ? $148 : $$01937$i; + $$$0192$i = $149 ? $145 : $$01928$i; + $150 = ((($145)) + 16|0); + $151 = HEAP32[$150>>2]|0; + $not$$i = ($151|0)==(0|0); + $$sink1$i = $not$$i&1; + $152 = (((($145)) + 16|0) + ($$sink1$i<<2)|0); + $153 = HEAP32[$152>>2]|0; + $154 = ($153|0)==(0|0); + if ($154) { + $$0192$lcssa$i = $$$0192$i;$$0193$lcssa$i = $$$0193$i; + break; + } else { + $$01928$i = $$$0192$i;$$01937$i = $$$0193$i;$145 = $153; + } + } + } + $155 = HEAP32[(16480)>>2]|0; + $156 = ($$0192$lcssa$i>>>0)<($155>>>0); + if ($156) { + _abort(); + // unreachable; + } + $157 = (($$0192$lcssa$i) + ($6)|0); + $158 = ($$0192$lcssa$i>>>0)<($157>>>0); + if (!($158)) { + _abort(); + // unreachable; + } + $159 = ((($$0192$lcssa$i)) + 24|0); + $160 = HEAP32[$159>>2]|0; + $161 = ((($$0192$lcssa$i)) + 12|0); + $162 = HEAP32[$161>>2]|0; + $163 = ($162|0)==($$0192$lcssa$i|0); + do { + if ($163) { + $173 = ((($$0192$lcssa$i)) + 20|0); + $174 = HEAP32[$173>>2]|0; + $175 = ($174|0)==(0|0); + if ($175) { + $176 = ((($$0192$lcssa$i)) + 16|0); + $177 = HEAP32[$176>>2]|0; + $178 = ($177|0)==(0|0); + if ($178) { + $$3$i = 0; + break; + } else { + $$1196$i = $177;$$1198$i = $176; + } + } else { + $$1196$i = $174;$$1198$i = $173; + } + while(1) { + $179 = ((($$1196$i)) + 20|0); + $180 = HEAP32[$179>>2]|0; + $181 = ($180|0)==(0|0); + if (!($181)) { + $$1196$i = $180;$$1198$i = $179; + continue; + } + $182 = ((($$1196$i)) + 16|0); + $183 = HEAP32[$182>>2]|0; + $184 = ($183|0)==(0|0); + if ($184) { + break; + } else { + $$1196$i = $183;$$1198$i = $182; + } + } + $185 = ($$1198$i>>>0)<($155>>>0); + if ($185) { + _abort(); + // unreachable; + } else { + HEAP32[$$1198$i>>2] = 0; + $$3$i = $$1196$i; + break; + } + } else { + $164 = ((($$0192$lcssa$i)) + 8|0); + $165 = HEAP32[$164>>2]|0; + $166 = ($165>>>0)<($155>>>0); + if ($166) { + _abort(); + // unreachable; + } + $167 = ((($165)) + 12|0); + $168 = HEAP32[$167>>2]|0; + $169 = ($168|0)==($$0192$lcssa$i|0); + if (!($169)) { + _abort(); + // unreachable; + } + $170 = ((($162)) + 8|0); + $171 = HEAP32[$170>>2]|0; + $172 = ($171|0)==($$0192$lcssa$i|0); + if ($172) { + HEAP32[$167>>2] = $162; + HEAP32[$170>>2] = $165; + $$3$i = $162; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $186 = ($160|0)==(0|0); + L73: do { + if (!($186)) { + $187 = ((($$0192$lcssa$i)) + 28|0); + $188 = HEAP32[$187>>2]|0; + $189 = (16768 + ($188<<2)|0); + $190 = HEAP32[$189>>2]|0; + $191 = ($$0192$lcssa$i|0)==($190|0); + do { + if ($191) { + HEAP32[$189>>2] = $$3$i; + $cond$i = ($$3$i|0)==(0|0); + if ($cond$i) { + $192 = 1 << $188; + $193 = $192 ^ -1; + $194 = $108 & $193; + HEAP32[(16468)>>2] = $194; + break L73; + } + } else { + $195 = HEAP32[(16480)>>2]|0; + $196 = ($160>>>0)<($195>>>0); + if ($196) { + _abort(); + // unreachable; + } else { + $197 = ((($160)) + 16|0); + $198 = HEAP32[$197>>2]|0; + $not$1$i = ($198|0)!=($$0192$lcssa$i|0); + $$sink2$i = $not$1$i&1; + $199 = (((($160)) + 16|0) + ($$sink2$i<<2)|0); + HEAP32[$199>>2] = $$3$i; + $200 = ($$3$i|0)==(0|0); + if ($200) { + break L73; + } else { + break; + } + } + } + } while(0); + $201 = HEAP32[(16480)>>2]|0; + $202 = ($$3$i>>>0)<($201>>>0); + if ($202) { + _abort(); + // unreachable; + } + $203 = ((($$3$i)) + 24|0); + HEAP32[$203>>2] = $160; + $204 = ((($$0192$lcssa$i)) + 16|0); + $205 = HEAP32[$204>>2]|0; + $206 = ($205|0)==(0|0); + do { + if (!($206)) { + $207 = ($205>>>0)<($201>>>0); + if ($207) { + _abort(); + // unreachable; + } else { + $208 = ((($$3$i)) + 16|0); + HEAP32[$208>>2] = $205; + $209 = ((($205)) + 24|0); + HEAP32[$209>>2] = $$3$i; + break; + } + } + } while(0); + $210 = ((($$0192$lcssa$i)) + 20|0); + $211 = HEAP32[$210>>2]|0; + $212 = ($211|0)==(0|0); + if (!($212)) { + $213 = HEAP32[(16480)>>2]|0; + $214 = ($211>>>0)<($213>>>0); + if ($214) { + _abort(); + // unreachable; + } else { + $215 = ((($$3$i)) + 20|0); + HEAP32[$215>>2] = $211; + $216 = ((($211)) + 24|0); + HEAP32[$216>>2] = $$3$i; + break; + } + } + } + } while(0); + $217 = ($$0193$lcssa$i>>>0)<(16); + if ($217) { + $218 = (($$0193$lcssa$i) + ($6))|0; + $219 = $218 | 3; + $220 = ((($$0192$lcssa$i)) + 4|0); + HEAP32[$220>>2] = $219; + $221 = (($$0192$lcssa$i) + ($218)|0); + $222 = ((($221)) + 4|0); + $223 = HEAP32[$222>>2]|0; + $224 = $223 | 1; + HEAP32[$222>>2] = $224; + } else { + $225 = $6 | 3; + $226 = ((($$0192$lcssa$i)) + 4|0); + HEAP32[$226>>2] = $225; + $227 = $$0193$lcssa$i | 1; + $228 = ((($157)) + 4|0); + HEAP32[$228>>2] = $227; + $229 = (($157) + ($$0193$lcssa$i)|0); + HEAP32[$229>>2] = $$0193$lcssa$i; + $230 = ($37|0)==(0); + if (!($230)) { + $231 = HEAP32[(16484)>>2]|0; + $232 = $37 >>> 3; + $233 = $232 << 1; + $234 = (16504 + ($233<<2)|0); + $235 = 1 << $232; + $236 = $8 & $235; + $237 = ($236|0)==(0); + if ($237) { + $238 = $8 | $235; + HEAP32[4116] = $238; + $$pre$i = ((($234)) + 8|0); + $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; + } else { + $239 = ((($234)) + 8|0); + $240 = HEAP32[$239>>2]|0; + $241 = HEAP32[(16480)>>2]|0; + $242 = ($240>>>0)<($241>>>0); + if ($242) { + _abort(); + // unreachable; + } else { + $$0189$i = $240;$$pre$phi$iZ2D = $239; + } + } + HEAP32[$$pre$phi$iZ2D>>2] = $231; + $243 = ((($$0189$i)) + 12|0); + HEAP32[$243>>2] = $231; + $244 = ((($231)) + 8|0); + HEAP32[$244>>2] = $$0189$i; + $245 = ((($231)) + 12|0); + HEAP32[$245>>2] = $234; + } + HEAP32[(16472)>>2] = $$0193$lcssa$i; + HEAP32[(16484)>>2] = $157; + } + $246 = ((($$0192$lcssa$i)) + 8|0); + $$0 = $246; + STACKTOP = sp;return ($$0|0); + } + } else { + $$0197 = $6; + } + } else { + $247 = ($0>>>0)>(4294967231); + if ($247) { + $$0197 = -1; + } else { + $248 = (($0) + 11)|0; + $249 = $248 & -8; + $250 = HEAP32[(16468)>>2]|0; + $251 = ($250|0)==(0); + if ($251) { + $$0197 = $249; + } else { + $252 = (0 - ($249))|0; + $253 = $248 >>> 8; + $254 = ($253|0)==(0); + if ($254) { + $$0358$i = 0; + } else { + $255 = ($249>>>0)>(16777215); + if ($255) { + $$0358$i = 31; + } else { + $256 = (($253) + 1048320)|0; + $257 = $256 >>> 16; + $258 = $257 & 8; + $259 = $253 << $258; + $260 = (($259) + 520192)|0; + $261 = $260 >>> 16; + $262 = $261 & 4; + $263 = $262 | $258; + $264 = $259 << $262; + $265 = (($264) + 245760)|0; + $266 = $265 >>> 16; + $267 = $266 & 2; + $268 = $263 | $267; + $269 = (14 - ($268))|0; + $270 = $264 << $267; + $271 = $270 >>> 15; + $272 = (($269) + ($271))|0; + $273 = $272 << 1; + $274 = (($272) + 7)|0; + $275 = $249 >>> $274; + $276 = $275 & 1; + $277 = $276 | $273; + $$0358$i = $277; + } + } + $278 = (16768 + ($$0358$i<<2)|0); + $279 = HEAP32[$278>>2]|0; + $280 = ($279|0)==(0|0); + L117: do { + if ($280) { + $$2355$i = 0;$$3$i201 = 0;$$3350$i = $252; + label = 81; + } else { + $281 = ($$0358$i|0)==(31); + $282 = $$0358$i >>> 1; + $283 = (25 - ($282))|0; + $284 = $281 ? 0 : $283; + $285 = $249 << $284; + $$0342$i = 0;$$0347$i = $252;$$0353$i = $279;$$0359$i = $285;$$0362$i = 0; + while(1) { + $286 = ((($$0353$i)) + 4|0); + $287 = HEAP32[$286>>2]|0; + $288 = $287 & -8; + $289 = (($288) - ($249))|0; + $290 = ($289>>>0)<($$0347$i>>>0); + if ($290) { + $291 = ($289|0)==(0); + if ($291) { + $$415$i = $$0353$i;$$435114$i = 0;$$435713$i = $$0353$i; + label = 85; + break L117; + } else { + $$1343$i = $$0353$i;$$1348$i = $289; + } + } else { + $$1343$i = $$0342$i;$$1348$i = $$0347$i; + } + $292 = ((($$0353$i)) + 20|0); + $293 = HEAP32[$292>>2]|0; + $294 = $$0359$i >>> 31; + $295 = (((($$0353$i)) + 16|0) + ($294<<2)|0); + $296 = HEAP32[$295>>2]|0; + $297 = ($293|0)==(0|0); + $298 = ($293|0)==($296|0); + $or$cond2$i = $297 | $298; + $$1363$i = $or$cond2$i ? $$0362$i : $293; + $299 = ($296|0)==(0|0); + $not$8$i = $299 ^ 1; + $300 = $not$8$i&1; + $$0359$$i = $$0359$i << $300; + if ($299) { + $$2355$i = $$1363$i;$$3$i201 = $$1343$i;$$3350$i = $$1348$i; + label = 81; + break; + } else { + $$0342$i = $$1343$i;$$0347$i = $$1348$i;$$0353$i = $296;$$0359$i = $$0359$$i;$$0362$i = $$1363$i; + } + } + } + } while(0); + if ((label|0) == 81) { + $301 = ($$2355$i|0)==(0|0); + $302 = ($$3$i201|0)==(0|0); + $or$cond$i = $301 & $302; + if ($or$cond$i) { + $303 = 2 << $$0358$i; + $304 = (0 - ($303))|0; + $305 = $303 | $304; + $306 = $250 & $305; + $307 = ($306|0)==(0); + if ($307) { + $$0197 = $249; + break; + } + $308 = (0 - ($306))|0; + $309 = $306 & $308; + $310 = (($309) + -1)|0; + $311 = $310 >>> 12; + $312 = $311 & 16; + $313 = $310 >>> $312; + $314 = $313 >>> 5; + $315 = $314 & 8; + $316 = $315 | $312; + $317 = $313 >>> $315; + $318 = $317 >>> 2; + $319 = $318 & 4; + $320 = $316 | $319; + $321 = $317 >>> $319; + $322 = $321 >>> 1; + $323 = $322 & 2; + $324 = $320 | $323; + $325 = $321 >>> $323; + $326 = $325 >>> 1; + $327 = $326 & 1; + $328 = $324 | $327; + $329 = $325 >>> $327; + $330 = (($328) + ($329))|0; + $331 = (16768 + ($330<<2)|0); + $332 = HEAP32[$331>>2]|0; + $$4$ph$i = 0;$$4357$ph$i = $332; + } else { + $$4$ph$i = $$3$i201;$$4357$ph$i = $$2355$i; + } + $333 = ($$4357$ph$i|0)==(0|0); + if ($333) { + $$4$lcssa$i = $$4$ph$i;$$4351$lcssa$i = $$3350$i; + } else { + $$415$i = $$4$ph$i;$$435114$i = $$3350$i;$$435713$i = $$4357$ph$i; + label = 85; + } + } + if ((label|0) == 85) { + while(1) { + label = 0; + $334 = ((($$435713$i)) + 4|0); + $335 = HEAP32[$334>>2]|0; + $336 = $335 & -8; + $337 = (($336) - ($249))|0; + $338 = ($337>>>0)<($$435114$i>>>0); + $$$4351$i = $338 ? $337 : $$435114$i; + $$4357$$4$i = $338 ? $$435713$i : $$415$i; + $339 = ((($$435713$i)) + 16|0); + $340 = HEAP32[$339>>2]|0; + $not$1$i203 = ($340|0)==(0|0); + $$sink2$i204 = $not$1$i203&1; + $341 = (((($$435713$i)) + 16|0) + ($$sink2$i204<<2)|0); + $342 = HEAP32[$341>>2]|0; + $343 = ($342|0)==(0|0); + if ($343) { + $$4$lcssa$i = $$4357$$4$i;$$4351$lcssa$i = $$$4351$i; + break; + } else { + $$415$i = $$4357$$4$i;$$435114$i = $$$4351$i;$$435713$i = $342; + label = 85; + } + } + } + $344 = ($$4$lcssa$i|0)==(0|0); + if ($344) { + $$0197 = $249; + } else { + $345 = HEAP32[(16472)>>2]|0; + $346 = (($345) - ($249))|0; + $347 = ($$4351$lcssa$i>>>0)<($346>>>0); + if ($347) { + $348 = HEAP32[(16480)>>2]|0; + $349 = ($$4$lcssa$i>>>0)<($348>>>0); + if ($349) { + _abort(); + // unreachable; + } + $350 = (($$4$lcssa$i) + ($249)|0); + $351 = ($$4$lcssa$i>>>0)<($350>>>0); + if (!($351)) { + _abort(); + // unreachable; + } + $352 = ((($$4$lcssa$i)) + 24|0); + $353 = HEAP32[$352>>2]|0; + $354 = ((($$4$lcssa$i)) + 12|0); + $355 = HEAP32[$354>>2]|0; + $356 = ($355|0)==($$4$lcssa$i|0); + do { + if ($356) { + $366 = ((($$4$lcssa$i)) + 20|0); + $367 = HEAP32[$366>>2]|0; + $368 = ($367|0)==(0|0); + if ($368) { + $369 = ((($$4$lcssa$i)) + 16|0); + $370 = HEAP32[$369>>2]|0; + $371 = ($370|0)==(0|0); + if ($371) { + $$3372$i = 0; + break; + } else { + $$1370$i = $370;$$1374$i = $369; + } + } else { + $$1370$i = $367;$$1374$i = $366; + } + while(1) { + $372 = ((($$1370$i)) + 20|0); + $373 = HEAP32[$372>>2]|0; + $374 = ($373|0)==(0|0); + if (!($374)) { + $$1370$i = $373;$$1374$i = $372; + continue; + } + $375 = ((($$1370$i)) + 16|0); + $376 = HEAP32[$375>>2]|0; + $377 = ($376|0)==(0|0); + if ($377) { + break; + } else { + $$1370$i = $376;$$1374$i = $375; + } + } + $378 = ($$1374$i>>>0)<($348>>>0); + if ($378) { + _abort(); + // unreachable; + } else { + HEAP32[$$1374$i>>2] = 0; + $$3372$i = $$1370$i; + break; + } + } else { + $357 = ((($$4$lcssa$i)) + 8|0); + $358 = HEAP32[$357>>2]|0; + $359 = ($358>>>0)<($348>>>0); + if ($359) { + _abort(); + // unreachable; + } + $360 = ((($358)) + 12|0); + $361 = HEAP32[$360>>2]|0; + $362 = ($361|0)==($$4$lcssa$i|0); + if (!($362)) { + _abort(); + // unreachable; + } + $363 = ((($355)) + 8|0); + $364 = HEAP32[$363>>2]|0; + $365 = ($364|0)==($$4$lcssa$i|0); + if ($365) { + HEAP32[$360>>2] = $355; + HEAP32[$363>>2] = $358; + $$3372$i = $355; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $379 = ($353|0)==(0|0); + L164: do { + if ($379) { + $470 = $250; + } else { + $380 = ((($$4$lcssa$i)) + 28|0); + $381 = HEAP32[$380>>2]|0; + $382 = (16768 + ($381<<2)|0); + $383 = HEAP32[$382>>2]|0; + $384 = ($$4$lcssa$i|0)==($383|0); + do { + if ($384) { + HEAP32[$382>>2] = $$3372$i; + $cond$i208 = ($$3372$i|0)==(0|0); + if ($cond$i208) { + $385 = 1 << $381; + $386 = $385 ^ -1; + $387 = $250 & $386; + HEAP32[(16468)>>2] = $387; + $470 = $387; + break L164; + } + } else { + $388 = HEAP32[(16480)>>2]|0; + $389 = ($353>>>0)<($388>>>0); + if ($389) { + _abort(); + // unreachable; + } else { + $390 = ((($353)) + 16|0); + $391 = HEAP32[$390>>2]|0; + $not$$i209 = ($391|0)!=($$4$lcssa$i|0); + $$sink3$i = $not$$i209&1; + $392 = (((($353)) + 16|0) + ($$sink3$i<<2)|0); + HEAP32[$392>>2] = $$3372$i; + $393 = ($$3372$i|0)==(0|0); + if ($393) { + $470 = $250; + break L164; + } else { + break; + } + } + } + } while(0); + $394 = HEAP32[(16480)>>2]|0; + $395 = ($$3372$i>>>0)<($394>>>0); + if ($395) { + _abort(); + // unreachable; + } + $396 = ((($$3372$i)) + 24|0); + HEAP32[$396>>2] = $353; + $397 = ((($$4$lcssa$i)) + 16|0); + $398 = HEAP32[$397>>2]|0; + $399 = ($398|0)==(0|0); + do { + if (!($399)) { + $400 = ($398>>>0)<($394>>>0); + if ($400) { + _abort(); + // unreachable; + } else { + $401 = ((($$3372$i)) + 16|0); + HEAP32[$401>>2] = $398; + $402 = ((($398)) + 24|0); + HEAP32[$402>>2] = $$3372$i; + break; + } + } + } while(0); + $403 = ((($$4$lcssa$i)) + 20|0); + $404 = HEAP32[$403>>2]|0; + $405 = ($404|0)==(0|0); + if ($405) { + $470 = $250; + } else { + $406 = HEAP32[(16480)>>2]|0; + $407 = ($404>>>0)<($406>>>0); + if ($407) { + _abort(); + // unreachable; + } else { + $408 = ((($$3372$i)) + 20|0); + HEAP32[$408>>2] = $404; + $409 = ((($404)) + 24|0); + HEAP32[$409>>2] = $$3372$i; + $470 = $250; + break; + } + } + } + } while(0); + $410 = ($$4351$lcssa$i>>>0)<(16); + do { + if ($410) { + $411 = (($$4351$lcssa$i) + ($249))|0; + $412 = $411 | 3; + $413 = ((($$4$lcssa$i)) + 4|0); + HEAP32[$413>>2] = $412; + $414 = (($$4$lcssa$i) + ($411)|0); + $415 = ((($414)) + 4|0); + $416 = HEAP32[$415>>2]|0; + $417 = $416 | 1; + HEAP32[$415>>2] = $417; + } else { + $418 = $249 | 3; + $419 = ((($$4$lcssa$i)) + 4|0); + HEAP32[$419>>2] = $418; + $420 = $$4351$lcssa$i | 1; + $421 = ((($350)) + 4|0); + HEAP32[$421>>2] = $420; + $422 = (($350) + ($$4351$lcssa$i)|0); + HEAP32[$422>>2] = $$4351$lcssa$i; + $423 = $$4351$lcssa$i >>> 3; + $424 = ($$4351$lcssa$i>>>0)<(256); + if ($424) { + $425 = $423 << 1; + $426 = (16504 + ($425<<2)|0); + $427 = HEAP32[4116]|0; + $428 = 1 << $423; + $429 = $427 & $428; + $430 = ($429|0)==(0); + if ($430) { + $431 = $427 | $428; + HEAP32[4116] = $431; + $$pre$i210 = ((($426)) + 8|0); + $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; + } else { + $432 = ((($426)) + 8|0); + $433 = HEAP32[$432>>2]|0; + $434 = HEAP32[(16480)>>2]|0; + $435 = ($433>>>0)<($434>>>0); + if ($435) { + _abort(); + // unreachable; + } else { + $$0368$i = $433;$$pre$phi$i211Z2D = $432; + } + } + HEAP32[$$pre$phi$i211Z2D>>2] = $350; + $436 = ((($$0368$i)) + 12|0); + HEAP32[$436>>2] = $350; + $437 = ((($350)) + 8|0); + HEAP32[$437>>2] = $$0368$i; + $438 = ((($350)) + 12|0); + HEAP32[$438>>2] = $426; + break; + } + $439 = $$4351$lcssa$i >>> 8; + $440 = ($439|0)==(0); + if ($440) { + $$0361$i = 0; + } else { + $441 = ($$4351$lcssa$i>>>0)>(16777215); + if ($441) { + $$0361$i = 31; + } else { + $442 = (($439) + 1048320)|0; + $443 = $442 >>> 16; + $444 = $443 & 8; + $445 = $439 << $444; + $446 = (($445) + 520192)|0; + $447 = $446 >>> 16; + $448 = $447 & 4; + $449 = $448 | $444; + $450 = $445 << $448; + $451 = (($450) + 245760)|0; + $452 = $451 >>> 16; + $453 = $452 & 2; + $454 = $449 | $453; + $455 = (14 - ($454))|0; + $456 = $450 << $453; + $457 = $456 >>> 15; + $458 = (($455) + ($457))|0; + $459 = $458 << 1; + $460 = (($458) + 7)|0; + $461 = $$4351$lcssa$i >>> $460; + $462 = $461 & 1; + $463 = $462 | $459; + $$0361$i = $463; + } + } + $464 = (16768 + ($$0361$i<<2)|0); + $465 = ((($350)) + 28|0); + HEAP32[$465>>2] = $$0361$i; + $466 = ((($350)) + 16|0); + $467 = ((($466)) + 4|0); + HEAP32[$467>>2] = 0; + HEAP32[$466>>2] = 0; + $468 = 1 << $$0361$i; + $469 = $470 & $468; + $471 = ($469|0)==(0); + if ($471) { + $472 = $470 | $468; + HEAP32[(16468)>>2] = $472; + HEAP32[$464>>2] = $350; + $473 = ((($350)) + 24|0); + HEAP32[$473>>2] = $464; + $474 = ((($350)) + 12|0); + HEAP32[$474>>2] = $350; + $475 = ((($350)) + 8|0); + HEAP32[$475>>2] = $350; + break; + } + $476 = HEAP32[$464>>2]|0; + $477 = ($$0361$i|0)==(31); + $478 = $$0361$i >>> 1; + $479 = (25 - ($478))|0; + $480 = $477 ? 0 : $479; + $481 = $$4351$lcssa$i << $480; + $$0344$i = $481;$$0345$i = $476; + while(1) { + $482 = ((($$0345$i)) + 4|0); + $483 = HEAP32[$482>>2]|0; + $484 = $483 & -8; + $485 = ($484|0)==($$4351$lcssa$i|0); + if ($485) { + label = 139; + break; + } + $486 = $$0344$i >>> 31; + $487 = (((($$0345$i)) + 16|0) + ($486<<2)|0); + $488 = $$0344$i << 1; + $489 = HEAP32[$487>>2]|0; + $490 = ($489|0)==(0|0); + if ($490) { + label = 136; + break; + } else { + $$0344$i = $488;$$0345$i = $489; + } + } + if ((label|0) == 136) { + $491 = HEAP32[(16480)>>2]|0; + $492 = ($487>>>0)<($491>>>0); + if ($492) { + _abort(); + // unreachable; + } else { + HEAP32[$487>>2] = $350; + $493 = ((($350)) + 24|0); + HEAP32[$493>>2] = $$0345$i; + $494 = ((($350)) + 12|0); + HEAP32[$494>>2] = $350; + $495 = ((($350)) + 8|0); + HEAP32[$495>>2] = $350; + break; + } + } + else if ((label|0) == 139) { + $496 = ((($$0345$i)) + 8|0); + $497 = HEAP32[$496>>2]|0; + $498 = HEAP32[(16480)>>2]|0; + $499 = ($497>>>0)>=($498>>>0); + $not$9$i = ($$0345$i>>>0)>=($498>>>0); + $500 = $499 & $not$9$i; + if ($500) { + $501 = ((($497)) + 12|0); + HEAP32[$501>>2] = $350; + HEAP32[$496>>2] = $350; + $502 = ((($350)) + 8|0); + HEAP32[$502>>2] = $497; + $503 = ((($350)) + 12|0); + HEAP32[$503>>2] = $$0345$i; + $504 = ((($350)) + 24|0); + HEAP32[$504>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } while(0); + $505 = ((($$4$lcssa$i)) + 8|0); + $$0 = $505; + STACKTOP = sp;return ($$0|0); + } else { + $$0197 = $249; + } + } + } + } + } + } while(0); + $506 = HEAP32[(16472)>>2]|0; + $507 = ($506>>>0)<($$0197>>>0); + if (!($507)) { + $508 = (($506) - ($$0197))|0; + $509 = HEAP32[(16484)>>2]|0; + $510 = ($508>>>0)>(15); + if ($510) { + $511 = (($509) + ($$0197)|0); + HEAP32[(16484)>>2] = $511; + HEAP32[(16472)>>2] = $508; + $512 = $508 | 1; + $513 = ((($511)) + 4|0); + HEAP32[$513>>2] = $512; + $514 = (($511) + ($508)|0); + HEAP32[$514>>2] = $508; + $515 = $$0197 | 3; + $516 = ((($509)) + 4|0); + HEAP32[$516>>2] = $515; + } else { + HEAP32[(16472)>>2] = 0; + HEAP32[(16484)>>2] = 0; + $517 = $506 | 3; + $518 = ((($509)) + 4|0); + HEAP32[$518>>2] = $517; + $519 = (($509) + ($506)|0); + $520 = ((($519)) + 4|0); + $521 = HEAP32[$520>>2]|0; + $522 = $521 | 1; + HEAP32[$520>>2] = $522; + } + $523 = ((($509)) + 8|0); + $$0 = $523; + STACKTOP = sp;return ($$0|0); + } + $524 = HEAP32[(16476)>>2]|0; + $525 = ($524>>>0)>($$0197>>>0); + if ($525) { + $526 = (($524) - ($$0197))|0; + HEAP32[(16476)>>2] = $526; + $527 = HEAP32[(16488)>>2]|0; + $528 = (($527) + ($$0197)|0); + HEAP32[(16488)>>2] = $528; + $529 = $526 | 1; + $530 = ((($528)) + 4|0); + HEAP32[$530>>2] = $529; + $531 = $$0197 | 3; + $532 = ((($527)) + 4|0); + HEAP32[$532>>2] = $531; + $533 = ((($527)) + 8|0); + $$0 = $533; + STACKTOP = sp;return ($$0|0); + } + $534 = HEAP32[4234]|0; + $535 = ($534|0)==(0); + if ($535) { + HEAP32[(16944)>>2] = 4096; + HEAP32[(16940)>>2] = 4096; + HEAP32[(16948)>>2] = -1; + HEAP32[(16952)>>2] = -1; + HEAP32[(16956)>>2] = 0; + HEAP32[(16908)>>2] = 0; + $536 = $1; + $537 = $536 & -16; + $538 = $537 ^ 1431655768; + HEAP32[$1>>2] = $538; + HEAP32[4234] = $538; + $542 = 4096; + } else { + $$pre$i212 = HEAP32[(16944)>>2]|0; + $542 = $$pre$i212; + } + $539 = (($$0197) + 48)|0; + $540 = (($$0197) + 47)|0; + $541 = (($542) + ($540))|0; + $543 = (0 - ($542))|0; + $544 = $541 & $543; + $545 = ($544>>>0)>($$0197>>>0); + if (!($545)) { + $$0 = 0; + STACKTOP = sp;return ($$0|0); + } + $546 = HEAP32[(16904)>>2]|0; + $547 = ($546|0)==(0); + if (!($547)) { + $548 = HEAP32[(16896)>>2]|0; + $549 = (($548) + ($544))|0; + $550 = ($549>>>0)<=($548>>>0); + $551 = ($549>>>0)>($546>>>0); + $or$cond1$i = $550 | $551; + if ($or$cond1$i) { + $$0 = 0; + STACKTOP = sp;return ($$0|0); + } + } + $552 = HEAP32[(16908)>>2]|0; + $553 = $552 & 4; + $554 = ($553|0)==(0); + L244: do { + if ($554) { + $555 = HEAP32[(16488)>>2]|0; + $556 = ($555|0)==(0|0); + L246: do { + if ($556) { + label = 163; + } else { + $$0$i$i = (16912); + while(1) { + $557 = HEAP32[$$0$i$i>>2]|0; + $558 = ($557>>>0)>($555>>>0); + if (!($558)) { + $559 = ((($$0$i$i)) + 4|0); + $560 = HEAP32[$559>>2]|0; + $561 = (($557) + ($560)|0); + $562 = ($561>>>0)>($555>>>0); + if ($562) { + break; + } + } + $563 = ((($$0$i$i)) + 8|0); + $564 = HEAP32[$563>>2]|0; + $565 = ($564|0)==(0|0); + if ($565) { + label = 163; + break L246; + } else { + $$0$i$i = $564; + } + } + $588 = (($541) - ($524))|0; + $589 = $588 & $543; + $590 = ($589>>>0)<(2147483647); + if ($590) { + $591 = (_sbrk(($589|0))|0); + $592 = HEAP32[$$0$i$i>>2]|0; + $593 = HEAP32[$559>>2]|0; + $594 = (($592) + ($593)|0); + $595 = ($591|0)==($594|0); + if ($595) { + $596 = ($591|0)==((-1)|0); + if ($596) { + $$2234253237$i = $589; + } else { + $$723948$i = $589;$$749$i = $591; + label = 180; + break L244; + } + } else { + $$2247$ph$i = $591;$$2253$ph$i = $589; + label = 171; + } + } else { + $$2234253237$i = 0; + } + } + } while(0); + do { + if ((label|0) == 163) { + $566 = (_sbrk(0)|0); + $567 = ($566|0)==((-1)|0); + if ($567) { + $$2234253237$i = 0; + } else { + $568 = $566; + $569 = HEAP32[(16940)>>2]|0; + $570 = (($569) + -1)|0; + $571 = $570 & $568; + $572 = ($571|0)==(0); + $573 = (($570) + ($568))|0; + $574 = (0 - ($569))|0; + $575 = $573 & $574; + $576 = (($575) - ($568))|0; + $577 = $572 ? 0 : $576; + $$$i = (($577) + ($544))|0; + $578 = HEAP32[(16896)>>2]|0; + $579 = (($$$i) + ($578))|0; + $580 = ($$$i>>>0)>($$0197>>>0); + $581 = ($$$i>>>0)<(2147483647); + $or$cond$i214 = $580 & $581; + if ($or$cond$i214) { + $582 = HEAP32[(16904)>>2]|0; + $583 = ($582|0)==(0); + if (!($583)) { + $584 = ($579>>>0)<=($578>>>0); + $585 = ($579>>>0)>($582>>>0); + $or$cond2$i215 = $584 | $585; + if ($or$cond2$i215) { + $$2234253237$i = 0; + break; + } + } + $586 = (_sbrk(($$$i|0))|0); + $587 = ($586|0)==($566|0); + if ($587) { + $$723948$i = $$$i;$$749$i = $566; + label = 180; + break L244; + } else { + $$2247$ph$i = $586;$$2253$ph$i = $$$i; + label = 171; + } + } else { + $$2234253237$i = 0; + } + } + } + } while(0); + do { + if ((label|0) == 171) { + $597 = (0 - ($$2253$ph$i))|0; + $598 = ($$2247$ph$i|0)!=((-1)|0); + $599 = ($$2253$ph$i>>>0)<(2147483647); + $or$cond7$i = $599 & $598; + $600 = ($539>>>0)>($$2253$ph$i>>>0); + $or$cond10$i = $600 & $or$cond7$i; + if (!($or$cond10$i)) { + $610 = ($$2247$ph$i|0)==((-1)|0); + if ($610) { + $$2234253237$i = 0; + break; + } else { + $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i; + label = 180; + break L244; + } + } + $601 = HEAP32[(16944)>>2]|0; + $602 = (($540) - ($$2253$ph$i))|0; + $603 = (($602) + ($601))|0; + $604 = (0 - ($601))|0; + $605 = $603 & $604; + $606 = ($605>>>0)<(2147483647); + if (!($606)) { + $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i; + label = 180; + break L244; + } + $607 = (_sbrk(($605|0))|0); + $608 = ($607|0)==((-1)|0); + if ($608) { + (_sbrk(($597|0))|0); + $$2234253237$i = 0; + break; + } else { + $609 = (($605) + ($$2253$ph$i))|0; + $$723948$i = $609;$$749$i = $$2247$ph$i; + label = 180; + break L244; + } + } + } while(0); + $611 = HEAP32[(16908)>>2]|0; + $612 = $611 | 4; + HEAP32[(16908)>>2] = $612; + $$4236$i = $$2234253237$i; + label = 178; + } else { + $$4236$i = 0; + label = 178; + } + } while(0); + if ((label|0) == 178) { + $613 = ($544>>>0)<(2147483647); + if ($613) { + $614 = (_sbrk(($544|0))|0); + $615 = (_sbrk(0)|0); + $616 = ($614|0)!=((-1)|0); + $617 = ($615|0)!=((-1)|0); + $or$cond5$i = $616 & $617; + $618 = ($614>>>0)<($615>>>0); + $or$cond11$i = $618 & $or$cond5$i; + $619 = $615; + $620 = $614; + $621 = (($619) - ($620))|0; + $622 = (($$0197) + 40)|0; + $623 = ($621>>>0)>($622>>>0); + $$$4236$i = $623 ? $621 : $$4236$i; + $or$cond11$not$i = $or$cond11$i ^ 1; + $624 = ($614|0)==((-1)|0); + $not$$i216 = $623 ^ 1; + $625 = $624 | $not$$i216; + $or$cond50$i = $625 | $or$cond11$not$i; + if (!($or$cond50$i)) { + $$723948$i = $$$4236$i;$$749$i = $614; + label = 180; + } + } + } + if ((label|0) == 180) { + $626 = HEAP32[(16896)>>2]|0; + $627 = (($626) + ($$723948$i))|0; + HEAP32[(16896)>>2] = $627; + $628 = HEAP32[(16900)>>2]|0; + $629 = ($627>>>0)>($628>>>0); + if ($629) { + HEAP32[(16900)>>2] = $627; + } + $630 = HEAP32[(16488)>>2]|0; + $631 = ($630|0)==(0|0); + do { + if ($631) { + $632 = HEAP32[(16480)>>2]|0; + $633 = ($632|0)==(0|0); + $634 = ($$749$i>>>0)<($632>>>0); + $or$cond12$i = $633 | $634; + if ($or$cond12$i) { + HEAP32[(16480)>>2] = $$749$i; + } + HEAP32[(16912)>>2] = $$749$i; + HEAP32[(16916)>>2] = $$723948$i; + HEAP32[(16924)>>2] = 0; + $635 = HEAP32[4234]|0; + HEAP32[(16500)>>2] = $635; + HEAP32[(16496)>>2] = -1; + $$01$i$i = 0; + while(1) { + $636 = $$01$i$i << 1; + $637 = (16504 + ($636<<2)|0); + $638 = ((($637)) + 12|0); + HEAP32[$638>>2] = $637; + $639 = ((($637)) + 8|0); + HEAP32[$639>>2] = $637; + $640 = (($$01$i$i) + 1)|0; + $exitcond$i$i = ($640|0)==(32); + if ($exitcond$i$i) { + break; + } else { + $$01$i$i = $640; + } + } + $641 = (($$723948$i) + -40)|0; + $642 = ((($$749$i)) + 8|0); + $643 = $642; + $644 = $643 & 7; + $645 = ($644|0)==(0); + $646 = (0 - ($643))|0; + $647 = $646 & 7; + $648 = $645 ? 0 : $647; + $649 = (($$749$i) + ($648)|0); + $650 = (($641) - ($648))|0; + HEAP32[(16488)>>2] = $649; + HEAP32[(16476)>>2] = $650; + $651 = $650 | 1; + $652 = ((($649)) + 4|0); + HEAP32[$652>>2] = $651; + $653 = (($649) + ($650)|0); + $654 = ((($653)) + 4|0); + HEAP32[$654>>2] = 40; + $655 = HEAP32[(16952)>>2]|0; + HEAP32[(16492)>>2] = $655; + } else { + $$024371$i = (16912); + while(1) { + $656 = HEAP32[$$024371$i>>2]|0; + $657 = ((($$024371$i)) + 4|0); + $658 = HEAP32[$657>>2]|0; + $659 = (($656) + ($658)|0); + $660 = ($$749$i|0)==($659|0); + if ($660) { + label = 190; + break; + } + $661 = ((($$024371$i)) + 8|0); + $662 = HEAP32[$661>>2]|0; + $663 = ($662|0)==(0|0); + if ($663) { + break; + } else { + $$024371$i = $662; + } + } + if ((label|0) == 190) { + $664 = ((($$024371$i)) + 12|0); + $665 = HEAP32[$664>>2]|0; + $666 = $665 & 8; + $667 = ($666|0)==(0); + if ($667) { + $668 = ($630>>>0)>=($656>>>0); + $669 = ($630>>>0)<($$749$i>>>0); + $or$cond51$i = $669 & $668; + if ($or$cond51$i) { + $670 = (($658) + ($$723948$i))|0; + HEAP32[$657>>2] = $670; + $671 = HEAP32[(16476)>>2]|0; + $672 = ((($630)) + 8|0); + $673 = $672; + $674 = $673 & 7; + $675 = ($674|0)==(0); + $676 = (0 - ($673))|0; + $677 = $676 & 7; + $678 = $675 ? 0 : $677; + $679 = (($630) + ($678)|0); + $680 = (($$723948$i) - ($678))|0; + $681 = (($671) + ($680))|0; + HEAP32[(16488)>>2] = $679; + HEAP32[(16476)>>2] = $681; + $682 = $681 | 1; + $683 = ((($679)) + 4|0); + HEAP32[$683>>2] = $682; + $684 = (($679) + ($681)|0); + $685 = ((($684)) + 4|0); + HEAP32[$685>>2] = 40; + $686 = HEAP32[(16952)>>2]|0; + HEAP32[(16492)>>2] = $686; + break; + } + } + } + $687 = HEAP32[(16480)>>2]|0; + $688 = ($$749$i>>>0)<($687>>>0); + if ($688) { + HEAP32[(16480)>>2] = $$749$i; + $752 = $$749$i; + } else { + $752 = $687; + } + $689 = (($$749$i) + ($$723948$i)|0); + $$124470$i = (16912); + while(1) { + $690 = HEAP32[$$124470$i>>2]|0; + $691 = ($690|0)==($689|0); + if ($691) { + label = 198; + break; + } + $692 = ((($$124470$i)) + 8|0); + $693 = HEAP32[$692>>2]|0; + $694 = ($693|0)==(0|0); + if ($694) { + break; + } else { + $$124470$i = $693; + } + } + if ((label|0) == 198) { + $695 = ((($$124470$i)) + 12|0); + $696 = HEAP32[$695>>2]|0; + $697 = $696 & 8; + $698 = ($697|0)==(0); + if ($698) { + HEAP32[$$124470$i>>2] = $$749$i; + $699 = ((($$124470$i)) + 4|0); + $700 = HEAP32[$699>>2]|0; + $701 = (($700) + ($$723948$i))|0; + HEAP32[$699>>2] = $701; + $702 = ((($$749$i)) + 8|0); + $703 = $702; + $704 = $703 & 7; + $705 = ($704|0)==(0); + $706 = (0 - ($703))|0; + $707 = $706 & 7; + $708 = $705 ? 0 : $707; + $709 = (($$749$i) + ($708)|0); + $710 = ((($689)) + 8|0); + $711 = $710; + $712 = $711 & 7; + $713 = ($712|0)==(0); + $714 = (0 - ($711))|0; + $715 = $714 & 7; + $716 = $713 ? 0 : $715; + $717 = (($689) + ($716)|0); + $718 = $717; + $719 = $709; + $720 = (($718) - ($719))|0; + $721 = (($709) + ($$0197)|0); + $722 = (($720) - ($$0197))|0; + $723 = $$0197 | 3; + $724 = ((($709)) + 4|0); + HEAP32[$724>>2] = $723; + $725 = ($717|0)==($630|0); + do { + if ($725) { + $726 = HEAP32[(16476)>>2]|0; + $727 = (($726) + ($722))|0; + HEAP32[(16476)>>2] = $727; + HEAP32[(16488)>>2] = $721; + $728 = $727 | 1; + $729 = ((($721)) + 4|0); + HEAP32[$729>>2] = $728; + } else { + $730 = HEAP32[(16484)>>2]|0; + $731 = ($717|0)==($730|0); + if ($731) { + $732 = HEAP32[(16472)>>2]|0; + $733 = (($732) + ($722))|0; + HEAP32[(16472)>>2] = $733; + HEAP32[(16484)>>2] = $721; + $734 = $733 | 1; + $735 = ((($721)) + 4|0); + HEAP32[$735>>2] = $734; + $736 = (($721) + ($733)|0); + HEAP32[$736>>2] = $733; + break; + } + $737 = ((($717)) + 4|0); + $738 = HEAP32[$737>>2]|0; + $739 = $738 & 3; + $740 = ($739|0)==(1); + if ($740) { + $741 = $738 & -8; + $742 = $738 >>> 3; + $743 = ($738>>>0)<(256); + L314: do { + if ($743) { + $744 = ((($717)) + 8|0); + $745 = HEAP32[$744>>2]|0; + $746 = ((($717)) + 12|0); + $747 = HEAP32[$746>>2]|0; + $748 = $742 << 1; + $749 = (16504 + ($748<<2)|0); + $750 = ($745|0)==($749|0); + do { + if (!($750)) { + $751 = ($745>>>0)<($752>>>0); + if ($751) { + _abort(); + // unreachable; + } + $753 = ((($745)) + 12|0); + $754 = HEAP32[$753>>2]|0; + $755 = ($754|0)==($717|0); + if ($755) { + break; + } + _abort(); + // unreachable; + } + } while(0); + $756 = ($747|0)==($745|0); + if ($756) { + $757 = 1 << $742; + $758 = $757 ^ -1; + $759 = HEAP32[4116]|0; + $760 = $759 & $758; + HEAP32[4116] = $760; + break; + } + $761 = ($747|0)==($749|0); + do { + if ($761) { + $$pre10$i$i = ((($747)) + 8|0); + $$pre$phi11$i$iZ2D = $$pre10$i$i; + } else { + $762 = ($747>>>0)<($752>>>0); + if ($762) { + _abort(); + // unreachable; + } + $763 = ((($747)) + 8|0); + $764 = HEAP32[$763>>2]|0; + $765 = ($764|0)==($717|0); + if ($765) { + $$pre$phi11$i$iZ2D = $763; + break; + } + _abort(); + // unreachable; + } + } while(0); + $766 = ((($745)) + 12|0); + HEAP32[$766>>2] = $747; + HEAP32[$$pre$phi11$i$iZ2D>>2] = $745; + } else { + $767 = ((($717)) + 24|0); + $768 = HEAP32[$767>>2]|0; + $769 = ((($717)) + 12|0); + $770 = HEAP32[$769>>2]|0; + $771 = ($770|0)==($717|0); + do { + if ($771) { + $781 = ((($717)) + 16|0); + $782 = ((($781)) + 4|0); + $783 = HEAP32[$782>>2]|0; + $784 = ($783|0)==(0|0); + if ($784) { + $785 = HEAP32[$781>>2]|0; + $786 = ($785|0)==(0|0); + if ($786) { + $$3$i$i = 0; + break; + } else { + $$1291$i$i = $785;$$1293$i$i = $781; + } + } else { + $$1291$i$i = $783;$$1293$i$i = $782; + } + while(1) { + $787 = ((($$1291$i$i)) + 20|0); + $788 = HEAP32[$787>>2]|0; + $789 = ($788|0)==(0|0); + if (!($789)) { + $$1291$i$i = $788;$$1293$i$i = $787; + continue; + } + $790 = ((($$1291$i$i)) + 16|0); + $791 = HEAP32[$790>>2]|0; + $792 = ($791|0)==(0|0); + if ($792) { + break; + } else { + $$1291$i$i = $791;$$1293$i$i = $790; + } + } + $793 = ($$1293$i$i>>>0)<($752>>>0); + if ($793) { + _abort(); + // unreachable; + } else { + HEAP32[$$1293$i$i>>2] = 0; + $$3$i$i = $$1291$i$i; + break; + } + } else { + $772 = ((($717)) + 8|0); + $773 = HEAP32[$772>>2]|0; + $774 = ($773>>>0)<($752>>>0); + if ($774) { + _abort(); + // unreachable; + } + $775 = ((($773)) + 12|0); + $776 = HEAP32[$775>>2]|0; + $777 = ($776|0)==($717|0); + if (!($777)) { + _abort(); + // unreachable; + } + $778 = ((($770)) + 8|0); + $779 = HEAP32[$778>>2]|0; + $780 = ($779|0)==($717|0); + if ($780) { + HEAP32[$775>>2] = $770; + HEAP32[$778>>2] = $773; + $$3$i$i = $770; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $794 = ($768|0)==(0|0); + if ($794) { + break; + } + $795 = ((($717)) + 28|0); + $796 = HEAP32[$795>>2]|0; + $797 = (16768 + ($796<<2)|0); + $798 = HEAP32[$797>>2]|0; + $799 = ($717|0)==($798|0); + do { + if ($799) { + HEAP32[$797>>2] = $$3$i$i; + $cond$i$i = ($$3$i$i|0)==(0|0); + if (!($cond$i$i)) { + break; + } + $800 = 1 << $796; + $801 = $800 ^ -1; + $802 = HEAP32[(16468)>>2]|0; + $803 = $802 & $801; + HEAP32[(16468)>>2] = $803; + break L314; + } else { + $804 = HEAP32[(16480)>>2]|0; + $805 = ($768>>>0)<($804>>>0); + if ($805) { + _abort(); + // unreachable; + } else { + $806 = ((($768)) + 16|0); + $807 = HEAP32[$806>>2]|0; + $not$$i17$i = ($807|0)!=($717|0); + $$sink1$i$i = $not$$i17$i&1; + $808 = (((($768)) + 16|0) + ($$sink1$i$i<<2)|0); + HEAP32[$808>>2] = $$3$i$i; + $809 = ($$3$i$i|0)==(0|0); + if ($809) { + break L314; + } else { + break; + } + } + } + } while(0); + $810 = HEAP32[(16480)>>2]|0; + $811 = ($$3$i$i>>>0)<($810>>>0); + if ($811) { + _abort(); + // unreachable; + } + $812 = ((($$3$i$i)) + 24|0); + HEAP32[$812>>2] = $768; + $813 = ((($717)) + 16|0); + $814 = HEAP32[$813>>2]|0; + $815 = ($814|0)==(0|0); + do { + if (!($815)) { + $816 = ($814>>>0)<($810>>>0); + if ($816) { + _abort(); + // unreachable; + } else { + $817 = ((($$3$i$i)) + 16|0); + HEAP32[$817>>2] = $814; + $818 = ((($814)) + 24|0); + HEAP32[$818>>2] = $$3$i$i; + break; + } + } + } while(0); + $819 = ((($813)) + 4|0); + $820 = HEAP32[$819>>2]|0; + $821 = ($820|0)==(0|0); + if ($821) { + break; + } + $822 = HEAP32[(16480)>>2]|0; + $823 = ($820>>>0)<($822>>>0); + if ($823) { + _abort(); + // unreachable; + } else { + $824 = ((($$3$i$i)) + 20|0); + HEAP32[$824>>2] = $820; + $825 = ((($820)) + 24|0); + HEAP32[$825>>2] = $$3$i$i; + break; + } + } + } while(0); + $826 = (($717) + ($741)|0); + $827 = (($741) + ($722))|0; + $$0$i18$i = $826;$$0287$i$i = $827; + } else { + $$0$i18$i = $717;$$0287$i$i = $722; + } + $828 = ((($$0$i18$i)) + 4|0); + $829 = HEAP32[$828>>2]|0; + $830 = $829 & -2; + HEAP32[$828>>2] = $830; + $831 = $$0287$i$i | 1; + $832 = ((($721)) + 4|0); + HEAP32[$832>>2] = $831; + $833 = (($721) + ($$0287$i$i)|0); + HEAP32[$833>>2] = $$0287$i$i; + $834 = $$0287$i$i >>> 3; + $835 = ($$0287$i$i>>>0)<(256); + if ($835) { + $836 = $834 << 1; + $837 = (16504 + ($836<<2)|0); + $838 = HEAP32[4116]|0; + $839 = 1 << $834; + $840 = $838 & $839; + $841 = ($840|0)==(0); + do { + if ($841) { + $842 = $838 | $839; + HEAP32[4116] = $842; + $$pre$i19$i = ((($837)) + 8|0); + $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; + } else { + $843 = ((($837)) + 8|0); + $844 = HEAP32[$843>>2]|0; + $845 = HEAP32[(16480)>>2]|0; + $846 = ($844>>>0)<($845>>>0); + if (!($846)) { + $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; + break; + } + _abort(); + // unreachable; + } + } while(0); + HEAP32[$$pre$phi$i20$iZ2D>>2] = $721; + $847 = ((($$0295$i$i)) + 12|0); + HEAP32[$847>>2] = $721; + $848 = ((($721)) + 8|0); + HEAP32[$848>>2] = $$0295$i$i; + $849 = ((($721)) + 12|0); + HEAP32[$849>>2] = $837; + break; + } + $850 = $$0287$i$i >>> 8; + $851 = ($850|0)==(0); + do { + if ($851) { + $$0296$i$i = 0; + } else { + $852 = ($$0287$i$i>>>0)>(16777215); + if ($852) { + $$0296$i$i = 31; + break; + } + $853 = (($850) + 1048320)|0; + $854 = $853 >>> 16; + $855 = $854 & 8; + $856 = $850 << $855; + $857 = (($856) + 520192)|0; + $858 = $857 >>> 16; + $859 = $858 & 4; + $860 = $859 | $855; + $861 = $856 << $859; + $862 = (($861) + 245760)|0; + $863 = $862 >>> 16; + $864 = $863 & 2; + $865 = $860 | $864; + $866 = (14 - ($865))|0; + $867 = $861 << $864; + $868 = $867 >>> 15; + $869 = (($866) + ($868))|0; + $870 = $869 << 1; + $871 = (($869) + 7)|0; + $872 = $$0287$i$i >>> $871; + $873 = $872 & 1; + $874 = $873 | $870; + $$0296$i$i = $874; + } + } while(0); + $875 = (16768 + ($$0296$i$i<<2)|0); + $876 = ((($721)) + 28|0); + HEAP32[$876>>2] = $$0296$i$i; + $877 = ((($721)) + 16|0); + $878 = ((($877)) + 4|0); + HEAP32[$878>>2] = 0; + HEAP32[$877>>2] = 0; + $879 = HEAP32[(16468)>>2]|0; + $880 = 1 << $$0296$i$i; + $881 = $879 & $880; + $882 = ($881|0)==(0); + if ($882) { + $883 = $879 | $880; + HEAP32[(16468)>>2] = $883; + HEAP32[$875>>2] = $721; + $884 = ((($721)) + 24|0); + HEAP32[$884>>2] = $875; + $885 = ((($721)) + 12|0); + HEAP32[$885>>2] = $721; + $886 = ((($721)) + 8|0); + HEAP32[$886>>2] = $721; + break; + } + $887 = HEAP32[$875>>2]|0; + $888 = ($$0296$i$i|0)==(31); + $889 = $$0296$i$i >>> 1; + $890 = (25 - ($889))|0; + $891 = $888 ? 0 : $890; + $892 = $$0287$i$i << $891; + $$0288$i$i = $892;$$0289$i$i = $887; + while(1) { + $893 = ((($$0289$i$i)) + 4|0); + $894 = HEAP32[$893>>2]|0; + $895 = $894 & -8; + $896 = ($895|0)==($$0287$i$i|0); + if ($896) { + label = 265; + break; + } + $897 = $$0288$i$i >>> 31; + $898 = (((($$0289$i$i)) + 16|0) + ($897<<2)|0); + $899 = $$0288$i$i << 1; + $900 = HEAP32[$898>>2]|0; + $901 = ($900|0)==(0|0); + if ($901) { + label = 262; + break; + } else { + $$0288$i$i = $899;$$0289$i$i = $900; + } + } + if ((label|0) == 262) { + $902 = HEAP32[(16480)>>2]|0; + $903 = ($898>>>0)<($902>>>0); + if ($903) { + _abort(); + // unreachable; + } else { + HEAP32[$898>>2] = $721; + $904 = ((($721)) + 24|0); + HEAP32[$904>>2] = $$0289$i$i; + $905 = ((($721)) + 12|0); + HEAP32[$905>>2] = $721; + $906 = ((($721)) + 8|0); + HEAP32[$906>>2] = $721; + break; + } + } + else if ((label|0) == 265) { + $907 = ((($$0289$i$i)) + 8|0); + $908 = HEAP32[$907>>2]|0; + $909 = HEAP32[(16480)>>2]|0; + $910 = ($908>>>0)>=($909>>>0); + $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); + $911 = $910 & $not$7$i$i; + if ($911) { + $912 = ((($908)) + 12|0); + HEAP32[$912>>2] = $721; + HEAP32[$907>>2] = $721; + $913 = ((($721)) + 8|0); + HEAP32[$913>>2] = $908; + $914 = ((($721)) + 12|0); + HEAP32[$914>>2] = $$0289$i$i; + $915 = ((($721)) + 24|0); + HEAP32[$915>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } while(0); + $1047 = ((($709)) + 8|0); + $$0 = $1047; + STACKTOP = sp;return ($$0|0); + } + } + $$0$i$i$i = (16912); + while(1) { + $916 = HEAP32[$$0$i$i$i>>2]|0; + $917 = ($916>>>0)>($630>>>0); + if (!($917)) { + $918 = ((($$0$i$i$i)) + 4|0); + $919 = HEAP32[$918>>2]|0; + $920 = (($916) + ($919)|0); + $921 = ($920>>>0)>($630>>>0); + if ($921) { + break; + } + } + $922 = ((($$0$i$i$i)) + 8|0); + $923 = HEAP32[$922>>2]|0; + $$0$i$i$i = $923; + } + $924 = ((($920)) + -47|0); + $925 = ((($924)) + 8|0); + $926 = $925; + $927 = $926 & 7; + $928 = ($927|0)==(0); + $929 = (0 - ($926))|0; + $930 = $929 & 7; + $931 = $928 ? 0 : $930; + $932 = (($924) + ($931)|0); + $933 = ((($630)) + 16|0); + $934 = ($932>>>0)<($933>>>0); + $935 = $934 ? $630 : $932; + $936 = ((($935)) + 8|0); + $937 = ((($935)) + 24|0); + $938 = (($$723948$i) + -40)|0; + $939 = ((($$749$i)) + 8|0); + $940 = $939; + $941 = $940 & 7; + $942 = ($941|0)==(0); + $943 = (0 - ($940))|0; + $944 = $943 & 7; + $945 = $942 ? 0 : $944; + $946 = (($$749$i) + ($945)|0); + $947 = (($938) - ($945))|0; + HEAP32[(16488)>>2] = $946; + HEAP32[(16476)>>2] = $947; + $948 = $947 | 1; + $949 = ((($946)) + 4|0); + HEAP32[$949>>2] = $948; + $950 = (($946) + ($947)|0); + $951 = ((($950)) + 4|0); + HEAP32[$951>>2] = 40; + $952 = HEAP32[(16952)>>2]|0; + HEAP32[(16492)>>2] = $952; + $953 = ((($935)) + 4|0); + HEAP32[$953>>2] = 27; + ;HEAP32[$936>>2]=HEAP32[(16912)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(16912)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(16912)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(16912)+12>>2]|0; + HEAP32[(16912)>>2] = $$749$i; + HEAP32[(16916)>>2] = $$723948$i; + HEAP32[(16924)>>2] = 0; + HEAP32[(16920)>>2] = $936; + $955 = $937; + while(1) { + $954 = ((($955)) + 4|0); + HEAP32[$954>>2] = 7; + $956 = ((($955)) + 8|0); + $957 = ($956>>>0)<($920>>>0); + if ($957) { + $955 = $954; + } else { + break; + } + } + $958 = ($935|0)==($630|0); + if (!($958)) { + $959 = $935; + $960 = $630; + $961 = (($959) - ($960))|0; + $962 = HEAP32[$953>>2]|0; + $963 = $962 & -2; + HEAP32[$953>>2] = $963; + $964 = $961 | 1; + $965 = ((($630)) + 4|0); + HEAP32[$965>>2] = $964; + HEAP32[$935>>2] = $961; + $966 = $961 >>> 3; + $967 = ($961>>>0)<(256); + if ($967) { + $968 = $966 << 1; + $969 = (16504 + ($968<<2)|0); + $970 = HEAP32[4116]|0; + $971 = 1 << $966; + $972 = $970 & $971; + $973 = ($972|0)==(0); + if ($973) { + $974 = $970 | $971; + HEAP32[4116] = $974; + $$pre$i$i = ((($969)) + 8|0); + $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; + } else { + $975 = ((($969)) + 8|0); + $976 = HEAP32[$975>>2]|0; + $977 = HEAP32[(16480)>>2]|0; + $978 = ($976>>>0)<($977>>>0); + if ($978) { + _abort(); + // unreachable; + } else { + $$0211$i$i = $976;$$pre$phi$i$iZ2D = $975; + } + } + HEAP32[$$pre$phi$i$iZ2D>>2] = $630; + $979 = ((($$0211$i$i)) + 12|0); + HEAP32[$979>>2] = $630; + $980 = ((($630)) + 8|0); + HEAP32[$980>>2] = $$0211$i$i; + $981 = ((($630)) + 12|0); + HEAP32[$981>>2] = $969; + break; + } + $982 = $961 >>> 8; + $983 = ($982|0)==(0); + if ($983) { + $$0212$i$i = 0; + } else { + $984 = ($961>>>0)>(16777215); + if ($984) { + $$0212$i$i = 31; + } else { + $985 = (($982) + 1048320)|0; + $986 = $985 >>> 16; + $987 = $986 & 8; + $988 = $982 << $987; + $989 = (($988) + 520192)|0; + $990 = $989 >>> 16; + $991 = $990 & 4; + $992 = $991 | $987; + $993 = $988 << $991; + $994 = (($993) + 245760)|0; + $995 = $994 >>> 16; + $996 = $995 & 2; + $997 = $992 | $996; + $998 = (14 - ($997))|0; + $999 = $993 << $996; + $1000 = $999 >>> 15; + $1001 = (($998) + ($1000))|0; + $1002 = $1001 << 1; + $1003 = (($1001) + 7)|0; + $1004 = $961 >>> $1003; + $1005 = $1004 & 1; + $1006 = $1005 | $1002; + $$0212$i$i = $1006; + } + } + $1007 = (16768 + ($$0212$i$i<<2)|0); + $1008 = ((($630)) + 28|0); + HEAP32[$1008>>2] = $$0212$i$i; + $1009 = ((($630)) + 20|0); + HEAP32[$1009>>2] = 0; + HEAP32[$933>>2] = 0; + $1010 = HEAP32[(16468)>>2]|0; + $1011 = 1 << $$0212$i$i; + $1012 = $1010 & $1011; + $1013 = ($1012|0)==(0); + if ($1013) { + $1014 = $1010 | $1011; + HEAP32[(16468)>>2] = $1014; + HEAP32[$1007>>2] = $630; + $1015 = ((($630)) + 24|0); + HEAP32[$1015>>2] = $1007; + $1016 = ((($630)) + 12|0); + HEAP32[$1016>>2] = $630; + $1017 = ((($630)) + 8|0); + HEAP32[$1017>>2] = $630; + break; + } + $1018 = HEAP32[$1007>>2]|0; + $1019 = ($$0212$i$i|0)==(31); + $1020 = $$0212$i$i >>> 1; + $1021 = (25 - ($1020))|0; + $1022 = $1019 ? 0 : $1021; + $1023 = $961 << $1022; + $$0206$i$i = $1023;$$0207$i$i = $1018; + while(1) { + $1024 = ((($$0207$i$i)) + 4|0); + $1025 = HEAP32[$1024>>2]|0; + $1026 = $1025 & -8; + $1027 = ($1026|0)==($961|0); + if ($1027) { + label = 292; + break; + } + $1028 = $$0206$i$i >>> 31; + $1029 = (((($$0207$i$i)) + 16|0) + ($1028<<2)|0); + $1030 = $$0206$i$i << 1; + $1031 = HEAP32[$1029>>2]|0; + $1032 = ($1031|0)==(0|0); + if ($1032) { + label = 289; + break; + } else { + $$0206$i$i = $1030;$$0207$i$i = $1031; + } + } + if ((label|0) == 289) { + $1033 = HEAP32[(16480)>>2]|0; + $1034 = ($1029>>>0)<($1033>>>0); + if ($1034) { + _abort(); + // unreachable; + } else { + HEAP32[$1029>>2] = $630; + $1035 = ((($630)) + 24|0); + HEAP32[$1035>>2] = $$0207$i$i; + $1036 = ((($630)) + 12|0); + HEAP32[$1036>>2] = $630; + $1037 = ((($630)) + 8|0); + HEAP32[$1037>>2] = $630; + break; + } + } + else if ((label|0) == 292) { + $1038 = ((($$0207$i$i)) + 8|0); + $1039 = HEAP32[$1038>>2]|0; + $1040 = HEAP32[(16480)>>2]|0; + $1041 = ($1039>>>0)>=($1040>>>0); + $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); + $1042 = $1041 & $not$$i$i; + if ($1042) { + $1043 = ((($1039)) + 12|0); + HEAP32[$1043>>2] = $630; + HEAP32[$1038>>2] = $630; + $1044 = ((($630)) + 8|0); + HEAP32[$1044>>2] = $1039; + $1045 = ((($630)) + 12|0); + HEAP32[$1045>>2] = $$0207$i$i; + $1046 = ((($630)) + 24|0); + HEAP32[$1046>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } + } while(0); + $1048 = HEAP32[(16476)>>2]|0; + $1049 = ($1048>>>0)>($$0197>>>0); + if ($1049) { + $1050 = (($1048) - ($$0197))|0; + HEAP32[(16476)>>2] = $1050; + $1051 = HEAP32[(16488)>>2]|0; + $1052 = (($1051) + ($$0197)|0); + HEAP32[(16488)>>2] = $1052; + $1053 = $1050 | 1; + $1054 = ((($1052)) + 4|0); + HEAP32[$1054>>2] = $1053; + $1055 = $$0197 | 3; + $1056 = ((($1051)) + 4|0); + HEAP32[$1056>>2] = $1055; + $1057 = ((($1051)) + 8|0); + $$0 = $1057; + STACKTOP = sp;return ($$0|0); + } + } + $1058 = (___errno_location()|0); + HEAP32[$1058>>2] = 12; + $$0 = 0; + STACKTOP = sp;return ($$0|0); +} +function _free($0) { + $0 = $0|0; + var $$0212$i = 0, $$0212$in$i = 0, $$0383 = 0, $$0384 = 0, $$0396 = 0, $$0403 = 0, $$1 = 0, $$1382 = 0, $$1387 = 0, $$1390 = 0, $$1398 = 0, $$1402 = 0, $$2 = 0, $$3 = 0, $$3400 = 0, $$pre = 0, $$pre$phi443Z2D = 0, $$pre$phi445Z2D = 0, $$pre$phiZ2D = 0, $$pre442 = 0; + var $$pre444 = 0, $$sink3 = 0, $$sink5 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0; + var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0; + var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0; + var $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0; + var $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0; + var $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0; + var $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0; + var $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0; + var $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0; + var $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0; + var $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0; + var $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0; + var $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0; + var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0; + var $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0; + var $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0; + var $99 = 0, $cond421 = 0, $cond422 = 0, $not$ = 0, $not$405 = 0, $not$437 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0|0)==(0|0); + if ($1) { + return; + } + $2 = ((($0)) + -8|0); + $3 = HEAP32[(16480)>>2]|0; + $4 = ($2>>>0)<($3>>>0); + if ($4) { + _abort(); + // unreachable; + } + $5 = ((($0)) + -4|0); + $6 = HEAP32[$5>>2]|0; + $7 = $6 & 3; + $8 = ($7|0)==(1); + if ($8) { + _abort(); + // unreachable; + } + $9 = $6 & -8; + $10 = (($2) + ($9)|0); + $11 = $6 & 1; + $12 = ($11|0)==(0); + L10: do { + if ($12) { + $13 = HEAP32[$2>>2]|0; + $14 = ($7|0)==(0); + if ($14) { + return; + } + $15 = (0 - ($13))|0; + $16 = (($2) + ($15)|0); + $17 = (($13) + ($9))|0; + $18 = ($16>>>0)<($3>>>0); + if ($18) { + _abort(); + // unreachable; + } + $19 = HEAP32[(16484)>>2]|0; + $20 = ($16|0)==($19|0); + if ($20) { + $104 = ((($10)) + 4|0); + $105 = HEAP32[$104>>2]|0; + $106 = $105 & 3; + $107 = ($106|0)==(3); + if (!($107)) { + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + $108 = (($16) + ($17)|0); + $109 = ((($16)) + 4|0); + $110 = $17 | 1; + $111 = $105 & -2; + HEAP32[(16472)>>2] = $17; + HEAP32[$104>>2] = $111; + HEAP32[$109>>2] = $110; + HEAP32[$108>>2] = $17; + return; + } + $21 = $13 >>> 3; + $22 = ($13>>>0)<(256); + if ($22) { + $23 = ((($16)) + 8|0); + $24 = HEAP32[$23>>2]|0; + $25 = ((($16)) + 12|0); + $26 = HEAP32[$25>>2]|0; + $27 = $21 << 1; + $28 = (16504 + ($27<<2)|0); + $29 = ($24|0)==($28|0); + if (!($29)) { + $30 = ($24>>>0)<($3>>>0); + if ($30) { + _abort(); + // unreachable; + } + $31 = ((($24)) + 12|0); + $32 = HEAP32[$31>>2]|0; + $33 = ($32|0)==($16|0); + if (!($33)) { + _abort(); + // unreachable; + } + } + $34 = ($26|0)==($24|0); + if ($34) { + $35 = 1 << $21; + $36 = $35 ^ -1; + $37 = HEAP32[4116]|0; + $38 = $37 & $36; + HEAP32[4116] = $38; + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + $39 = ($26|0)==($28|0); + if ($39) { + $$pre444 = ((($26)) + 8|0); + $$pre$phi445Z2D = $$pre444; + } else { + $40 = ($26>>>0)<($3>>>0); + if ($40) { + _abort(); + // unreachable; + } + $41 = ((($26)) + 8|0); + $42 = HEAP32[$41>>2]|0; + $43 = ($42|0)==($16|0); + if ($43) { + $$pre$phi445Z2D = $41; + } else { + _abort(); + // unreachable; + } + } + $44 = ((($24)) + 12|0); + HEAP32[$44>>2] = $26; + HEAP32[$$pre$phi445Z2D>>2] = $24; + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + $45 = ((($16)) + 24|0); + $46 = HEAP32[$45>>2]|0; + $47 = ((($16)) + 12|0); + $48 = HEAP32[$47>>2]|0; + $49 = ($48|0)==($16|0); + do { + if ($49) { + $59 = ((($16)) + 16|0); + $60 = ((($59)) + 4|0); + $61 = HEAP32[$60>>2]|0; + $62 = ($61|0)==(0|0); + if ($62) { + $63 = HEAP32[$59>>2]|0; + $64 = ($63|0)==(0|0); + if ($64) { + $$3 = 0; + break; + } else { + $$1387 = $63;$$1390 = $59; + } + } else { + $$1387 = $61;$$1390 = $60; + } + while(1) { + $65 = ((($$1387)) + 20|0); + $66 = HEAP32[$65>>2]|0; + $67 = ($66|0)==(0|0); + if (!($67)) { + $$1387 = $66;$$1390 = $65; + continue; + } + $68 = ((($$1387)) + 16|0); + $69 = HEAP32[$68>>2]|0; + $70 = ($69|0)==(0|0); + if ($70) { + break; + } else { + $$1387 = $69;$$1390 = $68; + } + } + $71 = ($$1390>>>0)<($3>>>0); + if ($71) { + _abort(); + // unreachable; + } else { + HEAP32[$$1390>>2] = 0; + $$3 = $$1387; + break; + } + } else { + $50 = ((($16)) + 8|0); + $51 = HEAP32[$50>>2]|0; + $52 = ($51>>>0)<($3>>>0); + if ($52) { + _abort(); + // unreachable; + } + $53 = ((($51)) + 12|0); + $54 = HEAP32[$53>>2]|0; + $55 = ($54|0)==($16|0); + if (!($55)) { + _abort(); + // unreachable; + } + $56 = ((($48)) + 8|0); + $57 = HEAP32[$56>>2]|0; + $58 = ($57|0)==($16|0); + if ($58) { + HEAP32[$53>>2] = $48; + HEAP32[$56>>2] = $51; + $$3 = $48; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $72 = ($46|0)==(0|0); + if ($72) { + $$1 = $16;$$1382 = $17;$113 = $16; + } else { + $73 = ((($16)) + 28|0); + $74 = HEAP32[$73>>2]|0; + $75 = (16768 + ($74<<2)|0); + $76 = HEAP32[$75>>2]|0; + $77 = ($16|0)==($76|0); + do { + if ($77) { + HEAP32[$75>>2] = $$3; + $cond421 = ($$3|0)==(0|0); + if ($cond421) { + $78 = 1 << $74; + $79 = $78 ^ -1; + $80 = HEAP32[(16468)>>2]|0; + $81 = $80 & $79; + HEAP32[(16468)>>2] = $81; + $$1 = $16;$$1382 = $17;$113 = $16; + break L10; + } + } else { + $82 = HEAP32[(16480)>>2]|0; + $83 = ($46>>>0)<($82>>>0); + if ($83) { + _abort(); + // unreachable; + } else { + $84 = ((($46)) + 16|0); + $85 = HEAP32[$84>>2]|0; + $not$405 = ($85|0)!=($16|0); + $$sink3 = $not$405&1; + $86 = (((($46)) + 16|0) + ($$sink3<<2)|0); + HEAP32[$86>>2] = $$3; + $87 = ($$3|0)==(0|0); + if ($87) { + $$1 = $16;$$1382 = $17;$113 = $16; + break L10; + } else { + break; + } + } + } + } while(0); + $88 = HEAP32[(16480)>>2]|0; + $89 = ($$3>>>0)<($88>>>0); + if ($89) { + _abort(); + // unreachable; + } + $90 = ((($$3)) + 24|0); + HEAP32[$90>>2] = $46; + $91 = ((($16)) + 16|0); + $92 = HEAP32[$91>>2]|0; + $93 = ($92|0)==(0|0); + do { + if (!($93)) { + $94 = ($92>>>0)<($88>>>0); + if ($94) { + _abort(); + // unreachable; + } else { + $95 = ((($$3)) + 16|0); + HEAP32[$95>>2] = $92; + $96 = ((($92)) + 24|0); + HEAP32[$96>>2] = $$3; + break; + } + } + } while(0); + $97 = ((($91)) + 4|0); + $98 = HEAP32[$97>>2]|0; + $99 = ($98|0)==(0|0); + if ($99) { + $$1 = $16;$$1382 = $17;$113 = $16; + } else { + $100 = HEAP32[(16480)>>2]|0; + $101 = ($98>>>0)<($100>>>0); + if ($101) { + _abort(); + // unreachable; + } else { + $102 = ((($$3)) + 20|0); + HEAP32[$102>>2] = $98; + $103 = ((($98)) + 24|0); + HEAP32[$103>>2] = $$3; + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + } + } + } else { + $$1 = $2;$$1382 = $9;$113 = $2; + } + } while(0); + $112 = ($113>>>0)<($10>>>0); + if (!($112)) { + _abort(); + // unreachable; + } + $114 = ((($10)) + 4|0); + $115 = HEAP32[$114>>2]|0; + $116 = $115 & 1; + $117 = ($116|0)==(0); + if ($117) { + _abort(); + // unreachable; + } + $118 = $115 & 2; + $119 = ($118|0)==(0); + if ($119) { + $120 = HEAP32[(16488)>>2]|0; + $121 = ($10|0)==($120|0); + $122 = HEAP32[(16484)>>2]|0; + if ($121) { + $123 = HEAP32[(16476)>>2]|0; + $124 = (($123) + ($$1382))|0; + HEAP32[(16476)>>2] = $124; + HEAP32[(16488)>>2] = $$1; + $125 = $124 | 1; + $126 = ((($$1)) + 4|0); + HEAP32[$126>>2] = $125; + $127 = ($$1|0)==($122|0); + if (!($127)) { + return; + } + HEAP32[(16484)>>2] = 0; + HEAP32[(16472)>>2] = 0; + return; + } + $128 = ($10|0)==($122|0); + if ($128) { + $129 = HEAP32[(16472)>>2]|0; + $130 = (($129) + ($$1382))|0; + HEAP32[(16472)>>2] = $130; + HEAP32[(16484)>>2] = $113; + $131 = $130 | 1; + $132 = ((($$1)) + 4|0); + HEAP32[$132>>2] = $131; + $133 = (($113) + ($130)|0); + HEAP32[$133>>2] = $130; + return; + } + $134 = $115 & -8; + $135 = (($134) + ($$1382))|0; + $136 = $115 >>> 3; + $137 = ($115>>>0)<(256); + L108: do { + if ($137) { + $138 = ((($10)) + 8|0); + $139 = HEAP32[$138>>2]|0; + $140 = ((($10)) + 12|0); + $141 = HEAP32[$140>>2]|0; + $142 = $136 << 1; + $143 = (16504 + ($142<<2)|0); + $144 = ($139|0)==($143|0); + if (!($144)) { + $145 = HEAP32[(16480)>>2]|0; + $146 = ($139>>>0)<($145>>>0); + if ($146) { + _abort(); + // unreachable; + } + $147 = ((($139)) + 12|0); + $148 = HEAP32[$147>>2]|0; + $149 = ($148|0)==($10|0); + if (!($149)) { + _abort(); + // unreachable; + } + } + $150 = ($141|0)==($139|0); + if ($150) { + $151 = 1 << $136; + $152 = $151 ^ -1; + $153 = HEAP32[4116]|0; + $154 = $153 & $152; + HEAP32[4116] = $154; + break; + } + $155 = ($141|0)==($143|0); + if ($155) { + $$pre442 = ((($141)) + 8|0); + $$pre$phi443Z2D = $$pre442; + } else { + $156 = HEAP32[(16480)>>2]|0; + $157 = ($141>>>0)<($156>>>0); + if ($157) { + _abort(); + // unreachable; + } + $158 = ((($141)) + 8|0); + $159 = HEAP32[$158>>2]|0; + $160 = ($159|0)==($10|0); + if ($160) { + $$pre$phi443Z2D = $158; + } else { + _abort(); + // unreachable; + } + } + $161 = ((($139)) + 12|0); + HEAP32[$161>>2] = $141; + HEAP32[$$pre$phi443Z2D>>2] = $139; + } else { + $162 = ((($10)) + 24|0); + $163 = HEAP32[$162>>2]|0; + $164 = ((($10)) + 12|0); + $165 = HEAP32[$164>>2]|0; + $166 = ($165|0)==($10|0); + do { + if ($166) { + $177 = ((($10)) + 16|0); + $178 = ((($177)) + 4|0); + $179 = HEAP32[$178>>2]|0; + $180 = ($179|0)==(0|0); + if ($180) { + $181 = HEAP32[$177>>2]|0; + $182 = ($181|0)==(0|0); + if ($182) { + $$3400 = 0; + break; + } else { + $$1398 = $181;$$1402 = $177; + } + } else { + $$1398 = $179;$$1402 = $178; + } + while(1) { + $183 = ((($$1398)) + 20|0); + $184 = HEAP32[$183>>2]|0; + $185 = ($184|0)==(0|0); + if (!($185)) { + $$1398 = $184;$$1402 = $183; + continue; + } + $186 = ((($$1398)) + 16|0); + $187 = HEAP32[$186>>2]|0; + $188 = ($187|0)==(0|0); + if ($188) { + break; + } else { + $$1398 = $187;$$1402 = $186; + } + } + $189 = HEAP32[(16480)>>2]|0; + $190 = ($$1402>>>0)<($189>>>0); + if ($190) { + _abort(); + // unreachable; + } else { + HEAP32[$$1402>>2] = 0; + $$3400 = $$1398; + break; + } + } else { + $167 = ((($10)) + 8|0); + $168 = HEAP32[$167>>2]|0; + $169 = HEAP32[(16480)>>2]|0; + $170 = ($168>>>0)<($169>>>0); + if ($170) { + _abort(); + // unreachable; + } + $171 = ((($168)) + 12|0); + $172 = HEAP32[$171>>2]|0; + $173 = ($172|0)==($10|0); + if (!($173)) { + _abort(); + // unreachable; + } + $174 = ((($165)) + 8|0); + $175 = HEAP32[$174>>2]|0; + $176 = ($175|0)==($10|0); + if ($176) { + HEAP32[$171>>2] = $165; + HEAP32[$174>>2] = $168; + $$3400 = $165; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $191 = ($163|0)==(0|0); + if (!($191)) { + $192 = ((($10)) + 28|0); + $193 = HEAP32[$192>>2]|0; + $194 = (16768 + ($193<<2)|0); + $195 = HEAP32[$194>>2]|0; + $196 = ($10|0)==($195|0); + do { + if ($196) { + HEAP32[$194>>2] = $$3400; + $cond422 = ($$3400|0)==(0|0); + if ($cond422) { + $197 = 1 << $193; + $198 = $197 ^ -1; + $199 = HEAP32[(16468)>>2]|0; + $200 = $199 & $198; + HEAP32[(16468)>>2] = $200; + break L108; + } + } else { + $201 = HEAP32[(16480)>>2]|0; + $202 = ($163>>>0)<($201>>>0); + if ($202) { + _abort(); + // unreachable; + } else { + $203 = ((($163)) + 16|0); + $204 = HEAP32[$203>>2]|0; + $not$ = ($204|0)!=($10|0); + $$sink5 = $not$&1; + $205 = (((($163)) + 16|0) + ($$sink5<<2)|0); + HEAP32[$205>>2] = $$3400; + $206 = ($$3400|0)==(0|0); + if ($206) { + break L108; + } else { + break; + } + } + } + } while(0); + $207 = HEAP32[(16480)>>2]|0; + $208 = ($$3400>>>0)<($207>>>0); + if ($208) { + _abort(); + // unreachable; + } + $209 = ((($$3400)) + 24|0); + HEAP32[$209>>2] = $163; + $210 = ((($10)) + 16|0); + $211 = HEAP32[$210>>2]|0; + $212 = ($211|0)==(0|0); + do { + if (!($212)) { + $213 = ($211>>>0)<($207>>>0); + if ($213) { + _abort(); + // unreachable; + } else { + $214 = ((($$3400)) + 16|0); + HEAP32[$214>>2] = $211; + $215 = ((($211)) + 24|0); + HEAP32[$215>>2] = $$3400; + break; + } + } + } while(0); + $216 = ((($210)) + 4|0); + $217 = HEAP32[$216>>2]|0; + $218 = ($217|0)==(0|0); + if (!($218)) { + $219 = HEAP32[(16480)>>2]|0; + $220 = ($217>>>0)<($219>>>0); + if ($220) { + _abort(); + // unreachable; + } else { + $221 = ((($$3400)) + 20|0); + HEAP32[$221>>2] = $217; + $222 = ((($217)) + 24|0); + HEAP32[$222>>2] = $$3400; + break; + } + } + } + } + } while(0); + $223 = $135 | 1; + $224 = ((($$1)) + 4|0); + HEAP32[$224>>2] = $223; + $225 = (($113) + ($135)|0); + HEAP32[$225>>2] = $135; + $226 = HEAP32[(16484)>>2]|0; + $227 = ($$1|0)==($226|0); + if ($227) { + HEAP32[(16472)>>2] = $135; + return; + } else { + $$2 = $135; + } + } else { + $228 = $115 & -2; + HEAP32[$114>>2] = $228; + $229 = $$1382 | 1; + $230 = ((($$1)) + 4|0); + HEAP32[$230>>2] = $229; + $231 = (($113) + ($$1382)|0); + HEAP32[$231>>2] = $$1382; + $$2 = $$1382; + } + $232 = $$2 >>> 3; + $233 = ($$2>>>0)<(256); + if ($233) { + $234 = $232 << 1; + $235 = (16504 + ($234<<2)|0); + $236 = HEAP32[4116]|0; + $237 = 1 << $232; + $238 = $236 & $237; + $239 = ($238|0)==(0); + if ($239) { + $240 = $236 | $237; + HEAP32[4116] = $240; + $$pre = ((($235)) + 8|0); + $$0403 = $235;$$pre$phiZ2D = $$pre; + } else { + $241 = ((($235)) + 8|0); + $242 = HEAP32[$241>>2]|0; + $243 = HEAP32[(16480)>>2]|0; + $244 = ($242>>>0)<($243>>>0); + if ($244) { + _abort(); + // unreachable; + } else { + $$0403 = $242;$$pre$phiZ2D = $241; + } + } + HEAP32[$$pre$phiZ2D>>2] = $$1; + $245 = ((($$0403)) + 12|0); + HEAP32[$245>>2] = $$1; + $246 = ((($$1)) + 8|0); + HEAP32[$246>>2] = $$0403; + $247 = ((($$1)) + 12|0); + HEAP32[$247>>2] = $235; + return; + } + $248 = $$2 >>> 8; + $249 = ($248|0)==(0); + if ($249) { + $$0396 = 0; + } else { + $250 = ($$2>>>0)>(16777215); + if ($250) { + $$0396 = 31; + } else { + $251 = (($248) + 1048320)|0; + $252 = $251 >>> 16; + $253 = $252 & 8; + $254 = $248 << $253; + $255 = (($254) + 520192)|0; + $256 = $255 >>> 16; + $257 = $256 & 4; + $258 = $257 | $253; + $259 = $254 << $257; + $260 = (($259) + 245760)|0; + $261 = $260 >>> 16; + $262 = $261 & 2; + $263 = $258 | $262; + $264 = (14 - ($263))|0; + $265 = $259 << $262; + $266 = $265 >>> 15; + $267 = (($264) + ($266))|0; + $268 = $267 << 1; + $269 = (($267) + 7)|0; + $270 = $$2 >>> $269; + $271 = $270 & 1; + $272 = $271 | $268; + $$0396 = $272; + } + } + $273 = (16768 + ($$0396<<2)|0); + $274 = ((($$1)) + 28|0); + HEAP32[$274>>2] = $$0396; + $275 = ((($$1)) + 16|0); + $276 = ((($$1)) + 20|0); + HEAP32[$276>>2] = 0; + HEAP32[$275>>2] = 0; + $277 = HEAP32[(16468)>>2]|0; + $278 = 1 << $$0396; + $279 = $277 & $278; + $280 = ($279|0)==(0); + do { + if ($280) { + $281 = $277 | $278; + HEAP32[(16468)>>2] = $281; + HEAP32[$273>>2] = $$1; + $282 = ((($$1)) + 24|0); + HEAP32[$282>>2] = $273; + $283 = ((($$1)) + 12|0); + HEAP32[$283>>2] = $$1; + $284 = ((($$1)) + 8|0); + HEAP32[$284>>2] = $$1; + } else { + $285 = HEAP32[$273>>2]|0; + $286 = ($$0396|0)==(31); + $287 = $$0396 >>> 1; + $288 = (25 - ($287))|0; + $289 = $286 ? 0 : $288; + $290 = $$2 << $289; + $$0383 = $290;$$0384 = $285; + while(1) { + $291 = ((($$0384)) + 4|0); + $292 = HEAP32[$291>>2]|0; + $293 = $292 & -8; + $294 = ($293|0)==($$2|0); + if ($294) { + label = 124; + break; + } + $295 = $$0383 >>> 31; + $296 = (((($$0384)) + 16|0) + ($295<<2)|0); + $297 = $$0383 << 1; + $298 = HEAP32[$296>>2]|0; + $299 = ($298|0)==(0|0); + if ($299) { + label = 121; + break; + } else { + $$0383 = $297;$$0384 = $298; + } + } + if ((label|0) == 121) { + $300 = HEAP32[(16480)>>2]|0; + $301 = ($296>>>0)<($300>>>0); + if ($301) { + _abort(); + // unreachable; + } else { + HEAP32[$296>>2] = $$1; + $302 = ((($$1)) + 24|0); + HEAP32[$302>>2] = $$0384; + $303 = ((($$1)) + 12|0); + HEAP32[$303>>2] = $$1; + $304 = ((($$1)) + 8|0); + HEAP32[$304>>2] = $$1; + break; + } + } + else if ((label|0) == 124) { + $305 = ((($$0384)) + 8|0); + $306 = HEAP32[$305>>2]|0; + $307 = HEAP32[(16480)>>2]|0; + $308 = ($306>>>0)>=($307>>>0); + $not$437 = ($$0384>>>0)>=($307>>>0); + $309 = $308 & $not$437; + if ($309) { + $310 = ((($306)) + 12|0); + HEAP32[$310>>2] = $$1; + HEAP32[$305>>2] = $$1; + $311 = ((($$1)) + 8|0); + HEAP32[$311>>2] = $306; + $312 = ((($$1)) + 12|0); + HEAP32[$312>>2] = $$0384; + $313 = ((($$1)) + 24|0); + HEAP32[$313>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } while(0); + $314 = HEAP32[(16496)>>2]|0; + $315 = (($314) + -1)|0; + HEAP32[(16496)>>2] = $315; + $316 = ($315|0)==(0); + if ($316) { + $$0212$in$i = (16920); + } else { + return; + } + while(1) { + $$0212$i = HEAP32[$$0212$in$i>>2]|0; + $317 = ($$0212$i|0)==(0|0); + $318 = ((($$0212$i)) + 8|0); + if ($317) { + break; + } else { + $$0212$in$i = $318; + } + } + HEAP32[(16496)>>2] = -1; + return; +} +function runPostSets() { +} +function _memset(ptr, value, num) { + ptr = ptr|0; value = value|0; num = num|0; + var end = 0, aligned_end = 0, block_aligned_end = 0, value4 = 0; + end = (ptr + num)|0; + + value = value & 0xff; + if ((num|0) >= 67 /* 64 bytes for an unrolled loop + 3 bytes for unaligned head*/) { + while ((ptr&3) != 0) { + HEAP8[((ptr)>>0)]=value; + ptr = (ptr+1)|0; + } + + aligned_end = (end & -4)|0; + block_aligned_end = (aligned_end - 64)|0; + value4 = value | (value << 8) | (value << 16) | (value << 24); + + while((ptr|0) <= (block_aligned_end|0)) { + HEAP32[((ptr)>>2)]=value4; + HEAP32[(((ptr)+(4))>>2)]=value4; + HEAP32[(((ptr)+(8))>>2)]=value4; + HEAP32[(((ptr)+(12))>>2)]=value4; + HEAP32[(((ptr)+(16))>>2)]=value4; + HEAP32[(((ptr)+(20))>>2)]=value4; + HEAP32[(((ptr)+(24))>>2)]=value4; + HEAP32[(((ptr)+(28))>>2)]=value4; + HEAP32[(((ptr)+(32))>>2)]=value4; + HEAP32[(((ptr)+(36))>>2)]=value4; + HEAP32[(((ptr)+(40))>>2)]=value4; + HEAP32[(((ptr)+(44))>>2)]=value4; + HEAP32[(((ptr)+(48))>>2)]=value4; + HEAP32[(((ptr)+(52))>>2)]=value4; + HEAP32[(((ptr)+(56))>>2)]=value4; + HEAP32[(((ptr)+(60))>>2)]=value4; + ptr = (ptr + 64)|0; + } + + while ((ptr|0) < (aligned_end|0) ) { + HEAP32[((ptr)>>2)]=value4; + ptr = (ptr+4)|0; + } + } + // The remaining bytes. + while ((ptr|0) < (end|0)) { + HEAP8[((ptr)>>0)]=value; + ptr = (ptr+1)|0; + } + return (end-num)|0; +} +function _i64Subtract(a, b, c, d) { + a = a|0; b = b|0; c = c|0; d = d|0; + var l = 0, h = 0; + l = (a - c)>>>0; + h = (b - d)>>>0; + h = (b - d - (((c>>>0) > (a>>>0))|0))>>>0; // Borrow one from high word to low word on underflow. + return ((tempRet0 = h,l|0)|0); +} +function _i64Add(a, b, c, d) { + /* + x = a + b*2^32 + y = c + d*2^32 + result = l + h*2^32 + */ + a = a|0; b = b|0; c = c|0; d = d|0; + var l = 0, h = 0; + l = (a + c)>>>0; + h = (b + d + (((l>>>0) < (a>>>0))|0))>>>0; // Add carry from low word to high word on overflow. + return ((tempRet0 = h,l|0)|0); +} +function _memcpy(dest, src, num) { + dest = dest|0; src = src|0; num = num|0; + var ret = 0; + var aligned_dest_end = 0; + var block_aligned_dest_end = 0; + var dest_end = 0; + // Test against a benchmarked cutoff limit for when HEAPU8.set() becomes faster to use. + if ((num|0) >= + 8192 + ) { + return _emscripten_memcpy_big(dest|0, src|0, num|0)|0; + } + + ret = dest|0; + dest_end = (dest + num)|0; + if ((dest&3) == (src&3)) { + // The initial unaligned < 4-byte front. + while (dest & 3) { + if ((num|0) == 0) return ret|0; + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + dest = (dest+1)|0; + src = (src+1)|0; + num = (num-1)|0; + } + aligned_dest_end = (dest_end & -4)|0; + block_aligned_dest_end = (aligned_dest_end - 64)|0; + while ((dest|0) <= (block_aligned_dest_end|0) ) { + HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0); + HEAP32[(((dest)+(4))>>2)]=((HEAP32[(((src)+(4))>>2)])|0); + HEAP32[(((dest)+(8))>>2)]=((HEAP32[(((src)+(8))>>2)])|0); + HEAP32[(((dest)+(12))>>2)]=((HEAP32[(((src)+(12))>>2)])|0); + HEAP32[(((dest)+(16))>>2)]=((HEAP32[(((src)+(16))>>2)])|0); + HEAP32[(((dest)+(20))>>2)]=((HEAP32[(((src)+(20))>>2)])|0); + HEAP32[(((dest)+(24))>>2)]=((HEAP32[(((src)+(24))>>2)])|0); + HEAP32[(((dest)+(28))>>2)]=((HEAP32[(((src)+(28))>>2)])|0); + HEAP32[(((dest)+(32))>>2)]=((HEAP32[(((src)+(32))>>2)])|0); + HEAP32[(((dest)+(36))>>2)]=((HEAP32[(((src)+(36))>>2)])|0); + HEAP32[(((dest)+(40))>>2)]=((HEAP32[(((src)+(40))>>2)])|0); + HEAP32[(((dest)+(44))>>2)]=((HEAP32[(((src)+(44))>>2)])|0); + HEAP32[(((dest)+(48))>>2)]=((HEAP32[(((src)+(48))>>2)])|0); + HEAP32[(((dest)+(52))>>2)]=((HEAP32[(((src)+(52))>>2)])|0); + HEAP32[(((dest)+(56))>>2)]=((HEAP32[(((src)+(56))>>2)])|0); + HEAP32[(((dest)+(60))>>2)]=((HEAP32[(((src)+(60))>>2)])|0); + dest = (dest+64)|0; + src = (src+64)|0; + } + while ((dest|0) < (aligned_dest_end|0) ) { + HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0); + dest = (dest+4)|0; + src = (src+4)|0; + } + } else { + // In the unaligned copy case, unroll a bit as well. + aligned_dest_end = (dest_end - 4)|0; + while ((dest|0) < (aligned_dest_end|0) ) { + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + HEAP8[(((dest)+(1))>>0)]=((HEAP8[(((src)+(1))>>0)])|0); + HEAP8[(((dest)+(2))>>0)]=((HEAP8[(((src)+(2))>>0)])|0); + HEAP8[(((dest)+(3))>>0)]=((HEAP8[(((src)+(3))>>0)])|0); + dest = (dest+4)|0; + src = (src+4)|0; + } + } + // The remaining unaligned < 4 byte tail. + while ((dest|0) < (dest_end|0)) { + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + dest = (dest+1)|0; + src = (src+1)|0; + } + return ret|0; +} +function _memmove(dest, src, num) { + dest = dest|0; src = src|0; num = num|0; + var ret = 0; + if (((src|0) < (dest|0)) & ((dest|0) < ((src + num)|0))) { + // Unlikely case: Copy backwards in a safe manner + ret = dest; + src = (src + num)|0; + dest = (dest + num)|0; + while ((num|0) > 0) { + dest = (dest - 1)|0; + src = (src - 1)|0; + num = (num - 1)|0; + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + } + dest = ret; + } else { + _memcpy(dest, src, num) | 0; + } + return dest | 0; +} +function _llvm_cttz_i32(x) { + x = x|0; + var ret = 0; + ret = ((HEAP8[(((cttz_i8)+(x & 0xff))>>0)])|0); + if ((ret|0) < 8) return ret|0; + ret = ((HEAP8[(((cttz_i8)+((x >> 8)&0xff))>>0)])|0); + if ((ret|0) < 8) return (ret + 8)|0; + ret = ((HEAP8[(((cttz_i8)+((x >> 16)&0xff))>>0)])|0); + if ((ret|0) < 8) return (ret + 16)|0; + return (((HEAP8[(((cttz_i8)+(x >>> 24))>>0)])|0) + 24)|0; +} +function ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + $rem = $rem | 0; + var $n_sroa_0_0_extract_trunc = 0, $n_sroa_1_4_extract_shift$0 = 0, $n_sroa_1_4_extract_trunc = 0, $d_sroa_0_0_extract_trunc = 0, $d_sroa_1_4_extract_shift$0 = 0, $d_sroa_1_4_extract_trunc = 0, $4 = 0, $17 = 0, $37 = 0, $49 = 0, $51 = 0, $57 = 0, $58 = 0, $66 = 0, $78 = 0, $86 = 0, $88 = 0, $89 = 0, $91 = 0, $92 = 0, $95 = 0, $105 = 0, $117 = 0, $119 = 0, $125 = 0, $126 = 0, $130 = 0, $q_sroa_1_1_ph = 0, $q_sroa_0_1_ph = 0, $r_sroa_1_1_ph = 0, $r_sroa_0_1_ph = 0, $sr_1_ph = 0, $d_sroa_0_0_insert_insert99$0 = 0, $d_sroa_0_0_insert_insert99$1 = 0, $137$0 = 0, $137$1 = 0, $carry_0203 = 0, $sr_1202 = 0, $r_sroa_0_1201 = 0, $r_sroa_1_1200 = 0, $q_sroa_0_1199 = 0, $q_sroa_1_1198 = 0, $147 = 0, $149 = 0, $r_sroa_0_0_insert_insert42$0 = 0, $r_sroa_0_0_insert_insert42$1 = 0, $150$1 = 0, $151$0 = 0, $152 = 0, $154$0 = 0, $r_sroa_0_0_extract_trunc = 0, $r_sroa_1_4_extract_trunc = 0, $155 = 0, $carry_0_lcssa$0 = 0, $carry_0_lcssa$1 = 0, $r_sroa_0_1_lcssa = 0, $r_sroa_1_1_lcssa = 0, $q_sroa_0_1_lcssa = 0, $q_sroa_1_1_lcssa = 0, $q_sroa_0_0_insert_ext75$0 = 0, $q_sroa_0_0_insert_ext75$1 = 0, $q_sroa_0_0_insert_insert77$1 = 0, $_0$0 = 0, $_0$1 = 0; + $n_sroa_0_0_extract_trunc = $a$0; + $n_sroa_1_4_extract_shift$0 = $a$1; + $n_sroa_1_4_extract_trunc = $n_sroa_1_4_extract_shift$0; + $d_sroa_0_0_extract_trunc = $b$0; + $d_sroa_1_4_extract_shift$0 = $b$1; + $d_sroa_1_4_extract_trunc = $d_sroa_1_4_extract_shift$0; + if (($n_sroa_1_4_extract_trunc | 0) == 0) { + $4 = ($rem | 0) != 0; + if (($d_sroa_1_4_extract_trunc | 0) == 0) { + if ($4) { + HEAP32[$rem >> 2] = ($n_sroa_0_0_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0); + HEAP32[$rem + 4 >> 2] = 0; + } + $_0$1 = 0; + $_0$0 = ($n_sroa_0_0_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } else { + if (!$4) { + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + HEAP32[$rem >> 2] = $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $a$1 & 0; + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + } + $17 = ($d_sroa_1_4_extract_trunc | 0) == 0; + do { + if (($d_sroa_0_0_extract_trunc | 0) == 0) { + if ($17) { + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0); + HEAP32[$rem + 4 >> 2] = 0; + } + $_0$1 = 0; + $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + if (($n_sroa_0_0_extract_trunc | 0) == 0) { + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = 0; + HEAP32[$rem + 4 >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_1_4_extract_trunc >>> 0); + } + $_0$1 = 0; + $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_1_4_extract_trunc >>> 0) >>> 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + $37 = $d_sroa_1_4_extract_trunc - 1 | 0; + if (($37 & $d_sroa_1_4_extract_trunc | 0) == 0) { + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = 0 | $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $37 & $n_sroa_1_4_extract_trunc | $a$1 & 0; + } + $_0$1 = 0; + $_0$0 = $n_sroa_1_4_extract_trunc >>> ((_llvm_cttz_i32($d_sroa_1_4_extract_trunc | 0) | 0) >>> 0); + return (tempRet0 = $_0$1, $_0$0) | 0; + } + $49 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0; + $51 = $49 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0; + if ($51 >>> 0 <= 30) { + $57 = $51 + 1 | 0; + $58 = 31 - $51 | 0; + $sr_1_ph = $57; + $r_sroa_0_1_ph = $n_sroa_1_4_extract_trunc << $58 | $n_sroa_0_0_extract_trunc >>> ($57 >>> 0); + $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($57 >>> 0); + $q_sroa_0_1_ph = 0; + $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $58; + break; + } + if (($rem | 0) == 0) { + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + HEAP32[$rem >> 2] = 0 | $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0; + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } else { + if (!$17) { + $117 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0; + $119 = $117 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0; + if ($119 >>> 0 <= 31) { + $125 = $119 + 1 | 0; + $126 = 31 - $119 | 0; + $130 = $119 - 31 >> 31; + $sr_1_ph = $125; + $r_sroa_0_1_ph = $n_sroa_0_0_extract_trunc >>> ($125 >>> 0) & $130 | $n_sroa_1_4_extract_trunc << $126; + $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($125 >>> 0) & $130; + $q_sroa_0_1_ph = 0; + $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $126; + break; + } + if (($rem | 0) == 0) { + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + HEAP32[$rem >> 2] = 0 | $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0; + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + $66 = $d_sroa_0_0_extract_trunc - 1 | 0; + if (($66 & $d_sroa_0_0_extract_trunc | 0) != 0) { + $86 = (Math_clz32($d_sroa_0_0_extract_trunc | 0) | 0) + 33 | 0; + $88 = $86 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0; + $89 = 64 - $88 | 0; + $91 = 32 - $88 | 0; + $92 = $91 >> 31; + $95 = $88 - 32 | 0; + $105 = $95 >> 31; + $sr_1_ph = $88; + $r_sroa_0_1_ph = $91 - 1 >> 31 & $n_sroa_1_4_extract_trunc >>> ($95 >>> 0) | ($n_sroa_1_4_extract_trunc << $91 | $n_sroa_0_0_extract_trunc >>> ($88 >>> 0)) & $105; + $r_sroa_1_1_ph = $105 & $n_sroa_1_4_extract_trunc >>> ($88 >>> 0); + $q_sroa_0_1_ph = $n_sroa_0_0_extract_trunc << $89 & $92; + $q_sroa_1_1_ph = ($n_sroa_1_4_extract_trunc << $89 | $n_sroa_0_0_extract_trunc >>> ($95 >>> 0)) & $92 | $n_sroa_0_0_extract_trunc << $91 & $88 - 33 >> 31; + break; + } + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = $66 & $n_sroa_0_0_extract_trunc; + HEAP32[$rem + 4 >> 2] = 0; + } + if (($d_sroa_0_0_extract_trunc | 0) == 1) { + $_0$1 = $n_sroa_1_4_extract_shift$0 | $a$1 & 0; + $_0$0 = 0 | $a$0 & -1; + return (tempRet0 = $_0$1, $_0$0) | 0; + } else { + $78 = _llvm_cttz_i32($d_sroa_0_0_extract_trunc | 0) | 0; + $_0$1 = 0 | $n_sroa_1_4_extract_trunc >>> ($78 >>> 0); + $_0$0 = $n_sroa_1_4_extract_trunc << 32 - $78 | $n_sroa_0_0_extract_trunc >>> ($78 >>> 0) | 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + } + } while (0); + if (($sr_1_ph | 0) == 0) { + $q_sroa_1_1_lcssa = $q_sroa_1_1_ph; + $q_sroa_0_1_lcssa = $q_sroa_0_1_ph; + $r_sroa_1_1_lcssa = $r_sroa_1_1_ph; + $r_sroa_0_1_lcssa = $r_sroa_0_1_ph; + $carry_0_lcssa$1 = 0; + $carry_0_lcssa$0 = 0; + } else { + $d_sroa_0_0_insert_insert99$0 = 0 | $b$0 & -1; + $d_sroa_0_0_insert_insert99$1 = $d_sroa_1_4_extract_shift$0 | $b$1 & 0; + $137$0 = _i64Add($d_sroa_0_0_insert_insert99$0 | 0, $d_sroa_0_0_insert_insert99$1 | 0, -1, -1) | 0; + $137$1 = tempRet0; + $q_sroa_1_1198 = $q_sroa_1_1_ph; + $q_sroa_0_1199 = $q_sroa_0_1_ph; + $r_sroa_1_1200 = $r_sroa_1_1_ph; + $r_sroa_0_1201 = $r_sroa_0_1_ph; + $sr_1202 = $sr_1_ph; + $carry_0203 = 0; + while (1) { + $147 = $q_sroa_0_1199 >>> 31 | $q_sroa_1_1198 << 1; + $149 = $carry_0203 | $q_sroa_0_1199 << 1; + $r_sroa_0_0_insert_insert42$0 = 0 | ($r_sroa_0_1201 << 1 | $q_sroa_1_1198 >>> 31); + $r_sroa_0_0_insert_insert42$1 = $r_sroa_0_1201 >>> 31 | $r_sroa_1_1200 << 1 | 0; + _i64Subtract($137$0 | 0, $137$1 | 0, $r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0) | 0; + $150$1 = tempRet0; + $151$0 = $150$1 >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1; + $152 = $151$0 & 1; + $154$0 = _i64Subtract($r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0, $151$0 & $d_sroa_0_0_insert_insert99$0 | 0, ((($150$1 | 0) < 0 ? -1 : 0) >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1) & $d_sroa_0_0_insert_insert99$1 | 0) | 0; + $r_sroa_0_0_extract_trunc = $154$0; + $r_sroa_1_4_extract_trunc = tempRet0; + $155 = $sr_1202 - 1 | 0; + if (($155 | 0) == 0) { + break; + } else { + $q_sroa_1_1198 = $147; + $q_sroa_0_1199 = $149; + $r_sroa_1_1200 = $r_sroa_1_4_extract_trunc; + $r_sroa_0_1201 = $r_sroa_0_0_extract_trunc; + $sr_1202 = $155; + $carry_0203 = $152; + } + } + $q_sroa_1_1_lcssa = $147; + $q_sroa_0_1_lcssa = $149; + $r_sroa_1_1_lcssa = $r_sroa_1_4_extract_trunc; + $r_sroa_0_1_lcssa = $r_sroa_0_0_extract_trunc; + $carry_0_lcssa$1 = 0; + $carry_0_lcssa$0 = $152; + } + $q_sroa_0_0_insert_ext75$0 = $q_sroa_0_1_lcssa; + $q_sroa_0_0_insert_ext75$1 = 0; + $q_sroa_0_0_insert_insert77$1 = $q_sroa_1_1_lcssa | $q_sroa_0_0_insert_ext75$1; + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = 0 | $r_sroa_0_1_lcssa; + HEAP32[$rem + 4 >> 2] = $r_sroa_1_1_lcssa | 0; + } + $_0$1 = (0 | $q_sroa_0_0_insert_ext75$0) >>> 31 | $q_sroa_0_0_insert_insert77$1 << 1 | ($q_sroa_0_0_insert_ext75$1 << 1 | $q_sroa_0_0_insert_ext75$0 >>> 31) & 0 | $carry_0_lcssa$1; + $_0$0 = ($q_sroa_0_0_insert_ext75$0 << 1 | 0 >>> 31) & -2 | $carry_0_lcssa$0; + return (tempRet0 = $_0$1, $_0$0) | 0; +} +function ___uremdi3($a$0, $a$1, $b$0, $b$1) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + var $rem = 0, __stackBase__ = 0; + __stackBase__ = STACKTOP; + STACKTOP = STACKTOP + 16 | 0; + $rem = __stackBase__ | 0; + ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) | 0; + STACKTOP = __stackBase__; + return (tempRet0 = HEAP32[$rem + 4 >> 2] | 0, HEAP32[$rem >> 2] | 0) | 0; +} +function ___udivdi3($a$0, $a$1, $b$0, $b$1) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + var $1$0 = 0; + $1$0 = ___udivmoddi4($a$0, $a$1, $b$0, $b$1, 0) | 0; + return $1$0 | 0; +} +function _roundf(f) { + f = +f; + return f >= +0 ? +Math_floor(f + +0.5) : +Math_ceil(f - +0.5); // TODO: use fround? +} +function _bitshift64Lshr(low, high, bits) { + low = low|0; high = high|0; bits = bits|0; + var ander = 0; + if ((bits|0) < 32) { + ander = ((1 << bits) - 1)|0; + tempRet0 = high >>> bits; + return (low >>> bits) | ((high&ander) << (32 - bits)); + } + tempRet0 = 0; + return (high >>> (bits - 32))|0; +} +function _sbrk(increment) { + increment = increment|0; + var oldDynamicTop = 0; + var oldDynamicTopOnChange = 0; + var newDynamicTop = 0; + var totalMemory = 0; + increment = ((increment + 15) & -16)|0; + oldDynamicTop = HEAP32[DYNAMICTOP_PTR>>2]|0; + newDynamicTop = oldDynamicTop + increment | 0; + + if (((increment|0) > 0 & (newDynamicTop|0) < (oldDynamicTop|0)) // Detect and fail if we would wrap around signed 32-bit int. + | (newDynamicTop|0) < 0) { // Also underflow, sbrk() should be able to be used to subtract. + abortOnCannotGrowMemory()|0; + ___setErrNo(12); + return -1; + } + + HEAP32[DYNAMICTOP_PTR>>2] = newDynamicTop; + totalMemory = getTotalMemory()|0; + if ((newDynamicTop|0) > (totalMemory|0)) { + if ((enlargeMemory()|0) == 0) { + ___setErrNo(12); + HEAP32[DYNAMICTOP_PTR>>2] = oldDynamicTop; + return -1; + } + } + return oldDynamicTop|0; +} +function _bitshift64Shl(low, high, bits) { + low = low|0; high = high|0; bits = bits|0; + var ander = 0; + if ((bits|0) < 32) { + ander = ((1 << bits) - 1)|0; + tempRet0 = (high << bits) | ((low&(ander << (32 - bits))) >>> (32 - bits)); + return low << bits; + } + tempRet0 = low << (bits - 32); + return 0; +} +function _llvm_bswap_i32(x) { + x = x|0; + return (((x&0xff)<<24) | (((x>>8)&0xff)<<16) | (((x>>16)&0xff)<<8) | (x>>>24))|0; +} + + +function dynCall_viiiii(index,a1,a2,a3,a4,a5) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; + FUNCTION_TABLE_viiiii[index&7](a1|0,a2|0,a3|0,a4|0,a5|0); +} + + +function dynCall_vd(index,a1) { + index = index|0; + a1=+a1; + FUNCTION_TABLE_vd[index&3](+a1); +} + + +function dynCall_vid(index,a1,a2) { + index = index|0; + a1=a1|0; a2=+a2; + FUNCTION_TABLE_vid[index&3](a1|0,+a2); +} + + +function dynCall_vi(index,a1) { + index = index|0; + a1=a1|0; + FUNCTION_TABLE_vi[index&31](a1|0); +} + + +function dynCall_vii(index,a1,a2) { + index = index|0; + a1=a1|0; a2=a2|0; + FUNCTION_TABLE_vii[index&63](a1|0,a2|0); +} + + +function dynCall_ii(index,a1) { + index = index|0; + a1=a1|0; + return FUNCTION_TABLE_ii[index&15](a1|0)|0; +} + + +function dynCall_viddd(index,a1,a2,a3,a4) { + index = index|0; + a1=a1|0; a2=+a2; a3=+a3; a4=+a4; + FUNCTION_TABLE_viddd[index&3](a1|0,+a2,+a3,+a4); +} + + +function dynCall_vidd(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=+a2; a3=+a3; + FUNCTION_TABLE_vidd[index&7](a1|0,+a2,+a3); +} + + +function dynCall_iiii(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; + return FUNCTION_TABLE_iiii[index&15](a1|0,a2|0,a3|0)|0; +} + + +function dynCall_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0; + FUNCTION_TABLE_viiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0); +} + + +function dynCall_viiiiii(index,a1,a2,a3,a4,a5,a6) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; + FUNCTION_TABLE_viiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0); +} + + +function dynCall_viii(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; + FUNCTION_TABLE_viii[index&31](a1|0,a2|0,a3|0); +} + + +function dynCall_vidddd(index,a1,a2,a3,a4,a5) { + index = index|0; + a1=a1|0; a2=+a2; a3=+a3; a4=+a4; a5=+a5; + FUNCTION_TABLE_vidddd[index&3](a1|0,+a2,+a3,+a4,+a5); +} + + +function dynCall_vdi(index,a1,a2) { + index = index|0; + a1=+a1; a2=a2|0; + FUNCTION_TABLE_vdi[index&1](+a1,a2|0); +} + + +function dynCall_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; + FUNCTION_TABLE_viiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0); +} + + +function dynCall_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0; a9=a9|0; + FUNCTION_TABLE_viiiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0,a9|0); +} + + +function dynCall_iii(index,a1,a2) { + index = index|0; + a1=a1|0; a2=a2|0; + return FUNCTION_TABLE_iii[index&3](a1|0,a2|0)|0; +} + + +function dynCall_i(index) { + index = index|0; + + return FUNCTION_TABLE_i[index&3]()|0; +} + + +function dynCall_vdddddd(index,a1,a2,a3,a4,a5,a6) { + index = index|0; + a1=+a1; a2=+a2; a3=+a3; a4=+a4; a5=+a5; a6=+a6; + FUNCTION_TABLE_vdddddd[index&1](+a1,+a2,+a3,+a4,+a5,+a6); +} + + +function dynCall_vdddd(index,a1,a2,a3,a4) { + index = index|0; + a1=+a1; a2=+a2; a3=+a3; a4=+a4; + FUNCTION_TABLE_vdddd[index&3](+a1,+a2,+a3,+a4); +} + + +function dynCall_vdd(index,a1,a2) { + index = index|0; + a1=+a1; a2=+a2; + FUNCTION_TABLE_vdd[index&3](+a1,+a2); +} + + +function dynCall_v(index) { + index = index|0; + + FUNCTION_TABLE_v[index&7](); +} + + +function dynCall_viid(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=a2|0; a3=+a3; + FUNCTION_TABLE_viid[index&1](a1|0,a2|0,+a3); +} + + +function dynCall_viiii(index,a1,a2,a3,a4) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; + FUNCTION_TABLE_viiii[index&31](a1|0,a2|0,a3|0,a4|0); +} + +function b0(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; nullFunc_viiiii(0); +} +function _emscripten_glUniform4i__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glUniform4i(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function _emscripten_glFramebufferTexture2D__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glFramebufferTexture2D(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function _emscripten_glShaderBinary__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glShaderBinary(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function _emscripten_glDrawElementsInstanced__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glDrawElementsInstanced(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function b1(p0) { + p0 = +p0; nullFunc_vd(1); +} +function _emscripten_glClearDepth__wrapper(p0) { + p0 = +p0; _emscripten_glClearDepth(+p0); +} +function _emscripten_glClearDepthf__wrapper(p0) { + p0 = +p0; _emscripten_glClearDepthf(+p0); +} +function _emscripten_glLineWidth__wrapper(p0) { + p0 = +p0; _emscripten_glLineWidth(+p0); +} +function b2(p0,p1) { + p0 = p0|0;p1 = +p1; nullFunc_vid(2); +} +function _emscripten_glUniform1f__wrapper(p0,p1) { + p0 = p0|0;p1 = +p1; _emscripten_glUniform1f(p0|0,+p1); +} +function _emscripten_glVertexAttrib1f__wrapper(p0,p1) { + p0 = p0|0;p1 = +p1; _emscripten_glVertexAttrib1f(p0|0,+p1); +} +function b3(p0) { + p0 = p0|0; nullFunc_vi(3); +} +function _emscripten_glDeleteShader__wrapper(p0) { + p0 = p0|0; _emscripten_glDeleteShader(p0|0); +} +function _emscripten_glCompileShader__wrapper(p0) { + p0 = p0|0; _emscripten_glCompileShader(p0|0); +} +function _emscripten_glDeleteProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glDeleteProgram(p0|0); +} +function _emscripten_glLinkProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glLinkProgram(p0|0); +} +function _emscripten_glUseProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glUseProgram(p0|0); +} +function _emscripten_glValidateProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glValidateProgram(p0|0); +} +function _emscripten_glDeleteObjectARB__wrapper(p0) { + p0 = p0|0; _emscripten_glDeleteObjectARB(p0|0); +} +function _emscripten_glEnableClientState__wrapper(p0) { + p0 = p0|0; _emscripten_glEnableClientState(p0|0); +} +function _emscripten_glClientActiveTexture__wrapper(p0) { + p0 = p0|0; _emscripten_glClientActiveTexture(p0|0); +} +function _emscripten_glBindVertexArray__wrapper(p0) { + p0 = p0|0; _emscripten_glBindVertexArray(p0|0); +} +function _emscripten_glMatrixMode__wrapper(p0) { + p0 = p0|0; _emscripten_glMatrixMode(p0|0); +} +function _emscripten_glLoadMatrixf__wrapper(p0) { + p0 = p0|0; _emscripten_glLoadMatrixf(p0|0); +} +function _emscripten_glEnableVertexAttribArray__wrapper(p0) { + p0 = p0|0; _emscripten_glEnableVertexAttribArray(p0|0); +} +function _emscripten_glDisableVertexAttribArray__wrapper(p0) { + p0 = p0|0; _emscripten_glDisableVertexAttribArray(p0|0); +} +function _emscripten_glDepthFunc__wrapper(p0) { + p0 = p0|0; _emscripten_glDepthFunc(p0|0); +} +function _emscripten_glEnable__wrapper(p0) { + p0 = p0|0; _emscripten_glEnable(p0|0); +} +function _emscripten_glDisable__wrapper(p0) { + p0 = p0|0; _emscripten_glDisable(p0|0); +} +function _emscripten_glFrontFace__wrapper(p0) { + p0 = p0|0; _emscripten_glFrontFace(p0|0); +} +function _emscripten_glCullFace__wrapper(p0) { + p0 = p0|0; _emscripten_glCullFace(p0|0); +} +function _emscripten_glClear__wrapper(p0) { + p0 = p0|0; _emscripten_glClear(p0|0); +} +function _emscripten_glClearStencil__wrapper(p0) { + p0 = p0|0; _emscripten_glClearStencil(p0|0); +} +function _emscripten_glDepthMask__wrapper(p0) { + p0 = p0|0; _emscripten_glDepthMask(p0|0); +} +function _emscripten_glStencilMask__wrapper(p0) { + p0 = p0|0; _emscripten_glStencilMask(p0|0); +} +function _emscripten_glGenerateMipmap__wrapper(p0) { + p0 = p0|0; _emscripten_glGenerateMipmap(p0|0); +} +function _emscripten_glActiveTexture__wrapper(p0) { + p0 = p0|0; _emscripten_glActiveTexture(p0|0); +} +function _emscripten_glBlendEquation__wrapper(p0) { + p0 = p0|0; _emscripten_glBlendEquation(p0|0); +} +function b4(p0,p1) { + p0 = p0|0;p1 = p1|0; nullFunc_vii(4); +} +function _emscripten_glPixelStorei__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glPixelStorei(p0|0,p1|0); +} +function _emscripten_glGetIntegerv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetIntegerv(p0|0,p1|0); +} +function _emscripten_glGetFloatv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetFloatv(p0|0,p1|0); +} +function _emscripten_glGetBooleanv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetBooleanv(p0|0,p1|0); +} +function _emscripten_glGenTextures__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenTextures(p0|0,p1|0); +} +function _emscripten_glDeleteTextures__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteTextures(p0|0,p1|0); +} +function _emscripten_glBindTexture__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindTexture(p0|0,p1|0); +} +function _emscripten_glGenBuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenBuffers(p0|0,p1|0); +} +function _emscripten_glDeleteBuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteBuffers(p0|0,p1|0); +} +function _emscripten_glGenRenderbuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenRenderbuffers(p0|0,p1|0); +} +function _emscripten_glDeleteRenderbuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteRenderbuffers(p0|0,p1|0); +} +function _emscripten_glBindRenderbuffer__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindRenderbuffer(p0|0,p1|0); +} +function _emscripten_glUniform1i__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glUniform1i(p0|0,p1|0); +} +function _emscripten_glBindBuffer__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindBuffer(p0|0,p1|0); +} +function _emscripten_glVertexAttrib1fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib1fv(p0|0,p1|0); +} +function _emscripten_glVertexAttrib2fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib2fv(p0|0,p1|0); +} +function _emscripten_glVertexAttrib3fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib3fv(p0|0,p1|0); +} +function _emscripten_glVertexAttrib4fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib4fv(p0|0,p1|0); +} +function _emscripten_glAttachShader__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glAttachShader(p0|0,p1|0); +} +function _emscripten_glDetachShader__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDetachShader(p0|0,p1|0); +} +function _emscripten_glBindFramebuffer__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindFramebuffer(p0|0,p1|0); +} +function _emscripten_glGenFramebuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenFramebuffers(p0|0,p1|0); +} +function _emscripten_glDeleteFramebuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteFramebuffers(p0|0,p1|0); +} +function _emscripten_glBindProgramARB__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindProgramARB(p0|0,p1|0); +} +function _emscripten_glGetPointerv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetPointerv(p0|0,p1|0); +} +function _emscripten_glGenVertexArrays__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenVertexArrays(p0|0,p1|0); +} +function _emscripten_glDeleteVertexArrays__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteVertexArrays(p0|0,p1|0); +} +function _emscripten_glVertexAttribDivisor__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttribDivisor(p0|0,p1|0); +} +function _emscripten_glBlendFunc__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBlendFunc(p0|0,p1|0); +} +function _emscripten_glBlendEquationSeparate__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBlendEquationSeparate(p0|0,p1|0); +} +function _emscripten_glStencilMaskSeparate__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glStencilMaskSeparate(p0|0,p1|0); +} +function _emscripten_glHint__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glHint(p0|0,p1|0); +} +function _emscripten_glDrawBuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDrawBuffers(p0|0,p1|0); +} +function b5(p0) { + p0 = p0|0; nullFunc_ii(5);return 0; +} +function _emscripten_glGetString__wrapper(p0) { + p0 = p0|0; return _emscripten_glGetString(p0|0)|0; +} +function _emscripten_glIsTexture__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsTexture(p0|0)|0; +} +function _emscripten_glIsBuffer__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsBuffer(p0|0)|0; +} +function _emscripten_glIsRenderbuffer__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsRenderbuffer(p0|0)|0; +} +function _emscripten_glCreateShader__wrapper(p0) { + p0 = p0|0; return _emscripten_glCreateShader(p0|0)|0; +} +function _emscripten_glIsShader__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsShader(p0|0)|0; +} +function _emscripten_glIsProgram__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsProgram(p0|0)|0; +} +function _emscripten_glIsFramebuffer__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsFramebuffer(p0|0)|0; +} +function _emscripten_glCheckFramebufferStatus__wrapper(p0) { + p0 = p0|0; return _emscripten_glCheckFramebufferStatus(p0|0)|0; +} +function _emscripten_glIsEnabled__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsEnabled(p0|0)|0; +} +function b6(p0,p1,p2,p3) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_viddd(6); +} +function _emscripten_glUniform3f__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glUniform3f(p0|0,+p1,+p2,+p3); +} +function _emscripten_glVertexAttrib3f__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glVertexAttrib3f(p0|0,+p1,+p2,+p3); +} +function b7(p0,p1,p2) { + p0 = p0|0;p1 = +p1;p2 = +p2; nullFunc_vidd(7); +} +function _emscripten_glUniform2f__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glUniform2f(p0|0,+p1,+p2); +} +function _emscripten_glVertexAttrib2f__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glVertexAttrib2f(p0|0,+p1,+p2); +} +function b8(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_iiii(8);return 0; +} +function b9(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; nullFunc_viiiiiiii(9); +} +function _emscripten_glCompressedTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCompressedTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0); +} +function _emscripten_glCopyTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0); +} +function _emscripten_glCopyTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0); +} +function b10(p0,p1,p2,p3,p4,p5) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; nullFunc_viiiiii(10); +} +function _emscripten_glDrawRangeElements__wrapper(p0,p1,p2,p3,p4,p5) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glDrawRangeElements(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0); +} +function _emscripten_glVertexAttribPointer__wrapper(p0,p1,p2,p3,p4,p5) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glVertexAttribPointer(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0); +} +function b11(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_viii(11); +} +function _emscripten_glGetTexParameterfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameterfv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetTexParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glTexParameterfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameterfv(p0|0,p1|0,p2|0); +} +function _emscripten_glTexParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetBufferParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetBufferParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetRenderbufferParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetRenderbufferParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetUniformfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformfv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetUniformiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformiv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetVertexAttribfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribfv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetVertexAttribiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribiv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetVertexAttribPointerv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribPointerv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform2i__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2i(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform1iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform2iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform3iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform4iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform1fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1fv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform2fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2fv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform3fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3fv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform4fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4fv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetShaderiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetShaderiv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetProgramiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetProgramiv(p0|0,p1|0,p2|0); +} +function _emscripten_glBindAttribLocation__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glBindAttribLocation(p0|0,p1|0,p2|0); +} +function _emscripten_glGetObjectParameterivARB__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetObjectParameterivARB(p0|0,p1|0,p2|0); +} +function _emscripten_glNormalPointer__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glNormalPointer(p0|0,p1|0,p2|0); +} +function _emscripten_glDrawArrays__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glDrawArrays(p0|0,p1|0,p2|0); +} +function _emscripten_glTexParameteri__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteri(p0|0,p1|0,p2|0); +} +function _emscripten_glStencilFunc__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilFunc(p0|0,p1|0,p2|0); +} +function _emscripten_glStencilOp__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilOp(p0|0,p1|0,p2|0); +} +function b12(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; nullFunc_vidddd(12); +} +function _emscripten_glUniform4f__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glUniform4f(p0|0,+p1,+p2,+p3,+p4); +} +function _emscripten_glVertexAttrib4f__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glVertexAttrib4f(p0|0,+p1,+p2,+p3,+p4); +} +function b13(p0,p1) { + p0 = +p0;p1 = p1|0; nullFunc_vdi(13); +} +function _emscripten_glSampleCoverage__wrapper(p0,p1) { + p0 = +p0;p1 = p1|0; _emscripten_glSampleCoverage(+p0,p1|0); +} +function b14(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; nullFunc_viiiiiii(14); +} +function _emscripten_glReadPixels__wrapper(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glReadPixels(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0); +} +function _emscripten_glGetActiveUniform__wrapper(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveUniform(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0); +} +function _emscripten_glGetActiveAttrib__wrapper(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveAttrib(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0); +} +function b15(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; nullFunc_viiiiiiiii(15); +} +function _emscripten_glCompressedTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glCompressedTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0); +} +function _emscripten_glTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0); +} +function _emscripten_glTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0); +} +function b16(p0,p1) { + p0 = p0|0;p1 = p1|0; nullFunc_iii(16);return 0; +} +function _emscripten_glGetUniformLocation__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; return _emscripten_glGetUniformLocation(p0|0,p1|0)|0; +} +function _emscripten_glGetAttribLocation__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; return _emscripten_glGetAttribLocation(p0|0,p1|0)|0; +} +function b17() { + ; nullFunc_i(17);return 0; +} +function _emscripten_glCreateProgram__wrapper() { + ; return _emscripten_glCreateProgram()|0; +} +function _emscripten_glGetError__wrapper() { + ; return _emscripten_glGetError()|0; +} +function b18(p0,p1,p2,p3,p4,p5) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; nullFunc_vdddddd(18); +} +function _emscripten_glFrustum__wrapper(p0,p1,p2,p3,p4,p5) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; _emscripten_glFrustum(+p0,+p1,+p2,+p3,+p4,+p5); +} +function b19(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_vdddd(19); +} +function _emscripten_glRotatef__wrapper(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glRotatef(+p0,+p1,+p2,+p3); +} +function _emscripten_glClearColor__wrapper(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glClearColor(+p0,+p1,+p2,+p3); +} +function _emscripten_glBlendColor__wrapper(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glBlendColor(+p0,+p1,+p2,+p3); +} +function b20(p0,p1) { + p0 = +p0;p1 = +p1; nullFunc_vdd(20); +} +function _emscripten_glDepthRange__wrapper(p0,p1) { + p0 = +p0;p1 = +p1; _emscripten_glDepthRange(+p0,+p1); +} +function _emscripten_glDepthRangef__wrapper(p0,p1) { + p0 = +p0;p1 = +p1; _emscripten_glDepthRangef(+p0,+p1); +} +function _emscripten_glPolygonOffset__wrapper(p0,p1) { + p0 = +p0;p1 = +p1; _emscripten_glPolygonOffset(+p0,+p1); +} +function b21() { + ; nullFunc_v(21); +} +function _emscripten_glLoadIdentity__wrapper() { + ; _emscripten_glLoadIdentity(); +} +function _emscripten_glReleaseShaderCompiler__wrapper() { + ; _emscripten_glReleaseShaderCompiler(); +} +function _emscripten_glFinish__wrapper() { + ; _emscripten_glFinish(); +} +function _emscripten_glFlush__wrapper() { + ; _emscripten_glFlush(); +} +function b22(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = +p2; nullFunc_viid(22); +} +function _emscripten_glTexParameterf__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = +p2; _emscripten_glTexParameterf(p0|0,p1|0,+p2); +} +function b23(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; nullFunc_viiii(23); +} +function _emscripten_glBufferData__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferData(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glBufferSubData__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferSubData(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniform3i__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniform3i(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniformMatrix2fv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix2fv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniformMatrix3fv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix3fv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniformMatrix4fv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix4fv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetAttachedShaders__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetAttachedShaders(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glShaderSource__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glShaderSource(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetShaderSource__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderSource(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetShaderInfoLog__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderInfoLog(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetShaderPrecisionFormat__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderPrecisionFormat(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetProgramInfoLog__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetProgramInfoLog(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glFramebufferRenderbuffer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glFramebufferRenderbuffer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetFramebufferAttachmentParameteriv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetFramebufferAttachmentParameteriv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetInfoLogARB__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetInfoLogARB(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glVertexPointer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glVertexPointer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glTexCoordPointer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glTexCoordPointer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glColorPointer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorPointer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glDrawElements__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawElements(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glDrawArraysInstanced__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawArraysInstanced(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glViewport__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glViewport(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glScissor__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glScissor(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glColorMask__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorMask(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glRenderbufferStorage__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glRenderbufferStorage(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glBlendFuncSeparate__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBlendFuncSeparate(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glStencilFuncSeparate__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilFuncSeparate(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glStencilOpSeparate__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilOpSeparate(p0|0,p1|0,p2|0,p3|0); +} + +// EMSCRIPTEN_END_FUNCS +var FUNCTION_TABLE_viiiii = [b0,_KeyCallback,_emscripten_glUniform4i__wrapper,_emscripten_glFramebufferTexture2D__wrapper,_emscripten_glShaderBinary__wrapper,_emscripten_glDrawElementsInstanced__wrapper,b0,b0]; +var FUNCTION_TABLE_vd = [b1,_emscripten_glClearDepth__wrapper,_emscripten_glClearDepthf__wrapper,_emscripten_glLineWidth__wrapper]; +var FUNCTION_TABLE_vid = [b2,_emscripten_glUniform1f__wrapper,_emscripten_glVertexAttrib1f__wrapper,b2]; +var FUNCTION_TABLE_vi = [b3,_emscripten_glDeleteShader__wrapper,_emscripten_glCompileShader__wrapper,_emscripten_glDeleteProgram__wrapper,_emscripten_glLinkProgram__wrapper,_emscripten_glUseProgram__wrapper,_emscripten_glValidateProgram__wrapper,_emscripten_glDeleteObjectARB__wrapper,_emscripten_glEnableClientState__wrapper,_emscripten_glClientActiveTexture__wrapper,_emscripten_glBindVertexArray__wrapper,_emscripten_glMatrixMode__wrapper,_emscripten_glLoadMatrixf__wrapper,_emscripten_glEnableVertexAttribArray__wrapper,_emscripten_glDisableVertexAttribArray__wrapper,_emscripten_glDepthFunc__wrapper,_emscripten_glEnable__wrapper,_emscripten_glDisable__wrapper,_emscripten_glFrontFace__wrapper,_emscripten_glCullFace__wrapper,_emscripten_glClear__wrapper,_emscripten_glClearStencil__wrapper,_emscripten_glDepthMask__wrapper,_emscripten_glStencilMask__wrapper,_emscripten_glGenerateMipmap__wrapper,_emscripten_glActiveTexture__wrapper,_emscripten_glBlendEquation__wrapper,b3,b3 +,b3,b3,b3]; +var FUNCTION_TABLE_vii = [b4,_ErrorCallback,_CursorEnterCallback,_CharCallback,_WindowIconifyCallback,_emscripten_glPixelStorei__wrapper,_emscripten_glGetIntegerv__wrapper,_emscripten_glGetFloatv__wrapper,_emscripten_glGetBooleanv__wrapper,_emscripten_glGenTextures__wrapper,_emscripten_glDeleteTextures__wrapper,_emscripten_glBindTexture__wrapper,_emscripten_glGenBuffers__wrapper,_emscripten_glDeleteBuffers__wrapper,_emscripten_glGenRenderbuffers__wrapper,_emscripten_glDeleteRenderbuffers__wrapper,_emscripten_glBindRenderbuffer__wrapper,_emscripten_glUniform1i__wrapper,_emscripten_glBindBuffer__wrapper,_emscripten_glVertexAttrib1fv__wrapper,_emscripten_glVertexAttrib2fv__wrapper,_emscripten_glVertexAttrib3fv__wrapper,_emscripten_glVertexAttrib4fv__wrapper,_emscripten_glAttachShader__wrapper,_emscripten_glDetachShader__wrapper,_emscripten_glBindFramebuffer__wrapper,_emscripten_glGenFramebuffers__wrapper,_emscripten_glDeleteFramebuffers__wrapper,_emscripten_glBindProgramARB__wrapper,_emscripten_glGetPointerv__wrapper,_emscripten_glGenVertexArrays__wrapper,_emscripten_glDeleteVertexArrays__wrapper,_emscripten_glVertexAttribDivisor__wrapper,_emscripten_glBlendFunc__wrapper,_emscripten_glBlendEquationSeparate__wrapper,_emscripten_glStencilMaskSeparate__wrapper,_emscripten_glHint__wrapper,_emscripten_glDrawBuffers__wrapper,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4 +,b4,b4,b4,b4,b4]; +var FUNCTION_TABLE_ii = [b5,___stdio_close,_emscripten_glGetString__wrapper,_emscripten_glIsTexture__wrapper,_emscripten_glIsBuffer__wrapper,_emscripten_glIsRenderbuffer__wrapper,_emscripten_glCreateShader__wrapper,_emscripten_glIsShader__wrapper,_emscripten_glIsProgram__wrapper,_emscripten_glIsFramebuffer__wrapper,_emscripten_glCheckFramebufferStatus__wrapper,_emscripten_glIsEnabled__wrapper,b5,b5,b5,b5]; +var FUNCTION_TABLE_viddd = [b6,_emscripten_glUniform3f__wrapper,_emscripten_glVertexAttrib3f__wrapper,b6]; +var FUNCTION_TABLE_vidd = [b7,_MouseCursorPosCallback,_ScrollCallback,_emscripten_glUniform2f__wrapper,_emscripten_glVertexAttrib2f__wrapper,b7,b7,b7]; +var FUNCTION_TABLE_iiii = [b8,___stdout_write,___stdio_seek,_sn_write,_EmscriptenFullscreenChangeCallback,_EmscriptenKeyboardCallback,_EmscriptenMouseCallback,_EmscriptenTouchCallback,_EmscriptenGamepadCallback,___stdio_write,b8,b8,b8,b8,b8,b8]; +var FUNCTION_TABLE_viiiiiiii = [b9,_emscripten_glCompressedTexImage2D__wrapper,_emscripten_glCopyTexImage2D__wrapper,_emscripten_glCopyTexSubImage2D__wrapper]; +var FUNCTION_TABLE_viiiiii = [b10,_emscripten_glDrawRangeElements__wrapper,_emscripten_glVertexAttribPointer__wrapper,b10]; +var FUNCTION_TABLE_viii = [b11,_WindowSizeCallback,_emscripten_glGetTexParameterfv__wrapper,_emscripten_glGetTexParameteriv__wrapper,_emscripten_glTexParameterfv__wrapper,_emscripten_glTexParameteriv__wrapper,_emscripten_glGetBufferParameteriv__wrapper,_emscripten_glGetRenderbufferParameteriv__wrapper,_emscripten_glGetUniformfv__wrapper,_emscripten_glGetUniformiv__wrapper,_emscripten_glGetVertexAttribfv__wrapper,_emscripten_glGetVertexAttribiv__wrapper,_emscripten_glGetVertexAttribPointerv__wrapper,_emscripten_glUniform2i__wrapper,_emscripten_glUniform1iv__wrapper,_emscripten_glUniform2iv__wrapper,_emscripten_glUniform3iv__wrapper,_emscripten_glUniform4iv__wrapper,_emscripten_glUniform1fv__wrapper,_emscripten_glUniform2fv__wrapper,_emscripten_glUniform3fv__wrapper,_emscripten_glUniform4fv__wrapper,_emscripten_glGetShaderiv__wrapper,_emscripten_glGetProgramiv__wrapper,_emscripten_glBindAttribLocation__wrapper,_emscripten_glGetObjectParameterivARB__wrapper,_emscripten_glNormalPointer__wrapper,_emscripten_glDrawArrays__wrapper,_emscripten_glTexParameteri__wrapper,_emscripten_glStencilFunc__wrapper,_emscripten_glStencilOp__wrapper,b11]; +var FUNCTION_TABLE_vidddd = [b12,_emscripten_glUniform4f__wrapper,_emscripten_glVertexAttrib4f__wrapper,b12]; +var FUNCTION_TABLE_vdi = [b13,_emscripten_glSampleCoverage__wrapper]; +var FUNCTION_TABLE_viiiiiii = [b14,_emscripten_glReadPixels__wrapper,_emscripten_glGetActiveUniform__wrapper,_emscripten_glGetActiveAttrib__wrapper]; +var FUNCTION_TABLE_viiiiiiiii = [b15,_emscripten_glCompressedTexSubImage2D__wrapper,_emscripten_glTexImage2D__wrapper,_emscripten_glTexSubImage2D__wrapper]; +var FUNCTION_TABLE_iii = [b16,_emscripten_glGetUniformLocation__wrapper,_emscripten_glGetAttribLocation__wrapper,b16]; +var FUNCTION_TABLE_i = [b17,_emscripten_glCreateProgram__wrapper,_emscripten_glGetError__wrapper,b17]; +var FUNCTION_TABLE_vdddddd = [b18,_emscripten_glFrustum__wrapper]; +var FUNCTION_TABLE_vdddd = [b19,_emscripten_glRotatef__wrapper,_emscripten_glClearColor__wrapper,_emscripten_glBlendColor__wrapper]; +var FUNCTION_TABLE_vdd = [b20,_emscripten_glDepthRange__wrapper,_emscripten_glDepthRangef__wrapper,_emscripten_glPolygonOffset__wrapper]; +var FUNCTION_TABLE_v = [b21,_UpdateDrawFrame,_emscripten_glLoadIdentity__wrapper,_emscripten_glReleaseShaderCompiler__wrapper,_emscripten_glFinish__wrapper,_emscripten_glFlush__wrapper,b21,b21]; +var FUNCTION_TABLE_viid = [b22,_emscripten_glTexParameterf__wrapper]; +var FUNCTION_TABLE_viiii = [b23,_MouseButtonCallback,_emscripten_glBufferData__wrapper,_emscripten_glBufferSubData__wrapper,_emscripten_glUniform3i__wrapper,_emscripten_glUniformMatrix2fv__wrapper,_emscripten_glUniformMatrix3fv__wrapper,_emscripten_glUniformMatrix4fv__wrapper,_emscripten_glGetAttachedShaders__wrapper,_emscripten_glShaderSource__wrapper,_emscripten_glGetShaderSource__wrapper,_emscripten_glGetShaderInfoLog__wrapper,_emscripten_glGetShaderPrecisionFormat__wrapper,_emscripten_glGetProgramInfoLog__wrapper,_emscripten_glFramebufferRenderbuffer__wrapper,_emscripten_glGetFramebufferAttachmentParameteriv__wrapper,_emscripten_glGetInfoLogARB__wrapper,_emscripten_glVertexPointer__wrapper,_emscripten_glTexCoordPointer__wrapper,_emscripten_glColorPointer__wrapper,_emscripten_glDrawElements__wrapper,_emscripten_glDrawArraysInstanced__wrapper,_emscripten_glViewport__wrapper,_emscripten_glScissor__wrapper,_emscripten_glColorMask__wrapper,_emscripten_glRenderbufferStorage__wrapper,_emscripten_glBlendFuncSeparate__wrapper,_emscripten_glStencilFuncSeparate__wrapper,_emscripten_glStencilOpSeparate__wrapper,b23,b23,b23]; + + return { _roundf: _roundf, _main: _main, _llvm_cttz_i32: _llvm_cttz_i32, _bitshift64Lshr: _bitshift64Lshr, _bitshift64Shl: _bitshift64Shl, _fflush: _fflush, _memset: _memset, _sbrk: _sbrk, _memcpy: _memcpy, ___errno_location: ___errno_location, ___uremdi3: ___uremdi3, _i64Subtract: _i64Subtract, ___udivmoddi4: ___udivmoddi4, _i64Add: _i64Add, _emscripten_get_global_libc: _emscripten_get_global_libc, _emscripten_GetProcAddress: _emscripten_GetProcAddress, ___udivdi3: ___udivdi3, _llvm_bswap_i32: _llvm_bswap_i32, _free: _free, _memmove: _memmove, _strstr: _strstr, _malloc: _malloc, runPostSets: runPostSets, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setTempRet0: setTempRet0, getTempRet0: getTempRet0, setThrew: setThrew, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setThrew: setThrew, setTempRet0: setTempRet0, getTempRet0: getTempRet0, dynCall_viiiii: dynCall_viiiii, dynCall_vd: dynCall_vd, dynCall_vid: dynCall_vid, dynCall_vi: dynCall_vi, dynCall_vii: dynCall_vii, dynCall_ii: dynCall_ii, dynCall_viddd: dynCall_viddd, dynCall_vidd: dynCall_vidd, dynCall_iiii: dynCall_iiii, dynCall_viiiiiiii: dynCall_viiiiiiii, dynCall_viiiiii: dynCall_viiiiii, dynCall_viii: dynCall_viii, dynCall_vidddd: dynCall_vidddd, dynCall_vdi: dynCall_vdi, dynCall_viiiiiii: dynCall_viiiiiii, dynCall_viiiiiiiii: dynCall_viiiiiiiii, dynCall_iii: dynCall_iii, dynCall_i: dynCall_i, dynCall_vdddddd: dynCall_vdddddd, dynCall_vdddd: dynCall_vdddd, dynCall_vdd: dynCall_vdd, dynCall_v: dynCall_v, dynCall_viid: dynCall_viid, dynCall_viiii: dynCall_viiii }; +}) +// EMSCRIPTEN_END_ASM +(Module.asmGlobalArg, Module.asmLibraryArg, buffer); + +var real__roundf = asm["_roundf"]; asm["_roundf"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__roundf.apply(null, arguments); +}; + +var real__main = asm["_main"]; asm["_main"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__main.apply(null, arguments); +}; + +var real_stackSave = asm["stackSave"]; asm["stackSave"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_stackSave.apply(null, arguments); +}; + +var real_getTempRet0 = asm["getTempRet0"]; asm["getTempRet0"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_getTempRet0.apply(null, arguments); +}; + +var real_setThrew = asm["setThrew"]; asm["setThrew"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_setThrew.apply(null, arguments); +}; + +var real__bitshift64Lshr = asm["_bitshift64Lshr"]; asm["_bitshift64Lshr"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__bitshift64Lshr.apply(null, arguments); +}; + +var real__bitshift64Shl = asm["_bitshift64Shl"]; asm["_bitshift64Shl"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__bitshift64Shl.apply(null, arguments); +}; + +var real__fflush = asm["_fflush"]; asm["_fflush"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__fflush.apply(null, arguments); +}; + +var real__llvm_cttz_i32 = asm["_llvm_cttz_i32"]; asm["_llvm_cttz_i32"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__llvm_cttz_i32.apply(null, arguments); +}; + +var real__sbrk = asm["_sbrk"]; asm["_sbrk"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__sbrk.apply(null, arguments); +}; + +var real____errno_location = asm["___errno_location"]; asm["___errno_location"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____errno_location.apply(null, arguments); +}; + +var real____uremdi3 = asm["___uremdi3"]; asm["___uremdi3"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____uremdi3.apply(null, arguments); +}; + +var real_stackAlloc = asm["stackAlloc"]; asm["stackAlloc"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_stackAlloc.apply(null, arguments); +}; + +var real__i64Subtract = asm["_i64Subtract"]; asm["_i64Subtract"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__i64Subtract.apply(null, arguments); +}; + +var real____udivmoddi4 = asm["___udivmoddi4"]; asm["___udivmoddi4"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____udivmoddi4.apply(null, arguments); +}; + +var real_setTempRet0 = asm["setTempRet0"]; asm["setTempRet0"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_setTempRet0.apply(null, arguments); +}; + +var real__i64Add = asm["_i64Add"]; asm["_i64Add"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__i64Add.apply(null, arguments); +}; + +var real__emscripten_get_global_libc = asm["_emscripten_get_global_libc"]; asm["_emscripten_get_global_libc"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__emscripten_get_global_libc.apply(null, arguments); +}; + +var real__emscripten_GetProcAddress = asm["_emscripten_GetProcAddress"]; asm["_emscripten_GetProcAddress"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__emscripten_GetProcAddress.apply(null, arguments); +}; + +var real____udivdi3 = asm["___udivdi3"]; asm["___udivdi3"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____udivdi3.apply(null, arguments); +}; + +var real__llvm_bswap_i32 = asm["_llvm_bswap_i32"]; asm["_llvm_bswap_i32"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__llvm_bswap_i32.apply(null, arguments); +}; + +var real__free = asm["_free"]; asm["_free"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__free.apply(null, arguments); +}; + +var real_establishStackSpace = asm["establishStackSpace"]; asm["establishStackSpace"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_establishStackSpace.apply(null, arguments); +}; + +var real__memmove = asm["_memmove"]; asm["_memmove"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__memmove.apply(null, arguments); +}; + +var real__strstr = asm["_strstr"]; asm["_strstr"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__strstr.apply(null, arguments); +}; + +var real_stackRestore = asm["stackRestore"]; asm["stackRestore"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_stackRestore.apply(null, arguments); +}; + +var real__malloc = asm["_malloc"]; asm["_malloc"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__malloc.apply(null, arguments); +}; +var _roundf = Module["_roundf"] = asm["_roundf"]; +var _main = Module["_main"] = asm["_main"]; +var stackSave = Module["stackSave"] = asm["stackSave"]; +var getTempRet0 = Module["getTempRet0"] = asm["getTempRet0"]; +var _memset = Module["_memset"] = asm["_memset"]; +var setThrew = Module["setThrew"] = asm["setThrew"]; +var _bitshift64Lshr = Module["_bitshift64Lshr"] = asm["_bitshift64Lshr"]; +var _bitshift64Shl = Module["_bitshift64Shl"] = asm["_bitshift64Shl"]; +var _fflush = Module["_fflush"] = asm["_fflush"]; +var _llvm_cttz_i32 = Module["_llvm_cttz_i32"] = asm["_llvm_cttz_i32"]; +var _sbrk = Module["_sbrk"] = asm["_sbrk"]; +var _memcpy = Module["_memcpy"] = asm["_memcpy"]; +var ___errno_location = Module["___errno_location"] = asm["___errno_location"]; +var ___uremdi3 = Module["___uremdi3"] = asm["___uremdi3"]; +var stackAlloc = Module["stackAlloc"] = asm["stackAlloc"]; +var _i64Subtract = Module["_i64Subtract"] = asm["_i64Subtract"]; +var ___udivmoddi4 = Module["___udivmoddi4"] = asm["___udivmoddi4"]; +var setTempRet0 = Module["setTempRet0"] = asm["setTempRet0"]; +var _i64Add = Module["_i64Add"] = asm["_i64Add"]; +var _emscripten_get_global_libc = Module["_emscripten_get_global_libc"] = asm["_emscripten_get_global_libc"]; +var _emscripten_GetProcAddress = Module["_emscripten_GetProcAddress"] = asm["_emscripten_GetProcAddress"]; +var ___udivdi3 = Module["___udivdi3"] = asm["___udivdi3"]; +var _llvm_bswap_i32 = Module["_llvm_bswap_i32"] = asm["_llvm_bswap_i32"]; +var _free = Module["_free"] = asm["_free"]; +var runPostSets = Module["runPostSets"] = asm["runPostSets"]; +var establishStackSpace = Module["establishStackSpace"] = asm["establishStackSpace"]; +var _memmove = Module["_memmove"] = asm["_memmove"]; +var _strstr = Module["_strstr"] = asm["_strstr"]; +var stackRestore = Module["stackRestore"] = asm["stackRestore"]; +var _malloc = Module["_malloc"] = asm["_malloc"]; +var dynCall_viiiii = Module["dynCall_viiiii"] = asm["dynCall_viiiii"]; +var dynCall_vd = Module["dynCall_vd"] = asm["dynCall_vd"]; +var dynCall_vid = Module["dynCall_vid"] = asm["dynCall_vid"]; +var dynCall_vi = Module["dynCall_vi"] = asm["dynCall_vi"]; +var dynCall_vii = Module["dynCall_vii"] = asm["dynCall_vii"]; +var dynCall_ii = Module["dynCall_ii"] = asm["dynCall_ii"]; +var dynCall_viddd = Module["dynCall_viddd"] = asm["dynCall_viddd"]; +var dynCall_vidd = Module["dynCall_vidd"] = asm["dynCall_vidd"]; +var dynCall_iiii = Module["dynCall_iiii"] = asm["dynCall_iiii"]; +var dynCall_viiiiiiii = Module["dynCall_viiiiiiii"] = asm["dynCall_viiiiiiii"]; +var dynCall_viiiiii = Module["dynCall_viiiiii"] = asm["dynCall_viiiiii"]; +var dynCall_viii = Module["dynCall_viii"] = asm["dynCall_viii"]; +var dynCall_vidddd = Module["dynCall_vidddd"] = asm["dynCall_vidddd"]; +var dynCall_vdi = Module["dynCall_vdi"] = asm["dynCall_vdi"]; +var dynCall_viiiiiii = Module["dynCall_viiiiiii"] = asm["dynCall_viiiiiii"]; +var dynCall_viiiiiiiii = Module["dynCall_viiiiiiiii"] = asm["dynCall_viiiiiiiii"]; +var dynCall_iii = Module["dynCall_iii"] = asm["dynCall_iii"]; +var dynCall_i = Module["dynCall_i"] = asm["dynCall_i"]; +var dynCall_vdddddd = Module["dynCall_vdddddd"] = asm["dynCall_vdddddd"]; +var dynCall_vdddd = Module["dynCall_vdddd"] = asm["dynCall_vdddd"]; +var dynCall_vdd = Module["dynCall_vdd"] = asm["dynCall_vdd"]; +var dynCall_v = Module["dynCall_v"] = asm["dynCall_v"]; +var dynCall_viid = Module["dynCall_viid"] = asm["dynCall_viid"]; +var dynCall_viiii = Module["dynCall_viiii"] = asm["dynCall_viiii"]; +; + +Runtime.stackAlloc = Module['stackAlloc']; +Runtime.stackSave = Module['stackSave']; +Runtime.stackRestore = Module['stackRestore']; +Runtime.establishStackSpace = Module['establishStackSpace']; + +Runtime.setTempRet0 = Module['setTempRet0']; +Runtime.getTempRet0 = Module['getTempRet0']; + + + +// === Auto-generated postamble setup entry stuff === + +Module['asm'] = asm; + + + + + +function ExitStatus(status) { + this.name = "ExitStatus"; + this.message = "Program terminated with exit(" + status + ")"; + this.status = status; +}; +ExitStatus.prototype = new Error(); +ExitStatus.prototype.constructor = ExitStatus; + +var initialStackTop; +var preloadStartTime = null; +var calledMain = false; + +dependenciesFulfilled = function runCaller() { + // If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false) + if (!Module['calledRun']) run(); + if (!Module['calledRun']) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled +} + +Module['callMain'] = Module.callMain = function callMain(args) { + assert(runDependencies == 0, 'cannot call main when async dependencies remain! (listen on __ATMAIN__)'); + assert(__ATPRERUN__.length == 0, 'cannot call main when preRun functions remain to be called'); + + args = args || []; + + ensureInitRuntime(); + + var argc = args.length+1; + function pad() { + for (var i = 0; i < 4-1; i++) { + argv.push(0); + } + } + var argv = [allocate(intArrayFromString(Module['thisProgram']), 'i8', ALLOC_NORMAL) ]; + pad(); + for (var i = 0; i < argc-1; i = i + 1) { + argv.push(allocate(intArrayFromString(args[i]), 'i8', ALLOC_NORMAL)); + pad(); + } + argv.push(0); + argv = allocate(argv, 'i32', ALLOC_NORMAL); + + + try { + + var ret = Module['_main'](argc, argv, 0); + + + // if we're not running an evented main loop, it's time to exit + exit(ret, /* implicit = */ true); + } + catch(e) { + if (e instanceof ExitStatus) { + // exit() throws this once it's done to make sure execution + // has been stopped completely + return; + } else if (e == 'SimulateInfiniteLoop') { + // running an evented main loop, don't immediately exit + Module['noExitRuntime'] = true; + return; + } else { + var toLog = e; + if (e && typeof e === 'object' && e.stack) { + toLog = [e, e.stack]; + } + Module.printErr('exception thrown: ' + toLog); + Module['quit'](1, e); + } + } finally { + calledMain = true; + } +} + + + + +function run(args) { + args = args || Module['arguments']; + + if (preloadStartTime === null) preloadStartTime = Date.now(); + + if (runDependencies > 0) { + Module.printErr('run() called, but dependencies remain, so not running'); + return; + } + + writeStackCookie(); + + preRun(); + + if (runDependencies > 0) return; // a preRun added a dependency, run will be called later + if (Module['calledRun']) return; // run may have just been called through dependencies being fulfilled just in this very frame + + function doRun() { + if (Module['calledRun']) return; // run may have just been called while the async setStatus time below was happening + Module['calledRun'] = true; + + if (ABORT) return; + + ensureInitRuntime(); + + preMain(); + + if (ENVIRONMENT_IS_WEB && preloadStartTime !== null) { + Module.printErr('pre-main prep time: ' + (Date.now() - preloadStartTime) + ' ms'); + } + + if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized'](); + + if (Module['_main'] && shouldRunNow) Module['callMain'](args); + + postRun(); + } + + if (Module['setStatus']) { + Module['setStatus']('Running...'); + setTimeout(function() { + setTimeout(function() { + Module['setStatus'](''); + }, 1); + doRun(); + }, 1); + } else { + doRun(); + } + checkStackCookie(); +} +Module['run'] = Module.run = run; + +function exit(status, implicit) { + if (implicit && Module['noExitRuntime']) { + Module.printErr('exit(' + status + ') implicitly called by end of main(), but noExitRuntime, so not exiting the runtime (you can use emscripten_force_exit, if you want to force a true shutdown)'); + return; + } + + if (Module['noExitRuntime']) { + Module.printErr('exit(' + status + ') called, but noExitRuntime, so halting execution but not exiting the runtime or preventing further async execution (you can use emscripten_force_exit, if you want to force a true shutdown)'); + } else { + + ABORT = true; + EXITSTATUS = status; + STACKTOP = initialStackTop; + + exitRuntime(); + + if (Module['onExit']) Module['onExit'](status); + } + + if (ENVIRONMENT_IS_NODE) { + process['exit'](status); + } + Module['quit'](status, new ExitStatus(status)); +} +Module['exit'] = Module.exit = exit; + +var abortDecorators = []; + +function abort(what) { + if (what !== undefined) { + Module.print(what); + Module.printErr(what); + what = JSON.stringify(what) + } else { + what = ''; + } + + ABORT = true; + EXITSTATUS = 1; + + var extra = ''; + + var output = 'abort(' + what + ') at ' + stackTrace() + extra; + if (abortDecorators) { + abortDecorators.forEach(function(decorator) { + output = decorator(output, what); + }); + } + throw output; +} +Module['abort'] = Module.abort = abort; + +// {{PRE_RUN_ADDITIONS}} + +if (Module['preInit']) { + if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']]; + while (Module['preInit'].length > 0) { + Module['preInit'].pop()(); + } +} + +// shouldRunNow refers to calling main(), not run(). +var shouldRunNow = true; +if (Module['noInitialRun']) { + shouldRunNow = false; +} + + +run(); + +// {{POST_RUN_ADDITIONS}} + + + + + +// {{MODULE_ADDITIONS}} + + + diff --git a/docs/examples/web/text/text_input_box.png b/docs/examples/web/text/text_input_box.png new file mode 100644 index 000000000..42f9d73a3 Binary files /dev/null and b/docs/examples/web/text/text_input_box.png differ diff --git a/docs/examples/web/text/text_rbmf_fonts.c b/docs/examples/web/text/text_raylib_fonts.c similarity index 76% rename from docs/examples/web/text/text_rbmf_fonts.c rename to docs/examples/web/text/text_raylib_fonts.c index bcdd93e5a..340b78f7d 100644 --- a/docs/examples/web/text/text_rbmf_fonts.c +++ b/docs/examples/web/text/text_raylib_fonts.c @@ -15,15 +15,17 @@ #include #endif +#define MAX_FONTS 8 + //---------------------------------------------------------------------------------- // Global Variables Definition //---------------------------------------------------------------------------------- int screenWidth = 800; int screenHeight = 450; -SpriteFont fonts[8]; -const int spacings[8] = { 2, 4, 8, 4, 3, 4, 4, 1 }; -Vector2 positions[8]; +SpriteFont fonts[MAX_FONTS]; +const int spacings[MAX_FONTS] = { 2, 4, 8, 4, 3, 4, 4, 1 }; +Vector2 positions[MAX_FONTS]; Color *colors; const char (*messages)[64]; @@ -40,13 +42,13 @@ int main() { // Initialization //-------------------------------------------------------------------------------------- - InitWindow(screenWidth, screenHeight, "raylib [text] example - rBMF fonts"); + InitWindow(screenWidth, screenHeight, "raylib [text] example - raylib fonts"); - Color tempColors[8] = { MAROON, ORANGE, DARKGREEN, DARKBLUE, DARKPURPLE, LIME, GOLD }; + Color tempColors[MAX_FONTS] = { MAROON, ORANGE, DARKGREEN, DARKBLUE, DARKPURPLE, LIME, GOLD, RED }; colors = tempColors; - const char tempMessages[8][64] = { "ALAGARD FONT designed by Hewett Tsoi", + const char tempMessages[MAX_FONTS][64] = { "ALAGARD FONT designed by Hewett Tsoi", "PIXELPLAY FONT designed by Aleksander Shevchuk", "MECHA FONT designed by Captain Falcon", "SETBACK FONT designed by Brian Kent (AEnigma)", @@ -57,21 +59,26 @@ int main() messages = tempMessages; - fonts[0] = LoadSpriteFont("resources/fonts/alagard.rbmf"); // rBMF font loading - fonts[1] = LoadSpriteFont("resources/fonts/pixelplay.rbmf"); // rBMF font loading - fonts[2] = LoadSpriteFont("resources/fonts/mecha.rbmf"); // rBMF font loading - fonts[3] = LoadSpriteFont("resources/fonts/setback.rbmf"); // rBMF font loading - fonts[4] = LoadSpriteFont("resources/fonts/romulus.rbmf"); // rBMF font loading - fonts[5] = LoadSpriteFont("resources/fonts/pixantiqua.rbmf"); // rBMF font loading - fonts[6] = LoadSpriteFont("resources/fonts/alpha_beta.rbmf"); // rBMF font loading - fonts[7] = LoadSpriteFont("resources/fonts/jupiter_crash.rbmf"); // rBMF font loading - - for (int i = 0; i < 8; i++) + fonts[0] = LoadSpriteFont("resources/fonts/alagard.png"); + fonts[1] = LoadSpriteFont("resources/fonts/pixelplay.png"); + fonts[2] = LoadSpriteFont("resources/fonts/mecha.png"); + fonts[3] = LoadSpriteFont("resources/fonts/setback.png"); + fonts[4] = LoadSpriteFont("resources/fonts/romulus.png"); + fonts[5] = LoadSpriteFont("resources/fonts/pixantiqua.png"); + fonts[6] = LoadSpriteFont("resources/fonts/alpha_beta.png"); + fonts[7] = LoadSpriteFont("resources/fonts/jupiter_crash.png"); + + for (int i = 0; i < MAX_FONTS; i++) { positions[i].x = screenWidth/2 - MeasureTextEx(fonts[i], messages[i], fonts[i].baseSize*2, spacings[i]).x/2; - positions[i].y = 60 + fonts[i].baseSize + 50*i; + positions[i].y = 60 + fonts[i].baseSize + 45*i; } + // Small Y position corrections + positions[3].y += 8; + positions[4].y += 2; + positions[7].y -= 8; + #if defined(PLATFORM_WEB) emscripten_set_main_loop(UpdateDrawFrame, 0, 1); #else @@ -87,10 +94,10 @@ int main() // De-Initialization //-------------------------------------------------------------------------------------- - for (int i = 0; i < 8; i++) - { - UnloadSpriteFont(fonts[i]); // SpriteFont unloading - } + + // SpriteFont unloading + for (int i = 0; i < MAX_FONTS; i++) UnloadSpriteFont(fonts[i]); + CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- diff --git a/docs/examples/web/text/text_raylib_fonts.data b/docs/examples/web/text/text_raylib_fonts.data new file mode 100644 index 000000000..dc6a8be21 Binary files /dev/null and b/docs/examples/web/text/text_raylib_fonts.data differ diff --git a/docs/examples/web/text/text_rbmf_fonts.js b/docs/examples/web/text/text_raylib_fonts.js similarity index 93% rename from docs/examples/web/text/text_rbmf_fonts.js rename to docs/examples/web/text/text_raylib_fonts.js index bd9cf29a0..00732537b 100644 --- a/docs/examples/web/text/text_rbmf_fonts.js +++ b/docs/examples/web/text/text_raylib_fonts.js @@ -20,8 +20,8 @@ Module.expectedDataFileDownloads++; } else { throw 'using preloaded data can only be done on a web page or in a web worker'; } - var PACKAGE_NAME = 'text/text_rbmf_fonts.data'; - var REMOTE_PACKAGE_BASE = 'text_rbmf_fonts.data'; + var PACKAGE_NAME = 'text/text_raylib_fonts.data'; + var REMOTE_PACKAGE_BASE = 'text_raylib_fonts.data'; if (typeof Module['locateFilePackage'] === 'function' && !Module['locateFile']) { Module['locateFile'] = Module['locateFilePackage']; Module.printErr('warning: you defined Module.locateFilePackage, that has been renamed to Module.locateFile (using your locateFilePackage for now)'); @@ -102,9 +102,8 @@ Module.expectedDataFileDownloads++; function assert(check, msg) { if (!check) throw msg + new Error().stack; } -Module['FS_createPath']('/', 'text', true, true); -Module['FS_createPath']('/text', 'resources', true, true); -Module['FS_createPath']('/text/resources', 'fonts', true, true); +Module['FS_createPath']('/', 'resources', true, true); +Module['FS_createPath']('/resources', 'fonts', true, true); function DataRequest(start, end, crunched, audio) { this.start = start; @@ -160,10 +159,10 @@ Module['FS_createPath']('/text/resources', 'fonts', true, true); for (i = 0; i < files.length; ++i) { DataRequest.prototype.requests[files[i].filename].onload(); } - Module['removeRunDependency']('datafile_text/text_rbmf_fonts.data'); + Module['removeRunDependency']('datafile_text/text_raylib_fonts.data'); }; - Module['addRunDependency']('datafile_text/text_rbmf_fonts.data'); + Module['addRunDependency']('datafile_text/text_raylib_fonts.data'); if (!Module.preloadResults) Module.preloadResults = {}; @@ -184,7 +183,7 @@ Module['FS_createPath']('/text/resources', 'fonts', true, true); } } - loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 2159, "filename": "/text/resources/fonts/alagard.rbmf"}, {"audio": 0, "start": 2159, "crunched": 0, "end": 4319, "filename": "/text/resources/fonts/pixelplay.rbmf"}, {"audio": 0, "start": 4319, "crunched": 0, "end": 6479, "filename": "/text/resources/fonts/mecha.rbmf"}, {"audio": 0, "start": 6479, "crunched": 0, "end": 8639, "filename": "/text/resources/fonts/setback.rbmf"}, {"audio": 0, "start": 8639, "crunched": 0, "end": 10799, "filename": "/text/resources/fonts/romulus.rbmf"}, {"audio": 0, "start": 10799, "crunched": 0, "end": 12959, "filename": "/text/resources/fonts/pixantiqua.rbmf"}, {"audio": 0, "start": 12959, "crunched": 0, "end": 15119, "filename": "/text/resources/fonts/alpha_beta.rbmf"}, {"audio": 0, "start": 15119, "crunched": 0, "end": 17279, "filename": "/text/resources/fonts/jupiter_crash.rbmf"}], "remote_package_size": 17279, "package_uuid": "9c8ea26f-adbd-48f4-9c73-43cd2557021c"}); + loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 4424, "filename": "/resources/fonts/alagard.png"}, {"audio": 0, "start": 4424, "crunched": 0, "end": 7336, "filename": "/resources/fonts/pixelplay.png"}, {"audio": 0, "start": 7336, "crunched": 0, "end": 9735, "filename": "/resources/fonts/mecha.png"}, {"audio": 0, "start": 9735, "crunched": 0, "end": 12274, "filename": "/resources/fonts/setback.png"}, {"audio": 0, "start": 12274, "crunched": 0, "end": 15206, "filename": "/resources/fonts/romulus.png"}, {"audio": 0, "start": 15206, "crunched": 0, "end": 18209, "filename": "/resources/fonts/pixantiqua.png"}, {"audio": 0, "start": 18209, "crunched": 0, "end": 20651, "filename": "/resources/fonts/alpha_beta.png"}, {"audio": 0, "start": 20651, "crunched": 0, "end": 24129, "filename": "/resources/fonts/jupiter_crash.png"}], "remote_package_size": 24129, "package_uuid": "6678b3d2-e5b4-4a4d-a0c0-734e1f82c6c7"}); })(); @@ -1777,12 +1776,12 @@ function _emscripten_asm_const_iii(code, a0, a1) { STATIC_BASE = 8; -STATICTOP = STATIC_BASE + 25600; +STATICTOP = STATIC_BASE + 25584; /* global initializers */ __ATINIT__.push(); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); +/* memory initializer */ allocate([32,3,0,0,194,1,0,0,2,0,0,0,4,0,0,0,8,0,0,0,4,0,0,0,3,0,0,0,4,0,0,0,4,0,0,0,1,0,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ allocate([95,99,111,110,118,101,114,116,95,102,111,114,109,97,116,49,54,0,115,116,98,105,95,95,99,111,110,118,101,114,116,95,102,111,114,109,97,116,0,109,117,108,116,105,112,108,101,32,73,72,68,82,0,98,97,100,32,73,72,68,82,32,108,101,110,0,116,111,111,32,108,97,114,103,101,0,49,47,50,47,52,47,56,47,49,54,45,98,105,116,32,111,110,108,121,0,98,97,100,32,99,116,121,112,101,0,98,97,100,32,99,111,109,112,32,109,101,116,104,111,100,0,98,97,100,32,102,105,108,116,101,114,32,109,101,116,104,111,100,0,98,97,100,32,105,110,116,101,114,108,97,99,101,32,109,101,116,104,111,100,0,48,45,112,105,120,101,108,32,105,109,97,103,101,0,102,105,114,115,116,32,110,111,116,32,73,72,68,82,0,105,110,118,97,108,105,100,32,80,76,84,69,0,116,82,78,83,32,97,102,116,101,114,32,73,68,65,84,0,116,82,78,83,32,98,101,102,111,114,101,32,80,76,84,69,0,98,97,100,32,116,82,78,83,32,108,101,110,0,116,82,78,83,32,119,105,116,104,32,97,108,112,104,97,0,0,255,85,0,17,0,0,0,1,110,111,32,80,76,84,69,0,111,117,116,111,102,100,97,116,97,0,110,111,32,73,68,65,84,0,88,88,88,88,32,80,78,71,32,99,104,117,110,107,32,110,111,116,32,107,110,111,119,110,0,115,45,62,105,109,103,95,111,117,116,95,110,32,61,61,32,52,0,115,116,98,105,95,95,100,101,95,105,112,104,111,110,101,0,111,117,116,95,110,32,61,61,32,50,32,124,124,32,111,117,116,95,110,32,61,61,32,52,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,116,114,97,110,115,112,97,114,101,110,99,121,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,116,114,97,110,115,112,97,114,101,110,99,121,49,54,0,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,32,124,124,32,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,43,49,0,115,116,98,105,95,95,99,114,101,97,116,101,95,112,110,103,95,105,109,97,103,101,95,114,97,119,0,110,111,116,32,101,110,111,117,103,104,32,112,105,120,101,108,115,0,105,109,103,95,119,105,100,116,104,95,98,121,116,101,115,32,60,61,32,120,0,0,1,0,5,6,105,109,103,95,110,43,49,32,61,61,32,111,117,116,95,110,0,105,110,118,97,108,105,100,32,102,105,108,116,101,114,0,105,109,103,95,110,32,61,61,32,51,0,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,98,97,100,32,104,117,102,102,109,97,110,32,99,111,100,101,0,98,97,100,32,100,105,115,116,0,111,117,116,112,117,116,32,98,117,102,102,101,114,32,108,105,109,105,116,0,122,45,62,115,105,122,101,91,98,93,32,61,61,32,115,0,115,116,98,105,95,95,122,104,117,102,102,109,97,110,95,100,101,99,111,100,101,95,115,108,111,119,112,97,116,104,0,98,105,116,115,32,60,61,32,49,54,0,115,116,98,105,95,95,98,105,116,95,114,101,118,101,114,115,101,0,122,45,62,99,111,100,101,95,98,117,102,102,101,114,32,60,32,40,49,85,32,60,60,32,122,45,62,110,117,109,95,98,105,116,115,41,0,115,116,98,105,95,95,102,105,108,108,95,98,105,116,115,0,98,97,100,32,99,111,100,101,108,101,110,103,116,104,115,0,99,32,61,61,32,49,56,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,104,117,102,102,109,97,110,95,99,111,100,101,115,0,98,97,100,32,115,105,122,101,115,0,97,45,62,110,117,109,95,98,105,116,115,32,61,61,32,48,0,115,116,98,105,95,95,112,97,114,115,101,95,117,110,99,111,109,112,114,101,115,115,101,100,95,98,108,111,99,107,0,122,108,105,98,32,99,111,114,114,117,112,116,0,114,101,97,100,32,112,97,115,116,32,98,117,102,102,101,114,0,98,97,100,32,122,108,105,98,32,104,101,97,100,101,114,0,110,111,32,112,114,101,115,101,116,32,100,105,99,116,0,98,97,100,32,99,111,109,112,114,101,115,115,105,111,110,0,98,97,100,32,112,110,103,32,115,105,103,0,91,37,115,93,32,82,101,115,111,117,114,99,101,32,102,105,108,101,32,100,111,101,115,32,110,111,116,32,99,111,110,116,97,105,110,32,105,109,97,103,101,32,100,97,116,97,0,46,112,110,103,0,91,37,115,93,32,73,109,97,103,101,32,102,105,108,101,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,91,37,115,93,32,73,109,97,103,101,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,40,37,105,120,37,105,41,0,91,37,115,93,32,73,109,97,103,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,0,73,109,97,103,101,32,102,111,114,109,97,116,32,110,111,116,32,114,101,99,111,103,110,105,122,101,100,0,91,37,115,93,32,114,82,69,83,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,91,37,115,93,32,84,104,105,115,32,105,115,32,110,111,116,32,97,32,118,97,108,105,100,32,114,97,121,108,105,98,32,114,101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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); @@ -10477,8 +10476,8 @@ function getTempRet0() { function _main() { var $$01618 = 0, $$byval_copy8 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0.0; - var $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0, $34 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, dest = 0, label = 0; - var sp = 0, src = 0, stop = 0; + var $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0.0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0.0, $5 = 0, $6 = 0; + var $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; STACKTOP = STACKTOP + 336|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(336|0); $$byval_copy8 = sp + 264|0; @@ -10495,34 +10494,34 @@ function _main() { $10 = HEAP32[2]|0; $11 = HEAP32[3]|0; _InitWindow($10,$11,4272); - dest=$0; src=4307; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); - HEAP32[4942] = $0; - HEAP32[4943] = 4339; - _LoadSpriteFont($1,4851); - ;HEAP32[19776>>2]=HEAP32[$1>>2]|0;HEAP32[19776+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[19776+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[19776+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[19776+16>>2]=HEAP32[$1+16>>2]|0;HEAP32[19776+20>>2]=HEAP32[$1+20>>2]|0;HEAP32[19776+24>>2]=HEAP32[$1+24>>2]|0;HEAP32[19776+28>>2]=HEAP32[$1+28>>2]|0; - _LoadSpriteFont($2,4880); - ;HEAP32[(19808)>>2]=HEAP32[$2>>2]|0;HEAP32[(19808)+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[(19808)+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[(19808)+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[(19808)+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[(19808)+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[(19808)+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[(19808)+28>>2]=HEAP32[$2+28>>2]|0; + dest=$0; src=4309; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + HEAP32[5018] = $0; + HEAP32[5019] = 4341; + _LoadSpriteFont($1,4853); + ;HEAP32[20080>>2]=HEAP32[$1>>2]|0;HEAP32[20080+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[20080+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[20080+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[20080+16>>2]=HEAP32[$1+16>>2]|0;HEAP32[20080+20>>2]=HEAP32[$1+20>>2]|0;HEAP32[20080+24>>2]=HEAP32[$1+24>>2]|0;HEAP32[20080+28>>2]=HEAP32[$1+28>>2]|0; + _LoadSpriteFont($2,4881); + ;HEAP32[(20112)>>2]=HEAP32[$2>>2]|0;HEAP32[(20112)+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[(20112)+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[(20112)+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[(20112)+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[(20112)+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[(20112)+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[(20112)+28>>2]=HEAP32[$2+28>>2]|0; _LoadSpriteFont($3,4911); - ;HEAP32[(19840)>>2]=HEAP32[$3>>2]|0;HEAP32[(19840)+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[(19840)+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[(19840)+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[(19840)+16>>2]=HEAP32[$3+16>>2]|0;HEAP32[(19840)+20>>2]=HEAP32[$3+20>>2]|0;HEAP32[(19840)+24>>2]=HEAP32[$3+24>>2]|0;HEAP32[(19840)+28>>2]=HEAP32[$3+28>>2]|0; - _LoadSpriteFont($4,4938); - ;HEAP32[(19872)>>2]=HEAP32[$4>>2]|0;HEAP32[(19872)+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[(19872)+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[(19872)+12>>2]=HEAP32[$4+12>>2]|0;HEAP32[(19872)+16>>2]=HEAP32[$4+16>>2]|0;HEAP32[(19872)+20>>2]=HEAP32[$4+20>>2]|0;HEAP32[(19872)+24>>2]=HEAP32[$4+24>>2]|0;HEAP32[(19872)+28>>2]=HEAP32[$4+28>>2]|0; - _LoadSpriteFont($5,4967); - ;HEAP32[(19904)>>2]=HEAP32[$5>>2]|0;HEAP32[(19904)+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[(19904)+8>>2]=HEAP32[$5+8>>2]|0;HEAP32[(19904)+12>>2]=HEAP32[$5+12>>2]|0;HEAP32[(19904)+16>>2]=HEAP32[$5+16>>2]|0;HEAP32[(19904)+20>>2]=HEAP32[$5+20>>2]|0;HEAP32[(19904)+24>>2]=HEAP32[$5+24>>2]|0;HEAP32[(19904)+28>>2]=HEAP32[$5+28>>2]|0; - _LoadSpriteFont($6,4996); - ;HEAP32[(19936)>>2]=HEAP32[$6>>2]|0;HEAP32[(19936)+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[(19936)+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[(19936)+12>>2]=HEAP32[$6+12>>2]|0;HEAP32[(19936)+16>>2]=HEAP32[$6+16>>2]|0;HEAP32[(19936)+20>>2]=HEAP32[$6+20>>2]|0;HEAP32[(19936)+24>>2]=HEAP32[$6+24>>2]|0;HEAP32[(19936)+28>>2]=HEAP32[$6+28>>2]|0; - _LoadSpriteFont($7,5028); - ;HEAP32[(19968)>>2]=HEAP32[$7>>2]|0;HEAP32[(19968)+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[(19968)+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[(19968)+12>>2]=HEAP32[$7+12>>2]|0;HEAP32[(19968)+16>>2]=HEAP32[$7+16>>2]|0;HEAP32[(19968)+20>>2]=HEAP32[$7+20>>2]|0;HEAP32[(19968)+24>>2]=HEAP32[$7+24>>2]|0;HEAP32[(19968)+28>>2]=HEAP32[$7+28>>2]|0; - _LoadSpriteFont($8,5060); - ;HEAP32[(20000)>>2]=HEAP32[$8>>2]|0;HEAP32[(20000)+4>>2]=HEAP32[$8+4>>2]|0;HEAP32[(20000)+8>>2]=HEAP32[$8+8>>2]|0;HEAP32[(20000)+12>>2]=HEAP32[$8+12>>2]|0;HEAP32[(20000)+16>>2]=HEAP32[$8+16>>2]|0;HEAP32[(20000)+20>>2]=HEAP32[$8+20>>2]|0;HEAP32[(20000)+24>>2]=HEAP32[$8+24>>2]|0;HEAP32[(20000)+28>>2]=HEAP32[$8+28>>2]|0; + ;HEAP32[(20144)>>2]=HEAP32[$3>>2]|0;HEAP32[(20144)+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[(20144)+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[(20144)+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[(20144)+16>>2]=HEAP32[$3+16>>2]|0;HEAP32[(20144)+20>>2]=HEAP32[$3+20>>2]|0;HEAP32[(20144)+24>>2]=HEAP32[$3+24>>2]|0;HEAP32[(20144)+28>>2]=HEAP32[$3+28>>2]|0; + _LoadSpriteFont($4,4937); + ;HEAP32[(20176)>>2]=HEAP32[$4>>2]|0;HEAP32[(20176)+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[(20176)+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[(20176)+12>>2]=HEAP32[$4+12>>2]|0;HEAP32[(20176)+16>>2]=HEAP32[$4+16>>2]|0;HEAP32[(20176)+20>>2]=HEAP32[$4+20>>2]|0;HEAP32[(20176)+24>>2]=HEAP32[$4+24>>2]|0;HEAP32[(20176)+28>>2]=HEAP32[$4+28>>2]|0; + _LoadSpriteFont($5,4965); + ;HEAP32[(20208)>>2]=HEAP32[$5>>2]|0;HEAP32[(20208)+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[(20208)+8>>2]=HEAP32[$5+8>>2]|0;HEAP32[(20208)+12>>2]=HEAP32[$5+12>>2]|0;HEAP32[(20208)+16>>2]=HEAP32[$5+16>>2]|0;HEAP32[(20208)+20>>2]=HEAP32[$5+20>>2]|0;HEAP32[(20208)+24>>2]=HEAP32[$5+24>>2]|0;HEAP32[(20208)+28>>2]=HEAP32[$5+28>>2]|0; + _LoadSpriteFont($6,4993); + ;HEAP32[(20240)>>2]=HEAP32[$6>>2]|0;HEAP32[(20240)+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[(20240)+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[(20240)+12>>2]=HEAP32[$6+12>>2]|0;HEAP32[(20240)+16>>2]=HEAP32[$6+16>>2]|0;HEAP32[(20240)+20>>2]=HEAP32[$6+20>>2]|0;HEAP32[(20240)+24>>2]=HEAP32[$6+24>>2]|0;HEAP32[(20240)+28>>2]=HEAP32[$6+28>>2]|0; + _LoadSpriteFont($7,5024); + ;HEAP32[(20272)>>2]=HEAP32[$7>>2]|0;HEAP32[(20272)+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[(20272)+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[(20272)+12>>2]=HEAP32[$7+12>>2]|0;HEAP32[(20272)+16>>2]=HEAP32[$7+16>>2]|0;HEAP32[(20272)+20>>2]=HEAP32[$7+20>>2]|0;HEAP32[(20272)+24>>2]=HEAP32[$7+24>>2]|0;HEAP32[(20272)+28>>2]=HEAP32[$7+28>>2]|0; + _LoadSpriteFont($8,5055); + ;HEAP32[(20304)>>2]=HEAP32[$8>>2]|0;HEAP32[(20304)+4>>2]=HEAP32[$8+4>>2]|0;HEAP32[(20304)+8>>2]=HEAP32[$8+8>>2]|0;HEAP32[(20304)+12>>2]=HEAP32[$8+12>>2]|0;HEAP32[(20304)+16>>2]=HEAP32[$8+16>>2]|0;HEAP32[(20304)+20>>2]=HEAP32[$8+20>>2]|0;HEAP32[(20304)+24>>2]=HEAP32[$8+24>>2]|0;HEAP32[(20304)+28>>2]=HEAP32[$8+28>>2]|0; $$01618 = 0; while(1) { $12 = HEAP32[2]|0; $13 = (($12|0) / 2)&-1; $14 = (+($13|0)); - $15 = (19776 + ($$01618<<5)|0); - $16 = HEAP32[4943]|0; + $15 = (20080 + ($$01618<<5)|0); + $16 = HEAP32[5019]|0; $17 = (($16) + ($$01618<<6)|0); - $18 = (((19776 + ($$01618<<5)|0)) + 20|0); + $18 = (((20080 + ($$01618<<5)|0)) + 20|0); $19 = HEAP32[$18>>2]|0; $20 = $19 << 1; $21 = (+($20|0)); @@ -10533,14 +10532,14 @@ function _main() { $24 = +HEAPF32[$9>>2]; $25 = $24 * 0.5; $26 = $14 - $25; - $27 = (20032 + ($$01618<<3)|0); + $27 = (20336 + ($$01618<<3)|0); HEAPF32[$27>>2] = $26; $28 = HEAP32[$18>>2]|0; - $29 = ($$01618*50)|0; + $29 = ($$01618*45)|0; $30 = (($29) + 60)|0; $31 = (($30) + ($28))|0; $32 = (+($31|0)); - $33 = (((20032 + ($$01618<<3)|0)) + 4|0); + $33 = (((20336 + ($$01618<<3)|0)) + 4|0); HEAPF32[$33>>2] = $32; $34 = (($$01618) + 1)|0; $exitcond = ($34|0)==(8); @@ -10550,22 +10549,31 @@ function _main() { $$01618 = $34; } } + $35 = +HEAPF32[(20364)>>2]; + $36 = $35 + 8.0; + HEAPF32[(20364)>>2] = $36; + $37 = +HEAPF32[(20372)>>2]; + $38 = $37 + 2.0; + HEAPF32[(20372)>>2] = $38; + $39 = +HEAPF32[(20396)>>2]; + $40 = $39 + -8.0; + HEAPF32[(20396)>>2] = $40; _emscripten_set_main_loop((1|0),0,1); - ;HEAP32[$$byval_copy8>>2]=HEAP32[19776>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[19776+4>>2]|0;HEAP32[$$byval_copy8+8>>2]=HEAP32[19776+8>>2]|0;HEAP32[$$byval_copy8+12>>2]=HEAP32[19776+12>>2]|0;HEAP32[$$byval_copy8+16>>2]=HEAP32[19776+16>>2]|0;HEAP32[$$byval_copy8+20>>2]=HEAP32[19776+20>>2]|0;HEAP32[$$byval_copy8+24>>2]=HEAP32[19776+24>>2]|0;HEAP32[$$byval_copy8+28>>2]=HEAP32[19776+28>>2]|0; + ;HEAP32[$$byval_copy8>>2]=HEAP32[20080>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[20080+4>>2]|0;HEAP32[$$byval_copy8+8>>2]=HEAP32[20080+8>>2]|0;HEAP32[$$byval_copy8+12>>2]=HEAP32[20080+12>>2]|0;HEAP32[$$byval_copy8+16>>2]=HEAP32[20080+16>>2]|0;HEAP32[$$byval_copy8+20>>2]=HEAP32[20080+20>>2]|0;HEAP32[$$byval_copy8+24>>2]=HEAP32[20080+24>>2]|0;HEAP32[$$byval_copy8+28>>2]=HEAP32[20080+28>>2]|0; _UnloadSpriteFont($$byval_copy8); - ;HEAP32[$$byval_copy8>>2]=HEAP32[(19808)>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[(19808)+4>>2]|0;HEAP32[$$byval_copy8+8>>2]=HEAP32[(19808)+8>>2]|0;HEAP32[$$byval_copy8+12>>2]=HEAP32[(19808)+12>>2]|0;HEAP32[$$byval_copy8+16>>2]=HEAP32[(19808)+16>>2]|0;HEAP32[$$byval_copy8+20>>2]=HEAP32[(19808)+20>>2]|0;HEAP32[$$byval_copy8+24>>2]=HEAP32[(19808)+24>>2]|0;HEAP32[$$byval_copy8+28>>2]=HEAP32[(19808)+28>>2]|0; + ;HEAP32[$$byval_copy8>>2]=HEAP32[(20112)>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[(20112)+4>>2]|0;HEAP32[$$byval_copy8+8>>2]=HEAP32[(20112)+8>>2]|0;HEAP32[$$byval_copy8+12>>2]=HEAP32[(20112)+12>>2]|0;HEAP32[$$byval_copy8+16>>2]=HEAP32[(20112)+16>>2]|0;HEAP32[$$byval_copy8+20>>2]=HEAP32[(20112)+20>>2]|0;HEAP32[$$byval_copy8+24>>2]=HEAP32[(20112)+24>>2]|0;HEAP32[$$byval_copy8+28>>2]=HEAP32[(20112)+28>>2]|0; _UnloadSpriteFont($$byval_copy8); - ;HEAP32[$$byval_copy8>>2]=HEAP32[(19840)>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[(19840)+4>>2]|0;HEAP32[$$byval_copy8+8>>2]=HEAP32[(19840)+8>>2]|0;HEAP32[$$byval_copy8+12>>2]=HEAP32[(19840)+12>>2]|0;HEAP32[$$byval_copy8+16>>2]=HEAP32[(19840)+16>>2]|0;HEAP32[$$byval_copy8+20>>2]=HEAP32[(19840)+20>>2]|0;HEAP32[$$byval_copy8+24>>2]=HEAP32[(19840)+24>>2]|0;HEAP32[$$byval_copy8+28>>2]=HEAP32[(19840)+28>>2]|0; + ;HEAP32[$$byval_copy8>>2]=HEAP32[(20144)>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[(20144)+4>>2]|0;HEAP32[$$byval_copy8+8>>2]=HEAP32[(20144)+8>>2]|0;HEAP32[$$byval_copy8+12>>2]=HEAP32[(20144)+12>>2]|0;HEAP32[$$byval_copy8+16>>2]=HEAP32[(20144)+16>>2]|0;HEAP32[$$byval_copy8+20>>2]=HEAP32[(20144)+20>>2]|0;HEAP32[$$byval_copy8+24>>2]=HEAP32[(20144)+24>>2]|0;HEAP32[$$byval_copy8+28>>2]=HEAP32[(20144)+28>>2]|0; _UnloadSpriteFont($$byval_copy8); - ;HEAP32[$$byval_copy8>>2]=HEAP32[(19872)>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[(19872)+4>>2]|0;HEAP32[$$byval_copy8+8>>2]=HEAP32[(19872)+8>>2]|0;HEAP32[$$byval_copy8+12>>2]=HEAP32[(19872)+12>>2]|0;HEAP32[$$byval_copy8+16>>2]=HEAP32[(19872)+16>>2]|0;HEAP32[$$byval_copy8+20>>2]=HEAP32[(19872)+20>>2]|0;HEAP32[$$byval_copy8+24>>2]=HEAP32[(19872)+24>>2]|0;HEAP32[$$byval_copy8+28>>2]=HEAP32[(19872)+28>>2]|0; + ;HEAP32[$$byval_copy8>>2]=HEAP32[(20176)>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[(20176)+4>>2]|0;HEAP32[$$byval_copy8+8>>2]=HEAP32[(20176)+8>>2]|0;HEAP32[$$byval_copy8+12>>2]=HEAP32[(20176)+12>>2]|0;HEAP32[$$byval_copy8+16>>2]=HEAP32[(20176)+16>>2]|0;HEAP32[$$byval_copy8+20>>2]=HEAP32[(20176)+20>>2]|0;HEAP32[$$byval_copy8+24>>2]=HEAP32[(20176)+24>>2]|0;HEAP32[$$byval_copy8+28>>2]=HEAP32[(20176)+28>>2]|0; _UnloadSpriteFont($$byval_copy8); - ;HEAP32[$$byval_copy8>>2]=HEAP32[(19904)>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[(19904)+4>>2]|0;HEAP32[$$byval_copy8+8>>2]=HEAP32[(19904)+8>>2]|0;HEAP32[$$byval_copy8+12>>2]=HEAP32[(19904)+12>>2]|0;HEAP32[$$byval_copy8+16>>2]=HEAP32[(19904)+16>>2]|0;HEAP32[$$byval_copy8+20>>2]=HEAP32[(19904)+20>>2]|0;HEAP32[$$byval_copy8+24>>2]=HEAP32[(19904)+24>>2]|0;HEAP32[$$byval_copy8+28>>2]=HEAP32[(19904)+28>>2]|0; + ;HEAP32[$$byval_copy8>>2]=HEAP32[(20208)>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[(20208)+4>>2]|0;HEAP32[$$byval_copy8+8>>2]=HEAP32[(20208)+8>>2]|0;HEAP32[$$byval_copy8+12>>2]=HEAP32[(20208)+12>>2]|0;HEAP32[$$byval_copy8+16>>2]=HEAP32[(20208)+16>>2]|0;HEAP32[$$byval_copy8+20>>2]=HEAP32[(20208)+20>>2]|0;HEAP32[$$byval_copy8+24>>2]=HEAP32[(20208)+24>>2]|0;HEAP32[$$byval_copy8+28>>2]=HEAP32[(20208)+28>>2]|0; _UnloadSpriteFont($$byval_copy8); - ;HEAP32[$$byval_copy8>>2]=HEAP32[(19936)>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[(19936)+4>>2]|0;HEAP32[$$byval_copy8+8>>2]=HEAP32[(19936)+8>>2]|0;HEAP32[$$byval_copy8+12>>2]=HEAP32[(19936)+12>>2]|0;HEAP32[$$byval_copy8+16>>2]=HEAP32[(19936)+16>>2]|0;HEAP32[$$byval_copy8+20>>2]=HEAP32[(19936)+20>>2]|0;HEAP32[$$byval_copy8+24>>2]=HEAP32[(19936)+24>>2]|0;HEAP32[$$byval_copy8+28>>2]=HEAP32[(19936)+28>>2]|0; + ;HEAP32[$$byval_copy8>>2]=HEAP32[(20240)>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[(20240)+4>>2]|0;HEAP32[$$byval_copy8+8>>2]=HEAP32[(20240)+8>>2]|0;HEAP32[$$byval_copy8+12>>2]=HEAP32[(20240)+12>>2]|0;HEAP32[$$byval_copy8+16>>2]=HEAP32[(20240)+16>>2]|0;HEAP32[$$byval_copy8+20>>2]=HEAP32[(20240)+20>>2]|0;HEAP32[$$byval_copy8+24>>2]=HEAP32[(20240)+24>>2]|0;HEAP32[$$byval_copy8+28>>2]=HEAP32[(20240)+28>>2]|0; _UnloadSpriteFont($$byval_copy8); - ;HEAP32[$$byval_copy8>>2]=HEAP32[(19968)>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[(19968)+4>>2]|0;HEAP32[$$byval_copy8+8>>2]=HEAP32[(19968)+8>>2]|0;HEAP32[$$byval_copy8+12>>2]=HEAP32[(19968)+12>>2]|0;HEAP32[$$byval_copy8+16>>2]=HEAP32[(19968)+16>>2]|0;HEAP32[$$byval_copy8+20>>2]=HEAP32[(19968)+20>>2]|0;HEAP32[$$byval_copy8+24>>2]=HEAP32[(19968)+24>>2]|0;HEAP32[$$byval_copy8+28>>2]=HEAP32[(19968)+28>>2]|0; + ;HEAP32[$$byval_copy8>>2]=HEAP32[(20272)>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[(20272)+4>>2]|0;HEAP32[$$byval_copy8+8>>2]=HEAP32[(20272)+8>>2]|0;HEAP32[$$byval_copy8+12>>2]=HEAP32[(20272)+12>>2]|0;HEAP32[$$byval_copy8+16>>2]=HEAP32[(20272)+16>>2]|0;HEAP32[$$byval_copy8+20>>2]=HEAP32[(20272)+20>>2]|0;HEAP32[$$byval_copy8+24>>2]=HEAP32[(20272)+24>>2]|0;HEAP32[$$byval_copy8+28>>2]=HEAP32[(20272)+28>>2]|0; _UnloadSpriteFont($$byval_copy8); - ;HEAP32[$$byval_copy8>>2]=HEAP32[(20000)>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[(20000)+4>>2]|0;HEAP32[$$byval_copy8+8>>2]=HEAP32[(20000)+8>>2]|0;HEAP32[$$byval_copy8+12>>2]=HEAP32[(20000)+12>>2]|0;HEAP32[$$byval_copy8+16>>2]=HEAP32[(20000)+16>>2]|0;HEAP32[$$byval_copy8+20>>2]=HEAP32[(20000)+20>>2]|0;HEAP32[$$byval_copy8+24>>2]=HEAP32[(20000)+24>>2]|0;HEAP32[$$byval_copy8+28>>2]=HEAP32[(20000)+28>>2]|0; + ;HEAP32[$$byval_copy8>>2]=HEAP32[(20304)>>2]|0;HEAP32[$$byval_copy8+4>>2]=HEAP32[(20304)+4>>2]|0;HEAP32[$$byval_copy8+8>>2]=HEAP32[(20304)+8>>2]|0;HEAP32[$$byval_copy8+12>>2]=HEAP32[(20304)+12>>2]|0;HEAP32[$$byval_copy8+16>>2]=HEAP32[(20304)+16>>2]|0;HEAP32[$$byval_copy8+20>>2]=HEAP32[(20304)+20>>2]|0;HEAP32[$$byval_copy8+24>>2]=HEAP32[(20304)+24>>2]|0;HEAP32[$$byval_copy8+28>>2]=HEAP32[(20304)+28>>2]|0; _UnloadSpriteFont($$byval_copy8); _CloseWindow(); STACKTOP = sp;return 0; @@ -10599,7 +10607,7 @@ function _UpdateDrawFrame() { $8 = ((($1)) + 3|0); HEAP8[$8>>0] = -1; ;HEAP8[$$byval_copy5>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$1+3>>0]|0; - _DrawText(5095,250,20,20,$$byval_copy5); + _DrawText(5089,250,20,20,$$byval_copy5); HEAP8[$2>>0] = 80; $9 = ((($2)) + 1|0); HEAP8[$9>>0] = 80; @@ -10611,17 +10619,17 @@ function _UpdateDrawFrame() { _DrawLine(220,50,590,50,$$byval_copy5); $$09 = 0; while(1) { - $12 = (19776 + ($$09<<5)|0); - $13 = HEAP32[4943]|0; + $12 = (20080 + ($$09<<5)|0); + $13 = HEAP32[5019]|0; $14 = (($13) + ($$09<<6)|0); - $15 = (20032 + ($$09<<3)|0); - $16 = (((19776 + ($$09<<5)|0)) + 20|0); + $15 = (20336 + ($$09<<3)|0); + $16 = (((20080 + ($$09<<5)|0)) + 20|0); $17 = HEAP32[$16>>2]|0; $18 = $17 << 1; $19 = (+($18|0)); $20 = (16 + ($$09<<2)|0); $21 = HEAP32[$20>>2]|0; - $22 = HEAP32[4942]|0; + $22 = HEAP32[5018]|0; $23 = (($22) + ($$09<<2)|0); ;HEAP32[$$byval_copy3>>2]=HEAP32[$12>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$12+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$12+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$12+12>>2]|0;HEAP32[$$byval_copy3+16>>2]=HEAP32[$12+16>>2]|0;HEAP32[$$byval_copy3+20>>2]=HEAP32[$12+20>>2]|0;HEAP32[$$byval_copy3+24>>2]=HEAP32[$12+24>>2]|0;HEAP32[$$byval_copy3+28>>2]=HEAP32[$12+28>>2]|0; ;HEAP32[$$byval_copy4>>2]=HEAP32[$15>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$15+4>>2]|0; @@ -10638,6 +10646,56 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -10737,13 +10795,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -11353,7 +11404,7 @@ function _ProcessGestureEvent($0) { $moveDownPosition$byval_copy11 = sp; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; - HEAP32[5025] = $2; + HEAP32[5101] = $2; $3 = ($2|0)<(2); $4 = HEAP32[$0>>2]|0; $5 = ($4|0)==(1); @@ -11366,7 +11417,7 @@ function _ProcessGestureEvent($0) { $92 = (($89) + 4)|0; $93 = $92; $94 = HEAP32[$93>>2]|0; - $95 = 19496; + $95 = 19800; $96 = $95; HEAP32[$96>>2] = $91; $97 = (($95) + 4)|0; @@ -11379,48 +11430,48 @@ function _ProcessGestureEvent($0) { $103 = (($100) + 4)|0; $104 = $103; $105 = HEAP32[$104>>2]|0; - $106 = 19536; + $106 = 19840; $107 = $106; HEAP32[$107>>2] = $102; $108 = (($106) + 4)|0; $109 = $108; HEAP32[$109>>2] = $105; - $110 = +HEAPF32[4884]; - $111 = +HEAPF32[4874]; + $110 = +HEAPF32[4960]; + $111 = +HEAPF32[4950]; $112 = $110 - $111; - HEAPF32[4886] = $112; - $113 = +HEAPF32[(19540)>>2]; - $114 = +HEAPF32[(19500)>>2]; + HEAPF32[4962] = $112; + $113 = +HEAPF32[(19844)>>2]; + $114 = +HEAPF32[(19804)>>2]; $115 = $113 - $114; - HEAPF32[(19548)>>2] = $115; - HEAP32[5024] = 4; + HEAPF32[(19852)>>2] = $115; + HEAP32[5100] = 4; STACKTOP = sp;return; } switch ($4|0) { case 2: { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19528>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19528+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19552>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19552+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19832>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19832+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19856>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19856+4>>2]|0; $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - HEAPF32[5030] = $116; - $117 = 19528; + HEAPF32[5106] = $116; + $117 = 19832; $118 = $117; $119 = HEAP32[$118>>2]|0; $120 = (($117) + 4)|0; $121 = $120; $122 = HEAP32[$121>>2]|0; - $123 = 19496; + $123 = 19800; $124 = $123; HEAP32[$124>>2] = $119; $125 = (($123) + 4)|0; $126 = $125; HEAP32[$126>>2] = $122; - $127 = 19552; + $127 = 19856; $128 = $127; $129 = HEAP32[$128>>2]|0; $130 = (($127) + 4)|0; $131 = $130; $132 = HEAP32[$131>>2]|0; - $133 = 19536; + $133 = 19840; $134 = $133; HEAP32[$134>>2] = $129; $135 = (($133) + 4)|0; @@ -11433,7 +11484,7 @@ function _ProcessGestureEvent($0) { $141 = (($138) + 4)|0; $142 = $141; $143 = HEAP32[$142>>2]|0; - $144 = 19528; + $144 = 19832; $145 = $144; HEAP32[$145>>2] = $140; $146 = (($144) + 4)|0; @@ -11446,27 +11497,27 @@ function _ProcessGestureEvent($0) { $152 = (($149) + 4)|0; $153 = $152; $154 = HEAP32[$153>>2]|0; - $155 = 19552; + $155 = 19856; $156 = $155; HEAP32[$156>>2] = $151; $157 = (($155) + 4)|0; $158 = $157; HEAP32[$158>>2] = $154; - $159 = +HEAPF32[4888]; - $160 = +HEAPF32[4882]; + $159 = +HEAPF32[4964]; + $160 = +HEAPF32[4958]; $161 = $159 - $160; - HEAPF32[4886] = $161; - $162 = +HEAPF32[(19556)>>2]; - $163 = +HEAPF32[(19532)>>2]; + HEAPF32[4962] = $161; + $162 = +HEAPF32[(19860)>>2]; + $163 = +HEAPF32[(19836)>>2]; $164 = $162 - $163; - HEAPF32[(19548)>>2] = $164; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19496>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19496+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19528>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19528+4>>2]|0; + HEAPF32[(19852)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19800>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19800+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19832>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19832+4>>2]|0; $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $166 = !($165 >= 0.004999999888241291); if ($166) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19536>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19536+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19552>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19552+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19840>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19840+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19856>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19856+4>>2]|0; $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $168 = !($167 >= 0.004999999888241291); if ($168) { @@ -11478,31 +11529,31 @@ function _ProcessGestureEvent($0) { label = 29; } if ((label|0) == 29) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19528>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19528+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19552>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19552+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19832>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19832+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19856>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19856+4>>2]|0; $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - $170 = +HEAPF32[5030]; + $170 = +HEAPF32[5106]; $171 = $169 - $170; $172 = $171 < 0.0; $$sink11 = $172 ? 256 : 512; $$sink16 = $$sink11; } - HEAP32[5024] = $$sink16; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19528>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19528+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19552>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19552+4>>2]|0; + HEAP32[5100] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19832>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19832+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19856>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19856+4>>2]|0; $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $174 = 360.0 - $173; - HEAPF32[5031] = $174; + HEAPF32[5107] = $174; STACKTOP = sp;return; break; } case 0: { - HEAPF32[5030] = 0.0; - HEAPF32[5031] = 0.0; - HEAPF32[4886] = 0.0; - HEAPF32[(19548)>>2] = 0.0; - HEAP32[5025] = 0; - HEAP32[5024] = 0; + HEAPF32[5106] = 0.0; + HEAPF32[5107] = 0.0; + HEAPF32[4962] = 0.0; + HEAPF32[(19852)>>2] = 0.0; + HEAP32[5101] = 0; + HEAP32[5100] = 0; STACKTOP = sp;return; break; } @@ -11512,22 +11563,22 @@ function _ProcessGestureEvent($0) { } } if ($5) { - $6 = HEAP32[5026]|0; + $6 = HEAP32[5102]|0; $7 = (($6) + 1)|0; - HEAP32[5026] = $7; - $8 = HEAP32[5024]|0; + HEAP32[5102] = $7; + $8 = HEAP32[5100]|0; $9 = ($8|0)==(0); $10 = ($6|0)>(0); $or$cond = $10 & $9; if ($or$cond) { $11 = ((($0)) + 24|0); - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19496>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19496+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19800>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19800+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $13 = $12 < 0.029999999329447746; if ($13) { - HEAP32[5024] = 2; - HEAP32[5026] = 0; + HEAP32[5100] = 2; + HEAP32[5102] = 0; } else { label = 6; } @@ -11535,8 +11586,8 @@ function _ProcessGestureEvent($0) { label = 6; } if ((label|0) == 6) { - HEAP32[5026] = 1; - HEAP32[5024] = 1; + HEAP32[5102] = 1; + HEAP32[5100] = 1; } $14 = ((($0)) + 24|0); $15 = $14; @@ -11545,19 +11596,19 @@ function _ProcessGestureEvent($0) { $18 = (($15) + 4)|0; $19 = $18; $20 = HEAP32[$19>>2]|0; - $21 = 19496; + $21 = 19800; $22 = $21; HEAP32[$22>>2] = $17; $23 = (($21) + 4)|0; $24 = $23; HEAP32[$24>>2] = $20; - $25 = 19504; + $25 = 19808; $26 = $25; HEAP32[$26>>2] = $17; $27 = (($25) + 4)|0; $28 = $27; HEAP32[$28>>2] = $20; - $29 = 19512; + $29 = 19816; $30 = $29; HEAP32[$30>>2] = $17; $31 = (($29) + 4)|0; @@ -11566,13 +11617,13 @@ function _ProcessGestureEvent($0) { $33 = ((($0)) + 8|0); $34 = HEAP32[$33>>2]|0; HEAP32[12] = $34; - HEAPF32[4880] = 0.0; - HEAPF32[(19524)>>2] = 0.0; + HEAPF32[4956] = 0.0; + HEAPF32[(19828)>>2] = 0.0; STACKTOP = sp;return; } switch ($4|0) { case 0: { - $35 = HEAP32[5024]|0; + $35 = HEAP32[5100]|0; $36 = ($35|0)==(8); if ($36) { $37 = ((($0)) + 24|0); @@ -11582,19 +11633,19 @@ function _ProcessGestureEvent($0) { $41 = (($38) + 4)|0; $42 = $41; $43 = HEAP32[$42>>2]|0; - $44 = 19512; + $44 = 19816; $45 = $44; HEAP32[$45>>2] = $40; $46 = (($44) + 4)|0; $47 = $46; HEAP32[$47>>2] = $43; } - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19496>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19496+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19512>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19512+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19800>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19800+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19816>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19816+4>>2]|0; $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $49 = $48 / 0.0; - HEAPF32[5027] = $49; - HEAP32[5028] = 0; + HEAPF32[5103] = $49; + HEAP32[5104] = 0; $50 = $49 > 5.0000002374872565E-4; if ($50) { $51 = HEAP32[12]|0; @@ -11602,11 +11653,11 @@ function _ProcessGestureEvent($0) { $53 = HEAP32[$52>>2]|0; $54 = ($51|0)==($53|0); if ($54) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19496>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19496+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19512>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19512+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19800>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19800+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19816>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19816+4>>2]|0; $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $56 = 360.0 - $55; - HEAPF32[5029] = $56; + HEAPF32[5105] = $56; $57 = $56 < 30.0; $58 = $56 > 330.0; $or$cond3 = $57 | $58; @@ -11637,22 +11688,22 @@ function _ProcessGestureEvent($0) { label = 16; } if ((label|0) == 16) { - HEAPF32[5027] = 0.0; - HEAPF32[5029] = 0.0; + HEAPF32[5103] = 0.0; + HEAPF32[5105] = 0.0; $$sink10 = 0; } - HEAP32[5024] = $$sink10; - HEAPF32[4876] = 0.0; - HEAPF32[(19508)>>2] = 0.0; - HEAP32[5025] = 0; + HEAP32[5100] = $$sink10; + HEAPF32[4952] = 0.0; + HEAPF32[(19812)>>2] = 0.0; + HEAP32[5101] = 0; STACKTOP = sp;return; break; } case 2: { - $65 = HEAP32[5028]|0; + $65 = HEAP32[5104]|0; $66 = ($65|0)==(0); if ($66) { - HEAP32[5028] = 1; + HEAP32[5104] = 1; } $67 = ((($0)) + 24|0); $68 = $67; @@ -11661,31 +11712,31 @@ function _ProcessGestureEvent($0) { $71 = (($68) + 4)|0; $72 = $71; $73 = HEAP32[$72>>2]|0; - $74 = 19528; + $74 = 19832; $75 = $74; HEAP32[$75>>2] = $70; $76 = (($74) + 4)|0; $77 = $76; HEAP32[$77>>2] = $73; - $78 = HEAP32[5024]|0; + $78 = HEAP32[5100]|0; $79 = ($78|0)==(4); if ($79) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19496>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19496+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19528>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19528+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19800>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19800+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19832>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19832+4>>2]|0; $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $81 = !($80 >= 0.014999999664723873); if (!($81)) { - HEAP32[5024] = 8; + HEAP32[5100] = 8; } } - $82 = +HEAPF32[4882]; - $83 = +HEAPF32[4876]; + $82 = +HEAPF32[4958]; + $83 = +HEAPF32[4952]; $84 = $82 - $83; - HEAPF32[4880] = $84; - $85 = +HEAPF32[(19532)>>2]; - $86 = +HEAPF32[(19508)>>2]; + HEAPF32[4956] = $84; + $85 = +HEAPF32[(19836)>>2]; + $86 = +HEAPF32[(19812)>>2]; $87 = $85 - $86; - HEAPF32[(19524)>>2] = $87; + HEAPF32[(19828)>>2] = $87; STACKTOP = sp;return; break; } @@ -11694,58 +11745,19 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5024]|0; + $0 = HEAP32[5100]|0; $$off = (($0) + -1)|0; $1 = ($$off>>>0)<(2); - $2 = HEAP32[5025]|0; + $2 = HEAP32[5101]|0; $3 = ($2|0)<(2); $or$cond3 = $1 & $3; if ($or$cond3) { - HEAP32[5024] = 4; + HEAP32[5100] = 4; } - $4 = HEAP32[5024]|0; + $4 = HEAP32[5100]|0; $5 = (($4) + -16)|0; $6 = $5 >>> 4; $7 = $5 << 28; @@ -11758,14 +11770,14 @@ function _UpdateGestures() { return; } } - HEAP32[5024] = 0; + HEAP32[5100] = 0; return; } function _GetMousePosition($0) { $0 = $0|0; var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = 19560; + $1 = 19864; $2 = $1; $3 = HEAP32[$2>>2]|0; $4 = (($1) + 4)|0; @@ -11782,13 +11794,13 @@ function _GetMousePosition($0) { function _GetScreenWidth() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5034]|0; + $0 = HEAP32[5110]|0; return ($0|0); } function _GetScreenHeight() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5033]|0; + $0 = HEAP32[5109]|0; return ($0|0); } function _InitWindow($0,$1,$2) { @@ -11799,29 +11811,29 @@ function _InitWindow($0,$1,$2) { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - _TraceLog(0,5127,$vararg_buffer); - HEAP32[5036] = $2; + _TraceLog(0,5121,$vararg_buffer); + HEAP32[5112] = $2; _InitGraphicsDevice($0,$1); _LoadDefaultFont(); _InitTimer(); (_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(4|0))|0); - (_emscripten_set_keypress_callback((5156|0),(0|0),1,(5|0))|0); - (_emscripten_set_click_callback((5156|0),(0|0),1,(6|0))|0); - (_emscripten_set_touchstart_callback((5156|0),(0|0),1,(7|0))|0); - (_emscripten_set_touchend_callback((5156|0),(0|0),1,(7|0))|0); - (_emscripten_set_touchmove_callback((5156|0),(0|0),1,(7|0))|0); - (_emscripten_set_touchcancel_callback((5156|0),(0|0),1,(7|0))|0); + (_emscripten_set_keypress_callback((5150|0),(0|0),1,(5|0))|0); + (_emscripten_set_click_callback((5150|0),(0|0),1,(6|0))|0); + (_emscripten_set_touchstart_callback((5150|0),(0|0),1,(7|0))|0); + (_emscripten_set_touchend_callback((5150|0),(0|0),1,(7|0))|0); + (_emscripten_set_touchmove_callback((5150|0),(0|0),1,(7|0))|0); + (_emscripten_set_touchcancel_callback((5150|0),(0|0),1,(7|0))|0); (_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0); (_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0); - $3 = HEAP32[5034]|0; + $3 = HEAP32[5110]|0; $4 = (+($3|0)); $5 = $4 * 0.5; - HEAPF32[4890] = $5; - $6 = HEAP32[5033]|0; + HEAPF32[4966] = $5; + $6 = HEAP32[5109]|0; $7 = (+($6|0)); $8 = $7 * 0.5; - HEAPF32[(19564)>>2] = $8; - $9 = HEAP32[5037]|0; + HEAPF32[(19868)>>2] = $8; + $9 = HEAP32[5113]|0; $10 = ($9|0)==(0); if ($10) { STACKTOP = sp;return; @@ -11840,11 +11852,11 @@ function _TraceLog($0,$1,$varargs) { $2 = sp; switch ($0|0) { case 0: { - ;HEAP8[19600>>0]=HEAP8[9685>>0]|0;HEAP8[19600+1>>0]=HEAP8[9685+1>>0]|0;HEAP8[19600+2>>0]=HEAP8[9685+2>>0]|0;HEAP8[19600+3>>0]=HEAP8[9685+3>>0]|0;HEAP8[19600+4>>0]=HEAP8[9685+4>>0]|0;HEAP8[19600+5>>0]=HEAP8[9685+5>>0]|0;HEAP8[19600+6>>0]=HEAP8[9685+6>>0]|0; + ;HEAP8[19904>>0]=HEAP8[9679>>0]|0;HEAP8[19904+1>>0]=HEAP8[9679+1>>0]|0;HEAP8[19904+2>>0]=HEAP8[9679+2>>0]|0;HEAP8[19904+3>>0]=HEAP8[9679+3>>0]|0;HEAP8[19904+4>>0]=HEAP8[9679+4>>0]|0;HEAP8[19904+5>>0]=HEAP8[9679+5>>0]|0;HEAP8[19904+6>>0]=HEAP8[9679+6>>0]|0; break; } case 1: { - $3 = 19600; + $3 = 19904; $4 = $3; HEAP32[$4>>2] = 1330795077; $5 = (($3) + 4)|0; @@ -11853,11 +11865,11 @@ function _TraceLog($0,$1,$varargs) { break; } case 2: { - dest=19600; src=9692; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + dest=19904; src=9686; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); break; } case 3: { - $7 = 19600; + $7 = 19904; $8 = $7; HEAP32[$8>>2] = 1430406468; $9 = (($7) + 4)|0; @@ -11868,16 +11880,16 @@ function _TraceLog($0,$1,$varargs) { default: { } } - (_strcat(19600,$1)|0); - $strlen = (_strlen(19600)|0); - $endptr = (19600 + ($strlen)|0); + (_strcat(19904,$1)|0); + $strlen = (_strlen(19904)|0); + $endptr = (19904 + ($strlen)|0); HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; HEAP32[$2>>2] = $varargs; $11 = ($0|0)==(3); if ($11) { STACKTOP = sp;return; } - (_vprintf(19600,$2)|0); + (_vprintf(19904,$2)|0); $12 = ($0|0)==(1); if ($12) { _exit(1); @@ -11909,22 +11921,22 @@ function _InitGraphicsDevice($0,$1) { $vararg_buffer = sp; $2 = sp + 72|0; $3 = sp + 140|0; - HEAP32[5034] = $0; - HEAP32[5033] = $1; + HEAP32[5110] = $0; + HEAP32[5109] = $1; _MatrixIdentity($2); - dest=20224; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=20528; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_glfwSetErrorCallback((2|0))|0); $4 = (_glfwInit()|0); $5 = ($4|0)==(0); if ($5) { - _TraceLog(1,5827,$vararg_buffer); + _TraceLog(1,5821,$vararg_buffer); } - $6 = HEAP32[5034]|0; - HEAP32[5072] = $6; - $7 = HEAP32[5033]|0; - HEAP32[5073] = $7; + $6 = HEAP32[5110]|0; + HEAP32[5148] = $6; + $7 = HEAP32[5109]|0; + HEAP32[5149] = $7; _glfwDefaultWindowHints(); - $8 = HEAP8[22960]|0; + $8 = HEAP8[23264]|0; $9 = $8 & 4; $10 = ($9<<24>>24)==(0); if ($10) { @@ -11932,18 +11944,18 @@ function _InitGraphicsDevice($0,$1) { } else { _glfwWindowHint(131075,1); } - $11 = HEAP8[22960]|0; + $11 = HEAP8[23264]|0; $12 = $11 & 8; $13 = ($12<<24>>24)==(0); if (!($13)) { _glfwWindowHint(131077,1); } - $14 = HEAP8[22960]|0; + $14 = HEAP8[23264]|0; $15 = $14 & 32; $16 = ($15<<24>>24)==(0); if (!($16)) { _glfwWindowHint(135181,4); - _TraceLog(0,5853,$vararg_buffer1); + _TraceLog(0,5847,$vararg_buffer1); } $17 = (_rlGetVersion()|0); $18 = ($17|0)==(2); @@ -11960,18 +11972,18 @@ function _InitGraphicsDevice($0,$1) { _glfwWindowHint(139270,0); } } - $21 = HEAP32[5074]|0; + $21 = HEAP32[5150]|0; $22 = ($21|0)==(0); if ($22) { - $47 = HEAP32[5034]|0; - $48 = HEAP32[5033]|0; - $49 = HEAP32[5036]|0; + $47 = HEAP32[5110]|0; + $48 = HEAP32[5109]|0; + $49 = HEAP32[5112]|0; $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); - HEAP32[5032] = $50; - $51 = HEAP32[5034]|0; - HEAP32[5075] = $51; - $52 = HEAP32[5033]|0; - HEAP32[5076] = $52; + HEAP32[5108] = $50; + $51 = HEAP32[5110]|0; + HEAP32[5151] = $51; + $52 = HEAP32[5109]|0; + HEAP32[5152] = $52; $54 = $50; } else { $23 = (_glfwGetPrimaryMonitor()|0); @@ -11980,9 +11992,9 @@ function _InitGraphicsDevice($0,$1) { $26 = ($25|0)>(0); L22: do { if ($26) { - $27 = HEAP32[5034]|0; + $27 = HEAP32[5110]|0; $28 = HEAP32[$$byval_copy>>2]|0; - $29 = HEAP32[5033]|0; + $29 = HEAP32[5109]|0; $$015 = 0; while(1) { $30 = (($24) + (($$015*24)|0)|0); @@ -12004,87 +12016,87 @@ function _InitGraphicsDevice($0,$1) { break L22; } } - HEAP32[5072] = $31; - HEAP32[5073] = $34; + HEAP32[5148] = $31; + HEAP32[5149] = $34; } } while(0); - $38 = HEAP32[5072]|0; - $39 = HEAP32[5073]|0; + $38 = HEAP32[5148]|0; + $39 = HEAP32[5149]|0; HEAP32[$vararg_buffer3>>2] = $38; $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr5>>2] = $39; - _TraceLog(2,5878,$vararg_buffer3); - $40 = HEAP32[5072]|0; - $41 = HEAP32[5073]|0; + _TraceLog(2,5872,$vararg_buffer3); + $40 = HEAP32[5148]|0; + $41 = HEAP32[5149]|0; _SetupFramebufferSize($40,$41); - $42 = HEAP32[5072]|0; - $43 = HEAP32[5073]|0; - $44 = HEAP32[5036]|0; + $42 = HEAP32[5148]|0; + $43 = HEAP32[5149]|0; + $44 = HEAP32[5112]|0; $45 = (_glfwGetPrimaryMonitor()|0); $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); - HEAP32[5032] = $46; + HEAP32[5108] = $46; $54 = $46; } $53 = ($54|0)==(0|0); if ($53) { _glfwTerminate(); - _TraceLog(1,5916,$vararg_buffer6); + _TraceLog(1,5910,$vararg_buffer6); } else { - _TraceLog(0,5949,$vararg_buffer8); - $55 = HEAP32[5075]|0; - $56 = HEAP32[5076]|0; + _TraceLog(0,5943,$vararg_buffer8); + $55 = HEAP32[5151]|0; + $56 = HEAP32[5152]|0; HEAP32[$vararg_buffer10>>2] = $55; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $56; - _TraceLog(0,5989,$vararg_buffer10); - $57 = HEAP32[5034]|0; - $58 = HEAP32[5033]|0; + _TraceLog(0,5983,$vararg_buffer10); + $57 = HEAP32[5110]|0; + $58 = HEAP32[5109]|0; HEAP32[$vararg_buffer14>>2] = $57; $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); HEAP32[$vararg_ptr17>>2] = $58; - _TraceLog(0,6010,$vararg_buffer14); - $59 = HEAP32[5077]|0; - $60 = HEAP32[5078]|0; + _TraceLog(0,6004,$vararg_buffer14); + $59 = HEAP32[5153]|0; + $60 = HEAP32[5154]|0; HEAP32[$vararg_buffer18>>2] = $59; $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); HEAP32[$vararg_ptr21>>2] = $60; - _TraceLog(0,6031,$vararg_buffer18); + _TraceLog(0,6025,$vararg_buffer18); } - $61 = HEAP32[5032]|0; + $61 = HEAP32[5108]|0; (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); - $62 = HEAP32[5032]|0; + $62 = HEAP32[5108]|0; (_glfwSetCursorEnterCallback(($62|0),(3|0))|0); - $63 = HEAP32[5032]|0; + $63 = HEAP32[5108]|0; (_glfwSetKeyCallback(($63|0),(1|0))|0); - $64 = HEAP32[5032]|0; + $64 = HEAP32[5108]|0; (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); - $65 = HEAP32[5032]|0; + $65 = HEAP32[5108]|0; (_glfwSetCursorPosCallback(($65|0),(1|0))|0); - $66 = HEAP32[5032]|0; + $66 = HEAP32[5108]|0; (_glfwSetCharCallback(($66|0),(4|0))|0); - $67 = HEAP32[5032]|0; + $67 = HEAP32[5108]|0; (_glfwSetScrollCallback(($67|0),(2|0))|0); - $68 = HEAP32[5032]|0; + $68 = HEAP32[5108]|0; (_glfwSetWindowIconifyCallback(($68|0),(5|0))|0); - $69 = HEAP32[5032]|0; + $69 = HEAP32[5108]|0; _glfwMakeContextCurrent(($69|0)); _glfwSwapInterval(0); - $70 = HEAP8[22960]|0; + $70 = HEAP8[23264]|0; $71 = $70 & 64; $72 = ($71<<24>>24)==(0); if ($72) { - $73 = HEAP32[5034]|0; - $74 = HEAP32[5033]|0; + $73 = HEAP32[5110]|0; + $74 = HEAP32[5109]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[5075]|0; - $76 = HEAP32[5077]|0; + $75 = HEAP32[5151]|0; + $76 = HEAP32[5153]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[5076]|0; - $80 = HEAP32[5078]|0; + $79 = HEAP32[5152]|0; + $80 = HEAP32[5154]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12102,19 +12114,19 @@ function _InitGraphicsDevice($0,$1) { STACKTOP = sp;return; } _glfwSwapInterval(1); - _TraceLog(0,6056,$vararg_buffer22); - $73 = HEAP32[5034]|0; - $74 = HEAP32[5033]|0; + _TraceLog(0,6050,$vararg_buffer22); + $73 = HEAP32[5110]|0; + $74 = HEAP32[5109]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[5075]|0; - $76 = HEAP32[5077]|0; + $75 = HEAP32[5151]|0; + $76 = HEAP32[5153]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[5076]|0; - $80 = HEAP32[5078]|0; + $79 = HEAP32[5152]|0; + $80 = HEAP32[5154]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12142,7 +12154,7 @@ function _LoadDefaultFont() { $vararg_buffer = sp; $0 = sp + 4|0; $1 = sp + 24|0; - HEAP32[(20192)>>2] = 224; + HEAP32[(20496)>>2] = 224; $2 = (_malloc(65536)|0); _memset(($2|0),0,65536)|0; $$095104 = 0;$$096103 = 0; @@ -12183,27 +12195,27 @@ function _LoadDefaultFont() { _free($2); ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$$byval_copy1); - ;HEAP32[20168>>2]=HEAP32[$1>>2]|0;HEAP32[20168+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[20168+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[20168+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[20168+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[20472>>2]=HEAP32[$1>>2]|0;HEAP32[20472+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[20472+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[20472+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[20472+16>>2]=HEAP32[$1+16>>2]|0; ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($$byval_copy1); - $5 = HEAP32[(20192)>>2]|0; + $5 = HEAP32[(20496)>>2]|0; $6 = $5 << 5; $7 = (_malloc($6)|0); - HEAP32[(20196)>>2] = $7; + HEAP32[(20500)>>2] = $7; $8 = ($5|0)>(0); if (!($8)) { $$lcssa = $7; $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(20188)>>2] = $23; - $24 = HEAP32[5042]|0; + HEAP32[(20492)>>2] = $23; + $24 = HEAP32[5118]|0; HEAP32[$vararg_buffer>>2] = $24; - _TraceLog(0,5351,$vararg_buffer); + _TraceLog(0,5345,$vararg_buffer); STACKTOP = sp;return; } - $9 = HEAP32[(20172)>>2]|0; - $10 = HEAP32[(20192)>>2]|0; - $11 = HEAP32[(20196)>>2]|0; + $9 = HEAP32[(20476)>>2]|0; + $10 = HEAP32[(20496)>>2]|0; + $11 = HEAP32[(20500)>>2]|0; $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; while(1) { $25 = (($$0101) + 32)|0; @@ -12252,10 +12264,10 @@ function _LoadDefaultFont() { } $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(20188)>>2] = $23; - $24 = HEAP32[5042]|0; + HEAP32[(20492)>>2] = $23; + $24 = HEAP32[5118]|0; HEAP32[$vararg_buffer>>2] = $24; - _TraceLog(0,5351,$vararg_buffer); + _TraceLog(0,5345,$vararg_buffer); STACKTOP = sp;return; } function _InitTimer() { @@ -12264,7 +12276,7 @@ function _InitTimer() { $0 = (_time((0|0))|0); _srand($0); $1 = (+_GetTime()); - HEAPF64[2449] = $1; + HEAPF64[2487] = $1; return; } function _EmscriptenFullscreenChangeCallback($0,$1,$2) { @@ -12294,7 +12306,7 @@ function _EmscriptenFullscreenChangeCallback($0,$1,$2) { HEAP32[$vararg_ptr8>>2] = $10; $vararg_ptr9 = ((($vararg_buffer4)) + 12|0); HEAP32[$vararg_ptr9>>2] = $12; - _TraceLog(0,5284,$vararg_buffer4); + _TraceLog(0,5278,$vararg_buffer4); STACKTOP = sp;return 0; } else { HEAP32[$vararg_buffer>>2] = $6; @@ -12304,7 +12316,7 @@ function _EmscriptenFullscreenChangeCallback($0,$1,$2) { HEAP32[$vararg_ptr2>>2] = $10; $vararg_ptr3 = ((($vararg_buffer)) + 12|0); HEAP32[$vararg_ptr3>>2] = $12; - _TraceLog(0,5215,$vararg_buffer); + _TraceLog(0,5209,$vararg_buffer); STACKTOP = sp;return 0; } return (0)|0; @@ -12320,7 +12332,7 @@ function _EmscriptenKeyboardCallback($0,$1,$2) { return 0; } $4 = ((($1)) + 32|0); - $5 = (_strcmp($4,5208)|0); + $5 = (_strcmp($4,5202)|0); $6 = ($5|0)==(0); if (!($6)) { return 0; @@ -12423,7 +12435,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $28 = (($25) + 4)|0; $29 = $28; $30 = HEAP32[$29>>2]|0; - $31 = 19576; + $31 = 19880; $32 = $31; HEAP32[$32>>2] = $27; $33 = (($31) + 4)|0; @@ -12436,7 +12448,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $39 = (($36) + 4)|0; $40 = $39; $41 = HEAP32[$40>>2]|0; - $42 = (19584); + $42 = (19888); $43 = $42; HEAP32[$43>>2] = $38; $44 = (($42) + 4)|0; @@ -12492,7 +12504,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) { } $9 = ((($1)) + 1300|0); $10 = HEAP32[$9>>2]|0; - $11 = (20152 + ($10<<2)|0); + $11 = (20456 + ($10<<2)|0); HEAP32[$11>>2] = $$sink; return 0; } @@ -12506,19 +12518,19 @@ function _SetTargetFPS($0) { $2 = (+($0|0)); $3 = 1.0 / $2; $$ = $1 ? 0.0 : $3; - HEAPF64[2446] = $$; + HEAPF64[2484] = $$; $4 = $3; $$op = $4 * 1000.0; $5 = $$op; $6 = $1 ? 0.0 : $5; HEAPF64[$vararg_buffer>>3] = $6; - _TraceLog(0,5164,$vararg_buffer); + _TraceLog(0,5158,$vararg_buffer); STACKTOP = sp;return; } function _LogoAnimation() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[5037] = 0; + HEAP32[5113] = 0; return; } function _GetTime() { @@ -12617,7 +12629,7 @@ function _ImageFormat($0,$1) { $6 = ($1|0)<(8); $or$cond = $6 & $5; if (!($or$cond)) { - _TraceLog(2,5727,$vararg_buffer); + _TraceLog(2,5721,$vararg_buffer); STACKTOP = sp;return; } ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; @@ -13094,52 +13106,52 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $5 = sp + 68|0; _glBindTexture(3553,0); HEAP32[$5>>2] = 0; - $6 = HEAP32[5050]|0; + $6 = HEAP32[5126]|0; $7 = ($6|0)==(0); $8 = $3 & -4; $switch = ($8|0)==(8); $or$cond100 = $switch & $7; if ($or$cond100) { - _TraceLog(2,5396,$vararg_buffer); + _TraceLog(2,5390,$vararg_buffer); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $9 = HEAP32[5051]|0; + $9 = HEAP32[5127]|0; $10 = ($9|0)==(0); $11 = ($3|0)==(12); $or$cond7 = $11 & $10; if ($or$cond7) { - _TraceLog(2,5440,$vararg_buffer1); + _TraceLog(2,5434,$vararg_buffer1); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $12 = HEAP32[5052]|0; + $12 = HEAP32[5128]|0; $13 = ($12|0)==(0); $$off = (($3) + -13)|0; $14 = ($$off>>>0)<(2); $or$cond = $14 & $13; if ($or$cond) { - _TraceLog(2,5485,$vararg_buffer3); + _TraceLog(2,5479,$vararg_buffer3); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $15 = HEAP32[5053]|0; + $15 = HEAP32[5129]|0; $16 = ($15|0)==(0); $$off92 = (($3) + -15)|0; $17 = ($$off92>>>0)<(2); $or$cond96 = $17 & $16; if ($or$cond96) { - _TraceLog(2,5530,$vararg_buffer5); + _TraceLog(2,5524,$vararg_buffer5); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $18 = HEAP32[5054]|0; + $18 = HEAP32[5130]|0; $19 = ($18|0)==(0); $$off93 = (($3) + -17)|0; $20 = ($$off93>>>0)<(2); $or$cond98 = $20 & $19; if ($or$cond98) { - _TraceLog(2,5575,$vararg_buffer7); + _TraceLog(2,5569,$vararg_buffer7); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } @@ -13177,7 +13189,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 8: { - $22 = HEAP32[5050]|0; + $22 = HEAP32[5126]|0; $23 = ($22|0)==(0); if (!($23)) { _LoadCompressedTexture($0,$1,$2,$4,33776); @@ -13185,7 +13197,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 9: { - $24 = HEAP32[5050]|0; + $24 = HEAP32[5126]|0; $25 = ($24|0)==(0); if (!($25)) { _LoadCompressedTexture($0,$1,$2,$4,33777); @@ -13193,7 +13205,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 10: { - $26 = HEAP32[5050]|0; + $26 = HEAP32[5126]|0; $27 = ($26|0)==(0); if (!($27)) { _LoadCompressedTexture($0,$1,$2,$4,33778); @@ -13201,7 +13213,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 11: { - $28 = HEAP32[5050]|0; + $28 = HEAP32[5126]|0; $29 = ($28|0)==(0); if (!($29)) { _LoadCompressedTexture($0,$1,$2,$4,33779); @@ -13209,7 +13221,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 12: { - $30 = HEAP32[5051]|0; + $30 = HEAP32[5127]|0; $31 = ($30|0)==(0); if (!($31)) { _LoadCompressedTexture($0,$1,$2,$4,36196); @@ -13217,7 +13229,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 13: { - $32 = HEAP32[5052]|0; + $32 = HEAP32[5128]|0; $33 = ($32|0)==(0); if (!($33)) { _LoadCompressedTexture($0,$1,$2,$4,37492); @@ -13225,7 +13237,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 14: { - $34 = HEAP32[5052]|0; + $34 = HEAP32[5128]|0; $35 = ($34|0)==(0); if (!($35)) { _LoadCompressedTexture($0,$1,$2,$4,37496); @@ -13233,7 +13245,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 15: { - $36 = HEAP32[5053]|0; + $36 = HEAP32[5129]|0; $37 = ($36|0)==(0); if (!($37)) { _LoadCompressedTexture($0,$1,$2,$4,35840); @@ -13241,7 +13253,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 16: { - $38 = HEAP32[5053]|0; + $38 = HEAP32[5129]|0; $39 = ($38|0)==(0); if (!($39)) { _LoadCompressedTexture($0,$1,$2,$4,35842); @@ -13249,7 +13261,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 17: { - $40 = HEAP32[5054]|0; + $40 = HEAP32[5130]|0; $41 = ($40|0)==(0); if (!($41)) { _LoadCompressedTexture($0,$1,$2,$4,37808); @@ -13257,7 +13269,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 18: { - $42 = HEAP32[5054]|0; + $42 = HEAP32[5130]|0; $43 = ($42|0)==(0); if (!($43)) { _LoadCompressedTexture($0,$1,$2,$4,37815); @@ -13265,11 +13277,11 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } default: { - _TraceLog(2,5620,$vararg_buffer9); + _TraceLog(2,5614,$vararg_buffer9); } } } while(0); - $44 = HEAP32[5055]|0; + $44 = HEAP32[5131]|0; $45 = ($44|0)==(0); if ($45) { _glTexParameteri(3553,10242,33071); @@ -13284,7 +13296,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $46 = HEAP32[$5>>2]|0; $47 = ($46|0)==(0); if ($47) { - _TraceLog(2,5698,$vararg_buffer15); + _TraceLog(2,5692,$vararg_buffer15); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } else { @@ -13293,7 +13305,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { HEAP32[$vararg_ptr13>>2] = $1; $vararg_ptr14 = ((($vararg_buffer11)) + 8|0); HEAP32[$vararg_ptr14>>2] = $2; - _TraceLog(0,5649,$vararg_buffer11); + _TraceLog(0,5643,$vararg_buffer11); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } @@ -13567,7 +13579,7 @@ function _GetImageData($0) { break; } default: { - _TraceLog(2,5781,$vararg_buffer); + _TraceLog(2,5775,$vararg_buffer); $$1 = $$0106; } } @@ -13594,7 +13606,7 @@ function _ErrorCallback($0,$1) { HEAP32[$vararg_buffer>>2] = $0; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $1; - _TraceLog(2,9647,$vararg_buffer); + _TraceLog(2,9641,$vararg_buffer); STACKTOP = sp;return; } function _rlGetVersion() { @@ -13615,20 +13627,20 @@ function _SetupFramebufferSize($0,$1) { $vararg_buffer4 = sp + 16|0; $vararg_buffer = sp; $2 = sp + 40|0; - $3 = HEAP32[5034]|0; + $3 = HEAP32[5110]|0; $4 = ($3|0)>($0|0); if (!($4)) { - $5 = HEAP32[5033]|0; + $5 = HEAP32[5109]|0; $6 = ($5|0)>($1|0); if (!($6)) { $30 = ($3|0)<($0|0); $31 = ($5|0)<($1|0); $or$cond = $30 | $31; if (!($or$cond)) { - HEAP32[5075] = $3; - HEAP32[5076] = $5; - HEAP32[5077] = 0; - HEAP32[5078] = 0; + HEAP32[5151] = $3; + HEAP32[5152] = $5; + HEAP32[5153] = 0; + HEAP32[5154] = 0; STACKTOP = sp;return; } HEAP32[$vararg_buffer8>>2] = $3; @@ -13638,13 +13650,13 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr12>>2] = $0; $vararg_ptr13 = ((($vararg_buffer8)) + 12|0); HEAP32[$vararg_ptr13>>2] = $1; - _TraceLog(0,9581,$vararg_buffer8); + _TraceLog(0,9575,$vararg_buffer8); $32 = (+($0|0)); $33 = (+($1|0)); $34 = $32 / $33; - $35 = HEAP32[5034]|0; + $35 = HEAP32[5110]|0; $36 = (+($35|0)); - $37 = HEAP32[5033]|0; + $37 = HEAP32[5109]|0; $38 = (+($37|0)); $39 = $36 / $38; $40 = !($34 <= $39); @@ -13652,26 +13664,26 @@ function _SetupFramebufferSize($0,$1) { $44 = $34 * $38; $roundf = (+_roundf((+$44))); $45 = (~~(($roundf))); - HEAP32[5075] = $45; - HEAP32[5076] = $37; + HEAP32[5151] = $45; + HEAP32[5152] = $37; $46 = (($45) - ($35))|0; - HEAP32[5077] = $46; + HEAP32[5153] = $46; $$sink1 = 0; } else { - HEAP32[5075] = $35; + HEAP32[5151] = $35; $41 = $36 / $34; $roundf38 = (+_roundf((+$41))); $42 = (~~(($roundf38))); - HEAP32[5076] = $42; - HEAP32[5077] = 0; + HEAP32[5152] = $42; + HEAP32[5153] = 0; $43 = (($42) - ($37))|0; $$sink1 = $43; } - HEAP32[5078] = $$sink1; + HEAP32[5154] = $$sink1; STACKTOP = sp;return; } } - $7 = HEAP32[5033]|0; + $7 = HEAP32[5109]|0; HEAP32[$vararg_buffer>>2] = $3; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $7; @@ -13679,13 +13691,13 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr2>>2] = $0; $vararg_ptr3 = ((($vararg_buffer)) + 12|0); HEAP32[$vararg_ptr3>>2] = $1; - _TraceLog(2,9438,$vararg_buffer); + _TraceLog(2,9432,$vararg_buffer); $8 = (+($0|0)); - $9 = HEAP32[5034]|0; + $9 = HEAP32[5110]|0; $10 = (+($9|0)); $11 = $8 / $10; $12 = (+($1|0)); - $13 = HEAP32[5033]|0; + $13 = HEAP32[5109]|0; $14 = (+($13|0)); $15 = $12 / $14; $16 = !($11 <= $15); @@ -13693,37 +13705,37 @@ function _SetupFramebufferSize($0,$1) { $22 = $10 * $15; $roundf39 = (+_roundf((+$22))); $23 = (~~(($roundf39))); - HEAP32[5075] = $23; - HEAP32[5076] = $1; + HEAP32[5151] = $23; + HEAP32[5152] = $1; $24 = (($0) - ($23))|0; - HEAP32[5077] = $24; + HEAP32[5153] = $24; $$sink = 0; } else { - HEAP32[5075] = $0; - $17 = HEAP32[5033]|0; + HEAP32[5151] = $0; + $17 = HEAP32[5109]|0; $18 = (+($17|0)); $19 = $11 * $18; $roundf40 = (+_roundf((+$19))); $20 = (~~(($roundf40))); - HEAP32[5076] = $20; - HEAP32[5077] = 0; + HEAP32[5152] = $20; + HEAP32[5153] = 0; $21 = (($1) - ($20))|0; $$sink = $21; } - HEAP32[5078] = $$sink; - $25 = HEAP32[5075]|0; + HEAP32[5154] = $$sink; + $25 = HEAP32[5151]|0; $26 = (+($25|0)); - $27 = HEAP32[5034]|0; + $27 = HEAP32[5110]|0; $28 = (+($27|0)); $29 = $26 / $28; _MatrixScale($2,$29,$29,$29); - dest=20224; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[5075] = $0; - HEAP32[5076] = $1; + dest=20528; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[5151] = $0; + HEAP32[5152] = $1; HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $1; - _TraceLog(2,9516,$vararg_buffer4); + _TraceLog(2,9510,$vararg_buffer4); STACKTOP = sp;return; } function _WindowSizeCallback($0,$1,$2) { @@ -13741,10 +13753,10 @@ function _WindowSizeCallback($0,$1,$2) { _rlMatrixMode(5888); _rlLoadIdentity(); _rlClearScreenBuffers(); - HEAP32[5034] = $1; - HEAP32[5033] = $2; - HEAP32[5075] = $1; - HEAP32[5076] = $2; + HEAP32[5110] = $1; + HEAP32[5109] = $2; + HEAP32[5151] = $1; + HEAP32[5152] = $2; return; } function _CursorEnterCallback($0,$1) { @@ -13771,7 +13783,7 @@ function _KeyCallback($0,$1,$2,$3,$4) { return; } $8 = $3&255; - $9 = (22967 + ($1)|0); + $9 = (23271 + ($1)|0); HEAP8[$9>>0] = $8; if (!($7)) { return; @@ -13792,7 +13804,7 @@ function _MouseButtonCallback($0,$1,$2,$3) { $4 = sp + 8|0; $5 = sp; $6 = $2&255; - $7 = (22961 + ($1)|0); + $7 = (23265 + ($1)|0); HEAP8[$7>>0] = $6; $8 = (_IsMouseButtonPressed(0)|0); $9 = ($8|0)==(0); @@ -13871,7 +13883,7 @@ function _MouseCursorPosCallback($0,$1,$2) { $12 = (($9) + 4)|0; $13 = $12; $14 = HEAP32[$13>>2]|0; - $15 = 19576; + $15 = 19880; $16 = $15; HEAP32[$16>>2] = $11; $17 = (($15) + 4)|0; @@ -13906,7 +13918,7 @@ function _ScrollCallback($0,$1,$2) { var $3 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = (~~(($2))); - HEAP32[5448] = $3; + HEAP32[5524] = $3; return; } function _WindowIconifyCallback($0,$1) { @@ -13916,7 +13928,7 @@ function _WindowIconifyCallback($0,$1) { sp = STACKTOP; $2 = ($1|0)!=(0); $$sink = $2&1; - HEAP32[5447] = $$sink; + HEAP32[5523] = $$sink; return; } function _rlglInit($0,$1) { @@ -13956,16 +13968,16 @@ function _rlglInit($0,$1) { $6 = sp + 2192|0; $7 = (_glGetString(7936)|0); HEAP32[$vararg_buffer>>2] = $7; - _TraceLog(0,6079,$vararg_buffer); + _TraceLog(0,6073,$vararg_buffer); $8 = (_glGetString(7937)|0); HEAP32[$vararg_buffer1>>2] = $8; - _TraceLog(0,6097,$vararg_buffer1); + _TraceLog(0,6091,$vararg_buffer1); $9 = (_glGetString(7938)|0); HEAP32[$vararg_buffer4>>2] = $9; - _TraceLog(0,6115,$vararg_buffer4); + _TraceLog(0,6109,$vararg_buffer4); $10 = (_glGetString(35724)|0); HEAP32[$vararg_buffer7>>2] = $10; - _TraceLog(0,6133,$vararg_buffer7); + _TraceLog(0,6127,$vararg_buffer7); $11 = (_glGetString(7939)|0); $12 = (_strlen($11)|0); $13 = (($12) + 1)|0; @@ -13973,7 +13985,7 @@ function _rlglInit($0,$1) { _memcpy(($14|0),($11|0),($13|0))|0; $$062 = 0;$$sink63 = $14; while(1) { - $15 = (_strtok($$sink63,6151)|0); + $15 = (_strtok($$sink63,6145)|0); $16 = (($vararg_buffer7) + ($$062<<2)|0); HEAP32[$16>>2] = $15; $17 = ($15|0)==(0|0); @@ -13987,41 +13999,41 @@ function _rlglInit($0,$1) { _free($14); $19 = (($$062) + -1)|0; HEAP32[$vararg_buffer10>>2] = $19; - _TraceLog(0,6153,$vararg_buffer10); + _TraceLog(0,6147,$vararg_buffer10); $20 = ($$062|0)>(1); if ($20) { $$06167 = 0; while(1) { $23 = (($vararg_buffer7) + ($$06167<<2)|0); $24 = HEAP32[$23>>2]|0; - $25 = (_strcmp($24,6188)|0); + $25 = (_strcmp($24,6182)|0); $26 = ($25|0)==(0); if ($26) { - HEAP32[5113] = 1; - $27 = (_eglGetProcAddress((6215|0))|0); - HEAP32[5114] = $27; - $28 = (_eglGetProcAddress((6236|0))|0); - HEAP32[5115] = $28; - $29 = (_eglGetProcAddress((6257|0))|0); - HEAP32[5116] = $29; + HEAP32[5189] = 1; + $27 = (_eglGetProcAddress((6209|0))|0); + HEAP32[5190] = $27; + $28 = (_eglGetProcAddress((6230|0))|0); + HEAP32[5191] = $28; + $29 = (_eglGetProcAddress((6251|0))|0); + HEAP32[5192] = $29; } - $30 = (_strcmp($24,6281)|0); + $30 = (_strcmp($24,6275)|0); $31 = ($30|0)==(0); if ($31) { - HEAP32[5055] = 1; + HEAP32[5131] = 1; } - $32 = (_strcmp($24,6301)|0); + $32 = (_strcmp($24,6295)|0); $33 = ($32|0)==(0); if ($33) { label = 12; } else { $34 = HEAP32[$23>>2]|0; - $35 = (_strcmp($34,6333)|0); + $35 = (_strcmp($34,6327)|0); $36 = ($35|0)==(0); if ($36) { label = 12; } else { - $37 = (_strcmp($34,6366)|0); + $37 = (_strcmp($34,6360)|0); $38 = ($37|0)==(0); if ($38) { label = 12; @@ -14030,15 +14042,15 @@ function _rlglInit($0,$1) { } if ((label|0) == 12) { label = 0; - HEAP32[5050] = 1; + HEAP32[5126] = 1; } - $39 = (_strcmp($24,6406)|0); + $39 = (_strcmp($24,6400)|0); $40 = ($39|0)==(0); if ($40) { label = 15; } else { $41 = HEAP32[$23>>2]|0; - $42 = (_strcmp($41,6442)|0); + $42 = (_strcmp($41,6436)|0); $43 = ($42|0)==(0); if ($43) { label = 15; @@ -14046,35 +14058,35 @@ function _rlglInit($0,$1) { } if ((label|0) == 15) { label = 0; - HEAP32[5051] = 1; + HEAP32[5127] = 1; } $44 = HEAP32[$23>>2]|0; - $45 = (_strcmp($44,6475)|0); + $45 = (_strcmp($44,6469)|0); $46 = ($45|0)==(0); if ($46) { - HEAP32[5052] = 1; + HEAP32[5128] = 1; } - $47 = (_strcmp($44,6500)|0); + $47 = (_strcmp($44,6494)|0); $48 = ($47|0)==(0); if ($48) { - HEAP32[5053] = 1; + HEAP32[5129] = 1; } - $49 = (_strcmp($44,6533)|0); + $49 = (_strcmp($44,6527)|0); $50 = ($49|0)==(0); if ($50) { - HEAP32[5054] = 1; + HEAP32[5130] = 1; } - $51 = (_strcmp($44,6569)|0); + $51 = (_strcmp($44,6563)|0); $52 = ($51|0)==(0); if ($52) { - HEAP32[5117] = 1; - _glGetFloatv(34047,(20472|0)); + HEAP32[5193] = 1; + _glGetFloatv(34047,(20776|0)); } $53 = HEAP32[$23>>2]|0; - $54 = (_strcmp($53,6603)|0); + $54 = (_strcmp($53,6597)|0); $55 = ($54|0)==(0); if ($55) { - HEAP32[5119] = 1; + HEAP32[5195] = 1; } $56 = (($$06167) + 1)|0; $exitcond70 = ($56|0)==($19|0); @@ -14085,77 +14097,77 @@ function _rlglInit($0,$1) { } } } - $21 = HEAP32[5113]|0; + $21 = HEAP32[5189]|0; $22 = ($21|0)==(0); if ($22) { - _TraceLog(2,6706,$vararg_buffer15); + _TraceLog(2,6700,$vararg_buffer15); } else { - _TraceLog(0,6631,$vararg_buffer13); + _TraceLog(0,6625,$vararg_buffer13); } - $57 = HEAP32[5055]|0; + $57 = HEAP32[5131]|0; $58 = ($57|0)==(0); if ($58) { - _TraceLog(2,6842,$vararg_buffer19); + _TraceLog(2,6836,$vararg_buffer19); } else { - _TraceLog(0,6767,$vararg_buffer17); + _TraceLog(0,6761,$vararg_buffer17); } - $59 = HEAP32[5050]|0; + $59 = HEAP32[5126]|0; $60 = ($59|0)==(0); if (!($60)) { - _TraceLog(0,6934,$vararg_buffer21); + _TraceLog(0,6928,$vararg_buffer21); } - $61 = HEAP32[5051]|0; + $61 = HEAP32[5127]|0; $62 = ($61|0)==(0); if (!($62)) { - _TraceLog(0,6980,$vararg_buffer23); + _TraceLog(0,6974,$vararg_buffer23); } - $63 = HEAP32[5052]|0; + $63 = HEAP32[5128]|0; $64 = ($63|0)==(0); if (!($64)) { - _TraceLog(0,7027,$vararg_buffer25); + _TraceLog(0,7021,$vararg_buffer25); } - $65 = HEAP32[5053]|0; + $65 = HEAP32[5129]|0; $66 = ($65|0)==(0); if (!($66)) { - _TraceLog(0,7078,$vararg_buffer27); + _TraceLog(0,7072,$vararg_buffer27); } - $67 = HEAP32[5054]|0; + $67 = HEAP32[5130]|0; $68 = ($67|0)==(0); if (!($68)) { - _TraceLog(0,7125,$vararg_buffer29); + _TraceLog(0,7119,$vararg_buffer29); } - $69 = HEAP32[5117]|0; + $69 = HEAP32[5193]|0; $70 = ($69|0)==(0); if (!($70)) { - $71 = +HEAPF32[5118]; + $71 = +HEAPF32[5194]; $72 = $71; HEAPF64[$vararg_buffer31>>3] = $72; - _TraceLog(0,7172,$vararg_buffer31); + _TraceLog(0,7166,$vararg_buffer31); } - $73 = HEAP32[5119]|0; + $73 = HEAP32[5195]|0; $74 = ($73|0)==(0); if (!($74)) { - _TraceLog(0,7238,$vararg_buffer34); + _TraceLog(0,7232,$vararg_buffer34); } HEAP32[$vararg_buffer10>>2] = -1; $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); - HEAP32[5120] = $75; + HEAP32[5196] = $75; $76 = ($75|0)==(0); if ($76) { - _TraceLog(2,7342,$vararg_buffer39); + _TraceLog(2,7336,$vararg_buffer39); } else { HEAP32[$vararg_buffer36>>2] = $75; - _TraceLog(0,7291,$vararg_buffer36); + _TraceLog(0,7285,$vararg_buffer36); } _LoadDefaultShader($2); - dest=20484; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=20540; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=20788; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=20844; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _LoadDefaultBuffers(); $77 = (_malloc(49152)|0); - HEAP32[5149] = $77; + HEAP32[5225] = $77; $$06066 = 0; while(1) { - $79 = HEAP32[5149]|0; + $79 = HEAP32[5225]|0; $80 = (($79) + (($$06066*12)|0)|0); _VectorZero($3); ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; @@ -14168,7 +14180,7 @@ function _rlglInit($0,$1) { } } $78 = (_malloc(36864)|0); - HEAP32[5150] = $78; + HEAP32[5226] = $78; $$05965 = 0; while(1) { $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); @@ -14183,48 +14195,48 @@ function _rlglInit($0,$1) { $$05965 = $84; } } - HEAP32[5151] = 1; - $85 = HEAP32[5120]|0; + HEAP32[5227] = 1; + $85 = HEAP32[5196]|0; $86 = ((($78)) + 8|0); HEAP32[$86>>2] = $85; - HEAP32[5152] = 4; + HEAP32[5228] = 4; _MatrixIdentity($4); - dest=20612; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=20916; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20676); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20980); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20740); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(21044); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20804); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(21108); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20868); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(21172); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20932); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(21236); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20996); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(21300); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(21060); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(21364); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(21124); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(21428); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(21188); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(21492); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(21252); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(21556); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(21316); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(21620); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(21380); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(21684); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(21444); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(21748); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(21508); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(21812); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(21572); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(21876); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($5); - dest=20320; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=20624; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($6); - dest=20384; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[5079] = 20384; + dest=20688; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[5155] = 20688; _glDepthFunc(515); _glDisable(2929); _glBlendFunc(770,771); @@ -14235,21 +14247,21 @@ function _rlglInit($0,$1) { _glClearColor(0.0,0.0,0.0,1.0); _glClearDepthf(1.0); _glClear(16640); - HEAP32[5409] = $0; - HEAP32[5410] = $1; - _TraceLog(0,7381,$vararg_buffer41); + HEAP32[5485] = $0; + HEAP32[5486] = $1; + _TraceLog(0,7375,$vararg_buffer41); STACKTOP = sp;return; } function _SetupViewport() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5077]|0; + $0 = HEAP32[5153]|0; $1 = (($0|0) / 2)&-1; - $2 = HEAP32[5078]|0; + $2 = HEAP32[5154]|0; $3 = (($2|0) / 2)&-1; - $4 = HEAP32[5075]|0; + $4 = HEAP32[5151]|0; $5 = (($4) - ($0))|0; - $6 = HEAP32[5076]|0; + $6 = HEAP32[5152]|0; $7 = (($6) - ($2))|0; _rlViewport($1,$3,$5,$7); return; @@ -14260,12 +14272,12 @@ function _rlMatrixMode($0) { sp = STACKTOP; switch ($0|0) { case 5889: { - $modelview$sink = 20320; + $modelview$sink = 20624; label = 3; break; } case 5888: { - $modelview$sink = 20384; + $modelview$sink = 20688; label = 3; break; } @@ -14273,9 +14285,9 @@ function _rlMatrixMode($0) { } } if ((label|0) == 3) { - HEAP32[5079] = $modelview$sink; + HEAP32[5155] = $modelview$sink; } - HEAP32[5112] = $0; + HEAP32[5188] = $0; return; } function _rlLoadIdentity() { @@ -14283,7 +14295,7 @@ function _rlLoadIdentity() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $0 = sp; - $1 = HEAP32[5079]|0; + $1 = HEAP32[5155]|0; _MatrixIdentity($0); dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; @@ -14304,7 +14316,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[5079]|0; + $8 = HEAP32[5155]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -14363,17 +14375,17 @@ function _LoadDefaultShader($0) { $1 = sp + 16|0; $2 = sp + 513|0; $3 = sp + 72|0; - _memcpy(($2|0),(7957|0),489)|0; - _memcpy(($3|0),(8446|0),441)|0; + _memcpy(($2|0),(7951|0),489)|0; + _memcpy(($3|0),(8440|0),441)|0; $4 = (_LoadShaderProgram($2,$3)|0); HEAP32[$1>>2] = $4; $5 = ($4|0)==(0); if ($5) { HEAP32[$vararg_buffer1>>2] = $4; - _TraceLog(2,8935,$vararg_buffer1); + _TraceLog(2,8929,$vararg_buffer1); } else { HEAP32[$vararg_buffer>>2] = $4; - _TraceLog(0,8887,$vararg_buffer); + _TraceLog(0,8881,$vararg_buffer); } $6 = HEAP32[$1>>2]|0; $7 = ($6|0)==(0); @@ -14401,15 +14413,15 @@ function _LoadDefaultBuffers() { $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $0 = (_malloc(24576)|0); - HEAP32[(21656)>>2] = $0; + HEAP32[(21960)>>2] = $0; $1 = (_malloc(8192)|0); - HEAP32[(21664)>>2] = $1; - HEAP32[(21660)>>2] = 0; - HEAP32[(21668)>>2] = 0; + HEAP32[(21968)>>2] = $1; + HEAP32[(21964)>>2] = 0; + HEAP32[(21972)>>2] = 0; _memset(($0|0),0,24576)|0; $$05972 = 0; while(1) { - $2 = HEAP32[(21664)>>2]|0; + $2 = HEAP32[(21968)>>2]|0; $3 = (($2) + ($$05972)|0); HEAP8[$3>>0] = 0; $4 = (($$05972) + 1)|0; @@ -14420,19 +14432,19 @@ function _LoadDefaultBuffers() { $$05972 = $4; } } - HEAP32[5411] = 0; - HEAP32[(21652)>>2] = 0; - HEAP32[(21648)>>2] = 0; + HEAP32[5487] = 0; + HEAP32[(21956)>>2] = 0; + HEAP32[(21952)>>2] = 0; $5 = (_malloc(73728)|0); - HEAP32[(21704)>>2] = $5; + HEAP32[(22008)>>2] = $5; $6 = (_malloc(24576)|0); - HEAP32[(21712)>>2] = $6; - HEAP32[(21708)>>2] = 0; - HEAP32[(21716)>>2] = 0; + HEAP32[(22016)>>2] = $6; + HEAP32[(22012)>>2] = 0; + HEAP32[(22020)>>2] = 0; _memset(($5|0),0,73728)|0; $$05770 = 0; while(1) { - $7 = HEAP32[(21712)>>2]|0; + $7 = HEAP32[(22016)>>2]|0; $8 = (($7) + ($$05770)|0); HEAP8[$8>>0] = 0; $9 = (($$05770) + 1)|0; @@ -14443,24 +14455,24 @@ function _LoadDefaultBuffers() { $$05770 = $9; } } - HEAP32[5423] = 0; - HEAP32[(21700)>>2] = 0; - HEAP32[(21696)>>2] = 0; + HEAP32[5499] = 0; + HEAP32[(22004)>>2] = 0; + HEAP32[(22000)>>2] = 0; $10 = (_malloc(49152)|0); - HEAP32[(21752)>>2] = $10; + HEAP32[(22056)>>2] = $10; $11 = (_malloc(32768)|0); - HEAP32[(21756)>>2] = $11; + HEAP32[(22060)>>2] = $11; $12 = (_malloc(16384)|0); - HEAP32[(21760)>>2] = $12; + HEAP32[(22064)>>2] = $12; $13 = (_malloc(12288)|0); - HEAP32[(21764)>>2] = $13; - $14 = HEAP32[(21752)>>2]|0; + HEAP32[(22068)>>2] = $13; + $14 = HEAP32[(22056)>>2]|0; _memset(($14|0),0,49152)|0; - $15 = HEAP32[(21756)>>2]|0; + $15 = HEAP32[(22060)>>2]|0; _memset(($15|0),0,32768)|0; $$05467 = 0; while(1) { - $17 = HEAP32[(21760)>>2]|0; + $17 = HEAP32[(22064)>>2]|0; $18 = (($17) + ($$05467)|0); HEAP8[$18>>0] = 0; $19 = (($$05467) + 1)|0; @@ -14471,7 +14483,7 @@ function _LoadDefaultBuffers() { $$05467 = $19; } } - $16 = HEAP32[(21764)>>2]|0; + $16 = HEAP32[(22068)>>2]|0; $$05365 = 0;$$066 = 0; while(1) { $22 = $$05365 << 2; @@ -14508,140 +14520,140 @@ function _LoadDefaultBuffers() { $$05365 = $41;$$066 = $42; } } - HEAP32[5435] = 0; - HEAP32[(21744)>>2] = 0; - HEAP32[(21748)>>2] = 0; - _TraceLog(0,7428,$vararg_buffer); - $20 = HEAP32[5113]|0; + HEAP32[5511] = 0; + HEAP32[(22048)>>2] = 0; + HEAP32[(22052)>>2] = 0; + _TraceLog(0,7422,$vararg_buffer); + $20 = HEAP32[5189]|0; $21 = ($20|0)==(0); if (!($21)) { - $43 = HEAP32[5114]|0; - FUNCTION_TABLE_vii[$43 & 63](1,(21672)); - $44 = HEAP32[5115]|0; - $45 = HEAP32[(21672)>>2]|0; + $43 = HEAP32[5190]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(21976)); + $44 = HEAP32[5191]|0; + $45 = HEAP32[(21976)>>2]|0; FUNCTION_TABLE_vi[$44 & 31]($45); } - _glGenBuffers(2,((21676)|0)); - $46 = HEAP32[(21676)>>2]|0; + _glGenBuffers(2,((21980)|0)); + $46 = HEAP32[(21980)>>2]|0; _glBindBuffer(34962,($46|0)); - $47 = HEAP32[(21656)>>2]|0; + $47 = HEAP32[(21960)>>2]|0; _glBufferData(34962,24576,($47|0),35048); - $48 = HEAP32[(20544)>>2]|0; + $48 = HEAP32[(20848)>>2]|0; _glEnableVertexAttribArray(($48|0)); - $49 = HEAP32[(20544)>>2]|0; + $49 = HEAP32[(20848)>>2]|0; _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); - _glGenBuffers(2,((21680)|0)); - $50 = HEAP32[(21680)>>2]|0; + _glGenBuffers(2,((21984)|0)); + $50 = HEAP32[(21984)>>2]|0; _glBindBuffer(34962,($50|0)); - $51 = HEAP32[(21664)>>2]|0; + $51 = HEAP32[(21968)>>2]|0; _glBufferData(34962,8192,($51|0),35048); - $52 = HEAP32[(20564)>>2]|0; + $52 = HEAP32[(20868)>>2]|0; _glEnableVertexAttribArray(($52|0)); - $53 = HEAP32[(20564)>>2]|0; + $53 = HEAP32[(20868)>>2]|0; _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); - $54 = HEAP32[5113]|0; + $54 = HEAP32[5189]|0; $55 = ($54|0)==(0); if ($55) { - $57 = HEAP32[(21676)>>2]|0; - $58 = HEAP32[(21680)>>2]|0; + $57 = HEAP32[(21980)>>2]|0; + $58 = HEAP32[(21984)>>2]|0; HEAP32[$vararg_buffer3>>2] = $57; $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr6>>2] = $58; - _TraceLog(0,7566,$vararg_buffer3); + _TraceLog(0,7560,$vararg_buffer3); } else { - $56 = HEAP32[(21672)>>2]|0; + $56 = HEAP32[(21976)>>2]|0; HEAP32[$vararg_buffer1>>2] = $56; - _TraceLog(0,7501,$vararg_buffer1); + _TraceLog(0,7495,$vararg_buffer1); } - $59 = HEAP32[5113]|0; + $59 = HEAP32[5189]|0; $60 = ($59|0)==(0); if (!($60)) { - $61 = HEAP32[5114]|0; - FUNCTION_TABLE_vii[$61 & 63](1,(21720)); - $62 = HEAP32[5115]|0; - $63 = HEAP32[(21720)>>2]|0; + $61 = HEAP32[5190]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(22024)); + $62 = HEAP32[5191]|0; + $63 = HEAP32[(22024)>>2]|0; FUNCTION_TABLE_vi[$62 & 31]($63); } - _glGenBuffers(1,((21724)|0)); - $64 = HEAP32[(21724)>>2]|0; + _glGenBuffers(1,((22028)|0)); + $64 = HEAP32[(22028)>>2]|0; _glBindBuffer(34962,($64|0)); - $65 = HEAP32[(21704)>>2]|0; + $65 = HEAP32[(22008)>>2]|0; _glBufferData(34962,73728,($65|0),35048); - $66 = HEAP32[(20544)>>2]|0; + $66 = HEAP32[(20848)>>2]|0; _glEnableVertexAttribArray(($66|0)); - $67 = HEAP32[(20544)>>2]|0; + $67 = HEAP32[(20848)>>2]|0; _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((21728)|0)); - $68 = HEAP32[(21728)>>2]|0; + _glGenBuffers(1,((22032)|0)); + $68 = HEAP32[(22032)>>2]|0; _glBindBuffer(34962,($68|0)); - $69 = HEAP32[(21712)>>2]|0; + $69 = HEAP32[(22016)>>2]|0; _glBufferData(34962,24576,($69|0),35048); - $70 = HEAP32[(20564)>>2]|0; + $70 = HEAP32[(20868)>>2]|0; _glEnableVertexAttribArray(($70|0)); - $71 = HEAP32[(20564)>>2]|0; + $71 = HEAP32[(20868)>>2]|0; _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); - $72 = HEAP32[5113]|0; + $72 = HEAP32[5189]|0; $73 = ($72|0)==(0); if ($73) { - $75 = HEAP32[(21724)>>2]|0; - $76 = HEAP32[(21728)>>2]|0; + $75 = HEAP32[(22028)>>2]|0; + $76 = HEAP32[(22032)>>2]|0; HEAP32[$vararg_buffer10>>2] = $75; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $76; - _TraceLog(0,7712,$vararg_buffer10); + _TraceLog(0,7706,$vararg_buffer10); } else { - $74 = HEAP32[(21720)>>2]|0; + $74 = HEAP32[(22024)>>2]|0; HEAP32[$vararg_buffer7>>2] = $74; - _TraceLog(0,7643,$vararg_buffer7); + _TraceLog(0,7637,$vararg_buffer7); } - $77 = HEAP32[5113]|0; + $77 = HEAP32[5189]|0; $78 = ($77|0)==(0); if (!($78)) { - $79 = HEAP32[5114]|0; - FUNCTION_TABLE_vii[$79 & 63](1,(21768)); - $80 = HEAP32[5115]|0; - $81 = HEAP32[(21768)>>2]|0; + $79 = HEAP32[5190]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(22072)); + $80 = HEAP32[5191]|0; + $81 = HEAP32[(22072)>>2]|0; FUNCTION_TABLE_vi[$80 & 31]($81); } - _glGenBuffers(1,((21772)|0)); - $82 = HEAP32[(21772)>>2]|0; + _glGenBuffers(1,((22076)|0)); + $82 = HEAP32[(22076)>>2]|0; _glBindBuffer(34962,($82|0)); - $83 = HEAP32[(21752)>>2]|0; + $83 = HEAP32[(22056)>>2]|0; _glBufferData(34962,49152,($83|0),35048); - $84 = HEAP32[(20544)>>2]|0; + $84 = HEAP32[(20848)>>2]|0; _glEnableVertexAttribArray(($84|0)); - $85 = HEAP32[(20544)>>2]|0; + $85 = HEAP32[(20848)>>2]|0; _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((21776)|0)); - $86 = HEAP32[(21776)>>2]|0; + _glGenBuffers(1,((22080)|0)); + $86 = HEAP32[(22080)>>2]|0; _glBindBuffer(34962,($86|0)); - $87 = HEAP32[(21756)>>2]|0; + $87 = HEAP32[(22060)>>2]|0; _glBufferData(34962,32768,($87|0),35048); - $88 = HEAP32[(20548)>>2]|0; + $88 = HEAP32[(20852)>>2]|0; _glEnableVertexAttribArray(($88|0)); - $89 = HEAP32[(20548)>>2]|0; + $89 = HEAP32[(20852)>>2]|0; _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); - _glGenBuffers(1,((21780)|0)); - $90 = HEAP32[(21780)>>2]|0; + _glGenBuffers(1,((22084)|0)); + $90 = HEAP32[(22084)>>2]|0; _glBindBuffer(34962,($90|0)); - $91 = HEAP32[(21760)>>2]|0; + $91 = HEAP32[(22064)>>2]|0; _glBufferData(34962,16384,($91|0),35048); - $92 = HEAP32[(20564)>>2]|0; + $92 = HEAP32[(20868)>>2]|0; _glEnableVertexAttribArray(($92|0)); - $93 = HEAP32[(20564)>>2]|0; + $93 = HEAP32[(20868)>>2]|0; _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); - _glGenBuffers(1,((21784)|0)); - $94 = HEAP32[(21784)>>2]|0; + _glGenBuffers(1,((22088)|0)); + $94 = HEAP32[(22088)>>2]|0; _glBindBuffer(34963,($94|0)); - $95 = HEAP32[(21764)>>2]|0; + $95 = HEAP32[(22068)>>2]|0; _glBufferData(34963,12288,($95|0),35044); - $96 = HEAP32[5113]|0; + $96 = HEAP32[5189]|0; $97 = ($96|0)==(0); if ($97) { - $99 = HEAP32[(21772)>>2]|0; - $100 = HEAP32[(21776)>>2]|0; - $101 = HEAP32[(21780)>>2]|0; - $102 = HEAP32[(21784)>>2]|0; + $99 = HEAP32[(22076)>>2]|0; + $100 = HEAP32[(22080)>>2]|0; + $101 = HEAP32[(22084)>>2]|0; + $102 = HEAP32[(22088)>>2]|0; HEAP32[$vararg_buffer17>>2] = $99; $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); HEAP32[$vararg_ptr20>>2] = $100; @@ -14649,18 +14661,18 @@ function _LoadDefaultBuffers() { HEAP32[$vararg_ptr21>>2] = $101; $vararg_ptr22 = ((($vararg_buffer17)) + 12|0); HEAP32[$vararg_ptr22>>2] = $102; - _TraceLog(0,7858,$vararg_buffer17); + _TraceLog(0,7852,$vararg_buffer17); } else { - $98 = HEAP32[(21768)>>2]|0; + $98 = HEAP32[(22072)>>2]|0; HEAP32[$vararg_buffer14>>2] = $98; - _TraceLog(0,7793,$vararg_buffer14); + _TraceLog(0,7787,$vararg_buffer14); } - $103 = HEAP32[5113]|0; + $103 = HEAP32[5189]|0; $104 = ($103|0)==(0); if ($104) { STACKTOP = sp;return; } - $105 = HEAP32[5115]|0; + $105 = HEAP32[5191]|0; FUNCTION_TABLE_vi[$105 & 31](0); STACKTOP = sp;return; } @@ -14697,10 +14709,10 @@ function _LoadShaderProgram($0,$1) { $9 = ($8|0)==(1); if ($9) { HEAP32[$vararg_buffer4>>2] = $6; - _TraceLog(0,9191,$vararg_buffer4); + _TraceLog(0,9185,$vararg_buffer4); } else { HEAP32[$vararg_buffer>>2] = $6; - _TraceLog(2,9139,$vararg_buffer); + _TraceLog(2,9133,$vararg_buffer); HEAP32[$vararg_buffer>>2] = 0; _glGetShaderiv(($6|0),35716,($vararg_buffer|0)); $10 = HEAP32[$vararg_buffer>>2]|0; @@ -14710,7 +14722,7 @@ function _LoadShaderProgram($0,$1) { $13 = HEAP32[$vararg_buffer>>2]|0; _glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0)); HEAP32[$vararg_buffer1>>2] = $12; - _TraceLog(0,9188,$vararg_buffer1); + _TraceLog(0,9182,$vararg_buffer1); _llvm_stackrestore(($11|0)); } _glCompileShader(($7|0)); @@ -14719,10 +14731,10 @@ function _LoadShaderProgram($0,$1) { $15 = ($14|0)==(1); if ($15) { HEAP32[$vararg_buffer13>>2] = $7; - _TraceLog(0,9292,$vararg_buffer13); + _TraceLog(0,9286,$vararg_buffer13); } else { HEAP32[$vararg_buffer7>>2] = $7; - _TraceLog(2,9241,$vararg_buffer7); + _TraceLog(2,9235,$vararg_buffer7); HEAP32[$vararg_buffer7>>2] = 0; _glGetShaderiv(($7|0),35716,($vararg_buffer7|0)); $16 = HEAP32[$vararg_buffer7>>2]|0; @@ -14732,25 +14744,25 @@ function _LoadShaderProgram($0,$1) { $19 = HEAP32[$vararg_buffer7>>2]|0; _glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0)); HEAP32[$vararg_buffer10>>2] = $18; - _TraceLog(0,9188,$vararg_buffer10); + _TraceLog(0,9182,$vararg_buffer10); _llvm_stackrestore(($17|0)); } $20 = (_glCreateProgram()|0); _glAttachShader(($20|0),($6|0)); _glAttachShader(($20|0),($7|0)); - _glBindAttribLocation(($20|0),0,(8983|0)); - _glBindAttribLocation(($20|0),1,(8998|0)); - _glBindAttribLocation(($20|0),2,(9029|0)); - _glBindAttribLocation(($20|0),3,(9056|0)); - _glBindAttribLocation(($20|0),4,(9042|0)); - _glBindAttribLocation(($20|0),5,(9013|0)); + _glBindAttribLocation(($20|0),0,(8977|0)); + _glBindAttribLocation(($20|0),1,(8992|0)); + _glBindAttribLocation(($20|0),2,(9023|0)); + _glBindAttribLocation(($20|0),3,(9050|0)); + _glBindAttribLocation(($20|0),4,(9036|0)); + _glBindAttribLocation(($20|0),5,(9007|0)); _glLinkProgram(($20|0)); _glGetProgramiv(($20|0),35714,($4|0)); $21 = HEAP32[$4>>2]|0; $22 = ($21|0)==(0); if ($22) { HEAP32[$vararg_buffer16>>2] = $20; - _TraceLog(2,9344,$vararg_buffer16); + _TraceLog(2,9338,$vararg_buffer16); HEAP32[$vararg_buffer16>>2] = 0; _glGetProgramiv(($20|0),35716,($vararg_buffer16|0)); $23 = HEAP32[$vararg_buffer16>>2]|0; @@ -14760,7 +14772,7 @@ function _LoadShaderProgram($0,$1) { $26 = HEAP32[$vararg_buffer16>>2]|0; _glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0)); HEAP32[$vararg_buffer19>>2] = $25; - _TraceLog(0,9188,$vararg_buffer19); + _TraceLog(0,9182,$vararg_buffer19); _glDeleteProgram(($20|0)); _llvm_stackrestore(($24|0)); $$0 = 0; @@ -14769,7 +14781,7 @@ function _LoadShaderProgram($0,$1) { STACKTOP = sp;return ($$0|0); } else { HEAP32[$vararg_buffer22>>2] = $20; - _TraceLog(0,9390,$vararg_buffer22); + _TraceLog(0,9384,$vararg_buffer22); $$0 = $20; _glDeleteShader(($6|0)); _glDeleteShader(($7|0)); @@ -14784,55 +14796,55 @@ function _LoadDefaultShaderLocations($0) { var sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - $2 = (_glGetAttribLocation(($1|0),(8983|0))|0); + $2 = (_glGetAttribLocation(($1|0),(8977|0))|0); $3 = ((($0)) + 4|0); HEAP32[$3>>2] = $2; $4 = HEAP32[$0>>2]|0; - $5 = (_glGetAttribLocation(($4|0),(8998|0))|0); + $5 = (_glGetAttribLocation(($4|0),(8992|0))|0); $6 = ((($0)) + 8|0); HEAP32[$6>>2] = $5; $7 = HEAP32[$0>>2]|0; - $8 = (_glGetAttribLocation(($7|0),(9013|0))|0); + $8 = (_glGetAttribLocation(($7|0),(9007|0))|0); $9 = ((($0)) + 12|0); HEAP32[$9>>2] = $8; $10 = HEAP32[$0>>2]|0; - $11 = (_glGetAttribLocation(($10|0),(9029|0))|0); + $11 = (_glGetAttribLocation(($10|0),(9023|0))|0); $12 = ((($0)) + 16|0); HEAP32[$12>>2] = $11; $13 = HEAP32[$0>>2]|0; - $14 = (_glGetAttribLocation(($13|0),(9042|0))|0); + $14 = (_glGetAttribLocation(($13|0),(9036|0))|0); $15 = ((($0)) + 20|0); HEAP32[$15>>2] = $14; $16 = HEAP32[$0>>2]|0; - $17 = (_glGetAttribLocation(($16|0),(9056|0))|0); + $17 = (_glGetAttribLocation(($16|0),(9050|0))|0); $18 = ((($0)) + 24|0); HEAP32[$18>>2] = $17; $19 = HEAP32[$0>>2]|0; - $20 = (_glGetUniformLocation(($19|0),(9068|0))|0); + $20 = (_glGetUniformLocation(($19|0),(9062|0))|0); $21 = ((($0)) + 28|0); HEAP32[$21>>2] = $20; $22 = HEAP32[$0>>2]|0; - $23 = (_glGetUniformLocation(($22|0),(9078|0))|0); + $23 = (_glGetUniformLocation(($22|0),(9072|0))|0); $24 = ((($0)) + 32|0); HEAP32[$24>>2] = $23; $25 = HEAP32[$0>>2]|0; - $26 = (_glGetUniformLocation(($25|0),(9089|0))|0); + $26 = (_glGetUniformLocation(($25|0),(9083|0))|0); $27 = ((($0)) + 36|0); HEAP32[$27>>2] = $26; $28 = HEAP32[$0>>2]|0; - $29 = (_glGetUniformLocation(($28|0),(9100|0))|0); + $29 = (_glGetUniformLocation(($28|0),(9094|0))|0); $30 = ((($0)) + 40|0); HEAP32[$30>>2] = $29; $31 = HEAP32[$0>>2]|0; - $32 = (_glGetUniformLocation(($31|0),(9112|0))|0); + $32 = (_glGetUniformLocation(($31|0),(9106|0))|0); $33 = ((($0)) + 44|0); HEAP32[$33>>2] = $32; $34 = HEAP32[$0>>2]|0; - $35 = (_glGetUniformLocation(($34|0),(9121|0))|0); + $35 = (_glGetUniformLocation(($34|0),(9115|0))|0); $36 = ((($0)) + 48|0); HEAP32[$36>>2] = $35; $37 = HEAP32[$0>>2]|0; - $38 = (_glGetUniformLocation(($37|0),(9130|0))|0); + $38 = (_glGetUniformLocation(($37|0),(9124|0))|0); $39 = ((($0)) + 52|0); HEAP32[$39>>2] = $38; return; @@ -14841,9 +14853,9 @@ function _IsMouseButtonPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (22961 + ($0)|0); + $1 = (23265 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (22964 + ($0)|0); + $3 = (23268 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); @@ -14855,9 +14867,9 @@ function _IsMouseButtonReleased($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (22961 + ($0)|0); + $1 = (23265 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (22964 + ($0)|0); + $3 = (23268 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(0); @@ -14878,10 +14890,10 @@ function _CloseWindow() { $vararg_buffer = sp; _UnloadDefaultFont(); _rlglClose(); - $0 = HEAP32[5032]|0; + $0 = HEAP32[5108]|0; _glfwDestroyWindow(($0|0)); _glfwTerminate(); - _TraceLog(0,9702,$vararg_buffer); + _TraceLog(0,9696,$vararg_buffer); STACKTOP = sp;return; } function _UnloadDefaultFont() { @@ -14889,9 +14901,9 @@ function _UnloadDefaultFont() { sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy = sp; - ;HEAP32[$$byval_copy>>2]=HEAP32[20168>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[20168+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[20168+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[20168+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[20168+16>>2]|0; + ;HEAP32[$$byval_copy>>2]=HEAP32[20472>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[20472+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[20472+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[20472+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[20472+16>>2]|0; _UnloadTexture($$byval_copy); - $0 = HEAP32[(20196)>>2]|0; + $0 = HEAP32[(20500)>>2]|0; _free($0); STACKTOP = sp;return; } @@ -14902,11 +14914,11 @@ function _rlglClose() { $vararg_buffer = sp; _UnloadDefaultShader(); _UnloadDefaultBuffers(); - _glDeleteTextures(1,(20480|0)); - $0 = HEAP32[5120]|0; + _glDeleteTextures(1,(20784|0)); + $0 = HEAP32[5196]|0; HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(0,9729,$vararg_buffer); - $1 = HEAP32[5150]|0; + _TraceLog(0,9723,$vararg_buffer); + $1 = HEAP32[5226]|0; _free($1); STACKTOP = sp;return; } @@ -14914,17 +14926,17 @@ function _UnloadDefaultShader() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; _glUseProgram(0); - $0 = HEAP32[5121]|0; + $0 = HEAP32[5197]|0; _glDeleteProgram(($0|0)); return; } function _UnloadDefaultBuffers() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5113]|0; + $0 = HEAP32[5189]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[5115]|0; + $2 = HEAP32[5191]|0; FUNCTION_TABLE_vi[$2 & 31](0); } _glDisableVertexAttribArray(0); @@ -14933,39 +14945,39 @@ function _UnloadDefaultBuffers() { _glDisableVertexAttribArray(3); _glBindBuffer(34962,0); _glBindBuffer(34963,0); - _glDeleteBuffers(1,((21676)|0)); - _glDeleteBuffers(1,((21680)|0)); - _glDeleteBuffers(1,((21724)|0)); - _glDeleteBuffers(1,((21728)|0)); - _glDeleteBuffers(1,((21772)|0)); - _glDeleteBuffers(1,((21776)|0)); - _glDeleteBuffers(1,((21780)|0)); - _glDeleteBuffers(1,((21784)|0)); - $3 = HEAP32[5113]|0; + _glDeleteBuffers(1,((21980)|0)); + _glDeleteBuffers(1,((21984)|0)); + _glDeleteBuffers(1,((22028)|0)); + _glDeleteBuffers(1,((22032)|0)); + _glDeleteBuffers(1,((22076)|0)); + _glDeleteBuffers(1,((22080)|0)); + _glDeleteBuffers(1,((22084)|0)); + _glDeleteBuffers(1,((22088)|0)); + $3 = HEAP32[5189]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[5116]|0; - FUNCTION_TABLE_vii[$5 & 63](1,(21672)); - $6 = HEAP32[5116]|0; - FUNCTION_TABLE_vii[$6 & 63](1,(21720)); - $7 = HEAP32[5116]|0; - FUNCTION_TABLE_vii[$7 & 63](1,(21768)); + $5 = HEAP32[5192]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(21976)); + $6 = HEAP32[5192]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(22024)); + $7 = HEAP32[5192]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(22072)); } - $8 = HEAP32[(21656)>>2]|0; + $8 = HEAP32[(21960)>>2]|0; _free($8); - $9 = HEAP32[(21664)>>2]|0; + $9 = HEAP32[(21968)>>2]|0; _free($9); - $10 = HEAP32[(21704)>>2]|0; + $10 = HEAP32[(22008)>>2]|0; _free($10); - $11 = HEAP32[(21712)>>2]|0; + $11 = HEAP32[(22016)>>2]|0; _free($11); - $12 = HEAP32[(21752)>>2]|0; + $12 = HEAP32[(22056)>>2]|0; _free($12); - $13 = HEAP32[(21756)>>2]|0; + $13 = HEAP32[(22060)>>2]|0; _free($13); - $14 = HEAP32[(21760)>>2]|0; + $14 = HEAP32[(22064)>>2]|0; _free($14); - $15 = HEAP32[(21764)>>2]|0; + $15 = HEAP32[(22068)>>2]|0; _free($15); return; } @@ -14983,7 +14995,7 @@ function _UnloadTexture($0) { _rlDeleteTextures($1); $3 = HEAP32[$0>>2]|0; HEAP32[$vararg_buffer>>2] = $3; - _TraceLog(0,9794,$vararg_buffer); + _TraceLog(0,9788,$vararg_buffer); STACKTOP = sp;return; } function _rlDeleteTextures($0) { @@ -15005,16 +15017,16 @@ function _BeginDrawing() { STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $downscaleView$byval_copy = sp; $0 = (+_GetTime()); - HEAPF64[2466] = $0; - $1 = +HEAPF64[2449]; + HEAPF64[2504] = $0; + $1 = +HEAPF64[2487]; $2 = $0 - $1; - HEAPF64[2467] = $2; - HEAPF64[2449] = $0; + HEAPF64[2505] = $2; + HEAPF64[2487] = $0; _rlClearScreenBuffers(); _rlLoadIdentity(); - dest=$downscaleView$byval_copy; src=20224; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$downscaleView$byval_copy; src=20528; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($downscaleView$byval_copy)|0); - _rlMultMatrixf(21796); + _rlMultMatrixf(22100); STACKTOP = sp;return; } function _MatrixToFloat($0) { @@ -15023,53 +15035,53 @@ function _MatrixToFloat($0) { var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - HEAP32[5449] = $1; + HEAP32[5525] = $1; $2 = ((($0)) + 4|0); $3 = HEAP32[$2>>2]|0; - HEAP32[(21800)>>2] = $3; + HEAP32[(22104)>>2] = $3; $4 = ((($0)) + 8|0); $5 = HEAP32[$4>>2]|0; - HEAP32[(21804)>>2] = $5; + HEAP32[(22108)>>2] = $5; $6 = ((($0)) + 12|0); $7 = HEAP32[$6>>2]|0; - HEAP32[(21808)>>2] = $7; + HEAP32[(22112)>>2] = $7; $8 = ((($0)) + 16|0); $9 = HEAP32[$8>>2]|0; - HEAP32[(21812)>>2] = $9; + HEAP32[(22116)>>2] = $9; $10 = ((($0)) + 20|0); $11 = HEAP32[$10>>2]|0; - HEAP32[(21816)>>2] = $11; + HEAP32[(22120)>>2] = $11; $12 = ((($0)) + 24|0); $13 = HEAP32[$12>>2]|0; - HEAP32[(21820)>>2] = $13; + HEAP32[(22124)>>2] = $13; $14 = ((($0)) + 28|0); $15 = HEAP32[$14>>2]|0; - HEAP32[(21824)>>2] = $15; + HEAP32[(22128)>>2] = $15; $16 = ((($0)) + 32|0); $17 = HEAP32[$16>>2]|0; - HEAP32[(21828)>>2] = $17; + HEAP32[(22132)>>2] = $17; $18 = ((($0)) + 36|0); $19 = HEAP32[$18>>2]|0; - HEAP32[(21832)>>2] = $19; + HEAP32[(22136)>>2] = $19; $20 = ((($0)) + 40|0); $21 = HEAP32[$20>>2]|0; - HEAP32[(21836)>>2] = $21; + HEAP32[(22140)>>2] = $21; $22 = ((($0)) + 44|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(21840)>>2] = $23; + HEAP32[(22144)>>2] = $23; $24 = ((($0)) + 48|0); $25 = HEAP32[$24>>2]|0; - HEAP32[(21844)>>2] = $25; + HEAP32[(22148)>>2] = $25; $26 = ((($0)) + 52|0); $27 = HEAP32[$26>>2]|0; - HEAP32[(21848)>>2] = $27; + HEAP32[(22152)>>2] = $27; $28 = ((($0)) + 56|0); $29 = HEAP32[$28>>2]|0; - HEAP32[(21852)>>2] = $29; + HEAP32[(22156)>>2] = $29; $30 = ((($0)) + 60|0); $31 = HEAP32[$30>>2]|0; - HEAP32[(21856)>>2] = $31; - return (21796|0); + HEAP32[(22160)>>2] = $31; + return (22100|0); } function _rlMultMatrixf($0) { $0 = $0|0; @@ -15144,7 +15156,7 @@ function _rlMultMatrixf($0) { $47 = ((($0)) + 60|0); $48 = HEAP32[$47>>2]|0; HEAP32[$46>>2] = $48; - $49 = HEAP32[5079]|0; + $49 = HEAP32[5155]|0; dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$$byval_copy,$$byval_copy1); @@ -15158,15 +15170,15 @@ function _EndDrawing() { _SwapBuffers(); _PollInputEvents(); $0 = (+_GetTime()); - HEAPF64[2466] = $0; - $1 = +HEAPF64[2449]; + HEAPF64[2504] = $0; + $1 = +HEAPF64[2487]; $2 = $0 - $1; - HEAPF64[2468] = $2; - HEAPF64[2449] = $0; - $3 = +HEAPF64[2467]; + HEAPF64[2506] = $2; + HEAPF64[2487] = $0; + $3 = +HEAPF64[2505]; $4 = $2 + $3; - HEAPF64[2469] = $4; - $5 = +HEAPF64[2446]; + HEAPF64[2507] = $4; + $5 = +HEAPF64[2484]; $6 = $4 < $5; if (!($6)) { return; @@ -15176,13 +15188,13 @@ function _EndDrawing() { $9 = $8; _Wait($9); $10 = (+_GetTime()); - HEAPF64[2466] = $10; - $11 = +HEAPF64[2449]; + HEAPF64[2504] = $10; + $11 = +HEAPF64[2487]; $12 = $10 - $11; - HEAPF64[2449] = $10; - $13 = +HEAPF64[2469]; + HEAPF64[2487] = $10; + $13 = +HEAPF64[2507]; $14 = $12 + $13; - HEAPF64[2469] = $14; + HEAPF64[2507] = $14; return; } function _rlglDraw() { @@ -15195,7 +15207,7 @@ function _rlglDraw() { function _SwapBuffers() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5032]|0; + $0 = HEAP32[5108]|0; _glfwSwapBuffers(($0|0)); return; } @@ -15211,20 +15223,20 @@ function _PollInputEvents() { _UpdateGestures(); HEAP32[749] = -1; HEAP32[751] = -1; - HEAP32[5465] = 0; - $3 = HEAP32[5032]|0; + HEAP32[5541] = 0; + $3 = HEAP32[5108]|0; _glfwGetCursorPos(($3|0),($0|0),($1|0)); $4 = +HEAPF64[$0>>3]; $5 = $4; - HEAPF32[4890] = $5; + HEAPF32[4966] = $5; $6 = +HEAPF64[$1>>3]; $7 = $6; - HEAPF32[(19564)>>2] = $7; - _memcpy((23479|0),(22967|0),512)|0; - ;HEAP8[22964>>0]=HEAP8[22961>>0]|0;HEAP8[22964+1>>0]=HEAP8[22961+1>>0]|0;HEAP8[22964+2>>0]=HEAP8[22961+2>>0]|0; - $8 = HEAP32[5448]|0; - HEAP32[5035] = $8; - HEAP32[5448] = 0; + HEAPF32[(19868)>>2] = $7; + _memcpy((23783|0),(23271|0),512)|0; + ;HEAP8[23268>>0]=HEAP8[23265>>0]|0;HEAP8[23268+1>>0]=HEAP8[23265+1>>0]|0;HEAP8[23268+2>>0]=HEAP8[23265+2>>0]|0; + $8 = HEAP32[5524]|0; + HEAP32[5111] = $8; + HEAP32[5524] = 0; $9 = (_emscripten_get_num_gamepads()|0); $10 = ($9|0)>(0); if (!($10)) { @@ -15234,8 +15246,8 @@ function _PollInputEvents() { $12 = ((($2)) + 8|0); $$05160 = 0; while(1) { - $scevgep = (23991 + ($$05160<<5)|0); - $scevgep67 = (24119 + ($$05160<<5)|0); + $scevgep = (24295 + ($$05160<<5)|0); + $scevgep67 = (24423 + ($$05160<<5)|0); dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); $14 = ($13|0)==(0); @@ -15249,7 +15261,7 @@ function _PollInputEvents() { $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); $22 = HEAP32[$21>>2]|0; $23 = ($22|0)==(1); - $24 = ((24119 + ($$05160<<5)|0) + ($$04857)|0); + $24 = ((24423 + ($$05160<<5)|0) + ($$04857)|0); if ($23) { HEAP8[$24>>0] = 1; HEAP32[751] = $$04857; @@ -15276,7 +15288,7 @@ function _PollInputEvents() { $29 = (((($2)) + 16|0) + ($$058<<3)|0); $30 = +HEAPF64[$29>>3]; $31 = $30; - $32 = ((21864 + ($$05160<<5)|0) + ($$058<<2)|0); + $32 = ((22168 + ($$05160<<5)|0) + ($$058<<2)|0); HEAPF32[$32>>2] = $31; $33 = (($$058) + 1)|0; $34 = ($33|0)<($20|0); @@ -15292,7 +15304,7 @@ function _PollInputEvents() { } else { $$lcssa = $18; } - HEAP32[5465] = $$lcssa; + HEAP32[5541] = $$lcssa; } $37 = (($$05160) + 1)|0; $38 = ($37|0)<($9|0); @@ -15333,87 +15345,87 @@ function _UpdateDefaultBuffers() { var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5411]|0; + $0 = HEAP32[5487]|0; $1 = ($0|0)>(0); if ($1) { - $2 = HEAP32[5113]|0; + $2 = HEAP32[5189]|0; $3 = ($2|0)==(0); if (!($3)) { - $4 = HEAP32[5115]|0; - $5 = HEAP32[(21672)>>2]|0; + $4 = HEAP32[5191]|0; + $5 = HEAP32[(21976)>>2]|0; FUNCTION_TABLE_vi[$4 & 31]($5); } - $6 = HEAP32[(21676)>>2]|0; + $6 = HEAP32[(21980)>>2]|0; _glBindBuffer(34962,($6|0)); - $7 = HEAP32[5411]|0; + $7 = HEAP32[5487]|0; $8 = ($7*12)|0; - $9 = HEAP32[(21656)>>2]|0; + $9 = HEAP32[(21960)>>2]|0; _glBufferSubData(34962,0,($8|0),($9|0)); - $10 = HEAP32[(21680)>>2]|0; + $10 = HEAP32[(21984)>>2]|0; _glBindBuffer(34962,($10|0)); - $11 = HEAP32[(21652)>>2]|0; + $11 = HEAP32[(21956)>>2]|0; $12 = $11 << 2; - $13 = HEAP32[(21664)>>2]|0; + $13 = HEAP32[(21968)>>2]|0; _glBufferSubData(34962,0,($12|0),($13|0)); } - $14 = HEAP32[5423]|0; + $14 = HEAP32[5499]|0; $15 = ($14|0)>(0); if ($15) { - $16 = HEAP32[5113]|0; + $16 = HEAP32[5189]|0; $17 = ($16|0)==(0); if (!($17)) { - $18 = HEAP32[5115]|0; - $19 = HEAP32[(21720)>>2]|0; + $18 = HEAP32[5191]|0; + $19 = HEAP32[(22024)>>2]|0; FUNCTION_TABLE_vi[$18 & 31]($19); } - $20 = HEAP32[(21724)>>2]|0; + $20 = HEAP32[(22028)>>2]|0; _glBindBuffer(34962,($20|0)); - $21 = HEAP32[5423]|0; + $21 = HEAP32[5499]|0; $22 = ($21*12)|0; - $23 = HEAP32[(21704)>>2]|0; + $23 = HEAP32[(22008)>>2]|0; _glBufferSubData(34962,0,($22|0),($23|0)); - $24 = HEAP32[(21728)>>2]|0; + $24 = HEAP32[(22032)>>2]|0; _glBindBuffer(34962,($24|0)); - $25 = HEAP32[(21700)>>2]|0; + $25 = HEAP32[(22004)>>2]|0; $26 = $25 << 2; - $27 = HEAP32[(21712)>>2]|0; + $27 = HEAP32[(22016)>>2]|0; _glBufferSubData(34962,0,($26|0),($27|0)); } - $28 = HEAP32[5435]|0; + $28 = HEAP32[5511]|0; $29 = ($28|0)>(0); if ($29) { - $30 = HEAP32[5113]|0; + $30 = HEAP32[5189]|0; $31 = ($30|0)==(0); if (!($31)) { - $32 = HEAP32[5115]|0; - $33 = HEAP32[(21768)>>2]|0; + $32 = HEAP32[5191]|0; + $33 = HEAP32[(22072)>>2]|0; FUNCTION_TABLE_vi[$32 & 31]($33); } - $34 = HEAP32[(21772)>>2]|0; + $34 = HEAP32[(22076)>>2]|0; _glBindBuffer(34962,($34|0)); - $35 = HEAP32[5435]|0; + $35 = HEAP32[5511]|0; $36 = ($35*12)|0; - $37 = HEAP32[(21752)>>2]|0; + $37 = HEAP32[(22056)>>2]|0; _glBufferSubData(34962,0,($36|0),($37|0)); - $38 = HEAP32[(21776)>>2]|0; + $38 = HEAP32[(22080)>>2]|0; _glBindBuffer(34962,($38|0)); - $39 = HEAP32[5435]|0; + $39 = HEAP32[5511]|0; $40 = $39 << 3; - $41 = HEAP32[(21756)>>2]|0; + $41 = HEAP32[(22060)>>2]|0; _glBufferSubData(34962,0,($40|0),($41|0)); - $42 = HEAP32[(21780)>>2]|0; + $42 = HEAP32[(22084)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[5435]|0; + $43 = HEAP32[5511]|0; $44 = $43 << 2; - $45 = HEAP32[(21760)>>2]|0; + $45 = HEAP32[(22064)>>2]|0; _glBufferSubData(34962,0,($44|0),($45|0)); } - $46 = HEAP32[5113]|0; + $46 = HEAP32[5189]|0; $47 = ($46|0)==(0); if ($47) { return; } - $48 = HEAP32[5115]|0; + $48 = HEAP32[5191]|0; FUNCTION_TABLE_vi[$48 & 31](0); return; } @@ -15431,9 +15443,9 @@ function _DrawDefaultBuffers() { $0 = sp + 128|0; $1 = sp + 64|0; $2 = sp; - dest=$0; src=20320; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$1; src=20384; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $3 = HEAP32[5498]|0; + dest=$0; src=20624; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=20688; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[5574]|0; $4 = ($3|0)!=(0); $$ = $4 ? 2 : 1; $$02932 = 0; @@ -15443,134 +15455,134 @@ function _DrawDefaultBuffers() { dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); } - $8 = HEAP32[5411]|0; + $8 = HEAP32[5487]|0; $9 = ($8|0)>(0); - $10 = HEAP32[5423]|0; + $10 = HEAP32[5499]|0; $11 = ($10|0)>(0); $or$cond = $9 | $11; - $12 = HEAP32[5435]|0; + $12 = HEAP32[5511]|0; $13 = ($12|0)>(0); $or$cond3 = $or$cond | $13; if ($or$cond3) { - $14 = HEAP32[5135]|0; + $14 = HEAP32[5211]|0; _glUseProgram(($14|0)); - dest=$modelview$byval_copy; src=20384; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy2; src=20320; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy; src=20688; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=20624; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); - $15 = HEAP32[(20568)>>2]|0; + $15 = HEAP32[(20872)>>2]|0; dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); $16 = (_MatrixToFloat($$byval_copy2)|0); _glUniformMatrix4fv(($15|0),1,0,($16|0)); - $17 = HEAP32[(20572)>>2]|0; + $17 = HEAP32[(20876)>>2]|0; _glUniform4f(($17|0),1.0,1.0,1.0,1.0); - $18 = HEAP32[(20584)>>2]|0; + $18 = HEAP32[(20888)>>2]|0; _glUniform1i(($18|0),0); } - $19 = HEAP32[5411]|0; + $19 = HEAP32[5487]|0; $20 = ($19|0)>(0); if ($20) { - $21 = HEAP32[5120]|0; + $21 = HEAP32[5196]|0; _glBindTexture(3553,($21|0)); - $22 = HEAP32[5113]|0; + $22 = HEAP32[5189]|0; $23 = ($22|0)==(0); if ($23) { - $26 = HEAP32[(21676)>>2]|0; + $26 = HEAP32[(21980)>>2]|0; _glBindBuffer(34962,($26|0)); - $27 = HEAP32[(20544)>>2]|0; + $27 = HEAP32[(20848)>>2]|0; _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); - $28 = HEAP32[(20544)>>2]|0; + $28 = HEAP32[(20848)>>2]|0; _glEnableVertexAttribArray(($28|0)); - $29 = HEAP32[(21680)>>2]|0; + $29 = HEAP32[(21984)>>2]|0; _glBindBuffer(34962,($29|0)); - $30 = HEAP32[(20564)>>2]|0; + $30 = HEAP32[(20868)>>2]|0; _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); - $31 = HEAP32[(20564)>>2]|0; + $31 = HEAP32[(20868)>>2]|0; _glEnableVertexAttribArray(($31|0)); } else { - $24 = HEAP32[5115]|0; - $25 = HEAP32[(21672)>>2]|0; + $24 = HEAP32[5191]|0; + $25 = HEAP32[(21976)>>2]|0; FUNCTION_TABLE_vi[$24 & 31]($25); } - $32 = HEAP32[5411]|0; + $32 = HEAP32[5487]|0; _glDrawArrays(1,0,($32|0)); - $33 = HEAP32[5113]|0; + $33 = HEAP32[5189]|0; $34 = ($33|0)==(0); if ($34) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $35 = HEAP32[5423]|0; + $35 = HEAP32[5499]|0; $36 = ($35|0)>(0); if ($36) { - $37 = HEAP32[5120]|0; + $37 = HEAP32[5196]|0; _glBindTexture(3553,($37|0)); - $38 = HEAP32[5113]|0; + $38 = HEAP32[5189]|0; $39 = ($38|0)==(0); if ($39) { - $42 = HEAP32[(21724)>>2]|0; + $42 = HEAP32[(22028)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[(20544)>>2]|0; + $43 = HEAP32[(20848)>>2]|0; _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); - $44 = HEAP32[(20544)>>2]|0; + $44 = HEAP32[(20848)>>2]|0; _glEnableVertexAttribArray(($44|0)); - $45 = HEAP32[(21728)>>2]|0; + $45 = HEAP32[(22032)>>2]|0; _glBindBuffer(34962,($45|0)); - $46 = HEAP32[(20564)>>2]|0; + $46 = HEAP32[(20868)>>2]|0; _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); - $47 = HEAP32[(20564)>>2]|0; + $47 = HEAP32[(20868)>>2]|0; _glEnableVertexAttribArray(($47|0)); } else { - $40 = HEAP32[5115]|0; - $41 = HEAP32[(21720)>>2]|0; + $40 = HEAP32[5191]|0; + $41 = HEAP32[(22024)>>2]|0; FUNCTION_TABLE_vi[$40 & 31]($41); } - $48 = HEAP32[5423]|0; + $48 = HEAP32[5499]|0; _glDrawArrays(4,0,($48|0)); - $49 = HEAP32[5113]|0; + $49 = HEAP32[5189]|0; $50 = ($49|0)==(0); if ($50) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $51 = HEAP32[5435]|0; + $51 = HEAP32[5511]|0; $52 = ($51|0)>(0); if ($52) { - $53 = HEAP32[5113]|0; + $53 = HEAP32[5189]|0; $54 = ($53|0)==(0); if ($54) { - $57 = HEAP32[(21772)>>2]|0; + $57 = HEAP32[(22076)>>2]|0; _glBindBuffer(34962,($57|0)); - $58 = HEAP32[(20544)>>2]|0; + $58 = HEAP32[(20848)>>2]|0; _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); - $59 = HEAP32[(20544)>>2]|0; + $59 = HEAP32[(20848)>>2]|0; _glEnableVertexAttribArray(($59|0)); - $60 = HEAP32[(21776)>>2]|0; + $60 = HEAP32[(22080)>>2]|0; _glBindBuffer(34962,($60|0)); - $61 = HEAP32[(20548)>>2]|0; + $61 = HEAP32[(20852)>>2]|0; _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); - $62 = HEAP32[(20548)>>2]|0; + $62 = HEAP32[(20852)>>2]|0; _glEnableVertexAttribArray(($62|0)); - $63 = HEAP32[(21780)>>2]|0; + $63 = HEAP32[(22084)>>2]|0; _glBindBuffer(34962,($63|0)); - $64 = HEAP32[(20564)>>2]|0; + $64 = HEAP32[(20868)>>2]|0; _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); - $65 = HEAP32[(20564)>>2]|0; + $65 = HEAP32[(20868)>>2]|0; _glEnableVertexAttribArray(($65|0)); - $66 = HEAP32[(21784)>>2]|0; + $66 = HEAP32[(22088)>>2]|0; _glBindBuffer(34963,($66|0)); } else { - $55 = HEAP32[5115]|0; - $56 = HEAP32[(21768)>>2]|0; + $55 = HEAP32[5191]|0; + $56 = HEAP32[(22072)>>2]|0; FUNCTION_TABLE_vi[$55 & 31]($56); } - $67 = HEAP32[5151]|0; + $67 = HEAP32[5227]|0; $68 = ($67|0)>(0); if ($68) { $$02830 = 0;$$031 = 0; while(1) { - $71 = HEAP32[5150]|0; + $71 = HEAP32[5226]|0; $72 = (($71) + (($$031*144)|0)|0); $73 = HEAP32[$72>>2]|0; $74 = (($73|0) / 4)&-1; @@ -15581,14 +15593,14 @@ function _DrawDefaultBuffers() { $78 = $$02830 << 1; $79 = $78; _glDrawElements(4,($75|0),5123,($79|0)); - $80 = HEAP32[5150]|0; + $80 = HEAP32[5226]|0; $81 = (($80) + (($$031*144)|0)|0); $82 = HEAP32[$81>>2]|0; $83 = (($82|0) / 4)&-1; $84 = ($83*6)|0; $85 = (($84) + ($$02830))|0; $86 = (($$031) + 1)|0; - $87 = HEAP32[5151]|0; + $87 = HEAP32[5227]|0; $88 = ($86|0)<($87|0); if ($88) { $$02830 = $85;$$031 = $86; @@ -15597,7 +15609,7 @@ function _DrawDefaultBuffers() { } } } - $69 = HEAP32[5113]|0; + $69 = HEAP32[5189]|0; $70 = ($69|0)==(0); if ($70) { _glBindBuffer(34962,0); @@ -15605,10 +15617,10 @@ function _DrawDefaultBuffers() { } _glBindTexture(3553,0); } - $89 = HEAP32[5113]|0; + $89 = HEAP32[5189]|0; $90 = ($89|0)==(0); if (!($90)) { - $91 = HEAP32[5115]|0; + $91 = HEAP32[5191]|0; FUNCTION_TABLE_vi[$91 & 31](0); } _glUseProgram(0); @@ -15620,22 +15632,22 @@ function _DrawDefaultBuffers() { break; } } - HEAP32[5151] = 1; - $5 = HEAP32[5120]|0; - $6 = HEAP32[5150]|0; + HEAP32[5227] = 1; + $5 = HEAP32[5196]|0; + $6 = HEAP32[5226]|0; $7 = ((($6)) + 8|0); HEAP32[$7>>2] = $5; HEAP32[$6>>2] = 0; - HEAP32[5411] = 0; - HEAP32[(21652)>>2] = 0; - HEAP32[5423] = 0; - HEAP32[(21700)>>2] = 0; - HEAP32[5435] = 0; - HEAP32[(21744)>>2] = 0; - HEAP32[(21748)>>2] = 0; + HEAP32[5487] = 0; + HEAP32[(21956)>>2] = 0; + HEAP32[5499] = 0; + HEAP32[(22004)>>2] = 0; + HEAP32[5511] = 0; + HEAP32[(22048)>>2] = 0; + HEAP32[(22052)>>2] = 0; HEAPF32[752] = -1.0; - dest=20320; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=20384; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=20624; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=20688; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _SetStereoView($0,$1,$2) { @@ -15650,17 +15662,17 @@ function _SetStereoView($0,$1,$2) { $3 = sp; $4 = sp + 128|0; dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $5 = HEAP32[5409]|0; + $5 = HEAP32[5485]|0; $6 = Math_imul($5, $0)|0; $7 = (($6|0) / 2)&-1; $8 = (($5|0) / 2)&-1; - $9 = HEAP32[5410]|0; + $9 = HEAP32[5486]|0; _rlViewport($7,0,$8,$9); - $10 = (22224 + ($0<<6)|0); + $10 = (22528 + ($0<<6)|0); dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy3); - $11 = (22096 + ($0<<6)|0); + $11 = (22400 + ($0<<6)|0); dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetMatrixModelview($$byval_copy3); @@ -15672,14 +15684,14 @@ function _SetMatrixModelview($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=20384; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=20688; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _SetMatrixProjection($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=20320; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=20624; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _rlPushMatrix() { @@ -15687,43 +15699,43 @@ function _rlPushMatrix() { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - $0 = HEAP32[5588]|0; + $0 = HEAP32[5664]|0; $1 = ($0|0)==(15); if ($1) { HEAP32[$vararg_buffer>>2] = 16; - _TraceLog(1,9844,$vararg_buffer); + _TraceLog(1,9838,$vararg_buffer); } - $2 = HEAP32[5588]|0; - $3 = (20612 + ($2<<6)|0); - $4 = HEAP32[5079]|0; + $2 = HEAP32[5664]|0; + $3 = (20916 + ($2<<6)|0); + $4 = HEAP32[5155]|0; dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _rlLoadIdentity(); - $5 = HEAP32[5588]|0; + $5 = HEAP32[5664]|0; $6 = (($5) + 1)|0; - HEAP32[5588] = $6; - $7 = HEAP32[5112]|0; + HEAP32[5664] = $6; + $7 = HEAP32[5188]|0; $8 = ($7|0)==(5888); if (!($8)) { STACKTOP = sp;return; } - HEAP32[5589] = 1; + HEAP32[5665] = 1; STACKTOP = sp;return; } function _rlPopMatrix() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5588]|0; + $0 = HEAP32[5664]|0; $1 = ($0|0)>(0); if (!($1)) { return; } - $2 = HEAP32[5588]|0; + $2 = HEAP32[5664]|0; $3 = (($2) + -1)|0; - $4 = (20612 + ($3<<6)|0); - $5 = HEAP32[5079]|0; + $4 = (20916 + ($3<<6)|0); + $5 = HEAP32[5155]|0; _memmove(($5|0),($4|0),64)|0; $6 = (($2) + -1)|0; - HEAP32[5588] = $6; + HEAP32[5664] = $6; return; } function _IsFileExtension($0,$1) { @@ -15756,7 +15768,7 @@ function _rlTranslatef($0,$1,$2) { $4 = sp; _MatrixTranslate($3,$0,$1,$2); _MatrixTranspose($3); - $5 = HEAP32[5079]|0; + $5 = HEAP32[5155]|0; dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy1); @@ -15789,7 +15801,7 @@ function _rlRotatef($0,$1,$2,$3) { _MatrixRotate($6,$$byval_copy2,$10); dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixTranspose($4); - $11 = HEAP32[5079]|0; + $11 = HEAP32[5155]|0; dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); @@ -15800,7 +15812,7 @@ function _rlBegin($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[5152] = $0; + HEAP32[5228] = $0; return; } function _rlEnd() { @@ -15816,21 +15828,21 @@ function _rlEnd() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $$byval_copy = sp; - $0 = HEAP32[5589]|0; + $0 = HEAP32[5665]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[5590]|0; + $2 = HEAP32[5666]|0; $3 = ($2|0)>(0); if ($3) { $$03956 = 0; while(1) { - $6 = HEAP32[5149]|0; + $6 = HEAP32[5225]|0; $7 = (($6) + (($$03956*12)|0)|0); - $8 = HEAP32[5079]|0; + $8 = HEAP32[5155]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _VectorTransform($7,$$byval_copy); $9 = (($$03956) + 1)|0; - $5 = HEAP32[5590]|0; + $5 = HEAP32[5666]|0; $10 = ($9|0)<($5|0); if ($10) { $$03956 = $9; @@ -15838,12 +15850,12 @@ function _rlEnd() { break; } } - HEAP32[5589] = 0; + HEAP32[5665] = 0; $4 = ($5|0)>(0); if ($4) { $$04154 = 0; while(1) { - $11 = HEAP32[5149]|0; + $11 = HEAP32[5225]|0; $12 = (($11) + (($$04154*12)|0)|0); $13 = +HEAPF32[$12>>2]; $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); @@ -15852,7 +15864,7 @@ function _rlEnd() { $17 = +HEAPF32[$16>>2]; _rlVertex3f($13,$15,$17); $18 = (($$04154) + 1)|0; - $19 = HEAP32[5590]|0; + $19 = HEAP32[5666]|0; $20 = ($18|0)<($19|0); if ($20) { $$04154 = $18; @@ -15862,15 +15874,15 @@ function _rlEnd() { } } } else { - HEAP32[5589] = 0; + HEAP32[5665] = 0; } - HEAP32[5590] = 0; + HEAP32[5666] = 0; } - $21 = HEAP32[5152]|0; + $21 = HEAP32[5228]|0; switch ($21|0) { case 1: { - $22 = HEAP32[5411]|0; - $23 = HEAP32[(21652)>>2]|0; + $22 = HEAP32[5487]|0; + $23 = HEAP32[(21956)>>2]|0; $24 = ($22|0)==($23|0); if ($24) { $148 = +HEAPF32[752]; @@ -15889,16 +15901,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $27 = HEAP32[(21664)>>2]|0; - $28 = HEAP32[(21652)>>2]|0; + $27 = HEAP32[(21968)>>2]|0; + $28 = HEAP32[(21956)>>2]|0; $29 = $28 << 2; $30 = (($29) + -4)|0; $31 = (($27) + ($30)|0); $32 = HEAP8[$31>>0]|0; $33 = (($27) + ($29)|0); HEAP8[$33>>0] = $32; - $34 = HEAP32[(21664)>>2]|0; - $35 = HEAP32[(21652)>>2]|0; + $34 = HEAP32[(21968)>>2]|0; + $35 = HEAP32[(21956)>>2]|0; $36 = $35 << 2; $37 = (($36) + -3)|0; $38 = (($34) + ($37)|0); @@ -15906,8 +15918,8 @@ function _rlEnd() { $40 = $36 | 1; $41 = (($34) + ($40)|0); HEAP8[$41>>0] = $39; - $42 = HEAP32[(21664)>>2]|0; - $43 = HEAP32[(21652)>>2]|0; + $42 = HEAP32[(21968)>>2]|0; + $43 = HEAP32[(21956)>>2]|0; $44 = $43 << 2; $45 = (($44) + -2)|0; $46 = (($42) + ($45)|0); @@ -15915,8 +15927,8 @@ function _rlEnd() { $48 = $44 | 2; $49 = (($42) + ($48)|0); HEAP8[$49>>0] = $47; - $50 = HEAP32[(21664)>>2]|0; - $51 = HEAP32[(21652)>>2]|0; + $50 = HEAP32[(21968)>>2]|0; + $51 = HEAP32[(21956)>>2]|0; $52 = $51 << 2; $53 = (($52) + -1)|0; $54 = (($50) + ($53)|0); @@ -15924,9 +15936,9 @@ function _rlEnd() { $56 = $52 | 3; $57 = (($50) + ($56)|0); HEAP8[$57>>0] = $55; - $58 = HEAP32[(21652)>>2]|0; + $58 = HEAP32[(21956)>>2]|0; $59 = (($58) + 1)|0; - HEAP32[(21652)>>2] = $59; + HEAP32[(21956)>>2] = $59; $60 = (($$04347) + 1)|0; $exitcond = ($60|0)==($25|0); if ($exitcond) { @@ -15942,8 +15954,8 @@ function _rlEnd() { break; } case 4: { - $61 = HEAP32[5423]|0; - $62 = HEAP32[(21700)>>2]|0; + $61 = HEAP32[5499]|0; + $62 = HEAP32[(22004)>>2]|0; $63 = ($61|0)==($62|0); if ($63) { $148 = +HEAPF32[752]; @@ -15962,16 +15974,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $66 = HEAP32[(21712)>>2]|0; - $67 = HEAP32[(21700)>>2]|0; + $66 = HEAP32[(22016)>>2]|0; + $67 = HEAP32[(22004)>>2]|0; $68 = $67 << 2; $69 = (($68) + -4)|0; $70 = (($66) + ($69)|0); $71 = HEAP8[$70>>0]|0; $72 = (($66) + ($68)|0); HEAP8[$72>>0] = $71; - $73 = HEAP32[(21712)>>2]|0; - $74 = HEAP32[(21700)>>2]|0; + $73 = HEAP32[(22016)>>2]|0; + $74 = HEAP32[(22004)>>2]|0; $75 = $74 << 2; $76 = (($75) + -3)|0; $77 = (($73) + ($76)|0); @@ -15979,8 +15991,8 @@ function _rlEnd() { $79 = $75 | 1; $80 = (($73) + ($79)|0); HEAP8[$80>>0] = $78; - $81 = HEAP32[(21712)>>2]|0; - $82 = HEAP32[(21700)>>2]|0; + $81 = HEAP32[(22016)>>2]|0; + $82 = HEAP32[(22004)>>2]|0; $83 = $82 << 2; $84 = (($83) + -2)|0; $85 = (($81) + ($84)|0); @@ -15988,8 +16000,8 @@ function _rlEnd() { $87 = $83 | 2; $88 = (($81) + ($87)|0); HEAP8[$88>>0] = $86; - $89 = HEAP32[(21712)>>2]|0; - $90 = HEAP32[(21700)>>2]|0; + $89 = HEAP32[(22016)>>2]|0; + $90 = HEAP32[(22004)>>2]|0; $91 = $90 << 2; $92 = (($91) + -1)|0; $93 = (($89) + ($92)|0); @@ -15997,9 +16009,9 @@ function _rlEnd() { $95 = $91 | 3; $96 = (($89) + ($95)|0); HEAP8[$96>>0] = $94; - $97 = HEAP32[(21700)>>2]|0; + $97 = HEAP32[(22004)>>2]|0; $98 = (($97) + 1)|0; - HEAP32[(21700)>>2] = $98; + HEAP32[(22004)>>2] = $98; $99 = (($$04248) + 1)|0; $exitcond60 = ($99|0)==($64|0); if ($exitcond60) { @@ -16015,8 +16027,8 @@ function _rlEnd() { break; } case 7: { - $100 = HEAP32[5435]|0; - $101 = HEAP32[(21748)>>2]|0; + $100 = HEAP32[5511]|0; + $101 = HEAP32[(22052)>>2]|0; $102 = ($100|0)==($101|0); if (!($102)) { $103 = (($100) - ($101))|0; @@ -16024,16 +16036,16 @@ function _rlEnd() { if ($104) { $$04052 = 0; while(1) { - $105 = HEAP32[(21760)>>2]|0; - $106 = HEAP32[(21748)>>2]|0; + $105 = HEAP32[(22064)>>2]|0; + $106 = HEAP32[(22052)>>2]|0; $107 = $106 << 2; $108 = (($107) + -4)|0; $109 = (($105) + ($108)|0); $110 = HEAP8[$109>>0]|0; $111 = (($105) + ($107)|0); HEAP8[$111>>0] = $110; - $112 = HEAP32[(21760)>>2]|0; - $113 = HEAP32[(21748)>>2]|0; + $112 = HEAP32[(22064)>>2]|0; + $113 = HEAP32[(22052)>>2]|0; $114 = $113 << 2; $115 = (($114) + -3)|0; $116 = (($112) + ($115)|0); @@ -16041,8 +16053,8 @@ function _rlEnd() { $118 = $114 | 1; $119 = (($112) + ($118)|0); HEAP8[$119>>0] = $117; - $120 = HEAP32[(21760)>>2]|0; - $121 = HEAP32[(21748)>>2]|0; + $120 = HEAP32[(22064)>>2]|0; + $121 = HEAP32[(22052)>>2]|0; $122 = $121 << 2; $123 = (($122) + -2)|0; $124 = (($120) + ($123)|0); @@ -16050,8 +16062,8 @@ function _rlEnd() { $126 = $122 | 2; $127 = (($120) + ($126)|0); HEAP8[$127>>0] = $125; - $128 = HEAP32[(21760)>>2]|0; - $129 = HEAP32[(21748)>>2]|0; + $128 = HEAP32[(22064)>>2]|0; + $129 = HEAP32[(22052)>>2]|0; $130 = $129 << 2; $131 = (($130) + -1)|0; $132 = (($128) + ($131)|0); @@ -16059,9 +16071,9 @@ function _rlEnd() { $134 = $130 | 3; $135 = (($128) + ($134)|0); HEAP8[$135>>0] = $133; - $136 = HEAP32[(21748)>>2]|0; + $136 = HEAP32[(22052)>>2]|0; $137 = (($136) + 1)|0; - HEAP32[(21748)>>2] = $137; + HEAP32[(22052)>>2] = $137; $138 = (($$04052) + 1)|0; $exitcond63 = ($138|0)==($103|0); if ($exitcond63) { @@ -16072,8 +16084,8 @@ function _rlEnd() { } } } - $139 = HEAP32[5435]|0; - $140 = HEAP32[(21744)>>2]|0; + $139 = HEAP32[5511]|0; + $140 = HEAP32[(22048)>>2]|0; $141 = ($139|0)>($140|0); if (!($141)) { $148 = +HEAPF32[752]; @@ -16081,8 +16093,8 @@ function _rlEnd() { HEAPF32[752] = $149; STACKTOP = sp;return; } - $142 = HEAP32[(21756)>>2]|0; - $$promoted = HEAP32[(21744)>>2]|0; + $142 = HEAP32[(22060)>>2]|0; + $$promoted = HEAP32[(22048)>>2]|0; $143 = $$promoted << 1; $scevgep = (($142) + ($143<<2)|0); $144 = (($139) - ($140))|0; @@ -16090,7 +16102,7 @@ function _rlEnd() { _memset(($scevgep|0),0,($145|0))|0; $146 = (($139) + ($$promoted))|0; $147 = (($146) - ($140))|0; - HEAP32[(21744)>>2] = $147; + HEAP32[(22048)>>2] = $147; $148 = +HEAPF32[752]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[752] = $149; @@ -16117,11 +16129,11 @@ function _rlVertex3f($0,$1,$2) { $vararg_buffer3 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; - $3 = HEAP32[5589]|0; + $3 = HEAP32[5665]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[5149]|0; - $6 = HEAP32[5590]|0; + $5 = HEAP32[5225]|0; + $6 = HEAP32[5666]|0; $7 = (($5) + (($6*12)|0)|0); HEAPF32[$7>>2] = $0; $8 = (((($5) + (($6*12)|0)|0)) + 4|0); @@ -16129,16 +16141,16 @@ function _rlVertex3f($0,$1,$2) { $9 = (((($5) + (($6*12)|0)|0)) + 8|0); HEAPF32[$9>>2] = $2; $10 = (($6) + 1)|0; - HEAP32[5590] = $10; + HEAP32[5666] = $10; STACKTOP = sp;return; } - $11 = HEAP32[5152]|0; + $11 = HEAP32[5228]|0; switch ($11|0) { case 1: { - $12 = HEAP32[5411]|0; + $12 = HEAP32[5487]|0; $13 = ($12|0)<(2048); if ($13) { - $14 = HEAP32[(21656)>>2]|0; + $14 = HEAP32[(21960)>>2]|0; $15 = ($12*3)|0; $16 = (($14) + ($15<<2)|0); HEAPF32[$16>>2] = $0; @@ -16149,19 +16161,19 @@ function _rlVertex3f($0,$1,$2) { $20 = (($14) + ($19<<2)|0); HEAPF32[$20>>2] = $2; $21 = (($12) + 1)|0; - HEAP32[5411] = $21; + HEAP32[5487] = $21; STACKTOP = sp;return; } else { - _TraceLog(1,9882,$vararg_buffer); + _TraceLog(1,9876,$vararg_buffer); STACKTOP = sp;return; } break; } case 4: { - $22 = HEAP32[5423]|0; + $22 = HEAP32[5499]|0; $23 = ($22|0)<(6144); if ($23) { - $24 = HEAP32[(21704)>>2]|0; + $24 = HEAP32[(22008)>>2]|0; $25 = ($22*3)|0; $26 = (($24) + ($25<<2)|0); HEAPF32[$26>>2] = $0; @@ -16172,19 +16184,19 @@ function _rlVertex3f($0,$1,$2) { $30 = (($24) + ($29<<2)|0); HEAPF32[$30>>2] = $2; $31 = (($22) + 1)|0; - HEAP32[5423] = $31; + HEAP32[5499] = $31; STACKTOP = sp;return; } else { - _TraceLog(1,9907,$vararg_buffer1); + _TraceLog(1,9901,$vararg_buffer1); STACKTOP = sp;return; } break; } case 7: { - $32 = HEAP32[5435]|0; + $32 = HEAP32[5511]|0; $33 = ($32|0)<(4096); if ($33) { - $34 = HEAP32[(21752)>>2]|0; + $34 = HEAP32[(22056)>>2]|0; $35 = ($32*3)|0; $36 = (($34) + ($35<<2)|0); HEAPF32[$36>>2] = $0; @@ -16195,9 +16207,9 @@ function _rlVertex3f($0,$1,$2) { $40 = (($34) + ($39<<2)|0); HEAPF32[$40>>2] = $2; $41 = (($32) + 1)|0; - HEAP32[5435] = $41; - $42 = HEAP32[5150]|0; - $43 = HEAP32[5151]|0; + HEAP32[5511] = $41; + $42 = HEAP32[5226]|0; + $43 = HEAP32[5227]|0; $44 = (($43) + -1)|0; $45 = (($42) + (($44*144)|0)|0); $46 = HEAP32[$45>>2]|0; @@ -16205,7 +16217,7 @@ function _rlVertex3f($0,$1,$2) { HEAP32[$45>>2] = $47; STACKTOP = sp;return; } else { - _TraceLog(1,9936,$vararg_buffer3); + _TraceLog(1,9930,$vararg_buffer3); STACKTOP = sp;return; } break; @@ -16240,13 +16252,13 @@ function _rlTexCoord2f($0,$1) { $1 = +$1; var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[5152]|0; + $2 = HEAP32[5228]|0; $3 = ($2|0)==(7); if (!($3)) { return; } - $4 = HEAP32[(21756)>>2]|0; - $5 = HEAP32[(21744)>>2]|0; + $4 = HEAP32[(22060)>>2]|0; + $5 = HEAP32[(22048)>>2]|0; $6 = $5 << 1; $7 = (($4) + ($6<<2)|0); HEAPF32[$7>>2] = $0; @@ -16254,7 +16266,7 @@ function _rlTexCoord2f($0,$1) { $9 = (($4) + ($8<<2)|0); HEAPF32[$9>>2] = $1; $10 = (($5) + 1)|0; - HEAP32[(21744)>>2] = $10; + HEAP32[(22048)>>2] = $10; return; } function _rlNormal3f($0,$1,$2) { @@ -16273,18 +16285,18 @@ function _rlColor4ub($0,$1,$2,$3) { var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $4 = HEAP32[5152]|0; + $4 = HEAP32[5228]|0; switch ($4|0) { case 1: { - $$sink37 = (21652);$$sink38 = (21664); + $$sink37 = (21956);$$sink38 = (21968); break; } case 4: { - $$sink37 = (21700);$$sink38 = (21712); + $$sink37 = (22004);$$sink38 = (22016); break; } case 7: { - $$sink37 = (21748);$$sink38 = (21760); + $$sink37 = (22052);$$sink38 = (22064); break; } default: { @@ -16323,8 +16335,8 @@ function _rlEnableTexture($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[5150]|0; - $2 = HEAP32[5151]|0; + $1 = HEAP32[5226]|0; + $2 = HEAP32[5227]|0; $3 = (($2) + -1)|0; $4 = (((($1) + (($3*144)|0)|0)) + 8|0); $5 = HEAP32[$4>>2]|0; @@ -16337,9 +16349,9 @@ function _rlEnableTexture($0) { $9 = ($8|0)>(0); if ($9) { $10 = (($2) + 1)|0; - HEAP32[5151] = $10; + HEAP32[5227] = $10; } - $11 = HEAP32[5151]|0; + $11 = HEAP32[5227]|0; $12 = (($11) + -1)|0; $13 = (((($1) + (($12*144)|0)|0)) + 8|0); HEAP32[$13>>2] = $0; @@ -16350,7 +16362,7 @@ function _rlEnableTexture($0) { function _rlDisableTexture() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5435]|0; + $0 = HEAP32[5511]|0; $1 = ($0|0)>(4095); if (!($1)) { return; @@ -16373,14 +16385,14 @@ function _rlTextureParameters($0,$1,$2) { switch ($1|0) { case 10243: case 10242: { $3 = ($2|0)!=(34626); - $4 = HEAP32[5119]|0; + $4 = HEAP32[5195]|0; $5 = ($4|0)!=(0); $or$cond = $3 | $5; if ($or$cond) { _glTexParameteri(3553,($1|0),($2|0)); break L1; } else { - _TraceLog(2,9961,$vararg_buffer); + _TraceLog(2,9955,$vararg_buffer); break L1; } break; @@ -16391,7 +16403,7 @@ function _rlTextureParameters($0,$1,$2) { } case 12288: { $6 = (+($2|0)); - $7 = +HEAPF32[5118]; + $7 = +HEAPF32[5194]; $8 = !($6 <= $7); if (!($8)) { _glTexParameterf(3553,34046,(+$6)); @@ -16403,11 +16415,11 @@ function _rlTextureParameters($0,$1,$2) { HEAP32[$vararg_buffer1>>2] = $0; $vararg_ptr3 = ((($vararg_buffer1)) + 8|0); HEAPF64[$vararg_ptr3>>3] = $10; - _TraceLog(2,9998,$vararg_buffer1); + _TraceLog(2,9992,$vararg_buffer1); _glTexParameterf(3553,34046,(+$6)); break L1; } else { - _TraceLog(2,10060,$vararg_buffer4); + _TraceLog(2,10054,$vararg_buffer4); break L1; } break; @@ -16441,40 +16453,11 @@ function _DrawLine($0,$1,$2,$3,$4) { _rlEnd(); return; } -function _stbi_load($0,$1,$2,$3,$4) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - $4 = $4|0; - var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; - sp = STACKTOP; - $5 = (_stbi__fopen($0)|0); - $6 = ($5|0)==(0|0); - if ($6) { - _stbi__err(10096); - $$0 = 0; - return ($$0|0); - } else { - $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0); - (_fclose($5)|0); - $$0 = $7; - return ($$0|0); - } - return (0)|0; -} -function _stbi__fopen($0) { - $0 = $0|0; - var $1 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = (_fopen($0,12733)|0); - return ($1|0); -} function _stbi__err($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[5591] = $0; + HEAP32[5667] = $0; return; } function _stbi_load_from_file($0,$1,$2,$3,$4) { @@ -16538,7 +16521,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { break; } default: { - ___assert_fail((10108|0),(10134|0),1125,(10157|0)); + ___assert_fail((10090|0),(10116|0),1041,(10139|0)); // unreachable; } } @@ -16556,7 +16539,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { HEAP32[$5>>2] = 8; $$070 = $14; } - $15 = HEAP32[5592]|0; + $15 = HEAP32[5668]|0; $16 = ($15|0)==(0); if ($16) { $$0 = $$070; @@ -16649,7 +16632,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) { $8 = (_stbi__png_test($0)|0); $9 = ($8|0)==(0); if ($9) { - _stbi__err(10198); + _stbi__err(10180); $$0 = 0; return ($$0|0); } else { @@ -16671,7 +16654,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) { $6 = (_stbi__malloc($5)|0); $7 = ($6|0)==(0|0); if ($7) { - _stbi__err(10189); + _stbi__err(10171); $$0 = 0; return ($$0|0); } @@ -16741,7 +16724,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) { sp = STACKTOP; $6 = ($4>>>0)>(4); if ($6) { - _stbi__err(10217); + _stbi__err(10199); $$045 = 0; return ($$045|0); } @@ -17302,7 +17285,7 @@ function _stbi__parse_png_file($0,$1,$2) { $118 = (_stbi__get16be($8)|0); $119 = $118 & 255; $120 = HEAP32[$22>>2]|0; - $121 = (10531 + ($120)|0); + $121 = (10513 + ($120)|0); $122 = HEAP8[$121>>0]|0; $123 = $122&255; $124 = Math_imul($123, $119)|0; @@ -17344,97 +17327,97 @@ function _stbi__parse_png_file($0,$1,$2) { } switch (label|0) { case 7: { - _stbi__err(10305); + _stbi__err(10287); $$6$ph = 0; break; } case 9: { - _stbi__err(10319); + _stbi__err(10301); $$6$ph = 0; break; } case 11: { - _stbi__err(10332); + _stbi__err(10314); $$6$ph = 0; break; } case 13: { - _stbi__err(10332); + _stbi__err(10314); $$6$ph = 0; break; } case 15: { - _stbi__err(10342); + _stbi__err(10324); $$6$ph = 0; break; } case 17: { - _stbi__err(10362); + _stbi__err(10344); $$6$ph = 0; break; } case 20: { - _stbi__err(10362); + _stbi__err(10344); $$6$ph = 0; break; } case 22: { - _stbi__err(10362); + _stbi__err(10344); $$6$ph = 0; break; } case 24: { - _stbi__err(10372); + _stbi__err(10354); $$6$ph = 0; break; } case 26: { - _stbi__err(10388); + _stbi__err(10370); $$6$ph = 0; break; } case 28: { - _stbi__err(10406); + _stbi__err(10388); $$6$ph = 0; break; } case 31: { - _stbi__err(10427); + _stbi__err(10409); $$6$ph = 0; break; } case 34: { - _stbi__err(10332); + _stbi__err(10314); $$6$ph = 0; break; } case 37: { - _stbi__err(10332); + _stbi__err(10314); $$6$ph = 0; break; } case 39: { - _stbi__err(10441); + _stbi__err(10423); $$6$ph = 0; break; } case 41: { - _stbi__err(10456); + _stbi__err(10438); $$6$ph = 0; break; } case 44: { - _stbi__err(10456); + _stbi__err(10438); $$6$ph = 0; break; } case 47: { - _stbi__err(10441); + _stbi__err(10423); $$6$ph = 0; break; } case 49: { - _stbi__err(10469); + _stbi__err(10451); $$6$ph = 0; break; } @@ -17445,32 +17428,32 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 54: { - _stbi__err(10485); + _stbi__err(10467); $$6$ph = 0; break; } case 58: { - _stbi__err(10502); + _stbi__err(10484); $$6$ph = 0; break; } case 61: { - _stbi__err(10515); + _stbi__err(10497); $$6$ph = 0; break; } case 63: { - _stbi__err(10502); + _stbi__err(10484); $$6$ph = 0; break; } case 70: { - _stbi__err(10441); + _stbi__err(10423); $$6$ph = 0; break; } case 72: { - _stbi__err(10540); + _stbi__err(10522); $$6$ph = 0; break; } @@ -17482,12 +17465,12 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 81: { - _stbi__err(10189); + _stbi__err(10171); $$6$ph = 0; break; } case 83: { - _stbi__err(10548); + _stbi__err(10530); $$6$ph = 0; break; } @@ -17500,7 +17483,7 @@ function _stbi__parse_png_file($0,$1,$2) { $158 = HEAP32[$10>>2]|0; $159 = ($158|0)==(0|0); if ($159) { - _stbi__err(10558); + _stbi__err(10540); $$4 = 0; break; } @@ -17565,7 +17548,7 @@ function _stbi__parse_png_file($0,$1,$2) { } } } while(0); - $193 = HEAP32[5593]|0; + $193 = HEAP32[5669]|0; $194 = ($193|0)!=(0); $or$cond11 = $173 & $194; if ($or$cond11) { @@ -17598,7 +17581,7 @@ function _stbi__parse_png_file($0,$1,$2) { $$4 = 1; } } else { - _stbi__err(10441); + _stbi__err(10423); $$4 = 0; } } while(0); @@ -17606,24 +17589,24 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 104: { - _stbi__err(10441); + _stbi__err(10423); $$6$ph = 0; break; } case 106: { $205 = $25 >>> 24; $206 = $205&255; - HEAP8[10566] = $206; + HEAP8[10548] = $206; $207 = HEAP32[$15>>2]|0; $208 = $207 >>> 16; $209 = $208&255; - HEAP8[(10567)>>0] = $209; + HEAP8[(10549)>>0] = $209; $210 = $207 >>> 8; $211 = $210&255; - HEAP8[(10568)>>0] = $211; + HEAP8[(10550)>>0] = $211; $212 = $207&255; - HEAP8[(10569)>>0] = $212; - _stbi__err(10566); + HEAP8[(10551)>>0] = $212; + _stbi__err(10548); $$6$ph = 0; break; } @@ -17657,14 +17640,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((10230|0),(10134|0),1561,(10284|0)); + ___assert_fail((10212|0),(10116|0),1477,(10266|0)); // unreachable; } $7 = (_stbi__malloc_mad3($2,$3,$4)|0); $8 = ($7|0)==(0|0); if ($8) { _free($0); - _stbi__err(10189); + _stbi__err(10171); $$0163 = 0; return ($$0163|0); } @@ -18027,7 +18010,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((13370|0),(10134|0),1590,(10284|0)); + ___assert_fail((13672|0),(10116|0),1506,(10266|0)); // unreachable; } } while(0); @@ -18061,7 +18044,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((10230|0),(10134|0),1610,(10261|0)); + ___assert_fail((10212|0),(10116|0),1526,(10243|0)); // unreachable; } $7 = $2 << 1; @@ -18071,7 +18054,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $11 = ($10|0)==(0|0); if ($11) { _free($0); - _stbi__err(10189); + _stbi__err(10171); $$0163 = 0; return ($$0163|0); } @@ -18434,7 +18417,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((13370|0),(10134|0),1639,(10261|0)); + ___assert_fail((13672|0),(10116|0),1555,(10243|0)); // unreachable; } } while(0); @@ -18582,7 +18565,7 @@ function _stbi__check_png_header($0) { } } } - _stbi__err(11223); + _stbi__err(11525); $$05 = 0; return ($$05|0); } @@ -19019,7 +19002,7 @@ function _stbi__compute_transparency16($0,$1,$2) { break; } default: { - ___assert_fail((10625|0),(10134|0),4568,(10677|0)); + ___assert_fail((10607|0),(10116|0),4569,(10659|0)); // unreachable; } } @@ -19106,7 +19089,7 @@ function _stbi__compute_transparency($0,$1,$2) { break; } default: { - ___assert_fail((10625|0),(10134|0),4543,(10650|0)); + ___assert_fail((10607|0),(10116|0),4544,(10632|0)); // unreachable; } } @@ -19153,7 +19136,7 @@ function _stbi__de_iphone($0) { break; } case 4: { - $16 = HEAP32[5594]|0; + $16 = HEAP32[5670]|0; $17 = ($16|0)==(0); $18 = ($5|0)!=(0); if ($17) { @@ -19228,7 +19211,7 @@ function _stbi__de_iphone($0) { break; } default: { - ___assert_fail((10591|0),(10134|0),4649,(10609|0)); + ___assert_fail((10573|0),(10116|0),4650,(10591|0)); // unreachable; } } @@ -19251,7 +19234,7 @@ function _stbi__expand_png_palette($0,$1,$2) { $10 = (_stbi__malloc_mad2($7,$2)|0); $11 = ($10|0)==(0|0); if ($11) { - _stbi__err(10189); + _stbi__err(10171); $$0 = 0; return ($$0|0); } @@ -19428,7 +19411,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $19 = ($18|0)==($3|0); $or$cond = $17 | $19; if (!($or$cond)) { - ___assert_fail((10706|0),(10134|0),4294,(10747|0)); + ___assert_fail((10688|0),(10116|0),4294,(10729|0)); // unreachable; } $20 = (_stbi__malloc_mad3($4,$5,$15)|0); @@ -19436,7 +19419,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP32[$21>>2] = $20; $22 = ($20|0)==(0|0); if ($22) { - _stbi__err(10189); + _stbi__err(10171); $$2 = 0; return ($$2|0); } @@ -19455,7 +19438,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ($33) { $34 = ($28|0)==($2|0); if (!($34)) { - _stbi__err(10774); + _stbi__err(10756); $$2 = 0; return ($$2|0); } @@ -19468,7 +19451,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ((label|0) == 9) { $35 = ($28>>>0)>($2>>>0); if ($35) { - _stbi__err(10774); + _stbi__err(10756); $$2 = 0; return ($$2|0); } @@ -19476,12 +19459,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $36 = ($5|0)==(0); L18: do { if (!($36)) { - $37 = (0 - ($12))|0; - $38 = ($6|0)<(8); - $39 = ($26>>>0)>($4>>>0); - $40 = (($11) - ($26))|0; + $37 = ($6|0)<(8); + $38 = ($26>>>0)>($4>>>0); + $39 = (($11) - ($26))|0; + $40 = (0 - ($12))|0; $41 = ($6|0)==(8); - $brmerge = $38 | $17; + $brmerge = $37 | $17; $42 = ($4|0)==(0); $$0614793 = (($4) + -1)|0; $43 = ($$0614793|0)==(0); @@ -19504,33 +19487,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $50 = HEAP32[$21>>2]|0; $51 = Math_imul($$0623814, $12)|0; $52 = (($50) + ($51)|0); - $53 = (($52) + ($37)|0); - $54 = ((($$0577817)) + 1|0); - $55 = HEAP8[$$0577817>>0]|0; - $56 = $55&255; - $57 = ($55&255)>(4); - if ($57) { + $53 = ((($$0577817)) + 1|0); + $54 = HEAP8[$$0577817>>0]|0; + $55 = $54&255; + $56 = ($54&255)>(4); + if ($56) { label = 105; break; } - if ($38) { - if ($39) { + if ($37) { + if ($38) { label = 16; break; } - $58 = (($52) + ($40)|0); - $$0597 = $58;$$1609 = $26;$$1612 = 1; + $57 = (($52) + ($39)|0); + $$0597 = $57;$$1609 = $26;$$1612 = 1; } else { $$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815; } + $58 = (($$0597) + ($40)|0); $59 = ($$0623814|0)==(0); if ($59) { - $60 = (10813 + ($56)|0); + $60 = (10795 + ($55)|0); $61 = HEAP8[$60>>0]|0; $62 = $61&255; $$0588 = $62; } else { - $$0588 = $56; + $$0588 = $55; } $63 = ($$1612|0)>(0); L30: do { @@ -19540,24 +19523,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { while(1) { switch ($trunc638<<24>>24) { case 0: { - $64 = (($54) + ($$0625734)|0); + $64 = (($53) + ($$0625734)|0); $65 = HEAP8[$64>>0]|0; $$sink = $65; label = 30; break; } case 1: { - $66 = (($54) + ($$0625734)|0); + $66 = (($53) + ($$0625734)|0); $67 = HEAP8[$66>>0]|0; $$sink = $67; label = 30; break; } case 2: { - $68 = (($54) + ($$0625734)|0); + $68 = (($53) + ($$0625734)|0); $69 = HEAP8[$68>>0]|0; $70 = $69&255; - $71 = (($53) + ($$0625734)|0); + $71 = (($58) + ($$0625734)|0); $72 = HEAP8[$71>>0]|0; $73 = $72&255; $74 = (($73) + ($70))|0; @@ -19567,10 +19550,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 3: { - $76 = (($54) + ($$0625734)|0); + $76 = (($53) + ($$0625734)|0); $77 = HEAP8[$76>>0]|0; $78 = $77&255; - $79 = (($53) + ($$0625734)|0); + $79 = (($58) + ($$0625734)|0); $80 = HEAP8[$79>>0]|0; $81 = $80&255; $82 = $81 >>> 1; @@ -19581,10 +19564,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 4: { - $85 = (($54) + ($$0625734)|0); + $85 = (($53) + ($$0625734)|0); $86 = HEAP8[$85>>0]|0; $87 = $86&255; - $88 = (($53) + ($$0625734)|0); + $88 = (($58) + ($$0625734)|0); $89 = HEAP8[$88>>0]|0; $90 = $89&255; $91 = (_stbi__paeth(0,$90,0)|0); @@ -19595,14 +19578,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 5: { - $94 = (($54) + ($$0625734)|0); + $94 = (($53) + ($$0625734)|0); $95 = HEAP8[$94>>0]|0; $$sink = $95; label = 30; break; } case 6: { - $96 = (($54) + ($$0625734)|0); + $96 = (($53) + ($$0625734)|0); $97 = HEAP8[$96>>0]|0; $$sink = $97; label = 30; @@ -19632,7 +19615,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $99 = (($$0597) + ($14)|0); HEAP8[$99>>0] = -1; } - $100 = (($54) + ($14)|0); + $100 = (($53) + ($14)|0); $$1578 = $100;$$sink641 = $3; } else { if (!($8)) { @@ -19647,12 +19630,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP8[$103>>0] = -1; HEAP8[$102>>0] = -1; } - $104 = (($54) + ($$1612)|0); + $104 = (($53) + ($$1612)|0); $$1578 = $104;$$sink641 = $15; } } while(0); $106 = (($$0597) + ($$sink641)|0); - $107 = (($53) + ($$sink641)|0); + $107 = (($58) + ($$sink641)|0); if ($brmerge) { $108 = (($$1609) + -1)|0; $109 = Math_imul($108, $$1612)|0; @@ -20229,15 +20212,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 16) { - ___assert_fail((10792|0),(10134|0),4315,(10747|0)); + ___assert_fail((10774|0),(10116|0),4315,(10729|0)); // unreachable; } else if ((label|0) == 58) { - ___assert_fail((10818|0),(10134|0),4376,(10747|0)); + ___assert_fail((10800|0),(10116|0),4377,(10729|0)); // unreachable; } else if ((label|0) == 105) { - _stbi__err(10835); + _stbi__err(10817); $$2 = 0; return ($$2|0); } @@ -20287,7 +20270,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } $334 = (0 - ($26))|0; $335 = ($7|0)==(0); - $336 = (10531 + ($6)|0); + $336 = (10513 + ($6)|0); $$0568724 = (($4) + -1)|0; $337 = ($$0568724|0)>(-1); $$1721 = (($4) + -1)|0; @@ -20728,7 +20711,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 144) { - ___assert_fail((10850|0),(10134|0),4465,(10747|0)); + ___assert_fail((10832|0),(10116|0),4466,(10729|0)); // unreachable; } else if ((label|0) == 151) { @@ -20788,8 +20771,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) { function _stbi__parse_zlib($0,$1) { $0 = $0|0; $1 = $1|0; - var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0; - var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = ($1|0)==(0); if (!($2)) { @@ -20804,15 +20787,15 @@ function _stbi__parse_zlib($0,$1) { HEAP32[$5>>2] = 0; $6 = ((($0)) + 12|0); HEAP32[$6>>2] = 0; - $7 = ((($0)) + 2052|0); - $8 = ((($0)) + 32|0); + $7 = ((($0)) + 32|0); + $8 = ((($0)) + 2052|0); L5: while(1) { $9 = (_stbi__zreceive($0,1)|0); $10 = (_stbi__zreceive($0,2)|0); switch ($10|0) { case 3: { $$0 = 0; - label = 13; + label = 11; break L5; break; } @@ -20821,65 +20804,60 @@ function _stbi__parse_zlib($0,$1) { $12 = ($11|0)==(0); if ($12) { $$0 = 0; - label = 13; + label = 11; break L5; } break; } case 1: { - $13 = HEAP8[(24278)>>0]|0; - $14 = ($13<<24>>24)==(0); + $13 = (_stbi__zbuild_huffman($7,10843,288)|0); + $14 = ($13|0)==(0); if ($14) { - _stbi__init_zdefaults(); + $$0 = 0; + label = 11; + break L5; } - $15 = (_stbi__zbuild_huffman($8,24279,288)|0); + $15 = (_stbi__zbuild_huffman($8,11131,32)|0); $16 = ($15|0)==(0); if ($16) { $$0 = 0; - label = 13; - break L5; - } - $17 = (_stbi__zbuild_huffman($7,24247,32)|0); - $18 = ($17|0)==(0); - if ($18) { - $$0 = 0; - label = 13; + label = 11; break L5; } else { - label = 11; + label = 9; } break; } default: { - $19 = (_stbi__compute_huffman_codes($0)|0); + $17 = (_stbi__compute_huffman_codes($0)|0); + $18 = ($17|0)==(0); + if ($18) { + $$0 = 0; + label = 11; + break L5; + } else { + label = 9; + } + } + } + if ((label|0) == 9) { + label = 0; + $19 = (_stbi__parse_huffman_block($0)|0); $20 = ($19|0)==(0); if ($20) { $$0 = 0; - label = 13; - break L5; - } else { label = 11; - } - } - } - if ((label|0) == 11) { - label = 0; - $21 = (_stbi__parse_huffman_block($0)|0); - $22 = ($21|0)==(0); - if ($22) { - $$0 = 0; - label = 13; break; } } - $23 = ($9|0)==(0); - if (!($23)) { + $21 = ($9|0)==(0); + if (!($21)) { $$0 = 1; - label = 13; + label = 11; break; } } - if ((label|0) == 13) { + if ((label|0) == 11) { return ($$0|0); } return (0)|0; @@ -20898,14 +20876,14 @@ function _stbi__parse_zlib_header($0) { $8 = (($7>>>0) % 31)&-1; $9 = ($8|0)==(0); if (!($9)) { - _stbi__err(11176); + _stbi__err(11478); $$0 = 0; return ($$0|0); } $10 = $5 & 32; $11 = ($10|0)==(0); if (!($11)) { - _stbi__err(11192); + _stbi__err(11494); $$0 = 0; return ($$0|0); } @@ -20914,7 +20892,7 @@ function _stbi__parse_zlib_header($0) { $$0 = 1; return ($$0|0); } - _stbi__err(11207); + _stbi__err(11509); $$0 = 0; return ($$0|0); } @@ -20997,7 +20975,7 @@ function _stbi__parse_uncompressed_block($0) { } $22 = ($$lcssa|0)==(0); if (!($22)) { - ___assert_fail((11098|0),(10134|0),4048,(11115|0)); + ___assert_fail((11400|0),(10116|0),4033,(11417|0)); // unreachable; } $23 = ($$0$lcssa|0)<(4); @@ -21034,7 +21012,7 @@ function _stbi__parse_uncompressed_block($0) { $42 = $33 ^ 65535; $43 = ($41|0)==($42|0); if (!($43)) { - _stbi__err(11146); + _stbi__err(11448); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -21044,7 +21022,7 @@ function _stbi__parse_uncompressed_block($0) { $47 = HEAP32[$46>>2]|0; $48 = ($45>>>0)>($47>>>0); if ($48) { - _stbi__err(11159); + _stbi__err(11461); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -21074,21 +21052,6 @@ function _stbi__parse_uncompressed_block($0) { $$034 = 1; STACKTOP = sp;return ($$034|0); } -function _stbi__init_zdefaults() { - var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0; - sp = STACKTOP; - _memset((24279|0),8,144)|0; - dest=(24423); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - dest=(24535); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - $0 = (24559); - $1 = $0; - HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24; - $2 = (($0) + 4)|0; - $3 = $2; - HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24; - dest=24247; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - return; -} function _stbi__zbuild_huffman($0,$1,$2) { $0 = $0|0; $1 = $1|0; @@ -21222,7 +21185,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } if ((label|0) == 7) { - _stbi__err(11036); + _stbi__err(11338); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -21311,7 +21274,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } } - _stbi__err(11088); + _stbi__err(11390); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -21340,7 +21303,7 @@ function _stbi__compute_huffman_codes($0) { while(1) { $12 = (_stbi__zreceive($0,3)|0); $13 = $12&255; - $14 = (11873 + ($$06579)|0); + $14 = (12175 + ($$06579)|0); $15 = HEAP8[$14>>0]|0; $16 = $15&255; $17 = (($3) + ($16)|0); @@ -21431,21 +21394,21 @@ function _stbi__compute_huffman_codes($0) { } } if ((label|0) == 6) { - _stbi__err(11036); + _stbi__err(11338); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 11) { - _stbi__err(11036); + _stbi__err(11338); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 14) { - ___assert_fail((11052|0),(10134|0),4021,(11060|0)); + ___assert_fail((11354|0),(10116|0),4006,(11362|0)); // unreachable; } else if ((label|0) == 17) { - _stbi__err(11036); + _stbi__err(11338); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -21455,7 +21418,7 @@ function _stbi__compute_huffman_codes($0) { } while(0); $43 = ($10|0)==($$066$lcssa|0); if (!($43)) { - _stbi__err(11036); + _stbi__err(11338); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -21619,7 +21582,7 @@ function _stbi__parse_huffman_block($0) { $$070 = $scevgep; } if ((label|0) == 6) { - _stbi__err(10861); + _stbi__err(11163); $$3$ph = 0; return ($$3$ph|0); } @@ -21629,12 +21592,12 @@ function _stbi__parse_huffman_block($0) { return ($$3$ph|0); } else if ((label|0) == 16) { - _stbi__err(10861); + _stbi__err(11163); $$3$ph = 0; return ($$3$ph|0); } else if ((label|0) == 20) { - _stbi__err(10878); + _stbi__err(11180); $$3$ph = 0; return ($$3$ph|0); } @@ -21691,7 +21654,7 @@ function _stbi__zexpand($0,$1,$2) { $5 = HEAP32[$4>>2]|0; $6 = ($5|0)==(0); if ($6) { - _stbi__err(10887); + _stbi__err(11189); $$0 = 0; return ($$0|0); } @@ -21717,7 +21680,7 @@ function _stbi__zexpand($0,$1,$2) { $18 = (_realloc($8,$$029)|0); $19 = ($18|0)==(0|0); if ($19) { - _stbi__err(10189); + _stbi__err(10171); $$0 = 0; return ($$0|0); } else { @@ -21762,7 +21725,7 @@ function _stbi__fill_bits($0) { } } if ((label|0) == 3) { - ___assert_fail((10983|0),(10134|0),3863,(11020|0)); + ___assert_fail((11285|0),(10116|0),3848,(11322|0)); // unreachable; } else if ((label|0) == 5) { @@ -21810,7 +21773,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) { $22 = $21&255; $23 = ($22|0)==($$025|0); if (!($23)) { - ___assert_fail((10907|0),(10134|0),3891,(10923|0)); + ___assert_fail((11209|0),(10116|0),3876,(11225|0)); // unreachable; } $24 = HEAP32[$2>>2]|0; @@ -21838,7 +21801,7 @@ function _stbi__bit_reverse($0,$1) { $5 = $3 >> $4; return ($5|0); } else { - ___assert_fail((10954|0),(10134|0),3781,(10965|0)); + ___assert_fail((11256|0),(10116|0),3766,(11267|0)); // unreachable; } return (0)|0; @@ -21984,10 +21947,10 @@ function _stbi__stdio_eof($0) { function _LoadImage($0,$1) { $0 = $0|0; $1 = $1|0; - var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0; - var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; - var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0; - var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; + var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0; + var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; + var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0; + var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); $vararg_buffer9 = sp + 32|0; @@ -21998,27 +21961,28 @@ function _LoadImage($0,$1) { $3 = sp + 44|0; $4 = sp + 40|0; $5 = sp + 36|0; - $6 = (_IsFileExtension($1,12060)|0); + $6 = (_IsFileExtension($1,12362)|0); $7 = ($6|0)==(0); do { if ($7) { - $19 = (_IsFileExtension($1,11282)|0); + $19 = (_IsFileExtension($1,11584)|0); $20 = ($19|0)==(0); if ($20) { HEAP32[$vararg_buffer1>>2] = $1; - _TraceLog(2,11287,$vararg_buffer1); - $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0; - label = 16; + _TraceLog(2,11589,$vararg_buffer1); + $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0; break; } HEAP32[$3>>2] = 0; HEAP32[$4>>2] = 0; HEAP32[$5>>2] = 0; - $21 = (_stbi_load($1,$3,$4,$5,0)|0); - $22 = HEAP32[$3>>2]|0; - $23 = HEAP32[$4>>2]|0; - $24 = HEAP32[$5>>2]|0; - switch ($24|0) { + $21 = (_fopen($1,13035)|0); + $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0); + (_fclose($21)|0); + $23 = HEAP32[$3>>2]|0; + $24 = HEAP32[$4>>2]|0; + $25 = HEAP32[$5>>2]|0; + switch ($25|0) { case 1: { $$sink = 1; label = 11; @@ -22046,7 +22010,7 @@ function _LoadImage($0,$1) { if ((label|0) == 11) { $$sroa$15$1 = $$sink; } - $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22; + $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23; label = 14; } else { $8 = (_LoadResource($1,0)|0); @@ -22063,18 +22027,18 @@ function _LoadImage($0,$1) { $18 = HEAP32[$17>>2]|0; _LoadImagePro($2,$12,$14,$16,$18); $$sroa$0$0$copyload = HEAP32[$2>>2]|0; - $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0); - $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0; - $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0); - $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0; - $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0); - $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0; - $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0); - $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0; + $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0); + $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0; + $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0); + $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0; + $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0); + $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0; + $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0); + $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0; $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload; } else { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,11235,$vararg_buffer); + _TraceLog(2,11537,$vararg_buffer); $$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0; } _UnloadResource($8); @@ -22083,34 +22047,41 @@ function _LoadImage($0,$1) { } } while(0); if ((label|0) == 14) { - $25 = ($$sroa$0$1|0)==(0|0); - if ($25) { - $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1; - label = 16; + $26 = ($$sroa$0$1|0)==(0|0); + if ($26) { + $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1; } else { HEAP32[$vararg_buffer4>>2] = $1; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $$sroa$7$1; $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); HEAP32[$vararg_ptr8>>2] = $$sroa$10$1; - _TraceLog(0,11323,$vararg_buffer4); - $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1; + _TraceLog(0,11625,$vararg_buffer4); + $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; + STACKTOP = sp;return; } } - if ((label|0) == 16) { - HEAP32[$vararg_buffer9>>2] = $1; - _TraceLog(2,11362,$vararg_buffer9); - $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141; - } - HEAP32[$0>>2] = $$sroa$0$142; - $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0); - HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140; - $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0); - HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138; - $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0); - HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136; - $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0); - HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244; + HEAP32[$vararg_buffer9>>2] = $1; + _TraceLog(2,11664,$vararg_buffer9); + $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; STACKTOP = sp;return; } function _LoadResource($0,$1) { @@ -22129,11 +22100,11 @@ function _LoadResource($0,$1) { $vararg_buffer = sp; $2 = sp + 64|0; $3 = sp + 32|0; - $4 = (_fopen($0,12733)|0); + $4 = (_fopen($0,13035)|0); $5 = ($4|0)==(0|0); if ($5) { HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(2,11421,$vararg_buffer); + _TraceLog(2,11723,$vararg_buffer); $$2 = 0; STACKTOP = sp;return ($$2|0); } @@ -22232,7 +22203,7 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $67; - _TraceLog(0,11518,$vararg_buffer4); + _TraceLog(0,11820,$vararg_buffer4); } (_fread($3,32,1,$4)|0); $68 = (($$05764) + 1)|0; @@ -22267,14 +22238,14 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer8>>2] = $0; $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); HEAP32[$vararg_ptr11>>2] = $1; - _TraceLog(2,11564,$vararg_buffer8); + _TraceLog(2,11866,$vararg_buffer8); $$1 = $$0$lcssa; } else { $$1 = $$0$lcssa; } } else { HEAP32[$vararg_buffer1>>2] = $0; - _TraceLog(2,11472,$vararg_buffer1); + _TraceLog(2,11774,$vararg_buffer1); $$1 = 0; } (_fclose($4)|0); @@ -22364,7 +22335,7 @@ function _ImageCopy($0,$1) { break; } default: { - _TraceLog(2,11393,$vararg_buffer); + _TraceLog(2,11695,$vararg_buffer); $$0 = $6; } } @@ -22409,27 +22380,27 @@ function _DecompressData($0,$1,$2) { $3 = (_malloc($2)|0); $4 = ($3|0)==(0|0); if ($4) { - _TraceLog(2,11614,$vararg_buffer); + _TraceLog(2,11916,$vararg_buffer); STACKTOP = sp;return ($3|0); } $5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0); $6 = ($5|0)==(-1); if ($6) { - _TraceLog(2,11653,$vararg_buffer1); + _TraceLog(2,11955,$vararg_buffer1); _free($3); } $7 = ($5|0)==($2|0); if (!($7)) { - _TraceLog(2,11679,$vararg_buffer3); + _TraceLog(2,11981,$vararg_buffer3); HEAP32[$vararg_buffer5>>2] = $2; - _TraceLog(2,11742,$vararg_buffer5); + _TraceLog(2,12044,$vararg_buffer5); HEAP32[$vararg_buffer7>>2] = $5; - _TraceLog(2,11777,$vararg_buffer7); + _TraceLog(2,12079,$vararg_buffer7); } HEAP32[$vararg_buffer10>>2] = $1; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $5; - _TraceLog(0,11812,$vararg_buffer10); + _TraceLog(0,12114,$vararg_buffer10); STACKTOP = sp;return ($3|0); } function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) { @@ -23612,7 +23583,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $196 = $$01300 << $$37; $197 = $196 | $$371346; $198 = (($$37) + 8)|0; - $199 = (11869 + ($$361133)|0); + $199 = (12171 + ($$361133)|0); $200 = HEAP8[$199>>0]|0; $201 = $200 << 24 >> 24; $202 = ($198>>>0)<($201>>>0); @@ -24042,7 +24013,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { label = 0; $185 = ($$331130>>>0)<(3); if ($185) { - $186 = (11869 + ($$331130)|0); + $186 = (12171 + ($$331130)|0); $187 = HEAP8[$186>>0]|0; $188 = $187 << 24 >> 24; $189 = ($$34>>>0)<($188>>>0); @@ -24080,7 +24051,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { } case 68: { label = 0; - $203 = (11869 + ($$371134)|0); + $203 = (12171 + ($$371134)|0); $204 = HEAP8[$203>>0]|0; $205 = $204 << 24 >> 24; $206 = 1 << $205; @@ -24119,7 +24090,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $232 = $$431352 >>> 3; $233 = (($$43) + -3)|0; $234 = $231&255; - $235 = (11873 + ($$421139)|0); + $235 = (12175 + ($$421139)|0); $236 = HEAP8[$235>>0]|0; $237 = $236&255; $238 = (((($0)) + 7040|0) + ($237)|0); @@ -24526,7 +24497,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { continue L46; } $495 = (($$2986) + -16)|0; - $496 = (11892 + ($495)|0); + $496 = (12194 + ($495)|0); $497 = HEAP8[$496>>0]|0; $498 = $497 << 24 >> 24; $499 = ($488>>>0)<($498>>>0); @@ -24563,7 +24534,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $513 = $$551364 >>> $$551258; $514 = (($$55) - ($$551258))|0; $515 = (($$531044) + -16)|0; - $516 = (11896 + ($515)|0); + $516 = (12198 + ($515)|0); $517 = HEAP8[$516>>0]|0; $518 = $517 << 24 >> 24; $519 = (($518) + ($512))|0; @@ -25489,7 +25460,7 @@ function _ImageAlphaMask($0,$1) { $14 = HEAP32[$13>>2]|0; $15 = ($14|0)>(7); if ($15) { - _TraceLog(2,11938,$vararg_buffer1); + _TraceLog(2,12240,$vararg_buffer1); STACKTOP = sp;return; } ;HEAP32[$$byval_copy3>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[$$byval_copy3+16>>2]=HEAP32[$1+16>>2]|0; @@ -25580,14 +25551,14 @@ function _ImageAlphaMask($0,$1) { STACKTOP = sp;return; } } - _TraceLog(2,11900,$vararg_buffer); + _TraceLog(2,12202,$vararg_buffer); STACKTOP = sp;return; } function _GetDefaultFont($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - ;HEAP32[$0>>2]=HEAP32[20168>>2]|0;HEAP32[$0+4>>2]=HEAP32[20168+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[20168+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[20168+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[20168+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[20168+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[20168+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[20168+28>>2]|0; + ;HEAP32[$0>>2]=HEAP32[20472>>2]|0;HEAP32[$0+4>>2]=HEAP32[20472+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[20472+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[20472+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[20472+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[20472+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[20472+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[20472+28>>2]|0; return; } function _MeasureTextEx($0,$1,$2,$3,$4) { @@ -25781,7 +25752,7 @@ function _SetTextureFilter($0,$1) { STACKTOP = sp;return; } else { HEAP32[$vararg_buffer>>2] = $17; - _TraceLog(2,11995,$vararg_buffer); + _TraceLog(2,12297,$vararg_buffer); $19 = HEAP32[$0>>2]|0; _rlTextureParameters($19,10241,9729); _rlTextureParameters($19,10240,9729); @@ -25966,18 +25937,18 @@ function _LoadSpriteFont($0,$1) { $8 = sp + 64|0; $9 = sp + 8|0; ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; - $10 = (_IsFileExtension($1,12060)|0); + $10 = (_IsFileExtension($1,12362)|0); $11 = ($10|0)==(0); do { if ($11) { - $35 = (_IsFileExtension($1,12066)|0); + $35 = (_IsFileExtension($1,12368)|0); $36 = ($35|0)==(0); if (!($36)) { _LoadSpriteFontTTF($4,$1,32,0,0); ;HEAP32[$2>>2]=HEAP32[$4>>2]|0;HEAP32[$2+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$4+12>>2]|0;HEAP32[$2+16>>2]=HEAP32[$4+16>>2]|0;HEAP32[$2+20>>2]=HEAP32[$4+20>>2]|0;HEAP32[$2+24>>2]=HEAP32[$4+24>>2]|0;HEAP32[$2+28>>2]=HEAP32[$4+28>>2]|0; break; } - $37 = (_IsFileExtension($1,12071)|0); + $37 = (_IsFileExtension($1,12373)|0); $38 = ($37|0)==(0); if (!($38)) { _LoadBMFont($5,$1); @@ -26045,7 +26016,7 @@ function _LoadSpriteFont($0,$1) { $45 = ($44|0)==(0); if ($45) { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,12076,$vararg_buffer); + _TraceLog(2,12378,$vararg_buffer); _GetDefaultFont($9); ;HEAP32[$2>>2]=HEAP32[$9>>2]|0;HEAP32[$2+4>>2]=HEAP32[$9+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$9+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$9+12>>2]|0;HEAP32[$2+16>>2]=HEAP32[$9+16>>2]|0;HEAP32[$2+20>>2]=HEAP32[$9+20>>2]|0;HEAP32[$2+24>>2]=HEAP32[$9+24>>2]|0;HEAP32[$2+28>>2]=HEAP32[$9+28>>2]|0; ;HEAP32[$0>>2]=HEAP32[$2>>2]|0;HEAP32[$0+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[$2+28>>2]|0; @@ -26073,7 +26044,7 @@ function _LoadSpriteFontTTF($0,$1,$2,$3,$4) { $6 = sp + 40|0; $7 = sp + 8|0; ;HEAP32[$$sroa$8>>2]=0|0;HEAP32[$$sroa$8+4>>2]=0|0;HEAP32[$$sroa$8+8>>2]=0|0;HEAP32[$$sroa$8+12>>2]=0|0;HEAP32[$$sroa$8+16>>2]=0|0;HEAP32[$$sroa$8+20>>2]=0|0;HEAP32[$$sroa$8+24>>2]=0|0; - $8 = (_IsFileExtension($1,12066)|0); + $8 = (_IsFileExtension($1,12368)|0); $9 = ($8|0)==(0); if (!($9)) { $10 = ($4|0)==(0|0); @@ -26116,7 +26087,7 @@ function _LoadSpriteFontTTF($0,$1,$2,$3,$4) { } } HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,12620,$vararg_buffer); + _TraceLog(2,12922,$vararg_buffer); _GetDefaultFont($7); $$sroa$0$0$copyload17 = HEAP32[$7>>2]|0; $$sroa$8$0$$sroa_idx26 = ((($7)) + 4|0); @@ -26165,17 +26136,17 @@ function _LoadBMFont($0,$1) { ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; HEAP32[$4>>2] = 0; HEAP32[$8>>2] = 0; - $15 = (_fopen($1,12218)|0); + $15 = (_fopen($1,12520)|0); $16 = ($15|0)==(0|0); if ($16) { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,12221,$vararg_buffer); + _TraceLog(2,12523,$vararg_buffer); ;HEAP32[$0>>2]=HEAP32[$2>>2]|0;HEAP32[$0+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[$2+28>>2]|0; STACKTOP = sp;return; } (_fgets($3,256,$15)|0); (_fgets($3,256,$15)|0); - $17 = (_strstr($3,12255)|0); + $17 = (_strstr($3,12557)|0); HEAP32[$vararg_buffer1>>2] = $4; $vararg_ptr4 = ((($vararg_buffer1)) + 4|0); HEAP32[$vararg_ptr4>>2] = $9; @@ -26183,12 +26154,12 @@ function _LoadBMFont($0,$1) { HEAP32[$vararg_ptr5>>2] = $5; $vararg_ptr6 = ((($vararg_buffer1)) + 12|0); HEAP32[$vararg_ptr6>>2] = $6; - (_sscanf($17,12266,$vararg_buffer1)|0); + (_sscanf($17,12568,$vararg_buffer1)|0); $18 = HEAP32[$4>>2]|0; HEAP32[$vararg_buffer7>>2] = $1; $vararg_ptr10 = ((($vararg_buffer7)) + 4|0); HEAP32[$vararg_ptr10>>2] = $18; - _TraceLog(3,12308,$vararg_buffer7); + _TraceLog(3,12610,$vararg_buffer7); $19 = HEAP32[$5>>2]|0; $20 = HEAP32[$6>>2]|0; HEAP32[$vararg_buffer11>>2] = $1; @@ -26196,24 +26167,24 @@ function _LoadBMFont($0,$1) { HEAP32[$vararg_ptr14>>2] = $19; $vararg_ptr15 = ((($vararg_buffer11)) + 8|0); HEAP32[$vararg_ptr15>>2] = $20; - _TraceLog(3,12327,$vararg_buffer11); + _TraceLog(3,12629,$vararg_buffer11); (_fgets($3,256,$15)|0); - $21 = (_strstr($3,12358)|0); + $21 = (_strstr($3,12660)|0); HEAP32[$vararg_buffer16>>2] = $7; - (_sscanf($21,12363,$vararg_buffer16)|0); + (_sscanf($21,12665,$vararg_buffer16)|0); HEAP32[$vararg_buffer19>>2] = $1; $vararg_ptr22 = ((($vararg_buffer19)) + 4|0); HEAP32[$vararg_ptr22>>2] = $7; - _TraceLog(3,12379,$vararg_buffer19); + _TraceLog(3,12681,$vararg_buffer19); (_fgets($3,256,$15)|0); - $22 = (_strstr($3,12410)|0); + $22 = (_strstr($3,12712)|0); HEAP32[$vararg_buffer23>>2] = $8; - (_sscanf($22,12416,$vararg_buffer23)|0); + (_sscanf($22,12718,$vararg_buffer23)|0); $23 = HEAP32[$8>>2]|0; HEAP32[$vararg_buffer26>>2] = $1; $vararg_ptr29 = ((($vararg_buffer26)) + 4|0); HEAP32[$vararg_ptr29>>2] = $23; - _TraceLog(3,12425,$vararg_buffer26); + _TraceLog(3,12727,$vararg_buffer26); $24 = (_strrchr($1,47)|0); $25 = (_strlen($1)|0); $26 = (_strlen($24)|0); @@ -26233,7 +26204,7 @@ function _LoadBMFont($0,$1) { HEAP32[$$byval_copy52>>2] = $1; $vararg_ptr33 = ((($$byval_copy52)) + 4|0); HEAP32[$vararg_ptr33>>2] = $31; - _TraceLog(3,12449,$$byval_copy52); + _TraceLog(3,12751,$$byval_copy52); _LoadImage($vararg_buffer26,$31); $37 = ((($vararg_buffer26)) + 16|0); $38 = HEAP32[$37>>2]|0; @@ -26311,7 +26282,7 @@ function _LoadBMFont($0,$1) { HEAP32[$vararg_ptr42>>2] = $12; $vararg_ptr43 = ((($vararg_buffer34)) + 28|0); HEAP32[$vararg_ptr43>>2] = $13; - (_sscanf($3,12484,$vararg_buffer34)|0); + (_sscanf($3,12786,$vararg_buffer34)|0); $64 = HEAP32[$vararg_buffer23>>2]|0; $65 = HEAP32[$59>>2]|0; $66 = (($65) + ($$05355<<5)|0); @@ -26361,7 +26332,7 @@ function _LoadBMFont($0,$1) { ;HEAP32[$2>>2]=HEAP32[$14>>2]|0;HEAP32[$2+4>>2]=HEAP32[$14+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$14+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$14+12>>2]|0;HEAP32[$2+16>>2]=HEAP32[$14+16>>2]|0;HEAP32[$2+20>>2]=HEAP32[$14+20>>2]|0;HEAP32[$2+24>>2]=HEAP32[$14+24>>2]|0;HEAP32[$2+28>>2]=HEAP32[$14+28>>2]|0; } else { HEAP32[$vararg_buffer44>>2] = $1; - _TraceLog(0,12558,$vararg_buffer44); + _TraceLog(0,12860,$vararg_buffer44); } ;HEAP32[$0>>2]=HEAP32[$2>>2]|0;HEAP32[$0+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[$2+28>>2]|0; STACKTOP = sp;return; @@ -26658,7 +26629,7 @@ function _LoadImageFont($0,$1,$2) { } else { $$0201$lcssa = 0; } - _TraceLog(3,12132,$vararg_buffer); + _TraceLog(3,12434,$vararg_buffer); $145 = HEAP32[$7>>2]|0; $146 = HEAP32[$63>>2]|0; $147 = Math_imul($146, $145)|0; @@ -26721,7 +26692,7 @@ function _LoadImageFont($0,$1,$2) { } else { $175 = ((($156)) + 16|0); $176 = HEAP32[$175>>2]|0; - _TraceLog(0,12176,$vararg_buffer1); + _TraceLog(0,12478,$vararg_buffer1); ;HEAP32[$0>>2]=HEAP32[$$sroa$0>>2]|0;HEAP32[$0+4>>2]=HEAP32[$$sroa$0+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$$sroa$0+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$$sroa$0+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$$sroa$0+16>>2]|0; $$sroa$5$0$$sroa_idx15 = ((($0)) + 20|0); HEAP32[$$sroa$5$0$$sroa_idx15>>2] = $176; @@ -26755,7 +26726,7 @@ function _LoadImageFont($0,$1,$2) { } $175 = ((($156)) + 16|0); $176 = HEAP32[$175>>2]|0; - _TraceLog(0,12176,$vararg_buffer1); + _TraceLog(0,12478,$vararg_buffer1); ;HEAP32[$0>>2]=HEAP32[$$sroa$0>>2]|0;HEAP32[$0+4>>2]=HEAP32[$$sroa$0+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$$sroa$0+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$$sroa$0+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$$sroa$0+16>>2]|0; $$sroa$5$0$$sroa_idx15 = ((($0)) + 20|0); HEAP32[$$sroa$5$0$$sroa_idx15>>2] = $176; @@ -26785,7 +26756,7 @@ function _UnloadSpriteFont($0) { $5 = ((($0)) + 28|0); $6 = HEAP32[$5>>2]|0; _free($6); - _TraceLog(3,12594,$vararg_buffer); + _TraceLog(3,12896,$vararg_buffer); STACKTOP = sp;return; } function _LoadTTF($0,$1,$2,$3,$4) { @@ -26824,18 +26795,18 @@ function _LoadTTF($0,$1,$2,$3,$4) { HEAP32[$$byval_copy9>>2] = $18; $vararg_ptr1 = ((($$byval_copy9)) + 4|0); HEAP32[$vararg_ptr1>>2] = $18; - _TraceLog(0,12679,$$byval_copy9); + _TraceLog(0,12981,$$byval_copy9); $19 = (_malloc(16777216)|0); $20 = Math_imul($18, $18)|0; $21 = (_malloc($20)|0); $22 = ($3*20)|0; $23 = (_malloc($22)|0); ;HEAP32[$$sroa$0>>2]=0|0;HEAP32[$$sroa$0+4>>2]=0|0;HEAP32[$$sroa$0+8>>2]=0|0;HEAP32[$$sroa$0+12>>2]=0|0;HEAP32[$$sroa$0+16>>2]=0|0; - $24 = (_fopen($1,12733)|0); + $24 = (_fopen($1,13035)|0); $25 = ($24|0)==(0|0); if ($25) { HEAP32[$vararg_buffer2>>2] = $1; - _TraceLog(2,12736,$vararg_buffer2); + _TraceLog(2,13038,$vararg_buffer2); ;HEAP32[$0>>2]=HEAP32[$$sroa$0>>2]|0;HEAP32[$0+4>>2]=HEAP32[$$sroa$0+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$$sroa$0+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$$sroa$0+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$$sroa$0+16>>2]|0; $$sroa$6$0$$sroa_idx49 = ((($0)) + 20|0); HEAP32[$$sroa$6$0$$sroa_idx49>>2] = 0; @@ -26849,13 +26820,13 @@ function _LoadTTF($0,$1,$2,$3,$4) { $26 = HEAP32[$4>>2]|0; $27 = ($26|0)==(32); if (!($27)) { - _TraceLog(2,12770,$vararg_buffer5); + _TraceLog(2,13072,$vararg_buffer5); } $28 = HEAP32[$4>>2]|0; $29 = (_stbtt_BakeFontBitmap($19,$7,$21,$18,$18,$28,$3,$23)|0); $30 = ($29|0)<(0); if ($30) { - _TraceLog(2,12837,$vararg_buffer7); + _TraceLog(2,13139,$vararg_buffer7); } _free($19); $31 = $20 << 1; @@ -27093,7 +27064,7 @@ function _stbtt_BakeFontBitmap_internal($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 8) { - ___assert_fail((12900|0),(12910|0),3273,(12936|0)); + ___assert_fail((13202|0),(13212|0),3274,(13238|0)); // unreachable; } else if ((label|0) == 11) { @@ -27196,7 +27167,7 @@ function _stbtt_FindGlyphIndex($0,$1) { break; } case 2: { - ___assert_fail((13370|0),(12910|0),1346,(13712|0)); + ___assert_fail((13672|0),(13212|0),1347,(14014|0)); // unreachable; break; } @@ -27262,7 +27233,7 @@ function _stbtt_FindGlyphIndex($0,$1) { $70 = $69&65535; $71 = ($70|0)<($1|0); if ($71) { - ___assert_fail((13733|0),(12910|0),1382,(13712|0)); + ___assert_fail((14035|0),(13212|0),1383,(14014|0)); // unreachable; } $72 = ((($6)) + 14|0); @@ -27323,7 +27294,7 @@ function _stbtt_FindGlyphIndex($0,$1) { $108 = $7 & -2; $switch = ($108<<16>>16)==(12); if (!($switch)) { - ___assert_fail((13370|0),(12910|0),1417,(13712|0)); + ___assert_fail((13672|0),(13212|0),1418,(14014|0)); // unreachable; } $109 = ((($6)) + 12|0); @@ -28203,11 +28174,11 @@ function _stbtt__rasterize_sorted_edges($0,$1,$2,$3,$4) { } } if ((label|0) == 11) { - ___assert_fail((12966|0),(12910|0),2774,(12979|0)); + ___assert_fail((13268|0),(13212|0),2775,(13281|0)); // unreachable; } else if ((label|0) == 17) { - ___assert_fail((13009|0),(12910|0),2787,(12979|0)); + ___assert_fail((13311|0),(13212|0),2788,(13281|0)); // unreachable; } } @@ -28252,7 +28223,7 @@ function _stbtt__new_active($0,$1,$2,$3) { $14 = $8 / $13; $15 = ($4|0)==(0|0); if ($15) { - ___assert_fail((13299|0),(12910|0),2373,(13315|0)); + ___assert_fail((13601|0),(13212|0),2374,(13617|0)); // unreachable; } else { $16 = ((($4)) + 8|0); @@ -28580,19 +28551,19 @@ function _stbtt__fill_active_edges_new($0,$1,$2,$3,$4) { } } if ((label|0) == 4) { - ___assert_fail((13029|0),(12910|0),2585,(13044|0)); + ___assert_fail((13331|0),(13212|0),2586,(13346|0)); // unreachable; } else if ((label|0) == 11) { - ___assert_fail((13073|0),(12910|0),2604,(13044|0)); + ___assert_fail((13375|0),(13212|0),2605,(13346|0)); // unreachable; } else if ((label|0) == 17) { - ___assert_fail((13109|0),(12910|0),2632,(13044|0)); + ___assert_fail((13411|0),(13212|0),2633,(13346|0)); // unreachable; } else if ((label|0) == 25) { - ___assert_fail((13127|0),(12910|0),2669,(13044|0)); + ___assert_fail((13429|0),(13212|0),2670,(13346|0)); // unreachable; } else if ((label|0) == 42) { @@ -28641,7 +28612,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) { } $8 = $4 < $6; if (!($8)) { - ___assert_fail((13147|0),(12910|0),2543,(13155|0)); + ___assert_fail((13449|0),(13212|0),2544,(13457|0)); // unreachable; } $9 = ((($2)) + 20|0); @@ -28650,7 +28621,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) { $12 = +HEAPF32[$11>>2]; $13 = !($10 <= $12); if ($13) { - ___assert_fail((13182|0),(12910|0),2544,(13155|0)); + ___assert_fail((13484|0),(13212|0),2545,(13457|0)); // unreachable; } $14 = $12 < $4; @@ -28692,7 +28663,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) { if ($32) { $35 = !($$077 <= $34); if ($35) { - ___assert_fail((13197|0),(12910|0),2557,(13155|0)); + ___assert_fail((13499|0),(13212|0),2558,(13457|0)); // unreachable; } } else { @@ -28702,7 +28673,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) { if (!($37)) { break; } - ___assert_fail((13207|0),(12910|0),2559,(13155|0)); + ___assert_fail((13509|0),(13212|0),2560,(13457|0)); // unreachable; } $38 = !($$079 <= $31); @@ -28711,7 +28682,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) { if (!($39)) { break; } - ___assert_fail((13215|0),(12910|0),2561,(13155|0)); + ___assert_fail((13517|0),(13212|0),2562,(13457|0)); // unreachable; } $40 = !($$079 >= $34); @@ -28722,14 +28693,14 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) { if (!($or$cond80)) { break; } - ___assert_fail((13233|0),(12910|0),2565,(13155|0)); + ___assert_fail((13535|0),(13212|0),2566,(13457|0)); // unreachable; } else { $41 = !($$077 >= $34); if (!($41)) { break; } - ___assert_fail((13223|0),(12910|0),2563,(13155|0)); + ___assert_fail((13525|0),(13212|0),2564,(13457|0)); // unreachable; } } @@ -28762,7 +28733,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) { $58 = !($$077 <= $34); $or$cond85 = $58 | $or$cond84; if ($or$cond85) { - ___assert_fail((13254|0),(12910|0),2572,(13155|0)); + ___assert_fail((13556|0),(13212|0),2573,(13457|0)); // unreachable; } $59 = ((($2)) + 16|0); @@ -29298,7 +29269,7 @@ function _stbtt__GetGlyfOffset($0,$1) { $3 = HEAP32[$2>>2]|0; $4 = ($3|0)==(0); if (!($4)) { - ___assert_fail((13333|0),(12910|0),1439,(13349|0)); + ___assert_fail((13635|0),(13212|0),1440,(13651|0)); // unreachable; } $5 = ((($0)) + 12|0); @@ -30245,7 +30216,7 @@ function _stbtt__cff_index_get($0,$1,$2) { $7 = ($3|0)>($2|0); $or$cond = $6 & $7; if (!($or$cond)) { - ___assert_fail((13575|0),(12910|0),1117,(13595|0)); + ___assert_fail((13877|0),(13212|0),1118,(13897|0)); // unreachable; } $$off = (($4) + -1)<<24>>24; @@ -30263,7 +30234,7 @@ function _stbtt__cff_index_get($0,$1,$2) { _stbtt__buf_range($0,$1,$15,$16); return; } else { - ___assert_fail((13492|0),(12910|0),1118,(13595|0)); + ___assert_fail((13794|0),(13212|0),1119,(13897|0)); // unreachable; } } @@ -30508,7 +30479,7 @@ function _stbtt__buf_get($0,$1) { if ($2) { $$01011 = 0;$$012 = 0; } else { - ___assert_fail((13387|0),(12910|0),1013,(13404|0)); + ___assert_fail((13689|0),(13212|0),1014,(13706|0)); // unreachable; } while(1) { @@ -30579,7 +30550,7 @@ function _stbtt__cff_int($0) { break; } default: { - ___assert_fail((13370|0),(12910|0),1063,(13372|0)); + ___assert_fail((13672|0),(13212|0),1064,(13674|0)); // unreachable; } } @@ -30750,7 +30721,7 @@ function _stbtt__new_buf($0,$1,$2) { HEAP32[$$sroa$5$0$$sroa_idx4>>2] = $2; return; } else { - ___assert_fail((13419|0),(12910|0),1022,(13437|0)); + ___assert_fail((13721|0),(13212|0),1023,(13739|0)); // unreachable; } } @@ -30765,7 +30736,7 @@ function _stbtt__buf_seek($0,$1) { $5 = ($1|0)<(0); $or$cond = $5 | $4; if ($or$cond) { - ___assert_fail((13452|0),(12910|0),1000,(13476|0)); + ___assert_fail((13754|0),(13212|0),1001,(13778|0)); // unreachable; } else { $6 = ((($0)) + 4|0); @@ -30910,7 +30881,7 @@ function _stbtt__cff_get_index($0,$1) { $$off = (($6) + -1)<<24>>24; $8 = ($$off&255)<(4); if (!($8)) { - ___assert_fail((13492|0),(12910|0),1048,(13521|0)); + ___assert_fail((13794|0),(13212|0),1049,(13823|0)); // unreachable; } $9 = Math_imul($7, $4)|0; @@ -31007,7 +30978,7 @@ function _stbtt__cff_skip_operand($0) { $1 = (_stbtt__buf_peek8($0)|0); $2 = ($1&255)>(27); if (!($2)) { - ___assert_fail((13542|0),(12910|0),1069,(13551|0)); + ___assert_fail((13844|0),(13212|0),1070,(13853|0)); // unreachable; } $3 = ($1<<24>>24)==(30); @@ -31334,7 +31305,7 @@ function _stbtt__GetGlyphShapeTT($0,$1,$2) { $$4352 = 0;$$9 = 0; break; } - ___assert_fail((13370|0),(12910|0),1723,(13689|0)); + ___assert_fail((13672|0),(13212|0),1724,(13991|0)); // unreachable; } $143 = ((($8)) + 10|0); @@ -31518,7 +31489,7 @@ function _stbtt__GetGlyphShapeTT($0,$1,$2) { } } if ((label|0) == 42) { - ___assert_fail((13370|0),(12910|0),1670,(13689|0)); + ___assert_fail((13672|0),(13212|0),1671,(13991|0)); // unreachable; } $249 = ($$0348453|0)==(0|0); @@ -31573,7 +31544,7 @@ function _stbtt__GetGlyphShapeT2($0,$1,$2) { $$0 = $16; STACKTOP = sp;return ($$0|0); } else { - ___assert_fail((13616|0),(12910|0),2113,(13666|0)); + ___assert_fail((13918|0),(13212|0),2114,(13968|0)); // unreachable; } } @@ -31663,23 +31634,23 @@ function _stbtt_InitFont_internal($0,$1) { $20 = ((($0)) + 48|0); _stbtt__new_buf($2,0,0); ;HEAP32[$20>>2]=HEAP32[$2>>2]|0;HEAP32[$20+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$20+8>>2]=HEAP32[$2+8>>2]|0; - $21 = (_stbtt__find_table($1,13789)|0); - $22 = (_stbtt__find_table($1,13794)|0); + $21 = (_stbtt__find_table($1,14091)|0); + $22 = (_stbtt__find_table($1,14096)|0); $23 = ((($0)) + 16|0); HEAP32[$23>>2] = $22; - $24 = (_stbtt__find_table($1,13799)|0); + $24 = (_stbtt__find_table($1,14101)|0); $25 = ((($0)) + 20|0); HEAP32[$25>>2] = $24; - $26 = (_stbtt__find_table($1,13804)|0); + $26 = (_stbtt__find_table($1,14106)|0); $27 = ((($0)) + 24|0); HEAP32[$27>>2] = $26; - $28 = (_stbtt__find_table($1,13809)|0); + $28 = (_stbtt__find_table($1,14111)|0); $29 = ((($0)) + 28|0); HEAP32[$29>>2] = $28; - $30 = (_stbtt__find_table($1,13814)|0); + $30 = (_stbtt__find_table($1,14116)|0); $31 = ((($0)) + 32|0); HEAP32[$31>>2] = $30; - $32 = (_stbtt__find_table($1,13819)|0); + $32 = (_stbtt__find_table($1,14121)|0); $33 = ((($0)) + 36|0); HEAP32[$33>>2] = $32; $34 = ($21|0)==(0); @@ -31713,7 +31684,7 @@ function _stbtt_InitFont_internal($0,$1) { HEAP32[$7>>2] = 0; HEAP32[$8>>2] = 0; HEAP32[$9>>2] = 0; - $45 = (_stbtt__find_table($1,13824)|0); + $45 = (_stbtt__find_table($1,14126)|0); $46 = ($45|0)==(0); do { if (!($46)) { @@ -31792,7 +31763,7 @@ function _stbtt_InitFont_internal($0,$1) { } } } while(0); - $68 = (_stbtt__find_table($1,13829)|0); + $68 = (_stbtt__find_table($1,14131)|0); $69 = ($68|0)==(0); if ($69) { $$sink = 65535; @@ -32193,7 +32164,7 @@ function _emscripten_GetProcAddress($0) { $10 = HEAP32[$2>>2]|0; (_strcpy($9,$10)|0); $11 = HEAP32[$3>>2]|0; - $12 = (_strstr($11,13834)|0); + $12 = (_strstr($11,14136)|0); HEAP32[$4>>2] = $12; $13 = HEAP32[$4>>2]|0; $14 = ($13|0)!=(0|0); @@ -32202,7 +32173,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$15>>0] = 0; } $16 = HEAP32[$3>>2]|0; - $17 = (_strstr($16,13838)|0); + $17 = (_strstr($16,14140)|0); HEAP32[$4>>2] = $17; $18 = HEAP32[$4>>2]|0; $19 = ($18|0)!=(0|0); @@ -32211,7 +32182,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$20>>0] = 0; } $21 = HEAP32[$3>>2]|0; - $22 = (_strstr($21,13842)|0); + $22 = (_strstr($21,14144)|0); HEAP32[$4>>2] = $22; $23 = HEAP32[$4>>2]|0; $24 = ($23|0)!=(0|0); @@ -32220,7 +32191,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$25>>0] = 0; } $26 = HEAP32[$3>>2]|0; - $27 = (_strstr($26,13846)|0); + $27 = (_strstr($26,14148)|0); HEAP32[$4>>2] = $27; $28 = HEAP32[$4>>2]|0; $29 = ($28|0)!=(0|0); @@ -32229,1210 +32200,1210 @@ function _emscripten_GetProcAddress($0) { HEAP8[$30>>0] = 0; } $31 = HEAP32[$3>>2]|0; - $32 = (_strcmp($31,13852)|0); + $32 = (_strcmp($31,14154)|0); $33 = ($32|0)!=(0); do { if ($33) { $34 = HEAP32[$3>>2]|0; - $35 = (_strcmp($34,13890)|0); + $35 = (_strcmp($34,14192)|0); $36 = ($35|0)!=(0); if (!($36)) { - HEAP32[$3>>2] = 13909; + HEAP32[$3>>2] = 14211; break; } $37 = HEAP32[$3>>2]|0; - $38 = (_strcmp($37,13922)|0); + $38 = (_strcmp($37,14224)|0); $39 = ($38|0)!=(0); if (!($39)) { - HEAP32[$3>>2] = 13943; + HEAP32[$3>>2] = 14245; break; } $40 = HEAP32[$3>>2]|0; - $41 = (_strcmp($40,13958)|0); + $41 = (_strcmp($40,14260)|0); $42 = ($41|0)!=(0); if (!($42)) { - HEAP32[$3>>2] = 13973; + HEAP32[$3>>2] = 14275; break; } $43 = HEAP32[$3>>2]|0; - $44 = (_strcmp($43,13988)|0); + $44 = (_strcmp($43,14290)|0); $45 = ($44|0)!=(0); if (!($45)) { - HEAP32[$3>>2] = 14003; + HEAP32[$3>>2] = 14305; } } else { - HEAP32[$3>>2] = 13874; + HEAP32[$3>>2] = 14176; } } while(0); $46 = HEAP32[$3>>2]|0; - $47 = (_strcmp($46,14018)|0); + $47 = (_strcmp($46,14320)|0); $48 = ($47|0)!=(0); do { if ($48) { $49 = HEAP32[$3>>2]|0; - $50 = (_strcmp($49,14032)|0); + $50 = (_strcmp($49,14334)|0); $51 = ($50|0)!=(0); if (!($51)) { HEAP32[$1>>2] = 3; break; } $52 = HEAP32[$3>>2]|0; - $53 = (_strcmp($52,14044)|0); + $53 = (_strcmp($52,14346)|0); $54 = ($53|0)!=(0); if (!($54)) { HEAP32[$1>>2] = 7; break; } $55 = HEAP32[$3>>2]|0; - $56 = (_strcmp($55,14058)|0); + $56 = (_strcmp($55,14360)|0); $57 = ($56|0)!=(0); if (!($57)) { HEAP32[$1>>2] = 8; break; } $58 = HEAP32[$3>>2]|0; - $59 = (_strcmp($58,14070)|0); + $59 = (_strcmp($58,14372)|0); $60 = ($59|0)!=(0); if (!($60)) { HEAP32[$1>>2] = 9; break; } $61 = HEAP32[$3>>2]|0; - $62 = (_strcmp($61,14084)|0); + $62 = (_strcmp($61,14386)|0); $63 = ($62|0)!=(0); if (!($63)) { HEAP32[$1>>2] = 10; break; } $64 = HEAP32[$3>>2]|0; - $65 = (_strcmp($64,14098)|0); + $65 = (_strcmp($64,14400)|0); $66 = ($65|0)!=(0); if (!($66)) { HEAP32[$1>>2] = 11; break; } $67 = HEAP32[$3>>2]|0; - $68 = (_strcmp($67,14115)|0); + $68 = (_strcmp($67,14417)|0); $69 = ($68|0)!=(0); if (!($69)) { HEAP32[$1>>2] = 1; break; } $70 = HEAP32[$3>>2]|0; - $71 = (_strcmp($70,14138)|0); + $71 = (_strcmp($70,14440)|0); $72 = ($71|0)!=(0); if (!($72)) { HEAP32[$1>>2] = 1; break; } $73 = HEAP32[$3>>2]|0; - $74 = (_strcmp($73,14164)|0); + $74 = (_strcmp($73,14466)|0); $75 = ($74|0)!=(0); if (!($75)) { HEAP32[$1>>2] = 2; break; } $76 = HEAP32[$3>>2]|0; - $77 = (_strcmp($76,14177)|0); + $77 = (_strcmp($76,14479)|0); $78 = ($77|0)!=(0); if (!($78)) { HEAP32[$1>>2] = 3; break; } $79 = HEAP32[$3>>2]|0; - $80 = (_strcmp($79,14193)|0); + $80 = (_strcmp($79,14495)|0); $81 = ($80|0)!=(0); if (!($81)) { HEAP32[$1>>2] = 1; break; } $82 = HEAP32[$3>>2]|0; - $83 = (_strcmp($82,14206)|0); + $83 = (_strcmp($82,14508)|0); $84 = ($83|0)!=(0); if (!($84)) { HEAP32[$1>>2] = 12; break; } $85 = HEAP32[$3>>2]|0; - $86 = (_strcmp($85,14220)|0); + $86 = (_strcmp($85,14522)|0); $87 = ($86|0)!=(0); if (!($87)) { HEAP32[$1>>2] = 2; break; } $88 = HEAP32[$3>>2]|0; - $89 = (_strcmp($88,14240)|0); + $89 = (_strcmp($88,14542)|0); $90 = ($89|0)!=(0); if (!($90)) { HEAP32[$1>>2] = 3; break; } $91 = HEAP32[$3>>2]|0; - $92 = (_strcmp($91,14260)|0); + $92 = (_strcmp($91,14562)|0); $93 = ($92|0)!=(0); if (!($93)) { HEAP32[$1>>2] = 4; break; } $94 = HEAP32[$3>>2]|0; - $95 = (_strcmp($94,14277)|0); + $95 = (_strcmp($94,14579)|0); $96 = ($95|0)!=(0); if (!($96)) { HEAP32[$1>>2] = 5; break; } $97 = HEAP32[$3>>2]|0; - $98 = (_strcmp($97,14294)|0); + $98 = (_strcmp($97,14596)|0); $99 = ($98|0)!=(0); if (!($99)) { HEAP32[$1>>2] = 4; break; } $100 = HEAP32[$3>>2]|0; - $101 = (_strcmp($100,14306)|0); + $101 = (_strcmp($100,14608)|0); $102 = ($101|0)!=(0); if (!($102)) { HEAP32[$1>>2] = 13; break; } $103 = HEAP32[$3>>2]|0; - $104 = (_strcmp($103,14319)|0); + $104 = (_strcmp($103,14621)|0); $105 = ($104|0)!=(0); if (!($105)) { HEAP32[$1>>2] = 14; break; } $106 = HEAP32[$3>>2]|0; - $107 = (_strcmp($106,14335)|0); + $107 = (_strcmp($106,14637)|0); $108 = ($107|0)!=(0); if (!($108)) { HEAP32[$1>>2] = 6; break; } $109 = HEAP32[$3>>2]|0; - $110 = (_strcmp($109,14358)|0); + $110 = (_strcmp($109,14660)|0); $111 = ($110|0)!=(0); if (!($111)) { HEAP32[$1>>2] = 2; break; } $112 = HEAP32[$3>>2]|0; - $113 = (_strcmp($112,14371)|0); + $113 = (_strcmp($112,14673)|0); $114 = ($113|0)!=(0); if (!($114)) { HEAP32[$1>>2] = 3; break; } $115 = HEAP32[$3>>2]|0; - $116 = (_strcmp($115,14387)|0); + $116 = (_strcmp($115,14689)|0); $117 = ($116|0)!=(0); if (!($117)) { HEAP32[$1>>2] = 5; break; } $118 = HEAP32[$3>>2]|0; - $119 = (_strcmp($118,14398)|0); + $119 = (_strcmp($118,14700)|0); $120 = ($119|0)!=(0); if (!($120)) { HEAP32[$1>>2] = 15; break; } $121 = HEAP32[$3>>2]|0; - $122 = (_strcmp($121,14417)|0); + $122 = (_strcmp($121,14719)|0); $123 = ($122|0)!=(0); if (!($123)) { HEAP32[$1>>2] = 16; break; } $124 = HEAP32[$3>>2]|0; - $125 = (_strcmp($124,14439)|0); + $125 = (_strcmp($124,14741)|0); $126 = ($125|0)!=(0); if (!($126)) { HEAP32[$1>>2] = 17; break; } $127 = HEAP32[$3>>2]|0; - $128 = (_strcmp($127,14458)|0); + $128 = (_strcmp($127,14760)|0); $129 = ($128|0)!=(0); if (!($129)) { HEAP32[$1>>2] = 7; break; } $130 = HEAP32[$3>>2]|0; - $131 = (_strcmp($130,14487)|0); + $131 = (_strcmp($130,14789)|0); $132 = ($131|0)!=(0); if (!($132)) { HEAP32[$1>>2] = 6; break; } $133 = HEAP32[$3>>2]|0; - $134 = (_strcmp($133,14504)|0); + $134 = (_strcmp($133,14806)|0); $135 = ($134|0)!=(0); if (!($135)) { HEAP32[$1>>2] = 8; break; } $136 = HEAP32[$3>>2]|0; - $137 = (_strcmp($136,14519)|0); + $137 = (_strcmp($136,14821)|0); $138 = ($137|0)!=(0); if (!($138)) { HEAP32[$1>>2] = 9; break; } $139 = HEAP32[$3>>2]|0; - $140 = (_strcmp($139,14534)|0); + $140 = (_strcmp($139,14836)|0); $141 = ($140|0)!=(0); if (!($141)) { HEAP32[$1>>2] = 1; break; } $142 = HEAP32[$3>>2]|0; - $143 = (_strcmp($142,14555)|0); + $143 = (_strcmp($142,14857)|0); $144 = ($143|0)!=(0); if (!($144)) { HEAP32[$1>>2] = 10; break; } $145 = HEAP32[$3>>2]|0; - $146 = (_strcmp($145,14575)|0); + $146 = (_strcmp($145,14877)|0); $147 = ($146|0)!=(0); if (!($147)) { HEAP32[$1>>2] = 11; break; } $148 = HEAP32[$3>>2]|0; - $149 = (_strcmp($148,14595)|0); + $149 = (_strcmp($148,14897)|0); $150 = ($149|0)!=(0); if (!($150)) { HEAP32[$1>>2] = 12; break; } $151 = HEAP32[$3>>2]|0; - $152 = (_strcmp($151,14621)|0); + $152 = (_strcmp($151,14923)|0); $153 = ($152|0)!=(0); if (!($153)) { HEAP32[$1>>2] = 2; break; } $154 = HEAP32[$3>>2]|0; - $155 = (_strcmp($154,14640)|0); + $155 = (_strcmp($154,14942)|0); $156 = ($155|0)!=(0); if (!($156)) { HEAP32[$1>>2] = 1; break; } $157 = HEAP32[$3>>2]|0; - $158 = (_strcmp($157,14652)|0); + $158 = (_strcmp($157,14954)|0); $159 = ($158|0)!=(0); if (!($159)) { HEAP32[$1>>2] = 3; break; } $160 = HEAP32[$3>>2]|0; - $161 = (_strcmp($160,14664)|0); + $161 = (_strcmp($160,14966)|0); $162 = ($161|0)!=(0); if (!($162)) { HEAP32[$1>>2] = 1; break; } $163 = HEAP32[$3>>2]|0; - $164 = (_strcmp($163,14676)|0); + $164 = (_strcmp($163,14978)|0); $165 = ($164|0)!=(0); if (!($165)) { HEAP32[$1>>2] = 1; break; } $166 = HEAP32[$3>>2]|0; - $167 = (_strcmp($166,14688)|0); + $167 = (_strcmp($166,14990)|0); $168 = ($167|0)!=(0); if (!($168)) { HEAP32[$1>>2] = 18; break; } $169 = HEAP32[$3>>2]|0; - $170 = (_strcmp($169,14700)|0); + $170 = (_strcmp($169,15002)|0); $171 = ($170|0)!=(0); if (!($171)) { HEAP32[$1>>2] = 13; break; } $172 = HEAP32[$3>>2]|0; - $173 = (_strcmp($172,14712)|0); + $173 = (_strcmp($172,15014)|0); $174 = ($173|0)!=(0); if (!($174)) { HEAP32[$1>>2] = 4; break; } $175 = HEAP32[$3>>2]|0; - $176 = (_strcmp($175,14724)|0); + $176 = (_strcmp($175,15026)|0); $177 = ($176|0)!=(0); if (!($177)) { HEAP32[$1>>2] = 2; break; } $178 = HEAP32[$3>>2]|0; - $179 = (_strcmp($178,14736)|0); + $179 = (_strcmp($178,15038)|0); $180 = ($179|0)!=(0); if (!($180)) { HEAP32[$1>>2] = 14; break; } $181 = HEAP32[$3>>2]|0; - $182 = (_strcmp($181,14749)|0); + $182 = (_strcmp($181,15051)|0); $183 = ($182|0)!=(0); if (!($183)) { HEAP32[$1>>2] = 15; break; } $184 = HEAP32[$3>>2]|0; - $185 = (_strcmp($184,14762)|0); + $185 = (_strcmp($184,15064)|0); $186 = ($185|0)!=(0); if (!($186)) { HEAP32[$1>>2] = 16; break; } $187 = HEAP32[$3>>2]|0; - $188 = (_strcmp($187,14775)|0); + $188 = (_strcmp($187,15077)|0); $189 = ($188|0)!=(0); if (!($189)) { HEAP32[$1>>2] = 17; break; } $190 = HEAP32[$3>>2]|0; - $191 = (_strcmp($190,14788)|0); + $191 = (_strcmp($190,15090)|0); $192 = ($191|0)!=(0); if (!($192)) { HEAP32[$1>>2] = 18; break; } $193 = HEAP32[$3>>2]|0; - $194 = (_strcmp($193,14801)|0); + $194 = (_strcmp($193,15103)|0); $195 = ($194|0)!=(0); if (!($195)) { HEAP32[$1>>2] = 19; break; } $196 = HEAP32[$3>>2]|0; - $197 = (_strcmp($196,14814)|0); + $197 = (_strcmp($196,15116)|0); $198 = ($197|0)!=(0); if (!($198)) { HEAP32[$1>>2] = 20; break; } $199 = HEAP32[$3>>2]|0; - $200 = (_strcmp($199,14827)|0); + $200 = (_strcmp($199,15129)|0); $201 = ($200|0)!=(0); if (!($201)) { HEAP32[$1>>2] = 21; break; } $202 = HEAP32[$3>>2]|0; - $203 = (_strcmp($202,14840)|0); + $203 = (_strcmp($202,15142)|0); $204 = ($203|0)!=(0); if (!($204)) { HEAP32[$1>>2] = 5; break; } $205 = HEAP32[$3>>2]|0; - $206 = (_strcmp($205,14859)|0); + $206 = (_strcmp($205,15161)|0); $207 = ($206|0)!=(0); if (!($207)) { HEAP32[$1>>2] = 6; break; } $208 = HEAP32[$3>>2]|0; - $209 = (_strcmp($208,14878)|0); + $209 = (_strcmp($208,15180)|0); $210 = ($209|0)!=(0); if (!($210)) { HEAP32[$1>>2] = 7; break; } $211 = HEAP32[$3>>2]|0; - $212 = (_strcmp($211,14897)|0); + $212 = (_strcmp($211,15199)|0); $213 = ($212|0)!=(0); if (!($213)) { HEAP32[$1>>2] = 19; break; } $214 = HEAP32[$3>>2]|0; - $215 = (_strcmp($214,14910)|0); + $215 = (_strcmp($214,15212)|0); $216 = ($215|0)!=(0); if (!($216)) { HEAP32[$1>>2] = 20; break; } $217 = HEAP32[$3>>2]|0; - $218 = (_strcmp($217,14928)|0); + $218 = (_strcmp($217,15230)|0); $219 = ($218|0)!=(0); if (!($219)) { HEAP32[$1>>2] = 21; break; } $220 = HEAP32[$3>>2]|0; - $221 = (_strcmp($220,14946)|0); + $221 = (_strcmp($220,15248)|0); $222 = ($221|0)!=(0); if (!($222)) { HEAP32[$1>>2] = 22; break; } $223 = HEAP32[$3>>2]|0; - $224 = (_strcmp($223,14964)|0); + $224 = (_strcmp($223,15266)|0); $225 = ($224|0)!=(0); if (!($225)) { HEAP32[$1>>2] = 23; break; } $226 = HEAP32[$3>>2]|0; - $227 = (_strcmp($226,14982)|0); + $227 = (_strcmp($226,15284)|0); $228 = ($227|0)!=(0); if (!($228)) { HEAP32[$1>>2] = 2; break; } $229 = HEAP32[$3>>2]|0; - $230 = (_strcmp($229,15002)|0); + $230 = (_strcmp($229,15304)|0); $231 = ($230|0)!=(0); if (!($231)) { HEAP32[$1>>2] = 3; break; } $232 = HEAP32[$3>>2]|0; - $233 = (_strcmp($232,13943)|0); + $233 = (_strcmp($232,14245)|0); $234 = ($233|0)!=(0); if (!($234)) { HEAP32[$1>>2] = 7; break; } $235 = HEAP32[$3>>2]|0; - $236 = (_strcmp($235,15020)|0); + $236 = (_strcmp($235,15322)|0); $237 = ($236|0)!=(0); if (!($237)) { HEAP32[$1>>2] = 1; break; } $238 = HEAP32[$3>>2]|0; - $239 = (_strcmp($238,15035)|0); + $239 = (_strcmp($238,15337)|0); $240 = ($239|0)!=(0); if (!($240)) { HEAP32[$1>>2] = 8; break; } $241 = HEAP32[$3>>2]|0; - $242 = (_strcmp($241,15056)|0); + $242 = (_strcmp($241,15358)|0); $243 = ($242|0)!=(0); if (!($243)) { HEAP32[$1>>2] = 9; break; } $244 = HEAP32[$3>>2]|0; - $245 = (_strcmp($244,15071)|0); + $245 = (_strcmp($244,15373)|0); $246 = ($245|0)!=(0); if (!($246)) { HEAP32[$1>>2] = 10; break; } $247 = HEAP32[$3>>2]|0; - $248 = (_strcmp($247,15089)|0); + $248 = (_strcmp($247,15391)|0); $249 = ($248|0)!=(0); if (!($249)) { HEAP32[$1>>2] = 2; break; } $250 = HEAP32[$3>>2]|0; - $251 = (_strcmp($250,15105)|0); + $251 = (_strcmp($250,15407)|0); $252 = ($251|0)!=(0); if (!($252)) { HEAP32[$1>>2] = 11; break; } $253 = HEAP32[$3>>2]|0; - $254 = (_strcmp($253,15124)|0); + $254 = (_strcmp($253,15426)|0); $255 = ($254|0)!=(0); if (!($255)) { HEAP32[$1>>2] = 22; break; } $256 = HEAP32[$3>>2]|0; - $257 = (_strcmp($256,15138)|0); + $257 = (_strcmp($256,15440)|0); $258 = ($257|0)!=(0); if (!($258)) { HEAP32[$1>>2] = 23; break; } $259 = HEAP32[$3>>2]|0; - $260 = (_strcmp($259,15153)|0); + $260 = (_strcmp($259,15455)|0); $261 = ($260|0)!=(0); if (!($261)) { HEAP32[$1>>2] = 8; break; } $262 = HEAP32[$3>>2]|0; - $263 = (_strcmp($262,13874)|0); + $263 = (_strcmp($262,14176)|0); $264 = ($263|0)!=(0); if (!($264)) { HEAP32[$1>>2] = 1; break; } $265 = HEAP32[$3>>2]|0; - $266 = (_strcmp($265,15164)|0); + $266 = (_strcmp($265,15466)|0); $267 = ($266|0)!=(0); if (!($267)) { HEAP32[$1>>2] = 3; break; } $268 = HEAP32[$3>>2]|0; - $269 = (_strcmp($268,13973)|0); + $269 = (_strcmp($268,14275)|0); $270 = ($269|0)!=(0); if (!($270)) { HEAP32[$1>>2] = 24; break; } $271 = HEAP32[$3>>2]|0; - $272 = (_strcmp($271,14003)|0); + $272 = (_strcmp($271,14305)|0); $273 = ($272|0)!=(0); if (!($273)) { HEAP32[$1>>2] = 25; break; } $274 = HEAP32[$3>>2]|0; - $275 = (_strcmp($274,15180)|0); + $275 = (_strcmp($274,15482)|0); $276 = ($275|0)!=(0); if (!($276)) { HEAP32[$1>>2] = 12; break; } $277 = HEAP32[$3>>2]|0; - $278 = (_strcmp($277,15207)|0); + $278 = (_strcmp($277,15509)|0); $279 = ($278|0)!=(0); if (!($279)) { HEAP32[$1>>2] = 4; break; } $280 = HEAP32[$3>>2]|0; - $281 = (_strcmp($280,15221)|0); + $281 = (_strcmp($280,15523)|0); $282 = ($281|0)!=(0); if (!($282)) { HEAP32[$1>>2] = 13; break; } $283 = HEAP32[$3>>2]|0; - $284 = (_strcmp($283,13909)|0); + $284 = (_strcmp($283,14211)|0); $285 = ($284|0)!=(0); if (!($285)) { HEAP32[$1>>2] = 5; break; } $286 = HEAP32[$3>>2]|0; - $287 = (_strcmp($286,15241)|0); + $287 = (_strcmp($286,15543)|0); $288 = ($287|0)!=(0); if (!($288)) { HEAP32[$1>>2] = 6; break; } $289 = HEAP32[$3>>2]|0; - $290 = (_strcmp($289,15259)|0); + $290 = (_strcmp($289,15561)|0); $291 = ($290|0)!=(0); if (!($291)) { HEAP32[$1>>2] = 9; break; } $292 = HEAP32[$3>>2]|0; - $293 = (_strcmp($292,15271)|0); + $293 = (_strcmp($292,15573)|0); $294 = ($293|0)!=(0); if (!($294)) { HEAP32[$1>>2] = 24; break; } $295 = HEAP32[$3>>2]|0; - $296 = (_strcmp($295,15292)|0); + $296 = (_strcmp($295,15594)|0); $297 = ($296|0)!=(0); if (!($297)) { HEAP32[$1>>2] = 26; break; } $298 = HEAP32[$3>>2]|0; - $299 = (_strcmp($298,15310)|0); + $299 = (_strcmp($298,15612)|0); $300 = ($299|0)!=(0); if (!($300)) { HEAP32[$1>>2] = 27; break; } $301 = HEAP32[$3>>2]|0; - $302 = (_strcmp($301,15328)|0); + $302 = (_strcmp($301,15630)|0); $303 = ($302|0)!=(0); if (!($303)) { HEAP32[$1>>2] = 28; break; } $304 = HEAP32[$3>>2]|0; - $305 = (_strcmp($304,15349)|0); + $305 = (_strcmp($304,15651)|0); $306 = ($305|0)!=(0); if (!($306)) { HEAP32[$1>>2] = 14; break; } $307 = HEAP32[$3>>2]|0; - $308 = (_strcmp($307,15375)|0); + $308 = (_strcmp($307,15677)|0); $309 = ($308|0)!=(0); if (!($309)) { HEAP32[$1>>2] = 3; break; } $310 = HEAP32[$3>>2]|0; - $311 = (_strcmp($310,15398)|0); + $311 = (_strcmp($310,15700)|0); $312 = ($311|0)!=(0); if (!($312)) { HEAP32[$1>>2] = 15; break; } $313 = HEAP32[$3>>2]|0; - $314 = (_strcmp($313,15436)|0); + $314 = (_strcmp($313,15738)|0); $315 = ($314|0)!=(0); if (!($315)) { HEAP32[$1>>2] = 10; break; } $316 = HEAP32[$3>>2]|0; - $317 = (_strcmp($316,15452)|0); + $317 = (_strcmp($316,15754)|0); $318 = ($317|0)!=(0); if (!($318)) { HEAP32[$1>>2] = 7; break; } $319 = HEAP32[$3>>2]|0; - $320 = (_strcmp($319,15467)|0); + $320 = (_strcmp($319,15769)|0); $321 = ($320|0)!=(0); if (!($321)) { HEAP32[$1>>2] = 25; break; } $322 = HEAP32[$3>>2]|0; - $323 = (_strcmp($322,15490)|0); + $323 = (_strcmp($322,15792)|0); $324 = ($323|0)!=(0); if (!($324)) { HEAP32[$1>>2] = 16; break; } $325 = HEAP32[$3>>2]|0; - $326 = (_strcmp($325,15503)|0); + $326 = (_strcmp($325,15805)|0); $327 = ($326|0)!=(0); if (!($327)) { HEAP32[$1>>2] = 29; break; } $328 = HEAP32[$3>>2]|0; - $329 = (_strcmp($328,15517)|0); + $329 = (_strcmp($328,15819)|0); $330 = ($329|0)!=(0); if (!($330)) { HEAP32[$1>>2] = 30; break; } $331 = HEAP32[$3>>2]|0; - $332 = (_strcmp($331,15531)|0); + $332 = (_strcmp($331,15833)|0); $333 = ($332|0)!=(0); if (!($333)) { HEAP32[$1>>2] = 1; break; } $334 = HEAP32[$3>>2]|0; - $335 = (_strcmp($334,15551)|0); + $335 = (_strcmp($334,15853)|0); $336 = ($335|0)!=(0); if (!($336)) { HEAP32[$1>>2] = 8; break; } $337 = HEAP32[$3>>2]|0; - $338 = (_strcmp($337,15571)|0); + $338 = (_strcmp($337,15873)|0); $339 = ($338|0)!=(0); if (!($339)) { HEAP32[$1>>2] = 17; break; } $340 = HEAP32[$3>>2]|0; - $341 = (_strcmp($340,15587)|0); + $341 = (_strcmp($340,15889)|0); $342 = ($341|0)!=(0); if (!($342)) { HEAP32[$1>>2] = 18; break; } $343 = HEAP32[$3>>2]|0; - $344 = (_strcmp($343,15605)|0); + $344 = (_strcmp($343,15907)|0); $345 = ($344|0)!=(0); if (!($345)) { HEAP32[$1>>2] = 26; break; } $346 = HEAP32[$3>>2]|0; - $347 = (_strcmp($346,15621)|0); + $347 = (_strcmp($346,15923)|0); $348 = ($347|0)!=(0); if (!($348)) { HEAP32[$1>>2] = 19; break; } $349 = HEAP32[$3>>2]|0; - $350 = (_strcmp($349,15636)|0); + $350 = (_strcmp($349,15938)|0); $351 = ($350|0)!=(0); if (!($351)) { HEAP32[$1>>2] = 9; break; } $352 = HEAP32[$3>>2]|0; - $353 = (_strcmp($352,15658)|0); + $353 = (_strcmp($352,15960)|0); $354 = ($353|0)!=(0); if (!($354)) { HEAP32[$1>>2] = 31; break; } $355 = HEAP32[$3>>2]|0; - $356 = (_strcmp($355,15676)|0); + $356 = (_strcmp($355,15978)|0); $357 = ($356|0)!=(0); if (!($357)) { HEAP32[$1>>2] = 32; break; } $358 = HEAP32[$3>>2]|0; - $359 = (_strcmp($358,15697)|0); + $359 = (_strcmp($358,15999)|0); $360 = ($359|0)!=(0); if (!($360)) { HEAP32[$1>>2] = 10; break; } $361 = HEAP32[$3>>2]|0; - $362 = (_strcmp($361,15715)|0); + $362 = (_strcmp($361,16017)|0); $363 = ($362|0)!=(0); if (!($363)) { HEAP32[$1>>2] = 11; break; } $364 = HEAP32[$3>>2]|0; - $365 = (_strcmp($364,15728)|0); + $365 = (_strcmp($364,16030)|0); $366 = ($365|0)!=(0); if (!($366)) { HEAP32[$1>>2] = 2; break; } $367 = HEAP32[$3>>2]|0; - $368 = (_strcmp($367,15743)|0); + $368 = (_strcmp($367,16045)|0); $369 = ($368|0)!=(0); if (!($369)) { HEAP32[$1>>2] = 12; break; } $370 = HEAP32[$3>>2]|0; - $371 = (_strcmp($370,15757)|0); + $371 = (_strcmp($370,16059)|0); $372 = ($371|0)!=(0); if (!($372)) { HEAP32[$1>>2] = 1; break; } $373 = HEAP32[$3>>2]|0; - $374 = (_strcmp($373,15767)|0); + $374 = (_strcmp($373,16069)|0); $375 = ($374|0)!=(0); if (!($375)) { HEAP32[$1>>2] = 1; break; } $376 = HEAP32[$3>>2]|0; - $377 = (_strcmp($376,15777)|0); + $377 = (_strcmp($376,16079)|0); $378 = ($377|0)!=(0); if (!($378)) { HEAP32[$1>>2] = 2; break; } $379 = HEAP32[$3>>2]|0; - $380 = (_strcmp($379,15799)|0); + $380 = (_strcmp($379,16101)|0); $381 = ($380|0)!=(0); if (!($381)) { HEAP32[$1>>2] = 13; break; } $382 = HEAP32[$3>>2]|0; - $383 = (_strcmp($382,15825)|0); + $383 = (_strcmp($382,16127)|0); $384 = ($383|0)!=(0); if (!($384)) { HEAP32[$1>>2] = 14; break; } $385 = HEAP32[$3>>2]|0; - $386 = (_strcmp($385,15852)|0); + $386 = (_strcmp($385,16154)|0); $387 = ($386|0)!=(0); if (!($387)) { HEAP32[$1>>2] = 27; break; } $388 = HEAP32[$3>>2]|0; - $389 = (_strcmp($388,15865)|0); + $389 = (_strcmp($388,16167)|0); $390 = ($389|0)!=(0); if (!($390)) { HEAP32[$1>>2] = 20; break; } $391 = HEAP32[$3>>2]|0; - $392 = (_strcmp($391,15880)|0); + $392 = (_strcmp($391,16182)|0); $393 = ($392|0)!=(0); if (!($393)) { HEAP32[$1>>2] = 4; break; } $394 = HEAP32[$3>>2]|0; - $395 = (_strcmp($394,15895)|0); + $395 = (_strcmp($394,16197)|0); $396 = ($395|0)!=(0); if (!($396)) { HEAP32[$1>>2] = 3; break; } $397 = HEAP32[$3>>2]|0; - $398 = (_strcmp($397,15919)|0); + $398 = (_strcmp($397,16221)|0); $399 = ($398|0)!=(0); if (!($399)) { HEAP32[$1>>2] = 2; break; } $400 = HEAP32[$3>>2]|0; - $401 = (_strcmp($400,15930)|0); + $401 = (_strcmp($400,16232)|0); $402 = ($401|0)!=(0); if (!($402)) { HEAP32[$1>>2] = 33; break; } $403 = HEAP32[$3>>2]|0; - $404 = (_strcmp($403,15952)|0); + $404 = (_strcmp($403,16254)|0); $405 = ($404|0)!=(0); if (!($405)) { HEAP32[$1>>2] = 21; break; } $406 = HEAP32[$3>>2]|0; - $407 = (_strcmp($406,15974)|0); + $407 = (_strcmp($406,16276)|0); $408 = ($407|0)!=(0); if (!($408)) { HEAP32[$1>>2] = 5; break; } $409 = HEAP32[$3>>2]|0; - $410 = (_strcmp($409,15998)|0); + $410 = (_strcmp($409,16300)|0); $411 = ($410|0)!=(0); if (!($411)) { HEAP32[$1>>2] = 4; break; } $412 = HEAP32[$3>>2]|0; - $413 = (_strcmp($412,16007)|0); + $413 = (_strcmp($412,16309)|0); $414 = ($413|0)!=(0); if (!($414)) { HEAP32[$1>>2] = 5; break; } $415 = HEAP32[$3>>2]|0; - $416 = (_strcmp($415,16015)|0); + $416 = (_strcmp($415,16317)|0); $417 = ($416|0)!=(0); if (!($417)) { HEAP32[$1>>2] = 1; break; } $418 = HEAP32[$3>>2]|0; - $419 = (_strcmp($418,16028)|0); + $419 = (_strcmp($418,16330)|0); $420 = ($419|0)!=(0); if (!($420)) { HEAP32[$1>>2] = 2; break; } $421 = HEAP32[$3>>2]|0; - $422 = (_strcmp($421,16042)|0); + $422 = (_strcmp($421,16344)|0); $423 = ($422|0)!=(0); if (!($423)) { HEAP32[$1>>2] = 15; break; } $424 = HEAP32[$3>>2]|0; - $425 = (_strcmp($424,16054)|0); + $425 = (_strcmp($424,16356)|0); $426 = ($425|0)!=(0); if (!($426)) { HEAP32[$1>>2] = 16; break; } $427 = HEAP32[$3>>2]|0; - $428 = (_strcmp($427,16063)|0); + $428 = (_strcmp($427,16365)|0); $429 = ($428|0)!=(0); if (!($429)) { HEAP32[$1>>2] = 17; break; } $430 = HEAP32[$3>>2]|0; - $431 = (_strcmp($430,16073)|0); + $431 = (_strcmp($430,16375)|0); $432 = ($431|0)!=(0); if (!($432)) { HEAP32[$1>>2] = 18; break; } $433 = HEAP32[$3>>2]|0; - $434 = (_strcmp($433,16085)|0); + $434 = (_strcmp($433,16387)|0); $435 = ($434|0)!=(0); if (!($435)) { HEAP32[$1>>2] = 19; break; } $436 = HEAP32[$3>>2]|0; - $437 = (_strcmp($436,16096)|0); + $437 = (_strcmp($436,16398)|0); $438 = ($437|0)!=(0); if (!($438)) { HEAP32[$1>>2] = 20; break; } $439 = HEAP32[$3>>2]|0; - $440 = (_strcmp($439,16104)|0); + $440 = (_strcmp($439,16406)|0); $441 = ($440|0)!=(0); if (!($441)) { HEAP32[$1>>2] = 3; break; } $442 = HEAP32[$3>>2]|0; - $443 = (_strcmp($442,16116)|0); + $443 = (_strcmp($442,16418)|0); $444 = ($443|0)!=(0); if (!($444)) { HEAP32[$1>>2] = 21; break; } $445 = HEAP32[$3>>2]|0; - $446 = (_strcmp($445,16131)|0); + $446 = (_strcmp($445,16433)|0); $447 = ($446|0)!=(0); if (!($447)) { HEAP32[$1>>2] = 22; break; } $448 = HEAP32[$3>>2]|0; - $449 = (_strcmp($448,16143)|0); + $449 = (_strcmp($448,16445)|0); $450 = ($449|0)!=(0); if (!($450)) { HEAP32[$1>>2] = 23; break; } $451 = HEAP32[$3>>2]|0; - $452 = (_strcmp($451,16157)|0); + $452 = (_strcmp($451,16459)|0); $453 = ($452|0)!=(0); if (!($453)) { HEAP32[$1>>2] = 11; break; } $454 = HEAP32[$3>>2]|0; - $455 = (_strcmp($454,16182)|0); + $455 = (_strcmp($454,16484)|0); $456 = ($455|0)!=(0); if (!($456)) { HEAP32[$1>>2] = 24; break; } $457 = HEAP32[$3>>2]|0; - $458 = (_strcmp($457,16199)|0); + $458 = (_strcmp($457,16501)|0); $459 = ($458|0)!=(0); if (!($459)) { HEAP32[$1>>2] = 25; break; } $460 = HEAP32[$3>>2]|0; - $461 = (_strcmp($460,16215)|0); + $461 = (_strcmp($460,16517)|0); $462 = ($461|0)!=(0); if (!($462)) { HEAP32[$1>>2] = 26; break; } $463 = HEAP32[$3>>2]|0; - $464 = (_strcmp($463,16231)|0); + $464 = (_strcmp($463,16533)|0); $465 = ($464|0)!=(0); if (!($465)) { HEAP32[$1>>2] = 12; break; } $466 = HEAP32[$3>>2]|0; - $467 = (_strcmp($466,16243)|0); + $467 = (_strcmp($466,16545)|0); $468 = ($467|0)!=(0); if (!($468)) { HEAP32[$1>>2] = 34; break; } $469 = HEAP32[$3>>2]|0; - $470 = (_strcmp($469,16255)|0); + $470 = (_strcmp($469,16557)|0); $471 = ($470|0)!=(0); if (!($471)) { HEAP32[$1>>2] = 35; break; } $472 = HEAP32[$3>>2]|0; - $473 = (_strcmp($472,16279)|0); + $473 = (_strcmp($472,16581)|0); $474 = ($473|0)!=(0); if (!($474)) { HEAP32[$1>>2] = 1; break; } $475 = HEAP32[$3>>2]|0; - $476 = (_strcmp($475,16292)|0); + $476 = (_strcmp($475,16594)|0); $477 = ($476|0)!=(0); if (!($477)) { HEAP32[$1>>2] = 2; break; } $478 = HEAP32[$3>>2]|0; - $479 = (_strcmp($478,16306)|0); + $479 = (_strcmp($478,16608)|0); $480 = ($479|0)!=(0); if (!($480)) { HEAP32[$1>>2] = 36; break; } $481 = HEAP32[$3>>2]|0; - $482 = (_strcmp($481,16328)|0); + $482 = (_strcmp($481,16630)|0); $483 = ($482|0)!=(0); if (!($483)) { HEAP32[$1>>2] = 37; break; } $484 = HEAP32[$3>>2]|0; - $485 = (_strcmp($484,16335)|0); + $485 = (_strcmp($484,16637)|0); $486 = ($485|0)!=(0); if (!($486)) { HEAP32[$1>>2] = 3; break; } $487 = HEAP32[$3>>2]|0; - $488 = (_strcmp($487,16351)|0); + $488 = (_strcmp($487,16653)|0); $489 = ($488|0)!=(0); if (!($489)) { HEAP32[$1>>2] = 2; break; } $490 = HEAP32[$3>>2]|0; - $491 = (_strcmp($490,16368)|0); + $491 = (_strcmp($490,16670)|0); $492 = ($491|0)!=(0); if (!($492)) { HEAP32[$1>>2] = 1; break; } $493 = HEAP32[$3>>2]|0; - $494 = (_strcmp($493,16385)|0); + $494 = (_strcmp($493,16687)|0); $495 = ($494|0)!=(0); if (!($495)) { HEAP32[$1>>2] = 28; break; } $496 = HEAP32[$3>>2]|0; - $497 = (_strcmp($496,16401)|0); + $497 = (_strcmp($496,16703)|0); $498 = ($497|0)!=(0); if (!($498)) { HEAP32[$1>>2] = 1; break; } $499 = HEAP32[$3>>2]|0; - $500 = (_strcmp($499,16417)|0); + $500 = (_strcmp($499,16719)|0); $501 = ($500|0)!=(0); if (!($501)) { HEAP32[$1>>2] = 4; break; } $502 = HEAP32[$3>>2]|0; - $503 = (_strcmp($502,16434)|0); + $503 = (_strcmp($502,16736)|0); $504 = ($503|0)!=(0); if (!($504)) { HEAP32[$1>>2] = 29; break; } $505 = HEAP32[$3>>2]|0; - $506 = (_strcmp($505,16448)|0); + $506 = (_strcmp($505,16750)|0); $507 = ($506|0)!=(0); if (!($507)) { HEAP32[$1>>2] = 30; break; } $508 = HEAP32[$3>>2]|0; - $509 = (_strcmp($508,16460)|0); + $509 = (_strcmp($508,16762)|0); $510 = ($509|0)!=(0); if (!($510)) { HEAP32[$1>>2] = 22; break; } $511 = HEAP32[$3>>2]|0; - $512 = (_strcmp($511,16471)|0); + $512 = (_strcmp($511,16773)|0); $513 = ($512|0)!=(0); if (!($513)) { HEAP32[$1>>2] = 2; break; } $514 = HEAP32[$3>>2]|0; - $515 = (_strcmp($514,16484)|0); + $515 = (_strcmp($514,16786)|0); $516 = ($515|0)!=(0); if (!($516)) { HEAP32[$1>>2] = 23; break; } $517 = HEAP32[$3>>2]|0; - $518 = (_strcmp($517,16494)|0); + $518 = (_strcmp($517,16796)|0); $519 = ($518|0)!=(0); if (!($519)) { HEAP32[$1>>2] = 2; break; } $520 = HEAP32[$3>>2]|0; - $521 = (_strcmp($520,16511)|0); + $521 = (_strcmp($520,16813)|0); $522 = ($521|0)!=(0); if (!($522)) { HEAP32[$1>>2] = 24; break; } $523 = HEAP32[$3>>2]|0; - $524 = (_strcmp($523,16523)|0); + $524 = (_strcmp($523,16825)|0); $525 = ($524|0)!=(0); if (!($525)) { HEAP32[$1>>2] = 25; break; } $526 = HEAP32[$3>>2]|0; - $527 = (_strcmp($526,16545)|0); + $527 = (_strcmp($526,16847)|0); $528 = ($527|0)!=(0); if (!($528)) { HEAP32[$1>>2] = 26; break; } $529 = HEAP32[$3>>2]|0; - $530 = (_strcmp($529,16565)|0); + $530 = (_strcmp($529,16867)|0); $531 = ($530|0)!=(0); if (!($531)) { HEAP32[$1>>2] = 3; break; } $532 = HEAP32[$3>>2]|0; - $533 = (_strcmp($532,16578)|0); + $533 = (_strcmp($532,16880)|0); $534 = ($533|0)!=(0); if (!($534)) { HEAP32[$1>>2] = 27; break; } $535 = HEAP32[$3>>2]|0; - $536 = (_strcmp($535,16600)|0); + $536 = (_strcmp($535,16902)|0); $537 = ($536|0)!=(0); if (!($537)) { HEAP32[$1>>2] = 28; break; } $538 = HEAP32[$3>>2]|0; - $539 = (_strcmp($538,16620)|0); + $539 = (_strcmp($538,16922)|0); $540 = ($539|0)!=(0); if (!($540)) { HEAP32[$1>>2] = 2; break; } $541 = HEAP32[$3>>2]|0; - $542 = (_strcmp($541,16637)|0); + $542 = (_strcmp($541,16939)|0); $543 = ($542|0)!=(0); if (!($543)) { HEAP32[$1>>2] = 2; break; } $544 = HEAP32[$3>>2]|0; - $545 = (_strcmp($544,16654)|0); + $545 = (_strcmp($544,16956)|0); $546 = ($545|0)!=(0); if (!($546)) { HEAP32[$1>>2] = 3; break; } $547 = HEAP32[$3>>2]|0; - $548 = (_strcmp($547,16674)|0); + $548 = (_strcmp($547,16976)|0); $549 = ($548|0)!=(0); if ($549) { $550 = HEAP32[$2>>2]|0; @@ -33454,7 +33425,7 @@ function _emscripten_GetProcAddress($0) { function _emscripten_get_global_libc() { var label = 0, sp = 0; sp = STACKTOP; - return (22380|0); + return (22684|0); } function ___stdio_close($0) { $0 = $0|0; @@ -33911,7 +33882,7 @@ function ___intscan($0,$1,$2,$3,$4) { $48 = (___shgetc($0)|0); $50 = $48; } - $49 = ((16791) + ($50)|0); + $49 = ((17093) + ($50)|0); $51 = HEAP8[$49>>0]|0; $52 = ($51&255)>(15); if ($52) { @@ -33943,7 +33914,7 @@ function ___intscan($0,$1,$2,$3,$4) { } } else { $$166 = $28 ? 10 : $1; - $60 = ((16791) + ($$0159)|0); + $60 = ((17093) + ($$0159)|0); $61 = HEAP8[$60>>0]|0; $62 = $61&255; $63 = ($62>>>0)<($$166>>>0); @@ -34079,10 +34050,10 @@ function ___intscan($0,$1,$2,$3,$4) { $126 = ($$1165168*23)|0; $127 = $126 >>> 5; $128 = $127 & 7; - $129 = (17047 + ($128)|0); + $129 = (17349 + ($128)|0); $130 = HEAP8[$129>>0]|0; $131 = $130 << 24 >> 24; - $132 = ((16791) + ($$1160169)|0); + $132 = ((17093) + ($$1160169)|0); $133 = HEAP8[$132>>0]|0; $134 = $133&255; $135 = ($134>>>0)<($$1165168>>>0); @@ -34104,7 +34075,7 @@ function ___intscan($0,$1,$2,$3,$4) { $145 = (___shgetc($0)|0); $$4163$be = $145; } - $146 = ((16791) + ($$4163$be)|0); + $146 = ((17093) + ($$4163$be)|0); $147 = HEAP8[$146>>0]|0; $148 = $147&255; $149 = ($148>>>0)<($$1165168>>>0); @@ -34155,7 +34126,7 @@ function ___intscan($0,$1,$2,$3,$4) { $177 = (___shgetc($0)|0); $$5$be = $177; } - $178 = ((16791) + ($$5$be)|0); + $178 = ((17093) + ($$5$be)|0); $179 = HEAP8[$178>>0]|0; $180 = $179&255; $181 = ($180>>>0)>=($$1165168>>>0); @@ -34174,7 +34145,7 @@ function ___intscan($0,$1,$2,$3,$4) { } } } - $122 = ((16791) + ($$1160169)|0); + $122 = ((17093) + ($$1160169)|0); $123 = HEAP8[$122>>0]|0; $124 = $123&255; $125 = ($124>>>0)<($$1165168>>>0); @@ -34196,7 +34167,7 @@ function ___intscan($0,$1,$2,$3,$4) { $196 = (___shgetc($0)|0); $$6$be = $196; } - $197 = ((16791) + ($$6$be)|0); + $197 = ((17093) + ($$6$be)|0); $198 = HEAP8[$197>>0]|0; $199 = $198&255; $200 = ($199>>>0)<($$1165168>>>0); @@ -34258,7 +34229,7 @@ function ___intscan($0,$1,$2,$3,$4) { $233 = (___shgetc($0)|0); $$7$be = $233; } - $234 = ((16791) + ($$7$be)|0); + $234 = ((17093) + ($$7$be)|0); $235 = HEAP8[$234>>0]|0; $236 = $235&255; $237 = ($236>>>0)<($$1165168>>>0); @@ -34277,7 +34248,7 @@ function ___intscan($0,$1,$2,$3,$4) { } } while(0); if ((label|0) == 72) { - $238 = ((16791) + ($$8)|0); + $238 = ((17093) + ($$8)|0); $239 = HEAP8[$238>>0]|0; $240 = $239&255; $241 = ($240>>>0)<($$1165167>>>0); @@ -34296,7 +34267,7 @@ function ___intscan($0,$1,$2,$3,$4) { $248 = (___shgetc($0)|0); $$9$be = $248; } - $249 = ((16791) + ($$9$be)|0); + $249 = ((17093) + ($$9$be)|0); $250 = HEAP8[$249>>0]|0; $251 = $250&255; $252 = ($251>>>0)<($$1165167>>>0); @@ -35063,7 +35034,7 @@ function _printf_core($0,$1,$2,$3,$4) { $133 = HEAP8[$128>>0]|0; $134 = $133 << 24 >> 24; $135 = (($134) + -65)|0; - $136 = ((17056 + (($$0252*58)|0)|0) + ($135)|0); + $136 = ((17358 + (($$0252*58)|0)|0) + ($135)|0); $137 = HEAP8[$136>>0]|0; $138 = $137&255; $139 = (($138) + -1)|0; @@ -35241,7 +35212,7 @@ function _printf_core($0,$1,$2,$3,$4) { $222 = (($220) + 1)|0; $223 = $218 | $221; $$0254$$0254$ = $223 ? $$0254 : $222; - $$0228 = $216;$$1233 = 0;$$1238 = 17520;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + $$0228 = $216;$$1233 = 0;$$1238 = 17822;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; label = 67; break; } @@ -35262,7 +35233,7 @@ function _printf_core($0,$1,$2,$3,$4) { $235 = (($233) + 4)|0; $236 = $235; HEAP32[$236>>2] = $232; - $$0232 = 1;$$0237 = 17520;$242 = $231;$243 = $232; + $$0232 = 1;$$0237 = 17822;$242 = $231;$243 = $232; label = 66; break L71; } else { @@ -35270,8 +35241,8 @@ function _printf_core($0,$1,$2,$3,$4) { $238 = ($237|0)==(0); $239 = $$1263$ & 1; $240 = ($239|0)==(0); - $$ = $240 ? 17520 : (17522); - $$$ = $238 ? $$ : (17521); + $$ = $240 ? 17822 : (17824); + $$$ = $238 ? $$ : (17823); $241 = $$1263$ & 2049; $narrow = ($241|0)!=(0); $$284$ = $narrow&1; @@ -35288,7 +35259,7 @@ function _printf_core($0,$1,$2,$3,$4) { $168 = (($165) + 4)|0; $169 = $168; $170 = HEAP32[$169>>2]|0; - $$0232 = 0;$$0237 = 17520;$242 = $167;$243 = $170; + $$0232 = 0;$$0237 = 17822;$242 = $167;$243 = $170; label = 66; break; } @@ -35301,7 +35272,7 @@ function _printf_core($0,$1,$2,$3,$4) { $264 = HEAP32[$263>>2]|0; $265 = $261&255; HEAP8[$13>>0] = $265; - $$2 = $13;$$2234 = 0;$$2239 = 17520;$$2251 = $11;$$5 = 1;$$6268 = $164; + $$2 = $13;$$2234 = 0;$$2239 = 17822;$$2251 = $11;$$5 = 1;$$6268 = $164; break; } case 109: { @@ -35315,7 +35286,7 @@ function _printf_core($0,$1,$2,$3,$4) { case 115: { $269 = HEAP32[$6>>2]|0; $270 = ($269|0)!=(0|0); - $271 = $270 ? $269 : 17530; + $271 = $270 ? $269 : 17832; $$1 = $271; label = 71; break; @@ -35355,7 +35326,7 @@ function _printf_core($0,$1,$2,$3,$4) { break; } default: { - $$2 = $21;$$2234 = 0;$$2239 = 17520;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + $$2 = $21;$$2234 = 0;$$2239 = 17822;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; } } } while(0); @@ -35377,8 +35348,8 @@ function _printf_core($0,$1,$2,$3,$4) { $207 = ($206|0)==(0); $or$cond283 = $207 | $205; $208 = $$1236 >> 4; - $209 = (17520 + ($208)|0); - $$289 = $or$cond283 ? 17520 : $209; + $209 = (17822 + ($208)|0); + $$289 = $or$cond283 ? 17822 : $209; $$290 = $or$cond283 ? 0 : 2; $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; label = 67; @@ -35399,7 +35370,7 @@ function _printf_core($0,$1,$2,$3,$4) { $277 = (($$1) + ($$0254)|0); $$3257 = $273 ? $$0254 : $276; $$1250 = $273 ? $277 : $272; - $$2 = $$1;$$2234 = 0;$$2239 = 17520;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + $$2 = $$1;$$2234 = 0;$$2239 = 17822;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; } else if ((label|0) == 75) { label = 0; @@ -35929,7 +35900,7 @@ function _fmt_x($0,$1,$2,$3) { $$056 = $2;$15 = $1;$8 = $0; while(1) { $7 = $8 & 15; - $9 = (17568 + ($7)|0); + $9 = (17870 + ($7)|0); $10 = HEAP8[$9>>0]|0; $11 = $10&255; $12 = $11 | $3; @@ -36287,14 +36258,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $13 = ($12|0)<(0); if ($13) { $14 = -$1; - $$0471 = $14;$$0520 = 1;$$0521 = 17537; + $$0471 = $14;$$0520 = 1;$$0521 = 17839; } else { $15 = $4 & 2048; $16 = ($15|0)==(0); $17 = $4 & 1; $18 = ($17|0)==(0); - $$ = $18 ? (17538) : (17543); - $$$ = $16 ? $$ : (17540); + $$ = $18 ? (17840) : (17845); + $$$ = $16 ? $$ : (17842); $19 = $4 & 2049; $narrow = ($19|0)!=(0); $$534$ = $narrow&1; @@ -36393,7 +36364,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$0523 = $8;$$2473 = $$1472; while(1) { $80 = (~~(($$2473))); - $81 = (17568 + ($80)|0); + $81 = (17870 + ($80)|0); $82 = HEAP8[$81>>0]|0; $83 = $82&255; $84 = $83 | $42; @@ -37004,7 +36975,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } $339 = ($289|0)==(0); if (!($339)) { - _out($0,17584,1); + _out($0,17886,1); } $340 = ($337>>>0)<($$7505>>>0); $341 = ($$3477|0)>(0); @@ -37085,7 +37056,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$2 = $372; break; } - _out($0,17584,1); + _out($0,17886,1); $$2 = $372; } else { $369 = ($$0>>>0)>($8>>>0); @@ -37142,9 +37113,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } else { $27 = $5 & 32; $28 = ($27|0)!=(0); - $29 = $28 ? 17556 : 17560; + $29 = $28 ? 17858 : 17862; $30 = ($$0471 != $$0471) | (0.0 != 0.0); - $31 = $28 ? 19487 : 17564; + $31 = $28 ? 19789 : 17866; $$0510 = $30 ? $31 : $29; $32 = (($$0520) + 3)|0; $33 = $4 & -65537; @@ -37354,7 +37325,7 @@ function ___strerror_l($0,$1) { sp = STACKTOP; $$016 = 0; while(1) { - $3 = (17586 + ($$016)|0); + $3 = (17888 + ($$016)|0); $4 = HEAP8[$3>>0]|0; $5 = $4&255; $6 = ($5|0)==($0|0); @@ -37365,7 +37336,7 @@ function ___strerror_l($0,$1) { $7 = (($$016) + 1)|0; $8 = ($7|0)==(87); if ($8) { - $$01214 = 17674;$$115 = 87; + $$01214 = 17976;$$115 = 87; label = 5; break; } else { @@ -37375,9 +37346,9 @@ function ___strerror_l($0,$1) { if ((label|0) == 2) { $2 = ($$016|0)==(0); if ($2) { - $$012$lcssa = 17674; + $$012$lcssa = 17976; } else { - $$01214 = 17674;$$115 = $$016; + $$01214 = 17976;$$115 = $$016; label = 5; } } @@ -37782,7 +37753,7 @@ function ___floatscan($0,$1,$2) { $$0107127 = 0;$$1128 = $$0; while(1) { $26 = $$1128 | 32; - $27 = (19478 + ($$0107127)|0); + $27 = (19780 + ($$0107127)|0); $28 = HEAP8[$27>>0]|0; $29 = $28 << 24 >> 24; $30 = ($26|0)==($29|0); @@ -37849,7 +37820,7 @@ function ___floatscan($0,$1,$2) { $$2109125 = 0;$$3126 = $$1$lcssa; while(1) { $57 = $$3126 | 32; - $58 = (19487 + ($$2109125)|0); + $58 = (19789 + ($$2109125)|0); $59 = HEAP8[$58>>0]|0; $60 = $59 << 24 >> 24; $61 = ($57|0)==($60|0); @@ -40100,7 +40071,7 @@ function _mbrtowc($0,$1,$2,$3) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $4 = sp; $5 = ($3|0)==(0|0); - $$ = $5 ? 22444 : $3; + $$ = $5 ? 22748 : $3; $6 = HEAP32[$$>>2]|0; $7 = ($1|0)==(0|0); L1: do { @@ -40391,7 +40362,7 @@ function _fopen($0,$1) { $vararg_buffer = sp; $2 = HEAP8[$1>>0]|0; $3 = $2 << 24 >> 24; - $memchr = (_memchr(19491,$3,4)|0); + $memchr = (_memchr(19793,$3,4)|0); $4 = ($memchr|0)==(0|0); if ($4) { $5 = (___errno_location()|0); @@ -40480,7 +40451,7 @@ function ___fdopen($0,$1) { $2 = sp + 56|0; $3 = HEAP8[$1>>0]|0; $4 = $3 << 24 >> 24; - $memchr = (_memchr(19491,$4,4)|0); + $memchr = (_memchr(19793,$4,4)|0); $5 = ($memchr|0)==(0|0); if ($5) { $6 = (___errno_location()|0); @@ -40571,7 +40542,7 @@ function ___fdopen($0,$1) { HEAP32[$36>>2] = 3; $37 = ((($7)) + 12|0); HEAP32[$37>>2] = 2; - $38 = HEAP32[(22384)>>2]|0; + $38 = HEAP32[(22688)>>2]|0; $39 = ($38|0)==(0); if ($39) { $40 = ((($7)) + 76|0); @@ -40604,13 +40575,13 @@ function ___ofl_add($0) { function ___ofl_lock() { var label = 0, sp = 0; sp = STACKTOP; - ___lock((22448|0)); - return (22456|0); + ___lock((22752|0)); + return (22760|0); } function ___ofl_unlock() { var label = 0, sp = 0; sp = STACKTOP; - ___unlock((22448|0)); + ___unlock((22752|0)); return; } function _fclose($0) { @@ -42926,7 +42897,7 @@ function _srand($0) { var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (($0) + -1)|0; - $2 = 19760; + $2 = 20064; $3 = $2; HEAP32[$3>>2] = $1; $4 = (($2) + 4)|0; @@ -43181,7 +43152,7 @@ function _strtok($0,$1) { sp = STACKTOP; $2 = ($0|0)==(0|0); if ($2) { - $3 = HEAP32[5615]|0; + $3 = HEAP32[5691]|0; $4 = ($3|0)==(0|0); if ($4) { $$0 = 0; @@ -43200,22 +43171,22 @@ function _strtok($0,$1) { $7 = HEAP8[$6>>0]|0; $8 = ($7<<24>>24)==(0); if ($8) { - HEAP32[5615] = 0; + HEAP32[5691] = 0; $$0 = 0; break; } $9 = (_strcspn($6,$1)|0); $10 = (($6) + ($9)|0); - HEAP32[5615] = $10; + HEAP32[5691] = $10; $11 = HEAP8[$10>>0]|0; $12 = ($11<<24>>24)==(0); if ($12) { - HEAP32[5615] = 0; + HEAP32[5691] = 0; $$0 = $6; break; } else { $13 = ((($10)) + 1|0); - HEAP32[5615] = $13; + HEAP32[5691] = $13; HEAP8[$10>>0] = 0; $$0 = $6; break; @@ -43296,7 +43267,7 @@ function _malloc($0) { $5 = $4 & -8; $6 = $3 ? 16 : $5; $7 = $6 >>> 3; - $8 = HEAP32[5616]|0; + $8 = HEAP32[5692]|0; $9 = $8 >>> $7; $10 = $9 & 3; $11 = ($10|0)==(0); @@ -43305,7 +43276,7 @@ function _malloc($0) { $13 = $12 ^ 1; $14 = (($13) + ($7))|0; $15 = $14 << 1; - $16 = (22504 + ($15<<2)|0); + $16 = (22808 + ($15<<2)|0); $17 = ((($16)) + 8|0); $18 = HEAP32[$17>>2]|0; $19 = ((($18)) + 8|0); @@ -43316,9 +43287,9 @@ function _malloc($0) { $22 = 1 << $14; $23 = $22 ^ -1; $24 = $8 & $23; - HEAP32[5616] = $24; + HEAP32[5692] = $24; } else { - $25 = HEAP32[(22480)>>2]|0; + $25 = HEAP32[(22784)>>2]|0; $26 = ($20>>>0)<($25>>>0); if ($26) { _abort(); @@ -43349,7 +43320,7 @@ function _malloc($0) { $$0 = $19; STACKTOP = sp;return ($$0|0); } - $37 = HEAP32[(22472)>>2]|0; + $37 = HEAP32[(22776)>>2]|0; $38 = ($6>>>0)>($37>>>0); if ($38) { $39 = ($9|0)==(0); @@ -43383,7 +43354,7 @@ function _malloc($0) { $66 = $62 >>> $64; $67 = (($65) + ($66))|0; $68 = $67 << 1; - $69 = (22504 + ($68<<2)|0); + $69 = (22808 + ($68<<2)|0); $70 = ((($69)) + 8|0); $71 = HEAP32[$70>>2]|0; $72 = ((($71)) + 8|0); @@ -43394,10 +43365,10 @@ function _malloc($0) { $75 = 1 << $67; $76 = $75 ^ -1; $77 = $8 & $76; - HEAP32[5616] = $77; + HEAP32[5692] = $77; $98 = $77; } else { - $78 = HEAP32[(22480)>>2]|0; + $78 = HEAP32[(22784)>>2]|0; $79 = ($73>>>0)<($78>>>0); if ($79) { _abort(); @@ -43430,22 +43401,22 @@ function _malloc($0) { HEAP32[$90>>2] = $84; $91 = ($37|0)==(0); if (!($91)) { - $92 = HEAP32[(22484)>>2]|0; + $92 = HEAP32[(22788)>>2]|0; $93 = $37 >>> 3; $94 = $93 << 1; - $95 = (22504 + ($94<<2)|0); + $95 = (22808 + ($94<<2)|0); $96 = 1 << $93; $97 = $98 & $96; $99 = ($97|0)==(0); if ($99) { $100 = $98 | $96; - HEAP32[5616] = $100; + HEAP32[5692] = $100; $$pre = ((($95)) + 8|0); $$0199 = $95;$$pre$phiZ2D = $$pre; } else { $101 = ((($95)) + 8|0); $102 = HEAP32[$101>>2]|0; - $103 = HEAP32[(22480)>>2]|0; + $103 = HEAP32[(22784)>>2]|0; $104 = ($102>>>0)<($103>>>0); if ($104) { _abort(); @@ -43462,12 +43433,12 @@ function _malloc($0) { $107 = ((($92)) + 12|0); HEAP32[$107>>2] = $95; } - HEAP32[(22472)>>2] = $84; - HEAP32[(22484)>>2] = $87; + HEAP32[(22776)>>2] = $84; + HEAP32[(22788)>>2] = $87; $$0 = $72; STACKTOP = sp;return ($$0|0); } - $108 = HEAP32[(22468)>>2]|0; + $108 = HEAP32[(22772)>>2]|0; $109 = ($108|0)==(0); if ($109) { $$0197 = $6; @@ -43495,7 +43466,7 @@ function _malloc($0) { $130 = $126 | $129; $131 = $127 >>> $129; $132 = (($130) + ($131))|0; - $133 = (22768 + ($132<<2)|0); + $133 = (23072 + ($132<<2)|0); $134 = HEAP32[$133>>2]|0; $135 = ((($134)) + 4|0); $136 = HEAP32[$135>>2]|0; @@ -43535,7 +43506,7 @@ function _malloc($0) { } } } - $155 = HEAP32[(22480)>>2]|0; + $155 = HEAP32[(22784)>>2]|0; $156 = ($$0192$lcssa$i>>>0)<($155>>>0); if ($156) { _abort(); @@ -43630,7 +43601,7 @@ function _malloc($0) { if (!($186)) { $187 = ((($$0192$lcssa$i)) + 28|0); $188 = HEAP32[$187>>2]|0; - $189 = (22768 + ($188<<2)|0); + $189 = (23072 + ($188<<2)|0); $190 = HEAP32[$189>>2]|0; $191 = ($$0192$lcssa$i|0)==($190|0); do { @@ -43641,11 +43612,11 @@ function _malloc($0) { $192 = 1 << $188; $193 = $192 ^ -1; $194 = $108 & $193; - HEAP32[(22468)>>2] = $194; + HEAP32[(22772)>>2] = $194; break L73; } } else { - $195 = HEAP32[(22480)>>2]|0; + $195 = HEAP32[(22784)>>2]|0; $196 = ($160>>>0)<($195>>>0); if ($196) { _abort(); @@ -43666,7 +43637,7 @@ function _malloc($0) { } } } while(0); - $201 = HEAP32[(22480)>>2]|0; + $201 = HEAP32[(22784)>>2]|0; $202 = ($$3$i>>>0)<($201>>>0); if ($202) { _abort(); @@ -43696,7 +43667,7 @@ function _malloc($0) { $211 = HEAP32[$210>>2]|0; $212 = ($211|0)==(0|0); if (!($212)) { - $213 = HEAP32[(22480)>>2]|0; + $213 = HEAP32[(22784)>>2]|0; $214 = ($211>>>0)<($213>>>0); if ($214) { _abort(); @@ -43733,22 +43704,22 @@ function _malloc($0) { HEAP32[$229>>2] = $$0193$lcssa$i; $230 = ($37|0)==(0); if (!($230)) { - $231 = HEAP32[(22484)>>2]|0; + $231 = HEAP32[(22788)>>2]|0; $232 = $37 >>> 3; $233 = $232 << 1; - $234 = (22504 + ($233<<2)|0); + $234 = (22808 + ($233<<2)|0); $235 = 1 << $232; $236 = $8 & $235; $237 = ($236|0)==(0); if ($237) { $238 = $8 | $235; - HEAP32[5616] = $238; + HEAP32[5692] = $238; $$pre$i = ((($234)) + 8|0); $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; } else { $239 = ((($234)) + 8|0); $240 = HEAP32[$239>>2]|0; - $241 = HEAP32[(22480)>>2]|0; + $241 = HEAP32[(22784)>>2]|0; $242 = ($240>>>0)<($241>>>0); if ($242) { _abort(); @@ -43765,8 +43736,8 @@ function _malloc($0) { $245 = ((($231)) + 12|0); HEAP32[$245>>2] = $234; } - HEAP32[(22472)>>2] = $$0193$lcssa$i; - HEAP32[(22484)>>2] = $157; + HEAP32[(22776)>>2] = $$0193$lcssa$i; + HEAP32[(22788)>>2] = $157; } $246 = ((($$0192$lcssa$i)) + 8|0); $$0 = $246; @@ -43782,7 +43753,7 @@ function _malloc($0) { } else { $248 = (($0) + 11)|0; $249 = $248 & -8; - $250 = HEAP32[(22468)>>2]|0; + $250 = HEAP32[(22772)>>2]|0; $251 = ($250|0)==(0); if ($251) { $$0197 = $249; @@ -43822,7 +43793,7 @@ function _malloc($0) { $$0358$i = $277; } } - $278 = (22768 + ($$0358$i<<2)|0); + $278 = (23072 + ($$0358$i<<2)|0); $279 = HEAP32[$278>>2]|0; $280 = ($279|0)==(0|0); L117: do { @@ -43914,7 +43885,7 @@ function _malloc($0) { $328 = $324 | $327; $329 = $325 >>> $327; $330 = (($328) + ($329))|0; - $331 = (22768 + ($330<<2)|0); + $331 = (23072 + ($330<<2)|0); $332 = HEAP32[$331>>2]|0; $$4$ph$i = 0;$$4357$ph$i = $332; } else { @@ -43958,11 +43929,11 @@ function _malloc($0) { if ($344) { $$0197 = $249; } else { - $345 = HEAP32[(22472)>>2]|0; + $345 = HEAP32[(22776)>>2]|0; $346 = (($345) - ($249))|0; $347 = ($$4351$lcssa$i>>>0)<($346>>>0); if ($347) { - $348 = HEAP32[(22480)>>2]|0; + $348 = HEAP32[(22784)>>2]|0; $349 = ($$4$lcssa$i>>>0)<($348>>>0); if ($349) { _abort(); @@ -44059,7 +44030,7 @@ function _malloc($0) { } else { $380 = ((($$4$lcssa$i)) + 28|0); $381 = HEAP32[$380>>2]|0; - $382 = (22768 + ($381<<2)|0); + $382 = (23072 + ($381<<2)|0); $383 = HEAP32[$382>>2]|0; $384 = ($$4$lcssa$i|0)==($383|0); do { @@ -44070,12 +44041,12 @@ function _malloc($0) { $385 = 1 << $381; $386 = $385 ^ -1; $387 = $250 & $386; - HEAP32[(22468)>>2] = $387; + HEAP32[(22772)>>2] = $387; $470 = $387; break L164; } } else { - $388 = HEAP32[(22480)>>2]|0; + $388 = HEAP32[(22784)>>2]|0; $389 = ($353>>>0)<($388>>>0); if ($389) { _abort(); @@ -44097,7 +44068,7 @@ function _malloc($0) { } } } while(0); - $394 = HEAP32[(22480)>>2]|0; + $394 = HEAP32[(22784)>>2]|0; $395 = ($$3372$i>>>0)<($394>>>0); if ($395) { _abort(); @@ -44129,7 +44100,7 @@ function _malloc($0) { if ($405) { $470 = $250; } else { - $406 = HEAP32[(22480)>>2]|0; + $406 = HEAP32[(22784)>>2]|0; $407 = ($404>>>0)<($406>>>0); if ($407) { _abort(); @@ -44170,20 +44141,20 @@ function _malloc($0) { $424 = ($$4351$lcssa$i>>>0)<(256); if ($424) { $425 = $423 << 1; - $426 = (22504 + ($425<<2)|0); - $427 = HEAP32[5616]|0; + $426 = (22808 + ($425<<2)|0); + $427 = HEAP32[5692]|0; $428 = 1 << $423; $429 = $427 & $428; $430 = ($429|0)==(0); if ($430) { $431 = $427 | $428; - HEAP32[5616] = $431; + HEAP32[5692] = $431; $$pre$i210 = ((($426)) + 8|0); $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; } else { $432 = ((($426)) + 8|0); $433 = HEAP32[$432>>2]|0; - $434 = HEAP32[(22480)>>2]|0; + $434 = HEAP32[(22784)>>2]|0; $435 = ($433>>>0)<($434>>>0); if ($435) { _abort(); @@ -44235,7 +44206,7 @@ function _malloc($0) { $$0361$i = $463; } } - $464 = (22768 + ($$0361$i<<2)|0); + $464 = (23072 + ($$0361$i<<2)|0); $465 = ((($350)) + 28|0); HEAP32[$465>>2] = $$0361$i; $466 = ((($350)) + 16|0); @@ -44247,7 +44218,7 @@ function _malloc($0) { $471 = ($469|0)==(0); if ($471) { $472 = $470 | $468; - HEAP32[(22468)>>2] = $472; + HEAP32[(22772)>>2] = $472; HEAP32[$464>>2] = $350; $473 = ((($350)) + 24|0); HEAP32[$473>>2] = $464; @@ -44286,7 +44257,7 @@ function _malloc($0) { } } if ((label|0) == 136) { - $491 = HEAP32[(22480)>>2]|0; + $491 = HEAP32[(22784)>>2]|0; $492 = ($487>>>0)<($491>>>0); if ($492) { _abort(); @@ -44305,7 +44276,7 @@ function _malloc($0) { else if ((label|0) == 139) { $496 = ((($$0345$i)) + 8|0); $497 = HEAP32[$496>>2]|0; - $498 = HEAP32[(22480)>>2]|0; + $498 = HEAP32[(22784)>>2]|0; $499 = ($497>>>0)>=($498>>>0); $not$9$i = ($$0345$i>>>0)>=($498>>>0); $500 = $499 & $not$9$i; @@ -44338,16 +44309,16 @@ function _malloc($0) { } } } while(0); - $506 = HEAP32[(22472)>>2]|0; + $506 = HEAP32[(22776)>>2]|0; $507 = ($506>>>0)<($$0197>>>0); if (!($507)) { $508 = (($506) - ($$0197))|0; - $509 = HEAP32[(22484)>>2]|0; + $509 = HEAP32[(22788)>>2]|0; $510 = ($508>>>0)>(15); if ($510) { $511 = (($509) + ($$0197)|0); - HEAP32[(22484)>>2] = $511; - HEAP32[(22472)>>2] = $508; + HEAP32[(22788)>>2] = $511; + HEAP32[(22776)>>2] = $508; $512 = $508 | 1; $513 = ((($511)) + 4|0); HEAP32[$513>>2] = $512; @@ -44357,8 +44328,8 @@ function _malloc($0) { $516 = ((($509)) + 4|0); HEAP32[$516>>2] = $515; } else { - HEAP32[(22472)>>2] = 0; - HEAP32[(22484)>>2] = 0; + HEAP32[(22776)>>2] = 0; + HEAP32[(22788)>>2] = 0; $517 = $506 | 3; $518 = ((($509)) + 4|0); HEAP32[$518>>2] = $517; @@ -44372,14 +44343,14 @@ function _malloc($0) { $$0 = $523; STACKTOP = sp;return ($$0|0); } - $524 = HEAP32[(22476)>>2]|0; + $524 = HEAP32[(22780)>>2]|0; $525 = ($524>>>0)>($$0197>>>0); if ($525) { $526 = (($524) - ($$0197))|0; - HEAP32[(22476)>>2] = $526; - $527 = HEAP32[(22488)>>2]|0; + HEAP32[(22780)>>2] = $526; + $527 = HEAP32[(22792)>>2]|0; $528 = (($527) + ($$0197)|0); - HEAP32[(22488)>>2] = $528; + HEAP32[(22792)>>2] = $528; $529 = $526 | 1; $530 = ((($528)) + 4|0); HEAP32[$530>>2] = $529; @@ -44390,23 +44361,23 @@ function _malloc($0) { $$0 = $533; STACKTOP = sp;return ($$0|0); } - $534 = HEAP32[5734]|0; + $534 = HEAP32[5810]|0; $535 = ($534|0)==(0); if ($535) { - HEAP32[(22944)>>2] = 4096; - HEAP32[(22940)>>2] = 4096; - HEAP32[(22948)>>2] = -1; - HEAP32[(22952)>>2] = -1; - HEAP32[(22956)>>2] = 0; - HEAP32[(22908)>>2] = 0; + HEAP32[(23248)>>2] = 4096; + HEAP32[(23244)>>2] = 4096; + HEAP32[(23252)>>2] = -1; + HEAP32[(23256)>>2] = -1; + HEAP32[(23260)>>2] = 0; + HEAP32[(23212)>>2] = 0; $536 = $1; $537 = $536 & -16; $538 = $537 ^ 1431655768; HEAP32[$1>>2] = $538; - HEAP32[5734] = $538; + HEAP32[5810] = $538; $542 = 4096; } else { - $$pre$i212 = HEAP32[(22944)>>2]|0; + $$pre$i212 = HEAP32[(23248)>>2]|0; $542 = $$pre$i212; } $539 = (($$0197) + 48)|0; @@ -44419,10 +44390,10 @@ function _malloc($0) { $$0 = 0; STACKTOP = sp;return ($$0|0); } - $546 = HEAP32[(22904)>>2]|0; + $546 = HEAP32[(23208)>>2]|0; $547 = ($546|0)==(0); if (!($547)) { - $548 = HEAP32[(22896)>>2]|0; + $548 = HEAP32[(23200)>>2]|0; $549 = (($548) + ($544))|0; $550 = ($549>>>0)<=($548>>>0); $551 = ($549>>>0)>($546>>>0); @@ -44432,18 +44403,18 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $552 = HEAP32[(22908)>>2]|0; + $552 = HEAP32[(23212)>>2]|0; $553 = $552 & 4; $554 = ($553|0)==(0); L244: do { if ($554) { - $555 = HEAP32[(22488)>>2]|0; + $555 = HEAP32[(22792)>>2]|0; $556 = ($555|0)==(0|0); L246: do { if ($556) { label = 163; } else { - $$0$i$i = (22912); + $$0$i$i = (23216); while(1) { $557 = HEAP32[$$0$i$i>>2]|0; $558 = ($557>>>0)>($555>>>0); @@ -44501,7 +44472,7 @@ function _malloc($0) { $$2234253237$i = 0; } else { $568 = $566; - $569 = HEAP32[(22940)>>2]|0; + $569 = HEAP32[(23244)>>2]|0; $570 = (($569) + -1)|0; $571 = $570 & $568; $572 = ($571|0)==(0); @@ -44511,13 +44482,13 @@ function _malloc($0) { $576 = (($575) - ($568))|0; $577 = $572 ? 0 : $576; $$$i = (($577) + ($544))|0; - $578 = HEAP32[(22896)>>2]|0; + $578 = HEAP32[(23200)>>2]|0; $579 = (($$$i) + ($578))|0; $580 = ($$$i>>>0)>($$0197>>>0); $581 = ($$$i>>>0)<(2147483647); $or$cond$i214 = $580 & $581; if ($or$cond$i214) { - $582 = HEAP32[(22904)>>2]|0; + $582 = HEAP32[(23208)>>2]|0; $583 = ($582|0)==(0); if (!($583)) { $584 = ($579>>>0)<=($578>>>0); @@ -44563,7 +44534,7 @@ function _malloc($0) { break L244; } } - $601 = HEAP32[(22944)>>2]|0; + $601 = HEAP32[(23248)>>2]|0; $602 = (($540) - ($$2253$ph$i))|0; $603 = (($602) + ($601))|0; $604 = (0 - ($601))|0; @@ -44588,9 +44559,9 @@ function _malloc($0) { } } } while(0); - $611 = HEAP32[(22908)>>2]|0; + $611 = HEAP32[(23212)>>2]|0; $612 = $611 | 4; - HEAP32[(22908)>>2] = $612; + HEAP32[(23212)>>2] = $612; $$4236$i = $$2234253237$i; label = 178; } else { @@ -44626,35 +44597,35 @@ function _malloc($0) { } } if ((label|0) == 180) { - $626 = HEAP32[(22896)>>2]|0; + $626 = HEAP32[(23200)>>2]|0; $627 = (($626) + ($$723948$i))|0; - HEAP32[(22896)>>2] = $627; - $628 = HEAP32[(22900)>>2]|0; + HEAP32[(23200)>>2] = $627; + $628 = HEAP32[(23204)>>2]|0; $629 = ($627>>>0)>($628>>>0); if ($629) { - HEAP32[(22900)>>2] = $627; + HEAP32[(23204)>>2] = $627; } - $630 = HEAP32[(22488)>>2]|0; + $630 = HEAP32[(22792)>>2]|0; $631 = ($630|0)==(0|0); do { if ($631) { - $632 = HEAP32[(22480)>>2]|0; + $632 = HEAP32[(22784)>>2]|0; $633 = ($632|0)==(0|0); $634 = ($$749$i>>>0)<($632>>>0); $or$cond12$i = $633 | $634; if ($or$cond12$i) { - HEAP32[(22480)>>2] = $$749$i; + HEAP32[(22784)>>2] = $$749$i; } - HEAP32[(22912)>>2] = $$749$i; - HEAP32[(22916)>>2] = $$723948$i; - HEAP32[(22924)>>2] = 0; - $635 = HEAP32[5734]|0; - HEAP32[(22500)>>2] = $635; - HEAP32[(22496)>>2] = -1; + HEAP32[(23216)>>2] = $$749$i; + HEAP32[(23220)>>2] = $$723948$i; + HEAP32[(23228)>>2] = 0; + $635 = HEAP32[5810]|0; + HEAP32[(22804)>>2] = $635; + HEAP32[(22800)>>2] = -1; $$01$i$i = 0; while(1) { $636 = $$01$i$i << 1; - $637 = (22504 + ($636<<2)|0); + $637 = (22808 + ($636<<2)|0); $638 = ((($637)) + 12|0); HEAP32[$638>>2] = $637; $639 = ((($637)) + 8|0); @@ -44677,18 +44648,18 @@ function _malloc($0) { $648 = $645 ? 0 : $647; $649 = (($$749$i) + ($648)|0); $650 = (($641) - ($648))|0; - HEAP32[(22488)>>2] = $649; - HEAP32[(22476)>>2] = $650; + HEAP32[(22792)>>2] = $649; + HEAP32[(22780)>>2] = $650; $651 = $650 | 1; $652 = ((($649)) + 4|0); HEAP32[$652>>2] = $651; $653 = (($649) + ($650)|0); $654 = ((($653)) + 4|0); HEAP32[$654>>2] = 40; - $655 = HEAP32[(22952)>>2]|0; - HEAP32[(22492)>>2] = $655; + $655 = HEAP32[(23256)>>2]|0; + HEAP32[(22796)>>2] = $655; } else { - $$024371$i = (22912); + $$024371$i = (23216); while(1) { $656 = HEAP32[$$024371$i>>2]|0; $657 = ((($$024371$i)) + 4|0); @@ -44720,7 +44691,7 @@ function _malloc($0) { if ($or$cond51$i) { $670 = (($658) + ($$723948$i))|0; HEAP32[$657>>2] = $670; - $671 = HEAP32[(22476)>>2]|0; + $671 = HEAP32[(22780)>>2]|0; $672 = ((($630)) + 8|0); $673 = $672; $674 = $673 & 7; @@ -44731,30 +44702,30 @@ function _malloc($0) { $679 = (($630) + ($678)|0); $680 = (($$723948$i) - ($678))|0; $681 = (($671) + ($680))|0; - HEAP32[(22488)>>2] = $679; - HEAP32[(22476)>>2] = $681; + HEAP32[(22792)>>2] = $679; + HEAP32[(22780)>>2] = $681; $682 = $681 | 1; $683 = ((($679)) + 4|0); HEAP32[$683>>2] = $682; $684 = (($679) + ($681)|0); $685 = ((($684)) + 4|0); HEAP32[$685>>2] = 40; - $686 = HEAP32[(22952)>>2]|0; - HEAP32[(22492)>>2] = $686; + $686 = HEAP32[(23256)>>2]|0; + HEAP32[(22796)>>2] = $686; break; } } } - $687 = HEAP32[(22480)>>2]|0; + $687 = HEAP32[(22784)>>2]|0; $688 = ($$749$i>>>0)<($687>>>0); if ($688) { - HEAP32[(22480)>>2] = $$749$i; + HEAP32[(22784)>>2] = $$749$i; $752 = $$749$i; } else { $752 = $687; } $689 = (($$749$i) + ($$723948$i)|0); - $$124470$i = (22912); + $$124470$i = (23216); while(1) { $690 = HEAP32[$$124470$i>>2]|0; $691 = ($690|0)==($689|0); @@ -44809,21 +44780,21 @@ function _malloc($0) { $725 = ($717|0)==($630|0); do { if ($725) { - $726 = HEAP32[(22476)>>2]|0; + $726 = HEAP32[(22780)>>2]|0; $727 = (($726) + ($722))|0; - HEAP32[(22476)>>2] = $727; - HEAP32[(22488)>>2] = $721; + HEAP32[(22780)>>2] = $727; + HEAP32[(22792)>>2] = $721; $728 = $727 | 1; $729 = ((($721)) + 4|0); HEAP32[$729>>2] = $728; } else { - $730 = HEAP32[(22484)>>2]|0; + $730 = HEAP32[(22788)>>2]|0; $731 = ($717|0)==($730|0); if ($731) { - $732 = HEAP32[(22472)>>2]|0; + $732 = HEAP32[(22776)>>2]|0; $733 = (($732) + ($722))|0; - HEAP32[(22472)>>2] = $733; - HEAP32[(22484)>>2] = $721; + HEAP32[(22776)>>2] = $733; + HEAP32[(22788)>>2] = $721; $734 = $733 | 1; $735 = ((($721)) + 4|0); HEAP32[$735>>2] = $734; @@ -44846,7 +44817,7 @@ function _malloc($0) { $746 = ((($717)) + 12|0); $747 = HEAP32[$746>>2]|0; $748 = $742 << 1; - $749 = (22504 + ($748<<2)|0); + $749 = (22808 + ($748<<2)|0); $750 = ($745|0)==($749|0); do { if (!($750)) { @@ -44869,9 +44840,9 @@ function _malloc($0) { if ($756) { $757 = 1 << $742; $758 = $757 ^ -1; - $759 = HEAP32[5616]|0; + $759 = HEAP32[5692]|0; $760 = $759 & $758; - HEAP32[5616] = $760; + HEAP32[5692] = $760; break; } $761 = ($747|0)==($749|0); @@ -44984,7 +44955,7 @@ function _malloc($0) { } $795 = ((($717)) + 28|0); $796 = HEAP32[$795>>2]|0; - $797 = (22768 + ($796<<2)|0); + $797 = (23072 + ($796<<2)|0); $798 = HEAP32[$797>>2]|0; $799 = ($717|0)==($798|0); do { @@ -44996,12 +44967,12 @@ function _malloc($0) { } $800 = 1 << $796; $801 = $800 ^ -1; - $802 = HEAP32[(22468)>>2]|0; + $802 = HEAP32[(22772)>>2]|0; $803 = $802 & $801; - HEAP32[(22468)>>2] = $803; + HEAP32[(22772)>>2] = $803; break L314; } else { - $804 = HEAP32[(22480)>>2]|0; + $804 = HEAP32[(22784)>>2]|0; $805 = ($768>>>0)<($804>>>0); if ($805) { _abort(); @@ -45022,7 +44993,7 @@ function _malloc($0) { } } } while(0); - $810 = HEAP32[(22480)>>2]|0; + $810 = HEAP32[(22784)>>2]|0; $811 = ($$3$i$i>>>0)<($810>>>0); if ($811) { _abort(); @@ -45054,7 +45025,7 @@ function _malloc($0) { if ($821) { break; } - $822 = HEAP32[(22480)>>2]|0; + $822 = HEAP32[(22784)>>2]|0; $823 = ($820>>>0)<($822>>>0); if ($823) { _abort(); @@ -45087,21 +45058,21 @@ function _malloc($0) { $835 = ($$0287$i$i>>>0)<(256); if ($835) { $836 = $834 << 1; - $837 = (22504 + ($836<<2)|0); - $838 = HEAP32[5616]|0; + $837 = (22808 + ($836<<2)|0); + $838 = HEAP32[5692]|0; $839 = 1 << $834; $840 = $838 & $839; $841 = ($840|0)==(0); do { if ($841) { $842 = $838 | $839; - HEAP32[5616] = $842; + HEAP32[5692] = $842; $$pre$i19$i = ((($837)) + 8|0); $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; } else { $843 = ((($837)) + 8|0); $844 = HEAP32[$843>>2]|0; - $845 = HEAP32[(22480)>>2]|0; + $845 = HEAP32[(22784)>>2]|0; $846 = ($844>>>0)<($845>>>0); if (!($846)) { $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; @@ -45156,20 +45127,20 @@ function _malloc($0) { $$0296$i$i = $874; } } while(0); - $875 = (22768 + ($$0296$i$i<<2)|0); + $875 = (23072 + ($$0296$i$i<<2)|0); $876 = ((($721)) + 28|0); HEAP32[$876>>2] = $$0296$i$i; $877 = ((($721)) + 16|0); $878 = ((($877)) + 4|0); HEAP32[$878>>2] = 0; HEAP32[$877>>2] = 0; - $879 = HEAP32[(22468)>>2]|0; + $879 = HEAP32[(22772)>>2]|0; $880 = 1 << $$0296$i$i; $881 = $879 & $880; $882 = ($881|0)==(0); if ($882) { $883 = $879 | $880; - HEAP32[(22468)>>2] = $883; + HEAP32[(22772)>>2] = $883; HEAP32[$875>>2] = $721; $884 = ((($721)) + 24|0); HEAP32[$884>>2] = $875; @@ -45208,7 +45179,7 @@ function _malloc($0) { } } if ((label|0) == 262) { - $902 = HEAP32[(22480)>>2]|0; + $902 = HEAP32[(22784)>>2]|0; $903 = ($898>>>0)<($902>>>0); if ($903) { _abort(); @@ -45227,7 +45198,7 @@ function _malloc($0) { else if ((label|0) == 265) { $907 = ((($$0289$i$i)) + 8|0); $908 = HEAP32[$907>>2]|0; - $909 = HEAP32[(22480)>>2]|0; + $909 = HEAP32[(22784)>>2]|0; $910 = ($908>>>0)>=($909>>>0); $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); $911 = $910 & $not$7$i$i; @@ -45254,7 +45225,7 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $$0$i$i$i = (22912); + $$0$i$i$i = (23216); while(1) { $916 = HEAP32[$$0$i$i$i>>2]|0; $917 = ($916>>>0)>($630>>>0); @@ -45295,23 +45266,23 @@ function _malloc($0) { $945 = $942 ? 0 : $944; $946 = (($$749$i) + ($945)|0); $947 = (($938) - ($945))|0; - HEAP32[(22488)>>2] = $946; - HEAP32[(22476)>>2] = $947; + HEAP32[(22792)>>2] = $946; + HEAP32[(22780)>>2] = $947; $948 = $947 | 1; $949 = ((($946)) + 4|0); HEAP32[$949>>2] = $948; $950 = (($946) + ($947)|0); $951 = ((($950)) + 4|0); HEAP32[$951>>2] = 40; - $952 = HEAP32[(22952)>>2]|0; - HEAP32[(22492)>>2] = $952; + $952 = HEAP32[(23256)>>2]|0; + HEAP32[(22796)>>2] = $952; $953 = ((($935)) + 4|0); HEAP32[$953>>2] = 27; - ;HEAP32[$936>>2]=HEAP32[(22912)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(22912)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(22912)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(22912)+12>>2]|0; - HEAP32[(22912)>>2] = $$749$i; - HEAP32[(22916)>>2] = $$723948$i; - HEAP32[(22924)>>2] = 0; - HEAP32[(22920)>>2] = $936; + ;HEAP32[$936>>2]=HEAP32[(23216)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(23216)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(23216)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(23216)+12>>2]|0; + HEAP32[(23216)>>2] = $$749$i; + HEAP32[(23220)>>2] = $$723948$i; + HEAP32[(23228)>>2] = 0; + HEAP32[(23224)>>2] = $936; $955 = $937; while(1) { $954 = ((($955)) + 4|0); @@ -45340,20 +45311,20 @@ function _malloc($0) { $967 = ($961>>>0)<(256); if ($967) { $968 = $966 << 1; - $969 = (22504 + ($968<<2)|0); - $970 = HEAP32[5616]|0; + $969 = (22808 + ($968<<2)|0); + $970 = HEAP32[5692]|0; $971 = 1 << $966; $972 = $970 & $971; $973 = ($972|0)==(0); if ($973) { $974 = $970 | $971; - HEAP32[5616] = $974; + HEAP32[5692] = $974; $$pre$i$i = ((($969)) + 8|0); $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; } else { $975 = ((($969)) + 8|0); $976 = HEAP32[$975>>2]|0; - $977 = HEAP32[(22480)>>2]|0; + $977 = HEAP32[(22784)>>2]|0; $978 = ($976>>>0)<($977>>>0); if ($978) { _abort(); @@ -45405,19 +45376,19 @@ function _malloc($0) { $$0212$i$i = $1006; } } - $1007 = (22768 + ($$0212$i$i<<2)|0); + $1007 = (23072 + ($$0212$i$i<<2)|0); $1008 = ((($630)) + 28|0); HEAP32[$1008>>2] = $$0212$i$i; $1009 = ((($630)) + 20|0); HEAP32[$1009>>2] = 0; HEAP32[$933>>2] = 0; - $1010 = HEAP32[(22468)>>2]|0; + $1010 = HEAP32[(22772)>>2]|0; $1011 = 1 << $$0212$i$i; $1012 = $1010 & $1011; $1013 = ($1012|0)==(0); if ($1013) { $1014 = $1010 | $1011; - HEAP32[(22468)>>2] = $1014; + HEAP32[(22772)>>2] = $1014; HEAP32[$1007>>2] = $630; $1015 = ((($630)) + 24|0); HEAP32[$1015>>2] = $1007; @@ -45456,7 +45427,7 @@ function _malloc($0) { } } if ((label|0) == 289) { - $1033 = HEAP32[(22480)>>2]|0; + $1033 = HEAP32[(22784)>>2]|0; $1034 = ($1029>>>0)<($1033>>>0); if ($1034) { _abort(); @@ -45475,7 +45446,7 @@ function _malloc($0) { else if ((label|0) == 292) { $1038 = ((($$0207$i$i)) + 8|0); $1039 = HEAP32[$1038>>2]|0; - $1040 = HEAP32[(22480)>>2]|0; + $1040 = HEAP32[(22784)>>2]|0; $1041 = ($1039>>>0)>=($1040>>>0); $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); $1042 = $1041 & $not$$i$i; @@ -45498,14 +45469,14 @@ function _malloc($0) { } } } while(0); - $1048 = HEAP32[(22476)>>2]|0; + $1048 = HEAP32[(22780)>>2]|0; $1049 = ($1048>>>0)>($$0197>>>0); if ($1049) { $1050 = (($1048) - ($$0197))|0; - HEAP32[(22476)>>2] = $1050; - $1051 = HEAP32[(22488)>>2]|0; + HEAP32[(22780)>>2] = $1050; + $1051 = HEAP32[(22792)>>2]|0; $1052 = (($1051) + ($$0197)|0); - HEAP32[(22488)>>2] = $1052; + HEAP32[(22792)>>2] = $1052; $1053 = $1050 | 1; $1054 = ((($1052)) + 4|0); HEAP32[$1054>>2] = $1053; @@ -45548,7 +45519,7 @@ function _free($0) { return; } $2 = ((($0)) + -8|0); - $3 = HEAP32[(22480)>>2]|0; + $3 = HEAP32[(22784)>>2]|0; $4 = ($2>>>0)<($3>>>0); if ($4) { _abort(); @@ -45581,7 +45552,7 @@ function _free($0) { _abort(); // unreachable; } - $19 = HEAP32[(22484)>>2]|0; + $19 = HEAP32[(22788)>>2]|0; $20 = ($16|0)==($19|0); if ($20) { $104 = ((($10)) + 4|0); @@ -45596,7 +45567,7 @@ function _free($0) { $109 = ((($16)) + 4|0); $110 = $17 | 1; $111 = $105 & -2; - HEAP32[(22472)>>2] = $17; + HEAP32[(22776)>>2] = $17; HEAP32[$104>>2] = $111; HEAP32[$109>>2] = $110; HEAP32[$108>>2] = $17; @@ -45610,7 +45581,7 @@ function _free($0) { $25 = ((($16)) + 12|0); $26 = HEAP32[$25>>2]|0; $27 = $21 << 1; - $28 = (22504 + ($27<<2)|0); + $28 = (22808 + ($27<<2)|0); $29 = ($24|0)==($28|0); if (!($29)) { $30 = ($24>>>0)<($3>>>0); @@ -45630,9 +45601,9 @@ function _free($0) { if ($34) { $35 = 1 << $21; $36 = $35 ^ -1; - $37 = HEAP32[5616]|0; + $37 = HEAP32[5692]|0; $38 = $37 & $36; - HEAP32[5616] = $38; + HEAP32[5692] = $38; $$1 = $16;$$1382 = $17;$113 = $16; break; } @@ -45746,7 +45717,7 @@ function _free($0) { } else { $73 = ((($16)) + 28|0); $74 = HEAP32[$73>>2]|0; - $75 = (22768 + ($74<<2)|0); + $75 = (23072 + ($74<<2)|0); $76 = HEAP32[$75>>2]|0; $77 = ($16|0)==($76|0); do { @@ -45756,14 +45727,14 @@ function _free($0) { if ($cond421) { $78 = 1 << $74; $79 = $78 ^ -1; - $80 = HEAP32[(22468)>>2]|0; + $80 = HEAP32[(22772)>>2]|0; $81 = $80 & $79; - HEAP32[(22468)>>2] = $81; + HEAP32[(22772)>>2] = $81; $$1 = $16;$$1382 = $17;$113 = $16; break L10; } } else { - $82 = HEAP32[(22480)>>2]|0; + $82 = HEAP32[(22784)>>2]|0; $83 = ($46>>>0)<($82>>>0); if ($83) { _abort(); @@ -45785,7 +45756,7 @@ function _free($0) { } } } while(0); - $88 = HEAP32[(22480)>>2]|0; + $88 = HEAP32[(22784)>>2]|0; $89 = ($$3>>>0)<($88>>>0); if ($89) { _abort(); @@ -45817,7 +45788,7 @@ function _free($0) { if ($99) { $$1 = $16;$$1382 = $17;$113 = $16; } else { - $100 = HEAP32[(22480)>>2]|0; + $100 = HEAP32[(22784)>>2]|0; $101 = ($98>>>0)<($100>>>0); if ($101) { _abort(); @@ -45852,14 +45823,14 @@ function _free($0) { $118 = $115 & 2; $119 = ($118|0)==(0); if ($119) { - $120 = HEAP32[(22488)>>2]|0; + $120 = HEAP32[(22792)>>2]|0; $121 = ($10|0)==($120|0); - $122 = HEAP32[(22484)>>2]|0; + $122 = HEAP32[(22788)>>2]|0; if ($121) { - $123 = HEAP32[(22476)>>2]|0; + $123 = HEAP32[(22780)>>2]|0; $124 = (($123) + ($$1382))|0; - HEAP32[(22476)>>2] = $124; - HEAP32[(22488)>>2] = $$1; + HEAP32[(22780)>>2] = $124; + HEAP32[(22792)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -45867,16 +45838,16 @@ function _free($0) { if (!($127)) { return; } - HEAP32[(22484)>>2] = 0; - HEAP32[(22472)>>2] = 0; + HEAP32[(22788)>>2] = 0; + HEAP32[(22776)>>2] = 0; return; } $128 = ($10|0)==($122|0); if ($128) { - $129 = HEAP32[(22472)>>2]|0; + $129 = HEAP32[(22776)>>2]|0; $130 = (($129) + ($$1382))|0; - HEAP32[(22472)>>2] = $130; - HEAP32[(22484)>>2] = $113; + HEAP32[(22776)>>2] = $130; + HEAP32[(22788)>>2] = $113; $131 = $130 | 1; $132 = ((($$1)) + 4|0); HEAP32[$132>>2] = $131; @@ -45895,10 +45866,10 @@ function _free($0) { $140 = ((($10)) + 12|0); $141 = HEAP32[$140>>2]|0; $142 = $136 << 1; - $143 = (22504 + ($142<<2)|0); + $143 = (22808 + ($142<<2)|0); $144 = ($139|0)==($143|0); if (!($144)) { - $145 = HEAP32[(22480)>>2]|0; + $145 = HEAP32[(22784)>>2]|0; $146 = ($139>>>0)<($145>>>0); if ($146) { _abort(); @@ -45916,9 +45887,9 @@ function _free($0) { if ($150) { $151 = 1 << $136; $152 = $151 ^ -1; - $153 = HEAP32[5616]|0; + $153 = HEAP32[5692]|0; $154 = $153 & $152; - HEAP32[5616] = $154; + HEAP32[5692] = $154; break; } $155 = ($141|0)==($143|0); @@ -45926,7 +45897,7 @@ function _free($0) { $$pre442 = ((($141)) + 8|0); $$pre$phi443Z2D = $$pre442; } else { - $156 = HEAP32[(22480)>>2]|0; + $156 = HEAP32[(22784)>>2]|0; $157 = ($141>>>0)<($156>>>0); if ($157) { _abort(); @@ -45986,7 +45957,7 @@ function _free($0) { $$1398 = $187;$$1402 = $186; } } - $189 = HEAP32[(22480)>>2]|0; + $189 = HEAP32[(22784)>>2]|0; $190 = ($$1402>>>0)<($189>>>0); if ($190) { _abort(); @@ -45999,7 +45970,7 @@ function _free($0) { } else { $167 = ((($10)) + 8|0); $168 = HEAP32[$167>>2]|0; - $169 = HEAP32[(22480)>>2]|0; + $169 = HEAP32[(22784)>>2]|0; $170 = ($168>>>0)<($169>>>0); if ($170) { _abort(); @@ -46030,7 +46001,7 @@ function _free($0) { if (!($191)) { $192 = ((($10)) + 28|0); $193 = HEAP32[$192>>2]|0; - $194 = (22768 + ($193<<2)|0); + $194 = (23072 + ($193<<2)|0); $195 = HEAP32[$194>>2]|0; $196 = ($10|0)==($195|0); do { @@ -46040,13 +46011,13 @@ function _free($0) { if ($cond422) { $197 = 1 << $193; $198 = $197 ^ -1; - $199 = HEAP32[(22468)>>2]|0; + $199 = HEAP32[(22772)>>2]|0; $200 = $199 & $198; - HEAP32[(22468)>>2] = $200; + HEAP32[(22772)>>2] = $200; break L108; } } else { - $201 = HEAP32[(22480)>>2]|0; + $201 = HEAP32[(22784)>>2]|0; $202 = ($163>>>0)<($201>>>0); if ($202) { _abort(); @@ -46067,7 +46038,7 @@ function _free($0) { } } } while(0); - $207 = HEAP32[(22480)>>2]|0; + $207 = HEAP32[(22784)>>2]|0; $208 = ($$3400>>>0)<($207>>>0); if ($208) { _abort(); @@ -46097,7 +46068,7 @@ function _free($0) { $217 = HEAP32[$216>>2]|0; $218 = ($217|0)==(0|0); if (!($218)) { - $219 = HEAP32[(22480)>>2]|0; + $219 = HEAP32[(22784)>>2]|0; $220 = ($217>>>0)<($219>>>0); if ($220) { _abort(); @@ -46118,10 +46089,10 @@ function _free($0) { HEAP32[$224>>2] = $223; $225 = (($113) + ($135)|0); HEAP32[$225>>2] = $135; - $226 = HEAP32[(22484)>>2]|0; + $226 = HEAP32[(22788)>>2]|0; $227 = ($$1|0)==($226|0); if ($227) { - HEAP32[(22472)>>2] = $135; + HEAP32[(22776)>>2] = $135; return; } else { $$2 = $135; @@ -46140,20 +46111,20 @@ function _free($0) { $233 = ($$2>>>0)<(256); if ($233) { $234 = $232 << 1; - $235 = (22504 + ($234<<2)|0); - $236 = HEAP32[5616]|0; + $235 = (22808 + ($234<<2)|0); + $236 = HEAP32[5692]|0; $237 = 1 << $232; $238 = $236 & $237; $239 = ($238|0)==(0); if ($239) { $240 = $236 | $237; - HEAP32[5616] = $240; + HEAP32[5692] = $240; $$pre = ((($235)) + 8|0); $$0403 = $235;$$pre$phiZ2D = $$pre; } else { $241 = ((($235)) + 8|0); $242 = HEAP32[$241>>2]|0; - $243 = HEAP32[(22480)>>2]|0; + $243 = HEAP32[(22784)>>2]|0; $244 = ($242>>>0)<($243>>>0); if ($244) { _abort(); @@ -46205,21 +46176,21 @@ function _free($0) { $$0396 = $272; } } - $273 = (22768 + ($$0396<<2)|0); + $273 = (23072 + ($$0396<<2)|0); $274 = ((($$1)) + 28|0); HEAP32[$274>>2] = $$0396; $275 = ((($$1)) + 16|0); $276 = ((($$1)) + 20|0); HEAP32[$276>>2] = 0; HEAP32[$275>>2] = 0; - $277 = HEAP32[(22468)>>2]|0; + $277 = HEAP32[(22772)>>2]|0; $278 = 1 << $$0396; $279 = $277 & $278; $280 = ($279|0)==(0); do { if ($280) { $281 = $277 | $278; - HEAP32[(22468)>>2] = $281; + HEAP32[(22772)>>2] = $281; HEAP32[$273>>2] = $$1; $282 = ((($$1)) + 24|0); HEAP32[$282>>2] = $273; @@ -46257,7 +46228,7 @@ function _free($0) { } } if ((label|0) == 121) { - $300 = HEAP32[(22480)>>2]|0; + $300 = HEAP32[(22784)>>2]|0; $301 = ($296>>>0)<($300>>>0); if ($301) { _abort(); @@ -46276,7 +46247,7 @@ function _free($0) { else if ((label|0) == 124) { $305 = ((($$0384)) + 8|0); $306 = HEAP32[$305>>2]|0; - $307 = HEAP32[(22480)>>2]|0; + $307 = HEAP32[(22784)>>2]|0; $308 = ($306>>>0)>=($307>>>0); $not$437 = ($$0384>>>0)>=($307>>>0); $309 = $308 & $not$437; @@ -46298,12 +46269,12 @@ function _free($0) { } } } while(0); - $314 = HEAP32[(22496)>>2]|0; + $314 = HEAP32[(22800)>>2]|0; $315 = (($314) + -1)|0; - HEAP32[(22496)>>2] = $315; + HEAP32[(22800)>>2] = $315; $316 = ($315|0)==(0); if ($316) { - $$0212$in$i = (22920); + $$0212$in$i = (23224); } else { return; } @@ -46317,7 +46288,7 @@ function _free($0) { $$0212$in$i = $318; } } - HEAP32[(22496)>>2] = -1; + HEAP32[(22800)>>2] = -1; return; } function _realloc($0,$1) { @@ -46389,7 +46360,7 @@ function _try_realloc_chunk($0,$1) { $3 = HEAP32[$2>>2]|0; $4 = $3 & -8; $5 = (($0) + ($4)|0); - $6 = HEAP32[(22480)>>2]|0; + $6 = HEAP32[(22784)>>2]|0; $7 = $3 & 3; $notlhs = ($0>>>0)>=($6>>>0); $notrhs = ($7|0)!=(1); @@ -46419,7 +46390,7 @@ function _try_realloc_chunk($0,$1) { $16 = ($4>>>0)<($15>>>0); if (!($16)) { $17 = (($4) - ($1))|0; - $18 = HEAP32[(22944)>>2]|0; + $18 = HEAP32[(23248)>>2]|0; $19 = $18 << 1; $20 = ($17>>>0)>($19>>>0); if (!($20)) { @@ -46455,10 +46426,10 @@ function _try_realloc_chunk($0,$1) { $$2 = $0; return ($$2|0); } - $34 = HEAP32[(22488)>>2]|0; + $34 = HEAP32[(22792)>>2]|0; $35 = ($5|0)==($34|0); if ($35) { - $36 = HEAP32[(22476)>>2]|0; + $36 = HEAP32[(22780)>>2]|0; $37 = (($36) + ($4))|0; $38 = ($37>>>0)>($1>>>0); $39 = (($37) - ($1))|0; @@ -46474,15 +46445,15 @@ function _try_realloc_chunk($0,$1) { $45 = $44 | 2; HEAP32[$2>>2] = $45; HEAP32[$42>>2] = $41; - HEAP32[(22488)>>2] = $40; - HEAP32[(22476)>>2] = $39; + HEAP32[(22792)>>2] = $40; + HEAP32[(22780)>>2] = $39; $$2 = $0; return ($$2|0); } - $46 = HEAP32[(22484)>>2]|0; + $46 = HEAP32[(22788)>>2]|0; $47 = ($5|0)==($46|0); if ($47) { - $48 = HEAP32[(22472)>>2]|0; + $48 = HEAP32[(22776)>>2]|0; $49 = (($48) + ($4))|0; $50 = ($49>>>0)<($1>>>0); if ($50) { @@ -46518,8 +46489,8 @@ function _try_realloc_chunk($0,$1) { HEAP32[$66>>2] = $68; $storemerge = 0;$storemerge1 = 0; } - HEAP32[(22472)>>2] = $storemerge1; - HEAP32[(22484)>>2] = $storemerge; + HEAP32[(22776)>>2] = $storemerge1; + HEAP32[(22788)>>2] = $storemerge; $$2 = $0; return ($$2|0); } @@ -46546,7 +46517,7 @@ function _try_realloc_chunk($0,$1) { $79 = ((($5)) + 12|0); $80 = HEAP32[$79>>2]|0; $81 = $75 << 1; - $82 = (22504 + ($81<<2)|0); + $82 = (22808 + ($81<<2)|0); $83 = ($78|0)==($82|0); if (!($83)) { $84 = ($78>>>0)<($6>>>0); @@ -46566,9 +46537,9 @@ function _try_realloc_chunk($0,$1) { if ($88) { $89 = 1 << $75; $90 = $89 ^ -1; - $91 = HEAP32[5616]|0; + $91 = HEAP32[5692]|0; $92 = $91 & $90; - HEAP32[5616] = $92; + HEAP32[5692] = $92; break; } $93 = ($80|0)==($82|0); @@ -46677,7 +46648,7 @@ function _try_realloc_chunk($0,$1) { if (!($126)) { $127 = ((($5)) + 28|0); $128 = HEAP32[$127>>2]|0; - $129 = (22768 + ($128<<2)|0); + $129 = (23072 + ($128<<2)|0); $130 = HEAP32[$129>>2]|0; $131 = ($5|0)==($130|0); do { @@ -46687,13 +46658,13 @@ function _try_realloc_chunk($0,$1) { if ($cond) { $132 = 1 << $128; $133 = $132 ^ -1; - $134 = HEAP32[(22468)>>2]|0; + $134 = HEAP32[(22772)>>2]|0; $135 = $134 & $133; - HEAP32[(22468)>>2] = $135; + HEAP32[(22772)>>2] = $135; break L49; } } else { - $136 = HEAP32[(22480)>>2]|0; + $136 = HEAP32[(22784)>>2]|0; $137 = ($100>>>0)<($136>>>0); if ($137) { _abort(); @@ -46714,7 +46685,7 @@ function _try_realloc_chunk($0,$1) { } } } while(0); - $142 = HEAP32[(22480)>>2]|0; + $142 = HEAP32[(22784)>>2]|0; $143 = ($$3>>>0)<($142>>>0); if ($143) { _abort(); @@ -46744,7 +46715,7 @@ function _try_realloc_chunk($0,$1) { $152 = HEAP32[$151>>2]|0; $153 = ($152|0)==(0|0); if (!($153)) { - $154 = HEAP32[(22480)>>2]|0; + $154 = HEAP32[(22784)>>2]|0; $155 = ($152>>>0)<($154>>>0); if ($155) { _abort(); @@ -46829,13 +46800,13 @@ function _dispose_chunk($0,$1) { $10 = (0 - ($7))|0; $11 = (($0) + ($10)|0); $12 = (($7) + ($1))|0; - $13 = HEAP32[(22480)>>2]|0; + $13 = HEAP32[(22784)>>2]|0; $14 = ($11>>>0)<($13>>>0); if ($14) { _abort(); // unreachable; } - $15 = HEAP32[(22484)>>2]|0; + $15 = HEAP32[(22788)>>2]|0; $16 = ($11|0)==($15|0); if ($16) { $100 = ((($2)) + 4|0); @@ -46850,7 +46821,7 @@ function _dispose_chunk($0,$1) { $105 = ((($11)) + 4|0); $106 = $12 | 1; $107 = $101 & -2; - HEAP32[(22472)>>2] = $12; + HEAP32[(22776)>>2] = $12; HEAP32[$100>>2] = $107; HEAP32[$105>>2] = $106; HEAP32[$104>>2] = $12; @@ -46864,7 +46835,7 @@ function _dispose_chunk($0,$1) { $21 = ((($11)) + 12|0); $22 = HEAP32[$21>>2]|0; $23 = $17 << 1; - $24 = (22504 + ($23<<2)|0); + $24 = (22808 + ($23<<2)|0); $25 = ($20|0)==($24|0); if (!($25)) { $26 = ($20>>>0)<($13>>>0); @@ -46884,9 +46855,9 @@ function _dispose_chunk($0,$1) { if ($30) { $31 = 1 << $17; $32 = $31 ^ -1; - $33 = HEAP32[5616]|0; + $33 = HEAP32[5692]|0; $34 = $33 & $32; - HEAP32[5616] = $34; + HEAP32[5692] = $34; $$1 = $11;$$1418 = $12; break; } @@ -47000,7 +46971,7 @@ function _dispose_chunk($0,$1) { } else { $69 = ((($11)) + 28|0); $70 = HEAP32[$69>>2]|0; - $71 = (22768 + ($70<<2)|0); + $71 = (23072 + ($70<<2)|0); $72 = HEAP32[$71>>2]|0; $73 = ($11|0)==($72|0); do { @@ -47010,14 +46981,14 @@ function _dispose_chunk($0,$1) { if ($cond) { $74 = 1 << $70; $75 = $74 ^ -1; - $76 = HEAP32[(22468)>>2]|0; + $76 = HEAP32[(22772)>>2]|0; $77 = $76 & $75; - HEAP32[(22468)>>2] = $77; + HEAP32[(22772)>>2] = $77; $$1 = $11;$$1418 = $12; break L1; } } else { - $78 = HEAP32[(22480)>>2]|0; + $78 = HEAP32[(22784)>>2]|0; $79 = ($42>>>0)<($78>>>0); if ($79) { _abort(); @@ -47039,7 +47010,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $84 = HEAP32[(22480)>>2]|0; + $84 = HEAP32[(22784)>>2]|0; $85 = ($$3>>>0)<($84>>>0); if ($85) { _abort(); @@ -47071,7 +47042,7 @@ function _dispose_chunk($0,$1) { if ($95) { $$1 = $11;$$1418 = $12; } else { - $96 = HEAP32[(22480)>>2]|0; + $96 = HEAP32[(22784)>>2]|0; $97 = ($94>>>0)<($96>>>0); if ($97) { _abort(); @@ -47090,7 +47061,7 @@ function _dispose_chunk($0,$1) { $$1 = $0;$$1418 = $1; } } while(0); - $108 = HEAP32[(22480)>>2]|0; + $108 = HEAP32[(22784)>>2]|0; $109 = ($2>>>0)<($108>>>0); if ($109) { _abort(); @@ -47101,14 +47072,14 @@ function _dispose_chunk($0,$1) { $112 = $111 & 2; $113 = ($112|0)==(0); if ($113) { - $114 = HEAP32[(22488)>>2]|0; + $114 = HEAP32[(22792)>>2]|0; $115 = ($2|0)==($114|0); - $116 = HEAP32[(22484)>>2]|0; + $116 = HEAP32[(22788)>>2]|0; if ($115) { - $117 = HEAP32[(22476)>>2]|0; + $117 = HEAP32[(22780)>>2]|0; $118 = (($117) + ($$1418))|0; - HEAP32[(22476)>>2] = $118; - HEAP32[(22488)>>2] = $$1; + HEAP32[(22780)>>2] = $118; + HEAP32[(22792)>>2] = $$1; $119 = $118 | 1; $120 = ((($$1)) + 4|0); HEAP32[$120>>2] = $119; @@ -47116,16 +47087,16 @@ function _dispose_chunk($0,$1) { if (!($121)) { return; } - HEAP32[(22484)>>2] = 0; - HEAP32[(22472)>>2] = 0; + HEAP32[(22788)>>2] = 0; + HEAP32[(22776)>>2] = 0; return; } $122 = ($2|0)==($116|0); if ($122) { - $123 = HEAP32[(22472)>>2]|0; + $123 = HEAP32[(22776)>>2]|0; $124 = (($123) + ($$1418))|0; - HEAP32[(22472)>>2] = $124; - HEAP32[(22484)>>2] = $$1; + HEAP32[(22776)>>2] = $124; + HEAP32[(22788)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -47144,7 +47115,7 @@ function _dispose_chunk($0,$1) { $134 = ((($2)) + 12|0); $135 = HEAP32[$134>>2]|0; $136 = $130 << 1; - $137 = (22504 + ($136<<2)|0); + $137 = (22808 + ($136<<2)|0); $138 = ($133|0)==($137|0); if (!($138)) { $139 = ($133>>>0)<($108>>>0); @@ -47164,9 +47135,9 @@ function _dispose_chunk($0,$1) { if ($143) { $144 = 1 << $130; $145 = $144 ^ -1; - $146 = HEAP32[5616]|0; + $146 = HEAP32[5692]|0; $147 = $146 & $145; - HEAP32[5616] = $147; + HEAP32[5692] = $147; break; } $148 = ($135|0)==($137|0); @@ -47275,7 +47246,7 @@ function _dispose_chunk($0,$1) { if (!($181)) { $182 = ((($2)) + 28|0); $183 = HEAP32[$182>>2]|0; - $184 = (22768 + ($183<<2)|0); + $184 = (23072 + ($183<<2)|0); $185 = HEAP32[$184>>2]|0; $186 = ($2|0)==($185|0); do { @@ -47285,13 +47256,13 @@ function _dispose_chunk($0,$1) { if ($cond17) { $187 = 1 << $183; $188 = $187 ^ -1; - $189 = HEAP32[(22468)>>2]|0; + $189 = HEAP32[(22772)>>2]|0; $190 = $189 & $188; - HEAP32[(22468)>>2] = $190; + HEAP32[(22772)>>2] = $190; break L96; } } else { - $191 = HEAP32[(22480)>>2]|0; + $191 = HEAP32[(22784)>>2]|0; $192 = ($155>>>0)<($191>>>0); if ($192) { _abort(); @@ -47312,7 +47283,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $197 = HEAP32[(22480)>>2]|0; + $197 = HEAP32[(22784)>>2]|0; $198 = ($$3435>>>0)<($197>>>0); if ($198) { _abort(); @@ -47342,7 +47313,7 @@ function _dispose_chunk($0,$1) { $207 = HEAP32[$206>>2]|0; $208 = ($207|0)==(0|0); if (!($208)) { - $209 = HEAP32[(22480)>>2]|0; + $209 = HEAP32[(22784)>>2]|0; $210 = ($207>>>0)<($209>>>0); if ($210) { _abort(); @@ -47363,10 +47334,10 @@ function _dispose_chunk($0,$1) { HEAP32[$214>>2] = $213; $215 = (($$1) + ($129)|0); HEAP32[$215>>2] = $129; - $216 = HEAP32[(22484)>>2]|0; + $216 = HEAP32[(22788)>>2]|0; $217 = ($$1|0)==($216|0); if ($217) { - HEAP32[(22472)>>2] = $129; + HEAP32[(22776)>>2] = $129; return; } else { $$2 = $129; @@ -47385,20 +47356,20 @@ function _dispose_chunk($0,$1) { $223 = ($$2>>>0)<(256); if ($223) { $224 = $222 << 1; - $225 = (22504 + ($224<<2)|0); - $226 = HEAP32[5616]|0; + $225 = (22808 + ($224<<2)|0); + $226 = HEAP32[5692]|0; $227 = 1 << $222; $228 = $226 & $227; $229 = ($228|0)==(0); if ($229) { $230 = $226 | $227; - HEAP32[5616] = $230; + HEAP32[5692] = $230; $$pre = ((($225)) + 8|0); $$0438 = $225;$$pre$phiZ2D = $$pre; } else { $231 = ((($225)) + 8|0); $232 = HEAP32[$231>>2]|0; - $233 = HEAP32[(22480)>>2]|0; + $233 = HEAP32[(22784)>>2]|0; $234 = ($232>>>0)<($233>>>0); if ($234) { _abort(); @@ -47450,20 +47421,20 @@ function _dispose_chunk($0,$1) { $$0431 = $262; } } - $263 = (22768 + ($$0431<<2)|0); + $263 = (23072 + ($$0431<<2)|0); $264 = ((($$1)) + 28|0); HEAP32[$264>>2] = $$0431; $265 = ((($$1)) + 16|0); $266 = ((($$1)) + 20|0); HEAP32[$266>>2] = 0; HEAP32[$265>>2] = 0; - $267 = HEAP32[(22468)>>2]|0; + $267 = HEAP32[(22772)>>2]|0; $268 = 1 << $$0431; $269 = $267 & $268; $270 = ($269|0)==(0); if ($270) { $271 = $267 | $268; - HEAP32[(22468)>>2] = $271; + HEAP32[(22772)>>2] = $271; HEAP32[$263>>2] = $$1; $272 = ((($$1)) + 24|0); HEAP32[$272>>2] = $263; @@ -47502,7 +47473,7 @@ function _dispose_chunk($0,$1) { } } if ((label|0) == 118) { - $290 = HEAP32[(22480)>>2]|0; + $290 = HEAP32[(22784)>>2]|0; $291 = ($286>>>0)<($290>>>0); if ($291) { _abort(); @@ -47520,7 +47491,7 @@ function _dispose_chunk($0,$1) { else if ((label|0) == 121) { $295 = ((($$0420)) + 8|0); $296 = HEAP32[$295>>2]|0; - $297 = HEAP32[(22480)>>2]|0; + $297 = HEAP32[(22784)>>2]|0; $298 = ($296>>>0)>=($297>>>0); $not$19 = ($$0420>>>0)>=($297>>>0); $299 = $298 & $not$19; diff --git a/docs/examples/web/text/text_raylib_fonts.png b/docs/examples/web/text/text_raylib_fonts.png new file mode 100644 index 000000000..8f428a678 Binary files /dev/null and b/docs/examples/web/text/text_raylib_fonts.png differ diff --git a/docs/examples/web/text/text_rbmf_fonts.data b/docs/examples/web/text/text_rbmf_fonts.data deleted file mode 100644 index 44e4db957..000000000 Binary files a/docs/examples/web/text/text_rbmf_fonts.data and /dev/null differ diff --git a/docs/examples/web/text/text_sprite_fonts.js b/docs/examples/web/text/text_sprite_fonts.js index 734a1cabf..9ead4a190 100644 --- a/docs/examples/web/text/text_sprite_fonts.js +++ b/docs/examples/web/text/text_sprite_fonts.js @@ -182,7 +182,7 @@ Module['FS_createPath']('/', 'resources', true, true); } } - loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 26597, "filename": "/resources/custom_mecha.png"}, {"audio": 0, "start": 26597, "crunched": 0, "end": 64532, "filename": "/resources/custom_alagard.png"}, {"audio": 0, "start": 64532, "crunched": 0, "end": 88128, "filename": "/resources/custom_jupiter_crash.png"}], "remote_package_size": 88128, "package_uuid": "f23aa7cd-cb55-4e89-b450-ef9161d47241"}); + loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 26597, "filename": "/resources/custom_mecha.png"}, {"audio": 0, "start": 26597, "crunched": 0, "end": 64532, "filename": "/resources/custom_alagard.png"}, {"audio": 0, "start": 64532, "crunched": 0, "end": 88128, "filename": "/resources/custom_jupiter_crash.png"}], "remote_package_size": 88128, "package_uuid": "ee9cd7bc-1414-494b-a47f-29899a0bf2b7"}); })(); @@ -1775,12 +1775,12 @@ function _emscripten_asm_const_iii(code, a0, a1) { STATIC_BASE = 8; -STATICTOP = STATIC_BASE + 24800; +STATICTOP = STATIC_BASE + 24784; /* global initializers */ __ATINIT__.push(); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); -/* memory initializer */ allocate([109,103,95,110,32,61,61,32,51,0,98,97,100,32,104,117,102,102,109,97,110,32,99,111,100,101,0,98,97,100,32,100,105,115,116,0,111,117,116,112,117,116,32,98,117,102,102,101,114,32,108,105,109,105,116,0,122,45,62,115,105,122,101,91,98,93,32,61,61,32,115,0,115,116,98,105,95,95,122,104,117,102,102,109,97,110,95,100,101,99,111,100,101,95,115,108,111,119,112,97,116,104,0,98,105,116,115,32,60,61,32,49,54,0,115,116,98,105,95,95,98,105,116,95,114,101,118,101,114,115,101,0,122,45,62,99,111,100,101,95,98,117,102,102,101,114,32,60,32,40,49,85,32,60,60,32,122,45,62,110,117,109,95,98,105,116,115,41,0,115,116,98,105,95,95,102,105,108,108,95,98,105,116,115,0,98,97,100,32,99,111,100,101,108,101,110,103,116,104,115,0,99,32,61,61,32,49,56,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,104,117,102,102,109,97,110,95,99,111,100,101,115,0,98,97,100,32,115,105,122,101,115,0,97,45,62,110,117,109,95,98,105,116,115,32,61,61,32,48,0,115,116,98,105,95,95,112,97,114,115,101,95,117,110,99,111,109,112,114,101,115,115,101,100,95,98,108,111,99,107,0,122,108,105,98,32,99,111,114,114,117,112,116,0,114,101,97,100,32,112,97,115,116,32,98,117,102,102,101,114,0,98,97,100,32,122,108,105,98,32,104,101,97,100,101,114,0,110,111,32,112,114,101,115,101,116,32,100,105,99,116,0,98,97,100,32,99,111,109,112,114,101,115,115,105,111,110,0,98,97,100,32,112,110,103,32,115,105,103,0,91,37,115,93,32,82,101,115,111,117,114,99,101,32,102,105,108,101,32,100,111,101,115,32,110,111,116,32,99,111,110,116,97,105,110,32,105,109,97,103,101,32,100,97,116,97,0,46,112,110,103,0,91,37,115,93,32,73,109,97,103,101,32,102,105,108,101,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,91,37,115,93,32,73,109,97,103,101,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,40,37,105,120,37,105,41,0,91,37,115,93,32,73,109,97,103,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,0,73,109,97,103,101,32,102,111,114,109,97,116,32,110,111,116,32,114,101,99,111,103,110,105,122,101,100,0,91,37,115,93,32,114,82,69,83,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,91,37,115,93,32,84,104,105,115,32,105,115,32,110,111,116,32,97,32,118,97,108,105,100,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,115,111,117,114,99,101,32,100,97,116,97,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,113,117,101,115,116,101,100,32,114,101,115,111,117,114,99,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,102,111,117,110,100,0,79,117,116,32,111,102,32,109,101,109,111,114,121,32,119,104,105,108,101,32,100,101,99,111,109,112,114,101,115,115,105,110,103,32,100,97,116,97,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,105,111,110,32,102,97,105,108,101,100,0,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,32,100,111,32,110,111,116,32,109,97,116,99,104,44,32,100,97,116,97,32,109,97,121,32,98,101,32,99,111,114,114,117,112,116,101,100,0,32,45,45,32,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,32,45,45,32,82,101,116,117,114,110,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,102,114,111,109,32,37,117,32,98,121,116,101,115,32,116,111,32,37,117,32,98,121,116,101,115,0,5,5,4,0,16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15,2,3,7,0,3,3,11,0,65,108,112,104,97,32,109,97,115,107,32,109,117,115,116,32,98,101,32,115,97,109,101,32,115,105,122,101,32,97,115,32,105,109,97,103,101,0,65,108,112,104,97,32,109,97,115,107,32,99,97,110,32,110,111,116,32,98,101,32,97,112,112,108,105,101,100,32,116,111,32,99,111,109,112,114,101,115,115,101,100,32,100,97,116,97,32,102,111,114,109,97,116,115,0,91,84,69,88,32,73,68,32,37,105,93,32,78,111,32,109,105,112,109,97,112,115,32,97,118,97,105,108,97,98,108,101,32,102,111,114,32,84,82,73,76,73,78,69,65,82,32,116,101,120,116,117,114,101,32,102,105,108,116,101,114,105,110,103,0,46,114,114,101,115,0,46,116,116,102,0,46,102,110,116,0,91,37,115,93,32,83,112,114,105,116,101,70,111,110,116,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,44,32,117,115,105,110,103,32,100,101,102,97,117,108,116,32,102,111,110,116,0,83,112,114,105,116,101,70,111,110,116,32,100,97,116,97,32,112,97,114,115,101,100,32,99,111,114,114,101,99,116,108,121,32,102,114,111,109,32,105,109,97,103,101,0,73,109,97,103,101,32,102,105,108,101,32,108,111,97,100,101,100,32,99,111,114,114,101,99,116,108,121,32,97,115,32,83,112,114,105,116,101,70,111,110,116,0,114,116,0,91,37,115,93,32,70,78,84,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,108,1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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); +/* memory initializer */ allocate([32,3,0,0,194,1,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ allocate([8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,98,97,100,32,104,117,102,102,109,97,110,32,99,111,100,101,0,98,97,100,32,100,105,115,116,0,111,117,116,112,117,116,32,98,117,102,102,101,114,32,108,105,109,105,116,0,122,45,62,115,105,122,101,91,98,93,32,61,61,32,115,0,115,116,98,105,95,95,122,104,117,102,102,109,97,110,95,100,101,99,111,100,101,95,115,108,111,119,112,97,116,104,0,98,105,116,115,32,60,61,32,49,54,0,115,116,98,105,95,95,98,105,116,95,114,101,118,101,114,115,101,0,122,45,62,99,111,100,101,95,98,117,102,102,101,114,32,60,32,40,49,85,32,60,60,32,122,45,62,110,117,109,95,98,105,116,115,41,0,115,116,98,105,95,95,102,105,108,108,95,98,105,116,115,0,98,97,100,32,99,111,100,101,108,101,110,103,116,104,115,0,99,32,61,61,32,49,56,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,104,117,102,102,109,97,110,95,99,111,100,101,115,0,98,97,100,32,115,105,122,101,115,0,97,45,62,110,117,109,95,98,105,116,115,32,61,61,32,48,0,115,116,98,105,95,95,112,97,114,115,101,95,117,110,99,111,109,112,114,101,115,115,101,100,95,98,108,111,99,107,0,122,108,105,98,32,99,111,114,114,117,112,116,0,114,101,97,100,32,112,97,115,116,32,98,117,102,102,101,114,0,98,97,100,32,122,108,105,98,32,104,101,97,100,101,114,0,110,111,32,112,114,101,115,101,116,32,100,105,99,116,0,98,97,100,32,99,111,109,112,114,101,115,115,105,111,110,0,98,97,100,32,112,110,103,32,115,105,103,0,91,37,115,93,32,82,101,115,111,117,114,99,101,32,102,105,108,101,32,100,111,101,115,32,110,111,116,32,99,111,110,116,97,105,110,32,105,109,97,103,101,32,100,97,116,97,0,46,112,110,103,0,91,37,115,93,32,73,109,97,103,101,32,102,105,108,101,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,91,37,115,93,32,73,109,97,103,101,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,40,37,105,120,37,105,41,0,91,37,115,93,32,73,109,97,103,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,0,73,109,97,103,101,32,102,111,114,109,97,116,32,110,111,116,32,114,101,99,111,103,110,105,122,101,100,0,91,37,115,93,32,114,82,69,83,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,91,37,115,93,32,84,104,105,115,32,105,115,32,110,111,116,32,97,32,118,97,108,105,100,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,115,111,117,114,99,101,32,100,97,116,97,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,113,117,101,115,116,101,100,32,114,101,115,111,117,114,99,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,102,111,117,110,100,0,79,117,116,32,111,102,32,109,101,109,111,114,121,32,119,104,105,108,101,32,100,101,99,111,109,112,114,101,115,115,105,110,103,32,100,97,116,97,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,105,111,110,32,102,97,105,108,101,100,0,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,32,100,111,32,110,111,116,32,109,97,116,99,104,44,32,100,97,116,97,32,109,97,121,32,98,101,32,99,111,114,114,117,112,116,101,100,0,32,45,45,32,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,32,45,45,32,82,101,116,117,114,110,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,102,114,111,109,32,37,117,32,98,121,116,101,115,32,116,111,32,37,117,32,98,121,116,101,115,0,5,5,4,0,16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15,2,3,7,0,3,3,11,0,65,108,112,104,97,32,109,97,115,107,32,109,117,115,116,32,98,101,32,115,97,109,101,32,115,105,122,101,32,97,115,32,105,109,97,103,101,0,65,108,112,104,97,32,109,97,115,107,32,99,97,110,32,110,111,116,32,98,101,32,97,112,112,108,105,101,100,32,116,111,32,99,111,109,112,114,101,115,115,101,100,32,100,97,116,97,32,102,111,114,109,97,116,115,0,91,84,69,88,32,73,68,32,37,105,93,32,78,111,32,109,105,112,109,97,112,115,32,97,118,97,105,108,97,98,108,101,32,102,111,114,32,84,82,73,76,73,78,69,65,82,32,116,101,120,116,117,114,101,32,102,105,108,116,101,114,105,110,103,0,46,114,114,101,115,0,46,116,116,102,0,46,102,110,116,0,91,37,115,93,32,83,112,114,105,116,101,70,111,110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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); @@ -10490,74 +10490,74 @@ function _main() { $7 = HEAP32[3]|0; _InitWindow($6,$7,4390); _LoadSpriteFont($0,4433); - ;HEAP32[19168>>2]=HEAP32[$0>>2]|0;HEAP32[19168+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[19168+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[19168+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[19168+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[19168+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[19168+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[19168+28>>2]=HEAP32[$0+28>>2]|0; + ;HEAP32[19472>>2]=HEAP32[$0>>2]|0;HEAP32[19472+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[19472+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[19472+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[19472+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[19472+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[19472+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[19472+28>>2]=HEAP32[$0+28>>2]|0; _LoadSpriteFont($1,4460); - ;HEAP32[19200>>2]=HEAP32[$1>>2]|0;HEAP32[19200+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[19200+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[19200+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[19200+16>>2]=HEAP32[$1+16>>2]|0;HEAP32[19200+20>>2]=HEAP32[$1+20>>2]|0;HEAP32[19200+24>>2]=HEAP32[$1+24>>2]|0;HEAP32[19200+28>>2]=HEAP32[$1+28>>2]|0; + ;HEAP32[19504>>2]=HEAP32[$1>>2]|0;HEAP32[19504+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[19504+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[19504+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[19504+16>>2]=HEAP32[$1+16>>2]|0;HEAP32[19504+20>>2]=HEAP32[$1+20>>2]|0;HEAP32[19504+24>>2]=HEAP32[$1+24>>2]|0;HEAP32[19504+28>>2]=HEAP32[$1+28>>2]|0; _LoadSpriteFont($2,4489); - ;HEAP32[19232>>2]=HEAP32[$2>>2]|0;HEAP32[19232+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[19232+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[19232+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[19232+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[19232+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[19232+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[19232+28>>2]=HEAP32[$2+28>>2]|0; + ;HEAP32[19536>>2]=HEAP32[$2>>2]|0;HEAP32[19536+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[19536+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[19536+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[19536+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[19536+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[19536+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[19536+28>>2]=HEAP32[$2+28>>2]|0; $8 = HEAP32[2]|0; $9 = (($8|0) / 2)&-1; $10 = (+($9|0)); - $11 = HEAP32[(19188)>>2]|0; + $11 = HEAP32[(19492)>>2]|0; $12 = (+($11|0)); - ;HEAP32[$font3$byval_copy3>>2]=HEAP32[19168>>2]|0;HEAP32[$font3$byval_copy3+4>>2]=HEAP32[19168+4>>2]|0;HEAP32[$font3$byval_copy3+8>>2]=HEAP32[19168+8>>2]|0;HEAP32[$font3$byval_copy3+12>>2]=HEAP32[19168+12>>2]|0;HEAP32[$font3$byval_copy3+16>>2]=HEAP32[19168+16>>2]|0;HEAP32[$font3$byval_copy3+20>>2]=HEAP32[19168+20>>2]|0;HEAP32[$font3$byval_copy3+24>>2]=HEAP32[19168+24>>2]|0;HEAP32[$font3$byval_copy3+28>>2]=HEAP32[19168+28>>2]|0; + ;HEAP32[$font3$byval_copy3>>2]=HEAP32[19472>>2]|0;HEAP32[$font3$byval_copy3+4>>2]=HEAP32[19472+4>>2]|0;HEAP32[$font3$byval_copy3+8>>2]=HEAP32[19472+8>>2]|0;HEAP32[$font3$byval_copy3+12>>2]=HEAP32[19472+12>>2]|0;HEAP32[$font3$byval_copy3+16>>2]=HEAP32[19472+16>>2]|0;HEAP32[$font3$byval_copy3+20>>2]=HEAP32[19472+20>>2]|0;HEAP32[$font3$byval_copy3+24>>2]=HEAP32[19472+24>>2]|0;HEAP32[$font3$byval_copy3+28>>2]=HEAP32[19472+28>>2]|0; _MeasureTextEx($3,$font3$byval_copy3,4240,$12,-3); $13 = +HEAPF32[$3>>2]; $14 = $13 * 0.5; $15 = $10 - $14; - HEAPF32[4816] = $15; + HEAPF32[4892] = $15; $16 = HEAP32[3]|0; $17 = (($16|0) / 2)&-1; - $18 = HEAP32[(19188)>>2]|0; + $18 = HEAP32[(19492)>>2]|0; $$neg = (($18|0) / -2)&-1; $19 = (($17) + -80)|0; $20 = (($19) + ($$neg))|0; $21 = (+($20|0)); - HEAPF32[(19268)>>2] = $21; + HEAPF32[(19572)>>2] = $21; $22 = HEAP32[2]|0; $23 = (($22|0) / 2)&-1; $24 = (+($23|0)); - $25 = HEAP32[(19220)>>2]|0; + $25 = HEAP32[(19524)>>2]|0; $26 = (+($25|0)); - ;HEAP32[$font3$byval_copy3>>2]=HEAP32[19200>>2]|0;HEAP32[$font3$byval_copy3+4>>2]=HEAP32[19200+4>>2]|0;HEAP32[$font3$byval_copy3+8>>2]=HEAP32[19200+8>>2]|0;HEAP32[$font3$byval_copy3+12>>2]=HEAP32[19200+12>>2]|0;HEAP32[$font3$byval_copy3+16>>2]=HEAP32[19200+16>>2]|0;HEAP32[$font3$byval_copy3+20>>2]=HEAP32[19200+20>>2]|0;HEAP32[$font3$byval_copy3+24>>2]=HEAP32[19200+24>>2]|0;HEAP32[$font3$byval_copy3+28>>2]=HEAP32[19200+28>>2]|0; + ;HEAP32[$font3$byval_copy3>>2]=HEAP32[19504>>2]|0;HEAP32[$font3$byval_copy3+4>>2]=HEAP32[19504+4>>2]|0;HEAP32[$font3$byval_copy3+8>>2]=HEAP32[19504+8>>2]|0;HEAP32[$font3$byval_copy3+12>>2]=HEAP32[19504+12>>2]|0;HEAP32[$font3$byval_copy3+16>>2]=HEAP32[19504+16>>2]|0;HEAP32[$font3$byval_copy3+20>>2]=HEAP32[19504+20>>2]|0;HEAP32[$font3$byval_copy3+24>>2]=HEAP32[19504+24>>2]|0;HEAP32[$font3$byval_copy3+28>>2]=HEAP32[19504+28>>2]|0; _MeasureTextEx($4,$font3$byval_copy3,4290,$26,-2); $27 = +HEAPF32[$4>>2]; $28 = $27 * 0.5; $29 = $24 - $28; - HEAPF32[4818] = $29; + HEAPF32[4894] = $29; $30 = HEAP32[3]|0; $31 = (($30|0) / 2)&-1; - $32 = HEAP32[(19220)>>2]|0; + $32 = HEAP32[(19524)>>2]|0; $$neg1 = (($32|0) / -2)&-1; $33 = (($31) + -10)|0; $34 = (($33) + ($$neg1))|0; $35 = (+($34|0)); - HEAPF32[(19276)>>2] = $35; + HEAPF32[(19580)>>2] = $35; $36 = HEAP32[2]|0; $37 = (($36|0) / 2)&-1; $38 = (+($37|0)); - $39 = HEAP32[(19252)>>2]|0; + $39 = HEAP32[(19556)>>2]|0; $40 = (+($39|0)); - ;HEAP32[$font3$byval_copy3>>2]=HEAP32[19232>>2]|0;HEAP32[$font3$byval_copy3+4>>2]=HEAP32[19232+4>>2]|0;HEAP32[$font3$byval_copy3+8>>2]=HEAP32[19232+8>>2]|0;HEAP32[$font3$byval_copy3+12>>2]=HEAP32[19232+12>>2]|0;HEAP32[$font3$byval_copy3+16>>2]=HEAP32[19232+16>>2]|0;HEAP32[$font3$byval_copy3+20>>2]=HEAP32[19232+20>>2]|0;HEAP32[$font3$byval_copy3+24>>2]=HEAP32[19232+24>>2]|0;HEAP32[$font3$byval_copy3+28>>2]=HEAP32[19232+28>>2]|0; + ;HEAP32[$font3$byval_copy3>>2]=HEAP32[19536>>2]|0;HEAP32[$font3$byval_copy3+4>>2]=HEAP32[19536+4>>2]|0;HEAP32[$font3$byval_copy3+8>>2]=HEAP32[19536+8>>2]|0;HEAP32[$font3$byval_copy3+12>>2]=HEAP32[19536+12>>2]|0;HEAP32[$font3$byval_copy3+16>>2]=HEAP32[19536+16>>2]|0;HEAP32[$font3$byval_copy3+20>>2]=HEAP32[19536+20>>2]|0;HEAP32[$font3$byval_copy3+24>>2]=HEAP32[19536+24>>2]|0;HEAP32[$font3$byval_copy3+28>>2]=HEAP32[19536+28>>2]|0; _MeasureTextEx($5,$font3$byval_copy3,4340,$40,2); $41 = +HEAPF32[$5>>2]; $42 = $41 * 0.5; $43 = $38 - $42; - HEAPF32[4820] = $43; + HEAPF32[4896] = $43; $44 = HEAP32[3]|0; $45 = (($44|0) / 2)&-1; - $46 = HEAP32[(19252)>>2]|0; + $46 = HEAP32[(19556)>>2]|0; $$neg2 = (($46|0) / -2)&-1; $47 = (($45) + 50)|0; $48 = (($47) + ($$neg2))|0; $49 = (+($48|0)); - HEAPF32[(19284)>>2] = $49; + HEAPF32[(19588)>>2] = $49; _emscripten_set_main_loop((1|0),0,1); - ;HEAP32[$font3$byval_copy3>>2]=HEAP32[19168>>2]|0;HEAP32[$font3$byval_copy3+4>>2]=HEAP32[19168+4>>2]|0;HEAP32[$font3$byval_copy3+8>>2]=HEAP32[19168+8>>2]|0;HEAP32[$font3$byval_copy3+12>>2]=HEAP32[19168+12>>2]|0;HEAP32[$font3$byval_copy3+16>>2]=HEAP32[19168+16>>2]|0;HEAP32[$font3$byval_copy3+20>>2]=HEAP32[19168+20>>2]|0;HEAP32[$font3$byval_copy3+24>>2]=HEAP32[19168+24>>2]|0;HEAP32[$font3$byval_copy3+28>>2]=HEAP32[19168+28>>2]|0; + ;HEAP32[$font3$byval_copy3>>2]=HEAP32[19472>>2]|0;HEAP32[$font3$byval_copy3+4>>2]=HEAP32[19472+4>>2]|0;HEAP32[$font3$byval_copy3+8>>2]=HEAP32[19472+8>>2]|0;HEAP32[$font3$byval_copy3+12>>2]=HEAP32[19472+12>>2]|0;HEAP32[$font3$byval_copy3+16>>2]=HEAP32[19472+16>>2]|0;HEAP32[$font3$byval_copy3+20>>2]=HEAP32[19472+20>>2]|0;HEAP32[$font3$byval_copy3+24>>2]=HEAP32[19472+24>>2]|0;HEAP32[$font3$byval_copy3+28>>2]=HEAP32[19472+28>>2]|0; _UnloadSpriteFont($font3$byval_copy3); - ;HEAP32[$font3$byval_copy3>>2]=HEAP32[19200>>2]|0;HEAP32[$font3$byval_copy3+4>>2]=HEAP32[19200+4>>2]|0;HEAP32[$font3$byval_copy3+8>>2]=HEAP32[19200+8>>2]|0;HEAP32[$font3$byval_copy3+12>>2]=HEAP32[19200+12>>2]|0;HEAP32[$font3$byval_copy3+16>>2]=HEAP32[19200+16>>2]|0;HEAP32[$font3$byval_copy3+20>>2]=HEAP32[19200+20>>2]|0;HEAP32[$font3$byval_copy3+24>>2]=HEAP32[19200+24>>2]|0;HEAP32[$font3$byval_copy3+28>>2]=HEAP32[19200+28>>2]|0; + ;HEAP32[$font3$byval_copy3>>2]=HEAP32[19504>>2]|0;HEAP32[$font3$byval_copy3+4>>2]=HEAP32[19504+4>>2]|0;HEAP32[$font3$byval_copy3+8>>2]=HEAP32[19504+8>>2]|0;HEAP32[$font3$byval_copy3+12>>2]=HEAP32[19504+12>>2]|0;HEAP32[$font3$byval_copy3+16>>2]=HEAP32[19504+16>>2]|0;HEAP32[$font3$byval_copy3+20>>2]=HEAP32[19504+20>>2]|0;HEAP32[$font3$byval_copy3+24>>2]=HEAP32[19504+24>>2]|0;HEAP32[$font3$byval_copy3+28>>2]=HEAP32[19504+28>>2]|0; _UnloadSpriteFont($font3$byval_copy3); - ;HEAP32[$font3$byval_copy3>>2]=HEAP32[19232>>2]|0;HEAP32[$font3$byval_copy3+4>>2]=HEAP32[19232+4>>2]|0;HEAP32[$font3$byval_copy3+8>>2]=HEAP32[19232+8>>2]|0;HEAP32[$font3$byval_copy3+12>>2]=HEAP32[19232+12>>2]|0;HEAP32[$font3$byval_copy3+16>>2]=HEAP32[19232+16>>2]|0;HEAP32[$font3$byval_copy3+20>>2]=HEAP32[19232+20>>2]|0;HEAP32[$font3$byval_copy3+24>>2]=HEAP32[19232+24>>2]|0;HEAP32[$font3$byval_copy3+28>>2]=HEAP32[19232+28>>2]|0; + ;HEAP32[$font3$byval_copy3>>2]=HEAP32[19536>>2]|0;HEAP32[$font3$byval_copy3+4>>2]=HEAP32[19536+4>>2]|0;HEAP32[$font3$byval_copy3+8>>2]=HEAP32[19536+8>>2]|0;HEAP32[$font3$byval_copy3+12>>2]=HEAP32[19536+12>>2]|0;HEAP32[$font3$byval_copy3+16>>2]=HEAP32[19536+16>>2]|0;HEAP32[$font3$byval_copy3+20>>2]=HEAP32[19536+20>>2]|0;HEAP32[$font3$byval_copy3+24>>2]=HEAP32[19536+24>>2]|0;HEAP32[$font3$byval_copy3+28>>2]=HEAP32[19536+28>>2]|0; _UnloadSpriteFont($font3$byval_copy3); _CloseWindow(); STACKTOP = sp;return 0; @@ -10583,30 +10583,80 @@ function _UpdateDrawFrame() { HEAP8[$6>>0] = -1; ;HEAP8[$tmpcast2$byval_copy>>0]=HEAP8[$0>>0]|0;HEAP8[$tmpcast2$byval_copy+1>>0]=HEAP8[$0+1>>0]|0;HEAP8[$tmpcast2$byval_copy+2>>0]=HEAP8[$0+2>>0]|0;HEAP8[$tmpcast2$byval_copy+3>>0]=HEAP8[$0+3>>0]|0; _ClearBackground($tmpcast2$byval_copy); - $7 = HEAP32[(19188)>>2]|0; + $7 = HEAP32[(19492)>>2]|0; $8 = (+($7|0)); HEAP32[$1>>2] = -1; - ;HEAP32[$font3$byval_copy>>2]=HEAP32[19168>>2]|0;HEAP32[$font3$byval_copy+4>>2]=HEAP32[19168+4>>2]|0;HEAP32[$font3$byval_copy+8>>2]=HEAP32[19168+8>>2]|0;HEAP32[$font3$byval_copy+12>>2]=HEAP32[19168+12>>2]|0;HEAP32[$font3$byval_copy+16>>2]=HEAP32[19168+16>>2]|0;HEAP32[$font3$byval_copy+20>>2]=HEAP32[19168+20>>2]|0;HEAP32[$font3$byval_copy+24>>2]=HEAP32[19168+24>>2]|0;HEAP32[$font3$byval_copy+28>>2]=HEAP32[19168+28>>2]|0; - ;HEAP32[$fontPosition3$byval_copy>>2]=HEAP32[19264>>2]|0;HEAP32[$fontPosition3$byval_copy+4>>2]=HEAP32[19264+4>>2]|0; + ;HEAP32[$font3$byval_copy>>2]=HEAP32[19472>>2]|0;HEAP32[$font3$byval_copy+4>>2]=HEAP32[19472+4>>2]|0;HEAP32[$font3$byval_copy+8>>2]=HEAP32[19472+8>>2]|0;HEAP32[$font3$byval_copy+12>>2]=HEAP32[19472+12>>2]|0;HEAP32[$font3$byval_copy+16>>2]=HEAP32[19472+16>>2]|0;HEAP32[$font3$byval_copy+20>>2]=HEAP32[19472+20>>2]|0;HEAP32[$font3$byval_copy+24>>2]=HEAP32[19472+24>>2]|0;HEAP32[$font3$byval_copy+28>>2]=HEAP32[19472+28>>2]|0; + ;HEAP32[$fontPosition3$byval_copy>>2]=HEAP32[19568>>2]|0;HEAP32[$fontPosition3$byval_copy+4>>2]=HEAP32[19568+4>>2]|0; ;HEAP8[$tmpcast2$byval_copy>>0]=HEAP8[$1>>0]|0;HEAP8[$tmpcast2$byval_copy+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$tmpcast2$byval_copy+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$tmpcast2$byval_copy+3>>0]=HEAP8[$1+3>>0]|0; _DrawTextEx($font3$byval_copy,4240,$fontPosition3$byval_copy,$8,-3,$tmpcast2$byval_copy); - $9 = HEAP32[(19220)>>2]|0; + $9 = HEAP32[(19524)>>2]|0; $10 = (+($9|0)); HEAP32[$2>>2] = -1; - ;HEAP32[$font3$byval_copy>>2]=HEAP32[19200>>2]|0;HEAP32[$font3$byval_copy+4>>2]=HEAP32[19200+4>>2]|0;HEAP32[$font3$byval_copy+8>>2]=HEAP32[19200+8>>2]|0;HEAP32[$font3$byval_copy+12>>2]=HEAP32[19200+12>>2]|0;HEAP32[$font3$byval_copy+16>>2]=HEAP32[19200+16>>2]|0;HEAP32[$font3$byval_copy+20>>2]=HEAP32[19200+20>>2]|0;HEAP32[$font3$byval_copy+24>>2]=HEAP32[19200+24>>2]|0;HEAP32[$font3$byval_copy+28>>2]=HEAP32[19200+28>>2]|0; - ;HEAP32[$fontPosition3$byval_copy>>2]=HEAP32[19272>>2]|0;HEAP32[$fontPosition3$byval_copy+4>>2]=HEAP32[19272+4>>2]|0; + ;HEAP32[$font3$byval_copy>>2]=HEAP32[19504>>2]|0;HEAP32[$font3$byval_copy+4>>2]=HEAP32[19504+4>>2]|0;HEAP32[$font3$byval_copy+8>>2]=HEAP32[19504+8>>2]|0;HEAP32[$font3$byval_copy+12>>2]=HEAP32[19504+12>>2]|0;HEAP32[$font3$byval_copy+16>>2]=HEAP32[19504+16>>2]|0;HEAP32[$font3$byval_copy+20>>2]=HEAP32[19504+20>>2]|0;HEAP32[$font3$byval_copy+24>>2]=HEAP32[19504+24>>2]|0;HEAP32[$font3$byval_copy+28>>2]=HEAP32[19504+28>>2]|0; + ;HEAP32[$fontPosition3$byval_copy>>2]=HEAP32[19576>>2]|0;HEAP32[$fontPosition3$byval_copy+4>>2]=HEAP32[19576+4>>2]|0; ;HEAP8[$tmpcast2$byval_copy>>0]=HEAP8[$2>>0]|0;HEAP8[$tmpcast2$byval_copy+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$tmpcast2$byval_copy+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$tmpcast2$byval_copy+3>>0]=HEAP8[$2+3>>0]|0; _DrawTextEx($font3$byval_copy,4290,$fontPosition3$byval_copy,$10,-2,$tmpcast2$byval_copy); - $11 = HEAP32[(19252)>>2]|0; + $11 = HEAP32[(19556)>>2]|0; $12 = (+($11|0)); HEAP32[$3>>2] = -1; - ;HEAP32[$font3$byval_copy>>2]=HEAP32[19232>>2]|0;HEAP32[$font3$byval_copy+4>>2]=HEAP32[19232+4>>2]|0;HEAP32[$font3$byval_copy+8>>2]=HEAP32[19232+8>>2]|0;HEAP32[$font3$byval_copy+12>>2]=HEAP32[19232+12>>2]|0;HEAP32[$font3$byval_copy+16>>2]=HEAP32[19232+16>>2]|0;HEAP32[$font3$byval_copy+20>>2]=HEAP32[19232+20>>2]|0;HEAP32[$font3$byval_copy+24>>2]=HEAP32[19232+24>>2]|0;HEAP32[$font3$byval_copy+28>>2]=HEAP32[19232+28>>2]|0; - ;HEAP32[$fontPosition3$byval_copy>>2]=HEAP32[19280>>2]|0;HEAP32[$fontPosition3$byval_copy+4>>2]=HEAP32[19280+4>>2]|0; + ;HEAP32[$font3$byval_copy>>2]=HEAP32[19536>>2]|0;HEAP32[$font3$byval_copy+4>>2]=HEAP32[19536+4>>2]|0;HEAP32[$font3$byval_copy+8>>2]=HEAP32[19536+8>>2]|0;HEAP32[$font3$byval_copy+12>>2]=HEAP32[19536+12>>2]|0;HEAP32[$font3$byval_copy+16>>2]=HEAP32[19536+16>>2]|0;HEAP32[$font3$byval_copy+20>>2]=HEAP32[19536+20>>2]|0;HEAP32[$font3$byval_copy+24>>2]=HEAP32[19536+24>>2]|0;HEAP32[$font3$byval_copy+28>>2]=HEAP32[19536+28>>2]|0; + ;HEAP32[$fontPosition3$byval_copy>>2]=HEAP32[19584>>2]|0;HEAP32[$fontPosition3$byval_copy+4>>2]=HEAP32[19584+4>>2]|0; ;HEAP8[$tmpcast2$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$tmpcast2$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$tmpcast2$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$tmpcast2$byval_copy+3>>0]=HEAP8[$3+3>>0]|0; _DrawTextEx($font3$byval_copy,4340,$fontPosition3$byval_copy,$12,2,$tmpcast2$byval_copy); _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -10706,13 +10756,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -11322,7 +11365,7 @@ function _ProcessGestureEvent($0) { $moveDownPosition$byval_copy11 = sp; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; - HEAP32[4823] = $2; + HEAP32[4899] = $2; $3 = ($2|0)<(2); $4 = HEAP32[$0>>2]|0; $5 = ($4|0)==(1); @@ -11335,7 +11378,7 @@ function _ProcessGestureEvent($0) { $92 = (($89) + 4)|0; $93 = $92; $94 = HEAP32[$93>>2]|0; - $95 = 18896; + $95 = 19200; $96 = $95; HEAP32[$96>>2] = $91; $97 = (($95) + 4)|0; @@ -11348,48 +11391,48 @@ function _ProcessGestureEvent($0) { $103 = (($100) + 4)|0; $104 = $103; $105 = HEAP32[$104>>2]|0; - $106 = 18936; + $106 = 19240; $107 = $106; HEAP32[$107>>2] = $102; $108 = (($106) + 4)|0; $109 = $108; HEAP32[$109>>2] = $105; - $110 = +HEAPF32[4734]; - $111 = +HEAPF32[4724]; + $110 = +HEAPF32[4810]; + $111 = +HEAPF32[4800]; $112 = $110 - $111; - HEAPF32[4736] = $112; - $113 = +HEAPF32[(18940)>>2]; - $114 = +HEAPF32[(18900)>>2]; + HEAPF32[4812] = $112; + $113 = +HEAPF32[(19244)>>2]; + $114 = +HEAPF32[(19204)>>2]; $115 = $113 - $114; - HEAPF32[(18948)>>2] = $115; - HEAP32[4822] = 4; + HEAPF32[(19252)>>2] = $115; + HEAP32[4898] = 4; STACKTOP = sp;return; } switch ($4|0) { case 2: { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18928>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18928+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18952>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18952+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19232>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19232+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19256>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19256+4>>2]|0; $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - HEAPF32[4828] = $116; - $117 = 18928; + HEAPF32[4904] = $116; + $117 = 19232; $118 = $117; $119 = HEAP32[$118>>2]|0; $120 = (($117) + 4)|0; $121 = $120; $122 = HEAP32[$121>>2]|0; - $123 = 18896; + $123 = 19200; $124 = $123; HEAP32[$124>>2] = $119; $125 = (($123) + 4)|0; $126 = $125; HEAP32[$126>>2] = $122; - $127 = 18952; + $127 = 19256; $128 = $127; $129 = HEAP32[$128>>2]|0; $130 = (($127) + 4)|0; $131 = $130; $132 = HEAP32[$131>>2]|0; - $133 = 18936; + $133 = 19240; $134 = $133; HEAP32[$134>>2] = $129; $135 = (($133) + 4)|0; @@ -11402,7 +11445,7 @@ function _ProcessGestureEvent($0) { $141 = (($138) + 4)|0; $142 = $141; $143 = HEAP32[$142>>2]|0; - $144 = 18928; + $144 = 19232; $145 = $144; HEAP32[$145>>2] = $140; $146 = (($144) + 4)|0; @@ -11415,27 +11458,27 @@ function _ProcessGestureEvent($0) { $152 = (($149) + 4)|0; $153 = $152; $154 = HEAP32[$153>>2]|0; - $155 = 18952; + $155 = 19256; $156 = $155; HEAP32[$156>>2] = $151; $157 = (($155) + 4)|0; $158 = $157; HEAP32[$158>>2] = $154; - $159 = +HEAPF32[4738]; - $160 = +HEAPF32[4732]; + $159 = +HEAPF32[4814]; + $160 = +HEAPF32[4808]; $161 = $159 - $160; - HEAPF32[4736] = $161; - $162 = +HEAPF32[(18956)>>2]; - $163 = +HEAPF32[(18932)>>2]; + HEAPF32[4812] = $161; + $162 = +HEAPF32[(19260)>>2]; + $163 = +HEAPF32[(19236)>>2]; $164 = $162 - $163; - HEAPF32[(18948)>>2] = $164; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18896>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18896+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18928>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18928+4>>2]|0; + HEAPF32[(19252)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19200>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19200+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19232>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19232+4>>2]|0; $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $166 = !($165 >= 0.004999999888241291); if ($166) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18936>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18936+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18952>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18952+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19240>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19240+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19256>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19256+4>>2]|0; $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $168 = !($167 >= 0.004999999888241291); if ($168) { @@ -11447,31 +11490,31 @@ function _ProcessGestureEvent($0) { label = 29; } if ((label|0) == 29) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18928>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18928+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18952>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18952+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19232>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19232+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19256>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19256+4>>2]|0; $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - $170 = +HEAPF32[4828]; + $170 = +HEAPF32[4904]; $171 = $169 - $170; $172 = $171 < 0.0; $$sink11 = $172 ? 256 : 512; $$sink16 = $$sink11; } - HEAP32[4822] = $$sink16; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18928>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18928+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18952>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18952+4>>2]|0; + HEAP32[4898] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19232>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19232+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19256>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19256+4>>2]|0; $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $174 = 360.0 - $173; - HEAPF32[4829] = $174; + HEAPF32[4905] = $174; STACKTOP = sp;return; break; } case 0: { - HEAPF32[4828] = 0.0; - HEAPF32[4829] = 0.0; - HEAPF32[4736] = 0.0; - HEAPF32[(18948)>>2] = 0.0; - HEAP32[4823] = 0; - HEAP32[4822] = 0; + HEAPF32[4904] = 0.0; + HEAPF32[4905] = 0.0; + HEAPF32[4812] = 0.0; + HEAPF32[(19252)>>2] = 0.0; + HEAP32[4899] = 0; + HEAP32[4898] = 0; STACKTOP = sp;return; break; } @@ -11481,22 +11524,22 @@ function _ProcessGestureEvent($0) { } } if ($5) { - $6 = HEAP32[4824]|0; + $6 = HEAP32[4900]|0; $7 = (($6) + 1)|0; - HEAP32[4824] = $7; - $8 = HEAP32[4822]|0; + HEAP32[4900] = $7; + $8 = HEAP32[4898]|0; $9 = ($8|0)==(0); $10 = ($6|0)>(0); $or$cond = $10 & $9; if ($or$cond) { $11 = ((($0)) + 24|0); - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18896>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18896+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19200>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19200+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $13 = $12 < 0.029999999329447746; if ($13) { - HEAP32[4822] = 2; - HEAP32[4824] = 0; + HEAP32[4898] = 2; + HEAP32[4900] = 0; } else { label = 6; } @@ -11504,8 +11547,8 @@ function _ProcessGestureEvent($0) { label = 6; } if ((label|0) == 6) { - HEAP32[4824] = 1; - HEAP32[4822] = 1; + HEAP32[4900] = 1; + HEAP32[4898] = 1; } $14 = ((($0)) + 24|0); $15 = $14; @@ -11514,19 +11557,19 @@ function _ProcessGestureEvent($0) { $18 = (($15) + 4)|0; $19 = $18; $20 = HEAP32[$19>>2]|0; - $21 = 18896; + $21 = 19200; $22 = $21; HEAP32[$22>>2] = $17; $23 = (($21) + 4)|0; $24 = $23; HEAP32[$24>>2] = $20; - $25 = 18904; + $25 = 19208; $26 = $25; HEAP32[$26>>2] = $17; $27 = (($25) + 4)|0; $28 = $27; HEAP32[$28>>2] = $20; - $29 = 18912; + $29 = 19216; $30 = $29; HEAP32[$30>>2] = $17; $31 = (($29) + 4)|0; @@ -11535,13 +11578,13 @@ function _ProcessGestureEvent($0) { $33 = ((($0)) + 8|0); $34 = HEAP32[$33>>2]|0; HEAP32[4] = $34; - HEAPF32[4730] = 0.0; - HEAPF32[(18924)>>2] = 0.0; + HEAPF32[4806] = 0.0; + HEAPF32[(19228)>>2] = 0.0; STACKTOP = sp;return; } switch ($4|0) { case 0: { - $35 = HEAP32[4822]|0; + $35 = HEAP32[4898]|0; $36 = ($35|0)==(8); if ($36) { $37 = ((($0)) + 24|0); @@ -11551,19 +11594,19 @@ function _ProcessGestureEvent($0) { $41 = (($38) + 4)|0; $42 = $41; $43 = HEAP32[$42>>2]|0; - $44 = 18912; + $44 = 19216; $45 = $44; HEAP32[$45>>2] = $40; $46 = (($44) + 4)|0; $47 = $46; HEAP32[$47>>2] = $43; } - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18896>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18896+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18912>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18912+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19200>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19200+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19216>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19216+4>>2]|0; $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $49 = $48 / 0.0; - HEAPF32[4825] = $49; - HEAP32[4826] = 0; + HEAPF32[4901] = $49; + HEAP32[4902] = 0; $50 = $49 > 5.0000002374872565E-4; if ($50) { $51 = HEAP32[4]|0; @@ -11571,11 +11614,11 @@ function _ProcessGestureEvent($0) { $53 = HEAP32[$52>>2]|0; $54 = ($51|0)==($53|0); if ($54) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18896>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18896+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18912>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18912+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19200>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19200+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19216>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19216+4>>2]|0; $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $56 = 360.0 - $55; - HEAPF32[4827] = $56; + HEAPF32[4903] = $56; $57 = $56 < 30.0; $58 = $56 > 330.0; $or$cond3 = $57 | $58; @@ -11606,22 +11649,22 @@ function _ProcessGestureEvent($0) { label = 16; } if ((label|0) == 16) { - HEAPF32[4825] = 0.0; - HEAPF32[4827] = 0.0; + HEAPF32[4901] = 0.0; + HEAPF32[4903] = 0.0; $$sink10 = 0; } - HEAP32[4822] = $$sink10; - HEAPF32[4726] = 0.0; - HEAPF32[(18908)>>2] = 0.0; - HEAP32[4823] = 0; + HEAP32[4898] = $$sink10; + HEAPF32[4802] = 0.0; + HEAPF32[(19212)>>2] = 0.0; + HEAP32[4899] = 0; STACKTOP = sp;return; break; } case 2: { - $65 = HEAP32[4826]|0; + $65 = HEAP32[4902]|0; $66 = ($65|0)==(0); if ($66) { - HEAP32[4826] = 1; + HEAP32[4902] = 1; } $67 = ((($0)) + 24|0); $68 = $67; @@ -11630,31 +11673,31 @@ function _ProcessGestureEvent($0) { $71 = (($68) + 4)|0; $72 = $71; $73 = HEAP32[$72>>2]|0; - $74 = 18928; + $74 = 19232; $75 = $74; HEAP32[$75>>2] = $70; $76 = (($74) + 4)|0; $77 = $76; HEAP32[$77>>2] = $73; - $78 = HEAP32[4822]|0; + $78 = HEAP32[4898]|0; $79 = ($78|0)==(4); if ($79) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[18896>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[18896+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[18928>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[18928+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[19200>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[19200+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[19232>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[19232+4>>2]|0; $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $81 = !($80 >= 0.014999999664723873); if (!($81)) { - HEAP32[4822] = 8; + HEAP32[4898] = 8; } } - $82 = +HEAPF32[4732]; - $83 = +HEAPF32[4726]; + $82 = +HEAPF32[4808]; + $83 = +HEAPF32[4802]; $84 = $82 - $83; - HEAPF32[4730] = $84; - $85 = +HEAPF32[(18932)>>2]; - $86 = +HEAPF32[(18908)>>2]; + HEAPF32[4806] = $84; + $85 = +HEAPF32[(19236)>>2]; + $86 = +HEAPF32[(19212)>>2]; $87 = $85 - $86; - HEAPF32[(18924)>>2] = $87; + HEAPF32[(19228)>>2] = $87; STACKTOP = sp;return; break; } @@ -11663,58 +11706,19 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4822]|0; + $0 = HEAP32[4898]|0; $$off = (($0) + -1)|0; $1 = ($$off>>>0)<(2); - $2 = HEAP32[4823]|0; + $2 = HEAP32[4899]|0; $3 = ($2|0)<(2); $or$cond3 = $1 & $3; if ($or$cond3) { - HEAP32[4822] = 4; + HEAP32[4898] = 4; } - $4 = HEAP32[4822]|0; + $4 = HEAP32[4898]|0; $5 = (($4) + -16)|0; $6 = $5 >>> 4; $7 = $5 << 28; @@ -11727,14 +11731,14 @@ function _UpdateGestures() { return; } } - HEAP32[4822] = 0; + HEAP32[4898] = 0; return; } function _GetMousePosition($0) { $0 = $0|0; var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = 18960; + $1 = 19264; $2 = $1; $3 = HEAP32[$2>>2]|0; $4 = (($1) + 4)|0; @@ -11751,13 +11755,13 @@ function _GetMousePosition($0) { function _GetScreenWidth() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4832]|0; + $0 = HEAP32[4908]|0; return ($0|0); } function _GetScreenHeight() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4831]|0; + $0 = HEAP32[4907]|0; return ($0|0); } function _InitWindow($0,$1,$2) { @@ -11769,7 +11773,7 @@ function _InitWindow($0,$1,$2) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; _TraceLog(0,4524,$vararg_buffer); - HEAP32[4834] = $2; + HEAP32[4910] = $2; _InitGraphicsDevice($0,$1); _LoadDefaultFont(); _InitTimer(); @@ -11782,15 +11786,15 @@ function _InitWindow($0,$1,$2) { (_emscripten_set_touchcancel_callback((4553|0),(0|0),1,(7|0))|0); (_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0); (_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0); - $3 = HEAP32[4832]|0; + $3 = HEAP32[4908]|0; $4 = (+($3|0)); $5 = $4 * 0.5; - HEAPF32[4740] = $5; - $6 = HEAP32[4831]|0; + HEAPF32[4816] = $5; + $6 = HEAP32[4907]|0; $7 = (+($6|0)); $8 = $7 * 0.5; - HEAPF32[(18964)>>2] = $8; - $9 = HEAP32[4835]|0; + HEAPF32[(19268)>>2] = $8; + $9 = HEAP32[4911]|0; $10 = ($9|0)==(0); if ($10) { STACKTOP = sp;return; @@ -11809,11 +11813,11 @@ function _TraceLog($0,$1,$varargs) { $2 = sp; switch ($0|0) { case 0: { - ;HEAP8[19000>>0]=HEAP8[9082>>0]|0;HEAP8[19000+1>>0]=HEAP8[9082+1>>0]|0;HEAP8[19000+2>>0]=HEAP8[9082+2>>0]|0;HEAP8[19000+3>>0]=HEAP8[9082+3>>0]|0;HEAP8[19000+4>>0]=HEAP8[9082+4>>0]|0;HEAP8[19000+5>>0]=HEAP8[9082+5>>0]|0;HEAP8[19000+6>>0]=HEAP8[9082+6>>0]|0; + ;HEAP8[19304>>0]=HEAP8[9082>>0]|0;HEAP8[19304+1>>0]=HEAP8[9082+1>>0]|0;HEAP8[19304+2>>0]=HEAP8[9082+2>>0]|0;HEAP8[19304+3>>0]=HEAP8[9082+3>>0]|0;HEAP8[19304+4>>0]=HEAP8[9082+4>>0]|0;HEAP8[19304+5>>0]=HEAP8[9082+5>>0]|0;HEAP8[19304+6>>0]=HEAP8[9082+6>>0]|0; break; } case 1: { - $3 = 19000; + $3 = 19304; $4 = $3; HEAP32[$4>>2] = 1330795077; $5 = (($3) + 4)|0; @@ -11822,11 +11826,11 @@ function _TraceLog($0,$1,$varargs) { break; } case 2: { - dest=19000; src=9089; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + dest=19304; src=9089; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); break; } case 3: { - $7 = 19000; + $7 = 19304; $8 = $7; HEAP32[$8>>2] = 1430406468; $9 = (($7) + 4)|0; @@ -11837,16 +11841,16 @@ function _TraceLog($0,$1,$varargs) { default: { } } - (_strcat(19000,$1)|0); - $strlen = (_strlen(19000)|0); - $endptr = (19000 + ($strlen)|0); + (_strcat(19304,$1)|0); + $strlen = (_strlen(19304)|0); + $endptr = (19304 + ($strlen)|0); HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; HEAP32[$2>>2] = $varargs; $11 = ($0|0)==(3); if ($11) { STACKTOP = sp;return; } - (_vprintf(19000,$2)|0); + (_vprintf(19304,$2)|0); $12 = ($0|0)==(1); if ($12) { _exit(1); @@ -11878,22 +11882,22 @@ function _InitGraphicsDevice($0,$1) { $vararg_buffer = sp; $2 = sp + 72|0; $3 = sp + 140|0; - HEAP32[4832] = $0; - HEAP32[4831] = $1; + HEAP32[4908] = $0; + HEAP32[4907] = $1; _MatrixIdentity($2); - dest=19416; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19720; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_glfwSetErrorCallback((2|0))|0); $4 = (_glfwInit()|0); $5 = ($4|0)==(0); if ($5) { _TraceLog(1,5224,$vararg_buffer); } - $6 = HEAP32[4832]|0; - HEAP32[4870] = $6; - $7 = HEAP32[4831]|0; - HEAP32[4871] = $7; + $6 = HEAP32[4908]|0; + HEAP32[4946] = $6; + $7 = HEAP32[4907]|0; + HEAP32[4947] = $7; _glfwDefaultWindowHints(); - $8 = HEAP8[22152]|0; + $8 = HEAP8[22456]|0; $9 = $8 & 4; $10 = ($9<<24>>24)==(0); if ($10) { @@ -11901,13 +11905,13 @@ function _InitGraphicsDevice($0,$1) { } else { _glfwWindowHint(131075,1); } - $11 = HEAP8[22152]|0; + $11 = HEAP8[22456]|0; $12 = $11 & 8; $13 = ($12<<24>>24)==(0); if (!($13)) { _glfwWindowHint(131077,1); } - $14 = HEAP8[22152]|0; + $14 = HEAP8[22456]|0; $15 = $14 & 32; $16 = ($15<<24>>24)==(0); if (!($16)) { @@ -11929,18 +11933,18 @@ function _InitGraphicsDevice($0,$1) { _glfwWindowHint(139270,0); } } - $21 = HEAP32[4872]|0; + $21 = HEAP32[4948]|0; $22 = ($21|0)==(0); if ($22) { - $47 = HEAP32[4832]|0; - $48 = HEAP32[4831]|0; - $49 = HEAP32[4834]|0; + $47 = HEAP32[4908]|0; + $48 = HEAP32[4907]|0; + $49 = HEAP32[4910]|0; $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); - HEAP32[4830] = $50; - $51 = HEAP32[4832]|0; - HEAP32[4873] = $51; - $52 = HEAP32[4831]|0; - HEAP32[4874] = $52; + HEAP32[4906] = $50; + $51 = HEAP32[4908]|0; + HEAP32[4949] = $51; + $52 = HEAP32[4907]|0; + HEAP32[4950] = $52; $54 = $50; } else { $23 = (_glfwGetPrimaryMonitor()|0); @@ -11949,9 +11953,9 @@ function _InitGraphicsDevice($0,$1) { $26 = ($25|0)>(0); L22: do { if ($26) { - $27 = HEAP32[4832]|0; + $27 = HEAP32[4908]|0; $28 = HEAP32[$$byval_copy>>2]|0; - $29 = HEAP32[4831]|0; + $29 = HEAP32[4907]|0; $$015 = 0; while(1) { $30 = (($24) + (($$015*24)|0)|0); @@ -11973,25 +11977,25 @@ function _InitGraphicsDevice($0,$1) { break L22; } } - HEAP32[4870] = $31; - HEAP32[4871] = $34; + HEAP32[4946] = $31; + HEAP32[4947] = $34; } } while(0); - $38 = HEAP32[4870]|0; - $39 = HEAP32[4871]|0; + $38 = HEAP32[4946]|0; + $39 = HEAP32[4947]|0; HEAP32[$vararg_buffer3>>2] = $38; $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr5>>2] = $39; _TraceLog(2,5275,$vararg_buffer3); - $40 = HEAP32[4870]|0; - $41 = HEAP32[4871]|0; + $40 = HEAP32[4946]|0; + $41 = HEAP32[4947]|0; _SetupFramebufferSize($40,$41); - $42 = HEAP32[4870]|0; - $43 = HEAP32[4871]|0; - $44 = HEAP32[4834]|0; + $42 = HEAP32[4946]|0; + $43 = HEAP32[4947]|0; + $44 = HEAP32[4910]|0; $45 = (_glfwGetPrimaryMonitor()|0); $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); - HEAP32[4830] = $46; + HEAP32[4906] = $46; $54 = $46; } $53 = ($54|0)==(0|0); @@ -12000,60 +12004,60 @@ function _InitGraphicsDevice($0,$1) { _TraceLog(1,5313,$vararg_buffer6); } else { _TraceLog(0,5346,$vararg_buffer8); - $55 = HEAP32[4873]|0; - $56 = HEAP32[4874]|0; + $55 = HEAP32[4949]|0; + $56 = HEAP32[4950]|0; HEAP32[$vararg_buffer10>>2] = $55; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $56; _TraceLog(0,5386,$vararg_buffer10); - $57 = HEAP32[4832]|0; - $58 = HEAP32[4831]|0; + $57 = HEAP32[4908]|0; + $58 = HEAP32[4907]|0; HEAP32[$vararg_buffer14>>2] = $57; $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); HEAP32[$vararg_ptr17>>2] = $58; _TraceLog(0,5407,$vararg_buffer14); - $59 = HEAP32[4875]|0; - $60 = HEAP32[4876]|0; + $59 = HEAP32[4951]|0; + $60 = HEAP32[4952]|0; HEAP32[$vararg_buffer18>>2] = $59; $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); HEAP32[$vararg_ptr21>>2] = $60; _TraceLog(0,5428,$vararg_buffer18); } - $61 = HEAP32[4830]|0; + $61 = HEAP32[4906]|0; (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); - $62 = HEAP32[4830]|0; + $62 = HEAP32[4906]|0; (_glfwSetCursorEnterCallback(($62|0),(3|0))|0); - $63 = HEAP32[4830]|0; + $63 = HEAP32[4906]|0; (_glfwSetKeyCallback(($63|0),(1|0))|0); - $64 = HEAP32[4830]|0; + $64 = HEAP32[4906]|0; (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); - $65 = HEAP32[4830]|0; + $65 = HEAP32[4906]|0; (_glfwSetCursorPosCallback(($65|0),(1|0))|0); - $66 = HEAP32[4830]|0; + $66 = HEAP32[4906]|0; (_glfwSetCharCallback(($66|0),(4|0))|0); - $67 = HEAP32[4830]|0; + $67 = HEAP32[4906]|0; (_glfwSetScrollCallback(($67|0),(2|0))|0); - $68 = HEAP32[4830]|0; + $68 = HEAP32[4906]|0; (_glfwSetWindowIconifyCallback(($68|0),(5|0))|0); - $69 = HEAP32[4830]|0; + $69 = HEAP32[4906]|0; _glfwMakeContextCurrent(($69|0)); _glfwSwapInterval(0); - $70 = HEAP8[22152]|0; + $70 = HEAP8[22456]|0; $71 = $70 & 64; $72 = ($71<<24>>24)==(0); if ($72) { - $73 = HEAP32[4832]|0; - $74 = HEAP32[4831]|0; + $73 = HEAP32[4908]|0; + $74 = HEAP32[4907]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4873]|0; - $76 = HEAP32[4875]|0; + $75 = HEAP32[4949]|0; + $76 = HEAP32[4951]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4874]|0; - $80 = HEAP32[4876]|0; + $79 = HEAP32[4950]|0; + $80 = HEAP32[4952]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12072,18 +12076,18 @@ function _InitGraphicsDevice($0,$1) { } _glfwSwapInterval(1); _TraceLog(0,5453,$vararg_buffer22); - $73 = HEAP32[4832]|0; - $74 = HEAP32[4831]|0; + $73 = HEAP32[4908]|0; + $74 = HEAP32[4907]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4873]|0; - $76 = HEAP32[4875]|0; + $75 = HEAP32[4949]|0; + $76 = HEAP32[4951]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4874]|0; - $80 = HEAP32[4876]|0; + $79 = HEAP32[4950]|0; + $80 = HEAP32[4952]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12111,7 +12115,7 @@ function _LoadDefaultFont() { $vararg_buffer = sp; $0 = sp + 4|0; $1 = sp + 24|0; - HEAP32[(19384)>>2] = 224; + HEAP32[(19688)>>2] = 224; $2 = (_malloc(65536)|0); _memset(($2|0),0,65536)|0; $$095104 = 0;$$096103 = 0; @@ -12152,27 +12156,27 @@ function _LoadDefaultFont() { _free($2); ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$$byval_copy1); - ;HEAP32[19360>>2]=HEAP32[$1>>2]|0;HEAP32[19360+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[19360+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[19360+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[19360+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[19664>>2]=HEAP32[$1>>2]|0;HEAP32[19664+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[19664+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[19664+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[19664+16>>2]=HEAP32[$1+16>>2]|0; ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($$byval_copy1); - $5 = HEAP32[(19384)>>2]|0; + $5 = HEAP32[(19688)>>2]|0; $6 = $5 << 5; $7 = (_malloc($6)|0); - HEAP32[(19388)>>2] = $7; + HEAP32[(19692)>>2] = $7; $8 = ($5|0)>(0); if (!($8)) { $$lcssa = $7; $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(19380)>>2] = $23; - $24 = HEAP32[4840]|0; + HEAP32[(19684)>>2] = $23; + $24 = HEAP32[4916]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4748,$vararg_buffer); STACKTOP = sp;return; } - $9 = HEAP32[(19364)>>2]|0; - $10 = HEAP32[(19384)>>2]|0; - $11 = HEAP32[(19388)>>2]|0; + $9 = HEAP32[(19668)>>2]|0; + $10 = HEAP32[(19688)>>2]|0; + $11 = HEAP32[(19692)>>2]|0; $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; while(1) { $25 = (($$0101) + 32)|0; @@ -12221,8 +12225,8 @@ function _LoadDefaultFont() { } $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(19380)>>2] = $23; - $24 = HEAP32[4840]|0; + HEAP32[(19684)>>2] = $23; + $24 = HEAP32[4916]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4748,$vararg_buffer); STACKTOP = sp;return; @@ -12233,7 +12237,7 @@ function _InitTimer() { $0 = (_time((0|0))|0); _srand($0); $1 = (+_GetTime()); - HEAPF64[2374] = $1; + HEAPF64[2412] = $1; return; } function _EmscriptenFullscreenChangeCallback($0,$1,$2) { @@ -12392,7 +12396,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $28 = (($25) + 4)|0; $29 = $28; $30 = HEAP32[$29>>2]|0; - $31 = 18976; + $31 = 19280; $32 = $31; HEAP32[$32>>2] = $27; $33 = (($31) + 4)|0; @@ -12405,7 +12409,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $39 = (($36) + 4)|0; $40 = $39; $41 = HEAP32[$40>>2]|0; - $42 = (18984); + $42 = (19288); $43 = $42; HEAP32[$43>>2] = $38; $44 = (($42) + 4)|0; @@ -12461,7 +12465,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) { } $9 = ((($1)) + 1300|0); $10 = HEAP32[$9>>2]|0; - $11 = (19344 + ($10<<2)|0); + $11 = (19648 + ($10<<2)|0); HEAP32[$11>>2] = $$sink; return 0; } @@ -12475,7 +12479,7 @@ function _SetTargetFPS($0) { $2 = (+($0|0)); $3 = 1.0 / $2; $$ = $1 ? 0.0 : $3; - HEAPF64[2371] = $$; + HEAPF64[2409] = $$; $4 = $3; $$op = $4 * 1000.0; $5 = $$op; @@ -12487,7 +12491,7 @@ function _SetTargetFPS($0) { function _LogoAnimation() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4835] = 0; + HEAP32[4911] = 0; return; } function _GetTime() { @@ -13063,7 +13067,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $5 = sp + 68|0; _glBindTexture(3553,0); HEAP32[$5>>2] = 0; - $6 = HEAP32[4848]|0; + $6 = HEAP32[4924]|0; $7 = ($6|0)==(0); $8 = $3 & -4; $switch = ($8|0)==(8); @@ -13073,7 +13077,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $9 = HEAP32[4849]|0; + $9 = HEAP32[4925]|0; $10 = ($9|0)==(0); $11 = ($3|0)==(12); $or$cond7 = $11 & $10; @@ -13082,7 +13086,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $12 = HEAP32[4850]|0; + $12 = HEAP32[4926]|0; $13 = ($12|0)==(0); $$off = (($3) + -13)|0; $14 = ($$off>>>0)<(2); @@ -13092,7 +13096,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $15 = HEAP32[4851]|0; + $15 = HEAP32[4927]|0; $16 = ($15|0)==(0); $$off92 = (($3) + -15)|0; $17 = ($$off92>>>0)<(2); @@ -13102,7 +13106,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $18 = HEAP32[4852]|0; + $18 = HEAP32[4928]|0; $19 = ($18|0)==(0); $$off93 = (($3) + -17)|0; $20 = ($$off93>>>0)<(2); @@ -13146,7 +13150,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 8: { - $22 = HEAP32[4848]|0; + $22 = HEAP32[4924]|0; $23 = ($22|0)==(0); if (!($23)) { _LoadCompressedTexture($0,$1,$2,$4,33776); @@ -13154,7 +13158,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 9: { - $24 = HEAP32[4848]|0; + $24 = HEAP32[4924]|0; $25 = ($24|0)==(0); if (!($25)) { _LoadCompressedTexture($0,$1,$2,$4,33777); @@ -13162,7 +13166,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 10: { - $26 = HEAP32[4848]|0; + $26 = HEAP32[4924]|0; $27 = ($26|0)==(0); if (!($27)) { _LoadCompressedTexture($0,$1,$2,$4,33778); @@ -13170,7 +13174,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 11: { - $28 = HEAP32[4848]|0; + $28 = HEAP32[4924]|0; $29 = ($28|0)==(0); if (!($29)) { _LoadCompressedTexture($0,$1,$2,$4,33779); @@ -13178,7 +13182,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 12: { - $30 = HEAP32[4849]|0; + $30 = HEAP32[4925]|0; $31 = ($30|0)==(0); if (!($31)) { _LoadCompressedTexture($0,$1,$2,$4,36196); @@ -13186,7 +13190,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 13: { - $32 = HEAP32[4850]|0; + $32 = HEAP32[4926]|0; $33 = ($32|0)==(0); if (!($33)) { _LoadCompressedTexture($0,$1,$2,$4,37492); @@ -13194,7 +13198,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 14: { - $34 = HEAP32[4850]|0; + $34 = HEAP32[4926]|0; $35 = ($34|0)==(0); if (!($35)) { _LoadCompressedTexture($0,$1,$2,$4,37496); @@ -13202,7 +13206,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 15: { - $36 = HEAP32[4851]|0; + $36 = HEAP32[4927]|0; $37 = ($36|0)==(0); if (!($37)) { _LoadCompressedTexture($0,$1,$2,$4,35840); @@ -13210,7 +13214,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 16: { - $38 = HEAP32[4851]|0; + $38 = HEAP32[4927]|0; $39 = ($38|0)==(0); if (!($39)) { _LoadCompressedTexture($0,$1,$2,$4,35842); @@ -13218,7 +13222,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 17: { - $40 = HEAP32[4852]|0; + $40 = HEAP32[4928]|0; $41 = ($40|0)==(0); if (!($41)) { _LoadCompressedTexture($0,$1,$2,$4,37808); @@ -13226,7 +13230,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 18: { - $42 = HEAP32[4852]|0; + $42 = HEAP32[4928]|0; $43 = ($42|0)==(0); if (!($43)) { _LoadCompressedTexture($0,$1,$2,$4,37815); @@ -13238,7 +13242,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { } } } while(0); - $44 = HEAP32[4853]|0; + $44 = HEAP32[4929]|0; $45 = ($44|0)==(0); if ($45) { _glTexParameteri(3553,10242,33071); @@ -13584,20 +13588,20 @@ function _SetupFramebufferSize($0,$1) { $vararg_buffer4 = sp + 16|0; $vararg_buffer = sp; $2 = sp + 40|0; - $3 = HEAP32[4832]|0; + $3 = HEAP32[4908]|0; $4 = ($3|0)>($0|0); if (!($4)) { - $5 = HEAP32[4831]|0; + $5 = HEAP32[4907]|0; $6 = ($5|0)>($1|0); if (!($6)) { $30 = ($3|0)<($0|0); $31 = ($5|0)<($1|0); $or$cond = $30 | $31; if (!($or$cond)) { - HEAP32[4873] = $3; - HEAP32[4874] = $5; - HEAP32[4875] = 0; - HEAP32[4876] = 0; + HEAP32[4949] = $3; + HEAP32[4950] = $5; + HEAP32[4951] = 0; + HEAP32[4952] = 0; STACKTOP = sp;return; } HEAP32[$vararg_buffer8>>2] = $3; @@ -13611,9 +13615,9 @@ function _SetupFramebufferSize($0,$1) { $32 = (+($0|0)); $33 = (+($1|0)); $34 = $32 / $33; - $35 = HEAP32[4832]|0; + $35 = HEAP32[4908]|0; $36 = (+($35|0)); - $37 = HEAP32[4831]|0; + $37 = HEAP32[4907]|0; $38 = (+($37|0)); $39 = $36 / $38; $40 = !($34 <= $39); @@ -13621,26 +13625,26 @@ function _SetupFramebufferSize($0,$1) { $44 = $34 * $38; $roundf = (+_roundf((+$44))); $45 = (~~(($roundf))); - HEAP32[4873] = $45; - HEAP32[4874] = $37; + HEAP32[4949] = $45; + HEAP32[4950] = $37; $46 = (($45) - ($35))|0; - HEAP32[4875] = $46; + HEAP32[4951] = $46; $$sink1 = 0; } else { - HEAP32[4873] = $35; + HEAP32[4949] = $35; $41 = $36 / $34; $roundf38 = (+_roundf((+$41))); $42 = (~~(($roundf38))); - HEAP32[4874] = $42; - HEAP32[4875] = 0; + HEAP32[4950] = $42; + HEAP32[4951] = 0; $43 = (($42) - ($37))|0; $$sink1 = $43; } - HEAP32[4876] = $$sink1; + HEAP32[4952] = $$sink1; STACKTOP = sp;return; } } - $7 = HEAP32[4831]|0; + $7 = HEAP32[4907]|0; HEAP32[$vararg_buffer>>2] = $3; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $7; @@ -13650,11 +13654,11 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr3>>2] = $1; _TraceLog(2,8835,$vararg_buffer); $8 = (+($0|0)); - $9 = HEAP32[4832]|0; + $9 = HEAP32[4908]|0; $10 = (+($9|0)); $11 = $8 / $10; $12 = (+($1|0)); - $13 = HEAP32[4831]|0; + $13 = HEAP32[4907]|0; $14 = (+($13|0)); $15 = $12 / $14; $16 = !($11 <= $15); @@ -13662,33 +13666,33 @@ function _SetupFramebufferSize($0,$1) { $22 = $10 * $15; $roundf39 = (+_roundf((+$22))); $23 = (~~(($roundf39))); - HEAP32[4873] = $23; - HEAP32[4874] = $1; + HEAP32[4949] = $23; + HEAP32[4950] = $1; $24 = (($0) - ($23))|0; - HEAP32[4875] = $24; + HEAP32[4951] = $24; $$sink = 0; } else { - HEAP32[4873] = $0; - $17 = HEAP32[4831]|0; + HEAP32[4949] = $0; + $17 = HEAP32[4907]|0; $18 = (+($17|0)); $19 = $11 * $18; $roundf40 = (+_roundf((+$19))); $20 = (~~(($roundf40))); - HEAP32[4874] = $20; - HEAP32[4875] = 0; + HEAP32[4950] = $20; + HEAP32[4951] = 0; $21 = (($1) - ($20))|0; $$sink = $21; } - HEAP32[4876] = $$sink; - $25 = HEAP32[4873]|0; + HEAP32[4952] = $$sink; + $25 = HEAP32[4949]|0; $26 = (+($25|0)); - $27 = HEAP32[4832]|0; + $27 = HEAP32[4908]|0; $28 = (+($27|0)); $29 = $26 / $28; _MatrixScale($2,$29,$29,$29); - dest=19416; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4873] = $0; - HEAP32[4874] = $1; + dest=19720; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4949] = $0; + HEAP32[4950] = $1; HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $1; @@ -13710,10 +13714,10 @@ function _WindowSizeCallback($0,$1,$2) { _rlMatrixMode(5888); _rlLoadIdentity(); _rlClearScreenBuffers(); - HEAP32[4832] = $1; - HEAP32[4831] = $2; - HEAP32[4873] = $1; - HEAP32[4874] = $2; + HEAP32[4908] = $1; + HEAP32[4907] = $2; + HEAP32[4949] = $1; + HEAP32[4950] = $2; return; } function _CursorEnterCallback($0,$1) { @@ -13740,7 +13744,7 @@ function _KeyCallback($0,$1,$2,$3,$4) { return; } $8 = $3&255; - $9 = (22159 + ($1)|0); + $9 = (22463 + ($1)|0); HEAP8[$9>>0] = $8; if (!($7)) { return; @@ -13761,7 +13765,7 @@ function _MouseButtonCallback($0,$1,$2,$3) { $4 = sp + 8|0; $5 = sp; $6 = $2&255; - $7 = (22153 + ($1)|0); + $7 = (22457 + ($1)|0); HEAP8[$7>>0] = $6; $8 = (_IsMouseButtonPressed(0)|0); $9 = ($8|0)==(0); @@ -13840,7 +13844,7 @@ function _MouseCursorPosCallback($0,$1,$2) { $12 = (($9) + 4)|0; $13 = $12; $14 = HEAP32[$13>>2]|0; - $15 = 18976; + $15 = 19280; $16 = $15; HEAP32[$16>>2] = $11; $17 = (($15) + 4)|0; @@ -13875,7 +13879,7 @@ function _ScrollCallback($0,$1,$2) { var $3 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = (~~(($2))); - HEAP32[5246] = $3; + HEAP32[5322] = $3; return; } function _WindowIconifyCallback($0,$1) { @@ -13885,7 +13889,7 @@ function _WindowIconifyCallback($0,$1) { sp = STACKTOP; $2 = ($1|0)!=(0); $$sink = $2&1; - HEAP32[5245] = $$sink; + HEAP32[5321] = $$sink; return; } function _rlglInit($0,$1) { @@ -13966,18 +13970,18 @@ function _rlglInit($0,$1) { $25 = (_strcmp($24,5585)|0); $26 = ($25|0)==(0); if ($26) { - HEAP32[4911] = 1; + HEAP32[4987] = 1; $27 = (_eglGetProcAddress((5612|0))|0); - HEAP32[4912] = $27; + HEAP32[4988] = $27; $28 = (_eglGetProcAddress((5633|0))|0); - HEAP32[4913] = $28; + HEAP32[4989] = $28; $29 = (_eglGetProcAddress((5654|0))|0); - HEAP32[4914] = $29; + HEAP32[4990] = $29; } $30 = (_strcmp($24,5678)|0); $31 = ($30|0)==(0); if ($31) { - HEAP32[4853] = 1; + HEAP32[4929] = 1; } $32 = (_strcmp($24,5698)|0); $33 = ($32|0)==(0); @@ -13999,7 +14003,7 @@ function _rlglInit($0,$1) { } if ((label|0) == 12) { label = 0; - HEAP32[4848] = 1; + HEAP32[4924] = 1; } $39 = (_strcmp($24,5803)|0); $40 = ($39|0)==(0); @@ -14015,35 +14019,35 @@ function _rlglInit($0,$1) { } if ((label|0) == 15) { label = 0; - HEAP32[4849] = 1; + HEAP32[4925] = 1; } $44 = HEAP32[$23>>2]|0; $45 = (_strcmp($44,5872)|0); $46 = ($45|0)==(0); if ($46) { - HEAP32[4850] = 1; + HEAP32[4926] = 1; } $47 = (_strcmp($44,5897)|0); $48 = ($47|0)==(0); if ($48) { - HEAP32[4851] = 1; + HEAP32[4927] = 1; } $49 = (_strcmp($44,5930)|0); $50 = ($49|0)==(0); if ($50) { - HEAP32[4852] = 1; + HEAP32[4928] = 1; } $51 = (_strcmp($44,5966)|0); $52 = ($51|0)==(0); if ($52) { - HEAP32[4915] = 1; - _glGetFloatv(34047,(19664|0)); + HEAP32[4991] = 1; + _glGetFloatv(34047,(19968|0)); } $53 = HEAP32[$23>>2]|0; $54 = (_strcmp($53,6000)|0); $55 = ($54|0)==(0); if ($55) { - HEAP32[4917] = 1; + HEAP32[4993] = 1; } $56 = (($$06167) + 1)|0; $exitcond70 = ($56|0)==($19|0); @@ -14054,61 +14058,61 @@ function _rlglInit($0,$1) { } } } - $21 = HEAP32[4911]|0; + $21 = HEAP32[4987]|0; $22 = ($21|0)==(0); if ($22) { _TraceLog(2,6103,$vararg_buffer15); } else { _TraceLog(0,6028,$vararg_buffer13); } - $57 = HEAP32[4853]|0; + $57 = HEAP32[4929]|0; $58 = ($57|0)==(0); if ($58) { _TraceLog(2,6239,$vararg_buffer19); } else { _TraceLog(0,6164,$vararg_buffer17); } - $59 = HEAP32[4848]|0; + $59 = HEAP32[4924]|0; $60 = ($59|0)==(0); if (!($60)) { _TraceLog(0,6331,$vararg_buffer21); } - $61 = HEAP32[4849]|0; + $61 = HEAP32[4925]|0; $62 = ($61|0)==(0); if (!($62)) { _TraceLog(0,6377,$vararg_buffer23); } - $63 = HEAP32[4850]|0; + $63 = HEAP32[4926]|0; $64 = ($63|0)==(0); if (!($64)) { _TraceLog(0,6424,$vararg_buffer25); } - $65 = HEAP32[4851]|0; + $65 = HEAP32[4927]|0; $66 = ($65|0)==(0); if (!($66)) { _TraceLog(0,6475,$vararg_buffer27); } - $67 = HEAP32[4852]|0; + $67 = HEAP32[4928]|0; $68 = ($67|0)==(0); if (!($68)) { _TraceLog(0,6522,$vararg_buffer29); } - $69 = HEAP32[4915]|0; + $69 = HEAP32[4991]|0; $70 = ($69|0)==(0); if (!($70)) { - $71 = +HEAPF32[4916]; + $71 = +HEAPF32[4992]; $72 = $71; HEAPF64[$vararg_buffer31>>3] = $72; _TraceLog(0,6569,$vararg_buffer31); } - $73 = HEAP32[4917]|0; + $73 = HEAP32[4993]|0; $74 = ($73|0)==(0); if (!($74)) { _TraceLog(0,6635,$vararg_buffer34); } HEAP32[$vararg_buffer10>>2] = -1; $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); - HEAP32[4918] = $75; + HEAP32[4994] = $75; $76 = ($75|0)==(0); if ($76) { _TraceLog(2,6739,$vararg_buffer39); @@ -14117,14 +14121,14 @@ function _rlglInit($0,$1) { _TraceLog(0,6688,$vararg_buffer36); } _LoadDefaultShader($2); - dest=19676; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=19732; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19980; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=20036; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _LoadDefaultBuffers(); $77 = (_malloc(49152)|0); - HEAP32[4947] = $77; + HEAP32[5023] = $77; $$06066 = 0; while(1) { - $79 = HEAP32[4947]|0; + $79 = HEAP32[5023]|0; $80 = (($79) + (($$06066*12)|0)|0); _VectorZero($3); ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; @@ -14137,7 +14141,7 @@ function _rlglInit($0,$1) { } } $78 = (_malloc(36864)|0); - HEAP32[4948] = $78; + HEAP32[5024] = $78; $$05965 = 0; while(1) { $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); @@ -14152,48 +14156,48 @@ function _rlglInit($0,$1) { $$05965 = $84; } } - HEAP32[4949] = 1; - $85 = HEAP32[4918]|0; + HEAP32[5025] = 1; + $85 = HEAP32[4994]|0; $86 = ((($78)) + 8|0); HEAP32[$86>>2] = $85; - HEAP32[4950] = 4; + HEAP32[5026] = 4; _MatrixIdentity($4); - dest=19804; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=20108; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19868); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20172); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19932); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20236); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(19996); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20300); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20060); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20364); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20124); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20428); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20188); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20492); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20252); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20556); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20316); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20620); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20380); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20684); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20444); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20748); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20508); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20812); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20572); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20876); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20636); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(20940); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20700); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(21004); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(20764); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(21068); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($5); - dest=19512; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19816; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($6); - dest=19576; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4877] = 19576; + dest=19880; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4953] = 19880; _glDepthFunc(515); _glDisable(2929); _glBlendFunc(770,771); @@ -14204,21 +14208,21 @@ function _rlglInit($0,$1) { _glClearColor(0.0,0.0,0.0,1.0); _glClearDepthf(1.0); _glClear(16640); - HEAP32[5207] = $0; - HEAP32[5208] = $1; + HEAP32[5283] = $0; + HEAP32[5284] = $1; _TraceLog(0,6778,$vararg_buffer41); STACKTOP = sp;return; } function _SetupViewport() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4875]|0; + $0 = HEAP32[4951]|0; $1 = (($0|0) / 2)&-1; - $2 = HEAP32[4876]|0; + $2 = HEAP32[4952]|0; $3 = (($2|0) / 2)&-1; - $4 = HEAP32[4873]|0; + $4 = HEAP32[4949]|0; $5 = (($4) - ($0))|0; - $6 = HEAP32[4874]|0; + $6 = HEAP32[4950]|0; $7 = (($6) - ($2))|0; _rlViewport($1,$3,$5,$7); return; @@ -14229,12 +14233,12 @@ function _rlMatrixMode($0) { sp = STACKTOP; switch ($0|0) { case 5889: { - $modelview$sink = 19512; + $modelview$sink = 19816; label = 3; break; } case 5888: { - $modelview$sink = 19576; + $modelview$sink = 19880; label = 3; break; } @@ -14242,9 +14246,9 @@ function _rlMatrixMode($0) { } } if ((label|0) == 3) { - HEAP32[4877] = $modelview$sink; + HEAP32[4953] = $modelview$sink; } - HEAP32[4910] = $0; + HEAP32[4986] = $0; return; } function _rlLoadIdentity() { @@ -14252,7 +14256,7 @@ function _rlLoadIdentity() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $0 = sp; - $1 = HEAP32[4877]|0; + $1 = HEAP32[4953]|0; _MatrixIdentity($0); dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; @@ -14273,7 +14277,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[4877]|0; + $8 = HEAP32[4953]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -14370,15 +14374,15 @@ function _LoadDefaultBuffers() { $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $0 = (_malloc(24576)|0); - HEAP32[(20848)>>2] = $0; + HEAP32[(21152)>>2] = $0; $1 = (_malloc(8192)|0); - HEAP32[(20856)>>2] = $1; - HEAP32[(20852)>>2] = 0; - HEAP32[(20860)>>2] = 0; + HEAP32[(21160)>>2] = $1; + HEAP32[(21156)>>2] = 0; + HEAP32[(21164)>>2] = 0; _memset(($0|0),0,24576)|0; $$05972 = 0; while(1) { - $2 = HEAP32[(20856)>>2]|0; + $2 = HEAP32[(21160)>>2]|0; $3 = (($2) + ($$05972)|0); HEAP8[$3>>0] = 0; $4 = (($$05972) + 1)|0; @@ -14389,19 +14393,19 @@ function _LoadDefaultBuffers() { $$05972 = $4; } } - HEAP32[5209] = 0; - HEAP32[(20844)>>2] = 0; - HEAP32[(20840)>>2] = 0; + HEAP32[5285] = 0; + HEAP32[(21148)>>2] = 0; + HEAP32[(21144)>>2] = 0; $5 = (_malloc(73728)|0); - HEAP32[(20896)>>2] = $5; + HEAP32[(21200)>>2] = $5; $6 = (_malloc(24576)|0); - HEAP32[(20904)>>2] = $6; - HEAP32[(20900)>>2] = 0; - HEAP32[(20908)>>2] = 0; + HEAP32[(21208)>>2] = $6; + HEAP32[(21204)>>2] = 0; + HEAP32[(21212)>>2] = 0; _memset(($5|0),0,73728)|0; $$05770 = 0; while(1) { - $7 = HEAP32[(20904)>>2]|0; + $7 = HEAP32[(21208)>>2]|0; $8 = (($7) + ($$05770)|0); HEAP8[$8>>0] = 0; $9 = (($$05770) + 1)|0; @@ -14412,24 +14416,24 @@ function _LoadDefaultBuffers() { $$05770 = $9; } } - HEAP32[5221] = 0; - HEAP32[(20892)>>2] = 0; - HEAP32[(20888)>>2] = 0; + HEAP32[5297] = 0; + HEAP32[(21196)>>2] = 0; + HEAP32[(21192)>>2] = 0; $10 = (_malloc(49152)|0); - HEAP32[(20944)>>2] = $10; + HEAP32[(21248)>>2] = $10; $11 = (_malloc(32768)|0); - HEAP32[(20948)>>2] = $11; + HEAP32[(21252)>>2] = $11; $12 = (_malloc(16384)|0); - HEAP32[(20952)>>2] = $12; + HEAP32[(21256)>>2] = $12; $13 = (_malloc(12288)|0); - HEAP32[(20956)>>2] = $13; - $14 = HEAP32[(20944)>>2]|0; + HEAP32[(21260)>>2] = $13; + $14 = HEAP32[(21248)>>2]|0; _memset(($14|0),0,49152)|0; - $15 = HEAP32[(20948)>>2]|0; + $15 = HEAP32[(21252)>>2]|0; _memset(($15|0),0,32768)|0; $$05467 = 0; while(1) { - $17 = HEAP32[(20952)>>2]|0; + $17 = HEAP32[(21256)>>2]|0; $18 = (($17) + ($$05467)|0); HEAP8[$18>>0] = 0; $19 = (($$05467) + 1)|0; @@ -14440,7 +14444,7 @@ function _LoadDefaultBuffers() { $$05467 = $19; } } - $16 = HEAP32[(20956)>>2]|0; + $16 = HEAP32[(21260)>>2]|0; $$05365 = 0;$$066 = 0; while(1) { $22 = $$05365 << 2; @@ -14477,140 +14481,140 @@ function _LoadDefaultBuffers() { $$05365 = $41;$$066 = $42; } } - HEAP32[5233] = 0; - HEAP32[(20936)>>2] = 0; - HEAP32[(20940)>>2] = 0; + HEAP32[5309] = 0; + HEAP32[(21240)>>2] = 0; + HEAP32[(21244)>>2] = 0; _TraceLog(0,6825,$vararg_buffer); - $20 = HEAP32[4911]|0; + $20 = HEAP32[4987]|0; $21 = ($20|0)==(0); if (!($21)) { - $43 = HEAP32[4912]|0; - FUNCTION_TABLE_vii[$43 & 63](1,(20864)); - $44 = HEAP32[4913]|0; - $45 = HEAP32[(20864)>>2]|0; + $43 = HEAP32[4988]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(21168)); + $44 = HEAP32[4989]|0; + $45 = HEAP32[(21168)>>2]|0; FUNCTION_TABLE_vi[$44 & 31]($45); } - _glGenBuffers(2,((20868)|0)); - $46 = HEAP32[(20868)>>2]|0; + _glGenBuffers(2,((21172)|0)); + $46 = HEAP32[(21172)>>2]|0; _glBindBuffer(34962,($46|0)); - $47 = HEAP32[(20848)>>2]|0; + $47 = HEAP32[(21152)>>2]|0; _glBufferData(34962,24576,($47|0),35048); - $48 = HEAP32[(19736)>>2]|0; + $48 = HEAP32[(20040)>>2]|0; _glEnableVertexAttribArray(($48|0)); - $49 = HEAP32[(19736)>>2]|0; + $49 = HEAP32[(20040)>>2]|0; _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); - _glGenBuffers(2,((20872)|0)); - $50 = HEAP32[(20872)>>2]|0; + _glGenBuffers(2,((21176)|0)); + $50 = HEAP32[(21176)>>2]|0; _glBindBuffer(34962,($50|0)); - $51 = HEAP32[(20856)>>2]|0; + $51 = HEAP32[(21160)>>2]|0; _glBufferData(34962,8192,($51|0),35048); - $52 = HEAP32[(19756)>>2]|0; + $52 = HEAP32[(20060)>>2]|0; _glEnableVertexAttribArray(($52|0)); - $53 = HEAP32[(19756)>>2]|0; + $53 = HEAP32[(20060)>>2]|0; _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); - $54 = HEAP32[4911]|0; + $54 = HEAP32[4987]|0; $55 = ($54|0)==(0); if ($55) { - $57 = HEAP32[(20868)>>2]|0; - $58 = HEAP32[(20872)>>2]|0; + $57 = HEAP32[(21172)>>2]|0; + $58 = HEAP32[(21176)>>2]|0; HEAP32[$vararg_buffer3>>2] = $57; $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr6>>2] = $58; _TraceLog(0,6963,$vararg_buffer3); } else { - $56 = HEAP32[(20864)>>2]|0; + $56 = HEAP32[(21168)>>2]|0; HEAP32[$vararg_buffer1>>2] = $56; _TraceLog(0,6898,$vararg_buffer1); } - $59 = HEAP32[4911]|0; + $59 = HEAP32[4987]|0; $60 = ($59|0)==(0); if (!($60)) { - $61 = HEAP32[4912]|0; - FUNCTION_TABLE_vii[$61 & 63](1,(20912)); - $62 = HEAP32[4913]|0; - $63 = HEAP32[(20912)>>2]|0; + $61 = HEAP32[4988]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(21216)); + $62 = HEAP32[4989]|0; + $63 = HEAP32[(21216)>>2]|0; FUNCTION_TABLE_vi[$62 & 31]($63); } - _glGenBuffers(1,((20916)|0)); - $64 = HEAP32[(20916)>>2]|0; + _glGenBuffers(1,((21220)|0)); + $64 = HEAP32[(21220)>>2]|0; _glBindBuffer(34962,($64|0)); - $65 = HEAP32[(20896)>>2]|0; + $65 = HEAP32[(21200)>>2]|0; _glBufferData(34962,73728,($65|0),35048); - $66 = HEAP32[(19736)>>2]|0; + $66 = HEAP32[(20040)>>2]|0; _glEnableVertexAttribArray(($66|0)); - $67 = HEAP32[(19736)>>2]|0; + $67 = HEAP32[(20040)>>2]|0; _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((20920)|0)); - $68 = HEAP32[(20920)>>2]|0; + _glGenBuffers(1,((21224)|0)); + $68 = HEAP32[(21224)>>2]|0; _glBindBuffer(34962,($68|0)); - $69 = HEAP32[(20904)>>2]|0; + $69 = HEAP32[(21208)>>2]|0; _glBufferData(34962,24576,($69|0),35048); - $70 = HEAP32[(19756)>>2]|0; + $70 = HEAP32[(20060)>>2]|0; _glEnableVertexAttribArray(($70|0)); - $71 = HEAP32[(19756)>>2]|0; + $71 = HEAP32[(20060)>>2]|0; _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); - $72 = HEAP32[4911]|0; + $72 = HEAP32[4987]|0; $73 = ($72|0)==(0); if ($73) { - $75 = HEAP32[(20916)>>2]|0; - $76 = HEAP32[(20920)>>2]|0; + $75 = HEAP32[(21220)>>2]|0; + $76 = HEAP32[(21224)>>2]|0; HEAP32[$vararg_buffer10>>2] = $75; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $76; _TraceLog(0,7109,$vararg_buffer10); } else { - $74 = HEAP32[(20912)>>2]|0; + $74 = HEAP32[(21216)>>2]|0; HEAP32[$vararg_buffer7>>2] = $74; _TraceLog(0,7040,$vararg_buffer7); } - $77 = HEAP32[4911]|0; + $77 = HEAP32[4987]|0; $78 = ($77|0)==(0); if (!($78)) { - $79 = HEAP32[4912]|0; - FUNCTION_TABLE_vii[$79 & 63](1,(20960)); - $80 = HEAP32[4913]|0; - $81 = HEAP32[(20960)>>2]|0; + $79 = HEAP32[4988]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(21264)); + $80 = HEAP32[4989]|0; + $81 = HEAP32[(21264)>>2]|0; FUNCTION_TABLE_vi[$80 & 31]($81); } - _glGenBuffers(1,((20964)|0)); - $82 = HEAP32[(20964)>>2]|0; + _glGenBuffers(1,((21268)|0)); + $82 = HEAP32[(21268)>>2]|0; _glBindBuffer(34962,($82|0)); - $83 = HEAP32[(20944)>>2]|0; + $83 = HEAP32[(21248)>>2]|0; _glBufferData(34962,49152,($83|0),35048); - $84 = HEAP32[(19736)>>2]|0; + $84 = HEAP32[(20040)>>2]|0; _glEnableVertexAttribArray(($84|0)); - $85 = HEAP32[(19736)>>2]|0; + $85 = HEAP32[(20040)>>2]|0; _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((20968)|0)); - $86 = HEAP32[(20968)>>2]|0; + _glGenBuffers(1,((21272)|0)); + $86 = HEAP32[(21272)>>2]|0; _glBindBuffer(34962,($86|0)); - $87 = HEAP32[(20948)>>2]|0; + $87 = HEAP32[(21252)>>2]|0; _glBufferData(34962,32768,($87|0),35048); - $88 = HEAP32[(19740)>>2]|0; + $88 = HEAP32[(20044)>>2]|0; _glEnableVertexAttribArray(($88|0)); - $89 = HEAP32[(19740)>>2]|0; + $89 = HEAP32[(20044)>>2]|0; _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); - _glGenBuffers(1,((20972)|0)); - $90 = HEAP32[(20972)>>2]|0; + _glGenBuffers(1,((21276)|0)); + $90 = HEAP32[(21276)>>2]|0; _glBindBuffer(34962,($90|0)); - $91 = HEAP32[(20952)>>2]|0; + $91 = HEAP32[(21256)>>2]|0; _glBufferData(34962,16384,($91|0),35048); - $92 = HEAP32[(19756)>>2]|0; + $92 = HEAP32[(20060)>>2]|0; _glEnableVertexAttribArray(($92|0)); - $93 = HEAP32[(19756)>>2]|0; + $93 = HEAP32[(20060)>>2]|0; _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); - _glGenBuffers(1,((20976)|0)); - $94 = HEAP32[(20976)>>2]|0; + _glGenBuffers(1,((21280)|0)); + $94 = HEAP32[(21280)>>2]|0; _glBindBuffer(34963,($94|0)); - $95 = HEAP32[(20956)>>2]|0; + $95 = HEAP32[(21260)>>2]|0; _glBufferData(34963,12288,($95|0),35044); - $96 = HEAP32[4911]|0; + $96 = HEAP32[4987]|0; $97 = ($96|0)==(0); if ($97) { - $99 = HEAP32[(20964)>>2]|0; - $100 = HEAP32[(20968)>>2]|0; - $101 = HEAP32[(20972)>>2]|0; - $102 = HEAP32[(20976)>>2]|0; + $99 = HEAP32[(21268)>>2]|0; + $100 = HEAP32[(21272)>>2]|0; + $101 = HEAP32[(21276)>>2]|0; + $102 = HEAP32[(21280)>>2]|0; HEAP32[$vararg_buffer17>>2] = $99; $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); HEAP32[$vararg_ptr20>>2] = $100; @@ -14620,16 +14624,16 @@ function _LoadDefaultBuffers() { HEAP32[$vararg_ptr22>>2] = $102; _TraceLog(0,7255,$vararg_buffer17); } else { - $98 = HEAP32[(20960)>>2]|0; + $98 = HEAP32[(21264)>>2]|0; HEAP32[$vararg_buffer14>>2] = $98; _TraceLog(0,7190,$vararg_buffer14); } - $103 = HEAP32[4911]|0; + $103 = HEAP32[4987]|0; $104 = ($103|0)==(0); if ($104) { STACKTOP = sp;return; } - $105 = HEAP32[4913]|0; + $105 = HEAP32[4989]|0; FUNCTION_TABLE_vi[$105 & 31](0); STACKTOP = sp;return; } @@ -14810,9 +14814,9 @@ function _IsMouseButtonPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (22153 + ($0)|0); + $1 = (22457 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (22156 + ($0)|0); + $3 = (22460 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); @@ -14824,9 +14828,9 @@ function _IsMouseButtonReleased($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (22153 + ($0)|0); + $1 = (22457 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (22156 + ($0)|0); + $3 = (22460 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(0); @@ -14847,7 +14851,7 @@ function _CloseWindow() { $vararg_buffer = sp; _UnloadDefaultFont(); _rlglClose(); - $0 = HEAP32[4830]|0; + $0 = HEAP32[4906]|0; _glfwDestroyWindow(($0|0)); _glfwTerminate(); _TraceLog(0,9099,$vararg_buffer); @@ -14858,9 +14862,9 @@ function _UnloadDefaultFont() { sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy = sp; - ;HEAP32[$$byval_copy>>2]=HEAP32[19360>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[19360+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[19360+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[19360+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[19360+16>>2]|0; + ;HEAP32[$$byval_copy>>2]=HEAP32[19664>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[19664+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[19664+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[19664+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[19664+16>>2]|0; _UnloadTexture($$byval_copy); - $0 = HEAP32[(19388)>>2]|0; + $0 = HEAP32[(19692)>>2]|0; _free($0); STACKTOP = sp;return; } @@ -14871,11 +14875,11 @@ function _rlglClose() { $vararg_buffer = sp; _UnloadDefaultShader(); _UnloadDefaultBuffers(); - _glDeleteTextures(1,(19672|0)); - $0 = HEAP32[4918]|0; + _glDeleteTextures(1,(19976|0)); + $0 = HEAP32[4994]|0; HEAP32[$vararg_buffer>>2] = $0; _TraceLog(0,9126,$vararg_buffer); - $1 = HEAP32[4948]|0; + $1 = HEAP32[5024]|0; _free($1); STACKTOP = sp;return; } @@ -14883,17 +14887,17 @@ function _UnloadDefaultShader() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; _glUseProgram(0); - $0 = HEAP32[4919]|0; + $0 = HEAP32[4995]|0; _glDeleteProgram(($0|0)); return; } function _UnloadDefaultBuffers() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4911]|0; + $0 = HEAP32[4987]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4913]|0; + $2 = HEAP32[4989]|0; FUNCTION_TABLE_vi[$2 & 31](0); } _glDisableVertexAttribArray(0); @@ -14902,39 +14906,39 @@ function _UnloadDefaultBuffers() { _glDisableVertexAttribArray(3); _glBindBuffer(34962,0); _glBindBuffer(34963,0); - _glDeleteBuffers(1,((20868)|0)); - _glDeleteBuffers(1,((20872)|0)); - _glDeleteBuffers(1,((20916)|0)); - _glDeleteBuffers(1,((20920)|0)); - _glDeleteBuffers(1,((20964)|0)); - _glDeleteBuffers(1,((20968)|0)); - _glDeleteBuffers(1,((20972)|0)); - _glDeleteBuffers(1,((20976)|0)); - $3 = HEAP32[4911]|0; + _glDeleteBuffers(1,((21172)|0)); + _glDeleteBuffers(1,((21176)|0)); + _glDeleteBuffers(1,((21220)|0)); + _glDeleteBuffers(1,((21224)|0)); + _glDeleteBuffers(1,((21268)|0)); + _glDeleteBuffers(1,((21272)|0)); + _glDeleteBuffers(1,((21276)|0)); + _glDeleteBuffers(1,((21280)|0)); + $3 = HEAP32[4987]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4914]|0; - FUNCTION_TABLE_vii[$5 & 63](1,(20864)); - $6 = HEAP32[4914]|0; - FUNCTION_TABLE_vii[$6 & 63](1,(20912)); - $7 = HEAP32[4914]|0; - FUNCTION_TABLE_vii[$7 & 63](1,(20960)); + $5 = HEAP32[4990]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(21168)); + $6 = HEAP32[4990]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(21216)); + $7 = HEAP32[4990]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(21264)); } - $8 = HEAP32[(20848)>>2]|0; + $8 = HEAP32[(21152)>>2]|0; _free($8); - $9 = HEAP32[(20856)>>2]|0; + $9 = HEAP32[(21160)>>2]|0; _free($9); - $10 = HEAP32[(20896)>>2]|0; + $10 = HEAP32[(21200)>>2]|0; _free($10); - $11 = HEAP32[(20904)>>2]|0; + $11 = HEAP32[(21208)>>2]|0; _free($11); - $12 = HEAP32[(20944)>>2]|0; + $12 = HEAP32[(21248)>>2]|0; _free($12); - $13 = HEAP32[(20948)>>2]|0; + $13 = HEAP32[(21252)>>2]|0; _free($13); - $14 = HEAP32[(20952)>>2]|0; + $14 = HEAP32[(21256)>>2]|0; _free($14); - $15 = HEAP32[(20956)>>2]|0; + $15 = HEAP32[(21260)>>2]|0; _free($15); return; } @@ -14974,16 +14978,16 @@ function _BeginDrawing() { STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $downscaleView$byval_copy = sp; $0 = (+_GetTime()); - HEAPF64[2391] = $0; - $1 = +HEAPF64[2374]; + HEAPF64[2429] = $0; + $1 = +HEAPF64[2412]; $2 = $0 - $1; - HEAPF64[2392] = $2; - HEAPF64[2374] = $0; + HEAPF64[2430] = $2; + HEAPF64[2412] = $0; _rlClearScreenBuffers(); _rlLoadIdentity(); - dest=$downscaleView$byval_copy; src=19416; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$downscaleView$byval_copy; src=19720; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($downscaleView$byval_copy)|0); - _rlMultMatrixf(20988); + _rlMultMatrixf(21292); STACKTOP = sp;return; } function _MatrixToFloat($0) { @@ -14992,53 +14996,53 @@ function _MatrixToFloat($0) { var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - HEAP32[5247] = $1; + HEAP32[5323] = $1; $2 = ((($0)) + 4|0); $3 = HEAP32[$2>>2]|0; - HEAP32[(20992)>>2] = $3; + HEAP32[(21296)>>2] = $3; $4 = ((($0)) + 8|0); $5 = HEAP32[$4>>2]|0; - HEAP32[(20996)>>2] = $5; + HEAP32[(21300)>>2] = $5; $6 = ((($0)) + 12|0); $7 = HEAP32[$6>>2]|0; - HEAP32[(21000)>>2] = $7; + HEAP32[(21304)>>2] = $7; $8 = ((($0)) + 16|0); $9 = HEAP32[$8>>2]|0; - HEAP32[(21004)>>2] = $9; + HEAP32[(21308)>>2] = $9; $10 = ((($0)) + 20|0); $11 = HEAP32[$10>>2]|0; - HEAP32[(21008)>>2] = $11; + HEAP32[(21312)>>2] = $11; $12 = ((($0)) + 24|0); $13 = HEAP32[$12>>2]|0; - HEAP32[(21012)>>2] = $13; + HEAP32[(21316)>>2] = $13; $14 = ((($0)) + 28|0); $15 = HEAP32[$14>>2]|0; - HEAP32[(21016)>>2] = $15; + HEAP32[(21320)>>2] = $15; $16 = ((($0)) + 32|0); $17 = HEAP32[$16>>2]|0; - HEAP32[(21020)>>2] = $17; + HEAP32[(21324)>>2] = $17; $18 = ((($0)) + 36|0); $19 = HEAP32[$18>>2]|0; - HEAP32[(21024)>>2] = $19; + HEAP32[(21328)>>2] = $19; $20 = ((($0)) + 40|0); $21 = HEAP32[$20>>2]|0; - HEAP32[(21028)>>2] = $21; + HEAP32[(21332)>>2] = $21; $22 = ((($0)) + 44|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(21032)>>2] = $23; + HEAP32[(21336)>>2] = $23; $24 = ((($0)) + 48|0); $25 = HEAP32[$24>>2]|0; - HEAP32[(21036)>>2] = $25; + HEAP32[(21340)>>2] = $25; $26 = ((($0)) + 52|0); $27 = HEAP32[$26>>2]|0; - HEAP32[(21040)>>2] = $27; + HEAP32[(21344)>>2] = $27; $28 = ((($0)) + 56|0); $29 = HEAP32[$28>>2]|0; - HEAP32[(21044)>>2] = $29; + HEAP32[(21348)>>2] = $29; $30 = ((($0)) + 60|0); $31 = HEAP32[$30>>2]|0; - HEAP32[(21048)>>2] = $31; - return (20988|0); + HEAP32[(21352)>>2] = $31; + return (21292|0); } function _rlMultMatrixf($0) { $0 = $0|0; @@ -15113,7 +15117,7 @@ function _rlMultMatrixf($0) { $47 = ((($0)) + 60|0); $48 = HEAP32[$47>>2]|0; HEAP32[$46>>2] = $48; - $49 = HEAP32[4877]|0; + $49 = HEAP32[4953]|0; dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$$byval_copy,$$byval_copy1); @@ -15127,15 +15131,15 @@ function _EndDrawing() { _SwapBuffers(); _PollInputEvents(); $0 = (+_GetTime()); - HEAPF64[2391] = $0; - $1 = +HEAPF64[2374]; + HEAPF64[2429] = $0; + $1 = +HEAPF64[2412]; $2 = $0 - $1; - HEAPF64[2393] = $2; - HEAPF64[2374] = $0; - $3 = +HEAPF64[2392]; + HEAPF64[2431] = $2; + HEAPF64[2412] = $0; + $3 = +HEAPF64[2430]; $4 = $2 + $3; - HEAPF64[2394] = $4; - $5 = +HEAPF64[2371]; + HEAPF64[2432] = $4; + $5 = +HEAPF64[2409]; $6 = $4 < $5; if (!($6)) { return; @@ -15145,13 +15149,13 @@ function _EndDrawing() { $9 = $8; _Wait($9); $10 = (+_GetTime()); - HEAPF64[2391] = $10; - $11 = +HEAPF64[2374]; + HEAPF64[2429] = $10; + $11 = +HEAPF64[2412]; $12 = $10 - $11; - HEAPF64[2374] = $10; - $13 = +HEAPF64[2394]; + HEAPF64[2412] = $10; + $13 = +HEAPF64[2432]; $14 = $12 + $13; - HEAPF64[2394] = $14; + HEAPF64[2432] = $14; return; } function _rlglDraw() { @@ -15164,7 +15168,7 @@ function _rlglDraw() { function _SwapBuffers() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4830]|0; + $0 = HEAP32[4906]|0; _glfwSwapBuffers(($0|0)); return; } @@ -15180,20 +15184,20 @@ function _PollInputEvents() { _UpdateGestures(); HEAP32[741] = -1; HEAP32[743] = -1; - HEAP32[5263] = 0; - $3 = HEAP32[4830]|0; + HEAP32[5339] = 0; + $3 = HEAP32[4906]|0; _glfwGetCursorPos(($3|0),($0|0),($1|0)); $4 = +HEAPF64[$0>>3]; $5 = $4; - HEAPF32[4740] = $5; + HEAPF32[4816] = $5; $6 = +HEAPF64[$1>>3]; $7 = $6; - HEAPF32[(18964)>>2] = $7; - _memcpy((22671|0),(22159|0),512)|0; - ;HEAP8[22156>>0]=HEAP8[22153>>0]|0;HEAP8[22156+1>>0]=HEAP8[22153+1>>0]|0;HEAP8[22156+2>>0]=HEAP8[22153+2>>0]|0; - $8 = HEAP32[5246]|0; - HEAP32[4833] = $8; - HEAP32[5246] = 0; + HEAPF32[(19268)>>2] = $7; + _memcpy((22975|0),(22463|0),512)|0; + ;HEAP8[22460>>0]=HEAP8[22457>>0]|0;HEAP8[22460+1>>0]=HEAP8[22457+1>>0]|0;HEAP8[22460+2>>0]=HEAP8[22457+2>>0]|0; + $8 = HEAP32[5322]|0; + HEAP32[4909] = $8; + HEAP32[5322] = 0; $9 = (_emscripten_get_num_gamepads()|0); $10 = ($9|0)>(0); if (!($10)) { @@ -15203,8 +15207,8 @@ function _PollInputEvents() { $12 = ((($2)) + 8|0); $$05160 = 0; while(1) { - $scevgep = (23183 + ($$05160<<5)|0); - $scevgep67 = (23311 + ($$05160<<5)|0); + $scevgep = (23487 + ($$05160<<5)|0); + $scevgep67 = (23615 + ($$05160<<5)|0); dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); $14 = ($13|0)==(0); @@ -15218,7 +15222,7 @@ function _PollInputEvents() { $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); $22 = HEAP32[$21>>2]|0; $23 = ($22|0)==(1); - $24 = ((23311 + ($$05160<<5)|0) + ($$04857)|0); + $24 = ((23615 + ($$05160<<5)|0) + ($$04857)|0); if ($23) { HEAP8[$24>>0] = 1; HEAP32[743] = $$04857; @@ -15245,7 +15249,7 @@ function _PollInputEvents() { $29 = (((($2)) + 16|0) + ($$058<<3)|0); $30 = +HEAPF64[$29>>3]; $31 = $30; - $32 = ((21056 + ($$05160<<5)|0) + ($$058<<2)|0); + $32 = ((21360 + ($$05160<<5)|0) + ($$058<<2)|0); HEAPF32[$32>>2] = $31; $33 = (($$058) + 1)|0; $34 = ($33|0)<($20|0); @@ -15261,7 +15265,7 @@ function _PollInputEvents() { } else { $$lcssa = $18; } - HEAP32[5263] = $$lcssa; + HEAP32[5339] = $$lcssa; } $37 = (($$05160) + 1)|0; $38 = ($37|0)<($9|0); @@ -15302,87 +15306,87 @@ function _UpdateDefaultBuffers() { var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5209]|0; + $0 = HEAP32[5285]|0; $1 = ($0|0)>(0); if ($1) { - $2 = HEAP32[4911]|0; + $2 = HEAP32[4987]|0; $3 = ($2|0)==(0); if (!($3)) { - $4 = HEAP32[4913]|0; - $5 = HEAP32[(20864)>>2]|0; + $4 = HEAP32[4989]|0; + $5 = HEAP32[(21168)>>2]|0; FUNCTION_TABLE_vi[$4 & 31]($5); } - $6 = HEAP32[(20868)>>2]|0; + $6 = HEAP32[(21172)>>2]|0; _glBindBuffer(34962,($6|0)); - $7 = HEAP32[5209]|0; + $7 = HEAP32[5285]|0; $8 = ($7*12)|0; - $9 = HEAP32[(20848)>>2]|0; + $9 = HEAP32[(21152)>>2]|0; _glBufferSubData(34962,0,($8|0),($9|0)); - $10 = HEAP32[(20872)>>2]|0; + $10 = HEAP32[(21176)>>2]|0; _glBindBuffer(34962,($10|0)); - $11 = HEAP32[(20844)>>2]|0; + $11 = HEAP32[(21148)>>2]|0; $12 = $11 << 2; - $13 = HEAP32[(20856)>>2]|0; + $13 = HEAP32[(21160)>>2]|0; _glBufferSubData(34962,0,($12|0),($13|0)); } - $14 = HEAP32[5221]|0; + $14 = HEAP32[5297]|0; $15 = ($14|0)>(0); if ($15) { - $16 = HEAP32[4911]|0; + $16 = HEAP32[4987]|0; $17 = ($16|0)==(0); if (!($17)) { - $18 = HEAP32[4913]|0; - $19 = HEAP32[(20912)>>2]|0; + $18 = HEAP32[4989]|0; + $19 = HEAP32[(21216)>>2]|0; FUNCTION_TABLE_vi[$18 & 31]($19); } - $20 = HEAP32[(20916)>>2]|0; + $20 = HEAP32[(21220)>>2]|0; _glBindBuffer(34962,($20|0)); - $21 = HEAP32[5221]|0; + $21 = HEAP32[5297]|0; $22 = ($21*12)|0; - $23 = HEAP32[(20896)>>2]|0; + $23 = HEAP32[(21200)>>2]|0; _glBufferSubData(34962,0,($22|0),($23|0)); - $24 = HEAP32[(20920)>>2]|0; + $24 = HEAP32[(21224)>>2]|0; _glBindBuffer(34962,($24|0)); - $25 = HEAP32[(20892)>>2]|0; + $25 = HEAP32[(21196)>>2]|0; $26 = $25 << 2; - $27 = HEAP32[(20904)>>2]|0; + $27 = HEAP32[(21208)>>2]|0; _glBufferSubData(34962,0,($26|0),($27|0)); } - $28 = HEAP32[5233]|0; + $28 = HEAP32[5309]|0; $29 = ($28|0)>(0); if ($29) { - $30 = HEAP32[4911]|0; + $30 = HEAP32[4987]|0; $31 = ($30|0)==(0); if (!($31)) { - $32 = HEAP32[4913]|0; - $33 = HEAP32[(20960)>>2]|0; + $32 = HEAP32[4989]|0; + $33 = HEAP32[(21264)>>2]|0; FUNCTION_TABLE_vi[$32 & 31]($33); } - $34 = HEAP32[(20964)>>2]|0; + $34 = HEAP32[(21268)>>2]|0; _glBindBuffer(34962,($34|0)); - $35 = HEAP32[5233]|0; + $35 = HEAP32[5309]|0; $36 = ($35*12)|0; - $37 = HEAP32[(20944)>>2]|0; + $37 = HEAP32[(21248)>>2]|0; _glBufferSubData(34962,0,($36|0),($37|0)); - $38 = HEAP32[(20968)>>2]|0; + $38 = HEAP32[(21272)>>2]|0; _glBindBuffer(34962,($38|0)); - $39 = HEAP32[5233]|0; + $39 = HEAP32[5309]|0; $40 = $39 << 3; - $41 = HEAP32[(20948)>>2]|0; + $41 = HEAP32[(21252)>>2]|0; _glBufferSubData(34962,0,($40|0),($41|0)); - $42 = HEAP32[(20972)>>2]|0; + $42 = HEAP32[(21276)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[5233]|0; + $43 = HEAP32[5309]|0; $44 = $43 << 2; - $45 = HEAP32[(20952)>>2]|0; + $45 = HEAP32[(21256)>>2]|0; _glBufferSubData(34962,0,($44|0),($45|0)); } - $46 = HEAP32[4911]|0; + $46 = HEAP32[4987]|0; $47 = ($46|0)==(0); if ($47) { return; } - $48 = HEAP32[4913]|0; + $48 = HEAP32[4989]|0; FUNCTION_TABLE_vi[$48 & 31](0); return; } @@ -15400,9 +15404,9 @@ function _DrawDefaultBuffers() { $0 = sp + 128|0; $1 = sp + 64|0; $2 = sp; - dest=$0; src=19512; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$1; src=19576; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $3 = HEAP32[5296]|0; + dest=$0; src=19816; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=19880; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[5372]|0; $4 = ($3|0)!=(0); $$ = $4 ? 2 : 1; $$02932 = 0; @@ -15412,134 +15416,134 @@ function _DrawDefaultBuffers() { dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); } - $8 = HEAP32[5209]|0; + $8 = HEAP32[5285]|0; $9 = ($8|0)>(0); - $10 = HEAP32[5221]|0; + $10 = HEAP32[5297]|0; $11 = ($10|0)>(0); $or$cond = $9 | $11; - $12 = HEAP32[5233]|0; + $12 = HEAP32[5309]|0; $13 = ($12|0)>(0); $or$cond3 = $or$cond | $13; if ($or$cond3) { - $14 = HEAP32[4933]|0; + $14 = HEAP32[5009]|0; _glUseProgram(($14|0)); - dest=$modelview$byval_copy; src=19576; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy2; src=19512; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy; src=19880; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=19816; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); - $15 = HEAP32[(19760)>>2]|0; + $15 = HEAP32[(20064)>>2]|0; dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); $16 = (_MatrixToFloat($$byval_copy2)|0); _glUniformMatrix4fv(($15|0),1,0,($16|0)); - $17 = HEAP32[(19764)>>2]|0; + $17 = HEAP32[(20068)>>2]|0; _glUniform4f(($17|0),1.0,1.0,1.0,1.0); - $18 = HEAP32[(19776)>>2]|0; + $18 = HEAP32[(20080)>>2]|0; _glUniform1i(($18|0),0); } - $19 = HEAP32[5209]|0; + $19 = HEAP32[5285]|0; $20 = ($19|0)>(0); if ($20) { - $21 = HEAP32[4918]|0; + $21 = HEAP32[4994]|0; _glBindTexture(3553,($21|0)); - $22 = HEAP32[4911]|0; + $22 = HEAP32[4987]|0; $23 = ($22|0)==(0); if ($23) { - $26 = HEAP32[(20868)>>2]|0; + $26 = HEAP32[(21172)>>2]|0; _glBindBuffer(34962,($26|0)); - $27 = HEAP32[(19736)>>2]|0; + $27 = HEAP32[(20040)>>2]|0; _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); - $28 = HEAP32[(19736)>>2]|0; + $28 = HEAP32[(20040)>>2]|0; _glEnableVertexAttribArray(($28|0)); - $29 = HEAP32[(20872)>>2]|0; + $29 = HEAP32[(21176)>>2]|0; _glBindBuffer(34962,($29|0)); - $30 = HEAP32[(19756)>>2]|0; + $30 = HEAP32[(20060)>>2]|0; _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); - $31 = HEAP32[(19756)>>2]|0; + $31 = HEAP32[(20060)>>2]|0; _glEnableVertexAttribArray(($31|0)); } else { - $24 = HEAP32[4913]|0; - $25 = HEAP32[(20864)>>2]|0; + $24 = HEAP32[4989]|0; + $25 = HEAP32[(21168)>>2]|0; FUNCTION_TABLE_vi[$24 & 31]($25); } - $32 = HEAP32[5209]|0; + $32 = HEAP32[5285]|0; _glDrawArrays(1,0,($32|0)); - $33 = HEAP32[4911]|0; + $33 = HEAP32[4987]|0; $34 = ($33|0)==(0); if ($34) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $35 = HEAP32[5221]|0; + $35 = HEAP32[5297]|0; $36 = ($35|0)>(0); if ($36) { - $37 = HEAP32[4918]|0; + $37 = HEAP32[4994]|0; _glBindTexture(3553,($37|0)); - $38 = HEAP32[4911]|0; + $38 = HEAP32[4987]|0; $39 = ($38|0)==(0); if ($39) { - $42 = HEAP32[(20916)>>2]|0; + $42 = HEAP32[(21220)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[(19736)>>2]|0; + $43 = HEAP32[(20040)>>2]|0; _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); - $44 = HEAP32[(19736)>>2]|0; + $44 = HEAP32[(20040)>>2]|0; _glEnableVertexAttribArray(($44|0)); - $45 = HEAP32[(20920)>>2]|0; + $45 = HEAP32[(21224)>>2]|0; _glBindBuffer(34962,($45|0)); - $46 = HEAP32[(19756)>>2]|0; + $46 = HEAP32[(20060)>>2]|0; _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); - $47 = HEAP32[(19756)>>2]|0; + $47 = HEAP32[(20060)>>2]|0; _glEnableVertexAttribArray(($47|0)); } else { - $40 = HEAP32[4913]|0; - $41 = HEAP32[(20912)>>2]|0; + $40 = HEAP32[4989]|0; + $41 = HEAP32[(21216)>>2]|0; FUNCTION_TABLE_vi[$40 & 31]($41); } - $48 = HEAP32[5221]|0; + $48 = HEAP32[5297]|0; _glDrawArrays(4,0,($48|0)); - $49 = HEAP32[4911]|0; + $49 = HEAP32[4987]|0; $50 = ($49|0)==(0); if ($50) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $51 = HEAP32[5233]|0; + $51 = HEAP32[5309]|0; $52 = ($51|0)>(0); if ($52) { - $53 = HEAP32[4911]|0; + $53 = HEAP32[4987]|0; $54 = ($53|0)==(0); if ($54) { - $57 = HEAP32[(20964)>>2]|0; + $57 = HEAP32[(21268)>>2]|0; _glBindBuffer(34962,($57|0)); - $58 = HEAP32[(19736)>>2]|0; + $58 = HEAP32[(20040)>>2]|0; _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); - $59 = HEAP32[(19736)>>2]|0; + $59 = HEAP32[(20040)>>2]|0; _glEnableVertexAttribArray(($59|0)); - $60 = HEAP32[(20968)>>2]|0; + $60 = HEAP32[(21272)>>2]|0; _glBindBuffer(34962,($60|0)); - $61 = HEAP32[(19740)>>2]|0; + $61 = HEAP32[(20044)>>2]|0; _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); - $62 = HEAP32[(19740)>>2]|0; + $62 = HEAP32[(20044)>>2]|0; _glEnableVertexAttribArray(($62|0)); - $63 = HEAP32[(20972)>>2]|0; + $63 = HEAP32[(21276)>>2]|0; _glBindBuffer(34962,($63|0)); - $64 = HEAP32[(19756)>>2]|0; + $64 = HEAP32[(20060)>>2]|0; _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); - $65 = HEAP32[(19756)>>2]|0; + $65 = HEAP32[(20060)>>2]|0; _glEnableVertexAttribArray(($65|0)); - $66 = HEAP32[(20976)>>2]|0; + $66 = HEAP32[(21280)>>2]|0; _glBindBuffer(34963,($66|0)); } else { - $55 = HEAP32[4913]|0; - $56 = HEAP32[(20960)>>2]|0; + $55 = HEAP32[4989]|0; + $56 = HEAP32[(21264)>>2]|0; FUNCTION_TABLE_vi[$55 & 31]($56); } - $67 = HEAP32[4949]|0; + $67 = HEAP32[5025]|0; $68 = ($67|0)>(0); if ($68) { $$02830 = 0;$$031 = 0; while(1) { - $71 = HEAP32[4948]|0; + $71 = HEAP32[5024]|0; $72 = (($71) + (($$031*144)|0)|0); $73 = HEAP32[$72>>2]|0; $74 = (($73|0) / 4)&-1; @@ -15550,14 +15554,14 @@ function _DrawDefaultBuffers() { $78 = $$02830 << 1; $79 = $78; _glDrawElements(4,($75|0),5123,($79|0)); - $80 = HEAP32[4948]|0; + $80 = HEAP32[5024]|0; $81 = (($80) + (($$031*144)|0)|0); $82 = HEAP32[$81>>2]|0; $83 = (($82|0) / 4)&-1; $84 = ($83*6)|0; $85 = (($84) + ($$02830))|0; $86 = (($$031) + 1)|0; - $87 = HEAP32[4949]|0; + $87 = HEAP32[5025]|0; $88 = ($86|0)<($87|0); if ($88) { $$02830 = $85;$$031 = $86; @@ -15566,7 +15570,7 @@ function _DrawDefaultBuffers() { } } } - $69 = HEAP32[4911]|0; + $69 = HEAP32[4987]|0; $70 = ($69|0)==(0); if ($70) { _glBindBuffer(34962,0); @@ -15574,10 +15578,10 @@ function _DrawDefaultBuffers() { } _glBindTexture(3553,0); } - $89 = HEAP32[4911]|0; + $89 = HEAP32[4987]|0; $90 = ($89|0)==(0); if (!($90)) { - $91 = HEAP32[4913]|0; + $91 = HEAP32[4989]|0; FUNCTION_TABLE_vi[$91 & 31](0); } _glUseProgram(0); @@ -15589,22 +15593,22 @@ function _DrawDefaultBuffers() { break; } } - HEAP32[4949] = 1; - $5 = HEAP32[4918]|0; - $6 = HEAP32[4948]|0; + HEAP32[5025] = 1; + $5 = HEAP32[4994]|0; + $6 = HEAP32[5024]|0; $7 = ((($6)) + 8|0); HEAP32[$7>>2] = $5; HEAP32[$6>>2] = 0; - HEAP32[5209] = 0; - HEAP32[(20844)>>2] = 0; - HEAP32[5221] = 0; - HEAP32[(20892)>>2] = 0; - HEAP32[5233] = 0; - HEAP32[(20936)>>2] = 0; - HEAP32[(20940)>>2] = 0; + HEAP32[5285] = 0; + HEAP32[(21148)>>2] = 0; + HEAP32[5297] = 0; + HEAP32[(21196)>>2] = 0; + HEAP32[5309] = 0; + HEAP32[(21240)>>2] = 0; + HEAP32[(21244)>>2] = 0; HEAPF32[744] = -1.0; - dest=19512; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=19576; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19816; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19880; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _SetStereoView($0,$1,$2) { @@ -15619,17 +15623,17 @@ function _SetStereoView($0,$1,$2) { $3 = sp; $4 = sp + 128|0; dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $5 = HEAP32[5207]|0; + $5 = HEAP32[5283]|0; $6 = Math_imul($5, $0)|0; $7 = (($6|0) / 2)&-1; $8 = (($5|0) / 2)&-1; - $9 = HEAP32[5208]|0; + $9 = HEAP32[5284]|0; _rlViewport($7,0,$8,$9); - $10 = (21416 + ($0<<6)|0); + $10 = (21720 + ($0<<6)|0); dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy3); - $11 = (21288 + ($0<<6)|0); + $11 = (21592 + ($0<<6)|0); dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetMatrixModelview($$byval_copy3); @@ -15641,14 +15645,14 @@ function _SetMatrixModelview($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=19576; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19880; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _SetMatrixProjection($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=19512; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=19816; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _rlPushMatrix() { @@ -15656,43 +15660,43 @@ function _rlPushMatrix() { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - $0 = HEAP32[5386]|0; + $0 = HEAP32[5462]|0; $1 = ($0|0)==(15); if ($1) { HEAP32[$vararg_buffer>>2] = 16; _TraceLog(1,9241,$vararg_buffer); } - $2 = HEAP32[5386]|0; - $3 = (19804 + ($2<<6)|0); - $4 = HEAP32[4877]|0; + $2 = HEAP32[5462]|0; + $3 = (20108 + ($2<<6)|0); + $4 = HEAP32[4953]|0; dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _rlLoadIdentity(); - $5 = HEAP32[5386]|0; + $5 = HEAP32[5462]|0; $6 = (($5) + 1)|0; - HEAP32[5386] = $6; - $7 = HEAP32[4910]|0; + HEAP32[5462] = $6; + $7 = HEAP32[4986]|0; $8 = ($7|0)==(5888); if (!($8)) { STACKTOP = sp;return; } - HEAP32[5387] = 1; + HEAP32[5463] = 1; STACKTOP = sp;return; } function _rlPopMatrix() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5386]|0; + $0 = HEAP32[5462]|0; $1 = ($0|0)>(0); if (!($1)) { return; } - $2 = HEAP32[5386]|0; + $2 = HEAP32[5462]|0; $3 = (($2) + -1)|0; - $4 = (19804 + ($3<<6)|0); - $5 = HEAP32[4877]|0; + $4 = (20108 + ($3<<6)|0); + $5 = HEAP32[4953]|0; _memmove(($5|0),($4|0),64)|0; $6 = (($2) + -1)|0; - HEAP32[5386] = $6; + HEAP32[5462] = $6; return; } function _IsFileExtension($0,$1) { @@ -15725,7 +15729,7 @@ function _rlTranslatef($0,$1,$2) { $4 = sp; _MatrixTranslate($3,$0,$1,$2); _MatrixTranspose($3); - $5 = HEAP32[4877]|0; + $5 = HEAP32[4953]|0; dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy1); @@ -15758,7 +15762,7 @@ function _rlRotatef($0,$1,$2,$3) { _MatrixRotate($6,$$byval_copy2,$10); dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixTranspose($4); - $11 = HEAP32[4877]|0; + $11 = HEAP32[4953]|0; dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); @@ -15769,7 +15773,7 @@ function _rlBegin($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4950] = $0; + HEAP32[5026] = $0; return; } function _rlEnd() { @@ -15785,21 +15789,21 @@ function _rlEnd() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $$byval_copy = sp; - $0 = HEAP32[5387]|0; + $0 = HEAP32[5463]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[5388]|0; + $2 = HEAP32[5464]|0; $3 = ($2|0)>(0); if ($3) { $$03956 = 0; while(1) { - $6 = HEAP32[4947]|0; + $6 = HEAP32[5023]|0; $7 = (($6) + (($$03956*12)|0)|0); - $8 = HEAP32[4877]|0; + $8 = HEAP32[4953]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _VectorTransform($7,$$byval_copy); $9 = (($$03956) + 1)|0; - $5 = HEAP32[5388]|0; + $5 = HEAP32[5464]|0; $10 = ($9|0)<($5|0); if ($10) { $$03956 = $9; @@ -15807,12 +15811,12 @@ function _rlEnd() { break; } } - HEAP32[5387] = 0; + HEAP32[5463] = 0; $4 = ($5|0)>(0); if ($4) { $$04154 = 0; while(1) { - $11 = HEAP32[4947]|0; + $11 = HEAP32[5023]|0; $12 = (($11) + (($$04154*12)|0)|0); $13 = +HEAPF32[$12>>2]; $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); @@ -15821,7 +15825,7 @@ function _rlEnd() { $17 = +HEAPF32[$16>>2]; _rlVertex3f($13,$15,$17); $18 = (($$04154) + 1)|0; - $19 = HEAP32[5388]|0; + $19 = HEAP32[5464]|0; $20 = ($18|0)<($19|0); if ($20) { $$04154 = $18; @@ -15831,15 +15835,15 @@ function _rlEnd() { } } } else { - HEAP32[5387] = 0; + HEAP32[5463] = 0; } - HEAP32[5388] = 0; + HEAP32[5464] = 0; } - $21 = HEAP32[4950]|0; + $21 = HEAP32[5026]|0; switch ($21|0) { case 1: { - $22 = HEAP32[5209]|0; - $23 = HEAP32[(20844)>>2]|0; + $22 = HEAP32[5285]|0; + $23 = HEAP32[(21148)>>2]|0; $24 = ($22|0)==($23|0); if ($24) { $148 = +HEAPF32[744]; @@ -15858,16 +15862,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $27 = HEAP32[(20856)>>2]|0; - $28 = HEAP32[(20844)>>2]|0; + $27 = HEAP32[(21160)>>2]|0; + $28 = HEAP32[(21148)>>2]|0; $29 = $28 << 2; $30 = (($29) + -4)|0; $31 = (($27) + ($30)|0); $32 = HEAP8[$31>>0]|0; $33 = (($27) + ($29)|0); HEAP8[$33>>0] = $32; - $34 = HEAP32[(20856)>>2]|0; - $35 = HEAP32[(20844)>>2]|0; + $34 = HEAP32[(21160)>>2]|0; + $35 = HEAP32[(21148)>>2]|0; $36 = $35 << 2; $37 = (($36) + -3)|0; $38 = (($34) + ($37)|0); @@ -15875,8 +15879,8 @@ function _rlEnd() { $40 = $36 | 1; $41 = (($34) + ($40)|0); HEAP8[$41>>0] = $39; - $42 = HEAP32[(20856)>>2]|0; - $43 = HEAP32[(20844)>>2]|0; + $42 = HEAP32[(21160)>>2]|0; + $43 = HEAP32[(21148)>>2]|0; $44 = $43 << 2; $45 = (($44) + -2)|0; $46 = (($42) + ($45)|0); @@ -15884,8 +15888,8 @@ function _rlEnd() { $48 = $44 | 2; $49 = (($42) + ($48)|0); HEAP8[$49>>0] = $47; - $50 = HEAP32[(20856)>>2]|0; - $51 = HEAP32[(20844)>>2]|0; + $50 = HEAP32[(21160)>>2]|0; + $51 = HEAP32[(21148)>>2]|0; $52 = $51 << 2; $53 = (($52) + -1)|0; $54 = (($50) + ($53)|0); @@ -15893,9 +15897,9 @@ function _rlEnd() { $56 = $52 | 3; $57 = (($50) + ($56)|0); HEAP8[$57>>0] = $55; - $58 = HEAP32[(20844)>>2]|0; + $58 = HEAP32[(21148)>>2]|0; $59 = (($58) + 1)|0; - HEAP32[(20844)>>2] = $59; + HEAP32[(21148)>>2] = $59; $60 = (($$04347) + 1)|0; $exitcond = ($60|0)==($25|0); if ($exitcond) { @@ -15911,8 +15915,8 @@ function _rlEnd() { break; } case 4: { - $61 = HEAP32[5221]|0; - $62 = HEAP32[(20892)>>2]|0; + $61 = HEAP32[5297]|0; + $62 = HEAP32[(21196)>>2]|0; $63 = ($61|0)==($62|0); if ($63) { $148 = +HEAPF32[744]; @@ -15931,16 +15935,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $66 = HEAP32[(20904)>>2]|0; - $67 = HEAP32[(20892)>>2]|0; + $66 = HEAP32[(21208)>>2]|0; + $67 = HEAP32[(21196)>>2]|0; $68 = $67 << 2; $69 = (($68) + -4)|0; $70 = (($66) + ($69)|0); $71 = HEAP8[$70>>0]|0; $72 = (($66) + ($68)|0); HEAP8[$72>>0] = $71; - $73 = HEAP32[(20904)>>2]|0; - $74 = HEAP32[(20892)>>2]|0; + $73 = HEAP32[(21208)>>2]|0; + $74 = HEAP32[(21196)>>2]|0; $75 = $74 << 2; $76 = (($75) + -3)|0; $77 = (($73) + ($76)|0); @@ -15948,8 +15952,8 @@ function _rlEnd() { $79 = $75 | 1; $80 = (($73) + ($79)|0); HEAP8[$80>>0] = $78; - $81 = HEAP32[(20904)>>2]|0; - $82 = HEAP32[(20892)>>2]|0; + $81 = HEAP32[(21208)>>2]|0; + $82 = HEAP32[(21196)>>2]|0; $83 = $82 << 2; $84 = (($83) + -2)|0; $85 = (($81) + ($84)|0); @@ -15957,8 +15961,8 @@ function _rlEnd() { $87 = $83 | 2; $88 = (($81) + ($87)|0); HEAP8[$88>>0] = $86; - $89 = HEAP32[(20904)>>2]|0; - $90 = HEAP32[(20892)>>2]|0; + $89 = HEAP32[(21208)>>2]|0; + $90 = HEAP32[(21196)>>2]|0; $91 = $90 << 2; $92 = (($91) + -1)|0; $93 = (($89) + ($92)|0); @@ -15966,9 +15970,9 @@ function _rlEnd() { $95 = $91 | 3; $96 = (($89) + ($95)|0); HEAP8[$96>>0] = $94; - $97 = HEAP32[(20892)>>2]|0; + $97 = HEAP32[(21196)>>2]|0; $98 = (($97) + 1)|0; - HEAP32[(20892)>>2] = $98; + HEAP32[(21196)>>2] = $98; $99 = (($$04248) + 1)|0; $exitcond60 = ($99|0)==($64|0); if ($exitcond60) { @@ -15984,8 +15988,8 @@ function _rlEnd() { break; } case 7: { - $100 = HEAP32[5233]|0; - $101 = HEAP32[(20940)>>2]|0; + $100 = HEAP32[5309]|0; + $101 = HEAP32[(21244)>>2]|0; $102 = ($100|0)==($101|0); if (!($102)) { $103 = (($100) - ($101))|0; @@ -15993,16 +15997,16 @@ function _rlEnd() { if ($104) { $$04052 = 0; while(1) { - $105 = HEAP32[(20952)>>2]|0; - $106 = HEAP32[(20940)>>2]|0; + $105 = HEAP32[(21256)>>2]|0; + $106 = HEAP32[(21244)>>2]|0; $107 = $106 << 2; $108 = (($107) + -4)|0; $109 = (($105) + ($108)|0); $110 = HEAP8[$109>>0]|0; $111 = (($105) + ($107)|0); HEAP8[$111>>0] = $110; - $112 = HEAP32[(20952)>>2]|0; - $113 = HEAP32[(20940)>>2]|0; + $112 = HEAP32[(21256)>>2]|0; + $113 = HEAP32[(21244)>>2]|0; $114 = $113 << 2; $115 = (($114) + -3)|0; $116 = (($112) + ($115)|0); @@ -16010,8 +16014,8 @@ function _rlEnd() { $118 = $114 | 1; $119 = (($112) + ($118)|0); HEAP8[$119>>0] = $117; - $120 = HEAP32[(20952)>>2]|0; - $121 = HEAP32[(20940)>>2]|0; + $120 = HEAP32[(21256)>>2]|0; + $121 = HEAP32[(21244)>>2]|0; $122 = $121 << 2; $123 = (($122) + -2)|0; $124 = (($120) + ($123)|0); @@ -16019,8 +16023,8 @@ function _rlEnd() { $126 = $122 | 2; $127 = (($120) + ($126)|0); HEAP8[$127>>0] = $125; - $128 = HEAP32[(20952)>>2]|0; - $129 = HEAP32[(20940)>>2]|0; + $128 = HEAP32[(21256)>>2]|0; + $129 = HEAP32[(21244)>>2]|0; $130 = $129 << 2; $131 = (($130) + -1)|0; $132 = (($128) + ($131)|0); @@ -16028,9 +16032,9 @@ function _rlEnd() { $134 = $130 | 3; $135 = (($128) + ($134)|0); HEAP8[$135>>0] = $133; - $136 = HEAP32[(20940)>>2]|0; + $136 = HEAP32[(21244)>>2]|0; $137 = (($136) + 1)|0; - HEAP32[(20940)>>2] = $137; + HEAP32[(21244)>>2] = $137; $138 = (($$04052) + 1)|0; $exitcond63 = ($138|0)==($103|0); if ($exitcond63) { @@ -16041,8 +16045,8 @@ function _rlEnd() { } } } - $139 = HEAP32[5233]|0; - $140 = HEAP32[(20936)>>2]|0; + $139 = HEAP32[5309]|0; + $140 = HEAP32[(21240)>>2]|0; $141 = ($139|0)>($140|0); if (!($141)) { $148 = +HEAPF32[744]; @@ -16050,8 +16054,8 @@ function _rlEnd() { HEAPF32[744] = $149; STACKTOP = sp;return; } - $142 = HEAP32[(20948)>>2]|0; - $$promoted = HEAP32[(20936)>>2]|0; + $142 = HEAP32[(21252)>>2]|0; + $$promoted = HEAP32[(21240)>>2]|0; $143 = $$promoted << 1; $scevgep = (($142) + ($143<<2)|0); $144 = (($139) - ($140))|0; @@ -16059,7 +16063,7 @@ function _rlEnd() { _memset(($scevgep|0),0,($145|0))|0; $146 = (($139) + ($$promoted))|0; $147 = (($146) - ($140))|0; - HEAP32[(20936)>>2] = $147; + HEAP32[(21240)>>2] = $147; $148 = +HEAPF32[744]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[744] = $149; @@ -16086,11 +16090,11 @@ function _rlVertex3f($0,$1,$2) { $vararg_buffer3 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; - $3 = HEAP32[5387]|0; + $3 = HEAP32[5463]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4947]|0; - $6 = HEAP32[5388]|0; + $5 = HEAP32[5023]|0; + $6 = HEAP32[5464]|0; $7 = (($5) + (($6*12)|0)|0); HEAPF32[$7>>2] = $0; $8 = (((($5) + (($6*12)|0)|0)) + 4|0); @@ -16098,16 +16102,16 @@ function _rlVertex3f($0,$1,$2) { $9 = (((($5) + (($6*12)|0)|0)) + 8|0); HEAPF32[$9>>2] = $2; $10 = (($6) + 1)|0; - HEAP32[5388] = $10; + HEAP32[5464] = $10; STACKTOP = sp;return; } - $11 = HEAP32[4950]|0; + $11 = HEAP32[5026]|0; switch ($11|0) { case 1: { - $12 = HEAP32[5209]|0; + $12 = HEAP32[5285]|0; $13 = ($12|0)<(2048); if ($13) { - $14 = HEAP32[(20848)>>2]|0; + $14 = HEAP32[(21152)>>2]|0; $15 = ($12*3)|0; $16 = (($14) + ($15<<2)|0); HEAPF32[$16>>2] = $0; @@ -16118,7 +16122,7 @@ function _rlVertex3f($0,$1,$2) { $20 = (($14) + ($19<<2)|0); HEAPF32[$20>>2] = $2; $21 = (($12) + 1)|0; - HEAP32[5209] = $21; + HEAP32[5285] = $21; STACKTOP = sp;return; } else { _TraceLog(1,9279,$vararg_buffer); @@ -16127,10 +16131,10 @@ function _rlVertex3f($0,$1,$2) { break; } case 4: { - $22 = HEAP32[5221]|0; + $22 = HEAP32[5297]|0; $23 = ($22|0)<(6144); if ($23) { - $24 = HEAP32[(20896)>>2]|0; + $24 = HEAP32[(21200)>>2]|0; $25 = ($22*3)|0; $26 = (($24) + ($25<<2)|0); HEAPF32[$26>>2] = $0; @@ -16141,7 +16145,7 @@ function _rlVertex3f($0,$1,$2) { $30 = (($24) + ($29<<2)|0); HEAPF32[$30>>2] = $2; $31 = (($22) + 1)|0; - HEAP32[5221] = $31; + HEAP32[5297] = $31; STACKTOP = sp;return; } else { _TraceLog(1,9304,$vararg_buffer1); @@ -16150,10 +16154,10 @@ function _rlVertex3f($0,$1,$2) { break; } case 7: { - $32 = HEAP32[5233]|0; + $32 = HEAP32[5309]|0; $33 = ($32|0)<(4096); if ($33) { - $34 = HEAP32[(20944)>>2]|0; + $34 = HEAP32[(21248)>>2]|0; $35 = ($32*3)|0; $36 = (($34) + ($35<<2)|0); HEAPF32[$36>>2] = $0; @@ -16164,9 +16168,9 @@ function _rlVertex3f($0,$1,$2) { $40 = (($34) + ($39<<2)|0); HEAPF32[$40>>2] = $2; $41 = (($32) + 1)|0; - HEAP32[5233] = $41; - $42 = HEAP32[4948]|0; - $43 = HEAP32[4949]|0; + HEAP32[5309] = $41; + $42 = HEAP32[5024]|0; + $43 = HEAP32[5025]|0; $44 = (($43) + -1)|0; $45 = (($42) + (($44*144)|0)|0); $46 = HEAP32[$45>>2]|0; @@ -16198,13 +16202,13 @@ function _rlTexCoord2f($0,$1) { $1 = +$1; var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[4950]|0; + $2 = HEAP32[5026]|0; $3 = ($2|0)==(7); if (!($3)) { return; } - $4 = HEAP32[(20948)>>2]|0; - $5 = HEAP32[(20936)>>2]|0; + $4 = HEAP32[(21252)>>2]|0; + $5 = HEAP32[(21240)>>2]|0; $6 = $5 << 1; $7 = (($4) + ($6<<2)|0); HEAPF32[$7>>2] = $0; @@ -16212,7 +16216,7 @@ function _rlTexCoord2f($0,$1) { $9 = (($4) + ($8<<2)|0); HEAPF32[$9>>2] = $1; $10 = (($5) + 1)|0; - HEAP32[(20936)>>2] = $10; + HEAP32[(21240)>>2] = $10; return; } function _rlNormal3f($0,$1,$2) { @@ -16231,18 +16235,18 @@ function _rlColor4ub($0,$1,$2,$3) { var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $4 = HEAP32[4950]|0; + $4 = HEAP32[5026]|0; switch ($4|0) { case 1: { - $$sink37 = (20844);$$sink38 = (20856); + $$sink37 = (21148);$$sink38 = (21160); break; } case 4: { - $$sink37 = (20892);$$sink38 = (20904); + $$sink37 = (21196);$$sink38 = (21208); break; } case 7: { - $$sink37 = (20940);$$sink38 = (20952); + $$sink37 = (21244);$$sink38 = (21256); break; } default: { @@ -16281,8 +16285,8 @@ function _rlEnableTexture($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4948]|0; - $2 = HEAP32[4949]|0; + $1 = HEAP32[5024]|0; + $2 = HEAP32[5025]|0; $3 = (($2) + -1)|0; $4 = (((($1) + (($3*144)|0)|0)) + 8|0); $5 = HEAP32[$4>>2]|0; @@ -16295,9 +16299,9 @@ function _rlEnableTexture($0) { $9 = ($8|0)>(0); if ($9) { $10 = (($2) + 1)|0; - HEAP32[4949] = $10; + HEAP32[5025] = $10; } - $11 = HEAP32[4949]|0; + $11 = HEAP32[5025]|0; $12 = (($11) + -1)|0; $13 = (((($1) + (($12*144)|0)|0)) + 8|0); HEAP32[$13>>2] = $0; @@ -16308,7 +16312,7 @@ function _rlEnableTexture($0) { function _rlDisableTexture() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5233]|0; + $0 = HEAP32[5309]|0; $1 = ($0|0)>(4095); if (!($1)) { return; @@ -16331,7 +16335,7 @@ function _rlTextureParameters($0,$1,$2) { switch ($1|0) { case 10243: case 10242: { $3 = ($2|0)!=(34626); - $4 = HEAP32[4917]|0; + $4 = HEAP32[4993]|0; $5 = ($4|0)!=(0); $or$cond = $3 | $5; if ($or$cond) { @@ -16349,7 +16353,7 @@ function _rlTextureParameters($0,$1,$2) { } case 12288: { $6 = (+($2|0)); - $7 = +HEAPF32[4916]; + $7 = +HEAPF32[4992]; $8 = !($6 <= $7); if (!($8)) { _glTexParameterf(3553,34046,(+$6)); @@ -16377,40 +16381,11 @@ function _rlTextureParameters($0,$1,$2) { _glBindTexture(3553,0); STACKTOP = sp;return; } -function _stbi_load($0,$1,$2,$3,$4) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - $4 = $4|0; - var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; - sp = STACKTOP; - $5 = (_stbi__fopen($0)|0); - $6 = ($5|0)==(0|0); - if ($6) { - _stbi__err(9493); - $$0 = 0; - return ($$0|0); - } else { - $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0); - (_fclose($5)|0); - $$0 = $7; - return ($$0|0); - } - return (0)|0; -} -function _stbi__fopen($0) { - $0 = $0|0; - var $1 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = (_fopen($0,12130)|0); - return ($1|0); -} function _stbi__err($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[5389] = $0; + HEAP32[5465] = $0; return; } function _stbi_load_from_file($0,$1,$2,$3,$4) { @@ -16474,7 +16449,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { break; } default: { - ___assert_fail((9505|0),(9531|0),1125,(9554|0)); + ___assert_fail((9493|0),(9519|0),1041,(9542|0)); // unreachable; } } @@ -16492,7 +16467,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { HEAP32[$5>>2] = 8; $$070 = $14; } - $15 = HEAP32[5390]|0; + $15 = HEAP32[5466]|0; $16 = ($15|0)==(0); if ($16) { $$0 = $$070; @@ -16585,7 +16560,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) { $8 = (_stbi__png_test($0)|0); $9 = ($8|0)==(0); if ($9) { - _stbi__err(9595); + _stbi__err(9583); $$0 = 0; return ($$0|0); } else { @@ -16607,7 +16582,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) { $6 = (_stbi__malloc($5)|0); $7 = ($6|0)==(0|0); if ($7) { - _stbi__err(9586); + _stbi__err(9574); $$0 = 0; return ($$0|0); } @@ -16677,7 +16652,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) { sp = STACKTOP; $6 = ($4>>>0)>(4); if ($6) { - _stbi__err(9614); + _stbi__err(9602); $$045 = 0; return ($$045|0); } @@ -17238,7 +17213,7 @@ function _stbi__parse_png_file($0,$1,$2) { $118 = (_stbi__get16be($8)|0); $119 = $118 & 255; $120 = HEAP32[$22>>2]|0; - $121 = (9928 + ($120)|0); + $121 = (9916 + ($120)|0); $122 = HEAP8[$121>>0]|0; $123 = $122&255; $124 = Math_imul($123, $119)|0; @@ -17280,97 +17255,97 @@ function _stbi__parse_png_file($0,$1,$2) { } switch (label|0) { case 7: { - _stbi__err(9702); + _stbi__err(9690); $$6$ph = 0; break; } case 9: { - _stbi__err(9716); + _stbi__err(9704); $$6$ph = 0; break; } case 11: { - _stbi__err(9729); + _stbi__err(9717); $$6$ph = 0; break; } case 13: { - _stbi__err(9729); + _stbi__err(9717); $$6$ph = 0; break; } case 15: { - _stbi__err(9739); + _stbi__err(9727); $$6$ph = 0; break; } case 17: { - _stbi__err(9759); + _stbi__err(9747); $$6$ph = 0; break; } case 20: { - _stbi__err(9759); + _stbi__err(9747); $$6$ph = 0; break; } case 22: { - _stbi__err(9759); + _stbi__err(9747); $$6$ph = 0; break; } case 24: { - _stbi__err(9769); + _stbi__err(9757); $$6$ph = 0; break; } case 26: { - _stbi__err(9785); + _stbi__err(9773); $$6$ph = 0; break; } case 28: { - _stbi__err(9803); + _stbi__err(9791); $$6$ph = 0; break; } case 31: { - _stbi__err(9824); + _stbi__err(9812); $$6$ph = 0; break; } case 34: { - _stbi__err(9729); + _stbi__err(9717); $$6$ph = 0; break; } case 37: { - _stbi__err(9729); + _stbi__err(9717); $$6$ph = 0; break; } case 39: { - _stbi__err(9838); + _stbi__err(9826); $$6$ph = 0; break; } case 41: { - _stbi__err(9853); + _stbi__err(9841); $$6$ph = 0; break; } case 44: { - _stbi__err(9853); + _stbi__err(9841); $$6$ph = 0; break; } case 47: { - _stbi__err(9838); + _stbi__err(9826); $$6$ph = 0; break; } case 49: { - _stbi__err(9866); + _stbi__err(9854); $$6$ph = 0; break; } @@ -17381,32 +17356,32 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 54: { - _stbi__err(9882); + _stbi__err(9870); $$6$ph = 0; break; } case 58: { - _stbi__err(9899); + _stbi__err(9887); $$6$ph = 0; break; } case 61: { - _stbi__err(9912); + _stbi__err(9900); $$6$ph = 0; break; } case 63: { - _stbi__err(9899); + _stbi__err(9887); $$6$ph = 0; break; } case 70: { - _stbi__err(9838); + _stbi__err(9826); $$6$ph = 0; break; } case 72: { - _stbi__err(9937); + _stbi__err(9925); $$6$ph = 0; break; } @@ -17418,12 +17393,12 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 81: { - _stbi__err(9586); + _stbi__err(9574); $$6$ph = 0; break; } case 83: { - _stbi__err(9945); + _stbi__err(9933); $$6$ph = 0; break; } @@ -17436,7 +17411,7 @@ function _stbi__parse_png_file($0,$1,$2) { $158 = HEAP32[$10>>2]|0; $159 = ($158|0)==(0|0); if ($159) { - _stbi__err(9955); + _stbi__err(9943); $$4 = 0; break; } @@ -17501,7 +17476,7 @@ function _stbi__parse_png_file($0,$1,$2) { } } } while(0); - $193 = HEAP32[5391]|0; + $193 = HEAP32[5467]|0; $194 = ($193|0)!=(0); $or$cond11 = $173 & $194; if ($or$cond11) { @@ -17534,7 +17509,7 @@ function _stbi__parse_png_file($0,$1,$2) { $$4 = 1; } } else { - _stbi__err(9838); + _stbi__err(9826); $$4 = 0; } } while(0); @@ -17542,24 +17517,24 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 104: { - _stbi__err(9838); + _stbi__err(9826); $$6$ph = 0; break; } case 106: { $205 = $25 >>> 24; $206 = $205&255; - HEAP8[9963] = $206; + HEAP8[9951] = $206; $207 = HEAP32[$15>>2]|0; $208 = $207 >>> 16; $209 = $208&255; - HEAP8[(9964)>>0] = $209; + HEAP8[(9952)>>0] = $209; $210 = $207 >>> 8; $211 = $210&255; - HEAP8[(9965)>>0] = $211; + HEAP8[(9953)>>0] = $211; $212 = $207&255; - HEAP8[(9966)>>0] = $212; - _stbi__err(9963); + HEAP8[(9954)>>0] = $212; + _stbi__err(9951); $$6$ph = 0; break; } @@ -17593,14 +17568,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9627|0),(9531|0),1561,(9681|0)); + ___assert_fail((9615|0),(9519|0),1477,(9669|0)); // unreachable; } $7 = (_stbi__malloc_mad3($2,$3,$4)|0); $8 = ($7|0)==(0|0); if ($8) { _free($0); - _stbi__err(9586); + _stbi__err(9574); $$0163 = 0; return ($$0163|0); } @@ -17963,7 +17938,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((12767|0),(9531|0),1590,(9681|0)); + ___assert_fail((13075|0),(9519|0),1506,(9669|0)); // unreachable; } } while(0); @@ -17997,7 +17972,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9627|0),(9531|0),1610,(9658|0)); + ___assert_fail((9615|0),(9519|0),1526,(9646|0)); // unreachable; } $7 = $2 << 1; @@ -18007,7 +17982,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $11 = ($10|0)==(0|0); if ($11) { _free($0); - _stbi__err(9586); + _stbi__err(9574); $$0163 = 0; return ($$0163|0); } @@ -18370,7 +18345,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((12767|0),(9531|0),1639,(9658|0)); + ___assert_fail((13075|0),(9519|0),1555,(9646|0)); // unreachable; } } while(0); @@ -18518,7 +18493,7 @@ function _stbi__check_png_header($0) { } } } - _stbi__err(10620); + _stbi__err(10928); $$05 = 0; return ($$05|0); } @@ -18955,7 +18930,7 @@ function _stbi__compute_transparency16($0,$1,$2) { break; } default: { - ___assert_fail((10022|0),(9531|0),4568,(10074|0)); + ___assert_fail((10010|0),(9519|0),4569,(10062|0)); // unreachable; } } @@ -19042,7 +19017,7 @@ function _stbi__compute_transparency($0,$1,$2) { break; } default: { - ___assert_fail((10022|0),(9531|0),4543,(10047|0)); + ___assert_fail((10010|0),(9519|0),4544,(10035|0)); // unreachable; } } @@ -19089,7 +19064,7 @@ function _stbi__de_iphone($0) { break; } case 4: { - $16 = HEAP32[5392]|0; + $16 = HEAP32[5468]|0; $17 = ($16|0)==(0); $18 = ($5|0)!=(0); if ($17) { @@ -19164,7 +19139,7 @@ function _stbi__de_iphone($0) { break; } default: { - ___assert_fail((9988|0),(9531|0),4649,(10006|0)); + ___assert_fail((9976|0),(9519|0),4650,(9994|0)); // unreachable; } } @@ -19187,7 +19162,7 @@ function _stbi__expand_png_palette($0,$1,$2) { $10 = (_stbi__malloc_mad2($7,$2)|0); $11 = ($10|0)==(0|0); if ($11) { - _stbi__err(9586); + _stbi__err(9574); $$0 = 0; return ($$0|0); } @@ -19364,7 +19339,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $19 = ($18|0)==($3|0); $or$cond = $17 | $19; if (!($or$cond)) { - ___assert_fail((10103|0),(9531|0),4294,(10144|0)); + ___assert_fail((10091|0),(9519|0),4294,(10132|0)); // unreachable; } $20 = (_stbi__malloc_mad3($4,$5,$15)|0); @@ -19372,7 +19347,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP32[$21>>2] = $20; $22 = ($20|0)==(0|0); if ($22) { - _stbi__err(9586); + _stbi__err(9574); $$2 = 0; return ($$2|0); } @@ -19391,7 +19366,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ($33) { $34 = ($28|0)==($2|0); if (!($34)) { - _stbi__err(10171); + _stbi__err(10159); $$2 = 0; return ($$2|0); } @@ -19404,7 +19379,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ((label|0) == 9) { $35 = ($28>>>0)>($2>>>0); if ($35) { - _stbi__err(10171); + _stbi__err(10159); $$2 = 0; return ($$2|0); } @@ -19412,12 +19387,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $36 = ($5|0)==(0); L18: do { if (!($36)) { - $37 = (0 - ($12))|0; - $38 = ($6|0)<(8); - $39 = ($26>>>0)>($4>>>0); - $40 = (($11) - ($26))|0; + $37 = ($6|0)<(8); + $38 = ($26>>>0)>($4>>>0); + $39 = (($11) - ($26))|0; + $40 = (0 - ($12))|0; $41 = ($6|0)==(8); - $brmerge = $38 | $17; + $brmerge = $37 | $17; $42 = ($4|0)==(0); $$0614793 = (($4) + -1)|0; $43 = ($$0614793|0)==(0); @@ -19440,33 +19415,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $50 = HEAP32[$21>>2]|0; $51 = Math_imul($$0623814, $12)|0; $52 = (($50) + ($51)|0); - $53 = (($52) + ($37)|0); - $54 = ((($$0577817)) + 1|0); - $55 = HEAP8[$$0577817>>0]|0; - $56 = $55&255; - $57 = ($55&255)>(4); - if ($57) { + $53 = ((($$0577817)) + 1|0); + $54 = HEAP8[$$0577817>>0]|0; + $55 = $54&255; + $56 = ($54&255)>(4); + if ($56) { label = 105; break; } - if ($38) { - if ($39) { + if ($37) { + if ($38) { label = 16; break; } - $58 = (($52) + ($40)|0); - $$0597 = $58;$$1609 = $26;$$1612 = 1; + $57 = (($52) + ($39)|0); + $$0597 = $57;$$1609 = $26;$$1612 = 1; } else { $$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815; } + $58 = (($$0597) + ($40)|0); $59 = ($$0623814|0)==(0); if ($59) { - $60 = (10210 + ($56)|0); + $60 = (10198 + ($55)|0); $61 = HEAP8[$60>>0]|0; $62 = $61&255; $$0588 = $62; } else { - $$0588 = $56; + $$0588 = $55; } $63 = ($$1612|0)>(0); L30: do { @@ -19476,24 +19451,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { while(1) { switch ($trunc638<<24>>24) { case 0: { - $64 = (($54) + ($$0625734)|0); + $64 = (($53) + ($$0625734)|0); $65 = HEAP8[$64>>0]|0; $$sink = $65; label = 30; break; } case 1: { - $66 = (($54) + ($$0625734)|0); + $66 = (($53) + ($$0625734)|0); $67 = HEAP8[$66>>0]|0; $$sink = $67; label = 30; break; } case 2: { - $68 = (($54) + ($$0625734)|0); + $68 = (($53) + ($$0625734)|0); $69 = HEAP8[$68>>0]|0; $70 = $69&255; - $71 = (($53) + ($$0625734)|0); + $71 = (($58) + ($$0625734)|0); $72 = HEAP8[$71>>0]|0; $73 = $72&255; $74 = (($73) + ($70))|0; @@ -19503,10 +19478,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 3: { - $76 = (($54) + ($$0625734)|0); + $76 = (($53) + ($$0625734)|0); $77 = HEAP8[$76>>0]|0; $78 = $77&255; - $79 = (($53) + ($$0625734)|0); + $79 = (($58) + ($$0625734)|0); $80 = HEAP8[$79>>0]|0; $81 = $80&255; $82 = $81 >>> 1; @@ -19517,10 +19492,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 4: { - $85 = (($54) + ($$0625734)|0); + $85 = (($53) + ($$0625734)|0); $86 = HEAP8[$85>>0]|0; $87 = $86&255; - $88 = (($53) + ($$0625734)|0); + $88 = (($58) + ($$0625734)|0); $89 = HEAP8[$88>>0]|0; $90 = $89&255; $91 = (_stbi__paeth(0,$90,0)|0); @@ -19531,14 +19506,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 5: { - $94 = (($54) + ($$0625734)|0); + $94 = (($53) + ($$0625734)|0); $95 = HEAP8[$94>>0]|0; $$sink = $95; label = 30; break; } case 6: { - $96 = (($54) + ($$0625734)|0); + $96 = (($53) + ($$0625734)|0); $97 = HEAP8[$96>>0]|0; $$sink = $97; label = 30; @@ -19568,7 +19543,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $99 = (($$0597) + ($14)|0); HEAP8[$99>>0] = -1; } - $100 = (($54) + ($14)|0); + $100 = (($53) + ($14)|0); $$1578 = $100;$$sink641 = $3; } else { if (!($8)) { @@ -19583,12 +19558,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP8[$103>>0] = -1; HEAP8[$102>>0] = -1; } - $104 = (($54) + ($$1612)|0); + $104 = (($53) + ($$1612)|0); $$1578 = $104;$$sink641 = $15; } } while(0); $106 = (($$0597) + ($$sink641)|0); - $107 = (($53) + ($$sink641)|0); + $107 = (($58) + ($$sink641)|0); if ($brmerge) { $108 = (($$1609) + -1)|0; $109 = Math_imul($108, $$1612)|0; @@ -20165,15 +20140,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 16) { - ___assert_fail((10189|0),(9531|0),4315,(10144|0)); + ___assert_fail((10177|0),(9519|0),4315,(10132|0)); // unreachable; } else if ((label|0) == 58) { - ___assert_fail((10215|0),(9531|0),4376,(10144|0)); + ___assert_fail((10203|0),(9519|0),4377,(10132|0)); // unreachable; } else if ((label|0) == 105) { - _stbi__err(10232); + _stbi__err(10220); $$2 = 0; return ($$2|0); } @@ -20223,7 +20198,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } $334 = (0 - ($26))|0; $335 = ($7|0)==(0); - $336 = (9928 + ($6)|0); + $336 = (9916 + ($6)|0); $$0568724 = (($4) + -1)|0; $337 = ($$0568724|0)>(-1); $$1721 = (($4) + -1)|0; @@ -20664,7 +20639,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 144) { - ___assert_fail((10247|0),(9531|0),4465,(10144|0)); + ___assert_fail((10235|0),(9519|0),4466,(10132|0)); // unreachable; } else if ((label|0) == 151) { @@ -20724,8 +20699,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) { function _stbi__parse_zlib($0,$1) { $0 = $0|0; $1 = $1|0; - var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0; - var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = ($1|0)==(0); if (!($2)) { @@ -20740,15 +20715,15 @@ function _stbi__parse_zlib($0,$1) { HEAP32[$5>>2] = 0; $6 = ((($0)) + 12|0); HEAP32[$6>>2] = 0; - $7 = ((($0)) + 2052|0); - $8 = ((($0)) + 32|0); + $7 = ((($0)) + 32|0); + $8 = ((($0)) + 2052|0); L5: while(1) { $9 = (_stbi__zreceive($0,1)|0); $10 = (_stbi__zreceive($0,2)|0); switch ($10|0) { case 3: { $$0 = 0; - label = 13; + label = 11; break L5; break; } @@ -20757,65 +20732,60 @@ function _stbi__parse_zlib($0,$1) { $12 = ($11|0)==(0); if ($12) { $$0 = 0; - label = 13; + label = 11; break L5; } break; } case 1: { - $13 = HEAP8[(23470)>>0]|0; - $14 = ($13<<24>>24)==(0); + $13 = (_stbi__zbuild_huffman($7,10246,288)|0); + $14 = ($13|0)==(0); if ($14) { - _stbi__init_zdefaults(); + $$0 = 0; + label = 11; + break L5; } - $15 = (_stbi__zbuild_huffman($8,23471,288)|0); + $15 = (_stbi__zbuild_huffman($8,10534,32)|0); $16 = ($15|0)==(0); if ($16) { $$0 = 0; - label = 13; - break L5; - } - $17 = (_stbi__zbuild_huffman($7,23439,32)|0); - $18 = ($17|0)==(0); - if ($18) { - $$0 = 0; - label = 13; + label = 11; break L5; } else { - label = 11; + label = 9; } break; } default: { - $19 = (_stbi__compute_huffman_codes($0)|0); + $17 = (_stbi__compute_huffman_codes($0)|0); + $18 = ($17|0)==(0); + if ($18) { + $$0 = 0; + label = 11; + break L5; + } else { + label = 9; + } + } + } + if ((label|0) == 9) { + label = 0; + $19 = (_stbi__parse_huffman_block($0)|0); $20 = ($19|0)==(0); if ($20) { $$0 = 0; - label = 13; - break L5; - } else { label = 11; - } - } - } - if ((label|0) == 11) { - label = 0; - $21 = (_stbi__parse_huffman_block($0)|0); - $22 = ($21|0)==(0); - if ($22) { - $$0 = 0; - label = 13; break; } } - $23 = ($9|0)==(0); - if (!($23)) { + $21 = ($9|0)==(0); + if (!($21)) { $$0 = 1; - label = 13; + label = 11; break; } } - if ((label|0) == 13) { + if ((label|0) == 11) { return ($$0|0); } return (0)|0; @@ -20834,14 +20804,14 @@ function _stbi__parse_zlib_header($0) { $8 = (($7>>>0) % 31)&-1; $9 = ($8|0)==(0); if (!($9)) { - _stbi__err(10573); + _stbi__err(10881); $$0 = 0; return ($$0|0); } $10 = $5 & 32; $11 = ($10|0)==(0); if (!($11)) { - _stbi__err(10589); + _stbi__err(10897); $$0 = 0; return ($$0|0); } @@ -20850,7 +20820,7 @@ function _stbi__parse_zlib_header($0) { $$0 = 1; return ($$0|0); } - _stbi__err(10604); + _stbi__err(10912); $$0 = 0; return ($$0|0); } @@ -20933,7 +20903,7 @@ function _stbi__parse_uncompressed_block($0) { } $22 = ($$lcssa|0)==(0); if (!($22)) { - ___assert_fail((10495|0),(9531|0),4048,(10512|0)); + ___assert_fail((10803|0),(9519|0),4033,(10820|0)); // unreachable; } $23 = ($$0$lcssa|0)<(4); @@ -20970,7 +20940,7 @@ function _stbi__parse_uncompressed_block($0) { $42 = $33 ^ 65535; $43 = ($41|0)==($42|0); if (!($43)) { - _stbi__err(10543); + _stbi__err(10851); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -20980,7 +20950,7 @@ function _stbi__parse_uncompressed_block($0) { $47 = HEAP32[$46>>2]|0; $48 = ($45>>>0)>($47>>>0); if ($48) { - _stbi__err(10556); + _stbi__err(10864); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -21010,21 +20980,6 @@ function _stbi__parse_uncompressed_block($0) { $$034 = 1; STACKTOP = sp;return ($$034|0); } -function _stbi__init_zdefaults() { - var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0; - sp = STACKTOP; - _memset((23471|0),8,144)|0; - dest=(23615); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - dest=(23727); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - $0 = (23751); - $1 = $0; - HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24; - $2 = (($0) + 4)|0; - $3 = $2; - HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24; - dest=23439; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - return; -} function _stbi__zbuild_huffman($0,$1,$2) { $0 = $0|0; $1 = $1|0; @@ -21158,7 +21113,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } if ((label|0) == 7) { - _stbi__err(10433); + _stbi__err(10741); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -21247,7 +21202,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } } - _stbi__err(10485); + _stbi__err(10793); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -21276,7 +21231,7 @@ function _stbi__compute_huffman_codes($0) { while(1) { $12 = (_stbi__zreceive($0,3)|0); $13 = $12&255; - $14 = (11270 + ($$06579)|0); + $14 = (11578 + ($$06579)|0); $15 = HEAP8[$14>>0]|0; $16 = $15&255; $17 = (($3) + ($16)|0); @@ -21367,21 +21322,21 @@ function _stbi__compute_huffman_codes($0) { } } if ((label|0) == 6) { - _stbi__err(10433); + _stbi__err(10741); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 11) { - _stbi__err(10433); + _stbi__err(10741); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 14) { - ___assert_fail((10449|0),(9531|0),4021,(10457|0)); + ___assert_fail((10757|0),(9519|0),4006,(10765|0)); // unreachable; } else if ((label|0) == 17) { - _stbi__err(10433); + _stbi__err(10741); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -21391,7 +21346,7 @@ function _stbi__compute_huffman_codes($0) { } while(0); $43 = ($10|0)==($$066$lcssa|0); if (!($43)) { - _stbi__err(10433); + _stbi__err(10741); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -21555,7 +21510,7 @@ function _stbi__parse_huffman_block($0) { $$070 = $scevgep; } if ((label|0) == 6) { - _stbi__err(10258); + _stbi__err(10566); $$3$ph = 0; return ($$3$ph|0); } @@ -21565,12 +21520,12 @@ function _stbi__parse_huffman_block($0) { return ($$3$ph|0); } else if ((label|0) == 16) { - _stbi__err(10258); + _stbi__err(10566); $$3$ph = 0; return ($$3$ph|0); } else if ((label|0) == 20) { - _stbi__err(10275); + _stbi__err(10583); $$3$ph = 0; return ($$3$ph|0); } @@ -21627,7 +21582,7 @@ function _stbi__zexpand($0,$1,$2) { $5 = HEAP32[$4>>2]|0; $6 = ($5|0)==(0); if ($6) { - _stbi__err(10284); + _stbi__err(10592); $$0 = 0; return ($$0|0); } @@ -21653,7 +21608,7 @@ function _stbi__zexpand($0,$1,$2) { $18 = (_realloc($8,$$029)|0); $19 = ($18|0)==(0|0); if ($19) { - _stbi__err(9586); + _stbi__err(9574); $$0 = 0; return ($$0|0); } else { @@ -21698,7 +21653,7 @@ function _stbi__fill_bits($0) { } } if ((label|0) == 3) { - ___assert_fail((10380|0),(9531|0),3863,(10417|0)); + ___assert_fail((10688|0),(9519|0),3848,(10725|0)); // unreachable; } else if ((label|0) == 5) { @@ -21746,7 +21701,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) { $22 = $21&255; $23 = ($22|0)==($$025|0); if (!($23)) { - ___assert_fail((10304|0),(9531|0),3891,(10320|0)); + ___assert_fail((10612|0),(9519|0),3876,(10628|0)); // unreachable; } $24 = HEAP32[$2>>2]|0; @@ -21774,7 +21729,7 @@ function _stbi__bit_reverse($0,$1) { $5 = $3 >> $4; return ($5|0); } else { - ___assert_fail((10351|0),(9531|0),3781,(10362|0)); + ___assert_fail((10659|0),(9519|0),3766,(10670|0)); // unreachable; } return (0)|0; @@ -21920,10 +21875,10 @@ function _stbi__stdio_eof($0) { function _LoadImage($0,$1) { $0 = $0|0; $1 = $1|0; - var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0; - var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; - var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0; - var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; + var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0; + var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; + var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0; + var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); $vararg_buffer9 = sp + 32|0; @@ -21934,27 +21889,28 @@ function _LoadImage($0,$1) { $3 = sp + 44|0; $4 = sp + 40|0; $5 = sp + 36|0; - $6 = (_IsFileExtension($1,11457)|0); + $6 = (_IsFileExtension($1,11765)|0); $7 = ($6|0)==(0); do { if ($7) { - $19 = (_IsFileExtension($1,10679)|0); + $19 = (_IsFileExtension($1,10987)|0); $20 = ($19|0)==(0); if ($20) { HEAP32[$vararg_buffer1>>2] = $1; - _TraceLog(2,10684,$vararg_buffer1); - $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0; - label = 16; + _TraceLog(2,10992,$vararg_buffer1); + $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0; break; } HEAP32[$3>>2] = 0; HEAP32[$4>>2] = 0; HEAP32[$5>>2] = 0; - $21 = (_stbi_load($1,$3,$4,$5,0)|0); - $22 = HEAP32[$3>>2]|0; - $23 = HEAP32[$4>>2]|0; - $24 = HEAP32[$5>>2]|0; - switch ($24|0) { + $21 = (_fopen($1,12438)|0); + $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0); + (_fclose($21)|0); + $23 = HEAP32[$3>>2]|0; + $24 = HEAP32[$4>>2]|0; + $25 = HEAP32[$5>>2]|0; + switch ($25|0) { case 1: { $$sink = 1; label = 11; @@ -21982,7 +21938,7 @@ function _LoadImage($0,$1) { if ((label|0) == 11) { $$sroa$15$1 = $$sink; } - $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22; + $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23; label = 14; } else { $8 = (_LoadResource($1,0)|0); @@ -21999,18 +21955,18 @@ function _LoadImage($0,$1) { $18 = HEAP32[$17>>2]|0; _LoadImagePro($2,$12,$14,$16,$18); $$sroa$0$0$copyload = HEAP32[$2>>2]|0; - $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0); - $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0; - $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0); - $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0; - $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0); - $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0; - $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0); - $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0; + $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0); + $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0; + $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0); + $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0; + $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0); + $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0; + $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0); + $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0; $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload; } else { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,10632,$vararg_buffer); + _TraceLog(2,10940,$vararg_buffer); $$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0; } _UnloadResource($8); @@ -22019,34 +21975,41 @@ function _LoadImage($0,$1) { } } while(0); if ((label|0) == 14) { - $25 = ($$sroa$0$1|0)==(0|0); - if ($25) { - $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1; - label = 16; + $26 = ($$sroa$0$1|0)==(0|0); + if ($26) { + $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1; } else { HEAP32[$vararg_buffer4>>2] = $1; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $$sroa$7$1; $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); HEAP32[$vararg_ptr8>>2] = $$sroa$10$1; - _TraceLog(0,10720,$vararg_buffer4); - $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1; + _TraceLog(0,11028,$vararg_buffer4); + $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; + STACKTOP = sp;return; } } - if ((label|0) == 16) { - HEAP32[$vararg_buffer9>>2] = $1; - _TraceLog(2,10759,$vararg_buffer9); - $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141; - } - HEAP32[$0>>2] = $$sroa$0$142; - $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0); - HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140; - $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0); - HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138; - $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0); - HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136; - $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0); - HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244; + HEAP32[$vararg_buffer9>>2] = $1; + _TraceLog(2,11067,$vararg_buffer9); + $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; STACKTOP = sp;return; } function _LoadResource($0,$1) { @@ -22065,11 +22028,11 @@ function _LoadResource($0,$1) { $vararg_buffer = sp; $2 = sp + 64|0; $3 = sp + 32|0; - $4 = (_fopen($0,12130)|0); + $4 = (_fopen($0,12438)|0); $5 = ($4|0)==(0|0); if ($5) { HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(2,10818,$vararg_buffer); + _TraceLog(2,11126,$vararg_buffer); $$2 = 0; STACKTOP = sp;return ($$2|0); } @@ -22168,7 +22131,7 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $67; - _TraceLog(0,10915,$vararg_buffer4); + _TraceLog(0,11223,$vararg_buffer4); } (_fread($3,32,1,$4)|0); $68 = (($$05764) + 1)|0; @@ -22203,14 +22166,14 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer8>>2] = $0; $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); HEAP32[$vararg_ptr11>>2] = $1; - _TraceLog(2,10961,$vararg_buffer8); + _TraceLog(2,11269,$vararg_buffer8); $$1 = $$0$lcssa; } else { $$1 = $$0$lcssa; } } else { HEAP32[$vararg_buffer1>>2] = $0; - _TraceLog(2,10869,$vararg_buffer1); + _TraceLog(2,11177,$vararg_buffer1); $$1 = 0; } (_fclose($4)|0); @@ -22300,7 +22263,7 @@ function _ImageCopy($0,$1) { break; } default: { - _TraceLog(2,10790,$vararg_buffer); + _TraceLog(2,11098,$vararg_buffer); $$0 = $6; } } @@ -22345,27 +22308,27 @@ function _DecompressData($0,$1,$2) { $3 = (_malloc($2)|0); $4 = ($3|0)==(0|0); if ($4) { - _TraceLog(2,11011,$vararg_buffer); + _TraceLog(2,11319,$vararg_buffer); STACKTOP = sp;return ($3|0); } $5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0); $6 = ($5|0)==(-1); if ($6) { - _TraceLog(2,11050,$vararg_buffer1); + _TraceLog(2,11358,$vararg_buffer1); _free($3); } $7 = ($5|0)==($2|0); if (!($7)) { - _TraceLog(2,11076,$vararg_buffer3); + _TraceLog(2,11384,$vararg_buffer3); HEAP32[$vararg_buffer5>>2] = $2; - _TraceLog(2,11139,$vararg_buffer5); + _TraceLog(2,11447,$vararg_buffer5); HEAP32[$vararg_buffer7>>2] = $5; - _TraceLog(2,11174,$vararg_buffer7); + _TraceLog(2,11482,$vararg_buffer7); } HEAP32[$vararg_buffer10>>2] = $1; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $5; - _TraceLog(0,11209,$vararg_buffer10); + _TraceLog(0,11517,$vararg_buffer10); STACKTOP = sp;return ($3|0); } function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) { @@ -23548,7 +23511,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $196 = $$01300 << $$37; $197 = $196 | $$371346; $198 = (($$37) + 8)|0; - $199 = (11266 + ($$361133)|0); + $199 = (11574 + ($$361133)|0); $200 = HEAP8[$199>>0]|0; $201 = $200 << 24 >> 24; $202 = ($198>>>0)<($201>>>0); @@ -23978,7 +23941,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { label = 0; $185 = ($$331130>>>0)<(3); if ($185) { - $186 = (11266 + ($$331130)|0); + $186 = (11574 + ($$331130)|0); $187 = HEAP8[$186>>0]|0; $188 = $187 << 24 >> 24; $189 = ($$34>>>0)<($188>>>0); @@ -24016,7 +23979,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { } case 68: { label = 0; - $203 = (11266 + ($$371134)|0); + $203 = (11574 + ($$371134)|0); $204 = HEAP8[$203>>0]|0; $205 = $204 << 24 >> 24; $206 = 1 << $205; @@ -24055,7 +24018,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $232 = $$431352 >>> 3; $233 = (($$43) + -3)|0; $234 = $231&255; - $235 = (11270 + ($$421139)|0); + $235 = (11578 + ($$421139)|0); $236 = HEAP8[$235>>0]|0; $237 = $236&255; $238 = (((($0)) + 7040|0) + ($237)|0); @@ -24462,7 +24425,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { continue L46; } $495 = (($$2986) + -16)|0; - $496 = (11289 + ($495)|0); + $496 = (11597 + ($495)|0); $497 = HEAP8[$496>>0]|0; $498 = $497 << 24 >> 24; $499 = ($488>>>0)<($498>>>0); @@ -24499,7 +24462,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $513 = $$551364 >>> $$551258; $514 = (($$55) - ($$551258))|0; $515 = (($$531044) + -16)|0; - $516 = (11293 + ($515)|0); + $516 = (11601 + ($515)|0); $517 = HEAP8[$516>>0]|0; $518 = $517 << 24 >> 24; $519 = (($518) + ($512))|0; @@ -25425,7 +25388,7 @@ function _ImageAlphaMask($0,$1) { $14 = HEAP32[$13>>2]|0; $15 = ($14|0)>(7); if ($15) { - _TraceLog(2,11335,$vararg_buffer1); + _TraceLog(2,11643,$vararg_buffer1); STACKTOP = sp;return; } ;HEAP32[$$byval_copy3>>2]=HEAP32[$1>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[$$byval_copy3+16>>2]=HEAP32[$1+16>>2]|0; @@ -25516,14 +25479,14 @@ function _ImageAlphaMask($0,$1) { STACKTOP = sp;return; } } - _TraceLog(2,11297,$vararg_buffer); + _TraceLog(2,11605,$vararg_buffer); STACKTOP = sp;return; } function _GetDefaultFont($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - ;HEAP32[$0>>2]=HEAP32[19360>>2]|0;HEAP32[$0+4>>2]=HEAP32[19360+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[19360+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[19360+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[19360+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[19360+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[19360+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[19360+28>>2]|0; + ;HEAP32[$0>>2]=HEAP32[19664>>2]|0;HEAP32[$0+4>>2]=HEAP32[19664+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[19664+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[19664+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[19664+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[19664+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[19664+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[19664+28>>2]|0; return; } function _MeasureTextEx($0,$1,$2,$3,$4) { @@ -25717,7 +25680,7 @@ function _SetTextureFilter($0,$1) { STACKTOP = sp;return; } else { HEAP32[$vararg_buffer>>2] = $17; - _TraceLog(2,11392,$vararg_buffer); + _TraceLog(2,11700,$vararg_buffer); $19 = HEAP32[$0>>2]|0; _rlTextureParameters($19,10241,9729); _rlTextureParameters($19,10240,9729); @@ -25902,18 +25865,18 @@ function _LoadSpriteFont($0,$1) { $8 = sp + 64|0; $9 = sp + 8|0; ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; - $10 = (_IsFileExtension($1,11457)|0); + $10 = (_IsFileExtension($1,11765)|0); $11 = ($10|0)==(0); do { if ($11) { - $35 = (_IsFileExtension($1,11463)|0); + $35 = (_IsFileExtension($1,11771)|0); $36 = ($35|0)==(0); if (!($36)) { _LoadSpriteFontTTF($4,$1,32,0,0); ;HEAP32[$2>>2]=HEAP32[$4>>2]|0;HEAP32[$2+4>>2]=HEAP32[$4+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$4+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$4+12>>2]|0;HEAP32[$2+16>>2]=HEAP32[$4+16>>2]|0;HEAP32[$2+20>>2]=HEAP32[$4+20>>2]|0;HEAP32[$2+24>>2]=HEAP32[$4+24>>2]|0;HEAP32[$2+28>>2]=HEAP32[$4+28>>2]|0; break; } - $37 = (_IsFileExtension($1,11468)|0); + $37 = (_IsFileExtension($1,11776)|0); $38 = ($37|0)==(0); if (!($38)) { _LoadBMFont($5,$1); @@ -25981,7 +25944,7 @@ function _LoadSpriteFont($0,$1) { $45 = ($44|0)==(0); if ($45) { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,11473,$vararg_buffer); + _TraceLog(2,11781,$vararg_buffer); _GetDefaultFont($9); ;HEAP32[$2>>2]=HEAP32[$9>>2]|0;HEAP32[$2+4>>2]=HEAP32[$9+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$9+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$9+12>>2]|0;HEAP32[$2+16>>2]=HEAP32[$9+16>>2]|0;HEAP32[$2+20>>2]=HEAP32[$9+20>>2]|0;HEAP32[$2+24>>2]=HEAP32[$9+24>>2]|0;HEAP32[$2+28>>2]=HEAP32[$9+28>>2]|0; ;HEAP32[$0>>2]=HEAP32[$2>>2]|0;HEAP32[$0+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[$2+28>>2]|0; @@ -26009,7 +25972,7 @@ function _LoadSpriteFontTTF($0,$1,$2,$3,$4) { $6 = sp + 40|0; $7 = sp + 8|0; ;HEAP32[$$sroa$8>>2]=0|0;HEAP32[$$sroa$8+4>>2]=0|0;HEAP32[$$sroa$8+8>>2]=0|0;HEAP32[$$sroa$8+12>>2]=0|0;HEAP32[$$sroa$8+16>>2]=0|0;HEAP32[$$sroa$8+20>>2]=0|0;HEAP32[$$sroa$8+24>>2]=0|0; - $8 = (_IsFileExtension($1,11463)|0); + $8 = (_IsFileExtension($1,11771)|0); $9 = ($8|0)==(0); if (!($9)) { $10 = ($4|0)==(0|0); @@ -26052,7 +26015,7 @@ function _LoadSpriteFontTTF($0,$1,$2,$3,$4) { } } HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,12017,$vararg_buffer); + _TraceLog(2,12325,$vararg_buffer); _GetDefaultFont($7); $$sroa$0$0$copyload17 = HEAP32[$7>>2]|0; $$sroa$8$0$$sroa_idx26 = ((($7)) + 4|0); @@ -26101,17 +26064,17 @@ function _LoadBMFont($0,$1) { ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; HEAP32[$4>>2] = 0; HEAP32[$8>>2] = 0; - $15 = (_fopen($1,11615)|0); + $15 = (_fopen($1,11923)|0); $16 = ($15|0)==(0|0); if ($16) { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,11618,$vararg_buffer); + _TraceLog(2,11926,$vararg_buffer); ;HEAP32[$0>>2]=HEAP32[$2>>2]|0;HEAP32[$0+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[$2+28>>2]|0; STACKTOP = sp;return; } (_fgets($3,256,$15)|0); (_fgets($3,256,$15)|0); - $17 = (_strstr($3,11652)|0); + $17 = (_strstr($3,11960)|0); HEAP32[$vararg_buffer1>>2] = $4; $vararg_ptr4 = ((($vararg_buffer1)) + 4|0); HEAP32[$vararg_ptr4>>2] = $9; @@ -26119,12 +26082,12 @@ function _LoadBMFont($0,$1) { HEAP32[$vararg_ptr5>>2] = $5; $vararg_ptr6 = ((($vararg_buffer1)) + 12|0); HEAP32[$vararg_ptr6>>2] = $6; - (_sscanf($17,11663,$vararg_buffer1)|0); + (_sscanf($17,11971,$vararg_buffer1)|0); $18 = HEAP32[$4>>2]|0; HEAP32[$vararg_buffer7>>2] = $1; $vararg_ptr10 = ((($vararg_buffer7)) + 4|0); HEAP32[$vararg_ptr10>>2] = $18; - _TraceLog(3,11705,$vararg_buffer7); + _TraceLog(3,12013,$vararg_buffer7); $19 = HEAP32[$5>>2]|0; $20 = HEAP32[$6>>2]|0; HEAP32[$vararg_buffer11>>2] = $1; @@ -26132,24 +26095,24 @@ function _LoadBMFont($0,$1) { HEAP32[$vararg_ptr14>>2] = $19; $vararg_ptr15 = ((($vararg_buffer11)) + 8|0); HEAP32[$vararg_ptr15>>2] = $20; - _TraceLog(3,11724,$vararg_buffer11); + _TraceLog(3,12032,$vararg_buffer11); (_fgets($3,256,$15)|0); - $21 = (_strstr($3,11755)|0); + $21 = (_strstr($3,12063)|0); HEAP32[$vararg_buffer16>>2] = $7; - (_sscanf($21,11760,$vararg_buffer16)|0); + (_sscanf($21,12068,$vararg_buffer16)|0); HEAP32[$vararg_buffer19>>2] = $1; $vararg_ptr22 = ((($vararg_buffer19)) + 4|0); HEAP32[$vararg_ptr22>>2] = $7; - _TraceLog(3,11776,$vararg_buffer19); + _TraceLog(3,12084,$vararg_buffer19); (_fgets($3,256,$15)|0); - $22 = (_strstr($3,11807)|0); + $22 = (_strstr($3,12115)|0); HEAP32[$vararg_buffer23>>2] = $8; - (_sscanf($22,11813,$vararg_buffer23)|0); + (_sscanf($22,12121,$vararg_buffer23)|0); $23 = HEAP32[$8>>2]|0; HEAP32[$vararg_buffer26>>2] = $1; $vararg_ptr29 = ((($vararg_buffer26)) + 4|0); HEAP32[$vararg_ptr29>>2] = $23; - _TraceLog(3,11822,$vararg_buffer26); + _TraceLog(3,12130,$vararg_buffer26); $24 = (_strrchr($1,47)|0); $25 = (_strlen($1)|0); $26 = (_strlen($24)|0); @@ -26169,7 +26132,7 @@ function _LoadBMFont($0,$1) { HEAP32[$$byval_copy52>>2] = $1; $vararg_ptr33 = ((($$byval_copy52)) + 4|0); HEAP32[$vararg_ptr33>>2] = $31; - _TraceLog(3,11846,$$byval_copy52); + _TraceLog(3,12154,$$byval_copy52); _LoadImage($vararg_buffer26,$31); $37 = ((($vararg_buffer26)) + 16|0); $38 = HEAP32[$37>>2]|0; @@ -26247,7 +26210,7 @@ function _LoadBMFont($0,$1) { HEAP32[$vararg_ptr42>>2] = $12; $vararg_ptr43 = ((($vararg_buffer34)) + 28|0); HEAP32[$vararg_ptr43>>2] = $13; - (_sscanf($3,11881,$vararg_buffer34)|0); + (_sscanf($3,12189,$vararg_buffer34)|0); $64 = HEAP32[$vararg_buffer23>>2]|0; $65 = HEAP32[$59>>2]|0; $66 = (($65) + ($$05355<<5)|0); @@ -26297,7 +26260,7 @@ function _LoadBMFont($0,$1) { ;HEAP32[$2>>2]=HEAP32[$14>>2]|0;HEAP32[$2+4>>2]=HEAP32[$14+4>>2]|0;HEAP32[$2+8>>2]=HEAP32[$14+8>>2]|0;HEAP32[$2+12>>2]=HEAP32[$14+12>>2]|0;HEAP32[$2+16>>2]=HEAP32[$14+16>>2]|0;HEAP32[$2+20>>2]=HEAP32[$14+20>>2]|0;HEAP32[$2+24>>2]=HEAP32[$14+24>>2]|0;HEAP32[$2+28>>2]=HEAP32[$14+28>>2]|0; } else { HEAP32[$vararg_buffer44>>2] = $1; - _TraceLog(0,11955,$vararg_buffer44); + _TraceLog(0,12263,$vararg_buffer44); } ;HEAP32[$0>>2]=HEAP32[$2>>2]|0;HEAP32[$0+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$2+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[$2+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[$2+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[$2+28>>2]|0; STACKTOP = sp;return; @@ -26594,7 +26557,7 @@ function _LoadImageFont($0,$1,$2) { } else { $$0201$lcssa = 0; } - _TraceLog(3,11529,$vararg_buffer); + _TraceLog(3,11837,$vararg_buffer); $145 = HEAP32[$7>>2]|0; $146 = HEAP32[$63>>2]|0; $147 = Math_imul($146, $145)|0; @@ -26657,7 +26620,7 @@ function _LoadImageFont($0,$1,$2) { } else { $175 = ((($156)) + 16|0); $176 = HEAP32[$175>>2]|0; - _TraceLog(0,11573,$vararg_buffer1); + _TraceLog(0,11881,$vararg_buffer1); ;HEAP32[$0>>2]=HEAP32[$$sroa$0>>2]|0;HEAP32[$0+4>>2]=HEAP32[$$sroa$0+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$$sroa$0+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$$sroa$0+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$$sroa$0+16>>2]|0; $$sroa$5$0$$sroa_idx15 = ((($0)) + 20|0); HEAP32[$$sroa$5$0$$sroa_idx15>>2] = $176; @@ -26691,7 +26654,7 @@ function _LoadImageFont($0,$1,$2) { } $175 = ((($156)) + 16|0); $176 = HEAP32[$175>>2]|0; - _TraceLog(0,11573,$vararg_buffer1); + _TraceLog(0,11881,$vararg_buffer1); ;HEAP32[$0>>2]=HEAP32[$$sroa$0>>2]|0;HEAP32[$0+4>>2]=HEAP32[$$sroa$0+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$$sroa$0+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$$sroa$0+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$$sroa$0+16>>2]|0; $$sroa$5$0$$sroa_idx15 = ((($0)) + 20|0); HEAP32[$$sroa$5$0$$sroa_idx15>>2] = $176; @@ -26721,7 +26684,7 @@ function _UnloadSpriteFont($0) { $5 = ((($0)) + 28|0); $6 = HEAP32[$5>>2]|0; _free($6); - _TraceLog(3,11991,$vararg_buffer); + _TraceLog(3,12299,$vararg_buffer); STACKTOP = sp;return; } function _LoadTTF($0,$1,$2,$3,$4) { @@ -26760,18 +26723,18 @@ function _LoadTTF($0,$1,$2,$3,$4) { HEAP32[$$byval_copy9>>2] = $18; $vararg_ptr1 = ((($$byval_copy9)) + 4|0); HEAP32[$vararg_ptr1>>2] = $18; - _TraceLog(0,12076,$$byval_copy9); + _TraceLog(0,12384,$$byval_copy9); $19 = (_malloc(16777216)|0); $20 = Math_imul($18, $18)|0; $21 = (_malloc($20)|0); $22 = ($3*20)|0; $23 = (_malloc($22)|0); ;HEAP32[$$sroa$0>>2]=0|0;HEAP32[$$sroa$0+4>>2]=0|0;HEAP32[$$sroa$0+8>>2]=0|0;HEAP32[$$sroa$0+12>>2]=0|0;HEAP32[$$sroa$0+16>>2]=0|0; - $24 = (_fopen($1,12130)|0); + $24 = (_fopen($1,12438)|0); $25 = ($24|0)==(0|0); if ($25) { HEAP32[$vararg_buffer2>>2] = $1; - _TraceLog(2,12133,$vararg_buffer2); + _TraceLog(2,12441,$vararg_buffer2); ;HEAP32[$0>>2]=HEAP32[$$sroa$0>>2]|0;HEAP32[$0+4>>2]=HEAP32[$$sroa$0+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[$$sroa$0+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[$$sroa$0+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[$$sroa$0+16>>2]|0; $$sroa$6$0$$sroa_idx49 = ((($0)) + 20|0); HEAP32[$$sroa$6$0$$sroa_idx49>>2] = 0; @@ -26785,13 +26748,13 @@ function _LoadTTF($0,$1,$2,$3,$4) { $26 = HEAP32[$4>>2]|0; $27 = ($26|0)==(32); if (!($27)) { - _TraceLog(2,12167,$vararg_buffer5); + _TraceLog(2,12475,$vararg_buffer5); } $28 = HEAP32[$4>>2]|0; $29 = (_stbtt_BakeFontBitmap($19,$7,$21,$18,$18,$28,$3,$23)|0); $30 = ($29|0)<(0); if ($30) { - _TraceLog(2,12234,$vararg_buffer7); + _TraceLog(2,12542,$vararg_buffer7); } _free($19); $31 = $20 << 1; @@ -27029,7 +26992,7 @@ function _stbtt_BakeFontBitmap_internal($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 8) { - ___assert_fail((12297|0),(12307|0),3273,(12333|0)); + ___assert_fail((12605|0),(12615|0),3274,(12641|0)); // unreachable; } else if ((label|0) == 11) { @@ -27132,7 +27095,7 @@ function _stbtt_FindGlyphIndex($0,$1) { break; } case 2: { - ___assert_fail((12767|0),(12307|0),1346,(13109|0)); + ___assert_fail((13075|0),(12615|0),1347,(13417|0)); // unreachable; break; } @@ -27198,7 +27161,7 @@ function _stbtt_FindGlyphIndex($0,$1) { $70 = $69&65535; $71 = ($70|0)<($1|0); if ($71) { - ___assert_fail((13130|0),(12307|0),1382,(13109|0)); + ___assert_fail((13438|0),(12615|0),1383,(13417|0)); // unreachable; } $72 = ((($6)) + 14|0); @@ -27259,7 +27222,7 @@ function _stbtt_FindGlyphIndex($0,$1) { $108 = $7 & -2; $switch = ($108<<16>>16)==(12); if (!($switch)) { - ___assert_fail((12767|0),(12307|0),1417,(13109|0)); + ___assert_fail((13075|0),(12615|0),1418,(13417|0)); // unreachable; } $109 = ((($6)) + 12|0); @@ -28139,11 +28102,11 @@ function _stbtt__rasterize_sorted_edges($0,$1,$2,$3,$4) { } } if ((label|0) == 11) { - ___assert_fail((12363|0),(12307|0),2774,(12376|0)); + ___assert_fail((12671|0),(12615|0),2775,(12684|0)); // unreachable; } else if ((label|0) == 17) { - ___assert_fail((12406|0),(12307|0),2787,(12376|0)); + ___assert_fail((12714|0),(12615|0),2788,(12684|0)); // unreachable; } } @@ -28188,7 +28151,7 @@ function _stbtt__new_active($0,$1,$2,$3) { $14 = $8 / $13; $15 = ($4|0)==(0|0); if ($15) { - ___assert_fail((12696|0),(12307|0),2373,(12712|0)); + ___assert_fail((13004|0),(12615|0),2374,(13020|0)); // unreachable; } else { $16 = ((($4)) + 8|0); @@ -28516,19 +28479,19 @@ function _stbtt__fill_active_edges_new($0,$1,$2,$3,$4) { } } if ((label|0) == 4) { - ___assert_fail((12426|0),(12307|0),2585,(12441|0)); + ___assert_fail((12734|0),(12615|0),2586,(12749|0)); // unreachable; } else if ((label|0) == 11) { - ___assert_fail((12470|0),(12307|0),2604,(12441|0)); + ___assert_fail((12778|0),(12615|0),2605,(12749|0)); // unreachable; } else if ((label|0) == 17) { - ___assert_fail((12506|0),(12307|0),2632,(12441|0)); + ___assert_fail((12814|0),(12615|0),2633,(12749|0)); // unreachable; } else if ((label|0) == 25) { - ___assert_fail((12524|0),(12307|0),2669,(12441|0)); + ___assert_fail((12832|0),(12615|0),2670,(12749|0)); // unreachable; } else if ((label|0) == 42) { @@ -28577,7 +28540,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) { } $8 = $4 < $6; if (!($8)) { - ___assert_fail((12544|0),(12307|0),2543,(12552|0)); + ___assert_fail((12852|0),(12615|0),2544,(12860|0)); // unreachable; } $9 = ((($2)) + 20|0); @@ -28586,7 +28549,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) { $12 = +HEAPF32[$11>>2]; $13 = !($10 <= $12); if ($13) { - ___assert_fail((12579|0),(12307|0),2544,(12552|0)); + ___assert_fail((12887|0),(12615|0),2545,(12860|0)); // unreachable; } $14 = $12 < $4; @@ -28628,7 +28591,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) { if ($32) { $35 = !($$077 <= $34); if ($35) { - ___assert_fail((12594|0),(12307|0),2557,(12552|0)); + ___assert_fail((12902|0),(12615|0),2558,(12860|0)); // unreachable; } } else { @@ -28638,7 +28601,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) { if (!($37)) { break; } - ___assert_fail((12604|0),(12307|0),2559,(12552|0)); + ___assert_fail((12912|0),(12615|0),2560,(12860|0)); // unreachable; } $38 = !($$079 <= $31); @@ -28647,7 +28610,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) { if (!($39)) { break; } - ___assert_fail((12612|0),(12307|0),2561,(12552|0)); + ___assert_fail((12920|0),(12615|0),2562,(12860|0)); // unreachable; } $40 = !($$079 >= $34); @@ -28658,14 +28621,14 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) { if (!($or$cond80)) { break; } - ___assert_fail((12630|0),(12307|0),2565,(12552|0)); + ___assert_fail((12938|0),(12615|0),2566,(12860|0)); // unreachable; } else { $41 = !($$077 >= $34); if (!($41)) { break; } - ___assert_fail((12620|0),(12307|0),2563,(12552|0)); + ___assert_fail((12928|0),(12615|0),2564,(12860|0)); // unreachable; } } @@ -28698,7 +28661,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) { $58 = !($$077 <= $34); $or$cond85 = $58 | $or$cond84; if ($or$cond85) { - ___assert_fail((12651|0),(12307|0),2572,(12552|0)); + ___assert_fail((12959|0),(12615|0),2573,(12860|0)); // unreachable; } $59 = ((($2)) + 16|0); @@ -29234,7 +29197,7 @@ function _stbtt__GetGlyfOffset($0,$1) { $3 = HEAP32[$2>>2]|0; $4 = ($3|0)==(0); if (!($4)) { - ___assert_fail((12730|0),(12307|0),1439,(12746|0)); + ___assert_fail((13038|0),(12615|0),1440,(13054|0)); // unreachable; } $5 = ((($0)) + 12|0); @@ -30181,7 +30144,7 @@ function _stbtt__cff_index_get($0,$1,$2) { $7 = ($3|0)>($2|0); $or$cond = $6 & $7; if (!($or$cond)) { - ___assert_fail((12972|0),(12307|0),1117,(12992|0)); + ___assert_fail((13280|0),(12615|0),1118,(13300|0)); // unreachable; } $$off = (($4) + -1)<<24>>24; @@ -30199,7 +30162,7 @@ function _stbtt__cff_index_get($0,$1,$2) { _stbtt__buf_range($0,$1,$15,$16); return; } else { - ___assert_fail((12889|0),(12307|0),1118,(12992|0)); + ___assert_fail((13197|0),(12615|0),1119,(13300|0)); // unreachable; } } @@ -30444,7 +30407,7 @@ function _stbtt__buf_get($0,$1) { if ($2) { $$01011 = 0;$$012 = 0; } else { - ___assert_fail((12784|0),(12307|0),1013,(12801|0)); + ___assert_fail((13092|0),(12615|0),1014,(13109|0)); // unreachable; } while(1) { @@ -30515,7 +30478,7 @@ function _stbtt__cff_int($0) { break; } default: { - ___assert_fail((12767|0),(12307|0),1063,(12769|0)); + ___assert_fail((13075|0),(12615|0),1064,(13077|0)); // unreachable; } } @@ -30686,7 +30649,7 @@ function _stbtt__new_buf($0,$1,$2) { HEAP32[$$sroa$5$0$$sroa_idx4>>2] = $2; return; } else { - ___assert_fail((12816|0),(12307|0),1022,(12834|0)); + ___assert_fail((13124|0),(12615|0),1023,(13142|0)); // unreachable; } } @@ -30701,7 +30664,7 @@ function _stbtt__buf_seek($0,$1) { $5 = ($1|0)<(0); $or$cond = $5 | $4; if ($or$cond) { - ___assert_fail((12849|0),(12307|0),1000,(12873|0)); + ___assert_fail((13157|0),(12615|0),1001,(13181|0)); // unreachable; } else { $6 = ((($0)) + 4|0); @@ -30846,7 +30809,7 @@ function _stbtt__cff_get_index($0,$1) { $$off = (($6) + -1)<<24>>24; $8 = ($$off&255)<(4); if (!($8)) { - ___assert_fail((12889|0),(12307|0),1048,(12918|0)); + ___assert_fail((13197|0),(12615|0),1049,(13226|0)); // unreachable; } $9 = Math_imul($7, $4)|0; @@ -30943,7 +30906,7 @@ function _stbtt__cff_skip_operand($0) { $1 = (_stbtt__buf_peek8($0)|0); $2 = ($1&255)>(27); if (!($2)) { - ___assert_fail((12939|0),(12307|0),1069,(12948|0)); + ___assert_fail((13247|0),(12615|0),1070,(13256|0)); // unreachable; } $3 = ($1<<24>>24)==(30); @@ -31270,7 +31233,7 @@ function _stbtt__GetGlyphShapeTT($0,$1,$2) { $$4352 = 0;$$9 = 0; break; } - ___assert_fail((12767|0),(12307|0),1723,(13086|0)); + ___assert_fail((13075|0),(12615|0),1724,(13394|0)); // unreachable; } $143 = ((($8)) + 10|0); @@ -31454,7 +31417,7 @@ function _stbtt__GetGlyphShapeTT($0,$1,$2) { } } if ((label|0) == 42) { - ___assert_fail((12767|0),(12307|0),1670,(13086|0)); + ___assert_fail((13075|0),(12615|0),1671,(13394|0)); // unreachable; } $249 = ($$0348453|0)==(0|0); @@ -31509,7 +31472,7 @@ function _stbtt__GetGlyphShapeT2($0,$1,$2) { $$0 = $16; STACKTOP = sp;return ($$0|0); } else { - ___assert_fail((13013|0),(12307|0),2113,(13063|0)); + ___assert_fail((13321|0),(12615|0),2114,(13371|0)); // unreachable; } } @@ -31599,23 +31562,23 @@ function _stbtt_InitFont_internal($0,$1) { $20 = ((($0)) + 48|0); _stbtt__new_buf($2,0,0); ;HEAP32[$20>>2]=HEAP32[$2>>2]|0;HEAP32[$20+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$20+8>>2]=HEAP32[$2+8>>2]|0; - $21 = (_stbtt__find_table($1,13186)|0); - $22 = (_stbtt__find_table($1,13191)|0); + $21 = (_stbtt__find_table($1,13494)|0); + $22 = (_stbtt__find_table($1,13499)|0); $23 = ((($0)) + 16|0); HEAP32[$23>>2] = $22; - $24 = (_stbtt__find_table($1,13196)|0); + $24 = (_stbtt__find_table($1,13504)|0); $25 = ((($0)) + 20|0); HEAP32[$25>>2] = $24; - $26 = (_stbtt__find_table($1,13201)|0); + $26 = (_stbtt__find_table($1,13509)|0); $27 = ((($0)) + 24|0); HEAP32[$27>>2] = $26; - $28 = (_stbtt__find_table($1,13206)|0); + $28 = (_stbtt__find_table($1,13514)|0); $29 = ((($0)) + 28|0); HEAP32[$29>>2] = $28; - $30 = (_stbtt__find_table($1,13211)|0); + $30 = (_stbtt__find_table($1,13519)|0); $31 = ((($0)) + 32|0); HEAP32[$31>>2] = $30; - $32 = (_stbtt__find_table($1,13216)|0); + $32 = (_stbtt__find_table($1,13524)|0); $33 = ((($0)) + 36|0); HEAP32[$33>>2] = $32; $34 = ($21|0)==(0); @@ -31649,7 +31612,7 @@ function _stbtt_InitFont_internal($0,$1) { HEAP32[$7>>2] = 0; HEAP32[$8>>2] = 0; HEAP32[$9>>2] = 0; - $45 = (_stbtt__find_table($1,13221)|0); + $45 = (_stbtt__find_table($1,13529)|0); $46 = ($45|0)==(0); do { if (!($46)) { @@ -31728,7 +31691,7 @@ function _stbtt_InitFont_internal($0,$1) { } } } while(0); - $68 = (_stbtt__find_table($1,13226)|0); + $68 = (_stbtt__find_table($1,13534)|0); $69 = ($68|0)==(0); if ($69) { $$sink = 65535; @@ -32092,7 +32055,7 @@ function _emscripten_GetProcAddress($0) { $10 = HEAP32[$2>>2]|0; (_strcpy($9,$10)|0); $11 = HEAP32[$3>>2]|0; - $12 = (_strstr($11,13231)|0); + $12 = (_strstr($11,13539)|0); HEAP32[$4>>2] = $12; $13 = HEAP32[$4>>2]|0; $14 = ($13|0)!=(0|0); @@ -32101,7 +32064,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$15>>0] = 0; } $16 = HEAP32[$3>>2]|0; - $17 = (_strstr($16,13235)|0); + $17 = (_strstr($16,13543)|0); HEAP32[$4>>2] = $17; $18 = HEAP32[$4>>2]|0; $19 = ($18|0)!=(0|0); @@ -32110,7 +32073,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$20>>0] = 0; } $21 = HEAP32[$3>>2]|0; - $22 = (_strstr($21,13239)|0); + $22 = (_strstr($21,13547)|0); HEAP32[$4>>2] = $22; $23 = HEAP32[$4>>2]|0; $24 = ($23|0)!=(0|0); @@ -32119,7 +32082,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$25>>0] = 0; } $26 = HEAP32[$3>>2]|0; - $27 = (_strstr($26,13243)|0); + $27 = (_strstr($26,13551)|0); HEAP32[$4>>2] = $27; $28 = HEAP32[$4>>2]|0; $29 = ($28|0)!=(0|0); @@ -32128,1210 +32091,1210 @@ function _emscripten_GetProcAddress($0) { HEAP8[$30>>0] = 0; } $31 = HEAP32[$3>>2]|0; - $32 = (_strcmp($31,13249)|0); + $32 = (_strcmp($31,13557)|0); $33 = ($32|0)!=(0); do { if ($33) { $34 = HEAP32[$3>>2]|0; - $35 = (_strcmp($34,13287)|0); + $35 = (_strcmp($34,13595)|0); $36 = ($35|0)!=(0); if (!($36)) { - HEAP32[$3>>2] = 13306; + HEAP32[$3>>2] = 13614; break; } $37 = HEAP32[$3>>2]|0; - $38 = (_strcmp($37,13319)|0); + $38 = (_strcmp($37,13627)|0); $39 = ($38|0)!=(0); if (!($39)) { - HEAP32[$3>>2] = 13340; + HEAP32[$3>>2] = 13648; break; } $40 = HEAP32[$3>>2]|0; - $41 = (_strcmp($40,13355)|0); + $41 = (_strcmp($40,13663)|0); $42 = ($41|0)!=(0); if (!($42)) { - HEAP32[$3>>2] = 13370; + HEAP32[$3>>2] = 13678; break; } $43 = HEAP32[$3>>2]|0; - $44 = (_strcmp($43,13385)|0); + $44 = (_strcmp($43,13693)|0); $45 = ($44|0)!=(0); if (!($45)) { - HEAP32[$3>>2] = 13400; + HEAP32[$3>>2] = 13708; } } else { - HEAP32[$3>>2] = 13271; + HEAP32[$3>>2] = 13579; } } while(0); $46 = HEAP32[$3>>2]|0; - $47 = (_strcmp($46,13415)|0); + $47 = (_strcmp($46,13723)|0); $48 = ($47|0)!=(0); do { if ($48) { $49 = HEAP32[$3>>2]|0; - $50 = (_strcmp($49,13429)|0); + $50 = (_strcmp($49,13737)|0); $51 = ($50|0)!=(0); if (!($51)) { HEAP32[$1>>2] = 3; break; } $52 = HEAP32[$3>>2]|0; - $53 = (_strcmp($52,13441)|0); + $53 = (_strcmp($52,13749)|0); $54 = ($53|0)!=(0); if (!($54)) { HEAP32[$1>>2] = 7; break; } $55 = HEAP32[$3>>2]|0; - $56 = (_strcmp($55,13455)|0); + $56 = (_strcmp($55,13763)|0); $57 = ($56|0)!=(0); if (!($57)) { HEAP32[$1>>2] = 8; break; } $58 = HEAP32[$3>>2]|0; - $59 = (_strcmp($58,13467)|0); + $59 = (_strcmp($58,13775)|0); $60 = ($59|0)!=(0); if (!($60)) { HEAP32[$1>>2] = 9; break; } $61 = HEAP32[$3>>2]|0; - $62 = (_strcmp($61,13481)|0); + $62 = (_strcmp($61,13789)|0); $63 = ($62|0)!=(0); if (!($63)) { HEAP32[$1>>2] = 10; break; } $64 = HEAP32[$3>>2]|0; - $65 = (_strcmp($64,13495)|0); + $65 = (_strcmp($64,13803)|0); $66 = ($65|0)!=(0); if (!($66)) { HEAP32[$1>>2] = 11; break; } $67 = HEAP32[$3>>2]|0; - $68 = (_strcmp($67,13512)|0); + $68 = (_strcmp($67,13820)|0); $69 = ($68|0)!=(0); if (!($69)) { HEAP32[$1>>2] = 1; break; } $70 = HEAP32[$3>>2]|0; - $71 = (_strcmp($70,13535)|0); + $71 = (_strcmp($70,13843)|0); $72 = ($71|0)!=(0); if (!($72)) { HEAP32[$1>>2] = 1; break; } $73 = HEAP32[$3>>2]|0; - $74 = (_strcmp($73,13561)|0); + $74 = (_strcmp($73,13869)|0); $75 = ($74|0)!=(0); if (!($75)) { HEAP32[$1>>2] = 2; break; } $76 = HEAP32[$3>>2]|0; - $77 = (_strcmp($76,13574)|0); + $77 = (_strcmp($76,13882)|0); $78 = ($77|0)!=(0); if (!($78)) { HEAP32[$1>>2] = 3; break; } $79 = HEAP32[$3>>2]|0; - $80 = (_strcmp($79,13590)|0); + $80 = (_strcmp($79,13898)|0); $81 = ($80|0)!=(0); if (!($81)) { HEAP32[$1>>2] = 1; break; } $82 = HEAP32[$3>>2]|0; - $83 = (_strcmp($82,13603)|0); + $83 = (_strcmp($82,13911)|0); $84 = ($83|0)!=(0); if (!($84)) { HEAP32[$1>>2] = 12; break; } $85 = HEAP32[$3>>2]|0; - $86 = (_strcmp($85,13617)|0); + $86 = (_strcmp($85,13925)|0); $87 = ($86|0)!=(0); if (!($87)) { HEAP32[$1>>2] = 2; break; } $88 = HEAP32[$3>>2]|0; - $89 = (_strcmp($88,13637)|0); + $89 = (_strcmp($88,13945)|0); $90 = ($89|0)!=(0); if (!($90)) { HEAP32[$1>>2] = 3; break; } $91 = HEAP32[$3>>2]|0; - $92 = (_strcmp($91,13657)|0); + $92 = (_strcmp($91,13965)|0); $93 = ($92|0)!=(0); if (!($93)) { HEAP32[$1>>2] = 4; break; } $94 = HEAP32[$3>>2]|0; - $95 = (_strcmp($94,13674)|0); + $95 = (_strcmp($94,13982)|0); $96 = ($95|0)!=(0); if (!($96)) { HEAP32[$1>>2] = 5; break; } $97 = HEAP32[$3>>2]|0; - $98 = (_strcmp($97,13691)|0); + $98 = (_strcmp($97,13999)|0); $99 = ($98|0)!=(0); if (!($99)) { HEAP32[$1>>2] = 4; break; } $100 = HEAP32[$3>>2]|0; - $101 = (_strcmp($100,13703)|0); + $101 = (_strcmp($100,14011)|0); $102 = ($101|0)!=(0); if (!($102)) { HEAP32[$1>>2] = 13; break; } $103 = HEAP32[$3>>2]|0; - $104 = (_strcmp($103,13716)|0); + $104 = (_strcmp($103,14024)|0); $105 = ($104|0)!=(0); if (!($105)) { HEAP32[$1>>2] = 14; break; } $106 = HEAP32[$3>>2]|0; - $107 = (_strcmp($106,13732)|0); + $107 = (_strcmp($106,14040)|0); $108 = ($107|0)!=(0); if (!($108)) { HEAP32[$1>>2] = 6; break; } $109 = HEAP32[$3>>2]|0; - $110 = (_strcmp($109,13755)|0); + $110 = (_strcmp($109,14063)|0); $111 = ($110|0)!=(0); if (!($111)) { HEAP32[$1>>2] = 2; break; } $112 = HEAP32[$3>>2]|0; - $113 = (_strcmp($112,13768)|0); + $113 = (_strcmp($112,14076)|0); $114 = ($113|0)!=(0); if (!($114)) { HEAP32[$1>>2] = 3; break; } $115 = HEAP32[$3>>2]|0; - $116 = (_strcmp($115,13784)|0); + $116 = (_strcmp($115,14092)|0); $117 = ($116|0)!=(0); if (!($117)) { HEAP32[$1>>2] = 5; break; } $118 = HEAP32[$3>>2]|0; - $119 = (_strcmp($118,13795)|0); + $119 = (_strcmp($118,14103)|0); $120 = ($119|0)!=(0); if (!($120)) { HEAP32[$1>>2] = 15; break; } $121 = HEAP32[$3>>2]|0; - $122 = (_strcmp($121,13814)|0); + $122 = (_strcmp($121,14122)|0); $123 = ($122|0)!=(0); if (!($123)) { HEAP32[$1>>2] = 16; break; } $124 = HEAP32[$3>>2]|0; - $125 = (_strcmp($124,13836)|0); + $125 = (_strcmp($124,14144)|0); $126 = ($125|0)!=(0); if (!($126)) { HEAP32[$1>>2] = 17; break; } $127 = HEAP32[$3>>2]|0; - $128 = (_strcmp($127,13855)|0); + $128 = (_strcmp($127,14163)|0); $129 = ($128|0)!=(0); if (!($129)) { HEAP32[$1>>2] = 7; break; } $130 = HEAP32[$3>>2]|0; - $131 = (_strcmp($130,13884)|0); + $131 = (_strcmp($130,14192)|0); $132 = ($131|0)!=(0); if (!($132)) { HEAP32[$1>>2] = 6; break; } $133 = HEAP32[$3>>2]|0; - $134 = (_strcmp($133,13901)|0); + $134 = (_strcmp($133,14209)|0); $135 = ($134|0)!=(0); if (!($135)) { HEAP32[$1>>2] = 8; break; } $136 = HEAP32[$3>>2]|0; - $137 = (_strcmp($136,13916)|0); + $137 = (_strcmp($136,14224)|0); $138 = ($137|0)!=(0); if (!($138)) { HEAP32[$1>>2] = 9; break; } $139 = HEAP32[$3>>2]|0; - $140 = (_strcmp($139,13931)|0); + $140 = (_strcmp($139,14239)|0); $141 = ($140|0)!=(0); if (!($141)) { HEAP32[$1>>2] = 1; break; } $142 = HEAP32[$3>>2]|0; - $143 = (_strcmp($142,13952)|0); + $143 = (_strcmp($142,14260)|0); $144 = ($143|0)!=(0); if (!($144)) { HEAP32[$1>>2] = 10; break; } $145 = HEAP32[$3>>2]|0; - $146 = (_strcmp($145,13972)|0); + $146 = (_strcmp($145,14280)|0); $147 = ($146|0)!=(0); if (!($147)) { HEAP32[$1>>2] = 11; break; } $148 = HEAP32[$3>>2]|0; - $149 = (_strcmp($148,13992)|0); + $149 = (_strcmp($148,14300)|0); $150 = ($149|0)!=(0); if (!($150)) { HEAP32[$1>>2] = 12; break; } $151 = HEAP32[$3>>2]|0; - $152 = (_strcmp($151,14018)|0); + $152 = (_strcmp($151,14326)|0); $153 = ($152|0)!=(0); if (!($153)) { HEAP32[$1>>2] = 2; break; } $154 = HEAP32[$3>>2]|0; - $155 = (_strcmp($154,14037)|0); + $155 = (_strcmp($154,14345)|0); $156 = ($155|0)!=(0); if (!($156)) { HEAP32[$1>>2] = 1; break; } $157 = HEAP32[$3>>2]|0; - $158 = (_strcmp($157,14049)|0); + $158 = (_strcmp($157,14357)|0); $159 = ($158|0)!=(0); if (!($159)) { HEAP32[$1>>2] = 3; break; } $160 = HEAP32[$3>>2]|0; - $161 = (_strcmp($160,14061)|0); + $161 = (_strcmp($160,14369)|0); $162 = ($161|0)!=(0); if (!($162)) { HEAP32[$1>>2] = 1; break; } $163 = HEAP32[$3>>2]|0; - $164 = (_strcmp($163,14073)|0); + $164 = (_strcmp($163,14381)|0); $165 = ($164|0)!=(0); if (!($165)) { HEAP32[$1>>2] = 1; break; } $166 = HEAP32[$3>>2]|0; - $167 = (_strcmp($166,14085)|0); + $167 = (_strcmp($166,14393)|0); $168 = ($167|0)!=(0); if (!($168)) { HEAP32[$1>>2] = 18; break; } $169 = HEAP32[$3>>2]|0; - $170 = (_strcmp($169,14097)|0); + $170 = (_strcmp($169,14405)|0); $171 = ($170|0)!=(0); if (!($171)) { HEAP32[$1>>2] = 13; break; } $172 = HEAP32[$3>>2]|0; - $173 = (_strcmp($172,14109)|0); + $173 = (_strcmp($172,14417)|0); $174 = ($173|0)!=(0); if (!($174)) { HEAP32[$1>>2] = 4; break; } $175 = HEAP32[$3>>2]|0; - $176 = (_strcmp($175,14121)|0); + $176 = (_strcmp($175,14429)|0); $177 = ($176|0)!=(0); if (!($177)) { HEAP32[$1>>2] = 2; break; } $178 = HEAP32[$3>>2]|0; - $179 = (_strcmp($178,14133)|0); + $179 = (_strcmp($178,14441)|0); $180 = ($179|0)!=(0); if (!($180)) { HEAP32[$1>>2] = 14; break; } $181 = HEAP32[$3>>2]|0; - $182 = (_strcmp($181,14146)|0); + $182 = (_strcmp($181,14454)|0); $183 = ($182|0)!=(0); if (!($183)) { HEAP32[$1>>2] = 15; break; } $184 = HEAP32[$3>>2]|0; - $185 = (_strcmp($184,14159)|0); + $185 = (_strcmp($184,14467)|0); $186 = ($185|0)!=(0); if (!($186)) { HEAP32[$1>>2] = 16; break; } $187 = HEAP32[$3>>2]|0; - $188 = (_strcmp($187,14172)|0); + $188 = (_strcmp($187,14480)|0); $189 = ($188|0)!=(0); if (!($189)) { HEAP32[$1>>2] = 17; break; } $190 = HEAP32[$3>>2]|0; - $191 = (_strcmp($190,14185)|0); + $191 = (_strcmp($190,14493)|0); $192 = ($191|0)!=(0); if (!($192)) { HEAP32[$1>>2] = 18; break; } $193 = HEAP32[$3>>2]|0; - $194 = (_strcmp($193,14198)|0); + $194 = (_strcmp($193,14506)|0); $195 = ($194|0)!=(0); if (!($195)) { HEAP32[$1>>2] = 19; break; } $196 = HEAP32[$3>>2]|0; - $197 = (_strcmp($196,14211)|0); + $197 = (_strcmp($196,14519)|0); $198 = ($197|0)!=(0); if (!($198)) { HEAP32[$1>>2] = 20; break; } $199 = HEAP32[$3>>2]|0; - $200 = (_strcmp($199,14224)|0); + $200 = (_strcmp($199,14532)|0); $201 = ($200|0)!=(0); if (!($201)) { HEAP32[$1>>2] = 21; break; } $202 = HEAP32[$3>>2]|0; - $203 = (_strcmp($202,14237)|0); + $203 = (_strcmp($202,14545)|0); $204 = ($203|0)!=(0); if (!($204)) { HEAP32[$1>>2] = 5; break; } $205 = HEAP32[$3>>2]|0; - $206 = (_strcmp($205,14256)|0); + $206 = (_strcmp($205,14564)|0); $207 = ($206|0)!=(0); if (!($207)) { HEAP32[$1>>2] = 6; break; } $208 = HEAP32[$3>>2]|0; - $209 = (_strcmp($208,14275)|0); + $209 = (_strcmp($208,14583)|0); $210 = ($209|0)!=(0); if (!($210)) { HEAP32[$1>>2] = 7; break; } $211 = HEAP32[$3>>2]|0; - $212 = (_strcmp($211,14294)|0); + $212 = (_strcmp($211,14602)|0); $213 = ($212|0)!=(0); if (!($213)) { HEAP32[$1>>2] = 19; break; } $214 = HEAP32[$3>>2]|0; - $215 = (_strcmp($214,14307)|0); + $215 = (_strcmp($214,14615)|0); $216 = ($215|0)!=(0); if (!($216)) { HEAP32[$1>>2] = 20; break; } $217 = HEAP32[$3>>2]|0; - $218 = (_strcmp($217,14325)|0); + $218 = (_strcmp($217,14633)|0); $219 = ($218|0)!=(0); if (!($219)) { HEAP32[$1>>2] = 21; break; } $220 = HEAP32[$3>>2]|0; - $221 = (_strcmp($220,14343)|0); + $221 = (_strcmp($220,14651)|0); $222 = ($221|0)!=(0); if (!($222)) { HEAP32[$1>>2] = 22; break; } $223 = HEAP32[$3>>2]|0; - $224 = (_strcmp($223,14361)|0); + $224 = (_strcmp($223,14669)|0); $225 = ($224|0)!=(0); if (!($225)) { HEAP32[$1>>2] = 23; break; } $226 = HEAP32[$3>>2]|0; - $227 = (_strcmp($226,14379)|0); + $227 = (_strcmp($226,14687)|0); $228 = ($227|0)!=(0); if (!($228)) { HEAP32[$1>>2] = 2; break; } $229 = HEAP32[$3>>2]|0; - $230 = (_strcmp($229,14399)|0); + $230 = (_strcmp($229,14707)|0); $231 = ($230|0)!=(0); if (!($231)) { HEAP32[$1>>2] = 3; break; } $232 = HEAP32[$3>>2]|0; - $233 = (_strcmp($232,13340)|0); + $233 = (_strcmp($232,13648)|0); $234 = ($233|0)!=(0); if (!($234)) { HEAP32[$1>>2] = 7; break; } $235 = HEAP32[$3>>2]|0; - $236 = (_strcmp($235,14417)|0); + $236 = (_strcmp($235,14725)|0); $237 = ($236|0)!=(0); if (!($237)) { HEAP32[$1>>2] = 1; break; } $238 = HEAP32[$3>>2]|0; - $239 = (_strcmp($238,14432)|0); + $239 = (_strcmp($238,14740)|0); $240 = ($239|0)!=(0); if (!($240)) { HEAP32[$1>>2] = 8; break; } $241 = HEAP32[$3>>2]|0; - $242 = (_strcmp($241,14453)|0); + $242 = (_strcmp($241,14761)|0); $243 = ($242|0)!=(0); if (!($243)) { HEAP32[$1>>2] = 9; break; } $244 = HEAP32[$3>>2]|0; - $245 = (_strcmp($244,14468)|0); + $245 = (_strcmp($244,14776)|0); $246 = ($245|0)!=(0); if (!($246)) { HEAP32[$1>>2] = 10; break; } $247 = HEAP32[$3>>2]|0; - $248 = (_strcmp($247,14486)|0); + $248 = (_strcmp($247,14794)|0); $249 = ($248|0)!=(0); if (!($249)) { HEAP32[$1>>2] = 2; break; } $250 = HEAP32[$3>>2]|0; - $251 = (_strcmp($250,14502)|0); + $251 = (_strcmp($250,14810)|0); $252 = ($251|0)!=(0); if (!($252)) { HEAP32[$1>>2] = 11; break; } $253 = HEAP32[$3>>2]|0; - $254 = (_strcmp($253,14521)|0); + $254 = (_strcmp($253,14829)|0); $255 = ($254|0)!=(0); if (!($255)) { HEAP32[$1>>2] = 22; break; } $256 = HEAP32[$3>>2]|0; - $257 = (_strcmp($256,14535)|0); + $257 = (_strcmp($256,14843)|0); $258 = ($257|0)!=(0); if (!($258)) { HEAP32[$1>>2] = 23; break; } $259 = HEAP32[$3>>2]|0; - $260 = (_strcmp($259,14550)|0); + $260 = (_strcmp($259,14858)|0); $261 = ($260|0)!=(0); if (!($261)) { HEAP32[$1>>2] = 8; break; } $262 = HEAP32[$3>>2]|0; - $263 = (_strcmp($262,13271)|0); + $263 = (_strcmp($262,13579)|0); $264 = ($263|0)!=(0); if (!($264)) { HEAP32[$1>>2] = 1; break; } $265 = HEAP32[$3>>2]|0; - $266 = (_strcmp($265,14561)|0); + $266 = (_strcmp($265,14869)|0); $267 = ($266|0)!=(0); if (!($267)) { HEAP32[$1>>2] = 3; break; } $268 = HEAP32[$3>>2]|0; - $269 = (_strcmp($268,13370)|0); + $269 = (_strcmp($268,13678)|0); $270 = ($269|0)!=(0); if (!($270)) { HEAP32[$1>>2] = 24; break; } $271 = HEAP32[$3>>2]|0; - $272 = (_strcmp($271,13400)|0); + $272 = (_strcmp($271,13708)|0); $273 = ($272|0)!=(0); if (!($273)) { HEAP32[$1>>2] = 25; break; } $274 = HEAP32[$3>>2]|0; - $275 = (_strcmp($274,14577)|0); + $275 = (_strcmp($274,14885)|0); $276 = ($275|0)!=(0); if (!($276)) { HEAP32[$1>>2] = 12; break; } $277 = HEAP32[$3>>2]|0; - $278 = (_strcmp($277,14604)|0); + $278 = (_strcmp($277,14912)|0); $279 = ($278|0)!=(0); if (!($279)) { HEAP32[$1>>2] = 4; break; } $280 = HEAP32[$3>>2]|0; - $281 = (_strcmp($280,14618)|0); + $281 = (_strcmp($280,14926)|0); $282 = ($281|0)!=(0); if (!($282)) { HEAP32[$1>>2] = 13; break; } $283 = HEAP32[$3>>2]|0; - $284 = (_strcmp($283,13306)|0); + $284 = (_strcmp($283,13614)|0); $285 = ($284|0)!=(0); if (!($285)) { HEAP32[$1>>2] = 5; break; } $286 = HEAP32[$3>>2]|0; - $287 = (_strcmp($286,14638)|0); + $287 = (_strcmp($286,14946)|0); $288 = ($287|0)!=(0); if (!($288)) { HEAP32[$1>>2] = 6; break; } $289 = HEAP32[$3>>2]|0; - $290 = (_strcmp($289,14656)|0); + $290 = (_strcmp($289,14964)|0); $291 = ($290|0)!=(0); if (!($291)) { HEAP32[$1>>2] = 9; break; } $292 = HEAP32[$3>>2]|0; - $293 = (_strcmp($292,14668)|0); + $293 = (_strcmp($292,14976)|0); $294 = ($293|0)!=(0); if (!($294)) { HEAP32[$1>>2] = 24; break; } $295 = HEAP32[$3>>2]|0; - $296 = (_strcmp($295,14689)|0); + $296 = (_strcmp($295,14997)|0); $297 = ($296|0)!=(0); if (!($297)) { HEAP32[$1>>2] = 26; break; } $298 = HEAP32[$3>>2]|0; - $299 = (_strcmp($298,14707)|0); + $299 = (_strcmp($298,15015)|0); $300 = ($299|0)!=(0); if (!($300)) { HEAP32[$1>>2] = 27; break; } $301 = HEAP32[$3>>2]|0; - $302 = (_strcmp($301,14725)|0); + $302 = (_strcmp($301,15033)|0); $303 = ($302|0)!=(0); if (!($303)) { HEAP32[$1>>2] = 28; break; } $304 = HEAP32[$3>>2]|0; - $305 = (_strcmp($304,14746)|0); + $305 = (_strcmp($304,15054)|0); $306 = ($305|0)!=(0); if (!($306)) { HEAP32[$1>>2] = 14; break; } $307 = HEAP32[$3>>2]|0; - $308 = (_strcmp($307,14772)|0); + $308 = (_strcmp($307,15080)|0); $309 = ($308|0)!=(0); if (!($309)) { HEAP32[$1>>2] = 3; break; } $310 = HEAP32[$3>>2]|0; - $311 = (_strcmp($310,14795)|0); + $311 = (_strcmp($310,15103)|0); $312 = ($311|0)!=(0); if (!($312)) { HEAP32[$1>>2] = 15; break; } $313 = HEAP32[$3>>2]|0; - $314 = (_strcmp($313,14833)|0); + $314 = (_strcmp($313,15141)|0); $315 = ($314|0)!=(0); if (!($315)) { HEAP32[$1>>2] = 10; break; } $316 = HEAP32[$3>>2]|0; - $317 = (_strcmp($316,14849)|0); + $317 = (_strcmp($316,15157)|0); $318 = ($317|0)!=(0); if (!($318)) { HEAP32[$1>>2] = 7; break; } $319 = HEAP32[$3>>2]|0; - $320 = (_strcmp($319,14864)|0); + $320 = (_strcmp($319,15172)|0); $321 = ($320|0)!=(0); if (!($321)) { HEAP32[$1>>2] = 25; break; } $322 = HEAP32[$3>>2]|0; - $323 = (_strcmp($322,14887)|0); + $323 = (_strcmp($322,15195)|0); $324 = ($323|0)!=(0); if (!($324)) { HEAP32[$1>>2] = 16; break; } $325 = HEAP32[$3>>2]|0; - $326 = (_strcmp($325,14900)|0); + $326 = (_strcmp($325,15208)|0); $327 = ($326|0)!=(0); if (!($327)) { HEAP32[$1>>2] = 29; break; } $328 = HEAP32[$3>>2]|0; - $329 = (_strcmp($328,14914)|0); + $329 = (_strcmp($328,15222)|0); $330 = ($329|0)!=(0); if (!($330)) { HEAP32[$1>>2] = 30; break; } $331 = HEAP32[$3>>2]|0; - $332 = (_strcmp($331,14928)|0); + $332 = (_strcmp($331,15236)|0); $333 = ($332|0)!=(0); if (!($333)) { HEAP32[$1>>2] = 1; break; } $334 = HEAP32[$3>>2]|0; - $335 = (_strcmp($334,14948)|0); + $335 = (_strcmp($334,15256)|0); $336 = ($335|0)!=(0); if (!($336)) { HEAP32[$1>>2] = 8; break; } $337 = HEAP32[$3>>2]|0; - $338 = (_strcmp($337,14968)|0); + $338 = (_strcmp($337,15276)|0); $339 = ($338|0)!=(0); if (!($339)) { HEAP32[$1>>2] = 17; break; } $340 = HEAP32[$3>>2]|0; - $341 = (_strcmp($340,14984)|0); + $341 = (_strcmp($340,15292)|0); $342 = ($341|0)!=(0); if (!($342)) { HEAP32[$1>>2] = 18; break; } $343 = HEAP32[$3>>2]|0; - $344 = (_strcmp($343,15002)|0); + $344 = (_strcmp($343,15310)|0); $345 = ($344|0)!=(0); if (!($345)) { HEAP32[$1>>2] = 26; break; } $346 = HEAP32[$3>>2]|0; - $347 = (_strcmp($346,15018)|0); + $347 = (_strcmp($346,15326)|0); $348 = ($347|0)!=(0); if (!($348)) { HEAP32[$1>>2] = 19; break; } $349 = HEAP32[$3>>2]|0; - $350 = (_strcmp($349,15033)|0); + $350 = (_strcmp($349,15341)|0); $351 = ($350|0)!=(0); if (!($351)) { HEAP32[$1>>2] = 9; break; } $352 = HEAP32[$3>>2]|0; - $353 = (_strcmp($352,15055)|0); + $353 = (_strcmp($352,15363)|0); $354 = ($353|0)!=(0); if (!($354)) { HEAP32[$1>>2] = 31; break; } $355 = HEAP32[$3>>2]|0; - $356 = (_strcmp($355,15073)|0); + $356 = (_strcmp($355,15381)|0); $357 = ($356|0)!=(0); if (!($357)) { HEAP32[$1>>2] = 32; break; } $358 = HEAP32[$3>>2]|0; - $359 = (_strcmp($358,15094)|0); + $359 = (_strcmp($358,15402)|0); $360 = ($359|0)!=(0); if (!($360)) { HEAP32[$1>>2] = 10; break; } $361 = HEAP32[$3>>2]|0; - $362 = (_strcmp($361,15112)|0); + $362 = (_strcmp($361,15420)|0); $363 = ($362|0)!=(0); if (!($363)) { HEAP32[$1>>2] = 11; break; } $364 = HEAP32[$3>>2]|0; - $365 = (_strcmp($364,15125)|0); + $365 = (_strcmp($364,15433)|0); $366 = ($365|0)!=(0); if (!($366)) { HEAP32[$1>>2] = 2; break; } $367 = HEAP32[$3>>2]|0; - $368 = (_strcmp($367,15140)|0); + $368 = (_strcmp($367,15448)|0); $369 = ($368|0)!=(0); if (!($369)) { HEAP32[$1>>2] = 12; break; } $370 = HEAP32[$3>>2]|0; - $371 = (_strcmp($370,15154)|0); + $371 = (_strcmp($370,15462)|0); $372 = ($371|0)!=(0); if (!($372)) { HEAP32[$1>>2] = 1; break; } $373 = HEAP32[$3>>2]|0; - $374 = (_strcmp($373,15164)|0); + $374 = (_strcmp($373,15472)|0); $375 = ($374|0)!=(0); if (!($375)) { HEAP32[$1>>2] = 1; break; } $376 = HEAP32[$3>>2]|0; - $377 = (_strcmp($376,15174)|0); + $377 = (_strcmp($376,15482)|0); $378 = ($377|0)!=(0); if (!($378)) { HEAP32[$1>>2] = 2; break; } $379 = HEAP32[$3>>2]|0; - $380 = (_strcmp($379,15196)|0); + $380 = (_strcmp($379,15504)|0); $381 = ($380|0)!=(0); if (!($381)) { HEAP32[$1>>2] = 13; break; } $382 = HEAP32[$3>>2]|0; - $383 = (_strcmp($382,15222)|0); + $383 = (_strcmp($382,15530)|0); $384 = ($383|0)!=(0); if (!($384)) { HEAP32[$1>>2] = 14; break; } $385 = HEAP32[$3>>2]|0; - $386 = (_strcmp($385,15249)|0); + $386 = (_strcmp($385,15557)|0); $387 = ($386|0)!=(0); if (!($387)) { HEAP32[$1>>2] = 27; break; } $388 = HEAP32[$3>>2]|0; - $389 = (_strcmp($388,15262)|0); + $389 = (_strcmp($388,15570)|0); $390 = ($389|0)!=(0); if (!($390)) { HEAP32[$1>>2] = 20; break; } $391 = HEAP32[$3>>2]|0; - $392 = (_strcmp($391,15277)|0); + $392 = (_strcmp($391,15585)|0); $393 = ($392|0)!=(0); if (!($393)) { HEAP32[$1>>2] = 4; break; } $394 = HEAP32[$3>>2]|0; - $395 = (_strcmp($394,15292)|0); + $395 = (_strcmp($394,15600)|0); $396 = ($395|0)!=(0); if (!($396)) { HEAP32[$1>>2] = 3; break; } $397 = HEAP32[$3>>2]|0; - $398 = (_strcmp($397,15316)|0); + $398 = (_strcmp($397,15624)|0); $399 = ($398|0)!=(0); if (!($399)) { HEAP32[$1>>2] = 2; break; } $400 = HEAP32[$3>>2]|0; - $401 = (_strcmp($400,15327)|0); + $401 = (_strcmp($400,15635)|0); $402 = ($401|0)!=(0); if (!($402)) { HEAP32[$1>>2] = 33; break; } $403 = HEAP32[$3>>2]|0; - $404 = (_strcmp($403,15349)|0); + $404 = (_strcmp($403,15657)|0); $405 = ($404|0)!=(0); if (!($405)) { HEAP32[$1>>2] = 21; break; } $406 = HEAP32[$3>>2]|0; - $407 = (_strcmp($406,15371)|0); + $407 = (_strcmp($406,15679)|0); $408 = ($407|0)!=(0); if (!($408)) { HEAP32[$1>>2] = 5; break; } $409 = HEAP32[$3>>2]|0; - $410 = (_strcmp($409,15395)|0); + $410 = (_strcmp($409,15703)|0); $411 = ($410|0)!=(0); if (!($411)) { HEAP32[$1>>2] = 4; break; } $412 = HEAP32[$3>>2]|0; - $413 = (_strcmp($412,15404)|0); + $413 = (_strcmp($412,15712)|0); $414 = ($413|0)!=(0); if (!($414)) { HEAP32[$1>>2] = 5; break; } $415 = HEAP32[$3>>2]|0; - $416 = (_strcmp($415,15412)|0); + $416 = (_strcmp($415,15720)|0); $417 = ($416|0)!=(0); if (!($417)) { HEAP32[$1>>2] = 1; break; } $418 = HEAP32[$3>>2]|0; - $419 = (_strcmp($418,15425)|0); + $419 = (_strcmp($418,15733)|0); $420 = ($419|0)!=(0); if (!($420)) { HEAP32[$1>>2] = 2; break; } $421 = HEAP32[$3>>2]|0; - $422 = (_strcmp($421,15439)|0); + $422 = (_strcmp($421,15747)|0); $423 = ($422|0)!=(0); if (!($423)) { HEAP32[$1>>2] = 15; break; } $424 = HEAP32[$3>>2]|0; - $425 = (_strcmp($424,15451)|0); + $425 = (_strcmp($424,15759)|0); $426 = ($425|0)!=(0); if (!($426)) { HEAP32[$1>>2] = 16; break; } $427 = HEAP32[$3>>2]|0; - $428 = (_strcmp($427,15460)|0); + $428 = (_strcmp($427,15768)|0); $429 = ($428|0)!=(0); if (!($429)) { HEAP32[$1>>2] = 17; break; } $430 = HEAP32[$3>>2]|0; - $431 = (_strcmp($430,15470)|0); + $431 = (_strcmp($430,15778)|0); $432 = ($431|0)!=(0); if (!($432)) { HEAP32[$1>>2] = 18; break; } $433 = HEAP32[$3>>2]|0; - $434 = (_strcmp($433,15482)|0); + $434 = (_strcmp($433,15790)|0); $435 = ($434|0)!=(0); if (!($435)) { HEAP32[$1>>2] = 19; break; } $436 = HEAP32[$3>>2]|0; - $437 = (_strcmp($436,15493)|0); + $437 = (_strcmp($436,15801)|0); $438 = ($437|0)!=(0); if (!($438)) { HEAP32[$1>>2] = 20; break; } $439 = HEAP32[$3>>2]|0; - $440 = (_strcmp($439,15501)|0); + $440 = (_strcmp($439,15809)|0); $441 = ($440|0)!=(0); if (!($441)) { HEAP32[$1>>2] = 3; break; } $442 = HEAP32[$3>>2]|0; - $443 = (_strcmp($442,15513)|0); + $443 = (_strcmp($442,15821)|0); $444 = ($443|0)!=(0); if (!($444)) { HEAP32[$1>>2] = 21; break; } $445 = HEAP32[$3>>2]|0; - $446 = (_strcmp($445,15528)|0); + $446 = (_strcmp($445,15836)|0); $447 = ($446|0)!=(0); if (!($447)) { HEAP32[$1>>2] = 22; break; } $448 = HEAP32[$3>>2]|0; - $449 = (_strcmp($448,15540)|0); + $449 = (_strcmp($448,15848)|0); $450 = ($449|0)!=(0); if (!($450)) { HEAP32[$1>>2] = 23; break; } $451 = HEAP32[$3>>2]|0; - $452 = (_strcmp($451,15554)|0); + $452 = (_strcmp($451,15862)|0); $453 = ($452|0)!=(0); if (!($453)) { HEAP32[$1>>2] = 11; break; } $454 = HEAP32[$3>>2]|0; - $455 = (_strcmp($454,15579)|0); + $455 = (_strcmp($454,15887)|0); $456 = ($455|0)!=(0); if (!($456)) { HEAP32[$1>>2] = 24; break; } $457 = HEAP32[$3>>2]|0; - $458 = (_strcmp($457,15596)|0); + $458 = (_strcmp($457,15904)|0); $459 = ($458|0)!=(0); if (!($459)) { HEAP32[$1>>2] = 25; break; } $460 = HEAP32[$3>>2]|0; - $461 = (_strcmp($460,15612)|0); + $461 = (_strcmp($460,15920)|0); $462 = ($461|0)!=(0); if (!($462)) { HEAP32[$1>>2] = 26; break; } $463 = HEAP32[$3>>2]|0; - $464 = (_strcmp($463,15628)|0); + $464 = (_strcmp($463,15936)|0); $465 = ($464|0)!=(0); if (!($465)) { HEAP32[$1>>2] = 12; break; } $466 = HEAP32[$3>>2]|0; - $467 = (_strcmp($466,15640)|0); + $467 = (_strcmp($466,15948)|0); $468 = ($467|0)!=(0); if (!($468)) { HEAP32[$1>>2] = 34; break; } $469 = HEAP32[$3>>2]|0; - $470 = (_strcmp($469,15652)|0); + $470 = (_strcmp($469,15960)|0); $471 = ($470|0)!=(0); if (!($471)) { HEAP32[$1>>2] = 35; break; } $472 = HEAP32[$3>>2]|0; - $473 = (_strcmp($472,15676)|0); + $473 = (_strcmp($472,15984)|0); $474 = ($473|0)!=(0); if (!($474)) { HEAP32[$1>>2] = 1; break; } $475 = HEAP32[$3>>2]|0; - $476 = (_strcmp($475,15689)|0); + $476 = (_strcmp($475,15997)|0); $477 = ($476|0)!=(0); if (!($477)) { HEAP32[$1>>2] = 2; break; } $478 = HEAP32[$3>>2]|0; - $479 = (_strcmp($478,15703)|0); + $479 = (_strcmp($478,16011)|0); $480 = ($479|0)!=(0); if (!($480)) { HEAP32[$1>>2] = 36; break; } $481 = HEAP32[$3>>2]|0; - $482 = (_strcmp($481,15725)|0); + $482 = (_strcmp($481,16033)|0); $483 = ($482|0)!=(0); if (!($483)) { HEAP32[$1>>2] = 37; break; } $484 = HEAP32[$3>>2]|0; - $485 = (_strcmp($484,15732)|0); + $485 = (_strcmp($484,16040)|0); $486 = ($485|0)!=(0); if (!($486)) { HEAP32[$1>>2] = 3; break; } $487 = HEAP32[$3>>2]|0; - $488 = (_strcmp($487,15748)|0); + $488 = (_strcmp($487,16056)|0); $489 = ($488|0)!=(0); if (!($489)) { HEAP32[$1>>2] = 2; break; } $490 = HEAP32[$3>>2]|0; - $491 = (_strcmp($490,15765)|0); + $491 = (_strcmp($490,16073)|0); $492 = ($491|0)!=(0); if (!($492)) { HEAP32[$1>>2] = 1; break; } $493 = HEAP32[$3>>2]|0; - $494 = (_strcmp($493,15782)|0); + $494 = (_strcmp($493,16090)|0); $495 = ($494|0)!=(0); if (!($495)) { HEAP32[$1>>2] = 28; break; } $496 = HEAP32[$3>>2]|0; - $497 = (_strcmp($496,15798)|0); + $497 = (_strcmp($496,16106)|0); $498 = ($497|0)!=(0); if (!($498)) { HEAP32[$1>>2] = 1; break; } $499 = HEAP32[$3>>2]|0; - $500 = (_strcmp($499,15814)|0); + $500 = (_strcmp($499,16122)|0); $501 = ($500|0)!=(0); if (!($501)) { HEAP32[$1>>2] = 4; break; } $502 = HEAP32[$3>>2]|0; - $503 = (_strcmp($502,15831)|0); + $503 = (_strcmp($502,16139)|0); $504 = ($503|0)!=(0); if (!($504)) { HEAP32[$1>>2] = 29; break; } $505 = HEAP32[$3>>2]|0; - $506 = (_strcmp($505,15845)|0); + $506 = (_strcmp($505,16153)|0); $507 = ($506|0)!=(0); if (!($507)) { HEAP32[$1>>2] = 30; break; } $508 = HEAP32[$3>>2]|0; - $509 = (_strcmp($508,15857)|0); + $509 = (_strcmp($508,16165)|0); $510 = ($509|0)!=(0); if (!($510)) { HEAP32[$1>>2] = 22; break; } $511 = HEAP32[$3>>2]|0; - $512 = (_strcmp($511,15868)|0); + $512 = (_strcmp($511,16176)|0); $513 = ($512|0)!=(0); if (!($513)) { HEAP32[$1>>2] = 2; break; } $514 = HEAP32[$3>>2]|0; - $515 = (_strcmp($514,15881)|0); + $515 = (_strcmp($514,16189)|0); $516 = ($515|0)!=(0); if (!($516)) { HEAP32[$1>>2] = 23; break; } $517 = HEAP32[$3>>2]|0; - $518 = (_strcmp($517,15891)|0); + $518 = (_strcmp($517,16199)|0); $519 = ($518|0)!=(0); if (!($519)) { HEAP32[$1>>2] = 2; break; } $520 = HEAP32[$3>>2]|0; - $521 = (_strcmp($520,15908)|0); + $521 = (_strcmp($520,16216)|0); $522 = ($521|0)!=(0); if (!($522)) { HEAP32[$1>>2] = 24; break; } $523 = HEAP32[$3>>2]|0; - $524 = (_strcmp($523,15920)|0); + $524 = (_strcmp($523,16228)|0); $525 = ($524|0)!=(0); if (!($525)) { HEAP32[$1>>2] = 25; break; } $526 = HEAP32[$3>>2]|0; - $527 = (_strcmp($526,15942)|0); + $527 = (_strcmp($526,16250)|0); $528 = ($527|0)!=(0); if (!($528)) { HEAP32[$1>>2] = 26; break; } $529 = HEAP32[$3>>2]|0; - $530 = (_strcmp($529,15962)|0); + $530 = (_strcmp($529,16270)|0); $531 = ($530|0)!=(0); if (!($531)) { HEAP32[$1>>2] = 3; break; } $532 = HEAP32[$3>>2]|0; - $533 = (_strcmp($532,15975)|0); + $533 = (_strcmp($532,16283)|0); $534 = ($533|0)!=(0); if (!($534)) { HEAP32[$1>>2] = 27; break; } $535 = HEAP32[$3>>2]|0; - $536 = (_strcmp($535,15997)|0); + $536 = (_strcmp($535,16305)|0); $537 = ($536|0)!=(0); if (!($537)) { HEAP32[$1>>2] = 28; break; } $538 = HEAP32[$3>>2]|0; - $539 = (_strcmp($538,16017)|0); + $539 = (_strcmp($538,16325)|0); $540 = ($539|0)!=(0); if (!($540)) { HEAP32[$1>>2] = 2; break; } $541 = HEAP32[$3>>2]|0; - $542 = (_strcmp($541,16034)|0); + $542 = (_strcmp($541,16342)|0); $543 = ($542|0)!=(0); if (!($543)) { HEAP32[$1>>2] = 2; break; } $544 = HEAP32[$3>>2]|0; - $545 = (_strcmp($544,16051)|0); + $545 = (_strcmp($544,16359)|0); $546 = ($545|0)!=(0); if (!($546)) { HEAP32[$1>>2] = 3; break; } $547 = HEAP32[$3>>2]|0; - $548 = (_strcmp($547,16071)|0); + $548 = (_strcmp($547,16379)|0); $549 = ($548|0)!=(0); if ($549) { $550 = HEAP32[$2>>2]|0; @@ -33353,7 +33316,7 @@ function _emscripten_GetProcAddress($0) { function _emscripten_get_global_libc() { var label = 0, sp = 0; sp = STACKTOP; - return (21572|0); + return (21876|0); } function ___stdio_close($0) { $0 = $0|0; @@ -33810,7 +33773,7 @@ function ___intscan($0,$1,$2,$3,$4) { $48 = (___shgetc($0)|0); $50 = $48; } - $49 = ((16188) + ($50)|0); + $49 = ((16496) + ($50)|0); $51 = HEAP8[$49>>0]|0; $52 = ($51&255)>(15); if ($52) { @@ -33842,7 +33805,7 @@ function ___intscan($0,$1,$2,$3,$4) { } } else { $$166 = $28 ? 10 : $1; - $60 = ((16188) + ($$0159)|0); + $60 = ((16496) + ($$0159)|0); $61 = HEAP8[$60>>0]|0; $62 = $61&255; $63 = ($62>>>0)<($$166>>>0); @@ -33978,10 +33941,10 @@ function ___intscan($0,$1,$2,$3,$4) { $126 = ($$1165168*23)|0; $127 = $126 >>> 5; $128 = $127 & 7; - $129 = (16444 + ($128)|0); + $129 = (16752 + ($128)|0); $130 = HEAP8[$129>>0]|0; $131 = $130 << 24 >> 24; - $132 = ((16188) + ($$1160169)|0); + $132 = ((16496) + ($$1160169)|0); $133 = HEAP8[$132>>0]|0; $134 = $133&255; $135 = ($134>>>0)<($$1165168>>>0); @@ -34003,7 +33966,7 @@ function ___intscan($0,$1,$2,$3,$4) { $145 = (___shgetc($0)|0); $$4163$be = $145; } - $146 = ((16188) + ($$4163$be)|0); + $146 = ((16496) + ($$4163$be)|0); $147 = HEAP8[$146>>0]|0; $148 = $147&255; $149 = ($148>>>0)<($$1165168>>>0); @@ -34054,7 +34017,7 @@ function ___intscan($0,$1,$2,$3,$4) { $177 = (___shgetc($0)|0); $$5$be = $177; } - $178 = ((16188) + ($$5$be)|0); + $178 = ((16496) + ($$5$be)|0); $179 = HEAP8[$178>>0]|0; $180 = $179&255; $181 = ($180>>>0)>=($$1165168>>>0); @@ -34073,7 +34036,7 @@ function ___intscan($0,$1,$2,$3,$4) { } } } - $122 = ((16188) + ($$1160169)|0); + $122 = ((16496) + ($$1160169)|0); $123 = HEAP8[$122>>0]|0; $124 = $123&255; $125 = ($124>>>0)<($$1165168>>>0); @@ -34095,7 +34058,7 @@ function ___intscan($0,$1,$2,$3,$4) { $196 = (___shgetc($0)|0); $$6$be = $196; } - $197 = ((16188) + ($$6$be)|0); + $197 = ((16496) + ($$6$be)|0); $198 = HEAP8[$197>>0]|0; $199 = $198&255; $200 = ($199>>>0)<($$1165168>>>0); @@ -34157,7 +34120,7 @@ function ___intscan($0,$1,$2,$3,$4) { $233 = (___shgetc($0)|0); $$7$be = $233; } - $234 = ((16188) + ($$7$be)|0); + $234 = ((16496) + ($$7$be)|0); $235 = HEAP8[$234>>0]|0; $236 = $235&255; $237 = ($236>>>0)<($$1165168>>>0); @@ -34176,7 +34139,7 @@ function ___intscan($0,$1,$2,$3,$4) { } } while(0); if ((label|0) == 72) { - $238 = ((16188) + ($$8)|0); + $238 = ((16496) + ($$8)|0); $239 = HEAP8[$238>>0]|0; $240 = $239&255; $241 = ($240>>>0)<($$1165167>>>0); @@ -34195,7 +34158,7 @@ function ___intscan($0,$1,$2,$3,$4) { $248 = (___shgetc($0)|0); $$9$be = $248; } - $249 = ((16188) + ($$9$be)|0); + $249 = ((16496) + ($$9$be)|0); $250 = HEAP8[$249>>0]|0; $251 = $250&255; $252 = ($251>>>0)<($$1165167>>>0); @@ -34962,7 +34925,7 @@ function _printf_core($0,$1,$2,$3,$4) { $133 = HEAP8[$128>>0]|0; $134 = $133 << 24 >> 24; $135 = (($134) + -65)|0; - $136 = ((16453 + (($$0252*58)|0)|0) + ($135)|0); + $136 = ((16761 + (($$0252*58)|0)|0) + ($135)|0); $137 = HEAP8[$136>>0]|0; $138 = $137&255; $139 = (($138) + -1)|0; @@ -35140,7 +35103,7 @@ function _printf_core($0,$1,$2,$3,$4) { $222 = (($220) + 1)|0; $223 = $218 | $221; $$0254$$0254$ = $223 ? $$0254 : $222; - $$0228 = $216;$$1233 = 0;$$1238 = 16917;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + $$0228 = $216;$$1233 = 0;$$1238 = 17225;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; label = 67; break; } @@ -35161,7 +35124,7 @@ function _printf_core($0,$1,$2,$3,$4) { $235 = (($233) + 4)|0; $236 = $235; HEAP32[$236>>2] = $232; - $$0232 = 1;$$0237 = 16917;$242 = $231;$243 = $232; + $$0232 = 1;$$0237 = 17225;$242 = $231;$243 = $232; label = 66; break L71; } else { @@ -35169,8 +35132,8 @@ function _printf_core($0,$1,$2,$3,$4) { $238 = ($237|0)==(0); $239 = $$1263$ & 1; $240 = ($239|0)==(0); - $$ = $240 ? 16917 : (16919); - $$$ = $238 ? $$ : (16918); + $$ = $240 ? 17225 : (17227); + $$$ = $238 ? $$ : (17226); $241 = $$1263$ & 2049; $narrow = ($241|0)!=(0); $$284$ = $narrow&1; @@ -35187,7 +35150,7 @@ function _printf_core($0,$1,$2,$3,$4) { $168 = (($165) + 4)|0; $169 = $168; $170 = HEAP32[$169>>2]|0; - $$0232 = 0;$$0237 = 16917;$242 = $167;$243 = $170; + $$0232 = 0;$$0237 = 17225;$242 = $167;$243 = $170; label = 66; break; } @@ -35200,7 +35163,7 @@ function _printf_core($0,$1,$2,$3,$4) { $264 = HEAP32[$263>>2]|0; $265 = $261&255; HEAP8[$13>>0] = $265; - $$2 = $13;$$2234 = 0;$$2239 = 16917;$$2251 = $11;$$5 = 1;$$6268 = $164; + $$2 = $13;$$2234 = 0;$$2239 = 17225;$$2251 = $11;$$5 = 1;$$6268 = $164; break; } case 109: { @@ -35214,7 +35177,7 @@ function _printf_core($0,$1,$2,$3,$4) { case 115: { $269 = HEAP32[$6>>2]|0; $270 = ($269|0)!=(0|0); - $271 = $270 ? $269 : 16927; + $271 = $270 ? $269 : 17235; $$1 = $271; label = 71; break; @@ -35254,7 +35217,7 @@ function _printf_core($0,$1,$2,$3,$4) { break; } default: { - $$2 = $21;$$2234 = 0;$$2239 = 16917;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + $$2 = $21;$$2234 = 0;$$2239 = 17225;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; } } } while(0); @@ -35276,8 +35239,8 @@ function _printf_core($0,$1,$2,$3,$4) { $207 = ($206|0)==(0); $or$cond283 = $207 | $205; $208 = $$1236 >> 4; - $209 = (16917 + ($208)|0); - $$289 = $or$cond283 ? 16917 : $209; + $209 = (17225 + ($208)|0); + $$289 = $or$cond283 ? 17225 : $209; $$290 = $or$cond283 ? 0 : 2; $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; label = 67; @@ -35298,7 +35261,7 @@ function _printf_core($0,$1,$2,$3,$4) { $277 = (($$1) + ($$0254)|0); $$3257 = $273 ? $$0254 : $276; $$1250 = $273 ? $277 : $272; - $$2 = $$1;$$2234 = 0;$$2239 = 16917;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + $$2 = $$1;$$2234 = 0;$$2239 = 17225;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; } else if ((label|0) == 75) { label = 0; @@ -35828,7 +35791,7 @@ function _fmt_x($0,$1,$2,$3) { $$056 = $2;$15 = $1;$8 = $0; while(1) { $7 = $8 & 15; - $9 = (16965 + ($7)|0); + $9 = (17273 + ($7)|0); $10 = HEAP8[$9>>0]|0; $11 = $10&255; $12 = $11 | $3; @@ -36186,14 +36149,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $13 = ($12|0)<(0); if ($13) { $14 = -$1; - $$0471 = $14;$$0520 = 1;$$0521 = 16934; + $$0471 = $14;$$0520 = 1;$$0521 = 17242; } else { $15 = $4 & 2048; $16 = ($15|0)==(0); $17 = $4 & 1; $18 = ($17|0)==(0); - $$ = $18 ? (16935) : (16940); - $$$ = $16 ? $$ : (16937); + $$ = $18 ? (17243) : (17248); + $$$ = $16 ? $$ : (17245); $19 = $4 & 2049; $narrow = ($19|0)!=(0); $$534$ = $narrow&1; @@ -36292,7 +36255,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$0523 = $8;$$2473 = $$1472; while(1) { $80 = (~~(($$2473))); - $81 = (16965 + ($80)|0); + $81 = (17273 + ($80)|0); $82 = HEAP8[$81>>0]|0; $83 = $82&255; $84 = $83 | $42; @@ -36903,7 +36866,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } $339 = ($289|0)==(0); if (!($339)) { - _out($0,16981,1); + _out($0,17289,1); } $340 = ($337>>>0)<($$7505>>>0); $341 = ($$3477|0)>(0); @@ -36984,7 +36947,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$2 = $372; break; } - _out($0,16981,1); + _out($0,17289,1); $$2 = $372; } else { $369 = ($$0>>>0)>($8>>>0); @@ -37041,9 +37004,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } else { $27 = $5 & 32; $28 = ($27|0)!=(0); - $29 = $28 ? 16953 : 16957; + $29 = $28 ? 17261 : 17265; $30 = ($$0471 != $$0471) | (0.0 != 0.0); - $31 = $28 ? 18884 : 16961; + $31 = $28 ? 19192 : 17269; $$0510 = $30 ? $31 : $29; $32 = (($$0520) + 3)|0; $33 = $4 & -65537; @@ -37253,7 +37216,7 @@ function ___strerror_l($0,$1) { sp = STACKTOP; $$016 = 0; while(1) { - $3 = (16983 + ($$016)|0); + $3 = (17291 + ($$016)|0); $4 = HEAP8[$3>>0]|0; $5 = $4&255; $6 = ($5|0)==($0|0); @@ -37264,7 +37227,7 @@ function ___strerror_l($0,$1) { $7 = (($$016) + 1)|0; $8 = ($7|0)==(87); if ($8) { - $$01214 = 17071;$$115 = 87; + $$01214 = 17379;$$115 = 87; label = 5; break; } else { @@ -37274,9 +37237,9 @@ function ___strerror_l($0,$1) { if ((label|0) == 2) { $2 = ($$016|0)==(0); if ($2) { - $$012$lcssa = 17071; + $$012$lcssa = 17379; } else { - $$01214 = 17071;$$115 = $$016; + $$01214 = 17379;$$115 = $$016; label = 5; } } @@ -37681,7 +37644,7 @@ function ___floatscan($0,$1,$2) { $$0107127 = 0;$$1128 = $$0; while(1) { $26 = $$1128 | 32; - $27 = (18875 + ($$0107127)|0); + $27 = (19183 + ($$0107127)|0); $28 = HEAP8[$27>>0]|0; $29 = $28 << 24 >> 24; $30 = ($26|0)==($29|0); @@ -37748,7 +37711,7 @@ function ___floatscan($0,$1,$2) { $$2109125 = 0;$$3126 = $$1$lcssa; while(1) { $57 = $$3126 | 32; - $58 = (18884 + ($$2109125)|0); + $58 = (19192 + ($$2109125)|0); $59 = HEAP8[$58>>0]|0; $60 = $59 << 24 >> 24; $61 = ($57|0)==($60|0); @@ -39999,7 +39962,7 @@ function _mbrtowc($0,$1,$2,$3) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $4 = sp; $5 = ($3|0)==(0|0); - $$ = $5 ? 21636 : $3; + $$ = $5 ? 21940 : $3; $6 = HEAP32[$$>>2]|0; $7 = ($1|0)==(0|0); L1: do { @@ -40290,7 +40253,7 @@ function _fopen($0,$1) { $vararg_buffer = sp; $2 = HEAP8[$1>>0]|0; $3 = $2 << 24 >> 24; - $memchr = (_memchr(18888,$3,4)|0); + $memchr = (_memchr(19196,$3,4)|0); $4 = ($memchr|0)==(0|0); if ($4) { $5 = (___errno_location()|0); @@ -40379,7 +40342,7 @@ function ___fdopen($0,$1) { $2 = sp + 56|0; $3 = HEAP8[$1>>0]|0; $4 = $3 << 24 >> 24; - $memchr = (_memchr(18888,$4,4)|0); + $memchr = (_memchr(19196,$4,4)|0); $5 = ($memchr|0)==(0|0); if ($5) { $6 = (___errno_location()|0); @@ -40470,7 +40433,7 @@ function ___fdopen($0,$1) { HEAP32[$36>>2] = 3; $37 = ((($7)) + 12|0); HEAP32[$37>>2] = 2; - $38 = HEAP32[(21576)>>2]|0; + $38 = HEAP32[(21880)>>2]|0; $39 = ($38|0)==(0); if ($39) { $40 = ((($7)) + 76|0); @@ -40503,13 +40466,13 @@ function ___ofl_add($0) { function ___ofl_lock() { var label = 0, sp = 0; sp = STACKTOP; - ___lock((21640|0)); - return (21648|0); + ___lock((21944|0)); + return (21952|0); } function ___ofl_unlock() { var label = 0, sp = 0; sp = STACKTOP; - ___unlock((21640|0)); + ___unlock((21944|0)); return; } function _fclose($0) { @@ -42825,7 +42788,7 @@ function _srand($0) { var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (($0) + -1)|0; - $2 = 19160; + $2 = 19464; $3 = $2; HEAP32[$3>>2] = $1; $4 = (($2) + 4)|0; @@ -43080,7 +43043,7 @@ function _strtok($0,$1) { sp = STACKTOP; $2 = ($0|0)==(0|0); if ($2) { - $3 = HEAP32[5413]|0; + $3 = HEAP32[5489]|0; $4 = ($3|0)==(0|0); if ($4) { $$0 = 0; @@ -43099,22 +43062,22 @@ function _strtok($0,$1) { $7 = HEAP8[$6>>0]|0; $8 = ($7<<24>>24)==(0); if ($8) { - HEAP32[5413] = 0; + HEAP32[5489] = 0; $$0 = 0; break; } $9 = (_strcspn($6,$1)|0); $10 = (($6) + ($9)|0); - HEAP32[5413] = $10; + HEAP32[5489] = $10; $11 = HEAP8[$10>>0]|0; $12 = ($11<<24>>24)==(0); if ($12) { - HEAP32[5413] = 0; + HEAP32[5489] = 0; $$0 = $6; break; } else { $13 = ((($10)) + 1|0); - HEAP32[5413] = $13; + HEAP32[5489] = $13; HEAP8[$10>>0] = 0; $$0 = $6; break; @@ -43195,7 +43158,7 @@ function _malloc($0) { $5 = $4 & -8; $6 = $3 ? 16 : $5; $7 = $6 >>> 3; - $8 = HEAP32[5414]|0; + $8 = HEAP32[5490]|0; $9 = $8 >>> $7; $10 = $9 & 3; $11 = ($10|0)==(0); @@ -43204,7 +43167,7 @@ function _malloc($0) { $13 = $12 ^ 1; $14 = (($13) + ($7))|0; $15 = $14 << 1; - $16 = (21696 + ($15<<2)|0); + $16 = (22000 + ($15<<2)|0); $17 = ((($16)) + 8|0); $18 = HEAP32[$17>>2]|0; $19 = ((($18)) + 8|0); @@ -43215,9 +43178,9 @@ function _malloc($0) { $22 = 1 << $14; $23 = $22 ^ -1; $24 = $8 & $23; - HEAP32[5414] = $24; + HEAP32[5490] = $24; } else { - $25 = HEAP32[(21672)>>2]|0; + $25 = HEAP32[(21976)>>2]|0; $26 = ($20>>>0)<($25>>>0); if ($26) { _abort(); @@ -43248,7 +43211,7 @@ function _malloc($0) { $$0 = $19; STACKTOP = sp;return ($$0|0); } - $37 = HEAP32[(21664)>>2]|0; + $37 = HEAP32[(21968)>>2]|0; $38 = ($6>>>0)>($37>>>0); if ($38) { $39 = ($9|0)==(0); @@ -43282,7 +43245,7 @@ function _malloc($0) { $66 = $62 >>> $64; $67 = (($65) + ($66))|0; $68 = $67 << 1; - $69 = (21696 + ($68<<2)|0); + $69 = (22000 + ($68<<2)|0); $70 = ((($69)) + 8|0); $71 = HEAP32[$70>>2]|0; $72 = ((($71)) + 8|0); @@ -43293,10 +43256,10 @@ function _malloc($0) { $75 = 1 << $67; $76 = $75 ^ -1; $77 = $8 & $76; - HEAP32[5414] = $77; + HEAP32[5490] = $77; $98 = $77; } else { - $78 = HEAP32[(21672)>>2]|0; + $78 = HEAP32[(21976)>>2]|0; $79 = ($73>>>0)<($78>>>0); if ($79) { _abort(); @@ -43329,22 +43292,22 @@ function _malloc($0) { HEAP32[$90>>2] = $84; $91 = ($37|0)==(0); if (!($91)) { - $92 = HEAP32[(21676)>>2]|0; + $92 = HEAP32[(21980)>>2]|0; $93 = $37 >>> 3; $94 = $93 << 1; - $95 = (21696 + ($94<<2)|0); + $95 = (22000 + ($94<<2)|0); $96 = 1 << $93; $97 = $98 & $96; $99 = ($97|0)==(0); if ($99) { $100 = $98 | $96; - HEAP32[5414] = $100; + HEAP32[5490] = $100; $$pre = ((($95)) + 8|0); $$0199 = $95;$$pre$phiZ2D = $$pre; } else { $101 = ((($95)) + 8|0); $102 = HEAP32[$101>>2]|0; - $103 = HEAP32[(21672)>>2]|0; + $103 = HEAP32[(21976)>>2]|0; $104 = ($102>>>0)<($103>>>0); if ($104) { _abort(); @@ -43361,12 +43324,12 @@ function _malloc($0) { $107 = ((($92)) + 12|0); HEAP32[$107>>2] = $95; } - HEAP32[(21664)>>2] = $84; - HEAP32[(21676)>>2] = $87; + HEAP32[(21968)>>2] = $84; + HEAP32[(21980)>>2] = $87; $$0 = $72; STACKTOP = sp;return ($$0|0); } - $108 = HEAP32[(21660)>>2]|0; + $108 = HEAP32[(21964)>>2]|0; $109 = ($108|0)==(0); if ($109) { $$0197 = $6; @@ -43394,7 +43357,7 @@ function _malloc($0) { $130 = $126 | $129; $131 = $127 >>> $129; $132 = (($130) + ($131))|0; - $133 = (21960 + ($132<<2)|0); + $133 = (22264 + ($132<<2)|0); $134 = HEAP32[$133>>2]|0; $135 = ((($134)) + 4|0); $136 = HEAP32[$135>>2]|0; @@ -43434,7 +43397,7 @@ function _malloc($0) { } } } - $155 = HEAP32[(21672)>>2]|0; + $155 = HEAP32[(21976)>>2]|0; $156 = ($$0192$lcssa$i>>>0)<($155>>>0); if ($156) { _abort(); @@ -43529,7 +43492,7 @@ function _malloc($0) { if (!($186)) { $187 = ((($$0192$lcssa$i)) + 28|0); $188 = HEAP32[$187>>2]|0; - $189 = (21960 + ($188<<2)|0); + $189 = (22264 + ($188<<2)|0); $190 = HEAP32[$189>>2]|0; $191 = ($$0192$lcssa$i|0)==($190|0); do { @@ -43540,11 +43503,11 @@ function _malloc($0) { $192 = 1 << $188; $193 = $192 ^ -1; $194 = $108 & $193; - HEAP32[(21660)>>2] = $194; + HEAP32[(21964)>>2] = $194; break L73; } } else { - $195 = HEAP32[(21672)>>2]|0; + $195 = HEAP32[(21976)>>2]|0; $196 = ($160>>>0)<($195>>>0); if ($196) { _abort(); @@ -43565,7 +43528,7 @@ function _malloc($0) { } } } while(0); - $201 = HEAP32[(21672)>>2]|0; + $201 = HEAP32[(21976)>>2]|0; $202 = ($$3$i>>>0)<($201>>>0); if ($202) { _abort(); @@ -43595,7 +43558,7 @@ function _malloc($0) { $211 = HEAP32[$210>>2]|0; $212 = ($211|0)==(0|0); if (!($212)) { - $213 = HEAP32[(21672)>>2]|0; + $213 = HEAP32[(21976)>>2]|0; $214 = ($211>>>0)<($213>>>0); if ($214) { _abort(); @@ -43632,22 +43595,22 @@ function _malloc($0) { HEAP32[$229>>2] = $$0193$lcssa$i; $230 = ($37|0)==(0); if (!($230)) { - $231 = HEAP32[(21676)>>2]|0; + $231 = HEAP32[(21980)>>2]|0; $232 = $37 >>> 3; $233 = $232 << 1; - $234 = (21696 + ($233<<2)|0); + $234 = (22000 + ($233<<2)|0); $235 = 1 << $232; $236 = $8 & $235; $237 = ($236|0)==(0); if ($237) { $238 = $8 | $235; - HEAP32[5414] = $238; + HEAP32[5490] = $238; $$pre$i = ((($234)) + 8|0); $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; } else { $239 = ((($234)) + 8|0); $240 = HEAP32[$239>>2]|0; - $241 = HEAP32[(21672)>>2]|0; + $241 = HEAP32[(21976)>>2]|0; $242 = ($240>>>0)<($241>>>0); if ($242) { _abort(); @@ -43664,8 +43627,8 @@ function _malloc($0) { $245 = ((($231)) + 12|0); HEAP32[$245>>2] = $234; } - HEAP32[(21664)>>2] = $$0193$lcssa$i; - HEAP32[(21676)>>2] = $157; + HEAP32[(21968)>>2] = $$0193$lcssa$i; + HEAP32[(21980)>>2] = $157; } $246 = ((($$0192$lcssa$i)) + 8|0); $$0 = $246; @@ -43681,7 +43644,7 @@ function _malloc($0) { } else { $248 = (($0) + 11)|0; $249 = $248 & -8; - $250 = HEAP32[(21660)>>2]|0; + $250 = HEAP32[(21964)>>2]|0; $251 = ($250|0)==(0); if ($251) { $$0197 = $249; @@ -43721,7 +43684,7 @@ function _malloc($0) { $$0358$i = $277; } } - $278 = (21960 + ($$0358$i<<2)|0); + $278 = (22264 + ($$0358$i<<2)|0); $279 = HEAP32[$278>>2]|0; $280 = ($279|0)==(0|0); L117: do { @@ -43813,7 +43776,7 @@ function _malloc($0) { $328 = $324 | $327; $329 = $325 >>> $327; $330 = (($328) + ($329))|0; - $331 = (21960 + ($330<<2)|0); + $331 = (22264 + ($330<<2)|0); $332 = HEAP32[$331>>2]|0; $$4$ph$i = 0;$$4357$ph$i = $332; } else { @@ -43857,11 +43820,11 @@ function _malloc($0) { if ($344) { $$0197 = $249; } else { - $345 = HEAP32[(21664)>>2]|0; + $345 = HEAP32[(21968)>>2]|0; $346 = (($345) - ($249))|0; $347 = ($$4351$lcssa$i>>>0)<($346>>>0); if ($347) { - $348 = HEAP32[(21672)>>2]|0; + $348 = HEAP32[(21976)>>2]|0; $349 = ($$4$lcssa$i>>>0)<($348>>>0); if ($349) { _abort(); @@ -43958,7 +43921,7 @@ function _malloc($0) { } else { $380 = ((($$4$lcssa$i)) + 28|0); $381 = HEAP32[$380>>2]|0; - $382 = (21960 + ($381<<2)|0); + $382 = (22264 + ($381<<2)|0); $383 = HEAP32[$382>>2]|0; $384 = ($$4$lcssa$i|0)==($383|0); do { @@ -43969,12 +43932,12 @@ function _malloc($0) { $385 = 1 << $381; $386 = $385 ^ -1; $387 = $250 & $386; - HEAP32[(21660)>>2] = $387; + HEAP32[(21964)>>2] = $387; $470 = $387; break L164; } } else { - $388 = HEAP32[(21672)>>2]|0; + $388 = HEAP32[(21976)>>2]|0; $389 = ($353>>>0)<($388>>>0); if ($389) { _abort(); @@ -43996,7 +43959,7 @@ function _malloc($0) { } } } while(0); - $394 = HEAP32[(21672)>>2]|0; + $394 = HEAP32[(21976)>>2]|0; $395 = ($$3372$i>>>0)<($394>>>0); if ($395) { _abort(); @@ -44028,7 +43991,7 @@ function _malloc($0) { if ($405) { $470 = $250; } else { - $406 = HEAP32[(21672)>>2]|0; + $406 = HEAP32[(21976)>>2]|0; $407 = ($404>>>0)<($406>>>0); if ($407) { _abort(); @@ -44069,20 +44032,20 @@ function _malloc($0) { $424 = ($$4351$lcssa$i>>>0)<(256); if ($424) { $425 = $423 << 1; - $426 = (21696 + ($425<<2)|0); - $427 = HEAP32[5414]|0; + $426 = (22000 + ($425<<2)|0); + $427 = HEAP32[5490]|0; $428 = 1 << $423; $429 = $427 & $428; $430 = ($429|0)==(0); if ($430) { $431 = $427 | $428; - HEAP32[5414] = $431; + HEAP32[5490] = $431; $$pre$i210 = ((($426)) + 8|0); $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; } else { $432 = ((($426)) + 8|0); $433 = HEAP32[$432>>2]|0; - $434 = HEAP32[(21672)>>2]|0; + $434 = HEAP32[(21976)>>2]|0; $435 = ($433>>>0)<($434>>>0); if ($435) { _abort(); @@ -44134,7 +44097,7 @@ function _malloc($0) { $$0361$i = $463; } } - $464 = (21960 + ($$0361$i<<2)|0); + $464 = (22264 + ($$0361$i<<2)|0); $465 = ((($350)) + 28|0); HEAP32[$465>>2] = $$0361$i; $466 = ((($350)) + 16|0); @@ -44146,7 +44109,7 @@ function _malloc($0) { $471 = ($469|0)==(0); if ($471) { $472 = $470 | $468; - HEAP32[(21660)>>2] = $472; + HEAP32[(21964)>>2] = $472; HEAP32[$464>>2] = $350; $473 = ((($350)) + 24|0); HEAP32[$473>>2] = $464; @@ -44185,7 +44148,7 @@ function _malloc($0) { } } if ((label|0) == 136) { - $491 = HEAP32[(21672)>>2]|0; + $491 = HEAP32[(21976)>>2]|0; $492 = ($487>>>0)<($491>>>0); if ($492) { _abort(); @@ -44204,7 +44167,7 @@ function _malloc($0) { else if ((label|0) == 139) { $496 = ((($$0345$i)) + 8|0); $497 = HEAP32[$496>>2]|0; - $498 = HEAP32[(21672)>>2]|0; + $498 = HEAP32[(21976)>>2]|0; $499 = ($497>>>0)>=($498>>>0); $not$9$i = ($$0345$i>>>0)>=($498>>>0); $500 = $499 & $not$9$i; @@ -44237,16 +44200,16 @@ function _malloc($0) { } } } while(0); - $506 = HEAP32[(21664)>>2]|0; + $506 = HEAP32[(21968)>>2]|0; $507 = ($506>>>0)<($$0197>>>0); if (!($507)) { $508 = (($506) - ($$0197))|0; - $509 = HEAP32[(21676)>>2]|0; + $509 = HEAP32[(21980)>>2]|0; $510 = ($508>>>0)>(15); if ($510) { $511 = (($509) + ($$0197)|0); - HEAP32[(21676)>>2] = $511; - HEAP32[(21664)>>2] = $508; + HEAP32[(21980)>>2] = $511; + HEAP32[(21968)>>2] = $508; $512 = $508 | 1; $513 = ((($511)) + 4|0); HEAP32[$513>>2] = $512; @@ -44256,8 +44219,8 @@ function _malloc($0) { $516 = ((($509)) + 4|0); HEAP32[$516>>2] = $515; } else { - HEAP32[(21664)>>2] = 0; - HEAP32[(21676)>>2] = 0; + HEAP32[(21968)>>2] = 0; + HEAP32[(21980)>>2] = 0; $517 = $506 | 3; $518 = ((($509)) + 4|0); HEAP32[$518>>2] = $517; @@ -44271,14 +44234,14 @@ function _malloc($0) { $$0 = $523; STACKTOP = sp;return ($$0|0); } - $524 = HEAP32[(21668)>>2]|0; + $524 = HEAP32[(21972)>>2]|0; $525 = ($524>>>0)>($$0197>>>0); if ($525) { $526 = (($524) - ($$0197))|0; - HEAP32[(21668)>>2] = $526; - $527 = HEAP32[(21680)>>2]|0; + HEAP32[(21972)>>2] = $526; + $527 = HEAP32[(21984)>>2]|0; $528 = (($527) + ($$0197)|0); - HEAP32[(21680)>>2] = $528; + HEAP32[(21984)>>2] = $528; $529 = $526 | 1; $530 = ((($528)) + 4|0); HEAP32[$530>>2] = $529; @@ -44289,23 +44252,23 @@ function _malloc($0) { $$0 = $533; STACKTOP = sp;return ($$0|0); } - $534 = HEAP32[5532]|0; + $534 = HEAP32[5608]|0; $535 = ($534|0)==(0); if ($535) { - HEAP32[(22136)>>2] = 4096; - HEAP32[(22132)>>2] = 4096; - HEAP32[(22140)>>2] = -1; - HEAP32[(22144)>>2] = -1; - HEAP32[(22148)>>2] = 0; - HEAP32[(22100)>>2] = 0; + HEAP32[(22440)>>2] = 4096; + HEAP32[(22436)>>2] = 4096; + HEAP32[(22444)>>2] = -1; + HEAP32[(22448)>>2] = -1; + HEAP32[(22452)>>2] = 0; + HEAP32[(22404)>>2] = 0; $536 = $1; $537 = $536 & -16; $538 = $537 ^ 1431655768; HEAP32[$1>>2] = $538; - HEAP32[5532] = $538; + HEAP32[5608] = $538; $542 = 4096; } else { - $$pre$i212 = HEAP32[(22136)>>2]|0; + $$pre$i212 = HEAP32[(22440)>>2]|0; $542 = $$pre$i212; } $539 = (($$0197) + 48)|0; @@ -44318,10 +44281,10 @@ function _malloc($0) { $$0 = 0; STACKTOP = sp;return ($$0|0); } - $546 = HEAP32[(22096)>>2]|0; + $546 = HEAP32[(22400)>>2]|0; $547 = ($546|0)==(0); if (!($547)) { - $548 = HEAP32[(22088)>>2]|0; + $548 = HEAP32[(22392)>>2]|0; $549 = (($548) + ($544))|0; $550 = ($549>>>0)<=($548>>>0); $551 = ($549>>>0)>($546>>>0); @@ -44331,18 +44294,18 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $552 = HEAP32[(22100)>>2]|0; + $552 = HEAP32[(22404)>>2]|0; $553 = $552 & 4; $554 = ($553|0)==(0); L244: do { if ($554) { - $555 = HEAP32[(21680)>>2]|0; + $555 = HEAP32[(21984)>>2]|0; $556 = ($555|0)==(0|0); L246: do { if ($556) { label = 163; } else { - $$0$i$i = (22104); + $$0$i$i = (22408); while(1) { $557 = HEAP32[$$0$i$i>>2]|0; $558 = ($557>>>0)>($555>>>0); @@ -44400,7 +44363,7 @@ function _malloc($0) { $$2234253237$i = 0; } else { $568 = $566; - $569 = HEAP32[(22132)>>2]|0; + $569 = HEAP32[(22436)>>2]|0; $570 = (($569) + -1)|0; $571 = $570 & $568; $572 = ($571|0)==(0); @@ -44410,13 +44373,13 @@ function _malloc($0) { $576 = (($575) - ($568))|0; $577 = $572 ? 0 : $576; $$$i = (($577) + ($544))|0; - $578 = HEAP32[(22088)>>2]|0; + $578 = HEAP32[(22392)>>2]|0; $579 = (($$$i) + ($578))|0; $580 = ($$$i>>>0)>($$0197>>>0); $581 = ($$$i>>>0)<(2147483647); $or$cond$i214 = $580 & $581; if ($or$cond$i214) { - $582 = HEAP32[(22096)>>2]|0; + $582 = HEAP32[(22400)>>2]|0; $583 = ($582|0)==(0); if (!($583)) { $584 = ($579>>>0)<=($578>>>0); @@ -44462,7 +44425,7 @@ function _malloc($0) { break L244; } } - $601 = HEAP32[(22136)>>2]|0; + $601 = HEAP32[(22440)>>2]|0; $602 = (($540) - ($$2253$ph$i))|0; $603 = (($602) + ($601))|0; $604 = (0 - ($601))|0; @@ -44487,9 +44450,9 @@ function _malloc($0) { } } } while(0); - $611 = HEAP32[(22100)>>2]|0; + $611 = HEAP32[(22404)>>2]|0; $612 = $611 | 4; - HEAP32[(22100)>>2] = $612; + HEAP32[(22404)>>2] = $612; $$4236$i = $$2234253237$i; label = 178; } else { @@ -44525,35 +44488,35 @@ function _malloc($0) { } } if ((label|0) == 180) { - $626 = HEAP32[(22088)>>2]|0; + $626 = HEAP32[(22392)>>2]|0; $627 = (($626) + ($$723948$i))|0; - HEAP32[(22088)>>2] = $627; - $628 = HEAP32[(22092)>>2]|0; + HEAP32[(22392)>>2] = $627; + $628 = HEAP32[(22396)>>2]|0; $629 = ($627>>>0)>($628>>>0); if ($629) { - HEAP32[(22092)>>2] = $627; + HEAP32[(22396)>>2] = $627; } - $630 = HEAP32[(21680)>>2]|0; + $630 = HEAP32[(21984)>>2]|0; $631 = ($630|0)==(0|0); do { if ($631) { - $632 = HEAP32[(21672)>>2]|0; + $632 = HEAP32[(21976)>>2]|0; $633 = ($632|0)==(0|0); $634 = ($$749$i>>>0)<($632>>>0); $or$cond12$i = $633 | $634; if ($or$cond12$i) { - HEAP32[(21672)>>2] = $$749$i; + HEAP32[(21976)>>2] = $$749$i; } - HEAP32[(22104)>>2] = $$749$i; - HEAP32[(22108)>>2] = $$723948$i; - HEAP32[(22116)>>2] = 0; - $635 = HEAP32[5532]|0; - HEAP32[(21692)>>2] = $635; - HEAP32[(21688)>>2] = -1; + HEAP32[(22408)>>2] = $$749$i; + HEAP32[(22412)>>2] = $$723948$i; + HEAP32[(22420)>>2] = 0; + $635 = HEAP32[5608]|0; + HEAP32[(21996)>>2] = $635; + HEAP32[(21992)>>2] = -1; $$01$i$i = 0; while(1) { $636 = $$01$i$i << 1; - $637 = (21696 + ($636<<2)|0); + $637 = (22000 + ($636<<2)|0); $638 = ((($637)) + 12|0); HEAP32[$638>>2] = $637; $639 = ((($637)) + 8|0); @@ -44576,18 +44539,18 @@ function _malloc($0) { $648 = $645 ? 0 : $647; $649 = (($$749$i) + ($648)|0); $650 = (($641) - ($648))|0; - HEAP32[(21680)>>2] = $649; - HEAP32[(21668)>>2] = $650; + HEAP32[(21984)>>2] = $649; + HEAP32[(21972)>>2] = $650; $651 = $650 | 1; $652 = ((($649)) + 4|0); HEAP32[$652>>2] = $651; $653 = (($649) + ($650)|0); $654 = ((($653)) + 4|0); HEAP32[$654>>2] = 40; - $655 = HEAP32[(22144)>>2]|0; - HEAP32[(21684)>>2] = $655; + $655 = HEAP32[(22448)>>2]|0; + HEAP32[(21988)>>2] = $655; } else { - $$024371$i = (22104); + $$024371$i = (22408); while(1) { $656 = HEAP32[$$024371$i>>2]|0; $657 = ((($$024371$i)) + 4|0); @@ -44619,7 +44582,7 @@ function _malloc($0) { if ($or$cond51$i) { $670 = (($658) + ($$723948$i))|0; HEAP32[$657>>2] = $670; - $671 = HEAP32[(21668)>>2]|0; + $671 = HEAP32[(21972)>>2]|0; $672 = ((($630)) + 8|0); $673 = $672; $674 = $673 & 7; @@ -44630,30 +44593,30 @@ function _malloc($0) { $679 = (($630) + ($678)|0); $680 = (($$723948$i) - ($678))|0; $681 = (($671) + ($680))|0; - HEAP32[(21680)>>2] = $679; - HEAP32[(21668)>>2] = $681; + HEAP32[(21984)>>2] = $679; + HEAP32[(21972)>>2] = $681; $682 = $681 | 1; $683 = ((($679)) + 4|0); HEAP32[$683>>2] = $682; $684 = (($679) + ($681)|0); $685 = ((($684)) + 4|0); HEAP32[$685>>2] = 40; - $686 = HEAP32[(22144)>>2]|0; - HEAP32[(21684)>>2] = $686; + $686 = HEAP32[(22448)>>2]|0; + HEAP32[(21988)>>2] = $686; break; } } } - $687 = HEAP32[(21672)>>2]|0; + $687 = HEAP32[(21976)>>2]|0; $688 = ($$749$i>>>0)<($687>>>0); if ($688) { - HEAP32[(21672)>>2] = $$749$i; + HEAP32[(21976)>>2] = $$749$i; $752 = $$749$i; } else { $752 = $687; } $689 = (($$749$i) + ($$723948$i)|0); - $$124470$i = (22104); + $$124470$i = (22408); while(1) { $690 = HEAP32[$$124470$i>>2]|0; $691 = ($690|0)==($689|0); @@ -44708,21 +44671,21 @@ function _malloc($0) { $725 = ($717|0)==($630|0); do { if ($725) { - $726 = HEAP32[(21668)>>2]|0; + $726 = HEAP32[(21972)>>2]|0; $727 = (($726) + ($722))|0; - HEAP32[(21668)>>2] = $727; - HEAP32[(21680)>>2] = $721; + HEAP32[(21972)>>2] = $727; + HEAP32[(21984)>>2] = $721; $728 = $727 | 1; $729 = ((($721)) + 4|0); HEAP32[$729>>2] = $728; } else { - $730 = HEAP32[(21676)>>2]|0; + $730 = HEAP32[(21980)>>2]|0; $731 = ($717|0)==($730|0); if ($731) { - $732 = HEAP32[(21664)>>2]|0; + $732 = HEAP32[(21968)>>2]|0; $733 = (($732) + ($722))|0; - HEAP32[(21664)>>2] = $733; - HEAP32[(21676)>>2] = $721; + HEAP32[(21968)>>2] = $733; + HEAP32[(21980)>>2] = $721; $734 = $733 | 1; $735 = ((($721)) + 4|0); HEAP32[$735>>2] = $734; @@ -44745,7 +44708,7 @@ function _malloc($0) { $746 = ((($717)) + 12|0); $747 = HEAP32[$746>>2]|0; $748 = $742 << 1; - $749 = (21696 + ($748<<2)|0); + $749 = (22000 + ($748<<2)|0); $750 = ($745|0)==($749|0); do { if (!($750)) { @@ -44768,9 +44731,9 @@ function _malloc($0) { if ($756) { $757 = 1 << $742; $758 = $757 ^ -1; - $759 = HEAP32[5414]|0; + $759 = HEAP32[5490]|0; $760 = $759 & $758; - HEAP32[5414] = $760; + HEAP32[5490] = $760; break; } $761 = ($747|0)==($749|0); @@ -44883,7 +44846,7 @@ function _malloc($0) { } $795 = ((($717)) + 28|0); $796 = HEAP32[$795>>2]|0; - $797 = (21960 + ($796<<2)|0); + $797 = (22264 + ($796<<2)|0); $798 = HEAP32[$797>>2]|0; $799 = ($717|0)==($798|0); do { @@ -44895,12 +44858,12 @@ function _malloc($0) { } $800 = 1 << $796; $801 = $800 ^ -1; - $802 = HEAP32[(21660)>>2]|0; + $802 = HEAP32[(21964)>>2]|0; $803 = $802 & $801; - HEAP32[(21660)>>2] = $803; + HEAP32[(21964)>>2] = $803; break L314; } else { - $804 = HEAP32[(21672)>>2]|0; + $804 = HEAP32[(21976)>>2]|0; $805 = ($768>>>0)<($804>>>0); if ($805) { _abort(); @@ -44921,7 +44884,7 @@ function _malloc($0) { } } } while(0); - $810 = HEAP32[(21672)>>2]|0; + $810 = HEAP32[(21976)>>2]|0; $811 = ($$3$i$i>>>0)<($810>>>0); if ($811) { _abort(); @@ -44953,7 +44916,7 @@ function _malloc($0) { if ($821) { break; } - $822 = HEAP32[(21672)>>2]|0; + $822 = HEAP32[(21976)>>2]|0; $823 = ($820>>>0)<($822>>>0); if ($823) { _abort(); @@ -44986,21 +44949,21 @@ function _malloc($0) { $835 = ($$0287$i$i>>>0)<(256); if ($835) { $836 = $834 << 1; - $837 = (21696 + ($836<<2)|0); - $838 = HEAP32[5414]|0; + $837 = (22000 + ($836<<2)|0); + $838 = HEAP32[5490]|0; $839 = 1 << $834; $840 = $838 & $839; $841 = ($840|0)==(0); do { if ($841) { $842 = $838 | $839; - HEAP32[5414] = $842; + HEAP32[5490] = $842; $$pre$i19$i = ((($837)) + 8|0); $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; } else { $843 = ((($837)) + 8|0); $844 = HEAP32[$843>>2]|0; - $845 = HEAP32[(21672)>>2]|0; + $845 = HEAP32[(21976)>>2]|0; $846 = ($844>>>0)<($845>>>0); if (!($846)) { $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; @@ -45055,20 +45018,20 @@ function _malloc($0) { $$0296$i$i = $874; } } while(0); - $875 = (21960 + ($$0296$i$i<<2)|0); + $875 = (22264 + ($$0296$i$i<<2)|0); $876 = ((($721)) + 28|0); HEAP32[$876>>2] = $$0296$i$i; $877 = ((($721)) + 16|0); $878 = ((($877)) + 4|0); HEAP32[$878>>2] = 0; HEAP32[$877>>2] = 0; - $879 = HEAP32[(21660)>>2]|0; + $879 = HEAP32[(21964)>>2]|0; $880 = 1 << $$0296$i$i; $881 = $879 & $880; $882 = ($881|0)==(0); if ($882) { $883 = $879 | $880; - HEAP32[(21660)>>2] = $883; + HEAP32[(21964)>>2] = $883; HEAP32[$875>>2] = $721; $884 = ((($721)) + 24|0); HEAP32[$884>>2] = $875; @@ -45107,7 +45070,7 @@ function _malloc($0) { } } if ((label|0) == 262) { - $902 = HEAP32[(21672)>>2]|0; + $902 = HEAP32[(21976)>>2]|0; $903 = ($898>>>0)<($902>>>0); if ($903) { _abort(); @@ -45126,7 +45089,7 @@ function _malloc($0) { else if ((label|0) == 265) { $907 = ((($$0289$i$i)) + 8|0); $908 = HEAP32[$907>>2]|0; - $909 = HEAP32[(21672)>>2]|0; + $909 = HEAP32[(21976)>>2]|0; $910 = ($908>>>0)>=($909>>>0); $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); $911 = $910 & $not$7$i$i; @@ -45153,7 +45116,7 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $$0$i$i$i = (22104); + $$0$i$i$i = (22408); while(1) { $916 = HEAP32[$$0$i$i$i>>2]|0; $917 = ($916>>>0)>($630>>>0); @@ -45194,23 +45157,23 @@ function _malloc($0) { $945 = $942 ? 0 : $944; $946 = (($$749$i) + ($945)|0); $947 = (($938) - ($945))|0; - HEAP32[(21680)>>2] = $946; - HEAP32[(21668)>>2] = $947; + HEAP32[(21984)>>2] = $946; + HEAP32[(21972)>>2] = $947; $948 = $947 | 1; $949 = ((($946)) + 4|0); HEAP32[$949>>2] = $948; $950 = (($946) + ($947)|0); $951 = ((($950)) + 4|0); HEAP32[$951>>2] = 40; - $952 = HEAP32[(22144)>>2]|0; - HEAP32[(21684)>>2] = $952; + $952 = HEAP32[(22448)>>2]|0; + HEAP32[(21988)>>2] = $952; $953 = ((($935)) + 4|0); HEAP32[$953>>2] = 27; - ;HEAP32[$936>>2]=HEAP32[(22104)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(22104)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(22104)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(22104)+12>>2]|0; - HEAP32[(22104)>>2] = $$749$i; - HEAP32[(22108)>>2] = $$723948$i; - HEAP32[(22116)>>2] = 0; - HEAP32[(22112)>>2] = $936; + ;HEAP32[$936>>2]=HEAP32[(22408)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(22408)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(22408)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(22408)+12>>2]|0; + HEAP32[(22408)>>2] = $$749$i; + HEAP32[(22412)>>2] = $$723948$i; + HEAP32[(22420)>>2] = 0; + HEAP32[(22416)>>2] = $936; $955 = $937; while(1) { $954 = ((($955)) + 4|0); @@ -45239,20 +45202,20 @@ function _malloc($0) { $967 = ($961>>>0)<(256); if ($967) { $968 = $966 << 1; - $969 = (21696 + ($968<<2)|0); - $970 = HEAP32[5414]|0; + $969 = (22000 + ($968<<2)|0); + $970 = HEAP32[5490]|0; $971 = 1 << $966; $972 = $970 & $971; $973 = ($972|0)==(0); if ($973) { $974 = $970 | $971; - HEAP32[5414] = $974; + HEAP32[5490] = $974; $$pre$i$i = ((($969)) + 8|0); $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; } else { $975 = ((($969)) + 8|0); $976 = HEAP32[$975>>2]|0; - $977 = HEAP32[(21672)>>2]|0; + $977 = HEAP32[(21976)>>2]|0; $978 = ($976>>>0)<($977>>>0); if ($978) { _abort(); @@ -45304,19 +45267,19 @@ function _malloc($0) { $$0212$i$i = $1006; } } - $1007 = (21960 + ($$0212$i$i<<2)|0); + $1007 = (22264 + ($$0212$i$i<<2)|0); $1008 = ((($630)) + 28|0); HEAP32[$1008>>2] = $$0212$i$i; $1009 = ((($630)) + 20|0); HEAP32[$1009>>2] = 0; HEAP32[$933>>2] = 0; - $1010 = HEAP32[(21660)>>2]|0; + $1010 = HEAP32[(21964)>>2]|0; $1011 = 1 << $$0212$i$i; $1012 = $1010 & $1011; $1013 = ($1012|0)==(0); if ($1013) { $1014 = $1010 | $1011; - HEAP32[(21660)>>2] = $1014; + HEAP32[(21964)>>2] = $1014; HEAP32[$1007>>2] = $630; $1015 = ((($630)) + 24|0); HEAP32[$1015>>2] = $1007; @@ -45355,7 +45318,7 @@ function _malloc($0) { } } if ((label|0) == 289) { - $1033 = HEAP32[(21672)>>2]|0; + $1033 = HEAP32[(21976)>>2]|0; $1034 = ($1029>>>0)<($1033>>>0); if ($1034) { _abort(); @@ -45374,7 +45337,7 @@ function _malloc($0) { else if ((label|0) == 292) { $1038 = ((($$0207$i$i)) + 8|0); $1039 = HEAP32[$1038>>2]|0; - $1040 = HEAP32[(21672)>>2]|0; + $1040 = HEAP32[(21976)>>2]|0; $1041 = ($1039>>>0)>=($1040>>>0); $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); $1042 = $1041 & $not$$i$i; @@ -45397,14 +45360,14 @@ function _malloc($0) { } } } while(0); - $1048 = HEAP32[(21668)>>2]|0; + $1048 = HEAP32[(21972)>>2]|0; $1049 = ($1048>>>0)>($$0197>>>0); if ($1049) { $1050 = (($1048) - ($$0197))|0; - HEAP32[(21668)>>2] = $1050; - $1051 = HEAP32[(21680)>>2]|0; + HEAP32[(21972)>>2] = $1050; + $1051 = HEAP32[(21984)>>2]|0; $1052 = (($1051) + ($$0197)|0); - HEAP32[(21680)>>2] = $1052; + HEAP32[(21984)>>2] = $1052; $1053 = $1050 | 1; $1054 = ((($1052)) + 4|0); HEAP32[$1054>>2] = $1053; @@ -45447,7 +45410,7 @@ function _free($0) { return; } $2 = ((($0)) + -8|0); - $3 = HEAP32[(21672)>>2]|0; + $3 = HEAP32[(21976)>>2]|0; $4 = ($2>>>0)<($3>>>0); if ($4) { _abort(); @@ -45480,7 +45443,7 @@ function _free($0) { _abort(); // unreachable; } - $19 = HEAP32[(21676)>>2]|0; + $19 = HEAP32[(21980)>>2]|0; $20 = ($16|0)==($19|0); if ($20) { $104 = ((($10)) + 4|0); @@ -45495,7 +45458,7 @@ function _free($0) { $109 = ((($16)) + 4|0); $110 = $17 | 1; $111 = $105 & -2; - HEAP32[(21664)>>2] = $17; + HEAP32[(21968)>>2] = $17; HEAP32[$104>>2] = $111; HEAP32[$109>>2] = $110; HEAP32[$108>>2] = $17; @@ -45509,7 +45472,7 @@ function _free($0) { $25 = ((($16)) + 12|0); $26 = HEAP32[$25>>2]|0; $27 = $21 << 1; - $28 = (21696 + ($27<<2)|0); + $28 = (22000 + ($27<<2)|0); $29 = ($24|0)==($28|0); if (!($29)) { $30 = ($24>>>0)<($3>>>0); @@ -45529,9 +45492,9 @@ function _free($0) { if ($34) { $35 = 1 << $21; $36 = $35 ^ -1; - $37 = HEAP32[5414]|0; + $37 = HEAP32[5490]|0; $38 = $37 & $36; - HEAP32[5414] = $38; + HEAP32[5490] = $38; $$1 = $16;$$1382 = $17;$113 = $16; break; } @@ -45645,7 +45608,7 @@ function _free($0) { } else { $73 = ((($16)) + 28|0); $74 = HEAP32[$73>>2]|0; - $75 = (21960 + ($74<<2)|0); + $75 = (22264 + ($74<<2)|0); $76 = HEAP32[$75>>2]|0; $77 = ($16|0)==($76|0); do { @@ -45655,14 +45618,14 @@ function _free($0) { if ($cond421) { $78 = 1 << $74; $79 = $78 ^ -1; - $80 = HEAP32[(21660)>>2]|0; + $80 = HEAP32[(21964)>>2]|0; $81 = $80 & $79; - HEAP32[(21660)>>2] = $81; + HEAP32[(21964)>>2] = $81; $$1 = $16;$$1382 = $17;$113 = $16; break L10; } } else { - $82 = HEAP32[(21672)>>2]|0; + $82 = HEAP32[(21976)>>2]|0; $83 = ($46>>>0)<($82>>>0); if ($83) { _abort(); @@ -45684,7 +45647,7 @@ function _free($0) { } } } while(0); - $88 = HEAP32[(21672)>>2]|0; + $88 = HEAP32[(21976)>>2]|0; $89 = ($$3>>>0)<($88>>>0); if ($89) { _abort(); @@ -45716,7 +45679,7 @@ function _free($0) { if ($99) { $$1 = $16;$$1382 = $17;$113 = $16; } else { - $100 = HEAP32[(21672)>>2]|0; + $100 = HEAP32[(21976)>>2]|0; $101 = ($98>>>0)<($100>>>0); if ($101) { _abort(); @@ -45751,14 +45714,14 @@ function _free($0) { $118 = $115 & 2; $119 = ($118|0)==(0); if ($119) { - $120 = HEAP32[(21680)>>2]|0; + $120 = HEAP32[(21984)>>2]|0; $121 = ($10|0)==($120|0); - $122 = HEAP32[(21676)>>2]|0; + $122 = HEAP32[(21980)>>2]|0; if ($121) { - $123 = HEAP32[(21668)>>2]|0; + $123 = HEAP32[(21972)>>2]|0; $124 = (($123) + ($$1382))|0; - HEAP32[(21668)>>2] = $124; - HEAP32[(21680)>>2] = $$1; + HEAP32[(21972)>>2] = $124; + HEAP32[(21984)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -45766,16 +45729,16 @@ function _free($0) { if (!($127)) { return; } - HEAP32[(21676)>>2] = 0; - HEAP32[(21664)>>2] = 0; + HEAP32[(21980)>>2] = 0; + HEAP32[(21968)>>2] = 0; return; } $128 = ($10|0)==($122|0); if ($128) { - $129 = HEAP32[(21664)>>2]|0; + $129 = HEAP32[(21968)>>2]|0; $130 = (($129) + ($$1382))|0; - HEAP32[(21664)>>2] = $130; - HEAP32[(21676)>>2] = $113; + HEAP32[(21968)>>2] = $130; + HEAP32[(21980)>>2] = $113; $131 = $130 | 1; $132 = ((($$1)) + 4|0); HEAP32[$132>>2] = $131; @@ -45794,10 +45757,10 @@ function _free($0) { $140 = ((($10)) + 12|0); $141 = HEAP32[$140>>2]|0; $142 = $136 << 1; - $143 = (21696 + ($142<<2)|0); + $143 = (22000 + ($142<<2)|0); $144 = ($139|0)==($143|0); if (!($144)) { - $145 = HEAP32[(21672)>>2]|0; + $145 = HEAP32[(21976)>>2]|0; $146 = ($139>>>0)<($145>>>0); if ($146) { _abort(); @@ -45815,9 +45778,9 @@ function _free($0) { if ($150) { $151 = 1 << $136; $152 = $151 ^ -1; - $153 = HEAP32[5414]|0; + $153 = HEAP32[5490]|0; $154 = $153 & $152; - HEAP32[5414] = $154; + HEAP32[5490] = $154; break; } $155 = ($141|0)==($143|0); @@ -45825,7 +45788,7 @@ function _free($0) { $$pre442 = ((($141)) + 8|0); $$pre$phi443Z2D = $$pre442; } else { - $156 = HEAP32[(21672)>>2]|0; + $156 = HEAP32[(21976)>>2]|0; $157 = ($141>>>0)<($156>>>0); if ($157) { _abort(); @@ -45885,7 +45848,7 @@ function _free($0) { $$1398 = $187;$$1402 = $186; } } - $189 = HEAP32[(21672)>>2]|0; + $189 = HEAP32[(21976)>>2]|0; $190 = ($$1402>>>0)<($189>>>0); if ($190) { _abort(); @@ -45898,7 +45861,7 @@ function _free($0) { } else { $167 = ((($10)) + 8|0); $168 = HEAP32[$167>>2]|0; - $169 = HEAP32[(21672)>>2]|0; + $169 = HEAP32[(21976)>>2]|0; $170 = ($168>>>0)<($169>>>0); if ($170) { _abort(); @@ -45929,7 +45892,7 @@ function _free($0) { if (!($191)) { $192 = ((($10)) + 28|0); $193 = HEAP32[$192>>2]|0; - $194 = (21960 + ($193<<2)|0); + $194 = (22264 + ($193<<2)|0); $195 = HEAP32[$194>>2]|0; $196 = ($10|0)==($195|0); do { @@ -45939,13 +45902,13 @@ function _free($0) { if ($cond422) { $197 = 1 << $193; $198 = $197 ^ -1; - $199 = HEAP32[(21660)>>2]|0; + $199 = HEAP32[(21964)>>2]|0; $200 = $199 & $198; - HEAP32[(21660)>>2] = $200; + HEAP32[(21964)>>2] = $200; break L108; } } else { - $201 = HEAP32[(21672)>>2]|0; + $201 = HEAP32[(21976)>>2]|0; $202 = ($163>>>0)<($201>>>0); if ($202) { _abort(); @@ -45966,7 +45929,7 @@ function _free($0) { } } } while(0); - $207 = HEAP32[(21672)>>2]|0; + $207 = HEAP32[(21976)>>2]|0; $208 = ($$3400>>>0)<($207>>>0); if ($208) { _abort(); @@ -45996,7 +45959,7 @@ function _free($0) { $217 = HEAP32[$216>>2]|0; $218 = ($217|0)==(0|0); if (!($218)) { - $219 = HEAP32[(21672)>>2]|0; + $219 = HEAP32[(21976)>>2]|0; $220 = ($217>>>0)<($219>>>0); if ($220) { _abort(); @@ -46017,10 +45980,10 @@ function _free($0) { HEAP32[$224>>2] = $223; $225 = (($113) + ($135)|0); HEAP32[$225>>2] = $135; - $226 = HEAP32[(21676)>>2]|0; + $226 = HEAP32[(21980)>>2]|0; $227 = ($$1|0)==($226|0); if ($227) { - HEAP32[(21664)>>2] = $135; + HEAP32[(21968)>>2] = $135; return; } else { $$2 = $135; @@ -46039,20 +46002,20 @@ function _free($0) { $233 = ($$2>>>0)<(256); if ($233) { $234 = $232 << 1; - $235 = (21696 + ($234<<2)|0); - $236 = HEAP32[5414]|0; + $235 = (22000 + ($234<<2)|0); + $236 = HEAP32[5490]|0; $237 = 1 << $232; $238 = $236 & $237; $239 = ($238|0)==(0); if ($239) { $240 = $236 | $237; - HEAP32[5414] = $240; + HEAP32[5490] = $240; $$pre = ((($235)) + 8|0); $$0403 = $235;$$pre$phiZ2D = $$pre; } else { $241 = ((($235)) + 8|0); $242 = HEAP32[$241>>2]|0; - $243 = HEAP32[(21672)>>2]|0; + $243 = HEAP32[(21976)>>2]|0; $244 = ($242>>>0)<($243>>>0); if ($244) { _abort(); @@ -46104,21 +46067,21 @@ function _free($0) { $$0396 = $272; } } - $273 = (21960 + ($$0396<<2)|0); + $273 = (22264 + ($$0396<<2)|0); $274 = ((($$1)) + 28|0); HEAP32[$274>>2] = $$0396; $275 = ((($$1)) + 16|0); $276 = ((($$1)) + 20|0); HEAP32[$276>>2] = 0; HEAP32[$275>>2] = 0; - $277 = HEAP32[(21660)>>2]|0; + $277 = HEAP32[(21964)>>2]|0; $278 = 1 << $$0396; $279 = $277 & $278; $280 = ($279|0)==(0); do { if ($280) { $281 = $277 | $278; - HEAP32[(21660)>>2] = $281; + HEAP32[(21964)>>2] = $281; HEAP32[$273>>2] = $$1; $282 = ((($$1)) + 24|0); HEAP32[$282>>2] = $273; @@ -46156,7 +46119,7 @@ function _free($0) { } } if ((label|0) == 121) { - $300 = HEAP32[(21672)>>2]|0; + $300 = HEAP32[(21976)>>2]|0; $301 = ($296>>>0)<($300>>>0); if ($301) { _abort(); @@ -46175,7 +46138,7 @@ function _free($0) { else if ((label|0) == 124) { $305 = ((($$0384)) + 8|0); $306 = HEAP32[$305>>2]|0; - $307 = HEAP32[(21672)>>2]|0; + $307 = HEAP32[(21976)>>2]|0; $308 = ($306>>>0)>=($307>>>0); $not$437 = ($$0384>>>0)>=($307>>>0); $309 = $308 & $not$437; @@ -46197,12 +46160,12 @@ function _free($0) { } } } while(0); - $314 = HEAP32[(21688)>>2]|0; + $314 = HEAP32[(21992)>>2]|0; $315 = (($314) + -1)|0; - HEAP32[(21688)>>2] = $315; + HEAP32[(21992)>>2] = $315; $316 = ($315|0)==(0); if ($316) { - $$0212$in$i = (22112); + $$0212$in$i = (22416); } else { return; } @@ -46216,7 +46179,7 @@ function _free($0) { $$0212$in$i = $318; } } - HEAP32[(21688)>>2] = -1; + HEAP32[(21992)>>2] = -1; return; } function _realloc($0,$1) { @@ -46288,7 +46251,7 @@ function _try_realloc_chunk($0,$1) { $3 = HEAP32[$2>>2]|0; $4 = $3 & -8; $5 = (($0) + ($4)|0); - $6 = HEAP32[(21672)>>2]|0; + $6 = HEAP32[(21976)>>2]|0; $7 = $3 & 3; $notlhs = ($0>>>0)>=($6>>>0); $notrhs = ($7|0)!=(1); @@ -46318,7 +46281,7 @@ function _try_realloc_chunk($0,$1) { $16 = ($4>>>0)<($15>>>0); if (!($16)) { $17 = (($4) - ($1))|0; - $18 = HEAP32[(22136)>>2]|0; + $18 = HEAP32[(22440)>>2]|0; $19 = $18 << 1; $20 = ($17>>>0)>($19>>>0); if (!($20)) { @@ -46354,10 +46317,10 @@ function _try_realloc_chunk($0,$1) { $$2 = $0; return ($$2|0); } - $34 = HEAP32[(21680)>>2]|0; + $34 = HEAP32[(21984)>>2]|0; $35 = ($5|0)==($34|0); if ($35) { - $36 = HEAP32[(21668)>>2]|0; + $36 = HEAP32[(21972)>>2]|0; $37 = (($36) + ($4))|0; $38 = ($37>>>0)>($1>>>0); $39 = (($37) - ($1))|0; @@ -46373,15 +46336,15 @@ function _try_realloc_chunk($0,$1) { $45 = $44 | 2; HEAP32[$2>>2] = $45; HEAP32[$42>>2] = $41; - HEAP32[(21680)>>2] = $40; - HEAP32[(21668)>>2] = $39; + HEAP32[(21984)>>2] = $40; + HEAP32[(21972)>>2] = $39; $$2 = $0; return ($$2|0); } - $46 = HEAP32[(21676)>>2]|0; + $46 = HEAP32[(21980)>>2]|0; $47 = ($5|0)==($46|0); if ($47) { - $48 = HEAP32[(21664)>>2]|0; + $48 = HEAP32[(21968)>>2]|0; $49 = (($48) + ($4))|0; $50 = ($49>>>0)<($1>>>0); if ($50) { @@ -46417,8 +46380,8 @@ function _try_realloc_chunk($0,$1) { HEAP32[$66>>2] = $68; $storemerge = 0;$storemerge1 = 0; } - HEAP32[(21664)>>2] = $storemerge1; - HEAP32[(21676)>>2] = $storemerge; + HEAP32[(21968)>>2] = $storemerge1; + HEAP32[(21980)>>2] = $storemerge; $$2 = $0; return ($$2|0); } @@ -46445,7 +46408,7 @@ function _try_realloc_chunk($0,$1) { $79 = ((($5)) + 12|0); $80 = HEAP32[$79>>2]|0; $81 = $75 << 1; - $82 = (21696 + ($81<<2)|0); + $82 = (22000 + ($81<<2)|0); $83 = ($78|0)==($82|0); if (!($83)) { $84 = ($78>>>0)<($6>>>0); @@ -46465,9 +46428,9 @@ function _try_realloc_chunk($0,$1) { if ($88) { $89 = 1 << $75; $90 = $89 ^ -1; - $91 = HEAP32[5414]|0; + $91 = HEAP32[5490]|0; $92 = $91 & $90; - HEAP32[5414] = $92; + HEAP32[5490] = $92; break; } $93 = ($80|0)==($82|0); @@ -46576,7 +46539,7 @@ function _try_realloc_chunk($0,$1) { if (!($126)) { $127 = ((($5)) + 28|0); $128 = HEAP32[$127>>2]|0; - $129 = (21960 + ($128<<2)|0); + $129 = (22264 + ($128<<2)|0); $130 = HEAP32[$129>>2]|0; $131 = ($5|0)==($130|0); do { @@ -46586,13 +46549,13 @@ function _try_realloc_chunk($0,$1) { if ($cond) { $132 = 1 << $128; $133 = $132 ^ -1; - $134 = HEAP32[(21660)>>2]|0; + $134 = HEAP32[(21964)>>2]|0; $135 = $134 & $133; - HEAP32[(21660)>>2] = $135; + HEAP32[(21964)>>2] = $135; break L49; } } else { - $136 = HEAP32[(21672)>>2]|0; + $136 = HEAP32[(21976)>>2]|0; $137 = ($100>>>0)<($136>>>0); if ($137) { _abort(); @@ -46613,7 +46576,7 @@ function _try_realloc_chunk($0,$1) { } } } while(0); - $142 = HEAP32[(21672)>>2]|0; + $142 = HEAP32[(21976)>>2]|0; $143 = ($$3>>>0)<($142>>>0); if ($143) { _abort(); @@ -46643,7 +46606,7 @@ function _try_realloc_chunk($0,$1) { $152 = HEAP32[$151>>2]|0; $153 = ($152|0)==(0|0); if (!($153)) { - $154 = HEAP32[(21672)>>2]|0; + $154 = HEAP32[(21976)>>2]|0; $155 = ($152>>>0)<($154>>>0); if ($155) { _abort(); @@ -46728,13 +46691,13 @@ function _dispose_chunk($0,$1) { $10 = (0 - ($7))|0; $11 = (($0) + ($10)|0); $12 = (($7) + ($1))|0; - $13 = HEAP32[(21672)>>2]|0; + $13 = HEAP32[(21976)>>2]|0; $14 = ($11>>>0)<($13>>>0); if ($14) { _abort(); // unreachable; } - $15 = HEAP32[(21676)>>2]|0; + $15 = HEAP32[(21980)>>2]|0; $16 = ($11|0)==($15|0); if ($16) { $100 = ((($2)) + 4|0); @@ -46749,7 +46712,7 @@ function _dispose_chunk($0,$1) { $105 = ((($11)) + 4|0); $106 = $12 | 1; $107 = $101 & -2; - HEAP32[(21664)>>2] = $12; + HEAP32[(21968)>>2] = $12; HEAP32[$100>>2] = $107; HEAP32[$105>>2] = $106; HEAP32[$104>>2] = $12; @@ -46763,7 +46726,7 @@ function _dispose_chunk($0,$1) { $21 = ((($11)) + 12|0); $22 = HEAP32[$21>>2]|0; $23 = $17 << 1; - $24 = (21696 + ($23<<2)|0); + $24 = (22000 + ($23<<2)|0); $25 = ($20|0)==($24|0); if (!($25)) { $26 = ($20>>>0)<($13>>>0); @@ -46783,9 +46746,9 @@ function _dispose_chunk($0,$1) { if ($30) { $31 = 1 << $17; $32 = $31 ^ -1; - $33 = HEAP32[5414]|0; + $33 = HEAP32[5490]|0; $34 = $33 & $32; - HEAP32[5414] = $34; + HEAP32[5490] = $34; $$1 = $11;$$1418 = $12; break; } @@ -46899,7 +46862,7 @@ function _dispose_chunk($0,$1) { } else { $69 = ((($11)) + 28|0); $70 = HEAP32[$69>>2]|0; - $71 = (21960 + ($70<<2)|0); + $71 = (22264 + ($70<<2)|0); $72 = HEAP32[$71>>2]|0; $73 = ($11|0)==($72|0); do { @@ -46909,14 +46872,14 @@ function _dispose_chunk($0,$1) { if ($cond) { $74 = 1 << $70; $75 = $74 ^ -1; - $76 = HEAP32[(21660)>>2]|0; + $76 = HEAP32[(21964)>>2]|0; $77 = $76 & $75; - HEAP32[(21660)>>2] = $77; + HEAP32[(21964)>>2] = $77; $$1 = $11;$$1418 = $12; break L1; } } else { - $78 = HEAP32[(21672)>>2]|0; + $78 = HEAP32[(21976)>>2]|0; $79 = ($42>>>0)<($78>>>0); if ($79) { _abort(); @@ -46938,7 +46901,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $84 = HEAP32[(21672)>>2]|0; + $84 = HEAP32[(21976)>>2]|0; $85 = ($$3>>>0)<($84>>>0); if ($85) { _abort(); @@ -46970,7 +46933,7 @@ function _dispose_chunk($0,$1) { if ($95) { $$1 = $11;$$1418 = $12; } else { - $96 = HEAP32[(21672)>>2]|0; + $96 = HEAP32[(21976)>>2]|0; $97 = ($94>>>0)<($96>>>0); if ($97) { _abort(); @@ -46989,7 +46952,7 @@ function _dispose_chunk($0,$1) { $$1 = $0;$$1418 = $1; } } while(0); - $108 = HEAP32[(21672)>>2]|0; + $108 = HEAP32[(21976)>>2]|0; $109 = ($2>>>0)<($108>>>0); if ($109) { _abort(); @@ -47000,14 +46963,14 @@ function _dispose_chunk($0,$1) { $112 = $111 & 2; $113 = ($112|0)==(0); if ($113) { - $114 = HEAP32[(21680)>>2]|0; + $114 = HEAP32[(21984)>>2]|0; $115 = ($2|0)==($114|0); - $116 = HEAP32[(21676)>>2]|0; + $116 = HEAP32[(21980)>>2]|0; if ($115) { - $117 = HEAP32[(21668)>>2]|0; + $117 = HEAP32[(21972)>>2]|0; $118 = (($117) + ($$1418))|0; - HEAP32[(21668)>>2] = $118; - HEAP32[(21680)>>2] = $$1; + HEAP32[(21972)>>2] = $118; + HEAP32[(21984)>>2] = $$1; $119 = $118 | 1; $120 = ((($$1)) + 4|0); HEAP32[$120>>2] = $119; @@ -47015,16 +46978,16 @@ function _dispose_chunk($0,$1) { if (!($121)) { return; } - HEAP32[(21676)>>2] = 0; - HEAP32[(21664)>>2] = 0; + HEAP32[(21980)>>2] = 0; + HEAP32[(21968)>>2] = 0; return; } $122 = ($2|0)==($116|0); if ($122) { - $123 = HEAP32[(21664)>>2]|0; + $123 = HEAP32[(21968)>>2]|0; $124 = (($123) + ($$1418))|0; - HEAP32[(21664)>>2] = $124; - HEAP32[(21676)>>2] = $$1; + HEAP32[(21968)>>2] = $124; + HEAP32[(21980)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -47043,7 +47006,7 @@ function _dispose_chunk($0,$1) { $134 = ((($2)) + 12|0); $135 = HEAP32[$134>>2]|0; $136 = $130 << 1; - $137 = (21696 + ($136<<2)|0); + $137 = (22000 + ($136<<2)|0); $138 = ($133|0)==($137|0); if (!($138)) { $139 = ($133>>>0)<($108>>>0); @@ -47063,9 +47026,9 @@ function _dispose_chunk($0,$1) { if ($143) { $144 = 1 << $130; $145 = $144 ^ -1; - $146 = HEAP32[5414]|0; + $146 = HEAP32[5490]|0; $147 = $146 & $145; - HEAP32[5414] = $147; + HEAP32[5490] = $147; break; } $148 = ($135|0)==($137|0); @@ -47174,7 +47137,7 @@ function _dispose_chunk($0,$1) { if (!($181)) { $182 = ((($2)) + 28|0); $183 = HEAP32[$182>>2]|0; - $184 = (21960 + ($183<<2)|0); + $184 = (22264 + ($183<<2)|0); $185 = HEAP32[$184>>2]|0; $186 = ($2|0)==($185|0); do { @@ -47184,13 +47147,13 @@ function _dispose_chunk($0,$1) { if ($cond17) { $187 = 1 << $183; $188 = $187 ^ -1; - $189 = HEAP32[(21660)>>2]|0; + $189 = HEAP32[(21964)>>2]|0; $190 = $189 & $188; - HEAP32[(21660)>>2] = $190; + HEAP32[(21964)>>2] = $190; break L96; } } else { - $191 = HEAP32[(21672)>>2]|0; + $191 = HEAP32[(21976)>>2]|0; $192 = ($155>>>0)<($191>>>0); if ($192) { _abort(); @@ -47211,7 +47174,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $197 = HEAP32[(21672)>>2]|0; + $197 = HEAP32[(21976)>>2]|0; $198 = ($$3435>>>0)<($197>>>0); if ($198) { _abort(); @@ -47241,7 +47204,7 @@ function _dispose_chunk($0,$1) { $207 = HEAP32[$206>>2]|0; $208 = ($207|0)==(0|0); if (!($208)) { - $209 = HEAP32[(21672)>>2]|0; + $209 = HEAP32[(21976)>>2]|0; $210 = ($207>>>0)<($209>>>0); if ($210) { _abort(); @@ -47262,10 +47225,10 @@ function _dispose_chunk($0,$1) { HEAP32[$214>>2] = $213; $215 = (($$1) + ($129)|0); HEAP32[$215>>2] = $129; - $216 = HEAP32[(21676)>>2]|0; + $216 = HEAP32[(21980)>>2]|0; $217 = ($$1|0)==($216|0); if ($217) { - HEAP32[(21664)>>2] = $129; + HEAP32[(21968)>>2] = $129; return; } else { $$2 = $129; @@ -47284,20 +47247,20 @@ function _dispose_chunk($0,$1) { $223 = ($$2>>>0)<(256); if ($223) { $224 = $222 << 1; - $225 = (21696 + ($224<<2)|0); - $226 = HEAP32[5414]|0; + $225 = (22000 + ($224<<2)|0); + $226 = HEAP32[5490]|0; $227 = 1 << $222; $228 = $226 & $227; $229 = ($228|0)==(0); if ($229) { $230 = $226 | $227; - HEAP32[5414] = $230; + HEAP32[5490] = $230; $$pre = ((($225)) + 8|0); $$0438 = $225;$$pre$phiZ2D = $$pre; } else { $231 = ((($225)) + 8|0); $232 = HEAP32[$231>>2]|0; - $233 = HEAP32[(21672)>>2]|0; + $233 = HEAP32[(21976)>>2]|0; $234 = ($232>>>0)<($233>>>0); if ($234) { _abort(); @@ -47349,20 +47312,20 @@ function _dispose_chunk($0,$1) { $$0431 = $262; } } - $263 = (21960 + ($$0431<<2)|0); + $263 = (22264 + ($$0431<<2)|0); $264 = ((($$1)) + 28|0); HEAP32[$264>>2] = $$0431; $265 = ((($$1)) + 16|0); $266 = ((($$1)) + 20|0); HEAP32[$266>>2] = 0; HEAP32[$265>>2] = 0; - $267 = HEAP32[(21660)>>2]|0; + $267 = HEAP32[(21964)>>2]|0; $268 = 1 << $$0431; $269 = $267 & $268; $270 = ($269|0)==(0); if ($270) { $271 = $267 | $268; - HEAP32[(21660)>>2] = $271; + HEAP32[(21964)>>2] = $271; HEAP32[$263>>2] = $$1; $272 = ((($$1)) + 24|0); HEAP32[$272>>2] = $263; @@ -47401,7 +47364,7 @@ function _dispose_chunk($0,$1) { } } if ((label|0) == 118) { - $290 = HEAP32[(21672)>>2]|0; + $290 = HEAP32[(21976)>>2]|0; $291 = ($286>>>0)<($290>>>0); if ($291) { _abort(); @@ -47419,7 +47382,7 @@ function _dispose_chunk($0,$1) { else if ((label|0) == 121) { $295 = ((($$0420)) + 8|0); $296 = HEAP32[$295>>2]|0; - $297 = HEAP32[(21672)>>2]|0; + $297 = HEAP32[(21976)>>2]|0; $298 = ($296>>>0)>=($297>>>0); $not$19 = ($$0420>>>0)>=($297>>>0); $299 = $298 & $not$19; diff --git a/docs/examples/img/text/text_sprite_fonts.png b/docs/examples/web/text/text_sprite_fonts.png similarity index 100% rename from docs/examples/img/text/text_sprite_fonts.png rename to docs/examples/web/text/text_sprite_fonts.png diff --git a/docs/examples/web/text/text_ttf_loading.js b/docs/examples/web/text/text_ttf_loading.js index 8da001f75..ee8cd6685 100644 --- a/docs/examples/web/text/text_ttf_loading.js +++ b/docs/examples/web/text/text_ttf_loading.js @@ -182,7 +182,7 @@ Module['FS_createPath']('/', 'resources', true, true); } } - loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 79912, "filename": "/resources/KAISG.ttf"}], "remote_package_size": 79912, "package_uuid": "682ee35e-826e-46f0-90c7-9663eb9cfd52"}); + loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 79912, "filename": "/resources/KAISG.ttf"}], "remote_package_size": 79912, "package_uuid": "b9afee42-f4f0-4282-8b28-a9dc9ff86e8a"}); })(); @@ -10845,6 +10845,56 @@ function _UpdateDrawFrame() { } } } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -10944,13 +10994,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -11901,45 +11944,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; @@ -17688,7 +17692,7 @@ function _stbtt_BakeFontBitmap_internal($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 8) { - ___assert_fail((9328|0),(9338|0),3273,(9364|0)); + ___assert_fail((9328|0),(9338|0),3274,(9364|0)); // unreachable; } else if ((label|0) == 11) { @@ -17791,7 +17795,7 @@ function _stbtt_FindGlyphIndex($0,$1) { break; } case 2: { - ___assert_fail((9798|0),(9338|0),1346,(10140|0)); + ___assert_fail((9798|0),(9338|0),1347,(10140|0)); // unreachable; break; } @@ -17857,7 +17861,7 @@ function _stbtt_FindGlyphIndex($0,$1) { $70 = $69&65535; $71 = ($70|0)<($1|0); if ($71) { - ___assert_fail((10161|0),(9338|0),1382,(10140|0)); + ___assert_fail((10161|0),(9338|0),1383,(10140|0)); // unreachable; } $72 = ((($6)) + 14|0); @@ -17918,7 +17922,7 @@ function _stbtt_FindGlyphIndex($0,$1) { $108 = $7 & -2; $switch = ($108<<16>>16)==(12); if (!($switch)) { - ___assert_fail((9798|0),(9338|0),1417,(10140|0)); + ___assert_fail((9798|0),(9338|0),1418,(10140|0)); // unreachable; } $109 = ((($6)) + 12|0); @@ -18798,11 +18802,11 @@ function _stbtt__rasterize_sorted_edges($0,$1,$2,$3,$4) { } } if ((label|0) == 11) { - ___assert_fail((9394|0),(9338|0),2774,(9407|0)); + ___assert_fail((9394|0),(9338|0),2775,(9407|0)); // unreachable; } else if ((label|0) == 17) { - ___assert_fail((9437|0),(9338|0),2787,(9407|0)); + ___assert_fail((9437|0),(9338|0),2788,(9407|0)); // unreachable; } } @@ -18847,7 +18851,7 @@ function _stbtt__new_active($0,$1,$2,$3) { $14 = $8 / $13; $15 = ($4|0)==(0|0); if ($15) { - ___assert_fail((9727|0),(9338|0),2373,(9743|0)); + ___assert_fail((9727|0),(9338|0),2374,(9743|0)); // unreachable; } else { $16 = ((($4)) + 8|0); @@ -19175,19 +19179,19 @@ function _stbtt__fill_active_edges_new($0,$1,$2,$3,$4) { } } if ((label|0) == 4) { - ___assert_fail((9457|0),(9338|0),2585,(9472|0)); + ___assert_fail((9457|0),(9338|0),2586,(9472|0)); // unreachable; } else if ((label|0) == 11) { - ___assert_fail((9501|0),(9338|0),2604,(9472|0)); + ___assert_fail((9501|0),(9338|0),2605,(9472|0)); // unreachable; } else if ((label|0) == 17) { - ___assert_fail((9537|0),(9338|0),2632,(9472|0)); + ___assert_fail((9537|0),(9338|0),2633,(9472|0)); // unreachable; } else if ((label|0) == 25) { - ___assert_fail((9555|0),(9338|0),2669,(9472|0)); + ___assert_fail((9555|0),(9338|0),2670,(9472|0)); // unreachable; } else if ((label|0) == 42) { @@ -19236,7 +19240,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) { } $8 = $4 < $6; if (!($8)) { - ___assert_fail((9575|0),(9338|0),2543,(9583|0)); + ___assert_fail((9575|0),(9338|0),2544,(9583|0)); // unreachable; } $9 = ((($2)) + 20|0); @@ -19245,7 +19249,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) { $12 = +HEAPF32[$11>>2]; $13 = !($10 <= $12); if ($13) { - ___assert_fail((9610|0),(9338|0),2544,(9583|0)); + ___assert_fail((9610|0),(9338|0),2545,(9583|0)); // unreachable; } $14 = $12 < $4; @@ -19287,7 +19291,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) { if ($32) { $35 = !($$077 <= $34); if ($35) { - ___assert_fail((9625|0),(9338|0),2557,(9583|0)); + ___assert_fail((9625|0),(9338|0),2558,(9583|0)); // unreachable; } } else { @@ -19297,7 +19301,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) { if (!($37)) { break; } - ___assert_fail((9635|0),(9338|0),2559,(9583|0)); + ___assert_fail((9635|0),(9338|0),2560,(9583|0)); // unreachable; } $38 = !($$079 <= $31); @@ -19306,7 +19310,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) { if (!($39)) { break; } - ___assert_fail((9643|0),(9338|0),2561,(9583|0)); + ___assert_fail((9643|0),(9338|0),2562,(9583|0)); // unreachable; } $40 = !($$079 >= $34); @@ -19317,14 +19321,14 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) { if (!($or$cond80)) { break; } - ___assert_fail((9661|0),(9338|0),2565,(9583|0)); + ___assert_fail((9661|0),(9338|0),2566,(9583|0)); // unreachable; } else { $41 = !($$077 >= $34); if (!($41)) { break; } - ___assert_fail((9651|0),(9338|0),2563,(9583|0)); + ___assert_fail((9651|0),(9338|0),2564,(9583|0)); // unreachable; } } @@ -19357,7 +19361,7 @@ function _stbtt__handle_clipped_edge($0,$1,$2,$3,$4,$5,$6) { $58 = !($$077 <= $34); $or$cond85 = $58 | $or$cond84; if ($or$cond85) { - ___assert_fail((9682|0),(9338|0),2572,(9583|0)); + ___assert_fail((9682|0),(9338|0),2573,(9583|0)); // unreachable; } $59 = ((($2)) + 16|0); @@ -19893,7 +19897,7 @@ function _stbtt__GetGlyfOffset($0,$1) { $3 = HEAP32[$2>>2]|0; $4 = ($3|0)==(0); if (!($4)) { - ___assert_fail((9761|0),(9338|0),1439,(9777|0)); + ___assert_fail((9761|0),(9338|0),1440,(9777|0)); // unreachable; } $5 = ((($0)) + 12|0); @@ -20840,7 +20844,7 @@ function _stbtt__cff_index_get($0,$1,$2) { $7 = ($3|0)>($2|0); $or$cond = $6 & $7; if (!($or$cond)) { - ___assert_fail((10003|0),(9338|0),1117,(10023|0)); + ___assert_fail((10003|0),(9338|0),1118,(10023|0)); // unreachable; } $$off = (($4) + -1)<<24>>24; @@ -20858,7 +20862,7 @@ function _stbtt__cff_index_get($0,$1,$2) { _stbtt__buf_range($0,$1,$15,$16); return; } else { - ___assert_fail((9920|0),(9338|0),1118,(10023|0)); + ___assert_fail((9920|0),(9338|0),1119,(10023|0)); // unreachable; } } @@ -21103,7 +21107,7 @@ function _stbtt__buf_get($0,$1) { if ($2) { $$01011 = 0;$$012 = 0; } else { - ___assert_fail((9815|0),(9338|0),1013,(9832|0)); + ___assert_fail((9815|0),(9338|0),1014,(9832|0)); // unreachable; } while(1) { @@ -21174,7 +21178,7 @@ function _stbtt__cff_int($0) { break; } default: { - ___assert_fail((9798|0),(9338|0),1063,(9800|0)); + ___assert_fail((9798|0),(9338|0),1064,(9800|0)); // unreachable; } } @@ -21345,7 +21349,7 @@ function _stbtt__new_buf($0,$1,$2) { HEAP32[$$sroa$5$0$$sroa_idx4>>2] = $2; return; } else { - ___assert_fail((9847|0),(9338|0),1022,(9865|0)); + ___assert_fail((9847|0),(9338|0),1023,(9865|0)); // unreachable; } } @@ -21360,7 +21364,7 @@ function _stbtt__buf_seek($0,$1) { $5 = ($1|0)<(0); $or$cond = $5 | $4; if ($or$cond) { - ___assert_fail((9880|0),(9338|0),1000,(9904|0)); + ___assert_fail((9880|0),(9338|0),1001,(9904|0)); // unreachable; } else { $6 = ((($0)) + 4|0); @@ -21505,7 +21509,7 @@ function _stbtt__cff_get_index($0,$1) { $$off = (($6) + -1)<<24>>24; $8 = ($$off&255)<(4); if (!($8)) { - ___assert_fail((9920|0),(9338|0),1048,(9949|0)); + ___assert_fail((9920|0),(9338|0),1049,(9949|0)); // unreachable; } $9 = Math_imul($7, $4)|0; @@ -21602,7 +21606,7 @@ function _stbtt__cff_skip_operand($0) { $1 = (_stbtt__buf_peek8($0)|0); $2 = ($1&255)>(27); if (!($2)) { - ___assert_fail((9970|0),(9338|0),1069,(9979|0)); + ___assert_fail((9970|0),(9338|0),1070,(9979|0)); // unreachable; } $3 = ($1<<24>>24)==(30); @@ -21929,7 +21933,7 @@ function _stbtt__GetGlyphShapeTT($0,$1,$2) { $$4352 = 0;$$9 = 0; break; } - ___assert_fail((9798|0),(9338|0),1723,(10117|0)); + ___assert_fail((9798|0),(9338|0),1724,(10117|0)); // unreachable; } $143 = ((($8)) + 10|0); @@ -22113,7 +22117,7 @@ function _stbtt__GetGlyphShapeTT($0,$1,$2) { } } if ((label|0) == 42) { - ___assert_fail((9798|0),(9338|0),1670,(10117|0)); + ___assert_fail((9798|0),(9338|0),1671,(10117|0)); // unreachable; } $249 = ($$0348453|0)==(0|0); @@ -22168,7 +22172,7 @@ function _stbtt__GetGlyphShapeT2($0,$1,$2) { $$0 = $16; STACKTOP = sp;return ($$0|0); } else { - ___assert_fail((10044|0),(9338|0),2113,(10094|0)); + ___assert_fail((10044|0),(9338|0),2114,(10094|0)); // unreachable; } } diff --git a/docs/examples/img/text/text_ttf_loading.png b/docs/examples/web/text/text_ttf_loading.png similarity index 100% rename from docs/examples/img/text/text_ttf_loading.png rename to docs/examples/web/text/text_ttf_loading.png diff --git a/docs/examples/web/text/text_writing_anim.js b/docs/examples/web/text/text_writing_anim.js index 670bcf1ce..cfd0edf49 100644 --- a/docs/examples/web/text/text_writing_anim.js +++ b/docs/examples/web/text/text_writing_anim.js @@ -7211,6 +7211,56 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -7310,13 +7360,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -8267,45 +8310,6 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; diff --git a/docs/examples/img/text/text_writing_anim.png b/docs/examples/web/text/text_writing_anim.png similarity index 100% rename from docs/examples/img/text/text_writing_anim.png rename to docs/examples/web/text/text_writing_anim.png diff --git a/docs/examples/web/textures/resources/fudesumi.png b/docs/examples/web/textures/resources/fudesumi.png new file mode 100644 index 000000000..8ba983dc2 Binary files /dev/null and b/docs/examples/web/textures/resources/fudesumi.png differ diff --git a/docs/examples/web/textures/resources/fudesumi.raw b/docs/examples/web/textures/resources/fudesumi.raw new file mode 100644 index 000000000..e05fa0e15 Binary files /dev/null and b/docs/examples/web/textures/resources/fudesumi.raw differ diff --git a/docs/examples/web/textures/textures_image_drawing.js b/docs/examples/web/textures/textures_image_drawing.js index 7ef0f928e..93a3c92bb 100644 --- a/docs/examples/web/textures/textures_image_drawing.js +++ b/docs/examples/web/textures/textures_image_drawing.js @@ -182,7 +182,7 @@ Module['FS_createPath']('/', 'resources', true, true); } } - loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 295054, "filename": "/resources/parrots.png"}, {"audio": 0, "start": 295054, "crunched": 0, "end": 683586, "filename": "/resources/cat.png"}], "remote_package_size": 683586, "package_uuid": "b29661f1-50ca-4422-9d21-8da5d80e1f1f"}); + loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 295054, "filename": "/resources/parrots.png"}, {"audio": 0, "start": 295054, "crunched": 0, "end": 683586, "filename": "/resources/cat.png"}], "remote_package_size": 683586, "package_uuid": "d150a03e-5a56-4cec-8b52-e648777bc2ce"}); })(); @@ -1775,13 +1775,13 @@ function _emscripten_asm_const_iii(code, a0, a1) { STATIC_BASE = 8; -STATICTOP = STATIC_BASE + 26528; +STATICTOP = STATIC_BASE + 26512; /* global initializers */ __ATINIT__.push(); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); -/* memory initializer */ allocate([98,108,101,0,83,111,99,107,101,116,32,105,115,32,99,111,110,110,101,99,116,101,100,0,83,111,99,107,101,116,32,110,111,116,32,99,111,110,110,101,99,116,101,100,0,67,97,110,110,111,116,32,115,101,110,100,32,97,102,116,101,114,32,115,111,99,107,101,116,32,115,104,117,116,100,111,119,110,0,79,112,101,114,97,116,105,111,110,32,97,108,114,101,97,100,121,32,105,110,32,112,114,111,103,114,101,115,115,0,79,112,101,114,97,116,105,111,110,32,105,110,32,112,114,111,103,114,101,115,115,0,83,116,97,108,101,32,102,105,108,101,32,104,97,110,100,108,101,0,82,101,109,111,116,101,32,73,47,79,32,101,114,114,111,114,0,81,117,111,116,97,32,101,120,99,101,101,100,101,100,0,78,111,32,109,101,100,105,117,109,32,102,111,117,110,100,0,87,114,111,110,103,32,109,101,100,105,117,109,32,116,121,112,101,0,78,111,32,101,114,114,111,114,32,105,110,102,111,114,109,97,116,105,111,110,0,0,114,119,97,0], "i8", ALLOC_NONE, Runtime.GLOBAL_BASE+20480); +/* memory initializer */ allocate([32,3,0,0,194,1,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ allocate([37,105,32,68,101,99,114,105,112,116,105,111,110,58,32,37,115,0,73,78,70,79,58,32,0,87,65,82,78,73,78,71,58,32,0,87,105,110,100,111,119,32,99,108,111,115,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,0,91,84,69,88,32,73,68,32,37,105,93,32,85,110,108,111,97,100,101,100,32,116,101,120,116,117,114,101,32,100,97,116,97,32,40,98,97,115,101,32,119,104,105,116,101,32,116,101,120,116,117,114,101,41,32,102,114,111,109,32,86,82,65,77,0,91,84,69,88,32,73,68,32,37,105,93,32,85,110,108,111,97,100,101,100,32,116,101,120,116,117,114,101,32,100,97,116,97,32,102,114,111,109,32,86,82,65,77,32,40,71,80,85,41,0,83,116,97,99,107,32,66,117,102,102,101,114,32,79,118,101,114,102,108,111,119,32,40,77,65,88,32,37,105,32,77,97,116,114,105,120,41,0,77,65,88,95,76,73,78,69,83,95,66,65,84,67,72,32,111,118,101,114,102,108,111,119,0,77,65,88,95,84,82,73,65,78,71,76,69,83,95,66,65,84,67,72,32,111,118,101,114,102,108,111,119,0,77,65,88,95,81,85,65,68,83,95,66,65,84,67,72,32,111,118,101,114,102,108,111,119,0,114,105,46,98,105,116,115,95,112,101,114,95,99,104,97,110,110,101,108,32,61,61,32,49,54,0,46,47,101,120,116,101,114,110,97,108,47,115,116,98,95,105,109,97,103,101,46,104,0,115,116,98,105,95,95,108,111,97,100,95,97,110,100,95,112,111,115,116,112,114,111,99,101,115,115,95,56,98,105,116,0,111,117,116,111,102,109,101,109,0,117,110,107,110,111,119,110,32,105,109,97,103,101,32,116,121,112,101,0,98,97,100,32,114,101,113,95,99,111,109,112,0,114,101,113,95,99,111,109,112,32,62,61,32,49,32,38,38,32,114,101,113,95,99,111,109,112,32,60,61,32,52,0,115,116,98,105,95,95,99,111,110,118,101,114,116,95,102,111,114,109,97,116,49,54,0,48,0,115,116,98,105,95,95,99,111,110,118,101,114,116,95,102,111,114,109,97,116,0,109,117,108,116,105,112,108,101,32,73,72,68,82,0,98,97,100,32,73,72,68,82,32,108,101,110,0,116,111,111,32,108,97,114,103,101,0,49,47,50,47,52,47,56,47,49,54,45,98,105,116,32,111,110,108,121,0,98,97,100,32,99,116,121,112,101,0,98,97,100,32,99,111,109,112,32,109,101,116,104,111,100,0,98,97,100,32,102,105,108,116,101,114,32,109,101,116,104,111,100,0,98,97,100,32,105,110,116,101,114,108,97,99,101,32,109,101,116,104,111,100,0,48,45,112,105,120,101,108,32,105,109,97,103,101,0,102,105,114,115,116,32,110,111,116,32,73,72,68,82,0,105,110,118,97,108,105,100,32,80,76,84,69,0,116,82,78,83,32,97,102,116,101,114,32,73,68,65,84,0,116,82,78,83,32,98,101,102,111,114,101,32,80,76,84,69,0,98,97,100,32,116,82,78,83,32,108,101,110,0,116,82,78,83,32,119,105,116,104,32,97,108,112,104,97,0,0,255,85,0,17,0,0,0,1,110,111,32,80,76,84,69,0,111,117,116,111,102,100,97,116,97,0,110,111,32,73,68,65,84,0,88,88,88,88,32,80,78,71,32,99,104,117,110,107,32,110,111,116,32,107,110,111,119,110,0,115,45,62,105,109,103,95,111,117,116,95,110,32,61,61,32,52,0,115,116,98,105,95,95,100,101,95,105,112,104,111,110,101,0,111,117,116,95,110,32,61,61,32,50,32,124,124,32,111,117,116,95,110,32,61,61,32,52,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,116,114,97,110,115,112,97,114,101,110,99,121,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,116,114,97,110,115,112,97,114,101,110,99,121,49,54,0,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,32,124,124,32,111,117,116,95,110,32,61,61,32,115,45,62,105,109,103,95,110,43,49,0,115,116,98,105,95,95,99,114,101,97,116,101,95,112,110,103,95,105,109,97,103,101,95,114,97,119,0,110,111,116,32,101,110,111,117,103,104,32,112,105,120,101,108,115,0,105,109,103,95,119,105,100,116,104,95,98,121,116,101,115,32,60,61,32,120,0,0,1,0,5,6,105,109,103,95,110,43,49,32,61,61,32,111,117,116,95,110,0,105,110,118,97,108,105,100,32,102,105,108,116,101,114,0,105,109,103,95,110,32,61,61,32,51,0,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,9,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,98,97,100,32,104,117,102,102,109,97,110,32,99,111,100,101,0,98,97,100,32,100,105,115,116,0,111,117,116,112,117,116,32,98,117,102,102,101,114,32,108,105,109,105,116,0,122,45,62,115,105,122,101,91,98,93,32,61,61,32,115,0,115,116,98,105,95,95,122,104,117,102,102,109,97,110,95,100,101,99,111,100,101,95,115,108,111,119,112,97,116,104,0,98,105,116,115,32,60,61,32,49,54,0,115,116,98,105,95,95,98,105,116,95,114,101,118,101,114,115,101,0,122,45,62,99,111,100,101,95,98,117,102,102,101,114,32,60,32,40,49,85,32,60,60,32,122,45,62,110,117,109,95,98,105,116,115,41,0,115,116,98,105,95,95,102,105,108,108,95,98,105,116,115,0,98,97,100,32,99,111,100,101,108,101,110,103,116,104,115,0,99,32,61,61,32,49,56,0,115,116,98,105,95,95,99,111,109,1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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); +/* memory initializer */ allocate([108,32,119,114,111,110,103,32,116,121,112,101,32,102,111,114,32,115,111,99,107,101,116,0,80,114,111,116,111,99,111,108,32,110,111,116,32,97,118,97,105,108,97,98,108,101,0,80,114,111,116,111,99,111,108,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,83,111,99,107,101,116,32,116,121,112,101,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,78,111,116,32,115,117,112,112,111,114,116,101,100,0,80,114,111,116,111,99,111,108,32,102,97,109,105,108,121,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,65,100,100,114,101,115,115,32,102,97,109,105,108,121,32,110,111,116,32,115,117,112,112,111,114,116,101,100,32,98,121,32,112,114,111,116,111,99,111,108,0,65,100,100,114,101,115,115,32,110,111,116,32,97,118,97,105,108,97,98,108,101,0,78,101,116,119,111,114,107,32,105,115,32,100,111,119,110,0,78,101,116,119,111,114,107,32,117,110,114,101,97,99,104,97,98,108,101,0,67,111,110,110,101,99,116,105,111,110,32,114,101,115,101,116,32,98,121,32,110,101,116,119,111,114,107,0,67,111,110,110,101,99,116,105,111,110,32,97,98,111,114,116,101,100,0,78,111,32,98,117,102,102,101,114,32,115,112,97,99,101,32,97,118,97,105,108,97,98,108,101,0,83,111,99,107,101,116,32,105,115,32,99,111,110,110,101,99,116,101,100,0,83,111,99,107,101,116,32,110,111,116,32,99,111,110,110,101,99,116,101,100,0,67,97,110,110,111,116,32,115,101,110,100,32,97,102,116,101,114,32,115,111,99,107,101,116,32,115,104,117,116,100,111,119,110,0,79,112,101,114,97,116,105,111,110,32,97,108,114,101,97,100,121,32,105,110,32,112,114,111,103,114,101,115,115,0,79,112,101,114,97,116,105,111,110,32,105,110,32,112,114,111,103,114,101,115,115,0,83,116,97,108,101,32,102,105,108,101,32,104,97,110,100,108,101,0,82,101,109,111,116,101,32,73,47,79,32,101,114,114,111,114,0,81,117,111,116,97,32,101,120,99,101,101,100,101,100,0,78,111,32,109,101,100,105,117,109,32,102,111,117,110,100,0,87,114,111,110,103,32,109,101,100,105,117,109,32,116,121,112,101,0,78,111,32,101,114,114,111,114,32,105,110,102,111,114,109,97,116,105,111,110,0,0,114,119,97,0], "i8", ALLOC_NONE, Runtime.GLOBAL_BASE+20480); @@ -10570,11 +10570,11 @@ function _main() { _UnloadImage($texture$byval_copy); ;HEAP32[$texture$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[$2+16>>2]|0; _LoadTextureFromImage($6,$texture$byval_copy); - ;HEAP32[21008>>2]=HEAP32[$6>>2]|0;HEAP32[21008+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[21008+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[21008+12>>2]=HEAP32[$6+12>>2]|0;HEAP32[21008+16>>2]=HEAP32[$6+16>>2]|0; + ;HEAP32[21312>>2]=HEAP32[$6>>2]|0;HEAP32[21312+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[21312+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[21312+12>>2]=HEAP32[$6+12>>2]|0;HEAP32[21312+16>>2]=HEAP32[$6+16>>2]|0; ;HEAP32[$texture$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[$2+16>>2]|0; _UnloadImage($texture$byval_copy); _emscripten_set_main_loop((1|0),0,1); - ;HEAP32[$texture$byval_copy>>2]=HEAP32[21008>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[21008+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[21008+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[21008+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[21008+16>>2]|0; + ;HEAP32[$texture$byval_copy>>2]=HEAP32[21312>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[21312+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[21312+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[21312+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[21312+16>>2]|0; _UnloadTexture($texture$byval_copy); _CloseWindow(); STACKTOP = sp;return 0; @@ -10604,27 +10604,27 @@ function _UpdateDrawFrame() { _ClearBackground($$byval_copy3); $8 = HEAP32[2]|0; $9 = (($8|0) / 2)&-1; - $10 = HEAP32[(21012)>>2]|0; + $10 = HEAP32[(21316)>>2]|0; $11 = (($10|0) / 2)&-1; $12 = (($9) - ($11))|0; $13 = HEAP32[3]|0; $14 = (($13|0) / 2)&-1; - $15 = HEAP32[(21016)>>2]|0; + $15 = HEAP32[(21320)>>2]|0; $$neg = (($15|0) / -2)&-1; $16 = (($14) + -40)|0; $17 = (($16) + ($$neg))|0; HEAP32[$1>>2] = -1; - ;HEAP32[$texture$byval_copy>>2]=HEAP32[21008>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[21008+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[21008+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[21008+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[21008+16>>2]|0; + ;HEAP32[$texture$byval_copy>>2]=HEAP32[21312>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[21312+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[21312+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[21312+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[21312+16>>2]|0; ;HEAP8[$$byval_copy3>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy3+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy3+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy3+3>>0]=HEAP8[$1+3>>0]|0; _DrawTexture($texture$byval_copy,$12,$17,$$byval_copy3); $18 = HEAP32[2]|0; $19 = (($18|0) / 2)&-1; - $20 = HEAP32[(21012)>>2]|0; + $20 = HEAP32[(21316)>>2]|0; $21 = (($20|0) / 2)&-1; $22 = (($19) - ($21))|0; $23 = HEAP32[3]|0; $24 = (($23|0) / 2)&-1; - $25 = HEAP32[(21016)>>2]|0; + $25 = HEAP32[(21320)>>2]|0; $$neg1 = (($25|0) / -2)&-1; $26 = (($24) + -40)|0; $27 = (($26) + ($$neg1))|0; @@ -10658,6 +10658,56 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -10757,13 +10807,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -11373,7 +11416,7 @@ function _ProcessGestureEvent($0) { $moveDownPosition$byval_copy11 = sp; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; - HEAP32[5258] = $2; + HEAP32[5334] = $2; $3 = ($2|0)<(2); $4 = HEAP32[$0>>2]|0; $5 = ($4|0)==(1); @@ -11386,7 +11429,7 @@ function _ProcessGestureEvent($0) { $92 = (($89) + 4)|0; $93 = $92; $94 = HEAP32[$93>>2]|0; - $95 = 20736; + $95 = 21040; $96 = $95; HEAP32[$96>>2] = $91; $97 = (($95) + 4)|0; @@ -11399,48 +11442,48 @@ function _ProcessGestureEvent($0) { $103 = (($100) + 4)|0; $104 = $103; $105 = HEAP32[$104>>2]|0; - $106 = 20776; + $106 = 21080; $107 = $106; HEAP32[$107>>2] = $102; $108 = (($106) + 4)|0; $109 = $108; HEAP32[$109>>2] = $105; - $110 = +HEAPF32[5194]; - $111 = +HEAPF32[5184]; + $110 = +HEAPF32[5270]; + $111 = +HEAPF32[5260]; $112 = $110 - $111; - HEAPF32[5196] = $112; - $113 = +HEAPF32[(20780)>>2]; - $114 = +HEAPF32[(20740)>>2]; + HEAPF32[5272] = $112; + $113 = +HEAPF32[(21084)>>2]; + $114 = +HEAPF32[(21044)>>2]; $115 = $113 - $114; - HEAPF32[(20788)>>2] = $115; - HEAP32[5257] = 4; + HEAPF32[(21092)>>2] = $115; + HEAP32[5333] = 4; STACKTOP = sp;return; } switch ($4|0) { case 2: { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[20768>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[20768+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[20792>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[20792+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[21072>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[21072+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[21096>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[21096+4>>2]|0; $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - HEAPF32[5263] = $116; - $117 = 20768; + HEAPF32[5339] = $116; + $117 = 21072; $118 = $117; $119 = HEAP32[$118>>2]|0; $120 = (($117) + 4)|0; $121 = $120; $122 = HEAP32[$121>>2]|0; - $123 = 20736; + $123 = 21040; $124 = $123; HEAP32[$124>>2] = $119; $125 = (($123) + 4)|0; $126 = $125; HEAP32[$126>>2] = $122; - $127 = 20792; + $127 = 21096; $128 = $127; $129 = HEAP32[$128>>2]|0; $130 = (($127) + 4)|0; $131 = $130; $132 = HEAP32[$131>>2]|0; - $133 = 20776; + $133 = 21080; $134 = $133; HEAP32[$134>>2] = $129; $135 = (($133) + 4)|0; @@ -11453,7 +11496,7 @@ function _ProcessGestureEvent($0) { $141 = (($138) + 4)|0; $142 = $141; $143 = HEAP32[$142>>2]|0; - $144 = 20768; + $144 = 21072; $145 = $144; HEAP32[$145>>2] = $140; $146 = (($144) + 4)|0; @@ -11466,27 +11509,27 @@ function _ProcessGestureEvent($0) { $152 = (($149) + 4)|0; $153 = $152; $154 = HEAP32[$153>>2]|0; - $155 = 20792; + $155 = 21096; $156 = $155; HEAP32[$156>>2] = $151; $157 = (($155) + 4)|0; $158 = $157; HEAP32[$158>>2] = $154; - $159 = +HEAPF32[5198]; - $160 = +HEAPF32[5192]; + $159 = +HEAPF32[5274]; + $160 = +HEAPF32[5268]; $161 = $159 - $160; - HEAPF32[5196] = $161; - $162 = +HEAPF32[(20796)>>2]; - $163 = +HEAPF32[(20772)>>2]; + HEAPF32[5272] = $161; + $162 = +HEAPF32[(21100)>>2]; + $163 = +HEAPF32[(21076)>>2]; $164 = $162 - $163; - HEAPF32[(20788)>>2] = $164; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[20736>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[20736+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[20768>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[20768+4>>2]|0; + HEAPF32[(21092)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[21040>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[21040+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[21072>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[21072+4>>2]|0; $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $166 = !($165 >= 0.004999999888241291); if ($166) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[20776>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[20776+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[20792>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[20792+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[21080>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[21080+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[21096>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[21096+4>>2]|0; $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $168 = !($167 >= 0.004999999888241291); if ($168) { @@ -11498,31 +11541,31 @@ function _ProcessGestureEvent($0) { label = 29; } if ((label|0) == 29) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[20768>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[20768+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[20792>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[20792+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[21072>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[21072+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[21096>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[21096+4>>2]|0; $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - $170 = +HEAPF32[5263]; + $170 = +HEAPF32[5339]; $171 = $169 - $170; $172 = $171 < 0.0; $$sink11 = $172 ? 256 : 512; $$sink16 = $$sink11; } - HEAP32[5257] = $$sink16; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[20768>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[20768+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[20792>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[20792+4>>2]|0; + HEAP32[5333] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[21072>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[21072+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[21096>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[21096+4>>2]|0; $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $174 = 360.0 - $173; - HEAPF32[5264] = $174; + HEAPF32[5340] = $174; STACKTOP = sp;return; break; } case 0: { - HEAPF32[5263] = 0.0; - HEAPF32[5264] = 0.0; - HEAPF32[5196] = 0.0; - HEAPF32[(20788)>>2] = 0.0; - HEAP32[5258] = 0; - HEAP32[5257] = 0; + HEAPF32[5339] = 0.0; + HEAPF32[5340] = 0.0; + HEAPF32[5272] = 0.0; + HEAPF32[(21092)>>2] = 0.0; + HEAP32[5334] = 0; + HEAP32[5333] = 0; STACKTOP = sp;return; break; } @@ -11532,22 +11575,22 @@ function _ProcessGestureEvent($0) { } } if ($5) { - $6 = HEAP32[5259]|0; + $6 = HEAP32[5335]|0; $7 = (($6) + 1)|0; - HEAP32[5259] = $7; - $8 = HEAP32[5257]|0; + HEAP32[5335] = $7; + $8 = HEAP32[5333]|0; $9 = ($8|0)==(0); $10 = ($6|0)>(0); $or$cond = $10 & $9; if ($or$cond) { $11 = ((($0)) + 24|0); - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[20736>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[20736+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[21040>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[21040+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $13 = $12 < 0.029999999329447746; if ($13) { - HEAP32[5257] = 2; - HEAP32[5259] = 0; + HEAP32[5333] = 2; + HEAP32[5335] = 0; } else { label = 6; } @@ -11555,8 +11598,8 @@ function _ProcessGestureEvent($0) { label = 6; } if ((label|0) == 6) { - HEAP32[5259] = 1; - HEAP32[5257] = 1; + HEAP32[5335] = 1; + HEAP32[5333] = 1; } $14 = ((($0)) + 24|0); $15 = $14; @@ -11565,19 +11608,19 @@ function _ProcessGestureEvent($0) { $18 = (($15) + 4)|0; $19 = $18; $20 = HEAP32[$19>>2]|0; - $21 = 20736; + $21 = 21040; $22 = $21; HEAP32[$22>>2] = $17; $23 = (($21) + 4)|0; $24 = $23; HEAP32[$24>>2] = $20; - $25 = 20744; + $25 = 21048; $26 = $25; HEAP32[$26>>2] = $17; $27 = (($25) + 4)|0; $28 = $27; HEAP32[$28>>2] = $20; - $29 = 20752; + $29 = 21056; $30 = $29; HEAP32[$30>>2] = $17; $31 = (($29) + 4)|0; @@ -11586,13 +11629,13 @@ function _ProcessGestureEvent($0) { $33 = ((($0)) + 8|0); $34 = HEAP32[$33>>2]|0; HEAP32[4] = $34; - HEAPF32[5190] = 0.0; - HEAPF32[(20764)>>2] = 0.0; + HEAPF32[5266] = 0.0; + HEAPF32[(21068)>>2] = 0.0; STACKTOP = sp;return; } switch ($4|0) { case 0: { - $35 = HEAP32[5257]|0; + $35 = HEAP32[5333]|0; $36 = ($35|0)==(8); if ($36) { $37 = ((($0)) + 24|0); @@ -11602,19 +11645,19 @@ function _ProcessGestureEvent($0) { $41 = (($38) + 4)|0; $42 = $41; $43 = HEAP32[$42>>2]|0; - $44 = 20752; + $44 = 21056; $45 = $44; HEAP32[$45>>2] = $40; $46 = (($44) + 4)|0; $47 = $46; HEAP32[$47>>2] = $43; } - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[20736>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[20736+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[20752>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[20752+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[21040>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[21040+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[21056>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[21056+4>>2]|0; $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $49 = $48 / 0.0; - HEAPF32[5260] = $49; - HEAP32[5261] = 0; + HEAPF32[5336] = $49; + HEAP32[5337] = 0; $50 = $49 > 5.0000002374872565E-4; if ($50) { $51 = HEAP32[4]|0; @@ -11622,11 +11665,11 @@ function _ProcessGestureEvent($0) { $53 = HEAP32[$52>>2]|0; $54 = ($51|0)==($53|0); if ($54) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[20736>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[20736+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[20752>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[20752+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[21040>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[21040+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[21056>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[21056+4>>2]|0; $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $56 = 360.0 - $55; - HEAPF32[5262] = $56; + HEAPF32[5338] = $56; $57 = $56 < 30.0; $58 = $56 > 330.0; $or$cond3 = $57 | $58; @@ -11657,22 +11700,22 @@ function _ProcessGestureEvent($0) { label = 16; } if ((label|0) == 16) { - HEAPF32[5260] = 0.0; - HEAPF32[5262] = 0.0; + HEAPF32[5336] = 0.0; + HEAPF32[5338] = 0.0; $$sink10 = 0; } - HEAP32[5257] = $$sink10; - HEAPF32[5186] = 0.0; - HEAPF32[(20748)>>2] = 0.0; - HEAP32[5258] = 0; + HEAP32[5333] = $$sink10; + HEAPF32[5262] = 0.0; + HEAPF32[(21052)>>2] = 0.0; + HEAP32[5334] = 0; STACKTOP = sp;return; break; } case 2: { - $65 = HEAP32[5261]|0; + $65 = HEAP32[5337]|0; $66 = ($65|0)==(0); if ($66) { - HEAP32[5261] = 1; + HEAP32[5337] = 1; } $67 = ((($0)) + 24|0); $68 = $67; @@ -11681,31 +11724,31 @@ function _ProcessGestureEvent($0) { $71 = (($68) + 4)|0; $72 = $71; $73 = HEAP32[$72>>2]|0; - $74 = 20768; + $74 = 21072; $75 = $74; HEAP32[$75>>2] = $70; $76 = (($74) + 4)|0; $77 = $76; HEAP32[$77>>2] = $73; - $78 = HEAP32[5257]|0; + $78 = HEAP32[5333]|0; $79 = ($78|0)==(4); if ($79) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[20736>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[20736+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[20768>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[20768+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[21040>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[21040+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[21072>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[21072+4>>2]|0; $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $81 = !($80 >= 0.014999999664723873); if (!($81)) { - HEAP32[5257] = 8; + HEAP32[5333] = 8; } } - $82 = +HEAPF32[5192]; - $83 = +HEAPF32[5186]; + $82 = +HEAPF32[5268]; + $83 = +HEAPF32[5262]; $84 = $82 - $83; - HEAPF32[5190] = $84; - $85 = +HEAPF32[(20772)>>2]; - $86 = +HEAPF32[(20748)>>2]; + HEAPF32[5266] = $84; + $85 = +HEAPF32[(21076)>>2]; + $86 = +HEAPF32[(21052)>>2]; $87 = $85 - $86; - HEAPF32[(20764)>>2] = $87; + HEAPF32[(21068)>>2] = $87; STACKTOP = sp;return; break; } @@ -11714,58 +11757,19 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5257]|0; + $0 = HEAP32[5333]|0; $$off = (($0) + -1)|0; $1 = ($$off>>>0)<(2); - $2 = HEAP32[5258]|0; + $2 = HEAP32[5334]|0; $3 = ($2|0)<(2); $or$cond3 = $1 & $3; if ($or$cond3) { - HEAP32[5257] = 4; + HEAP32[5333] = 4; } - $4 = HEAP32[5257]|0; + $4 = HEAP32[5333]|0; $5 = (($4) + -16)|0; $6 = $5 >>> 4; $7 = $5 << 28; @@ -11778,14 +11782,14 @@ function _UpdateGestures() { return; } } - HEAP32[5257] = 0; + HEAP32[5333] = 0; return; } function _GetMousePosition($0) { $0 = $0|0; var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = 20800; + $1 = 21104; $2 = $1; $3 = HEAP32[$2>>2]|0; $4 = (($1) + 4)|0; @@ -11802,13 +11806,13 @@ function _GetMousePosition($0) { function _GetScreenWidth() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5267]|0; + $0 = HEAP32[5343]|0; return ($0|0); } function _GetScreenHeight() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5266]|0; + $0 = HEAP32[5342]|0; return ($0|0); } function _InitWindow($0,$1,$2) { @@ -11820,7 +11824,7 @@ function _InitWindow($0,$1,$2) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; _TraceLog(0,5708,$vararg_buffer); - HEAP32[5269] = $2; + HEAP32[5345] = $2; _InitGraphicsDevice($0,$1); _LoadDefaultFont(); _InitTimer(); @@ -11833,15 +11837,15 @@ function _InitWindow($0,$1,$2) { (_emscripten_set_touchcancel_callback((5737|0),(0|0),1,(7|0))|0); (_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0); (_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0); - $3 = HEAP32[5267]|0; + $3 = HEAP32[5343]|0; $4 = (+($3|0)); $5 = $4 * 0.5; - HEAPF32[5200] = $5; - $6 = HEAP32[5266]|0; + HEAPF32[5276] = $5; + $6 = HEAP32[5342]|0; $7 = (+($6|0)); $8 = $7 * 0.5; - HEAPF32[(20804)>>2] = $8; - $9 = HEAP32[5270]|0; + HEAPF32[(21108)>>2] = $8; + $9 = HEAP32[5346]|0; $10 = ($9|0)==(0); if ($10) { STACKTOP = sp;return; @@ -11860,11 +11864,11 @@ function _TraceLog($0,$1,$varargs) { $2 = sp; switch ($0|0) { case 0: { - ;HEAP8[20840>>0]=HEAP8[10266>>0]|0;HEAP8[20840+1>>0]=HEAP8[10266+1>>0]|0;HEAP8[20840+2>>0]=HEAP8[10266+2>>0]|0;HEAP8[20840+3>>0]=HEAP8[10266+3>>0]|0;HEAP8[20840+4>>0]=HEAP8[10266+4>>0]|0;HEAP8[20840+5>>0]=HEAP8[10266+5>>0]|0;HEAP8[20840+6>>0]=HEAP8[10266+6>>0]|0; + ;HEAP8[21144>>0]=HEAP8[10266>>0]|0;HEAP8[21144+1>>0]=HEAP8[10266+1>>0]|0;HEAP8[21144+2>>0]=HEAP8[10266+2>>0]|0;HEAP8[21144+3>>0]=HEAP8[10266+3>>0]|0;HEAP8[21144+4>>0]=HEAP8[10266+4>>0]|0;HEAP8[21144+5>>0]=HEAP8[10266+5>>0]|0;HEAP8[21144+6>>0]=HEAP8[10266+6>>0]|0; break; } case 1: { - $3 = 20840; + $3 = 21144; $4 = $3; HEAP32[$4>>2] = 1330795077; $5 = (($3) + 4)|0; @@ -11873,11 +11877,11 @@ function _TraceLog($0,$1,$varargs) { break; } case 2: { - dest=20840; src=10273; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + dest=21144; src=10273; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); break; } case 3: { - $7 = 20840; + $7 = 21144; $8 = $7; HEAP32[$8>>2] = 1430406468; $9 = (($7) + 4)|0; @@ -11888,16 +11892,16 @@ function _TraceLog($0,$1,$varargs) { default: { } } - (_strcat(20840,$1)|0); - $strlen = (_strlen(20840)|0); - $endptr = (20840 + ($strlen)|0); + (_strcat(21144,$1)|0); + $strlen = (_strlen(21144)|0); + $endptr = (21144 + ($strlen)|0); HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; HEAP32[$2>>2] = $varargs; $11 = ($0|0)==(3); if ($11) { STACKTOP = sp;return; } - (_vprintf(20840,$2)|0); + (_vprintf(21144,$2)|0); $12 = ($0|0)==(1); if ($12) { _exit(1); @@ -11929,22 +11933,22 @@ function _InitGraphicsDevice($0,$1) { $vararg_buffer = sp; $2 = sp + 72|0; $3 = sp + 140|0; - HEAP32[5267] = $0; - HEAP32[5266] = $1; + HEAP32[5343] = $0; + HEAP32[5342] = $1; _MatrixIdentity($2); - dest=21156; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=21460; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_glfwSetErrorCallback((2|0))|0); $4 = (_glfwInit()|0); $5 = ($4|0)==(0); if ($5) { _TraceLog(1,6408,$vararg_buffer); } - $6 = HEAP32[5267]|0; - HEAP32[5305] = $6; - $7 = HEAP32[5266]|0; - HEAP32[5306] = $7; + $6 = HEAP32[5343]|0; + HEAP32[5381] = $6; + $7 = HEAP32[5342]|0; + HEAP32[5382] = $7; _glfwDefaultWindowHints(); - $8 = HEAP8[23888]|0; + $8 = HEAP8[24192]|0; $9 = $8 & 4; $10 = ($9<<24>>24)==(0); if ($10) { @@ -11952,13 +11956,13 @@ function _InitGraphicsDevice($0,$1) { } else { _glfwWindowHint(131075,1); } - $11 = HEAP8[23888]|0; + $11 = HEAP8[24192]|0; $12 = $11 & 8; $13 = ($12<<24>>24)==(0); if (!($13)) { _glfwWindowHint(131077,1); } - $14 = HEAP8[23888]|0; + $14 = HEAP8[24192]|0; $15 = $14 & 32; $16 = ($15<<24>>24)==(0); if (!($16)) { @@ -11980,18 +11984,18 @@ function _InitGraphicsDevice($0,$1) { _glfwWindowHint(139270,0); } } - $21 = HEAP32[5307]|0; + $21 = HEAP32[5383]|0; $22 = ($21|0)==(0); if ($22) { - $47 = HEAP32[5267]|0; - $48 = HEAP32[5266]|0; - $49 = HEAP32[5269]|0; + $47 = HEAP32[5343]|0; + $48 = HEAP32[5342]|0; + $49 = HEAP32[5345]|0; $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); - HEAP32[5265] = $50; - $51 = HEAP32[5267]|0; - HEAP32[5308] = $51; - $52 = HEAP32[5266]|0; - HEAP32[5309] = $52; + HEAP32[5341] = $50; + $51 = HEAP32[5343]|0; + HEAP32[5384] = $51; + $52 = HEAP32[5342]|0; + HEAP32[5385] = $52; $54 = $50; } else { $23 = (_glfwGetPrimaryMonitor()|0); @@ -12000,9 +12004,9 @@ function _InitGraphicsDevice($0,$1) { $26 = ($25|0)>(0); L22: do { if ($26) { - $27 = HEAP32[5267]|0; + $27 = HEAP32[5343]|0; $28 = HEAP32[$$byval_copy>>2]|0; - $29 = HEAP32[5266]|0; + $29 = HEAP32[5342]|0; $$015 = 0; while(1) { $30 = (($24) + (($$015*24)|0)|0); @@ -12024,25 +12028,25 @@ function _InitGraphicsDevice($0,$1) { break L22; } } - HEAP32[5305] = $31; - HEAP32[5306] = $34; + HEAP32[5381] = $31; + HEAP32[5382] = $34; } } while(0); - $38 = HEAP32[5305]|0; - $39 = HEAP32[5306]|0; + $38 = HEAP32[5381]|0; + $39 = HEAP32[5382]|0; HEAP32[$vararg_buffer3>>2] = $38; $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr5>>2] = $39; _TraceLog(2,6459,$vararg_buffer3); - $40 = HEAP32[5305]|0; - $41 = HEAP32[5306]|0; + $40 = HEAP32[5381]|0; + $41 = HEAP32[5382]|0; _SetupFramebufferSize($40,$41); - $42 = HEAP32[5305]|0; - $43 = HEAP32[5306]|0; - $44 = HEAP32[5269]|0; + $42 = HEAP32[5381]|0; + $43 = HEAP32[5382]|0; + $44 = HEAP32[5345]|0; $45 = (_glfwGetPrimaryMonitor()|0); $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); - HEAP32[5265] = $46; + HEAP32[5341] = $46; $54 = $46; } $53 = ($54|0)==(0|0); @@ -12051,60 +12055,60 @@ function _InitGraphicsDevice($0,$1) { _TraceLog(1,6497,$vararg_buffer6); } else { _TraceLog(0,6530,$vararg_buffer8); - $55 = HEAP32[5308]|0; - $56 = HEAP32[5309]|0; + $55 = HEAP32[5384]|0; + $56 = HEAP32[5385]|0; HEAP32[$vararg_buffer10>>2] = $55; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $56; _TraceLog(0,6570,$vararg_buffer10); - $57 = HEAP32[5267]|0; - $58 = HEAP32[5266]|0; + $57 = HEAP32[5343]|0; + $58 = HEAP32[5342]|0; HEAP32[$vararg_buffer14>>2] = $57; $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); HEAP32[$vararg_ptr17>>2] = $58; _TraceLog(0,6591,$vararg_buffer14); - $59 = HEAP32[5310]|0; - $60 = HEAP32[5311]|0; + $59 = HEAP32[5386]|0; + $60 = HEAP32[5387]|0; HEAP32[$vararg_buffer18>>2] = $59; $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); HEAP32[$vararg_ptr21>>2] = $60; _TraceLog(0,6612,$vararg_buffer18); } - $61 = HEAP32[5265]|0; + $61 = HEAP32[5341]|0; (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); - $62 = HEAP32[5265]|0; + $62 = HEAP32[5341]|0; (_glfwSetCursorEnterCallback(($62|0),(3|0))|0); - $63 = HEAP32[5265]|0; + $63 = HEAP32[5341]|0; (_glfwSetKeyCallback(($63|0),(1|0))|0); - $64 = HEAP32[5265]|0; + $64 = HEAP32[5341]|0; (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); - $65 = HEAP32[5265]|0; + $65 = HEAP32[5341]|0; (_glfwSetCursorPosCallback(($65|0),(1|0))|0); - $66 = HEAP32[5265]|0; + $66 = HEAP32[5341]|0; (_glfwSetCharCallback(($66|0),(4|0))|0); - $67 = HEAP32[5265]|0; + $67 = HEAP32[5341]|0; (_glfwSetScrollCallback(($67|0),(2|0))|0); - $68 = HEAP32[5265]|0; + $68 = HEAP32[5341]|0; (_glfwSetWindowIconifyCallback(($68|0),(5|0))|0); - $69 = HEAP32[5265]|0; + $69 = HEAP32[5341]|0; _glfwMakeContextCurrent(($69|0)); _glfwSwapInterval(0); - $70 = HEAP8[23888]|0; + $70 = HEAP8[24192]|0; $71 = $70 & 64; $72 = ($71<<24>>24)==(0); if ($72) { - $73 = HEAP32[5267]|0; - $74 = HEAP32[5266]|0; + $73 = HEAP32[5343]|0; + $74 = HEAP32[5342]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[5308]|0; - $76 = HEAP32[5310]|0; + $75 = HEAP32[5384]|0; + $76 = HEAP32[5386]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[5309]|0; - $80 = HEAP32[5311]|0; + $79 = HEAP32[5385]|0; + $80 = HEAP32[5387]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12123,18 +12127,18 @@ function _InitGraphicsDevice($0,$1) { } _glfwSwapInterval(1); _TraceLog(0,6637,$vararg_buffer22); - $73 = HEAP32[5267]|0; - $74 = HEAP32[5266]|0; + $73 = HEAP32[5343]|0; + $74 = HEAP32[5342]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[5308]|0; - $76 = HEAP32[5310]|0; + $75 = HEAP32[5384]|0; + $76 = HEAP32[5386]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[5309]|0; - $80 = HEAP32[5311]|0; + $79 = HEAP32[5385]|0; + $80 = HEAP32[5387]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12162,7 +12166,7 @@ function _LoadDefaultFont() { $vararg_buffer = sp; $0 = sp + 4|0; $1 = sp + 24|0; - HEAP32[(21124)>>2] = 224; + HEAP32[(21428)>>2] = 224; $2 = (_malloc(65536)|0); _memset(($2|0),0,65536)|0; $$095104 = 0;$$096103 = 0; @@ -12203,27 +12207,27 @@ function _LoadDefaultFont() { _free($2); ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$$byval_copy1); - ;HEAP32[21100>>2]=HEAP32[$1>>2]|0;HEAP32[21100+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[21100+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[21100+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[21100+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[21404>>2]=HEAP32[$1>>2]|0;HEAP32[21404+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[21404+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[21404+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[21404+16>>2]=HEAP32[$1+16>>2]|0; ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($$byval_copy1); - $5 = HEAP32[(21124)>>2]|0; + $5 = HEAP32[(21428)>>2]|0; $6 = $5 << 5; $7 = (_malloc($6)|0); - HEAP32[(21128)>>2] = $7; + HEAP32[(21432)>>2] = $7; $8 = ($5|0)>(0); if (!($8)) { $$lcssa = $7; $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(21120)>>2] = $23; - $24 = HEAP32[5275]|0; + HEAP32[(21424)>>2] = $23; + $24 = HEAP32[5351]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,5932,$vararg_buffer); STACKTOP = sp;return; } - $9 = HEAP32[(21104)>>2]|0; - $10 = HEAP32[(21124)>>2]|0; - $11 = HEAP32[(21128)>>2]|0; + $9 = HEAP32[(21408)>>2]|0; + $10 = HEAP32[(21428)>>2]|0; + $11 = HEAP32[(21432)>>2]|0; $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; while(1) { $25 = (($$0101) + 32)|0; @@ -12272,8 +12276,8 @@ function _LoadDefaultFont() { } $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(21120)>>2] = $23; - $24 = HEAP32[5275]|0; + HEAP32[(21424)>>2] = $23; + $24 = HEAP32[5351]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,5932,$vararg_buffer); STACKTOP = sp;return; @@ -12284,7 +12288,7 @@ function _InitTimer() { $0 = (_time((0|0))|0); _srand($0); $1 = (+_GetTime()); - HEAPF64[2604] = $1; + HEAPF64[2642] = $1; return; } function _EmscriptenFullscreenChangeCallback($0,$1,$2) { @@ -12443,7 +12447,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $28 = (($25) + 4)|0; $29 = $28; $30 = HEAP32[$29>>2]|0; - $31 = 20816; + $31 = 21120; $32 = $31; HEAP32[$32>>2] = $27; $33 = (($31) + 4)|0; @@ -12456,7 +12460,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $39 = (($36) + 4)|0; $40 = $39; $41 = HEAP32[$40>>2]|0; - $42 = (20824); + $42 = (21128); $43 = $42; HEAP32[$43>>2] = $38; $44 = (($42) + 4)|0; @@ -12512,7 +12516,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) { } $9 = ((($1)) + 1300|0); $10 = HEAP32[$9>>2]|0; - $11 = (21084 + ($10<<2)|0); + $11 = (21388 + ($10<<2)|0); HEAP32[$11>>2] = $$sink; return 0; } @@ -12526,7 +12530,7 @@ function _SetTargetFPS($0) { $2 = (+($0|0)); $3 = 1.0 / $2; $$ = $1 ? 0.0 : $3; - HEAPF64[2601] = $$; + HEAPF64[2639] = $$; $4 = $3; $$op = $4 * 1000.0; $5 = $$op; @@ -12538,7 +12542,7 @@ function _SetTargetFPS($0) { function _LogoAnimation() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[5270] = 0; + HEAP32[5346] = 0; return; } function _GetTime() { @@ -13114,7 +13118,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $5 = sp + 68|0; _glBindTexture(3553,0); HEAP32[$5>>2] = 0; - $6 = HEAP32[5283]|0; + $6 = HEAP32[5359]|0; $7 = ($6|0)==(0); $8 = $3 & -4; $switch = ($8|0)==(8); @@ -13124,7 +13128,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $9 = HEAP32[5284]|0; + $9 = HEAP32[5360]|0; $10 = ($9|0)==(0); $11 = ($3|0)==(12); $or$cond7 = $11 & $10; @@ -13133,7 +13137,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $12 = HEAP32[5285]|0; + $12 = HEAP32[5361]|0; $13 = ($12|0)==(0); $$off = (($3) + -13)|0; $14 = ($$off>>>0)<(2); @@ -13143,7 +13147,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $15 = HEAP32[5286]|0; + $15 = HEAP32[5362]|0; $16 = ($15|0)==(0); $$off92 = (($3) + -15)|0; $17 = ($$off92>>>0)<(2); @@ -13153,7 +13157,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $18 = HEAP32[5287]|0; + $18 = HEAP32[5363]|0; $19 = ($18|0)==(0); $$off93 = (($3) + -17)|0; $20 = ($$off93>>>0)<(2); @@ -13197,7 +13201,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 8: { - $22 = HEAP32[5283]|0; + $22 = HEAP32[5359]|0; $23 = ($22|0)==(0); if (!($23)) { _LoadCompressedTexture($0,$1,$2,$4,33776); @@ -13205,7 +13209,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 9: { - $24 = HEAP32[5283]|0; + $24 = HEAP32[5359]|0; $25 = ($24|0)==(0); if (!($25)) { _LoadCompressedTexture($0,$1,$2,$4,33777); @@ -13213,7 +13217,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 10: { - $26 = HEAP32[5283]|0; + $26 = HEAP32[5359]|0; $27 = ($26|0)==(0); if (!($27)) { _LoadCompressedTexture($0,$1,$2,$4,33778); @@ -13221,7 +13225,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 11: { - $28 = HEAP32[5283]|0; + $28 = HEAP32[5359]|0; $29 = ($28|0)==(0); if (!($29)) { _LoadCompressedTexture($0,$1,$2,$4,33779); @@ -13229,7 +13233,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 12: { - $30 = HEAP32[5284]|0; + $30 = HEAP32[5360]|0; $31 = ($30|0)==(0); if (!($31)) { _LoadCompressedTexture($0,$1,$2,$4,36196); @@ -13237,7 +13241,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 13: { - $32 = HEAP32[5285]|0; + $32 = HEAP32[5361]|0; $33 = ($32|0)==(0); if (!($33)) { _LoadCompressedTexture($0,$1,$2,$4,37492); @@ -13245,7 +13249,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 14: { - $34 = HEAP32[5285]|0; + $34 = HEAP32[5361]|0; $35 = ($34|0)==(0); if (!($35)) { _LoadCompressedTexture($0,$1,$2,$4,37496); @@ -13253,7 +13257,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 15: { - $36 = HEAP32[5286]|0; + $36 = HEAP32[5362]|0; $37 = ($36|0)==(0); if (!($37)) { _LoadCompressedTexture($0,$1,$2,$4,35840); @@ -13261,7 +13265,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 16: { - $38 = HEAP32[5286]|0; + $38 = HEAP32[5362]|0; $39 = ($38|0)==(0); if (!($39)) { _LoadCompressedTexture($0,$1,$2,$4,35842); @@ -13269,7 +13273,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 17: { - $40 = HEAP32[5287]|0; + $40 = HEAP32[5363]|0; $41 = ($40|0)==(0); if (!($41)) { _LoadCompressedTexture($0,$1,$2,$4,37808); @@ -13277,7 +13281,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 18: { - $42 = HEAP32[5287]|0; + $42 = HEAP32[5363]|0; $43 = ($42|0)==(0); if (!($43)) { _LoadCompressedTexture($0,$1,$2,$4,37815); @@ -13289,7 +13293,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { } } } while(0); - $44 = HEAP32[5288]|0; + $44 = HEAP32[5364]|0; $45 = ($44|0)==(0); if ($45) { _glTexParameteri(3553,10242,33071); @@ -13635,20 +13639,20 @@ function _SetupFramebufferSize($0,$1) { $vararg_buffer4 = sp + 16|0; $vararg_buffer = sp; $2 = sp + 40|0; - $3 = HEAP32[5267]|0; + $3 = HEAP32[5343]|0; $4 = ($3|0)>($0|0); if (!($4)) { - $5 = HEAP32[5266]|0; + $5 = HEAP32[5342]|0; $6 = ($5|0)>($1|0); if (!($6)) { $30 = ($3|0)<($0|0); $31 = ($5|0)<($1|0); $or$cond = $30 | $31; if (!($or$cond)) { - HEAP32[5308] = $3; - HEAP32[5309] = $5; - HEAP32[5310] = 0; - HEAP32[5311] = 0; + HEAP32[5384] = $3; + HEAP32[5385] = $5; + HEAP32[5386] = 0; + HEAP32[5387] = 0; STACKTOP = sp;return; } HEAP32[$vararg_buffer8>>2] = $3; @@ -13662,9 +13666,9 @@ function _SetupFramebufferSize($0,$1) { $32 = (+($0|0)); $33 = (+($1|0)); $34 = $32 / $33; - $35 = HEAP32[5267]|0; + $35 = HEAP32[5343]|0; $36 = (+($35|0)); - $37 = HEAP32[5266]|0; + $37 = HEAP32[5342]|0; $38 = (+($37|0)); $39 = $36 / $38; $40 = !($34 <= $39); @@ -13672,26 +13676,26 @@ function _SetupFramebufferSize($0,$1) { $44 = $34 * $38; $roundf = (+_roundf((+$44))); $45 = (~~(($roundf))); - HEAP32[5308] = $45; - HEAP32[5309] = $37; + HEAP32[5384] = $45; + HEAP32[5385] = $37; $46 = (($45) - ($35))|0; - HEAP32[5310] = $46; + HEAP32[5386] = $46; $$sink1 = 0; } else { - HEAP32[5308] = $35; + HEAP32[5384] = $35; $41 = $36 / $34; $roundf38 = (+_roundf((+$41))); $42 = (~~(($roundf38))); - HEAP32[5309] = $42; - HEAP32[5310] = 0; + HEAP32[5385] = $42; + HEAP32[5386] = 0; $43 = (($42) - ($37))|0; $$sink1 = $43; } - HEAP32[5311] = $$sink1; + HEAP32[5387] = $$sink1; STACKTOP = sp;return; } } - $7 = HEAP32[5266]|0; + $7 = HEAP32[5342]|0; HEAP32[$vararg_buffer>>2] = $3; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $7; @@ -13701,11 +13705,11 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr3>>2] = $1; _TraceLog(2,10019,$vararg_buffer); $8 = (+($0|0)); - $9 = HEAP32[5267]|0; + $9 = HEAP32[5343]|0; $10 = (+($9|0)); $11 = $8 / $10; $12 = (+($1|0)); - $13 = HEAP32[5266]|0; + $13 = HEAP32[5342]|0; $14 = (+($13|0)); $15 = $12 / $14; $16 = !($11 <= $15); @@ -13713,33 +13717,33 @@ function _SetupFramebufferSize($0,$1) { $22 = $10 * $15; $roundf39 = (+_roundf((+$22))); $23 = (~~(($roundf39))); - HEAP32[5308] = $23; - HEAP32[5309] = $1; + HEAP32[5384] = $23; + HEAP32[5385] = $1; $24 = (($0) - ($23))|0; - HEAP32[5310] = $24; + HEAP32[5386] = $24; $$sink = 0; } else { - HEAP32[5308] = $0; - $17 = HEAP32[5266]|0; + HEAP32[5384] = $0; + $17 = HEAP32[5342]|0; $18 = (+($17|0)); $19 = $11 * $18; $roundf40 = (+_roundf((+$19))); $20 = (~~(($roundf40))); - HEAP32[5309] = $20; - HEAP32[5310] = 0; + HEAP32[5385] = $20; + HEAP32[5386] = 0; $21 = (($1) - ($20))|0; $$sink = $21; } - HEAP32[5311] = $$sink; - $25 = HEAP32[5308]|0; + HEAP32[5387] = $$sink; + $25 = HEAP32[5384]|0; $26 = (+($25|0)); - $27 = HEAP32[5267]|0; + $27 = HEAP32[5343]|0; $28 = (+($27|0)); $29 = $26 / $28; _MatrixScale($2,$29,$29,$29); - dest=21156; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[5308] = $0; - HEAP32[5309] = $1; + dest=21460; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[5384] = $0; + HEAP32[5385] = $1; HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $1; @@ -13761,10 +13765,10 @@ function _WindowSizeCallback($0,$1,$2) { _rlMatrixMode(5888); _rlLoadIdentity(); _rlClearScreenBuffers(); - HEAP32[5267] = $1; - HEAP32[5266] = $2; - HEAP32[5308] = $1; - HEAP32[5309] = $2; + HEAP32[5343] = $1; + HEAP32[5342] = $2; + HEAP32[5384] = $1; + HEAP32[5385] = $2; return; } function _CursorEnterCallback($0,$1) { @@ -13791,7 +13795,7 @@ function _KeyCallback($0,$1,$2,$3,$4) { return; } $8 = $3&255; - $9 = (23895 + ($1)|0); + $9 = (24199 + ($1)|0); HEAP8[$9>>0] = $8; if (!($7)) { return; @@ -13812,7 +13816,7 @@ function _MouseButtonCallback($0,$1,$2,$3) { $4 = sp + 8|0; $5 = sp; $6 = $2&255; - $7 = (23889 + ($1)|0); + $7 = (24193 + ($1)|0); HEAP8[$7>>0] = $6; $8 = (_IsMouseButtonPressed(0)|0); $9 = ($8|0)==(0); @@ -13891,7 +13895,7 @@ function _MouseCursorPosCallback($0,$1,$2) { $12 = (($9) + 4)|0; $13 = $12; $14 = HEAP32[$13>>2]|0; - $15 = 20816; + $15 = 21120; $16 = $15; HEAP32[$16>>2] = $11; $17 = (($15) + 4)|0; @@ -13926,7 +13930,7 @@ function _ScrollCallback($0,$1,$2) { var $3 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = (~~(($2))); - HEAP32[5681] = $3; + HEAP32[5757] = $3; return; } function _WindowIconifyCallback($0,$1) { @@ -13936,7 +13940,7 @@ function _WindowIconifyCallback($0,$1) { sp = STACKTOP; $2 = ($1|0)!=(0); $$sink = $2&1; - HEAP32[5680] = $$sink; + HEAP32[5756] = $$sink; return; } function _rlglInit($0,$1) { @@ -14017,18 +14021,18 @@ function _rlglInit($0,$1) { $25 = (_strcmp($24,6769)|0); $26 = ($25|0)==(0); if ($26) { - HEAP32[5346] = 1; + HEAP32[5422] = 1; $27 = (_eglGetProcAddress((6796|0))|0); - HEAP32[5347] = $27; + HEAP32[5423] = $27; $28 = (_eglGetProcAddress((6817|0))|0); - HEAP32[5348] = $28; + HEAP32[5424] = $28; $29 = (_eglGetProcAddress((6838|0))|0); - HEAP32[5349] = $29; + HEAP32[5425] = $29; } $30 = (_strcmp($24,6862)|0); $31 = ($30|0)==(0); if ($31) { - HEAP32[5288] = 1; + HEAP32[5364] = 1; } $32 = (_strcmp($24,6882)|0); $33 = ($32|0)==(0); @@ -14050,7 +14054,7 @@ function _rlglInit($0,$1) { } if ((label|0) == 12) { label = 0; - HEAP32[5283] = 1; + HEAP32[5359] = 1; } $39 = (_strcmp($24,6987)|0); $40 = ($39|0)==(0); @@ -14066,35 +14070,35 @@ function _rlglInit($0,$1) { } if ((label|0) == 15) { label = 0; - HEAP32[5284] = 1; + HEAP32[5360] = 1; } $44 = HEAP32[$23>>2]|0; $45 = (_strcmp($44,7056)|0); $46 = ($45|0)==(0); if ($46) { - HEAP32[5285] = 1; + HEAP32[5361] = 1; } $47 = (_strcmp($44,7081)|0); $48 = ($47|0)==(0); if ($48) { - HEAP32[5286] = 1; + HEAP32[5362] = 1; } $49 = (_strcmp($44,7114)|0); $50 = ($49|0)==(0); if ($50) { - HEAP32[5287] = 1; + HEAP32[5363] = 1; } $51 = (_strcmp($44,7150)|0); $52 = ($51|0)==(0); if ($52) { - HEAP32[5350] = 1; - _glGetFloatv(34047,(21404|0)); + HEAP32[5426] = 1; + _glGetFloatv(34047,(21708|0)); } $53 = HEAP32[$23>>2]|0; $54 = (_strcmp($53,7184)|0); $55 = ($54|0)==(0); if ($55) { - HEAP32[5352] = 1; + HEAP32[5428] = 1; } $56 = (($$06167) + 1)|0; $exitcond70 = ($56|0)==($19|0); @@ -14105,61 +14109,61 @@ function _rlglInit($0,$1) { } } } - $21 = HEAP32[5346]|0; + $21 = HEAP32[5422]|0; $22 = ($21|0)==(0); if ($22) { _TraceLog(2,7287,$vararg_buffer15); } else { _TraceLog(0,7212,$vararg_buffer13); } - $57 = HEAP32[5288]|0; + $57 = HEAP32[5364]|0; $58 = ($57|0)==(0); if ($58) { _TraceLog(2,7423,$vararg_buffer19); } else { _TraceLog(0,7348,$vararg_buffer17); } - $59 = HEAP32[5283]|0; + $59 = HEAP32[5359]|0; $60 = ($59|0)==(0); if (!($60)) { _TraceLog(0,7515,$vararg_buffer21); } - $61 = HEAP32[5284]|0; + $61 = HEAP32[5360]|0; $62 = ($61|0)==(0); if (!($62)) { _TraceLog(0,7561,$vararg_buffer23); } - $63 = HEAP32[5285]|0; + $63 = HEAP32[5361]|0; $64 = ($63|0)==(0); if (!($64)) { _TraceLog(0,7608,$vararg_buffer25); } - $65 = HEAP32[5286]|0; + $65 = HEAP32[5362]|0; $66 = ($65|0)==(0); if (!($66)) { _TraceLog(0,7659,$vararg_buffer27); } - $67 = HEAP32[5287]|0; + $67 = HEAP32[5363]|0; $68 = ($67|0)==(0); if (!($68)) { _TraceLog(0,7706,$vararg_buffer29); } - $69 = HEAP32[5350]|0; + $69 = HEAP32[5426]|0; $70 = ($69|0)==(0); if (!($70)) { - $71 = +HEAPF32[5351]; + $71 = +HEAPF32[5427]; $72 = $71; HEAPF64[$vararg_buffer31>>3] = $72; _TraceLog(0,7753,$vararg_buffer31); } - $73 = HEAP32[5352]|0; + $73 = HEAP32[5428]|0; $74 = ($73|0)==(0); if (!($74)) { _TraceLog(0,7819,$vararg_buffer34); } HEAP32[$vararg_buffer10>>2] = -1; $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); - HEAP32[5353] = $75; + HEAP32[5429] = $75; $76 = ($75|0)==(0); if ($76) { _TraceLog(2,7923,$vararg_buffer39); @@ -14168,14 +14172,14 @@ function _rlglInit($0,$1) { _TraceLog(0,7872,$vararg_buffer36); } _LoadDefaultShader($2); - dest=21416; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=21472; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=21720; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=21776; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _LoadDefaultBuffers(); $77 = (_malloc(49152)|0); - HEAP32[5382] = $77; + HEAP32[5458] = $77; $$06066 = 0; while(1) { - $79 = HEAP32[5382]|0; + $79 = HEAP32[5458]|0; $80 = (($79) + (($$06066*12)|0)|0); _VectorZero($3); ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; @@ -14188,7 +14192,7 @@ function _rlglInit($0,$1) { } } $78 = (_malloc(36864)|0); - HEAP32[5383] = $78; + HEAP32[5459] = $78; $$05965 = 0; while(1) { $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); @@ -14203,48 +14207,48 @@ function _rlglInit($0,$1) { $$05965 = $84; } } - HEAP32[5384] = 1; - $85 = HEAP32[5353]|0; + HEAP32[5460] = 1; + $85 = HEAP32[5429]|0; $86 = ((($78)) + 8|0); HEAP32[$86>>2] = $85; - HEAP32[5385] = 4; + HEAP32[5461] = 4; _MatrixIdentity($4); - dest=21544; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=21848; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(21608); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(21912); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(21672); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(21976); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(21736); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(22040); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(21800); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(22104); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(21864); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(22168); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(21928); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(22232); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(21992); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(22296); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(22056); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(22360); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(22120); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(22424); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(22184); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(22488); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(22248); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(22552); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(22312); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(22616); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(22376); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(22680); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(22440); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(22744); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(22504); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(22808); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($5); - dest=21252; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=21556; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($6); - dest=21316; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[5312] = 21316; + dest=21620; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[5388] = 21620; _glDepthFunc(515); _glDisable(2929); _glBlendFunc(770,771); @@ -14255,21 +14259,21 @@ function _rlglInit($0,$1) { _glClearColor(0.0,0.0,0.0,1.0); _glClearDepthf(1.0); _glClear(16640); - HEAP32[5642] = $0; - HEAP32[5643] = $1; + HEAP32[5718] = $0; + HEAP32[5719] = $1; _TraceLog(0,7962,$vararg_buffer41); STACKTOP = sp;return; } function _SetupViewport() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5310]|0; + $0 = HEAP32[5386]|0; $1 = (($0|0) / 2)&-1; - $2 = HEAP32[5311]|0; + $2 = HEAP32[5387]|0; $3 = (($2|0) / 2)&-1; - $4 = HEAP32[5308]|0; + $4 = HEAP32[5384]|0; $5 = (($4) - ($0))|0; - $6 = HEAP32[5309]|0; + $6 = HEAP32[5385]|0; $7 = (($6) - ($2))|0; _rlViewport($1,$3,$5,$7); return; @@ -14280,12 +14284,12 @@ function _rlMatrixMode($0) { sp = STACKTOP; switch ($0|0) { case 5889: { - $modelview$sink = 21252; + $modelview$sink = 21556; label = 3; break; } case 5888: { - $modelview$sink = 21316; + $modelview$sink = 21620; label = 3; break; } @@ -14293,9 +14297,9 @@ function _rlMatrixMode($0) { } } if ((label|0) == 3) { - HEAP32[5312] = $modelview$sink; + HEAP32[5388] = $modelview$sink; } - HEAP32[5345] = $0; + HEAP32[5421] = $0; return; } function _rlLoadIdentity() { @@ -14303,7 +14307,7 @@ function _rlLoadIdentity() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $0 = sp; - $1 = HEAP32[5312]|0; + $1 = HEAP32[5388]|0; _MatrixIdentity($0); dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; @@ -14324,7 +14328,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[5312]|0; + $8 = HEAP32[5388]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -14421,15 +14425,15 @@ function _LoadDefaultBuffers() { $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $0 = (_malloc(24576)|0); - HEAP32[(22588)>>2] = $0; + HEAP32[(22892)>>2] = $0; $1 = (_malloc(8192)|0); - HEAP32[(22596)>>2] = $1; - HEAP32[(22592)>>2] = 0; - HEAP32[(22600)>>2] = 0; + HEAP32[(22900)>>2] = $1; + HEAP32[(22896)>>2] = 0; + HEAP32[(22904)>>2] = 0; _memset(($0|0),0,24576)|0; $$05972 = 0; while(1) { - $2 = HEAP32[(22596)>>2]|0; + $2 = HEAP32[(22900)>>2]|0; $3 = (($2) + ($$05972)|0); HEAP8[$3>>0] = 0; $4 = (($$05972) + 1)|0; @@ -14440,19 +14444,19 @@ function _LoadDefaultBuffers() { $$05972 = $4; } } - HEAP32[5644] = 0; - HEAP32[(22584)>>2] = 0; - HEAP32[(22580)>>2] = 0; + HEAP32[5720] = 0; + HEAP32[(22888)>>2] = 0; + HEAP32[(22884)>>2] = 0; $5 = (_malloc(73728)|0); - HEAP32[(22636)>>2] = $5; + HEAP32[(22940)>>2] = $5; $6 = (_malloc(24576)|0); - HEAP32[(22644)>>2] = $6; - HEAP32[(22640)>>2] = 0; - HEAP32[(22648)>>2] = 0; + HEAP32[(22948)>>2] = $6; + HEAP32[(22944)>>2] = 0; + HEAP32[(22952)>>2] = 0; _memset(($5|0),0,73728)|0; $$05770 = 0; while(1) { - $7 = HEAP32[(22644)>>2]|0; + $7 = HEAP32[(22948)>>2]|0; $8 = (($7) + ($$05770)|0); HEAP8[$8>>0] = 0; $9 = (($$05770) + 1)|0; @@ -14463,24 +14467,24 @@ function _LoadDefaultBuffers() { $$05770 = $9; } } - HEAP32[5656] = 0; - HEAP32[(22632)>>2] = 0; - HEAP32[(22628)>>2] = 0; + HEAP32[5732] = 0; + HEAP32[(22936)>>2] = 0; + HEAP32[(22932)>>2] = 0; $10 = (_malloc(49152)|0); - HEAP32[(22684)>>2] = $10; + HEAP32[(22988)>>2] = $10; $11 = (_malloc(32768)|0); - HEAP32[(22688)>>2] = $11; + HEAP32[(22992)>>2] = $11; $12 = (_malloc(16384)|0); - HEAP32[(22692)>>2] = $12; + HEAP32[(22996)>>2] = $12; $13 = (_malloc(12288)|0); - HEAP32[(22696)>>2] = $13; - $14 = HEAP32[(22684)>>2]|0; + HEAP32[(23000)>>2] = $13; + $14 = HEAP32[(22988)>>2]|0; _memset(($14|0),0,49152)|0; - $15 = HEAP32[(22688)>>2]|0; + $15 = HEAP32[(22992)>>2]|0; _memset(($15|0),0,32768)|0; $$05467 = 0; while(1) { - $17 = HEAP32[(22692)>>2]|0; + $17 = HEAP32[(22996)>>2]|0; $18 = (($17) + ($$05467)|0); HEAP8[$18>>0] = 0; $19 = (($$05467) + 1)|0; @@ -14491,7 +14495,7 @@ function _LoadDefaultBuffers() { $$05467 = $19; } } - $16 = HEAP32[(22696)>>2]|0; + $16 = HEAP32[(23000)>>2]|0; $$05365 = 0;$$066 = 0; while(1) { $22 = $$05365 << 2; @@ -14528,140 +14532,140 @@ function _LoadDefaultBuffers() { $$05365 = $41;$$066 = $42; } } - HEAP32[5668] = 0; - HEAP32[(22676)>>2] = 0; - HEAP32[(22680)>>2] = 0; + HEAP32[5744] = 0; + HEAP32[(22980)>>2] = 0; + HEAP32[(22984)>>2] = 0; _TraceLog(0,8009,$vararg_buffer); - $20 = HEAP32[5346]|0; + $20 = HEAP32[5422]|0; $21 = ($20|0)==(0); if (!($21)) { - $43 = HEAP32[5347]|0; - FUNCTION_TABLE_vii[$43 & 63](1,(22604)); - $44 = HEAP32[5348]|0; - $45 = HEAP32[(22604)>>2]|0; + $43 = HEAP32[5423]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(22908)); + $44 = HEAP32[5424]|0; + $45 = HEAP32[(22908)>>2]|0; FUNCTION_TABLE_vi[$44 & 31]($45); } - _glGenBuffers(2,((22608)|0)); - $46 = HEAP32[(22608)>>2]|0; + _glGenBuffers(2,((22912)|0)); + $46 = HEAP32[(22912)>>2]|0; _glBindBuffer(34962,($46|0)); - $47 = HEAP32[(22588)>>2]|0; + $47 = HEAP32[(22892)>>2]|0; _glBufferData(34962,24576,($47|0),35048); - $48 = HEAP32[(21476)>>2]|0; + $48 = HEAP32[(21780)>>2]|0; _glEnableVertexAttribArray(($48|0)); - $49 = HEAP32[(21476)>>2]|0; + $49 = HEAP32[(21780)>>2]|0; _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); - _glGenBuffers(2,((22612)|0)); - $50 = HEAP32[(22612)>>2]|0; + _glGenBuffers(2,((22916)|0)); + $50 = HEAP32[(22916)>>2]|0; _glBindBuffer(34962,($50|0)); - $51 = HEAP32[(22596)>>2]|0; + $51 = HEAP32[(22900)>>2]|0; _glBufferData(34962,8192,($51|0),35048); - $52 = HEAP32[(21496)>>2]|0; + $52 = HEAP32[(21800)>>2]|0; _glEnableVertexAttribArray(($52|0)); - $53 = HEAP32[(21496)>>2]|0; + $53 = HEAP32[(21800)>>2]|0; _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); - $54 = HEAP32[5346]|0; + $54 = HEAP32[5422]|0; $55 = ($54|0)==(0); if ($55) { - $57 = HEAP32[(22608)>>2]|0; - $58 = HEAP32[(22612)>>2]|0; + $57 = HEAP32[(22912)>>2]|0; + $58 = HEAP32[(22916)>>2]|0; HEAP32[$vararg_buffer3>>2] = $57; $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr6>>2] = $58; _TraceLog(0,8147,$vararg_buffer3); } else { - $56 = HEAP32[(22604)>>2]|0; + $56 = HEAP32[(22908)>>2]|0; HEAP32[$vararg_buffer1>>2] = $56; _TraceLog(0,8082,$vararg_buffer1); } - $59 = HEAP32[5346]|0; + $59 = HEAP32[5422]|0; $60 = ($59|0)==(0); if (!($60)) { - $61 = HEAP32[5347]|0; - FUNCTION_TABLE_vii[$61 & 63](1,(22652)); - $62 = HEAP32[5348]|0; - $63 = HEAP32[(22652)>>2]|0; + $61 = HEAP32[5423]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(22956)); + $62 = HEAP32[5424]|0; + $63 = HEAP32[(22956)>>2]|0; FUNCTION_TABLE_vi[$62 & 31]($63); } - _glGenBuffers(1,((22656)|0)); - $64 = HEAP32[(22656)>>2]|0; + _glGenBuffers(1,((22960)|0)); + $64 = HEAP32[(22960)>>2]|0; _glBindBuffer(34962,($64|0)); - $65 = HEAP32[(22636)>>2]|0; + $65 = HEAP32[(22940)>>2]|0; _glBufferData(34962,73728,($65|0),35048); - $66 = HEAP32[(21476)>>2]|0; + $66 = HEAP32[(21780)>>2]|0; _glEnableVertexAttribArray(($66|0)); - $67 = HEAP32[(21476)>>2]|0; + $67 = HEAP32[(21780)>>2]|0; _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((22660)|0)); - $68 = HEAP32[(22660)>>2]|0; + _glGenBuffers(1,((22964)|0)); + $68 = HEAP32[(22964)>>2]|0; _glBindBuffer(34962,($68|0)); - $69 = HEAP32[(22644)>>2]|0; + $69 = HEAP32[(22948)>>2]|0; _glBufferData(34962,24576,($69|0),35048); - $70 = HEAP32[(21496)>>2]|0; + $70 = HEAP32[(21800)>>2]|0; _glEnableVertexAttribArray(($70|0)); - $71 = HEAP32[(21496)>>2]|0; + $71 = HEAP32[(21800)>>2]|0; _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); - $72 = HEAP32[5346]|0; + $72 = HEAP32[5422]|0; $73 = ($72|0)==(0); if ($73) { - $75 = HEAP32[(22656)>>2]|0; - $76 = HEAP32[(22660)>>2]|0; + $75 = HEAP32[(22960)>>2]|0; + $76 = HEAP32[(22964)>>2]|0; HEAP32[$vararg_buffer10>>2] = $75; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $76; _TraceLog(0,8293,$vararg_buffer10); } else { - $74 = HEAP32[(22652)>>2]|0; + $74 = HEAP32[(22956)>>2]|0; HEAP32[$vararg_buffer7>>2] = $74; _TraceLog(0,8224,$vararg_buffer7); } - $77 = HEAP32[5346]|0; + $77 = HEAP32[5422]|0; $78 = ($77|0)==(0); if (!($78)) { - $79 = HEAP32[5347]|0; - FUNCTION_TABLE_vii[$79 & 63](1,(22700)); - $80 = HEAP32[5348]|0; - $81 = HEAP32[(22700)>>2]|0; + $79 = HEAP32[5423]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(23004)); + $80 = HEAP32[5424]|0; + $81 = HEAP32[(23004)>>2]|0; FUNCTION_TABLE_vi[$80 & 31]($81); } - _glGenBuffers(1,((22704)|0)); - $82 = HEAP32[(22704)>>2]|0; + _glGenBuffers(1,((23008)|0)); + $82 = HEAP32[(23008)>>2]|0; _glBindBuffer(34962,($82|0)); - $83 = HEAP32[(22684)>>2]|0; + $83 = HEAP32[(22988)>>2]|0; _glBufferData(34962,49152,($83|0),35048); - $84 = HEAP32[(21476)>>2]|0; + $84 = HEAP32[(21780)>>2]|0; _glEnableVertexAttribArray(($84|0)); - $85 = HEAP32[(21476)>>2]|0; + $85 = HEAP32[(21780)>>2]|0; _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((22708)|0)); - $86 = HEAP32[(22708)>>2]|0; + _glGenBuffers(1,((23012)|0)); + $86 = HEAP32[(23012)>>2]|0; _glBindBuffer(34962,($86|0)); - $87 = HEAP32[(22688)>>2]|0; + $87 = HEAP32[(22992)>>2]|0; _glBufferData(34962,32768,($87|0),35048); - $88 = HEAP32[(21480)>>2]|0; + $88 = HEAP32[(21784)>>2]|0; _glEnableVertexAttribArray(($88|0)); - $89 = HEAP32[(21480)>>2]|0; + $89 = HEAP32[(21784)>>2]|0; _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); - _glGenBuffers(1,((22712)|0)); - $90 = HEAP32[(22712)>>2]|0; + _glGenBuffers(1,((23016)|0)); + $90 = HEAP32[(23016)>>2]|0; _glBindBuffer(34962,($90|0)); - $91 = HEAP32[(22692)>>2]|0; + $91 = HEAP32[(22996)>>2]|0; _glBufferData(34962,16384,($91|0),35048); - $92 = HEAP32[(21496)>>2]|0; + $92 = HEAP32[(21800)>>2]|0; _glEnableVertexAttribArray(($92|0)); - $93 = HEAP32[(21496)>>2]|0; + $93 = HEAP32[(21800)>>2]|0; _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); - _glGenBuffers(1,((22716)|0)); - $94 = HEAP32[(22716)>>2]|0; + _glGenBuffers(1,((23020)|0)); + $94 = HEAP32[(23020)>>2]|0; _glBindBuffer(34963,($94|0)); - $95 = HEAP32[(22696)>>2]|0; + $95 = HEAP32[(23000)>>2]|0; _glBufferData(34963,12288,($95|0),35044); - $96 = HEAP32[5346]|0; + $96 = HEAP32[5422]|0; $97 = ($96|0)==(0); if ($97) { - $99 = HEAP32[(22704)>>2]|0; - $100 = HEAP32[(22708)>>2]|0; - $101 = HEAP32[(22712)>>2]|0; - $102 = HEAP32[(22716)>>2]|0; + $99 = HEAP32[(23008)>>2]|0; + $100 = HEAP32[(23012)>>2]|0; + $101 = HEAP32[(23016)>>2]|0; + $102 = HEAP32[(23020)>>2]|0; HEAP32[$vararg_buffer17>>2] = $99; $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); HEAP32[$vararg_ptr20>>2] = $100; @@ -14671,16 +14675,16 @@ function _LoadDefaultBuffers() { HEAP32[$vararg_ptr22>>2] = $102; _TraceLog(0,8439,$vararg_buffer17); } else { - $98 = HEAP32[(22700)>>2]|0; + $98 = HEAP32[(23004)>>2]|0; HEAP32[$vararg_buffer14>>2] = $98; _TraceLog(0,8374,$vararg_buffer14); } - $103 = HEAP32[5346]|0; + $103 = HEAP32[5422]|0; $104 = ($103|0)==(0); if ($104) { STACKTOP = sp;return; } - $105 = HEAP32[5348]|0; + $105 = HEAP32[5424]|0; FUNCTION_TABLE_vi[$105 & 31](0); STACKTOP = sp;return; } @@ -14861,9 +14865,9 @@ function _IsMouseButtonPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (23889 + ($0)|0); + $1 = (24193 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (23892 + ($0)|0); + $3 = (24196 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); @@ -14875,9 +14879,9 @@ function _IsMouseButtonReleased($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (23889 + ($0)|0); + $1 = (24193 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (23892 + ($0)|0); + $3 = (24196 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(0); @@ -14898,7 +14902,7 @@ function _CloseWindow() { $vararg_buffer = sp; _UnloadDefaultFont(); _rlglClose(); - $0 = HEAP32[5265]|0; + $0 = HEAP32[5341]|0; _glfwDestroyWindow(($0|0)); _glfwTerminate(); _TraceLog(0,10283,$vararg_buffer); @@ -14909,9 +14913,9 @@ function _UnloadDefaultFont() { sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy = sp; - ;HEAP32[$$byval_copy>>2]=HEAP32[21100>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[21100+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[21100+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[21100+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[21100+16>>2]|0; + ;HEAP32[$$byval_copy>>2]=HEAP32[21404>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[21404+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[21404+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[21404+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[21404+16>>2]|0; _UnloadTexture($$byval_copy); - $0 = HEAP32[(21128)>>2]|0; + $0 = HEAP32[(21432)>>2]|0; _free($0); STACKTOP = sp;return; } @@ -14922,11 +14926,11 @@ function _rlglClose() { $vararg_buffer = sp; _UnloadDefaultShader(); _UnloadDefaultBuffers(); - _glDeleteTextures(1,(21412|0)); - $0 = HEAP32[5353]|0; + _glDeleteTextures(1,(21716|0)); + $0 = HEAP32[5429]|0; HEAP32[$vararg_buffer>>2] = $0; _TraceLog(0,10310,$vararg_buffer); - $1 = HEAP32[5383]|0; + $1 = HEAP32[5459]|0; _free($1); STACKTOP = sp;return; } @@ -14934,17 +14938,17 @@ function _UnloadDefaultShader() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; _glUseProgram(0); - $0 = HEAP32[5354]|0; + $0 = HEAP32[5430]|0; _glDeleteProgram(($0|0)); return; } function _UnloadDefaultBuffers() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5346]|0; + $0 = HEAP32[5422]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[5348]|0; + $2 = HEAP32[5424]|0; FUNCTION_TABLE_vi[$2 & 31](0); } _glDisableVertexAttribArray(0); @@ -14953,39 +14957,39 @@ function _UnloadDefaultBuffers() { _glDisableVertexAttribArray(3); _glBindBuffer(34962,0); _glBindBuffer(34963,0); - _glDeleteBuffers(1,((22608)|0)); - _glDeleteBuffers(1,((22612)|0)); - _glDeleteBuffers(1,((22656)|0)); - _glDeleteBuffers(1,((22660)|0)); - _glDeleteBuffers(1,((22704)|0)); - _glDeleteBuffers(1,((22708)|0)); - _glDeleteBuffers(1,((22712)|0)); - _glDeleteBuffers(1,((22716)|0)); - $3 = HEAP32[5346]|0; + _glDeleteBuffers(1,((22912)|0)); + _glDeleteBuffers(1,((22916)|0)); + _glDeleteBuffers(1,((22960)|0)); + _glDeleteBuffers(1,((22964)|0)); + _glDeleteBuffers(1,((23008)|0)); + _glDeleteBuffers(1,((23012)|0)); + _glDeleteBuffers(1,((23016)|0)); + _glDeleteBuffers(1,((23020)|0)); + $3 = HEAP32[5422]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[5349]|0; - FUNCTION_TABLE_vii[$5 & 63](1,(22604)); - $6 = HEAP32[5349]|0; - FUNCTION_TABLE_vii[$6 & 63](1,(22652)); - $7 = HEAP32[5349]|0; - FUNCTION_TABLE_vii[$7 & 63](1,(22700)); + $5 = HEAP32[5425]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(22908)); + $6 = HEAP32[5425]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(22956)); + $7 = HEAP32[5425]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(23004)); } - $8 = HEAP32[(22588)>>2]|0; + $8 = HEAP32[(22892)>>2]|0; _free($8); - $9 = HEAP32[(22596)>>2]|0; + $9 = HEAP32[(22900)>>2]|0; _free($9); - $10 = HEAP32[(22636)>>2]|0; + $10 = HEAP32[(22940)>>2]|0; _free($10); - $11 = HEAP32[(22644)>>2]|0; + $11 = HEAP32[(22948)>>2]|0; _free($11); - $12 = HEAP32[(22684)>>2]|0; + $12 = HEAP32[(22988)>>2]|0; _free($12); - $13 = HEAP32[(22688)>>2]|0; + $13 = HEAP32[(22992)>>2]|0; _free($13); - $14 = HEAP32[(22692)>>2]|0; + $14 = HEAP32[(22996)>>2]|0; _free($14); - $15 = HEAP32[(22696)>>2]|0; + $15 = HEAP32[(23000)>>2]|0; _free($15); return; } @@ -15025,16 +15029,16 @@ function _BeginDrawing() { STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $downscaleView$byval_copy = sp; $0 = (+_GetTime()); - HEAPF64[2621] = $0; - $1 = +HEAPF64[2604]; + HEAPF64[2659] = $0; + $1 = +HEAPF64[2642]; $2 = $0 - $1; - HEAPF64[2622] = $2; - HEAPF64[2604] = $0; + HEAPF64[2660] = $2; + HEAPF64[2642] = $0; _rlClearScreenBuffers(); _rlLoadIdentity(); - dest=$downscaleView$byval_copy; src=21156; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$downscaleView$byval_copy; src=21460; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($downscaleView$byval_copy)|0); - _rlMultMatrixf(22728); + _rlMultMatrixf(23032); STACKTOP = sp;return; } function _MatrixToFloat($0) { @@ -15043,53 +15047,53 @@ function _MatrixToFloat($0) { var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - HEAP32[5682] = $1; + HEAP32[5758] = $1; $2 = ((($0)) + 4|0); $3 = HEAP32[$2>>2]|0; - HEAP32[(22732)>>2] = $3; + HEAP32[(23036)>>2] = $3; $4 = ((($0)) + 8|0); $5 = HEAP32[$4>>2]|0; - HEAP32[(22736)>>2] = $5; + HEAP32[(23040)>>2] = $5; $6 = ((($0)) + 12|0); $7 = HEAP32[$6>>2]|0; - HEAP32[(22740)>>2] = $7; + HEAP32[(23044)>>2] = $7; $8 = ((($0)) + 16|0); $9 = HEAP32[$8>>2]|0; - HEAP32[(22744)>>2] = $9; + HEAP32[(23048)>>2] = $9; $10 = ((($0)) + 20|0); $11 = HEAP32[$10>>2]|0; - HEAP32[(22748)>>2] = $11; + HEAP32[(23052)>>2] = $11; $12 = ((($0)) + 24|0); $13 = HEAP32[$12>>2]|0; - HEAP32[(22752)>>2] = $13; + HEAP32[(23056)>>2] = $13; $14 = ((($0)) + 28|0); $15 = HEAP32[$14>>2]|0; - HEAP32[(22756)>>2] = $15; + HEAP32[(23060)>>2] = $15; $16 = ((($0)) + 32|0); $17 = HEAP32[$16>>2]|0; - HEAP32[(22760)>>2] = $17; + HEAP32[(23064)>>2] = $17; $18 = ((($0)) + 36|0); $19 = HEAP32[$18>>2]|0; - HEAP32[(22764)>>2] = $19; + HEAP32[(23068)>>2] = $19; $20 = ((($0)) + 40|0); $21 = HEAP32[$20>>2]|0; - HEAP32[(22768)>>2] = $21; + HEAP32[(23072)>>2] = $21; $22 = ((($0)) + 44|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(22772)>>2] = $23; + HEAP32[(23076)>>2] = $23; $24 = ((($0)) + 48|0); $25 = HEAP32[$24>>2]|0; - HEAP32[(22776)>>2] = $25; + HEAP32[(23080)>>2] = $25; $26 = ((($0)) + 52|0); $27 = HEAP32[$26>>2]|0; - HEAP32[(22780)>>2] = $27; + HEAP32[(23084)>>2] = $27; $28 = ((($0)) + 56|0); $29 = HEAP32[$28>>2]|0; - HEAP32[(22784)>>2] = $29; + HEAP32[(23088)>>2] = $29; $30 = ((($0)) + 60|0); $31 = HEAP32[$30>>2]|0; - HEAP32[(22788)>>2] = $31; - return (22728|0); + HEAP32[(23092)>>2] = $31; + return (23032|0); } function _rlMultMatrixf($0) { $0 = $0|0; @@ -15164,7 +15168,7 @@ function _rlMultMatrixf($0) { $47 = ((($0)) + 60|0); $48 = HEAP32[$47>>2]|0; HEAP32[$46>>2] = $48; - $49 = HEAP32[5312]|0; + $49 = HEAP32[5388]|0; dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$$byval_copy,$$byval_copy1); @@ -15178,15 +15182,15 @@ function _EndDrawing() { _SwapBuffers(); _PollInputEvents(); $0 = (+_GetTime()); - HEAPF64[2621] = $0; - $1 = +HEAPF64[2604]; + HEAPF64[2659] = $0; + $1 = +HEAPF64[2642]; $2 = $0 - $1; - HEAPF64[2623] = $2; - HEAPF64[2604] = $0; - $3 = +HEAPF64[2622]; + HEAPF64[2661] = $2; + HEAPF64[2642] = $0; + $3 = +HEAPF64[2660]; $4 = $2 + $3; - HEAPF64[2624] = $4; - $5 = +HEAPF64[2601]; + HEAPF64[2662] = $4; + $5 = +HEAPF64[2639]; $6 = $4 < $5; if (!($6)) { return; @@ -15196,13 +15200,13 @@ function _EndDrawing() { $9 = $8; _Wait($9); $10 = (+_GetTime()); - HEAPF64[2621] = $10; - $11 = +HEAPF64[2604]; + HEAPF64[2659] = $10; + $11 = +HEAPF64[2642]; $12 = $10 - $11; - HEAPF64[2604] = $10; - $13 = +HEAPF64[2624]; + HEAPF64[2642] = $10; + $13 = +HEAPF64[2662]; $14 = $12 + $13; - HEAPF64[2624] = $14; + HEAPF64[2662] = $14; return; } function _rlglDraw() { @@ -15215,7 +15219,7 @@ function _rlglDraw() { function _SwapBuffers() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5265]|0; + $0 = HEAP32[5341]|0; _glfwSwapBuffers(($0|0)); return; } @@ -15231,20 +15235,20 @@ function _PollInputEvents() { _UpdateGestures(); HEAP32[741] = -1; HEAP32[743] = -1; - HEAP32[5698] = 0; - $3 = HEAP32[5265]|0; + HEAP32[5774] = 0; + $3 = HEAP32[5341]|0; _glfwGetCursorPos(($3|0),($0|0),($1|0)); $4 = +HEAPF64[$0>>3]; $5 = $4; - HEAPF32[5200] = $5; + HEAPF32[5276] = $5; $6 = +HEAPF64[$1>>3]; $7 = $6; - HEAPF32[(20804)>>2] = $7; - _memcpy((24407|0),(23895|0),512)|0; - ;HEAP8[23892>>0]=HEAP8[23889>>0]|0;HEAP8[23892+1>>0]=HEAP8[23889+1>>0]|0;HEAP8[23892+2>>0]=HEAP8[23889+2>>0]|0; - $8 = HEAP32[5681]|0; - HEAP32[5268] = $8; - HEAP32[5681] = 0; + HEAPF32[(21108)>>2] = $7; + _memcpy((24711|0),(24199|0),512)|0; + ;HEAP8[24196>>0]=HEAP8[24193>>0]|0;HEAP8[24196+1>>0]=HEAP8[24193+1>>0]|0;HEAP8[24196+2>>0]=HEAP8[24193+2>>0]|0; + $8 = HEAP32[5757]|0; + HEAP32[5344] = $8; + HEAP32[5757] = 0; $9 = (_emscripten_get_num_gamepads()|0); $10 = ($9|0)>(0); if (!($10)) { @@ -15254,8 +15258,8 @@ function _PollInputEvents() { $12 = ((($2)) + 8|0); $$05160 = 0; while(1) { - $scevgep = (24919 + ($$05160<<5)|0); - $scevgep67 = (25047 + ($$05160<<5)|0); + $scevgep = (25223 + ($$05160<<5)|0); + $scevgep67 = (25351 + ($$05160<<5)|0); dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); $14 = ($13|0)==(0); @@ -15269,7 +15273,7 @@ function _PollInputEvents() { $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); $22 = HEAP32[$21>>2]|0; $23 = ($22|0)==(1); - $24 = ((25047 + ($$05160<<5)|0) + ($$04857)|0); + $24 = ((25351 + ($$05160<<5)|0) + ($$04857)|0); if ($23) { HEAP8[$24>>0] = 1; HEAP32[743] = $$04857; @@ -15296,7 +15300,7 @@ function _PollInputEvents() { $29 = (((($2)) + 16|0) + ($$058<<3)|0); $30 = +HEAPF64[$29>>3]; $31 = $30; - $32 = ((22796 + ($$05160<<5)|0) + ($$058<<2)|0); + $32 = ((23100 + ($$05160<<5)|0) + ($$058<<2)|0); HEAPF32[$32>>2] = $31; $33 = (($$058) + 1)|0; $34 = ($33|0)<($20|0); @@ -15312,7 +15316,7 @@ function _PollInputEvents() { } else { $$lcssa = $18; } - HEAP32[5698] = $$lcssa; + HEAP32[5774] = $$lcssa; } $37 = (($$05160) + 1)|0; $38 = ($37|0)<($9|0); @@ -15353,87 +15357,87 @@ function _UpdateDefaultBuffers() { var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5644]|0; + $0 = HEAP32[5720]|0; $1 = ($0|0)>(0); if ($1) { - $2 = HEAP32[5346]|0; + $2 = HEAP32[5422]|0; $3 = ($2|0)==(0); if (!($3)) { - $4 = HEAP32[5348]|0; - $5 = HEAP32[(22604)>>2]|0; + $4 = HEAP32[5424]|0; + $5 = HEAP32[(22908)>>2]|0; FUNCTION_TABLE_vi[$4 & 31]($5); } - $6 = HEAP32[(22608)>>2]|0; + $6 = HEAP32[(22912)>>2]|0; _glBindBuffer(34962,($6|0)); - $7 = HEAP32[5644]|0; + $7 = HEAP32[5720]|0; $8 = ($7*12)|0; - $9 = HEAP32[(22588)>>2]|0; + $9 = HEAP32[(22892)>>2]|0; _glBufferSubData(34962,0,($8|0),($9|0)); - $10 = HEAP32[(22612)>>2]|0; + $10 = HEAP32[(22916)>>2]|0; _glBindBuffer(34962,($10|0)); - $11 = HEAP32[(22584)>>2]|0; + $11 = HEAP32[(22888)>>2]|0; $12 = $11 << 2; - $13 = HEAP32[(22596)>>2]|0; + $13 = HEAP32[(22900)>>2]|0; _glBufferSubData(34962,0,($12|0),($13|0)); } - $14 = HEAP32[5656]|0; + $14 = HEAP32[5732]|0; $15 = ($14|0)>(0); if ($15) { - $16 = HEAP32[5346]|0; + $16 = HEAP32[5422]|0; $17 = ($16|0)==(0); if (!($17)) { - $18 = HEAP32[5348]|0; - $19 = HEAP32[(22652)>>2]|0; + $18 = HEAP32[5424]|0; + $19 = HEAP32[(22956)>>2]|0; FUNCTION_TABLE_vi[$18 & 31]($19); } - $20 = HEAP32[(22656)>>2]|0; + $20 = HEAP32[(22960)>>2]|0; _glBindBuffer(34962,($20|0)); - $21 = HEAP32[5656]|0; + $21 = HEAP32[5732]|0; $22 = ($21*12)|0; - $23 = HEAP32[(22636)>>2]|0; + $23 = HEAP32[(22940)>>2]|0; _glBufferSubData(34962,0,($22|0),($23|0)); - $24 = HEAP32[(22660)>>2]|0; + $24 = HEAP32[(22964)>>2]|0; _glBindBuffer(34962,($24|0)); - $25 = HEAP32[(22632)>>2]|0; + $25 = HEAP32[(22936)>>2]|0; $26 = $25 << 2; - $27 = HEAP32[(22644)>>2]|0; + $27 = HEAP32[(22948)>>2]|0; _glBufferSubData(34962,0,($26|0),($27|0)); } - $28 = HEAP32[5668]|0; + $28 = HEAP32[5744]|0; $29 = ($28|0)>(0); if ($29) { - $30 = HEAP32[5346]|0; + $30 = HEAP32[5422]|0; $31 = ($30|0)==(0); if (!($31)) { - $32 = HEAP32[5348]|0; - $33 = HEAP32[(22700)>>2]|0; + $32 = HEAP32[5424]|0; + $33 = HEAP32[(23004)>>2]|0; FUNCTION_TABLE_vi[$32 & 31]($33); } - $34 = HEAP32[(22704)>>2]|0; + $34 = HEAP32[(23008)>>2]|0; _glBindBuffer(34962,($34|0)); - $35 = HEAP32[5668]|0; + $35 = HEAP32[5744]|0; $36 = ($35*12)|0; - $37 = HEAP32[(22684)>>2]|0; + $37 = HEAP32[(22988)>>2]|0; _glBufferSubData(34962,0,($36|0),($37|0)); - $38 = HEAP32[(22708)>>2]|0; + $38 = HEAP32[(23012)>>2]|0; _glBindBuffer(34962,($38|0)); - $39 = HEAP32[5668]|0; + $39 = HEAP32[5744]|0; $40 = $39 << 3; - $41 = HEAP32[(22688)>>2]|0; + $41 = HEAP32[(22992)>>2]|0; _glBufferSubData(34962,0,($40|0),($41|0)); - $42 = HEAP32[(22712)>>2]|0; + $42 = HEAP32[(23016)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[5668]|0; + $43 = HEAP32[5744]|0; $44 = $43 << 2; - $45 = HEAP32[(22692)>>2]|0; + $45 = HEAP32[(22996)>>2]|0; _glBufferSubData(34962,0,($44|0),($45|0)); } - $46 = HEAP32[5346]|0; + $46 = HEAP32[5422]|0; $47 = ($46|0)==(0); if ($47) { return; } - $48 = HEAP32[5348]|0; + $48 = HEAP32[5424]|0; FUNCTION_TABLE_vi[$48 & 31](0); return; } @@ -15451,9 +15455,9 @@ function _DrawDefaultBuffers() { $0 = sp + 128|0; $1 = sp + 64|0; $2 = sp; - dest=$0; src=21252; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$1; src=21316; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $3 = HEAP32[5731]|0; + dest=$0; src=21556; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=21620; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[5807]|0; $4 = ($3|0)!=(0); $$ = $4 ? 2 : 1; $$02932 = 0; @@ -15463,134 +15467,134 @@ function _DrawDefaultBuffers() { dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); } - $8 = HEAP32[5644]|0; + $8 = HEAP32[5720]|0; $9 = ($8|0)>(0); - $10 = HEAP32[5656]|0; + $10 = HEAP32[5732]|0; $11 = ($10|0)>(0); $or$cond = $9 | $11; - $12 = HEAP32[5668]|0; + $12 = HEAP32[5744]|0; $13 = ($12|0)>(0); $or$cond3 = $or$cond | $13; if ($or$cond3) { - $14 = HEAP32[5368]|0; + $14 = HEAP32[5444]|0; _glUseProgram(($14|0)); - dest=$modelview$byval_copy; src=21316; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy2; src=21252; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy; src=21620; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=21556; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); - $15 = HEAP32[(21500)>>2]|0; + $15 = HEAP32[(21804)>>2]|0; dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); $16 = (_MatrixToFloat($$byval_copy2)|0); _glUniformMatrix4fv(($15|0),1,0,($16|0)); - $17 = HEAP32[(21504)>>2]|0; + $17 = HEAP32[(21808)>>2]|0; _glUniform4f(($17|0),1.0,1.0,1.0,1.0); - $18 = HEAP32[(21516)>>2]|0; + $18 = HEAP32[(21820)>>2]|0; _glUniform1i(($18|0),0); } - $19 = HEAP32[5644]|0; + $19 = HEAP32[5720]|0; $20 = ($19|0)>(0); if ($20) { - $21 = HEAP32[5353]|0; + $21 = HEAP32[5429]|0; _glBindTexture(3553,($21|0)); - $22 = HEAP32[5346]|0; + $22 = HEAP32[5422]|0; $23 = ($22|0)==(0); if ($23) { - $26 = HEAP32[(22608)>>2]|0; + $26 = HEAP32[(22912)>>2]|0; _glBindBuffer(34962,($26|0)); - $27 = HEAP32[(21476)>>2]|0; + $27 = HEAP32[(21780)>>2]|0; _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); - $28 = HEAP32[(21476)>>2]|0; + $28 = HEAP32[(21780)>>2]|0; _glEnableVertexAttribArray(($28|0)); - $29 = HEAP32[(22612)>>2]|0; + $29 = HEAP32[(22916)>>2]|0; _glBindBuffer(34962,($29|0)); - $30 = HEAP32[(21496)>>2]|0; + $30 = HEAP32[(21800)>>2]|0; _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); - $31 = HEAP32[(21496)>>2]|0; + $31 = HEAP32[(21800)>>2]|0; _glEnableVertexAttribArray(($31|0)); } else { - $24 = HEAP32[5348]|0; - $25 = HEAP32[(22604)>>2]|0; + $24 = HEAP32[5424]|0; + $25 = HEAP32[(22908)>>2]|0; FUNCTION_TABLE_vi[$24 & 31]($25); } - $32 = HEAP32[5644]|0; + $32 = HEAP32[5720]|0; _glDrawArrays(1,0,($32|0)); - $33 = HEAP32[5346]|0; + $33 = HEAP32[5422]|0; $34 = ($33|0)==(0); if ($34) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $35 = HEAP32[5656]|0; + $35 = HEAP32[5732]|0; $36 = ($35|0)>(0); if ($36) { - $37 = HEAP32[5353]|0; + $37 = HEAP32[5429]|0; _glBindTexture(3553,($37|0)); - $38 = HEAP32[5346]|0; + $38 = HEAP32[5422]|0; $39 = ($38|0)==(0); if ($39) { - $42 = HEAP32[(22656)>>2]|0; + $42 = HEAP32[(22960)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[(21476)>>2]|0; + $43 = HEAP32[(21780)>>2]|0; _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); - $44 = HEAP32[(21476)>>2]|0; + $44 = HEAP32[(21780)>>2]|0; _glEnableVertexAttribArray(($44|0)); - $45 = HEAP32[(22660)>>2]|0; + $45 = HEAP32[(22964)>>2]|0; _glBindBuffer(34962,($45|0)); - $46 = HEAP32[(21496)>>2]|0; + $46 = HEAP32[(21800)>>2]|0; _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); - $47 = HEAP32[(21496)>>2]|0; + $47 = HEAP32[(21800)>>2]|0; _glEnableVertexAttribArray(($47|0)); } else { - $40 = HEAP32[5348]|0; - $41 = HEAP32[(22652)>>2]|0; + $40 = HEAP32[5424]|0; + $41 = HEAP32[(22956)>>2]|0; FUNCTION_TABLE_vi[$40 & 31]($41); } - $48 = HEAP32[5656]|0; + $48 = HEAP32[5732]|0; _glDrawArrays(4,0,($48|0)); - $49 = HEAP32[5346]|0; + $49 = HEAP32[5422]|0; $50 = ($49|0)==(0); if ($50) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $51 = HEAP32[5668]|0; + $51 = HEAP32[5744]|0; $52 = ($51|0)>(0); if ($52) { - $53 = HEAP32[5346]|0; + $53 = HEAP32[5422]|0; $54 = ($53|0)==(0); if ($54) { - $57 = HEAP32[(22704)>>2]|0; + $57 = HEAP32[(23008)>>2]|0; _glBindBuffer(34962,($57|0)); - $58 = HEAP32[(21476)>>2]|0; + $58 = HEAP32[(21780)>>2]|0; _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); - $59 = HEAP32[(21476)>>2]|0; + $59 = HEAP32[(21780)>>2]|0; _glEnableVertexAttribArray(($59|0)); - $60 = HEAP32[(22708)>>2]|0; + $60 = HEAP32[(23012)>>2]|0; _glBindBuffer(34962,($60|0)); - $61 = HEAP32[(21480)>>2]|0; + $61 = HEAP32[(21784)>>2]|0; _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); - $62 = HEAP32[(21480)>>2]|0; + $62 = HEAP32[(21784)>>2]|0; _glEnableVertexAttribArray(($62|0)); - $63 = HEAP32[(22712)>>2]|0; + $63 = HEAP32[(23016)>>2]|0; _glBindBuffer(34962,($63|0)); - $64 = HEAP32[(21496)>>2]|0; + $64 = HEAP32[(21800)>>2]|0; _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); - $65 = HEAP32[(21496)>>2]|0; + $65 = HEAP32[(21800)>>2]|0; _glEnableVertexAttribArray(($65|0)); - $66 = HEAP32[(22716)>>2]|0; + $66 = HEAP32[(23020)>>2]|0; _glBindBuffer(34963,($66|0)); } else { - $55 = HEAP32[5348]|0; - $56 = HEAP32[(22700)>>2]|0; + $55 = HEAP32[5424]|0; + $56 = HEAP32[(23004)>>2]|0; FUNCTION_TABLE_vi[$55 & 31]($56); } - $67 = HEAP32[5384]|0; + $67 = HEAP32[5460]|0; $68 = ($67|0)>(0); if ($68) { $$02830 = 0;$$031 = 0; while(1) { - $71 = HEAP32[5383]|0; + $71 = HEAP32[5459]|0; $72 = (($71) + (($$031*144)|0)|0); $73 = HEAP32[$72>>2]|0; $74 = (($73|0) / 4)&-1; @@ -15601,14 +15605,14 @@ function _DrawDefaultBuffers() { $78 = $$02830 << 1; $79 = $78; _glDrawElements(4,($75|0),5123,($79|0)); - $80 = HEAP32[5383]|0; + $80 = HEAP32[5459]|0; $81 = (($80) + (($$031*144)|0)|0); $82 = HEAP32[$81>>2]|0; $83 = (($82|0) / 4)&-1; $84 = ($83*6)|0; $85 = (($84) + ($$02830))|0; $86 = (($$031) + 1)|0; - $87 = HEAP32[5384]|0; + $87 = HEAP32[5460]|0; $88 = ($86|0)<($87|0); if ($88) { $$02830 = $85;$$031 = $86; @@ -15617,7 +15621,7 @@ function _DrawDefaultBuffers() { } } } - $69 = HEAP32[5346]|0; + $69 = HEAP32[5422]|0; $70 = ($69|0)==(0); if ($70) { _glBindBuffer(34962,0); @@ -15625,10 +15629,10 @@ function _DrawDefaultBuffers() { } _glBindTexture(3553,0); } - $89 = HEAP32[5346]|0; + $89 = HEAP32[5422]|0; $90 = ($89|0)==(0); if (!($90)) { - $91 = HEAP32[5348]|0; + $91 = HEAP32[5424]|0; FUNCTION_TABLE_vi[$91 & 31](0); } _glUseProgram(0); @@ -15640,22 +15644,22 @@ function _DrawDefaultBuffers() { break; } } - HEAP32[5384] = 1; - $5 = HEAP32[5353]|0; - $6 = HEAP32[5383]|0; + HEAP32[5460] = 1; + $5 = HEAP32[5429]|0; + $6 = HEAP32[5459]|0; $7 = ((($6)) + 8|0); HEAP32[$7>>2] = $5; HEAP32[$6>>2] = 0; - HEAP32[5644] = 0; - HEAP32[(22584)>>2] = 0; - HEAP32[5656] = 0; - HEAP32[(22632)>>2] = 0; - HEAP32[5668] = 0; - HEAP32[(22676)>>2] = 0; - HEAP32[(22680)>>2] = 0; + HEAP32[5720] = 0; + HEAP32[(22888)>>2] = 0; + HEAP32[5732] = 0; + HEAP32[(22936)>>2] = 0; + HEAP32[5744] = 0; + HEAP32[(22980)>>2] = 0; + HEAP32[(22984)>>2] = 0; HEAPF32[744] = -1.0; - dest=21252; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=21316; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=21556; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=21620; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _SetStereoView($0,$1,$2) { @@ -15670,17 +15674,17 @@ function _SetStereoView($0,$1,$2) { $3 = sp; $4 = sp + 128|0; dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $5 = HEAP32[5642]|0; + $5 = HEAP32[5718]|0; $6 = Math_imul($5, $0)|0; $7 = (($6|0) / 2)&-1; $8 = (($5|0) / 2)&-1; - $9 = HEAP32[5643]|0; + $9 = HEAP32[5719]|0; _rlViewport($7,0,$8,$9); - $10 = (23156 + ($0<<6)|0); + $10 = (23460 + ($0<<6)|0); dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy3); - $11 = (23028 + ($0<<6)|0); + $11 = (23332 + ($0<<6)|0); dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetMatrixModelview($$byval_copy3); @@ -15692,14 +15696,14 @@ function _SetMatrixModelview($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=21316; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=21620; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _SetMatrixProjection($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=21252; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=21556; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _rlPushMatrix() { @@ -15707,43 +15711,43 @@ function _rlPushMatrix() { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - $0 = HEAP32[5821]|0; + $0 = HEAP32[5897]|0; $1 = ($0|0)==(15); if ($1) { HEAP32[$vararg_buffer>>2] = 16; _TraceLog(1,10425,$vararg_buffer); } - $2 = HEAP32[5821]|0; - $3 = (21544 + ($2<<6)|0); - $4 = HEAP32[5312]|0; + $2 = HEAP32[5897]|0; + $3 = (21848 + ($2<<6)|0); + $4 = HEAP32[5388]|0; dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _rlLoadIdentity(); - $5 = HEAP32[5821]|0; + $5 = HEAP32[5897]|0; $6 = (($5) + 1)|0; - HEAP32[5821] = $6; - $7 = HEAP32[5345]|0; + HEAP32[5897] = $6; + $7 = HEAP32[5421]|0; $8 = ($7|0)==(5888); if (!($8)) { STACKTOP = sp;return; } - HEAP32[5822] = 1; + HEAP32[5898] = 1; STACKTOP = sp;return; } function _rlPopMatrix() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5821]|0; + $0 = HEAP32[5897]|0; $1 = ($0|0)>(0); if (!($1)) { return; } - $2 = HEAP32[5821]|0; + $2 = HEAP32[5897]|0; $3 = (($2) + -1)|0; - $4 = (21544 + ($3<<6)|0); - $5 = HEAP32[5312]|0; + $4 = (21848 + ($3<<6)|0); + $5 = HEAP32[5388]|0; _memmove(($5|0),($4|0),64)|0; $6 = (($2) + -1)|0; - HEAP32[5821] = $6; + HEAP32[5897] = $6; return; } function _IsFileExtension($0,$1) { @@ -15776,7 +15780,7 @@ function _rlTranslatef($0,$1,$2) { $4 = sp; _MatrixTranslate($3,$0,$1,$2); _MatrixTranspose($3); - $5 = HEAP32[5312]|0; + $5 = HEAP32[5388]|0; dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy1); @@ -15809,7 +15813,7 @@ function _rlRotatef($0,$1,$2,$3) { _MatrixRotate($6,$$byval_copy2,$10); dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixTranspose($4); - $11 = HEAP32[5312]|0; + $11 = HEAP32[5388]|0; dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); @@ -15820,7 +15824,7 @@ function _rlBegin($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[5385] = $0; + HEAP32[5461] = $0; return; } function _rlEnd() { @@ -15836,21 +15840,21 @@ function _rlEnd() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $$byval_copy = sp; - $0 = HEAP32[5822]|0; + $0 = HEAP32[5898]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[5823]|0; + $2 = HEAP32[5899]|0; $3 = ($2|0)>(0); if ($3) { $$03956 = 0; while(1) { - $6 = HEAP32[5382]|0; + $6 = HEAP32[5458]|0; $7 = (($6) + (($$03956*12)|0)|0); - $8 = HEAP32[5312]|0; + $8 = HEAP32[5388]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _VectorTransform($7,$$byval_copy); $9 = (($$03956) + 1)|0; - $5 = HEAP32[5823]|0; + $5 = HEAP32[5899]|0; $10 = ($9|0)<($5|0); if ($10) { $$03956 = $9; @@ -15858,12 +15862,12 @@ function _rlEnd() { break; } } - HEAP32[5822] = 0; + HEAP32[5898] = 0; $4 = ($5|0)>(0); if ($4) { $$04154 = 0; while(1) { - $11 = HEAP32[5382]|0; + $11 = HEAP32[5458]|0; $12 = (($11) + (($$04154*12)|0)|0); $13 = +HEAPF32[$12>>2]; $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); @@ -15872,7 +15876,7 @@ function _rlEnd() { $17 = +HEAPF32[$16>>2]; _rlVertex3f($13,$15,$17); $18 = (($$04154) + 1)|0; - $19 = HEAP32[5823]|0; + $19 = HEAP32[5899]|0; $20 = ($18|0)<($19|0); if ($20) { $$04154 = $18; @@ -15882,15 +15886,15 @@ function _rlEnd() { } } } else { - HEAP32[5822] = 0; + HEAP32[5898] = 0; } - HEAP32[5823] = 0; + HEAP32[5899] = 0; } - $21 = HEAP32[5385]|0; + $21 = HEAP32[5461]|0; switch ($21|0) { case 1: { - $22 = HEAP32[5644]|0; - $23 = HEAP32[(22584)>>2]|0; + $22 = HEAP32[5720]|0; + $23 = HEAP32[(22888)>>2]|0; $24 = ($22|0)==($23|0); if ($24) { $148 = +HEAPF32[744]; @@ -15909,16 +15913,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $27 = HEAP32[(22596)>>2]|0; - $28 = HEAP32[(22584)>>2]|0; + $27 = HEAP32[(22900)>>2]|0; + $28 = HEAP32[(22888)>>2]|0; $29 = $28 << 2; $30 = (($29) + -4)|0; $31 = (($27) + ($30)|0); $32 = HEAP8[$31>>0]|0; $33 = (($27) + ($29)|0); HEAP8[$33>>0] = $32; - $34 = HEAP32[(22596)>>2]|0; - $35 = HEAP32[(22584)>>2]|0; + $34 = HEAP32[(22900)>>2]|0; + $35 = HEAP32[(22888)>>2]|0; $36 = $35 << 2; $37 = (($36) + -3)|0; $38 = (($34) + ($37)|0); @@ -15926,8 +15930,8 @@ function _rlEnd() { $40 = $36 | 1; $41 = (($34) + ($40)|0); HEAP8[$41>>0] = $39; - $42 = HEAP32[(22596)>>2]|0; - $43 = HEAP32[(22584)>>2]|0; + $42 = HEAP32[(22900)>>2]|0; + $43 = HEAP32[(22888)>>2]|0; $44 = $43 << 2; $45 = (($44) + -2)|0; $46 = (($42) + ($45)|0); @@ -15935,8 +15939,8 @@ function _rlEnd() { $48 = $44 | 2; $49 = (($42) + ($48)|0); HEAP8[$49>>0] = $47; - $50 = HEAP32[(22596)>>2]|0; - $51 = HEAP32[(22584)>>2]|0; + $50 = HEAP32[(22900)>>2]|0; + $51 = HEAP32[(22888)>>2]|0; $52 = $51 << 2; $53 = (($52) + -1)|0; $54 = (($50) + ($53)|0); @@ -15944,9 +15948,9 @@ function _rlEnd() { $56 = $52 | 3; $57 = (($50) + ($56)|0); HEAP8[$57>>0] = $55; - $58 = HEAP32[(22584)>>2]|0; + $58 = HEAP32[(22888)>>2]|0; $59 = (($58) + 1)|0; - HEAP32[(22584)>>2] = $59; + HEAP32[(22888)>>2] = $59; $60 = (($$04347) + 1)|0; $exitcond = ($60|0)==($25|0); if ($exitcond) { @@ -15962,8 +15966,8 @@ function _rlEnd() { break; } case 4: { - $61 = HEAP32[5656]|0; - $62 = HEAP32[(22632)>>2]|0; + $61 = HEAP32[5732]|0; + $62 = HEAP32[(22936)>>2]|0; $63 = ($61|0)==($62|0); if ($63) { $148 = +HEAPF32[744]; @@ -15982,16 +15986,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $66 = HEAP32[(22644)>>2]|0; - $67 = HEAP32[(22632)>>2]|0; + $66 = HEAP32[(22948)>>2]|0; + $67 = HEAP32[(22936)>>2]|0; $68 = $67 << 2; $69 = (($68) + -4)|0; $70 = (($66) + ($69)|0); $71 = HEAP8[$70>>0]|0; $72 = (($66) + ($68)|0); HEAP8[$72>>0] = $71; - $73 = HEAP32[(22644)>>2]|0; - $74 = HEAP32[(22632)>>2]|0; + $73 = HEAP32[(22948)>>2]|0; + $74 = HEAP32[(22936)>>2]|0; $75 = $74 << 2; $76 = (($75) + -3)|0; $77 = (($73) + ($76)|0); @@ -15999,8 +16003,8 @@ function _rlEnd() { $79 = $75 | 1; $80 = (($73) + ($79)|0); HEAP8[$80>>0] = $78; - $81 = HEAP32[(22644)>>2]|0; - $82 = HEAP32[(22632)>>2]|0; + $81 = HEAP32[(22948)>>2]|0; + $82 = HEAP32[(22936)>>2]|0; $83 = $82 << 2; $84 = (($83) + -2)|0; $85 = (($81) + ($84)|0); @@ -16008,8 +16012,8 @@ function _rlEnd() { $87 = $83 | 2; $88 = (($81) + ($87)|0); HEAP8[$88>>0] = $86; - $89 = HEAP32[(22644)>>2]|0; - $90 = HEAP32[(22632)>>2]|0; + $89 = HEAP32[(22948)>>2]|0; + $90 = HEAP32[(22936)>>2]|0; $91 = $90 << 2; $92 = (($91) + -1)|0; $93 = (($89) + ($92)|0); @@ -16017,9 +16021,9 @@ function _rlEnd() { $95 = $91 | 3; $96 = (($89) + ($95)|0); HEAP8[$96>>0] = $94; - $97 = HEAP32[(22632)>>2]|0; + $97 = HEAP32[(22936)>>2]|0; $98 = (($97) + 1)|0; - HEAP32[(22632)>>2] = $98; + HEAP32[(22936)>>2] = $98; $99 = (($$04248) + 1)|0; $exitcond60 = ($99|0)==($64|0); if ($exitcond60) { @@ -16035,8 +16039,8 @@ function _rlEnd() { break; } case 7: { - $100 = HEAP32[5668]|0; - $101 = HEAP32[(22680)>>2]|0; + $100 = HEAP32[5744]|0; + $101 = HEAP32[(22984)>>2]|0; $102 = ($100|0)==($101|0); if (!($102)) { $103 = (($100) - ($101))|0; @@ -16044,16 +16048,16 @@ function _rlEnd() { if ($104) { $$04052 = 0; while(1) { - $105 = HEAP32[(22692)>>2]|0; - $106 = HEAP32[(22680)>>2]|0; + $105 = HEAP32[(22996)>>2]|0; + $106 = HEAP32[(22984)>>2]|0; $107 = $106 << 2; $108 = (($107) + -4)|0; $109 = (($105) + ($108)|0); $110 = HEAP8[$109>>0]|0; $111 = (($105) + ($107)|0); HEAP8[$111>>0] = $110; - $112 = HEAP32[(22692)>>2]|0; - $113 = HEAP32[(22680)>>2]|0; + $112 = HEAP32[(22996)>>2]|0; + $113 = HEAP32[(22984)>>2]|0; $114 = $113 << 2; $115 = (($114) + -3)|0; $116 = (($112) + ($115)|0); @@ -16061,8 +16065,8 @@ function _rlEnd() { $118 = $114 | 1; $119 = (($112) + ($118)|0); HEAP8[$119>>0] = $117; - $120 = HEAP32[(22692)>>2]|0; - $121 = HEAP32[(22680)>>2]|0; + $120 = HEAP32[(22996)>>2]|0; + $121 = HEAP32[(22984)>>2]|0; $122 = $121 << 2; $123 = (($122) + -2)|0; $124 = (($120) + ($123)|0); @@ -16070,8 +16074,8 @@ function _rlEnd() { $126 = $122 | 2; $127 = (($120) + ($126)|0); HEAP8[$127>>0] = $125; - $128 = HEAP32[(22692)>>2]|0; - $129 = HEAP32[(22680)>>2]|0; + $128 = HEAP32[(22996)>>2]|0; + $129 = HEAP32[(22984)>>2]|0; $130 = $129 << 2; $131 = (($130) + -1)|0; $132 = (($128) + ($131)|0); @@ -16079,9 +16083,9 @@ function _rlEnd() { $134 = $130 | 3; $135 = (($128) + ($134)|0); HEAP8[$135>>0] = $133; - $136 = HEAP32[(22680)>>2]|0; + $136 = HEAP32[(22984)>>2]|0; $137 = (($136) + 1)|0; - HEAP32[(22680)>>2] = $137; + HEAP32[(22984)>>2] = $137; $138 = (($$04052) + 1)|0; $exitcond63 = ($138|0)==($103|0); if ($exitcond63) { @@ -16092,8 +16096,8 @@ function _rlEnd() { } } } - $139 = HEAP32[5668]|0; - $140 = HEAP32[(22676)>>2]|0; + $139 = HEAP32[5744]|0; + $140 = HEAP32[(22980)>>2]|0; $141 = ($139|0)>($140|0); if (!($141)) { $148 = +HEAPF32[744]; @@ -16101,8 +16105,8 @@ function _rlEnd() { HEAPF32[744] = $149; STACKTOP = sp;return; } - $142 = HEAP32[(22688)>>2]|0; - $$promoted = HEAP32[(22676)>>2]|0; + $142 = HEAP32[(22992)>>2]|0; + $$promoted = HEAP32[(22980)>>2]|0; $143 = $$promoted << 1; $scevgep = (($142) + ($143<<2)|0); $144 = (($139) - ($140))|0; @@ -16110,7 +16114,7 @@ function _rlEnd() { _memset(($scevgep|0),0,($145|0))|0; $146 = (($139) + ($$promoted))|0; $147 = (($146) - ($140))|0; - HEAP32[(22676)>>2] = $147; + HEAP32[(22980)>>2] = $147; $148 = +HEAPF32[744]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[744] = $149; @@ -16137,11 +16141,11 @@ function _rlVertex3f($0,$1,$2) { $vararg_buffer3 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; - $3 = HEAP32[5822]|0; + $3 = HEAP32[5898]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[5382]|0; - $6 = HEAP32[5823]|0; + $5 = HEAP32[5458]|0; + $6 = HEAP32[5899]|0; $7 = (($5) + (($6*12)|0)|0); HEAPF32[$7>>2] = $0; $8 = (((($5) + (($6*12)|0)|0)) + 4|0); @@ -16149,16 +16153,16 @@ function _rlVertex3f($0,$1,$2) { $9 = (((($5) + (($6*12)|0)|0)) + 8|0); HEAPF32[$9>>2] = $2; $10 = (($6) + 1)|0; - HEAP32[5823] = $10; + HEAP32[5899] = $10; STACKTOP = sp;return; } - $11 = HEAP32[5385]|0; + $11 = HEAP32[5461]|0; switch ($11|0) { case 1: { - $12 = HEAP32[5644]|0; + $12 = HEAP32[5720]|0; $13 = ($12|0)<(2048); if ($13) { - $14 = HEAP32[(22588)>>2]|0; + $14 = HEAP32[(22892)>>2]|0; $15 = ($12*3)|0; $16 = (($14) + ($15<<2)|0); HEAPF32[$16>>2] = $0; @@ -16169,7 +16173,7 @@ function _rlVertex3f($0,$1,$2) { $20 = (($14) + ($19<<2)|0); HEAPF32[$20>>2] = $2; $21 = (($12) + 1)|0; - HEAP32[5644] = $21; + HEAP32[5720] = $21; STACKTOP = sp;return; } else { _TraceLog(1,10463,$vararg_buffer); @@ -16178,10 +16182,10 @@ function _rlVertex3f($0,$1,$2) { break; } case 4: { - $22 = HEAP32[5656]|0; + $22 = HEAP32[5732]|0; $23 = ($22|0)<(6144); if ($23) { - $24 = HEAP32[(22636)>>2]|0; + $24 = HEAP32[(22940)>>2]|0; $25 = ($22*3)|0; $26 = (($24) + ($25<<2)|0); HEAPF32[$26>>2] = $0; @@ -16192,7 +16196,7 @@ function _rlVertex3f($0,$1,$2) { $30 = (($24) + ($29<<2)|0); HEAPF32[$30>>2] = $2; $31 = (($22) + 1)|0; - HEAP32[5656] = $31; + HEAP32[5732] = $31; STACKTOP = sp;return; } else { _TraceLog(1,10488,$vararg_buffer1); @@ -16201,10 +16205,10 @@ function _rlVertex3f($0,$1,$2) { break; } case 7: { - $32 = HEAP32[5668]|0; + $32 = HEAP32[5744]|0; $33 = ($32|0)<(4096); if ($33) { - $34 = HEAP32[(22684)>>2]|0; + $34 = HEAP32[(22988)>>2]|0; $35 = ($32*3)|0; $36 = (($34) + ($35<<2)|0); HEAPF32[$36>>2] = $0; @@ -16215,9 +16219,9 @@ function _rlVertex3f($0,$1,$2) { $40 = (($34) + ($39<<2)|0); HEAPF32[$40>>2] = $2; $41 = (($32) + 1)|0; - HEAP32[5668] = $41; - $42 = HEAP32[5383]|0; - $43 = HEAP32[5384]|0; + HEAP32[5744] = $41; + $42 = HEAP32[5459]|0; + $43 = HEAP32[5460]|0; $44 = (($43) + -1)|0; $45 = (($42) + (($44*144)|0)|0); $46 = HEAP32[$45>>2]|0; @@ -16260,13 +16264,13 @@ function _rlTexCoord2f($0,$1) { $1 = +$1; var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[5385]|0; + $2 = HEAP32[5461]|0; $3 = ($2|0)==(7); if (!($3)) { return; } - $4 = HEAP32[(22688)>>2]|0; - $5 = HEAP32[(22676)>>2]|0; + $4 = HEAP32[(22992)>>2]|0; + $5 = HEAP32[(22980)>>2]|0; $6 = $5 << 1; $7 = (($4) + ($6<<2)|0); HEAPF32[$7>>2] = $0; @@ -16274,7 +16278,7 @@ function _rlTexCoord2f($0,$1) { $9 = (($4) + ($8<<2)|0); HEAPF32[$9>>2] = $1; $10 = (($5) + 1)|0; - HEAP32[(22676)>>2] = $10; + HEAP32[(22980)>>2] = $10; return; } function _rlNormal3f($0,$1,$2) { @@ -16293,18 +16297,18 @@ function _rlColor4ub($0,$1,$2,$3) { var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $4 = HEAP32[5385]|0; + $4 = HEAP32[5461]|0; switch ($4|0) { case 1: { - $$sink37 = (22584);$$sink38 = (22596); + $$sink37 = (22888);$$sink38 = (22900); break; } case 4: { - $$sink37 = (22632);$$sink38 = (22644); + $$sink37 = (22936);$$sink38 = (22948); break; } case 7: { - $$sink37 = (22680);$$sink38 = (22692); + $$sink37 = (22984);$$sink38 = (22996); break; } default: { @@ -16343,8 +16347,8 @@ function _rlEnableTexture($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[5383]|0; - $2 = HEAP32[5384]|0; + $1 = HEAP32[5459]|0; + $2 = HEAP32[5460]|0; $3 = (($2) + -1)|0; $4 = (((($1) + (($3*144)|0)|0)) + 8|0); $5 = HEAP32[$4>>2]|0; @@ -16357,9 +16361,9 @@ function _rlEnableTexture($0) { $9 = ($8|0)>(0); if ($9) { $10 = (($2) + 1)|0; - HEAP32[5384] = $10; + HEAP32[5460] = $10; } - $11 = HEAP32[5384]|0; + $11 = HEAP32[5460]|0; $12 = (($11) + -1)|0; $13 = (((($1) + (($12*144)|0)|0)) + 8|0); HEAP32[$13>>2] = $0; @@ -16370,7 +16374,7 @@ function _rlEnableTexture($0) { function _rlDisableTexture() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[5668]|0; + $0 = HEAP32[5744]|0; $1 = ($0|0)>(4095); if (!($1)) { return; @@ -16382,7 +16386,7 @@ function _GetDefaultTexture($0) { $0 = $0|0; var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[5353]|0; + $1 = HEAP32[5429]|0; HEAP32[$0>>2] = $1; $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1; @@ -16609,40 +16613,11 @@ function _DrawRectangleLines($0,$1,$2,$3,$4) { _DrawRectangle($0,$26,1,$27,$$byval_copy3); STACKTOP = sp;return; } -function _stbi_load($0,$1,$2,$3,$4) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - $4 = $4|0; - var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; - sp = STACKTOP; - $5 = (_stbi__fopen($0)|0); - $6 = ($5|0)==(0|0); - if ($6) { - _stbi__err(10542); - $$0 = 0; - return ($$0|0); - } else { - $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0); - (_fclose($5)|0); - $$0 = $7; - return ($$0|0); - } - return (0)|0; -} -function _stbi__fopen($0) { - $0 = $0|0; - var $1 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = (_fopen($0,14442)|0); - return ($1|0); -} function _stbi__err($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[5824] = $0; + HEAP32[5900] = $0; return; } function _stbi_load_from_file($0,$1,$2,$3,$4) { @@ -16706,7 +16681,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { break; } default: { - ___assert_fail((10554|0),(10580|0),1125,(10603|0)); + ___assert_fail((10542|0),(10568|0),1041,(10591|0)); // unreachable; } } @@ -16724,7 +16699,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { HEAP32[$5>>2] = 8; $$070 = $14; } - $15 = HEAP32[5825]|0; + $15 = HEAP32[5901]|0; $16 = ($15|0)==(0); if ($16) { $$0 = $$070; @@ -16817,7 +16792,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) { $8 = (_stbi__png_test($0)|0); $9 = ($8|0)==(0); if ($9) { - _stbi__err(10644); + _stbi__err(10632); $$0 = 0; return ($$0|0); } else { @@ -16839,7 +16814,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) { $6 = (_stbi__malloc($5)|0); $7 = ($6|0)==(0|0); if ($7) { - _stbi__err(10635); + _stbi__err(10623); $$0 = 0; return ($$0|0); } @@ -16909,7 +16884,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) { sp = STACKTOP; $6 = ($4>>>0)>(4); if ($6) { - _stbi__err(10663); + _stbi__err(10651); $$045 = 0; return ($$045|0); } @@ -17470,7 +17445,7 @@ function _stbi__parse_png_file($0,$1,$2) { $118 = (_stbi__get16be($8)|0); $119 = $118 & 255; $120 = HEAP32[$22>>2]|0; - $121 = (10979 + ($120)|0); + $121 = (10967 + ($120)|0); $122 = HEAP8[$121>>0]|0; $123 = $122&255; $124 = Math_imul($123, $119)|0; @@ -17512,97 +17487,97 @@ function _stbi__parse_png_file($0,$1,$2) { } switch (label|0) { case 7: { - _stbi__err(10753); + _stbi__err(10741); $$6$ph = 0; break; } case 9: { - _stbi__err(10767); + _stbi__err(10755); $$6$ph = 0; break; } case 11: { - _stbi__err(10780); + _stbi__err(10768); $$6$ph = 0; break; } case 13: { - _stbi__err(10780); + _stbi__err(10768); $$6$ph = 0; break; } case 15: { - _stbi__err(10790); + _stbi__err(10778); $$6$ph = 0; break; } case 17: { - _stbi__err(10810); + _stbi__err(10798); $$6$ph = 0; break; } case 20: { - _stbi__err(10810); + _stbi__err(10798); $$6$ph = 0; break; } case 22: { - _stbi__err(10810); + _stbi__err(10798); $$6$ph = 0; break; } case 24: { - _stbi__err(10820); + _stbi__err(10808); $$6$ph = 0; break; } case 26: { - _stbi__err(10836); + _stbi__err(10824); $$6$ph = 0; break; } case 28: { - _stbi__err(10854); + _stbi__err(10842); $$6$ph = 0; break; } case 31: { - _stbi__err(10875); + _stbi__err(10863); $$6$ph = 0; break; } case 34: { - _stbi__err(10780); + _stbi__err(10768); $$6$ph = 0; break; } case 37: { - _stbi__err(10780); + _stbi__err(10768); $$6$ph = 0; break; } case 39: { - _stbi__err(10889); + _stbi__err(10877); $$6$ph = 0; break; } case 41: { - _stbi__err(10904); + _stbi__err(10892); $$6$ph = 0; break; } case 44: { - _stbi__err(10904); + _stbi__err(10892); $$6$ph = 0; break; } case 47: { - _stbi__err(10889); + _stbi__err(10877); $$6$ph = 0; break; } case 49: { - _stbi__err(10917); + _stbi__err(10905); $$6$ph = 0; break; } @@ -17613,32 +17588,32 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 54: { - _stbi__err(10933); + _stbi__err(10921); $$6$ph = 0; break; } case 58: { - _stbi__err(10950); + _stbi__err(10938); $$6$ph = 0; break; } case 61: { - _stbi__err(10963); + _stbi__err(10951); $$6$ph = 0; break; } case 63: { - _stbi__err(10950); + _stbi__err(10938); $$6$ph = 0; break; } case 70: { - _stbi__err(10889); + _stbi__err(10877); $$6$ph = 0; break; } case 72: { - _stbi__err(10988); + _stbi__err(10976); $$6$ph = 0; break; } @@ -17650,12 +17625,12 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 81: { - _stbi__err(10635); + _stbi__err(10623); $$6$ph = 0; break; } case 83: { - _stbi__err(10996); + _stbi__err(10984); $$6$ph = 0; break; } @@ -17668,7 +17643,7 @@ function _stbi__parse_png_file($0,$1,$2) { $158 = HEAP32[$10>>2]|0; $159 = ($158|0)==(0|0); if ($159) { - _stbi__err(11006); + _stbi__err(10994); $$4 = 0; break; } @@ -17733,7 +17708,7 @@ function _stbi__parse_png_file($0,$1,$2) { } } } while(0); - $193 = HEAP32[5826]|0; + $193 = HEAP32[5902]|0; $194 = ($193|0)!=(0); $or$cond11 = $173 & $194; if ($or$cond11) { @@ -17766,7 +17741,7 @@ function _stbi__parse_png_file($0,$1,$2) { $$4 = 1; } } else { - _stbi__err(10889); + _stbi__err(10877); $$4 = 0; } } while(0); @@ -17774,24 +17749,24 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 104: { - _stbi__err(10889); + _stbi__err(10877); $$6$ph = 0; break; } case 106: { $205 = $25 >>> 24; $206 = $205&255; - HEAP8[11014] = $206; + HEAP8[11002] = $206; $207 = HEAP32[$15>>2]|0; $208 = $207 >>> 16; $209 = $208&255; - HEAP8[(11015)>>0] = $209; + HEAP8[(11003)>>0] = $209; $210 = $207 >>> 8; $211 = $210&255; - HEAP8[(11016)>>0] = $211; + HEAP8[(11004)>>0] = $211; $212 = $207&255; - HEAP8[(11017)>>0] = $212; - _stbi__err(11014); + HEAP8[(11005)>>0] = $212; + _stbi__err(11002); $$6$ph = 0; break; } @@ -17825,14 +17800,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((10676|0),(10580|0),1561,(10732|0)); + ___assert_fail((10664|0),(10568|0),1477,(10720|0)); // unreachable; } $7 = (_stbi__malloc_mad3($2,$3,$4)|0); $8 = ($7|0)==(0|0); if ($8) { _free($0); - _stbi__err(10635); + _stbi__err(10623); $$0163 = 0; return ($$0163|0); } @@ -18195,7 +18170,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((10730|0),(10580|0),1590,(10732|0)); + ___assert_fail((10718|0),(10568|0),1506,(10720|0)); // unreachable; } } while(0); @@ -18229,7 +18204,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((10676|0),(10580|0),1610,(10707|0)); + ___assert_fail((10664|0),(10568|0),1526,(10695|0)); // unreachable; } $7 = $2 << 1; @@ -18239,7 +18214,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $11 = ($10|0)==(0|0); if ($11) { _free($0); - _stbi__err(10635); + _stbi__err(10623); $$0163 = 0; return ($$0163|0); } @@ -18602,7 +18577,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((10730|0),(10580|0),1639,(10707|0)); + ___assert_fail((10718|0),(10568|0),1555,(10695|0)); // unreachable; } } while(0); @@ -18750,7 +18725,7 @@ function _stbi__check_png_header($0) { } } } - _stbi__err(11671); + _stbi__err(11979); $$05 = 0; return ($$05|0); } @@ -19187,7 +19162,7 @@ function _stbi__compute_transparency16($0,$1,$2) { break; } default: { - ___assert_fail((11073|0),(10580|0),4568,(11125|0)); + ___assert_fail((11061|0),(10568|0),4569,(11113|0)); // unreachable; } } @@ -19274,7 +19249,7 @@ function _stbi__compute_transparency($0,$1,$2) { break; } default: { - ___assert_fail((11073|0),(10580|0),4543,(11098|0)); + ___assert_fail((11061|0),(10568|0),4544,(11086|0)); // unreachable; } } @@ -19321,7 +19296,7 @@ function _stbi__de_iphone($0) { break; } case 4: { - $16 = HEAP32[5827]|0; + $16 = HEAP32[5903]|0; $17 = ($16|0)==(0); $18 = ($5|0)!=(0); if ($17) { @@ -19396,7 +19371,7 @@ function _stbi__de_iphone($0) { break; } default: { - ___assert_fail((11039|0),(10580|0),4649,(11057|0)); + ___assert_fail((11027|0),(10568|0),4650,(11045|0)); // unreachable; } } @@ -19419,7 +19394,7 @@ function _stbi__expand_png_palette($0,$1,$2) { $10 = (_stbi__malloc_mad2($7,$2)|0); $11 = ($10|0)==(0|0); if ($11) { - _stbi__err(10635); + _stbi__err(10623); $$0 = 0; return ($$0|0); } @@ -19596,7 +19571,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $19 = ($18|0)==($3|0); $or$cond = $17 | $19; if (!($or$cond)) { - ___assert_fail((11154|0),(10580|0),4294,(11195|0)); + ___assert_fail((11142|0),(10568|0),4294,(11183|0)); // unreachable; } $20 = (_stbi__malloc_mad3($4,$5,$15)|0); @@ -19604,7 +19579,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP32[$21>>2] = $20; $22 = ($20|0)==(0|0); if ($22) { - _stbi__err(10635); + _stbi__err(10623); $$2 = 0; return ($$2|0); } @@ -19623,7 +19598,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ($33) { $34 = ($28|0)==($2|0); if (!($34)) { - _stbi__err(11222); + _stbi__err(11210); $$2 = 0; return ($$2|0); } @@ -19636,7 +19611,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ((label|0) == 9) { $35 = ($28>>>0)>($2>>>0); if ($35) { - _stbi__err(11222); + _stbi__err(11210); $$2 = 0; return ($$2|0); } @@ -19644,12 +19619,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $36 = ($5|0)==(0); L18: do { if (!($36)) { - $37 = (0 - ($12))|0; - $38 = ($6|0)<(8); - $39 = ($26>>>0)>($4>>>0); - $40 = (($11) - ($26))|0; + $37 = ($6|0)<(8); + $38 = ($26>>>0)>($4>>>0); + $39 = (($11) - ($26))|0; + $40 = (0 - ($12))|0; $41 = ($6|0)==(8); - $brmerge = $38 | $17; + $brmerge = $37 | $17; $42 = ($4|0)==(0); $$0614793 = (($4) + -1)|0; $43 = ($$0614793|0)==(0); @@ -19672,33 +19647,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $50 = HEAP32[$21>>2]|0; $51 = Math_imul($$0623814, $12)|0; $52 = (($50) + ($51)|0); - $53 = (($52) + ($37)|0); - $54 = ((($$0577817)) + 1|0); - $55 = HEAP8[$$0577817>>0]|0; - $56 = $55&255; - $57 = ($55&255)>(4); - if ($57) { + $53 = ((($$0577817)) + 1|0); + $54 = HEAP8[$$0577817>>0]|0; + $55 = $54&255; + $56 = ($54&255)>(4); + if ($56) { label = 105; break; } - if ($38) { - if ($39) { + if ($37) { + if ($38) { label = 16; break; } - $58 = (($52) + ($40)|0); - $$0597 = $58;$$1609 = $26;$$1612 = 1; + $57 = (($52) + ($39)|0); + $$0597 = $57;$$1609 = $26;$$1612 = 1; } else { $$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815; } + $58 = (($$0597) + ($40)|0); $59 = ($$0623814|0)==(0); if ($59) { - $60 = (11261 + ($56)|0); + $60 = (11249 + ($55)|0); $61 = HEAP8[$60>>0]|0; $62 = $61&255; $$0588 = $62; } else { - $$0588 = $56; + $$0588 = $55; } $63 = ($$1612|0)>(0); L30: do { @@ -19708,24 +19683,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { while(1) { switch ($trunc638<<24>>24) { case 0: { - $64 = (($54) + ($$0625734)|0); + $64 = (($53) + ($$0625734)|0); $65 = HEAP8[$64>>0]|0; $$sink = $65; label = 30; break; } case 1: { - $66 = (($54) + ($$0625734)|0); + $66 = (($53) + ($$0625734)|0); $67 = HEAP8[$66>>0]|0; $$sink = $67; label = 30; break; } case 2: { - $68 = (($54) + ($$0625734)|0); + $68 = (($53) + ($$0625734)|0); $69 = HEAP8[$68>>0]|0; $70 = $69&255; - $71 = (($53) + ($$0625734)|0); + $71 = (($58) + ($$0625734)|0); $72 = HEAP8[$71>>0]|0; $73 = $72&255; $74 = (($73) + ($70))|0; @@ -19735,10 +19710,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 3: { - $76 = (($54) + ($$0625734)|0); + $76 = (($53) + ($$0625734)|0); $77 = HEAP8[$76>>0]|0; $78 = $77&255; - $79 = (($53) + ($$0625734)|0); + $79 = (($58) + ($$0625734)|0); $80 = HEAP8[$79>>0]|0; $81 = $80&255; $82 = $81 >>> 1; @@ -19749,10 +19724,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 4: { - $85 = (($54) + ($$0625734)|0); + $85 = (($53) + ($$0625734)|0); $86 = HEAP8[$85>>0]|0; $87 = $86&255; - $88 = (($53) + ($$0625734)|0); + $88 = (($58) + ($$0625734)|0); $89 = HEAP8[$88>>0]|0; $90 = $89&255; $91 = (_stbi__paeth(0,$90,0)|0); @@ -19763,14 +19738,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 5: { - $94 = (($54) + ($$0625734)|0); + $94 = (($53) + ($$0625734)|0); $95 = HEAP8[$94>>0]|0; $$sink = $95; label = 30; break; } case 6: { - $96 = (($54) + ($$0625734)|0); + $96 = (($53) + ($$0625734)|0); $97 = HEAP8[$96>>0]|0; $$sink = $97; label = 30; @@ -19800,7 +19775,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $99 = (($$0597) + ($14)|0); HEAP8[$99>>0] = -1; } - $100 = (($54) + ($14)|0); + $100 = (($53) + ($14)|0); $$1578 = $100;$$sink641 = $3; } else { if (!($8)) { @@ -19815,12 +19790,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP8[$103>>0] = -1; HEAP8[$102>>0] = -1; } - $104 = (($54) + ($$1612)|0); + $104 = (($53) + ($$1612)|0); $$1578 = $104;$$sink641 = $15; } } while(0); $106 = (($$0597) + ($$sink641)|0); - $107 = (($53) + ($$sink641)|0); + $107 = (($58) + ($$sink641)|0); if ($brmerge) { $108 = (($$1609) + -1)|0; $109 = Math_imul($108, $$1612)|0; @@ -20397,15 +20372,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 16) { - ___assert_fail((11240|0),(10580|0),4315,(11195|0)); + ___assert_fail((11228|0),(10568|0),4315,(11183|0)); // unreachable; } else if ((label|0) == 58) { - ___assert_fail((11266|0),(10580|0),4376,(11195|0)); + ___assert_fail((11254|0),(10568|0),4377,(11183|0)); // unreachable; } else if ((label|0) == 105) { - _stbi__err(11283); + _stbi__err(11271); $$2 = 0; return ($$2|0); } @@ -20455,7 +20430,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } $334 = (0 - ($26))|0; $335 = ($7|0)==(0); - $336 = (10979 + ($6)|0); + $336 = (10967 + ($6)|0); $$0568724 = (($4) + -1)|0; $337 = ($$0568724|0)>(-1); $$1721 = (($4) + -1)|0; @@ -20896,7 +20871,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 144) { - ___assert_fail((11298|0),(10580|0),4465,(11195|0)); + ___assert_fail((11286|0),(10568|0),4466,(11183|0)); // unreachable; } else if ((label|0) == 151) { @@ -20956,8 +20931,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) { function _stbi__parse_zlib($0,$1) { $0 = $0|0; $1 = $1|0; - var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0; - var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = ($1|0)==(0); if (!($2)) { @@ -20972,15 +20947,15 @@ function _stbi__parse_zlib($0,$1) { HEAP32[$5>>2] = 0; $6 = ((($0)) + 12|0); HEAP32[$6>>2] = 0; - $7 = ((($0)) + 2052|0); - $8 = ((($0)) + 32|0); + $7 = ((($0)) + 32|0); + $8 = ((($0)) + 2052|0); L5: while(1) { $9 = (_stbi__zreceive($0,1)|0); $10 = (_stbi__zreceive($0,2)|0); switch ($10|0) { case 3: { $$0 = 0; - label = 13; + label = 11; break L5; break; } @@ -20989,65 +20964,60 @@ function _stbi__parse_zlib($0,$1) { $12 = ($11|0)==(0); if ($12) { $$0 = 0; - label = 13; + label = 11; break L5; } break; } case 1: { - $13 = HEAP8[(25206)>>0]|0; - $14 = ($13<<24>>24)==(0); + $13 = (_stbi__zbuild_huffman($7,11297,288)|0); + $14 = ($13|0)==(0); if ($14) { - _stbi__init_zdefaults(); + $$0 = 0; + label = 11; + break L5; } - $15 = (_stbi__zbuild_huffman($8,25207,288)|0); + $15 = (_stbi__zbuild_huffman($8,11585,32)|0); $16 = ($15|0)==(0); if ($16) { $$0 = 0; - label = 13; - break L5; - } - $17 = (_stbi__zbuild_huffman($7,25175,32)|0); - $18 = ($17|0)==(0); - if ($18) { - $$0 = 0; - label = 13; + label = 11; break L5; } else { - label = 11; + label = 9; } break; } default: { - $19 = (_stbi__compute_huffman_codes($0)|0); + $17 = (_stbi__compute_huffman_codes($0)|0); + $18 = ($17|0)==(0); + if ($18) { + $$0 = 0; + label = 11; + break L5; + } else { + label = 9; + } + } + } + if ((label|0) == 9) { + label = 0; + $19 = (_stbi__parse_huffman_block($0)|0); $20 = ($19|0)==(0); if ($20) { $$0 = 0; - label = 13; - break L5; - } else { label = 11; - } - } - } - if ((label|0) == 11) { - label = 0; - $21 = (_stbi__parse_huffman_block($0)|0); - $22 = ($21|0)==(0); - if ($22) { - $$0 = 0; - label = 13; break; } } - $23 = ($9|0)==(0); - if (!($23)) { + $21 = ($9|0)==(0); + if (!($21)) { $$0 = 1; - label = 13; + label = 11; break; } } - if ((label|0) == 13) { + if ((label|0) == 11) { return ($$0|0); } return (0)|0; @@ -21066,14 +21036,14 @@ function _stbi__parse_zlib_header($0) { $8 = (($7>>>0) % 31)&-1; $9 = ($8|0)==(0); if (!($9)) { - _stbi__err(11624); + _stbi__err(11932); $$0 = 0; return ($$0|0); } $10 = $5 & 32; $11 = ($10|0)==(0); if (!($11)) { - _stbi__err(11640); + _stbi__err(11948); $$0 = 0; return ($$0|0); } @@ -21082,7 +21052,7 @@ function _stbi__parse_zlib_header($0) { $$0 = 1; return ($$0|0); } - _stbi__err(11655); + _stbi__err(11963); $$0 = 0; return ($$0|0); } @@ -21165,7 +21135,7 @@ function _stbi__parse_uncompressed_block($0) { } $22 = ($$lcssa|0)==(0); if (!($22)) { - ___assert_fail((11546|0),(10580|0),4048,(11563|0)); + ___assert_fail((11854|0),(10568|0),4033,(11871|0)); // unreachable; } $23 = ($$0$lcssa|0)<(4); @@ -21202,7 +21172,7 @@ function _stbi__parse_uncompressed_block($0) { $42 = $33 ^ 65535; $43 = ($41|0)==($42|0); if (!($43)) { - _stbi__err(11594); + _stbi__err(11902); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -21212,7 +21182,7 @@ function _stbi__parse_uncompressed_block($0) { $47 = HEAP32[$46>>2]|0; $48 = ($45>>>0)>($47>>>0); if ($48) { - _stbi__err(11607); + _stbi__err(11915); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -21242,21 +21212,6 @@ function _stbi__parse_uncompressed_block($0) { $$034 = 1; STACKTOP = sp;return ($$034|0); } -function _stbi__init_zdefaults() { - var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0; - sp = STACKTOP; - _memset((25207|0),8,144)|0; - dest=(25351); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - dest=(25463); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - $0 = (25487); - $1 = $0; - HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24; - $2 = (($0) + 4)|0; - $3 = $2; - HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24; - dest=25175; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - return; -} function _stbi__zbuild_huffman($0,$1,$2) { $0 = $0|0; $1 = $1|0; @@ -21390,7 +21345,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } if ((label|0) == 7) { - _stbi__err(11484); + _stbi__err(11792); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -21479,7 +21434,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } } - _stbi__err(11536); + _stbi__err(11844); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -21508,7 +21463,7 @@ function _stbi__compute_huffman_codes($0) { while(1) { $12 = (_stbi__zreceive($0,3)|0); $13 = $12&255; - $14 = (14897 + ($$06579)|0); + $14 = (15205 + ($$06579)|0); $15 = HEAP8[$14>>0]|0; $16 = $15&255; $17 = (($3) + ($16)|0); @@ -21599,21 +21554,21 @@ function _stbi__compute_huffman_codes($0) { } } if ((label|0) == 6) { - _stbi__err(11484); + _stbi__err(11792); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 11) { - _stbi__err(11484); + _stbi__err(11792); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 14) { - ___assert_fail((11500|0),(10580|0),4021,(11508|0)); + ___assert_fail((11808|0),(10568|0),4006,(11816|0)); // unreachable; } else if ((label|0) == 17) { - _stbi__err(11484); + _stbi__err(11792); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -21623,7 +21578,7 @@ function _stbi__compute_huffman_codes($0) { } while(0); $43 = ($10|0)==($$066$lcssa|0); if (!($43)) { - _stbi__err(11484); + _stbi__err(11792); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -21787,7 +21742,7 @@ function _stbi__parse_huffman_block($0) { $$070 = $scevgep; } if ((label|0) == 6) { - _stbi__err(11309); + _stbi__err(11617); $$3$ph = 0; return ($$3$ph|0); } @@ -21797,12 +21752,12 @@ function _stbi__parse_huffman_block($0) { return ($$3$ph|0); } else if ((label|0) == 16) { - _stbi__err(11309); + _stbi__err(11617); $$3$ph = 0; return ($$3$ph|0); } else if ((label|0) == 20) { - _stbi__err(11326); + _stbi__err(11634); $$3$ph = 0; return ($$3$ph|0); } @@ -21859,7 +21814,7 @@ function _stbi__zexpand($0,$1,$2) { $5 = HEAP32[$4>>2]|0; $6 = ($5|0)==(0); if ($6) { - _stbi__err(11335); + _stbi__err(11643); $$0 = 0; return ($$0|0); } @@ -21885,7 +21840,7 @@ function _stbi__zexpand($0,$1,$2) { $18 = (_realloc($8,$$029)|0); $19 = ($18|0)==(0|0); if ($19) { - _stbi__err(10635); + _stbi__err(10623); $$0 = 0; return ($$0|0); } else { @@ -21930,7 +21885,7 @@ function _stbi__fill_bits($0) { } } if ((label|0) == 3) { - ___assert_fail((11431|0),(10580|0),3863,(11468|0)); + ___assert_fail((11739|0),(10568|0),3848,(11776|0)); // unreachable; } else if ((label|0) == 5) { @@ -21978,7 +21933,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) { $22 = $21&255; $23 = ($22|0)==($$025|0); if (!($23)) { - ___assert_fail((11355|0),(10580|0),3891,(11371|0)); + ___assert_fail((11663|0),(10568|0),3876,(11679|0)); // unreachable; } $24 = HEAP32[$2>>2]|0; @@ -22006,7 +21961,7 @@ function _stbi__bit_reverse($0,$1) { $5 = $3 >> $4; return ($5|0); } else { - ___assert_fail((11402|0),(10580|0),3781,(11413|0)); + ___assert_fail((11710|0),(10568|0),3766,(11721|0)); // unreachable; } return (0)|0; @@ -22340,7 +22295,7 @@ function _stbir__calculate_memory($0) { var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0.0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0; - var $81 = 0, $82 = 0, $83 = 0, $9 = 0.0, label = 0, sp = 0; + var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $9 = 0.0, label = 0, sp = 0; sp = STACKTOP; $1 = ((($0)) + 80|0); $2 = HEAP32[$1>>2]|0; @@ -22370,89 +22325,93 @@ function _stbir__calculate_memory($0) { $25 = (_stbir__get_contributors($19,$20,$22,$24)|0); $26 = ((($0)) + 156|0); HEAP32[$26>>2] = $25; - $27 = HEAP32[$18>>2]|0; - $28 = $27 << 3; - $29 = ((($0)) + 184|0); - HEAP32[$29>>2] = $28; - $30 = (_stbir__get_total_horizontal_coefficients($0)|0); - $31 = $30 << 2; - $32 = ((($0)) + 188|0); - HEAP32[$32>>2] = $31; - $33 = HEAP32[$26>>2]|0; - $34 = $33 << 3; - $35 = ((($0)) + 192|0); - HEAP32[$35>>2] = $34; - $36 = (_stbir__get_total_vertical_coefficients($0)|0); - $37 = $36 << 2; - $38 = ((($0)) + 196|0); - HEAP32[$38>>2] = $37; - $39 = HEAP32[$13>>2]|0; - $40 = $5 << 1; - $41 = (($39) + ($40))|0; - $42 = ((($0)) + 64|0); - $43 = HEAP32[$42>>2]|0; - $44 = $43 << 2; - $45 = Math_imul($44, $41)|0; - $46 = ((($0)) + 200|0); - HEAP32[$46>>2] = $45; - $47 = HEAP32[$15>>2]|0; - $48 = $43 << 2; - $49 = Math_imul($48, $47)|0; - $50 = ((($0)) + 204|0); - HEAP32[$50>>2] = $49; - $51 = HEAP32[$42>>2]|0; - $52 = $10 << 2; - $53 = Math_imul($52, $47)|0; - $54 = Math_imul($53, $51)|0; - $55 = ((($0)) + 208|0); - HEAP32[$55>>2] = $54; - $56 = HEAP32[$15>>2]|0; - $57 = HEAP32[$42>>2]|0; - $58 = $56 << 2; - $59 = Math_imul($58, $57)|0; - $60 = ((($0)) + 212|0); - HEAP32[$60>>2] = $59; - $61 = HEAP32[$1>>2]|0; - $62 = ($61|0)==(0); - if ($62) { - ___assert_fail((14170|0),(11707|0),2258,(14199|0)); - // unreachable; - } - $63 = ($61>>>0)<(6); - if (!($63)) { - ___assert_fail((11782|0),(11707|0),2259,(14199|0)); - // unreachable; - } - $64 = HEAP32[$6>>2]|0; + $27 = (($10) + 1)|0; + $28 = ((($0)) + 164|0); + HEAP32[$28>>2] = $27; + $29 = HEAP32[$18>>2]|0; + $30 = $29 << 3; + $31 = ((($0)) + 188|0); + HEAP32[$31>>2] = $30; + $32 = (_stbir__get_total_horizontal_coefficients($0)|0); + $33 = $32 << 2; + $34 = ((($0)) + 192|0); + HEAP32[$34>>2] = $33; + $35 = HEAP32[$26>>2]|0; + $36 = $35 << 3; + $37 = ((($0)) + 196|0); + HEAP32[$37>>2] = $36; + $38 = (_stbir__get_total_vertical_coefficients($0)|0); + $39 = $38 << 2; + $40 = ((($0)) + 200|0); + HEAP32[$40>>2] = $39; + $41 = HEAP32[$13>>2]|0; + $42 = $5 << 1; + $43 = (($41) + ($42))|0; + $44 = ((($0)) + 64|0); + $45 = HEAP32[$44>>2]|0; + $46 = $45 << 2; + $47 = Math_imul($46, $43)|0; + $48 = ((($0)) + 204|0); + HEAP32[$48>>2] = $47; + $49 = HEAP32[$15>>2]|0; + $50 = $45 << 2; + $51 = Math_imul($50, $49)|0; + $52 = ((($0)) + 208|0); + HEAP32[$52>>2] = $51; + $53 = HEAP32[$44>>2]|0; + $54 = HEAP32[$28>>2]|0; + $55 = $49 << 2; + $56 = Math_imul($55, $53)|0; + $57 = Math_imul($56, $54)|0; + $58 = ((($0)) + 212|0); + HEAP32[$58>>2] = $57; + $59 = HEAP32[$15>>2]|0; + $60 = HEAP32[$44>>2]|0; + $61 = $59 << 2; + $62 = Math_imul($61, $60)|0; + $63 = ((($0)) + 216|0); + HEAP32[$63>>2] = $62; + $64 = HEAP32[$1>>2]|0; $65 = ($64|0)==(0); if ($65) { - ___assert_fail((14223|0),(11707|0),2260,(14199|0)); + ___assert_fail((14478|0),(12015|0),2260,(14507|0)); // unreachable; } $66 = ($64>>>0)<(6); - if ($66) { - $67 = (_stbir__use_height_upsampling($0)|0); - $68 = ($67|0)!=(0); - $$sink = $68 ? $50 : $60; + if (!($66)) { + ___assert_fail((12090|0),(12015|0),2261,(14507|0)); + // unreachable; + } + $67 = HEAP32[$6>>2]|0; + $68 = ($67|0)==(0); + if ($68) { + ___assert_fail((14531|0),(12015|0),2262,(14507|0)); + // unreachable; + } + $69 = ($67>>>0)<(6); + if ($69) { + $70 = (_stbir__use_height_upsampling($0)|0); + $71 = ($70|0)!=(0); + $$sink = $71 ? $52 : $63; HEAP32[$$sink>>2] = 0; - $69 = HEAP32[$29>>2]|0; - $70 = HEAP32[$32>>2]|0; - $71 = (($70) + ($69))|0; - $72 = HEAP32[$35>>2]|0; - $73 = (($71) + ($72))|0; - $74 = HEAP32[$38>>2]|0; - $75 = (($73) + ($74))|0; - $76 = HEAP32[$46>>2]|0; - $77 = (($75) + ($76))|0; - $78 = HEAP32[$50>>2]|0; - $79 = (($77) + ($78))|0; - $80 = HEAP32[$55>>2]|0; - $81 = (($79) + ($80))|0; - $82 = HEAP32[$60>>2]|0; - $83 = (($81) + ($82))|0; - return ($83|0); + $72 = HEAP32[$31>>2]|0; + $73 = HEAP32[$34>>2]|0; + $74 = (($73) + ($72))|0; + $75 = HEAP32[$37>>2]|0; + $76 = (($74) + ($75))|0; + $77 = HEAP32[$40>>2]|0; + $78 = (($76) + ($77))|0; + $79 = HEAP32[$48>>2]|0; + $80 = (($78) + ($79))|0; + $81 = HEAP32[$52>>2]|0; + $82 = (($80) + ($81))|0; + $83 = HEAP32[$58>>2]|0; + $84 = (($82) + ($83))|0; + $85 = HEAP32[$63>>2]|0; + $86 = (($84) + ($85))|0; + return ($86|0); } else { - ___assert_fail((11883|0),(11707|0),2261,(14199|0)); + ___assert_fail((12191|0),(12015|0),2263,(14507|0)); // unreachable; } return (0)|0; @@ -22478,7 +22437,7 @@ function _stbir__resize_allocated($0,$1,$2,$3,$4,$5,$6,$7,$8,$9,$10,$11,$12) { var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0; var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $60 = 0, $61 = 0; var $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0.0, $68 = 0, $69 = 0, $70 = 0, $71 = 0, $72 = 0.0, $73 = 0, $74 = 0, $75 = 0, $76 = 0.0, $77 = 0, $78 = 0, $79 = 0, $80 = 0.0, $81 = 0; - var $82 = 0, $83 = 0, $84 = 0.0, $85 = 0, $86 = 0, $87 = 0, $88 = 0.0, $89 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $or$cond144 = 0, label = 0; + var $82 = 0, $83 = 0, $84 = 0.0, $85 = 0, $86 = 0, $87 = 0, $88 = 0.0, $89 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $or$cond142 = 0, label = 0; var sp = 0; sp = STACKTOP; $13 = (_stbir__calculate_memory($0)|0); @@ -22489,7 +22448,7 @@ function _stbir__resize_allocated($0,$1,$2,$3,$4,$5,$6,$7,$8,$9,$10,$11,$12) { $17 = ((($0)) + 4|0); $18 = HEAP32[$17>>2]|0; $19 = Math_imul($18, $16)|0; - $20 = (11683 + ($7)|0); + $20 = (11991 + ($7)|0); $21 = HEAP8[$20>>0]|0; $22 = $21&255; $23 = Math_imul($19, $22)|0; @@ -22504,7 +22463,7 @@ function _stbir__resize_allocated($0,$1,$2,$3,$4,$5,$6,$7,$8,$9,$10,$11,$12) { $27 = ((($0)) + 20|0); $28 = HEAP32[$27>>2]|0; $29 = Math_imul($28, $26)|0; - $30 = (11683 + ($7)|0); + $30 = (11991 + ($7)|0); $31 = HEAP8[$30>>0]|0; $32 = $31&255; $33 = Math_imul($29, $32)|0; @@ -22516,26 +22475,26 @@ function _stbir__resize_allocated($0,$1,$2,$3,$4,$5,$6,$7,$8,$9,$10,$11,$12) { $35 = HEAP32[$34>>2]|0; $36 = ($35|0)>(-1); if (!($36)) { - ___assert_fail((11687|0),(11707|0),2305,(11737|0)); + ___assert_fail((11995|0),(12015|0),2307,(12045|0)); // unreachable; } $37 = ($35|0)<(65); if (!($37)) { - ___assert_fail((11761|0),(11707|0),2306,(11737|0)); + ___assert_fail((12069|0),(12015|0),2308,(12045|0)); // unreachable; } $38 = ((($0)) + 80|0); $39 = HEAP32[$38>>2]|0; $40 = ($39>>>0)<(6); if (!($40)) { - ___assert_fail((11782|0),(11707|0),2311,(11737|0)); + ___assert_fail((12090|0),(12015|0),2313,(12045|0)); // unreachable; } $41 = ((($0)) + 84|0); $42 = HEAP32[$41>>2]|0; $43 = ($42>>>0)<(6); if (!($43)) { - ___assert_fail((11883|0),(11707|0),2312,(11737|0)); + ___assert_fail((12191|0),(12015|0),2314,(12045|0)); // unreachable; } $44 = ($5|0)<(0); @@ -22546,9 +22505,9 @@ function _stbir__resize_allocated($0,$1,$2,$3,$4,$5,$6,$7,$8,$9,$10,$11,$12) { if (!($47)) { $48 = ($5|0)>(-1); $49 = ($35|0)>($5|0); - $or$cond144 = $48 & $49; - if (!($or$cond144)) { - ___assert_fail((11982|0),(11707|0),2323,(11737|0)); + $or$cond142 = $48 & $49; + if (!($or$cond142)) { + ___assert_fail((12290|0),(12015|0),2325,(12045|0)); // unreachable; } } @@ -22560,12 +22519,12 @@ function _stbir__resize_allocated($0,$1,$2,$3,$4,$5,$6,$7,$8,$9,$10,$11,$12) { } $52 = ($11|0)==(0|0); if ($52) { - ___assert_fail((12035|0),(11707|0),2328,(11737|0)); + ___assert_fail((12343|0),(12015|0),2330,(12045|0)); // unreachable; } $53 = ($13>>>0)>($12>>>0); if ($53) { - ___assert_fail((12043|0),(11707|0),2333,(11737|0)); + ___assert_fail((12351|0),(12015|0),2335,(12045|0)); // unreachable; } _memset(($11|0),0,($12|0))|0; @@ -22636,22 +22595,22 @@ function _stbir__resize_allocated($0,$1,$2,$3,$4,$5,$6,$7,$8,$9,$10,$11,$12) { HEAP32[$102>>2] = $101; $103 = ((($0)) + 100|0); HEAP32[$103>>2] = $11; - $104 = ((($0)) + 184|0); + $104 = ((($0)) + 188|0); $105 = HEAP32[$104>>2]|0; $106 = (($11) + ($105)|0); $107 = ((($0)) + 104|0); HEAP32[$107>>2] = $106; - $108 = ((($0)) + 188|0); + $108 = ((($0)) + 192|0); $109 = HEAP32[$108>>2]|0; $110 = (($106) + ($109)|0); $111 = ((($0)) + 108|0); HEAP32[$111>>2] = $110; - $112 = ((($0)) + 192|0); + $112 = ((($0)) + 196|0); $113 = HEAP32[$112>>2]|0; $114 = (($110) + ($113)|0); $115 = ((($0)) + 112|0); HEAP32[$115>>2] = $114; - $116 = ((($0)) + 196|0); + $116 = ((($0)) + 200|0); $117 = HEAP32[$116>>2]|0; $118 = (($114) + ($117)|0); $119 = ((($0)) + 120|0); @@ -22659,49 +22618,49 @@ function _stbir__resize_allocated($0,$1,$2,$3,$4,$5,$6,$7,$8,$9,$10,$11,$12) { $120 = (_stbir__use_height_upsampling($0)|0); $121 = ($120|0)==(0); $122 = $11; - $123 = ((($0)) + 200|0); + $123 = ((($0)) + 204|0); $124 = HEAP32[$123>>2]|0; - $125 = ((($0)) + 208|0); + $125 = ((($0)) + 212|0); $126 = HEAP32[$125>>2]|0; $127 = (($122) + ($12))|0; if ($121) { $138 = (($118) + ($124)|0); $139 = ((($0)) + 124|0); HEAP32[$139>>2] = $138; - $140 = ((($0)) + 204|0); + $140 = ((($0)) + 208|0); $141 = HEAP32[$140>>2]|0; $142 = (($138) + ($141)|0); - $143 = ((($0)) + 176|0); + $143 = ((($0)) + 180|0); HEAP32[$143>>2] = $142; - $144 = ((($0)) + 180|0); + $144 = ((($0)) + 184|0); HEAP32[$144>>2] = 0; $145 = (($142) + ($126)|0); $146 = $145; $147 = ($146|0)==($127|0); if (!($147)) { - ___assert_fail((12218|0),(11707|0),2385,(11737|0)); + ___assert_fail((12526|0),(12015|0),2387,(12045|0)); // unreachable; } } else { $128 = ((($0)) + 124|0); HEAP32[$128>>2] = 0; $129 = (($118) + ($124)|0); - $130 = ((($0)) + 176|0); + $130 = ((($0)) + 180|0); HEAP32[$130>>2] = $129; $131 = (($129) + ($126)|0); - $132 = ((($0)) + 180|0); + $132 = ((($0)) + 184|0); HEAP32[$132>>2] = $131; - $133 = ((($0)) + 212|0); + $133 = ((($0)) + 216|0); $134 = HEAP32[$133>>2]|0; $135 = (($131) + ($134)|0); $136 = $135; $137 = ($136|0)==($127|0); if (!($137)) { - ___assert_fail((12084|0),(11707|0),2377,(11737|0)); + ___assert_fail((12392|0),(12015|0),2379,(12045|0)); // unreachable; } } - $148 = ((($0)) + 172|0); + $148 = ((($0)) + 176|0); HEAP32[$148>>2] = -1; $149 = HEAP32[$103>>2]|0; $150 = HEAP32[$107>>2]|0; @@ -22760,12 +22719,12 @@ function _stbir__get_filter_pixel_width($0,$1) { sp = STACKTOP; $2 = ($0|0)==(0); if ($2) { - ___assert_fail((14044|0),(11707|0),877,(14056|0)); + ___assert_fail((14352|0),(12015|0),879,(14364|0)); // unreachable; } $3 = ($0>>>0)<(6); if (!($3)) { - ___assert_fail((14086|0),(11707|0),878,(14056|0)); + ___assert_fail((14394|0),(12015|0),880,(14364|0)); // unreachable; } $4 = (_stbir__use_upsampling($1)|0); @@ -22817,8 +22776,8 @@ function _stbir__calculate_filters($0,$1,$2,$3,$4,$5,$6) { $4 = +$4; $5 = $5|0; $6 = $6|0; - var $$02 = 0, $$11 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0; - var $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0, $34 = 0, $35 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $exitcond5 = 0, label = 0, sp = 0; + var $$059 = 0, $$158 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0; + var $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0, $34 = 0, $35 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $exitcond62 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $7 = sp + 8|0; @@ -22834,23 +22793,23 @@ function _stbir__calculate_filters($0,$1,$2,$3,$4,$5,$6) { $26 = $25 / $3; $27 = ($10|0)>(0); if ($27) { - $$11 = 0; + $$158 = 0; while(1) { $28 = (_stbir__get_filter_pixel_margin($2,$3)|0); - $29 = (($$11) - ($28))|0; + $29 = (($$158) - ($28))|0; _stbir__calculate_sample_range_downsample($29,$26,$3,$4,$8,$9,$7); $30 = HEAP32[$8>>2]|0; $31 = HEAP32[$9>>2]|0; $32 = +HEAPF32[$7>>2]; - $33 = (_stbir__get_contributor($0,$$11)|0); - $34 = (_stbir__get_coefficient($1,$2,$3,$$11,0)|0); + $33 = (_stbir__get_contributor($0,$$158)|0); + $34 = (_stbir__get_coefficient($1,$2,$3,$$158,0)|0); _stbir__calculate_coefficients_downsample($2,$3,$30,$31,$32,$33,$34); - $35 = (($$11) + 1)|0; + $35 = (($$158) + 1)|0; $exitcond = ($35|0)==($10|0); if ($exitcond) { break; } else { - $$11 = $35; + $$158 = $35; } } } @@ -22864,21 +22823,21 @@ function _stbir__calculate_filters($0,$1,$2,$3,$4,$5,$6) { if (!($18)) { STACKTOP = sp;return; } - $$02 = 0; + $$059 = 0; while(1) { - _stbir__calculate_sample_range_upsample($$02,$17,$3,$4,$8,$9,$7); + _stbir__calculate_sample_range_upsample($$059,$17,$3,$4,$8,$9,$7); $19 = HEAP32[$8>>2]|0; $20 = HEAP32[$9>>2]|0; $21 = +HEAPF32[$7>>2]; - $22 = (_stbir__get_contributor($0,$$02)|0); - $23 = (_stbir__get_coefficient($1,$2,$3,$$02,0)|0); + $22 = (_stbir__get_contributor($0,$$059)|0); + $23 = (_stbir__get_coefficient($1,$2,$3,$$059,0)|0); _stbir__calculate_coefficients_upsample($2,$3,$19,$20,$21,$22,$23); - $24 = (($$02) + 1)|0; - $exitcond5 = ($24|0)==($10|0); - if ($exitcond5) { + $24 = (($$059) + 1)|0; + $exitcond62 = ($24|0)==($10|0); + if ($exitcond62) { break; } else { - $$02 = $24; + $$059 = $24; } } STACKTOP = sp;return; @@ -22907,7 +22866,7 @@ function _stbir__buffer_loop_upsample($0) { $13 = (_stbir__use_height_upsampling($0)|0); $14 = ($13|0)==(0); if ($14) { - ___assert_fail((13215|0),(11707|0),2065,(13256|0)); + ___assert_fail((13523|0),(12015|0),2064,(13564|0)); // unreachable; } $15 = ((($0)) + 24|0); @@ -22917,11 +22876,11 @@ function _stbir__buffer_loop_upsample($0) { STACKTOP = sp;return; } $18 = ((($0)) + 52|0); - $19 = ((($0)) + 140|0); - $20 = ((($0)) + 172|0); - $21 = ((($0)) + 168|0); - $22 = ((($0)) + 164|0); - $23 = ((($0)) + 168|0); + $19 = ((($0)) + 164|0); + $20 = ((($0)) + 176|0); + $21 = ((($0)) + 172|0); + $22 = ((($0)) + 168|0); + $23 = ((($0)) + 172|0); $$038 = 0; while(1) { HEAPF32[$1>>2] = 0.0; @@ -22933,8 +22892,8 @@ function _stbir__buffer_loop_upsample($0) { $26 = HEAP32[$2>>2]|0; $27 = (($25) - ($26))|0; $28 = HEAP32[$19>>2]|0; - $29 = ($27|0)>($28|0); - if ($29) { + $29 = ($27|0)<($28|0); + if (!($29)) { label = 6; break; } @@ -23024,7 +22983,7 @@ function _stbir__buffer_loop_upsample($0) { } } if ((label|0) == 6) { - ___assert_fail((13284|0),(11707|0),2074,(13256|0)); + ___assert_fail((13592|0),(12015|0),2073,(13564|0)); // unreachable; } else if ((label|0) == 20) { @@ -23059,7 +23018,7 @@ function _stbir__buffer_loop_downsample($0) { $19 = (_stbir__use_height_upsampling($0)|0); $20 = ($19|0)==(0); if (!($20)) { - ___assert_fail((12348|0),(11707|0),2166,(12390|0)); + ___assert_fail((12656|0),(12015|0),2165,(12698|0)); // unreachable; } $21 = (0 - ($15))|0; @@ -23070,9 +23029,9 @@ function _stbir__buffer_loop_downsample($0) { STACKTOP = sp;return; } $23 = ((($0)) + 52|0); - $24 = ((($0)) + 140|0); - $25 = ((($0)) + 172|0); - $26 = ((($0)) + 168|0); + $24 = ((($0)) + 164|0); + $25 = ((($0)) + 176|0); + $26 = ((($0)) + 172|0); $$04142 = $21; while(1) { $27 = +HEAPF32[$23>>2]; @@ -23081,8 +23040,8 @@ function _stbir__buffer_loop_downsample($0) { $29 = HEAP32[$2>>2]|0; $30 = (($28) - ($29))|0; $31 = HEAP32[$24>>2]|0; - $32 = ($30|0)>($31|0); - if ($32) { + $32 = ($30|0)<($31|0); + if (!($32)) { label = 6; break; } @@ -23128,7 +23087,7 @@ function _stbir__buffer_loop_downsample($0) { } } if ((label|0) == 6) { - ___assert_fail((12420|0),(11707|0),2175,(12390|0)); + ___assert_fail((12728|0),(12015|0),2174,(12698|0)); // unreachable; } else if ((label|0) == 15) { @@ -23193,26 +23152,26 @@ function _stbir__empty_ring_buffer($0,$1) { $15 = HEAP32[$14>>2]|0; $16 = $9 << 1; $17 = (($16) + ($11))|0; - $18 = ((($0)) + 176|0); + $18 = ((($0)) + 180|0); $19 = HEAP32[$18>>2]|0; $20 = ((($0)) + 160|0); $21 = HEAP32[$20>>2]|0; $22 = $21 >>> 2; - $23 = ((($0)) + 172|0); + $23 = ((($0)) + 176|0); $24 = HEAP32[$23>>2]|0; $25 = ($24|0)>(-1); if (!($25)) { return; } - $26 = ((($0)) + 164|0); + $26 = ((($0)) + 168|0); $27 = HEAP32[$26>>2]|0; $28 = ($27|0)<($1|0); if (!($28)) { return; } $29 = ((($0)) + 24|0); - $30 = ((($0)) + 168|0); - $31 = ((($0)) + 140|0); + $30 = ((($0)) + 172|0); + $31 = ((($0)) + 164|0); $33 = $27; while(1) { $32 = ($33|0)>(-1); @@ -23285,58 +23244,55 @@ function _stbir__decode_and_resample_downsample($0,$1) { function _stbir__add_empty_ring_buffer_entry($0,$1) { $0 = $0|0; $1 = $1|0; - var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0; - var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var label = 0, sp = 0; sp = STACKTOP; $2 = ((($0)) + 172|0); - $3 = HEAP32[$2>>2]|0; - $4 = ($3|0)<(0); - if ($4) { - HEAP32[$2>>2] = 0; - $5 = ((($0)) + 164|0); - HEAP32[$5>>2] = $1; + HEAP32[$2>>2] = $1; + $3 = ((($0)) + 176|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($4|0)<(0); + if ($5) { + HEAP32[$3>>2] = 0; + $6 = ((($0)) + 168|0); + HEAP32[$6>>2] = $1; $$0 = 0; } else { - $6 = ((($0)) + 168|0); - $7 = HEAP32[$6>>2]|0; - $8 = ((($0)) + 164|0); - $9 = HEAP32[$8>>2]|0; - $10 = (($3) + 1)|0; - $11 = (($10) + ($7))|0; - $12 = (($11) - ($9))|0; - $13 = ((($0)) + 140|0); - $14 = HEAP32[$13>>2]|0; - $15 = (($12|0) % ($14|0))&-1; - $16 = ($15|0)==($3|0); - if ($16) { - ___assert_fail((12538|0),(11707|0),1422,(12595|0)); + $7 = ((($0)) + 168|0); + $8 = HEAP32[$7>>2]|0; + $9 = (($4) + ($1))|0; + $10 = (($9) - ($8))|0; + $11 = ((($0)) + 164|0); + $12 = HEAP32[$11>>2]|0; + $13 = (($10|0) % ($12|0))&-1; + $14 = ($13|0)==($4|0); + if ($14) { + ___assert_fail((12846|0),(12015|0),1426,(12903|0)); // unreachable; } else { - $$0 = $15; + $$0 = $13; } } - $17 = ((($0)) + 176|0); + $15 = ((($0)) + 180|0); + $16 = HEAP32[$15>>2]|0; + $17 = ((($0)) + 160|0); $18 = HEAP32[$17>>2]|0; - $19 = ((($0)) + 160|0); - $20 = HEAP32[$19>>2]|0; - $21 = $20 >>> 2; - $22 = (_stbir__get_ring_buffer_entry($18,$$0,$21)|0); - _memset(($22|0),0,($20|0))|0; - $23 = ((($0)) + 168|0); - HEAP32[$23>>2] = $1; - return ($22|0); + $19 = $18 >>> 2; + $20 = (_stbir__get_ring_buffer_entry($16,$$0,$19)|0); + _memset(($20|0),0,($18|0))|0; + return ($20|0); } function _stbir__resample_vertical_downsample($0,$1) { $0 = $0|0; $1 = $1|0; - var $$017 = 0, $$017615 = 0, $$017721 = 0, $$113 = 0, $$211 = 0, $$310 = 0, $$419 = 0, $10 = 0, $100 = 0.0, $101 = 0.0, $102 = 0, $103 = 0.0, $104 = 0.0, $105 = 0, $106 = 0, $107 = 0.0, $108 = 0.0, $109 = 0, $11 = 0, $110 = 0.0; + var $$0167183 = 0, $$0168189 = 0, $$0185 = 0, $$1181 = 0, $$2179 = 0, $$3178 = 0, $$4187 = 0, $10 = 0, $100 = 0.0, $101 = 0.0, $102 = 0, $103 = 0.0, $104 = 0.0, $105 = 0, $106 = 0, $107 = 0.0, $108 = 0.0, $109 = 0, $11 = 0, $110 = 0.0; var $111 = 0.0, $112 = 0, $113 = 0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0.0, $124 = 0.0, $125 = 0, $126 = 0.0, $127 = 0.0, $128 = 0, $129 = 0; var $13 = 0, $130 = 0, $131 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0; var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0, $47 = 0; var $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0, $54 = 0, $55 = 0, $56 = 0.0, $57 = 0.0, $58 = 0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0; var $66 = 0.0, $67 = 0.0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0, $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0.0, $83 = 0; - var $84 = 0, $85 = 0.0, $86 = 0.0, $87 = 0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0.0, $94 = 0.0, $95 = 0, $96 = 0.0, $97 = 0.0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond28 = 0, $exitcond29 = 0; - var $exitcond30 = 0, $exitcond31 = 0, $exitcond32 = 0, label = 0, sp = 0; + var $84 = 0, $85 = 0.0, $86 = 0.0, $87 = 0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0.0, $94 = 0.0, $95 = 0, $96 = 0.0, $97 = 0.0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond196 = 0, $exitcond197 = 0; + var $exitcond198 = 0, $exitcond199 = 0, $exitcond200 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = ((($0)) + 20|0); $3 = HEAP32[$2>>2]|0; @@ -23346,7 +23302,7 @@ function _stbir__resample_vertical_downsample($0,$1) { $7 = HEAP32[$6>>2]|0; $8 = ((($0)) + 64|0); $9 = HEAP32[$8>>2]|0; - $10 = ((($0)) + 140|0); + $10 = ((($0)) + 164|0); $11 = HEAP32[$10>>2]|0; $12 = ((($0)) + 124|0); $13 = HEAP32[$12>>2]|0; @@ -23355,11 +23311,11 @@ function _stbir__resample_vertical_downsample($0,$1) { $16 = ((($0)) + 148|0); $17 = HEAP32[$16>>2]|0; $18 = (($17) + ($1))|0; - $19 = ((($0)) + 176|0); + $19 = ((($0)) + 180|0); $20 = HEAP32[$19>>2]|0; - $21 = ((($0)) + 172|0); + $21 = ((($0)) + 176|0); $22 = HEAP32[$21>>2]|0; - $23 = ((($0)) + 164|0); + $23 = ((($0)) + 168|0); $24 = HEAP32[$23>>2]|0; $25 = ((($0)) + 160|0); $26 = HEAP32[$25>>2]|0; @@ -23371,7 +23327,7 @@ function _stbir__resample_vertical_downsample($0,$1) { $32 = (_stbir__use_height_upsampling($0)|0); $33 = ($32|0)==(0); if (!($33)) { - ___assert_fail((12348|0),(11707|0),2000,(12502|0)); + ___assert_fail((12656|0),(12015|0),1999,(12810|0)); // unreachable; } $34 = ($29|0)>($31|0); @@ -23386,30 +23342,30 @@ function _stbir__resample_vertical_downsample($0,$1) { $40 = ($3|0)>(0); $41 = ($3|0)>(0); $42 = ($3|0)>(0); - $$017721 = $29; + $$0168189 = $29; while(1) { - $43 = (($36) + ($$017721))|0; + $43 = (($36) + ($$0168189))|0; $44 = (($7) + ($43<<2)|0); $45 = +HEAPF32[$44>>2]; - $46 = (_stbir__get_ring_buffer_scanline($$017721,$20,$22,$24,$11,$27)|0); + $46 = (_stbir__get_ring_buffer_scanline($$0168189,$20,$22,$24,$11,$27)|0); switch ($9|0) { case 1: { if ($39) { - $$017615 = 0; + $$0167183 = 0; while(1) { - $47 = (($13) + ($$017615<<2)|0); + $47 = (($13) + ($$0167183<<2)|0); $48 = +HEAPF32[$47>>2]; $49 = $45 * $48; - $50 = (($46) + ($$017615<<2)|0); + $50 = (($46) + ($$0167183<<2)|0); $51 = +HEAPF32[$50>>2]; $52 = $51 + $49; HEAPF32[$50>>2] = $52; - $53 = (($$017615) + 1)|0; - $exitcond30 = ($53|0)==($3|0); - if ($exitcond30) { + $53 = (($$0167183) + 1)|0; + $exitcond198 = ($53|0)==($3|0); + if ($exitcond198) { break; } else { - $$017615 = $53; + $$0167183 = $53; } } } @@ -23417,9 +23373,9 @@ function _stbir__resample_vertical_downsample($0,$1) { } case 2: { if ($40) { - $$113 = 0; + $$1181 = 0; while(1) { - $54 = $$113 << 1; + $54 = $$1181 << 1; $55 = (($13) + ($54<<2)|0); $56 = +HEAPF32[$55>>2]; $57 = $45 * $56; @@ -23435,12 +23391,12 @@ function _stbir__resample_vertical_downsample($0,$1) { $66 = +HEAPF32[$65>>2]; $67 = $66 + $64; HEAPF32[$65>>2] = $67; - $68 = (($$113) + 1)|0; - $exitcond29 = ($68|0)==($3|0); - if ($exitcond29) { + $68 = (($$1181) + 1)|0; + $exitcond197 = ($68|0)==($3|0); + if ($exitcond197) { break; } else { - $$113 = $68; + $$1181 = $68; } } } @@ -23448,9 +23404,9 @@ function _stbir__resample_vertical_downsample($0,$1) { } case 3: { if ($41) { - $$211 = 0; + $$2179 = 0; while(1) { - $69 = ($$211*3)|0; + $69 = ($$2179*3)|0; $70 = (($13) + ($69<<2)|0); $71 = +HEAPF32[$70>>2]; $72 = $45 * $71; @@ -23474,12 +23430,12 @@ function _stbir__resample_vertical_downsample($0,$1) { $88 = +HEAPF32[$87>>2]; $89 = $88 + $86; HEAPF32[$87>>2] = $89; - $90 = (($$211) + 1)|0; - $exitcond28 = ($90|0)==($3|0); - if ($exitcond28) { + $90 = (($$2179) + 1)|0; + $exitcond196 = ($90|0)==($3|0); + if ($exitcond196) { break; } else { - $$211 = $90; + $$2179 = $90; } } } @@ -23487,9 +23443,9 @@ function _stbir__resample_vertical_downsample($0,$1) { } case 4: { if ($42) { - $$310 = 0; + $$3178 = 0; while(1) { - $91 = $$310 << 2; + $91 = $$3178 << 2; $92 = (($13) + ($91<<2)|0); $93 = +HEAPF32[$92>>2]; $94 = $45 * $93; @@ -23521,12 +23477,12 @@ function _stbir__resample_vertical_downsample($0,$1) { $117 = +HEAPF32[$116>>2]; $118 = $117 + $115; HEAPF32[$116>>2] = $118; - $119 = (($$310) + 1)|0; + $119 = (($$3178) + 1)|0; $exitcond = ($119|0)==($3|0); if ($exitcond) { break; } else { - $$310 = $119; + $$3178 = $119; } } } @@ -23534,13 +23490,13 @@ function _stbir__resample_vertical_downsample($0,$1) { } default: { if ($37) { - $$419 = 0; + $$4187 = 0; while(1) { - $120 = Math_imul($$419, $9)|0; + $120 = Math_imul($$4187, $9)|0; if ($38) { - $$017 = 0; + $$0185 = 0; while(1) { - $121 = (($$017) + ($120))|0; + $121 = (($$0185) + ($120))|0; $122 = (($13) + ($121<<2)|0); $123 = +HEAPF32[$122>>2]; $124 = $45 * $123; @@ -23548,30 +23504,30 @@ function _stbir__resample_vertical_downsample($0,$1) { $126 = +HEAPF32[$125>>2]; $127 = $126 + $124; HEAPF32[$125>>2] = $127; - $128 = (($$017) + 1)|0; - $exitcond31 = ($128|0)==($9|0); - if ($exitcond31) { + $128 = (($$0185) + 1)|0; + $exitcond199 = ($128|0)==($9|0); + if ($exitcond199) { break; } else { - $$017 = $128; + $$0185 = $128; } } } - $129 = (($$419) + 1)|0; - $exitcond32 = ($129|0)==($3|0); - if ($exitcond32) { + $129 = (($$4187) + 1)|0; + $exitcond200 = ($129|0)==($3|0); + if ($exitcond200) { break; } else { - $$419 = $129; + $$4187 = $129; } } } } } - $130 = (($$017721) + 1)|0; - $131 = ($$017721|0)<($31|0); + $130 = (($$0168189) + 1)|0; + $131 = ($$0168189|0)<($31|0); if ($131) { - $$017721 = $130; + $$0168189 = $130; } else { break; } @@ -24076,7 +24032,7 @@ function _stbir__decode_scanline($0,$1) { break; } default: { - ___assert_fail((13011|0),(11707|0),1361,(13060|0)); + ___assert_fail((13319|0),(12015|0),1363,(13368|0)); // unreachable; } } @@ -24198,7 +24154,7 @@ function _stbir__use_width_upsampling($0) { function _stbir__resample_horizontal_upsample($0,$1) { $0 = $0|0; $1 = $1|0; - var $$018526 = 0, $$018619 = 0, $$018718 = 0, $$021 = 0, $$116 = 0, $$118815 = 0, $$213 = 0, $$218912 = 0, $$311 = 0, $$319010 = 0, $$419123 = 0, $$424 = 0, $10 = 0, $100 = 0.0, $101 = 0, $102 = 0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0; + var $$0182214 = 0, $$0183207 = 0, $$0184206 = 0, $$0209 = 0, $$1185203 = 0, $$1204 = 0, $$2186200 = 0, $$2201 = 0, $$3187198 = 0, $$3199 = 0, $$4188211 = 0, $$4212 = 0, $10 = 0, $100 = 0.0, $101 = 0, $102 = 0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0; var $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0.0, $113 = 0, $114 = 0, $115 = 0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0, $121 = 0, $122 = 0.0, $123 = 0.0, $124 = 0.0; var $125 = 0.0, $126 = 0, $127 = 0, $128 = 0.0, $129 = 0.0, $13 = 0, $130 = 0.0, $131 = 0.0, $132 = 0, $133 = 0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0; var $143 = 0, $144 = 0.0, $145 = 0, $146 = 0, $147 = 0, $148 = 0.0, $149 = 0.0, $15 = 0, $150 = 0, $151 = 0, $152 = 0.0, $153 = 0.0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $16 = 0, $17 = 0, $18 = 0; @@ -24226,14 +24182,14 @@ function _stbir__resample_horizontal_upsample($0,$1) { $14 = ((($0)) + 144|0); $15 = ((($0)) + 4|0); $16 = ($5|0)>(0); - $$018526 = 0; + $$0182214 = 0; L4: while(1) { - $17 = (($8) + ($$018526<<3)|0); + $17 = (($8) + ($$0182214<<3)|0); $18 = HEAP32[$17>>2]|0; - $19 = (((($8) + ($$018526<<3)|0)) + 4|0); + $19 = (((($8) + ($$0182214<<3)|0)) + 4|0); $20 = HEAP32[$19>>2]|0; - $21 = Math_imul($$018526, $5)|0; - $22 = Math_imul($$018526, $12)|0; + $21 = Math_imul($$0182214, $5)|0; + $22 = Math_imul($$0182214, $12)|0; $23 = ($20|0)<($18|0); if ($23) { label = 4; @@ -24268,9 +24224,9 @@ function _stbir__resample_horizontal_upsample($0,$1) { $50 = ($18|0)>($20|0); if (!($50)) { $51 = (($1) + ($21<<2)|0); - $$018619 = $18;$$018718 = 0; + $$0183207 = $18;$$0184206 = 0; while(1) { - $53 = (($$018718) + ($22))|0; + $53 = (($$0184206) + ($22))|0; $54 = (($10) + ($53<<2)|0); $55 = +HEAPF32[$54>>2]; $56 = $55 != 0.0; @@ -24278,17 +24234,17 @@ function _stbir__resample_horizontal_upsample($0,$1) { label = 24; break L4; } - $57 = (($$018718) + 1)|0; - $58 = (($6) + ($$018619<<2)|0); + $57 = (($$0184206) + 1)|0; + $58 = (($6) + ($$0183207<<2)|0); $59 = +HEAPF32[$58>>2]; $60 = $55 * $59; $61 = +HEAPF32[$51>>2]; $62 = $61 + $60; HEAPF32[$51>>2] = $62; - $63 = (($$018619) + 1)|0; - $64 = ($$018619|0)<($20|0); + $63 = (($$0183207) + 1)|0; + $64 = ($$0183207|0)<($20|0); if ($64) { - $$018619 = $63;$$018718 = $57; + $$0183207 = $63;$$0184206 = $57; } else { break; } @@ -24302,10 +24258,10 @@ function _stbir__resample_horizontal_upsample($0,$1) { $47 = (($1) + ($21<<2)|0); $48 = (($21) + 1)|0; $49 = (($1) + ($48<<2)|0); - $$116 = $18;$$118815 = 0; + $$1185203 = 0;$$1204 = $18; while(1) { - $65 = $$116 << 1; - $66 = (($$118815) + ($22))|0; + $65 = $$1204 << 1; + $66 = (($$1185203) + ($22))|0; $67 = (($10) + ($66<<2)|0); $68 = +HEAPF32[$67>>2]; $69 = $68 != 0.0; @@ -24313,7 +24269,7 @@ function _stbir__resample_horizontal_upsample($0,$1) { label = 27; break L4; } - $70 = (($$118815) + 1)|0; + $70 = (($$1185203) + 1)|0; $71 = (($6) + ($65<<2)|0); $72 = +HEAPF32[$71>>2]; $73 = $68 * $72; @@ -24327,10 +24283,10 @@ function _stbir__resample_horizontal_upsample($0,$1) { $80 = +HEAPF32[$49>>2]; $81 = $80 + $79; HEAPF32[$49>>2] = $81; - $82 = (($$116) + 1)|0; - $83 = ($$116|0)<($20|0); + $82 = (($$1204) + 1)|0; + $83 = ($$1204|0)<($20|0); if ($83) { - $$116 = $82;$$118815 = $70; + $$1185203 = $70;$$1204 = $82; } else { break; } @@ -24346,10 +24302,10 @@ function _stbir__resample_horizontal_upsample($0,$1) { $43 = (($1) + ($42<<2)|0); $44 = (($21) + 2)|0; $45 = (($1) + ($44<<2)|0); - $$213 = $18;$$218912 = 0; + $$2186200 = 0;$$2201 = $18; while(1) { - $84 = ($$213*3)|0; - $85 = (($$218912) + ($22))|0; + $84 = ($$2201*3)|0; + $85 = (($$2186200) + ($22))|0; $86 = (($10) + ($85<<2)|0); $87 = +HEAPF32[$86>>2]; $88 = $87 != 0.0; @@ -24357,7 +24313,7 @@ function _stbir__resample_horizontal_upsample($0,$1) { label = 30; break L4; } - $89 = (($$218912) + 1)|0; + $89 = (($$2186200) + 1)|0; $90 = (($6) + ($84<<2)|0); $91 = +HEAPF32[$90>>2]; $92 = $87 * $91; @@ -24378,10 +24334,10 @@ function _stbir__resample_horizontal_upsample($0,$1) { $105 = +HEAPF32[$45>>2]; $106 = $105 + $104; HEAPF32[$45>>2] = $106; - $107 = (($$213) + 1)|0; - $108 = ($$213|0)<($20|0); + $107 = (($$2201) + 1)|0; + $108 = ($$2201|0)<($20|0); if ($108) { - $$213 = $107;$$218912 = $89; + $$2186200 = $89;$$2201 = $107; } else { break; } @@ -24399,10 +24355,10 @@ function _stbir__resample_horizontal_upsample($0,$1) { $37 = (($1) + ($36<<2)|0); $38 = (($21) + 3)|0; $39 = (($1) + ($38<<2)|0); - $$311 = $18;$$319010 = 0; + $$3187198 = 0;$$3199 = $18; while(1) { - $109 = $$311 << 2; - $110 = (($$319010) + ($22))|0; + $109 = $$3199 << 2; + $110 = (($$3187198) + ($22))|0; $111 = (($10) + ($110<<2)|0); $112 = +HEAPF32[$111>>2]; $113 = $112 != 0.0; @@ -24410,7 +24366,7 @@ function _stbir__resample_horizontal_upsample($0,$1) { label = 33; break L4; } - $114 = (($$319010) + 1)|0; + $114 = (($$3187198) + 1)|0; $115 = (($6) + ($109<<2)|0); $116 = +HEAPF32[$115>>2]; $117 = $112 * $116; @@ -24438,10 +24394,10 @@ function _stbir__resample_horizontal_upsample($0,$1) { $136 = +HEAPF32[$39>>2]; $137 = $136 + $135; HEAPF32[$39>>2] = $137; - $138 = (($$311) + 1)|0; - $139 = ($$311|0)<($20|0); + $138 = (($$3199) + 1)|0; + $139 = ($$3199|0)<($20|0); if ($139) { - $$311 = $138;$$319010 = $114; + $$3187198 = $114;$$3199 = $138; } else { break; } @@ -24452,11 +24408,11 @@ function _stbir__resample_horizontal_upsample($0,$1) { default: { $52 = ($18|0)>($20|0); if (!($52)) { - $$419123 = 0;$$424 = $18; + $$4188211 = 0;$$4212 = $18; while(1) { - $140 = Math_imul($$424, $5)|0; - $141 = (($$419123) + 1)|0; - $142 = (($$419123) + ($22))|0; + $140 = Math_imul($$4212, $5)|0; + $141 = (($$4188211) + 1)|0; + $142 = (($$4188211) + ($22))|0; $143 = (($10) + ($142<<2)|0); $144 = +HEAPF32[$143>>2]; $145 = $144 != 0.0; @@ -24465,30 +24421,30 @@ function _stbir__resample_horizontal_upsample($0,$1) { break L4; } if ($16) { - $$021 = 0; + $$0209 = 0; while(1) { - $146 = (($$021) + ($140))|0; + $146 = (($$0209) + ($140))|0; $147 = (($6) + ($146<<2)|0); $148 = +HEAPF32[$147>>2]; $149 = $144 * $148; - $150 = (($$021) + ($21))|0; + $150 = (($$0209) + ($21))|0; $151 = (($1) + ($150<<2)|0); $152 = +HEAPF32[$151>>2]; $153 = $152 + $149; HEAPF32[$151>>2] = $153; - $154 = (($$021) + 1)|0; + $154 = (($$0209) + 1)|0; $exitcond = ($154|0)==($5|0); if ($exitcond) { break; } else { - $$021 = $154; + $$0209 = $154; } } } - $155 = (($$424) + 1)|0; - $156 = ($$424|0)<($20|0); + $155 = (($$4212) + 1)|0; + $156 = ($$4212|0)<($20|0); if ($156) { - $$419123 = $141;$$424 = $155; + $$4188211 = $141;$$4212 = $155; } else { break; } @@ -24496,10 +24452,10 @@ function _stbir__resample_horizontal_upsample($0,$1) { } } } - $157 = (($$018526) + 1)|0; + $157 = (($$0182214) + 1)|0; $158 = ($157|0)<($3|0); if ($158) { - $$018526 = $157; + $$0182214 = $157; } else { label = 41; break; @@ -24507,52 +24463,52 @@ function _stbir__resample_horizontal_upsample($0,$1) { } switch (label|0) { case 4: { - ___assert_fail((12726|0),(11707|0),1454,(12735|0)); + ___assert_fail((13034|0),(12015|0),1455,(13043|0)); // unreachable; break; } case 6: { - ___assert_fail((12771|0),(11707|0),1455,(12735|0)); + ___assert_fail((13079|0),(12015|0),1456,(13043|0)); // unreachable; break; } case 8: { - ___assert_fail((12821|0),(11707|0),1456,(12735|0)); + ___assert_fail((13129|0),(12015|0),1457,(13043|0)); // unreachable; break; } case 10: { - ___assert_fail((12871|0),(11707|0),1457,(12735|0)); + ___assert_fail((13179|0),(12015|0),1458,(13043|0)); // unreachable; break; } case 12: { - ___assert_fail((12941|0),(11707|0),1458,(12735|0)); + ___assert_fail((13249|0),(12015|0),1459,(13043|0)); // unreachable; break; } case 24: { - ___assert_fail((12709|0),(11707|0),1466,(12735|0)); + ___assert_fail((13017|0),(12015|0),1467,(13043|0)); // unreachable; break; } case 27: { - ___assert_fail((12709|0),(11707|0),1475,(12735|0)); + ___assert_fail((13017|0),(12015|0),1476,(13043|0)); // unreachable; break; } case 30: { - ___assert_fail((12709|0),(11707|0),1485,(12735|0)); + ___assert_fail((13017|0),(12015|0),1486,(13043|0)); // unreachable; break; } case 33: { - ___assert_fail((12709|0),(11707|0),1496,(12735|0)); + ___assert_fail((13017|0),(12015|0),1497,(13043|0)); // unreachable; break; } case 37: { - ___assert_fail((12709|0),(11707|0),1509,(12735|0)); + ___assert_fail((13017|0),(12015|0),1510,(13043|0)); // unreachable; break; } @@ -24565,7 +24521,7 @@ function _stbir__resample_horizontal_upsample($0,$1) { function _stbir__resample_horizontal_downsample($0,$1) { $0 = $0|0; $1 = $1|0; - var $$025 = 0, $$029421 = 0, $$029914 = 0, $$129527 = 0, $$131 = 0, $$229633 = 0, $$237 = 0, $$329739 = 0, $$343 = 0, $$419 = 0, $$429815 = 0, $10 = 0, $100 = 0, $101 = 0.0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0, $106 = 0, $107 = 0.0; + var $$0288314 = 0, $$0293307 = 0, $$0318 = 0, $$1289320 = 0, $$1324 = 0, $$2290326 = 0, $$2330 = 0, $$3291332 = 0, $$3336 = 0, $$4292308 = 0, $$4312 = 0, $10 = 0, $100 = 0, $101 = 0.0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0, $106 = 0, $107 = 0.0; var $108 = 0.0, $109 = 0.0, $11 = 0, $110 = 0.0, $111 = 0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0; var $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0.0, $139 = 0, $14 = 0, $140 = 0.0, $141 = 0.0, $142 = 0, $143 = 0.0; var $144 = 0.0, $145 = 0.0, $146 = 0.0, $147 = 0, $148 = 0, $149 = 0.0, $15 = 0, $150 = 0.0, $151 = 0.0, $152 = 0.0, $153 = 0, $154 = 0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0, $159 = 0, $16 = 0, $160 = 0, $161 = 0.0; @@ -24595,31 +24551,31 @@ function _stbir__resample_horizontal_downsample($0,$1) { $17 = (_stbir__use_width_upsampling($0)|0); $18 = ($17|0)==(0); if (!($18)) { - ___assert_fail((12630|0),(11707|0),1532,(12671|0)); + ___assert_fail((12938|0),(12015|0),1531,(12979|0)); // unreachable; } switch ($5|0) { case 1: { $22 = ($16|0)>(0); if ($22) { - $$025 = 0; + $$0318 = 0; } else { return; } L27: while(1) { - $25 = (($8) + ($$025<<3)|0); + $25 = (($8) + ($$0318<<3)|0); $26 = HEAP32[$25>>2]|0; - $27 = (((($8) + ($$025<<3)|0)) + 4|0); + $27 = (((($8) + ($$0318<<3)|0)) + 4|0); $28 = HEAP32[$27>>2]|0; $29 = ($26|0)>($28|0); if (!($29)) { - $30 = Math_imul($$025, $12)|0; - $31 = (($$025) - ($14))|0; + $30 = Math_imul($$0318, $12)|0; + $31 = (($$0318) - ($14))|0; $32 = (($30) - ($26))|0; $33 = (($6) + ($31<<2)|0); - $$029421 = $26; + $$0288314 = $26; while(1) { - $34 = (($32) + ($$029421))|0; + $34 = (($32) + ($$0288314))|0; $35 = (($10) + ($34<<2)|0); $36 = +HEAPF32[$35>>2]; $37 = $36 != 0.0; @@ -24629,30 +24585,30 @@ function _stbir__resample_horizontal_downsample($0,$1) { } $38 = +HEAPF32[$33>>2]; $39 = $36 * $38; - $40 = (($1) + ($$029421<<2)|0); + $40 = (($1) + ($$0288314<<2)|0); $41 = +HEAPF32[$40>>2]; $42 = $41 + $39; HEAPF32[$40>>2] = $42; - $43 = (($$029421) + 1)|0; - $44 = ($$029421|0)<($28|0); + $43 = (($$0288314) + 1)|0; + $44 = ($$0288314|0)<($28|0); if ($44) { - $$029421 = $43; + $$0288314 = $43; } else { break; } } } - $45 = (($$025) + 1)|0; + $45 = (($$0318) + 1)|0; $46 = ($45|0)<($16|0); if ($46) { - $$025 = $45; + $$0318 = $45; } else { label = 42; break; } } if ((label|0) == 13) { - ___assert_fail((12709|0),(11707|0),1550,(12671|0)); + ___assert_fail((13017|0),(12015|0),1549,(12979|0)); // unreachable; } else if ((label|0) == 42) { @@ -24663,28 +24619,28 @@ function _stbir__resample_horizontal_downsample($0,$1) { case 2: { $21 = ($16|0)>(0); if ($21) { - $$131 = 0; + $$1324 = 0; } else { return; } L41: while(1) { - $47 = (($8) + ($$131<<3)|0); + $47 = (($8) + ($$1324<<3)|0); $48 = HEAP32[$47>>2]|0; - $49 = (((($8) + ($$131<<3)|0)) + 4|0); + $49 = (((($8) + ($$1324<<3)|0)) + 4|0); $50 = HEAP32[$49>>2]|0; - $51 = (($$131) - ($14))|0; + $51 = (($$1324) - ($14))|0; $52 = $51 << 1; $53 = ($48|0)>($50|0); if (!($53)) { - $54 = Math_imul($$131, $12)|0; + $54 = Math_imul($$1324, $12)|0; $55 = (($54) - ($48))|0; $56 = (($6) + ($52<<2)|0); $57 = $52 | 1; $58 = (($6) + ($57<<2)|0); - $$129527 = $48; + $$1289320 = $48; while(1) { - $59 = $$129527 << 1; - $60 = (($55) + ($$129527))|0; + $59 = $$1289320 << 1; + $60 = (($55) + ($$1289320))|0; $61 = (($10) + ($60<<2)|0); $62 = +HEAPF32[$61>>2]; $63 = $62 != 0.0; @@ -24705,26 +24661,26 @@ function _stbir__resample_horizontal_downsample($0,$1) { $73 = +HEAPF32[$72>>2]; $74 = $73 + $70; HEAPF32[$72>>2] = $74; - $75 = (($$129527) + 1)|0; - $76 = ($$129527|0)<($50|0); + $75 = (($$1289320) + 1)|0; + $76 = ($$1289320|0)<($50|0); if ($76) { - $$129527 = $75; + $$1289320 = $75; } else { break; } } } - $77 = (($$131) + 1)|0; + $77 = (($$1324) + 1)|0; $78 = ($77|0)<($16|0); if ($78) { - $$131 = $77; + $$1324 = $77; } else { label = 42; break; } } if ((label|0) == 19) { - ___assert_fail((12709|0),(11707|0),1571,(12671|0)); + ___assert_fail((13017|0),(12015|0),1570,(12979|0)); // unreachable; } else if ((label|0) == 42) { @@ -24735,30 +24691,30 @@ function _stbir__resample_horizontal_downsample($0,$1) { case 3: { $20 = ($16|0)>(0); if ($20) { - $$237 = 0; + $$2330 = 0; } else { return; } L55: while(1) { - $79 = (($8) + ($$237<<3)|0); + $79 = (($8) + ($$2330<<3)|0); $80 = HEAP32[$79>>2]|0; - $81 = (((($8) + ($$237<<3)|0)) + 4|0); + $81 = (((($8) + ($$2330<<3)|0)) + 4|0); $82 = HEAP32[$81>>2]|0; - $83 = (($$237) - ($14))|0; + $83 = (($$2330) - ($14))|0; $84 = ($83*3)|0; $85 = ($80|0)>($82|0); if (!($85)) { - $86 = Math_imul($$237, $12)|0; + $86 = Math_imul($$2330, $12)|0; $87 = (($86) - ($80))|0; $88 = (($6) + ($84<<2)|0); $89 = (($84) + 1)|0; $90 = (($6) + ($89<<2)|0); $91 = (($84) + 2)|0; $92 = (($6) + ($91<<2)|0); - $$229633 = $80; + $$2290326 = $80; while(1) { - $93 = ($$229633*3)|0; - $94 = (($87) + ($$229633))|0; + $93 = ($$2290326*3)|0; + $94 = (($87) + ($$2290326))|0; $95 = (($10) + ($94<<2)|0); $96 = +HEAPF32[$95>>2]; $97 = $96 != 0.0; @@ -24786,26 +24742,26 @@ function _stbir__resample_horizontal_downsample($0,$1) { $113 = +HEAPF32[$112>>2]; $114 = $113 + $110; HEAPF32[$112>>2] = $114; - $115 = (($$229633) + 1)|0; - $116 = ($$229633|0)<($82|0); + $115 = (($$2290326) + 1)|0; + $116 = ($$2290326|0)<($82|0); if ($116) { - $$229633 = $115; + $$2290326 = $115; } else { break; } } } - $117 = (($$237) + 1)|0; + $117 = (($$2330) + 1)|0; $118 = ($117|0)<($16|0); if ($118) { - $$237 = $117; + $$2330 = $117; } else { label = 42; break; } } if ((label|0) == 25) { - ___assert_fail((12709|0),(11707|0),1593,(12671|0)); + ___assert_fail((13017|0),(12015|0),1592,(12979|0)); // unreachable; } else if ((label|0) == 42) { @@ -24816,20 +24772,20 @@ function _stbir__resample_horizontal_downsample($0,$1) { case 4: { $19 = ($16|0)>(0); if ($19) { - $$343 = 0; + $$3336 = 0; } else { return; } L69: while(1) { - $119 = (($8) + ($$343<<3)|0); + $119 = (($8) + ($$3336<<3)|0); $120 = HEAP32[$119>>2]|0; - $121 = (((($8) + ($$343<<3)|0)) + 4|0); + $121 = (((($8) + ($$3336<<3)|0)) + 4|0); $122 = HEAP32[$121>>2]|0; - $123 = (($$343) - ($14))|0; + $123 = (($$3336) - ($14))|0; $124 = $123 << 2; $125 = ($120|0)>($122|0); if (!($125)) { - $126 = Math_imul($$343, $12)|0; + $126 = Math_imul($$3336, $12)|0; $127 = (($126) - ($120))|0; $128 = (($6) + ($124<<2)|0); $129 = $124 | 1; @@ -24838,10 +24794,10 @@ function _stbir__resample_horizontal_downsample($0,$1) { $132 = (($6) + ($131<<2)|0); $133 = $124 | 3; $134 = (($6) + ($133<<2)|0); - $$329739 = $120; + $$3291332 = $120; while(1) { - $135 = $$329739 << 2; - $136 = (($127) + ($$329739))|0; + $135 = $$3291332 << 2; + $136 = (($127) + ($$3291332))|0; $137 = (($10) + ($136<<2)|0); $138 = +HEAPF32[$137>>2]; $139 = $138 != 0.0; @@ -24876,26 +24832,26 @@ function _stbir__resample_horizontal_downsample($0,$1) { $161 = +HEAPF32[$160>>2]; $162 = $161 + $158; HEAPF32[$160>>2] = $162; - $163 = (($$329739) + 1)|0; - $164 = ($$329739|0)<($122|0); + $163 = (($$3291332) + 1)|0; + $164 = ($$3291332|0)<($122|0); if ($164) { - $$329739 = $163; + $$3291332 = $163; } else { break; } } } - $165 = (($$343) + 1)|0; + $165 = (($$3336) + 1)|0; $166 = ($165|0)<($16|0); if ($166) { - $$343 = $165; + $$3336 = $165; } else { label = 42; break; } } if ((label|0) == 31) { - ___assert_fail((12709|0),(11707|0),1616,(12671|0)); + ___assert_fail((13017|0),(12015|0),1615,(12979|0)); // unreachable; } else if ((label|0) == 42) { @@ -24909,22 +24865,22 @@ function _stbir__resample_horizontal_downsample($0,$1) { return; } $24 = ($5|0)>(0); - $$419 = 0; + $$4312 = 0; L9: while(1) { - $167 = (($8) + ($$419<<3)|0); + $167 = (($8) + ($$4312<<3)|0); $168 = HEAP32[$167>>2]|0; - $169 = (((($8) + ($$419<<3)|0)) + 4|0); + $169 = (((($8) + ($$4312<<3)|0)) + 4|0); $170 = HEAP32[$169>>2]|0; - $171 = (($$419) - ($14))|0; + $171 = (($$4312) - ($14))|0; $172 = Math_imul($171, $5)|0; $173 = ($168|0)>($170|0); if (!($173)) { - $174 = Math_imul($$419, $12)|0; + $174 = Math_imul($$4312, $12)|0; $175 = (($174) - ($168))|0; - $$429815 = $168; + $$4292308 = $168; while(1) { - $176 = Math_imul($$429815, $5)|0; - $177 = (($175) + ($$429815))|0; + $176 = Math_imul($$4292308, $5)|0; + $177 = (($175) + ($$4292308))|0; $178 = (($10) + ($177<<2)|0); $179 = +HEAPF32[$178>>2]; $180 = $179 != 0.0; @@ -24933,46 +24889,46 @@ function _stbir__resample_horizontal_downsample($0,$1) { break L9; } if ($24) { - $$029914 = 0; + $$0293307 = 0; while(1) { - $181 = (($$029914) + ($172))|0; + $181 = (($$0293307) + ($172))|0; $182 = (($6) + ($181<<2)|0); $183 = +HEAPF32[$182>>2]; $184 = $179 * $183; - $185 = (($$029914) + ($176))|0; + $185 = (($$0293307) + ($176))|0; $186 = (($1) + ($185<<2)|0); $187 = +HEAPF32[$186>>2]; $188 = $187 + $184; HEAPF32[$186>>2] = $188; - $189 = (($$029914) + 1)|0; + $189 = (($$0293307) + 1)|0; $exitcond = ($189|0)==($5|0); if ($exitcond) { break; } else { - $$029914 = $189; + $$0293307 = $189; } } } - $190 = (($$429815) + 1)|0; - $191 = ($$429815|0)<($170|0); + $190 = (($$4292308) + 1)|0; + $191 = ($$4292308|0)<($170|0); if ($191) { - $$429815 = $190; + $$4292308 = $190; } else { break; } } } - $192 = (($$419) + 1)|0; + $192 = (($$4312) + 1)|0; $193 = ($192|0)<($16|0); if ($193) { - $$419 = $192; + $$4312 = $192; } else { label = 42; break; } } if ((label|0) == 38) { - ___assert_fail((12709|0),(11707|0),1641,(12671|0)); + ___assert_fail((13017|0),(12015|0),1640,(12979|0)); // unreachable; } else if ((label|0) == 42) { @@ -25103,7 +25059,7 @@ function _stbir__edge_wrap_slow($0,$1,$2) { break; } default: { - ___assert_fail((13083|0),(11707|0),987,(13110|0)); + ___assert_fail((13391|0),(12015|0),989,(13418|0)); // unreachable; } } @@ -25614,7 +25570,7 @@ function _stbir__encode_scanline($0,$1,$2,$3,$4,$5,$6) { break; } default: { - ___assert_fail((13011|0),(11707|0),1853,(13132|0)); + ___assert_fail((13319|0),(12015|0),1856,(13440|0)); // unreachable; } } @@ -25688,7 +25644,7 @@ function _stbir__filter_trapezoid($0,$1) { $3 = $2 + 0.5; $4 = !($1 <= 1.0); if ($4) { - ___assert_fail((13155|0),(11707|0),755,(13191|0)); + ___assert_fail((13463|0),(12015|0),757,(13499|0)); // unreachable; } $fabsf = (+Math_abs((+$0))); @@ -25714,7 +25670,7 @@ function _stbir__support_trapezoid($0) { sp = STACKTOP; $1 = !($0 <= 1.0); if ($1) { - ___assert_fail((13155|0),(11707|0),773,(13166|0)); + ___assert_fail((13463|0),(12015|0),775,(13474|0)); // unreachable; } else { $2 = $0 * 0.5; @@ -25892,7 +25848,7 @@ function _stbir__decode_and_resample_upsample($0,$1) { function _stbir__resample_vertical_upsample($0,$1) { $0 = $0|0; $1 = $1|0; - var $$028117 = 0, $$028222 = 0, $$028721 = 0, $$09 = 0, $$124 = 0, $$128329 = 0, $$128828 = 0, $$228436 = 0, $$228935 = 0, $$231 = 0, $$328543 = 0, $$329042 = 0, $$338 = 0, $$410 = 0, $$428615 = 0, $$429114 = 0, $10 = 0, $100 = 0, $101 = 0.0, $102 = 0.0; + var $$0278305 = 0, $$0279310 = 0, $$0284309 = 0, $$0297 = 0, $$1280317 = 0, $$1285316 = 0, $$1312 = 0, $$2281324 = 0, $$2286323 = 0, $$2319 = 0, $$3282331 = 0, $$3287330 = 0, $$3326 = 0, $$4283303 = 0, $$4288302 = 0, $$4298 = 0, $10 = 0, $100 = 0, $101 = 0.0, $102 = 0.0; var $103 = 0, $104 = 0.0, $105 = 0.0, $106 = 0, $107 = 0, $108 = 0.0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0.0, $112 = 0.0, $113 = 0, $114 = 0, $115 = 0.0, $116 = 0.0, $117 = 0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0; var $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0.0, $128 = 0, $129 = 0, $13 = 0, $130 = 0.0, $131 = 0.0, $132 = 0, $133 = 0.0, $134 = 0.0, $135 = 0, $136 = 0, $137 = 0.0, $138 = 0.0, $139 = 0; var $14 = 0, $140 = 0.0, $141 = 0.0, $142 = 0, $143 = 0, $144 = 0.0, $145 = 0.0, $146 = 0, $147 = 0.0, $148 = 0.0, $149 = 0, $15 = 0, $150 = 0, $151 = 0.0, $152 = 0.0, $153 = 0, $154 = 0.0, $155 = 0.0, $156 = 0, $157 = 0; @@ -25901,7 +25857,7 @@ function _stbir__resample_vertical_upsample($0,$1) { var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0; var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0.0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0, $67 = 0.0, $68 = 0.0, $69 = 0, $7 = 0, $70 = 0; var $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0.0, $77 = 0, $78 = 0, $79 = 0.0, $8 = 0, $80 = 0.0, $81 = 0, $82 = 0.0, $83 = 0.0, $84 = 0, $85 = 0, $86 = 0.0, $87 = 0.0, $88 = 0, $89 = 0.0; - var $9 = 0, $90 = 0.0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0.0, $99 = 0, $exitcond = 0, $exitcond49 = 0, $exitcond50 = 0, $exitcond51 = 0, $exitcond52 = 0, $exitcond53 = 0, label = 0, sp = 0; + var $9 = 0, $90 = 0.0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0.0, $99 = 0, $exitcond = 0, $exitcond337 = 0, $exitcond338 = 0, $exitcond339 = 0, $exitcond340 = 0, $exitcond341 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = ((($0)) + 20|0); $3 = HEAP32[$2>>2]|0; @@ -25917,21 +25873,21 @@ function _stbir__resample_vertical_upsample($0,$1) { $13 = HEAP32[$12>>2]|0; $14 = ((($0)) + 96|0); $15 = HEAP32[$14>>2]|0; - $16 = ((($0)) + 140|0); + $16 = ((($0)) + 164|0); $17 = HEAP32[$16>>2]|0; $18 = ((($0)) + 16|0); $19 = HEAP32[$18>>2]|0; - $20 = ((($0)) + 180|0); + $20 = ((($0)) + 184|0); $21 = HEAP32[$20>>2]|0; $22 = $13 << 1; $23 = (($22) + ($15))|0; $24 = ((($0)) + 132|0); $25 = HEAP32[$24>>2]|0; - $26 = ((($0)) + 176|0); + $26 = ((($0)) + 180|0); $27 = HEAP32[$26>>2]|0; - $28 = ((($0)) + 172|0); + $28 = ((($0)) + 176|0); $29 = HEAP32[$28>>2]|0; - $30 = ((($0)) + 164|0); + $30 = ((($0)) + 168|0); $31 = HEAP32[$30>>2]|0; $32 = ((($0)) + 160|0); $33 = HEAP32[$32>>2]|0; @@ -25947,7 +25903,7 @@ function _stbir__resample_vertical_upsample($0,$1) { $43 = (_stbir__use_height_upsampling($0)|0); $44 = ($43|0)==(0); if ($44) { - ___assert_fail((13215|0),(11707|0),1890,(13364|0)); + ___assert_fail((13523|0),(12015|0),1892,(13672|0)); // unreachable; } $45 = $3 << 2; @@ -25962,36 +25918,36 @@ function _stbir__resample_vertical_upsample($0,$1) { return; } $54 = ($3|0)>(0); - $$028222 = $37;$$028721 = 0; + $$0279310 = $37;$$0284309 = 0; while(1) { - $58 = (($$028721) + 1)|0; - $59 = (_stbir__get_ring_buffer_scanline($$028222,$27,$29,$31,$17,$34)|0); - $60 = (($$028721) + ($35))|0; + $58 = (($$0284309) + 1)|0; + $59 = (_stbir__get_ring_buffer_scanline($$0279310,$27,$29,$31,$17,$34)|0); + $60 = (($$0284309) + ($35))|0; $61 = (($7) + ($60<<2)|0); $62 = +HEAPF32[$61>>2]; if ($54) { - $$028117 = 0; + $$0278305 = 0; while(1) { - $63 = (($59) + ($$028117<<2)|0); + $63 = (($59) + ($$0278305<<2)|0); $64 = +HEAPF32[$63>>2]; $65 = $62 * $64; - $66 = (($21) + ($$028117<<2)|0); + $66 = (($21) + ($$0278305<<2)|0); $67 = +HEAPF32[$66>>2]; $68 = $67 + $65; HEAPF32[$66>>2] = $68; - $69 = (($$028117) + 1)|0; - $exitcond50 = ($69|0)==($3|0); - if ($exitcond50) { + $69 = (($$0278305) + 1)|0; + $exitcond338 = ($69|0)==($3|0); + if ($exitcond338) { break; } else { - $$028117 = $69; + $$0278305 = $69; } } } - $70 = (($$028222) + 1)|0; - $71 = ($$028222|0)<($39|0); + $70 = (($$0279310) + 1)|0; + $71 = ($$0279310|0)<($39|0); if ($71) { - $$028222 = $70;$$028721 = $58; + $$0279310 = $70;$$0284309 = $58; } else { break; } @@ -26009,17 +25965,17 @@ function _stbir__resample_vertical_upsample($0,$1) { return; } $52 = ($3|0)>(0); - $$128329 = $37;$$128828 = 0; + $$1280317 = $37;$$1285316 = 0; while(1) { - $72 = (($$128828) + 1)|0; - $73 = (_stbir__get_ring_buffer_scanline($$128329,$27,$29,$31,$17,$34)|0); - $74 = (($$128828) + ($35))|0; + $72 = (($$1285316) + 1)|0; + $73 = (_stbir__get_ring_buffer_scanline($$1280317,$27,$29,$31,$17,$34)|0); + $74 = (($$1285316) + ($35))|0; $75 = (($7) + ($74<<2)|0); $76 = +HEAPF32[$75>>2]; if ($52) { - $$124 = 0; + $$1312 = 0; while(1) { - $77 = $$124 << 1; + $77 = $$1312 << 1; $78 = (($73) + ($77<<2)|0); $79 = +HEAPF32[$78>>2]; $80 = $76 * $79; @@ -26035,19 +25991,19 @@ function _stbir__resample_vertical_upsample($0,$1) { $89 = +HEAPF32[$88>>2]; $90 = $89 + $87; HEAPF32[$88>>2] = $90; - $91 = (($$124) + 1)|0; - $exitcond51 = ($91|0)==($3|0); - if ($exitcond51) { + $91 = (($$1312) + 1)|0; + $exitcond339 = ($91|0)==($3|0); + if ($exitcond339) { break; } else { - $$124 = $91; + $$1312 = $91; } } } - $92 = (($$128329) + 1)|0; - $93 = ($$128329|0)<($39|0); + $92 = (($$1280317) + 1)|0; + $93 = ($$1280317|0)<($39|0); if ($93) { - $$128329 = $92;$$128828 = $72; + $$1280317 = $92;$$1285316 = $72; } else { break; } @@ -26065,17 +26021,17 @@ function _stbir__resample_vertical_upsample($0,$1) { return; } $50 = ($3|0)>(0); - $$228436 = $37;$$228935 = 0; + $$2281324 = $37;$$2286323 = 0; while(1) { - $94 = (($$228935) + 1)|0; - $95 = (_stbir__get_ring_buffer_scanline($$228436,$27,$29,$31,$17,$34)|0); - $96 = (($$228935) + ($35))|0; + $94 = (($$2286323) + 1)|0; + $95 = (_stbir__get_ring_buffer_scanline($$2281324,$27,$29,$31,$17,$34)|0); + $96 = (($$2286323) + ($35))|0; $97 = (($7) + ($96<<2)|0); $98 = +HEAPF32[$97>>2]; if ($50) { - $$231 = 0; + $$2319 = 0; while(1) { - $99 = ($$231*3)|0; + $99 = ($$2319*3)|0; $100 = (($95) + ($99<<2)|0); $101 = +HEAPF32[$100>>2]; $102 = $98 * $101; @@ -26099,19 +26055,19 @@ function _stbir__resample_vertical_upsample($0,$1) { $118 = +HEAPF32[$117>>2]; $119 = $118 + $116; HEAPF32[$117>>2] = $119; - $120 = (($$231) + 1)|0; - $exitcond52 = ($120|0)==($3|0); - if ($exitcond52) { + $120 = (($$2319) + 1)|0; + $exitcond340 = ($120|0)==($3|0); + if ($exitcond340) { break; } else { - $$231 = $120; + $$2319 = $120; } } } - $121 = (($$228436) + 1)|0; - $122 = ($$228436|0)<($39|0); + $121 = (($$2281324) + 1)|0; + $122 = ($$2281324|0)<($39|0); if ($122) { - $$228436 = $121;$$228935 = $94; + $$2281324 = $121;$$2286323 = $94; } else { break; } @@ -26129,17 +26085,17 @@ function _stbir__resample_vertical_upsample($0,$1) { return; } $48 = ($3|0)>(0); - $$328543 = $37;$$329042 = 0; + $$3282331 = $37;$$3287330 = 0; while(1) { - $123 = (($$329042) + 1)|0; - $124 = (_stbir__get_ring_buffer_scanline($$328543,$27,$29,$31,$17,$34)|0); - $125 = (($$329042) + ($35))|0; + $123 = (($$3287330) + 1)|0; + $124 = (_stbir__get_ring_buffer_scanline($$3282331,$27,$29,$31,$17,$34)|0); + $125 = (($$3287330) + ($35))|0; $126 = (($7) + ($125<<2)|0); $127 = +HEAPF32[$126>>2]; if ($48) { - $$338 = 0; + $$3326 = 0; while(1) { - $128 = $$338 << 2; + $128 = $$3326 << 2; $129 = (($124) + ($128<<2)|0); $130 = +HEAPF32[$129>>2]; $131 = $127 * $130; @@ -26171,19 +26127,19 @@ function _stbir__resample_vertical_upsample($0,$1) { $154 = +HEAPF32[$153>>2]; $155 = $154 + $152; HEAPF32[$153>>2] = $155; - $156 = (($$338) + 1)|0; - $exitcond53 = ($156|0)==($3|0); - if ($exitcond53) { + $156 = (($$3326) + 1)|0; + $exitcond341 = ($156|0)==($3|0); + if ($exitcond341) { break; } else { - $$338 = $156; + $$3326 = $156; } } } - $157 = (($$328543) + 1)|0; - $158 = ($$328543|0)<($39|0); + $157 = (($$3282331) + 1)|0; + $158 = ($$3282331|0)<($39|0); if ($158) { - $$328543 = $157;$$329042 = $123; + $$3282331 = $157;$$3287330 = $123; } else { break; } @@ -26202,21 +26158,21 @@ function _stbir__resample_vertical_upsample($0,$1) { } $56 = ($3|0)>(0); $57 = ($9|0)>(0); - $$428615 = $37;$$429114 = 0; + $$4283303 = $37;$$4288302 = 0; while(1) { - $159 = (($$429114) + 1)|0; - $160 = (_stbir__get_ring_buffer_scanline($$428615,$27,$29,$31,$17,$34)|0); - $161 = (($$429114) + ($35))|0; + $159 = (($$4288302) + 1)|0; + $160 = (_stbir__get_ring_buffer_scanline($$4283303,$27,$29,$31,$17,$34)|0); + $161 = (($$4288302) + ($35))|0; $162 = (($7) + ($161<<2)|0); $163 = +HEAPF32[$162>>2]; if ($56) { - $$410 = 0; + $$4298 = 0; while(1) { - $164 = Math_imul($$410, $9)|0; + $164 = Math_imul($$4298, $9)|0; if ($57) { - $$09 = 0; + $$0297 = 0; while(1) { - $165 = (($$09) + ($164))|0; + $165 = (($$0297) + ($164))|0; $166 = (($160) + ($165<<2)|0); $167 = +HEAPF32[$166>>2]; $168 = $163 * $167; @@ -26224,28 +26180,28 @@ function _stbir__resample_vertical_upsample($0,$1) { $170 = +HEAPF32[$169>>2]; $171 = $170 + $168; HEAPF32[$169>>2] = $171; - $172 = (($$09) + 1)|0; + $172 = (($$0297) + 1)|0; $exitcond = ($172|0)==($9|0); if ($exitcond) { break; } else { - $$09 = $172; + $$0297 = $172; } } } - $173 = (($$410) + 1)|0; - $exitcond49 = ($173|0)==($3|0); - if ($exitcond49) { + $173 = (($$4298) + 1)|0; + $exitcond337 = ($173|0)==($3|0); + if ($exitcond337) { break; } else { - $$410 = $173; + $$4298 = $173; } } } - $174 = (($$428615) + 1)|0; - $175 = ($$428615|0)<($39|0); + $174 = (($$4283303) + 1)|0; + $175 = ($$4283303|0)<($39|0); if ($175) { - $$428615 = $174;$$429114 = $159; + $$4283303 = $174;$$4288302 = $159; } else { break; } @@ -26305,7 +26261,7 @@ function _stbir__calculate_coefficients_upsample($0,$1,$2,$3,$4,$5,$6) { $4 = +$4; $5 = $5|0; $6 = $6|0; - var $$06110 = 0, $$0629 = 0, $$064$lcssa = 0.0, $$0648 = 0.0, $$1 = 0, $$163 = 0, $$165 = 0.0, $$25 = 0, $$33 = 0, $$lcssa = 0, $$lcssa2 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0; + var $$06175 = 0, $$06274 = 0, $$064$lcssa = 0.0, $$06473 = 0.0, $$1 = 0, $$163 = 0, $$165 = 0.0, $$270 = 0, $$368 = 0, $$lcssa = 0, $$lcssa67 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0; var $19 = 0, $20 = 0, $21 = 0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0; var $39 = 0.0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0.0, $44 = 0, $45 = 0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $50 = 0.0, $51 = 0.0, $52 = 0, $53 = 0, $54 = 0.0, $55 = 0, $56 = 0, $57 = 0, $58 = 0; var $59 = 0, $60 = 0, $7 = 0, $8 = 0, $9 = 0, $ceilf = 0.0, $exitcond = 0, $or$cond = 0, label = 0, sp = 0; @@ -26320,7 +26276,7 @@ function _stbir__calculate_coefficients_upsample($0,$1,$2,$3,$4,$5,$6) { $13 = (~~(($ceilf))); $14 = ($7|0)>($13|0); if ($14) { - ___assert_fail((13759|0),(11707|0),1036,(13858|0)); + ___assert_fail((14067|0),(12015|0),1038,(14166|0)); // unreachable; } HEAP32[$5>>2] = $2; @@ -26328,7 +26284,7 @@ function _stbir__calculate_coefficients_upsample($0,$1,$2,$3,$4,$5,$6) { HEAP32[$15>>2] = $3; $16 = ($3|0)<($2|0); if ($16) { - ___assert_fail((13611|0),(11707|0),1041,(13858|0)); + ___assert_fail((13919|0),(12015|0),1043,(14166|0)); // unreachable; } $17 = (($3) - ($2))|0; @@ -26336,37 +26292,37 @@ function _stbir__calculate_coefficients_upsample($0,$1,$2,$3,$4,$5,$6) { $19 = (3104 + ($0<<3)|0); $20 = HEAP32[$19>>2]|0; if ($18) { - $$064$lcssa = 0.0;$$lcssa = $20;$$lcssa2 = $17; + $$064$lcssa = 0.0;$$lcssa = $20;$$lcssa67 = $17; } else { - $$06110 = $2;$$0629 = 0;$$0648 = 0.0;$25 = $20; + $$06175 = $2;$$06274 = 0;$$06473 = 0.0;$25 = $20; while(1) { - $21 = (($$06110) + ($$0629))|0; + $21 = (($$06175) + ($$06274))|0; $22 = (+($21|0)); $23 = $22 + 0.5; $24 = $4 - $23; $26 = (+FUNCTION_TABLE_ddd[$25 & 7]($24,$10)); - $27 = (($6) + ($$0629<<2)|0); + $27 = (($6) + ($$06274<<2)|0); HEAPF32[$27>>2] = $26; - $28 = ($$0629|0)!=(0); + $28 = ($$06274|0)!=(0); $29 = $26 != 0.0; $or$cond = $28 | $29; if ($or$cond) { - $32 = $$0648 + $26; - $$1 = $$06110;$$163 = $$0629;$$165 = $32; + $32 = $$06473 + $26; + $$1 = $$06175;$$163 = $$06274;$$165 = $32; } else { - $30 = (($$06110) + 1)|0; + $30 = (($$06175) + 1)|0; HEAP32[$5>>2] = $30; - $31 = (($$0629) + -1)|0; - $$1 = $30;$$163 = $31;$$165 = $$0648; + $31 = (($$06274) + -1)|0; + $$1 = $30;$$163 = $31;$$165 = $$06473; } $33 = (($$163) + 1)|0; $34 = (($3) - ($$1))|0; $35 = ($$163|0)<($34|0); $36 = HEAP32[$19>>2]|0; if ($35) { - $$06110 = $$1;$$0629 = $33;$$0648 = $$165;$25 = $36; + $$06175 = $$1;$$06274 = $33;$$06473 = $$165;$25 = $36; } else { - $$064$lcssa = $$165;$$lcssa = $36;$$lcssa2 = $34; + $$064$lcssa = $$165;$$lcssa = $36;$$lcssa67 = $34; break; } } @@ -26378,48 +26334,48 @@ function _stbir__calculate_coefficients_upsample($0,$1,$2,$3,$4,$5,$6) { $41 = (+FUNCTION_TABLE_ddd[$$lcssa & 7]($40,$10)); $42 = $41 == 0.0; if (!($42)) { - ___assert_fail((13897|0),(11707|0),1059,(13858|0)); + ___assert_fail((14205|0),(12015|0),1061,(14166|0)); // unreachable; } $43 = $$064$lcssa; $44 = $43 > 0.90000000000000002; if (!($44)) { - ___assert_fail((14005|0),(11707|0),1061,(13858|0)); + ___assert_fail((14313|0),(12015|0),1063,(14166|0)); // unreachable; } $45 = $$064$lcssa < 1.1000000238418579; if (!($45)) { - ___assert_fail((14024|0),(11707|0),1062,(13858|0)); + ___assert_fail((14332|0),(12015|0),1064,(14166|0)); // unreachable; } $46 = 1.0 / $$064$lcssa; - $47 = ($$lcssa2|0)<(0); + $47 = ($$lcssa67|0)<(0); if ($47) { return; } else { - $$25 = 0; + $$270 = 0; } while(1) { - $49 = (($6) + ($$25<<2)|0); + $49 = (($6) + ($$270<<2)|0); $50 = +HEAPF32[$49>>2]; $51 = $46 * $50; HEAPF32[$49>>2] = $51; - $52 = (($$25) + 1)|0; - $exitcond = ($$25|0)==($$lcssa2|0); + $52 = (($$270) + 1)|0; + $exitcond = ($$270|0)==($$lcssa67|0); if ($exitcond) { break; } else { - $$25 = $52; + $$270 = $52; } } - $48 = ($$lcssa2|0)>(-1); + $48 = ($$lcssa67|0)>(-1); if ($48) { - $$33 = $$lcssa2; + $$368 = $$lcssa67; } else { return; } while(1) { - $53 = (($6) + ($$33<<2)|0); + $53 = (($6) + ($$368<<2)|0); $54 = +HEAPF32[$53>>2]; $55 = $54 != 0.0; if ($55) { @@ -26427,13 +26383,13 @@ function _stbir__calculate_coefficients_upsample($0,$1,$2,$3,$4,$5,$6) { break; } $56 = HEAP32[$5>>2]|0; - $57 = (($$33) + -1)|0; + $57 = (($$368) + -1)|0; $58 = (($57) + ($56))|0; HEAP32[$15>>2] = $58; - $59 = (($$33) + -1)|0; - $60 = ($$33|0)>(0); + $59 = (($$368) + -1)|0; + $60 = ($$368|0)>(0); if ($60) { - $$33 = $59; + $$368 = $59; } else { label = 21; break; @@ -26451,7 +26407,7 @@ function _stbir__calculate_coefficients_downsample($0,$1,$2,$3,$4,$5,$6) { $4 = +$4; $5 = $5|0; $6 = $6|0; - var $$04 = 0, $$12 = 0, $$lcssa = 0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0.0; + var $$044 = 0, $$142 = 0, $$lcssa = 0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0.0; var $27 = 0.0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0.0, $36 = 0, $37 = 0, $38 = 0, $39 = 0.0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $7 = 0; var $8 = 0, $9 = 0, $ceilf = 0.0, $exitcond = 0, label = 0, sp = 0; sp = STACKTOP; @@ -26464,7 +26420,7 @@ function _stbir__calculate_coefficients_downsample($0,$1,$2,$3,$4,$5,$6) { $12 = (~~(($ceilf))); $13 = ($7|0)>($12|0); if ($13) { - ___assert_fail((13465|0),(11707|0),1084,(13570|0)); + ___assert_fail((13773|0),(12015|0),1086,(13878|0)); // unreachable; } HEAP32[$5>>2] = $2; @@ -26472,7 +26428,7 @@ function _stbir__calculate_coefficients_downsample($0,$1,$2,$3,$4,$5,$6) { HEAP32[$14>>2] = $3; $15 = ($3|0)<($2|0); if ($15) { - ___assert_fail((13611|0),(11707|0),1089,(13570|0)); + ___assert_fail((13919|0),(12015|0),1091,(13878|0)); // unreachable; } $16 = ($7|0)<(0); @@ -26483,24 +26439,24 @@ function _stbir__calculate_coefficients_downsample($0,$1,$2,$3,$4,$5,$6) { } else { $19 = (($3) + 1)|0; $20 = (($19) - ($2))|0; - $$04 = 0;$25 = $18; + $$044 = 0;$25 = $18; while(1) { - $21 = (($$04) + ($2))|0; + $21 = (($$044) + ($2))|0; $22 = (+($21|0)); $23 = $22 + 0.5; $24 = $23 - $4; $26 = (+FUNCTION_TABLE_ddd[$25 & 7]($24,$1)); $27 = $26 * $1; - $28 = (($6) + ($$04<<2)|0); + $28 = (($6) + ($$044<<2)|0); HEAPF32[$28>>2] = $27; - $29 = (($$04) + 1)|0; + $29 = (($$044) + 1)|0; $30 = HEAP32[$17>>2]|0; $exitcond = ($29|0)==($20|0); if ($exitcond) { $$lcssa = $30; break; } else { - $$04 = $29;$25 = $30; + $$044 = $29;$25 = $30; } } } @@ -26511,17 +26467,17 @@ function _stbir__calculate_coefficients_downsample($0,$1,$2,$3,$4,$5,$6) { $35 = (+FUNCTION_TABLE_ddd[$$lcssa & 7]($34,$1)); $36 = $35 == 0.0; if (!($36)) { - ___assert_fail((13646|0),(11707|0),1098,(13570|0)); + ___assert_fail((13954|0),(12015|0),1100,(13878|0)); // unreachable; } $37 = ($7|0)>(-1); if ($37) { - $$12 = $7; + $$142 = $7; } else { return; } while(1) { - $38 = (($6) + ($$12<<2)|0); + $38 = (($6) + ($$142<<2)|0); $39 = +HEAPF32[$38>>2]; $40 = $39 != 0.0; if ($40) { @@ -26529,13 +26485,13 @@ function _stbir__calculate_coefficients_downsample($0,$1,$2,$3,$4,$5,$6) { break; } $41 = HEAP32[$5>>2]|0; - $42 = (($$12) + -1)|0; + $42 = (($$142) + -1)|0; $43 = (($42) + ($41))|0; HEAP32[$14>>2] = $43; - $44 = (($$12) + -1)|0; - $45 = ($$12|0)>(0); + $44 = (($$142) + -1)|0; + $45 = ($$142|0)>(0); if ($45) { - $$12 = $44; + $$142 = $44; } else { label = 13; break; @@ -26552,10 +26508,10 @@ function _stbir__normalize_downsample_coefficients($0,$1,$2,$3,$4,$5) { $3 = +$3; $4 = $4|0; $5 = $5|0; - var $$ = 0, $$$0123 = 0, $$012022 = 0, $$0123 = 0, $$0125$lcssa = 0.0, $$012521 = 0.0, $$031 = 0, $$112127 = 0, $$1126 = 0.0, $$114 = 0, $$212219 = 0, $$27 = 0, $$op = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0; + var $$ = 0, $$$0123 = 0, $$0120148 = 0, $$0123 = 0, $$0125$lcssa = 0.0, $$0125147 = 0.0, $$0157 = 0, $$1121153 = 0, $$1126 = 0.0, $$1140 = 0, $$2122145 = 0, $$2133 = 0, $$op = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0; var $17 = 0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0.0, $36 = 0.0; var $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0; - var $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $8 = 0, $9 = 0, $exitcond = 0, $exitcond34 = 0; + var $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $8 = 0, $9 = 0, $exitcond = 0, $exitcond160 = 0; var label = 0, sp = 0; sp = STACKTOP; $6 = (_stbir__get_contributors($3,$2,$4,$5)|0); @@ -26565,38 +26521,38 @@ function _stbir__normalize_downsample_coefficients($0,$1,$2,$3,$4,$5) { if ($8) { $9 = ($6|0)>(0); $10 = ($6|0)>(0); - $$031 = 0; + $$0157 = 0; while(1) { if ($9) { - $$012022 = 0;$$012521 = 0.0; + $$0120148 = 0;$$0125147 = 0.0; } else { label = 10; break; } while(1) { - $12 = (($0) + ($$012022<<3)|0); + $12 = (($0) + ($$0120148<<3)|0); $13 = HEAP32[$12>>2]|0; - $14 = ($$031|0)<($13|0); + $14 = ($$0157|0)<($13|0); if ($14) { - $$0125$lcssa = $$012521; + $$0125$lcssa = $$0125147; break; } - $15 = (((($0) + ($$012022<<3)|0)) + 4|0); + $15 = (((($0) + ($$0120148<<3)|0)) + 4|0); $16 = HEAP32[$15>>2]|0; - $17 = ($$031|0)>($16|0); + $17 = ($$0157|0)>($16|0); if ($17) { - $$1126 = $$012521; + $$1126 = $$0125147; } else { - $18 = (($$031) - ($13))|0; - $19 = (_stbir__get_coefficient($1,$2,$3,$$012022,$18)|0); + $18 = (($$0157) - ($13))|0; + $19 = (_stbir__get_coefficient($1,$2,$3,$$0120148,$18)|0); $20 = +HEAPF32[$19>>2]; - $21 = $$012521 + $20; + $21 = $$0125147 + $20; $$1126 = $21; } - $22 = (($$012022) + 1)|0; + $22 = (($$0120148) + 1)|0; $23 = ($22|0)<($6|0); if ($23) { - $$012022 = $22;$$012521 = $$1126; + $$0120148 = $22;$$0125147 = $$1126; } else { $$0125$lcssa = $$1126; break; @@ -26615,62 +26571,62 @@ function _stbir__normalize_downsample_coefficients($0,$1,$2,$3,$4,$5) { $26 = 1.0 / $$0125$lcssa; L14: do { if ($10) { - $$112127 = 0; + $$1121153 = 0; while(1) { - $27 = (($0) + ($$112127<<3)|0); + $27 = (($0) + ($$1121153<<3)|0); $28 = HEAP32[$27>>2]|0; - $29 = ($$031|0)<($28|0); + $29 = ($$0157|0)<($28|0); if ($29) { break L14; } - $30 = (((($0) + ($$112127<<3)|0)) + 4|0); + $30 = (((($0) + ($$1121153<<3)|0)) + 4|0); $31 = HEAP32[$30>>2]|0; - $32 = ($$031|0)>($31|0); + $32 = ($$0157|0)>($31|0); if (!($32)) { - $33 = (($$031) - ($28))|0; - $34 = (_stbir__get_coefficient($1,$2,$3,$$112127,$33)|0); + $33 = (($$0157) - ($28))|0; + $34 = (_stbir__get_coefficient($1,$2,$3,$$1121153,$33)|0); $35 = +HEAPF32[$34>>2]; $36 = $26 * $35; HEAPF32[$34>>2] = $36; } - $37 = (($$112127) + 1)|0; + $37 = (($$1121153) + 1)|0; $38 = ($37|0)<($6|0); if ($38) { - $$112127 = $37; + $$1121153 = $37; } else { break; } } } } while(0); - $39 = (($$031) + 1)|0; + $39 = (($$0157) + 1)|0; $40 = ($39|0)<($5|0); if ($40) { - $$031 = $39; + $$0157 = $39; } else { break L1; } } if ((label|0) == 10) { - ___assert_fail((13398|0),(11707|0),1133,(13411|0)); + ___assert_fail((13706|0),(12015|0),1135,(13719|0)); // unreachable; } else if ((label|0) == 12) { - ___assert_fail((13452|0),(11707|0),1134,(13411|0)); + ___assert_fail((13760|0),(12015|0),1136,(13719|0)); // unreachable; } } } while(0); $11 = ($6|0)>(0); if ($11) { - $$212219 = 0; + $$2122145 = 0; } else { return; } while(1) { $$0123 = 0; while(1) { - $43 = (_stbir__get_coefficient($1,$2,$3,$$212219,$$0123)|0); + $43 = (_stbir__get_coefficient($1,$2,$3,$$2122145,$$0123)|0); $44 = +HEAPF32[$43>>2]; $45 = $44 == 0.0; $46 = (($$0123) + 1)|0; @@ -26680,7 +26636,7 @@ function _stbir__normalize_downsample_coefficients($0,$1,$2,$3,$4,$5) { break; } } - $47 = (($0) + ($$212219<<3)|0); + $47 = (($0) + ($$2122145<<3)|0); $48 = HEAP32[$47>>2]|0; $49 = (($48) + ($$0123))|0; $50 = ($49|0)<(0); @@ -26688,7 +26644,7 @@ function _stbir__normalize_downsample_coefficients($0,$1,$2,$3,$4,$5) { $$ = $50 ? 0 : $49; $$$0123 = $50 ? $51 : $$0123; HEAP32[$47>>2] = $$; - $52 = (((($0) + ($$212219<<3)|0)) + 4|0); + $52 = (((($0) + ($$2122145<<3)|0)) + 4|0); $53 = HEAP32[$52>>2]|0; $$op = (1 - ($49))|0; $54 = $50 ? 1 : $$op; @@ -26698,33 +26654,33 @@ function _stbir__normalize_downsample_coefficients($0,$1,$2,$3,$4,$5) { $58 = ($56|0)>(0); L34: do { if ($58) { - $$114 = 0; + $$1140 = 0; while(1) { - $59 = (($$114) + ($$$0123))|0; + $59 = (($$1140) + ($$$0123))|0; $60 = ($59|0)<($57|0); if (!($60)) { break L34; } - $61 = (_stbir__get_coefficient($1,$2,$3,$$212219,$59)|0); + $61 = (_stbir__get_coefficient($1,$2,$3,$$2122145,$59)|0); $62 = HEAP32[$61>>2]|0; - $63 = (_stbir__get_coefficient($1,$2,$3,$$212219,$$114)|0); + $63 = (_stbir__get_coefficient($1,$2,$3,$$2122145,$$1140)|0); HEAP32[$63>>2] = $62; - $64 = (($$114) + 1)|0; + $64 = (($$1140) + 1)|0; $65 = ($64|0)<($56|0); if ($65) { - $$114 = $64; + $$1140 = $64; } else { break; } } } } while(0); - $66 = (($$212219) + 1)|0; - $exitcond34 = ($66|0)==($6|0); - if ($exitcond34) { + $66 = (($$2122145) + 1)|0; + $exitcond160 = ($66|0)==($6|0); + if ($exitcond160) { break; } else { - $$212219 = $66; + $$2122145 = $66; } } $41 = ($6|0)>(0); @@ -26732,18 +26688,18 @@ function _stbir__normalize_downsample_coefficients($0,$1,$2,$3,$4,$5) { return; } $42 = (($5) + -1)|0; - $$27 = 0; + $$2133 = 0; while(1) { - $67 = (((($0) + ($$27<<3)|0)) + 4|0); + $67 = (((($0) + ($$2133<<3)|0)) + 4|0); $68 = HEAP32[$67>>2]|0; $69 = (_stbir__min($68,$42)|0); HEAP32[$67>>2] = $69; - $70 = (($$27) + 1)|0; + $70 = (($$2133) + 1)|0; $exitcond = ($70|0)==($6|0); if ($exitcond) { break; } else { - $$27 = $70; + $$2133 = $70; } } return; @@ -26788,10 +26744,10 @@ function _stbir__get_total_vertical_coefficients($0) { function _LoadImage($0,$1) { $0 = $0|0; $1 = $1|0; - var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0; - var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; - var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0; - var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; + var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0; + var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; + var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0; + var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); $vararg_buffer9 = sp + 32|0; @@ -26802,27 +26758,28 @@ function _LoadImage($0,$1) { $3 = sp + 44|0; $4 = sp + 40|0; $5 = sp + 36|0; - $6 = (_IsFileExtension($1,14250)|0); + $6 = (_IsFileExtension($1,14558)|0); $7 = ($6|0)==(0); do { if ($7) { - $19 = (_IsFileExtension($1,14303)|0); + $19 = (_IsFileExtension($1,14611)|0); $20 = ($19|0)==(0); if ($20) { HEAP32[$vararg_buffer1>>2] = $1; - _TraceLog(2,14308,$vararg_buffer1); - $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0; - label = 16; + _TraceLog(2,14616,$vararg_buffer1); + $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0; break; } HEAP32[$3>>2] = 0; HEAP32[$4>>2] = 0; HEAP32[$5>>2] = 0; - $21 = (_stbi_load($1,$3,$4,$5,0)|0); - $22 = HEAP32[$3>>2]|0; - $23 = HEAP32[$4>>2]|0; - $24 = HEAP32[$5>>2]|0; - switch ($24|0) { + $21 = (_fopen($1,14750)|0); + $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0); + (_fclose($21)|0); + $23 = HEAP32[$3>>2]|0; + $24 = HEAP32[$4>>2]|0; + $25 = HEAP32[$5>>2]|0; + switch ($25|0) { case 1: { $$sink = 1; label = 11; @@ -26850,7 +26807,7 @@ function _LoadImage($0,$1) { if ((label|0) == 11) { $$sroa$15$1 = $$sink; } - $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22; + $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23; label = 14; } else { $8 = (_LoadResource($1,0)|0); @@ -26867,18 +26824,18 @@ function _LoadImage($0,$1) { $18 = HEAP32[$17>>2]|0; _LoadImagePro($2,$12,$14,$16,$18); $$sroa$0$0$copyload = HEAP32[$2>>2]|0; - $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0); - $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0; - $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0); - $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0; - $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0); - $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0; - $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0); - $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0; + $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0); + $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0; + $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0); + $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0; + $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0); + $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0; + $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0); + $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0; $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload; } else { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,14256,$vararg_buffer); + _TraceLog(2,14564,$vararg_buffer); $$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0; } _UnloadResource($8); @@ -26887,34 +26844,41 @@ function _LoadImage($0,$1) { } } while(0); if ((label|0) == 14) { - $25 = ($$sroa$0$1|0)==(0|0); - if ($25) { - $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1; - label = 16; + $26 = ($$sroa$0$1|0)==(0|0); + if ($26) { + $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1; } else { HEAP32[$vararg_buffer4>>2] = $1; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $$sroa$7$1; $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); HEAP32[$vararg_ptr8>>2] = $$sroa$10$1; - _TraceLog(0,14344,$vararg_buffer4); - $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1; + _TraceLog(0,14652,$vararg_buffer4); + $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; + STACKTOP = sp;return; } } - if ((label|0) == 16) { - HEAP32[$vararg_buffer9>>2] = $1; - _TraceLog(2,14383,$vararg_buffer9); - $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141; - } - HEAP32[$0>>2] = $$sroa$0$142; - $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0); - HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140; - $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0); - HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138; - $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0); - HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136; - $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0); - HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244; + HEAP32[$vararg_buffer9>>2] = $1; + _TraceLog(2,14691,$vararg_buffer9); + $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; STACKTOP = sp;return; } function _LoadResource($0,$1) { @@ -26933,11 +26897,11 @@ function _LoadResource($0,$1) { $vararg_buffer = sp; $2 = sp + 64|0; $3 = sp + 32|0; - $4 = (_fopen($0,14442)|0); + $4 = (_fopen($0,14750)|0); $5 = ($4|0)==(0|0); if ($5) { HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(2,14445,$vararg_buffer); + _TraceLog(2,14753,$vararg_buffer); $$2 = 0; STACKTOP = sp;return ($$2|0); } @@ -27036,7 +27000,7 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $67; - _TraceLog(0,14542,$vararg_buffer4); + _TraceLog(0,14850,$vararg_buffer4); } (_fread($3,32,1,$4)|0); $68 = (($$05764) + 1)|0; @@ -27071,14 +27035,14 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer8>>2] = $0; $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); HEAP32[$vararg_ptr11>>2] = $1; - _TraceLog(2,14588,$vararg_buffer8); + _TraceLog(2,14896,$vararg_buffer8); $$1 = $$0$lcssa; } else { $$1 = $$0$lcssa; } } else { HEAP32[$vararg_buffer1>>2] = $0; - _TraceLog(2,14496,$vararg_buffer1); + _TraceLog(2,14804,$vararg_buffer1); $$1 = 0; } (_fclose($4)|0); @@ -27168,7 +27132,7 @@ function _ImageCopy($0,$1) { break; } default: { - _TraceLog(2,14414,$vararg_buffer); + _TraceLog(2,14722,$vararg_buffer); $$0 = $6; } } @@ -27213,27 +27177,27 @@ function _DecompressData($0,$1,$2) { $3 = (_malloc($2)|0); $4 = ($3|0)==(0|0); if ($4) { - _TraceLog(2,14638,$vararg_buffer); + _TraceLog(2,14946,$vararg_buffer); STACKTOP = sp;return ($3|0); } $5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0); $6 = ($5|0)==(-1); if ($6) { - _TraceLog(2,14677,$vararg_buffer1); + _TraceLog(2,14985,$vararg_buffer1); _free($3); } $7 = ($5|0)==($2|0); if (!($7)) { - _TraceLog(2,14703,$vararg_buffer3); + _TraceLog(2,15011,$vararg_buffer3); HEAP32[$vararg_buffer5>>2] = $2; - _TraceLog(2,14766,$vararg_buffer5); + _TraceLog(2,15074,$vararg_buffer5); HEAP32[$vararg_buffer7>>2] = $5; - _TraceLog(2,14801,$vararg_buffer7); + _TraceLog(2,15109,$vararg_buffer7); } HEAP32[$vararg_buffer10>>2] = $1; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $5; - _TraceLog(0,14836,$vararg_buffer10); + _TraceLog(0,15144,$vararg_buffer10); STACKTOP = sp;return ($3|0); } function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) { @@ -28416,7 +28380,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $196 = $$01300 << $$37; $197 = $196 | $$371346; $198 = (($$37) + 8)|0; - $199 = (14893 + ($$361133)|0); + $199 = (15201 + ($$361133)|0); $200 = HEAP8[$199>>0]|0; $201 = $200 << 24 >> 24; $202 = ($198>>>0)<($201>>>0); @@ -28846,7 +28810,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { label = 0; $185 = ($$331130>>>0)<(3); if ($185) { - $186 = (14893 + ($$331130)|0); + $186 = (15201 + ($$331130)|0); $187 = HEAP8[$186>>0]|0; $188 = $187 << 24 >> 24; $189 = ($$34>>>0)<($188>>>0); @@ -28884,7 +28848,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { } case 68: { label = 0; - $203 = (14893 + ($$371134)|0); + $203 = (15201 + ($$371134)|0); $204 = HEAP8[$203>>0]|0; $205 = $204 << 24 >> 24; $206 = 1 << $205; @@ -28923,7 +28887,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $232 = $$431352 >>> 3; $233 = (($$43) + -3)|0; $234 = $231&255; - $235 = (14897 + ($$421139)|0); + $235 = (15205 + ($$421139)|0); $236 = HEAP8[$235>>0]|0; $237 = $236&255; $238 = (((($0)) + 7040|0) + ($237)|0); @@ -29330,7 +29294,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { continue L46; } $495 = (($$2986) + -16)|0; - $496 = (14916 + ($495)|0); + $496 = (15224 + ($495)|0); $497 = HEAP8[$496>>0]|0; $498 = $497 << 24 >> 24; $499 = ($488>>>0)<($498>>>0); @@ -29367,7 +29331,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $513 = $$551364 >>> $$551258; $514 = (($$55) - ($$551258))|0; $515 = (($$531044) + -16)|0; - $516 = (14920 + ($515)|0); + $516 = (15228 + ($515)|0); $517 = HEAP8[$516>>0]|0; $518 = $517 << 24 >> 24; $519 = (($518) + ($512))|0; @@ -30289,7 +30253,7 @@ function _ImageCrop($0,$1) { if ($9) { HEAP32[$4>>2] = $10; HEAP32[$vararg_buffer>>2] = $10; - _TraceLog(2,14924,$vararg_buffer); + _TraceLog(2,15232,$vararg_buffer); } $11 = ((($1)) + 4|0); $12 = HEAP32[$11>>2]|0; @@ -30303,7 +30267,7 @@ function _ImageCrop($0,$1) { if ($18) { HEAP32[$13>>2] = $19; HEAP32[$vararg_buffer1>>2] = $19; - _TraceLog(2,14984,$vararg_buffer1); + _TraceLog(2,15292,$vararg_buffer1); } $20 = HEAP32[$7>>2]|0; $21 = ($3|0)<($20|0); @@ -30377,7 +30341,7 @@ function _ImageCrop($0,$1) { STACKTOP = sp;return; } } - _TraceLog(2,15046,$vararg_buffer4); + _TraceLog(2,15354,$vararg_buffer4); STACKTOP = sp;return; } function _ImageResize($0,$1,$2) { @@ -30454,7 +30418,7 @@ function _ImageDraw($0,$1,$2,$3) { if ($18) { HEAP32[$13>>2] = $19; HEAP32[$vararg_buffer>>2] = $19; - _TraceLog(2,15101,$vararg_buffer); + _TraceLog(2,15409,$vararg_buffer); } $20 = HEAP32[$9>>2]|0; $21 = ((($2)) + 12|0); @@ -30467,7 +30431,7 @@ function _ImageDraw($0,$1,$2,$3) { if ($26) { HEAP32[$21>>2] = $27; HEAP32[$vararg_buffer1>>2] = $27; - _TraceLog(2,15158,$vararg_buffer1); + _TraceLog(2,15466,$vararg_buffer1); $$053 = 1; } else { $$053 = 0; @@ -30516,7 +30480,7 @@ function _ImageDraw($0,$1,$2,$3) { if ($47) { HEAP32[$33>>2] = $48; HEAP32[$vararg_buffer4>>2] = $48; - _TraceLog(2,15217,$vararg_buffer4); + _TraceLog(2,15525,$vararg_buffer4); $$1 = 1; } else { $$1 = $$053; @@ -30532,7 +30496,7 @@ function _ImageDraw($0,$1,$2,$3) { if ($55) { HEAP32[$50>>2] = $56; HEAP32[$vararg_buffer7>>2] = $56; - _TraceLog(2,15279,$vararg_buffer7); + _TraceLog(2,15587,$vararg_buffer7); label = 21; } else { $57 = ($$1|0)==(0); @@ -30669,7 +30633,7 @@ function _GetDefaultFont($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - ;HEAP32[$0>>2]=HEAP32[21100>>2]|0;HEAP32[$0+4>>2]=HEAP32[21100+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[21100+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[21100+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[21100+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[21100+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[21100+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[21100+28>>2]|0; + ;HEAP32[$0>>2]=HEAP32[21404>>2]|0;HEAP32[$0+4>>2]=HEAP32[21404+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[21404+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[21404+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[21404+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[21404+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[21404+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[21404+28>>2]|0; return; } function _GetCharIndex($0,$1) { @@ -31244,7 +31208,7 @@ function _emscripten_GetProcAddress($0) { $10 = HEAP32[$2>>2]|0; (_strcpy($9,$10)|0); $11 = HEAP32[$3>>2]|0; - $12 = (_strstr($11,15343)|0); + $12 = (_strstr($11,15651)|0); HEAP32[$4>>2] = $12; $13 = HEAP32[$4>>2]|0; $14 = ($13|0)!=(0|0); @@ -31253,7 +31217,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$15>>0] = 0; } $16 = HEAP32[$3>>2]|0; - $17 = (_strstr($16,15347)|0); + $17 = (_strstr($16,15655)|0); HEAP32[$4>>2] = $17; $18 = HEAP32[$4>>2]|0; $19 = ($18|0)!=(0|0); @@ -31262,7 +31226,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$20>>0] = 0; } $21 = HEAP32[$3>>2]|0; - $22 = (_strstr($21,15351)|0); + $22 = (_strstr($21,15659)|0); HEAP32[$4>>2] = $22; $23 = HEAP32[$4>>2]|0; $24 = ($23|0)!=(0|0); @@ -31271,7 +31235,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$25>>0] = 0; } $26 = HEAP32[$3>>2]|0; - $27 = (_strstr($26,15355)|0); + $27 = (_strstr($26,15663)|0); HEAP32[$4>>2] = $27; $28 = HEAP32[$4>>2]|0; $29 = ($28|0)!=(0|0); @@ -31280,1210 +31244,1210 @@ function _emscripten_GetProcAddress($0) { HEAP8[$30>>0] = 0; } $31 = HEAP32[$3>>2]|0; - $32 = (_strcmp($31,15361)|0); + $32 = (_strcmp($31,15669)|0); $33 = ($32|0)!=(0); do { if ($33) { $34 = HEAP32[$3>>2]|0; - $35 = (_strcmp($34,15399)|0); + $35 = (_strcmp($34,15707)|0); $36 = ($35|0)!=(0); if (!($36)) { - HEAP32[$3>>2] = 15418; + HEAP32[$3>>2] = 15726; break; } $37 = HEAP32[$3>>2]|0; - $38 = (_strcmp($37,15431)|0); + $38 = (_strcmp($37,15739)|0); $39 = ($38|0)!=(0); if (!($39)) { - HEAP32[$3>>2] = 15452; + HEAP32[$3>>2] = 15760; break; } $40 = HEAP32[$3>>2]|0; - $41 = (_strcmp($40,15467)|0); + $41 = (_strcmp($40,15775)|0); $42 = ($41|0)!=(0); if (!($42)) { - HEAP32[$3>>2] = 15482; + HEAP32[$3>>2] = 15790; break; } $43 = HEAP32[$3>>2]|0; - $44 = (_strcmp($43,15497)|0); + $44 = (_strcmp($43,15805)|0); $45 = ($44|0)!=(0); if (!($45)) { - HEAP32[$3>>2] = 15512; + HEAP32[$3>>2] = 15820; } } else { - HEAP32[$3>>2] = 15383; + HEAP32[$3>>2] = 15691; } } while(0); $46 = HEAP32[$3>>2]|0; - $47 = (_strcmp($46,15527)|0); + $47 = (_strcmp($46,15835)|0); $48 = ($47|0)!=(0); do { if ($48) { $49 = HEAP32[$3>>2]|0; - $50 = (_strcmp($49,15541)|0); + $50 = (_strcmp($49,15849)|0); $51 = ($50|0)!=(0); if (!($51)) { HEAP32[$1>>2] = 3; break; } $52 = HEAP32[$3>>2]|0; - $53 = (_strcmp($52,15553)|0); + $53 = (_strcmp($52,15861)|0); $54 = ($53|0)!=(0); if (!($54)) { HEAP32[$1>>2] = 7; break; } $55 = HEAP32[$3>>2]|0; - $56 = (_strcmp($55,15567)|0); + $56 = (_strcmp($55,15875)|0); $57 = ($56|0)!=(0); if (!($57)) { HEAP32[$1>>2] = 8; break; } $58 = HEAP32[$3>>2]|0; - $59 = (_strcmp($58,15579)|0); + $59 = (_strcmp($58,15887)|0); $60 = ($59|0)!=(0); if (!($60)) { HEAP32[$1>>2] = 9; break; } $61 = HEAP32[$3>>2]|0; - $62 = (_strcmp($61,15593)|0); + $62 = (_strcmp($61,15901)|0); $63 = ($62|0)!=(0); if (!($63)) { HEAP32[$1>>2] = 10; break; } $64 = HEAP32[$3>>2]|0; - $65 = (_strcmp($64,15607)|0); + $65 = (_strcmp($64,15915)|0); $66 = ($65|0)!=(0); if (!($66)) { HEAP32[$1>>2] = 11; break; } $67 = HEAP32[$3>>2]|0; - $68 = (_strcmp($67,15624)|0); + $68 = (_strcmp($67,15932)|0); $69 = ($68|0)!=(0); if (!($69)) { HEAP32[$1>>2] = 1; break; } $70 = HEAP32[$3>>2]|0; - $71 = (_strcmp($70,15647)|0); + $71 = (_strcmp($70,15955)|0); $72 = ($71|0)!=(0); if (!($72)) { HEAP32[$1>>2] = 1; break; } $73 = HEAP32[$3>>2]|0; - $74 = (_strcmp($73,15673)|0); + $74 = (_strcmp($73,15981)|0); $75 = ($74|0)!=(0); if (!($75)) { HEAP32[$1>>2] = 2; break; } $76 = HEAP32[$3>>2]|0; - $77 = (_strcmp($76,15686)|0); + $77 = (_strcmp($76,15994)|0); $78 = ($77|0)!=(0); if (!($78)) { HEAP32[$1>>2] = 3; break; } $79 = HEAP32[$3>>2]|0; - $80 = (_strcmp($79,15702)|0); + $80 = (_strcmp($79,16010)|0); $81 = ($80|0)!=(0); if (!($81)) { HEAP32[$1>>2] = 1; break; } $82 = HEAP32[$3>>2]|0; - $83 = (_strcmp($82,15715)|0); + $83 = (_strcmp($82,16023)|0); $84 = ($83|0)!=(0); if (!($84)) { HEAP32[$1>>2] = 12; break; } $85 = HEAP32[$3>>2]|0; - $86 = (_strcmp($85,15729)|0); + $86 = (_strcmp($85,16037)|0); $87 = ($86|0)!=(0); if (!($87)) { HEAP32[$1>>2] = 2; break; } $88 = HEAP32[$3>>2]|0; - $89 = (_strcmp($88,15749)|0); + $89 = (_strcmp($88,16057)|0); $90 = ($89|0)!=(0); if (!($90)) { HEAP32[$1>>2] = 3; break; } $91 = HEAP32[$3>>2]|0; - $92 = (_strcmp($91,15769)|0); + $92 = (_strcmp($91,16077)|0); $93 = ($92|0)!=(0); if (!($93)) { HEAP32[$1>>2] = 4; break; } $94 = HEAP32[$3>>2]|0; - $95 = (_strcmp($94,15786)|0); + $95 = (_strcmp($94,16094)|0); $96 = ($95|0)!=(0); if (!($96)) { HEAP32[$1>>2] = 5; break; } $97 = HEAP32[$3>>2]|0; - $98 = (_strcmp($97,15803)|0); + $98 = (_strcmp($97,16111)|0); $99 = ($98|0)!=(0); if (!($99)) { HEAP32[$1>>2] = 4; break; } $100 = HEAP32[$3>>2]|0; - $101 = (_strcmp($100,15815)|0); + $101 = (_strcmp($100,16123)|0); $102 = ($101|0)!=(0); if (!($102)) { HEAP32[$1>>2] = 13; break; } $103 = HEAP32[$3>>2]|0; - $104 = (_strcmp($103,15828)|0); + $104 = (_strcmp($103,16136)|0); $105 = ($104|0)!=(0); if (!($105)) { HEAP32[$1>>2] = 14; break; } $106 = HEAP32[$3>>2]|0; - $107 = (_strcmp($106,15844)|0); + $107 = (_strcmp($106,16152)|0); $108 = ($107|0)!=(0); if (!($108)) { HEAP32[$1>>2] = 6; break; } $109 = HEAP32[$3>>2]|0; - $110 = (_strcmp($109,15867)|0); + $110 = (_strcmp($109,16175)|0); $111 = ($110|0)!=(0); if (!($111)) { HEAP32[$1>>2] = 2; break; } $112 = HEAP32[$3>>2]|0; - $113 = (_strcmp($112,15880)|0); + $113 = (_strcmp($112,16188)|0); $114 = ($113|0)!=(0); if (!($114)) { HEAP32[$1>>2] = 3; break; } $115 = HEAP32[$3>>2]|0; - $116 = (_strcmp($115,15896)|0); + $116 = (_strcmp($115,16204)|0); $117 = ($116|0)!=(0); if (!($117)) { HEAP32[$1>>2] = 5; break; } $118 = HEAP32[$3>>2]|0; - $119 = (_strcmp($118,15907)|0); + $119 = (_strcmp($118,16215)|0); $120 = ($119|0)!=(0); if (!($120)) { HEAP32[$1>>2] = 15; break; } $121 = HEAP32[$3>>2]|0; - $122 = (_strcmp($121,15926)|0); + $122 = (_strcmp($121,16234)|0); $123 = ($122|0)!=(0); if (!($123)) { HEAP32[$1>>2] = 16; break; } $124 = HEAP32[$3>>2]|0; - $125 = (_strcmp($124,15948)|0); + $125 = (_strcmp($124,16256)|0); $126 = ($125|0)!=(0); if (!($126)) { HEAP32[$1>>2] = 17; break; } $127 = HEAP32[$3>>2]|0; - $128 = (_strcmp($127,15967)|0); + $128 = (_strcmp($127,16275)|0); $129 = ($128|0)!=(0); if (!($129)) { HEAP32[$1>>2] = 7; break; } $130 = HEAP32[$3>>2]|0; - $131 = (_strcmp($130,15996)|0); + $131 = (_strcmp($130,16304)|0); $132 = ($131|0)!=(0); if (!($132)) { HEAP32[$1>>2] = 6; break; } $133 = HEAP32[$3>>2]|0; - $134 = (_strcmp($133,16013)|0); + $134 = (_strcmp($133,16321)|0); $135 = ($134|0)!=(0); if (!($135)) { HEAP32[$1>>2] = 8; break; } $136 = HEAP32[$3>>2]|0; - $137 = (_strcmp($136,16028)|0); + $137 = (_strcmp($136,16336)|0); $138 = ($137|0)!=(0); if (!($138)) { HEAP32[$1>>2] = 9; break; } $139 = HEAP32[$3>>2]|0; - $140 = (_strcmp($139,16043)|0); + $140 = (_strcmp($139,16351)|0); $141 = ($140|0)!=(0); if (!($141)) { HEAP32[$1>>2] = 1; break; } $142 = HEAP32[$3>>2]|0; - $143 = (_strcmp($142,16064)|0); + $143 = (_strcmp($142,16372)|0); $144 = ($143|0)!=(0); if (!($144)) { HEAP32[$1>>2] = 10; break; } $145 = HEAP32[$3>>2]|0; - $146 = (_strcmp($145,16084)|0); + $146 = (_strcmp($145,16392)|0); $147 = ($146|0)!=(0); if (!($147)) { HEAP32[$1>>2] = 11; break; } $148 = HEAP32[$3>>2]|0; - $149 = (_strcmp($148,16104)|0); + $149 = (_strcmp($148,16412)|0); $150 = ($149|0)!=(0); if (!($150)) { HEAP32[$1>>2] = 12; break; } $151 = HEAP32[$3>>2]|0; - $152 = (_strcmp($151,16130)|0); + $152 = (_strcmp($151,16438)|0); $153 = ($152|0)!=(0); if (!($153)) { HEAP32[$1>>2] = 2; break; } $154 = HEAP32[$3>>2]|0; - $155 = (_strcmp($154,16149)|0); + $155 = (_strcmp($154,16457)|0); $156 = ($155|0)!=(0); if (!($156)) { HEAP32[$1>>2] = 1; break; } $157 = HEAP32[$3>>2]|0; - $158 = (_strcmp($157,16161)|0); + $158 = (_strcmp($157,16469)|0); $159 = ($158|0)!=(0); if (!($159)) { HEAP32[$1>>2] = 3; break; } $160 = HEAP32[$3>>2]|0; - $161 = (_strcmp($160,16173)|0); + $161 = (_strcmp($160,16481)|0); $162 = ($161|0)!=(0); if (!($162)) { HEAP32[$1>>2] = 1; break; } $163 = HEAP32[$3>>2]|0; - $164 = (_strcmp($163,16185)|0); + $164 = (_strcmp($163,16493)|0); $165 = ($164|0)!=(0); if (!($165)) { HEAP32[$1>>2] = 1; break; } $166 = HEAP32[$3>>2]|0; - $167 = (_strcmp($166,16197)|0); + $167 = (_strcmp($166,16505)|0); $168 = ($167|0)!=(0); if (!($168)) { HEAP32[$1>>2] = 18; break; } $169 = HEAP32[$3>>2]|0; - $170 = (_strcmp($169,16209)|0); + $170 = (_strcmp($169,16517)|0); $171 = ($170|0)!=(0); if (!($171)) { HEAP32[$1>>2] = 13; break; } $172 = HEAP32[$3>>2]|0; - $173 = (_strcmp($172,16221)|0); + $173 = (_strcmp($172,16529)|0); $174 = ($173|0)!=(0); if (!($174)) { HEAP32[$1>>2] = 4; break; } $175 = HEAP32[$3>>2]|0; - $176 = (_strcmp($175,16233)|0); + $176 = (_strcmp($175,16541)|0); $177 = ($176|0)!=(0); if (!($177)) { HEAP32[$1>>2] = 2; break; } $178 = HEAP32[$3>>2]|0; - $179 = (_strcmp($178,16245)|0); + $179 = (_strcmp($178,16553)|0); $180 = ($179|0)!=(0); if (!($180)) { HEAP32[$1>>2] = 14; break; } $181 = HEAP32[$3>>2]|0; - $182 = (_strcmp($181,16258)|0); + $182 = (_strcmp($181,16566)|0); $183 = ($182|0)!=(0); if (!($183)) { HEAP32[$1>>2] = 15; break; } $184 = HEAP32[$3>>2]|0; - $185 = (_strcmp($184,16271)|0); + $185 = (_strcmp($184,16579)|0); $186 = ($185|0)!=(0); if (!($186)) { HEAP32[$1>>2] = 16; break; } $187 = HEAP32[$3>>2]|0; - $188 = (_strcmp($187,16284)|0); + $188 = (_strcmp($187,16592)|0); $189 = ($188|0)!=(0); if (!($189)) { HEAP32[$1>>2] = 17; break; } $190 = HEAP32[$3>>2]|0; - $191 = (_strcmp($190,16297)|0); + $191 = (_strcmp($190,16605)|0); $192 = ($191|0)!=(0); if (!($192)) { HEAP32[$1>>2] = 18; break; } $193 = HEAP32[$3>>2]|0; - $194 = (_strcmp($193,16310)|0); + $194 = (_strcmp($193,16618)|0); $195 = ($194|0)!=(0); if (!($195)) { HEAP32[$1>>2] = 19; break; } $196 = HEAP32[$3>>2]|0; - $197 = (_strcmp($196,16323)|0); + $197 = (_strcmp($196,16631)|0); $198 = ($197|0)!=(0); if (!($198)) { HEAP32[$1>>2] = 20; break; } $199 = HEAP32[$3>>2]|0; - $200 = (_strcmp($199,16336)|0); + $200 = (_strcmp($199,16644)|0); $201 = ($200|0)!=(0); if (!($201)) { HEAP32[$1>>2] = 21; break; } $202 = HEAP32[$3>>2]|0; - $203 = (_strcmp($202,16349)|0); + $203 = (_strcmp($202,16657)|0); $204 = ($203|0)!=(0); if (!($204)) { HEAP32[$1>>2] = 5; break; } $205 = HEAP32[$3>>2]|0; - $206 = (_strcmp($205,16368)|0); + $206 = (_strcmp($205,16676)|0); $207 = ($206|0)!=(0); if (!($207)) { HEAP32[$1>>2] = 6; break; } $208 = HEAP32[$3>>2]|0; - $209 = (_strcmp($208,16387)|0); + $209 = (_strcmp($208,16695)|0); $210 = ($209|0)!=(0); if (!($210)) { HEAP32[$1>>2] = 7; break; } $211 = HEAP32[$3>>2]|0; - $212 = (_strcmp($211,16406)|0); + $212 = (_strcmp($211,16714)|0); $213 = ($212|0)!=(0); if (!($213)) { HEAP32[$1>>2] = 19; break; } $214 = HEAP32[$3>>2]|0; - $215 = (_strcmp($214,16419)|0); + $215 = (_strcmp($214,16727)|0); $216 = ($215|0)!=(0); if (!($216)) { HEAP32[$1>>2] = 20; break; } $217 = HEAP32[$3>>2]|0; - $218 = (_strcmp($217,16437)|0); + $218 = (_strcmp($217,16745)|0); $219 = ($218|0)!=(0); if (!($219)) { HEAP32[$1>>2] = 21; break; } $220 = HEAP32[$3>>2]|0; - $221 = (_strcmp($220,16455)|0); + $221 = (_strcmp($220,16763)|0); $222 = ($221|0)!=(0); if (!($222)) { HEAP32[$1>>2] = 22; break; } $223 = HEAP32[$3>>2]|0; - $224 = (_strcmp($223,16473)|0); + $224 = (_strcmp($223,16781)|0); $225 = ($224|0)!=(0); if (!($225)) { HEAP32[$1>>2] = 23; break; } $226 = HEAP32[$3>>2]|0; - $227 = (_strcmp($226,16491)|0); + $227 = (_strcmp($226,16799)|0); $228 = ($227|0)!=(0); if (!($228)) { HEAP32[$1>>2] = 2; break; } $229 = HEAP32[$3>>2]|0; - $230 = (_strcmp($229,16511)|0); + $230 = (_strcmp($229,16819)|0); $231 = ($230|0)!=(0); if (!($231)) { HEAP32[$1>>2] = 3; break; } $232 = HEAP32[$3>>2]|0; - $233 = (_strcmp($232,15452)|0); + $233 = (_strcmp($232,15760)|0); $234 = ($233|0)!=(0); if (!($234)) { HEAP32[$1>>2] = 7; break; } $235 = HEAP32[$3>>2]|0; - $236 = (_strcmp($235,16529)|0); + $236 = (_strcmp($235,16837)|0); $237 = ($236|0)!=(0); if (!($237)) { HEAP32[$1>>2] = 1; break; } $238 = HEAP32[$3>>2]|0; - $239 = (_strcmp($238,16544)|0); + $239 = (_strcmp($238,16852)|0); $240 = ($239|0)!=(0); if (!($240)) { HEAP32[$1>>2] = 8; break; } $241 = HEAP32[$3>>2]|0; - $242 = (_strcmp($241,16565)|0); + $242 = (_strcmp($241,16873)|0); $243 = ($242|0)!=(0); if (!($243)) { HEAP32[$1>>2] = 9; break; } $244 = HEAP32[$3>>2]|0; - $245 = (_strcmp($244,16580)|0); + $245 = (_strcmp($244,16888)|0); $246 = ($245|0)!=(0); if (!($246)) { HEAP32[$1>>2] = 10; break; } $247 = HEAP32[$3>>2]|0; - $248 = (_strcmp($247,16598)|0); + $248 = (_strcmp($247,16906)|0); $249 = ($248|0)!=(0); if (!($249)) { HEAP32[$1>>2] = 2; break; } $250 = HEAP32[$3>>2]|0; - $251 = (_strcmp($250,16614)|0); + $251 = (_strcmp($250,16922)|0); $252 = ($251|0)!=(0); if (!($252)) { HEAP32[$1>>2] = 11; break; } $253 = HEAP32[$3>>2]|0; - $254 = (_strcmp($253,16633)|0); + $254 = (_strcmp($253,16941)|0); $255 = ($254|0)!=(0); if (!($255)) { HEAP32[$1>>2] = 22; break; } $256 = HEAP32[$3>>2]|0; - $257 = (_strcmp($256,16647)|0); + $257 = (_strcmp($256,16955)|0); $258 = ($257|0)!=(0); if (!($258)) { HEAP32[$1>>2] = 23; break; } $259 = HEAP32[$3>>2]|0; - $260 = (_strcmp($259,16662)|0); + $260 = (_strcmp($259,16970)|0); $261 = ($260|0)!=(0); if (!($261)) { HEAP32[$1>>2] = 8; break; } $262 = HEAP32[$3>>2]|0; - $263 = (_strcmp($262,15383)|0); + $263 = (_strcmp($262,15691)|0); $264 = ($263|0)!=(0); if (!($264)) { HEAP32[$1>>2] = 1; break; } $265 = HEAP32[$3>>2]|0; - $266 = (_strcmp($265,16673)|0); + $266 = (_strcmp($265,16981)|0); $267 = ($266|0)!=(0); if (!($267)) { HEAP32[$1>>2] = 3; break; } $268 = HEAP32[$3>>2]|0; - $269 = (_strcmp($268,15482)|0); + $269 = (_strcmp($268,15790)|0); $270 = ($269|0)!=(0); if (!($270)) { HEAP32[$1>>2] = 24; break; } $271 = HEAP32[$3>>2]|0; - $272 = (_strcmp($271,15512)|0); + $272 = (_strcmp($271,15820)|0); $273 = ($272|0)!=(0); if (!($273)) { HEAP32[$1>>2] = 25; break; } $274 = HEAP32[$3>>2]|0; - $275 = (_strcmp($274,16689)|0); + $275 = (_strcmp($274,16997)|0); $276 = ($275|0)!=(0); if (!($276)) { HEAP32[$1>>2] = 12; break; } $277 = HEAP32[$3>>2]|0; - $278 = (_strcmp($277,16716)|0); + $278 = (_strcmp($277,17024)|0); $279 = ($278|0)!=(0); if (!($279)) { HEAP32[$1>>2] = 4; break; } $280 = HEAP32[$3>>2]|0; - $281 = (_strcmp($280,16730)|0); + $281 = (_strcmp($280,17038)|0); $282 = ($281|0)!=(0); if (!($282)) { HEAP32[$1>>2] = 13; break; } $283 = HEAP32[$3>>2]|0; - $284 = (_strcmp($283,15418)|0); + $284 = (_strcmp($283,15726)|0); $285 = ($284|0)!=(0); if (!($285)) { HEAP32[$1>>2] = 5; break; } $286 = HEAP32[$3>>2]|0; - $287 = (_strcmp($286,16750)|0); + $287 = (_strcmp($286,17058)|0); $288 = ($287|0)!=(0); if (!($288)) { HEAP32[$1>>2] = 6; break; } $289 = HEAP32[$3>>2]|0; - $290 = (_strcmp($289,16768)|0); + $290 = (_strcmp($289,17076)|0); $291 = ($290|0)!=(0); if (!($291)) { HEAP32[$1>>2] = 9; break; } $292 = HEAP32[$3>>2]|0; - $293 = (_strcmp($292,16780)|0); + $293 = (_strcmp($292,17088)|0); $294 = ($293|0)!=(0); if (!($294)) { HEAP32[$1>>2] = 24; break; } $295 = HEAP32[$3>>2]|0; - $296 = (_strcmp($295,16801)|0); + $296 = (_strcmp($295,17109)|0); $297 = ($296|0)!=(0); if (!($297)) { HEAP32[$1>>2] = 26; break; } $298 = HEAP32[$3>>2]|0; - $299 = (_strcmp($298,16819)|0); + $299 = (_strcmp($298,17127)|0); $300 = ($299|0)!=(0); if (!($300)) { HEAP32[$1>>2] = 27; break; } $301 = HEAP32[$3>>2]|0; - $302 = (_strcmp($301,16837)|0); + $302 = (_strcmp($301,17145)|0); $303 = ($302|0)!=(0); if (!($303)) { HEAP32[$1>>2] = 28; break; } $304 = HEAP32[$3>>2]|0; - $305 = (_strcmp($304,16858)|0); + $305 = (_strcmp($304,17166)|0); $306 = ($305|0)!=(0); if (!($306)) { HEAP32[$1>>2] = 14; break; } $307 = HEAP32[$3>>2]|0; - $308 = (_strcmp($307,16884)|0); + $308 = (_strcmp($307,17192)|0); $309 = ($308|0)!=(0); if (!($309)) { HEAP32[$1>>2] = 3; break; } $310 = HEAP32[$3>>2]|0; - $311 = (_strcmp($310,16907)|0); + $311 = (_strcmp($310,17215)|0); $312 = ($311|0)!=(0); if (!($312)) { HEAP32[$1>>2] = 15; break; } $313 = HEAP32[$3>>2]|0; - $314 = (_strcmp($313,16945)|0); + $314 = (_strcmp($313,17253)|0); $315 = ($314|0)!=(0); if (!($315)) { HEAP32[$1>>2] = 10; break; } $316 = HEAP32[$3>>2]|0; - $317 = (_strcmp($316,16961)|0); + $317 = (_strcmp($316,17269)|0); $318 = ($317|0)!=(0); if (!($318)) { HEAP32[$1>>2] = 7; break; } $319 = HEAP32[$3>>2]|0; - $320 = (_strcmp($319,16976)|0); + $320 = (_strcmp($319,17284)|0); $321 = ($320|0)!=(0); if (!($321)) { HEAP32[$1>>2] = 25; break; } $322 = HEAP32[$3>>2]|0; - $323 = (_strcmp($322,16999)|0); + $323 = (_strcmp($322,17307)|0); $324 = ($323|0)!=(0); if (!($324)) { HEAP32[$1>>2] = 16; break; } $325 = HEAP32[$3>>2]|0; - $326 = (_strcmp($325,17012)|0); + $326 = (_strcmp($325,17320)|0); $327 = ($326|0)!=(0); if (!($327)) { HEAP32[$1>>2] = 29; break; } $328 = HEAP32[$3>>2]|0; - $329 = (_strcmp($328,17026)|0); + $329 = (_strcmp($328,17334)|0); $330 = ($329|0)!=(0); if (!($330)) { HEAP32[$1>>2] = 30; break; } $331 = HEAP32[$3>>2]|0; - $332 = (_strcmp($331,17040)|0); + $332 = (_strcmp($331,17348)|0); $333 = ($332|0)!=(0); if (!($333)) { HEAP32[$1>>2] = 1; break; } $334 = HEAP32[$3>>2]|0; - $335 = (_strcmp($334,17060)|0); + $335 = (_strcmp($334,17368)|0); $336 = ($335|0)!=(0); if (!($336)) { HEAP32[$1>>2] = 8; break; } $337 = HEAP32[$3>>2]|0; - $338 = (_strcmp($337,17080)|0); + $338 = (_strcmp($337,17388)|0); $339 = ($338|0)!=(0); if (!($339)) { HEAP32[$1>>2] = 17; break; } $340 = HEAP32[$3>>2]|0; - $341 = (_strcmp($340,17096)|0); + $341 = (_strcmp($340,17404)|0); $342 = ($341|0)!=(0); if (!($342)) { HEAP32[$1>>2] = 18; break; } $343 = HEAP32[$3>>2]|0; - $344 = (_strcmp($343,17114)|0); + $344 = (_strcmp($343,17422)|0); $345 = ($344|0)!=(0); if (!($345)) { HEAP32[$1>>2] = 26; break; } $346 = HEAP32[$3>>2]|0; - $347 = (_strcmp($346,17130)|0); + $347 = (_strcmp($346,17438)|0); $348 = ($347|0)!=(0); if (!($348)) { HEAP32[$1>>2] = 19; break; } $349 = HEAP32[$3>>2]|0; - $350 = (_strcmp($349,17145)|0); + $350 = (_strcmp($349,17453)|0); $351 = ($350|0)!=(0); if (!($351)) { HEAP32[$1>>2] = 9; break; } $352 = HEAP32[$3>>2]|0; - $353 = (_strcmp($352,17167)|0); + $353 = (_strcmp($352,17475)|0); $354 = ($353|0)!=(0); if (!($354)) { HEAP32[$1>>2] = 31; break; } $355 = HEAP32[$3>>2]|0; - $356 = (_strcmp($355,17185)|0); + $356 = (_strcmp($355,17493)|0); $357 = ($356|0)!=(0); if (!($357)) { HEAP32[$1>>2] = 32; break; } $358 = HEAP32[$3>>2]|0; - $359 = (_strcmp($358,17206)|0); + $359 = (_strcmp($358,17514)|0); $360 = ($359|0)!=(0); if (!($360)) { HEAP32[$1>>2] = 10; break; } $361 = HEAP32[$3>>2]|0; - $362 = (_strcmp($361,17224)|0); + $362 = (_strcmp($361,17532)|0); $363 = ($362|0)!=(0); if (!($363)) { HEAP32[$1>>2] = 11; break; } $364 = HEAP32[$3>>2]|0; - $365 = (_strcmp($364,17237)|0); + $365 = (_strcmp($364,17545)|0); $366 = ($365|0)!=(0); if (!($366)) { HEAP32[$1>>2] = 2; break; } $367 = HEAP32[$3>>2]|0; - $368 = (_strcmp($367,17252)|0); + $368 = (_strcmp($367,17560)|0); $369 = ($368|0)!=(0); if (!($369)) { HEAP32[$1>>2] = 12; break; } $370 = HEAP32[$3>>2]|0; - $371 = (_strcmp($370,17266)|0); + $371 = (_strcmp($370,17574)|0); $372 = ($371|0)!=(0); if (!($372)) { HEAP32[$1>>2] = 1; break; } $373 = HEAP32[$3>>2]|0; - $374 = (_strcmp($373,17276)|0); + $374 = (_strcmp($373,17584)|0); $375 = ($374|0)!=(0); if (!($375)) { HEAP32[$1>>2] = 1; break; } $376 = HEAP32[$3>>2]|0; - $377 = (_strcmp($376,17286)|0); + $377 = (_strcmp($376,17594)|0); $378 = ($377|0)!=(0); if (!($378)) { HEAP32[$1>>2] = 2; break; } $379 = HEAP32[$3>>2]|0; - $380 = (_strcmp($379,17308)|0); + $380 = (_strcmp($379,17616)|0); $381 = ($380|0)!=(0); if (!($381)) { HEAP32[$1>>2] = 13; break; } $382 = HEAP32[$3>>2]|0; - $383 = (_strcmp($382,17334)|0); + $383 = (_strcmp($382,17642)|0); $384 = ($383|0)!=(0); if (!($384)) { HEAP32[$1>>2] = 14; break; } $385 = HEAP32[$3>>2]|0; - $386 = (_strcmp($385,17361)|0); + $386 = (_strcmp($385,17669)|0); $387 = ($386|0)!=(0); if (!($387)) { HEAP32[$1>>2] = 27; break; } $388 = HEAP32[$3>>2]|0; - $389 = (_strcmp($388,17374)|0); + $389 = (_strcmp($388,17682)|0); $390 = ($389|0)!=(0); if (!($390)) { HEAP32[$1>>2] = 20; break; } $391 = HEAP32[$3>>2]|0; - $392 = (_strcmp($391,17389)|0); + $392 = (_strcmp($391,17697)|0); $393 = ($392|0)!=(0); if (!($393)) { HEAP32[$1>>2] = 4; break; } $394 = HEAP32[$3>>2]|0; - $395 = (_strcmp($394,17404)|0); + $395 = (_strcmp($394,17712)|0); $396 = ($395|0)!=(0); if (!($396)) { HEAP32[$1>>2] = 3; break; } $397 = HEAP32[$3>>2]|0; - $398 = (_strcmp($397,17428)|0); + $398 = (_strcmp($397,17736)|0); $399 = ($398|0)!=(0); if (!($399)) { HEAP32[$1>>2] = 2; break; } $400 = HEAP32[$3>>2]|0; - $401 = (_strcmp($400,17439)|0); + $401 = (_strcmp($400,17747)|0); $402 = ($401|0)!=(0); if (!($402)) { HEAP32[$1>>2] = 33; break; } $403 = HEAP32[$3>>2]|0; - $404 = (_strcmp($403,17461)|0); + $404 = (_strcmp($403,17769)|0); $405 = ($404|0)!=(0); if (!($405)) { HEAP32[$1>>2] = 21; break; } $406 = HEAP32[$3>>2]|0; - $407 = (_strcmp($406,17483)|0); + $407 = (_strcmp($406,17791)|0); $408 = ($407|0)!=(0); if (!($408)) { HEAP32[$1>>2] = 5; break; } $409 = HEAP32[$3>>2]|0; - $410 = (_strcmp($409,17507)|0); + $410 = (_strcmp($409,17815)|0); $411 = ($410|0)!=(0); if (!($411)) { HEAP32[$1>>2] = 4; break; } $412 = HEAP32[$3>>2]|0; - $413 = (_strcmp($412,17516)|0); + $413 = (_strcmp($412,17824)|0); $414 = ($413|0)!=(0); if (!($414)) { HEAP32[$1>>2] = 5; break; } $415 = HEAP32[$3>>2]|0; - $416 = (_strcmp($415,17524)|0); + $416 = (_strcmp($415,17832)|0); $417 = ($416|0)!=(0); if (!($417)) { HEAP32[$1>>2] = 1; break; } $418 = HEAP32[$3>>2]|0; - $419 = (_strcmp($418,17537)|0); + $419 = (_strcmp($418,17845)|0); $420 = ($419|0)!=(0); if (!($420)) { HEAP32[$1>>2] = 2; break; } $421 = HEAP32[$3>>2]|0; - $422 = (_strcmp($421,17551)|0); + $422 = (_strcmp($421,17859)|0); $423 = ($422|0)!=(0); if (!($423)) { HEAP32[$1>>2] = 15; break; } $424 = HEAP32[$3>>2]|0; - $425 = (_strcmp($424,17563)|0); + $425 = (_strcmp($424,17871)|0); $426 = ($425|0)!=(0); if (!($426)) { HEAP32[$1>>2] = 16; break; } $427 = HEAP32[$3>>2]|0; - $428 = (_strcmp($427,17572)|0); + $428 = (_strcmp($427,17880)|0); $429 = ($428|0)!=(0); if (!($429)) { HEAP32[$1>>2] = 17; break; } $430 = HEAP32[$3>>2]|0; - $431 = (_strcmp($430,17582)|0); + $431 = (_strcmp($430,17890)|0); $432 = ($431|0)!=(0); if (!($432)) { HEAP32[$1>>2] = 18; break; } $433 = HEAP32[$3>>2]|0; - $434 = (_strcmp($433,17594)|0); + $434 = (_strcmp($433,17902)|0); $435 = ($434|0)!=(0); if (!($435)) { HEAP32[$1>>2] = 19; break; } $436 = HEAP32[$3>>2]|0; - $437 = (_strcmp($436,17605)|0); + $437 = (_strcmp($436,17913)|0); $438 = ($437|0)!=(0); if (!($438)) { HEAP32[$1>>2] = 20; break; } $439 = HEAP32[$3>>2]|0; - $440 = (_strcmp($439,17613)|0); + $440 = (_strcmp($439,17921)|0); $441 = ($440|0)!=(0); if (!($441)) { HEAP32[$1>>2] = 3; break; } $442 = HEAP32[$3>>2]|0; - $443 = (_strcmp($442,17625)|0); + $443 = (_strcmp($442,17933)|0); $444 = ($443|0)!=(0); if (!($444)) { HEAP32[$1>>2] = 21; break; } $445 = HEAP32[$3>>2]|0; - $446 = (_strcmp($445,17640)|0); + $446 = (_strcmp($445,17948)|0); $447 = ($446|0)!=(0); if (!($447)) { HEAP32[$1>>2] = 22; break; } $448 = HEAP32[$3>>2]|0; - $449 = (_strcmp($448,17652)|0); + $449 = (_strcmp($448,17960)|0); $450 = ($449|0)!=(0); if (!($450)) { HEAP32[$1>>2] = 23; break; } $451 = HEAP32[$3>>2]|0; - $452 = (_strcmp($451,17666)|0); + $452 = (_strcmp($451,17974)|0); $453 = ($452|0)!=(0); if (!($453)) { HEAP32[$1>>2] = 11; break; } $454 = HEAP32[$3>>2]|0; - $455 = (_strcmp($454,17691)|0); + $455 = (_strcmp($454,17999)|0); $456 = ($455|0)!=(0); if (!($456)) { HEAP32[$1>>2] = 24; break; } $457 = HEAP32[$3>>2]|0; - $458 = (_strcmp($457,17708)|0); + $458 = (_strcmp($457,18016)|0); $459 = ($458|0)!=(0); if (!($459)) { HEAP32[$1>>2] = 25; break; } $460 = HEAP32[$3>>2]|0; - $461 = (_strcmp($460,17724)|0); + $461 = (_strcmp($460,18032)|0); $462 = ($461|0)!=(0); if (!($462)) { HEAP32[$1>>2] = 26; break; } $463 = HEAP32[$3>>2]|0; - $464 = (_strcmp($463,17740)|0); + $464 = (_strcmp($463,18048)|0); $465 = ($464|0)!=(0); if (!($465)) { HEAP32[$1>>2] = 12; break; } $466 = HEAP32[$3>>2]|0; - $467 = (_strcmp($466,17752)|0); + $467 = (_strcmp($466,18060)|0); $468 = ($467|0)!=(0); if (!($468)) { HEAP32[$1>>2] = 34; break; } $469 = HEAP32[$3>>2]|0; - $470 = (_strcmp($469,17764)|0); + $470 = (_strcmp($469,18072)|0); $471 = ($470|0)!=(0); if (!($471)) { HEAP32[$1>>2] = 35; break; } $472 = HEAP32[$3>>2]|0; - $473 = (_strcmp($472,17788)|0); + $473 = (_strcmp($472,18096)|0); $474 = ($473|0)!=(0); if (!($474)) { HEAP32[$1>>2] = 1; break; } $475 = HEAP32[$3>>2]|0; - $476 = (_strcmp($475,17801)|0); + $476 = (_strcmp($475,18109)|0); $477 = ($476|0)!=(0); if (!($477)) { HEAP32[$1>>2] = 2; break; } $478 = HEAP32[$3>>2]|0; - $479 = (_strcmp($478,17815)|0); + $479 = (_strcmp($478,18123)|0); $480 = ($479|0)!=(0); if (!($480)) { HEAP32[$1>>2] = 36; break; } $481 = HEAP32[$3>>2]|0; - $482 = (_strcmp($481,17837)|0); + $482 = (_strcmp($481,18145)|0); $483 = ($482|0)!=(0); if (!($483)) { HEAP32[$1>>2] = 37; break; } $484 = HEAP32[$3>>2]|0; - $485 = (_strcmp($484,17844)|0); + $485 = (_strcmp($484,18152)|0); $486 = ($485|0)!=(0); if (!($486)) { HEAP32[$1>>2] = 3; break; } $487 = HEAP32[$3>>2]|0; - $488 = (_strcmp($487,17860)|0); + $488 = (_strcmp($487,18168)|0); $489 = ($488|0)!=(0); if (!($489)) { HEAP32[$1>>2] = 2; break; } $490 = HEAP32[$3>>2]|0; - $491 = (_strcmp($490,17877)|0); + $491 = (_strcmp($490,18185)|0); $492 = ($491|0)!=(0); if (!($492)) { HEAP32[$1>>2] = 1; break; } $493 = HEAP32[$3>>2]|0; - $494 = (_strcmp($493,17894)|0); + $494 = (_strcmp($493,18202)|0); $495 = ($494|0)!=(0); if (!($495)) { HEAP32[$1>>2] = 28; break; } $496 = HEAP32[$3>>2]|0; - $497 = (_strcmp($496,17910)|0); + $497 = (_strcmp($496,18218)|0); $498 = ($497|0)!=(0); if (!($498)) { HEAP32[$1>>2] = 1; break; } $499 = HEAP32[$3>>2]|0; - $500 = (_strcmp($499,17926)|0); + $500 = (_strcmp($499,18234)|0); $501 = ($500|0)!=(0); if (!($501)) { HEAP32[$1>>2] = 4; break; } $502 = HEAP32[$3>>2]|0; - $503 = (_strcmp($502,17943)|0); + $503 = (_strcmp($502,18251)|0); $504 = ($503|0)!=(0); if (!($504)) { HEAP32[$1>>2] = 29; break; } $505 = HEAP32[$3>>2]|0; - $506 = (_strcmp($505,17957)|0); + $506 = (_strcmp($505,18265)|0); $507 = ($506|0)!=(0); if (!($507)) { HEAP32[$1>>2] = 30; break; } $508 = HEAP32[$3>>2]|0; - $509 = (_strcmp($508,17969)|0); + $509 = (_strcmp($508,18277)|0); $510 = ($509|0)!=(0); if (!($510)) { HEAP32[$1>>2] = 22; break; } $511 = HEAP32[$3>>2]|0; - $512 = (_strcmp($511,17980)|0); + $512 = (_strcmp($511,18288)|0); $513 = ($512|0)!=(0); if (!($513)) { HEAP32[$1>>2] = 2; break; } $514 = HEAP32[$3>>2]|0; - $515 = (_strcmp($514,17993)|0); + $515 = (_strcmp($514,18301)|0); $516 = ($515|0)!=(0); if (!($516)) { HEAP32[$1>>2] = 23; break; } $517 = HEAP32[$3>>2]|0; - $518 = (_strcmp($517,18003)|0); + $518 = (_strcmp($517,18311)|0); $519 = ($518|0)!=(0); if (!($519)) { HEAP32[$1>>2] = 2; break; } $520 = HEAP32[$3>>2]|0; - $521 = (_strcmp($520,18020)|0); + $521 = (_strcmp($520,18328)|0); $522 = ($521|0)!=(0); if (!($522)) { HEAP32[$1>>2] = 24; break; } $523 = HEAP32[$3>>2]|0; - $524 = (_strcmp($523,18032)|0); + $524 = (_strcmp($523,18340)|0); $525 = ($524|0)!=(0); if (!($525)) { HEAP32[$1>>2] = 25; break; } $526 = HEAP32[$3>>2]|0; - $527 = (_strcmp($526,18054)|0); + $527 = (_strcmp($526,18362)|0); $528 = ($527|0)!=(0); if (!($528)) { HEAP32[$1>>2] = 26; break; } $529 = HEAP32[$3>>2]|0; - $530 = (_strcmp($529,18074)|0); + $530 = (_strcmp($529,18382)|0); $531 = ($530|0)!=(0); if (!($531)) { HEAP32[$1>>2] = 3; break; } $532 = HEAP32[$3>>2]|0; - $533 = (_strcmp($532,18087)|0); + $533 = (_strcmp($532,18395)|0); $534 = ($533|0)!=(0); if (!($534)) { HEAP32[$1>>2] = 27; break; } $535 = HEAP32[$3>>2]|0; - $536 = (_strcmp($535,18109)|0); + $536 = (_strcmp($535,18417)|0); $537 = ($536|0)!=(0); if (!($537)) { HEAP32[$1>>2] = 28; break; } $538 = HEAP32[$3>>2]|0; - $539 = (_strcmp($538,18129)|0); + $539 = (_strcmp($538,18437)|0); $540 = ($539|0)!=(0); if (!($540)) { HEAP32[$1>>2] = 2; break; } $541 = HEAP32[$3>>2]|0; - $542 = (_strcmp($541,18146)|0); + $542 = (_strcmp($541,18454)|0); $543 = ($542|0)!=(0); if (!($543)) { HEAP32[$1>>2] = 2; break; } $544 = HEAP32[$3>>2]|0; - $545 = (_strcmp($544,18163)|0); + $545 = (_strcmp($544,18471)|0); $546 = ($545|0)!=(0); if (!($546)) { HEAP32[$1>>2] = 3; break; } $547 = HEAP32[$3>>2]|0; - $548 = (_strcmp($547,18183)|0); + $548 = (_strcmp($547,18491)|0); $549 = ($548|0)!=(0); if ($549) { $550 = HEAP32[$2>>2]|0; @@ -32505,7 +32469,7 @@ function _emscripten_GetProcAddress($0) { function _emscripten_get_global_libc() { var label = 0, sp = 0; sp = STACKTOP; - return (23312|0); + return (23616|0); } function ___stdio_close($0) { $0 = $0|0; @@ -33369,7 +33333,7 @@ function _printf_core($0,$1,$2,$3,$4) { $133 = HEAP8[$128>>0]|0; $134 = $133 << 24 >> 24; $135 = (($134) + -65)|0; - $136 = ((18299 + (($$0252*58)|0)|0) + ($135)|0); + $136 = ((18607 + (($$0252*58)|0)|0) + ($135)|0); $137 = HEAP8[$136>>0]|0; $138 = $137&255; $139 = (($138) + -1)|0; @@ -33547,7 +33511,7 @@ function _printf_core($0,$1,$2,$3,$4) { $222 = (($220) + 1)|0; $223 = $218 | $221; $$0254$$0254$ = $223 ? $$0254 : $222; - $$0228 = $216;$$1233 = 0;$$1238 = 18763;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + $$0228 = $216;$$1233 = 0;$$1238 = 19071;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; label = 67; break; } @@ -33568,7 +33532,7 @@ function _printf_core($0,$1,$2,$3,$4) { $235 = (($233) + 4)|0; $236 = $235; HEAP32[$236>>2] = $232; - $$0232 = 1;$$0237 = 18763;$242 = $231;$243 = $232; + $$0232 = 1;$$0237 = 19071;$242 = $231;$243 = $232; label = 66; break L71; } else { @@ -33576,8 +33540,8 @@ function _printf_core($0,$1,$2,$3,$4) { $238 = ($237|0)==(0); $239 = $$1263$ & 1; $240 = ($239|0)==(0); - $$ = $240 ? 18763 : (18765); - $$$ = $238 ? $$ : (18764); + $$ = $240 ? 19071 : (19073); + $$$ = $238 ? $$ : (19072); $241 = $$1263$ & 2049; $narrow = ($241|0)!=(0); $$284$ = $narrow&1; @@ -33594,7 +33558,7 @@ function _printf_core($0,$1,$2,$3,$4) { $168 = (($165) + 4)|0; $169 = $168; $170 = HEAP32[$169>>2]|0; - $$0232 = 0;$$0237 = 18763;$242 = $167;$243 = $170; + $$0232 = 0;$$0237 = 19071;$242 = $167;$243 = $170; label = 66; break; } @@ -33607,7 +33571,7 @@ function _printf_core($0,$1,$2,$3,$4) { $264 = HEAP32[$263>>2]|0; $265 = $261&255; HEAP8[$13>>0] = $265; - $$2 = $13;$$2234 = 0;$$2239 = 18763;$$2251 = $11;$$5 = 1;$$6268 = $164; + $$2 = $13;$$2234 = 0;$$2239 = 19071;$$2251 = $11;$$5 = 1;$$6268 = $164; break; } case 109: { @@ -33621,7 +33585,7 @@ function _printf_core($0,$1,$2,$3,$4) { case 115: { $269 = HEAP32[$6>>2]|0; $270 = ($269|0)!=(0|0); - $271 = $270 ? $269 : 18773; + $271 = $270 ? $269 : 19081; $$1 = $271; label = 71; break; @@ -33661,7 +33625,7 @@ function _printf_core($0,$1,$2,$3,$4) { break; } default: { - $$2 = $21;$$2234 = 0;$$2239 = 18763;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + $$2 = $21;$$2234 = 0;$$2239 = 19071;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; } } } while(0); @@ -33683,8 +33647,8 @@ function _printf_core($0,$1,$2,$3,$4) { $207 = ($206|0)==(0); $or$cond283 = $207 | $205; $208 = $$1236 >> 4; - $209 = (18763 + ($208)|0); - $$289 = $or$cond283 ? 18763 : $209; + $209 = (19071 + ($208)|0); + $$289 = $or$cond283 ? 19071 : $209; $$290 = $or$cond283 ? 0 : 2; $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; label = 67; @@ -33705,7 +33669,7 @@ function _printf_core($0,$1,$2,$3,$4) { $277 = (($$1) + ($$0254)|0); $$3257 = $273 ? $$0254 : $276; $$1250 = $273 ? $277 : $272; - $$2 = $$1;$$2234 = 0;$$2239 = 18763;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + $$2 = $$1;$$2234 = 0;$$2239 = 19071;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; } else if ((label|0) == 75) { label = 0; @@ -34235,7 +34199,7 @@ function _fmt_x($0,$1,$2,$3) { $$056 = $2;$15 = $1;$8 = $0; while(1) { $7 = $8 & 15; - $9 = (18815 + ($7)|0); + $9 = (19123 + ($7)|0); $10 = HEAP8[$9>>0]|0; $11 = $10&255; $12 = $11 | $3; @@ -34593,14 +34557,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $13 = ($12|0)<(0); if ($13) { $14 = -$1; - $$0471 = $14;$$0520 = 1;$$0521 = 18780; + $$0471 = $14;$$0520 = 1;$$0521 = 19088; } else { $15 = $4 & 2048; $16 = ($15|0)==(0); $17 = $4 & 1; $18 = ($17|0)==(0); - $$ = $18 ? (18781) : (18786); - $$$ = $16 ? $$ : (18783); + $$ = $18 ? (19089) : (19094); + $$$ = $16 ? $$ : (19091); $19 = $4 & 2049; $narrow = ($19|0)!=(0); $$534$ = $narrow&1; @@ -34699,7 +34663,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$0523 = $8;$$2473 = $$1472; while(1) { $80 = (~~(($$2473))); - $81 = (18815 + ($80)|0); + $81 = (19123 + ($80)|0); $82 = HEAP8[$81>>0]|0; $83 = $82&255; $84 = $83 | $42; @@ -35310,7 +35274,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } $339 = ($289|0)==(0); if (!($339)) { - _out($0,18831,1); + _out($0,19139,1); } $340 = ($337>>>0)<($$7505>>>0); $341 = ($$3477|0)>(0); @@ -35391,7 +35355,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$2 = $372; break; } - _out($0,18831,1); + _out($0,19139,1); $$2 = $372; } else { $369 = ($$0>>>0)>($8>>>0); @@ -35448,9 +35412,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } else { $27 = $5 & 32; $28 = ($27|0)!=(0); - $29 = $28 ? 18799 : 18803; + $29 = $28 ? 19107 : 19111; $30 = ($$0471 != $$0471) | (0.0 != 0.0); - $31 = $28 ? 18807 : 18811; + $31 = $28 ? 19115 : 19119; $$0510 = $30 ? $31 : $29; $32 = (($$0520) + 3)|0; $33 = $4 & -65537; @@ -35660,7 +35624,7 @@ function ___strerror_l($0,$1) { sp = STACKTOP; $$016 = 0; while(1) { - $3 = (18833 + ($$016)|0); + $3 = (19141 + ($$016)|0); $4 = HEAP8[$3>>0]|0; $5 = $4&255; $6 = ($5|0)==($0|0); @@ -35671,7 +35635,7 @@ function ___strerror_l($0,$1) { $7 = (($$016) + 1)|0; $8 = ($7|0)==(87); if ($8) { - $$01214 = 18921;$$115 = 87; + $$01214 = 19229;$$115 = 87; label = 5; break; } else { @@ -35681,9 +35645,9 @@ function ___strerror_l($0,$1) { if ((label|0) == 2) { $2 = ($$016|0)==(0); if ($2) { - $$012$lcssa = 18921; + $$012$lcssa = 19229; } else { - $$01214 = 18921;$$115 = $$016; + $$01214 = 19229;$$115 = $$016; label = 5; } } @@ -36346,7 +36310,7 @@ function _fopen($0,$1) { $vararg_buffer = sp; $2 = HEAP8[$1>>0]|0; $3 = $2 << 24 >> 24; - $memchr = (_memchr(20725,$3,4)|0); + $memchr = (_memchr(21033,$3,4)|0); $4 = ($memchr|0)==(0|0); if ($4) { $5 = (___errno_location()|0); @@ -36435,7 +36399,7 @@ function ___fdopen($0,$1) { $2 = sp + 56|0; $3 = HEAP8[$1>>0]|0; $4 = $3 << 24 >> 24; - $memchr = (_memchr(20725,$4,4)|0); + $memchr = (_memchr(21033,$4,4)|0); $5 = ($memchr|0)==(0|0); if ($5) { $6 = (___errno_location()|0); @@ -36526,7 +36490,7 @@ function ___fdopen($0,$1) { HEAP32[$36>>2] = 3; $37 = ((($7)) + 12|0); HEAP32[$37>>2] = 2; - $38 = HEAP32[(23316)>>2]|0; + $38 = HEAP32[(23620)>>2]|0; $39 = ($38|0)==(0); if ($39) { $40 = ((($7)) + 76|0); @@ -36559,13 +36523,13 @@ function ___ofl_add($0) { function ___ofl_lock() { var label = 0, sp = 0; sp = STACKTOP; - ___lock((23376|0)); - return (23384|0); + ___lock((23680|0)); + return (23688|0); } function ___ofl_unlock() { var label = 0, sp = 0; sp = STACKTOP; - ___unlock((23376|0)); + ___unlock((23680|0)); return; } function _fclose($0) { @@ -37629,7 +37593,7 @@ function _srand($0) { var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (($0) + -1)|0; - $2 = 21000; + $2 = 21304; $3 = $2; HEAP32[$3>>2] = $1; $4 = (($2) + 4)|0; @@ -37846,7 +37810,7 @@ function _strtok($0,$1) { sp = STACKTOP; $2 = ($0|0)==(0|0); if ($2) { - $3 = HEAP32[5847]|0; + $3 = HEAP32[5923]|0; $4 = ($3|0)==(0|0); if ($4) { $$0 = 0; @@ -37865,22 +37829,22 @@ function _strtok($0,$1) { $7 = HEAP8[$6>>0]|0; $8 = ($7<<24>>24)==(0); if ($8) { - HEAP32[5847] = 0; + HEAP32[5923] = 0; $$0 = 0; break; } $9 = (_strcspn($6,$1)|0); $10 = (($6) + ($9)|0); - HEAP32[5847] = $10; + HEAP32[5923] = $10; $11 = HEAP8[$10>>0]|0; $12 = ($11<<24>>24)==(0); if ($12) { - HEAP32[5847] = 0; + HEAP32[5923] = 0; $$0 = $6; break; } else { $13 = ((($10)) + 1|0); - HEAP32[5847] = $13; + HEAP32[5923] = $13; HEAP8[$10>>0] = 0; $$0 = $6; break; @@ -37961,7 +37925,7 @@ function _malloc($0) { $5 = $4 & -8; $6 = $3 ? 16 : $5; $7 = $6 >>> 3; - $8 = HEAP32[5848]|0; + $8 = HEAP32[5924]|0; $9 = $8 >>> $7; $10 = $9 & 3; $11 = ($10|0)==(0); @@ -37970,7 +37934,7 @@ function _malloc($0) { $13 = $12 ^ 1; $14 = (($13) + ($7))|0; $15 = $14 << 1; - $16 = (23432 + ($15<<2)|0); + $16 = (23736 + ($15<<2)|0); $17 = ((($16)) + 8|0); $18 = HEAP32[$17>>2]|0; $19 = ((($18)) + 8|0); @@ -37981,9 +37945,9 @@ function _malloc($0) { $22 = 1 << $14; $23 = $22 ^ -1; $24 = $8 & $23; - HEAP32[5848] = $24; + HEAP32[5924] = $24; } else { - $25 = HEAP32[(23408)>>2]|0; + $25 = HEAP32[(23712)>>2]|0; $26 = ($20>>>0)<($25>>>0); if ($26) { _abort(); @@ -38014,7 +37978,7 @@ function _malloc($0) { $$0 = $19; STACKTOP = sp;return ($$0|0); } - $37 = HEAP32[(23400)>>2]|0; + $37 = HEAP32[(23704)>>2]|0; $38 = ($6>>>0)>($37>>>0); if ($38) { $39 = ($9|0)==(0); @@ -38048,7 +38012,7 @@ function _malloc($0) { $66 = $62 >>> $64; $67 = (($65) + ($66))|0; $68 = $67 << 1; - $69 = (23432 + ($68<<2)|0); + $69 = (23736 + ($68<<2)|0); $70 = ((($69)) + 8|0); $71 = HEAP32[$70>>2]|0; $72 = ((($71)) + 8|0); @@ -38059,10 +38023,10 @@ function _malloc($0) { $75 = 1 << $67; $76 = $75 ^ -1; $77 = $8 & $76; - HEAP32[5848] = $77; + HEAP32[5924] = $77; $98 = $77; } else { - $78 = HEAP32[(23408)>>2]|0; + $78 = HEAP32[(23712)>>2]|0; $79 = ($73>>>0)<($78>>>0); if ($79) { _abort(); @@ -38095,22 +38059,22 @@ function _malloc($0) { HEAP32[$90>>2] = $84; $91 = ($37|0)==(0); if (!($91)) { - $92 = HEAP32[(23412)>>2]|0; + $92 = HEAP32[(23716)>>2]|0; $93 = $37 >>> 3; $94 = $93 << 1; - $95 = (23432 + ($94<<2)|0); + $95 = (23736 + ($94<<2)|0); $96 = 1 << $93; $97 = $98 & $96; $99 = ($97|0)==(0); if ($99) { $100 = $98 | $96; - HEAP32[5848] = $100; + HEAP32[5924] = $100; $$pre = ((($95)) + 8|0); $$0199 = $95;$$pre$phiZ2D = $$pre; } else { $101 = ((($95)) + 8|0); $102 = HEAP32[$101>>2]|0; - $103 = HEAP32[(23408)>>2]|0; + $103 = HEAP32[(23712)>>2]|0; $104 = ($102>>>0)<($103>>>0); if ($104) { _abort(); @@ -38127,12 +38091,12 @@ function _malloc($0) { $107 = ((($92)) + 12|0); HEAP32[$107>>2] = $95; } - HEAP32[(23400)>>2] = $84; - HEAP32[(23412)>>2] = $87; + HEAP32[(23704)>>2] = $84; + HEAP32[(23716)>>2] = $87; $$0 = $72; STACKTOP = sp;return ($$0|0); } - $108 = HEAP32[(23396)>>2]|0; + $108 = HEAP32[(23700)>>2]|0; $109 = ($108|0)==(0); if ($109) { $$0197 = $6; @@ -38160,7 +38124,7 @@ function _malloc($0) { $130 = $126 | $129; $131 = $127 >>> $129; $132 = (($130) + ($131))|0; - $133 = (23696 + ($132<<2)|0); + $133 = (24000 + ($132<<2)|0); $134 = HEAP32[$133>>2]|0; $135 = ((($134)) + 4|0); $136 = HEAP32[$135>>2]|0; @@ -38200,7 +38164,7 @@ function _malloc($0) { } } } - $155 = HEAP32[(23408)>>2]|0; + $155 = HEAP32[(23712)>>2]|0; $156 = ($$0192$lcssa$i>>>0)<($155>>>0); if ($156) { _abort(); @@ -38295,7 +38259,7 @@ function _malloc($0) { if (!($186)) { $187 = ((($$0192$lcssa$i)) + 28|0); $188 = HEAP32[$187>>2]|0; - $189 = (23696 + ($188<<2)|0); + $189 = (24000 + ($188<<2)|0); $190 = HEAP32[$189>>2]|0; $191 = ($$0192$lcssa$i|0)==($190|0); do { @@ -38306,11 +38270,11 @@ function _malloc($0) { $192 = 1 << $188; $193 = $192 ^ -1; $194 = $108 & $193; - HEAP32[(23396)>>2] = $194; + HEAP32[(23700)>>2] = $194; break L73; } } else { - $195 = HEAP32[(23408)>>2]|0; + $195 = HEAP32[(23712)>>2]|0; $196 = ($160>>>0)<($195>>>0); if ($196) { _abort(); @@ -38331,7 +38295,7 @@ function _malloc($0) { } } } while(0); - $201 = HEAP32[(23408)>>2]|0; + $201 = HEAP32[(23712)>>2]|0; $202 = ($$3$i>>>0)<($201>>>0); if ($202) { _abort(); @@ -38361,7 +38325,7 @@ function _malloc($0) { $211 = HEAP32[$210>>2]|0; $212 = ($211|0)==(0|0); if (!($212)) { - $213 = HEAP32[(23408)>>2]|0; + $213 = HEAP32[(23712)>>2]|0; $214 = ($211>>>0)<($213>>>0); if ($214) { _abort(); @@ -38398,22 +38362,22 @@ function _malloc($0) { HEAP32[$229>>2] = $$0193$lcssa$i; $230 = ($37|0)==(0); if (!($230)) { - $231 = HEAP32[(23412)>>2]|0; + $231 = HEAP32[(23716)>>2]|0; $232 = $37 >>> 3; $233 = $232 << 1; - $234 = (23432 + ($233<<2)|0); + $234 = (23736 + ($233<<2)|0); $235 = 1 << $232; $236 = $8 & $235; $237 = ($236|0)==(0); if ($237) { $238 = $8 | $235; - HEAP32[5848] = $238; + HEAP32[5924] = $238; $$pre$i = ((($234)) + 8|0); $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; } else { $239 = ((($234)) + 8|0); $240 = HEAP32[$239>>2]|0; - $241 = HEAP32[(23408)>>2]|0; + $241 = HEAP32[(23712)>>2]|0; $242 = ($240>>>0)<($241>>>0); if ($242) { _abort(); @@ -38430,8 +38394,8 @@ function _malloc($0) { $245 = ((($231)) + 12|0); HEAP32[$245>>2] = $234; } - HEAP32[(23400)>>2] = $$0193$lcssa$i; - HEAP32[(23412)>>2] = $157; + HEAP32[(23704)>>2] = $$0193$lcssa$i; + HEAP32[(23716)>>2] = $157; } $246 = ((($$0192$lcssa$i)) + 8|0); $$0 = $246; @@ -38447,7 +38411,7 @@ function _malloc($0) { } else { $248 = (($0) + 11)|0; $249 = $248 & -8; - $250 = HEAP32[(23396)>>2]|0; + $250 = HEAP32[(23700)>>2]|0; $251 = ($250|0)==(0); if ($251) { $$0197 = $249; @@ -38487,7 +38451,7 @@ function _malloc($0) { $$0358$i = $277; } } - $278 = (23696 + ($$0358$i<<2)|0); + $278 = (24000 + ($$0358$i<<2)|0); $279 = HEAP32[$278>>2]|0; $280 = ($279|0)==(0|0); L117: do { @@ -38579,7 +38543,7 @@ function _malloc($0) { $328 = $324 | $327; $329 = $325 >>> $327; $330 = (($328) + ($329))|0; - $331 = (23696 + ($330<<2)|0); + $331 = (24000 + ($330<<2)|0); $332 = HEAP32[$331>>2]|0; $$4$ph$i = 0;$$4357$ph$i = $332; } else { @@ -38623,11 +38587,11 @@ function _malloc($0) { if ($344) { $$0197 = $249; } else { - $345 = HEAP32[(23400)>>2]|0; + $345 = HEAP32[(23704)>>2]|0; $346 = (($345) - ($249))|0; $347 = ($$4351$lcssa$i>>>0)<($346>>>0); if ($347) { - $348 = HEAP32[(23408)>>2]|0; + $348 = HEAP32[(23712)>>2]|0; $349 = ($$4$lcssa$i>>>0)<($348>>>0); if ($349) { _abort(); @@ -38724,7 +38688,7 @@ function _malloc($0) { } else { $380 = ((($$4$lcssa$i)) + 28|0); $381 = HEAP32[$380>>2]|0; - $382 = (23696 + ($381<<2)|0); + $382 = (24000 + ($381<<2)|0); $383 = HEAP32[$382>>2]|0; $384 = ($$4$lcssa$i|0)==($383|0); do { @@ -38735,12 +38699,12 @@ function _malloc($0) { $385 = 1 << $381; $386 = $385 ^ -1; $387 = $250 & $386; - HEAP32[(23396)>>2] = $387; + HEAP32[(23700)>>2] = $387; $470 = $387; break L164; } } else { - $388 = HEAP32[(23408)>>2]|0; + $388 = HEAP32[(23712)>>2]|0; $389 = ($353>>>0)<($388>>>0); if ($389) { _abort(); @@ -38762,7 +38726,7 @@ function _malloc($0) { } } } while(0); - $394 = HEAP32[(23408)>>2]|0; + $394 = HEAP32[(23712)>>2]|0; $395 = ($$3372$i>>>0)<($394>>>0); if ($395) { _abort(); @@ -38794,7 +38758,7 @@ function _malloc($0) { if ($405) { $470 = $250; } else { - $406 = HEAP32[(23408)>>2]|0; + $406 = HEAP32[(23712)>>2]|0; $407 = ($404>>>0)<($406>>>0); if ($407) { _abort(); @@ -38835,20 +38799,20 @@ function _malloc($0) { $424 = ($$4351$lcssa$i>>>0)<(256); if ($424) { $425 = $423 << 1; - $426 = (23432 + ($425<<2)|0); - $427 = HEAP32[5848]|0; + $426 = (23736 + ($425<<2)|0); + $427 = HEAP32[5924]|0; $428 = 1 << $423; $429 = $427 & $428; $430 = ($429|0)==(0); if ($430) { $431 = $427 | $428; - HEAP32[5848] = $431; + HEAP32[5924] = $431; $$pre$i210 = ((($426)) + 8|0); $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; } else { $432 = ((($426)) + 8|0); $433 = HEAP32[$432>>2]|0; - $434 = HEAP32[(23408)>>2]|0; + $434 = HEAP32[(23712)>>2]|0; $435 = ($433>>>0)<($434>>>0); if ($435) { _abort(); @@ -38900,7 +38864,7 @@ function _malloc($0) { $$0361$i = $463; } } - $464 = (23696 + ($$0361$i<<2)|0); + $464 = (24000 + ($$0361$i<<2)|0); $465 = ((($350)) + 28|0); HEAP32[$465>>2] = $$0361$i; $466 = ((($350)) + 16|0); @@ -38912,7 +38876,7 @@ function _malloc($0) { $471 = ($469|0)==(0); if ($471) { $472 = $470 | $468; - HEAP32[(23396)>>2] = $472; + HEAP32[(23700)>>2] = $472; HEAP32[$464>>2] = $350; $473 = ((($350)) + 24|0); HEAP32[$473>>2] = $464; @@ -38951,7 +38915,7 @@ function _malloc($0) { } } if ((label|0) == 136) { - $491 = HEAP32[(23408)>>2]|0; + $491 = HEAP32[(23712)>>2]|0; $492 = ($487>>>0)<($491>>>0); if ($492) { _abort(); @@ -38970,7 +38934,7 @@ function _malloc($0) { else if ((label|0) == 139) { $496 = ((($$0345$i)) + 8|0); $497 = HEAP32[$496>>2]|0; - $498 = HEAP32[(23408)>>2]|0; + $498 = HEAP32[(23712)>>2]|0; $499 = ($497>>>0)>=($498>>>0); $not$9$i = ($$0345$i>>>0)>=($498>>>0); $500 = $499 & $not$9$i; @@ -39003,16 +38967,16 @@ function _malloc($0) { } } } while(0); - $506 = HEAP32[(23400)>>2]|0; + $506 = HEAP32[(23704)>>2]|0; $507 = ($506>>>0)<($$0197>>>0); if (!($507)) { $508 = (($506) - ($$0197))|0; - $509 = HEAP32[(23412)>>2]|0; + $509 = HEAP32[(23716)>>2]|0; $510 = ($508>>>0)>(15); if ($510) { $511 = (($509) + ($$0197)|0); - HEAP32[(23412)>>2] = $511; - HEAP32[(23400)>>2] = $508; + HEAP32[(23716)>>2] = $511; + HEAP32[(23704)>>2] = $508; $512 = $508 | 1; $513 = ((($511)) + 4|0); HEAP32[$513>>2] = $512; @@ -39022,8 +38986,8 @@ function _malloc($0) { $516 = ((($509)) + 4|0); HEAP32[$516>>2] = $515; } else { - HEAP32[(23400)>>2] = 0; - HEAP32[(23412)>>2] = 0; + HEAP32[(23704)>>2] = 0; + HEAP32[(23716)>>2] = 0; $517 = $506 | 3; $518 = ((($509)) + 4|0); HEAP32[$518>>2] = $517; @@ -39037,14 +39001,14 @@ function _malloc($0) { $$0 = $523; STACKTOP = sp;return ($$0|0); } - $524 = HEAP32[(23404)>>2]|0; + $524 = HEAP32[(23708)>>2]|0; $525 = ($524>>>0)>($$0197>>>0); if ($525) { $526 = (($524) - ($$0197))|0; - HEAP32[(23404)>>2] = $526; - $527 = HEAP32[(23416)>>2]|0; + HEAP32[(23708)>>2] = $526; + $527 = HEAP32[(23720)>>2]|0; $528 = (($527) + ($$0197)|0); - HEAP32[(23416)>>2] = $528; + HEAP32[(23720)>>2] = $528; $529 = $526 | 1; $530 = ((($528)) + 4|0); HEAP32[$530>>2] = $529; @@ -39055,23 +39019,23 @@ function _malloc($0) { $$0 = $533; STACKTOP = sp;return ($$0|0); } - $534 = HEAP32[5966]|0; + $534 = HEAP32[6042]|0; $535 = ($534|0)==(0); if ($535) { - HEAP32[(23872)>>2] = 4096; - HEAP32[(23868)>>2] = 4096; - HEAP32[(23876)>>2] = -1; - HEAP32[(23880)>>2] = -1; - HEAP32[(23884)>>2] = 0; - HEAP32[(23836)>>2] = 0; + HEAP32[(24176)>>2] = 4096; + HEAP32[(24172)>>2] = 4096; + HEAP32[(24180)>>2] = -1; + HEAP32[(24184)>>2] = -1; + HEAP32[(24188)>>2] = 0; + HEAP32[(24140)>>2] = 0; $536 = $1; $537 = $536 & -16; $538 = $537 ^ 1431655768; HEAP32[$1>>2] = $538; - HEAP32[5966] = $538; + HEAP32[6042] = $538; $542 = 4096; } else { - $$pre$i212 = HEAP32[(23872)>>2]|0; + $$pre$i212 = HEAP32[(24176)>>2]|0; $542 = $$pre$i212; } $539 = (($$0197) + 48)|0; @@ -39084,10 +39048,10 @@ function _malloc($0) { $$0 = 0; STACKTOP = sp;return ($$0|0); } - $546 = HEAP32[(23832)>>2]|0; + $546 = HEAP32[(24136)>>2]|0; $547 = ($546|0)==(0); if (!($547)) { - $548 = HEAP32[(23824)>>2]|0; + $548 = HEAP32[(24128)>>2]|0; $549 = (($548) + ($544))|0; $550 = ($549>>>0)<=($548>>>0); $551 = ($549>>>0)>($546>>>0); @@ -39097,18 +39061,18 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $552 = HEAP32[(23836)>>2]|0; + $552 = HEAP32[(24140)>>2]|0; $553 = $552 & 4; $554 = ($553|0)==(0); L244: do { if ($554) { - $555 = HEAP32[(23416)>>2]|0; + $555 = HEAP32[(23720)>>2]|0; $556 = ($555|0)==(0|0); L246: do { if ($556) { label = 163; } else { - $$0$i$i = (23840); + $$0$i$i = (24144); while(1) { $557 = HEAP32[$$0$i$i>>2]|0; $558 = ($557>>>0)>($555>>>0); @@ -39166,7 +39130,7 @@ function _malloc($0) { $$2234253237$i = 0; } else { $568 = $566; - $569 = HEAP32[(23868)>>2]|0; + $569 = HEAP32[(24172)>>2]|0; $570 = (($569) + -1)|0; $571 = $570 & $568; $572 = ($571|0)==(0); @@ -39176,13 +39140,13 @@ function _malloc($0) { $576 = (($575) - ($568))|0; $577 = $572 ? 0 : $576; $$$i = (($577) + ($544))|0; - $578 = HEAP32[(23824)>>2]|0; + $578 = HEAP32[(24128)>>2]|0; $579 = (($$$i) + ($578))|0; $580 = ($$$i>>>0)>($$0197>>>0); $581 = ($$$i>>>0)<(2147483647); $or$cond$i214 = $580 & $581; if ($or$cond$i214) { - $582 = HEAP32[(23832)>>2]|0; + $582 = HEAP32[(24136)>>2]|0; $583 = ($582|0)==(0); if (!($583)) { $584 = ($579>>>0)<=($578>>>0); @@ -39228,7 +39192,7 @@ function _malloc($0) { break L244; } } - $601 = HEAP32[(23872)>>2]|0; + $601 = HEAP32[(24176)>>2]|0; $602 = (($540) - ($$2253$ph$i))|0; $603 = (($602) + ($601))|0; $604 = (0 - ($601))|0; @@ -39253,9 +39217,9 @@ function _malloc($0) { } } } while(0); - $611 = HEAP32[(23836)>>2]|0; + $611 = HEAP32[(24140)>>2]|0; $612 = $611 | 4; - HEAP32[(23836)>>2] = $612; + HEAP32[(24140)>>2] = $612; $$4236$i = $$2234253237$i; label = 178; } else { @@ -39291,35 +39255,35 @@ function _malloc($0) { } } if ((label|0) == 180) { - $626 = HEAP32[(23824)>>2]|0; + $626 = HEAP32[(24128)>>2]|0; $627 = (($626) + ($$723948$i))|0; - HEAP32[(23824)>>2] = $627; - $628 = HEAP32[(23828)>>2]|0; + HEAP32[(24128)>>2] = $627; + $628 = HEAP32[(24132)>>2]|0; $629 = ($627>>>0)>($628>>>0); if ($629) { - HEAP32[(23828)>>2] = $627; + HEAP32[(24132)>>2] = $627; } - $630 = HEAP32[(23416)>>2]|0; + $630 = HEAP32[(23720)>>2]|0; $631 = ($630|0)==(0|0); do { if ($631) { - $632 = HEAP32[(23408)>>2]|0; + $632 = HEAP32[(23712)>>2]|0; $633 = ($632|0)==(0|0); $634 = ($$749$i>>>0)<($632>>>0); $or$cond12$i = $633 | $634; if ($or$cond12$i) { - HEAP32[(23408)>>2] = $$749$i; + HEAP32[(23712)>>2] = $$749$i; } - HEAP32[(23840)>>2] = $$749$i; - HEAP32[(23844)>>2] = $$723948$i; - HEAP32[(23852)>>2] = 0; - $635 = HEAP32[5966]|0; - HEAP32[(23428)>>2] = $635; - HEAP32[(23424)>>2] = -1; + HEAP32[(24144)>>2] = $$749$i; + HEAP32[(24148)>>2] = $$723948$i; + HEAP32[(24156)>>2] = 0; + $635 = HEAP32[6042]|0; + HEAP32[(23732)>>2] = $635; + HEAP32[(23728)>>2] = -1; $$01$i$i = 0; while(1) { $636 = $$01$i$i << 1; - $637 = (23432 + ($636<<2)|0); + $637 = (23736 + ($636<<2)|0); $638 = ((($637)) + 12|0); HEAP32[$638>>2] = $637; $639 = ((($637)) + 8|0); @@ -39342,18 +39306,18 @@ function _malloc($0) { $648 = $645 ? 0 : $647; $649 = (($$749$i) + ($648)|0); $650 = (($641) - ($648))|0; - HEAP32[(23416)>>2] = $649; - HEAP32[(23404)>>2] = $650; + HEAP32[(23720)>>2] = $649; + HEAP32[(23708)>>2] = $650; $651 = $650 | 1; $652 = ((($649)) + 4|0); HEAP32[$652>>2] = $651; $653 = (($649) + ($650)|0); $654 = ((($653)) + 4|0); HEAP32[$654>>2] = 40; - $655 = HEAP32[(23880)>>2]|0; - HEAP32[(23420)>>2] = $655; + $655 = HEAP32[(24184)>>2]|0; + HEAP32[(23724)>>2] = $655; } else { - $$024371$i = (23840); + $$024371$i = (24144); while(1) { $656 = HEAP32[$$024371$i>>2]|0; $657 = ((($$024371$i)) + 4|0); @@ -39385,7 +39349,7 @@ function _malloc($0) { if ($or$cond51$i) { $670 = (($658) + ($$723948$i))|0; HEAP32[$657>>2] = $670; - $671 = HEAP32[(23404)>>2]|0; + $671 = HEAP32[(23708)>>2]|0; $672 = ((($630)) + 8|0); $673 = $672; $674 = $673 & 7; @@ -39396,30 +39360,30 @@ function _malloc($0) { $679 = (($630) + ($678)|0); $680 = (($$723948$i) - ($678))|0; $681 = (($671) + ($680))|0; - HEAP32[(23416)>>2] = $679; - HEAP32[(23404)>>2] = $681; + HEAP32[(23720)>>2] = $679; + HEAP32[(23708)>>2] = $681; $682 = $681 | 1; $683 = ((($679)) + 4|0); HEAP32[$683>>2] = $682; $684 = (($679) + ($681)|0); $685 = ((($684)) + 4|0); HEAP32[$685>>2] = 40; - $686 = HEAP32[(23880)>>2]|0; - HEAP32[(23420)>>2] = $686; + $686 = HEAP32[(24184)>>2]|0; + HEAP32[(23724)>>2] = $686; break; } } } - $687 = HEAP32[(23408)>>2]|0; + $687 = HEAP32[(23712)>>2]|0; $688 = ($$749$i>>>0)<($687>>>0); if ($688) { - HEAP32[(23408)>>2] = $$749$i; + HEAP32[(23712)>>2] = $$749$i; $752 = $$749$i; } else { $752 = $687; } $689 = (($$749$i) + ($$723948$i)|0); - $$124470$i = (23840); + $$124470$i = (24144); while(1) { $690 = HEAP32[$$124470$i>>2]|0; $691 = ($690|0)==($689|0); @@ -39474,21 +39438,21 @@ function _malloc($0) { $725 = ($717|0)==($630|0); do { if ($725) { - $726 = HEAP32[(23404)>>2]|0; + $726 = HEAP32[(23708)>>2]|0; $727 = (($726) + ($722))|0; - HEAP32[(23404)>>2] = $727; - HEAP32[(23416)>>2] = $721; + HEAP32[(23708)>>2] = $727; + HEAP32[(23720)>>2] = $721; $728 = $727 | 1; $729 = ((($721)) + 4|0); HEAP32[$729>>2] = $728; } else { - $730 = HEAP32[(23412)>>2]|0; + $730 = HEAP32[(23716)>>2]|0; $731 = ($717|0)==($730|0); if ($731) { - $732 = HEAP32[(23400)>>2]|0; + $732 = HEAP32[(23704)>>2]|0; $733 = (($732) + ($722))|0; - HEAP32[(23400)>>2] = $733; - HEAP32[(23412)>>2] = $721; + HEAP32[(23704)>>2] = $733; + HEAP32[(23716)>>2] = $721; $734 = $733 | 1; $735 = ((($721)) + 4|0); HEAP32[$735>>2] = $734; @@ -39511,7 +39475,7 @@ function _malloc($0) { $746 = ((($717)) + 12|0); $747 = HEAP32[$746>>2]|0; $748 = $742 << 1; - $749 = (23432 + ($748<<2)|0); + $749 = (23736 + ($748<<2)|0); $750 = ($745|0)==($749|0); do { if (!($750)) { @@ -39534,9 +39498,9 @@ function _malloc($0) { if ($756) { $757 = 1 << $742; $758 = $757 ^ -1; - $759 = HEAP32[5848]|0; + $759 = HEAP32[5924]|0; $760 = $759 & $758; - HEAP32[5848] = $760; + HEAP32[5924] = $760; break; } $761 = ($747|0)==($749|0); @@ -39649,7 +39613,7 @@ function _malloc($0) { } $795 = ((($717)) + 28|0); $796 = HEAP32[$795>>2]|0; - $797 = (23696 + ($796<<2)|0); + $797 = (24000 + ($796<<2)|0); $798 = HEAP32[$797>>2]|0; $799 = ($717|0)==($798|0); do { @@ -39661,12 +39625,12 @@ function _malloc($0) { } $800 = 1 << $796; $801 = $800 ^ -1; - $802 = HEAP32[(23396)>>2]|0; + $802 = HEAP32[(23700)>>2]|0; $803 = $802 & $801; - HEAP32[(23396)>>2] = $803; + HEAP32[(23700)>>2] = $803; break L314; } else { - $804 = HEAP32[(23408)>>2]|0; + $804 = HEAP32[(23712)>>2]|0; $805 = ($768>>>0)<($804>>>0); if ($805) { _abort(); @@ -39687,7 +39651,7 @@ function _malloc($0) { } } } while(0); - $810 = HEAP32[(23408)>>2]|0; + $810 = HEAP32[(23712)>>2]|0; $811 = ($$3$i$i>>>0)<($810>>>0); if ($811) { _abort(); @@ -39719,7 +39683,7 @@ function _malloc($0) { if ($821) { break; } - $822 = HEAP32[(23408)>>2]|0; + $822 = HEAP32[(23712)>>2]|0; $823 = ($820>>>0)<($822>>>0); if ($823) { _abort(); @@ -39752,21 +39716,21 @@ function _malloc($0) { $835 = ($$0287$i$i>>>0)<(256); if ($835) { $836 = $834 << 1; - $837 = (23432 + ($836<<2)|0); - $838 = HEAP32[5848]|0; + $837 = (23736 + ($836<<2)|0); + $838 = HEAP32[5924]|0; $839 = 1 << $834; $840 = $838 & $839; $841 = ($840|0)==(0); do { if ($841) { $842 = $838 | $839; - HEAP32[5848] = $842; + HEAP32[5924] = $842; $$pre$i19$i = ((($837)) + 8|0); $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; } else { $843 = ((($837)) + 8|0); $844 = HEAP32[$843>>2]|0; - $845 = HEAP32[(23408)>>2]|0; + $845 = HEAP32[(23712)>>2]|0; $846 = ($844>>>0)<($845>>>0); if (!($846)) { $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; @@ -39821,20 +39785,20 @@ function _malloc($0) { $$0296$i$i = $874; } } while(0); - $875 = (23696 + ($$0296$i$i<<2)|0); + $875 = (24000 + ($$0296$i$i<<2)|0); $876 = ((($721)) + 28|0); HEAP32[$876>>2] = $$0296$i$i; $877 = ((($721)) + 16|0); $878 = ((($877)) + 4|0); HEAP32[$878>>2] = 0; HEAP32[$877>>2] = 0; - $879 = HEAP32[(23396)>>2]|0; + $879 = HEAP32[(23700)>>2]|0; $880 = 1 << $$0296$i$i; $881 = $879 & $880; $882 = ($881|0)==(0); if ($882) { $883 = $879 | $880; - HEAP32[(23396)>>2] = $883; + HEAP32[(23700)>>2] = $883; HEAP32[$875>>2] = $721; $884 = ((($721)) + 24|0); HEAP32[$884>>2] = $875; @@ -39873,7 +39837,7 @@ function _malloc($0) { } } if ((label|0) == 262) { - $902 = HEAP32[(23408)>>2]|0; + $902 = HEAP32[(23712)>>2]|0; $903 = ($898>>>0)<($902>>>0); if ($903) { _abort(); @@ -39892,7 +39856,7 @@ function _malloc($0) { else if ((label|0) == 265) { $907 = ((($$0289$i$i)) + 8|0); $908 = HEAP32[$907>>2]|0; - $909 = HEAP32[(23408)>>2]|0; + $909 = HEAP32[(23712)>>2]|0; $910 = ($908>>>0)>=($909>>>0); $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); $911 = $910 & $not$7$i$i; @@ -39919,7 +39883,7 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $$0$i$i$i = (23840); + $$0$i$i$i = (24144); while(1) { $916 = HEAP32[$$0$i$i$i>>2]|0; $917 = ($916>>>0)>($630>>>0); @@ -39960,23 +39924,23 @@ function _malloc($0) { $945 = $942 ? 0 : $944; $946 = (($$749$i) + ($945)|0); $947 = (($938) - ($945))|0; - HEAP32[(23416)>>2] = $946; - HEAP32[(23404)>>2] = $947; + HEAP32[(23720)>>2] = $946; + HEAP32[(23708)>>2] = $947; $948 = $947 | 1; $949 = ((($946)) + 4|0); HEAP32[$949>>2] = $948; $950 = (($946) + ($947)|0); $951 = ((($950)) + 4|0); HEAP32[$951>>2] = 40; - $952 = HEAP32[(23880)>>2]|0; - HEAP32[(23420)>>2] = $952; + $952 = HEAP32[(24184)>>2]|0; + HEAP32[(23724)>>2] = $952; $953 = ((($935)) + 4|0); HEAP32[$953>>2] = 27; - ;HEAP32[$936>>2]=HEAP32[(23840)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(23840)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(23840)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(23840)+12>>2]|0; - HEAP32[(23840)>>2] = $$749$i; - HEAP32[(23844)>>2] = $$723948$i; - HEAP32[(23852)>>2] = 0; - HEAP32[(23848)>>2] = $936; + ;HEAP32[$936>>2]=HEAP32[(24144)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(24144)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(24144)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(24144)+12>>2]|0; + HEAP32[(24144)>>2] = $$749$i; + HEAP32[(24148)>>2] = $$723948$i; + HEAP32[(24156)>>2] = 0; + HEAP32[(24152)>>2] = $936; $955 = $937; while(1) { $954 = ((($955)) + 4|0); @@ -40005,20 +39969,20 @@ function _malloc($0) { $967 = ($961>>>0)<(256); if ($967) { $968 = $966 << 1; - $969 = (23432 + ($968<<2)|0); - $970 = HEAP32[5848]|0; + $969 = (23736 + ($968<<2)|0); + $970 = HEAP32[5924]|0; $971 = 1 << $966; $972 = $970 & $971; $973 = ($972|0)==(0); if ($973) { $974 = $970 | $971; - HEAP32[5848] = $974; + HEAP32[5924] = $974; $$pre$i$i = ((($969)) + 8|0); $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; } else { $975 = ((($969)) + 8|0); $976 = HEAP32[$975>>2]|0; - $977 = HEAP32[(23408)>>2]|0; + $977 = HEAP32[(23712)>>2]|0; $978 = ($976>>>0)<($977>>>0); if ($978) { _abort(); @@ -40070,19 +40034,19 @@ function _malloc($0) { $$0212$i$i = $1006; } } - $1007 = (23696 + ($$0212$i$i<<2)|0); + $1007 = (24000 + ($$0212$i$i<<2)|0); $1008 = ((($630)) + 28|0); HEAP32[$1008>>2] = $$0212$i$i; $1009 = ((($630)) + 20|0); HEAP32[$1009>>2] = 0; HEAP32[$933>>2] = 0; - $1010 = HEAP32[(23396)>>2]|0; + $1010 = HEAP32[(23700)>>2]|0; $1011 = 1 << $$0212$i$i; $1012 = $1010 & $1011; $1013 = ($1012|0)==(0); if ($1013) { $1014 = $1010 | $1011; - HEAP32[(23396)>>2] = $1014; + HEAP32[(23700)>>2] = $1014; HEAP32[$1007>>2] = $630; $1015 = ((($630)) + 24|0); HEAP32[$1015>>2] = $1007; @@ -40121,7 +40085,7 @@ function _malloc($0) { } } if ((label|0) == 289) { - $1033 = HEAP32[(23408)>>2]|0; + $1033 = HEAP32[(23712)>>2]|0; $1034 = ($1029>>>0)<($1033>>>0); if ($1034) { _abort(); @@ -40140,7 +40104,7 @@ function _malloc($0) { else if ((label|0) == 292) { $1038 = ((($$0207$i$i)) + 8|0); $1039 = HEAP32[$1038>>2]|0; - $1040 = HEAP32[(23408)>>2]|0; + $1040 = HEAP32[(23712)>>2]|0; $1041 = ($1039>>>0)>=($1040>>>0); $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); $1042 = $1041 & $not$$i$i; @@ -40163,14 +40127,14 @@ function _malloc($0) { } } } while(0); - $1048 = HEAP32[(23404)>>2]|0; + $1048 = HEAP32[(23708)>>2]|0; $1049 = ($1048>>>0)>($$0197>>>0); if ($1049) { $1050 = (($1048) - ($$0197))|0; - HEAP32[(23404)>>2] = $1050; - $1051 = HEAP32[(23416)>>2]|0; + HEAP32[(23708)>>2] = $1050; + $1051 = HEAP32[(23720)>>2]|0; $1052 = (($1051) + ($$0197)|0); - HEAP32[(23416)>>2] = $1052; + HEAP32[(23720)>>2] = $1052; $1053 = $1050 | 1; $1054 = ((($1052)) + 4|0); HEAP32[$1054>>2] = $1053; @@ -40213,7 +40177,7 @@ function _free($0) { return; } $2 = ((($0)) + -8|0); - $3 = HEAP32[(23408)>>2]|0; + $3 = HEAP32[(23712)>>2]|0; $4 = ($2>>>0)<($3>>>0); if ($4) { _abort(); @@ -40246,7 +40210,7 @@ function _free($0) { _abort(); // unreachable; } - $19 = HEAP32[(23412)>>2]|0; + $19 = HEAP32[(23716)>>2]|0; $20 = ($16|0)==($19|0); if ($20) { $104 = ((($10)) + 4|0); @@ -40261,7 +40225,7 @@ function _free($0) { $109 = ((($16)) + 4|0); $110 = $17 | 1; $111 = $105 & -2; - HEAP32[(23400)>>2] = $17; + HEAP32[(23704)>>2] = $17; HEAP32[$104>>2] = $111; HEAP32[$109>>2] = $110; HEAP32[$108>>2] = $17; @@ -40275,7 +40239,7 @@ function _free($0) { $25 = ((($16)) + 12|0); $26 = HEAP32[$25>>2]|0; $27 = $21 << 1; - $28 = (23432 + ($27<<2)|0); + $28 = (23736 + ($27<<2)|0); $29 = ($24|0)==($28|0); if (!($29)) { $30 = ($24>>>0)<($3>>>0); @@ -40295,9 +40259,9 @@ function _free($0) { if ($34) { $35 = 1 << $21; $36 = $35 ^ -1; - $37 = HEAP32[5848]|0; + $37 = HEAP32[5924]|0; $38 = $37 & $36; - HEAP32[5848] = $38; + HEAP32[5924] = $38; $$1 = $16;$$1382 = $17;$113 = $16; break; } @@ -40411,7 +40375,7 @@ function _free($0) { } else { $73 = ((($16)) + 28|0); $74 = HEAP32[$73>>2]|0; - $75 = (23696 + ($74<<2)|0); + $75 = (24000 + ($74<<2)|0); $76 = HEAP32[$75>>2]|0; $77 = ($16|0)==($76|0); do { @@ -40421,14 +40385,14 @@ function _free($0) { if ($cond421) { $78 = 1 << $74; $79 = $78 ^ -1; - $80 = HEAP32[(23396)>>2]|0; + $80 = HEAP32[(23700)>>2]|0; $81 = $80 & $79; - HEAP32[(23396)>>2] = $81; + HEAP32[(23700)>>2] = $81; $$1 = $16;$$1382 = $17;$113 = $16; break L10; } } else { - $82 = HEAP32[(23408)>>2]|0; + $82 = HEAP32[(23712)>>2]|0; $83 = ($46>>>0)<($82>>>0); if ($83) { _abort(); @@ -40450,7 +40414,7 @@ function _free($0) { } } } while(0); - $88 = HEAP32[(23408)>>2]|0; + $88 = HEAP32[(23712)>>2]|0; $89 = ($$3>>>0)<($88>>>0); if ($89) { _abort(); @@ -40482,7 +40446,7 @@ function _free($0) { if ($99) { $$1 = $16;$$1382 = $17;$113 = $16; } else { - $100 = HEAP32[(23408)>>2]|0; + $100 = HEAP32[(23712)>>2]|0; $101 = ($98>>>0)<($100>>>0); if ($101) { _abort(); @@ -40517,14 +40481,14 @@ function _free($0) { $118 = $115 & 2; $119 = ($118|0)==(0); if ($119) { - $120 = HEAP32[(23416)>>2]|0; + $120 = HEAP32[(23720)>>2]|0; $121 = ($10|0)==($120|0); - $122 = HEAP32[(23412)>>2]|0; + $122 = HEAP32[(23716)>>2]|0; if ($121) { - $123 = HEAP32[(23404)>>2]|0; + $123 = HEAP32[(23708)>>2]|0; $124 = (($123) + ($$1382))|0; - HEAP32[(23404)>>2] = $124; - HEAP32[(23416)>>2] = $$1; + HEAP32[(23708)>>2] = $124; + HEAP32[(23720)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -40532,16 +40496,16 @@ function _free($0) { if (!($127)) { return; } - HEAP32[(23412)>>2] = 0; - HEAP32[(23400)>>2] = 0; + HEAP32[(23716)>>2] = 0; + HEAP32[(23704)>>2] = 0; return; } $128 = ($10|0)==($122|0); if ($128) { - $129 = HEAP32[(23400)>>2]|0; + $129 = HEAP32[(23704)>>2]|0; $130 = (($129) + ($$1382))|0; - HEAP32[(23400)>>2] = $130; - HEAP32[(23412)>>2] = $113; + HEAP32[(23704)>>2] = $130; + HEAP32[(23716)>>2] = $113; $131 = $130 | 1; $132 = ((($$1)) + 4|0); HEAP32[$132>>2] = $131; @@ -40560,10 +40524,10 @@ function _free($0) { $140 = ((($10)) + 12|0); $141 = HEAP32[$140>>2]|0; $142 = $136 << 1; - $143 = (23432 + ($142<<2)|0); + $143 = (23736 + ($142<<2)|0); $144 = ($139|0)==($143|0); if (!($144)) { - $145 = HEAP32[(23408)>>2]|0; + $145 = HEAP32[(23712)>>2]|0; $146 = ($139>>>0)<($145>>>0); if ($146) { _abort(); @@ -40581,9 +40545,9 @@ function _free($0) { if ($150) { $151 = 1 << $136; $152 = $151 ^ -1; - $153 = HEAP32[5848]|0; + $153 = HEAP32[5924]|0; $154 = $153 & $152; - HEAP32[5848] = $154; + HEAP32[5924] = $154; break; } $155 = ($141|0)==($143|0); @@ -40591,7 +40555,7 @@ function _free($0) { $$pre442 = ((($141)) + 8|0); $$pre$phi443Z2D = $$pre442; } else { - $156 = HEAP32[(23408)>>2]|0; + $156 = HEAP32[(23712)>>2]|0; $157 = ($141>>>0)<($156>>>0); if ($157) { _abort(); @@ -40651,7 +40615,7 @@ function _free($0) { $$1398 = $187;$$1402 = $186; } } - $189 = HEAP32[(23408)>>2]|0; + $189 = HEAP32[(23712)>>2]|0; $190 = ($$1402>>>0)<($189>>>0); if ($190) { _abort(); @@ -40664,7 +40628,7 @@ function _free($0) { } else { $167 = ((($10)) + 8|0); $168 = HEAP32[$167>>2]|0; - $169 = HEAP32[(23408)>>2]|0; + $169 = HEAP32[(23712)>>2]|0; $170 = ($168>>>0)<($169>>>0); if ($170) { _abort(); @@ -40695,7 +40659,7 @@ function _free($0) { if (!($191)) { $192 = ((($10)) + 28|0); $193 = HEAP32[$192>>2]|0; - $194 = (23696 + ($193<<2)|0); + $194 = (24000 + ($193<<2)|0); $195 = HEAP32[$194>>2]|0; $196 = ($10|0)==($195|0); do { @@ -40705,13 +40669,13 @@ function _free($0) { if ($cond422) { $197 = 1 << $193; $198 = $197 ^ -1; - $199 = HEAP32[(23396)>>2]|0; + $199 = HEAP32[(23700)>>2]|0; $200 = $199 & $198; - HEAP32[(23396)>>2] = $200; + HEAP32[(23700)>>2] = $200; break L108; } } else { - $201 = HEAP32[(23408)>>2]|0; + $201 = HEAP32[(23712)>>2]|0; $202 = ($163>>>0)<($201>>>0); if ($202) { _abort(); @@ -40732,7 +40696,7 @@ function _free($0) { } } } while(0); - $207 = HEAP32[(23408)>>2]|0; + $207 = HEAP32[(23712)>>2]|0; $208 = ($$3400>>>0)<($207>>>0); if ($208) { _abort(); @@ -40762,7 +40726,7 @@ function _free($0) { $217 = HEAP32[$216>>2]|0; $218 = ($217|0)==(0|0); if (!($218)) { - $219 = HEAP32[(23408)>>2]|0; + $219 = HEAP32[(23712)>>2]|0; $220 = ($217>>>0)<($219>>>0); if ($220) { _abort(); @@ -40783,10 +40747,10 @@ function _free($0) { HEAP32[$224>>2] = $223; $225 = (($113) + ($135)|0); HEAP32[$225>>2] = $135; - $226 = HEAP32[(23412)>>2]|0; + $226 = HEAP32[(23716)>>2]|0; $227 = ($$1|0)==($226|0); if ($227) { - HEAP32[(23400)>>2] = $135; + HEAP32[(23704)>>2] = $135; return; } else { $$2 = $135; @@ -40805,20 +40769,20 @@ function _free($0) { $233 = ($$2>>>0)<(256); if ($233) { $234 = $232 << 1; - $235 = (23432 + ($234<<2)|0); - $236 = HEAP32[5848]|0; + $235 = (23736 + ($234<<2)|0); + $236 = HEAP32[5924]|0; $237 = 1 << $232; $238 = $236 & $237; $239 = ($238|0)==(0); if ($239) { $240 = $236 | $237; - HEAP32[5848] = $240; + HEAP32[5924] = $240; $$pre = ((($235)) + 8|0); $$0403 = $235;$$pre$phiZ2D = $$pre; } else { $241 = ((($235)) + 8|0); $242 = HEAP32[$241>>2]|0; - $243 = HEAP32[(23408)>>2]|0; + $243 = HEAP32[(23712)>>2]|0; $244 = ($242>>>0)<($243>>>0); if ($244) { _abort(); @@ -40870,21 +40834,21 @@ function _free($0) { $$0396 = $272; } } - $273 = (23696 + ($$0396<<2)|0); + $273 = (24000 + ($$0396<<2)|0); $274 = ((($$1)) + 28|0); HEAP32[$274>>2] = $$0396; $275 = ((($$1)) + 16|0); $276 = ((($$1)) + 20|0); HEAP32[$276>>2] = 0; HEAP32[$275>>2] = 0; - $277 = HEAP32[(23396)>>2]|0; + $277 = HEAP32[(23700)>>2]|0; $278 = 1 << $$0396; $279 = $277 & $278; $280 = ($279|0)==(0); do { if ($280) { $281 = $277 | $278; - HEAP32[(23396)>>2] = $281; + HEAP32[(23700)>>2] = $281; HEAP32[$273>>2] = $$1; $282 = ((($$1)) + 24|0); HEAP32[$282>>2] = $273; @@ -40922,7 +40886,7 @@ function _free($0) { } } if ((label|0) == 121) { - $300 = HEAP32[(23408)>>2]|0; + $300 = HEAP32[(23712)>>2]|0; $301 = ($296>>>0)<($300>>>0); if ($301) { _abort(); @@ -40941,7 +40905,7 @@ function _free($0) { else if ((label|0) == 124) { $305 = ((($$0384)) + 8|0); $306 = HEAP32[$305>>2]|0; - $307 = HEAP32[(23408)>>2]|0; + $307 = HEAP32[(23712)>>2]|0; $308 = ($306>>>0)>=($307>>>0); $not$437 = ($$0384>>>0)>=($307>>>0); $309 = $308 & $not$437; @@ -40963,12 +40927,12 @@ function _free($0) { } } } while(0); - $314 = HEAP32[(23424)>>2]|0; + $314 = HEAP32[(23728)>>2]|0; $315 = (($314) + -1)|0; - HEAP32[(23424)>>2] = $315; + HEAP32[(23728)>>2] = $315; $316 = ($315|0)==(0); if ($316) { - $$0212$in$i = (23848); + $$0212$in$i = (24152); } else { return; } @@ -40982,7 +40946,7 @@ function _free($0) { $$0212$in$i = $318; } } - HEAP32[(23424)>>2] = -1; + HEAP32[(23728)>>2] = -1; return; } function _realloc($0,$1) { @@ -41054,7 +41018,7 @@ function _try_realloc_chunk($0,$1) { $3 = HEAP32[$2>>2]|0; $4 = $3 & -8; $5 = (($0) + ($4)|0); - $6 = HEAP32[(23408)>>2]|0; + $6 = HEAP32[(23712)>>2]|0; $7 = $3 & 3; $notlhs = ($0>>>0)>=($6>>>0); $notrhs = ($7|0)!=(1); @@ -41084,7 +41048,7 @@ function _try_realloc_chunk($0,$1) { $16 = ($4>>>0)<($15>>>0); if (!($16)) { $17 = (($4) - ($1))|0; - $18 = HEAP32[(23872)>>2]|0; + $18 = HEAP32[(24176)>>2]|0; $19 = $18 << 1; $20 = ($17>>>0)>($19>>>0); if (!($20)) { @@ -41120,10 +41084,10 @@ function _try_realloc_chunk($0,$1) { $$2 = $0; return ($$2|0); } - $34 = HEAP32[(23416)>>2]|0; + $34 = HEAP32[(23720)>>2]|0; $35 = ($5|0)==($34|0); if ($35) { - $36 = HEAP32[(23404)>>2]|0; + $36 = HEAP32[(23708)>>2]|0; $37 = (($36) + ($4))|0; $38 = ($37>>>0)>($1>>>0); $39 = (($37) - ($1))|0; @@ -41139,15 +41103,15 @@ function _try_realloc_chunk($0,$1) { $45 = $44 | 2; HEAP32[$2>>2] = $45; HEAP32[$42>>2] = $41; - HEAP32[(23416)>>2] = $40; - HEAP32[(23404)>>2] = $39; + HEAP32[(23720)>>2] = $40; + HEAP32[(23708)>>2] = $39; $$2 = $0; return ($$2|0); } - $46 = HEAP32[(23412)>>2]|0; + $46 = HEAP32[(23716)>>2]|0; $47 = ($5|0)==($46|0); if ($47) { - $48 = HEAP32[(23400)>>2]|0; + $48 = HEAP32[(23704)>>2]|0; $49 = (($48) + ($4))|0; $50 = ($49>>>0)<($1>>>0); if ($50) { @@ -41183,8 +41147,8 @@ function _try_realloc_chunk($0,$1) { HEAP32[$66>>2] = $68; $storemerge = 0;$storemerge1 = 0; } - HEAP32[(23400)>>2] = $storemerge1; - HEAP32[(23412)>>2] = $storemerge; + HEAP32[(23704)>>2] = $storemerge1; + HEAP32[(23716)>>2] = $storemerge; $$2 = $0; return ($$2|0); } @@ -41211,7 +41175,7 @@ function _try_realloc_chunk($0,$1) { $79 = ((($5)) + 12|0); $80 = HEAP32[$79>>2]|0; $81 = $75 << 1; - $82 = (23432 + ($81<<2)|0); + $82 = (23736 + ($81<<2)|0); $83 = ($78|0)==($82|0); if (!($83)) { $84 = ($78>>>0)<($6>>>0); @@ -41231,9 +41195,9 @@ function _try_realloc_chunk($0,$1) { if ($88) { $89 = 1 << $75; $90 = $89 ^ -1; - $91 = HEAP32[5848]|0; + $91 = HEAP32[5924]|0; $92 = $91 & $90; - HEAP32[5848] = $92; + HEAP32[5924] = $92; break; } $93 = ($80|0)==($82|0); @@ -41342,7 +41306,7 @@ function _try_realloc_chunk($0,$1) { if (!($126)) { $127 = ((($5)) + 28|0); $128 = HEAP32[$127>>2]|0; - $129 = (23696 + ($128<<2)|0); + $129 = (24000 + ($128<<2)|0); $130 = HEAP32[$129>>2]|0; $131 = ($5|0)==($130|0); do { @@ -41352,13 +41316,13 @@ function _try_realloc_chunk($0,$1) { if ($cond) { $132 = 1 << $128; $133 = $132 ^ -1; - $134 = HEAP32[(23396)>>2]|0; + $134 = HEAP32[(23700)>>2]|0; $135 = $134 & $133; - HEAP32[(23396)>>2] = $135; + HEAP32[(23700)>>2] = $135; break L49; } } else { - $136 = HEAP32[(23408)>>2]|0; + $136 = HEAP32[(23712)>>2]|0; $137 = ($100>>>0)<($136>>>0); if ($137) { _abort(); @@ -41379,7 +41343,7 @@ function _try_realloc_chunk($0,$1) { } } } while(0); - $142 = HEAP32[(23408)>>2]|0; + $142 = HEAP32[(23712)>>2]|0; $143 = ($$3>>>0)<($142>>>0); if ($143) { _abort(); @@ -41409,7 +41373,7 @@ function _try_realloc_chunk($0,$1) { $152 = HEAP32[$151>>2]|0; $153 = ($152|0)==(0|0); if (!($153)) { - $154 = HEAP32[(23408)>>2]|0; + $154 = HEAP32[(23712)>>2]|0; $155 = ($152>>>0)<($154>>>0); if ($155) { _abort(); @@ -41494,13 +41458,13 @@ function _dispose_chunk($0,$1) { $10 = (0 - ($7))|0; $11 = (($0) + ($10)|0); $12 = (($7) + ($1))|0; - $13 = HEAP32[(23408)>>2]|0; + $13 = HEAP32[(23712)>>2]|0; $14 = ($11>>>0)<($13>>>0); if ($14) { _abort(); // unreachable; } - $15 = HEAP32[(23412)>>2]|0; + $15 = HEAP32[(23716)>>2]|0; $16 = ($11|0)==($15|0); if ($16) { $100 = ((($2)) + 4|0); @@ -41515,7 +41479,7 @@ function _dispose_chunk($0,$1) { $105 = ((($11)) + 4|0); $106 = $12 | 1; $107 = $101 & -2; - HEAP32[(23400)>>2] = $12; + HEAP32[(23704)>>2] = $12; HEAP32[$100>>2] = $107; HEAP32[$105>>2] = $106; HEAP32[$104>>2] = $12; @@ -41529,7 +41493,7 @@ function _dispose_chunk($0,$1) { $21 = ((($11)) + 12|0); $22 = HEAP32[$21>>2]|0; $23 = $17 << 1; - $24 = (23432 + ($23<<2)|0); + $24 = (23736 + ($23<<2)|0); $25 = ($20|0)==($24|0); if (!($25)) { $26 = ($20>>>0)<($13>>>0); @@ -41549,9 +41513,9 @@ function _dispose_chunk($0,$1) { if ($30) { $31 = 1 << $17; $32 = $31 ^ -1; - $33 = HEAP32[5848]|0; + $33 = HEAP32[5924]|0; $34 = $33 & $32; - HEAP32[5848] = $34; + HEAP32[5924] = $34; $$1 = $11;$$1418 = $12; break; } @@ -41665,7 +41629,7 @@ function _dispose_chunk($0,$1) { } else { $69 = ((($11)) + 28|0); $70 = HEAP32[$69>>2]|0; - $71 = (23696 + ($70<<2)|0); + $71 = (24000 + ($70<<2)|0); $72 = HEAP32[$71>>2]|0; $73 = ($11|0)==($72|0); do { @@ -41675,14 +41639,14 @@ function _dispose_chunk($0,$1) { if ($cond) { $74 = 1 << $70; $75 = $74 ^ -1; - $76 = HEAP32[(23396)>>2]|0; + $76 = HEAP32[(23700)>>2]|0; $77 = $76 & $75; - HEAP32[(23396)>>2] = $77; + HEAP32[(23700)>>2] = $77; $$1 = $11;$$1418 = $12; break L1; } } else { - $78 = HEAP32[(23408)>>2]|0; + $78 = HEAP32[(23712)>>2]|0; $79 = ($42>>>0)<($78>>>0); if ($79) { _abort(); @@ -41704,7 +41668,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $84 = HEAP32[(23408)>>2]|0; + $84 = HEAP32[(23712)>>2]|0; $85 = ($$3>>>0)<($84>>>0); if ($85) { _abort(); @@ -41736,7 +41700,7 @@ function _dispose_chunk($0,$1) { if ($95) { $$1 = $11;$$1418 = $12; } else { - $96 = HEAP32[(23408)>>2]|0; + $96 = HEAP32[(23712)>>2]|0; $97 = ($94>>>0)<($96>>>0); if ($97) { _abort(); @@ -41755,7 +41719,7 @@ function _dispose_chunk($0,$1) { $$1 = $0;$$1418 = $1; } } while(0); - $108 = HEAP32[(23408)>>2]|0; + $108 = HEAP32[(23712)>>2]|0; $109 = ($2>>>0)<($108>>>0); if ($109) { _abort(); @@ -41766,14 +41730,14 @@ function _dispose_chunk($0,$1) { $112 = $111 & 2; $113 = ($112|0)==(0); if ($113) { - $114 = HEAP32[(23416)>>2]|0; + $114 = HEAP32[(23720)>>2]|0; $115 = ($2|0)==($114|0); - $116 = HEAP32[(23412)>>2]|0; + $116 = HEAP32[(23716)>>2]|0; if ($115) { - $117 = HEAP32[(23404)>>2]|0; + $117 = HEAP32[(23708)>>2]|0; $118 = (($117) + ($$1418))|0; - HEAP32[(23404)>>2] = $118; - HEAP32[(23416)>>2] = $$1; + HEAP32[(23708)>>2] = $118; + HEAP32[(23720)>>2] = $$1; $119 = $118 | 1; $120 = ((($$1)) + 4|0); HEAP32[$120>>2] = $119; @@ -41781,16 +41745,16 @@ function _dispose_chunk($0,$1) { if (!($121)) { return; } - HEAP32[(23412)>>2] = 0; - HEAP32[(23400)>>2] = 0; + HEAP32[(23716)>>2] = 0; + HEAP32[(23704)>>2] = 0; return; } $122 = ($2|0)==($116|0); if ($122) { - $123 = HEAP32[(23400)>>2]|0; + $123 = HEAP32[(23704)>>2]|0; $124 = (($123) + ($$1418))|0; - HEAP32[(23400)>>2] = $124; - HEAP32[(23412)>>2] = $$1; + HEAP32[(23704)>>2] = $124; + HEAP32[(23716)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -41809,7 +41773,7 @@ function _dispose_chunk($0,$1) { $134 = ((($2)) + 12|0); $135 = HEAP32[$134>>2]|0; $136 = $130 << 1; - $137 = (23432 + ($136<<2)|0); + $137 = (23736 + ($136<<2)|0); $138 = ($133|0)==($137|0); if (!($138)) { $139 = ($133>>>0)<($108>>>0); @@ -41829,9 +41793,9 @@ function _dispose_chunk($0,$1) { if ($143) { $144 = 1 << $130; $145 = $144 ^ -1; - $146 = HEAP32[5848]|0; + $146 = HEAP32[5924]|0; $147 = $146 & $145; - HEAP32[5848] = $147; + HEAP32[5924] = $147; break; } $148 = ($135|0)==($137|0); @@ -41940,7 +41904,7 @@ function _dispose_chunk($0,$1) { if (!($181)) { $182 = ((($2)) + 28|0); $183 = HEAP32[$182>>2]|0; - $184 = (23696 + ($183<<2)|0); + $184 = (24000 + ($183<<2)|0); $185 = HEAP32[$184>>2]|0; $186 = ($2|0)==($185|0); do { @@ -41950,13 +41914,13 @@ function _dispose_chunk($0,$1) { if ($cond17) { $187 = 1 << $183; $188 = $187 ^ -1; - $189 = HEAP32[(23396)>>2]|0; + $189 = HEAP32[(23700)>>2]|0; $190 = $189 & $188; - HEAP32[(23396)>>2] = $190; + HEAP32[(23700)>>2] = $190; break L96; } } else { - $191 = HEAP32[(23408)>>2]|0; + $191 = HEAP32[(23712)>>2]|0; $192 = ($155>>>0)<($191>>>0); if ($192) { _abort(); @@ -41977,7 +41941,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $197 = HEAP32[(23408)>>2]|0; + $197 = HEAP32[(23712)>>2]|0; $198 = ($$3435>>>0)<($197>>>0); if ($198) { _abort(); @@ -42007,7 +41971,7 @@ function _dispose_chunk($0,$1) { $207 = HEAP32[$206>>2]|0; $208 = ($207|0)==(0|0); if (!($208)) { - $209 = HEAP32[(23408)>>2]|0; + $209 = HEAP32[(23712)>>2]|0; $210 = ($207>>>0)<($209>>>0); if ($210) { _abort(); @@ -42028,10 +41992,10 @@ function _dispose_chunk($0,$1) { HEAP32[$214>>2] = $213; $215 = (($$1) + ($129)|0); HEAP32[$215>>2] = $129; - $216 = HEAP32[(23412)>>2]|0; + $216 = HEAP32[(23716)>>2]|0; $217 = ($$1|0)==($216|0); if ($217) { - HEAP32[(23400)>>2] = $129; + HEAP32[(23704)>>2] = $129; return; } else { $$2 = $129; @@ -42050,20 +42014,20 @@ function _dispose_chunk($0,$1) { $223 = ($$2>>>0)<(256); if ($223) { $224 = $222 << 1; - $225 = (23432 + ($224<<2)|0); - $226 = HEAP32[5848]|0; + $225 = (23736 + ($224<<2)|0); + $226 = HEAP32[5924]|0; $227 = 1 << $222; $228 = $226 & $227; $229 = ($228|0)==(0); if ($229) { $230 = $226 | $227; - HEAP32[5848] = $230; + HEAP32[5924] = $230; $$pre = ((($225)) + 8|0); $$0438 = $225;$$pre$phiZ2D = $$pre; } else { $231 = ((($225)) + 8|0); $232 = HEAP32[$231>>2]|0; - $233 = HEAP32[(23408)>>2]|0; + $233 = HEAP32[(23712)>>2]|0; $234 = ($232>>>0)<($233>>>0); if ($234) { _abort(); @@ -42115,20 +42079,20 @@ function _dispose_chunk($0,$1) { $$0431 = $262; } } - $263 = (23696 + ($$0431<<2)|0); + $263 = (24000 + ($$0431<<2)|0); $264 = ((($$1)) + 28|0); HEAP32[$264>>2] = $$0431; $265 = ((($$1)) + 16|0); $266 = ((($$1)) + 20|0); HEAP32[$266>>2] = 0; HEAP32[$265>>2] = 0; - $267 = HEAP32[(23396)>>2]|0; + $267 = HEAP32[(23700)>>2]|0; $268 = 1 << $$0431; $269 = $267 & $268; $270 = ($269|0)==(0); if ($270) { $271 = $267 | $268; - HEAP32[(23396)>>2] = $271; + HEAP32[(23700)>>2] = $271; HEAP32[$263>>2] = $$1; $272 = ((($$1)) + 24|0); HEAP32[$272>>2] = $263; @@ -42167,7 +42131,7 @@ function _dispose_chunk($0,$1) { } } if ((label|0) == 118) { - $290 = HEAP32[(23408)>>2]|0; + $290 = HEAP32[(23712)>>2]|0; $291 = ($286>>>0)<($290>>>0); if ($291) { _abort(); @@ -42185,7 +42149,7 @@ function _dispose_chunk($0,$1) { else if ((label|0) == 121) { $295 = ((($$0420)) + 8|0); $296 = HEAP32[$295>>2]|0; - $297 = HEAP32[(23408)>>2]|0; + $297 = HEAP32[(23712)>>2]|0; $298 = ($296>>>0)>=($297>>>0); $not$19 = ($$0420>>>0)>=($297>>>0); $299 = $298 & $not$19; diff --git a/docs/examples/img/textures/textures_image_drawing.png b/docs/examples/web/textures/textures_image_drawing.png similarity index 100% rename from docs/examples/img/textures/textures_image_drawing.png rename to docs/examples/web/textures/textures_image_drawing.png diff --git a/docs/examples/web/textures/textures_image_loading.js b/docs/examples/web/textures/textures_image_loading.js index 61a43298c..b055e37ae 100644 --- a/docs/examples/web/textures/textures_image_loading.js +++ b/docs/examples/web/textures/textures_image_loading.js @@ -182,7 +182,7 @@ Module['FS_createPath']('/', 'resources', true, true); } } - loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 3760, "filename": "/resources/raylib_logo.png"}], "remote_package_size": 3760, "package_uuid": "91ef5c88-5453-4233-9ab5-19a2f240a762"}); + loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 3760, "filename": "/resources/raylib_logo.png"}], "remote_package_size": 3760, "package_uuid": "55710632-d245-4d5a-a2ae-e7a12e2c2ce7"}); })(); @@ -1775,12 +1775,12 @@ function _emscripten_asm_const_iii(code, a0, a1) { STATIC_BASE = 8; -STATICTOP = STATIC_BASE + 21936; +STATICTOP = STATIC_BASE + 21920; /* global initializers */ __ATINIT__.push(); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); +/* memory initializer */ allocate([32,3,0,0,194,1,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); @@ -10473,11 +10473,11 @@ function _main() { _LoadImage($0,4038); ;HEAP32[$texture$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$texture$byval_copy); - ;HEAP32[16416>>2]=HEAP32[$1>>2]|0;HEAP32[16416+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16416+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16416+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16416+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[16720>>2]=HEAP32[$1>>2]|0;HEAP32[16720+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16720+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16720+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16720+16>>2]=HEAP32[$1+16>>2]|0; ;HEAP32[$texture$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($texture$byval_copy); _emscripten_set_main_loop((1|0),0,1); - ;HEAP32[$texture$byval_copy>>2]=HEAP32[16416>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[16416+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[16416+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[16416+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[16416+16>>2]|0; + ;HEAP32[$texture$byval_copy>>2]=HEAP32[16720>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[16720+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[16720+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[16720+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[16720+16>>2]|0; _UnloadTexture($texture$byval_copy); _CloseWindow(); STACKTOP = sp;return 0; @@ -10504,16 +10504,16 @@ function _UpdateDrawFrame() { _ClearBackground($$byval_copy1); $6 = HEAP32[2]|0; $7 = (($6|0) / 2)&-1; - $8 = HEAP32[(16420)>>2]|0; + $8 = HEAP32[(16724)>>2]|0; $9 = (($8|0) / 2)&-1; $10 = (($7) - ($9))|0; $11 = HEAP32[3]|0; $12 = (($11|0) / 2)&-1; - $13 = HEAP32[(16424)>>2]|0; + $13 = HEAP32[(16728)>>2]|0; $14 = (($13|0) / 2)&-1; $15 = (($12) - ($14))|0; HEAP32[$1>>2] = -1; - ;HEAP32[$texture$byval_copy>>2]=HEAP32[16416>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[16416+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[16416+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[16416+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[16416+16>>2]|0; + ;HEAP32[$texture$byval_copy>>2]=HEAP32[16720>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[16720+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[16720+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[16720+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[16720+16>>2]|0; ;HEAP8[$$byval_copy1>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy1+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy1+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy1+3>>0]=HEAP8[$1+3>>0]|0; _DrawTexture($texture$byval_copy,$10,$15,$$byval_copy1); HEAP8[$2>>0] = -126; @@ -10528,6 +10528,56 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -10627,13 +10677,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -11243,7 +11286,7 @@ function _ProcessGestureEvent($0) { $moveDownPosition$byval_copy11 = sp; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; - HEAP32[4110] = $2; + HEAP32[4186] = $2; $3 = ($2|0)<(2); $4 = HEAP32[$0>>2]|0; $5 = ($4|0)==(1); @@ -11256,7 +11299,7 @@ function _ProcessGestureEvent($0) { $92 = (($89) + 4)|0; $93 = $92; $94 = HEAP32[$93>>2]|0; - $95 = 16144; + $95 = 16448; $96 = $95; HEAP32[$96>>2] = $91; $97 = (($95) + 4)|0; @@ -11269,48 +11312,48 @@ function _ProcessGestureEvent($0) { $103 = (($100) + 4)|0; $104 = $103; $105 = HEAP32[$104>>2]|0; - $106 = 16184; + $106 = 16488; $107 = $106; HEAP32[$107>>2] = $102; $108 = (($106) + 4)|0; $109 = $108; HEAP32[$109>>2] = $105; - $110 = +HEAPF32[4046]; - $111 = +HEAPF32[4036]; + $110 = +HEAPF32[4122]; + $111 = +HEAPF32[4112]; $112 = $110 - $111; - HEAPF32[4048] = $112; - $113 = +HEAPF32[(16188)>>2]; - $114 = +HEAPF32[(16148)>>2]; + HEAPF32[4124] = $112; + $113 = +HEAPF32[(16492)>>2]; + $114 = +HEAPF32[(16452)>>2]; $115 = $113 - $114; - HEAPF32[(16196)>>2] = $115; - HEAP32[4109] = 4; + HEAPF32[(16500)>>2] = $115; + HEAP32[4185] = 4; STACKTOP = sp;return; } switch ($4|0) { case 2: { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16176>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16176+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16200>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16200+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16480>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16480+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16504>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16504+4>>2]|0; $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - HEAPF32[4115] = $116; - $117 = 16176; + HEAPF32[4191] = $116; + $117 = 16480; $118 = $117; $119 = HEAP32[$118>>2]|0; $120 = (($117) + 4)|0; $121 = $120; $122 = HEAP32[$121>>2]|0; - $123 = 16144; + $123 = 16448; $124 = $123; HEAP32[$124>>2] = $119; $125 = (($123) + 4)|0; $126 = $125; HEAP32[$126>>2] = $122; - $127 = 16200; + $127 = 16504; $128 = $127; $129 = HEAP32[$128>>2]|0; $130 = (($127) + 4)|0; $131 = $130; $132 = HEAP32[$131>>2]|0; - $133 = 16184; + $133 = 16488; $134 = $133; HEAP32[$134>>2] = $129; $135 = (($133) + 4)|0; @@ -11323,7 +11366,7 @@ function _ProcessGestureEvent($0) { $141 = (($138) + 4)|0; $142 = $141; $143 = HEAP32[$142>>2]|0; - $144 = 16176; + $144 = 16480; $145 = $144; HEAP32[$145>>2] = $140; $146 = (($144) + 4)|0; @@ -11336,27 +11379,27 @@ function _ProcessGestureEvent($0) { $152 = (($149) + 4)|0; $153 = $152; $154 = HEAP32[$153>>2]|0; - $155 = 16200; + $155 = 16504; $156 = $155; HEAP32[$156>>2] = $151; $157 = (($155) + 4)|0; $158 = $157; HEAP32[$158>>2] = $154; - $159 = +HEAPF32[4050]; - $160 = +HEAPF32[4044]; + $159 = +HEAPF32[4126]; + $160 = +HEAPF32[4120]; $161 = $159 - $160; - HEAPF32[4048] = $161; - $162 = +HEAPF32[(16204)>>2]; - $163 = +HEAPF32[(16180)>>2]; + HEAPF32[4124] = $161; + $162 = +HEAPF32[(16508)>>2]; + $163 = +HEAPF32[(16484)>>2]; $164 = $162 - $163; - HEAPF32[(16196)>>2] = $164; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16144>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16144+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16176>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16176+4>>2]|0; + HEAPF32[(16500)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16448>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16448+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16480>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16480+4>>2]|0; $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $166 = !($165 >= 0.004999999888241291); if ($166) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16184>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16184+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16200>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16200+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16488>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16488+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16504>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16504+4>>2]|0; $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $168 = !($167 >= 0.004999999888241291); if ($168) { @@ -11368,31 +11411,31 @@ function _ProcessGestureEvent($0) { label = 29; } if ((label|0) == 29) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16176>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16176+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16200>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16200+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16480>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16480+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16504>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16504+4>>2]|0; $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - $170 = +HEAPF32[4115]; + $170 = +HEAPF32[4191]; $171 = $169 - $170; $172 = $171 < 0.0; $$sink11 = $172 ? 256 : 512; $$sink16 = $$sink11; } - HEAP32[4109] = $$sink16; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16176>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16176+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16200>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16200+4>>2]|0; + HEAP32[4185] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16480>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16480+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16504>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16504+4>>2]|0; $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $174 = 360.0 - $173; - HEAPF32[4116] = $174; + HEAPF32[4192] = $174; STACKTOP = sp;return; break; } case 0: { - HEAPF32[4115] = 0.0; - HEAPF32[4116] = 0.0; - HEAPF32[4048] = 0.0; - HEAPF32[(16196)>>2] = 0.0; - HEAP32[4110] = 0; - HEAP32[4109] = 0; + HEAPF32[4191] = 0.0; + HEAPF32[4192] = 0.0; + HEAPF32[4124] = 0.0; + HEAPF32[(16500)>>2] = 0.0; + HEAP32[4186] = 0; + HEAP32[4185] = 0; STACKTOP = sp;return; break; } @@ -11402,22 +11445,22 @@ function _ProcessGestureEvent($0) { } } if ($5) { - $6 = HEAP32[4111]|0; + $6 = HEAP32[4187]|0; $7 = (($6) + 1)|0; - HEAP32[4111] = $7; - $8 = HEAP32[4109]|0; + HEAP32[4187] = $7; + $8 = HEAP32[4185]|0; $9 = ($8|0)==(0); $10 = ($6|0)>(0); $or$cond = $10 & $9; if ($or$cond) { $11 = ((($0)) + 24|0); - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16144>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16144+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16448>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16448+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $13 = $12 < 0.029999999329447746; if ($13) { - HEAP32[4109] = 2; - HEAP32[4111] = 0; + HEAP32[4185] = 2; + HEAP32[4187] = 0; } else { label = 6; } @@ -11425,8 +11468,8 @@ function _ProcessGestureEvent($0) { label = 6; } if ((label|0) == 6) { - HEAP32[4111] = 1; - HEAP32[4109] = 1; + HEAP32[4187] = 1; + HEAP32[4185] = 1; } $14 = ((($0)) + 24|0); $15 = $14; @@ -11435,19 +11478,19 @@ function _ProcessGestureEvent($0) { $18 = (($15) + 4)|0; $19 = $18; $20 = HEAP32[$19>>2]|0; - $21 = 16144; + $21 = 16448; $22 = $21; HEAP32[$22>>2] = $17; $23 = (($21) + 4)|0; $24 = $23; HEAP32[$24>>2] = $20; - $25 = 16152; + $25 = 16456; $26 = $25; HEAP32[$26>>2] = $17; $27 = (($25) + 4)|0; $28 = $27; HEAP32[$28>>2] = $20; - $29 = 16160; + $29 = 16464; $30 = $29; HEAP32[$30>>2] = $17; $31 = (($29) + 4)|0; @@ -11456,13 +11499,13 @@ function _ProcessGestureEvent($0) { $33 = ((($0)) + 8|0); $34 = HEAP32[$33>>2]|0; HEAP32[4] = $34; - HEAPF32[4042] = 0.0; - HEAPF32[(16172)>>2] = 0.0; + HEAPF32[4118] = 0.0; + HEAPF32[(16476)>>2] = 0.0; STACKTOP = sp;return; } switch ($4|0) { case 0: { - $35 = HEAP32[4109]|0; + $35 = HEAP32[4185]|0; $36 = ($35|0)==(8); if ($36) { $37 = ((($0)) + 24|0); @@ -11472,19 +11515,19 @@ function _ProcessGestureEvent($0) { $41 = (($38) + 4)|0; $42 = $41; $43 = HEAP32[$42>>2]|0; - $44 = 16160; + $44 = 16464; $45 = $44; HEAP32[$45>>2] = $40; $46 = (($44) + 4)|0; $47 = $46; HEAP32[$47>>2] = $43; } - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16144>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16144+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16160>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16160+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16448>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16448+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16464>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16464+4>>2]|0; $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $49 = $48 / 0.0; - HEAPF32[4112] = $49; - HEAP32[4113] = 0; + HEAPF32[4188] = $49; + HEAP32[4189] = 0; $50 = $49 > 5.0000002374872565E-4; if ($50) { $51 = HEAP32[4]|0; @@ -11492,11 +11535,11 @@ function _ProcessGestureEvent($0) { $53 = HEAP32[$52>>2]|0; $54 = ($51|0)==($53|0); if ($54) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16144>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16144+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16160>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16160+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16448>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16448+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16464>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16464+4>>2]|0; $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $56 = 360.0 - $55; - HEAPF32[4114] = $56; + HEAPF32[4190] = $56; $57 = $56 < 30.0; $58 = $56 > 330.0; $or$cond3 = $57 | $58; @@ -11527,22 +11570,22 @@ function _ProcessGestureEvent($0) { label = 16; } if ((label|0) == 16) { - HEAPF32[4112] = 0.0; - HEAPF32[4114] = 0.0; + HEAPF32[4188] = 0.0; + HEAPF32[4190] = 0.0; $$sink10 = 0; } - HEAP32[4109] = $$sink10; - HEAPF32[4038] = 0.0; - HEAPF32[(16156)>>2] = 0.0; - HEAP32[4110] = 0; + HEAP32[4185] = $$sink10; + HEAPF32[4114] = 0.0; + HEAPF32[(16460)>>2] = 0.0; + HEAP32[4186] = 0; STACKTOP = sp;return; break; } case 2: { - $65 = HEAP32[4113]|0; + $65 = HEAP32[4189]|0; $66 = ($65|0)==(0); if ($66) { - HEAP32[4113] = 1; + HEAP32[4189] = 1; } $67 = ((($0)) + 24|0); $68 = $67; @@ -11551,31 +11594,31 @@ function _ProcessGestureEvent($0) { $71 = (($68) + 4)|0; $72 = $71; $73 = HEAP32[$72>>2]|0; - $74 = 16176; + $74 = 16480; $75 = $74; HEAP32[$75>>2] = $70; $76 = (($74) + 4)|0; $77 = $76; HEAP32[$77>>2] = $73; - $78 = HEAP32[4109]|0; + $78 = HEAP32[4185]|0; $79 = ($78|0)==(4); if ($79) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16144>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16144+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16176>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16176+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16448>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16448+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16480>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16480+4>>2]|0; $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $81 = !($80 >= 0.014999999664723873); if (!($81)) { - HEAP32[4109] = 8; + HEAP32[4185] = 8; } } - $82 = +HEAPF32[4044]; - $83 = +HEAPF32[4038]; + $82 = +HEAPF32[4120]; + $83 = +HEAPF32[4114]; $84 = $82 - $83; - HEAPF32[4042] = $84; - $85 = +HEAPF32[(16180)>>2]; - $86 = +HEAPF32[(16156)>>2]; + HEAPF32[4118] = $84; + $85 = +HEAPF32[(16484)>>2]; + $86 = +HEAPF32[(16460)>>2]; $87 = $85 - $86; - HEAPF32[(16172)>>2] = $87; + HEAPF32[(16476)>>2] = $87; STACKTOP = sp;return; break; } @@ -11584,58 +11627,19 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4109]|0; + $0 = HEAP32[4185]|0; $$off = (($0) + -1)|0; $1 = ($$off>>>0)<(2); - $2 = HEAP32[4110]|0; + $2 = HEAP32[4186]|0; $3 = ($2|0)<(2); $or$cond3 = $1 & $3; if ($or$cond3) { - HEAP32[4109] = 4; + HEAP32[4185] = 4; } - $4 = HEAP32[4109]|0; + $4 = HEAP32[4185]|0; $5 = (($4) + -16)|0; $6 = $5 >>> 4; $7 = $5 << 28; @@ -11648,14 +11652,14 @@ function _UpdateGestures() { return; } } - HEAP32[4109] = 0; + HEAP32[4185] = 0; return; } function _GetMousePosition($0) { $0 = $0|0; var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = 16208; + $1 = 16512; $2 = $1; $3 = HEAP32[$2>>2]|0; $4 = (($1) + 4)|0; @@ -11672,13 +11676,13 @@ function _GetMousePosition($0) { function _GetScreenWidth() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4119]|0; + $0 = HEAP32[4195]|0; return ($0|0); } function _GetScreenHeight() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4118]|0; + $0 = HEAP32[4194]|0; return ($0|0); } function _InitWindow($0,$1,$2) { @@ -11690,7 +11694,7 @@ function _InitWindow($0,$1,$2) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; _TraceLog(0,4104,$vararg_buffer); - HEAP32[4121] = $2; + HEAP32[4197] = $2; _InitGraphicsDevice($0,$1); _LoadDefaultFont(); _InitTimer(); @@ -11703,15 +11707,15 @@ function _InitWindow($0,$1,$2) { (_emscripten_set_touchcancel_callback((4133|0),(0|0),1,(7|0))|0); (_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0); (_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0); - $3 = HEAP32[4119]|0; + $3 = HEAP32[4195]|0; $4 = (+($3|0)); $5 = $4 * 0.5; - HEAPF32[4052] = $5; - $6 = HEAP32[4118]|0; + HEAPF32[4128] = $5; + $6 = HEAP32[4194]|0; $7 = (+($6|0)); $8 = $7 * 0.5; - HEAPF32[(16212)>>2] = $8; - $9 = HEAP32[4122]|0; + HEAPF32[(16516)>>2] = $8; + $9 = HEAP32[4198]|0; $10 = ($9|0)==(0); if ($10) { STACKTOP = sp;return; @@ -11730,11 +11734,11 @@ function _TraceLog($0,$1,$varargs) { $2 = sp; switch ($0|0) { case 0: { - ;HEAP8[16248>>0]=HEAP8[8662>>0]|0;HEAP8[16248+1>>0]=HEAP8[8662+1>>0]|0;HEAP8[16248+2>>0]=HEAP8[8662+2>>0]|0;HEAP8[16248+3>>0]=HEAP8[8662+3>>0]|0;HEAP8[16248+4>>0]=HEAP8[8662+4>>0]|0;HEAP8[16248+5>>0]=HEAP8[8662+5>>0]|0;HEAP8[16248+6>>0]=HEAP8[8662+6>>0]|0; + ;HEAP8[16552>>0]=HEAP8[8662>>0]|0;HEAP8[16552+1>>0]=HEAP8[8662+1>>0]|0;HEAP8[16552+2>>0]=HEAP8[8662+2>>0]|0;HEAP8[16552+3>>0]=HEAP8[8662+3>>0]|0;HEAP8[16552+4>>0]=HEAP8[8662+4>>0]|0;HEAP8[16552+5>>0]=HEAP8[8662+5>>0]|0;HEAP8[16552+6>>0]=HEAP8[8662+6>>0]|0; break; } case 1: { - $3 = 16248; + $3 = 16552; $4 = $3; HEAP32[$4>>2] = 1330795077; $5 = (($3) + 4)|0; @@ -11743,11 +11747,11 @@ function _TraceLog($0,$1,$varargs) { break; } case 2: { - dest=16248; src=8669; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + dest=16552; src=8669; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); break; } case 3: { - $7 = 16248; + $7 = 16552; $8 = $7; HEAP32[$8>>2] = 1430406468; $9 = (($7) + 4)|0; @@ -11758,16 +11762,16 @@ function _TraceLog($0,$1,$varargs) { default: { } } - (_strcat(16248,$1)|0); - $strlen = (_strlen(16248)|0); - $endptr = (16248 + ($strlen)|0); + (_strcat(16552,$1)|0); + $strlen = (_strlen(16552)|0); + $endptr = (16552 + ($strlen)|0); HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; HEAP32[$2>>2] = $varargs; $11 = ($0|0)==(3); if ($11) { STACKTOP = sp;return; } - (_vprintf(16248,$2)|0); + (_vprintf(16552,$2)|0); $12 = ($0|0)==(1); if ($12) { _exit(1); @@ -11799,22 +11803,22 @@ function _InitGraphicsDevice($0,$1) { $vararg_buffer = sp; $2 = sp + 72|0; $3 = sp + 140|0; - HEAP32[4119] = $0; - HEAP32[4118] = $1; + HEAP32[4195] = $0; + HEAP32[4194] = $1; _MatrixIdentity($2); - dest=16564; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=16868; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_glfwSetErrorCallback((2|0))|0); $4 = (_glfwInit()|0); $5 = ($4|0)==(0); if ($5) { _TraceLog(1,4804,$vararg_buffer); } - $6 = HEAP32[4119]|0; - HEAP32[4157] = $6; - $7 = HEAP32[4118]|0; - HEAP32[4158] = $7; + $6 = HEAP32[4195]|0; + HEAP32[4233] = $6; + $7 = HEAP32[4194]|0; + HEAP32[4234] = $7; _glfwDefaultWindowHints(); - $8 = HEAP8[19296]|0; + $8 = HEAP8[19600]|0; $9 = $8 & 4; $10 = ($9<<24>>24)==(0); if ($10) { @@ -11822,13 +11826,13 @@ function _InitGraphicsDevice($0,$1) { } else { _glfwWindowHint(131075,1); } - $11 = HEAP8[19296]|0; + $11 = HEAP8[19600]|0; $12 = $11 & 8; $13 = ($12<<24>>24)==(0); if (!($13)) { _glfwWindowHint(131077,1); } - $14 = HEAP8[19296]|0; + $14 = HEAP8[19600]|0; $15 = $14 & 32; $16 = ($15<<24>>24)==(0); if (!($16)) { @@ -11850,18 +11854,18 @@ function _InitGraphicsDevice($0,$1) { _glfwWindowHint(139270,0); } } - $21 = HEAP32[4159]|0; + $21 = HEAP32[4235]|0; $22 = ($21|0)==(0); if ($22) { - $47 = HEAP32[4119]|0; - $48 = HEAP32[4118]|0; - $49 = HEAP32[4121]|0; + $47 = HEAP32[4195]|0; + $48 = HEAP32[4194]|0; + $49 = HEAP32[4197]|0; $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); - HEAP32[4117] = $50; - $51 = HEAP32[4119]|0; - HEAP32[4160] = $51; - $52 = HEAP32[4118]|0; - HEAP32[4161] = $52; + HEAP32[4193] = $50; + $51 = HEAP32[4195]|0; + HEAP32[4236] = $51; + $52 = HEAP32[4194]|0; + HEAP32[4237] = $52; $54 = $50; } else { $23 = (_glfwGetPrimaryMonitor()|0); @@ -11870,9 +11874,9 @@ function _InitGraphicsDevice($0,$1) { $26 = ($25|0)>(0); L22: do { if ($26) { - $27 = HEAP32[4119]|0; + $27 = HEAP32[4195]|0; $28 = HEAP32[$$byval_copy>>2]|0; - $29 = HEAP32[4118]|0; + $29 = HEAP32[4194]|0; $$015 = 0; while(1) { $30 = (($24) + (($$015*24)|0)|0); @@ -11894,25 +11898,25 @@ function _InitGraphicsDevice($0,$1) { break L22; } } - HEAP32[4157] = $31; - HEAP32[4158] = $34; + HEAP32[4233] = $31; + HEAP32[4234] = $34; } } while(0); - $38 = HEAP32[4157]|0; - $39 = HEAP32[4158]|0; + $38 = HEAP32[4233]|0; + $39 = HEAP32[4234]|0; HEAP32[$vararg_buffer3>>2] = $38; $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr5>>2] = $39; _TraceLog(2,4855,$vararg_buffer3); - $40 = HEAP32[4157]|0; - $41 = HEAP32[4158]|0; + $40 = HEAP32[4233]|0; + $41 = HEAP32[4234]|0; _SetupFramebufferSize($40,$41); - $42 = HEAP32[4157]|0; - $43 = HEAP32[4158]|0; - $44 = HEAP32[4121]|0; + $42 = HEAP32[4233]|0; + $43 = HEAP32[4234]|0; + $44 = HEAP32[4197]|0; $45 = (_glfwGetPrimaryMonitor()|0); $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); - HEAP32[4117] = $46; + HEAP32[4193] = $46; $54 = $46; } $53 = ($54|0)==(0|0); @@ -11921,60 +11925,60 @@ function _InitGraphicsDevice($0,$1) { _TraceLog(1,4893,$vararg_buffer6); } else { _TraceLog(0,4926,$vararg_buffer8); - $55 = HEAP32[4160]|0; - $56 = HEAP32[4161]|0; + $55 = HEAP32[4236]|0; + $56 = HEAP32[4237]|0; HEAP32[$vararg_buffer10>>2] = $55; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $56; _TraceLog(0,4966,$vararg_buffer10); - $57 = HEAP32[4119]|0; - $58 = HEAP32[4118]|0; + $57 = HEAP32[4195]|0; + $58 = HEAP32[4194]|0; HEAP32[$vararg_buffer14>>2] = $57; $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); HEAP32[$vararg_ptr17>>2] = $58; _TraceLog(0,4987,$vararg_buffer14); - $59 = HEAP32[4162]|0; - $60 = HEAP32[4163]|0; + $59 = HEAP32[4238]|0; + $60 = HEAP32[4239]|0; HEAP32[$vararg_buffer18>>2] = $59; $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); HEAP32[$vararg_ptr21>>2] = $60; _TraceLog(0,5008,$vararg_buffer18); } - $61 = HEAP32[4117]|0; + $61 = HEAP32[4193]|0; (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); - $62 = HEAP32[4117]|0; + $62 = HEAP32[4193]|0; (_glfwSetCursorEnterCallback(($62|0),(3|0))|0); - $63 = HEAP32[4117]|0; + $63 = HEAP32[4193]|0; (_glfwSetKeyCallback(($63|0),(1|0))|0); - $64 = HEAP32[4117]|0; + $64 = HEAP32[4193]|0; (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); - $65 = HEAP32[4117]|0; + $65 = HEAP32[4193]|0; (_glfwSetCursorPosCallback(($65|0),(1|0))|0); - $66 = HEAP32[4117]|0; + $66 = HEAP32[4193]|0; (_glfwSetCharCallback(($66|0),(4|0))|0); - $67 = HEAP32[4117]|0; + $67 = HEAP32[4193]|0; (_glfwSetScrollCallback(($67|0),(2|0))|0); - $68 = HEAP32[4117]|0; + $68 = HEAP32[4193]|0; (_glfwSetWindowIconifyCallback(($68|0),(5|0))|0); - $69 = HEAP32[4117]|0; + $69 = HEAP32[4193]|0; _glfwMakeContextCurrent(($69|0)); _glfwSwapInterval(0); - $70 = HEAP8[19296]|0; + $70 = HEAP8[19600]|0; $71 = $70 & 64; $72 = ($71<<24>>24)==(0); if ($72) { - $73 = HEAP32[4119]|0; - $74 = HEAP32[4118]|0; + $73 = HEAP32[4195]|0; + $74 = HEAP32[4194]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4160]|0; - $76 = HEAP32[4162]|0; + $75 = HEAP32[4236]|0; + $76 = HEAP32[4238]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4161]|0; - $80 = HEAP32[4163]|0; + $79 = HEAP32[4237]|0; + $80 = HEAP32[4239]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -11993,18 +11997,18 @@ function _InitGraphicsDevice($0,$1) { } _glfwSwapInterval(1); _TraceLog(0,5033,$vararg_buffer22); - $73 = HEAP32[4119]|0; - $74 = HEAP32[4118]|0; + $73 = HEAP32[4195]|0; + $74 = HEAP32[4194]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4160]|0; - $76 = HEAP32[4162]|0; + $75 = HEAP32[4236]|0; + $76 = HEAP32[4238]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4161]|0; - $80 = HEAP32[4163]|0; + $79 = HEAP32[4237]|0; + $80 = HEAP32[4239]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12032,7 +12036,7 @@ function _LoadDefaultFont() { $vararg_buffer = sp; $0 = sp + 4|0; $1 = sp + 24|0; - HEAP32[(16532)>>2] = 224; + HEAP32[(16836)>>2] = 224; $2 = (_malloc(65536)|0); _memset(($2|0),0,65536)|0; $$095104 = 0;$$096103 = 0; @@ -12073,27 +12077,27 @@ function _LoadDefaultFont() { _free($2); ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$$byval_copy1); - ;HEAP32[16508>>2]=HEAP32[$1>>2]|0;HEAP32[16508+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16508+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16508+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16508+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[16812>>2]=HEAP32[$1>>2]|0;HEAP32[16812+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16812+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16812+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16812+16>>2]=HEAP32[$1+16>>2]|0; ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($$byval_copy1); - $5 = HEAP32[(16532)>>2]|0; + $5 = HEAP32[(16836)>>2]|0; $6 = $5 << 5; $7 = (_malloc($6)|0); - HEAP32[(16536)>>2] = $7; + HEAP32[(16840)>>2] = $7; $8 = ($5|0)>(0); if (!($8)) { $$lcssa = $7; $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(16528)>>2] = $23; - $24 = HEAP32[4127]|0; + HEAP32[(16832)>>2] = $23; + $24 = HEAP32[4203]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4328,$vararg_buffer); STACKTOP = sp;return; } - $9 = HEAP32[(16512)>>2]|0; - $10 = HEAP32[(16532)>>2]|0; - $11 = HEAP32[(16536)>>2]|0; + $9 = HEAP32[(16816)>>2]|0; + $10 = HEAP32[(16836)>>2]|0; + $11 = HEAP32[(16840)>>2]|0; $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; while(1) { $25 = (($$0101) + 32)|0; @@ -12142,8 +12146,8 @@ function _LoadDefaultFont() { } $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(16528)>>2] = $23; - $24 = HEAP32[4127]|0; + HEAP32[(16832)>>2] = $23; + $24 = HEAP32[4203]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4328,$vararg_buffer); STACKTOP = sp;return; @@ -12154,7 +12158,7 @@ function _InitTimer() { $0 = (_time((0|0))|0); _srand($0); $1 = (+_GetTime()); - HEAPF64[2030] = $1; + HEAPF64[2068] = $1; return; } function _EmscriptenFullscreenChangeCallback($0,$1,$2) { @@ -12313,7 +12317,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $28 = (($25) + 4)|0; $29 = $28; $30 = HEAP32[$29>>2]|0; - $31 = 16224; + $31 = 16528; $32 = $31; HEAP32[$32>>2] = $27; $33 = (($31) + 4)|0; @@ -12326,7 +12330,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $39 = (($36) + 4)|0; $40 = $39; $41 = HEAP32[$40>>2]|0; - $42 = (16232); + $42 = (16536); $43 = $42; HEAP32[$43>>2] = $38; $44 = (($42) + 4)|0; @@ -12382,7 +12386,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) { } $9 = ((($1)) + 1300|0); $10 = HEAP32[$9>>2]|0; - $11 = (16492 + ($10<<2)|0); + $11 = (16796 + ($10<<2)|0); HEAP32[$11>>2] = $$sink; return 0; } @@ -12396,7 +12400,7 @@ function _SetTargetFPS($0) { $2 = (+($0|0)); $3 = 1.0 / $2; $$ = $1 ? 0.0 : $3; - HEAPF64[2027] = $$; + HEAPF64[2065] = $$; $4 = $3; $$op = $4 * 1000.0; $5 = $$op; @@ -12408,7 +12412,7 @@ function _SetTargetFPS($0) { function _LogoAnimation() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4122] = 0; + HEAP32[4198] = 0; return; } function _GetTime() { @@ -12984,7 +12988,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $5 = sp + 68|0; _glBindTexture(3553,0); HEAP32[$5>>2] = 0; - $6 = HEAP32[4135]|0; + $6 = HEAP32[4211]|0; $7 = ($6|0)==(0); $8 = $3 & -4; $switch = ($8|0)==(8); @@ -12994,7 +12998,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $9 = HEAP32[4136]|0; + $9 = HEAP32[4212]|0; $10 = ($9|0)==(0); $11 = ($3|0)==(12); $or$cond7 = $11 & $10; @@ -13003,7 +13007,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $12 = HEAP32[4137]|0; + $12 = HEAP32[4213]|0; $13 = ($12|0)==(0); $$off = (($3) + -13)|0; $14 = ($$off>>>0)<(2); @@ -13013,7 +13017,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $15 = HEAP32[4138]|0; + $15 = HEAP32[4214]|0; $16 = ($15|0)==(0); $$off92 = (($3) + -15)|0; $17 = ($$off92>>>0)<(2); @@ -13023,7 +13027,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $18 = HEAP32[4139]|0; + $18 = HEAP32[4215]|0; $19 = ($18|0)==(0); $$off93 = (($3) + -17)|0; $20 = ($$off93>>>0)<(2); @@ -13067,7 +13071,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 8: { - $22 = HEAP32[4135]|0; + $22 = HEAP32[4211]|0; $23 = ($22|0)==(0); if (!($23)) { _LoadCompressedTexture($0,$1,$2,$4,33776); @@ -13075,7 +13079,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 9: { - $24 = HEAP32[4135]|0; + $24 = HEAP32[4211]|0; $25 = ($24|0)==(0); if (!($25)) { _LoadCompressedTexture($0,$1,$2,$4,33777); @@ -13083,7 +13087,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 10: { - $26 = HEAP32[4135]|0; + $26 = HEAP32[4211]|0; $27 = ($26|0)==(0); if (!($27)) { _LoadCompressedTexture($0,$1,$2,$4,33778); @@ -13091,7 +13095,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 11: { - $28 = HEAP32[4135]|0; + $28 = HEAP32[4211]|0; $29 = ($28|0)==(0); if (!($29)) { _LoadCompressedTexture($0,$1,$2,$4,33779); @@ -13099,7 +13103,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 12: { - $30 = HEAP32[4136]|0; + $30 = HEAP32[4212]|0; $31 = ($30|0)==(0); if (!($31)) { _LoadCompressedTexture($0,$1,$2,$4,36196); @@ -13107,7 +13111,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 13: { - $32 = HEAP32[4137]|0; + $32 = HEAP32[4213]|0; $33 = ($32|0)==(0); if (!($33)) { _LoadCompressedTexture($0,$1,$2,$4,37492); @@ -13115,7 +13119,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 14: { - $34 = HEAP32[4137]|0; + $34 = HEAP32[4213]|0; $35 = ($34|0)==(0); if (!($35)) { _LoadCompressedTexture($0,$1,$2,$4,37496); @@ -13123,7 +13127,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 15: { - $36 = HEAP32[4138]|0; + $36 = HEAP32[4214]|0; $37 = ($36|0)==(0); if (!($37)) { _LoadCompressedTexture($0,$1,$2,$4,35840); @@ -13131,7 +13135,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 16: { - $38 = HEAP32[4138]|0; + $38 = HEAP32[4214]|0; $39 = ($38|0)==(0); if (!($39)) { _LoadCompressedTexture($0,$1,$2,$4,35842); @@ -13139,7 +13143,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 17: { - $40 = HEAP32[4139]|0; + $40 = HEAP32[4215]|0; $41 = ($40|0)==(0); if (!($41)) { _LoadCompressedTexture($0,$1,$2,$4,37808); @@ -13147,7 +13151,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 18: { - $42 = HEAP32[4139]|0; + $42 = HEAP32[4215]|0; $43 = ($42|0)==(0); if (!($43)) { _LoadCompressedTexture($0,$1,$2,$4,37815); @@ -13159,7 +13163,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { } } } while(0); - $44 = HEAP32[4140]|0; + $44 = HEAP32[4216]|0; $45 = ($44|0)==(0); if ($45) { _glTexParameteri(3553,10242,33071); @@ -13505,20 +13509,20 @@ function _SetupFramebufferSize($0,$1) { $vararg_buffer4 = sp + 16|0; $vararg_buffer = sp; $2 = sp + 40|0; - $3 = HEAP32[4119]|0; + $3 = HEAP32[4195]|0; $4 = ($3|0)>($0|0); if (!($4)) { - $5 = HEAP32[4118]|0; + $5 = HEAP32[4194]|0; $6 = ($5|0)>($1|0); if (!($6)) { $30 = ($3|0)<($0|0); $31 = ($5|0)<($1|0); $or$cond = $30 | $31; if (!($or$cond)) { - HEAP32[4160] = $3; - HEAP32[4161] = $5; - HEAP32[4162] = 0; - HEAP32[4163] = 0; + HEAP32[4236] = $3; + HEAP32[4237] = $5; + HEAP32[4238] = 0; + HEAP32[4239] = 0; STACKTOP = sp;return; } HEAP32[$vararg_buffer8>>2] = $3; @@ -13532,9 +13536,9 @@ function _SetupFramebufferSize($0,$1) { $32 = (+($0|0)); $33 = (+($1|0)); $34 = $32 / $33; - $35 = HEAP32[4119]|0; + $35 = HEAP32[4195]|0; $36 = (+($35|0)); - $37 = HEAP32[4118]|0; + $37 = HEAP32[4194]|0; $38 = (+($37|0)); $39 = $36 / $38; $40 = !($34 <= $39); @@ -13542,26 +13546,26 @@ function _SetupFramebufferSize($0,$1) { $44 = $34 * $38; $roundf = (+_roundf((+$44))); $45 = (~~(($roundf))); - HEAP32[4160] = $45; - HEAP32[4161] = $37; + HEAP32[4236] = $45; + HEAP32[4237] = $37; $46 = (($45) - ($35))|0; - HEAP32[4162] = $46; + HEAP32[4238] = $46; $$sink1 = 0; } else { - HEAP32[4160] = $35; + HEAP32[4236] = $35; $41 = $36 / $34; $roundf38 = (+_roundf((+$41))); $42 = (~~(($roundf38))); - HEAP32[4161] = $42; - HEAP32[4162] = 0; + HEAP32[4237] = $42; + HEAP32[4238] = 0; $43 = (($42) - ($37))|0; $$sink1 = $43; } - HEAP32[4163] = $$sink1; + HEAP32[4239] = $$sink1; STACKTOP = sp;return; } } - $7 = HEAP32[4118]|0; + $7 = HEAP32[4194]|0; HEAP32[$vararg_buffer>>2] = $3; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $7; @@ -13571,11 +13575,11 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr3>>2] = $1; _TraceLog(2,8415,$vararg_buffer); $8 = (+($0|0)); - $9 = HEAP32[4119]|0; + $9 = HEAP32[4195]|0; $10 = (+($9|0)); $11 = $8 / $10; $12 = (+($1|0)); - $13 = HEAP32[4118]|0; + $13 = HEAP32[4194]|0; $14 = (+($13|0)); $15 = $12 / $14; $16 = !($11 <= $15); @@ -13583,33 +13587,33 @@ function _SetupFramebufferSize($0,$1) { $22 = $10 * $15; $roundf39 = (+_roundf((+$22))); $23 = (~~(($roundf39))); - HEAP32[4160] = $23; - HEAP32[4161] = $1; + HEAP32[4236] = $23; + HEAP32[4237] = $1; $24 = (($0) - ($23))|0; - HEAP32[4162] = $24; + HEAP32[4238] = $24; $$sink = 0; } else { - HEAP32[4160] = $0; - $17 = HEAP32[4118]|0; + HEAP32[4236] = $0; + $17 = HEAP32[4194]|0; $18 = (+($17|0)); $19 = $11 * $18; $roundf40 = (+_roundf((+$19))); $20 = (~~(($roundf40))); - HEAP32[4161] = $20; - HEAP32[4162] = 0; + HEAP32[4237] = $20; + HEAP32[4238] = 0; $21 = (($1) - ($20))|0; $$sink = $21; } - HEAP32[4163] = $$sink; - $25 = HEAP32[4160]|0; + HEAP32[4239] = $$sink; + $25 = HEAP32[4236]|0; $26 = (+($25|0)); - $27 = HEAP32[4119]|0; + $27 = HEAP32[4195]|0; $28 = (+($27|0)); $29 = $26 / $28; _MatrixScale($2,$29,$29,$29); - dest=16564; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4160] = $0; - HEAP32[4161] = $1; + dest=16868; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4236] = $0; + HEAP32[4237] = $1; HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $1; @@ -13631,10 +13635,10 @@ function _WindowSizeCallback($0,$1,$2) { _rlMatrixMode(5888); _rlLoadIdentity(); _rlClearScreenBuffers(); - HEAP32[4119] = $1; - HEAP32[4118] = $2; - HEAP32[4160] = $1; - HEAP32[4161] = $2; + HEAP32[4195] = $1; + HEAP32[4194] = $2; + HEAP32[4236] = $1; + HEAP32[4237] = $2; return; } function _CursorEnterCallback($0,$1) { @@ -13661,7 +13665,7 @@ function _KeyCallback($0,$1,$2,$3,$4) { return; } $8 = $3&255; - $9 = (19303 + ($1)|0); + $9 = (19607 + ($1)|0); HEAP8[$9>>0] = $8; if (!($7)) { return; @@ -13682,7 +13686,7 @@ function _MouseButtonCallback($0,$1,$2,$3) { $4 = sp + 8|0; $5 = sp; $6 = $2&255; - $7 = (19297 + ($1)|0); + $7 = (19601 + ($1)|0); HEAP8[$7>>0] = $6; $8 = (_IsMouseButtonPressed(0)|0); $9 = ($8|0)==(0); @@ -13761,7 +13765,7 @@ function _MouseCursorPosCallback($0,$1,$2) { $12 = (($9) + 4)|0; $13 = $12; $14 = HEAP32[$13>>2]|0; - $15 = 16224; + $15 = 16528; $16 = $15; HEAP32[$16>>2] = $11; $17 = (($15) + 4)|0; @@ -13796,7 +13800,7 @@ function _ScrollCallback($0,$1,$2) { var $3 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = (~~(($2))); - HEAP32[4533] = $3; + HEAP32[4609] = $3; return; } function _WindowIconifyCallback($0,$1) { @@ -13806,7 +13810,7 @@ function _WindowIconifyCallback($0,$1) { sp = STACKTOP; $2 = ($1|0)!=(0); $$sink = $2&1; - HEAP32[4532] = $$sink; + HEAP32[4608] = $$sink; return; } function _rlglInit($0,$1) { @@ -13887,18 +13891,18 @@ function _rlglInit($0,$1) { $25 = (_strcmp($24,5165)|0); $26 = ($25|0)==(0); if ($26) { - HEAP32[4198] = 1; + HEAP32[4274] = 1; $27 = (_eglGetProcAddress((5192|0))|0); - HEAP32[4199] = $27; + HEAP32[4275] = $27; $28 = (_eglGetProcAddress((5213|0))|0); - HEAP32[4200] = $28; + HEAP32[4276] = $28; $29 = (_eglGetProcAddress((5234|0))|0); - HEAP32[4201] = $29; + HEAP32[4277] = $29; } $30 = (_strcmp($24,5258)|0); $31 = ($30|0)==(0); if ($31) { - HEAP32[4140] = 1; + HEAP32[4216] = 1; } $32 = (_strcmp($24,5278)|0); $33 = ($32|0)==(0); @@ -13920,7 +13924,7 @@ function _rlglInit($0,$1) { } if ((label|0) == 12) { label = 0; - HEAP32[4135] = 1; + HEAP32[4211] = 1; } $39 = (_strcmp($24,5383)|0); $40 = ($39|0)==(0); @@ -13936,35 +13940,35 @@ function _rlglInit($0,$1) { } if ((label|0) == 15) { label = 0; - HEAP32[4136] = 1; + HEAP32[4212] = 1; } $44 = HEAP32[$23>>2]|0; $45 = (_strcmp($44,5452)|0); $46 = ($45|0)==(0); if ($46) { - HEAP32[4137] = 1; + HEAP32[4213] = 1; } $47 = (_strcmp($44,5477)|0); $48 = ($47|0)==(0); if ($48) { - HEAP32[4138] = 1; + HEAP32[4214] = 1; } $49 = (_strcmp($44,5510)|0); $50 = ($49|0)==(0); if ($50) { - HEAP32[4139] = 1; + HEAP32[4215] = 1; } $51 = (_strcmp($44,5546)|0); $52 = ($51|0)==(0); if ($52) { - HEAP32[4202] = 1; - _glGetFloatv(34047,(16812|0)); + HEAP32[4278] = 1; + _glGetFloatv(34047,(17116|0)); } $53 = HEAP32[$23>>2]|0; $54 = (_strcmp($53,5580)|0); $55 = ($54|0)==(0); if ($55) { - HEAP32[4204] = 1; + HEAP32[4280] = 1; } $56 = (($$06167) + 1)|0; $exitcond70 = ($56|0)==($19|0); @@ -13975,61 +13979,61 @@ function _rlglInit($0,$1) { } } } - $21 = HEAP32[4198]|0; + $21 = HEAP32[4274]|0; $22 = ($21|0)==(0); if ($22) { _TraceLog(2,5683,$vararg_buffer15); } else { _TraceLog(0,5608,$vararg_buffer13); } - $57 = HEAP32[4140]|0; + $57 = HEAP32[4216]|0; $58 = ($57|0)==(0); if ($58) { _TraceLog(2,5819,$vararg_buffer19); } else { _TraceLog(0,5744,$vararg_buffer17); } - $59 = HEAP32[4135]|0; + $59 = HEAP32[4211]|0; $60 = ($59|0)==(0); if (!($60)) { _TraceLog(0,5911,$vararg_buffer21); } - $61 = HEAP32[4136]|0; + $61 = HEAP32[4212]|0; $62 = ($61|0)==(0); if (!($62)) { _TraceLog(0,5957,$vararg_buffer23); } - $63 = HEAP32[4137]|0; + $63 = HEAP32[4213]|0; $64 = ($63|0)==(0); if (!($64)) { _TraceLog(0,6004,$vararg_buffer25); } - $65 = HEAP32[4138]|0; + $65 = HEAP32[4214]|0; $66 = ($65|0)==(0); if (!($66)) { _TraceLog(0,6055,$vararg_buffer27); } - $67 = HEAP32[4139]|0; + $67 = HEAP32[4215]|0; $68 = ($67|0)==(0); if (!($68)) { _TraceLog(0,6102,$vararg_buffer29); } - $69 = HEAP32[4202]|0; + $69 = HEAP32[4278]|0; $70 = ($69|0)==(0); if (!($70)) { - $71 = +HEAPF32[4203]; + $71 = +HEAPF32[4279]; $72 = $71; HEAPF64[$vararg_buffer31>>3] = $72; _TraceLog(0,6149,$vararg_buffer31); } - $73 = HEAP32[4204]|0; + $73 = HEAP32[4280]|0; $74 = ($73|0)==(0); if (!($74)) { _TraceLog(0,6215,$vararg_buffer34); } HEAP32[$vararg_buffer10>>2] = -1; $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); - HEAP32[4205] = $75; + HEAP32[4281] = $75; $76 = ($75|0)==(0); if ($76) { _TraceLog(2,6319,$vararg_buffer39); @@ -14038,14 +14042,14 @@ function _rlglInit($0,$1) { _TraceLog(0,6268,$vararg_buffer36); } _LoadDefaultShader($2); - dest=16824; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=16880; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17128; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17184; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _LoadDefaultBuffers(); $77 = (_malloc(49152)|0); - HEAP32[4234] = $77; + HEAP32[4310] = $77; $$06066 = 0; while(1) { - $79 = HEAP32[4234]|0; + $79 = HEAP32[4310]|0; $80 = (($79) + (($$06066*12)|0)|0); _VectorZero($3); ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; @@ -14058,7 +14062,7 @@ function _rlglInit($0,$1) { } } $78 = (_malloc(36864)|0); - HEAP32[4235] = $78; + HEAP32[4311] = $78; $$05965 = 0; while(1) { $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); @@ -14073,48 +14077,48 @@ function _rlglInit($0,$1) { $$05965 = $84; } } - HEAP32[4236] = 1; - $85 = HEAP32[4205]|0; + HEAP32[4312] = 1; + $85 = HEAP32[4281]|0; $86 = ((($78)) + 8|0); HEAP32[$86>>2] = $85; - HEAP32[4237] = 4; + HEAP32[4313] = 4; _MatrixIdentity($4); - dest=16952; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17256; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17016); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17320); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17080); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17384); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17144); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17448); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17208); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17512); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17272); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17576); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17336); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17640); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17400); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17704); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17464); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17768); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17528); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17832); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17592); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17896); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17656); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17960); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17720); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18024); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17784); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18088); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17848); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18152); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17912); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18216); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($5); - dest=16660; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=16964; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($6); - dest=16724; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4164] = 16724; + dest=17028; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4240] = 17028; _glDepthFunc(515); _glDisable(2929); _glBlendFunc(770,771); @@ -14125,21 +14129,21 @@ function _rlglInit($0,$1) { _glClearColor(0.0,0.0,0.0,1.0); _glClearDepthf(1.0); _glClear(16640); - HEAP32[4494] = $0; - HEAP32[4495] = $1; + HEAP32[4570] = $0; + HEAP32[4571] = $1; _TraceLog(0,6358,$vararg_buffer41); STACKTOP = sp;return; } function _SetupViewport() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4162]|0; + $0 = HEAP32[4238]|0; $1 = (($0|0) / 2)&-1; - $2 = HEAP32[4163]|0; + $2 = HEAP32[4239]|0; $3 = (($2|0) / 2)&-1; - $4 = HEAP32[4160]|0; + $4 = HEAP32[4236]|0; $5 = (($4) - ($0))|0; - $6 = HEAP32[4161]|0; + $6 = HEAP32[4237]|0; $7 = (($6) - ($2))|0; _rlViewport($1,$3,$5,$7); return; @@ -14150,12 +14154,12 @@ function _rlMatrixMode($0) { sp = STACKTOP; switch ($0|0) { case 5889: { - $modelview$sink = 16660; + $modelview$sink = 16964; label = 3; break; } case 5888: { - $modelview$sink = 16724; + $modelview$sink = 17028; label = 3; break; } @@ -14163,9 +14167,9 @@ function _rlMatrixMode($0) { } } if ((label|0) == 3) { - HEAP32[4164] = $modelview$sink; + HEAP32[4240] = $modelview$sink; } - HEAP32[4197] = $0; + HEAP32[4273] = $0; return; } function _rlLoadIdentity() { @@ -14173,7 +14177,7 @@ function _rlLoadIdentity() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $0 = sp; - $1 = HEAP32[4164]|0; + $1 = HEAP32[4240]|0; _MatrixIdentity($0); dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; @@ -14194,7 +14198,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[4164]|0; + $8 = HEAP32[4240]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -14291,15 +14295,15 @@ function _LoadDefaultBuffers() { $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $0 = (_malloc(24576)|0); - HEAP32[(17996)>>2] = $0; + HEAP32[(18300)>>2] = $0; $1 = (_malloc(8192)|0); - HEAP32[(18004)>>2] = $1; - HEAP32[(18000)>>2] = 0; - HEAP32[(18008)>>2] = 0; + HEAP32[(18308)>>2] = $1; + HEAP32[(18304)>>2] = 0; + HEAP32[(18312)>>2] = 0; _memset(($0|0),0,24576)|0; $$05972 = 0; while(1) { - $2 = HEAP32[(18004)>>2]|0; + $2 = HEAP32[(18308)>>2]|0; $3 = (($2) + ($$05972)|0); HEAP8[$3>>0] = 0; $4 = (($$05972) + 1)|0; @@ -14310,19 +14314,19 @@ function _LoadDefaultBuffers() { $$05972 = $4; } } - HEAP32[4496] = 0; - HEAP32[(17992)>>2] = 0; - HEAP32[(17988)>>2] = 0; + HEAP32[4572] = 0; + HEAP32[(18296)>>2] = 0; + HEAP32[(18292)>>2] = 0; $5 = (_malloc(73728)|0); - HEAP32[(18044)>>2] = $5; + HEAP32[(18348)>>2] = $5; $6 = (_malloc(24576)|0); - HEAP32[(18052)>>2] = $6; - HEAP32[(18048)>>2] = 0; - HEAP32[(18056)>>2] = 0; + HEAP32[(18356)>>2] = $6; + HEAP32[(18352)>>2] = 0; + HEAP32[(18360)>>2] = 0; _memset(($5|0),0,73728)|0; $$05770 = 0; while(1) { - $7 = HEAP32[(18052)>>2]|0; + $7 = HEAP32[(18356)>>2]|0; $8 = (($7) + ($$05770)|0); HEAP8[$8>>0] = 0; $9 = (($$05770) + 1)|0; @@ -14333,24 +14337,24 @@ function _LoadDefaultBuffers() { $$05770 = $9; } } - HEAP32[4508] = 0; - HEAP32[(18040)>>2] = 0; - HEAP32[(18036)>>2] = 0; + HEAP32[4584] = 0; + HEAP32[(18344)>>2] = 0; + HEAP32[(18340)>>2] = 0; $10 = (_malloc(49152)|0); - HEAP32[(18092)>>2] = $10; + HEAP32[(18396)>>2] = $10; $11 = (_malloc(32768)|0); - HEAP32[(18096)>>2] = $11; + HEAP32[(18400)>>2] = $11; $12 = (_malloc(16384)|0); - HEAP32[(18100)>>2] = $12; + HEAP32[(18404)>>2] = $12; $13 = (_malloc(12288)|0); - HEAP32[(18104)>>2] = $13; - $14 = HEAP32[(18092)>>2]|0; + HEAP32[(18408)>>2] = $13; + $14 = HEAP32[(18396)>>2]|0; _memset(($14|0),0,49152)|0; - $15 = HEAP32[(18096)>>2]|0; + $15 = HEAP32[(18400)>>2]|0; _memset(($15|0),0,32768)|0; $$05467 = 0; while(1) { - $17 = HEAP32[(18100)>>2]|0; + $17 = HEAP32[(18404)>>2]|0; $18 = (($17) + ($$05467)|0); HEAP8[$18>>0] = 0; $19 = (($$05467) + 1)|0; @@ -14361,7 +14365,7 @@ function _LoadDefaultBuffers() { $$05467 = $19; } } - $16 = HEAP32[(18104)>>2]|0; + $16 = HEAP32[(18408)>>2]|0; $$05365 = 0;$$066 = 0; while(1) { $22 = $$05365 << 2; @@ -14398,140 +14402,140 @@ function _LoadDefaultBuffers() { $$05365 = $41;$$066 = $42; } } - HEAP32[4520] = 0; - HEAP32[(18084)>>2] = 0; - HEAP32[(18088)>>2] = 0; + HEAP32[4596] = 0; + HEAP32[(18388)>>2] = 0; + HEAP32[(18392)>>2] = 0; _TraceLog(0,6405,$vararg_buffer); - $20 = HEAP32[4198]|0; + $20 = HEAP32[4274]|0; $21 = ($20|0)==(0); if (!($21)) { - $43 = HEAP32[4199]|0; - FUNCTION_TABLE_vii[$43 & 63](1,(18012)); - $44 = HEAP32[4200]|0; - $45 = HEAP32[(18012)>>2]|0; + $43 = HEAP32[4275]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(18316)); + $44 = HEAP32[4276]|0; + $45 = HEAP32[(18316)>>2]|0; FUNCTION_TABLE_vi[$44 & 31]($45); } - _glGenBuffers(2,((18016)|0)); - $46 = HEAP32[(18016)>>2]|0; + _glGenBuffers(2,((18320)|0)); + $46 = HEAP32[(18320)>>2]|0; _glBindBuffer(34962,($46|0)); - $47 = HEAP32[(17996)>>2]|0; + $47 = HEAP32[(18300)>>2]|0; _glBufferData(34962,24576,($47|0),35048); - $48 = HEAP32[(16884)>>2]|0; + $48 = HEAP32[(17188)>>2]|0; _glEnableVertexAttribArray(($48|0)); - $49 = HEAP32[(16884)>>2]|0; + $49 = HEAP32[(17188)>>2]|0; _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); - _glGenBuffers(2,((18020)|0)); - $50 = HEAP32[(18020)>>2]|0; + _glGenBuffers(2,((18324)|0)); + $50 = HEAP32[(18324)>>2]|0; _glBindBuffer(34962,($50|0)); - $51 = HEAP32[(18004)>>2]|0; + $51 = HEAP32[(18308)>>2]|0; _glBufferData(34962,8192,($51|0),35048); - $52 = HEAP32[(16904)>>2]|0; + $52 = HEAP32[(17208)>>2]|0; _glEnableVertexAttribArray(($52|0)); - $53 = HEAP32[(16904)>>2]|0; + $53 = HEAP32[(17208)>>2]|0; _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); - $54 = HEAP32[4198]|0; + $54 = HEAP32[4274]|0; $55 = ($54|0)==(0); if ($55) { - $57 = HEAP32[(18016)>>2]|0; - $58 = HEAP32[(18020)>>2]|0; + $57 = HEAP32[(18320)>>2]|0; + $58 = HEAP32[(18324)>>2]|0; HEAP32[$vararg_buffer3>>2] = $57; $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr6>>2] = $58; _TraceLog(0,6543,$vararg_buffer3); } else { - $56 = HEAP32[(18012)>>2]|0; + $56 = HEAP32[(18316)>>2]|0; HEAP32[$vararg_buffer1>>2] = $56; _TraceLog(0,6478,$vararg_buffer1); } - $59 = HEAP32[4198]|0; + $59 = HEAP32[4274]|0; $60 = ($59|0)==(0); if (!($60)) { - $61 = HEAP32[4199]|0; - FUNCTION_TABLE_vii[$61 & 63](1,(18060)); - $62 = HEAP32[4200]|0; - $63 = HEAP32[(18060)>>2]|0; + $61 = HEAP32[4275]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(18364)); + $62 = HEAP32[4276]|0; + $63 = HEAP32[(18364)>>2]|0; FUNCTION_TABLE_vi[$62 & 31]($63); } - _glGenBuffers(1,((18064)|0)); - $64 = HEAP32[(18064)>>2]|0; + _glGenBuffers(1,((18368)|0)); + $64 = HEAP32[(18368)>>2]|0; _glBindBuffer(34962,($64|0)); - $65 = HEAP32[(18044)>>2]|0; + $65 = HEAP32[(18348)>>2]|0; _glBufferData(34962,73728,($65|0),35048); - $66 = HEAP32[(16884)>>2]|0; + $66 = HEAP32[(17188)>>2]|0; _glEnableVertexAttribArray(($66|0)); - $67 = HEAP32[(16884)>>2]|0; + $67 = HEAP32[(17188)>>2]|0; _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((18068)|0)); - $68 = HEAP32[(18068)>>2]|0; + _glGenBuffers(1,((18372)|0)); + $68 = HEAP32[(18372)>>2]|0; _glBindBuffer(34962,($68|0)); - $69 = HEAP32[(18052)>>2]|0; + $69 = HEAP32[(18356)>>2]|0; _glBufferData(34962,24576,($69|0),35048); - $70 = HEAP32[(16904)>>2]|0; + $70 = HEAP32[(17208)>>2]|0; _glEnableVertexAttribArray(($70|0)); - $71 = HEAP32[(16904)>>2]|0; + $71 = HEAP32[(17208)>>2]|0; _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); - $72 = HEAP32[4198]|0; + $72 = HEAP32[4274]|0; $73 = ($72|0)==(0); if ($73) { - $75 = HEAP32[(18064)>>2]|0; - $76 = HEAP32[(18068)>>2]|0; + $75 = HEAP32[(18368)>>2]|0; + $76 = HEAP32[(18372)>>2]|0; HEAP32[$vararg_buffer10>>2] = $75; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $76; _TraceLog(0,6689,$vararg_buffer10); } else { - $74 = HEAP32[(18060)>>2]|0; + $74 = HEAP32[(18364)>>2]|0; HEAP32[$vararg_buffer7>>2] = $74; _TraceLog(0,6620,$vararg_buffer7); } - $77 = HEAP32[4198]|0; + $77 = HEAP32[4274]|0; $78 = ($77|0)==(0); if (!($78)) { - $79 = HEAP32[4199]|0; - FUNCTION_TABLE_vii[$79 & 63](1,(18108)); - $80 = HEAP32[4200]|0; - $81 = HEAP32[(18108)>>2]|0; + $79 = HEAP32[4275]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(18412)); + $80 = HEAP32[4276]|0; + $81 = HEAP32[(18412)>>2]|0; FUNCTION_TABLE_vi[$80 & 31]($81); } - _glGenBuffers(1,((18112)|0)); - $82 = HEAP32[(18112)>>2]|0; + _glGenBuffers(1,((18416)|0)); + $82 = HEAP32[(18416)>>2]|0; _glBindBuffer(34962,($82|0)); - $83 = HEAP32[(18092)>>2]|0; + $83 = HEAP32[(18396)>>2]|0; _glBufferData(34962,49152,($83|0),35048); - $84 = HEAP32[(16884)>>2]|0; + $84 = HEAP32[(17188)>>2]|0; _glEnableVertexAttribArray(($84|0)); - $85 = HEAP32[(16884)>>2]|0; + $85 = HEAP32[(17188)>>2]|0; _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((18116)|0)); - $86 = HEAP32[(18116)>>2]|0; + _glGenBuffers(1,((18420)|0)); + $86 = HEAP32[(18420)>>2]|0; _glBindBuffer(34962,($86|0)); - $87 = HEAP32[(18096)>>2]|0; + $87 = HEAP32[(18400)>>2]|0; _glBufferData(34962,32768,($87|0),35048); - $88 = HEAP32[(16888)>>2]|0; + $88 = HEAP32[(17192)>>2]|0; _glEnableVertexAttribArray(($88|0)); - $89 = HEAP32[(16888)>>2]|0; + $89 = HEAP32[(17192)>>2]|0; _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); - _glGenBuffers(1,((18120)|0)); - $90 = HEAP32[(18120)>>2]|0; + _glGenBuffers(1,((18424)|0)); + $90 = HEAP32[(18424)>>2]|0; _glBindBuffer(34962,($90|0)); - $91 = HEAP32[(18100)>>2]|0; + $91 = HEAP32[(18404)>>2]|0; _glBufferData(34962,16384,($91|0),35048); - $92 = HEAP32[(16904)>>2]|0; + $92 = HEAP32[(17208)>>2]|0; _glEnableVertexAttribArray(($92|0)); - $93 = HEAP32[(16904)>>2]|0; + $93 = HEAP32[(17208)>>2]|0; _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); - _glGenBuffers(1,((18124)|0)); - $94 = HEAP32[(18124)>>2]|0; + _glGenBuffers(1,((18428)|0)); + $94 = HEAP32[(18428)>>2]|0; _glBindBuffer(34963,($94|0)); - $95 = HEAP32[(18104)>>2]|0; + $95 = HEAP32[(18408)>>2]|0; _glBufferData(34963,12288,($95|0),35044); - $96 = HEAP32[4198]|0; + $96 = HEAP32[4274]|0; $97 = ($96|0)==(0); if ($97) { - $99 = HEAP32[(18112)>>2]|0; - $100 = HEAP32[(18116)>>2]|0; - $101 = HEAP32[(18120)>>2]|0; - $102 = HEAP32[(18124)>>2]|0; + $99 = HEAP32[(18416)>>2]|0; + $100 = HEAP32[(18420)>>2]|0; + $101 = HEAP32[(18424)>>2]|0; + $102 = HEAP32[(18428)>>2]|0; HEAP32[$vararg_buffer17>>2] = $99; $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); HEAP32[$vararg_ptr20>>2] = $100; @@ -14541,16 +14545,16 @@ function _LoadDefaultBuffers() { HEAP32[$vararg_ptr22>>2] = $102; _TraceLog(0,6835,$vararg_buffer17); } else { - $98 = HEAP32[(18108)>>2]|0; + $98 = HEAP32[(18412)>>2]|0; HEAP32[$vararg_buffer14>>2] = $98; _TraceLog(0,6770,$vararg_buffer14); } - $103 = HEAP32[4198]|0; + $103 = HEAP32[4274]|0; $104 = ($103|0)==(0); if ($104) { STACKTOP = sp;return; } - $105 = HEAP32[4200]|0; + $105 = HEAP32[4276]|0; FUNCTION_TABLE_vi[$105 & 31](0); STACKTOP = sp;return; } @@ -14731,9 +14735,9 @@ function _IsMouseButtonPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (19297 + ($0)|0); + $1 = (19601 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (19300 + ($0)|0); + $3 = (19604 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); @@ -14745,9 +14749,9 @@ function _IsMouseButtonReleased($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (19297 + ($0)|0); + $1 = (19601 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (19300 + ($0)|0); + $3 = (19604 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(0); @@ -14768,7 +14772,7 @@ function _CloseWindow() { $vararg_buffer = sp; _UnloadDefaultFont(); _rlglClose(); - $0 = HEAP32[4117]|0; + $0 = HEAP32[4193]|0; _glfwDestroyWindow(($0|0)); _glfwTerminate(); _TraceLog(0,8679,$vararg_buffer); @@ -14779,9 +14783,9 @@ function _UnloadDefaultFont() { sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy = sp; - ;HEAP32[$$byval_copy>>2]=HEAP32[16508>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[16508+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[16508+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[16508+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[16508+16>>2]|0; + ;HEAP32[$$byval_copy>>2]=HEAP32[16812>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[16812+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[16812+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[16812+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[16812+16>>2]|0; _UnloadTexture($$byval_copy); - $0 = HEAP32[(16536)>>2]|0; + $0 = HEAP32[(16840)>>2]|0; _free($0); STACKTOP = sp;return; } @@ -14792,11 +14796,11 @@ function _rlglClose() { $vararg_buffer = sp; _UnloadDefaultShader(); _UnloadDefaultBuffers(); - _glDeleteTextures(1,(16820|0)); - $0 = HEAP32[4205]|0; + _glDeleteTextures(1,(17124|0)); + $0 = HEAP32[4281]|0; HEAP32[$vararg_buffer>>2] = $0; _TraceLog(0,8706,$vararg_buffer); - $1 = HEAP32[4235]|0; + $1 = HEAP32[4311]|0; _free($1); STACKTOP = sp;return; } @@ -14804,17 +14808,17 @@ function _UnloadDefaultShader() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; _glUseProgram(0); - $0 = HEAP32[4206]|0; + $0 = HEAP32[4282]|0; _glDeleteProgram(($0|0)); return; } function _UnloadDefaultBuffers() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4198]|0; + $0 = HEAP32[4274]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4200]|0; + $2 = HEAP32[4276]|0; FUNCTION_TABLE_vi[$2 & 31](0); } _glDisableVertexAttribArray(0); @@ -14823,39 +14827,39 @@ function _UnloadDefaultBuffers() { _glDisableVertexAttribArray(3); _glBindBuffer(34962,0); _glBindBuffer(34963,0); - _glDeleteBuffers(1,((18016)|0)); - _glDeleteBuffers(1,((18020)|0)); - _glDeleteBuffers(1,((18064)|0)); - _glDeleteBuffers(1,((18068)|0)); - _glDeleteBuffers(1,((18112)|0)); - _glDeleteBuffers(1,((18116)|0)); - _glDeleteBuffers(1,((18120)|0)); - _glDeleteBuffers(1,((18124)|0)); - $3 = HEAP32[4198]|0; + _glDeleteBuffers(1,((18320)|0)); + _glDeleteBuffers(1,((18324)|0)); + _glDeleteBuffers(1,((18368)|0)); + _glDeleteBuffers(1,((18372)|0)); + _glDeleteBuffers(1,((18416)|0)); + _glDeleteBuffers(1,((18420)|0)); + _glDeleteBuffers(1,((18424)|0)); + _glDeleteBuffers(1,((18428)|0)); + $3 = HEAP32[4274]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4201]|0; - FUNCTION_TABLE_vii[$5 & 63](1,(18012)); - $6 = HEAP32[4201]|0; - FUNCTION_TABLE_vii[$6 & 63](1,(18060)); - $7 = HEAP32[4201]|0; - FUNCTION_TABLE_vii[$7 & 63](1,(18108)); + $5 = HEAP32[4277]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(18316)); + $6 = HEAP32[4277]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(18364)); + $7 = HEAP32[4277]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(18412)); } - $8 = HEAP32[(17996)>>2]|0; + $8 = HEAP32[(18300)>>2]|0; _free($8); - $9 = HEAP32[(18004)>>2]|0; + $9 = HEAP32[(18308)>>2]|0; _free($9); - $10 = HEAP32[(18044)>>2]|0; + $10 = HEAP32[(18348)>>2]|0; _free($10); - $11 = HEAP32[(18052)>>2]|0; + $11 = HEAP32[(18356)>>2]|0; _free($11); - $12 = HEAP32[(18092)>>2]|0; + $12 = HEAP32[(18396)>>2]|0; _free($12); - $13 = HEAP32[(18096)>>2]|0; + $13 = HEAP32[(18400)>>2]|0; _free($13); - $14 = HEAP32[(18100)>>2]|0; + $14 = HEAP32[(18404)>>2]|0; _free($14); - $15 = HEAP32[(18104)>>2]|0; + $15 = HEAP32[(18408)>>2]|0; _free($15); return; } @@ -14895,16 +14899,16 @@ function _BeginDrawing() { STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $downscaleView$byval_copy = sp; $0 = (+_GetTime()); - HEAPF64[2047] = $0; - $1 = +HEAPF64[2030]; + HEAPF64[2085] = $0; + $1 = +HEAPF64[2068]; $2 = $0 - $1; - HEAPF64[2048] = $2; - HEAPF64[2030] = $0; + HEAPF64[2086] = $2; + HEAPF64[2068] = $0; _rlClearScreenBuffers(); _rlLoadIdentity(); - dest=$downscaleView$byval_copy; src=16564; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$downscaleView$byval_copy; src=16868; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($downscaleView$byval_copy)|0); - _rlMultMatrixf(18136); + _rlMultMatrixf(18440); STACKTOP = sp;return; } function _MatrixToFloat($0) { @@ -14913,53 +14917,53 @@ function _MatrixToFloat($0) { var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - HEAP32[4534] = $1; + HEAP32[4610] = $1; $2 = ((($0)) + 4|0); $3 = HEAP32[$2>>2]|0; - HEAP32[(18140)>>2] = $3; + HEAP32[(18444)>>2] = $3; $4 = ((($0)) + 8|0); $5 = HEAP32[$4>>2]|0; - HEAP32[(18144)>>2] = $5; + HEAP32[(18448)>>2] = $5; $6 = ((($0)) + 12|0); $7 = HEAP32[$6>>2]|0; - HEAP32[(18148)>>2] = $7; + HEAP32[(18452)>>2] = $7; $8 = ((($0)) + 16|0); $9 = HEAP32[$8>>2]|0; - HEAP32[(18152)>>2] = $9; + HEAP32[(18456)>>2] = $9; $10 = ((($0)) + 20|0); $11 = HEAP32[$10>>2]|0; - HEAP32[(18156)>>2] = $11; + HEAP32[(18460)>>2] = $11; $12 = ((($0)) + 24|0); $13 = HEAP32[$12>>2]|0; - HEAP32[(18160)>>2] = $13; + HEAP32[(18464)>>2] = $13; $14 = ((($0)) + 28|0); $15 = HEAP32[$14>>2]|0; - HEAP32[(18164)>>2] = $15; + HEAP32[(18468)>>2] = $15; $16 = ((($0)) + 32|0); $17 = HEAP32[$16>>2]|0; - HEAP32[(18168)>>2] = $17; + HEAP32[(18472)>>2] = $17; $18 = ((($0)) + 36|0); $19 = HEAP32[$18>>2]|0; - HEAP32[(18172)>>2] = $19; + HEAP32[(18476)>>2] = $19; $20 = ((($0)) + 40|0); $21 = HEAP32[$20>>2]|0; - HEAP32[(18176)>>2] = $21; + HEAP32[(18480)>>2] = $21; $22 = ((($0)) + 44|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(18180)>>2] = $23; + HEAP32[(18484)>>2] = $23; $24 = ((($0)) + 48|0); $25 = HEAP32[$24>>2]|0; - HEAP32[(18184)>>2] = $25; + HEAP32[(18488)>>2] = $25; $26 = ((($0)) + 52|0); $27 = HEAP32[$26>>2]|0; - HEAP32[(18188)>>2] = $27; + HEAP32[(18492)>>2] = $27; $28 = ((($0)) + 56|0); $29 = HEAP32[$28>>2]|0; - HEAP32[(18192)>>2] = $29; + HEAP32[(18496)>>2] = $29; $30 = ((($0)) + 60|0); $31 = HEAP32[$30>>2]|0; - HEAP32[(18196)>>2] = $31; - return (18136|0); + HEAP32[(18500)>>2] = $31; + return (18440|0); } function _rlMultMatrixf($0) { $0 = $0|0; @@ -15034,7 +15038,7 @@ function _rlMultMatrixf($0) { $47 = ((($0)) + 60|0); $48 = HEAP32[$47>>2]|0; HEAP32[$46>>2] = $48; - $49 = HEAP32[4164]|0; + $49 = HEAP32[4240]|0; dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$$byval_copy,$$byval_copy1); @@ -15048,15 +15052,15 @@ function _EndDrawing() { _SwapBuffers(); _PollInputEvents(); $0 = (+_GetTime()); - HEAPF64[2047] = $0; - $1 = +HEAPF64[2030]; + HEAPF64[2085] = $0; + $1 = +HEAPF64[2068]; $2 = $0 - $1; - HEAPF64[2049] = $2; - HEAPF64[2030] = $0; - $3 = +HEAPF64[2048]; + HEAPF64[2087] = $2; + HEAPF64[2068] = $0; + $3 = +HEAPF64[2086]; $4 = $2 + $3; - HEAPF64[2050] = $4; - $5 = +HEAPF64[2027]; + HEAPF64[2088] = $4; + $5 = +HEAPF64[2065]; $6 = $4 < $5; if (!($6)) { return; @@ -15066,13 +15070,13 @@ function _EndDrawing() { $9 = $8; _Wait($9); $10 = (+_GetTime()); - HEAPF64[2047] = $10; - $11 = +HEAPF64[2030]; + HEAPF64[2085] = $10; + $11 = +HEAPF64[2068]; $12 = $10 - $11; - HEAPF64[2030] = $10; - $13 = +HEAPF64[2050]; + HEAPF64[2068] = $10; + $13 = +HEAPF64[2088]; $14 = $12 + $13; - HEAPF64[2050] = $14; + HEAPF64[2088] = $14; return; } function _rlglDraw() { @@ -15085,7 +15089,7 @@ function _rlglDraw() { function _SwapBuffers() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4117]|0; + $0 = HEAP32[4193]|0; _glfwSwapBuffers(($0|0)); return; } @@ -15101,20 +15105,20 @@ function _PollInputEvents() { _UpdateGestures(); HEAP32[741] = -1; HEAP32[743] = -1; - HEAP32[4550] = 0; - $3 = HEAP32[4117]|0; + HEAP32[4626] = 0; + $3 = HEAP32[4193]|0; _glfwGetCursorPos(($3|0),($0|0),($1|0)); $4 = +HEAPF64[$0>>3]; $5 = $4; - HEAPF32[4052] = $5; + HEAPF32[4128] = $5; $6 = +HEAPF64[$1>>3]; $7 = $6; - HEAPF32[(16212)>>2] = $7; - _memcpy((19815|0),(19303|0),512)|0; - ;HEAP8[19300>>0]=HEAP8[19297>>0]|0;HEAP8[19300+1>>0]=HEAP8[19297+1>>0]|0;HEAP8[19300+2>>0]=HEAP8[19297+2>>0]|0; - $8 = HEAP32[4533]|0; - HEAP32[4120] = $8; - HEAP32[4533] = 0; + HEAPF32[(16516)>>2] = $7; + _memcpy((20119|0),(19607|0),512)|0; + ;HEAP8[19604>>0]=HEAP8[19601>>0]|0;HEAP8[19604+1>>0]=HEAP8[19601+1>>0]|0;HEAP8[19604+2>>0]=HEAP8[19601+2>>0]|0; + $8 = HEAP32[4609]|0; + HEAP32[4196] = $8; + HEAP32[4609] = 0; $9 = (_emscripten_get_num_gamepads()|0); $10 = ($9|0)>(0); if (!($10)) { @@ -15124,8 +15128,8 @@ function _PollInputEvents() { $12 = ((($2)) + 8|0); $$05160 = 0; while(1) { - $scevgep = (20327 + ($$05160<<5)|0); - $scevgep67 = (20455 + ($$05160<<5)|0); + $scevgep = (20631 + ($$05160<<5)|0); + $scevgep67 = (20759 + ($$05160<<5)|0); dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); $14 = ($13|0)==(0); @@ -15139,7 +15143,7 @@ function _PollInputEvents() { $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); $22 = HEAP32[$21>>2]|0; $23 = ($22|0)==(1); - $24 = ((20455 + ($$05160<<5)|0) + ($$04857)|0); + $24 = ((20759 + ($$05160<<5)|0) + ($$04857)|0); if ($23) { HEAP8[$24>>0] = 1; HEAP32[743] = $$04857; @@ -15166,7 +15170,7 @@ function _PollInputEvents() { $29 = (((($2)) + 16|0) + ($$058<<3)|0); $30 = +HEAPF64[$29>>3]; $31 = $30; - $32 = ((18204 + ($$05160<<5)|0) + ($$058<<2)|0); + $32 = ((18508 + ($$05160<<5)|0) + ($$058<<2)|0); HEAPF32[$32>>2] = $31; $33 = (($$058) + 1)|0; $34 = ($33|0)<($20|0); @@ -15182,7 +15186,7 @@ function _PollInputEvents() { } else { $$lcssa = $18; } - HEAP32[4550] = $$lcssa; + HEAP32[4626] = $$lcssa; } $37 = (($$05160) + 1)|0; $38 = ($37|0)<($9|0); @@ -15223,87 +15227,87 @@ function _UpdateDefaultBuffers() { var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4496]|0; + $0 = HEAP32[4572]|0; $1 = ($0|0)>(0); if ($1) { - $2 = HEAP32[4198]|0; + $2 = HEAP32[4274]|0; $3 = ($2|0)==(0); if (!($3)) { - $4 = HEAP32[4200]|0; - $5 = HEAP32[(18012)>>2]|0; + $4 = HEAP32[4276]|0; + $5 = HEAP32[(18316)>>2]|0; FUNCTION_TABLE_vi[$4 & 31]($5); } - $6 = HEAP32[(18016)>>2]|0; + $6 = HEAP32[(18320)>>2]|0; _glBindBuffer(34962,($6|0)); - $7 = HEAP32[4496]|0; + $7 = HEAP32[4572]|0; $8 = ($7*12)|0; - $9 = HEAP32[(17996)>>2]|0; + $9 = HEAP32[(18300)>>2]|0; _glBufferSubData(34962,0,($8|0),($9|0)); - $10 = HEAP32[(18020)>>2]|0; + $10 = HEAP32[(18324)>>2]|0; _glBindBuffer(34962,($10|0)); - $11 = HEAP32[(17992)>>2]|0; + $11 = HEAP32[(18296)>>2]|0; $12 = $11 << 2; - $13 = HEAP32[(18004)>>2]|0; + $13 = HEAP32[(18308)>>2]|0; _glBufferSubData(34962,0,($12|0),($13|0)); } - $14 = HEAP32[4508]|0; + $14 = HEAP32[4584]|0; $15 = ($14|0)>(0); if ($15) { - $16 = HEAP32[4198]|0; + $16 = HEAP32[4274]|0; $17 = ($16|0)==(0); if (!($17)) { - $18 = HEAP32[4200]|0; - $19 = HEAP32[(18060)>>2]|0; + $18 = HEAP32[4276]|0; + $19 = HEAP32[(18364)>>2]|0; FUNCTION_TABLE_vi[$18 & 31]($19); } - $20 = HEAP32[(18064)>>2]|0; + $20 = HEAP32[(18368)>>2]|0; _glBindBuffer(34962,($20|0)); - $21 = HEAP32[4508]|0; + $21 = HEAP32[4584]|0; $22 = ($21*12)|0; - $23 = HEAP32[(18044)>>2]|0; + $23 = HEAP32[(18348)>>2]|0; _glBufferSubData(34962,0,($22|0),($23|0)); - $24 = HEAP32[(18068)>>2]|0; + $24 = HEAP32[(18372)>>2]|0; _glBindBuffer(34962,($24|0)); - $25 = HEAP32[(18040)>>2]|0; + $25 = HEAP32[(18344)>>2]|0; $26 = $25 << 2; - $27 = HEAP32[(18052)>>2]|0; + $27 = HEAP32[(18356)>>2]|0; _glBufferSubData(34962,0,($26|0),($27|0)); } - $28 = HEAP32[4520]|0; + $28 = HEAP32[4596]|0; $29 = ($28|0)>(0); if ($29) { - $30 = HEAP32[4198]|0; + $30 = HEAP32[4274]|0; $31 = ($30|0)==(0); if (!($31)) { - $32 = HEAP32[4200]|0; - $33 = HEAP32[(18108)>>2]|0; + $32 = HEAP32[4276]|0; + $33 = HEAP32[(18412)>>2]|0; FUNCTION_TABLE_vi[$32 & 31]($33); } - $34 = HEAP32[(18112)>>2]|0; + $34 = HEAP32[(18416)>>2]|0; _glBindBuffer(34962,($34|0)); - $35 = HEAP32[4520]|0; + $35 = HEAP32[4596]|0; $36 = ($35*12)|0; - $37 = HEAP32[(18092)>>2]|0; + $37 = HEAP32[(18396)>>2]|0; _glBufferSubData(34962,0,($36|0),($37|0)); - $38 = HEAP32[(18116)>>2]|0; + $38 = HEAP32[(18420)>>2]|0; _glBindBuffer(34962,($38|0)); - $39 = HEAP32[4520]|0; + $39 = HEAP32[4596]|0; $40 = $39 << 3; - $41 = HEAP32[(18096)>>2]|0; + $41 = HEAP32[(18400)>>2]|0; _glBufferSubData(34962,0,($40|0),($41|0)); - $42 = HEAP32[(18120)>>2]|0; + $42 = HEAP32[(18424)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[4520]|0; + $43 = HEAP32[4596]|0; $44 = $43 << 2; - $45 = HEAP32[(18100)>>2]|0; + $45 = HEAP32[(18404)>>2]|0; _glBufferSubData(34962,0,($44|0),($45|0)); } - $46 = HEAP32[4198]|0; + $46 = HEAP32[4274]|0; $47 = ($46|0)==(0); if ($47) { return; } - $48 = HEAP32[4200]|0; + $48 = HEAP32[4276]|0; FUNCTION_TABLE_vi[$48 & 31](0); return; } @@ -15321,9 +15325,9 @@ function _DrawDefaultBuffers() { $0 = sp + 128|0; $1 = sp + 64|0; $2 = sp; - dest=$0; src=16660; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$1; src=16724; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $3 = HEAP32[4583]|0; + dest=$0; src=16964; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=17028; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[4659]|0; $4 = ($3|0)!=(0); $$ = $4 ? 2 : 1; $$02932 = 0; @@ -15333,134 +15337,134 @@ function _DrawDefaultBuffers() { dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); } - $8 = HEAP32[4496]|0; + $8 = HEAP32[4572]|0; $9 = ($8|0)>(0); - $10 = HEAP32[4508]|0; + $10 = HEAP32[4584]|0; $11 = ($10|0)>(0); $or$cond = $9 | $11; - $12 = HEAP32[4520]|0; + $12 = HEAP32[4596]|0; $13 = ($12|0)>(0); $or$cond3 = $or$cond | $13; if ($or$cond3) { - $14 = HEAP32[4220]|0; + $14 = HEAP32[4296]|0; _glUseProgram(($14|0)); - dest=$modelview$byval_copy; src=16724; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy2; src=16660; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy; src=17028; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=16964; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); - $15 = HEAP32[(16908)>>2]|0; + $15 = HEAP32[(17212)>>2]|0; dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); $16 = (_MatrixToFloat($$byval_copy2)|0); _glUniformMatrix4fv(($15|0),1,0,($16|0)); - $17 = HEAP32[(16912)>>2]|0; + $17 = HEAP32[(17216)>>2]|0; _glUniform4f(($17|0),1.0,1.0,1.0,1.0); - $18 = HEAP32[(16924)>>2]|0; + $18 = HEAP32[(17228)>>2]|0; _glUniform1i(($18|0),0); } - $19 = HEAP32[4496]|0; + $19 = HEAP32[4572]|0; $20 = ($19|0)>(0); if ($20) { - $21 = HEAP32[4205]|0; + $21 = HEAP32[4281]|0; _glBindTexture(3553,($21|0)); - $22 = HEAP32[4198]|0; + $22 = HEAP32[4274]|0; $23 = ($22|0)==(0); if ($23) { - $26 = HEAP32[(18016)>>2]|0; + $26 = HEAP32[(18320)>>2]|0; _glBindBuffer(34962,($26|0)); - $27 = HEAP32[(16884)>>2]|0; + $27 = HEAP32[(17188)>>2]|0; _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); - $28 = HEAP32[(16884)>>2]|0; + $28 = HEAP32[(17188)>>2]|0; _glEnableVertexAttribArray(($28|0)); - $29 = HEAP32[(18020)>>2]|0; + $29 = HEAP32[(18324)>>2]|0; _glBindBuffer(34962,($29|0)); - $30 = HEAP32[(16904)>>2]|0; + $30 = HEAP32[(17208)>>2]|0; _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); - $31 = HEAP32[(16904)>>2]|0; + $31 = HEAP32[(17208)>>2]|0; _glEnableVertexAttribArray(($31|0)); } else { - $24 = HEAP32[4200]|0; - $25 = HEAP32[(18012)>>2]|0; + $24 = HEAP32[4276]|0; + $25 = HEAP32[(18316)>>2]|0; FUNCTION_TABLE_vi[$24 & 31]($25); } - $32 = HEAP32[4496]|0; + $32 = HEAP32[4572]|0; _glDrawArrays(1,0,($32|0)); - $33 = HEAP32[4198]|0; + $33 = HEAP32[4274]|0; $34 = ($33|0)==(0); if ($34) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $35 = HEAP32[4508]|0; + $35 = HEAP32[4584]|0; $36 = ($35|0)>(0); if ($36) { - $37 = HEAP32[4205]|0; + $37 = HEAP32[4281]|0; _glBindTexture(3553,($37|0)); - $38 = HEAP32[4198]|0; + $38 = HEAP32[4274]|0; $39 = ($38|0)==(0); if ($39) { - $42 = HEAP32[(18064)>>2]|0; + $42 = HEAP32[(18368)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[(16884)>>2]|0; + $43 = HEAP32[(17188)>>2]|0; _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); - $44 = HEAP32[(16884)>>2]|0; + $44 = HEAP32[(17188)>>2]|0; _glEnableVertexAttribArray(($44|0)); - $45 = HEAP32[(18068)>>2]|0; + $45 = HEAP32[(18372)>>2]|0; _glBindBuffer(34962,($45|0)); - $46 = HEAP32[(16904)>>2]|0; + $46 = HEAP32[(17208)>>2]|0; _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); - $47 = HEAP32[(16904)>>2]|0; + $47 = HEAP32[(17208)>>2]|0; _glEnableVertexAttribArray(($47|0)); } else { - $40 = HEAP32[4200]|0; - $41 = HEAP32[(18060)>>2]|0; + $40 = HEAP32[4276]|0; + $41 = HEAP32[(18364)>>2]|0; FUNCTION_TABLE_vi[$40 & 31]($41); } - $48 = HEAP32[4508]|0; + $48 = HEAP32[4584]|0; _glDrawArrays(4,0,($48|0)); - $49 = HEAP32[4198]|0; + $49 = HEAP32[4274]|0; $50 = ($49|0)==(0); if ($50) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $51 = HEAP32[4520]|0; + $51 = HEAP32[4596]|0; $52 = ($51|0)>(0); if ($52) { - $53 = HEAP32[4198]|0; + $53 = HEAP32[4274]|0; $54 = ($53|0)==(0); if ($54) { - $57 = HEAP32[(18112)>>2]|0; + $57 = HEAP32[(18416)>>2]|0; _glBindBuffer(34962,($57|0)); - $58 = HEAP32[(16884)>>2]|0; + $58 = HEAP32[(17188)>>2]|0; _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); - $59 = HEAP32[(16884)>>2]|0; + $59 = HEAP32[(17188)>>2]|0; _glEnableVertexAttribArray(($59|0)); - $60 = HEAP32[(18116)>>2]|0; + $60 = HEAP32[(18420)>>2]|0; _glBindBuffer(34962,($60|0)); - $61 = HEAP32[(16888)>>2]|0; + $61 = HEAP32[(17192)>>2]|0; _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); - $62 = HEAP32[(16888)>>2]|0; + $62 = HEAP32[(17192)>>2]|0; _glEnableVertexAttribArray(($62|0)); - $63 = HEAP32[(18120)>>2]|0; + $63 = HEAP32[(18424)>>2]|0; _glBindBuffer(34962,($63|0)); - $64 = HEAP32[(16904)>>2]|0; + $64 = HEAP32[(17208)>>2]|0; _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); - $65 = HEAP32[(16904)>>2]|0; + $65 = HEAP32[(17208)>>2]|0; _glEnableVertexAttribArray(($65|0)); - $66 = HEAP32[(18124)>>2]|0; + $66 = HEAP32[(18428)>>2]|0; _glBindBuffer(34963,($66|0)); } else { - $55 = HEAP32[4200]|0; - $56 = HEAP32[(18108)>>2]|0; + $55 = HEAP32[4276]|0; + $56 = HEAP32[(18412)>>2]|0; FUNCTION_TABLE_vi[$55 & 31]($56); } - $67 = HEAP32[4236]|0; + $67 = HEAP32[4312]|0; $68 = ($67|0)>(0); if ($68) { $$02830 = 0;$$031 = 0; while(1) { - $71 = HEAP32[4235]|0; + $71 = HEAP32[4311]|0; $72 = (($71) + (($$031*144)|0)|0); $73 = HEAP32[$72>>2]|0; $74 = (($73|0) / 4)&-1; @@ -15471,14 +15475,14 @@ function _DrawDefaultBuffers() { $78 = $$02830 << 1; $79 = $78; _glDrawElements(4,($75|0),5123,($79|0)); - $80 = HEAP32[4235]|0; + $80 = HEAP32[4311]|0; $81 = (($80) + (($$031*144)|0)|0); $82 = HEAP32[$81>>2]|0; $83 = (($82|0) / 4)&-1; $84 = ($83*6)|0; $85 = (($84) + ($$02830))|0; $86 = (($$031) + 1)|0; - $87 = HEAP32[4236]|0; + $87 = HEAP32[4312]|0; $88 = ($86|0)<($87|0); if ($88) { $$02830 = $85;$$031 = $86; @@ -15487,7 +15491,7 @@ function _DrawDefaultBuffers() { } } } - $69 = HEAP32[4198]|0; + $69 = HEAP32[4274]|0; $70 = ($69|0)==(0); if ($70) { _glBindBuffer(34962,0); @@ -15495,10 +15499,10 @@ function _DrawDefaultBuffers() { } _glBindTexture(3553,0); } - $89 = HEAP32[4198]|0; + $89 = HEAP32[4274]|0; $90 = ($89|0)==(0); if (!($90)) { - $91 = HEAP32[4200]|0; + $91 = HEAP32[4276]|0; FUNCTION_TABLE_vi[$91 & 31](0); } _glUseProgram(0); @@ -15510,22 +15514,22 @@ function _DrawDefaultBuffers() { break; } } - HEAP32[4236] = 1; - $5 = HEAP32[4205]|0; - $6 = HEAP32[4235]|0; + HEAP32[4312] = 1; + $5 = HEAP32[4281]|0; + $6 = HEAP32[4311]|0; $7 = ((($6)) + 8|0); HEAP32[$7>>2] = $5; HEAP32[$6>>2] = 0; - HEAP32[4496] = 0; - HEAP32[(17992)>>2] = 0; - HEAP32[4508] = 0; - HEAP32[(18040)>>2] = 0; - HEAP32[4520] = 0; - HEAP32[(18084)>>2] = 0; - HEAP32[(18088)>>2] = 0; + HEAP32[4572] = 0; + HEAP32[(18296)>>2] = 0; + HEAP32[4584] = 0; + HEAP32[(18344)>>2] = 0; + HEAP32[4596] = 0; + HEAP32[(18388)>>2] = 0; + HEAP32[(18392)>>2] = 0; HEAPF32[744] = -1.0; - dest=16660; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=16724; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=16964; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17028; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _SetStereoView($0,$1,$2) { @@ -15540,17 +15544,17 @@ function _SetStereoView($0,$1,$2) { $3 = sp; $4 = sp + 128|0; dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $5 = HEAP32[4494]|0; + $5 = HEAP32[4570]|0; $6 = Math_imul($5, $0)|0; $7 = (($6|0) / 2)&-1; $8 = (($5|0) / 2)&-1; - $9 = HEAP32[4495]|0; + $9 = HEAP32[4571]|0; _rlViewport($7,0,$8,$9); - $10 = (18564 + ($0<<6)|0); + $10 = (18868 + ($0<<6)|0); dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy3); - $11 = (18436 + ($0<<6)|0); + $11 = (18740 + ($0<<6)|0); dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetMatrixModelview($$byval_copy3); @@ -15562,14 +15566,14 @@ function _SetMatrixModelview($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=16724; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17028; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _SetMatrixProjection($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=16660; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=16964; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _rlPushMatrix() { @@ -15577,43 +15581,43 @@ function _rlPushMatrix() { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - $0 = HEAP32[4673]|0; + $0 = HEAP32[4749]|0; $1 = ($0|0)==(15); if ($1) { HEAP32[$vararg_buffer>>2] = 16; _TraceLog(1,8821,$vararg_buffer); } - $2 = HEAP32[4673]|0; - $3 = (16952 + ($2<<6)|0); - $4 = HEAP32[4164]|0; + $2 = HEAP32[4749]|0; + $3 = (17256 + ($2<<6)|0); + $4 = HEAP32[4240]|0; dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _rlLoadIdentity(); - $5 = HEAP32[4673]|0; + $5 = HEAP32[4749]|0; $6 = (($5) + 1)|0; - HEAP32[4673] = $6; - $7 = HEAP32[4197]|0; + HEAP32[4749] = $6; + $7 = HEAP32[4273]|0; $8 = ($7|0)==(5888); if (!($8)) { STACKTOP = sp;return; } - HEAP32[4674] = 1; + HEAP32[4750] = 1; STACKTOP = sp;return; } function _rlPopMatrix() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4673]|0; + $0 = HEAP32[4749]|0; $1 = ($0|0)>(0); if (!($1)) { return; } - $2 = HEAP32[4673]|0; + $2 = HEAP32[4749]|0; $3 = (($2) + -1)|0; - $4 = (16952 + ($3<<6)|0); - $5 = HEAP32[4164]|0; + $4 = (17256 + ($3<<6)|0); + $5 = HEAP32[4240]|0; _memmove(($5|0),($4|0),64)|0; $6 = (($2) + -1)|0; - HEAP32[4673] = $6; + HEAP32[4749] = $6; return; } function _IsFileExtension($0,$1) { @@ -15646,7 +15650,7 @@ function _rlTranslatef($0,$1,$2) { $4 = sp; _MatrixTranslate($3,$0,$1,$2); _MatrixTranspose($3); - $5 = HEAP32[4164]|0; + $5 = HEAP32[4240]|0; dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy1); @@ -15679,7 +15683,7 @@ function _rlRotatef($0,$1,$2,$3) { _MatrixRotate($6,$$byval_copy2,$10); dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixTranspose($4); - $11 = HEAP32[4164]|0; + $11 = HEAP32[4240]|0; dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); @@ -15690,7 +15694,7 @@ function _rlBegin($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4237] = $0; + HEAP32[4313] = $0; return; } function _rlEnd() { @@ -15706,21 +15710,21 @@ function _rlEnd() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $$byval_copy = sp; - $0 = HEAP32[4674]|0; + $0 = HEAP32[4750]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4675]|0; + $2 = HEAP32[4751]|0; $3 = ($2|0)>(0); if ($3) { $$03956 = 0; while(1) { - $6 = HEAP32[4234]|0; + $6 = HEAP32[4310]|0; $7 = (($6) + (($$03956*12)|0)|0); - $8 = HEAP32[4164]|0; + $8 = HEAP32[4240]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _VectorTransform($7,$$byval_copy); $9 = (($$03956) + 1)|0; - $5 = HEAP32[4675]|0; + $5 = HEAP32[4751]|0; $10 = ($9|0)<($5|0); if ($10) { $$03956 = $9; @@ -15728,12 +15732,12 @@ function _rlEnd() { break; } } - HEAP32[4674] = 0; + HEAP32[4750] = 0; $4 = ($5|0)>(0); if ($4) { $$04154 = 0; while(1) { - $11 = HEAP32[4234]|0; + $11 = HEAP32[4310]|0; $12 = (($11) + (($$04154*12)|0)|0); $13 = +HEAPF32[$12>>2]; $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); @@ -15742,7 +15746,7 @@ function _rlEnd() { $17 = +HEAPF32[$16>>2]; _rlVertex3f($13,$15,$17); $18 = (($$04154) + 1)|0; - $19 = HEAP32[4675]|0; + $19 = HEAP32[4751]|0; $20 = ($18|0)<($19|0); if ($20) { $$04154 = $18; @@ -15752,15 +15756,15 @@ function _rlEnd() { } } } else { - HEAP32[4674] = 0; + HEAP32[4750] = 0; } - HEAP32[4675] = 0; + HEAP32[4751] = 0; } - $21 = HEAP32[4237]|0; + $21 = HEAP32[4313]|0; switch ($21|0) { case 1: { - $22 = HEAP32[4496]|0; - $23 = HEAP32[(17992)>>2]|0; + $22 = HEAP32[4572]|0; + $23 = HEAP32[(18296)>>2]|0; $24 = ($22|0)==($23|0); if ($24) { $148 = +HEAPF32[744]; @@ -15779,16 +15783,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $27 = HEAP32[(18004)>>2]|0; - $28 = HEAP32[(17992)>>2]|0; + $27 = HEAP32[(18308)>>2]|0; + $28 = HEAP32[(18296)>>2]|0; $29 = $28 << 2; $30 = (($29) + -4)|0; $31 = (($27) + ($30)|0); $32 = HEAP8[$31>>0]|0; $33 = (($27) + ($29)|0); HEAP8[$33>>0] = $32; - $34 = HEAP32[(18004)>>2]|0; - $35 = HEAP32[(17992)>>2]|0; + $34 = HEAP32[(18308)>>2]|0; + $35 = HEAP32[(18296)>>2]|0; $36 = $35 << 2; $37 = (($36) + -3)|0; $38 = (($34) + ($37)|0); @@ -15796,8 +15800,8 @@ function _rlEnd() { $40 = $36 | 1; $41 = (($34) + ($40)|0); HEAP8[$41>>0] = $39; - $42 = HEAP32[(18004)>>2]|0; - $43 = HEAP32[(17992)>>2]|0; + $42 = HEAP32[(18308)>>2]|0; + $43 = HEAP32[(18296)>>2]|0; $44 = $43 << 2; $45 = (($44) + -2)|0; $46 = (($42) + ($45)|0); @@ -15805,8 +15809,8 @@ function _rlEnd() { $48 = $44 | 2; $49 = (($42) + ($48)|0); HEAP8[$49>>0] = $47; - $50 = HEAP32[(18004)>>2]|0; - $51 = HEAP32[(17992)>>2]|0; + $50 = HEAP32[(18308)>>2]|0; + $51 = HEAP32[(18296)>>2]|0; $52 = $51 << 2; $53 = (($52) + -1)|0; $54 = (($50) + ($53)|0); @@ -15814,9 +15818,9 @@ function _rlEnd() { $56 = $52 | 3; $57 = (($50) + ($56)|0); HEAP8[$57>>0] = $55; - $58 = HEAP32[(17992)>>2]|0; + $58 = HEAP32[(18296)>>2]|0; $59 = (($58) + 1)|0; - HEAP32[(17992)>>2] = $59; + HEAP32[(18296)>>2] = $59; $60 = (($$04347) + 1)|0; $exitcond = ($60|0)==($25|0); if ($exitcond) { @@ -15832,8 +15836,8 @@ function _rlEnd() { break; } case 4: { - $61 = HEAP32[4508]|0; - $62 = HEAP32[(18040)>>2]|0; + $61 = HEAP32[4584]|0; + $62 = HEAP32[(18344)>>2]|0; $63 = ($61|0)==($62|0); if ($63) { $148 = +HEAPF32[744]; @@ -15852,16 +15856,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $66 = HEAP32[(18052)>>2]|0; - $67 = HEAP32[(18040)>>2]|0; + $66 = HEAP32[(18356)>>2]|0; + $67 = HEAP32[(18344)>>2]|0; $68 = $67 << 2; $69 = (($68) + -4)|0; $70 = (($66) + ($69)|0); $71 = HEAP8[$70>>0]|0; $72 = (($66) + ($68)|0); HEAP8[$72>>0] = $71; - $73 = HEAP32[(18052)>>2]|0; - $74 = HEAP32[(18040)>>2]|0; + $73 = HEAP32[(18356)>>2]|0; + $74 = HEAP32[(18344)>>2]|0; $75 = $74 << 2; $76 = (($75) + -3)|0; $77 = (($73) + ($76)|0); @@ -15869,8 +15873,8 @@ function _rlEnd() { $79 = $75 | 1; $80 = (($73) + ($79)|0); HEAP8[$80>>0] = $78; - $81 = HEAP32[(18052)>>2]|0; - $82 = HEAP32[(18040)>>2]|0; + $81 = HEAP32[(18356)>>2]|0; + $82 = HEAP32[(18344)>>2]|0; $83 = $82 << 2; $84 = (($83) + -2)|0; $85 = (($81) + ($84)|0); @@ -15878,8 +15882,8 @@ function _rlEnd() { $87 = $83 | 2; $88 = (($81) + ($87)|0); HEAP8[$88>>0] = $86; - $89 = HEAP32[(18052)>>2]|0; - $90 = HEAP32[(18040)>>2]|0; + $89 = HEAP32[(18356)>>2]|0; + $90 = HEAP32[(18344)>>2]|0; $91 = $90 << 2; $92 = (($91) + -1)|0; $93 = (($89) + ($92)|0); @@ -15887,9 +15891,9 @@ function _rlEnd() { $95 = $91 | 3; $96 = (($89) + ($95)|0); HEAP8[$96>>0] = $94; - $97 = HEAP32[(18040)>>2]|0; + $97 = HEAP32[(18344)>>2]|0; $98 = (($97) + 1)|0; - HEAP32[(18040)>>2] = $98; + HEAP32[(18344)>>2] = $98; $99 = (($$04248) + 1)|0; $exitcond60 = ($99|0)==($64|0); if ($exitcond60) { @@ -15905,8 +15909,8 @@ function _rlEnd() { break; } case 7: { - $100 = HEAP32[4520]|0; - $101 = HEAP32[(18088)>>2]|0; + $100 = HEAP32[4596]|0; + $101 = HEAP32[(18392)>>2]|0; $102 = ($100|0)==($101|0); if (!($102)) { $103 = (($100) - ($101))|0; @@ -15914,16 +15918,16 @@ function _rlEnd() { if ($104) { $$04052 = 0; while(1) { - $105 = HEAP32[(18100)>>2]|0; - $106 = HEAP32[(18088)>>2]|0; + $105 = HEAP32[(18404)>>2]|0; + $106 = HEAP32[(18392)>>2]|0; $107 = $106 << 2; $108 = (($107) + -4)|0; $109 = (($105) + ($108)|0); $110 = HEAP8[$109>>0]|0; $111 = (($105) + ($107)|0); HEAP8[$111>>0] = $110; - $112 = HEAP32[(18100)>>2]|0; - $113 = HEAP32[(18088)>>2]|0; + $112 = HEAP32[(18404)>>2]|0; + $113 = HEAP32[(18392)>>2]|0; $114 = $113 << 2; $115 = (($114) + -3)|0; $116 = (($112) + ($115)|0); @@ -15931,8 +15935,8 @@ function _rlEnd() { $118 = $114 | 1; $119 = (($112) + ($118)|0); HEAP8[$119>>0] = $117; - $120 = HEAP32[(18100)>>2]|0; - $121 = HEAP32[(18088)>>2]|0; + $120 = HEAP32[(18404)>>2]|0; + $121 = HEAP32[(18392)>>2]|0; $122 = $121 << 2; $123 = (($122) + -2)|0; $124 = (($120) + ($123)|0); @@ -15940,8 +15944,8 @@ function _rlEnd() { $126 = $122 | 2; $127 = (($120) + ($126)|0); HEAP8[$127>>0] = $125; - $128 = HEAP32[(18100)>>2]|0; - $129 = HEAP32[(18088)>>2]|0; + $128 = HEAP32[(18404)>>2]|0; + $129 = HEAP32[(18392)>>2]|0; $130 = $129 << 2; $131 = (($130) + -1)|0; $132 = (($128) + ($131)|0); @@ -15949,9 +15953,9 @@ function _rlEnd() { $134 = $130 | 3; $135 = (($128) + ($134)|0); HEAP8[$135>>0] = $133; - $136 = HEAP32[(18088)>>2]|0; + $136 = HEAP32[(18392)>>2]|0; $137 = (($136) + 1)|0; - HEAP32[(18088)>>2] = $137; + HEAP32[(18392)>>2] = $137; $138 = (($$04052) + 1)|0; $exitcond63 = ($138|0)==($103|0); if ($exitcond63) { @@ -15962,8 +15966,8 @@ function _rlEnd() { } } } - $139 = HEAP32[4520]|0; - $140 = HEAP32[(18084)>>2]|0; + $139 = HEAP32[4596]|0; + $140 = HEAP32[(18388)>>2]|0; $141 = ($139|0)>($140|0); if (!($141)) { $148 = +HEAPF32[744]; @@ -15971,8 +15975,8 @@ function _rlEnd() { HEAPF32[744] = $149; STACKTOP = sp;return; } - $142 = HEAP32[(18096)>>2]|0; - $$promoted = HEAP32[(18084)>>2]|0; + $142 = HEAP32[(18400)>>2]|0; + $$promoted = HEAP32[(18388)>>2]|0; $143 = $$promoted << 1; $scevgep = (($142) + ($143<<2)|0); $144 = (($139) - ($140))|0; @@ -15980,7 +15984,7 @@ function _rlEnd() { _memset(($scevgep|0),0,($145|0))|0; $146 = (($139) + ($$promoted))|0; $147 = (($146) - ($140))|0; - HEAP32[(18084)>>2] = $147; + HEAP32[(18388)>>2] = $147; $148 = +HEAPF32[744]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[744] = $149; @@ -16007,11 +16011,11 @@ function _rlVertex3f($0,$1,$2) { $vararg_buffer3 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; - $3 = HEAP32[4674]|0; + $3 = HEAP32[4750]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4234]|0; - $6 = HEAP32[4675]|0; + $5 = HEAP32[4310]|0; + $6 = HEAP32[4751]|0; $7 = (($5) + (($6*12)|0)|0); HEAPF32[$7>>2] = $0; $8 = (((($5) + (($6*12)|0)|0)) + 4|0); @@ -16019,16 +16023,16 @@ function _rlVertex3f($0,$1,$2) { $9 = (((($5) + (($6*12)|0)|0)) + 8|0); HEAPF32[$9>>2] = $2; $10 = (($6) + 1)|0; - HEAP32[4675] = $10; + HEAP32[4751] = $10; STACKTOP = sp;return; } - $11 = HEAP32[4237]|0; + $11 = HEAP32[4313]|0; switch ($11|0) { case 1: { - $12 = HEAP32[4496]|0; + $12 = HEAP32[4572]|0; $13 = ($12|0)<(2048); if ($13) { - $14 = HEAP32[(17996)>>2]|0; + $14 = HEAP32[(18300)>>2]|0; $15 = ($12*3)|0; $16 = (($14) + ($15<<2)|0); HEAPF32[$16>>2] = $0; @@ -16039,7 +16043,7 @@ function _rlVertex3f($0,$1,$2) { $20 = (($14) + ($19<<2)|0); HEAPF32[$20>>2] = $2; $21 = (($12) + 1)|0; - HEAP32[4496] = $21; + HEAP32[4572] = $21; STACKTOP = sp;return; } else { _TraceLog(1,8859,$vararg_buffer); @@ -16048,10 +16052,10 @@ function _rlVertex3f($0,$1,$2) { break; } case 4: { - $22 = HEAP32[4508]|0; + $22 = HEAP32[4584]|0; $23 = ($22|0)<(6144); if ($23) { - $24 = HEAP32[(18044)>>2]|0; + $24 = HEAP32[(18348)>>2]|0; $25 = ($22*3)|0; $26 = (($24) + ($25<<2)|0); HEAPF32[$26>>2] = $0; @@ -16062,7 +16066,7 @@ function _rlVertex3f($0,$1,$2) { $30 = (($24) + ($29<<2)|0); HEAPF32[$30>>2] = $2; $31 = (($22) + 1)|0; - HEAP32[4508] = $31; + HEAP32[4584] = $31; STACKTOP = sp;return; } else { _TraceLog(1,8884,$vararg_buffer1); @@ -16071,10 +16075,10 @@ function _rlVertex3f($0,$1,$2) { break; } case 7: { - $32 = HEAP32[4520]|0; + $32 = HEAP32[4596]|0; $33 = ($32|0)<(4096); if ($33) { - $34 = HEAP32[(18092)>>2]|0; + $34 = HEAP32[(18396)>>2]|0; $35 = ($32*3)|0; $36 = (($34) + ($35<<2)|0); HEAPF32[$36>>2] = $0; @@ -16085,9 +16089,9 @@ function _rlVertex3f($0,$1,$2) { $40 = (($34) + ($39<<2)|0); HEAPF32[$40>>2] = $2; $41 = (($32) + 1)|0; - HEAP32[4520] = $41; - $42 = HEAP32[4235]|0; - $43 = HEAP32[4236]|0; + HEAP32[4596] = $41; + $42 = HEAP32[4311]|0; + $43 = HEAP32[4312]|0; $44 = (($43) + -1)|0; $45 = (($42) + (($44*144)|0)|0); $46 = HEAP32[$45>>2]|0; @@ -16119,13 +16123,13 @@ function _rlTexCoord2f($0,$1) { $1 = +$1; var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[4237]|0; + $2 = HEAP32[4313]|0; $3 = ($2|0)==(7); if (!($3)) { return; } - $4 = HEAP32[(18096)>>2]|0; - $5 = HEAP32[(18084)>>2]|0; + $4 = HEAP32[(18400)>>2]|0; + $5 = HEAP32[(18388)>>2]|0; $6 = $5 << 1; $7 = (($4) + ($6<<2)|0); HEAPF32[$7>>2] = $0; @@ -16133,7 +16137,7 @@ function _rlTexCoord2f($0,$1) { $9 = (($4) + ($8<<2)|0); HEAPF32[$9>>2] = $1; $10 = (($5) + 1)|0; - HEAP32[(18084)>>2] = $10; + HEAP32[(18388)>>2] = $10; return; } function _rlNormal3f($0,$1,$2) { @@ -16152,18 +16156,18 @@ function _rlColor4ub($0,$1,$2,$3) { var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $4 = HEAP32[4237]|0; + $4 = HEAP32[4313]|0; switch ($4|0) { case 1: { - $$sink37 = (17992);$$sink38 = (18004); + $$sink37 = (18296);$$sink38 = (18308); break; } case 4: { - $$sink37 = (18040);$$sink38 = (18052); + $$sink37 = (18344);$$sink38 = (18356); break; } case 7: { - $$sink37 = (18088);$$sink38 = (18100); + $$sink37 = (18392);$$sink38 = (18404); break; } default: { @@ -16202,8 +16206,8 @@ function _rlEnableTexture($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4235]|0; - $2 = HEAP32[4236]|0; + $1 = HEAP32[4311]|0; + $2 = HEAP32[4312]|0; $3 = (($2) + -1)|0; $4 = (((($1) + (($3*144)|0)|0)) + 8|0); $5 = HEAP32[$4>>2]|0; @@ -16216,9 +16220,9 @@ function _rlEnableTexture($0) { $9 = ($8|0)>(0); if ($9) { $10 = (($2) + 1)|0; - HEAP32[4236] = $10; + HEAP32[4312] = $10; } - $11 = HEAP32[4236]|0; + $11 = HEAP32[4312]|0; $12 = (($11) + -1)|0; $13 = (((($1) + (($12*144)|0)|0)) + 8|0); HEAP32[$13>>2] = $0; @@ -16229,7 +16233,7 @@ function _rlEnableTexture($0) { function _rlDisableTexture() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4520]|0; + $0 = HEAP32[4596]|0; $1 = ($0|0)>(4095); if (!($1)) { return; @@ -16237,40 +16241,11 @@ function _rlDisableTexture() { _rlglDraw(); return; } -function _stbi_load($0,$1,$2,$3,$4) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - $4 = $4|0; - var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; - sp = STACKTOP; - $5 = (_stbi__fopen($0)|0); - $6 = ($5|0)==(0|0); - if ($6) { - _stbi__err(8938); - $$0 = 0; - return ($$0|0); - } else { - $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0); - (_fclose($5)|0); - $$0 = $7; - return ($$0|0); - } - return (0)|0; -} -function _stbi__fopen($0) { - $0 = $0|0; - var $1 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = (_fopen($0,10271)|0); - return ($1|0); -} function _stbi__err($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4676] = $0; + HEAP32[4752] = $0; return; } function _stbi_load_from_file($0,$1,$2,$3,$4) { @@ -16334,7 +16309,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { break; } default: { - ___assert_fail((8950|0),(8976|0),1125,(8999|0)); + ___assert_fail((8938|0),(8964|0),1041,(8987|0)); // unreachable; } } @@ -16352,7 +16327,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { HEAP32[$5>>2] = 8; $$070 = $14; } - $15 = HEAP32[4677]|0; + $15 = HEAP32[4753]|0; $16 = ($15|0)==(0); if ($16) { $$0 = $$070; @@ -16445,7 +16420,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) { $8 = (_stbi__png_test($0)|0); $9 = ($8|0)==(0); if ($9) { - _stbi__err(9040); + _stbi__err(9028); $$0 = 0; return ($$0|0); } else { @@ -16467,7 +16442,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) { $6 = (_stbi__malloc($5)|0); $7 = ($6|0)==(0|0); if ($7) { - _stbi__err(9031); + _stbi__err(9019); $$0 = 0; return ($$0|0); } @@ -16537,7 +16512,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) { sp = STACKTOP; $6 = ($4>>>0)>(4); if ($6) { - _stbi__err(9059); + _stbi__err(9047); $$045 = 0; return ($$045|0); } @@ -17098,7 +17073,7 @@ function _stbi__parse_png_file($0,$1,$2) { $118 = (_stbi__get16be($8)|0); $119 = $118 & 255; $120 = HEAP32[$22>>2]|0; - $121 = (9375 + ($120)|0); + $121 = (9363 + ($120)|0); $122 = HEAP8[$121>>0]|0; $123 = $122&255; $124 = Math_imul($123, $119)|0; @@ -17140,97 +17115,97 @@ function _stbi__parse_png_file($0,$1,$2) { } switch (label|0) { case 7: { - _stbi__err(9149); + _stbi__err(9137); $$6$ph = 0; break; } case 9: { - _stbi__err(9163); + _stbi__err(9151); $$6$ph = 0; break; } case 11: { - _stbi__err(9176); + _stbi__err(9164); $$6$ph = 0; break; } case 13: { - _stbi__err(9176); + _stbi__err(9164); $$6$ph = 0; break; } case 15: { - _stbi__err(9186); + _stbi__err(9174); $$6$ph = 0; break; } case 17: { - _stbi__err(9206); + _stbi__err(9194); $$6$ph = 0; break; } case 20: { - _stbi__err(9206); + _stbi__err(9194); $$6$ph = 0; break; } case 22: { - _stbi__err(9206); + _stbi__err(9194); $$6$ph = 0; break; } case 24: { - _stbi__err(9216); + _stbi__err(9204); $$6$ph = 0; break; } case 26: { - _stbi__err(9232); + _stbi__err(9220); $$6$ph = 0; break; } case 28: { - _stbi__err(9250); + _stbi__err(9238); $$6$ph = 0; break; } case 31: { - _stbi__err(9271); + _stbi__err(9259); $$6$ph = 0; break; } case 34: { - _stbi__err(9176); + _stbi__err(9164); $$6$ph = 0; break; } case 37: { - _stbi__err(9176); + _stbi__err(9164); $$6$ph = 0; break; } case 39: { - _stbi__err(9285); + _stbi__err(9273); $$6$ph = 0; break; } case 41: { - _stbi__err(9300); + _stbi__err(9288); $$6$ph = 0; break; } case 44: { - _stbi__err(9300); + _stbi__err(9288); $$6$ph = 0; break; } case 47: { - _stbi__err(9285); + _stbi__err(9273); $$6$ph = 0; break; } case 49: { - _stbi__err(9313); + _stbi__err(9301); $$6$ph = 0; break; } @@ -17241,32 +17216,32 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 54: { - _stbi__err(9329); + _stbi__err(9317); $$6$ph = 0; break; } case 58: { - _stbi__err(9346); + _stbi__err(9334); $$6$ph = 0; break; } case 61: { - _stbi__err(9359); + _stbi__err(9347); $$6$ph = 0; break; } case 63: { - _stbi__err(9346); + _stbi__err(9334); $$6$ph = 0; break; } case 70: { - _stbi__err(9285); + _stbi__err(9273); $$6$ph = 0; break; } case 72: { - _stbi__err(9384); + _stbi__err(9372); $$6$ph = 0; break; } @@ -17278,12 +17253,12 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 81: { - _stbi__err(9031); + _stbi__err(9019); $$6$ph = 0; break; } case 83: { - _stbi__err(9392); + _stbi__err(9380); $$6$ph = 0; break; } @@ -17296,7 +17271,7 @@ function _stbi__parse_png_file($0,$1,$2) { $158 = HEAP32[$10>>2]|0; $159 = ($158|0)==(0|0); if ($159) { - _stbi__err(9402); + _stbi__err(9390); $$4 = 0; break; } @@ -17361,7 +17336,7 @@ function _stbi__parse_png_file($0,$1,$2) { } } } while(0); - $193 = HEAP32[4678]|0; + $193 = HEAP32[4754]|0; $194 = ($193|0)!=(0); $or$cond11 = $173 & $194; if ($or$cond11) { @@ -17394,7 +17369,7 @@ function _stbi__parse_png_file($0,$1,$2) { $$4 = 1; } } else { - _stbi__err(9285); + _stbi__err(9273); $$4 = 0; } } while(0); @@ -17402,24 +17377,24 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 104: { - _stbi__err(9285); + _stbi__err(9273); $$6$ph = 0; break; } case 106: { $205 = $25 >>> 24; $206 = $205&255; - HEAP8[9410] = $206; + HEAP8[9398] = $206; $207 = HEAP32[$15>>2]|0; $208 = $207 >>> 16; $209 = $208&255; - HEAP8[(9411)>>0] = $209; + HEAP8[(9399)>>0] = $209; $210 = $207 >>> 8; $211 = $210&255; - HEAP8[(9412)>>0] = $211; + HEAP8[(9400)>>0] = $211; $212 = $207&255; - HEAP8[(9413)>>0] = $212; - _stbi__err(9410); + HEAP8[(9401)>>0] = $212; + _stbi__err(9398); $$6$ph = 0; break; } @@ -17453,14 +17428,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9072|0),(8976|0),1561,(9128|0)); + ___assert_fail((9060|0),(8964|0),1477,(9116|0)); // unreachable; } $7 = (_stbi__malloc_mad3($2,$3,$4)|0); $8 = ($7|0)==(0|0); if ($8) { _free($0); - _stbi__err(9031); + _stbi__err(9019); $$0163 = 0; return ($$0163|0); } @@ -17823,7 +17798,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((9126|0),(8976|0),1590,(9128|0)); + ___assert_fail((9114|0),(8964|0),1506,(9116|0)); // unreachable; } } while(0); @@ -17857,7 +17832,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9072|0),(8976|0),1610,(9103|0)); + ___assert_fail((9060|0),(8964|0),1526,(9091|0)); // unreachable; } $7 = $2 << 1; @@ -17867,7 +17842,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $11 = ($10|0)==(0|0); if ($11) { _free($0); - _stbi__err(9031); + _stbi__err(9019); $$0163 = 0; return ($$0163|0); } @@ -18230,7 +18205,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((9126|0),(8976|0),1639,(9103|0)); + ___assert_fail((9114|0),(8964|0),1555,(9091|0)); // unreachable; } } while(0); @@ -18378,7 +18353,7 @@ function _stbi__check_png_header($0) { } } } - _stbi__err(10067); + _stbi__err(10375); $$05 = 0; return ($$05|0); } @@ -18815,7 +18790,7 @@ function _stbi__compute_transparency16($0,$1,$2) { break; } default: { - ___assert_fail((9469|0),(8976|0),4568,(9521|0)); + ___assert_fail((9457|0),(8964|0),4569,(9509|0)); // unreachable; } } @@ -18902,7 +18877,7 @@ function _stbi__compute_transparency($0,$1,$2) { break; } default: { - ___assert_fail((9469|0),(8976|0),4543,(9494|0)); + ___assert_fail((9457|0),(8964|0),4544,(9482|0)); // unreachable; } } @@ -18949,7 +18924,7 @@ function _stbi__de_iphone($0) { break; } case 4: { - $16 = HEAP32[4679]|0; + $16 = HEAP32[4755]|0; $17 = ($16|0)==(0); $18 = ($5|0)!=(0); if ($17) { @@ -19024,7 +18999,7 @@ function _stbi__de_iphone($0) { break; } default: { - ___assert_fail((9435|0),(8976|0),4649,(9453|0)); + ___assert_fail((9423|0),(8964|0),4650,(9441|0)); // unreachable; } } @@ -19047,7 +19022,7 @@ function _stbi__expand_png_palette($0,$1,$2) { $10 = (_stbi__malloc_mad2($7,$2)|0); $11 = ($10|0)==(0|0); if ($11) { - _stbi__err(9031); + _stbi__err(9019); $$0 = 0; return ($$0|0); } @@ -19224,7 +19199,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $19 = ($18|0)==($3|0); $or$cond = $17 | $19; if (!($or$cond)) { - ___assert_fail((9550|0),(8976|0),4294,(9591|0)); + ___assert_fail((9538|0),(8964|0),4294,(9579|0)); // unreachable; } $20 = (_stbi__malloc_mad3($4,$5,$15)|0); @@ -19232,7 +19207,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP32[$21>>2] = $20; $22 = ($20|0)==(0|0); if ($22) { - _stbi__err(9031); + _stbi__err(9019); $$2 = 0; return ($$2|0); } @@ -19251,7 +19226,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ($33) { $34 = ($28|0)==($2|0); if (!($34)) { - _stbi__err(9618); + _stbi__err(9606); $$2 = 0; return ($$2|0); } @@ -19264,7 +19239,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ((label|0) == 9) { $35 = ($28>>>0)>($2>>>0); if ($35) { - _stbi__err(9618); + _stbi__err(9606); $$2 = 0; return ($$2|0); } @@ -19272,12 +19247,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $36 = ($5|0)==(0); L18: do { if (!($36)) { - $37 = (0 - ($12))|0; - $38 = ($6|0)<(8); - $39 = ($26>>>0)>($4>>>0); - $40 = (($11) - ($26))|0; + $37 = ($6|0)<(8); + $38 = ($26>>>0)>($4>>>0); + $39 = (($11) - ($26))|0; + $40 = (0 - ($12))|0; $41 = ($6|0)==(8); - $brmerge = $38 | $17; + $brmerge = $37 | $17; $42 = ($4|0)==(0); $$0614793 = (($4) + -1)|0; $43 = ($$0614793|0)==(0); @@ -19300,33 +19275,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $50 = HEAP32[$21>>2]|0; $51 = Math_imul($$0623814, $12)|0; $52 = (($50) + ($51)|0); - $53 = (($52) + ($37)|0); - $54 = ((($$0577817)) + 1|0); - $55 = HEAP8[$$0577817>>0]|0; - $56 = $55&255; - $57 = ($55&255)>(4); - if ($57) { + $53 = ((($$0577817)) + 1|0); + $54 = HEAP8[$$0577817>>0]|0; + $55 = $54&255; + $56 = ($54&255)>(4); + if ($56) { label = 105; break; } - if ($38) { - if ($39) { + if ($37) { + if ($38) { label = 16; break; } - $58 = (($52) + ($40)|0); - $$0597 = $58;$$1609 = $26;$$1612 = 1; + $57 = (($52) + ($39)|0); + $$0597 = $57;$$1609 = $26;$$1612 = 1; } else { $$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815; } + $58 = (($$0597) + ($40)|0); $59 = ($$0623814|0)==(0); if ($59) { - $60 = (9657 + ($56)|0); + $60 = (9645 + ($55)|0); $61 = HEAP8[$60>>0]|0; $62 = $61&255; $$0588 = $62; } else { - $$0588 = $56; + $$0588 = $55; } $63 = ($$1612|0)>(0); L30: do { @@ -19336,24 +19311,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { while(1) { switch ($trunc638<<24>>24) { case 0: { - $64 = (($54) + ($$0625734)|0); + $64 = (($53) + ($$0625734)|0); $65 = HEAP8[$64>>0]|0; $$sink = $65; label = 30; break; } case 1: { - $66 = (($54) + ($$0625734)|0); + $66 = (($53) + ($$0625734)|0); $67 = HEAP8[$66>>0]|0; $$sink = $67; label = 30; break; } case 2: { - $68 = (($54) + ($$0625734)|0); + $68 = (($53) + ($$0625734)|0); $69 = HEAP8[$68>>0]|0; $70 = $69&255; - $71 = (($53) + ($$0625734)|0); + $71 = (($58) + ($$0625734)|0); $72 = HEAP8[$71>>0]|0; $73 = $72&255; $74 = (($73) + ($70))|0; @@ -19363,10 +19338,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 3: { - $76 = (($54) + ($$0625734)|0); + $76 = (($53) + ($$0625734)|0); $77 = HEAP8[$76>>0]|0; $78 = $77&255; - $79 = (($53) + ($$0625734)|0); + $79 = (($58) + ($$0625734)|0); $80 = HEAP8[$79>>0]|0; $81 = $80&255; $82 = $81 >>> 1; @@ -19377,10 +19352,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 4: { - $85 = (($54) + ($$0625734)|0); + $85 = (($53) + ($$0625734)|0); $86 = HEAP8[$85>>0]|0; $87 = $86&255; - $88 = (($53) + ($$0625734)|0); + $88 = (($58) + ($$0625734)|0); $89 = HEAP8[$88>>0]|0; $90 = $89&255; $91 = (_stbi__paeth(0,$90,0)|0); @@ -19391,14 +19366,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 5: { - $94 = (($54) + ($$0625734)|0); + $94 = (($53) + ($$0625734)|0); $95 = HEAP8[$94>>0]|0; $$sink = $95; label = 30; break; } case 6: { - $96 = (($54) + ($$0625734)|0); + $96 = (($53) + ($$0625734)|0); $97 = HEAP8[$96>>0]|0; $$sink = $97; label = 30; @@ -19428,7 +19403,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $99 = (($$0597) + ($14)|0); HEAP8[$99>>0] = -1; } - $100 = (($54) + ($14)|0); + $100 = (($53) + ($14)|0); $$1578 = $100;$$sink641 = $3; } else { if (!($8)) { @@ -19443,12 +19418,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP8[$103>>0] = -1; HEAP8[$102>>0] = -1; } - $104 = (($54) + ($$1612)|0); + $104 = (($53) + ($$1612)|0); $$1578 = $104;$$sink641 = $15; } } while(0); $106 = (($$0597) + ($$sink641)|0); - $107 = (($53) + ($$sink641)|0); + $107 = (($58) + ($$sink641)|0); if ($brmerge) { $108 = (($$1609) + -1)|0; $109 = Math_imul($108, $$1612)|0; @@ -20025,15 +20000,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 16) { - ___assert_fail((9636|0),(8976|0),4315,(9591|0)); + ___assert_fail((9624|0),(8964|0),4315,(9579|0)); // unreachable; } else if ((label|0) == 58) { - ___assert_fail((9662|0),(8976|0),4376,(9591|0)); + ___assert_fail((9650|0),(8964|0),4377,(9579|0)); // unreachable; } else if ((label|0) == 105) { - _stbi__err(9679); + _stbi__err(9667); $$2 = 0; return ($$2|0); } @@ -20083,7 +20058,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } $334 = (0 - ($26))|0; $335 = ($7|0)==(0); - $336 = (9375 + ($6)|0); + $336 = (9363 + ($6)|0); $$0568724 = (($4) + -1)|0; $337 = ($$0568724|0)>(-1); $$1721 = (($4) + -1)|0; @@ -20524,7 +20499,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 144) { - ___assert_fail((9694|0),(8976|0),4465,(9591|0)); + ___assert_fail((9682|0),(8964|0),4466,(9579|0)); // unreachable; } else if ((label|0) == 151) { @@ -20584,8 +20559,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) { function _stbi__parse_zlib($0,$1) { $0 = $0|0; $1 = $1|0; - var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0; - var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = ($1|0)==(0); if (!($2)) { @@ -20600,15 +20575,15 @@ function _stbi__parse_zlib($0,$1) { HEAP32[$5>>2] = 0; $6 = ((($0)) + 12|0); HEAP32[$6>>2] = 0; - $7 = ((($0)) + 2052|0); - $8 = ((($0)) + 32|0); + $7 = ((($0)) + 32|0); + $8 = ((($0)) + 2052|0); L5: while(1) { $9 = (_stbi__zreceive($0,1)|0); $10 = (_stbi__zreceive($0,2)|0); switch ($10|0) { case 3: { $$0 = 0; - label = 13; + label = 11; break L5; break; } @@ -20617,65 +20592,60 @@ function _stbi__parse_zlib($0,$1) { $12 = ($11|0)==(0); if ($12) { $$0 = 0; - label = 13; + label = 11; break L5; } break; } case 1: { - $13 = HEAP8[(20614)>>0]|0; - $14 = ($13<<24>>24)==(0); + $13 = (_stbi__zbuild_huffman($7,9693,288)|0); + $14 = ($13|0)==(0); if ($14) { - _stbi__init_zdefaults(); + $$0 = 0; + label = 11; + break L5; } - $15 = (_stbi__zbuild_huffman($8,20615,288)|0); + $15 = (_stbi__zbuild_huffman($8,9981,32)|0); $16 = ($15|0)==(0); if ($16) { $$0 = 0; - label = 13; - break L5; - } - $17 = (_stbi__zbuild_huffman($7,20583,32)|0); - $18 = ($17|0)==(0); - if ($18) { - $$0 = 0; - label = 13; + label = 11; break L5; } else { - label = 11; + label = 9; } break; } default: { - $19 = (_stbi__compute_huffman_codes($0)|0); + $17 = (_stbi__compute_huffman_codes($0)|0); + $18 = ($17|0)==(0); + if ($18) { + $$0 = 0; + label = 11; + break L5; + } else { + label = 9; + } + } + } + if ((label|0) == 9) { + label = 0; + $19 = (_stbi__parse_huffman_block($0)|0); $20 = ($19|0)==(0); if ($20) { $$0 = 0; - label = 13; - break L5; - } else { label = 11; - } - } - } - if ((label|0) == 11) { - label = 0; - $21 = (_stbi__parse_huffman_block($0)|0); - $22 = ($21|0)==(0); - if ($22) { - $$0 = 0; - label = 13; break; } } - $23 = ($9|0)==(0); - if (!($23)) { + $21 = ($9|0)==(0); + if (!($21)) { $$0 = 1; - label = 13; + label = 11; break; } } - if ((label|0) == 13) { + if ((label|0) == 11) { return ($$0|0); } return (0)|0; @@ -20694,14 +20664,14 @@ function _stbi__parse_zlib_header($0) { $8 = (($7>>>0) % 31)&-1; $9 = ($8|0)==(0); if (!($9)) { - _stbi__err(10020); + _stbi__err(10328); $$0 = 0; return ($$0|0); } $10 = $5 & 32; $11 = ($10|0)==(0); if (!($11)) { - _stbi__err(10036); + _stbi__err(10344); $$0 = 0; return ($$0|0); } @@ -20710,7 +20680,7 @@ function _stbi__parse_zlib_header($0) { $$0 = 1; return ($$0|0); } - _stbi__err(10051); + _stbi__err(10359); $$0 = 0; return ($$0|0); } @@ -20793,7 +20763,7 @@ function _stbi__parse_uncompressed_block($0) { } $22 = ($$lcssa|0)==(0); if (!($22)) { - ___assert_fail((9942|0),(8976|0),4048,(9959|0)); + ___assert_fail((10250|0),(8964|0),4033,(10267|0)); // unreachable; } $23 = ($$0$lcssa|0)<(4); @@ -20830,7 +20800,7 @@ function _stbi__parse_uncompressed_block($0) { $42 = $33 ^ 65535; $43 = ($41|0)==($42|0); if (!($43)) { - _stbi__err(9990); + _stbi__err(10298); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -20840,7 +20810,7 @@ function _stbi__parse_uncompressed_block($0) { $47 = HEAP32[$46>>2]|0; $48 = ($45>>>0)>($47>>>0); if ($48) { - _stbi__err(10003); + _stbi__err(10311); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -20870,21 +20840,6 @@ function _stbi__parse_uncompressed_block($0) { $$034 = 1; STACKTOP = sp;return ($$034|0); } -function _stbi__init_zdefaults() { - var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0; - sp = STACKTOP; - _memset((20615|0),8,144)|0; - dest=(20759); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - dest=(20871); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - $0 = (20895); - $1 = $0; - HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24; - $2 = (($0) + 4)|0; - $3 = $2; - HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24; - dest=20583; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - return; -} function _stbi__zbuild_huffman($0,$1,$2) { $0 = $0|0; $1 = $1|0; @@ -21018,7 +20973,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } if ((label|0) == 7) { - _stbi__err(9880); + _stbi__err(10188); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -21107,7 +21062,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } } - _stbi__err(9932); + _stbi__err(10240); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -21136,7 +21091,7 @@ function _stbi__compute_huffman_codes($0) { while(1) { $12 = (_stbi__zreceive($0,3)|0); $13 = $12&255; - $14 = (10726 + ($$06579)|0); + $14 = (11034 + ($$06579)|0); $15 = HEAP8[$14>>0]|0; $16 = $15&255; $17 = (($3) + ($16)|0); @@ -21227,21 +21182,21 @@ function _stbi__compute_huffman_codes($0) { } } if ((label|0) == 6) { - _stbi__err(9880); + _stbi__err(10188); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 11) { - _stbi__err(9880); + _stbi__err(10188); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 14) { - ___assert_fail((9896|0),(8976|0),4021,(9904|0)); + ___assert_fail((10204|0),(8964|0),4006,(10212|0)); // unreachable; } else if ((label|0) == 17) { - _stbi__err(9880); + _stbi__err(10188); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -21251,7 +21206,7 @@ function _stbi__compute_huffman_codes($0) { } while(0); $43 = ($10|0)==($$066$lcssa|0); if (!($43)) { - _stbi__err(9880); + _stbi__err(10188); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -21415,7 +21370,7 @@ function _stbi__parse_huffman_block($0) { $$070 = $scevgep; } if ((label|0) == 6) { - _stbi__err(9705); + _stbi__err(10013); $$3$ph = 0; return ($$3$ph|0); } @@ -21425,12 +21380,12 @@ function _stbi__parse_huffman_block($0) { return ($$3$ph|0); } else if ((label|0) == 16) { - _stbi__err(9705); + _stbi__err(10013); $$3$ph = 0; return ($$3$ph|0); } else if ((label|0) == 20) { - _stbi__err(9722); + _stbi__err(10030); $$3$ph = 0; return ($$3$ph|0); } @@ -21487,7 +21442,7 @@ function _stbi__zexpand($0,$1,$2) { $5 = HEAP32[$4>>2]|0; $6 = ($5|0)==(0); if ($6) { - _stbi__err(9731); + _stbi__err(10039); $$0 = 0; return ($$0|0); } @@ -21513,7 +21468,7 @@ function _stbi__zexpand($0,$1,$2) { $18 = (_realloc($8,$$029)|0); $19 = ($18|0)==(0|0); if ($19) { - _stbi__err(9031); + _stbi__err(9019); $$0 = 0; return ($$0|0); } else { @@ -21558,7 +21513,7 @@ function _stbi__fill_bits($0) { } } if ((label|0) == 3) { - ___assert_fail((9827|0),(8976|0),3863,(9864|0)); + ___assert_fail((10135|0),(8964|0),3848,(10172|0)); // unreachable; } else if ((label|0) == 5) { @@ -21606,7 +21561,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) { $22 = $21&255; $23 = ($22|0)==($$025|0); if (!($23)) { - ___assert_fail((9751|0),(8976|0),3891,(9767|0)); + ___assert_fail((10059|0),(8964|0),3876,(10075|0)); // unreachable; } $24 = HEAP32[$2>>2]|0; @@ -21634,7 +21589,7 @@ function _stbi__bit_reverse($0,$1) { $5 = $3 >> $4; return ($5|0); } else { - ___assert_fail((9798|0),(8976|0),3781,(9809|0)); + ___assert_fail((10106|0),(8964|0),3766,(10117|0)); // unreachable; } return (0)|0; @@ -21780,10 +21735,10 @@ function _stbi__stdio_eof($0) { function _LoadImage($0,$1) { $0 = $0|0; $1 = $1|0; - var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0; - var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; - var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0; - var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; + var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0; + var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; + var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0; + var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); $vararg_buffer9 = sp + 32|0; @@ -21794,27 +21749,28 @@ function _LoadImage($0,$1) { $3 = sp + 44|0; $4 = sp + 40|0; $5 = sp + 36|0; - $6 = (_IsFileExtension($1,10079)|0); + $6 = (_IsFileExtension($1,10387)|0); $7 = ($6|0)==(0); do { if ($7) { - $19 = (_IsFileExtension($1,10132)|0); + $19 = (_IsFileExtension($1,10440)|0); $20 = ($19|0)==(0); if ($20) { HEAP32[$vararg_buffer1>>2] = $1; - _TraceLog(2,10137,$vararg_buffer1); - $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0; - label = 16; + _TraceLog(2,10445,$vararg_buffer1); + $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0; break; } HEAP32[$3>>2] = 0; HEAP32[$4>>2] = 0; HEAP32[$5>>2] = 0; - $21 = (_stbi_load($1,$3,$4,$5,0)|0); - $22 = HEAP32[$3>>2]|0; - $23 = HEAP32[$4>>2]|0; - $24 = HEAP32[$5>>2]|0; - switch ($24|0) { + $21 = (_fopen($1,10579)|0); + $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0); + (_fclose($21)|0); + $23 = HEAP32[$3>>2]|0; + $24 = HEAP32[$4>>2]|0; + $25 = HEAP32[$5>>2]|0; + switch ($25|0) { case 1: { $$sink = 1; label = 11; @@ -21842,7 +21798,7 @@ function _LoadImage($0,$1) { if ((label|0) == 11) { $$sroa$15$1 = $$sink; } - $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22; + $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23; label = 14; } else { $8 = (_LoadResource($1,0)|0); @@ -21859,18 +21815,18 @@ function _LoadImage($0,$1) { $18 = HEAP32[$17>>2]|0; _LoadImagePro($2,$12,$14,$16,$18); $$sroa$0$0$copyload = HEAP32[$2>>2]|0; - $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0); - $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0; - $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0); - $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0; - $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0); - $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0; - $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0); - $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0; + $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0); + $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0; + $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0); + $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0; + $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0); + $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0; + $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0); + $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0; $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload; } else { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,10085,$vararg_buffer); + _TraceLog(2,10393,$vararg_buffer); $$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0; } _UnloadResource($8); @@ -21879,34 +21835,41 @@ function _LoadImage($0,$1) { } } while(0); if ((label|0) == 14) { - $25 = ($$sroa$0$1|0)==(0|0); - if ($25) { - $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1; - label = 16; + $26 = ($$sroa$0$1|0)==(0|0); + if ($26) { + $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1; } else { HEAP32[$vararg_buffer4>>2] = $1; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $$sroa$7$1; $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); HEAP32[$vararg_ptr8>>2] = $$sroa$10$1; - _TraceLog(0,10173,$vararg_buffer4); - $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1; + _TraceLog(0,10481,$vararg_buffer4); + $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; + STACKTOP = sp;return; } } - if ((label|0) == 16) { - HEAP32[$vararg_buffer9>>2] = $1; - _TraceLog(2,10212,$vararg_buffer9); - $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141; - } - HEAP32[$0>>2] = $$sroa$0$142; - $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0); - HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140; - $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0); - HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138; - $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0); - HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136; - $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0); - HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244; + HEAP32[$vararg_buffer9>>2] = $1; + _TraceLog(2,10520,$vararg_buffer9); + $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; STACKTOP = sp;return; } function _LoadResource($0,$1) { @@ -21925,11 +21888,11 @@ function _LoadResource($0,$1) { $vararg_buffer = sp; $2 = sp + 64|0; $3 = sp + 32|0; - $4 = (_fopen($0,10271)|0); + $4 = (_fopen($0,10579)|0); $5 = ($4|0)==(0|0); if ($5) { HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(2,10274,$vararg_buffer); + _TraceLog(2,10582,$vararg_buffer); $$2 = 0; STACKTOP = sp;return ($$2|0); } @@ -22028,7 +21991,7 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $67; - _TraceLog(0,10371,$vararg_buffer4); + _TraceLog(0,10679,$vararg_buffer4); } (_fread($3,32,1,$4)|0); $68 = (($$05764) + 1)|0; @@ -22063,14 +22026,14 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer8>>2] = $0; $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); HEAP32[$vararg_ptr11>>2] = $1; - _TraceLog(2,10417,$vararg_buffer8); + _TraceLog(2,10725,$vararg_buffer8); $$1 = $$0$lcssa; } else { $$1 = $$0$lcssa; } } else { HEAP32[$vararg_buffer1>>2] = $0; - _TraceLog(2,10325,$vararg_buffer1); + _TraceLog(2,10633,$vararg_buffer1); $$1 = 0; } (_fclose($4)|0); @@ -22160,7 +22123,7 @@ function _ImageCopy($0,$1) { break; } default: { - _TraceLog(2,10243,$vararg_buffer); + _TraceLog(2,10551,$vararg_buffer); $$0 = $6; } } @@ -22205,27 +22168,27 @@ function _DecompressData($0,$1,$2) { $3 = (_malloc($2)|0); $4 = ($3|0)==(0|0); if ($4) { - _TraceLog(2,10467,$vararg_buffer); + _TraceLog(2,10775,$vararg_buffer); STACKTOP = sp;return ($3|0); } $5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0); $6 = ($5|0)==(-1); if ($6) { - _TraceLog(2,10506,$vararg_buffer1); + _TraceLog(2,10814,$vararg_buffer1); _free($3); } $7 = ($5|0)==($2|0); if (!($7)) { - _TraceLog(2,10532,$vararg_buffer3); + _TraceLog(2,10840,$vararg_buffer3); HEAP32[$vararg_buffer5>>2] = $2; - _TraceLog(2,10595,$vararg_buffer5); + _TraceLog(2,10903,$vararg_buffer5); HEAP32[$vararg_buffer7>>2] = $5; - _TraceLog(2,10630,$vararg_buffer7); + _TraceLog(2,10938,$vararg_buffer7); } HEAP32[$vararg_buffer10>>2] = $1; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $5; - _TraceLog(0,10665,$vararg_buffer10); + _TraceLog(0,10973,$vararg_buffer10); STACKTOP = sp;return ($3|0); } function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) { @@ -23408,7 +23371,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $196 = $$01300 << $$37; $197 = $196 | $$371346; $198 = (($$37) + 8)|0; - $199 = (10722 + ($$361133)|0); + $199 = (11030 + ($$361133)|0); $200 = HEAP8[$199>>0]|0; $201 = $200 << 24 >> 24; $202 = ($198>>>0)<($201>>>0); @@ -23838,7 +23801,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { label = 0; $185 = ($$331130>>>0)<(3); if ($185) { - $186 = (10722 + ($$331130)|0); + $186 = (11030 + ($$331130)|0); $187 = HEAP8[$186>>0]|0; $188 = $187 << 24 >> 24; $189 = ($$34>>>0)<($188>>>0); @@ -23876,7 +23839,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { } case 68: { label = 0; - $203 = (10722 + ($$371134)|0); + $203 = (11030 + ($$371134)|0); $204 = HEAP8[$203>>0]|0; $205 = $204 << 24 >> 24; $206 = 1 << $205; @@ -23915,7 +23878,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $232 = $$431352 >>> 3; $233 = (($$43) + -3)|0; $234 = $231&255; - $235 = (10726 + ($$421139)|0); + $235 = (11034 + ($$421139)|0); $236 = HEAP8[$235>>0]|0; $237 = $236&255; $238 = (((($0)) + 7040|0) + ($237)|0); @@ -24322,7 +24285,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { continue L46; } $495 = (($$2986) + -16)|0; - $496 = (10745 + ($495)|0); + $496 = (11053 + ($495)|0); $497 = HEAP8[$496>>0]|0; $498 = $497 << 24 >> 24; $499 = ($488>>>0)<($498>>>0); @@ -24359,7 +24322,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $513 = $$551364 >>> $$551258; $514 = (($$55) - ($$551258))|0; $515 = (($$531044) + -16)|0; - $516 = (10749 + ($515)|0); + $516 = (11057 + ($515)|0); $517 = HEAP8[$516>>0]|0; $518 = $517 << 24 >> 24; $519 = (($518) + ($512))|0; @@ -25260,7 +25223,7 @@ function _GetDefaultFont($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - ;HEAP32[$0>>2]=HEAP32[16508>>2]|0;HEAP32[$0+4>>2]=HEAP32[16508+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[16508+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[16508+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[16508+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[16508+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[16508+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[16508+28>>2]|0; + ;HEAP32[$0>>2]=HEAP32[16812>>2]|0;HEAP32[$0+4>>2]=HEAP32[16812+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[16812+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[16812+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[16812+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[16812+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[16812+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[16812+28>>2]|0; return; } function _GetCharIndex($0,$1) { @@ -25766,7 +25729,7 @@ function _emscripten_GetProcAddress($0) { $10 = HEAP32[$2>>2]|0; (_strcpy($9,$10)|0); $11 = HEAP32[$3>>2]|0; - $12 = (_strstr($11,10753)|0); + $12 = (_strstr($11,11061)|0); HEAP32[$4>>2] = $12; $13 = HEAP32[$4>>2]|0; $14 = ($13|0)!=(0|0); @@ -25775,7 +25738,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$15>>0] = 0; } $16 = HEAP32[$3>>2]|0; - $17 = (_strstr($16,10757)|0); + $17 = (_strstr($16,11065)|0); HEAP32[$4>>2] = $17; $18 = HEAP32[$4>>2]|0; $19 = ($18|0)!=(0|0); @@ -25784,7 +25747,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$20>>0] = 0; } $21 = HEAP32[$3>>2]|0; - $22 = (_strstr($21,10761)|0); + $22 = (_strstr($21,11069)|0); HEAP32[$4>>2] = $22; $23 = HEAP32[$4>>2]|0; $24 = ($23|0)!=(0|0); @@ -25793,7 +25756,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$25>>0] = 0; } $26 = HEAP32[$3>>2]|0; - $27 = (_strstr($26,10765)|0); + $27 = (_strstr($26,11073)|0); HEAP32[$4>>2] = $27; $28 = HEAP32[$4>>2]|0; $29 = ($28|0)!=(0|0); @@ -25802,1210 +25765,1210 @@ function _emscripten_GetProcAddress($0) { HEAP8[$30>>0] = 0; } $31 = HEAP32[$3>>2]|0; - $32 = (_strcmp($31,10771)|0); + $32 = (_strcmp($31,11079)|0); $33 = ($32|0)!=(0); do { if ($33) { $34 = HEAP32[$3>>2]|0; - $35 = (_strcmp($34,10809)|0); + $35 = (_strcmp($34,11117)|0); $36 = ($35|0)!=(0); if (!($36)) { - HEAP32[$3>>2] = 10828; + HEAP32[$3>>2] = 11136; break; } $37 = HEAP32[$3>>2]|0; - $38 = (_strcmp($37,10841)|0); + $38 = (_strcmp($37,11149)|0); $39 = ($38|0)!=(0); if (!($39)) { - HEAP32[$3>>2] = 10862; + HEAP32[$3>>2] = 11170; break; } $40 = HEAP32[$3>>2]|0; - $41 = (_strcmp($40,10877)|0); + $41 = (_strcmp($40,11185)|0); $42 = ($41|0)!=(0); if (!($42)) { - HEAP32[$3>>2] = 10892; + HEAP32[$3>>2] = 11200; break; } $43 = HEAP32[$3>>2]|0; - $44 = (_strcmp($43,10907)|0); + $44 = (_strcmp($43,11215)|0); $45 = ($44|0)!=(0); if (!($45)) { - HEAP32[$3>>2] = 10922; + HEAP32[$3>>2] = 11230; } } else { - HEAP32[$3>>2] = 10793; + HEAP32[$3>>2] = 11101; } } while(0); $46 = HEAP32[$3>>2]|0; - $47 = (_strcmp($46,10937)|0); + $47 = (_strcmp($46,11245)|0); $48 = ($47|0)!=(0); do { if ($48) { $49 = HEAP32[$3>>2]|0; - $50 = (_strcmp($49,10951)|0); + $50 = (_strcmp($49,11259)|0); $51 = ($50|0)!=(0); if (!($51)) { HEAP32[$1>>2] = 3; break; } $52 = HEAP32[$3>>2]|0; - $53 = (_strcmp($52,10963)|0); + $53 = (_strcmp($52,11271)|0); $54 = ($53|0)!=(0); if (!($54)) { HEAP32[$1>>2] = 7; break; } $55 = HEAP32[$3>>2]|0; - $56 = (_strcmp($55,10977)|0); + $56 = (_strcmp($55,11285)|0); $57 = ($56|0)!=(0); if (!($57)) { HEAP32[$1>>2] = 8; break; } $58 = HEAP32[$3>>2]|0; - $59 = (_strcmp($58,10989)|0); + $59 = (_strcmp($58,11297)|0); $60 = ($59|0)!=(0); if (!($60)) { HEAP32[$1>>2] = 9; break; } $61 = HEAP32[$3>>2]|0; - $62 = (_strcmp($61,11003)|0); + $62 = (_strcmp($61,11311)|0); $63 = ($62|0)!=(0); if (!($63)) { HEAP32[$1>>2] = 10; break; } $64 = HEAP32[$3>>2]|0; - $65 = (_strcmp($64,11017)|0); + $65 = (_strcmp($64,11325)|0); $66 = ($65|0)!=(0); if (!($66)) { HEAP32[$1>>2] = 11; break; } $67 = HEAP32[$3>>2]|0; - $68 = (_strcmp($67,11034)|0); + $68 = (_strcmp($67,11342)|0); $69 = ($68|0)!=(0); if (!($69)) { HEAP32[$1>>2] = 1; break; } $70 = HEAP32[$3>>2]|0; - $71 = (_strcmp($70,11057)|0); + $71 = (_strcmp($70,11365)|0); $72 = ($71|0)!=(0); if (!($72)) { HEAP32[$1>>2] = 1; break; } $73 = HEAP32[$3>>2]|0; - $74 = (_strcmp($73,11083)|0); + $74 = (_strcmp($73,11391)|0); $75 = ($74|0)!=(0); if (!($75)) { HEAP32[$1>>2] = 2; break; } $76 = HEAP32[$3>>2]|0; - $77 = (_strcmp($76,11096)|0); + $77 = (_strcmp($76,11404)|0); $78 = ($77|0)!=(0); if (!($78)) { HEAP32[$1>>2] = 3; break; } $79 = HEAP32[$3>>2]|0; - $80 = (_strcmp($79,11112)|0); + $80 = (_strcmp($79,11420)|0); $81 = ($80|0)!=(0); if (!($81)) { HEAP32[$1>>2] = 1; break; } $82 = HEAP32[$3>>2]|0; - $83 = (_strcmp($82,11125)|0); + $83 = (_strcmp($82,11433)|0); $84 = ($83|0)!=(0); if (!($84)) { HEAP32[$1>>2] = 12; break; } $85 = HEAP32[$3>>2]|0; - $86 = (_strcmp($85,11139)|0); + $86 = (_strcmp($85,11447)|0); $87 = ($86|0)!=(0); if (!($87)) { HEAP32[$1>>2] = 2; break; } $88 = HEAP32[$3>>2]|0; - $89 = (_strcmp($88,11159)|0); + $89 = (_strcmp($88,11467)|0); $90 = ($89|0)!=(0); if (!($90)) { HEAP32[$1>>2] = 3; break; } $91 = HEAP32[$3>>2]|0; - $92 = (_strcmp($91,11179)|0); + $92 = (_strcmp($91,11487)|0); $93 = ($92|0)!=(0); if (!($93)) { HEAP32[$1>>2] = 4; break; } $94 = HEAP32[$3>>2]|0; - $95 = (_strcmp($94,11196)|0); + $95 = (_strcmp($94,11504)|0); $96 = ($95|0)!=(0); if (!($96)) { HEAP32[$1>>2] = 5; break; } $97 = HEAP32[$3>>2]|0; - $98 = (_strcmp($97,11213)|0); + $98 = (_strcmp($97,11521)|0); $99 = ($98|0)!=(0); if (!($99)) { HEAP32[$1>>2] = 4; break; } $100 = HEAP32[$3>>2]|0; - $101 = (_strcmp($100,11225)|0); + $101 = (_strcmp($100,11533)|0); $102 = ($101|0)!=(0); if (!($102)) { HEAP32[$1>>2] = 13; break; } $103 = HEAP32[$3>>2]|0; - $104 = (_strcmp($103,11238)|0); + $104 = (_strcmp($103,11546)|0); $105 = ($104|0)!=(0); if (!($105)) { HEAP32[$1>>2] = 14; break; } $106 = HEAP32[$3>>2]|0; - $107 = (_strcmp($106,11254)|0); + $107 = (_strcmp($106,11562)|0); $108 = ($107|0)!=(0); if (!($108)) { HEAP32[$1>>2] = 6; break; } $109 = HEAP32[$3>>2]|0; - $110 = (_strcmp($109,11277)|0); + $110 = (_strcmp($109,11585)|0); $111 = ($110|0)!=(0); if (!($111)) { HEAP32[$1>>2] = 2; break; } $112 = HEAP32[$3>>2]|0; - $113 = (_strcmp($112,11290)|0); + $113 = (_strcmp($112,11598)|0); $114 = ($113|0)!=(0); if (!($114)) { HEAP32[$1>>2] = 3; break; } $115 = HEAP32[$3>>2]|0; - $116 = (_strcmp($115,11306)|0); + $116 = (_strcmp($115,11614)|0); $117 = ($116|0)!=(0); if (!($117)) { HEAP32[$1>>2] = 5; break; } $118 = HEAP32[$3>>2]|0; - $119 = (_strcmp($118,11317)|0); + $119 = (_strcmp($118,11625)|0); $120 = ($119|0)!=(0); if (!($120)) { HEAP32[$1>>2] = 15; break; } $121 = HEAP32[$3>>2]|0; - $122 = (_strcmp($121,11336)|0); + $122 = (_strcmp($121,11644)|0); $123 = ($122|0)!=(0); if (!($123)) { HEAP32[$1>>2] = 16; break; } $124 = HEAP32[$3>>2]|0; - $125 = (_strcmp($124,11358)|0); + $125 = (_strcmp($124,11666)|0); $126 = ($125|0)!=(0); if (!($126)) { HEAP32[$1>>2] = 17; break; } $127 = HEAP32[$3>>2]|0; - $128 = (_strcmp($127,11377)|0); + $128 = (_strcmp($127,11685)|0); $129 = ($128|0)!=(0); if (!($129)) { HEAP32[$1>>2] = 7; break; } $130 = HEAP32[$3>>2]|0; - $131 = (_strcmp($130,11406)|0); + $131 = (_strcmp($130,11714)|0); $132 = ($131|0)!=(0); if (!($132)) { HEAP32[$1>>2] = 6; break; } $133 = HEAP32[$3>>2]|0; - $134 = (_strcmp($133,11423)|0); + $134 = (_strcmp($133,11731)|0); $135 = ($134|0)!=(0); if (!($135)) { HEAP32[$1>>2] = 8; break; } $136 = HEAP32[$3>>2]|0; - $137 = (_strcmp($136,11438)|0); + $137 = (_strcmp($136,11746)|0); $138 = ($137|0)!=(0); if (!($138)) { HEAP32[$1>>2] = 9; break; } $139 = HEAP32[$3>>2]|0; - $140 = (_strcmp($139,11453)|0); + $140 = (_strcmp($139,11761)|0); $141 = ($140|0)!=(0); if (!($141)) { HEAP32[$1>>2] = 1; break; } $142 = HEAP32[$3>>2]|0; - $143 = (_strcmp($142,11474)|0); + $143 = (_strcmp($142,11782)|0); $144 = ($143|0)!=(0); if (!($144)) { HEAP32[$1>>2] = 10; break; } $145 = HEAP32[$3>>2]|0; - $146 = (_strcmp($145,11494)|0); + $146 = (_strcmp($145,11802)|0); $147 = ($146|0)!=(0); if (!($147)) { HEAP32[$1>>2] = 11; break; } $148 = HEAP32[$3>>2]|0; - $149 = (_strcmp($148,11514)|0); + $149 = (_strcmp($148,11822)|0); $150 = ($149|0)!=(0); if (!($150)) { HEAP32[$1>>2] = 12; break; } $151 = HEAP32[$3>>2]|0; - $152 = (_strcmp($151,11540)|0); + $152 = (_strcmp($151,11848)|0); $153 = ($152|0)!=(0); if (!($153)) { HEAP32[$1>>2] = 2; break; } $154 = HEAP32[$3>>2]|0; - $155 = (_strcmp($154,11559)|0); + $155 = (_strcmp($154,11867)|0); $156 = ($155|0)!=(0); if (!($156)) { HEAP32[$1>>2] = 1; break; } $157 = HEAP32[$3>>2]|0; - $158 = (_strcmp($157,11571)|0); + $158 = (_strcmp($157,11879)|0); $159 = ($158|0)!=(0); if (!($159)) { HEAP32[$1>>2] = 3; break; } $160 = HEAP32[$3>>2]|0; - $161 = (_strcmp($160,11583)|0); + $161 = (_strcmp($160,11891)|0); $162 = ($161|0)!=(0); if (!($162)) { HEAP32[$1>>2] = 1; break; } $163 = HEAP32[$3>>2]|0; - $164 = (_strcmp($163,11595)|0); + $164 = (_strcmp($163,11903)|0); $165 = ($164|0)!=(0); if (!($165)) { HEAP32[$1>>2] = 1; break; } $166 = HEAP32[$3>>2]|0; - $167 = (_strcmp($166,11607)|0); + $167 = (_strcmp($166,11915)|0); $168 = ($167|0)!=(0); if (!($168)) { HEAP32[$1>>2] = 18; break; } $169 = HEAP32[$3>>2]|0; - $170 = (_strcmp($169,11619)|0); + $170 = (_strcmp($169,11927)|0); $171 = ($170|0)!=(0); if (!($171)) { HEAP32[$1>>2] = 13; break; } $172 = HEAP32[$3>>2]|0; - $173 = (_strcmp($172,11631)|0); + $173 = (_strcmp($172,11939)|0); $174 = ($173|0)!=(0); if (!($174)) { HEAP32[$1>>2] = 4; break; } $175 = HEAP32[$3>>2]|0; - $176 = (_strcmp($175,11643)|0); + $176 = (_strcmp($175,11951)|0); $177 = ($176|0)!=(0); if (!($177)) { HEAP32[$1>>2] = 2; break; } $178 = HEAP32[$3>>2]|0; - $179 = (_strcmp($178,11655)|0); + $179 = (_strcmp($178,11963)|0); $180 = ($179|0)!=(0); if (!($180)) { HEAP32[$1>>2] = 14; break; } $181 = HEAP32[$3>>2]|0; - $182 = (_strcmp($181,11668)|0); + $182 = (_strcmp($181,11976)|0); $183 = ($182|0)!=(0); if (!($183)) { HEAP32[$1>>2] = 15; break; } $184 = HEAP32[$3>>2]|0; - $185 = (_strcmp($184,11681)|0); + $185 = (_strcmp($184,11989)|0); $186 = ($185|0)!=(0); if (!($186)) { HEAP32[$1>>2] = 16; break; } $187 = HEAP32[$3>>2]|0; - $188 = (_strcmp($187,11694)|0); + $188 = (_strcmp($187,12002)|0); $189 = ($188|0)!=(0); if (!($189)) { HEAP32[$1>>2] = 17; break; } $190 = HEAP32[$3>>2]|0; - $191 = (_strcmp($190,11707)|0); + $191 = (_strcmp($190,12015)|0); $192 = ($191|0)!=(0); if (!($192)) { HEAP32[$1>>2] = 18; break; } $193 = HEAP32[$3>>2]|0; - $194 = (_strcmp($193,11720)|0); + $194 = (_strcmp($193,12028)|0); $195 = ($194|0)!=(0); if (!($195)) { HEAP32[$1>>2] = 19; break; } $196 = HEAP32[$3>>2]|0; - $197 = (_strcmp($196,11733)|0); + $197 = (_strcmp($196,12041)|0); $198 = ($197|0)!=(0); if (!($198)) { HEAP32[$1>>2] = 20; break; } $199 = HEAP32[$3>>2]|0; - $200 = (_strcmp($199,11746)|0); + $200 = (_strcmp($199,12054)|0); $201 = ($200|0)!=(0); if (!($201)) { HEAP32[$1>>2] = 21; break; } $202 = HEAP32[$3>>2]|0; - $203 = (_strcmp($202,11759)|0); + $203 = (_strcmp($202,12067)|0); $204 = ($203|0)!=(0); if (!($204)) { HEAP32[$1>>2] = 5; break; } $205 = HEAP32[$3>>2]|0; - $206 = (_strcmp($205,11778)|0); + $206 = (_strcmp($205,12086)|0); $207 = ($206|0)!=(0); if (!($207)) { HEAP32[$1>>2] = 6; break; } $208 = HEAP32[$3>>2]|0; - $209 = (_strcmp($208,11797)|0); + $209 = (_strcmp($208,12105)|0); $210 = ($209|0)!=(0); if (!($210)) { HEAP32[$1>>2] = 7; break; } $211 = HEAP32[$3>>2]|0; - $212 = (_strcmp($211,11816)|0); + $212 = (_strcmp($211,12124)|0); $213 = ($212|0)!=(0); if (!($213)) { HEAP32[$1>>2] = 19; break; } $214 = HEAP32[$3>>2]|0; - $215 = (_strcmp($214,11829)|0); + $215 = (_strcmp($214,12137)|0); $216 = ($215|0)!=(0); if (!($216)) { HEAP32[$1>>2] = 20; break; } $217 = HEAP32[$3>>2]|0; - $218 = (_strcmp($217,11847)|0); + $218 = (_strcmp($217,12155)|0); $219 = ($218|0)!=(0); if (!($219)) { HEAP32[$1>>2] = 21; break; } $220 = HEAP32[$3>>2]|0; - $221 = (_strcmp($220,11865)|0); + $221 = (_strcmp($220,12173)|0); $222 = ($221|0)!=(0); if (!($222)) { HEAP32[$1>>2] = 22; break; } $223 = HEAP32[$3>>2]|0; - $224 = (_strcmp($223,11883)|0); + $224 = (_strcmp($223,12191)|0); $225 = ($224|0)!=(0); if (!($225)) { HEAP32[$1>>2] = 23; break; } $226 = HEAP32[$3>>2]|0; - $227 = (_strcmp($226,11901)|0); + $227 = (_strcmp($226,12209)|0); $228 = ($227|0)!=(0); if (!($228)) { HEAP32[$1>>2] = 2; break; } $229 = HEAP32[$3>>2]|0; - $230 = (_strcmp($229,11921)|0); + $230 = (_strcmp($229,12229)|0); $231 = ($230|0)!=(0); if (!($231)) { HEAP32[$1>>2] = 3; break; } $232 = HEAP32[$3>>2]|0; - $233 = (_strcmp($232,10862)|0); + $233 = (_strcmp($232,11170)|0); $234 = ($233|0)!=(0); if (!($234)) { HEAP32[$1>>2] = 7; break; } $235 = HEAP32[$3>>2]|0; - $236 = (_strcmp($235,11939)|0); + $236 = (_strcmp($235,12247)|0); $237 = ($236|0)!=(0); if (!($237)) { HEAP32[$1>>2] = 1; break; } $238 = HEAP32[$3>>2]|0; - $239 = (_strcmp($238,11954)|0); + $239 = (_strcmp($238,12262)|0); $240 = ($239|0)!=(0); if (!($240)) { HEAP32[$1>>2] = 8; break; } $241 = HEAP32[$3>>2]|0; - $242 = (_strcmp($241,11975)|0); + $242 = (_strcmp($241,12283)|0); $243 = ($242|0)!=(0); if (!($243)) { HEAP32[$1>>2] = 9; break; } $244 = HEAP32[$3>>2]|0; - $245 = (_strcmp($244,11990)|0); + $245 = (_strcmp($244,12298)|0); $246 = ($245|0)!=(0); if (!($246)) { HEAP32[$1>>2] = 10; break; } $247 = HEAP32[$3>>2]|0; - $248 = (_strcmp($247,12008)|0); + $248 = (_strcmp($247,12316)|0); $249 = ($248|0)!=(0); if (!($249)) { HEAP32[$1>>2] = 2; break; } $250 = HEAP32[$3>>2]|0; - $251 = (_strcmp($250,12024)|0); + $251 = (_strcmp($250,12332)|0); $252 = ($251|0)!=(0); if (!($252)) { HEAP32[$1>>2] = 11; break; } $253 = HEAP32[$3>>2]|0; - $254 = (_strcmp($253,12043)|0); + $254 = (_strcmp($253,12351)|0); $255 = ($254|0)!=(0); if (!($255)) { HEAP32[$1>>2] = 22; break; } $256 = HEAP32[$3>>2]|0; - $257 = (_strcmp($256,12057)|0); + $257 = (_strcmp($256,12365)|0); $258 = ($257|0)!=(0); if (!($258)) { HEAP32[$1>>2] = 23; break; } $259 = HEAP32[$3>>2]|0; - $260 = (_strcmp($259,12072)|0); + $260 = (_strcmp($259,12380)|0); $261 = ($260|0)!=(0); if (!($261)) { HEAP32[$1>>2] = 8; break; } $262 = HEAP32[$3>>2]|0; - $263 = (_strcmp($262,10793)|0); + $263 = (_strcmp($262,11101)|0); $264 = ($263|0)!=(0); if (!($264)) { HEAP32[$1>>2] = 1; break; } $265 = HEAP32[$3>>2]|0; - $266 = (_strcmp($265,12083)|0); + $266 = (_strcmp($265,12391)|0); $267 = ($266|0)!=(0); if (!($267)) { HEAP32[$1>>2] = 3; break; } $268 = HEAP32[$3>>2]|0; - $269 = (_strcmp($268,10892)|0); + $269 = (_strcmp($268,11200)|0); $270 = ($269|0)!=(0); if (!($270)) { HEAP32[$1>>2] = 24; break; } $271 = HEAP32[$3>>2]|0; - $272 = (_strcmp($271,10922)|0); + $272 = (_strcmp($271,11230)|0); $273 = ($272|0)!=(0); if (!($273)) { HEAP32[$1>>2] = 25; break; } $274 = HEAP32[$3>>2]|0; - $275 = (_strcmp($274,12099)|0); + $275 = (_strcmp($274,12407)|0); $276 = ($275|0)!=(0); if (!($276)) { HEAP32[$1>>2] = 12; break; } $277 = HEAP32[$3>>2]|0; - $278 = (_strcmp($277,12126)|0); + $278 = (_strcmp($277,12434)|0); $279 = ($278|0)!=(0); if (!($279)) { HEAP32[$1>>2] = 4; break; } $280 = HEAP32[$3>>2]|0; - $281 = (_strcmp($280,12140)|0); + $281 = (_strcmp($280,12448)|0); $282 = ($281|0)!=(0); if (!($282)) { HEAP32[$1>>2] = 13; break; } $283 = HEAP32[$3>>2]|0; - $284 = (_strcmp($283,10828)|0); + $284 = (_strcmp($283,11136)|0); $285 = ($284|0)!=(0); if (!($285)) { HEAP32[$1>>2] = 5; break; } $286 = HEAP32[$3>>2]|0; - $287 = (_strcmp($286,12160)|0); + $287 = (_strcmp($286,12468)|0); $288 = ($287|0)!=(0); if (!($288)) { HEAP32[$1>>2] = 6; break; } $289 = HEAP32[$3>>2]|0; - $290 = (_strcmp($289,12178)|0); + $290 = (_strcmp($289,12486)|0); $291 = ($290|0)!=(0); if (!($291)) { HEAP32[$1>>2] = 9; break; } $292 = HEAP32[$3>>2]|0; - $293 = (_strcmp($292,12190)|0); + $293 = (_strcmp($292,12498)|0); $294 = ($293|0)!=(0); if (!($294)) { HEAP32[$1>>2] = 24; break; } $295 = HEAP32[$3>>2]|0; - $296 = (_strcmp($295,12211)|0); + $296 = (_strcmp($295,12519)|0); $297 = ($296|0)!=(0); if (!($297)) { HEAP32[$1>>2] = 26; break; } $298 = HEAP32[$3>>2]|0; - $299 = (_strcmp($298,12229)|0); + $299 = (_strcmp($298,12537)|0); $300 = ($299|0)!=(0); if (!($300)) { HEAP32[$1>>2] = 27; break; } $301 = HEAP32[$3>>2]|0; - $302 = (_strcmp($301,12247)|0); + $302 = (_strcmp($301,12555)|0); $303 = ($302|0)!=(0); if (!($303)) { HEAP32[$1>>2] = 28; break; } $304 = HEAP32[$3>>2]|0; - $305 = (_strcmp($304,12268)|0); + $305 = (_strcmp($304,12576)|0); $306 = ($305|0)!=(0); if (!($306)) { HEAP32[$1>>2] = 14; break; } $307 = HEAP32[$3>>2]|0; - $308 = (_strcmp($307,12294)|0); + $308 = (_strcmp($307,12602)|0); $309 = ($308|0)!=(0); if (!($309)) { HEAP32[$1>>2] = 3; break; } $310 = HEAP32[$3>>2]|0; - $311 = (_strcmp($310,12317)|0); + $311 = (_strcmp($310,12625)|0); $312 = ($311|0)!=(0); if (!($312)) { HEAP32[$1>>2] = 15; break; } $313 = HEAP32[$3>>2]|0; - $314 = (_strcmp($313,12355)|0); + $314 = (_strcmp($313,12663)|0); $315 = ($314|0)!=(0); if (!($315)) { HEAP32[$1>>2] = 10; break; } $316 = HEAP32[$3>>2]|0; - $317 = (_strcmp($316,12371)|0); + $317 = (_strcmp($316,12679)|0); $318 = ($317|0)!=(0); if (!($318)) { HEAP32[$1>>2] = 7; break; } $319 = HEAP32[$3>>2]|0; - $320 = (_strcmp($319,12386)|0); + $320 = (_strcmp($319,12694)|0); $321 = ($320|0)!=(0); if (!($321)) { HEAP32[$1>>2] = 25; break; } $322 = HEAP32[$3>>2]|0; - $323 = (_strcmp($322,12409)|0); + $323 = (_strcmp($322,12717)|0); $324 = ($323|0)!=(0); if (!($324)) { HEAP32[$1>>2] = 16; break; } $325 = HEAP32[$3>>2]|0; - $326 = (_strcmp($325,12422)|0); + $326 = (_strcmp($325,12730)|0); $327 = ($326|0)!=(0); if (!($327)) { HEAP32[$1>>2] = 29; break; } $328 = HEAP32[$3>>2]|0; - $329 = (_strcmp($328,12436)|0); + $329 = (_strcmp($328,12744)|0); $330 = ($329|0)!=(0); if (!($330)) { HEAP32[$1>>2] = 30; break; } $331 = HEAP32[$3>>2]|0; - $332 = (_strcmp($331,12450)|0); + $332 = (_strcmp($331,12758)|0); $333 = ($332|0)!=(0); if (!($333)) { HEAP32[$1>>2] = 1; break; } $334 = HEAP32[$3>>2]|0; - $335 = (_strcmp($334,12470)|0); + $335 = (_strcmp($334,12778)|0); $336 = ($335|0)!=(0); if (!($336)) { HEAP32[$1>>2] = 8; break; } $337 = HEAP32[$3>>2]|0; - $338 = (_strcmp($337,12490)|0); + $338 = (_strcmp($337,12798)|0); $339 = ($338|0)!=(0); if (!($339)) { HEAP32[$1>>2] = 17; break; } $340 = HEAP32[$3>>2]|0; - $341 = (_strcmp($340,12506)|0); + $341 = (_strcmp($340,12814)|0); $342 = ($341|0)!=(0); if (!($342)) { HEAP32[$1>>2] = 18; break; } $343 = HEAP32[$3>>2]|0; - $344 = (_strcmp($343,12524)|0); + $344 = (_strcmp($343,12832)|0); $345 = ($344|0)!=(0); if (!($345)) { HEAP32[$1>>2] = 26; break; } $346 = HEAP32[$3>>2]|0; - $347 = (_strcmp($346,12540)|0); + $347 = (_strcmp($346,12848)|0); $348 = ($347|0)!=(0); if (!($348)) { HEAP32[$1>>2] = 19; break; } $349 = HEAP32[$3>>2]|0; - $350 = (_strcmp($349,12555)|0); + $350 = (_strcmp($349,12863)|0); $351 = ($350|0)!=(0); if (!($351)) { HEAP32[$1>>2] = 9; break; } $352 = HEAP32[$3>>2]|0; - $353 = (_strcmp($352,12577)|0); + $353 = (_strcmp($352,12885)|0); $354 = ($353|0)!=(0); if (!($354)) { HEAP32[$1>>2] = 31; break; } $355 = HEAP32[$3>>2]|0; - $356 = (_strcmp($355,12595)|0); + $356 = (_strcmp($355,12903)|0); $357 = ($356|0)!=(0); if (!($357)) { HEAP32[$1>>2] = 32; break; } $358 = HEAP32[$3>>2]|0; - $359 = (_strcmp($358,12616)|0); + $359 = (_strcmp($358,12924)|0); $360 = ($359|0)!=(0); if (!($360)) { HEAP32[$1>>2] = 10; break; } $361 = HEAP32[$3>>2]|0; - $362 = (_strcmp($361,12634)|0); + $362 = (_strcmp($361,12942)|0); $363 = ($362|0)!=(0); if (!($363)) { HEAP32[$1>>2] = 11; break; } $364 = HEAP32[$3>>2]|0; - $365 = (_strcmp($364,12647)|0); + $365 = (_strcmp($364,12955)|0); $366 = ($365|0)!=(0); if (!($366)) { HEAP32[$1>>2] = 2; break; } $367 = HEAP32[$3>>2]|0; - $368 = (_strcmp($367,12662)|0); + $368 = (_strcmp($367,12970)|0); $369 = ($368|0)!=(0); if (!($369)) { HEAP32[$1>>2] = 12; break; } $370 = HEAP32[$3>>2]|0; - $371 = (_strcmp($370,12676)|0); + $371 = (_strcmp($370,12984)|0); $372 = ($371|0)!=(0); if (!($372)) { HEAP32[$1>>2] = 1; break; } $373 = HEAP32[$3>>2]|0; - $374 = (_strcmp($373,12686)|0); + $374 = (_strcmp($373,12994)|0); $375 = ($374|0)!=(0); if (!($375)) { HEAP32[$1>>2] = 1; break; } $376 = HEAP32[$3>>2]|0; - $377 = (_strcmp($376,12696)|0); + $377 = (_strcmp($376,13004)|0); $378 = ($377|0)!=(0); if (!($378)) { HEAP32[$1>>2] = 2; break; } $379 = HEAP32[$3>>2]|0; - $380 = (_strcmp($379,12718)|0); + $380 = (_strcmp($379,13026)|0); $381 = ($380|0)!=(0); if (!($381)) { HEAP32[$1>>2] = 13; break; } $382 = HEAP32[$3>>2]|0; - $383 = (_strcmp($382,12744)|0); + $383 = (_strcmp($382,13052)|0); $384 = ($383|0)!=(0); if (!($384)) { HEAP32[$1>>2] = 14; break; } $385 = HEAP32[$3>>2]|0; - $386 = (_strcmp($385,12771)|0); + $386 = (_strcmp($385,13079)|0); $387 = ($386|0)!=(0); if (!($387)) { HEAP32[$1>>2] = 27; break; } $388 = HEAP32[$3>>2]|0; - $389 = (_strcmp($388,12784)|0); + $389 = (_strcmp($388,13092)|0); $390 = ($389|0)!=(0); if (!($390)) { HEAP32[$1>>2] = 20; break; } $391 = HEAP32[$3>>2]|0; - $392 = (_strcmp($391,12799)|0); + $392 = (_strcmp($391,13107)|0); $393 = ($392|0)!=(0); if (!($393)) { HEAP32[$1>>2] = 4; break; } $394 = HEAP32[$3>>2]|0; - $395 = (_strcmp($394,12814)|0); + $395 = (_strcmp($394,13122)|0); $396 = ($395|0)!=(0); if (!($396)) { HEAP32[$1>>2] = 3; break; } $397 = HEAP32[$3>>2]|0; - $398 = (_strcmp($397,12838)|0); + $398 = (_strcmp($397,13146)|0); $399 = ($398|0)!=(0); if (!($399)) { HEAP32[$1>>2] = 2; break; } $400 = HEAP32[$3>>2]|0; - $401 = (_strcmp($400,12849)|0); + $401 = (_strcmp($400,13157)|0); $402 = ($401|0)!=(0); if (!($402)) { HEAP32[$1>>2] = 33; break; } $403 = HEAP32[$3>>2]|0; - $404 = (_strcmp($403,12871)|0); + $404 = (_strcmp($403,13179)|0); $405 = ($404|0)!=(0); if (!($405)) { HEAP32[$1>>2] = 21; break; } $406 = HEAP32[$3>>2]|0; - $407 = (_strcmp($406,12893)|0); + $407 = (_strcmp($406,13201)|0); $408 = ($407|0)!=(0); if (!($408)) { HEAP32[$1>>2] = 5; break; } $409 = HEAP32[$3>>2]|0; - $410 = (_strcmp($409,12917)|0); + $410 = (_strcmp($409,13225)|0); $411 = ($410|0)!=(0); if (!($411)) { HEAP32[$1>>2] = 4; break; } $412 = HEAP32[$3>>2]|0; - $413 = (_strcmp($412,12926)|0); + $413 = (_strcmp($412,13234)|0); $414 = ($413|0)!=(0); if (!($414)) { HEAP32[$1>>2] = 5; break; } $415 = HEAP32[$3>>2]|0; - $416 = (_strcmp($415,12934)|0); + $416 = (_strcmp($415,13242)|0); $417 = ($416|0)!=(0); if (!($417)) { HEAP32[$1>>2] = 1; break; } $418 = HEAP32[$3>>2]|0; - $419 = (_strcmp($418,12947)|0); + $419 = (_strcmp($418,13255)|0); $420 = ($419|0)!=(0); if (!($420)) { HEAP32[$1>>2] = 2; break; } $421 = HEAP32[$3>>2]|0; - $422 = (_strcmp($421,12961)|0); + $422 = (_strcmp($421,13269)|0); $423 = ($422|0)!=(0); if (!($423)) { HEAP32[$1>>2] = 15; break; } $424 = HEAP32[$3>>2]|0; - $425 = (_strcmp($424,12973)|0); + $425 = (_strcmp($424,13281)|0); $426 = ($425|0)!=(0); if (!($426)) { HEAP32[$1>>2] = 16; break; } $427 = HEAP32[$3>>2]|0; - $428 = (_strcmp($427,12982)|0); + $428 = (_strcmp($427,13290)|0); $429 = ($428|0)!=(0); if (!($429)) { HEAP32[$1>>2] = 17; break; } $430 = HEAP32[$3>>2]|0; - $431 = (_strcmp($430,12992)|0); + $431 = (_strcmp($430,13300)|0); $432 = ($431|0)!=(0); if (!($432)) { HEAP32[$1>>2] = 18; break; } $433 = HEAP32[$3>>2]|0; - $434 = (_strcmp($433,13004)|0); + $434 = (_strcmp($433,13312)|0); $435 = ($434|0)!=(0); if (!($435)) { HEAP32[$1>>2] = 19; break; } $436 = HEAP32[$3>>2]|0; - $437 = (_strcmp($436,13015)|0); + $437 = (_strcmp($436,13323)|0); $438 = ($437|0)!=(0); if (!($438)) { HEAP32[$1>>2] = 20; break; } $439 = HEAP32[$3>>2]|0; - $440 = (_strcmp($439,13023)|0); + $440 = (_strcmp($439,13331)|0); $441 = ($440|0)!=(0); if (!($441)) { HEAP32[$1>>2] = 3; break; } $442 = HEAP32[$3>>2]|0; - $443 = (_strcmp($442,13035)|0); + $443 = (_strcmp($442,13343)|0); $444 = ($443|0)!=(0); if (!($444)) { HEAP32[$1>>2] = 21; break; } $445 = HEAP32[$3>>2]|0; - $446 = (_strcmp($445,13050)|0); + $446 = (_strcmp($445,13358)|0); $447 = ($446|0)!=(0); if (!($447)) { HEAP32[$1>>2] = 22; break; } $448 = HEAP32[$3>>2]|0; - $449 = (_strcmp($448,13062)|0); + $449 = (_strcmp($448,13370)|0); $450 = ($449|0)!=(0); if (!($450)) { HEAP32[$1>>2] = 23; break; } $451 = HEAP32[$3>>2]|0; - $452 = (_strcmp($451,13076)|0); + $452 = (_strcmp($451,13384)|0); $453 = ($452|0)!=(0); if (!($453)) { HEAP32[$1>>2] = 11; break; } $454 = HEAP32[$3>>2]|0; - $455 = (_strcmp($454,13101)|0); + $455 = (_strcmp($454,13409)|0); $456 = ($455|0)!=(0); if (!($456)) { HEAP32[$1>>2] = 24; break; } $457 = HEAP32[$3>>2]|0; - $458 = (_strcmp($457,13118)|0); + $458 = (_strcmp($457,13426)|0); $459 = ($458|0)!=(0); if (!($459)) { HEAP32[$1>>2] = 25; break; } $460 = HEAP32[$3>>2]|0; - $461 = (_strcmp($460,13134)|0); + $461 = (_strcmp($460,13442)|0); $462 = ($461|0)!=(0); if (!($462)) { HEAP32[$1>>2] = 26; break; } $463 = HEAP32[$3>>2]|0; - $464 = (_strcmp($463,13150)|0); + $464 = (_strcmp($463,13458)|0); $465 = ($464|0)!=(0); if (!($465)) { HEAP32[$1>>2] = 12; break; } $466 = HEAP32[$3>>2]|0; - $467 = (_strcmp($466,13162)|0); + $467 = (_strcmp($466,13470)|0); $468 = ($467|0)!=(0); if (!($468)) { HEAP32[$1>>2] = 34; break; } $469 = HEAP32[$3>>2]|0; - $470 = (_strcmp($469,13174)|0); + $470 = (_strcmp($469,13482)|0); $471 = ($470|0)!=(0); if (!($471)) { HEAP32[$1>>2] = 35; break; } $472 = HEAP32[$3>>2]|0; - $473 = (_strcmp($472,13198)|0); + $473 = (_strcmp($472,13506)|0); $474 = ($473|0)!=(0); if (!($474)) { HEAP32[$1>>2] = 1; break; } $475 = HEAP32[$3>>2]|0; - $476 = (_strcmp($475,13211)|0); + $476 = (_strcmp($475,13519)|0); $477 = ($476|0)!=(0); if (!($477)) { HEAP32[$1>>2] = 2; break; } $478 = HEAP32[$3>>2]|0; - $479 = (_strcmp($478,13225)|0); + $479 = (_strcmp($478,13533)|0); $480 = ($479|0)!=(0); if (!($480)) { HEAP32[$1>>2] = 36; break; } $481 = HEAP32[$3>>2]|0; - $482 = (_strcmp($481,13247)|0); + $482 = (_strcmp($481,13555)|0); $483 = ($482|0)!=(0); if (!($483)) { HEAP32[$1>>2] = 37; break; } $484 = HEAP32[$3>>2]|0; - $485 = (_strcmp($484,13254)|0); + $485 = (_strcmp($484,13562)|0); $486 = ($485|0)!=(0); if (!($486)) { HEAP32[$1>>2] = 3; break; } $487 = HEAP32[$3>>2]|0; - $488 = (_strcmp($487,13270)|0); + $488 = (_strcmp($487,13578)|0); $489 = ($488|0)!=(0); if (!($489)) { HEAP32[$1>>2] = 2; break; } $490 = HEAP32[$3>>2]|0; - $491 = (_strcmp($490,13287)|0); + $491 = (_strcmp($490,13595)|0); $492 = ($491|0)!=(0); if (!($492)) { HEAP32[$1>>2] = 1; break; } $493 = HEAP32[$3>>2]|0; - $494 = (_strcmp($493,13304)|0); + $494 = (_strcmp($493,13612)|0); $495 = ($494|0)!=(0); if (!($495)) { HEAP32[$1>>2] = 28; break; } $496 = HEAP32[$3>>2]|0; - $497 = (_strcmp($496,13320)|0); + $497 = (_strcmp($496,13628)|0); $498 = ($497|0)!=(0); if (!($498)) { HEAP32[$1>>2] = 1; break; } $499 = HEAP32[$3>>2]|0; - $500 = (_strcmp($499,13336)|0); + $500 = (_strcmp($499,13644)|0); $501 = ($500|0)!=(0); if (!($501)) { HEAP32[$1>>2] = 4; break; } $502 = HEAP32[$3>>2]|0; - $503 = (_strcmp($502,13353)|0); + $503 = (_strcmp($502,13661)|0); $504 = ($503|0)!=(0); if (!($504)) { HEAP32[$1>>2] = 29; break; } $505 = HEAP32[$3>>2]|0; - $506 = (_strcmp($505,13367)|0); + $506 = (_strcmp($505,13675)|0); $507 = ($506|0)!=(0); if (!($507)) { HEAP32[$1>>2] = 30; break; } $508 = HEAP32[$3>>2]|0; - $509 = (_strcmp($508,13379)|0); + $509 = (_strcmp($508,13687)|0); $510 = ($509|0)!=(0); if (!($510)) { HEAP32[$1>>2] = 22; break; } $511 = HEAP32[$3>>2]|0; - $512 = (_strcmp($511,13390)|0); + $512 = (_strcmp($511,13698)|0); $513 = ($512|0)!=(0); if (!($513)) { HEAP32[$1>>2] = 2; break; } $514 = HEAP32[$3>>2]|0; - $515 = (_strcmp($514,13403)|0); + $515 = (_strcmp($514,13711)|0); $516 = ($515|0)!=(0); if (!($516)) { HEAP32[$1>>2] = 23; break; } $517 = HEAP32[$3>>2]|0; - $518 = (_strcmp($517,13413)|0); + $518 = (_strcmp($517,13721)|0); $519 = ($518|0)!=(0); if (!($519)) { HEAP32[$1>>2] = 2; break; } $520 = HEAP32[$3>>2]|0; - $521 = (_strcmp($520,13430)|0); + $521 = (_strcmp($520,13738)|0); $522 = ($521|0)!=(0); if (!($522)) { HEAP32[$1>>2] = 24; break; } $523 = HEAP32[$3>>2]|0; - $524 = (_strcmp($523,13442)|0); + $524 = (_strcmp($523,13750)|0); $525 = ($524|0)!=(0); if (!($525)) { HEAP32[$1>>2] = 25; break; } $526 = HEAP32[$3>>2]|0; - $527 = (_strcmp($526,13464)|0); + $527 = (_strcmp($526,13772)|0); $528 = ($527|0)!=(0); if (!($528)) { HEAP32[$1>>2] = 26; break; } $529 = HEAP32[$3>>2]|0; - $530 = (_strcmp($529,13484)|0); + $530 = (_strcmp($529,13792)|0); $531 = ($530|0)!=(0); if (!($531)) { HEAP32[$1>>2] = 3; break; } $532 = HEAP32[$3>>2]|0; - $533 = (_strcmp($532,13497)|0); + $533 = (_strcmp($532,13805)|0); $534 = ($533|0)!=(0); if (!($534)) { HEAP32[$1>>2] = 27; break; } $535 = HEAP32[$3>>2]|0; - $536 = (_strcmp($535,13519)|0); + $536 = (_strcmp($535,13827)|0); $537 = ($536|0)!=(0); if (!($537)) { HEAP32[$1>>2] = 28; break; } $538 = HEAP32[$3>>2]|0; - $539 = (_strcmp($538,13539)|0); + $539 = (_strcmp($538,13847)|0); $540 = ($539|0)!=(0); if (!($540)) { HEAP32[$1>>2] = 2; break; } $541 = HEAP32[$3>>2]|0; - $542 = (_strcmp($541,13556)|0); + $542 = (_strcmp($541,13864)|0); $543 = ($542|0)!=(0); if (!($543)) { HEAP32[$1>>2] = 2; break; } $544 = HEAP32[$3>>2]|0; - $545 = (_strcmp($544,13573)|0); + $545 = (_strcmp($544,13881)|0); $546 = ($545|0)!=(0); if (!($546)) { HEAP32[$1>>2] = 3; break; } $547 = HEAP32[$3>>2]|0; - $548 = (_strcmp($547,13593)|0); + $548 = (_strcmp($547,13901)|0); $549 = ($548|0)!=(0); if ($549) { $550 = HEAP32[$2>>2]|0; @@ -27027,7 +26990,7 @@ function _emscripten_GetProcAddress($0) { function _emscripten_get_global_libc() { var label = 0, sp = 0; sp = STACKTOP; - return (18720|0); + return (19024|0); } function ___stdio_close($0) { $0 = $0|0; @@ -27891,7 +27854,7 @@ function _printf_core($0,$1,$2,$3,$4) { $133 = HEAP8[$128>>0]|0; $134 = $133 << 24 >> 24; $135 = (($134) + -65)|0; - $136 = ((13709 + (($$0252*58)|0)|0) + ($135)|0); + $136 = ((14017 + (($$0252*58)|0)|0) + ($135)|0); $137 = HEAP8[$136>>0]|0; $138 = $137&255; $139 = (($138) + -1)|0; @@ -28069,7 +28032,7 @@ function _printf_core($0,$1,$2,$3,$4) { $222 = (($220) + 1)|0; $223 = $218 | $221; $$0254$$0254$ = $223 ? $$0254 : $222; - $$0228 = $216;$$1233 = 0;$$1238 = 14173;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + $$0228 = $216;$$1233 = 0;$$1238 = 14481;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; label = 67; break; } @@ -28090,7 +28053,7 @@ function _printf_core($0,$1,$2,$3,$4) { $235 = (($233) + 4)|0; $236 = $235; HEAP32[$236>>2] = $232; - $$0232 = 1;$$0237 = 14173;$242 = $231;$243 = $232; + $$0232 = 1;$$0237 = 14481;$242 = $231;$243 = $232; label = 66; break L71; } else { @@ -28098,8 +28061,8 @@ function _printf_core($0,$1,$2,$3,$4) { $238 = ($237|0)==(0); $239 = $$1263$ & 1; $240 = ($239|0)==(0); - $$ = $240 ? 14173 : (14175); - $$$ = $238 ? $$ : (14174); + $$ = $240 ? 14481 : (14483); + $$$ = $238 ? $$ : (14482); $241 = $$1263$ & 2049; $narrow = ($241|0)!=(0); $$284$ = $narrow&1; @@ -28116,7 +28079,7 @@ function _printf_core($0,$1,$2,$3,$4) { $168 = (($165) + 4)|0; $169 = $168; $170 = HEAP32[$169>>2]|0; - $$0232 = 0;$$0237 = 14173;$242 = $167;$243 = $170; + $$0232 = 0;$$0237 = 14481;$242 = $167;$243 = $170; label = 66; break; } @@ -28129,7 +28092,7 @@ function _printf_core($0,$1,$2,$3,$4) { $264 = HEAP32[$263>>2]|0; $265 = $261&255; HEAP8[$13>>0] = $265; - $$2 = $13;$$2234 = 0;$$2239 = 14173;$$2251 = $11;$$5 = 1;$$6268 = $164; + $$2 = $13;$$2234 = 0;$$2239 = 14481;$$2251 = $11;$$5 = 1;$$6268 = $164; break; } case 109: { @@ -28143,7 +28106,7 @@ function _printf_core($0,$1,$2,$3,$4) { case 115: { $269 = HEAP32[$6>>2]|0; $270 = ($269|0)!=(0|0); - $271 = $270 ? $269 : 14183; + $271 = $270 ? $269 : 14491; $$1 = $271; label = 71; break; @@ -28183,7 +28146,7 @@ function _printf_core($0,$1,$2,$3,$4) { break; } default: { - $$2 = $21;$$2234 = 0;$$2239 = 14173;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + $$2 = $21;$$2234 = 0;$$2239 = 14481;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; } } } while(0); @@ -28205,8 +28168,8 @@ function _printf_core($0,$1,$2,$3,$4) { $207 = ($206|0)==(0); $or$cond283 = $207 | $205; $208 = $$1236 >> 4; - $209 = (14173 + ($208)|0); - $$289 = $or$cond283 ? 14173 : $209; + $209 = (14481 + ($208)|0); + $$289 = $or$cond283 ? 14481 : $209; $$290 = $or$cond283 ? 0 : 2; $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; label = 67; @@ -28227,7 +28190,7 @@ function _printf_core($0,$1,$2,$3,$4) { $277 = (($$1) + ($$0254)|0); $$3257 = $273 ? $$0254 : $276; $$1250 = $273 ? $277 : $272; - $$2 = $$1;$$2234 = 0;$$2239 = 14173;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + $$2 = $$1;$$2234 = 0;$$2239 = 14481;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; } else if ((label|0) == 75) { label = 0; @@ -28757,7 +28720,7 @@ function _fmt_x($0,$1,$2,$3) { $$056 = $2;$15 = $1;$8 = $0; while(1) { $7 = $8 & 15; - $9 = (14225 + ($7)|0); + $9 = (14533 + ($7)|0); $10 = HEAP8[$9>>0]|0; $11 = $10&255; $12 = $11 | $3; @@ -29115,14 +29078,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $13 = ($12|0)<(0); if ($13) { $14 = -$1; - $$0471 = $14;$$0520 = 1;$$0521 = 14190; + $$0471 = $14;$$0520 = 1;$$0521 = 14498; } else { $15 = $4 & 2048; $16 = ($15|0)==(0); $17 = $4 & 1; $18 = ($17|0)==(0); - $$ = $18 ? (14191) : (14196); - $$$ = $16 ? $$ : (14193); + $$ = $18 ? (14499) : (14504); + $$$ = $16 ? $$ : (14501); $19 = $4 & 2049; $narrow = ($19|0)!=(0); $$534$ = $narrow&1; @@ -29221,7 +29184,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$0523 = $8;$$2473 = $$1472; while(1) { $80 = (~~(($$2473))); - $81 = (14225 + ($80)|0); + $81 = (14533 + ($80)|0); $82 = HEAP8[$81>>0]|0; $83 = $82&255; $84 = $83 | $42; @@ -29832,7 +29795,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } $339 = ($289|0)==(0); if (!($339)) { - _out($0,14241,1); + _out($0,14549,1); } $340 = ($337>>>0)<($$7505>>>0); $341 = ($$3477|0)>(0); @@ -29913,7 +29876,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$2 = $372; break; } - _out($0,14241,1); + _out($0,14549,1); $$2 = $372; } else { $369 = ($$0>>>0)>($8>>>0); @@ -29970,9 +29933,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } else { $27 = $5 & 32; $28 = ($27|0)!=(0); - $29 = $28 ? 14209 : 14213; + $29 = $28 ? 14517 : 14521; $30 = ($$0471 != $$0471) | (0.0 != 0.0); - $31 = $28 ? 14217 : 14221; + $31 = $28 ? 14525 : 14529; $$0510 = $30 ? $31 : $29; $32 = (($$0520) + 3)|0; $33 = $4 & -65537; @@ -30182,7 +30145,7 @@ function ___strerror_l($0,$1) { sp = STACKTOP; $$016 = 0; while(1) { - $3 = (14243 + ($$016)|0); + $3 = (14551 + ($$016)|0); $4 = HEAP8[$3>>0]|0; $5 = $4&255; $6 = ($5|0)==($0|0); @@ -30193,7 +30156,7 @@ function ___strerror_l($0,$1) { $7 = (($$016) + 1)|0; $8 = ($7|0)==(87); if ($8) { - $$01214 = 14331;$$115 = 87; + $$01214 = 14639;$$115 = 87; label = 5; break; } else { @@ -30203,9 +30166,9 @@ function ___strerror_l($0,$1) { if ((label|0) == 2) { $2 = ($$016|0)==(0); if ($2) { - $$012$lcssa = 14331; + $$012$lcssa = 14639; } else { - $$01214 = 14331;$$115 = $$016; + $$01214 = 14639;$$115 = $$016; label = 5; } } @@ -30868,7 +30831,7 @@ function _fopen($0,$1) { $vararg_buffer = sp; $2 = HEAP8[$1>>0]|0; $3 = $2 << 24 >> 24; - $memchr = (_memchr(16135,$3,4)|0); + $memchr = (_memchr(16443,$3,4)|0); $4 = ($memchr|0)==(0|0); if ($4) { $5 = (___errno_location()|0); @@ -30957,7 +30920,7 @@ function ___fdopen($0,$1) { $2 = sp + 56|0; $3 = HEAP8[$1>>0]|0; $4 = $3 << 24 >> 24; - $memchr = (_memchr(16135,$4,4)|0); + $memchr = (_memchr(16443,$4,4)|0); $5 = ($memchr|0)==(0|0); if ($5) { $6 = (___errno_location()|0); @@ -31048,7 +31011,7 @@ function ___fdopen($0,$1) { HEAP32[$36>>2] = 3; $37 = ((($7)) + 12|0); HEAP32[$37>>2] = 2; - $38 = HEAP32[(18724)>>2]|0; + $38 = HEAP32[(19028)>>2]|0; $39 = ($38|0)==(0); if ($39) { $40 = ((($7)) + 76|0); @@ -31081,13 +31044,13 @@ function ___ofl_add($0) { function ___ofl_lock() { var label = 0, sp = 0; sp = STACKTOP; - ___lock((18784|0)); - return (18792|0); + ___lock((19088|0)); + return (19096|0); } function ___ofl_unlock() { var label = 0, sp = 0; sp = STACKTOP; - ___unlock((18784|0)); + ___unlock((19088|0)); return; } function _fclose($0) { @@ -32151,7 +32114,7 @@ function _srand($0) { var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (($0) + -1)|0; - $2 = 16408; + $2 = 16712; $3 = $2; HEAP32[$3>>2] = $1; $4 = (($2) + 4)|0; @@ -32368,7 +32331,7 @@ function _strtok($0,$1) { sp = STACKTOP; $2 = ($0|0)==(0|0); if ($2) { - $3 = HEAP32[4699]|0; + $3 = HEAP32[4775]|0; $4 = ($3|0)==(0|0); if ($4) { $$0 = 0; @@ -32387,22 +32350,22 @@ function _strtok($0,$1) { $7 = HEAP8[$6>>0]|0; $8 = ($7<<24>>24)==(0); if ($8) { - HEAP32[4699] = 0; + HEAP32[4775] = 0; $$0 = 0; break; } $9 = (_strcspn($6,$1)|0); $10 = (($6) + ($9)|0); - HEAP32[4699] = $10; + HEAP32[4775] = $10; $11 = HEAP8[$10>>0]|0; $12 = ($11<<24>>24)==(0); if ($12) { - HEAP32[4699] = 0; + HEAP32[4775] = 0; $$0 = $6; break; } else { $13 = ((($10)) + 1|0); - HEAP32[4699] = $13; + HEAP32[4775] = $13; HEAP8[$10>>0] = 0; $$0 = $6; break; @@ -32483,7 +32446,7 @@ function _malloc($0) { $5 = $4 & -8; $6 = $3 ? 16 : $5; $7 = $6 >>> 3; - $8 = HEAP32[4700]|0; + $8 = HEAP32[4776]|0; $9 = $8 >>> $7; $10 = $9 & 3; $11 = ($10|0)==(0); @@ -32492,7 +32455,7 @@ function _malloc($0) { $13 = $12 ^ 1; $14 = (($13) + ($7))|0; $15 = $14 << 1; - $16 = (18840 + ($15<<2)|0); + $16 = (19144 + ($15<<2)|0); $17 = ((($16)) + 8|0); $18 = HEAP32[$17>>2]|0; $19 = ((($18)) + 8|0); @@ -32503,9 +32466,9 @@ function _malloc($0) { $22 = 1 << $14; $23 = $22 ^ -1; $24 = $8 & $23; - HEAP32[4700] = $24; + HEAP32[4776] = $24; } else { - $25 = HEAP32[(18816)>>2]|0; + $25 = HEAP32[(19120)>>2]|0; $26 = ($20>>>0)<($25>>>0); if ($26) { _abort(); @@ -32536,7 +32499,7 @@ function _malloc($0) { $$0 = $19; STACKTOP = sp;return ($$0|0); } - $37 = HEAP32[(18808)>>2]|0; + $37 = HEAP32[(19112)>>2]|0; $38 = ($6>>>0)>($37>>>0); if ($38) { $39 = ($9|0)==(0); @@ -32570,7 +32533,7 @@ function _malloc($0) { $66 = $62 >>> $64; $67 = (($65) + ($66))|0; $68 = $67 << 1; - $69 = (18840 + ($68<<2)|0); + $69 = (19144 + ($68<<2)|0); $70 = ((($69)) + 8|0); $71 = HEAP32[$70>>2]|0; $72 = ((($71)) + 8|0); @@ -32581,10 +32544,10 @@ function _malloc($0) { $75 = 1 << $67; $76 = $75 ^ -1; $77 = $8 & $76; - HEAP32[4700] = $77; + HEAP32[4776] = $77; $98 = $77; } else { - $78 = HEAP32[(18816)>>2]|0; + $78 = HEAP32[(19120)>>2]|0; $79 = ($73>>>0)<($78>>>0); if ($79) { _abort(); @@ -32617,22 +32580,22 @@ function _malloc($0) { HEAP32[$90>>2] = $84; $91 = ($37|0)==(0); if (!($91)) { - $92 = HEAP32[(18820)>>2]|0; + $92 = HEAP32[(19124)>>2]|0; $93 = $37 >>> 3; $94 = $93 << 1; - $95 = (18840 + ($94<<2)|0); + $95 = (19144 + ($94<<2)|0); $96 = 1 << $93; $97 = $98 & $96; $99 = ($97|0)==(0); if ($99) { $100 = $98 | $96; - HEAP32[4700] = $100; + HEAP32[4776] = $100; $$pre = ((($95)) + 8|0); $$0199 = $95;$$pre$phiZ2D = $$pre; } else { $101 = ((($95)) + 8|0); $102 = HEAP32[$101>>2]|0; - $103 = HEAP32[(18816)>>2]|0; + $103 = HEAP32[(19120)>>2]|0; $104 = ($102>>>0)<($103>>>0); if ($104) { _abort(); @@ -32649,12 +32612,12 @@ function _malloc($0) { $107 = ((($92)) + 12|0); HEAP32[$107>>2] = $95; } - HEAP32[(18808)>>2] = $84; - HEAP32[(18820)>>2] = $87; + HEAP32[(19112)>>2] = $84; + HEAP32[(19124)>>2] = $87; $$0 = $72; STACKTOP = sp;return ($$0|0); } - $108 = HEAP32[(18804)>>2]|0; + $108 = HEAP32[(19108)>>2]|0; $109 = ($108|0)==(0); if ($109) { $$0197 = $6; @@ -32682,7 +32645,7 @@ function _malloc($0) { $130 = $126 | $129; $131 = $127 >>> $129; $132 = (($130) + ($131))|0; - $133 = (19104 + ($132<<2)|0); + $133 = (19408 + ($132<<2)|0); $134 = HEAP32[$133>>2]|0; $135 = ((($134)) + 4|0); $136 = HEAP32[$135>>2]|0; @@ -32722,7 +32685,7 @@ function _malloc($0) { } } } - $155 = HEAP32[(18816)>>2]|0; + $155 = HEAP32[(19120)>>2]|0; $156 = ($$0192$lcssa$i>>>0)<($155>>>0); if ($156) { _abort(); @@ -32817,7 +32780,7 @@ function _malloc($0) { if (!($186)) { $187 = ((($$0192$lcssa$i)) + 28|0); $188 = HEAP32[$187>>2]|0; - $189 = (19104 + ($188<<2)|0); + $189 = (19408 + ($188<<2)|0); $190 = HEAP32[$189>>2]|0; $191 = ($$0192$lcssa$i|0)==($190|0); do { @@ -32828,11 +32791,11 @@ function _malloc($0) { $192 = 1 << $188; $193 = $192 ^ -1; $194 = $108 & $193; - HEAP32[(18804)>>2] = $194; + HEAP32[(19108)>>2] = $194; break L73; } } else { - $195 = HEAP32[(18816)>>2]|0; + $195 = HEAP32[(19120)>>2]|0; $196 = ($160>>>0)<($195>>>0); if ($196) { _abort(); @@ -32853,7 +32816,7 @@ function _malloc($0) { } } } while(0); - $201 = HEAP32[(18816)>>2]|0; + $201 = HEAP32[(19120)>>2]|0; $202 = ($$3$i>>>0)<($201>>>0); if ($202) { _abort(); @@ -32883,7 +32846,7 @@ function _malloc($0) { $211 = HEAP32[$210>>2]|0; $212 = ($211|0)==(0|0); if (!($212)) { - $213 = HEAP32[(18816)>>2]|0; + $213 = HEAP32[(19120)>>2]|0; $214 = ($211>>>0)<($213>>>0); if ($214) { _abort(); @@ -32920,22 +32883,22 @@ function _malloc($0) { HEAP32[$229>>2] = $$0193$lcssa$i; $230 = ($37|0)==(0); if (!($230)) { - $231 = HEAP32[(18820)>>2]|0; + $231 = HEAP32[(19124)>>2]|0; $232 = $37 >>> 3; $233 = $232 << 1; - $234 = (18840 + ($233<<2)|0); + $234 = (19144 + ($233<<2)|0); $235 = 1 << $232; $236 = $8 & $235; $237 = ($236|0)==(0); if ($237) { $238 = $8 | $235; - HEAP32[4700] = $238; + HEAP32[4776] = $238; $$pre$i = ((($234)) + 8|0); $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; } else { $239 = ((($234)) + 8|0); $240 = HEAP32[$239>>2]|0; - $241 = HEAP32[(18816)>>2]|0; + $241 = HEAP32[(19120)>>2]|0; $242 = ($240>>>0)<($241>>>0); if ($242) { _abort(); @@ -32952,8 +32915,8 @@ function _malloc($0) { $245 = ((($231)) + 12|0); HEAP32[$245>>2] = $234; } - HEAP32[(18808)>>2] = $$0193$lcssa$i; - HEAP32[(18820)>>2] = $157; + HEAP32[(19112)>>2] = $$0193$lcssa$i; + HEAP32[(19124)>>2] = $157; } $246 = ((($$0192$lcssa$i)) + 8|0); $$0 = $246; @@ -32969,7 +32932,7 @@ function _malloc($0) { } else { $248 = (($0) + 11)|0; $249 = $248 & -8; - $250 = HEAP32[(18804)>>2]|0; + $250 = HEAP32[(19108)>>2]|0; $251 = ($250|0)==(0); if ($251) { $$0197 = $249; @@ -33009,7 +32972,7 @@ function _malloc($0) { $$0358$i = $277; } } - $278 = (19104 + ($$0358$i<<2)|0); + $278 = (19408 + ($$0358$i<<2)|0); $279 = HEAP32[$278>>2]|0; $280 = ($279|0)==(0|0); L117: do { @@ -33101,7 +33064,7 @@ function _malloc($0) { $328 = $324 | $327; $329 = $325 >>> $327; $330 = (($328) + ($329))|0; - $331 = (19104 + ($330<<2)|0); + $331 = (19408 + ($330<<2)|0); $332 = HEAP32[$331>>2]|0; $$4$ph$i = 0;$$4357$ph$i = $332; } else { @@ -33145,11 +33108,11 @@ function _malloc($0) { if ($344) { $$0197 = $249; } else { - $345 = HEAP32[(18808)>>2]|0; + $345 = HEAP32[(19112)>>2]|0; $346 = (($345) - ($249))|0; $347 = ($$4351$lcssa$i>>>0)<($346>>>0); if ($347) { - $348 = HEAP32[(18816)>>2]|0; + $348 = HEAP32[(19120)>>2]|0; $349 = ($$4$lcssa$i>>>0)<($348>>>0); if ($349) { _abort(); @@ -33246,7 +33209,7 @@ function _malloc($0) { } else { $380 = ((($$4$lcssa$i)) + 28|0); $381 = HEAP32[$380>>2]|0; - $382 = (19104 + ($381<<2)|0); + $382 = (19408 + ($381<<2)|0); $383 = HEAP32[$382>>2]|0; $384 = ($$4$lcssa$i|0)==($383|0); do { @@ -33257,12 +33220,12 @@ function _malloc($0) { $385 = 1 << $381; $386 = $385 ^ -1; $387 = $250 & $386; - HEAP32[(18804)>>2] = $387; + HEAP32[(19108)>>2] = $387; $470 = $387; break L164; } } else { - $388 = HEAP32[(18816)>>2]|0; + $388 = HEAP32[(19120)>>2]|0; $389 = ($353>>>0)<($388>>>0); if ($389) { _abort(); @@ -33284,7 +33247,7 @@ function _malloc($0) { } } } while(0); - $394 = HEAP32[(18816)>>2]|0; + $394 = HEAP32[(19120)>>2]|0; $395 = ($$3372$i>>>0)<($394>>>0); if ($395) { _abort(); @@ -33316,7 +33279,7 @@ function _malloc($0) { if ($405) { $470 = $250; } else { - $406 = HEAP32[(18816)>>2]|0; + $406 = HEAP32[(19120)>>2]|0; $407 = ($404>>>0)<($406>>>0); if ($407) { _abort(); @@ -33357,20 +33320,20 @@ function _malloc($0) { $424 = ($$4351$lcssa$i>>>0)<(256); if ($424) { $425 = $423 << 1; - $426 = (18840 + ($425<<2)|0); - $427 = HEAP32[4700]|0; + $426 = (19144 + ($425<<2)|0); + $427 = HEAP32[4776]|0; $428 = 1 << $423; $429 = $427 & $428; $430 = ($429|0)==(0); if ($430) { $431 = $427 | $428; - HEAP32[4700] = $431; + HEAP32[4776] = $431; $$pre$i210 = ((($426)) + 8|0); $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; } else { $432 = ((($426)) + 8|0); $433 = HEAP32[$432>>2]|0; - $434 = HEAP32[(18816)>>2]|0; + $434 = HEAP32[(19120)>>2]|0; $435 = ($433>>>0)<($434>>>0); if ($435) { _abort(); @@ -33422,7 +33385,7 @@ function _malloc($0) { $$0361$i = $463; } } - $464 = (19104 + ($$0361$i<<2)|0); + $464 = (19408 + ($$0361$i<<2)|0); $465 = ((($350)) + 28|0); HEAP32[$465>>2] = $$0361$i; $466 = ((($350)) + 16|0); @@ -33434,7 +33397,7 @@ function _malloc($0) { $471 = ($469|0)==(0); if ($471) { $472 = $470 | $468; - HEAP32[(18804)>>2] = $472; + HEAP32[(19108)>>2] = $472; HEAP32[$464>>2] = $350; $473 = ((($350)) + 24|0); HEAP32[$473>>2] = $464; @@ -33473,7 +33436,7 @@ function _malloc($0) { } } if ((label|0) == 136) { - $491 = HEAP32[(18816)>>2]|0; + $491 = HEAP32[(19120)>>2]|0; $492 = ($487>>>0)<($491>>>0); if ($492) { _abort(); @@ -33492,7 +33455,7 @@ function _malloc($0) { else if ((label|0) == 139) { $496 = ((($$0345$i)) + 8|0); $497 = HEAP32[$496>>2]|0; - $498 = HEAP32[(18816)>>2]|0; + $498 = HEAP32[(19120)>>2]|0; $499 = ($497>>>0)>=($498>>>0); $not$9$i = ($$0345$i>>>0)>=($498>>>0); $500 = $499 & $not$9$i; @@ -33525,16 +33488,16 @@ function _malloc($0) { } } } while(0); - $506 = HEAP32[(18808)>>2]|0; + $506 = HEAP32[(19112)>>2]|0; $507 = ($506>>>0)<($$0197>>>0); if (!($507)) { $508 = (($506) - ($$0197))|0; - $509 = HEAP32[(18820)>>2]|0; + $509 = HEAP32[(19124)>>2]|0; $510 = ($508>>>0)>(15); if ($510) { $511 = (($509) + ($$0197)|0); - HEAP32[(18820)>>2] = $511; - HEAP32[(18808)>>2] = $508; + HEAP32[(19124)>>2] = $511; + HEAP32[(19112)>>2] = $508; $512 = $508 | 1; $513 = ((($511)) + 4|0); HEAP32[$513>>2] = $512; @@ -33544,8 +33507,8 @@ function _malloc($0) { $516 = ((($509)) + 4|0); HEAP32[$516>>2] = $515; } else { - HEAP32[(18808)>>2] = 0; - HEAP32[(18820)>>2] = 0; + HEAP32[(19112)>>2] = 0; + HEAP32[(19124)>>2] = 0; $517 = $506 | 3; $518 = ((($509)) + 4|0); HEAP32[$518>>2] = $517; @@ -33559,14 +33522,14 @@ function _malloc($0) { $$0 = $523; STACKTOP = sp;return ($$0|0); } - $524 = HEAP32[(18812)>>2]|0; + $524 = HEAP32[(19116)>>2]|0; $525 = ($524>>>0)>($$0197>>>0); if ($525) { $526 = (($524) - ($$0197))|0; - HEAP32[(18812)>>2] = $526; - $527 = HEAP32[(18824)>>2]|0; + HEAP32[(19116)>>2] = $526; + $527 = HEAP32[(19128)>>2]|0; $528 = (($527) + ($$0197)|0); - HEAP32[(18824)>>2] = $528; + HEAP32[(19128)>>2] = $528; $529 = $526 | 1; $530 = ((($528)) + 4|0); HEAP32[$530>>2] = $529; @@ -33577,23 +33540,23 @@ function _malloc($0) { $$0 = $533; STACKTOP = sp;return ($$0|0); } - $534 = HEAP32[4818]|0; + $534 = HEAP32[4894]|0; $535 = ($534|0)==(0); if ($535) { - HEAP32[(19280)>>2] = 4096; - HEAP32[(19276)>>2] = 4096; - HEAP32[(19284)>>2] = -1; - HEAP32[(19288)>>2] = -1; - HEAP32[(19292)>>2] = 0; - HEAP32[(19244)>>2] = 0; + HEAP32[(19584)>>2] = 4096; + HEAP32[(19580)>>2] = 4096; + HEAP32[(19588)>>2] = -1; + HEAP32[(19592)>>2] = -1; + HEAP32[(19596)>>2] = 0; + HEAP32[(19548)>>2] = 0; $536 = $1; $537 = $536 & -16; $538 = $537 ^ 1431655768; HEAP32[$1>>2] = $538; - HEAP32[4818] = $538; + HEAP32[4894] = $538; $542 = 4096; } else { - $$pre$i212 = HEAP32[(19280)>>2]|0; + $$pre$i212 = HEAP32[(19584)>>2]|0; $542 = $$pre$i212; } $539 = (($$0197) + 48)|0; @@ -33606,10 +33569,10 @@ function _malloc($0) { $$0 = 0; STACKTOP = sp;return ($$0|0); } - $546 = HEAP32[(19240)>>2]|0; + $546 = HEAP32[(19544)>>2]|0; $547 = ($546|0)==(0); if (!($547)) { - $548 = HEAP32[(19232)>>2]|0; + $548 = HEAP32[(19536)>>2]|0; $549 = (($548) + ($544))|0; $550 = ($549>>>0)<=($548>>>0); $551 = ($549>>>0)>($546>>>0); @@ -33619,18 +33582,18 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $552 = HEAP32[(19244)>>2]|0; + $552 = HEAP32[(19548)>>2]|0; $553 = $552 & 4; $554 = ($553|0)==(0); L244: do { if ($554) { - $555 = HEAP32[(18824)>>2]|0; + $555 = HEAP32[(19128)>>2]|0; $556 = ($555|0)==(0|0); L246: do { if ($556) { label = 163; } else { - $$0$i$i = (19248); + $$0$i$i = (19552); while(1) { $557 = HEAP32[$$0$i$i>>2]|0; $558 = ($557>>>0)>($555>>>0); @@ -33688,7 +33651,7 @@ function _malloc($0) { $$2234253237$i = 0; } else { $568 = $566; - $569 = HEAP32[(19276)>>2]|0; + $569 = HEAP32[(19580)>>2]|0; $570 = (($569) + -1)|0; $571 = $570 & $568; $572 = ($571|0)==(0); @@ -33698,13 +33661,13 @@ function _malloc($0) { $576 = (($575) - ($568))|0; $577 = $572 ? 0 : $576; $$$i = (($577) + ($544))|0; - $578 = HEAP32[(19232)>>2]|0; + $578 = HEAP32[(19536)>>2]|0; $579 = (($$$i) + ($578))|0; $580 = ($$$i>>>0)>($$0197>>>0); $581 = ($$$i>>>0)<(2147483647); $or$cond$i214 = $580 & $581; if ($or$cond$i214) { - $582 = HEAP32[(19240)>>2]|0; + $582 = HEAP32[(19544)>>2]|0; $583 = ($582|0)==(0); if (!($583)) { $584 = ($579>>>0)<=($578>>>0); @@ -33750,7 +33713,7 @@ function _malloc($0) { break L244; } } - $601 = HEAP32[(19280)>>2]|0; + $601 = HEAP32[(19584)>>2]|0; $602 = (($540) - ($$2253$ph$i))|0; $603 = (($602) + ($601))|0; $604 = (0 - ($601))|0; @@ -33775,9 +33738,9 @@ function _malloc($0) { } } } while(0); - $611 = HEAP32[(19244)>>2]|0; + $611 = HEAP32[(19548)>>2]|0; $612 = $611 | 4; - HEAP32[(19244)>>2] = $612; + HEAP32[(19548)>>2] = $612; $$4236$i = $$2234253237$i; label = 178; } else { @@ -33813,35 +33776,35 @@ function _malloc($0) { } } if ((label|0) == 180) { - $626 = HEAP32[(19232)>>2]|0; + $626 = HEAP32[(19536)>>2]|0; $627 = (($626) + ($$723948$i))|0; - HEAP32[(19232)>>2] = $627; - $628 = HEAP32[(19236)>>2]|0; + HEAP32[(19536)>>2] = $627; + $628 = HEAP32[(19540)>>2]|0; $629 = ($627>>>0)>($628>>>0); if ($629) { - HEAP32[(19236)>>2] = $627; + HEAP32[(19540)>>2] = $627; } - $630 = HEAP32[(18824)>>2]|0; + $630 = HEAP32[(19128)>>2]|0; $631 = ($630|0)==(0|0); do { if ($631) { - $632 = HEAP32[(18816)>>2]|0; + $632 = HEAP32[(19120)>>2]|0; $633 = ($632|0)==(0|0); $634 = ($$749$i>>>0)<($632>>>0); $or$cond12$i = $633 | $634; if ($or$cond12$i) { - HEAP32[(18816)>>2] = $$749$i; + HEAP32[(19120)>>2] = $$749$i; } - HEAP32[(19248)>>2] = $$749$i; - HEAP32[(19252)>>2] = $$723948$i; - HEAP32[(19260)>>2] = 0; - $635 = HEAP32[4818]|0; - HEAP32[(18836)>>2] = $635; - HEAP32[(18832)>>2] = -1; + HEAP32[(19552)>>2] = $$749$i; + HEAP32[(19556)>>2] = $$723948$i; + HEAP32[(19564)>>2] = 0; + $635 = HEAP32[4894]|0; + HEAP32[(19140)>>2] = $635; + HEAP32[(19136)>>2] = -1; $$01$i$i = 0; while(1) { $636 = $$01$i$i << 1; - $637 = (18840 + ($636<<2)|0); + $637 = (19144 + ($636<<2)|0); $638 = ((($637)) + 12|0); HEAP32[$638>>2] = $637; $639 = ((($637)) + 8|0); @@ -33864,18 +33827,18 @@ function _malloc($0) { $648 = $645 ? 0 : $647; $649 = (($$749$i) + ($648)|0); $650 = (($641) - ($648))|0; - HEAP32[(18824)>>2] = $649; - HEAP32[(18812)>>2] = $650; + HEAP32[(19128)>>2] = $649; + HEAP32[(19116)>>2] = $650; $651 = $650 | 1; $652 = ((($649)) + 4|0); HEAP32[$652>>2] = $651; $653 = (($649) + ($650)|0); $654 = ((($653)) + 4|0); HEAP32[$654>>2] = 40; - $655 = HEAP32[(19288)>>2]|0; - HEAP32[(18828)>>2] = $655; + $655 = HEAP32[(19592)>>2]|0; + HEAP32[(19132)>>2] = $655; } else { - $$024371$i = (19248); + $$024371$i = (19552); while(1) { $656 = HEAP32[$$024371$i>>2]|0; $657 = ((($$024371$i)) + 4|0); @@ -33907,7 +33870,7 @@ function _malloc($0) { if ($or$cond51$i) { $670 = (($658) + ($$723948$i))|0; HEAP32[$657>>2] = $670; - $671 = HEAP32[(18812)>>2]|0; + $671 = HEAP32[(19116)>>2]|0; $672 = ((($630)) + 8|0); $673 = $672; $674 = $673 & 7; @@ -33918,30 +33881,30 @@ function _malloc($0) { $679 = (($630) + ($678)|0); $680 = (($$723948$i) - ($678))|0; $681 = (($671) + ($680))|0; - HEAP32[(18824)>>2] = $679; - HEAP32[(18812)>>2] = $681; + HEAP32[(19128)>>2] = $679; + HEAP32[(19116)>>2] = $681; $682 = $681 | 1; $683 = ((($679)) + 4|0); HEAP32[$683>>2] = $682; $684 = (($679) + ($681)|0); $685 = ((($684)) + 4|0); HEAP32[$685>>2] = 40; - $686 = HEAP32[(19288)>>2]|0; - HEAP32[(18828)>>2] = $686; + $686 = HEAP32[(19592)>>2]|0; + HEAP32[(19132)>>2] = $686; break; } } } - $687 = HEAP32[(18816)>>2]|0; + $687 = HEAP32[(19120)>>2]|0; $688 = ($$749$i>>>0)<($687>>>0); if ($688) { - HEAP32[(18816)>>2] = $$749$i; + HEAP32[(19120)>>2] = $$749$i; $752 = $$749$i; } else { $752 = $687; } $689 = (($$749$i) + ($$723948$i)|0); - $$124470$i = (19248); + $$124470$i = (19552); while(1) { $690 = HEAP32[$$124470$i>>2]|0; $691 = ($690|0)==($689|0); @@ -33996,21 +33959,21 @@ function _malloc($0) { $725 = ($717|0)==($630|0); do { if ($725) { - $726 = HEAP32[(18812)>>2]|0; + $726 = HEAP32[(19116)>>2]|0; $727 = (($726) + ($722))|0; - HEAP32[(18812)>>2] = $727; - HEAP32[(18824)>>2] = $721; + HEAP32[(19116)>>2] = $727; + HEAP32[(19128)>>2] = $721; $728 = $727 | 1; $729 = ((($721)) + 4|0); HEAP32[$729>>2] = $728; } else { - $730 = HEAP32[(18820)>>2]|0; + $730 = HEAP32[(19124)>>2]|0; $731 = ($717|0)==($730|0); if ($731) { - $732 = HEAP32[(18808)>>2]|0; + $732 = HEAP32[(19112)>>2]|0; $733 = (($732) + ($722))|0; - HEAP32[(18808)>>2] = $733; - HEAP32[(18820)>>2] = $721; + HEAP32[(19112)>>2] = $733; + HEAP32[(19124)>>2] = $721; $734 = $733 | 1; $735 = ((($721)) + 4|0); HEAP32[$735>>2] = $734; @@ -34033,7 +33996,7 @@ function _malloc($0) { $746 = ((($717)) + 12|0); $747 = HEAP32[$746>>2]|0; $748 = $742 << 1; - $749 = (18840 + ($748<<2)|0); + $749 = (19144 + ($748<<2)|0); $750 = ($745|0)==($749|0); do { if (!($750)) { @@ -34056,9 +34019,9 @@ function _malloc($0) { if ($756) { $757 = 1 << $742; $758 = $757 ^ -1; - $759 = HEAP32[4700]|0; + $759 = HEAP32[4776]|0; $760 = $759 & $758; - HEAP32[4700] = $760; + HEAP32[4776] = $760; break; } $761 = ($747|0)==($749|0); @@ -34171,7 +34134,7 @@ function _malloc($0) { } $795 = ((($717)) + 28|0); $796 = HEAP32[$795>>2]|0; - $797 = (19104 + ($796<<2)|0); + $797 = (19408 + ($796<<2)|0); $798 = HEAP32[$797>>2]|0; $799 = ($717|0)==($798|0); do { @@ -34183,12 +34146,12 @@ function _malloc($0) { } $800 = 1 << $796; $801 = $800 ^ -1; - $802 = HEAP32[(18804)>>2]|0; + $802 = HEAP32[(19108)>>2]|0; $803 = $802 & $801; - HEAP32[(18804)>>2] = $803; + HEAP32[(19108)>>2] = $803; break L314; } else { - $804 = HEAP32[(18816)>>2]|0; + $804 = HEAP32[(19120)>>2]|0; $805 = ($768>>>0)<($804>>>0); if ($805) { _abort(); @@ -34209,7 +34172,7 @@ function _malloc($0) { } } } while(0); - $810 = HEAP32[(18816)>>2]|0; + $810 = HEAP32[(19120)>>2]|0; $811 = ($$3$i$i>>>0)<($810>>>0); if ($811) { _abort(); @@ -34241,7 +34204,7 @@ function _malloc($0) { if ($821) { break; } - $822 = HEAP32[(18816)>>2]|0; + $822 = HEAP32[(19120)>>2]|0; $823 = ($820>>>0)<($822>>>0); if ($823) { _abort(); @@ -34274,21 +34237,21 @@ function _malloc($0) { $835 = ($$0287$i$i>>>0)<(256); if ($835) { $836 = $834 << 1; - $837 = (18840 + ($836<<2)|0); - $838 = HEAP32[4700]|0; + $837 = (19144 + ($836<<2)|0); + $838 = HEAP32[4776]|0; $839 = 1 << $834; $840 = $838 & $839; $841 = ($840|0)==(0); do { if ($841) { $842 = $838 | $839; - HEAP32[4700] = $842; + HEAP32[4776] = $842; $$pre$i19$i = ((($837)) + 8|0); $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; } else { $843 = ((($837)) + 8|0); $844 = HEAP32[$843>>2]|0; - $845 = HEAP32[(18816)>>2]|0; + $845 = HEAP32[(19120)>>2]|0; $846 = ($844>>>0)<($845>>>0); if (!($846)) { $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; @@ -34343,20 +34306,20 @@ function _malloc($0) { $$0296$i$i = $874; } } while(0); - $875 = (19104 + ($$0296$i$i<<2)|0); + $875 = (19408 + ($$0296$i$i<<2)|0); $876 = ((($721)) + 28|0); HEAP32[$876>>2] = $$0296$i$i; $877 = ((($721)) + 16|0); $878 = ((($877)) + 4|0); HEAP32[$878>>2] = 0; HEAP32[$877>>2] = 0; - $879 = HEAP32[(18804)>>2]|0; + $879 = HEAP32[(19108)>>2]|0; $880 = 1 << $$0296$i$i; $881 = $879 & $880; $882 = ($881|0)==(0); if ($882) { $883 = $879 | $880; - HEAP32[(18804)>>2] = $883; + HEAP32[(19108)>>2] = $883; HEAP32[$875>>2] = $721; $884 = ((($721)) + 24|0); HEAP32[$884>>2] = $875; @@ -34395,7 +34358,7 @@ function _malloc($0) { } } if ((label|0) == 262) { - $902 = HEAP32[(18816)>>2]|0; + $902 = HEAP32[(19120)>>2]|0; $903 = ($898>>>0)<($902>>>0); if ($903) { _abort(); @@ -34414,7 +34377,7 @@ function _malloc($0) { else if ((label|0) == 265) { $907 = ((($$0289$i$i)) + 8|0); $908 = HEAP32[$907>>2]|0; - $909 = HEAP32[(18816)>>2]|0; + $909 = HEAP32[(19120)>>2]|0; $910 = ($908>>>0)>=($909>>>0); $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); $911 = $910 & $not$7$i$i; @@ -34441,7 +34404,7 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $$0$i$i$i = (19248); + $$0$i$i$i = (19552); while(1) { $916 = HEAP32[$$0$i$i$i>>2]|0; $917 = ($916>>>0)>($630>>>0); @@ -34482,23 +34445,23 @@ function _malloc($0) { $945 = $942 ? 0 : $944; $946 = (($$749$i) + ($945)|0); $947 = (($938) - ($945))|0; - HEAP32[(18824)>>2] = $946; - HEAP32[(18812)>>2] = $947; + HEAP32[(19128)>>2] = $946; + HEAP32[(19116)>>2] = $947; $948 = $947 | 1; $949 = ((($946)) + 4|0); HEAP32[$949>>2] = $948; $950 = (($946) + ($947)|0); $951 = ((($950)) + 4|0); HEAP32[$951>>2] = 40; - $952 = HEAP32[(19288)>>2]|0; - HEAP32[(18828)>>2] = $952; + $952 = HEAP32[(19592)>>2]|0; + HEAP32[(19132)>>2] = $952; $953 = ((($935)) + 4|0); HEAP32[$953>>2] = 27; - ;HEAP32[$936>>2]=HEAP32[(19248)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19248)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19248)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19248)+12>>2]|0; - HEAP32[(19248)>>2] = $$749$i; - HEAP32[(19252)>>2] = $$723948$i; - HEAP32[(19260)>>2] = 0; - HEAP32[(19256)>>2] = $936; + ;HEAP32[$936>>2]=HEAP32[(19552)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19552)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19552)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19552)+12>>2]|0; + HEAP32[(19552)>>2] = $$749$i; + HEAP32[(19556)>>2] = $$723948$i; + HEAP32[(19564)>>2] = 0; + HEAP32[(19560)>>2] = $936; $955 = $937; while(1) { $954 = ((($955)) + 4|0); @@ -34527,20 +34490,20 @@ function _malloc($0) { $967 = ($961>>>0)<(256); if ($967) { $968 = $966 << 1; - $969 = (18840 + ($968<<2)|0); - $970 = HEAP32[4700]|0; + $969 = (19144 + ($968<<2)|0); + $970 = HEAP32[4776]|0; $971 = 1 << $966; $972 = $970 & $971; $973 = ($972|0)==(0); if ($973) { $974 = $970 | $971; - HEAP32[4700] = $974; + HEAP32[4776] = $974; $$pre$i$i = ((($969)) + 8|0); $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; } else { $975 = ((($969)) + 8|0); $976 = HEAP32[$975>>2]|0; - $977 = HEAP32[(18816)>>2]|0; + $977 = HEAP32[(19120)>>2]|0; $978 = ($976>>>0)<($977>>>0); if ($978) { _abort(); @@ -34592,19 +34555,19 @@ function _malloc($0) { $$0212$i$i = $1006; } } - $1007 = (19104 + ($$0212$i$i<<2)|0); + $1007 = (19408 + ($$0212$i$i<<2)|0); $1008 = ((($630)) + 28|0); HEAP32[$1008>>2] = $$0212$i$i; $1009 = ((($630)) + 20|0); HEAP32[$1009>>2] = 0; HEAP32[$933>>2] = 0; - $1010 = HEAP32[(18804)>>2]|0; + $1010 = HEAP32[(19108)>>2]|0; $1011 = 1 << $$0212$i$i; $1012 = $1010 & $1011; $1013 = ($1012|0)==(0); if ($1013) { $1014 = $1010 | $1011; - HEAP32[(18804)>>2] = $1014; + HEAP32[(19108)>>2] = $1014; HEAP32[$1007>>2] = $630; $1015 = ((($630)) + 24|0); HEAP32[$1015>>2] = $1007; @@ -34643,7 +34606,7 @@ function _malloc($0) { } } if ((label|0) == 289) { - $1033 = HEAP32[(18816)>>2]|0; + $1033 = HEAP32[(19120)>>2]|0; $1034 = ($1029>>>0)<($1033>>>0); if ($1034) { _abort(); @@ -34662,7 +34625,7 @@ function _malloc($0) { else if ((label|0) == 292) { $1038 = ((($$0207$i$i)) + 8|0); $1039 = HEAP32[$1038>>2]|0; - $1040 = HEAP32[(18816)>>2]|0; + $1040 = HEAP32[(19120)>>2]|0; $1041 = ($1039>>>0)>=($1040>>>0); $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); $1042 = $1041 & $not$$i$i; @@ -34685,14 +34648,14 @@ function _malloc($0) { } } } while(0); - $1048 = HEAP32[(18812)>>2]|0; + $1048 = HEAP32[(19116)>>2]|0; $1049 = ($1048>>>0)>($$0197>>>0); if ($1049) { $1050 = (($1048) - ($$0197))|0; - HEAP32[(18812)>>2] = $1050; - $1051 = HEAP32[(18824)>>2]|0; + HEAP32[(19116)>>2] = $1050; + $1051 = HEAP32[(19128)>>2]|0; $1052 = (($1051) + ($$0197)|0); - HEAP32[(18824)>>2] = $1052; + HEAP32[(19128)>>2] = $1052; $1053 = $1050 | 1; $1054 = ((($1052)) + 4|0); HEAP32[$1054>>2] = $1053; @@ -34735,7 +34698,7 @@ function _free($0) { return; } $2 = ((($0)) + -8|0); - $3 = HEAP32[(18816)>>2]|0; + $3 = HEAP32[(19120)>>2]|0; $4 = ($2>>>0)<($3>>>0); if ($4) { _abort(); @@ -34768,7 +34731,7 @@ function _free($0) { _abort(); // unreachable; } - $19 = HEAP32[(18820)>>2]|0; + $19 = HEAP32[(19124)>>2]|0; $20 = ($16|0)==($19|0); if ($20) { $104 = ((($10)) + 4|0); @@ -34783,7 +34746,7 @@ function _free($0) { $109 = ((($16)) + 4|0); $110 = $17 | 1; $111 = $105 & -2; - HEAP32[(18808)>>2] = $17; + HEAP32[(19112)>>2] = $17; HEAP32[$104>>2] = $111; HEAP32[$109>>2] = $110; HEAP32[$108>>2] = $17; @@ -34797,7 +34760,7 @@ function _free($0) { $25 = ((($16)) + 12|0); $26 = HEAP32[$25>>2]|0; $27 = $21 << 1; - $28 = (18840 + ($27<<2)|0); + $28 = (19144 + ($27<<2)|0); $29 = ($24|0)==($28|0); if (!($29)) { $30 = ($24>>>0)<($3>>>0); @@ -34817,9 +34780,9 @@ function _free($0) { if ($34) { $35 = 1 << $21; $36 = $35 ^ -1; - $37 = HEAP32[4700]|0; + $37 = HEAP32[4776]|0; $38 = $37 & $36; - HEAP32[4700] = $38; + HEAP32[4776] = $38; $$1 = $16;$$1382 = $17;$113 = $16; break; } @@ -34933,7 +34896,7 @@ function _free($0) { } else { $73 = ((($16)) + 28|0); $74 = HEAP32[$73>>2]|0; - $75 = (19104 + ($74<<2)|0); + $75 = (19408 + ($74<<2)|0); $76 = HEAP32[$75>>2]|0; $77 = ($16|0)==($76|0); do { @@ -34943,14 +34906,14 @@ function _free($0) { if ($cond421) { $78 = 1 << $74; $79 = $78 ^ -1; - $80 = HEAP32[(18804)>>2]|0; + $80 = HEAP32[(19108)>>2]|0; $81 = $80 & $79; - HEAP32[(18804)>>2] = $81; + HEAP32[(19108)>>2] = $81; $$1 = $16;$$1382 = $17;$113 = $16; break L10; } } else { - $82 = HEAP32[(18816)>>2]|0; + $82 = HEAP32[(19120)>>2]|0; $83 = ($46>>>0)<($82>>>0); if ($83) { _abort(); @@ -34972,7 +34935,7 @@ function _free($0) { } } } while(0); - $88 = HEAP32[(18816)>>2]|0; + $88 = HEAP32[(19120)>>2]|0; $89 = ($$3>>>0)<($88>>>0); if ($89) { _abort(); @@ -35004,7 +34967,7 @@ function _free($0) { if ($99) { $$1 = $16;$$1382 = $17;$113 = $16; } else { - $100 = HEAP32[(18816)>>2]|0; + $100 = HEAP32[(19120)>>2]|0; $101 = ($98>>>0)<($100>>>0); if ($101) { _abort(); @@ -35039,14 +35002,14 @@ function _free($0) { $118 = $115 & 2; $119 = ($118|0)==(0); if ($119) { - $120 = HEAP32[(18824)>>2]|0; + $120 = HEAP32[(19128)>>2]|0; $121 = ($10|0)==($120|0); - $122 = HEAP32[(18820)>>2]|0; + $122 = HEAP32[(19124)>>2]|0; if ($121) { - $123 = HEAP32[(18812)>>2]|0; + $123 = HEAP32[(19116)>>2]|0; $124 = (($123) + ($$1382))|0; - HEAP32[(18812)>>2] = $124; - HEAP32[(18824)>>2] = $$1; + HEAP32[(19116)>>2] = $124; + HEAP32[(19128)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -35054,16 +35017,16 @@ function _free($0) { if (!($127)) { return; } - HEAP32[(18820)>>2] = 0; - HEAP32[(18808)>>2] = 0; + HEAP32[(19124)>>2] = 0; + HEAP32[(19112)>>2] = 0; return; } $128 = ($10|0)==($122|0); if ($128) { - $129 = HEAP32[(18808)>>2]|0; + $129 = HEAP32[(19112)>>2]|0; $130 = (($129) + ($$1382))|0; - HEAP32[(18808)>>2] = $130; - HEAP32[(18820)>>2] = $113; + HEAP32[(19112)>>2] = $130; + HEAP32[(19124)>>2] = $113; $131 = $130 | 1; $132 = ((($$1)) + 4|0); HEAP32[$132>>2] = $131; @@ -35082,10 +35045,10 @@ function _free($0) { $140 = ((($10)) + 12|0); $141 = HEAP32[$140>>2]|0; $142 = $136 << 1; - $143 = (18840 + ($142<<2)|0); + $143 = (19144 + ($142<<2)|0); $144 = ($139|0)==($143|0); if (!($144)) { - $145 = HEAP32[(18816)>>2]|0; + $145 = HEAP32[(19120)>>2]|0; $146 = ($139>>>0)<($145>>>0); if ($146) { _abort(); @@ -35103,9 +35066,9 @@ function _free($0) { if ($150) { $151 = 1 << $136; $152 = $151 ^ -1; - $153 = HEAP32[4700]|0; + $153 = HEAP32[4776]|0; $154 = $153 & $152; - HEAP32[4700] = $154; + HEAP32[4776] = $154; break; } $155 = ($141|0)==($143|0); @@ -35113,7 +35076,7 @@ function _free($0) { $$pre442 = ((($141)) + 8|0); $$pre$phi443Z2D = $$pre442; } else { - $156 = HEAP32[(18816)>>2]|0; + $156 = HEAP32[(19120)>>2]|0; $157 = ($141>>>0)<($156>>>0); if ($157) { _abort(); @@ -35173,7 +35136,7 @@ function _free($0) { $$1398 = $187;$$1402 = $186; } } - $189 = HEAP32[(18816)>>2]|0; + $189 = HEAP32[(19120)>>2]|0; $190 = ($$1402>>>0)<($189>>>0); if ($190) { _abort(); @@ -35186,7 +35149,7 @@ function _free($0) { } else { $167 = ((($10)) + 8|0); $168 = HEAP32[$167>>2]|0; - $169 = HEAP32[(18816)>>2]|0; + $169 = HEAP32[(19120)>>2]|0; $170 = ($168>>>0)<($169>>>0); if ($170) { _abort(); @@ -35217,7 +35180,7 @@ function _free($0) { if (!($191)) { $192 = ((($10)) + 28|0); $193 = HEAP32[$192>>2]|0; - $194 = (19104 + ($193<<2)|0); + $194 = (19408 + ($193<<2)|0); $195 = HEAP32[$194>>2]|0; $196 = ($10|0)==($195|0); do { @@ -35227,13 +35190,13 @@ function _free($0) { if ($cond422) { $197 = 1 << $193; $198 = $197 ^ -1; - $199 = HEAP32[(18804)>>2]|0; + $199 = HEAP32[(19108)>>2]|0; $200 = $199 & $198; - HEAP32[(18804)>>2] = $200; + HEAP32[(19108)>>2] = $200; break L108; } } else { - $201 = HEAP32[(18816)>>2]|0; + $201 = HEAP32[(19120)>>2]|0; $202 = ($163>>>0)<($201>>>0); if ($202) { _abort(); @@ -35254,7 +35217,7 @@ function _free($0) { } } } while(0); - $207 = HEAP32[(18816)>>2]|0; + $207 = HEAP32[(19120)>>2]|0; $208 = ($$3400>>>0)<($207>>>0); if ($208) { _abort(); @@ -35284,7 +35247,7 @@ function _free($0) { $217 = HEAP32[$216>>2]|0; $218 = ($217|0)==(0|0); if (!($218)) { - $219 = HEAP32[(18816)>>2]|0; + $219 = HEAP32[(19120)>>2]|0; $220 = ($217>>>0)<($219>>>0); if ($220) { _abort(); @@ -35305,10 +35268,10 @@ function _free($0) { HEAP32[$224>>2] = $223; $225 = (($113) + ($135)|0); HEAP32[$225>>2] = $135; - $226 = HEAP32[(18820)>>2]|0; + $226 = HEAP32[(19124)>>2]|0; $227 = ($$1|0)==($226|0); if ($227) { - HEAP32[(18808)>>2] = $135; + HEAP32[(19112)>>2] = $135; return; } else { $$2 = $135; @@ -35327,20 +35290,20 @@ function _free($0) { $233 = ($$2>>>0)<(256); if ($233) { $234 = $232 << 1; - $235 = (18840 + ($234<<2)|0); - $236 = HEAP32[4700]|0; + $235 = (19144 + ($234<<2)|0); + $236 = HEAP32[4776]|0; $237 = 1 << $232; $238 = $236 & $237; $239 = ($238|0)==(0); if ($239) { $240 = $236 | $237; - HEAP32[4700] = $240; + HEAP32[4776] = $240; $$pre = ((($235)) + 8|0); $$0403 = $235;$$pre$phiZ2D = $$pre; } else { $241 = ((($235)) + 8|0); $242 = HEAP32[$241>>2]|0; - $243 = HEAP32[(18816)>>2]|0; + $243 = HEAP32[(19120)>>2]|0; $244 = ($242>>>0)<($243>>>0); if ($244) { _abort(); @@ -35392,21 +35355,21 @@ function _free($0) { $$0396 = $272; } } - $273 = (19104 + ($$0396<<2)|0); + $273 = (19408 + ($$0396<<2)|0); $274 = ((($$1)) + 28|0); HEAP32[$274>>2] = $$0396; $275 = ((($$1)) + 16|0); $276 = ((($$1)) + 20|0); HEAP32[$276>>2] = 0; HEAP32[$275>>2] = 0; - $277 = HEAP32[(18804)>>2]|0; + $277 = HEAP32[(19108)>>2]|0; $278 = 1 << $$0396; $279 = $277 & $278; $280 = ($279|0)==(0); do { if ($280) { $281 = $277 | $278; - HEAP32[(18804)>>2] = $281; + HEAP32[(19108)>>2] = $281; HEAP32[$273>>2] = $$1; $282 = ((($$1)) + 24|0); HEAP32[$282>>2] = $273; @@ -35444,7 +35407,7 @@ function _free($0) { } } if ((label|0) == 121) { - $300 = HEAP32[(18816)>>2]|0; + $300 = HEAP32[(19120)>>2]|0; $301 = ($296>>>0)<($300>>>0); if ($301) { _abort(); @@ -35463,7 +35426,7 @@ function _free($0) { else if ((label|0) == 124) { $305 = ((($$0384)) + 8|0); $306 = HEAP32[$305>>2]|0; - $307 = HEAP32[(18816)>>2]|0; + $307 = HEAP32[(19120)>>2]|0; $308 = ($306>>>0)>=($307>>>0); $not$437 = ($$0384>>>0)>=($307>>>0); $309 = $308 & $not$437; @@ -35485,12 +35448,12 @@ function _free($0) { } } } while(0); - $314 = HEAP32[(18832)>>2]|0; + $314 = HEAP32[(19136)>>2]|0; $315 = (($314) + -1)|0; - HEAP32[(18832)>>2] = $315; + HEAP32[(19136)>>2] = $315; $316 = ($315|0)==(0); if ($316) { - $$0212$in$i = (19256); + $$0212$in$i = (19560); } else { return; } @@ -35504,7 +35467,7 @@ function _free($0) { $$0212$in$i = $318; } } - HEAP32[(18832)>>2] = -1; + HEAP32[(19136)>>2] = -1; return; } function _realloc($0,$1) { @@ -35576,7 +35539,7 @@ function _try_realloc_chunk($0,$1) { $3 = HEAP32[$2>>2]|0; $4 = $3 & -8; $5 = (($0) + ($4)|0); - $6 = HEAP32[(18816)>>2]|0; + $6 = HEAP32[(19120)>>2]|0; $7 = $3 & 3; $notlhs = ($0>>>0)>=($6>>>0); $notrhs = ($7|0)!=(1); @@ -35606,7 +35569,7 @@ function _try_realloc_chunk($0,$1) { $16 = ($4>>>0)<($15>>>0); if (!($16)) { $17 = (($4) - ($1))|0; - $18 = HEAP32[(19280)>>2]|0; + $18 = HEAP32[(19584)>>2]|0; $19 = $18 << 1; $20 = ($17>>>0)>($19>>>0); if (!($20)) { @@ -35642,10 +35605,10 @@ function _try_realloc_chunk($0,$1) { $$2 = $0; return ($$2|0); } - $34 = HEAP32[(18824)>>2]|0; + $34 = HEAP32[(19128)>>2]|0; $35 = ($5|0)==($34|0); if ($35) { - $36 = HEAP32[(18812)>>2]|0; + $36 = HEAP32[(19116)>>2]|0; $37 = (($36) + ($4))|0; $38 = ($37>>>0)>($1>>>0); $39 = (($37) - ($1))|0; @@ -35661,15 +35624,15 @@ function _try_realloc_chunk($0,$1) { $45 = $44 | 2; HEAP32[$2>>2] = $45; HEAP32[$42>>2] = $41; - HEAP32[(18824)>>2] = $40; - HEAP32[(18812)>>2] = $39; + HEAP32[(19128)>>2] = $40; + HEAP32[(19116)>>2] = $39; $$2 = $0; return ($$2|0); } - $46 = HEAP32[(18820)>>2]|0; + $46 = HEAP32[(19124)>>2]|0; $47 = ($5|0)==($46|0); if ($47) { - $48 = HEAP32[(18808)>>2]|0; + $48 = HEAP32[(19112)>>2]|0; $49 = (($48) + ($4))|0; $50 = ($49>>>0)<($1>>>0); if ($50) { @@ -35705,8 +35668,8 @@ function _try_realloc_chunk($0,$1) { HEAP32[$66>>2] = $68; $storemerge = 0;$storemerge1 = 0; } - HEAP32[(18808)>>2] = $storemerge1; - HEAP32[(18820)>>2] = $storemerge; + HEAP32[(19112)>>2] = $storemerge1; + HEAP32[(19124)>>2] = $storemerge; $$2 = $0; return ($$2|0); } @@ -35733,7 +35696,7 @@ function _try_realloc_chunk($0,$1) { $79 = ((($5)) + 12|0); $80 = HEAP32[$79>>2]|0; $81 = $75 << 1; - $82 = (18840 + ($81<<2)|0); + $82 = (19144 + ($81<<2)|0); $83 = ($78|0)==($82|0); if (!($83)) { $84 = ($78>>>0)<($6>>>0); @@ -35753,9 +35716,9 @@ function _try_realloc_chunk($0,$1) { if ($88) { $89 = 1 << $75; $90 = $89 ^ -1; - $91 = HEAP32[4700]|0; + $91 = HEAP32[4776]|0; $92 = $91 & $90; - HEAP32[4700] = $92; + HEAP32[4776] = $92; break; } $93 = ($80|0)==($82|0); @@ -35864,7 +35827,7 @@ function _try_realloc_chunk($0,$1) { if (!($126)) { $127 = ((($5)) + 28|0); $128 = HEAP32[$127>>2]|0; - $129 = (19104 + ($128<<2)|0); + $129 = (19408 + ($128<<2)|0); $130 = HEAP32[$129>>2]|0; $131 = ($5|0)==($130|0); do { @@ -35874,13 +35837,13 @@ function _try_realloc_chunk($0,$1) { if ($cond) { $132 = 1 << $128; $133 = $132 ^ -1; - $134 = HEAP32[(18804)>>2]|0; + $134 = HEAP32[(19108)>>2]|0; $135 = $134 & $133; - HEAP32[(18804)>>2] = $135; + HEAP32[(19108)>>2] = $135; break L49; } } else { - $136 = HEAP32[(18816)>>2]|0; + $136 = HEAP32[(19120)>>2]|0; $137 = ($100>>>0)<($136>>>0); if ($137) { _abort(); @@ -35901,7 +35864,7 @@ function _try_realloc_chunk($0,$1) { } } } while(0); - $142 = HEAP32[(18816)>>2]|0; + $142 = HEAP32[(19120)>>2]|0; $143 = ($$3>>>0)<($142>>>0); if ($143) { _abort(); @@ -35931,7 +35894,7 @@ function _try_realloc_chunk($0,$1) { $152 = HEAP32[$151>>2]|0; $153 = ($152|0)==(0|0); if (!($153)) { - $154 = HEAP32[(18816)>>2]|0; + $154 = HEAP32[(19120)>>2]|0; $155 = ($152>>>0)<($154>>>0); if ($155) { _abort(); @@ -36016,13 +35979,13 @@ function _dispose_chunk($0,$1) { $10 = (0 - ($7))|0; $11 = (($0) + ($10)|0); $12 = (($7) + ($1))|0; - $13 = HEAP32[(18816)>>2]|0; + $13 = HEAP32[(19120)>>2]|0; $14 = ($11>>>0)<($13>>>0); if ($14) { _abort(); // unreachable; } - $15 = HEAP32[(18820)>>2]|0; + $15 = HEAP32[(19124)>>2]|0; $16 = ($11|0)==($15|0); if ($16) { $100 = ((($2)) + 4|0); @@ -36037,7 +36000,7 @@ function _dispose_chunk($0,$1) { $105 = ((($11)) + 4|0); $106 = $12 | 1; $107 = $101 & -2; - HEAP32[(18808)>>2] = $12; + HEAP32[(19112)>>2] = $12; HEAP32[$100>>2] = $107; HEAP32[$105>>2] = $106; HEAP32[$104>>2] = $12; @@ -36051,7 +36014,7 @@ function _dispose_chunk($0,$1) { $21 = ((($11)) + 12|0); $22 = HEAP32[$21>>2]|0; $23 = $17 << 1; - $24 = (18840 + ($23<<2)|0); + $24 = (19144 + ($23<<2)|0); $25 = ($20|0)==($24|0); if (!($25)) { $26 = ($20>>>0)<($13>>>0); @@ -36071,9 +36034,9 @@ function _dispose_chunk($0,$1) { if ($30) { $31 = 1 << $17; $32 = $31 ^ -1; - $33 = HEAP32[4700]|0; + $33 = HEAP32[4776]|0; $34 = $33 & $32; - HEAP32[4700] = $34; + HEAP32[4776] = $34; $$1 = $11;$$1418 = $12; break; } @@ -36187,7 +36150,7 @@ function _dispose_chunk($0,$1) { } else { $69 = ((($11)) + 28|0); $70 = HEAP32[$69>>2]|0; - $71 = (19104 + ($70<<2)|0); + $71 = (19408 + ($70<<2)|0); $72 = HEAP32[$71>>2]|0; $73 = ($11|0)==($72|0); do { @@ -36197,14 +36160,14 @@ function _dispose_chunk($0,$1) { if ($cond) { $74 = 1 << $70; $75 = $74 ^ -1; - $76 = HEAP32[(18804)>>2]|0; + $76 = HEAP32[(19108)>>2]|0; $77 = $76 & $75; - HEAP32[(18804)>>2] = $77; + HEAP32[(19108)>>2] = $77; $$1 = $11;$$1418 = $12; break L1; } } else { - $78 = HEAP32[(18816)>>2]|0; + $78 = HEAP32[(19120)>>2]|0; $79 = ($42>>>0)<($78>>>0); if ($79) { _abort(); @@ -36226,7 +36189,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $84 = HEAP32[(18816)>>2]|0; + $84 = HEAP32[(19120)>>2]|0; $85 = ($$3>>>0)<($84>>>0); if ($85) { _abort(); @@ -36258,7 +36221,7 @@ function _dispose_chunk($0,$1) { if ($95) { $$1 = $11;$$1418 = $12; } else { - $96 = HEAP32[(18816)>>2]|0; + $96 = HEAP32[(19120)>>2]|0; $97 = ($94>>>0)<($96>>>0); if ($97) { _abort(); @@ -36277,7 +36240,7 @@ function _dispose_chunk($0,$1) { $$1 = $0;$$1418 = $1; } } while(0); - $108 = HEAP32[(18816)>>2]|0; + $108 = HEAP32[(19120)>>2]|0; $109 = ($2>>>0)<($108>>>0); if ($109) { _abort(); @@ -36288,14 +36251,14 @@ function _dispose_chunk($0,$1) { $112 = $111 & 2; $113 = ($112|0)==(0); if ($113) { - $114 = HEAP32[(18824)>>2]|0; + $114 = HEAP32[(19128)>>2]|0; $115 = ($2|0)==($114|0); - $116 = HEAP32[(18820)>>2]|0; + $116 = HEAP32[(19124)>>2]|0; if ($115) { - $117 = HEAP32[(18812)>>2]|0; + $117 = HEAP32[(19116)>>2]|0; $118 = (($117) + ($$1418))|0; - HEAP32[(18812)>>2] = $118; - HEAP32[(18824)>>2] = $$1; + HEAP32[(19116)>>2] = $118; + HEAP32[(19128)>>2] = $$1; $119 = $118 | 1; $120 = ((($$1)) + 4|0); HEAP32[$120>>2] = $119; @@ -36303,16 +36266,16 @@ function _dispose_chunk($0,$1) { if (!($121)) { return; } - HEAP32[(18820)>>2] = 0; - HEAP32[(18808)>>2] = 0; + HEAP32[(19124)>>2] = 0; + HEAP32[(19112)>>2] = 0; return; } $122 = ($2|0)==($116|0); if ($122) { - $123 = HEAP32[(18808)>>2]|0; + $123 = HEAP32[(19112)>>2]|0; $124 = (($123) + ($$1418))|0; - HEAP32[(18808)>>2] = $124; - HEAP32[(18820)>>2] = $$1; + HEAP32[(19112)>>2] = $124; + HEAP32[(19124)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -36331,7 +36294,7 @@ function _dispose_chunk($0,$1) { $134 = ((($2)) + 12|0); $135 = HEAP32[$134>>2]|0; $136 = $130 << 1; - $137 = (18840 + ($136<<2)|0); + $137 = (19144 + ($136<<2)|0); $138 = ($133|0)==($137|0); if (!($138)) { $139 = ($133>>>0)<($108>>>0); @@ -36351,9 +36314,9 @@ function _dispose_chunk($0,$1) { if ($143) { $144 = 1 << $130; $145 = $144 ^ -1; - $146 = HEAP32[4700]|0; + $146 = HEAP32[4776]|0; $147 = $146 & $145; - HEAP32[4700] = $147; + HEAP32[4776] = $147; break; } $148 = ($135|0)==($137|0); @@ -36462,7 +36425,7 @@ function _dispose_chunk($0,$1) { if (!($181)) { $182 = ((($2)) + 28|0); $183 = HEAP32[$182>>2]|0; - $184 = (19104 + ($183<<2)|0); + $184 = (19408 + ($183<<2)|0); $185 = HEAP32[$184>>2]|0; $186 = ($2|0)==($185|0); do { @@ -36472,13 +36435,13 @@ function _dispose_chunk($0,$1) { if ($cond17) { $187 = 1 << $183; $188 = $187 ^ -1; - $189 = HEAP32[(18804)>>2]|0; + $189 = HEAP32[(19108)>>2]|0; $190 = $189 & $188; - HEAP32[(18804)>>2] = $190; + HEAP32[(19108)>>2] = $190; break L96; } } else { - $191 = HEAP32[(18816)>>2]|0; + $191 = HEAP32[(19120)>>2]|0; $192 = ($155>>>0)<($191>>>0); if ($192) { _abort(); @@ -36499,7 +36462,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $197 = HEAP32[(18816)>>2]|0; + $197 = HEAP32[(19120)>>2]|0; $198 = ($$3435>>>0)<($197>>>0); if ($198) { _abort(); @@ -36529,7 +36492,7 @@ function _dispose_chunk($0,$1) { $207 = HEAP32[$206>>2]|0; $208 = ($207|0)==(0|0); if (!($208)) { - $209 = HEAP32[(18816)>>2]|0; + $209 = HEAP32[(19120)>>2]|0; $210 = ($207>>>0)<($209>>>0); if ($210) { _abort(); @@ -36550,10 +36513,10 @@ function _dispose_chunk($0,$1) { HEAP32[$214>>2] = $213; $215 = (($$1) + ($129)|0); HEAP32[$215>>2] = $129; - $216 = HEAP32[(18820)>>2]|0; + $216 = HEAP32[(19124)>>2]|0; $217 = ($$1|0)==($216|0); if ($217) { - HEAP32[(18808)>>2] = $129; + HEAP32[(19112)>>2] = $129; return; } else { $$2 = $129; @@ -36572,20 +36535,20 @@ function _dispose_chunk($0,$1) { $223 = ($$2>>>0)<(256); if ($223) { $224 = $222 << 1; - $225 = (18840 + ($224<<2)|0); - $226 = HEAP32[4700]|0; + $225 = (19144 + ($224<<2)|0); + $226 = HEAP32[4776]|0; $227 = 1 << $222; $228 = $226 & $227; $229 = ($228|0)==(0); if ($229) { $230 = $226 | $227; - HEAP32[4700] = $230; + HEAP32[4776] = $230; $$pre = ((($225)) + 8|0); $$0438 = $225;$$pre$phiZ2D = $$pre; } else { $231 = ((($225)) + 8|0); $232 = HEAP32[$231>>2]|0; - $233 = HEAP32[(18816)>>2]|0; + $233 = HEAP32[(19120)>>2]|0; $234 = ($232>>>0)<($233>>>0); if ($234) { _abort(); @@ -36637,20 +36600,20 @@ function _dispose_chunk($0,$1) { $$0431 = $262; } } - $263 = (19104 + ($$0431<<2)|0); + $263 = (19408 + ($$0431<<2)|0); $264 = ((($$1)) + 28|0); HEAP32[$264>>2] = $$0431; $265 = ((($$1)) + 16|0); $266 = ((($$1)) + 20|0); HEAP32[$266>>2] = 0; HEAP32[$265>>2] = 0; - $267 = HEAP32[(18804)>>2]|0; + $267 = HEAP32[(19108)>>2]|0; $268 = 1 << $$0431; $269 = $267 & $268; $270 = ($269|0)==(0); if ($270) { $271 = $267 | $268; - HEAP32[(18804)>>2] = $271; + HEAP32[(19108)>>2] = $271; HEAP32[$263>>2] = $$1; $272 = ((($$1)) + 24|0); HEAP32[$272>>2] = $263; @@ -36689,7 +36652,7 @@ function _dispose_chunk($0,$1) { } } if ((label|0) == 118) { - $290 = HEAP32[(18816)>>2]|0; + $290 = HEAP32[(19120)>>2]|0; $291 = ($286>>>0)<($290>>>0); if ($291) { _abort(); @@ -36707,7 +36670,7 @@ function _dispose_chunk($0,$1) { else if ((label|0) == 121) { $295 = ((($$0420)) + 8|0); $296 = HEAP32[$295>>2]|0; - $297 = HEAP32[(18816)>>2]|0; + $297 = HEAP32[(19120)>>2]|0; $298 = ($296>>>0)>=($297>>>0); $not$19 = ($$0420>>>0)>=($297>>>0); $299 = $298 & $not$19; diff --git a/docs/examples/img/textures/textures_image_loading.png b/docs/examples/web/textures/textures_image_loading.png similarity index 100% rename from docs/examples/img/textures/textures_image_loading.png rename to docs/examples/web/textures/textures_image_loading.png diff --git a/docs/examples/web/textures/textures_image_processing.js b/docs/examples/web/textures/textures_image_processing.js index 3fcda65f8..482183f0c 100644 --- a/docs/examples/web/textures/textures_image_processing.js +++ b/docs/examples/web/textures/textures_image_processing.js @@ -182,7 +182,7 @@ Module['FS_createPath']('/', 'resources', true, true); } } - loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 295054, "filename": "/resources/parrots.png"}], "remote_package_size": 295054, "package_uuid": "95855e0b-fa26-4e0f-92a9-d14dd0e171b3"}); + loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 295054, "filename": "/resources/parrots.png"}], "remote_package_size": 295054, "package_uuid": "7099e0f9-f6f1-4295-b5b2-bd4d5cd9e7f4"}); })(); @@ -1779,8 +1779,8 @@ STATICTOP = STATIC_BASE + 22256; /* global initializers */ __ATINIT__.push(); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); +/* memory initializer */ allocate([32,3,0,0,194,1,0,0,17,16,0,0,31,16,0,0,47,16,0,0,58,16,0,0,71,16,0,0,86,16,0,0,103,16,0,0,117,16,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); @@ -10478,47 +10478,47 @@ function _main() { $3 = HEAP32[3]|0; _InitWindow($2,$3,4028); _LoadImage($0,4073); - ;HEAP32[16584>>2]=HEAP32[$0>>2]|0;HEAP32[16584+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16584+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16584+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16584+16>>2]=HEAP32[$0+16>>2]|0; - _ImageFormat(16584,7); - ;HEAP32[$image$byval_copy1>>2]=HEAP32[16584>>2]|0;HEAP32[$image$byval_copy1+4>>2]=HEAP32[16584+4>>2]|0;HEAP32[$image$byval_copy1+8>>2]=HEAP32[16584+8>>2]|0;HEAP32[$image$byval_copy1+12>>2]=HEAP32[16584+12>>2]|0;HEAP32[$image$byval_copy1+16>>2]=HEAP32[16584+16>>2]|0; + ;HEAP32[16896>>2]=HEAP32[$0>>2]|0;HEAP32[16896+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16896+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16896+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16896+16>>2]=HEAP32[$0+16>>2]|0; + _ImageFormat(16896,7); + ;HEAP32[$image$byval_copy1>>2]=HEAP32[16896>>2]|0;HEAP32[$image$byval_copy1+4>>2]=HEAP32[16896+4>>2]|0;HEAP32[$image$byval_copy1+8>>2]=HEAP32[16896+8>>2]|0;HEAP32[$image$byval_copy1+12>>2]=HEAP32[16896+12>>2]|0;HEAP32[$image$byval_copy1+16>>2]=HEAP32[16896+16>>2]|0; _LoadTextureFromImage($1,$image$byval_copy1); - ;HEAP32[16604>>2]=HEAP32[$1>>2]|0;HEAP32[16604+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16604+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16604+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16604+16>>2]=HEAP32[$1+16>>2]|0; - HEAP32[4156] = 40; - HEAP32[(16628)>>2] = 50; - HEAP32[(16632)>>2] = 150; - HEAP32[(16636)>>2] = 30; - HEAP32[(16640)>>2] = 40; - HEAP32[(16644)>>2] = 82; - HEAP32[(16648)>>2] = 150; - HEAP32[(16652)>>2] = 30; - HEAP32[(16656)>>2] = 40; - HEAP32[(16660)>>2] = 114; - HEAP32[(16664)>>2] = 150; - HEAP32[(16668)>>2] = 30; - HEAP32[(16672)>>2] = 40; - HEAP32[(16676)>>2] = 146; - HEAP32[(16680)>>2] = 150; - HEAP32[(16684)>>2] = 30; - HEAP32[(16688)>>2] = 40; - HEAP32[(16692)>>2] = 178; - HEAP32[(16696)>>2] = 150; - HEAP32[(16700)>>2] = 30; - HEAP32[(16704)>>2] = 40; - HEAP32[(16708)>>2] = 210; - HEAP32[(16712)>>2] = 150; - HEAP32[(16716)>>2] = 30; - HEAP32[(16720)>>2] = 40; - HEAP32[(16724)>>2] = 242; - HEAP32[(16728)>>2] = 150; - HEAP32[(16732)>>2] = 30; - HEAP32[(16736)>>2] = 40; - HEAP32[(16740)>>2] = 274; - HEAP32[(16744)>>2] = 150; - HEAP32[(16748)>>2] = 30; + ;HEAP32[16916>>2]=HEAP32[$1>>2]|0;HEAP32[16916+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16916+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16916+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16916+16>>2]=HEAP32[$1+16>>2]|0; + HEAP32[4234] = 40; + HEAP32[(16940)>>2] = 50; + HEAP32[(16944)>>2] = 150; + HEAP32[(16948)>>2] = 30; + HEAP32[(16952)>>2] = 40; + HEAP32[(16956)>>2] = 82; + HEAP32[(16960)>>2] = 150; + HEAP32[(16964)>>2] = 30; + HEAP32[(16968)>>2] = 40; + HEAP32[(16972)>>2] = 114; + HEAP32[(16976)>>2] = 150; + HEAP32[(16980)>>2] = 30; + HEAP32[(16984)>>2] = 40; + HEAP32[(16988)>>2] = 146; + HEAP32[(16992)>>2] = 150; + HEAP32[(16996)>>2] = 30; + HEAP32[(17000)>>2] = 40; + HEAP32[(17004)>>2] = 178; + HEAP32[(17008)>>2] = 150; + HEAP32[(17012)>>2] = 30; + HEAP32[(17016)>>2] = 40; + HEAP32[(17020)>>2] = 210; + HEAP32[(17024)>>2] = 150; + HEAP32[(17028)>>2] = 30; + HEAP32[(17032)>>2] = 40; + HEAP32[(17036)>>2] = 242; + HEAP32[(17040)>>2] = 150; + HEAP32[(17044)>>2] = 30; + HEAP32[(17048)>>2] = 40; + HEAP32[(17052)>>2] = 274; + HEAP32[(17056)>>2] = 150; + HEAP32[(17060)>>2] = 30; _emscripten_set_main_loop((1|0),0,1); - ;HEAP32[$image$byval_copy1>>2]=HEAP32[16604>>2]|0;HEAP32[$image$byval_copy1+4>>2]=HEAP32[16604+4>>2]|0;HEAP32[$image$byval_copy1+8>>2]=HEAP32[16604+8>>2]|0;HEAP32[$image$byval_copy1+12>>2]=HEAP32[16604+12>>2]|0;HEAP32[$image$byval_copy1+16>>2]=HEAP32[16604+16>>2]|0; + ;HEAP32[$image$byval_copy1>>2]=HEAP32[16916>>2]|0;HEAP32[$image$byval_copy1+4>>2]=HEAP32[16916+4>>2]|0;HEAP32[$image$byval_copy1+8>>2]=HEAP32[16916+8>>2]|0;HEAP32[$image$byval_copy1+12>>2]=HEAP32[16916+12>>2]|0;HEAP32[$image$byval_copy1+16>>2]=HEAP32[16916+16>>2]|0; _UnloadTexture($image$byval_copy1); - ;HEAP32[$image$byval_copy1>>2]=HEAP32[16584>>2]|0;HEAP32[$image$byval_copy1+4>>2]=HEAP32[16584+4>>2]|0;HEAP32[$image$byval_copy1+8>>2]=HEAP32[16584+8>>2]|0;HEAP32[$image$byval_copy1+12>>2]=HEAP32[16584+12>>2]|0;HEAP32[$image$byval_copy1+16>>2]=HEAP32[16584+16>>2]|0; + ;HEAP32[$image$byval_copy1>>2]=HEAP32[16896>>2]|0;HEAP32[$image$byval_copy1+4>>2]=HEAP32[16896+4>>2]|0;HEAP32[$image$byval_copy1+8>>2]=HEAP32[16896+8>>2]|0;HEAP32[$image$byval_copy1+12>>2]=HEAP32[16896+12>>2]|0;HEAP32[$image$byval_copy1+16>>2]=HEAP32[16896+16>>2]|0; _UnloadImage($image$byval_copy1); _CloseWindow(); STACKTOP = sp;return 0; @@ -10554,7 +10554,7 @@ function _UpdateDrawFrame() { $17 = (_IsKeyPressed(265)|0); $18 = ($17|0)==(0); if ($18) { - $$pr = HEAP32[4145]|0; + $$pr = HEAP32[4223]|0; $22 = ($$pr|0)==(0); if ($22) { break; @@ -10563,9 +10563,9 @@ function _UpdateDrawFrame() { break; } } else { - $19 = HEAP32[4144]|0; + $19 = HEAP32[4222]|0; $20 = (($19) + -1)|0; - HEAP32[4144] = $20; + HEAP32[4222] = $20; $21 = ($19|0)<(1); $$1 = $21 ? 7 : $20; $$1$sink = $$1; @@ -10573,9 +10573,9 @@ function _UpdateDrawFrame() { break; } } else { - $14 = HEAP32[4144]|0; + $14 = HEAP32[4222]|0; $15 = (($14) + 1)|0; - HEAP32[4144] = $15; + HEAP32[4222] = $15; $16 = ($14|0)>(6); $$ = $16 ? 0 : $15; $$1$sink = $$; @@ -10583,19 +10583,19 @@ function _UpdateDrawFrame() { } } while(0); if ((label|0) == 5) { - HEAP32[4144] = $$1$sink; - HEAP32[4145] = 1; + HEAP32[4222] = $$1$sink; + HEAP32[4223] = 1; label = 7; } if ((label|0) == 7) { - ;HEAP32[$$byval_copy13>>2]=HEAP32[16584>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[16584+4>>2]|0;HEAP32[$$byval_copy13+8>>2]=HEAP32[16584+8>>2]|0;HEAP32[$$byval_copy13+12>>2]=HEAP32[16584+12>>2]|0;HEAP32[$$byval_copy13+16>>2]=HEAP32[16584+16>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[16896>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[16896+4>>2]|0;HEAP32[$$byval_copy13+8>>2]=HEAP32[16896+8>>2]|0;HEAP32[$$byval_copy13+12>>2]=HEAP32[16896+12>>2]|0;HEAP32[$$byval_copy13+16>>2]=HEAP32[16896+16>>2]|0; _UnloadImage($$byval_copy13); _LoadImage($0,4073); - ;HEAP32[16584>>2]=HEAP32[$0>>2]|0;HEAP32[16584+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16584+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16584+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16584+16>>2]=HEAP32[$0+16>>2]|0; - $23 = HEAP32[4144]|0; + ;HEAP32[16896>>2]=HEAP32[$0>>2]|0;HEAP32[16896+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16896+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16896+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16896+16>>2]=HEAP32[$0+16>>2]|0; + $23 = HEAP32[4222]|0; switch ($23|0) { case 1: { - _ImageColorGrayscale(16584); + _ImageColorGrayscale(16896); break; } case 2: { @@ -10607,38 +10607,38 @@ function _UpdateDrawFrame() { $26 = ((($1)) + 3|0); HEAP8[$26>>0] = -1; ;HEAP8[$$byval_copy13>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy13+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy13+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy13+3>>0]=HEAP8[$1+3>>0]|0; - _ImageColorTint(16584,$$byval_copy13); + _ImageColorTint(16896,$$byval_copy13); break; } case 3: { - _ImageColorInvert(16584); + _ImageColorInvert(16896); break; } case 4: { - _ImageColorContrast(16584,-40.0); + _ImageColorContrast(16896,-40.0); break; } case 5: { - _ImageColorBrightness(16584,-80); + _ImageColorBrightness(16896,-80); break; } case 6: { - _ImageFlipVertical(16584); + _ImageFlipVertical(16896); break; } case 7: { - _ImageFlipHorizontal(16584); + _ImageFlipHorizontal(16896); break; } default: { } } - ;HEAP32[$$byval_copy13>>2]=HEAP32[16584>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[16584+4>>2]|0;HEAP32[$$byval_copy13+8>>2]=HEAP32[16584+8>>2]|0;HEAP32[$$byval_copy13+12>>2]=HEAP32[16584+12>>2]|0;HEAP32[$$byval_copy13+16>>2]=HEAP32[16584+16>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[16896>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[16896+4>>2]|0;HEAP32[$$byval_copy13+8>>2]=HEAP32[16896+8>>2]|0;HEAP32[$$byval_copy13+12>>2]=HEAP32[16896+12>>2]|0;HEAP32[$$byval_copy13+16>>2]=HEAP32[16896+16>>2]|0; $27 = (_GetImageData($$byval_copy13)|0); - ;HEAP32[$$byval_copy13>>2]=HEAP32[16604>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[16604+4>>2]|0;HEAP32[$$byval_copy13+8>>2]=HEAP32[16604+8>>2]|0;HEAP32[$$byval_copy13+12>>2]=HEAP32[16604+12>>2]|0;HEAP32[$$byval_copy13+16>>2]=HEAP32[16604+16>>2]|0; + ;HEAP32[$$byval_copy13>>2]=HEAP32[16916>>2]|0;HEAP32[$$byval_copy13+4>>2]=HEAP32[16916+4>>2]|0;HEAP32[$$byval_copy13+8>>2]=HEAP32[16916+8>>2]|0;HEAP32[$$byval_copy13+12>>2]=HEAP32[16916+12>>2]|0;HEAP32[$$byval_copy13+16>>2]=HEAP32[16916+16>>2]|0; _UpdateTexture($$byval_copy13,$27); _free($27); - HEAP32[4145] = 0; + HEAP32[4223] = 0; } _BeginDrawing(); HEAP8[$2>>0] = -11; @@ -10679,9 +10679,9 @@ function _UpdateDrawFrame() { $51 = ((($9)) + 3|0); $$030 = 0; while(1) { - $73 = HEAP32[4144]|0; + $73 = HEAP32[4222]|0; $74 = ($$030|0)==($73|0); - $75 = (16624 + ($$030<<4)|0); + $75 = (16936 + ($$030<<4)|0); if ($74) { HEAP8[$4>>0] = 102; HEAP8[$34>>0] = -65; @@ -10691,11 +10691,11 @@ function _UpdateDrawFrame() { ;HEAP8[$$byval_copy13>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy13+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy13+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy13+3>>0]=HEAP8[$4+3>>0]|0; _DrawRectangleRec($$byval_copy10,$$byval_copy13); $76 = HEAP32[$75>>2]|0; - $77 = (((16624 + ($$030<<4)|0)) + 4|0); + $77 = (((16936 + ($$030<<4)|0)) + 4|0); $78 = HEAP32[$77>>2]|0; - $79 = (((16624 + ($$030<<4)|0)) + 8|0); + $79 = (((16936 + ($$030<<4)|0)) + 8|0); $80 = HEAP32[$79>>2]|0; - $81 = (((16624 + ($$030<<4)|0)) + 12|0); + $81 = (((16936 + ($$030<<4)|0)) + 12|0); $82 = HEAP32[$81>>2]|0; HEAP8[$5>>0] = 0; HEAP8[$37>>0] = 121; @@ -10729,11 +10729,11 @@ function _UpdateDrawFrame() { ;HEAP8[$$byval_copy13>>0]=HEAP8[$7>>0]|0;HEAP8[$$byval_copy13+1>>0]=HEAP8[$7+1>>0]|0;HEAP8[$$byval_copy13+2>>0]=HEAP8[$7+2>>0]|0;HEAP8[$$byval_copy13+3>>0]=HEAP8[$7+3>>0]|0; _DrawRectangleRec($$byval_copy10,$$byval_copy13); $93 = HEAP32[$75>>2]|0; - $94 = (((16624 + ($$030<<4)|0)) + 4|0); + $94 = (((16936 + ($$030<<4)|0)) + 4|0); $95 = HEAP32[$94>>2]|0; - $96 = (((16624 + ($$030<<4)|0)) + 8|0); + $96 = (((16936 + ($$030<<4)|0)) + 8|0); $97 = HEAP32[$96>>2]|0; - $98 = (((16624 + ($$030<<4)|0)) + 12|0); + $98 = (((16936 + ($$030<<4)|0)) + 12|0); $99 = HEAP32[$98>>2]|0; HEAP8[$8>>0] = -126; HEAP8[$46>>0] = -126; @@ -10768,25 +10768,25 @@ function _UpdateDrawFrame() { } } $52 = HEAP32[2]|0; - $53 = HEAP32[(16608)>>2]|0; + $53 = HEAP32[(16920)>>2]|0; $54 = (($52) + -60)|0; $55 = (($54) - ($53))|0; $56 = HEAP32[3]|0; $57 = (($56|0) / 2)&-1; - $58 = HEAP32[(16612)>>2]|0; + $58 = HEAP32[(16924)>>2]|0; $59 = (($58|0) / 2)&-1; $60 = (($57) - ($59))|0; HEAP32[$10>>2] = -1; - ;HEAP32[$$byval_copy10>>2]=HEAP32[16604>>2]|0;HEAP32[$$byval_copy10+4>>2]=HEAP32[16604+4>>2]|0;HEAP32[$$byval_copy10+8>>2]=HEAP32[16604+8>>2]|0;HEAP32[$$byval_copy10+12>>2]=HEAP32[16604+12>>2]|0;HEAP32[$$byval_copy10+16>>2]=HEAP32[16604+16>>2]|0; + ;HEAP32[$$byval_copy10>>2]=HEAP32[16916>>2]|0;HEAP32[$$byval_copy10+4>>2]=HEAP32[16916+4>>2]|0;HEAP32[$$byval_copy10+8>>2]=HEAP32[16916+8>>2]|0;HEAP32[$$byval_copy10+12>>2]=HEAP32[16916+12>>2]|0;HEAP32[$$byval_copy10+16>>2]=HEAP32[16916+16>>2]|0; ;HEAP8[$$byval_copy13>>0]=HEAP8[$10>>0]|0;HEAP8[$$byval_copy13+1>>0]=HEAP8[$10+1>>0]|0;HEAP8[$$byval_copy13+2>>0]=HEAP8[$10+2>>0]|0;HEAP8[$$byval_copy13+3>>0]=HEAP8[$10+3>>0]|0; _DrawTexture($$byval_copy10,$55,$60,$$byval_copy13); $61 = HEAP32[2]|0; - $62 = HEAP32[(16608)>>2]|0; + $62 = HEAP32[(16920)>>2]|0; $63 = (($61) + -60)|0; $64 = (($63) - ($62))|0; $65 = HEAP32[3]|0; $66 = (($65|0) / 2)&-1; - $67 = HEAP32[(16612)>>2]|0; + $67 = HEAP32[(16924)>>2]|0; $68 = (($67|0) / 2)&-1; $69 = (($66) - ($68))|0; HEAP8[$11>>0] = 0; @@ -10801,6 +10801,56 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -10900,13 +10950,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -11516,7 +11559,7 @@ function _ProcessGestureEvent($0) { $moveDownPosition$byval_copy11 = sp; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; - HEAP32[4189] = $2; + HEAP32[4267] = $2; $3 = ($2|0)<(2); $4 = HEAP32[$0>>2]|0; $5 = ($4|0)==(1); @@ -11529,7 +11572,7 @@ function _ProcessGestureEvent($0) { $92 = (($89) + 4)|0; $93 = $92; $94 = HEAP32[$93>>2]|0; - $95 = 16304; + $95 = 16616; $96 = $95; HEAP32[$96>>2] = $91; $97 = (($95) + 4)|0; @@ -11542,48 +11585,48 @@ function _ProcessGestureEvent($0) { $103 = (($100) + 4)|0; $104 = $103; $105 = HEAP32[$104>>2]|0; - $106 = 16344; + $106 = 16656; $107 = $106; HEAP32[$107>>2] = $102; $108 = (($106) + 4)|0; $109 = $108; HEAP32[$109>>2] = $105; - $110 = +HEAPF32[4086]; - $111 = +HEAPF32[4076]; + $110 = +HEAPF32[4164]; + $111 = +HEAPF32[4154]; $112 = $110 - $111; - HEAPF32[4088] = $112; - $113 = +HEAPF32[(16348)>>2]; - $114 = +HEAPF32[(16308)>>2]; + HEAPF32[4166] = $112; + $113 = +HEAPF32[(16660)>>2]; + $114 = +HEAPF32[(16620)>>2]; $115 = $113 - $114; - HEAPF32[(16356)>>2] = $115; - HEAP32[4188] = 4; + HEAPF32[(16668)>>2] = $115; + HEAP32[4266] = 4; STACKTOP = sp;return; } switch ($4|0) { case 2: { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16336>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16336+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16360>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16360+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16648>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16648+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16672>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16672+4>>2]|0; $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - HEAPF32[4194] = $116; - $117 = 16336; + HEAPF32[4272] = $116; + $117 = 16648; $118 = $117; $119 = HEAP32[$118>>2]|0; $120 = (($117) + 4)|0; $121 = $120; $122 = HEAP32[$121>>2]|0; - $123 = 16304; + $123 = 16616; $124 = $123; HEAP32[$124>>2] = $119; $125 = (($123) + 4)|0; $126 = $125; HEAP32[$126>>2] = $122; - $127 = 16360; + $127 = 16672; $128 = $127; $129 = HEAP32[$128>>2]|0; $130 = (($127) + 4)|0; $131 = $130; $132 = HEAP32[$131>>2]|0; - $133 = 16344; + $133 = 16656; $134 = $133; HEAP32[$134>>2] = $129; $135 = (($133) + 4)|0; @@ -11596,7 +11639,7 @@ function _ProcessGestureEvent($0) { $141 = (($138) + 4)|0; $142 = $141; $143 = HEAP32[$142>>2]|0; - $144 = 16336; + $144 = 16648; $145 = $144; HEAP32[$145>>2] = $140; $146 = (($144) + 4)|0; @@ -11609,27 +11652,27 @@ function _ProcessGestureEvent($0) { $152 = (($149) + 4)|0; $153 = $152; $154 = HEAP32[$153>>2]|0; - $155 = 16360; + $155 = 16672; $156 = $155; HEAP32[$156>>2] = $151; $157 = (($155) + 4)|0; $158 = $157; HEAP32[$158>>2] = $154; - $159 = +HEAPF32[4090]; - $160 = +HEAPF32[4084]; + $159 = +HEAPF32[4168]; + $160 = +HEAPF32[4162]; $161 = $159 - $160; - HEAPF32[4088] = $161; - $162 = +HEAPF32[(16364)>>2]; - $163 = +HEAPF32[(16340)>>2]; + HEAPF32[4166] = $161; + $162 = +HEAPF32[(16676)>>2]; + $163 = +HEAPF32[(16652)>>2]; $164 = $162 - $163; - HEAPF32[(16356)>>2] = $164; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16304>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16304+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16336>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16336+4>>2]|0; + HEAPF32[(16668)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16616>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16616+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16648>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16648+4>>2]|0; $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $166 = !($165 >= 0.004999999888241291); if ($166) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16344>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16344+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16360>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16360+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16656>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16656+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16672>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16672+4>>2]|0; $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $168 = !($167 >= 0.004999999888241291); if ($168) { @@ -11641,31 +11684,31 @@ function _ProcessGestureEvent($0) { label = 29; } if ((label|0) == 29) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16336>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16336+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16360>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16360+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16648>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16648+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16672>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16672+4>>2]|0; $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - $170 = +HEAPF32[4194]; + $170 = +HEAPF32[4272]; $171 = $169 - $170; $172 = $171 < 0.0; $$sink11 = $172 ? 256 : 512; $$sink16 = $$sink11; } - HEAP32[4188] = $$sink16; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16336>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16336+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16360>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16360+4>>2]|0; + HEAP32[4266] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16648>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16648+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16672>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16672+4>>2]|0; $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $174 = 360.0 - $173; - HEAPF32[4195] = $174; + HEAPF32[4273] = $174; STACKTOP = sp;return; break; } case 0: { - HEAPF32[4194] = 0.0; - HEAPF32[4195] = 0.0; - HEAPF32[4088] = 0.0; - HEAPF32[(16356)>>2] = 0.0; - HEAP32[4189] = 0; - HEAP32[4188] = 0; + HEAPF32[4272] = 0.0; + HEAPF32[4273] = 0.0; + HEAPF32[4166] = 0.0; + HEAPF32[(16668)>>2] = 0.0; + HEAP32[4267] = 0; + HEAP32[4266] = 0; STACKTOP = sp;return; break; } @@ -11675,22 +11718,22 @@ function _ProcessGestureEvent($0) { } } if ($5) { - $6 = HEAP32[4190]|0; + $6 = HEAP32[4268]|0; $7 = (($6) + 1)|0; - HEAP32[4190] = $7; - $8 = HEAP32[4188]|0; + HEAP32[4268] = $7; + $8 = HEAP32[4266]|0; $9 = ($8|0)==(0); $10 = ($6|0)>(0); $or$cond = $10 & $9; if ($or$cond) { $11 = ((($0)) + 24|0); - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16304>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16304+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16616>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16616+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $13 = $12 < 0.029999999329447746; if ($13) { - HEAP32[4188] = 2; - HEAP32[4190] = 0; + HEAP32[4266] = 2; + HEAP32[4268] = 0; } else { label = 6; } @@ -11698,8 +11741,8 @@ function _ProcessGestureEvent($0) { label = 6; } if ((label|0) == 6) { - HEAP32[4190] = 1; - HEAP32[4188] = 1; + HEAP32[4268] = 1; + HEAP32[4266] = 1; } $14 = ((($0)) + 24|0); $15 = $14; @@ -11708,19 +11751,19 @@ function _ProcessGestureEvent($0) { $18 = (($15) + 4)|0; $19 = $18; $20 = HEAP32[$19>>2]|0; - $21 = 16304; + $21 = 16616; $22 = $21; HEAP32[$22>>2] = $17; $23 = (($21) + 4)|0; $24 = $23; HEAP32[$24>>2] = $20; - $25 = 16312; + $25 = 16624; $26 = $25; HEAP32[$26>>2] = $17; $27 = (($25) + 4)|0; $28 = $27; HEAP32[$28>>2] = $20; - $29 = 16320; + $29 = 16632; $30 = $29; HEAP32[$30>>2] = $17; $31 = (($29) + 4)|0; @@ -11729,13 +11772,13 @@ function _ProcessGestureEvent($0) { $33 = ((($0)) + 8|0); $34 = HEAP32[$33>>2]|0; HEAP32[12] = $34; - HEAPF32[4082] = 0.0; - HEAPF32[(16332)>>2] = 0.0; + HEAPF32[4160] = 0.0; + HEAPF32[(16644)>>2] = 0.0; STACKTOP = sp;return; } switch ($4|0) { case 0: { - $35 = HEAP32[4188]|0; + $35 = HEAP32[4266]|0; $36 = ($35|0)==(8); if ($36) { $37 = ((($0)) + 24|0); @@ -11745,19 +11788,19 @@ function _ProcessGestureEvent($0) { $41 = (($38) + 4)|0; $42 = $41; $43 = HEAP32[$42>>2]|0; - $44 = 16320; + $44 = 16632; $45 = $44; HEAP32[$45>>2] = $40; $46 = (($44) + 4)|0; $47 = $46; HEAP32[$47>>2] = $43; } - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16304>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16304+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16320>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16320+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16616>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16616+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16632>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16632+4>>2]|0; $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $49 = $48 / 0.0; - HEAPF32[4191] = $49; - HEAP32[4192] = 0; + HEAPF32[4269] = $49; + HEAP32[4270] = 0; $50 = $49 > 5.0000002374872565E-4; if ($50) { $51 = HEAP32[12]|0; @@ -11765,11 +11808,11 @@ function _ProcessGestureEvent($0) { $53 = HEAP32[$52>>2]|0; $54 = ($51|0)==($53|0); if ($54) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16304>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16304+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16320>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16320+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16616>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16616+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16632>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16632+4>>2]|0; $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $56 = 360.0 - $55; - HEAPF32[4193] = $56; + HEAPF32[4271] = $56; $57 = $56 < 30.0; $58 = $56 > 330.0; $or$cond3 = $57 | $58; @@ -11800,22 +11843,22 @@ function _ProcessGestureEvent($0) { label = 16; } if ((label|0) == 16) { - HEAPF32[4191] = 0.0; - HEAPF32[4193] = 0.0; + HEAPF32[4269] = 0.0; + HEAPF32[4271] = 0.0; $$sink10 = 0; } - HEAP32[4188] = $$sink10; - HEAPF32[4078] = 0.0; - HEAPF32[(16316)>>2] = 0.0; - HEAP32[4189] = 0; + HEAP32[4266] = $$sink10; + HEAPF32[4156] = 0.0; + HEAPF32[(16628)>>2] = 0.0; + HEAP32[4267] = 0; STACKTOP = sp;return; break; } case 2: { - $65 = HEAP32[4192]|0; + $65 = HEAP32[4270]|0; $66 = ($65|0)==(0); if ($66) { - HEAP32[4192] = 1; + HEAP32[4270] = 1; } $67 = ((($0)) + 24|0); $68 = $67; @@ -11824,31 +11867,31 @@ function _ProcessGestureEvent($0) { $71 = (($68) + 4)|0; $72 = $71; $73 = HEAP32[$72>>2]|0; - $74 = 16336; + $74 = 16648; $75 = $74; HEAP32[$75>>2] = $70; $76 = (($74) + 4)|0; $77 = $76; HEAP32[$77>>2] = $73; - $78 = HEAP32[4188]|0; + $78 = HEAP32[4266]|0; $79 = ($78|0)==(4); if ($79) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16304>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16304+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16336>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16336+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16616>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16616+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16648>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16648+4>>2]|0; $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $81 = !($80 >= 0.014999999664723873); if (!($81)) { - HEAP32[4188] = 8; + HEAP32[4266] = 8; } } - $82 = +HEAPF32[4084]; - $83 = +HEAPF32[4078]; + $82 = +HEAPF32[4162]; + $83 = +HEAPF32[4156]; $84 = $82 - $83; - HEAPF32[4082] = $84; - $85 = +HEAPF32[(16340)>>2]; - $86 = +HEAPF32[(16316)>>2]; + HEAPF32[4160] = $84; + $85 = +HEAPF32[(16652)>>2]; + $86 = +HEAPF32[(16628)>>2]; $87 = $85 - $86; - HEAPF32[(16332)>>2] = $87; + HEAPF32[(16644)>>2] = $87; STACKTOP = sp;return; break; } @@ -11857,58 +11900,19 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4188]|0; + $0 = HEAP32[4266]|0; $$off = (($0) + -1)|0; $1 = ($$off>>>0)<(2); - $2 = HEAP32[4189]|0; + $2 = HEAP32[4267]|0; $3 = ($2|0)<(2); $or$cond3 = $1 & $3; if ($or$cond3) { - HEAP32[4188] = 4; + HEAP32[4266] = 4; } - $4 = HEAP32[4188]|0; + $4 = HEAP32[4266]|0; $5 = (($4) + -16)|0; $6 = $5 >>> 4; $7 = $5 << 28; @@ -11921,14 +11925,14 @@ function _UpdateGestures() { return; } } - HEAP32[4188] = 0; + HEAP32[4266] = 0; return; } function _GetMousePosition($0) { $0 = $0|0; var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = 16368; + $1 = 16680; $2 = $1; $3 = HEAP32[$2>>2]|0; $4 = (($1) + 4)|0; @@ -11945,13 +11949,13 @@ function _GetMousePosition($0) { function _GetScreenWidth() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4198]|0; + $0 = HEAP32[4276]|0; return ($0|0); } function _GetScreenHeight() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4197]|0; + $0 = HEAP32[4275]|0; return ($0|0); } function _InitWindow($0,$1,$2) { @@ -11963,7 +11967,7 @@ function _InitWindow($0,$1,$2) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; _TraceLog(0,4229,$vararg_buffer); - HEAP32[4200] = $2; + HEAP32[4278] = $2; _InitGraphicsDevice($0,$1); _LoadDefaultFont(); _InitTimer(); @@ -11976,15 +11980,15 @@ function _InitWindow($0,$1,$2) { (_emscripten_set_touchcancel_callback((4258|0),(0|0),1,(7|0))|0); (_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0); (_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0); - $3 = HEAP32[4198]|0; + $3 = HEAP32[4276]|0; $4 = (+($3|0)); $5 = $4 * 0.5; - HEAPF32[4092] = $5; - $6 = HEAP32[4197]|0; + HEAPF32[4170] = $5; + $6 = HEAP32[4275]|0; $7 = (+($6|0)); $8 = $7 * 0.5; - HEAPF32[(16372)>>2] = $8; - $9 = HEAP32[4201]|0; + HEAPF32[(16684)>>2] = $8; + $9 = HEAP32[4279]|0; $10 = ($9|0)==(0); if ($10) { STACKTOP = sp;return; @@ -12003,11 +12007,11 @@ function _TraceLog($0,$1,$varargs) { $2 = sp; switch ($0|0) { case 0: { - ;HEAP8[16408>>0]=HEAP8[8787>>0]|0;HEAP8[16408+1>>0]=HEAP8[8787+1>>0]|0;HEAP8[16408+2>>0]=HEAP8[8787+2>>0]|0;HEAP8[16408+3>>0]=HEAP8[8787+3>>0]|0;HEAP8[16408+4>>0]=HEAP8[8787+4>>0]|0;HEAP8[16408+5>>0]=HEAP8[8787+5>>0]|0;HEAP8[16408+6>>0]=HEAP8[8787+6>>0]|0; + ;HEAP8[16720>>0]=HEAP8[8787>>0]|0;HEAP8[16720+1>>0]=HEAP8[8787+1>>0]|0;HEAP8[16720+2>>0]=HEAP8[8787+2>>0]|0;HEAP8[16720+3>>0]=HEAP8[8787+3>>0]|0;HEAP8[16720+4>>0]=HEAP8[8787+4>>0]|0;HEAP8[16720+5>>0]=HEAP8[8787+5>>0]|0;HEAP8[16720+6>>0]=HEAP8[8787+6>>0]|0; break; } case 1: { - $3 = 16408; + $3 = 16720; $4 = $3; HEAP32[$4>>2] = 1330795077; $5 = (($3) + 4)|0; @@ -12016,11 +12020,11 @@ function _TraceLog($0,$1,$varargs) { break; } case 2: { - dest=16408; src=8794; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + dest=16720; src=8794; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); break; } case 3: { - $7 = 16408; + $7 = 16720; $8 = $7; HEAP32[$8>>2] = 1430406468; $9 = (($7) + 4)|0; @@ -12031,16 +12035,16 @@ function _TraceLog($0,$1,$varargs) { default: { } } - (_strcat(16408,$1)|0); - $strlen = (_strlen(16408)|0); - $endptr = (16408 + ($strlen)|0); + (_strcat(16720,$1)|0); + $strlen = (_strlen(16720)|0); + $endptr = (16720 + ($strlen)|0); HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; HEAP32[$2>>2] = $varargs; $11 = ($0|0)==(3); if ($11) { STACKTOP = sp;return; } - (_vprintf(16408,$2)|0); + (_vprintf(16720,$2)|0); $12 = ($0|0)==(1); if ($12) { _exit(1); @@ -12072,22 +12076,22 @@ function _InitGraphicsDevice($0,$1) { $vararg_buffer = sp; $2 = sp + 72|0; $3 = sp + 140|0; - HEAP32[4198] = $0; - HEAP32[4197] = $1; + HEAP32[4276] = $0; + HEAP32[4275] = $1; _MatrixIdentity($2); - dest=16880; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17192; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_glfwSetErrorCallback((2|0))|0); $4 = (_glfwInit()|0); $5 = ($4|0)==(0); if ($5) { _TraceLog(1,4929,$vararg_buffer); } - $6 = HEAP32[4198]|0; - HEAP32[4236] = $6; - $7 = HEAP32[4197]|0; - HEAP32[4237] = $7; + $6 = HEAP32[4276]|0; + HEAP32[4314] = $6; + $7 = HEAP32[4275]|0; + HEAP32[4315] = $7; _glfwDefaultWindowHints(); - $8 = HEAP8[19612]|0; + $8 = HEAP8[19924]|0; $9 = $8 & 4; $10 = ($9<<24>>24)==(0); if ($10) { @@ -12095,13 +12099,13 @@ function _InitGraphicsDevice($0,$1) { } else { _glfwWindowHint(131075,1); } - $11 = HEAP8[19612]|0; + $11 = HEAP8[19924]|0; $12 = $11 & 8; $13 = ($12<<24>>24)==(0); if (!($13)) { _glfwWindowHint(131077,1); } - $14 = HEAP8[19612]|0; + $14 = HEAP8[19924]|0; $15 = $14 & 32; $16 = ($15<<24>>24)==(0); if (!($16)) { @@ -12123,18 +12127,18 @@ function _InitGraphicsDevice($0,$1) { _glfwWindowHint(139270,0); } } - $21 = HEAP32[4238]|0; + $21 = HEAP32[4316]|0; $22 = ($21|0)==(0); if ($22) { - $47 = HEAP32[4198]|0; - $48 = HEAP32[4197]|0; - $49 = HEAP32[4200]|0; + $47 = HEAP32[4276]|0; + $48 = HEAP32[4275]|0; + $49 = HEAP32[4278]|0; $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); - HEAP32[4196] = $50; - $51 = HEAP32[4198]|0; - HEAP32[4239] = $51; - $52 = HEAP32[4197]|0; - HEAP32[4240] = $52; + HEAP32[4274] = $50; + $51 = HEAP32[4276]|0; + HEAP32[4317] = $51; + $52 = HEAP32[4275]|0; + HEAP32[4318] = $52; $54 = $50; } else { $23 = (_glfwGetPrimaryMonitor()|0); @@ -12143,9 +12147,9 @@ function _InitGraphicsDevice($0,$1) { $26 = ($25|0)>(0); L22: do { if ($26) { - $27 = HEAP32[4198]|0; + $27 = HEAP32[4276]|0; $28 = HEAP32[$$byval_copy>>2]|0; - $29 = HEAP32[4197]|0; + $29 = HEAP32[4275]|0; $$015 = 0; while(1) { $30 = (($24) + (($$015*24)|0)|0); @@ -12167,25 +12171,25 @@ function _InitGraphicsDevice($0,$1) { break L22; } } - HEAP32[4236] = $31; - HEAP32[4237] = $34; + HEAP32[4314] = $31; + HEAP32[4315] = $34; } } while(0); - $38 = HEAP32[4236]|0; - $39 = HEAP32[4237]|0; + $38 = HEAP32[4314]|0; + $39 = HEAP32[4315]|0; HEAP32[$vararg_buffer3>>2] = $38; $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr5>>2] = $39; _TraceLog(2,4980,$vararg_buffer3); - $40 = HEAP32[4236]|0; - $41 = HEAP32[4237]|0; + $40 = HEAP32[4314]|0; + $41 = HEAP32[4315]|0; _SetupFramebufferSize($40,$41); - $42 = HEAP32[4236]|0; - $43 = HEAP32[4237]|0; - $44 = HEAP32[4200]|0; + $42 = HEAP32[4314]|0; + $43 = HEAP32[4315]|0; + $44 = HEAP32[4278]|0; $45 = (_glfwGetPrimaryMonitor()|0); $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); - HEAP32[4196] = $46; + HEAP32[4274] = $46; $54 = $46; } $53 = ($54|0)==(0|0); @@ -12194,60 +12198,60 @@ function _InitGraphicsDevice($0,$1) { _TraceLog(1,5018,$vararg_buffer6); } else { _TraceLog(0,5051,$vararg_buffer8); - $55 = HEAP32[4239]|0; - $56 = HEAP32[4240]|0; + $55 = HEAP32[4317]|0; + $56 = HEAP32[4318]|0; HEAP32[$vararg_buffer10>>2] = $55; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $56; _TraceLog(0,5091,$vararg_buffer10); - $57 = HEAP32[4198]|0; - $58 = HEAP32[4197]|0; + $57 = HEAP32[4276]|0; + $58 = HEAP32[4275]|0; HEAP32[$vararg_buffer14>>2] = $57; $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); HEAP32[$vararg_ptr17>>2] = $58; _TraceLog(0,5112,$vararg_buffer14); - $59 = HEAP32[4241]|0; - $60 = HEAP32[4242]|0; + $59 = HEAP32[4319]|0; + $60 = HEAP32[4320]|0; HEAP32[$vararg_buffer18>>2] = $59; $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); HEAP32[$vararg_ptr21>>2] = $60; _TraceLog(0,5133,$vararg_buffer18); } - $61 = HEAP32[4196]|0; + $61 = HEAP32[4274]|0; (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); - $62 = HEAP32[4196]|0; + $62 = HEAP32[4274]|0; (_glfwSetCursorEnterCallback(($62|0),(3|0))|0); - $63 = HEAP32[4196]|0; + $63 = HEAP32[4274]|0; (_glfwSetKeyCallback(($63|0),(1|0))|0); - $64 = HEAP32[4196]|0; + $64 = HEAP32[4274]|0; (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); - $65 = HEAP32[4196]|0; + $65 = HEAP32[4274]|0; (_glfwSetCursorPosCallback(($65|0),(1|0))|0); - $66 = HEAP32[4196]|0; + $66 = HEAP32[4274]|0; (_glfwSetCharCallback(($66|0),(4|0))|0); - $67 = HEAP32[4196]|0; + $67 = HEAP32[4274]|0; (_glfwSetScrollCallback(($67|0),(2|0))|0); - $68 = HEAP32[4196]|0; + $68 = HEAP32[4274]|0; (_glfwSetWindowIconifyCallback(($68|0),(5|0))|0); - $69 = HEAP32[4196]|0; + $69 = HEAP32[4274]|0; _glfwMakeContextCurrent(($69|0)); _glfwSwapInterval(0); - $70 = HEAP8[19612]|0; + $70 = HEAP8[19924]|0; $71 = $70 & 64; $72 = ($71<<24>>24)==(0); if ($72) { - $73 = HEAP32[4198]|0; - $74 = HEAP32[4197]|0; + $73 = HEAP32[4276]|0; + $74 = HEAP32[4275]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4239]|0; - $76 = HEAP32[4241]|0; + $75 = HEAP32[4317]|0; + $76 = HEAP32[4319]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4240]|0; - $80 = HEAP32[4242]|0; + $79 = HEAP32[4318]|0; + $80 = HEAP32[4320]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12266,18 +12270,18 @@ function _InitGraphicsDevice($0,$1) { } _glfwSwapInterval(1); _TraceLog(0,5158,$vararg_buffer22); - $73 = HEAP32[4198]|0; - $74 = HEAP32[4197]|0; + $73 = HEAP32[4276]|0; + $74 = HEAP32[4275]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4239]|0; - $76 = HEAP32[4241]|0; + $75 = HEAP32[4317]|0; + $76 = HEAP32[4319]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4240]|0; - $80 = HEAP32[4242]|0; + $79 = HEAP32[4318]|0; + $80 = HEAP32[4320]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12305,7 +12309,7 @@ function _LoadDefaultFont() { $vararg_buffer = sp; $0 = sp + 4|0; $1 = sp + 24|0; - HEAP32[(16848)>>2] = 224; + HEAP32[(17160)>>2] = 224; $2 = (_malloc(65536)|0); _memset(($2|0),0,65536)|0; $$095104 = 0;$$096103 = 0; @@ -12346,27 +12350,27 @@ function _LoadDefaultFont() { _free($2); ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$$byval_copy1); - ;HEAP32[16824>>2]=HEAP32[$1>>2]|0;HEAP32[16824+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16824+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16824+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16824+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[17136>>2]=HEAP32[$1>>2]|0;HEAP32[17136+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[17136+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[17136+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[17136+16>>2]=HEAP32[$1+16>>2]|0; ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($$byval_copy1); - $5 = HEAP32[(16848)>>2]|0; + $5 = HEAP32[(17160)>>2]|0; $6 = $5 << 5; $7 = (_malloc($6)|0); - HEAP32[(16852)>>2] = $7; + HEAP32[(17164)>>2] = $7; $8 = ($5|0)>(0); if (!($8)) { $$lcssa = $7; $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(16844)>>2] = $23; - $24 = HEAP32[4206]|0; + HEAP32[(17156)>>2] = $23; + $24 = HEAP32[4284]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4453,$vararg_buffer); STACKTOP = sp;return; } - $9 = HEAP32[(16828)>>2]|0; - $10 = HEAP32[(16848)>>2]|0; - $11 = HEAP32[(16852)>>2]|0; + $9 = HEAP32[(17140)>>2]|0; + $10 = HEAP32[(17160)>>2]|0; + $11 = HEAP32[(17164)>>2]|0; $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; while(1) { $25 = (($$0101) + 32)|0; @@ -12415,8 +12419,8 @@ function _LoadDefaultFont() { } $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(16844)>>2] = $23; - $24 = HEAP32[4206]|0; + HEAP32[(17156)>>2] = $23; + $24 = HEAP32[4284]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4453,$vararg_buffer); STACKTOP = sp;return; @@ -12427,7 +12431,7 @@ function _InitTimer() { $0 = (_time((0|0))|0); _srand($0); $1 = (+_GetTime()); - HEAPF64[2050] = $1; + HEAPF64[2089] = $1; return; } function _EmscriptenFullscreenChangeCallback($0,$1,$2) { @@ -12586,7 +12590,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $28 = (($25) + 4)|0; $29 = $28; $30 = HEAP32[$29>>2]|0; - $31 = 16384; + $31 = 16696; $32 = $31; HEAP32[$32>>2] = $27; $33 = (($31) + 4)|0; @@ -12599,7 +12603,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $39 = (($36) + 4)|0; $40 = $39; $41 = HEAP32[$40>>2]|0; - $42 = (16392); + $42 = (16704); $43 = $42; HEAP32[$43>>2] = $38; $44 = (($42) + 4)|0; @@ -12655,7 +12659,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) { } $9 = ((($1)) + 1300|0); $10 = HEAP32[$9>>2]|0; - $11 = (16808 + ($10<<2)|0); + $11 = (17120 + ($10<<2)|0); HEAP32[$11>>2] = $$sink; return 0; } @@ -12669,7 +12673,7 @@ function _SetTargetFPS($0) { $2 = (+($0|0)); $3 = 1.0 / $2; $$ = $1 ? 0.0 : $3; - HEAPF64[2047] = $$; + HEAPF64[2086] = $$; $4 = $3; $$op = $4 * 1000.0; $5 = $$op; @@ -12681,7 +12685,7 @@ function _SetTargetFPS($0) { function _LogoAnimation() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4201] = 0; + HEAP32[4279] = 0; return; } function _GetTime() { @@ -13257,7 +13261,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $5 = sp + 68|0; _glBindTexture(3553,0); HEAP32[$5>>2] = 0; - $6 = HEAP32[4214]|0; + $6 = HEAP32[4292]|0; $7 = ($6|0)==(0); $8 = $3 & -4; $switch = ($8|0)==(8); @@ -13267,7 +13271,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $9 = HEAP32[4215]|0; + $9 = HEAP32[4293]|0; $10 = ($9|0)==(0); $11 = ($3|0)==(12); $or$cond7 = $11 & $10; @@ -13276,7 +13280,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $12 = HEAP32[4216]|0; + $12 = HEAP32[4294]|0; $13 = ($12|0)==(0); $$off = (($3) + -13)|0; $14 = ($$off>>>0)<(2); @@ -13286,7 +13290,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $15 = HEAP32[4217]|0; + $15 = HEAP32[4295]|0; $16 = ($15|0)==(0); $$off92 = (($3) + -15)|0; $17 = ($$off92>>>0)<(2); @@ -13296,7 +13300,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $18 = HEAP32[4218]|0; + $18 = HEAP32[4296]|0; $19 = ($18|0)==(0); $$off93 = (($3) + -17)|0; $20 = ($$off93>>>0)<(2); @@ -13340,7 +13344,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 8: { - $22 = HEAP32[4214]|0; + $22 = HEAP32[4292]|0; $23 = ($22|0)==(0); if (!($23)) { _LoadCompressedTexture($0,$1,$2,$4,33776); @@ -13348,7 +13352,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 9: { - $24 = HEAP32[4214]|0; + $24 = HEAP32[4292]|0; $25 = ($24|0)==(0); if (!($25)) { _LoadCompressedTexture($0,$1,$2,$4,33777); @@ -13356,7 +13360,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 10: { - $26 = HEAP32[4214]|0; + $26 = HEAP32[4292]|0; $27 = ($26|0)==(0); if (!($27)) { _LoadCompressedTexture($0,$1,$2,$4,33778); @@ -13364,7 +13368,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 11: { - $28 = HEAP32[4214]|0; + $28 = HEAP32[4292]|0; $29 = ($28|0)==(0); if (!($29)) { _LoadCompressedTexture($0,$1,$2,$4,33779); @@ -13372,7 +13376,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 12: { - $30 = HEAP32[4215]|0; + $30 = HEAP32[4293]|0; $31 = ($30|0)==(0); if (!($31)) { _LoadCompressedTexture($0,$1,$2,$4,36196); @@ -13380,7 +13384,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 13: { - $32 = HEAP32[4216]|0; + $32 = HEAP32[4294]|0; $33 = ($32|0)==(0); if (!($33)) { _LoadCompressedTexture($0,$1,$2,$4,37492); @@ -13388,7 +13392,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 14: { - $34 = HEAP32[4216]|0; + $34 = HEAP32[4294]|0; $35 = ($34|0)==(0); if (!($35)) { _LoadCompressedTexture($0,$1,$2,$4,37496); @@ -13396,7 +13400,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 15: { - $36 = HEAP32[4217]|0; + $36 = HEAP32[4295]|0; $37 = ($36|0)==(0); if (!($37)) { _LoadCompressedTexture($0,$1,$2,$4,35840); @@ -13404,7 +13408,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 16: { - $38 = HEAP32[4217]|0; + $38 = HEAP32[4295]|0; $39 = ($38|0)==(0); if (!($39)) { _LoadCompressedTexture($0,$1,$2,$4,35842); @@ -13412,7 +13416,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 17: { - $40 = HEAP32[4218]|0; + $40 = HEAP32[4296]|0; $41 = ($40|0)==(0); if (!($41)) { _LoadCompressedTexture($0,$1,$2,$4,37808); @@ -13420,7 +13424,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 18: { - $42 = HEAP32[4218]|0; + $42 = HEAP32[4296]|0; $43 = ($42|0)==(0); if (!($43)) { _LoadCompressedTexture($0,$1,$2,$4,37815); @@ -13432,7 +13436,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { } } } while(0); - $44 = HEAP32[4219]|0; + $44 = HEAP32[4297]|0; $45 = ($44|0)==(0); if ($45) { _glTexParameteri(3553,10242,33071); @@ -13778,20 +13782,20 @@ function _SetupFramebufferSize($0,$1) { $vararg_buffer4 = sp + 16|0; $vararg_buffer = sp; $2 = sp + 40|0; - $3 = HEAP32[4198]|0; + $3 = HEAP32[4276]|0; $4 = ($3|0)>($0|0); if (!($4)) { - $5 = HEAP32[4197]|0; + $5 = HEAP32[4275]|0; $6 = ($5|0)>($1|0); if (!($6)) { $30 = ($3|0)<($0|0); $31 = ($5|0)<($1|0); $or$cond = $30 | $31; if (!($or$cond)) { - HEAP32[4239] = $3; - HEAP32[4240] = $5; - HEAP32[4241] = 0; - HEAP32[4242] = 0; + HEAP32[4317] = $3; + HEAP32[4318] = $5; + HEAP32[4319] = 0; + HEAP32[4320] = 0; STACKTOP = sp;return; } HEAP32[$vararg_buffer8>>2] = $3; @@ -13805,9 +13809,9 @@ function _SetupFramebufferSize($0,$1) { $32 = (+($0|0)); $33 = (+($1|0)); $34 = $32 / $33; - $35 = HEAP32[4198]|0; + $35 = HEAP32[4276]|0; $36 = (+($35|0)); - $37 = HEAP32[4197]|0; + $37 = HEAP32[4275]|0; $38 = (+($37|0)); $39 = $36 / $38; $40 = !($34 <= $39); @@ -13815,26 +13819,26 @@ function _SetupFramebufferSize($0,$1) { $44 = $34 * $38; $roundf = (+_roundf((+$44))); $45 = (~~(($roundf))); - HEAP32[4239] = $45; - HEAP32[4240] = $37; + HEAP32[4317] = $45; + HEAP32[4318] = $37; $46 = (($45) - ($35))|0; - HEAP32[4241] = $46; + HEAP32[4319] = $46; $$sink1 = 0; } else { - HEAP32[4239] = $35; + HEAP32[4317] = $35; $41 = $36 / $34; $roundf38 = (+_roundf((+$41))); $42 = (~~(($roundf38))); - HEAP32[4240] = $42; - HEAP32[4241] = 0; + HEAP32[4318] = $42; + HEAP32[4319] = 0; $43 = (($42) - ($37))|0; $$sink1 = $43; } - HEAP32[4242] = $$sink1; + HEAP32[4320] = $$sink1; STACKTOP = sp;return; } } - $7 = HEAP32[4197]|0; + $7 = HEAP32[4275]|0; HEAP32[$vararg_buffer>>2] = $3; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $7; @@ -13844,11 +13848,11 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr3>>2] = $1; _TraceLog(2,8540,$vararg_buffer); $8 = (+($0|0)); - $9 = HEAP32[4198]|0; + $9 = HEAP32[4276]|0; $10 = (+($9|0)); $11 = $8 / $10; $12 = (+($1|0)); - $13 = HEAP32[4197]|0; + $13 = HEAP32[4275]|0; $14 = (+($13|0)); $15 = $12 / $14; $16 = !($11 <= $15); @@ -13856,33 +13860,33 @@ function _SetupFramebufferSize($0,$1) { $22 = $10 * $15; $roundf39 = (+_roundf((+$22))); $23 = (~~(($roundf39))); - HEAP32[4239] = $23; - HEAP32[4240] = $1; + HEAP32[4317] = $23; + HEAP32[4318] = $1; $24 = (($0) - ($23))|0; - HEAP32[4241] = $24; + HEAP32[4319] = $24; $$sink = 0; } else { - HEAP32[4239] = $0; - $17 = HEAP32[4197]|0; + HEAP32[4317] = $0; + $17 = HEAP32[4275]|0; $18 = (+($17|0)); $19 = $11 * $18; $roundf40 = (+_roundf((+$19))); $20 = (~~(($roundf40))); - HEAP32[4240] = $20; - HEAP32[4241] = 0; + HEAP32[4318] = $20; + HEAP32[4319] = 0; $21 = (($1) - ($20))|0; $$sink = $21; } - HEAP32[4242] = $$sink; - $25 = HEAP32[4239]|0; + HEAP32[4320] = $$sink; + $25 = HEAP32[4317]|0; $26 = (+($25|0)); - $27 = HEAP32[4198]|0; + $27 = HEAP32[4276]|0; $28 = (+($27|0)); $29 = $26 / $28; _MatrixScale($2,$29,$29,$29); - dest=16880; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4239] = $0; - HEAP32[4240] = $1; + dest=17192; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4317] = $0; + HEAP32[4318] = $1; HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $1; @@ -13904,10 +13908,10 @@ function _WindowSizeCallback($0,$1,$2) { _rlMatrixMode(5888); _rlLoadIdentity(); _rlClearScreenBuffers(); - HEAP32[4198] = $1; - HEAP32[4197] = $2; - HEAP32[4239] = $1; - HEAP32[4240] = $2; + HEAP32[4276] = $1; + HEAP32[4275] = $2; + HEAP32[4317] = $1; + HEAP32[4318] = $2; return; } function _CursorEnterCallback($0,$1) { @@ -13934,7 +13938,7 @@ function _KeyCallback($0,$1,$2,$3,$4) { return; } $8 = $3&255; - $9 = (19619 + ($1)|0); + $9 = (19931 + ($1)|0); HEAP8[$9>>0] = $8; if (!($7)) { return; @@ -13955,7 +13959,7 @@ function _MouseButtonCallback($0,$1,$2,$3) { $4 = sp + 8|0; $5 = sp; $6 = $2&255; - $7 = (19613 + ($1)|0); + $7 = (19925 + ($1)|0); HEAP8[$7>>0] = $6; $8 = (_IsMouseButtonPressed(0)|0); $9 = ($8|0)==(0); @@ -14034,7 +14038,7 @@ function _MouseCursorPosCallback($0,$1,$2) { $12 = (($9) + 4)|0; $13 = $12; $14 = HEAP32[$13>>2]|0; - $15 = 16384; + $15 = 16696; $16 = $15; HEAP32[$16>>2] = $11; $17 = (($15) + 4)|0; @@ -14069,7 +14073,7 @@ function _ScrollCallback($0,$1,$2) { var $3 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = (~~(($2))); - HEAP32[4612] = $3; + HEAP32[4690] = $3; return; } function _WindowIconifyCallback($0,$1) { @@ -14079,7 +14083,7 @@ function _WindowIconifyCallback($0,$1) { sp = STACKTOP; $2 = ($1|0)!=(0); $$sink = $2&1; - HEAP32[4611] = $$sink; + HEAP32[4689] = $$sink; return; } function _rlglInit($0,$1) { @@ -14160,18 +14164,18 @@ function _rlglInit($0,$1) { $25 = (_strcmp($24,5290)|0); $26 = ($25|0)==(0); if ($26) { - HEAP32[4277] = 1; + HEAP32[4355] = 1; $27 = (_eglGetProcAddress((5317|0))|0); - HEAP32[4278] = $27; + HEAP32[4356] = $27; $28 = (_eglGetProcAddress((5338|0))|0); - HEAP32[4279] = $28; + HEAP32[4357] = $28; $29 = (_eglGetProcAddress((5359|0))|0); - HEAP32[4280] = $29; + HEAP32[4358] = $29; } $30 = (_strcmp($24,5383)|0); $31 = ($30|0)==(0); if ($31) { - HEAP32[4219] = 1; + HEAP32[4297] = 1; } $32 = (_strcmp($24,5403)|0); $33 = ($32|0)==(0); @@ -14193,7 +14197,7 @@ function _rlglInit($0,$1) { } if ((label|0) == 12) { label = 0; - HEAP32[4214] = 1; + HEAP32[4292] = 1; } $39 = (_strcmp($24,5508)|0); $40 = ($39|0)==(0); @@ -14209,35 +14213,35 @@ function _rlglInit($0,$1) { } if ((label|0) == 15) { label = 0; - HEAP32[4215] = 1; + HEAP32[4293] = 1; } $44 = HEAP32[$23>>2]|0; $45 = (_strcmp($44,5577)|0); $46 = ($45|0)==(0); if ($46) { - HEAP32[4216] = 1; + HEAP32[4294] = 1; } $47 = (_strcmp($44,5602)|0); $48 = ($47|0)==(0); if ($48) { - HEAP32[4217] = 1; + HEAP32[4295] = 1; } $49 = (_strcmp($44,5635)|0); $50 = ($49|0)==(0); if ($50) { - HEAP32[4218] = 1; + HEAP32[4296] = 1; } $51 = (_strcmp($44,5671)|0); $52 = ($51|0)==(0); if ($52) { - HEAP32[4281] = 1; - _glGetFloatv(34047,(17128|0)); + HEAP32[4359] = 1; + _glGetFloatv(34047,(17440|0)); } $53 = HEAP32[$23>>2]|0; $54 = (_strcmp($53,5705)|0); $55 = ($54|0)==(0); if ($55) { - HEAP32[4283] = 1; + HEAP32[4361] = 1; } $56 = (($$06167) + 1)|0; $exitcond70 = ($56|0)==($19|0); @@ -14248,61 +14252,61 @@ function _rlglInit($0,$1) { } } } - $21 = HEAP32[4277]|0; + $21 = HEAP32[4355]|0; $22 = ($21|0)==(0); if ($22) { _TraceLog(2,5808,$vararg_buffer15); } else { _TraceLog(0,5733,$vararg_buffer13); } - $57 = HEAP32[4219]|0; + $57 = HEAP32[4297]|0; $58 = ($57|0)==(0); if ($58) { _TraceLog(2,5944,$vararg_buffer19); } else { _TraceLog(0,5869,$vararg_buffer17); } - $59 = HEAP32[4214]|0; + $59 = HEAP32[4292]|0; $60 = ($59|0)==(0); if (!($60)) { _TraceLog(0,6036,$vararg_buffer21); } - $61 = HEAP32[4215]|0; + $61 = HEAP32[4293]|0; $62 = ($61|0)==(0); if (!($62)) { _TraceLog(0,6082,$vararg_buffer23); } - $63 = HEAP32[4216]|0; + $63 = HEAP32[4294]|0; $64 = ($63|0)==(0); if (!($64)) { _TraceLog(0,6129,$vararg_buffer25); } - $65 = HEAP32[4217]|0; + $65 = HEAP32[4295]|0; $66 = ($65|0)==(0); if (!($66)) { _TraceLog(0,6180,$vararg_buffer27); } - $67 = HEAP32[4218]|0; + $67 = HEAP32[4296]|0; $68 = ($67|0)==(0); if (!($68)) { _TraceLog(0,6227,$vararg_buffer29); } - $69 = HEAP32[4281]|0; + $69 = HEAP32[4359]|0; $70 = ($69|0)==(0); if (!($70)) { - $71 = +HEAPF32[4282]; + $71 = +HEAPF32[4360]; $72 = $71; HEAPF64[$vararg_buffer31>>3] = $72; _TraceLog(0,6274,$vararg_buffer31); } - $73 = HEAP32[4283]|0; + $73 = HEAP32[4361]|0; $74 = ($73|0)==(0); if (!($74)) { _TraceLog(0,6340,$vararg_buffer34); } HEAP32[$vararg_buffer10>>2] = -1; $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); - HEAP32[4284] = $75; + HEAP32[4362] = $75; $76 = ($75|0)==(0); if ($76) { _TraceLog(2,6444,$vararg_buffer39); @@ -14311,14 +14315,14 @@ function _rlglInit($0,$1) { _TraceLog(0,6393,$vararg_buffer36); } _LoadDefaultShader($2); - dest=17140; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=17196; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17452; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17508; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _LoadDefaultBuffers(); $77 = (_malloc(49152)|0); - HEAP32[4313] = $77; + HEAP32[4391] = $77; $$06066 = 0; while(1) { - $79 = HEAP32[4313]|0; + $79 = HEAP32[4391]|0; $80 = (($79) + (($$06066*12)|0)|0); _VectorZero($3); ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; @@ -14331,7 +14335,7 @@ function _rlglInit($0,$1) { } } $78 = (_malloc(36864)|0); - HEAP32[4314] = $78; + HEAP32[4392] = $78; $$05965 = 0; while(1) { $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); @@ -14346,48 +14350,48 @@ function _rlglInit($0,$1) { $$05965 = $84; } } - HEAP32[4315] = 1; - $85 = HEAP32[4284]|0; + HEAP32[4393] = 1; + $85 = HEAP32[4362]|0; $86 = ((($78)) + 8|0); HEAP32[$86>>2] = $85; - HEAP32[4316] = 4; + HEAP32[4394] = 4; _MatrixIdentity($4); - dest=17268; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17580; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17332); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17644); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17396); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17708); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17460); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17772); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17524); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17836); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17588); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17900); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17652); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17964); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17716); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18028); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17780); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18092); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17844); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18156); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17908); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18220); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17972); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18284); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18036); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18348); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18100); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18412); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18164); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18476); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18228); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18540); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($5); - dest=16976; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17288; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($6); - dest=17040; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4243] = 17040; + dest=17352; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4321] = 17352; _glDepthFunc(515); _glDisable(2929); _glBlendFunc(770,771); @@ -14398,21 +14402,21 @@ function _rlglInit($0,$1) { _glClearColor(0.0,0.0,0.0,1.0); _glClearDepthf(1.0); _glClear(16640); - HEAP32[4573] = $0; - HEAP32[4574] = $1; + HEAP32[4651] = $0; + HEAP32[4652] = $1; _TraceLog(0,6483,$vararg_buffer41); STACKTOP = sp;return; } function _SetupViewport() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4241]|0; + $0 = HEAP32[4319]|0; $1 = (($0|0) / 2)&-1; - $2 = HEAP32[4242]|0; + $2 = HEAP32[4320]|0; $3 = (($2|0) / 2)&-1; - $4 = HEAP32[4239]|0; + $4 = HEAP32[4317]|0; $5 = (($4) - ($0))|0; - $6 = HEAP32[4240]|0; + $6 = HEAP32[4318]|0; $7 = (($6) - ($2))|0; _rlViewport($1,$3,$5,$7); return; @@ -14423,12 +14427,12 @@ function _rlMatrixMode($0) { sp = STACKTOP; switch ($0|0) { case 5889: { - $modelview$sink = 16976; + $modelview$sink = 17288; label = 3; break; } case 5888: { - $modelview$sink = 17040; + $modelview$sink = 17352; label = 3; break; } @@ -14436,9 +14440,9 @@ function _rlMatrixMode($0) { } } if ((label|0) == 3) { - HEAP32[4243] = $modelview$sink; + HEAP32[4321] = $modelview$sink; } - HEAP32[4276] = $0; + HEAP32[4354] = $0; return; } function _rlLoadIdentity() { @@ -14446,7 +14450,7 @@ function _rlLoadIdentity() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $0 = sp; - $1 = HEAP32[4243]|0; + $1 = HEAP32[4321]|0; _MatrixIdentity($0); dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; @@ -14467,7 +14471,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[4243]|0; + $8 = HEAP32[4321]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -14564,15 +14568,15 @@ function _LoadDefaultBuffers() { $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $0 = (_malloc(24576)|0); - HEAP32[(18312)>>2] = $0; + HEAP32[(18624)>>2] = $0; $1 = (_malloc(8192)|0); - HEAP32[(18320)>>2] = $1; - HEAP32[(18316)>>2] = 0; - HEAP32[(18324)>>2] = 0; + HEAP32[(18632)>>2] = $1; + HEAP32[(18628)>>2] = 0; + HEAP32[(18636)>>2] = 0; _memset(($0|0),0,24576)|0; $$05972 = 0; while(1) { - $2 = HEAP32[(18320)>>2]|0; + $2 = HEAP32[(18632)>>2]|0; $3 = (($2) + ($$05972)|0); HEAP8[$3>>0] = 0; $4 = (($$05972) + 1)|0; @@ -14583,19 +14587,19 @@ function _LoadDefaultBuffers() { $$05972 = $4; } } - HEAP32[4575] = 0; - HEAP32[(18308)>>2] = 0; - HEAP32[(18304)>>2] = 0; + HEAP32[4653] = 0; + HEAP32[(18620)>>2] = 0; + HEAP32[(18616)>>2] = 0; $5 = (_malloc(73728)|0); - HEAP32[(18360)>>2] = $5; + HEAP32[(18672)>>2] = $5; $6 = (_malloc(24576)|0); - HEAP32[(18368)>>2] = $6; - HEAP32[(18364)>>2] = 0; - HEAP32[(18372)>>2] = 0; + HEAP32[(18680)>>2] = $6; + HEAP32[(18676)>>2] = 0; + HEAP32[(18684)>>2] = 0; _memset(($5|0),0,73728)|0; $$05770 = 0; while(1) { - $7 = HEAP32[(18368)>>2]|0; + $7 = HEAP32[(18680)>>2]|0; $8 = (($7) + ($$05770)|0); HEAP8[$8>>0] = 0; $9 = (($$05770) + 1)|0; @@ -14606,24 +14610,24 @@ function _LoadDefaultBuffers() { $$05770 = $9; } } - HEAP32[4587] = 0; - HEAP32[(18356)>>2] = 0; - HEAP32[(18352)>>2] = 0; + HEAP32[4665] = 0; + HEAP32[(18668)>>2] = 0; + HEAP32[(18664)>>2] = 0; $10 = (_malloc(49152)|0); - HEAP32[(18408)>>2] = $10; + HEAP32[(18720)>>2] = $10; $11 = (_malloc(32768)|0); - HEAP32[(18412)>>2] = $11; + HEAP32[(18724)>>2] = $11; $12 = (_malloc(16384)|0); - HEAP32[(18416)>>2] = $12; + HEAP32[(18728)>>2] = $12; $13 = (_malloc(12288)|0); - HEAP32[(18420)>>2] = $13; - $14 = HEAP32[(18408)>>2]|0; + HEAP32[(18732)>>2] = $13; + $14 = HEAP32[(18720)>>2]|0; _memset(($14|0),0,49152)|0; - $15 = HEAP32[(18412)>>2]|0; + $15 = HEAP32[(18724)>>2]|0; _memset(($15|0),0,32768)|0; $$05467 = 0; while(1) { - $17 = HEAP32[(18416)>>2]|0; + $17 = HEAP32[(18728)>>2]|0; $18 = (($17) + ($$05467)|0); HEAP8[$18>>0] = 0; $19 = (($$05467) + 1)|0; @@ -14634,7 +14638,7 @@ function _LoadDefaultBuffers() { $$05467 = $19; } } - $16 = HEAP32[(18420)>>2]|0; + $16 = HEAP32[(18732)>>2]|0; $$05365 = 0;$$066 = 0; while(1) { $22 = $$05365 << 2; @@ -14671,140 +14675,140 @@ function _LoadDefaultBuffers() { $$05365 = $41;$$066 = $42; } } - HEAP32[4599] = 0; - HEAP32[(18400)>>2] = 0; - HEAP32[(18404)>>2] = 0; + HEAP32[4677] = 0; + HEAP32[(18712)>>2] = 0; + HEAP32[(18716)>>2] = 0; _TraceLog(0,6530,$vararg_buffer); - $20 = HEAP32[4277]|0; + $20 = HEAP32[4355]|0; $21 = ($20|0)==(0); if (!($21)) { - $43 = HEAP32[4278]|0; - FUNCTION_TABLE_vii[$43 & 63](1,(18328)); - $44 = HEAP32[4279]|0; - $45 = HEAP32[(18328)>>2]|0; + $43 = HEAP32[4356]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(18640)); + $44 = HEAP32[4357]|0; + $45 = HEAP32[(18640)>>2]|0; FUNCTION_TABLE_vi[$44 & 31]($45); } - _glGenBuffers(2,((18332)|0)); - $46 = HEAP32[(18332)>>2]|0; + _glGenBuffers(2,((18644)|0)); + $46 = HEAP32[(18644)>>2]|0; _glBindBuffer(34962,($46|0)); - $47 = HEAP32[(18312)>>2]|0; + $47 = HEAP32[(18624)>>2]|0; _glBufferData(34962,24576,($47|0),35048); - $48 = HEAP32[(17200)>>2]|0; + $48 = HEAP32[(17512)>>2]|0; _glEnableVertexAttribArray(($48|0)); - $49 = HEAP32[(17200)>>2]|0; + $49 = HEAP32[(17512)>>2]|0; _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); - _glGenBuffers(2,((18336)|0)); - $50 = HEAP32[(18336)>>2]|0; + _glGenBuffers(2,((18648)|0)); + $50 = HEAP32[(18648)>>2]|0; _glBindBuffer(34962,($50|0)); - $51 = HEAP32[(18320)>>2]|0; + $51 = HEAP32[(18632)>>2]|0; _glBufferData(34962,8192,($51|0),35048); - $52 = HEAP32[(17220)>>2]|0; + $52 = HEAP32[(17532)>>2]|0; _glEnableVertexAttribArray(($52|0)); - $53 = HEAP32[(17220)>>2]|0; + $53 = HEAP32[(17532)>>2]|0; _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); - $54 = HEAP32[4277]|0; + $54 = HEAP32[4355]|0; $55 = ($54|0)==(0); if ($55) { - $57 = HEAP32[(18332)>>2]|0; - $58 = HEAP32[(18336)>>2]|0; + $57 = HEAP32[(18644)>>2]|0; + $58 = HEAP32[(18648)>>2]|0; HEAP32[$vararg_buffer3>>2] = $57; $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr6>>2] = $58; _TraceLog(0,6668,$vararg_buffer3); } else { - $56 = HEAP32[(18328)>>2]|0; + $56 = HEAP32[(18640)>>2]|0; HEAP32[$vararg_buffer1>>2] = $56; _TraceLog(0,6603,$vararg_buffer1); } - $59 = HEAP32[4277]|0; + $59 = HEAP32[4355]|0; $60 = ($59|0)==(0); if (!($60)) { - $61 = HEAP32[4278]|0; - FUNCTION_TABLE_vii[$61 & 63](1,(18376)); - $62 = HEAP32[4279]|0; - $63 = HEAP32[(18376)>>2]|0; + $61 = HEAP32[4356]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(18688)); + $62 = HEAP32[4357]|0; + $63 = HEAP32[(18688)>>2]|0; FUNCTION_TABLE_vi[$62 & 31]($63); } - _glGenBuffers(1,((18380)|0)); - $64 = HEAP32[(18380)>>2]|0; + _glGenBuffers(1,((18692)|0)); + $64 = HEAP32[(18692)>>2]|0; _glBindBuffer(34962,($64|0)); - $65 = HEAP32[(18360)>>2]|0; + $65 = HEAP32[(18672)>>2]|0; _glBufferData(34962,73728,($65|0),35048); - $66 = HEAP32[(17200)>>2]|0; + $66 = HEAP32[(17512)>>2]|0; _glEnableVertexAttribArray(($66|0)); - $67 = HEAP32[(17200)>>2]|0; + $67 = HEAP32[(17512)>>2]|0; _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((18384)|0)); - $68 = HEAP32[(18384)>>2]|0; + _glGenBuffers(1,((18696)|0)); + $68 = HEAP32[(18696)>>2]|0; _glBindBuffer(34962,($68|0)); - $69 = HEAP32[(18368)>>2]|0; + $69 = HEAP32[(18680)>>2]|0; _glBufferData(34962,24576,($69|0),35048); - $70 = HEAP32[(17220)>>2]|0; + $70 = HEAP32[(17532)>>2]|0; _glEnableVertexAttribArray(($70|0)); - $71 = HEAP32[(17220)>>2]|0; + $71 = HEAP32[(17532)>>2]|0; _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); - $72 = HEAP32[4277]|0; + $72 = HEAP32[4355]|0; $73 = ($72|0)==(0); if ($73) { - $75 = HEAP32[(18380)>>2]|0; - $76 = HEAP32[(18384)>>2]|0; + $75 = HEAP32[(18692)>>2]|0; + $76 = HEAP32[(18696)>>2]|0; HEAP32[$vararg_buffer10>>2] = $75; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $76; _TraceLog(0,6814,$vararg_buffer10); } else { - $74 = HEAP32[(18376)>>2]|0; + $74 = HEAP32[(18688)>>2]|0; HEAP32[$vararg_buffer7>>2] = $74; _TraceLog(0,6745,$vararg_buffer7); } - $77 = HEAP32[4277]|0; + $77 = HEAP32[4355]|0; $78 = ($77|0)==(0); if (!($78)) { - $79 = HEAP32[4278]|0; - FUNCTION_TABLE_vii[$79 & 63](1,(18424)); - $80 = HEAP32[4279]|0; - $81 = HEAP32[(18424)>>2]|0; + $79 = HEAP32[4356]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(18736)); + $80 = HEAP32[4357]|0; + $81 = HEAP32[(18736)>>2]|0; FUNCTION_TABLE_vi[$80 & 31]($81); } - _glGenBuffers(1,((18428)|0)); - $82 = HEAP32[(18428)>>2]|0; + _glGenBuffers(1,((18740)|0)); + $82 = HEAP32[(18740)>>2]|0; _glBindBuffer(34962,($82|0)); - $83 = HEAP32[(18408)>>2]|0; + $83 = HEAP32[(18720)>>2]|0; _glBufferData(34962,49152,($83|0),35048); - $84 = HEAP32[(17200)>>2]|0; + $84 = HEAP32[(17512)>>2]|0; _glEnableVertexAttribArray(($84|0)); - $85 = HEAP32[(17200)>>2]|0; + $85 = HEAP32[(17512)>>2]|0; _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((18432)|0)); - $86 = HEAP32[(18432)>>2]|0; + _glGenBuffers(1,((18744)|0)); + $86 = HEAP32[(18744)>>2]|0; _glBindBuffer(34962,($86|0)); - $87 = HEAP32[(18412)>>2]|0; + $87 = HEAP32[(18724)>>2]|0; _glBufferData(34962,32768,($87|0),35048); - $88 = HEAP32[(17204)>>2]|0; + $88 = HEAP32[(17516)>>2]|0; _glEnableVertexAttribArray(($88|0)); - $89 = HEAP32[(17204)>>2]|0; + $89 = HEAP32[(17516)>>2]|0; _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); - _glGenBuffers(1,((18436)|0)); - $90 = HEAP32[(18436)>>2]|0; + _glGenBuffers(1,((18748)|0)); + $90 = HEAP32[(18748)>>2]|0; _glBindBuffer(34962,($90|0)); - $91 = HEAP32[(18416)>>2]|0; + $91 = HEAP32[(18728)>>2]|0; _glBufferData(34962,16384,($91|0),35048); - $92 = HEAP32[(17220)>>2]|0; + $92 = HEAP32[(17532)>>2]|0; _glEnableVertexAttribArray(($92|0)); - $93 = HEAP32[(17220)>>2]|0; + $93 = HEAP32[(17532)>>2]|0; _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); - _glGenBuffers(1,((18440)|0)); - $94 = HEAP32[(18440)>>2]|0; + _glGenBuffers(1,((18752)|0)); + $94 = HEAP32[(18752)>>2]|0; _glBindBuffer(34963,($94|0)); - $95 = HEAP32[(18420)>>2]|0; + $95 = HEAP32[(18732)>>2]|0; _glBufferData(34963,12288,($95|0),35044); - $96 = HEAP32[4277]|0; + $96 = HEAP32[4355]|0; $97 = ($96|0)==(0); if ($97) { - $99 = HEAP32[(18428)>>2]|0; - $100 = HEAP32[(18432)>>2]|0; - $101 = HEAP32[(18436)>>2]|0; - $102 = HEAP32[(18440)>>2]|0; + $99 = HEAP32[(18740)>>2]|0; + $100 = HEAP32[(18744)>>2]|0; + $101 = HEAP32[(18748)>>2]|0; + $102 = HEAP32[(18752)>>2]|0; HEAP32[$vararg_buffer17>>2] = $99; $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); HEAP32[$vararg_ptr20>>2] = $100; @@ -14814,16 +14818,16 @@ function _LoadDefaultBuffers() { HEAP32[$vararg_ptr22>>2] = $102; _TraceLog(0,6960,$vararg_buffer17); } else { - $98 = HEAP32[(18424)>>2]|0; + $98 = HEAP32[(18736)>>2]|0; HEAP32[$vararg_buffer14>>2] = $98; _TraceLog(0,6895,$vararg_buffer14); } - $103 = HEAP32[4277]|0; + $103 = HEAP32[4355]|0; $104 = ($103|0)==(0); if ($104) { STACKTOP = sp;return; } - $105 = HEAP32[4279]|0; + $105 = HEAP32[4357]|0; FUNCTION_TABLE_vi[$105 & 31](0); STACKTOP = sp;return; } @@ -15004,9 +15008,9 @@ function _IsMouseButtonPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (19613 + ($0)|0); + $1 = (19925 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (19616 + ($0)|0); + $3 = (19928 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); @@ -15018,9 +15022,9 @@ function _IsMouseButtonReleased($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (19613 + ($0)|0); + $1 = (19925 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (19616 + ($0)|0); + $3 = (19928 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(0); @@ -15041,7 +15045,7 @@ function _CloseWindow() { $vararg_buffer = sp; _UnloadDefaultFont(); _rlglClose(); - $0 = HEAP32[4196]|0; + $0 = HEAP32[4274]|0; _glfwDestroyWindow(($0|0)); _glfwTerminate(); _TraceLog(0,8804,$vararg_buffer); @@ -15052,9 +15056,9 @@ function _UnloadDefaultFont() { sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy = sp; - ;HEAP32[$$byval_copy>>2]=HEAP32[16824>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[16824+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[16824+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[16824+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[16824+16>>2]|0; + ;HEAP32[$$byval_copy>>2]=HEAP32[17136>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[17136+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[17136+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[17136+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[17136+16>>2]|0; _UnloadTexture($$byval_copy); - $0 = HEAP32[(16852)>>2]|0; + $0 = HEAP32[(17164)>>2]|0; _free($0); STACKTOP = sp;return; } @@ -15065,11 +15069,11 @@ function _rlglClose() { $vararg_buffer = sp; _UnloadDefaultShader(); _UnloadDefaultBuffers(); - _glDeleteTextures(1,(17136|0)); - $0 = HEAP32[4284]|0; + _glDeleteTextures(1,(17448|0)); + $0 = HEAP32[4362]|0; HEAP32[$vararg_buffer>>2] = $0; _TraceLog(0,8831,$vararg_buffer); - $1 = HEAP32[4314]|0; + $1 = HEAP32[4392]|0; _free($1); STACKTOP = sp;return; } @@ -15077,17 +15081,17 @@ function _UnloadDefaultShader() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; _glUseProgram(0); - $0 = HEAP32[4285]|0; + $0 = HEAP32[4363]|0; _glDeleteProgram(($0|0)); return; } function _UnloadDefaultBuffers() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4277]|0; + $0 = HEAP32[4355]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4279]|0; + $2 = HEAP32[4357]|0; FUNCTION_TABLE_vi[$2 & 31](0); } _glDisableVertexAttribArray(0); @@ -15096,39 +15100,39 @@ function _UnloadDefaultBuffers() { _glDisableVertexAttribArray(3); _glBindBuffer(34962,0); _glBindBuffer(34963,0); - _glDeleteBuffers(1,((18332)|0)); - _glDeleteBuffers(1,((18336)|0)); - _glDeleteBuffers(1,((18380)|0)); - _glDeleteBuffers(1,((18384)|0)); - _glDeleteBuffers(1,((18428)|0)); - _glDeleteBuffers(1,((18432)|0)); - _glDeleteBuffers(1,((18436)|0)); - _glDeleteBuffers(1,((18440)|0)); - $3 = HEAP32[4277]|0; + _glDeleteBuffers(1,((18644)|0)); + _glDeleteBuffers(1,((18648)|0)); + _glDeleteBuffers(1,((18692)|0)); + _glDeleteBuffers(1,((18696)|0)); + _glDeleteBuffers(1,((18740)|0)); + _glDeleteBuffers(1,((18744)|0)); + _glDeleteBuffers(1,((18748)|0)); + _glDeleteBuffers(1,((18752)|0)); + $3 = HEAP32[4355]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4280]|0; - FUNCTION_TABLE_vii[$5 & 63](1,(18328)); - $6 = HEAP32[4280]|0; - FUNCTION_TABLE_vii[$6 & 63](1,(18376)); - $7 = HEAP32[4280]|0; - FUNCTION_TABLE_vii[$7 & 63](1,(18424)); + $5 = HEAP32[4358]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(18640)); + $6 = HEAP32[4358]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(18688)); + $7 = HEAP32[4358]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(18736)); } - $8 = HEAP32[(18312)>>2]|0; + $8 = HEAP32[(18624)>>2]|0; _free($8); - $9 = HEAP32[(18320)>>2]|0; + $9 = HEAP32[(18632)>>2]|0; _free($9); - $10 = HEAP32[(18360)>>2]|0; + $10 = HEAP32[(18672)>>2]|0; _free($10); - $11 = HEAP32[(18368)>>2]|0; + $11 = HEAP32[(18680)>>2]|0; _free($11); - $12 = HEAP32[(18408)>>2]|0; + $12 = HEAP32[(18720)>>2]|0; _free($12); - $13 = HEAP32[(18412)>>2]|0; + $13 = HEAP32[(18724)>>2]|0; _free($13); - $14 = HEAP32[(18416)>>2]|0; + $14 = HEAP32[(18728)>>2]|0; _free($14); - $15 = HEAP32[(18420)>>2]|0; + $15 = HEAP32[(18732)>>2]|0; _free($15); return; } @@ -15168,16 +15172,16 @@ function _BeginDrawing() { STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $downscaleView$byval_copy = sp; $0 = (+_GetTime()); - HEAPF64[2067] = $0; - $1 = +HEAPF64[2050]; + HEAPF64[2106] = $0; + $1 = +HEAPF64[2089]; $2 = $0 - $1; - HEAPF64[2068] = $2; - HEAPF64[2050] = $0; + HEAPF64[2107] = $2; + HEAPF64[2089] = $0; _rlClearScreenBuffers(); _rlLoadIdentity(); - dest=$downscaleView$byval_copy; src=16880; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$downscaleView$byval_copy; src=17192; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($downscaleView$byval_copy)|0); - _rlMultMatrixf(18452); + _rlMultMatrixf(18764); STACKTOP = sp;return; } function _MatrixToFloat($0) { @@ -15186,53 +15190,53 @@ function _MatrixToFloat($0) { var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - HEAP32[4613] = $1; + HEAP32[4691] = $1; $2 = ((($0)) + 4|0); $3 = HEAP32[$2>>2]|0; - HEAP32[(18456)>>2] = $3; + HEAP32[(18768)>>2] = $3; $4 = ((($0)) + 8|0); $5 = HEAP32[$4>>2]|0; - HEAP32[(18460)>>2] = $5; + HEAP32[(18772)>>2] = $5; $6 = ((($0)) + 12|0); $7 = HEAP32[$6>>2]|0; - HEAP32[(18464)>>2] = $7; + HEAP32[(18776)>>2] = $7; $8 = ((($0)) + 16|0); $9 = HEAP32[$8>>2]|0; - HEAP32[(18468)>>2] = $9; + HEAP32[(18780)>>2] = $9; $10 = ((($0)) + 20|0); $11 = HEAP32[$10>>2]|0; - HEAP32[(18472)>>2] = $11; + HEAP32[(18784)>>2] = $11; $12 = ((($0)) + 24|0); $13 = HEAP32[$12>>2]|0; - HEAP32[(18476)>>2] = $13; + HEAP32[(18788)>>2] = $13; $14 = ((($0)) + 28|0); $15 = HEAP32[$14>>2]|0; - HEAP32[(18480)>>2] = $15; + HEAP32[(18792)>>2] = $15; $16 = ((($0)) + 32|0); $17 = HEAP32[$16>>2]|0; - HEAP32[(18484)>>2] = $17; + HEAP32[(18796)>>2] = $17; $18 = ((($0)) + 36|0); $19 = HEAP32[$18>>2]|0; - HEAP32[(18488)>>2] = $19; + HEAP32[(18800)>>2] = $19; $20 = ((($0)) + 40|0); $21 = HEAP32[$20>>2]|0; - HEAP32[(18492)>>2] = $21; + HEAP32[(18804)>>2] = $21; $22 = ((($0)) + 44|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(18496)>>2] = $23; + HEAP32[(18808)>>2] = $23; $24 = ((($0)) + 48|0); $25 = HEAP32[$24>>2]|0; - HEAP32[(18500)>>2] = $25; + HEAP32[(18812)>>2] = $25; $26 = ((($0)) + 52|0); $27 = HEAP32[$26>>2]|0; - HEAP32[(18504)>>2] = $27; + HEAP32[(18816)>>2] = $27; $28 = ((($0)) + 56|0); $29 = HEAP32[$28>>2]|0; - HEAP32[(18508)>>2] = $29; + HEAP32[(18820)>>2] = $29; $30 = ((($0)) + 60|0); $31 = HEAP32[$30>>2]|0; - HEAP32[(18512)>>2] = $31; - return (18452|0); + HEAP32[(18824)>>2] = $31; + return (18764|0); } function _rlMultMatrixf($0) { $0 = $0|0; @@ -15307,7 +15311,7 @@ function _rlMultMatrixf($0) { $47 = ((($0)) + 60|0); $48 = HEAP32[$47>>2]|0; HEAP32[$46>>2] = $48; - $49 = HEAP32[4243]|0; + $49 = HEAP32[4321]|0; dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$$byval_copy,$$byval_copy1); @@ -15321,15 +15325,15 @@ function _EndDrawing() { _SwapBuffers(); _PollInputEvents(); $0 = (+_GetTime()); - HEAPF64[2067] = $0; - $1 = +HEAPF64[2050]; + HEAPF64[2106] = $0; + $1 = +HEAPF64[2089]; $2 = $0 - $1; - HEAPF64[2069] = $2; - HEAPF64[2050] = $0; - $3 = +HEAPF64[2068]; + HEAPF64[2108] = $2; + HEAPF64[2089] = $0; + $3 = +HEAPF64[2107]; $4 = $2 + $3; - HEAPF64[2070] = $4; - $5 = +HEAPF64[2047]; + HEAPF64[2109] = $4; + $5 = +HEAPF64[2086]; $6 = $4 < $5; if (!($6)) { return; @@ -15339,13 +15343,13 @@ function _EndDrawing() { $9 = $8; _Wait($9); $10 = (+_GetTime()); - HEAPF64[2067] = $10; - $11 = +HEAPF64[2050]; + HEAPF64[2106] = $10; + $11 = +HEAPF64[2089]; $12 = $10 - $11; - HEAPF64[2050] = $10; - $13 = +HEAPF64[2070]; + HEAPF64[2089] = $10; + $13 = +HEAPF64[2109]; $14 = $12 + $13; - HEAPF64[2070] = $14; + HEAPF64[2109] = $14; return; } function _rlglDraw() { @@ -15358,7 +15362,7 @@ function _rlglDraw() { function _SwapBuffers() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4196]|0; + $0 = HEAP32[4274]|0; _glfwSwapBuffers(($0|0)); return; } @@ -15374,20 +15378,20 @@ function _PollInputEvents() { _UpdateGestures(); HEAP32[749] = -1; HEAP32[751] = -1; - HEAP32[4629] = 0; - $3 = HEAP32[4196]|0; + HEAP32[4707] = 0; + $3 = HEAP32[4274]|0; _glfwGetCursorPos(($3|0),($0|0),($1|0)); $4 = +HEAPF64[$0>>3]; $5 = $4; - HEAPF32[4092] = $5; + HEAPF32[4170] = $5; $6 = +HEAPF64[$1>>3]; $7 = $6; - HEAPF32[(16372)>>2] = $7; - _memcpy((20131|0),(19619|0),512)|0; - ;HEAP8[19616>>0]=HEAP8[19613>>0]|0;HEAP8[19616+1>>0]=HEAP8[19613+1>>0]|0;HEAP8[19616+2>>0]=HEAP8[19613+2>>0]|0; - $8 = HEAP32[4612]|0; - HEAP32[4199] = $8; - HEAP32[4612] = 0; + HEAPF32[(16684)>>2] = $7; + _memcpy((20443|0),(19931|0),512)|0; + ;HEAP8[19928>>0]=HEAP8[19925>>0]|0;HEAP8[19928+1>>0]=HEAP8[19925+1>>0]|0;HEAP8[19928+2>>0]=HEAP8[19925+2>>0]|0; + $8 = HEAP32[4690]|0; + HEAP32[4277] = $8; + HEAP32[4690] = 0; $9 = (_emscripten_get_num_gamepads()|0); $10 = ($9|0)>(0); if (!($10)) { @@ -15397,8 +15401,8 @@ function _PollInputEvents() { $12 = ((($2)) + 8|0); $$05160 = 0; while(1) { - $scevgep = (20643 + ($$05160<<5)|0); - $scevgep67 = (20771 + ($$05160<<5)|0); + $scevgep = (20955 + ($$05160<<5)|0); + $scevgep67 = (21083 + ($$05160<<5)|0); dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); $14 = ($13|0)==(0); @@ -15412,7 +15416,7 @@ function _PollInputEvents() { $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); $22 = HEAP32[$21>>2]|0; $23 = ($22|0)==(1); - $24 = ((20771 + ($$05160<<5)|0) + ($$04857)|0); + $24 = ((21083 + ($$05160<<5)|0) + ($$04857)|0); if ($23) { HEAP8[$24>>0] = 1; HEAP32[751] = $$04857; @@ -15439,7 +15443,7 @@ function _PollInputEvents() { $29 = (((($2)) + 16|0) + ($$058<<3)|0); $30 = +HEAPF64[$29>>3]; $31 = $30; - $32 = ((18520 + ($$05160<<5)|0) + ($$058<<2)|0); + $32 = ((18832 + ($$05160<<5)|0) + ($$058<<2)|0); HEAPF32[$32>>2] = $31; $33 = (($$058) + 1)|0; $34 = ($33|0)<($20|0); @@ -15455,7 +15459,7 @@ function _PollInputEvents() { } else { $$lcssa = $18; } - HEAP32[4629] = $$lcssa; + HEAP32[4707] = $$lcssa; } $37 = (($$05160) + 1)|0; $38 = ($37|0)<($9|0); @@ -15496,87 +15500,87 @@ function _UpdateDefaultBuffers() { var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4575]|0; + $0 = HEAP32[4653]|0; $1 = ($0|0)>(0); if ($1) { - $2 = HEAP32[4277]|0; + $2 = HEAP32[4355]|0; $3 = ($2|0)==(0); if (!($3)) { - $4 = HEAP32[4279]|0; - $5 = HEAP32[(18328)>>2]|0; + $4 = HEAP32[4357]|0; + $5 = HEAP32[(18640)>>2]|0; FUNCTION_TABLE_vi[$4 & 31]($5); } - $6 = HEAP32[(18332)>>2]|0; + $6 = HEAP32[(18644)>>2]|0; _glBindBuffer(34962,($6|0)); - $7 = HEAP32[4575]|0; + $7 = HEAP32[4653]|0; $8 = ($7*12)|0; - $9 = HEAP32[(18312)>>2]|0; + $9 = HEAP32[(18624)>>2]|0; _glBufferSubData(34962,0,($8|0),($9|0)); - $10 = HEAP32[(18336)>>2]|0; + $10 = HEAP32[(18648)>>2]|0; _glBindBuffer(34962,($10|0)); - $11 = HEAP32[(18308)>>2]|0; + $11 = HEAP32[(18620)>>2]|0; $12 = $11 << 2; - $13 = HEAP32[(18320)>>2]|0; + $13 = HEAP32[(18632)>>2]|0; _glBufferSubData(34962,0,($12|0),($13|0)); } - $14 = HEAP32[4587]|0; + $14 = HEAP32[4665]|0; $15 = ($14|0)>(0); if ($15) { - $16 = HEAP32[4277]|0; + $16 = HEAP32[4355]|0; $17 = ($16|0)==(0); if (!($17)) { - $18 = HEAP32[4279]|0; - $19 = HEAP32[(18376)>>2]|0; + $18 = HEAP32[4357]|0; + $19 = HEAP32[(18688)>>2]|0; FUNCTION_TABLE_vi[$18 & 31]($19); } - $20 = HEAP32[(18380)>>2]|0; + $20 = HEAP32[(18692)>>2]|0; _glBindBuffer(34962,($20|0)); - $21 = HEAP32[4587]|0; + $21 = HEAP32[4665]|0; $22 = ($21*12)|0; - $23 = HEAP32[(18360)>>2]|0; + $23 = HEAP32[(18672)>>2]|0; _glBufferSubData(34962,0,($22|0),($23|0)); - $24 = HEAP32[(18384)>>2]|0; + $24 = HEAP32[(18696)>>2]|0; _glBindBuffer(34962,($24|0)); - $25 = HEAP32[(18356)>>2]|0; + $25 = HEAP32[(18668)>>2]|0; $26 = $25 << 2; - $27 = HEAP32[(18368)>>2]|0; + $27 = HEAP32[(18680)>>2]|0; _glBufferSubData(34962,0,($26|0),($27|0)); } - $28 = HEAP32[4599]|0; + $28 = HEAP32[4677]|0; $29 = ($28|0)>(0); if ($29) { - $30 = HEAP32[4277]|0; + $30 = HEAP32[4355]|0; $31 = ($30|0)==(0); if (!($31)) { - $32 = HEAP32[4279]|0; - $33 = HEAP32[(18424)>>2]|0; + $32 = HEAP32[4357]|0; + $33 = HEAP32[(18736)>>2]|0; FUNCTION_TABLE_vi[$32 & 31]($33); } - $34 = HEAP32[(18428)>>2]|0; + $34 = HEAP32[(18740)>>2]|0; _glBindBuffer(34962,($34|0)); - $35 = HEAP32[4599]|0; + $35 = HEAP32[4677]|0; $36 = ($35*12)|0; - $37 = HEAP32[(18408)>>2]|0; + $37 = HEAP32[(18720)>>2]|0; _glBufferSubData(34962,0,($36|0),($37|0)); - $38 = HEAP32[(18432)>>2]|0; + $38 = HEAP32[(18744)>>2]|0; _glBindBuffer(34962,($38|0)); - $39 = HEAP32[4599]|0; + $39 = HEAP32[4677]|0; $40 = $39 << 3; - $41 = HEAP32[(18412)>>2]|0; + $41 = HEAP32[(18724)>>2]|0; _glBufferSubData(34962,0,($40|0),($41|0)); - $42 = HEAP32[(18436)>>2]|0; + $42 = HEAP32[(18748)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[4599]|0; + $43 = HEAP32[4677]|0; $44 = $43 << 2; - $45 = HEAP32[(18416)>>2]|0; + $45 = HEAP32[(18728)>>2]|0; _glBufferSubData(34962,0,($44|0),($45|0)); } - $46 = HEAP32[4277]|0; + $46 = HEAP32[4355]|0; $47 = ($46|0)==(0); if ($47) { return; } - $48 = HEAP32[4279]|0; + $48 = HEAP32[4357]|0; FUNCTION_TABLE_vi[$48 & 31](0); return; } @@ -15594,9 +15598,9 @@ function _DrawDefaultBuffers() { $0 = sp + 128|0; $1 = sp + 64|0; $2 = sp; - dest=$0; src=16976; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$1; src=17040; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $3 = HEAP32[4662]|0; + dest=$0; src=17288; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=17352; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[4740]|0; $4 = ($3|0)!=(0); $$ = $4 ? 2 : 1; $$02932 = 0; @@ -15606,134 +15610,134 @@ function _DrawDefaultBuffers() { dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); } - $8 = HEAP32[4575]|0; + $8 = HEAP32[4653]|0; $9 = ($8|0)>(0); - $10 = HEAP32[4587]|0; + $10 = HEAP32[4665]|0; $11 = ($10|0)>(0); $or$cond = $9 | $11; - $12 = HEAP32[4599]|0; + $12 = HEAP32[4677]|0; $13 = ($12|0)>(0); $or$cond3 = $or$cond | $13; if ($or$cond3) { - $14 = HEAP32[4299]|0; + $14 = HEAP32[4377]|0; _glUseProgram(($14|0)); - dest=$modelview$byval_copy; src=17040; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy2; src=16976; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy; src=17352; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=17288; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); - $15 = HEAP32[(17224)>>2]|0; + $15 = HEAP32[(17536)>>2]|0; dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); $16 = (_MatrixToFloat($$byval_copy2)|0); _glUniformMatrix4fv(($15|0),1,0,($16|0)); - $17 = HEAP32[(17228)>>2]|0; + $17 = HEAP32[(17540)>>2]|0; _glUniform4f(($17|0),1.0,1.0,1.0,1.0); - $18 = HEAP32[(17240)>>2]|0; + $18 = HEAP32[(17552)>>2]|0; _glUniform1i(($18|0),0); } - $19 = HEAP32[4575]|0; + $19 = HEAP32[4653]|0; $20 = ($19|0)>(0); if ($20) { - $21 = HEAP32[4284]|0; + $21 = HEAP32[4362]|0; _glBindTexture(3553,($21|0)); - $22 = HEAP32[4277]|0; + $22 = HEAP32[4355]|0; $23 = ($22|0)==(0); if ($23) { - $26 = HEAP32[(18332)>>2]|0; + $26 = HEAP32[(18644)>>2]|0; _glBindBuffer(34962,($26|0)); - $27 = HEAP32[(17200)>>2]|0; + $27 = HEAP32[(17512)>>2]|0; _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); - $28 = HEAP32[(17200)>>2]|0; + $28 = HEAP32[(17512)>>2]|0; _glEnableVertexAttribArray(($28|0)); - $29 = HEAP32[(18336)>>2]|0; + $29 = HEAP32[(18648)>>2]|0; _glBindBuffer(34962,($29|0)); - $30 = HEAP32[(17220)>>2]|0; + $30 = HEAP32[(17532)>>2]|0; _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); - $31 = HEAP32[(17220)>>2]|0; + $31 = HEAP32[(17532)>>2]|0; _glEnableVertexAttribArray(($31|0)); } else { - $24 = HEAP32[4279]|0; - $25 = HEAP32[(18328)>>2]|0; + $24 = HEAP32[4357]|0; + $25 = HEAP32[(18640)>>2]|0; FUNCTION_TABLE_vi[$24 & 31]($25); } - $32 = HEAP32[4575]|0; + $32 = HEAP32[4653]|0; _glDrawArrays(1,0,($32|0)); - $33 = HEAP32[4277]|0; + $33 = HEAP32[4355]|0; $34 = ($33|0)==(0); if ($34) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $35 = HEAP32[4587]|0; + $35 = HEAP32[4665]|0; $36 = ($35|0)>(0); if ($36) { - $37 = HEAP32[4284]|0; + $37 = HEAP32[4362]|0; _glBindTexture(3553,($37|0)); - $38 = HEAP32[4277]|0; + $38 = HEAP32[4355]|0; $39 = ($38|0)==(0); if ($39) { - $42 = HEAP32[(18380)>>2]|0; + $42 = HEAP32[(18692)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[(17200)>>2]|0; + $43 = HEAP32[(17512)>>2]|0; _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); - $44 = HEAP32[(17200)>>2]|0; + $44 = HEAP32[(17512)>>2]|0; _glEnableVertexAttribArray(($44|0)); - $45 = HEAP32[(18384)>>2]|0; + $45 = HEAP32[(18696)>>2]|0; _glBindBuffer(34962,($45|0)); - $46 = HEAP32[(17220)>>2]|0; + $46 = HEAP32[(17532)>>2]|0; _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); - $47 = HEAP32[(17220)>>2]|0; + $47 = HEAP32[(17532)>>2]|0; _glEnableVertexAttribArray(($47|0)); } else { - $40 = HEAP32[4279]|0; - $41 = HEAP32[(18376)>>2]|0; + $40 = HEAP32[4357]|0; + $41 = HEAP32[(18688)>>2]|0; FUNCTION_TABLE_vi[$40 & 31]($41); } - $48 = HEAP32[4587]|0; + $48 = HEAP32[4665]|0; _glDrawArrays(4,0,($48|0)); - $49 = HEAP32[4277]|0; + $49 = HEAP32[4355]|0; $50 = ($49|0)==(0); if ($50) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $51 = HEAP32[4599]|0; + $51 = HEAP32[4677]|0; $52 = ($51|0)>(0); if ($52) { - $53 = HEAP32[4277]|0; + $53 = HEAP32[4355]|0; $54 = ($53|0)==(0); if ($54) { - $57 = HEAP32[(18428)>>2]|0; + $57 = HEAP32[(18740)>>2]|0; _glBindBuffer(34962,($57|0)); - $58 = HEAP32[(17200)>>2]|0; + $58 = HEAP32[(17512)>>2]|0; _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); - $59 = HEAP32[(17200)>>2]|0; + $59 = HEAP32[(17512)>>2]|0; _glEnableVertexAttribArray(($59|0)); - $60 = HEAP32[(18432)>>2]|0; + $60 = HEAP32[(18744)>>2]|0; _glBindBuffer(34962,($60|0)); - $61 = HEAP32[(17204)>>2]|0; + $61 = HEAP32[(17516)>>2]|0; _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); - $62 = HEAP32[(17204)>>2]|0; + $62 = HEAP32[(17516)>>2]|0; _glEnableVertexAttribArray(($62|0)); - $63 = HEAP32[(18436)>>2]|0; + $63 = HEAP32[(18748)>>2]|0; _glBindBuffer(34962,($63|0)); - $64 = HEAP32[(17220)>>2]|0; + $64 = HEAP32[(17532)>>2]|0; _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); - $65 = HEAP32[(17220)>>2]|0; + $65 = HEAP32[(17532)>>2]|0; _glEnableVertexAttribArray(($65|0)); - $66 = HEAP32[(18440)>>2]|0; + $66 = HEAP32[(18752)>>2]|0; _glBindBuffer(34963,($66|0)); } else { - $55 = HEAP32[4279]|0; - $56 = HEAP32[(18424)>>2]|0; + $55 = HEAP32[4357]|0; + $56 = HEAP32[(18736)>>2]|0; FUNCTION_TABLE_vi[$55 & 31]($56); } - $67 = HEAP32[4315]|0; + $67 = HEAP32[4393]|0; $68 = ($67|0)>(0); if ($68) { $$02830 = 0;$$031 = 0; while(1) { - $71 = HEAP32[4314]|0; + $71 = HEAP32[4392]|0; $72 = (($71) + (($$031*144)|0)|0); $73 = HEAP32[$72>>2]|0; $74 = (($73|0) / 4)&-1; @@ -15744,14 +15748,14 @@ function _DrawDefaultBuffers() { $78 = $$02830 << 1; $79 = $78; _glDrawElements(4,($75|0),5123,($79|0)); - $80 = HEAP32[4314]|0; + $80 = HEAP32[4392]|0; $81 = (($80) + (($$031*144)|0)|0); $82 = HEAP32[$81>>2]|0; $83 = (($82|0) / 4)&-1; $84 = ($83*6)|0; $85 = (($84) + ($$02830))|0; $86 = (($$031) + 1)|0; - $87 = HEAP32[4315]|0; + $87 = HEAP32[4393]|0; $88 = ($86|0)<($87|0); if ($88) { $$02830 = $85;$$031 = $86; @@ -15760,7 +15764,7 @@ function _DrawDefaultBuffers() { } } } - $69 = HEAP32[4277]|0; + $69 = HEAP32[4355]|0; $70 = ($69|0)==(0); if ($70) { _glBindBuffer(34962,0); @@ -15768,10 +15772,10 @@ function _DrawDefaultBuffers() { } _glBindTexture(3553,0); } - $89 = HEAP32[4277]|0; + $89 = HEAP32[4355]|0; $90 = ($89|0)==(0); if (!($90)) { - $91 = HEAP32[4279]|0; + $91 = HEAP32[4357]|0; FUNCTION_TABLE_vi[$91 & 31](0); } _glUseProgram(0); @@ -15783,22 +15787,22 @@ function _DrawDefaultBuffers() { break; } } - HEAP32[4315] = 1; - $5 = HEAP32[4284]|0; - $6 = HEAP32[4314]|0; + HEAP32[4393] = 1; + $5 = HEAP32[4362]|0; + $6 = HEAP32[4392]|0; $7 = ((($6)) + 8|0); HEAP32[$7>>2] = $5; HEAP32[$6>>2] = 0; - HEAP32[4575] = 0; - HEAP32[(18308)>>2] = 0; - HEAP32[4587] = 0; - HEAP32[(18356)>>2] = 0; - HEAP32[4599] = 0; - HEAP32[(18400)>>2] = 0; - HEAP32[(18404)>>2] = 0; + HEAP32[4653] = 0; + HEAP32[(18620)>>2] = 0; + HEAP32[4665] = 0; + HEAP32[(18668)>>2] = 0; + HEAP32[4677] = 0; + HEAP32[(18712)>>2] = 0; + HEAP32[(18716)>>2] = 0; HEAPF32[752] = -1.0; - dest=16976; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=17040; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17288; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17352; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _SetStereoView($0,$1,$2) { @@ -15813,17 +15817,17 @@ function _SetStereoView($0,$1,$2) { $3 = sp; $4 = sp + 128|0; dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $5 = HEAP32[4573]|0; + $5 = HEAP32[4651]|0; $6 = Math_imul($5, $0)|0; $7 = (($6|0) / 2)&-1; $8 = (($5|0) / 2)&-1; - $9 = HEAP32[4574]|0; + $9 = HEAP32[4652]|0; _rlViewport($7,0,$8,$9); - $10 = (18880 + ($0<<6)|0); + $10 = (19192 + ($0<<6)|0); dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy3); - $11 = (18752 + ($0<<6)|0); + $11 = (19064 + ($0<<6)|0); dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetMatrixModelview($$byval_copy3); @@ -15835,14 +15839,14 @@ function _SetMatrixModelview($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=17040; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17352; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _SetMatrixProjection($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=16976; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17288; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _rlPushMatrix() { @@ -15850,43 +15854,43 @@ function _rlPushMatrix() { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - $0 = HEAP32[4752]|0; + $0 = HEAP32[4830]|0; $1 = ($0|0)==(15); if ($1) { HEAP32[$vararg_buffer>>2] = 16; _TraceLog(1,8946,$vararg_buffer); } - $2 = HEAP32[4752]|0; - $3 = (17268 + ($2<<6)|0); - $4 = HEAP32[4243]|0; + $2 = HEAP32[4830]|0; + $3 = (17580 + ($2<<6)|0); + $4 = HEAP32[4321]|0; dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _rlLoadIdentity(); - $5 = HEAP32[4752]|0; + $5 = HEAP32[4830]|0; $6 = (($5) + 1)|0; - HEAP32[4752] = $6; - $7 = HEAP32[4276]|0; + HEAP32[4830] = $6; + $7 = HEAP32[4354]|0; $8 = ($7|0)==(5888); if (!($8)) { STACKTOP = sp;return; } - HEAP32[4753] = 1; + HEAP32[4831] = 1; STACKTOP = sp;return; } function _rlPopMatrix() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4752]|0; + $0 = HEAP32[4830]|0; $1 = ($0|0)>(0); if (!($1)) { return; } - $2 = HEAP32[4752]|0; + $2 = HEAP32[4830]|0; $3 = (($2) + -1)|0; - $4 = (17268 + ($3<<6)|0); - $5 = HEAP32[4243]|0; + $4 = (17580 + ($3<<6)|0); + $5 = HEAP32[4321]|0; _memmove(($5|0),($4|0),64)|0; $6 = (($2) + -1)|0; - HEAP32[4752] = $6; + HEAP32[4830] = $6; return; } function _IsFileExtension($0,$1) { @@ -15910,9 +15914,9 @@ function _IsKeyPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (19619 + ($0)|0); + $1 = (19931 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (20131 + ($0)|0); + $3 = (20443 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); @@ -15933,7 +15937,7 @@ function _rlTranslatef($0,$1,$2) { $4 = sp; _MatrixTranslate($3,$0,$1,$2); _MatrixTranspose($3); - $5 = HEAP32[4243]|0; + $5 = HEAP32[4321]|0; dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy1); @@ -15966,7 +15970,7 @@ function _rlRotatef($0,$1,$2,$3) { _MatrixRotate($6,$$byval_copy2,$10); dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixTranspose($4); - $11 = HEAP32[4243]|0; + $11 = HEAP32[4321]|0; dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); @@ -15977,7 +15981,7 @@ function _rlBegin($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4316] = $0; + HEAP32[4394] = $0; return; } function _rlEnd() { @@ -15993,21 +15997,21 @@ function _rlEnd() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $$byval_copy = sp; - $0 = HEAP32[4753]|0; + $0 = HEAP32[4831]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4754]|0; + $2 = HEAP32[4832]|0; $3 = ($2|0)>(0); if ($3) { $$03956 = 0; while(1) { - $6 = HEAP32[4313]|0; + $6 = HEAP32[4391]|0; $7 = (($6) + (($$03956*12)|0)|0); - $8 = HEAP32[4243]|0; + $8 = HEAP32[4321]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _VectorTransform($7,$$byval_copy); $9 = (($$03956) + 1)|0; - $5 = HEAP32[4754]|0; + $5 = HEAP32[4832]|0; $10 = ($9|0)<($5|0); if ($10) { $$03956 = $9; @@ -16015,12 +16019,12 @@ function _rlEnd() { break; } } - HEAP32[4753] = 0; + HEAP32[4831] = 0; $4 = ($5|0)>(0); if ($4) { $$04154 = 0; while(1) { - $11 = HEAP32[4313]|0; + $11 = HEAP32[4391]|0; $12 = (($11) + (($$04154*12)|0)|0); $13 = +HEAPF32[$12>>2]; $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); @@ -16029,7 +16033,7 @@ function _rlEnd() { $17 = +HEAPF32[$16>>2]; _rlVertex3f($13,$15,$17); $18 = (($$04154) + 1)|0; - $19 = HEAP32[4754]|0; + $19 = HEAP32[4832]|0; $20 = ($18|0)<($19|0); if ($20) { $$04154 = $18; @@ -16039,15 +16043,15 @@ function _rlEnd() { } } } else { - HEAP32[4753] = 0; + HEAP32[4831] = 0; } - HEAP32[4754] = 0; + HEAP32[4832] = 0; } - $21 = HEAP32[4316]|0; + $21 = HEAP32[4394]|0; switch ($21|0) { case 1: { - $22 = HEAP32[4575]|0; - $23 = HEAP32[(18308)>>2]|0; + $22 = HEAP32[4653]|0; + $23 = HEAP32[(18620)>>2]|0; $24 = ($22|0)==($23|0); if ($24) { $148 = +HEAPF32[752]; @@ -16066,16 +16070,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $27 = HEAP32[(18320)>>2]|0; - $28 = HEAP32[(18308)>>2]|0; + $27 = HEAP32[(18632)>>2]|0; + $28 = HEAP32[(18620)>>2]|0; $29 = $28 << 2; $30 = (($29) + -4)|0; $31 = (($27) + ($30)|0); $32 = HEAP8[$31>>0]|0; $33 = (($27) + ($29)|0); HEAP8[$33>>0] = $32; - $34 = HEAP32[(18320)>>2]|0; - $35 = HEAP32[(18308)>>2]|0; + $34 = HEAP32[(18632)>>2]|0; + $35 = HEAP32[(18620)>>2]|0; $36 = $35 << 2; $37 = (($36) + -3)|0; $38 = (($34) + ($37)|0); @@ -16083,8 +16087,8 @@ function _rlEnd() { $40 = $36 | 1; $41 = (($34) + ($40)|0); HEAP8[$41>>0] = $39; - $42 = HEAP32[(18320)>>2]|0; - $43 = HEAP32[(18308)>>2]|0; + $42 = HEAP32[(18632)>>2]|0; + $43 = HEAP32[(18620)>>2]|0; $44 = $43 << 2; $45 = (($44) + -2)|0; $46 = (($42) + ($45)|0); @@ -16092,8 +16096,8 @@ function _rlEnd() { $48 = $44 | 2; $49 = (($42) + ($48)|0); HEAP8[$49>>0] = $47; - $50 = HEAP32[(18320)>>2]|0; - $51 = HEAP32[(18308)>>2]|0; + $50 = HEAP32[(18632)>>2]|0; + $51 = HEAP32[(18620)>>2]|0; $52 = $51 << 2; $53 = (($52) + -1)|0; $54 = (($50) + ($53)|0); @@ -16101,9 +16105,9 @@ function _rlEnd() { $56 = $52 | 3; $57 = (($50) + ($56)|0); HEAP8[$57>>0] = $55; - $58 = HEAP32[(18308)>>2]|0; + $58 = HEAP32[(18620)>>2]|0; $59 = (($58) + 1)|0; - HEAP32[(18308)>>2] = $59; + HEAP32[(18620)>>2] = $59; $60 = (($$04347) + 1)|0; $exitcond = ($60|0)==($25|0); if ($exitcond) { @@ -16119,8 +16123,8 @@ function _rlEnd() { break; } case 4: { - $61 = HEAP32[4587]|0; - $62 = HEAP32[(18356)>>2]|0; + $61 = HEAP32[4665]|0; + $62 = HEAP32[(18668)>>2]|0; $63 = ($61|0)==($62|0); if ($63) { $148 = +HEAPF32[752]; @@ -16139,16 +16143,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $66 = HEAP32[(18368)>>2]|0; - $67 = HEAP32[(18356)>>2]|0; + $66 = HEAP32[(18680)>>2]|0; + $67 = HEAP32[(18668)>>2]|0; $68 = $67 << 2; $69 = (($68) + -4)|0; $70 = (($66) + ($69)|0); $71 = HEAP8[$70>>0]|0; $72 = (($66) + ($68)|0); HEAP8[$72>>0] = $71; - $73 = HEAP32[(18368)>>2]|0; - $74 = HEAP32[(18356)>>2]|0; + $73 = HEAP32[(18680)>>2]|0; + $74 = HEAP32[(18668)>>2]|0; $75 = $74 << 2; $76 = (($75) + -3)|0; $77 = (($73) + ($76)|0); @@ -16156,8 +16160,8 @@ function _rlEnd() { $79 = $75 | 1; $80 = (($73) + ($79)|0); HEAP8[$80>>0] = $78; - $81 = HEAP32[(18368)>>2]|0; - $82 = HEAP32[(18356)>>2]|0; + $81 = HEAP32[(18680)>>2]|0; + $82 = HEAP32[(18668)>>2]|0; $83 = $82 << 2; $84 = (($83) + -2)|0; $85 = (($81) + ($84)|0); @@ -16165,8 +16169,8 @@ function _rlEnd() { $87 = $83 | 2; $88 = (($81) + ($87)|0); HEAP8[$88>>0] = $86; - $89 = HEAP32[(18368)>>2]|0; - $90 = HEAP32[(18356)>>2]|0; + $89 = HEAP32[(18680)>>2]|0; + $90 = HEAP32[(18668)>>2]|0; $91 = $90 << 2; $92 = (($91) + -1)|0; $93 = (($89) + ($92)|0); @@ -16174,9 +16178,9 @@ function _rlEnd() { $95 = $91 | 3; $96 = (($89) + ($95)|0); HEAP8[$96>>0] = $94; - $97 = HEAP32[(18356)>>2]|0; + $97 = HEAP32[(18668)>>2]|0; $98 = (($97) + 1)|0; - HEAP32[(18356)>>2] = $98; + HEAP32[(18668)>>2] = $98; $99 = (($$04248) + 1)|0; $exitcond60 = ($99|0)==($64|0); if ($exitcond60) { @@ -16192,8 +16196,8 @@ function _rlEnd() { break; } case 7: { - $100 = HEAP32[4599]|0; - $101 = HEAP32[(18404)>>2]|0; + $100 = HEAP32[4677]|0; + $101 = HEAP32[(18716)>>2]|0; $102 = ($100|0)==($101|0); if (!($102)) { $103 = (($100) - ($101))|0; @@ -16201,16 +16205,16 @@ function _rlEnd() { if ($104) { $$04052 = 0; while(1) { - $105 = HEAP32[(18416)>>2]|0; - $106 = HEAP32[(18404)>>2]|0; + $105 = HEAP32[(18728)>>2]|0; + $106 = HEAP32[(18716)>>2]|0; $107 = $106 << 2; $108 = (($107) + -4)|0; $109 = (($105) + ($108)|0); $110 = HEAP8[$109>>0]|0; $111 = (($105) + ($107)|0); HEAP8[$111>>0] = $110; - $112 = HEAP32[(18416)>>2]|0; - $113 = HEAP32[(18404)>>2]|0; + $112 = HEAP32[(18728)>>2]|0; + $113 = HEAP32[(18716)>>2]|0; $114 = $113 << 2; $115 = (($114) + -3)|0; $116 = (($112) + ($115)|0); @@ -16218,8 +16222,8 @@ function _rlEnd() { $118 = $114 | 1; $119 = (($112) + ($118)|0); HEAP8[$119>>0] = $117; - $120 = HEAP32[(18416)>>2]|0; - $121 = HEAP32[(18404)>>2]|0; + $120 = HEAP32[(18728)>>2]|0; + $121 = HEAP32[(18716)>>2]|0; $122 = $121 << 2; $123 = (($122) + -2)|0; $124 = (($120) + ($123)|0); @@ -16227,8 +16231,8 @@ function _rlEnd() { $126 = $122 | 2; $127 = (($120) + ($126)|0); HEAP8[$127>>0] = $125; - $128 = HEAP32[(18416)>>2]|0; - $129 = HEAP32[(18404)>>2]|0; + $128 = HEAP32[(18728)>>2]|0; + $129 = HEAP32[(18716)>>2]|0; $130 = $129 << 2; $131 = (($130) + -1)|0; $132 = (($128) + ($131)|0); @@ -16236,9 +16240,9 @@ function _rlEnd() { $134 = $130 | 3; $135 = (($128) + ($134)|0); HEAP8[$135>>0] = $133; - $136 = HEAP32[(18404)>>2]|0; + $136 = HEAP32[(18716)>>2]|0; $137 = (($136) + 1)|0; - HEAP32[(18404)>>2] = $137; + HEAP32[(18716)>>2] = $137; $138 = (($$04052) + 1)|0; $exitcond63 = ($138|0)==($103|0); if ($exitcond63) { @@ -16249,8 +16253,8 @@ function _rlEnd() { } } } - $139 = HEAP32[4599]|0; - $140 = HEAP32[(18400)>>2]|0; + $139 = HEAP32[4677]|0; + $140 = HEAP32[(18712)>>2]|0; $141 = ($139|0)>($140|0); if (!($141)) { $148 = +HEAPF32[752]; @@ -16258,8 +16262,8 @@ function _rlEnd() { HEAPF32[752] = $149; STACKTOP = sp;return; } - $142 = HEAP32[(18412)>>2]|0; - $$promoted = HEAP32[(18400)>>2]|0; + $142 = HEAP32[(18724)>>2]|0; + $$promoted = HEAP32[(18712)>>2]|0; $143 = $$promoted << 1; $scevgep = (($142) + ($143<<2)|0); $144 = (($139) - ($140))|0; @@ -16267,7 +16271,7 @@ function _rlEnd() { _memset(($scevgep|0),0,($145|0))|0; $146 = (($139) + ($$promoted))|0; $147 = (($146) - ($140))|0; - HEAP32[(18400)>>2] = $147; + HEAP32[(18712)>>2] = $147; $148 = +HEAPF32[752]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[752] = $149; @@ -16294,11 +16298,11 @@ function _rlVertex3f($0,$1,$2) { $vararg_buffer3 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; - $3 = HEAP32[4753]|0; + $3 = HEAP32[4831]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4313]|0; - $6 = HEAP32[4754]|0; + $5 = HEAP32[4391]|0; + $6 = HEAP32[4832]|0; $7 = (($5) + (($6*12)|0)|0); HEAPF32[$7>>2] = $0; $8 = (((($5) + (($6*12)|0)|0)) + 4|0); @@ -16306,16 +16310,16 @@ function _rlVertex3f($0,$1,$2) { $9 = (((($5) + (($6*12)|0)|0)) + 8|0); HEAPF32[$9>>2] = $2; $10 = (($6) + 1)|0; - HEAP32[4754] = $10; + HEAP32[4832] = $10; STACKTOP = sp;return; } - $11 = HEAP32[4316]|0; + $11 = HEAP32[4394]|0; switch ($11|0) { case 1: { - $12 = HEAP32[4575]|0; + $12 = HEAP32[4653]|0; $13 = ($12|0)<(2048); if ($13) { - $14 = HEAP32[(18312)>>2]|0; + $14 = HEAP32[(18624)>>2]|0; $15 = ($12*3)|0; $16 = (($14) + ($15<<2)|0); HEAPF32[$16>>2] = $0; @@ -16326,7 +16330,7 @@ function _rlVertex3f($0,$1,$2) { $20 = (($14) + ($19<<2)|0); HEAPF32[$20>>2] = $2; $21 = (($12) + 1)|0; - HEAP32[4575] = $21; + HEAP32[4653] = $21; STACKTOP = sp;return; } else { _TraceLog(1,8984,$vararg_buffer); @@ -16335,10 +16339,10 @@ function _rlVertex3f($0,$1,$2) { break; } case 4: { - $22 = HEAP32[4587]|0; + $22 = HEAP32[4665]|0; $23 = ($22|0)<(6144); if ($23) { - $24 = HEAP32[(18360)>>2]|0; + $24 = HEAP32[(18672)>>2]|0; $25 = ($22*3)|0; $26 = (($24) + ($25<<2)|0); HEAPF32[$26>>2] = $0; @@ -16349,7 +16353,7 @@ function _rlVertex3f($0,$1,$2) { $30 = (($24) + ($29<<2)|0); HEAPF32[$30>>2] = $2; $31 = (($22) + 1)|0; - HEAP32[4587] = $31; + HEAP32[4665] = $31; STACKTOP = sp;return; } else { _TraceLog(1,9009,$vararg_buffer1); @@ -16358,10 +16362,10 @@ function _rlVertex3f($0,$1,$2) { break; } case 7: { - $32 = HEAP32[4599]|0; + $32 = HEAP32[4677]|0; $33 = ($32|0)<(4096); if ($33) { - $34 = HEAP32[(18408)>>2]|0; + $34 = HEAP32[(18720)>>2]|0; $35 = ($32*3)|0; $36 = (($34) + ($35<<2)|0); HEAPF32[$36>>2] = $0; @@ -16372,9 +16376,9 @@ function _rlVertex3f($0,$1,$2) { $40 = (($34) + ($39<<2)|0); HEAPF32[$40>>2] = $2; $41 = (($32) + 1)|0; - HEAP32[4599] = $41; - $42 = HEAP32[4314]|0; - $43 = HEAP32[4315]|0; + HEAP32[4677] = $41; + $42 = HEAP32[4392]|0; + $43 = HEAP32[4393]|0; $44 = (($43) + -1)|0; $45 = (($42) + (($44*144)|0)|0); $46 = HEAP32[$45>>2]|0; @@ -16417,13 +16421,13 @@ function _rlTexCoord2f($0,$1) { $1 = +$1; var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[4316]|0; + $2 = HEAP32[4394]|0; $3 = ($2|0)==(7); if (!($3)) { return; } - $4 = HEAP32[(18412)>>2]|0; - $5 = HEAP32[(18400)>>2]|0; + $4 = HEAP32[(18724)>>2]|0; + $5 = HEAP32[(18712)>>2]|0; $6 = $5 << 1; $7 = (($4) + ($6<<2)|0); HEAPF32[$7>>2] = $0; @@ -16431,7 +16435,7 @@ function _rlTexCoord2f($0,$1) { $9 = (($4) + ($8<<2)|0); HEAPF32[$9>>2] = $1; $10 = (($5) + 1)|0; - HEAP32[(18400)>>2] = $10; + HEAP32[(18712)>>2] = $10; return; } function _rlNormal3f($0,$1,$2) { @@ -16450,18 +16454,18 @@ function _rlColor4ub($0,$1,$2,$3) { var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $4 = HEAP32[4316]|0; + $4 = HEAP32[4394]|0; switch ($4|0) { case 1: { - $$sink37 = (18308);$$sink38 = (18320); + $$sink37 = (18620);$$sink38 = (18632); break; } case 4: { - $$sink37 = (18356);$$sink38 = (18368); + $$sink37 = (18668);$$sink38 = (18680); break; } case 7: { - $$sink37 = (18404);$$sink38 = (18416); + $$sink37 = (18716);$$sink38 = (18728); break; } default: { @@ -16500,8 +16504,8 @@ function _rlEnableTexture($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4314]|0; - $2 = HEAP32[4315]|0; + $1 = HEAP32[4392]|0; + $2 = HEAP32[4393]|0; $3 = (($2) + -1)|0; $4 = (((($1) + (($3*144)|0)|0)) + 8|0); $5 = HEAP32[$4>>2]|0; @@ -16514,9 +16518,9 @@ function _rlEnableTexture($0) { $9 = ($8|0)>(0); if ($9) { $10 = (($2) + 1)|0; - HEAP32[4315] = $10; + HEAP32[4393] = $10; } - $11 = HEAP32[4315]|0; + $11 = HEAP32[4393]|0; $12 = (($11) + -1)|0; $13 = (((($1) + (($12*144)|0)|0)) + 8|0); HEAP32[$13>>2] = $0; @@ -16527,7 +16531,7 @@ function _rlEnableTexture($0) { function _rlDisableTexture() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4599]|0; + $0 = HEAP32[4677]|0; $1 = ($0|0)>(4095); if (!($1)) { return; @@ -16585,7 +16589,7 @@ function _GetDefaultTexture($0) { $0 = $0|0; var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4284]|0; + $1 = HEAP32[4362]|0; HEAP32[$0>>2] = $1; $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1; @@ -16830,40 +16834,11 @@ function _DrawRectangleLines($0,$1,$2,$3,$4) { _DrawRectangle($0,$26,1,$27,$$byval_copy3); STACKTOP = sp;return; } -function _stbi_load($0,$1,$2,$3,$4) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - $4 = $4|0; - var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; - sp = STACKTOP; - $5 = (_stbi__fopen($0)|0); - $6 = ($5|0)==(0|0); - if ($6) { - _stbi__err(9101); - $$0 = 0; - return ($$0|0); - } else { - $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0); - (_fclose($5)|0); - $$0 = $7; - return ($$0|0); - } - return (0)|0; -} -function _stbi__fopen($0) { - $0 = $0|0; - var $1 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = (_fopen($0,10434)|0); - return ($1|0); -} function _stbi__err($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4755] = $0; + HEAP32[4833] = $0; return; } function _stbi_load_from_file($0,$1,$2,$3,$4) { @@ -16927,7 +16902,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { break; } default: { - ___assert_fail((9113|0),(9139|0),1125,(9162|0)); + ___assert_fail((9101|0),(9127|0),1041,(9150|0)); // unreachable; } } @@ -16945,7 +16920,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { HEAP32[$5>>2] = 8; $$070 = $14; } - $15 = HEAP32[4756]|0; + $15 = HEAP32[4834]|0; $16 = ($15|0)==(0); if ($16) { $$0 = $$070; @@ -17038,7 +17013,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) { $8 = (_stbi__png_test($0)|0); $9 = ($8|0)==(0); if ($9) { - _stbi__err(9203); + _stbi__err(9191); $$0 = 0; return ($$0|0); } else { @@ -17060,7 +17035,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) { $6 = (_stbi__malloc($5)|0); $7 = ($6|0)==(0|0); if ($7) { - _stbi__err(9194); + _stbi__err(9182); $$0 = 0; return ($$0|0); } @@ -17130,7 +17105,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) { sp = STACKTOP; $6 = ($4>>>0)>(4); if ($6) { - _stbi__err(9222); + _stbi__err(9210); $$045 = 0; return ($$045|0); } @@ -17691,7 +17666,7 @@ function _stbi__parse_png_file($0,$1,$2) { $118 = (_stbi__get16be($8)|0); $119 = $118 & 255; $120 = HEAP32[$22>>2]|0; - $121 = (9538 + ($120)|0); + $121 = (9526 + ($120)|0); $122 = HEAP8[$121>>0]|0; $123 = $122&255; $124 = Math_imul($123, $119)|0; @@ -17733,97 +17708,97 @@ function _stbi__parse_png_file($0,$1,$2) { } switch (label|0) { case 7: { - _stbi__err(9312); + _stbi__err(9300); $$6$ph = 0; break; } case 9: { - _stbi__err(9326); + _stbi__err(9314); $$6$ph = 0; break; } case 11: { - _stbi__err(9339); + _stbi__err(9327); $$6$ph = 0; break; } case 13: { - _stbi__err(9339); + _stbi__err(9327); $$6$ph = 0; break; } case 15: { - _stbi__err(9349); + _stbi__err(9337); $$6$ph = 0; break; } case 17: { - _stbi__err(9369); + _stbi__err(9357); $$6$ph = 0; break; } case 20: { - _stbi__err(9369); + _stbi__err(9357); $$6$ph = 0; break; } case 22: { - _stbi__err(9369); + _stbi__err(9357); $$6$ph = 0; break; } case 24: { - _stbi__err(9379); + _stbi__err(9367); $$6$ph = 0; break; } case 26: { - _stbi__err(9395); + _stbi__err(9383); $$6$ph = 0; break; } case 28: { - _stbi__err(9413); + _stbi__err(9401); $$6$ph = 0; break; } case 31: { - _stbi__err(9434); + _stbi__err(9422); $$6$ph = 0; break; } case 34: { - _stbi__err(9339); + _stbi__err(9327); $$6$ph = 0; break; } case 37: { - _stbi__err(9339); + _stbi__err(9327); $$6$ph = 0; break; } case 39: { - _stbi__err(9448); + _stbi__err(9436); $$6$ph = 0; break; } case 41: { - _stbi__err(9463); + _stbi__err(9451); $$6$ph = 0; break; } case 44: { - _stbi__err(9463); + _stbi__err(9451); $$6$ph = 0; break; } case 47: { - _stbi__err(9448); + _stbi__err(9436); $$6$ph = 0; break; } case 49: { - _stbi__err(9476); + _stbi__err(9464); $$6$ph = 0; break; } @@ -17834,32 +17809,32 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 54: { - _stbi__err(9492); + _stbi__err(9480); $$6$ph = 0; break; } case 58: { - _stbi__err(9509); + _stbi__err(9497); $$6$ph = 0; break; } case 61: { - _stbi__err(9522); + _stbi__err(9510); $$6$ph = 0; break; } case 63: { - _stbi__err(9509); + _stbi__err(9497); $$6$ph = 0; break; } case 70: { - _stbi__err(9448); + _stbi__err(9436); $$6$ph = 0; break; } case 72: { - _stbi__err(9547); + _stbi__err(9535); $$6$ph = 0; break; } @@ -17871,12 +17846,12 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 81: { - _stbi__err(9194); + _stbi__err(9182); $$6$ph = 0; break; } case 83: { - _stbi__err(9555); + _stbi__err(9543); $$6$ph = 0; break; } @@ -17889,7 +17864,7 @@ function _stbi__parse_png_file($0,$1,$2) { $158 = HEAP32[$10>>2]|0; $159 = ($158|0)==(0|0); if ($159) { - _stbi__err(9565); + _stbi__err(9553); $$4 = 0; break; } @@ -17954,7 +17929,7 @@ function _stbi__parse_png_file($0,$1,$2) { } } } while(0); - $193 = HEAP32[4757]|0; + $193 = HEAP32[4835]|0; $194 = ($193|0)!=(0); $or$cond11 = $173 & $194; if ($or$cond11) { @@ -17987,7 +17962,7 @@ function _stbi__parse_png_file($0,$1,$2) { $$4 = 1; } } else { - _stbi__err(9448); + _stbi__err(9436); $$4 = 0; } } while(0); @@ -17995,24 +17970,24 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 104: { - _stbi__err(9448); + _stbi__err(9436); $$6$ph = 0; break; } case 106: { $205 = $25 >>> 24; $206 = $205&255; - HEAP8[9573] = $206; + HEAP8[9561] = $206; $207 = HEAP32[$15>>2]|0; $208 = $207 >>> 16; $209 = $208&255; - HEAP8[(9574)>>0] = $209; + HEAP8[(9562)>>0] = $209; $210 = $207 >>> 8; $211 = $210&255; - HEAP8[(9575)>>0] = $211; + HEAP8[(9563)>>0] = $211; $212 = $207&255; - HEAP8[(9576)>>0] = $212; - _stbi__err(9573); + HEAP8[(9564)>>0] = $212; + _stbi__err(9561); $$6$ph = 0; break; } @@ -18046,14 +18021,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9235|0),(9139|0),1561,(9291|0)); + ___assert_fail((9223|0),(9127|0),1477,(9279|0)); // unreachable; } $7 = (_stbi__malloc_mad3($2,$3,$4)|0); $8 = ($7|0)==(0|0); if ($8) { _free($0); - _stbi__err(9194); + _stbi__err(9182); $$0163 = 0; return ($$0163|0); } @@ -18416,7 +18391,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((9289|0),(9139|0),1590,(9291|0)); + ___assert_fail((9277|0),(9127|0),1506,(9279|0)); // unreachable; } } while(0); @@ -18450,7 +18425,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9235|0),(9139|0),1610,(9266|0)); + ___assert_fail((9223|0),(9127|0),1526,(9254|0)); // unreachable; } $7 = $2 << 1; @@ -18460,7 +18435,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $11 = ($10|0)==(0|0); if ($11) { _free($0); - _stbi__err(9194); + _stbi__err(9182); $$0163 = 0; return ($$0163|0); } @@ -18823,7 +18798,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((9289|0),(9139|0),1639,(9266|0)); + ___assert_fail((9277|0),(9127|0),1555,(9254|0)); // unreachable; } } while(0); @@ -18971,7 +18946,7 @@ function _stbi__check_png_header($0) { } } } - _stbi__err(10230); + _stbi__err(10538); $$05 = 0; return ($$05|0); } @@ -19408,7 +19383,7 @@ function _stbi__compute_transparency16($0,$1,$2) { break; } default: { - ___assert_fail((9632|0),(9139|0),4568,(9684|0)); + ___assert_fail((9620|0),(9127|0),4569,(9672|0)); // unreachable; } } @@ -19495,7 +19470,7 @@ function _stbi__compute_transparency($0,$1,$2) { break; } default: { - ___assert_fail((9632|0),(9139|0),4543,(9657|0)); + ___assert_fail((9620|0),(9127|0),4544,(9645|0)); // unreachable; } } @@ -19542,7 +19517,7 @@ function _stbi__de_iphone($0) { break; } case 4: { - $16 = HEAP32[4758]|0; + $16 = HEAP32[4836]|0; $17 = ($16|0)==(0); $18 = ($5|0)!=(0); if ($17) { @@ -19617,7 +19592,7 @@ function _stbi__de_iphone($0) { break; } default: { - ___assert_fail((9598|0),(9139|0),4649,(9616|0)); + ___assert_fail((9586|0),(9127|0),4650,(9604|0)); // unreachable; } } @@ -19640,7 +19615,7 @@ function _stbi__expand_png_palette($0,$1,$2) { $10 = (_stbi__malloc_mad2($7,$2)|0); $11 = ($10|0)==(0|0); if ($11) { - _stbi__err(9194); + _stbi__err(9182); $$0 = 0; return ($$0|0); } @@ -19817,7 +19792,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $19 = ($18|0)==($3|0); $or$cond = $17 | $19; if (!($or$cond)) { - ___assert_fail((9713|0),(9139|0),4294,(9754|0)); + ___assert_fail((9701|0),(9127|0),4294,(9742|0)); // unreachable; } $20 = (_stbi__malloc_mad3($4,$5,$15)|0); @@ -19825,7 +19800,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP32[$21>>2] = $20; $22 = ($20|0)==(0|0); if ($22) { - _stbi__err(9194); + _stbi__err(9182); $$2 = 0; return ($$2|0); } @@ -19844,7 +19819,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ($33) { $34 = ($28|0)==($2|0); if (!($34)) { - _stbi__err(9781); + _stbi__err(9769); $$2 = 0; return ($$2|0); } @@ -19857,7 +19832,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ((label|0) == 9) { $35 = ($28>>>0)>($2>>>0); if ($35) { - _stbi__err(9781); + _stbi__err(9769); $$2 = 0; return ($$2|0); } @@ -19865,12 +19840,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $36 = ($5|0)==(0); L18: do { if (!($36)) { - $37 = (0 - ($12))|0; - $38 = ($6|0)<(8); - $39 = ($26>>>0)>($4>>>0); - $40 = (($11) - ($26))|0; + $37 = ($6|0)<(8); + $38 = ($26>>>0)>($4>>>0); + $39 = (($11) - ($26))|0; + $40 = (0 - ($12))|0; $41 = ($6|0)==(8); - $brmerge = $38 | $17; + $brmerge = $37 | $17; $42 = ($4|0)==(0); $$0614793 = (($4) + -1)|0; $43 = ($$0614793|0)==(0); @@ -19893,33 +19868,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $50 = HEAP32[$21>>2]|0; $51 = Math_imul($$0623814, $12)|0; $52 = (($50) + ($51)|0); - $53 = (($52) + ($37)|0); - $54 = ((($$0577817)) + 1|0); - $55 = HEAP8[$$0577817>>0]|0; - $56 = $55&255; - $57 = ($55&255)>(4); - if ($57) { + $53 = ((($$0577817)) + 1|0); + $54 = HEAP8[$$0577817>>0]|0; + $55 = $54&255; + $56 = ($54&255)>(4); + if ($56) { label = 105; break; } - if ($38) { - if ($39) { + if ($37) { + if ($38) { label = 16; break; } - $58 = (($52) + ($40)|0); - $$0597 = $58;$$1609 = $26;$$1612 = 1; + $57 = (($52) + ($39)|0); + $$0597 = $57;$$1609 = $26;$$1612 = 1; } else { $$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815; } + $58 = (($$0597) + ($40)|0); $59 = ($$0623814|0)==(0); if ($59) { - $60 = (9820 + ($56)|0); + $60 = (9808 + ($55)|0); $61 = HEAP8[$60>>0]|0; $62 = $61&255; $$0588 = $62; } else { - $$0588 = $56; + $$0588 = $55; } $63 = ($$1612|0)>(0); L30: do { @@ -19929,24 +19904,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { while(1) { switch ($trunc638<<24>>24) { case 0: { - $64 = (($54) + ($$0625734)|0); + $64 = (($53) + ($$0625734)|0); $65 = HEAP8[$64>>0]|0; $$sink = $65; label = 30; break; } case 1: { - $66 = (($54) + ($$0625734)|0); + $66 = (($53) + ($$0625734)|0); $67 = HEAP8[$66>>0]|0; $$sink = $67; label = 30; break; } case 2: { - $68 = (($54) + ($$0625734)|0); + $68 = (($53) + ($$0625734)|0); $69 = HEAP8[$68>>0]|0; $70 = $69&255; - $71 = (($53) + ($$0625734)|0); + $71 = (($58) + ($$0625734)|0); $72 = HEAP8[$71>>0]|0; $73 = $72&255; $74 = (($73) + ($70))|0; @@ -19956,10 +19931,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 3: { - $76 = (($54) + ($$0625734)|0); + $76 = (($53) + ($$0625734)|0); $77 = HEAP8[$76>>0]|0; $78 = $77&255; - $79 = (($53) + ($$0625734)|0); + $79 = (($58) + ($$0625734)|0); $80 = HEAP8[$79>>0]|0; $81 = $80&255; $82 = $81 >>> 1; @@ -19970,10 +19945,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 4: { - $85 = (($54) + ($$0625734)|0); + $85 = (($53) + ($$0625734)|0); $86 = HEAP8[$85>>0]|0; $87 = $86&255; - $88 = (($53) + ($$0625734)|0); + $88 = (($58) + ($$0625734)|0); $89 = HEAP8[$88>>0]|0; $90 = $89&255; $91 = (_stbi__paeth(0,$90,0)|0); @@ -19984,14 +19959,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 5: { - $94 = (($54) + ($$0625734)|0); + $94 = (($53) + ($$0625734)|0); $95 = HEAP8[$94>>0]|0; $$sink = $95; label = 30; break; } case 6: { - $96 = (($54) + ($$0625734)|0); + $96 = (($53) + ($$0625734)|0); $97 = HEAP8[$96>>0]|0; $$sink = $97; label = 30; @@ -20021,7 +19996,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $99 = (($$0597) + ($14)|0); HEAP8[$99>>0] = -1; } - $100 = (($54) + ($14)|0); + $100 = (($53) + ($14)|0); $$1578 = $100;$$sink641 = $3; } else { if (!($8)) { @@ -20036,12 +20011,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP8[$103>>0] = -1; HEAP8[$102>>0] = -1; } - $104 = (($54) + ($$1612)|0); + $104 = (($53) + ($$1612)|0); $$1578 = $104;$$sink641 = $15; } } while(0); $106 = (($$0597) + ($$sink641)|0); - $107 = (($53) + ($$sink641)|0); + $107 = (($58) + ($$sink641)|0); if ($brmerge) { $108 = (($$1609) + -1)|0; $109 = Math_imul($108, $$1612)|0; @@ -20618,15 +20593,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 16) { - ___assert_fail((9799|0),(9139|0),4315,(9754|0)); + ___assert_fail((9787|0),(9127|0),4315,(9742|0)); // unreachable; } else if ((label|0) == 58) { - ___assert_fail((9825|0),(9139|0),4376,(9754|0)); + ___assert_fail((9813|0),(9127|0),4377,(9742|0)); // unreachable; } else if ((label|0) == 105) { - _stbi__err(9842); + _stbi__err(9830); $$2 = 0; return ($$2|0); } @@ -20676,7 +20651,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } $334 = (0 - ($26))|0; $335 = ($7|0)==(0); - $336 = (9538 + ($6)|0); + $336 = (9526 + ($6)|0); $$0568724 = (($4) + -1)|0; $337 = ($$0568724|0)>(-1); $$1721 = (($4) + -1)|0; @@ -21117,7 +21092,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 144) { - ___assert_fail((9857|0),(9139|0),4465,(9754|0)); + ___assert_fail((9845|0),(9127|0),4466,(9742|0)); // unreachable; } else if ((label|0) == 151) { @@ -21177,8 +21152,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) { function _stbi__parse_zlib($0,$1) { $0 = $0|0; $1 = $1|0; - var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0; - var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = ($1|0)==(0); if (!($2)) { @@ -21193,15 +21168,15 @@ function _stbi__parse_zlib($0,$1) { HEAP32[$5>>2] = 0; $6 = ((($0)) + 12|0); HEAP32[$6>>2] = 0; - $7 = ((($0)) + 2052|0); - $8 = ((($0)) + 32|0); + $7 = ((($0)) + 32|0); + $8 = ((($0)) + 2052|0); L5: while(1) { $9 = (_stbi__zreceive($0,1)|0); $10 = (_stbi__zreceive($0,2)|0); switch ($10|0) { case 3: { $$0 = 0; - label = 13; + label = 11; break L5; break; } @@ -21210,65 +21185,60 @@ function _stbi__parse_zlib($0,$1) { $12 = ($11|0)==(0); if ($12) { $$0 = 0; - label = 13; + label = 11; break L5; } break; } case 1: { - $13 = HEAP8[(20930)>>0]|0; - $14 = ($13<<24>>24)==(0); + $13 = (_stbi__zbuild_huffman($7,9856,288)|0); + $14 = ($13|0)==(0); if ($14) { - _stbi__init_zdefaults(); + $$0 = 0; + label = 11; + break L5; } - $15 = (_stbi__zbuild_huffman($8,20931,288)|0); + $15 = (_stbi__zbuild_huffman($8,10144,32)|0); $16 = ($15|0)==(0); if ($16) { $$0 = 0; - label = 13; - break L5; - } - $17 = (_stbi__zbuild_huffman($7,20899,32)|0); - $18 = ($17|0)==(0); - if ($18) { - $$0 = 0; - label = 13; + label = 11; break L5; } else { - label = 11; + label = 9; } break; } default: { - $19 = (_stbi__compute_huffman_codes($0)|0); + $17 = (_stbi__compute_huffman_codes($0)|0); + $18 = ($17|0)==(0); + if ($18) { + $$0 = 0; + label = 11; + break L5; + } else { + label = 9; + } + } + } + if ((label|0) == 9) { + label = 0; + $19 = (_stbi__parse_huffman_block($0)|0); $20 = ($19|0)==(0); if ($20) { $$0 = 0; - label = 13; - break L5; - } else { label = 11; - } - } - } - if ((label|0) == 11) { - label = 0; - $21 = (_stbi__parse_huffman_block($0)|0); - $22 = ($21|0)==(0); - if ($22) { - $$0 = 0; - label = 13; break; } } - $23 = ($9|0)==(0); - if (!($23)) { + $21 = ($9|0)==(0); + if (!($21)) { $$0 = 1; - label = 13; + label = 11; break; } } - if ((label|0) == 13) { + if ((label|0) == 11) { return ($$0|0); } return (0)|0; @@ -21287,14 +21257,14 @@ function _stbi__parse_zlib_header($0) { $8 = (($7>>>0) % 31)&-1; $9 = ($8|0)==(0); if (!($9)) { - _stbi__err(10183); + _stbi__err(10491); $$0 = 0; return ($$0|0); } $10 = $5 & 32; $11 = ($10|0)==(0); if (!($11)) { - _stbi__err(10199); + _stbi__err(10507); $$0 = 0; return ($$0|0); } @@ -21303,7 +21273,7 @@ function _stbi__parse_zlib_header($0) { $$0 = 1; return ($$0|0); } - _stbi__err(10214); + _stbi__err(10522); $$0 = 0; return ($$0|0); } @@ -21386,7 +21356,7 @@ function _stbi__parse_uncompressed_block($0) { } $22 = ($$lcssa|0)==(0); if (!($22)) { - ___assert_fail((10105|0),(9139|0),4048,(10122|0)); + ___assert_fail((10413|0),(9127|0),4033,(10430|0)); // unreachable; } $23 = ($$0$lcssa|0)<(4); @@ -21423,7 +21393,7 @@ function _stbi__parse_uncompressed_block($0) { $42 = $33 ^ 65535; $43 = ($41|0)==($42|0); if (!($43)) { - _stbi__err(10153); + _stbi__err(10461); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -21433,7 +21403,7 @@ function _stbi__parse_uncompressed_block($0) { $47 = HEAP32[$46>>2]|0; $48 = ($45>>>0)>($47>>>0); if ($48) { - _stbi__err(10166); + _stbi__err(10474); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -21463,21 +21433,6 @@ function _stbi__parse_uncompressed_block($0) { $$034 = 1; STACKTOP = sp;return ($$034|0); } -function _stbi__init_zdefaults() { - var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0; - sp = STACKTOP; - _memset((20931|0),8,144)|0; - dest=(21075); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - dest=(21187); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - $0 = (21211); - $1 = $0; - HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24; - $2 = (($0) + 4)|0; - $3 = $2; - HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24; - dest=20899; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - return; -} function _stbi__zbuild_huffman($0,$1,$2) { $0 = $0|0; $1 = $1|0; @@ -21611,7 +21566,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } if ((label|0) == 7) { - _stbi__err(10043); + _stbi__err(10351); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -21700,7 +21655,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } } - _stbi__err(10095); + _stbi__err(10403); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -21729,7 +21684,7 @@ function _stbi__compute_huffman_codes($0) { while(1) { $12 = (_stbi__zreceive($0,3)|0); $13 = $12&255; - $14 = (10889 + ($$06579)|0); + $14 = (11197 + ($$06579)|0); $15 = HEAP8[$14>>0]|0; $16 = $15&255; $17 = (($3) + ($16)|0); @@ -21820,21 +21775,21 @@ function _stbi__compute_huffman_codes($0) { } } if ((label|0) == 6) { - _stbi__err(10043); + _stbi__err(10351); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 11) { - _stbi__err(10043); + _stbi__err(10351); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 14) { - ___assert_fail((10059|0),(9139|0),4021,(10067|0)); + ___assert_fail((10367|0),(9127|0),4006,(10375|0)); // unreachable; } else if ((label|0) == 17) { - _stbi__err(10043); + _stbi__err(10351); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -21844,7 +21799,7 @@ function _stbi__compute_huffman_codes($0) { } while(0); $43 = ($10|0)==($$066$lcssa|0); if (!($43)) { - _stbi__err(10043); + _stbi__err(10351); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -22008,7 +21963,7 @@ function _stbi__parse_huffman_block($0) { $$070 = $scevgep; } if ((label|0) == 6) { - _stbi__err(9868); + _stbi__err(10176); $$3$ph = 0; return ($$3$ph|0); } @@ -22018,12 +21973,12 @@ function _stbi__parse_huffman_block($0) { return ($$3$ph|0); } else if ((label|0) == 16) { - _stbi__err(9868); + _stbi__err(10176); $$3$ph = 0; return ($$3$ph|0); } else if ((label|0) == 20) { - _stbi__err(9885); + _stbi__err(10193); $$3$ph = 0; return ($$3$ph|0); } @@ -22080,7 +22035,7 @@ function _stbi__zexpand($0,$1,$2) { $5 = HEAP32[$4>>2]|0; $6 = ($5|0)==(0); if ($6) { - _stbi__err(9894); + _stbi__err(10202); $$0 = 0; return ($$0|0); } @@ -22106,7 +22061,7 @@ function _stbi__zexpand($0,$1,$2) { $18 = (_realloc($8,$$029)|0); $19 = ($18|0)==(0|0); if ($19) { - _stbi__err(9194); + _stbi__err(9182); $$0 = 0; return ($$0|0); } else { @@ -22151,7 +22106,7 @@ function _stbi__fill_bits($0) { } } if ((label|0) == 3) { - ___assert_fail((9990|0),(9139|0),3863,(10027|0)); + ___assert_fail((10298|0),(9127|0),3848,(10335|0)); // unreachable; } else if ((label|0) == 5) { @@ -22199,7 +22154,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) { $22 = $21&255; $23 = ($22|0)==($$025|0); if (!($23)) { - ___assert_fail((9914|0),(9139|0),3891,(9930|0)); + ___assert_fail((10222|0),(9127|0),3876,(10238|0)); // unreachable; } $24 = HEAP32[$2>>2]|0; @@ -22227,7 +22182,7 @@ function _stbi__bit_reverse($0,$1) { $5 = $3 >> $4; return ($5|0); } else { - ___assert_fail((9961|0),(9139|0),3781,(9972|0)); + ___assert_fail((10269|0),(9127|0),3766,(10280|0)); // unreachable; } return (0)|0; @@ -22373,10 +22328,10 @@ function _stbi__stdio_eof($0) { function _LoadImage($0,$1) { $0 = $0|0; $1 = $1|0; - var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0; - var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; - var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0; - var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; + var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0; + var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; + var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0; + var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); $vararg_buffer9 = sp + 32|0; @@ -22387,27 +22342,28 @@ function _LoadImage($0,$1) { $3 = sp + 44|0; $4 = sp + 40|0; $5 = sp + 36|0; - $6 = (_IsFileExtension($1,10242)|0); + $6 = (_IsFileExtension($1,10550)|0); $7 = ($6|0)==(0); do { if ($7) { - $19 = (_IsFileExtension($1,10295)|0); + $19 = (_IsFileExtension($1,10603)|0); $20 = ($19|0)==(0); if ($20) { HEAP32[$vararg_buffer1>>2] = $1; - _TraceLog(2,10300,$vararg_buffer1); - $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0; - label = 16; + _TraceLog(2,10608,$vararg_buffer1); + $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0; break; } HEAP32[$3>>2] = 0; HEAP32[$4>>2] = 0; HEAP32[$5>>2] = 0; - $21 = (_stbi_load($1,$3,$4,$5,0)|0); - $22 = HEAP32[$3>>2]|0; - $23 = HEAP32[$4>>2]|0; - $24 = HEAP32[$5>>2]|0; - switch ($24|0) { + $21 = (_fopen($1,10742)|0); + $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0); + (_fclose($21)|0); + $23 = HEAP32[$3>>2]|0; + $24 = HEAP32[$4>>2]|0; + $25 = HEAP32[$5>>2]|0; + switch ($25|0) { case 1: { $$sink = 1; label = 11; @@ -22435,7 +22391,7 @@ function _LoadImage($0,$1) { if ((label|0) == 11) { $$sroa$15$1 = $$sink; } - $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22; + $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23; label = 14; } else { $8 = (_LoadResource($1,0)|0); @@ -22452,18 +22408,18 @@ function _LoadImage($0,$1) { $18 = HEAP32[$17>>2]|0; _LoadImagePro($2,$12,$14,$16,$18); $$sroa$0$0$copyload = HEAP32[$2>>2]|0; - $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0); - $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0; - $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0); - $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0; - $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0); - $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0; - $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0); - $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0; + $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0); + $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0; + $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0); + $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0; + $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0); + $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0; + $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0); + $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0; $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload; } else { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,10248,$vararg_buffer); + _TraceLog(2,10556,$vararg_buffer); $$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0; } _UnloadResource($8); @@ -22472,34 +22428,41 @@ function _LoadImage($0,$1) { } } while(0); if ((label|0) == 14) { - $25 = ($$sroa$0$1|0)==(0|0); - if ($25) { - $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1; - label = 16; + $26 = ($$sroa$0$1|0)==(0|0); + if ($26) { + $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1; } else { HEAP32[$vararg_buffer4>>2] = $1; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $$sroa$7$1; $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); HEAP32[$vararg_ptr8>>2] = $$sroa$10$1; - _TraceLog(0,10336,$vararg_buffer4); - $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1; + _TraceLog(0,10644,$vararg_buffer4); + $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; + STACKTOP = sp;return; } } - if ((label|0) == 16) { - HEAP32[$vararg_buffer9>>2] = $1; - _TraceLog(2,10375,$vararg_buffer9); - $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141; - } - HEAP32[$0>>2] = $$sroa$0$142; - $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0); - HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140; - $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0); - HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138; - $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0); - HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136; - $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0); - HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244; + HEAP32[$vararg_buffer9>>2] = $1; + _TraceLog(2,10683,$vararg_buffer9); + $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; STACKTOP = sp;return; } function _LoadResource($0,$1) { @@ -22518,11 +22481,11 @@ function _LoadResource($0,$1) { $vararg_buffer = sp; $2 = sp + 64|0; $3 = sp + 32|0; - $4 = (_fopen($0,10434)|0); + $4 = (_fopen($0,10742)|0); $5 = ($4|0)==(0|0); if ($5) { HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(2,10437,$vararg_buffer); + _TraceLog(2,10745,$vararg_buffer); $$2 = 0; STACKTOP = sp;return ($$2|0); } @@ -22621,7 +22584,7 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $67; - _TraceLog(0,10534,$vararg_buffer4); + _TraceLog(0,10842,$vararg_buffer4); } (_fread($3,32,1,$4)|0); $68 = (($$05764) + 1)|0; @@ -22656,14 +22619,14 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer8>>2] = $0; $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); HEAP32[$vararg_ptr11>>2] = $1; - _TraceLog(2,10580,$vararg_buffer8); + _TraceLog(2,10888,$vararg_buffer8); $$1 = $$0$lcssa; } else { $$1 = $$0$lcssa; } } else { HEAP32[$vararg_buffer1>>2] = $0; - _TraceLog(2,10488,$vararg_buffer1); + _TraceLog(2,10796,$vararg_buffer1); $$1 = 0; } (_fclose($4)|0); @@ -22753,7 +22716,7 @@ function _ImageCopy($0,$1) { break; } default: { - _TraceLog(2,10406,$vararg_buffer); + _TraceLog(2,10714,$vararg_buffer); $$0 = $6; } } @@ -22798,27 +22761,27 @@ function _DecompressData($0,$1,$2) { $3 = (_malloc($2)|0); $4 = ($3|0)==(0|0); if ($4) { - _TraceLog(2,10630,$vararg_buffer); + _TraceLog(2,10938,$vararg_buffer); STACKTOP = sp;return ($3|0); } $5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0); $6 = ($5|0)==(-1); if ($6) { - _TraceLog(2,10669,$vararg_buffer1); + _TraceLog(2,10977,$vararg_buffer1); _free($3); } $7 = ($5|0)==($2|0); if (!($7)) { - _TraceLog(2,10695,$vararg_buffer3); + _TraceLog(2,11003,$vararg_buffer3); HEAP32[$vararg_buffer5>>2] = $2; - _TraceLog(2,10758,$vararg_buffer5); + _TraceLog(2,11066,$vararg_buffer5); HEAP32[$vararg_buffer7>>2] = $5; - _TraceLog(2,10793,$vararg_buffer7); + _TraceLog(2,11101,$vararg_buffer7); } HEAP32[$vararg_buffer10>>2] = $1; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $5; - _TraceLog(0,10828,$vararg_buffer10); + _TraceLog(0,11136,$vararg_buffer10); STACKTOP = sp;return ($3|0); } function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) { @@ -24001,7 +23964,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $196 = $$01300 << $$37; $197 = $196 | $$371346; $198 = (($$37) + 8)|0; - $199 = (10885 + ($$361133)|0); + $199 = (11193 + ($$361133)|0); $200 = HEAP8[$199>>0]|0; $201 = $200 << 24 >> 24; $202 = ($198>>>0)<($201>>>0); @@ -24431,7 +24394,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { label = 0; $185 = ($$331130>>>0)<(3); if ($185) { - $186 = (10885 + ($$331130)|0); + $186 = (11193 + ($$331130)|0); $187 = HEAP8[$186>>0]|0; $188 = $187 << 24 >> 24; $189 = ($$34>>>0)<($188>>>0); @@ -24469,7 +24432,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { } case 68: { label = 0; - $203 = (10885 + ($$371134)|0); + $203 = (11193 + ($$371134)|0); $204 = HEAP8[$203>>0]|0; $205 = $204 << 24 >> 24; $206 = 1 << $205; @@ -24508,7 +24471,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $232 = $$431352 >>> 3; $233 = (($$43) + -3)|0; $234 = $231&255; - $235 = (10889 + ($$421139)|0); + $235 = (11197 + ($$421139)|0); $236 = HEAP8[$235>>0]|0; $237 = $236&255; $238 = (((($0)) + 7040|0) + ($237)|0); @@ -24915,7 +24878,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { continue L46; } $495 = (($$2986) + -16)|0; - $496 = (10908 + ($495)|0); + $496 = (11216 + ($495)|0); $497 = HEAP8[$496>>0]|0; $498 = $497 << 24 >> 24; $499 = ($488>>>0)<($498>>>0); @@ -24952,7 +24915,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $513 = $$551364 >>> $$551258; $514 = (($$55) - ($$551258))|0; $515 = (($$531044) + -16)|0; - $516 = (10912 + ($515)|0); + $516 = (11220 + ($515)|0); $517 = HEAP8[$516>>0]|0; $518 = $517 << 24 >> 24; $519 = (($518) + ($512))|0; @@ -25868,7 +25831,7 @@ function _GetDefaultFont($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - ;HEAP32[$0>>2]=HEAP32[16824>>2]|0;HEAP32[$0+4>>2]=HEAP32[16824+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[16824+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[16824+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[16824+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[16824+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[16824+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[16824+28>>2]|0; + ;HEAP32[$0>>2]=HEAP32[17136>>2]|0;HEAP32[$0+4>>2]=HEAP32[17136+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[17136+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[17136+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[17136+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[17136+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[17136+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[17136+28>>2]|0; return; } function _MeasureTextEx($0,$1,$2,$3,$4) { @@ -27026,7 +26989,7 @@ function _emscripten_GetProcAddress($0) { $10 = HEAP32[$2>>2]|0; (_strcpy($9,$10)|0); $11 = HEAP32[$3>>2]|0; - $12 = (_strstr($11,10916)|0); + $12 = (_strstr($11,11224)|0); HEAP32[$4>>2] = $12; $13 = HEAP32[$4>>2]|0; $14 = ($13|0)!=(0|0); @@ -27035,7 +26998,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$15>>0] = 0; } $16 = HEAP32[$3>>2]|0; - $17 = (_strstr($16,10920)|0); + $17 = (_strstr($16,11228)|0); HEAP32[$4>>2] = $17; $18 = HEAP32[$4>>2]|0; $19 = ($18|0)!=(0|0); @@ -27044,7 +27007,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$20>>0] = 0; } $21 = HEAP32[$3>>2]|0; - $22 = (_strstr($21,10924)|0); + $22 = (_strstr($21,11232)|0); HEAP32[$4>>2] = $22; $23 = HEAP32[$4>>2]|0; $24 = ($23|0)!=(0|0); @@ -27053,7 +27016,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$25>>0] = 0; } $26 = HEAP32[$3>>2]|0; - $27 = (_strstr($26,10928)|0); + $27 = (_strstr($26,11236)|0); HEAP32[$4>>2] = $27; $28 = HEAP32[$4>>2]|0; $29 = ($28|0)!=(0|0); @@ -27062,1210 +27025,1210 @@ function _emscripten_GetProcAddress($0) { HEAP8[$30>>0] = 0; } $31 = HEAP32[$3>>2]|0; - $32 = (_strcmp($31,10934)|0); + $32 = (_strcmp($31,11242)|0); $33 = ($32|0)!=(0); do { if ($33) { $34 = HEAP32[$3>>2]|0; - $35 = (_strcmp($34,10972)|0); + $35 = (_strcmp($34,11280)|0); $36 = ($35|0)!=(0); if (!($36)) { - HEAP32[$3>>2] = 10991; + HEAP32[$3>>2] = 11299; break; } $37 = HEAP32[$3>>2]|0; - $38 = (_strcmp($37,11004)|0); + $38 = (_strcmp($37,11312)|0); $39 = ($38|0)!=(0); if (!($39)) { - HEAP32[$3>>2] = 11025; + HEAP32[$3>>2] = 11333; break; } $40 = HEAP32[$3>>2]|0; - $41 = (_strcmp($40,11040)|0); + $41 = (_strcmp($40,11348)|0); $42 = ($41|0)!=(0); if (!($42)) { - HEAP32[$3>>2] = 11055; + HEAP32[$3>>2] = 11363; break; } $43 = HEAP32[$3>>2]|0; - $44 = (_strcmp($43,11070)|0); + $44 = (_strcmp($43,11378)|0); $45 = ($44|0)!=(0); if (!($45)) { - HEAP32[$3>>2] = 11085; + HEAP32[$3>>2] = 11393; } } else { - HEAP32[$3>>2] = 10956; + HEAP32[$3>>2] = 11264; } } while(0); $46 = HEAP32[$3>>2]|0; - $47 = (_strcmp($46,11100)|0); + $47 = (_strcmp($46,11408)|0); $48 = ($47|0)!=(0); do { if ($48) { $49 = HEAP32[$3>>2]|0; - $50 = (_strcmp($49,11114)|0); + $50 = (_strcmp($49,11422)|0); $51 = ($50|0)!=(0); if (!($51)) { HEAP32[$1>>2] = 3; break; } $52 = HEAP32[$3>>2]|0; - $53 = (_strcmp($52,11126)|0); + $53 = (_strcmp($52,11434)|0); $54 = ($53|0)!=(0); if (!($54)) { HEAP32[$1>>2] = 7; break; } $55 = HEAP32[$3>>2]|0; - $56 = (_strcmp($55,11140)|0); + $56 = (_strcmp($55,11448)|0); $57 = ($56|0)!=(0); if (!($57)) { HEAP32[$1>>2] = 8; break; } $58 = HEAP32[$3>>2]|0; - $59 = (_strcmp($58,11152)|0); + $59 = (_strcmp($58,11460)|0); $60 = ($59|0)!=(0); if (!($60)) { HEAP32[$1>>2] = 9; break; } $61 = HEAP32[$3>>2]|0; - $62 = (_strcmp($61,11166)|0); + $62 = (_strcmp($61,11474)|0); $63 = ($62|0)!=(0); if (!($63)) { HEAP32[$1>>2] = 10; break; } $64 = HEAP32[$3>>2]|0; - $65 = (_strcmp($64,11180)|0); + $65 = (_strcmp($64,11488)|0); $66 = ($65|0)!=(0); if (!($66)) { HEAP32[$1>>2] = 11; break; } $67 = HEAP32[$3>>2]|0; - $68 = (_strcmp($67,11197)|0); + $68 = (_strcmp($67,11505)|0); $69 = ($68|0)!=(0); if (!($69)) { HEAP32[$1>>2] = 1; break; } $70 = HEAP32[$3>>2]|0; - $71 = (_strcmp($70,11220)|0); + $71 = (_strcmp($70,11528)|0); $72 = ($71|0)!=(0); if (!($72)) { HEAP32[$1>>2] = 1; break; } $73 = HEAP32[$3>>2]|0; - $74 = (_strcmp($73,11246)|0); + $74 = (_strcmp($73,11554)|0); $75 = ($74|0)!=(0); if (!($75)) { HEAP32[$1>>2] = 2; break; } $76 = HEAP32[$3>>2]|0; - $77 = (_strcmp($76,11259)|0); + $77 = (_strcmp($76,11567)|0); $78 = ($77|0)!=(0); if (!($78)) { HEAP32[$1>>2] = 3; break; } $79 = HEAP32[$3>>2]|0; - $80 = (_strcmp($79,11275)|0); + $80 = (_strcmp($79,11583)|0); $81 = ($80|0)!=(0); if (!($81)) { HEAP32[$1>>2] = 1; break; } $82 = HEAP32[$3>>2]|0; - $83 = (_strcmp($82,11288)|0); + $83 = (_strcmp($82,11596)|0); $84 = ($83|0)!=(0); if (!($84)) { HEAP32[$1>>2] = 12; break; } $85 = HEAP32[$3>>2]|0; - $86 = (_strcmp($85,11302)|0); + $86 = (_strcmp($85,11610)|0); $87 = ($86|0)!=(0); if (!($87)) { HEAP32[$1>>2] = 2; break; } $88 = HEAP32[$3>>2]|0; - $89 = (_strcmp($88,11322)|0); + $89 = (_strcmp($88,11630)|0); $90 = ($89|0)!=(0); if (!($90)) { HEAP32[$1>>2] = 3; break; } $91 = HEAP32[$3>>2]|0; - $92 = (_strcmp($91,11342)|0); + $92 = (_strcmp($91,11650)|0); $93 = ($92|0)!=(0); if (!($93)) { HEAP32[$1>>2] = 4; break; } $94 = HEAP32[$3>>2]|0; - $95 = (_strcmp($94,11359)|0); + $95 = (_strcmp($94,11667)|0); $96 = ($95|0)!=(0); if (!($96)) { HEAP32[$1>>2] = 5; break; } $97 = HEAP32[$3>>2]|0; - $98 = (_strcmp($97,11376)|0); + $98 = (_strcmp($97,11684)|0); $99 = ($98|0)!=(0); if (!($99)) { HEAP32[$1>>2] = 4; break; } $100 = HEAP32[$3>>2]|0; - $101 = (_strcmp($100,11388)|0); + $101 = (_strcmp($100,11696)|0); $102 = ($101|0)!=(0); if (!($102)) { HEAP32[$1>>2] = 13; break; } $103 = HEAP32[$3>>2]|0; - $104 = (_strcmp($103,11401)|0); + $104 = (_strcmp($103,11709)|0); $105 = ($104|0)!=(0); if (!($105)) { HEAP32[$1>>2] = 14; break; } $106 = HEAP32[$3>>2]|0; - $107 = (_strcmp($106,11417)|0); + $107 = (_strcmp($106,11725)|0); $108 = ($107|0)!=(0); if (!($108)) { HEAP32[$1>>2] = 6; break; } $109 = HEAP32[$3>>2]|0; - $110 = (_strcmp($109,11440)|0); + $110 = (_strcmp($109,11748)|0); $111 = ($110|0)!=(0); if (!($111)) { HEAP32[$1>>2] = 2; break; } $112 = HEAP32[$3>>2]|0; - $113 = (_strcmp($112,11453)|0); + $113 = (_strcmp($112,11761)|0); $114 = ($113|0)!=(0); if (!($114)) { HEAP32[$1>>2] = 3; break; } $115 = HEAP32[$3>>2]|0; - $116 = (_strcmp($115,11469)|0); + $116 = (_strcmp($115,11777)|0); $117 = ($116|0)!=(0); if (!($117)) { HEAP32[$1>>2] = 5; break; } $118 = HEAP32[$3>>2]|0; - $119 = (_strcmp($118,11480)|0); + $119 = (_strcmp($118,11788)|0); $120 = ($119|0)!=(0); if (!($120)) { HEAP32[$1>>2] = 15; break; } $121 = HEAP32[$3>>2]|0; - $122 = (_strcmp($121,11499)|0); + $122 = (_strcmp($121,11807)|0); $123 = ($122|0)!=(0); if (!($123)) { HEAP32[$1>>2] = 16; break; } $124 = HEAP32[$3>>2]|0; - $125 = (_strcmp($124,11521)|0); + $125 = (_strcmp($124,11829)|0); $126 = ($125|0)!=(0); if (!($126)) { HEAP32[$1>>2] = 17; break; } $127 = HEAP32[$3>>2]|0; - $128 = (_strcmp($127,11540)|0); + $128 = (_strcmp($127,11848)|0); $129 = ($128|0)!=(0); if (!($129)) { HEAP32[$1>>2] = 7; break; } $130 = HEAP32[$3>>2]|0; - $131 = (_strcmp($130,11569)|0); + $131 = (_strcmp($130,11877)|0); $132 = ($131|0)!=(0); if (!($132)) { HEAP32[$1>>2] = 6; break; } $133 = HEAP32[$3>>2]|0; - $134 = (_strcmp($133,11586)|0); + $134 = (_strcmp($133,11894)|0); $135 = ($134|0)!=(0); if (!($135)) { HEAP32[$1>>2] = 8; break; } $136 = HEAP32[$3>>2]|0; - $137 = (_strcmp($136,11601)|0); + $137 = (_strcmp($136,11909)|0); $138 = ($137|0)!=(0); if (!($138)) { HEAP32[$1>>2] = 9; break; } $139 = HEAP32[$3>>2]|0; - $140 = (_strcmp($139,11616)|0); + $140 = (_strcmp($139,11924)|0); $141 = ($140|0)!=(0); if (!($141)) { HEAP32[$1>>2] = 1; break; } $142 = HEAP32[$3>>2]|0; - $143 = (_strcmp($142,11637)|0); + $143 = (_strcmp($142,11945)|0); $144 = ($143|0)!=(0); if (!($144)) { HEAP32[$1>>2] = 10; break; } $145 = HEAP32[$3>>2]|0; - $146 = (_strcmp($145,11657)|0); + $146 = (_strcmp($145,11965)|0); $147 = ($146|0)!=(0); if (!($147)) { HEAP32[$1>>2] = 11; break; } $148 = HEAP32[$3>>2]|0; - $149 = (_strcmp($148,11677)|0); + $149 = (_strcmp($148,11985)|0); $150 = ($149|0)!=(0); if (!($150)) { HEAP32[$1>>2] = 12; break; } $151 = HEAP32[$3>>2]|0; - $152 = (_strcmp($151,11703)|0); + $152 = (_strcmp($151,12011)|0); $153 = ($152|0)!=(0); if (!($153)) { HEAP32[$1>>2] = 2; break; } $154 = HEAP32[$3>>2]|0; - $155 = (_strcmp($154,11722)|0); + $155 = (_strcmp($154,12030)|0); $156 = ($155|0)!=(0); if (!($156)) { HEAP32[$1>>2] = 1; break; } $157 = HEAP32[$3>>2]|0; - $158 = (_strcmp($157,11734)|0); + $158 = (_strcmp($157,12042)|0); $159 = ($158|0)!=(0); if (!($159)) { HEAP32[$1>>2] = 3; break; } $160 = HEAP32[$3>>2]|0; - $161 = (_strcmp($160,11746)|0); + $161 = (_strcmp($160,12054)|0); $162 = ($161|0)!=(0); if (!($162)) { HEAP32[$1>>2] = 1; break; } $163 = HEAP32[$3>>2]|0; - $164 = (_strcmp($163,11758)|0); + $164 = (_strcmp($163,12066)|0); $165 = ($164|0)!=(0); if (!($165)) { HEAP32[$1>>2] = 1; break; } $166 = HEAP32[$3>>2]|0; - $167 = (_strcmp($166,11770)|0); + $167 = (_strcmp($166,12078)|0); $168 = ($167|0)!=(0); if (!($168)) { HEAP32[$1>>2] = 18; break; } $169 = HEAP32[$3>>2]|0; - $170 = (_strcmp($169,11782)|0); + $170 = (_strcmp($169,12090)|0); $171 = ($170|0)!=(0); if (!($171)) { HEAP32[$1>>2] = 13; break; } $172 = HEAP32[$3>>2]|0; - $173 = (_strcmp($172,11794)|0); + $173 = (_strcmp($172,12102)|0); $174 = ($173|0)!=(0); if (!($174)) { HEAP32[$1>>2] = 4; break; } $175 = HEAP32[$3>>2]|0; - $176 = (_strcmp($175,11806)|0); + $176 = (_strcmp($175,12114)|0); $177 = ($176|0)!=(0); if (!($177)) { HEAP32[$1>>2] = 2; break; } $178 = HEAP32[$3>>2]|0; - $179 = (_strcmp($178,11818)|0); + $179 = (_strcmp($178,12126)|0); $180 = ($179|0)!=(0); if (!($180)) { HEAP32[$1>>2] = 14; break; } $181 = HEAP32[$3>>2]|0; - $182 = (_strcmp($181,11831)|0); + $182 = (_strcmp($181,12139)|0); $183 = ($182|0)!=(0); if (!($183)) { HEAP32[$1>>2] = 15; break; } $184 = HEAP32[$3>>2]|0; - $185 = (_strcmp($184,11844)|0); + $185 = (_strcmp($184,12152)|0); $186 = ($185|0)!=(0); if (!($186)) { HEAP32[$1>>2] = 16; break; } $187 = HEAP32[$3>>2]|0; - $188 = (_strcmp($187,11857)|0); + $188 = (_strcmp($187,12165)|0); $189 = ($188|0)!=(0); if (!($189)) { HEAP32[$1>>2] = 17; break; } $190 = HEAP32[$3>>2]|0; - $191 = (_strcmp($190,11870)|0); + $191 = (_strcmp($190,12178)|0); $192 = ($191|0)!=(0); if (!($192)) { HEAP32[$1>>2] = 18; break; } $193 = HEAP32[$3>>2]|0; - $194 = (_strcmp($193,11883)|0); + $194 = (_strcmp($193,12191)|0); $195 = ($194|0)!=(0); if (!($195)) { HEAP32[$1>>2] = 19; break; } $196 = HEAP32[$3>>2]|0; - $197 = (_strcmp($196,11896)|0); + $197 = (_strcmp($196,12204)|0); $198 = ($197|0)!=(0); if (!($198)) { HEAP32[$1>>2] = 20; break; } $199 = HEAP32[$3>>2]|0; - $200 = (_strcmp($199,11909)|0); + $200 = (_strcmp($199,12217)|0); $201 = ($200|0)!=(0); if (!($201)) { HEAP32[$1>>2] = 21; break; } $202 = HEAP32[$3>>2]|0; - $203 = (_strcmp($202,11922)|0); + $203 = (_strcmp($202,12230)|0); $204 = ($203|0)!=(0); if (!($204)) { HEAP32[$1>>2] = 5; break; } $205 = HEAP32[$3>>2]|0; - $206 = (_strcmp($205,11941)|0); + $206 = (_strcmp($205,12249)|0); $207 = ($206|0)!=(0); if (!($207)) { HEAP32[$1>>2] = 6; break; } $208 = HEAP32[$3>>2]|0; - $209 = (_strcmp($208,11960)|0); + $209 = (_strcmp($208,12268)|0); $210 = ($209|0)!=(0); if (!($210)) { HEAP32[$1>>2] = 7; break; } $211 = HEAP32[$3>>2]|0; - $212 = (_strcmp($211,11979)|0); + $212 = (_strcmp($211,12287)|0); $213 = ($212|0)!=(0); if (!($213)) { HEAP32[$1>>2] = 19; break; } $214 = HEAP32[$3>>2]|0; - $215 = (_strcmp($214,11992)|0); + $215 = (_strcmp($214,12300)|0); $216 = ($215|0)!=(0); if (!($216)) { HEAP32[$1>>2] = 20; break; } $217 = HEAP32[$3>>2]|0; - $218 = (_strcmp($217,12010)|0); + $218 = (_strcmp($217,12318)|0); $219 = ($218|0)!=(0); if (!($219)) { HEAP32[$1>>2] = 21; break; } $220 = HEAP32[$3>>2]|0; - $221 = (_strcmp($220,12028)|0); + $221 = (_strcmp($220,12336)|0); $222 = ($221|0)!=(0); if (!($222)) { HEAP32[$1>>2] = 22; break; } $223 = HEAP32[$3>>2]|0; - $224 = (_strcmp($223,12046)|0); + $224 = (_strcmp($223,12354)|0); $225 = ($224|0)!=(0); if (!($225)) { HEAP32[$1>>2] = 23; break; } $226 = HEAP32[$3>>2]|0; - $227 = (_strcmp($226,12064)|0); + $227 = (_strcmp($226,12372)|0); $228 = ($227|0)!=(0); if (!($228)) { HEAP32[$1>>2] = 2; break; } $229 = HEAP32[$3>>2]|0; - $230 = (_strcmp($229,12084)|0); + $230 = (_strcmp($229,12392)|0); $231 = ($230|0)!=(0); if (!($231)) { HEAP32[$1>>2] = 3; break; } $232 = HEAP32[$3>>2]|0; - $233 = (_strcmp($232,11025)|0); + $233 = (_strcmp($232,11333)|0); $234 = ($233|0)!=(0); if (!($234)) { HEAP32[$1>>2] = 7; break; } $235 = HEAP32[$3>>2]|0; - $236 = (_strcmp($235,12102)|0); + $236 = (_strcmp($235,12410)|0); $237 = ($236|0)!=(0); if (!($237)) { HEAP32[$1>>2] = 1; break; } $238 = HEAP32[$3>>2]|0; - $239 = (_strcmp($238,12117)|0); + $239 = (_strcmp($238,12425)|0); $240 = ($239|0)!=(0); if (!($240)) { HEAP32[$1>>2] = 8; break; } $241 = HEAP32[$3>>2]|0; - $242 = (_strcmp($241,12138)|0); + $242 = (_strcmp($241,12446)|0); $243 = ($242|0)!=(0); if (!($243)) { HEAP32[$1>>2] = 9; break; } $244 = HEAP32[$3>>2]|0; - $245 = (_strcmp($244,12153)|0); + $245 = (_strcmp($244,12461)|0); $246 = ($245|0)!=(0); if (!($246)) { HEAP32[$1>>2] = 10; break; } $247 = HEAP32[$3>>2]|0; - $248 = (_strcmp($247,12171)|0); + $248 = (_strcmp($247,12479)|0); $249 = ($248|0)!=(0); if (!($249)) { HEAP32[$1>>2] = 2; break; } $250 = HEAP32[$3>>2]|0; - $251 = (_strcmp($250,12187)|0); + $251 = (_strcmp($250,12495)|0); $252 = ($251|0)!=(0); if (!($252)) { HEAP32[$1>>2] = 11; break; } $253 = HEAP32[$3>>2]|0; - $254 = (_strcmp($253,12206)|0); + $254 = (_strcmp($253,12514)|0); $255 = ($254|0)!=(0); if (!($255)) { HEAP32[$1>>2] = 22; break; } $256 = HEAP32[$3>>2]|0; - $257 = (_strcmp($256,12220)|0); + $257 = (_strcmp($256,12528)|0); $258 = ($257|0)!=(0); if (!($258)) { HEAP32[$1>>2] = 23; break; } $259 = HEAP32[$3>>2]|0; - $260 = (_strcmp($259,12235)|0); + $260 = (_strcmp($259,12543)|0); $261 = ($260|0)!=(0); if (!($261)) { HEAP32[$1>>2] = 8; break; } $262 = HEAP32[$3>>2]|0; - $263 = (_strcmp($262,10956)|0); + $263 = (_strcmp($262,11264)|0); $264 = ($263|0)!=(0); if (!($264)) { HEAP32[$1>>2] = 1; break; } $265 = HEAP32[$3>>2]|0; - $266 = (_strcmp($265,12246)|0); + $266 = (_strcmp($265,12554)|0); $267 = ($266|0)!=(0); if (!($267)) { HEAP32[$1>>2] = 3; break; } $268 = HEAP32[$3>>2]|0; - $269 = (_strcmp($268,11055)|0); + $269 = (_strcmp($268,11363)|0); $270 = ($269|0)!=(0); if (!($270)) { HEAP32[$1>>2] = 24; break; } $271 = HEAP32[$3>>2]|0; - $272 = (_strcmp($271,11085)|0); + $272 = (_strcmp($271,11393)|0); $273 = ($272|0)!=(0); if (!($273)) { HEAP32[$1>>2] = 25; break; } $274 = HEAP32[$3>>2]|0; - $275 = (_strcmp($274,12262)|0); + $275 = (_strcmp($274,12570)|0); $276 = ($275|0)!=(0); if (!($276)) { HEAP32[$1>>2] = 12; break; } $277 = HEAP32[$3>>2]|0; - $278 = (_strcmp($277,12289)|0); + $278 = (_strcmp($277,12597)|0); $279 = ($278|0)!=(0); if (!($279)) { HEAP32[$1>>2] = 4; break; } $280 = HEAP32[$3>>2]|0; - $281 = (_strcmp($280,12303)|0); + $281 = (_strcmp($280,12611)|0); $282 = ($281|0)!=(0); if (!($282)) { HEAP32[$1>>2] = 13; break; } $283 = HEAP32[$3>>2]|0; - $284 = (_strcmp($283,10991)|0); + $284 = (_strcmp($283,11299)|0); $285 = ($284|0)!=(0); if (!($285)) { HEAP32[$1>>2] = 5; break; } $286 = HEAP32[$3>>2]|0; - $287 = (_strcmp($286,12323)|0); + $287 = (_strcmp($286,12631)|0); $288 = ($287|0)!=(0); if (!($288)) { HEAP32[$1>>2] = 6; break; } $289 = HEAP32[$3>>2]|0; - $290 = (_strcmp($289,12341)|0); + $290 = (_strcmp($289,12649)|0); $291 = ($290|0)!=(0); if (!($291)) { HEAP32[$1>>2] = 9; break; } $292 = HEAP32[$3>>2]|0; - $293 = (_strcmp($292,12353)|0); + $293 = (_strcmp($292,12661)|0); $294 = ($293|0)!=(0); if (!($294)) { HEAP32[$1>>2] = 24; break; } $295 = HEAP32[$3>>2]|0; - $296 = (_strcmp($295,12374)|0); + $296 = (_strcmp($295,12682)|0); $297 = ($296|0)!=(0); if (!($297)) { HEAP32[$1>>2] = 26; break; } $298 = HEAP32[$3>>2]|0; - $299 = (_strcmp($298,12392)|0); + $299 = (_strcmp($298,12700)|0); $300 = ($299|0)!=(0); if (!($300)) { HEAP32[$1>>2] = 27; break; } $301 = HEAP32[$3>>2]|0; - $302 = (_strcmp($301,12410)|0); + $302 = (_strcmp($301,12718)|0); $303 = ($302|0)!=(0); if (!($303)) { HEAP32[$1>>2] = 28; break; } $304 = HEAP32[$3>>2]|0; - $305 = (_strcmp($304,12431)|0); + $305 = (_strcmp($304,12739)|0); $306 = ($305|0)!=(0); if (!($306)) { HEAP32[$1>>2] = 14; break; } $307 = HEAP32[$3>>2]|0; - $308 = (_strcmp($307,12457)|0); + $308 = (_strcmp($307,12765)|0); $309 = ($308|0)!=(0); if (!($309)) { HEAP32[$1>>2] = 3; break; } $310 = HEAP32[$3>>2]|0; - $311 = (_strcmp($310,12480)|0); + $311 = (_strcmp($310,12788)|0); $312 = ($311|0)!=(0); if (!($312)) { HEAP32[$1>>2] = 15; break; } $313 = HEAP32[$3>>2]|0; - $314 = (_strcmp($313,12518)|0); + $314 = (_strcmp($313,12826)|0); $315 = ($314|0)!=(0); if (!($315)) { HEAP32[$1>>2] = 10; break; } $316 = HEAP32[$3>>2]|0; - $317 = (_strcmp($316,12534)|0); + $317 = (_strcmp($316,12842)|0); $318 = ($317|0)!=(0); if (!($318)) { HEAP32[$1>>2] = 7; break; } $319 = HEAP32[$3>>2]|0; - $320 = (_strcmp($319,12549)|0); + $320 = (_strcmp($319,12857)|0); $321 = ($320|0)!=(0); if (!($321)) { HEAP32[$1>>2] = 25; break; } $322 = HEAP32[$3>>2]|0; - $323 = (_strcmp($322,12572)|0); + $323 = (_strcmp($322,12880)|0); $324 = ($323|0)!=(0); if (!($324)) { HEAP32[$1>>2] = 16; break; } $325 = HEAP32[$3>>2]|0; - $326 = (_strcmp($325,12585)|0); + $326 = (_strcmp($325,12893)|0); $327 = ($326|0)!=(0); if (!($327)) { HEAP32[$1>>2] = 29; break; } $328 = HEAP32[$3>>2]|0; - $329 = (_strcmp($328,12599)|0); + $329 = (_strcmp($328,12907)|0); $330 = ($329|0)!=(0); if (!($330)) { HEAP32[$1>>2] = 30; break; } $331 = HEAP32[$3>>2]|0; - $332 = (_strcmp($331,12613)|0); + $332 = (_strcmp($331,12921)|0); $333 = ($332|0)!=(0); if (!($333)) { HEAP32[$1>>2] = 1; break; } $334 = HEAP32[$3>>2]|0; - $335 = (_strcmp($334,12633)|0); + $335 = (_strcmp($334,12941)|0); $336 = ($335|0)!=(0); if (!($336)) { HEAP32[$1>>2] = 8; break; } $337 = HEAP32[$3>>2]|0; - $338 = (_strcmp($337,12653)|0); + $338 = (_strcmp($337,12961)|0); $339 = ($338|0)!=(0); if (!($339)) { HEAP32[$1>>2] = 17; break; } $340 = HEAP32[$3>>2]|0; - $341 = (_strcmp($340,12669)|0); + $341 = (_strcmp($340,12977)|0); $342 = ($341|0)!=(0); if (!($342)) { HEAP32[$1>>2] = 18; break; } $343 = HEAP32[$3>>2]|0; - $344 = (_strcmp($343,12687)|0); + $344 = (_strcmp($343,12995)|0); $345 = ($344|0)!=(0); if (!($345)) { HEAP32[$1>>2] = 26; break; } $346 = HEAP32[$3>>2]|0; - $347 = (_strcmp($346,12703)|0); + $347 = (_strcmp($346,13011)|0); $348 = ($347|0)!=(0); if (!($348)) { HEAP32[$1>>2] = 19; break; } $349 = HEAP32[$3>>2]|0; - $350 = (_strcmp($349,12718)|0); + $350 = (_strcmp($349,13026)|0); $351 = ($350|0)!=(0); if (!($351)) { HEAP32[$1>>2] = 9; break; } $352 = HEAP32[$3>>2]|0; - $353 = (_strcmp($352,12740)|0); + $353 = (_strcmp($352,13048)|0); $354 = ($353|0)!=(0); if (!($354)) { HEAP32[$1>>2] = 31; break; } $355 = HEAP32[$3>>2]|0; - $356 = (_strcmp($355,12758)|0); + $356 = (_strcmp($355,13066)|0); $357 = ($356|0)!=(0); if (!($357)) { HEAP32[$1>>2] = 32; break; } $358 = HEAP32[$3>>2]|0; - $359 = (_strcmp($358,12779)|0); + $359 = (_strcmp($358,13087)|0); $360 = ($359|0)!=(0); if (!($360)) { HEAP32[$1>>2] = 10; break; } $361 = HEAP32[$3>>2]|0; - $362 = (_strcmp($361,12797)|0); + $362 = (_strcmp($361,13105)|0); $363 = ($362|0)!=(0); if (!($363)) { HEAP32[$1>>2] = 11; break; } $364 = HEAP32[$3>>2]|0; - $365 = (_strcmp($364,12810)|0); + $365 = (_strcmp($364,13118)|0); $366 = ($365|0)!=(0); if (!($366)) { HEAP32[$1>>2] = 2; break; } $367 = HEAP32[$3>>2]|0; - $368 = (_strcmp($367,12825)|0); + $368 = (_strcmp($367,13133)|0); $369 = ($368|0)!=(0); if (!($369)) { HEAP32[$1>>2] = 12; break; } $370 = HEAP32[$3>>2]|0; - $371 = (_strcmp($370,12839)|0); + $371 = (_strcmp($370,13147)|0); $372 = ($371|0)!=(0); if (!($372)) { HEAP32[$1>>2] = 1; break; } $373 = HEAP32[$3>>2]|0; - $374 = (_strcmp($373,12849)|0); + $374 = (_strcmp($373,13157)|0); $375 = ($374|0)!=(0); if (!($375)) { HEAP32[$1>>2] = 1; break; } $376 = HEAP32[$3>>2]|0; - $377 = (_strcmp($376,12859)|0); + $377 = (_strcmp($376,13167)|0); $378 = ($377|0)!=(0); if (!($378)) { HEAP32[$1>>2] = 2; break; } $379 = HEAP32[$3>>2]|0; - $380 = (_strcmp($379,12881)|0); + $380 = (_strcmp($379,13189)|0); $381 = ($380|0)!=(0); if (!($381)) { HEAP32[$1>>2] = 13; break; } $382 = HEAP32[$3>>2]|0; - $383 = (_strcmp($382,12907)|0); + $383 = (_strcmp($382,13215)|0); $384 = ($383|0)!=(0); if (!($384)) { HEAP32[$1>>2] = 14; break; } $385 = HEAP32[$3>>2]|0; - $386 = (_strcmp($385,12934)|0); + $386 = (_strcmp($385,13242)|0); $387 = ($386|0)!=(0); if (!($387)) { HEAP32[$1>>2] = 27; break; } $388 = HEAP32[$3>>2]|0; - $389 = (_strcmp($388,12947)|0); + $389 = (_strcmp($388,13255)|0); $390 = ($389|0)!=(0); if (!($390)) { HEAP32[$1>>2] = 20; break; } $391 = HEAP32[$3>>2]|0; - $392 = (_strcmp($391,12962)|0); + $392 = (_strcmp($391,13270)|0); $393 = ($392|0)!=(0); if (!($393)) { HEAP32[$1>>2] = 4; break; } $394 = HEAP32[$3>>2]|0; - $395 = (_strcmp($394,12977)|0); + $395 = (_strcmp($394,13285)|0); $396 = ($395|0)!=(0); if (!($396)) { HEAP32[$1>>2] = 3; break; } $397 = HEAP32[$3>>2]|0; - $398 = (_strcmp($397,13001)|0); + $398 = (_strcmp($397,13309)|0); $399 = ($398|0)!=(0); if (!($399)) { HEAP32[$1>>2] = 2; break; } $400 = HEAP32[$3>>2]|0; - $401 = (_strcmp($400,13012)|0); + $401 = (_strcmp($400,13320)|0); $402 = ($401|0)!=(0); if (!($402)) { HEAP32[$1>>2] = 33; break; } $403 = HEAP32[$3>>2]|0; - $404 = (_strcmp($403,13034)|0); + $404 = (_strcmp($403,13342)|0); $405 = ($404|0)!=(0); if (!($405)) { HEAP32[$1>>2] = 21; break; } $406 = HEAP32[$3>>2]|0; - $407 = (_strcmp($406,13056)|0); + $407 = (_strcmp($406,13364)|0); $408 = ($407|0)!=(0); if (!($408)) { HEAP32[$1>>2] = 5; break; } $409 = HEAP32[$3>>2]|0; - $410 = (_strcmp($409,13080)|0); + $410 = (_strcmp($409,13388)|0); $411 = ($410|0)!=(0); if (!($411)) { HEAP32[$1>>2] = 4; break; } $412 = HEAP32[$3>>2]|0; - $413 = (_strcmp($412,13089)|0); + $413 = (_strcmp($412,13397)|0); $414 = ($413|0)!=(0); if (!($414)) { HEAP32[$1>>2] = 5; break; } $415 = HEAP32[$3>>2]|0; - $416 = (_strcmp($415,13097)|0); + $416 = (_strcmp($415,13405)|0); $417 = ($416|0)!=(0); if (!($417)) { HEAP32[$1>>2] = 1; break; } $418 = HEAP32[$3>>2]|0; - $419 = (_strcmp($418,13110)|0); + $419 = (_strcmp($418,13418)|0); $420 = ($419|0)!=(0); if (!($420)) { HEAP32[$1>>2] = 2; break; } $421 = HEAP32[$3>>2]|0; - $422 = (_strcmp($421,13124)|0); + $422 = (_strcmp($421,13432)|0); $423 = ($422|0)!=(0); if (!($423)) { HEAP32[$1>>2] = 15; break; } $424 = HEAP32[$3>>2]|0; - $425 = (_strcmp($424,13136)|0); + $425 = (_strcmp($424,13444)|0); $426 = ($425|0)!=(0); if (!($426)) { HEAP32[$1>>2] = 16; break; } $427 = HEAP32[$3>>2]|0; - $428 = (_strcmp($427,13145)|0); + $428 = (_strcmp($427,13453)|0); $429 = ($428|0)!=(0); if (!($429)) { HEAP32[$1>>2] = 17; break; } $430 = HEAP32[$3>>2]|0; - $431 = (_strcmp($430,13155)|0); + $431 = (_strcmp($430,13463)|0); $432 = ($431|0)!=(0); if (!($432)) { HEAP32[$1>>2] = 18; break; } $433 = HEAP32[$3>>2]|0; - $434 = (_strcmp($433,13167)|0); + $434 = (_strcmp($433,13475)|0); $435 = ($434|0)!=(0); if (!($435)) { HEAP32[$1>>2] = 19; break; } $436 = HEAP32[$3>>2]|0; - $437 = (_strcmp($436,13178)|0); + $437 = (_strcmp($436,13486)|0); $438 = ($437|0)!=(0); if (!($438)) { HEAP32[$1>>2] = 20; break; } $439 = HEAP32[$3>>2]|0; - $440 = (_strcmp($439,13186)|0); + $440 = (_strcmp($439,13494)|0); $441 = ($440|0)!=(0); if (!($441)) { HEAP32[$1>>2] = 3; break; } $442 = HEAP32[$3>>2]|0; - $443 = (_strcmp($442,13198)|0); + $443 = (_strcmp($442,13506)|0); $444 = ($443|0)!=(0); if (!($444)) { HEAP32[$1>>2] = 21; break; } $445 = HEAP32[$3>>2]|0; - $446 = (_strcmp($445,13213)|0); + $446 = (_strcmp($445,13521)|0); $447 = ($446|0)!=(0); if (!($447)) { HEAP32[$1>>2] = 22; break; } $448 = HEAP32[$3>>2]|0; - $449 = (_strcmp($448,13225)|0); + $449 = (_strcmp($448,13533)|0); $450 = ($449|0)!=(0); if (!($450)) { HEAP32[$1>>2] = 23; break; } $451 = HEAP32[$3>>2]|0; - $452 = (_strcmp($451,13239)|0); + $452 = (_strcmp($451,13547)|0); $453 = ($452|0)!=(0); if (!($453)) { HEAP32[$1>>2] = 11; break; } $454 = HEAP32[$3>>2]|0; - $455 = (_strcmp($454,13264)|0); + $455 = (_strcmp($454,13572)|0); $456 = ($455|0)!=(0); if (!($456)) { HEAP32[$1>>2] = 24; break; } $457 = HEAP32[$3>>2]|0; - $458 = (_strcmp($457,13281)|0); + $458 = (_strcmp($457,13589)|0); $459 = ($458|0)!=(0); if (!($459)) { HEAP32[$1>>2] = 25; break; } $460 = HEAP32[$3>>2]|0; - $461 = (_strcmp($460,13297)|0); + $461 = (_strcmp($460,13605)|0); $462 = ($461|0)!=(0); if (!($462)) { HEAP32[$1>>2] = 26; break; } $463 = HEAP32[$3>>2]|0; - $464 = (_strcmp($463,13313)|0); + $464 = (_strcmp($463,13621)|0); $465 = ($464|0)!=(0); if (!($465)) { HEAP32[$1>>2] = 12; break; } $466 = HEAP32[$3>>2]|0; - $467 = (_strcmp($466,13325)|0); + $467 = (_strcmp($466,13633)|0); $468 = ($467|0)!=(0); if (!($468)) { HEAP32[$1>>2] = 34; break; } $469 = HEAP32[$3>>2]|0; - $470 = (_strcmp($469,13337)|0); + $470 = (_strcmp($469,13645)|0); $471 = ($470|0)!=(0); if (!($471)) { HEAP32[$1>>2] = 35; break; } $472 = HEAP32[$3>>2]|0; - $473 = (_strcmp($472,13361)|0); + $473 = (_strcmp($472,13669)|0); $474 = ($473|0)!=(0); if (!($474)) { HEAP32[$1>>2] = 1; break; } $475 = HEAP32[$3>>2]|0; - $476 = (_strcmp($475,13374)|0); + $476 = (_strcmp($475,13682)|0); $477 = ($476|0)!=(0); if (!($477)) { HEAP32[$1>>2] = 2; break; } $478 = HEAP32[$3>>2]|0; - $479 = (_strcmp($478,13388)|0); + $479 = (_strcmp($478,13696)|0); $480 = ($479|0)!=(0); if (!($480)) { HEAP32[$1>>2] = 36; break; } $481 = HEAP32[$3>>2]|0; - $482 = (_strcmp($481,13410)|0); + $482 = (_strcmp($481,13718)|0); $483 = ($482|0)!=(0); if (!($483)) { HEAP32[$1>>2] = 37; break; } $484 = HEAP32[$3>>2]|0; - $485 = (_strcmp($484,13417)|0); + $485 = (_strcmp($484,13725)|0); $486 = ($485|0)!=(0); if (!($486)) { HEAP32[$1>>2] = 3; break; } $487 = HEAP32[$3>>2]|0; - $488 = (_strcmp($487,13433)|0); + $488 = (_strcmp($487,13741)|0); $489 = ($488|0)!=(0); if (!($489)) { HEAP32[$1>>2] = 2; break; } $490 = HEAP32[$3>>2]|0; - $491 = (_strcmp($490,13450)|0); + $491 = (_strcmp($490,13758)|0); $492 = ($491|0)!=(0); if (!($492)) { HEAP32[$1>>2] = 1; break; } $493 = HEAP32[$3>>2]|0; - $494 = (_strcmp($493,13467)|0); + $494 = (_strcmp($493,13775)|0); $495 = ($494|0)!=(0); if (!($495)) { HEAP32[$1>>2] = 28; break; } $496 = HEAP32[$3>>2]|0; - $497 = (_strcmp($496,13483)|0); + $497 = (_strcmp($496,13791)|0); $498 = ($497|0)!=(0); if (!($498)) { HEAP32[$1>>2] = 1; break; } $499 = HEAP32[$3>>2]|0; - $500 = (_strcmp($499,13499)|0); + $500 = (_strcmp($499,13807)|0); $501 = ($500|0)!=(0); if (!($501)) { HEAP32[$1>>2] = 4; break; } $502 = HEAP32[$3>>2]|0; - $503 = (_strcmp($502,13516)|0); + $503 = (_strcmp($502,13824)|0); $504 = ($503|0)!=(0); if (!($504)) { HEAP32[$1>>2] = 29; break; } $505 = HEAP32[$3>>2]|0; - $506 = (_strcmp($505,13530)|0); + $506 = (_strcmp($505,13838)|0); $507 = ($506|0)!=(0); if (!($507)) { HEAP32[$1>>2] = 30; break; } $508 = HEAP32[$3>>2]|0; - $509 = (_strcmp($508,13542)|0); + $509 = (_strcmp($508,13850)|0); $510 = ($509|0)!=(0); if (!($510)) { HEAP32[$1>>2] = 22; break; } $511 = HEAP32[$3>>2]|0; - $512 = (_strcmp($511,13553)|0); + $512 = (_strcmp($511,13861)|0); $513 = ($512|0)!=(0); if (!($513)) { HEAP32[$1>>2] = 2; break; } $514 = HEAP32[$3>>2]|0; - $515 = (_strcmp($514,13566)|0); + $515 = (_strcmp($514,13874)|0); $516 = ($515|0)!=(0); if (!($516)) { HEAP32[$1>>2] = 23; break; } $517 = HEAP32[$3>>2]|0; - $518 = (_strcmp($517,13576)|0); + $518 = (_strcmp($517,13884)|0); $519 = ($518|0)!=(0); if (!($519)) { HEAP32[$1>>2] = 2; break; } $520 = HEAP32[$3>>2]|0; - $521 = (_strcmp($520,13593)|0); + $521 = (_strcmp($520,13901)|0); $522 = ($521|0)!=(0); if (!($522)) { HEAP32[$1>>2] = 24; break; } $523 = HEAP32[$3>>2]|0; - $524 = (_strcmp($523,13605)|0); + $524 = (_strcmp($523,13913)|0); $525 = ($524|0)!=(0); if (!($525)) { HEAP32[$1>>2] = 25; break; } $526 = HEAP32[$3>>2]|0; - $527 = (_strcmp($526,13627)|0); + $527 = (_strcmp($526,13935)|0); $528 = ($527|0)!=(0); if (!($528)) { HEAP32[$1>>2] = 26; break; } $529 = HEAP32[$3>>2]|0; - $530 = (_strcmp($529,13647)|0); + $530 = (_strcmp($529,13955)|0); $531 = ($530|0)!=(0); if (!($531)) { HEAP32[$1>>2] = 3; break; } $532 = HEAP32[$3>>2]|0; - $533 = (_strcmp($532,13660)|0); + $533 = (_strcmp($532,13968)|0); $534 = ($533|0)!=(0); if (!($534)) { HEAP32[$1>>2] = 27; break; } $535 = HEAP32[$3>>2]|0; - $536 = (_strcmp($535,13682)|0); + $536 = (_strcmp($535,13990)|0); $537 = ($536|0)!=(0); if (!($537)) { HEAP32[$1>>2] = 28; break; } $538 = HEAP32[$3>>2]|0; - $539 = (_strcmp($538,13702)|0); + $539 = (_strcmp($538,14010)|0); $540 = ($539|0)!=(0); if (!($540)) { HEAP32[$1>>2] = 2; break; } $541 = HEAP32[$3>>2]|0; - $542 = (_strcmp($541,13719)|0); + $542 = (_strcmp($541,14027)|0); $543 = ($542|0)!=(0); if (!($543)) { HEAP32[$1>>2] = 2; break; } $544 = HEAP32[$3>>2]|0; - $545 = (_strcmp($544,13736)|0); + $545 = (_strcmp($544,14044)|0); $546 = ($545|0)!=(0); if (!($546)) { HEAP32[$1>>2] = 3; break; } $547 = HEAP32[$3>>2]|0; - $548 = (_strcmp($547,13756)|0); + $548 = (_strcmp($547,14064)|0); $549 = ($548|0)!=(0); if ($549) { $550 = HEAP32[$2>>2]|0; @@ -28287,7 +28250,7 @@ function _emscripten_GetProcAddress($0) { function _emscripten_get_global_libc() { var label = 0, sp = 0; sp = STACKTOP; - return (19036|0); + return (19348|0); } function ___stdio_close($0) { $0 = $0|0; @@ -29151,7 +29114,7 @@ function _printf_core($0,$1,$2,$3,$4) { $133 = HEAP8[$128>>0]|0; $134 = $133 << 24 >> 24; $135 = (($134) + -65)|0; - $136 = ((13872 + (($$0252*58)|0)|0) + ($135)|0); + $136 = ((14180 + (($$0252*58)|0)|0) + ($135)|0); $137 = HEAP8[$136>>0]|0; $138 = $137&255; $139 = (($138) + -1)|0; @@ -29329,7 +29292,7 @@ function _printf_core($0,$1,$2,$3,$4) { $222 = (($220) + 1)|0; $223 = $218 | $221; $$0254$$0254$ = $223 ? $$0254 : $222; - $$0228 = $216;$$1233 = 0;$$1238 = 14336;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + $$0228 = $216;$$1233 = 0;$$1238 = 14644;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; label = 67; break; } @@ -29350,7 +29313,7 @@ function _printf_core($0,$1,$2,$3,$4) { $235 = (($233) + 4)|0; $236 = $235; HEAP32[$236>>2] = $232; - $$0232 = 1;$$0237 = 14336;$242 = $231;$243 = $232; + $$0232 = 1;$$0237 = 14644;$242 = $231;$243 = $232; label = 66; break L71; } else { @@ -29358,8 +29321,8 @@ function _printf_core($0,$1,$2,$3,$4) { $238 = ($237|0)==(0); $239 = $$1263$ & 1; $240 = ($239|0)==(0); - $$ = $240 ? 14336 : (14338); - $$$ = $238 ? $$ : (14337); + $$ = $240 ? 14644 : (14646); + $$$ = $238 ? $$ : (14645); $241 = $$1263$ & 2049; $narrow = ($241|0)!=(0); $$284$ = $narrow&1; @@ -29376,7 +29339,7 @@ function _printf_core($0,$1,$2,$3,$4) { $168 = (($165) + 4)|0; $169 = $168; $170 = HEAP32[$169>>2]|0; - $$0232 = 0;$$0237 = 14336;$242 = $167;$243 = $170; + $$0232 = 0;$$0237 = 14644;$242 = $167;$243 = $170; label = 66; break; } @@ -29389,7 +29352,7 @@ function _printf_core($0,$1,$2,$3,$4) { $264 = HEAP32[$263>>2]|0; $265 = $261&255; HEAP8[$13>>0] = $265; - $$2 = $13;$$2234 = 0;$$2239 = 14336;$$2251 = $11;$$5 = 1;$$6268 = $164; + $$2 = $13;$$2234 = 0;$$2239 = 14644;$$2251 = $11;$$5 = 1;$$6268 = $164; break; } case 109: { @@ -29403,7 +29366,7 @@ function _printf_core($0,$1,$2,$3,$4) { case 115: { $269 = HEAP32[$6>>2]|0; $270 = ($269|0)!=(0|0); - $271 = $270 ? $269 : 14346; + $271 = $270 ? $269 : 14654; $$1 = $271; label = 71; break; @@ -29443,7 +29406,7 @@ function _printf_core($0,$1,$2,$3,$4) { break; } default: { - $$2 = $21;$$2234 = 0;$$2239 = 14336;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + $$2 = $21;$$2234 = 0;$$2239 = 14644;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; } } } while(0); @@ -29465,8 +29428,8 @@ function _printf_core($0,$1,$2,$3,$4) { $207 = ($206|0)==(0); $or$cond283 = $207 | $205; $208 = $$1236 >> 4; - $209 = (14336 + ($208)|0); - $$289 = $or$cond283 ? 14336 : $209; + $209 = (14644 + ($208)|0); + $$289 = $or$cond283 ? 14644 : $209; $$290 = $or$cond283 ? 0 : 2; $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; label = 67; @@ -29487,7 +29450,7 @@ function _printf_core($0,$1,$2,$3,$4) { $277 = (($$1) + ($$0254)|0); $$3257 = $273 ? $$0254 : $276; $$1250 = $273 ? $277 : $272; - $$2 = $$1;$$2234 = 0;$$2239 = 14336;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + $$2 = $$1;$$2234 = 0;$$2239 = 14644;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; } else if ((label|0) == 75) { label = 0; @@ -30017,7 +29980,7 @@ function _fmt_x($0,$1,$2,$3) { $$056 = $2;$15 = $1;$8 = $0; while(1) { $7 = $8 & 15; - $9 = (14388 + ($7)|0); + $9 = (14696 + ($7)|0); $10 = HEAP8[$9>>0]|0; $11 = $10&255; $12 = $11 | $3; @@ -30375,14 +30338,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $13 = ($12|0)<(0); if ($13) { $14 = -$1; - $$0471 = $14;$$0520 = 1;$$0521 = 14353; + $$0471 = $14;$$0520 = 1;$$0521 = 14661; } else { $15 = $4 & 2048; $16 = ($15|0)==(0); $17 = $4 & 1; $18 = ($17|0)==(0); - $$ = $18 ? (14354) : (14359); - $$$ = $16 ? $$ : (14356); + $$ = $18 ? (14662) : (14667); + $$$ = $16 ? $$ : (14664); $19 = $4 & 2049; $narrow = ($19|0)!=(0); $$534$ = $narrow&1; @@ -30481,7 +30444,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$0523 = $8;$$2473 = $$1472; while(1) { $80 = (~~(($$2473))); - $81 = (14388 + ($80)|0); + $81 = (14696 + ($80)|0); $82 = HEAP8[$81>>0]|0; $83 = $82&255; $84 = $83 | $42; @@ -31092,7 +31055,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } $339 = ($289|0)==(0); if (!($339)) { - _out($0,14404,1); + _out($0,14712,1); } $340 = ($337>>>0)<($$7505>>>0); $341 = ($$3477|0)>(0); @@ -31173,7 +31136,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$2 = $372; break; } - _out($0,14404,1); + _out($0,14712,1); $$2 = $372; } else { $369 = ($$0>>>0)>($8>>>0); @@ -31230,9 +31193,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } else { $27 = $5 & 32; $28 = ($27|0)!=(0); - $29 = $28 ? 14372 : 14376; + $29 = $28 ? 14680 : 14684; $30 = ($$0471 != $$0471) | (0.0 != 0.0); - $31 = $28 ? 14380 : 14384; + $31 = $28 ? 14688 : 14692; $$0510 = $30 ? $31 : $29; $32 = (($$0520) + 3)|0; $33 = $4 & -65537; @@ -31442,7 +31405,7 @@ function ___strerror_l($0,$1) { sp = STACKTOP; $$016 = 0; while(1) { - $3 = (14406 + ($$016)|0); + $3 = (14714 + ($$016)|0); $4 = HEAP8[$3>>0]|0; $5 = $4&255; $6 = ($5|0)==($0|0); @@ -31453,7 +31416,7 @@ function ___strerror_l($0,$1) { $7 = (($$016) + 1)|0; $8 = ($7|0)==(87); if ($8) { - $$01214 = 14494;$$115 = 87; + $$01214 = 14802;$$115 = 87; label = 5; break; } else { @@ -31463,9 +31426,9 @@ function ___strerror_l($0,$1) { if ((label|0) == 2) { $2 = ($$016|0)==(0); if ($2) { - $$012$lcssa = 14494; + $$012$lcssa = 14802; } else { - $$01214 = 14494;$$115 = $$016; + $$01214 = 14802;$$115 = $$016; label = 5; } } @@ -32128,7 +32091,7 @@ function _fopen($0,$1) { $vararg_buffer = sp; $2 = HEAP8[$1>>0]|0; $3 = $2 << 24 >> 24; - $memchr = (_memchr(16298,$3,4)|0); + $memchr = (_memchr(16606,$3,4)|0); $4 = ($memchr|0)==(0|0); if ($4) { $5 = (___errno_location()|0); @@ -32217,7 +32180,7 @@ function ___fdopen($0,$1) { $2 = sp + 56|0; $3 = HEAP8[$1>>0]|0; $4 = $3 << 24 >> 24; - $memchr = (_memchr(16298,$4,4)|0); + $memchr = (_memchr(16606,$4,4)|0); $5 = ($memchr|0)==(0|0); if ($5) { $6 = (___errno_location()|0); @@ -32308,7 +32271,7 @@ function ___fdopen($0,$1) { HEAP32[$36>>2] = 3; $37 = ((($7)) + 12|0); HEAP32[$37>>2] = 2; - $38 = HEAP32[(19040)>>2]|0; + $38 = HEAP32[(19352)>>2]|0; $39 = ($38|0)==(0); if ($39) { $40 = ((($7)) + 76|0); @@ -32341,13 +32304,13 @@ function ___ofl_add($0) { function ___ofl_lock() { var label = 0, sp = 0; sp = STACKTOP; - ___lock((19100|0)); - return (19108|0); + ___lock((19412|0)); + return (19420|0); } function ___ofl_unlock() { var label = 0, sp = 0; sp = STACKTOP; - ___unlock((19100|0)); + ___unlock((19412|0)); return; } function _fclose($0) { @@ -33411,7 +33374,7 @@ function _srand($0) { var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (($0) + -1)|0; - $2 = 16568; + $2 = 16880; $3 = $2; HEAP32[$3>>2] = $1; $4 = (($2) + 4)|0; @@ -33628,7 +33591,7 @@ function _strtok($0,$1) { sp = STACKTOP; $2 = ($0|0)==(0|0); if ($2) { - $3 = HEAP32[4778]|0; + $3 = HEAP32[4856]|0; $4 = ($3|0)==(0|0); if ($4) { $$0 = 0; @@ -33647,22 +33610,22 @@ function _strtok($0,$1) { $7 = HEAP8[$6>>0]|0; $8 = ($7<<24>>24)==(0); if ($8) { - HEAP32[4778] = 0; + HEAP32[4856] = 0; $$0 = 0; break; } $9 = (_strcspn($6,$1)|0); $10 = (($6) + ($9)|0); - HEAP32[4778] = $10; + HEAP32[4856] = $10; $11 = HEAP8[$10>>0]|0; $12 = ($11<<24>>24)==(0); if ($12) { - HEAP32[4778] = 0; + HEAP32[4856] = 0; $$0 = $6; break; } else { $13 = ((($10)) + 1|0); - HEAP32[4778] = $13; + HEAP32[4856] = $13; HEAP8[$10>>0] = 0; $$0 = $6; break; @@ -33743,7 +33706,7 @@ function _malloc($0) { $5 = $4 & -8; $6 = $3 ? 16 : $5; $7 = $6 >>> 3; - $8 = HEAP32[4779]|0; + $8 = HEAP32[4857]|0; $9 = $8 >>> $7; $10 = $9 & 3; $11 = ($10|0)==(0); @@ -33752,7 +33715,7 @@ function _malloc($0) { $13 = $12 ^ 1; $14 = (($13) + ($7))|0; $15 = $14 << 1; - $16 = (19156 + ($15<<2)|0); + $16 = (19468 + ($15<<2)|0); $17 = ((($16)) + 8|0); $18 = HEAP32[$17>>2]|0; $19 = ((($18)) + 8|0); @@ -33763,9 +33726,9 @@ function _malloc($0) { $22 = 1 << $14; $23 = $22 ^ -1; $24 = $8 & $23; - HEAP32[4779] = $24; + HEAP32[4857] = $24; } else { - $25 = HEAP32[(19132)>>2]|0; + $25 = HEAP32[(19444)>>2]|0; $26 = ($20>>>0)<($25>>>0); if ($26) { _abort(); @@ -33796,7 +33759,7 @@ function _malloc($0) { $$0 = $19; STACKTOP = sp;return ($$0|0); } - $37 = HEAP32[(19124)>>2]|0; + $37 = HEAP32[(19436)>>2]|0; $38 = ($6>>>0)>($37>>>0); if ($38) { $39 = ($9|0)==(0); @@ -33830,7 +33793,7 @@ function _malloc($0) { $66 = $62 >>> $64; $67 = (($65) + ($66))|0; $68 = $67 << 1; - $69 = (19156 + ($68<<2)|0); + $69 = (19468 + ($68<<2)|0); $70 = ((($69)) + 8|0); $71 = HEAP32[$70>>2]|0; $72 = ((($71)) + 8|0); @@ -33841,10 +33804,10 @@ function _malloc($0) { $75 = 1 << $67; $76 = $75 ^ -1; $77 = $8 & $76; - HEAP32[4779] = $77; + HEAP32[4857] = $77; $98 = $77; } else { - $78 = HEAP32[(19132)>>2]|0; + $78 = HEAP32[(19444)>>2]|0; $79 = ($73>>>0)<($78>>>0); if ($79) { _abort(); @@ -33877,22 +33840,22 @@ function _malloc($0) { HEAP32[$90>>2] = $84; $91 = ($37|0)==(0); if (!($91)) { - $92 = HEAP32[(19136)>>2]|0; + $92 = HEAP32[(19448)>>2]|0; $93 = $37 >>> 3; $94 = $93 << 1; - $95 = (19156 + ($94<<2)|0); + $95 = (19468 + ($94<<2)|0); $96 = 1 << $93; $97 = $98 & $96; $99 = ($97|0)==(0); if ($99) { $100 = $98 | $96; - HEAP32[4779] = $100; + HEAP32[4857] = $100; $$pre = ((($95)) + 8|0); $$0199 = $95;$$pre$phiZ2D = $$pre; } else { $101 = ((($95)) + 8|0); $102 = HEAP32[$101>>2]|0; - $103 = HEAP32[(19132)>>2]|0; + $103 = HEAP32[(19444)>>2]|0; $104 = ($102>>>0)<($103>>>0); if ($104) { _abort(); @@ -33909,12 +33872,12 @@ function _malloc($0) { $107 = ((($92)) + 12|0); HEAP32[$107>>2] = $95; } - HEAP32[(19124)>>2] = $84; - HEAP32[(19136)>>2] = $87; + HEAP32[(19436)>>2] = $84; + HEAP32[(19448)>>2] = $87; $$0 = $72; STACKTOP = sp;return ($$0|0); } - $108 = HEAP32[(19120)>>2]|0; + $108 = HEAP32[(19432)>>2]|0; $109 = ($108|0)==(0); if ($109) { $$0197 = $6; @@ -33942,7 +33905,7 @@ function _malloc($0) { $130 = $126 | $129; $131 = $127 >>> $129; $132 = (($130) + ($131))|0; - $133 = (19420 + ($132<<2)|0); + $133 = (19732 + ($132<<2)|0); $134 = HEAP32[$133>>2]|0; $135 = ((($134)) + 4|0); $136 = HEAP32[$135>>2]|0; @@ -33982,7 +33945,7 @@ function _malloc($0) { } } } - $155 = HEAP32[(19132)>>2]|0; + $155 = HEAP32[(19444)>>2]|0; $156 = ($$0192$lcssa$i>>>0)<($155>>>0); if ($156) { _abort(); @@ -34077,7 +34040,7 @@ function _malloc($0) { if (!($186)) { $187 = ((($$0192$lcssa$i)) + 28|0); $188 = HEAP32[$187>>2]|0; - $189 = (19420 + ($188<<2)|0); + $189 = (19732 + ($188<<2)|0); $190 = HEAP32[$189>>2]|0; $191 = ($$0192$lcssa$i|0)==($190|0); do { @@ -34088,11 +34051,11 @@ function _malloc($0) { $192 = 1 << $188; $193 = $192 ^ -1; $194 = $108 & $193; - HEAP32[(19120)>>2] = $194; + HEAP32[(19432)>>2] = $194; break L73; } } else { - $195 = HEAP32[(19132)>>2]|0; + $195 = HEAP32[(19444)>>2]|0; $196 = ($160>>>0)<($195>>>0); if ($196) { _abort(); @@ -34113,7 +34076,7 @@ function _malloc($0) { } } } while(0); - $201 = HEAP32[(19132)>>2]|0; + $201 = HEAP32[(19444)>>2]|0; $202 = ($$3$i>>>0)<($201>>>0); if ($202) { _abort(); @@ -34143,7 +34106,7 @@ function _malloc($0) { $211 = HEAP32[$210>>2]|0; $212 = ($211|0)==(0|0); if (!($212)) { - $213 = HEAP32[(19132)>>2]|0; + $213 = HEAP32[(19444)>>2]|0; $214 = ($211>>>0)<($213>>>0); if ($214) { _abort(); @@ -34180,22 +34143,22 @@ function _malloc($0) { HEAP32[$229>>2] = $$0193$lcssa$i; $230 = ($37|0)==(0); if (!($230)) { - $231 = HEAP32[(19136)>>2]|0; + $231 = HEAP32[(19448)>>2]|0; $232 = $37 >>> 3; $233 = $232 << 1; - $234 = (19156 + ($233<<2)|0); + $234 = (19468 + ($233<<2)|0); $235 = 1 << $232; $236 = $8 & $235; $237 = ($236|0)==(0); if ($237) { $238 = $8 | $235; - HEAP32[4779] = $238; + HEAP32[4857] = $238; $$pre$i = ((($234)) + 8|0); $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; } else { $239 = ((($234)) + 8|0); $240 = HEAP32[$239>>2]|0; - $241 = HEAP32[(19132)>>2]|0; + $241 = HEAP32[(19444)>>2]|0; $242 = ($240>>>0)<($241>>>0); if ($242) { _abort(); @@ -34212,8 +34175,8 @@ function _malloc($0) { $245 = ((($231)) + 12|0); HEAP32[$245>>2] = $234; } - HEAP32[(19124)>>2] = $$0193$lcssa$i; - HEAP32[(19136)>>2] = $157; + HEAP32[(19436)>>2] = $$0193$lcssa$i; + HEAP32[(19448)>>2] = $157; } $246 = ((($$0192$lcssa$i)) + 8|0); $$0 = $246; @@ -34229,7 +34192,7 @@ function _malloc($0) { } else { $248 = (($0) + 11)|0; $249 = $248 & -8; - $250 = HEAP32[(19120)>>2]|0; + $250 = HEAP32[(19432)>>2]|0; $251 = ($250|0)==(0); if ($251) { $$0197 = $249; @@ -34269,7 +34232,7 @@ function _malloc($0) { $$0358$i = $277; } } - $278 = (19420 + ($$0358$i<<2)|0); + $278 = (19732 + ($$0358$i<<2)|0); $279 = HEAP32[$278>>2]|0; $280 = ($279|0)==(0|0); L117: do { @@ -34361,7 +34324,7 @@ function _malloc($0) { $328 = $324 | $327; $329 = $325 >>> $327; $330 = (($328) + ($329))|0; - $331 = (19420 + ($330<<2)|0); + $331 = (19732 + ($330<<2)|0); $332 = HEAP32[$331>>2]|0; $$4$ph$i = 0;$$4357$ph$i = $332; } else { @@ -34405,11 +34368,11 @@ function _malloc($0) { if ($344) { $$0197 = $249; } else { - $345 = HEAP32[(19124)>>2]|0; + $345 = HEAP32[(19436)>>2]|0; $346 = (($345) - ($249))|0; $347 = ($$4351$lcssa$i>>>0)<($346>>>0); if ($347) { - $348 = HEAP32[(19132)>>2]|0; + $348 = HEAP32[(19444)>>2]|0; $349 = ($$4$lcssa$i>>>0)<($348>>>0); if ($349) { _abort(); @@ -34506,7 +34469,7 @@ function _malloc($0) { } else { $380 = ((($$4$lcssa$i)) + 28|0); $381 = HEAP32[$380>>2]|0; - $382 = (19420 + ($381<<2)|0); + $382 = (19732 + ($381<<2)|0); $383 = HEAP32[$382>>2]|0; $384 = ($$4$lcssa$i|0)==($383|0); do { @@ -34517,12 +34480,12 @@ function _malloc($0) { $385 = 1 << $381; $386 = $385 ^ -1; $387 = $250 & $386; - HEAP32[(19120)>>2] = $387; + HEAP32[(19432)>>2] = $387; $470 = $387; break L164; } } else { - $388 = HEAP32[(19132)>>2]|0; + $388 = HEAP32[(19444)>>2]|0; $389 = ($353>>>0)<($388>>>0); if ($389) { _abort(); @@ -34544,7 +34507,7 @@ function _malloc($0) { } } } while(0); - $394 = HEAP32[(19132)>>2]|0; + $394 = HEAP32[(19444)>>2]|0; $395 = ($$3372$i>>>0)<($394>>>0); if ($395) { _abort(); @@ -34576,7 +34539,7 @@ function _malloc($0) { if ($405) { $470 = $250; } else { - $406 = HEAP32[(19132)>>2]|0; + $406 = HEAP32[(19444)>>2]|0; $407 = ($404>>>0)<($406>>>0); if ($407) { _abort(); @@ -34617,20 +34580,20 @@ function _malloc($0) { $424 = ($$4351$lcssa$i>>>0)<(256); if ($424) { $425 = $423 << 1; - $426 = (19156 + ($425<<2)|0); - $427 = HEAP32[4779]|0; + $426 = (19468 + ($425<<2)|0); + $427 = HEAP32[4857]|0; $428 = 1 << $423; $429 = $427 & $428; $430 = ($429|0)==(0); if ($430) { $431 = $427 | $428; - HEAP32[4779] = $431; + HEAP32[4857] = $431; $$pre$i210 = ((($426)) + 8|0); $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; } else { $432 = ((($426)) + 8|0); $433 = HEAP32[$432>>2]|0; - $434 = HEAP32[(19132)>>2]|0; + $434 = HEAP32[(19444)>>2]|0; $435 = ($433>>>0)<($434>>>0); if ($435) { _abort(); @@ -34682,7 +34645,7 @@ function _malloc($0) { $$0361$i = $463; } } - $464 = (19420 + ($$0361$i<<2)|0); + $464 = (19732 + ($$0361$i<<2)|0); $465 = ((($350)) + 28|0); HEAP32[$465>>2] = $$0361$i; $466 = ((($350)) + 16|0); @@ -34694,7 +34657,7 @@ function _malloc($0) { $471 = ($469|0)==(0); if ($471) { $472 = $470 | $468; - HEAP32[(19120)>>2] = $472; + HEAP32[(19432)>>2] = $472; HEAP32[$464>>2] = $350; $473 = ((($350)) + 24|0); HEAP32[$473>>2] = $464; @@ -34733,7 +34696,7 @@ function _malloc($0) { } } if ((label|0) == 136) { - $491 = HEAP32[(19132)>>2]|0; + $491 = HEAP32[(19444)>>2]|0; $492 = ($487>>>0)<($491>>>0); if ($492) { _abort(); @@ -34752,7 +34715,7 @@ function _malloc($0) { else if ((label|0) == 139) { $496 = ((($$0345$i)) + 8|0); $497 = HEAP32[$496>>2]|0; - $498 = HEAP32[(19132)>>2]|0; + $498 = HEAP32[(19444)>>2]|0; $499 = ($497>>>0)>=($498>>>0); $not$9$i = ($$0345$i>>>0)>=($498>>>0); $500 = $499 & $not$9$i; @@ -34785,16 +34748,16 @@ function _malloc($0) { } } } while(0); - $506 = HEAP32[(19124)>>2]|0; + $506 = HEAP32[(19436)>>2]|0; $507 = ($506>>>0)<($$0197>>>0); if (!($507)) { $508 = (($506) - ($$0197))|0; - $509 = HEAP32[(19136)>>2]|0; + $509 = HEAP32[(19448)>>2]|0; $510 = ($508>>>0)>(15); if ($510) { $511 = (($509) + ($$0197)|0); - HEAP32[(19136)>>2] = $511; - HEAP32[(19124)>>2] = $508; + HEAP32[(19448)>>2] = $511; + HEAP32[(19436)>>2] = $508; $512 = $508 | 1; $513 = ((($511)) + 4|0); HEAP32[$513>>2] = $512; @@ -34804,8 +34767,8 @@ function _malloc($0) { $516 = ((($509)) + 4|0); HEAP32[$516>>2] = $515; } else { - HEAP32[(19124)>>2] = 0; - HEAP32[(19136)>>2] = 0; + HEAP32[(19436)>>2] = 0; + HEAP32[(19448)>>2] = 0; $517 = $506 | 3; $518 = ((($509)) + 4|0); HEAP32[$518>>2] = $517; @@ -34819,14 +34782,14 @@ function _malloc($0) { $$0 = $523; STACKTOP = sp;return ($$0|0); } - $524 = HEAP32[(19128)>>2]|0; + $524 = HEAP32[(19440)>>2]|0; $525 = ($524>>>0)>($$0197>>>0); if ($525) { $526 = (($524) - ($$0197))|0; - HEAP32[(19128)>>2] = $526; - $527 = HEAP32[(19140)>>2]|0; + HEAP32[(19440)>>2] = $526; + $527 = HEAP32[(19452)>>2]|0; $528 = (($527) + ($$0197)|0); - HEAP32[(19140)>>2] = $528; + HEAP32[(19452)>>2] = $528; $529 = $526 | 1; $530 = ((($528)) + 4|0); HEAP32[$530>>2] = $529; @@ -34837,23 +34800,23 @@ function _malloc($0) { $$0 = $533; STACKTOP = sp;return ($$0|0); } - $534 = HEAP32[4897]|0; + $534 = HEAP32[4975]|0; $535 = ($534|0)==(0); if ($535) { - HEAP32[(19596)>>2] = 4096; - HEAP32[(19592)>>2] = 4096; - HEAP32[(19600)>>2] = -1; - HEAP32[(19604)>>2] = -1; - HEAP32[(19608)>>2] = 0; - HEAP32[(19560)>>2] = 0; + HEAP32[(19908)>>2] = 4096; + HEAP32[(19904)>>2] = 4096; + HEAP32[(19912)>>2] = -1; + HEAP32[(19916)>>2] = -1; + HEAP32[(19920)>>2] = 0; + HEAP32[(19872)>>2] = 0; $536 = $1; $537 = $536 & -16; $538 = $537 ^ 1431655768; HEAP32[$1>>2] = $538; - HEAP32[4897] = $538; + HEAP32[4975] = $538; $542 = 4096; } else { - $$pre$i212 = HEAP32[(19596)>>2]|0; + $$pre$i212 = HEAP32[(19908)>>2]|0; $542 = $$pre$i212; } $539 = (($$0197) + 48)|0; @@ -34866,10 +34829,10 @@ function _malloc($0) { $$0 = 0; STACKTOP = sp;return ($$0|0); } - $546 = HEAP32[(19556)>>2]|0; + $546 = HEAP32[(19868)>>2]|0; $547 = ($546|0)==(0); if (!($547)) { - $548 = HEAP32[(19548)>>2]|0; + $548 = HEAP32[(19860)>>2]|0; $549 = (($548) + ($544))|0; $550 = ($549>>>0)<=($548>>>0); $551 = ($549>>>0)>($546>>>0); @@ -34879,18 +34842,18 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $552 = HEAP32[(19560)>>2]|0; + $552 = HEAP32[(19872)>>2]|0; $553 = $552 & 4; $554 = ($553|0)==(0); L244: do { if ($554) { - $555 = HEAP32[(19140)>>2]|0; + $555 = HEAP32[(19452)>>2]|0; $556 = ($555|0)==(0|0); L246: do { if ($556) { label = 163; } else { - $$0$i$i = (19564); + $$0$i$i = (19876); while(1) { $557 = HEAP32[$$0$i$i>>2]|0; $558 = ($557>>>0)>($555>>>0); @@ -34948,7 +34911,7 @@ function _malloc($0) { $$2234253237$i = 0; } else { $568 = $566; - $569 = HEAP32[(19592)>>2]|0; + $569 = HEAP32[(19904)>>2]|0; $570 = (($569) + -1)|0; $571 = $570 & $568; $572 = ($571|0)==(0); @@ -34958,13 +34921,13 @@ function _malloc($0) { $576 = (($575) - ($568))|0; $577 = $572 ? 0 : $576; $$$i = (($577) + ($544))|0; - $578 = HEAP32[(19548)>>2]|0; + $578 = HEAP32[(19860)>>2]|0; $579 = (($$$i) + ($578))|0; $580 = ($$$i>>>0)>($$0197>>>0); $581 = ($$$i>>>0)<(2147483647); $or$cond$i214 = $580 & $581; if ($or$cond$i214) { - $582 = HEAP32[(19556)>>2]|0; + $582 = HEAP32[(19868)>>2]|0; $583 = ($582|0)==(0); if (!($583)) { $584 = ($579>>>0)<=($578>>>0); @@ -35010,7 +34973,7 @@ function _malloc($0) { break L244; } } - $601 = HEAP32[(19596)>>2]|0; + $601 = HEAP32[(19908)>>2]|0; $602 = (($540) - ($$2253$ph$i))|0; $603 = (($602) + ($601))|0; $604 = (0 - ($601))|0; @@ -35035,9 +34998,9 @@ function _malloc($0) { } } } while(0); - $611 = HEAP32[(19560)>>2]|0; + $611 = HEAP32[(19872)>>2]|0; $612 = $611 | 4; - HEAP32[(19560)>>2] = $612; + HEAP32[(19872)>>2] = $612; $$4236$i = $$2234253237$i; label = 178; } else { @@ -35073,35 +35036,35 @@ function _malloc($0) { } } if ((label|0) == 180) { - $626 = HEAP32[(19548)>>2]|0; + $626 = HEAP32[(19860)>>2]|0; $627 = (($626) + ($$723948$i))|0; - HEAP32[(19548)>>2] = $627; - $628 = HEAP32[(19552)>>2]|0; + HEAP32[(19860)>>2] = $627; + $628 = HEAP32[(19864)>>2]|0; $629 = ($627>>>0)>($628>>>0); if ($629) { - HEAP32[(19552)>>2] = $627; + HEAP32[(19864)>>2] = $627; } - $630 = HEAP32[(19140)>>2]|0; + $630 = HEAP32[(19452)>>2]|0; $631 = ($630|0)==(0|0); do { if ($631) { - $632 = HEAP32[(19132)>>2]|0; + $632 = HEAP32[(19444)>>2]|0; $633 = ($632|0)==(0|0); $634 = ($$749$i>>>0)<($632>>>0); $or$cond12$i = $633 | $634; if ($or$cond12$i) { - HEAP32[(19132)>>2] = $$749$i; + HEAP32[(19444)>>2] = $$749$i; } - HEAP32[(19564)>>2] = $$749$i; - HEAP32[(19568)>>2] = $$723948$i; - HEAP32[(19576)>>2] = 0; - $635 = HEAP32[4897]|0; - HEAP32[(19152)>>2] = $635; - HEAP32[(19148)>>2] = -1; + HEAP32[(19876)>>2] = $$749$i; + HEAP32[(19880)>>2] = $$723948$i; + HEAP32[(19888)>>2] = 0; + $635 = HEAP32[4975]|0; + HEAP32[(19464)>>2] = $635; + HEAP32[(19460)>>2] = -1; $$01$i$i = 0; while(1) { $636 = $$01$i$i << 1; - $637 = (19156 + ($636<<2)|0); + $637 = (19468 + ($636<<2)|0); $638 = ((($637)) + 12|0); HEAP32[$638>>2] = $637; $639 = ((($637)) + 8|0); @@ -35124,18 +35087,18 @@ function _malloc($0) { $648 = $645 ? 0 : $647; $649 = (($$749$i) + ($648)|0); $650 = (($641) - ($648))|0; - HEAP32[(19140)>>2] = $649; - HEAP32[(19128)>>2] = $650; + HEAP32[(19452)>>2] = $649; + HEAP32[(19440)>>2] = $650; $651 = $650 | 1; $652 = ((($649)) + 4|0); HEAP32[$652>>2] = $651; $653 = (($649) + ($650)|0); $654 = ((($653)) + 4|0); HEAP32[$654>>2] = 40; - $655 = HEAP32[(19604)>>2]|0; - HEAP32[(19144)>>2] = $655; + $655 = HEAP32[(19916)>>2]|0; + HEAP32[(19456)>>2] = $655; } else { - $$024371$i = (19564); + $$024371$i = (19876); while(1) { $656 = HEAP32[$$024371$i>>2]|0; $657 = ((($$024371$i)) + 4|0); @@ -35167,7 +35130,7 @@ function _malloc($0) { if ($or$cond51$i) { $670 = (($658) + ($$723948$i))|0; HEAP32[$657>>2] = $670; - $671 = HEAP32[(19128)>>2]|0; + $671 = HEAP32[(19440)>>2]|0; $672 = ((($630)) + 8|0); $673 = $672; $674 = $673 & 7; @@ -35178,30 +35141,30 @@ function _malloc($0) { $679 = (($630) + ($678)|0); $680 = (($$723948$i) - ($678))|0; $681 = (($671) + ($680))|0; - HEAP32[(19140)>>2] = $679; - HEAP32[(19128)>>2] = $681; + HEAP32[(19452)>>2] = $679; + HEAP32[(19440)>>2] = $681; $682 = $681 | 1; $683 = ((($679)) + 4|0); HEAP32[$683>>2] = $682; $684 = (($679) + ($681)|0); $685 = ((($684)) + 4|0); HEAP32[$685>>2] = 40; - $686 = HEAP32[(19604)>>2]|0; - HEAP32[(19144)>>2] = $686; + $686 = HEAP32[(19916)>>2]|0; + HEAP32[(19456)>>2] = $686; break; } } } - $687 = HEAP32[(19132)>>2]|0; + $687 = HEAP32[(19444)>>2]|0; $688 = ($$749$i>>>0)<($687>>>0); if ($688) { - HEAP32[(19132)>>2] = $$749$i; + HEAP32[(19444)>>2] = $$749$i; $752 = $$749$i; } else { $752 = $687; } $689 = (($$749$i) + ($$723948$i)|0); - $$124470$i = (19564); + $$124470$i = (19876); while(1) { $690 = HEAP32[$$124470$i>>2]|0; $691 = ($690|0)==($689|0); @@ -35256,21 +35219,21 @@ function _malloc($0) { $725 = ($717|0)==($630|0); do { if ($725) { - $726 = HEAP32[(19128)>>2]|0; + $726 = HEAP32[(19440)>>2]|0; $727 = (($726) + ($722))|0; - HEAP32[(19128)>>2] = $727; - HEAP32[(19140)>>2] = $721; + HEAP32[(19440)>>2] = $727; + HEAP32[(19452)>>2] = $721; $728 = $727 | 1; $729 = ((($721)) + 4|0); HEAP32[$729>>2] = $728; } else { - $730 = HEAP32[(19136)>>2]|0; + $730 = HEAP32[(19448)>>2]|0; $731 = ($717|0)==($730|0); if ($731) { - $732 = HEAP32[(19124)>>2]|0; + $732 = HEAP32[(19436)>>2]|0; $733 = (($732) + ($722))|0; - HEAP32[(19124)>>2] = $733; - HEAP32[(19136)>>2] = $721; + HEAP32[(19436)>>2] = $733; + HEAP32[(19448)>>2] = $721; $734 = $733 | 1; $735 = ((($721)) + 4|0); HEAP32[$735>>2] = $734; @@ -35293,7 +35256,7 @@ function _malloc($0) { $746 = ((($717)) + 12|0); $747 = HEAP32[$746>>2]|0; $748 = $742 << 1; - $749 = (19156 + ($748<<2)|0); + $749 = (19468 + ($748<<2)|0); $750 = ($745|0)==($749|0); do { if (!($750)) { @@ -35316,9 +35279,9 @@ function _malloc($0) { if ($756) { $757 = 1 << $742; $758 = $757 ^ -1; - $759 = HEAP32[4779]|0; + $759 = HEAP32[4857]|0; $760 = $759 & $758; - HEAP32[4779] = $760; + HEAP32[4857] = $760; break; } $761 = ($747|0)==($749|0); @@ -35431,7 +35394,7 @@ function _malloc($0) { } $795 = ((($717)) + 28|0); $796 = HEAP32[$795>>2]|0; - $797 = (19420 + ($796<<2)|0); + $797 = (19732 + ($796<<2)|0); $798 = HEAP32[$797>>2]|0; $799 = ($717|0)==($798|0); do { @@ -35443,12 +35406,12 @@ function _malloc($0) { } $800 = 1 << $796; $801 = $800 ^ -1; - $802 = HEAP32[(19120)>>2]|0; + $802 = HEAP32[(19432)>>2]|0; $803 = $802 & $801; - HEAP32[(19120)>>2] = $803; + HEAP32[(19432)>>2] = $803; break L314; } else { - $804 = HEAP32[(19132)>>2]|0; + $804 = HEAP32[(19444)>>2]|0; $805 = ($768>>>0)<($804>>>0); if ($805) { _abort(); @@ -35469,7 +35432,7 @@ function _malloc($0) { } } } while(0); - $810 = HEAP32[(19132)>>2]|0; + $810 = HEAP32[(19444)>>2]|0; $811 = ($$3$i$i>>>0)<($810>>>0); if ($811) { _abort(); @@ -35501,7 +35464,7 @@ function _malloc($0) { if ($821) { break; } - $822 = HEAP32[(19132)>>2]|0; + $822 = HEAP32[(19444)>>2]|0; $823 = ($820>>>0)<($822>>>0); if ($823) { _abort(); @@ -35534,21 +35497,21 @@ function _malloc($0) { $835 = ($$0287$i$i>>>0)<(256); if ($835) { $836 = $834 << 1; - $837 = (19156 + ($836<<2)|0); - $838 = HEAP32[4779]|0; + $837 = (19468 + ($836<<2)|0); + $838 = HEAP32[4857]|0; $839 = 1 << $834; $840 = $838 & $839; $841 = ($840|0)==(0); do { if ($841) { $842 = $838 | $839; - HEAP32[4779] = $842; + HEAP32[4857] = $842; $$pre$i19$i = ((($837)) + 8|0); $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; } else { $843 = ((($837)) + 8|0); $844 = HEAP32[$843>>2]|0; - $845 = HEAP32[(19132)>>2]|0; + $845 = HEAP32[(19444)>>2]|0; $846 = ($844>>>0)<($845>>>0); if (!($846)) { $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; @@ -35603,20 +35566,20 @@ function _malloc($0) { $$0296$i$i = $874; } } while(0); - $875 = (19420 + ($$0296$i$i<<2)|0); + $875 = (19732 + ($$0296$i$i<<2)|0); $876 = ((($721)) + 28|0); HEAP32[$876>>2] = $$0296$i$i; $877 = ((($721)) + 16|0); $878 = ((($877)) + 4|0); HEAP32[$878>>2] = 0; HEAP32[$877>>2] = 0; - $879 = HEAP32[(19120)>>2]|0; + $879 = HEAP32[(19432)>>2]|0; $880 = 1 << $$0296$i$i; $881 = $879 & $880; $882 = ($881|0)==(0); if ($882) { $883 = $879 | $880; - HEAP32[(19120)>>2] = $883; + HEAP32[(19432)>>2] = $883; HEAP32[$875>>2] = $721; $884 = ((($721)) + 24|0); HEAP32[$884>>2] = $875; @@ -35655,7 +35618,7 @@ function _malloc($0) { } } if ((label|0) == 262) { - $902 = HEAP32[(19132)>>2]|0; + $902 = HEAP32[(19444)>>2]|0; $903 = ($898>>>0)<($902>>>0); if ($903) { _abort(); @@ -35674,7 +35637,7 @@ function _malloc($0) { else if ((label|0) == 265) { $907 = ((($$0289$i$i)) + 8|0); $908 = HEAP32[$907>>2]|0; - $909 = HEAP32[(19132)>>2]|0; + $909 = HEAP32[(19444)>>2]|0; $910 = ($908>>>0)>=($909>>>0); $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); $911 = $910 & $not$7$i$i; @@ -35701,7 +35664,7 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $$0$i$i$i = (19564); + $$0$i$i$i = (19876); while(1) { $916 = HEAP32[$$0$i$i$i>>2]|0; $917 = ($916>>>0)>($630>>>0); @@ -35742,23 +35705,23 @@ function _malloc($0) { $945 = $942 ? 0 : $944; $946 = (($$749$i) + ($945)|0); $947 = (($938) - ($945))|0; - HEAP32[(19140)>>2] = $946; - HEAP32[(19128)>>2] = $947; + HEAP32[(19452)>>2] = $946; + HEAP32[(19440)>>2] = $947; $948 = $947 | 1; $949 = ((($946)) + 4|0); HEAP32[$949>>2] = $948; $950 = (($946) + ($947)|0); $951 = ((($950)) + 4|0); HEAP32[$951>>2] = 40; - $952 = HEAP32[(19604)>>2]|0; - HEAP32[(19144)>>2] = $952; + $952 = HEAP32[(19916)>>2]|0; + HEAP32[(19456)>>2] = $952; $953 = ((($935)) + 4|0); HEAP32[$953>>2] = 27; - ;HEAP32[$936>>2]=HEAP32[(19564)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19564)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19564)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19564)+12>>2]|0; - HEAP32[(19564)>>2] = $$749$i; - HEAP32[(19568)>>2] = $$723948$i; - HEAP32[(19576)>>2] = 0; - HEAP32[(19572)>>2] = $936; + ;HEAP32[$936>>2]=HEAP32[(19876)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19876)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19876)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19876)+12>>2]|0; + HEAP32[(19876)>>2] = $$749$i; + HEAP32[(19880)>>2] = $$723948$i; + HEAP32[(19888)>>2] = 0; + HEAP32[(19884)>>2] = $936; $955 = $937; while(1) { $954 = ((($955)) + 4|0); @@ -35787,20 +35750,20 @@ function _malloc($0) { $967 = ($961>>>0)<(256); if ($967) { $968 = $966 << 1; - $969 = (19156 + ($968<<2)|0); - $970 = HEAP32[4779]|0; + $969 = (19468 + ($968<<2)|0); + $970 = HEAP32[4857]|0; $971 = 1 << $966; $972 = $970 & $971; $973 = ($972|0)==(0); if ($973) { $974 = $970 | $971; - HEAP32[4779] = $974; + HEAP32[4857] = $974; $$pre$i$i = ((($969)) + 8|0); $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; } else { $975 = ((($969)) + 8|0); $976 = HEAP32[$975>>2]|0; - $977 = HEAP32[(19132)>>2]|0; + $977 = HEAP32[(19444)>>2]|0; $978 = ($976>>>0)<($977>>>0); if ($978) { _abort(); @@ -35852,19 +35815,19 @@ function _malloc($0) { $$0212$i$i = $1006; } } - $1007 = (19420 + ($$0212$i$i<<2)|0); + $1007 = (19732 + ($$0212$i$i<<2)|0); $1008 = ((($630)) + 28|0); HEAP32[$1008>>2] = $$0212$i$i; $1009 = ((($630)) + 20|0); HEAP32[$1009>>2] = 0; HEAP32[$933>>2] = 0; - $1010 = HEAP32[(19120)>>2]|0; + $1010 = HEAP32[(19432)>>2]|0; $1011 = 1 << $$0212$i$i; $1012 = $1010 & $1011; $1013 = ($1012|0)==(0); if ($1013) { $1014 = $1010 | $1011; - HEAP32[(19120)>>2] = $1014; + HEAP32[(19432)>>2] = $1014; HEAP32[$1007>>2] = $630; $1015 = ((($630)) + 24|0); HEAP32[$1015>>2] = $1007; @@ -35903,7 +35866,7 @@ function _malloc($0) { } } if ((label|0) == 289) { - $1033 = HEAP32[(19132)>>2]|0; + $1033 = HEAP32[(19444)>>2]|0; $1034 = ($1029>>>0)<($1033>>>0); if ($1034) { _abort(); @@ -35922,7 +35885,7 @@ function _malloc($0) { else if ((label|0) == 292) { $1038 = ((($$0207$i$i)) + 8|0); $1039 = HEAP32[$1038>>2]|0; - $1040 = HEAP32[(19132)>>2]|0; + $1040 = HEAP32[(19444)>>2]|0; $1041 = ($1039>>>0)>=($1040>>>0); $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); $1042 = $1041 & $not$$i$i; @@ -35945,14 +35908,14 @@ function _malloc($0) { } } } while(0); - $1048 = HEAP32[(19128)>>2]|0; + $1048 = HEAP32[(19440)>>2]|0; $1049 = ($1048>>>0)>($$0197>>>0); if ($1049) { $1050 = (($1048) - ($$0197))|0; - HEAP32[(19128)>>2] = $1050; - $1051 = HEAP32[(19140)>>2]|0; + HEAP32[(19440)>>2] = $1050; + $1051 = HEAP32[(19452)>>2]|0; $1052 = (($1051) + ($$0197)|0); - HEAP32[(19140)>>2] = $1052; + HEAP32[(19452)>>2] = $1052; $1053 = $1050 | 1; $1054 = ((($1052)) + 4|0); HEAP32[$1054>>2] = $1053; @@ -35995,7 +35958,7 @@ function _free($0) { return; } $2 = ((($0)) + -8|0); - $3 = HEAP32[(19132)>>2]|0; + $3 = HEAP32[(19444)>>2]|0; $4 = ($2>>>0)<($3>>>0); if ($4) { _abort(); @@ -36028,7 +35991,7 @@ function _free($0) { _abort(); // unreachable; } - $19 = HEAP32[(19136)>>2]|0; + $19 = HEAP32[(19448)>>2]|0; $20 = ($16|0)==($19|0); if ($20) { $104 = ((($10)) + 4|0); @@ -36043,7 +36006,7 @@ function _free($0) { $109 = ((($16)) + 4|0); $110 = $17 | 1; $111 = $105 & -2; - HEAP32[(19124)>>2] = $17; + HEAP32[(19436)>>2] = $17; HEAP32[$104>>2] = $111; HEAP32[$109>>2] = $110; HEAP32[$108>>2] = $17; @@ -36057,7 +36020,7 @@ function _free($0) { $25 = ((($16)) + 12|0); $26 = HEAP32[$25>>2]|0; $27 = $21 << 1; - $28 = (19156 + ($27<<2)|0); + $28 = (19468 + ($27<<2)|0); $29 = ($24|0)==($28|0); if (!($29)) { $30 = ($24>>>0)<($3>>>0); @@ -36077,9 +36040,9 @@ function _free($0) { if ($34) { $35 = 1 << $21; $36 = $35 ^ -1; - $37 = HEAP32[4779]|0; + $37 = HEAP32[4857]|0; $38 = $37 & $36; - HEAP32[4779] = $38; + HEAP32[4857] = $38; $$1 = $16;$$1382 = $17;$113 = $16; break; } @@ -36193,7 +36156,7 @@ function _free($0) { } else { $73 = ((($16)) + 28|0); $74 = HEAP32[$73>>2]|0; - $75 = (19420 + ($74<<2)|0); + $75 = (19732 + ($74<<2)|0); $76 = HEAP32[$75>>2]|0; $77 = ($16|0)==($76|0); do { @@ -36203,14 +36166,14 @@ function _free($0) { if ($cond421) { $78 = 1 << $74; $79 = $78 ^ -1; - $80 = HEAP32[(19120)>>2]|0; + $80 = HEAP32[(19432)>>2]|0; $81 = $80 & $79; - HEAP32[(19120)>>2] = $81; + HEAP32[(19432)>>2] = $81; $$1 = $16;$$1382 = $17;$113 = $16; break L10; } } else { - $82 = HEAP32[(19132)>>2]|0; + $82 = HEAP32[(19444)>>2]|0; $83 = ($46>>>0)<($82>>>0); if ($83) { _abort(); @@ -36232,7 +36195,7 @@ function _free($0) { } } } while(0); - $88 = HEAP32[(19132)>>2]|0; + $88 = HEAP32[(19444)>>2]|0; $89 = ($$3>>>0)<($88>>>0); if ($89) { _abort(); @@ -36264,7 +36227,7 @@ function _free($0) { if ($99) { $$1 = $16;$$1382 = $17;$113 = $16; } else { - $100 = HEAP32[(19132)>>2]|0; + $100 = HEAP32[(19444)>>2]|0; $101 = ($98>>>0)<($100>>>0); if ($101) { _abort(); @@ -36299,14 +36262,14 @@ function _free($0) { $118 = $115 & 2; $119 = ($118|0)==(0); if ($119) { - $120 = HEAP32[(19140)>>2]|0; + $120 = HEAP32[(19452)>>2]|0; $121 = ($10|0)==($120|0); - $122 = HEAP32[(19136)>>2]|0; + $122 = HEAP32[(19448)>>2]|0; if ($121) { - $123 = HEAP32[(19128)>>2]|0; + $123 = HEAP32[(19440)>>2]|0; $124 = (($123) + ($$1382))|0; - HEAP32[(19128)>>2] = $124; - HEAP32[(19140)>>2] = $$1; + HEAP32[(19440)>>2] = $124; + HEAP32[(19452)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -36314,16 +36277,16 @@ function _free($0) { if (!($127)) { return; } - HEAP32[(19136)>>2] = 0; - HEAP32[(19124)>>2] = 0; + HEAP32[(19448)>>2] = 0; + HEAP32[(19436)>>2] = 0; return; } $128 = ($10|0)==($122|0); if ($128) { - $129 = HEAP32[(19124)>>2]|0; + $129 = HEAP32[(19436)>>2]|0; $130 = (($129) + ($$1382))|0; - HEAP32[(19124)>>2] = $130; - HEAP32[(19136)>>2] = $113; + HEAP32[(19436)>>2] = $130; + HEAP32[(19448)>>2] = $113; $131 = $130 | 1; $132 = ((($$1)) + 4|0); HEAP32[$132>>2] = $131; @@ -36342,10 +36305,10 @@ function _free($0) { $140 = ((($10)) + 12|0); $141 = HEAP32[$140>>2]|0; $142 = $136 << 1; - $143 = (19156 + ($142<<2)|0); + $143 = (19468 + ($142<<2)|0); $144 = ($139|0)==($143|0); if (!($144)) { - $145 = HEAP32[(19132)>>2]|0; + $145 = HEAP32[(19444)>>2]|0; $146 = ($139>>>0)<($145>>>0); if ($146) { _abort(); @@ -36363,9 +36326,9 @@ function _free($0) { if ($150) { $151 = 1 << $136; $152 = $151 ^ -1; - $153 = HEAP32[4779]|0; + $153 = HEAP32[4857]|0; $154 = $153 & $152; - HEAP32[4779] = $154; + HEAP32[4857] = $154; break; } $155 = ($141|0)==($143|0); @@ -36373,7 +36336,7 @@ function _free($0) { $$pre442 = ((($141)) + 8|0); $$pre$phi443Z2D = $$pre442; } else { - $156 = HEAP32[(19132)>>2]|0; + $156 = HEAP32[(19444)>>2]|0; $157 = ($141>>>0)<($156>>>0); if ($157) { _abort(); @@ -36433,7 +36396,7 @@ function _free($0) { $$1398 = $187;$$1402 = $186; } } - $189 = HEAP32[(19132)>>2]|0; + $189 = HEAP32[(19444)>>2]|0; $190 = ($$1402>>>0)<($189>>>0); if ($190) { _abort(); @@ -36446,7 +36409,7 @@ function _free($0) { } else { $167 = ((($10)) + 8|0); $168 = HEAP32[$167>>2]|0; - $169 = HEAP32[(19132)>>2]|0; + $169 = HEAP32[(19444)>>2]|0; $170 = ($168>>>0)<($169>>>0); if ($170) { _abort(); @@ -36477,7 +36440,7 @@ function _free($0) { if (!($191)) { $192 = ((($10)) + 28|0); $193 = HEAP32[$192>>2]|0; - $194 = (19420 + ($193<<2)|0); + $194 = (19732 + ($193<<2)|0); $195 = HEAP32[$194>>2]|0; $196 = ($10|0)==($195|0); do { @@ -36487,13 +36450,13 @@ function _free($0) { if ($cond422) { $197 = 1 << $193; $198 = $197 ^ -1; - $199 = HEAP32[(19120)>>2]|0; + $199 = HEAP32[(19432)>>2]|0; $200 = $199 & $198; - HEAP32[(19120)>>2] = $200; + HEAP32[(19432)>>2] = $200; break L108; } } else { - $201 = HEAP32[(19132)>>2]|0; + $201 = HEAP32[(19444)>>2]|0; $202 = ($163>>>0)<($201>>>0); if ($202) { _abort(); @@ -36514,7 +36477,7 @@ function _free($0) { } } } while(0); - $207 = HEAP32[(19132)>>2]|0; + $207 = HEAP32[(19444)>>2]|0; $208 = ($$3400>>>0)<($207>>>0); if ($208) { _abort(); @@ -36544,7 +36507,7 @@ function _free($0) { $217 = HEAP32[$216>>2]|0; $218 = ($217|0)==(0|0); if (!($218)) { - $219 = HEAP32[(19132)>>2]|0; + $219 = HEAP32[(19444)>>2]|0; $220 = ($217>>>0)<($219>>>0); if ($220) { _abort(); @@ -36565,10 +36528,10 @@ function _free($0) { HEAP32[$224>>2] = $223; $225 = (($113) + ($135)|0); HEAP32[$225>>2] = $135; - $226 = HEAP32[(19136)>>2]|0; + $226 = HEAP32[(19448)>>2]|0; $227 = ($$1|0)==($226|0); if ($227) { - HEAP32[(19124)>>2] = $135; + HEAP32[(19436)>>2] = $135; return; } else { $$2 = $135; @@ -36587,20 +36550,20 @@ function _free($0) { $233 = ($$2>>>0)<(256); if ($233) { $234 = $232 << 1; - $235 = (19156 + ($234<<2)|0); - $236 = HEAP32[4779]|0; + $235 = (19468 + ($234<<2)|0); + $236 = HEAP32[4857]|0; $237 = 1 << $232; $238 = $236 & $237; $239 = ($238|0)==(0); if ($239) { $240 = $236 | $237; - HEAP32[4779] = $240; + HEAP32[4857] = $240; $$pre = ((($235)) + 8|0); $$0403 = $235;$$pre$phiZ2D = $$pre; } else { $241 = ((($235)) + 8|0); $242 = HEAP32[$241>>2]|0; - $243 = HEAP32[(19132)>>2]|0; + $243 = HEAP32[(19444)>>2]|0; $244 = ($242>>>0)<($243>>>0); if ($244) { _abort(); @@ -36652,21 +36615,21 @@ function _free($0) { $$0396 = $272; } } - $273 = (19420 + ($$0396<<2)|0); + $273 = (19732 + ($$0396<<2)|0); $274 = ((($$1)) + 28|0); HEAP32[$274>>2] = $$0396; $275 = ((($$1)) + 16|0); $276 = ((($$1)) + 20|0); HEAP32[$276>>2] = 0; HEAP32[$275>>2] = 0; - $277 = HEAP32[(19120)>>2]|0; + $277 = HEAP32[(19432)>>2]|0; $278 = 1 << $$0396; $279 = $277 & $278; $280 = ($279|0)==(0); do { if ($280) { $281 = $277 | $278; - HEAP32[(19120)>>2] = $281; + HEAP32[(19432)>>2] = $281; HEAP32[$273>>2] = $$1; $282 = ((($$1)) + 24|0); HEAP32[$282>>2] = $273; @@ -36704,7 +36667,7 @@ function _free($0) { } } if ((label|0) == 121) { - $300 = HEAP32[(19132)>>2]|0; + $300 = HEAP32[(19444)>>2]|0; $301 = ($296>>>0)<($300>>>0); if ($301) { _abort(); @@ -36723,7 +36686,7 @@ function _free($0) { else if ((label|0) == 124) { $305 = ((($$0384)) + 8|0); $306 = HEAP32[$305>>2]|0; - $307 = HEAP32[(19132)>>2]|0; + $307 = HEAP32[(19444)>>2]|0; $308 = ($306>>>0)>=($307>>>0); $not$437 = ($$0384>>>0)>=($307>>>0); $309 = $308 & $not$437; @@ -36745,12 +36708,12 @@ function _free($0) { } } } while(0); - $314 = HEAP32[(19148)>>2]|0; + $314 = HEAP32[(19460)>>2]|0; $315 = (($314) + -1)|0; - HEAP32[(19148)>>2] = $315; + HEAP32[(19460)>>2] = $315; $316 = ($315|0)==(0); if ($316) { - $$0212$in$i = (19572); + $$0212$in$i = (19884); } else { return; } @@ -36764,7 +36727,7 @@ function _free($0) { $$0212$in$i = $318; } } - HEAP32[(19148)>>2] = -1; + HEAP32[(19460)>>2] = -1; return; } function _realloc($0,$1) { @@ -36836,7 +36799,7 @@ function _try_realloc_chunk($0,$1) { $3 = HEAP32[$2>>2]|0; $4 = $3 & -8; $5 = (($0) + ($4)|0); - $6 = HEAP32[(19132)>>2]|0; + $6 = HEAP32[(19444)>>2]|0; $7 = $3 & 3; $notlhs = ($0>>>0)>=($6>>>0); $notrhs = ($7|0)!=(1); @@ -36866,7 +36829,7 @@ function _try_realloc_chunk($0,$1) { $16 = ($4>>>0)<($15>>>0); if (!($16)) { $17 = (($4) - ($1))|0; - $18 = HEAP32[(19596)>>2]|0; + $18 = HEAP32[(19908)>>2]|0; $19 = $18 << 1; $20 = ($17>>>0)>($19>>>0); if (!($20)) { @@ -36902,10 +36865,10 @@ function _try_realloc_chunk($0,$1) { $$2 = $0; return ($$2|0); } - $34 = HEAP32[(19140)>>2]|0; + $34 = HEAP32[(19452)>>2]|0; $35 = ($5|0)==($34|0); if ($35) { - $36 = HEAP32[(19128)>>2]|0; + $36 = HEAP32[(19440)>>2]|0; $37 = (($36) + ($4))|0; $38 = ($37>>>0)>($1>>>0); $39 = (($37) - ($1))|0; @@ -36921,15 +36884,15 @@ function _try_realloc_chunk($0,$1) { $45 = $44 | 2; HEAP32[$2>>2] = $45; HEAP32[$42>>2] = $41; - HEAP32[(19140)>>2] = $40; - HEAP32[(19128)>>2] = $39; + HEAP32[(19452)>>2] = $40; + HEAP32[(19440)>>2] = $39; $$2 = $0; return ($$2|0); } - $46 = HEAP32[(19136)>>2]|0; + $46 = HEAP32[(19448)>>2]|0; $47 = ($5|0)==($46|0); if ($47) { - $48 = HEAP32[(19124)>>2]|0; + $48 = HEAP32[(19436)>>2]|0; $49 = (($48) + ($4))|0; $50 = ($49>>>0)<($1>>>0); if ($50) { @@ -36965,8 +36928,8 @@ function _try_realloc_chunk($0,$1) { HEAP32[$66>>2] = $68; $storemerge = 0;$storemerge1 = 0; } - HEAP32[(19124)>>2] = $storemerge1; - HEAP32[(19136)>>2] = $storemerge; + HEAP32[(19436)>>2] = $storemerge1; + HEAP32[(19448)>>2] = $storemerge; $$2 = $0; return ($$2|0); } @@ -36993,7 +36956,7 @@ function _try_realloc_chunk($0,$1) { $79 = ((($5)) + 12|0); $80 = HEAP32[$79>>2]|0; $81 = $75 << 1; - $82 = (19156 + ($81<<2)|0); + $82 = (19468 + ($81<<2)|0); $83 = ($78|0)==($82|0); if (!($83)) { $84 = ($78>>>0)<($6>>>0); @@ -37013,9 +36976,9 @@ function _try_realloc_chunk($0,$1) { if ($88) { $89 = 1 << $75; $90 = $89 ^ -1; - $91 = HEAP32[4779]|0; + $91 = HEAP32[4857]|0; $92 = $91 & $90; - HEAP32[4779] = $92; + HEAP32[4857] = $92; break; } $93 = ($80|0)==($82|0); @@ -37124,7 +37087,7 @@ function _try_realloc_chunk($0,$1) { if (!($126)) { $127 = ((($5)) + 28|0); $128 = HEAP32[$127>>2]|0; - $129 = (19420 + ($128<<2)|0); + $129 = (19732 + ($128<<2)|0); $130 = HEAP32[$129>>2]|0; $131 = ($5|0)==($130|0); do { @@ -37134,13 +37097,13 @@ function _try_realloc_chunk($0,$1) { if ($cond) { $132 = 1 << $128; $133 = $132 ^ -1; - $134 = HEAP32[(19120)>>2]|0; + $134 = HEAP32[(19432)>>2]|0; $135 = $134 & $133; - HEAP32[(19120)>>2] = $135; + HEAP32[(19432)>>2] = $135; break L49; } } else { - $136 = HEAP32[(19132)>>2]|0; + $136 = HEAP32[(19444)>>2]|0; $137 = ($100>>>0)<($136>>>0); if ($137) { _abort(); @@ -37161,7 +37124,7 @@ function _try_realloc_chunk($0,$1) { } } } while(0); - $142 = HEAP32[(19132)>>2]|0; + $142 = HEAP32[(19444)>>2]|0; $143 = ($$3>>>0)<($142>>>0); if ($143) { _abort(); @@ -37191,7 +37154,7 @@ function _try_realloc_chunk($0,$1) { $152 = HEAP32[$151>>2]|0; $153 = ($152|0)==(0|0); if (!($153)) { - $154 = HEAP32[(19132)>>2]|0; + $154 = HEAP32[(19444)>>2]|0; $155 = ($152>>>0)<($154>>>0); if ($155) { _abort(); @@ -37276,13 +37239,13 @@ function _dispose_chunk($0,$1) { $10 = (0 - ($7))|0; $11 = (($0) + ($10)|0); $12 = (($7) + ($1))|0; - $13 = HEAP32[(19132)>>2]|0; + $13 = HEAP32[(19444)>>2]|0; $14 = ($11>>>0)<($13>>>0); if ($14) { _abort(); // unreachable; } - $15 = HEAP32[(19136)>>2]|0; + $15 = HEAP32[(19448)>>2]|0; $16 = ($11|0)==($15|0); if ($16) { $100 = ((($2)) + 4|0); @@ -37297,7 +37260,7 @@ function _dispose_chunk($0,$1) { $105 = ((($11)) + 4|0); $106 = $12 | 1; $107 = $101 & -2; - HEAP32[(19124)>>2] = $12; + HEAP32[(19436)>>2] = $12; HEAP32[$100>>2] = $107; HEAP32[$105>>2] = $106; HEAP32[$104>>2] = $12; @@ -37311,7 +37274,7 @@ function _dispose_chunk($0,$1) { $21 = ((($11)) + 12|0); $22 = HEAP32[$21>>2]|0; $23 = $17 << 1; - $24 = (19156 + ($23<<2)|0); + $24 = (19468 + ($23<<2)|0); $25 = ($20|0)==($24|0); if (!($25)) { $26 = ($20>>>0)<($13>>>0); @@ -37331,9 +37294,9 @@ function _dispose_chunk($0,$1) { if ($30) { $31 = 1 << $17; $32 = $31 ^ -1; - $33 = HEAP32[4779]|0; + $33 = HEAP32[4857]|0; $34 = $33 & $32; - HEAP32[4779] = $34; + HEAP32[4857] = $34; $$1 = $11;$$1418 = $12; break; } @@ -37447,7 +37410,7 @@ function _dispose_chunk($0,$1) { } else { $69 = ((($11)) + 28|0); $70 = HEAP32[$69>>2]|0; - $71 = (19420 + ($70<<2)|0); + $71 = (19732 + ($70<<2)|0); $72 = HEAP32[$71>>2]|0; $73 = ($11|0)==($72|0); do { @@ -37457,14 +37420,14 @@ function _dispose_chunk($0,$1) { if ($cond) { $74 = 1 << $70; $75 = $74 ^ -1; - $76 = HEAP32[(19120)>>2]|0; + $76 = HEAP32[(19432)>>2]|0; $77 = $76 & $75; - HEAP32[(19120)>>2] = $77; + HEAP32[(19432)>>2] = $77; $$1 = $11;$$1418 = $12; break L1; } } else { - $78 = HEAP32[(19132)>>2]|0; + $78 = HEAP32[(19444)>>2]|0; $79 = ($42>>>0)<($78>>>0); if ($79) { _abort(); @@ -37486,7 +37449,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $84 = HEAP32[(19132)>>2]|0; + $84 = HEAP32[(19444)>>2]|0; $85 = ($$3>>>0)<($84>>>0); if ($85) { _abort(); @@ -37518,7 +37481,7 @@ function _dispose_chunk($0,$1) { if ($95) { $$1 = $11;$$1418 = $12; } else { - $96 = HEAP32[(19132)>>2]|0; + $96 = HEAP32[(19444)>>2]|0; $97 = ($94>>>0)<($96>>>0); if ($97) { _abort(); @@ -37537,7 +37500,7 @@ function _dispose_chunk($0,$1) { $$1 = $0;$$1418 = $1; } } while(0); - $108 = HEAP32[(19132)>>2]|0; + $108 = HEAP32[(19444)>>2]|0; $109 = ($2>>>0)<($108>>>0); if ($109) { _abort(); @@ -37548,14 +37511,14 @@ function _dispose_chunk($0,$1) { $112 = $111 & 2; $113 = ($112|0)==(0); if ($113) { - $114 = HEAP32[(19140)>>2]|0; + $114 = HEAP32[(19452)>>2]|0; $115 = ($2|0)==($114|0); - $116 = HEAP32[(19136)>>2]|0; + $116 = HEAP32[(19448)>>2]|0; if ($115) { - $117 = HEAP32[(19128)>>2]|0; + $117 = HEAP32[(19440)>>2]|0; $118 = (($117) + ($$1418))|0; - HEAP32[(19128)>>2] = $118; - HEAP32[(19140)>>2] = $$1; + HEAP32[(19440)>>2] = $118; + HEAP32[(19452)>>2] = $$1; $119 = $118 | 1; $120 = ((($$1)) + 4|0); HEAP32[$120>>2] = $119; @@ -37563,16 +37526,16 @@ function _dispose_chunk($0,$1) { if (!($121)) { return; } - HEAP32[(19136)>>2] = 0; - HEAP32[(19124)>>2] = 0; + HEAP32[(19448)>>2] = 0; + HEAP32[(19436)>>2] = 0; return; } $122 = ($2|0)==($116|0); if ($122) { - $123 = HEAP32[(19124)>>2]|0; + $123 = HEAP32[(19436)>>2]|0; $124 = (($123) + ($$1418))|0; - HEAP32[(19124)>>2] = $124; - HEAP32[(19136)>>2] = $$1; + HEAP32[(19436)>>2] = $124; + HEAP32[(19448)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -37591,7 +37554,7 @@ function _dispose_chunk($0,$1) { $134 = ((($2)) + 12|0); $135 = HEAP32[$134>>2]|0; $136 = $130 << 1; - $137 = (19156 + ($136<<2)|0); + $137 = (19468 + ($136<<2)|0); $138 = ($133|0)==($137|0); if (!($138)) { $139 = ($133>>>0)<($108>>>0); @@ -37611,9 +37574,9 @@ function _dispose_chunk($0,$1) { if ($143) { $144 = 1 << $130; $145 = $144 ^ -1; - $146 = HEAP32[4779]|0; + $146 = HEAP32[4857]|0; $147 = $146 & $145; - HEAP32[4779] = $147; + HEAP32[4857] = $147; break; } $148 = ($135|0)==($137|0); @@ -37722,7 +37685,7 @@ function _dispose_chunk($0,$1) { if (!($181)) { $182 = ((($2)) + 28|0); $183 = HEAP32[$182>>2]|0; - $184 = (19420 + ($183<<2)|0); + $184 = (19732 + ($183<<2)|0); $185 = HEAP32[$184>>2]|0; $186 = ($2|0)==($185|0); do { @@ -37732,13 +37695,13 @@ function _dispose_chunk($0,$1) { if ($cond17) { $187 = 1 << $183; $188 = $187 ^ -1; - $189 = HEAP32[(19120)>>2]|0; + $189 = HEAP32[(19432)>>2]|0; $190 = $189 & $188; - HEAP32[(19120)>>2] = $190; + HEAP32[(19432)>>2] = $190; break L96; } } else { - $191 = HEAP32[(19132)>>2]|0; + $191 = HEAP32[(19444)>>2]|0; $192 = ($155>>>0)<($191>>>0); if ($192) { _abort(); @@ -37759,7 +37722,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $197 = HEAP32[(19132)>>2]|0; + $197 = HEAP32[(19444)>>2]|0; $198 = ($$3435>>>0)<($197>>>0); if ($198) { _abort(); @@ -37789,7 +37752,7 @@ function _dispose_chunk($0,$1) { $207 = HEAP32[$206>>2]|0; $208 = ($207|0)==(0|0); if (!($208)) { - $209 = HEAP32[(19132)>>2]|0; + $209 = HEAP32[(19444)>>2]|0; $210 = ($207>>>0)<($209>>>0); if ($210) { _abort(); @@ -37810,10 +37773,10 @@ function _dispose_chunk($0,$1) { HEAP32[$214>>2] = $213; $215 = (($$1) + ($129)|0); HEAP32[$215>>2] = $129; - $216 = HEAP32[(19136)>>2]|0; + $216 = HEAP32[(19448)>>2]|0; $217 = ($$1|0)==($216|0); if ($217) { - HEAP32[(19124)>>2] = $129; + HEAP32[(19436)>>2] = $129; return; } else { $$2 = $129; @@ -37832,20 +37795,20 @@ function _dispose_chunk($0,$1) { $223 = ($$2>>>0)<(256); if ($223) { $224 = $222 << 1; - $225 = (19156 + ($224<<2)|0); - $226 = HEAP32[4779]|0; + $225 = (19468 + ($224<<2)|0); + $226 = HEAP32[4857]|0; $227 = 1 << $222; $228 = $226 & $227; $229 = ($228|0)==(0); if ($229) { $230 = $226 | $227; - HEAP32[4779] = $230; + HEAP32[4857] = $230; $$pre = ((($225)) + 8|0); $$0438 = $225;$$pre$phiZ2D = $$pre; } else { $231 = ((($225)) + 8|0); $232 = HEAP32[$231>>2]|0; - $233 = HEAP32[(19132)>>2]|0; + $233 = HEAP32[(19444)>>2]|0; $234 = ($232>>>0)<($233>>>0); if ($234) { _abort(); @@ -37897,20 +37860,20 @@ function _dispose_chunk($0,$1) { $$0431 = $262; } } - $263 = (19420 + ($$0431<<2)|0); + $263 = (19732 + ($$0431<<2)|0); $264 = ((($$1)) + 28|0); HEAP32[$264>>2] = $$0431; $265 = ((($$1)) + 16|0); $266 = ((($$1)) + 20|0); HEAP32[$266>>2] = 0; HEAP32[$265>>2] = 0; - $267 = HEAP32[(19120)>>2]|0; + $267 = HEAP32[(19432)>>2]|0; $268 = 1 << $$0431; $269 = $267 & $268; $270 = ($269|0)==(0); if ($270) { $271 = $267 | $268; - HEAP32[(19120)>>2] = $271; + HEAP32[(19432)>>2] = $271; HEAP32[$263>>2] = $$1; $272 = ((($$1)) + 24|0); HEAP32[$272>>2] = $263; @@ -37949,7 +37912,7 @@ function _dispose_chunk($0,$1) { } } if ((label|0) == 118) { - $290 = HEAP32[(19132)>>2]|0; + $290 = HEAP32[(19444)>>2]|0; $291 = ($286>>>0)<($290>>>0); if ($291) { _abort(); @@ -37967,7 +37930,7 @@ function _dispose_chunk($0,$1) { else if ((label|0) == 121) { $295 = ((($$0420)) + 8|0); $296 = HEAP32[$295>>2]|0; - $297 = HEAP32[(19132)>>2]|0; + $297 = HEAP32[(19444)>>2]|0; $298 = ($296>>>0)>=($297>>>0); $not$19 = ($$0420>>>0)>=($297>>>0); $299 = $298 & $not$19; diff --git a/docs/examples/img/textures/textures_image_processing.png b/docs/examples/web/textures/textures_image_processing.png similarity index 100% rename from docs/examples/img/textures/textures_image_processing.png rename to docs/examples/web/textures/textures_image_processing.png diff --git a/docs/examples/web/textures/textures_logo_raylib.js b/docs/examples/web/textures/textures_logo_raylib.js index d82865ff8..9e47e3f6d 100644 --- a/docs/examples/web/textures/textures_logo_raylib.js +++ b/docs/examples/web/textures/textures_logo_raylib.js @@ -1587,12 +1587,12 @@ function _emscripten_asm_const_iii(code, a0, a1) { STATIC_BASE = 8; -STATICTOP = STATIC_BASE + 21936; +STATICTOP = STATIC_BASE + 21920; /* global initializers */ __ATINIT__.push(); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); +/* memory initializer */ allocate([32,3,0,0,194,1,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); @@ -10282,9 +10282,9 @@ function _main() { $2 = HEAP32[3]|0; _InitWindow($1,$2,3996); _LoadTexture($0,4052); - ;HEAP32[16408>>2]=HEAP32[$0>>2]|0;HEAP32[16408+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16408+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16408+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16408+16>>2]=HEAP32[$0+16>>2]|0; + ;HEAP32[16712>>2]=HEAP32[$0>>2]|0;HEAP32[16712+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16712+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16712+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16712+16>>2]=HEAP32[$0+16>>2]|0; _emscripten_set_main_loop((1|0),0,1); - ;HEAP32[$texture$byval_copy>>2]=HEAP32[16408>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[16408+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[16408+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[16408+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[16408+16>>2]|0; + ;HEAP32[$texture$byval_copy>>2]=HEAP32[16712>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[16712+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[16712+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[16712+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[16712+16>>2]|0; _UnloadTexture($texture$byval_copy); _CloseWindow(); STACKTOP = sp;return 0; @@ -10311,16 +10311,16 @@ function _UpdateDrawFrame() { _ClearBackground($$byval_copy1); $6 = HEAP32[2]|0; $7 = (($6|0) / 2)&-1; - $8 = HEAP32[(16412)>>2]|0; + $8 = HEAP32[(16716)>>2]|0; $9 = (($8|0) / 2)&-1; $10 = (($7) - ($9))|0; $11 = HEAP32[3]|0; $12 = (($11|0) / 2)&-1; - $13 = HEAP32[(16416)>>2]|0; + $13 = HEAP32[(16720)>>2]|0; $14 = (($13|0) / 2)&-1; $15 = (($12) - ($14))|0; HEAP32[$1>>2] = -1; - ;HEAP32[$texture$byval_copy>>2]=HEAP32[16408>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[16408+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[16408+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[16408+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[16408+16>>2]|0; + ;HEAP32[$texture$byval_copy>>2]=HEAP32[16712>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[16712+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[16712+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[16712+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[16712+16>>2]|0; ;HEAP8[$$byval_copy1>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy1+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy1+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy1+3>>0]=HEAP8[$1+3>>0]|0; _DrawTexture($texture$byval_copy,$10,$15,$$byval_copy1); HEAP8[$2>>0] = -126; @@ -10335,6 +10335,56 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -10434,13 +10484,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -11050,7 +11093,7 @@ function _ProcessGestureEvent($0) { $moveDownPosition$byval_copy11 = sp; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; - HEAP32[4108] = $2; + HEAP32[4184] = $2; $3 = ($2|0)<(2); $4 = HEAP32[$0>>2]|0; $5 = ($4|0)==(1); @@ -11063,7 +11106,7 @@ function _ProcessGestureEvent($0) { $92 = (($89) + 4)|0; $93 = $92; $94 = HEAP32[$93>>2]|0; - $95 = 16136; + $95 = 16440; $96 = $95; HEAP32[$96>>2] = $91; $97 = (($95) + 4)|0; @@ -11076,48 +11119,48 @@ function _ProcessGestureEvent($0) { $103 = (($100) + 4)|0; $104 = $103; $105 = HEAP32[$104>>2]|0; - $106 = 16176; + $106 = 16480; $107 = $106; HEAP32[$107>>2] = $102; $108 = (($106) + 4)|0; $109 = $108; HEAP32[$109>>2] = $105; - $110 = +HEAPF32[4044]; - $111 = +HEAPF32[4034]; + $110 = +HEAPF32[4120]; + $111 = +HEAPF32[4110]; $112 = $110 - $111; - HEAPF32[4046] = $112; - $113 = +HEAPF32[(16180)>>2]; - $114 = +HEAPF32[(16140)>>2]; + HEAPF32[4122] = $112; + $113 = +HEAPF32[(16484)>>2]; + $114 = +HEAPF32[(16444)>>2]; $115 = $113 - $114; - HEAPF32[(16188)>>2] = $115; - HEAP32[4107] = 4; + HEAPF32[(16492)>>2] = $115; + HEAP32[4183] = 4; STACKTOP = sp;return; } switch ($4|0) { case 2: { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16168>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16168+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16192>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16192+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16472>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16472+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16496>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16496+4>>2]|0; $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - HEAPF32[4113] = $116; - $117 = 16168; + HEAPF32[4189] = $116; + $117 = 16472; $118 = $117; $119 = HEAP32[$118>>2]|0; $120 = (($117) + 4)|0; $121 = $120; $122 = HEAP32[$121>>2]|0; - $123 = 16136; + $123 = 16440; $124 = $123; HEAP32[$124>>2] = $119; $125 = (($123) + 4)|0; $126 = $125; HEAP32[$126>>2] = $122; - $127 = 16192; + $127 = 16496; $128 = $127; $129 = HEAP32[$128>>2]|0; $130 = (($127) + 4)|0; $131 = $130; $132 = HEAP32[$131>>2]|0; - $133 = 16176; + $133 = 16480; $134 = $133; HEAP32[$134>>2] = $129; $135 = (($133) + 4)|0; @@ -11130,7 +11173,7 @@ function _ProcessGestureEvent($0) { $141 = (($138) + 4)|0; $142 = $141; $143 = HEAP32[$142>>2]|0; - $144 = 16168; + $144 = 16472; $145 = $144; HEAP32[$145>>2] = $140; $146 = (($144) + 4)|0; @@ -11143,27 +11186,27 @@ function _ProcessGestureEvent($0) { $152 = (($149) + 4)|0; $153 = $152; $154 = HEAP32[$153>>2]|0; - $155 = 16192; + $155 = 16496; $156 = $155; HEAP32[$156>>2] = $151; $157 = (($155) + 4)|0; $158 = $157; HEAP32[$158>>2] = $154; - $159 = +HEAPF32[4048]; - $160 = +HEAPF32[4042]; + $159 = +HEAPF32[4124]; + $160 = +HEAPF32[4118]; $161 = $159 - $160; - HEAPF32[4046] = $161; - $162 = +HEAPF32[(16196)>>2]; - $163 = +HEAPF32[(16172)>>2]; + HEAPF32[4122] = $161; + $162 = +HEAPF32[(16500)>>2]; + $163 = +HEAPF32[(16476)>>2]; $164 = $162 - $163; - HEAPF32[(16188)>>2] = $164; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16136>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16136+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16168>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16168+4>>2]|0; + HEAPF32[(16492)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16440>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16440+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16472>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16472+4>>2]|0; $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $166 = !($165 >= 0.004999999888241291); if ($166) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16176>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16176+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16192>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16192+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16480>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16480+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16496>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16496+4>>2]|0; $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $168 = !($167 >= 0.004999999888241291); if ($168) { @@ -11175,31 +11218,31 @@ function _ProcessGestureEvent($0) { label = 29; } if ((label|0) == 29) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16168>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16168+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16192>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16192+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16472>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16472+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16496>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16496+4>>2]|0; $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - $170 = +HEAPF32[4113]; + $170 = +HEAPF32[4189]; $171 = $169 - $170; $172 = $171 < 0.0; $$sink11 = $172 ? 256 : 512; $$sink16 = $$sink11; } - HEAP32[4107] = $$sink16; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16168>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16168+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16192>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16192+4>>2]|0; + HEAP32[4183] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16472>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16472+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16496>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16496+4>>2]|0; $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $174 = 360.0 - $173; - HEAPF32[4114] = $174; + HEAPF32[4190] = $174; STACKTOP = sp;return; break; } case 0: { - HEAPF32[4113] = 0.0; - HEAPF32[4114] = 0.0; - HEAPF32[4046] = 0.0; - HEAPF32[(16188)>>2] = 0.0; - HEAP32[4108] = 0; - HEAP32[4107] = 0; + HEAPF32[4189] = 0.0; + HEAPF32[4190] = 0.0; + HEAPF32[4122] = 0.0; + HEAPF32[(16492)>>2] = 0.0; + HEAP32[4184] = 0; + HEAP32[4183] = 0; STACKTOP = sp;return; break; } @@ -11209,22 +11252,22 @@ function _ProcessGestureEvent($0) { } } if ($5) { - $6 = HEAP32[4109]|0; + $6 = HEAP32[4185]|0; $7 = (($6) + 1)|0; - HEAP32[4109] = $7; - $8 = HEAP32[4107]|0; + HEAP32[4185] = $7; + $8 = HEAP32[4183]|0; $9 = ($8|0)==(0); $10 = ($6|0)>(0); $or$cond = $10 & $9; if ($or$cond) { $11 = ((($0)) + 24|0); - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16136>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16136+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16440>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16440+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $13 = $12 < 0.029999999329447746; if ($13) { - HEAP32[4107] = 2; - HEAP32[4109] = 0; + HEAP32[4183] = 2; + HEAP32[4185] = 0; } else { label = 6; } @@ -11232,8 +11275,8 @@ function _ProcessGestureEvent($0) { label = 6; } if ((label|0) == 6) { - HEAP32[4109] = 1; - HEAP32[4107] = 1; + HEAP32[4185] = 1; + HEAP32[4183] = 1; } $14 = ((($0)) + 24|0); $15 = $14; @@ -11242,19 +11285,19 @@ function _ProcessGestureEvent($0) { $18 = (($15) + 4)|0; $19 = $18; $20 = HEAP32[$19>>2]|0; - $21 = 16136; + $21 = 16440; $22 = $21; HEAP32[$22>>2] = $17; $23 = (($21) + 4)|0; $24 = $23; HEAP32[$24>>2] = $20; - $25 = 16144; + $25 = 16448; $26 = $25; HEAP32[$26>>2] = $17; $27 = (($25) + 4)|0; $28 = $27; HEAP32[$28>>2] = $20; - $29 = 16152; + $29 = 16456; $30 = $29; HEAP32[$30>>2] = $17; $31 = (($29) + 4)|0; @@ -11263,13 +11306,13 @@ function _ProcessGestureEvent($0) { $33 = ((($0)) + 8|0); $34 = HEAP32[$33>>2]|0; HEAP32[4] = $34; - HEAPF32[4040] = 0.0; - HEAPF32[(16164)>>2] = 0.0; + HEAPF32[4116] = 0.0; + HEAPF32[(16468)>>2] = 0.0; STACKTOP = sp;return; } switch ($4|0) { case 0: { - $35 = HEAP32[4107]|0; + $35 = HEAP32[4183]|0; $36 = ($35|0)==(8); if ($36) { $37 = ((($0)) + 24|0); @@ -11279,19 +11322,19 @@ function _ProcessGestureEvent($0) { $41 = (($38) + 4)|0; $42 = $41; $43 = HEAP32[$42>>2]|0; - $44 = 16152; + $44 = 16456; $45 = $44; HEAP32[$45>>2] = $40; $46 = (($44) + 4)|0; $47 = $46; HEAP32[$47>>2] = $43; } - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16136>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16136+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16152>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16152+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16440>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16440+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16456>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16456+4>>2]|0; $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $49 = $48 / 0.0; - HEAPF32[4110] = $49; - HEAP32[4111] = 0; + HEAPF32[4186] = $49; + HEAP32[4187] = 0; $50 = $49 > 5.0000002374872565E-4; if ($50) { $51 = HEAP32[4]|0; @@ -11299,11 +11342,11 @@ function _ProcessGestureEvent($0) { $53 = HEAP32[$52>>2]|0; $54 = ($51|0)==($53|0); if ($54) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16136>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16136+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16152>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16152+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16440>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16440+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16456>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16456+4>>2]|0; $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $56 = 360.0 - $55; - HEAPF32[4112] = $56; + HEAPF32[4188] = $56; $57 = $56 < 30.0; $58 = $56 > 330.0; $or$cond3 = $57 | $58; @@ -11334,22 +11377,22 @@ function _ProcessGestureEvent($0) { label = 16; } if ((label|0) == 16) { - HEAPF32[4110] = 0.0; - HEAPF32[4112] = 0.0; + HEAPF32[4186] = 0.0; + HEAPF32[4188] = 0.0; $$sink10 = 0; } - HEAP32[4107] = $$sink10; - HEAPF32[4036] = 0.0; - HEAPF32[(16148)>>2] = 0.0; - HEAP32[4108] = 0; + HEAP32[4183] = $$sink10; + HEAPF32[4112] = 0.0; + HEAPF32[(16452)>>2] = 0.0; + HEAP32[4184] = 0; STACKTOP = sp;return; break; } case 2: { - $65 = HEAP32[4111]|0; + $65 = HEAP32[4187]|0; $66 = ($65|0)==(0); if ($66) { - HEAP32[4111] = 1; + HEAP32[4187] = 1; } $67 = ((($0)) + 24|0); $68 = $67; @@ -11358,31 +11401,31 @@ function _ProcessGestureEvent($0) { $71 = (($68) + 4)|0; $72 = $71; $73 = HEAP32[$72>>2]|0; - $74 = 16168; + $74 = 16472; $75 = $74; HEAP32[$75>>2] = $70; $76 = (($74) + 4)|0; $77 = $76; HEAP32[$77>>2] = $73; - $78 = HEAP32[4107]|0; + $78 = HEAP32[4183]|0; $79 = ($78|0)==(4); if ($79) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16136>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16136+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16168>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16168+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16440>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16440+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16472>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16472+4>>2]|0; $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $81 = !($80 >= 0.014999999664723873); if (!($81)) { - HEAP32[4107] = 8; + HEAP32[4183] = 8; } } - $82 = +HEAPF32[4042]; - $83 = +HEAPF32[4036]; + $82 = +HEAPF32[4118]; + $83 = +HEAPF32[4112]; $84 = $82 - $83; - HEAPF32[4040] = $84; - $85 = +HEAPF32[(16172)>>2]; - $86 = +HEAPF32[(16148)>>2]; + HEAPF32[4116] = $84; + $85 = +HEAPF32[(16476)>>2]; + $86 = +HEAPF32[(16452)>>2]; $87 = $85 - $86; - HEAPF32[(16164)>>2] = $87; + HEAPF32[(16468)>>2] = $87; STACKTOP = sp;return; break; } @@ -11391,58 +11434,19 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4107]|0; + $0 = HEAP32[4183]|0; $$off = (($0) + -1)|0; $1 = ($$off>>>0)<(2); - $2 = HEAP32[4108]|0; + $2 = HEAP32[4184]|0; $3 = ($2|0)<(2); $or$cond3 = $1 & $3; if ($or$cond3) { - HEAP32[4107] = 4; + HEAP32[4183] = 4; } - $4 = HEAP32[4107]|0; + $4 = HEAP32[4183]|0; $5 = (($4) + -16)|0; $6 = $5 >>> 4; $7 = $5 << 28; @@ -11455,14 +11459,14 @@ function _UpdateGestures() { return; } } - HEAP32[4107] = 0; + HEAP32[4183] = 0; return; } function _GetMousePosition($0) { $0 = $0|0; var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = 16200; + $1 = 16504; $2 = $1; $3 = HEAP32[$2>>2]|0; $4 = (($1) + 4)|0; @@ -11479,13 +11483,13 @@ function _GetMousePosition($0) { function _GetScreenWidth() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4117]|0; + $0 = HEAP32[4193]|0; return ($0|0); } function _GetScreenHeight() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4116]|0; + $0 = HEAP32[4192]|0; return ($0|0); } function _InitWindow($0,$1,$2) { @@ -11497,7 +11501,7 @@ function _InitWindow($0,$1,$2) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; _TraceLog(0,4097,$vararg_buffer); - HEAP32[4119] = $2; + HEAP32[4195] = $2; _InitGraphicsDevice($0,$1); _LoadDefaultFont(); _InitTimer(); @@ -11510,15 +11514,15 @@ function _InitWindow($0,$1,$2) { (_emscripten_set_touchcancel_callback((4126|0),(0|0),1,(7|0))|0); (_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0); (_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0); - $3 = HEAP32[4117]|0; + $3 = HEAP32[4193]|0; $4 = (+($3|0)); $5 = $4 * 0.5; - HEAPF32[4050] = $5; - $6 = HEAP32[4116]|0; + HEAPF32[4126] = $5; + $6 = HEAP32[4192]|0; $7 = (+($6|0)); $8 = $7 * 0.5; - HEAPF32[(16204)>>2] = $8; - $9 = HEAP32[4120]|0; + HEAPF32[(16508)>>2] = $8; + $9 = HEAP32[4196]|0; $10 = ($9|0)==(0); if ($10) { STACKTOP = sp;return; @@ -11537,11 +11541,11 @@ function _TraceLog($0,$1,$varargs) { $2 = sp; switch ($0|0) { case 0: { - ;HEAP8[16240>>0]=HEAP8[8626>>0]|0;HEAP8[16240+1>>0]=HEAP8[8626+1>>0]|0;HEAP8[16240+2>>0]=HEAP8[8626+2>>0]|0;HEAP8[16240+3>>0]=HEAP8[8626+3>>0]|0;HEAP8[16240+4>>0]=HEAP8[8626+4>>0]|0;HEAP8[16240+5>>0]=HEAP8[8626+5>>0]|0;HEAP8[16240+6>>0]=HEAP8[8626+6>>0]|0; + ;HEAP8[16544>>0]=HEAP8[8626>>0]|0;HEAP8[16544+1>>0]=HEAP8[8626+1>>0]|0;HEAP8[16544+2>>0]=HEAP8[8626+2>>0]|0;HEAP8[16544+3>>0]=HEAP8[8626+3>>0]|0;HEAP8[16544+4>>0]=HEAP8[8626+4>>0]|0;HEAP8[16544+5>>0]=HEAP8[8626+5>>0]|0;HEAP8[16544+6>>0]=HEAP8[8626+6>>0]|0; break; } case 1: { - $3 = 16240; + $3 = 16544; $4 = $3; HEAP32[$4>>2] = 1330795077; $5 = (($3) + 4)|0; @@ -11550,11 +11554,11 @@ function _TraceLog($0,$1,$varargs) { break; } case 2: { - dest=16240; src=8633; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + dest=16544; src=8633; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); break; } case 3: { - $7 = 16240; + $7 = 16544; $8 = $7; HEAP32[$8>>2] = 1430406468; $9 = (($7) + 4)|0; @@ -11565,16 +11569,16 @@ function _TraceLog($0,$1,$varargs) { default: { } } - (_strcat(16240,$1)|0); - $strlen = (_strlen(16240)|0); - $endptr = (16240 + ($strlen)|0); + (_strcat(16544,$1)|0); + $strlen = (_strlen(16544)|0); + $endptr = (16544 + ($strlen)|0); HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; HEAP32[$2>>2] = $varargs; $11 = ($0|0)==(3); if ($11) { STACKTOP = sp;return; } - (_vprintf(16240,$2)|0); + (_vprintf(16544,$2)|0); $12 = ($0|0)==(1); if ($12) { _exit(1); @@ -11606,22 +11610,22 @@ function _InitGraphicsDevice($0,$1) { $vararg_buffer = sp; $2 = sp + 72|0; $3 = sp + 140|0; - HEAP32[4117] = $0; - HEAP32[4116] = $1; + HEAP32[4193] = $0; + HEAP32[4192] = $1; _MatrixIdentity($2); - dest=16556; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=16860; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_glfwSetErrorCallback((2|0))|0); $4 = (_glfwInit()|0); $5 = ($4|0)==(0); if ($5) { _TraceLog(1,4768,$vararg_buffer); } - $6 = HEAP32[4117]|0; - HEAP32[4155] = $6; - $7 = HEAP32[4116]|0; - HEAP32[4156] = $7; + $6 = HEAP32[4193]|0; + HEAP32[4231] = $6; + $7 = HEAP32[4192]|0; + HEAP32[4232] = $7; _glfwDefaultWindowHints(); - $8 = HEAP8[19288]|0; + $8 = HEAP8[19592]|0; $9 = $8 & 4; $10 = ($9<<24>>24)==(0); if ($10) { @@ -11629,13 +11633,13 @@ function _InitGraphicsDevice($0,$1) { } else { _glfwWindowHint(131075,1); } - $11 = HEAP8[19288]|0; + $11 = HEAP8[19592]|0; $12 = $11 & 8; $13 = ($12<<24>>24)==(0); if (!($13)) { _glfwWindowHint(131077,1); } - $14 = HEAP8[19288]|0; + $14 = HEAP8[19592]|0; $15 = $14 & 32; $16 = ($15<<24>>24)==(0); if (!($16)) { @@ -11657,18 +11661,18 @@ function _InitGraphicsDevice($0,$1) { _glfwWindowHint(139270,0); } } - $21 = HEAP32[4157]|0; + $21 = HEAP32[4233]|0; $22 = ($21|0)==(0); if ($22) { - $47 = HEAP32[4117]|0; - $48 = HEAP32[4116]|0; - $49 = HEAP32[4119]|0; + $47 = HEAP32[4193]|0; + $48 = HEAP32[4192]|0; + $49 = HEAP32[4195]|0; $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); - HEAP32[4115] = $50; - $51 = HEAP32[4117]|0; - HEAP32[4158] = $51; - $52 = HEAP32[4116]|0; - HEAP32[4159] = $52; + HEAP32[4191] = $50; + $51 = HEAP32[4193]|0; + HEAP32[4234] = $51; + $52 = HEAP32[4192]|0; + HEAP32[4235] = $52; $54 = $50; } else { $23 = (_glfwGetPrimaryMonitor()|0); @@ -11677,9 +11681,9 @@ function _InitGraphicsDevice($0,$1) { $26 = ($25|0)>(0); L22: do { if ($26) { - $27 = HEAP32[4117]|0; + $27 = HEAP32[4193]|0; $28 = HEAP32[$$byval_copy>>2]|0; - $29 = HEAP32[4116]|0; + $29 = HEAP32[4192]|0; $$015 = 0; while(1) { $30 = (($24) + (($$015*24)|0)|0); @@ -11701,25 +11705,25 @@ function _InitGraphicsDevice($0,$1) { break L22; } } - HEAP32[4155] = $31; - HEAP32[4156] = $34; + HEAP32[4231] = $31; + HEAP32[4232] = $34; } } while(0); - $38 = HEAP32[4155]|0; - $39 = HEAP32[4156]|0; + $38 = HEAP32[4231]|0; + $39 = HEAP32[4232]|0; HEAP32[$vararg_buffer3>>2] = $38; $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr5>>2] = $39; _TraceLog(2,4819,$vararg_buffer3); - $40 = HEAP32[4155]|0; - $41 = HEAP32[4156]|0; + $40 = HEAP32[4231]|0; + $41 = HEAP32[4232]|0; _SetupFramebufferSize($40,$41); - $42 = HEAP32[4155]|0; - $43 = HEAP32[4156]|0; - $44 = HEAP32[4119]|0; + $42 = HEAP32[4231]|0; + $43 = HEAP32[4232]|0; + $44 = HEAP32[4195]|0; $45 = (_glfwGetPrimaryMonitor()|0); $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); - HEAP32[4115] = $46; + HEAP32[4191] = $46; $54 = $46; } $53 = ($54|0)==(0|0); @@ -11728,60 +11732,60 @@ function _InitGraphicsDevice($0,$1) { _TraceLog(1,4857,$vararg_buffer6); } else { _TraceLog(0,4890,$vararg_buffer8); - $55 = HEAP32[4158]|0; - $56 = HEAP32[4159]|0; + $55 = HEAP32[4234]|0; + $56 = HEAP32[4235]|0; HEAP32[$vararg_buffer10>>2] = $55; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $56; _TraceLog(0,4930,$vararg_buffer10); - $57 = HEAP32[4117]|0; - $58 = HEAP32[4116]|0; + $57 = HEAP32[4193]|0; + $58 = HEAP32[4192]|0; HEAP32[$vararg_buffer14>>2] = $57; $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); HEAP32[$vararg_ptr17>>2] = $58; _TraceLog(0,4951,$vararg_buffer14); - $59 = HEAP32[4160]|0; - $60 = HEAP32[4161]|0; + $59 = HEAP32[4236]|0; + $60 = HEAP32[4237]|0; HEAP32[$vararg_buffer18>>2] = $59; $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); HEAP32[$vararg_ptr21>>2] = $60; _TraceLog(0,4972,$vararg_buffer18); } - $61 = HEAP32[4115]|0; + $61 = HEAP32[4191]|0; (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); - $62 = HEAP32[4115]|0; + $62 = HEAP32[4191]|0; (_glfwSetCursorEnterCallback(($62|0),(3|0))|0); - $63 = HEAP32[4115]|0; + $63 = HEAP32[4191]|0; (_glfwSetKeyCallback(($63|0),(1|0))|0); - $64 = HEAP32[4115]|0; + $64 = HEAP32[4191]|0; (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); - $65 = HEAP32[4115]|0; + $65 = HEAP32[4191]|0; (_glfwSetCursorPosCallback(($65|0),(1|0))|0); - $66 = HEAP32[4115]|0; + $66 = HEAP32[4191]|0; (_glfwSetCharCallback(($66|0),(4|0))|0); - $67 = HEAP32[4115]|0; + $67 = HEAP32[4191]|0; (_glfwSetScrollCallback(($67|0),(2|0))|0); - $68 = HEAP32[4115]|0; + $68 = HEAP32[4191]|0; (_glfwSetWindowIconifyCallback(($68|0),(5|0))|0); - $69 = HEAP32[4115]|0; + $69 = HEAP32[4191]|0; _glfwMakeContextCurrent(($69|0)); _glfwSwapInterval(0); - $70 = HEAP8[19288]|0; + $70 = HEAP8[19592]|0; $71 = $70 & 64; $72 = ($71<<24>>24)==(0); if ($72) { - $73 = HEAP32[4117]|0; - $74 = HEAP32[4116]|0; + $73 = HEAP32[4193]|0; + $74 = HEAP32[4192]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4158]|0; - $76 = HEAP32[4160]|0; + $75 = HEAP32[4234]|0; + $76 = HEAP32[4236]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4159]|0; - $80 = HEAP32[4161]|0; + $79 = HEAP32[4235]|0; + $80 = HEAP32[4237]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -11800,18 +11804,18 @@ function _InitGraphicsDevice($0,$1) { } _glfwSwapInterval(1); _TraceLog(0,4997,$vararg_buffer22); - $73 = HEAP32[4117]|0; - $74 = HEAP32[4116]|0; + $73 = HEAP32[4193]|0; + $74 = HEAP32[4192]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4158]|0; - $76 = HEAP32[4160]|0; + $75 = HEAP32[4234]|0; + $76 = HEAP32[4236]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4159]|0; - $80 = HEAP32[4161]|0; + $79 = HEAP32[4235]|0; + $80 = HEAP32[4237]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -11839,7 +11843,7 @@ function _LoadDefaultFont() { $vararg_buffer = sp; $0 = sp + 4|0; $1 = sp + 24|0; - HEAP32[(16524)>>2] = 224; + HEAP32[(16828)>>2] = 224; $2 = (_malloc(65536)|0); _memset(($2|0),0,65536)|0; $$095104 = 0;$$096103 = 0; @@ -11880,27 +11884,27 @@ function _LoadDefaultFont() { _free($2); ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$$byval_copy1); - ;HEAP32[16500>>2]=HEAP32[$1>>2]|0;HEAP32[16500+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16500+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16500+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16500+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[16804>>2]=HEAP32[$1>>2]|0;HEAP32[16804+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16804+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16804+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16804+16>>2]=HEAP32[$1+16>>2]|0; ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($$byval_copy1); - $5 = HEAP32[(16524)>>2]|0; + $5 = HEAP32[(16828)>>2]|0; $6 = $5 << 5; $7 = (_malloc($6)|0); - HEAP32[(16528)>>2] = $7; + HEAP32[(16832)>>2] = $7; $8 = ($5|0)>(0); if (!($8)) { $$lcssa = $7; $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(16520)>>2] = $23; - $24 = HEAP32[4125]|0; + HEAP32[(16824)>>2] = $23; + $24 = HEAP32[4201]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4321,$vararg_buffer); STACKTOP = sp;return; } - $9 = HEAP32[(16504)>>2]|0; - $10 = HEAP32[(16524)>>2]|0; - $11 = HEAP32[(16528)>>2]|0; + $9 = HEAP32[(16808)>>2]|0; + $10 = HEAP32[(16828)>>2]|0; + $11 = HEAP32[(16832)>>2]|0; $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; while(1) { $25 = (($$0101) + 32)|0; @@ -11949,8 +11953,8 @@ function _LoadDefaultFont() { } $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(16520)>>2] = $23; - $24 = HEAP32[4125]|0; + HEAP32[(16824)>>2] = $23; + $24 = HEAP32[4201]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4321,$vararg_buffer); STACKTOP = sp;return; @@ -11961,7 +11965,7 @@ function _InitTimer() { $0 = (_time((0|0))|0); _srand($0); $1 = (+_GetTime()); - HEAPF64[2029] = $1; + HEAPF64[2067] = $1; return; } function _EmscriptenFullscreenChangeCallback($0,$1,$2) { @@ -12120,7 +12124,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $28 = (($25) + 4)|0; $29 = $28; $30 = HEAP32[$29>>2]|0; - $31 = 16216; + $31 = 16520; $32 = $31; HEAP32[$32>>2] = $27; $33 = (($31) + 4)|0; @@ -12133,7 +12137,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $39 = (($36) + 4)|0; $40 = $39; $41 = HEAP32[$40>>2]|0; - $42 = (16224); + $42 = (16528); $43 = $42; HEAP32[$43>>2] = $38; $44 = (($42) + 4)|0; @@ -12189,7 +12193,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) { } $9 = ((($1)) + 1300|0); $10 = HEAP32[$9>>2]|0; - $11 = (16484 + ($10<<2)|0); + $11 = (16788 + ($10<<2)|0); HEAP32[$11>>2] = $$sink; return 0; } @@ -12203,7 +12207,7 @@ function _SetTargetFPS($0) { $2 = (+($0|0)); $3 = 1.0 / $2; $$ = $1 ? 0.0 : $3; - HEAPF64[2026] = $$; + HEAPF64[2064] = $$; $4 = $3; $$op = $4 * 1000.0; $5 = $$op; @@ -12215,7 +12219,7 @@ function _SetTargetFPS($0) { function _LogoAnimation() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4120] = 0; + HEAP32[4196] = 0; return; } function _GetTime() { @@ -12791,7 +12795,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $5 = sp + 68|0; _glBindTexture(3553,0); HEAP32[$5>>2] = 0; - $6 = HEAP32[4133]|0; + $6 = HEAP32[4209]|0; $7 = ($6|0)==(0); $8 = $3 & -4; $switch = ($8|0)==(8); @@ -12801,7 +12805,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $9 = HEAP32[4134]|0; + $9 = HEAP32[4210]|0; $10 = ($9|0)==(0); $11 = ($3|0)==(12); $or$cond7 = $11 & $10; @@ -12810,7 +12814,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $12 = HEAP32[4135]|0; + $12 = HEAP32[4211]|0; $13 = ($12|0)==(0); $$off = (($3) + -13)|0; $14 = ($$off>>>0)<(2); @@ -12820,7 +12824,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $15 = HEAP32[4136]|0; + $15 = HEAP32[4212]|0; $16 = ($15|0)==(0); $$off92 = (($3) + -15)|0; $17 = ($$off92>>>0)<(2); @@ -12830,7 +12834,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $18 = HEAP32[4137]|0; + $18 = HEAP32[4213]|0; $19 = ($18|0)==(0); $$off93 = (($3) + -17)|0; $20 = ($$off93>>>0)<(2); @@ -12874,7 +12878,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 8: { - $22 = HEAP32[4133]|0; + $22 = HEAP32[4209]|0; $23 = ($22|0)==(0); if (!($23)) { _LoadCompressedTexture($0,$1,$2,$4,33776); @@ -12882,7 +12886,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 9: { - $24 = HEAP32[4133]|0; + $24 = HEAP32[4209]|0; $25 = ($24|0)==(0); if (!($25)) { _LoadCompressedTexture($0,$1,$2,$4,33777); @@ -12890,7 +12894,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 10: { - $26 = HEAP32[4133]|0; + $26 = HEAP32[4209]|0; $27 = ($26|0)==(0); if (!($27)) { _LoadCompressedTexture($0,$1,$2,$4,33778); @@ -12898,7 +12902,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 11: { - $28 = HEAP32[4133]|0; + $28 = HEAP32[4209]|0; $29 = ($28|0)==(0); if (!($29)) { _LoadCompressedTexture($0,$1,$2,$4,33779); @@ -12906,7 +12910,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 12: { - $30 = HEAP32[4134]|0; + $30 = HEAP32[4210]|0; $31 = ($30|0)==(0); if (!($31)) { _LoadCompressedTexture($0,$1,$2,$4,36196); @@ -12914,7 +12918,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 13: { - $32 = HEAP32[4135]|0; + $32 = HEAP32[4211]|0; $33 = ($32|0)==(0); if (!($33)) { _LoadCompressedTexture($0,$1,$2,$4,37492); @@ -12922,7 +12926,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 14: { - $34 = HEAP32[4135]|0; + $34 = HEAP32[4211]|0; $35 = ($34|0)==(0); if (!($35)) { _LoadCompressedTexture($0,$1,$2,$4,37496); @@ -12930,7 +12934,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 15: { - $36 = HEAP32[4136]|0; + $36 = HEAP32[4212]|0; $37 = ($36|0)==(0); if (!($37)) { _LoadCompressedTexture($0,$1,$2,$4,35840); @@ -12938,7 +12942,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 16: { - $38 = HEAP32[4136]|0; + $38 = HEAP32[4212]|0; $39 = ($38|0)==(0); if (!($39)) { _LoadCompressedTexture($0,$1,$2,$4,35842); @@ -12946,7 +12950,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 17: { - $40 = HEAP32[4137]|0; + $40 = HEAP32[4213]|0; $41 = ($40|0)==(0); if (!($41)) { _LoadCompressedTexture($0,$1,$2,$4,37808); @@ -12954,7 +12958,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 18: { - $42 = HEAP32[4137]|0; + $42 = HEAP32[4213]|0; $43 = ($42|0)==(0); if (!($43)) { _LoadCompressedTexture($0,$1,$2,$4,37815); @@ -12966,7 +12970,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { } } } while(0); - $44 = HEAP32[4138]|0; + $44 = HEAP32[4214]|0; $45 = ($44|0)==(0); if ($45) { _glTexParameteri(3553,10242,33071); @@ -12981,7 +12985,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $46 = HEAP32[$5>>2]|0; $47 = ($46|0)==(0); if ($47) { - _TraceLog(2,10717,$vararg_buffer15); + _TraceLog(2,11025,$vararg_buffer15); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } else { @@ -13312,20 +13316,20 @@ function _SetupFramebufferSize($0,$1) { $vararg_buffer4 = sp + 16|0; $vararg_buffer = sp; $2 = sp + 40|0; - $3 = HEAP32[4117]|0; + $3 = HEAP32[4193]|0; $4 = ($3|0)>($0|0); if (!($4)) { - $5 = HEAP32[4116]|0; + $5 = HEAP32[4192]|0; $6 = ($5|0)>($1|0); if (!($6)) { $30 = ($3|0)<($0|0); $31 = ($5|0)<($1|0); $or$cond = $30 | $31; if (!($or$cond)) { - HEAP32[4158] = $3; - HEAP32[4159] = $5; - HEAP32[4160] = 0; - HEAP32[4161] = 0; + HEAP32[4234] = $3; + HEAP32[4235] = $5; + HEAP32[4236] = 0; + HEAP32[4237] = 0; STACKTOP = sp;return; } HEAP32[$vararg_buffer8>>2] = $3; @@ -13339,9 +13343,9 @@ function _SetupFramebufferSize($0,$1) { $32 = (+($0|0)); $33 = (+($1|0)); $34 = $32 / $33; - $35 = HEAP32[4117]|0; + $35 = HEAP32[4193]|0; $36 = (+($35|0)); - $37 = HEAP32[4116]|0; + $37 = HEAP32[4192]|0; $38 = (+($37|0)); $39 = $36 / $38; $40 = !($34 <= $39); @@ -13349,26 +13353,26 @@ function _SetupFramebufferSize($0,$1) { $44 = $34 * $38; $roundf = (+_roundf((+$44))); $45 = (~~(($roundf))); - HEAP32[4158] = $45; - HEAP32[4159] = $37; + HEAP32[4234] = $45; + HEAP32[4235] = $37; $46 = (($45) - ($35))|0; - HEAP32[4160] = $46; + HEAP32[4236] = $46; $$sink1 = 0; } else { - HEAP32[4158] = $35; + HEAP32[4234] = $35; $41 = $36 / $34; $roundf38 = (+_roundf((+$41))); $42 = (~~(($roundf38))); - HEAP32[4159] = $42; - HEAP32[4160] = 0; + HEAP32[4235] = $42; + HEAP32[4236] = 0; $43 = (($42) - ($37))|0; $$sink1 = $43; } - HEAP32[4161] = $$sink1; + HEAP32[4237] = $$sink1; STACKTOP = sp;return; } } - $7 = HEAP32[4116]|0; + $7 = HEAP32[4192]|0; HEAP32[$vararg_buffer>>2] = $3; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $7; @@ -13378,11 +13382,11 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr3>>2] = $1; _TraceLog(2,8379,$vararg_buffer); $8 = (+($0|0)); - $9 = HEAP32[4117]|0; + $9 = HEAP32[4193]|0; $10 = (+($9|0)); $11 = $8 / $10; $12 = (+($1|0)); - $13 = HEAP32[4116]|0; + $13 = HEAP32[4192]|0; $14 = (+($13|0)); $15 = $12 / $14; $16 = !($11 <= $15); @@ -13390,33 +13394,33 @@ function _SetupFramebufferSize($0,$1) { $22 = $10 * $15; $roundf39 = (+_roundf((+$22))); $23 = (~~(($roundf39))); - HEAP32[4158] = $23; - HEAP32[4159] = $1; + HEAP32[4234] = $23; + HEAP32[4235] = $1; $24 = (($0) - ($23))|0; - HEAP32[4160] = $24; + HEAP32[4236] = $24; $$sink = 0; } else { - HEAP32[4158] = $0; - $17 = HEAP32[4116]|0; + HEAP32[4234] = $0; + $17 = HEAP32[4192]|0; $18 = (+($17|0)); $19 = $11 * $18; $roundf40 = (+_roundf((+$19))); $20 = (~~(($roundf40))); - HEAP32[4159] = $20; - HEAP32[4160] = 0; + HEAP32[4235] = $20; + HEAP32[4236] = 0; $21 = (($1) - ($20))|0; $$sink = $21; } - HEAP32[4161] = $$sink; - $25 = HEAP32[4158]|0; + HEAP32[4237] = $$sink; + $25 = HEAP32[4234]|0; $26 = (+($25|0)); - $27 = HEAP32[4117]|0; + $27 = HEAP32[4193]|0; $28 = (+($27|0)); $29 = $26 / $28; _MatrixScale($2,$29,$29,$29); - dest=16556; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4158] = $0; - HEAP32[4159] = $1; + dest=16860; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4234] = $0; + HEAP32[4235] = $1; HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $1; @@ -13438,10 +13442,10 @@ function _WindowSizeCallback($0,$1,$2) { _rlMatrixMode(5888); _rlLoadIdentity(); _rlClearScreenBuffers(); - HEAP32[4117] = $1; - HEAP32[4116] = $2; - HEAP32[4158] = $1; - HEAP32[4159] = $2; + HEAP32[4193] = $1; + HEAP32[4192] = $2; + HEAP32[4234] = $1; + HEAP32[4235] = $2; return; } function _CursorEnterCallback($0,$1) { @@ -13468,7 +13472,7 @@ function _KeyCallback($0,$1,$2,$3,$4) { return; } $8 = $3&255; - $9 = (19295 + ($1)|0); + $9 = (19599 + ($1)|0); HEAP8[$9>>0] = $8; if (!($7)) { return; @@ -13489,7 +13493,7 @@ function _MouseButtonCallback($0,$1,$2,$3) { $4 = sp + 8|0; $5 = sp; $6 = $2&255; - $7 = (19289 + ($1)|0); + $7 = (19593 + ($1)|0); HEAP8[$7>>0] = $6; $8 = (_IsMouseButtonPressed(0)|0); $9 = ($8|0)==(0); @@ -13568,7 +13572,7 @@ function _MouseCursorPosCallback($0,$1,$2) { $12 = (($9) + 4)|0; $13 = $12; $14 = HEAP32[$13>>2]|0; - $15 = 16216; + $15 = 16520; $16 = $15; HEAP32[$16>>2] = $11; $17 = (($15) + 4)|0; @@ -13603,7 +13607,7 @@ function _ScrollCallback($0,$1,$2) { var $3 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = (~~(($2))); - HEAP32[4531] = $3; + HEAP32[4607] = $3; return; } function _WindowIconifyCallback($0,$1) { @@ -13613,7 +13617,7 @@ function _WindowIconifyCallback($0,$1) { sp = STACKTOP; $2 = ($1|0)!=(0); $$sink = $2&1; - HEAP32[4530] = $$sink; + HEAP32[4606] = $$sink; return; } function _rlglInit($0,$1) { @@ -13694,18 +13698,18 @@ function _rlglInit($0,$1) { $25 = (_strcmp($24,5129)|0); $26 = ($25|0)==(0); if ($26) { - HEAP32[4196] = 1; + HEAP32[4272] = 1; $27 = (_eglGetProcAddress((5156|0))|0); - HEAP32[4197] = $27; + HEAP32[4273] = $27; $28 = (_eglGetProcAddress((5177|0))|0); - HEAP32[4198] = $28; + HEAP32[4274] = $28; $29 = (_eglGetProcAddress((5198|0))|0); - HEAP32[4199] = $29; + HEAP32[4275] = $29; } $30 = (_strcmp($24,5222)|0); $31 = ($30|0)==(0); if ($31) { - HEAP32[4138] = 1; + HEAP32[4214] = 1; } $32 = (_strcmp($24,5242)|0); $33 = ($32|0)==(0); @@ -13727,7 +13731,7 @@ function _rlglInit($0,$1) { } if ((label|0) == 12) { label = 0; - HEAP32[4133] = 1; + HEAP32[4209] = 1; } $39 = (_strcmp($24,5347)|0); $40 = ($39|0)==(0); @@ -13743,35 +13747,35 @@ function _rlglInit($0,$1) { } if ((label|0) == 15) { label = 0; - HEAP32[4134] = 1; + HEAP32[4210] = 1; } $44 = HEAP32[$23>>2]|0; $45 = (_strcmp($44,5416)|0); $46 = ($45|0)==(0); if ($46) { - HEAP32[4135] = 1; + HEAP32[4211] = 1; } $47 = (_strcmp($44,5441)|0); $48 = ($47|0)==(0); if ($48) { - HEAP32[4136] = 1; + HEAP32[4212] = 1; } $49 = (_strcmp($44,5474)|0); $50 = ($49|0)==(0); if ($50) { - HEAP32[4137] = 1; + HEAP32[4213] = 1; } $51 = (_strcmp($44,5510)|0); $52 = ($51|0)==(0); if ($52) { - HEAP32[4200] = 1; - _glGetFloatv(34047,(16804|0)); + HEAP32[4276] = 1; + _glGetFloatv(34047,(17108|0)); } $53 = HEAP32[$23>>2]|0; $54 = (_strcmp($53,5544)|0); $55 = ($54|0)==(0); if ($55) { - HEAP32[4202] = 1; + HEAP32[4278] = 1; } $56 = (($$06167) + 1)|0; $exitcond70 = ($56|0)==($19|0); @@ -13782,61 +13786,61 @@ function _rlglInit($0,$1) { } } } - $21 = HEAP32[4196]|0; + $21 = HEAP32[4272]|0; $22 = ($21|0)==(0); if ($22) { _TraceLog(2,5647,$vararg_buffer15); } else { _TraceLog(0,5572,$vararg_buffer13); } - $57 = HEAP32[4138]|0; + $57 = HEAP32[4214]|0; $58 = ($57|0)==(0); if ($58) { _TraceLog(2,5783,$vararg_buffer19); } else { _TraceLog(0,5708,$vararg_buffer17); } - $59 = HEAP32[4133]|0; + $59 = HEAP32[4209]|0; $60 = ($59|0)==(0); if (!($60)) { _TraceLog(0,5875,$vararg_buffer21); } - $61 = HEAP32[4134]|0; + $61 = HEAP32[4210]|0; $62 = ($61|0)==(0); if (!($62)) { _TraceLog(0,5921,$vararg_buffer23); } - $63 = HEAP32[4135]|0; + $63 = HEAP32[4211]|0; $64 = ($63|0)==(0); if (!($64)) { _TraceLog(0,5968,$vararg_buffer25); } - $65 = HEAP32[4136]|0; + $65 = HEAP32[4212]|0; $66 = ($65|0)==(0); if (!($66)) { _TraceLog(0,6019,$vararg_buffer27); } - $67 = HEAP32[4137]|0; + $67 = HEAP32[4213]|0; $68 = ($67|0)==(0); if (!($68)) { _TraceLog(0,6066,$vararg_buffer29); } - $69 = HEAP32[4200]|0; + $69 = HEAP32[4276]|0; $70 = ($69|0)==(0); if (!($70)) { - $71 = +HEAPF32[4201]; + $71 = +HEAPF32[4277]; $72 = $71; HEAPF64[$vararg_buffer31>>3] = $72; _TraceLog(0,6113,$vararg_buffer31); } - $73 = HEAP32[4202]|0; + $73 = HEAP32[4278]|0; $74 = ($73|0)==(0); if (!($74)) { _TraceLog(0,6179,$vararg_buffer34); } HEAP32[$vararg_buffer10>>2] = -1; $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); - HEAP32[4203] = $75; + HEAP32[4279] = $75; $76 = ($75|0)==(0); if ($76) { _TraceLog(2,6283,$vararg_buffer39); @@ -13845,14 +13849,14 @@ function _rlglInit($0,$1) { _TraceLog(0,6232,$vararg_buffer36); } _LoadDefaultShader($2); - dest=16816; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=16872; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17120; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17176; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _LoadDefaultBuffers(); $77 = (_malloc(49152)|0); - HEAP32[4232] = $77; + HEAP32[4308] = $77; $$06066 = 0; while(1) { - $79 = HEAP32[4232]|0; + $79 = HEAP32[4308]|0; $80 = (($79) + (($$06066*12)|0)|0); _VectorZero($3); ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; @@ -13865,7 +13869,7 @@ function _rlglInit($0,$1) { } } $78 = (_malloc(36864)|0); - HEAP32[4233] = $78; + HEAP32[4309] = $78; $$05965 = 0; while(1) { $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); @@ -13880,48 +13884,48 @@ function _rlglInit($0,$1) { $$05965 = $84; } } - HEAP32[4234] = 1; - $85 = HEAP32[4203]|0; + HEAP32[4310] = 1; + $85 = HEAP32[4279]|0; $86 = ((($78)) + 8|0); HEAP32[$86>>2] = $85; - HEAP32[4235] = 4; + HEAP32[4311] = 4; _MatrixIdentity($4); - dest=16944; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17248; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17008); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17312); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17072); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17376); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17136); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17440); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17200); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17504); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17264); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17568); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17328); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17632); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17392); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17696); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17456); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17760); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17520); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17824); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17584); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17888); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17648); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17952); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17712); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18016); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17776); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18080); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17840); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18144); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17904); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18208); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($5); - dest=16652; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=16956; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($6); - dest=16716; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4162] = 16716; + dest=17020; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4238] = 17020; _glDepthFunc(515); _glDisable(2929); _glBlendFunc(770,771); @@ -13932,21 +13936,21 @@ function _rlglInit($0,$1) { _glClearColor(0.0,0.0,0.0,1.0); _glClearDepthf(1.0); _glClear(16640); - HEAP32[4492] = $0; - HEAP32[4493] = $1; + HEAP32[4568] = $0; + HEAP32[4569] = $1; _TraceLog(0,6322,$vararg_buffer41); STACKTOP = sp;return; } function _SetupViewport() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4160]|0; + $0 = HEAP32[4236]|0; $1 = (($0|0) / 2)&-1; - $2 = HEAP32[4161]|0; + $2 = HEAP32[4237]|0; $3 = (($2|0) / 2)&-1; - $4 = HEAP32[4158]|0; + $4 = HEAP32[4234]|0; $5 = (($4) - ($0))|0; - $6 = HEAP32[4159]|0; + $6 = HEAP32[4235]|0; $7 = (($6) - ($2))|0; _rlViewport($1,$3,$5,$7); return; @@ -13957,12 +13961,12 @@ function _rlMatrixMode($0) { sp = STACKTOP; switch ($0|0) { case 5889: { - $modelview$sink = 16652; + $modelview$sink = 16956; label = 3; break; } case 5888: { - $modelview$sink = 16716; + $modelview$sink = 17020; label = 3; break; } @@ -13970,9 +13974,9 @@ function _rlMatrixMode($0) { } } if ((label|0) == 3) { - HEAP32[4162] = $modelview$sink; + HEAP32[4238] = $modelview$sink; } - HEAP32[4195] = $0; + HEAP32[4271] = $0; return; } function _rlLoadIdentity() { @@ -13980,7 +13984,7 @@ function _rlLoadIdentity() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $0 = sp; - $1 = HEAP32[4162]|0; + $1 = HEAP32[4238]|0; _MatrixIdentity($0); dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; @@ -14001,7 +14005,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[4162]|0; + $8 = HEAP32[4238]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -14098,15 +14102,15 @@ function _LoadDefaultBuffers() { $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $0 = (_malloc(24576)|0); - HEAP32[(17988)>>2] = $0; + HEAP32[(18292)>>2] = $0; $1 = (_malloc(8192)|0); - HEAP32[(17996)>>2] = $1; - HEAP32[(17992)>>2] = 0; - HEAP32[(18000)>>2] = 0; + HEAP32[(18300)>>2] = $1; + HEAP32[(18296)>>2] = 0; + HEAP32[(18304)>>2] = 0; _memset(($0|0),0,24576)|0; $$05972 = 0; while(1) { - $2 = HEAP32[(17996)>>2]|0; + $2 = HEAP32[(18300)>>2]|0; $3 = (($2) + ($$05972)|0); HEAP8[$3>>0] = 0; $4 = (($$05972) + 1)|0; @@ -14117,19 +14121,19 @@ function _LoadDefaultBuffers() { $$05972 = $4; } } - HEAP32[4494] = 0; - HEAP32[(17984)>>2] = 0; - HEAP32[(17980)>>2] = 0; + HEAP32[4570] = 0; + HEAP32[(18288)>>2] = 0; + HEAP32[(18284)>>2] = 0; $5 = (_malloc(73728)|0); - HEAP32[(18036)>>2] = $5; + HEAP32[(18340)>>2] = $5; $6 = (_malloc(24576)|0); - HEAP32[(18044)>>2] = $6; - HEAP32[(18040)>>2] = 0; - HEAP32[(18048)>>2] = 0; + HEAP32[(18348)>>2] = $6; + HEAP32[(18344)>>2] = 0; + HEAP32[(18352)>>2] = 0; _memset(($5|0),0,73728)|0; $$05770 = 0; while(1) { - $7 = HEAP32[(18044)>>2]|0; + $7 = HEAP32[(18348)>>2]|0; $8 = (($7) + ($$05770)|0); HEAP8[$8>>0] = 0; $9 = (($$05770) + 1)|0; @@ -14140,24 +14144,24 @@ function _LoadDefaultBuffers() { $$05770 = $9; } } - HEAP32[4506] = 0; - HEAP32[(18032)>>2] = 0; - HEAP32[(18028)>>2] = 0; + HEAP32[4582] = 0; + HEAP32[(18336)>>2] = 0; + HEAP32[(18332)>>2] = 0; $10 = (_malloc(49152)|0); - HEAP32[(18084)>>2] = $10; + HEAP32[(18388)>>2] = $10; $11 = (_malloc(32768)|0); - HEAP32[(18088)>>2] = $11; + HEAP32[(18392)>>2] = $11; $12 = (_malloc(16384)|0); - HEAP32[(18092)>>2] = $12; + HEAP32[(18396)>>2] = $12; $13 = (_malloc(12288)|0); - HEAP32[(18096)>>2] = $13; - $14 = HEAP32[(18084)>>2]|0; + HEAP32[(18400)>>2] = $13; + $14 = HEAP32[(18388)>>2]|0; _memset(($14|0),0,49152)|0; - $15 = HEAP32[(18088)>>2]|0; + $15 = HEAP32[(18392)>>2]|0; _memset(($15|0),0,32768)|0; $$05467 = 0; while(1) { - $17 = HEAP32[(18092)>>2]|0; + $17 = HEAP32[(18396)>>2]|0; $18 = (($17) + ($$05467)|0); HEAP8[$18>>0] = 0; $19 = (($$05467) + 1)|0; @@ -14168,7 +14172,7 @@ function _LoadDefaultBuffers() { $$05467 = $19; } } - $16 = HEAP32[(18096)>>2]|0; + $16 = HEAP32[(18400)>>2]|0; $$05365 = 0;$$066 = 0; while(1) { $22 = $$05365 << 2; @@ -14205,140 +14209,140 @@ function _LoadDefaultBuffers() { $$05365 = $41;$$066 = $42; } } - HEAP32[4518] = 0; - HEAP32[(18076)>>2] = 0; - HEAP32[(18080)>>2] = 0; + HEAP32[4594] = 0; + HEAP32[(18380)>>2] = 0; + HEAP32[(18384)>>2] = 0; _TraceLog(0,6369,$vararg_buffer); - $20 = HEAP32[4196]|0; + $20 = HEAP32[4272]|0; $21 = ($20|0)==(0); if (!($21)) { - $43 = HEAP32[4197]|0; - FUNCTION_TABLE_vii[$43 & 63](1,(18004)); - $44 = HEAP32[4198]|0; - $45 = HEAP32[(18004)>>2]|0; + $43 = HEAP32[4273]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(18308)); + $44 = HEAP32[4274]|0; + $45 = HEAP32[(18308)>>2]|0; FUNCTION_TABLE_vi[$44 & 31]($45); } - _glGenBuffers(2,((18008)|0)); - $46 = HEAP32[(18008)>>2]|0; + _glGenBuffers(2,((18312)|0)); + $46 = HEAP32[(18312)>>2]|0; _glBindBuffer(34962,($46|0)); - $47 = HEAP32[(17988)>>2]|0; + $47 = HEAP32[(18292)>>2]|0; _glBufferData(34962,24576,($47|0),35048); - $48 = HEAP32[(16876)>>2]|0; + $48 = HEAP32[(17180)>>2]|0; _glEnableVertexAttribArray(($48|0)); - $49 = HEAP32[(16876)>>2]|0; + $49 = HEAP32[(17180)>>2]|0; _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); - _glGenBuffers(2,((18012)|0)); - $50 = HEAP32[(18012)>>2]|0; + _glGenBuffers(2,((18316)|0)); + $50 = HEAP32[(18316)>>2]|0; _glBindBuffer(34962,($50|0)); - $51 = HEAP32[(17996)>>2]|0; + $51 = HEAP32[(18300)>>2]|0; _glBufferData(34962,8192,($51|0),35048); - $52 = HEAP32[(16896)>>2]|0; + $52 = HEAP32[(17200)>>2]|0; _glEnableVertexAttribArray(($52|0)); - $53 = HEAP32[(16896)>>2]|0; + $53 = HEAP32[(17200)>>2]|0; _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); - $54 = HEAP32[4196]|0; + $54 = HEAP32[4272]|0; $55 = ($54|0)==(0); if ($55) { - $57 = HEAP32[(18008)>>2]|0; - $58 = HEAP32[(18012)>>2]|0; + $57 = HEAP32[(18312)>>2]|0; + $58 = HEAP32[(18316)>>2]|0; HEAP32[$vararg_buffer3>>2] = $57; $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr6>>2] = $58; _TraceLog(0,6507,$vararg_buffer3); } else { - $56 = HEAP32[(18004)>>2]|0; + $56 = HEAP32[(18308)>>2]|0; HEAP32[$vararg_buffer1>>2] = $56; _TraceLog(0,6442,$vararg_buffer1); } - $59 = HEAP32[4196]|0; + $59 = HEAP32[4272]|0; $60 = ($59|0)==(0); if (!($60)) { - $61 = HEAP32[4197]|0; - FUNCTION_TABLE_vii[$61 & 63](1,(18052)); - $62 = HEAP32[4198]|0; - $63 = HEAP32[(18052)>>2]|0; + $61 = HEAP32[4273]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(18356)); + $62 = HEAP32[4274]|0; + $63 = HEAP32[(18356)>>2]|0; FUNCTION_TABLE_vi[$62 & 31]($63); } - _glGenBuffers(1,((18056)|0)); - $64 = HEAP32[(18056)>>2]|0; + _glGenBuffers(1,((18360)|0)); + $64 = HEAP32[(18360)>>2]|0; _glBindBuffer(34962,($64|0)); - $65 = HEAP32[(18036)>>2]|0; + $65 = HEAP32[(18340)>>2]|0; _glBufferData(34962,73728,($65|0),35048); - $66 = HEAP32[(16876)>>2]|0; + $66 = HEAP32[(17180)>>2]|0; _glEnableVertexAttribArray(($66|0)); - $67 = HEAP32[(16876)>>2]|0; + $67 = HEAP32[(17180)>>2]|0; _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((18060)|0)); - $68 = HEAP32[(18060)>>2]|0; + _glGenBuffers(1,((18364)|0)); + $68 = HEAP32[(18364)>>2]|0; _glBindBuffer(34962,($68|0)); - $69 = HEAP32[(18044)>>2]|0; + $69 = HEAP32[(18348)>>2]|0; _glBufferData(34962,24576,($69|0),35048); - $70 = HEAP32[(16896)>>2]|0; + $70 = HEAP32[(17200)>>2]|0; _glEnableVertexAttribArray(($70|0)); - $71 = HEAP32[(16896)>>2]|0; + $71 = HEAP32[(17200)>>2]|0; _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); - $72 = HEAP32[4196]|0; + $72 = HEAP32[4272]|0; $73 = ($72|0)==(0); if ($73) { - $75 = HEAP32[(18056)>>2]|0; - $76 = HEAP32[(18060)>>2]|0; + $75 = HEAP32[(18360)>>2]|0; + $76 = HEAP32[(18364)>>2]|0; HEAP32[$vararg_buffer10>>2] = $75; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $76; _TraceLog(0,6653,$vararg_buffer10); } else { - $74 = HEAP32[(18052)>>2]|0; + $74 = HEAP32[(18356)>>2]|0; HEAP32[$vararg_buffer7>>2] = $74; _TraceLog(0,6584,$vararg_buffer7); } - $77 = HEAP32[4196]|0; + $77 = HEAP32[4272]|0; $78 = ($77|0)==(0); if (!($78)) { - $79 = HEAP32[4197]|0; - FUNCTION_TABLE_vii[$79 & 63](1,(18100)); - $80 = HEAP32[4198]|0; - $81 = HEAP32[(18100)>>2]|0; + $79 = HEAP32[4273]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(18404)); + $80 = HEAP32[4274]|0; + $81 = HEAP32[(18404)>>2]|0; FUNCTION_TABLE_vi[$80 & 31]($81); } - _glGenBuffers(1,((18104)|0)); - $82 = HEAP32[(18104)>>2]|0; + _glGenBuffers(1,((18408)|0)); + $82 = HEAP32[(18408)>>2]|0; _glBindBuffer(34962,($82|0)); - $83 = HEAP32[(18084)>>2]|0; + $83 = HEAP32[(18388)>>2]|0; _glBufferData(34962,49152,($83|0),35048); - $84 = HEAP32[(16876)>>2]|0; + $84 = HEAP32[(17180)>>2]|0; _glEnableVertexAttribArray(($84|0)); - $85 = HEAP32[(16876)>>2]|0; + $85 = HEAP32[(17180)>>2]|0; _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((18108)|0)); - $86 = HEAP32[(18108)>>2]|0; + _glGenBuffers(1,((18412)|0)); + $86 = HEAP32[(18412)>>2]|0; _glBindBuffer(34962,($86|0)); - $87 = HEAP32[(18088)>>2]|0; + $87 = HEAP32[(18392)>>2]|0; _glBufferData(34962,32768,($87|0),35048); - $88 = HEAP32[(16880)>>2]|0; + $88 = HEAP32[(17184)>>2]|0; _glEnableVertexAttribArray(($88|0)); - $89 = HEAP32[(16880)>>2]|0; + $89 = HEAP32[(17184)>>2]|0; _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); - _glGenBuffers(1,((18112)|0)); - $90 = HEAP32[(18112)>>2]|0; + _glGenBuffers(1,((18416)|0)); + $90 = HEAP32[(18416)>>2]|0; _glBindBuffer(34962,($90|0)); - $91 = HEAP32[(18092)>>2]|0; + $91 = HEAP32[(18396)>>2]|0; _glBufferData(34962,16384,($91|0),35048); - $92 = HEAP32[(16896)>>2]|0; + $92 = HEAP32[(17200)>>2]|0; _glEnableVertexAttribArray(($92|0)); - $93 = HEAP32[(16896)>>2]|0; + $93 = HEAP32[(17200)>>2]|0; _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); - _glGenBuffers(1,((18116)|0)); - $94 = HEAP32[(18116)>>2]|0; + _glGenBuffers(1,((18420)|0)); + $94 = HEAP32[(18420)>>2]|0; _glBindBuffer(34963,($94|0)); - $95 = HEAP32[(18096)>>2]|0; + $95 = HEAP32[(18400)>>2]|0; _glBufferData(34963,12288,($95|0),35044); - $96 = HEAP32[4196]|0; + $96 = HEAP32[4272]|0; $97 = ($96|0)==(0); if ($97) { - $99 = HEAP32[(18104)>>2]|0; - $100 = HEAP32[(18108)>>2]|0; - $101 = HEAP32[(18112)>>2]|0; - $102 = HEAP32[(18116)>>2]|0; + $99 = HEAP32[(18408)>>2]|0; + $100 = HEAP32[(18412)>>2]|0; + $101 = HEAP32[(18416)>>2]|0; + $102 = HEAP32[(18420)>>2]|0; HEAP32[$vararg_buffer17>>2] = $99; $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); HEAP32[$vararg_ptr20>>2] = $100; @@ -14348,16 +14352,16 @@ function _LoadDefaultBuffers() { HEAP32[$vararg_ptr22>>2] = $102; _TraceLog(0,6799,$vararg_buffer17); } else { - $98 = HEAP32[(18100)>>2]|0; + $98 = HEAP32[(18404)>>2]|0; HEAP32[$vararg_buffer14>>2] = $98; _TraceLog(0,6734,$vararg_buffer14); } - $103 = HEAP32[4196]|0; + $103 = HEAP32[4272]|0; $104 = ($103|0)==(0); if ($104) { STACKTOP = sp;return; } - $105 = HEAP32[4198]|0; + $105 = HEAP32[4274]|0; FUNCTION_TABLE_vi[$105 & 31](0); STACKTOP = sp;return; } @@ -14538,9 +14542,9 @@ function _IsMouseButtonPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (19289 + ($0)|0); + $1 = (19593 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (19292 + ($0)|0); + $3 = (19596 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); @@ -14552,9 +14556,9 @@ function _IsMouseButtonReleased($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (19289 + ($0)|0); + $1 = (19593 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (19292 + ($0)|0); + $3 = (19596 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(0); @@ -14575,7 +14579,7 @@ function _CloseWindow() { $vararg_buffer = sp; _UnloadDefaultFont(); _rlglClose(); - $0 = HEAP32[4115]|0; + $0 = HEAP32[4191]|0; _glfwDestroyWindow(($0|0)); _glfwTerminate(); _TraceLog(0,8643,$vararg_buffer); @@ -14586,9 +14590,9 @@ function _UnloadDefaultFont() { sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy = sp; - ;HEAP32[$$byval_copy>>2]=HEAP32[16500>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[16500+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[16500+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[16500+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[16500+16>>2]|0; + ;HEAP32[$$byval_copy>>2]=HEAP32[16804>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[16804+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[16804+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[16804+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[16804+16>>2]|0; _UnloadTexture($$byval_copy); - $0 = HEAP32[(16528)>>2]|0; + $0 = HEAP32[(16832)>>2]|0; _free($0); STACKTOP = sp;return; } @@ -14599,11 +14603,11 @@ function _rlglClose() { $vararg_buffer = sp; _UnloadDefaultShader(); _UnloadDefaultBuffers(); - _glDeleteTextures(1,(16812|0)); - $0 = HEAP32[4203]|0; + _glDeleteTextures(1,(17116|0)); + $0 = HEAP32[4279]|0; HEAP32[$vararg_buffer>>2] = $0; _TraceLog(0,8670,$vararg_buffer); - $1 = HEAP32[4233]|0; + $1 = HEAP32[4309]|0; _free($1); STACKTOP = sp;return; } @@ -14611,17 +14615,17 @@ function _UnloadDefaultShader() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; _glUseProgram(0); - $0 = HEAP32[4204]|0; + $0 = HEAP32[4280]|0; _glDeleteProgram(($0|0)); return; } function _UnloadDefaultBuffers() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4196]|0; + $0 = HEAP32[4272]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4198]|0; + $2 = HEAP32[4274]|0; FUNCTION_TABLE_vi[$2 & 31](0); } _glDisableVertexAttribArray(0); @@ -14630,39 +14634,39 @@ function _UnloadDefaultBuffers() { _glDisableVertexAttribArray(3); _glBindBuffer(34962,0); _glBindBuffer(34963,0); - _glDeleteBuffers(1,((18008)|0)); - _glDeleteBuffers(1,((18012)|0)); - _glDeleteBuffers(1,((18056)|0)); - _glDeleteBuffers(1,((18060)|0)); - _glDeleteBuffers(1,((18104)|0)); - _glDeleteBuffers(1,((18108)|0)); - _glDeleteBuffers(1,((18112)|0)); - _glDeleteBuffers(1,((18116)|0)); - $3 = HEAP32[4196]|0; + _glDeleteBuffers(1,((18312)|0)); + _glDeleteBuffers(1,((18316)|0)); + _glDeleteBuffers(1,((18360)|0)); + _glDeleteBuffers(1,((18364)|0)); + _glDeleteBuffers(1,((18408)|0)); + _glDeleteBuffers(1,((18412)|0)); + _glDeleteBuffers(1,((18416)|0)); + _glDeleteBuffers(1,((18420)|0)); + $3 = HEAP32[4272]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4199]|0; - FUNCTION_TABLE_vii[$5 & 63](1,(18004)); - $6 = HEAP32[4199]|0; - FUNCTION_TABLE_vii[$6 & 63](1,(18052)); - $7 = HEAP32[4199]|0; - FUNCTION_TABLE_vii[$7 & 63](1,(18100)); + $5 = HEAP32[4275]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(18308)); + $6 = HEAP32[4275]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(18356)); + $7 = HEAP32[4275]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(18404)); } - $8 = HEAP32[(17988)>>2]|0; + $8 = HEAP32[(18292)>>2]|0; _free($8); - $9 = HEAP32[(17996)>>2]|0; + $9 = HEAP32[(18300)>>2]|0; _free($9); - $10 = HEAP32[(18036)>>2]|0; + $10 = HEAP32[(18340)>>2]|0; _free($10); - $11 = HEAP32[(18044)>>2]|0; + $11 = HEAP32[(18348)>>2]|0; _free($11); - $12 = HEAP32[(18084)>>2]|0; + $12 = HEAP32[(18388)>>2]|0; _free($12); - $13 = HEAP32[(18088)>>2]|0; + $13 = HEAP32[(18392)>>2]|0; _free($13); - $14 = HEAP32[(18092)>>2]|0; + $14 = HEAP32[(18396)>>2]|0; _free($14); - $15 = HEAP32[(18096)>>2]|0; + $15 = HEAP32[(18400)>>2]|0; _free($15); return; } @@ -14702,16 +14706,16 @@ function _BeginDrawing() { STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $downscaleView$byval_copy = sp; $0 = (+_GetTime()); - HEAPF64[2046] = $0; - $1 = +HEAPF64[2029]; + HEAPF64[2084] = $0; + $1 = +HEAPF64[2067]; $2 = $0 - $1; - HEAPF64[2047] = $2; - HEAPF64[2029] = $0; + HEAPF64[2085] = $2; + HEAPF64[2067] = $0; _rlClearScreenBuffers(); _rlLoadIdentity(); - dest=$downscaleView$byval_copy; src=16556; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$downscaleView$byval_copy; src=16860; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($downscaleView$byval_copy)|0); - _rlMultMatrixf(18128); + _rlMultMatrixf(18432); STACKTOP = sp;return; } function _MatrixToFloat($0) { @@ -14720,53 +14724,53 @@ function _MatrixToFloat($0) { var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - HEAP32[4532] = $1; + HEAP32[4608] = $1; $2 = ((($0)) + 4|0); $3 = HEAP32[$2>>2]|0; - HEAP32[(18132)>>2] = $3; + HEAP32[(18436)>>2] = $3; $4 = ((($0)) + 8|0); $5 = HEAP32[$4>>2]|0; - HEAP32[(18136)>>2] = $5; + HEAP32[(18440)>>2] = $5; $6 = ((($0)) + 12|0); $7 = HEAP32[$6>>2]|0; - HEAP32[(18140)>>2] = $7; + HEAP32[(18444)>>2] = $7; $8 = ((($0)) + 16|0); $9 = HEAP32[$8>>2]|0; - HEAP32[(18144)>>2] = $9; + HEAP32[(18448)>>2] = $9; $10 = ((($0)) + 20|0); $11 = HEAP32[$10>>2]|0; - HEAP32[(18148)>>2] = $11; + HEAP32[(18452)>>2] = $11; $12 = ((($0)) + 24|0); $13 = HEAP32[$12>>2]|0; - HEAP32[(18152)>>2] = $13; + HEAP32[(18456)>>2] = $13; $14 = ((($0)) + 28|0); $15 = HEAP32[$14>>2]|0; - HEAP32[(18156)>>2] = $15; + HEAP32[(18460)>>2] = $15; $16 = ((($0)) + 32|0); $17 = HEAP32[$16>>2]|0; - HEAP32[(18160)>>2] = $17; + HEAP32[(18464)>>2] = $17; $18 = ((($0)) + 36|0); $19 = HEAP32[$18>>2]|0; - HEAP32[(18164)>>2] = $19; + HEAP32[(18468)>>2] = $19; $20 = ((($0)) + 40|0); $21 = HEAP32[$20>>2]|0; - HEAP32[(18168)>>2] = $21; + HEAP32[(18472)>>2] = $21; $22 = ((($0)) + 44|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(18172)>>2] = $23; + HEAP32[(18476)>>2] = $23; $24 = ((($0)) + 48|0); $25 = HEAP32[$24>>2]|0; - HEAP32[(18176)>>2] = $25; + HEAP32[(18480)>>2] = $25; $26 = ((($0)) + 52|0); $27 = HEAP32[$26>>2]|0; - HEAP32[(18180)>>2] = $27; + HEAP32[(18484)>>2] = $27; $28 = ((($0)) + 56|0); $29 = HEAP32[$28>>2]|0; - HEAP32[(18184)>>2] = $29; + HEAP32[(18488)>>2] = $29; $30 = ((($0)) + 60|0); $31 = HEAP32[$30>>2]|0; - HEAP32[(18188)>>2] = $31; - return (18128|0); + HEAP32[(18492)>>2] = $31; + return (18432|0); } function _rlMultMatrixf($0) { $0 = $0|0; @@ -14841,7 +14845,7 @@ function _rlMultMatrixf($0) { $47 = ((($0)) + 60|0); $48 = HEAP32[$47>>2]|0; HEAP32[$46>>2] = $48; - $49 = HEAP32[4162]|0; + $49 = HEAP32[4238]|0; dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$$byval_copy,$$byval_copy1); @@ -14855,15 +14859,15 @@ function _EndDrawing() { _SwapBuffers(); _PollInputEvents(); $0 = (+_GetTime()); - HEAPF64[2046] = $0; - $1 = +HEAPF64[2029]; + HEAPF64[2084] = $0; + $1 = +HEAPF64[2067]; $2 = $0 - $1; - HEAPF64[2048] = $2; - HEAPF64[2029] = $0; - $3 = +HEAPF64[2047]; + HEAPF64[2086] = $2; + HEAPF64[2067] = $0; + $3 = +HEAPF64[2085]; $4 = $2 + $3; - HEAPF64[2049] = $4; - $5 = +HEAPF64[2026]; + HEAPF64[2087] = $4; + $5 = +HEAPF64[2064]; $6 = $4 < $5; if (!($6)) { return; @@ -14873,13 +14877,13 @@ function _EndDrawing() { $9 = $8; _Wait($9); $10 = (+_GetTime()); - HEAPF64[2046] = $10; - $11 = +HEAPF64[2029]; + HEAPF64[2084] = $10; + $11 = +HEAPF64[2067]; $12 = $10 - $11; - HEAPF64[2029] = $10; - $13 = +HEAPF64[2049]; + HEAPF64[2067] = $10; + $13 = +HEAPF64[2087]; $14 = $12 + $13; - HEAPF64[2049] = $14; + HEAPF64[2087] = $14; return; } function _rlglDraw() { @@ -14892,7 +14896,7 @@ function _rlglDraw() { function _SwapBuffers() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4115]|0; + $0 = HEAP32[4191]|0; _glfwSwapBuffers(($0|0)); return; } @@ -14908,20 +14912,20 @@ function _PollInputEvents() { _UpdateGestures(); HEAP32[741] = -1; HEAP32[743] = -1; - HEAP32[4548] = 0; - $3 = HEAP32[4115]|0; + HEAP32[4624] = 0; + $3 = HEAP32[4191]|0; _glfwGetCursorPos(($3|0),($0|0),($1|0)); $4 = +HEAPF64[$0>>3]; $5 = $4; - HEAPF32[4050] = $5; + HEAPF32[4126] = $5; $6 = +HEAPF64[$1>>3]; $7 = $6; - HEAPF32[(16204)>>2] = $7; - _memcpy((19807|0),(19295|0),512)|0; - ;HEAP8[19292>>0]=HEAP8[19289>>0]|0;HEAP8[19292+1>>0]=HEAP8[19289+1>>0]|0;HEAP8[19292+2>>0]=HEAP8[19289+2>>0]|0; - $8 = HEAP32[4531]|0; - HEAP32[4118] = $8; - HEAP32[4531] = 0; + HEAPF32[(16508)>>2] = $7; + _memcpy((20111|0),(19599|0),512)|0; + ;HEAP8[19596>>0]=HEAP8[19593>>0]|0;HEAP8[19596+1>>0]=HEAP8[19593+1>>0]|0;HEAP8[19596+2>>0]=HEAP8[19593+2>>0]|0; + $8 = HEAP32[4607]|0; + HEAP32[4194] = $8; + HEAP32[4607] = 0; $9 = (_emscripten_get_num_gamepads()|0); $10 = ($9|0)>(0); if (!($10)) { @@ -14931,8 +14935,8 @@ function _PollInputEvents() { $12 = ((($2)) + 8|0); $$05160 = 0; while(1) { - $scevgep = (20319 + ($$05160<<5)|0); - $scevgep67 = (20447 + ($$05160<<5)|0); + $scevgep = (20623 + ($$05160<<5)|0); + $scevgep67 = (20751 + ($$05160<<5)|0); dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); $14 = ($13|0)==(0); @@ -14946,7 +14950,7 @@ function _PollInputEvents() { $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); $22 = HEAP32[$21>>2]|0; $23 = ($22|0)==(1); - $24 = ((20447 + ($$05160<<5)|0) + ($$04857)|0); + $24 = ((20751 + ($$05160<<5)|0) + ($$04857)|0); if ($23) { HEAP8[$24>>0] = 1; HEAP32[743] = $$04857; @@ -14973,7 +14977,7 @@ function _PollInputEvents() { $29 = (((($2)) + 16|0) + ($$058<<3)|0); $30 = +HEAPF64[$29>>3]; $31 = $30; - $32 = ((18196 + ($$05160<<5)|0) + ($$058<<2)|0); + $32 = ((18500 + ($$05160<<5)|0) + ($$058<<2)|0); HEAPF32[$32>>2] = $31; $33 = (($$058) + 1)|0; $34 = ($33|0)<($20|0); @@ -14989,7 +14993,7 @@ function _PollInputEvents() { } else { $$lcssa = $18; } - HEAP32[4548] = $$lcssa; + HEAP32[4624] = $$lcssa; } $37 = (($$05160) + 1)|0; $38 = ($37|0)<($9|0); @@ -15030,87 +15034,87 @@ function _UpdateDefaultBuffers() { var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4494]|0; + $0 = HEAP32[4570]|0; $1 = ($0|0)>(0); if ($1) { - $2 = HEAP32[4196]|0; + $2 = HEAP32[4272]|0; $3 = ($2|0)==(0); if (!($3)) { - $4 = HEAP32[4198]|0; - $5 = HEAP32[(18004)>>2]|0; + $4 = HEAP32[4274]|0; + $5 = HEAP32[(18308)>>2]|0; FUNCTION_TABLE_vi[$4 & 31]($5); } - $6 = HEAP32[(18008)>>2]|0; + $6 = HEAP32[(18312)>>2]|0; _glBindBuffer(34962,($6|0)); - $7 = HEAP32[4494]|0; + $7 = HEAP32[4570]|0; $8 = ($7*12)|0; - $9 = HEAP32[(17988)>>2]|0; + $9 = HEAP32[(18292)>>2]|0; _glBufferSubData(34962,0,($8|0),($9|0)); - $10 = HEAP32[(18012)>>2]|0; + $10 = HEAP32[(18316)>>2]|0; _glBindBuffer(34962,($10|0)); - $11 = HEAP32[(17984)>>2]|0; + $11 = HEAP32[(18288)>>2]|0; $12 = $11 << 2; - $13 = HEAP32[(17996)>>2]|0; + $13 = HEAP32[(18300)>>2]|0; _glBufferSubData(34962,0,($12|0),($13|0)); } - $14 = HEAP32[4506]|0; + $14 = HEAP32[4582]|0; $15 = ($14|0)>(0); if ($15) { - $16 = HEAP32[4196]|0; + $16 = HEAP32[4272]|0; $17 = ($16|0)==(0); if (!($17)) { - $18 = HEAP32[4198]|0; - $19 = HEAP32[(18052)>>2]|0; + $18 = HEAP32[4274]|0; + $19 = HEAP32[(18356)>>2]|0; FUNCTION_TABLE_vi[$18 & 31]($19); } - $20 = HEAP32[(18056)>>2]|0; + $20 = HEAP32[(18360)>>2]|0; _glBindBuffer(34962,($20|0)); - $21 = HEAP32[4506]|0; + $21 = HEAP32[4582]|0; $22 = ($21*12)|0; - $23 = HEAP32[(18036)>>2]|0; + $23 = HEAP32[(18340)>>2]|0; _glBufferSubData(34962,0,($22|0),($23|0)); - $24 = HEAP32[(18060)>>2]|0; + $24 = HEAP32[(18364)>>2]|0; _glBindBuffer(34962,($24|0)); - $25 = HEAP32[(18032)>>2]|0; + $25 = HEAP32[(18336)>>2]|0; $26 = $25 << 2; - $27 = HEAP32[(18044)>>2]|0; + $27 = HEAP32[(18348)>>2]|0; _glBufferSubData(34962,0,($26|0),($27|0)); } - $28 = HEAP32[4518]|0; + $28 = HEAP32[4594]|0; $29 = ($28|0)>(0); if ($29) { - $30 = HEAP32[4196]|0; + $30 = HEAP32[4272]|0; $31 = ($30|0)==(0); if (!($31)) { - $32 = HEAP32[4198]|0; - $33 = HEAP32[(18100)>>2]|0; + $32 = HEAP32[4274]|0; + $33 = HEAP32[(18404)>>2]|0; FUNCTION_TABLE_vi[$32 & 31]($33); } - $34 = HEAP32[(18104)>>2]|0; + $34 = HEAP32[(18408)>>2]|0; _glBindBuffer(34962,($34|0)); - $35 = HEAP32[4518]|0; + $35 = HEAP32[4594]|0; $36 = ($35*12)|0; - $37 = HEAP32[(18084)>>2]|0; + $37 = HEAP32[(18388)>>2]|0; _glBufferSubData(34962,0,($36|0),($37|0)); - $38 = HEAP32[(18108)>>2]|0; + $38 = HEAP32[(18412)>>2]|0; _glBindBuffer(34962,($38|0)); - $39 = HEAP32[4518]|0; + $39 = HEAP32[4594]|0; $40 = $39 << 3; - $41 = HEAP32[(18088)>>2]|0; + $41 = HEAP32[(18392)>>2]|0; _glBufferSubData(34962,0,($40|0),($41|0)); - $42 = HEAP32[(18112)>>2]|0; + $42 = HEAP32[(18416)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[4518]|0; + $43 = HEAP32[4594]|0; $44 = $43 << 2; - $45 = HEAP32[(18092)>>2]|0; + $45 = HEAP32[(18396)>>2]|0; _glBufferSubData(34962,0,($44|0),($45|0)); } - $46 = HEAP32[4196]|0; + $46 = HEAP32[4272]|0; $47 = ($46|0)==(0); if ($47) { return; } - $48 = HEAP32[4198]|0; + $48 = HEAP32[4274]|0; FUNCTION_TABLE_vi[$48 & 31](0); return; } @@ -15128,9 +15132,9 @@ function _DrawDefaultBuffers() { $0 = sp + 128|0; $1 = sp + 64|0; $2 = sp; - dest=$0; src=16652; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$1; src=16716; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $3 = HEAP32[4581]|0; + dest=$0; src=16956; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=17020; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[4657]|0; $4 = ($3|0)!=(0); $$ = $4 ? 2 : 1; $$02932 = 0; @@ -15140,134 +15144,134 @@ function _DrawDefaultBuffers() { dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); } - $8 = HEAP32[4494]|0; + $8 = HEAP32[4570]|0; $9 = ($8|0)>(0); - $10 = HEAP32[4506]|0; + $10 = HEAP32[4582]|0; $11 = ($10|0)>(0); $or$cond = $9 | $11; - $12 = HEAP32[4518]|0; + $12 = HEAP32[4594]|0; $13 = ($12|0)>(0); $or$cond3 = $or$cond | $13; if ($or$cond3) { - $14 = HEAP32[4218]|0; + $14 = HEAP32[4294]|0; _glUseProgram(($14|0)); - dest=$modelview$byval_copy; src=16716; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy2; src=16652; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy; src=17020; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=16956; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); - $15 = HEAP32[(16900)>>2]|0; + $15 = HEAP32[(17204)>>2]|0; dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); $16 = (_MatrixToFloat($$byval_copy2)|0); _glUniformMatrix4fv(($15|0),1,0,($16|0)); - $17 = HEAP32[(16904)>>2]|0; + $17 = HEAP32[(17208)>>2]|0; _glUniform4f(($17|0),1.0,1.0,1.0,1.0); - $18 = HEAP32[(16916)>>2]|0; + $18 = HEAP32[(17220)>>2]|0; _glUniform1i(($18|0),0); } - $19 = HEAP32[4494]|0; + $19 = HEAP32[4570]|0; $20 = ($19|0)>(0); if ($20) { - $21 = HEAP32[4203]|0; + $21 = HEAP32[4279]|0; _glBindTexture(3553,($21|0)); - $22 = HEAP32[4196]|0; + $22 = HEAP32[4272]|0; $23 = ($22|0)==(0); if ($23) { - $26 = HEAP32[(18008)>>2]|0; + $26 = HEAP32[(18312)>>2]|0; _glBindBuffer(34962,($26|0)); - $27 = HEAP32[(16876)>>2]|0; + $27 = HEAP32[(17180)>>2]|0; _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); - $28 = HEAP32[(16876)>>2]|0; + $28 = HEAP32[(17180)>>2]|0; _glEnableVertexAttribArray(($28|0)); - $29 = HEAP32[(18012)>>2]|0; + $29 = HEAP32[(18316)>>2]|0; _glBindBuffer(34962,($29|0)); - $30 = HEAP32[(16896)>>2]|0; + $30 = HEAP32[(17200)>>2]|0; _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); - $31 = HEAP32[(16896)>>2]|0; + $31 = HEAP32[(17200)>>2]|0; _glEnableVertexAttribArray(($31|0)); } else { - $24 = HEAP32[4198]|0; - $25 = HEAP32[(18004)>>2]|0; + $24 = HEAP32[4274]|0; + $25 = HEAP32[(18308)>>2]|0; FUNCTION_TABLE_vi[$24 & 31]($25); } - $32 = HEAP32[4494]|0; + $32 = HEAP32[4570]|0; _glDrawArrays(1,0,($32|0)); - $33 = HEAP32[4196]|0; + $33 = HEAP32[4272]|0; $34 = ($33|0)==(0); if ($34) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $35 = HEAP32[4506]|0; + $35 = HEAP32[4582]|0; $36 = ($35|0)>(0); if ($36) { - $37 = HEAP32[4203]|0; + $37 = HEAP32[4279]|0; _glBindTexture(3553,($37|0)); - $38 = HEAP32[4196]|0; + $38 = HEAP32[4272]|0; $39 = ($38|0)==(0); if ($39) { - $42 = HEAP32[(18056)>>2]|0; + $42 = HEAP32[(18360)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[(16876)>>2]|0; + $43 = HEAP32[(17180)>>2]|0; _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); - $44 = HEAP32[(16876)>>2]|0; + $44 = HEAP32[(17180)>>2]|0; _glEnableVertexAttribArray(($44|0)); - $45 = HEAP32[(18060)>>2]|0; + $45 = HEAP32[(18364)>>2]|0; _glBindBuffer(34962,($45|0)); - $46 = HEAP32[(16896)>>2]|0; + $46 = HEAP32[(17200)>>2]|0; _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); - $47 = HEAP32[(16896)>>2]|0; + $47 = HEAP32[(17200)>>2]|0; _glEnableVertexAttribArray(($47|0)); } else { - $40 = HEAP32[4198]|0; - $41 = HEAP32[(18052)>>2]|0; + $40 = HEAP32[4274]|0; + $41 = HEAP32[(18356)>>2]|0; FUNCTION_TABLE_vi[$40 & 31]($41); } - $48 = HEAP32[4506]|0; + $48 = HEAP32[4582]|0; _glDrawArrays(4,0,($48|0)); - $49 = HEAP32[4196]|0; + $49 = HEAP32[4272]|0; $50 = ($49|0)==(0); if ($50) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $51 = HEAP32[4518]|0; + $51 = HEAP32[4594]|0; $52 = ($51|0)>(0); if ($52) { - $53 = HEAP32[4196]|0; + $53 = HEAP32[4272]|0; $54 = ($53|0)==(0); if ($54) { - $57 = HEAP32[(18104)>>2]|0; + $57 = HEAP32[(18408)>>2]|0; _glBindBuffer(34962,($57|0)); - $58 = HEAP32[(16876)>>2]|0; + $58 = HEAP32[(17180)>>2]|0; _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); - $59 = HEAP32[(16876)>>2]|0; + $59 = HEAP32[(17180)>>2]|0; _glEnableVertexAttribArray(($59|0)); - $60 = HEAP32[(18108)>>2]|0; + $60 = HEAP32[(18412)>>2]|0; _glBindBuffer(34962,($60|0)); - $61 = HEAP32[(16880)>>2]|0; + $61 = HEAP32[(17184)>>2]|0; _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); - $62 = HEAP32[(16880)>>2]|0; + $62 = HEAP32[(17184)>>2]|0; _glEnableVertexAttribArray(($62|0)); - $63 = HEAP32[(18112)>>2]|0; + $63 = HEAP32[(18416)>>2]|0; _glBindBuffer(34962,($63|0)); - $64 = HEAP32[(16896)>>2]|0; + $64 = HEAP32[(17200)>>2]|0; _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); - $65 = HEAP32[(16896)>>2]|0; + $65 = HEAP32[(17200)>>2]|0; _glEnableVertexAttribArray(($65|0)); - $66 = HEAP32[(18116)>>2]|0; + $66 = HEAP32[(18420)>>2]|0; _glBindBuffer(34963,($66|0)); } else { - $55 = HEAP32[4198]|0; - $56 = HEAP32[(18100)>>2]|0; + $55 = HEAP32[4274]|0; + $56 = HEAP32[(18404)>>2]|0; FUNCTION_TABLE_vi[$55 & 31]($56); } - $67 = HEAP32[4234]|0; + $67 = HEAP32[4310]|0; $68 = ($67|0)>(0); if ($68) { $$02830 = 0;$$031 = 0; while(1) { - $71 = HEAP32[4233]|0; + $71 = HEAP32[4309]|0; $72 = (($71) + (($$031*144)|0)|0); $73 = HEAP32[$72>>2]|0; $74 = (($73|0) / 4)&-1; @@ -15278,14 +15282,14 @@ function _DrawDefaultBuffers() { $78 = $$02830 << 1; $79 = $78; _glDrawElements(4,($75|0),5123,($79|0)); - $80 = HEAP32[4233]|0; + $80 = HEAP32[4309]|0; $81 = (($80) + (($$031*144)|0)|0); $82 = HEAP32[$81>>2]|0; $83 = (($82|0) / 4)&-1; $84 = ($83*6)|0; $85 = (($84) + ($$02830))|0; $86 = (($$031) + 1)|0; - $87 = HEAP32[4234]|0; + $87 = HEAP32[4310]|0; $88 = ($86|0)<($87|0); if ($88) { $$02830 = $85;$$031 = $86; @@ -15294,7 +15298,7 @@ function _DrawDefaultBuffers() { } } } - $69 = HEAP32[4196]|0; + $69 = HEAP32[4272]|0; $70 = ($69|0)==(0); if ($70) { _glBindBuffer(34962,0); @@ -15302,10 +15306,10 @@ function _DrawDefaultBuffers() { } _glBindTexture(3553,0); } - $89 = HEAP32[4196]|0; + $89 = HEAP32[4272]|0; $90 = ($89|0)==(0); if (!($90)) { - $91 = HEAP32[4198]|0; + $91 = HEAP32[4274]|0; FUNCTION_TABLE_vi[$91 & 31](0); } _glUseProgram(0); @@ -15317,22 +15321,22 @@ function _DrawDefaultBuffers() { break; } } - HEAP32[4234] = 1; - $5 = HEAP32[4203]|0; - $6 = HEAP32[4233]|0; + HEAP32[4310] = 1; + $5 = HEAP32[4279]|0; + $6 = HEAP32[4309]|0; $7 = ((($6)) + 8|0); HEAP32[$7>>2] = $5; HEAP32[$6>>2] = 0; - HEAP32[4494] = 0; - HEAP32[(17984)>>2] = 0; - HEAP32[4506] = 0; - HEAP32[(18032)>>2] = 0; - HEAP32[4518] = 0; - HEAP32[(18076)>>2] = 0; - HEAP32[(18080)>>2] = 0; + HEAP32[4570] = 0; + HEAP32[(18288)>>2] = 0; + HEAP32[4582] = 0; + HEAP32[(18336)>>2] = 0; + HEAP32[4594] = 0; + HEAP32[(18380)>>2] = 0; + HEAP32[(18384)>>2] = 0; HEAPF32[744] = -1.0; - dest=16652; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=16716; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=16956; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17020; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _SetStereoView($0,$1,$2) { @@ -15347,17 +15351,17 @@ function _SetStereoView($0,$1,$2) { $3 = sp; $4 = sp + 128|0; dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $5 = HEAP32[4492]|0; + $5 = HEAP32[4568]|0; $6 = Math_imul($5, $0)|0; $7 = (($6|0) / 2)&-1; $8 = (($5|0) / 2)&-1; - $9 = HEAP32[4493]|0; + $9 = HEAP32[4569]|0; _rlViewport($7,0,$8,$9); - $10 = (18556 + ($0<<6)|0); + $10 = (18860 + ($0<<6)|0); dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy3); - $11 = (18428 + ($0<<6)|0); + $11 = (18732 + ($0<<6)|0); dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetMatrixModelview($$byval_copy3); @@ -15369,14 +15373,14 @@ function _SetMatrixModelview($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=16716; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17020; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _SetMatrixProjection($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=16652; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=16956; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _rlPushMatrix() { @@ -15384,43 +15388,43 @@ function _rlPushMatrix() { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - $0 = HEAP32[4671]|0; + $0 = HEAP32[4747]|0; $1 = ($0|0)==(15); if ($1) { HEAP32[$vararg_buffer>>2] = 16; _TraceLog(1,8785,$vararg_buffer); } - $2 = HEAP32[4671]|0; - $3 = (16944 + ($2<<6)|0); - $4 = HEAP32[4162]|0; + $2 = HEAP32[4747]|0; + $3 = (17248 + ($2<<6)|0); + $4 = HEAP32[4238]|0; dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _rlLoadIdentity(); - $5 = HEAP32[4671]|0; + $5 = HEAP32[4747]|0; $6 = (($5) + 1)|0; - HEAP32[4671] = $6; - $7 = HEAP32[4195]|0; + HEAP32[4747] = $6; + $7 = HEAP32[4271]|0; $8 = ($7|0)==(5888); if (!($8)) { STACKTOP = sp;return; } - HEAP32[4672] = 1; + HEAP32[4748] = 1; STACKTOP = sp;return; } function _rlPopMatrix() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4671]|0; + $0 = HEAP32[4747]|0; $1 = ($0|0)>(0); if (!($1)) { return; } - $2 = HEAP32[4671]|0; + $2 = HEAP32[4747]|0; $3 = (($2) + -1)|0; - $4 = (16944 + ($3<<6)|0); - $5 = HEAP32[4162]|0; + $4 = (17248 + ($3<<6)|0); + $5 = HEAP32[4238]|0; _memmove(($5|0),($4|0),64)|0; $6 = (($2) + -1)|0; - HEAP32[4671] = $6; + HEAP32[4747] = $6; return; } function _IsFileExtension($0,$1) { @@ -15453,7 +15457,7 @@ function _rlTranslatef($0,$1,$2) { $4 = sp; _MatrixTranslate($3,$0,$1,$2); _MatrixTranspose($3); - $5 = HEAP32[4162]|0; + $5 = HEAP32[4238]|0; dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy1); @@ -15486,7 +15490,7 @@ function _rlRotatef($0,$1,$2,$3) { _MatrixRotate($6,$$byval_copy2,$10); dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixTranspose($4); - $11 = HEAP32[4162]|0; + $11 = HEAP32[4238]|0; dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); @@ -15497,7 +15501,7 @@ function _rlBegin($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4235] = $0; + HEAP32[4311] = $0; return; } function _rlEnd() { @@ -15513,21 +15517,21 @@ function _rlEnd() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $$byval_copy = sp; - $0 = HEAP32[4672]|0; + $0 = HEAP32[4748]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4673]|0; + $2 = HEAP32[4749]|0; $3 = ($2|0)>(0); if ($3) { $$03956 = 0; while(1) { - $6 = HEAP32[4232]|0; + $6 = HEAP32[4308]|0; $7 = (($6) + (($$03956*12)|0)|0); - $8 = HEAP32[4162]|0; + $8 = HEAP32[4238]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _VectorTransform($7,$$byval_copy); $9 = (($$03956) + 1)|0; - $5 = HEAP32[4673]|0; + $5 = HEAP32[4749]|0; $10 = ($9|0)<($5|0); if ($10) { $$03956 = $9; @@ -15535,12 +15539,12 @@ function _rlEnd() { break; } } - HEAP32[4672] = 0; + HEAP32[4748] = 0; $4 = ($5|0)>(0); if ($4) { $$04154 = 0; while(1) { - $11 = HEAP32[4232]|0; + $11 = HEAP32[4308]|0; $12 = (($11) + (($$04154*12)|0)|0); $13 = +HEAPF32[$12>>2]; $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); @@ -15549,7 +15553,7 @@ function _rlEnd() { $17 = +HEAPF32[$16>>2]; _rlVertex3f($13,$15,$17); $18 = (($$04154) + 1)|0; - $19 = HEAP32[4673]|0; + $19 = HEAP32[4749]|0; $20 = ($18|0)<($19|0); if ($20) { $$04154 = $18; @@ -15559,15 +15563,15 @@ function _rlEnd() { } } } else { - HEAP32[4672] = 0; + HEAP32[4748] = 0; } - HEAP32[4673] = 0; + HEAP32[4749] = 0; } - $21 = HEAP32[4235]|0; + $21 = HEAP32[4311]|0; switch ($21|0) { case 1: { - $22 = HEAP32[4494]|0; - $23 = HEAP32[(17984)>>2]|0; + $22 = HEAP32[4570]|0; + $23 = HEAP32[(18288)>>2]|0; $24 = ($22|0)==($23|0); if ($24) { $148 = +HEAPF32[744]; @@ -15586,16 +15590,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $27 = HEAP32[(17996)>>2]|0; - $28 = HEAP32[(17984)>>2]|0; + $27 = HEAP32[(18300)>>2]|0; + $28 = HEAP32[(18288)>>2]|0; $29 = $28 << 2; $30 = (($29) + -4)|0; $31 = (($27) + ($30)|0); $32 = HEAP8[$31>>0]|0; $33 = (($27) + ($29)|0); HEAP8[$33>>0] = $32; - $34 = HEAP32[(17996)>>2]|0; - $35 = HEAP32[(17984)>>2]|0; + $34 = HEAP32[(18300)>>2]|0; + $35 = HEAP32[(18288)>>2]|0; $36 = $35 << 2; $37 = (($36) + -3)|0; $38 = (($34) + ($37)|0); @@ -15603,8 +15607,8 @@ function _rlEnd() { $40 = $36 | 1; $41 = (($34) + ($40)|0); HEAP8[$41>>0] = $39; - $42 = HEAP32[(17996)>>2]|0; - $43 = HEAP32[(17984)>>2]|0; + $42 = HEAP32[(18300)>>2]|0; + $43 = HEAP32[(18288)>>2]|0; $44 = $43 << 2; $45 = (($44) + -2)|0; $46 = (($42) + ($45)|0); @@ -15612,8 +15616,8 @@ function _rlEnd() { $48 = $44 | 2; $49 = (($42) + ($48)|0); HEAP8[$49>>0] = $47; - $50 = HEAP32[(17996)>>2]|0; - $51 = HEAP32[(17984)>>2]|0; + $50 = HEAP32[(18300)>>2]|0; + $51 = HEAP32[(18288)>>2]|0; $52 = $51 << 2; $53 = (($52) + -1)|0; $54 = (($50) + ($53)|0); @@ -15621,9 +15625,9 @@ function _rlEnd() { $56 = $52 | 3; $57 = (($50) + ($56)|0); HEAP8[$57>>0] = $55; - $58 = HEAP32[(17984)>>2]|0; + $58 = HEAP32[(18288)>>2]|0; $59 = (($58) + 1)|0; - HEAP32[(17984)>>2] = $59; + HEAP32[(18288)>>2] = $59; $60 = (($$04347) + 1)|0; $exitcond = ($60|0)==($25|0); if ($exitcond) { @@ -15639,8 +15643,8 @@ function _rlEnd() { break; } case 4: { - $61 = HEAP32[4506]|0; - $62 = HEAP32[(18032)>>2]|0; + $61 = HEAP32[4582]|0; + $62 = HEAP32[(18336)>>2]|0; $63 = ($61|0)==($62|0); if ($63) { $148 = +HEAPF32[744]; @@ -15659,16 +15663,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $66 = HEAP32[(18044)>>2]|0; - $67 = HEAP32[(18032)>>2]|0; + $66 = HEAP32[(18348)>>2]|0; + $67 = HEAP32[(18336)>>2]|0; $68 = $67 << 2; $69 = (($68) + -4)|0; $70 = (($66) + ($69)|0); $71 = HEAP8[$70>>0]|0; $72 = (($66) + ($68)|0); HEAP8[$72>>0] = $71; - $73 = HEAP32[(18044)>>2]|0; - $74 = HEAP32[(18032)>>2]|0; + $73 = HEAP32[(18348)>>2]|0; + $74 = HEAP32[(18336)>>2]|0; $75 = $74 << 2; $76 = (($75) + -3)|0; $77 = (($73) + ($76)|0); @@ -15676,8 +15680,8 @@ function _rlEnd() { $79 = $75 | 1; $80 = (($73) + ($79)|0); HEAP8[$80>>0] = $78; - $81 = HEAP32[(18044)>>2]|0; - $82 = HEAP32[(18032)>>2]|0; + $81 = HEAP32[(18348)>>2]|0; + $82 = HEAP32[(18336)>>2]|0; $83 = $82 << 2; $84 = (($83) + -2)|0; $85 = (($81) + ($84)|0); @@ -15685,8 +15689,8 @@ function _rlEnd() { $87 = $83 | 2; $88 = (($81) + ($87)|0); HEAP8[$88>>0] = $86; - $89 = HEAP32[(18044)>>2]|0; - $90 = HEAP32[(18032)>>2]|0; + $89 = HEAP32[(18348)>>2]|0; + $90 = HEAP32[(18336)>>2]|0; $91 = $90 << 2; $92 = (($91) + -1)|0; $93 = (($89) + ($92)|0); @@ -15694,9 +15698,9 @@ function _rlEnd() { $95 = $91 | 3; $96 = (($89) + ($95)|0); HEAP8[$96>>0] = $94; - $97 = HEAP32[(18032)>>2]|0; + $97 = HEAP32[(18336)>>2]|0; $98 = (($97) + 1)|0; - HEAP32[(18032)>>2] = $98; + HEAP32[(18336)>>2] = $98; $99 = (($$04248) + 1)|0; $exitcond60 = ($99|0)==($64|0); if ($exitcond60) { @@ -15712,8 +15716,8 @@ function _rlEnd() { break; } case 7: { - $100 = HEAP32[4518]|0; - $101 = HEAP32[(18080)>>2]|0; + $100 = HEAP32[4594]|0; + $101 = HEAP32[(18384)>>2]|0; $102 = ($100|0)==($101|0); if (!($102)) { $103 = (($100) - ($101))|0; @@ -15721,16 +15725,16 @@ function _rlEnd() { if ($104) { $$04052 = 0; while(1) { - $105 = HEAP32[(18092)>>2]|0; - $106 = HEAP32[(18080)>>2]|0; + $105 = HEAP32[(18396)>>2]|0; + $106 = HEAP32[(18384)>>2]|0; $107 = $106 << 2; $108 = (($107) + -4)|0; $109 = (($105) + ($108)|0); $110 = HEAP8[$109>>0]|0; $111 = (($105) + ($107)|0); HEAP8[$111>>0] = $110; - $112 = HEAP32[(18092)>>2]|0; - $113 = HEAP32[(18080)>>2]|0; + $112 = HEAP32[(18396)>>2]|0; + $113 = HEAP32[(18384)>>2]|0; $114 = $113 << 2; $115 = (($114) + -3)|0; $116 = (($112) + ($115)|0); @@ -15738,8 +15742,8 @@ function _rlEnd() { $118 = $114 | 1; $119 = (($112) + ($118)|0); HEAP8[$119>>0] = $117; - $120 = HEAP32[(18092)>>2]|0; - $121 = HEAP32[(18080)>>2]|0; + $120 = HEAP32[(18396)>>2]|0; + $121 = HEAP32[(18384)>>2]|0; $122 = $121 << 2; $123 = (($122) + -2)|0; $124 = (($120) + ($123)|0); @@ -15747,8 +15751,8 @@ function _rlEnd() { $126 = $122 | 2; $127 = (($120) + ($126)|0); HEAP8[$127>>0] = $125; - $128 = HEAP32[(18092)>>2]|0; - $129 = HEAP32[(18080)>>2]|0; + $128 = HEAP32[(18396)>>2]|0; + $129 = HEAP32[(18384)>>2]|0; $130 = $129 << 2; $131 = (($130) + -1)|0; $132 = (($128) + ($131)|0); @@ -15756,9 +15760,9 @@ function _rlEnd() { $134 = $130 | 3; $135 = (($128) + ($134)|0); HEAP8[$135>>0] = $133; - $136 = HEAP32[(18080)>>2]|0; + $136 = HEAP32[(18384)>>2]|0; $137 = (($136) + 1)|0; - HEAP32[(18080)>>2] = $137; + HEAP32[(18384)>>2] = $137; $138 = (($$04052) + 1)|0; $exitcond63 = ($138|0)==($103|0); if ($exitcond63) { @@ -15769,8 +15773,8 @@ function _rlEnd() { } } } - $139 = HEAP32[4518]|0; - $140 = HEAP32[(18076)>>2]|0; + $139 = HEAP32[4594]|0; + $140 = HEAP32[(18380)>>2]|0; $141 = ($139|0)>($140|0); if (!($141)) { $148 = +HEAPF32[744]; @@ -15778,8 +15782,8 @@ function _rlEnd() { HEAPF32[744] = $149; STACKTOP = sp;return; } - $142 = HEAP32[(18088)>>2]|0; - $$promoted = HEAP32[(18076)>>2]|0; + $142 = HEAP32[(18392)>>2]|0; + $$promoted = HEAP32[(18380)>>2]|0; $143 = $$promoted << 1; $scevgep = (($142) + ($143<<2)|0); $144 = (($139) - ($140))|0; @@ -15787,7 +15791,7 @@ function _rlEnd() { _memset(($scevgep|0),0,($145|0))|0; $146 = (($139) + ($$promoted))|0; $147 = (($146) - ($140))|0; - HEAP32[(18076)>>2] = $147; + HEAP32[(18380)>>2] = $147; $148 = +HEAPF32[744]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[744] = $149; @@ -15814,11 +15818,11 @@ function _rlVertex3f($0,$1,$2) { $vararg_buffer3 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; - $3 = HEAP32[4672]|0; + $3 = HEAP32[4748]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4232]|0; - $6 = HEAP32[4673]|0; + $5 = HEAP32[4308]|0; + $6 = HEAP32[4749]|0; $7 = (($5) + (($6*12)|0)|0); HEAPF32[$7>>2] = $0; $8 = (((($5) + (($6*12)|0)|0)) + 4|0); @@ -15826,16 +15830,16 @@ function _rlVertex3f($0,$1,$2) { $9 = (((($5) + (($6*12)|0)|0)) + 8|0); HEAPF32[$9>>2] = $2; $10 = (($6) + 1)|0; - HEAP32[4673] = $10; + HEAP32[4749] = $10; STACKTOP = sp;return; } - $11 = HEAP32[4235]|0; + $11 = HEAP32[4311]|0; switch ($11|0) { case 1: { - $12 = HEAP32[4494]|0; + $12 = HEAP32[4570]|0; $13 = ($12|0)<(2048); if ($13) { - $14 = HEAP32[(17988)>>2]|0; + $14 = HEAP32[(18292)>>2]|0; $15 = ($12*3)|0; $16 = (($14) + ($15<<2)|0); HEAPF32[$16>>2] = $0; @@ -15846,7 +15850,7 @@ function _rlVertex3f($0,$1,$2) { $20 = (($14) + ($19<<2)|0); HEAPF32[$20>>2] = $2; $21 = (($12) + 1)|0; - HEAP32[4494] = $21; + HEAP32[4570] = $21; STACKTOP = sp;return; } else { _TraceLog(1,8823,$vararg_buffer); @@ -15855,10 +15859,10 @@ function _rlVertex3f($0,$1,$2) { break; } case 4: { - $22 = HEAP32[4506]|0; + $22 = HEAP32[4582]|0; $23 = ($22|0)<(6144); if ($23) { - $24 = HEAP32[(18036)>>2]|0; + $24 = HEAP32[(18340)>>2]|0; $25 = ($22*3)|0; $26 = (($24) + ($25<<2)|0); HEAPF32[$26>>2] = $0; @@ -15869,7 +15873,7 @@ function _rlVertex3f($0,$1,$2) { $30 = (($24) + ($29<<2)|0); HEAPF32[$30>>2] = $2; $31 = (($22) + 1)|0; - HEAP32[4506] = $31; + HEAP32[4582] = $31; STACKTOP = sp;return; } else { _TraceLog(1,8848,$vararg_buffer1); @@ -15878,10 +15882,10 @@ function _rlVertex3f($0,$1,$2) { break; } case 7: { - $32 = HEAP32[4518]|0; + $32 = HEAP32[4594]|0; $33 = ($32|0)<(4096); if ($33) { - $34 = HEAP32[(18084)>>2]|0; + $34 = HEAP32[(18388)>>2]|0; $35 = ($32*3)|0; $36 = (($34) + ($35<<2)|0); HEAPF32[$36>>2] = $0; @@ -15892,9 +15896,9 @@ function _rlVertex3f($0,$1,$2) { $40 = (($34) + ($39<<2)|0); HEAPF32[$40>>2] = $2; $41 = (($32) + 1)|0; - HEAP32[4518] = $41; - $42 = HEAP32[4233]|0; - $43 = HEAP32[4234]|0; + HEAP32[4594] = $41; + $42 = HEAP32[4309]|0; + $43 = HEAP32[4310]|0; $44 = (($43) + -1)|0; $45 = (($42) + (($44*144)|0)|0); $46 = HEAP32[$45>>2]|0; @@ -15926,13 +15930,13 @@ function _rlTexCoord2f($0,$1) { $1 = +$1; var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[4235]|0; + $2 = HEAP32[4311]|0; $3 = ($2|0)==(7); if (!($3)) { return; } - $4 = HEAP32[(18088)>>2]|0; - $5 = HEAP32[(18076)>>2]|0; + $4 = HEAP32[(18392)>>2]|0; + $5 = HEAP32[(18380)>>2]|0; $6 = $5 << 1; $7 = (($4) + ($6<<2)|0); HEAPF32[$7>>2] = $0; @@ -15940,7 +15944,7 @@ function _rlTexCoord2f($0,$1) { $9 = (($4) + ($8<<2)|0); HEAPF32[$9>>2] = $1; $10 = (($5) + 1)|0; - HEAP32[(18076)>>2] = $10; + HEAP32[(18380)>>2] = $10; return; } function _rlNormal3f($0,$1,$2) { @@ -15959,18 +15963,18 @@ function _rlColor4ub($0,$1,$2,$3) { var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $4 = HEAP32[4235]|0; + $4 = HEAP32[4311]|0; switch ($4|0) { case 1: { - $$sink37 = (17984);$$sink38 = (17996); + $$sink37 = (18288);$$sink38 = (18300); break; } case 4: { - $$sink37 = (18032);$$sink38 = (18044); + $$sink37 = (18336);$$sink38 = (18348); break; } case 7: { - $$sink37 = (18080);$$sink38 = (18092); + $$sink37 = (18384);$$sink38 = (18396); break; } default: { @@ -16009,8 +16013,8 @@ function _rlEnableTexture($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4233]|0; - $2 = HEAP32[4234]|0; + $1 = HEAP32[4309]|0; + $2 = HEAP32[4310]|0; $3 = (($2) + -1)|0; $4 = (((($1) + (($3*144)|0)|0)) + 8|0); $5 = HEAP32[$4>>2]|0; @@ -16023,9 +16027,9 @@ function _rlEnableTexture($0) { $9 = ($8|0)>(0); if ($9) { $10 = (($2) + 1)|0; - HEAP32[4234] = $10; + HEAP32[4310] = $10; } - $11 = HEAP32[4234]|0; + $11 = HEAP32[4310]|0; $12 = (($11) + -1)|0; $13 = (((($1) + (($12*144)|0)|0)) + 8|0); HEAP32[$13>>2] = $0; @@ -16036,7 +16040,7 @@ function _rlEnableTexture($0) { function _rlDisableTexture() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4518]|0; + $0 = HEAP32[4594]|0; $1 = ($0|0)>(4095); if (!($1)) { return; @@ -16044,40 +16048,11 @@ function _rlDisableTexture() { _rlglDraw(); return; } -function _stbi_load($0,$1,$2,$3,$4) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - $4 = $4|0; - var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; - sp = STACKTOP; - $5 = (_stbi__fopen($0)|0); - $6 = ($5|0)==(0|0); - if ($6) { - _stbi__err(8902); - $$0 = 0; - return ($$0|0); - } else { - $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0); - (_fclose($5)|0); - $$0 = $7; - return ($$0|0); - } - return (0)|0; -} -function _stbi__fopen($0) { - $0 = $0|0; - var $1 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = (_fopen($0,10235)|0); - return ($1|0); -} function _stbi__err($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4674] = $0; + HEAP32[4750] = $0; return; } function _stbi_load_from_file($0,$1,$2,$3,$4) { @@ -16141,7 +16116,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { break; } default: { - ___assert_fail((8914|0),(8940|0),1125,(8963|0)); + ___assert_fail((8902|0),(8928|0),1041,(8951|0)); // unreachable; } } @@ -16159,7 +16134,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { HEAP32[$5>>2] = 8; $$070 = $14; } - $15 = HEAP32[4675]|0; + $15 = HEAP32[4751]|0; $16 = ($15|0)==(0); if ($16) { $$0 = $$070; @@ -16252,7 +16227,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) { $8 = (_stbi__png_test($0)|0); $9 = ($8|0)==(0); if ($9) { - _stbi__err(9004); + _stbi__err(8992); $$0 = 0; return ($$0|0); } else { @@ -16274,7 +16249,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) { $6 = (_stbi__malloc($5)|0); $7 = ($6|0)==(0|0); if ($7) { - _stbi__err(8995); + _stbi__err(8983); $$0 = 0; return ($$0|0); } @@ -16344,7 +16319,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) { sp = STACKTOP; $6 = ($4>>>0)>(4); if ($6) { - _stbi__err(9023); + _stbi__err(9011); $$045 = 0; return ($$045|0); } @@ -16905,7 +16880,7 @@ function _stbi__parse_png_file($0,$1,$2) { $118 = (_stbi__get16be($8)|0); $119 = $118 & 255; $120 = HEAP32[$22>>2]|0; - $121 = (9339 + ($120)|0); + $121 = (9327 + ($120)|0); $122 = HEAP8[$121>>0]|0; $123 = $122&255; $124 = Math_imul($123, $119)|0; @@ -16947,97 +16922,97 @@ function _stbi__parse_png_file($0,$1,$2) { } switch (label|0) { case 7: { - _stbi__err(9113); + _stbi__err(9101); $$6$ph = 0; break; } case 9: { - _stbi__err(9127); + _stbi__err(9115); $$6$ph = 0; break; } case 11: { - _stbi__err(9140); + _stbi__err(9128); $$6$ph = 0; break; } case 13: { - _stbi__err(9140); + _stbi__err(9128); $$6$ph = 0; break; } case 15: { - _stbi__err(9150); + _stbi__err(9138); $$6$ph = 0; break; } case 17: { - _stbi__err(9170); + _stbi__err(9158); $$6$ph = 0; break; } case 20: { - _stbi__err(9170); + _stbi__err(9158); $$6$ph = 0; break; } case 22: { - _stbi__err(9170); + _stbi__err(9158); $$6$ph = 0; break; } case 24: { - _stbi__err(9180); + _stbi__err(9168); $$6$ph = 0; break; } case 26: { - _stbi__err(9196); + _stbi__err(9184); $$6$ph = 0; break; } case 28: { - _stbi__err(9214); + _stbi__err(9202); $$6$ph = 0; break; } case 31: { - _stbi__err(9235); + _stbi__err(9223); $$6$ph = 0; break; } case 34: { - _stbi__err(9140); + _stbi__err(9128); $$6$ph = 0; break; } case 37: { - _stbi__err(9140); + _stbi__err(9128); $$6$ph = 0; break; } case 39: { - _stbi__err(9249); + _stbi__err(9237); $$6$ph = 0; break; } case 41: { - _stbi__err(9264); + _stbi__err(9252); $$6$ph = 0; break; } case 44: { - _stbi__err(9264); + _stbi__err(9252); $$6$ph = 0; break; } case 47: { - _stbi__err(9249); + _stbi__err(9237); $$6$ph = 0; break; } case 49: { - _stbi__err(9277); + _stbi__err(9265); $$6$ph = 0; break; } @@ -17048,32 +17023,32 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 54: { - _stbi__err(9293); + _stbi__err(9281); $$6$ph = 0; break; } case 58: { - _stbi__err(9310); + _stbi__err(9298); $$6$ph = 0; break; } case 61: { - _stbi__err(9323); + _stbi__err(9311); $$6$ph = 0; break; } case 63: { - _stbi__err(9310); + _stbi__err(9298); $$6$ph = 0; break; } case 70: { - _stbi__err(9249); + _stbi__err(9237); $$6$ph = 0; break; } case 72: { - _stbi__err(9348); + _stbi__err(9336); $$6$ph = 0; break; } @@ -17085,12 +17060,12 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 81: { - _stbi__err(8995); + _stbi__err(8983); $$6$ph = 0; break; } case 83: { - _stbi__err(9356); + _stbi__err(9344); $$6$ph = 0; break; } @@ -17103,7 +17078,7 @@ function _stbi__parse_png_file($0,$1,$2) { $158 = HEAP32[$10>>2]|0; $159 = ($158|0)==(0|0); if ($159) { - _stbi__err(9366); + _stbi__err(9354); $$4 = 0; break; } @@ -17168,7 +17143,7 @@ function _stbi__parse_png_file($0,$1,$2) { } } } while(0); - $193 = HEAP32[4676]|0; + $193 = HEAP32[4752]|0; $194 = ($193|0)!=(0); $or$cond11 = $173 & $194; if ($or$cond11) { @@ -17201,7 +17176,7 @@ function _stbi__parse_png_file($0,$1,$2) { $$4 = 1; } } else { - _stbi__err(9249); + _stbi__err(9237); $$4 = 0; } } while(0); @@ -17209,24 +17184,24 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 104: { - _stbi__err(9249); + _stbi__err(9237); $$6$ph = 0; break; } case 106: { $205 = $25 >>> 24; $206 = $205&255; - HEAP8[9374] = $206; + HEAP8[9362] = $206; $207 = HEAP32[$15>>2]|0; $208 = $207 >>> 16; $209 = $208&255; - HEAP8[(9375)>>0] = $209; + HEAP8[(9363)>>0] = $209; $210 = $207 >>> 8; $211 = $210&255; - HEAP8[(9376)>>0] = $211; + HEAP8[(9364)>>0] = $211; $212 = $207&255; - HEAP8[(9377)>>0] = $212; - _stbi__err(9374); + HEAP8[(9365)>>0] = $212; + _stbi__err(9362); $$6$ph = 0; break; } @@ -17260,14 +17235,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9036|0),(8940|0),1561,(9092|0)); + ___assert_fail((9024|0),(8928|0),1477,(9080|0)); // unreachable; } $7 = (_stbi__malloc_mad3($2,$3,$4)|0); $8 = ($7|0)==(0|0); if ($8) { _free($0); - _stbi__err(8995); + _stbi__err(8983); $$0163 = 0; return ($$0163|0); } @@ -17630,7 +17605,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((9090|0),(8940|0),1590,(9092|0)); + ___assert_fail((9078|0),(8928|0),1506,(9080|0)); // unreachable; } } while(0); @@ -17664,7 +17639,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9036|0),(8940|0),1610,(9067|0)); + ___assert_fail((9024|0),(8928|0),1526,(9055|0)); // unreachable; } $7 = $2 << 1; @@ -17674,7 +17649,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $11 = ($10|0)==(0|0); if ($11) { _free($0); - _stbi__err(8995); + _stbi__err(8983); $$0163 = 0; return ($$0163|0); } @@ -18037,7 +18012,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((9090|0),(8940|0),1639,(9067|0)); + ___assert_fail((9078|0),(8928|0),1555,(9055|0)); // unreachable; } } while(0); @@ -18185,7 +18160,7 @@ function _stbi__check_png_header($0) { } } } - _stbi__err(10031); + _stbi__err(10339); $$05 = 0; return ($$05|0); } @@ -18622,7 +18597,7 @@ function _stbi__compute_transparency16($0,$1,$2) { break; } default: { - ___assert_fail((9433|0),(8940|0),4568,(9485|0)); + ___assert_fail((9421|0),(8928|0),4569,(9473|0)); // unreachable; } } @@ -18709,7 +18684,7 @@ function _stbi__compute_transparency($0,$1,$2) { break; } default: { - ___assert_fail((9433|0),(8940|0),4543,(9458|0)); + ___assert_fail((9421|0),(8928|0),4544,(9446|0)); // unreachable; } } @@ -18756,7 +18731,7 @@ function _stbi__de_iphone($0) { break; } case 4: { - $16 = HEAP32[4677]|0; + $16 = HEAP32[4753]|0; $17 = ($16|0)==(0); $18 = ($5|0)!=(0); if ($17) { @@ -18831,7 +18806,7 @@ function _stbi__de_iphone($0) { break; } default: { - ___assert_fail((9399|0),(8940|0),4649,(9417|0)); + ___assert_fail((9387|0),(8928|0),4650,(9405|0)); // unreachable; } } @@ -18854,7 +18829,7 @@ function _stbi__expand_png_palette($0,$1,$2) { $10 = (_stbi__malloc_mad2($7,$2)|0); $11 = ($10|0)==(0|0); if ($11) { - _stbi__err(8995); + _stbi__err(8983); $$0 = 0; return ($$0|0); } @@ -19031,7 +19006,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $19 = ($18|0)==($3|0); $or$cond = $17 | $19; if (!($or$cond)) { - ___assert_fail((9514|0),(8940|0),4294,(9555|0)); + ___assert_fail((9502|0),(8928|0),4294,(9543|0)); // unreachable; } $20 = (_stbi__malloc_mad3($4,$5,$15)|0); @@ -19039,7 +19014,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP32[$21>>2] = $20; $22 = ($20|0)==(0|0); if ($22) { - _stbi__err(8995); + _stbi__err(8983); $$2 = 0; return ($$2|0); } @@ -19058,7 +19033,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ($33) { $34 = ($28|0)==($2|0); if (!($34)) { - _stbi__err(9582); + _stbi__err(9570); $$2 = 0; return ($$2|0); } @@ -19071,7 +19046,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ((label|0) == 9) { $35 = ($28>>>0)>($2>>>0); if ($35) { - _stbi__err(9582); + _stbi__err(9570); $$2 = 0; return ($$2|0); } @@ -19079,12 +19054,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $36 = ($5|0)==(0); L18: do { if (!($36)) { - $37 = (0 - ($12))|0; - $38 = ($6|0)<(8); - $39 = ($26>>>0)>($4>>>0); - $40 = (($11) - ($26))|0; + $37 = ($6|0)<(8); + $38 = ($26>>>0)>($4>>>0); + $39 = (($11) - ($26))|0; + $40 = (0 - ($12))|0; $41 = ($6|0)==(8); - $brmerge = $38 | $17; + $brmerge = $37 | $17; $42 = ($4|0)==(0); $$0614793 = (($4) + -1)|0; $43 = ($$0614793|0)==(0); @@ -19107,33 +19082,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $50 = HEAP32[$21>>2]|0; $51 = Math_imul($$0623814, $12)|0; $52 = (($50) + ($51)|0); - $53 = (($52) + ($37)|0); - $54 = ((($$0577817)) + 1|0); - $55 = HEAP8[$$0577817>>0]|0; - $56 = $55&255; - $57 = ($55&255)>(4); - if ($57) { + $53 = ((($$0577817)) + 1|0); + $54 = HEAP8[$$0577817>>0]|0; + $55 = $54&255; + $56 = ($54&255)>(4); + if ($56) { label = 105; break; } - if ($38) { - if ($39) { + if ($37) { + if ($38) { label = 16; break; } - $58 = (($52) + ($40)|0); - $$0597 = $58;$$1609 = $26;$$1612 = 1; + $57 = (($52) + ($39)|0); + $$0597 = $57;$$1609 = $26;$$1612 = 1; } else { $$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815; } + $58 = (($$0597) + ($40)|0); $59 = ($$0623814|0)==(0); if ($59) { - $60 = (9621 + ($56)|0); + $60 = (9609 + ($55)|0); $61 = HEAP8[$60>>0]|0; $62 = $61&255; $$0588 = $62; } else { - $$0588 = $56; + $$0588 = $55; } $63 = ($$1612|0)>(0); L30: do { @@ -19143,24 +19118,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { while(1) { switch ($trunc638<<24>>24) { case 0: { - $64 = (($54) + ($$0625734)|0); + $64 = (($53) + ($$0625734)|0); $65 = HEAP8[$64>>0]|0; $$sink = $65; label = 30; break; } case 1: { - $66 = (($54) + ($$0625734)|0); + $66 = (($53) + ($$0625734)|0); $67 = HEAP8[$66>>0]|0; $$sink = $67; label = 30; break; } case 2: { - $68 = (($54) + ($$0625734)|0); + $68 = (($53) + ($$0625734)|0); $69 = HEAP8[$68>>0]|0; $70 = $69&255; - $71 = (($53) + ($$0625734)|0); + $71 = (($58) + ($$0625734)|0); $72 = HEAP8[$71>>0]|0; $73 = $72&255; $74 = (($73) + ($70))|0; @@ -19170,10 +19145,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 3: { - $76 = (($54) + ($$0625734)|0); + $76 = (($53) + ($$0625734)|0); $77 = HEAP8[$76>>0]|0; $78 = $77&255; - $79 = (($53) + ($$0625734)|0); + $79 = (($58) + ($$0625734)|0); $80 = HEAP8[$79>>0]|0; $81 = $80&255; $82 = $81 >>> 1; @@ -19184,10 +19159,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 4: { - $85 = (($54) + ($$0625734)|0); + $85 = (($53) + ($$0625734)|0); $86 = HEAP8[$85>>0]|0; $87 = $86&255; - $88 = (($53) + ($$0625734)|0); + $88 = (($58) + ($$0625734)|0); $89 = HEAP8[$88>>0]|0; $90 = $89&255; $91 = (_stbi__paeth(0,$90,0)|0); @@ -19198,14 +19173,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 5: { - $94 = (($54) + ($$0625734)|0); + $94 = (($53) + ($$0625734)|0); $95 = HEAP8[$94>>0]|0; $$sink = $95; label = 30; break; } case 6: { - $96 = (($54) + ($$0625734)|0); + $96 = (($53) + ($$0625734)|0); $97 = HEAP8[$96>>0]|0; $$sink = $97; label = 30; @@ -19235,7 +19210,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $99 = (($$0597) + ($14)|0); HEAP8[$99>>0] = -1; } - $100 = (($54) + ($14)|0); + $100 = (($53) + ($14)|0); $$1578 = $100;$$sink641 = $3; } else { if (!($8)) { @@ -19250,12 +19225,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP8[$103>>0] = -1; HEAP8[$102>>0] = -1; } - $104 = (($54) + ($$1612)|0); + $104 = (($53) + ($$1612)|0); $$1578 = $104;$$sink641 = $15; } } while(0); $106 = (($$0597) + ($$sink641)|0); - $107 = (($53) + ($$sink641)|0); + $107 = (($58) + ($$sink641)|0); if ($brmerge) { $108 = (($$1609) + -1)|0; $109 = Math_imul($108, $$1612)|0; @@ -19832,15 +19807,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 16) { - ___assert_fail((9600|0),(8940|0),4315,(9555|0)); + ___assert_fail((9588|0),(8928|0),4315,(9543|0)); // unreachable; } else if ((label|0) == 58) { - ___assert_fail((9626|0),(8940|0),4376,(9555|0)); + ___assert_fail((9614|0),(8928|0),4377,(9543|0)); // unreachable; } else if ((label|0) == 105) { - _stbi__err(9643); + _stbi__err(9631); $$2 = 0; return ($$2|0); } @@ -19890,7 +19865,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } $334 = (0 - ($26))|0; $335 = ($7|0)==(0); - $336 = (9339 + ($6)|0); + $336 = (9327 + ($6)|0); $$0568724 = (($4) + -1)|0; $337 = ($$0568724|0)>(-1); $$1721 = (($4) + -1)|0; @@ -20331,7 +20306,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 144) { - ___assert_fail((9658|0),(8940|0),4465,(9555|0)); + ___assert_fail((9646|0),(8928|0),4466,(9543|0)); // unreachable; } else if ((label|0) == 151) { @@ -20391,8 +20366,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) { function _stbi__parse_zlib($0,$1) { $0 = $0|0; $1 = $1|0; - var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0; - var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = ($1|0)==(0); if (!($2)) { @@ -20407,15 +20382,15 @@ function _stbi__parse_zlib($0,$1) { HEAP32[$5>>2] = 0; $6 = ((($0)) + 12|0); HEAP32[$6>>2] = 0; - $7 = ((($0)) + 2052|0); - $8 = ((($0)) + 32|0); + $7 = ((($0)) + 32|0); + $8 = ((($0)) + 2052|0); L5: while(1) { $9 = (_stbi__zreceive($0,1)|0); $10 = (_stbi__zreceive($0,2)|0); switch ($10|0) { case 3: { $$0 = 0; - label = 13; + label = 11; break L5; break; } @@ -20424,65 +20399,60 @@ function _stbi__parse_zlib($0,$1) { $12 = ($11|0)==(0); if ($12) { $$0 = 0; - label = 13; + label = 11; break L5; } break; } case 1: { - $13 = HEAP8[(20606)>>0]|0; - $14 = ($13<<24>>24)==(0); + $13 = (_stbi__zbuild_huffman($7,9657,288)|0); + $14 = ($13|0)==(0); if ($14) { - _stbi__init_zdefaults(); + $$0 = 0; + label = 11; + break L5; } - $15 = (_stbi__zbuild_huffman($8,20607,288)|0); + $15 = (_stbi__zbuild_huffman($8,9945,32)|0); $16 = ($15|0)==(0); if ($16) { $$0 = 0; - label = 13; - break L5; - } - $17 = (_stbi__zbuild_huffman($7,20575,32)|0); - $18 = ($17|0)==(0); - if ($18) { - $$0 = 0; - label = 13; + label = 11; break L5; } else { - label = 11; + label = 9; } break; } default: { - $19 = (_stbi__compute_huffman_codes($0)|0); + $17 = (_stbi__compute_huffman_codes($0)|0); + $18 = ($17|0)==(0); + if ($18) { + $$0 = 0; + label = 11; + break L5; + } else { + label = 9; + } + } + } + if ((label|0) == 9) { + label = 0; + $19 = (_stbi__parse_huffman_block($0)|0); $20 = ($19|0)==(0); if ($20) { $$0 = 0; - label = 13; - break L5; - } else { label = 11; - } - } - } - if ((label|0) == 11) { - label = 0; - $21 = (_stbi__parse_huffman_block($0)|0); - $22 = ($21|0)==(0); - if ($22) { - $$0 = 0; - label = 13; break; } } - $23 = ($9|0)==(0); - if (!($23)) { + $21 = ($9|0)==(0); + if (!($21)) { $$0 = 1; - label = 13; + label = 11; break; } } - if ((label|0) == 13) { + if ((label|0) == 11) { return ($$0|0); } return (0)|0; @@ -20501,14 +20471,14 @@ function _stbi__parse_zlib_header($0) { $8 = (($7>>>0) % 31)&-1; $9 = ($8|0)==(0); if (!($9)) { - _stbi__err(9984); + _stbi__err(10292); $$0 = 0; return ($$0|0); } $10 = $5 & 32; $11 = ($10|0)==(0); if (!($11)) { - _stbi__err(10000); + _stbi__err(10308); $$0 = 0; return ($$0|0); } @@ -20517,7 +20487,7 @@ function _stbi__parse_zlib_header($0) { $$0 = 1; return ($$0|0); } - _stbi__err(10015); + _stbi__err(10323); $$0 = 0; return ($$0|0); } @@ -20600,7 +20570,7 @@ function _stbi__parse_uncompressed_block($0) { } $22 = ($$lcssa|0)==(0); if (!($22)) { - ___assert_fail((9906|0),(8940|0),4048,(9923|0)); + ___assert_fail((10214|0),(8928|0),4033,(10231|0)); // unreachable; } $23 = ($$0$lcssa|0)<(4); @@ -20637,7 +20607,7 @@ function _stbi__parse_uncompressed_block($0) { $42 = $33 ^ 65535; $43 = ($41|0)==($42|0); if (!($43)) { - _stbi__err(9954); + _stbi__err(10262); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -20647,7 +20617,7 @@ function _stbi__parse_uncompressed_block($0) { $47 = HEAP32[$46>>2]|0; $48 = ($45>>>0)>($47>>>0); if ($48) { - _stbi__err(9967); + _stbi__err(10275); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -20677,21 +20647,6 @@ function _stbi__parse_uncompressed_block($0) { $$034 = 1; STACKTOP = sp;return ($$034|0); } -function _stbi__init_zdefaults() { - var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0; - sp = STACKTOP; - _memset((20607|0),8,144)|0; - dest=(20751); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - dest=(20863); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - $0 = (20887); - $1 = $0; - HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24; - $2 = (($0) + 4)|0; - $3 = $2; - HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24; - dest=20575; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - return; -} function _stbi__zbuild_huffman($0,$1,$2) { $0 = $0|0; $1 = $1|0; @@ -20825,7 +20780,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } if ((label|0) == 7) { - _stbi__err(9844); + _stbi__err(10152); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -20914,7 +20869,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } } - _stbi__err(9896); + _stbi__err(10204); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -20943,7 +20898,7 @@ function _stbi__compute_huffman_codes($0) { while(1) { $12 = (_stbi__zreceive($0,3)|0); $13 = $12&255; - $14 = (10690 + ($$06579)|0); + $14 = (10998 + ($$06579)|0); $15 = HEAP8[$14>>0]|0; $16 = $15&255; $17 = (($3) + ($16)|0); @@ -21034,21 +20989,21 @@ function _stbi__compute_huffman_codes($0) { } } if ((label|0) == 6) { - _stbi__err(9844); + _stbi__err(10152); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 11) { - _stbi__err(9844); + _stbi__err(10152); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 14) { - ___assert_fail((9860|0),(8940|0),4021,(9868|0)); + ___assert_fail((10168|0),(8928|0),4006,(10176|0)); // unreachable; } else if ((label|0) == 17) { - _stbi__err(9844); + _stbi__err(10152); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -21058,7 +21013,7 @@ function _stbi__compute_huffman_codes($0) { } while(0); $43 = ($10|0)==($$066$lcssa|0); if (!($43)) { - _stbi__err(9844); + _stbi__err(10152); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -21222,7 +21177,7 @@ function _stbi__parse_huffman_block($0) { $$070 = $scevgep; } if ((label|0) == 6) { - _stbi__err(9669); + _stbi__err(9977); $$3$ph = 0; return ($$3$ph|0); } @@ -21232,12 +21187,12 @@ function _stbi__parse_huffman_block($0) { return ($$3$ph|0); } else if ((label|0) == 16) { - _stbi__err(9669); + _stbi__err(9977); $$3$ph = 0; return ($$3$ph|0); } else if ((label|0) == 20) { - _stbi__err(9686); + _stbi__err(9994); $$3$ph = 0; return ($$3$ph|0); } @@ -21294,7 +21249,7 @@ function _stbi__zexpand($0,$1,$2) { $5 = HEAP32[$4>>2]|0; $6 = ($5|0)==(0); if ($6) { - _stbi__err(9695); + _stbi__err(10003); $$0 = 0; return ($$0|0); } @@ -21320,7 +21275,7 @@ function _stbi__zexpand($0,$1,$2) { $18 = (_realloc($8,$$029)|0); $19 = ($18|0)==(0|0); if ($19) { - _stbi__err(8995); + _stbi__err(8983); $$0 = 0; return ($$0|0); } else { @@ -21365,7 +21320,7 @@ function _stbi__fill_bits($0) { } } if ((label|0) == 3) { - ___assert_fail((9791|0),(8940|0),3863,(9828|0)); + ___assert_fail((10099|0),(8928|0),3848,(10136|0)); // unreachable; } else if ((label|0) == 5) { @@ -21413,7 +21368,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) { $22 = $21&255; $23 = ($22|0)==($$025|0); if (!($23)) { - ___assert_fail((9715|0),(8940|0),3891,(9731|0)); + ___assert_fail((10023|0),(8928|0),3876,(10039|0)); // unreachable; } $24 = HEAP32[$2>>2]|0; @@ -21441,7 +21396,7 @@ function _stbi__bit_reverse($0,$1) { $5 = $3 >> $4; return ($5|0); } else { - ___assert_fail((9762|0),(8940|0),3781,(9773|0)); + ___assert_fail((10070|0),(8928|0),3766,(10081|0)); // unreachable; } return (0)|0; @@ -21587,10 +21542,10 @@ function _stbi__stdio_eof($0) { function _LoadImage($0,$1) { $0 = $0|0; $1 = $1|0; - var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0; - var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; - var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0; - var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; + var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0; + var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; + var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0; + var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); $vararg_buffer9 = sp + 32|0; @@ -21601,27 +21556,28 @@ function _LoadImage($0,$1) { $3 = sp + 44|0; $4 = sp + 40|0; $5 = sp + 36|0; - $6 = (_IsFileExtension($1,10043)|0); + $6 = (_IsFileExtension($1,10351)|0); $7 = ($6|0)==(0); do { if ($7) { - $19 = (_IsFileExtension($1,10096)|0); + $19 = (_IsFileExtension($1,10404)|0); $20 = ($19|0)==(0); if ($20) { HEAP32[$vararg_buffer1>>2] = $1; - _TraceLog(2,10101,$vararg_buffer1); - $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0; - label = 16; + _TraceLog(2,10409,$vararg_buffer1); + $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0; break; } HEAP32[$3>>2] = 0; HEAP32[$4>>2] = 0; HEAP32[$5>>2] = 0; - $21 = (_stbi_load($1,$3,$4,$5,0)|0); - $22 = HEAP32[$3>>2]|0; - $23 = HEAP32[$4>>2]|0; - $24 = HEAP32[$5>>2]|0; - switch ($24|0) { + $21 = (_fopen($1,10543)|0); + $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0); + (_fclose($21)|0); + $23 = HEAP32[$3>>2]|0; + $24 = HEAP32[$4>>2]|0; + $25 = HEAP32[$5>>2]|0; + switch ($25|0) { case 1: { $$sink = 1; label = 11; @@ -21649,7 +21605,7 @@ function _LoadImage($0,$1) { if ((label|0) == 11) { $$sroa$15$1 = $$sink; } - $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22; + $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23; label = 14; } else { $8 = (_LoadResource($1,0)|0); @@ -21666,18 +21622,18 @@ function _LoadImage($0,$1) { $18 = HEAP32[$17>>2]|0; _LoadImagePro($2,$12,$14,$16,$18); $$sroa$0$0$copyload = HEAP32[$2>>2]|0; - $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0); - $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0; - $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0); - $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0; - $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0); - $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0; - $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0); - $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0; + $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0); + $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0; + $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0); + $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0; + $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0); + $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0; + $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0); + $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0; $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload; } else { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,10049,$vararg_buffer); + _TraceLog(2,10357,$vararg_buffer); $$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0; } _UnloadResource($8); @@ -21686,34 +21642,41 @@ function _LoadImage($0,$1) { } } while(0); if ((label|0) == 14) { - $25 = ($$sroa$0$1|0)==(0|0); - if ($25) { - $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1; - label = 16; + $26 = ($$sroa$0$1|0)==(0|0); + if ($26) { + $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1; } else { HEAP32[$vararg_buffer4>>2] = $1; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $$sroa$7$1; $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); HEAP32[$vararg_ptr8>>2] = $$sroa$10$1; - _TraceLog(0,10137,$vararg_buffer4); - $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1; + _TraceLog(0,10445,$vararg_buffer4); + $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; + STACKTOP = sp;return; } } - if ((label|0) == 16) { - HEAP32[$vararg_buffer9>>2] = $1; - _TraceLog(2,10176,$vararg_buffer9); - $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141; - } - HEAP32[$0>>2] = $$sroa$0$142; - $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0); - HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140; - $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0); - HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138; - $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0); - HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136; - $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0); - HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244; + HEAP32[$vararg_buffer9>>2] = $1; + _TraceLog(2,10484,$vararg_buffer9); + $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; STACKTOP = sp;return; } function _LoadResource($0,$1) { @@ -21732,11 +21695,11 @@ function _LoadResource($0,$1) { $vararg_buffer = sp; $2 = sp + 64|0; $3 = sp + 32|0; - $4 = (_fopen($0,10235)|0); + $4 = (_fopen($0,10543)|0); $5 = ($4|0)==(0|0); if ($5) { HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(2,10238,$vararg_buffer); + _TraceLog(2,10546,$vararg_buffer); $$2 = 0; STACKTOP = sp;return ($$2|0); } @@ -21835,7 +21798,7 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $67; - _TraceLog(0,10335,$vararg_buffer4); + _TraceLog(0,10643,$vararg_buffer4); } (_fread($3,32,1,$4)|0); $68 = (($$05764) + 1)|0; @@ -21870,14 +21833,14 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer8>>2] = $0; $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); HEAP32[$vararg_ptr11>>2] = $1; - _TraceLog(2,10381,$vararg_buffer8); + _TraceLog(2,10689,$vararg_buffer8); $$1 = $$0$lcssa; } else { $$1 = $$0$lcssa; } } else { HEAP32[$vararg_buffer1>>2] = $0; - _TraceLog(2,10289,$vararg_buffer1); + _TraceLog(2,10597,$vararg_buffer1); $$1 = 0; } (_fclose($4)|0); @@ -21967,7 +21930,7 @@ function _ImageCopy($0,$1) { break; } default: { - _TraceLog(2,10207,$vararg_buffer); + _TraceLog(2,10515,$vararg_buffer); $$0 = $6; } } @@ -22012,27 +21975,27 @@ function _DecompressData($0,$1,$2) { $3 = (_malloc($2)|0); $4 = ($3|0)==(0|0); if ($4) { - _TraceLog(2,10431,$vararg_buffer); + _TraceLog(2,10739,$vararg_buffer); STACKTOP = sp;return ($3|0); } $5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0); $6 = ($5|0)==(-1); if ($6) { - _TraceLog(2,10470,$vararg_buffer1); + _TraceLog(2,10778,$vararg_buffer1); _free($3); } $7 = ($5|0)==($2|0); if (!($7)) { - _TraceLog(2,10496,$vararg_buffer3); + _TraceLog(2,10804,$vararg_buffer3); HEAP32[$vararg_buffer5>>2] = $2; - _TraceLog(2,10559,$vararg_buffer5); + _TraceLog(2,10867,$vararg_buffer5); HEAP32[$vararg_buffer7>>2] = $5; - _TraceLog(2,10594,$vararg_buffer7); + _TraceLog(2,10902,$vararg_buffer7); } HEAP32[$vararg_buffer10>>2] = $1; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $5; - _TraceLog(0,10629,$vararg_buffer10); + _TraceLog(0,10937,$vararg_buffer10); STACKTOP = sp;return ($3|0); } function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) { @@ -23215,7 +23178,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $196 = $$01300 << $$37; $197 = $196 | $$371346; $198 = (($$37) + 8)|0; - $199 = (10686 + ($$361133)|0); + $199 = (10994 + ($$361133)|0); $200 = HEAP8[$199>>0]|0; $201 = $200 << 24 >> 24; $202 = ($198>>>0)<($201>>>0); @@ -23645,7 +23608,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { label = 0; $185 = ($$331130>>>0)<(3); if ($185) { - $186 = (10686 + ($$331130)|0); + $186 = (10994 + ($$331130)|0); $187 = HEAP8[$186>>0]|0; $188 = $187 << 24 >> 24; $189 = ($$34>>>0)<($188>>>0); @@ -23683,7 +23646,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { } case 68: { label = 0; - $203 = (10686 + ($$371134)|0); + $203 = (10994 + ($$371134)|0); $204 = HEAP8[$203>>0]|0; $205 = $204 << 24 >> 24; $206 = 1 << $205; @@ -23722,7 +23685,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $232 = $$431352 >>> 3; $233 = (($$43) + -3)|0; $234 = $231&255; - $235 = (10690 + ($$421139)|0); + $235 = (10998 + ($$421139)|0); $236 = HEAP8[$235>>0]|0; $237 = $236&255; $238 = (((($0)) + 7040|0) + ($237)|0); @@ -24129,7 +24092,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { continue L46; } $495 = (($$2986) + -16)|0; - $496 = (10709 + ($495)|0); + $496 = (11017 + ($495)|0); $497 = HEAP8[$496>>0]|0; $498 = $497 << 24 >> 24; $499 = ($488>>>0)<($498>>>0); @@ -24166,7 +24129,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $513 = $$551364 >>> $$551258; $514 = (($$55) - ($$551258))|0; $515 = (($$531044) + -16)|0; - $516 = (10713 + ($515)|0); + $516 = (11021 + ($515)|0); $517 = HEAP8[$516>>0]|0; $518 = $517 << 24 >> 24; $519 = (($518) + ($512))|0; @@ -25078,7 +25041,7 @@ function _LoadTexture($0,$1) { $4 = HEAP32[$2>>2]|0; $5 = ($4|0)==(0|0); if ($5) { - _TraceLog(2,10717,$vararg_buffer); + _TraceLog(2,11025,$vararg_buffer); $$sroa$0$0 = 0; } else { ;HEAP32[$$byval_copy1>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$2+16>>2]|0; @@ -25099,7 +25062,7 @@ function _GetDefaultFont($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - ;HEAP32[$0>>2]=HEAP32[16500>>2]|0;HEAP32[$0+4>>2]=HEAP32[16500+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[16500+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[16500+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[16500+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[16500+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[16500+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[16500+28>>2]|0; + ;HEAP32[$0>>2]=HEAP32[16804>>2]|0;HEAP32[$0+4>>2]=HEAP32[16804+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[16804+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[16804+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[16804+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[16804+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[16804+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[16804+28>>2]|0; return; } function _GetCharIndex($0,$1) { @@ -25605,7 +25568,7 @@ function _emscripten_GetProcAddress($0) { $10 = HEAP32[$2>>2]|0; (_strcpy($9,$10)|0); $11 = HEAP32[$3>>2]|0; - $12 = (_strstr($11,10746)|0); + $12 = (_strstr($11,11054)|0); HEAP32[$4>>2] = $12; $13 = HEAP32[$4>>2]|0; $14 = ($13|0)!=(0|0); @@ -25614,7 +25577,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$15>>0] = 0; } $16 = HEAP32[$3>>2]|0; - $17 = (_strstr($16,10750)|0); + $17 = (_strstr($16,11058)|0); HEAP32[$4>>2] = $17; $18 = HEAP32[$4>>2]|0; $19 = ($18|0)!=(0|0); @@ -25623,7 +25586,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$20>>0] = 0; } $21 = HEAP32[$3>>2]|0; - $22 = (_strstr($21,10754)|0); + $22 = (_strstr($21,11062)|0); HEAP32[$4>>2] = $22; $23 = HEAP32[$4>>2]|0; $24 = ($23|0)!=(0|0); @@ -25632,7 +25595,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$25>>0] = 0; } $26 = HEAP32[$3>>2]|0; - $27 = (_strstr($26,10758)|0); + $27 = (_strstr($26,11066)|0); HEAP32[$4>>2] = $27; $28 = HEAP32[$4>>2]|0; $29 = ($28|0)!=(0|0); @@ -25641,1210 +25604,1210 @@ function _emscripten_GetProcAddress($0) { HEAP8[$30>>0] = 0; } $31 = HEAP32[$3>>2]|0; - $32 = (_strcmp($31,10764)|0); + $32 = (_strcmp($31,11072)|0); $33 = ($32|0)!=(0); do { if ($33) { $34 = HEAP32[$3>>2]|0; - $35 = (_strcmp($34,10802)|0); + $35 = (_strcmp($34,11110)|0); $36 = ($35|0)!=(0); if (!($36)) { - HEAP32[$3>>2] = 10821; + HEAP32[$3>>2] = 11129; break; } $37 = HEAP32[$3>>2]|0; - $38 = (_strcmp($37,10834)|0); + $38 = (_strcmp($37,11142)|0); $39 = ($38|0)!=(0); if (!($39)) { - HEAP32[$3>>2] = 10855; + HEAP32[$3>>2] = 11163; break; } $40 = HEAP32[$3>>2]|0; - $41 = (_strcmp($40,10870)|0); + $41 = (_strcmp($40,11178)|0); $42 = ($41|0)!=(0); if (!($42)) { - HEAP32[$3>>2] = 10885; + HEAP32[$3>>2] = 11193; break; } $43 = HEAP32[$3>>2]|0; - $44 = (_strcmp($43,10900)|0); + $44 = (_strcmp($43,11208)|0); $45 = ($44|0)!=(0); if (!($45)) { - HEAP32[$3>>2] = 10915; + HEAP32[$3>>2] = 11223; } } else { - HEAP32[$3>>2] = 10786; + HEAP32[$3>>2] = 11094; } } while(0); $46 = HEAP32[$3>>2]|0; - $47 = (_strcmp($46,10930)|0); + $47 = (_strcmp($46,11238)|0); $48 = ($47|0)!=(0); do { if ($48) { $49 = HEAP32[$3>>2]|0; - $50 = (_strcmp($49,10944)|0); + $50 = (_strcmp($49,11252)|0); $51 = ($50|0)!=(0); if (!($51)) { HEAP32[$1>>2] = 3; break; } $52 = HEAP32[$3>>2]|0; - $53 = (_strcmp($52,10956)|0); + $53 = (_strcmp($52,11264)|0); $54 = ($53|0)!=(0); if (!($54)) { HEAP32[$1>>2] = 7; break; } $55 = HEAP32[$3>>2]|0; - $56 = (_strcmp($55,10970)|0); + $56 = (_strcmp($55,11278)|0); $57 = ($56|0)!=(0); if (!($57)) { HEAP32[$1>>2] = 8; break; } $58 = HEAP32[$3>>2]|0; - $59 = (_strcmp($58,10982)|0); + $59 = (_strcmp($58,11290)|0); $60 = ($59|0)!=(0); if (!($60)) { HEAP32[$1>>2] = 9; break; } $61 = HEAP32[$3>>2]|0; - $62 = (_strcmp($61,10996)|0); + $62 = (_strcmp($61,11304)|0); $63 = ($62|0)!=(0); if (!($63)) { HEAP32[$1>>2] = 10; break; } $64 = HEAP32[$3>>2]|0; - $65 = (_strcmp($64,11010)|0); + $65 = (_strcmp($64,11318)|0); $66 = ($65|0)!=(0); if (!($66)) { HEAP32[$1>>2] = 11; break; } $67 = HEAP32[$3>>2]|0; - $68 = (_strcmp($67,11027)|0); + $68 = (_strcmp($67,11335)|0); $69 = ($68|0)!=(0); if (!($69)) { HEAP32[$1>>2] = 1; break; } $70 = HEAP32[$3>>2]|0; - $71 = (_strcmp($70,11050)|0); + $71 = (_strcmp($70,11358)|0); $72 = ($71|0)!=(0); if (!($72)) { HEAP32[$1>>2] = 1; break; } $73 = HEAP32[$3>>2]|0; - $74 = (_strcmp($73,11076)|0); + $74 = (_strcmp($73,11384)|0); $75 = ($74|0)!=(0); if (!($75)) { HEAP32[$1>>2] = 2; break; } $76 = HEAP32[$3>>2]|0; - $77 = (_strcmp($76,11089)|0); + $77 = (_strcmp($76,11397)|0); $78 = ($77|0)!=(0); if (!($78)) { HEAP32[$1>>2] = 3; break; } $79 = HEAP32[$3>>2]|0; - $80 = (_strcmp($79,11105)|0); + $80 = (_strcmp($79,11413)|0); $81 = ($80|0)!=(0); if (!($81)) { HEAP32[$1>>2] = 1; break; } $82 = HEAP32[$3>>2]|0; - $83 = (_strcmp($82,11118)|0); + $83 = (_strcmp($82,11426)|0); $84 = ($83|0)!=(0); if (!($84)) { HEAP32[$1>>2] = 12; break; } $85 = HEAP32[$3>>2]|0; - $86 = (_strcmp($85,11132)|0); + $86 = (_strcmp($85,11440)|0); $87 = ($86|0)!=(0); if (!($87)) { HEAP32[$1>>2] = 2; break; } $88 = HEAP32[$3>>2]|0; - $89 = (_strcmp($88,11152)|0); + $89 = (_strcmp($88,11460)|0); $90 = ($89|0)!=(0); if (!($90)) { HEAP32[$1>>2] = 3; break; } $91 = HEAP32[$3>>2]|0; - $92 = (_strcmp($91,11172)|0); + $92 = (_strcmp($91,11480)|0); $93 = ($92|0)!=(0); if (!($93)) { HEAP32[$1>>2] = 4; break; } $94 = HEAP32[$3>>2]|0; - $95 = (_strcmp($94,11189)|0); + $95 = (_strcmp($94,11497)|0); $96 = ($95|0)!=(0); if (!($96)) { HEAP32[$1>>2] = 5; break; } $97 = HEAP32[$3>>2]|0; - $98 = (_strcmp($97,11206)|0); + $98 = (_strcmp($97,11514)|0); $99 = ($98|0)!=(0); if (!($99)) { HEAP32[$1>>2] = 4; break; } $100 = HEAP32[$3>>2]|0; - $101 = (_strcmp($100,11218)|0); + $101 = (_strcmp($100,11526)|0); $102 = ($101|0)!=(0); if (!($102)) { HEAP32[$1>>2] = 13; break; } $103 = HEAP32[$3>>2]|0; - $104 = (_strcmp($103,11231)|0); + $104 = (_strcmp($103,11539)|0); $105 = ($104|0)!=(0); if (!($105)) { HEAP32[$1>>2] = 14; break; } $106 = HEAP32[$3>>2]|0; - $107 = (_strcmp($106,11247)|0); + $107 = (_strcmp($106,11555)|0); $108 = ($107|0)!=(0); if (!($108)) { HEAP32[$1>>2] = 6; break; } $109 = HEAP32[$3>>2]|0; - $110 = (_strcmp($109,11270)|0); + $110 = (_strcmp($109,11578)|0); $111 = ($110|0)!=(0); if (!($111)) { HEAP32[$1>>2] = 2; break; } $112 = HEAP32[$3>>2]|0; - $113 = (_strcmp($112,11283)|0); + $113 = (_strcmp($112,11591)|0); $114 = ($113|0)!=(0); if (!($114)) { HEAP32[$1>>2] = 3; break; } $115 = HEAP32[$3>>2]|0; - $116 = (_strcmp($115,11299)|0); + $116 = (_strcmp($115,11607)|0); $117 = ($116|0)!=(0); if (!($117)) { HEAP32[$1>>2] = 5; break; } $118 = HEAP32[$3>>2]|0; - $119 = (_strcmp($118,11310)|0); + $119 = (_strcmp($118,11618)|0); $120 = ($119|0)!=(0); if (!($120)) { HEAP32[$1>>2] = 15; break; } $121 = HEAP32[$3>>2]|0; - $122 = (_strcmp($121,11329)|0); + $122 = (_strcmp($121,11637)|0); $123 = ($122|0)!=(0); if (!($123)) { HEAP32[$1>>2] = 16; break; } $124 = HEAP32[$3>>2]|0; - $125 = (_strcmp($124,11351)|0); + $125 = (_strcmp($124,11659)|0); $126 = ($125|0)!=(0); if (!($126)) { HEAP32[$1>>2] = 17; break; } $127 = HEAP32[$3>>2]|0; - $128 = (_strcmp($127,11370)|0); + $128 = (_strcmp($127,11678)|0); $129 = ($128|0)!=(0); if (!($129)) { HEAP32[$1>>2] = 7; break; } $130 = HEAP32[$3>>2]|0; - $131 = (_strcmp($130,11399)|0); + $131 = (_strcmp($130,11707)|0); $132 = ($131|0)!=(0); if (!($132)) { HEAP32[$1>>2] = 6; break; } $133 = HEAP32[$3>>2]|0; - $134 = (_strcmp($133,11416)|0); + $134 = (_strcmp($133,11724)|0); $135 = ($134|0)!=(0); if (!($135)) { HEAP32[$1>>2] = 8; break; } $136 = HEAP32[$3>>2]|0; - $137 = (_strcmp($136,11431)|0); + $137 = (_strcmp($136,11739)|0); $138 = ($137|0)!=(0); if (!($138)) { HEAP32[$1>>2] = 9; break; } $139 = HEAP32[$3>>2]|0; - $140 = (_strcmp($139,11446)|0); + $140 = (_strcmp($139,11754)|0); $141 = ($140|0)!=(0); if (!($141)) { HEAP32[$1>>2] = 1; break; } $142 = HEAP32[$3>>2]|0; - $143 = (_strcmp($142,11467)|0); + $143 = (_strcmp($142,11775)|0); $144 = ($143|0)!=(0); if (!($144)) { HEAP32[$1>>2] = 10; break; } $145 = HEAP32[$3>>2]|0; - $146 = (_strcmp($145,11487)|0); + $146 = (_strcmp($145,11795)|0); $147 = ($146|0)!=(0); if (!($147)) { HEAP32[$1>>2] = 11; break; } $148 = HEAP32[$3>>2]|0; - $149 = (_strcmp($148,11507)|0); + $149 = (_strcmp($148,11815)|0); $150 = ($149|0)!=(0); if (!($150)) { HEAP32[$1>>2] = 12; break; } $151 = HEAP32[$3>>2]|0; - $152 = (_strcmp($151,11533)|0); + $152 = (_strcmp($151,11841)|0); $153 = ($152|0)!=(0); if (!($153)) { HEAP32[$1>>2] = 2; break; } $154 = HEAP32[$3>>2]|0; - $155 = (_strcmp($154,11552)|0); + $155 = (_strcmp($154,11860)|0); $156 = ($155|0)!=(0); if (!($156)) { HEAP32[$1>>2] = 1; break; } $157 = HEAP32[$3>>2]|0; - $158 = (_strcmp($157,11564)|0); + $158 = (_strcmp($157,11872)|0); $159 = ($158|0)!=(0); if (!($159)) { HEAP32[$1>>2] = 3; break; } $160 = HEAP32[$3>>2]|0; - $161 = (_strcmp($160,11576)|0); + $161 = (_strcmp($160,11884)|0); $162 = ($161|0)!=(0); if (!($162)) { HEAP32[$1>>2] = 1; break; } $163 = HEAP32[$3>>2]|0; - $164 = (_strcmp($163,11588)|0); + $164 = (_strcmp($163,11896)|0); $165 = ($164|0)!=(0); if (!($165)) { HEAP32[$1>>2] = 1; break; } $166 = HEAP32[$3>>2]|0; - $167 = (_strcmp($166,11600)|0); + $167 = (_strcmp($166,11908)|0); $168 = ($167|0)!=(0); if (!($168)) { HEAP32[$1>>2] = 18; break; } $169 = HEAP32[$3>>2]|0; - $170 = (_strcmp($169,11612)|0); + $170 = (_strcmp($169,11920)|0); $171 = ($170|0)!=(0); if (!($171)) { HEAP32[$1>>2] = 13; break; } $172 = HEAP32[$3>>2]|0; - $173 = (_strcmp($172,11624)|0); + $173 = (_strcmp($172,11932)|0); $174 = ($173|0)!=(0); if (!($174)) { HEAP32[$1>>2] = 4; break; } $175 = HEAP32[$3>>2]|0; - $176 = (_strcmp($175,11636)|0); + $176 = (_strcmp($175,11944)|0); $177 = ($176|0)!=(0); if (!($177)) { HEAP32[$1>>2] = 2; break; } $178 = HEAP32[$3>>2]|0; - $179 = (_strcmp($178,11648)|0); + $179 = (_strcmp($178,11956)|0); $180 = ($179|0)!=(0); if (!($180)) { HEAP32[$1>>2] = 14; break; } $181 = HEAP32[$3>>2]|0; - $182 = (_strcmp($181,11661)|0); + $182 = (_strcmp($181,11969)|0); $183 = ($182|0)!=(0); if (!($183)) { HEAP32[$1>>2] = 15; break; } $184 = HEAP32[$3>>2]|0; - $185 = (_strcmp($184,11674)|0); + $185 = (_strcmp($184,11982)|0); $186 = ($185|0)!=(0); if (!($186)) { HEAP32[$1>>2] = 16; break; } $187 = HEAP32[$3>>2]|0; - $188 = (_strcmp($187,11687)|0); + $188 = (_strcmp($187,11995)|0); $189 = ($188|0)!=(0); if (!($189)) { HEAP32[$1>>2] = 17; break; } $190 = HEAP32[$3>>2]|0; - $191 = (_strcmp($190,11700)|0); + $191 = (_strcmp($190,12008)|0); $192 = ($191|0)!=(0); if (!($192)) { HEAP32[$1>>2] = 18; break; } $193 = HEAP32[$3>>2]|0; - $194 = (_strcmp($193,11713)|0); + $194 = (_strcmp($193,12021)|0); $195 = ($194|0)!=(0); if (!($195)) { HEAP32[$1>>2] = 19; break; } $196 = HEAP32[$3>>2]|0; - $197 = (_strcmp($196,11726)|0); + $197 = (_strcmp($196,12034)|0); $198 = ($197|0)!=(0); if (!($198)) { HEAP32[$1>>2] = 20; break; } $199 = HEAP32[$3>>2]|0; - $200 = (_strcmp($199,11739)|0); + $200 = (_strcmp($199,12047)|0); $201 = ($200|0)!=(0); if (!($201)) { HEAP32[$1>>2] = 21; break; } $202 = HEAP32[$3>>2]|0; - $203 = (_strcmp($202,11752)|0); + $203 = (_strcmp($202,12060)|0); $204 = ($203|0)!=(0); if (!($204)) { HEAP32[$1>>2] = 5; break; } $205 = HEAP32[$3>>2]|0; - $206 = (_strcmp($205,11771)|0); + $206 = (_strcmp($205,12079)|0); $207 = ($206|0)!=(0); if (!($207)) { HEAP32[$1>>2] = 6; break; } $208 = HEAP32[$3>>2]|0; - $209 = (_strcmp($208,11790)|0); + $209 = (_strcmp($208,12098)|0); $210 = ($209|0)!=(0); if (!($210)) { HEAP32[$1>>2] = 7; break; } $211 = HEAP32[$3>>2]|0; - $212 = (_strcmp($211,11809)|0); + $212 = (_strcmp($211,12117)|0); $213 = ($212|0)!=(0); if (!($213)) { HEAP32[$1>>2] = 19; break; } $214 = HEAP32[$3>>2]|0; - $215 = (_strcmp($214,11822)|0); + $215 = (_strcmp($214,12130)|0); $216 = ($215|0)!=(0); if (!($216)) { HEAP32[$1>>2] = 20; break; } $217 = HEAP32[$3>>2]|0; - $218 = (_strcmp($217,11840)|0); + $218 = (_strcmp($217,12148)|0); $219 = ($218|0)!=(0); if (!($219)) { HEAP32[$1>>2] = 21; break; } $220 = HEAP32[$3>>2]|0; - $221 = (_strcmp($220,11858)|0); + $221 = (_strcmp($220,12166)|0); $222 = ($221|0)!=(0); if (!($222)) { HEAP32[$1>>2] = 22; break; } $223 = HEAP32[$3>>2]|0; - $224 = (_strcmp($223,11876)|0); + $224 = (_strcmp($223,12184)|0); $225 = ($224|0)!=(0); if (!($225)) { HEAP32[$1>>2] = 23; break; } $226 = HEAP32[$3>>2]|0; - $227 = (_strcmp($226,11894)|0); + $227 = (_strcmp($226,12202)|0); $228 = ($227|0)!=(0); if (!($228)) { HEAP32[$1>>2] = 2; break; } $229 = HEAP32[$3>>2]|0; - $230 = (_strcmp($229,11914)|0); + $230 = (_strcmp($229,12222)|0); $231 = ($230|0)!=(0); if (!($231)) { HEAP32[$1>>2] = 3; break; } $232 = HEAP32[$3>>2]|0; - $233 = (_strcmp($232,10855)|0); + $233 = (_strcmp($232,11163)|0); $234 = ($233|0)!=(0); if (!($234)) { HEAP32[$1>>2] = 7; break; } $235 = HEAP32[$3>>2]|0; - $236 = (_strcmp($235,11932)|0); + $236 = (_strcmp($235,12240)|0); $237 = ($236|0)!=(0); if (!($237)) { HEAP32[$1>>2] = 1; break; } $238 = HEAP32[$3>>2]|0; - $239 = (_strcmp($238,11947)|0); + $239 = (_strcmp($238,12255)|0); $240 = ($239|0)!=(0); if (!($240)) { HEAP32[$1>>2] = 8; break; } $241 = HEAP32[$3>>2]|0; - $242 = (_strcmp($241,11968)|0); + $242 = (_strcmp($241,12276)|0); $243 = ($242|0)!=(0); if (!($243)) { HEAP32[$1>>2] = 9; break; } $244 = HEAP32[$3>>2]|0; - $245 = (_strcmp($244,11983)|0); + $245 = (_strcmp($244,12291)|0); $246 = ($245|0)!=(0); if (!($246)) { HEAP32[$1>>2] = 10; break; } $247 = HEAP32[$3>>2]|0; - $248 = (_strcmp($247,12001)|0); + $248 = (_strcmp($247,12309)|0); $249 = ($248|0)!=(0); if (!($249)) { HEAP32[$1>>2] = 2; break; } $250 = HEAP32[$3>>2]|0; - $251 = (_strcmp($250,12017)|0); + $251 = (_strcmp($250,12325)|0); $252 = ($251|0)!=(0); if (!($252)) { HEAP32[$1>>2] = 11; break; } $253 = HEAP32[$3>>2]|0; - $254 = (_strcmp($253,12036)|0); + $254 = (_strcmp($253,12344)|0); $255 = ($254|0)!=(0); if (!($255)) { HEAP32[$1>>2] = 22; break; } $256 = HEAP32[$3>>2]|0; - $257 = (_strcmp($256,12050)|0); + $257 = (_strcmp($256,12358)|0); $258 = ($257|0)!=(0); if (!($258)) { HEAP32[$1>>2] = 23; break; } $259 = HEAP32[$3>>2]|0; - $260 = (_strcmp($259,12065)|0); + $260 = (_strcmp($259,12373)|0); $261 = ($260|0)!=(0); if (!($261)) { HEAP32[$1>>2] = 8; break; } $262 = HEAP32[$3>>2]|0; - $263 = (_strcmp($262,10786)|0); + $263 = (_strcmp($262,11094)|0); $264 = ($263|0)!=(0); if (!($264)) { HEAP32[$1>>2] = 1; break; } $265 = HEAP32[$3>>2]|0; - $266 = (_strcmp($265,12076)|0); + $266 = (_strcmp($265,12384)|0); $267 = ($266|0)!=(0); if (!($267)) { HEAP32[$1>>2] = 3; break; } $268 = HEAP32[$3>>2]|0; - $269 = (_strcmp($268,10885)|0); + $269 = (_strcmp($268,11193)|0); $270 = ($269|0)!=(0); if (!($270)) { HEAP32[$1>>2] = 24; break; } $271 = HEAP32[$3>>2]|0; - $272 = (_strcmp($271,10915)|0); + $272 = (_strcmp($271,11223)|0); $273 = ($272|0)!=(0); if (!($273)) { HEAP32[$1>>2] = 25; break; } $274 = HEAP32[$3>>2]|0; - $275 = (_strcmp($274,12092)|0); + $275 = (_strcmp($274,12400)|0); $276 = ($275|0)!=(0); if (!($276)) { HEAP32[$1>>2] = 12; break; } $277 = HEAP32[$3>>2]|0; - $278 = (_strcmp($277,12119)|0); + $278 = (_strcmp($277,12427)|0); $279 = ($278|0)!=(0); if (!($279)) { HEAP32[$1>>2] = 4; break; } $280 = HEAP32[$3>>2]|0; - $281 = (_strcmp($280,12133)|0); + $281 = (_strcmp($280,12441)|0); $282 = ($281|0)!=(0); if (!($282)) { HEAP32[$1>>2] = 13; break; } $283 = HEAP32[$3>>2]|0; - $284 = (_strcmp($283,10821)|0); + $284 = (_strcmp($283,11129)|0); $285 = ($284|0)!=(0); if (!($285)) { HEAP32[$1>>2] = 5; break; } $286 = HEAP32[$3>>2]|0; - $287 = (_strcmp($286,12153)|0); + $287 = (_strcmp($286,12461)|0); $288 = ($287|0)!=(0); if (!($288)) { HEAP32[$1>>2] = 6; break; } $289 = HEAP32[$3>>2]|0; - $290 = (_strcmp($289,12171)|0); + $290 = (_strcmp($289,12479)|0); $291 = ($290|0)!=(0); if (!($291)) { HEAP32[$1>>2] = 9; break; } $292 = HEAP32[$3>>2]|0; - $293 = (_strcmp($292,12183)|0); + $293 = (_strcmp($292,12491)|0); $294 = ($293|0)!=(0); if (!($294)) { HEAP32[$1>>2] = 24; break; } $295 = HEAP32[$3>>2]|0; - $296 = (_strcmp($295,12204)|0); + $296 = (_strcmp($295,12512)|0); $297 = ($296|0)!=(0); if (!($297)) { HEAP32[$1>>2] = 26; break; } $298 = HEAP32[$3>>2]|0; - $299 = (_strcmp($298,12222)|0); + $299 = (_strcmp($298,12530)|0); $300 = ($299|0)!=(0); if (!($300)) { HEAP32[$1>>2] = 27; break; } $301 = HEAP32[$3>>2]|0; - $302 = (_strcmp($301,12240)|0); + $302 = (_strcmp($301,12548)|0); $303 = ($302|0)!=(0); if (!($303)) { HEAP32[$1>>2] = 28; break; } $304 = HEAP32[$3>>2]|0; - $305 = (_strcmp($304,12261)|0); + $305 = (_strcmp($304,12569)|0); $306 = ($305|0)!=(0); if (!($306)) { HEAP32[$1>>2] = 14; break; } $307 = HEAP32[$3>>2]|0; - $308 = (_strcmp($307,12287)|0); + $308 = (_strcmp($307,12595)|0); $309 = ($308|0)!=(0); if (!($309)) { HEAP32[$1>>2] = 3; break; } $310 = HEAP32[$3>>2]|0; - $311 = (_strcmp($310,12310)|0); + $311 = (_strcmp($310,12618)|0); $312 = ($311|0)!=(0); if (!($312)) { HEAP32[$1>>2] = 15; break; } $313 = HEAP32[$3>>2]|0; - $314 = (_strcmp($313,12348)|0); + $314 = (_strcmp($313,12656)|0); $315 = ($314|0)!=(0); if (!($315)) { HEAP32[$1>>2] = 10; break; } $316 = HEAP32[$3>>2]|0; - $317 = (_strcmp($316,12364)|0); + $317 = (_strcmp($316,12672)|0); $318 = ($317|0)!=(0); if (!($318)) { HEAP32[$1>>2] = 7; break; } $319 = HEAP32[$3>>2]|0; - $320 = (_strcmp($319,12379)|0); + $320 = (_strcmp($319,12687)|0); $321 = ($320|0)!=(0); if (!($321)) { HEAP32[$1>>2] = 25; break; } $322 = HEAP32[$3>>2]|0; - $323 = (_strcmp($322,12402)|0); + $323 = (_strcmp($322,12710)|0); $324 = ($323|0)!=(0); if (!($324)) { HEAP32[$1>>2] = 16; break; } $325 = HEAP32[$3>>2]|0; - $326 = (_strcmp($325,12415)|0); + $326 = (_strcmp($325,12723)|0); $327 = ($326|0)!=(0); if (!($327)) { HEAP32[$1>>2] = 29; break; } $328 = HEAP32[$3>>2]|0; - $329 = (_strcmp($328,12429)|0); + $329 = (_strcmp($328,12737)|0); $330 = ($329|0)!=(0); if (!($330)) { HEAP32[$1>>2] = 30; break; } $331 = HEAP32[$3>>2]|0; - $332 = (_strcmp($331,12443)|0); + $332 = (_strcmp($331,12751)|0); $333 = ($332|0)!=(0); if (!($333)) { HEAP32[$1>>2] = 1; break; } $334 = HEAP32[$3>>2]|0; - $335 = (_strcmp($334,12463)|0); + $335 = (_strcmp($334,12771)|0); $336 = ($335|0)!=(0); if (!($336)) { HEAP32[$1>>2] = 8; break; } $337 = HEAP32[$3>>2]|0; - $338 = (_strcmp($337,12483)|0); + $338 = (_strcmp($337,12791)|0); $339 = ($338|0)!=(0); if (!($339)) { HEAP32[$1>>2] = 17; break; } $340 = HEAP32[$3>>2]|0; - $341 = (_strcmp($340,12499)|0); + $341 = (_strcmp($340,12807)|0); $342 = ($341|0)!=(0); if (!($342)) { HEAP32[$1>>2] = 18; break; } $343 = HEAP32[$3>>2]|0; - $344 = (_strcmp($343,12517)|0); + $344 = (_strcmp($343,12825)|0); $345 = ($344|0)!=(0); if (!($345)) { HEAP32[$1>>2] = 26; break; } $346 = HEAP32[$3>>2]|0; - $347 = (_strcmp($346,12533)|0); + $347 = (_strcmp($346,12841)|0); $348 = ($347|0)!=(0); if (!($348)) { HEAP32[$1>>2] = 19; break; } $349 = HEAP32[$3>>2]|0; - $350 = (_strcmp($349,12548)|0); + $350 = (_strcmp($349,12856)|0); $351 = ($350|0)!=(0); if (!($351)) { HEAP32[$1>>2] = 9; break; } $352 = HEAP32[$3>>2]|0; - $353 = (_strcmp($352,12570)|0); + $353 = (_strcmp($352,12878)|0); $354 = ($353|0)!=(0); if (!($354)) { HEAP32[$1>>2] = 31; break; } $355 = HEAP32[$3>>2]|0; - $356 = (_strcmp($355,12588)|0); + $356 = (_strcmp($355,12896)|0); $357 = ($356|0)!=(0); if (!($357)) { HEAP32[$1>>2] = 32; break; } $358 = HEAP32[$3>>2]|0; - $359 = (_strcmp($358,12609)|0); + $359 = (_strcmp($358,12917)|0); $360 = ($359|0)!=(0); if (!($360)) { HEAP32[$1>>2] = 10; break; } $361 = HEAP32[$3>>2]|0; - $362 = (_strcmp($361,12627)|0); + $362 = (_strcmp($361,12935)|0); $363 = ($362|0)!=(0); if (!($363)) { HEAP32[$1>>2] = 11; break; } $364 = HEAP32[$3>>2]|0; - $365 = (_strcmp($364,12640)|0); + $365 = (_strcmp($364,12948)|0); $366 = ($365|0)!=(0); if (!($366)) { HEAP32[$1>>2] = 2; break; } $367 = HEAP32[$3>>2]|0; - $368 = (_strcmp($367,12655)|0); + $368 = (_strcmp($367,12963)|0); $369 = ($368|0)!=(0); if (!($369)) { HEAP32[$1>>2] = 12; break; } $370 = HEAP32[$3>>2]|0; - $371 = (_strcmp($370,12669)|0); + $371 = (_strcmp($370,12977)|0); $372 = ($371|0)!=(0); if (!($372)) { HEAP32[$1>>2] = 1; break; } $373 = HEAP32[$3>>2]|0; - $374 = (_strcmp($373,12679)|0); + $374 = (_strcmp($373,12987)|0); $375 = ($374|0)!=(0); if (!($375)) { HEAP32[$1>>2] = 1; break; } $376 = HEAP32[$3>>2]|0; - $377 = (_strcmp($376,12689)|0); + $377 = (_strcmp($376,12997)|0); $378 = ($377|0)!=(0); if (!($378)) { HEAP32[$1>>2] = 2; break; } $379 = HEAP32[$3>>2]|0; - $380 = (_strcmp($379,12711)|0); + $380 = (_strcmp($379,13019)|0); $381 = ($380|0)!=(0); if (!($381)) { HEAP32[$1>>2] = 13; break; } $382 = HEAP32[$3>>2]|0; - $383 = (_strcmp($382,12737)|0); + $383 = (_strcmp($382,13045)|0); $384 = ($383|0)!=(0); if (!($384)) { HEAP32[$1>>2] = 14; break; } $385 = HEAP32[$3>>2]|0; - $386 = (_strcmp($385,12764)|0); + $386 = (_strcmp($385,13072)|0); $387 = ($386|0)!=(0); if (!($387)) { HEAP32[$1>>2] = 27; break; } $388 = HEAP32[$3>>2]|0; - $389 = (_strcmp($388,12777)|0); + $389 = (_strcmp($388,13085)|0); $390 = ($389|0)!=(0); if (!($390)) { HEAP32[$1>>2] = 20; break; } $391 = HEAP32[$3>>2]|0; - $392 = (_strcmp($391,12792)|0); + $392 = (_strcmp($391,13100)|0); $393 = ($392|0)!=(0); if (!($393)) { HEAP32[$1>>2] = 4; break; } $394 = HEAP32[$3>>2]|0; - $395 = (_strcmp($394,12807)|0); + $395 = (_strcmp($394,13115)|0); $396 = ($395|0)!=(0); if (!($396)) { HEAP32[$1>>2] = 3; break; } $397 = HEAP32[$3>>2]|0; - $398 = (_strcmp($397,12831)|0); + $398 = (_strcmp($397,13139)|0); $399 = ($398|0)!=(0); if (!($399)) { HEAP32[$1>>2] = 2; break; } $400 = HEAP32[$3>>2]|0; - $401 = (_strcmp($400,12842)|0); + $401 = (_strcmp($400,13150)|0); $402 = ($401|0)!=(0); if (!($402)) { HEAP32[$1>>2] = 33; break; } $403 = HEAP32[$3>>2]|0; - $404 = (_strcmp($403,12864)|0); + $404 = (_strcmp($403,13172)|0); $405 = ($404|0)!=(0); if (!($405)) { HEAP32[$1>>2] = 21; break; } $406 = HEAP32[$3>>2]|0; - $407 = (_strcmp($406,12886)|0); + $407 = (_strcmp($406,13194)|0); $408 = ($407|0)!=(0); if (!($408)) { HEAP32[$1>>2] = 5; break; } $409 = HEAP32[$3>>2]|0; - $410 = (_strcmp($409,12910)|0); + $410 = (_strcmp($409,13218)|0); $411 = ($410|0)!=(0); if (!($411)) { HEAP32[$1>>2] = 4; break; } $412 = HEAP32[$3>>2]|0; - $413 = (_strcmp($412,12919)|0); + $413 = (_strcmp($412,13227)|0); $414 = ($413|0)!=(0); if (!($414)) { HEAP32[$1>>2] = 5; break; } $415 = HEAP32[$3>>2]|0; - $416 = (_strcmp($415,12927)|0); + $416 = (_strcmp($415,13235)|0); $417 = ($416|0)!=(0); if (!($417)) { HEAP32[$1>>2] = 1; break; } $418 = HEAP32[$3>>2]|0; - $419 = (_strcmp($418,12940)|0); + $419 = (_strcmp($418,13248)|0); $420 = ($419|0)!=(0); if (!($420)) { HEAP32[$1>>2] = 2; break; } $421 = HEAP32[$3>>2]|0; - $422 = (_strcmp($421,12954)|0); + $422 = (_strcmp($421,13262)|0); $423 = ($422|0)!=(0); if (!($423)) { HEAP32[$1>>2] = 15; break; } $424 = HEAP32[$3>>2]|0; - $425 = (_strcmp($424,12966)|0); + $425 = (_strcmp($424,13274)|0); $426 = ($425|0)!=(0); if (!($426)) { HEAP32[$1>>2] = 16; break; } $427 = HEAP32[$3>>2]|0; - $428 = (_strcmp($427,12975)|0); + $428 = (_strcmp($427,13283)|0); $429 = ($428|0)!=(0); if (!($429)) { HEAP32[$1>>2] = 17; break; } $430 = HEAP32[$3>>2]|0; - $431 = (_strcmp($430,12985)|0); + $431 = (_strcmp($430,13293)|0); $432 = ($431|0)!=(0); if (!($432)) { HEAP32[$1>>2] = 18; break; } $433 = HEAP32[$3>>2]|0; - $434 = (_strcmp($433,12997)|0); + $434 = (_strcmp($433,13305)|0); $435 = ($434|0)!=(0); if (!($435)) { HEAP32[$1>>2] = 19; break; } $436 = HEAP32[$3>>2]|0; - $437 = (_strcmp($436,13008)|0); + $437 = (_strcmp($436,13316)|0); $438 = ($437|0)!=(0); if (!($438)) { HEAP32[$1>>2] = 20; break; } $439 = HEAP32[$3>>2]|0; - $440 = (_strcmp($439,13016)|0); + $440 = (_strcmp($439,13324)|0); $441 = ($440|0)!=(0); if (!($441)) { HEAP32[$1>>2] = 3; break; } $442 = HEAP32[$3>>2]|0; - $443 = (_strcmp($442,13028)|0); + $443 = (_strcmp($442,13336)|0); $444 = ($443|0)!=(0); if (!($444)) { HEAP32[$1>>2] = 21; break; } $445 = HEAP32[$3>>2]|0; - $446 = (_strcmp($445,13043)|0); + $446 = (_strcmp($445,13351)|0); $447 = ($446|0)!=(0); if (!($447)) { HEAP32[$1>>2] = 22; break; } $448 = HEAP32[$3>>2]|0; - $449 = (_strcmp($448,13055)|0); + $449 = (_strcmp($448,13363)|0); $450 = ($449|0)!=(0); if (!($450)) { HEAP32[$1>>2] = 23; break; } $451 = HEAP32[$3>>2]|0; - $452 = (_strcmp($451,13069)|0); + $452 = (_strcmp($451,13377)|0); $453 = ($452|0)!=(0); if (!($453)) { HEAP32[$1>>2] = 11; break; } $454 = HEAP32[$3>>2]|0; - $455 = (_strcmp($454,13094)|0); + $455 = (_strcmp($454,13402)|0); $456 = ($455|0)!=(0); if (!($456)) { HEAP32[$1>>2] = 24; break; } $457 = HEAP32[$3>>2]|0; - $458 = (_strcmp($457,13111)|0); + $458 = (_strcmp($457,13419)|0); $459 = ($458|0)!=(0); if (!($459)) { HEAP32[$1>>2] = 25; break; } $460 = HEAP32[$3>>2]|0; - $461 = (_strcmp($460,13127)|0); + $461 = (_strcmp($460,13435)|0); $462 = ($461|0)!=(0); if (!($462)) { HEAP32[$1>>2] = 26; break; } $463 = HEAP32[$3>>2]|0; - $464 = (_strcmp($463,13143)|0); + $464 = (_strcmp($463,13451)|0); $465 = ($464|0)!=(0); if (!($465)) { HEAP32[$1>>2] = 12; break; } $466 = HEAP32[$3>>2]|0; - $467 = (_strcmp($466,13155)|0); + $467 = (_strcmp($466,13463)|0); $468 = ($467|0)!=(0); if (!($468)) { HEAP32[$1>>2] = 34; break; } $469 = HEAP32[$3>>2]|0; - $470 = (_strcmp($469,13167)|0); + $470 = (_strcmp($469,13475)|0); $471 = ($470|0)!=(0); if (!($471)) { HEAP32[$1>>2] = 35; break; } $472 = HEAP32[$3>>2]|0; - $473 = (_strcmp($472,13191)|0); + $473 = (_strcmp($472,13499)|0); $474 = ($473|0)!=(0); if (!($474)) { HEAP32[$1>>2] = 1; break; } $475 = HEAP32[$3>>2]|0; - $476 = (_strcmp($475,13204)|0); + $476 = (_strcmp($475,13512)|0); $477 = ($476|0)!=(0); if (!($477)) { HEAP32[$1>>2] = 2; break; } $478 = HEAP32[$3>>2]|0; - $479 = (_strcmp($478,13218)|0); + $479 = (_strcmp($478,13526)|0); $480 = ($479|0)!=(0); if (!($480)) { HEAP32[$1>>2] = 36; break; } $481 = HEAP32[$3>>2]|0; - $482 = (_strcmp($481,13240)|0); + $482 = (_strcmp($481,13548)|0); $483 = ($482|0)!=(0); if (!($483)) { HEAP32[$1>>2] = 37; break; } $484 = HEAP32[$3>>2]|0; - $485 = (_strcmp($484,13247)|0); + $485 = (_strcmp($484,13555)|0); $486 = ($485|0)!=(0); if (!($486)) { HEAP32[$1>>2] = 3; break; } $487 = HEAP32[$3>>2]|0; - $488 = (_strcmp($487,13263)|0); + $488 = (_strcmp($487,13571)|0); $489 = ($488|0)!=(0); if (!($489)) { HEAP32[$1>>2] = 2; break; } $490 = HEAP32[$3>>2]|0; - $491 = (_strcmp($490,13280)|0); + $491 = (_strcmp($490,13588)|0); $492 = ($491|0)!=(0); if (!($492)) { HEAP32[$1>>2] = 1; break; } $493 = HEAP32[$3>>2]|0; - $494 = (_strcmp($493,13297)|0); + $494 = (_strcmp($493,13605)|0); $495 = ($494|0)!=(0); if (!($495)) { HEAP32[$1>>2] = 28; break; } $496 = HEAP32[$3>>2]|0; - $497 = (_strcmp($496,13313)|0); + $497 = (_strcmp($496,13621)|0); $498 = ($497|0)!=(0); if (!($498)) { HEAP32[$1>>2] = 1; break; } $499 = HEAP32[$3>>2]|0; - $500 = (_strcmp($499,13329)|0); + $500 = (_strcmp($499,13637)|0); $501 = ($500|0)!=(0); if (!($501)) { HEAP32[$1>>2] = 4; break; } $502 = HEAP32[$3>>2]|0; - $503 = (_strcmp($502,13346)|0); + $503 = (_strcmp($502,13654)|0); $504 = ($503|0)!=(0); if (!($504)) { HEAP32[$1>>2] = 29; break; } $505 = HEAP32[$3>>2]|0; - $506 = (_strcmp($505,13360)|0); + $506 = (_strcmp($505,13668)|0); $507 = ($506|0)!=(0); if (!($507)) { HEAP32[$1>>2] = 30; break; } $508 = HEAP32[$3>>2]|0; - $509 = (_strcmp($508,13372)|0); + $509 = (_strcmp($508,13680)|0); $510 = ($509|0)!=(0); if (!($510)) { HEAP32[$1>>2] = 22; break; } $511 = HEAP32[$3>>2]|0; - $512 = (_strcmp($511,13383)|0); + $512 = (_strcmp($511,13691)|0); $513 = ($512|0)!=(0); if (!($513)) { HEAP32[$1>>2] = 2; break; } $514 = HEAP32[$3>>2]|0; - $515 = (_strcmp($514,13396)|0); + $515 = (_strcmp($514,13704)|0); $516 = ($515|0)!=(0); if (!($516)) { HEAP32[$1>>2] = 23; break; } $517 = HEAP32[$3>>2]|0; - $518 = (_strcmp($517,13406)|0); + $518 = (_strcmp($517,13714)|0); $519 = ($518|0)!=(0); if (!($519)) { HEAP32[$1>>2] = 2; break; } $520 = HEAP32[$3>>2]|0; - $521 = (_strcmp($520,13423)|0); + $521 = (_strcmp($520,13731)|0); $522 = ($521|0)!=(0); if (!($522)) { HEAP32[$1>>2] = 24; break; } $523 = HEAP32[$3>>2]|0; - $524 = (_strcmp($523,13435)|0); + $524 = (_strcmp($523,13743)|0); $525 = ($524|0)!=(0); if (!($525)) { HEAP32[$1>>2] = 25; break; } $526 = HEAP32[$3>>2]|0; - $527 = (_strcmp($526,13457)|0); + $527 = (_strcmp($526,13765)|0); $528 = ($527|0)!=(0); if (!($528)) { HEAP32[$1>>2] = 26; break; } $529 = HEAP32[$3>>2]|0; - $530 = (_strcmp($529,13477)|0); + $530 = (_strcmp($529,13785)|0); $531 = ($530|0)!=(0); if (!($531)) { HEAP32[$1>>2] = 3; break; } $532 = HEAP32[$3>>2]|0; - $533 = (_strcmp($532,13490)|0); + $533 = (_strcmp($532,13798)|0); $534 = ($533|0)!=(0); if (!($534)) { HEAP32[$1>>2] = 27; break; } $535 = HEAP32[$3>>2]|0; - $536 = (_strcmp($535,13512)|0); + $536 = (_strcmp($535,13820)|0); $537 = ($536|0)!=(0); if (!($537)) { HEAP32[$1>>2] = 28; break; } $538 = HEAP32[$3>>2]|0; - $539 = (_strcmp($538,13532)|0); + $539 = (_strcmp($538,13840)|0); $540 = ($539|0)!=(0); if (!($540)) { HEAP32[$1>>2] = 2; break; } $541 = HEAP32[$3>>2]|0; - $542 = (_strcmp($541,13549)|0); + $542 = (_strcmp($541,13857)|0); $543 = ($542|0)!=(0); if (!($543)) { HEAP32[$1>>2] = 2; break; } $544 = HEAP32[$3>>2]|0; - $545 = (_strcmp($544,13566)|0); + $545 = (_strcmp($544,13874)|0); $546 = ($545|0)!=(0); if (!($546)) { HEAP32[$1>>2] = 3; break; } $547 = HEAP32[$3>>2]|0; - $548 = (_strcmp($547,13586)|0); + $548 = (_strcmp($547,13894)|0); $549 = ($548|0)!=(0); if ($549) { $550 = HEAP32[$2>>2]|0; @@ -26866,7 +26829,7 @@ function _emscripten_GetProcAddress($0) { function _emscripten_get_global_libc() { var label = 0, sp = 0; sp = STACKTOP; - return (18712|0); + return (19016|0); } function ___stdio_close($0) { $0 = $0|0; @@ -27730,7 +27693,7 @@ function _printf_core($0,$1,$2,$3,$4) { $133 = HEAP8[$128>>0]|0; $134 = $133 << 24 >> 24; $135 = (($134) + -65)|0; - $136 = ((13702 + (($$0252*58)|0)|0) + ($135)|0); + $136 = ((14010 + (($$0252*58)|0)|0) + ($135)|0); $137 = HEAP8[$136>>0]|0; $138 = $137&255; $139 = (($138) + -1)|0; @@ -27908,7 +27871,7 @@ function _printf_core($0,$1,$2,$3,$4) { $222 = (($220) + 1)|0; $223 = $218 | $221; $$0254$$0254$ = $223 ? $$0254 : $222; - $$0228 = $216;$$1233 = 0;$$1238 = 14166;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + $$0228 = $216;$$1233 = 0;$$1238 = 14474;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; label = 67; break; } @@ -27929,7 +27892,7 @@ function _printf_core($0,$1,$2,$3,$4) { $235 = (($233) + 4)|0; $236 = $235; HEAP32[$236>>2] = $232; - $$0232 = 1;$$0237 = 14166;$242 = $231;$243 = $232; + $$0232 = 1;$$0237 = 14474;$242 = $231;$243 = $232; label = 66; break L71; } else { @@ -27937,8 +27900,8 @@ function _printf_core($0,$1,$2,$3,$4) { $238 = ($237|0)==(0); $239 = $$1263$ & 1; $240 = ($239|0)==(0); - $$ = $240 ? 14166 : (14168); - $$$ = $238 ? $$ : (14167); + $$ = $240 ? 14474 : (14476); + $$$ = $238 ? $$ : (14475); $241 = $$1263$ & 2049; $narrow = ($241|0)!=(0); $$284$ = $narrow&1; @@ -27955,7 +27918,7 @@ function _printf_core($0,$1,$2,$3,$4) { $168 = (($165) + 4)|0; $169 = $168; $170 = HEAP32[$169>>2]|0; - $$0232 = 0;$$0237 = 14166;$242 = $167;$243 = $170; + $$0232 = 0;$$0237 = 14474;$242 = $167;$243 = $170; label = 66; break; } @@ -27968,7 +27931,7 @@ function _printf_core($0,$1,$2,$3,$4) { $264 = HEAP32[$263>>2]|0; $265 = $261&255; HEAP8[$13>>0] = $265; - $$2 = $13;$$2234 = 0;$$2239 = 14166;$$2251 = $11;$$5 = 1;$$6268 = $164; + $$2 = $13;$$2234 = 0;$$2239 = 14474;$$2251 = $11;$$5 = 1;$$6268 = $164; break; } case 109: { @@ -27982,7 +27945,7 @@ function _printf_core($0,$1,$2,$3,$4) { case 115: { $269 = HEAP32[$6>>2]|0; $270 = ($269|0)!=(0|0); - $271 = $270 ? $269 : 14176; + $271 = $270 ? $269 : 14484; $$1 = $271; label = 71; break; @@ -28022,7 +27985,7 @@ function _printf_core($0,$1,$2,$3,$4) { break; } default: { - $$2 = $21;$$2234 = 0;$$2239 = 14166;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + $$2 = $21;$$2234 = 0;$$2239 = 14474;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; } } } while(0); @@ -28044,8 +28007,8 @@ function _printf_core($0,$1,$2,$3,$4) { $207 = ($206|0)==(0); $or$cond283 = $207 | $205; $208 = $$1236 >> 4; - $209 = (14166 + ($208)|0); - $$289 = $or$cond283 ? 14166 : $209; + $209 = (14474 + ($208)|0); + $$289 = $or$cond283 ? 14474 : $209; $$290 = $or$cond283 ? 0 : 2; $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; label = 67; @@ -28066,7 +28029,7 @@ function _printf_core($0,$1,$2,$3,$4) { $277 = (($$1) + ($$0254)|0); $$3257 = $273 ? $$0254 : $276; $$1250 = $273 ? $277 : $272; - $$2 = $$1;$$2234 = 0;$$2239 = 14166;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + $$2 = $$1;$$2234 = 0;$$2239 = 14474;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; } else if ((label|0) == 75) { label = 0; @@ -28596,7 +28559,7 @@ function _fmt_x($0,$1,$2,$3) { $$056 = $2;$15 = $1;$8 = $0; while(1) { $7 = $8 & 15; - $9 = (14218 + ($7)|0); + $9 = (14526 + ($7)|0); $10 = HEAP8[$9>>0]|0; $11 = $10&255; $12 = $11 | $3; @@ -28954,14 +28917,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $13 = ($12|0)<(0); if ($13) { $14 = -$1; - $$0471 = $14;$$0520 = 1;$$0521 = 14183; + $$0471 = $14;$$0520 = 1;$$0521 = 14491; } else { $15 = $4 & 2048; $16 = ($15|0)==(0); $17 = $4 & 1; $18 = ($17|0)==(0); - $$ = $18 ? (14184) : (14189); - $$$ = $16 ? $$ : (14186); + $$ = $18 ? (14492) : (14497); + $$$ = $16 ? $$ : (14494); $19 = $4 & 2049; $narrow = ($19|0)!=(0); $$534$ = $narrow&1; @@ -29060,7 +29023,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$0523 = $8;$$2473 = $$1472; while(1) { $80 = (~~(($$2473))); - $81 = (14218 + ($80)|0); + $81 = (14526 + ($80)|0); $82 = HEAP8[$81>>0]|0; $83 = $82&255; $84 = $83 | $42; @@ -29671,7 +29634,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } $339 = ($289|0)==(0); if (!($339)) { - _out($0,14234,1); + _out($0,14542,1); } $340 = ($337>>>0)<($$7505>>>0); $341 = ($$3477|0)>(0); @@ -29752,7 +29715,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$2 = $372; break; } - _out($0,14234,1); + _out($0,14542,1); $$2 = $372; } else { $369 = ($$0>>>0)>($8>>>0); @@ -29809,9 +29772,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } else { $27 = $5 & 32; $28 = ($27|0)!=(0); - $29 = $28 ? 14202 : 14206; + $29 = $28 ? 14510 : 14514; $30 = ($$0471 != $$0471) | (0.0 != 0.0); - $31 = $28 ? 14210 : 14214; + $31 = $28 ? 14518 : 14522; $$0510 = $30 ? $31 : $29; $32 = (($$0520) + 3)|0; $33 = $4 & -65537; @@ -30021,7 +29984,7 @@ function ___strerror_l($0,$1) { sp = STACKTOP; $$016 = 0; while(1) { - $3 = (14236 + ($$016)|0); + $3 = (14544 + ($$016)|0); $4 = HEAP8[$3>>0]|0; $5 = $4&255; $6 = ($5|0)==($0|0); @@ -30032,7 +29995,7 @@ function ___strerror_l($0,$1) { $7 = (($$016) + 1)|0; $8 = ($7|0)==(87); if ($8) { - $$01214 = 14324;$$115 = 87; + $$01214 = 14632;$$115 = 87; label = 5; break; } else { @@ -30042,9 +30005,9 @@ function ___strerror_l($0,$1) { if ((label|0) == 2) { $2 = ($$016|0)==(0); if ($2) { - $$012$lcssa = 14324; + $$012$lcssa = 14632; } else { - $$01214 = 14324;$$115 = $$016; + $$01214 = 14632;$$115 = $$016; label = 5; } } @@ -30707,7 +30670,7 @@ function _fopen($0,$1) { $vararg_buffer = sp; $2 = HEAP8[$1>>0]|0; $3 = $2 << 24 >> 24; - $memchr = (_memchr(16128,$3,4)|0); + $memchr = (_memchr(16436,$3,4)|0); $4 = ($memchr|0)==(0|0); if ($4) { $5 = (___errno_location()|0); @@ -30796,7 +30759,7 @@ function ___fdopen($0,$1) { $2 = sp + 56|0; $3 = HEAP8[$1>>0]|0; $4 = $3 << 24 >> 24; - $memchr = (_memchr(16128,$4,4)|0); + $memchr = (_memchr(16436,$4,4)|0); $5 = ($memchr|0)==(0|0); if ($5) { $6 = (___errno_location()|0); @@ -30887,7 +30850,7 @@ function ___fdopen($0,$1) { HEAP32[$36>>2] = 3; $37 = ((($7)) + 12|0); HEAP32[$37>>2] = 2; - $38 = HEAP32[(18716)>>2]|0; + $38 = HEAP32[(19020)>>2]|0; $39 = ($38|0)==(0); if ($39) { $40 = ((($7)) + 76|0); @@ -30920,13 +30883,13 @@ function ___ofl_add($0) { function ___ofl_lock() { var label = 0, sp = 0; sp = STACKTOP; - ___lock((18776|0)); - return (18784|0); + ___lock((19080|0)); + return (19088|0); } function ___ofl_unlock() { var label = 0, sp = 0; sp = STACKTOP; - ___unlock((18776|0)); + ___unlock((19080|0)); return; } function _fclose($0) { @@ -31990,7 +31953,7 @@ function _srand($0) { var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (($0) + -1)|0; - $2 = 16400; + $2 = 16704; $3 = $2; HEAP32[$3>>2] = $1; $4 = (($2) + 4)|0; @@ -32207,7 +32170,7 @@ function _strtok($0,$1) { sp = STACKTOP; $2 = ($0|0)==(0|0); if ($2) { - $3 = HEAP32[4697]|0; + $3 = HEAP32[4773]|0; $4 = ($3|0)==(0|0); if ($4) { $$0 = 0; @@ -32226,22 +32189,22 @@ function _strtok($0,$1) { $7 = HEAP8[$6>>0]|0; $8 = ($7<<24>>24)==(0); if ($8) { - HEAP32[4697] = 0; + HEAP32[4773] = 0; $$0 = 0; break; } $9 = (_strcspn($6,$1)|0); $10 = (($6) + ($9)|0); - HEAP32[4697] = $10; + HEAP32[4773] = $10; $11 = HEAP8[$10>>0]|0; $12 = ($11<<24>>24)==(0); if ($12) { - HEAP32[4697] = 0; + HEAP32[4773] = 0; $$0 = $6; break; } else { $13 = ((($10)) + 1|0); - HEAP32[4697] = $13; + HEAP32[4773] = $13; HEAP8[$10>>0] = 0; $$0 = $6; break; @@ -32322,7 +32285,7 @@ function _malloc($0) { $5 = $4 & -8; $6 = $3 ? 16 : $5; $7 = $6 >>> 3; - $8 = HEAP32[4698]|0; + $8 = HEAP32[4774]|0; $9 = $8 >>> $7; $10 = $9 & 3; $11 = ($10|0)==(0); @@ -32331,7 +32294,7 @@ function _malloc($0) { $13 = $12 ^ 1; $14 = (($13) + ($7))|0; $15 = $14 << 1; - $16 = (18832 + ($15<<2)|0); + $16 = (19136 + ($15<<2)|0); $17 = ((($16)) + 8|0); $18 = HEAP32[$17>>2]|0; $19 = ((($18)) + 8|0); @@ -32342,9 +32305,9 @@ function _malloc($0) { $22 = 1 << $14; $23 = $22 ^ -1; $24 = $8 & $23; - HEAP32[4698] = $24; + HEAP32[4774] = $24; } else { - $25 = HEAP32[(18808)>>2]|0; + $25 = HEAP32[(19112)>>2]|0; $26 = ($20>>>0)<($25>>>0); if ($26) { _abort(); @@ -32375,7 +32338,7 @@ function _malloc($0) { $$0 = $19; STACKTOP = sp;return ($$0|0); } - $37 = HEAP32[(18800)>>2]|0; + $37 = HEAP32[(19104)>>2]|0; $38 = ($6>>>0)>($37>>>0); if ($38) { $39 = ($9|0)==(0); @@ -32409,7 +32372,7 @@ function _malloc($0) { $66 = $62 >>> $64; $67 = (($65) + ($66))|0; $68 = $67 << 1; - $69 = (18832 + ($68<<2)|0); + $69 = (19136 + ($68<<2)|0); $70 = ((($69)) + 8|0); $71 = HEAP32[$70>>2]|0; $72 = ((($71)) + 8|0); @@ -32420,10 +32383,10 @@ function _malloc($0) { $75 = 1 << $67; $76 = $75 ^ -1; $77 = $8 & $76; - HEAP32[4698] = $77; + HEAP32[4774] = $77; $98 = $77; } else { - $78 = HEAP32[(18808)>>2]|0; + $78 = HEAP32[(19112)>>2]|0; $79 = ($73>>>0)<($78>>>0); if ($79) { _abort(); @@ -32456,22 +32419,22 @@ function _malloc($0) { HEAP32[$90>>2] = $84; $91 = ($37|0)==(0); if (!($91)) { - $92 = HEAP32[(18812)>>2]|0; + $92 = HEAP32[(19116)>>2]|0; $93 = $37 >>> 3; $94 = $93 << 1; - $95 = (18832 + ($94<<2)|0); + $95 = (19136 + ($94<<2)|0); $96 = 1 << $93; $97 = $98 & $96; $99 = ($97|0)==(0); if ($99) { $100 = $98 | $96; - HEAP32[4698] = $100; + HEAP32[4774] = $100; $$pre = ((($95)) + 8|0); $$0199 = $95;$$pre$phiZ2D = $$pre; } else { $101 = ((($95)) + 8|0); $102 = HEAP32[$101>>2]|0; - $103 = HEAP32[(18808)>>2]|0; + $103 = HEAP32[(19112)>>2]|0; $104 = ($102>>>0)<($103>>>0); if ($104) { _abort(); @@ -32488,12 +32451,12 @@ function _malloc($0) { $107 = ((($92)) + 12|0); HEAP32[$107>>2] = $95; } - HEAP32[(18800)>>2] = $84; - HEAP32[(18812)>>2] = $87; + HEAP32[(19104)>>2] = $84; + HEAP32[(19116)>>2] = $87; $$0 = $72; STACKTOP = sp;return ($$0|0); } - $108 = HEAP32[(18796)>>2]|0; + $108 = HEAP32[(19100)>>2]|0; $109 = ($108|0)==(0); if ($109) { $$0197 = $6; @@ -32521,7 +32484,7 @@ function _malloc($0) { $130 = $126 | $129; $131 = $127 >>> $129; $132 = (($130) + ($131))|0; - $133 = (19096 + ($132<<2)|0); + $133 = (19400 + ($132<<2)|0); $134 = HEAP32[$133>>2]|0; $135 = ((($134)) + 4|0); $136 = HEAP32[$135>>2]|0; @@ -32561,7 +32524,7 @@ function _malloc($0) { } } } - $155 = HEAP32[(18808)>>2]|0; + $155 = HEAP32[(19112)>>2]|0; $156 = ($$0192$lcssa$i>>>0)<($155>>>0); if ($156) { _abort(); @@ -32656,7 +32619,7 @@ function _malloc($0) { if (!($186)) { $187 = ((($$0192$lcssa$i)) + 28|0); $188 = HEAP32[$187>>2]|0; - $189 = (19096 + ($188<<2)|0); + $189 = (19400 + ($188<<2)|0); $190 = HEAP32[$189>>2]|0; $191 = ($$0192$lcssa$i|0)==($190|0); do { @@ -32667,11 +32630,11 @@ function _malloc($0) { $192 = 1 << $188; $193 = $192 ^ -1; $194 = $108 & $193; - HEAP32[(18796)>>2] = $194; + HEAP32[(19100)>>2] = $194; break L73; } } else { - $195 = HEAP32[(18808)>>2]|0; + $195 = HEAP32[(19112)>>2]|0; $196 = ($160>>>0)<($195>>>0); if ($196) { _abort(); @@ -32692,7 +32655,7 @@ function _malloc($0) { } } } while(0); - $201 = HEAP32[(18808)>>2]|0; + $201 = HEAP32[(19112)>>2]|0; $202 = ($$3$i>>>0)<($201>>>0); if ($202) { _abort(); @@ -32722,7 +32685,7 @@ function _malloc($0) { $211 = HEAP32[$210>>2]|0; $212 = ($211|0)==(0|0); if (!($212)) { - $213 = HEAP32[(18808)>>2]|0; + $213 = HEAP32[(19112)>>2]|0; $214 = ($211>>>0)<($213>>>0); if ($214) { _abort(); @@ -32759,22 +32722,22 @@ function _malloc($0) { HEAP32[$229>>2] = $$0193$lcssa$i; $230 = ($37|0)==(0); if (!($230)) { - $231 = HEAP32[(18812)>>2]|0; + $231 = HEAP32[(19116)>>2]|0; $232 = $37 >>> 3; $233 = $232 << 1; - $234 = (18832 + ($233<<2)|0); + $234 = (19136 + ($233<<2)|0); $235 = 1 << $232; $236 = $8 & $235; $237 = ($236|0)==(0); if ($237) { $238 = $8 | $235; - HEAP32[4698] = $238; + HEAP32[4774] = $238; $$pre$i = ((($234)) + 8|0); $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; } else { $239 = ((($234)) + 8|0); $240 = HEAP32[$239>>2]|0; - $241 = HEAP32[(18808)>>2]|0; + $241 = HEAP32[(19112)>>2]|0; $242 = ($240>>>0)<($241>>>0); if ($242) { _abort(); @@ -32791,8 +32754,8 @@ function _malloc($0) { $245 = ((($231)) + 12|0); HEAP32[$245>>2] = $234; } - HEAP32[(18800)>>2] = $$0193$lcssa$i; - HEAP32[(18812)>>2] = $157; + HEAP32[(19104)>>2] = $$0193$lcssa$i; + HEAP32[(19116)>>2] = $157; } $246 = ((($$0192$lcssa$i)) + 8|0); $$0 = $246; @@ -32808,7 +32771,7 @@ function _malloc($0) { } else { $248 = (($0) + 11)|0; $249 = $248 & -8; - $250 = HEAP32[(18796)>>2]|0; + $250 = HEAP32[(19100)>>2]|0; $251 = ($250|0)==(0); if ($251) { $$0197 = $249; @@ -32848,7 +32811,7 @@ function _malloc($0) { $$0358$i = $277; } } - $278 = (19096 + ($$0358$i<<2)|0); + $278 = (19400 + ($$0358$i<<2)|0); $279 = HEAP32[$278>>2]|0; $280 = ($279|0)==(0|0); L117: do { @@ -32940,7 +32903,7 @@ function _malloc($0) { $328 = $324 | $327; $329 = $325 >>> $327; $330 = (($328) + ($329))|0; - $331 = (19096 + ($330<<2)|0); + $331 = (19400 + ($330<<2)|0); $332 = HEAP32[$331>>2]|0; $$4$ph$i = 0;$$4357$ph$i = $332; } else { @@ -32984,11 +32947,11 @@ function _malloc($0) { if ($344) { $$0197 = $249; } else { - $345 = HEAP32[(18800)>>2]|0; + $345 = HEAP32[(19104)>>2]|0; $346 = (($345) - ($249))|0; $347 = ($$4351$lcssa$i>>>0)<($346>>>0); if ($347) { - $348 = HEAP32[(18808)>>2]|0; + $348 = HEAP32[(19112)>>2]|0; $349 = ($$4$lcssa$i>>>0)<($348>>>0); if ($349) { _abort(); @@ -33085,7 +33048,7 @@ function _malloc($0) { } else { $380 = ((($$4$lcssa$i)) + 28|0); $381 = HEAP32[$380>>2]|0; - $382 = (19096 + ($381<<2)|0); + $382 = (19400 + ($381<<2)|0); $383 = HEAP32[$382>>2]|0; $384 = ($$4$lcssa$i|0)==($383|0); do { @@ -33096,12 +33059,12 @@ function _malloc($0) { $385 = 1 << $381; $386 = $385 ^ -1; $387 = $250 & $386; - HEAP32[(18796)>>2] = $387; + HEAP32[(19100)>>2] = $387; $470 = $387; break L164; } } else { - $388 = HEAP32[(18808)>>2]|0; + $388 = HEAP32[(19112)>>2]|0; $389 = ($353>>>0)<($388>>>0); if ($389) { _abort(); @@ -33123,7 +33086,7 @@ function _malloc($0) { } } } while(0); - $394 = HEAP32[(18808)>>2]|0; + $394 = HEAP32[(19112)>>2]|0; $395 = ($$3372$i>>>0)<($394>>>0); if ($395) { _abort(); @@ -33155,7 +33118,7 @@ function _malloc($0) { if ($405) { $470 = $250; } else { - $406 = HEAP32[(18808)>>2]|0; + $406 = HEAP32[(19112)>>2]|0; $407 = ($404>>>0)<($406>>>0); if ($407) { _abort(); @@ -33196,20 +33159,20 @@ function _malloc($0) { $424 = ($$4351$lcssa$i>>>0)<(256); if ($424) { $425 = $423 << 1; - $426 = (18832 + ($425<<2)|0); - $427 = HEAP32[4698]|0; + $426 = (19136 + ($425<<2)|0); + $427 = HEAP32[4774]|0; $428 = 1 << $423; $429 = $427 & $428; $430 = ($429|0)==(0); if ($430) { $431 = $427 | $428; - HEAP32[4698] = $431; + HEAP32[4774] = $431; $$pre$i210 = ((($426)) + 8|0); $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; } else { $432 = ((($426)) + 8|0); $433 = HEAP32[$432>>2]|0; - $434 = HEAP32[(18808)>>2]|0; + $434 = HEAP32[(19112)>>2]|0; $435 = ($433>>>0)<($434>>>0); if ($435) { _abort(); @@ -33261,7 +33224,7 @@ function _malloc($0) { $$0361$i = $463; } } - $464 = (19096 + ($$0361$i<<2)|0); + $464 = (19400 + ($$0361$i<<2)|0); $465 = ((($350)) + 28|0); HEAP32[$465>>2] = $$0361$i; $466 = ((($350)) + 16|0); @@ -33273,7 +33236,7 @@ function _malloc($0) { $471 = ($469|0)==(0); if ($471) { $472 = $470 | $468; - HEAP32[(18796)>>2] = $472; + HEAP32[(19100)>>2] = $472; HEAP32[$464>>2] = $350; $473 = ((($350)) + 24|0); HEAP32[$473>>2] = $464; @@ -33312,7 +33275,7 @@ function _malloc($0) { } } if ((label|0) == 136) { - $491 = HEAP32[(18808)>>2]|0; + $491 = HEAP32[(19112)>>2]|0; $492 = ($487>>>0)<($491>>>0); if ($492) { _abort(); @@ -33331,7 +33294,7 @@ function _malloc($0) { else if ((label|0) == 139) { $496 = ((($$0345$i)) + 8|0); $497 = HEAP32[$496>>2]|0; - $498 = HEAP32[(18808)>>2]|0; + $498 = HEAP32[(19112)>>2]|0; $499 = ($497>>>0)>=($498>>>0); $not$9$i = ($$0345$i>>>0)>=($498>>>0); $500 = $499 & $not$9$i; @@ -33364,16 +33327,16 @@ function _malloc($0) { } } } while(0); - $506 = HEAP32[(18800)>>2]|0; + $506 = HEAP32[(19104)>>2]|0; $507 = ($506>>>0)<($$0197>>>0); if (!($507)) { $508 = (($506) - ($$0197))|0; - $509 = HEAP32[(18812)>>2]|0; + $509 = HEAP32[(19116)>>2]|0; $510 = ($508>>>0)>(15); if ($510) { $511 = (($509) + ($$0197)|0); - HEAP32[(18812)>>2] = $511; - HEAP32[(18800)>>2] = $508; + HEAP32[(19116)>>2] = $511; + HEAP32[(19104)>>2] = $508; $512 = $508 | 1; $513 = ((($511)) + 4|0); HEAP32[$513>>2] = $512; @@ -33383,8 +33346,8 @@ function _malloc($0) { $516 = ((($509)) + 4|0); HEAP32[$516>>2] = $515; } else { - HEAP32[(18800)>>2] = 0; - HEAP32[(18812)>>2] = 0; + HEAP32[(19104)>>2] = 0; + HEAP32[(19116)>>2] = 0; $517 = $506 | 3; $518 = ((($509)) + 4|0); HEAP32[$518>>2] = $517; @@ -33398,14 +33361,14 @@ function _malloc($0) { $$0 = $523; STACKTOP = sp;return ($$0|0); } - $524 = HEAP32[(18804)>>2]|0; + $524 = HEAP32[(19108)>>2]|0; $525 = ($524>>>0)>($$0197>>>0); if ($525) { $526 = (($524) - ($$0197))|0; - HEAP32[(18804)>>2] = $526; - $527 = HEAP32[(18816)>>2]|0; + HEAP32[(19108)>>2] = $526; + $527 = HEAP32[(19120)>>2]|0; $528 = (($527) + ($$0197)|0); - HEAP32[(18816)>>2] = $528; + HEAP32[(19120)>>2] = $528; $529 = $526 | 1; $530 = ((($528)) + 4|0); HEAP32[$530>>2] = $529; @@ -33416,23 +33379,23 @@ function _malloc($0) { $$0 = $533; STACKTOP = sp;return ($$0|0); } - $534 = HEAP32[4816]|0; + $534 = HEAP32[4892]|0; $535 = ($534|0)==(0); if ($535) { - HEAP32[(19272)>>2] = 4096; - HEAP32[(19268)>>2] = 4096; - HEAP32[(19276)>>2] = -1; - HEAP32[(19280)>>2] = -1; - HEAP32[(19284)>>2] = 0; - HEAP32[(19236)>>2] = 0; + HEAP32[(19576)>>2] = 4096; + HEAP32[(19572)>>2] = 4096; + HEAP32[(19580)>>2] = -1; + HEAP32[(19584)>>2] = -1; + HEAP32[(19588)>>2] = 0; + HEAP32[(19540)>>2] = 0; $536 = $1; $537 = $536 & -16; $538 = $537 ^ 1431655768; HEAP32[$1>>2] = $538; - HEAP32[4816] = $538; + HEAP32[4892] = $538; $542 = 4096; } else { - $$pre$i212 = HEAP32[(19272)>>2]|0; + $$pre$i212 = HEAP32[(19576)>>2]|0; $542 = $$pre$i212; } $539 = (($$0197) + 48)|0; @@ -33445,10 +33408,10 @@ function _malloc($0) { $$0 = 0; STACKTOP = sp;return ($$0|0); } - $546 = HEAP32[(19232)>>2]|0; + $546 = HEAP32[(19536)>>2]|0; $547 = ($546|0)==(0); if (!($547)) { - $548 = HEAP32[(19224)>>2]|0; + $548 = HEAP32[(19528)>>2]|0; $549 = (($548) + ($544))|0; $550 = ($549>>>0)<=($548>>>0); $551 = ($549>>>0)>($546>>>0); @@ -33458,18 +33421,18 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $552 = HEAP32[(19236)>>2]|0; + $552 = HEAP32[(19540)>>2]|0; $553 = $552 & 4; $554 = ($553|0)==(0); L244: do { if ($554) { - $555 = HEAP32[(18816)>>2]|0; + $555 = HEAP32[(19120)>>2]|0; $556 = ($555|0)==(0|0); L246: do { if ($556) { label = 163; } else { - $$0$i$i = (19240); + $$0$i$i = (19544); while(1) { $557 = HEAP32[$$0$i$i>>2]|0; $558 = ($557>>>0)>($555>>>0); @@ -33527,7 +33490,7 @@ function _malloc($0) { $$2234253237$i = 0; } else { $568 = $566; - $569 = HEAP32[(19268)>>2]|0; + $569 = HEAP32[(19572)>>2]|0; $570 = (($569) + -1)|0; $571 = $570 & $568; $572 = ($571|0)==(0); @@ -33537,13 +33500,13 @@ function _malloc($0) { $576 = (($575) - ($568))|0; $577 = $572 ? 0 : $576; $$$i = (($577) + ($544))|0; - $578 = HEAP32[(19224)>>2]|0; + $578 = HEAP32[(19528)>>2]|0; $579 = (($$$i) + ($578))|0; $580 = ($$$i>>>0)>($$0197>>>0); $581 = ($$$i>>>0)<(2147483647); $or$cond$i214 = $580 & $581; if ($or$cond$i214) { - $582 = HEAP32[(19232)>>2]|0; + $582 = HEAP32[(19536)>>2]|0; $583 = ($582|0)==(0); if (!($583)) { $584 = ($579>>>0)<=($578>>>0); @@ -33589,7 +33552,7 @@ function _malloc($0) { break L244; } } - $601 = HEAP32[(19272)>>2]|0; + $601 = HEAP32[(19576)>>2]|0; $602 = (($540) - ($$2253$ph$i))|0; $603 = (($602) + ($601))|0; $604 = (0 - ($601))|0; @@ -33614,9 +33577,9 @@ function _malloc($0) { } } } while(0); - $611 = HEAP32[(19236)>>2]|0; + $611 = HEAP32[(19540)>>2]|0; $612 = $611 | 4; - HEAP32[(19236)>>2] = $612; + HEAP32[(19540)>>2] = $612; $$4236$i = $$2234253237$i; label = 178; } else { @@ -33652,35 +33615,35 @@ function _malloc($0) { } } if ((label|0) == 180) { - $626 = HEAP32[(19224)>>2]|0; + $626 = HEAP32[(19528)>>2]|0; $627 = (($626) + ($$723948$i))|0; - HEAP32[(19224)>>2] = $627; - $628 = HEAP32[(19228)>>2]|0; + HEAP32[(19528)>>2] = $627; + $628 = HEAP32[(19532)>>2]|0; $629 = ($627>>>0)>($628>>>0); if ($629) { - HEAP32[(19228)>>2] = $627; + HEAP32[(19532)>>2] = $627; } - $630 = HEAP32[(18816)>>2]|0; + $630 = HEAP32[(19120)>>2]|0; $631 = ($630|0)==(0|0); do { if ($631) { - $632 = HEAP32[(18808)>>2]|0; + $632 = HEAP32[(19112)>>2]|0; $633 = ($632|0)==(0|0); $634 = ($$749$i>>>0)<($632>>>0); $or$cond12$i = $633 | $634; if ($or$cond12$i) { - HEAP32[(18808)>>2] = $$749$i; + HEAP32[(19112)>>2] = $$749$i; } - HEAP32[(19240)>>2] = $$749$i; - HEAP32[(19244)>>2] = $$723948$i; - HEAP32[(19252)>>2] = 0; - $635 = HEAP32[4816]|0; - HEAP32[(18828)>>2] = $635; - HEAP32[(18824)>>2] = -1; + HEAP32[(19544)>>2] = $$749$i; + HEAP32[(19548)>>2] = $$723948$i; + HEAP32[(19556)>>2] = 0; + $635 = HEAP32[4892]|0; + HEAP32[(19132)>>2] = $635; + HEAP32[(19128)>>2] = -1; $$01$i$i = 0; while(1) { $636 = $$01$i$i << 1; - $637 = (18832 + ($636<<2)|0); + $637 = (19136 + ($636<<2)|0); $638 = ((($637)) + 12|0); HEAP32[$638>>2] = $637; $639 = ((($637)) + 8|0); @@ -33703,18 +33666,18 @@ function _malloc($0) { $648 = $645 ? 0 : $647; $649 = (($$749$i) + ($648)|0); $650 = (($641) - ($648))|0; - HEAP32[(18816)>>2] = $649; - HEAP32[(18804)>>2] = $650; + HEAP32[(19120)>>2] = $649; + HEAP32[(19108)>>2] = $650; $651 = $650 | 1; $652 = ((($649)) + 4|0); HEAP32[$652>>2] = $651; $653 = (($649) + ($650)|0); $654 = ((($653)) + 4|0); HEAP32[$654>>2] = 40; - $655 = HEAP32[(19280)>>2]|0; - HEAP32[(18820)>>2] = $655; + $655 = HEAP32[(19584)>>2]|0; + HEAP32[(19124)>>2] = $655; } else { - $$024371$i = (19240); + $$024371$i = (19544); while(1) { $656 = HEAP32[$$024371$i>>2]|0; $657 = ((($$024371$i)) + 4|0); @@ -33746,7 +33709,7 @@ function _malloc($0) { if ($or$cond51$i) { $670 = (($658) + ($$723948$i))|0; HEAP32[$657>>2] = $670; - $671 = HEAP32[(18804)>>2]|0; + $671 = HEAP32[(19108)>>2]|0; $672 = ((($630)) + 8|0); $673 = $672; $674 = $673 & 7; @@ -33757,30 +33720,30 @@ function _malloc($0) { $679 = (($630) + ($678)|0); $680 = (($$723948$i) - ($678))|0; $681 = (($671) + ($680))|0; - HEAP32[(18816)>>2] = $679; - HEAP32[(18804)>>2] = $681; + HEAP32[(19120)>>2] = $679; + HEAP32[(19108)>>2] = $681; $682 = $681 | 1; $683 = ((($679)) + 4|0); HEAP32[$683>>2] = $682; $684 = (($679) + ($681)|0); $685 = ((($684)) + 4|0); HEAP32[$685>>2] = 40; - $686 = HEAP32[(19280)>>2]|0; - HEAP32[(18820)>>2] = $686; + $686 = HEAP32[(19584)>>2]|0; + HEAP32[(19124)>>2] = $686; break; } } } - $687 = HEAP32[(18808)>>2]|0; + $687 = HEAP32[(19112)>>2]|0; $688 = ($$749$i>>>0)<($687>>>0); if ($688) { - HEAP32[(18808)>>2] = $$749$i; + HEAP32[(19112)>>2] = $$749$i; $752 = $$749$i; } else { $752 = $687; } $689 = (($$749$i) + ($$723948$i)|0); - $$124470$i = (19240); + $$124470$i = (19544); while(1) { $690 = HEAP32[$$124470$i>>2]|0; $691 = ($690|0)==($689|0); @@ -33835,21 +33798,21 @@ function _malloc($0) { $725 = ($717|0)==($630|0); do { if ($725) { - $726 = HEAP32[(18804)>>2]|0; + $726 = HEAP32[(19108)>>2]|0; $727 = (($726) + ($722))|0; - HEAP32[(18804)>>2] = $727; - HEAP32[(18816)>>2] = $721; + HEAP32[(19108)>>2] = $727; + HEAP32[(19120)>>2] = $721; $728 = $727 | 1; $729 = ((($721)) + 4|0); HEAP32[$729>>2] = $728; } else { - $730 = HEAP32[(18812)>>2]|0; + $730 = HEAP32[(19116)>>2]|0; $731 = ($717|0)==($730|0); if ($731) { - $732 = HEAP32[(18800)>>2]|0; + $732 = HEAP32[(19104)>>2]|0; $733 = (($732) + ($722))|0; - HEAP32[(18800)>>2] = $733; - HEAP32[(18812)>>2] = $721; + HEAP32[(19104)>>2] = $733; + HEAP32[(19116)>>2] = $721; $734 = $733 | 1; $735 = ((($721)) + 4|0); HEAP32[$735>>2] = $734; @@ -33872,7 +33835,7 @@ function _malloc($0) { $746 = ((($717)) + 12|0); $747 = HEAP32[$746>>2]|0; $748 = $742 << 1; - $749 = (18832 + ($748<<2)|0); + $749 = (19136 + ($748<<2)|0); $750 = ($745|0)==($749|0); do { if (!($750)) { @@ -33895,9 +33858,9 @@ function _malloc($0) { if ($756) { $757 = 1 << $742; $758 = $757 ^ -1; - $759 = HEAP32[4698]|0; + $759 = HEAP32[4774]|0; $760 = $759 & $758; - HEAP32[4698] = $760; + HEAP32[4774] = $760; break; } $761 = ($747|0)==($749|0); @@ -34010,7 +33973,7 @@ function _malloc($0) { } $795 = ((($717)) + 28|0); $796 = HEAP32[$795>>2]|0; - $797 = (19096 + ($796<<2)|0); + $797 = (19400 + ($796<<2)|0); $798 = HEAP32[$797>>2]|0; $799 = ($717|0)==($798|0); do { @@ -34022,12 +33985,12 @@ function _malloc($0) { } $800 = 1 << $796; $801 = $800 ^ -1; - $802 = HEAP32[(18796)>>2]|0; + $802 = HEAP32[(19100)>>2]|0; $803 = $802 & $801; - HEAP32[(18796)>>2] = $803; + HEAP32[(19100)>>2] = $803; break L314; } else { - $804 = HEAP32[(18808)>>2]|0; + $804 = HEAP32[(19112)>>2]|0; $805 = ($768>>>0)<($804>>>0); if ($805) { _abort(); @@ -34048,7 +34011,7 @@ function _malloc($0) { } } } while(0); - $810 = HEAP32[(18808)>>2]|0; + $810 = HEAP32[(19112)>>2]|0; $811 = ($$3$i$i>>>0)<($810>>>0); if ($811) { _abort(); @@ -34080,7 +34043,7 @@ function _malloc($0) { if ($821) { break; } - $822 = HEAP32[(18808)>>2]|0; + $822 = HEAP32[(19112)>>2]|0; $823 = ($820>>>0)<($822>>>0); if ($823) { _abort(); @@ -34113,21 +34076,21 @@ function _malloc($0) { $835 = ($$0287$i$i>>>0)<(256); if ($835) { $836 = $834 << 1; - $837 = (18832 + ($836<<2)|0); - $838 = HEAP32[4698]|0; + $837 = (19136 + ($836<<2)|0); + $838 = HEAP32[4774]|0; $839 = 1 << $834; $840 = $838 & $839; $841 = ($840|0)==(0); do { if ($841) { $842 = $838 | $839; - HEAP32[4698] = $842; + HEAP32[4774] = $842; $$pre$i19$i = ((($837)) + 8|0); $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; } else { $843 = ((($837)) + 8|0); $844 = HEAP32[$843>>2]|0; - $845 = HEAP32[(18808)>>2]|0; + $845 = HEAP32[(19112)>>2]|0; $846 = ($844>>>0)<($845>>>0); if (!($846)) { $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; @@ -34182,20 +34145,20 @@ function _malloc($0) { $$0296$i$i = $874; } } while(0); - $875 = (19096 + ($$0296$i$i<<2)|0); + $875 = (19400 + ($$0296$i$i<<2)|0); $876 = ((($721)) + 28|0); HEAP32[$876>>2] = $$0296$i$i; $877 = ((($721)) + 16|0); $878 = ((($877)) + 4|0); HEAP32[$878>>2] = 0; HEAP32[$877>>2] = 0; - $879 = HEAP32[(18796)>>2]|0; + $879 = HEAP32[(19100)>>2]|0; $880 = 1 << $$0296$i$i; $881 = $879 & $880; $882 = ($881|0)==(0); if ($882) { $883 = $879 | $880; - HEAP32[(18796)>>2] = $883; + HEAP32[(19100)>>2] = $883; HEAP32[$875>>2] = $721; $884 = ((($721)) + 24|0); HEAP32[$884>>2] = $875; @@ -34234,7 +34197,7 @@ function _malloc($0) { } } if ((label|0) == 262) { - $902 = HEAP32[(18808)>>2]|0; + $902 = HEAP32[(19112)>>2]|0; $903 = ($898>>>0)<($902>>>0); if ($903) { _abort(); @@ -34253,7 +34216,7 @@ function _malloc($0) { else if ((label|0) == 265) { $907 = ((($$0289$i$i)) + 8|0); $908 = HEAP32[$907>>2]|0; - $909 = HEAP32[(18808)>>2]|0; + $909 = HEAP32[(19112)>>2]|0; $910 = ($908>>>0)>=($909>>>0); $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); $911 = $910 & $not$7$i$i; @@ -34280,7 +34243,7 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $$0$i$i$i = (19240); + $$0$i$i$i = (19544); while(1) { $916 = HEAP32[$$0$i$i$i>>2]|0; $917 = ($916>>>0)>($630>>>0); @@ -34321,23 +34284,23 @@ function _malloc($0) { $945 = $942 ? 0 : $944; $946 = (($$749$i) + ($945)|0); $947 = (($938) - ($945))|0; - HEAP32[(18816)>>2] = $946; - HEAP32[(18804)>>2] = $947; + HEAP32[(19120)>>2] = $946; + HEAP32[(19108)>>2] = $947; $948 = $947 | 1; $949 = ((($946)) + 4|0); HEAP32[$949>>2] = $948; $950 = (($946) + ($947)|0); $951 = ((($950)) + 4|0); HEAP32[$951>>2] = 40; - $952 = HEAP32[(19280)>>2]|0; - HEAP32[(18820)>>2] = $952; + $952 = HEAP32[(19584)>>2]|0; + HEAP32[(19124)>>2] = $952; $953 = ((($935)) + 4|0); HEAP32[$953>>2] = 27; - ;HEAP32[$936>>2]=HEAP32[(19240)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19240)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19240)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19240)+12>>2]|0; - HEAP32[(19240)>>2] = $$749$i; - HEAP32[(19244)>>2] = $$723948$i; - HEAP32[(19252)>>2] = 0; - HEAP32[(19248)>>2] = $936; + ;HEAP32[$936>>2]=HEAP32[(19544)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19544)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19544)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19544)+12>>2]|0; + HEAP32[(19544)>>2] = $$749$i; + HEAP32[(19548)>>2] = $$723948$i; + HEAP32[(19556)>>2] = 0; + HEAP32[(19552)>>2] = $936; $955 = $937; while(1) { $954 = ((($955)) + 4|0); @@ -34366,20 +34329,20 @@ function _malloc($0) { $967 = ($961>>>0)<(256); if ($967) { $968 = $966 << 1; - $969 = (18832 + ($968<<2)|0); - $970 = HEAP32[4698]|0; + $969 = (19136 + ($968<<2)|0); + $970 = HEAP32[4774]|0; $971 = 1 << $966; $972 = $970 & $971; $973 = ($972|0)==(0); if ($973) { $974 = $970 | $971; - HEAP32[4698] = $974; + HEAP32[4774] = $974; $$pre$i$i = ((($969)) + 8|0); $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; } else { $975 = ((($969)) + 8|0); $976 = HEAP32[$975>>2]|0; - $977 = HEAP32[(18808)>>2]|0; + $977 = HEAP32[(19112)>>2]|0; $978 = ($976>>>0)<($977>>>0); if ($978) { _abort(); @@ -34431,19 +34394,19 @@ function _malloc($0) { $$0212$i$i = $1006; } } - $1007 = (19096 + ($$0212$i$i<<2)|0); + $1007 = (19400 + ($$0212$i$i<<2)|0); $1008 = ((($630)) + 28|0); HEAP32[$1008>>2] = $$0212$i$i; $1009 = ((($630)) + 20|0); HEAP32[$1009>>2] = 0; HEAP32[$933>>2] = 0; - $1010 = HEAP32[(18796)>>2]|0; + $1010 = HEAP32[(19100)>>2]|0; $1011 = 1 << $$0212$i$i; $1012 = $1010 & $1011; $1013 = ($1012|0)==(0); if ($1013) { $1014 = $1010 | $1011; - HEAP32[(18796)>>2] = $1014; + HEAP32[(19100)>>2] = $1014; HEAP32[$1007>>2] = $630; $1015 = ((($630)) + 24|0); HEAP32[$1015>>2] = $1007; @@ -34482,7 +34445,7 @@ function _malloc($0) { } } if ((label|0) == 289) { - $1033 = HEAP32[(18808)>>2]|0; + $1033 = HEAP32[(19112)>>2]|0; $1034 = ($1029>>>0)<($1033>>>0); if ($1034) { _abort(); @@ -34501,7 +34464,7 @@ function _malloc($0) { else if ((label|0) == 292) { $1038 = ((($$0207$i$i)) + 8|0); $1039 = HEAP32[$1038>>2]|0; - $1040 = HEAP32[(18808)>>2]|0; + $1040 = HEAP32[(19112)>>2]|0; $1041 = ($1039>>>0)>=($1040>>>0); $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); $1042 = $1041 & $not$$i$i; @@ -34524,14 +34487,14 @@ function _malloc($0) { } } } while(0); - $1048 = HEAP32[(18804)>>2]|0; + $1048 = HEAP32[(19108)>>2]|0; $1049 = ($1048>>>0)>($$0197>>>0); if ($1049) { $1050 = (($1048) - ($$0197))|0; - HEAP32[(18804)>>2] = $1050; - $1051 = HEAP32[(18816)>>2]|0; + HEAP32[(19108)>>2] = $1050; + $1051 = HEAP32[(19120)>>2]|0; $1052 = (($1051) + ($$0197)|0); - HEAP32[(18816)>>2] = $1052; + HEAP32[(19120)>>2] = $1052; $1053 = $1050 | 1; $1054 = ((($1052)) + 4|0); HEAP32[$1054>>2] = $1053; @@ -34574,7 +34537,7 @@ function _free($0) { return; } $2 = ((($0)) + -8|0); - $3 = HEAP32[(18808)>>2]|0; + $3 = HEAP32[(19112)>>2]|0; $4 = ($2>>>0)<($3>>>0); if ($4) { _abort(); @@ -34607,7 +34570,7 @@ function _free($0) { _abort(); // unreachable; } - $19 = HEAP32[(18812)>>2]|0; + $19 = HEAP32[(19116)>>2]|0; $20 = ($16|0)==($19|0); if ($20) { $104 = ((($10)) + 4|0); @@ -34622,7 +34585,7 @@ function _free($0) { $109 = ((($16)) + 4|0); $110 = $17 | 1; $111 = $105 & -2; - HEAP32[(18800)>>2] = $17; + HEAP32[(19104)>>2] = $17; HEAP32[$104>>2] = $111; HEAP32[$109>>2] = $110; HEAP32[$108>>2] = $17; @@ -34636,7 +34599,7 @@ function _free($0) { $25 = ((($16)) + 12|0); $26 = HEAP32[$25>>2]|0; $27 = $21 << 1; - $28 = (18832 + ($27<<2)|0); + $28 = (19136 + ($27<<2)|0); $29 = ($24|0)==($28|0); if (!($29)) { $30 = ($24>>>0)<($3>>>0); @@ -34656,9 +34619,9 @@ function _free($0) { if ($34) { $35 = 1 << $21; $36 = $35 ^ -1; - $37 = HEAP32[4698]|0; + $37 = HEAP32[4774]|0; $38 = $37 & $36; - HEAP32[4698] = $38; + HEAP32[4774] = $38; $$1 = $16;$$1382 = $17;$113 = $16; break; } @@ -34772,7 +34735,7 @@ function _free($0) { } else { $73 = ((($16)) + 28|0); $74 = HEAP32[$73>>2]|0; - $75 = (19096 + ($74<<2)|0); + $75 = (19400 + ($74<<2)|0); $76 = HEAP32[$75>>2]|0; $77 = ($16|0)==($76|0); do { @@ -34782,14 +34745,14 @@ function _free($0) { if ($cond421) { $78 = 1 << $74; $79 = $78 ^ -1; - $80 = HEAP32[(18796)>>2]|0; + $80 = HEAP32[(19100)>>2]|0; $81 = $80 & $79; - HEAP32[(18796)>>2] = $81; + HEAP32[(19100)>>2] = $81; $$1 = $16;$$1382 = $17;$113 = $16; break L10; } } else { - $82 = HEAP32[(18808)>>2]|0; + $82 = HEAP32[(19112)>>2]|0; $83 = ($46>>>0)<($82>>>0); if ($83) { _abort(); @@ -34811,7 +34774,7 @@ function _free($0) { } } } while(0); - $88 = HEAP32[(18808)>>2]|0; + $88 = HEAP32[(19112)>>2]|0; $89 = ($$3>>>0)<($88>>>0); if ($89) { _abort(); @@ -34843,7 +34806,7 @@ function _free($0) { if ($99) { $$1 = $16;$$1382 = $17;$113 = $16; } else { - $100 = HEAP32[(18808)>>2]|0; + $100 = HEAP32[(19112)>>2]|0; $101 = ($98>>>0)<($100>>>0); if ($101) { _abort(); @@ -34878,14 +34841,14 @@ function _free($0) { $118 = $115 & 2; $119 = ($118|0)==(0); if ($119) { - $120 = HEAP32[(18816)>>2]|0; + $120 = HEAP32[(19120)>>2]|0; $121 = ($10|0)==($120|0); - $122 = HEAP32[(18812)>>2]|0; + $122 = HEAP32[(19116)>>2]|0; if ($121) { - $123 = HEAP32[(18804)>>2]|0; + $123 = HEAP32[(19108)>>2]|0; $124 = (($123) + ($$1382))|0; - HEAP32[(18804)>>2] = $124; - HEAP32[(18816)>>2] = $$1; + HEAP32[(19108)>>2] = $124; + HEAP32[(19120)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -34893,16 +34856,16 @@ function _free($0) { if (!($127)) { return; } - HEAP32[(18812)>>2] = 0; - HEAP32[(18800)>>2] = 0; + HEAP32[(19116)>>2] = 0; + HEAP32[(19104)>>2] = 0; return; } $128 = ($10|0)==($122|0); if ($128) { - $129 = HEAP32[(18800)>>2]|0; + $129 = HEAP32[(19104)>>2]|0; $130 = (($129) + ($$1382))|0; - HEAP32[(18800)>>2] = $130; - HEAP32[(18812)>>2] = $113; + HEAP32[(19104)>>2] = $130; + HEAP32[(19116)>>2] = $113; $131 = $130 | 1; $132 = ((($$1)) + 4|0); HEAP32[$132>>2] = $131; @@ -34921,10 +34884,10 @@ function _free($0) { $140 = ((($10)) + 12|0); $141 = HEAP32[$140>>2]|0; $142 = $136 << 1; - $143 = (18832 + ($142<<2)|0); + $143 = (19136 + ($142<<2)|0); $144 = ($139|0)==($143|0); if (!($144)) { - $145 = HEAP32[(18808)>>2]|0; + $145 = HEAP32[(19112)>>2]|0; $146 = ($139>>>0)<($145>>>0); if ($146) { _abort(); @@ -34942,9 +34905,9 @@ function _free($0) { if ($150) { $151 = 1 << $136; $152 = $151 ^ -1; - $153 = HEAP32[4698]|0; + $153 = HEAP32[4774]|0; $154 = $153 & $152; - HEAP32[4698] = $154; + HEAP32[4774] = $154; break; } $155 = ($141|0)==($143|0); @@ -34952,7 +34915,7 @@ function _free($0) { $$pre442 = ((($141)) + 8|0); $$pre$phi443Z2D = $$pre442; } else { - $156 = HEAP32[(18808)>>2]|0; + $156 = HEAP32[(19112)>>2]|0; $157 = ($141>>>0)<($156>>>0); if ($157) { _abort(); @@ -35012,7 +34975,7 @@ function _free($0) { $$1398 = $187;$$1402 = $186; } } - $189 = HEAP32[(18808)>>2]|0; + $189 = HEAP32[(19112)>>2]|0; $190 = ($$1402>>>0)<($189>>>0); if ($190) { _abort(); @@ -35025,7 +34988,7 @@ function _free($0) { } else { $167 = ((($10)) + 8|0); $168 = HEAP32[$167>>2]|0; - $169 = HEAP32[(18808)>>2]|0; + $169 = HEAP32[(19112)>>2]|0; $170 = ($168>>>0)<($169>>>0); if ($170) { _abort(); @@ -35056,7 +35019,7 @@ function _free($0) { if (!($191)) { $192 = ((($10)) + 28|0); $193 = HEAP32[$192>>2]|0; - $194 = (19096 + ($193<<2)|0); + $194 = (19400 + ($193<<2)|0); $195 = HEAP32[$194>>2]|0; $196 = ($10|0)==($195|0); do { @@ -35066,13 +35029,13 @@ function _free($0) { if ($cond422) { $197 = 1 << $193; $198 = $197 ^ -1; - $199 = HEAP32[(18796)>>2]|0; + $199 = HEAP32[(19100)>>2]|0; $200 = $199 & $198; - HEAP32[(18796)>>2] = $200; + HEAP32[(19100)>>2] = $200; break L108; } } else { - $201 = HEAP32[(18808)>>2]|0; + $201 = HEAP32[(19112)>>2]|0; $202 = ($163>>>0)<($201>>>0); if ($202) { _abort(); @@ -35093,7 +35056,7 @@ function _free($0) { } } } while(0); - $207 = HEAP32[(18808)>>2]|0; + $207 = HEAP32[(19112)>>2]|0; $208 = ($$3400>>>0)<($207>>>0); if ($208) { _abort(); @@ -35123,7 +35086,7 @@ function _free($0) { $217 = HEAP32[$216>>2]|0; $218 = ($217|0)==(0|0); if (!($218)) { - $219 = HEAP32[(18808)>>2]|0; + $219 = HEAP32[(19112)>>2]|0; $220 = ($217>>>0)<($219>>>0); if ($220) { _abort(); @@ -35144,10 +35107,10 @@ function _free($0) { HEAP32[$224>>2] = $223; $225 = (($113) + ($135)|0); HEAP32[$225>>2] = $135; - $226 = HEAP32[(18812)>>2]|0; + $226 = HEAP32[(19116)>>2]|0; $227 = ($$1|0)==($226|0); if ($227) { - HEAP32[(18800)>>2] = $135; + HEAP32[(19104)>>2] = $135; return; } else { $$2 = $135; @@ -35166,20 +35129,20 @@ function _free($0) { $233 = ($$2>>>0)<(256); if ($233) { $234 = $232 << 1; - $235 = (18832 + ($234<<2)|0); - $236 = HEAP32[4698]|0; + $235 = (19136 + ($234<<2)|0); + $236 = HEAP32[4774]|0; $237 = 1 << $232; $238 = $236 & $237; $239 = ($238|0)==(0); if ($239) { $240 = $236 | $237; - HEAP32[4698] = $240; + HEAP32[4774] = $240; $$pre = ((($235)) + 8|0); $$0403 = $235;$$pre$phiZ2D = $$pre; } else { $241 = ((($235)) + 8|0); $242 = HEAP32[$241>>2]|0; - $243 = HEAP32[(18808)>>2]|0; + $243 = HEAP32[(19112)>>2]|0; $244 = ($242>>>0)<($243>>>0); if ($244) { _abort(); @@ -35231,21 +35194,21 @@ function _free($0) { $$0396 = $272; } } - $273 = (19096 + ($$0396<<2)|0); + $273 = (19400 + ($$0396<<2)|0); $274 = ((($$1)) + 28|0); HEAP32[$274>>2] = $$0396; $275 = ((($$1)) + 16|0); $276 = ((($$1)) + 20|0); HEAP32[$276>>2] = 0; HEAP32[$275>>2] = 0; - $277 = HEAP32[(18796)>>2]|0; + $277 = HEAP32[(19100)>>2]|0; $278 = 1 << $$0396; $279 = $277 & $278; $280 = ($279|0)==(0); do { if ($280) { $281 = $277 | $278; - HEAP32[(18796)>>2] = $281; + HEAP32[(19100)>>2] = $281; HEAP32[$273>>2] = $$1; $282 = ((($$1)) + 24|0); HEAP32[$282>>2] = $273; @@ -35283,7 +35246,7 @@ function _free($0) { } } if ((label|0) == 121) { - $300 = HEAP32[(18808)>>2]|0; + $300 = HEAP32[(19112)>>2]|0; $301 = ($296>>>0)<($300>>>0); if ($301) { _abort(); @@ -35302,7 +35265,7 @@ function _free($0) { else if ((label|0) == 124) { $305 = ((($$0384)) + 8|0); $306 = HEAP32[$305>>2]|0; - $307 = HEAP32[(18808)>>2]|0; + $307 = HEAP32[(19112)>>2]|0; $308 = ($306>>>0)>=($307>>>0); $not$437 = ($$0384>>>0)>=($307>>>0); $309 = $308 & $not$437; @@ -35324,12 +35287,12 @@ function _free($0) { } } } while(0); - $314 = HEAP32[(18824)>>2]|0; + $314 = HEAP32[(19128)>>2]|0; $315 = (($314) + -1)|0; - HEAP32[(18824)>>2] = $315; + HEAP32[(19128)>>2] = $315; $316 = ($315|0)==(0); if ($316) { - $$0212$in$i = (19248); + $$0212$in$i = (19552); } else { return; } @@ -35343,7 +35306,7 @@ function _free($0) { $$0212$in$i = $318; } } - HEAP32[(18824)>>2] = -1; + HEAP32[(19128)>>2] = -1; return; } function _realloc($0,$1) { @@ -35415,7 +35378,7 @@ function _try_realloc_chunk($0,$1) { $3 = HEAP32[$2>>2]|0; $4 = $3 & -8; $5 = (($0) + ($4)|0); - $6 = HEAP32[(18808)>>2]|0; + $6 = HEAP32[(19112)>>2]|0; $7 = $3 & 3; $notlhs = ($0>>>0)>=($6>>>0); $notrhs = ($7|0)!=(1); @@ -35445,7 +35408,7 @@ function _try_realloc_chunk($0,$1) { $16 = ($4>>>0)<($15>>>0); if (!($16)) { $17 = (($4) - ($1))|0; - $18 = HEAP32[(19272)>>2]|0; + $18 = HEAP32[(19576)>>2]|0; $19 = $18 << 1; $20 = ($17>>>0)>($19>>>0); if (!($20)) { @@ -35481,10 +35444,10 @@ function _try_realloc_chunk($0,$1) { $$2 = $0; return ($$2|0); } - $34 = HEAP32[(18816)>>2]|0; + $34 = HEAP32[(19120)>>2]|0; $35 = ($5|0)==($34|0); if ($35) { - $36 = HEAP32[(18804)>>2]|0; + $36 = HEAP32[(19108)>>2]|0; $37 = (($36) + ($4))|0; $38 = ($37>>>0)>($1>>>0); $39 = (($37) - ($1))|0; @@ -35500,15 +35463,15 @@ function _try_realloc_chunk($0,$1) { $45 = $44 | 2; HEAP32[$2>>2] = $45; HEAP32[$42>>2] = $41; - HEAP32[(18816)>>2] = $40; - HEAP32[(18804)>>2] = $39; + HEAP32[(19120)>>2] = $40; + HEAP32[(19108)>>2] = $39; $$2 = $0; return ($$2|0); } - $46 = HEAP32[(18812)>>2]|0; + $46 = HEAP32[(19116)>>2]|0; $47 = ($5|0)==($46|0); if ($47) { - $48 = HEAP32[(18800)>>2]|0; + $48 = HEAP32[(19104)>>2]|0; $49 = (($48) + ($4))|0; $50 = ($49>>>0)<($1>>>0); if ($50) { @@ -35544,8 +35507,8 @@ function _try_realloc_chunk($0,$1) { HEAP32[$66>>2] = $68; $storemerge = 0;$storemerge1 = 0; } - HEAP32[(18800)>>2] = $storemerge1; - HEAP32[(18812)>>2] = $storemerge; + HEAP32[(19104)>>2] = $storemerge1; + HEAP32[(19116)>>2] = $storemerge; $$2 = $0; return ($$2|0); } @@ -35572,7 +35535,7 @@ function _try_realloc_chunk($0,$1) { $79 = ((($5)) + 12|0); $80 = HEAP32[$79>>2]|0; $81 = $75 << 1; - $82 = (18832 + ($81<<2)|0); + $82 = (19136 + ($81<<2)|0); $83 = ($78|0)==($82|0); if (!($83)) { $84 = ($78>>>0)<($6>>>0); @@ -35592,9 +35555,9 @@ function _try_realloc_chunk($0,$1) { if ($88) { $89 = 1 << $75; $90 = $89 ^ -1; - $91 = HEAP32[4698]|0; + $91 = HEAP32[4774]|0; $92 = $91 & $90; - HEAP32[4698] = $92; + HEAP32[4774] = $92; break; } $93 = ($80|0)==($82|0); @@ -35703,7 +35666,7 @@ function _try_realloc_chunk($0,$1) { if (!($126)) { $127 = ((($5)) + 28|0); $128 = HEAP32[$127>>2]|0; - $129 = (19096 + ($128<<2)|0); + $129 = (19400 + ($128<<2)|0); $130 = HEAP32[$129>>2]|0; $131 = ($5|0)==($130|0); do { @@ -35713,13 +35676,13 @@ function _try_realloc_chunk($0,$1) { if ($cond) { $132 = 1 << $128; $133 = $132 ^ -1; - $134 = HEAP32[(18796)>>2]|0; + $134 = HEAP32[(19100)>>2]|0; $135 = $134 & $133; - HEAP32[(18796)>>2] = $135; + HEAP32[(19100)>>2] = $135; break L49; } } else { - $136 = HEAP32[(18808)>>2]|0; + $136 = HEAP32[(19112)>>2]|0; $137 = ($100>>>0)<($136>>>0); if ($137) { _abort(); @@ -35740,7 +35703,7 @@ function _try_realloc_chunk($0,$1) { } } } while(0); - $142 = HEAP32[(18808)>>2]|0; + $142 = HEAP32[(19112)>>2]|0; $143 = ($$3>>>0)<($142>>>0); if ($143) { _abort(); @@ -35770,7 +35733,7 @@ function _try_realloc_chunk($0,$1) { $152 = HEAP32[$151>>2]|0; $153 = ($152|0)==(0|0); if (!($153)) { - $154 = HEAP32[(18808)>>2]|0; + $154 = HEAP32[(19112)>>2]|0; $155 = ($152>>>0)<($154>>>0); if ($155) { _abort(); @@ -35855,13 +35818,13 @@ function _dispose_chunk($0,$1) { $10 = (0 - ($7))|0; $11 = (($0) + ($10)|0); $12 = (($7) + ($1))|0; - $13 = HEAP32[(18808)>>2]|0; + $13 = HEAP32[(19112)>>2]|0; $14 = ($11>>>0)<($13>>>0); if ($14) { _abort(); // unreachable; } - $15 = HEAP32[(18812)>>2]|0; + $15 = HEAP32[(19116)>>2]|0; $16 = ($11|0)==($15|0); if ($16) { $100 = ((($2)) + 4|0); @@ -35876,7 +35839,7 @@ function _dispose_chunk($0,$1) { $105 = ((($11)) + 4|0); $106 = $12 | 1; $107 = $101 & -2; - HEAP32[(18800)>>2] = $12; + HEAP32[(19104)>>2] = $12; HEAP32[$100>>2] = $107; HEAP32[$105>>2] = $106; HEAP32[$104>>2] = $12; @@ -35890,7 +35853,7 @@ function _dispose_chunk($0,$1) { $21 = ((($11)) + 12|0); $22 = HEAP32[$21>>2]|0; $23 = $17 << 1; - $24 = (18832 + ($23<<2)|0); + $24 = (19136 + ($23<<2)|0); $25 = ($20|0)==($24|0); if (!($25)) { $26 = ($20>>>0)<($13>>>0); @@ -35910,9 +35873,9 @@ function _dispose_chunk($0,$1) { if ($30) { $31 = 1 << $17; $32 = $31 ^ -1; - $33 = HEAP32[4698]|0; + $33 = HEAP32[4774]|0; $34 = $33 & $32; - HEAP32[4698] = $34; + HEAP32[4774] = $34; $$1 = $11;$$1418 = $12; break; } @@ -36026,7 +35989,7 @@ function _dispose_chunk($0,$1) { } else { $69 = ((($11)) + 28|0); $70 = HEAP32[$69>>2]|0; - $71 = (19096 + ($70<<2)|0); + $71 = (19400 + ($70<<2)|0); $72 = HEAP32[$71>>2]|0; $73 = ($11|0)==($72|0); do { @@ -36036,14 +35999,14 @@ function _dispose_chunk($0,$1) { if ($cond) { $74 = 1 << $70; $75 = $74 ^ -1; - $76 = HEAP32[(18796)>>2]|0; + $76 = HEAP32[(19100)>>2]|0; $77 = $76 & $75; - HEAP32[(18796)>>2] = $77; + HEAP32[(19100)>>2] = $77; $$1 = $11;$$1418 = $12; break L1; } } else { - $78 = HEAP32[(18808)>>2]|0; + $78 = HEAP32[(19112)>>2]|0; $79 = ($42>>>0)<($78>>>0); if ($79) { _abort(); @@ -36065,7 +36028,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $84 = HEAP32[(18808)>>2]|0; + $84 = HEAP32[(19112)>>2]|0; $85 = ($$3>>>0)<($84>>>0); if ($85) { _abort(); @@ -36097,7 +36060,7 @@ function _dispose_chunk($0,$1) { if ($95) { $$1 = $11;$$1418 = $12; } else { - $96 = HEAP32[(18808)>>2]|0; + $96 = HEAP32[(19112)>>2]|0; $97 = ($94>>>0)<($96>>>0); if ($97) { _abort(); @@ -36116,7 +36079,7 @@ function _dispose_chunk($0,$1) { $$1 = $0;$$1418 = $1; } } while(0); - $108 = HEAP32[(18808)>>2]|0; + $108 = HEAP32[(19112)>>2]|0; $109 = ($2>>>0)<($108>>>0); if ($109) { _abort(); @@ -36127,14 +36090,14 @@ function _dispose_chunk($0,$1) { $112 = $111 & 2; $113 = ($112|0)==(0); if ($113) { - $114 = HEAP32[(18816)>>2]|0; + $114 = HEAP32[(19120)>>2]|0; $115 = ($2|0)==($114|0); - $116 = HEAP32[(18812)>>2]|0; + $116 = HEAP32[(19116)>>2]|0; if ($115) { - $117 = HEAP32[(18804)>>2]|0; + $117 = HEAP32[(19108)>>2]|0; $118 = (($117) + ($$1418))|0; - HEAP32[(18804)>>2] = $118; - HEAP32[(18816)>>2] = $$1; + HEAP32[(19108)>>2] = $118; + HEAP32[(19120)>>2] = $$1; $119 = $118 | 1; $120 = ((($$1)) + 4|0); HEAP32[$120>>2] = $119; @@ -36142,16 +36105,16 @@ function _dispose_chunk($0,$1) { if (!($121)) { return; } - HEAP32[(18812)>>2] = 0; - HEAP32[(18800)>>2] = 0; + HEAP32[(19116)>>2] = 0; + HEAP32[(19104)>>2] = 0; return; } $122 = ($2|0)==($116|0); if ($122) { - $123 = HEAP32[(18800)>>2]|0; + $123 = HEAP32[(19104)>>2]|0; $124 = (($123) + ($$1418))|0; - HEAP32[(18800)>>2] = $124; - HEAP32[(18812)>>2] = $$1; + HEAP32[(19104)>>2] = $124; + HEAP32[(19116)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -36170,7 +36133,7 @@ function _dispose_chunk($0,$1) { $134 = ((($2)) + 12|0); $135 = HEAP32[$134>>2]|0; $136 = $130 << 1; - $137 = (18832 + ($136<<2)|0); + $137 = (19136 + ($136<<2)|0); $138 = ($133|0)==($137|0); if (!($138)) { $139 = ($133>>>0)<($108>>>0); @@ -36190,9 +36153,9 @@ function _dispose_chunk($0,$1) { if ($143) { $144 = 1 << $130; $145 = $144 ^ -1; - $146 = HEAP32[4698]|0; + $146 = HEAP32[4774]|0; $147 = $146 & $145; - HEAP32[4698] = $147; + HEAP32[4774] = $147; break; } $148 = ($135|0)==($137|0); @@ -36301,7 +36264,7 @@ function _dispose_chunk($0,$1) { if (!($181)) { $182 = ((($2)) + 28|0); $183 = HEAP32[$182>>2]|0; - $184 = (19096 + ($183<<2)|0); + $184 = (19400 + ($183<<2)|0); $185 = HEAP32[$184>>2]|0; $186 = ($2|0)==($185|0); do { @@ -36311,13 +36274,13 @@ function _dispose_chunk($0,$1) { if ($cond17) { $187 = 1 << $183; $188 = $187 ^ -1; - $189 = HEAP32[(18796)>>2]|0; + $189 = HEAP32[(19100)>>2]|0; $190 = $189 & $188; - HEAP32[(18796)>>2] = $190; + HEAP32[(19100)>>2] = $190; break L96; } } else { - $191 = HEAP32[(18808)>>2]|0; + $191 = HEAP32[(19112)>>2]|0; $192 = ($155>>>0)<($191>>>0); if ($192) { _abort(); @@ -36338,7 +36301,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $197 = HEAP32[(18808)>>2]|0; + $197 = HEAP32[(19112)>>2]|0; $198 = ($$3435>>>0)<($197>>>0); if ($198) { _abort(); @@ -36368,7 +36331,7 @@ function _dispose_chunk($0,$1) { $207 = HEAP32[$206>>2]|0; $208 = ($207|0)==(0|0); if (!($208)) { - $209 = HEAP32[(18808)>>2]|0; + $209 = HEAP32[(19112)>>2]|0; $210 = ($207>>>0)<($209>>>0); if ($210) { _abort(); @@ -36389,10 +36352,10 @@ function _dispose_chunk($0,$1) { HEAP32[$214>>2] = $213; $215 = (($$1) + ($129)|0); HEAP32[$215>>2] = $129; - $216 = HEAP32[(18812)>>2]|0; + $216 = HEAP32[(19116)>>2]|0; $217 = ($$1|0)==($216|0); if ($217) { - HEAP32[(18800)>>2] = $129; + HEAP32[(19104)>>2] = $129; return; } else { $$2 = $129; @@ -36411,20 +36374,20 @@ function _dispose_chunk($0,$1) { $223 = ($$2>>>0)<(256); if ($223) { $224 = $222 << 1; - $225 = (18832 + ($224<<2)|0); - $226 = HEAP32[4698]|0; + $225 = (19136 + ($224<<2)|0); + $226 = HEAP32[4774]|0; $227 = 1 << $222; $228 = $226 & $227; $229 = ($228|0)==(0); if ($229) { $230 = $226 | $227; - HEAP32[4698] = $230; + HEAP32[4774] = $230; $$pre = ((($225)) + 8|0); $$0438 = $225;$$pre$phiZ2D = $$pre; } else { $231 = ((($225)) + 8|0); $232 = HEAP32[$231>>2]|0; - $233 = HEAP32[(18808)>>2]|0; + $233 = HEAP32[(19112)>>2]|0; $234 = ($232>>>0)<($233>>>0); if ($234) { _abort(); @@ -36476,20 +36439,20 @@ function _dispose_chunk($0,$1) { $$0431 = $262; } } - $263 = (19096 + ($$0431<<2)|0); + $263 = (19400 + ($$0431<<2)|0); $264 = ((($$1)) + 28|0); HEAP32[$264>>2] = $$0431; $265 = ((($$1)) + 16|0); $266 = ((($$1)) + 20|0); HEAP32[$266>>2] = 0; HEAP32[$265>>2] = 0; - $267 = HEAP32[(18796)>>2]|0; + $267 = HEAP32[(19100)>>2]|0; $268 = 1 << $$0431; $269 = $267 & $268; $270 = ($269|0)==(0); if ($270) { $271 = $267 | $268; - HEAP32[(18796)>>2] = $271; + HEAP32[(19100)>>2] = $271; HEAP32[$263>>2] = $$1; $272 = ((($$1)) + 24|0); HEAP32[$272>>2] = $263; @@ -36528,7 +36491,7 @@ function _dispose_chunk($0,$1) { } } if ((label|0) == 118) { - $290 = HEAP32[(18808)>>2]|0; + $290 = HEAP32[(19112)>>2]|0; $291 = ($286>>>0)<($290>>>0); if ($291) { _abort(); @@ -36546,7 +36509,7 @@ function _dispose_chunk($0,$1) { else if ((label|0) == 121) { $295 = ((($$0420)) + 8|0); $296 = HEAP32[$295>>2]|0; - $297 = HEAP32[(18808)>>2]|0; + $297 = HEAP32[(19112)>>2]|0; $298 = ($296>>>0)>=($297>>>0); $not$19 = ($$0420>>>0)>=($297>>>0); $299 = $298 & $not$19; diff --git a/docs/examples/img/textures/textures_logo_raylib.png b/docs/examples/web/textures/textures_logo_raylib.png similarity index 100% rename from docs/examples/img/textures/textures_logo_raylib.png rename to docs/examples/web/textures/textures_logo_raylib.png diff --git a/docs/examples/img/textures/textures_particles_trail_blending.png b/docs/examples/web/textures/textures_particles__blending.png similarity index 100% rename from docs/examples/img/textures/textures_particles_trail_blending.png rename to docs/examples/web/textures/textures_particles__blending.png diff --git a/docs/examples/web/others/particles_trail_blending.c b/docs/examples/web/textures/textures_particles_blending.c similarity index 95% rename from docs/examples/web/others/particles_trail_blending.c rename to docs/examples/web/textures/textures_particles_blending.c index 9923ddfed..1ddacf875 100644 --- a/docs/examples/web/others/particles_trail_blending.c +++ b/docs/examples/web/textures/textures_particles_blending.c @@ -1,11 +1,11 @@ /******************************************************************************************* * -* raylib [core] example - Basic window (adapted for HTML5 platform) +* raylib example - particles blending * -* This example has been created using raylib 1.3 (www.raylib.com) +* This example has been created using raylib 1.7 (www.raylib.com) * raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details) * -* Copyright (c) 2015 Ramon Santamaria (@raysan5) +* Copyright (c) 2017 Ramon Santamaria (@raysan5) * ********************************************************************************************/ @@ -54,7 +54,7 @@ int main() { // Initialization //-------------------------------------------------------------------------------------- - InitWindow(screenWidth, screenHeight, "raylib [core] example - basic window"); + InitWindow(screenWidth, screenHeight, "raylib [textures] example - particles blending"); // Initialize particles for (int i = 0; i < MAX_PARTICLES; i++) diff --git a/docs/examples/web/textures/textures_particles_blending.data b/docs/examples/web/textures/textures_particles_blending.data new file mode 100644 index 000000000..7bad8c685 Binary files /dev/null and b/docs/examples/web/textures/textures_particles_blending.data differ diff --git a/docs/examples/web/textures/textures_particles_blending.js b/docs/examples/web/textures/textures_particles_blending.js new file mode 100644 index 000000000..1c2be970a --- /dev/null +++ b/docs/examples/web/textures/textures_particles_blending.js @@ -0,0 +1,38697 @@ + +var Module; + +if (typeof Module === 'undefined') Module = {}; + +if (!Module.expectedDataFileDownloads) { + Module.expectedDataFileDownloads = 0; + Module.finishedDataFileDownloads = 0; +} +Module.expectedDataFileDownloads++; +(function() { + var loadPackage = function(metadata) { + + var PACKAGE_PATH; + if (typeof window === 'object') { + PACKAGE_PATH = window['encodeURIComponent'](window.location.pathname.toString().substring(0, window.location.pathname.toString().lastIndexOf('/')) + '/'); + } else if (typeof location !== 'undefined') { + // worker + PACKAGE_PATH = encodeURIComponent(location.pathname.toString().substring(0, location.pathname.toString().lastIndexOf('/')) + '/'); + } else { + throw 'using preloaded data can only be done on a web page or in a web worker'; + } + var PACKAGE_NAME = 'textures/textures_particles_blending.data'; + var REMOTE_PACKAGE_BASE = 'textures_particles_blending.data'; + if (typeof Module['locateFilePackage'] === 'function' && !Module['locateFile']) { + Module['locateFile'] = Module['locateFilePackage']; + Module.printErr('warning: you defined Module.locateFilePackage, that has been renamed to Module.locateFile (using your locateFilePackage for now)'); + } + var REMOTE_PACKAGE_NAME = typeof Module['locateFile'] === 'function' ? + Module['locateFile'](REMOTE_PACKAGE_BASE) : + ((Module['filePackagePrefixURL'] || '') + REMOTE_PACKAGE_BASE); + + var REMOTE_PACKAGE_SIZE = metadata.remote_package_size; + var PACKAGE_UUID = metadata.package_uuid; + + function fetchRemotePackage(packageName, packageSize, callback, errback) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', packageName, true); + xhr.responseType = 'arraybuffer'; + xhr.onprogress = function(event) { + var url = packageName; + var size = packageSize; + if (event.total) size = event.total; + if (event.loaded) { + if (!xhr.addedTotal) { + xhr.addedTotal = true; + if (!Module.dataFileDownloads) Module.dataFileDownloads = {}; + Module.dataFileDownloads[url] = { + loaded: event.loaded, + total: size + }; + } else { + Module.dataFileDownloads[url].loaded = event.loaded; + } + var total = 0; + var loaded = 0; + var num = 0; + for (var download in Module.dataFileDownloads) { + var data = Module.dataFileDownloads[download]; + total += data.total; + loaded += data.loaded; + num++; + } + total = Math.ceil(total * Module.expectedDataFileDownloads/num); + if (Module['setStatus']) Module['setStatus']('Downloading data... (' + loaded + '/' + total + ')'); + } else if (!Module.dataFileDownloads) { + if (Module['setStatus']) Module['setStatus']('Downloading data...'); + } + }; + xhr.onerror = function(event) { + throw new Error("NetworkError for: " + packageName); + } + xhr.onload = function(event) { + if (xhr.status == 200 || xhr.status == 304 || xhr.status == 206 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0 + var packageData = xhr.response; + callback(packageData); + } else { + throw new Error(xhr.statusText + " : " + xhr.responseURL); + } + }; + xhr.send(null); + }; + + function handleError(error) { + console.error('package error:', error); + }; + + var fetchedCallback = null; + var fetched = Module['getPreloadedPackage'] ? Module['getPreloadedPackage'](REMOTE_PACKAGE_NAME, REMOTE_PACKAGE_SIZE) : null; + + if (!fetched) fetchRemotePackage(REMOTE_PACKAGE_NAME, REMOTE_PACKAGE_SIZE, function(data) { + if (fetchedCallback) { + fetchedCallback(data); + fetchedCallback = null; + } else { + fetched = data; + } + }, handleError); + + function runWithFS() { + + function assert(check, msg) { + if (!check) throw msg + new Error().stack; + } +Module['FS_createPath']('/', 'resources', true, true); + + function DataRequest(start, end, crunched, audio) { + this.start = start; + this.end = end; + this.crunched = crunched; + this.audio = audio; + } + DataRequest.prototype = { + requests: {}, + open: function(mode, name) { + this.name = name; + this.requests[name] = this; + Module['addRunDependency']('fp ' + this.name); + }, + send: function() {}, + onload: function() { + var byteArray = this.byteArray.subarray(this.start, this.end); + + this.finish(byteArray); + + }, + finish: function(byteArray) { + var that = this; + + Module['FS_createDataFile'](this.name, null, byteArray, true, true, true); // canOwn this data in the filesystem, it is a slide into the heap that will never change + Module['removeRunDependency']('fp ' + that.name); + + this.requests[this.name] = null; + } + }; + + var files = metadata.files; + for (i = 0; i < files.length; ++i) { + new DataRequest(files[i].start, files[i].end, files[i].crunched, files[i].audio).open('GET', files[i].filename); + } + + + function processPackageData(arrayBuffer) { + Module.finishedDataFileDownloads++; + assert(arrayBuffer, 'Loading data file failed.'); + assert(arrayBuffer instanceof ArrayBuffer, 'bad input to processPackageData'); + var byteArray = new Uint8Array(arrayBuffer); + var curr; + + // copy the entire loaded file into a spot in the heap. Files will refer to slices in that. They cannot be freed though + // (we may be allocating before malloc is ready, during startup). + if (Module['SPLIT_MEMORY']) Module.printErr('warning: you should run the file packager with --no-heap-copy when SPLIT_MEMORY is used, otherwise copying into the heap may fail due to the splitting'); + var ptr = Module['getMemory'](byteArray.length); + Module['HEAPU8'].set(byteArray, ptr); + DataRequest.prototype.byteArray = Module['HEAPU8'].subarray(ptr, ptr+byteArray.length); + + var files = metadata.files; + for (i = 0; i < files.length; ++i) { + DataRequest.prototype.requests[files[i].filename].onload(); + } + Module['removeRunDependency']('datafile_textures/textures_particles_blending.data'); + + }; + Module['addRunDependency']('datafile_textures/textures_particles_blending.data'); + + if (!Module.preloadResults) Module.preloadResults = {}; + + Module.preloadResults[PACKAGE_NAME] = {fromCache: false}; + if (fetched) { + processPackageData(fetched); + fetched = null; + } else { + fetchedCallback = processPackageData; + } + + } + if (Module['calledRun']) { + runWithFS(); + } else { + if (!Module['preRun']) Module['preRun'] = []; + Module["preRun"].push(runWithFS); // FS is not initialized yet, wait for it + } + + } + loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 15427, "filename": "/resources/smoke.png"}], "remote_package_size": 15427, "package_uuid": "f276638c-6d08-451b-ab6c-49644732d9c6"}); + +})(); + +// The Module object: Our interface to the outside world. We import +// and export values on it, and do the work to get that through +// closure compiler if necessary. There are various ways Module can be used: +// 1. Not defined. We create it here +// 2. A function parameter, function(Module) { ..generated code.. } +// 3. pre-run appended it, var Module = {}; ..generated code.. +// 4. External script tag defines var Module. +// We need to do an eval in order to handle the closure compiler +// case, where this code here is minified but Module was defined +// elsewhere (e.g. case 4 above). We also need to check if Module +// already exists (e.g. case 3 above). +// Note that if you want to run closure, and also to use Module +// after the generated code, you will need to define var Module = {}; +// before the code. Then that object will be used in the code, and you +// can continue to use Module afterwards as well. +var Module; +if (!Module) Module = (typeof Module !== 'undefined' ? Module : null) || {}; + +// Sometimes an existing Module object exists with properties +// meant to overwrite the default module functionality. Here +// we collect those properties and reapply _after_ we configure +// the current environment's defaults to avoid having to be so +// defensive during initialization. +var moduleOverrides = {}; +for (var key in Module) { + if (Module.hasOwnProperty(key)) { + moduleOverrides[key] = Module[key]; + } +} + +// The environment setup code below is customized to use Module. +// *** Environment setup code *** +var ENVIRONMENT_IS_WEB = false; +var ENVIRONMENT_IS_WORKER = false; +var ENVIRONMENT_IS_NODE = false; +var ENVIRONMENT_IS_SHELL = false; + +// Three configurations we can be running in: +// 1) We could be the application main() thread running in the main JS UI thread. (ENVIRONMENT_IS_WORKER == false and ENVIRONMENT_IS_PTHREAD == false) +// 2) We could be the application main() thread proxied to worker. (with Emscripten -s PROXY_TO_WORKER=1) (ENVIRONMENT_IS_WORKER == true, ENVIRONMENT_IS_PTHREAD == false) +// 3) We could be an application pthread running in a worker. (ENVIRONMENT_IS_WORKER == true and ENVIRONMENT_IS_PTHREAD == true) + +if (Module['ENVIRONMENT']) { + if (Module['ENVIRONMENT'] === 'WEB') { + ENVIRONMENT_IS_WEB = true; + } else if (Module['ENVIRONMENT'] === 'WORKER') { + ENVIRONMENT_IS_WORKER = true; + } else if (Module['ENVIRONMENT'] === 'NODE') { + ENVIRONMENT_IS_NODE = true; + } else if (Module['ENVIRONMENT'] === 'SHELL') { + ENVIRONMENT_IS_SHELL = true; + } else { + throw new Error('The provided Module[\'ENVIRONMENT\'] value is not valid. It must be one of: WEB|WORKER|NODE|SHELL.'); + } +} else { + ENVIRONMENT_IS_WEB = typeof window === 'object'; + ENVIRONMENT_IS_WORKER = typeof importScripts === 'function'; + ENVIRONMENT_IS_NODE = typeof process === 'object' && typeof require === 'function' && !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_WORKER; + ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER; +} + + +if (ENVIRONMENT_IS_NODE) { + // Expose functionality in the same simple way that the shells work + // Note that we pollute the global namespace here, otherwise we break in node + if (!Module['print']) Module['print'] = console.log; + if (!Module['printErr']) Module['printErr'] = console.warn; + + var nodeFS; + var nodePath; + + Module['read'] = function read(filename, binary) { + if (!nodeFS) nodeFS = require('fs'); + if (!nodePath) nodePath = require('path'); + filename = nodePath['normalize'](filename); + var ret = nodeFS['readFileSync'](filename); + return binary ? ret : ret.toString(); + }; + + Module['readBinary'] = function readBinary(filename) { + var ret = Module['read'](filename, true); + if (!ret.buffer) { + ret = new Uint8Array(ret); + } + assert(ret.buffer); + return ret; + }; + + Module['load'] = function load(f) { + globalEval(read(f)); + }; + + if (!Module['thisProgram']) { + if (process['argv'].length > 1) { + Module['thisProgram'] = process['argv'][1].replace(/\\/g, '/'); + } else { + Module['thisProgram'] = 'unknown-program'; + } + } + + Module['arguments'] = process['argv'].slice(2); + + if (typeof module !== 'undefined') { + module['exports'] = Module; + } + + process['on']('uncaughtException', function(ex) { + // suppress ExitStatus exceptions from showing an error + if (!(ex instanceof ExitStatus)) { + throw ex; + } + }); + + Module['inspect'] = function () { return '[Emscripten Module object]'; }; +} +else if (ENVIRONMENT_IS_SHELL) { + if (!Module['print']) Module['print'] = print; + if (typeof printErr != 'undefined') Module['printErr'] = printErr; // not present in v8 or older sm + + if (typeof read != 'undefined') { + Module['read'] = read; + } else { + Module['read'] = function read() { throw 'no read() available' }; + } + + Module['readBinary'] = function readBinary(f) { + if (typeof readbuffer === 'function') { + return new Uint8Array(readbuffer(f)); + } + var data = read(f, 'binary'); + assert(typeof data === 'object'); + return data; + }; + + if (typeof scriptArgs != 'undefined') { + Module['arguments'] = scriptArgs; + } else if (typeof arguments != 'undefined') { + Module['arguments'] = arguments; + } + + if (typeof quit === 'function') { + Module['quit'] = function(status, toThrow) { + quit(status); + } + } + +} +else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) { + Module['read'] = function read(url) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, false); + xhr.send(null); + return xhr.responseText; + }; + + if (ENVIRONMENT_IS_WORKER) { + Module['readBinary'] = function read(url) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, false); + xhr.responseType = 'arraybuffer'; + xhr.send(null); + return xhr.response; + }; + } + + Module['readAsync'] = function readAsync(url, onload, onerror) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, true); + xhr.responseType = 'arraybuffer'; + xhr.onload = function xhr_onload() { + if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0 + onload(xhr.response); + } else { + onerror(); + } + }; + xhr.onerror = onerror; + xhr.send(null); + }; + + if (typeof arguments != 'undefined') { + Module['arguments'] = arguments; + } + + if (typeof console !== 'undefined') { + if (!Module['print']) Module['print'] = function print(x) { + console.log(x); + }; + if (!Module['printErr']) Module['printErr'] = function printErr(x) { + console.warn(x); + }; + } else { + // Probably a worker, and without console.log. We can do very little here... + var TRY_USE_DUMP = false; + if (!Module['print']) Module['print'] = (TRY_USE_DUMP && (typeof(dump) !== "undefined") ? (function(x) { + dump(x); + }) : (function(x) { + // self.postMessage(x); // enable this if you want stdout to be sent as messages + })); + } + + if (ENVIRONMENT_IS_WORKER) { + Module['load'] = importScripts; + } + + if (typeof Module['setWindowTitle'] === 'undefined') { + Module['setWindowTitle'] = function(title) { document.title = title }; + } +} +else { + // Unreachable because SHELL is dependant on the others + throw 'Unknown runtime environment. Where are we?'; +} + +function globalEval(x) { + eval.call(null, x); +} +if (!Module['load'] && Module['read']) { + Module['load'] = function load(f) { + globalEval(Module['read'](f)); + }; +} +if (!Module['print']) { + Module['print'] = function(){}; +} +if (!Module['printErr']) { + Module['printErr'] = Module['print']; +} +if (!Module['arguments']) { + Module['arguments'] = []; +} +if (!Module['thisProgram']) { + Module['thisProgram'] = './this.program'; +} +if (!Module['quit']) { + Module['quit'] = function(status, toThrow) { + throw toThrow; + } +} + +// *** Environment setup code *** + +// Closure helpers +Module.print = Module['print']; +Module.printErr = Module['printErr']; + +// Callbacks +Module['preRun'] = []; +Module['postRun'] = []; + +// Merge back in the overrides +for (var key in moduleOverrides) { + if (moduleOverrides.hasOwnProperty(key)) { + Module[key] = moduleOverrides[key]; + } +} +// Free the object hierarchy contained in the overrides, this lets the GC +// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array. +moduleOverrides = undefined; + + + +// {{PREAMBLE_ADDITIONS}} + +// === Preamble library stuff === + +// Documentation for the public APIs defined in this file must be updated in: +// site/source/docs/api_reference/preamble.js.rst +// A prebuilt local version of the documentation is available at: +// site/build/text/docs/api_reference/preamble.js.txt +// You can also build docs locally as HTML or other formats in site/ +// An online HTML version (which may be of a different version of Emscripten) +// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html + +//======================================== +// Runtime code shared with compiler +//======================================== + +var Runtime = { + setTempRet0: function (value) { + tempRet0 = value; + return value; + }, + getTempRet0: function () { + return tempRet0; + }, + stackSave: function () { + return STACKTOP; + }, + stackRestore: function (stackTop) { + STACKTOP = stackTop; + }, + getNativeTypeSize: function (type) { + switch (type) { + case 'i1': case 'i8': return 1; + case 'i16': return 2; + case 'i32': return 4; + case 'i64': return 8; + case 'float': return 4; + case 'double': return 8; + default: { + if (type[type.length-1] === '*') { + return Runtime.QUANTUM_SIZE; // A pointer + } else if (type[0] === 'i') { + var bits = parseInt(type.substr(1)); + assert(bits % 8 === 0); + return bits/8; + } else { + return 0; + } + } + } + }, + getNativeFieldSize: function (type) { + return Math.max(Runtime.getNativeTypeSize(type), Runtime.QUANTUM_SIZE); + }, + STACK_ALIGN: 16, + prepVararg: function (ptr, type) { + if (type === 'double' || type === 'i64') { + // move so the load is aligned + if (ptr & 7) { + assert((ptr & 7) === 4); + ptr += 4; + } + } else { + assert((ptr & 3) === 0); + } + return ptr; + }, + getAlignSize: function (type, size, vararg) { + // we align i64s and doubles on 64-bit boundaries, unlike x86 + if (!vararg && (type == 'i64' || type == 'double')) return 8; + if (!type) return Math.min(size, 8); // align structures internally to 64 bits + return Math.min(size || (type ? Runtime.getNativeFieldSize(type) : 0), Runtime.QUANTUM_SIZE); + }, + dynCall: function (sig, ptr, args) { + if (args && args.length) { + assert(args.length == sig.length-1); + assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\''); + return Module['dynCall_' + sig].apply(null, [ptr].concat(args)); + } else { + assert(sig.length == 1); + assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\''); + return Module['dynCall_' + sig].call(null, ptr); + } + }, + functionPointers: [], + addFunction: function (func) { + for (var i = 0; i < Runtime.functionPointers.length; i++) { + if (!Runtime.functionPointers[i]) { + Runtime.functionPointers[i] = func; + return 2*(1 + i); + } + } + throw 'Finished up all reserved function pointers. Use a higher value for RESERVED_FUNCTION_POINTERS.'; + }, + removeFunction: function (index) { + Runtime.functionPointers[(index-2)/2] = null; + }, + warnOnce: function (text) { + if (!Runtime.warnOnce.shown) Runtime.warnOnce.shown = {}; + if (!Runtime.warnOnce.shown[text]) { + Runtime.warnOnce.shown[text] = 1; + Module.printErr(text); + } + }, + funcWrappers: {}, + getFuncWrapper: function (func, sig) { + assert(sig); + if (!Runtime.funcWrappers[sig]) { + Runtime.funcWrappers[sig] = {}; + } + var sigCache = Runtime.funcWrappers[sig]; + if (!sigCache[func]) { + // optimize away arguments usage in common cases + if (sig.length === 1) { + sigCache[func] = function dynCall_wrapper() { + return Runtime.dynCall(sig, func); + }; + } else if (sig.length === 2) { + sigCache[func] = function dynCall_wrapper(arg) { + return Runtime.dynCall(sig, func, [arg]); + }; + } else { + // general case + sigCache[func] = function dynCall_wrapper() { + return Runtime.dynCall(sig, func, Array.prototype.slice.call(arguments)); + }; + } + } + return sigCache[func]; + }, + getCompilerSetting: function (name) { + throw 'You must build with -s RETAIN_COMPILER_SETTINGS=1 for Runtime.getCompilerSetting or emscripten_get_compiler_setting to work'; + }, + stackAlloc: function (size) { var ret = STACKTOP;STACKTOP = (STACKTOP + size)|0;STACKTOP = (((STACKTOP)+15)&-16);(assert((((STACKTOP|0) < (STACK_MAX|0))|0))|0); return ret; }, + staticAlloc: function (size) { var ret = STATICTOP;STATICTOP = (STATICTOP + (assert(!staticSealed),size))|0;STATICTOP = (((STATICTOP)+15)&-16); return ret; }, + dynamicAlloc: function (size) { assert(DYNAMICTOP_PTR);var ret = HEAP32[DYNAMICTOP_PTR>>2];var end = (((ret + size + 15)|0) & -16);HEAP32[DYNAMICTOP_PTR>>2] = end;if (end >= TOTAL_MEMORY) {var success = enlargeMemory();if (!success) {HEAP32[DYNAMICTOP_PTR>>2] = ret;return 0;}}return ret;}, + alignMemory: function (size,quantum) { var ret = size = Math.ceil((size)/(quantum ? quantum : 16))*(quantum ? quantum : 16); return ret; }, + makeBigInt: function (low,high,unsigned) { var ret = (unsigned ? ((+((low>>>0)))+((+((high>>>0)))*4294967296.0)) : ((+((low>>>0)))+((+((high|0)))*4294967296.0))); return ret; }, + GLOBAL_BASE: 8, + QUANTUM_SIZE: 4, + __dummy__: 0 +} + + + +Module["Runtime"] = Runtime; + + + +//======================================== +// Runtime essentials +//======================================== + +var ABORT = 0; // whether we are quitting the application. no code should run after this. set in exit() and abort() +var EXITSTATUS = 0; + +function assert(condition, text) { + if (!condition) { + abort('Assertion failed: ' + text); + } +} + +var globalScope = this; + +// Returns the C function with a specified identifier (for C++, you need to do manual name mangling) +function getCFunc(ident) { + var func = Module['_' + ident]; // closure exported function + if (!func) { + try { func = eval('_' + ident); } catch(e) {} + } + assert(func, 'Cannot call unknown function ' + ident + ' (perhaps LLVM optimizations or closure removed it?)'); + return func; +} + +var cwrap, ccall; +(function(){ + var JSfuncs = { + // Helpers for cwrap -- it can't refer to Runtime directly because it might + // be renamed by closure, instead it calls JSfuncs['stackSave'].body to find + // out what the minified function name is. + 'stackSave': function() { + Runtime.stackSave() + }, + 'stackRestore': function() { + Runtime.stackRestore() + }, + // type conversion from js to c + 'arrayToC' : function(arr) { + var ret = Runtime.stackAlloc(arr.length); + writeArrayToMemory(arr, ret); + return ret; + }, + 'stringToC' : function(str) { + var ret = 0; + if (str !== null && str !== undefined && str !== 0) { // null string + // at most 4 bytes per UTF-8 code point, +1 for the trailing '\0' + var len = (str.length << 2) + 1; + ret = Runtime.stackAlloc(len); + stringToUTF8(str, ret, len); + } + return ret; + } + }; + // For fast lookup of conversion functions + var toC = {'string' : JSfuncs['stringToC'], 'array' : JSfuncs['arrayToC']}; + + // C calling interface. + ccall = function ccallFunc(ident, returnType, argTypes, args, opts) { + var func = getCFunc(ident); + var cArgs = []; + var stack = 0; + assert(returnType !== 'array', 'Return type should not be "array".'); + if (args) { + for (var i = 0; i < args.length; i++) { + var converter = toC[argTypes[i]]; + if (converter) { + if (stack === 0) stack = Runtime.stackSave(); + cArgs[i] = converter(args[i]); + } else { + cArgs[i] = args[i]; + } + } + } + var ret = func.apply(null, cArgs); + if ((!opts || !opts.async) && typeof EmterpreterAsync === 'object') { + assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling ccall'); + } + if (opts && opts.async) assert(!returnType, 'async ccalls cannot return values'); + if (returnType === 'string') ret = Pointer_stringify(ret); + if (stack !== 0) { + if (opts && opts.async) { + EmterpreterAsync.asyncFinalizers.push(function() { + Runtime.stackRestore(stack); + }); + return; + } + Runtime.stackRestore(stack); + } + return ret; + } + + var sourceRegex = /^function\s*[a-zA-Z$_0-9]*\s*\(([^)]*)\)\s*{\s*([^*]*?)[\s;]*(?:return\s*(.*?)[;\s]*)?}$/; + function parseJSFunc(jsfunc) { + // Match the body and the return value of a javascript function source + var parsed = jsfunc.toString().match(sourceRegex).slice(1); + return {arguments : parsed[0], body : parsed[1], returnValue: parsed[2]} + } + + // sources of useful functions. we create this lazily as it can trigger a source decompression on this entire file + var JSsource = null; + function ensureJSsource() { + if (!JSsource) { + JSsource = {}; + for (var fun in JSfuncs) { + if (JSfuncs.hasOwnProperty(fun)) { + // Elements of toCsource are arrays of three items: + // the code, and the return value + JSsource[fun] = parseJSFunc(JSfuncs[fun]); + } + } + } + } + + cwrap = function cwrap(ident, returnType, argTypes) { + argTypes = argTypes || []; + var cfunc = getCFunc(ident); + // When the function takes numbers and returns a number, we can just return + // the original function + var numericArgs = argTypes.every(function(type){ return type === 'number'}); + var numericRet = (returnType !== 'string'); + if ( numericRet && numericArgs) { + return cfunc; + } + // Creation of the arguments list (["$1","$2",...,"$nargs"]) + var argNames = argTypes.map(function(x,i){return '$'+i}); + var funcstr = "(function(" + argNames.join(',') + ") {"; + var nargs = argTypes.length; + if (!numericArgs) { + // Generate the code needed to convert the arguments from javascript + // values to pointers + ensureJSsource(); + funcstr += 'var stack = ' + JSsource['stackSave'].body + ';'; + for (var i = 0; i < nargs; i++) { + var arg = argNames[i], type = argTypes[i]; + if (type === 'number') continue; + var convertCode = JSsource[type + 'ToC']; // [code, return] + funcstr += 'var ' + convertCode.arguments + ' = ' + arg + ';'; + funcstr += convertCode.body + ';'; + funcstr += arg + '=(' + convertCode.returnValue + ');'; + } + } + + // When the code is compressed, the name of cfunc is not literally 'cfunc' anymore + var cfuncname = parseJSFunc(function(){return cfunc}).returnValue; + // Call the function + funcstr += 'var ret = ' + cfuncname + '(' + argNames.join(',') + ');'; + if (!numericRet) { // Return type can only by 'string' or 'number' + // Convert the result to a string + var strgfy = parseJSFunc(function(){return Pointer_stringify}).returnValue; + funcstr += 'ret = ' + strgfy + '(ret);'; + } + funcstr += "if (typeof EmterpreterAsync === 'object') { assert(!EmterpreterAsync.state, 'cannot start async op with normal JS calling cwrap') }"; + if (!numericArgs) { + // If we had a stack, restore it + ensureJSsource(); + funcstr += JSsource['stackRestore'].body.replace('()', '(stack)') + ';'; + } + funcstr += 'return ret})'; + return eval(funcstr); + }; +})(); +Module["ccall"] = ccall; +Module["cwrap"] = cwrap; + +function setValue(ptr, value, type, noSafe) { + type = type || 'i8'; + if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit + switch(type) { + case 'i1': HEAP8[((ptr)>>0)]=value; break; + case 'i8': HEAP8[((ptr)>>0)]=value; break; + case 'i16': HEAP16[((ptr)>>1)]=value; break; + case 'i32': HEAP32[((ptr)>>2)]=value; break; + case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)]=tempI64[0],HEAP32[(((ptr)+(4))>>2)]=tempI64[1]); break; + case 'float': HEAPF32[((ptr)>>2)]=value; break; + case 'double': HEAPF64[((ptr)>>3)]=value; break; + default: abort('invalid type for setValue: ' + type); + } +} +Module["setValue"] = setValue; + + +function getValue(ptr, type, noSafe) { + type = type || 'i8'; + if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit + switch(type) { + case 'i1': return HEAP8[((ptr)>>0)]; + case 'i8': return HEAP8[((ptr)>>0)]; + case 'i16': return HEAP16[((ptr)>>1)]; + case 'i32': return HEAP32[((ptr)>>2)]; + case 'i64': return HEAP32[((ptr)>>2)]; + case 'float': return HEAPF32[((ptr)>>2)]; + case 'double': return HEAPF64[((ptr)>>3)]; + default: abort('invalid type for setValue: ' + type); + } + return null; +} +Module["getValue"] = getValue; + +var ALLOC_NORMAL = 0; // Tries to use _malloc() +var ALLOC_STACK = 1; // Lives for the duration of the current function call +var ALLOC_STATIC = 2; // Cannot be freed +var ALLOC_DYNAMIC = 3; // Cannot be freed except through sbrk +var ALLOC_NONE = 4; // Do not allocate +Module["ALLOC_NORMAL"] = ALLOC_NORMAL; +Module["ALLOC_STACK"] = ALLOC_STACK; +Module["ALLOC_STATIC"] = ALLOC_STATIC; +Module["ALLOC_DYNAMIC"] = ALLOC_DYNAMIC; +Module["ALLOC_NONE"] = ALLOC_NONE; + +// allocate(): This is for internal use. You can use it yourself as well, but the interface +// is a little tricky (see docs right below). The reason is that it is optimized +// for multiple syntaxes to save space in generated code. So you should +// normally not use allocate(), and instead allocate memory using _malloc(), +// initialize it with setValue(), and so forth. +// @slab: An array of data, or a number. If a number, then the size of the block to allocate, +// in *bytes* (note that this is sometimes confusing: the next parameter does not +// affect this!) +// @types: Either an array of types, one for each byte (or 0 if no type at that position), +// or a single type which is used for the entire block. This only matters if there +// is initial data - if @slab is a number, then this does not matter at all and is +// ignored. +// @allocator: How to allocate memory, see ALLOC_* +function allocate(slab, types, allocator, ptr) { + var zeroinit, size; + if (typeof slab === 'number') { + zeroinit = true; + size = slab; + } else { + zeroinit = false; + size = slab.length; + } + + var singleType = typeof types === 'string' ? types : null; + + var ret; + if (allocator == ALLOC_NONE) { + ret = ptr; + } else { + ret = [typeof _malloc === 'function' ? _malloc : Runtime.staticAlloc, Runtime.stackAlloc, Runtime.staticAlloc, Runtime.dynamicAlloc][allocator === undefined ? ALLOC_STATIC : allocator](Math.max(size, singleType ? 1 : types.length)); + } + + if (zeroinit) { + var ptr = ret, stop; + assert((ret & 3) == 0); + stop = ret + (size & ~3); + for (; ptr < stop; ptr += 4) { + HEAP32[((ptr)>>2)]=0; + } + stop = ret + size; + while (ptr < stop) { + HEAP8[((ptr++)>>0)]=0; + } + return ret; + } + + if (singleType === 'i8') { + if (slab.subarray || slab.slice) { + HEAPU8.set(slab, ret); + } else { + HEAPU8.set(new Uint8Array(slab), ret); + } + return ret; + } + + var i = 0, type, typeSize, previousType; + while (i < size) { + var curr = slab[i]; + + if (typeof curr === 'function') { + curr = Runtime.getFunctionIndex(curr); + } + + type = singleType || types[i]; + if (type === 0) { + i++; + continue; + } + assert(type, 'Must know what type to store in allocate!'); + + if (type == 'i64') type = 'i32'; // special case: we have one i32 here, and one i32 later + + setValue(ret+i, curr, type); + + // no need to look up size unless type changes, so cache it + if (previousType !== type) { + typeSize = Runtime.getNativeTypeSize(type); + previousType = type; + } + i += typeSize; + } + + return ret; +} +Module["allocate"] = allocate; + +// Allocate memory during any stage of startup - static memory early on, dynamic memory later, malloc when ready +function getMemory(size) { + if (!staticSealed) return Runtime.staticAlloc(size); + if (!runtimeInitialized) return Runtime.dynamicAlloc(size); + return _malloc(size); +} +Module["getMemory"] = getMemory; + +function Pointer_stringify(ptr, /* optional */ length) { + if (length === 0 || !ptr) return ''; + // TODO: use TextDecoder + // Find the length, and check for UTF while doing so + var hasUtf = 0; + var t; + var i = 0; + while (1) { + assert(ptr + i < TOTAL_MEMORY); + t = HEAPU8[(((ptr)+(i))>>0)]; + hasUtf |= t; + if (t == 0 && !length) break; + i++; + if (length && i == length) break; + } + if (!length) length = i; + + var ret = ''; + + if (hasUtf < 128) { + var MAX_CHUNK = 1024; // split up into chunks, because .apply on a huge string can overflow the stack + var curr; + while (length > 0) { + curr = String.fromCharCode.apply(String, HEAPU8.subarray(ptr, ptr + Math.min(length, MAX_CHUNK))); + ret = ret ? ret + curr : curr; + ptr += MAX_CHUNK; + length -= MAX_CHUNK; + } + return ret; + } + return Module['UTF8ToString'](ptr); +} +Module["Pointer_stringify"] = Pointer_stringify; + +// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +function AsciiToString(ptr) { + var str = ''; + while (1) { + var ch = HEAP8[((ptr++)>>0)]; + if (!ch) return str; + str += String.fromCharCode(ch); + } +} +Module["AsciiToString"] = AsciiToString; + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP. + +function stringToAscii(str, outPtr) { + return writeAsciiToMemory(str, outPtr, false); +} +Module["stringToAscii"] = stringToAscii; + +// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns +// a copy of that string as a Javascript String object. + +var UTF8Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf8') : undefined; +function UTF8ArrayToString(u8Array, idx) { + var endPtr = idx; + // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. + // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. + while (u8Array[endPtr]) ++endPtr; + + if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) { + return UTF8Decoder.decode(u8Array.subarray(idx, endPtr)); + } else { + var u0, u1, u2, u3, u4, u5; + + var str = ''; + while (1) { + // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 + u0 = u8Array[idx++]; + if (!u0) return str; + if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; } + u1 = u8Array[idx++] & 63; + if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; } + u2 = u8Array[idx++] & 63; + if ((u0 & 0xF0) == 0xE0) { + u0 = ((u0 & 15) << 12) | (u1 << 6) | u2; + } else { + u3 = u8Array[idx++] & 63; + if ((u0 & 0xF8) == 0xF0) { + u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | u3; + } else { + u4 = u8Array[idx++] & 63; + if ((u0 & 0xFC) == 0xF8) { + u0 = ((u0 & 3) << 24) | (u1 << 18) | (u2 << 12) | (u3 << 6) | u4; + } else { + u5 = u8Array[idx++] & 63; + u0 = ((u0 & 1) << 30) | (u1 << 24) | (u2 << 18) | (u3 << 12) | (u4 << 6) | u5; + } + } + } + if (u0 < 0x10000) { + str += String.fromCharCode(u0); + } else { + var ch = u0 - 0x10000; + str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); + } + } + } +} +Module["UTF8ArrayToString"] = UTF8ArrayToString; + +// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +function UTF8ToString(ptr) { + return UTF8ArrayToString(HEAPU8,ptr); +} +Module["UTF8ToString"] = UTF8ToString; + +// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx', +// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP. +// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outU8Array: the array to copy to. Each index in this array is assumed to be one 8-byte element. +// outIdx: The starting offset in the array to begin the copying. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else. +// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) { + if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes. + return 0; + + var startIdx = outIdx; + var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator. + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + // For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629 + var u = str.charCodeAt(i); // possibly a lead surrogate + if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF); + if (u <= 0x7F) { + if (outIdx >= endIdx) break; + outU8Array[outIdx++] = u; + } else if (u <= 0x7FF) { + if (outIdx + 1 >= endIdx) break; + outU8Array[outIdx++] = 0xC0 | (u >> 6); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0xFFFF) { + if (outIdx + 2 >= endIdx) break; + outU8Array[outIdx++] = 0xE0 | (u >> 12); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0x1FFFFF) { + if (outIdx + 3 >= endIdx) break; + outU8Array[outIdx++] = 0xF0 | (u >> 18); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else if (u <= 0x3FFFFFF) { + if (outIdx + 4 >= endIdx) break; + outU8Array[outIdx++] = 0xF8 | (u >> 24); + outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } else { + if (outIdx + 5 >= endIdx) break; + outU8Array[outIdx++] = 0xFC | (u >> 30); + outU8Array[outIdx++] = 0x80 | ((u >> 24) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 18) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63); + outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63); + outU8Array[outIdx++] = 0x80 | (u & 63); + } + } + // Null-terminate the pointer to the buffer. + outU8Array[outIdx] = 0; + return outIdx - startIdx; +} +Module["stringToUTF8Array"] = stringToUTF8Array; + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP. +// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF8(str, outPtr, maxBytesToWrite) { + assert(typeof maxBytesToWrite == 'number', 'stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); + return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite); +} +Module["stringToUTF8"] = stringToUTF8; + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF8(str) { + var len = 0; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var u = str.charCodeAt(i); // possibly a lead surrogate + if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF); + if (u <= 0x7F) { + ++len; + } else if (u <= 0x7FF) { + len += 2; + } else if (u <= 0xFFFF) { + len += 3; + } else if (u <= 0x1FFFFF) { + len += 4; + } else if (u <= 0x3FFFFFF) { + len += 5; + } else { + len += 6; + } + } + return len; +} +Module["lengthBytesUTF8"] = lengthBytesUTF8; + +// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns +// a copy of that string as a Javascript String object. + +var UTF16Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-16le') : undefined; +function UTF16ToString(ptr) { + assert(ptr % 2 == 0, 'Pointer passed to UTF16ToString must be aligned to two bytes!'); + var endPtr = ptr; + // TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself. + // Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage. + var idx = endPtr >> 1; + while (HEAP16[idx]) ++idx; + endPtr = idx << 1; + + if (endPtr - ptr > 32 && UTF16Decoder) { + return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr)); + } else { + var i = 0; + + var str = ''; + while (1) { + var codeUnit = HEAP16[(((ptr)+(i*2))>>1)]; + if (codeUnit == 0) return str; + ++i; + // fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through. + str += String.fromCharCode(codeUnit); + } + } +} + + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP. +// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outPtr: Byte address in Emscripten HEAP where to write the string to. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else. +// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF16(str, outPtr, maxBytesToWrite) { + assert(outPtr % 2 == 0, 'Pointer passed to stringToUTF16 must be aligned to two bytes!'); + assert(typeof maxBytesToWrite == 'number', 'stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); + // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. + if (maxBytesToWrite === undefined) { + maxBytesToWrite = 0x7FFFFFFF; + } + if (maxBytesToWrite < 2) return 0; + maxBytesToWrite -= 2; // Null terminator. + var startPtr = outPtr; + var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length; + for (var i = 0; i < numCharsToWrite; ++i) { + // charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP. + var codeUnit = str.charCodeAt(i); // possibly a lead surrogate + HEAP16[((outPtr)>>1)]=codeUnit; + outPtr += 2; + } + // Null-terminate the pointer to the HEAP. + HEAP16[((outPtr)>>1)]=0; + return outPtr - startPtr; +} + + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF16(str) { + return str.length*2; +} + + +function UTF32ToString(ptr) { + assert(ptr % 4 == 0, 'Pointer passed to UTF32ToString must be aligned to four bytes!'); + var i = 0; + + var str = ''; + while (1) { + var utf32 = HEAP32[(((ptr)+(i*4))>>2)]; + if (utf32 == 0) + return str; + ++i; + // Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + if (utf32 >= 0x10000) { + var ch = utf32 - 0x10000; + str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF)); + } else { + str += String.fromCharCode(utf32); + } + } +} + + +// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr', +// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP. +// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write. +// Parameters: +// str: the Javascript string to copy. +// outPtr: Byte address in Emscripten HEAP where to write the string to. +// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null +// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else. +// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator. +// Returns the number of bytes written, EXCLUDING the null terminator. + +function stringToUTF32(str, outPtr, maxBytesToWrite) { + assert(outPtr % 4 == 0, 'Pointer passed to stringToUTF32 must be aligned to four bytes!'); + assert(typeof maxBytesToWrite == 'number', 'stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!'); + // Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed. + if (maxBytesToWrite === undefined) { + maxBytesToWrite = 0x7FFFFFFF; + } + if (maxBytesToWrite < 4) return 0; + var startPtr = outPtr; + var endPtr = startPtr + maxBytesToWrite - 4; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var codeUnit = str.charCodeAt(i); // possibly a lead surrogate + if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) { + var trailSurrogate = str.charCodeAt(++i); + codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF); + } + HEAP32[((outPtr)>>2)]=codeUnit; + outPtr += 4; + if (outPtr + 4 > endPtr) break; + } + // Null-terminate the pointer to the HEAP. + HEAP32[((outPtr)>>2)]=0; + return outPtr - startPtr; +} + + +// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte. + +function lengthBytesUTF32(str) { + var len = 0; + for (var i = 0; i < str.length; ++i) { + // Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap. + // See http://unicode.org/faq/utf_bom.html#utf16-3 + var codeUnit = str.charCodeAt(i); + if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate. + len += 4; + } + + return len; +} + + +function demangle(func) { + var __cxa_demangle_func = Module['___cxa_demangle'] || Module['__cxa_demangle']; + if (__cxa_demangle_func) { + try { + var s = + func.substr(1); + var len = lengthBytesUTF8(s)+1; + var buf = _malloc(len); + stringToUTF8(s, buf, len); + var status = _malloc(4); + var ret = __cxa_demangle_func(buf, 0, 0, status); + if (getValue(status, 'i32') === 0 && ret) { + return Pointer_stringify(ret); + } + // otherwise, libcxxabi failed + } catch(e) { + // ignore problems here + } finally { + if (buf) _free(buf); + if (status) _free(status); + if (ret) _free(ret); + } + // failure when using libcxxabi, don't demangle + return func; + } + Runtime.warnOnce('warning: build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling'); + return func; +} + +function demangleAll(text) { + var regex = + /__Z[\w\d_]+/g; + return text.replace(regex, + function(x) { + var y = demangle(x); + return x === y ? x : (x + ' [' + y + ']'); + }); +} + +function jsStackTrace() { + var err = new Error(); + if (!err.stack) { + // IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown, + // so try that as a special-case. + try { + throw new Error(0); + } catch(e) { + err = e; + } + if (!err.stack) { + return '(no stack trace available)'; + } + } + return err.stack.toString(); +} + +function stackTrace() { + var js = jsStackTrace(); + if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace'](); + return demangleAll(js); +} +Module["stackTrace"] = stackTrace; + +// Memory management + +var PAGE_SIZE = 16384; +var WASM_PAGE_SIZE = 65536; +var ASMJS_PAGE_SIZE = 16777216; +var MIN_TOTAL_MEMORY = 16777216; + +function alignUp(x, multiple) { + if (x % multiple > 0) { + x += multiple - (x % multiple); + } + return x; +} + +var HEAP; +var buffer; +var HEAP8, HEAPU8, HEAP16, HEAPU16, HEAP32, HEAPU32, HEAPF32, HEAPF64; + +function updateGlobalBuffer(buf) { + Module['buffer'] = buffer = buf; +} + +function updateGlobalBufferViews() { + Module['HEAP8'] = HEAP8 = new Int8Array(buffer); + Module['HEAP16'] = HEAP16 = new Int16Array(buffer); + Module['HEAP32'] = HEAP32 = new Int32Array(buffer); + Module['HEAPU8'] = HEAPU8 = new Uint8Array(buffer); + Module['HEAPU16'] = HEAPU16 = new Uint16Array(buffer); + Module['HEAPU32'] = HEAPU32 = new Uint32Array(buffer); + Module['HEAPF32'] = HEAPF32 = new Float32Array(buffer); + Module['HEAPF64'] = HEAPF64 = new Float64Array(buffer); +} + +var STATIC_BASE, STATICTOP, staticSealed; // static area +var STACK_BASE, STACKTOP, STACK_MAX; // stack area +var DYNAMIC_BASE, DYNAMICTOP_PTR; // dynamic area handled by sbrk + + STATIC_BASE = STATICTOP = STACK_BASE = STACKTOP = STACK_MAX = DYNAMIC_BASE = DYNAMICTOP_PTR = 0; + staticSealed = false; + + +// Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode. +function writeStackCookie() { + assert((STACK_MAX & 3) == 0); + HEAPU32[(STACK_MAX >> 2)-1] = 0x02135467; + HEAPU32[(STACK_MAX >> 2)-2] = 0x89BACDFE; +} + +function checkStackCookie() { + if (HEAPU32[(STACK_MAX >> 2)-1] != 0x02135467 || HEAPU32[(STACK_MAX >> 2)-2] != 0x89BACDFE) { + abort('Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x02135467, but received 0x' + HEAPU32[(STACK_MAX >> 2)-2].toString(16) + ' ' + HEAPU32[(STACK_MAX >> 2)-1].toString(16)); + } + // Also test the global address 0 for integrity. This check is not compatible with SAFE_SPLIT_MEMORY though, since that mode already tests all address 0 accesses on its own. + if (HEAP32[0] !== 0x63736d65 /* 'emsc' */) throw 'Runtime error: The application has corrupted its heap memory area (address zero)!'; +} + +function abortStackOverflow(allocSize) { + abort('Stack overflow! Attempted to allocate ' + allocSize + ' bytes on the stack, but stack has only ' + (STACK_MAX - asm.stackSave() + allocSize) + ' bytes available!'); +} + +function abortOnCannotGrowMemory() { + abort('Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value ' + TOTAL_MEMORY + ', (2) compile with -s ALLOW_MEMORY_GROWTH=1 which adjusts the size at runtime but prevents some optimizations, (3) set Module.TOTAL_MEMORY to a higher value before the program runs, or if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 '); +} + + +function enlargeMemory() { + abortOnCannotGrowMemory(); +} + + +var TOTAL_STACK = Module['TOTAL_STACK'] || 5242880; +var TOTAL_MEMORY = Module['TOTAL_MEMORY'] || 16777216; +if (TOTAL_MEMORY < TOTAL_STACK) Module.printErr('TOTAL_MEMORY should be larger than TOTAL_STACK, was ' + TOTAL_MEMORY + '! (TOTAL_STACK=' + TOTAL_STACK + ')'); + +// Initialize the runtime's memory +// check for full engine support (use string 'subarray' to avoid closure compiler confusion) +assert(typeof Int32Array !== 'undefined' && typeof Float64Array !== 'undefined' && !!(new Int32Array(1)['subarray']) && !!(new Int32Array(1)['set']), + 'JS engine does not provide full typed array support'); + + + +// Use a provided buffer, if there is one, or else allocate a new one +if (Module['buffer']) { + buffer = Module['buffer']; + assert(buffer.byteLength === TOTAL_MEMORY, 'provided buffer should be ' + TOTAL_MEMORY + ' bytes, but it is ' + buffer.byteLength); +} else { + // Use a WebAssembly memory where available + { + buffer = new ArrayBuffer(TOTAL_MEMORY); + } + assert(buffer.byteLength === TOTAL_MEMORY); +} +updateGlobalBufferViews(); + + +function getTotalMemory() { + return TOTAL_MEMORY; +} + +// Endianness check (note: assumes compiler arch was little-endian) + HEAP32[0] = 0x63736d65; /* 'emsc' */ +HEAP16[1] = 0x6373; +if (HEAPU8[2] !== 0x73 || HEAPU8[3] !== 0x63) throw 'Runtime error: expected the system to be little-endian!'; + +Module['HEAP'] = HEAP; +Module['buffer'] = buffer; +Module['HEAP8'] = HEAP8; +Module['HEAP16'] = HEAP16; +Module['HEAP32'] = HEAP32; +Module['HEAPU8'] = HEAPU8; +Module['HEAPU16'] = HEAPU16; +Module['HEAPU32'] = HEAPU32; +Module['HEAPF32'] = HEAPF32; +Module['HEAPF64'] = HEAPF64; + +function callRuntimeCallbacks(callbacks) { + while(callbacks.length > 0) { + var callback = callbacks.shift(); + if (typeof callback == 'function') { + callback(); + continue; + } + var func = callback.func; + if (typeof func === 'number') { + if (callback.arg === undefined) { + Module['dynCall_v'](func); + } else { + Module['dynCall_vi'](func, callback.arg); + } + } else { + func(callback.arg === undefined ? null : callback.arg); + } + } +} + +var __ATPRERUN__ = []; // functions called before the runtime is initialized +var __ATINIT__ = []; // functions called during startup +var __ATMAIN__ = []; // functions called when main() is to be run +var __ATEXIT__ = []; // functions called during shutdown +var __ATPOSTRUN__ = []; // functions called after the runtime has exited + +var runtimeInitialized = false; +var runtimeExited = false; + + +function preRun() { + // compatibility - merge in anything from Module['preRun'] at this time + if (Module['preRun']) { + if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']]; + while (Module['preRun'].length) { + addOnPreRun(Module['preRun'].shift()); + } + } + callRuntimeCallbacks(__ATPRERUN__); +} + +function ensureInitRuntime() { + checkStackCookie(); + if (runtimeInitialized) return; + runtimeInitialized = true; + callRuntimeCallbacks(__ATINIT__); +} + +function preMain() { + checkStackCookie(); + callRuntimeCallbacks(__ATMAIN__); +} + +function exitRuntime() { + checkStackCookie(); + callRuntimeCallbacks(__ATEXIT__); + runtimeExited = true; +} + +function postRun() { + checkStackCookie(); + // compatibility - merge in anything from Module['postRun'] at this time + if (Module['postRun']) { + if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']]; + while (Module['postRun'].length) { + addOnPostRun(Module['postRun'].shift()); + } + } + callRuntimeCallbacks(__ATPOSTRUN__); +} + +function addOnPreRun(cb) { + __ATPRERUN__.unshift(cb); +} +Module["addOnPreRun"] = addOnPreRun; + +function addOnInit(cb) { + __ATINIT__.unshift(cb); +} +Module["addOnInit"] = addOnInit; + +function addOnPreMain(cb) { + __ATMAIN__.unshift(cb); +} +Module["addOnPreMain"] = addOnPreMain; + +function addOnExit(cb) { + __ATEXIT__.unshift(cb); +} +Module["addOnExit"] = addOnExit; + +function addOnPostRun(cb) { + __ATPOSTRUN__.unshift(cb); +} +Module["addOnPostRun"] = addOnPostRun; + +// Tools + + +function intArrayFromString(stringy, dontAddNull, length /* optional */) { + var len = length > 0 ? length : lengthBytesUTF8(stringy)+1; + var u8array = new Array(len); + var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length); + if (dontAddNull) u8array.length = numBytesWritten; + return u8array; +} +Module["intArrayFromString"] = intArrayFromString; + +function intArrayToString(array) { + var ret = []; + for (var i = 0; i < array.length; i++) { + var chr = array[i]; + if (chr > 0xFF) { + assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.'); + chr &= 0xFF; + } + ret.push(String.fromCharCode(chr)); + } + return ret.join(''); +} +Module["intArrayToString"] = intArrayToString; + +// Deprecated: This function should not be called because it is unsafe and does not provide +// a maximum length limit of how many bytes it is allowed to write. Prefer calling the +// function stringToUTF8Array() instead, which takes in a maximum length that can be used +// to be secure from out of bounds writes. +function writeStringToMemory(string, buffer, dontAddNull) { + Runtime.warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!'); + + var lastChar, end; + if (dontAddNull) { + // stringToUTF8Array always appends null. If we don't want to do that, remember the + // character that existed at the location where the null will be placed, and restore + // that after the write (below). + end = buffer + lengthBytesUTF8(string); + lastChar = HEAP8[end]; + } + stringToUTF8(string, buffer, Infinity); + if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character. +} +Module["writeStringToMemory"] = writeStringToMemory; + +function writeArrayToMemory(array, buffer) { + assert(array.length >= 0, 'writeArrayToMemory array must have a length (should be an array or typed array)') + HEAP8.set(array, buffer); +} +Module["writeArrayToMemory"] = writeArrayToMemory; + +function writeAsciiToMemory(str, buffer, dontAddNull) { + for (var i = 0; i < str.length; ++i) { + assert(str.charCodeAt(i) === str.charCodeAt(i)&0xff); + HEAP8[((buffer++)>>0)]=str.charCodeAt(i); + } + // Null-terminate the pointer to the HEAP. + if (!dontAddNull) HEAP8[((buffer)>>0)]=0; +} +Module["writeAsciiToMemory"] = writeAsciiToMemory; + +function unSign(value, bits, ignore) { + if (value >= 0) { + return value; + } + return bits <= 32 ? 2*Math.abs(1 << (bits-1)) + value // Need some trickery, since if bits == 32, we are right at the limit of the bits JS uses in bitshifts + : Math.pow(2, bits) + value; +} +function reSign(value, bits, ignore) { + if (value <= 0) { + return value; + } + var half = bits <= 32 ? Math.abs(1 << (bits-1)) // abs is needed if bits == 32 + : Math.pow(2, bits-1); + if (value >= half && (bits <= 32 || value > half)) { // for huge values, we can hit the precision limit and always get true here. so don't do that + // but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors + // TODO: In i64 mode 1, resign the two parts separately and safely + value = -2*half + value; // Cannot bitshift half, as it may be at the limit of the bits JS uses in bitshifts + } + return value; +} + + +// check for imul support, and also for correctness ( https://bugs.webkit.org/show_bug.cgi?id=126345 ) +if (!Math['imul'] || Math['imul'](0xffffffff, 5) !== -5) Math['imul'] = function imul(a, b) { + var ah = a >>> 16; + var al = a & 0xffff; + var bh = b >>> 16; + var bl = b & 0xffff; + return (al*bl + ((ah*bl + al*bh) << 16))|0; +}; +Math.imul = Math['imul']; + + +if (!Math['clz32']) Math['clz32'] = function(x) { + x = x >>> 0; + for (var i = 0; i < 32; i++) { + if (x & (1 << (31 - i))) return i; + } + return 32; +}; +Math.clz32 = Math['clz32'] + +if (!Math['trunc']) Math['trunc'] = function(x) { + return x < 0 ? Math.ceil(x) : Math.floor(x); +}; +Math.trunc = Math['trunc']; + +var Math_abs = Math.abs; +var Math_cos = Math.cos; +var Math_sin = Math.sin; +var Math_tan = Math.tan; +var Math_acos = Math.acos; +var Math_asin = Math.asin; +var Math_atan = Math.atan; +var Math_atan2 = Math.atan2; +var Math_exp = Math.exp; +var Math_log = Math.log; +var Math_sqrt = Math.sqrt; +var Math_ceil = Math.ceil; +var Math_floor = Math.floor; +var Math_pow = Math.pow; +var Math_imul = Math.imul; +var Math_fround = Math.fround; +var Math_round = Math.round; +var Math_min = Math.min; +var Math_clz32 = Math.clz32; +var Math_trunc = Math.trunc; + +// A counter of dependencies for calling run(). If we need to +// do asynchronous work before running, increment this and +// decrement it. Incrementing must happen in a place like +// PRE_RUN_ADDITIONS (used by emcc to add file preloading). +// Note that you can add dependencies in preRun, even though +// it happens right before run - run will be postponed until +// the dependencies are met. +var runDependencies = 0; +var runDependencyWatcher = null; +var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled +var runDependencyTracking = {}; + +function getUniqueRunDependency(id) { + var orig = id; + while (1) { + if (!runDependencyTracking[id]) return id; + id = orig + Math.random(); + } + return id; +} + +function addRunDependency(id) { + runDependencies++; + if (Module['monitorRunDependencies']) { + Module['monitorRunDependencies'](runDependencies); + } + if (id) { + assert(!runDependencyTracking[id]); + runDependencyTracking[id] = 1; + if (runDependencyWatcher === null && typeof setInterval !== 'undefined') { + // Check for missing dependencies every few seconds + runDependencyWatcher = setInterval(function() { + if (ABORT) { + clearInterval(runDependencyWatcher); + runDependencyWatcher = null; + return; + } + var shown = false; + for (var dep in runDependencyTracking) { + if (!shown) { + shown = true; + Module.printErr('still waiting on run dependencies:'); + } + Module.printErr('dependency: ' + dep); + } + if (shown) { + Module.printErr('(end of list)'); + } + }, 10000); + } + } else { + Module.printErr('warning: run dependency added without ID'); + } +} +Module["addRunDependency"] = addRunDependency; + +function removeRunDependency(id) { + runDependencies--; + if (Module['monitorRunDependencies']) { + Module['monitorRunDependencies'](runDependencies); + } + if (id) { + assert(runDependencyTracking[id]); + delete runDependencyTracking[id]; + } else { + Module.printErr('warning: run dependency removed without ID'); + } + if (runDependencies == 0) { + if (runDependencyWatcher !== null) { + clearInterval(runDependencyWatcher); + runDependencyWatcher = null; + } + if (dependenciesFulfilled) { + var callback = dependenciesFulfilled; + dependenciesFulfilled = null; + callback(); // can add another dependenciesFulfilled + } + } +} +Module["removeRunDependency"] = removeRunDependency; + +Module["preloadedImages"] = {}; // maps url to image data +Module["preloadedAudios"] = {}; // maps url to audio data + + + +var memoryInitializer = null; + + + + + + +// === Body === + +var ASM_CONSTS = [function($0, $1) { { Module.printErr('bad name in getProcAddress: ' + [Pointer_stringify($0), Pointer_stringify($1)]); } }]; + +function _emscripten_asm_const_iii(code, a0, a1) { + return ASM_CONSTS[code](a0, a1); +} + + + +STATIC_BASE = 8; + +STATICTOP = STATIC_BASE + 27568; + /* global initializers */ __ATINIT__.push(); + + +/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); + + + + + +/* no memory initializer */ +var tempDoublePtr = STATICTOP; STATICTOP += 16; + +assert(tempDoublePtr % 8 == 0); + +function copyTempFloat(ptr) { // functions, because inlining this code increases code size too much + + HEAP8[tempDoublePtr] = HEAP8[ptr]; + + HEAP8[tempDoublePtr+1] = HEAP8[ptr+1]; + + HEAP8[tempDoublePtr+2] = HEAP8[ptr+2]; + + HEAP8[tempDoublePtr+3] = HEAP8[ptr+3]; + +} + +function copyTempDouble(ptr) { + + HEAP8[tempDoublePtr] = HEAP8[ptr]; + + HEAP8[tempDoublePtr+1] = HEAP8[ptr+1]; + + HEAP8[tempDoublePtr+2] = HEAP8[ptr+2]; + + HEAP8[tempDoublePtr+3] = HEAP8[ptr+3]; + + HEAP8[tempDoublePtr+4] = HEAP8[ptr+4]; + + HEAP8[tempDoublePtr+5] = HEAP8[ptr+5]; + + HEAP8[tempDoublePtr+6] = HEAP8[ptr+6]; + + HEAP8[tempDoublePtr+7] = HEAP8[ptr+7]; + +} + +// {{PRE_LIBRARY}} + + + + var GL={counter:1,lastError:0,buffers:[],mappedBuffers:{},programs:[],framebuffers:[],renderbuffers:[],textures:[],uniforms:[],shaders:[],vaos:[],contexts:[],currentContext:null,offscreenCanvases:{},timerQueriesEXT:[],byteSizeByTypeRoot:5120,byteSizeByType:[1,1,2,2,4,4,4,2,3,4,8],programInfos:{},stringCache:{},tempFixedLengthArray:[],packAlignment:4,unpackAlignment:4,init:function () { + GL.miniTempBuffer = new Float32Array(GL.MINI_TEMP_BUFFER_SIZE); + for (var i = 0; i < GL.MINI_TEMP_BUFFER_SIZE; i++) { + GL.miniTempBufferViews[i] = GL.miniTempBuffer.subarray(0, i+1); + } + + // For functions such as glDrawBuffers, glInvalidateFramebuffer and glInvalidateSubFramebuffer that need to pass a short array to the WebGL API, + // create a set of short fixed-length arrays to avoid having to generate any garbage when calling those functions. + for (var i = 0; i < 32; i++) { + GL.tempFixedLengthArray.push(new Array(i)); + } + },recordError:function recordError(errorCode) { + if (!GL.lastError) { + GL.lastError = errorCode; + } + },getNewId:function (table) { + var ret = GL.counter++; + for (var i = table.length; i < ret; i++) { + table[i] = null; + } + return ret; + },MINI_TEMP_BUFFER_SIZE:256,miniTempBuffer:null,miniTempBufferViews:[0],getSource:function (shader, count, string, length) { + var source = ''; + for (var i = 0; i < count; ++i) { + var frag; + if (length) { + var len = HEAP32[(((length)+(i*4))>>2)]; + if (len < 0) { + frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]); + } else { + frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)], len); + } + } else { + frag = Pointer_stringify(HEAP32[(((string)+(i*4))>>2)]); + } + source += frag; + } + return source; + },createContext:function (canvas, webGLContextAttributes) { + if (typeof webGLContextAttributes['majorVersion'] === 'undefined' && typeof webGLContextAttributes['minorVersion'] === 'undefined') { + webGLContextAttributes['majorVersion'] = 1; + webGLContextAttributes['minorVersion'] = 0; + } + var ctx; + var errorInfo = '?'; + function onContextCreationError(event) { + errorInfo = event.statusMessage || errorInfo; + } + try { + canvas.addEventListener('webglcontextcreationerror', onContextCreationError, false); + try { + if (webGLContextAttributes['majorVersion'] == 1 && webGLContextAttributes['minorVersion'] == 0) { + ctx = canvas.getContext("webgl", webGLContextAttributes) || canvas.getContext("experimental-webgl", webGLContextAttributes); + } else if (webGLContextAttributes['majorVersion'] == 2 && webGLContextAttributes['minorVersion'] == 0) { + ctx = canvas.getContext("webgl2", webGLContextAttributes) || canvas.getContext("experimental-webgl2", webGLContextAttributes); + } else { + throw 'Unsupported WebGL context version ' + majorVersion + '.' + minorVersion + '!' + } + } finally { + canvas.removeEventListener('webglcontextcreationerror', onContextCreationError, false); + } + if (!ctx) throw ':('; + } catch (e) { + Module.print('Could not create canvas: ' + [errorInfo, e, JSON.stringify(webGLContextAttributes)]); + return 0; + } + // possible GL_DEBUG entry point: ctx = wrapDebugGL(ctx); + + if (!ctx) return 0; + return GL.registerContext(ctx, webGLContextAttributes); + },registerContext:function (ctx, webGLContextAttributes) { + var handle = GL.getNewId(GL.contexts); + var context = { + handle: handle, + attributes: webGLContextAttributes, + version: webGLContextAttributes['majorVersion'], + GLctx: ctx + }; + + + // Store the created context object so that we can access the context given a canvas without having to pass the parameters again. + if (ctx.canvas) ctx.canvas.GLctxObject = context; + GL.contexts[handle] = context; + if (typeof webGLContextAttributes['enableExtensionsByDefault'] === 'undefined' || webGLContextAttributes['enableExtensionsByDefault']) { + GL.initExtensions(context); + } + return handle; + },makeContextCurrent:function (contextHandle) { + var context = GL.contexts[contextHandle]; + if (!context) return false; + GLctx = Module.ctx = context.GLctx; // Active WebGL context object. + GL.currentContext = context; // Active Emscripten GL layer context object. + return true; + },getContext:function (contextHandle) { + return GL.contexts[contextHandle]; + },deleteContext:function (contextHandle) { + if (GL.currentContext === GL.contexts[contextHandle]) GL.currentContext = null; + if (typeof JSEvents === 'object') JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas); // Release all JS event handlers on the DOM element that the GL context is associated with since the context is now deleted. + if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined; // Make sure the canvas object no longer refers to the context object so there are no GC surprises. + GL.contexts[contextHandle] = null; + },initExtensions:function (context) { + // If this function is called without a specific context object, init the extensions of the currently active context. + if (!context) context = GL.currentContext; + + if (context.initExtensionsDone) return; + context.initExtensionsDone = true; + + var GLctx = context.GLctx; + + context.maxVertexAttribs = GLctx.getParameter(GLctx.MAX_VERTEX_ATTRIBS); + + // Detect the presence of a few extensions manually, this GL interop layer itself will need to know if they exist. + + if (context.version < 2) { + // Extension available from Firefox 26 and Google Chrome 30 + var instancedArraysExt = GLctx.getExtension('ANGLE_instanced_arrays'); + if (instancedArraysExt) { + GLctx['vertexAttribDivisor'] = function(index, divisor) { instancedArraysExt['vertexAttribDivisorANGLE'](index, divisor); }; + GLctx['drawArraysInstanced'] = function(mode, first, count, primcount) { instancedArraysExt['drawArraysInstancedANGLE'](mode, first, count, primcount); }; + GLctx['drawElementsInstanced'] = function(mode, count, type, indices, primcount) { instancedArraysExt['drawElementsInstancedANGLE'](mode, count, type, indices, primcount); }; + } + + // Extension available from Firefox 25 and WebKit + var vaoExt = GLctx.getExtension('OES_vertex_array_object'); + if (vaoExt) { + GLctx['createVertexArray'] = function() { return vaoExt['createVertexArrayOES'](); }; + GLctx['deleteVertexArray'] = function(vao) { vaoExt['deleteVertexArrayOES'](vao); }; + GLctx['bindVertexArray'] = function(vao) { vaoExt['bindVertexArrayOES'](vao); }; + GLctx['isVertexArray'] = function(vao) { return vaoExt['isVertexArrayOES'](vao); }; + } + + var drawBuffersExt = GLctx.getExtension('WEBGL_draw_buffers'); + if (drawBuffersExt) { + GLctx['drawBuffers'] = function(n, bufs) { drawBuffersExt['drawBuffersWEBGL'](n, bufs); }; + } + } + + GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query"); + + // These are the 'safe' feature-enabling extensions that don't add any performance impact related to e.g. debugging, and + // should be enabled by default so that client GLES2/GL code will not need to go through extra hoops to get its stuff working. + // As new extensions are ratified at http://www.khronos.org/registry/webgl/extensions/ , feel free to add your new extensions + // here, as long as they don't produce a performance impact for users that might not be using those extensions. + // E.g. debugging-related extensions should probably be off by default. + var automaticallyEnabledExtensions = [ "OES_texture_float", "OES_texture_half_float", "OES_standard_derivatives", + "OES_vertex_array_object", "WEBGL_compressed_texture_s3tc", "WEBGL_depth_texture", + "OES_element_index_uint", "EXT_texture_filter_anisotropic", "ANGLE_instanced_arrays", + "OES_texture_float_linear", "OES_texture_half_float_linear", "WEBGL_compressed_texture_atc", + "WEBGL_compressed_texture_pvrtc", "EXT_color_buffer_half_float", "WEBGL_color_buffer_float", + "EXT_frag_depth", "EXT_sRGB", "WEBGL_draw_buffers", "WEBGL_shared_resources", + "EXT_shader_texture_lod", "EXT_color_buffer_float"]; + + function shouldEnableAutomatically(extension) { + var ret = false; + automaticallyEnabledExtensions.forEach(function(include) { + if (ext.indexOf(include) != -1) { + ret = true; + } + }); + return ret; + } + + var exts = GLctx.getSupportedExtensions(); + if (exts && exts.length > 0) { + GLctx.getSupportedExtensions().forEach(function(ext) { + if (automaticallyEnabledExtensions.indexOf(ext) != -1) { + GLctx.getExtension(ext); // Calling .getExtension enables that extension permanently, no need to store the return value to be enabled. + } + }); + } + },populateUniformTable:function (program) { + var p = GL.programs[program]; + GL.programInfos[program] = { + uniforms: {}, + maxUniformLength: 0, // This is eagerly computed below, since we already enumerate all uniforms anyway. + maxAttributeLength: -1, // This is lazily computed and cached, computed when/if first asked, "-1" meaning not computed yet. + maxUniformBlockNameLength: -1 // Lazily computed as well + }; + + var ptable = GL.programInfos[program]; + var utable = ptable.uniforms; + // A program's uniform table maps the string name of an uniform to an integer location of that uniform. + // The global GL.uniforms map maps integer locations to WebGLUniformLocations. + var numUniforms = GLctx.getProgramParameter(p, GLctx.ACTIVE_UNIFORMS); + for (var i = 0; i < numUniforms; ++i) { + var u = GLctx.getActiveUniform(p, i); + + var name = u.name; + ptable.maxUniformLength = Math.max(ptable.maxUniformLength, name.length+1); + + // Strip off any trailing array specifier we might have got, e.g. "[0]". + if (name.indexOf(']', name.length-1) !== -1) { + var ls = name.lastIndexOf('['); + name = name.slice(0, ls); + } + + // Optimize memory usage slightly: If we have an array of uniforms, e.g. 'vec3 colors[3];', then + // only store the string 'colors' in utable, and 'colors[0]', 'colors[1]' and 'colors[2]' will be parsed as 'colors'+i. + // Note that for the GL.uniforms table, we still need to fetch the all WebGLUniformLocations for all the indices. + var loc = GLctx.getUniformLocation(p, name); + if (loc != null) + { + var id = GL.getNewId(GL.uniforms); + utable[name] = [u.size, id]; + GL.uniforms[id] = loc; + + for (var j = 1; j < u.size; ++j) { + var n = name + '['+j+']'; + loc = GLctx.getUniformLocation(p, n); + id = GL.getNewId(GL.uniforms); + + GL.uniforms[id] = loc; + } + } + } + }};function _emscripten_glIsRenderbuffer(renderbuffer) { + var rb = GL.renderbuffers[renderbuffer]; + if (!rb) return 0; + return GLctx.isRenderbuffer(rb); + } + + function _emscripten_glStencilMaskSeparate(x0, x1) { GLctx['stencilMaskSeparate'](x0, x1) } + + + + function _emscripten_get_now() { abort() } + + + + function _emscripten_set_main_loop_timing(mode, value) { + Browser.mainLoop.timingMode = mode; + Browser.mainLoop.timingValue = value; + + if (!Browser.mainLoop.func) { + console.error('emscripten_set_main_loop_timing: Cannot set timing mode for main loop since a main loop does not exist! Call emscripten_set_main_loop first to set one up.'); + return 1; // Return non-zero on failure, can't set timing mode when there is no main loop. + } + + if (mode == 0 /*EM_TIMING_SETTIMEOUT*/) { + Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setTimeout() { + var timeUntilNextTick = Math.max(0, Browser.mainLoop.tickStartTime + value - _emscripten_get_now())|0; + setTimeout(Browser.mainLoop.runner, timeUntilNextTick); // doing this each time means that on exception, we stop + }; + Browser.mainLoop.method = 'timeout'; + } else if (mode == 1 /*EM_TIMING_RAF*/) { + Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_rAF() { + Browser.requestAnimationFrame(Browser.mainLoop.runner); + }; + Browser.mainLoop.method = 'rAF'; + } else if (mode == 2 /*EM_TIMING_SETIMMEDIATE*/) { + if (!window['setImmediate']) { + // Emulate setImmediate. (note: not a complete polyfill, we don't emulate clearImmediate() to keep code size to minimum, since not needed) + var setImmediates = []; + var emscriptenMainLoopMessageId = 'setimmediate'; + function Browser_setImmediate_messageHandler(event) { + if (event.source === window && event.data === emscriptenMainLoopMessageId) { + event.stopPropagation(); + setImmediates.shift()(); + } + } + window.addEventListener("message", Browser_setImmediate_messageHandler, true); + window['setImmediate'] = function Browser_emulated_setImmediate(func) { + setImmediates.push(func); + if (ENVIRONMENT_IS_WORKER) { + if (Module['setImmediates'] === undefined) Module['setImmediates'] = []; + Module['setImmediates'].push(func); + window.postMessage({target: emscriptenMainLoopMessageId}); // In --proxy-to-worker, route the message via proxyClient.js + } else window.postMessage(emscriptenMainLoopMessageId, "*"); // On the main thread, can just send the message to itself. + } + } + Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setImmediate() { + window['setImmediate'](Browser.mainLoop.runner); + }; + Browser.mainLoop.method = 'immediate'; + } + return 0; + }function _emscripten_set_main_loop(func, fps, simulateInfiniteLoop, arg, noSetTiming) { + Module['noExitRuntime'] = true; + + assert(!Browser.mainLoop.func, 'emscripten_set_main_loop: there can only be one main loop function at once: call emscripten_cancel_main_loop to cancel the previous one before setting a new one with different parameters.'); + + Browser.mainLoop.func = func; + Browser.mainLoop.arg = arg; + + var browserIterationFunc; + if (typeof arg !== 'undefined') { + browserIterationFunc = function() { + Module['dynCall_vi'](func, arg); + }; + } else { + browserIterationFunc = function() { + Module['dynCall_v'](func); + }; + } + + var thisMainLoopId = Browser.mainLoop.currentlyRunningMainloop; + + Browser.mainLoop.runner = function Browser_mainLoop_runner() { + if (ABORT) return; + if (Browser.mainLoop.queue.length > 0) { + var start = Date.now(); + var blocker = Browser.mainLoop.queue.shift(); + blocker.func(blocker.arg); + if (Browser.mainLoop.remainingBlockers) { + var remaining = Browser.mainLoop.remainingBlockers; + var next = remaining%1 == 0 ? remaining-1 : Math.floor(remaining); + if (blocker.counted) { + Browser.mainLoop.remainingBlockers = next; + } else { + // not counted, but move the progress along a tiny bit + next = next + 0.5; // do not steal all the next one's progress + Browser.mainLoop.remainingBlockers = (8*remaining + next)/9; + } + } + console.log('main loop blocker "' + blocker.name + '" took ' + (Date.now() - start) + ' ms'); //, left: ' + Browser.mainLoop.remainingBlockers); + Browser.mainLoop.updateStatus(); + + // catches pause/resume main loop from blocker execution + if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; + + setTimeout(Browser.mainLoop.runner, 0); + return; + } + + // catch pauses from non-main loop sources + if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; + + // Implement very basic swap interval control + Browser.mainLoop.currentFrameNumber = Browser.mainLoop.currentFrameNumber + 1 | 0; + if (Browser.mainLoop.timingMode == 1/*EM_TIMING_RAF*/ && Browser.mainLoop.timingValue > 1 && Browser.mainLoop.currentFrameNumber % Browser.mainLoop.timingValue != 0) { + // Not the scheduled time to render this frame - skip. + Browser.mainLoop.scheduler(); + return; + } else if (Browser.mainLoop.timingMode == 0/*EM_TIMING_SETTIMEOUT*/) { + Browser.mainLoop.tickStartTime = _emscripten_get_now(); + } + + // Signal GL rendering layer that processing of a new frame is about to start. This helps it optimize + // VBO double-buffering and reduce GPU stalls. + + + if (Browser.mainLoop.method === 'timeout' && Module.ctx) { + Module.printErr('Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!'); + Browser.mainLoop.method = ''; // just warn once per call to set main loop + } + + Browser.mainLoop.runIter(browserIterationFunc); + + checkStackCookie(); + + // catch pauses from the main loop itself + if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return; + + // Queue new audio data. This is important to be right after the main loop invocation, so that we will immediately be able + // to queue the newest produced audio samples. + // TODO: Consider adding pre- and post- rAF callbacks so that GL.newRenderingFrameStarted() and SDL.audio.queueNewAudioData() + // do not need to be hardcoded into this function, but can be more generic. + if (typeof SDL === 'object' && SDL.audio && SDL.audio.queueNewAudioData) SDL.audio.queueNewAudioData(); + + Browser.mainLoop.scheduler(); + } + + if (!noSetTiming) { + if (fps && fps > 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 1000.0 / fps); + else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, 1); // Do rAF by rendering each frame (no decimating) + + Browser.mainLoop.scheduler(); + } + + if (simulateInfiniteLoop) { + throw 'SimulateInfiniteLoop'; + } + }var Browser={mainLoop:{scheduler:null,method:"",currentlyRunningMainloop:0,func:null,arg:0,timingMode:0,timingValue:0,currentFrameNumber:0,queue:[],pause:function () { + Browser.mainLoop.scheduler = null; + Browser.mainLoop.currentlyRunningMainloop++; // Incrementing this signals the previous main loop that it's now become old, and it must return. + },resume:function () { + Browser.mainLoop.currentlyRunningMainloop++; + var timingMode = Browser.mainLoop.timingMode; + var timingValue = Browser.mainLoop.timingValue; + var func = Browser.mainLoop.func; + Browser.mainLoop.func = null; + _emscripten_set_main_loop(func, 0, false, Browser.mainLoop.arg, true /* do not set timing and call scheduler, we will do it on the next lines */); + _emscripten_set_main_loop_timing(timingMode, timingValue); + Browser.mainLoop.scheduler(); + },updateStatus:function () { + if (Module['setStatus']) { + var message = Module['statusMessage'] || 'Please wait...'; + var remaining = Browser.mainLoop.remainingBlockers; + var expected = Browser.mainLoop.expectedBlockers; + if (remaining) { + if (remaining < expected) { + Module['setStatus'](message + ' (' + (expected - remaining) + '/' + expected + ')'); + } else { + Module['setStatus'](message); + } + } else { + Module['setStatus'](''); + } + } + },runIter:function (func) { + if (ABORT) return; + if (Module['preMainLoop']) { + var preRet = Module['preMainLoop'](); + if (preRet === false) { + return; // |return false| skips a frame + } + } + try { + func(); + } catch (e) { + if (e instanceof ExitStatus) { + return; + } else { + if (e && typeof e === 'object' && e.stack) Module.printErr('exception thrown: ' + [e, e.stack]); + throw e; + } + } + if (Module['postMainLoop']) Module['postMainLoop'](); + }},isFullscreen:false,pointerLock:false,moduleContextCreatedCallbacks:[],workers:[],init:function () { + if (!Module["preloadPlugins"]) Module["preloadPlugins"] = []; // needs to exist even in workers + + if (Browser.initted) return; + Browser.initted = true; + + try { + new Blob(); + Browser.hasBlobConstructor = true; + } catch(e) { + Browser.hasBlobConstructor = false; + console.log("warning: no blob constructor, cannot create blobs with mimetypes"); + } + Browser.BlobBuilder = typeof MozBlobBuilder != "undefined" ? MozBlobBuilder : (typeof WebKitBlobBuilder != "undefined" ? WebKitBlobBuilder : (!Browser.hasBlobConstructor ? console.log("warning: no BlobBuilder") : null)); + Browser.URLObject = typeof window != "undefined" ? (window.URL ? window.URL : window.webkitURL) : undefined; + if (!Module.noImageDecoding && typeof Browser.URLObject === 'undefined') { + console.log("warning: Browser does not support creating object URLs. Built-in browser image decoding will not be available."); + Module.noImageDecoding = true; + } + + // Support for plugins that can process preloaded files. You can add more of these to + // your app by creating and appending to Module.preloadPlugins. + // + // Each plugin is asked if it can handle a file based on the file's name. If it can, + // it is given the file's raw data. When it is done, it calls a callback with the file's + // (possibly modified) data. For example, a plugin might decompress a file, or it + // might create some side data structure for use later (like an Image element, etc.). + + var imagePlugin = {}; + imagePlugin['canHandle'] = function imagePlugin_canHandle(name) { + return !Module.noImageDecoding && /\.(jpg|jpeg|png|bmp)$/i.test(name); + }; + imagePlugin['handle'] = function imagePlugin_handle(byteArray, name, onload, onerror) { + var b = null; + if (Browser.hasBlobConstructor) { + try { + b = new Blob([byteArray], { type: Browser.getMimetype(name) }); + if (b.size !== byteArray.length) { // Safari bug #118630 + // Safari's Blob can only take an ArrayBuffer + b = new Blob([(new Uint8Array(byteArray)).buffer], { type: Browser.getMimetype(name) }); + } + } catch(e) { + Runtime.warnOnce('Blob constructor present but fails: ' + e + '; falling back to blob builder'); + } + } + if (!b) { + var bb = new Browser.BlobBuilder(); + bb.append((new Uint8Array(byteArray)).buffer); // we need to pass a buffer, and must copy the array to get the right data range + b = bb.getBlob(); + } + var url = Browser.URLObject.createObjectURL(b); + assert(typeof url == 'string', 'createObjectURL must return a url as a string'); + var img = new Image(); + img.onload = function img_onload() { + assert(img.complete, 'Image ' + name + ' could not be decoded'); + var canvas = document.createElement('canvas'); + canvas.width = img.width; + canvas.height = img.height; + var ctx = canvas.getContext('2d'); + ctx.drawImage(img, 0, 0); + Module["preloadedImages"][name] = canvas; + Browser.URLObject.revokeObjectURL(url); + if (onload) onload(byteArray); + }; + img.onerror = function img_onerror(event) { + console.log('Image ' + url + ' could not be decoded'); + if (onerror) onerror(); + }; + img.src = url; + }; + Module['preloadPlugins'].push(imagePlugin); + + var audioPlugin = {}; + audioPlugin['canHandle'] = function audioPlugin_canHandle(name) { + return !Module.noAudioDecoding && name.substr(-4) in { '.ogg': 1, '.wav': 1, '.mp3': 1 }; + }; + audioPlugin['handle'] = function audioPlugin_handle(byteArray, name, onload, onerror) { + var done = false; + function finish(audio) { + if (done) return; + done = true; + Module["preloadedAudios"][name] = audio; + if (onload) onload(byteArray); + } + function fail() { + if (done) return; + done = true; + Module["preloadedAudios"][name] = new Audio(); // empty shim + if (onerror) onerror(); + } + if (Browser.hasBlobConstructor) { + try { + var b = new Blob([byteArray], { type: Browser.getMimetype(name) }); + } catch(e) { + return fail(); + } + var url = Browser.URLObject.createObjectURL(b); // XXX we never revoke this! + assert(typeof url == 'string', 'createObjectURL must return a url as a string'); + var audio = new Audio(); + audio.addEventListener('canplaythrough', function() { finish(audio) }, false); // use addEventListener due to chromium bug 124926 + audio.onerror = function audio_onerror(event) { + if (done) return; + console.log('warning: browser could not fully decode audio ' + name + ', trying slower base64 approach'); + function encode64(data) { + var BASE = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; + var PAD = '='; + var ret = ''; + var leftchar = 0; + var leftbits = 0; + for (var i = 0; i < data.length; i++) { + leftchar = (leftchar << 8) | data[i]; + leftbits += 8; + while (leftbits >= 6) { + var curr = (leftchar >> (leftbits-6)) & 0x3f; + leftbits -= 6; + ret += BASE[curr]; + } + } + if (leftbits == 2) { + ret += BASE[(leftchar&3) << 4]; + ret += PAD + PAD; + } else if (leftbits == 4) { + ret += BASE[(leftchar&0xf) << 2]; + ret += PAD; + } + return ret; + } + audio.src = 'data:audio/x-' + name.substr(-3) + ';base64,' + encode64(byteArray); + finish(audio); // we don't wait for confirmation this worked - but it's worth trying + }; + audio.src = url; + // workaround for chrome bug 124926 - we do not always get oncanplaythrough or onerror + Browser.safeSetTimeout(function() { + finish(audio); // try to use it even though it is not necessarily ready to play + }, 10000); + } else { + return fail(); + } + }; + Module['preloadPlugins'].push(audioPlugin); + + // Canvas event setup + + function pointerLockChange() { + Browser.pointerLock = document['pointerLockElement'] === Module['canvas'] || + document['mozPointerLockElement'] === Module['canvas'] || + document['webkitPointerLockElement'] === Module['canvas'] || + document['msPointerLockElement'] === Module['canvas']; + } + var canvas = Module['canvas']; + if (canvas) { + // forced aspect ratio can be enabled by defining 'forcedAspectRatio' on Module + // Module['forcedAspectRatio'] = 4 / 3; + + canvas.requestPointerLock = canvas['requestPointerLock'] || + canvas['mozRequestPointerLock'] || + canvas['webkitRequestPointerLock'] || + canvas['msRequestPointerLock'] || + function(){}; + canvas.exitPointerLock = document['exitPointerLock'] || + document['mozExitPointerLock'] || + document['webkitExitPointerLock'] || + document['msExitPointerLock'] || + function(){}; // no-op if function does not exist + canvas.exitPointerLock = canvas.exitPointerLock.bind(document); + + document.addEventListener('pointerlockchange', pointerLockChange, false); + document.addEventListener('mozpointerlockchange', pointerLockChange, false); + document.addEventListener('webkitpointerlockchange', pointerLockChange, false); + document.addEventListener('mspointerlockchange', pointerLockChange, false); + + if (Module['elementPointerLock']) { + canvas.addEventListener("click", function(ev) { + if (!Browser.pointerLock && Module['canvas'].requestPointerLock) { + Module['canvas'].requestPointerLock(); + ev.preventDefault(); + } + }, false); + } + } + },createContext:function (canvas, useWebGL, setInModule, webGLContextAttributes) { + if (useWebGL && Module.ctx && canvas == Module.canvas) return Module.ctx; // no need to recreate GL context if it's already been created for this canvas. + + var ctx; + var contextHandle; + if (useWebGL) { + // For GLES2/desktop GL compatibility, adjust a few defaults to be different to WebGL defaults, so that they align better with the desktop defaults. + var contextAttributes = { + antialias: false, + alpha: false + }; + + if (webGLContextAttributes) { + for (var attribute in webGLContextAttributes) { + contextAttributes[attribute] = webGLContextAttributes[attribute]; + } + } + + contextHandle = GL.createContext(canvas, contextAttributes); + if (contextHandle) { + ctx = GL.getContext(contextHandle).GLctx; + } + } else { + ctx = canvas.getContext('2d'); + } + + if (!ctx) return null; + + if (setInModule) { + if (!useWebGL) assert(typeof GLctx === 'undefined', 'cannot set in module if GLctx is used, but we are a non-GL context that would replace it'); + + Module.ctx = ctx; + if (useWebGL) GL.makeContextCurrent(contextHandle); + Module.useWebGL = useWebGL; + Browser.moduleContextCreatedCallbacks.forEach(function(callback) { callback() }); + Browser.init(); + } + return ctx; + },destroyContext:function (canvas, useWebGL, setInModule) {},fullscreenHandlersInstalled:false,lockPointer:undefined,resizeCanvas:undefined,requestFullscreen:function (lockPointer, resizeCanvas, vrDevice) { + Browser.lockPointer = lockPointer; + Browser.resizeCanvas = resizeCanvas; + Browser.vrDevice = vrDevice; + if (typeof Browser.lockPointer === 'undefined') Browser.lockPointer = true; + if (typeof Browser.resizeCanvas === 'undefined') Browser.resizeCanvas = false; + if (typeof Browser.vrDevice === 'undefined') Browser.vrDevice = null; + + var canvas = Module['canvas']; + function fullscreenChange() { + Browser.isFullscreen = false; + var canvasContainer = canvas.parentNode; + if ((document['fullscreenElement'] || document['mozFullScreenElement'] || + document['msFullscreenElement'] || document['webkitFullscreenElement'] || + document['webkitCurrentFullScreenElement']) === canvasContainer) { + canvas.exitFullscreen = document['exitFullscreen'] || + document['cancelFullScreen'] || + document['mozCancelFullScreen'] || + document['msExitFullscreen'] || + document['webkitCancelFullScreen'] || + function() {}; + canvas.exitFullscreen = canvas.exitFullscreen.bind(document); + if (Browser.lockPointer) canvas.requestPointerLock(); + Browser.isFullscreen = true; + if (Browser.resizeCanvas) Browser.setFullscreenCanvasSize(); + } else { + + // remove the full screen specific parent of the canvas again to restore the HTML structure from before going full screen + canvasContainer.parentNode.insertBefore(canvas, canvasContainer); + canvasContainer.parentNode.removeChild(canvasContainer); + + if (Browser.resizeCanvas) Browser.setWindowedCanvasSize(); + } + if (Module['onFullScreen']) Module['onFullScreen'](Browser.isFullscreen); + if (Module['onFullscreen']) Module['onFullscreen'](Browser.isFullscreen); + Browser.updateCanvasDimensions(canvas); + } + + if (!Browser.fullscreenHandlersInstalled) { + Browser.fullscreenHandlersInstalled = true; + document.addEventListener('fullscreenchange', fullscreenChange, false); + document.addEventListener('mozfullscreenchange', fullscreenChange, false); + document.addEventListener('webkitfullscreenchange', fullscreenChange, false); + document.addEventListener('MSFullscreenChange', fullscreenChange, false); + } + + // create a new parent to ensure the canvas has no siblings. this allows browsers to optimize full screen performance when its parent is the full screen root + var canvasContainer = document.createElement("div"); + canvas.parentNode.insertBefore(canvasContainer, canvas); + canvasContainer.appendChild(canvas); + + // use parent of canvas as full screen root to allow aspect ratio correction (Firefox stretches the root to screen size) + canvasContainer.requestFullscreen = canvasContainer['requestFullscreen'] || + canvasContainer['mozRequestFullScreen'] || + canvasContainer['msRequestFullscreen'] || + (canvasContainer['webkitRequestFullscreen'] ? function() { canvasContainer['webkitRequestFullscreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null) || + (canvasContainer['webkitRequestFullScreen'] ? function() { canvasContainer['webkitRequestFullScreen'](Element['ALLOW_KEYBOARD_INPUT']) } : null); + + if (vrDevice) { + canvasContainer.requestFullscreen({ vrDisplay: vrDevice }); + } else { + canvasContainer.requestFullscreen(); + } + },requestFullScreen:function (lockPointer, resizeCanvas, vrDevice) { + Module.printErr('Browser.requestFullScreen() is deprecated. Please call Browser.requestFullscreen instead.'); + Browser.requestFullScreen = function(lockPointer, resizeCanvas, vrDevice) { + return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice); + } + return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice); + },nextRAF:0,fakeRequestAnimationFrame:function (func) { + // try to keep 60fps between calls to here + var now = Date.now(); + if (Browser.nextRAF === 0) { + Browser.nextRAF = now + 1000/60; + } else { + while (now + 2 >= Browser.nextRAF) { // fudge a little, to avoid timer jitter causing us to do lots of delay:0 + Browser.nextRAF += 1000/60; + } + } + var delay = Math.max(Browser.nextRAF - now, 0); + setTimeout(func, delay); + },requestAnimationFrame:function requestAnimationFrame(func) { + if (typeof window === 'undefined') { // Provide fallback to setTimeout if window is undefined (e.g. in Node.js) + Browser.fakeRequestAnimationFrame(func); + } else { + if (!window.requestAnimationFrame) { + window.requestAnimationFrame = window['requestAnimationFrame'] || + window['mozRequestAnimationFrame'] || + window['webkitRequestAnimationFrame'] || + window['msRequestAnimationFrame'] || + window['oRequestAnimationFrame'] || + Browser.fakeRequestAnimationFrame; + } + window.requestAnimationFrame(func); + } + },safeCallback:function (func) { + return function() { + if (!ABORT) return func.apply(null, arguments); + }; + },allowAsyncCallbacks:true,queuedAsyncCallbacks:[],pauseAsyncCallbacks:function () { + Browser.allowAsyncCallbacks = false; + },resumeAsyncCallbacks:function () { // marks future callbacks as ok to execute, and synchronously runs any remaining ones right now + Browser.allowAsyncCallbacks = true; + if (Browser.queuedAsyncCallbacks.length > 0) { + var callbacks = Browser.queuedAsyncCallbacks; + Browser.queuedAsyncCallbacks = []; + callbacks.forEach(function(func) { + func(); + }); + } + },safeRequestAnimationFrame:function (func) { + return Browser.requestAnimationFrame(function() { + if (ABORT) return; + if (Browser.allowAsyncCallbacks) { + func(); + } else { + Browser.queuedAsyncCallbacks.push(func); + } + }); + },safeSetTimeout:function (func, timeout) { + Module['noExitRuntime'] = true; + return setTimeout(function() { + if (ABORT) return; + if (Browser.allowAsyncCallbacks) { + func(); + } else { + Browser.queuedAsyncCallbacks.push(func); + } + }, timeout); + },safeSetInterval:function (func, timeout) { + Module['noExitRuntime'] = true; + return setInterval(function() { + if (ABORT) return; + if (Browser.allowAsyncCallbacks) { + func(); + } // drop it on the floor otherwise, next interval will kick in + }, timeout); + },getMimetype:function (name) { + return { + 'jpg': 'image/jpeg', + 'jpeg': 'image/jpeg', + 'png': 'image/png', + 'bmp': 'image/bmp', + 'ogg': 'audio/ogg', + 'wav': 'audio/wav', + 'mp3': 'audio/mpeg' + }[name.substr(name.lastIndexOf('.')+1)]; + },getUserMedia:function (func) { + if(!window.getUserMedia) { + window.getUserMedia = navigator['getUserMedia'] || + navigator['mozGetUserMedia']; + } + window.getUserMedia(func); + },getMovementX:function (event) { + return event['movementX'] || + event['mozMovementX'] || + event['webkitMovementX'] || + 0; + },getMovementY:function (event) { + return event['movementY'] || + event['mozMovementY'] || + event['webkitMovementY'] || + 0; + },getMouseWheelDelta:function (event) { + var delta = 0; + switch (event.type) { + case 'DOMMouseScroll': + delta = event.detail; + break; + case 'mousewheel': + delta = event.wheelDelta; + break; + case 'wheel': + delta = event['deltaY']; + break; + default: + throw 'unrecognized mouse wheel event: ' + event.type; + } + return delta; + },mouseX:0,mouseY:0,mouseMovementX:0,mouseMovementY:0,touches:{},lastTouches:{},calculateMouseEvent:function (event) { // event should be mousemove, mousedown or mouseup + if (Browser.pointerLock) { + // When the pointer is locked, calculate the coordinates + // based on the movement of the mouse. + // Workaround for Firefox bug 764498 + if (event.type != 'mousemove' && + ('mozMovementX' in event)) { + Browser.mouseMovementX = Browser.mouseMovementY = 0; + } else { + Browser.mouseMovementX = Browser.getMovementX(event); + Browser.mouseMovementY = Browser.getMovementY(event); + } + + // check if SDL is available + if (typeof SDL != "undefined") { + Browser.mouseX = SDL.mouseX + Browser.mouseMovementX; + Browser.mouseY = SDL.mouseY + Browser.mouseMovementY; + } else { + // just add the mouse delta to the current absolut mouse position + // FIXME: ideally this should be clamped against the canvas size and zero + Browser.mouseX += Browser.mouseMovementX; + Browser.mouseY += Browser.mouseMovementY; + } + } else { + // Otherwise, calculate the movement based on the changes + // in the coordinates. + var rect = Module["canvas"].getBoundingClientRect(); + var cw = Module["canvas"].width; + var ch = Module["canvas"].height; + + // Neither .scrollX or .pageXOffset are defined in a spec, but + // we prefer .scrollX because it is currently in a spec draft. + // (see: http://www.w3.org/TR/2013/WD-cssom-view-20131217/) + var scrollX = ((typeof window.scrollX !== 'undefined') ? window.scrollX : window.pageXOffset); + var scrollY = ((typeof window.scrollY !== 'undefined') ? window.scrollY : window.pageYOffset); + // If this assert lands, it's likely because the browser doesn't support scrollX or pageXOffset + // and we have no viable fallback. + assert((typeof scrollX !== 'undefined') && (typeof scrollY !== 'undefined'), 'Unable to retrieve scroll position, mouse positions likely broken.'); + + if (event.type === 'touchstart' || event.type === 'touchend' || event.type === 'touchmove') { + var touch = event.touch; + if (touch === undefined) { + return; // the "touch" property is only defined in SDL + + } + var adjustedX = touch.pageX - (scrollX + rect.left); + var adjustedY = touch.pageY - (scrollY + rect.top); + + adjustedX = adjustedX * (cw / rect.width); + adjustedY = adjustedY * (ch / rect.height); + + var coords = { x: adjustedX, y: adjustedY }; + + if (event.type === 'touchstart') { + Browser.lastTouches[touch.identifier] = coords; + Browser.touches[touch.identifier] = coords; + } else if (event.type === 'touchend' || event.type === 'touchmove') { + var last = Browser.touches[touch.identifier]; + if (!last) last = coords; + Browser.lastTouches[touch.identifier] = last; + Browser.touches[touch.identifier] = coords; + } + return; + } + + var x = event.pageX - (scrollX + rect.left); + var y = event.pageY - (scrollY + rect.top); + + // the canvas might be CSS-scaled compared to its backbuffer; + // SDL-using content will want mouse coordinates in terms + // of backbuffer units. + x = x * (cw / rect.width); + y = y * (ch / rect.height); + + Browser.mouseMovementX = x - Browser.mouseX; + Browser.mouseMovementY = y - Browser.mouseY; + Browser.mouseX = x; + Browser.mouseY = y; + } + },asyncLoad:function (url, onload, onerror, noRunDep) { + var dep = !noRunDep ? getUniqueRunDependency('al ' + url) : ''; + Module['readAsync'](url, function(arrayBuffer) { + assert(arrayBuffer, 'Loading data file "' + url + '" failed (no arrayBuffer).'); + onload(new Uint8Array(arrayBuffer)); + if (dep) removeRunDependency(dep); + }, function(event) { + if (onerror) { + onerror(); + } else { + throw 'Loading data file "' + url + '" failed.'; + } + }); + if (dep) addRunDependency(dep); + },resizeListeners:[],updateResizeListeners:function () { + var canvas = Module['canvas']; + Browser.resizeListeners.forEach(function(listener) { + listener(canvas.width, canvas.height); + }); + },setCanvasSize:function (width, height, noUpdates) { + var canvas = Module['canvas']; + Browser.updateCanvasDimensions(canvas, width, height); + if (!noUpdates) Browser.updateResizeListeners(); + },windowedWidth:0,windowedHeight:0,setFullscreenCanvasSize:function () { + // check if SDL is available + if (typeof SDL != "undefined") { + var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]; + flags = flags | 0x00800000; // set SDL_FULLSCREEN flag + HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags + } + Browser.updateResizeListeners(); + },setWindowedCanvasSize:function () { + // check if SDL is available + if (typeof SDL != "undefined") { + var flags = HEAPU32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]; + flags = flags & ~0x00800000; // clear SDL_FULLSCREEN flag + HEAP32[((SDL.screen+Runtime.QUANTUM_SIZE*0)>>2)]=flags + } + Browser.updateResizeListeners(); + },updateCanvasDimensions:function (canvas, wNative, hNative) { + if (wNative && hNative) { + canvas.widthNative = wNative; + canvas.heightNative = hNative; + } else { + wNative = canvas.widthNative; + hNative = canvas.heightNative; + } + var w = wNative; + var h = hNative; + if (Module['forcedAspectRatio'] && Module['forcedAspectRatio'] > 0) { + if (w/h < Module['forcedAspectRatio']) { + w = Math.round(h * Module['forcedAspectRatio']); + } else { + h = Math.round(w / Module['forcedAspectRatio']); + } + } + if (((document['fullscreenElement'] || document['mozFullScreenElement'] || + document['msFullscreenElement'] || document['webkitFullscreenElement'] || + document['webkitCurrentFullScreenElement']) === canvas.parentNode) && (typeof screen != 'undefined')) { + var factor = Math.min(screen.width / w, screen.height / h); + w = Math.round(w * factor); + h = Math.round(h * factor); + } + if (Browser.resizeCanvas) { + if (canvas.width != w) canvas.width = w; + if (canvas.height != h) canvas.height = h; + if (typeof canvas.style != 'undefined') { + canvas.style.removeProperty( "width"); + canvas.style.removeProperty("height"); + } + } else { + if (canvas.width != wNative) canvas.width = wNative; + if (canvas.height != hNative) canvas.height = hNative; + if (typeof canvas.style != 'undefined') { + if (w != wNative || h != hNative) { + canvas.style.setProperty( "width", w + "px", "important"); + canvas.style.setProperty("height", h + "px", "important"); + } else { + canvas.style.removeProperty( "width"); + canvas.style.removeProperty("height"); + } + } + } + },wgetRequests:{},nextWgetRequestHandle:0,getNextWgetRequestHandle:function () { + var handle = Browser.nextWgetRequestHandle; + Browser.nextWgetRequestHandle++; + return handle; + }};var GLFW={Window:function (id, width, height, title, monitor, share) { + this.id = id; + this.x = 0; + this.y = 0; + this.fullscreen = false; // Used to determine if app in fullscreen mode + this.storedX = 0; // Used to store X before fullscreen + this.storedY = 0; // Used to store Y before fullscreen + this.width = width; + this.height = height; + this.storedWidth = width; // Used to store width before fullscreen + this.storedHeight = height; // Used to store height before fullscreen + this.title = title; + this.monitor = monitor; + this.share = share; + this.attributes = GLFW.hints; + this.inputModes = { + 0x00033001:0x00034001, // GLFW_CURSOR (GLFW_CURSOR_NORMAL) + 0x00033002:0, // GLFW_STICKY_KEYS + 0x00033003:0, // GLFW_STICKY_MOUSE_BUTTONS + }; + this.buttons = 0; + this.keys = new Array(); + this.shouldClose = 0; + this.title = null; + this.windowPosFunc = null; // GLFWwindowposfun + this.windowSizeFunc = null; // GLFWwindowsizefun + this.windowCloseFunc = null; // GLFWwindowclosefun + this.windowRefreshFunc = null; // GLFWwindowrefreshfun + this.windowFocusFunc = null; // GLFWwindowfocusfun + this.windowIconifyFunc = null; // GLFWwindowiconifyfun + this.framebufferSizeFunc = null; // GLFWframebuffersizefun + this.mouseButtonFunc = null; // GLFWmousebuttonfun + this.cursorPosFunc = null; // GLFWcursorposfun + this.cursorEnterFunc = null; // GLFWcursorenterfun + this.scrollFunc = null; // GLFWscrollfun + this.keyFunc = null; // GLFWkeyfun + this.charFunc = null; // GLFWcharfun + this.userptr = null; + },WindowFromId:function (id) { + if (id <= 0 || !GLFW.windows) return null; + return GLFW.windows[id - 1]; + },errorFunc:null,monitorFunc:null,active:null,windows:null,monitors:null,monitorString:null,versionString:null,initialTime:null,extensions:null,hints:null,defaultHints:{131073:0,131074:0,131075:1,131076:1,131077:1,135169:8,135170:8,135171:8,135172:8,135173:24,135174:8,135175:0,135176:0,135177:0,135178:0,135179:0,135180:0,135181:0,135182:0,135183:0,139265:196609,139266:1,139267:0,139268:0,139269:0,139270:0,139271:0,139272:0},DOMToGLFWKeyCode:function (keycode) { + switch (keycode) { + // these keycodes are only defined for GLFW3, assume they are the same for GLFW2 + case 0x20:return 32; // DOM_VK_SPACE -> GLFW_KEY_SPACE + case 0xDE:return 39; // DOM_VK_QUOTE -> GLFW_KEY_APOSTROPHE + case 0xBC:return 44; // DOM_VK_COMMA -> GLFW_KEY_COMMA + case 0xAD:return 45; // DOM_VK_HYPHEN_MINUS -> GLFW_KEY_MINUS + case 0xBD:return 45; // DOM_VK_MINUS -> GLFW_KEY_MINUS + case 0xBE:return 46; // DOM_VK_PERIOD -> GLFW_KEY_PERIOD + case 0xBF:return 47; // DOM_VK_SLASH -> GLFW_KEY_SLASH + case 0x30:return 48; // DOM_VK_0 -> GLFW_KEY_0 + case 0x31:return 49; // DOM_VK_1 -> GLFW_KEY_1 + case 0x32:return 50; // DOM_VK_2 -> GLFW_KEY_2 + case 0x33:return 51; // DOM_VK_3 -> GLFW_KEY_3 + case 0x34:return 52; // DOM_VK_4 -> GLFW_KEY_4 + case 0x35:return 53; // DOM_VK_5 -> GLFW_KEY_5 + case 0x36:return 54; // DOM_VK_6 -> GLFW_KEY_6 + case 0x37:return 55; // DOM_VK_7 -> GLFW_KEY_7 + case 0x38:return 56; // DOM_VK_8 -> GLFW_KEY_8 + case 0x39:return 57; // DOM_VK_9 -> GLFW_KEY_9 + case 0x3B:return 59; // DOM_VK_SEMICOLON -> GLFW_KEY_SEMICOLON + case 0x3D:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL + case 0xBB:return 61; // DOM_VK_EQUALS -> GLFW_KEY_EQUAL + case 0x41:return 65; // DOM_VK_A -> GLFW_KEY_A + case 0x42:return 66; // DOM_VK_B -> GLFW_KEY_B + case 0x43:return 67; // DOM_VK_C -> GLFW_KEY_C + case 0x44:return 68; // DOM_VK_D -> GLFW_KEY_D + case 0x45:return 69; // DOM_VK_E -> GLFW_KEY_E + case 0x46:return 70; // DOM_VK_F -> GLFW_KEY_F + case 0x47:return 71; // DOM_VK_G -> GLFW_KEY_G + case 0x48:return 72; // DOM_VK_H -> GLFW_KEY_H + case 0x49:return 73; // DOM_VK_I -> GLFW_KEY_I + case 0x4A:return 74; // DOM_VK_J -> GLFW_KEY_J + case 0x4B:return 75; // DOM_VK_K -> GLFW_KEY_K + case 0x4C:return 76; // DOM_VK_L -> GLFW_KEY_L + case 0x4D:return 77; // DOM_VK_M -> GLFW_KEY_M + case 0x4E:return 78; // DOM_VK_N -> GLFW_KEY_N + case 0x4F:return 79; // DOM_VK_O -> GLFW_KEY_O + case 0x50:return 80; // DOM_VK_P -> GLFW_KEY_P + case 0x51:return 81; // DOM_VK_Q -> GLFW_KEY_Q + case 0x52:return 82; // DOM_VK_R -> GLFW_KEY_R + case 0x53:return 83; // DOM_VK_S -> GLFW_KEY_S + case 0x54:return 84; // DOM_VK_T -> GLFW_KEY_T + case 0x55:return 85; // DOM_VK_U -> GLFW_KEY_U + case 0x56:return 86; // DOM_VK_V -> GLFW_KEY_V + case 0x57:return 87; // DOM_VK_W -> GLFW_KEY_W + case 0x58:return 88; // DOM_VK_X -> GLFW_KEY_X + case 0x59:return 89; // DOM_VK_Y -> GLFW_KEY_Y + case 0x5a:return 90; // DOM_VK_Z -> GLFW_KEY_Z + case 0xDB:return 91; // DOM_VK_OPEN_BRACKET -> GLFW_KEY_LEFT_BRACKET + case 0xDC:return 92; // DOM_VK_BACKSLASH -> GLFW_KEY_BACKSLASH + case 0xDD:return 93; // DOM_VK_CLOSE_BRACKET -> GLFW_KEY_RIGHT_BRACKET + case 0xC0:return 94; // DOM_VK_BACK_QUOTE -> GLFW_KEY_GRAVE_ACCENT + + + case 0x1B:return 256; // DOM_VK_ESCAPE -> GLFW_KEY_ESCAPE + case 0x0D:return 257; // DOM_VK_RETURN -> GLFW_KEY_ENTER + case 0x09:return 258; // DOM_VK_TAB -> GLFW_KEY_TAB + case 0x08:return 259; // DOM_VK_BACK -> GLFW_KEY_BACKSPACE + case 0x2D:return 260; // DOM_VK_INSERT -> GLFW_KEY_INSERT + case 0x2E:return 261; // DOM_VK_DELETE -> GLFW_KEY_DELETE + case 0x27:return 262; // DOM_VK_RIGHT -> GLFW_KEY_RIGHT + case 0x25:return 263; // DOM_VK_LEFT -> GLFW_KEY_LEFT + case 0x28:return 264; // DOM_VK_DOWN -> GLFW_KEY_DOWN + case 0x26:return 265; // DOM_VK_UP -> GLFW_KEY_UP + case 0x21:return 266; // DOM_VK_PAGE_UP -> GLFW_KEY_PAGE_UP + case 0x22:return 267; // DOM_VK_PAGE_DOWN -> GLFW_KEY_PAGE_DOWN + case 0x24:return 268; // DOM_VK_HOME -> GLFW_KEY_HOME + case 0x23:return 269; // DOM_VK_END -> GLFW_KEY_END + case 0x14:return 280; // DOM_VK_CAPS_LOCK -> GLFW_KEY_CAPS_LOCK + case 0x91:return 281; // DOM_VK_SCROLL_LOCK -> GLFW_KEY_SCROLL_LOCK + case 0x90:return 282; // DOM_VK_NUM_LOCK -> GLFW_KEY_NUM_LOCK + case 0x2C:return 283; // DOM_VK_SNAPSHOT -> GLFW_KEY_PRINT_SCREEN + case 0x13:return 284; // DOM_VK_PAUSE -> GLFW_KEY_PAUSE + case 0x70:return 290; // DOM_VK_F1 -> GLFW_KEY_F1 + case 0x71:return 291; // DOM_VK_F2 -> GLFW_KEY_F2 + case 0x72:return 292; // DOM_VK_F3 -> GLFW_KEY_F3 + case 0x73:return 293; // DOM_VK_F4 -> GLFW_KEY_F4 + case 0x74:return 294; // DOM_VK_F5 -> GLFW_KEY_F5 + case 0x75:return 295; // DOM_VK_F6 -> GLFW_KEY_F6 + case 0x76:return 296; // DOM_VK_F7 -> GLFW_KEY_F7 + case 0x77:return 297; // DOM_VK_F8 -> GLFW_KEY_F8 + case 0x78:return 298; // DOM_VK_F9 -> GLFW_KEY_F9 + case 0x79:return 299; // DOM_VK_F10 -> GLFW_KEY_F10 + case 0x7A:return 300; // DOM_VK_F11 -> GLFW_KEY_F11 + case 0x7B:return 301; // DOM_VK_F12 -> GLFW_KEY_F12 + case 0x7C:return 302; // DOM_VK_F13 -> GLFW_KEY_F13 + case 0x7D:return 303; // DOM_VK_F14 -> GLFW_KEY_F14 + case 0x7E:return 304; // DOM_VK_F15 -> GLFW_KEY_F15 + case 0x7F:return 305; // DOM_VK_F16 -> GLFW_KEY_F16 + case 0x80:return 306; // DOM_VK_F17 -> GLFW_KEY_F17 + case 0x81:return 307; // DOM_VK_F18 -> GLFW_KEY_F18 + case 0x82:return 308; // DOM_VK_F19 -> GLFW_KEY_F19 + case 0x83:return 309; // DOM_VK_F20 -> GLFW_KEY_F20 + case 0x84:return 310; // DOM_VK_F21 -> GLFW_KEY_F21 + case 0x85:return 311; // DOM_VK_F22 -> GLFW_KEY_F22 + case 0x86:return 312; // DOM_VK_F23 -> GLFW_KEY_F23 + case 0x87:return 313; // DOM_VK_F24 -> GLFW_KEY_F24 + case 0x88:return 314; // 0x88 (not used?) -> GLFW_KEY_F25 + case 0x60:return 320; // DOM_VK_NUMPAD0 -> GLFW_KEY_KP_0 + case 0x61:return 321; // DOM_VK_NUMPAD1 -> GLFW_KEY_KP_1 + case 0x62:return 322; // DOM_VK_NUMPAD2 -> GLFW_KEY_KP_2 + case 0x63:return 323; // DOM_VK_NUMPAD3 -> GLFW_KEY_KP_3 + case 0x64:return 324; // DOM_VK_NUMPAD4 -> GLFW_KEY_KP_4 + case 0x65:return 325; // DOM_VK_NUMPAD5 -> GLFW_KEY_KP_5 + case 0x66:return 326; // DOM_VK_NUMPAD6 -> GLFW_KEY_KP_6 + case 0x67:return 327; // DOM_VK_NUMPAD7 -> GLFW_KEY_KP_7 + case 0x68:return 328; // DOM_VK_NUMPAD8 -> GLFW_KEY_KP_8 + case 0x69:return 329; // DOM_VK_NUMPAD9 -> GLFW_KEY_KP_9 + case 0x6E:return 330; // DOM_VK_DECIMAL -> GLFW_KEY_KP_DECIMAL + case 0x6F:return 331; // DOM_VK_DIVIDE -> GLFW_KEY_KP_DIVIDE + case 0x6A:return 332; // DOM_VK_MULTIPLY -> GLFW_KEY_KP_MULTIPLY + case 0x6D:return 333; // DOM_VK_SUBTRACT -> GLFW_KEY_KP_SUBTRACT + case 0x6B:return 334; // DOM_VK_ADD -> GLFW_KEY_KP_ADD + // case 0x0D:return 335; // DOM_VK_RETURN -> GLFW_KEY_KP_ENTER (DOM_KEY_LOCATION_RIGHT) + // case 0x61:return 336; // DOM_VK_EQUALS -> GLFW_KEY_KP_EQUAL (DOM_KEY_LOCATION_RIGHT) + case 0x10:return 340; // DOM_VK_SHIFT -> GLFW_KEY_LEFT_SHIFT + case 0x11:return 341; // DOM_VK_CONTROL -> GLFW_KEY_LEFT_CONTROL + case 0x12:return 342; // DOM_VK_ALT -> GLFW_KEY_LEFT_ALT + case 0x5B:return 343; // DOM_VK_WIN -> GLFW_KEY_LEFT_SUPER + // case 0x10:return 344; // DOM_VK_SHIFT -> GLFW_KEY_RIGHT_SHIFT (DOM_KEY_LOCATION_RIGHT) + // case 0x11:return 345; // DOM_VK_CONTROL -> GLFW_KEY_RIGHT_CONTROL (DOM_KEY_LOCATION_RIGHT) + // case 0x12:return 346; // DOM_VK_ALT -> GLFW_KEY_RIGHT_ALT (DOM_KEY_LOCATION_RIGHT) + // case 0x5B:return 347; // DOM_VK_WIN -> GLFW_KEY_RIGHT_SUPER (DOM_KEY_LOCATION_RIGHT) + case 0x5D:return 348; // DOM_VK_CONTEXT_MENU -> GLFW_KEY_MENU + // XXX: GLFW_KEY_WORLD_1, GLFW_KEY_WORLD_2 what are these? + default:return -1; // GLFW_KEY_UNKNOWN + }; + },getModBits:function (win) { + var mod = 0; + if (win.keys[340]) mod |= 0x0001; // GLFW_MOD_SHIFT + if (win.keys[341]) mod |= 0x0002; // GLFW_MOD_CONTROL + if (win.keys[342]) mod |= 0x0004; // GLFW_MOD_ALT + if (win.keys[343]) mod |= 0x0008; // GLFW_MOD_SUPER + return mod; + },onKeyPress:function (event) { + if (!GLFW.active || !GLFW.active.charFunc) return; + + // correct unicode charCode is only available with onKeyPress event + var charCode = event.charCode; + if (charCode == 0 || (charCode >= 0x00 && charCode <= 0x1F)) return; + + + Module['dynCall_vii'](GLFW.active.charFunc, GLFW.active.id, charCode); + },onKeyChanged:function (event, status) { + if (!GLFW.active) return; + + var key = GLFW.DOMToGLFWKeyCode(event.keyCode); + if (key == -1) return; + + var repeat = status && GLFW.active.keys[key]; + GLFW.active.keys[key] = status; + if (!GLFW.active.keyFunc) return; + + + if (repeat) status = 2; // GLFW_REPEAT + Module['dynCall_viiiii'](GLFW.active.keyFunc, GLFW.active.id, key, event.keyCode, status, GLFW.getModBits(GLFW.active)); + },onKeydown:function (event) { + GLFW.onKeyChanged(event, 1); // GLFW_PRESS or GLFW_REPEAT + + // This logic comes directly from the sdl implementation. We cannot + // call preventDefault on all keydown events otherwise onKeyPress will + // not get called + if (event.keyCode === 8 /* backspace */ || event.keyCode === 9 /* tab */) { + event.preventDefault(); + } + },onKeyup:function (event) { + GLFW.onKeyChanged(event, 0); // GLFW_RELEASE + },onMousemove:function (event) { + if (!GLFW.active) return; + + Browser.calculateMouseEvent(event); + + if (event.target != Module["canvas"] || !GLFW.active.cursorPosFunc) return; + + + Module['dynCall_vidd'](GLFW.active.cursorPosFunc, GLFW.active.id, Browser.mouseX, Browser.mouseY); + },DOMToGLFWMouseButton:function (event) { + // DOM and glfw have different button codes. + // See http://www.w3schools.com/jsref/event_button.asp. + var eventButton = event['button']; + if (eventButton > 0) { + if (eventButton == 1) { + eventButton = 2; + } else { + eventButton = 1; + } + } + return eventButton; + },onMouseenter:function (event) { + if (!GLFW.active) return; + + if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return; + + Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 1); + },onMouseleave:function (event) { + if (!GLFW.active) return; + + if (event.target != Module["canvas"] || !GLFW.active.cursorEnterFunc) return; + + Module['dynCall_vii'](GLFW.active.cursorEnterFunc, GLFW.active.id, 0); + },onMouseButtonChanged:function (event, status) { + if (!GLFW.active) return; + + Browser.calculateMouseEvent(event); + + if (event.target != Module["canvas"]) return; + + eventButton = GLFW.DOMToGLFWMouseButton(event); + + if (status == 1) { // GLFW_PRESS + GLFW.active.buttons |= (1 << eventButton); + try { + event.target.setCapture(); + } catch (e) {} + } else { // GLFW_RELEASE + GLFW.active.buttons &= ~(1 << eventButton); + } + + if (!GLFW.active.mouseButtonFunc) return; + + + Module['dynCall_viiii'](GLFW.active.mouseButtonFunc, GLFW.active.id, eventButton, status, GLFW.getModBits(GLFW.active)); + },onMouseButtonDown:function (event) { + if (!GLFW.active) return; + GLFW.onMouseButtonChanged(event, 1); // GLFW_PRESS + },onMouseButtonUp:function (event) { + if (!GLFW.active) return; + GLFW.onMouseButtonChanged(event, 0); // GLFW_RELEASE + },onMouseWheel:function (event) { + // Note the minus sign that flips browser wheel direction (positive direction scrolls page down) to native wheel direction (positive direction is mouse wheel up) + var delta = -Browser.getMouseWheelDelta(event); + delta = (delta == 0) ? 0 : (delta > 0 ? Math.max(delta, 1) : Math.min(delta, -1)); // Quantize to integer so that minimum scroll is at least +/- 1. + GLFW.wheelPos += delta; + + if (!GLFW.active || !GLFW.active.scrollFunc || event.target != Module['canvas']) return; + + + var sx = 0; + var sy = 0; + if (event.type == 'mousewheel') { + sx = event.wheelDeltaX; + sy = event.wheelDeltaY; + } else { + sx = event.deltaX; + sy = event.deltaY; + } + + Module['dynCall_vidd'](GLFW.active.scrollFunc, GLFW.active.id, sx, sy); + + event.preventDefault(); + },onCanvasResize:function (width, height) { + if (!GLFW.active) return; + + var resizeNeeded = true; + + // If the client is requestiong fullscreen mode + if (document["fullscreen"] || document["fullScreen"] || document["mozFullScreen"] || document["webkitIsFullScreen"]) { + GLFW.active.storedX = GLFW.active.x; + GLFW.active.storedY = GLFW.active.y; + GLFW.active.storedWidth = GLFW.active.width; + GLFW.active.storedHeight = GLFW.active.height; + GLFW.active.x = GLFW.active.y = 0; + GLFW.active.width = screen.width; + GLFW.active.height = screen.height; + GLFW.active.fullscreen = true; + + // If the client is reverting from fullscreen mode + } else if (GLFW.active.fullscreen == true) { + GLFW.active.x = GLFW.active.storedX; + GLFW.active.y = GLFW.active.storedY; + GLFW.active.width = GLFW.active.storedWidth; + GLFW.active.height = GLFW.active.storedHeight; + GLFW.active.fullscreen = false; + + // If the width/height values do not match current active window sizes + } else if (GLFW.active.width != width || GLFW.active.height != height) { + GLFW.active.width = width; + GLFW.active.height = height; + } else { + resizeNeeded = false; + } + + // If any of the above conditions were true, we need to resize the canvas + if (resizeNeeded) { + // resets the canvas size to counter the aspect preservation of Browser.updateCanvasDimensions + Browser.setCanvasSize(GLFW.active.width, GLFW.active.height, true); + // TODO: Client dimensions (clientWidth/clientHeight) vs pixel dimensions (width/height) of + // the canvas should drive window and framebuffer size respectfully. + GLFW.onWindowSizeChanged(); + GLFW.onFramebufferSizeChanged(); + } + },onWindowSizeChanged:function () { + if (!GLFW.active) return; + + if (!GLFW.active.windowSizeFunc) return; + + + Module['dynCall_viii'](GLFW.active.windowSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height); + },onFramebufferSizeChanged:function () { + if (!GLFW.active) return; + + if (!GLFW.active.framebufferSizeFunc) return; + + Module['dynCall_viii'](GLFW.active.framebufferSizeFunc, GLFW.active.id, GLFW.active.width, GLFW.active.height); + },requestFullscreen:function () { + var RFS = Module["canvas"]['requestFullscreen'] || + Module["canvas"]['mozRequestFullScreen'] || + Module["canvas"]['webkitRequestFullScreen'] || + (function() {}); + RFS.apply(Module["canvas"], []); + },requestFullScreen:function () { + Module.printErr('GLFW.requestFullScreen() is deprecated. Please call GLFW.requestFullscreen instead.'); + GLFW.requestFullScreen = function() { + return GLFW.requestFullscreen(); + } + return GLFW.requestFullscreen(); + },exitFullscreen:function () { + var CFS = document['exitFullscreen'] || + document['cancelFullScreen'] || + document['mozCancelFullScreen'] || + document['webkitCancelFullScreen'] || + (function() {}); + CFS.apply(document, []); + },cancelFullScreen:function () { + Module.printErr('GLFW.cancelFullScreen() is deprecated. Please call GLFW.exitFullscreen instead.'); + GLFW.cancelFullScreen = function() { + return GLFW.exitFullscreen(); + } + return GLFW.exitFullscreen(); + },getTime:function () { + return _emscripten_get_now() / 1000; + },setWindowTitle:function (winid, title) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + win.title = Pointer_stringify(title); + if (GLFW.active.id == win.id) { + document.title = win.title; + } + },setKeyCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.keyFunc = cbfun; + },setCharCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.charFunc = cbfun; + },setMouseButtonCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.mouseButtonFunc = cbfun; + },setCursorPosCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.cursorPosFunc = cbfun; + },setScrollCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.scrollFunc = cbfun; + },setWindowSizeCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowSizeFunc = cbfun; + + },setWindowCloseCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowCloseFunc = cbfun; + },setWindowRefreshCallback:function (winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowRefreshFunc = cbfun; + },onClickRequestPointerLock:function (e) { + if (!Browser.pointerLock && Module['canvas'].requestPointerLock) { + Module['canvas'].requestPointerLock(); + e.preventDefault(); + } + },setInputMode:function (winid, mode, value) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + switch(mode) { + case 0x00033001: { // GLFW_CURSOR + switch(value) { + case 0x00034001: { // GLFW_CURSOR_NORMAL + win.inputModes[mode] = value; + Module['canvas'].removeEventListener('click', GLFW.onClickRequestPointerLock, true); + Module['canvas'].exitPointerLock(); + break; + } + case 0x00034002: { // GLFW_CURSOR_HIDDEN + console.log("glfwSetInputMode called with GLFW_CURSOR_HIDDEN value not implemented."); + break; + } + case 0x00034003: { // GLFW_CURSOR_DISABLED + win.inputModes[mode] = value; + Module['canvas'].addEventListener('click', GLFW.onClickRequestPointerLock, true); + Module['canvas'].requestPointerLock(); + break; + } + default: { + console.log("glfwSetInputMode called with unknown value parameter value: " + value + "."); + break; + } + } + break; + } + case 0x00033002: { // GLFW_STICKY_KEYS + console.log("glfwSetInputMode called with GLFW_STICKY_KEYS mode not implemented."); + break; + } + case 0x00033003: { // GLFW_STICKY_MOUSE_BUTTONS + console.log("glfwSetInputMode called with GLFW_STICKY_MOUSE_BUTTONS mode not implemented."); + break; + } + default: { + console.log("glfwSetInputMode called with unknown mode parameter value: " + mode + "."); + break; + } + } + },getKey:function (winid, key) { + var win = GLFW.WindowFromId(winid); + if (!win) return 0; + return win.keys[key]; + },getMouseButton:function (winid, button) { + var win = GLFW.WindowFromId(winid); + if (!win) return 0; + return (win.buttons & (1 << button)) > 0; + },getCursorPos:function (winid, x, y) { + setValue(x, Browser.mouseX, 'double'); + setValue(y, Browser.mouseY, 'double'); + },getMousePos:function (winid, x, y) { + setValue(x, Browser.mouseX, 'i32'); + setValue(y, Browser.mouseY, 'i32'); + },setCursorPos:function (winid, x, y) { + },getWindowPos:function (winid, x, y) { + var wx = 0; + var wy = 0; + + var win = GLFW.WindowFromId(winid); + if (win) { + wx = win.x; + wy = win.y; + } + + setValue(x, wx, 'i32'); + setValue(y, wy, 'i32'); + },setWindowPos:function (winid, x, y) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.x = x; + win.y = y; + },getWindowSize:function (winid, width, height) { + var ww = 0; + var wh = 0; + + var win = GLFW.WindowFromId(winid); + if (win) { + ww = win.width; + wh = win.height; + } + + setValue(width, ww, 'i32'); + setValue(height, wh, 'i32'); + },setWindowSize:function (winid, width, height) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + if (GLFW.active.id == win.id) { + if (width == screen.width && height == screen.height) { + GLFW.requestFullscreen(); + } else { + GLFW.exitFullscreen(); + Browser.setCanvasSize(width, height); + win.width = width; + win.height = height; + } + } + + if (!win.windowSizeFunc) return; + + + Module['dynCall_viii'](win.windowSizeFunc, win.id, width, height); + },createWindow:function (width, height, title, monitor, share) { + var i, id; + for (i = 0; i < GLFW.windows.length && GLFW.windows[i] !== null; i++); + if (i > 0) throw "glfwCreateWindow only supports one window at time currently"; + + // id for window + id = i + 1; + + // not valid + if (width <= 0 || height <= 0) return 0; + + if (monitor) { + GLFW.requestFullscreen(); + } else { + Browser.setCanvasSize(width, height); + } + + // Create context when there are no existing alive windows + for (i = 0; i < GLFW.windows.length && GLFW.windows[i] == null; i++); + if (i == GLFW.windows.length) { + var contextAttributes = { + antialias: (GLFW.hints[0x0002100D] > 1), // GLFW_SAMPLES + depth: (GLFW.hints[0x00021005] > 0), // GLFW_DEPTH_BITS + stencil: (GLFW.hints[0x00021006] > 0), // GLFW_STENCIL_BITS + alpha: (GLFW.hints[0x00021004] > 0) // GLFW_ALPHA_BITS + } + Module.ctx = Browser.createContext(Module['canvas'], true, true, contextAttributes); + } + + // If context creation failed, do not return a valid window + if (!Module.ctx) return 0; + + // Get non alive id + var win = new GLFW.Window(id, width, height, title, monitor, share); + + // Set window to array + if (id - 1 == GLFW.windows.length) { + GLFW.windows.push(win); + } else { + GLFW.windows[id - 1] = win; + } + + GLFW.active = win; + return win.id; + },destroyWindow:function (winid) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + + if (win.windowCloseFunc) + Module['dynCall_vi'](win.windowCloseFunc, win.id); + + GLFW.windows[win.id - 1] = null; + if (GLFW.active.id == win.id) + GLFW.active = null; + + // Destroy context when no alive windows + for (var i = 0; i < GLFW.windows.length; i++) + if (GLFW.windows[i] !== null) return; + + Module.ctx = Browser.destroyContext(Module['canvas'], true, true); + },swapBuffers:function (winid) { + },GLFW2ParamToGLFW3Param:function (param) { + table = { + 0x00030001:0, // GLFW_MOUSE_CURSOR + 0x00030002:0, // GLFW_STICKY_KEYS + 0x00030003:0, // GLFW_STICKY_MOUSE_BUTTONS + 0x00030004:0, // GLFW_SYSTEM_KEYS + 0x00030005:0, // GLFW_KEY_REPEAT + 0x00030006:0, // GLFW_AUTO_POLL_EVENTS + 0x00020001:0, // GLFW_OPENED + 0x00020002:0, // GLFW_ACTIVE + 0x00020003:0, // GLFW_ICONIFIED + 0x00020004:0, // GLFW_ACCELERATED + 0x00020005:0x00021001, // GLFW_RED_BITS + 0x00020006:0x00021002, // GLFW_GREEN_BITS + 0x00020007:0x00021003, // GLFW_BLUE_BITS + 0x00020008:0x00021004, // GLFW_ALPHA_BITS + 0x00020009:0x00021005, // GLFW_DEPTH_BITS + 0x0002000A:0x00021006, // GLFW_STENCIL_BITS + 0x0002000B:0x0002100F, // GLFW_REFRESH_RATE + 0x0002000C:0x00021007, // GLFW_ACCUM_RED_BITS + 0x0002000D:0x00021008, // GLFW_ACCUM_GREEN_BITS + 0x0002000E:0x00021009, // GLFW_ACCUM_BLUE_BITS + 0x0002000F:0x0002100A, // GLFW_ACCUM_ALPHA_BITS + 0x00020010:0x0002100B, // GLFW_AUX_BUFFERS + 0x00020011:0x0002100C, // GLFW_STEREO + 0x00020012:0, // GLFW_WINDOW_NO_RESIZE + 0x00020013:0x0002100D, // GLFW_FSAA_SAMPLES + 0x00020014:0x00022002, // GLFW_OPENGL_VERSION_MAJOR + 0x00020015:0x00022003, // GLFW_OPENGL_VERSION_MINOR + 0x00020016:0x00022006, // GLFW_OPENGL_FORWARD_COMPAT + 0x00020017:0x00022007, // GLFW_OPENGL_DEBUG_CONTEXT + 0x00020018:0x00022008, // GLFW_OPENGL_PROFILE + }; + return table[param]; + }};function _glfwGetVideoModes(monitor, count) { + setValue(count, 0, 'i32'); + return 0; + } + + function _glLinkProgram(program) { + GLctx.linkProgram(GL.programs[program]); + GL.programInfos[program] = null; // uniforms no longer keep the same names after linking + GL.populateUniformTable(program); + } + + function _glBindTexture(target, texture) { + GLctx.bindTexture(target, texture ? GL.textures[texture] : null); + } + + function _emscripten_glStencilFunc(x0, x1, x2) { GLctx['stencilFunc'](x0, x1, x2) } + + function _glGetString(name_) { + if (GL.stringCache[name_]) return GL.stringCache[name_]; + var ret; + switch(name_) { + case 0x1F00 /* GL_VENDOR */: + case 0x1F01 /* GL_RENDERER */: + case 0x9245 /* UNMASKED_VENDOR_WEBGL */: + case 0x9246 /* UNMASKED_RENDERER_WEBGL */: + ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL); + break; + case 0x1F02 /* GL_VERSION */: + var glVersion = GLctx.getParameter(GLctx.VERSION); + // return GLES version string corresponding to the version of the WebGL context + { + glVersion = 'OpenGL ES 2.0 (' + glVersion + ')'; + } + ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL); + break; + case 0x1F03 /* GL_EXTENSIONS */: + var exts = GLctx.getSupportedExtensions(); + var gl_exts = []; + for (var i = 0; i < exts.length; ++i) { + gl_exts.push(exts[i]); + gl_exts.push("GL_" + exts[i]); + } + ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL); + break; + case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */: + var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION); + // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...' + var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/; + var ver_num = glslVersion.match(ver_re); + if (ver_num !== null) { + if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits + glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')'; + } + ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL); + break; + default: + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + return 0; + } + GL.stringCache[name_] = ret; + return ret; + } + + function _emscripten_glUniform3iv(location, count, value) { + + + GLctx.uniform3iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*12)>>2)); + } + + function _emscripten_glShaderSource(shader, count, string, length) { + var source = GL.getSource(shader, count, string, length); + + + GLctx.shaderSource(GL.shaders[shader], source); + } + + function _emscripten_glReleaseShaderCompiler() { + // NOP (as allowed by GLES 2.0 spec) + } + + function _glfwSetScrollCallback(winid, cbfun) { + GLFW.setScrollCallback(winid, cbfun); + } + + function _emscripten_glTexParameterf(x0, x1, x2) { GLctx['texParameterf'](x0, x1, x2) } + + function _emscripten_glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) } + + function _glCompileShader(shader) { + GLctx.compileShader(GL.shaders[shader]); + } + + + + + var ERRNO_CODES={EPERM:1,ENOENT:2,ESRCH:3,EINTR:4,EIO:5,ENXIO:6,E2BIG:7,ENOEXEC:8,EBADF:9,ECHILD:10,EAGAIN:11,EWOULDBLOCK:11,ENOMEM:12,EACCES:13,EFAULT:14,ENOTBLK:15,EBUSY:16,EEXIST:17,EXDEV:18,ENODEV:19,ENOTDIR:20,EISDIR:21,EINVAL:22,ENFILE:23,EMFILE:24,ENOTTY:25,ETXTBSY:26,EFBIG:27,ENOSPC:28,ESPIPE:29,EROFS:30,EMLINK:31,EPIPE:32,EDOM:33,ERANGE:34,ENOMSG:42,EIDRM:43,ECHRNG:44,EL2NSYNC:45,EL3HLT:46,EL3RST:47,ELNRNG:48,EUNATCH:49,ENOCSI:50,EL2HLT:51,EDEADLK:35,ENOLCK:37,EBADE:52,EBADR:53,EXFULL:54,ENOANO:55,EBADRQC:56,EBADSLT:57,EDEADLOCK:35,EBFONT:59,ENOSTR:60,ENODATA:61,ETIME:62,ENOSR:63,ENONET:64,ENOPKG:65,EREMOTE:66,ENOLINK:67,EADV:68,ESRMNT:69,ECOMM:70,EPROTO:71,EMULTIHOP:72,EDOTDOT:73,EBADMSG:74,ENOTUNIQ:76,EBADFD:77,EREMCHG:78,ELIBACC:79,ELIBBAD:80,ELIBSCN:81,ELIBMAX:82,ELIBEXEC:83,ENOSYS:38,ENOTEMPTY:39,ENAMETOOLONG:36,ELOOP:40,EOPNOTSUPP:95,EPFNOSUPPORT:96,ECONNRESET:104,ENOBUFS:105,EAFNOSUPPORT:97,EPROTOTYPE:91,ENOTSOCK:88,ENOPROTOOPT:92,ESHUTDOWN:108,ECONNREFUSED:111,EADDRINUSE:98,ECONNABORTED:103,ENETUNREACH:101,ENETDOWN:100,ETIMEDOUT:110,EHOSTDOWN:112,EHOSTUNREACH:113,EINPROGRESS:115,EALREADY:114,EDESTADDRREQ:89,EMSGSIZE:90,EPROTONOSUPPORT:93,ESOCKTNOSUPPORT:94,EADDRNOTAVAIL:99,ENETRESET:102,EISCONN:106,ENOTCONN:107,ETOOMANYREFS:109,EUSERS:87,EDQUOT:122,ESTALE:116,ENOTSUP:95,ENOMEDIUM:123,EILSEQ:84,EOVERFLOW:75,ECANCELED:125,ENOTRECOVERABLE:131,EOWNERDEAD:130,ESTRPIPE:86}; + + var ERRNO_MESSAGES={0:"Success",1:"Not super-user",2:"No such file or directory",3:"No such process",4:"Interrupted system call",5:"I/O error",6:"No such device or address",7:"Arg list too long",8:"Exec format error",9:"Bad file number",10:"No children",11:"No more processes",12:"Not enough core",13:"Permission denied",14:"Bad address",15:"Block device required",16:"Mount device busy",17:"File exists",18:"Cross-device link",19:"No such device",20:"Not a directory",21:"Is a directory",22:"Invalid argument",23:"Too many open files in system",24:"Too many open files",25:"Not a typewriter",26:"Text file busy",27:"File too large",28:"No space left on device",29:"Illegal seek",30:"Read only file system",31:"Too many links",32:"Broken pipe",33:"Math arg out of domain of func",34:"Math result not representable",35:"File locking deadlock error",36:"File or path name too long",37:"No record locks available",38:"Function not implemented",39:"Directory not empty",40:"Too many symbolic links",42:"No message of desired type",43:"Identifier removed",44:"Channel number out of range",45:"Level 2 not synchronized",46:"Level 3 halted",47:"Level 3 reset",48:"Link number out of range",49:"Protocol driver not attached",50:"No CSI structure available",51:"Level 2 halted",52:"Invalid exchange",53:"Invalid request descriptor",54:"Exchange full",55:"No anode",56:"Invalid request code",57:"Invalid slot",59:"Bad font file fmt",60:"Device not a stream",61:"No data (for no delay io)",62:"Timer expired",63:"Out of streams resources",64:"Machine is not on the network",65:"Package not installed",66:"The object is remote",67:"The link has been severed",68:"Advertise error",69:"Srmount error",70:"Communication error on send",71:"Protocol error",72:"Multihop attempted",73:"Cross mount point (not really error)",74:"Trying to read unreadable message",75:"Value too large for defined data type",76:"Given log. name not unique",77:"f.d. invalid for this operation",78:"Remote address changed",79:"Can access a needed shared lib",80:"Accessing a corrupted shared lib",81:".lib section in a.out corrupted",82:"Attempting to link in too many libs",83:"Attempting to exec a shared library",84:"Illegal byte sequence",86:"Streams pipe error",87:"Too many users",88:"Socket operation on non-socket",89:"Destination address required",90:"Message too long",91:"Protocol wrong type for socket",92:"Protocol not available",93:"Unknown protocol",94:"Socket type not supported",95:"Not supported",96:"Protocol family not supported",97:"Address family not supported by protocol family",98:"Address already in use",99:"Address not available",100:"Network interface is not configured",101:"Network is unreachable",102:"Connection reset by network",103:"Connection aborted",104:"Connection reset by peer",105:"No buffer space available",106:"Socket is already connected",107:"Socket is not connected",108:"Can't send after socket shutdown",109:"Too many references",110:"Connection timed out",111:"Connection refused",112:"Host is down",113:"Host is unreachable",114:"Socket already connected",115:"Connection already in progress",116:"Stale file handle",122:"Quota exceeded",123:"No medium (in tape drive)",125:"Operation canceled",130:"Previous owner died",131:"State not recoverable"}; + + function ___setErrNo(value) { + if (Module['___errno_location']) HEAP32[((Module['___errno_location']())>>2)]=value; + else Module.printErr('failed to set errno from JS'); + return value; + } + + var PATH={splitPath:function (filename) { + var splitPathRe = /^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/; + return splitPathRe.exec(filename).slice(1); + },normalizeArray:function (parts, allowAboveRoot) { + // if the path tries to go above the root, `up` ends up > 0 + var up = 0; + for (var i = parts.length - 1; i >= 0; i--) { + var last = parts[i]; + if (last === '.') { + parts.splice(i, 1); + } else if (last === '..') { + parts.splice(i, 1); + up++; + } else if (up) { + parts.splice(i, 1); + up--; + } + } + // if the path is allowed to go above the root, restore leading ..s + if (allowAboveRoot) { + for (; up--; up) { + parts.unshift('..'); + } + } + return parts; + },normalize:function (path) { + var isAbsolute = path.charAt(0) === '/', + trailingSlash = path.substr(-1) === '/'; + // Normalize the path + path = PATH.normalizeArray(path.split('/').filter(function(p) { + return !!p; + }), !isAbsolute).join('/'); + if (!path && !isAbsolute) { + path = '.'; + } + if (path && trailingSlash) { + path += '/'; + } + return (isAbsolute ? '/' : '') + path; + },dirname:function (path) { + var result = PATH.splitPath(path), + root = result[0], + dir = result[1]; + if (!root && !dir) { + // No dirname whatsoever + return '.'; + } + if (dir) { + // It has a dirname, strip trailing slash + dir = dir.substr(0, dir.length - 1); + } + return root + dir; + },basename:function (path) { + // EMSCRIPTEN return '/'' for '/', not an empty string + if (path === '/') return '/'; + var lastSlash = path.lastIndexOf('/'); + if (lastSlash === -1) return path; + return path.substr(lastSlash+1); + },extname:function (path) { + return PATH.splitPath(path)[3]; + },join:function () { + var paths = Array.prototype.slice.call(arguments, 0); + return PATH.normalize(paths.join('/')); + },join2:function (l, r) { + return PATH.normalize(l + '/' + r); + },resolve:function () { + var resolvedPath = '', + resolvedAbsolute = false; + for (var i = arguments.length - 1; i >= -1 && !resolvedAbsolute; i--) { + var path = (i >= 0) ? arguments[i] : FS.cwd(); + // Skip empty and invalid entries + if (typeof path !== 'string') { + throw new TypeError('Arguments to path.resolve must be strings'); + } else if (!path) { + return ''; // an invalid portion invalidates the whole thing + } + resolvedPath = path + '/' + resolvedPath; + resolvedAbsolute = path.charAt(0) === '/'; + } + // At this point the path should be resolved to a full absolute path, but + // handle relative paths to be safe (might happen when process.cwd() fails) + resolvedPath = PATH.normalizeArray(resolvedPath.split('/').filter(function(p) { + return !!p; + }), !resolvedAbsolute).join('/'); + return ((resolvedAbsolute ? '/' : '') + resolvedPath) || '.'; + },relative:function (from, to) { + from = PATH.resolve(from).substr(1); + to = PATH.resolve(to).substr(1); + function trim(arr) { + var start = 0; + for (; start < arr.length; start++) { + if (arr[start] !== '') break; + } + var end = arr.length - 1; + for (; end >= 0; end--) { + if (arr[end] !== '') break; + } + if (start > end) return []; + return arr.slice(start, end - start + 1); + } + var fromParts = trim(from.split('/')); + var toParts = trim(to.split('/')); + var length = Math.min(fromParts.length, toParts.length); + var samePartsLength = length; + for (var i = 0; i < length; i++) { + if (fromParts[i] !== toParts[i]) { + samePartsLength = i; + break; + } + } + var outputParts = []; + for (var i = samePartsLength; i < fromParts.length; i++) { + outputParts.push('..'); + } + outputParts = outputParts.concat(toParts.slice(samePartsLength)); + return outputParts.join('/'); + }}; + + var TTY={ttys:[],init:function () { + // https://github.com/kripken/emscripten/pull/1555 + // if (ENVIRONMENT_IS_NODE) { + // // currently, FS.init does not distinguish if process.stdin is a file or TTY + // // device, it always assumes it's a TTY device. because of this, we're forcing + // // process.stdin to UTF8 encoding to at least make stdin reading compatible + // // with text files until FS.init can be refactored. + // process['stdin']['setEncoding']('utf8'); + // } + },shutdown:function () { + // https://github.com/kripken/emscripten/pull/1555 + // if (ENVIRONMENT_IS_NODE) { + // // inolen: any idea as to why node -e 'process.stdin.read()' wouldn't exit immediately (with process.stdin being a tty)? + // // isaacs: because now it's reading from the stream, you've expressed interest in it, so that read() kicks off a _read() which creates a ReadReq operation + // // inolen: I thought read() in that case was a synchronous operation that just grabbed some amount of buffered data if it exists? + // // isaacs: it is. but it also triggers a _read() call, which calls readStart() on the handle + // // isaacs: do process.stdin.pause() and i'd think it'd probably close the pending call + // process['stdin']['pause'](); + // } + },register:function (dev, ops) { + TTY.ttys[dev] = { input: [], output: [], ops: ops }; + FS.registerDevice(dev, TTY.stream_ops); + },stream_ops:{open:function (stream) { + var tty = TTY.ttys[stream.node.rdev]; + if (!tty) { + throw new FS.ErrnoError(ERRNO_CODES.ENODEV); + } + stream.tty = tty; + stream.seekable = false; + },close:function (stream) { + // flush any pending line data + stream.tty.ops.flush(stream.tty); + },flush:function (stream) { + stream.tty.ops.flush(stream.tty); + },read:function (stream, buffer, offset, length, pos /* ignored */) { + if (!stream.tty || !stream.tty.ops.get_char) { + throw new FS.ErrnoError(ERRNO_CODES.ENXIO); + } + var bytesRead = 0; + for (var i = 0; i < length; i++) { + var result; + try { + result = stream.tty.ops.get_char(stream.tty); + } catch (e) { + throw new FS.ErrnoError(ERRNO_CODES.EIO); + } + if (result === undefined && bytesRead === 0) { + throw new FS.ErrnoError(ERRNO_CODES.EAGAIN); + } + if (result === null || result === undefined) break; + bytesRead++; + buffer[offset+i] = result; + } + if (bytesRead) { + stream.node.timestamp = Date.now(); + } + return bytesRead; + },write:function (stream, buffer, offset, length, pos) { + if (!stream.tty || !stream.tty.ops.put_char) { + throw new FS.ErrnoError(ERRNO_CODES.ENXIO); + } + for (var i = 0; i < length; i++) { + try { + stream.tty.ops.put_char(stream.tty, buffer[offset+i]); + } catch (e) { + throw new FS.ErrnoError(ERRNO_CODES.EIO); + } + } + if (length) { + stream.node.timestamp = Date.now(); + } + return i; + }},default_tty_ops:{get_char:function (tty) { + if (!tty.input.length) { + var result = null; + if (ENVIRONMENT_IS_NODE) { + // we will read data by chunks of BUFSIZE + var BUFSIZE = 256; + var buf = new Buffer(BUFSIZE); + var bytesRead = 0; + + var isPosixPlatform = (process.platform != 'win32'); // Node doesn't offer a direct check, so test by exclusion + + var fd = process.stdin.fd; + if (isPosixPlatform) { + // Linux and Mac cannot use process.stdin.fd (which isn't set up as sync) + var usingDevice = false; + try { + fd = fs.openSync('/dev/stdin', 'r'); + usingDevice = true; + } catch (e) {} + } + + try { + bytesRead = fs.readSync(fd, buf, 0, BUFSIZE, null); + } catch(e) { + // Cross-platform differences: on Windows, reading EOF throws an exception, but on other OSes, + // reading EOF returns 0. Uniformize behavior by treating the EOF exception to return 0. + if (e.toString().indexOf('EOF') != -1) bytesRead = 0; + else throw e; + } + + if (usingDevice) { fs.closeSync(fd); } + if (bytesRead > 0) { + result = buf.slice(0, bytesRead).toString('utf-8'); + } else { + result = null; + } + + } else if (typeof window != 'undefined' && + typeof window.prompt == 'function') { + // Browser. + result = window.prompt('Input: '); // returns null on cancel + if (result !== null) { + result += '\n'; + } + } else if (typeof readline == 'function') { + // Command line. + result = readline(); + if (result !== null) { + result += '\n'; + } + } + if (!result) { + return null; + } + tty.input = intArrayFromString(result, true); + } + return tty.input.shift(); + },put_char:function (tty, val) { + if (val === null || val === 10) { + Module['print'](UTF8ArrayToString(tty.output, 0)); + tty.output = []; + } else { + if (val != 0) tty.output.push(val); // val == 0 would cut text output off in the middle. + } + },flush:function (tty) { + if (tty.output && tty.output.length > 0) { + Module['print'](UTF8ArrayToString(tty.output, 0)); + tty.output = []; + } + }},default_tty1_ops:{put_char:function (tty, val) { + if (val === null || val === 10) { + Module['printErr'](UTF8ArrayToString(tty.output, 0)); + tty.output = []; + } else { + if (val != 0) tty.output.push(val); + } + },flush:function (tty) { + if (tty.output && tty.output.length > 0) { + Module['printErr'](UTF8ArrayToString(tty.output, 0)); + tty.output = []; + } + }}}; + + var MEMFS={ops_table:null,mount:function (mount) { + return MEMFS.createNode(null, '/', 16384 | 511 /* 0777 */, 0); + },createNode:function (parent, name, mode, dev) { + if (FS.isBlkdev(mode) || FS.isFIFO(mode)) { + // no supported + throw new FS.ErrnoError(ERRNO_CODES.EPERM); + } + if (!MEMFS.ops_table) { + MEMFS.ops_table = { + dir: { + node: { + getattr: MEMFS.node_ops.getattr, + setattr: MEMFS.node_ops.setattr, + lookup: MEMFS.node_ops.lookup, + mknod: MEMFS.node_ops.mknod, + rename: MEMFS.node_ops.rename, + unlink: MEMFS.node_ops.unlink, + rmdir: MEMFS.node_ops.rmdir, + readdir: MEMFS.node_ops.readdir, + symlink: MEMFS.node_ops.symlink + }, + stream: { + llseek: MEMFS.stream_ops.llseek + } + }, + file: { + node: { + getattr: MEMFS.node_ops.getattr, + setattr: MEMFS.node_ops.setattr + }, + stream: { + llseek: MEMFS.stream_ops.llseek, + read: MEMFS.stream_ops.read, + write: MEMFS.stream_ops.write, + allocate: MEMFS.stream_ops.allocate, + mmap: MEMFS.stream_ops.mmap, + msync: MEMFS.stream_ops.msync + } + }, + link: { + node: { + getattr: MEMFS.node_ops.getattr, + setattr: MEMFS.node_ops.setattr, + readlink: MEMFS.node_ops.readlink + }, + stream: {} + }, + chrdev: { + node: { + getattr: MEMFS.node_ops.getattr, + setattr: MEMFS.node_ops.setattr + }, + stream: FS.chrdev_stream_ops + } + }; + } + var node = FS.createNode(parent, name, mode, dev); + if (FS.isDir(node.mode)) { + node.node_ops = MEMFS.ops_table.dir.node; + node.stream_ops = MEMFS.ops_table.dir.stream; + node.contents = {}; + } else if (FS.isFile(node.mode)) { + node.node_ops = MEMFS.ops_table.file.node; + node.stream_ops = MEMFS.ops_table.file.stream; + node.usedBytes = 0; // The actual number of bytes used in the typed array, as opposed to contents.length which gives the whole capacity. + // When the byte data of the file is populated, this will point to either a typed array, or a normal JS array. Typed arrays are preferred + // for performance, and used by default. However, typed arrays are not resizable like normal JS arrays are, so there is a small disk size + // penalty involved for appending file writes that continuously grow a file similar to std::vector capacity vs used -scheme. + node.contents = null; + } else if (FS.isLink(node.mode)) { + node.node_ops = MEMFS.ops_table.link.node; + node.stream_ops = MEMFS.ops_table.link.stream; + } else if (FS.isChrdev(node.mode)) { + node.node_ops = MEMFS.ops_table.chrdev.node; + node.stream_ops = MEMFS.ops_table.chrdev.stream; + } + node.timestamp = Date.now(); + // add the new node to the parent + if (parent) { + parent.contents[name] = node; + } + return node; + },getFileDataAsRegularArray:function (node) { + if (node.contents && node.contents.subarray) { + var arr = []; + for (var i = 0; i < node.usedBytes; ++i) arr.push(node.contents[i]); + return arr; // Returns a copy of the original data. + } + return node.contents; // No-op, the file contents are already in a JS array. Return as-is. + },getFileDataAsTypedArray:function (node) { + if (!node.contents) return new Uint8Array; + if (node.contents.subarray) return node.contents.subarray(0, node.usedBytes); // Make sure to not return excess unused bytes. + return new Uint8Array(node.contents); + },expandFileStorage:function (node, newCapacity) { + // If we are asked to expand the size of a file that already exists, revert to using a standard JS array to store the file + // instead of a typed array. This makes resizing the array more flexible because we can just .push() elements at the back to + // increase the size. + if (node.contents && node.contents.subarray && newCapacity > node.contents.length) { + node.contents = MEMFS.getFileDataAsRegularArray(node); + node.usedBytes = node.contents.length; // We might be writing to a lazy-loaded file which had overridden this property, so force-reset it. + } + + if (!node.contents || node.contents.subarray) { // Keep using a typed array if creating a new storage, or if old one was a typed array as well. + var prevCapacity = node.contents ? node.contents.length : 0; + if (prevCapacity >= newCapacity) return; // No need to expand, the storage was already large enough. + // Don't expand strictly to the given requested limit if it's only a very small increase, but instead geometrically grow capacity. + // For small filesizes (<1MB), perform size*2 geometric increase, but for large sizes, do a much more conservative size*1.125 increase to + // avoid overshooting the allocation cap by a very large margin. + var CAPACITY_DOUBLING_MAX = 1024 * 1024; + newCapacity = Math.max(newCapacity, (prevCapacity * (prevCapacity < CAPACITY_DOUBLING_MAX ? 2.0 : 1.125)) | 0); + if (prevCapacity != 0) newCapacity = Math.max(newCapacity, 256); // At minimum allocate 256b for each file when expanding. + var oldContents = node.contents; + node.contents = new Uint8Array(newCapacity); // Allocate new storage. + if (node.usedBytes > 0) node.contents.set(oldContents.subarray(0, node.usedBytes), 0); // Copy old data over to the new storage. + return; + } + // Not using a typed array to back the file storage. Use a standard JS array instead. + if (!node.contents && newCapacity > 0) node.contents = []; + while (node.contents.length < newCapacity) node.contents.push(0); + },resizeFileStorage:function (node, newSize) { + if (node.usedBytes == newSize) return; + if (newSize == 0) { + node.contents = null; // Fully decommit when requesting a resize to zero. + node.usedBytes = 0; + return; + } + if (!node.contents || node.contents.subarray) { // Resize a typed array if that is being used as the backing store. + var oldContents = node.contents; + node.contents = new Uint8Array(new ArrayBuffer(newSize)); // Allocate new storage. + if (oldContents) { + node.contents.set(oldContents.subarray(0, Math.min(newSize, node.usedBytes))); // Copy old data over to the new storage. + } + node.usedBytes = newSize; + return; + } + // Backing with a JS array. + if (!node.contents) node.contents = []; + if (node.contents.length > newSize) node.contents.length = newSize; + else while (node.contents.length < newSize) node.contents.push(0); + node.usedBytes = newSize; + },node_ops:{getattr:function (node) { + var attr = {}; + // device numbers reuse inode numbers. + attr.dev = FS.isChrdev(node.mode) ? node.id : 1; + attr.ino = node.id; + attr.mode = node.mode; + attr.nlink = 1; + attr.uid = 0; + attr.gid = 0; + attr.rdev = node.rdev; + if (FS.isDir(node.mode)) { + attr.size = 4096; + } else if (FS.isFile(node.mode)) { + attr.size = node.usedBytes; + } else if (FS.isLink(node.mode)) { + attr.size = node.link.length; + } else { + attr.size = 0; + } + attr.atime = new Date(node.timestamp); + attr.mtime = new Date(node.timestamp); + attr.ctime = new Date(node.timestamp); + // NOTE: In our implementation, st_blocks = Math.ceil(st_size/st_blksize), + // but this is not required by the standard. + attr.blksize = 4096; + attr.blocks = Math.ceil(attr.size / attr.blksize); + return attr; + },setattr:function (node, attr) { + if (attr.mode !== undefined) { + node.mode = attr.mode; + } + if (attr.timestamp !== undefined) { + node.timestamp = attr.timestamp; + } + if (attr.size !== undefined) { + MEMFS.resizeFileStorage(node, attr.size); + } + },lookup:function (parent, name) { + throw FS.genericErrors[ERRNO_CODES.ENOENT]; + },mknod:function (parent, name, mode, dev) { + return MEMFS.createNode(parent, name, mode, dev); + },rename:function (old_node, new_dir, new_name) { + // if we're overwriting a directory at new_name, make sure it's empty. + if (FS.isDir(old_node.mode)) { + var new_node; + try { + new_node = FS.lookupNode(new_dir, new_name); + } catch (e) { + } + if (new_node) { + for (var i in new_node.contents) { + throw new FS.ErrnoError(ERRNO_CODES.ENOTEMPTY); + } + } + } + // do the internal rewiring + delete old_node.parent.contents[old_node.name]; + old_node.name = new_name; + new_dir.contents[new_name] = old_node; + old_node.parent = new_dir; + },unlink:function (parent, name) { + delete parent.contents[name]; + },rmdir:function (parent, name) { + var node = FS.lookupNode(parent, name); + for (var i in node.contents) { + throw new FS.ErrnoError(ERRNO_CODES.ENOTEMPTY); + } + delete parent.contents[name]; + },readdir:function (node) { + var entries = ['.', '..'] + for (var key in node.contents) { + if (!node.contents.hasOwnProperty(key)) { + continue; + } + entries.push(key); + } + return entries; + },symlink:function (parent, newname, oldpath) { + var node = MEMFS.createNode(parent, newname, 511 /* 0777 */ | 40960, 0); + node.link = oldpath; + return node; + },readlink:function (node) { + if (!FS.isLink(node.mode)) { + throw new FS.ErrnoError(ERRNO_CODES.EINVAL); + } + return node.link; + }},stream_ops:{read:function (stream, buffer, offset, length, position) { + var contents = stream.node.contents; + if (position >= stream.node.usedBytes) return 0; + var size = Math.min(stream.node.usedBytes - position, length); + assert(size >= 0); + if (size > 8 && contents.subarray) { // non-trivial, and typed array + buffer.set(contents.subarray(position, position + size), offset); + } else { + for (var i = 0; i < size; i++) buffer[offset + i] = contents[position + i]; + } + return size; + },write:function (stream, buffer, offset, length, position, canOwn) { + if (!length) return 0; + var node = stream.node; + node.timestamp = Date.now(); + + if (buffer.subarray && (!node.contents || node.contents.subarray)) { // This write is from a typed array to a typed array? + if (canOwn) { + assert(position === 0, 'canOwn must imply no weird position inside the file'); + node.contents = buffer.subarray(offset, offset + length); + node.usedBytes = length; + return length; + } else if (node.usedBytes === 0 && position === 0) { // If this is a simple first write to an empty file, do a fast set since we don't need to care about old data. + node.contents = new Uint8Array(buffer.subarray(offset, offset + length)); + node.usedBytes = length; + return length; + } else if (position + length <= node.usedBytes) { // Writing to an already allocated and used subrange of the file? + node.contents.set(buffer.subarray(offset, offset + length), position); + return length; + } + } + + // Appending to an existing file and we need to reallocate, or source data did not come as a typed array. + MEMFS.expandFileStorage(node, position+length); + if (node.contents.subarray && buffer.subarray) node.contents.set(buffer.subarray(offset, offset + length), position); // Use typed array write if available. + else { + for (var i = 0; i < length; i++) { + node.contents[position + i] = buffer[offset + i]; // Or fall back to manual write if not. + } + } + node.usedBytes = Math.max(node.usedBytes, position+length); + return length; + },llseek:function (stream, offset, whence) { + var position = offset; + if (whence === 1) { // SEEK_CUR. + position += stream.position; + } else if (whence === 2) { // SEEK_END. + if (FS.isFile(stream.node.mode)) { + position += stream.node.usedBytes; + } + } + if (position < 0) { + throw new FS.ErrnoError(ERRNO_CODES.EINVAL); + } + return position; + },allocate:function (stream, offset, length) { + MEMFS.expandFileStorage(stream.node, offset + length); + stream.node.usedBytes = Math.max(stream.node.usedBytes, offset + length); + },mmap:function (stream, buffer, offset, length, position, prot, flags) { + if (!FS.isFile(stream.node.mode)) { + throw new FS.ErrnoError(ERRNO_CODES.ENODEV); + } + var ptr; + var allocated; + var contents = stream.node.contents; + // Only make a new copy when MAP_PRIVATE is specified. + if ( !(flags & 2) && + (contents.buffer === buffer || contents.buffer === buffer.buffer) ) { + // We can't emulate MAP_SHARED when the file is not backed by the buffer + // we're mapping to (e.g. the HEAP buffer). + allocated = false; + ptr = contents.byteOffset; + } else { + // Try to avoid unnecessary slices. + if (position > 0 || position + length < stream.node.usedBytes) { + if (contents.subarray) { + contents = contents.subarray(position, position + length); + } else { + contents = Array.prototype.slice.call(contents, position, position + length); + } + } + allocated = true; + ptr = _malloc(length); + if (!ptr) { + throw new FS.ErrnoError(ERRNO_CODES.ENOMEM); + } + buffer.set(contents, ptr); + } + return { ptr: ptr, allocated: allocated }; + },msync:function (stream, buffer, offset, length, mmapFlags) { + if (!FS.isFile(stream.node.mode)) { + throw new FS.ErrnoError(ERRNO_CODES.ENODEV); + } + if (mmapFlags & 2) { + // MAP_PRIVATE calls need not to be synced back to underlying fs + return 0; + } + + var bytesWritten = MEMFS.stream_ops.write(stream, buffer, 0, length, offset, false); + // should we check if bytesWritten and length are the same? + return 0; + }}}; + + var IDBFS={dbs:{},indexedDB:function () { + if (typeof indexedDB !== 'undefined') return indexedDB; + var ret = null; + if (typeof window === 'object') ret = window.indexedDB || window.mozIndexedDB || window.webkitIndexedDB || window.msIndexedDB; + assert(ret, 'IDBFS used, but indexedDB not supported'); + return ret; + },DB_VERSION:21,DB_STORE_NAME:"FILE_DATA",mount:function (mount) { + // reuse all of the core MEMFS functionality + return MEMFS.mount.apply(null, arguments); + },syncfs:function (mount, populate, callback) { + IDBFS.getLocalSet(mount, function(err, local) { + if (err) return callback(err); + + IDBFS.getRemoteSet(mount, function(err, remote) { + if (err) return callback(err); + + var src = populate ? remote : local; + var dst = populate ? local : remote; + + IDBFS.reconcile(src, dst, callback); + }); + }); + },getDB:function (name, callback) { + // check the cache first + var db = IDBFS.dbs[name]; + if (db) { + return callback(null, db); + } + + var req; + try { + req = IDBFS.indexedDB().open(name, IDBFS.DB_VERSION); + } catch (e) { + return callback(e); + } + if (!req) { + return callback("Unable to connect to IndexedDB"); + } + req.onupgradeneeded = function(e) { + var db = e.target.result; + var transaction = e.target.transaction; + + var fileStore; + + if (db.objectStoreNames.contains(IDBFS.DB_STORE_NAME)) { + fileStore = transaction.objectStore(IDBFS.DB_STORE_NAME); + } else { + fileStore = db.createObjectStore(IDBFS.DB_STORE_NAME); + } + + if (!fileStore.indexNames.contains('timestamp')) { + fileStore.createIndex('timestamp', 'timestamp', { unique: false }); + } + }; + req.onsuccess = function() { + db = req.result; + + // add to the cache + IDBFS.dbs[name] = db; + callback(null, db); + }; + req.onerror = function(e) { + callback(this.error); + e.preventDefault(); + }; + },getLocalSet:function (mount, callback) { + var entries = {}; + + function isRealDir(p) { + return p !== '.' && p !== '..'; + }; + function toAbsolute(root) { + return function(p) { + return PATH.join2(root, p); + } + }; + + var check = FS.readdir(mount.mountpoint).filter(isRealDir).map(toAbsolute(mount.mountpoint)); + + while (check.length) { + var path = check.pop(); + var stat; + + try { + stat = FS.stat(path); + } catch (e) { + return callback(e); + } + + if (FS.isDir(stat.mode)) { + check.push.apply(check, FS.readdir(path).filter(isRealDir).map(toAbsolute(path))); + } + + entries[path] = { timestamp: stat.mtime }; + } + + return callback(null, { type: 'local', entries: entries }); + },getRemoteSet:function (mount, callback) { + var entries = {}; + + IDBFS.getDB(mount.mountpoint, function(err, db) { + if (err) return callback(err); + + var transaction = db.transaction([IDBFS.DB_STORE_NAME], 'readonly'); + transaction.onerror = function(e) { + callback(this.error); + e.preventDefault(); + }; + + var store = transaction.objectStore(IDBFS.DB_STORE_NAME); + var index = store.index('timestamp'); + + index.openKeyCursor().onsuccess = function(event) { + var cursor = event.target.result; + + if (!cursor) { + return callback(null, { type: 'remote', db: db, entries: entries }); + } + + entries[cursor.primaryKey] = { timestamp: cursor.key }; + + cursor.continue(); + }; + }); + },loadLocalEntry:function (path, callback) { + var stat, node; + + try { + var lookup = FS.lookupPath(path); + node = lookup.node; + stat = FS.stat(path); + } catch (e) { + return callback(e); + } + + if (FS.isDir(stat.mode)) { + return callback(null, { timestamp: stat.mtime, mode: stat.mode }); + } else if (FS.isFile(stat.mode)) { + // Performance consideration: storing a normal JavaScript array to a IndexedDB is much slower than storing a typed array. + // Therefore always convert the file contents to a typed array first before writing the data to IndexedDB. + node.contents = MEMFS.getFileDataAsTypedArray(node); + return callback(null, { timestamp: stat.mtime, mode: stat.mode, contents: node.contents }); + } else { + return callback(new Error('node type not supported')); + } + },storeLocalEntry:function (path, entry, callback) { + try { + if (FS.isDir(entry.mode)) { + FS.mkdir(path, entry.mode); + } else if (FS.isFile(entry.mode)) { + FS.writeFile(path, entry.contents, { encoding: 'binary', canOwn: true }); + } else { + return callback(new Error('node type not supported')); + } + + FS.chmod(path, entry.mode); + FS.utime(path, entry.timestamp, entry.timestamp); + } catch (e) { + return callback(e); + } + + callback(null); + },removeLocalEntry:function (path, callback) { + try { + var lookup = FS.lookupPath(path); + var stat = FS.stat(path); + + if (FS.isDir(stat.mode)) { + FS.rmdir(path); + } else if (FS.isFile(stat.mode)) { + FS.unlink(path); + } + } catch (e) { + return callback(e); + } + + callback(null); + },loadRemoteEntry:function (store, path, callback) { + var req = store.get(path); + req.onsuccess = function(event) { callback(null, event.target.result); }; + req.onerror = function(e) { + callback(this.error); + e.preventDefault(); + }; + },storeRemoteEntry:function (store, path, entry, callback) { + var req = store.put(entry, path); + req.onsuccess = function() { callback(null); }; + req.onerror = function(e) { + callback(this.error); + e.preventDefault(); + }; + },removeRemoteEntry:function (store, path, callback) { + var req = store.delete(path); + req.onsuccess = function() { callback(null); }; + req.onerror = function(e) { + callback(this.error); + e.preventDefault(); + }; + },reconcile:function (src, dst, callback) { + var total = 0; + + var create = []; + Object.keys(src.entries).forEach(function (key) { + var e = src.entries[key]; + var e2 = dst.entries[key]; + if (!e2 || e.timestamp > e2.timestamp) { + create.push(key); + total++; + } + }); + + var remove = []; + Object.keys(dst.entries).forEach(function (key) { + var e = dst.entries[key]; + var e2 = src.entries[key]; + if (!e2) { + remove.push(key); + total++; + } + }); + + if (!total) { + return callback(null); + } + + var errored = false; + var completed = 0; + var db = src.type === 'remote' ? src.db : dst.db; + var transaction = db.transaction([IDBFS.DB_STORE_NAME], 'readwrite'); + var store = transaction.objectStore(IDBFS.DB_STORE_NAME); + + function done(err) { + if (err) { + if (!done.errored) { + done.errored = true; + return callback(err); + } + return; + } + if (++completed >= total) { + return callback(null); + } + }; + + transaction.onerror = function(e) { + done(this.error); + e.preventDefault(); + }; + + // sort paths in ascending order so directory entries are created + // before the files inside them + create.sort().forEach(function (path) { + if (dst.type === 'local') { + IDBFS.loadRemoteEntry(store, path, function (err, entry) { + if (err) return done(err); + IDBFS.storeLocalEntry(path, entry, done); + }); + } else { + IDBFS.loadLocalEntry(path, function (err, entry) { + if (err) return done(err); + IDBFS.storeRemoteEntry(store, path, entry, done); + }); + } + }); + + // sort paths in descending order so files are deleted before their + // parent directories + remove.sort().reverse().forEach(function(path) { + if (dst.type === 'local') { + IDBFS.removeLocalEntry(path, done); + } else { + IDBFS.removeRemoteEntry(store, path, done); + } + }); + }}; + + var NODEFS={isWindows:false,staticInit:function () { + NODEFS.isWindows = !!process.platform.match(/^win/); + },mount:function (mount) { + assert(ENVIRONMENT_IS_NODE); + return NODEFS.createNode(null, '/', NODEFS.getMode(mount.opts.root), 0); + },createNode:function (parent, name, mode, dev) { + if (!FS.isDir(mode) && !FS.isFile(mode) && !FS.isLink(mode)) { + throw new FS.ErrnoError(ERRNO_CODES.EINVAL); + } + var node = FS.createNode(parent, name, mode); + node.node_ops = NODEFS.node_ops; + node.stream_ops = NODEFS.stream_ops; + return node; + },getMode:function (path) { + var stat; + try { + stat = fs.lstatSync(path); + if (NODEFS.isWindows) { + // On Windows, directories return permission bits 'rw-rw-rw-', even though they have 'rwxrwxrwx', so + // propagate write bits to execute bits. + stat.mode = stat.mode | ((stat.mode & 146) >> 1); + } + } catch (e) { + if (!e.code) throw e; + throw new FS.ErrnoError(ERRNO_CODES[e.code]); + } + return stat.mode; + },realPath:function (node) { + var parts = []; + while (node.parent !== node) { + parts.push(node.name); + node = node.parent; + } + parts.push(node.mount.opts.root); + parts.reverse(); + return PATH.join.apply(null, parts); + },flagsToPermissionStringMap:{0:"r",1:"r+",2:"r+",64:"r",65:"r+",66:"r+",129:"rx+",193:"rx+",514:"w+",577:"w",578:"w+",705:"wx",706:"wx+",1024:"a",1025:"a",1026:"a+",1089:"a",1090:"a+",1153:"ax",1154:"ax+",1217:"ax",1218:"ax+",4096:"rs",4098:"rs+"},flagsToPermissionString:function (flags) { + flags &= ~0x200000 /*O_PATH*/; // Ignore this flag from musl, otherwise node.js fails to open the file. + flags &= ~0x800 /*O_NONBLOCK*/; // Ignore this flag from musl, otherwise node.js fails to open the file. + flags &= ~0x8000 /*O_LARGEFILE*/; // Ignore this flag from musl, otherwise node.js fails to open the file. + flags &= ~0x80000 /*O_CLOEXEC*/; // Some applications may pass it; it makes no sense for a single process. + if (flags in NODEFS.flagsToPermissionStringMap) { + return NODEFS.flagsToPermissionStringMap[flags]; + } else { + throw new FS.ErrnoError(ERRNO_CODES.EINVAL); + } + },node_ops:{getattr:function (node) { + var path = NODEFS.realPath(node); + var stat; + try { + stat = fs.lstatSync(path); + } catch (e) { + if (!e.code) throw e; + throw new FS.ErrnoError(ERRNO_CODES[e.code]); + } + // node.js v0.10.20 doesn't report blksize and blocks on Windows. Fake them with default blksize of 4096. + // See http://support.microsoft.com/kb/140365 + if (NODEFS.isWindows && !stat.blksize) { + stat.blksize = 4096; + } + if (NODEFS.isWindows && !stat.blocks) { + stat.blocks = (stat.size+stat.blksize-1)/stat.blksize|0; + } + return { + dev: stat.dev, + ino: stat.ino, + mode: stat.mode, + nlink: stat.nlink, + uid: stat.uid, + gid: stat.gid, + rdev: stat.rdev, + size: stat.size, + atime: stat.atime, + mtime: stat.mtime, + ctime: stat.ctime, + blksize: stat.blksize, + blocks: stat.blocks + }; + },setattr:function (node, attr) { + var path = NODEFS.realPath(node); + try { + if (attr.mode !== undefined) { + fs.chmodSync(path, attr.mode); + // update the common node structure mode as well + node.mode = attr.mode; + } + if (attr.timestamp !== undefined) { + var date = new Date(attr.timestamp); + fs.utimesSync(path, date, date); + } + if (attr.size !== undefined) { + fs.truncateSync(path, attr.size); + } + } catch (e) { + if (!e.code) throw e; + throw new FS.ErrnoError(ERRNO_CODES[e.code]); + } + },lookup:function (parent, name) { + var path = PATH.join2(NODEFS.realPath(parent), name); + var mode = NODEFS.getMode(path); + return NODEFS.createNode(parent, name, mode); + },mknod:function (parent, name, mode, dev) { + var node = NODEFS.createNode(parent, name, mode, dev); + // create the backing node for this in the fs root as well + var path = NODEFS.realPath(node); + try { + if (FS.isDir(node.mode)) { + fs.mkdirSync(path, node.mode); + } else { + fs.writeFileSync(path, '', { mode: node.mode }); + } + } catch (e) { + if (!e.code) throw e; + throw new FS.ErrnoError(ERRNO_CODES[e.code]); + } + return node; + },rename:function (oldNode, newDir, newName) { + var oldPath = NODEFS.realPath(oldNode); + var newPath = PATH.join2(NODEFS.realPath(newDir), newName); + try { + fs.renameSync(oldPath, newPath); + } catch (e) { + if (!e.code) throw e; + throw new FS.ErrnoError(ERRNO_CODES[e.code]); + } + },unlink:function (parent, name) { + var path = PATH.join2(NODEFS.realPath(parent), name); + try { + fs.unlinkSync(path); + } catch (e) { + if (!e.code) throw e; + throw new FS.ErrnoError(ERRNO_CODES[e.code]); + } + },rmdir:function (parent, name) { + var path = PATH.join2(NODEFS.realPath(parent), name); + try { + fs.rmdirSync(path); + } catch (e) { + if (!e.code) throw e; + throw new FS.ErrnoError(ERRNO_CODES[e.code]); + } + },readdir:function (node) { + var path = NODEFS.realPath(node); + try { + return fs.readdirSync(path); + } catch (e) { + if (!e.code) throw e; + throw new FS.ErrnoError(ERRNO_CODES[e.code]); + } + },symlink:function (parent, newName, oldPath) { + var newPath = PATH.join2(NODEFS.realPath(parent), newName); + try { + fs.symlinkSync(oldPath, newPath); + } catch (e) { + if (!e.code) throw e; + throw new FS.ErrnoError(ERRNO_CODES[e.code]); + } + },readlink:function (node) { + var path = NODEFS.realPath(node); + try { + path = fs.readlinkSync(path); + path = NODEJS_PATH.relative(NODEJS_PATH.resolve(node.mount.opts.root), path); + return path; + } catch (e) { + if (!e.code) throw e; + throw new FS.ErrnoError(ERRNO_CODES[e.code]); + } + }},stream_ops:{open:function (stream) { + var path = NODEFS.realPath(stream.node); + try { + if (FS.isFile(stream.node.mode)) { + stream.nfd = fs.openSync(path, NODEFS.flagsToPermissionString(stream.flags)); + } + } catch (e) { + if (!e.code) throw e; + throw new FS.ErrnoError(ERRNO_CODES[e.code]); + } + },close:function (stream) { + try { + if (FS.isFile(stream.node.mode) && stream.nfd) { + fs.closeSync(stream.nfd); + } + } catch (e) { + if (!e.code) throw e; + throw new FS.ErrnoError(ERRNO_CODES[e.code]); + } + },read:function (stream, buffer, offset, length, position) { + if (length === 0) return 0; // node errors on 0 length reads + // FIXME this is terrible. + var nbuffer = new Buffer(length); + var res; + try { + res = fs.readSync(stream.nfd, nbuffer, 0, length, position); + } catch (e) { + throw new FS.ErrnoError(ERRNO_CODES[e.code]); + } + if (res > 0) { + for (var i = 0; i < res; i++) { + buffer[offset + i] = nbuffer[i]; + } + } + return res; + },write:function (stream, buffer, offset, length, position) { + // FIXME this is terrible. + var nbuffer = new Buffer(buffer.subarray(offset, offset + length)); + var res; + try { + res = fs.writeSync(stream.nfd, nbuffer, 0, length, position); + } catch (e) { + throw new FS.ErrnoError(ERRNO_CODES[e.code]); + } + return res; + },llseek:function (stream, offset, whence) { + var position = offset; + if (whence === 1) { // SEEK_CUR. + position += stream.position; + } else if (whence === 2) { // SEEK_END. + if (FS.isFile(stream.node.mode)) { + try { + var stat = fs.fstatSync(stream.nfd); + position += stat.size; + } catch (e) { + throw new FS.ErrnoError(ERRNO_CODES[e.code]); + } + } + } + + if (position < 0) { + throw new FS.ErrnoError(ERRNO_CODES.EINVAL); + } + + return position; + }}}; + + var WORKERFS={DIR_MODE:16895,FILE_MODE:33279,reader:null,mount:function (mount) { + assert(ENVIRONMENT_IS_WORKER); + if (!WORKERFS.reader) WORKERFS.reader = new FileReaderSync(); + var root = WORKERFS.createNode(null, '/', WORKERFS.DIR_MODE, 0); + var createdParents = {}; + function ensureParent(path) { + // return the parent node, creating subdirs as necessary + var parts = path.split('/'); + var parent = root; + for (var i = 0; i < parts.length-1; i++) { + var curr = parts.slice(0, i+1).join('/'); + // Issue 4254: Using curr as a node name will prevent the node + // from being found in FS.nameTable when FS.open is called on + // a path which holds a child of this node, + // given that all FS functions assume node names + // are just their corresponding parts within their given path, + // rather than incremental aggregates which include their parent's + // directories. + if (!createdParents[curr]) { + createdParents[curr] = WORKERFS.createNode(parent, parts[i], WORKERFS.DIR_MODE, 0); + } + parent = createdParents[curr]; + } + return parent; + } + function base(path) { + var parts = path.split('/'); + return parts[parts.length-1]; + } + // We also accept FileList here, by using Array.prototype + Array.prototype.forEach.call(mount.opts["files"] || [], function(file) { + WORKERFS.createNode(ensureParent(file.name), base(file.name), WORKERFS.FILE_MODE, 0, file, file.lastModifiedDate); + }); + (mount.opts["blobs"] || []).forEach(function(obj) { + WORKERFS.createNode(ensureParent(obj["name"]), base(obj["name"]), WORKERFS.FILE_MODE, 0, obj["data"]); + }); + (mount.opts["packages"] || []).forEach(function(pack) { + pack['metadata'].files.forEach(function(file) { + var name = file.filename.substr(1); // remove initial slash + WORKERFS.createNode(ensureParent(name), base(name), WORKERFS.FILE_MODE, 0, pack['blob'].slice(file.start, file.end)); + }); + }); + return root; + },createNode:function (parent, name, mode, dev, contents, mtime) { + var node = FS.createNode(parent, name, mode); + node.mode = mode; + node.node_ops = WORKERFS.node_ops; + node.stream_ops = WORKERFS.stream_ops; + node.timestamp = (mtime || new Date).getTime(); + assert(WORKERFS.FILE_MODE !== WORKERFS.DIR_MODE); + if (mode === WORKERFS.FILE_MODE) { + node.size = contents.size; + node.contents = contents; + } else { + node.size = 4096; + node.contents = {}; + } + if (parent) { + parent.contents[name] = node; + } + return node; + },node_ops:{getattr:function (node) { + return { + dev: 1, + ino: undefined, + mode: node.mode, + nlink: 1, + uid: 0, + gid: 0, + rdev: undefined, + size: node.size, + atime: new Date(node.timestamp), + mtime: new Date(node.timestamp), + ctime: new Date(node.timestamp), + blksize: 4096, + blocks: Math.ceil(node.size / 4096), + }; + },setattr:function (node, attr) { + if (attr.mode !== undefined) { + node.mode = attr.mode; + } + if (attr.timestamp !== undefined) { + node.timestamp = attr.timestamp; + } + },lookup:function (parent, name) { + throw new FS.ErrnoError(ERRNO_CODES.ENOENT); + },mknod:function (parent, name, mode, dev) { + throw new FS.ErrnoError(ERRNO_CODES.EPERM); + },rename:function (oldNode, newDir, newName) { + throw new FS.ErrnoError(ERRNO_CODES.EPERM); + },unlink:function (parent, name) { + throw new FS.ErrnoError(ERRNO_CODES.EPERM); + },rmdir:function (parent, name) { + throw new FS.ErrnoError(ERRNO_CODES.EPERM); + },readdir:function (node) { + var entries = ['.', '..']; + for (var key in node.contents) { + if (!node.contents.hasOwnProperty(key)) { + continue; + } + entries.push(key); + } + return entries; + },symlink:function (parent, newName, oldPath) { + throw new FS.ErrnoError(ERRNO_CODES.EPERM); + },readlink:function (node) { + throw new FS.ErrnoError(ERRNO_CODES.EPERM); + }},stream_ops:{read:function (stream, buffer, offset, length, position) { + if (position >= stream.node.size) return 0; + var chunk = stream.node.contents.slice(position, position + length); + var ab = WORKERFS.reader.readAsArrayBuffer(chunk); + buffer.set(new Uint8Array(ab), offset); + return chunk.size; + },write:function (stream, buffer, offset, length, position) { + throw new FS.ErrnoError(ERRNO_CODES.EIO); + },llseek:function (stream, offset, whence) { + var position = offset; + if (whence === 1) { // SEEK_CUR. + position += stream.position; + } else if (whence === 2) { // SEEK_END. + if (FS.isFile(stream.node.mode)) { + position += stream.node.size; + } + } + if (position < 0) { + throw new FS.ErrnoError(ERRNO_CODES.EINVAL); + } + return position; + }}}; + + var _stdin=STATICTOP; STATICTOP += 16;; + + var _stdout=STATICTOP; STATICTOP += 16;; + + var _stderr=STATICTOP; STATICTOP += 16;;var FS={root:null,mounts:[],devices:[null],streams:[],nextInode:1,nameTable:null,currentPath:"/",initialized:false,ignorePermissions:true,trackingDelegate:{},tracking:{openFlags:{READ:1,WRITE:2}},ErrnoError:null,genericErrors:{},filesystems:null,syncFSRequests:0,handleFSError:function (e) { + if (!(e instanceof FS.ErrnoError)) throw e + ' : ' + stackTrace(); + return ___setErrNo(e.errno); + },lookupPath:function (path, opts) { + path = PATH.resolve(FS.cwd(), path); + opts = opts || {}; + + if (!path) return { path: '', node: null }; + + var defaults = { + follow_mount: true, + recurse_count: 0 + }; + for (var key in defaults) { + if (opts[key] === undefined) { + opts[key] = defaults[key]; + } + } + + if (opts.recurse_count > 8) { // max recursive lookup of 8 + throw new FS.ErrnoError(ERRNO_CODES.ELOOP); + } + + // split the path + var parts = PATH.normalizeArray(path.split('/').filter(function(p) { + return !!p; + }), false); + + // start at the root + var current = FS.root; + var current_path = '/'; + + for (var i = 0; i < parts.length; i++) { + var islast = (i === parts.length-1); + if (islast && opts.parent) { + // stop resolving + break; + } + + current = FS.lookupNode(current, parts[i]); + current_path = PATH.join2(current_path, parts[i]); + + // jump to the mount's root node if this is a mountpoint + if (FS.isMountpoint(current)) { + if (!islast || (islast && opts.follow_mount)) { + current = current.mounted.root; + } + } + + // by default, lookupPath will not follow a symlink if it is the final path component. + // setting opts.follow = true will override this behavior. + if (!islast || opts.follow) { + var count = 0; + while (FS.isLink(current.mode)) { + var link = FS.readlink(current_path); + current_path = PATH.resolve(PATH.dirname(current_path), link); + + var lookup = FS.lookupPath(current_path, { recurse_count: opts.recurse_count }); + current = lookup.node; + + if (count++ > 40) { // limit max consecutive symlinks to 40 (SYMLOOP_MAX). + throw new FS.ErrnoError(ERRNO_CODES.ELOOP); + } + } + } + } + + return { path: current_path, node: current }; + },getPath:function (node) { + var path; + while (true) { + if (FS.isRoot(node)) { + var mount = node.mount.mountpoint; + if (!path) return mount; + return mount[mount.length-1] !== '/' ? mount + '/' + path : mount + path; + } + path = path ? node.name + '/' + path : node.name; + node = node.parent; + } + },hashName:function (parentid, name) { + var hash = 0; + + + for (var i = 0; i < name.length; i++) { + hash = ((hash << 5) - hash + name.charCodeAt(i)) | 0; + } + return ((parentid + hash) >>> 0) % FS.nameTable.length; + },hashAddNode:function (node) { + var hash = FS.hashName(node.parent.id, node.name); + node.name_next = FS.nameTable[hash]; + FS.nameTable[hash] = node; + },hashRemoveNode:function (node) { + var hash = FS.hashName(node.parent.id, node.name); + if (FS.nameTable[hash] === node) { + FS.nameTable[hash] = node.name_next; + } else { + var current = FS.nameTable[hash]; + while (current) { + if (current.name_next === node) { + current.name_next = node.name_next; + break; + } + current = current.name_next; + } + } + },lookupNode:function (parent, name) { + var err = FS.mayLookup(parent); + if (err) { + throw new FS.ErrnoError(err, parent); + } + var hash = FS.hashName(parent.id, name); + for (var node = FS.nameTable[hash]; node; node = node.name_next) { + var nodeName = node.name; + if (node.parent.id === parent.id && nodeName === name) { + return node; + } + } + // if we failed to find it in the cache, call into the VFS + return FS.lookup(parent, name); + },createNode:function (parent, name, mode, rdev) { + if (!FS.FSNode) { + FS.FSNode = function(parent, name, mode, rdev) { + if (!parent) { + parent = this; // root node sets parent to itself + } + this.parent = parent; + this.mount = parent.mount; + this.mounted = null; + this.id = FS.nextInode++; + this.name = name; + this.mode = mode; + this.node_ops = {}; + this.stream_ops = {}; + this.rdev = rdev; + }; + + FS.FSNode.prototype = {}; + + // compatibility + var readMode = 292 | 73; + var writeMode = 146; + + // NOTE we must use Object.defineProperties instead of individual calls to + // Object.defineProperty in order to make closure compiler happy + Object.defineProperties(FS.FSNode.prototype, { + read: { + get: function() { return (this.mode & readMode) === readMode; }, + set: function(val) { val ? this.mode |= readMode : this.mode &= ~readMode; } + }, + write: { + get: function() { return (this.mode & writeMode) === writeMode; }, + set: function(val) { val ? this.mode |= writeMode : this.mode &= ~writeMode; } + }, + isFolder: { + get: function() { return FS.isDir(this.mode); } + }, + isDevice: { + get: function() { return FS.isChrdev(this.mode); } + } + }); + } + + var node = new FS.FSNode(parent, name, mode, rdev); + + FS.hashAddNode(node); + + return node; + },destroyNode:function (node) { + FS.hashRemoveNode(node); + },isRoot:function (node) { + return node === node.parent; + },isMountpoint:function (node) { + return !!node.mounted; + },isFile:function (mode) { + return (mode & 61440) === 32768; + },isDir:function (mode) { + return (mode & 61440) === 16384; + },isLink:function (mode) { + return (mode & 61440) === 40960; + },isChrdev:function (mode) { + return (mode & 61440) === 8192; + },isBlkdev:function (mode) { + return (mode & 61440) === 24576; + },isFIFO:function (mode) { + return (mode & 61440) === 4096; + },isSocket:function (mode) { + return (mode & 49152) === 49152; + },flagModes:{"r":0,"rs":1052672,"r+":2,"w":577,"wx":705,"xw":705,"w+":578,"wx+":706,"xw+":706,"a":1089,"ax":1217,"xa":1217,"a+":1090,"ax+":1218,"xa+":1218},modeStringToFlags:function (str) { + var flags = FS.flagModes[str]; + if (typeof flags === 'undefined') { + throw new Error('Unknown file open mode: ' + str); + } + return flags; + },flagsToPermissionString:function (flag) { + var perms = ['r', 'w', 'rw'][flag & 3]; + if ((flag & 512)) { + perms += 'w'; + } + return perms; + },nodePermissions:function (node, perms) { + if (FS.ignorePermissions) { + return 0; + } + // return 0 if any user, group or owner bits are set. + if (perms.indexOf('r') !== -1 && !(node.mode & 292)) { + return ERRNO_CODES.EACCES; + } else if (perms.indexOf('w') !== -1 && !(node.mode & 146)) { + return ERRNO_CODES.EACCES; + } else if (perms.indexOf('x') !== -1 && !(node.mode & 73)) { + return ERRNO_CODES.EACCES; + } + return 0; + },mayLookup:function (dir) { + var err = FS.nodePermissions(dir, 'x'); + if (err) return err; + if (!dir.node_ops.lookup) return ERRNO_CODES.EACCES; + return 0; + },mayCreate:function (dir, name) { + try { + var node = FS.lookupNode(dir, name); + return ERRNO_CODES.EEXIST; + } catch (e) { + } + return FS.nodePermissions(dir, 'wx'); + },mayDelete:function (dir, name, isdir) { + var node; + try { + node = FS.lookupNode(dir, name); + } catch (e) { + return e.errno; + } + var err = FS.nodePermissions(dir, 'wx'); + if (err) { + return err; + } + if (isdir) { + if (!FS.isDir(node.mode)) { + return ERRNO_CODES.ENOTDIR; + } + if (FS.isRoot(node) || FS.getPath(node) === FS.cwd()) { + return ERRNO_CODES.EBUSY; + } + } else { + if (FS.isDir(node.mode)) { + return ERRNO_CODES.EISDIR; + } + } + return 0; + },mayOpen:function (node, flags) { + if (!node) { + return ERRNO_CODES.ENOENT; + } + if (FS.isLink(node.mode)) { + return ERRNO_CODES.ELOOP; + } else if (FS.isDir(node.mode)) { + if (FS.flagsToPermissionString(flags) !== 'r' || // opening for write + (flags & 512)) { // TODO: check for O_SEARCH? (== search for dir only) + return ERRNO_CODES.EISDIR; + } + } + return FS.nodePermissions(node, FS.flagsToPermissionString(flags)); + },MAX_OPEN_FDS:4096,nextfd:function (fd_start, fd_end) { + fd_start = fd_start || 0; + fd_end = fd_end || FS.MAX_OPEN_FDS; + for (var fd = fd_start; fd <= fd_end; fd++) { + if (!FS.streams[fd]) { + return fd; + } + } + throw new FS.ErrnoError(ERRNO_CODES.EMFILE); + },getStream:function (fd) { + return FS.streams[fd]; + },createStream:function (stream, fd_start, fd_end) { + if (!FS.FSStream) { + FS.FSStream = function(){}; + FS.FSStream.prototype = {}; + // compatibility + Object.defineProperties(FS.FSStream.prototype, { + object: { + get: function() { return this.node; }, + set: function(val) { this.node = val; } + }, + isRead: { + get: function() { return (this.flags & 2097155) !== 1; } + }, + isWrite: { + get: function() { return (this.flags & 2097155) !== 0; } + }, + isAppend: { + get: function() { return (this.flags & 1024); } + } + }); + } + // clone it, so we can return an instance of FSStream + var newStream = new FS.FSStream(); + for (var p in stream) { + newStream[p] = stream[p]; + } + stream = newStream; + var fd = FS.nextfd(fd_start, fd_end); + stream.fd = fd; + FS.streams[fd] = stream; + return stream; + },closeStream:function (fd) { + FS.streams[fd] = null; + },chrdev_stream_ops:{open:function (stream) { + var device = FS.getDevice(stream.node.rdev); + // override node's stream ops with the device's + stream.stream_ops = device.stream_ops; + // forward the open call + if (stream.stream_ops.open) { + stream.stream_ops.open(stream); + } + },llseek:function () { + throw new FS.ErrnoError(ERRNO_CODES.ESPIPE); + }},major:function (dev) { + return ((dev) >> 8); + },minor:function (dev) { + return ((dev) & 0xff); + },makedev:function (ma, mi) { + return ((ma) << 8 | (mi)); + },registerDevice:function (dev, ops) { + FS.devices[dev] = { stream_ops: ops }; + },getDevice:function (dev) { + return FS.devices[dev]; + },getMounts:function (mount) { + var mounts = []; + var check = [mount]; + + while (check.length) { + var m = check.pop(); + + mounts.push(m); + + check.push.apply(check, m.mounts); + } + + return mounts; + },syncfs:function (populate, callback) { + if (typeof(populate) === 'function') { + callback = populate; + populate = false; + } + + FS.syncFSRequests++; + + if (FS.syncFSRequests > 1) { + console.log('warning: ' + FS.syncFSRequests + ' FS.syncfs operations in flight at once, probably just doing extra work'); + } + + var mounts = FS.getMounts(FS.root.mount); + var completed = 0; + + function doCallback(err) { + assert(FS.syncFSRequests > 0); + FS.syncFSRequests--; + return callback(err); + } + + function done(err) { + if (err) { + if (!done.errored) { + done.errored = true; + return doCallback(err); + } + return; + } + if (++completed >= mounts.length) { + doCallback(null); + } + }; + + // sync all mounts + mounts.forEach(function (mount) { + if (!mount.type.syncfs) { + return done(null); + } + mount.type.syncfs(mount, populate, done); + }); + },mount:function (type, opts, mountpoint) { + var root = mountpoint === '/'; + var pseudo = !mountpoint; + var node; + + if (root && FS.root) { + throw new FS.ErrnoError(ERRNO_CODES.EBUSY); + } else if (!root && !pseudo) { + var lookup = FS.lookupPath(mountpoint, { follow_mount: false }); + + mountpoint = lookup.path; // use the absolute path + node = lookup.node; + + if (FS.isMountpoint(node)) { + throw new FS.ErrnoError(ERRNO_CODES.EBUSY); + } + + if (!FS.isDir(node.mode)) { + throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR); + } + } + + var mount = { + type: type, + opts: opts, + mountpoint: mountpoint, + mounts: [] + }; + + // create a root node for the fs + var mountRoot = type.mount(mount); + mountRoot.mount = mount; + mount.root = mountRoot; + + if (root) { + FS.root = mountRoot; + } else if (node) { + // set as a mountpoint + node.mounted = mount; + + // add the new mount to the current mount's children + if (node.mount) { + node.mount.mounts.push(mount); + } + } + + return mountRoot; + },unmount:function (mountpoint) { + var lookup = FS.lookupPath(mountpoint, { follow_mount: false }); + + if (!FS.isMountpoint(lookup.node)) { + throw new FS.ErrnoError(ERRNO_CODES.EINVAL); + } + + // destroy the nodes for this mount, and all its child mounts + var node = lookup.node; + var mount = node.mounted; + var mounts = FS.getMounts(mount); + + Object.keys(FS.nameTable).forEach(function (hash) { + var current = FS.nameTable[hash]; + + while (current) { + var next = current.name_next; + + if (mounts.indexOf(current.mount) !== -1) { + FS.destroyNode(current); + } + + current = next; + } + }); + + // no longer a mountpoint + node.mounted = null; + + // remove this mount from the child mounts + var idx = node.mount.mounts.indexOf(mount); + assert(idx !== -1); + node.mount.mounts.splice(idx, 1); + },lookup:function (parent, name) { + return parent.node_ops.lookup(parent, name); + },mknod:function (path, mode, dev) { + var lookup = FS.lookupPath(path, { parent: true }); + var parent = lookup.node; + var name = PATH.basename(path); + if (!name || name === '.' || name === '..') { + throw new FS.ErrnoError(ERRNO_CODES.EINVAL); + } + var err = FS.mayCreate(parent, name); + if (err) { + throw new FS.ErrnoError(err); + } + if (!parent.node_ops.mknod) { + throw new FS.ErrnoError(ERRNO_CODES.EPERM); + } + return parent.node_ops.mknod(parent, name, mode, dev); + },create:function (path, mode) { + mode = mode !== undefined ? mode : 438 /* 0666 */; + mode &= 4095; + mode |= 32768; + return FS.mknod(path, mode, 0); + },mkdir:function (path, mode) { + mode = mode !== undefined ? mode : 511 /* 0777 */; + mode &= 511 | 512; + mode |= 16384; + return FS.mknod(path, mode, 0); + },mkdirTree:function (path, mode) { + var dirs = path.split('/'); + var d = ''; + for (var i = 0; i < dirs.length; ++i) { + if (!dirs[i]) continue; + d += '/' + dirs[i]; + try { + FS.mkdir(d, mode); + } catch(e) { + if (e.errno != ERRNO_CODES.EEXIST) throw e; + } + } + },mkdev:function (path, mode, dev) { + if (typeof(dev) === 'undefined') { + dev = mode; + mode = 438 /* 0666 */; + } + mode |= 8192; + return FS.mknod(path, mode, dev); + },symlink:function (oldpath, newpath) { + if (!PATH.resolve(oldpath)) { + throw new FS.ErrnoError(ERRNO_CODES.ENOENT); + } + var lookup = FS.lookupPath(newpath, { parent: true }); + var parent = lookup.node; + if (!parent) { + throw new FS.ErrnoError(ERRNO_CODES.ENOENT); + } + var newname = PATH.basename(newpath); + var err = FS.mayCreate(parent, newname); + if (err) { + throw new FS.ErrnoError(err); + } + if (!parent.node_ops.symlink) { + throw new FS.ErrnoError(ERRNO_CODES.EPERM); + } + return parent.node_ops.symlink(parent, newname, oldpath); + },rename:function (old_path, new_path) { + var old_dirname = PATH.dirname(old_path); + var new_dirname = PATH.dirname(new_path); + var old_name = PATH.basename(old_path); + var new_name = PATH.basename(new_path); + // parents must exist + var lookup, old_dir, new_dir; + try { + lookup = FS.lookupPath(old_path, { parent: true }); + old_dir = lookup.node; + lookup = FS.lookupPath(new_path, { parent: true }); + new_dir = lookup.node; + } catch (e) { + throw new FS.ErrnoError(ERRNO_CODES.EBUSY); + } + if (!old_dir || !new_dir) throw new FS.ErrnoError(ERRNO_CODES.ENOENT); + // need to be part of the same mount + if (old_dir.mount !== new_dir.mount) { + throw new FS.ErrnoError(ERRNO_CODES.EXDEV); + } + // source must exist + var old_node = FS.lookupNode(old_dir, old_name); + // old path should not be an ancestor of the new path + var relative = PATH.relative(old_path, new_dirname); + if (relative.charAt(0) !== '.') { + throw new FS.ErrnoError(ERRNO_CODES.EINVAL); + } + // new path should not be an ancestor of the old path + relative = PATH.relative(new_path, old_dirname); + if (relative.charAt(0) !== '.') { + throw new FS.ErrnoError(ERRNO_CODES.ENOTEMPTY); + } + // see if the new path already exists + var new_node; + try { + new_node = FS.lookupNode(new_dir, new_name); + } catch (e) { + // not fatal + } + // early out if nothing needs to change + if (old_node === new_node) { + return; + } + // we'll need to delete the old entry + var isdir = FS.isDir(old_node.mode); + var err = FS.mayDelete(old_dir, old_name, isdir); + if (err) { + throw new FS.ErrnoError(err); + } + // need delete permissions if we'll be overwriting. + // need create permissions if new doesn't already exist. + err = new_node ? + FS.mayDelete(new_dir, new_name, isdir) : + FS.mayCreate(new_dir, new_name); + if (err) { + throw new FS.ErrnoError(err); + } + if (!old_dir.node_ops.rename) { + throw new FS.ErrnoError(ERRNO_CODES.EPERM); + } + if (FS.isMountpoint(old_node) || (new_node && FS.isMountpoint(new_node))) { + throw new FS.ErrnoError(ERRNO_CODES.EBUSY); + } + // if we are going to change the parent, check write permissions + if (new_dir !== old_dir) { + err = FS.nodePermissions(old_dir, 'w'); + if (err) { + throw new FS.ErrnoError(err); + } + } + try { + if (FS.trackingDelegate['willMovePath']) { + FS.trackingDelegate['willMovePath'](old_path, new_path); + } + } catch(e) { + console.log("FS.trackingDelegate['willMovePath']('"+old_path+"', '"+new_path+"') threw an exception: " + e.message); + } + // remove the node from the lookup hash + FS.hashRemoveNode(old_node); + // do the underlying fs rename + try { + old_dir.node_ops.rename(old_node, new_dir, new_name); + } catch (e) { + throw e; + } finally { + // add the node back to the hash (in case node_ops.rename + // changed its name) + FS.hashAddNode(old_node); + } + try { + if (FS.trackingDelegate['onMovePath']) FS.trackingDelegate['onMovePath'](old_path, new_path); + } catch(e) { + console.log("FS.trackingDelegate['onMovePath']('"+old_path+"', '"+new_path+"') threw an exception: " + e.message); + } + },rmdir:function (path) { + var lookup = FS.lookupPath(path, { parent: true }); + var parent = lookup.node; + var name = PATH.basename(path); + var node = FS.lookupNode(parent, name); + var err = FS.mayDelete(parent, name, true); + if (err) { + throw new FS.ErrnoError(err); + } + if (!parent.node_ops.rmdir) { + throw new FS.ErrnoError(ERRNO_CODES.EPERM); + } + if (FS.isMountpoint(node)) { + throw new FS.ErrnoError(ERRNO_CODES.EBUSY); + } + try { + if (FS.trackingDelegate['willDeletePath']) { + FS.trackingDelegate['willDeletePath'](path); + } + } catch(e) { + console.log("FS.trackingDelegate['willDeletePath']('"+path+"') threw an exception: " + e.message); + } + parent.node_ops.rmdir(parent, name); + FS.destroyNode(node); + try { + if (FS.trackingDelegate['onDeletePath']) FS.trackingDelegate['onDeletePath'](path); + } catch(e) { + console.log("FS.trackingDelegate['onDeletePath']('"+path+"') threw an exception: " + e.message); + } + },readdir:function (path) { + var lookup = FS.lookupPath(path, { follow: true }); + var node = lookup.node; + if (!node.node_ops.readdir) { + throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR); + } + return node.node_ops.readdir(node); + },unlink:function (path) { + var lookup = FS.lookupPath(path, { parent: true }); + var parent = lookup.node; + var name = PATH.basename(path); + var node = FS.lookupNode(parent, name); + var err = FS.mayDelete(parent, name, false); + if (err) { + // According to POSIX, we should map EISDIR to EPERM, but + // we instead do what Linux does (and we must, as we use + // the musl linux libc). + throw new FS.ErrnoError(err); + } + if (!parent.node_ops.unlink) { + throw new FS.ErrnoError(ERRNO_CODES.EPERM); + } + if (FS.isMountpoint(node)) { + throw new FS.ErrnoError(ERRNO_CODES.EBUSY); + } + try { + if (FS.trackingDelegate['willDeletePath']) { + FS.trackingDelegate['willDeletePath'](path); + } + } catch(e) { + console.log("FS.trackingDelegate['willDeletePath']('"+path+"') threw an exception: " + e.message); + } + parent.node_ops.unlink(parent, name); + FS.destroyNode(node); + try { + if (FS.trackingDelegate['onDeletePath']) FS.trackingDelegate['onDeletePath'](path); + } catch(e) { + console.log("FS.trackingDelegate['onDeletePath']('"+path+"') threw an exception: " + e.message); + } + },readlink:function (path) { + var lookup = FS.lookupPath(path); + var link = lookup.node; + if (!link) { + throw new FS.ErrnoError(ERRNO_CODES.ENOENT); + } + if (!link.node_ops.readlink) { + throw new FS.ErrnoError(ERRNO_CODES.EINVAL); + } + return PATH.resolve(FS.getPath(link.parent), link.node_ops.readlink(link)); + },stat:function (path, dontFollow) { + var lookup = FS.lookupPath(path, { follow: !dontFollow }); + var node = lookup.node; + if (!node) { + throw new FS.ErrnoError(ERRNO_CODES.ENOENT); + } + if (!node.node_ops.getattr) { + throw new FS.ErrnoError(ERRNO_CODES.EPERM); + } + return node.node_ops.getattr(node); + },lstat:function (path) { + return FS.stat(path, true); + },chmod:function (path, mode, dontFollow) { + var node; + if (typeof path === 'string') { + var lookup = FS.lookupPath(path, { follow: !dontFollow }); + node = lookup.node; + } else { + node = path; + } + if (!node.node_ops.setattr) { + throw new FS.ErrnoError(ERRNO_CODES.EPERM); + } + node.node_ops.setattr(node, { + mode: (mode & 4095) | (node.mode & ~4095), + timestamp: Date.now() + }); + },lchmod:function (path, mode) { + FS.chmod(path, mode, true); + },fchmod:function (fd, mode) { + var stream = FS.getStream(fd); + if (!stream) { + throw new FS.ErrnoError(ERRNO_CODES.EBADF); + } + FS.chmod(stream.node, mode); + },chown:function (path, uid, gid, dontFollow) { + var node; + if (typeof path === 'string') { + var lookup = FS.lookupPath(path, { follow: !dontFollow }); + node = lookup.node; + } else { + node = path; + } + if (!node.node_ops.setattr) { + throw new FS.ErrnoError(ERRNO_CODES.EPERM); + } + node.node_ops.setattr(node, { + timestamp: Date.now() + // we ignore the uid / gid for now + }); + },lchown:function (path, uid, gid) { + FS.chown(path, uid, gid, true); + },fchown:function (fd, uid, gid) { + var stream = FS.getStream(fd); + if (!stream) { + throw new FS.ErrnoError(ERRNO_CODES.EBADF); + } + FS.chown(stream.node, uid, gid); + },truncate:function (path, len) { + if (len < 0) { + throw new FS.ErrnoError(ERRNO_CODES.EINVAL); + } + var node; + if (typeof path === 'string') { + var lookup = FS.lookupPath(path, { follow: true }); + node = lookup.node; + } else { + node = path; + } + if (!node.node_ops.setattr) { + throw new FS.ErrnoError(ERRNO_CODES.EPERM); + } + if (FS.isDir(node.mode)) { + throw new FS.ErrnoError(ERRNO_CODES.EISDIR); + } + if (!FS.isFile(node.mode)) { + throw new FS.ErrnoError(ERRNO_CODES.EINVAL); + } + var err = FS.nodePermissions(node, 'w'); + if (err) { + throw new FS.ErrnoError(err); + } + node.node_ops.setattr(node, { + size: len, + timestamp: Date.now() + }); + },ftruncate:function (fd, len) { + var stream = FS.getStream(fd); + if (!stream) { + throw new FS.ErrnoError(ERRNO_CODES.EBADF); + } + if ((stream.flags & 2097155) === 0) { + throw new FS.ErrnoError(ERRNO_CODES.EINVAL); + } + FS.truncate(stream.node, len); + },utime:function (path, atime, mtime) { + var lookup = FS.lookupPath(path, { follow: true }); + var node = lookup.node; + node.node_ops.setattr(node, { + timestamp: Math.max(atime, mtime) + }); + },open:function (path, flags, mode, fd_start, fd_end) { + if (path === "") { + throw new FS.ErrnoError(ERRNO_CODES.ENOENT); + } + flags = typeof flags === 'string' ? FS.modeStringToFlags(flags) : flags; + mode = typeof mode === 'undefined' ? 438 /* 0666 */ : mode; + if ((flags & 64)) { + mode = (mode & 4095) | 32768; + } else { + mode = 0; + } + var node; + if (typeof path === 'object') { + node = path; + } else { + path = PATH.normalize(path); + try { + var lookup = FS.lookupPath(path, { + follow: !(flags & 131072) + }); + node = lookup.node; + } catch (e) { + // ignore + } + } + // perhaps we need to create the node + var created = false; + if ((flags & 64)) { + if (node) { + // if O_CREAT and O_EXCL are set, error out if the node already exists + if ((flags & 128)) { + throw new FS.ErrnoError(ERRNO_CODES.EEXIST); + } + } else { + // node doesn't exist, try to create it + node = FS.mknod(path, mode, 0); + created = true; + } + } + if (!node) { + throw new FS.ErrnoError(ERRNO_CODES.ENOENT); + } + // can't truncate a device + if (FS.isChrdev(node.mode)) { + flags &= ~512; + } + // if asked only for a directory, then this must be one + if ((flags & 65536) && !FS.isDir(node.mode)) { + throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR); + } + // check permissions, if this is not a file we just created now (it is ok to + // create and write to a file with read-only permissions; it is read-only + // for later use) + if (!created) { + var err = FS.mayOpen(node, flags); + if (err) { + throw new FS.ErrnoError(err); + } + } + // do truncation if necessary + if ((flags & 512)) { + FS.truncate(node, 0); + } + // we've already handled these, don't pass down to the underlying vfs + flags &= ~(128 | 512); + + // register the stream with the filesystem + var stream = FS.createStream({ + node: node, + path: FS.getPath(node), // we want the absolute path to the node + flags: flags, + seekable: true, + position: 0, + stream_ops: node.stream_ops, + // used by the file family libc calls (fopen, fwrite, ferror, etc.) + ungotten: [], + error: false + }, fd_start, fd_end); + // call the new stream's open function + if (stream.stream_ops.open) { + stream.stream_ops.open(stream); + } + if (Module['logReadFiles'] && !(flags & 1)) { + if (!FS.readFiles) FS.readFiles = {}; + if (!(path in FS.readFiles)) { + FS.readFiles[path] = 1; + Module['printErr']('read file: ' + path); + } + } + try { + if (FS.trackingDelegate['onOpenFile']) { + var trackingFlags = 0; + if ((flags & 2097155) !== 1) { + trackingFlags |= FS.tracking.openFlags.READ; + } + if ((flags & 2097155) !== 0) { + trackingFlags |= FS.tracking.openFlags.WRITE; + } + FS.trackingDelegate['onOpenFile'](path, trackingFlags); + } + } catch(e) { + console.log("FS.trackingDelegate['onOpenFile']('"+path+"', flags) threw an exception: " + e.message); + } + return stream; + },close:function (stream) { + if (stream.getdents) stream.getdents = null; // free readdir state + try { + if (stream.stream_ops.close) { + stream.stream_ops.close(stream); + } + } catch (e) { + throw e; + } finally { + FS.closeStream(stream.fd); + } + },llseek:function (stream, offset, whence) { + if (!stream.seekable || !stream.stream_ops.llseek) { + throw new FS.ErrnoError(ERRNO_CODES.ESPIPE); + } + stream.position = stream.stream_ops.llseek(stream, offset, whence); + stream.ungotten = []; + return stream.position; + },read:function (stream, buffer, offset, length, position) { + if (length < 0 || position < 0) { + throw new FS.ErrnoError(ERRNO_CODES.EINVAL); + } + if ((stream.flags & 2097155) === 1) { + throw new FS.ErrnoError(ERRNO_CODES.EBADF); + } + if (FS.isDir(stream.node.mode)) { + throw new FS.ErrnoError(ERRNO_CODES.EISDIR); + } + if (!stream.stream_ops.read) { + throw new FS.ErrnoError(ERRNO_CODES.EINVAL); + } + var seeking = true; + if (typeof position === 'undefined') { + position = stream.position; + seeking = false; + } else if (!stream.seekable) { + throw new FS.ErrnoError(ERRNO_CODES.ESPIPE); + } + var bytesRead = stream.stream_ops.read(stream, buffer, offset, length, position); + if (!seeking) stream.position += bytesRead; + return bytesRead; + },write:function (stream, buffer, offset, length, position, canOwn) { + if (length < 0 || position < 0) { + throw new FS.ErrnoError(ERRNO_CODES.EINVAL); + } + if ((stream.flags & 2097155) === 0) { + throw new FS.ErrnoError(ERRNO_CODES.EBADF); + } + if (FS.isDir(stream.node.mode)) { + throw new FS.ErrnoError(ERRNO_CODES.EISDIR); + } + if (!stream.stream_ops.write) { + throw new FS.ErrnoError(ERRNO_CODES.EINVAL); + } + if (stream.flags & 1024) { + // seek to the end before writing in append mode + FS.llseek(stream, 0, 2); + } + var seeking = true; + if (typeof position === 'undefined') { + position = stream.position; + seeking = false; + } else if (!stream.seekable) { + throw new FS.ErrnoError(ERRNO_CODES.ESPIPE); + } + var bytesWritten = stream.stream_ops.write(stream, buffer, offset, length, position, canOwn); + if (!seeking) stream.position += bytesWritten; + try { + if (stream.path && FS.trackingDelegate['onWriteToFile']) FS.trackingDelegate['onWriteToFile'](stream.path); + } catch(e) { + console.log("FS.trackingDelegate['onWriteToFile']('"+path+"') threw an exception: " + e.message); + } + return bytesWritten; + },allocate:function (stream, offset, length) { + if (offset < 0 || length <= 0) { + throw new FS.ErrnoError(ERRNO_CODES.EINVAL); + } + if ((stream.flags & 2097155) === 0) { + throw new FS.ErrnoError(ERRNO_CODES.EBADF); + } + if (!FS.isFile(stream.node.mode) && !FS.isDir(node.mode)) { + throw new FS.ErrnoError(ERRNO_CODES.ENODEV); + } + if (!stream.stream_ops.allocate) { + throw new FS.ErrnoError(ERRNO_CODES.EOPNOTSUPP); + } + stream.stream_ops.allocate(stream, offset, length); + },mmap:function (stream, buffer, offset, length, position, prot, flags) { + // TODO if PROT is PROT_WRITE, make sure we have write access + if ((stream.flags & 2097155) === 1) { + throw new FS.ErrnoError(ERRNO_CODES.EACCES); + } + if (!stream.stream_ops.mmap) { + throw new FS.ErrnoError(ERRNO_CODES.ENODEV); + } + return stream.stream_ops.mmap(stream, buffer, offset, length, position, prot, flags); + },msync:function (stream, buffer, offset, length, mmapFlags) { + if (!stream || !stream.stream_ops.msync) { + return 0; + } + return stream.stream_ops.msync(stream, buffer, offset, length, mmapFlags); + },munmap:function (stream) { + return 0; + },ioctl:function (stream, cmd, arg) { + if (!stream.stream_ops.ioctl) { + throw new FS.ErrnoError(ERRNO_CODES.ENOTTY); + } + return stream.stream_ops.ioctl(stream, cmd, arg); + },readFile:function (path, opts) { + opts = opts || {}; + opts.flags = opts.flags || 'r'; + opts.encoding = opts.encoding || 'binary'; + if (opts.encoding !== 'utf8' && opts.encoding !== 'binary') { + throw new Error('Invalid encoding type "' + opts.encoding + '"'); + } + var ret; + var stream = FS.open(path, opts.flags); + var stat = FS.stat(path); + var length = stat.size; + var buf = new Uint8Array(length); + FS.read(stream, buf, 0, length, 0); + if (opts.encoding === 'utf8') { + ret = UTF8ArrayToString(buf, 0); + } else if (opts.encoding === 'binary') { + ret = buf; + } + FS.close(stream); + return ret; + },writeFile:function (path, data, opts) { + opts = opts || {}; + opts.flags = opts.flags || 'w'; + opts.encoding = opts.encoding || 'utf8'; + if (opts.encoding !== 'utf8' && opts.encoding !== 'binary') { + throw new Error('Invalid encoding type "' + opts.encoding + '"'); + } + var stream = FS.open(path, opts.flags, opts.mode); + if (opts.encoding === 'utf8') { + var buf = new Uint8Array(lengthBytesUTF8(data)+1); + var actualNumBytes = stringToUTF8Array(data, buf, 0, buf.length); + FS.write(stream, buf, 0, actualNumBytes, 0, opts.canOwn); + } else if (opts.encoding === 'binary') { + FS.write(stream, data, 0, data.length, 0, opts.canOwn); + } + FS.close(stream); + },cwd:function () { + return FS.currentPath; + },chdir:function (path) { + var lookup = FS.lookupPath(path, { follow: true }); + if (lookup.node === null) { + throw new FS.ErrnoError(ERRNO_CODES.ENOENT); + } + if (!FS.isDir(lookup.node.mode)) { + throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR); + } + var err = FS.nodePermissions(lookup.node, 'x'); + if (err) { + throw new FS.ErrnoError(err); + } + FS.currentPath = lookup.path; + },createDefaultDirectories:function () { + FS.mkdir('/tmp'); + FS.mkdir('/home'); + FS.mkdir('/home/web_user'); + },createDefaultDevices:function () { + // create /dev + FS.mkdir('/dev'); + // setup /dev/null + FS.registerDevice(FS.makedev(1, 3), { + read: function() { return 0; }, + write: function(stream, buffer, offset, length, pos) { return length; } + }); + FS.mkdev('/dev/null', FS.makedev(1, 3)); + // setup /dev/tty and /dev/tty1 + // stderr needs to print output using Module['printErr'] + // so we register a second tty just for it. + TTY.register(FS.makedev(5, 0), TTY.default_tty_ops); + TTY.register(FS.makedev(6, 0), TTY.default_tty1_ops); + FS.mkdev('/dev/tty', FS.makedev(5, 0)); + FS.mkdev('/dev/tty1', FS.makedev(6, 0)); + // setup /dev/[u]random + var random_device; + if (typeof crypto !== 'undefined') { + // for modern web browsers + var randomBuffer = new Uint8Array(1); + random_device = function() { crypto.getRandomValues(randomBuffer); return randomBuffer[0]; }; + } else if (ENVIRONMENT_IS_NODE) { + // for nodejs + random_device = function() { return require('crypto').randomBytes(1)[0]; }; + } else { + // default for ES5 platforms + random_device = function() { return (Math.random()*256)|0; }; + } + FS.createDevice('/dev', 'random', random_device); + FS.createDevice('/dev', 'urandom', random_device); + // we're not going to emulate the actual shm device, + // just create the tmp dirs that reside in it commonly + FS.mkdir('/dev/shm'); + FS.mkdir('/dev/shm/tmp'); + },createSpecialDirectories:function () { + // create /proc/self/fd which allows /proc/self/fd/6 => readlink gives the name of the stream for fd 6 (see test_unistd_ttyname) + FS.mkdir('/proc'); + FS.mkdir('/proc/self'); + FS.mkdir('/proc/self/fd'); + FS.mount({ + mount: function() { + var node = FS.createNode('/proc/self', 'fd', 16384 | 511 /* 0777 */, 73); + node.node_ops = { + lookup: function(parent, name) { + var fd = +name; + var stream = FS.getStream(fd); + if (!stream) throw new FS.ErrnoError(ERRNO_CODES.EBADF); + var ret = { + parent: null, + mount: { mountpoint: 'fake' }, + node_ops: { readlink: function() { return stream.path } } + }; + ret.parent = ret; // make it look like a simple root node + return ret; + } + }; + return node; + } + }, {}, '/proc/self/fd'); + },createStandardStreams:function () { + // TODO deprecate the old functionality of a single + // input / output callback and that utilizes FS.createDevice + // and instead require a unique set of stream ops + + // by default, we symlink the standard streams to the + // default tty devices. however, if the standard streams + // have been overwritten we create a unique device for + // them instead. + if (Module['stdin']) { + FS.createDevice('/dev', 'stdin', Module['stdin']); + } else { + FS.symlink('/dev/tty', '/dev/stdin'); + } + if (Module['stdout']) { + FS.createDevice('/dev', 'stdout', null, Module['stdout']); + } else { + FS.symlink('/dev/tty', '/dev/stdout'); + } + if (Module['stderr']) { + FS.createDevice('/dev', 'stderr', null, Module['stderr']); + } else { + FS.symlink('/dev/tty1', '/dev/stderr'); + } + + // open default streams for the stdin, stdout and stderr devices + var stdin = FS.open('/dev/stdin', 'r'); + assert(stdin.fd === 0, 'invalid handle for stdin (' + stdin.fd + ')'); + + var stdout = FS.open('/dev/stdout', 'w'); + assert(stdout.fd === 1, 'invalid handle for stdout (' + stdout.fd + ')'); + + var stderr = FS.open('/dev/stderr', 'w'); + assert(stderr.fd === 2, 'invalid handle for stderr (' + stderr.fd + ')'); + },ensureErrnoError:function () { + if (FS.ErrnoError) return; + FS.ErrnoError = function ErrnoError(errno, node) { + //Module.printErr(stackTrace()); // useful for debugging + this.node = node; + this.setErrno = function(errno) { + this.errno = errno; + for (var key in ERRNO_CODES) { + if (ERRNO_CODES[key] === errno) { + this.code = key; + break; + } + } + }; + this.setErrno(errno); + this.message = ERRNO_MESSAGES[errno]; + if (this.stack) this.stack = demangleAll(this.stack); + }; + FS.ErrnoError.prototype = new Error(); + FS.ErrnoError.prototype.constructor = FS.ErrnoError; + // Some errors may happen quite a bit, to avoid overhead we reuse them (and suffer a lack of stack info) + [ERRNO_CODES.ENOENT].forEach(function(code) { + FS.genericErrors[code] = new FS.ErrnoError(code); + FS.genericErrors[code].stack = ''; + }); + },staticInit:function () { + FS.ensureErrnoError(); + + FS.nameTable = new Array(4096); + + FS.mount(MEMFS, {}, '/'); + + FS.createDefaultDirectories(); + FS.createDefaultDevices(); + FS.createSpecialDirectories(); + + FS.filesystems = { + 'MEMFS': MEMFS, + 'IDBFS': IDBFS, + 'NODEFS': NODEFS, + 'WORKERFS': WORKERFS, + }; + },init:function (input, output, error) { + assert(!FS.init.initialized, 'FS.init was previously called. If you want to initialize later with custom parameters, remove any earlier calls (note that one is automatically added to the generated code)'); + FS.init.initialized = true; + + FS.ensureErrnoError(); + + // Allow Module.stdin etc. to provide defaults, if none explicitly passed to us here + Module['stdin'] = input || Module['stdin']; + Module['stdout'] = output || Module['stdout']; + Module['stderr'] = error || Module['stderr']; + + FS.createStandardStreams(); + },quit:function () { + FS.init.initialized = false; + // force-flush all streams, so we get musl std streams printed out + var fflush = Module['_fflush']; + if (fflush) fflush(0); + // close all of our streams + for (var i = 0; i < FS.streams.length; i++) { + var stream = FS.streams[i]; + if (!stream) { + continue; + } + FS.close(stream); + } + },getMode:function (canRead, canWrite) { + var mode = 0; + if (canRead) mode |= 292 | 73; + if (canWrite) mode |= 146; + return mode; + },joinPath:function (parts, forceRelative) { + var path = PATH.join.apply(null, parts); + if (forceRelative && path[0] == '/') path = path.substr(1); + return path; + },absolutePath:function (relative, base) { + return PATH.resolve(base, relative); + },standardizePath:function (path) { + return PATH.normalize(path); + },findObject:function (path, dontResolveLastLink) { + var ret = FS.analyzePath(path, dontResolveLastLink); + if (ret.exists) { + return ret.object; + } else { + ___setErrNo(ret.error); + return null; + } + },analyzePath:function (path, dontResolveLastLink) { + // operate from within the context of the symlink's target + try { + var lookup = FS.lookupPath(path, { follow: !dontResolveLastLink }); + path = lookup.path; + } catch (e) { + } + var ret = { + isRoot: false, exists: false, error: 0, name: null, path: null, object: null, + parentExists: false, parentPath: null, parentObject: null + }; + try { + var lookup = FS.lookupPath(path, { parent: true }); + ret.parentExists = true; + ret.parentPath = lookup.path; + ret.parentObject = lookup.node; + ret.name = PATH.basename(path); + lookup = FS.lookupPath(path, { follow: !dontResolveLastLink }); + ret.exists = true; + ret.path = lookup.path; + ret.object = lookup.node; + ret.name = lookup.node.name; + ret.isRoot = lookup.path === '/'; + } catch (e) { + ret.error = e.errno; + }; + return ret; + },createFolder:function (parent, name, canRead, canWrite) { + var path = PATH.join2(typeof parent === 'string' ? parent : FS.getPath(parent), name); + var mode = FS.getMode(canRead, canWrite); + return FS.mkdir(path, mode); + },createPath:function (parent, path, canRead, canWrite) { + parent = typeof parent === 'string' ? parent : FS.getPath(parent); + var parts = path.split('/').reverse(); + while (parts.length) { + var part = parts.pop(); + if (!part) continue; + var current = PATH.join2(parent, part); + try { + FS.mkdir(current); + } catch (e) { + // ignore EEXIST + } + parent = current; + } + return current; + },createFile:function (parent, name, properties, canRead, canWrite) { + var path = PATH.join2(typeof parent === 'string' ? parent : FS.getPath(parent), name); + var mode = FS.getMode(canRead, canWrite); + return FS.create(path, mode); + },createDataFile:function (parent, name, data, canRead, canWrite, canOwn) { + var path = name ? PATH.join2(typeof parent === 'string' ? parent : FS.getPath(parent), name) : parent; + var mode = FS.getMode(canRead, canWrite); + var node = FS.create(path, mode); + if (data) { + if (typeof data === 'string') { + var arr = new Array(data.length); + for (var i = 0, len = data.length; i < len; ++i) arr[i] = data.charCodeAt(i); + data = arr; + } + // make sure we can write to the file + FS.chmod(node, mode | 146); + var stream = FS.open(node, 'w'); + FS.write(stream, data, 0, data.length, 0, canOwn); + FS.close(stream); + FS.chmod(node, mode); + } + return node; + },createDevice:function (parent, name, input, output) { + var path = PATH.join2(typeof parent === 'string' ? parent : FS.getPath(parent), name); + var mode = FS.getMode(!!input, !!output); + if (!FS.createDevice.major) FS.createDevice.major = 64; + var dev = FS.makedev(FS.createDevice.major++, 0); + // Create a fake device that a set of stream ops to emulate + // the old behavior. + FS.registerDevice(dev, { + open: function(stream) { + stream.seekable = false; + }, + close: function(stream) { + // flush any pending line data + if (output && output.buffer && output.buffer.length) { + output(10); + } + }, + read: function(stream, buffer, offset, length, pos /* ignored */) { + var bytesRead = 0; + for (var i = 0; i < length; i++) { + var result; + try { + result = input(); + } catch (e) { + throw new FS.ErrnoError(ERRNO_CODES.EIO); + } + if (result === undefined && bytesRead === 0) { + throw new FS.ErrnoError(ERRNO_CODES.EAGAIN); + } + if (result === null || result === undefined) break; + bytesRead++; + buffer[offset+i] = result; + } + if (bytesRead) { + stream.node.timestamp = Date.now(); + } + return bytesRead; + }, + write: function(stream, buffer, offset, length, pos) { + for (var i = 0; i < length; i++) { + try { + output(buffer[offset+i]); + } catch (e) { + throw new FS.ErrnoError(ERRNO_CODES.EIO); + } + } + if (length) { + stream.node.timestamp = Date.now(); + } + return i; + } + }); + return FS.mkdev(path, mode, dev); + },createLink:function (parent, name, target, canRead, canWrite) { + var path = PATH.join2(typeof parent === 'string' ? parent : FS.getPath(parent), name); + return FS.symlink(target, path); + },forceLoadFile:function (obj) { + if (obj.isDevice || obj.isFolder || obj.link || obj.contents) return true; + var success = true; + if (typeof XMLHttpRequest !== 'undefined') { + throw new Error("Lazy loading should have been performed (contents set) in createLazyFile, but it was not. Lazy loading only works in web workers. Use --embed-file or --preload-file in emcc on the main thread."); + } else if (Module['read']) { + // Command-line. + try { + // WARNING: Can't read binary files in V8's d8 or tracemonkey's js, as + // read() will try to parse UTF8. + obj.contents = intArrayFromString(Module['read'](obj.url), true); + obj.usedBytes = obj.contents.length; + } catch (e) { + success = false; + } + } else { + throw new Error('Cannot load without read() or XMLHttpRequest.'); + } + if (!success) ___setErrNo(ERRNO_CODES.EIO); + return success; + },createLazyFile:function (parent, name, url, canRead, canWrite) { + // Lazy chunked Uint8Array (implements get and length from Uint8Array). Actual getting is abstracted away for eventual reuse. + function LazyUint8Array() { + this.lengthKnown = false; + this.chunks = []; // Loaded chunks. Index is the chunk number + } + LazyUint8Array.prototype.get = function LazyUint8Array_get(idx) { + if (idx > this.length-1 || idx < 0) { + return undefined; + } + var chunkOffset = idx % this.chunkSize; + var chunkNum = (idx / this.chunkSize)|0; + return this.getter(chunkNum)[chunkOffset]; + } + LazyUint8Array.prototype.setDataGetter = function LazyUint8Array_setDataGetter(getter) { + this.getter = getter; + } + LazyUint8Array.prototype.cacheLength = function LazyUint8Array_cacheLength() { + // Find length + var xhr = new XMLHttpRequest(); + xhr.open('HEAD', url, false); + xhr.send(null); + if (!(xhr.status >= 200 && xhr.status < 300 || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status); + var datalength = Number(xhr.getResponseHeader("Content-length")); + var header; + var hasByteServing = (header = xhr.getResponseHeader("Accept-Ranges")) && header === "bytes"; + var usesGzip = (header = xhr.getResponseHeader("Content-Encoding")) && header === "gzip"; + + var chunkSize = 1024*1024; // Chunk size in bytes + + if (!hasByteServing) chunkSize = datalength; + + // Function to get a range from the remote URL. + var doXHR = (function(from, to) { + if (from > to) throw new Error("invalid range (" + from + ", " + to + ") or no bytes requested!"); + if (to > datalength-1) throw new Error("only " + datalength + " bytes available! programmer error!"); + + // TODO: Use mozResponseArrayBuffer, responseStream, etc. if available. + var xhr = new XMLHttpRequest(); + xhr.open('GET', url, false); + if (datalength !== chunkSize) xhr.setRequestHeader("Range", "bytes=" + from + "-" + to); + + // Some hints to the browser that we want binary data. + if (typeof Uint8Array != 'undefined') xhr.responseType = 'arraybuffer'; + if (xhr.overrideMimeType) { + xhr.overrideMimeType('text/plain; charset=x-user-defined'); + } + + xhr.send(null); + if (!(xhr.status >= 200 && xhr.status < 300 || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status); + if (xhr.response !== undefined) { + return new Uint8Array(xhr.response || []); + } else { + return intArrayFromString(xhr.responseText || '', true); + } + }); + var lazyArray = this; + lazyArray.setDataGetter(function(chunkNum) { + var start = chunkNum * chunkSize; + var end = (chunkNum+1) * chunkSize - 1; // including this byte + end = Math.min(end, datalength-1); // if datalength-1 is selected, this is the last block + if (typeof(lazyArray.chunks[chunkNum]) === "undefined") { + lazyArray.chunks[chunkNum] = doXHR(start, end); + } + if (typeof(lazyArray.chunks[chunkNum]) === "undefined") throw new Error("doXHR failed!"); + return lazyArray.chunks[chunkNum]; + }); + + if (usesGzip || !datalength) { + // if the server uses gzip or doesn't supply the length, we have to download the whole file to get the (uncompressed) length + chunkSize = datalength = 1; // this will force getter(0)/doXHR do download the whole file + datalength = this.getter(0).length; + chunkSize = datalength; + console.log("LazyFiles on gzip forces download of the whole file when length is accessed"); + } + + this._length = datalength; + this._chunkSize = chunkSize; + this.lengthKnown = true; + } + if (typeof XMLHttpRequest !== 'undefined') { + if (!ENVIRONMENT_IS_WORKER) throw 'Cannot do synchronous binary XHRs outside webworkers in modern browsers. Use --embed-file or --preload-file in emcc'; + var lazyArray = new LazyUint8Array(); + Object.defineProperties(lazyArray, { + length: { + get: function() { + if(!this.lengthKnown) { + this.cacheLength(); + } + return this._length; + } + }, + chunkSize: { + get: function() { + if(!this.lengthKnown) { + this.cacheLength(); + } + return this._chunkSize; + } + } + }); + + var properties = { isDevice: false, contents: lazyArray }; + } else { + var properties = { isDevice: false, url: url }; + } + + var node = FS.createFile(parent, name, properties, canRead, canWrite); + // This is a total hack, but I want to get this lazy file code out of the + // core of MEMFS. If we want to keep this lazy file concept I feel it should + // be its own thin LAZYFS proxying calls to MEMFS. + if (properties.contents) { + node.contents = properties.contents; + } else if (properties.url) { + node.contents = null; + node.url = properties.url; + } + // Add a function that defers querying the file size until it is asked the first time. + Object.defineProperties(node, { + usedBytes: { + get: function() { return this.contents.length; } + } + }); + // override each stream op with one that tries to force load the lazy file first + var stream_ops = {}; + var keys = Object.keys(node.stream_ops); + keys.forEach(function(key) { + var fn = node.stream_ops[key]; + stream_ops[key] = function forceLoadLazyFile() { + if (!FS.forceLoadFile(node)) { + throw new FS.ErrnoError(ERRNO_CODES.EIO); + } + return fn.apply(null, arguments); + }; + }); + // use a custom read function + stream_ops.read = function stream_ops_read(stream, buffer, offset, length, position) { + if (!FS.forceLoadFile(node)) { + throw new FS.ErrnoError(ERRNO_CODES.EIO); + } + var contents = stream.node.contents; + if (position >= contents.length) + return 0; + var size = Math.min(contents.length - position, length); + assert(size >= 0); + if (contents.slice) { // normal array + for (var i = 0; i < size; i++) { + buffer[offset + i] = contents[position + i]; + } + } else { + for (var i = 0; i < size; i++) { // LazyUint8Array from sync binary XHR + buffer[offset + i] = contents.get(position + i); + } + } + return size; + }; + node.stream_ops = stream_ops; + return node; + },createPreloadedFile:function (parent, name, url, canRead, canWrite, onload, onerror, dontCreateFile, canOwn, preFinish) { + Browser.init(); // XXX perhaps this method should move onto Browser? + // TODO we should allow people to just pass in a complete filename instead + // of parent and name being that we just join them anyways + var fullname = name ? PATH.resolve(PATH.join2(parent, name)) : parent; + var dep = getUniqueRunDependency('cp ' + fullname); // might have several active requests for the same fullname + function processData(byteArray) { + function finish(byteArray) { + if (preFinish) preFinish(); + if (!dontCreateFile) { + FS.createDataFile(parent, name, byteArray, canRead, canWrite, canOwn); + } + if (onload) onload(); + removeRunDependency(dep); + } + var handled = false; + Module['preloadPlugins'].forEach(function(plugin) { + if (handled) return; + if (plugin['canHandle'](fullname)) { + plugin['handle'](byteArray, fullname, finish, function() { + if (onerror) onerror(); + removeRunDependency(dep); + }); + handled = true; + } + }); + if (!handled) finish(byteArray); + } + addRunDependency(dep); + if (typeof url == 'string') { + Browser.asyncLoad(url, function(byteArray) { + processData(byteArray); + }, onerror); + } else { + processData(url); + } + },indexedDB:function () { + return window.indexedDB || window.mozIndexedDB || window.webkitIndexedDB || window.msIndexedDB; + },DB_NAME:function () { + return 'EM_FS_' + window.location.pathname; + },DB_VERSION:20,DB_STORE_NAME:"FILE_DATA",saveFilesToDB:function (paths, onload, onerror) { + onload = onload || function(){}; + onerror = onerror || function(){}; + var indexedDB = FS.indexedDB(); + try { + var openRequest = indexedDB.open(FS.DB_NAME(), FS.DB_VERSION); + } catch (e) { + return onerror(e); + } + openRequest.onupgradeneeded = function openRequest_onupgradeneeded() { + console.log('creating db'); + var db = openRequest.result; + db.createObjectStore(FS.DB_STORE_NAME); + }; + openRequest.onsuccess = function openRequest_onsuccess() { + var db = openRequest.result; + var transaction = db.transaction([FS.DB_STORE_NAME], 'readwrite'); + var files = transaction.objectStore(FS.DB_STORE_NAME); + var ok = 0, fail = 0, total = paths.length; + function finish() { + if (fail == 0) onload(); else onerror(); + } + paths.forEach(function(path) { + var putRequest = files.put(FS.analyzePath(path).object.contents, path); + putRequest.onsuccess = function putRequest_onsuccess() { ok++; if (ok + fail == total) finish() }; + putRequest.onerror = function putRequest_onerror() { fail++; if (ok + fail == total) finish() }; + }); + transaction.onerror = onerror; + }; + openRequest.onerror = onerror; + },loadFilesFromDB:function (paths, onload, onerror) { + onload = onload || function(){}; + onerror = onerror || function(){}; + var indexedDB = FS.indexedDB(); + try { + var openRequest = indexedDB.open(FS.DB_NAME(), FS.DB_VERSION); + } catch (e) { + return onerror(e); + } + openRequest.onupgradeneeded = onerror; // no database to load from + openRequest.onsuccess = function openRequest_onsuccess() { + var db = openRequest.result; + try { + var transaction = db.transaction([FS.DB_STORE_NAME], 'readonly'); + } catch(e) { + onerror(e); + return; + } + var files = transaction.objectStore(FS.DB_STORE_NAME); + var ok = 0, fail = 0, total = paths.length; + function finish() { + if (fail == 0) onload(); else onerror(); + } + paths.forEach(function(path) { + var getRequest = files.get(path); + getRequest.onsuccess = function getRequest_onsuccess() { + if (FS.analyzePath(path).exists) { + FS.unlink(path); + } + FS.createDataFile(PATH.dirname(path), PATH.basename(path), getRequest.result, true, true, true); + ok++; + if (ok + fail == total) finish(); + }; + getRequest.onerror = function getRequest_onerror() { fail++; if (ok + fail == total) finish() }; + }); + transaction.onerror = onerror; + }; + openRequest.onerror = onerror; + }};var SYSCALLS={DEFAULT_POLLMASK:5,mappings:{},umask:511,calculateAt:function (dirfd, path) { + if (path[0] !== '/') { + // relative path + var dir; + if (dirfd === -100) { + dir = FS.cwd(); + } else { + var dirstream = FS.getStream(dirfd); + if (!dirstream) throw new FS.ErrnoError(ERRNO_CODES.EBADF); + dir = dirstream.path; + } + path = PATH.join2(dir, path); + } + return path; + },doStat:function (func, path, buf) { + try { + var stat = func(path); + } catch (e) { + if (e && e.node && PATH.normalize(path) !== PATH.normalize(FS.getPath(e.node))) { + // an error occurred while trying to look up the path; we should just report ENOTDIR + return -ERRNO_CODES.ENOTDIR; + } + throw e; + } + HEAP32[((buf)>>2)]=stat.dev; + HEAP32[(((buf)+(4))>>2)]=0; + HEAP32[(((buf)+(8))>>2)]=stat.ino; + HEAP32[(((buf)+(12))>>2)]=stat.mode; + HEAP32[(((buf)+(16))>>2)]=stat.nlink; + HEAP32[(((buf)+(20))>>2)]=stat.uid; + HEAP32[(((buf)+(24))>>2)]=stat.gid; + HEAP32[(((buf)+(28))>>2)]=stat.rdev; + HEAP32[(((buf)+(32))>>2)]=0; + HEAP32[(((buf)+(36))>>2)]=stat.size; + HEAP32[(((buf)+(40))>>2)]=4096; + HEAP32[(((buf)+(44))>>2)]=stat.blocks; + HEAP32[(((buf)+(48))>>2)]=(stat.atime.getTime() / 1000)|0; + HEAP32[(((buf)+(52))>>2)]=0; + HEAP32[(((buf)+(56))>>2)]=(stat.mtime.getTime() / 1000)|0; + HEAP32[(((buf)+(60))>>2)]=0; + HEAP32[(((buf)+(64))>>2)]=(stat.ctime.getTime() / 1000)|0; + HEAP32[(((buf)+(68))>>2)]=0; + HEAP32[(((buf)+(72))>>2)]=stat.ino; + return 0; + },doMsync:function (addr, stream, len, flags) { + var buffer = new Uint8Array(HEAPU8.subarray(addr, addr + len)); + FS.msync(stream, buffer, 0, len, flags); + },doMkdir:function (path, mode) { + // remove a trailing slash, if one - /a/b/ has basename of '', but + // we want to create b in the context of this function + path = PATH.normalize(path); + if (path[path.length-1] === '/') path = path.substr(0, path.length-1); + FS.mkdir(path, mode, 0); + return 0; + },doMknod:function (path, mode, dev) { + // we don't want this in the JS API as it uses mknod to create all nodes. + switch (mode & 61440) { + case 32768: + case 8192: + case 24576: + case 4096: + case 49152: + break; + default: return -ERRNO_CODES.EINVAL; + } + FS.mknod(path, mode, dev); + return 0; + },doReadlink:function (path, buf, bufsize) { + if (bufsize <= 0) return -ERRNO_CODES.EINVAL; + var ret = FS.readlink(path); + + var len = Math.min(bufsize, lengthBytesUTF8(ret)); + var endChar = HEAP8[buf+len]; + stringToUTF8(ret, buf, bufsize+1); + // readlink is one of the rare functions that write out a C string, but does never append a null to the output buffer(!) + // stringToUTF8() always appends a null byte, so restore the character under the null byte after the write. + HEAP8[buf+len] = endChar; + + return len; + },doAccess:function (path, amode) { + if (amode & ~7) { + // need a valid mode + return -ERRNO_CODES.EINVAL; + } + var node; + var lookup = FS.lookupPath(path, { follow: true }); + node = lookup.node; + var perms = ''; + if (amode & 4) perms += 'r'; + if (amode & 2) perms += 'w'; + if (amode & 1) perms += 'x'; + if (perms /* otherwise, they've just passed F_OK */ && FS.nodePermissions(node, perms)) { + return -ERRNO_CODES.EACCES; + } + return 0; + },doDup:function (path, flags, suggestFD) { + var suggest = FS.getStream(suggestFD); + if (suggest) FS.close(suggest); + return FS.open(path, flags, 0, suggestFD, suggestFD).fd; + },doReadv:function (stream, iov, iovcnt, offset) { + var ret = 0; + for (var i = 0; i < iovcnt; i++) { + var ptr = HEAP32[(((iov)+(i*8))>>2)]; + var len = HEAP32[(((iov)+(i*8 + 4))>>2)]; + var curr = FS.read(stream, HEAP8,ptr, len, offset); + if (curr < 0) return -1; + ret += curr; + if (curr < len) break; // nothing more to read + } + return ret; + },doWritev:function (stream, iov, iovcnt, offset) { + var ret = 0; + for (var i = 0; i < iovcnt; i++) { + var ptr = HEAP32[(((iov)+(i*8))>>2)]; + var len = HEAP32[(((iov)+(i*8 + 4))>>2)]; + var curr = FS.write(stream, HEAP8,ptr, len, offset); + if (curr < 0) return -1; + ret += curr; + } + return ret; + },varargs:0,get:function (varargs) { + SYSCALLS.varargs += 4; + var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)]; + return ret; + },getStr:function () { + var ret = Pointer_stringify(SYSCALLS.get()); + return ret; + },getStreamFromFD:function () { + var stream = FS.getStream(SYSCALLS.get()); + if (!stream) throw new FS.ErrnoError(ERRNO_CODES.EBADF); + return stream; + },getSocketFromFD:function () { + var socket = SOCKFS.getSocket(SYSCALLS.get()); + if (!socket) throw new FS.ErrnoError(ERRNO_CODES.EBADF); + return socket; + },getSocketAddress:function (allowNull) { + var addrp = SYSCALLS.get(), addrlen = SYSCALLS.get(); + if (allowNull && addrp === 0) return null; + var info = __read_sockaddr(addrp, addrlen); + if (info.errno) throw new FS.ErrnoError(info.errno); + info.addr = DNS.lookup_addr(info.addr) || info.addr; + return info; + },get64:function () { + var low = SYSCALLS.get(), high = SYSCALLS.get(); + if (low >= 0) assert(high === 0); + else assert(high === -1); + return low; + },getZero:function () { + assert(SYSCALLS.get() === 0); + }};function ___syscall54(which, varargs) {SYSCALLS.varargs = varargs; + try { + // ioctl + var stream = SYSCALLS.getStreamFromFD(), op = SYSCALLS.get(); + switch (op) { + case 21505: { + if (!stream.tty) return -ERRNO_CODES.ENOTTY; + return 0; + } + case 21506: { + if (!stream.tty) return -ERRNO_CODES.ENOTTY; + return 0; // no-op, not actually adjusting terminal settings + } + case 21519: { + if (!stream.tty) return -ERRNO_CODES.ENOTTY; + var argp = SYSCALLS.get(); + HEAP32[((argp)>>2)]=0; + return 0; + } + case 21520: { + if (!stream.tty) return -ERRNO_CODES.ENOTTY; + return -ERRNO_CODES.EINVAL; // not supported + } + case 21531: { + var argp = SYSCALLS.get(); + return FS.ioctl(stream, op, argp); + } + case 21523: { + // TODO: in theory we should write to the winsize struct that gets + // passed in, but for now musl doesn't read anything on it + if (!stream.tty) return -ERRNO_CODES.ENOTTY; + return 0; + } + default: abort('bad ioctl syscall ' + op); + } + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function _emscripten_glSampleCoverage(value, invert) { + GLctx.sampleCoverage(value, !!invert); + } + + function _glDeleteTextures(n, textures) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((textures)+(i*4))>>2)]; + var texture = GL.textures[id]; + if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures". + GLctx.deleteTexture(texture); + texture.name = 0; + GL.textures[id] = null; + } + } + + function _emscripten_glFrustum() { + Module['printErr']('missing function: emscripten_glFrustum'); abort(-1); + } + + function _glfwSetWindowSizeCallback(winid, cbfun) { + GLFW.setWindowSizeCallback(winid, cbfun); + } + + function _emscripten_glGetTexParameterfv(target, pname, params) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAPF32[((params)>>2)]=GLctx.getTexParameter(target, pname); + } + + function _emscripten_glUniform4i(location, v0, v1, v2, v3) { + GLctx.uniform4i(GL.uniforms[location], v0, v1, v2, v3); + } + + function _emscripten_glBindRenderbuffer(target, renderbuffer) { + GLctx.bindRenderbuffer(target, renderbuffer ? GL.renderbuffers[renderbuffer] : null); + } + + function _emscripten_glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) } + + + + var JSEvents={keyEvent:0,mouseEvent:0,wheelEvent:0,uiEvent:0,focusEvent:0,deviceOrientationEvent:0,deviceMotionEvent:0,fullscreenChangeEvent:0,pointerlockChangeEvent:0,visibilityChangeEvent:0,touchEvent:0,lastGamepadState:null,lastGamepadStateFrame:null,numGamepadsConnected:0,previousFullscreenElement:null,previousScreenX:null,previousScreenY:null,removeEventListenersRegistered:false,staticInit:function () { + if (typeof window !== 'undefined') { + window.addEventListener("gamepadconnected", function() { ++JSEvents.numGamepadsConnected; }); + window.addEventListener("gamepaddisconnected", function() { --JSEvents.numGamepadsConnected; }); + } + },registerRemoveEventListeners:function () { + if (!JSEvents.removeEventListenersRegistered) { + __ATEXIT__.push(function() { + for(var i = JSEvents.eventHandlers.length-1; i >= 0; --i) { + JSEvents._removeHandler(i); + } + }); + JSEvents.removeEventListenersRegistered = true; + } + },findEventTarget:function (target) { + if (target) { + if (typeof target == "number") { + target = Pointer_stringify(target); + } + if (target == '#window') return window; + else if (target == '#document') return document; + else if (target == '#screen') return window.screen; + else if (target == '#canvas') return Module['canvas']; + + if (typeof target == 'string') return document.getElementById(target); + else return target; + } else { + // The sensible target varies between events, but use window as the default + // since DOM events mostly can default to that. Specific callback registrations + // override their own defaults. + return window; + } + },deferredCalls:[],deferCall:function (targetFunction, precedence, argsList) { + function arraysHaveEqualContent(arrA, arrB) { + if (arrA.length != arrB.length) return false; + + for(var i in arrA) { + if (arrA[i] != arrB[i]) return false; + } + return true; + } + // Test if the given call was already queued, and if so, don't add it again. + for(var i in JSEvents.deferredCalls) { + var call = JSEvents.deferredCalls[i]; + if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) { + return; + } + } + JSEvents.deferredCalls.push({ + targetFunction: targetFunction, + precedence: precedence, + argsList: argsList + }); + + JSEvents.deferredCalls.sort(function(x,y) { return x.precedence < y.precedence; }); + },removeDeferredCalls:function (targetFunction) { + for(var i = 0; i < JSEvents.deferredCalls.length; ++i) { + if (JSEvents.deferredCalls[i].targetFunction == targetFunction) { + JSEvents.deferredCalls.splice(i, 1); + --i; + } + } + },canPerformEventHandlerRequests:function () { + return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls; + },runDeferredCalls:function () { + if (!JSEvents.canPerformEventHandlerRequests()) { + return; + } + for(var i = 0; i < JSEvents.deferredCalls.length; ++i) { + var call = JSEvents.deferredCalls[i]; + JSEvents.deferredCalls.splice(i, 1); + --i; + call.targetFunction.apply(this, call.argsList); + } + },inEventHandler:0,currentEventHandler:null,eventHandlers:[],isInternetExplorer:function () { return navigator.userAgent.indexOf('MSIE') !== -1 || navigator.appVersion.indexOf('Trident/') > 0; },removeAllHandlersOnTarget:function (target, eventTypeString) { + for(var i = 0; i < JSEvents.eventHandlers.length; ++i) { + if (JSEvents.eventHandlers[i].target == target && + (!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) { + JSEvents._removeHandler(i--); + } + } + },_removeHandler:function (i) { + var h = JSEvents.eventHandlers[i]; + h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture); + JSEvents.eventHandlers.splice(i, 1); + },registerOrRemoveHandler:function (eventHandler) { + var jsEventHandler = function jsEventHandler(event) { + // Increment nesting count for the event handler. + ++JSEvents.inEventHandler; + JSEvents.currentEventHandler = eventHandler; + // Process any old deferred calls the user has placed. + JSEvents.runDeferredCalls(); + // Process the actual event, calls back to user C code handler. + eventHandler.handlerFunc(event); + // Process any new deferred calls that were placed right now from this event handler. + JSEvents.runDeferredCalls(); + // Out of event handler - restore nesting count. + --JSEvents.inEventHandler; + } + + if (eventHandler.callbackfunc) { + eventHandler.eventListenerFunc = jsEventHandler; + eventHandler.target.addEventListener(eventHandler.eventTypeString, jsEventHandler, eventHandler.useCapture); + JSEvents.eventHandlers.push(eventHandler); + JSEvents.registerRemoveEventListeners(); + } else { + for(var i = 0; i < JSEvents.eventHandlers.length; ++i) { + if (JSEvents.eventHandlers[i].target == eventHandler.target + && JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) { + JSEvents._removeHandler(i--); + } + } + } + },registerKeyEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.keyEvent) { + JSEvents.keyEvent = _malloc( 164 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + stringToUTF8(e.key ? e.key : "", JSEvents.keyEvent + 0, 32); + stringToUTF8(e.code ? e.code : "", JSEvents.keyEvent + 32, 32); + HEAP32[(((JSEvents.keyEvent)+(64))>>2)]=e.location; + HEAP32[(((JSEvents.keyEvent)+(68))>>2)]=e.ctrlKey; + HEAP32[(((JSEvents.keyEvent)+(72))>>2)]=e.shiftKey; + HEAP32[(((JSEvents.keyEvent)+(76))>>2)]=e.altKey; + HEAP32[(((JSEvents.keyEvent)+(80))>>2)]=e.metaKey; + HEAP32[(((JSEvents.keyEvent)+(84))>>2)]=e.repeat; + stringToUTF8(e.locale ? e.locale : "", JSEvents.keyEvent + 88, 32); + stringToUTF8(e.char ? e.char : "", JSEvents.keyEvent + 120, 32); + HEAP32[(((JSEvents.keyEvent)+(152))>>2)]=e.charCode; + HEAP32[(((JSEvents.keyEvent)+(156))>>2)]=e.keyCode; + HEAP32[(((JSEvents.keyEvent)+(160))>>2)]=e.which; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.keyEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: JSEvents.isInternetExplorer() ? false : true, // MSIE doesn't allow fullscreen and pointerlock requests from key handlers, others do. + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },getBoundingClientRectOrZeros:function (target) { + return target.getBoundingClientRect ? target.getBoundingClientRect() : { left: 0, top: 0 }; + },fillMouseEventData:function (eventStruct, e, target) { + HEAPF64[((eventStruct)>>3)]=JSEvents.tick(); + HEAP32[(((eventStruct)+(8))>>2)]=e.screenX; + HEAP32[(((eventStruct)+(12))>>2)]=e.screenY; + HEAP32[(((eventStruct)+(16))>>2)]=e.clientX; + HEAP32[(((eventStruct)+(20))>>2)]=e.clientY; + HEAP32[(((eventStruct)+(24))>>2)]=e.ctrlKey; + HEAP32[(((eventStruct)+(28))>>2)]=e.shiftKey; + HEAP32[(((eventStruct)+(32))>>2)]=e.altKey; + HEAP32[(((eventStruct)+(36))>>2)]=e.metaKey; + HEAP16[(((eventStruct)+(40))>>1)]=e.button; + HEAP16[(((eventStruct)+(42))>>1)]=e.buttons; + HEAP32[(((eventStruct)+(44))>>2)]=e["movementX"] || e["mozMovementX"] || e["webkitMovementX"] || (e.screenX-JSEvents.previousScreenX); + HEAP32[(((eventStruct)+(48))>>2)]=e["movementY"] || e["mozMovementY"] || e["webkitMovementY"] || (e.screenY-JSEvents.previousScreenY); + + if (Module['canvas']) { + var rect = Module['canvas'].getBoundingClientRect(); + HEAP32[(((eventStruct)+(60))>>2)]=e.clientX - rect.left; + HEAP32[(((eventStruct)+(64))>>2)]=e.clientY - rect.top; + } else { // Canvas is not initialized, return 0. + HEAP32[(((eventStruct)+(60))>>2)]=0; + HEAP32[(((eventStruct)+(64))>>2)]=0; + } + if (target) { + var rect = JSEvents.getBoundingClientRectOrZeros(target); + HEAP32[(((eventStruct)+(52))>>2)]=e.clientX - rect.left; + HEAP32[(((eventStruct)+(56))>>2)]=e.clientY - rect.top; + } else { // No specific target passed, return 0. + HEAP32[(((eventStruct)+(52))>>2)]=0; + HEAP32[(((eventStruct)+(56))>>2)]=0; + } + // wheel and mousewheel events contain wrong screenX/screenY on chrome/opera + // https://github.com/kripken/emscripten/pull/4997 + // https://bugs.chromium.org/p/chromium/issues/detail?id=699956 + if (e.type !== 'wheel' && e.type !== 'mousewheel') { + JSEvents.previousScreenX = e.screenX; + JSEvents.previousScreenY = e.screenY; + } + },registerMouseEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.mouseEvent) { + JSEvents.mouseEvent = _malloc( 72 ); + } + target = JSEvents.findEventTarget(target); + var handlerFunc = function(event) { + var e = event || window.event; + JSEvents.fillMouseEventData(JSEvents.mouseEvent, e, target); + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.mouseEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: eventTypeString != 'mousemove' && eventTypeString != 'mouseenter' && eventTypeString != 'mouseleave', // Mouse move events do not allow fullscreen/pointer lock requests to be handled in them! + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + // In IE, mousedown events don't either allow deferred calls to be run! + if (JSEvents.isInternetExplorer() && eventTypeString == 'mousedown') eventHandler.allowsDeferredCalls = false; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerWheelEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.wheelEvent) { + JSEvents.wheelEvent = _malloc( 104 ); + } + target = JSEvents.findEventTarget(target); + // The DOM Level 3 events spec event 'wheel' + var wheelHandlerFunc = function(event) { + var e = event || window.event; + JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target); + HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["deltaX"]; + HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=e["deltaY"]; + HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=e["deltaZ"]; + HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=e["deltaMode"]; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + // The 'mousewheel' event as implemented in Safari 6.0.5 + var mouseWheelHandlerFunc = function(event) { + var e = event || window.event; + JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target); + HEAPF64[(((JSEvents.wheelEvent)+(72))>>3)]=e["wheelDeltaX"] || 0; + HEAPF64[(((JSEvents.wheelEvent)+(80))>>3)]=-(e["wheelDeltaY"] ? e["wheelDeltaY"] : e["wheelDelta"]) /* 1. Invert to unify direction with the DOM Level 3 wheel event. 2. MSIE does not provide wheelDeltaY, so wheelDelta is used as a fallback. */; + HEAPF64[(((JSEvents.wheelEvent)+(88))>>3)]=0 /* Not available */; + HEAP32[(((JSEvents.wheelEvent)+(96))>>2)]=0 /* DOM_DELTA_PIXEL */; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: true, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: (eventTypeString == 'wheel') ? wheelHandlerFunc : mouseWheelHandlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },pageScrollPos:function () { + if (window.pageXOffset > 0 || window.pageYOffset > 0) { + return [window.pageXOffset, window.pageYOffset]; + } + if (typeof document.documentElement.scrollLeft !== 'undefined' || typeof document.documentElement.scrollTop !== 'undefined') { + return [document.documentElement.scrollLeft, document.documentElement.scrollTop]; + } + return [document.body.scrollLeft|0, document.body.scrollTop|0]; + },registerUiEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.uiEvent) { + JSEvents.uiEvent = _malloc( 36 ); + } + + if (eventTypeString == "scroll" && !target) { + target = document; // By default read scroll events on document rather than window. + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + if (e.target != target) { + // Never take ui events such as scroll via a 'bubbled' route, but always from the direct element that + // was targeted. Otherwise e.g. if app logs a message in response to a page scroll, the Emscripten log + // message box could cause to scroll, generating a new (bubbled) scroll message, causing a new log print, + // causing a new scroll, etc.. + return; + } + var scrollPos = JSEvents.pageScrollPos(); + HEAP32[((JSEvents.uiEvent)>>2)]=e.detail; + HEAP32[(((JSEvents.uiEvent)+(4))>>2)]=document.body.clientWidth; + HEAP32[(((JSEvents.uiEvent)+(8))>>2)]=document.body.clientHeight; + HEAP32[(((JSEvents.uiEvent)+(12))>>2)]=window.innerWidth; + HEAP32[(((JSEvents.uiEvent)+(16))>>2)]=window.innerHeight; + HEAP32[(((JSEvents.uiEvent)+(20))>>2)]=window.outerWidth; + HEAP32[(((JSEvents.uiEvent)+(24))>>2)]=window.outerHeight; + HEAP32[(((JSEvents.uiEvent)+(28))>>2)]=scrollPos[0]; + HEAP32[(((JSEvents.uiEvent)+(32))>>2)]=scrollPos[1]; + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.uiEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, // Neither scroll or resize events allow running requests inside them. + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },getNodeNameForTarget:function (target) { + if (!target) return ''; + if (target == window) return '#window'; + if (target == window.screen) return '#screen'; + return (target && target.nodeName) ? target.nodeName : ''; + },registerFocusEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.focusEvent) { + JSEvents.focusEvent = _malloc( 256 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + + var nodeName = JSEvents.getNodeNameForTarget(e.target); + var id = e.target.id ? e.target.id : ''; + stringToUTF8(nodeName, JSEvents.focusEvent + 0, 128); + stringToUTF8(id, JSEvents.focusEvent + 128, 128); + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.focusEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },tick:function () { + if (window['performance'] && window['performance']['now']) return window['performance']['now'](); + else return Date.now(); + },registerDeviceOrientationEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.deviceOrientationEvent) { + JSEvents.deviceOrientationEvent = _malloc( 40 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + + HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick(); + HEAPF64[(((JSEvents.deviceOrientationEvent)+(8))>>3)]=e.alpha; + HEAPF64[(((JSEvents.deviceOrientationEvent)+(16))>>3)]=e.beta; + HEAPF64[(((JSEvents.deviceOrientationEvent)+(24))>>3)]=e.gamma; + HEAP32[(((JSEvents.deviceOrientationEvent)+(32))>>2)]=e.absolute; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceOrientationEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerDeviceMotionEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.deviceMotionEvent) { + JSEvents.deviceMotionEvent = _malloc( 80 ); + } + var handlerFunc = function(event) { + var e = event || window.event; + + HEAPF64[((JSEvents.deviceOrientationEvent)>>3)]=JSEvents.tick(); + HEAPF64[(((JSEvents.deviceMotionEvent)+(8))>>3)]=e.acceleration.x; + HEAPF64[(((JSEvents.deviceMotionEvent)+(16))>>3)]=e.acceleration.y; + HEAPF64[(((JSEvents.deviceMotionEvent)+(24))>>3)]=e.acceleration.z; + HEAPF64[(((JSEvents.deviceMotionEvent)+(32))>>3)]=e.accelerationIncludingGravity.x; + HEAPF64[(((JSEvents.deviceMotionEvent)+(40))>>3)]=e.accelerationIncludingGravity.y; + HEAPF64[(((JSEvents.deviceMotionEvent)+(48))>>3)]=e.accelerationIncludingGravity.z; + HEAPF64[(((JSEvents.deviceMotionEvent)+(56))>>3)]=e.rotationRate.alpha; + HEAPF64[(((JSEvents.deviceMotionEvent)+(64))>>3)]=e.rotationRate.beta; + HEAPF64[(((JSEvents.deviceMotionEvent)+(72))>>3)]=e.rotationRate.gamma; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.deviceMotionEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },screenOrientation:function () { + if (!window.screen) return undefined; + return window.screen.orientation || window.screen.mozOrientation || window.screen.webkitOrientation || window.screen.msOrientation; + },fillOrientationChangeEventData:function (eventStruct, e) { + var orientations = ["portrait-primary", "portrait-secondary", "landscape-primary", "landscape-secondary"]; + var orientations2 = ["portrait", "portrait", "landscape", "landscape"]; + + var orientationString = JSEvents.screenOrientation(); + var orientation = orientations.indexOf(orientationString); + if (orientation == -1) { + orientation = orientations2.indexOf(orientationString); + } + + HEAP32[((eventStruct)>>2)]=1 << orientation; + HEAP32[(((eventStruct)+(4))>>2)]=window.orientation; + },registerOrientationChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.orientationChangeEvent) { + JSEvents.orientationChangeEvent = _malloc( 8 ); + } + + if (!target) { + target = window.screen; // Orientation events need to be captured from 'window.screen' instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillOrientationChangeEventData(JSEvents.orientationChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.orientationChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + if (eventTypeString == "orientationchange" && window.screen.mozOrientation !== undefined) { + eventTypeString = "mozorientationchange"; + } + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },fullscreenEnabled:function () { + return document.fullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled; + },fillFullscreenChangeEventData:function (eventStruct, e) { + var fullscreenElement = document.fullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement; + var isFullscreen = !!fullscreenElement; + HEAP32[((eventStruct)>>2)]=isFullscreen; + HEAP32[(((eventStruct)+(4))>>2)]=JSEvents.fullscreenEnabled(); + // If transitioning to fullscreen, report info about the element that is now fullscreen. + // If transitioning to windowed mode, report info about the element that just was fullscreen. + var reportedElement = isFullscreen ? fullscreenElement : JSEvents.previousFullscreenElement; + var nodeName = JSEvents.getNodeNameForTarget(reportedElement); + var id = (reportedElement && reportedElement.id) ? reportedElement.id : ''; + stringToUTF8(nodeName, eventStruct + 8, 128); + stringToUTF8(id, eventStruct + 136, 128); + HEAP32[(((eventStruct)+(264))>>2)]=reportedElement ? reportedElement.clientWidth : 0; + HEAP32[(((eventStruct)+(268))>>2)]=reportedElement ? reportedElement.clientHeight : 0; + HEAP32[(((eventStruct)+(272))>>2)]=screen.width; + HEAP32[(((eventStruct)+(276))>>2)]=screen.height; + if (isFullscreen) { + JSEvents.previousFullscreenElement = fullscreenElement; + } + },registerFullscreenChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.fullscreenChangeEvent) { + JSEvents.fullscreenChangeEvent = _malloc( 280 ); + } + + if (!target) { + target = document; // Fullscreen change events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillFullscreenChangeEventData(JSEvents.fullscreenChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.fullscreenChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },resizeCanvasForFullscreen:function (target, strategy) { + var restoreOldStyle = __registerRestoreOldStyle(target); + var cssWidth = strategy.softFullscreen ? window.innerWidth : screen.width; + var cssHeight = strategy.softFullscreen ? window.innerHeight : screen.height; + var rect = target.getBoundingClientRect(); + var windowedCssWidth = rect.right - rect.left; + var windowedCssHeight = rect.bottom - rect.top; + var windowedRttWidth = target.width; + var windowedRttHeight = target.height; + + if (strategy.scaleMode == 3) { + __setLetterbox(target, (cssHeight - windowedCssHeight) / 2, (cssWidth - windowedCssWidth) / 2); + cssWidth = windowedCssWidth; + cssHeight = windowedCssHeight; + } else if (strategy.scaleMode == 2) { + if (cssWidth*windowedRttHeight < windowedRttWidth*cssHeight) { + var desiredCssHeight = windowedRttHeight * cssWidth / windowedRttWidth; + __setLetterbox(target, (cssHeight - desiredCssHeight) / 2, 0); + cssHeight = desiredCssHeight; + } else { + var desiredCssWidth = windowedRttWidth * cssHeight / windowedRttHeight; + __setLetterbox(target, 0, (cssWidth - desiredCssWidth) / 2); + cssWidth = desiredCssWidth; + } + } + + // If we are adding padding, must choose a background color or otherwise Chrome will give the + // padding a default white color. Do it only if user has not customized their own background color. + if (!target.style.backgroundColor) target.style.backgroundColor = 'black'; + // IE11 does the same, but requires the color to be set in the document body. + if (!document.body.style.backgroundColor) document.body.style.backgroundColor = 'black'; // IE11 + // Firefox always shows black letterboxes independent of style color. + + target.style.width = cssWidth + 'px'; + target.style.height = cssHeight + 'px'; + + if (strategy.filteringMode == 1) { + target.style.imageRendering = 'optimizeSpeed'; + target.style.imageRendering = '-moz-crisp-edges'; + target.style.imageRendering = '-o-crisp-edges'; + target.style.imageRendering = '-webkit-optimize-contrast'; + target.style.imageRendering = 'optimize-contrast'; + target.style.imageRendering = 'crisp-edges'; + target.style.imageRendering = 'pixelated'; + } + + var dpiScale = (strategy.canvasResolutionScaleMode == 2) ? window.devicePixelRatio : 1; + if (strategy.canvasResolutionScaleMode != 0) { + target.width = cssWidth * dpiScale; + target.height = cssHeight * dpiScale; + if (target.GLctxObject) target.GLctxObject.GLctx.viewport(0, 0, target.width, target.height); + } + return restoreOldStyle; + },requestFullscreen:function (target, strategy) { + // EMSCRIPTEN_FULLSCREEN_SCALE_DEFAULT + EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE is a mode where no extra logic is performed to the DOM elements. + if (strategy.scaleMode != 0 || strategy.canvasResolutionScaleMode != 0) { + JSEvents.resizeCanvasForFullscreen(target, strategy); + } + + if (target.requestFullscreen) { + target.requestFullscreen(); + } else if (target.msRequestFullscreen) { + target.msRequestFullscreen(); + } else if (target.mozRequestFullScreen) { + target.mozRequestFullScreen(); + } else if (target.mozRequestFullscreen) { + target.mozRequestFullscreen(); + } else if (target.webkitRequestFullscreen) { + target.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT); + } else { + if (typeof JSEvents.fullscreenEnabled() === 'undefined') { + return -1; + } else { + return -3; + } + } + + if (strategy.canvasResizedCallback) { + Module['dynCall_iiii'](strategy.canvasResizedCallback, 37, 0, strategy.canvasResizedCallbackUserData); + } + + return 0; + },fillPointerlockChangeEventData:function (eventStruct, e) { + var pointerLockElement = document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement || document.msPointerLockElement; + var isPointerlocked = !!pointerLockElement; + HEAP32[((eventStruct)>>2)]=isPointerlocked; + var nodeName = JSEvents.getNodeNameForTarget(pointerLockElement); + var id = (pointerLockElement && pointerLockElement.id) ? pointerLockElement.id : ''; + stringToUTF8(nodeName, eventStruct + 4, 128); + stringToUTF8(id, eventStruct + 132, 128); + },registerPointerlockChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.pointerlockChangeEvent) { + JSEvents.pointerlockChangeEvent = _malloc( 260 ); + } + + if (!target) { + target = document; // Pointer lock change events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillPointerlockChangeEventData(JSEvents.pointerlockChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.pointerlockChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerPointerlockErrorEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!target) { + target = document; // Pointer lock events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },requestPointerLock:function (target) { + if (target.requestPointerLock) { + target.requestPointerLock(); + } else if (target.mozRequestPointerLock) { + target.mozRequestPointerLock(); + } else if (target.webkitRequestPointerLock) { + target.webkitRequestPointerLock(); + } else if (target.msRequestPointerLock) { + target.msRequestPointerLock(); + } else { + // document.body is known to accept pointer lock, so use that to differentiate if the user passed a bad element, + // or if the whole browser just doesn't support the feature. + if (document.body.requestPointerLock || document.body.mozRequestPointerLock || document.body.webkitRequestPointerLock || document.body.msRequestPointerLock) { + return -3; + } else { + return -1; + } + } + return 0; + },fillVisibilityChangeEventData:function (eventStruct, e) { + var visibilityStates = [ "hidden", "visible", "prerender", "unloaded" ]; + var visibilityState = visibilityStates.indexOf(document.visibilityState); + + HEAP32[((eventStruct)>>2)]=document.hidden; + HEAP32[(((eventStruct)+(4))>>2)]=visibilityState; + },registerVisibilityChangeEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.visibilityChangeEvent) { + JSEvents.visibilityChangeEvent = _malloc( 8 ); + } + + if (!target) { + target = document; // Visibility change events need to be captured from 'document' by default instead of 'window' + } else { + target = JSEvents.findEventTarget(target); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillVisibilityChangeEventData(JSEvents.visibilityChangeEvent, e); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.visibilityChangeEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerTouchEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.touchEvent) { + JSEvents.touchEvent = _malloc( 1684 ); + } + + target = JSEvents.findEventTarget(target); + + var handlerFunc = function(event) { + var e = event || window.event; + + var touches = {}; + for(var i = 0; i < e.touches.length; ++i) { + var touch = e.touches[i]; + touches[touch.identifier] = touch; + } + for(var i = 0; i < e.changedTouches.length; ++i) { + var touch = e.changedTouches[i]; + touches[touch.identifier] = touch; + touch.changed = true; + } + for(var i = 0; i < e.targetTouches.length; ++i) { + var touch = e.targetTouches[i]; + touches[touch.identifier].onTarget = true; + } + + var ptr = JSEvents.touchEvent; + HEAP32[(((ptr)+(4))>>2)]=e.ctrlKey; + HEAP32[(((ptr)+(8))>>2)]=e.shiftKey; + HEAP32[(((ptr)+(12))>>2)]=e.altKey; + HEAP32[(((ptr)+(16))>>2)]=e.metaKey; + ptr += 20; // Advance to the start of the touch array. + var canvasRect = Module['canvas'] ? Module['canvas'].getBoundingClientRect() : undefined; + var targetRect = JSEvents.getBoundingClientRectOrZeros(target); + var numTouches = 0; + for(var i in touches) { + var t = touches[i]; + HEAP32[((ptr)>>2)]=t.identifier; + HEAP32[(((ptr)+(4))>>2)]=t.screenX; + HEAP32[(((ptr)+(8))>>2)]=t.screenY; + HEAP32[(((ptr)+(12))>>2)]=t.clientX; + HEAP32[(((ptr)+(16))>>2)]=t.clientY; + HEAP32[(((ptr)+(20))>>2)]=t.pageX; + HEAP32[(((ptr)+(24))>>2)]=t.pageY; + HEAP32[(((ptr)+(28))>>2)]=t.changed; + HEAP32[(((ptr)+(32))>>2)]=t.onTarget; + if (canvasRect) { + HEAP32[(((ptr)+(44))>>2)]=t.clientX - canvasRect.left; + HEAP32[(((ptr)+(48))>>2)]=t.clientY - canvasRect.top; + } else { + HEAP32[(((ptr)+(44))>>2)]=0; + HEAP32[(((ptr)+(48))>>2)]=0; + } + HEAP32[(((ptr)+(36))>>2)]=t.clientX - targetRect.left; + HEAP32[(((ptr)+(40))>>2)]=t.clientY - targetRect.top; + + ptr += 52; + + if (++numTouches >= 32) { + break; + } + } + HEAP32[((JSEvents.touchEvent)>>2)]=numTouches; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.touchEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: target, + allowsDeferredCalls: false, // XXX Currently disabled, see bug https://bugzilla.mozilla.org/show_bug.cgi?id=966493 + // Once the above bug is resolved, enable the following condition if possible: + // allowsDeferredCalls: eventTypeString == 'touchstart', + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },fillGamepadEventData:function (eventStruct, e) { + HEAPF64[((eventStruct)>>3)]=e.timestamp; + for(var i = 0; i < e.axes.length; ++i) { + HEAPF64[(((eventStruct+i*8)+(16))>>3)]=e.axes[i]; + } + for(var i = 0; i < e.buttons.length; ++i) { + if (typeof(e.buttons[i]) === 'object') { + HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i].value; + } else { + HEAPF64[(((eventStruct+i*8)+(528))>>3)]=e.buttons[i]; + } + } + for(var i = 0; i < e.buttons.length; ++i) { + if (typeof(e.buttons[i]) === 'object') { + HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i].pressed; + } else { + HEAP32[(((eventStruct+i*4)+(1040))>>2)]=e.buttons[i] == 1.0; + } + } + HEAP32[(((eventStruct)+(1296))>>2)]=e.connected; + HEAP32[(((eventStruct)+(1300))>>2)]=e.index; + HEAP32[(((eventStruct)+(8))>>2)]=e.axes.length; + HEAP32[(((eventStruct)+(12))>>2)]=e.buttons.length; + stringToUTF8(e.id, eventStruct + 1304, 64); + stringToUTF8(e.mapping, eventStruct + 1368, 64); + },registerGamepadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.gamepadEvent) { + JSEvents.gamepadEvent = _malloc( 1432 ); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillGamepadEventData(JSEvents.gamepadEvent, e.gamepad); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.gamepadEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: true, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerBeforeUnloadEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + var handlerFunc = function(event) { + var e = event || window.event; + + var confirmationMessage = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData); + + if (confirmationMessage) { + confirmationMessage = Pointer_stringify(confirmationMessage); + } + if (confirmationMessage) { + e.preventDefault(); + e.returnValue = confirmationMessage; + return confirmationMessage; + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },battery:function () { return navigator.battery || navigator.mozBattery || navigator.webkitBattery; },fillBatteryEventData:function (eventStruct, e) { + HEAPF64[((eventStruct)>>3)]=e.chargingTime; + HEAPF64[(((eventStruct)+(8))>>3)]=e.dischargingTime; + HEAPF64[(((eventStruct)+(16))>>3)]=e.level; + HEAP32[(((eventStruct)+(24))>>2)]=e.charging; + },registerBatteryEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!JSEvents.batteryEvent) { + JSEvents.batteryEvent = _malloc( 32 ); + } + + var handlerFunc = function(event) { + var e = event || window.event; + + JSEvents.fillBatteryEventData(JSEvents.batteryEvent, JSEvents.battery()); + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, JSEvents.batteryEvent, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + },registerWebGlEventCallback:function (target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) { + if (!target) { + target = Module['canvas']; + } + var handlerFunc = function(event) { + var e = event || window.event; + + var shouldCancel = Module['dynCall_iiii'](callbackfunc, eventTypeId, 0, userData); + if (shouldCancel) { + e.preventDefault(); + } + }; + + var eventHandler = { + target: JSEvents.findEventTarget(target), + allowsDeferredCalls: false, + eventTypeString: eventTypeString, + callbackfunc: callbackfunc, + handlerFunc: handlerFunc, + useCapture: useCapture + }; + JSEvents.registerOrRemoveHandler(eventHandler); + }};function __emscripten_sample_gamepad_data() { + // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected. + if (!JSEvents.numGamepadsConnected) return; + + // Produce a new Gamepad API sample if we are ticking a new game frame, or if not using emscripten_set_main_loop() at all to drive animation. + if (Browser.mainLoop.currentFrameNumber !== JSEvents.lastGamepadStateFrame || !Browser.mainLoop.currentFrameNumber) { + JSEvents.lastGamepadState = navigator.getGamepads ? navigator.getGamepads() : (navigator.webkitGetGamepads ? navigator.webkitGetGamepads : null); + JSEvents.lastGamepadStateFrame = Browser.mainLoop.currentFrameNumber; + } + }function _emscripten_get_gamepad_status(index, gamepadState) { + __emscripten_sample_gamepad_data(); + if (!JSEvents.lastGamepadState) return -1; + + // INVALID_PARAM is returned on a Gamepad index that never was there. + if (index < 0 || index >= JSEvents.lastGamepadState.length) return -5; + + // NO_DATA is returned on a Gamepad index that was removed. + // For previously disconnected gamepads there should be an empty slot (null/undefined/false) at the index. + // This is because gamepads must keep their original position in the array. + // For example, removing the first of two gamepads produces [null/undefined/false, gamepad]. + if (!JSEvents.lastGamepadState[index]) return -7; + + JSEvents.fillGamepadEventData(gamepadState, JSEvents.lastGamepadState[index]); + return 0; + } + + function _emscripten_glCopyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) } + + function _emscripten_glTexParameterfv(target, pname, params) { + var param = HEAPF32[((params)>>2)]; + GLctx.texParameterf(target, pname, param); + } + + function _emscripten_glLinkProgram(program) { + GLctx.linkProgram(GL.programs[program]); + GL.programInfos[program] = null; // uniforms no longer keep the same names after linking + GL.populateUniformTable(program); + } + + function _emscripten_glUniform3f(location, v0, v1, v2) { + GLctx.uniform3f(GL.uniforms[location], v0, v1, v2); + } + + function _emscripten_glGetObjectParameterivARB() { + Module['printErr']('missing function: emscripten_glGetObjectParameterivARB'); abort(-1); + } + + function _emscripten_glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) } + + function _emscripten_glUniform3i(location, v0, v1, v2) { + GLctx.uniform3i(GL.uniforms[location], v0, v1, v2); + } + + function _emscripten_glStencilOp(x0, x1, x2) { GLctx['stencilOp'](x0, x1, x2) } + + function _glCreateShader(shaderType) { + var id = GL.getNewId(GL.shaders); + GL.shaders[id] = GLctx.createShader(shaderType); + return id; + } + + function _glUniform1i(location, v0) { + GLctx.uniform1i(GL.uniforms[location], v0); + } + + function _emscripten_glBindAttribLocation(program, index, name) { + name = Pointer_stringify(name); + GLctx.bindAttribLocation(GL.programs[program], index, name); + } + + function _glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) { + GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null); + } + + function _glDisable(x0) { GLctx['disable'](x0) } + + function _emscripten_glEnableVertexAttribArray(index) { + GLctx.enableVertexAttribArray(index); + } + + + Module["_memset"] = _memset; + + function _glfwMakeContextCurrent(winid) {} + + function _emscripten_set_touchcancel_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 25, "touchcancel"); + return 0; + } + + function ___lock() {} + + function _emscripten_glBlendFuncSeparate(x0, x1, x2, x3) { GLctx['blendFuncSeparate'](x0, x1, x2, x3) } + + function _glCullFace(x0) { GLctx['cullFace'](x0) } + + function _emscripten_glGetVertexAttribPointerv(index, pname, pointer) { + if (!pointer) { + // GLES2 specification does not specify how to behave if pointer is a null pointer. Since calling this function does not make sense + // if pointer == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((pointer)>>2)]=GLctx.getVertexAttribOffset(index, pname); + } + + function _emscripten_glVertexAttrib3f(x0, x1, x2, x3) { GLctx['vertexAttrib3f'](x0, x1, x2, x3) } + + function _emscripten_glEnable(x0) { GLctx['enable'](x0) } + + function _emscripten_glNormalPointer() { + Module['printErr']('missing function: emscripten_glNormalPointer'); abort(-1); + } + + + var _emscripten_GetProcAddress=undefined; + Module["_emscripten_GetProcAddress"] = _emscripten_GetProcAddress; + + var EGL={errorCode:12288,defaultDisplayInitialized:false,currentContext:0,currentReadSurface:0,currentDrawSurface:0,stringCache:{},setErrorCode:function (code) { + EGL.errorCode = code; + },chooseConfig:function (display, attribList, config, config_size, numConfigs) { + if (display != 62000 /* Magic ID for Emscripten 'default display' */) { + EGL.setErrorCode(0x3008 /* EGL_BAD_DISPLAY */); + return 0; + } + // TODO: read attribList. + if ((!config || !config_size) && !numConfigs) { + EGL.setErrorCode(0x300C /* EGL_BAD_PARAMETER */); + return 0; + } + if (numConfigs) { + HEAP32[((numConfigs)>>2)]=1; // Total number of supported configs: 1. + } + if (config && config_size > 0) { + HEAP32[((config)>>2)]=62002; + } + + EGL.setErrorCode(0x3000 /* EGL_SUCCESS */); + return 1; + }};function _eglGetProcAddress(name_) { + return _emscripten_GetProcAddress(name_); + } + + function _glDeleteProgram(id) { + if (!id) return; + var program = GL.programs[id]; + if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteProgram(program); + program.name = 0; + GL.programs[id] = null; + GL.programInfos[id] = null; + } + + function _emscripten_get_pointerlock_status(pointerlockStatus) { + if (pointerlockStatus) JSEvents.fillPointerlockChangeEventData(pointerlockStatus); + if (!document.body || (!document.body.requestPointerLock && !document.body.mozRequestPointerLock && !document.body.webkitRequestPointerLock && !document.body.msRequestPointerLock)) { + return -1; + } + return 0; + } + + function _glAttachShader(program, shader) { + GLctx.attachShader(GL.programs[program], + GL.shaders[shader]); + } + + function _glfwGetPrimaryMonitor() { + return 1; + } + + + function emscriptenWebGLGetVertexAttrib(index, pname, params, type) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if params == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + var data = GLctx.getVertexAttrib(index, pname); + if (pname == 0x889F/*VERTEX_ATTRIB_ARRAY_BUFFER_BINDING*/) { + HEAP32[((params)>>2)]=data["name"]; + } else if (typeof data == 'number' || typeof data == 'boolean') { + switch (type) { + case 'Integer': HEAP32[((params)>>2)]=data; break; + case 'Float': HEAPF32[((params)>>2)]=data; break; + case 'FloatToInteger': HEAP32[((params)>>2)]=Math.fround(data); break; + default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type; + } + } else { + for (var i = 0; i < data.length; i++) { + switch (type) { + case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break; + case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break; + case 'FloatToInteger': HEAP32[(((params)+(i))>>2)]=Math.fround(data[i]); break; + default: throw 'internal emscriptenWebGLGetVertexAttrib() error, bad type: ' + type; + } + } + } + }function _emscripten_glGetVertexAttribfv(index, pname, params) { + // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(), + // otherwise the results are undefined. (GLES3 spec 6.1.12) + emscriptenWebGLGetVertexAttrib(index, pname, params, 'Float'); + } + + function _emscripten_set_touchstart_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 22, "touchstart"); + return 0; + } + + function _emscripten_glDeleteShader(id) { + if (!id) return; + var shader = GL.shaders[id]; + if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteShader(shader); + GL.shaders[id] = null; + } + + function _emscripten_glVertexPointer(){ throw 'Legacy GL function (glVertexPointer) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; } + + function _emscripten_glDeleteBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((buffers)+(i*4))>>2)]; + var buffer = GL.buffers[id]; + + // From spec: "glDeleteBuffers silently ignores 0's and names that do not + // correspond to existing buffer objects." + if (!buffer) continue; + + GLctx.deleteBuffer(buffer); + buffer.name = 0; + GL.buffers[id] = null; + + if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0; + if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0; + } + } + + function _emscripten_glTexParameteriv(target, pname, params) { + var param = HEAP32[((params)>>2)]; + GLctx.texParameteri(target, pname, param); + } + + function _glDrawElements(mode, count, type, indices) { + + GLctx.drawElements(mode, count, type, indices); + + } + + function _glfwTerminate() { + window.removeEventListener("keydown", GLFW.onKeydown, true); + window.removeEventListener("keypress", GLFW.onKeyPress, true); + window.removeEventListener("keyup", GLFW.onKeyup, true); + Module["canvas"].removeEventListener("mousemove", GLFW.onMousemove, true); + Module["canvas"].removeEventListener("mousedown", GLFW.onMouseButtonDown, true); + Module["canvas"].removeEventListener("mouseup", GLFW.onMouseButtonUp, true); + Module["canvas"].removeEventListener('wheel', GLFW.onMouseWheel, true); + Module["canvas"].removeEventListener('mousewheel', GLFW.onMouseWheel, true); + Module["canvas"].removeEventListener('mouseenter', GLFW.onMouseenter, true); + Module["canvas"].removeEventListener('mouseleave', GLFW.onMouseleave, true); + Module["canvas"].width = Module["canvas"].height = 1; + GLFW.windows = null; + GLFW.active = null; + } + + function _emscripten_glUniformMatrix2fv(location, count, transpose, value) { + + + var view; + if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[4*count-1]; + for (var i = 0; i < 4*count; i += 4) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*16)>>2); + } + GLctx.uniformMatrix2fv(GL.uniforms[location], !!transpose, view); + } + + function ___syscall5(which, varargs) {SYSCALLS.varargs = varargs; + try { + // open + var pathname = SYSCALLS.getStr(), flags = SYSCALLS.get(), mode = SYSCALLS.get() // optional TODO + var stream = FS.open(pathname, flags, mode); + return stream.fd; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function ___syscall6(which, varargs) {SYSCALLS.varargs = varargs; + try { + // close + var stream = SYSCALLS.getStreamFromFD(); + FS.close(stream); + return 0; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function _llvm_stacksave() { + var self = _llvm_stacksave; + if (!self.LLVM_SAVEDSTACKS) { + self.LLVM_SAVEDSTACKS = []; + } + self.LLVM_SAVEDSTACKS.push(Runtime.stackSave()); + return self.LLVM_SAVEDSTACKS.length-1; + } + + function _emscripten_glGetVertexAttribiv(index, pname, params) { + // N.B. This function may only be called if the vertex attribute was specified using the function glVertexAttrib*f(), + // otherwise the results are undefined. (GLES3 spec 6.1.12) + emscriptenWebGLGetVertexAttrib(index, pname, params, 'FloatToInteger'); + } + + function _emscripten_glUniformMatrix4fv(location, count, transpose, value) { + + + var view; + if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[16*count-1]; + for (var i = 0; i < 16*count; i += 16) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)]; + view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)]; + view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)]; + view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)]; + view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)]; + view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)]; + view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)]; + view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)]; + view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)]; + view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)]; + view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)]; + view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*64)>>2); + } + GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view); + } + + function _emscripten_glDrawArraysInstanced(mode, first, count, primcount) { + GLctx['drawArraysInstanced'](mode, first, count, primcount); + } + + function _emscripten_glEnableClientState() { + Module['printErr']('missing function: emscripten_glEnableClientState'); abort(-1); + } + + function _emscripten_glGetPointerv() { + Module['printErr']('missing function: emscripten_glGetPointerv'); abort(-1); + } + + function ___syscall140(which, varargs) {SYSCALLS.varargs = varargs; + try { + // llseek + var stream = SYSCALLS.getStreamFromFD(), offset_high = SYSCALLS.get(), offset_low = SYSCALLS.get(), result = SYSCALLS.get(), whence = SYSCALLS.get(); + var offset = offset_low; + assert(offset_high === 0); + FS.llseek(stream, offset, whence); + HEAP32[((result)>>2)]=stream.position; + if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; // reset readdir state + return 0; + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function ___syscall146(which, varargs) {SYSCALLS.varargs = varargs; + try { + // writev + var stream = SYSCALLS.getStreamFromFD(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get(); + return SYSCALLS.doWritev(stream, iov, iovcnt); + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function _emscripten_glUniform1i(location, v0) { + GLctx.uniform1i(GL.uniforms[location], v0); + } + + function ___syscall145(which, varargs) {SYSCALLS.varargs = varargs; + try { + // readv + var stream = SYSCALLS.getStreamFromFD(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get(); + return SYSCALLS.doReadv(stream, iov, iovcnt); + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } + + function _emscripten_glStencilMask(x0) { GLctx['stencilMask'](x0) } + + function _emscripten_glStencilFuncSeparate(x0, x1, x2, x3) { GLctx['stencilFuncSeparate'](x0, x1, x2, x3) } + + + Module["_i64Subtract"] = _i64Subtract; + + + Module["_i64Add"] = _i64Add; + + function _emscripten_set_touchend_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 23, "touchend"); + return 0; + } + + function _glUseProgram(program) { + GLctx.useProgram(program ? GL.programs[program] : null); + } + + function _emscripten_glDisableVertexAttribArray(index) { + GLctx.disableVertexAttribArray(index); + } + + function _emscripten_glVertexAttrib1f(x0, x1) { GLctx['vertexAttrib1f'](x0, x1) } + + function _emscripten_glFinish() { GLctx['finish']() } + + function _glDrawArrays(mode, first, count) { + + GLctx.drawArrays(mode, first, count); + + } + + function _emscripten_glDepthFunc(x0) { GLctx['depthFunc'](x0) } + + function _emscripten_get_num_gamepads() { + // Polling gamepads generates garbage, so don't do it when we know there are no gamepads connected. + if (!JSEvents.numGamepadsConnected) return 0; + + __emscripten_sample_gamepad_data(); + if (!JSEvents.lastGamepadState) return -1; + return JSEvents.lastGamepadState.length; + } + + function _glGetProgramInfoLog(program, maxLength, length, infoLog) { + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _emscripten_glUniform4iv(location, count, value) { + + + GLctx.uniform4iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*16)>>2)); + } + + function _glClear(x0) { GLctx['clear'](x0) } + + function _emscripten_glLoadIdentity(){ throw 'Legacy GL function (glLoadIdentity) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; } + + function _emscripten_glUniform3fv(location, count, value) { + + + var view; + if (3*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[3*count-1]; + for (var i = 0; i < 3*count; i += 3) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*12)>>2); + } + GLctx.uniform3fv(GL.uniforms[location], view); + } + + function _emscripten_glIsTexture(texture) { + var texture = GL.textures[texture]; + if (!texture) return 0; + return GLctx.isTexture(texture); + } + + function _glEnableVertexAttribArray(index) { + GLctx.enableVertexAttribArray(index); + } + + function _emscripten_glAttachShader(program, shader) { + GLctx.attachShader(GL.programs[program], + GL.shaders[shader]); + } + + function _glUniform4f(location, v0, v1, v2, v3) { + GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3); + } + + function _emscripten_request_pointerlock(target, deferUntilInEventHandler) { + if (!target) target = '#canvas'; + target = JSEvents.findEventTarget(target); + if (!target) return -4; + if (!target.requestPointerLock && !target.mozRequestPointerLock && !target.webkitRequestPointerLock && !target.msRequestPointerLock) { + return -1; + } + + var canPerformRequests = JSEvents.canPerformEventHandlerRequests(); + + // Queue this function call if we're not currently in an event handler and the user saw it appropriate to do so. + if (!canPerformRequests) { + if (deferUntilInEventHandler) { + JSEvents.deferCall(JSEvents.requestPointerLock, 2 /* priority below fullscreen */, [target]); + return 1; + } else { + return -2; + } + } + + return JSEvents.requestPointerLock(target); + } + + function _emscripten_glVertexAttrib2f(x0, x1, x2) { GLctx['vertexAttrib2f'](x0, x1, x2) } + + function _glfwCreateWindow(width, height, title, monitor, share) { + return GLFW.createWindow(width, height, title, monitor, share); + } + + function _glfwDefaultWindowHints() { + GLFW.hints = GLFW.defaultHints; + } + + function _emscripten_glClearStencil(x0) { GLctx['clearStencil'](x0) } + + function _emscripten_glDetachShader(program, shader) { + GLctx.detachShader(GL.programs[program], + GL.shaders[shader]); + } + + function _emscripten_glDeleteVertexArrays(n, vaos) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((vaos)+(i*4))>>2)]; + GLctx['deleteVertexArray'](GL.vaos[id]); + GL.vaos[id] = null; + } + } + + function _glfwInit() { + if (GLFW.windows) return 1; // GL_TRUE + + GLFW.initialTime = GLFW.getTime(); + GLFW.hints = GLFW.defaultHints; + GLFW.windows = new Array() + GLFW.active = null; + + window.addEventListener("keydown", GLFW.onKeydown, true); + window.addEventListener("keypress", GLFW.onKeyPress, true); + window.addEventListener("keyup", GLFW.onKeyup, true); + Module["canvas"].addEventListener("mousemove", GLFW.onMousemove, true); + Module["canvas"].addEventListener("mousedown", GLFW.onMouseButtonDown, true); + Module["canvas"].addEventListener("mouseup", GLFW.onMouseButtonUp, true); + Module["canvas"].addEventListener('wheel', GLFW.onMouseWheel, true); + Module["canvas"].addEventListener('mousewheel', GLFW.onMouseWheel, true); + Module["canvas"].addEventListener('mouseenter', GLFW.onMouseenter, true); + Module["canvas"].addEventListener('mouseleave', GLFW.onMouseleave, true); + + Browser.resizeListeners.push(function(width, height) { + GLFW.onCanvasResize(width, height); + }); + return 1; // GL_TRUE + } + + function _emscripten_glGetTexParameteriv(target, pname, params) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((params)>>2)]=GLctx.getTexParameter(target, pname); + } + + function _glfwSwapBuffers(winid) { + GLFW.swapBuffers(winid); + } + + function _emscripten_glGenerateMipmap(x0) { GLctx['generateMipmap'](x0) } + + function _emscripten_glCullFace(x0) { GLctx['cullFace'](x0) } + + function _emscripten_glUniform4f(location, v0, v1, v2, v3) { + GLctx.uniform4f(GL.uniforms[location], v0, v1, v2, v3); + } + + function _glDisableVertexAttribArray(index) { + GLctx.disableVertexAttribArray(index); + } + + function _emscripten_glUseProgram(program) { + GLctx.useProgram(program ? GL.programs[program] : null); + } + + function _emscripten_glHint(x0, x1) { GLctx['hint'](x0, x1) } + + function _emscripten_glUniform2fv(location, count, value) { + + + var view; + if (2*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[2*count-1]; + for (var i = 0; i < 2*count; i += 2) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*8)>>2); + } + GLctx.uniform2fv(GL.uniforms[location], view); + } + + function _glfwSwapInterval(interval) { + interval = Math.abs(interval); // GLFW uses negative values to enable GLX_EXT_swap_control_tear, which we don't have, so just treat negative and positive the same. + if (interval == 0) _emscripten_set_main_loop_timing(0/*EM_TIMING_SETTIMEOUT*/, 0); + else _emscripten_set_main_loop_timing(1/*EM_TIMING_RAF*/, interval); + } + + function _glGetShaderInfoLog(shader, maxLength, length, infoLog) { + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _emscripten_glMatrixMode(){ throw 'Legacy GL function (glMatrixMode) called. If you want legacy GL emulation, you need to compile with -s LEGACY_GL_EMULATION=1 to enable legacy GL emulation.'; } + + function _abort() { + Module['abort'](); + } + + function _emscripten_glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) { + GLctx.framebufferRenderbuffer(target, attachment, renderbuffertarget, + GL.renderbuffers[renderbuffer]); + } + + function _emscripten_glDeleteFramebuffers(n, framebuffers) { + for (var i = 0; i < n; ++i) { + var id = HEAP32[(((framebuffers)+(i*4))>>2)]; + var framebuffer = GL.framebuffers[id]; + if (!framebuffer) continue; // GL spec: "glDeleteFramebuffers silently ignores 0s and names that do not correspond to existing framebuffer objects". + GLctx.deleteFramebuffer(framebuffer); + framebuffer.name = 0; + GL.framebuffers[id] = null; + } + } + + function _emscripten_glIsBuffer(buffer) { + var b = GL.buffers[buffer]; + if (!b) return 0; + return GLctx.isBuffer(b); + } + + function _emscripten_glUniform2iv(location, count, value) { + + + GLctx.uniform2iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*8)>>2)); + } + + function _emscripten_glVertexAttrib1fv(index, v) { + + GLctx.vertexAttrib1f(index, HEAPF32[v>>2]); + } + + function _glEnable(x0) { GLctx['enable'](x0) } + + + + function emscriptenWebGLComputeImageSize(width, height, sizePerPixel, alignment) { + function roundedToNextMultipleOf(x, y) { + return Math.floor((x + y - 1) / y) * y + } + var plainRowSize = width * sizePerPixel; + var alignedRowSize = roundedToNextMultipleOf(plainRowSize, alignment); + return (height <= 0) ? 0 : + ((height - 1) * alignedRowSize + plainRowSize); + }function emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) { + var sizePerPixel; + var numChannels; + switch(format) { + case 0x1906 /* GL_ALPHA */: + case 0x1909 /* GL_LUMINANCE */: + case 0x1902 /* GL_DEPTH_COMPONENT */: + numChannels = 1; + break; + case 0x190A /* GL_LUMINANCE_ALPHA */: + numChannels = 2; + break; + case 0x1907 /* GL_RGB */: + case 0x8C40 /* GL_SRGB_EXT */: + numChannels = 3; + break; + case 0x1908 /* GL_RGBA */: + case 0x8C42 /* GL_SRGB_ALPHA_EXT */: + numChannels = 4; + break; + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return null; + } + switch (type) { + case 0x1401 /* GL_UNSIGNED_BYTE */: + sizePerPixel = numChannels*1; + break; + case 0x1403 /* GL_UNSIGNED_SHORT */: + case 0x8D61 /* GL_HALF_FLOAT_OES */: + sizePerPixel = numChannels*2; + break; + case 0x1405 /* GL_UNSIGNED_INT */: + case 0x1406 /* GL_FLOAT */: + sizePerPixel = numChannels*4; + break; + case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */: + sizePerPixel = 4; + break; + case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */: + case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */: + case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */: + sizePerPixel = 2; + break; + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return null; + } + var bytes = emscriptenWebGLComputeImageSize(width, height, sizePerPixel, GL.unpackAlignment); + switch(type) { + case 0x1401 /* GL_UNSIGNED_BYTE */: + return HEAPU8.subarray((pixels),(pixels+bytes)); + case 0x1406 /* GL_FLOAT */: + return HEAPF32.subarray((pixels)>>2,(pixels+bytes)>>2); + case 0x1405 /* GL_UNSIGNED_INT */: + case 0x84FA /* GL_UNSIGNED_INT_24_8_WEBGL/GL_UNSIGNED_INT_24_8 */: + return HEAPU32.subarray((pixels)>>2,(pixels+bytes)>>2); + case 0x1403 /* GL_UNSIGNED_SHORT */: + case 0x8363 /* GL_UNSIGNED_SHORT_5_6_5 */: + case 0x8033 /* GL_UNSIGNED_SHORT_4_4_4_4 */: + case 0x8034 /* GL_UNSIGNED_SHORT_5_5_5_1 */: + case 0x8D61 /* GL_HALF_FLOAT_OES */: + return HEAPU16.subarray((pixels)>>1,(pixels+bytes)>>1); + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return null; + } + }function _emscripten_glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) { + var pixelData = null; + if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, 0); + GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixelData); + } + + function _emscripten_glPolygonOffset(x0, x1) { GLctx['polygonOffset'](x0, x1) } + + var _emscripten_asm_const_int=true; + + function _emscripten_glUniform2f(location, v0, v1) { + GLctx.uniform2f(GL.uniforms[location], v0, v1); + } + + function _glGetAttribLocation(program, name) { + program = GL.programs[program]; + name = Pointer_stringify(name); + return GLctx.getAttribLocation(program, name); + } + + function _glfwWindowHint(target, hint) { + GLFW.hints[target] = hint; + } + + function _emscripten_glUniform2i(location, v0, v1) { + GLctx.uniform2i(GL.uniforms[location], v0, v1); + } + + function _glBlendFunc(x0, x1) { GLctx['blendFunc'](x0, x1) } + + function _glCreateProgram() { + var id = GL.getNewId(GL.programs); + var program = GLctx.createProgram(); + program.name = id; + GL.programs[id] = program; + return id; + } + + function _emscripten_glDeleteRenderbuffers(n, renderbuffers) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((renderbuffers)+(i*4))>>2)]; + var renderbuffer = GL.renderbuffers[id]; + if (!renderbuffer) continue; // GL spec: "glDeleteRenderbuffers silently ignores 0s and names that do not correspond to existing renderbuffer objects". + GLctx.deleteRenderbuffer(renderbuffer); + renderbuffer.name = 0; + GL.renderbuffers[id] = null; + } + } + + function _emscripten_glGetBufferParameteriv(target, value, data) { + if (!data) { + // GLES2 specification does not specify how to behave if data is a null pointer. Since calling this function does not make sense + // if data == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((data)>>2)]=GLctx.getBufferParameter(target, value); + } + + + function emscriptenWebGLGetUniform(program, location, params, type) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if params == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + var data = GLctx.getUniform(GL.programs[program], GL.uniforms[location]); + if (typeof data == 'number' || typeof data == 'boolean') { + switch (type) { + case 'Integer': HEAP32[((params)>>2)]=data; break; + case 'Float': HEAPF32[((params)>>2)]=data; break; + default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type; + } + } else { + for (var i = 0; i < data.length; i++) { + switch (type) { + case 'Integer': HEAP32[(((params)+(i))>>2)]=data[i]; break; + case 'Float': HEAPF32[(((params)+(i))>>2)]=data[i]; break; + default: throw 'internal emscriptenWebGLGetUniform() error, bad type: ' + type; + } + } + } + }function _emscripten_glGetUniformiv(program, location, params) { + emscriptenWebGLGetUniform(program, location, params, 'Integer'); + } + + function _emscripten_glDepthMask(flag) { + GLctx.depthMask(!!flag); + } + + + function _emscripten_glDepthRangef(x0, x1) { GLctx['depthRange'](x0, x1) } + + function _emscripten_glDepthRange(x0, x1) { GLctx['depthRange'](x0, x1) } + + function _emscripten_set_fullscreenchange_callback(target, userData, useCapture, callbackfunc) { + if (typeof JSEvents.fullscreenEnabled() === 'undefined') return -1; + if (!target) target = document; + else { + target = JSEvents.findEventTarget(target); + if (!target) return -4; + } + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "fullscreenchange"); + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "mozfullscreenchange"); + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "webkitfullscreenchange"); + JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "msfullscreenchange"); + return 0; + } + + + + Module["___muldsi3"] = ___muldsi3; + Module["___muldi3"] = ___muldi3; + + function _emscripten_glGetShaderPrecisionFormat(shaderType, precisionType, range, precision) { + var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType); + HEAP32[((range)>>2)]=result.rangeMin; + HEAP32[(((range)+(4))>>2)]=result.rangeMax; + HEAP32[((precision)>>2)]=result.precision; + } + + function _emscripten_glUniform1fv(location, count, value) { + + + var view; + if (count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[count-1]; + for (var i = 0; i < count; ++i) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*4)>>2); + } + GLctx.uniform1fv(GL.uniforms[location], view); + } + + function _glDeleteBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((buffers)+(i*4))>>2)]; + var buffer = GL.buffers[id]; + + // From spec: "glDeleteBuffers silently ignores 0's and names that do not + // correspond to existing buffer objects." + if (!buffer) continue; + + GLctx.deleteBuffer(buffer); + buffer.name = 0; + GL.buffers[id] = null; + + if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0; + if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0; + } + } + + function _emscripten_set_gamepaddisconnected_callback(userData, useCapture, callbackfunc) { + if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1; + JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 27, "gamepaddisconnected"); + return 0; + } + + function _emscripten_glBindProgramARB() { + Module['printErr']('missing function: emscripten_glBindProgramARB'); abort(-1); + } + + function _emscripten_glBindTexture(target, texture) { + GLctx.bindTexture(target, texture ? GL.textures[texture] : null); + } + + function _emscripten_glCheckFramebufferStatus(x0) { return GLctx['checkFramebufferStatus'](x0) } + + function _emscripten_glDeleteProgram(id) { + if (!id) return; + var program = GL.programs[id]; + if (!program) { // glDeleteProgram actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteProgram(program); + program.name = 0; + GL.programs[id] = null; + GL.programInfos[id] = null; + } + + function _emscripten_glDisable(x0) { GLctx['disable'](x0) } + + function _emscripten_glVertexAttrib3fv(index, v) { + + GLctx.vertexAttrib3f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2]); + } + + function _glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) } + + function _emscripten_glGetActiveAttrib(program, index, bufSize, length, size, type, name) { + program = GL.programs[program]; + var info = GLctx.getActiveAttrib(program, index); + if (!info) return; // If an error occurs, nothing will be written to length, size and type and name. + + if (bufSize > 0 && name) { + var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + + if (size) HEAP32[((size)>>2)]=info.size; + if (type) HEAP32[((type)>>2)]=info.type; + } + + function _emscripten_glIsFramebuffer(framebuffer) { + var fb = GL.framebuffers[framebuffer]; + if (!fb) return 0; + return GLctx.isFramebuffer(fb); + } + + function _emscripten_glLineWidth(x0) { GLctx['lineWidth'](x0) } + + function _glfwGetCursorPos(winid, x, y) { + GLFW.getCursorPos(winid, x, y); + } + + function _emscripten_glGetString(name_) { + if (GL.stringCache[name_]) return GL.stringCache[name_]; + var ret; + switch(name_) { + case 0x1F00 /* GL_VENDOR */: + case 0x1F01 /* GL_RENDERER */: + case 0x9245 /* UNMASKED_VENDOR_WEBGL */: + case 0x9246 /* UNMASKED_RENDERER_WEBGL */: + ret = allocate(intArrayFromString(GLctx.getParameter(name_)), 'i8', ALLOC_NORMAL); + break; + case 0x1F02 /* GL_VERSION */: + var glVersion = GLctx.getParameter(GLctx.VERSION); + // return GLES version string corresponding to the version of the WebGL context + { + glVersion = 'OpenGL ES 2.0 (' + glVersion + ')'; + } + ret = allocate(intArrayFromString(glVersion), 'i8', ALLOC_NORMAL); + break; + case 0x1F03 /* GL_EXTENSIONS */: + var exts = GLctx.getSupportedExtensions(); + var gl_exts = []; + for (var i = 0; i < exts.length; ++i) { + gl_exts.push(exts[i]); + gl_exts.push("GL_" + exts[i]); + } + ret = allocate(intArrayFromString(gl_exts.join(' ')), 'i8', ALLOC_NORMAL); + break; + case 0x8B8C /* GL_SHADING_LANGUAGE_VERSION */: + var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION); + // extract the version number 'N.M' from the string 'WebGL GLSL ES N.M ...' + var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/; + var ver_num = glslVersion.match(ver_re); + if (ver_num !== null) { + if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + '0'; // ensure minor version has 2 digits + glslVersion = 'OpenGL ES GLSL ES ' + ver_num[1] + ' (' + glslVersion + ')'; + } + ret = allocate(intArrayFromString(glslVersion), 'i8', ALLOC_NORMAL); + break; + default: + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + return 0; + } + GL.stringCache[name_] = ret; + return ret; + } + + function _emscripten_glGetAttribLocation(program, name) { + program = GL.programs[program]; + name = Pointer_stringify(name); + return GLctx.getAttribLocation(program, name); + } + + function _emscripten_glRotatef() { + Module['printErr']('missing function: emscripten_glRotatef'); abort(-1); + } + + + function emscriptenWebGLGet(name_, p, type) { + // Guard against user passing a null pointer. + // Note that GLES2 spec does not say anything about how passing a null pointer should be treated. + // Testing on desktop core GL 3, the application crashes on glGetIntegerv to a null pointer, but + // better to report an error instead of doing anything random. + if (!p) { + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + var ret = undefined; + switch(name_) { // Handle a few trivial GLES values + case 0x8DFA: // GL_SHADER_COMPILER + ret = 1; + break; + case 0x8DF8: // GL_SHADER_BINARY_FORMATS + if (type !== 'Integer' && type !== 'Integer64') { + GL.recordError(0x0500); // GL_INVALID_ENUM + } + return; // Do not write anything to the out pointer, since no binary formats are supported. + case 0x8DF9: // GL_NUM_SHADER_BINARY_FORMATS + ret = 0; + break; + case 0x86A2: // GL_NUM_COMPRESSED_TEXTURE_FORMATS + // WebGL doesn't have GL_NUM_COMPRESSED_TEXTURE_FORMATS (it's obsolete since GL_COMPRESSED_TEXTURE_FORMATS returns a JS array that can be queried for length), + // so implement it ourselves to allow C++ GLES2 code get the length. + var formats = GLctx.getParameter(0x86A3 /*GL_COMPRESSED_TEXTURE_FORMATS*/); + ret = formats.length; + break; + } + + if (ret === undefined) { + var result = GLctx.getParameter(name_); + switch (typeof(result)) { + case "number": + ret = result; + break; + case "boolean": + ret = result ? 1 : 0; + break; + case "string": + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + case "object": + if (result === null) { + // null is a valid result for some (e.g., which buffer is bound - perhaps nothing is bound), but otherwise + // can mean an invalid name_, which we need to report as an error + switch(name_) { + case 0x8894: // ARRAY_BUFFER_BINDING + case 0x8B8D: // CURRENT_PROGRAM + case 0x8895: // ELEMENT_ARRAY_BUFFER_BINDING + case 0x8CA6: // FRAMEBUFFER_BINDING + case 0x8CA7: // RENDERBUFFER_BINDING + case 0x8069: // TEXTURE_BINDING_2D + case 0x8514: { // TEXTURE_BINDING_CUBE_MAP + ret = 0; + break; + } + default: { + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + } + } + } else if (result instanceof Float32Array || + result instanceof Uint32Array || + result instanceof Int32Array || + result instanceof Array) { + for (var i = 0; i < result.length; ++i) { + switch (type) { + case 'Integer': HEAP32[(((p)+(i*4))>>2)]=result[i]; break; + case 'Float': HEAPF32[(((p)+(i*4))>>2)]=result[i]; break; + case 'Boolean': HEAP8[(((p)+(i))>>0)]=result[i] ? 1 : 0; break; + default: throw 'internal glGet error, bad type: ' + type; + } + } + return; + } else if (result instanceof WebGLBuffer || + result instanceof WebGLProgram || + result instanceof WebGLFramebuffer || + result instanceof WebGLRenderbuffer || + result instanceof WebGLTexture) { + ret = result.name | 0; + } else { + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + } + break; + default: + GL.recordError(0x0500); // GL_INVALID_ENUM + return; + } + } + + switch (type) { + case 'Integer64': (tempI64 = [ret>>>0,(tempDouble=ret,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((p)>>2)]=tempI64[0],HEAP32[(((p)+(4))>>2)]=tempI64[1]); break; + case 'Integer': HEAP32[((p)>>2)]=ret; break; + case 'Float': HEAPF32[((p)>>2)]=ret; break; + case 'Boolean': HEAP8[((p)>>0)]=ret ? 1 : 0; break; + default: throw 'internal glGet error, bad type: ' + type; + } + }function _emscripten_glGetIntegerv(name_, p) { + emscriptenWebGLGet(name_, p, 'Integer'); + } + + function _emscripten_glGetFramebufferAttachmentParameteriv(target, attachment, pname, params) { + var result = GLctx.getFramebufferAttachmentParameter(target, attachment, pname); + HEAP32[((params)>>2)]=result; + } + + function _llvm_stackrestore(p) { + var self = _llvm_stacksave; + var ret = self.LLVM_SAVEDSTACKS[p]; + self.LLVM_SAVEDSTACKS.splice(p, 1); + Runtime.stackRestore(ret); + } + + function _glfwSetWindowShouldClose(winid, value) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.shouldClose = value; + } + + function _emscripten_glClientActiveTexture() { + Module['printErr']('missing function: emscripten_glClientActiveTexture'); abort(-1); + } + + function _glGenBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var buffer = GLctx.createBuffer(); + if (!buffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.buffers); + buffer.name = id; + GL.buffers[id] = buffer; + HEAP32[(((buffers)+(i*4))>>2)]=id; + } + } + + + function _emscripten_memcpy_big(dest, src, num) { + HEAPU8.set(HEAPU8.subarray(src, src+num), dest); + return dest; + } + Module["_memcpy"] = _memcpy; + + function _emscripten_glGetShaderInfoLog(shader, maxLength, length, infoLog) { + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _glfwGetTime() { + return GLFW.getTime() - GLFW.initialTime; + } + + function _emscripten_glGetRenderbufferParameteriv(target, pname, params) { + if (!params) { + // GLES2 specification does not specify how to behave if params is a null pointer. Since calling this function does not make sense + // if params == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + HEAP32[((params)>>2)]=GLctx.getRenderbufferParameter(target, pname); + } + + function _emscripten_glStencilOpSeparate(x0, x1, x2, x3) { GLctx['stencilOpSeparate'](x0, x1, x2, x3) } + + function _emscripten_glReadPixels(x, y, width, height, format, type, pixels) { + var pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, format); + if (!pixelData) { + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + return; + } + GLctx.readPixels(x, y, width, height, format, type, pixelData); + } + + function _emscripten_glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) { + GLctx['compressedTexSubImage2D'](target, level, xoffset, yoffset, width, height, format, data ? HEAPU8.subarray((data),(data+imageSize)) : null); + } + + function _emscripten_glGetError() { + // First return any GL error generated by the emscripten library_gl.js interop layer. + if (GL.lastError) { + var error = GL.lastError; + GL.lastError = 0/*GL_NO_ERROR*/; + return error; + } else { // If there were none, return the GL error from the browser GL context. + return GLctx.getError(); + } + } + + function _emscripten_glFramebufferTexture2D(target, attachment, textarget, texture, level) { + GLctx.framebufferTexture2D(target, attachment, textarget, + GL.textures[texture], level); + } + + function _emscripten_glIsEnabled(x0) { return GLctx['isEnabled'](x0) } + + function _glClearDepthf(x0) { GLctx['clearDepth'](x0) } + + + Module["_memmove"] = _memmove; + + function _glGenTextures(n, textures) { + for (var i = 0; i < n; i++) { + var texture = GLctx.createTexture(); + if (!texture) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0. + while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.textures); + texture.name = id; + GL.textures[id] = texture; + HEAP32[(((textures)+(i*4))>>2)]=id; + } + } + + function _emscripten_glVertexAttrib4f(x0, x1, x2, x3, x4) { GLctx['vertexAttrib4f'](x0, x1, x2, x3, x4) } + + function _glDepthFunc(x0) { GLctx['depthFunc'](x0) } + + + + var cttz_i8 = allocate([8,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,7,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,6,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,5,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0,4,0,1,0,2,0,1,0,3,0,1,0,2,0,1,0], "i8", ALLOC_STATIC); + Module["_llvm_cttz_i32"] = _llvm_cttz_i32; + Module["___udivmoddi4"] = ___udivmoddi4; + Module["___uremdi3"] = ___uremdi3; + + function _emscripten_glClearDepthf(x0) { GLctx['clearDepth'](x0) } + + function _emscripten_glClear(x0) { GLctx['clear'](x0) } + + function _emscripten_glBindBuffer(target, buffer) { + var bufferObj = buffer ? GL.buffers[buffer] : null; + + + GLctx.bindBuffer(target, bufferObj); + } + + function _emscripten_glGetUniformfv(program, location, params) { + emscriptenWebGLGetUniform(program, location, params, 'Float'); + } + + function _glGetProgramiv(program, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + if (program >= GL.counter) { + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + return; + } + + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) { + HEAP32[((p)>>2)]=ptable.maxUniformLength; + } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) { + if (ptable.maxAttributeLength == -1) { + var program = GL.programs[program]; + var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES); + ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned. + for (var i = 0; i < numAttribs; ++i) { + var activeAttrib = GLctx.getActiveAttrib(program, i); + ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxAttributeLength; + } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) { + if (ptable.maxUniformBlockNameLength == -1) { + var program = GL.programs[program]; + var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS); + ptable.maxUniformBlockNameLength = 0; + for (var i = 0; i < numBlocks; ++i) { + var activeBlockName = GLctx.getActiveUniformBlockName(program, i); + ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength; + } else { + HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname); + } + } + + function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) { + GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr); + } + + function _emscripten_exit_pointerlock() { + // Make sure no queued up calls will fire after this. + JSEvents.removeDeferredCalls(JSEvents.requestPointerLock); + + if (document.exitPointerLock) { + document.exitPointerLock(); + } else if (document.msExitPointerLock) { + document.msExitPointerLock(); + } else if (document.mozExitPointerLock) { + document.mozExitPointerLock(); + } else if (document.webkitExitPointerLock) { + document.webkitExitPointerLock(); + } else { + return -1; + } + return 0; + } + + function _glGetUniformLocation(program, name) { + name = Pointer_stringify(name); + + var arrayOffset = 0; + // If user passed an array accessor "[index]", parse the array index off the accessor. + if (name.indexOf(']', name.length-1) !== -1) { + var ls = name.lastIndexOf('['); + var arrayIndex = name.slice(ls+1, -1); + if (arrayIndex.length > 0) { + arrayOffset = parseInt(arrayIndex); + if (arrayOffset < 0) { + return -1; + } + } + name = name.slice(0, ls); + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + return -1; + } + var utable = ptable.uniforms; + var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ] + if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1. + return uniformInfo[1]+arrayOffset; + } else { + return -1; + } + } + + function _emscripten_glGetAttachedShaders(program, maxCount, count, shaders) { + var result = GLctx.getAttachedShaders(GL.programs[program]); + var len = result.length; + if (len > maxCount) { + len = maxCount; + } + HEAP32[((count)>>2)]=len; + for (var i = 0; i < len; ++i) { + var id = GL.shaders.indexOf(result[i]); + assert(id !== -1, 'shader not bound to local id'); + HEAP32[(((shaders)+(i*4))>>2)]=id; + } + } + + function _emscripten_glGenRenderbuffers(n, renderbuffers) { + for (var i = 0; i < n; i++) { + var renderbuffer = GLctx.createRenderbuffer(); + if (!renderbuffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((renderbuffers)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.renderbuffers); + renderbuffer.name = id; + GL.renderbuffers[id] = renderbuffer; + HEAP32[(((renderbuffers)+(i*4))>>2)]=id; + } + } + + function _emscripten_glFrontFace(x0) { GLctx['frontFace'](x0) } + + function _emscripten_glActiveTexture(x0) { GLctx['activeTexture'](x0) } + + function _emscripten_glUniform1iv(location, count, value) { + + + GLctx.uniform1iv(GL.uniforms[location], HEAP32.subarray((value)>>2,(value+count*4)>>2)); + } + + function _emscripten_glTexCoordPointer() { + Module['printErr']('missing function: emscripten_glTexCoordPointer'); abort(-1); + } + + function _emscripten_glGetInfoLogARB() { + Module['printErr']('missing function: emscripten_glGetInfoLogARB'); abort(-1); + } + + + function __exit(status) { + // void _exit(int status); + // http://pubs.opengroup.org/onlinepubs/000095399/functions/exit.html + Module['exit'](status); + }function _exit(status) { + __exit(status); + } + + function _emscripten_glRenderbufferStorage(x0, x1, x2, x3) { GLctx['renderbufferStorage'](x0, x1, x2, x3) } + + function _emscripten_glCopyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) { GLctx['copyTexSubImage2D'](x0, x1, x2, x3, x4, x5, x6, x7) } + + function _glfwSetCursorPosCallback(winid, cbfun) { + GLFW.setCursorPosCallback(winid, cbfun); + } + + function _glBindAttribLocation(program, index, name) { + name = Pointer_stringify(name); + GLctx.bindAttribLocation(GL.programs[program], index, name); + } + + function _emscripten_glShaderBinary() { + GL.recordError(0x0500/*GL_INVALID_ENUM*/); + } + + function _emscripten_glIsProgram(program) { + var program = GL.programs[program]; + if (!program) return 0; + return GLctx.isProgram(program); + } + + function _emscripten_glBlendColor(x0, x1, x2, x3) { GLctx['blendColor'](x0, x1, x2, x3) } + + function _emscripten_glGetShaderiv(shader, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else { + HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname); + } + } + + function _emscripten_glUniformMatrix3fv(location, count, transpose, value) { + + + var view; + if (9*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[9*count-1]; + for (var i = 0; i < 9*count; i += 9) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)]; + view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)]; + view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)]; + view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)]; + view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*36)>>2); + } + GLctx.uniformMatrix3fv(GL.uniforms[location], !!transpose, view); + } + + + Module["___udivdi3"] = ___udivdi3; + + function _emscripten_glUniform4fv(location, count, value) { + + + var view; + if (4*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[4*count-1]; + for (var i = 0; i < 4*count; i += 4) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*16)>>2); + } + GLctx.uniform4fv(GL.uniforms[location], view); + } + + function _glBufferSubData(target, offset, size, data) { + GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size)); + } + + function _emscripten_glGenFramebuffers(n, ids) { + for (var i = 0; i < n; ++i) { + var framebuffer = GLctx.createFramebuffer(); + if (!framebuffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((ids)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.framebuffers); + framebuffer.name = id; + GL.framebuffers[id] = framebuffer; + HEAP32[(((ids)+(i*4))>>2)]=id; + } + } + + function _glGetShaderiv(shader, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getShaderInfoLog(GL.shaders[shader]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else { + HEAP32[((p)>>2)]=GLctx.getShaderParameter(GL.shaders[shader], pname); + } + } + + function _emscripten_glBlendEquationSeparate(x0, x1) { GLctx['blendEquationSeparate'](x0, x1) } + + function _glfwSetWindowIconifyCallback(winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.windowIconifyFunc = cbfun; + } + + function _emscripten_glDrawRangeElements() { + Module['printErr']('missing function: emscripten_glDrawRangeElements'); abort(-1); + } + + function _emscripten_glGenTextures(n, textures) { + for (var i = 0; i < n; i++) { + var texture = GLctx.createTexture(); + if (!texture) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); // GLES + EGL specs don't specify what should happen here, so best to issue an error and create IDs with 0. + while(i < n) HEAP32[(((textures)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.textures); + texture.name = id; + GL.textures[id] = texture; + HEAP32[(((textures)+(i*4))>>2)]=id; + } + } + + function _emscripten_glVertexAttrib2fv(index, v) { + + GLctx.vertexAttrib2f(index, HEAPF32[v>>2], HEAPF32[v+4>>2]); + } + + function _emscripten_glGetActiveUniform(program, index, bufSize, length, size, type, name) { + program = GL.programs[program]; + var info = GLctx.getActiveUniform(program, index); + if (!info) return; // If an error occurs, nothing will be written to length, size, type and name. + + if (bufSize > 0 && name) { + var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + + if (size) HEAP32[((size)>>2)]=info.size; + if (type) HEAP32[((type)>>2)]=info.type; + } + + + Module["_roundf"] = _roundf; + + function _emscripten_glDeleteObjectARB() { + Module['printErr']('missing function: emscripten_glDeleteObjectARB'); abort(-1); + } + + function _emscripten_set_touchmove_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 24, "touchmove"); + return 0; + } + + function _emscripten_glUniform1f(location, v0) { + GLctx.uniform1f(GL.uniforms[location], v0); + } + + function _emscripten_glVertexAttribPointer(index, size, type, normalized, stride, ptr) { + GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr); + } + + function _glShaderSource(shader, count, string, length) { + var source = GL.getSource(shader, count, string, length); + + + GLctx.shaderSource(GL.shaders[shader], source); + } + + function _emscripten_glDrawArrays(mode, first, count) { + + GLctx.drawArrays(mode, first, count); + + } + + function _emscripten_glGenBuffers(n, buffers) { + for (var i = 0; i < n; i++) { + var buffer = GLctx.createBuffer(); + if (!buffer) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((buffers)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.buffers); + buffer.name = id; + GL.buffers[id] = buffer; + HEAP32[(((buffers)+(i*4))>>2)]=id; + } + } + + function _emscripten_glClearDepth(x0) { GLctx['clearDepth'](x0) } + + function _emscripten_set_keypress_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerKeyEventCallback(target, userData, useCapture, callbackfunc, 1, "keypress"); + return 0; + } + + function _glfwSetCharCallback(winid, cbfun) { + GLFW.setCharCallback(winid, cbfun); + } + + function _emscripten_glGetUniformLocation(program, name) { + name = Pointer_stringify(name); + + var arrayOffset = 0; + // If user passed an array accessor "[index]", parse the array index off the accessor. + if (name.indexOf(']', name.length-1) !== -1) { + var ls = name.lastIndexOf('['); + var arrayIndex = name.slice(ls+1, -1); + if (arrayIndex.length > 0) { + arrayOffset = parseInt(arrayIndex); + if (arrayOffset < 0) { + return -1; + } + } + name = name.slice(0, ls); + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + return -1; + } + var utable = ptable.uniforms; + var uniformInfo = utable[name]; // returns pair [ dimension_of_uniform_array, uniform_location ] + if (uniformInfo && arrayOffset < uniformInfo[0]) { // Check if user asked for an out-of-bounds element, i.e. for 'vec4 colors[3];' user could ask for 'colors[10]' which should return -1. + return uniformInfo[1]+arrayOffset; + } else { + return -1; + } + } + + function _glBindBuffer(target, buffer) { + var bufferObj = buffer ? GL.buffers[buffer] : null; + + + GLctx.bindBuffer(target, bufferObj); + } + + function _emscripten_glVertexAttrib4fv(index, v) { + + GLctx.vertexAttrib4f(index, HEAPF32[v>>2], HEAPF32[v+4>>2], HEAPF32[v+8>>2], HEAPF32[v+12>>2]); + } + + function _emscripten_glScissor(x0, x1, x2, x3) { GLctx['scissor'](x0, x1, x2, x3) } + + function _glfwSetCursorEnterCallback(winid, cbfun) { + var win = GLFW.WindowFromId(winid); + if (!win) return; + win.cursorEnterFunc = cbfun; + } + + + Module["_bitshift64Lshr"] = _bitshift64Lshr; + + function _glBufferData(target, size, data, usage) { + if (!data) { + GLctx.bufferData(target, size, usage); + } else { + GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage); + } + } + + function _emscripten_glIsShader(shader) { + var s = GL.shaders[shader]; + if (!s) return 0; + return GLctx.isShader(s); + } + + function _emscripten_glDrawBuffers(n, bufs) { + + var bufArray = GL.tempFixedLengthArray[n]; + for (var i = 0; i < n; i++) { + bufArray[i] = HEAP32[(((bufs)+(i*4))>>2)]; + } + + GLctx['drawBuffers'](bufArray); + } + + function _glGetFloatv(name_, p) { + emscriptenWebGLGet(name_, p, 'Float'); + } + + function _emscripten_glBindFramebuffer(target, framebuffer) { + GLctx.bindFramebuffer(target, framebuffer ? GL.framebuffers[framebuffer] : null); + } + + function _emscripten_glBlendEquation(x0) { GLctx['blendEquation'](x0) } + + function _emscripten_glBufferSubData(target, offset, size, data) { + GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data+size)); + } + + function _emscripten_glBufferData(target, size, data, usage) { + if (!data) { + GLctx.bufferData(target, size, usage); + } else { + GLctx.bufferData(target, HEAPU8.subarray(data, data+size), usage); + } + } + + + Module["_sbrk"] = _sbrk; + + + Module["_bitshift64Shl"] = _bitshift64Shl; + + function _emscripten_glGetShaderSource(shader, bufSize, length, source) { + var result = GLctx.getShaderSource(GL.shaders[shader]); + if (!result) return; // If an error occurs, nothing will be written to length or source. + if (bufSize > 0 && source) { + var numBytesWrittenExclNull = stringToUTF8(result, source, bufSize); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + + Module["_llvm_bswap_i32"] = _llvm_bswap_i32; + + function _emscripten_set_click_callback(target, userData, useCapture, callbackfunc) { + JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 4, "click"); + return 0; + } + + function _glfwSetKeyCallback(winid, cbfun) { + GLFW.setKeyCallback(winid, cbfun); + } + + function _emscripten_set_gamepadconnected_callback(userData, useCapture, callbackfunc) { + if (!navigator.getGamepads && !navigator.webkitGetGamepads) return -1; + JSEvents.registerGamepadEventCallback(window, userData, useCapture, callbackfunc, 26, "gamepadconnected"); + return 0; + } + + function _emscripten_glGetFloatv(name_, p) { + emscriptenWebGLGet(name_, p, 'Float'); + } + + function _glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) { + + var pixelData = null; + if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat); + GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData); + } + + function ___assert_fail(condition, filename, line, func) { + ABORT = true; + throw 'Assertion failed: ' + Pointer_stringify(condition) + ', at: ' + [filename ? Pointer_stringify(filename) : 'unknown filename', line, func ? Pointer_stringify(func) : 'unknown function'] + ' at ' + stackTrace(); + } + + function _emscripten_glVertexAttribDivisor(index, divisor) { + GLctx['vertexAttribDivisor'](index, divisor); + } + + function _emscripten_glDrawElementsInstanced(mode, count, type, indices, primcount) { + GLctx['drawElementsInstanced'](mode, count, type, indices, primcount); + } + + function _emscripten_glDrawElements(mode, count, type, indices) { + + GLctx.drawElements(mode, count, type, indices); + + } + + function _glfwSetMouseButtonCallback(winid, cbfun) { + GLFW.setMouseButtonCallback(winid, cbfun); + } + + function _emscripten_glCreateProgram() { + var id = GL.getNewId(GL.programs); + var program = GLctx.createProgram(); + program.name = id; + GL.programs[id] = program; + return id; + } + + function _emscripten_glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) { + GLctx['compressedTexImage2D'](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray((data),(data+imageSize)) : null); + } + + function _emscripten_glClearColor(x0, x1, x2, x3) { GLctx['clearColor'](x0, x1, x2, x3) } + + function _emscripten_glBindVertexArray(vao) { + GLctx['bindVertexArray'](GL.vaos[vao]); + } + + function _emscripten_glLoadMatrixf() { + Module['printErr']('missing function: emscripten_glLoadMatrixf'); abort(-1); + } + + function _glDeleteShader(id) { + if (!id) return; + var shader = GL.shaders[id]; + if (!shader) { // glDeleteShader actually signals an error when deleting a nonexisting object, unlike some other GL delete functions. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + GLctx.deleteShader(shader); + GL.shaders[id] = null; + } + + function _emscripten_glGetProgramiv(program, pname, p) { + if (!p) { + // GLES2 specification does not specify how to behave if p is a null pointer. Since calling this function does not make sense + // if p == null, issue a GL error to notify user about it. + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + if (program >= GL.counter) { + GL.recordError(0x0501 /* GL_INVALID_VALUE */); + return; + } + + var ptable = GL.programInfos[program]; + if (!ptable) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + return; + } + + if (pname == 0x8B84) { // GL_INFO_LOG_LENGTH + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + HEAP32[((p)>>2)]=log.length + 1; + } else if (pname == 0x8B87 /* GL_ACTIVE_UNIFORM_MAX_LENGTH */) { + HEAP32[((p)>>2)]=ptable.maxUniformLength; + } else if (pname == 0x8B8A /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */) { + if (ptable.maxAttributeLength == -1) { + var program = GL.programs[program]; + var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES); + ptable.maxAttributeLength = 0; // Spec says if there are no active attribs, 0 must be returned. + for (var i = 0; i < numAttribs; ++i) { + var activeAttrib = GLctx.getActiveAttrib(program, i); + ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxAttributeLength; + } else if (pname == 0x8A35 /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */) { + if (ptable.maxUniformBlockNameLength == -1) { + var program = GL.programs[program]; + var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS); + ptable.maxUniformBlockNameLength = 0; + for (var i = 0; i < numBlocks; ++i) { + var activeBlockName = GLctx.getActiveUniformBlockName(program, i); + ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length+1); + } + } + HEAP32[((p)>>2)]=ptable.maxUniformBlockNameLength; + } else { + HEAP32[((p)>>2)]=GLctx.getProgramParameter(GL.programs[program], pname); + } + } + + function _emscripten_glGetProgramInfoLog(program, maxLength, length, infoLog) { + var log = GLctx.getProgramInfoLog(GL.programs[program]); + if (log === null) log = '(unknown error)'; + + if (maxLength > 0 && infoLog) { + var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength); + if (length) HEAP32[((length)>>2)]=numBytesWrittenExclNull; + } else { + if (length) HEAP32[((length)>>2)]=0; + } + } + + function _emscripten_glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) { + + var pixelData = null; + if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat); + GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData); + } + + function _glPixelStorei(pname, param) { + if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) { + GL.packAlignment = param; + } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) { + GL.unpackAlignment = param; + } + GLctx.pixelStorei(pname, param); + } + + function ___unlock() {} + + function _emscripten_glColorPointer() { + Module['printErr']('missing function: emscripten_glColorPointer'); abort(-1); + } + + function _glViewport(x0, x1, x2, x3) { GLctx['viewport'](x0, x1, x2, x3) } + + function _glfwDestroyWindow(winid) { + return GLFW.destroyWindow(winid); + } + + function _emscripten_glFlush() { GLctx['flush']() } + + function _glfwSetErrorCallback(cbfun) { + GLFW.errorFunc = cbfun; + } + + function _emscripten_glCreateShader(shaderType) { + var id = GL.getNewId(GL.shaders); + GL.shaders[id] = GLctx.createShader(shaderType); + return id; + } + + function _glUniformMatrix4fv(location, count, transpose, value) { + + + var view; + if (16*count <= GL.MINI_TEMP_BUFFER_SIZE) { + // avoid allocation when uploading few enough uniforms + view = GL.miniTempBufferViews[16*count-1]; + for (var i = 0; i < 16*count; i += 16) { + view[i] = HEAPF32[(((value)+(4*i))>>2)]; + view[i+1] = HEAPF32[(((value)+(4*i+4))>>2)]; + view[i+2] = HEAPF32[(((value)+(4*i+8))>>2)]; + view[i+3] = HEAPF32[(((value)+(4*i+12))>>2)]; + view[i+4] = HEAPF32[(((value)+(4*i+16))>>2)]; + view[i+5] = HEAPF32[(((value)+(4*i+20))>>2)]; + view[i+6] = HEAPF32[(((value)+(4*i+24))>>2)]; + view[i+7] = HEAPF32[(((value)+(4*i+28))>>2)]; + view[i+8] = HEAPF32[(((value)+(4*i+32))>>2)]; + view[i+9] = HEAPF32[(((value)+(4*i+36))>>2)]; + view[i+10] = HEAPF32[(((value)+(4*i+40))>>2)]; + view[i+11] = HEAPF32[(((value)+(4*i+44))>>2)]; + view[i+12] = HEAPF32[(((value)+(4*i+48))>>2)]; + view[i+13] = HEAPF32[(((value)+(4*i+52))>>2)]; + view[i+14] = HEAPF32[(((value)+(4*i+56))>>2)]; + view[i+15] = HEAPF32[(((value)+(4*i+60))>>2)]; + } + } else { + view = HEAPF32.subarray((value)>>2,(value+count*64)>>2); + } + GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view); + } + + function _emscripten_glValidateProgram(program) { + GLctx.validateProgram(GL.programs[program]); + } + + function _glTexParameteri(x0, x1, x2) { GLctx['texParameteri'](x0, x1, x2) } + + function _glFrontFace(x0) { GLctx['frontFace'](x0) } + + function _emscripten_glColorMask(red, green, blue, alpha) { + GLctx.colorMask(!!red, !!green, !!blue, !!alpha); + } + + function _emscripten_glPixelStorei(pname, param) { + if (pname == 0x0D05 /* GL_PACK_ALIGNMENT */) { + GL.packAlignment = param; + } else if (pname == 0x0cf5 /* GL_UNPACK_ALIGNMENT */) { + GL.unpackAlignment = param; + } + GLctx.pixelStorei(pname, param); + } + + function _emscripten_glDeleteTextures(n, textures) { + for (var i = 0; i < n; i++) { + var id = HEAP32[(((textures)+(i*4))>>2)]; + var texture = GL.textures[id]; + if (!texture) continue; // GL spec: "glDeleteTextures silently ignores 0s and names that do not correspond to existing textures". + GLctx.deleteTexture(texture); + texture.name = 0; + GL.textures[id] = null; + } + } + + function _emscripten_glCompileShader(shader) { + GLctx.compileShader(GL.shaders[shader]); + } + + function _emscripten_glGenVertexArrays(n, arrays) { + + for (var i = 0; i < n; i++) { + var vao = GLctx['createVertexArray'](); + if (!vao) { + GL.recordError(0x0502 /* GL_INVALID_OPERATION */); + while(i < n) HEAP32[(((arrays)+(i++*4))>>2)]=0; + return; + } + var id = GL.getNewId(GL.vaos); + vao.name = id; + GL.vaos[id] = vao; + HEAP32[(((arrays)+(i*4))>>2)]=id; + } + } + + function _time(ptr) { + var ret = (Date.now()/1000)|0; + if (ptr) { + HEAP32[((ptr)>>2)]=ret; + } + return ret; + } + + function _emscripten_glGetBooleanv(name_, p) { + emscriptenWebGLGet(name_, p, 'Boolean'); + } + + function ___syscall221(which, varargs) {SYSCALLS.varargs = varargs; + try { + // fcntl64 + var stream = SYSCALLS.getStreamFromFD(), cmd = SYSCALLS.get(); + switch (cmd) { + case 0: { + var arg = SYSCALLS.get(); + if (arg < 0) { + return -ERRNO_CODES.EINVAL; + } + var newStream; + newStream = FS.open(stream.path, stream.flags, 0, arg); + return newStream.fd; + } + case 1: + case 2: + return 0; // FD_CLOEXEC makes no sense for a single process. + case 3: + return stream.flags; + case 4: { + var arg = SYSCALLS.get(); + stream.flags |= arg; + return 0; + } + case 12: + case 12: { + var arg = SYSCALLS.get(); + var offset = 0; + // We're always unlocked. + HEAP16[(((arg)+(offset))>>1)]=2; + return 0; + } + case 13: + case 14: + case 13: + case 14: + return 0; // Pretend that the locking is successful. + case 16: + case 8: + return -ERRNO_CODES.EINVAL; // These are for sockets. We don't have them fully implemented yet. + case 9: + // musl trusts getown return values, due to a bug where they must be, as they overlap with errors. just return -1 here, so fnctl() returns that, and we set errno ourselves. + ___setErrNo(ERRNO_CODES.EINVAL); + return -1; + default: { + return -ERRNO_CODES.EINVAL; + } + } + } catch (e) { + if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e); + return -e.errno; + } + } +var GLctx; GL.init(); +if (ENVIRONMENT_IS_NODE) { + _emscripten_get_now = function _emscripten_get_now_actual() { + var t = process['hrtime'](); + return t[0] * 1e3 + t[1] / 1e6; + }; + } else if (typeof dateNow !== 'undefined') { + _emscripten_get_now = dateNow; + } else if (typeof self === 'object' && self['performance'] && typeof self['performance']['now'] === 'function') { + _emscripten_get_now = function() { return self['performance']['now'](); }; + } else if (typeof performance === 'object' && typeof performance['now'] === 'function') { + _emscripten_get_now = function() { return performance['now'](); }; + } else { + _emscripten_get_now = Date.now; + }; +Module["requestFullScreen"] = function Module_requestFullScreen(lockPointer, resizeCanvas, vrDevice) { Module.printErr("Module.requestFullScreen is deprecated. Please call Module.requestFullscreen instead."); Module["requestFullScreen"] = Module["requestFullscreen"]; Browser.requestFullScreen(lockPointer, resizeCanvas, vrDevice) }; + Module["requestFullscreen"] = function Module_requestFullscreen(lockPointer, resizeCanvas, vrDevice) { Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice) }; + Module["requestAnimationFrame"] = function Module_requestAnimationFrame(func) { Browser.requestAnimationFrame(func) }; + Module["setCanvasSize"] = function Module_setCanvasSize(width, height, noUpdates) { Browser.setCanvasSize(width, height, noUpdates) }; + Module["pauseMainLoop"] = function Module_pauseMainLoop() { Browser.mainLoop.pause() }; + Module["resumeMainLoop"] = function Module_resumeMainLoop() { Browser.mainLoop.resume() }; + Module["getUserMedia"] = function Module_getUserMedia() { Browser.getUserMedia() } + Module["createContext"] = function Module_createContext(canvas, useWebGL, setInModule, webGLContextAttributes) { return Browser.createContext(canvas, useWebGL, setInModule, webGLContextAttributes) }; +FS.staticInit();__ATINIT__.unshift(function() { if (!Module["noFSInit"] && !FS.init.initialized) FS.init() });__ATMAIN__.push(function() { FS.ignorePermissions = false });__ATEXIT__.push(function() { FS.quit() });Module["FS_createFolder"] = FS.createFolder;Module["FS_createPath"] = FS.createPath;Module["FS_createDataFile"] = FS.createDataFile;Module["FS_createPreloadedFile"] = FS.createPreloadedFile;Module["FS_createLazyFile"] = FS.createLazyFile;Module["FS_createLink"] = FS.createLink;Module["FS_createDevice"] = FS.createDevice;Module["FS_unlink"] = FS.unlink;; +__ATINIT__.unshift(function() { TTY.init() });__ATEXIT__.push(function() { TTY.shutdown() });; +if (ENVIRONMENT_IS_NODE) { var fs = require("fs"); var NODEJS_PATH = require("path"); NODEFS.staticInit(); }; +JSEvents.staticInit();; +DYNAMICTOP_PTR = allocate(1, "i32", ALLOC_STATIC); + +STACK_BASE = STACKTOP = Runtime.alignMemory(STATICTOP); + +STACK_MAX = STACK_BASE + TOTAL_STACK; + +DYNAMIC_BASE = Runtime.alignMemory(STACK_MAX); + +HEAP32[DYNAMICTOP_PTR>>2] = DYNAMIC_BASE; + +staticSealed = true; // seal the static portion of memory + +assert(DYNAMIC_BASE < TOTAL_MEMORY, "TOTAL_MEMORY not big enough for stack"); + + + +function nullFunc_viiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vd(x) { Module["printErr"]("Invalid function pointer called with signature 'vd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vid(x) { Module["printErr"]("Invalid function pointer called with signature 'vid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vi(x) { Module["printErr"]("Invalid function pointer called with signature 'vi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vii(x) { Module["printErr"]("Invalid function pointer called with signature 'vii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_ii(x) { Module["printErr"]("Invalid function pointer called with signature 'ii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viddd(x) { Module["printErr"]("Invalid function pointer called with signature 'viddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vidd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_iiii(x) { Module["printErr"]("Invalid function pointer called with signature 'iiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viii(x) { Module["printErr"]("Invalid function pointer called with signature 'viii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vidddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vidddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdi(x) { Module["printErr"]("Invalid function pointer called with signature 'vdi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiiiiiiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_iii(x) { Module["printErr"]("Invalid function pointer called with signature 'iii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_i(x) { Module["printErr"]("Invalid function pointer called with signature 'i'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdddddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdddd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdddd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_vdd(x) { Module["printErr"]("Invalid function pointer called with signature 'vdd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_v(x) { Module["printErr"]("Invalid function pointer called with signature 'v'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viid(x) { Module["printErr"]("Invalid function pointer called with signature 'viid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function nullFunc_viiii(x) { Module["printErr"]("Invalid function pointer called with signature 'viiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); Module["printErr"]("Build with ASSERTIONS=2 for more info.");abort(x) } + +function invoke_viiiii(index,a1,a2,a3,a4,a5) { + try { + Module["dynCall_viiiii"](index,a1,a2,a3,a4,a5); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vd(index,a1) { + try { + Module["dynCall_vd"](index,a1); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vid(index,a1,a2) { + try { + Module["dynCall_vid"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vi(index,a1) { + try { + Module["dynCall_vi"](index,a1); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vii(index,a1,a2) { + try { + Module["dynCall_vii"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_ii(index,a1) { + try { + return Module["dynCall_ii"](index,a1); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viddd(index,a1,a2,a3,a4) { + try { + Module["dynCall_viddd"](index,a1,a2,a3,a4); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vidd(index,a1,a2,a3) { + try { + Module["dynCall_vidd"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_iiii(index,a1,a2,a3) { + try { + return Module["dynCall_iiii"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) { + try { + Module["dynCall_viiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiii(index,a1,a2,a3,a4,a5,a6) { + try { + Module["dynCall_viiiiii"](index,a1,a2,a3,a4,a5,a6); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viii(index,a1,a2,a3) { + try { + Module["dynCall_viii"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vidddd(index,a1,a2,a3,a4,a5) { + try { + Module["dynCall_vidddd"](index,a1,a2,a3,a4,a5); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdi(index,a1,a2) { + try { + Module["dynCall_vdi"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) { + try { + Module["dynCall_viiiiiii"](index,a1,a2,a3,a4,a5,a6,a7); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) { + try { + Module["dynCall_viiiiiiiii"](index,a1,a2,a3,a4,a5,a6,a7,a8,a9); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_iii(index,a1,a2) { + try { + return Module["dynCall_iii"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_i(index) { + try { + return Module["dynCall_i"](index); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdddddd(index,a1,a2,a3,a4,a5,a6) { + try { + Module["dynCall_vdddddd"](index,a1,a2,a3,a4,a5,a6); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdddd(index,a1,a2,a3,a4) { + try { + Module["dynCall_vdddd"](index,a1,a2,a3,a4); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_vdd(index,a1,a2) { + try { + Module["dynCall_vdd"](index,a1,a2); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_v(index) { + try { + Module["dynCall_v"](index); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viid(index,a1,a2,a3) { + try { + Module["dynCall_viid"](index,a1,a2,a3); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +function invoke_viiii(index,a1,a2,a3,a4) { + try { + Module["dynCall_viiii"](index,a1,a2,a3,a4); + } catch(e) { + if (typeof e !== 'number' && e !== 'longjmp') throw e; + Module["setThrew"](1, 0); + } +} + +Module.asmGlobalArg = { "Math": Math, "Int8Array": Int8Array, "Int16Array": Int16Array, "Int32Array": Int32Array, "Uint8Array": Uint8Array, "Uint16Array": Uint16Array, "Uint32Array": Uint32Array, "Float32Array": Float32Array, "Float64Array": Float64Array, "NaN": NaN, "Infinity": Infinity }; + +Module.asmLibraryArg = { "abort": abort, "assert": assert, "enlargeMemory": enlargeMemory, "getTotalMemory": getTotalMemory, "abortOnCannotGrowMemory": abortOnCannotGrowMemory, "abortStackOverflow": abortStackOverflow, "nullFunc_viiiii": nullFunc_viiiii, "nullFunc_vd": nullFunc_vd, "nullFunc_vid": nullFunc_vid, "nullFunc_vi": nullFunc_vi, "nullFunc_vii": nullFunc_vii, "nullFunc_ii": nullFunc_ii, "nullFunc_viddd": nullFunc_viddd, "nullFunc_vidd": nullFunc_vidd, "nullFunc_iiii": nullFunc_iiii, "nullFunc_viiiiiiii": nullFunc_viiiiiiii, "nullFunc_viiiiii": nullFunc_viiiiii, "nullFunc_viii": nullFunc_viii, "nullFunc_vidddd": nullFunc_vidddd, "nullFunc_vdi": nullFunc_vdi, "nullFunc_viiiiiii": nullFunc_viiiiiii, "nullFunc_viiiiiiiii": nullFunc_viiiiiiiii, "nullFunc_iii": nullFunc_iii, "nullFunc_i": nullFunc_i, "nullFunc_vdddddd": nullFunc_vdddddd, "nullFunc_vdddd": nullFunc_vdddd, "nullFunc_vdd": nullFunc_vdd, "nullFunc_v": nullFunc_v, "nullFunc_viid": nullFunc_viid, "nullFunc_viiii": nullFunc_viiii, "invoke_viiiii": invoke_viiiii, "invoke_vd": invoke_vd, "invoke_vid": invoke_vid, "invoke_vi": invoke_vi, "invoke_vii": invoke_vii, "invoke_ii": invoke_ii, "invoke_viddd": invoke_viddd, "invoke_vidd": invoke_vidd, "invoke_iiii": invoke_iiii, "invoke_viiiiiiii": invoke_viiiiiiii, "invoke_viiiiii": invoke_viiiiii, "invoke_viii": invoke_viii, "invoke_vidddd": invoke_vidddd, "invoke_vdi": invoke_vdi, "invoke_viiiiiii": invoke_viiiiiii, "invoke_viiiiiiiii": invoke_viiiiiiiii, "invoke_iii": invoke_iii, "invoke_i": invoke_i, "invoke_vdddddd": invoke_vdddddd, "invoke_vdddd": invoke_vdddd, "invoke_vdd": invoke_vdd, "invoke_v": invoke_v, "invoke_viid": invoke_viid, "invoke_viiii": invoke_viiii, "_emscripten_glGetTexParameterfv": _emscripten_glGetTexParameterfv, "_glUseProgram": _glUseProgram, "_emscripten_glShaderSource": _emscripten_glShaderSource, "_glfwCreateWindow": _glfwCreateWindow, "_emscripten_glReleaseShaderCompiler": _emscripten_glReleaseShaderCompiler, "_emscripten_glBlendFuncSeparate": _emscripten_glBlendFuncSeparate, "_emscripten_glVertexAttribPointer": _emscripten_glVertexAttribPointer, "_emscripten_glGetIntegerv": _emscripten_glGetIntegerv, "_emscripten_glCullFace": _emscripten_glCullFace, "_emscripten_glIsProgram": _emscripten_glIsProgram, "_emscripten_glStencilMaskSeparate": _emscripten_glStencilMaskSeparate, "_emscripten_glViewport": _emscripten_glViewport, "_emscripten_glFrontFace": _emscripten_glFrontFace, "___assert_fail": ___assert_fail, "_glDeleteProgram": _glDeleteProgram, "_emscripten_glUniform3fv": _emscripten_glUniform3fv, "_emscripten_glPolygonOffset": _emscripten_glPolygonOffset, "_emscripten_glUseProgram": _emscripten_glUseProgram, "_emscripten_glBlendColor": _emscripten_glBlendColor, "_glBindBuffer": _glBindBuffer, "_emscripten_glDepthFunc": _emscripten_glDepthFunc, "_glGetShaderInfoLog": _glGetShaderInfoLog, "_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback, "_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback, "_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing, "_emscripten_set_gamepaddisconnected_callback": _emscripten_set_gamepaddisconnected_callback, "_glDisable": _glDisable, "_glBlendFunc": _glBlendFunc, "_emscripten_glDisableVertexAttribArray": _emscripten_glDisableVertexAttribArray, "_glGetAttribLocation": _glGetAttribLocation, "_glDisableVertexAttribArray": _glDisableVertexAttribArray, "_glCreateShader": _glCreateShader, "_emscripten_glSampleCoverage": _emscripten_glSampleCoverage, "_emscripten_glVertexPointer": _emscripten_glVertexPointer, "_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback, "emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize, "_emscripten_glGetBooleanv": _emscripten_glGetBooleanv, "_emscripten_glGetShaderSource": _emscripten_glGetShaderSource, "_glUniform4f": _glUniform4f, "_llvm_stacksave": _llvm_stacksave, "_emscripten_glUniform1i": _emscripten_glUniform1i, "_emscripten_glStencilFuncSeparate": _emscripten_glStencilFuncSeparate, "_emscripten_glFrustum": _emscripten_glFrustum, "_emscripten_glGenBuffers": _emscripten_glGenBuffers, "_emscripten_glDeleteObjectARB": _emscripten_glDeleteObjectARB, "_glfwSetWindowSizeCallback": _glfwSetWindowSizeCallback, "_emscripten_glGetShaderPrecisionFormat": _emscripten_glGetShaderPrecisionFormat, "_glfwInit": _glfwInit, "_glGenBuffers": _glGenBuffers, "_glShaderSource": _glShaderSource, "_emscripten_glGetString": _emscripten_glGetString, "_emscripten_glIsFramebuffer": _emscripten_glIsFramebuffer, "_emscripten_glIsEnabled": _emscripten_glIsEnabled, "_emscripten_glScissor": _emscripten_glScissor, "_emscripten_glVertexAttrib4fv": _emscripten_glVertexAttrib4fv, "_emscripten_glFramebufferTexture2D": _emscripten_glFramebufferTexture2D, "_emscripten_glTexParameteriv": _emscripten_glTexParameteriv, "___syscall145": ___syscall145, "_emscripten_glBindProgramARB": _emscripten_glBindProgramARB, "_emscripten_glStencilOpSeparate": _emscripten_glStencilOpSeparate, "_emscripten_glFramebufferRenderbuffer": _emscripten_glFramebufferRenderbuffer, "___syscall140": ___syscall140, "_glfwSetErrorCallback": _glfwSetErrorCallback, "_glfwDefaultWindowHints": _glfwDefaultWindowHints, "_glfwDestroyWindow": _glfwDestroyWindow, "___syscall146": ___syscall146, "_emscripten_glGetActiveAttrib": _emscripten_glGetActiveAttrib, "_emscripten_glAttachShader": _emscripten_glAttachShader, "_glVertexAttribPointer": _glVertexAttribPointer, "_emscripten_glUniform2i": _emscripten_glUniform2i, "_emscripten_glUniform2f": _emscripten_glUniform2f, "_emscripten_glTexParameterfv": _emscripten_glTexParameterfv, "_emscripten_glUniformMatrix2fv": _emscripten_glUniformMatrix2fv, "_glGetProgramInfoLog": _glGetProgramInfoLog, "_glfwSetScrollCallback": _glfwSetScrollCallback, "_emscripten_glTexParameterf": _emscripten_glTexParameterf, "_emscripten_glGetAttachedShaders": _emscripten_glGetAttachedShaders, "_emscripten_glGenTextures": _emscripten_glGenTextures, "_emscripten_glTexParameteri": _emscripten_glTexParameteri, "_llvm_stackrestore": _llvm_stackrestore, "_glfwMakeContextCurrent": _glfwMakeContextCurrent, "_emscripten_glClear": _emscripten_glClear, "_glDrawElements": _glDrawElements, "_glBufferSubData": _glBufferSubData, "_emscripten_glValidateProgram": _emscripten_glValidateProgram, "_emscripten_glVertexAttrib2fv": _emscripten_glVertexAttrib2fv, "_glViewport": _glViewport, "_emscripten_glUniform4iv": _emscripten_glUniform4iv, "_emscripten_glGetTexParameteriv": _emscripten_glGetTexParameteriv, "___setErrNo": ___setErrNo, "_eglGetProcAddress": _eglGetProcAddress, "_emscripten_glBindAttribLocation": _emscripten_glBindAttribLocation, "_glDeleteTextures": _glDeleteTextures, "_glDepthFunc": _glDepthFunc, "_emscripten_glClientActiveTexture": _emscripten_glClientActiveTexture, "_emscripten_glVertexAttrib2f": _emscripten_glVertexAttrib2f, "_emscripten_glFlush": _emscripten_glFlush, "_emscripten_glCheckFramebufferStatus": _emscripten_glCheckFramebufferStatus, "_emscripten_glGenerateMipmap": _emscripten_glGenerateMipmap, "_emscripten_glGetError": _emscripten_glGetError, "_emscripten_glClearDepthf": _emscripten_glClearDepthf, "_emscripten_glBufferData": _emscripten_glBufferData, "_emscripten_glUniform3i": _emscripten_glUniform3i, "_emscripten_glRotatef": _emscripten_glRotatef, "_emscripten_glDeleteShader": _emscripten_glDeleteShader, "_glEnable": _glEnable, "_emscripten_glReadPixels": _emscripten_glReadPixels, "_emscripten_glMatrixMode": _emscripten_glMatrixMode, "_glGetString": _glGetString, "_emscripten_glClearStencil": _emscripten_glClearStencil, "_emscripten_glGetUniformLocation": _emscripten_glGetUniformLocation, "emscriptenWebGLGet": emscriptenWebGLGet, "_emscripten_glEnableVertexAttribArray": _emscripten_glEnableVertexAttribArray, "_emscripten_glGetAttribLocation": _emscripten_glGetAttribLocation, "_emscripten_get_now": _emscripten_get_now, "_emscripten_glNormalPointer": _emscripten_glNormalPointer, "_glAttachShader": _glAttachShader, "_emscripten_glTexCoordPointer": _emscripten_glTexCoordPointer, "_emscripten_glEnable": _emscripten_glEnable, "_glCreateProgram": _glCreateProgram, "_glUniformMatrix4fv": _glUniformMatrix4fv, "_emscripten_glClearDepth": _emscripten_glClearDepth, "___lock": ___lock, "emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData, "___syscall6": ___syscall6, "___syscall5": ___syscall5, "_emscripten_glIsBuffer": _emscripten_glIsBuffer, "_emscripten_glVertexAttrib3f": _emscripten_glVertexAttrib3f, "_time": _time, "_emscripten_glVertexAttrib1f": _emscripten_glVertexAttrib1f, "_emscripten_glGetFramebufferAttachmentParameteriv": _emscripten_glGetFramebufferAttachmentParameteriv, "_emscripten_glBlendEquationSeparate": _emscripten_glBlendEquationSeparate, "_exit": _exit, "_emscripten_glEnableClientState": _emscripten_glEnableClientState, "_emscripten_glUniform4i": _emscripten_glUniform4i, "_emscripten_glDrawRangeElements": _emscripten_glDrawRangeElements, "_glCullFace": _glCullFace, "_emscripten_glGetPointerv": _emscripten_glGetPointerv, "_emscripten_set_keypress_callback": _emscripten_set_keypress_callback, "__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data, "_emscripten_get_gamepad_status": _emscripten_get_gamepad_status, "_emscripten_glUniform4f": _emscripten_glUniform4f, "_emscripten_glUniform2fv": _emscripten_glUniform2fv, "_glfwGetVideoModes": _glfwGetVideoModes, "_emscripten_set_click_callback": _emscripten_set_click_callback, "_emscripten_glShaderBinary": _emscripten_glShaderBinary, "_emscripten_glDrawElements": _emscripten_glDrawElements, "_emscripten_glBlendFunc": _emscripten_glBlendFunc, "_emscripten_get_num_gamepads": _emscripten_get_num_gamepads, "___syscall221": ___syscall221, "_glCompressedTexImage2D": _glCompressedTexImage2D, "_emscripten_glUniform1iv": _emscripten_glUniform1iv, "_emscripten_glGetVertexAttribPointerv": _emscripten_glGetVertexAttribPointerv, "_glClearDepthf": _glClearDepthf, "_emscripten_glCompressedTexSubImage2D": _emscripten_glCompressedTexSubImage2D, "emscriptenWebGLGetUniform": emscriptenWebGLGetUniform, "_emscripten_glGenRenderbuffers": _emscripten_glGenRenderbuffers, "_emscripten_glDeleteVertexArrays": _emscripten_glDeleteVertexArrays, "_glfwSetWindowShouldClose": _glfwSetWindowShouldClose, "_emscripten_glUniform1fv": _emscripten_glUniform1fv, "_emscripten_glGetActiveUniform": _emscripten_glGetActiveUniform, "_glBindTexture": _glBindTexture, "_emscripten_glUniform3iv": _emscripten_glUniform3iv, "_emscripten_glUniform2iv": _emscripten_glUniform2iv, "_emscripten_glHint": _emscripten_glHint, "_glfwSetCharCallback": _glfwSetCharCallback, "emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib, "_emscripten_glLoadMatrixf": _emscripten_glLoadMatrixf, "_emscripten_glDeleteProgram": _emscripten_glDeleteProgram, "_emscripten_glDeleteRenderbuffers": _emscripten_glDeleteRenderbuffers, "_emscripten_glDrawElementsInstanced": _emscripten_glDrawElementsInstanced, "_emscripten_glVertexAttrib4f": _emscripten_glVertexAttrib4f, "_glDrawArrays": _glDrawArrays, "_emscripten_glTexSubImage2D": _emscripten_glTexSubImage2D, "_emscripten_memcpy_big": _emscripten_memcpy_big, "_emscripten_glPixelStorei": _emscripten_glPixelStorei, "_glCompileShader": _glCompileShader, "_emscripten_get_pointerlock_status": _emscripten_get_pointerlock_status, "_emscripten_glUniformMatrix3fv": _emscripten_glUniformMatrix3fv, "_emscripten_glColorPointer": _emscripten_glColorPointer, "_emscripten_glGetBufferParameteriv": _emscripten_glGetBufferParameteriv, "_emscripten_glFinish": _emscripten_glFinish, "_emscripten_request_pointerlock": _emscripten_request_pointerlock, "_glGetFloatv": _glGetFloatv, "_emscripten_asm_const_iii": _emscripten_asm_const_iii, "_emscripten_glDepthMask": _emscripten_glDepthMask, "_glfwSetWindowIconifyCallback": _glfwSetWindowIconifyCallback, "_emscripten_glDrawBuffers": _emscripten_glDrawBuffers, "_glfwTerminate": _glfwTerminate, "_glFrontFace": _glFrontFace, "_emscripten_glGetObjectParameterivARB": _emscripten_glGetObjectParameterivARB, "_emscripten_exit_pointerlock": _emscripten_exit_pointerlock, "_glfwSwapInterval": _glfwSwapInterval, "_glUniform1i": _glUniform1i, "_glEnableVertexAttribArray": _glEnableVertexAttribArray, "_emscripten_glStencilFunc": _emscripten_glStencilFunc, "_abort": _abort, "_emscripten_glGetUniformiv": _emscripten_glGetUniformiv, "_glDeleteBuffers": _glDeleteBuffers, "_glBufferData": _glBufferData, "_glTexImage2D": _glTexImage2D, "_emscripten_glGetShaderiv": _emscripten_glGetShaderiv, "_glfwSetKeyCallback": _glfwSetKeyCallback, "_emscripten_glGenFramebuffers": _emscripten_glGenFramebuffers, "_emscripten_glUniformMatrix4fv": _emscripten_glUniformMatrix4fv, "_emscripten_glLoadIdentity": _emscripten_glLoadIdentity, "_glDeleteShader": _glDeleteShader, "_emscripten_glUniform1f": _emscripten_glUniform1f, "_glGetProgramiv": _glGetProgramiv, "_emscripten_glBindFramebuffer": _emscripten_glBindFramebuffer, "_emscripten_glIsRenderbuffer": _emscripten_glIsRenderbuffer, "_glfwGetTime": _glfwGetTime, "_emscripten_glRenderbufferStorage": _emscripten_glRenderbufferStorage, "_emscripten_set_gamepadconnected_callback": _emscripten_set_gamepadconnected_callback, "_emscripten_glGetVertexAttribiv": _emscripten_glGetVertexAttribiv, "_emscripten_glBindVertexArray": _emscripten_glBindVertexArray, "_emscripten_glDrawArraysInstanced": _emscripten_glDrawArraysInstanced, "_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback, "_emscripten_glCreateShader": _emscripten_glCreateShader, "_emscripten_glStencilMask": _emscripten_glStencilMask, "_emscripten_glDeleteTextures": _emscripten_glDeleteTextures, "_emscripten_glBindRenderbuffer": _emscripten_glBindRenderbuffer, "_glfwGetPrimaryMonitor": _glfwGetPrimaryMonitor, "_glLinkProgram": _glLinkProgram, "_emscripten_glVertexAttribDivisor": _emscripten_glVertexAttribDivisor, "_emscripten_set_touchend_callback": _emscripten_set_touchend_callback, "_emscripten_glGetUniformfv": _emscripten_glGetUniformfv, "_emscripten_glGetVertexAttribfv": _emscripten_glGetVertexAttribfv, "_emscripten_glGetRenderbufferParameteriv": _emscripten_glGetRenderbufferParameteriv, "_emscripten_glDeleteFramebuffers": _emscripten_glDeleteFramebuffers, "_glGetShaderiv": _glGetShaderiv, "_emscripten_glVertexAttrib3fv": _emscripten_glVertexAttrib3fv, "_glGetUniformLocation": _glGetUniformLocation, "_emscripten_glGetInfoLogARB": _emscripten_glGetInfoLogARB, "_emscripten_glCompileShader": _emscripten_glCompileShader, "_glClear": _glClear, "_glGenTextures": _glGenTextures, "_emscripten_glDisable": _emscripten_glDisable, "_emscripten_glDepthRangef": _emscripten_glDepthRangef, "__exit": __exit, "_emscripten_glLineWidth": _emscripten_glLineWidth, "_emscripten_glUniform3f": _emscripten_glUniform3f, "_emscripten_glGetShaderInfoLog": _emscripten_glGetShaderInfoLog, "_emscripten_glStencilOp": _emscripten_glStencilOp, "_glBindAttribLocation": _glBindAttribLocation, "_glPixelStorei": _glPixelStorei, "_emscripten_glColorMask": _emscripten_glColorMask, "_emscripten_glLinkProgram": _emscripten_glLinkProgram, "_emscripten_glBlendEquation": _emscripten_glBlendEquation, "_emscripten_glIsTexture": _emscripten_glIsTexture, "_emscripten_glGetProgramiv": _emscripten_glGetProgramiv, "_emscripten_glVertexAttrib1fv": _emscripten_glVertexAttrib1fv, "_emscripten_glBindTexture": _emscripten_glBindTexture, "_glfwSetMouseButtonCallback": _glfwSetMouseButtonCallback, "_glfwGetCursorPos": _glfwGetCursorPos, "_emscripten_glActiveTexture": _emscripten_glActiveTexture, "_emscripten_glDeleteBuffers": _emscripten_glDeleteBuffers, "___syscall54": ___syscall54, "___unlock": ___unlock, "_emscripten_glBufferSubData": _emscripten_glBufferSubData, "_glfwSwapBuffers": _glfwSwapBuffers, "_emscripten_glDepthRange": _emscripten_glDepthRange, "_emscripten_set_main_loop": _emscripten_set_main_loop, "_emscripten_glGetProgramInfoLog": _emscripten_glGetProgramInfoLog, "_glfwWindowHint": _glfwWindowHint, "_emscripten_glIsShader": _emscripten_glIsShader, "_emscripten_glUniform4fv": _emscripten_glUniform4fv, "_emscripten_glGenVertexArrays": _emscripten_glGenVertexArrays, "_emscripten_glDrawArrays": _emscripten_glDrawArrays, "_emscripten_glCompressedTexImage2D": _emscripten_glCompressedTexImage2D, "_emscripten_glClearColor": _emscripten_glClearColor, "_emscripten_glCreateProgram": _emscripten_glCreateProgram, "_emscripten_glCopyTexSubImage2D": _emscripten_glCopyTexSubImage2D, "_glTexParameteri": _glTexParameteri, "_emscripten_glBindBuffer": _emscripten_glBindBuffer, "_emscripten_glGetFloatv": _emscripten_glGetFloatv, "_emscripten_glDetachShader": _emscripten_glDetachShader, "_glClearColor": _glClearColor, "_glfwSetCursorPosCallback": _glfwSetCursorPosCallback, "_glfwSetCursorEnterCallback": _glfwSetCursorEnterCallback, "_emscripten_glCopyTexImage2D": _emscripten_glCopyTexImage2D, "_emscripten_glTexImage2D": _emscripten_glTexImage2D, "DYNAMICTOP_PTR": DYNAMICTOP_PTR, "tempDoublePtr": tempDoublePtr, "ABORT": ABORT, "STACKTOP": STACKTOP, "STACK_MAX": STACK_MAX, "cttz_i8": cttz_i8 }; +// EMSCRIPTEN_START_ASM +var asm = (function(global, env, buffer) { + 'use asm'; + + + var HEAP8 = new global.Int8Array(buffer); + var HEAP16 = new global.Int16Array(buffer); + var HEAP32 = new global.Int32Array(buffer); + var HEAPU8 = new global.Uint8Array(buffer); + var HEAPU16 = new global.Uint16Array(buffer); + var HEAPU32 = new global.Uint32Array(buffer); + var HEAPF32 = new global.Float32Array(buffer); + var HEAPF64 = new global.Float64Array(buffer); + + + var DYNAMICTOP_PTR=env.DYNAMICTOP_PTR|0; + var tempDoublePtr=env.tempDoublePtr|0; + var ABORT=env.ABORT|0; + var STACKTOP=env.STACKTOP|0; + var STACK_MAX=env.STACK_MAX|0; + var cttz_i8=env.cttz_i8|0; + + var __THREW__ = 0; + var threwValue = 0; + var setjmpId = 0; + var undef = 0; + var nan = global.NaN, inf = global.Infinity; + var tempInt = 0, tempBigInt = 0, tempBigIntP = 0, tempBigIntS = 0, tempBigIntR = 0.0, tempBigIntI = 0, tempBigIntD = 0, tempValue = 0, tempDouble = 0.0; + var tempRet0 = 0; + + var Math_floor=global.Math.floor; + var Math_abs=global.Math.abs; + var Math_sqrt=global.Math.sqrt; + var Math_pow=global.Math.pow; + var Math_cos=global.Math.cos; + var Math_sin=global.Math.sin; + var Math_tan=global.Math.tan; + var Math_acos=global.Math.acos; + var Math_asin=global.Math.asin; + var Math_atan=global.Math.atan; + var Math_atan2=global.Math.atan2; + var Math_exp=global.Math.exp; + var Math_log=global.Math.log; + var Math_ceil=global.Math.ceil; + var Math_imul=global.Math.imul; + var Math_min=global.Math.min; + var Math_max=global.Math.max; + var Math_clz32=global.Math.clz32; + var abort=env.abort; + var assert=env.assert; + var enlargeMemory=env.enlargeMemory; + var getTotalMemory=env.getTotalMemory; + var abortOnCannotGrowMemory=env.abortOnCannotGrowMemory; + var abortStackOverflow=env.abortStackOverflow; + var nullFunc_viiiii=env.nullFunc_viiiii; + var nullFunc_vd=env.nullFunc_vd; + var nullFunc_vid=env.nullFunc_vid; + var nullFunc_vi=env.nullFunc_vi; + var nullFunc_vii=env.nullFunc_vii; + var nullFunc_ii=env.nullFunc_ii; + var nullFunc_viddd=env.nullFunc_viddd; + var nullFunc_vidd=env.nullFunc_vidd; + var nullFunc_iiii=env.nullFunc_iiii; + var nullFunc_viiiiiiii=env.nullFunc_viiiiiiii; + var nullFunc_viiiiii=env.nullFunc_viiiiii; + var nullFunc_viii=env.nullFunc_viii; + var nullFunc_vidddd=env.nullFunc_vidddd; + var nullFunc_vdi=env.nullFunc_vdi; + var nullFunc_viiiiiii=env.nullFunc_viiiiiii; + var nullFunc_viiiiiiiii=env.nullFunc_viiiiiiiii; + var nullFunc_iii=env.nullFunc_iii; + var nullFunc_i=env.nullFunc_i; + var nullFunc_vdddddd=env.nullFunc_vdddddd; + var nullFunc_vdddd=env.nullFunc_vdddd; + var nullFunc_vdd=env.nullFunc_vdd; + var nullFunc_v=env.nullFunc_v; + var nullFunc_viid=env.nullFunc_viid; + var nullFunc_viiii=env.nullFunc_viiii; + var invoke_viiiii=env.invoke_viiiii; + var invoke_vd=env.invoke_vd; + var invoke_vid=env.invoke_vid; + var invoke_vi=env.invoke_vi; + var invoke_vii=env.invoke_vii; + var invoke_ii=env.invoke_ii; + var invoke_viddd=env.invoke_viddd; + var invoke_vidd=env.invoke_vidd; + var invoke_iiii=env.invoke_iiii; + var invoke_viiiiiiii=env.invoke_viiiiiiii; + var invoke_viiiiii=env.invoke_viiiiii; + var invoke_viii=env.invoke_viii; + var invoke_vidddd=env.invoke_vidddd; + var invoke_vdi=env.invoke_vdi; + var invoke_viiiiiii=env.invoke_viiiiiii; + var invoke_viiiiiiiii=env.invoke_viiiiiiiii; + var invoke_iii=env.invoke_iii; + var invoke_i=env.invoke_i; + var invoke_vdddddd=env.invoke_vdddddd; + var invoke_vdddd=env.invoke_vdddd; + var invoke_vdd=env.invoke_vdd; + var invoke_v=env.invoke_v; + var invoke_viid=env.invoke_viid; + var invoke_viiii=env.invoke_viiii; + var _emscripten_glGetTexParameterfv=env._emscripten_glGetTexParameterfv; + var _glUseProgram=env._glUseProgram; + var _emscripten_glShaderSource=env._emscripten_glShaderSource; + var _glfwCreateWindow=env._glfwCreateWindow; + var _emscripten_glReleaseShaderCompiler=env._emscripten_glReleaseShaderCompiler; + var _emscripten_glBlendFuncSeparate=env._emscripten_glBlendFuncSeparate; + var _emscripten_glVertexAttribPointer=env._emscripten_glVertexAttribPointer; + var _emscripten_glGetIntegerv=env._emscripten_glGetIntegerv; + var _emscripten_glCullFace=env._emscripten_glCullFace; + var _emscripten_glIsProgram=env._emscripten_glIsProgram; + var _emscripten_glStencilMaskSeparate=env._emscripten_glStencilMaskSeparate; + var _emscripten_glViewport=env._emscripten_glViewport; + var _emscripten_glFrontFace=env._emscripten_glFrontFace; + var ___assert_fail=env.___assert_fail; + var _glDeleteProgram=env._glDeleteProgram; + var _emscripten_glUniform3fv=env._emscripten_glUniform3fv; + var _emscripten_glPolygonOffset=env._emscripten_glPolygonOffset; + var _emscripten_glUseProgram=env._emscripten_glUseProgram; + var _emscripten_glBlendColor=env._emscripten_glBlendColor; + var _glBindBuffer=env._glBindBuffer; + var _emscripten_glDepthFunc=env._emscripten_glDepthFunc; + var _glGetShaderInfoLog=env._glGetShaderInfoLog; + var _emscripten_set_fullscreenchange_callback=env._emscripten_set_fullscreenchange_callback; + var _emscripten_set_touchmove_callback=env._emscripten_set_touchmove_callback; + var _emscripten_set_main_loop_timing=env._emscripten_set_main_loop_timing; + var _emscripten_set_gamepaddisconnected_callback=env._emscripten_set_gamepaddisconnected_callback; + var _glDisable=env._glDisable; + var _glBlendFunc=env._glBlendFunc; + var _emscripten_glDisableVertexAttribArray=env._emscripten_glDisableVertexAttribArray; + var _glGetAttribLocation=env._glGetAttribLocation; + var _glDisableVertexAttribArray=env._glDisableVertexAttribArray; + var _glCreateShader=env._glCreateShader; + var _emscripten_glSampleCoverage=env._emscripten_glSampleCoverage; + var _emscripten_glVertexPointer=env._emscripten_glVertexPointer; + var _emscripten_set_touchstart_callback=env._emscripten_set_touchstart_callback; + var emscriptenWebGLComputeImageSize=env.emscriptenWebGLComputeImageSize; + var _emscripten_glGetBooleanv=env._emscripten_glGetBooleanv; + var _emscripten_glGetShaderSource=env._emscripten_glGetShaderSource; + var _glUniform4f=env._glUniform4f; + var _llvm_stacksave=env._llvm_stacksave; + var _emscripten_glUniform1i=env._emscripten_glUniform1i; + var _emscripten_glStencilFuncSeparate=env._emscripten_glStencilFuncSeparate; + var _emscripten_glFrustum=env._emscripten_glFrustum; + var _emscripten_glGenBuffers=env._emscripten_glGenBuffers; + var _emscripten_glDeleteObjectARB=env._emscripten_glDeleteObjectARB; + var _glfwSetWindowSizeCallback=env._glfwSetWindowSizeCallback; + var _emscripten_glGetShaderPrecisionFormat=env._emscripten_glGetShaderPrecisionFormat; + var _glfwInit=env._glfwInit; + var _glGenBuffers=env._glGenBuffers; + var _glShaderSource=env._glShaderSource; + var _emscripten_glGetString=env._emscripten_glGetString; + var _emscripten_glIsFramebuffer=env._emscripten_glIsFramebuffer; + var _emscripten_glIsEnabled=env._emscripten_glIsEnabled; + var _emscripten_glScissor=env._emscripten_glScissor; + var _emscripten_glVertexAttrib4fv=env._emscripten_glVertexAttrib4fv; + var _emscripten_glFramebufferTexture2D=env._emscripten_glFramebufferTexture2D; + var _emscripten_glTexParameteriv=env._emscripten_glTexParameteriv; + var ___syscall145=env.___syscall145; + var _emscripten_glBindProgramARB=env._emscripten_glBindProgramARB; + var _emscripten_glStencilOpSeparate=env._emscripten_glStencilOpSeparate; + var _emscripten_glFramebufferRenderbuffer=env._emscripten_glFramebufferRenderbuffer; + var ___syscall140=env.___syscall140; + var _glfwSetErrorCallback=env._glfwSetErrorCallback; + var _glfwDefaultWindowHints=env._glfwDefaultWindowHints; + var _glfwDestroyWindow=env._glfwDestroyWindow; + var ___syscall146=env.___syscall146; + var _emscripten_glGetActiveAttrib=env._emscripten_glGetActiveAttrib; + var _emscripten_glAttachShader=env._emscripten_glAttachShader; + var _glVertexAttribPointer=env._glVertexAttribPointer; + var _emscripten_glUniform2i=env._emscripten_glUniform2i; + var _emscripten_glUniform2f=env._emscripten_glUniform2f; + var _emscripten_glTexParameterfv=env._emscripten_glTexParameterfv; + var _emscripten_glUniformMatrix2fv=env._emscripten_glUniformMatrix2fv; + var _glGetProgramInfoLog=env._glGetProgramInfoLog; + var _glfwSetScrollCallback=env._glfwSetScrollCallback; + var _emscripten_glTexParameterf=env._emscripten_glTexParameterf; + var _emscripten_glGetAttachedShaders=env._emscripten_glGetAttachedShaders; + var _emscripten_glGenTextures=env._emscripten_glGenTextures; + var _emscripten_glTexParameteri=env._emscripten_glTexParameteri; + var _llvm_stackrestore=env._llvm_stackrestore; + var _glfwMakeContextCurrent=env._glfwMakeContextCurrent; + var _emscripten_glClear=env._emscripten_glClear; + var _glDrawElements=env._glDrawElements; + var _glBufferSubData=env._glBufferSubData; + var _emscripten_glValidateProgram=env._emscripten_glValidateProgram; + var _emscripten_glVertexAttrib2fv=env._emscripten_glVertexAttrib2fv; + var _glViewport=env._glViewport; + var _emscripten_glUniform4iv=env._emscripten_glUniform4iv; + var _emscripten_glGetTexParameteriv=env._emscripten_glGetTexParameteriv; + var ___setErrNo=env.___setErrNo; + var _eglGetProcAddress=env._eglGetProcAddress; + var _emscripten_glBindAttribLocation=env._emscripten_glBindAttribLocation; + var _glDeleteTextures=env._glDeleteTextures; + var _glDepthFunc=env._glDepthFunc; + var _emscripten_glClientActiveTexture=env._emscripten_glClientActiveTexture; + var _emscripten_glVertexAttrib2f=env._emscripten_glVertexAttrib2f; + var _emscripten_glFlush=env._emscripten_glFlush; + var _emscripten_glCheckFramebufferStatus=env._emscripten_glCheckFramebufferStatus; + var _emscripten_glGenerateMipmap=env._emscripten_glGenerateMipmap; + var _emscripten_glGetError=env._emscripten_glGetError; + var _emscripten_glClearDepthf=env._emscripten_glClearDepthf; + var _emscripten_glBufferData=env._emscripten_glBufferData; + var _emscripten_glUniform3i=env._emscripten_glUniform3i; + var _emscripten_glRotatef=env._emscripten_glRotatef; + var _emscripten_glDeleteShader=env._emscripten_glDeleteShader; + var _glEnable=env._glEnable; + var _emscripten_glReadPixels=env._emscripten_glReadPixels; + var _emscripten_glMatrixMode=env._emscripten_glMatrixMode; + var _glGetString=env._glGetString; + var _emscripten_glClearStencil=env._emscripten_glClearStencil; + var _emscripten_glGetUniformLocation=env._emscripten_glGetUniformLocation; + var emscriptenWebGLGet=env.emscriptenWebGLGet; + var _emscripten_glEnableVertexAttribArray=env._emscripten_glEnableVertexAttribArray; + var _emscripten_glGetAttribLocation=env._emscripten_glGetAttribLocation; + var _emscripten_get_now=env._emscripten_get_now; + var _emscripten_glNormalPointer=env._emscripten_glNormalPointer; + var _glAttachShader=env._glAttachShader; + var _emscripten_glTexCoordPointer=env._emscripten_glTexCoordPointer; + var _emscripten_glEnable=env._emscripten_glEnable; + var _glCreateProgram=env._glCreateProgram; + var _glUniformMatrix4fv=env._glUniformMatrix4fv; + var _emscripten_glClearDepth=env._emscripten_glClearDepth; + var ___lock=env.___lock; + var emscriptenWebGLGetTexPixelData=env.emscriptenWebGLGetTexPixelData; + var ___syscall6=env.___syscall6; + var ___syscall5=env.___syscall5; + var _emscripten_glIsBuffer=env._emscripten_glIsBuffer; + var _emscripten_glVertexAttrib3f=env._emscripten_glVertexAttrib3f; + var _time=env._time; + var _emscripten_glVertexAttrib1f=env._emscripten_glVertexAttrib1f; + var _emscripten_glGetFramebufferAttachmentParameteriv=env._emscripten_glGetFramebufferAttachmentParameteriv; + var _emscripten_glBlendEquationSeparate=env._emscripten_glBlendEquationSeparate; + var _exit=env._exit; + var _emscripten_glEnableClientState=env._emscripten_glEnableClientState; + var _emscripten_glUniform4i=env._emscripten_glUniform4i; + var _emscripten_glDrawRangeElements=env._emscripten_glDrawRangeElements; + var _glCullFace=env._glCullFace; + var _emscripten_glGetPointerv=env._emscripten_glGetPointerv; + var _emscripten_set_keypress_callback=env._emscripten_set_keypress_callback; + var __emscripten_sample_gamepad_data=env.__emscripten_sample_gamepad_data; + var _emscripten_get_gamepad_status=env._emscripten_get_gamepad_status; + var _emscripten_glUniform4f=env._emscripten_glUniform4f; + var _emscripten_glUniform2fv=env._emscripten_glUniform2fv; + var _glfwGetVideoModes=env._glfwGetVideoModes; + var _emscripten_set_click_callback=env._emscripten_set_click_callback; + var _emscripten_glShaderBinary=env._emscripten_glShaderBinary; + var _emscripten_glDrawElements=env._emscripten_glDrawElements; + var _emscripten_glBlendFunc=env._emscripten_glBlendFunc; + var _emscripten_get_num_gamepads=env._emscripten_get_num_gamepads; + var ___syscall221=env.___syscall221; + var _glCompressedTexImage2D=env._glCompressedTexImage2D; + var _emscripten_glUniform1iv=env._emscripten_glUniform1iv; + var _emscripten_glGetVertexAttribPointerv=env._emscripten_glGetVertexAttribPointerv; + var _glClearDepthf=env._glClearDepthf; + var _emscripten_glCompressedTexSubImage2D=env._emscripten_glCompressedTexSubImage2D; + var emscriptenWebGLGetUniform=env.emscriptenWebGLGetUniform; + var _emscripten_glGenRenderbuffers=env._emscripten_glGenRenderbuffers; + var _emscripten_glDeleteVertexArrays=env._emscripten_glDeleteVertexArrays; + var _glfwSetWindowShouldClose=env._glfwSetWindowShouldClose; + var _emscripten_glUniform1fv=env._emscripten_glUniform1fv; + var _emscripten_glGetActiveUniform=env._emscripten_glGetActiveUniform; + var _glBindTexture=env._glBindTexture; + var _emscripten_glUniform3iv=env._emscripten_glUniform3iv; + var _emscripten_glUniform2iv=env._emscripten_glUniform2iv; + var _emscripten_glHint=env._emscripten_glHint; + var _glfwSetCharCallback=env._glfwSetCharCallback; + var emscriptenWebGLGetVertexAttrib=env.emscriptenWebGLGetVertexAttrib; + var _emscripten_glLoadMatrixf=env._emscripten_glLoadMatrixf; + var _emscripten_glDeleteProgram=env._emscripten_glDeleteProgram; + var _emscripten_glDeleteRenderbuffers=env._emscripten_glDeleteRenderbuffers; + var _emscripten_glDrawElementsInstanced=env._emscripten_glDrawElementsInstanced; + var _emscripten_glVertexAttrib4f=env._emscripten_glVertexAttrib4f; + var _glDrawArrays=env._glDrawArrays; + var _emscripten_glTexSubImage2D=env._emscripten_glTexSubImage2D; + var _emscripten_memcpy_big=env._emscripten_memcpy_big; + var _emscripten_glPixelStorei=env._emscripten_glPixelStorei; + var _glCompileShader=env._glCompileShader; + var _emscripten_get_pointerlock_status=env._emscripten_get_pointerlock_status; + var _emscripten_glUniformMatrix3fv=env._emscripten_glUniformMatrix3fv; + var _emscripten_glColorPointer=env._emscripten_glColorPointer; + var _emscripten_glGetBufferParameteriv=env._emscripten_glGetBufferParameteriv; + var _emscripten_glFinish=env._emscripten_glFinish; + var _emscripten_request_pointerlock=env._emscripten_request_pointerlock; + var _glGetFloatv=env._glGetFloatv; + var _emscripten_asm_const_iii=env._emscripten_asm_const_iii; + var _emscripten_glDepthMask=env._emscripten_glDepthMask; + var _glfwSetWindowIconifyCallback=env._glfwSetWindowIconifyCallback; + var _emscripten_glDrawBuffers=env._emscripten_glDrawBuffers; + var _glfwTerminate=env._glfwTerminate; + var _glFrontFace=env._glFrontFace; + var _emscripten_glGetObjectParameterivARB=env._emscripten_glGetObjectParameterivARB; + var _emscripten_exit_pointerlock=env._emscripten_exit_pointerlock; + var _glfwSwapInterval=env._glfwSwapInterval; + var _glUniform1i=env._glUniform1i; + var _glEnableVertexAttribArray=env._glEnableVertexAttribArray; + var _emscripten_glStencilFunc=env._emscripten_glStencilFunc; + var _abort=env._abort; + var _emscripten_glGetUniformiv=env._emscripten_glGetUniformiv; + var _glDeleteBuffers=env._glDeleteBuffers; + var _glBufferData=env._glBufferData; + var _glTexImage2D=env._glTexImage2D; + var _emscripten_glGetShaderiv=env._emscripten_glGetShaderiv; + var _glfwSetKeyCallback=env._glfwSetKeyCallback; + var _emscripten_glGenFramebuffers=env._emscripten_glGenFramebuffers; + var _emscripten_glUniformMatrix4fv=env._emscripten_glUniformMatrix4fv; + var _emscripten_glLoadIdentity=env._emscripten_glLoadIdentity; + var _glDeleteShader=env._glDeleteShader; + var _emscripten_glUniform1f=env._emscripten_glUniform1f; + var _glGetProgramiv=env._glGetProgramiv; + var _emscripten_glBindFramebuffer=env._emscripten_glBindFramebuffer; + var _emscripten_glIsRenderbuffer=env._emscripten_glIsRenderbuffer; + var _glfwGetTime=env._glfwGetTime; + var _emscripten_glRenderbufferStorage=env._emscripten_glRenderbufferStorage; + var _emscripten_set_gamepadconnected_callback=env._emscripten_set_gamepadconnected_callback; + var _emscripten_glGetVertexAttribiv=env._emscripten_glGetVertexAttribiv; + var _emscripten_glBindVertexArray=env._emscripten_glBindVertexArray; + var _emscripten_glDrawArraysInstanced=env._emscripten_glDrawArraysInstanced; + var _emscripten_set_touchcancel_callback=env._emscripten_set_touchcancel_callback; + var _emscripten_glCreateShader=env._emscripten_glCreateShader; + var _emscripten_glStencilMask=env._emscripten_glStencilMask; + var _emscripten_glDeleteTextures=env._emscripten_glDeleteTextures; + var _emscripten_glBindRenderbuffer=env._emscripten_glBindRenderbuffer; + var _glfwGetPrimaryMonitor=env._glfwGetPrimaryMonitor; + var _glLinkProgram=env._glLinkProgram; + var _emscripten_glVertexAttribDivisor=env._emscripten_glVertexAttribDivisor; + var _emscripten_set_touchend_callback=env._emscripten_set_touchend_callback; + var _emscripten_glGetUniformfv=env._emscripten_glGetUniformfv; + var _emscripten_glGetVertexAttribfv=env._emscripten_glGetVertexAttribfv; + var _emscripten_glGetRenderbufferParameteriv=env._emscripten_glGetRenderbufferParameteriv; + var _emscripten_glDeleteFramebuffers=env._emscripten_glDeleteFramebuffers; + var _glGetShaderiv=env._glGetShaderiv; + var _emscripten_glVertexAttrib3fv=env._emscripten_glVertexAttrib3fv; + var _glGetUniformLocation=env._glGetUniformLocation; + var _emscripten_glGetInfoLogARB=env._emscripten_glGetInfoLogARB; + var _emscripten_glCompileShader=env._emscripten_glCompileShader; + var _glClear=env._glClear; + var _glGenTextures=env._glGenTextures; + var _emscripten_glDisable=env._emscripten_glDisable; + var _emscripten_glDepthRangef=env._emscripten_glDepthRangef; + var __exit=env.__exit; + var _emscripten_glLineWidth=env._emscripten_glLineWidth; + var _emscripten_glUniform3f=env._emscripten_glUniform3f; + var _emscripten_glGetShaderInfoLog=env._emscripten_glGetShaderInfoLog; + var _emscripten_glStencilOp=env._emscripten_glStencilOp; + var _glBindAttribLocation=env._glBindAttribLocation; + var _glPixelStorei=env._glPixelStorei; + var _emscripten_glColorMask=env._emscripten_glColorMask; + var _emscripten_glLinkProgram=env._emscripten_glLinkProgram; + var _emscripten_glBlendEquation=env._emscripten_glBlendEquation; + var _emscripten_glIsTexture=env._emscripten_glIsTexture; + var _emscripten_glGetProgramiv=env._emscripten_glGetProgramiv; + var _emscripten_glVertexAttrib1fv=env._emscripten_glVertexAttrib1fv; + var _emscripten_glBindTexture=env._emscripten_glBindTexture; + var _glfwSetMouseButtonCallback=env._glfwSetMouseButtonCallback; + var _glfwGetCursorPos=env._glfwGetCursorPos; + var _emscripten_glActiveTexture=env._emscripten_glActiveTexture; + var _emscripten_glDeleteBuffers=env._emscripten_glDeleteBuffers; + var ___syscall54=env.___syscall54; + var ___unlock=env.___unlock; + var _emscripten_glBufferSubData=env._emscripten_glBufferSubData; + var _glfwSwapBuffers=env._glfwSwapBuffers; + var _emscripten_glDepthRange=env._emscripten_glDepthRange; + var _emscripten_set_main_loop=env._emscripten_set_main_loop; + var _emscripten_glGetProgramInfoLog=env._emscripten_glGetProgramInfoLog; + var _glfwWindowHint=env._glfwWindowHint; + var _emscripten_glIsShader=env._emscripten_glIsShader; + var _emscripten_glUniform4fv=env._emscripten_glUniform4fv; + var _emscripten_glGenVertexArrays=env._emscripten_glGenVertexArrays; + var _emscripten_glDrawArrays=env._emscripten_glDrawArrays; + var _emscripten_glCompressedTexImage2D=env._emscripten_glCompressedTexImage2D; + var _emscripten_glClearColor=env._emscripten_glClearColor; + var _emscripten_glCreateProgram=env._emscripten_glCreateProgram; + var _emscripten_glCopyTexSubImage2D=env._emscripten_glCopyTexSubImage2D; + var _glTexParameteri=env._glTexParameteri; + var _emscripten_glBindBuffer=env._emscripten_glBindBuffer; + var _emscripten_glGetFloatv=env._emscripten_glGetFloatv; + var _emscripten_glDetachShader=env._emscripten_glDetachShader; + var _glClearColor=env._glClearColor; + var _glfwSetCursorPosCallback=env._glfwSetCursorPosCallback; + var _glfwSetCursorEnterCallback=env._glfwSetCursorEnterCallback; + var _emscripten_glCopyTexImage2D=env._emscripten_glCopyTexImage2D; + var _emscripten_glTexImage2D=env._emscripten_glTexImage2D; + var tempFloat = 0.0; + +// EMSCRIPTEN_START_FUNCS + +function stackAlloc(size) { + size = size|0; + var ret = 0; + ret = STACKTOP; + STACKTOP = (STACKTOP + size)|0; + STACKTOP = (STACKTOP + 15)&-16; + if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(size|0); + + return ret|0; +} +function stackSave() { + return STACKTOP|0; +} +function stackRestore(top) { + top = top|0; + STACKTOP = top; +} +function establishStackSpace(stackBase, stackMax) { + stackBase = stackBase|0; + stackMax = stackMax|0; + STACKTOP = stackBase; + STACK_MAX = stackMax; +} + +function setThrew(threw, value) { + threw = threw|0; + value = value|0; + if ((__THREW__|0) == 0) { + __THREW__ = threw; + threwValue = value; + } +} + +function setTempRet0(value) { + value = value|0; + tempRet0 = value; +} +function getTempRet0() { + return tempRet0|0; +} + +function _main() { + var $$012 = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$01$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx = 0, $$sroa$22$0$$sroa_idx3 = 0, $$sroa$3$0$$sroa_idx = 0, $$sroa$4$0$$sroa_idx = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0, $2 = 0, $3 = 0; + var $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $smoke$byval_copy = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); + $smoke$byval_copy = sp + 20|0; + $0 = sp; + $1 = HEAP32[2]|0; + $2 = HEAP32[3]|0; + _InitWindow($1,$2,4000); + $$012 = 0; + while(1) { + $$sroa$01$0$$sroa_idx = (16756 + (($$012*28)|0)|0); + HEAPF32[$$sroa$01$0$$sroa_idx>>2] = 0.0; + $$sroa$22$0$$sroa_idx3 = (((16756 + (($$012*28)|0)|0)) + 4|0); + HEAPF32[$$sroa$22$0$$sroa_idx3>>2] = 0.0; + $3 = (_GetRandomValue(0,255)|0); + $4 = $3&255; + $5 = (_GetRandomValue(0,255)|0); + $6 = $5&255; + $7 = (_GetRandomValue(0,255)|0); + $8 = $7&255; + $$sroa$0$0$$sroa_idx = (((16756 + (($$012*28)|0)|0)) + 8|0); + HEAP8[$$sroa$0$0$$sroa_idx>>0] = $4; + $$sroa$2$0$$sroa_idx = (((16756 + (($$012*28)|0)|0)) + 9|0); + HEAP8[$$sroa$2$0$$sroa_idx>>0] = $6; + $$sroa$3$0$$sroa_idx = (((16756 + (($$012*28)|0)|0)) + 10|0); + HEAP8[$$sroa$3$0$$sroa_idx>>0] = $8; + $$sroa$4$0$$sroa_idx = (((16756 + (($$012*28)|0)|0)) + 11|0); + HEAP8[$$sroa$4$0$$sroa_idx>>0] = -1; + $9 = (((16756 + (($$012*28)|0)|0)) + 12|0); + HEAPF32[$9>>2] = 1.0; + $10 = (_GetRandomValue(1,30)|0); + $11 = (+($10|0)); + $12 = $11 / 20.0; + $13 = (((16756 + (($$012*28)|0)|0)) + 16|0); + HEAPF32[$13>>2] = $12; + $14 = (_GetRandomValue(0,360)|0); + $15 = (+($14|0)); + $16 = (((16756 + (($$012*28)|0)|0)) + 20|0); + HEAPF32[$16>>2] = $15; + $17 = (((16756 + (($$012*28)|0)|0)) + 24|0); + HEAP32[$17>>2] = 0; + $18 = (($$012) + 1)|0; + $exitcond = ($18|0)==(200); + if ($exitcond) { + break; + } else { + $$012 = $18; + } + } + _LoadTexture($0,4047); + ;HEAP32[22356>>2]=HEAP32[$0>>2]|0;HEAP32[22356+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[22356+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[22356+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[22356+16>>2]=HEAP32[$0+16>>2]|0; + _emscripten_set_main_loop((1|0),0,1); + ;HEAP32[$smoke$byval_copy>>2]=HEAP32[22356>>2]|0;HEAP32[$smoke$byval_copy+4>>2]=HEAP32[22356+4>>2]|0;HEAP32[$smoke$byval_copy+8>>2]=HEAP32[22356+8>>2]|0;HEAP32[$smoke$byval_copy+12>>2]=HEAP32[22356+12>>2]|0;HEAP32[$smoke$byval_copy+16>>2]=HEAP32[22356+16>>2]|0; + _UnloadTexture($smoke$byval_copy); + _CloseWindow(); + STACKTOP = sp;return 0; +} +function _UpdateDrawFrame() { + var $$03134 = 0, $$03236 = 0, $$033 = 0, $$byval_copy3 = 0, $$byval_copy4 = 0, $$byval_copy5 = 0, $$byval_copy8 = 0, $$sink = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0; + var $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0.0; + var $38 = 0, $39 = 0, $4 = 0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0; + var $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0.0, $7 = 0, $70 = 0, $71 = 0, $72 = 0.0, $73 = 0; + var $74 = 0.0, $75 = 0, $76 = 0.0, $77 = 0.0, $78 = 0, $79 = 0.0, $8 = 0, $80 = 0.0, $81 = 0, $82 = 0.0, $83 = 0.0, $84 = 0, $85 = 0.0, $86 = 0, $87 = 0, $88 = 0.0, $89 = 0, $9 = 0.0, $90 = 0, $91 = 0; + var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $exitcond = 0, $exitcond37 = 0, $smoke$byval_copy = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0); + $$byval_copy8 = sp + 132|0; + $$byval_copy5 = sp + 104|0; + $$byval_copy4 = sp + 88|0; + $$byval_copy3 = sp + 72|0; + $smoke$byval_copy = sp + 48|0; + $0 = sp; + $1 = sp + 128|0; + $2 = sp + 32|0; + $3 = sp + 16|0; + $4 = sp + 8|0; + $5 = sp + 124|0; + $6 = sp + 120|0; + $7 = sp + 116|0; + $8 = sp + 112|0; + $$03236 = 0; + while(1) { + $10 = (((16756 + (($$03236*28)|0)|0)) + 24|0); + $11 = HEAP32[$10>>2]|0; + $12 = ($11|0)==(0); + if ($12) { + label = 4; + break; + } + $25 = (($$03236) + 1)|0; + $26 = ($25|0)<(200); + if ($26) { + $$03236 = $25; + } else { + break; + } + } + if ((label|0) == 4) { + HEAP32[$10>>2] = 1; + $13 = (((16756 + (($$03236*28)|0)|0)) + 12|0); + HEAPF32[$13>>2] = 1.0; + $14 = (16756 + (($$03236*28)|0)|0); + _GetMousePosition($0); + $15 = $0; + $16 = $15; + $17 = HEAP32[$16>>2]|0; + $18 = (($15) + 4)|0; + $19 = $18; + $20 = HEAP32[$19>>2]|0; + $21 = $14; + $22 = $21; + HEAP32[$22>>2] = $17; + $23 = (($21) + 4)|0; + $24 = $23; + HEAP32[$24>>2] = $20; + } + $9 = +HEAPF32[4]; + $$03134 = 0; + while(1) { + $29 = (((16756 + (($$03134*28)|0)|0)) + 24|0); + $30 = HEAP32[$29>>2]|0; + $31 = ($30|0)==(0); + if (!($31)) { + $32 = (((16756 + (($$03134*28)|0)|0)) + 4|0); + $33 = +HEAPF32[$32>>2]; + $34 = $9 + $33; + HEAPF32[$32>>2] = $34; + $35 = (((16756 + (($$03134*28)|0)|0)) + 12|0); + $36 = +HEAPF32[$35>>2]; + $37 = $36 + -0.0099999997764825821; + HEAPF32[$35>>2] = $37; + $38 = !($37 <= 0.0); + if (!($38)) { + HEAP32[$29>>2] = 0; + } + $39 = (((16756 + (($$03134*28)|0)|0)) + 20|0); + $40 = +HEAPF32[$39>>2]; + $41 = $40 + 5.0; + HEAPF32[$39>>2] = $41; + } + $42 = (($$03134) + 1)|0; + $exitcond37 = ($42|0)==(200); + if ($exitcond37) { + break; + } else { + $$03134 = $42; + } + } + $27 = (_IsKeyPressed(32)|0); + $28 = ($27|0)==(0); + if (!($28)) { + $43 = HEAP32[4188]|0; + $44 = ($43|0)==(0); + $$sink = $44&1; + HEAP32[4188] = $$sink; + } + _BeginDrawing(); + HEAP8[$1>>0] = 80; + $45 = ((($1)) + 1|0); + HEAP8[$45>>0] = 80; + $46 = ((($1)) + 2|0); + HEAP8[$46>>0] = 80; + $47 = ((($1)) + 3|0); + HEAP8[$47>>0] = -1; + ;HEAP8[$$byval_copy8>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy8+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy8+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy8+3>>0]=HEAP8[$1+3>>0]|0; + _ClearBackground($$byval_copy8); + $48 = HEAP32[4188]|0; + _BeginBlendMode($48); + $49 = ((($2)) + 4|0); + $50 = ((($2)) + 8|0); + $51 = ((($2)) + 12|0); + $52 = ((($3)) + 4|0); + $53 = ((($3)) + 8|0); + $54 = ((($3)) + 12|0); + $55 = ((($4)) + 4|0); + $$033 = 0; + while(1) { + $63 = (((16756 + (($$033*28)|0)|0)) + 24|0); + $64 = HEAP32[$63>>2]|0; + $65 = ($64|0)==(0); + if (!($65)) { + HEAP32[$2>>2] = 0; + HEAP32[$49>>2] = 0; + $66 = HEAP32[(22360)>>2]|0; + HEAP32[$50>>2] = $66; + $67 = HEAP32[(22364)>>2]|0; + HEAP32[$51>>2] = $67; + $68 = (16756 + (($$033*28)|0)|0); + $69 = +HEAPF32[$68>>2]; + $70 = (~~(($69))); + HEAP32[$3>>2] = $70; + $71 = (((16756 + (($$033*28)|0)|0)) + 4|0); + $72 = +HEAPF32[$71>>2]; + $73 = (~~(($72))); + HEAP32[$52>>2] = $73; + $74 = (+($66|0)); + $75 = (((16756 + (($$033*28)|0)|0)) + 16|0); + $76 = +HEAPF32[$75>>2]; + $77 = $74 * $76; + $78 = (~~(($77))); + HEAP32[$53>>2] = $78; + $79 = (+($67|0)); + $80 = $79 * $76; + $81 = (~~(($80))); + HEAP32[$54>>2] = $81; + $82 = $77 * 0.5; + HEAPF32[$4>>2] = $82; + $83 = $80 * 0.5; + HEAPF32[$55>>2] = $83; + $84 = (((16756 + (($$033*28)|0)|0)) + 20|0); + $85 = +HEAPF32[$84>>2]; + $86 = (((16756 + (($$033*28)|0)|0)) + 8|0); + $87 = (((16756 + (($$033*28)|0)|0)) + 12|0); + $88 = +HEAPF32[$87>>2]; + ;HEAP8[$$byval_copy8>>0]=HEAP8[$86>>0]|0;HEAP8[$$byval_copy8+1>>0]=HEAP8[$86+1>>0]|0;HEAP8[$$byval_copy8+2>>0]=HEAP8[$86+2>>0]|0;HEAP8[$$byval_copy8+3>>0]=HEAP8[$86+3>>0]|0; + _Fade($5,$$byval_copy8,$88); + ;HEAP32[$smoke$byval_copy>>2]=HEAP32[22356>>2]|0;HEAP32[$smoke$byval_copy+4>>2]=HEAP32[22356+4>>2]|0;HEAP32[$smoke$byval_copy+8>>2]=HEAP32[22356+8>>2]|0;HEAP32[$smoke$byval_copy+12>>2]=HEAP32[22356+12>>2]|0;HEAP32[$smoke$byval_copy+16>>2]=HEAP32[22356+16>>2]|0; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$2+12>>2]|0; + ;HEAP32[$$byval_copy4>>2]=HEAP32[$3>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$$byval_copy4+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[$$byval_copy4+12>>2]=HEAP32[$3+12>>2]|0; + ;HEAP32[$$byval_copy5>>2]=HEAP32[$4>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$4+4>>2]|0; + ;HEAP8[$$byval_copy8>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy8+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy8+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy8+3>>0]=HEAP8[$5+3>>0]|0; + _DrawTexturePro($smoke$byval_copy,$$byval_copy3,$$byval_copy4,$$byval_copy5,$85,$$byval_copy8); + } + $89 = (($$033) + 1)|0; + $exitcond = ($89|0)==(200); + if ($exitcond) { + break; + } else { + $$033 = $89; + } + } + _EndBlendMode(); + HEAP8[$6>>0] = 0; + $56 = ((($6)) + 1|0); + HEAP8[$56>>0] = 0; + $57 = ((($6)) + 2|0); + HEAP8[$57>>0] = 0; + $58 = ((($6)) + 3|0); + HEAP8[$58>>0] = -1; + ;HEAP8[$$byval_copy8>>0]=HEAP8[$6>>0]|0;HEAP8[$$byval_copy8+1>>0]=HEAP8[$6+1>>0]|0;HEAP8[$$byval_copy8+2>>0]=HEAP8[$6+2>>0]|0;HEAP8[$$byval_copy8+3>>0]=HEAP8[$6+3>>0]|0; + _DrawText(4067,180,20,20,$$byval_copy8); + $59 = HEAP32[4188]|0; + $60 = ($59|0)==(0); + $61 = HEAP32[3]|0; + $62 = (($61) + -40)|0; + if ($60) { + HEAP8[$7>>0] = 0; + $90 = ((($7)) + 1|0); + HEAP8[$90>>0] = 0; + $91 = ((($7)) + 2|0); + HEAP8[$91>>0] = 0; + $92 = ((($7)) + 3|0); + HEAP8[$92>>0] = -1; + ;HEAP8[$$byval_copy8>>0]=HEAP8[$7>>0]|0;HEAP8[$$byval_copy8+1>>0]=HEAP8[$7+1>>0]|0;HEAP8[$$byval_copy8+2>>0]=HEAP8[$7+2>>0]|0;HEAP8[$$byval_copy8+3>>0]=HEAP8[$7+3>>0]|0; + _DrawText(4103,290,$62,20,$$byval_copy8); + _EndDrawing(); + STACKTOP = sp;return; + } else { + HEAP8[$8>>0] = -11; + $93 = ((($8)) + 1|0); + HEAP8[$93>>0] = -11; + $94 = ((($8)) + 2|0); + HEAP8[$94>>0] = -11; + $95 = ((($8)) + 3|0); + HEAP8[$95>>0] = -1; + ;HEAP8[$$byval_copy8>>0]=HEAP8[$8>>0]|0;HEAP8[$$byval_copy8+1>>0]=HEAP8[$8+1>>0]|0;HEAP8[$$byval_copy8+2>>0]=HEAP8[$8+2>>0]|0;HEAP8[$$byval_copy8+3>>0]=HEAP8[$8+3>>0]|0; + _DrawText(4118,280,$62,20,$$byval_copy8); + _EndDrawing(); + STACKTOP = sp;return; + } +} +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} +function _VectorLength($0) { + $0 = $0|0; + var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $1 = +HEAPF32[$0>>2]; + $2 = $1 * $1; + $3 = ((($0)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = $4 * $4; + $6 = $2 + $5; + $7 = ((($0)) + 8|0); + $8 = +HEAPF32[$7>>2]; + $9 = $8 * $8; + $10 = $6 + $9; + $11 = (+Math_sqrt((+$10))); + return (+$11); +} +function _VectorNormalize($0) { + $0 = $0|0; + var $$byval_copy = 0, $$op = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $$byval_copy = sp; + ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0; + $1 = (+_VectorLength($$byval_copy)); + $2 = $1 == 0.0; + $$op = 1.0 / $1; + $3 = $2 ? 1.0 : $$op; + $4 = +HEAPF32[$0>>2]; + $5 = $4 * $3; + HEAPF32[$0>>2] = $5; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = $3 * $7; + HEAPF32[$6>>2] = $8; + $9 = ((($0)) + 8|0); + $10 = +HEAPF32[$9>>2]; + $11 = $3 * $10; + HEAPF32[$9>>2] = $11; + STACKTOP = sp;return; +} +function _VectorTransform($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0.0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0; + var $29 = 0.0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0, $35 = 0.0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0.0, $44 = 0.0, $45 = 0, $46 = 0.0; + var $47 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = ((($0)) + 4|0); + $4 = +HEAPF32[$3>>2]; + $5 = ((($0)) + 8|0); + $6 = +HEAPF32[$5>>2]; + $7 = +HEAPF32[$1>>2]; + $8 = $2 * $7; + $9 = ((($1)) + 4|0); + $10 = +HEAPF32[$9>>2]; + $11 = $4 * $10; + $12 = $8 + $11; + $13 = ((($1)) + 8|0); + $14 = +HEAPF32[$13>>2]; + $15 = $6 * $14; + $16 = $12 + $15; + $17 = ((($1)) + 12|0); + $18 = +HEAPF32[$17>>2]; + $19 = $18 + $16; + HEAPF32[$0>>2] = $19; + $20 = ((($1)) + 16|0); + $21 = +HEAPF32[$20>>2]; + $22 = $2 * $21; + $23 = ((($1)) + 20|0); + $24 = +HEAPF32[$23>>2]; + $25 = $4 * $24; + $26 = $22 + $25; + $27 = ((($1)) + 24|0); + $28 = +HEAPF32[$27>>2]; + $29 = $6 * $28; + $30 = $26 + $29; + $31 = ((($1)) + 28|0); + $32 = +HEAPF32[$31>>2]; + $33 = $32 + $30; + HEAPF32[$3>>2] = $33; + $34 = ((($1)) + 32|0); + $35 = +HEAPF32[$34>>2]; + $36 = $2 * $35; + $37 = ((($1)) + 36|0); + $38 = +HEAPF32[$37>>2]; + $39 = $4 * $38; + $40 = $36 + $39; + $41 = ((($1)) + 40|0); + $42 = +HEAPF32[$41>>2]; + $43 = $6 * $42; + $44 = $40 + $43; + $45 = ((($1)) + 44|0); + $46 = +HEAPF32[$45>>2]; + $47 = $46 + $44; + HEAPF32[$5>>2] = $47; + return; +} +function _MatrixTranspose($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; + var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 8|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($0)) + 12|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($0)) + 16|0); + $8 = HEAP32[$7>>2]|0; + $9 = ((($0)) + 24|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($0)) + 28|0); + $12 = HEAP32[$11>>2]|0; + $13 = ((($0)) + 32|0); + $14 = HEAP32[$13>>2]|0; + $15 = ((($0)) + 36|0); + $16 = HEAP32[$15>>2]|0; + $17 = ((($0)) + 44|0); + $18 = HEAP32[$17>>2]|0; + $19 = ((($0)) + 48|0); + $20 = HEAP32[$19>>2]|0; + $21 = ((($0)) + 52|0); + $22 = HEAP32[$21>>2]|0; + $23 = ((($0)) + 56|0); + $24 = HEAP32[$23>>2]|0; + HEAP32[$1>>2] = $8; + HEAP32[$3>>2] = $14; + HEAP32[$5>>2] = $20; + HEAP32[$7>>2] = $2; + HEAP32[$9>>2] = $16; + HEAP32[$11>>2] = $22; + HEAP32[$13>>2] = $4; + HEAP32[$15>>2] = $10; + HEAP32[$17>>2] = $24; + HEAP32[$19>>2] = $6; + HEAP32[$21>>2] = $12; + HEAP32[$23>>2] = $18; + return; +} +function _MatrixIdentity($0) { + $0 = $0|0; + var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 1.0; + $$sroa$5$0$$sroa_idx = ((($0)) + 4|0); + ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0; + $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0); + HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = 1.0; + $$sroa$6$0$$sroa_idx = ((($0)) + 24|0); + ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0; + $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0); + HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = 1.0; + $$sroa$7$0$$sroa_idx = ((($0)) + 44|0); + ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0; + $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0); + HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0; + return; +} +function _MatrixTranslate($0,$1,$2,$3) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + var $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 1.0; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0); + ;HEAP32[$$sroa$4$0$$sroa_idx2>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+4>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+8>>2]=0|0;HEAP32[$$sroa$4$0$$sroa_idx2+12>>2]=0|0; + HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = 1.0; + $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0); + $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0); + ;HEAP32[$$sroa$9$0$$sroa_idx12>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+4>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+8>>2]=0|0;HEAP32[$$sroa$9$0$$sroa_idx12+12>>2]=0|0; + HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = 1.0; + $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0); + HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = 0.0; + $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $1; + $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $2; + $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $3; + $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0); + HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = 1.0; + return; +} +function _MatrixRotate($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = +$2; + var $$ = 0.0, $$221 = 0.0, $$222 = 0.0, $$sroa$10$0$$sroa_idx199 = 0, $$sroa$11$0$$sroa_idx201 = 0, $$sroa$12$0$$sroa_idx203 = 0, $$sroa$13$0$$sroa_idx205 = 0, $$sroa$14$0$$sroa_idx207 = 0, $$sroa$15$0$$sroa_idx209 = 0, $$sroa$16$0$$sroa_idx211 = 0, $$sroa$17$0$$sroa_idx213 = 0, $$sroa$18$0$$sroa_idx215 = 0, $$sroa$4$0$$sroa_idx187 = 0, $$sroa$5$0$$sroa_idx189 = 0, $$sroa$6$0$$sroa_idx191 = 0, $$sroa$7$0$$sroa_idx193 = 0, $$sroa$8$0$$sroa_idx195 = 0, $$sroa$9$0$$sroa_idx197 = 0, $10 = 0.0, $100 = 0.0; + var $101 = 0.0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0.0, $106 = 0.0, $107 = 0.0, $108 = 0.0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0.0; + var $12 = 0.0, $120 = 0.0, $121 = 0.0, $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0; + var $138 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0; + var $32 = 0.0, $33 = 0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0, $42 = 0.0, $43 = 0, $44 = 0.0, $45 = 0, $46 = 0.0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0; + var $50 = 0.0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0.0, $60 = 0.0, $61 = 0.0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0.0, $66 = 0.0, $67 = 0.0, $68 = 0.0; + var $69 = 0.0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0.0, $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0.0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0.0, $80 = 0.0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0; + var $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $3 = sp; + _MatrixIdentity($3); + $4 = +HEAPF32[$1>>2]; + $5 = ((($1)) + 4|0); + $6 = +HEAPF32[$5>>2]; + $7 = ((($1)) + 8|0); + $8 = +HEAPF32[$7>>2]; + $9 = $4 * $4; + $10 = $6 * $6; + $11 = $9 + $10; + $12 = $8 * $8; + $13 = $11 + $12; + $14 = (+Math_sqrt((+$13))); + $15 = $14 != 1.0; + $16 = $14 != 0.0; + $or$cond = $15 & $16; + $17 = 1.0 / $14; + $18 = $4 * $17; + $19 = $6 * $17; + $20 = $8 * $17; + $$ = $or$cond ? $20 : $8; + $$221 = $or$cond ? $19 : $6; + $$222 = $or$cond ? $18 : $4; + $21 = (+Math_sin((+$2))); + $22 = (+Math_cos((+$2))); + $23 = 1.0 - $22; + $24 = +HEAPF32[$3>>2]; + $25 = ((($3)) + 16|0); + $26 = +HEAPF32[$25>>2]; + $27 = ((($3)) + 32|0); + $28 = +HEAPF32[$27>>2]; + $29 = ((($3)) + 48|0); + $30 = +HEAPF32[$29>>2]; + $31 = ((($3)) + 4|0); + $32 = +HEAPF32[$31>>2]; + $33 = ((($3)) + 20|0); + $34 = +HEAPF32[$33>>2]; + $35 = ((($3)) + 36|0); + $36 = +HEAPF32[$35>>2]; + $37 = ((($3)) + 52|0); + $38 = +HEAPF32[$37>>2]; + $39 = ((($3)) + 8|0); + $40 = +HEAPF32[$39>>2]; + $41 = ((($3)) + 24|0); + $42 = +HEAPF32[$41>>2]; + $43 = ((($3)) + 40|0); + $44 = +HEAPF32[$43>>2]; + $45 = ((($3)) + 56|0); + $46 = +HEAPF32[$45>>2]; + $47 = $$222 * $$222; + $48 = $23 * $47; + $49 = $22 + $48; + $50 = $$221 * $$222; + $51 = $23 * $50; + $52 = $21 * $$; + $53 = $52 + $51; + $54 = $$ * $$222; + $55 = $23 * $54; + $56 = $21 * $$221; + $57 = $55 - $56; + $58 = $51 - $52; + $59 = $$221 * $$221; + $60 = $23 * $59; + $61 = $22 + $60; + $62 = $$ * $$221; + $63 = $23 * $62; + $64 = $21 * $$222; + $65 = $64 + $63; + $66 = $56 + $55; + $67 = $63 - $64; + $68 = $$ * $$; + $69 = $23 * $68; + $70 = $22 + $69; + $71 = $24 * $49; + $72 = $53 * $32; + $73 = $71 + $72; + $74 = $57 * $40; + $75 = $73 + $74; + $76 = $26 * $49; + $77 = $53 * $34; + $78 = $76 + $77; + $79 = $57 * $42; + $80 = $78 + $79; + $81 = $28 * $49; + $82 = $53 * $36; + $83 = $81 + $82; + $84 = $57 * $44; + $85 = $83 + $84; + $86 = $30 * $49; + $87 = $53 * $38; + $88 = $86 + $87; + $89 = $57 * $46; + $90 = $88 + $89; + $91 = $24 * $58; + $92 = $61 * $32; + $93 = $91 + $92; + $94 = $65 * $40; + $95 = $93 + $94; + $96 = $26 * $58; + $97 = $61 * $34; + $98 = $96 + $97; + $99 = $65 * $42; + $100 = $98 + $99; + $101 = $28 * $58; + $102 = $61 * $36; + $103 = $101 + $102; + $104 = $65 * $44; + $105 = $103 + $104; + $106 = $30 * $58; + $107 = $61 * $38; + $108 = $106 + $107; + $109 = $65 * $46; + $110 = $108 + $109; + $111 = $24 * $66; + $112 = $67 * $32; + $113 = $111 + $112; + $114 = $70 * $40; + $115 = $113 + $114; + $116 = $26 * $66; + $117 = $67 * $34; + $118 = $116 + $117; + $119 = $70 * $42; + $120 = $118 + $119; + $121 = $28 * $66; + $122 = $67 * $36; + $123 = $121 + $122; + $124 = $70 * $44; + $125 = $123 + $124; + $126 = $30 * $66; + $127 = $67 * $38; + $128 = $126 + $127; + $129 = $70 * $46; + $130 = $128 + $129; + $131 = ((($3)) + 12|0); + $132 = HEAP32[$131>>2]|0; + $133 = ((($3)) + 28|0); + $134 = HEAP32[$133>>2]|0; + $135 = ((($3)) + 44|0); + $136 = HEAP32[$135>>2]|0; + $137 = ((($3)) + 60|0); + $138 = HEAP32[$137>>2]|0; + HEAPF32[$0>>2] = $75; + $$sroa$4$0$$sroa_idx187 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx187>>2] = $95; + $$sroa$5$0$$sroa_idx189 = ((($0)) + 8|0); + HEAPF32[$$sroa$5$0$$sroa_idx189>>2] = $115; + $$sroa$6$0$$sroa_idx191 = ((($0)) + 12|0); + HEAP32[$$sroa$6$0$$sroa_idx191>>2] = $132; + $$sroa$7$0$$sroa_idx193 = ((($0)) + 16|0); + HEAPF32[$$sroa$7$0$$sroa_idx193>>2] = $80; + $$sroa$8$0$$sroa_idx195 = ((($0)) + 20|0); + HEAPF32[$$sroa$8$0$$sroa_idx195>>2] = $100; + $$sroa$9$0$$sroa_idx197 = ((($0)) + 24|0); + HEAPF32[$$sroa$9$0$$sroa_idx197>>2] = $120; + $$sroa$10$0$$sroa_idx199 = ((($0)) + 28|0); + HEAP32[$$sroa$10$0$$sroa_idx199>>2] = $134; + $$sroa$11$0$$sroa_idx201 = ((($0)) + 32|0); + HEAPF32[$$sroa$11$0$$sroa_idx201>>2] = $85; + $$sroa$12$0$$sroa_idx203 = ((($0)) + 36|0); + HEAPF32[$$sroa$12$0$$sroa_idx203>>2] = $105; + $$sroa$13$0$$sroa_idx205 = ((($0)) + 40|0); + HEAPF32[$$sroa$13$0$$sroa_idx205>>2] = $125; + $$sroa$14$0$$sroa_idx207 = ((($0)) + 44|0); + HEAP32[$$sroa$14$0$$sroa_idx207>>2] = $136; + $$sroa$15$0$$sroa_idx209 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx209>>2] = $90; + $$sroa$16$0$$sroa_idx211 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx211>>2] = $110; + $$sroa$17$0$$sroa_idx213 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx213>>2] = $130; + $$sroa$18$0$$sroa_idx215 = ((($0)) + 60|0); + HEAP32[$$sroa$18$0$$sroa_idx215>>2] = $138; + STACKTOP = sp;return; +} +function _MatrixScale($0,$1,$2,$3) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + var $$sroa$5$0$$sroa_idx = 0, $$sroa$55$0$$sroa_idx6 = 0, $$sroa$6$0$$sroa_idx = 0, $$sroa$611$0$$sroa_idx12 = 0, $$sroa$7$0$$sroa_idx = 0, $$sroa$717$0$$sroa_idx18 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = $1; + $$sroa$5$0$$sroa_idx = ((($0)) + 4|0); + ;HEAP32[$$sroa$5$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$5$0$$sroa_idx+12>>2]=0|0; + $$sroa$55$0$$sroa_idx6 = ((($0)) + 20|0); + HEAPF32[$$sroa$55$0$$sroa_idx6>>2] = $2; + $$sroa$6$0$$sroa_idx = ((($0)) + 24|0); + ;HEAP32[$$sroa$6$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$6$0$$sroa_idx+12>>2]=0|0; + $$sroa$611$0$$sroa_idx12 = ((($0)) + 40|0); + HEAPF32[$$sroa$611$0$$sroa_idx12>>2] = $3; + $$sroa$7$0$$sroa_idx = ((($0)) + 44|0); + ;HEAP32[$$sroa$7$0$$sroa_idx>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+4>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+8>>2]=0|0;HEAP32[$$sroa$7$0$$sroa_idx+12>>2]=0|0; + $$sroa$717$0$$sroa_idx18 = ((($0)) + 60|0); + HEAPF32[$$sroa$717$0$$sroa_idx18>>2] = 1.0; + return; +} +function _MatrixMultiply($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$sroa$10$0$$sroa_idx14 = 0, $$sroa$11$0$$sroa_idx16 = 0, $$sroa$12$0$$sroa_idx18 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$14$0$$sroa_idx22 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$17$0$$sroa_idx28 = 0, $$sroa$18$0$$sroa_idx30 = 0, $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $$sroa$8$0$$sroa_idx10 = 0, $$sroa$9$0$$sroa_idx12 = 0, $10 = 0.0, $100 = 0.0, $101 = 0.0, $102 = 0.0, $103 = 0.0; + var $104 = 0.0, $105 = 0, $106 = 0.0, $107 = 0.0, $108 = 0, $109 = 0.0, $11 = 0.0, $110 = 0.0, $111 = 0.0, $112 = 0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0, $117 = 0.0, $118 = 0.0, $119 = 0.0, $12 = 0, $120 = 0.0, $121 = 0.0; + var $122 = 0.0, $123 = 0.0, $124 = 0.0, $125 = 0.0, $126 = 0.0, $127 = 0.0, $128 = 0.0, $129 = 0.0, $13 = 0.0, $130 = 0.0, $131 = 0.0, $132 = 0.0, $133 = 0.0, $134 = 0.0, $135 = 0.0, $136 = 0.0, $137 = 0.0, $138 = 0.0, $139 = 0.0, $14 = 0; + var $140 = 0.0, $141 = 0, $142 = 0.0, $143 = 0.0, $144 = 0, $145 = 0.0, $146 = 0.0, $147 = 0.0, $148 = 0, $149 = 0.0, $15 = 0.0, $150 = 0.0, $151 = 0.0, $152 = 0, $153 = 0.0, $154 = 0.0, $155 = 0.0, $156 = 0.0, $157 = 0.0, $158 = 0.0; + var $159 = 0.0, $16 = 0.0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0.0, $167 = 0.0, $168 = 0.0, $169 = 0.0, $17 = 0.0, $170 = 0.0, $171 = 0.0, $172 = 0.0, $173 = 0.0, $174 = 0.0, $175 = 0.0, $176 = 0.0; + var $18 = 0, $19 = 0.0, $20 = 0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0.0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0; + var $37 = 0.0, $38 = 0.0, $39 = 0, $4 = 0.0, $40 = 0.0, $41 = 0.0, $42 = 0, $43 = 0.0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0.0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0; + var $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0.0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0.0, $67 = 0.0, $68 = 0.0, $69 = 0, $7 = 0.0, $70 = 0.0, $71 = 0.0, $72 = 0; + var $73 = 0.0, $74 = 0.0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0.0, $90 = 0.0; + var $91 = 0.0, $92 = 0.0, $93 = 0.0, $94 = 0.0, $95 = 0.0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $3 = +HEAPF32[$2>>2]; + $4 = +HEAPF32[$1>>2]; + $5 = $3 * $4; + $6 = ((($2)) + 16|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 * $9; + $11 = $5 + $10; + $12 = ((($2)) + 32|0); + $13 = +HEAPF32[$12>>2]; + $14 = ((($1)) + 8|0); + $15 = +HEAPF32[$14>>2]; + $16 = $13 * $15; + $17 = $11 + $16; + $18 = ((($2)) + 48|0); + $19 = +HEAPF32[$18>>2]; + $20 = ((($1)) + 12|0); + $21 = +HEAPF32[$20>>2]; + $22 = $19 * $21; + $23 = $17 + $22; + $24 = ((($1)) + 16|0); + $25 = +HEAPF32[$24>>2]; + $26 = $3 * $25; + $27 = ((($1)) + 20|0); + $28 = +HEAPF32[$27>>2]; + $29 = $7 * $28; + $30 = $26 + $29; + $31 = ((($1)) + 24|0); + $32 = +HEAPF32[$31>>2]; + $33 = $13 * $32; + $34 = $30 + $33; + $35 = ((($1)) + 28|0); + $36 = +HEAPF32[$35>>2]; + $37 = $19 * $36; + $38 = $34 + $37; + $39 = ((($1)) + 32|0); + $40 = +HEAPF32[$39>>2]; + $41 = $3 * $40; + $42 = ((($1)) + 36|0); + $43 = +HEAPF32[$42>>2]; + $44 = $7 * $43; + $45 = $41 + $44; + $46 = ((($1)) + 40|0); + $47 = +HEAPF32[$46>>2]; + $48 = $13 * $47; + $49 = $45 + $48; + $50 = ((($1)) + 44|0); + $51 = +HEAPF32[$50>>2]; + $52 = $19 * $51; + $53 = $49 + $52; + $54 = ((($1)) + 48|0); + $55 = +HEAPF32[$54>>2]; + $56 = $3 * $55; + $57 = ((($1)) + 52|0); + $58 = +HEAPF32[$57>>2]; + $59 = $7 * $58; + $60 = $56 + $59; + $61 = ((($1)) + 56|0); + $62 = +HEAPF32[$61>>2]; + $63 = $13 * $62; + $64 = $60 + $63; + $65 = ((($1)) + 60|0); + $66 = +HEAPF32[$65>>2]; + $67 = $19 * $66; + $68 = $64 + $67; + $69 = ((($2)) + 4|0); + $70 = +HEAPF32[$69>>2]; + $71 = $4 * $70; + $72 = ((($2)) + 20|0); + $73 = +HEAPF32[$72>>2]; + $74 = $9 * $73; + $75 = $71 + $74; + $76 = ((($2)) + 36|0); + $77 = +HEAPF32[$76>>2]; + $78 = $15 * $77; + $79 = $75 + $78; + $80 = ((($2)) + 52|0); + $81 = +HEAPF32[$80>>2]; + $82 = $21 * $81; + $83 = $79 + $82; + $84 = $25 * $70; + $85 = $28 * $73; + $86 = $84 + $85; + $87 = $32 * $77; + $88 = $86 + $87; + $89 = $36 * $81; + $90 = $88 + $89; + $91 = $40 * $70; + $92 = $43 * $73; + $93 = $91 + $92; + $94 = $47 * $77; + $95 = $93 + $94; + $96 = $51 * $81; + $97 = $95 + $96; + $98 = $55 * $70; + $99 = $58 * $73; + $100 = $98 + $99; + $101 = $62 * $77; + $102 = $100 + $101; + $103 = $66 * $81; + $104 = $102 + $103; + $105 = ((($2)) + 8|0); + $106 = +HEAPF32[$105>>2]; + $107 = $4 * $106; + $108 = ((($2)) + 24|0); + $109 = +HEAPF32[$108>>2]; + $110 = $9 * $109; + $111 = $107 + $110; + $112 = ((($2)) + 40|0); + $113 = +HEAPF32[$112>>2]; + $114 = $15 * $113; + $115 = $111 + $114; + $116 = ((($2)) + 56|0); + $117 = +HEAPF32[$116>>2]; + $118 = $21 * $117; + $119 = $115 + $118; + $120 = $25 * $106; + $121 = $28 * $109; + $122 = $120 + $121; + $123 = $32 * $113; + $124 = $122 + $123; + $125 = $36 * $117; + $126 = $124 + $125; + $127 = $40 * $106; + $128 = $43 * $109; + $129 = $127 + $128; + $130 = $47 * $113; + $131 = $129 + $130; + $132 = $51 * $117; + $133 = $131 + $132; + $134 = $55 * $106; + $135 = $58 * $109; + $136 = $134 + $135; + $137 = $62 * $113; + $138 = $136 + $137; + $139 = $66 * $117; + $140 = $138 + $139; + $141 = ((($2)) + 12|0); + $142 = +HEAPF32[$141>>2]; + $143 = $4 * $142; + $144 = ((($2)) + 28|0); + $145 = +HEAPF32[$144>>2]; + $146 = $9 * $145; + $147 = $143 + $146; + $148 = ((($2)) + 44|0); + $149 = +HEAPF32[$148>>2]; + $150 = $15 * $149; + $151 = $147 + $150; + $152 = ((($2)) + 60|0); + $153 = +HEAPF32[$152>>2]; + $154 = $21 * $153; + $155 = $151 + $154; + $156 = $25 * $142; + $157 = $28 * $145; + $158 = $156 + $157; + $159 = $32 * $149; + $160 = $158 + $159; + $161 = $36 * $153; + $162 = $160 + $161; + $163 = $40 * $142; + $164 = $43 * $145; + $165 = $163 + $164; + $166 = $47 * $149; + $167 = $165 + $166; + $168 = $51 * $153; + $169 = $167 + $168; + $170 = $55 * $142; + $171 = $58 * $145; + $172 = $170 + $171; + $173 = $62 * $149; + $174 = $172 + $173; + $175 = $66 * $153; + $176 = $174 + $175; + HEAPF32[$0>>2] = $23; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx2>>2] = $83; + $$sroa$5$0$$sroa_idx4 = ((($0)) + 8|0); + HEAPF32[$$sroa$5$0$$sroa_idx4>>2] = $119; + $$sroa$6$0$$sroa_idx6 = ((($0)) + 12|0); + HEAPF32[$$sroa$6$0$$sroa_idx6>>2] = $155; + $$sroa$7$0$$sroa_idx8 = ((($0)) + 16|0); + HEAPF32[$$sroa$7$0$$sroa_idx8>>2] = $38; + $$sroa$8$0$$sroa_idx10 = ((($0)) + 20|0); + HEAPF32[$$sroa$8$0$$sroa_idx10>>2] = $90; + $$sroa$9$0$$sroa_idx12 = ((($0)) + 24|0); + HEAPF32[$$sroa$9$0$$sroa_idx12>>2] = $126; + $$sroa$10$0$$sroa_idx14 = ((($0)) + 28|0); + HEAPF32[$$sroa$10$0$$sroa_idx14>>2] = $162; + $$sroa$11$0$$sroa_idx16 = ((($0)) + 32|0); + HEAPF32[$$sroa$11$0$$sroa_idx16>>2] = $53; + $$sroa$12$0$$sroa_idx18 = ((($0)) + 36|0); + HEAPF32[$$sroa$12$0$$sroa_idx18>>2] = $97; + $$sroa$13$0$$sroa_idx20 = ((($0)) + 40|0); + HEAPF32[$$sroa$13$0$$sroa_idx20>>2] = $133; + $$sroa$14$0$$sroa_idx22 = ((($0)) + 44|0); + HEAPF32[$$sroa$14$0$$sroa_idx22>>2] = $169; + $$sroa$15$0$$sroa_idx24 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx24>>2] = $68; + $$sroa$16$0$$sroa_idx26 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx26>>2] = $104; + $$sroa$17$0$$sroa_idx28 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx28>>2] = $140; + $$sroa$18$0$$sroa_idx30 = ((($0)) + 60|0); + HEAPF32[$$sroa$18$0$$sroa_idx30>>2] = $176; + return; +} +function _MatrixOrtho($0,$1,$2,$3,$4,$5,$6) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + $4 = +$4; + $5 = +$5; + $6 = +$6; + var $$sroa$10$0$$sroa_idx24 = 0, $$sroa$11$0$$sroa_idx26 = 0, $$sroa$12$0$$sroa_idx28 = 0, $$sroa$13$0$$sroa_idx30 = 0, $$sroa$14$0$$sroa_idx32 = 0, $$sroa$15$0$$sroa_idx34 = 0, $$sroa$16$0$$sroa_idx36 = 0, $$sroa$17$0$$sroa_idx38 = 0, $$sroa$18$0$$sroa_idx40 = 0, $$sroa$4$0$$sroa_idx12 = 0, $$sroa$5$0$$sroa_idx14 = 0, $$sroa$6$0$$sroa_idx16 = 0, $$sroa$7$0$$sroa_idx18 = 0, $$sroa$8$0$$sroa_idx20 = 0, $$sroa$9$0$$sroa_idx22 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0; + var $15 = 0.0, $16 = 0.0, $17 = 0.0, $18 = 0.0, $19 = 0.0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0.0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0.0, $28 = 0.0, $29 = 0.0, $30 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0; + var sp = 0; + sp = STACKTOP; + $7 = $2 - $1; + $8 = $7; + $9 = $4 - $3; + $10 = $9; + $11 = $6 - $5; + $12 = $11; + $13 = 2.0 / $8; + $14 = 2.0 / $10; + $15 = -2.0 / $12; + $16 = $1 + $2; + $17 = -$16; + $18 = $8; + $19 = $17 / $18; + $20 = $19; + $21 = $3 + $4; + $22 = -$21; + $23 = $10; + $24 = $22 / $23; + $25 = $24; + $26 = $5 + $6; + $27 = -$26; + $28 = $12; + $29 = $27 / $28; + $30 = $29; + HEAPF32[$0>>2] = $13; + $$sroa$4$0$$sroa_idx12 = ((($0)) + 4|0); + HEAPF32[$$sroa$4$0$$sroa_idx12>>2] = 0.0; + $$sroa$5$0$$sroa_idx14 = ((($0)) + 8|0); + HEAPF32[$$sroa$5$0$$sroa_idx14>>2] = 0.0; + $$sroa$6$0$$sroa_idx16 = ((($0)) + 12|0); + HEAPF32[$$sroa$6$0$$sroa_idx16>>2] = $20; + $$sroa$7$0$$sroa_idx18 = ((($0)) + 16|0); + HEAPF32[$$sroa$7$0$$sroa_idx18>>2] = 0.0; + $$sroa$8$0$$sroa_idx20 = ((($0)) + 20|0); + HEAPF32[$$sroa$8$0$$sroa_idx20>>2] = $14; + $$sroa$9$0$$sroa_idx22 = ((($0)) + 24|0); + HEAPF32[$$sroa$9$0$$sroa_idx22>>2] = 0.0; + $$sroa$10$0$$sroa_idx24 = ((($0)) + 28|0); + HEAPF32[$$sroa$10$0$$sroa_idx24>>2] = $25; + $$sroa$11$0$$sroa_idx26 = ((($0)) + 32|0); + HEAPF32[$$sroa$11$0$$sroa_idx26>>2] = 0.0; + $$sroa$12$0$$sroa_idx28 = ((($0)) + 36|0); + HEAPF32[$$sroa$12$0$$sroa_idx28>>2] = 0.0; + $$sroa$13$0$$sroa_idx30 = ((($0)) + 40|0); + HEAPF32[$$sroa$13$0$$sroa_idx30>>2] = $15; + $$sroa$14$0$$sroa_idx32 = ((($0)) + 44|0); + HEAPF32[$$sroa$14$0$$sroa_idx32>>2] = $30; + $$sroa$15$0$$sroa_idx34 = ((($0)) + 48|0); + HEAPF32[$$sroa$15$0$$sroa_idx34>>2] = 0.0; + $$sroa$16$0$$sroa_idx36 = ((($0)) + 52|0); + HEAPF32[$$sroa$16$0$$sroa_idx36>>2] = 0.0; + $$sroa$17$0$$sroa_idx38 = ((($0)) + 56|0); + HEAPF32[$$sroa$17$0$$sroa_idx38>>2] = 0.0; + $$sroa$18$0$$sroa_idx40 = ((($0)) + 60|0); + HEAPF32[$$sroa$18$0$$sroa_idx40>>2] = 1.0; + return; +} +function _ProcessGestureEvent($0) { + $0 = $0|0; + var $$$sink = 0, $$sink = 0, $$sink10 = 0, $$sink11 = 0, $$sink16 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0.0, $111 = 0.0; + var $112 = 0.0, $113 = 0.0, $114 = 0.0, $115 = 0.0, $116 = 0.0, $117 = 0, $118 = 0, $119 = 0, $12 = 0.0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0; + var $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0; + var $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0.0, $16 = 0, $160 = 0.0, $161 = 0.0, $162 = 0.0, $163 = 0.0, $164 = 0.0, $165 = 0.0, $166 = 0; + var $167 = 0.0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0.0, $174 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0; + var $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0; + var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0.0, $81 = 0; + var $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0.0, $86 = 0.0, $87 = 0.0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $moveDownPosition$byval_copy11 = 0; + var $moveDownPosition2$byval_copy12 = 0, $or$cond = 0, $or$cond3 = 0, $or$cond5 = 0, $or$cond7 = 0, $or$cond9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $moveDownPosition2$byval_copy12 = sp + 8|0; + $moveDownPosition$byval_copy11 = sp; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + HEAP32[5595] = $2; + $3 = ($2|0)<(2); + $4 = HEAP32[$0>>2]|0; + $5 = ($4|0)==(1); + if (!($3)) { + if ($5) { + $88 = ((($0)) + 24|0); + $89 = $88; + $90 = $89; + $91 = HEAP32[$90>>2]|0; + $92 = (($89) + 4)|0; + $93 = $92; + $94 = HEAP32[$93>>2]|0; + $95 = 16480; + $96 = $95; + HEAP32[$96>>2] = $91; + $97 = (($95) + 4)|0; + $98 = $97; + HEAP32[$98>>2] = $94; + $99 = ((($0)) + 32|0); + $100 = $99; + $101 = $100; + $102 = HEAP32[$101>>2]|0; + $103 = (($100) + 4)|0; + $104 = $103; + $105 = HEAP32[$104>>2]|0; + $106 = 16520; + $107 = $106; + HEAP32[$107>>2] = $102; + $108 = (($106) + 4)|0; + $109 = $108; + HEAP32[$109>>2] = $105; + $110 = +HEAPF32[4130]; + $111 = +HEAPF32[4120]; + $112 = $110 - $111; + HEAPF32[4132] = $112; + $113 = +HEAPF32[(16524)>>2]; + $114 = +HEAPF32[(16484)>>2]; + $115 = $113 - $114; + HEAPF32[(16532)>>2] = $115; + HEAP32[5594] = 4; + STACKTOP = sp;return; + } + switch ($4|0) { + case 2: { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16512>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16512+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16536>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16536+4>>2]|0; + $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + HEAPF32[5600] = $116; + $117 = 16512; + $118 = $117; + $119 = HEAP32[$118>>2]|0; + $120 = (($117) + 4)|0; + $121 = $120; + $122 = HEAP32[$121>>2]|0; + $123 = 16480; + $124 = $123; + HEAP32[$124>>2] = $119; + $125 = (($123) + 4)|0; + $126 = $125; + HEAP32[$126>>2] = $122; + $127 = 16536; + $128 = $127; + $129 = HEAP32[$128>>2]|0; + $130 = (($127) + 4)|0; + $131 = $130; + $132 = HEAP32[$131>>2]|0; + $133 = 16520; + $134 = $133; + HEAP32[$134>>2] = $129; + $135 = (($133) + 4)|0; + $136 = $135; + HEAP32[$136>>2] = $132; + $137 = ((($0)) + 24|0); + $138 = $137; + $139 = $138; + $140 = HEAP32[$139>>2]|0; + $141 = (($138) + 4)|0; + $142 = $141; + $143 = HEAP32[$142>>2]|0; + $144 = 16512; + $145 = $144; + HEAP32[$145>>2] = $140; + $146 = (($144) + 4)|0; + $147 = $146; + HEAP32[$147>>2] = $143; + $148 = ((($0)) + 32|0); + $149 = $148; + $150 = $149; + $151 = HEAP32[$150>>2]|0; + $152 = (($149) + 4)|0; + $153 = $152; + $154 = HEAP32[$153>>2]|0; + $155 = 16536; + $156 = $155; + HEAP32[$156>>2] = $151; + $157 = (($155) + 4)|0; + $158 = $157; + HEAP32[$158>>2] = $154; + $159 = +HEAPF32[4134]; + $160 = +HEAPF32[4128]; + $161 = $159 - $160; + HEAPF32[4132] = $161; + $162 = +HEAPF32[(16540)>>2]; + $163 = +HEAPF32[(16516)>>2]; + $164 = $162 - $163; + HEAPF32[(16532)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16480>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16480+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16512>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16512+4>>2]|0; + $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $166 = !($165 >= 0.004999999888241291); + if ($166) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16520>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16520+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16536>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16536+4>>2]|0; + $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $168 = !($167 >= 0.004999999888241291); + if ($168) { + $$sink16 = 4; + } else { + label = 29; + } + } else { + label = 29; + } + if ((label|0) == 29) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16512>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16512+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16536>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16536+4>>2]|0; + $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $170 = +HEAPF32[5600]; + $171 = $169 - $170; + $172 = $171 < 0.0; + $$sink11 = $172 ? 256 : 512; + $$sink16 = $$sink11; + } + HEAP32[5594] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16512>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16512+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16536>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16536+4>>2]|0; + $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $174 = 360.0 - $173; + HEAPF32[5601] = $174; + STACKTOP = sp;return; + break; + } + case 0: { + HEAPF32[5600] = 0.0; + HEAPF32[5601] = 0.0; + HEAPF32[4132] = 0.0; + HEAPF32[(16532)>>2] = 0.0; + HEAP32[5595] = 0; + HEAP32[5594] = 0; + STACKTOP = sp;return; + break; + } + default: { + STACKTOP = sp;return; + } + } + } + if ($5) { + $6 = HEAP32[5596]|0; + $7 = (($6) + 1)|0; + HEAP32[5596] = $7; + $8 = HEAP32[5594]|0; + $9 = ($8|0)==(0); + $10 = ($6|0)>(0); + $or$cond = $10 & $9; + if ($or$cond) { + $11 = ((($0)) + 24|0); + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16480>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16480+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; + $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $13 = $12 < 0.029999999329447746; + if ($13) { + HEAP32[5594] = 2; + HEAP32[5596] = 0; + } else { + label = 6; + } + } else { + label = 6; + } + if ((label|0) == 6) { + HEAP32[5596] = 1; + HEAP32[5594] = 1; + } + $14 = ((($0)) + 24|0); + $15 = $14; + $16 = $15; + $17 = HEAP32[$16>>2]|0; + $18 = (($15) + 4)|0; + $19 = $18; + $20 = HEAP32[$19>>2]|0; + $21 = 16480; + $22 = $21; + HEAP32[$22>>2] = $17; + $23 = (($21) + 4)|0; + $24 = $23; + HEAP32[$24>>2] = $20; + $25 = 16488; + $26 = $25; + HEAP32[$26>>2] = $17; + $27 = (($25) + 4)|0; + $28 = $27; + HEAP32[$28>>2] = $20; + $29 = 16496; + $30 = $29; + HEAP32[$30>>2] = $17; + $31 = (($29) + 4)|0; + $32 = $31; + HEAP32[$32>>2] = $20; + $33 = ((($0)) + 8|0); + $34 = HEAP32[$33>>2]|0; + HEAP32[5] = $34; + HEAPF32[4126] = 0.0; + HEAPF32[(16508)>>2] = 0.0; + STACKTOP = sp;return; + } + switch ($4|0) { + case 0: { + $35 = HEAP32[5594]|0; + $36 = ($35|0)==(8); + if ($36) { + $37 = ((($0)) + 24|0); + $38 = $37; + $39 = $38; + $40 = HEAP32[$39>>2]|0; + $41 = (($38) + 4)|0; + $42 = $41; + $43 = HEAP32[$42>>2]|0; + $44 = 16496; + $45 = $44; + HEAP32[$45>>2] = $40; + $46 = (($44) + 4)|0; + $47 = $46; + HEAP32[$47>>2] = $43; + } + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16480>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16480+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16496>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16496+4>>2]|0; + $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $49 = $48 / 0.0; + HEAPF32[5597] = $49; + HEAP32[5598] = 0; + $50 = $49 > 5.0000002374872565E-4; + if ($50) { + $51 = HEAP32[5]|0; + $52 = ((($0)) + 8|0); + $53 = HEAP32[$52>>2]|0; + $54 = ($51|0)==($53|0); + if ($54) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16480>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16480+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16496>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16496+4>>2]|0; + $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $56 = 360.0 - $55; + HEAPF32[5599] = $56; + $57 = $56 < 30.0; + $58 = $56 > 330.0; + $or$cond3 = $57 | $58; + if ($or$cond3) { + $$sink10 = 16; + } else { + $59 = $56 > 30.0; + $60 = $56 < 120.0; + $or$cond5 = $59 & $60; + if ($or$cond5) { + $$sink10 = 64; + } else { + $61 = $56 > 120.0; + $62 = $56 < 210.0; + $or$cond7 = $61 & $62; + $63 = $56 > 210.0; + $64 = $56 < 300.0; + $or$cond9 = $63 & $64; + $$sink = $or$cond9 ? 128 : 0; + $$$sink = $or$cond7 ? 32 : $$sink; + $$sink10 = $$$sink; + } + } + } else { + label = 16; + } + } else { + label = 16; + } + if ((label|0) == 16) { + HEAPF32[5597] = 0.0; + HEAPF32[5599] = 0.0; + $$sink10 = 0; + } + HEAP32[5594] = $$sink10; + HEAPF32[4122] = 0.0; + HEAPF32[(16492)>>2] = 0.0; + HEAP32[5595] = 0; + STACKTOP = sp;return; + break; + } + case 2: { + $65 = HEAP32[5598]|0; + $66 = ($65|0)==(0); + if ($66) { + HEAP32[5598] = 1; + } + $67 = ((($0)) + 24|0); + $68 = $67; + $69 = $68; + $70 = HEAP32[$69>>2]|0; + $71 = (($68) + 4)|0; + $72 = $71; + $73 = HEAP32[$72>>2]|0; + $74 = 16512; + $75 = $74; + HEAP32[$75>>2] = $70; + $76 = (($74) + 4)|0; + $77 = $76; + HEAP32[$77>>2] = $73; + $78 = HEAP32[5594]|0; + $79 = ($78|0)==(4); + if ($79) { + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16480>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16480+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16512>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16512+4>>2]|0; + $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); + $81 = !($80 >= 0.014999999664723873); + if (!($81)) { + HEAP32[5594] = 8; + } + } + $82 = +HEAPF32[4128]; + $83 = +HEAPF32[4122]; + $84 = $82 - $83; + HEAPF32[4126] = $84; + $85 = +HEAPF32[(16516)>>2]; + $86 = +HEAPF32[(16492)>>2]; + $87 = $85 - $86; + HEAPF32[(16508)>>2] = $87; + STACKTOP = sp;return; + break; + } + default: { + STACKTOP = sp;return; + } + } +} +function _UpdateGestures() { + var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[5594]|0; + $$off = (($0) + -1)|0; + $1 = ($$off>>>0)<(2); + $2 = HEAP32[5595]|0; + $3 = ($2|0)<(2); + $or$cond3 = $1 & $3; + if ($or$cond3) { + HEAP32[5594] = 4; + } + $4 = HEAP32[5594]|0; + $5 = (($4) + -16)|0; + $6 = $5 >>> 4; + $7 = $5 << 28; + $8 = $6 | $7; + switch ($8|0) { + case 0: case 1: case 3: case 7: { + break; + } + default: { + return; + } + } + HEAP32[5594] = 0; + return; +} +function _GetMousePosition($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = 16544; + $2 = $1; + $3 = HEAP32[$2>>2]|0; + $4 = (($1) + 4)|0; + $5 = $4; + $6 = HEAP32[$5>>2]|0; + $7 = $0; + $8 = $7; + HEAP32[$8>>2] = $3; + $9 = (($7) + 4)|0; + $10 = $9; + HEAP32[$10>>2] = $6; + return; +} +function _GetScreenWidth() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[5604]|0; + return ($0|0); +} +function _GetScreenHeight() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[5603]|0; + return ($0|0); +} +function _InitWindow($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + _TraceLog(0,4136,$vararg_buffer); + HEAP32[5606] = $2; + _InitGraphicsDevice($0,$1); + _LoadDefaultFont(); + _InitTimer(); + (_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(4|0))|0); + (_emscripten_set_keypress_callback((4165|0),(0|0),1,(5|0))|0); + (_emscripten_set_click_callback((4165|0),(0|0),1,(6|0))|0); + (_emscripten_set_touchstart_callback((4165|0),(0|0),1,(7|0))|0); + (_emscripten_set_touchend_callback((4165|0),(0|0),1,(7|0))|0); + (_emscripten_set_touchmove_callback((4165|0),(0|0),1,(7|0))|0); + (_emscripten_set_touchcancel_callback((4165|0),(0|0),1,(7|0))|0); + (_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0); + (_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0); + $3 = HEAP32[5604]|0; + $4 = (+($3|0)); + $5 = $4 * 0.5; + HEAPF32[4136] = $5; + $6 = HEAP32[5603]|0; + $7 = (+($6|0)); + $8 = $7 * 0.5; + HEAPF32[(16548)>>2] = $8; + $9 = HEAP32[5607]|0; + $10 = ($9|0)==(0); + if ($10) { + STACKTOP = sp;return; + } + _SetTargetFPS(60); + _LogoAnimation(); + STACKTOP = sp;return; +} +function _TraceLog($0,$1,$varargs) { + $0 = $0|0; + $1 = $1|0; + $varargs = $varargs|0; + var $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $endptr = 0, $strlen = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $2 = sp; + switch ($0|0) { + case 0: { + ;HEAP8[16584>>0]=HEAP8[8665>>0]|0;HEAP8[16584+1>>0]=HEAP8[8665+1>>0]|0;HEAP8[16584+2>>0]=HEAP8[8665+2>>0]|0;HEAP8[16584+3>>0]=HEAP8[8665+3>>0]|0;HEAP8[16584+4>>0]=HEAP8[8665+4>>0]|0;HEAP8[16584+5>>0]=HEAP8[8665+5>>0]|0;HEAP8[16584+6>>0]=HEAP8[8665+6>>0]|0; + break; + } + case 1: { + $3 = 16584; + $4 = $3; + HEAP32[$4>>2] = 1330795077; + $5 = (($3) + 4)|0; + $6 = $5; + HEAP32[$6>>2] = 2112082; + break; + } + case 2: { + dest=16584; src=8672; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + break; + } + case 3: { + $7 = 16584; + $8 = $7; + HEAP32[$8>>2] = 1430406468; + $9 = (($7) + 4)|0; + $10 = $9; + HEAP32[$10>>2] = 2112071; + break; + } + default: { + } + } + (_strcat(16584,$1)|0); + $strlen = (_strlen(16584)|0); + $endptr = (16584 + ($strlen)|0); + HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; + HEAP32[$2>>2] = $varargs; + $11 = ($0|0)==(3); + if ($11) { + STACKTOP = sp;return; + } + (_vprintf(16584,$2)|0); + $12 = ($0|0)==(1); + if ($12) { + _exit(1); + // unreachable; + } else { + STACKTOP = sp;return; + } +} +function _InitGraphicsDevice($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$015 = 0, $$byval_copy = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; + var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0, $82 = 0.0, $83 = 0, $84 = 0, $85 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer18 = 0, $vararg_buffer22 = 0, $vararg_buffer3 = 0, $vararg_buffer6 = 0, $vararg_buffer8 = 0, $vararg_ptr13 = 0, $vararg_ptr17 = 0, $vararg_ptr21 = 0, $vararg_ptr5 = 0, dest = 0; + var label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0); + $$byval_copy = sp + 136|0; + $vararg_buffer22 = sp + 64|0; + $vararg_buffer18 = sp + 56|0; + $vararg_buffer14 = sp + 48|0; + $vararg_buffer10 = sp + 40|0; + $vararg_buffer8 = sp + 32|0; + $vararg_buffer6 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $2 = sp + 72|0; + $3 = sp + 140|0; + HEAP32[5604] = $0; + HEAP32[5603] = $1; + _MatrixIdentity($2); + dest=22504; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + (_glfwSetErrorCallback((2|0))|0); + $4 = (_glfwInit()|0); + $5 = ($4|0)==(0); + if ($5) { + _TraceLog(1,4807,$vararg_buffer); + } + $6 = HEAP32[5604]|0; + HEAP32[5642] = $6; + $7 = HEAP32[5603]|0; + HEAP32[5643] = $7; + _glfwDefaultWindowHints(); + $8 = HEAP8[25240]|0; + $9 = $8 & 4; + $10 = ($9<<24>>24)==(0); + if ($10) { + _glfwWindowHint(131075,0); + } else { + _glfwWindowHint(131075,1); + } + $11 = HEAP8[25240]|0; + $12 = $11 & 8; + $13 = ($12<<24>>24)==(0); + if (!($13)) { + _glfwWindowHint(131077,1); + } + $14 = HEAP8[25240]|0; + $15 = $14 & 32; + $16 = ($15<<24>>24)==(0); + if (!($16)) { + _glfwWindowHint(135181,4); + _TraceLog(0,4833,$vararg_buffer1); + } + $17 = (_rlGetVersion()|0); + $18 = ($17|0)==(2); + if ($18) { + _glfwWindowHint(139266,2); + _glfwWindowHint(139267,1); + } else { + $19 = (_rlGetVersion()|0); + $20 = ($19|0)==(3); + if ($20) { + _glfwWindowHint(139266,3); + _glfwWindowHint(139267,3); + _glfwWindowHint(139272,204801); + _glfwWindowHint(139270,0); + } + } + $21 = HEAP32[5644]|0; + $22 = ($21|0)==(0); + if ($22) { + $47 = HEAP32[5604]|0; + $48 = HEAP32[5603]|0; + $49 = HEAP32[5606]|0; + $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); + HEAP32[5602] = $50; + $51 = HEAP32[5604]|0; + HEAP32[5645] = $51; + $52 = HEAP32[5603]|0; + HEAP32[5646] = $52; + $54 = $50; + } else { + $23 = (_glfwGetPrimaryMonitor()|0); + $24 = (_glfwGetVideoModes(($23|0),($$byval_copy|0))|0); + $25 = HEAP32[$$byval_copy>>2]|0; + $26 = ($25|0)>(0); + L22: do { + if ($26) { + $27 = HEAP32[5604]|0; + $28 = HEAP32[$$byval_copy>>2]|0; + $29 = HEAP32[5603]|0; + $$015 = 0; + while(1) { + $30 = (($24) + (($$015*24)|0)|0); + $31 = HEAP32[$30>>2]|0; + $32 = ($31|0)<($27|0); + if (!($32)) { + $33 = (((($24) + (($$015*24)|0)|0)) + 4|0); + $34 = HEAP32[$33>>2]|0; + $35 = ($34|0)<($29|0); + if (!($35)) { + break; + } + } + $36 = (($$015) + 1)|0; + $37 = ($36|0)<($28|0); + if ($37) { + $$015 = $36; + } else { + break L22; + } + } + HEAP32[5642] = $31; + HEAP32[5643] = $34; + } + } while(0); + $38 = HEAP32[5642]|0; + $39 = HEAP32[5643]|0; + HEAP32[$vararg_buffer3>>2] = $38; + $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); + HEAP32[$vararg_ptr5>>2] = $39; + _TraceLog(2,4858,$vararg_buffer3); + $40 = HEAP32[5642]|0; + $41 = HEAP32[5643]|0; + _SetupFramebufferSize($40,$41); + $42 = HEAP32[5642]|0; + $43 = HEAP32[5643]|0; + $44 = HEAP32[5606]|0; + $45 = (_glfwGetPrimaryMonitor()|0); + $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); + HEAP32[5602] = $46; + $54 = $46; + } + $53 = ($54|0)==(0|0); + if ($53) { + _glfwTerminate(); + _TraceLog(1,4896,$vararg_buffer6); + } else { + _TraceLog(0,4929,$vararg_buffer8); + $55 = HEAP32[5645]|0; + $56 = HEAP32[5646]|0; + HEAP32[$vararg_buffer10>>2] = $55; + $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); + HEAP32[$vararg_ptr13>>2] = $56; + _TraceLog(0,4969,$vararg_buffer10); + $57 = HEAP32[5604]|0; + $58 = HEAP32[5603]|0; + HEAP32[$vararg_buffer14>>2] = $57; + $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); + HEAP32[$vararg_ptr17>>2] = $58; + _TraceLog(0,4990,$vararg_buffer14); + $59 = HEAP32[5647]|0; + $60 = HEAP32[5648]|0; + HEAP32[$vararg_buffer18>>2] = $59; + $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); + HEAP32[$vararg_ptr21>>2] = $60; + _TraceLog(0,5011,$vararg_buffer18); + } + $61 = HEAP32[5602]|0; + (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); + $62 = HEAP32[5602]|0; + (_glfwSetCursorEnterCallback(($62|0),(3|0))|0); + $63 = HEAP32[5602]|0; + (_glfwSetKeyCallback(($63|0),(1|0))|0); + $64 = HEAP32[5602]|0; + (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); + $65 = HEAP32[5602]|0; + (_glfwSetCursorPosCallback(($65|0),(1|0))|0); + $66 = HEAP32[5602]|0; + (_glfwSetCharCallback(($66|0),(4|0))|0); + $67 = HEAP32[5602]|0; + (_glfwSetScrollCallback(($67|0),(2|0))|0); + $68 = HEAP32[5602]|0; + (_glfwSetWindowIconifyCallback(($68|0),(5|0))|0); + $69 = HEAP32[5602]|0; + _glfwMakeContextCurrent(($69|0)); + _glfwSwapInterval(0); + $70 = HEAP8[25240]|0; + $71 = $70 & 64; + $72 = ($71<<24>>24)==(0); + if ($72) { + $73 = HEAP32[5604]|0; + $74 = HEAP32[5603]|0; + _rlglInit($73,$74); + _SetupViewport(); + _rlMatrixMode(5889); + _rlLoadIdentity(); + $75 = HEAP32[5645]|0; + $76 = HEAP32[5647]|0; + $77 = (($75) - ($76))|0; + $78 = (+($77|0)); + $79 = HEAP32[5646]|0; + $80 = HEAP32[5648]|0; + $81 = (($79) - ($80))|0; + $82 = (+($81|0)); + _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); + _rlMatrixMode(5888); + _rlLoadIdentity(); + HEAP8[$3>>0] = -11; + $83 = ((($3)) + 1|0); + HEAP8[$83>>0] = -11; + $84 = ((($3)) + 2|0); + HEAP8[$84>>0] = -11; + $85 = ((($3)) + 3|0); + HEAP8[$85>>0] = -1; + ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0; + _ClearBackground($$byval_copy); + STACKTOP = sp;return; + } + _glfwSwapInterval(1); + _TraceLog(0,5036,$vararg_buffer22); + $73 = HEAP32[5604]|0; + $74 = HEAP32[5603]|0; + _rlglInit($73,$74); + _SetupViewport(); + _rlMatrixMode(5889); + _rlLoadIdentity(); + $75 = HEAP32[5645]|0; + $76 = HEAP32[5647]|0; + $77 = (($75) - ($76))|0; + $78 = (+($77|0)); + $79 = HEAP32[5646]|0; + $80 = HEAP32[5648]|0; + $81 = (($79) - ($80))|0; + $82 = (+($81|0)); + _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); + _rlMatrixMode(5888); + _rlLoadIdentity(); + HEAP8[$3>>0] = -11; + $83 = ((($3)) + 1|0); + HEAP8[$83>>0] = -11; + $84 = ((($3)) + 2|0); + HEAP8[$84>>0] = -11; + $85 = ((($3)) + 3|0); + HEAP8[$85>>0] = -1; + ;HEAP8[$$byval_copy>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy+3>>0]=HEAP8[$3+3>>0]|0; + _ClearBackground($$byval_copy); + STACKTOP = sp;return; +} +function _LoadDefaultFont() { + var $$ = 0, $$0101 = 0, $$090100 = 0, $$09299 = 0, $$095104 = 0, $$096103 = 0, $$097102 = 0, $$191 = 0, $$193 = 0, $$byval_copy1 = 0, $$lcssa = 0, $$sroa$0$0$$sroa_idx = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; + var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0; + var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $$byval_copy1 = sp + 44|0; + $vararg_buffer = sp; + $0 = sp + 4|0; + $1 = sp + 24|0; + HEAP32[(22472)>>2] = 224; + $2 = (_malloc(65536)|0); + _memset(($2|0),0,65536)|0; + $$095104 = 0;$$096103 = 0; + while(1) { + $3 = (24 + ($$095104<<2)|0); + $4 = HEAP32[$3>>2]|0; + $$097102 = 31; + while(1) { + $16 = 1 << $$097102; + $17 = $4 & $16; + $18 = ($17|0)==(0); + if (!($18)) { + $19 = (($$097102) + ($$096103))|0; + $$sroa$0$0$$sroa_idx = (($2) + ($19<<2)|0); + HEAP8[$$sroa$0$0$$sroa_idx>>0]=-1&255;HEAP8[$$sroa$0$0$$sroa_idx+1>>0]=(-1>>8)&255;HEAP8[$$sroa$0$0$$sroa_idx+2>>0]=(-1>>16)&255;HEAP8[$$sroa$0$0$$sroa_idx+3>>0]=-1>>24; + } + $20 = (($$097102) + -1)|0; + $21 = ($$097102|0)>(0); + if ($21) { + $$097102 = $20; + } else { + break; + } + } + $12 = (($$095104) + 1)|0; + $13 = ($$095104|0)>(511); + $$ = $13 ? 0 : $12; + $14 = (($$096103) + 32)|0; + $15 = ($14|0)<(16384); + if ($15) { + $$095104 = $$;$$096103 = $14; + } else { + break; + } + } + _LoadImageEx($0,$2,128,128); + _ImageFormat($0,2); + _free($2); + ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; + _LoadTextureFromImage($1,$$byval_copy1); + ;HEAP32[22448>>2]=HEAP32[$1>>2]|0;HEAP32[22448+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[22448+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[22448+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[22448+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; + _UnloadImage($$byval_copy1); + $5 = HEAP32[(22472)>>2]|0; + $6 = $5 << 5; + $7 = (_malloc($6)|0); + HEAP32[(22476)>>2] = $7; + $8 = ($5|0)>(0); + if (!($8)) { + $$lcssa = $7; + $22 = ((($$lcssa)) + 16|0); + $23 = HEAP32[$22>>2]|0; + HEAP32[(22468)>>2] = $23; + $24 = HEAP32[5612]|0; + HEAP32[$vararg_buffer>>2] = $24; + _TraceLog(0,4360,$vararg_buffer); + STACKTOP = sp;return; + } + $9 = HEAP32[(22452)>>2]|0; + $10 = HEAP32[(22472)>>2]|0; + $11 = HEAP32[(22476)>>2]|0; + $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; + while(1) { + $25 = (($$0101) + 32)|0; + $26 = (($27) + ($$0101<<5)|0); + HEAP32[$26>>2] = $25; + $28 = (((($27) + ($$0101<<5)|0)) + 4|0); + HEAP32[$28>>2] = $$090100; + $29 = ($$09299*11)|0; + $30 = (($29) + 1)|0; + $31 = (((($27) + ($$0101<<5)|0)) + 8|0); + HEAP32[$31>>2] = $30; + $32 = (2072 + ($$0101<<2)|0); + $33 = HEAP32[$32>>2]|0; + $34 = (((($27) + ($$0101<<5)|0)) + 12|0); + HEAP32[$34>>2] = $33; + $35 = (((($27) + ($$0101<<5)|0)) + 16|0); + HEAP32[$35>>2] = 10; + $36 = (($$090100) + 1)|0; + $37 = (($36) + ($33))|0; + $38 = ($37|0)<($9|0); + $39 = (($$09299) + 1)|0; + if ($38) { + $$191 = $37;$$193 = $$09299; + } else { + $40 = ($39*11)|0; + $41 = (($40) + 1)|0; + $42 = (($33) + 2)|0; + HEAP32[$28>>2] = 1; + HEAP32[$31>>2] = $41; + $$191 = $42;$$193 = $39; + } + $43 = (((($27) + ($$0101<<5)|0)) + 20|0); + HEAP32[$43>>2] = 0; + $44 = (((($27) + ($$0101<<5)|0)) + 24|0); + HEAP32[$44>>2] = 0; + $45 = (((($27) + ($$0101<<5)|0)) + 28|0); + HEAP32[$45>>2] = 0; + $46 = (($$0101) + 1)|0; + $47 = ($46|0)<($10|0); + if ($47) { + $$0101 = $46;$$090100 = $$191;$$09299 = $$193;$27 = $11; + } else { + $$lcssa = $11; + break; + } + } + $22 = ((($$lcssa)) + 16|0); + $23 = HEAP32[$22>>2]|0; + HEAP32[(22468)>>2] = $23; + $24 = HEAP32[5612]|0; + HEAP32[$vararg_buffer>>2] = $24; + _TraceLog(0,4360,$vararg_buffer); + STACKTOP = sp;return; +} +function _InitTimer() { + var $0 = 0, $1 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_time((0|0))|0); + _srand($0); + $1 = (+_GetTime()); + HEAPF64[2072] = $1; + return; +} +function _EmscriptenFullscreenChangeCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $11 = 0, $12 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, $vararg_ptr9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer4 = sp + 16|0; + $vararg_buffer = sp; + $3 = HEAP32[$1>>2]|0; + $4 = ($3|0)==(0); + $5 = ((($1)) + 264|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($1)) + 268|0); + $8 = HEAP32[$7>>2]|0; + $9 = ((($1)) + 272|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($1)) + 276|0); + $12 = HEAP32[$11>>2]|0; + if ($4) { + HEAP32[$vararg_buffer4>>2] = $6; + $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); + HEAP32[$vararg_ptr7>>2] = $8; + $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); + HEAP32[$vararg_ptr8>>2] = $10; + $vararg_ptr9 = ((($vararg_buffer4)) + 12|0); + HEAP32[$vararg_ptr9>>2] = $12; + _TraceLog(0,4293,$vararg_buffer4); + STACKTOP = sp;return 0; + } else { + HEAP32[$vararg_buffer>>2] = $6; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $8; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $10; + $vararg_ptr3 = ((($vararg_buffer)) + 12|0); + HEAP32[$vararg_ptr3>>2] = $12; + _TraceLog(0,4224,$vararg_buffer); + STACKTOP = sp;return 0; + } + return (0)|0; +} +function _EmscriptenKeyboardCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($0|0)==(1); + if (!($3)) { + return 0; + } + $4 = ((($1)) + 32|0); + $5 = (_strcmp($4,4217)|0); + $6 = ($5|0)==(0); + if (!($6)) { + return 0; + } + (_emscripten_exit_pointerlock()|0); + return 0; +} +function _EmscriptenMouseCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 272|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(272|0); + $3 = sp; + $4 = ($0|0)==(4); + if (!($4)) { + STACKTOP = sp;return 0; + } + (_emscripten_get_pointerlock_status(($3|0))|0); + $5 = HEAP32[$3>>2]|0; + $6 = ($5|0)==(0); + if ($6) { + (_emscripten_request_pointerlock((0|0),1)|0); + } else { + (_emscripten_exit_pointerlock()|0); + (_emscripten_get_pointerlock_status(($3|0))|0); + } + STACKTOP = sp;return 0; +} +function _EmscriptenTouchCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$byval_copy = 0, $$sink = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$03$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx2 = 0, $$sroa$24$0$$sroa_idx5 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0.0, $15 = 0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0, $22 = 0, $23 = 0.0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0.0, $48 = 0.0, $49 = 0.0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0, $59 = 0.0, $6 = 0; + var $60 = 0.0, $61 = 0.0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $$byval_copy = sp + 56|0; + $3 = sp; + switch ($0|0) { + case 22: { + $$sink = 1; + label = 4; + break; + } + case 23: { + $$sink = 0; + label = 4; + break; + } + case 24: { + $$sink = 2; + label = 4; + break; + } + default: { + } + } + if ((label|0) == 4) { + HEAP32[$3>>2] = $$sink; + } + $4 = HEAP32[$1>>2]|0; + $5 = ((($3)) + 4|0); + HEAP32[$5>>2] = $4; + $6 = ((($1)) + 20|0); + $7 = HEAP32[$6>>2]|0; + $8 = ((($3)) + 8|0); + HEAP32[$8>>2] = $7; + $9 = ((($1)) + 72|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($3)) + 12|0); + HEAP32[$11>>2] = $10; + $12 = ((($1)) + 56|0); + $13 = HEAP32[$12>>2]|0; + $14 = (+($13|0)); + $15 = ((($1)) + 60|0); + $16 = HEAP32[$15>>2]|0; + $17 = (+($16|0)); + $$sroa$03$0$$sroa_idx = ((($3)) + 24|0); + HEAPF32[$$sroa$03$0$$sroa_idx>>2] = $14; + $$sroa$24$0$$sroa_idx5 = ((($3)) + 28|0); + HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $17; + $18 = ((($1)) + 108|0); + $19 = HEAP32[$18>>2]|0; + $20 = (+($19|0)); + $21 = ((($1)) + 112|0); + $22 = HEAP32[$21>>2]|0; + $23 = (+($22|0)); + $$sroa$0$0$$sroa_idx = ((($3)) + 32|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $20; + $$sroa$2$0$$sroa_idx2 = ((($3)) + 36|0); + HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $23; + $24 = ((($3)) + 24|0); + $25 = $24; + $26 = $25; + $27 = HEAP32[$26>>2]|0; + $28 = (($25) + 4)|0; + $29 = $28; + $30 = HEAP32[$29>>2]|0; + $31 = 16560; + $32 = $31; + HEAP32[$32>>2] = $27; + $33 = (($31) + 4)|0; + $34 = $33; + HEAP32[$34>>2] = $30; + $35 = ((($3)) + 32|0); + $36 = $35; + $37 = $36; + $38 = HEAP32[$37>>2]|0; + $39 = (($36) + 4)|0; + $40 = $39; + $41 = HEAP32[$40>>2]|0; + $42 = (16568); + $43 = $42; + HEAP32[$43>>2] = $38; + $44 = (($42) + 4)|0; + $45 = $44; + HEAP32[$45>>2] = $41; + $46 = (_GetScreenWidth()|0); + $47 = (+($46|0)); + $48 = +HEAPF32[$24>>2]; + $49 = $48 / $47; + HEAPF32[$24>>2] = $49; + $50 = (_GetScreenHeight()|0); + $51 = (+($50|0)); + $52 = +HEAPF32[$$sroa$24$0$$sroa_idx5>>2]; + $53 = $52 / $51; + HEAPF32[$$sroa$24$0$$sroa_idx5>>2] = $53; + $54 = (_GetScreenWidth()|0); + $55 = (+($54|0)); + $56 = +HEAPF32[$35>>2]; + $57 = $56 / $55; + HEAPF32[$35>>2] = $57; + $58 = (_GetScreenHeight()|0); + $59 = (+($58|0)); + $60 = +HEAPF32[$$sroa$2$0$$sroa_idx2>>2]; + $61 = $60 / $59; + HEAPF32[$$sroa$2$0$$sroa_idx2>>2] = $61; + dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _ProcessGestureEvent($$byval_copy); + STACKTOP = sp;return 1; +} +function _EmscriptenGamepadCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$sink = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($1)) + 1296|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($4|0)==(0); + if ($5) { + label = 3; + } else { + $6 = ((($1)) + 1300|0); + $7 = HEAP32[$6>>2]|0; + $8 = ($7|0)<(4); + if ($8) { + $$sink = 1; + } else { + label = 3; + } + } + if ((label|0) == 3) { + $$sink = 0; + } + $9 = ((($1)) + 1300|0); + $10 = HEAP32[$9>>2]|0; + $11 = (22432 + ($10<<2)|0); + HEAP32[$11>>2] = $$sink; + return 0; +} +function _SetTargetFPS($0) { + $0 = $0|0; + var $$ = 0.0, $$op = 0.0, $1 = 0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = ($0|0)<(1); + $2 = (+($0|0)); + $3 = 1.0 / $2; + $$ = $1 ? 0.0 : $3; + HEAPF64[2069] = $$; + $4 = $3; + $$op = $4 * 1000.0; + $5 = $$op; + $6 = $1 ? 0.0 : $5; + HEAPF64[$vararg_buffer>>3] = $6; + _TraceLog(0,4173,$vararg_buffer); + STACKTOP = sp;return; +} +function _LogoAnimation() { + var label = 0, sp = 0; + sp = STACKTOP; + HEAP32[5607] = 0; + return; +} +function _GetTime() { + var $0 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (+_glfwGetTime()); + return (+$0); +} +function _LoadImageEx($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$03334 = 0, $$035 = 0, $$sroa$12$0$$sroa_idx21 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$16$0$$sroa_idx26 = 0, $$sroa$9$0$$sroa_idx18 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, label = 0, sp = 0; + sp = STACKTOP; + $4 = $2 << 2; + $5 = Math_imul($4, $3)|0; + $6 = (_malloc($5)|0); + $7 = ($5|0)>(0); + if ($7) { + $8 = (($5) + -1)|0; + $9 = $8 >>> 2; + $$03334 = 0;$$035 = 0; + while(1) { + $10 = (($1) + ($$03334<<2)|0); + $11 = HEAP8[$10>>0]|0; + $12 = (($6) + ($$035)|0); + HEAP8[$12>>0] = $11; + $13 = (((($1) + ($$03334<<2)|0)) + 1|0); + $14 = HEAP8[$13>>0]|0; + $15 = $$035 | 1; + $16 = (($6) + ($15)|0); + HEAP8[$16>>0] = $14; + $17 = (((($1) + ($$03334<<2)|0)) + 2|0); + $18 = HEAP8[$17>>0]|0; + $19 = $$035 | 2; + $20 = (($6) + ($19)|0); + HEAP8[$20>>0] = $18; + $21 = (((($1) + ($$03334<<2)|0)) + 3|0); + $22 = HEAP8[$21>>0]|0; + $23 = $$035 | 3; + $24 = (($6) + ($23)|0); + HEAP8[$24>>0] = $22; + $25 = (($$03334) + 1)|0; + $26 = (($$035) + 4)|0; + $exitcond = ($$03334|0)==($9|0); + if ($exitcond) { + break; + } else { + $$03334 = $25;$$035 = $26; + } + } + } + HEAP32[$0>>2] = $6; + $$sroa$9$0$$sroa_idx18 = ((($0)) + 4|0); + HEAP32[$$sroa$9$0$$sroa_idx18>>2] = $2; + $$sroa$12$0$$sroa_idx21 = ((($0)) + 8|0); + HEAP32[$$sroa$12$0$$sroa_idx21>>2] = $3; + $$sroa$15$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$15$0$$sroa_idx24>>2] = 1; + $$sroa$16$0$$sroa_idx26 = ((($0)) + 16|0); + HEAP32[$$sroa$16$0$$sroa_idx26>>2] = 7; + return; +} +function _ImageFormat($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0166199 = 0, $$0167197 = 0, $$0168195 = 0, $$0169192 = 0, $$0170190 = 0, $$0171188 = 0, $$0172189 = 0, $$0202 = 0, $$1194 = 0, $$2201 = 0, $$byval_copy = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0.0, $105 = 0, $106 = 0, $107 = 0; + var $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0; + var $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0; + var $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0; + var $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0.0, $17 = 0, $170 = 0.0, $171 = 0.0, $172 = 0, $173 = 0, $174 = 0, $175 = 0.0, $176 = 0.0, $177 = 0.0, $178 = 0, $179 = 0, $18 = 0; + var $180 = 0, $181 = 0.0, $182 = 0.0, $183 = 0.0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0.0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0; + var $199 = 0, $2 = 0, $20 = 0.0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0; + var $216 = 0, $217 = 0, $218 = 0.0, $219 = 0.0, $22 = 0, $220 = 0.0, $221 = 0, $222 = 0, $223 = 0, $224 = 0.0, $225 = 0.0, $226 = 0.0, $227 = 0, $228 = 0, $229 = 0, $23 = 0.0, $230 = 0.0, $231 = 0.0, $232 = 0.0, $233 = 0; + var $234 = 0, $235 = 0, $236 = 0.0, $237 = 0.0, $238 = 0.0, $239 = 0, $24 = 0.0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0.0, $250 = 0, $251 = 0; + var $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0; + var $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0.0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0; + var $289 = 0, $29 = 0.0, $290 = 0, $3 = 0, $30 = 0.0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0, $55 = 0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0, $61 = 0.0, $62 = 0.0; + var $63 = 0.0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0.0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0.0, $97 = 0.0, $98 = 0.0, $99 = 0; + var $or$cond = 0, $roundf = 0.0, $roundf173 = 0.0, $roundf174 = 0.0, $roundf175 = 0.0, $roundf176 = 0.0, $roundf177 = 0.0, $roundf178 = 0.0, $roundf179 = 0.0, $roundf180 = 0.0, $roundf181 = 0.0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy = sp + 4|0; + $vararg_buffer = sp; + $2 = ((($0)) + 16|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)==($1|0); + if ($4) { + STACKTOP = sp;return; + } + $5 = ($3|0)<(8); + $6 = ($1|0)<(8); + $or$cond = $6 & $5; + if (!($or$cond)) { + _TraceLog(2,4707,$vararg_buffer); + STACKTOP = sp;return; + } + ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; + $7 = (_GetImageData($$byval_copy)|0); + $8 = HEAP32[$0>>2]|0; + _free($8); + HEAP32[$2>>2] = $1; + switch ($1|0) { + case 1: { + $9 = ((($0)) + 4|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($0)) + 8|0); + $12 = HEAP32[$11>>2]|0; + $13 = Math_imul($12, $10)|0; + $14 = (_malloc($13)|0); + HEAP32[$0>>2] = $14; + $15 = Math_imul($12, $10)|0; + $16 = ($15|0)>(0); + if ($16) { + $$0171188 = 0; + while(1) { + $17 = (($7) + ($$0171188<<2)|0); + $18 = HEAP8[$17>>0]|0; + $19 = (+($18&255)); + $20 = $19 * 0.29899999499320984; + $21 = (((($7) + ($$0171188<<2)|0)) + 1|0); + $22 = HEAP8[$21>>0]|0; + $23 = (+($22&255)); + $24 = $23 * 0.58700001239776611; + $25 = $20 + $24; + $26 = (((($7) + ($$0171188<<2)|0)) + 2|0); + $27 = HEAP8[$26>>0]|0; + $28 = (+($27&255)); + $29 = $28 * 0.11400000005960464; + $30 = $25 + $29; + $31 = (~~(($30))&255); + $32 = HEAP32[$0>>2]|0; + $33 = (($32) + ($$0171188)|0); + HEAP8[$33>>0] = $31; + $34 = (($$0171188) + 1)|0; + $35 = HEAP32[$9>>2]|0; + $36 = HEAP32[$11>>2]|0; + $37 = Math_imul($36, $35)|0; + $38 = ($34|0)<($37|0); + if ($38) { + $$0171188 = $34; + } else { + break; + } + } + } + break; + } + case 2: { + $39 = ((($0)) + 4|0); + $40 = HEAP32[$39>>2]|0; + $41 = ((($0)) + 8|0); + $42 = HEAP32[$41>>2]|0; + $43 = $40 << 1; + $44 = Math_imul($43, $42)|0; + $45 = (_malloc($44)|0); + HEAP32[$0>>2] = $45; + $46 = HEAP32[$39>>2]|0; + $47 = $46 << 1; + $48 = Math_imul($47, $42)|0; + $49 = ($48|0)>(0); + if ($49) { + $$0170190 = 0;$$0172189 = 0; + while(1) { + $50 = (($7) + ($$0172189<<2)|0); + $51 = HEAP8[$50>>0]|0; + $52 = (+($51&255)); + $53 = $52 * 0.29899999499320984; + $54 = (((($7) + ($$0172189<<2)|0)) + 1|0); + $55 = HEAP8[$54>>0]|0; + $56 = (+($55&255)); + $57 = $56 * 0.58700001239776611; + $58 = $53 + $57; + $59 = (((($7) + ($$0172189<<2)|0)) + 2|0); + $60 = HEAP8[$59>>0]|0; + $61 = (+($60&255)); + $62 = $61 * 0.11400000005960464; + $63 = $58 + $62; + $64 = (~~(($63))&255); + $65 = HEAP32[$0>>2]|0; + $66 = (($65) + ($$0170190)|0); + HEAP8[$66>>0] = $64; + $67 = (((($7) + ($$0172189<<2)|0)) + 3|0); + $68 = HEAP8[$67>>0]|0; + $69 = HEAP32[$0>>2]|0; + $70 = $$0170190 | 1; + $71 = (($69) + ($70)|0); + HEAP8[$71>>0] = $68; + $72 = (($$0172189) + 1)|0; + $73 = (($$0170190) + 2)|0; + $74 = HEAP32[$39>>2]|0; + $75 = HEAP32[$41>>2]|0; + $76 = $74 << 1; + $77 = Math_imul($76, $75)|0; + $78 = ($73|0)<($77|0); + if ($78) { + $$0170190 = $73;$$0172189 = $72; + } else { + break; + } + } + } + break; + } + case 3: { + $79 = ((($0)) + 4|0); + $80 = HEAP32[$79>>2]|0; + $81 = ((($0)) + 8|0); + $82 = HEAP32[$81>>2]|0; + $83 = $80 << 1; + $84 = Math_imul($83, $82)|0; + $85 = (_malloc($84)|0); + HEAP32[$0>>2] = $85; + $86 = HEAP32[$79>>2]|0; + $87 = Math_imul($82, $86)|0; + $88 = ($87|0)>(0); + if ($88) { + $89 = HEAP8[$7>>0]|0; + $90 = (+($89&255)); + $91 = $90 * 31.0; + $92 = $91 / 255.0; + $roundf179 = (+_roundf((+$92))); + $93 = (~~(($roundf179))&255); + $94 = ((($7)) + 1|0); + $95 = HEAP8[$94>>0]|0; + $96 = (+($95&255)); + $97 = $96 * 63.0; + $98 = $97 / 255.0; + $roundf180 = (+_roundf((+$98))); + $99 = (~~(($roundf180))&255); + $100 = ((($7)) + 2|0); + $101 = HEAP8[$100>>0]|0; + $102 = (+($101&255)); + $103 = $102 * 31.0; + $104 = $103 / 255.0; + $roundf181 = (+_roundf((+$104))); + $105 = (~~(($roundf181))&255); + $106 = $93&255; + $107 = $106 << 11; + $108 = $99&255; + $109 = $108 << 5; + $110 = $109 | $107; + $111 = $105&255; + $112 = $110 | $111; + $113 = $112&65535; + $114 = HEAP32[$0>>2]|0; + $115 = HEAP32[$79>>2]|0; + $116 = HEAP32[$81>>2]|0; + $117 = Math_imul($116, $115)|0; + $$0169192 = 0; + while(1) { + $118 = (($114) + ($$0169192<<1)|0); + HEAP16[$118>>1] = $113; + $119 = (($$0169192) + 1)|0; + $120 = ($119|0)<($117|0); + if ($120) { + $$0169192 = $119; + } else { + break; + } + } + } + break; + } + case 4: { + $121 = ((($0)) + 4|0); + $122 = HEAP32[$121>>2]|0; + $123 = ((($0)) + 8|0); + $124 = HEAP32[$123>>2]|0; + $125 = ($122*3)|0; + $126 = Math_imul($125, $124)|0; + $127 = (_malloc($126)|0); + HEAP32[$0>>2] = $127; + $128 = HEAP32[$121>>2]|0; + $129 = ($128*3)|0; + $130 = Math_imul($129, $124)|0; + $131 = ($130|0)>(0); + if ($131) { + $$0168195 = 0;$$1194 = 0; + while(1) { + $132 = (($7) + ($$1194<<2)|0); + $133 = HEAP8[$132>>0]|0; + $134 = HEAP32[$0>>2]|0; + $135 = (($134) + ($$0168195)|0); + HEAP8[$135>>0] = $133; + $136 = (((($7) + ($$1194<<2)|0)) + 1|0); + $137 = HEAP8[$136>>0]|0; + $138 = HEAP32[$0>>2]|0; + $139 = (($$0168195) + 1)|0; + $140 = (($138) + ($139)|0); + HEAP8[$140>>0] = $137; + $141 = (((($7) + ($$1194<<2)|0)) + 2|0); + $142 = HEAP8[$141>>0]|0; + $143 = HEAP32[$0>>2]|0; + $144 = (($$0168195) + 2)|0; + $145 = (($143) + ($144)|0); + HEAP8[$145>>0] = $142; + $146 = (($$1194) + 1)|0; + $147 = (($$0168195) + 3)|0; + $148 = HEAP32[$121>>2]|0; + $149 = HEAP32[$123>>2]|0; + $150 = ($148*3)|0; + $151 = Math_imul($150, $149)|0; + $152 = ($147|0)<($151|0); + if ($152) { + $$0168195 = $147;$$1194 = $146; + } else { + break; + } + } + } + break; + } + case 5: { + $153 = ((($0)) + 4|0); + $154 = HEAP32[$153>>2]|0; + $155 = ((($0)) + 8|0); + $156 = HEAP32[$155>>2]|0; + $157 = $154 << 1; + $158 = Math_imul($157, $156)|0; + $159 = (_malloc($158)|0); + HEAP32[$0>>2] = $159; + $160 = HEAP32[$153>>2]|0; + $161 = Math_imul($156, $160)|0; + $162 = ($161|0)>(0); + if ($162) { + $163 = HEAP32[$0>>2]|0; + $164 = HEAP32[$153>>2]|0; + $165 = HEAP32[$155>>2]|0; + $166 = Math_imul($165, $164)|0; + $$0167197 = 0; + while(1) { + $167 = (($7) + ($$0167197<<2)|0); + $168 = HEAP8[$167>>0]|0; + $169 = (+($168&255)); + $170 = $169 * 31.0; + $171 = $170 / 255.0; + $roundf176 = (+_roundf((+$171))); + $172 = (~~(($roundf176))&255); + $173 = (((($7) + ($$0167197<<2)|0)) + 1|0); + $174 = HEAP8[$173>>0]|0; + $175 = (+($174&255)); + $176 = $175 * 31.0; + $177 = $176 / 255.0; + $roundf177 = (+_roundf((+$177))); + $178 = (~~(($roundf177))&255); + $179 = (((($7) + ($$0167197<<2)|0)) + 2|0); + $180 = HEAP8[$179>>0]|0; + $181 = (+($180&255)); + $182 = $181 * 31.0; + $183 = $182 / 255.0; + $roundf178 = (+_roundf((+$183))); + $184 = (~~(($roundf178))&255); + $185 = (((($7) + ($$0167197<<2)|0)) + 3|0); + $186 = HEAP8[$185>>0]|0; + $187 = ($186&255)>(50); + $188 = $172&255; + $189 = $188 << 11; + $190 = $178&255; + $191 = $190 << 6; + $192 = $191 | $189; + $193 = $184&255; + $194 = $193 << 1; + $195 = $192 | $194; + $196 = $187&1; + $197 = $195 | $196; + $198 = $197&65535; + $199 = (($163) + ($$0167197<<1)|0); + HEAP16[$199>>1] = $198; + $200 = (($$0167197) + 1)|0; + $201 = ($200|0)<($166|0); + if ($201) { + $$0167197 = $200; + } else { + break; + } + } + } + break; + } + case 6: { + $202 = ((($0)) + 4|0); + $203 = HEAP32[$202>>2]|0; + $204 = ((($0)) + 8|0); + $205 = HEAP32[$204>>2]|0; + $206 = $203 << 1; + $207 = Math_imul($206, $205)|0; + $208 = (_malloc($207)|0); + HEAP32[$0>>2] = $208; + $209 = HEAP32[$202>>2]|0; + $210 = Math_imul($205, $209)|0; + $211 = ($210|0)>(0); + if ($211) { + $212 = HEAP32[$0>>2]|0; + $213 = HEAP32[$202>>2]|0; + $214 = HEAP32[$204>>2]|0; + $215 = Math_imul($214, $213)|0; + $$0166199 = 0; + while(1) { + $216 = (($7) + ($$0166199<<2)|0); + $217 = HEAP8[$216>>0]|0; + $218 = (+($217&255)); + $219 = $218 * 15.0; + $220 = $219 / 255.0; + $roundf = (+_roundf((+$220))); + $221 = (~~(($roundf))&255); + $222 = (((($7) + ($$0166199<<2)|0)) + 1|0); + $223 = HEAP8[$222>>0]|0; + $224 = (+($223&255)); + $225 = $224 * 15.0; + $226 = $225 / 255.0; + $roundf173 = (+_roundf((+$226))); + $227 = (~~(($roundf173))&255); + $228 = (((($7) + ($$0166199<<2)|0)) + 2|0); + $229 = HEAP8[$228>>0]|0; + $230 = (+($229&255)); + $231 = $230 * 15.0; + $232 = $231 / 255.0; + $roundf174 = (+_roundf((+$232))); + $233 = (~~(($roundf174))&255); + $234 = (((($7) + ($$0166199<<2)|0)) + 3|0); + $235 = HEAP8[$234>>0]|0; + $236 = (+($235&255)); + $237 = $236 * 15.0; + $238 = $237 / 255.0; + $roundf175 = (+_roundf((+$238))); + $239 = (~~(($roundf175))&255); + $240 = $221&255; + $241 = $240 << 12; + $242 = $227&255; + $243 = $242 << 8; + $244 = $243 | $241; + $245 = $233&255; + $246 = $245 << 4; + $247 = $244 | $246; + $248 = $239&255; + $249 = $247 | $248; + $250 = $249&65535; + $251 = (($212) + ($$0166199<<1)|0); + HEAP16[$251>>1] = $250; + $252 = (($$0166199) + 1)|0; + $253 = ($252|0)<($215|0); + if ($253) { + $$0166199 = $252; + } else { + break; + } + } + } + break; + } + case 7: { + $254 = ((($0)) + 4|0); + $255 = HEAP32[$254>>2]|0; + $256 = ((($0)) + 8|0); + $257 = HEAP32[$256>>2]|0; + $258 = $255 << 2; + $259 = Math_imul($258, $257)|0; + $260 = (_malloc($259)|0); + HEAP32[$0>>2] = $260; + $261 = HEAP32[$254>>2]|0; + $262 = $261 << 2; + $263 = Math_imul($262, $257)|0; + $264 = ($263|0)>(0); + if ($264) { + $$0202 = 0;$$2201 = 0; + while(1) { + $265 = (($7) + ($$2201<<2)|0); + $266 = HEAP8[$265>>0]|0; + $267 = HEAP32[$0>>2]|0; + $268 = (($267) + ($$0202)|0); + HEAP8[$268>>0] = $266; + $269 = (((($7) + ($$2201<<2)|0)) + 1|0); + $270 = HEAP8[$269>>0]|0; + $271 = HEAP32[$0>>2]|0; + $272 = $$0202 | 1; + $273 = (($271) + ($272)|0); + HEAP8[$273>>0] = $270; + $274 = (((($7) + ($$2201<<2)|0)) + 2|0); + $275 = HEAP8[$274>>0]|0; + $276 = HEAP32[$0>>2]|0; + $277 = $$0202 | 2; + $278 = (($276) + ($277)|0); + HEAP8[$278>>0] = $275; + $279 = (((($7) + ($$2201<<2)|0)) + 3|0); + $280 = HEAP8[$279>>0]|0; + $281 = HEAP32[$0>>2]|0; + $282 = $$0202 | 3; + $283 = (($281) + ($282)|0); + HEAP8[$283>>0] = $280; + $284 = (($$2201) + 1)|0; + $285 = (($$0202) + 4)|0; + $286 = HEAP32[$254>>2]|0; + $287 = HEAP32[$256>>2]|0; + $288 = $286 << 2; + $289 = Math_imul($288, $287)|0; + $290 = ($285|0)<($289|0); + if ($290) { + $$0202 = $285;$$2201 = $284; + } else { + break; + } + } + } + break; + } + default: { + } + } + _free($7); + STACKTOP = sp;return; +} +function _LoadTextureFromImage($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$sroa$11$0$$sroa_idx8 = 0, $$sroa$5$0$$sroa_idx2 = 0, $$sroa$7$0$$sroa_idx4 = 0, $$sroa$9$0$$sroa_idx6 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP32[$1>>2]|0; + $3 = ((($1)) + 4|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($1)) + 8|0); + $6 = HEAP32[$5>>2]|0; + $7 = ((($1)) + 16|0); + $8 = HEAP32[$7>>2]|0; + $9 = ((($1)) + 12|0); + $10 = HEAP32[$9>>2]|0; + $11 = (_rlglLoadTexture($2,$4,$6,$8,$10)|0); + $12 = HEAP32[$3>>2]|0; + $13 = HEAP32[$5>>2]|0; + HEAP32[$0>>2] = $11; + $$sroa$5$0$$sroa_idx2 = ((($0)) + 4|0); + HEAP32[$$sroa$5$0$$sroa_idx2>>2] = $12; + $$sroa$7$0$$sroa_idx4 = ((($0)) + 8|0); + HEAP32[$$sroa$7$0$$sroa_idx4>>2] = $13; + $$sroa$9$0$$sroa_idx6 = ((($0)) + 12|0); + HEAP32[$$sroa$9$0$$sroa_idx6>>2] = $10; + $$sroa$11$0$$sroa_idx8 = ((($0)) + 16|0); + HEAP32[$$sroa$11$0$$sroa_idx8>>2] = $8; + return; +} +function _UnloadImage($0) { + $0 = $0|0; + var $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + _free($1); + return; +} +function _rlglLoadTexture($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$0 = 0, $$off = 0, $$off92 = 0, $$off93 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0; + var $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond100 = 0, $or$cond7 = 0, $or$cond96 = 0, $or$cond98 = 0, $switch = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer11 = 0, $vararg_buffer15 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0; + var $vararg_buffer9 = 0, $vararg_ptr13 = 0, $vararg_ptr14 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); + $vararg_buffer15 = sp + 64|0; + $vararg_buffer11 = sp + 48|0; + $vararg_buffer9 = sp + 40|0; + $vararg_buffer7 = sp + 32|0; + $vararg_buffer5 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $5 = sp + 68|0; + _glBindTexture(3553,0); + HEAP32[$5>>2] = 0; + $6 = HEAP32[5620]|0; + $7 = ($6|0)==(0); + $8 = $3 & -4; + $switch = ($8|0)==(8); + $or$cond100 = $switch & $7; + if ($or$cond100) { + _TraceLog(2,4405,$vararg_buffer); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $9 = HEAP32[5621]|0; + $10 = ($9|0)==(0); + $11 = ($3|0)==(12); + $or$cond7 = $11 & $10; + if ($or$cond7) { + _TraceLog(2,4449,$vararg_buffer1); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $12 = HEAP32[5622]|0; + $13 = ($12|0)==(0); + $$off = (($3) + -13)|0; + $14 = ($$off>>>0)<(2); + $or$cond = $14 & $13; + if ($or$cond) { + _TraceLog(2,4494,$vararg_buffer3); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $15 = HEAP32[5623]|0; + $16 = ($15|0)==(0); + $$off92 = (($3) + -15)|0; + $17 = ($$off92>>>0)<(2); + $or$cond96 = $17 & $16; + if ($or$cond96) { + _TraceLog(2,4539,$vararg_buffer5); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + $18 = HEAP32[5624]|0; + $19 = ($18|0)==(0); + $$off93 = (($3) + -17)|0; + $20 = ($$off93>>>0)<(2); + $or$cond98 = $20 & $19; + if ($or$cond98) { + _TraceLog(2,4584,$vararg_buffer7); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + _glGenTextures(1,($5|0)); + $21 = HEAP32[$5>>2]|0; + _glBindTexture(3553,($21|0)); + do { + switch ($3|0) { + case 1: { + _glTexImage2D(3553,0,6409,($1|0),($2|0),0,6409,5121,($0|0)); + break; + } + case 2: { + _glTexImage2D(3553,0,6410,($1|0),($2|0),0,6410,5121,($0|0)); + break; + } + case 3: { + _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,33635,($0|0)); + break; + } + case 4: { + _glTexImage2D(3553,0,6407,($1|0),($2|0),0,6407,5121,($0|0)); + break; + } + case 5: { + _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32820,($0|0)); + break; + } + case 6: { + _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,32819,($0|0)); + break; + } + case 7: { + _glTexImage2D(3553,0,6408,($1|0),($2|0),0,6408,5121,($0|0)); + break; + } + case 8: { + $22 = HEAP32[5620]|0; + $23 = ($22|0)==(0); + if (!($23)) { + _LoadCompressedTexture($0,$1,$2,$4,33776); + } + break; + } + case 9: { + $24 = HEAP32[5620]|0; + $25 = ($24|0)==(0); + if (!($25)) { + _LoadCompressedTexture($0,$1,$2,$4,33777); + } + break; + } + case 10: { + $26 = HEAP32[5620]|0; + $27 = ($26|0)==(0); + if (!($27)) { + _LoadCompressedTexture($0,$1,$2,$4,33778); + } + break; + } + case 11: { + $28 = HEAP32[5620]|0; + $29 = ($28|0)==(0); + if (!($29)) { + _LoadCompressedTexture($0,$1,$2,$4,33779); + } + break; + } + case 12: { + $30 = HEAP32[5621]|0; + $31 = ($30|0)==(0); + if (!($31)) { + _LoadCompressedTexture($0,$1,$2,$4,36196); + } + break; + } + case 13: { + $32 = HEAP32[5622]|0; + $33 = ($32|0)==(0); + if (!($33)) { + _LoadCompressedTexture($0,$1,$2,$4,37492); + } + break; + } + case 14: { + $34 = HEAP32[5622]|0; + $35 = ($34|0)==(0); + if (!($35)) { + _LoadCompressedTexture($0,$1,$2,$4,37496); + } + break; + } + case 15: { + $36 = HEAP32[5623]|0; + $37 = ($36|0)==(0); + if (!($37)) { + _LoadCompressedTexture($0,$1,$2,$4,35840); + } + break; + } + case 16: { + $38 = HEAP32[5623]|0; + $39 = ($38|0)==(0); + if (!($39)) { + _LoadCompressedTexture($0,$1,$2,$4,35842); + } + break; + } + case 17: { + $40 = HEAP32[5624]|0; + $41 = ($40|0)==(0); + if (!($41)) { + _LoadCompressedTexture($0,$1,$2,$4,37808); + } + break; + } + case 18: { + $42 = HEAP32[5624]|0; + $43 = ($42|0)==(0); + if (!($43)) { + _LoadCompressedTexture($0,$1,$2,$4,37815); + } + break; + } + default: { + _TraceLog(2,4629,$vararg_buffer9); + } + } + } while(0); + $44 = HEAP32[5625]|0; + $45 = ($44|0)==(0); + if ($45) { + _glTexParameteri(3553,10242,33071); + _glTexParameteri(3553,10243,33071); + } else { + _glTexParameteri(3553,10242,10497); + _glTexParameteri(3553,10243,10497); + } + _glTexParameteri(3553,10240,9728); + _glTexParameteri(3553,10241,9728); + _glBindTexture(3553,0); + $46 = HEAP32[$5>>2]|0; + $47 = ($46|0)==(0); + if ($47) { + _TraceLog(2,11064,$vararg_buffer15); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } else { + HEAP32[$vararg_buffer11>>2] = $46; + $vararg_ptr13 = ((($vararg_buffer11)) + 4|0); + HEAP32[$vararg_ptr13>>2] = $1; + $vararg_ptr14 = ((($vararg_buffer11)) + 8|0); + HEAP32[$vararg_ptr14>>2] = $2; + _TraceLog(0,4658,$vararg_buffer11); + $$0 = HEAP32[$5>>2]|0; + STACKTOP = sp;return ($$0|0); + } + return (0)|0; +} +function _LoadCompressedTexture($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$ = 0, $$03645 = 0, $$03744 = 0, $$038 = 0, $$03943 = 0, $$046 = 0, $$140 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond42 = 0, label = 0, sp = 0; + sp = STACKTOP; + _glPixelStorei(3317,1); + switch ($4|0) { + case 33776: case 33777: case 36196: case 37492: { + $$038 = 8; + break; + } + default: { + $$038 = 16; + } + } + $5 = ($3|0)<(1); + $6 = $1 | $2; + $7 = ($6|0)==(0); + $or$cond42 = $5 | $7; + if ($or$cond42) { + return; + } else { + $$03645 = 0;$$03744 = 0;$$03943 = $2;$$046 = $1; + } + while(1) { + $8 = (($$046) + 3)|0; + $9 = (($8|0) / 4)&-1; + $10 = (($$03943) + 3)|0; + $11 = (($10|0) / 4)&-1; + $12 = Math_imul($11, $$038)|0; + $13 = Math_imul($12, $9)|0; + $14 = (($0) + ($$03744)|0); + _glCompressedTexImage2D(3553,($$03645|0),($4|0),($$046|0),($$03943|0),0,($13|0),($14|0)); + $15 = (($13) + ($$03744))|0; + $16 = (($$046|0) / 2)&-1; + $17 = (($$03943|0) / 2)&-1; + $18 = ($$046|0)<(2); + $$ = $18 ? 1 : $16; + $19 = ($$03943|0)<(2); + $$140 = $19 ? 1 : $17; + $20 = (($$03645) + 1)|0; + $21 = ($20|0)>=($3|0); + $22 = $$ | $$140; + $23 = ($22|0)==(0); + $or$cond = $21 | $23; + if ($or$cond) { + break; + } else { + $$03645 = $20;$$03744 = $15;$$03943 = $$140;$$046 = $$; + } + } + return; +} +function _GetImageData($0) { + $0 = $0|0; + var $$0104105 = 0, $$0106 = 0, $$1 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0.0, $103 = 0.0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0; + var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0; + var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0.0, $4 = 0, $40 = 0.0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0.0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0.0, $52 = 0.0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0.0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0.0, $77 = 0, $78 = 0; + var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0.0, $86 = 0.0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0.0, $92 = 0.0, $93 = 0, $94 = 0, $95 = 0, $96 = 0; + var $97 = 0.0, $98 = 0.0, $99 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = ((($0)) + 4|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 8|0); + $4 = HEAP32[$3>>2]|0; + $5 = $2 << 2; + $6 = Math_imul($5, $4)|0; + $7 = (_malloc($6)|0); + $8 = HEAP32[$1>>2]|0; + $9 = Math_imul($4, $8)|0; + $10 = ($9|0)>(0); + if (!($10)) { + STACKTOP = sp;return ($7|0); + } + $11 = ((($0)) + 16|0); + $12 = HEAP32[$11>>2]|0; + $13 = HEAP32[$0>>2]|0; + $$0104105 = 0;$$0106 = 0; + while(1) { + switch ($12|0) { + case 1: { + $14 = (($13) + ($$0106)|0); + $15 = HEAP8[$14>>0]|0; + $16 = (($7) + ($$0104105<<2)|0); + HEAP8[$16>>0] = $15; + $17 = HEAP8[$14>>0]|0; + $18 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$18>>0] = $17; + $19 = HEAP8[$14>>0]|0; + $20 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$20>>0] = $19; + $21 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$21>>0] = -1; + $22 = (($$0106) + 1)|0; + $$1 = $22; + break; + } + case 2: { + $23 = (($13) + ($$0106)|0); + $24 = HEAP8[$23>>0]|0; + $25 = (($7) + ($$0104105<<2)|0); + HEAP8[$25>>0] = $24; + $26 = HEAP8[$23>>0]|0; + $27 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$27>>0] = $26; + $28 = HEAP8[$23>>0]|0; + $29 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$29>>0] = $28; + $30 = (($$0106) + 1)|0; + $31 = (($13) + ($30)|0); + $32 = HEAP8[$31>>0]|0; + $33 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$33>>0] = $32; + $34 = (($$0106) + 2)|0; + $$1 = $34; + break; + } + case 5: { + $35 = (($13) + ($$0106<<1)|0); + $36 = HEAP16[$35>>1]|0; + $37 = $36&65535; + $38 = $37 >>> 11; + $39 = (+($38|0)); + $40 = $39 * 8.0; + $41 = (~~(($40))&255); + $42 = (($7) + ($$0104105<<2)|0); + HEAP8[$42>>0] = $41; + $43 = $37 >>> 6; + $44 = $43 & 31; + $45 = (+($44|0)); + $46 = $45 * 8.0; + $47 = (~~(($46))&255); + $48 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$48>>0] = $47; + $49 = $37 >>> 1; + $50 = $49 & 31; + $51 = (+($50|0)); + $52 = $51 * 8.0; + $53 = (~~(($52))&255); + $54 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$54>>0] = $53; + $55 = $37 & 1; + $56 = (0 - ($55))|0; + $57 = $56&255; + $58 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$58>>0] = $57; + $59 = (($$0106) + 1)|0; + $$1 = $59; + break; + } + case 3: { + $60 = (($13) + ($$0106<<1)|0); + $61 = HEAP16[$60>>1]|0; + $62 = $61&65535; + $63 = $62 >>> 11; + $64 = (+($63|0)); + $65 = $64 * 8.0; + $66 = (~~(($65))&255); + $67 = (($7) + ($$0104105<<2)|0); + HEAP8[$67>>0] = $66; + $68 = $62 >>> 5; + $69 = $68 & 63; + $70 = (+($69|0)); + $71 = $70 * 4.0; + $72 = (~~(($71))&255); + $73 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$73>>0] = $72; + $74 = $62 & 31; + $75 = (+($74|0)); + $76 = $75 * 8.0; + $77 = (~~(($76))&255); + $78 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$78>>0] = $77; + $79 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$79>>0] = -1; + $80 = (($$0106) + 1)|0; + $$1 = $80; + break; + } + case 6: { + $81 = (($13) + ($$0106<<1)|0); + $82 = HEAP16[$81>>1]|0; + $83 = $82&65535; + $84 = $83 >>> 12; + $85 = (+($84|0)); + $86 = $85 * 17.0; + $87 = (~~(($86))&255); + $88 = (($7) + ($$0104105<<2)|0); + HEAP8[$88>>0] = $87; + $89 = $83 >>> 8; + $90 = $89 & 15; + $91 = (+($90|0)); + $92 = $91 * 17.0; + $93 = (~~(($92))&255); + $94 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$94>>0] = $93; + $95 = $83 >>> 4; + $96 = $95 & 15; + $97 = (+($96|0)); + $98 = $97 * 17.0; + $99 = (~~(($98))&255); + $100 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$100>>0] = $99; + $101 = $83 & 15; + $102 = (+($101|0)); + $103 = $102 * 17.0; + $104 = (~~(($103))&255); + $105 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$105>>0] = $104; + $106 = (($$0106) + 1)|0; + $$1 = $106; + break; + } + case 7: { + $107 = (($13) + ($$0106)|0); + $108 = HEAP8[$107>>0]|0; + $109 = (($7) + ($$0104105<<2)|0); + HEAP8[$109>>0] = $108; + $110 = (($$0106) + 1)|0; + $111 = (($13) + ($110)|0); + $112 = HEAP8[$111>>0]|0; + $113 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$113>>0] = $112; + $114 = (($$0106) + 2)|0; + $115 = (($13) + ($114)|0); + $116 = HEAP8[$115>>0]|0; + $117 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$117>>0] = $116; + $118 = (($$0106) + 3)|0; + $119 = (($13) + ($118)|0); + $120 = HEAP8[$119>>0]|0; + $121 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$121>>0] = $120; + $122 = (($$0106) + 4)|0; + $$1 = $122; + break; + } + case 4: { + $123 = (($13) + ($$0106)|0); + $124 = HEAP8[$123>>0]|0; + $125 = (($7) + ($$0104105<<2)|0); + HEAP8[$125>>0] = $124; + $126 = (($$0106) + 1)|0; + $127 = (($13) + ($126)|0); + $128 = HEAP8[$127>>0]|0; + $129 = (((($7) + ($$0104105<<2)|0)) + 1|0); + HEAP8[$129>>0] = $128; + $130 = (($$0106) + 2)|0; + $131 = (($13) + ($130)|0); + $132 = HEAP8[$131>>0]|0; + $133 = (((($7) + ($$0104105<<2)|0)) + 2|0); + HEAP8[$133>>0] = $132; + $134 = (((($7) + ($$0104105<<2)|0)) + 3|0); + HEAP8[$134>>0] = -1; + $135 = (($$0106) + 3)|0; + $$1 = $135; + break; + } + default: { + _TraceLog(2,4761,$vararg_buffer); + $$1 = $$0106; + } + } + $136 = (($$0104105) + 1)|0; + $137 = HEAP32[$1>>2]|0; + $138 = HEAP32[$3>>2]|0; + $139 = Math_imul($138, $137)|0; + $140 = ($136|0)<($139|0); + if ($140) { + $$0104105 = $136;$$0106 = $$1; + } else { + break; + } + } + STACKTOP = sp;return ($7|0); +} +function _ErrorCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $vararg_buffer = 0, $vararg_ptr1 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + HEAP32[$vararg_buffer>>2] = $0; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $1; + _TraceLog(2,8627,$vararg_buffer); + STACKTOP = sp;return; +} +function _rlGetVersion() { + var label = 0, sp = 0; + sp = STACKTOP; + return 4; +} +function _SetupFramebufferSize($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$sink = 0, $$sink1 = 0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0.0, $15 = 0.0, $16 = 0, $17 = 0, $18 = 0.0, $19 = 0.0, $2 = 0, $20 = 0, $21 = 0, $22 = 0.0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0; + var $27 = 0, $28 = 0.0, $29 = 0.0, $3 = 0, $30 = 0, $31 = 0, $32 = 0.0, $33 = 0.0, $34 = 0.0, $35 = 0, $36 = 0.0, $37 = 0, $38 = 0.0, $39 = 0.0, $4 = 0, $40 = 0, $41 = 0.0, $42 = 0, $43 = 0, $44 = 0.0; + var $45 = 0, $46 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0, $or$cond = 0, $roundf = 0.0, $roundf38 = 0.0, $roundf39 = 0.0, $roundf40 = 0.0, $vararg_buffer = 0, $vararg_buffer4 = 0, $vararg_buffer8 = 0, $vararg_ptr1 = 0, $vararg_ptr11 = 0, $vararg_ptr12 = 0, $vararg_ptr13 = 0, $vararg_ptr2 = 0; + var $vararg_ptr3 = 0, $vararg_ptr7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $vararg_buffer8 = sp + 24|0; + $vararg_buffer4 = sp + 16|0; + $vararg_buffer = sp; + $2 = sp + 40|0; + $3 = HEAP32[5604]|0; + $4 = ($3|0)>($0|0); + if (!($4)) { + $5 = HEAP32[5603]|0; + $6 = ($5|0)>($1|0); + if (!($6)) { + $30 = ($3|0)<($0|0); + $31 = ($5|0)<($1|0); + $or$cond = $30 | $31; + if (!($or$cond)) { + HEAP32[5645] = $3; + HEAP32[5646] = $5; + HEAP32[5647] = 0; + HEAP32[5648] = 0; + STACKTOP = sp;return; + } + HEAP32[$vararg_buffer8>>2] = $3; + $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); + HEAP32[$vararg_ptr11>>2] = $5; + $vararg_ptr12 = ((($vararg_buffer8)) + 8|0); + HEAP32[$vararg_ptr12>>2] = $0; + $vararg_ptr13 = ((($vararg_buffer8)) + 12|0); + HEAP32[$vararg_ptr13>>2] = $1; + _TraceLog(0,8561,$vararg_buffer8); + $32 = (+($0|0)); + $33 = (+($1|0)); + $34 = $32 / $33; + $35 = HEAP32[5604]|0; + $36 = (+($35|0)); + $37 = HEAP32[5603]|0; + $38 = (+($37|0)); + $39 = $36 / $38; + $40 = !($34 <= $39); + if ($40) { + $44 = $34 * $38; + $roundf = (+_roundf((+$44))); + $45 = (~~(($roundf))); + HEAP32[5645] = $45; + HEAP32[5646] = $37; + $46 = (($45) - ($35))|0; + HEAP32[5647] = $46; + $$sink1 = 0; + } else { + HEAP32[5645] = $35; + $41 = $36 / $34; + $roundf38 = (+_roundf((+$41))); + $42 = (~~(($roundf38))); + HEAP32[5646] = $42; + HEAP32[5647] = 0; + $43 = (($42) - ($37))|0; + $$sink1 = $43; + } + HEAP32[5648] = $$sink1; + STACKTOP = sp;return; + } + } + $7 = HEAP32[5603]|0; + HEAP32[$vararg_buffer>>2] = $3; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $7; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $0; + $vararg_ptr3 = ((($vararg_buffer)) + 12|0); + HEAP32[$vararg_ptr3>>2] = $1; + _TraceLog(2,8418,$vararg_buffer); + $8 = (+($0|0)); + $9 = HEAP32[5604]|0; + $10 = (+($9|0)); + $11 = $8 / $10; + $12 = (+($1|0)); + $13 = HEAP32[5603]|0; + $14 = (+($13|0)); + $15 = $12 / $14; + $16 = !($11 <= $15); + if ($16) { + $22 = $10 * $15; + $roundf39 = (+_roundf((+$22))); + $23 = (~~(($roundf39))); + HEAP32[5645] = $23; + HEAP32[5646] = $1; + $24 = (($0) - ($23))|0; + HEAP32[5647] = $24; + $$sink = 0; + } else { + HEAP32[5645] = $0; + $17 = HEAP32[5603]|0; + $18 = (+($17|0)); + $19 = $11 * $18; + $roundf40 = (+_roundf((+$19))); + $20 = (~~(($roundf40))); + HEAP32[5646] = $20; + HEAP32[5647] = 0; + $21 = (($1) - ($20))|0; + $$sink = $21; + } + HEAP32[5648] = $$sink; + $25 = HEAP32[5645]|0; + $26 = (+($25|0)); + $27 = HEAP32[5604]|0; + $28 = (+($27|0)); + $29 = $26 / $28; + _MatrixScale($2,$29,$29,$29); + dest=22504; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[5645] = $0; + HEAP32[5646] = $1; + HEAP32[$vararg_buffer4>>2] = $0; + $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); + HEAP32[$vararg_ptr7>>2] = $1; + _TraceLog(2,8496,$vararg_buffer4); + STACKTOP = sp;return; +} +function _WindowSizeCallback($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0.0, $4 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + _rlViewport(0,0,$1,$2); + _rlMatrixMode(5889); + _rlLoadIdentity(); + $3 = (+($1|0)); + $4 = (+($2|0)); + _rlOrtho(0.0,$3,$4,0.0,0.0,1.0); + _rlMatrixMode(5888); + _rlLoadIdentity(); + _rlClearScreenBuffers(); + HEAP32[5604] = $1; + HEAP32[5603] = $2; + HEAP32[5645] = $1; + HEAP32[5646] = $2; + return; +} +function _CursorEnterCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var label = 0, sp = 0; + sp = STACKTOP; + return; +} +function _KeyCallback($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $5 = HEAP32[743]|0; + $6 = ($5|0)==($1|0); + $7 = ($3|0)==(1); + $or$cond = $7 & $6; + if ($or$cond) { + _glfwSetWindowShouldClose(($0|0),1); + return; + } + $8 = $3&255; + $9 = (25247 + ($1)|0); + HEAP8[$9>>0] = $8; + if (!($7)) { + return; + } + HEAP32[742] = $1; + return; +} +function _MouseButtonCallback($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$byval_copy = 0, $$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0.0, $27 = 0.0; + var $28 = 0.0, $29 = 0, $30 = 0.0, $31 = 0, $32 = 0.0, $33 = 0.0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $$byval_copy = sp + 64|0; + $4 = sp + 8|0; + $5 = sp; + $6 = $2&255; + $7 = (25241 + ($1)|0); + HEAP8[$7>>0] = $6; + $8 = (_IsMouseButtonPressed(0)|0); + $9 = ($8|0)==(0); + if ($9) { + $10 = (_IsMouseButtonReleased(0)|0); + $11 = ($10|0)==(0); + if (!($11)) { + $$sink = 0; + label = 3; + } + } else { + $$sink = 1; + label = 3; + } + if ((label|0) == 3) { + HEAP32[$4>>2] = $$sink; + } + $12 = ((($4)) + 8|0); + HEAP32[$12>>2] = 0; + $13 = ((($4)) + 4|0); + HEAP32[$13>>2] = 1; + $14 = ((($4)) + 24|0); + _GetMousePosition($5); + $15 = $5; + $16 = $15; + $17 = HEAP32[$16>>2]|0; + $18 = (($15) + 4)|0; + $19 = $18; + $20 = HEAP32[$19>>2]|0; + $21 = $14; + $22 = $21; + HEAP32[$22>>2] = $17; + $23 = (($21) + 4)|0; + $24 = $23; + HEAP32[$24>>2] = $20; + $25 = (_GetScreenWidth()|0); + $26 = (+($25|0)); + $27 = +HEAPF32[$14>>2]; + $28 = $27 / $26; + HEAPF32[$14>>2] = $28; + $29 = (_GetScreenHeight()|0); + $30 = (+($29|0)); + $31 = ((($4)) + 28|0); + $32 = +HEAPF32[$31>>2]; + $33 = $32 / $30; + HEAPF32[$31>>2] = $33; + dest=$$byval_copy; src=$4; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _ProcessGestureEvent($$byval_copy); + STACKTOP = sp;return; +} +function _MouseCursorPosCallback($0,$1,$2) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + var $$byval_copy = 0, $$sroa$0$0$$sroa_idx = 0, $$sroa$2$0$$sroa_idx1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0.0, $21 = 0.0, $22 = 0.0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); + $$byval_copy = sp + 56|0; + $3 = sp; + HEAP32[$3>>2] = 2; + $4 = ((($3)) + 8|0); + HEAP32[$4>>2] = 0; + $5 = ((($3)) + 4|0); + HEAP32[$5>>2] = 1; + $6 = $1; + $7 = $2; + $$sroa$0$0$$sroa_idx = ((($3)) + 24|0); + HEAPF32[$$sroa$0$0$$sroa_idx>>2] = $6; + $$sroa$2$0$$sroa_idx1 = ((($3)) + 28|0); + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $7; + $8 = ((($3)) + 24|0); + $9 = $8; + $10 = $9; + $11 = HEAP32[$10>>2]|0; + $12 = (($9) + 4)|0; + $13 = $12; + $14 = HEAP32[$13>>2]|0; + $15 = 16560; + $16 = $15; + HEAP32[$16>>2] = $11; + $17 = (($15) + 4)|0; + $18 = $17; + HEAP32[$18>>2] = $14; + $19 = (_GetScreenWidth()|0); + $20 = (+($19|0)); + $21 = +HEAPF32[$8>>2]; + $22 = $21 / $20; + HEAPF32[$8>>2] = $22; + $23 = (_GetScreenHeight()|0); + $24 = (+($23|0)); + $25 = +HEAPF32[$$sroa$2$0$$sroa_idx1>>2]; + $26 = $25 / $24; + HEAPF32[$$sroa$2$0$$sroa_idx1>>2] = $26; + dest=$$byval_copy; src=$3; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _ProcessGestureEvent($$byval_copy); + STACKTOP = sp;return; +} +function _CharCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var label = 0, sp = 0; + sp = STACKTOP; + HEAP32[742] = $1; + return; +} +function _ScrollCallback($0,$1,$2) { + $0 = $0|0; + $1 = +$1; + $2 = +$2; + var $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = (~~(($2))); + HEAP32[6018] = $3; + return; +} +function _WindowIconifyCallback($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$sink = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($1|0)!=(0); + $$sink = $2&1; + HEAP32[6017] = $$sink; + return; +} +function _rlglInit($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$05965 = 0, $$06066 = 0, $$06167 = 0, $$062 = 0, $$sink63 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0.0, $72 = 0.0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0; + var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $9 = 0, $exitcond = 0, $exitcond69 = 0, $exitcond70 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer15 = 0, $vararg_buffer17 = 0, $vararg_buffer19 = 0; + var $vararg_buffer21 = 0, $vararg_buffer23 = 0, $vararg_buffer25 = 0, $vararg_buffer27 = 0, $vararg_buffer29 = 0, $vararg_buffer31 = 0, $vararg_buffer34 = 0, $vararg_buffer36 = 0, $vararg_buffer39 = 0, $vararg_buffer4 = 0, $vararg_buffer41 = 0, $vararg_buffer7 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 2464|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(2464|0); + $vararg_buffer41 = sp + 2184|0; + $vararg_buffer39 = sp + 2176|0; + $vararg_buffer36 = sp + 2168|0; + $vararg_buffer34 = sp + 2160|0; + $vararg_buffer31 = sp + 2152|0; + $vararg_buffer29 = sp + 2144|0; + $vararg_buffer27 = sp + 2136|0; + $vararg_buffer25 = sp + 2128|0; + $vararg_buffer23 = sp + 2120|0; + $vararg_buffer21 = sp + 2112|0; + $vararg_buffer19 = sp + 2104|0; + $vararg_buffer17 = sp + 2096|0; + $vararg_buffer15 = sp + 2088|0; + $vararg_buffer13 = sp + 2080|0; + $vararg_buffer10 = sp + 2072|0; + $vararg_buffer7 = sp + 24|0; + $vararg_buffer4 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $2 = sp + 2400|0; + $3 = sp + 2384|0; + $4 = sp + 2320|0; + $5 = sp + 2256|0; + $6 = sp + 2192|0; + $7 = (_glGetString(7936)|0); + HEAP32[$vararg_buffer>>2] = $7; + _TraceLog(0,5059,$vararg_buffer); + $8 = (_glGetString(7937)|0); + HEAP32[$vararg_buffer1>>2] = $8; + _TraceLog(0,5077,$vararg_buffer1); + $9 = (_glGetString(7938)|0); + HEAP32[$vararg_buffer4>>2] = $9; + _TraceLog(0,5095,$vararg_buffer4); + $10 = (_glGetString(35724)|0); + HEAP32[$vararg_buffer7>>2] = $10; + _TraceLog(0,5113,$vararg_buffer7); + $11 = (_glGetString(7939)|0); + $12 = (_strlen($11)|0); + $13 = (($12) + 1)|0; + $14 = (_malloc($13)|0); + _memcpy(($14|0),($11|0),($13|0))|0; + $$062 = 0;$$sink63 = $14; + while(1) { + $15 = (_strtok($$sink63,5131)|0); + $16 = (($vararg_buffer7) + ($$062<<2)|0); + HEAP32[$16>>2] = $15; + $17 = ($15|0)==(0|0); + $18 = (($$062) + 1)|0; + if ($17) { + break; + } else { + $$062 = $18;$$sink63 = 0; + } + } + _free($14); + $19 = (($$062) + -1)|0; + HEAP32[$vararg_buffer10>>2] = $19; + _TraceLog(0,5133,$vararg_buffer10); + $20 = ($$062|0)>(1); + if ($20) { + $$06167 = 0; + while(1) { + $23 = (($vararg_buffer7) + ($$06167<<2)|0); + $24 = HEAP32[$23>>2]|0; + $25 = (_strcmp($24,5168)|0); + $26 = ($25|0)==(0); + if ($26) { + HEAP32[5683] = 1; + $27 = (_eglGetProcAddress((5195|0))|0); + HEAP32[5684] = $27; + $28 = (_eglGetProcAddress((5216|0))|0); + HEAP32[5685] = $28; + $29 = (_eglGetProcAddress((5237|0))|0); + HEAP32[5686] = $29; + } + $30 = (_strcmp($24,5261)|0); + $31 = ($30|0)==(0); + if ($31) { + HEAP32[5625] = 1; + } + $32 = (_strcmp($24,5281)|0); + $33 = ($32|0)==(0); + if ($33) { + label = 12; + } else { + $34 = HEAP32[$23>>2]|0; + $35 = (_strcmp($34,5313)|0); + $36 = ($35|0)==(0); + if ($36) { + label = 12; + } else { + $37 = (_strcmp($34,5346)|0); + $38 = ($37|0)==(0); + if ($38) { + label = 12; + } + } + } + if ((label|0) == 12) { + label = 0; + HEAP32[5620] = 1; + } + $39 = (_strcmp($24,5386)|0); + $40 = ($39|0)==(0); + if ($40) { + label = 15; + } else { + $41 = HEAP32[$23>>2]|0; + $42 = (_strcmp($41,5422)|0); + $43 = ($42|0)==(0); + if ($43) { + label = 15; + } + } + if ((label|0) == 15) { + label = 0; + HEAP32[5621] = 1; + } + $44 = HEAP32[$23>>2]|0; + $45 = (_strcmp($44,5455)|0); + $46 = ($45|0)==(0); + if ($46) { + HEAP32[5622] = 1; + } + $47 = (_strcmp($44,5480)|0); + $48 = ($47|0)==(0); + if ($48) { + HEAP32[5623] = 1; + } + $49 = (_strcmp($44,5513)|0); + $50 = ($49|0)==(0); + if ($50) { + HEAP32[5624] = 1; + } + $51 = (_strcmp($44,5549)|0); + $52 = ($51|0)==(0); + if ($52) { + HEAP32[5687] = 1; + _glGetFloatv(34047,(22752|0)); + } + $53 = HEAP32[$23>>2]|0; + $54 = (_strcmp($53,5583)|0); + $55 = ($54|0)==(0); + if ($55) { + HEAP32[5689] = 1; + } + $56 = (($$06167) + 1)|0; + $exitcond70 = ($56|0)==($19|0); + if ($exitcond70) { + break; + } else { + $$06167 = $56; + } + } + } + $21 = HEAP32[5683]|0; + $22 = ($21|0)==(0); + if ($22) { + _TraceLog(2,5686,$vararg_buffer15); + } else { + _TraceLog(0,5611,$vararg_buffer13); + } + $57 = HEAP32[5625]|0; + $58 = ($57|0)==(0); + if ($58) { + _TraceLog(2,5822,$vararg_buffer19); + } else { + _TraceLog(0,5747,$vararg_buffer17); + } + $59 = HEAP32[5620]|0; + $60 = ($59|0)==(0); + if (!($60)) { + _TraceLog(0,5914,$vararg_buffer21); + } + $61 = HEAP32[5621]|0; + $62 = ($61|0)==(0); + if (!($62)) { + _TraceLog(0,5960,$vararg_buffer23); + } + $63 = HEAP32[5622]|0; + $64 = ($63|0)==(0); + if (!($64)) { + _TraceLog(0,6007,$vararg_buffer25); + } + $65 = HEAP32[5623]|0; + $66 = ($65|0)==(0); + if (!($66)) { + _TraceLog(0,6058,$vararg_buffer27); + } + $67 = HEAP32[5624]|0; + $68 = ($67|0)==(0); + if (!($68)) { + _TraceLog(0,6105,$vararg_buffer29); + } + $69 = HEAP32[5687]|0; + $70 = ($69|0)==(0); + if (!($70)) { + $71 = +HEAPF32[5688]; + $72 = $71; + HEAPF64[$vararg_buffer31>>3] = $72; + _TraceLog(0,6152,$vararg_buffer31); + } + $73 = HEAP32[5689]|0; + $74 = ($73|0)==(0); + if (!($74)) { + _TraceLog(0,6218,$vararg_buffer34); + } + HEAP32[$vararg_buffer10>>2] = -1; + $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); + HEAP32[5690] = $75; + $76 = ($75|0)==(0); + if ($76) { + _TraceLog(2,6322,$vararg_buffer39); + } else { + HEAP32[$vararg_buffer36>>2] = $75; + _TraceLog(0,6271,$vararg_buffer36); + } + _LoadDefaultShader($2); + dest=22764; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=22820; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _LoadDefaultBuffers(); + $77 = (_malloc(49152)|0); + HEAP32[5719] = $77; + $$06066 = 0; + while(1) { + $79 = HEAP32[5719]|0; + $80 = (($79) + (($$06066*12)|0)|0); + _VectorZero($3); + ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; + $81 = (($$06066) + 1)|0; + $exitcond69 = ($81|0)==(4096); + if ($exitcond69) { + break; + } else { + $$06066 = $81; + } + } + $78 = (_malloc(36864)|0); + HEAP32[5720] = $78; + $$05965 = 0; + while(1) { + $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); + HEAP32[$82>>2] = 0; + $83 = (($78) + (($$05965*144)|0)|0); + HEAP32[$83>>2] = 0; + $84 = (($$05965) + 1)|0; + $exitcond = ($84|0)==(256); + if ($exitcond) { + break; + } else { + $$05965 = $84; + } + } + HEAP32[5721] = 1; + $85 = HEAP32[5690]|0; + $86 = ((($78)) + 8|0); + HEAP32[$86>>2] = $85; + HEAP32[5722] = 4; + _MatrixIdentity($4); + dest=22892; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(22956); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(23020); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(23084); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(23148); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(23212); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(23276); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(23340); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(23404); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(23468); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(23532); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(23596); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(23660); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(23724); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(23788); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($4); + dest=(23852); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($5); + dest=22600; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixIdentity($6); + dest=22664; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[5649] = 22664; + _glDepthFunc(515); + _glDisable(2929); + _glBlendFunc(770,771); + _glEnable(3042); + _glCullFace(1029); + _glFrontFace(2305); + _glEnable(2884); + _glClearColor(0.0,0.0,0.0,1.0); + _glClearDepthf(1.0); + _glClear(16640); + HEAP32[5979] = $0; + HEAP32[5980] = $1; + _TraceLog(0,6361,$vararg_buffer41); + STACKTOP = sp;return; +} +function _SetupViewport() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[5647]|0; + $1 = (($0|0) / 2)&-1; + $2 = HEAP32[5648]|0; + $3 = (($2|0) / 2)&-1; + $4 = HEAP32[5645]|0; + $5 = (($4) - ($0))|0; + $6 = HEAP32[5646]|0; + $7 = (($6) - ($2))|0; + _rlViewport($1,$3,$5,$7); + return; +} +function _rlMatrixMode($0) { + $0 = $0|0; + var $modelview$sink = 0, label = 0, sp = 0; + sp = STACKTOP; + switch ($0|0) { + case 5889: { + $modelview$sink = 22600; + label = 3; + break; + } + case 5888: { + $modelview$sink = 22664; + label = 3; + break; + } + default: { + } + } + if ((label|0) == 3) { + HEAP32[5649] = $modelview$sink; + } + HEAP32[5682] = $0; + return; +} +function _rlLoadIdentity() { + var $0 = 0, $1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $0 = sp; + $1 = HEAP32[5649]|0; + _MatrixIdentity($0); + dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _rlOrtho($0,$1,$2,$3,$4,$5) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + $4 = +$4; + $5 = +$5; + var $$byval_copy = 0, $$byval_copy1 = 0, $6 = 0, $7 = 0, $8 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy1 = sp + 192|0; + $$byval_copy = sp + 128|0; + $6 = sp + 64|0; + $7 = sp; + _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); + _MatrixTranspose($6); + $8 = HEAP32[5649]|0; + dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($7,$$byval_copy,$$byval_copy1); + dest=$8; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _ClearBackground($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP8[$0>>0]|0; + $2 = ((($0)) + 1|0); + $3 = HEAP8[$2>>0]|0; + $4 = ((($0)) + 2|0); + $5 = HEAP8[$4>>0]|0; + $6 = ((($0)) + 3|0); + $7 = HEAP8[$6>>0]|0; + _rlClearColor($1,$3,$5,$7); + return; +} +function _rlClearColor($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $10 = 0.0, $11 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $4 = (+($0&255)); + $5 = $4 / 255.0; + $6 = (+($1&255)); + $7 = $6 / 255.0; + $8 = (+($2&255)); + $9 = $8 / 255.0; + $10 = (+($3&255)); + $11 = $10 / 255.0; + _glClearColor((+$5),(+$7),(+$9),(+$11)); + return; +} +function _rlViewport($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var label = 0, sp = 0; + sp = STACKTOP; + _glViewport(($0|0),($1|0),($2|0),($3|0)); + return; +} +function _LoadDefaultShader($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1008|0); + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $1 = sp + 16|0; + $2 = sp + 513|0; + $3 = sp + 72|0; + _memcpy(($2|0),(6937|0),489)|0; + _memcpy(($3|0),(7426|0),441)|0; + $4 = (_LoadShaderProgram($2,$3)|0); + HEAP32[$1>>2] = $4; + $5 = ($4|0)==(0); + if ($5) { + HEAP32[$vararg_buffer1>>2] = $4; + _TraceLog(2,7915,$vararg_buffer1); + } else { + HEAP32[$vararg_buffer>>2] = $4; + _TraceLog(0,7867,$vararg_buffer); + } + $6 = HEAP32[$1>>2]|0; + $7 = ($6|0)==(0); + if (!($7)) { + _LoadDefaultShaderLocations($1); + } + dest=$0; src=$1; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _LoadDefaultBuffers() { + var $$05365 = 0, $$05467 = 0, $$05770 = 0, $$05972 = 0, $$066 = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0; + var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0; + var $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0; + var $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0; + var $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0; + var $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond75 = 0, $exitcond78 = 0, $exitcond80 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer14 = 0, $vararg_buffer17 = 0; + var $vararg_buffer3 = 0, $vararg_buffer7 = 0, $vararg_ptr13 = 0, $vararg_ptr20 = 0, $vararg_ptr21 = 0, $vararg_ptr22 = 0, $vararg_ptr6 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $vararg_buffer17 = sp + 48|0; + $vararg_buffer14 = sp + 40|0; + $vararg_buffer10 = sp + 32|0; + $vararg_buffer7 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $0 = (_malloc(24576)|0); + HEAP32[(23936)>>2] = $0; + $1 = (_malloc(8192)|0); + HEAP32[(23944)>>2] = $1; + HEAP32[(23940)>>2] = 0; + HEAP32[(23948)>>2] = 0; + _memset(($0|0),0,24576)|0; + $$05972 = 0; + while(1) { + $2 = HEAP32[(23944)>>2]|0; + $3 = (($2) + ($$05972)|0); + HEAP8[$3>>0] = 0; + $4 = (($$05972) + 1)|0; + $exitcond80 = ($4|0)==(8192); + if ($exitcond80) { + break; + } else { + $$05972 = $4; + } + } + HEAP32[5981] = 0; + HEAP32[(23932)>>2] = 0; + HEAP32[(23928)>>2] = 0; + $5 = (_malloc(73728)|0); + HEAP32[(23984)>>2] = $5; + $6 = (_malloc(24576)|0); + HEAP32[(23992)>>2] = $6; + HEAP32[(23988)>>2] = 0; + HEAP32[(23996)>>2] = 0; + _memset(($5|0),0,73728)|0; + $$05770 = 0; + while(1) { + $7 = HEAP32[(23992)>>2]|0; + $8 = (($7) + ($$05770)|0); + HEAP8[$8>>0] = 0; + $9 = (($$05770) + 1)|0; + $exitcond78 = ($9|0)==(24576); + if ($exitcond78) { + break; + } else { + $$05770 = $9; + } + } + HEAP32[5993] = 0; + HEAP32[(23980)>>2] = 0; + HEAP32[(23976)>>2] = 0; + $10 = (_malloc(49152)|0); + HEAP32[(24032)>>2] = $10; + $11 = (_malloc(32768)|0); + HEAP32[(24036)>>2] = $11; + $12 = (_malloc(16384)|0); + HEAP32[(24040)>>2] = $12; + $13 = (_malloc(12288)|0); + HEAP32[(24044)>>2] = $13; + $14 = HEAP32[(24032)>>2]|0; + _memset(($14|0),0,49152)|0; + $15 = HEAP32[(24036)>>2]|0; + _memset(($15|0),0,32768)|0; + $$05467 = 0; + while(1) { + $17 = HEAP32[(24040)>>2]|0; + $18 = (($17) + ($$05467)|0); + HEAP8[$18>>0] = 0; + $19 = (($$05467) + 1)|0; + $exitcond75 = ($19|0)==(16384); + if ($exitcond75) { + break; + } else { + $$05467 = $19; + } + } + $16 = HEAP32[(24044)>>2]|0; + $$05365 = 0;$$066 = 0; + while(1) { + $22 = $$05365 << 2; + $23 = $22&65535; + $24 = (($16) + ($$066<<1)|0); + HEAP16[$24>>1] = $23; + $25 = $22 | 1; + $26 = $25&65535; + $27 = $$066 | 1; + $28 = (($16) + ($27<<1)|0); + HEAP16[$28>>1] = $26; + $29 = $22 | 2; + $30 = $29&65535; + $31 = (($$066) + 2)|0; + $32 = (($16) + ($31<<1)|0); + HEAP16[$32>>1] = $30; + $33 = (($$066) + 3)|0; + $34 = (($16) + ($33<<1)|0); + HEAP16[$34>>1] = $23; + $35 = (($$066) + 4)|0; + $36 = (($16) + ($35<<1)|0); + HEAP16[$36>>1] = $30; + $37 = $22 | 3; + $38 = $37&65535; + $39 = (($$066) + 5)|0; + $40 = (($16) + ($39<<1)|0); + HEAP16[$40>>1] = $38; + $41 = (($$05365) + 1)|0; + $42 = (($$066) + 6)|0; + $exitcond = ($41|0)==(1024); + if ($exitcond) { + break; + } else { + $$05365 = $41;$$066 = $42; + } + } + HEAP32[6005] = 0; + HEAP32[(24024)>>2] = 0; + HEAP32[(24028)>>2] = 0; + _TraceLog(0,6408,$vararg_buffer); + $20 = HEAP32[5683]|0; + $21 = ($20|0)==(0); + if (!($21)) { + $43 = HEAP32[5684]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(23952)); + $44 = HEAP32[5685]|0; + $45 = HEAP32[(23952)>>2]|0; + FUNCTION_TABLE_vi[$44 & 31]($45); + } + _glGenBuffers(2,((23956)|0)); + $46 = HEAP32[(23956)>>2]|0; + _glBindBuffer(34962,($46|0)); + $47 = HEAP32[(23936)>>2]|0; + _glBufferData(34962,24576,($47|0),35048); + $48 = HEAP32[(22824)>>2]|0; + _glEnableVertexAttribArray(($48|0)); + $49 = HEAP32[(22824)>>2]|0; + _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); + _glGenBuffers(2,((23960)|0)); + $50 = HEAP32[(23960)>>2]|0; + _glBindBuffer(34962,($50|0)); + $51 = HEAP32[(23944)>>2]|0; + _glBufferData(34962,8192,($51|0),35048); + $52 = HEAP32[(22844)>>2]|0; + _glEnableVertexAttribArray(($52|0)); + $53 = HEAP32[(22844)>>2]|0; + _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); + $54 = HEAP32[5683]|0; + $55 = ($54|0)==(0); + if ($55) { + $57 = HEAP32[(23956)>>2]|0; + $58 = HEAP32[(23960)>>2]|0; + HEAP32[$vararg_buffer3>>2] = $57; + $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); + HEAP32[$vararg_ptr6>>2] = $58; + _TraceLog(0,6546,$vararg_buffer3); + } else { + $56 = HEAP32[(23952)>>2]|0; + HEAP32[$vararg_buffer1>>2] = $56; + _TraceLog(0,6481,$vararg_buffer1); + } + $59 = HEAP32[5683]|0; + $60 = ($59|0)==(0); + if (!($60)) { + $61 = HEAP32[5684]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(24000)); + $62 = HEAP32[5685]|0; + $63 = HEAP32[(24000)>>2]|0; + FUNCTION_TABLE_vi[$62 & 31]($63); + } + _glGenBuffers(1,((24004)|0)); + $64 = HEAP32[(24004)>>2]|0; + _glBindBuffer(34962,($64|0)); + $65 = HEAP32[(23984)>>2]|0; + _glBufferData(34962,73728,($65|0),35048); + $66 = HEAP32[(22824)>>2]|0; + _glEnableVertexAttribArray(($66|0)); + $67 = HEAP32[(22824)>>2]|0; + _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); + _glGenBuffers(1,((24008)|0)); + $68 = HEAP32[(24008)>>2]|0; + _glBindBuffer(34962,($68|0)); + $69 = HEAP32[(23992)>>2]|0; + _glBufferData(34962,24576,($69|0),35048); + $70 = HEAP32[(22844)>>2]|0; + _glEnableVertexAttribArray(($70|0)); + $71 = HEAP32[(22844)>>2]|0; + _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); + $72 = HEAP32[5683]|0; + $73 = ($72|0)==(0); + if ($73) { + $75 = HEAP32[(24004)>>2]|0; + $76 = HEAP32[(24008)>>2]|0; + HEAP32[$vararg_buffer10>>2] = $75; + $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); + HEAP32[$vararg_ptr13>>2] = $76; + _TraceLog(0,6692,$vararg_buffer10); + } else { + $74 = HEAP32[(24000)>>2]|0; + HEAP32[$vararg_buffer7>>2] = $74; + _TraceLog(0,6623,$vararg_buffer7); + } + $77 = HEAP32[5683]|0; + $78 = ($77|0)==(0); + if (!($78)) { + $79 = HEAP32[5684]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(24048)); + $80 = HEAP32[5685]|0; + $81 = HEAP32[(24048)>>2]|0; + FUNCTION_TABLE_vi[$80 & 31]($81); + } + _glGenBuffers(1,((24052)|0)); + $82 = HEAP32[(24052)>>2]|0; + _glBindBuffer(34962,($82|0)); + $83 = HEAP32[(24032)>>2]|0; + _glBufferData(34962,49152,($83|0),35048); + $84 = HEAP32[(22824)>>2]|0; + _glEnableVertexAttribArray(($84|0)); + $85 = HEAP32[(22824)>>2]|0; + _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); + _glGenBuffers(1,((24056)|0)); + $86 = HEAP32[(24056)>>2]|0; + _glBindBuffer(34962,($86|0)); + $87 = HEAP32[(24036)>>2]|0; + _glBufferData(34962,32768,($87|0),35048); + $88 = HEAP32[(22828)>>2]|0; + _glEnableVertexAttribArray(($88|0)); + $89 = HEAP32[(22828)>>2]|0; + _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); + _glGenBuffers(1,((24060)|0)); + $90 = HEAP32[(24060)>>2]|0; + _glBindBuffer(34962,($90|0)); + $91 = HEAP32[(24040)>>2]|0; + _glBufferData(34962,16384,($91|0),35048); + $92 = HEAP32[(22844)>>2]|0; + _glEnableVertexAttribArray(($92|0)); + $93 = HEAP32[(22844)>>2]|0; + _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); + _glGenBuffers(1,((24064)|0)); + $94 = HEAP32[(24064)>>2]|0; + _glBindBuffer(34963,($94|0)); + $95 = HEAP32[(24044)>>2]|0; + _glBufferData(34963,12288,($95|0),35044); + $96 = HEAP32[5683]|0; + $97 = ($96|0)==(0); + if ($97) { + $99 = HEAP32[(24052)>>2]|0; + $100 = HEAP32[(24056)>>2]|0; + $101 = HEAP32[(24060)>>2]|0; + $102 = HEAP32[(24064)>>2]|0; + HEAP32[$vararg_buffer17>>2] = $99; + $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); + HEAP32[$vararg_ptr20>>2] = $100; + $vararg_ptr21 = ((($vararg_buffer17)) + 8|0); + HEAP32[$vararg_ptr21>>2] = $101; + $vararg_ptr22 = ((($vararg_buffer17)) + 12|0); + HEAP32[$vararg_ptr22>>2] = $102; + _TraceLog(0,6838,$vararg_buffer17); + } else { + $98 = HEAP32[(24048)>>2]|0; + HEAP32[$vararg_buffer14>>2] = $98; + _TraceLog(0,6773,$vararg_buffer14); + } + $103 = HEAP32[5683]|0; + $104 = ($103|0)==(0); + if ($104) { + STACKTOP = sp;return; + } + $105 = HEAP32[5685]|0; + FUNCTION_TABLE_vi[$105 & 31](0); + STACKTOP = sp;return; +} +function _LoadShaderProgram($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$alloca_mul = 0, $$alloca_mul34 = 0, $$alloca_mul36 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0; + var $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer13 = 0, $vararg_buffer16 = 0, $vararg_buffer19 = 0, $vararg_buffer22 = 0, $vararg_buffer4 = 0, $vararg_buffer7 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0); + $vararg_buffer22 = sp + 64|0; + $vararg_buffer19 = sp + 56|0; + $vararg_buffer16 = sp + 48|0; + $vararg_buffer13 = sp + 40|0; + $vararg_buffer10 = sp + 32|0; + $vararg_buffer7 = sp + 24|0; + $vararg_buffer4 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $2 = sp + 80|0; + $3 = sp + 76|0; + $4 = sp + 72|0; + $5 = sp + 68|0; + $6 = (_glCreateShader(35633)|0); + $7 = (_glCreateShader(35632)|0); + HEAP32[$2>>2] = $0; + HEAP32[$3>>2] = $1; + _glShaderSource(($6|0),1,($2|0),(0|0)); + _glShaderSource(($7|0),1,($3|0),(0|0)); + HEAP32[$4>>2] = 0; + _glCompileShader(($6|0)); + _glGetShaderiv(($6|0),35713,($4|0)); + $8 = HEAP32[$4>>2]|0; + $9 = ($8|0)==(1); + if ($9) { + HEAP32[$vararg_buffer4>>2] = $6; + _TraceLog(0,8171,$vararg_buffer4); + } else { + HEAP32[$vararg_buffer>>2] = $6; + _TraceLog(2,8119,$vararg_buffer); + HEAP32[$vararg_buffer>>2] = 0; + _glGetShaderiv(($6|0),35716,($vararg_buffer|0)); + $10 = HEAP32[$vararg_buffer>>2]|0; + $11 = (_llvm_stacksave()|0); + $$alloca_mul = $10; + $12 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul)|0)+15)&-16)|0);; + $13 = HEAP32[$vararg_buffer>>2]|0; + _glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0)); + HEAP32[$vararg_buffer1>>2] = $12; + _TraceLog(0,8168,$vararg_buffer1); + _llvm_stackrestore(($11|0)); + } + _glCompileShader(($7|0)); + _glGetShaderiv(($7|0),35713,($4|0)); + $14 = HEAP32[$4>>2]|0; + $15 = ($14|0)==(1); + if ($15) { + HEAP32[$vararg_buffer13>>2] = $7; + _TraceLog(0,8272,$vararg_buffer13); + } else { + HEAP32[$vararg_buffer7>>2] = $7; + _TraceLog(2,8221,$vararg_buffer7); + HEAP32[$vararg_buffer7>>2] = 0; + _glGetShaderiv(($7|0),35716,($vararg_buffer7|0)); + $16 = HEAP32[$vararg_buffer7>>2]|0; + $17 = (_llvm_stacksave()|0); + $$alloca_mul34 = $16; + $18 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul34)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul34)|0)+15)&-16)|0);; + $19 = HEAP32[$vararg_buffer7>>2]|0; + _glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0)); + HEAP32[$vararg_buffer10>>2] = $18; + _TraceLog(0,8168,$vararg_buffer10); + _llvm_stackrestore(($17|0)); + } + $20 = (_glCreateProgram()|0); + _glAttachShader(($20|0),($6|0)); + _glAttachShader(($20|0),($7|0)); + _glBindAttribLocation(($20|0),0,(7963|0)); + _glBindAttribLocation(($20|0),1,(7978|0)); + _glBindAttribLocation(($20|0),2,(8009|0)); + _glBindAttribLocation(($20|0),3,(8036|0)); + _glBindAttribLocation(($20|0),4,(8022|0)); + _glBindAttribLocation(($20|0),5,(7993|0)); + _glLinkProgram(($20|0)); + _glGetProgramiv(($20|0),35714,($4|0)); + $21 = HEAP32[$4>>2]|0; + $22 = ($21|0)==(0); + if ($22) { + HEAP32[$vararg_buffer16>>2] = $20; + _TraceLog(2,8324,$vararg_buffer16); + HEAP32[$vararg_buffer16>>2] = 0; + _glGetProgramiv(($20|0),35716,($vararg_buffer16|0)); + $23 = HEAP32[$vararg_buffer16>>2]|0; + $24 = (_llvm_stacksave()|0); + $$alloca_mul36 = $23; + $25 = STACKTOP; STACKTOP = STACKTOP + ((((1*$$alloca_mul36)|0)+15)&-16)|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(((((1*$$alloca_mul36)|0)+15)&-16)|0);; + $26 = HEAP32[$vararg_buffer16>>2]|0; + _glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0)); + HEAP32[$vararg_buffer19>>2] = $25; + _TraceLog(0,8168,$vararg_buffer19); + _glDeleteProgram(($20|0)); + _llvm_stackrestore(($24|0)); + $$0 = 0; + _glDeleteShader(($6|0)); + _glDeleteShader(($7|0)); + STACKTOP = sp;return ($$0|0); + } else { + HEAP32[$vararg_buffer22>>2] = $20; + _TraceLog(0,8370,$vararg_buffer22); + $$0 = $20; + _glDeleteShader(($6|0)); + _glDeleteShader(($7|0)); + STACKTOP = sp;return ($$0|0); + } + return (0)|0; +} +function _LoadDefaultShaderLocations($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + $2 = (_glGetAttribLocation(($1|0),(7963|0))|0); + $3 = ((($0)) + 4|0); + HEAP32[$3>>2] = $2; + $4 = HEAP32[$0>>2]|0; + $5 = (_glGetAttribLocation(($4|0),(7978|0))|0); + $6 = ((($0)) + 8|0); + HEAP32[$6>>2] = $5; + $7 = HEAP32[$0>>2]|0; + $8 = (_glGetAttribLocation(($7|0),(7993|0))|0); + $9 = ((($0)) + 12|0); + HEAP32[$9>>2] = $8; + $10 = HEAP32[$0>>2]|0; + $11 = (_glGetAttribLocation(($10|0),(8009|0))|0); + $12 = ((($0)) + 16|0); + HEAP32[$12>>2] = $11; + $13 = HEAP32[$0>>2]|0; + $14 = (_glGetAttribLocation(($13|0),(8022|0))|0); + $15 = ((($0)) + 20|0); + HEAP32[$15>>2] = $14; + $16 = HEAP32[$0>>2]|0; + $17 = (_glGetAttribLocation(($16|0),(8036|0))|0); + $18 = ((($0)) + 24|0); + HEAP32[$18>>2] = $17; + $19 = HEAP32[$0>>2]|0; + $20 = (_glGetUniformLocation(($19|0),(8048|0))|0); + $21 = ((($0)) + 28|0); + HEAP32[$21>>2] = $20; + $22 = HEAP32[$0>>2]|0; + $23 = (_glGetUniformLocation(($22|0),(8058|0))|0); + $24 = ((($0)) + 32|0); + HEAP32[$24>>2] = $23; + $25 = HEAP32[$0>>2]|0; + $26 = (_glGetUniformLocation(($25|0),(8069|0))|0); + $27 = ((($0)) + 36|0); + HEAP32[$27>>2] = $26; + $28 = HEAP32[$0>>2]|0; + $29 = (_glGetUniformLocation(($28|0),(8080|0))|0); + $30 = ((($0)) + 40|0); + HEAP32[$30>>2] = $29; + $31 = HEAP32[$0>>2]|0; + $32 = (_glGetUniformLocation(($31|0),(8092|0))|0); + $33 = ((($0)) + 44|0); + HEAP32[$33>>2] = $32; + $34 = HEAP32[$0>>2]|0; + $35 = (_glGetUniformLocation(($34|0),(8101|0))|0); + $36 = ((($0)) + 48|0); + HEAP32[$36>>2] = $35; + $37 = HEAP32[$0>>2]|0; + $38 = (_glGetUniformLocation(($37|0),(8110|0))|0); + $39 = ((($0)) + 52|0); + HEAP32[$39>>2] = $38; + return; +} +function _IsMouseButtonPressed($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (25241 + ($0)|0); + $2 = HEAP8[$1>>0]|0; + $3 = (25244 + ($0)|0); + $4 = HEAP8[$3>>0]|0; + $5 = ($2<<24>>24)!=($4<<24>>24); + $6 = ($2<<24>>24)==(1); + $or$cond = $6 & $5; + $$0 = $or$cond&1; + return ($$0|0); +} +function _IsMouseButtonReleased($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (25241 + ($0)|0); + $2 = HEAP8[$1>>0]|0; + $3 = (25244 + ($0)|0); + $4 = HEAP8[$3>>0]|0; + $5 = ($2<<24>>24)!=($4<<24>>24); + $6 = ($2<<24>>24)==(0); + $or$cond = $6 & $5; + $$0 = $or$cond&1; + return ($$0|0); +} +function _rlClearScreenBuffers() { + var label = 0, sp = 0; + sp = STACKTOP; + _glClear(16640); + return; +} +function _CloseWindow() { + var $0 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + _UnloadDefaultFont(); + _rlglClose(); + $0 = HEAP32[5602]|0; + _glfwDestroyWindow(($0|0)); + _glfwTerminate(); + _TraceLog(0,8682,$vararg_buffer); + STACKTOP = sp;return; +} +function _UnloadDefaultFont() { + var $$byval_copy = 0, $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $$byval_copy = sp; + ;HEAP32[$$byval_copy>>2]=HEAP32[22448>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[22448+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[22448+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[22448+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[22448+16>>2]|0; + _UnloadTexture($$byval_copy); + $0 = HEAP32[(22476)>>2]|0; + _free($0); + STACKTOP = sp;return; +} +function _rlglClose() { + var $0 = 0, $1 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + _UnloadDefaultShader(); + _UnloadDefaultBuffers(); + _glDeleteTextures(1,(22760|0)); + $0 = HEAP32[5690]|0; + HEAP32[$vararg_buffer>>2] = $0; + _TraceLog(0,8709,$vararg_buffer); + $1 = HEAP32[5720]|0; + _free($1); + STACKTOP = sp;return; +} +function _UnloadDefaultShader() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + _glUseProgram(0); + $0 = HEAP32[5691]|0; + _glDeleteProgram(($0|0)); + return; +} +function _UnloadDefaultBuffers() { + var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[5683]|0; + $1 = ($0|0)==(0); + if (!($1)) { + $2 = HEAP32[5685]|0; + FUNCTION_TABLE_vi[$2 & 31](0); + } + _glDisableVertexAttribArray(0); + _glDisableVertexAttribArray(1); + _glDisableVertexAttribArray(2); + _glDisableVertexAttribArray(3); + _glBindBuffer(34962,0); + _glBindBuffer(34963,0); + _glDeleteBuffers(1,((23956)|0)); + _glDeleteBuffers(1,((23960)|0)); + _glDeleteBuffers(1,((24004)|0)); + _glDeleteBuffers(1,((24008)|0)); + _glDeleteBuffers(1,((24052)|0)); + _glDeleteBuffers(1,((24056)|0)); + _glDeleteBuffers(1,((24060)|0)); + _glDeleteBuffers(1,((24064)|0)); + $3 = HEAP32[5683]|0; + $4 = ($3|0)==(0); + if (!($4)) { + $5 = HEAP32[5686]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(23952)); + $6 = HEAP32[5686]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(24000)); + $7 = HEAP32[5686]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(24048)); + } + $8 = HEAP32[(23936)>>2]|0; + _free($8); + $9 = HEAP32[(23944)>>2]|0; + _free($9); + $10 = HEAP32[(23984)>>2]|0; + _free($10); + $11 = HEAP32[(23992)>>2]|0; + _free($11); + $12 = HEAP32[(24032)>>2]|0; + _free($12); + $13 = HEAP32[(24036)>>2]|0; + _free($13); + $14 = HEAP32[(24040)>>2]|0; + _free($14); + $15 = HEAP32[(24044)>>2]|0; + _free($15); + return; +} +function _UnloadTexture($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = HEAP32[$0>>2]|0; + $2 = ($1|0)==(0); + if ($2) { + STACKTOP = sp;return; + } + _rlDeleteTextures($1); + $3 = HEAP32[$0>>2]|0; + HEAP32[$vararg_buffer>>2] = $3; + _TraceLog(0,8774,$vararg_buffer); + STACKTOP = sp;return; +} +function _rlDeleteTextures($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp; + HEAP32[$1>>2] = $0; + $2 = ($0|0)==(0); + if (!($2)) { + _glDeleteTextures(1,($1|0)); + } + STACKTOP = sp;return; +} +function _BeginDrawing() { + var $0 = 0.0, $1 = 0.0, $2 = 0.0, $downscaleView$byval_copy = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $downscaleView$byval_copy = sp; + $0 = (+_GetTime()); + HEAPF64[2089] = $0; + $1 = +HEAPF64[2072]; + $2 = $0 - $1; + HEAPF64[2090] = $2; + HEAPF64[2072] = $0; + _rlClearScreenBuffers(); + _rlLoadIdentity(); + dest=$downscaleView$byval_copy; src=22504; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + (_MatrixToFloat($downscaleView$byval_copy)|0); + _rlMultMatrixf(24076); + STACKTOP = sp;return; +} +function _MatrixToFloat($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + HEAP32[6019] = $1; + $2 = ((($0)) + 4|0); + $3 = HEAP32[$2>>2]|0; + HEAP32[(24080)>>2] = $3; + $4 = ((($0)) + 8|0); + $5 = HEAP32[$4>>2]|0; + HEAP32[(24084)>>2] = $5; + $6 = ((($0)) + 12|0); + $7 = HEAP32[$6>>2]|0; + HEAP32[(24088)>>2] = $7; + $8 = ((($0)) + 16|0); + $9 = HEAP32[$8>>2]|0; + HEAP32[(24092)>>2] = $9; + $10 = ((($0)) + 20|0); + $11 = HEAP32[$10>>2]|0; + HEAP32[(24096)>>2] = $11; + $12 = ((($0)) + 24|0); + $13 = HEAP32[$12>>2]|0; + HEAP32[(24100)>>2] = $13; + $14 = ((($0)) + 28|0); + $15 = HEAP32[$14>>2]|0; + HEAP32[(24104)>>2] = $15; + $16 = ((($0)) + 32|0); + $17 = HEAP32[$16>>2]|0; + HEAP32[(24108)>>2] = $17; + $18 = ((($0)) + 36|0); + $19 = HEAP32[$18>>2]|0; + HEAP32[(24112)>>2] = $19; + $20 = ((($0)) + 40|0); + $21 = HEAP32[$20>>2]|0; + HEAP32[(24116)>>2] = $21; + $22 = ((($0)) + 44|0); + $23 = HEAP32[$22>>2]|0; + HEAP32[(24120)>>2] = $23; + $24 = ((($0)) + 48|0); + $25 = HEAP32[$24>>2]|0; + HEAP32[(24124)>>2] = $25; + $26 = ((($0)) + 52|0); + $27 = HEAP32[$26>>2]|0; + HEAP32[(24128)>>2] = $27; + $28 = ((($0)) + 56|0); + $29 = HEAP32[$28>>2]|0; + HEAP32[(24132)>>2] = $29; + $30 = ((($0)) + 60|0); + $31 = HEAP32[$30>>2]|0; + HEAP32[(24136)>>2] = $31; + return (24076|0); +} +function _rlMultMatrixf($0) { + $0 = $0|0; + var $$byval_copy = 0, $$byval_copy1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0; + var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy1 = sp + 192|0; + $$byval_copy = sp + 128|0; + $1 = sp + 64|0; + $2 = sp; + $3 = HEAP32[$0>>2]|0; + HEAP32[$1>>2] = $3; + $4 = ((($1)) + 4|0); + $5 = ((($0)) + 4|0); + $6 = HEAP32[$5>>2]|0; + HEAP32[$4>>2] = $6; + $7 = ((($1)) + 8|0); + $8 = ((($0)) + 8|0); + $9 = HEAP32[$8>>2]|0; + HEAP32[$7>>2] = $9; + $10 = ((($1)) + 12|0); + $11 = ((($0)) + 12|0); + $12 = HEAP32[$11>>2]|0; + HEAP32[$10>>2] = $12; + $13 = ((($1)) + 16|0); + $14 = ((($0)) + 16|0); + $15 = HEAP32[$14>>2]|0; + HEAP32[$13>>2] = $15; + $16 = ((($1)) + 20|0); + $17 = ((($0)) + 20|0); + $18 = HEAP32[$17>>2]|0; + HEAP32[$16>>2] = $18; + $19 = ((($1)) + 24|0); + $20 = ((($0)) + 24|0); + $21 = HEAP32[$20>>2]|0; + HEAP32[$19>>2] = $21; + $22 = ((($1)) + 28|0); + $23 = ((($0)) + 28|0); + $24 = HEAP32[$23>>2]|0; + HEAP32[$22>>2] = $24; + $25 = ((($1)) + 32|0); + $26 = ((($0)) + 32|0); + $27 = HEAP32[$26>>2]|0; + HEAP32[$25>>2] = $27; + $28 = ((($1)) + 36|0); + $29 = ((($0)) + 36|0); + $30 = HEAP32[$29>>2]|0; + HEAP32[$28>>2] = $30; + $31 = ((($1)) + 40|0); + $32 = ((($0)) + 40|0); + $33 = HEAP32[$32>>2]|0; + HEAP32[$31>>2] = $33; + $34 = ((($1)) + 44|0); + $35 = ((($0)) + 44|0); + $36 = HEAP32[$35>>2]|0; + HEAP32[$34>>2] = $36; + $37 = ((($1)) + 48|0); + $38 = ((($0)) + 48|0); + $39 = HEAP32[$38>>2]|0; + HEAP32[$37>>2] = $39; + $40 = ((($1)) + 52|0); + $41 = ((($0)) + 52|0); + $42 = HEAP32[$41>>2]|0; + HEAP32[$40>>2] = $42; + $43 = ((($1)) + 56|0); + $44 = ((($0)) + 56|0); + $45 = HEAP32[$44>>2]|0; + HEAP32[$43>>2] = $45; + $46 = ((($1)) + 60|0); + $47 = ((($0)) + 60|0); + $48 = HEAP32[$47>>2]|0; + HEAP32[$46>>2] = $48; + $49 = HEAP32[5649]|0; + dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($2,$$byval_copy,$$byval_copy1); + dest=$49; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _EndDrawing() { + var $0 = 0.0, $1 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $14 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + _rlglDraw(); + _SwapBuffers(); + _PollInputEvents(); + $0 = (+_GetTime()); + HEAPF64[2089] = $0; + $1 = +HEAPF64[2072]; + $2 = $0 - $1; + HEAPF64[2091] = $2; + HEAPF64[2072] = $0; + $3 = +HEAPF64[2090]; + $4 = $2 + $3; + HEAPF64[2092] = $4; + $5 = +HEAPF64[2069]; + $6 = $4 < $5; + if (!($6)) { + return; + } + $7 = $5 - $4; + $8 = $7 * 1000.0; + $9 = $8; + _Wait($9); + $10 = (+_GetTime()); + HEAPF64[2089] = $10; + $11 = +HEAPF64[2072]; + $12 = $10 - $11; + HEAPF64[2072] = $10; + $13 = +HEAPF64[2092]; + $14 = $12 + $13; + HEAPF64[2092] = $14; + return; +} +function _rlglDraw() { + var label = 0, sp = 0; + sp = STACKTOP; + _UpdateDefaultBuffers(); + _DrawDefaultBuffers(); + return; +} +function _SwapBuffers() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[5602]|0; + _glfwSwapBuffers(($0|0)); + return; +} +function _PollInputEvents() { + var $$04857 = 0, $$05160 = 0, $$058 = 0, $$lcssa = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0.0, $31 = 0.0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0.0, $40 = 0; + var $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0, $9 = 0, $scevgep = 0, $scevgep67 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1456|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1456|0); + $0 = sp + 1440|0; + $1 = sp + 1432|0; + $2 = sp; + _UpdateGestures(); + HEAP32[742] = -1; + HEAP32[744] = -1; + HEAP32[6035] = 0; + $3 = HEAP32[5602]|0; + _glfwGetCursorPos(($3|0),($0|0),($1|0)); + $4 = +HEAPF64[$0>>3]; + $5 = $4; + HEAPF32[4136] = $5; + $6 = +HEAPF64[$1>>3]; + $7 = $6; + HEAPF32[(16548)>>2] = $7; + _memcpy((25759|0),(25247|0),512)|0; + ;HEAP8[25244>>0]=HEAP8[25241>>0]|0;HEAP8[25244+1>>0]=HEAP8[25241+1>>0]|0;HEAP8[25244+2>>0]=HEAP8[25241+2>>0]|0; + $8 = HEAP32[6018]|0; + HEAP32[5605] = $8; + HEAP32[6018] = 0; + $9 = (_emscripten_get_num_gamepads()|0); + $10 = ($9|0)>(0); + if (!($10)) { + STACKTOP = sp;return; + } + $11 = ((($2)) + 12|0); + $12 = ((($2)) + 8|0); + $$05160 = 0; + while(1) { + $scevgep = (26271 + ($$05160<<5)|0); + $scevgep67 = (26399 + ($$05160<<5)|0); + dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); + $14 = ($13|0)==(0); + if ($14) { + $15 = HEAP32[$11>>2]|0; + $16 = ($15|0)>(0); + if ($16) { + $17 = HEAP32[$11>>2]|0; + $$04857 = 0; + while(1) { + $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); + $22 = HEAP32[$21>>2]|0; + $23 = ($22|0)==(1); + $24 = ((26399 + ($$05160<<5)|0) + ($$04857)|0); + if ($23) { + HEAP8[$24>>0] = 1; + HEAP32[744] = $$04857; + } else { + HEAP8[$24>>0] = 0; + } + $25 = (($$04857) + 1)|0; + $26 = ($25|0)<($17|0); + $27 = ($25|0)<(32); + $28 = $27 & $26; + if ($28) { + $$04857 = $25; + } else { + break; + } + } + } + $18 = HEAP32[$12>>2]|0; + $19 = ($18|0)>(0); + if ($19) { + $20 = HEAP32[$12>>2]|0; + $$058 = 0; + while(1) { + $29 = (((($2)) + 16|0) + ($$058<<3)|0); + $30 = +HEAPF64[$29>>3]; + $31 = $30; + $32 = ((24144 + ($$05160<<5)|0) + ($$058<<2)|0); + HEAPF32[$32>>2] = $31; + $33 = (($$058) + 1)|0; + $34 = ($33|0)<($20|0); + $35 = ($33|0)<(8); + $36 = $35 & $34; + if ($36) { + $$058 = $33; + } else { + $$lcssa = $20; + break; + } + } + } else { + $$lcssa = $18; + } + HEAP32[6035] = $$lcssa; + } + $37 = (($$05160) + 1)|0; + $38 = ($37|0)<($9|0); + $39 = ($37|0)<(4); + $40 = $38 & $39; + if ($40) { + $$05160 = $37; + } else { + break; + } + } + STACKTOP = sp;return; +} +function _Wait($0) { + $0 = +$0; + var $1 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0.0, $8 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (+_GetTime()); + $2 = 0.0 - $1; + $3 = $0 / 1000.0; + $4 = $3; + $5 = $2 < $4; + if (!($5)) { + return; + } + while(1) { + $6 = (+_GetTime()); + $7 = $6 - $1; + $8 = $7 < $4; + if (!($8)) { + break; + } + } + return; +} +function _UpdateDefaultBuffers() { + var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[5981]|0; + $1 = ($0|0)>(0); + if ($1) { + $2 = HEAP32[5683]|0; + $3 = ($2|0)==(0); + if (!($3)) { + $4 = HEAP32[5685]|0; + $5 = HEAP32[(23952)>>2]|0; + FUNCTION_TABLE_vi[$4 & 31]($5); + } + $6 = HEAP32[(23956)>>2]|0; + _glBindBuffer(34962,($6|0)); + $7 = HEAP32[5981]|0; + $8 = ($7*12)|0; + $9 = HEAP32[(23936)>>2]|0; + _glBufferSubData(34962,0,($8|0),($9|0)); + $10 = HEAP32[(23960)>>2]|0; + _glBindBuffer(34962,($10|0)); + $11 = HEAP32[(23932)>>2]|0; + $12 = $11 << 2; + $13 = HEAP32[(23944)>>2]|0; + _glBufferSubData(34962,0,($12|0),($13|0)); + } + $14 = HEAP32[5993]|0; + $15 = ($14|0)>(0); + if ($15) { + $16 = HEAP32[5683]|0; + $17 = ($16|0)==(0); + if (!($17)) { + $18 = HEAP32[5685]|0; + $19 = HEAP32[(24000)>>2]|0; + FUNCTION_TABLE_vi[$18 & 31]($19); + } + $20 = HEAP32[(24004)>>2]|0; + _glBindBuffer(34962,($20|0)); + $21 = HEAP32[5993]|0; + $22 = ($21*12)|0; + $23 = HEAP32[(23984)>>2]|0; + _glBufferSubData(34962,0,($22|0),($23|0)); + $24 = HEAP32[(24008)>>2]|0; + _glBindBuffer(34962,($24|0)); + $25 = HEAP32[(23980)>>2]|0; + $26 = $25 << 2; + $27 = HEAP32[(23992)>>2]|0; + _glBufferSubData(34962,0,($26|0),($27|0)); + } + $28 = HEAP32[6005]|0; + $29 = ($28|0)>(0); + if ($29) { + $30 = HEAP32[5683]|0; + $31 = ($30|0)==(0); + if (!($31)) { + $32 = HEAP32[5685]|0; + $33 = HEAP32[(24048)>>2]|0; + FUNCTION_TABLE_vi[$32 & 31]($33); + } + $34 = HEAP32[(24052)>>2]|0; + _glBindBuffer(34962,($34|0)); + $35 = HEAP32[6005]|0; + $36 = ($35*12)|0; + $37 = HEAP32[(24032)>>2]|0; + _glBufferSubData(34962,0,($36|0),($37|0)); + $38 = HEAP32[(24056)>>2]|0; + _glBindBuffer(34962,($38|0)); + $39 = HEAP32[6005]|0; + $40 = $39 << 3; + $41 = HEAP32[(24036)>>2]|0; + _glBufferSubData(34962,0,($40|0),($41|0)); + $42 = HEAP32[(24060)>>2]|0; + _glBindBuffer(34962,($42|0)); + $43 = HEAP32[6005]|0; + $44 = $43 << 2; + $45 = HEAP32[(24040)>>2]|0; + _glBufferSubData(34962,0,($44|0),($45|0)); + } + $46 = HEAP32[5683]|0; + $47 = ($46|0)==(0); + if ($47) { + return; + } + $48 = HEAP32[5685]|0; + FUNCTION_TABLE_vi[$48 & 31](0); + return; +} +function _DrawDefaultBuffers() { + var $$ = 0, $$02830 = 0, $$02932 = 0, $$031 = 0, $$byval_copy2 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0; + var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0; + var $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0; + var $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0; + var $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $modelview$byval_copy = 0; + var $or$cond = 0, $or$cond3 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 320|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(320|0); + $$byval_copy2 = sp + 256|0; + $modelview$byval_copy = sp + 192|0; + $0 = sp + 128|0; + $1 = sp + 64|0; + $2 = sp; + dest=$0; src=22600; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=22664; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[6068]|0; + $4 = ($3|0)!=(0); + $$ = $4 ? 2 : 1; + $$02932 = 0; + while(1) { + if ($4) { + dest=$modelview$byval_copy; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); + } + $8 = HEAP32[5981]|0; + $9 = ($8|0)>(0); + $10 = HEAP32[5993]|0; + $11 = ($10|0)>(0); + $or$cond = $9 | $11; + $12 = HEAP32[6005]|0; + $13 = ($12|0)>(0); + $or$cond3 = $or$cond | $13; + if ($or$cond3) { + $14 = HEAP32[5705]|0; + _glUseProgram(($14|0)); + dest=$modelview$byval_copy; src=22664; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=22600; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); + $15 = HEAP32[(22848)>>2]|0; + dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $16 = (_MatrixToFloat($$byval_copy2)|0); + _glUniformMatrix4fv(($15|0),1,0,($16|0)); + $17 = HEAP32[(22852)>>2]|0; + _glUniform4f(($17|0),1.0,1.0,1.0,1.0); + $18 = HEAP32[(22864)>>2]|0; + _glUniform1i(($18|0),0); + } + $19 = HEAP32[5981]|0; + $20 = ($19|0)>(0); + if ($20) { + $21 = HEAP32[5690]|0; + _glBindTexture(3553,($21|0)); + $22 = HEAP32[5683]|0; + $23 = ($22|0)==(0); + if ($23) { + $26 = HEAP32[(23956)>>2]|0; + _glBindBuffer(34962,($26|0)); + $27 = HEAP32[(22824)>>2]|0; + _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); + $28 = HEAP32[(22824)>>2]|0; + _glEnableVertexAttribArray(($28|0)); + $29 = HEAP32[(23960)>>2]|0; + _glBindBuffer(34962,($29|0)); + $30 = HEAP32[(22844)>>2]|0; + _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); + $31 = HEAP32[(22844)>>2]|0; + _glEnableVertexAttribArray(($31|0)); + } else { + $24 = HEAP32[5685]|0; + $25 = HEAP32[(23952)>>2]|0; + FUNCTION_TABLE_vi[$24 & 31]($25); + } + $32 = HEAP32[5981]|0; + _glDrawArrays(1,0,($32|0)); + $33 = HEAP32[5683]|0; + $34 = ($33|0)==(0); + if ($34) { + _glBindBuffer(34962,0); + } + _glBindTexture(3553,0); + } + $35 = HEAP32[5993]|0; + $36 = ($35|0)>(0); + if ($36) { + $37 = HEAP32[5690]|0; + _glBindTexture(3553,($37|0)); + $38 = HEAP32[5683]|0; + $39 = ($38|0)==(0); + if ($39) { + $42 = HEAP32[(24004)>>2]|0; + _glBindBuffer(34962,($42|0)); + $43 = HEAP32[(22824)>>2]|0; + _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); + $44 = HEAP32[(22824)>>2]|0; + _glEnableVertexAttribArray(($44|0)); + $45 = HEAP32[(24008)>>2]|0; + _glBindBuffer(34962,($45|0)); + $46 = HEAP32[(22844)>>2]|0; + _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); + $47 = HEAP32[(22844)>>2]|0; + _glEnableVertexAttribArray(($47|0)); + } else { + $40 = HEAP32[5685]|0; + $41 = HEAP32[(24000)>>2]|0; + FUNCTION_TABLE_vi[$40 & 31]($41); + } + $48 = HEAP32[5993]|0; + _glDrawArrays(4,0,($48|0)); + $49 = HEAP32[5683]|0; + $50 = ($49|0)==(0); + if ($50) { + _glBindBuffer(34962,0); + } + _glBindTexture(3553,0); + } + $51 = HEAP32[6005]|0; + $52 = ($51|0)>(0); + if ($52) { + $53 = HEAP32[5683]|0; + $54 = ($53|0)==(0); + if ($54) { + $57 = HEAP32[(24052)>>2]|0; + _glBindBuffer(34962,($57|0)); + $58 = HEAP32[(22824)>>2]|0; + _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); + $59 = HEAP32[(22824)>>2]|0; + _glEnableVertexAttribArray(($59|0)); + $60 = HEAP32[(24056)>>2]|0; + _glBindBuffer(34962,($60|0)); + $61 = HEAP32[(22828)>>2]|0; + _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); + $62 = HEAP32[(22828)>>2]|0; + _glEnableVertexAttribArray(($62|0)); + $63 = HEAP32[(24060)>>2]|0; + _glBindBuffer(34962,($63|0)); + $64 = HEAP32[(22844)>>2]|0; + _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); + $65 = HEAP32[(22844)>>2]|0; + _glEnableVertexAttribArray(($65|0)); + $66 = HEAP32[(24064)>>2]|0; + _glBindBuffer(34963,($66|0)); + } else { + $55 = HEAP32[5685]|0; + $56 = HEAP32[(24048)>>2]|0; + FUNCTION_TABLE_vi[$55 & 31]($56); + } + $67 = HEAP32[5721]|0; + $68 = ($67|0)>(0); + if ($68) { + $$02830 = 0;$$031 = 0; + while(1) { + $71 = HEAP32[5720]|0; + $72 = (($71) + (($$031*144)|0)|0); + $73 = HEAP32[$72>>2]|0; + $74 = (($73|0) / 4)&-1; + $75 = ($74*6)|0; + $76 = (((($71) + (($$031*144)|0)|0)) + 8|0); + $77 = HEAP32[$76>>2]|0; + _glBindTexture(3553,($77|0)); + $78 = $$02830 << 1; + $79 = $78; + _glDrawElements(4,($75|0),5123,($79|0)); + $80 = HEAP32[5720]|0; + $81 = (($80) + (($$031*144)|0)|0); + $82 = HEAP32[$81>>2]|0; + $83 = (($82|0) / 4)&-1; + $84 = ($83*6)|0; + $85 = (($84) + ($$02830))|0; + $86 = (($$031) + 1)|0; + $87 = HEAP32[5721]|0; + $88 = ($86|0)<($87|0); + if ($88) { + $$02830 = $85;$$031 = $86; + } else { + break; + } + } + } + $69 = HEAP32[5683]|0; + $70 = ($69|0)==(0); + if ($70) { + _glBindBuffer(34962,0); + _glBindBuffer(34963,0); + } + _glBindTexture(3553,0); + } + $89 = HEAP32[5683]|0; + $90 = ($89|0)==(0); + if (!($90)) { + $91 = HEAP32[5685]|0; + FUNCTION_TABLE_vi[$91 & 31](0); + } + _glUseProgram(0); + $92 = (($$02932) + 1)|0; + $93 = ($92|0)<($$|0); + if ($93) { + $$02932 = $92; + } else { + break; + } + } + HEAP32[5721] = 1; + $5 = HEAP32[5690]|0; + $6 = HEAP32[5720]|0; + $7 = ((($6)) + 8|0); + HEAP32[$7>>2] = $5; + HEAP32[$6>>2] = 0; + HEAP32[5981] = 0; + HEAP32[(23932)>>2] = 0; + HEAP32[5993] = 0; + HEAP32[(23980)>>2] = 0; + HEAP32[6005] = 0; + HEAP32[(24024)>>2] = 0; + HEAP32[(24028)>>2] = 0; + HEAPF32[745] = -1.0; + dest=22600; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=22664; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _SetStereoView($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$byval_copy = 0, $$byval_copy3 = 0, $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy3 = sp + 192|0; + $$byval_copy = sp + 64|0; + $3 = sp; + $4 = sp + 128|0; + dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $5 = HEAP32[5979]|0; + $6 = Math_imul($5, $0)|0; + $7 = (($6|0) / 2)&-1; + $8 = (($5|0) / 2)&-1; + $9 = HEAP32[5980]|0; + _rlViewport($7,0,$8,$9); + $10 = (24504 + ($0<<6)|0); + dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($4,$$byval_copy,$$byval_copy3); + $11 = (24376 + ($0<<6)|0); + dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetMatrixModelview($$byval_copy3); + dest=$$byval_copy3; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _SetMatrixProjection($$byval_copy3); + STACKTOP = sp;return; +} +function _SetMatrixModelview($0) { + $0 = $0|0; + var dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + dest=22664; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + return; +} +function _SetMatrixProjection($0) { + $0 = $0|0; + var dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + dest=22600; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + return; +} +function _rlPushMatrix() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $vararg_buffer = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $0 = HEAP32[6158]|0; + $1 = ($0|0)==(15); + if ($1) { + HEAP32[$vararg_buffer>>2] = 16; + _TraceLog(1,8824,$vararg_buffer); + } + $2 = HEAP32[6158]|0; + $3 = (22892 + ($2<<6)|0); + $4 = HEAP32[5649]|0; + dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _rlLoadIdentity(); + $5 = HEAP32[6158]|0; + $6 = (($5) + 1)|0; + HEAP32[6158] = $6; + $7 = HEAP32[5682]|0; + $8 = ($7|0)==(5888); + if (!($8)) { + STACKTOP = sp;return; + } + HEAP32[6159] = 1; + STACKTOP = sp;return; +} +function _rlPopMatrix() { + var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[6158]|0; + $1 = ($0|0)>(0); + if (!($1)) { + return; + } + $2 = HEAP32[6158]|0; + $3 = (($2) + -1)|0; + $4 = (22892 + ($3<<6)|0); + $5 = HEAP32[5649]|0; + _memmove(($5|0),($4|0),64)|0; + $6 = (($2) + -1)|0; + HEAP32[6158] = $6; + return; +} +function _GetRandomValue($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$ = 0, $$10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $ispos = 0, $neg = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($0|0)>($1|0); + $$ = $2 ? $0 : $1; + $$10 = $2 ? $1 : $0; + $3 = (_rand()|0); + $4 = (($$) - ($$10))|0; + $ispos = ($4|0)>(-1); + $neg = (0 - ($4))|0; + $5 = $ispos ? $4 : $neg; + $6 = (($5) + 1)|0; + $7 = (($3|0) % ($6|0))&-1; + $8 = (($7) + ($$10))|0; + return ($8|0); +} +function _Fade($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = +$2; + var $$0 = 0.0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = $2 < 0.0; + if ($3) { + $$0 = 0.0; + } else { + $4 = $2 > 1.0; + if ($4) { + $$0 = 1.0; + } else { + $$0 = $2; + } + } + $5 = ((($1)) + 3|0); + $6 = HEAP8[$5>>0]|0; + $7 = (+($6&255)); + $8 = $$0 * $7; + $9 = HEAP8[$1>>0]|0; + HEAP8[$0>>0] = $9; + $10 = ((($0)) + 1|0); + $11 = ((($1)) + 1|0); + $12 = HEAP8[$11>>0]|0; + HEAP8[$10>>0] = $12; + $13 = ((($0)) + 2|0); + $14 = ((($1)) + 2|0); + $15 = HEAP8[$14>>0]|0; + HEAP8[$13>>0] = $15; + $16 = ((($0)) + 3|0); + $17 = (~~(($8))&255); + HEAP8[$16>>0] = $17; + return; +} +function _IsFileExtension($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$ = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (_strrchr($0,46)|0); + $3 = ($2|0)==(0|0); + if ($3) { + return 0; + } else { + $4 = (_strcmp($2,$1)|0); + $5 = ($4|0)==(0); + $$ = $5&1; + return ($$|0); + } + return (0)|0; +} +function _IsKeyPressed($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (25247 + ($0)|0); + $2 = HEAP8[$1>>0]|0; + $3 = (25759 + ($0)|0); + $4 = HEAP8[$3>>0]|0; + $5 = ($2<<24>>24)!=($4<<24>>24); + $6 = ($2<<24>>24)==(1); + $or$cond = $6 & $5; + $$0 = $or$cond&1; + return ($$0|0); +} +function _rlTranslatef($0,$1,$2) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + var $$byval_copy = 0, $$byval_copy1 = 0, $3 = 0, $4 = 0, $5 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $$byval_copy1 = sp + 192|0; + $$byval_copy = sp + 128|0; + $3 = sp + 64|0; + $4 = sp; + _MatrixTranslate($3,$0,$1,$2); + _MatrixTranspose($3); + $5 = HEAP32[5649]|0; + dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($4,$$byval_copy,$$byval_copy1); + dest=$5; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _rlRotatef($0,$1,$2,$3) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + $3 = +$3; + var $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 336|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(336|0); + $$byval_copy2 = sp + 272|0; + $$byval_copy1 = sp + 208|0; + $4 = sp + 144|0; + $5 = sp + 64|0; + $6 = sp + 80|0; + $7 = sp; + _MatrixIdentity($4); + HEAPF32[$5>>2] = $1; + $8 = ((($5)) + 4|0); + HEAPF32[$8>>2] = $2; + $9 = ((($5)) + 8|0); + HEAPF32[$9>>2] = $3; + _VectorNormalize($5); + $10 = $0 * 0.01745329238474369; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$5+8>>2]|0; + _MatrixRotate($6,$$byval_copy2,$10); + dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixTranspose($4); + $11 = HEAP32[5649]|0; + dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); + dest=$11; src=$7; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + STACKTOP = sp;return; +} +function _rlBegin($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + HEAP32[5722] = $0; + return; +} +function _rlEnd() { + var $$03956 = 0, $$04052 = 0, $$04154 = 0, $$04248 = 0, $$04347 = 0, $$byval_copy = 0, $$promoted = 0, $0 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0; + var $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0; + var $128 = 0, $129 = 0, $13 = 0.0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0; + var $146 = 0, $147 = 0, $148 = 0.0, $149 = 0.0, $15 = 0.0, $16 = 0, $17 = 0.0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0; + var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0; + var $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0; + var $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0; + var $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond60 = 0, $exitcond63 = 0; + var $scevgep = 0, dest = 0, label = 0, sp = 0, src = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $$byval_copy = sp; + $0 = HEAP32[6159]|0; + $1 = ($0|0)==(0); + if (!($1)) { + $2 = HEAP32[6160]|0; + $3 = ($2|0)>(0); + if ($3) { + $$03956 = 0; + while(1) { + $6 = HEAP32[5719]|0; + $7 = (($6) + (($$03956*12)|0)|0); + $8 = HEAP32[5649]|0; + dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + _VectorTransform($7,$$byval_copy); + $9 = (($$03956) + 1)|0; + $5 = HEAP32[6160]|0; + $10 = ($9|0)<($5|0); + if ($10) { + $$03956 = $9; + } else { + break; + } + } + HEAP32[6159] = 0; + $4 = ($5|0)>(0); + if ($4) { + $$04154 = 0; + while(1) { + $11 = HEAP32[5719]|0; + $12 = (($11) + (($$04154*12)|0)|0); + $13 = +HEAPF32[$12>>2]; + $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); + $15 = +HEAPF32[$14>>2]; + $16 = (((($11) + (($$04154*12)|0)|0)) + 8|0); + $17 = +HEAPF32[$16>>2]; + _rlVertex3f($13,$15,$17); + $18 = (($$04154) + 1)|0; + $19 = HEAP32[6160]|0; + $20 = ($18|0)<($19|0); + if ($20) { + $$04154 = $18; + } else { + break; + } + } + } + } else { + HEAP32[6159] = 0; + } + HEAP32[6160] = 0; + } + $21 = HEAP32[5722]|0; + switch ($21|0) { + case 1: { + $22 = HEAP32[5981]|0; + $23 = HEAP32[(23932)>>2]|0; + $24 = ($22|0)==($23|0); + if ($24) { + $148 = +HEAPF32[745]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[745] = $149; + STACKTOP = sp;return; + } + $25 = (($22) - ($23))|0; + $26 = ($25|0)>(0); + if ($26) { + $$04347 = 0; + } else { + $148 = +HEAPF32[745]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[745] = $149; + STACKTOP = sp;return; + } + while(1) { + $27 = HEAP32[(23944)>>2]|0; + $28 = HEAP32[(23932)>>2]|0; + $29 = $28 << 2; + $30 = (($29) + -4)|0; + $31 = (($27) + ($30)|0); + $32 = HEAP8[$31>>0]|0; + $33 = (($27) + ($29)|0); + HEAP8[$33>>0] = $32; + $34 = HEAP32[(23944)>>2]|0; + $35 = HEAP32[(23932)>>2]|0; + $36 = $35 << 2; + $37 = (($36) + -3)|0; + $38 = (($34) + ($37)|0); + $39 = HEAP8[$38>>0]|0; + $40 = $36 | 1; + $41 = (($34) + ($40)|0); + HEAP8[$41>>0] = $39; + $42 = HEAP32[(23944)>>2]|0; + $43 = HEAP32[(23932)>>2]|0; + $44 = $43 << 2; + $45 = (($44) + -2)|0; + $46 = (($42) + ($45)|0); + $47 = HEAP8[$46>>0]|0; + $48 = $44 | 2; + $49 = (($42) + ($48)|0); + HEAP8[$49>>0] = $47; + $50 = HEAP32[(23944)>>2]|0; + $51 = HEAP32[(23932)>>2]|0; + $52 = $51 << 2; + $53 = (($52) + -1)|0; + $54 = (($50) + ($53)|0); + $55 = HEAP8[$54>>0]|0; + $56 = $52 | 3; + $57 = (($50) + ($56)|0); + HEAP8[$57>>0] = $55; + $58 = HEAP32[(23932)>>2]|0; + $59 = (($58) + 1)|0; + HEAP32[(23932)>>2] = $59; + $60 = (($$04347) + 1)|0; + $exitcond = ($60|0)==($25|0); + if ($exitcond) { + break; + } else { + $$04347 = $60; + } + } + $148 = +HEAPF32[745]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[745] = $149; + STACKTOP = sp;return; + break; + } + case 4: { + $61 = HEAP32[5993]|0; + $62 = HEAP32[(23980)>>2]|0; + $63 = ($61|0)==($62|0); + if ($63) { + $148 = +HEAPF32[745]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[745] = $149; + STACKTOP = sp;return; + } + $64 = (($61) - ($62))|0; + $65 = ($64|0)>(0); + if ($65) { + $$04248 = 0; + } else { + $148 = +HEAPF32[745]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[745] = $149; + STACKTOP = sp;return; + } + while(1) { + $66 = HEAP32[(23992)>>2]|0; + $67 = HEAP32[(23980)>>2]|0; + $68 = $67 << 2; + $69 = (($68) + -4)|0; + $70 = (($66) + ($69)|0); + $71 = HEAP8[$70>>0]|0; + $72 = (($66) + ($68)|0); + HEAP8[$72>>0] = $71; + $73 = HEAP32[(23992)>>2]|0; + $74 = HEAP32[(23980)>>2]|0; + $75 = $74 << 2; + $76 = (($75) + -3)|0; + $77 = (($73) + ($76)|0); + $78 = HEAP8[$77>>0]|0; + $79 = $75 | 1; + $80 = (($73) + ($79)|0); + HEAP8[$80>>0] = $78; + $81 = HEAP32[(23992)>>2]|0; + $82 = HEAP32[(23980)>>2]|0; + $83 = $82 << 2; + $84 = (($83) + -2)|0; + $85 = (($81) + ($84)|0); + $86 = HEAP8[$85>>0]|0; + $87 = $83 | 2; + $88 = (($81) + ($87)|0); + HEAP8[$88>>0] = $86; + $89 = HEAP32[(23992)>>2]|0; + $90 = HEAP32[(23980)>>2]|0; + $91 = $90 << 2; + $92 = (($91) + -1)|0; + $93 = (($89) + ($92)|0); + $94 = HEAP8[$93>>0]|0; + $95 = $91 | 3; + $96 = (($89) + ($95)|0); + HEAP8[$96>>0] = $94; + $97 = HEAP32[(23980)>>2]|0; + $98 = (($97) + 1)|0; + HEAP32[(23980)>>2] = $98; + $99 = (($$04248) + 1)|0; + $exitcond60 = ($99|0)==($64|0); + if ($exitcond60) { + break; + } else { + $$04248 = $99; + } + } + $148 = +HEAPF32[745]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[745] = $149; + STACKTOP = sp;return; + break; + } + case 7: { + $100 = HEAP32[6005]|0; + $101 = HEAP32[(24028)>>2]|0; + $102 = ($100|0)==($101|0); + if (!($102)) { + $103 = (($100) - ($101))|0; + $104 = ($103|0)>(0); + if ($104) { + $$04052 = 0; + while(1) { + $105 = HEAP32[(24040)>>2]|0; + $106 = HEAP32[(24028)>>2]|0; + $107 = $106 << 2; + $108 = (($107) + -4)|0; + $109 = (($105) + ($108)|0); + $110 = HEAP8[$109>>0]|0; + $111 = (($105) + ($107)|0); + HEAP8[$111>>0] = $110; + $112 = HEAP32[(24040)>>2]|0; + $113 = HEAP32[(24028)>>2]|0; + $114 = $113 << 2; + $115 = (($114) + -3)|0; + $116 = (($112) + ($115)|0); + $117 = HEAP8[$116>>0]|0; + $118 = $114 | 1; + $119 = (($112) + ($118)|0); + HEAP8[$119>>0] = $117; + $120 = HEAP32[(24040)>>2]|0; + $121 = HEAP32[(24028)>>2]|0; + $122 = $121 << 2; + $123 = (($122) + -2)|0; + $124 = (($120) + ($123)|0); + $125 = HEAP8[$124>>0]|0; + $126 = $122 | 2; + $127 = (($120) + ($126)|0); + HEAP8[$127>>0] = $125; + $128 = HEAP32[(24040)>>2]|0; + $129 = HEAP32[(24028)>>2]|0; + $130 = $129 << 2; + $131 = (($130) + -1)|0; + $132 = (($128) + ($131)|0); + $133 = HEAP8[$132>>0]|0; + $134 = $130 | 3; + $135 = (($128) + ($134)|0); + HEAP8[$135>>0] = $133; + $136 = HEAP32[(24028)>>2]|0; + $137 = (($136) + 1)|0; + HEAP32[(24028)>>2] = $137; + $138 = (($$04052) + 1)|0; + $exitcond63 = ($138|0)==($103|0); + if ($exitcond63) { + break; + } else { + $$04052 = $138; + } + } + } + } + $139 = HEAP32[6005]|0; + $140 = HEAP32[(24024)>>2]|0; + $141 = ($139|0)>($140|0); + if (!($141)) { + $148 = +HEAPF32[745]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[745] = $149; + STACKTOP = sp;return; + } + $142 = HEAP32[(24036)>>2]|0; + $$promoted = HEAP32[(24024)>>2]|0; + $143 = $$promoted << 1; + $scevgep = (($142) + ($143<<2)|0); + $144 = (($139) - ($140))|0; + $145 = $144 << 3; + _memset(($scevgep|0),0,($145|0))|0; + $146 = (($139) + ($$promoted))|0; + $147 = (($146) - ($140))|0; + HEAP32[(24024)>>2] = $147; + $148 = +HEAPF32[745]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[745] = $149; + STACKTOP = sp;return; + break; + } + default: { + $148 = +HEAPF32[745]; + $149 = $148 + 4.9999998736893758E-5; + HEAPF32[745] = $149; + STACKTOP = sp;return; + } + } +} +function _rlVertex3f($0,$1,$2) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0; + var $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0; + var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer3 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $3 = HEAP32[6159]|0; + $4 = ($3|0)==(0); + if (!($4)) { + $5 = HEAP32[5719]|0; + $6 = HEAP32[6160]|0; + $7 = (($5) + (($6*12)|0)|0); + HEAPF32[$7>>2] = $0; + $8 = (((($5) + (($6*12)|0)|0)) + 4|0); + HEAPF32[$8>>2] = $1; + $9 = (((($5) + (($6*12)|0)|0)) + 8|0); + HEAPF32[$9>>2] = $2; + $10 = (($6) + 1)|0; + HEAP32[6160] = $10; + STACKTOP = sp;return; + } + $11 = HEAP32[5722]|0; + switch ($11|0) { + case 1: { + $12 = HEAP32[5981]|0; + $13 = ($12|0)<(2048); + if ($13) { + $14 = HEAP32[(23936)>>2]|0; + $15 = ($12*3)|0; + $16 = (($14) + ($15<<2)|0); + HEAPF32[$16>>2] = $0; + $17 = (($15) + 1)|0; + $18 = (($14) + ($17<<2)|0); + HEAPF32[$18>>2] = $1; + $19 = (($15) + 2)|0; + $20 = (($14) + ($19<<2)|0); + HEAPF32[$20>>2] = $2; + $21 = (($12) + 1)|0; + HEAP32[5981] = $21; + STACKTOP = sp;return; + } else { + _TraceLog(1,8862,$vararg_buffer); + STACKTOP = sp;return; + } + break; + } + case 4: { + $22 = HEAP32[5993]|0; + $23 = ($22|0)<(6144); + if ($23) { + $24 = HEAP32[(23984)>>2]|0; + $25 = ($22*3)|0; + $26 = (($24) + ($25<<2)|0); + HEAPF32[$26>>2] = $0; + $27 = (($25) + 1)|0; + $28 = (($24) + ($27<<2)|0); + HEAPF32[$28>>2] = $1; + $29 = (($25) + 2)|0; + $30 = (($24) + ($29<<2)|0); + HEAPF32[$30>>2] = $2; + $31 = (($22) + 1)|0; + HEAP32[5993] = $31; + STACKTOP = sp;return; + } else { + _TraceLog(1,8887,$vararg_buffer1); + STACKTOP = sp;return; + } + break; + } + case 7: { + $32 = HEAP32[6005]|0; + $33 = ($32|0)<(4096); + if ($33) { + $34 = HEAP32[(24032)>>2]|0; + $35 = ($32*3)|0; + $36 = (($34) + ($35<<2)|0); + HEAPF32[$36>>2] = $0; + $37 = (($35) + 1)|0; + $38 = (($34) + ($37<<2)|0); + HEAPF32[$38>>2] = $1; + $39 = (($35) + 2)|0; + $40 = (($34) + ($39<<2)|0); + HEAPF32[$40>>2] = $2; + $41 = (($32) + 1)|0; + HEAP32[6005] = $41; + $42 = HEAP32[5720]|0; + $43 = HEAP32[5721]|0; + $44 = (($43) + -1)|0; + $45 = (($42) + (($44*144)|0)|0); + $46 = HEAP32[$45>>2]|0; + $47 = (($46) + 1)|0; + HEAP32[$45>>2] = $47; + STACKTOP = sp;return; + } else { + _TraceLog(1,8916,$vararg_buffer3); + STACKTOP = sp;return; + } + break; + } + default: { + STACKTOP = sp;return; + } + } +} +function _rlVertex2f($0,$1) { + $0 = +$0; + $1 = +$1; + var $2 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[745]; + _rlVertex3f($0,$1,$2); + return; +} +function _rlTexCoord2f($0,$1) { + $0 = +$0; + $1 = +$1; + var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP32[5722]|0; + $3 = ($2|0)==(7); + if (!($3)) { + return; + } + $4 = HEAP32[(24036)>>2]|0; + $5 = HEAP32[(24024)>>2]|0; + $6 = $5 << 1; + $7 = (($4) + ($6<<2)|0); + HEAPF32[$7>>2] = $0; + $8 = $6 | 1; + $9 = (($4) + ($8<<2)|0); + HEAPF32[$9>>2] = $1; + $10 = (($5) + 1)|0; + HEAP32[(24024)>>2] = $10; + return; +} +function _rlNormal3f($0,$1,$2) { + $0 = +$0; + $1 = +$1; + $2 = +$2; + var label = 0, sp = 0; + sp = STACKTOP; + return; +} +function _rlColor4ub($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; + var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $4 = HEAP32[5722]|0; + switch ($4|0) { + case 1: { + $$sink37 = (23932);$$sink38 = (23944); + break; + } + case 4: { + $$sink37 = (23980);$$sink38 = (23992); + break; + } + case 7: { + $$sink37 = (24028);$$sink38 = (24040); + break; + } + default: { + return; + } + } + $5 = HEAP32[$$sink38>>2]|0; + $6 = HEAP32[$$sink37>>2]|0; + $7 = $6 << 2; + $8 = (($5) + ($7)|0); + HEAP8[$8>>0] = $0; + $9 = HEAP32[$$sink38>>2]|0; + $10 = HEAP32[$$sink37>>2]|0; + $11 = $10 << 2; + $12 = $11 | 1; + $13 = (($9) + ($12)|0); + HEAP8[$13>>0] = $1; + $14 = HEAP32[$$sink38>>2]|0; + $15 = HEAP32[$$sink37>>2]|0; + $16 = $15 << 2; + $17 = $16 | 2; + $18 = (($14) + ($17)|0); + HEAP8[$18>>0] = $2; + $19 = HEAP32[$$sink38>>2]|0; + $20 = HEAP32[$$sink37>>2]|0; + $21 = $20 << 2; + $22 = $21 | 3; + $23 = (($19) + ($22)|0); + HEAP8[$23>>0] = $3; + $24 = HEAP32[$$sink37>>2]|0; + $25 = (($24) + 1)|0; + HEAP32[$$sink37>>2] = $25; + return; +} +function _rlEnableTexture($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[5720]|0; + $2 = HEAP32[5721]|0; + $3 = (($2) + -1)|0; + $4 = (((($1) + (($3*144)|0)|0)) + 8|0); + $5 = HEAP32[$4>>2]|0; + $6 = ($5|0)==($0|0); + if ($6) { + return; + } + $7 = (($1) + (($3*144)|0)|0); + $8 = HEAP32[$7>>2]|0; + $9 = ($8|0)>(0); + if ($9) { + $10 = (($2) + 1)|0; + HEAP32[5721] = $10; + } + $11 = HEAP32[5721]|0; + $12 = (($11) + -1)|0; + $13 = (((($1) + (($12*144)|0)|0)) + 8|0); + HEAP32[$13>>2] = $0; + $14 = (($1) + (($12*144)|0)|0); + HEAP32[$14>>2] = 0; + return; +} +function _rlDisableTexture() { + var $0 = 0, $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = HEAP32[6005]|0; + $1 = ($0|0)>(4095); + if (!($1)) { + return; + } + _rlglDraw(); + return; +} +function _BeginBlendMode($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[6161]|0; + $2 = ($1|0)!=($0|0); + $3 = ($0|0)<(3); + $or$cond = $3 & $2; + if (!($or$cond)) { + return; + } + _rlglDraw(); + switch ($0|0) { + case 0: { + _glBlendFunc(770,771); + break; + } + case 1: { + _glBlendFunc(770,1); + break; + } + case 2: { + _glBlendFunc(774,771); + break; + } + default: { + } + } + HEAP32[6161] = $0; + return; +} +function _EndBlendMode() { + var label = 0, sp = 0; + sp = STACKTOP; + _BeginBlendMode(0); + return; +} +function _stbi__err($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + HEAP32[6162] = $0; + return; +} +function _stbi_load_from_file($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $10 = 0, $11 = 0, $12 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 192|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(192|0); + $5 = sp; + _stbi__start_file($5,$0); + $6 = (_stbi__load_and_postprocess_8bit($5,$1,$2,$3,$4)|0); + $7 = ($6|0)==(0|0); + if ($7) { + STACKTOP = sp;return ($6|0); + } + $8 = ((($5)) + 172|0); + $9 = HEAP32[$8>>2]|0; + $10 = ((($5)) + 168|0); + $11 = HEAP32[$10>>2]|0; + $12 = (($11) - ($9))|0; + (_fseek($0,$12,1)|0); + STACKTOP = sp;return ($6|0); +} +function _stbi__start_file($0,$1) { + $0 = $0|0; + $1 = $1|0; + var label = 0, sp = 0; + sp = STACKTOP; + _stbi__start_callbacks($0,3096,$1); + return; +} +function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$0 = 0, $$070 = 0, $$07175 = 0, $$07276 = 0, $$07378 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0; + var $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $5 = 0, $6 = 0; + var $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $exitcond79 = 0, $exitcond80 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $5 = sp; + $6 = (_stbi__load_main($0,$1,$2,$3,$4,$5)|0); + $7 = ($6|0)==(0|0); + if ($7) { + $$0 = 0; + STACKTOP = sp;return ($$0|0); + } + $8 = HEAP32[$5>>2]|0; + switch ($8|0) { + case 8: { + $$070 = $6; + break; + } + case 16: { + label = 4; + break; + } + default: { + ___assert_fail((8941|0),(8967|0),1041,(8990|0)); + // unreachable; + } + } + if ((label|0) == 4) { + $9 = HEAP32[$1>>2]|0; + $10 = HEAP32[$2>>2]|0; + $11 = ($4|0)==(0); + if ($11) { + $12 = HEAP32[$3>>2]|0; + $13 = $12; + } else { + $13 = $4; + } + $14 = (_stbi__convert_16_to_8($6,$9,$10,$13)|0); + HEAP32[$5>>2] = 8; + $$070 = $14; + } + $15 = HEAP32[6163]|0; + $16 = ($15|0)==(0); + if ($16) { + $$0 = $$070; + STACKTOP = sp;return ($$0|0); + } + $17 = HEAP32[$1>>2]|0; + $18 = HEAP32[$2>>2]|0; + $19 = ($4|0)==(0); + if ($19) { + $20 = HEAP32[$3>>2]|0; + $25 = $20; + } else { + $25 = $4; + } + $21 = $18 >> 1; + $22 = ($21|0)>(0); + if (!($22)) { + $$0 = $$070; + STACKTOP = sp;return ($$0|0); + } + $23 = ($17|0)>(0); + $24 = ($25|0)>(0); + $26 = (($18) + -1)|0; + $$07378 = 0; + while(1) { + if ($23) { + $27 = Math_imul($$07378, $17)|0; + $28 = (($26) - ($$07378))|0; + $29 = Math_imul($28, $17)|0; + $$07276 = 0; + while(1) { + if ($24) { + $30 = (($$07276) + ($27))|0; + $31 = Math_imul($30, $25)|0; + $32 = (($$07276) + ($29))|0; + $33 = Math_imul($32, $25)|0; + $$07175 = 0; + while(1) { + $34 = (($$07175) + ($31))|0; + $35 = (($$070) + ($34)|0); + $36 = HEAP8[$35>>0]|0; + $37 = (($$07175) + ($33))|0; + $38 = (($$070) + ($37)|0); + $39 = HEAP8[$38>>0]|0; + HEAP8[$35>>0] = $39; + HEAP8[$38>>0] = $36; + $40 = (($$07175) + 1)|0; + $exitcond = ($40|0)==($25|0); + if ($exitcond) { + break; + } else { + $$07175 = $40; + } + } + } + $41 = (($$07276) + 1)|0; + $exitcond79 = ($41|0)==($17|0); + if ($exitcond79) { + break; + } else { + $$07276 = $41; + } + } + } + $42 = (($$07378) + 1)|0; + $exitcond80 = ($42|0)==($21|0); + if ($exitcond80) { + $$0 = $$070; + break; + } else { + $$07378 = $42; + } + } + STACKTOP = sp;return ($$0|0); +} +function _stbi__load_main($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + $5 = $5|0; + var $$0 = 0, $10 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAP32[$5>>2] = 8; + $6 = ((($5)) + 8|0); + HEAP32[$6>>2] = 0; + $7 = ((($5)) + 4|0); + HEAP32[$7>>2] = 0; + $8 = (_stbi__png_test($0)|0); + $9 = ($8|0)==(0); + if ($9) { + _stbi__err(9031); + $$0 = 0; + return ($$0|0); + } else { + $10 = (_stbi__png_load($0,$1,$2,$3,$4,$5)|0); + $$0 = $10; + return ($$0|0); + } + return (0)|0; +} +function _stbi__convert_16_to_8($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$0 = 0, $$01819 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, label = 0, sp = 0; + sp = STACKTOP; + $4 = Math_imul($2, $1)|0; + $5 = Math_imul($4, $3)|0; + $6 = (_stbi__malloc($5)|0); + $7 = ($6|0)==(0|0); + if ($7) { + _stbi__err(9022); + $$0 = 0; + return ($$0|0); + } + $8 = ($5|0)>(0); + if ($8) { + $$01819 = 0; + while(1) { + $9 = (($0) + ($$01819<<1)|0); + $10 = HEAP16[$9>>1]|0; + $11 = ($10&65535) >>> 8; + $12 = $11&255; + $13 = (($6) + ($$01819)|0); + HEAP8[$13>>0] = $12; + $14 = (($$01819) + 1)|0; + $exitcond = ($14|0)==($5|0); + if ($exitcond) { + break; + } else { + $$01819 = $14; + } + } + } + _free($0); + $$0 = $6; + return ($$0|0); +} +function _stbi__malloc($0) { + $0 = $0|0; + var $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (_malloc($0)|0); + return ($1|0); +} +function _stbi__png_test($0) { + $0 = $0|0; + var $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (_stbi__check_png_header($0)|0); + _stbi__rewind($0); + return ($1|0); +} +function _stbi__png_load($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + $5 = $5|0; + var $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $6 = sp; + HEAP32[$6>>2] = $0; + $7 = (_stbi__do_png($6,$1,$2,$3,$4,$5)|0); + STACKTOP = sp;return ($7|0); +} +function _stbi__do_png($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + $5 = $5|0; + var $$ = 0, $$0 = 0, $$045 = 0, $$1 = 0, $$2 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0; + var $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $6 = ($4>>>0)>(4); + if ($6) { + _stbi__err(9050); + $$045 = 0; + return ($$045|0); + } + $7 = (_stbi__parse_png_file($0,0,$4)|0); + $8 = ($7|0)==(0); + if ($8) { + $$2 = 0; + } else { + $9 = ((($0)) + 16|0); + $10 = HEAP32[$9>>2]|0; + $11 = ($10|0)>(8); + $$ = $11 ? $10 : 8; + HEAP32[$5>>2] = $$; + $12 = ((($0)) + 12|0); + $13 = HEAP32[$12>>2]|0; + HEAP32[$12>>2] = 0; + $14 = ($4|0)==(0); + if ($14) { + $$1 = $13; + } else { + $15 = HEAP32[$0>>2]|0; + $16 = ((($15)) + 12|0); + $17 = HEAP32[$16>>2]|0; + $18 = ($17|0)==($4|0); + if ($18) { + $$1 = $13; + } else { + $19 = HEAP32[$5>>2]|0; + $20 = ($19|0)==(8); + $21 = ((($15)) + 4|0); + $22 = HEAP32[$21>>2]|0; + $23 = HEAP32[$15>>2]|0; + if ($20) { + $24 = (_stbi__convert_format($13,$17,$4,$23,$22)|0); + $$0 = $24; + } else { + $25 = (_stbi__convert_format16($13,$17,$4,$23,$22)|0); + $$0 = $25; + } + $26 = HEAP32[$0>>2]|0; + $27 = ((($26)) + 12|0); + HEAP32[$27>>2] = $4; + $28 = ($$0|0)==(0|0); + if ($28) { + $$045 = 0; + return ($$045|0); + } else { + $$1 = $$0; + } + } + } + $29 = HEAP32[$0>>2]|0; + $30 = HEAP32[$29>>2]|0; + HEAP32[$1>>2] = $30; + $31 = ((($29)) + 4|0); + $32 = HEAP32[$31>>2]|0; + HEAP32[$2>>2] = $32; + $33 = ($3|0)==(0|0); + if ($33) { + $$2 = $$1; + } else { + $34 = ((($29)) + 8|0); + $35 = HEAP32[$34>>2]|0; + HEAP32[$3>>2] = $35; + $$2 = $$1; + } + } + $36 = ((($0)) + 12|0); + $37 = HEAP32[$36>>2]|0; + _free($37); + HEAP32[$36>>2] = 0; + $38 = ((($0)) + 8|0); + $39 = HEAP32[$38>>2]|0; + _free($39); + HEAP32[$38>>2] = 0; + $40 = ((($0)) + 4|0); + $41 = HEAP32[$40>>2]|0; + _free($41); + HEAP32[$40>>2] = 0; + $$045 = $$2; + return ($$045|0); +} +function _stbi__parse_png_file($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$ = 0, $$$0217 = 0, $$0206 = 0, $$0211 = 0, $$0214 = 0, $$0217 = 0, $$0226593 = 0, $$0228 = 0, $$0231 = 0, $$0235 = 0, $$0239591 = 0, $$0241 = 0, $$0245 = 0, $$1207 = 0, $$1212 = 0, $$1215 = 0, $$1218 = 0, $$1227588 = 0, $$1229 = 0, $$1240589 = 0; + var $$1246 = 0, $$2219 = 0, $$2233 = 0, $$2237 = 0, $$2243 = 0, $$254 = 0, $$3209 = 0, $$3220 = 0, $$4 = 0, $$6$ph = 0, $$7 = 0, $$lobit = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0; + var $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0; + var $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0; + var $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0; + var $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0; + var $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0; + var $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0; + var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0; + var $97 = 0, $98 = 0, $99 = 0, $notlhs = 0, $notrhs = 0, $or$cond = 0, $or$cond11 = 0, $or$cond248 = 0, $or$cond5$not = 0, $or$cond7 = 0, $switch$split112D = 0, $switch$split142D = 0, $switch$split2D = 0, $switch$split52D = 0, $switch$split82D = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1056|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1056|0); + $3 = sp + 32|0; + $4 = sp + 22|0; + $5 = sp + 16|0; + $6 = sp + 8|0; + $7 = sp; + $8 = HEAP32[$0>>2]|0; + $9 = ((($0)) + 8|0); + HEAP32[$9>>2] = 0; + $10 = ((($0)) + 4|0); + HEAP32[$10>>2] = 0; + $11 = ((($0)) + 12|0); + HEAP32[$11>>2] = 0; + $12 = (_stbi__check_png_header($8)|0); + $13 = ($12|0)==(0); + if ($13) { + $$7 = 0; + STACKTOP = sp;return ($$7|0); + } + $14 = ($1|0)==(1); + if ($14) { + $$7 = 1; + STACKTOP = sp;return ($$7|0); + } + $15 = ((($6)) + 4|0); + $16 = ((($8)) + 4|0); + $17 = ((($0)) + 16|0); + $18 = ((($8)) + 8|0); + $19 = ($1|0)==(2); + $20 = ((($8)) + 8|0); + $21 = ((($8)) + 8|0); + $22 = ((($0)) + 16|0); + $23 = ($1|0)==(2); + $24 = ($1|0)==(2); + $$0206 = 0;$$0211 = 0;$$0214 = 0;$$0217 = 0;$$0228 = 0;$$0231 = 0;$$0235 = 0;$$0241 = 1;$$0245 = 0; + L7: while(1) { + _stbi__get_chunk_header($6,$8); + $25 = HEAP32[$15>>2]|0; + $switch$split2D = ($25|0)<(1229472850); + L9: do { + if ($switch$split2D) { + $switch$split52D = ($25|0)<(1229209940); + if ($switch$split52D) { + switch ($25|0) { + case 1130840649: { + break; + } + default: { + label = 103; + break L9; + } + } + $26 = HEAP32[$6>>2]|0; + _stbi__skip($8,$26); + $$1212 = $$0211;$$1215 = $$0214;$$1229 = 1;$$1246 = $$0245;$$2233 = $$0231;$$2237 = $$0235;$$2243 = $$0241;$$3209 = $$0206;$$3220 = $$0217; + break; + } + $switch$split112D = ($25|0)<(1229278788); + if (!($switch$split112D)) { + switch ($25|0) { + case 1229278788: { + label = 85; + break L7; + break; + } + default: { + label = 103; + break L9; + } + } + } + switch ($25|0) { + case 1229209940: { + break; + } + default: { + label = 103; + break L9; + } + } + $130 = ($$0241|0)==(0); + if (!($130)) { + label = 70; + break L7; + } + $131 = ($$0206<<24>>24)==(0); + $132 = ($$0245|0)!=(0); + $or$cond = $132 | $131; + if (!($or$cond)) { + label = 72; + break L7; + } + if ($24) { + label = 74; + break L7; + } + $135 = HEAP32[$6>>2]|0; + $136 = (($135) + ($$0214))|0; + $137 = ($136|0)<($$0214|0); + if ($137) { + $$6$ph = 0; + break L7; + } + $138 = ($136>>>0)>($$0217>>>0); + if ($138) { + $139 = ($$0217|0)==(0); + $140 = ($135>>>0)>(4096); + $141 = $140 ? $135 : 4096; + $$$0217 = $139 ? $141 : $$0217; + $142 = HEAP32[$6>>2]|0; + $143 = (($142) + ($$0214))|0; + $$1218 = $$$0217; + while(1) { + $144 = ($143>>>0)>($$1218>>>0); + $145 = $$1218 << 1; + if ($144) { + $$1218 = $145; + } else { + break; + } + } + $146 = HEAP32[$10>>2]|0; + $147 = (_realloc($146,$$1218)|0); + $148 = ($147|0)==(0|0); + if ($148) { + label = 81; + break L7; + } + HEAP32[$10>>2] = $147; + $$2219 = $$1218; + } else { + $$2219 = $$0217; + } + $149 = HEAP32[$10>>2]|0; + $150 = (($149) + ($$0214)|0); + $151 = HEAP32[$6>>2]|0; + $152 = (_stbi__getn($8,$150,$151)|0); + $153 = ($152|0)==(0); + if ($153) { + label = 83; + break L7; + } + $154 = HEAP32[$6>>2]|0; + $155 = (($154) + ($$0214))|0; + $$1212 = $$0211;$$1215 = $155;$$1229 = $$0228;$$1246 = $$0245;$$2233 = $$0231;$$2237 = $$0235;$$2243 = $$0241;$$3209 = $$0206;$$3220 = $$2219; + } else { + $switch$split82D = ($25|0)<(1347179589); + if ($switch$split82D) { + switch ($25|0) { + case 1229472850: { + break; + } + default: { + label = 103; + break L9; + } + } + $27 = ($$0241|0)==(0); + if ($27) { + label = 7; + break L7; + } + $28 = HEAP32[$6>>2]|0; + $29 = ($28|0)==(13); + if (!($29)) { + label = 9; + break L7; + } + $30 = (_stbi__get32be($8)|0); + HEAP32[$8>>2] = $30; + $31 = ($30>>>0)>(16777216); + if ($31) { + label = 11; + break L7; + } + $32 = (_stbi__get32be($8)|0); + HEAP32[$16>>2] = $32; + $33 = ($32>>>0)>(16777216); + if ($33) { + label = 13; + break L7; + } + $34 = (_stbi__get8($8)|0); + $35 = $34&255; + HEAP32[$17>>2] = $35; + switch ($34<<24>>24) { + case 16: case 8: case 4: case 2: case 1: { + break; + } + default: { + label = 15; + break L7; + } + } + $36 = (_stbi__get8($8)|0); + $37 = $36&255; + $38 = ($36&255)>(6); + if ($38) { + label = 17; + break L7; + } + $39 = ($36<<24>>24)==(3); + if ($39) { + $40 = HEAP32[$17>>2]|0; + $41 = ($40|0)==(16); + if ($41) { + label = 20; + break L7; + } else { + $$1207 = 3; + } + } else { + $42 = $37 & 1; + $43 = ($42|0)==(0); + if ($43) { + $$1207 = $$0206; + } else { + label = 22; + break L7; + } + } + $44 = (_stbi__get8($8)|0); + $45 = ($44<<24>>24)==(0); + if (!($45)) { + label = 24; + break L7; + } + $46 = (_stbi__get8($8)|0); + $47 = ($46<<24>>24)==(0); + if (!($47)) { + label = 26; + break L7; + } + $48 = (_stbi__get8($8)|0); + $49 = $48&255; + $50 = ($48&255)>(1); + if ($50) { + label = 28; + break L7; + } + $51 = HEAP32[$8>>2]|0; + $52 = ($51|0)==(0); + if ($52) { + label = 31; + break L7; + } + $53 = HEAP32[$16>>2]|0; + $54 = ($53|0)==(0); + if ($54) { + label = 31; + break L7; + } + $55 = ($$1207<<24>>24)==(0); + $56 = (1073741824 / ($51>>>0))&-1; + if (!($55)) { + HEAP32[$20>>2] = 1; + $63 = $56 >>> 2; + $64 = ($63>>>0)<($53>>>0); + if ($64) { + label = 37; + break L7; + } else { + $$1212 = $$0211;$$1215 = $$0214;$$1229 = $$0228;$$1246 = $$0245;$$2233 = $37;$$2237 = $49;$$2243 = 0;$$3209 = $$1207;$$3220 = $$0217; + break; + } + } + $57 = $37 & 2; + $58 = $57 | 1; + $59 = $37 >>> 2; + $$lobit = $59 & 1; + $60 = (($58) + ($$lobit))|0; + HEAP32[$18>>2] = $60; + $61 = (($56>>>0) / ($60>>>0))&-1; + $62 = ($61>>>0)<($53>>>0); + if ($62) { + label = 34; + break L7; + } + if ($19) { + $$6$ph = 1; + break L7; + } else { + $$1212 = $$0211;$$1215 = $$0214;$$1229 = $$0228;$$1246 = $$0245;$$2233 = $37;$$2237 = $49;$$2243 = 0;$$3209 = 0;$$3220 = $$0217; + break; + } + } + $switch$split142D = ($25|0)<(1951551059); + if ($switch$split142D) { + switch ($25|0) { + case 1347179589: { + break; + } + default: { + label = 103; + break L9; + } + } + $65 = ($$0241|0)==(0); + if (!($65)) { + label = 39; + break L7; + } + $66 = HEAP32[$6>>2]|0; + $67 = ($66>>>0)>(768); + if ($67) { + label = 41; + break L7; + } + $68 = (($66>>>0) / 3)&-1; + $69 = ($68*3)|0; + $70 = ($69|0)==($66|0); + if (!($70)) { + label = 44; + break L7; + } + $71 = ($66>>>0)>(2); + if ($71) { + $$0226593 = 0; + } else { + $$1212 = $$0211;$$1215 = $$0214;$$1229 = $$0228;$$1246 = $68;$$2233 = $$0231;$$2237 = $$0235;$$2243 = 0;$$3209 = $$0206;$$3220 = $$0217; + break; + } + while(1) { + $72 = (_stbi__get8($8)|0); + $73 = $$0226593 << 2; + $74 = (($3) + ($73)|0); + HEAP8[$74>>0] = $72; + $75 = (_stbi__get8($8)|0); + $76 = $73 | 1; + $77 = (($3) + ($76)|0); + HEAP8[$77>>0] = $75; + $78 = (_stbi__get8($8)|0); + $79 = $73 | 2; + $80 = (($3) + ($79)|0); + HEAP8[$80>>0] = $78; + $81 = $73 | 3; + $82 = (($3) + ($81)|0); + HEAP8[$82>>0] = -1; + $83 = (($$0226593) + 1)|0; + $84 = ($83>>>0)<($68>>>0); + if ($84) { + $$0226593 = $83; + } else { + $$1212 = $$0211;$$1215 = $$0214;$$1229 = $$0228;$$1246 = $68;$$2233 = $$0231;$$2237 = $$0235;$$2243 = $$0241;$$3209 = $$0206;$$3220 = $$0217; + break L9; + } + } + } + switch ($25|0) { + case 1951551059: { + break; + } + default: { + label = 103; + break L9; + } + } + $85 = ($$0241|0)==(0); + if (!($85)) { + label = 47; + break L7; + } + $86 = HEAP32[$10>>2]|0; + $87 = ($86|0)==(0|0); + if (!($87)) { + label = 49; + break L7; + } + $88 = ($$0206<<24>>24)==(0); + if (!($88)) { + if ($23) { + label = 52; + break L7; + } + $90 = ($$0245|0)==(0); + if ($90) { + label = 54; + break L7; + } + $91 = HEAP32[$6>>2]|0; + $92 = ($91>>>0)>($$0245>>>0); + if ($92) { + label = 58; + break L7; + } + $93 = HEAP32[$6>>2]|0; + $94 = ($93|0)==(0); + if ($94) { + $$1212 = $$0211;$$1215 = $$0214;$$1229 = $$0228;$$1246 = $$0245;$$2233 = $$0231;$$2237 = $$0235;$$2243 = 0;$$3209 = 4;$$3220 = $$0217; + break; + } + $95 = HEAP32[$6>>2]|0; + $$1227588 = 0; + while(1) { + $96 = (_stbi__get8($8)|0); + $97 = $$1227588 << 2; + $98 = $97 | 3; + $99 = (($3) + ($98)|0); + HEAP8[$99>>0] = $96; + $100 = (($$1227588) + 1)|0; + $101 = ($100>>>0)<($95>>>0); + if ($101) { + $$1227588 = $100; + } else { + $$1212 = $$0211;$$1215 = $$0214;$$1229 = $$0228;$$1246 = $$0245;$$2233 = $$0231;$$2237 = $$0235;$$2243 = $$0241;$$3209 = 4;$$3220 = $$0217; + break L9; + } + } + } + $102 = HEAP32[$21>>2]|0; + $103 = $102 & 1; + $104 = ($103|0)==(0); + if ($104) { + label = 61; + break L7; + } + $105 = HEAP32[$6>>2]|0; + $106 = $102 << 1; + $107 = ($105|0)==($106|0); + if (!($107)) { + label = 63; + break L7; + } + $108 = HEAP32[$22>>2]|0; + $109 = ($108|0)==(16); + $110 = HEAP32[$21>>2]|0; + $111 = ($110|0)>(0); + if ($109) { + if ($111) { + $$0239591 = 0; + } else { + $$1212 = 1;$$1215 = $$0214;$$1229 = $$0228;$$1246 = $$0245;$$2233 = $$0231;$$2237 = $$0235;$$2243 = 0;$$3209 = 0;$$3220 = $$0217; + break; + } + while(1) { + $112 = (_stbi__get16be($8)|0); + $113 = $112&65535; + $114 = (($5) + ($$0239591<<1)|0); + HEAP16[$114>>1] = $113; + $115 = (($$0239591) + 1)|0; + $116 = HEAP32[$21>>2]|0; + $117 = ($115|0)<($116|0); + if ($117) { + $$0239591 = $115; + } else { + $$1212 = 1;$$1215 = $$0214;$$1229 = $$0228;$$1246 = $$0245;$$2233 = $$0231;$$2237 = $$0235;$$2243 = $$0241;$$3209 = $$0206;$$3220 = $$0217; + break; + } + } + } else { + if ($111) { + $$1240589 = 0; + } else { + $$1212 = 1;$$1215 = $$0214;$$1229 = $$0228;$$1246 = $$0245;$$2233 = $$0231;$$2237 = $$0235;$$2243 = 0;$$3209 = 0;$$3220 = $$0217; + break; + } + while(1) { + $118 = (_stbi__get16be($8)|0); + $119 = $118 & 255; + $120 = HEAP32[$22>>2]|0; + $121 = (9366 + ($120)|0); + $122 = HEAP8[$121>>0]|0; + $123 = $122&255; + $124 = Math_imul($123, $119)|0; + $125 = $124&255; + $126 = (($4) + ($$1240589)|0); + HEAP8[$126>>0] = $125; + $127 = (($$1240589) + 1)|0; + $128 = HEAP32[$21>>2]|0; + $129 = ($127|0)<($128|0); + if ($129) { + $$1240589 = $127; + } else { + $$1212 = 1;$$1215 = $$0214;$$1229 = $$0228;$$1246 = $$0245;$$2233 = $$0231;$$2237 = $$0235;$$2243 = $$0241;$$3209 = $$0206;$$3220 = $$0217; + break; + } + } + } + } + } while(0); + if ((label|0) == 103) { + label = 0; + $202 = ($$0241|0)==(0); + if (!($202)) { + label = 104; + break; + } + $203 = $25 & 536870912; + $204 = ($203|0)==(0); + if ($204) { + label = 106; + break; + } + $213 = HEAP32[$6>>2]|0; + _stbi__skip($8,$213); + $$1212 = $$0211;$$1215 = $$0214;$$1229 = $$0228;$$1246 = $$0245;$$2233 = $$0231;$$2237 = $$0235;$$2243 = 0;$$3209 = $$0206;$$3220 = $$0217; + } + (_stbi__get32be($8)|0); + $$0206 = $$3209;$$0211 = $$1212;$$0214 = $$1215;$$0217 = $$3220;$$0228 = $$1229;$$0231 = $$2233;$$0235 = $$2237;$$0241 = $$2243;$$0245 = $$1246; + } + switch (label|0) { + case 7: { + _stbi__err(9140); + $$6$ph = 0; + break; + } + case 9: { + _stbi__err(9154); + $$6$ph = 0; + break; + } + case 11: { + _stbi__err(9167); + $$6$ph = 0; + break; + } + case 13: { + _stbi__err(9167); + $$6$ph = 0; + break; + } + case 15: { + _stbi__err(9177); + $$6$ph = 0; + break; + } + case 17: { + _stbi__err(9197); + $$6$ph = 0; + break; + } + case 20: { + _stbi__err(9197); + $$6$ph = 0; + break; + } + case 22: { + _stbi__err(9197); + $$6$ph = 0; + break; + } + case 24: { + _stbi__err(9207); + $$6$ph = 0; + break; + } + case 26: { + _stbi__err(9223); + $$6$ph = 0; + break; + } + case 28: { + _stbi__err(9241); + $$6$ph = 0; + break; + } + case 31: { + _stbi__err(9262); + $$6$ph = 0; + break; + } + case 34: { + _stbi__err(9167); + $$6$ph = 0; + break; + } + case 37: { + _stbi__err(9167); + $$6$ph = 0; + break; + } + case 39: { + _stbi__err(9276); + $$6$ph = 0; + break; + } + case 41: { + _stbi__err(9291); + $$6$ph = 0; + break; + } + case 44: { + _stbi__err(9291); + $$6$ph = 0; + break; + } + case 47: { + _stbi__err(9276); + $$6$ph = 0; + break; + } + case 49: { + _stbi__err(9304); + $$6$ph = 0; + break; + } + case 52: { + $89 = ((($8)) + 8|0); + HEAP32[$89>>2] = 4; + $$6$ph = 1; + break; + } + case 54: { + _stbi__err(9320); + $$6$ph = 0; + break; + } + case 58: { + _stbi__err(9337); + $$6$ph = 0; + break; + } + case 61: { + _stbi__err(9350); + $$6$ph = 0; + break; + } + case 63: { + _stbi__err(9337); + $$6$ph = 0; + break; + } + case 70: { + _stbi__err(9276); + $$6$ph = 0; + break; + } + case 72: { + _stbi__err(9375); + $$6$ph = 0; + break; + } + case 74: { + $133 = $$0206&255; + $134 = ((($8)) + 8|0); + HEAP32[$134>>2] = $133; + $$6$ph = 1; + break; + } + case 81: { + _stbi__err(9022); + $$6$ph = 0; + break; + } + case 83: { + _stbi__err(9383); + $$6$ph = 0; + break; + } + case 85: { + $156 = ($$0241|0)==(0); + do { + if ($156) { + $157 = ($1|0)==(0); + if ($157) { + $158 = HEAP32[$10>>2]|0; + $159 = ($158|0)==(0|0); + if ($159) { + _stbi__err(9393); + $$4 = 0; + break; + } + $160 = HEAP32[$8>>2]|0; + $161 = ((($0)) + 16|0); + $162 = HEAP32[$161>>2]|0; + $163 = Math_imul($162, $160)|0; + $164 = (($163) + 7)|0; + $165 = $164 >>> 3; + $166 = ((($8)) + 4|0); + $167 = HEAP32[$166>>2]|0; + $168 = ((($8)) + 8|0); + $169 = HEAP32[$168>>2]|0; + $170 = Math_imul($169, $167)|0; + $171 = Math_imul($170, $165)|0; + $172 = (($171) + ($167))|0; + HEAP32[$7>>2] = $172; + $173 = ($$0228|0)!=(0); + $174 = $173 ^ 1; + $175 = $174&1; + $176 = (_stbi_zlib_decode_malloc_guesssize_headerflag($158,$$0214,$172,$7,$175)|0); + HEAP32[$9>>2] = $176; + $177 = ($176|0)==(0|0); + if ($177) { + $$4 = 0; + } else { + $178 = HEAP32[$10>>2]|0; + _free($178); + HEAP32[$10>>2] = 0; + $179 = HEAP32[$168>>2]|0; + $180 = (($179) + 1)|0; + $notlhs = ($180|0)!=($2|0); + $notrhs = ($2|0)==(3); + $or$cond5$not = $notrhs | $notlhs; + $181 = ($$0206<<24>>24)!=(0); + $or$cond7 = $181 | $or$cond5$not; + $182 = ($$0211<<24>>24)==(0); + $or$cond248 = $182 & $or$cond7; + $$254 = $or$cond248 ? $179 : $180; + $183 = ((($8)) + 12|0); + HEAP32[$183>>2] = $$254; + $184 = HEAP32[$9>>2]|0; + $185 = HEAP32[$7>>2]|0; + $186 = HEAP32[$161>>2]|0; + $187 = (_stbi__create_png_image($0,$184,$185,$$254,$186,$$0231,$$0235)|0); + $188 = ($187|0)==(0); + if ($188) { + $$4 = 0; + } else { + do { + if (!($182)) { + $189 = HEAP32[$161>>2]|0; + $190 = ($189|0)==(16); + if ($190) { + $191 = HEAP32[$183>>2]|0; + _stbi__compute_transparency16($0,$5,$191); + break; + } else { + $192 = HEAP32[$183>>2]|0; + _stbi__compute_transparency($0,$4,$192); + break; + } + } + } while(0); + $193 = HEAP32[6164]|0; + $194 = ($193|0)!=(0); + $or$cond11 = $173 & $194; + if ($or$cond11) { + $195 = HEAP32[$183>>2]|0; + $196 = ($195|0)>(2); + if ($196) { + _stbi__de_iphone($0); + } + } + if ($181) { + $197 = $$0206&255; + HEAP32[$168>>2] = $197; + $198 = ($2|0)>(2); + $$ = $198 ? $2 : $197; + HEAP32[$183>>2] = $$; + $199 = (_stbi__expand_png_palette($0,$3,$$)|0); + $200 = ($199|0)==(0); + if ($200) { + $$4 = 0; + break; + } + } + $201 = HEAP32[$9>>2]|0; + _free($201); + HEAP32[$9>>2] = 0; + $$4 = 1; + } + } + } else { + $$4 = 1; + } + } else { + _stbi__err(9276); + $$4 = 0; + } + } while(0); + $$6$ph = $$4; + break; + } + case 104: { + _stbi__err(9276); + $$6$ph = 0; + break; + } + case 106: { + $205 = $25 >>> 24; + $206 = $205&255; + HEAP8[9401] = $206; + $207 = HEAP32[$15>>2]|0; + $208 = $207 >>> 16; + $209 = $208&255; + HEAP8[(9402)>>0] = $209; + $210 = $207 >>> 8; + $211 = $210&255; + HEAP8[(9403)>>0] = $211; + $212 = $207&255; + HEAP8[(9404)>>0] = $212; + _stbi__err(9401); + $$6$ph = 0; + break; + } + } + $$7 = $$6$ph; + STACKTOP = sp;return ($$7|0); +} +function _stbi__convert_format($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$0151255 = 0, $$0163 = 0, $$0164259 = 0, $$0165 = 0, $$0165254 = 0, $$0165257 = 0, $$0256 = 0, $$10161205 = 0, $$10175 = 0, $$10175204 = 0, $$10175207 = 0, $$10206 = 0, $$11162201 = 0, $$11176 = 0, $$11176200 = 0, $$11176203 = 0, $$11202 = 0, $$1152250 = 0, $$1166 = 0, $$1166249 = 0; + var $$1166252 = 0, $$1251 = 0, $$2153245 = 0, $$2167 = 0, $$2167244 = 0, $$2167247 = 0, $$2246 = 0, $$3154240 = 0, $$3168 = 0, $$3168239 = 0, $$3168242 = 0, $$3241 = 0, $$4155235 = 0, $$4169 = 0, $$4169234 = 0, $$4169237 = 0, $$4236 = 0, $$5156230 = 0, $$5170 = 0, $$5170229 = 0; + var $$5170232 = 0, $$5231 = 0, $$6157225 = 0, $$6171 = 0, $$6171224 = 0, $$6171227 = 0, $$6226 = 0, $$7158220 = 0, $$7172 = 0, $$7172219 = 0, $$7172222 = 0, $$7221 = 0, $$8159215 = 0, $$8173 = 0, $$8173214 = 0, $$8173217 = 0, $$8216 = 0, $$9160210 = 0, $$9174 = 0, $$9174209 = 0; + var $$9174212 = 0, $$9211 = 0, $$off = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0; + var $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0; + var $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0; + var $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0; + var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0; + var $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + $5 = ($2|0)==($1|0); + if ($5) { + $$0163 = $0; + return ($$0163|0); + } + $$off = (($2) + -1)|0; + $6 = ($$off>>>0)<(4); + if (!($6)) { + ___assert_fail((9063|0),(8967|0),1477,(9119|0)); + // unreachable; + } + $7 = (_stbi__malloc_mad3($2,$3,$4)|0); + $8 = ($7|0)==(0|0); + if ($8) { + _free($0); + _stbi__err(9022); + $$0163 = 0; + return ($$0163|0); + } + $9 = ($4|0)>(0); + L11: do { + if ($9) { + $10 = $1 << 3; + $11 = (($10) + ($2))|0; + $$0165254 = (($3) + -1)|0; + $12 = ($$0165254|0)>(-1); + $$1166249 = (($3) + -1)|0; + $13 = ($$1166249|0)>(-1); + $$2167244 = (($3) + -1)|0; + $14 = ($$2167244|0)>(-1); + $$3168239 = (($3) + -1)|0; + $15 = ($$3168239|0)>(-1); + $$4169234 = (($3) + -1)|0; + $16 = ($$4169234|0)>(-1); + $$5170229 = (($3) + -1)|0; + $17 = ($$5170229|0)>(-1); + $$6171224 = (($3) + -1)|0; + $18 = ($$6171224|0)>(-1); + $$7172219 = (($3) + -1)|0; + $19 = ($$7172219|0)>(-1); + $$8173214 = (($3) + -1)|0; + $20 = ($$8173214|0)>(-1); + $$9174209 = (($3) + -1)|0; + $21 = ($$9174209|0)>(-1); + $$10175204 = (($3) + -1)|0; + $22 = ($$10175204|0)>(-1); + $$11176200 = (($3) + -1)|0; + $23 = ($$11176200|0)>(-1); + $$0164259 = 0; + L13: while(1) { + $24 = Math_imul($$0164259, $3)|0; + $25 = Math_imul($24, $1)|0; + $26 = (($0) + ($25)|0); + $27 = Math_imul($24, $2)|0; + $28 = (($7) + ($27)|0); + do { + switch ($11|0) { + case 10: { + if ($12) { + $$0151255 = $26;$$0165257 = $$0165254;$$0256 = $28; + while(1) { + $29 = HEAP8[$$0151255>>0]|0; + HEAP8[$$0256>>0] = $29; + $30 = ((($$0256)) + 1|0); + HEAP8[$30>>0] = -1; + $31 = ((($$0151255)) + 1|0); + $32 = ((($$0256)) + 2|0); + $$0165 = (($$0165257) + -1)|0; + $33 = ($$0165|0)>(-1); + if ($33) { + $$0151255 = $31;$$0165257 = $$0165;$$0256 = $32; + } else { + break; + } + } + } + break; + } + case 11: { + if ($13) { + $$1152250 = $26;$$1166252 = $$1166249;$$1251 = $28; + while(1) { + $34 = HEAP8[$$1152250>>0]|0; + $35 = ((($$1251)) + 2|0); + HEAP8[$35>>0] = $34; + $36 = ((($$1251)) + 1|0); + HEAP8[$36>>0] = $34; + HEAP8[$$1251>>0] = $34; + $37 = ((($$1152250)) + 1|0); + $38 = ((($$1251)) + 3|0); + $$1166 = (($$1166252) + -1)|0; + $39 = ($$1166|0)>(-1); + if ($39) { + $$1152250 = $37;$$1166252 = $$1166;$$1251 = $38; + } else { + break; + } + } + } + break; + } + case 12: { + if ($14) { + $$2153245 = $26;$$2167247 = $$2167244;$$2246 = $28; + while(1) { + $40 = HEAP8[$$2153245>>0]|0; + $41 = ((($$2246)) + 2|0); + HEAP8[$41>>0] = $40; + $42 = ((($$2246)) + 1|0); + HEAP8[$42>>0] = $40; + HEAP8[$$2246>>0] = $40; + $43 = ((($$2246)) + 3|0); + HEAP8[$43>>0] = -1; + $44 = ((($$2153245)) + 1|0); + $45 = ((($$2246)) + 4|0); + $$2167 = (($$2167247) + -1)|0; + $46 = ($$2167|0)>(-1); + if ($46) { + $$2153245 = $44;$$2167247 = $$2167;$$2246 = $45; + } else { + break; + } + } + } + break; + } + case 17: { + if ($15) { + $$3154240 = $26;$$3168242 = $$3168239;$$3241 = $28; + while(1) { + $47 = HEAP8[$$3154240>>0]|0; + HEAP8[$$3241>>0] = $47; + $48 = ((($$3154240)) + 2|0); + $49 = ((($$3241)) + 1|0); + $$3168 = (($$3168242) + -1)|0; + $50 = ($$3168|0)>(-1); + if ($50) { + $$3154240 = $48;$$3168242 = $$3168;$$3241 = $49; + } else { + break; + } + } + } + break; + } + case 19: { + if ($16) { + $$4155235 = $26;$$4169237 = $$4169234;$$4236 = $28; + while(1) { + $51 = HEAP8[$$4155235>>0]|0; + $52 = ((($$4236)) + 2|0); + HEAP8[$52>>0] = $51; + $53 = ((($$4236)) + 1|0); + HEAP8[$53>>0] = $51; + HEAP8[$$4236>>0] = $51; + $54 = ((($$4155235)) + 2|0); + $55 = ((($$4236)) + 3|0); + $$4169 = (($$4169237) + -1)|0; + $56 = ($$4169|0)>(-1); + if ($56) { + $$4155235 = $54;$$4169237 = $$4169;$$4236 = $55; + } else { + break; + } + } + } + break; + } + case 20: { + if ($17) { + $$5156230 = $26;$$5170232 = $$5170229;$$5231 = $28; + while(1) { + $57 = HEAP8[$$5156230>>0]|0; + $58 = ((($$5231)) + 2|0); + HEAP8[$58>>0] = $57; + $59 = ((($$5231)) + 1|0); + HEAP8[$59>>0] = $57; + HEAP8[$$5231>>0] = $57; + $60 = ((($$5156230)) + 1|0); + $61 = HEAP8[$60>>0]|0; + $62 = ((($$5231)) + 3|0); + HEAP8[$62>>0] = $61; + $63 = ((($$5156230)) + 2|0); + $64 = ((($$5231)) + 4|0); + $$5170 = (($$5170232) + -1)|0; + $65 = ($$5170|0)>(-1); + if ($65) { + $$5156230 = $63;$$5170232 = $$5170;$$5231 = $64; + } else { + break; + } + } + } + break; + } + case 28: { + if ($18) { + $$6157225 = $26;$$6171227 = $$6171224;$$6226 = $28; + while(1) { + $66 = HEAP8[$$6157225>>0]|0; + HEAP8[$$6226>>0] = $66; + $67 = ((($$6157225)) + 1|0); + $68 = HEAP8[$67>>0]|0; + $69 = ((($$6226)) + 1|0); + HEAP8[$69>>0] = $68; + $70 = ((($$6157225)) + 2|0); + $71 = HEAP8[$70>>0]|0; + $72 = ((($$6226)) + 2|0); + HEAP8[$72>>0] = $71; + $73 = ((($$6226)) + 3|0); + HEAP8[$73>>0] = -1; + $74 = ((($$6157225)) + 3|0); + $75 = ((($$6226)) + 4|0); + $$6171 = (($$6171227) + -1)|0; + $76 = ($$6171|0)>(-1); + if ($76) { + $$6157225 = $74;$$6171227 = $$6171;$$6226 = $75; + } else { + break; + } + } + } + break; + } + case 25: { + if ($19) { + $$7158220 = $26;$$7172222 = $$7172219;$$7221 = $28; + while(1) { + $77 = HEAP8[$$7158220>>0]|0; + $78 = $77&255; + $79 = ((($$7158220)) + 1|0); + $80 = HEAP8[$79>>0]|0; + $81 = $80&255; + $82 = ((($$7158220)) + 2|0); + $83 = HEAP8[$82>>0]|0; + $84 = $83&255; + $85 = (_stbi__compute_y($78,$81,$84)|0); + HEAP8[$$7221>>0] = $85; + $86 = ((($$7158220)) + 3|0); + $87 = ((($$7221)) + 1|0); + $$7172 = (($$7172222) + -1)|0; + $88 = ($$7172|0)>(-1); + if ($88) { + $$7158220 = $86;$$7172222 = $$7172;$$7221 = $87; + } else { + break; + } + } + } + break; + } + case 26: { + if ($20) { + $$8159215 = $26;$$8173217 = $$8173214;$$8216 = $28; + while(1) { + $89 = HEAP8[$$8159215>>0]|0; + $90 = $89&255; + $91 = ((($$8159215)) + 1|0); + $92 = HEAP8[$91>>0]|0; + $93 = $92&255; + $94 = ((($$8159215)) + 2|0); + $95 = HEAP8[$94>>0]|0; + $96 = $95&255; + $97 = (_stbi__compute_y($90,$93,$96)|0); + HEAP8[$$8216>>0] = $97; + $98 = ((($$8216)) + 1|0); + HEAP8[$98>>0] = -1; + $99 = ((($$8159215)) + 3|0); + $100 = ((($$8216)) + 2|0); + $$8173 = (($$8173217) + -1)|0; + $101 = ($$8173|0)>(-1); + if ($101) { + $$8159215 = $99;$$8173217 = $$8173;$$8216 = $100; + } else { + break; + } + } + } + break; + } + case 33: { + if ($21) { + $$9160210 = $26;$$9174212 = $$9174209;$$9211 = $28; + while(1) { + $102 = HEAP8[$$9160210>>0]|0; + $103 = $102&255; + $104 = ((($$9160210)) + 1|0); + $105 = HEAP8[$104>>0]|0; + $106 = $105&255; + $107 = ((($$9160210)) + 2|0); + $108 = HEAP8[$107>>0]|0; + $109 = $108&255; + $110 = (_stbi__compute_y($103,$106,$109)|0); + HEAP8[$$9211>>0] = $110; + $111 = ((($$9160210)) + 4|0); + $112 = ((($$9211)) + 1|0); + $$9174 = (($$9174212) + -1)|0; + $113 = ($$9174|0)>(-1); + if ($113) { + $$9160210 = $111;$$9174212 = $$9174;$$9211 = $112; + } else { + break; + } + } + } + break; + } + case 34: { + if ($22) { + $$10161205 = $26;$$10175207 = $$10175204;$$10206 = $28; + while(1) { + $114 = HEAP8[$$10161205>>0]|0; + $115 = $114&255; + $116 = ((($$10161205)) + 1|0); + $117 = HEAP8[$116>>0]|0; + $118 = $117&255; + $119 = ((($$10161205)) + 2|0); + $120 = HEAP8[$119>>0]|0; + $121 = $120&255; + $122 = (_stbi__compute_y($115,$118,$121)|0); + HEAP8[$$10206>>0] = $122; + $123 = ((($$10161205)) + 3|0); + $124 = HEAP8[$123>>0]|0; + $125 = ((($$10206)) + 1|0); + HEAP8[$125>>0] = $124; + $126 = ((($$10161205)) + 4|0); + $127 = ((($$10206)) + 2|0); + $$10175 = (($$10175207) + -1)|0; + $128 = ($$10175|0)>(-1); + if ($128) { + $$10161205 = $126;$$10175207 = $$10175;$$10206 = $127; + } else { + break; + } + } + } + break; + } + case 35: { + if ($23) { + $$11162201 = $26;$$11176203 = $$11176200;$$11202 = $28; + while(1) { + $129 = HEAP8[$$11162201>>0]|0; + HEAP8[$$11202>>0] = $129; + $130 = ((($$11162201)) + 1|0); + $131 = HEAP8[$130>>0]|0; + $132 = ((($$11202)) + 1|0); + HEAP8[$132>>0] = $131; + $133 = ((($$11162201)) + 2|0); + $134 = HEAP8[$133>>0]|0; + $135 = ((($$11202)) + 2|0); + HEAP8[$135>>0] = $134; + $136 = ((($$11162201)) + 4|0); + $137 = ((($$11202)) + 3|0); + $$11176 = (($$11176203) + -1)|0; + $138 = ($$11176|0)>(-1); + if ($138) { + $$11162201 = $136;$$11176203 = $$11176;$$11202 = $137; + } else { + break; + } + } + } + break; + } + default: { + break L13; + } + } + } while(0); + $139 = (($$0164259) + 1)|0; + $140 = ($139|0)<($4|0); + if ($140) { + $$0164259 = $139; + } else { + break L11; + } + } + ___assert_fail((9117|0),(8967|0),1506,(9119|0)); + // unreachable; + } + } while(0); + _free($0); + $$0163 = $7; + return ($$0163|0); +} +function _stbi__convert_format16($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$0151255 = 0, $$0163 = 0, $$0164259 = 0, $$0165 = 0, $$0165254 = 0, $$0165257 = 0, $$0256 = 0, $$10161205 = 0, $$10175 = 0, $$10175204 = 0, $$10175207 = 0, $$10206 = 0, $$11162201 = 0, $$11176 = 0, $$11176200 = 0, $$11176203 = 0, $$11202 = 0, $$1152250 = 0, $$1166 = 0, $$1166249 = 0; + var $$1166252 = 0, $$1251 = 0, $$2153245 = 0, $$2167 = 0, $$2167244 = 0, $$2167247 = 0, $$2246 = 0, $$3154240 = 0, $$3168 = 0, $$3168239 = 0, $$3168242 = 0, $$3241 = 0, $$4155235 = 0, $$4169 = 0, $$4169234 = 0, $$4169237 = 0, $$4236 = 0, $$5156230 = 0, $$5170 = 0, $$5170229 = 0; + var $$5170232 = 0, $$5231 = 0, $$6157225 = 0, $$6171 = 0, $$6171224 = 0, $$6171227 = 0, $$6226 = 0, $$7158220 = 0, $$7172 = 0, $$7172219 = 0, $$7172222 = 0, $$7221 = 0, $$8159215 = 0, $$8173 = 0, $$8173214 = 0, $$8173217 = 0, $$8216 = 0, $$9160210 = 0, $$9174 = 0, $$9174209 = 0; + var $$9174212 = 0, $$9211 = 0, $$off = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0; + var $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0; + var $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0; + var $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0; + var $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0; + var $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0; + var $98 = 0, $99 = 0, label = 0, sp = 0; + sp = STACKTOP; + $5 = ($2|0)==($1|0); + if ($5) { + $$0163 = $0; + return ($$0163|0); + } + $$off = (($2) + -1)|0; + $6 = ($$off>>>0)<(4); + if (!($6)) { + ___assert_fail((9063|0),(8967|0),1526,(9094|0)); + // unreachable; + } + $7 = $2 << 1; + $8 = Math_imul($7, $3)|0; + $9 = Math_imul($8, $4)|0; + $10 = (_stbi__malloc($9)|0); + $11 = ($10|0)==(0|0); + if ($11) { + _free($0); + _stbi__err(9022); + $$0163 = 0; + return ($$0163|0); + } + $12 = ($4|0)>(0); + L11: do { + if ($12) { + $13 = $1 << 3; + $14 = (($13) + ($2))|0; + $$0165254 = (($3) + -1)|0; + $15 = ($$0165254|0)>(-1); + $$1166249 = (($3) + -1)|0; + $16 = ($$1166249|0)>(-1); + $$2167244 = (($3) + -1)|0; + $17 = ($$2167244|0)>(-1); + $$3168239 = (($3) + -1)|0; + $18 = ($$3168239|0)>(-1); + $$4169234 = (($3) + -1)|0; + $19 = ($$4169234|0)>(-1); + $$5170229 = (($3) + -1)|0; + $20 = ($$5170229|0)>(-1); + $$6171224 = (($3) + -1)|0; + $21 = ($$6171224|0)>(-1); + $$7172219 = (($3) + -1)|0; + $22 = ($$7172219|0)>(-1); + $$8173214 = (($3) + -1)|0; + $23 = ($$8173214|0)>(-1); + $$9174209 = (($3) + -1)|0; + $24 = ($$9174209|0)>(-1); + $$10175204 = (($3) + -1)|0; + $25 = ($$10175204|0)>(-1); + $$11176200 = (($3) + -1)|0; + $26 = ($$11176200|0)>(-1); + $$0164259 = 0; + L13: while(1) { + $27 = Math_imul($$0164259, $3)|0; + $28 = Math_imul($27, $1)|0; + $29 = (($0) + ($28<<1)|0); + $30 = Math_imul($27, $2)|0; + $31 = (($10) + ($30<<1)|0); + do { + switch ($14|0) { + case 10: { + if ($15) { + $$0151255 = $29;$$0165257 = $$0165254;$$0256 = $31; + while(1) { + $32 = HEAP16[$$0151255>>1]|0; + HEAP16[$$0256>>1] = $32; + $33 = ((($$0256)) + 2|0); + HEAP16[$33>>1] = -1; + $34 = ((($$0151255)) + 2|0); + $35 = ((($$0256)) + 4|0); + $$0165 = (($$0165257) + -1)|0; + $36 = ($$0165|0)>(-1); + if ($36) { + $$0151255 = $34;$$0165257 = $$0165;$$0256 = $35; + } else { + break; + } + } + } + break; + } + case 11: { + if ($16) { + $$1152250 = $29;$$1166252 = $$1166249;$$1251 = $31; + while(1) { + $37 = HEAP16[$$1152250>>1]|0; + $38 = ((($$1251)) + 4|0); + HEAP16[$38>>1] = $37; + $39 = ((($$1251)) + 2|0); + HEAP16[$39>>1] = $37; + HEAP16[$$1251>>1] = $37; + $40 = ((($$1152250)) + 2|0); + $41 = ((($$1251)) + 6|0); + $$1166 = (($$1166252) + -1)|0; + $42 = ($$1166|0)>(-1); + if ($42) { + $$1152250 = $40;$$1166252 = $$1166;$$1251 = $41; + } else { + break; + } + } + } + break; + } + case 12: { + if ($17) { + $$2153245 = $29;$$2167247 = $$2167244;$$2246 = $31; + while(1) { + $43 = HEAP16[$$2153245>>1]|0; + $44 = ((($$2246)) + 4|0); + HEAP16[$44>>1] = $43; + $45 = ((($$2246)) + 2|0); + HEAP16[$45>>1] = $43; + HEAP16[$$2246>>1] = $43; + $46 = ((($$2246)) + 6|0); + HEAP16[$46>>1] = -1; + $47 = ((($$2153245)) + 2|0); + $48 = ((($$2246)) + 8|0); + $$2167 = (($$2167247) + -1)|0; + $49 = ($$2167|0)>(-1); + if ($49) { + $$2153245 = $47;$$2167247 = $$2167;$$2246 = $48; + } else { + break; + } + } + } + break; + } + case 17: { + if ($18) { + $$3154240 = $29;$$3168242 = $$3168239;$$3241 = $31; + while(1) { + $50 = HEAP16[$$3154240>>1]|0; + HEAP16[$$3241>>1] = $50; + $51 = ((($$3154240)) + 4|0); + $52 = ((($$3241)) + 2|0); + $$3168 = (($$3168242) + -1)|0; + $53 = ($$3168|0)>(-1); + if ($53) { + $$3154240 = $51;$$3168242 = $$3168;$$3241 = $52; + } else { + break; + } + } + } + break; + } + case 19: { + if ($19) { + $$4155235 = $29;$$4169237 = $$4169234;$$4236 = $31; + while(1) { + $54 = HEAP16[$$4155235>>1]|0; + $55 = ((($$4236)) + 4|0); + HEAP16[$55>>1] = $54; + $56 = ((($$4236)) + 2|0); + HEAP16[$56>>1] = $54; + HEAP16[$$4236>>1] = $54; + $57 = ((($$4155235)) + 4|0); + $58 = ((($$4236)) + 6|0); + $$4169 = (($$4169237) + -1)|0; + $59 = ($$4169|0)>(-1); + if ($59) { + $$4155235 = $57;$$4169237 = $$4169;$$4236 = $58; + } else { + break; + } + } + } + break; + } + case 20: { + if ($20) { + $$5156230 = $29;$$5170232 = $$5170229;$$5231 = $31; + while(1) { + $60 = HEAP16[$$5156230>>1]|0; + $61 = ((($$5231)) + 4|0); + HEAP16[$61>>1] = $60; + $62 = ((($$5231)) + 2|0); + HEAP16[$62>>1] = $60; + HEAP16[$$5231>>1] = $60; + $63 = ((($$5156230)) + 2|0); + $64 = HEAP16[$63>>1]|0; + $65 = ((($$5231)) + 6|0); + HEAP16[$65>>1] = $64; + $66 = ((($$5156230)) + 4|0); + $67 = ((($$5231)) + 8|0); + $$5170 = (($$5170232) + -1)|0; + $68 = ($$5170|0)>(-1); + if ($68) { + $$5156230 = $66;$$5170232 = $$5170;$$5231 = $67; + } else { + break; + } + } + } + break; + } + case 28: { + if ($21) { + $$6157225 = $29;$$6171227 = $$6171224;$$6226 = $31; + while(1) { + $69 = HEAP16[$$6157225>>1]|0; + HEAP16[$$6226>>1] = $69; + $70 = ((($$6157225)) + 2|0); + $71 = HEAP16[$70>>1]|0; + $72 = ((($$6226)) + 2|0); + HEAP16[$72>>1] = $71; + $73 = ((($$6157225)) + 4|0); + $74 = HEAP16[$73>>1]|0; + $75 = ((($$6226)) + 4|0); + HEAP16[$75>>1] = $74; + $76 = ((($$6226)) + 6|0); + HEAP16[$76>>1] = -1; + $77 = ((($$6157225)) + 6|0); + $78 = ((($$6226)) + 8|0); + $$6171 = (($$6171227) + -1)|0; + $79 = ($$6171|0)>(-1); + if ($79) { + $$6157225 = $77;$$6171227 = $$6171;$$6226 = $78; + } else { + break; + } + } + } + break; + } + case 25: { + if ($22) { + $$7158220 = $29;$$7172222 = $$7172219;$$7221 = $31; + while(1) { + $80 = HEAP16[$$7158220>>1]|0; + $81 = $80&65535; + $82 = ((($$7158220)) + 2|0); + $83 = HEAP16[$82>>1]|0; + $84 = $83&65535; + $85 = ((($$7158220)) + 4|0); + $86 = HEAP16[$85>>1]|0; + $87 = $86&65535; + $88 = (_stbi__compute_y_16($81,$84,$87)|0); + HEAP16[$$7221>>1] = $88; + $89 = ((($$7158220)) + 6|0); + $90 = ((($$7221)) + 2|0); + $$7172 = (($$7172222) + -1)|0; + $91 = ($$7172|0)>(-1); + if ($91) { + $$7158220 = $89;$$7172222 = $$7172;$$7221 = $90; + } else { + break; + } + } + } + break; + } + case 26: { + if ($23) { + $$8159215 = $29;$$8173217 = $$8173214;$$8216 = $31; + while(1) { + $92 = HEAP16[$$8159215>>1]|0; + $93 = $92&65535; + $94 = ((($$8159215)) + 2|0); + $95 = HEAP16[$94>>1]|0; + $96 = $95&65535; + $97 = ((($$8159215)) + 4|0); + $98 = HEAP16[$97>>1]|0; + $99 = $98&65535; + $100 = (_stbi__compute_y_16($93,$96,$99)|0); + HEAP16[$$8216>>1] = $100; + $101 = ((($$8216)) + 2|0); + HEAP16[$101>>1] = -1; + $102 = ((($$8159215)) + 6|0); + $103 = ((($$8216)) + 4|0); + $$8173 = (($$8173217) + -1)|0; + $104 = ($$8173|0)>(-1); + if ($104) { + $$8159215 = $102;$$8173217 = $$8173;$$8216 = $103; + } else { + break; + } + } + } + break; + } + case 33: { + if ($24) { + $$9160210 = $29;$$9174212 = $$9174209;$$9211 = $31; + while(1) { + $105 = HEAP16[$$9160210>>1]|0; + $106 = $105&65535; + $107 = ((($$9160210)) + 2|0); + $108 = HEAP16[$107>>1]|0; + $109 = $108&65535; + $110 = ((($$9160210)) + 4|0); + $111 = HEAP16[$110>>1]|0; + $112 = $111&65535; + $113 = (_stbi__compute_y_16($106,$109,$112)|0); + HEAP16[$$9211>>1] = $113; + $114 = ((($$9160210)) + 8|0); + $115 = ((($$9211)) + 2|0); + $$9174 = (($$9174212) + -1)|0; + $116 = ($$9174|0)>(-1); + if ($116) { + $$9160210 = $114;$$9174212 = $$9174;$$9211 = $115; + } else { + break; + } + } + } + break; + } + case 34: { + if ($25) { + $$10161205 = $29;$$10175207 = $$10175204;$$10206 = $31; + while(1) { + $117 = HEAP16[$$10161205>>1]|0; + $118 = $117&65535; + $119 = ((($$10161205)) + 2|0); + $120 = HEAP16[$119>>1]|0; + $121 = $120&65535; + $122 = ((($$10161205)) + 4|0); + $123 = HEAP16[$122>>1]|0; + $124 = $123&65535; + $125 = (_stbi__compute_y_16($118,$121,$124)|0); + HEAP16[$$10206>>1] = $125; + $126 = ((($$10161205)) + 6|0); + $127 = HEAP16[$126>>1]|0; + $128 = ((($$10206)) + 2|0); + HEAP16[$128>>1] = $127; + $129 = ((($$10161205)) + 8|0); + $130 = ((($$10206)) + 4|0); + $$10175 = (($$10175207) + -1)|0; + $131 = ($$10175|0)>(-1); + if ($131) { + $$10161205 = $129;$$10175207 = $$10175;$$10206 = $130; + } else { + break; + } + } + } + break; + } + case 35: { + if ($26) { + $$11162201 = $29;$$11176203 = $$11176200;$$11202 = $31; + while(1) { + $132 = HEAP16[$$11162201>>1]|0; + HEAP16[$$11202>>1] = $132; + $133 = ((($$11162201)) + 2|0); + $134 = HEAP16[$133>>1]|0; + $135 = ((($$11202)) + 2|0); + HEAP16[$135>>1] = $134; + $136 = ((($$11162201)) + 4|0); + $137 = HEAP16[$136>>1]|0; + $138 = ((($$11202)) + 4|0); + HEAP16[$138>>1] = $137; + $139 = ((($$11162201)) + 8|0); + $140 = ((($$11202)) + 6|0); + $$11176 = (($$11176203) + -1)|0; + $141 = ($$11176|0)>(-1); + if ($141) { + $$11162201 = $139;$$11176203 = $$11176;$$11202 = $140; + } else { + break; + } + } + } + break; + } + default: { + break L13; + } + } + } while(0); + $142 = (($$0164259) + 1)|0; + $143 = ($142|0)<($4|0); + if ($143) { + $$0164259 = $142; + } else { + break L11; + } + } + ___assert_fail((9117|0),(8967|0),1555,(9094|0)); + // unreachable; + } + } while(0); + _free($0); + $$0163 = $10; + return ($$0163|0); +} +function _stbi__compute_y_16($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($0*77)|0; + $4 = ($1*150)|0; + $5 = (($4) + ($3))|0; + $6 = ($2*29)|0; + $7 = (($5) + ($6))|0; + $8 = $7 >>> 8; + $9 = $8&65535; + return ($9|0); +} +function _stbi__malloc_mad3($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = (_stbi__mad3sizes_valid($0,$1,$2)|0); + $4 = ($3|0)==(0); + if ($4) { + $$0 = 0; + return ($$0|0); + } + $5 = Math_imul($1, $0)|0; + $6 = Math_imul($5, $2)|0; + $7 = (_stbi__malloc($6)|0); + $$0 = $7; + return ($$0|0); +} +function _stbi__compute_y($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($0*77)|0; + $4 = ($1*150)|0; + $5 = (($4) + ($3))|0; + $6 = ($2*29)|0; + $7 = (($5) + ($6))|0; + $8 = $7 >>> 8; + $9 = $8&255; + return ($9|0); +} +function _stbi__mad3sizes_valid($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $11 = 0, $12 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = (_stbi__mul2sizes_valid($0,$1)|0); + $4 = ($3|0)==(0); + if ($4) { + $12 = 0; + } else { + $5 = Math_imul($1, $0)|0; + $6 = (_stbi__mul2sizes_valid($5,$2)|0); + $7 = ($6|0)==(0); + if ($7) { + $12 = 0; + } else { + $8 = Math_imul($5, $2)|0; + $9 = (_stbi__addsizes_valid($8)|0); + $10 = ($9|0)!=(0); + $12 = $10; + } + } + $11 = $12&1; + return ($11|0); +} +function _stbi__mul2sizes_valid($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = $1 | $0; + $3 = ($2|0)<(0); + if ($3) { + $$0 = 0; + } else { + $4 = ($1|0)==(0); + if ($4) { + $$0 = 1; + } else { + $5 = (2147483647 / ($1|0))&-1; + $6 = ($5|0)>=($0|0); + $7 = $6&1; + $$0 = $7; + } + } + return ($$0|0); +} +function _stbi__addsizes_valid($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + return 1; +} +function _stbi__check_png_header($0) { + $0 = $0|0; + var $$05 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (_stbi__get8($0)|0); + $2 = ($1<<24>>24)==(-119); + if ($2) { + $3 = (_stbi__get8($0)|0); + $4 = ($3<<24>>24)==(80); + if ($4) { + $5 = (_stbi__get8($0)|0); + $6 = ($5<<24>>24)==(78); + if ($6) { + $7 = (_stbi__get8($0)|0); + $8 = ($7<<24>>24)==(71); + if ($8) { + $9 = (_stbi__get8($0)|0); + $10 = ($9<<24>>24)==(13); + if ($10) { + $11 = (_stbi__get8($0)|0); + $12 = ($11<<24>>24)==(10); + if ($12) { + $13 = (_stbi__get8($0)|0); + $14 = ($13<<24>>24)==(26); + if ($14) { + $15 = (_stbi__get8($0)|0); + $16 = ($15<<24>>24)==(10); + if ($16) { + $$05 = 1; + return ($$05|0); + } + } + } + } + } + } + } + } + _stbi__err(10378); + $$05 = 0; + return ($$05|0); +} +function _stbi__get_chunk_header($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$sroa$4$0$$sroa_idx2 = 0, $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (_stbi__get32be($1)|0); + $3 = (_stbi__get32be($1)|0); + HEAP32[$0>>2] = $2; + $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); + HEAP32[$$sroa$4$0$$sroa_idx2>>2] = $3; + return; +} +function _stbi__skip($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0; + var $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($1|0)<(0); + if ($2) { + $3 = ((($0)) + 172|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($0)) + 168|0); + HEAP32[$5>>2] = $4; + return; + } + $6 = ((($0)) + 16|0); + $7 = HEAP32[$6>>2]|0; + $8 = ($7|0)==(0|0); + if (!($8)) { + $9 = ((($0)) + 172|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($0)) + 168|0); + $12 = HEAP32[$11>>2]|0; + $13 = $10; + $14 = (($13) - ($12))|0; + $15 = ($14|0)<($1|0); + if ($15) { + HEAP32[$11>>2] = $10; + $16 = ((($0)) + 20|0); + $17 = HEAP32[$16>>2]|0; + $18 = ((($0)) + 28|0); + $19 = HEAP32[$18>>2]|0; + $20 = (($1) - ($14))|0; + FUNCTION_TABLE_vii[$17 & 63]($19,$20); + return; + } + } + $21 = ((($0)) + 168|0); + $22 = HEAP32[$21>>2]|0; + $23 = (($22) + ($1)|0); + HEAP32[$21>>2] = $23; + return; +} +function _stbi__get32be($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (_stbi__get16be($0)|0); + $2 = $1 << 16; + $3 = (_stbi__get16be($0)|0); + $4 = (($2) + ($3))|0; + return ($4|0); +} +function _stbi__get8($0) { + $0 = $0|0; + var $$0 = 0, $$sink6 = 0, $1 = 0, $10 = 0, $11 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 168|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 172|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($2>>>0)<($4>>>0); + do { + if ($5) { + $$sink6 = $2; + } else { + $6 = ((($0)) + 32|0); + $7 = HEAP32[$6>>2]|0; + $8 = ($7|0)==(0); + if ($8) { + $$0 = 0; + return ($$0|0); + } else { + _stbi__refill_buffer($0); + $9 = HEAP32[$1>>2]|0; + $$sink6 = $9; + break; + } + } + } while(0); + $10 = ((($$sink6)) + 1|0); + HEAP32[$1>>2] = $10; + $11 = HEAP8[$$sink6>>0]|0; + $$0 = $11; + return ($$0|0); +} +function _stbi__get16be($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (_stbi__get8($0)|0); + $2 = $1&255; + $3 = $2 << 8; + $4 = (_stbi__get8($0)|0); + $5 = $4&255; + $6 = $3 | $5; + return ($6|0); +} +function _stbi__getn($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0; + var $29 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($0)) + 16|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($4|0)==(0|0); + if (!($5)) { + $6 = ((($0)) + 172|0); + $7 = HEAP32[$6>>2]|0; + $8 = ((($0)) + 168|0); + $9 = HEAP32[$8>>2]|0; + $10 = $9; + $11 = (($7) - ($10))|0; + $12 = ($11|0)<($2|0); + if ($12) { + _memcpy(($1|0),($9|0),($11|0))|0; + $13 = HEAP32[$3>>2]|0; + $14 = ((($0)) + 28|0); + $15 = HEAP32[$14>>2]|0; + $16 = (($1) + ($11)|0); + $17 = (($2) - ($11))|0; + $18 = (FUNCTION_TABLE_iiii[$13 & 15]($15,$16,$17)|0); + $19 = ($18|0)==($17|0); + $20 = $19&1; + $21 = HEAP32[$6>>2]|0; + HEAP32[$8>>2] = $21; + $$1 = $20; + return ($$1|0); + } + } + $22 = ((($0)) + 168|0); + $23 = HEAP32[$22>>2]|0; + $24 = (($23) + ($2)|0); + $25 = ((($0)) + 172|0); + $26 = HEAP32[$25>>2]|0; + $27 = ($24>>>0)>($26>>>0); + if ($27) { + $$1 = 0; + return ($$1|0); + } + _memcpy(($1|0),($23|0),($2|0))|0; + $28 = HEAP32[$22>>2]|0; + $29 = (($28) + ($2)|0); + HEAP32[$22>>2] = $29; + $$1 = 1; + return ($$1|0); +} +function _stbi_zlib_decode_malloc_guesssize_headerflag($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 4080|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(4080|0); + $5 = sp; + $6 = (_stbi__malloc($2)|0); + $7 = ($6|0)==(0|0); + do { + if ($7) { + $$0 = 0; + } else { + HEAP32[$5>>2] = $0; + $8 = (($0) + ($1)|0); + $9 = ((($5)) + 4|0); + HEAP32[$9>>2] = $8; + $10 = (_stbi__do_zlib($5,$6,$2,1,$4)|0); + $11 = ($10|0)==(0); + $12 = ((($5)) + 20|0); + $13 = HEAP32[$12>>2]|0; + if ($11) { + _free($13); + $$0 = 0; + break; + } + $14 = ($3|0)==(0|0); + if ($14) { + $$0 = $13; + } else { + $15 = ((($5)) + 16|0); + $16 = HEAP32[$15>>2]|0; + $17 = $13; + $18 = (($16) - ($17))|0; + HEAP32[$3>>2] = $18; + $$0 = $13; + } + } + } while(0); + STACKTOP = sp;return ($$0|0); +} +function _stbi__create_png_image($0,$1,$2,$3,$4,$5,$6) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + $5 = $5|0; + $6 = $6|0; + var $$0103117 = 0, $$0106116 = 0, $$0107115 = 0, $$095119 = 0, $$099118 = 0, $$3102$ph = 0, $$398$ph = 0, $$4 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0; + var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $60 = 0, $61 = 0; + var $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0; + var $80 = 0, $81 = 0, $82 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $7 = ($4|0)==(16); + $8 = $7 ? 2 : 1; + $9 = Math_imul($8, $3)|0; + $10 = ($6|0)==(0); + $11 = HEAP32[$0>>2]|0; + $12 = HEAP32[$11>>2]|0; + $13 = ((($11)) + 4|0); + $14 = HEAP32[$13>>2]|0; + if ($10) { + $15 = (_stbi__create_png_image_raw($0,$1,$2,$3,$12,$14,$4,$5)|0); + $$4 = $15; + return ($$4|0); + } + $16 = (_stbi__malloc_mad3($12,$14,$9)|0); + $17 = ((($0)) + 12|0); + $18 = ((($0)) + 12|0); + $$0103117 = 0;$$095119 = $1;$$099118 = $2; + while(1) { + $19 = HEAP32[$0>>2]|0; + $20 = HEAP32[$19>>2]|0; + $21 = (2984 + ($$0103117<<2)|0); + $22 = HEAP32[$21>>2]|0; + $23 = (3012 + ($$0103117<<2)|0); + $24 = HEAP32[$23>>2]|0; + $25 = (($20) + -1)|0; + $26 = (($25) - ($22))|0; + $27 = (($26) + ($24))|0; + $28 = (($27>>>0) / ($24>>>0))&-1; + $29 = ((($19)) + 4|0); + $30 = HEAP32[$29>>2]|0; + $31 = (3040 + ($$0103117<<2)|0); + $32 = HEAP32[$31>>2]|0; + $33 = (3068 + ($$0103117<<2)|0); + $34 = HEAP32[$33>>2]|0; + $35 = (($30) + -1)|0; + $36 = (($35) - ($32))|0; + $37 = (($36) + ($34))|0; + $38 = (($37>>>0) / ($34>>>0))&-1; + $39 = ($24>>>0)<=($27>>>0); + $40 = ($34>>>0)<=($37>>>0); + $or$cond = $39 & $40; + if ($or$cond) { + $41 = ((($19)) + 8|0); + $42 = HEAP32[$41>>2]|0; + $43 = Math_imul($28, $4)|0; + $44 = Math_imul($43, $42)|0; + $45 = (($44) + 7)|0; + $46 = $45 >> 3; + $47 = (($46) + 1)|0; + $48 = Math_imul($47, $38)|0; + $49 = (_stbi__create_png_image_raw($0,$$095119,$$099118,$3,$28,$38,$4,$5)|0); + $50 = ($49|0)==(0); + if ($50) { + label = 13; + break; + } + $51 = ($38|0)>(0); + if ($51) { + $52 = ($28|0)>(0); + $$0106116 = 0; + while(1) { + if ($52) { + $53 = HEAP32[$33>>2]|0; + $54 = Math_imul($53, $$0106116)|0; + $55 = HEAP32[$31>>2]|0; + $56 = (($54) + ($55))|0; + $57 = HEAP32[$23>>2]|0; + $58 = HEAP32[$21>>2]|0; + $59 = Math_imul($56, $9)|0; + $60 = Math_imul($$0106116, $28)|0; + $$0107115 = 0; + while(1) { + $61 = Math_imul($57, $$0107115)|0; + $62 = (($61) + ($58))|0; + $63 = HEAP32[$0>>2]|0; + $64 = HEAP32[$63>>2]|0; + $65 = Math_imul($59, $64)|0; + $66 = (($16) + ($65)|0); + $67 = Math_imul($62, $9)|0; + $68 = (($66) + ($67)|0); + $69 = HEAP32[$18>>2]|0; + $70 = (($$0107115) + ($60))|0; + $71 = Math_imul($70, $9)|0; + $72 = (($69) + ($71)|0); + _memcpy(($68|0),($72|0),($9|0))|0; + $73 = (($$0107115) + 1)|0; + $74 = ($73|0)<($28|0); + if ($74) { + $$0107115 = $73; + } else { + break; + } + } + } + $75 = (($$0106116) + 1)|0; + $76 = ($75|0)<($38|0); + if ($76) { + $$0106116 = $75; + } else { + break; + } + } + } + $77 = HEAP32[$17>>2]|0; + _free($77); + $78 = (($$095119) + ($48)|0); + $79 = (($$099118) - ($48))|0; + $$3102$ph = $79;$$398$ph = $78; + } else { + $$3102$ph = $$099118;$$398$ph = $$095119; + } + $80 = (($$0103117) + 1)|0; + $81 = ($80|0)<(7); + if ($81) { + $$0103117 = $80;$$095119 = $$398$ph;$$099118 = $$3102$ph; + } else { + label = 15; + break; + } + } + if ((label|0) == 13) { + _free($16); + $$4 = 0; + return ($$4|0); + } + else if ((label|0) == 15) { + $82 = ((($0)) + 12|0); + HEAP32[$82>>2] = $16; + $$4 = 1; + return ($$4|0); + } + return (0)|0; +} +function _stbi__compute_transparency16($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0323 = 0, $$04 = 0, $$1335 = 0, $$16 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $exitcond9 = 0, $not$ = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = HEAP32[$0>>2]|0; + $4 = HEAP32[$3>>2]|0; + $5 = ((($3)) + 4|0); + $6 = HEAP32[$5>>2]|0; + $7 = Math_imul($6, $4)|0; + $8 = ((($0)) + 12|0); + $9 = HEAP32[$8>>2]|0; + switch ($2|0) { + case 2: { + $13 = ($7|0)==(0); + if ($13) { + return; + } else { + $$0323 = 0;$$04 = $9; + } + while(1) { + $14 = HEAP16[$$04>>1]|0; + $15 = HEAP16[$1>>1]|0; + $not$ = ($14<<16>>16)!=($15<<16>>16); + $16 = $not$ << 31 >> 31; + $17 = ((($$04)) + 2|0); + HEAP16[$17>>1] = $16; + $18 = ((($$04)) + 4|0); + $19 = (($$0323) + 1)|0; + $exitcond = ($19|0)==($7|0); + if ($exitcond) { + break; + } else { + $$0323 = $19;$$04 = $18; + } + } + return; + break; + } + case 4: { + $10 = ($7|0)==(0); + if ($10) { + return; + } + $11 = ((($1)) + 2|0); + $12 = ((($1)) + 4|0); + $$1335 = 0;$$16 = $9; + while(1) { + $20 = HEAP16[$$16>>1]|0; + $21 = HEAP16[$1>>1]|0; + $22 = ($20<<16>>16)==($21<<16>>16); + if ($22) { + $23 = ((($$16)) + 2|0); + $24 = HEAP16[$23>>1]|0; + $25 = HEAP16[$11>>1]|0; + $26 = ($24<<16>>16)==($25<<16>>16); + if ($26) { + $27 = ((($$16)) + 4|0); + $28 = HEAP16[$27>>1]|0; + $29 = HEAP16[$12>>1]|0; + $30 = ($28<<16>>16)==($29<<16>>16); + if ($30) { + $31 = ((($$16)) + 6|0); + HEAP16[$31>>1] = 0; + } + } + } + $32 = ((($$16)) + 8|0); + $33 = (($$1335) + 1)|0; + $exitcond9 = ($33|0)==($7|0); + if ($exitcond9) { + break; + } else { + $$1335 = $33;$$16 = $32; + } + } + return; + break; + } + default: { + ___assert_fail((9460|0),(8967|0),4569,(9512|0)); + // unreachable; + } + } +} +function _stbi__compute_transparency($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0323 = 0, $$04 = 0, $$1335 = 0, $$16 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $exitcond9 = 0, $not$ = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = HEAP32[$0>>2]|0; + $4 = HEAP32[$3>>2]|0; + $5 = ((($3)) + 4|0); + $6 = HEAP32[$5>>2]|0; + $7 = Math_imul($6, $4)|0; + $8 = ((($0)) + 12|0); + $9 = HEAP32[$8>>2]|0; + switch ($2|0) { + case 2: { + $13 = ($7|0)==(0); + if ($13) { + return; + } else { + $$0323 = 0;$$04 = $9; + } + while(1) { + $14 = HEAP8[$$04>>0]|0; + $15 = HEAP8[$1>>0]|0; + $not$ = ($14<<24>>24)!=($15<<24>>24); + $16 = $not$ << 31 >> 31; + $17 = ((($$04)) + 1|0); + HEAP8[$17>>0] = $16; + $18 = ((($$04)) + 2|0); + $19 = (($$0323) + 1)|0; + $exitcond = ($19|0)==($7|0); + if ($exitcond) { + break; + } else { + $$0323 = $19;$$04 = $18; + } + } + return; + break; + } + case 4: { + $10 = ($7|0)==(0); + if ($10) { + return; + } + $11 = ((($1)) + 1|0); + $12 = ((($1)) + 2|0); + $$1335 = 0;$$16 = $9; + while(1) { + $20 = HEAP8[$$16>>0]|0; + $21 = HEAP8[$1>>0]|0; + $22 = ($20<<24>>24)==($21<<24>>24); + if ($22) { + $23 = ((($$16)) + 1|0); + $24 = HEAP8[$23>>0]|0; + $25 = HEAP8[$11>>0]|0; + $26 = ($24<<24>>24)==($25<<24>>24); + if ($26) { + $27 = ((($$16)) + 2|0); + $28 = HEAP8[$27>>0]|0; + $29 = HEAP8[$12>>0]|0; + $30 = ($28<<24>>24)==($29<<24>>24); + if ($30) { + $31 = ((($$16)) + 3|0); + HEAP8[$31>>0] = 0; + } + } + } + $32 = ((($$16)) + 4|0); + $33 = (($$1335) + 1)|0; + $exitcond9 = ($33|0)==($7|0); + if ($exitcond9) { + break; + } else { + $$1335 = $33;$$16 = $32; + } + } + return; + break; + } + default: { + ___assert_fail((9460|0),(8967|0),4544,(9485|0)); + // unreachable; + } + } +} +function _stbi__de_iphone($0) { + $0 = $0|0; + var $$05158 = 0, $$059 = 0, $$15263 = 0, $$164 = 0, $$25360 = 0, $$261 = 0, $$sink = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0; + var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0; + var $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $exitcond68 = 0, $exitcond69 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + $2 = HEAP32[$1>>2]|0; + $3 = ((($1)) + 4|0); + $4 = HEAP32[$3>>2]|0; + $5 = Math_imul($4, $2)|0; + $6 = ((($0)) + 12|0); + $7 = HEAP32[$6>>2]|0; + $8 = ((($1)) + 12|0); + $9 = HEAP32[$8>>2]|0; + switch ($9|0) { + case 3: { + $10 = ($5|0)==(0); + if ($10) { + return; + } else { + $$05158 = $7;$$059 = 0; + } + while(1) { + $11 = HEAP8[$$05158>>0]|0; + $12 = ((($$05158)) + 2|0); + $13 = HEAP8[$12>>0]|0; + HEAP8[$$05158>>0] = $13; + HEAP8[$12>>0] = $11; + $14 = ((($$05158)) + 3|0); + $15 = (($$059) + 1)|0; + $exitcond = ($15|0)==($5|0); + if ($exitcond) { + break; + } else { + $$05158 = $14;$$059 = $15; + } + } + return; + break; + } + case 4: { + $16 = HEAP32[6165]|0; + $17 = ($16|0)==(0); + $18 = ($5|0)!=(0); + if ($17) { + if ($18) { + $$25360 = $7;$$261 = 0; + } else { + return; + } + while(1) { + $42 = HEAP8[$$25360>>0]|0; + $43 = ((($$25360)) + 2|0); + $44 = HEAP8[$43>>0]|0; + HEAP8[$$25360>>0] = $44; + HEAP8[$43>>0] = $42; + $45 = ((($$25360)) + 4|0); + $46 = (($$261) + 1)|0; + $exitcond68 = ($46|0)==($5|0); + if ($exitcond68) { + break; + } else { + $$25360 = $45;$$261 = $46; + } + } + return; + } + if ($18) { + $$15263 = $7;$$164 = 0; + } else { + return; + } + while(1) { + $19 = ((($$15263)) + 3|0); + $20 = HEAP8[$19>>0]|0; + $21 = HEAP8[$$15263>>0]|0; + $22 = ($20<<24>>24)==(0); + $23 = ((($$15263)) + 2|0); + $24 = HEAP8[$23>>0]|0; + if ($22) { + HEAP8[$$15263>>0] = $24; + $$sink = $21; + } else { + $25 = $24&255; + $26 = ($25*255)|0; + $27 = $20&255; + $28 = (($26>>>0) / ($27>>>0))&-1; + $29 = $28&255; + HEAP8[$$15263>>0] = $29; + $30 = ((($$15263)) + 1|0); + $31 = HEAP8[$30>>0]|0; + $32 = $31&255; + $33 = ($32*255)|0; + $34 = (($33>>>0) / ($27>>>0))&-1; + $35 = $34&255; + HEAP8[$30>>0] = $35; + $36 = $21&255; + $37 = ($36*255)|0; + $38 = (($37>>>0) / ($27>>>0))&-1; + $39 = $38&255; + $$sink = $39; + } + HEAP8[$23>>0] = $$sink; + $40 = ((($$15263)) + 4|0); + $41 = (($$164) + 1)|0; + $exitcond69 = ($41|0)==($5|0); + if ($exitcond69) { + break; + } else { + $$15263 = $40;$$164 = $41; + } + } + return; + break; + } + default: { + ___assert_fail((9426|0),(8967|0),4650,(9444|0)); + // unreachable; + } + } +} +function _stbi__expand_png_palette($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0 = 0, $$0574 = 0, $$0583 = 0, $$1595 = 0, $$16 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0; + var $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0; + var $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $exitcond9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = HEAP32[$0>>2]|0; + $4 = HEAP32[$3>>2]|0; + $5 = ((($3)) + 4|0); + $6 = HEAP32[$5>>2]|0; + $7 = Math_imul($6, $4)|0; + $8 = ((($0)) + 12|0); + $9 = HEAP32[$8>>2]|0; + $10 = (_stbi__malloc_mad2($7,$2)|0); + $11 = ($10|0)==(0|0); + if ($11) { + _stbi__err(9022); + $$0 = 0; + return ($$0|0); + } + $12 = ($2|0)==(3); + $13 = ($7|0)!=(0); + if ($12) { + if ($13) { + $$0574 = 0;$$0583 = $10; + while(1) { + $14 = (($9) + ($$0574)|0); + $15 = HEAP8[$14>>0]|0; + $16 = $15&255; + $17 = $16 << 2; + $18 = (($1) + ($17)|0); + $19 = HEAP8[$18>>0]|0; + HEAP8[$$0583>>0] = $19; + $20 = $17 | 1; + $21 = (($1) + ($20)|0); + $22 = HEAP8[$21>>0]|0; + $23 = ((($$0583)) + 1|0); + HEAP8[$23>>0] = $22; + $24 = $17 | 2; + $25 = (($1) + ($24)|0); + $26 = HEAP8[$25>>0]|0; + $27 = ((($$0583)) + 2|0); + HEAP8[$27>>0] = $26; + $28 = ((($$0583)) + 3|0); + $29 = (($$0574) + 1)|0; + $exitcond = ($29|0)==($7|0); + if ($exitcond) { + break; + } else { + $$0574 = $29;$$0583 = $28; + } + } + } + } else { + if ($13) { + $$1595 = $10;$$16 = 0; + while(1) { + $30 = (($9) + ($$16)|0); + $31 = HEAP8[$30>>0]|0; + $32 = $31&255; + $33 = $32 << 2; + $34 = (($1) + ($33)|0); + $35 = HEAP8[$34>>0]|0; + HEAP8[$$1595>>0] = $35; + $36 = $33 | 1; + $37 = (($1) + ($36)|0); + $38 = HEAP8[$37>>0]|0; + $39 = ((($$1595)) + 1|0); + HEAP8[$39>>0] = $38; + $40 = $33 | 2; + $41 = (($1) + ($40)|0); + $42 = HEAP8[$41>>0]|0; + $43 = ((($$1595)) + 2|0); + HEAP8[$43>>0] = $42; + $44 = $33 | 3; + $45 = (($1) + ($44)|0); + $46 = HEAP8[$45>>0]|0; + $47 = ((($$1595)) + 3|0); + HEAP8[$47>>0] = $46; + $48 = ((($$1595)) + 4|0); + $49 = (($$16) + 1)|0; + $exitcond9 = ($49|0)==($7|0); + if ($exitcond9) { + break; + } else { + $$1595 = $48;$$16 = $49; + } + } + } + } + $50 = HEAP32[$8>>2]|0; + _free($50); + HEAP32[$8>>2] = $10; + $$0 = 1; + return ($$0|0); +} +function _stbi__malloc_mad2($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (_stbi__mad2sizes_valid($0,$1)|0); + $3 = ($2|0)==(0); + if ($3) { + $$0 = 0; + return ($$0|0); + } + $4 = Math_imul($1, $0)|0; + $5 = (_stbi__malloc($4)|0); + $$0 = $5; + return ($$0|0); +} +function _stbi__mad2sizes_valid($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (_stbi__mul2sizes_valid($0,$1)|0); + $3 = ($2|0)==(0); + if ($3) { + $8 = 0; + $7 = $8&1; + return ($7|0); + } + $4 = Math_imul($1, $0)|0; + $5 = (_stbi__addsizes_valid($4)|0); + $6 = ($5|0)!=(0); + $8 = $6; + $7 = $8&1; + return ($7|0); +} +function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + $5 = $5|0; + $6 = $6|0; + $7 = $7|0; + var $$0568 = 0, $$0568724 = 0, $$0568725 = 0, $$0571$lcssa = 0, $$0571715 = 0, $$0574$lcssa = 0, $$0574714 = 0, $$0577817 = 0, $$0588 = 0, $$0597 = 0, $$0608816 = 0, $$0611815 = 0, $$0614 = 0, $$0614793 = 0, $$0614796 = 0, $$0623814 = 0, $$0625734 = 0, $$0731 = 0, $$1 = 0, $$10635764 = 0; + var $$11$ph = 0, $$11636755 = 0, $$12747 = 0, $$13739 = 0, $$14$lcssa = 0, $$14713 = 0, $$15$lcssa = 0, $$15705 = 0, $$1572$lcssa = 0, $$1572707 = 0, $$1575$lcssa = 0, $$1575706 = 0, $$1578 = 0, $$16$lcssa = 0, $$1609 = 0, $$1612 = 0, $$1615 = 0, $$1615785 = 0, $$1615788 = 0, $$1624727 = 0; + var $$1626812 = 0, $$16700 = 0, $$1721 = 0, $$1722 = 0, $$2 = 0, $$2573$lcssa = 0, $$2573702 = 0, $$2579795 = 0, $$2599794 = 0, $$2616 = 0, $$2616776 = 0, $$2616780 = 0, $$2627810 = 0, $$3580787 = 0, $$3592778 = 0, $$3600786 = 0, $$3617 = 0, $$3617767 = 0, $$3617771 = 0, $$3628808 = 0; + var $$4$lcssa = 0, $$4581779 = 0, $$4593769 = 0, $$4601777 = 0, $$4618 = 0, $$4618758 = 0, $$4618762 = 0, $$4629806 = 0, $$4701 = 0, $$5582770 = 0, $$5594760 = 0, $$5602768 = 0, $$5619 = 0, $$5619750 = 0, $$5619753 = 0, $$5630804 = 0, $$6583761 = 0, $$6603759 = 0, $$6620 = 0, $$6620742 = 0; + var $$6620745 = 0, $$6631802 = 0, $$7584752 = 0, $$7604751 = 0, $$7621798 = 0, $$7632790 = 0, $$8585744 = 0, $$8605743 = 0, $$8622729 = 0, $$8633782 = 0, $$9586 = 0, $$9606799 = 0, $$9634773 = 0, $$not = 0, $$sink = 0, $$sink1 = 0, $$sink641 = 0, $10 = 0, $100 = 0, $101 = 0; + var $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0; + var $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0; + var $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0; + var $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0; + var $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0; + var $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0; + var $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0; + var $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0; + var $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0; + var $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0; + var $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0; + var $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0; + var $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0; + var $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0; + var $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0; + var $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0; + var $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0; + var $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0, $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0, $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0; + var $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0, $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0, $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0; + var $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0, $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0, $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0; + var $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0, $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0, $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0; + var $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0, $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0, $496 = 0, $497 = 0, $498 = 0, $499 = 0, $50 = 0, $500 = 0, $501 = 0; + var $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0, $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0, $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0; + var $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0, $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0, $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0; + var $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0, $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0, $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0; + var $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0, $561 = 0, $562 = 0, $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0, $568 = 0, $569 = 0, $57 = 0, $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0; + var $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0, $58 = 0, $580 = 0, $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0, $586 = 0, $587 = 0, $588 = 0, $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0; + var $593 = 0, $594 = 0, $595 = 0, $596 = 0, $597 = 0, $598 = 0, $599 = 0, $60 = 0, $600 = 0, $601 = 0, $602 = 0, $603 = 0, $604 = 0, $605 = 0, $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0; + var $611 = 0, $612 = 0, $613 = 0, $614 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0; + var $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0; + var $96 = 0, $97 = 0, $98 = 0, $99 = 0, $brmerge = 0, $brmerge894 = 0, $exitcond = 0, $exitcond864 = 0, $exitcond865 = 0, $exitcond867 = 0, $exitcond869 = 0, $exitcond871 = 0, $exitcond873 = 0, $exitcond875 = 0, $exitcond877 = 0, $exitcond880 = 0, $exitcond881 = 0, $exitcond882 = 0, $exitcond883 = 0, $exitcond884 = 0; + var $exitcond885 = 0, $exitcond886 = 0, $indvars$iv = 0, $indvars$iv$next = 0, $indvars$iv$next849 = 0, $indvars$iv$next852 = 0, $indvars$iv$next855 = 0, $indvars$iv$next858 = 0, $indvars$iv$next861 = 0, $indvars$iv848 = 0, $indvars$iv851 = 0, $indvars$iv854 = 0, $indvars$iv857 = 0, $indvars$iv860 = 0, $or$cond = 0, $scevgep = 0, $scevgep850 = 0, $scevgep853 = 0, $scevgep856 = 0, $scevgep859 = 0; + var $scevgep862 = 0, $scevgep866 = 0, $scevgep868 = 0, $scevgep870 = 0, $scevgep872 = 0, $scevgep874 = 0, $scevgep876 = 0, $scevgep879 = 0, $trunc = 0, $trunc637 = 0, $trunc638 = 0, label = 0, sp = 0; + sp = STACKTOP; + $8 = ($6|0)==(16); + $9 = $8 ? 2 : 1; + $10 = HEAP32[$0>>2]|0; + $11 = Math_imul($4, $3)|0; + $12 = Math_imul($9, $11)|0; + $13 = ((($10)) + 8|0); + $14 = HEAP32[$13>>2]|0; + $15 = Math_imul($9, $3)|0; + $16 = Math_imul($14, $9)|0; + $17 = ($14|0)==($3|0); + $18 = (($14) + 1)|0; + $19 = ($18|0)==($3|0); + $or$cond = $17 | $19; + if (!($or$cond)) { + ___assert_fail((9541|0),(8967|0),4294,(9582|0)); + // unreachable; + } + $20 = (_stbi__malloc_mad3($4,$5,$15)|0); + $21 = ((($0)) + 12|0); + HEAP32[$21>>2] = $20; + $22 = ($20|0)==(0|0); + if ($22) { + _stbi__err(9022); + $$2 = 0; + return ($$2|0); + } + $23 = Math_imul($14, $4)|0; + $24 = Math_imul($23, $6)|0; + $25 = (($24) + 7)|0; + $26 = $25 >>> 3; + $27 = (($26) + 1)|0; + $28 = Math_imul($27, $5)|0; + $29 = HEAP32[$10>>2]|0; + $30 = ($29|0)==($4|0); + if ($30) { + $31 = ((($10)) + 4|0); + $32 = HEAP32[$31>>2]|0; + $33 = ($32|0)==($5|0); + if ($33) { + $34 = ($28|0)==($2|0); + if (!($34)) { + _stbi__err(9609); + $$2 = 0; + return ($$2|0); + } + } else { + label = 9; + } + } else { + label = 9; + } + if ((label|0) == 9) { + $35 = ($28>>>0)>($2>>>0); + if ($35) { + _stbi__err(9609); + $$2 = 0; + return ($$2|0); + } + } + $36 = ($5|0)==(0); + L18: do { + if (!($36)) { + $37 = ($6|0)<(8); + $38 = ($26>>>0)>($4>>>0); + $39 = (($11) - ($26))|0; + $40 = (0 - ($12))|0; + $41 = ($6|0)==(8); + $brmerge = $37 | $17; + $42 = ($4|0)==(0); + $$0614793 = (($4) + -1)|0; + $43 = ($$0614793|0)==(0); + $$1615785 = (($4) + -1)|0; + $44 = ($$1615785|0)==(0); + $$2616776 = (($4) + -1)|0; + $45 = ($$2616776|0)==(0); + $$3617767 = (($4) + -1)|0; + $46 = ($$3617767|0)==(0); + $$4618758 = (($4) + -1)|0; + $47 = ($$4618758|0)==(0); + $$5619750 = (($4) + -1)|0; + $48 = ($$5619750|0)==(0); + $$6620742 = (($4) + -1)|0; + $49 = ($$6620742|0)==(0); + $$not = $8 ^ 1; + $brmerge894 = $42 | $$not; + $$0577817 = $1;$$0608816 = $4;$$0611815 = $16;$$0623814 = 0; + while(1) { + $50 = HEAP32[$21>>2]|0; + $51 = Math_imul($$0623814, $12)|0; + $52 = (($50) + ($51)|0); + $53 = ((($$0577817)) + 1|0); + $54 = HEAP8[$$0577817>>0]|0; + $55 = $54&255; + $56 = ($54&255)>(4); + if ($56) { + label = 105; + break; + } + if ($37) { + if ($38) { + label = 16; + break; + } + $57 = (($52) + ($39)|0); + $$0597 = $57;$$1609 = $26;$$1612 = 1; + } else { + $$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815; + } + $58 = (($$0597) + ($40)|0); + $59 = ($$0623814|0)==(0); + if ($59) { + $60 = (9648 + ($55)|0); + $61 = HEAP8[$60>>0]|0; + $62 = $61&255; + $$0588 = $62; + } else { + $$0588 = $55; + } + $63 = ($$1612|0)>(0); + L30: do { + if ($63) { + $trunc638 = $$0588&255; + $$0625734 = 0; + while(1) { + switch ($trunc638<<24>>24) { + case 0: { + $64 = (($53) + ($$0625734)|0); + $65 = HEAP8[$64>>0]|0; + $$sink = $65; + label = 30; + break; + } + case 1: { + $66 = (($53) + ($$0625734)|0); + $67 = HEAP8[$66>>0]|0; + $$sink = $67; + label = 30; + break; + } + case 2: { + $68 = (($53) + ($$0625734)|0); + $69 = HEAP8[$68>>0]|0; + $70 = $69&255; + $71 = (($58) + ($$0625734)|0); + $72 = HEAP8[$71>>0]|0; + $73 = $72&255; + $74 = (($73) + ($70))|0; + $75 = $74&255; + $$sink = $75; + label = 30; + break; + } + case 3: { + $76 = (($53) + ($$0625734)|0); + $77 = HEAP8[$76>>0]|0; + $78 = $77&255; + $79 = (($58) + ($$0625734)|0); + $80 = HEAP8[$79>>0]|0; + $81 = $80&255; + $82 = $81 >>> 1; + $83 = (($82) + ($78))|0; + $84 = $83&255; + $$sink = $84; + label = 30; + break; + } + case 4: { + $85 = (($53) + ($$0625734)|0); + $86 = HEAP8[$85>>0]|0; + $87 = $86&255; + $88 = (($58) + ($$0625734)|0); + $89 = HEAP8[$88>>0]|0; + $90 = $89&255; + $91 = (_stbi__paeth(0,$90,0)|0); + $92 = (($91) + ($87))|0; + $93 = $92&255; + $$sink = $93; + label = 30; + break; + } + case 5: { + $94 = (($53) + ($$0625734)|0); + $95 = HEAP8[$94>>0]|0; + $$sink = $95; + label = 30; + break; + } + case 6: { + $96 = (($53) + ($$0625734)|0); + $97 = HEAP8[$96>>0]|0; + $$sink = $97; + label = 30; + break; + } + default: { + } + } + if ((label|0) == 30) { + label = 0; + $$sink1 = (($$0597) + ($$0625734)|0); + HEAP8[$$sink1>>0] = $$sink; + } + $98 = (($$0625734) + 1)|0; + $exitcond864 = ($98|0)==($$1612|0); + if ($exitcond864) { + break L30; + } else { + $$0625734 = $98; + } + } + } + } while(0); + do { + if ($41) { + if (!($17)) { + $99 = (($$0597) + ($14)|0); + HEAP8[$99>>0] = -1; + } + $100 = (($53) + ($14)|0); + $$1578 = $100;$$sink641 = $3; + } else { + if (!($8)) { + $105 = ((($$0577817)) + 2|0); + $$1578 = $105;$$sink641 = 1; + break; + } + if (!($17)) { + $101 = (($$1612) + 1)|0; + $102 = (($$0597) + ($101)|0); + $103 = (($$0597) + ($$1612)|0); + HEAP8[$103>>0] = -1; + HEAP8[$102>>0] = -1; + } + $104 = (($53) + ($$1612)|0); + $$1578 = $104;$$sink641 = $15; + } + } while(0); + $106 = (($$0597) + ($$sink641)|0); + $107 = (($58) + ($$sink641)|0); + if ($brmerge) { + $108 = (($$1609) + -1)|0; + $109 = Math_imul($108, $$1612)|0; + $trunc637 = $$0588&255; + switch ($trunc637<<24>>24) { + case 0: { + _memcpy(($106|0),($$1578|0),($109|0))|0; + break; + } + case 1: { + $115 = ($109|0)>(0); + if ($115) { + $$1626812 = 0; + while(1) { + $116 = (($$1578) + ($$1626812)|0); + $117 = HEAP8[$116>>0]|0; + $118 = $117&255; + $119 = (($$1626812) - ($$1612))|0; + $120 = (($106) + ($119)|0); + $121 = HEAP8[$120>>0]|0; + $122 = $121&255; + $123 = (($122) + ($118))|0; + $124 = $123&255; + $125 = (($106) + ($$1626812)|0); + HEAP8[$125>>0] = $124; + $126 = (($$1626812) + 1)|0; + $exitcond886 = ($126|0)==($109|0); + if ($exitcond886) { + break; + } else { + $$1626812 = $126; + } + } + } + break; + } + case 2: { + $114 = ($109|0)>(0); + if ($114) { + $$2627810 = 0; + while(1) { + $127 = (($$1578) + ($$2627810)|0); + $128 = HEAP8[$127>>0]|0; + $129 = $128&255; + $130 = (($107) + ($$2627810)|0); + $131 = HEAP8[$130>>0]|0; + $132 = $131&255; + $133 = (($132) + ($129))|0; + $134 = $133&255; + $135 = (($106) + ($$2627810)|0); + HEAP8[$135>>0] = $134; + $136 = (($$2627810) + 1)|0; + $exitcond885 = ($136|0)==($109|0); + if ($exitcond885) { + break; + } else { + $$2627810 = $136; + } + } + } + break; + } + case 3: { + $113 = ($109|0)>(0); + if ($113) { + $$3628808 = 0; + while(1) { + $137 = (($$1578) + ($$3628808)|0); + $138 = HEAP8[$137>>0]|0; + $139 = $138&255; + $140 = (($107) + ($$3628808)|0); + $141 = HEAP8[$140>>0]|0; + $142 = $141&255; + $143 = (($$3628808) - ($$1612))|0; + $144 = (($106) + ($143)|0); + $145 = HEAP8[$144>>0]|0; + $146 = $145&255; + $147 = (($146) + ($142))|0; + $148 = $147 >>> 1; + $149 = (($148) + ($139))|0; + $150 = $149&255; + $151 = (($106) + ($$3628808)|0); + HEAP8[$151>>0] = $150; + $152 = (($$3628808) + 1)|0; + $exitcond884 = ($152|0)==($109|0); + if ($exitcond884) { + break; + } else { + $$3628808 = $152; + } + } + } + break; + } + case 4: { + $112 = ($109|0)>(0); + if ($112) { + $$4629806 = 0; + while(1) { + $153 = (($$1578) + ($$4629806)|0); + $154 = HEAP8[$153>>0]|0; + $155 = $154&255; + $156 = (($$4629806) - ($$1612))|0; + $157 = (($106) + ($156)|0); + $158 = HEAP8[$157>>0]|0; + $159 = $158&255; + $160 = (($107) + ($$4629806)|0); + $161 = HEAP8[$160>>0]|0; + $162 = $161&255; + $163 = (($107) + ($156)|0); + $164 = HEAP8[$163>>0]|0; + $165 = $164&255; + $166 = (_stbi__paeth($159,$162,$165)|0); + $167 = (($166) + ($155))|0; + $168 = $167&255; + $169 = (($106) + ($$4629806)|0); + HEAP8[$169>>0] = $168; + $170 = (($$4629806) + 1)|0; + $exitcond883 = ($170|0)==($109|0); + if ($exitcond883) { + break; + } else { + $$4629806 = $170; + } + } + } + break; + } + case 5: { + $111 = ($109|0)>(0); + if ($111) { + $$5630804 = 0; + while(1) { + $171 = (($$1578) + ($$5630804)|0); + $172 = HEAP8[$171>>0]|0; + $173 = $172&255; + $174 = (($$5630804) - ($$1612))|0; + $175 = (($106) + ($174)|0); + $176 = HEAP8[$175>>0]|0; + $177 = $176&255; + $178 = $177 >>> 1; + $179 = (($178) + ($173))|0; + $180 = $179&255; + $181 = (($106) + ($$5630804)|0); + HEAP8[$181>>0] = $180; + $182 = (($$5630804) + 1)|0; + $exitcond882 = ($182|0)==($109|0); + if ($exitcond882) { + break; + } else { + $$5630804 = $182; + } + } + } + break; + } + case 6: { + $110 = ($109|0)>(0); + if ($110) { + $$6631802 = 0; + while(1) { + $183 = (($$1578) + ($$6631802)|0); + $184 = HEAP8[$183>>0]|0; + $185 = $184&255; + $186 = (($$6631802) - ($$1612))|0; + $187 = (($106) + ($186)|0); + $188 = HEAP8[$187>>0]|0; + $189 = $188&255; + $190 = (_stbi__paeth($189,0,0)|0); + $191 = (($190) + ($185))|0; + $192 = $191&255; + $193 = (($106) + ($$6631802)|0); + HEAP8[$193>>0] = $192; + $194 = (($$6631802) + 1)|0; + $exitcond881 = ($194|0)==($109|0); + if ($exitcond881) { + break; + } else { + $$6631802 = $194; + } + } + } + break; + } + default: { + } + } + $195 = (($$1578) + ($109)|0); + $$11$ph = $195; + } else { + if (!($19)) { + label = 58; + break; + } + $trunc = $$0588&255; + switch ($trunc<<24>>24) { + case 0: { + if ($43) { + $$9586 = $$1578; + } else { + $208 = ($$1612|0)>(0); + $209 = Math_imul($$6620742, $$1612)|0; + $$0614796 = $$0614793;$$2579795 = $$1578;$$2599794 = $106; + while(1) { + if ($208) { + $$7632790 = 0; + while(1) { + $210 = (($$2579795) + ($$7632790)|0); + $211 = HEAP8[$210>>0]|0; + $212 = (($$2599794) + ($$7632790)|0); + HEAP8[$212>>0] = $211; + $213 = (($$7632790) + 1)|0; + $exitcond877 = ($213|0)==($$1612|0); + if ($exitcond877) { + break; + } else { + $$7632790 = $213; + } + } + } + $214 = (($$2599794) + ($$1612)|0); + HEAP8[$214>>0] = -1; + $215 = (($$2579795) + ($$1612)|0); + $216 = (($$2599794) + ($15)|0); + $$0614 = (($$0614796) + -1)|0; + $217 = ($$0614|0)==(0); + if ($217) { + break; + } else { + $$0614796 = $$0614;$$2579795 = $215;$$2599794 = $216; + } + } + $scevgep879 = (($$1578) + ($209)|0); + $$9586 = $scevgep879; + } + break; + } + case 1: { + if ($44) { + $$9586 = $$1578; + } else { + $206 = ($$1612|0)>(0); + $207 = Math_imul($$6620742, $$1612)|0; + $$1615788 = $$1615785;$$3580787 = $$1578;$$3600786 = $106; + while(1) { + if ($206) { + $$8633782 = 0; + while(1) { + $218 = (($$3580787) + ($$8633782)|0); + $219 = HEAP8[$218>>0]|0; + $220 = $219&255; + $221 = (($$8633782) - ($15))|0; + $222 = (($$3600786) + ($221)|0); + $223 = HEAP8[$222>>0]|0; + $224 = $223&255; + $225 = (($224) + ($220))|0; + $226 = $225&255; + $227 = (($$3600786) + ($$8633782)|0); + HEAP8[$227>>0] = $226; + $228 = (($$8633782) + 1)|0; + $exitcond875 = ($228|0)==($$1612|0); + if ($exitcond875) { + break; + } else { + $$8633782 = $228; + } + } + } + $229 = (($$3600786) + ($$1612)|0); + HEAP8[$229>>0] = -1; + $230 = (($$3580787) + ($$1612)|0); + $231 = (($$3600786) + ($15)|0); + $$1615 = (($$1615788) + -1)|0; + $232 = ($$1615|0)==(0); + if ($232) { + break; + } else { + $$1615788 = $$1615;$$3580787 = $230;$$3600786 = $231; + } + } + $scevgep876 = (($$1578) + ($207)|0); + $$9586 = $scevgep876; + } + break; + } + case 2: { + if ($45) { + $$9586 = $$1578; + } else { + $204 = ($$1612|0)>(0); + $205 = Math_imul($$6620742, $$1612)|0; + $$2616780 = $$2616776;$$3592778 = $107;$$4581779 = $$1578;$$4601777 = $106; + while(1) { + if ($204) { + $$9634773 = 0; + while(1) { + $233 = (($$4581779) + ($$9634773)|0); + $234 = HEAP8[$233>>0]|0; + $235 = $234&255; + $236 = (($$3592778) + ($$9634773)|0); + $237 = HEAP8[$236>>0]|0; + $238 = $237&255; + $239 = (($238) + ($235))|0; + $240 = $239&255; + $241 = (($$4601777) + ($$9634773)|0); + HEAP8[$241>>0] = $240; + $242 = (($$9634773) + 1)|0; + $exitcond873 = ($242|0)==($$1612|0); + if ($exitcond873) { + break; + } else { + $$9634773 = $242; + } + } + } + $243 = (($$4601777) + ($$1612)|0); + HEAP8[$243>>0] = -1; + $244 = (($$4581779) + ($$1612)|0); + $245 = (($$4601777) + ($15)|0); + $246 = (($$3592778) + ($15)|0); + $$2616 = (($$2616780) + -1)|0; + $247 = ($$2616|0)==(0); + if ($247) { + break; + } else { + $$2616780 = $$2616;$$3592778 = $246;$$4581779 = $244;$$4601777 = $245; + } + } + $scevgep874 = (($$1578) + ($205)|0); + $$9586 = $scevgep874; + } + break; + } + case 3: { + if ($46) { + $$9586 = $$1578; + } else { + $202 = ($$1612|0)>(0); + $203 = Math_imul($$6620742, $$1612)|0; + $$3617771 = $$3617767;$$4593769 = $107;$$5582770 = $$1578;$$5602768 = $106; + while(1) { + if ($202) { + $$10635764 = 0; + while(1) { + $248 = (($$5582770) + ($$10635764)|0); + $249 = HEAP8[$248>>0]|0; + $250 = $249&255; + $251 = (($$4593769) + ($$10635764)|0); + $252 = HEAP8[$251>>0]|0; + $253 = $252&255; + $254 = (($$10635764) - ($15))|0; + $255 = (($$5602768) + ($254)|0); + $256 = HEAP8[$255>>0]|0; + $257 = $256&255; + $258 = (($257) + ($253))|0; + $259 = $258 >>> 1; + $260 = (($259) + ($250))|0; + $261 = $260&255; + $262 = (($$5602768) + ($$10635764)|0); + HEAP8[$262>>0] = $261; + $263 = (($$10635764) + 1)|0; + $exitcond871 = ($263|0)==($$1612|0); + if ($exitcond871) { + break; + } else { + $$10635764 = $263; + } + } + } + $264 = (($$5602768) + ($$1612)|0); + HEAP8[$264>>0] = -1; + $265 = (($$5582770) + ($$1612)|0); + $266 = (($$5602768) + ($15)|0); + $267 = (($$4593769) + ($15)|0); + $$3617 = (($$3617771) + -1)|0; + $268 = ($$3617|0)==(0); + if ($268) { + break; + } else { + $$3617771 = $$3617;$$4593769 = $267;$$5582770 = $265;$$5602768 = $266; + } + } + $scevgep872 = (($$1578) + ($203)|0); + $$9586 = $scevgep872; + } + break; + } + case 4: { + if ($47) { + $$9586 = $$1578; + } else { + $200 = ($$1612|0)>(0); + $201 = Math_imul($$6620742, $$1612)|0; + $$4618762 = $$4618758;$$5594760 = $107;$$6583761 = $$1578;$$6603759 = $106; + while(1) { + if ($200) { + $$11636755 = 0; + while(1) { + $269 = (($$6583761) + ($$11636755)|0); + $270 = HEAP8[$269>>0]|0; + $271 = $270&255; + $272 = (($$11636755) - ($15))|0; + $273 = (($$6603759) + ($272)|0); + $274 = HEAP8[$273>>0]|0; + $275 = $274&255; + $276 = (($$5594760) + ($$11636755)|0); + $277 = HEAP8[$276>>0]|0; + $278 = $277&255; + $279 = (($$5594760) + ($272)|0); + $280 = HEAP8[$279>>0]|0; + $281 = $280&255; + $282 = (_stbi__paeth($275,$278,$281)|0); + $283 = (($282) + ($271))|0; + $284 = $283&255; + $285 = (($$6603759) + ($$11636755)|0); + HEAP8[$285>>0] = $284; + $286 = (($$11636755) + 1)|0; + $exitcond869 = ($286|0)==($$1612|0); + if ($exitcond869) { + break; + } else { + $$11636755 = $286; + } + } + } + $287 = (($$6603759) + ($$1612)|0); + HEAP8[$287>>0] = -1; + $288 = (($$6583761) + ($$1612)|0); + $289 = (($$6603759) + ($15)|0); + $290 = (($$5594760) + ($15)|0); + $$4618 = (($$4618762) + -1)|0; + $291 = ($$4618|0)==(0); + if ($291) { + break; + } else { + $$4618762 = $$4618;$$5594760 = $290;$$6583761 = $288;$$6603759 = $289; + } + } + $scevgep870 = (($$1578) + ($201)|0); + $$9586 = $scevgep870; + } + break; + } + case 5: { + if ($48) { + $$9586 = $$1578; + } else { + $198 = ($$1612|0)>(0); + $199 = Math_imul($$6620742, $$1612)|0; + $$5619753 = $$5619750;$$7584752 = $$1578;$$7604751 = $106; + while(1) { + if ($198) { + $$12747 = 0; + while(1) { + $292 = (($$7584752) + ($$12747)|0); + $293 = HEAP8[$292>>0]|0; + $294 = $293&255; + $295 = (($$12747) - ($15))|0; + $296 = (($$7604751) + ($295)|0); + $297 = HEAP8[$296>>0]|0; + $298 = $297&255; + $299 = $298 >>> 1; + $300 = (($299) + ($294))|0; + $301 = $300&255; + $302 = (($$7604751) + ($$12747)|0); + HEAP8[$302>>0] = $301; + $303 = (($$12747) + 1)|0; + $exitcond867 = ($303|0)==($$1612|0); + if ($exitcond867) { + break; + } else { + $$12747 = $303; + } + } + } + $304 = (($$7604751) + ($$1612)|0); + HEAP8[$304>>0] = -1; + $305 = (($$7584752) + ($$1612)|0); + $306 = (($$7604751) + ($15)|0); + $$5619 = (($$5619753) + -1)|0; + $307 = ($$5619|0)==(0); + if ($307) { + break; + } else { + $$5619753 = $$5619;$$7584752 = $305;$$7604751 = $306; + } + } + $scevgep868 = (($$1578) + ($199)|0); + $$9586 = $scevgep868; + } + break; + } + case 6: { + if ($49) { + $$9586 = $$1578; + } else { + $196 = ($$1612|0)>(0); + $197 = Math_imul($$6620742, $$1612)|0; + $$6620745 = $$6620742;$$8585744 = $$1578;$$8605743 = $106; + while(1) { + if ($196) { + $$13739 = 0; + while(1) { + $308 = (($$8585744) + ($$13739)|0); + $309 = HEAP8[$308>>0]|0; + $310 = $309&255; + $311 = (($$13739) - ($15))|0; + $312 = (($$8605743) + ($311)|0); + $313 = HEAP8[$312>>0]|0; + $314 = $313&255; + $315 = (_stbi__paeth($314,0,0)|0); + $316 = (($315) + ($310))|0; + $317 = $316&255; + $318 = (($$8605743) + ($$13739)|0); + HEAP8[$318>>0] = $317; + $319 = (($$13739) + 1)|0; + $exitcond865 = ($319|0)==($$1612|0); + if ($exitcond865) { + break; + } else { + $$13739 = $319; + } + } + } + $320 = (($$8605743) + ($$1612)|0); + HEAP8[$320>>0] = -1; + $321 = (($$8585744) + ($$1612)|0); + $322 = (($$8605743) + ($15)|0); + $$6620 = (($$6620745) + -1)|0; + $323 = ($$6620|0)==(0); + if ($323) { + break; + } else { + $$6620745 = $$6620;$$8585744 = $321;$$8605743 = $322; + } + } + $scevgep866 = (($$1578) + ($197)|0); + $$9586 = $scevgep866; + } + break; + } + default: { + $$9586 = $$1578; + } + } + if ($brmerge894) { + $$11$ph = $$9586; + } else { + $324 = HEAP32[$21>>2]|0; + $325 = (($324) + ($51)|0); + $326 = (($$1612) + 1)|0; + $$7621798 = 0;$$9606799 = $325; + while(1) { + $327 = (($$9606799) + ($326)|0); + HEAP8[$327>>0] = -1; + $328 = (($$7621798) + 1)|0; + $329 = (($$9606799) + ($15)|0); + $exitcond880 = ($328|0)==($4|0); + if ($exitcond880) { + $$11$ph = $$9586; + break; + } else { + $$7621798 = $328;$$9606799 = $329; + } + } + } + } + $330 = (($$0623814) + 1)|0; + $331 = ($330>>>0)<($5>>>0); + if ($331) { + $$0577817 = $$11$ph;$$0608816 = $$1609;$$0611815 = $$1612;$$0623814 = $330; + } else { + break L18; + } + } + if ((label|0) == 16) { + ___assert_fail((9627|0),(8967|0),4315,(9582|0)); + // unreachable; + } + else if ((label|0) == 58) { + ___assert_fail((9653|0),(8967|0),4377,(9582|0)); + // unreachable; + } + else if ((label|0) == 105) { + _stbi__err(9670); + $$2 = 0; + return ($$2|0); + } + } + } while(0); + $332 = ($6|0)<(8); + if (!($332)) { + if (!($8)) { + $$2 = 1; + return ($$2|0); + } + $601 = Math_imul($4, $3)|0; + $602 = Math_imul($601, $5)|0; + $603 = ($602|0)==(0); + if ($603) { + $$2 = 1; + return ($$2|0); + } + $604 = HEAP32[$21>>2]|0; + $$0731 = $604;$$8622729 = 0; + while(1) { + $605 = HEAP8[$$0731>>0]|0; + $606 = $605&255; + $607 = $606 << 8; + $608 = ((($$0731)) + 1|0); + $609 = HEAP8[$608>>0]|0; + $610 = $609&255; + $611 = $607 | $610; + $612 = $611&65535; + HEAP16[$$0731>>1] = $612; + $613 = (($$8622729) + 1)|0; + $614 = ((($$0731)) + 2|0); + $exitcond = ($613|0)==($602|0); + if ($exitcond) { + $$2 = 1; + break; + } else { + $$0731 = $614;$$8622729 = $613; + } + } + return ($$2|0); + } + $333 = ($5|0)==(0); + if ($333) { + $$2 = 1; + return ($$2|0); + } + $334 = (0 - ($26))|0; + $335 = ($7|0)==(0); + $336 = (9366 + ($6)|0); + $$0568724 = (($4) + -1)|0; + $337 = ($$0568724|0)>(-1); + $$1721 = (($4) + -1)|0; + $338 = ($$1721|0)>(-1); + $339 = ($23|0)>(1); + $340 = ($23|0)>(3); + $341 = ($23|0)>(7); + $342 = (($23) + -8)|0; + $343 = $342 >>> 3; + $344 = $343 << 3; + $345 = (($344) + 8)|0; + $346 = (($342) - ($344))|0; + $347 = (($343) + ($11))|0; + $348 = (($347) + 1)|0; + $349 = (($348) - ($26))|0; + $350 = (($23) + -4)|0; + $351 = $350 >>> 2; + $352 = $351 << 2; + $353 = (($352) + 4)|0; + $354 = (($350) - ($352))|0; + $355 = (($351) + ($11))|0; + $356 = (($355) + 1)|0; + $357 = (($356) - ($26))|0; + $358 = (($23) + -2)|0; + $359 = $358 >>> 1; + $360 = $359 << 1; + $361 = (($360) + 2)|0; + $362 = (($358) - ($360))|0; + $363 = (($359) + ($11))|0; + $364 = (($363) + 1)|0; + $365 = (($364) - ($26))|0; + $$1624727 = 0;$indvars$iv = $345;$indvars$iv848 = $349;$indvars$iv851 = $353;$indvars$iv854 = $357;$indvars$iv857 = $361;$indvars$iv860 = $365; + L174: while(1) { + $366 = HEAP32[$21>>2]|0; + $367 = Math_imul($$1624727, $12)|0; + $368 = (($366) + ($367)|0); + $369 = (($368) + ($11)|0); + $370 = (($369) + ($334)|0); + if ($335) { + $371 = HEAP8[$336>>0]|0; + $372 = $371&255; + $377 = $372; + } else { + $377 = 1; + } + switch ($6|0) { + case 4: { + if ($339) { + $scevgep859 = (($366) + ($indvars$iv857)|0); + $$0571715 = $370;$$0574714 = $368;$$14713 = $23; + while(1) { + $373 = HEAP8[$$0571715>>0]|0; + $374 = $373&255; + $375 = $374 >>> 4; + $376 = Math_imul($375, $377)|0; + $378 = $376&255; + $379 = ((($$0574714)) + 1|0); + HEAP8[$$0574714>>0] = $378; + $380 = HEAP8[$$0571715>>0]|0; + $381 = $380 & 15; + $382 = $381&255; + $383 = Math_imul($382, $377)|0; + $384 = $383&255; + $385 = ((($$0574714)) + 2|0); + HEAP8[$379>>0] = $384; + $386 = (($$14713) + -2)|0; + $387 = ((($$0571715)) + 1|0); + $388 = ($386|0)>(1); + if ($388) { + $$0571715 = $387;$$0574714 = $385;$$14713 = $386; + } else { + break; + } + } + $scevgep862 = (($366) + ($indvars$iv860)|0); + $$0571$lcssa = $scevgep862;$$0574$lcssa = $scevgep859;$$14$lcssa = $362; + } else { + $$0571$lcssa = $370;$$0574$lcssa = $368;$$14$lcssa = $23; + } + $389 = ($$14$lcssa|0)==(1); + if ($389) { + $390 = HEAP8[$$0571$lcssa>>0]|0; + $391 = $390&255; + $392 = $391 >>> 4; + $393 = Math_imul($392, $377)|0; + $394 = $393&255; + HEAP8[$$0574$lcssa>>0] = $394; + } + break; + } + case 2: { + if ($340) { + $scevgep853 = (($366) + ($indvars$iv851)|0); + $$15705 = $23;$$1572707 = $370;$$1575706 = $368; + while(1) { + $395 = HEAP8[$$1572707>>0]|0; + $396 = $395&255; + $397 = $396 >>> 6; + $398 = Math_imul($397, $377)|0; + $399 = $398&255; + $400 = ((($$1575706)) + 1|0); + HEAP8[$$1575706>>0] = $399; + $401 = HEAP8[$$1572707>>0]|0; + $402 = $401&255; + $403 = $402 >>> 4; + $404 = $403 & 3; + $405 = Math_imul($404, $377)|0; + $406 = $405&255; + $407 = ((($$1575706)) + 2|0); + HEAP8[$400>>0] = $406; + $408 = HEAP8[$$1572707>>0]|0; + $409 = $408&255; + $410 = $409 >>> 2; + $411 = $410 & 3; + $412 = Math_imul($411, $377)|0; + $413 = $412&255; + $414 = ((($$1575706)) + 3|0); + HEAP8[$407>>0] = $413; + $415 = HEAP8[$$1572707>>0]|0; + $416 = $415 & 3; + $417 = $416&255; + $418 = Math_imul($417, $377)|0; + $419 = $418&255; + $420 = ((($$1575706)) + 4|0); + HEAP8[$414>>0] = $419; + $421 = (($$15705) + -4)|0; + $422 = ((($$1572707)) + 1|0); + $423 = ($421|0)>(3); + if ($423) { + $$15705 = $421;$$1572707 = $422;$$1575706 = $420; + } else { + break; + } + } + $scevgep856 = (($366) + ($indvars$iv854)|0); + $$15$lcssa = $354;$$1572$lcssa = $scevgep856;$$1575$lcssa = $scevgep853; + } else { + $$15$lcssa = $23;$$1572$lcssa = $370;$$1575$lcssa = $368; + } + $424 = ($$15$lcssa|0)>(0); + if ($424) { + $425 = HEAP8[$$1572$lcssa>>0]|0; + $426 = $425&255; + $427 = $426 >>> 6; + $428 = Math_imul($427, $377)|0; + $429 = $428&255; + HEAP8[$$1575$lcssa>>0] = $429; + $430 = ($$15$lcssa|0)==(1); + if (!($430)) { + $431 = ((($$1575$lcssa)) + 1|0); + $432 = HEAP8[$$1572$lcssa>>0]|0; + $433 = $432&255; + $434 = $433 >>> 4; + $435 = $434 & 3; + $436 = Math_imul($435, $377)|0; + $437 = $436&255; + HEAP8[$431>>0] = $437; + $438 = ($$15$lcssa|0)>(2); + if ($438) { + $439 = ((($$1575$lcssa)) + 2|0); + $440 = HEAP8[$$1572$lcssa>>0]|0; + $441 = $440&255; + $442 = $441 >>> 2; + $443 = $442 & 3; + $444 = Math_imul($443, $377)|0; + $445 = $444&255; + HEAP8[$439>>0] = $445; + } + } + } + break; + } + case 1: { + if ($341) { + $scevgep = (($366) + ($indvars$iv)|0); + $$16700 = $23;$$2573702 = $370;$$4701 = $368; + while(1) { + $446 = HEAP8[$$2573702>>0]|0; + $447 = $446&255; + $448 = $447 >>> 7; + $449 = (0 - ($448))|0; + $450 = $377 & $449; + $451 = $450&255; + $452 = ((($$4701)) + 1|0); + HEAP8[$$4701>>0] = $451; + $453 = HEAP8[$$2573702>>0]|0; + $454 = $453&255; + $455 = $454 >>> 6; + $456 = $455 & 1; + $457 = (0 - ($456))|0; + $458 = $377 & $457; + $459 = $458&255; + $460 = ((($$4701)) + 2|0); + HEAP8[$452>>0] = $459; + $461 = HEAP8[$$2573702>>0]|0; + $462 = $461&255; + $463 = $462 >>> 5; + $464 = $463 & 1; + $465 = (0 - ($464))|0; + $466 = $377 & $465; + $467 = $466&255; + $468 = ((($$4701)) + 3|0); + HEAP8[$460>>0] = $467; + $469 = HEAP8[$$2573702>>0]|0; + $470 = $469&255; + $471 = $470 >>> 4; + $472 = $471 & 1; + $473 = (0 - ($472))|0; + $474 = $377 & $473; + $475 = $474&255; + $476 = ((($$4701)) + 4|0); + HEAP8[$468>>0] = $475; + $477 = HEAP8[$$2573702>>0]|0; + $478 = $477&255; + $479 = $478 >>> 3; + $480 = $479 & 1; + $481 = (0 - ($480))|0; + $482 = $377 & $481; + $483 = $482&255; + $484 = ((($$4701)) + 5|0); + HEAP8[$476>>0] = $483; + $485 = HEAP8[$$2573702>>0]|0; + $486 = $485&255; + $487 = $486 >>> 2; + $488 = $487 & 1; + $489 = (0 - ($488))|0; + $490 = $377 & $489; + $491 = $490&255; + $492 = ((($$4701)) + 6|0); + HEAP8[$484>>0] = $491; + $493 = HEAP8[$$2573702>>0]|0; + $494 = $493&255; + $495 = $494 >>> 1; + $496 = $495 & 1; + $497 = (0 - ($496))|0; + $498 = $377 & $497; + $499 = $498&255; + $500 = ((($$4701)) + 7|0); + HEAP8[$492>>0] = $499; + $501 = HEAP8[$$2573702>>0]|0; + $502 = $501 & 1; + $503 = $502&255; + $504 = (0 - ($503))|0; + $505 = $377 & $504; + $506 = $505&255; + $507 = ((($$4701)) + 8|0); + HEAP8[$500>>0] = $506; + $508 = (($$16700) + -8)|0; + $509 = ((($$2573702)) + 1|0); + $510 = ($508|0)>(7); + if ($510) { + $$16700 = $508;$$2573702 = $509;$$4701 = $507; + } else { + break; + } + } + $scevgep850 = (($366) + ($indvars$iv848)|0); + $$16$lcssa = $346;$$2573$lcssa = $scevgep850;$$4$lcssa = $scevgep; + } else { + $$16$lcssa = $23;$$2573$lcssa = $370;$$4$lcssa = $368; + } + $511 = ($$16$lcssa|0)>(0); + if ($511) { + $512 = HEAP8[$$2573$lcssa>>0]|0; + $513 = $512&255; + $514 = $513 >>> 7; + $515 = (0 - ($514))|0; + $516 = $377 & $515; + $517 = $516&255; + HEAP8[$$4$lcssa>>0] = $517; + $518 = ($$16$lcssa|0)==(1); + if (!($518)) { + $519 = ((($$4$lcssa)) + 1|0); + $520 = HEAP8[$$2573$lcssa>>0]|0; + $521 = $520&255; + $522 = $521 >>> 6; + $523 = $522 & 1; + $524 = (0 - ($523))|0; + $525 = $377 & $524; + $526 = $525&255; + HEAP8[$519>>0] = $526; + $527 = ($$16$lcssa|0)>(2); + if ($527) { + $528 = ((($$4$lcssa)) + 2|0); + $529 = HEAP8[$$2573$lcssa>>0]|0; + $530 = $529&255; + $531 = $530 >>> 5; + $532 = $531 & 1; + $533 = (0 - ($532))|0; + $534 = $377 & $533; + $535 = $534&255; + HEAP8[$528>>0] = $535; + $536 = ($$16$lcssa|0)==(3); + if (!($536)) { + $537 = ((($$4$lcssa)) + 3|0); + $538 = HEAP8[$$2573$lcssa>>0]|0; + $539 = $538&255; + $540 = $539 >>> 4; + $541 = $540 & 1; + $542 = (0 - ($541))|0; + $543 = $377 & $542; + $544 = $543&255; + HEAP8[$537>>0] = $544; + $545 = ($$16$lcssa|0)>(4); + if ($545) { + $546 = ((($$4$lcssa)) + 4|0); + $547 = HEAP8[$$2573$lcssa>>0]|0; + $548 = $547&255; + $549 = $548 >>> 3; + $550 = $549 & 1; + $551 = (0 - ($550))|0; + $552 = $377 & $551; + $553 = $552&255; + HEAP8[$546>>0] = $553; + $554 = ($$16$lcssa|0)==(5); + if (!($554)) { + $555 = ((($$4$lcssa)) + 5|0); + $556 = HEAP8[$$2573$lcssa>>0]|0; + $557 = $556&255; + $558 = $557 >>> 2; + $559 = $558 & 1; + $560 = (0 - ($559))|0; + $561 = $377 & $560; + $562 = $561&255; + HEAP8[$555>>0] = $562; + $563 = ($$16$lcssa|0)>(6); + if ($563) { + $564 = ((($$4$lcssa)) + 6|0); + $565 = HEAP8[$$2573$lcssa>>0]|0; + $566 = $565&255; + $567 = $566 >>> 1; + $568 = $567 & 1; + $569 = (0 - ($568))|0; + $570 = $377 & $569; + $571 = $570&255; + HEAP8[$564>>0] = $571; + } + } + } + } + } + } + } + break; + } + default: { + } + } + L213: do { + if (!($17)) { + $572 = HEAP32[$21>>2]|0; + $573 = (($572) + ($367)|0); + switch ($14|0) { + case 1: { + if ($337) { + $$0568725 = $$0568724; + } else { + break L213; + } + while(1) { + $574 = $$0568725 << 1; + $575 = $574 | 1; + $576 = (($573) + ($575)|0); + HEAP8[$576>>0] = -1; + $577 = (($573) + ($$0568725)|0); + $578 = HEAP8[$577>>0]|0; + $579 = (($573) + ($574)|0); + HEAP8[$579>>0] = $578; + $$0568 = (($$0568725) + -1)|0; + $580 = ($$0568|0)>(-1); + if ($580) { + $$0568725 = $$0568; + } else { + break; + } + } + break; + } + case 3: { + if ($338) { + $$1722 = $$1721; + } else { + break L213; + } + while(1) { + $581 = $$1722 << 2; + $582 = $581 | 3; + $583 = (($573) + ($582)|0); + HEAP8[$583>>0] = -1; + $584 = ($$1722*3)|0; + $585 = (($584) + 2)|0; + $586 = (($573) + ($585)|0); + $587 = HEAP8[$586>>0]|0; + $588 = $581 | 2; + $589 = (($573) + ($588)|0); + HEAP8[$589>>0] = $587; + $590 = (($584) + 1)|0; + $591 = (($573) + ($590)|0); + $592 = HEAP8[$591>>0]|0; + $593 = $581 | 1; + $594 = (($573) + ($593)|0); + HEAP8[$594>>0] = $592; + $595 = (($573) + ($584)|0); + $596 = HEAP8[$595>>0]|0; + $597 = (($573) + ($581)|0); + HEAP8[$597>>0] = $596; + $$1 = (($$1722) + -1)|0; + $598 = ($$1|0)>(-1); + if ($598) { + $$1722 = $$1; + } else { + break; + } + } + break; + } + default: { + label = 144; + break L174; + } + } + } + } while(0); + $599 = (($$1624727) + 1)|0; + $600 = ($599>>>0)<($5>>>0); + $indvars$iv$next = (($indvars$iv) + ($12))|0; + $indvars$iv$next849 = (($indvars$iv848) + ($12))|0; + $indvars$iv$next852 = (($indvars$iv851) + ($12))|0; + $indvars$iv$next855 = (($indvars$iv854) + ($12))|0; + $indvars$iv$next858 = (($indvars$iv857) + ($12))|0; + $indvars$iv$next861 = (($indvars$iv860) + ($12))|0; + if ($600) { + $$1624727 = $599;$indvars$iv = $indvars$iv$next;$indvars$iv848 = $indvars$iv$next849;$indvars$iv851 = $indvars$iv$next852;$indvars$iv854 = $indvars$iv$next855;$indvars$iv857 = $indvars$iv$next858;$indvars$iv860 = $indvars$iv$next861; + } else { + $$2 = 1; + label = 151; + break; + } + } + if ((label|0) == 144) { + ___assert_fail((9685|0),(8967|0),4466,(9582|0)); + // unreachable; + } + else if ((label|0) == 151) { + return ($$2|0); + } + return (0)|0; +} +function _stbi__paeth($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$ = 0, $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $ispos = 0, $ispos26 = 0, $ispos28 = 0, $neg = 0, $neg27 = 0, $neg29 = 0, $or$cond = 0; + var label = 0, sp = 0; + sp = STACKTOP; + $3 = (($1) + ($0))|0; + $4 = (($3) - ($2))|0; + $5 = (($4) - ($0))|0; + $ispos = ($5|0)>(-1); + $neg = (0 - ($5))|0; + $6 = $ispos ? $5 : $neg; + $7 = (($4) - ($1))|0; + $ispos26 = ($7|0)>(-1); + $neg27 = (0 - ($7))|0; + $8 = $ispos26 ? $7 : $neg27; + $9 = (($4) - ($2))|0; + $ispos28 = ($9|0)>(-1); + $neg29 = (0 - ($9))|0; + $10 = $ispos28 ? $9 : $neg29; + $11 = ($6|0)>($8|0); + $12 = ($6|0)>($10|0); + $or$cond = $11 | $12; + $13 = ($8|0)>($10|0); + $$ = $13 ? $2 : $1; + $$0 = $or$cond ? $$ : $0; + return ($$0|0); +} +function _stbi__do_zlib($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $10 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $5 = ((($0)) + 20|0); + HEAP32[$5>>2] = $1; + $6 = ((($0)) + 16|0); + HEAP32[$6>>2] = $1; + $7 = (($1) + ($2)|0); + $8 = ((($0)) + 24|0); + HEAP32[$8>>2] = $7; + $9 = ((($0)) + 28|0); + HEAP32[$9>>2] = $3; + $10 = (_stbi__parse_zlib($0,$4)|0); + return ($10|0); +} +function _stbi__parse_zlib($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($1|0)==(0); + if (!($2)) { + $3 = (_stbi__parse_zlib_header($0)|0); + $4 = ($3|0)==(0); + if ($4) { + $$0 = 0; + return ($$0|0); + } + } + $5 = ((($0)) + 8|0); + HEAP32[$5>>2] = 0; + $6 = ((($0)) + 12|0); + HEAP32[$6>>2] = 0; + $7 = ((($0)) + 32|0); + $8 = ((($0)) + 2052|0); + L5: while(1) { + $9 = (_stbi__zreceive($0,1)|0); + $10 = (_stbi__zreceive($0,2)|0); + switch ($10|0) { + case 3: { + $$0 = 0; + label = 11; + break L5; + break; + } + case 0: { + $11 = (_stbi__parse_uncompressed_block($0)|0); + $12 = ($11|0)==(0); + if ($12) { + $$0 = 0; + label = 11; + break L5; + } + break; + } + case 1: { + $13 = (_stbi__zbuild_huffman($7,9696,288)|0); + $14 = ($13|0)==(0); + if ($14) { + $$0 = 0; + label = 11; + break L5; + } + $15 = (_stbi__zbuild_huffman($8,9984,32)|0); + $16 = ($15|0)==(0); + if ($16) { + $$0 = 0; + label = 11; + break L5; + } else { + label = 9; + } + break; + } + default: { + $17 = (_stbi__compute_huffman_codes($0)|0); + $18 = ($17|0)==(0); + if ($18) { + $$0 = 0; + label = 11; + break L5; + } else { + label = 9; + } + } + } + if ((label|0) == 9) { + label = 0; + $19 = (_stbi__parse_huffman_block($0)|0); + $20 = ($19|0)==(0); + if ($20) { + $$0 = 0; + label = 11; + break; + } + } + $21 = ($9|0)==(0); + if (!($21)) { + $$0 = 1; + label = 11; + break; + } + } + if ((label|0) == 11) { + return ($$0|0); + } + return (0)|0; +} +function _stbi__parse_zlib_header($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (_stbi__zget8($0)|0); + $2 = $1&255; + $3 = $2 & 15; + $4 = (_stbi__zget8($0)|0); + $5 = $4&255; + $6 = $2 << 8; + $7 = $6 | $5; + $8 = (($7>>>0) % 31)&-1; + $9 = ($8|0)==(0); + if (!($9)) { + _stbi__err(10331); + $$0 = 0; + return ($$0|0); + } + $10 = $5 & 32; + $11 = ($10|0)==(0); + if (!($11)) { + _stbi__err(10347); + $$0 = 0; + return ($$0|0); + } + $12 = ($3|0)==(8); + if ($12) { + $$0 = 1; + return ($$0|0); + } + _stbi__err(10362); + $$0 = 0; + return ($$0|0); +} +function _stbi__zreceive($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($0)) + 8|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)<($1|0); + if ($4) { + _stbi__fill_bits($0); + } + $5 = ((($0)) + 12|0); + $6 = HEAP32[$5>>2]|0; + $7 = 1 << $1; + $8 = (($7) + -1)|0; + $9 = $6 & $8; + $10 = $6 >>> $1; + HEAP32[$5>>2] = $10; + $11 = HEAP32[$2>>2]|0; + $12 = (($11) - ($1))|0; + HEAP32[$2>>2] = $12; + return ($9|0); +} +function _stbi__parse_uncompressed_block($0) { + $0 = $0|0; + var $$0$lcssa = 0, $$034 = 0, $$037 = 0, $$136 = 0, $$lcssa = 0, $$ph = 0, $$pr = 0, $$promoted = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0; + var $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0; + var $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0; + var $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $exitcond47 = 0, $smax = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp; + $2 = ((($0)) + 8|0); + $3 = HEAP32[$2>>2]|0; + $4 = $3 & 7; + $5 = ($4|0)==(0); + if ($5) { + $$ph = $3; + } else { + (_stbi__zreceive($0,$4)|0); + $$pr = HEAP32[$2>>2]|0; + $$ph = $$pr; + } + $6 = ($$ph|0)>(0); + if ($6) { + $7 = ((($0)) + 12|0); + $$promoted = HEAP32[$7>>2]|0; + $8 = $$ph ^ -1; + $9 = ($8|0)>(-9); + $smax = $9 ? $8 : -9; + $10 = (($$ph) + ($smax))|0; + $11 = (($10) + 8)|0; + $12 = $11 >>> 3; + $13 = (($12) + 1)|0; + $14 = $12 << 3; + $$037 = 0;$16 = $$promoted; + while(1) { + $15 = $16&255; + $17 = (($$037) + 1)|0; + $18 = (($1) + ($$037)|0); + HEAP8[$18>>0] = $15; + $19 = $16 >>> 8; + $exitcond47 = ($17|0)==($13|0); + if ($exitcond47) { + break; + } else { + $$037 = $17;$16 = $19; + } + } + $20 = (($$ph) + -8)|0; + $21 = (($20) - ($14))|0; + HEAP32[$7>>2] = $19; + HEAP32[$2>>2] = $21; + $$0$lcssa = $13;$$lcssa = $21; + } else { + $$0$lcssa = 0;$$lcssa = $$ph; + } + $22 = ($$lcssa|0)==(0); + if (!($22)) { + ___assert_fail((10253|0),(8967|0),4033,(10270|0)); + // unreachable; + } + $23 = ($$0$lcssa|0)<(4); + if ($23) { + $$136 = $$0$lcssa; + while(1) { + $24 = (_stbi__zget8($0)|0); + $25 = (($$136) + 1)|0; + $26 = (($1) + ($$136)|0); + HEAP8[$26>>0] = $24; + $exitcond = ($25|0)==(4); + if ($exitcond) { + break; + } else { + $$136 = $25; + } + } + } + $27 = ((($1)) + 1|0); + $28 = HEAP8[$27>>0]|0; + $29 = $28&255; + $30 = $29 << 8; + $31 = HEAP8[$1>>0]|0; + $32 = $31&255; + $33 = $30 | $32; + $34 = ((($1)) + 3|0); + $35 = HEAP8[$34>>0]|0; + $36 = $35&255; + $37 = $36 << 8; + $38 = ((($1)) + 2|0); + $39 = HEAP8[$38>>0]|0; + $40 = $39&255; + $41 = $37 | $40; + $42 = $33 ^ 65535; + $43 = ($41|0)==($42|0); + if (!($43)) { + _stbi__err(10301); + $$034 = 0; + STACKTOP = sp;return ($$034|0); + } + $44 = HEAP32[$0>>2]|0; + $45 = (($44) + ($33)|0); + $46 = ((($0)) + 4|0); + $47 = HEAP32[$46>>2]|0; + $48 = ($45>>>0)>($47>>>0); + if ($48) { + _stbi__err(10314); + $$034 = 0; + STACKTOP = sp;return ($$034|0); + } + $49 = ((($0)) + 16|0); + $50 = HEAP32[$49>>2]|0; + $51 = (($50) + ($33)|0); + $52 = ((($0)) + 24|0); + $53 = HEAP32[$52>>2]|0; + $54 = ($51>>>0)>($53>>>0); + if ($54) { + $55 = (_stbi__zexpand($0,$50,$33)|0); + $56 = ($55|0)==(0); + if ($56) { + $$034 = 0; + STACKTOP = sp;return ($$034|0); + } + } + $57 = HEAP32[$49>>2]|0; + $58 = HEAP32[$0>>2]|0; + _memcpy(($57|0),($58|0),($33|0))|0; + $59 = HEAP32[$0>>2]|0; + $60 = (($59) + ($33)|0); + HEAP32[$0>>2] = $60; + $61 = HEAP32[$49>>2]|0; + $62 = (($61) + ($33)|0); + HEAP32[$49>>2] = $62; + $$034 = 1; + STACKTOP = sp;return ($$034|0); +} +function _stbi__zbuild_huffman($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$075 = 0, $$07688 = 0, $$07785 = 0, $$07884 = 0, $$081 = 0, $$286 = 0, $$382 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0; + var $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0; + var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0; + var $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0; + var $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0; + var $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0, $exitcond91 = 0, $or$cond = 0, dest = 0, label = 0, sp = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0); + $3 = sp + 72|0; + $4 = sp; + dest=$4; stop=dest+68|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); + _memset(($0|0),0,1024)|0; + $5 = ($2|0)>(0); + if ($5) { + $$07688 = 0; + while(1) { + $6 = (($1) + ($$07688)|0); + $7 = HEAP8[$6>>0]|0; + $8 = $7&255; + $9 = (($4) + ($8<<2)|0); + $10 = HEAP32[$9>>2]|0; + $11 = (($10) + 1)|0; + HEAP32[$9>>2] = $11; + $12 = (($$07688) + 1)|0; + $exitcond91 = ($12|0)==($2|0); + if ($exitcond91) { + break; + } else { + $$07688 = $12; + } + } + } + HEAP32[$4>>2] = 0; + $16 = ((($4)) + 4|0); + $17 = HEAP32[$16>>2]|0; + $18 = ($17|0)>(2); + if (!($18)) { + $13 = ((($4)) + 8|0); + $14 = HEAP32[$13>>2]|0; + $15 = ($14|0)>(4); + if (!($15)) { + $69 = ((($4)) + 12|0); + $70 = HEAP32[$69>>2]|0; + $71 = ($70|0)>(8); + if (!($71)) { + $72 = ((($4)) + 16|0); + $73 = HEAP32[$72>>2]|0; + $74 = ($73|0)>(16); + if (!($74)) { + $75 = ((($4)) + 20|0); + $76 = HEAP32[$75>>2]|0; + $77 = ($76|0)>(32); + if (!($77)) { + $78 = ((($4)) + 24|0); + $79 = HEAP32[$78>>2]|0; + $80 = ($79|0)>(64); + if (!($80)) { + $81 = ((($4)) + 28|0); + $82 = HEAP32[$81>>2]|0; + $83 = ($82|0)>(128); + if (!($83)) { + $84 = ((($4)) + 32|0); + $85 = HEAP32[$84>>2]|0; + $86 = ($85|0)>(256); + if (!($86)) { + $87 = ((($4)) + 36|0); + $88 = HEAP32[$87>>2]|0; + $89 = ($88|0)>(512); + if (!($89)) { + $90 = ((($4)) + 40|0); + $91 = HEAP32[$90>>2]|0; + $92 = ($91|0)>(1024); + if (!($92)) { + $93 = ((($4)) + 44|0); + $94 = HEAP32[$93>>2]|0; + $95 = ($94|0)>(2048); + if (!($95)) { + $96 = ((($4)) + 48|0); + $97 = HEAP32[$96>>2]|0; + $98 = ($97|0)>(4096); + if (!($98)) { + $99 = ((($4)) + 52|0); + $100 = HEAP32[$99>>2]|0; + $101 = ($100|0)>(8192); + if (!($101)) { + $102 = ((($4)) + 56|0); + $103 = HEAP32[$102>>2]|0; + $104 = ($103|0)>(16384); + if (!($104)) { + $105 = ((($4)) + 60|0); + $106 = HEAP32[$105>>2]|0; + $107 = ($106|0)>(32768); + if (!($107)) { + $$07785 = 0;$$07884 = 0;$$286 = 1; + while(1) { + $19 = (($3) + ($$286<<2)|0); + HEAP32[$19>>2] = $$07884; + $20 = $$07884&65535; + $21 = (((($0)) + 1024|0) + ($$286<<1)|0); + HEAP16[$21>>1] = $20; + $22 = $$07785&65535; + $23 = (((($0)) + 1124|0) + ($$286<<1)|0); + HEAP16[$23>>1] = $22; + $24 = (($4) + ($$286<<2)|0); + $25 = HEAP32[$24>>2]|0; + $26 = (($25) + ($$07884))|0; + $27 = ($25|0)!=(0); + $28 = 1 << $$286; + $29 = ($26|0)>($28|0); + $or$cond = $27 & $29; + if ($or$cond) { + label = 7; + break; + } + $30 = (16 - ($$286))|0; + $31 = $26 << $30; + $32 = (((($0)) + 1056|0) + ($$286<<2)|0); + HEAP32[$32>>2] = $31; + $33 = $26 << 1; + $34 = (($25) + ($$07785))|0; + $35 = (($$286) + 1)|0; + $36 = ($35|0)<(16); + if ($36) { + $$07785 = $34;$$07884 = $33;$$286 = $35; + } else { + break; + } + } + if ((label|0) == 7) { + _stbi__err(10191); + $$075 = 0; + STACKTOP = sp;return ($$075|0); + } + $37 = ((($0)) + 1120|0); + HEAP32[$37>>2] = 65536; + $38 = ($2|0)>(0); + if ($38) { + $$382 = 0; + } else { + $$075 = 1; + STACKTOP = sp;return ($$075|0); + } + while(1) { + $39 = (($1) + ($$382)|0); + $40 = HEAP8[$39>>0]|0; + $41 = $40&255; + $42 = ($40<<24>>24)==(0); + if (!($42)) { + $43 = (($3) + ($41<<2)|0); + $44 = HEAP32[$43>>2]|0; + $45 = (((($0)) + 1024|0) + ($41<<1)|0); + $46 = HEAP16[$45>>1]|0; + $47 = $46&65535; + $48 = (($44) - ($47))|0; + $49 = (((($0)) + 1124|0) + ($41<<1)|0); + $50 = HEAP16[$49>>1]|0; + $51 = $50&65535; + $52 = (($48) + ($51))|0; + $53 = $41 << 9; + $54 = $53 | $$382; + $55 = $54&65535; + $56 = (((($0)) + 1156|0) + ($52)|0); + HEAP8[$56>>0] = $40; + $57 = $$382&65535; + $58 = (((($0)) + 1444|0) + ($52<<1)|0); + HEAP16[$58>>1] = $57; + $59 = ($40&255)<(10); + do { + if ($59) { + $60 = (_stbi__bit_reverse($44,$41)|0); + $61 = ($60|0)<(512); + if (!($61)) { + break; + } + $62 = 1 << $41; + $$081 = $60; + while(1) { + $63 = (($0) + ($$081<<1)|0); + HEAP16[$63>>1] = $55; + $64 = (($$081) + ($62))|0; + $65 = ($64|0)<(512); + if ($65) { + $$081 = $64; + } else { + break; + } + } + } + } while(0); + $66 = HEAP32[$43>>2]|0; + $67 = (($66) + 1)|0; + HEAP32[$43>>2] = $67; + } + $68 = (($$382) + 1)|0; + $exitcond = ($68|0)==($2|0); + if ($exitcond) { + $$075 = 1; + break; + } else { + $$382 = $68; + } + } + STACKTOP = sp;return ($$075|0); + } + } + } + } + } + } + } + } + } + } + } + } + } + } + } + _stbi__err(10243); + $$075 = 0; + STACKTOP = sp;return ($$075|0); +} +function _stbi__compute_huffman_codes($0) { + $0 = $0|0; + var $$ = 0, $$0 = 0, $$061 = 0, $$06579 = 0, $$066$be = 0, $$066$lcssa = 0, $$06678 = 0, $$4 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0; + var $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0; + var $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $exitcond = 0, $not$ = 0, dest = 0; + var label = 0, sp = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 2496|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(2496|0); + $1 = sp; + $2 = sp + 2039|0; + $3 = sp + 2020|0; + $4 = (_stbi__zreceive($0,5)|0); + $5 = (($4) + 257)|0; + $6 = (_stbi__zreceive($0,5)|0); + $7 = (($6) + 1)|0; + $8 = (_stbi__zreceive($0,4)|0); + $9 = (($8) + 4)|0; + $10 = (($7) + ($5))|0; + dest=$3; stop=dest+19|0; do { HEAP8[dest>>0]=0|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); + $11 = ($9|0)>(0); + if ($11) { + $$06579 = 0; + while(1) { + $12 = (_stbi__zreceive($0,3)|0); + $13 = $12&255; + $14 = (11037 + ($$06579)|0); + $15 = HEAP8[$14>>0]|0; + $16 = $15&255; + $17 = (($3) + ($16)|0); + HEAP8[$17>>0] = $13; + $18 = (($$06579) + 1)|0; + $exitcond = ($18|0)==($9|0); + if ($exitcond) { + break; + } else { + $$06579 = $18; + } + } + } + $19 = (_stbi__zbuild_huffman($1,$3,19)|0); + $20 = ($19|0)==(0); + if ($20) { + $$4 = 0; + STACKTOP = sp;return ($$4|0); + } + $21 = ($10|0)>(0); + L8: do { + if ($21) { + $$06678 = 0; + L9: while(1) { + $22 = (_stbi__zhuffman_decode($0,$1)|0); + $23 = ($22>>>0)>(18); + if ($23) { + label = 6; + break; + } + $24 = ($22|0)<(16); + if ($24) { + $25 = $22&255; + $26 = (($$06678) + 1)|0; + $27 = (($2) + ($$06678)|0); + HEAP8[$27>>0] = $25; + $$066$be = $26; + } else { + switch ($22|0) { + case 16: { + $28 = (_stbi__zreceive($0,2)|0); + $29 = ($$06678|0)==(0); + if ($29) { + label = 11; + break L9; + } + $30 = (($28) + 3)|0; + $31 = (($$06678) + -1)|0; + $32 = (($2) + ($31)|0); + $33 = HEAP8[$32>>0]|0; + $$0 = $33;$$061 = $30; + break; + } + case 17: { + $34 = (_stbi__zreceive($0,3)|0); + $35 = (($34) + 3)|0; + $$0 = 0;$$061 = $35; + break; + } + case 18: { + $36 = (_stbi__zreceive($0,7)|0); + $37 = (($36) + 11)|0; + $$0 = 0;$$061 = $37; + break; + } + default: { + label = 14; + break L9; + } + } + $38 = (($10) - ($$06678))|0; + $39 = ($38|0)<($$061|0); + if ($39) { + label = 17; + break; + } + $40 = (($2) + ($$06678)|0); + _memset(($40|0),($$0|0),($$061|0))|0; + $41 = (($$061) + ($$06678))|0; + $$066$be = $41; + } + $42 = ($10|0)>($$066$be|0); + if ($42) { + $$06678 = $$066$be; + } else { + $$066$lcssa = $$066$be; + break L8; + } + } + if ((label|0) == 6) { + _stbi__err(10191); + $$4 = 0; + STACKTOP = sp;return ($$4|0); + } + else if ((label|0) == 11) { + _stbi__err(10191); + $$4 = 0; + STACKTOP = sp;return ($$4|0); + } + else if ((label|0) == 14) { + ___assert_fail((10207|0),(8967|0),4006,(10215|0)); + // unreachable; + } + else if ((label|0) == 17) { + _stbi__err(10191); + $$4 = 0; + STACKTOP = sp;return ($$4|0); + } + } else { + $$066$lcssa = 0; + } + } while(0); + $43 = ($10|0)==($$066$lcssa|0); + if (!($43)) { + _stbi__err(10191); + $$4 = 0; + STACKTOP = sp;return ($$4|0); + } + $44 = ((($0)) + 32|0); + $45 = (_stbi__zbuild_huffman($44,$2,$5)|0); + $46 = ($45|0)==(0); + if ($46) { + $$4 = 0; + STACKTOP = sp;return ($$4|0); + } + $47 = ((($0)) + 2052|0); + $48 = (($2) + ($5)|0); + $49 = (_stbi__zbuild_huffman($47,$48,$7)|0); + $not$ = ($49|0)!=(0); + $$ = $not$&1; + $$4 = $$; + STACKTOP = sp;return ($$4|0); +} +function _stbi__parse_huffman_block($0) { + $0 = $0|0; + var $$063 = 0, $$064 = 0, $$067 = 0, $$070 = 0, $$171 = 0, $$266 = 0, $$272 = 0, $$3$ph = 0, $$5 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0; + var $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0; + var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0; + var $56 = 0, $57 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $scevgep = 0, $scevgep92 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 16|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 32|0); + $4 = ((($0)) + 24|0); + $5 = ((($0)) + 2052|0); + $6 = ((($0)) + 20|0); + $7 = ((($0)) + 24|0); + $$070 = $2; + while(1) { + $10 = (_stbi__zhuffman_decode($0,$3)|0); + $11 = ($10|0)<(256); + if ($11) { + $12 = ($10|0)<(0); + if ($12) { + label = 6; + break; + } + $13 = HEAP32[$4>>2]|0; + $14 = ($$070>>>0)<($13>>>0); + if ($14) { + $$171 = $$070; + } else { + $15 = (_stbi__zexpand($0,$$070,1)|0); + $16 = ($15|0)==(0); + if ($16) { + $$3$ph = 0; + label = 28; + break; + } + $17 = HEAP32[$1>>2]|0; + $$171 = $17; + } + $18 = $10&255; + $19 = ((($$171)) + 1|0); + HEAP8[$$171>>0] = $18; + $$070 = $19; + continue; + } + $20 = ($10|0)==(256); + if ($20) { + label = 12; + break; + } + $21 = (($10) + -257)|0; + $22 = (3244 + ($21<<2)|0); + $23 = HEAP32[$22>>2]|0; + $24 = (($10) + -265)|0; + $25 = ($24>>>0)<(20); + if ($25) { + $26 = (3120 + ($21<<2)|0); + $27 = HEAP32[$26>>2]|0; + $28 = (_stbi__zreceive($0,$27)|0); + $29 = (($28) + ($23))|0; + $$064 = $29; + } else { + $$064 = $23; + } + $30 = (_stbi__zhuffman_decode($0,$5)|0); + $31 = ($30|0)<(0); + if ($31) { + label = 16; + break; + } + $32 = (3496 + ($30<<2)|0); + $33 = HEAP32[$32>>2]|0; + $34 = (($30) + -4)|0; + $35 = ($34>>>0)<(26); + if ($35) { + $36 = (3368 + ($30<<2)|0); + $37 = HEAP32[$36>>2]|0; + $38 = (_stbi__zreceive($0,$37)|0); + $39 = (($38) + ($33))|0; + $$063 = $39; + } else { + $$063 = $33; + } + $40 = HEAP32[$6>>2]|0; + $41 = $$070; + $42 = (($41) - ($40))|0; + $43 = ($42|0)<($$063|0); + if ($43) { + label = 20; + break; + } + $44 = (($$070) + ($$064)|0); + $45 = HEAP32[$7>>2]|0; + $46 = ($44>>>0)>($45>>>0); + if ($46) { + $47 = (_stbi__zexpand($0,$$070,$$064)|0); + $48 = ($47|0)==(0); + if ($48) { + $$3$ph = 0; + label = 28; + break; + } + $49 = HEAP32[$1>>2]|0; + $$272 = $49; + } else { + $$272 = $$070; + } + $50 = (0 - ($$063))|0; + $9 = (($$272) + ($50)|0); + $51 = ($$063|0)==(1); + $52 = ($$064|0)!=(0); + if ($51) { + if (!($52)) { + $$070 = $$272; + continue; + } + $8 = HEAP8[$9>>0]|0; + _memset(($$272|0),($8|0),($$064|0))|0; + $scevgep92 = (($$272) + ($$064)|0); + $$070 = $scevgep92; + continue; + } + if ($52) { + $$067 = $9;$$266 = $$064;$$5 = $$272; + } else { + $$070 = $$272; + continue; + } + while(1) { + $53 = ((($$067)) + 1|0); + $54 = HEAP8[$$067>>0]|0; + $55 = ((($$5)) + 1|0); + HEAP8[$$5>>0] = $54; + $56 = (($$266) + -1)|0; + $57 = ($56|0)==(0); + if ($57) { + break; + } else { + $$067 = $53;$$266 = $56;$$5 = $55; + } + } + $scevgep = (($$272) + ($$064)|0); + $$070 = $scevgep; + } + if ((label|0) == 6) { + _stbi__err(10016); + $$3$ph = 0; + return ($$3$ph|0); + } + else if ((label|0) == 12) { + HEAP32[$1>>2] = $$070; + $$3$ph = 1; + return ($$3$ph|0); + } + else if ((label|0) == 16) { + _stbi__err(10016); + $$3$ph = 0; + return ($$3$ph|0); + } + else if ((label|0) == 20) { + _stbi__err(10033); + $$3$ph = 0; + return ($$3$ph|0); + } + else if ((label|0) == 28) { + return ($$3$ph|0); + } + return (0)|0; +} +function _stbi__zhuffman_decode($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($0)) + 8|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)<(16); + if ($4) { + _stbi__fill_bits($0); + } + $5 = ((($0)) + 12|0); + $6 = HEAP32[$5>>2]|0; + $7 = $6 & 511; + $8 = (($1) + ($7<<1)|0); + $9 = HEAP16[$8>>1]|0; + $10 = $9&65535; + $11 = ($9<<16>>16)==(0); + if ($11) { + $17 = (_stbi__zhuffman_decode_slowpath($0,$1)|0); + $$0 = $17; + return ($$0|0); + } else { + $12 = $10 >>> 9; + $13 = $6 >>> $12; + HEAP32[$5>>2] = $13; + $14 = HEAP32[$2>>2]|0; + $15 = (($14) - ($12))|0; + HEAP32[$2>>2] = $15; + $16 = $10 & 511; + $$0 = $16; + return ($$0|0); + } + return (0)|0; +} +function _stbi__zexpand($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0 = 0, $$029 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($0)) + 16|0); + HEAP32[$3>>2] = $1; + $4 = ((($0)) + 28|0); + $5 = HEAP32[$4>>2]|0; + $6 = ($5|0)==(0); + if ($6) { + _stbi__err(10042); + $$0 = 0; + return ($$0|0); + } + $7 = ((($0)) + 20|0); + $8 = HEAP32[$7>>2]|0; + $9 = $1; + $10 = $8; + $11 = (($9) - ($10))|0; + $12 = ((($0)) + 24|0); + $13 = HEAP32[$12>>2]|0; + $14 = (($13) - ($10))|0; + $15 = (($11) + ($2))|0; + $$029 = $14; + while(1) { + $16 = ($15|0)>($$029|0); + $17 = $$029 << 1; + if ($16) { + $$029 = $17; + } else { + break; + } + } + $18 = (_realloc($8,$$029)|0); + $19 = ($18|0)==(0|0); + if ($19) { + _stbi__err(9022); + $$0 = 0; + return ($$0|0); + } else { + HEAP32[$7>>2] = $18; + $20 = (($18) + ($11)|0); + HEAP32[$3>>2] = $20; + $21 = (($18) + ($$029)|0); + HEAP32[$12>>2] = $21; + $$0 = 1; + return ($$0|0); + } + return (0)|0; +} +function _stbi__fill_bits($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 12|0); + $2 = ((($0)) + 8|0); + while(1) { + $3 = HEAP32[$1>>2]|0; + $4 = HEAP32[$2>>2]|0; + $5 = 1 << $4; + $6 = ($3>>>0)<($5>>>0); + if (!($6)) { + label = 3; + break; + } + $7 = (_stbi__zget8($0)|0); + $8 = $7&255; + $9 = HEAP32[$2>>2]|0; + $10 = $8 << $9; + $11 = HEAP32[$1>>2]|0; + $12 = $11 | $10; + HEAP32[$1>>2] = $12; + $13 = (($9) + 8)|0; + HEAP32[$2>>2] = $13; + $14 = ($13|0)<(25); + if (!($14)) { + label = 5; + break; + } + } + if ((label|0) == 3) { + ___assert_fail((10138|0),(8967|0),3848,(10175|0)); + // unreachable; + } + else if ((label|0) == 5) { + return; + } +} +function _stbi__zhuffman_decode_slowpath($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$025 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($0)) + 12|0); + $3 = HEAP32[$2>>2]|0; + $4 = (_stbi__bit_reverse($3,16)|0); + $$025 = 10; + while(1) { + $5 = (((($1)) + 1056|0) + ($$025<<2)|0); + $6 = HEAP32[$5>>2]|0; + $7 = ($4|0)<($6|0); + $8 = (($$025) + 1)|0; + if ($7) { + break; + } else { + $$025 = $8; + } + } + $9 = ($$025|0)==(16); + if ($9) { + $$0 = -1; + return ($$0|0); + } + $10 = (16 - ($$025))|0; + $11 = $4 >> $10; + $12 = (((($1)) + 1024|0) + ($$025<<1)|0); + $13 = HEAP16[$12>>1]|0; + $14 = $13&65535; + $15 = (($11) - ($14))|0; + $16 = (((($1)) + 1124|0) + ($$025<<1)|0); + $17 = HEAP16[$16>>1]|0; + $18 = $17&65535; + $19 = (($15) + ($18))|0; + $20 = (((($1)) + 1156|0) + ($19)|0); + $21 = HEAP8[$20>>0]|0; + $22 = $21&255; + $23 = ($22|0)==($$025|0); + if (!($23)) { + ___assert_fail((10062|0),(8967|0),3876,(10078|0)); + // unreachable; + } + $24 = HEAP32[$2>>2]|0; + $25 = $24 >>> $$025; + HEAP32[$2>>2] = $25; + $26 = ((($0)) + 8|0); + $27 = HEAP32[$26>>2]|0; + $28 = (($27) - ($$025))|0; + HEAP32[$26>>2] = $28; + $29 = (((($1)) + 1444|0) + ($19<<1)|0); + $30 = HEAP16[$29>>1]|0; + $31 = $30&65535; + $$0 = $31; + return ($$0|0); +} +function _stbi__bit_reverse($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($1|0)<(17); + if ($2) { + $3 = (_stbi__bitreverse16($0)|0); + $4 = (16 - ($1))|0; + $5 = $3 >> $4; + return ($5|0); + } else { + ___assert_fail((10109|0),(8967|0),3766,(10120|0)); + // unreachable; + } + return (0)|0; +} +function _stbi__bitreverse16($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + $1 = $0 >>> 1; + $2 = $1 & 21845; + $3 = $0 << 1; + $4 = $3 & 43690; + $5 = $2 | $4; + $6 = $5 >>> 2; + $7 = $6 & 13107; + $8 = $5 << 2; + $9 = $8 & 52428; + $10 = $7 | $9; + $11 = $10 >>> 4; + $12 = $11 & 3855; + $13 = $10 << 4; + $14 = $13 & 61680; + $15 = $12 | $14; + $16 = $15 >>> 8; + $17 = $15 << 8; + $18 = $17 & 65280; + $19 = $18 | $16; + return ($19|0); +} +function _stbi__zget8($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + $2 = ((($0)) + 4|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($1>>>0)<($3>>>0); + if (!($4)) { + $$0 = 0; + return ($$0|0); + } + $5 = ((($1)) + 1|0); + HEAP32[$0>>2] = $5; + $6 = HEAP8[$1>>0]|0; + $$0 = $6; + return ($$0|0); +} +function _stbi__refill_buffer($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 16|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 28|0); + $4 = HEAP32[$3>>2]|0; + $5 = ((($0)) + 40|0); + $6 = ((($0)) + 36|0); + $7 = HEAP32[$6>>2]|0; + $8 = (FUNCTION_TABLE_iiii[$2 & 15]($4,$5,$7)|0); + $9 = ($8|0)==(0); + if ($9) { + $10 = ((($0)) + 32|0); + HEAP32[$10>>2] = 0; + $11 = ((($0)) + 168|0); + HEAP32[$11>>2] = $5; + $12 = ((($0)) + 41|0); + $13 = ((($0)) + 172|0); + HEAP32[$13>>2] = $12; + HEAP8[$5>>0] = 0; + return; + } else { + $14 = ((($0)) + 168|0); + HEAP32[$14>>2] = $5; + $15 = (((($0)) + 40|0) + ($8)|0); + $16 = ((($0)) + 172|0); + HEAP32[$16>>2] = $15; + return; + } +} +function _stbi__rewind($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 176|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 168|0); + HEAP32[$3>>2] = $2; + $4 = ((($0)) + 180|0); + $5 = HEAP32[$4>>2]|0; + $6 = ((($0)) + 172|0); + HEAP32[$6>>2] = $5; + return; +} +function _stbi__start_callbacks($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $11 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($0)) + 16|0); + ;HEAP32[$3>>2]=HEAP32[$1>>2]|0;HEAP32[$3+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[$3+8>>2]=HEAP32[$1+8>>2]|0; + $4 = ((($0)) + 28|0); + HEAP32[$4>>2] = $2; + $5 = ((($0)) + 36|0); + HEAP32[$5>>2] = 128; + $6 = ((($0)) + 32|0); + HEAP32[$6>>2] = 1; + $7 = ((($0)) + 40|0); + $8 = ((($0)) + 176|0); + HEAP32[$8>>2] = $7; + _stbi__refill_buffer($0); + $9 = ((($0)) + 172|0); + $10 = HEAP32[$9>>2]|0; + $11 = ((($0)) + 180|0); + HEAP32[$11>>2] = $10; + return; +} +function _stbi__stdio_read($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = (_fread($1,1,$2,$0)|0); + return ($3|0); +} +function _stbi__stdio_skip($0,$1) { + $0 = $0|0; + $1 = $1|0; + var label = 0, sp = 0; + sp = STACKTOP; + (_fseek($0,$1,1)|0); + return; +} +function _stbi__stdio_eof($0) { + $0 = $0|0; + var $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (_feof($0)|0); + return ($1|0); +} +function _LoadImage($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0; + var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; + var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0; + var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); + $vararg_buffer9 = sp + 32|0; + $vararg_buffer4 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $2 = sp + 48|0; + $3 = sp + 44|0; + $4 = sp + 40|0; + $5 = sp + 36|0; + $6 = (_IsFileExtension($1,10390)|0); + $7 = ($6|0)==(0); + do { + if ($7) { + $19 = (_IsFileExtension($1,10443)|0); + $20 = ($19|0)==(0); + if ($20) { + HEAP32[$vararg_buffer1>>2] = $1; + _TraceLog(2,10448,$vararg_buffer1); + $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0; + break; + } + HEAP32[$3>>2] = 0; + HEAP32[$4>>2] = 0; + HEAP32[$5>>2] = 0; + $21 = (_fopen($1,10582)|0); + $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0); + (_fclose($21)|0); + $23 = HEAP32[$3>>2]|0; + $24 = HEAP32[$4>>2]|0; + $25 = HEAP32[$5>>2]|0; + switch ($25|0) { + case 1: { + $$sink = 1; + label = 11; + break; + } + case 2: { + $$sink = 2; + label = 11; + break; + } + case 3: { + $$sink = 4; + label = 11; + break; + } + case 4: { + $$sink = 7; + label = 11; + break; + } + default: { + $$sroa$15$1 = 0; + } + } + if ((label|0) == 11) { + $$sroa$15$1 = $$sink; + } + $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23; + label = 14; + } else { + $8 = (_LoadResource($1,0)|0); + $9 = HEAP32[$8>>2]|0; + $10 = ($9|0)==(1); + if ($10) { + $11 = ((($8)) + 20|0); + $12 = HEAP32[$11>>2]|0; + $13 = ((($8)) + 4|0); + $14 = HEAP32[$13>>2]|0; + $15 = ((($8)) + 8|0); + $16 = HEAP32[$15>>2]|0; + $17 = ((($8)) + 12|0); + $18 = HEAP32[$17>>2]|0; + _LoadImagePro($2,$12,$14,$16,$18); + $$sroa$0$0$copyload = HEAP32[$2>>2]|0; + $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0); + $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0; + $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0); + $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0; + $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0); + $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0; + $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0); + $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0; + $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload; + } else { + HEAP32[$vararg_buffer>>2] = $1; + _TraceLog(2,10396,$vararg_buffer); + $$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0; + } + _UnloadResource($8); + $$sroa$0$1 = $$sroa$0$0;$$sroa$10$1 = $$sroa$10$0;$$sroa$13$1 = $$sroa$13$0;$$sroa$15$2 = $$sroa$15$0;$$sroa$7$1 = $$sroa$7$0; + label = 14; + } + } while(0); + if ((label|0) == 14) { + $26 = ($$sroa$0$1|0)==(0|0); + if ($26) { + $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1; + } else { + HEAP32[$vararg_buffer4>>2] = $1; + $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); + HEAP32[$vararg_ptr7>>2] = $$sroa$7$1; + $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); + HEAP32[$vararg_ptr8>>2] = $$sroa$10$1; + _TraceLog(0,10484,$vararg_buffer4); + $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; + STACKTOP = sp;return; + } + } + HEAP32[$vararg_buffer9>>2] = $1; + _TraceLog(2,10523,$vararg_buffer9); + $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; + STACKTOP = sp;return; +} +function _LoadResource($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0$lcssa = 0, $$05665 = 0, $$05764 = 0, $$1 = 0, $$2 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond60 = 0; + var $or$cond62 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer8 = 0, $vararg_ptr11 = 0, $vararg_ptr7 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); + $vararg_buffer8 = sp + 24|0; + $vararg_buffer4 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $2 = sp + 64|0; + $3 = sp + 32|0; + $4 = (_fopen($0,10582)|0); + $5 = ($4|0)==(0|0); + if ($5) { + HEAP32[$vararg_buffer>>2] = $0; + _TraceLog(2,10585,$vararg_buffer); + $$2 = 0; + STACKTOP = sp;return ($$2|0); + } + (_fread($2,1,1,$4)|0); + $6 = ((($2)) + 1|0); + (_fread($6,1,1,$4)|0); + $7 = ((($2)) + 2|0); + (_fread($7,1,1,$4)|0); + $8 = ((($2)) + 3|0); + (_fread($8,1,1,$4)|0); + $9 = ((($2)) + 4|0); + (_fread($9,2,1,$4)|0); + $10 = ((($2)) + 6|0); + (_fread($10,2,1,$4)|0); + $11 = HEAP8[$2>>0]|0; + $12 = ($11<<24>>24)==(114); + $13 = HEAP8[$6>>0]|0; + $14 = ($13<<24>>24)==(82); + $or$cond = $12 | $14; + $15 = HEAP8[$7>>0]|0; + $16 = ($15<<24>>24)==(69); + $or$cond60 = $or$cond | $16; + $17 = HEAP8[$8>>0]|0; + $18 = ($17<<24>>24)==(83); + $or$cond62 = $or$cond60 | $18; + if ($or$cond62) { + $19 = HEAP16[$10>>1]|0; + $20 = ($19<<16>>16)==(0); + if ($20) { + $$0$lcssa = 0; + } else { + $21 = ((($3)) + 7|0); + $22 = HEAP16[$10>>1]|0; + $23 = $22&65535; + $24 = ((($3)) + 8|0); + $25 = ((($3)) + 4|0); + $26 = ((($3)) + 16|0); + $27 = ((($3)) + 20|0); + $28 = ((($3)) + 24|0); + $29 = ((($3)) + 28|0); + $30 = ((($3)) + 8|0); + $31 = ((($3)) + 5|0); + $32 = ((($3)) + 12|0); + $$05665 = 0; + while(1) { + (_fread($3,32,1,$4)|0); + $36 = HEAP8[$21>>0]|0; + $37 = $36&255; + $38 = ($37*24)|0; + $39 = (_malloc($38)|0); + $40 = HEAP32[$3>>2]|0; + $41 = ($40|0)==($1|0); + if ($41) { + $42 = HEAP8[$21>>0]|0; + $43 = ($42<<24>>24)==(0); + if (!($43)) { + $$05764 = 0; + while(1) { + $44 = HEAP8[$25>>0]|0; + $45 = $44&255; + $46 = (($39) + (($$05764*24)|0)|0); + HEAP32[$46>>2] = $45; + $47 = HEAP32[$26>>2]|0; + $48 = (((($39) + (($$05764*24)|0)|0)) + 4|0); + HEAP32[$48>>2] = $47; + $49 = HEAP32[$27>>2]|0; + $50 = (((($39) + (($$05764*24)|0)|0)) + 8|0); + HEAP32[$50>>2] = $49; + $51 = HEAP32[$28>>2]|0; + $52 = (((($39) + (($$05764*24)|0)|0)) + 12|0); + HEAP32[$52>>2] = $51; + $53 = HEAP32[$29>>2]|0; + $54 = (((($39) + (($$05764*24)|0)|0)) + 16|0); + HEAP32[$54>>2] = $53; + $55 = HEAP32[$30>>2]|0; + $56 = (_malloc($55)|0); + (_fread($56,$55,1,$4)|0); + $57 = HEAP8[$31>>0]|0; + $58 = ($57<<24>>24)==(1); + if ($58) { + $59 = HEAP32[$30>>2]|0; + $60 = HEAP32[$32>>2]|0; + $61 = (_DecompressData($56,$59,$60)|0); + $62 = (((($39) + (($$05764*24)|0)|0)) + 20|0); + HEAP32[$62>>2] = $61; + _free($56); + } else { + $63 = (((($39) + (($$05764*24)|0)|0)) + 20|0); + HEAP32[$63>>2] = $56; + } + $64 = (((($39) + (($$05764*24)|0)|0)) + 20|0); + $65 = HEAP32[$64>>2]|0; + $66 = ($65|0)==(0|0); + if (!($66)) { + $67 = HEAP32[$3>>2]|0; + HEAP32[$vararg_buffer4>>2] = $0; + $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); + HEAP32[$vararg_ptr7>>2] = $67; + _TraceLog(0,10682,$vararg_buffer4); + } + (_fread($3,32,1,$4)|0); + $68 = (($$05764) + 1)|0; + $69 = HEAP8[$21>>0]|0; + $70 = $69&255; + $71 = ($68|0)<($70|0); + if ($71) { + $$05764 = $68; + } else { + break; + } + } + } + } else { + $72 = HEAP32[$24>>2]|0; + (_fseek($4,$72,1)|0); + } + $73 = (($$05665) + 1)|0; + $74 = ($73|0)<($23|0); + if ($74) { + $$05665 = $73; + } else { + $$0$lcssa = $39; + break; + } + } + } + $33 = ((($$0$lcssa)) + 20|0); + $34 = HEAP32[$33>>2]|0; + $35 = ($34|0)==(0|0); + if ($35) { + HEAP32[$vararg_buffer8>>2] = $0; + $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); + HEAP32[$vararg_ptr11>>2] = $1; + _TraceLog(2,10728,$vararg_buffer8); + $$1 = $$0$lcssa; + } else { + $$1 = $$0$lcssa; + } + } else { + HEAP32[$vararg_buffer1>>2] = $0; + _TraceLog(2,10636,$vararg_buffer1); + $$1 = 0; + } + (_fclose($4)|0); + $$2 = $$1; + STACKTOP = sp;return ($$2|0); +} +function _LoadImagePro($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$byval_copy = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); + $$byval_copy = sp + 20|0; + $5 = sp; + HEAP32[$5>>2] = $1; + $6 = ((($5)) + 4|0); + HEAP32[$6>>2] = $2; + $7 = ((($5)) + 8|0); + HEAP32[$7>>2] = $3; + $8 = ((($5)) + 12|0); + HEAP32[$8>>2] = 1; + $9 = ((($5)) + 16|0); + HEAP32[$9>>2] = $4; + ;HEAP32[$$byval_copy>>2]=HEAP32[$5>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$5+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$5+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$5+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$5+16>>2]|0; + _ImageCopy($0,$$byval_copy); + STACKTOP = sp;return; +} +function _UnloadResource($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 20|0); + $2 = HEAP32[$1>>2]|0; + $3 = ($2|0)==(0|0); + if ($3) { + return; + } + _free($2); + return; +} +function _ImageCopy($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$sroa$6$0 = 0, $$sroa$6$0$$sroa_idx10 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$8$0 = 0, $$sroa$8$0$$sroa_idx14 = 0, $$sroa$9$0 = 0, $$sroa$9$0$$sroa_idx16 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0; + var $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $2 = ((($1)) + 4|0); + $3 = HEAP32[$2>>2]|0; + $4 = ((($1)) + 8|0); + $5 = HEAP32[$4>>2]|0; + $6 = Math_imul($5, $3)|0; + $7 = ((($1)) + 16|0); + $8 = HEAP32[$7>>2]|0; + switch ($8|0) { + case 17: case 14: case 11: case 10: case 1: { + $$0 = $6; + break; + } + case 6: case 5: case 3: case 2: { + $9 = $6 << 1; + $$0 = $9; + break; + } + case 4: { + $10 = ($6*3)|0; + $$0 = $10; + break; + } + case 7: { + $11 = $6 << 2; + $$0 = $11; + break; + } + case 16: case 15: case 13: case 12: case 9: case 8: { + $12 = (($6|0) / 2)&-1; + $$0 = $12; + break; + } + case 18: { + $13 = (($6|0) / 4)&-1; + $$0 = $13; + break; + } + default: { + _TraceLog(2,10554,$vararg_buffer); + $$0 = $6; + } + } + $14 = (_malloc($$0)|0); + $15 = ($14|0)==(0|0); + if ($15) { + $$sroa$6$0 = 0;$$sroa$7$0 = 0;$$sroa$8$0 = 0;$$sroa$9$0 = 0; + } else { + $16 = HEAP32[$1>>2]|0; + _memcpy(($14|0),($16|0),($$0|0))|0; + $17 = HEAP32[$2>>2]|0; + $18 = HEAP32[$4>>2]|0; + $19 = ((($1)) + 12|0); + $20 = HEAP32[$19>>2]|0; + $21 = HEAP32[$7>>2]|0; + $$sroa$6$0 = $17;$$sroa$7$0 = $18;$$sroa$8$0 = $20;$$sroa$9$0 = $21; + } + HEAP32[$0>>2] = $14; + $$sroa$6$0$$sroa_idx10 = ((($0)) + 4|0); + HEAP32[$$sroa$6$0$$sroa_idx10>>2] = $$sroa$6$0; + $$sroa$7$0$$sroa_idx12 = ((($0)) + 8|0); + HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$0; + $$sroa$8$0$$sroa_idx14 = ((($0)) + 12|0); + HEAP32[$$sroa$8$0$$sroa_idx14>>2] = $$sroa$8$0; + $$sroa$9$0$$sroa_idx16 = ((($0)) + 16|0); + HEAP32[$$sroa$9$0$$sroa_idx16>>2] = $$sroa$9$0; + STACKTOP = sp;return; +} +function _DecompressData($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0, $vararg_buffer10 = 0, $vararg_buffer3 = 0, $vararg_buffer5 = 0, $vararg_buffer7 = 0, $vararg_ptr13 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); + $vararg_buffer10 = sp + 40|0; + $vararg_buffer7 = sp + 32|0; + $vararg_buffer5 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer1 = sp + 8|0; + $vararg_buffer = sp; + $3 = (_malloc($2)|0); + $4 = ($3|0)==(0|0); + if ($4) { + _TraceLog(2,10778,$vararg_buffer); + STACKTOP = sp;return ($3|0); + } + $5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0); + $6 = ($5|0)==(-1); + if ($6) { + _TraceLog(2,10817,$vararg_buffer1); + _free($3); + } + $7 = ($5|0)==($2|0); + if (!($7)) { + _TraceLog(2,10843,$vararg_buffer3); + HEAP32[$vararg_buffer5>>2] = $2; + _TraceLog(2,10906,$vararg_buffer5); + HEAP32[$vararg_buffer7>>2] = $5; + _TraceLog(2,10941,$vararg_buffer7); + } + HEAP32[$vararg_buffer10>>2] = $1; + $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); + HEAP32[$vararg_ptr13>>2] = $5; + _TraceLog(0,10976,$vararg_buffer10); + STACKTOP = sp;return ($3|0); +} +function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 11008|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(11008|0); + $5 = sp + 11000|0; + $6 = sp; + $7 = sp + 8|0; + HEAP32[$5>>2] = $1; + HEAP32[$6>>2] = $3; + HEAP32[$7>>2] = 0; + $8 = $4 & -7; + $9 = $8 | 4; + $10 = (_tinfl_decompress($7,$2,$6,$0,$0,$5,$9)|0); + $11 = ($10|0)!=(0); + $12 = HEAP32[$5>>2]|0; + $13 = $11 ? -1 : $12; + STACKTOP = sp;return ($13|0); +} +function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + $5 = $5|0; + $6 = $6|0; + var $$ = 0, $$$301127 = 0, $$010861840 = 0, $$010871839 = 0, $$010881838 = 0, $$010911856 = 0, $$010941846 = 0, $$010951864 = 0, $$01097 = 0, $$01194 = 0, $$011971855 = 0, $$01202 = 0, $$01202$shrunk = 0, $$01203 = 0, $$01300 = 0, $$01300$shrunk = 0, $$01309 = 0, $$01410 = 0, $$01410$shrunk = 0, $$01411 = 0; + var $$01411$shrunk = 0, $$01412 = 0, $$01413 = 0, $$01413$shrunk = 0, $$01416 = 0, $$01507 = 0, $$01607 = 0, $$01834 = 0, $$0937$lcssa = 0, $$09371833 = 0, $$0938$lcssa = 0, $$09381832 = 0, $$0941$lcssa = 0, $$09411816 = 0, $$09431831 = 0, $$09441830 = 0, $$0947 = 0, $$0947$shrunk = 0, $$0948 = 0, $$0949 = 0; + var $$0950 = 0, $$0950$shrunk = 0, $$0951 = 0, $$0952 = 0, $$0952$shrunk = 0, $$0953 = 0, $$0956 = 0, $$0959 = 0, $$0959$shrunk = 0, $$0960 = 0, $$0963 = 0, $$0967 = 0, $$0971 = 0, $$0971$shrunk = 0, $$0972 = 0, $$0975 = 0, $$0978 = 0, $$0979 = 0, $$0979$shrunk = 0, $$0980 = 0; + var $$0980$shrunk = 0, $$0981 = 0, $$0984 = 0, $$0987 = 0, $$0991 = 0, $$1$lcssa = 0, $$100 = 0, $$1001409 = 0, $$101426 = 0, $$101617 = 0, $$110891852 = 0, $$11098 = 0, $$11098$ph = 0, $$111427 = 0, $$111518 = 0, $$111618 = 0, $$11198 = 0, $$11204 = 0, $$11204$ph = 0, $$11310 = 0; + var $$11310$ph = 0, $$11417 = 0, $$11508 = 0, $$11608 = 0, $$11818 = 0, $$121428 = 0, $$121428$ph = 0, $$121519 = 0, $$121619 = 0, $$121619$ph = 0, $$13 = 0, $$131004 = 0, $$131110 = 0, $$131216 = 0, $$131322 = 0, $$131429 = 0, $$131520 = 0, $$131620 = 0, $$14 = 0, $$141005 = 0; + var $$141111 = 0, $$141217 = 0, $$141323 = 0, $$141430 = 0, $$141521 = 0, $$141621 = 0, $$15 = 0, $$151006 = 0, $$151112 = 0, $$151218 = 0, $$151324 = 0, $$151431 = 0, $$151522 = 0, $$151622 = 0, $$16 = 0, $$161007 = 0, $$161113 = 0, $$161113$ph = 0, $$161219 = 0, $$161325 = 0; + var $$161432 = 0, $$161523 = 0, $$161623 = 0, $$17 = 0, $$17$ph = 0, $$171008 = 0, $$171008$ph = 0, $$171114 = 0, $$171220 = 0, $$171220$ph = 0, $$171326 = 0, $$171326$ph = 0, $$171433 = 0, $$171524 = 0, $$171624 = 0, $$1753 = 0, $$1754 = 0, $$18 = 0, $$181009 = 0, $$181115 = 0; + var $$181221 = 0, $$181327 = 0, $$181434 = 0, $$181525 = 0, $$181625 = 0, $$19 = 0, $$191010 = 0, $$191116 = 0, $$191222 = 0, $$191328 = 0, $$191435 = 0, $$191526 = 0, $$191626 = 0, $$1939$lcssa = 0, $$19391817 = 0, $$19421823 = 0, $$1945$lcssa = 0, $$19451815 = 0, $$1954 = 0, $$1957 = 0; + var $$1961 = 0, $$1961$ = 0, $$1964 = 0, $$1968 = 0, $$1973 = 0, $$1976 = 0, $$1982 = 0, $$1985 = 0, $$1988 = 0, $$1988$ph = 0, $$1992 = 0, $$1992$ph = 0, $$2$lcssa = 0, $$20 = 0, $$201011 = 0, $$201117 = 0, $$201223 = 0, $$201329 = 0, $$201436 = 0, $$201527 = 0; + var $$201627 = 0, $$21 = 0, $$21099 = 0, $$211012 = 0, $$211118 = 0, $$211224 = 0, $$211330 = 0, $$211437 = 0, $$211437$ph = 0, $$211528 = 0, $$211628 = 0, $$211628$ph = 0, $$21196 = 0, $$21199$lcssa = 0, $$211991845 = 0, $$21205 = 0, $$21311 = 0, $$21418 = 0, $$21509 = 0, $$21609 = 0; + var $$21825 = 0, $$22 = 0, $$221013 = 0, $$221119 = 0, $$221225 = 0, $$221331 = 0, $$221438 = 0, $$221529 = 0, $$221629 = 0, $$23 = 0, $$231014 = 0, $$231120 = 0, $$231226 = 0, $$231332 = 0, $$231439 = 0, $$231530 = 0, $$231630 = 0, $$24 = 0, $$241015 = 0, $$241121 = 0; + var $$241227 = 0, $$241333 = 0, $$241440 = 0, $$241531 = 0, $$241631 = 0, $$25 = 0, $$251016 = 0, $$251122 = 0, $$251122$ph = 0, $$251228 = 0, $$251334 = 0, $$251441 = 0, $$251532 = 0, $$251632 = 0, $$26 = 0, $$26$ph = 0, $$261017 = 0, $$261017$ph = 0, $$261123 = 0, $$261229 = 0; + var $$261229$ph = 0, $$261335 = 0, $$261335$ph = 0, $$261442 = 0, $$261533 = 0, $$261633 = 0, $$27 = 0, $$271018 = 0, $$271124 = 0, $$271230 = 0, $$271336 = 0, $$271443 = 0, $$271534 = 0, $$271634 = 0, $$28 = 0, $$281019 = 0, $$281125 = 0, $$281231 = 0, $$281337 = 0, $$281444 = 0; + var $$281535 = 0, $$281635 = 0, $$29 = 0, $$291020 = 0, $$291126 = 0, $$291232 = 0, $$291338 = 0, $$291445 = 0, $$291536 = 0, $$291636 = 0, $$2940$lcssa = 0, $$29401824 = 0, $$2946$lcssa = 0, $$29461822 = 0, $$2955 = 0, $$2958 = 0, $$2965 = 0, $$2969 = 0, $$2974 = 0, $$2977 = 0; + var $$2983 = 0, $$2986 = 0, $$2989 = 0, $$2993 = 0, $$30 = 0, $$301021 = 0, $$301127 = 0, $$301233 = 0, $$301339 = 0, $$301446 = 0, $$301537 = 0, $$301637 = 0, $$31 = 0, $$31100$v = 0, $$311022 = 0, $$311128 = 0, $$311234 = 0, $$311340 = 0, $$311447 = 0, $$311538 = 0; + var $$311638 = 0, $$31200 = 0, $$31206 = 0, $$31206$ph = 0, $$31312 = 0, $$31312$ph = 0, $$31419 = 0, $$31419$ph = 0, $$31610 = 0, $$31610$ph = 0, $$32 = 0, $$321023 = 0, $$321129 = 0, $$321235 = 0, $$321341 = 0, $$321448 = 0, $$321448$ph = 0, $$321539 = 0, $$321639 = 0, $$321639$ph = 0; + var $$33 = 0, $$331024 = 0, $$331130 = 0, $$331236 = 0, $$331342 = 0, $$331449 = 0, $$331540 = 0, $$331640 = 0, $$34 = 0, $$341025 = 0, $$341131 = 0, $$341237 = 0, $$341343 = 0, $$341450 = 0, $$341541 = 0, $$341641 = 0, $$35 = 0, $$351026 = 0, $$351132 = 0, $$351238 = 0; + var $$351344 = 0, $$351451 = 0, $$351542 = 0, $$351642 = 0, $$36 = 0, $$361027 = 0, $$361027$ph = 0, $$361133 = 0, $$361133$ph = 0, $$361239 = 0, $$361345 = 0, $$361452 = 0, $$361543 = 0, $$361643 = 0, $$37 = 0, $$37$ph = 0, $$371028 = 0, $$371134 = 0, $$371240 = 0, $$371240$ph = 0; + var $$371346 = 0, $$371346$ph = 0, $$371453 = 0, $$371453$ph = 0, $$371544 = 0, $$371644 = 0, $$371644$ph = 0, $$38 = 0, $$381029 = 0, $$381135 = 0, $$381241 = 0, $$381347 = 0, $$381454 = 0, $$381545 = 0, $$381645 = 0, $$39 = 0, $$391030 = 0, $$391136 = 0, $$391242 = 0, $$391348 = 0; + var $$391455 = 0, $$391546 = 0, $$391646 = 0, $$3966 = 0, $$3970 = 0, $$3990 = 0, $$3990$ph = 0, $$3994 = 0, $$3994$ph = 0, $$40 = 0, $$401031 = 0, $$401137 = 0, $$401243 = 0, $$401349 = 0, $$401456 = 0, $$401547 = 0, $$401647 = 0, $$41 = 0, $$411032 = 0, $$411032$ph = 0; + var $$411138 = 0, $$411138$ph = 0, $$411244 = 0, $$411350 = 0, $$411457 = 0, $$411548 = 0, $$411648 = 0, $$41201 = 0, $$41420 = 0, $$41511 = 0, $$41611 = 0, $$42 = 0, $$42$ph = 0, $$421033 = 0, $$421139 = 0, $$421245 = 0, $$421245$ph = 0, $$421351 = 0, $$421351$ph = 0, $$421458 = 0; + var $$421549 = 0, $$421649 = 0, $$43 = 0, $$431034 = 0, $$431140 = 0, $$431246 = 0, $$431352 = 0, $$431459 = 0, $$431550 = 0, $$431650 = 0, $$44 = 0, $$441035 = 0, $$441141 = 0, $$441247 = 0, $$441353 = 0, $$441460 = 0, $$441460$ph = 0, $$441551 = 0, $$441651 = 0, $$441651$ph = 0; + var $$45 = 0, $$451036 = 0, $$451142 = 0, $$451248 = 0, $$451354 = 0, $$451461 = 0, $$451552 = 0, $$451652 = 0, $$46 = 0, $$461037 = 0, $$461143 = 0, $$461249 = 0, $$461355 = 0, $$461462 = 0, $$461553 = 0, $$461653 = 0, $$47 = 0, $$471038 = 0, $$471144 = 0, $$471250 = 0; + var $$471356 = 0, $$471463 = 0, $$471554 = 0, $$471654 = 0, $$48 = 0, $$481039 = 0, $$481039$ph = 0, $$481145 = 0, $$481145$ph = 0, $$481251 = 0, $$481357 = 0, $$481464 = 0, $$481555 = 0, $$481655 = 0, $$49 = 0, $$49$ph = 0, $$491040 = 0, $$491146 = 0, $$491252 = 0, $$491252$ph = 0; + var $$491358 = 0, $$491358$ph = 0, $$491465 = 0, $$491465$ph = 0, $$491556 = 0, $$491656 = 0, $$491656$ph = 0, $$5 = 0, $$50 = 0, $$501041 = 0, $$501147 = 0, $$501253 = 0, $$501359 = 0, $$501466 = 0, $$501557 = 0, $$501657 = 0, $$51 = 0, $$51102 = 0, $$511042 = 0, $$511148 = 0; + var $$511254 = 0, $$511360 = 0, $$511467 = 0, $$511558 = 0, $$511658 = 0, $$51208 = 0, $$51314 = 0, $$51512 = 0, $$52 = 0, $$521043 = 0, $$521043$ph = 0, $$521149 = 0, $$521255 = 0, $$521361 = 0, $$521468 = 0, $$521559 = 0, $$521659 = 0, $$53 = 0, $$531044 = 0, $$531150 = 0; + var $$531150$ph = 0, $$531256 = 0, $$531362 = 0, $$531469 = 0, $$531560 = 0, $$531660 = 0, $$54 = 0, $$54$ph = 0, $$541045 = 0, $$541151 = 0, $$541257 = 0, $$541257$ph = 0, $$541363 = 0, $$541363$ph = 0, $$541470$ph = 0, $$541561 = 0, $$541661$lcssa = 0, $$541661$ph = 0, $$5416611868 = 0, $$55 = 0; + var $$551046 = 0, $$551152 = 0, $$551258 = 0, $$551364 = 0, $$551471 = 0, $$551562 = 0, $$551662 = 0, $$56 = 0, $$561047 = 0, $$561153 = 0, $$561259 = 0, $$561365 = 0, $$561472 = 0, $$561563 = 0, $$561663 = 0, $$57 = 0, $$571048$ph = 0, $$571154 = 0, $$571260 = 0, $$571366 = 0; + var $$571473 = 0, $$571473$ph = 0, $$571564 = 0, $$571664 = 0, $$571664$ph = 0, $$58 = 0, $$581049 = 0, $$581155$lcssa = 0, $$581155$ph = 0, $$5811551871 = 0, $$581261 = 0, $$581367 = 0, $$581474 = 0, $$581565$lcssa = 0, $$581565$ph = 0, $$5815651869 = 0, $$581665 = 0, $$59$lcssa = 0, $$59$ph = 0, $$591050 = 0; + var $$591156 = 0, $$591262$ph = 0, $$591368$lcssa = 0, $$591368$ph = 0, $$5913681870 = 0, $$591475 = 0, $$591566 = 0, $$591666 = 0, $$591872 = 0, $$5996 = 0, $$6 = 0, $$60 = 0, $$601051 = 0, $$601051$ph = 0, $$601157 = 0, $$601263 = 0, $$601369 = 0, $$601476 = 0, $$601567 = 0, $$61 = 0; + var $$61103 = 0, $$611052 = 0, $$611158 = 0, $$611158$ph = 0, $$611264 = 0, $$611370 = 0, $$611477 = 0, $$611568 = 0, $$611668 = 0, $$61209 = 0, $$61315 = 0, $$61513 = 0, $$62 = 0, $$62$ph = 0, $$621053 = 0, $$621159 = 0, $$621265 = 0, $$621265$ph = 0, $$621371 = 0, $$621371$ph = 0; + var $$621478 = 0, $$621569 = 0, $$621669 = 0, $$63 = 0, $$631054 = 0, $$631266 = 0, $$631372 = 0, $$631479 = 0, $$631479$ph = 0, $$631570 = 0, $$631670 = 0, $$64 = 0, $$641055 = 0, $$641161 = 0, $$641267 = 0, $$641373 = 0, $$641480 = 0, $$641571 = 0, $$641671 = 0, $$641671$ph = 0; + var $$65 = 0, $$651056 = 0, $$651162 = 0, $$651268 = 0, $$651374 = 0, $$651481 = 0, $$651572 = 0, $$651672 = 0, $$66 = 0, $$661057 = 0, $$661057$ph = 0, $$661163 = 0, $$661269 = 0, $$661375 = 0, $$661482 = 0, $$661673 = 0, $$671058 = 0, $$671164 = 0, $$671164$ph = 0, $$671270 = 0; + var $$671483 = 0, $$671574 = 0, $$671674 = 0, $$68 = 0, $$681059 = 0, $$681165 = 0, $$681271 = 0, $$681271$ph = 0, $$681377 = 0, $$681484 = 0, $$681484$ph = 0, $$681575 = 0, $$681675 = 0, $$69 = 0, $$691060 = 0, $$691166 = 0, $$691272 = 0, $$691378 = 0, $$691485 = 0, $$691576 = 0; + var $$691676 = 0, $$691676$ph = 0, $$6997 = 0, $$7 = 0, $$70 = 0, $$701061 = 0, $$701167 = 0, $$701273 = 0, $$701379 = 0, $$701486 = 0, $$701577 = 0, $$701677 = 0, $$71 = 0, $$71$ph = 0, $$71104 = 0, $$711062 = 0, $$711062$ph = 0, $$711168 = 0, $$711274 = 0, $$711380 = 0; + var $$711380$ph = 0, $$711487 = 0, $$711578 = 0, $$711678 = 0, $$71210 = 0, $$71316 = 0, $$71514 = 0, $$72 = 0, $$721063 = 0, $$721169 = 0, $$721169$ph = 0, $$721275 = 0, $$721381 = 0, $$721488 = 0, $$721488$ph = 0, $$721579 = 0, $$721679 = 0, $$73 = 0, $$731064 = 0, $$731170 = 0; + var $$731276 = 0, $$731276$ph = 0, $$731382 = 0, $$731489 = 0, $$731580 = 0, $$731680 = 0, $$731680$ph = 0, $$74 = 0, $$741065 = 0, $$741065$ph = 0, $$741171 = 0, $$741277 = 0, $$741383 = 0, $$741490 = 0, $$741581 = 0, $$741681 = 0, $$75 = 0, $$751066 = 0, $$751172 = 0, $$751278 = 0; + var $$751384 = 0, $$751491 = 0, $$751582 = 0, $$751682 = 0, $$76 = 0, $$76$ph = 0, $$761067 = 0, $$761173 = 0, $$761173$ph = 0, $$761279 = 0, $$761279$ph = 0, $$761385 = 0, $$761385$ph = 0, $$761492 = 0, $$761583 = 0, $$761683 = 0, $$77 = 0, $$771068 = 0, $$771174 = 0, $$771280 = 0; + var $$771386 = 0, $$771584 = 0, $$771684 = 0, $$78 = 0, $$781069 = 0, $$781175 = 0, $$781281 = 0, $$781387 = 0, $$781585 = 0, $$781685 = 0, $$79 = 0, $$791070 = 0, $$791176 = 0, $$791282 = 0, $$791388 = 0, $$791586 = 0, $$791686 = 0, $$7998 = 0, $$8 = 0, $$8$ph = 0; + var $$80 = 0, $$80$ph = 0, $$801071 = 0, $$801177 = 0, $$801283 = 0, $$801389 = 0, $$801389$ph = 0, $$801496 = 0, $$801587 = 0, $$801687 = 0, $$81 = 0, $$81105 = 0, $$81105$ph = 0, $$811178 = 0, $$811284 = 0, $$811390 = 0, $$811497 = 0, $$811588 = 0, $$81211 = 0, $$81211$ph = 0; + var $$81317 = 0, $$81317$ph = 0, $$81424 = 0, $$81515 = 0, $$81615 = 0, $$82 = 0, $$821179 = 0, $$821285 = 0, $$821391 = 0, $$821498 = 0, $$821589 = 0, $$83 = 0, $$831180 = 0, $$831392 = 0, $$831499 = 0, $$831590 = 0, $$84 = 0, $$841075 = 0, $$841393 = 0, $$841500 = 0; + var $$841500$ph = 0, $$841591 = 0, $$841691 = 0, $$85 = 0, $$851076 = 0, $$851394 = 0, $$851501 = 0, $$851592 = 0, $$851692 = 0, $$86 = 0, $$861077 = 0, $$861289 = 0, $$861395 = 0, $$861502 = 0, $$861693 = 0, $$871078 = 0, $$871184 = 0, $$871290 = 0, $$871503 = 0, $$871694 = 0; + var $$881079 = 0, $$881079$ph = 0, $$881185 = 0, $$881291 = 0, $$881504 = 0, $$881595 = 0, $$881695 = 0, $$881695$ph = 0, $$891080 = 0, $$891186 = 0, $$891292 = 0, $$891505 = 0, $$891596 = 0, $$891696 = 0, $$8999 = 0, $$8999$ph = 0, $$9 = 0, $$90 = 0, $$901081 = 0, $$901187 = 0; + var $$901187$ph = 0, $$901293 = 0, $$901293$ph = 0, $$901399 = 0, $$901506 = 0, $$901597 = 0, $$901697 = 0, $$91 = 0, $$91000 = 0, $$91106 = 0, $$911082 = 0, $$911188 = 0, $$911294 = 0, $$911400 = 0, $$911598 = 0, $$911698 = 0, $$91212 = 0, $$91318 = 0, $$91425 = 0, $$91616 = 0; + var $$92 = 0, $$921083 = 0, $$921189 = 0, $$921295 = 0, $$921401 = 0, $$921599 = 0, $$921699 = 0, $$93 = 0, $$931084 = 0, $$931190 = 0, $$931296 = 0, $$931402 = 0, $$931600 = 0, $$931700 = 0, $$94 = 0, $$94$ph = 0, $$941085 = 0, $$941191 = 0, $$941297 = 0, $$941403 = 0; + var $$941403$ph = 0, $$941601 = 0, $$941701 = 0, $$95 = 0, $$951192 = 0, $$951298 = 0, $$951404 = 0, $$951602 = 0, $$96 = 0, $$961193 = 0, $$961299 = 0, $$961405 = 0, $$961603 = 0, $$97 = 0, $$971406 = 0, $$971604 = 0, $$98 = 0, $$981407 = 0, $$981605 = 0, $$99 = 0; + var $$991408 = 0, $$991606 = 0, $$lcssa1778 = 0, $$lcssa1779 = 0, $$lcssa1799 = 0, $$lcssa1802 = 0, $$not = 0, $$not1747 = 0, $$sink12 = 0, $$sink13 = 0, $$sink16 = 0, $$sink17 = 0, $$sink1705 = 0, $$sink1710 = 0, $$sink1713 = 0, $$sink1716 = 0, $$sink1719 = 0, $$sink1722 = 0, $$sink1729 = 0, $$sink1732 = 0; + var $$sink1736 = 0, $$sink1739 = 0, $$sink1743 = 0, $$sink1746 = 0, $$sink1750 = 0, $$sink3 = 0, $$sink3$shrunk = 0, $$sink30 = 0, $$sink9 = 0, $$sink9$shrunk = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0; + var $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0; + var $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0; + var $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0; + var $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0; + var $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0; + var $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0; + var $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0; + var $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0; + var $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0; + var $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0; + var $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0; + var $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0; + var $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0; + var $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0; + var $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0; + var $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0; + var $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0; + var $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0, $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0; + var $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0, $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0; + var $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0, $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0; + var $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0, $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0; + var $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0, $496 = 0, $497 = 0, $498 = 0, $499 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0, $508 = 0; + var $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0, $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0, $526 = 0; + var $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0, $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0, $544 = 0; + var $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0, $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0, $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0, $561 = 0, $562 = 0; + var $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0, $568 = 0, $569 = 0, $57 = 0, $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0, $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0, $58 = 0, $580 = 0; + var $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0, $586 = 0, $587 = 0, $588 = 0, $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0, $593 = 0, $594 = 0, $595 = 0, $596 = 0, $597 = 0, $598 = 0, $599 = 0; + var $60 = 0, $600 = 0, $601 = 0, $602 = 0, $603 = 0, $604 = 0, $605 = 0, $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0, $611 = 0, $612 = 0, $613 = 0, $614 = 0, $615 = 0, $616 = 0, $617 = 0; + var $618 = 0, $619 = 0, $62 = 0, $620 = 0, $621 = 0, $622 = 0, $623 = 0, $624 = 0, $625 = 0, $626 = 0, $627 = 0, $628 = 0, $629 = 0, $63 = 0, $630 = 0, $631 = 0, $632 = 0, $633 = 0, $634 = 0, $635 = 0; + var $636 = 0, $637 = 0, $638 = 0, $639 = 0, $64 = 0, $640 = 0, $641 = 0, $642 = 0, $643 = 0, $644 = 0, $645 = 0, $646 = 0, $647 = 0, $648 = 0, $649 = 0, $65 = 0, $650 = 0, $651 = 0, $652 = 0, $653 = 0; + var $654 = 0, $655 = 0, $656 = 0, $657 = 0, $658 = 0, $659 = 0, $66 = 0, $660 = 0, $661 = 0, $662 = 0, $663 = 0, $664 = 0, $665 = 0, $666 = 0, $667 = 0, $668 = 0, $669 = 0, $67 = 0, $670 = 0, $671 = 0; + var $672 = 0, $673 = 0, $674 = 0, $675 = 0, $676 = 0, $677 = 0, $678 = 0, $679 = 0, $68 = 0, $680 = 0, $681 = 0, $682 = 0, $683 = 0, $684 = 0, $685 = 0, $686 = 0, $687 = 0, $688 = 0, $689 = 0, $69 = 0; + var $690 = 0, $691 = 0, $692 = 0, $693 = 0, $694 = 0, $695 = 0, $696 = 0, $697 = 0, $698 = 0, $699 = 0, $7 = 0, $70 = 0, $700 = 0, $701 = 0, $702 = 0, $703 = 0, $704 = 0, $705 = 0, $706 = 0, $707 = 0; + var $708 = 0, $709 = 0, $71 = 0, $710 = 0, $711 = 0, $712 = 0, $713 = 0, $714 = 0, $715 = 0, $716 = 0, $717 = 0, $718 = 0, $719 = 0, $72 = 0, $720 = 0, $721 = 0, $722 = 0, $723 = 0, $724 = 0, $725 = 0; + var $726 = 0, $727 = 0, $728 = 0, $729 = 0, $73 = 0, $730 = 0, $731 = 0, $732 = 0, $733 = 0, $734 = 0, $735 = 0, $736 = 0, $737 = 0, $738 = 0, $739 = 0, $74 = 0, $740 = 0, $741 = 0, $742 = 0, $743 = 0; + var $744 = 0, $745 = 0, $746 = 0, $747 = 0, $748 = 0, $749 = 0, $75 = 0, $750 = 0, $751 = 0, $752 = 0, $753 = 0, $754 = 0, $755 = 0, $756 = 0, $757 = 0, $758 = 0, $759 = 0, $76 = 0, $760 = 0, $761 = 0; + var $762 = 0, $763 = 0, $764 = 0, $765 = 0, $766 = 0, $767 = 0, $768 = 0, $769 = 0, $77 = 0, $770 = 0, $771 = 0, $772 = 0, $773 = 0, $774 = 0, $775 = 0, $776 = 0, $777 = 0, $778 = 0, $779 = 0, $78 = 0; + var $780 = 0, $781 = 0, $782 = 0, $783 = 0, $784 = 0, $785 = 0, $786 = 0, $787 = 0, $788 = 0, $789 = 0, $79 = 0, $790 = 0, $791 = 0, $792 = 0, $793 = 0, $794 = 0, $795 = 0, $796 = 0, $797 = 0, $798 = 0; + var $799 = 0, $8 = 0, $80 = 0, $800 = 0, $801 = 0, $802 = 0, $803 = 0, $804 = 0, $805 = 0, $806 = 0, $807 = 0, $808 = 0, $809 = 0, $81 = 0, $810 = 0, $811 = 0, $812 = 0, $813 = 0, $814 = 0, $815 = 0; + var $816 = 0, $817 = 0, $818 = 0, $819 = 0, $82 = 0, $820 = 0, $821 = 0, $822 = 0, $823 = 0, $824 = 0, $825 = 0, $826 = 0, $827 = 0, $828 = 0, $829 = 0, $83 = 0, $830 = 0, $831 = 0, $832 = 0, $833 = 0; + var $834 = 0, $835 = 0, $836 = 0, $837 = 0, $838 = 0, $839 = 0, $84 = 0, $840 = 0, $841 = 0, $842 = 0, $843 = 0, $844 = 0, $845 = 0, $846 = 0, $847 = 0, $848 = 0, $849 = 0, $85 = 0, $850 = 0, $851 = 0; + var $852 = 0, $853 = 0, $854 = 0, $855 = 0, $856 = 0, $857 = 0, $858 = 0, $859 = 0, $86 = 0, $860 = 0, $861 = 0, $862 = 0, $863 = 0, $864 = 0, $865 = 0, $866 = 0, $867 = 0, $868 = 0, $869 = 0, $87 = 0; + var $870 = 0, $871 = 0, $872 = 0, $873 = 0, $874 = 0, $875 = 0, $876 = 0, $877 = 0, $878 = 0, $879 = 0, $88 = 0, $880 = 0, $881 = 0, $882 = 0, $883 = 0, $884 = 0, $885 = 0, $886 = 0, $887 = 0, $888 = 0; + var $889 = 0, $89 = 0, $890 = 0, $891 = 0, $892 = 0, $893 = 0, $894 = 0, $895 = 0, $896 = 0, $897 = 0, $898 = 0, $899 = 0, $9 = 0, $90 = 0, $900 = 0, $901 = 0, $902 = 0, $903 = 0, $904 = 0, $905 = 0; + var $906 = 0, $907 = 0, $908 = 0, $909 = 0, $91 = 0, $910 = 0, $911 = 0, $912 = 0, $913 = 0, $914 = 0, $915 = 0, $916 = 0, $917 = 0, $918 = 0, $919 = 0, $92 = 0, $920 = 0, $921 = 0, $922 = 0, $923 = 0; + var $924 = 0, $925 = 0, $926 = 0, $927 = 0, $928 = 0, $929 = 0, $93 = 0, $930 = 0, $931 = 0, $932 = 0, $933 = 0, $934 = 0, $935 = 0, $936 = 0, $937 = 0, $938 = 0, $939 = 0, $94 = 0, $940 = 0, $941 = 0; + var $942 = 0, $943 = 0, $944 = 0, $945 = 0, $946 = 0, $947 = 0, $948 = 0, $949 = 0, $95 = 0, $950 = 0, $951 = 0, $952 = 0, $953 = 0, $954 = 0, $955 = 0, $956 = 0, $957 = 0, $958 = 0, $959 = 0, $96 = 0; + var $960 = 0, $961 = 0, $962 = 0, $963 = 0, $964 = 0, $965 = 0, $966 = 0, $97 = 0, $98 = 0, $99 = 0, $brmerge = 0, $exitcond = 0, $not$ = 0, $not$1755 = 0, $or$cond = 0, $or$cond1702 = 0, $or$cond1752 = 0, $or$cond24 = 0, $or$cond29 = 0, $scevgep = 0; + var $scevgep1947 = 0, $scevgep1948 = 0, $scevgep1955 = 0, $scevgep1957 = 0, $scevgep1959 = 0, $scevgep19611962 = 0, $trunc = 0, $trunc$clear = 0, dest = 0, label = 0, sp = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 144|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(144|0); + $7 = sp + 64|0; + $8 = sp; + $9 = HEAP32[$2>>2]|0; + $10 = (($1) + ($9)|0); + $11 = HEAP32[$5>>2]|0; + $12 = (($4) + ($11)|0); + $13 = $6 & 4; + $14 = ($13|0)!=(0); + $15 = $4; + $16 = $3; + $17 = $16 ^ -1; + $18 = (($15) + ($17))|0; + $19 = (($18) + ($11))|0; + $$1753 = $14 ? -1 : $19; + $20 = (($$1753) + 1)|0; + $21 = $20 & $$1753; + $22 = ($21|0)!=(0); + $23 = ($4>>>0)<($3>>>0); + $or$cond1702 = $23 | $22; + if ($or$cond1702) { + HEAP32[$5>>2] = 0; + HEAP32[$2>>2] = 0; + $$0951 = -3; + STACKTOP = sp;return ($$0951|0); + } + $24 = ((($0)) + 4|0); + $25 = HEAP32[$24>>2]|0; + $26 = ((($0)) + 56|0); + $27 = HEAP32[$26>>2]|0; + $28 = ((($0)) + 32|0); + $29 = HEAP32[$28>>2]|0; + $30 = ((($0)) + 36|0); + $31 = HEAP32[$30>>2]|0; + $32 = ((($0)) + 40|0); + $33 = HEAP32[$32>>2]|0; + $34 = ((($0)) + 60|0); + $35 = HEAP32[$34>>2]|0; + $36 = HEAP32[$0>>2]|0; + L5: do { + switch ($36|0) { + case 0: { + $37 = ((($0)) + 12|0); + HEAP32[$37>>2] = 0; + $38 = ((($0)) + 8|0); + HEAP32[$38>>2] = 0; + $39 = ((($0)) + 28|0); + HEAP32[$39>>2] = 1; + $40 = ((($0)) + 16|0); + HEAP32[$40>>2] = 1; + $41 = $6 & 1; + $42 = ($41|0)==(0); + if ($42) { + $$01416 = $35;$$01607 = $4;$$41511 = $1;$$5 = 0;$$51102 = 0;$$51208 = 0;$$51314 = 0;$$5996 = 0; + label = 14; + } else { + $43 = ($9|0)<(1); + if ($43) { + $$01097 = 0;$$01203 = 0;$$01309 = 0;$$0987 = 0;$$0991 = 0; + label = 6; + } else { + $$11098$ph = 0;$$11204$ph = 0;$$11310$ph = 0;$$1988$ph = 0;$$1992$ph = 0; + label = 8; + } + } + break; + } + case 1: { + $46 = ($9|0)>(0); + if ($46) { + $$11098$ph = $31;$$11204$ph = $33;$$11310$ph = $27;$$1988$ph = $25;$$1992$ph = $29; + label = 8; + } else { + $$01097 = $31;$$01203 = $33;$$01309 = $27;$$0987 = $25;$$0991 = $29; + label = 6; + } + break; + } + case 2: { + $53 = ($9|0)>(0); + if ($53) { + $$31206$ph = $33;$$31312$ph = $27;$$3990$ph = $25;$$3994$ph = $29;$$sink1705 = $1; + label = 12; + } else { + $$11508 = $1;$$21099 = $31;$$21205 = $33;$$21311 = $27;$$2989 = $25;$$2993 = $29; + label = 10; + } + break; + } + case 36: { + $$0960 = -1;$$891505 = $35;$$931084 = $29;$$931700 = $4;$$951192 = $31;$$951298 = $33;$$981605 = $1;$$99 = $25;$$991408 = $27;$$sink30 = 36; + label = 243; + break; + } + case 3: { + $75 = ($9|0)>(0); + if ($75) { + $$31419$ph = $35;$$31610$ph = $4;$$8$ph = $25;$$81105$ph = $31;$$81211$ph = $33;$$81317$ph = $27;$$8999$ph = $29;$$sink1710 = $1; + label = 18; + } else { + $$21418 = $35;$$21609 = $4;$$61513 = $1;$$7 = $25;$$71104 = $31;$$71210 = $33;$$71316 = $27;$$7998 = $29; + label = 16; + } + break; + } + case 5: { + $90 = ($9|0)>(0); + if ($90) { + $91 = ((($1)) + 1|0); + $92 = HEAP8[$1>>0]|0; + $93 = $92&255; + $$01412 = $93;$$111518 = $91; + } else { + $88 = $6 & 2; + $89 = ($88|0)==(0); + if ($89) { + $$01412 = 0;$$111518 = $1; + } else { + $$0960 = 1;$$891505 = $35;$$931084 = $29;$$931700 = $4;$$951192 = $31;$$951298 = $33;$$981605 = $1;$$99 = $25;$$991408 = $27;$$sink30 = 5; + label = 243; + break L5; + } + } + $94 = $$01412 << $25; + $95 = $94 | $27; + $96 = (($25) + 8)|0; + $$121519 = $$111518;$$13 = $96;$$131004 = $29;$$131216 = $33;$$131322 = $95;$$81424 = $35;$$81615 = $4; + label = 25; + break; + } + case 6: { + $106 = ($9|0)>(0); + if ($106) { + $$121428$ph = $35;$$121619$ph = $4;$$161113$ph = $31;$$17$ph = $25;$$171008$ph = $29;$$171220$ph = $33;$$171326$ph = $27;$$sink1713 = $1; + label = 32; + } else { + $$111427 = $35;$$111618 = $4;$$151112 = $31;$$151522 = $1;$$16 = $25;$$161007 = $29;$$161219 = $33;$$161325 = $27; + label = 30; + } + break; + } + case 7: { + $120 = ($9|0)>(0); + if ($120) { + $121 = ((($1)) + 1|0); + $122 = HEAP8[$1>>0]|0; + $$151431 = $35;$$151622 = $4;$$191116 = $31;$$191526 = $121;$$20 = $25;$$201011 = $29;$$201223 = $33;$$201329 = $27;$$sink12 = $122; + label = 39; + } else { + $$141430 = $35;$$141621 = $4;$$181115 = $31;$$181525 = $1;$$19 = $25;$$191010 = $29;$$191222 = $33;$$191328 = $27; + label = 36; + } + break; + } + case 39: { + $$171433 = $35;$$171624 = $4;$$211118 = $31;$$211528 = $1;$$22 = $25;$$221013 = $29;$$221225 = $33;$$221331 = $27; + label = 43; + break; + } + case 51: { + $152 = ($9|0)>(0); + if ($152) { + $$211437$ph = $35;$$211628$ph = $4;$$251122$ph = $31;$$26$ph = $25;$$261017$ph = $29;$$261229$ph = $33;$$261335$ph = $27;$$sink1716 = $1; + label = 49; + } else { + $$201436 = $35;$$201627 = $4;$$241121 = $31;$$241531 = $1;$$25 = $25;$$251016 = $29;$$251228 = $33;$$251334 = $27; + label = 47; + } + break; + } + case 52: { + $$231439 = $35;$$231630 = $4;$$271018 = $29;$$271124 = $31;$$271534 = $1;$$28 = $25;$$281231 = $33;$$281337 = $27; + label = 52; + break; + } + case 9: { + $$251441 = $35;$$251632 = $4;$$291020 = $29;$$291126 = $31;$$291536 = $1;$$30 = $25;$$301233 = $33;$$301339 = $27; + label = 55; + break; + } + case 38: { + $$261442 = $35;$$261633 = $4;$$301021 = $29;$$301127 = $31;$$301537 = $1;$$31 = $25;$$311234 = $33;$$311340 = $27; + label = 56; + break; + } + case 40: { + $$271443 = $35;$$271634 = $4;$$311022 = $29;$$311128 = $31;$$311538 = $1;$$32 = $25;$$321235 = $33;$$321341 = $27; + label = 58; + break; + } + case 10: { + $$281444 = $35;$$281635 = $4;$$321023 = $29;$$321129 = $31;$$321539 = $1;$$33 = $25;$$331236 = $33;$$331342 = $27; + label = 60; + break; + } + case 11: { + $193 = ($9|0)>(0); + if ($193) { + $$321448$ph = $35;$$321639$ph = $4;$$361027$ph = $29;$$361133$ph = $31;$$37$ph = $25;$$371240$ph = $33;$$371346$ph = $27;$$sink1719 = $1; + label = 66; + } else { + $$311447 = $35;$$311638 = $4;$$351026 = $29;$$351132 = $31;$$351542 = $1;$$36 = $25;$$361239 = $33;$$361345 = $27; + label = 64; + } + break; + } + case 14: { + $224 = ($9|0)>(0); + if ($224) { + $$371453$ph = $35;$$371644$ph = $4;$$411032$ph = $29;$$411138$ph = $31;$$42$ph = $25;$$421245$ph = $33;$$421351$ph = $27;$$sink1722 = $1; + label = 75; + } else { + $$361452 = $35;$$361643 = $4;$$401031 = $29;$$401137 = $31;$$401547 = $1;$$41 = $25;$$411244 = $33;$$411350 = $27; + label = 73; + } + break; + } + case 35: { + $$401456 = $35;$$401647 = $4;$$441035 = $29;$$441141 = $31;$$441551 = $1;$$45 = $25;$$451248 = $33;$$451354 = $27; + label = 86; + break; + } + case 16: { + $452 = ($9|0)>(0); + if ($452) { + $$441460$ph = $35;$$441651$ph = $4;$$481039$ph = $29;$$481145$ph = $31;$$49$ph = $25;$$491252$ph = $33;$$491358$ph = $27;$$sink1729 = $1; + label = 116; + } else { + $$431459 = $35;$$431650 = $4;$$471038 = $29;$$471144 = $31;$$471554 = $1;$$48 = $25;$$481251 = $33;$$481357 = $27; + label = 114; + } + break; + } + case 17: { + $$461462 = $35;$$461653 = $4;$$491040 = $29;$$501147 = $31;$$501557 = $1;$$51 = $25;$$511254 = $33;$$511360 = $27; + label = 125; + break; + } + case 18: { + $503 = ($9|0)>(0); + if ($503) { + $$491465$ph = $35;$$491656$ph = $4;$$521043$ph = $29;$$531150$ph = $31;$$54$ph = $25;$$541257$ph = $33;$$541363$ph = $27;$$sink1732 = $1; + label = 130; + } else { + $$481464 = $35;$$481655 = $4;$$511042 = $29;$$521149 = $31;$$521559 = $1;$$53 = $25;$$531256 = $33;$$531362 = $27; + label = 128; + } + break; + } + case 21: { + $$511467 = $35;$$511658 = $4;$$541045 = $29;$$551152 = $31;$$551562 = $1;$$56 = $25;$$561259 = $33;$$561365 = $27; + label = 136; + break; + } + case 23: { + $572 = ($9|0)>(0); + if ($572) { + $$571473$ph = $35;$$571664$ph = $4;$$601051$ph = $29;$$611158$ph = $31;$$62$ph = $25;$$621265$ph = $33;$$621371$ph = $27;$$sink1736 = $1; + label = 153; + } else { + $$561472 = $35;$$561663 = $4;$$591050 = $29;$$601157 = $31;$$601567 = $1;$$61 = $25;$$611264 = $33;$$611370 = $27; + label = 151; + } + break; + } + case 24: { + $$591475 = $35;$$591666 = $4;$$621053 = $29;$$621159 = $31;$$631570 = $1;$$64 = $25;$$641267 = $33;$$641373 = $27; + label = 160; + break; + } + case 25: { + $696 = ($9|0)>(0); + if ($696) { + $$631479$ph = $35;$$641671$ph = $4;$$661057$ph = $29;$$671164$ph = $31;$$681271$ph = $33;$$71$ph = $25;$$711380$ph = $27;$$sink1739 = $1; + label = 182; + } else { + $$621478 = $35;$$631670 = $4;$$651056 = $29;$$661163 = $31;$$671270 = $33;$$691576 = $1;$$70 = $25;$$701379 = $27; + label = 180; + } + break; + } + case 26: { + $737 = ($9|0)>(0); + if ($737) { + $$681484$ph = $35;$$691676$ph = $4;$$711062$ph = $29;$$721169$ph = $31;$$731276$ph = $33;$$76$ph = $25;$$761385$ph = $27;$$sink1743 = $1; + label = 195; + } else { + $$671483 = $35;$$681675 = $4;$$701061 = $29;$$711168 = $31;$$721275 = $33;$$741581 = $1;$$75 = $25;$$751384 = $27; + label = 193; + } + break; + } + case 27: { + $784 = ($9|0)>(0); + if ($784) { + $$721488$ph = $35;$$731680$ph = $4;$$741065$ph = $29;$$761173$ph = $31;$$761279$ph = $33;$$80$ph = $25;$$801389$ph = $27;$$sink1746 = $1; + label = 206; + } else { + $$711487 = $35;$$721679 = $4;$$731064 = $29;$$751172 = $31;$$751278 = $33;$$781585 = $1;$$79 = $25;$$791388 = $27; + label = 204; + } + break; + } + case 37: { + $$731489 = $35;$$761683 = $4;$$771068 = $29;$$791176 = $31;$$791282 = $33;$$821589 = $1;$$83 = $25;$$831392 = $27; + label = 210; + break; + } + case 53: { + $$751491 = $35;$$781685 = $4;$$791070 = $29;$$811178 = $31;$$811284 = $33;$$841591 = $1;$$85 = $25;$$851394 = $27; + label = 213; + break; + } + case 32: { + $842 = ($9|0)>(0); + if ($842) { + $843 = ((($1)) + 1|0); + $844 = HEAP8[$1>>0]|0; + $845 = $844&255; + $$0949 = $845;$$881595 = $843; + } else { + $840 = $6 & 2; + $841 = ($840|0)==(0); + if ($841) { + $$0949 = 0;$$881595 = $1; + } else { + $$0960 = 1;$$891505 = $35;$$931084 = $29;$$931700 = $4;$$951192 = $31;$$951298 = $33;$$981605 = $1;$$99 = $25;$$991408 = $27;$$sink30 = 32; + label = 243; + break L5; + } + } + $846 = $$0949 << $25; + $847 = $846 | $27; + $848 = (($25) + 8)|0; + $$801496 = $35;$$841075 = $29;$$841691 = $4;$$861289 = $33;$$891596 = $$881595;$$90 = $848;$$901399 = $847; + label = 226; + break; + } + case 41: { + $858 = ($9|0)>(0); + if ($858) { + $$841500$ph = $35;$$881079$ph = $29;$$881695$ph = $4;$$901187$ph = $31;$$901293$ph = $33;$$94$ph = $25;$$941403$ph = $27;$$sink1750 = $1; + label = 233; + } else { + $$831499 = $35;$$871078 = $29;$$871694 = $4;$$891186 = $31;$$891292 = $33;$$921599 = $1;$$93 = $25;$$931402 = $27; + label = 231; + } + break; + } + case 42: { + $871 = ($9|0)>(0); + if ($871) { + $872 = ((($1)) + 1|0); + $873 = HEAP8[$1>>0]|0; + $874 = $873&255; + $$0948 = $874;$$871503 = $35;$$911082 = $29;$$911698 = $4;$$931190 = $31;$$931296 = $33;$$961603 = $872;$$97 = $25;$$971406 = $27; + label = 241; + } else { + $$861502 = $35;$$901081 = $29;$$901697 = $4;$$921189 = $31;$$921295 = $33;$$951602 = $1;$$96 = $25;$$961405 = $27; + label = 237; + } + break; + } + case 34: { + $$881504 = $35;$$921083 = $29;$$921699 = $4;$$941191 = $31;$$941297 = $33;$$971604 = $1;$$98 = $25;$$981407 = $27; + label = 242; + break; + } + default: { + $$100 = $25;$$1001409 = $27;$$1961 = -1;$$901506 = $35;$$941085 = $29;$$941701 = $4;$$961193 = $31;$$961299 = $33;$$991606 = $1; + label = 244; + } + } + } while(0); + if ((label|0) == 6) { + $44 = $6 & 2; + $45 = ($44|0)==(0); + if ($45) { + $$01507 = $1;$$11098 = $$01097;$$11204 = $$01203;$$11310 = $$01309;$$1988 = $$0987;$$1992 = $$0991;$$sink3$shrunk = 0; + label = 9; + } else { + $$0960 = 1;$$891505 = $35;$$931084 = $$0991;$$931700 = $4;$$951192 = $$01097;$$951298 = $$01203;$$981605 = $1;$$99 = $$0987;$$991408 = $$01309;$$sink30 = 1; + label = 243; + } + } + else if ((label|0) == 8) { + $47 = ((($1)) + 1|0); + $48 = HEAP8[$1>>0]|0; + $$01507 = $47;$$11098 = $$11098$ph;$$11204 = $$11204$ph;$$11310 = $$11310$ph;$$1988 = $$1988$ph;$$1992 = $$1992$ph;$$sink3$shrunk = $48; + label = 9; + } + if ((label|0) == 9) { + $$sink3 = $$sink3$shrunk&255; + $49 = ((($0)) + 8|0); + HEAP32[$49>>2] = $$sink3; + $50 = ($$01507>>>0)<($10>>>0); + if ($50) { + $$31206$ph = $$11204;$$31312$ph = $$11310;$$3990$ph = $$1988;$$3994$ph = $$1992;$$sink1705 = $$01507; + label = 12; + } else { + $$11508 = $$01507;$$21099 = $$11098;$$21205 = $$11204;$$21311 = $$11310;$$2989 = $$1988;$$2993 = $$1992; + label = 10; + } + } + if ((label|0) == 10) { + $51 = $6 & 2; + $52 = ($51|0)==(0); + if ($52) { + $$21509 = $$11508;$$31206 = $$21205;$$31312 = $$21311;$$3990 = $$2989;$$3994 = $$2993;$$sink9$shrunk = 0; + label = 13; + } else { + $$0960 = 1;$$891505 = $35;$$931084 = $$2993;$$931700 = $4;$$951192 = $$21099;$$951298 = $$21205;$$981605 = $$11508;$$99 = $$2989;$$991408 = $$21311;$$sink30 = 2; + label = 243; + } + } + else if ((label|0) == 12) { + $54 = ((($$sink1705)) + 1|0); + $55 = HEAP8[$$sink1705>>0]|0; + $$21509 = $54;$$31206 = $$31206$ph;$$31312 = $$31312$ph;$$3990 = $$3990$ph;$$3994 = $$3994$ph;$$sink9$shrunk = $55; + label = 13; + } + if ((label|0) == 13) { + $$sink9 = $$sink9$shrunk&255; + $56 = ((($0)) + 12|0); + HEAP32[$56>>2] = $$sink9; + $57 = ((($0)) + 8|0); + $58 = HEAP32[$57>>2]|0; + $59 = $58 << 8; + $60 = $59 | $$sink9; + $61 = (($60>>>0) % 31)&-1; + $62 = $$sink9 & 32; + $63 = $61 | $62; + $64 = $58 & 15; + $65 = ($64|0)!=(8); + $not$ = ($63|0)!=(0); + $$1754 = $65 | $not$; + $66 = $58 >>> 4; + $67 = 256 << $66; + $68 = ($67>>>0)>(32768); + $69 = ($20>>>0)<($67>>>0); + $$ = $68 | $69; + $not$1755 = $14 ^ 1; + $70 = $$ & $not$1755; + $$31100$v = $70 | $$1754; + if ($$31100$v) { + $$0960 = -1;$$891505 = $35;$$931084 = $$3994;$$931700 = $4;$$951192 = 1;$$951298 = $$31206;$$981605 = $$21509;$$99 = $$3990;$$991408 = $$31312;$$sink30 = 36; + label = 243; + } else { + $$01416 = $35;$$01607 = $4;$$41511 = $$21509;$$5 = $$3990;$$51102 = 0;$$51208 = $$31206;$$51314 = $$31312;$$5996 = $$3994; + label = 14; + } + } + L46: while(1) { + switch (label|0) { + case 14: { + label = 0; + $71 = ($$5>>>0)<(3); + if ($71) { + $$11417 = $$01416;$$11608 = $$01607;$$51512 = $$41511;$$6 = $$5;$$61103 = $$51102;$$61209 = $$51208;$$61315 = $$51314;$$6997 = $$5996; + label = 15; + } else { + $$41420 = $$01416;$$41611 = $$01607;$$81515 = $$41511;$$9 = $$5;$$91000 = $$5996;$$91106 = $$51102;$$91212 = $$51208;$$91318 = $$51314; + label = 20; + } + break; + } + case 16: { + label = 0; + $73 = $6 & 2; + $74 = ($73|0)==(0); + if ($74) { + $$01413$shrunk = 0;$$31419 = $$21418;$$31610 = $$21609;$$71514 = $$61513;$$8 = $$7;$$81105 = $$71104;$$81211 = $$71210;$$81317 = $$71316;$$8999 = $$7998; + label = 19; + } else { + $$0960 = 1;$$891505 = $$21418;$$931084 = $$7998;$$931700 = $$21609;$$951192 = $$71104;$$951298 = $$71210;$$981605 = $$61513;$$99 = $$7;$$991408 = $$71316;$$sink30 = 3; + label = 243; + continue L46; + } + break; + } + case 18: { + label = 0; + $76 = ((($$sink1710)) + 1|0); + $77 = HEAP8[$$sink1710>>0]|0; + $$01413$shrunk = $77;$$31419 = $$31419$ph;$$31610 = $$31610$ph;$$71514 = $76;$$8 = $$8$ph;$$81105 = $$81105$ph;$$81211 = $$81211$ph;$$81317 = $$81317$ph;$$8999 = $$8999$ph; + label = 19; + break; + } + case 25: { + label = 0; + $97 = $$13 & 7; + $98 = $$131322 >>> $97; + $99 = (($$13) - ($97))|0; + $$131110 = 0;$$131520 = $$121519;$$14 = $99;$$141005 = $$131004;$$141217 = $$131216;$$141323 = $98;$$91425 = $$81424;$$91616 = $$81615; + label = 26; + break; + } + case 30: { + label = 0; + $104 = $6 & 2; + $105 = ($104|0)==(0); + if ($105) { + $$01411$shrunk = 0;$$121428 = $$111427;$$121619 = $$111618;$$161113 = $$151112;$$161523 = $$151522;$$17 = $$16;$$171008 = $$161007;$$171220 = $$161219;$$171326 = $$161325; + label = 33; + } else { + $$0960 = 1;$$891505 = $$111427;$$931084 = $$161007;$$931700 = $$111618;$$951192 = $$151112;$$951298 = $$161219;$$981605 = $$151522;$$99 = $$16;$$991408 = $$161325;$$sink30 = 6; + label = 243; + continue L46; + } + break; + } + case 32: { + label = 0; + $107 = ((($$sink1713)) + 1|0); + $108 = HEAP8[$$sink1713>>0]|0; + $$01411$shrunk = $108;$$121428 = $$121428$ph;$$121619 = $$121619$ph;$$161113 = $$161113$ph;$$161523 = $107;$$17 = $$17$ph;$$171008 = $$171008$ph;$$171220 = $$171220$ph;$$171326 = $$171326$ph; + label = 33; + break; + } + case 36: { + label = 0; + $118 = $6 & 2; + $119 = ($118|0)==(0); + if ($119) { + $$151431 = $$141430;$$151622 = $$141621;$$191116 = $$181115;$$191526 = $$181525;$$20 = $$19;$$201011 = $$191010;$$201223 = $$191222;$$201329 = $$191328;$$sink12 = 0; + label = 39; + continue L46; + } else { + $$0960 = 1;$$891505 = $$141430;$$931084 = $$191010;$$931700 = $$141621;$$951192 = $$181115;$$951298 = $$191222;$$981605 = $$181525;$$99 = $$19;$$991408 = $$191328;$$sink30 = 7; + label = 243; + continue L46; + } + break; + } + case 39: { + label = 0; + $$sink13 = (((($0)) + 10528|0) + ($$191116)|0); + HEAP8[$$sink13>>0] = $$sink12; + $$161432 = $$151431;$$161623 = $$151622;$$201117 = $$191116;$$201527 = $$191526;$$21 = $$20;$$211012 = $$201011;$$211224 = $$201223;$$211330 = $$201329; + label = 41; + break; + } + case 43: { + label = 0; + $$0960 = -1;$$891505 = $$171433;$$931084 = $$221013;$$931700 = $$171624;$$951192 = $$211118;$$951298 = $$221225;$$981605 = $$211528;$$99 = $$22;$$991408 = $$221331;$$sink30 = 39; + label = 243; + continue L46; + break; + } + case 47: { + label = 0; + $150 = $6 & 2; + $151 = ($150|0)==(0); + if ($151) { + $$01410$shrunk = 0;$$211437 = $$201436;$$211628 = $$201627;$$251122 = $$241121;$$251532 = $$241531;$$26 = $$25;$$261017 = $$251016;$$261229 = $$251228;$$261335 = $$251334; + label = 50; + } else { + $$0960 = 1;$$891505 = $$201436;$$931084 = $$251016;$$931700 = $$201627;$$951192 = $$241121;$$951298 = $$251228;$$981605 = $$241531;$$99 = $$25;$$991408 = $$251334;$$sink30 = 51; + label = 243; + continue L46; + } + break; + } + case 49: { + label = 0; + $153 = ((($$sink1716)) + 1|0); + $154 = HEAP8[$$sink1716>>0]|0; + $$01410$shrunk = $154;$$211437 = $$211437$ph;$$211628 = $$211628$ph;$$251122 = $$251122$ph;$$251532 = $153;$$26 = $$26$ph;$$261017 = $$261017$ph;$$261229 = $$261229$ph;$$261335 = $$261335$ph; + label = 50; + break; + } + case 52: { + label = 0; + $162 = ($$231630>>>0)<($12>>>0); + if (!($162)) { + $$0960 = 2;$$891505 = $$231439;$$931084 = $$271018;$$931700 = $$231630;$$951192 = $$271124;$$951298 = $$281231;$$981605 = $$271534;$$99 = $$28;$$991408 = $$281337;$$sink30 = 52; + label = 243; + continue L46; + } + $163 = $$271018&255; + $164 = ((($$231630)) + 1|0); + HEAP8[$$231630>>0] = $163; + $165 = (($$271124) + -1)|0; + $$181434 = $$231439;$$181625 = $164;$$221119 = $165;$$221529 = $$271534;$$23 = $$28;$$231014 = $$271018;$$231226 = $$281231;$$231332 = $$281337; + label = 44; + break; + } + case 55: { + label = 0; + $167 = ($$251632>>>0)<($12>>>0); + if ($167) { + $$261442 = $$251441;$$261633 = $$251632;$$301021 = $$291020;$$301127 = $$291126;$$301537 = $$291536;$$31 = $$30;$$311234 = $$301233;$$311340 = $$301339; + label = 56; + continue L46; + } else { + $$0960 = 2;$$891505 = $$251441;$$931084 = $$291020;$$931700 = $$251632;$$951192 = $$291126;$$951298 = $$301233;$$981605 = $$291536;$$99 = $$30;$$991408 = $$301339;$$sink30 = 9; + label = 243; + continue L46; + } + break; + } + case 56: { + label = 0; + $168 = ($$301537>>>0)<($10>>>0); + if ($168) { + $171 = $12; + $172 = $$261633; + $173 = (($171) - ($172))|0; + $174 = $10; + $175 = $$301537; + $176 = (($174) - ($175))|0; + $177 = ($173>>>0)<($176>>>0); + $$sink17 = $177 ? $12 : $10; + $$sink16 = $177 ? $$261633 : $$301537; + $178 = $$sink17; + $179 = $$sink16; + $180 = (($178) - ($179))|0; + $181 = ($180>>>0)<($$301127>>>0); + $$$301127 = $181 ? $180 : $$301127; + _memcpy(($$261633|0),($$301537|0),($$$301127|0))|0; + $182 = (($$301537) + ($$$301127)|0); + $183 = (($$261633) + ($$$301127)|0); + $184 = (($$301127) - ($$$301127))|0; + $$241440 = $$261442;$$241631 = $183;$$281019 = $$301021;$$281125 = $184;$$281535 = $182;$$29 = $$31;$$291232 = $$311234;$$291338 = $$311340; + label = 54; + break; + } else { + $169 = $6 & 2; + $170 = ($169|0)==(0); + if ($170) { + $$271443 = $$261442;$$271634 = $$261633;$$311022 = $$301021;$$311128 = $$301127;$$311538 = $$301537;$$32 = $$31;$$321235 = $$311234;$$321341 = $$311340; + label = 58; + continue L46; + } else { + $$0960 = 1;$$891505 = $$261442;$$931084 = $$301021;$$931700 = $$261633;$$951192 = $$301127;$$951298 = $$311234;$$981605 = $$301537;$$99 = $$31;$$991408 = $$311340;$$sink30 = 38; + label = 243; + continue L46; + } + } + break; + } + case 58: { + label = 0; + $$0960 = -1;$$891505 = $$271443;$$931084 = $$311022;$$931700 = $$271634;$$951192 = $$311128;$$951298 = $$321235;$$981605 = $$311538;$$99 = $$32;$$991408 = $$321341;$$sink30 = 40; + label = 243; + continue L46; + break; + } + case 60: { + label = 0; + $$0960 = -1;$$891505 = $$281444;$$931084 = $$321023;$$931700 = $$281635;$$951192 = $$321129;$$951298 = $$331236;$$981605 = $$321539;$$99 = $$33;$$991408 = $$331342;$$sink30 = 10; + label = 243; + continue L46; + break; + } + case 64: { + label = 0; + $191 = $6 & 2; + $192 = ($191|0)==(0); + if ($192) { + $$01300$shrunk = 0;$$321448 = $$311447;$$321639 = $$311638;$$361027 = $$351026;$$361133 = $$351132;$$361543 = $$351542;$$37 = $$36;$$371240 = $$361239;$$371346 = $$361345; + label = 67; + } else { + $$0960 = 1;$$891505 = $$311447;$$931084 = $$351026;$$931700 = $$311638;$$951192 = $$351132;$$951298 = $$361239;$$981605 = $$351542;$$99 = $$36;$$991408 = $$361345;$$sink30 = 11; + label = 243; + continue L46; + } + break; + } + case 66: { + label = 0; + $194 = ((($$sink1719)) + 1|0); + $195 = HEAP8[$$sink1719>>0]|0; + $$01300$shrunk = $195;$$321448 = $$321448$ph;$$321639 = $$321639$ph;$$361027 = $$361027$ph;$$361133 = $$361133$ph;$$361543 = $194;$$37 = $$37$ph;$$371240 = $$371240$ph;$$371346 = $$371346$ph; + label = 67; + break; + } + case 73: { + label = 0; + $222 = $6 & 2; + $223 = ($222|0)==(0); + if ($223) { + $$01202$shrunk = 0;$$371453 = $$361452;$$371644 = $$361643;$$411032 = $$401031;$$411138 = $$401137;$$411548 = $$401547;$$42 = $$41;$$421245 = $$411244;$$421351 = $$411350; + label = 76; + } else { + $$0960 = 1;$$891505 = $$361452;$$931084 = $$401031;$$931700 = $$361643;$$951192 = $$401137;$$951298 = $$411244;$$981605 = $$401547;$$99 = $$41;$$991408 = $$411350;$$sink30 = 14; + label = 243; + continue L46; + } + break; + } + case 75: { + label = 0; + $225 = ((($$sink1722)) + 1|0); + $226 = HEAP8[$$sink1722>>0]|0; + $$01202$shrunk = $226;$$371453 = $$371453$ph;$$371644 = $$371644$ph;$$411032 = $$411032$ph;$$411138 = $$411138$ph;$$411548 = $225;$$42 = $$42$ph;$$421245 = $$421245$ph;$$421351 = $$421351$ph; + label = 76; + break; + } + case 86: { + label = 0; + $$0960 = -1;$$891505 = $$401456;$$931084 = $$441035;$$931700 = $$401647;$$951192 = $$441141;$$951298 = $$451248;$$981605 = $$441551;$$99 = $$45;$$991408 = $$451354;$$sink30 = 35; + label = 243; + continue L46; + break; + } + case 114: { + label = 0; + $450 = $6 & 2; + $451 = ($450|0)==(0); + if ($451) { + $$0980$shrunk = 0;$$441460 = $$431459;$$441651 = $$431650;$$481039 = $$471038;$$481145 = $$471144;$$481555 = $$471554;$$49 = $$48;$$491252 = $$481251;$$491358 = $$481357; + label = 117; + } else { + $$0960 = 1;$$891505 = $$431459;$$931084 = $$471038;$$931700 = $$431650;$$951192 = $$471144;$$951298 = $$481251;$$981605 = $$471554;$$99 = $$48;$$991408 = $$481357;$$sink30 = 16; + label = 243; + continue L46; + } + break; + } + case 116: { + label = 0; + $453 = ((($$sink1729)) + 1|0); + $454 = HEAP8[$$sink1729>>0]|0; + $$0980$shrunk = $454;$$441460 = $$441460$ph;$$441651 = $$441651$ph;$$481039 = $$481039$ph;$$481145 = $$481145$ph;$$481555 = $453;$$49 = $$49$ph;$$491252 = $$491252$ph;$$491358 = $$491358$ph; + label = 117; + break; + } + case 125: { + label = 0; + $$0960 = -1;$$891505 = $$461462;$$931084 = $$491040;$$931700 = $$461653;$$951192 = $$501147;$$951298 = $$511254;$$981605 = $$501557;$$99 = $$51;$$991408 = $$511360;$$sink30 = 17; + label = 243; + continue L46; + break; + } + case 128: { + label = 0; + $501 = $6 & 2; + $502 = ($501|0)==(0); + if ($502) { + $$0979$shrunk = 0;$$491465 = $$481464;$$491656 = $$481655;$$521043 = $$511042;$$531150 = $$521149;$$531560 = $$521559;$$54 = $$53;$$541257 = $$531256;$$541363 = $$531362; + label = 131; + } else { + $$0960 = 1;$$891505 = $$481464;$$931084 = $$511042;$$931700 = $$481655;$$951192 = $$521149;$$951298 = $$531256;$$981605 = $$521559;$$99 = $$53;$$991408 = $$531362;$$sink30 = 18; + label = 243; + continue L46; + } + break; + } + case 130: { + label = 0; + $504 = ((($$sink1732)) + 1|0); + $505 = HEAP8[$$sink1732>>0]|0; + $$0979$shrunk = $505;$$491465 = $$491465$ph;$$491656 = $$491656$ph;$$521043 = $$521043$ph;$$531150 = $$531150$ph;$$531560 = $504;$$54 = $$54$ph;$$541257 = $$541257$ph;$$541363 = $$541363$ph; + label = 131; + break; + } + case 136: { + label = 0; + $$0960 = -1;$$891505 = $$511467;$$931084 = $$541045;$$931700 = $$511658;$$951192 = $$551152;$$951298 = $$561259;$$981605 = $$551562;$$99 = $$56;$$991408 = $$561365;$$sink30 = 21; + label = 243; + continue L46; + break; + } + case 151: { + label = 0; + $570 = $6 & 2; + $571 = ($570|0)==(0); + if ($571) { + $$0971$shrunk = 0;$$571473 = $$561472;$$571664 = $$561663;$$601051 = $$591050;$$611158 = $$601157;$$611568 = $$601567;$$62 = $$61;$$621265 = $$611264;$$621371 = $$611370; + label = 154; + } else { + $$0960 = 1;$$891505 = $$561472;$$931084 = $$591050;$$931700 = $$561663;$$951192 = $$601157;$$951298 = $$611264;$$981605 = $$601567;$$99 = $$61;$$991408 = $$611370;$$sink30 = 23; + label = 243; + continue L46; + } + break; + } + case 153: { + label = 0; + $573 = ((($$sink1736)) + 1|0); + $574 = HEAP8[$$sink1736>>0]|0; + $$0971$shrunk = $574;$$571473 = $$571473$ph;$$571664 = $$571664$ph;$$601051 = $$601051$ph;$$611158 = $$611158$ph;$$611568 = $573;$$62 = $$62$ph;$$621265 = $$621265$ph;$$621371 = $$621371$ph; + label = 154; + break; + } + case 160: { + label = 0; + $610 = ($$591666>>>0)<($12>>>0); + if (!($610)) { + $$0960 = 2;$$891505 = $$591475;$$931084 = $$621053;$$931700 = $$591666;$$951192 = $$621159;$$951298 = $$641267;$$981605 = $$631570;$$99 = $$64;$$991408 = $$641373;$$sink30 = 24; + label = 243; + continue L46; + } + $611 = $$621159&255; + $612 = ((($$591666)) + 1|0); + HEAP8[$$591666>>0] = $611; + $$541470$ph = $$591475;$$541661$ph = $612;$$571048$ph = $$621053;$$581155$ph = $$621159;$$581565$ph = $$631570;$$59$ph = $$64;$$591262$ph = $$641267;$$591368$ph = $$641373; + label = 140; + break; + } + case 180: { + label = 0; + $694 = $6 & 2; + $695 = ($694|0)==(0); + if ($695) { + $$0959$shrunk = 0;$$631479 = $$621478;$$641671 = $$631670;$$661057 = $$651056;$$671164 = $$661163;$$681271 = $$671270;$$701577 = $$691576;$$71 = $$70;$$711380 = $$701379; + label = 183; + } else { + $$0960 = 1;$$891505 = $$621478;$$931084 = $$651056;$$931700 = $$631670;$$951192 = $$661163;$$951298 = $$671270;$$981605 = $$691576;$$99 = $$70;$$991408 = $$701379;$$sink30 = 25; + label = 243; + continue L46; + } + break; + } + case 182: { + label = 0; + $697 = ((($$sink1739)) + 1|0); + $698 = HEAP8[$$sink1739>>0]|0; + $$0959$shrunk = $698;$$631479 = $$631479$ph;$$641671 = $$641671$ph;$$661057 = $$661057$ph;$$671164 = $$671164$ph;$$681271 = $$681271$ph;$$701577 = $697;$$71 = $$71$ph;$$711380 = $$711380$ph; + label = 183; + break; + } + case 193: { + label = 0; + $735 = $6 & 2; + $736 = ($735|0)==(0); + if ($736) { + $$0952$shrunk = 0;$$681484 = $$671483;$$691676 = $$681675;$$711062 = $$701061;$$721169 = $$711168;$$731276 = $$721275;$$751582 = $$741581;$$76 = $$75;$$761385 = $$751384; + label = 196; + } else { + $$0960 = 1;$$891505 = $$671483;$$931084 = $$701061;$$931700 = $$681675;$$951192 = $$711168;$$951298 = $$721275;$$981605 = $$741581;$$99 = $$75;$$991408 = $$751384;$$sink30 = 26; + label = 243; + continue L46; + } + break; + } + case 195: { + label = 0; + $738 = ((($$sink1743)) + 1|0); + $739 = HEAP8[$$sink1743>>0]|0; + $$0952$shrunk = $739;$$681484 = $$681484$ph;$$691676 = $$691676$ph;$$711062 = $$711062$ph;$$721169 = $$721169$ph;$$731276 = $$731276$ph;$$751582 = $738;$$76 = $$76$ph;$$761385 = $$761385$ph; + label = 196; + break; + } + case 204: { + label = 0; + $782 = $6 & 2; + $783 = ($782|0)==(0); + if ($783) { + $$0950$shrunk = 0;$$721488 = $$711487;$$731680 = $$721679;$$741065 = $$731064;$$761173 = $$751172;$$761279 = $$751278;$$791586 = $$781585;$$80 = $$79;$$801389 = $$791388; + label = 207; + } else { + $$0960 = 1;$$891505 = $$711487;$$931084 = $$731064;$$931700 = $$721679;$$951192 = $$751172;$$951298 = $$751278;$$981605 = $$781585;$$99 = $$79;$$991408 = $$791388;$$sink30 = 27; + label = 243; + continue L46; + } + break; + } + case 206: { + label = 0; + $785 = ((($$sink1746)) + 1|0); + $786 = HEAP8[$$sink1746>>0]|0; + $$0950$shrunk = $786;$$721488 = $$721488$ph;$$731680 = $$731680$ph;$$741065 = $$741065$ph;$$761173 = $$761173$ph;$$761279 = $$761279$ph;$$791586 = $785;$$80 = $$80$ph;$$801389 = $$801389$ph; + label = 207; + break; + } + case 210: { + label = 0; + $$0960 = -1;$$891505 = $$731489;$$931084 = $$771068;$$931700 = $$761683;$$951192 = $$791176;$$951298 = $$791282;$$981605 = $$821589;$$99 = $$83;$$991408 = $$831392;$$sink30 = 37; + label = 243; + continue L46; + break; + } + case 213: { + label = 0; + $809 = ($$781685>>>0)<($12>>>0); + if (!($809)) { + $$0960 = 2;$$891505 = $$751491;$$931084 = $$791070;$$931700 = $$781685;$$951192 = $$811178;$$951298 = $$811284;$$981605 = $$841591;$$99 = $$85;$$991408 = $$851394;$$sink30 = 53; + label = 243; + continue L46; + } + $810 = (($$751491) + 1)|0; + $811 = (($$751491) - ($$791070))|0; + $812 = $811 & $$1753; + $813 = (($3) + ($812)|0); + $814 = HEAP8[$813>>0]|0; + $815 = ((($$781685)) + 1|0); + HEAP8[$$781685>>0] = $814; + $$741490 = $810;$$771684 = $815;$$781069 = $$791070;$$801177 = $$811178;$$801283 = $$811284;$$831590 = $$841591;$$84 = $$85;$$841393 = $$851394; + label = 212; + break; + } + case 226: { + label = 0; + $849 = $$90 & 7; + $850 = $$901399 >>> $849; + $851 = (($$90) - ($849))|0; + $$811497 = $$801496;$$851076 = $$841075;$$851692 = $$841691;$$871184 = 0;$$871290 = $$861289;$$901597 = $$891596;$$91 = $851;$$911400 = $850; + label = 227; + break; + } + case 231: { + label = 0; + $856 = $6 & 2; + $857 = ($856|0)==(0); + if ($857) { + $$0947$shrunk = 0;$$841500 = $$831499;$$881079 = $$871078;$$881695 = $$871694;$$901187 = $$891186;$$901293 = $$891292;$$931600 = $$921599;$$94 = $$93;$$941403 = $$931402; + label = 234; + } else { + $$0960 = 1;$$891505 = $$831499;$$931084 = $$871078;$$931700 = $$871694;$$951192 = $$891186;$$951298 = $$891292;$$981605 = $$921599;$$99 = $$93;$$991408 = $$931402;$$sink30 = 41; + label = 243; + continue L46; + } + break; + } + case 233: { + label = 0; + $859 = ((($$sink1750)) + 1|0); + $860 = HEAP8[$$sink1750>>0]|0; + $$0947$shrunk = $860;$$841500 = $$841500$ph;$$881079 = $$881079$ph;$$881695 = $$881695$ph;$$901187 = $$901187$ph;$$901293 = $$901293$ph;$$931600 = $859;$$94 = $$94$ph;$$941403 = $$941403$ph; + label = 234; + break; + } + case 237: { + label = 0; + $869 = $6 & 2; + $870 = ($869|0)==(0); + if ($870) { + $$0948 = 0;$$871503 = $$861502;$$911082 = $$901081;$$911698 = $$901697;$$931190 = $$921189;$$931296 = $$921295;$$961603 = $$951602;$$97 = $$96;$$971406 = $$961405; + label = 241; + continue L46; + } else { + $$0960 = 1;$$891505 = $$861502;$$931084 = $$901081;$$931700 = $$901697;$$951192 = $$921189;$$951298 = $$921295;$$981605 = $$951602;$$99 = $$96;$$991408 = $$961405;$$sink30 = 42; + label = 243; + continue L46; + } + break; + } + case 241: { + label = 0; + $878 = ((($0)) + 16|0); + $879 = HEAP32[$878>>2]|0; + $880 = $879 << 8; + $881 = $880 | $$0948; + HEAP32[$878>>2] = $881; + $882 = (($$931190) + 1)|0; + $$811497 = $$871503;$$851076 = $$911082;$$851692 = $$911698;$$871184 = $882;$$871290 = $$931296;$$901597 = $$961603;$$91 = $$97;$$911400 = $$971406; + label = 227; + break; + } + case 242: { + label = 0; + $$0960 = 0;$$891505 = $$881504;$$931084 = $$921083;$$931700 = $$921699;$$951192 = $$941191;$$951298 = $$941297;$$981605 = $$971604;$$99 = $$98;$$991408 = $$981407;$$sink30 = 34; + label = 243; + continue L46; + break; + } + case 243: { + label = 0; + HEAP32[$0>>2] = $$sink30; + $$100 = $$99;$$1001409 = $$991408;$$1961 = $$0960;$$901506 = $$891505;$$941085 = $$931084;$$941701 = $$931700;$$961193 = $$951192;$$961299 = $$951298;$$991606 = $$981605; + label = 244; + continue L46; + break; + } + case 244: { + label = 0; + HEAP32[$24>>2] = $$100; + HEAP32[$26>>2] = $$1001409; + HEAP32[$28>>2] = $$941085; + HEAP32[$30>>2] = $$961193; + HEAP32[$32>>2] = $$961299; + HEAP32[$34>>2] = $$901506; + $883 = $$991606; + $884 = $1; + $885 = (($883) - ($884))|0; + HEAP32[$2>>2] = $885; + $886 = $$941701; + $887 = $4; + $888 = (($886) - ($887))|0; + HEAP32[$5>>2] = $888; + $889 = $6 & 9; + $890 = ($889|0)!=(0); + $891 = ($$1961|0)>(-1); + $or$cond29 = $890 & $891; + if ($or$cond29) { + break L46; + } else { + $$0951 = $$1961; + label = 258; + break L46; + } + break; + } + } + switch (label|0) { + case 19: { + label = 0; + $$01413 = $$01413$shrunk&255; + $78 = $$01413 << $$8; + $79 = $78 | $$81317; + $80 = (($$8) + 8)|0; + $81 = ($80>>>0)<(3); + if ($81) { + $$11417 = $$31419;$$11608 = $$31610;$$51512 = $$71514;$$6 = $80;$$61103 = $$81105;$$61209 = $$81211;$$61315 = $79;$$6997 = $$8999; + label = 15; + } else { + $$41420 = $$31419;$$41611 = $$31610;$$81515 = $$71514;$$9 = $80;$$91000 = $$8999;$$91106 = $$81105;$$91212 = $$81211;$$91318 = $79; + label = 20; + } + break; + } + case 33: { + label = 0; + $$01411 = $$01411$shrunk&255; + $109 = $$01411 << $$17; + $110 = $109 | $$171326; + $111 = (($$17) + 8)|0; + $112 = ($$17>>>0)>(4294967287); + if ($112) { + $$101426 = $$121428;$$101617 = $$121619;$$141111 = $$161113;$$141521 = $$161523;$$15 = $111;$$151006 = $$171008;$$151218 = $$171220;$$151324 = $110; + label = 29; + } else { + $$131429 = $$121428;$$131620 = $$121619;$$171114 = $$161113;$$171524 = $$161523;$$18 = $111;$$181009 = $$171008;$$181221 = $$171220;$$181327 = $110; + label = 34; + } + break; + } + case 50: { + label = 0; + $$01410 = $$01410$shrunk&255; + $155 = $$01410 << $$26; + $156 = $155 | $$261335; + $157 = (($$26) + 8)|0; + $158 = ($$26>>>0)>(4294967287); + if ($158) { + $$191435 = $$211437;$$191626 = $$211628;$$231120 = $$251122;$$231530 = $$251532;$$24 = $157;$$241015 = $$261017;$$241227 = $$261229;$$241333 = $156; + label = 46; + } else { + $$221438 = $$211437;$$221629 = $$211628;$$261123 = $$251122;$$261533 = $$251532;$$27 = $157;$$271230 = $$261229;$$271336 = $156; + label = 51; + } + break; + } + case 67: { + label = 0; + $$01300 = $$01300$shrunk&255; + $196 = $$01300 << $$37; + $197 = $196 | $$371346; + $198 = (($$37) + 8)|0; + $199 = (11033 + ($$361133)|0); + $200 = HEAP8[$199>>0]|0; + $201 = $200 << 24 >> 24; + $202 = ($198>>>0)<($201>>>0); + if ($202) { + $$301446 = $$321448;$$301637 = $$321639;$$341025 = $$361027;$$341131 = $$361133;$$341541 = $$361543;$$35 = $198;$$351238 = $$371240;$$351344 = $197; + label = 63; + } else { + $$331449 = $$321448;$$331640 = $$321639;$$371028 = $$361027;$$371134 = $$361133;$$371544 = $$361543;$$38 = $198;$$381241 = $$371240;$$381347 = $197; + label = 68; + } + break; + } + case 76: { + label = 0; + $$01202 = $$01202$shrunk&255; + $227 = $$01202 << $$42; + $228 = $227 | $$421351; + $229 = (($$42) + 8)|0; + $230 = ($229>>>0)<(3); + if ($230) { + $$351451 = $$371453;$$351642 = $$371644;$$391030 = $$411032;$$391136 = $$411138;$$391546 = $$411548;$$40 = $229;$$401243 = $$421245;$$401349 = $228; + label = 72; + } else { + $$381454 = $$371453;$$381645 = $$371644;$$421033 = $$411032;$$421139 = $$411138;$$421549 = $$411548;$$43 = $229;$$431246 = $$421245;$$431352 = $228; + label = 77; + } + break; + } + case 117: { + label = 0; + $$0980 = $$0980$shrunk&255; + $455 = $$0980 << $$49; + $456 = $455 | $$491358; + $457 = (($$49) + 8)|0; + $458 = ($457>>>0)<(15); + if ($458) { + $$421458 = $$441460;$$421649 = $$441651;$$461037 = $$481039;$$461143 = $$481145;$$461553 = $$481555;$$47 = $457;$$471250 = $$491252;$$471356 = $456; + label = 108; + } else { + $$451461 = $$441460;$$451652 = $$441651;$$491146 = $$481145;$$491556 = $$481555;$$50 = $457;$$501253 = $$491252;$$501359 = $456; + label = 119; + } + break; + } + case 131: { + label = 0; + $$0979 = $$0979$shrunk&255; + $506 = $$0979 << $$54; + $507 = $506 | $$541363; + $508 = (($$54) + 8)|0; + $509 = ($508>>>0)<($$541257>>>0); + if ($509) { + $$471463 = $$491465;$$471654 = $$491656;$$501041 = $$521043;$$511148 = $$531150;$$511558 = $$531560;$$52 = $508;$$521255 = $$541257;$$521361 = $507; + label = 127; + } else { + $$501466 = $$491465;$$501657 = $$491656;$$531044 = $$521043;$$541151 = $$531150;$$541561 = $$531560;$$55 = $508;$$551258 = $$541257;$$551364 = $507; + label = 132; + } + break; + } + case 154: { + label = 0; + $$0971 = $$0971$shrunk&255; + $575 = $$0971 << $$62; + $576 = $575 | $$621371; + $577 = (($$62) + 8)|0; + $578 = ($577>>>0)<(15); + if ($578) { + $$551471 = $$571473;$$551662 = $$571664;$$581049 = $$601051;$$591156 = $$611158;$$591566 = $$611568;$$60 = $577;$$601263 = $$621265;$$601369 = $576; + label = 145; + } else { + $$581474 = $$571473;$$581665 = $$571664;$$611052 = $$601051;$$621569 = $$611568;$$63 = $577;$$631266 = $$621265;$$631372 = $576; + label = 156; + } + break; + } + case 183: { + label = 0; + $$0959 = $$0959$shrunk&255; + $699 = $$0959 << $$71; + $700 = $699 | $$711380; + $701 = (($$71) + 8)|0; + $702 = ($701>>>0)<($$681271>>>0); + if ($702) { + $$611477 = $$631479;$$621669 = $$641671;$$641055 = $$661057;$$651162 = $$671164;$$661269 = $$681271;$$681575 = $$701577;$$69 = $701;$$691378 = $700; + label = 179; + } else { + $$641480 = $$631479;$$651672 = $$641671;$$671058 = $$661057;$$681165 = $$671164;$$691272 = $$681271;$$711578 = $$701577;$$72 = $701;$$721381 = $700; + label = 184; + } + break; + } + case 196: { + label = 0; + $$0952 = $$0952$shrunk&255; + $740 = $$0952 << $$76; + $741 = $740 | $$761385; + $742 = (($$76) + 8)|0; + $743 = ($742>>>0)<(15); + if ($743) { + $$661482 = $$681484;$$671674 = $$691676;$$691060 = $$711062;$$701167 = $$721169;$$711274 = $$731276;$$731580 = $$751582;$$74 = $742;$$741383 = $741; + label = 187; + } else { + $$691485 = $$681484;$$701677 = $$691676;$$731170 = $$721169;$$761583 = $$751582;$$77 = $742;$$771386 = $741; + label = 198; + } + break; + } + case 207: { + label = 0; + $$0950 = $$0950$shrunk&255; + $787 = $$0950 << $$80; + $788 = $787 | $$801389; + $789 = (($$80) + 8)|0; + $790 = ($789>>>0)<($$761279>>>0); + if ($790) { + $$701486 = $$721488;$$711678 = $$731680;$$721063 = $$741065;$$741171 = $$761173;$$741277 = $$761279;$$771584 = $$791586;$$78 = $789;$$781387 = $788; + label = 203; + } else { + $$741681 = $$731680;$$751066 = $$741065;$$771174 = $$761173;$$771280 = $$761279;$$801587 = $$791586;$$81 = $789;$$811390 = $788; + label = 208; + } + break; + } + case 227: { + label = 0; + $852 = ($$871184>>>0)<(4); + if (!($852)) { + $$881504 = $$811497;$$921083 = $$851076;$$921699 = $$851692;$$941191 = $$871184;$$941297 = $$871290;$$971604 = $$901597;$$98 = $$91;$$981407 = $$911400; + label = 242; + continue L46; + } + $853 = ($$91|0)==(0); + if (!($853)) { + $854 = ($$91>>>0)<(8); + if ($854) { + $$821498 = $$811497;$$861077 = $$851076;$$861693 = $$851692;$$881185 = $$871184;$$881291 = $$871290;$$911598 = $$901597;$$92 = $$91;$$921401 = $$911400; + label = 230; + break; + } else { + $$851501 = $$811497;$$891080 = $$851076;$$891696 = $$851692;$$911188 = $$871184;$$911294 = $$871290;$$941601 = $$901597;$$95 = $$91;$$951404 = $$911400; + label = 235; + break; + } + } + $868 = ($$901597>>>0)<($10>>>0); + if (!($868)) { + $$861502 = $$811497;$$901081 = $$851076;$$901697 = $$851692;$$921189 = $$871184;$$921295 = $$871290;$$951602 = $$901597;$$96 = 0;$$961405 = $$911400; + label = 237; + continue L46; + } + $875 = ((($$901597)) + 1|0); + $876 = HEAP8[$$901597>>0]|0; + $877 = $876&255; + $$0948 = $877;$$871503 = $$811497;$$911082 = $$851076;$$911698 = $$851692;$$931190 = $$871184;$$931296 = $$871290;$$961603 = $875;$$97 = 0;$$971406 = $$911400; + label = 241; + continue L46; + break; + } + case 234: { + label = 0; + $$0947 = $$0947$shrunk&255; + $861 = $$0947 << $$94; + $862 = $861 | $$941403; + $863 = (($$94) + 8)|0; + $864 = ($$94>>>0)>(4294967287); + if ($864) { + $$821498 = $$841500;$$861077 = $$881079;$$861693 = $$881695;$$881185 = $$901187;$$881291 = $$901293;$$911598 = $$931600;$$92 = $863;$$921401 = $862; + label = 230; + } else { + $$851501 = $$841500;$$891080 = $$881079;$$891696 = $$881695;$$911188 = $$901187;$$911294 = $$901293;$$941601 = $$931600;$$95 = $863;$$951404 = $862; + label = 235; + } + break; + } + } + L119: do { + if ((label|0) == 15) { + label = 0; + $72 = ($$51512>>>0)<($10>>>0); + if ($72) { + $$31419$ph = $$11417;$$31610$ph = $$11608;$$8$ph = $$6;$$81105$ph = $$61103;$$81211$ph = $$61209;$$81317$ph = $$61315;$$8999$ph = $$6997;$$sink1710 = $$51512; + label = 18; + continue L46; + } else { + $$21418 = $$11417;$$21609 = $$11608;$$61513 = $$51512;$$7 = $$6;$$71104 = $$61103;$$71210 = $$61209;$$71316 = $$61315;$$7998 = $$6997; + label = 16; + continue L46; + } + } + else if ((label|0) == 20) { + label = 0; + $82 = $$91318 & 7; + $83 = ((($0)) + 20|0); + HEAP32[$83>>2] = $82; + $84 = $$91318 >>> 3; + $85 = (($$9) + -3)|0; + $86 = $82 >>> 1; + $87 = ((($0)) + 24|0); + HEAP32[$87>>2] = $86; + $trunc = $86&255; + $trunc$clear = $trunc & 3; + switch ($trunc$clear<<24>>24) { + case 0: { + $$121519 = $$81515;$$13 = $85;$$131004 = $$91000;$$131216 = $$91212;$$131322 = $84;$$81424 = $$41420;$$81615 = $$41611; + label = 25; + continue L46; + break; + } + case 3: { + $$281444 = $$41420;$$281635 = $$41611;$$321023 = $$91000;$$321129 = $$91106;$$321539 = $$81515;$$33 = $85;$$331236 = $$91212;$$331342 = $84; + label = 60; + continue L46; + break; + } + case 1: { + break; + } + default: { + $$291445 = $$41420;$$291636 = $$41611;$$331024 = $$91000;$$331130 = 0;$$331540 = $$81515;$$34 = $85;$$341237 = $$91212;$$341343 = $84; + label = 61; + break L119; + } + } + $240 = ((($0)) + 44|0); + HEAP32[$240>>2] = 288; + $241 = ((($0)) + 48|0); + HEAP32[$241>>2] = 32; + $242 = ((($0)) + 3552|0); + ;HEAP32[$242>>2]=84215045|0;HEAP32[$242+4>>2]=84215045|0;HEAP32[$242+8>>2]=84215045|0;HEAP32[$242+12>>2]=84215045|0;HEAP32[$242+16>>2]=84215045|0;HEAP32[$242+20>>2]=84215045|0;HEAP32[$242+24>>2]=84215045|0;HEAP32[$242+28>>2]=84215045|0; + $scevgep19611962 = ((($0)) + 64|0); + _memset(($scevgep19611962|0),8,144)|0; + $scevgep1959 = ((($0)) + 208|0); + dest=$scevgep1959; stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); + $scevgep1957 = ((($0)) + 320|0); + dest=$scevgep1957; stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); + $scevgep1955 = ((($0)) + 344|0); + $243 = $scevgep1955; + $244 = $243; + HEAP8[$244>>0]=134744072&255;HEAP8[$244+1>>0]=(134744072>>8)&255;HEAP8[$244+2>>0]=(134744072>>16)&255;HEAP8[$244+3>>0]=134744072>>24; + $245 = (($243) + 4)|0; + $246 = $245; + HEAP8[$246>>0]=134744072&255;HEAP8[$246+1>>0]=(134744072>>8)&255;HEAP8[$246+2>>0]=(134744072>>16)&255;HEAP8[$246+3>>0]=134744072>>24; + $$391455 = $$41420;$$391646 = $$41611;$$431034 = $$91000;$$431140 = $$91106;$$431550 = $$81515;$$44 = $85;$$441247 = $$91212;$$441353 = $84; + label = 80; + } + else if ((label|0) == 230) { + label = 0; + $855 = ($$911598>>>0)<($10>>>0); + if ($855) { + $$841500$ph = $$821498;$$881079$ph = $$861077;$$881695$ph = $$861693;$$901187$ph = $$881185;$$901293$ph = $$881291;$$94$ph = $$92;$$941403$ph = $$921401;$$sink1750 = $$911598; + label = 233; + continue L46; + } else { + $$831499 = $$821498;$$871078 = $$861077;$$871694 = $$861693;$$891186 = $$881185;$$891292 = $$881291;$$921599 = $$911598;$$93 = $$92;$$931402 = $$921401; + label = 231; + continue L46; + } + } + else if ((label|0) == 235) { + label = 0; + $865 = $$951404 & 255; + $866 = $$951404 >>> 8; + $867 = (($$95) + -8)|0; + $$0948 = $865;$$871503 = $$851501;$$911082 = $$891080;$$911698 = $$891696;$$931190 = $$911188;$$931296 = $$911294;$$961603 = $$941601;$$97 = $867;$$971406 = $866; + label = 241; + continue L46; + } + } while(0); + L125: while(1) { + L126: switch (label|0) { + case 26: { + label = 0; + $100 = ($$131110>>>0)<(4); + if (!($100)) { + $127 = ((($0)) + 10528|0); + $128 = HEAP8[$127>>0]|0; + $129 = $128&255; + $130 = ((($0)) + 10529|0); + $131 = HEAP8[$130>>0]|0; + $132 = $131&255; + $133 = $132 << 8; + $134 = $133 | $129; + $135 = ((($0)) + 10530|0); + $136 = HEAP8[$135>>0]|0; + $137 = $136&255; + $138 = ((($0)) + 10531|0); + $139 = HEAP8[$138>>0]|0; + $140 = $139&255; + $141 = $140 << 8; + $142 = $141 | $137; + $143 = $142 ^ 65535; + $144 = ($134|0)==($143|0); + if ($144) { + $$181434 = $$91425;$$181625 = $$91616;$$221119 = $134;$$221529 = $$131520;$$23 = $$14;$$231014 = $$141005;$$231226 = $$141217;$$231332 = $$141323; + label = 44; + continue L125; + } else { + $$171433 = $$91425;$$171624 = $$91616;$$211118 = $134;$$211528 = $$131520;$$22 = $$14;$$221013 = $$141005;$$221225 = $$141217;$$221331 = $$141323; + label = 43; + continue L46; + } + } + $101 = ($$14|0)==(0); + if (!($101)) { + $102 = ($$14>>>0)<(8); + if ($102) { + $$101426 = $$91425;$$101617 = $$91616;$$141111 = $$131110;$$141521 = $$131520;$$15 = $$14;$$151006 = $$141005;$$151218 = $$141217;$$151324 = $$141323; + label = 29; + continue L125; + } else { + $$131429 = $$91425;$$131620 = $$91616;$$171114 = $$131110;$$171524 = $$131520;$$18 = $$14;$$181009 = $$141005;$$181221 = $$141217;$$181327 = $$141323; + label = 34; + continue L125; + } + } + $117 = ($$131520>>>0)<($10>>>0); + if (!($117)) { + $$141430 = $$91425;$$141621 = $$91616;$$181115 = $$131110;$$181525 = $$131520;$$19 = 0;$$191010 = $$141005;$$191222 = $$141217;$$191328 = $$141323; + label = 36; + continue L46; + } + $123 = ((($$131520)) + 1|0); + $124 = HEAP8[$$131520>>0]|0; + $125 = (((($0)) + 10528|0) + ($$131110)|0); + HEAP8[$125>>0] = $124; + $$161432 = $$91425;$$161623 = $$91616;$$201117 = $$131110;$$201527 = $123;$$21 = 0;$$211012 = $$141005;$$211224 = $$141217;$$211330 = $$141323; + label = 41; + continue L125; + break; + } + case 29: { + label = 0; + $103 = ($$141521>>>0)<($10>>>0); + if ($103) { + $$121428$ph = $$101426;$$121619$ph = $$101617;$$161113$ph = $$141111;$$17$ph = $$15;$$171008$ph = $$151006;$$171220$ph = $$151218;$$171326$ph = $$151324;$$sink1713 = $$141521; + label = 32; + continue L46; + } else { + $$111427 = $$101426;$$111618 = $$101617;$$151112 = $$141111;$$151522 = $$141521;$$16 = $$15;$$161007 = $$151006;$$161219 = $$151218;$$161325 = $$151324; + label = 30; + continue L46; + } + break; + } + case 34: { + label = 0; + $113 = $$181327&255; + $114 = (((($0)) + 10528|0) + ($$171114)|0); + HEAP8[$114>>0] = $113; + $115 = $$181327 >>> 8; + $116 = (($$18) + -8)|0; + $$161432 = $$131429;$$161623 = $$131620;$$201117 = $$171114;$$201527 = $$171524;$$21 = $116;$$211012 = $$181009;$$211224 = $$181221;$$211330 = $115; + label = 41; + continue L125; + break; + } + case 41: { + label = 0; + $126 = (($$201117) + 1)|0; + $$131110 = $126;$$131520 = $$201527;$$14 = $$21;$$141005 = $$211012;$$141217 = $$211224;$$141323 = $$211330;$$91425 = $$161432;$$91616 = $$161623; + label = 26; + continue L125; + break; + } + case 44: { + label = 0; + $145 = ($$221119|0)!=(0); + $146 = ($$23|0)!=(0); + $147 = $145 & $146; + if (!($147)) { + $$241440 = $$181434;$$241631 = $$181625;$$281019 = $$231014;$$281125 = $$221119;$$281535 = $$221529;$$29 = $$23;$$291232 = $$231226;$$291338 = $$231332; + label = 54; + continue L125; + } + $148 = ($$23>>>0)<(8); + if ($148) { + $$191435 = $$181434;$$191626 = $$181625;$$231120 = $$221119;$$231530 = $$221529;$$24 = $$23;$$241015 = $$231014;$$241227 = $$231226;$$241333 = $$231332; + label = 46; + continue L125; + } else { + $$221438 = $$181434;$$221629 = $$181625;$$261123 = $$221119;$$261533 = $$221529;$$27 = $$23;$$271230 = $$231226;$$271336 = $$231332; + label = 51; + continue L125; + } + break; + } + case 46: { + label = 0; + $149 = ($$231530>>>0)<($10>>>0); + if ($149) { + $$211437$ph = $$191435;$$211628$ph = $$191626;$$251122$ph = $$231120;$$26$ph = $$24;$$261017$ph = $$241015;$$261229$ph = $$241227;$$261335$ph = $$241333;$$sink1716 = $$231530; + label = 49; + continue L46; + } else { + $$201436 = $$191435;$$201627 = $$191626;$$241121 = $$231120;$$241531 = $$231530;$$25 = $$24;$$251016 = $$241015;$$251228 = $$241227;$$251334 = $$241333; + label = 47; + continue L46; + } + break; + } + case 51: { + label = 0; + $159 = $$271336 & 255; + $160 = $$271336 >>> 8; + $161 = (($$27) + -8)|0; + $$231439 = $$221438;$$231630 = $$221629;$$271018 = $159;$$271124 = $$261123;$$271534 = $$261533;$$28 = $161;$$281231 = $$271230;$$281337 = $160; + label = 52; + continue L46; + break; + } + case 54: { + label = 0; + $166 = ($$281125|0)==(0); + if ($166) { + $$761492 = $$241440;$$801071 = $$281019;$$801687 = $$241631;$$821285 = $$291232;$$831180 = 0;$$851592 = $$281535;$$86 = $$29;$$861395 = $$291338; + label = 220; + break L125; + } else { + $$251441 = $$241440;$$251632 = $$241631;$$291020 = $$281019;$$291126 = $$281125;$$291536 = $$281535;$$30 = $$29;$$301233 = $$291232;$$301339 = $$291338; + label = 55; + continue L46; + } + break; + } + case 61: { + label = 0; + $185 = ($$331130>>>0)<(3); + if ($185) { + $186 = (11033 + ($$331130)|0); + $187 = HEAP8[$186>>0]|0; + $188 = $187 << 24 >> 24; + $189 = ($$34>>>0)<($188>>>0); + if ($189) { + $$301446 = $$291445;$$301637 = $$291636;$$341025 = $$331024;$$341131 = $$331130;$$341541 = $$331540;$$35 = $$34;$$351238 = $$341237;$$351344 = $$341343; + label = 63; + continue L125; + } else { + $$331449 = $$291445;$$331640 = $$291636;$$371028 = $$331024;$$371134 = $$331130;$$371544 = $$331540;$$38 = $$34;$$381241 = $$341237;$$381347 = $$341343; + label = 68; + continue L125; + } + } else { + $216 = ((($0)) + 7040|0); + _memset(($216|0),0,288)|0; + $$341450 = $$291445;$$341641 = $$291636;$$381029 = $$331024;$$381135 = 0;$$381545 = $$331540;$$39 = $$34;$$391242 = $$341237;$$391348 = $$341343; + label = 70; + break; + } + break; + } + case 63: { + label = 0; + $190 = ($$341541>>>0)<($10>>>0); + if ($190) { + $$321448$ph = $$301446;$$321639$ph = $$301637;$$361027$ph = $$341025;$$361133$ph = $$341131;$$37$ph = $$35;$$371240$ph = $$351238;$$371346$ph = $$351344;$$sink1719 = $$341541; + label = 66; + continue L46; + } else { + $$311447 = $$301446;$$311638 = $$301637;$$351026 = $$341025;$$351132 = $$341131;$$351542 = $$341541;$$36 = $$35;$$361239 = $$351238;$$361345 = $$351344; + label = 64; + continue L46; + } + break; + } + case 68: { + label = 0; + $203 = (11033 + ($$371134)|0); + $204 = HEAP8[$203>>0]|0; + $205 = $204 << 24 >> 24; + $206 = 1 << $205; + $207 = (($206) + -1)|0; + $208 = $207 & $$381347; + $209 = (((($0)) + 44|0) + ($$371134<<2)|0); + $210 = $$381347 >>> $205; + $211 = (($$38) - ($205))|0; + $212 = (3108 + ($$371134<<2)|0); + $213 = HEAP32[$212>>2]|0; + $214 = (($208) + ($213))|0; + HEAP32[$209>>2] = $214; + $215 = (($$371134) + 1)|0; + $$291445 = $$331449;$$291636 = $$331640;$$331024 = $$371028;$$331130 = $215;$$331540 = $$371544;$$34 = $211;$$341237 = $$381241;$$341343 = $210; + label = 61; + continue L125; + break; + } + case 72: { + label = 0; + $221 = ($$391546>>>0)<($10>>>0); + if ($221) { + $$371453$ph = $$351451;$$371644$ph = $$351642;$$411032$ph = $$391030;$$411138$ph = $$391136;$$42$ph = $$40;$$421245$ph = $$401243;$$421351$ph = $$401349;$$sink1722 = $$391546; + label = 75; + continue L46; + } else { + $$361452 = $$351451;$$361643 = $$351642;$$401031 = $$391030;$$401137 = $$391136;$$401547 = $$391546;$$41 = $$40;$$411244 = $$401243;$$411350 = $$401349; + label = 73; + continue L46; + } + break; + } + case 77: { + label = 0; + $231 = $$431352 & 7; + $232 = $$431352 >>> 3; + $233 = (($$43) + -3)|0; + $234 = $231&255; + $235 = (11037 + ($$421139)|0); + $236 = HEAP8[$235>>0]|0; + $237 = $236&255; + $238 = (((($0)) + 7040|0) + ($237)|0); + HEAP8[$238>>0] = $234; + $239 = (($$421139) + 1)|0; + $$341450 = $$381454;$$341641 = $$381645;$$381029 = $$421033;$$381135 = $239;$$381545 = $$421549;$$39 = $233;$$391242 = $$431246;$$391348 = $232; + label = 70; + break; + } + case 80: { + label = 0; + $247 = ((($0)) + 24|0); + $248 = HEAP32[$247>>2]|0; + $249 = ($248|0)>(-1); + if ($249) { + dest=$8; stop=dest+64|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); + $250 = (((((($0)) + 64|0) + (($248*3488)|0)|0)) + 288|0); + _memset(($250|0),0,3200)|0; + $251 = HEAP32[$247>>2]|0; + $252 = (((($0)) + 44|0) + ($251<<2)|0); + $253 = HEAP32[$252>>2]|0; + $254 = ($253|0)==(0); + if (!($254)) { + $255 = HEAP32[$247>>2]|0; + $256 = (((($0)) + 44|0) + ($255<<2)|0); + $257 = HEAP32[$256>>2]|0; + $$010951864 = 0; + while(1) { + $258 = ((((($0)) + 64|0) + (($248*3488)|0)|0) + ($$010951864)|0); + $259 = HEAP8[$258>>0]|0; + $260 = $259&255; + $261 = (($8) + ($260<<2)|0); + $262 = HEAP32[$261>>2]|0; + $263 = (($262) + 1)|0; + HEAP32[$261>>2] = $263; + $264 = (($$010951864) + 1)|0; + $265 = ($264>>>0)<($257>>>0); + if ($265) { + $$010951864 = $264; + } else { + break; + } + } + } + $266 = ((($7)) + 4|0); + HEAP32[$266>>2] = 0; + HEAP32[$7>>2] = 0; + $267 = ((($8)) + 4|0); + $268 = HEAP32[$267>>2]|0; + $269 = $268 << 1; + $270 = ((($7)) + 8|0); + HEAP32[$270>>2] = $269; + $271 = ((($8)) + 8|0); + $272 = HEAP32[$271>>2]|0; + $273 = (($272) + ($268))|0; + $274 = (($272) + ($269))|0; + $275 = $274 << 1; + $276 = ((($7)) + 12|0); + HEAP32[$276>>2] = $275; + $277 = ((($8)) + 12|0); + $278 = HEAP32[$277>>2]|0; + $279 = (($278) + ($273))|0; + $280 = (($278) + ($275))|0; + $281 = $280 << 1; + $282 = ((($7)) + 16|0); + HEAP32[$282>>2] = $281; + $283 = ((($8)) + 16|0); + $284 = HEAP32[$283>>2]|0; + $285 = (($284) + ($279))|0; + $286 = (($284) + ($281))|0; + $287 = $286 << 1; + $288 = ((($7)) + 20|0); + HEAP32[$288>>2] = $287; + $289 = ((($8)) + 20|0); + $290 = HEAP32[$289>>2]|0; + $291 = (($290) + ($285))|0; + $292 = (($290) + ($287))|0; + $293 = $292 << 1; + $294 = ((($7)) + 24|0); + HEAP32[$294>>2] = $293; + $295 = ((($8)) + 24|0); + $296 = HEAP32[$295>>2]|0; + $297 = (($296) + ($291))|0; + $298 = (($296) + ($293))|0; + $299 = $298 << 1; + $300 = ((($7)) + 28|0); + HEAP32[$300>>2] = $299; + $301 = ((($8)) + 28|0); + $302 = HEAP32[$301>>2]|0; + $303 = (($302) + ($297))|0; + $304 = (($302) + ($299))|0; + $305 = $304 << 1; + $306 = ((($7)) + 32|0); + HEAP32[$306>>2] = $305; + $307 = ((($8)) + 32|0); + $308 = HEAP32[$307>>2]|0; + $309 = (($308) + ($303))|0; + $310 = (($308) + ($305))|0; + $311 = $310 << 1; + $312 = ((($7)) + 36|0); + HEAP32[$312>>2] = $311; + $313 = ((($8)) + 36|0); + $314 = HEAP32[$313>>2]|0; + $315 = (($314) + ($309))|0; + $316 = (($314) + ($311))|0; + $317 = $316 << 1; + $318 = ((($7)) + 40|0); + HEAP32[$318>>2] = $317; + $319 = ((($8)) + 40|0); + $320 = HEAP32[$319>>2]|0; + $321 = (($320) + ($315))|0; + $322 = (($320) + ($317))|0; + $323 = $322 << 1; + $324 = ((($7)) + 44|0); + HEAP32[$324>>2] = $323; + $325 = ((($8)) + 44|0); + $326 = HEAP32[$325>>2]|0; + $327 = (($326) + ($321))|0; + $328 = (($326) + ($323))|0; + $329 = $328 << 1; + $330 = ((($7)) + 48|0); + HEAP32[$330>>2] = $329; + $331 = ((($8)) + 48|0); + $332 = HEAP32[$331>>2]|0; + $333 = (($332) + ($327))|0; + $334 = (($332) + ($329))|0; + $335 = $334 << 1; + $336 = ((($7)) + 52|0); + HEAP32[$336>>2] = $335; + $337 = ((($8)) + 52|0); + $338 = HEAP32[$337>>2]|0; + $339 = (($338) + ($333))|0; + $340 = (($338) + ($335))|0; + $341 = $340 << 1; + $342 = ((($7)) + 56|0); + HEAP32[$342>>2] = $341; + $343 = ((($8)) + 56|0); + $344 = HEAP32[$343>>2]|0; + $345 = (($344) + ($339))|0; + $346 = (($344) + ($341))|0; + $347 = $346 << 1; + $348 = ((($7)) + 60|0); + HEAP32[$348>>2] = $347; + $349 = ((($8)) + 60|0); + $350 = HEAP32[$349>>2]|0; + $351 = (($350) + ($345))|0; + $352 = (($350) + ($347))|0; + $353 = $352 << 1; + $354 = ((($7)) + 64|0); + HEAP32[$354>>2] = $353; + $355 = ($353|0)!=(65536); + $356 = ($351>>>0)>(1); + $or$cond = $355 & $356; + if ($or$cond) { + $$401456 = $$391455;$$401647 = $$391646;$$441035 = $$431034;$$441141 = $$431140;$$441551 = $$431550;$$45 = $$44;$$451248 = $$441247;$$451354 = $$441353; + label = 86; + continue L46; + } + $357 = HEAP32[$247>>2]|0; + $358 = (((($0)) + 44|0) + ($357<<2)|0); + $359 = HEAP32[$358>>2]|0; + $360 = ($359|0)==(0); + if ($360) { + $$lcssa1779 = $357; + } else { + $$010911856 = 0;$$011971855 = -1; + while(1) { + $361 = ((((($0)) + 64|0) + (($248*3488)|0)|0) + ($$010911856)|0); + $362 = HEAP8[$361>>0]|0; + $363 = $362&255; + $364 = ($362<<24>>24)==(0); + L142: do { + if ($364) { + $$41201 = $$011971855; + } else { + $365 = (($7) + ($363<<2)|0); + $366 = HEAP32[$365>>2]|0; + $367 = (($366) + 1)|0; + HEAP32[$365>>2] = $367; + $$010861840 = $366;$$010871839 = $363;$$010881838 = 0; + while(1) { + $368 = $$010881838 << 1; + $369 = $$010861840 & 1; + $370 = $369 | $368; + $371 = (($$010871839) + -1)|0; + $372 = $$010861840 >>> 1; + $373 = ($371|0)==(0); + if ($373) { + break; + } else { + $$010861840 = $372;$$010871839 = $371;$$010881838 = $370; + } + } + $374 = ($362&255)<(11); + if ($374) { + $375 = $363 << 9; + $376 = $375 | $$010911856; + $377 = $376&65535; + $378 = ($370>>>0)<(1024); + if (!($378)) { + $$41201 = $$011971855; + break; + } + $379 = 1 << $363; + $$110891852 = $370; + while(1) { + $380 = ((((((($0)) + 64|0) + (($248*3488)|0)|0)) + 288|0) + ($$110891852<<1)|0); + HEAP16[$380>>1] = $377; + $381 = (($$110891852) + ($379))|0; + $382 = ($381>>>0)<(1024); + if ($382) { + $$110891852 = $381; + } else { + $$41201 = $$011971855; + break L142; + } + } + } + $383 = $370 & 1023; + $384 = ((((((($0)) + 64|0) + (($248*3488)|0)|0)) + 288|0) + ($383<<1)|0); + $385 = HEAP16[$384>>1]|0; + $386 = $385 << 16 >> 16; + $387 = ($385<<16>>16)==(0); + if ($387) { + $388 = (($$011971855) + -2)|0; + $389 = $$011971855&65535; + HEAP16[$384>>1] = $389; + $$01194 = $$011971855;$$11198 = $388; + } else { + $$01194 = $386;$$11198 = $$011971855; + } + $390 = $$010881838 >>> 9; + $391 = ($362&255)>(11); + $392 = $390 & 1; + $393 = (($392) - ($$01194))|0; + $394 = (($393) + -1)|0; + if ($391) { + $395 = $390 & 4194303; + $$010941846 = $363;$$211991845 = $$11198;$397 = $394;$406 = $395; + while(1) { + $396 = ((((((($0)) + 64|0) + (($248*3488)|0)|0)) + 2336|0) + ($397<<1)|0); + $398 = HEAP16[$396>>1]|0; + $399 = ($398<<16>>16)==(0); + if ($399) { + $400 = $$211991845&65535; + HEAP16[$396>>1] = $400; + $401 = (($$211991845) + -2)|0; + $$21196 = $$211991845;$$31200 = $401; + } else { + $402 = $398 << 16 >> 16; + $$21196 = $402;$$31200 = $$211991845; + } + $403 = (($$010941846) + -1)|0; + $404 = ($403>>>0)>(11); + $405 = $406 >>> 1; + $407 = $405 & 1; + $408 = (($407) - ($$21196))|0; + $409 = (($408) + -1)|0; + if ($404) { + $$010941846 = $403;$$211991845 = $$31200;$397 = $409;$406 = $405; + } else { + $$21199$lcssa = $$31200;$$lcssa1778 = $409; + break; + } + } + } else { + $$21199$lcssa = $$11198;$$lcssa1778 = $394; + } + $410 = $$010911856&65535; + $411 = ((((((($0)) + 64|0) + (($248*3488)|0)|0)) + 2336|0) + ($$lcssa1778<<1)|0); + HEAP16[$411>>1] = $410; + $$41201 = $$21199$lcssa; + } + } while(0); + $412 = (($$010911856) + 1)|0; + $413 = HEAP32[$247>>2]|0; + $414 = (((($0)) + 44|0) + ($413<<2)|0); + $415 = HEAP32[$414>>2]|0; + $416 = ($412>>>0)<($415>>>0); + if ($416) { + $$010911856 = $412;$$011971855 = $$41201; + } else { + $$lcssa1779 = $413; + break; + } + } + } + $417 = ($$lcssa1779|0)==(2); + if ($417) { + $$411457 = $$391455;$$411648 = $$391646;$$451036 = $$431034;$$451142 = 0;$$451552 = $$431550;$$46 = $$44;$$461249 = $$441247;$$461355 = $$441353; + label = 105; + } else { + $$521468 = $$391455;$$521659 = $$391646;$$551046 = $$431034;$$561153 = $$431140;$$561563 = $$431550;$$57 = $$44;$$571260 = $$441247;$$571366 = $$441353; + label = 138; + } + } else { + $$531469 = $$391455;$$531660 = $$391646;$$561047 = $$431034;$$571154 = $$431140;$$571564 = $$431550;$$58 = $$44;$$581261 = $$441247;$$581367 = $$441353; + label = 139; + } + break; + } + case 108: { + label = 0; + $429 = $$471356 & 1023; + $430 = (((($0)) + 7328|0) + ($429<<1)|0); + $431 = HEAP16[$430>>1]|0; + $432 = $431 << 16 >> 16; + $433 = ($431<<16>>16)>(-1); + if ($433) { + $434 = $432 >> 9; + $435 = (($434) + -1)|0; + $436 = ($435>>>0)<($$47>>>0); + if ($436) { + $$451461 = $$421458;$$451652 = $$421649;$$491146 = $$461143;$$491556 = $$461553;$$50 = $$47;$$501253 = $$471250;$$501359 = $$471356; + label = 119; + continue L125; + } else { + label = 113; + break L125; + } + } + $437 = ($$47>>>0)>(10); + if ($437) { + $$0981 = 10;$$0984 = $432; + } else { + label = 113; + break L125; + } + while(1) { + $438 = $$0984 ^ -1; + $439 = $$471356 >>> $$0981; + $440 = $439 & 1; + $441 = (($440) + ($438))|0; + $442 = (((($0)) + 9376|0) + ($441<<1)|0); + $443 = HEAP16[$442>>1]|0; + $444 = ($443<<16>>16)<(0); + if (!($444)) { + $$451461 = $$421458;$$451652 = $$421649;$$491146 = $$461143;$$491556 = $$461553;$$50 = $$47;$$501253 = $$471250;$$501359 = $$471356; + label = 119; + continue L125; + } + $445 = (($$0981) + 1)|0; + $446 = $443 << 16 >> 16; + $447 = (($$0981) + 2)|0; + $448 = ($$47>>>0)<($447>>>0); + if ($448) { + label = 113; + break L125; + } else { + $$0981 = $445;$$0984 = $446; + } + } + break; + } + case 119: { + label = 0; + $471 = $$501359 & 1023; + $472 = (((($0)) + 7328|0) + ($471<<1)|0); + $473 = HEAP16[$472>>1]|0; + $474 = $473 << 16 >> 16; + $475 = ($473<<16>>16)>(-1); + if ($475) { + $476 = $474 >> 9; + $477 = $474 & 511; + $$2983 = $476;$$2986 = $477; + } else { + $$1982 = 10;$$1985 = $474; + while(1) { + $478 = $$1985 ^ -1; + $479 = (($$1982) + 1)|0; + $480 = $$501359 >>> $$1982; + $481 = $480 & 1; + $482 = (($481) + ($478))|0; + $483 = (((($0)) + 9376|0) + ($482<<1)|0); + $484 = HEAP16[$483>>1]|0; + $485 = $484 << 16 >> 16; + $486 = ($484<<16>>16)<(0); + if ($486) { + $$1982 = $479;$$1985 = $485; + } else { + $$2983 = $479;$$2986 = $485; + break; + } + } + } + $487 = $$501359 >>> $$2983; + $488 = (($$50) - ($$2983))|0; + $489 = ($$2986>>>0)<(16); + if ($489) { + $490 = $$2986&255; + $491 = (($$491146) + 1)|0; + $492 = (((($0)) + 10532|0) + ($$491146)|0); + HEAP8[$492>>0] = $490; + $$411457 = $$451461;$$411648 = $$451652;$$451036 = $$2986;$$451142 = $491;$$451552 = $$491556;$$46 = $488;$$461249 = $$501253;$$461355 = $487; + label = 105; + break; + } + $493 = ($$2986|0)!=(16); + $494 = ($$491146|0)!=(0); + $or$cond24 = $494 | $493; + if (!($or$cond24)) { + $$461462 = $$451461;$$461653 = $$451652;$$491040 = $$2986;$$501147 = $$491146;$$501557 = $$491556;$$51 = $488;$$511254 = $$501253;$$511360 = $487; + label = 125; + continue L46; + } + $495 = (($$2986) + -16)|0; + $496 = (11056 + ($495)|0); + $497 = HEAP8[$496>>0]|0; + $498 = $497 << 24 >> 24; + $499 = ($488>>>0)<($498>>>0); + if ($499) { + $$471463 = $$451461;$$471654 = $$451652;$$501041 = $$2986;$$511148 = $$491146;$$511558 = $$491556;$$52 = $488;$$521255 = $498;$$521361 = $487; + label = 127; + continue L125; + } else { + $$501466 = $$451461;$$501657 = $$451652;$$531044 = $$2986;$$541151 = $$491146;$$541561 = $$491556;$$55 = $488;$$551258 = $498;$$551364 = $487; + label = 132; + continue L125; + } + break; + } + case 127: { + label = 0; + $500 = ($$511558>>>0)<($10>>>0); + if ($500) { + $$491465$ph = $$471463;$$491656$ph = $$471654;$$521043$ph = $$501041;$$531150$ph = $$511148;$$54$ph = $$52;$$541257$ph = $$521255;$$541363$ph = $$521361;$$sink1732 = $$511558; + label = 130; + continue L46; + } else { + $$481464 = $$471463;$$481655 = $$471654;$$511042 = $$501041;$$521149 = $$511148;$$521559 = $$511558;$$53 = $$52;$$531256 = $$521255;$$531362 = $$521361; + label = 128; + continue L46; + } + break; + } + case 132: { + label = 0; + $510 = 1 << $$551258; + $511 = (($510) + -1)|0; + $512 = $511 & $$551364; + $513 = $$551364 >>> $$551258; + $514 = (($$55) - ($$551258))|0; + $515 = (($$531044) + -16)|0; + $516 = (11060 + ($515)|0); + $517 = HEAP8[$516>>0]|0; + $518 = $517 << 24 >> 24; + $519 = (($518) + ($512))|0; + $520 = (((($0)) + 10532|0) + ($$541151)|0); + $521 = ($$531044|0)==(16); + if ($521) { + $522 = (($$541151) + -1)|0; + $523 = (((($0)) + 10532|0) + ($522)|0); + $524 = HEAP8[$523>>0]|0; + $525 = $524&255; + $527 = $525; + } else { + $527 = 0; + } + $526 = $527&255; + _memset(($520|0),($526|0),($519|0))|0; + $528 = (($519) + ($$541151))|0; + $$411457 = $$501466;$$411648 = $$501657;$$451036 = $$531044;$$451142 = $528;$$451552 = $$541561;$$46 = $514;$$461249 = $$551258;$$461355 = $513; + label = 105; + break; + } + case 140: { + label = 0; + $539 = $10; + $540 = $$581565$ph; + $541 = (($539) - ($540))|0; + $542 = ($541|0)<(4); + $543 = ($$59$ph>>>0)<(15); + L241: do { + if ($542) { + $$541661$lcssa = $$541661$ph;$$581155$lcssa = $$581155$ph;$$581565$lcssa = $$581565$ph;$$59$lcssa = $$59$ph;$$591368$lcssa = $$591368$ph;$$lcssa1799 = $543;$$lcssa1802 = $541; + } else { + $544 = $12; + $$5416611868 = $$541661$ph;$$5811551871 = $$581155$ph;$$5815651869 = $$581565$ph;$$5913681870 = $$591368$ph;$$591872 = $$59$ph;$965 = $543;$966 = $541; + while(1) { + $545 = $$5416611868; + $546 = (($544) - ($545))|0; + $547 = ($546|0)<(2); + if ($547) { + $$541661$lcssa = $$5416611868;$$581155$lcssa = $$5811551871;$$581565$lcssa = $$5815651869;$$59$lcssa = $$591872;$$591368$lcssa = $$5913681870;$$lcssa1799 = $965;$$lcssa1802 = $966; + break L241; + } + if ($965) { + $613 = HEAP8[$$5815651869>>0]|0; + $614 = $613&255; + $615 = ((($$5815651869)) + 1|0); + $616 = HEAP8[$615>>0]|0; + $617 = $616&255; + $618 = $617 << 8; + $619 = $618 | $614; + $620 = $619 << $$591872; + $621 = $620 | $$5913681870; + $622 = ((($$5815651869)) + 2|0); + $623 = (($$591872) + 16)|0; + $$641571 = $622;$$65 = $623;$$651374 = $621; + } else { + $$641571 = $$5815651869;$$65 = $$591872;$$651374 = $$5913681870; + } + $624 = $$651374 & 1023; + $625 = (((($0)) + 352|0) + ($624<<1)|0); + $626 = HEAP16[$625>>1]|0; + $627 = $626 << 16 >> 16; + $628 = ($626<<16>>16)>(-1); + if ($628) { + $629 = $627 >> 9; + $$1964 = $629;$$1968 = $627; + } else { + $$0963 = 10;$$0967 = $627; + while(1) { + $630 = $$0967 ^ -1; + $631 = (($$0963) + 1)|0; + $632 = $$651374 >>> $$0963; + $633 = $632 & 1; + $634 = (($633) + ($630))|0; + $635 = (((($0)) + 2400|0) + ($634<<1)|0); + $636 = HEAP16[$635>>1]|0; + $637 = $636 << 16 >> 16; + $638 = ($636<<16>>16)<(0); + if ($638) { + $$0963 = $631;$$0967 = $637; + } else { + $$1964 = $631;$$1968 = $637; + break; + } + } + } + $639 = $$651374 >>> $$1964; + $640 = (($$65) - ($$1964))|0; + $641 = $$1968 & 256; + $642 = ($641|0)==(0); + if (!($642)) { + $$601476 = $$541470$ph;$$611668 = $$5416611868;$$631054 = $$571048$ph;$$641161 = $$1968;$$651268 = $$591262$ph;$$671574 = $$641571;$$68 = $640;$$681377 = $639; + label = 176; + break L126; + } + $643 = ($640>>>0)<(15); + if ($643) { + $644 = HEAP8[$$641571>>0]|0; + $645 = $644&255; + $646 = ((($$641571)) + 1|0); + $647 = HEAP8[$646>>0]|0; + $648 = $647&255; + $649 = $648 << 8; + $650 = $649 | $645; + $651 = $650 << $640; + $652 = $651 | $639; + $653 = ((($$641571)) + 2|0); + $654 = (($640) + 16)|0; + $$651572 = $653;$$66 = $654;$$661375 = $652; + } else { + $$651572 = $$641571;$$66 = $640;$$661375 = $639; + } + $655 = $$661375 & 1023; + $656 = (((($0)) + 352|0) + ($655<<1)|0); + $657 = HEAP16[$656>>1]|0; + $658 = $657 << 16 >> 16; + $659 = ($657<<16>>16)>(-1); + if ($659) { + $660 = $658 >> 9; + $$3966 = $660;$$3970 = $658; + } else { + $$2965 = 10;$$2969 = $658; + while(1) { + $661 = $$2969 ^ -1; + $662 = (($$2965) + 1)|0; + $663 = $$661375 >>> $$2965; + $664 = $663 & 1; + $665 = (($664) + ($661))|0; + $666 = (((($0)) + 2400|0) + ($665<<1)|0); + $667 = HEAP16[$666>>1]|0; + $668 = $667 << 16 >> 16; + $669 = ($667<<16>>16)<(0); + if ($669) { + $$2965 = $662;$$2969 = $668; + } else { + $$3966 = $662;$$3970 = $668; + break; + } + } + } + $670 = $$661375 >>> $$3966; + $671 = (($$66) - ($$3966))|0; + $672 = $$1968&255; + HEAP8[$$5416611868>>0] = $672; + $673 = $$3970 & 256; + $674 = ($673|0)==(0); + if (!($674)) { + break; + } + $676 = $$3970&255; + $677 = ((($$5416611868)) + 1|0); + HEAP8[$677>>0] = $676; + $678 = ((($$5416611868)) + 2|0); + $679 = $$651572; + $680 = (($539) - ($679))|0; + $681 = ($680|0)<(4); + $682 = ($671>>>0)<(15); + if ($681) { + $$541661$lcssa = $678;$$581155$lcssa = $$1968;$$581565$lcssa = $$651572;$$59$lcssa = $671;$$591368$lcssa = $670;$$lcssa1799 = $682;$$lcssa1802 = $680; + break L241; + } else { + $$5416611868 = $678;$$5811551871 = $$1968;$$5815651869 = $$651572;$$5913681870 = $670;$$591872 = $671;$965 = $682;$966 = $680; + } + } + $675 = ((($$5416611868)) + 1|0); + $$601476 = $$541470$ph;$$611668 = $675;$$631054 = $$571048$ph;$$641161 = $$3970;$$651268 = $$591262$ph;$$671574 = $$651572;$$68 = $671;$$681377 = $670; + label = 176; + break L126; + } + } while(0); + if (!($$lcssa1799)) { + $$581474 = $$541470$ph;$$581665 = $$541661$lcssa;$$611052 = $$571048$ph;$$621569 = $$581565$lcssa;$$63 = $$59$lcssa;$$631266 = $$591262$ph;$$631372 = $$591368$lcssa; + label = 156; + continue L125; + } + $548 = ($$lcssa1802|0)<(2); + if ($548) { + $$551471 = $$541470$ph;$$551662 = $$541661$lcssa;$$581049 = $$571048$ph;$$591156 = $$581155$lcssa;$$591566 = $$581565$lcssa;$$60 = $$59$lcssa;$$601263 = $$591262$ph;$$601369 = $$591368$lcssa; + label = 145; + continue L125; + } + $579 = HEAP8[$$581565$lcssa>>0]|0; + $580 = $579&255; + $581 = $580 << $$59$lcssa; + $582 = ((($$581565$lcssa)) + 1|0); + $583 = HEAP8[$582>>0]|0; + $584 = $583&255; + $585 = (($$59$lcssa) + 8)|0; + $586 = $584 << $585; + $587 = $581 | $$591368$lcssa; + $588 = $587 | $586; + $589 = ((($$581565$lcssa)) + 2|0); + $590 = (($$59$lcssa) + 16)|0; + $$581474 = $$541470$ph;$$581665 = $$541661$lcssa;$$611052 = $$571048$ph;$$621569 = $589;$$63 = $590;$$631266 = $$591262$ph;$$631372 = $588; + label = 156; + continue L125; + break; + } + case 145: { + label = 0; + $549 = $$601369 & 1023; + $550 = (((($0)) + 352|0) + ($549<<1)|0); + $551 = HEAP16[$550>>1]|0; + $552 = $551 << 16 >> 16; + $553 = ($551<<16>>16)>(-1); + if ($553) { + $554 = $552 >> 9; + $555 = (($554) + -1)|0; + $556 = ($555>>>0)<($$60>>>0); + if ($556) { + $$581474 = $$551471;$$581665 = $$551662;$$611052 = $$581049;$$621569 = $$591566;$$63 = $$60;$$631266 = $$601263;$$631372 = $$601369; + label = 156; + continue L125; + } else { + label = 150; + break L125; + } + } + $557 = ($$60>>>0)>(10); + if ($557) { + $$0972 = 10;$$0975 = $552; + } else { + label = 150; + break L125; + } + while(1) { + $558 = $$0975 ^ -1; + $559 = $$601369 >>> $$0972; + $560 = $559 & 1; + $561 = (($560) + ($558))|0; + $562 = (((($0)) + 2400|0) + ($561<<1)|0); + $563 = HEAP16[$562>>1]|0; + $564 = ($563<<16>>16)<(0); + if (!($564)) { + $$581474 = $$551471;$$581665 = $$551662;$$611052 = $$581049;$$621569 = $$591566;$$63 = $$60;$$631266 = $$601263;$$631372 = $$601369; + label = 156; + continue L125; + } + $565 = (($$0972) + 1)|0; + $566 = $563 << 16 >> 16; + $567 = (($$0972) + 2)|0; + $568 = ($$60>>>0)<($567>>>0); + if ($568) { + label = 150; + break L125; + } else { + $$0972 = $565;$$0975 = $566; + } + } + break; + } + case 156: { + label = 0; + $591 = $$631372 & 1023; + $592 = (((($0)) + 352|0) + ($591<<1)|0); + $593 = HEAP16[$592>>1]|0; + $594 = $593 << 16 >> 16; + $595 = ($593<<16>>16)>(-1); + if ($595) { + $596 = $594 >> 9; + $597 = $594 & 511; + $$2974 = $596;$$2977 = $597; + } else { + $$1973 = 10;$$1976 = $594; + while(1) { + $598 = $$1976 ^ -1; + $599 = (($$1973) + 1)|0; + $600 = $$631372 >>> $$1973; + $601 = $600 & 1; + $602 = (($601) + ($598))|0; + $603 = (((($0)) + 2400|0) + ($602<<1)|0); + $604 = HEAP16[$603>>1]|0; + $605 = $604 << 16 >> 16; + $606 = ($604<<16>>16)<(0); + if ($606) { + $$1973 = $599;$$1976 = $605; + } else { + $$2974 = $599;$$2977 = $605; + break; + } + } + } + $607 = $$631372 >>> $$2974; + $608 = (($$63) - ($$2974))|0; + $609 = ($$2977>>>0)>(255); + if ($609) { + $$601476 = $$581474;$$611668 = $$581665;$$631054 = $$611052;$$641161 = $$2977;$$651268 = $$631266;$$671574 = $$621569;$$68 = $608;$$681377 = $607; + label = 176; + } else { + $$591475 = $$581474;$$591666 = $$581665;$$621053 = $$611052;$$621159 = $$2977;$$631570 = $$621569;$$64 = $608;$$641267 = $$631266;$$641373 = $607; + label = 160; + continue L46; + } + break; + } + case 179: { + label = 0; + $693 = ($$681575>>>0)<($10>>>0); + if ($693) { + $$631479$ph = $$611477;$$641671$ph = $$621669;$$661057$ph = $$641055;$$671164$ph = $$651162;$$681271$ph = $$661269;$$71$ph = $$69;$$711380$ph = $$691378;$$sink1739 = $$681575; + label = 182; + continue L46; + } else { + $$621478 = $$611477;$$631670 = $$621669;$$651056 = $$641055;$$661163 = $$651162;$$671270 = $$661269;$$691576 = $$681575;$$70 = $$69;$$701379 = $$691378; + label = 180; + continue L46; + } + break; + } + case 184: { + label = 0; + $703 = 1 << $$691272; + $704 = (($703) + -1)|0; + $705 = $704 & $$721381; + $706 = $$721381 >>> $$691272; + $707 = (($$72) - ($$691272))|0; + $708 = (($705) + ($$681165))|0; + $$651481 = $$641480;$$661673 = $$651672;$$681059 = $$671058;$$691166 = $708;$$701273 = $$691272;$$721579 = $$711578;$$73 = $707;$$731382 = $706; + label = 185; + break; + } + case 187: { + label = 0; + $714 = $$741383 & 1023; + $715 = (((($0)) + 3840|0) + ($714<<1)|0); + $716 = HEAP16[$715>>1]|0; + $717 = $716 << 16 >> 16; + $718 = ($716<<16>>16)>(-1); + if ($718) { + $719 = $717 >> 9; + $720 = (($719) + -1)|0; + $721 = ($720>>>0)<($$74>>>0); + if ($721) { + $$691485 = $$661482;$$701677 = $$671674;$$731170 = $$701167;$$761583 = $$731580;$$77 = $$74;$$771386 = $$741383; + label = 198; + continue L125; + } else { + label = 192; + break L125; + } + } + $722 = ($$74>>>0)>(10); + if ($722) { + $$0953 = 10;$$0956 = $717; + } else { + label = 192; + break L125; + } + while(1) { + $723 = $$0956 ^ -1; + $724 = $$741383 >>> $$0953; + $725 = $724 & 1; + $726 = (($725) + ($723))|0; + $727 = (((($0)) + 5888|0) + ($726<<1)|0); + $728 = HEAP16[$727>>1]|0; + $729 = ($728<<16>>16)<(0); + if (!($729)) { + $$691485 = $$661482;$$701677 = $$671674;$$731170 = $$701167;$$761583 = $$731580;$$77 = $$74;$$771386 = $$741383; + label = 198; + continue L125; + } + $730 = (($$0953) + 1)|0; + $731 = $728 << 16 >> 16; + $732 = (($$0953) + 2)|0; + $733 = ($$74>>>0)<($732>>>0); + if ($733) { + label = 192; + break L125; + } else { + $$0953 = $730;$$0956 = $731; + } + } + break; + } + case 198: { + label = 0; + $756 = $$771386 & 1023; + $757 = (((($0)) + 3840|0) + ($756<<1)|0); + $758 = HEAP16[$757>>1]|0; + $759 = $758 << 16 >> 16; + $760 = ($758<<16>>16)>(-1); + if ($760) { + $761 = $759 >> 9; + $762 = $759 & 511; + $$2955 = $761;$$2958 = $762; + } else { + $$1954 = 10;$$1957 = $759; + while(1) { + $763 = $$1957 ^ -1; + $764 = (($$1954) + 1)|0; + $765 = $$771386 >>> $$1954; + $766 = $765 & 1; + $767 = (($766) + ($763))|0; + $768 = (((($0)) + 5888|0) + ($767<<1)|0); + $769 = HEAP16[$768>>1]|0; + $770 = $769 << 16 >> 16; + $771 = ($769<<16>>16)<(0); + if ($771) { + $$1954 = $764;$$1957 = $770; + } else { + $$2955 = $764;$$2958 = $770; + break; + } + } + } + $772 = $$771386 >>> $$2955; + $773 = (($$77) - ($$2955))|0; + $774 = (3368 + ($$2958<<2)|0); + $775 = HEAP32[$774>>2]|0; + $776 = (3496 + ($$2958<<2)|0); + $777 = HEAP32[$776>>2]|0; + $778 = (($$2958) + -4)|0; + $779 = ($778>>>0)<(26); + if ($779) { + $780 = ($773>>>0)<($775>>>0); + if ($780) { + $$701486 = $$691485;$$711678 = $$701677;$$721063 = $777;$$741171 = $$731170;$$741277 = $775;$$771584 = $$761583;$$78 = $773;$$781387 = $772; + label = 203; + continue L125; + } else { + $$741681 = $$701677;$$751066 = $777;$$771174 = $$731170;$$771280 = $775;$$801587 = $$761583;$$81 = $773;$$811390 = $772; + label = 208; + continue L125; + } + } else { + $$751682 = $$701677;$$761067 = $777;$$781175 = $$731170;$$781281 = $775;$$811588 = $$761583;$$82 = $773;$$821391 = $772; + label = 209; + } + break; + } + case 203: { + label = 0; + $781 = ($$771584>>>0)<($10>>>0); + if ($781) { + $$721488$ph = $$701486;$$731680$ph = $$711678;$$741065$ph = $$721063;$$761173$ph = $$741171;$$761279$ph = $$741277;$$80$ph = $$78;$$801389$ph = $$781387;$$sink1746 = $$771584; + label = 206; + continue L46; + } else { + $$711487 = $$701486;$$721679 = $$711678;$$731064 = $$721063;$$751172 = $$741171;$$751278 = $$741277;$$781585 = $$771584;$$79 = $$78;$$791388 = $$781387; + label = 204; + continue L46; + } + break; + } + case 208: { + label = 0; + $791 = 1 << $$771280; + $792 = (($791) + -1)|0; + $793 = $792 & $$811390; + $794 = $$811390 >>> $$771280; + $795 = (($$81) - ($$771280))|0; + $796 = (($793) + ($$751066))|0; + $$751682 = $$741681;$$761067 = $796;$$781175 = $$771174;$$781281 = $$771280;$$811588 = $$801587;$$82 = $795;$$821391 = $794; + label = 209; + break; + } + case 212: { + label = 0; + $807 = (($$801177) + -1)|0; + $808 = ($$801177|0)==(0); + if ($808) { + $$531469 = $$741490;$$531660 = $$771684;$$561047 = $$781069;$$571154 = $807;$$571564 = $$831590;$$58 = $$84;$$581261 = $$801283;$$581367 = $$841393; + label = 139; + } else { + $$751491 = $$741490;$$781685 = $$771684;$$791070 = $$781069;$$811178 = $807;$$811284 = $$801283;$$841591 = $$831590;$$85 = $$84;$$851394 = $$841393; + label = 213; + continue L46; + } + break; + } + } + do { + if ((label|0) == 70) { + label = 0; + $217 = ((($0)) + 52|0); + $218 = HEAP32[$217>>2]|0; + $219 = ($$381135>>>0)<($218>>>0); + if ($219) { + $220 = ($$39>>>0)<(3); + if ($220) { + $$351451 = $$341450;$$351642 = $$341641;$$391030 = $$381029;$$391136 = $$381135;$$391546 = $$381545;$$40 = $$39;$$401243 = $$391242;$$401349 = $$391348; + label = 72; + continue L125; + } else { + $$381454 = $$341450;$$381645 = $$341641;$$421033 = $$381029;$$421139 = $$381135;$$421549 = $$381545;$$43 = $$39;$$431246 = $$391242;$$431352 = $$391348; + label = 77; + continue L125; + } + } else { + HEAP32[$217>>2] = 19; + $$391455 = $$341450;$$391646 = $$341641;$$431034 = $$381029;$$431140 = $$381135;$$431550 = $$381545;$$44 = $$39;$$441247 = $$391242;$$441353 = $$391348; + label = 80; + continue L125; + } + } + else if ((label|0) == 105) { + label = 0; + $418 = ((($0)) + 44|0); + $419 = HEAP32[$418>>2]|0; + $420 = ((($0)) + 48|0); + $421 = HEAP32[$420>>2]|0; + $422 = (($421) + ($419))|0; + $423 = ($$451142>>>0)<($422>>>0); + if (!($423)) { + $529 = ($422|0)==($$451142|0); + if (!($529)) { + $$511467 = $$411457;$$511658 = $$411648;$$541045 = $$451036;$$551152 = $$451142;$$551562 = $$451552;$$56 = $$46;$$561259 = $$461249;$$561365 = $$461355; + label = 136; + continue L46; + } + $530 = ((($0)) + 64|0); + $531 = ((($0)) + 10532|0); + _memcpy(($530|0),($531|0),($419|0))|0; + $532 = ((($0)) + 3552|0); + $533 = HEAP32[$418>>2]|0; + $534 = (((($0)) + 10532|0) + ($533)|0); + $535 = HEAP32[$420>>2]|0; + _memcpy(($532|0),($534|0),($535|0))|0; + $$521468 = $$411457;$$521659 = $$411648;$$551046 = $$451036;$$561153 = $$451142;$$561563 = $$451552;$$57 = $$46;$$571260 = $$461249;$$571366 = $$461355; + label = 138; + break; + } + $424 = ($$46>>>0)<(15); + if (!($424)) { + $$451461 = $$411457;$$451652 = $$411648;$$491146 = $$451142;$$491556 = $$451552;$$50 = $$46;$$501253 = $$461249;$$501359 = $$461355; + label = 119; + continue L125; + } + $425 = $10; + $426 = $$451552; + $427 = (($425) - ($426))|0; + $428 = ($427|0)<(2); + if ($428) { + $$421458 = $$411457;$$421649 = $$411648;$$461037 = $$451036;$$461143 = $$451142;$$461553 = $$451552;$$47 = $$46;$$471250 = $$461249;$$471356 = $$461355; + label = 108; + continue L125; + } + $459 = HEAP8[$$451552>>0]|0; + $460 = $459&255; + $461 = $460 << $$46; + $462 = ((($$451552)) + 1|0); + $463 = HEAP8[$462>>0]|0; + $464 = $463&255; + $465 = (($$46) + 8)|0; + $466 = $464 << $465; + $467 = $461 | $$461355; + $468 = $467 | $466; + $469 = ((($$451552)) + 2|0); + $470 = (($$46) + 16)|0; + $$451461 = $$411457;$$451652 = $$411648;$$491146 = $$451142;$$491556 = $469;$$50 = $470;$$501253 = $$461249;$$501359 = $468; + label = 119; + continue L125; + } + else if ((label|0) == 176) { + label = 0; + $683 = $$641161 & 511; + $684 = ($683|0)==(256); + if ($684) { + $$761492 = $$601476;$$801071 = $$631054;$$801687 = $$611668;$$821285 = $$651268;$$831180 = 256;$$851592 = $$671574;$$86 = $$68;$$861395 = $$681377; + label = 220; + break L125; + } + $685 = (($683) + -257)|0; + $686 = (3120 + ($685<<2)|0); + $687 = HEAP32[$686>>2]|0; + $688 = (3244 + ($685<<2)|0); + $689 = HEAP32[$688>>2]|0; + $690 = (($683) + -265)|0; + $691 = ($690>>>0)<(20); + if ($691) { + $692 = ($$68>>>0)<($687>>>0); + if ($692) { + $$611477 = $$601476;$$621669 = $$611668;$$641055 = $$631054;$$651162 = $689;$$661269 = $687;$$681575 = $$671574;$$69 = $$68;$$691378 = $$681377; + label = 179; + continue L125; + } else { + $$641480 = $$601476;$$651672 = $$611668;$$671058 = $$631054;$$681165 = $689;$$691272 = $687;$$711578 = $$671574;$$72 = $$68;$$721381 = $$681377; + label = 184; + continue L125; + } + } else { + $$651481 = $$601476;$$661673 = $$611668;$$681059 = $$631054;$$691166 = $689;$$701273 = $687;$$721579 = $$671574;$$73 = $$68;$$731382 = $$681377; + label = 185; + } + } + else if ((label|0) == 209) { + label = 0; + $797 = $$751682; + $798 = $3; + $799 = (($797) - ($798))|0; + $$not = ($799>>>0)>=($$761067>>>0); + $$not1747 = $14 ^ 1; + $brmerge = $$not | $$not1747; + if (!($brmerge)) { + $$731489 = $799;$$761683 = $$751682;$$771068 = $$761067;$$791176 = $$781175;$$791282 = $$781281;$$821589 = $$811588;$$83 = $$82;$$831392 = $$821391; + label = 210; + continue L46; + } + $800 = (($799) - ($$761067))|0; + $801 = $800 & $$1753; + $802 = (($3) + ($801)|0); + $803 = ($$751682>>>0)>($802>>>0); + $804 = $803 ? $$751682 : $802; + $805 = (($804) + ($$781175)|0); + $806 = ($805>>>0)>($12>>>0); + if ($806) { + $$741490 = $799;$$771684 = $$751682;$$781069 = $$761067;$$801177 = $$781175;$$801283 = $$781281;$$831590 = $$811588;$$84 = $$82;$$841393 = $$821391; + label = 212; + continue L125; + } else { + $$0978 = $802;$$791686 = $$751682;$$821179 = $$781175; + } + while(1) { + $816 = HEAP8[$$0978>>0]|0; + HEAP8[$$791686>>0] = $816; + $817 = ((($$0978)) + 1|0); + $818 = HEAP8[$817>>0]|0; + $819 = ((($$791686)) + 1|0); + HEAP8[$819>>0] = $818; + $820 = ((($$0978)) + 2|0); + $821 = HEAP8[$820>>0]|0; + $822 = ((($$791686)) + 2|0); + HEAP8[$822>>0] = $821; + $823 = ((($$791686)) + 3|0); + $824 = ((($$0978)) + 3|0); + $825 = (($$821179) + -3)|0; + $826 = ($825|0)>(2); + if ($826) { + $$0978 = $824;$$791686 = $823;$$821179 = $825; + } else { + break; + } + } + $827 = ($825|0)>(0); + if ($827) { + $828 = HEAP8[$824>>0]|0; + HEAP8[$823>>0] = $828; + $829 = ($825|0)==(1); + if (!($829)) { + $830 = ((($$0978)) + 4|0); + $831 = HEAP8[$830>>0]|0; + $832 = ((($$791686)) + 4|0); + HEAP8[$832>>0] = $831; + } + $833 = (($823) + ($825)|0); + $$531469 = $799;$$531660 = $833;$$561047 = $$761067;$$571154 = $825;$$571564 = $$811588;$$58 = $$82;$$581261 = $$781281;$$581367 = $$821391; + label = 139; + } else { + $$531469 = $799;$$531660 = $823;$$561047 = $$761067;$$571154 = $825;$$571564 = $$811588;$$58 = $$82;$$581261 = $$781281;$$581367 = $$821391; + label = 139; + } + } + } while(0); + if ((label|0) == 138) { + label = 0; + $536 = ((($0)) + 24|0); + $537 = HEAP32[$536>>2]|0; + $538 = (($537) + -1)|0; + HEAP32[$536>>2] = $538; + $$391455 = $$521468;$$391646 = $$521659;$$431034 = $$551046;$$431140 = $$561153;$$431550 = $$561563;$$44 = $$57;$$441247 = $$571260;$$441353 = $$571366; + label = 80; + continue; + } + else if ((label|0) == 139) { + label = 0; + $$541470$ph = $$531469;$$541661$ph = $$531660;$$571048$ph = $$561047;$$581155$ph = $$571154;$$581565$ph = $$571564;$$59$ph = $$58;$$591262$ph = $$581261;$$591368$ph = $$581367; + label = 140; + continue; + } + else if ((label|0) == 185) { + label = 0; + $709 = ($$73>>>0)<(15); + if (!($709)) { + $$691485 = $$651481;$$701677 = $$661673;$$731170 = $$691166;$$761583 = $$721579;$$77 = $$73;$$771386 = $$731382; + label = 198; + continue; + } + $710 = $10; + $711 = $$721579; + $712 = (($710) - ($711))|0; + $713 = ($712|0)<(2); + if ($713) { + $$661482 = $$651481;$$671674 = $$661673;$$691060 = $$681059;$$701167 = $$691166;$$711274 = $$701273;$$731580 = $$721579;$$74 = $$73;$$741383 = $$731382; + label = 187; + continue; + } + $744 = HEAP8[$$721579>>0]|0; + $745 = $744&255; + $746 = $745 << $$73; + $747 = ((($$721579)) + 1|0); + $748 = HEAP8[$747>>0]|0; + $749 = $748&255; + $750 = (($$73) + 8)|0; + $751 = $749 << $750; + $752 = $746 | $$731382; + $753 = $752 | $751; + $754 = ((($$721579)) + 2|0); + $755 = (($$73) + 16)|0; + $$691485 = $$651481;$$701677 = $$661673;$$731170 = $$691166;$$761583 = $754;$$77 = $755;$$771386 = $753; + label = 198; + continue; + } + } + if ((label|0) == 113) { + label = 0; + $449 = ($$461553>>>0)<($10>>>0); + if ($449) { + $$441460$ph = $$421458;$$441651$ph = $$421649;$$481039$ph = $$461037;$$481145$ph = $$461143;$$49$ph = $$47;$$491252$ph = $$471250;$$491358$ph = $$471356;$$sink1729 = $$461553; + label = 116; + continue; + } else { + $$431459 = $$421458;$$431650 = $$421649;$$471038 = $$461037;$$471144 = $$461143;$$471554 = $$461553;$$48 = $$47;$$481251 = $$471250;$$481357 = $$471356; + label = 114; + continue; + } + } + else if ((label|0) == 150) { + label = 0; + $569 = ($$591566>>>0)<($10>>>0); + if ($569) { + $$571473$ph = $$551471;$$571664$ph = $$551662;$$601051$ph = $$581049;$$611158$ph = $$591156;$$62$ph = $$60;$$621265$ph = $$601263;$$621371$ph = $$601369;$$sink1736 = $$591566; + label = 153; + continue; + } else { + $$561472 = $$551471;$$561663 = $$551662;$$591050 = $$581049;$$601157 = $$591156;$$601567 = $$591566;$$61 = $$60;$$611264 = $$601263;$$611370 = $$601369; + label = 151; + continue; + } + } + else if ((label|0) == 192) { + label = 0; + $734 = ($$731580>>>0)<($10>>>0); + if ($734) { + $$681484$ph = $$661482;$$691676$ph = $$671674;$$711062$ph = $$691060;$$721169$ph = $$701167;$$731276$ph = $$711274;$$76$ph = $$74;$$761385$ph = $$741383;$$sink1743 = $$731580; + label = 195; + continue; + } else { + $$671483 = $$661482;$$681675 = $$671674;$$701061 = $$691060;$$711168 = $$701167;$$721275 = $$711274;$$741581 = $$731580;$$75 = $$74;$$751384 = $$741383; + label = 193; + continue; + } + } + else if ((label|0) == 220) { + label = 0; + $834 = ((($0)) + 20|0); + $835 = HEAP32[$834>>2]|0; + $836 = $835 & 1; + $837 = ($836|0)==(0); + if ($837) { + $$01416 = $$761492;$$01607 = $$801687;$$41511 = $$851592;$$5 = $$86;$$51102 = $$831180;$$51208 = $$821285;$$51314 = $$861395;$$5996 = $$801071; + label = 14; + continue; + } + $838 = $6 & 1; + $839 = ($838|0)==(0); + if ($839) { + $$881504 = $$761492;$$921083 = $$801071;$$921699 = $$801687;$$941191 = $$831180;$$941297 = $$821285;$$971604 = $$851592;$$98 = $$86;$$981407 = $$861395; + label = 242; + continue; + } else { + $$801496 = $$761492;$$841075 = $$801071;$$841691 = $$801687;$$861289 = $$821285;$$891596 = $$851592;$$90 = $$86;$$901399 = $$861395; + label = 226; + continue; + } + } + } + if ((label|0) == 258) { + STACKTOP = sp;return ($$0951|0); + } + $892 = ((($0)) + 28|0); + $893 = HEAP32[$892>>2]|0; + $894 = $893 & 65535; + $895 = $893 >>> 16; + $896 = ($888|0)==(0); + if ($896) { + $$0937$lcssa = $895;$$0938$lcssa = $894; + } else { + $897 = (($888>>>0) % 5552)&-1; + $$01834 = $897;$$09371833 = $895;$$09381832 = $894;$$09431831 = $888;$$09441830 = $4; + while(1) { + $898 = ($$01834>>>0)>(7); + if ($898) { + $899 = (($$01834) + -8)|0; + $900 = $899 & -8; + $scevgep = ((($$09441830)) + 8|0); + $$09411816 = 0;$$11818 = $$09371833;$$19391817 = $$09381832;$$19451815 = $$09441830; + while(1) { + $904 = HEAP8[$$19451815>>0]|0; + $905 = $904&255; + $906 = (($905) + ($$19391817))|0; + $907 = (($906) + ($$11818))|0; + $908 = ((($$19451815)) + 1|0); + $909 = HEAP8[$908>>0]|0; + $910 = $909&255; + $911 = (($906) + ($910))|0; + $912 = (($907) + ($911))|0; + $913 = ((($$19451815)) + 2|0); + $914 = HEAP8[$913>>0]|0; + $915 = $914&255; + $916 = (($911) + ($915))|0; + $917 = (($912) + ($916))|0; + $918 = ((($$19451815)) + 3|0); + $919 = HEAP8[$918>>0]|0; + $920 = $919&255; + $921 = (($916) + ($920))|0; + $922 = (($917) + ($921))|0; + $923 = ((($$19451815)) + 4|0); + $924 = HEAP8[$923>>0]|0; + $925 = $924&255; + $926 = (($921) + ($925))|0; + $927 = (($922) + ($926))|0; + $928 = ((($$19451815)) + 5|0); + $929 = HEAP8[$928>>0]|0; + $930 = $929&255; + $931 = (($926) + ($930))|0; + $932 = (($927) + ($931))|0; + $933 = ((($$19451815)) + 6|0); + $934 = HEAP8[$933>>0]|0; + $935 = $934&255; + $936 = (($931) + ($935))|0; + $937 = (($932) + ($936))|0; + $938 = ((($$19451815)) + 7|0); + $939 = HEAP8[$938>>0]|0; + $940 = $939&255; + $941 = (($936) + ($940))|0; + $942 = (($937) + ($941))|0; + $943 = (($$09411816) + 8)|0; + $944 = ((($$19451815)) + 8|0); + $945 = $943 | 7; + $946 = ($945>>>0)<($$01834>>>0); + if ($946) { + $$09411816 = $943;$$11818 = $942;$$19391817 = $941;$$19451815 = $944; + } else { + break; + } + } + $901 = (($900) + 8)|0; + $scevgep1947 = (($scevgep) + ($900)|0); + $$0941$lcssa = $901;$$1$lcssa = $942;$$1939$lcssa = $941;$$1945$lcssa = $scevgep1947; + } else { + $$0941$lcssa = 0;$$1$lcssa = $$09371833;$$1939$lcssa = $$09381832;$$1945$lcssa = $$09441830; + } + $902 = ($$01834>>>0)>($$0941$lcssa>>>0); + if ($902) { + $903 = (($$01834) - ($$0941$lcssa))|0; + $$19421823 = $$0941$lcssa;$$21825 = $$1$lcssa;$$29401824 = $$1939$lcssa;$$29461822 = $$1945$lcssa; + while(1) { + $947 = ((($$29461822)) + 1|0); + $948 = HEAP8[$$29461822>>0]|0; + $949 = $948&255; + $950 = (($949) + ($$29401824))|0; + $951 = (($950) + ($$21825))|0; + $952 = (($$19421823) + 1)|0; + $exitcond = ($952|0)==($$01834|0); + if ($exitcond) { + break; + } else { + $$19421823 = $952;$$21825 = $951;$$29401824 = $950;$$29461822 = $947; + } + } + $scevgep1948 = (($$1945$lcssa) + ($903)|0); + $$2$lcssa = $951;$$2940$lcssa = $950;$$2946$lcssa = $scevgep1948; + } else { + $$2$lcssa = $$1$lcssa;$$2940$lcssa = $$1939$lcssa;$$2946$lcssa = $$1945$lcssa; + } + $953 = (($$2940$lcssa>>>0) % 65521)&-1; + $954 = (($$2$lcssa>>>0) % 65521)&-1; + $955 = (($$09431831) - ($$01834))|0; + $956 = ($955|0)==(0); + if ($956) { + $$0937$lcssa = $954;$$0938$lcssa = $953; + break; + } else { + $$01834 = 5552;$$09371833 = $954;$$09381832 = $953;$$09431831 = $955;$$09441830 = $$2946$lcssa; + } + } + } + $957 = $$0937$lcssa << 16; + $958 = $957 | $$0938$lcssa; + HEAP32[$892>>2] = $958; + $959 = ($$1961|0)!=(0); + $960 = $6 & 1; + $961 = ($960|0)==(0); + $or$cond1752 = $961 | $959; + if ($or$cond1752) { + $$0951 = $$1961; + STACKTOP = sp;return ($$0951|0); + } else { + $962 = ((($0)) + 16|0); + $963 = HEAP32[$962>>2]|0; + $964 = ($958|0)==($963|0); + $$1961$ = $964 ? $$1961 : -2; + STACKTOP = sp;return ($$1961$|0); + } + return (0)|0; +} +function _LoadTexture($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$byval_copy1 = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$5 = 0, $$sroa$5$0$$sroa_idx = 0, $$sroa$5$0$$sroa_idx5 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); + $$byval_copy1 = sp + 60|0; + $vararg_buffer = sp + 16|0; + $$sroa$5 = sp; + $2 = sp + 20|0; + $3 = sp + 40|0; + _LoadImage($2,$1); + $4 = HEAP32[$2>>2]|0; + $5 = ($4|0)==(0|0); + if ($5) { + _TraceLog(2,11064,$vararg_buffer); + $$sroa$0$0 = 0; + } else { + ;HEAP32[$$byval_copy1>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$2+16>>2]|0; + _LoadTextureFromImage($3,$$byval_copy1); + $$sroa$0$0$copyload = HEAP32[$3>>2]|0; + $$sroa$5$0$$sroa_idx = ((($3)) + 4|0); + ;HEAP32[$$sroa$5>>2]=HEAP32[$$sroa$5$0$$sroa_idx>>2]|0;HEAP32[$$sroa$5+4>>2]=HEAP32[$$sroa$5$0$$sroa_idx+4>>2]|0;HEAP32[$$sroa$5+8>>2]=HEAP32[$$sroa$5$0$$sroa_idx+8>>2]|0;HEAP32[$$sroa$5+12>>2]=HEAP32[$$sroa$5$0$$sroa_idx+12>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$2+16>>2]|0; + _UnloadImage($$byval_copy1); + $$sroa$0$0 = $$sroa$0$0$copyload; + } + HEAP32[$0>>2] = $$sroa$0$0; + $$sroa$5$0$$sroa_idx5 = ((($0)) + 4|0); + ;HEAP32[$$sroa$5$0$$sroa_idx5>>2]=HEAP32[$$sroa$5>>2]|0;HEAP32[$$sroa$5$0$$sroa_idx5+4>>2]=HEAP32[$$sroa$5+4>>2]|0;HEAP32[$$sroa$5$0$$sroa_idx5+8>>2]=HEAP32[$$sroa$5+8>>2]|0;HEAP32[$$sroa$5$0$$sroa_idx5+12>>2]=HEAP32[$$sroa$5+12>>2]|0; + STACKTOP = sp;return; +} +function _GetDefaultFont($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + ;HEAP32[$0>>2]=HEAP32[22448>>2]|0;HEAP32[$0+4>>2]=HEAP32[22448+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[22448+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[22448+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[22448+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[22448+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[22448+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[22448+28>>2]|0; + return; +} +function _GetCharIndex($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$08 = 0, $$09 = 0, $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($0)) + 24|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)>(0); + if (!($4)) { + $$08 = 0; + return ($$08|0); + } + $5 = ((($0)) + 28|0); + $6 = HEAP32[$5>>2]|0; + $$09 = 0; + while(1) { + $7 = (($6) + ($$09<<5)|0); + $8 = HEAP32[$7>>2]|0; + $9 = ($8|0)==($1|0); + if ($9) { + $$08 = $$09; + label = 5; + break; + } + $10 = (($$09) + 1)|0; + $11 = HEAP32[$2>>2]|0; + $12 = ($10|0)<($11|0); + if ($12) { + $$09 = $10; + } else { + $$08 = 0; + label = 5; + break; + } + } + if ((label|0) == 5) { + return ($$08|0); + } + return (0)|0; +} +function _DrawTexturePro($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = +$4; + $5 = $5|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0.0, $25 = 0.0, $26 = 0.0, $27 = 0, $28 = 0.0, $29 = 0.0; + var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0.0, $39 = 0, $40 = 0, $41 = 0.0, $42 = 0.0, $43 = 0, $44 = 0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0; + var $50 = 0, $51 = 0.0, $52 = 0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0, $57 = 0, $58 = 0.0, $59 = 0, $6 = 0, $60 = 0.0, $61 = 0.0, $62 = 0, $63 = 0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0; + var $69 = 0, $7 = 0, $70 = 0.0, $71 = 0.0, $72 = 0, $73 = 0, $74 = 0, $75 = 0.0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0, $8 = 0, $80 = 0, $81 = 0.0, $82 = 0, $83 = 0.0, $84 = 0, $85 = 0, $86 = 0; + var $87 = 0.0, $88 = 0, $89 = 0.0, $9 = 0, $90 = 0.0, $91 = 0, $92 = 0.0, $93 = 0, $94 = 0.0, $95 = 0.0, $96 = 0, $97 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $6 = HEAP32[$0>>2]|0; + $7 = ($6|0)==(0); + if ($7) { + return; + } + $8 = ((($1)) + 8|0); + $9 = HEAP32[$8>>2]|0; + $10 = ($9|0)<(0); + if ($10) { + $11 = HEAP32[$1>>2]|0; + $12 = (($11) - ($9))|0; + HEAP32[$1>>2] = $12; + } + $13 = ((($1)) + 12|0); + $14 = HEAP32[$13>>2]|0; + $15 = ($14|0)<(0); + if ($15) { + $16 = ((($1)) + 4|0); + $17 = HEAP32[$16>>2]|0; + $18 = (($17) - ($14))|0; + HEAP32[$16>>2] = $18; + } + $19 = HEAP32[$0>>2]|0; + _rlEnableTexture($19); + _rlPushMatrix(); + $20 = HEAP32[$2>>2]|0; + $21 = (+($20|0)); + $22 = ((($2)) + 4|0); + $23 = HEAP32[$22>>2]|0; + $24 = (+($23|0)); + _rlTranslatef($21,$24,0.0); + _rlRotatef($4,0.0,0.0,1.0); + $25 = +HEAPF32[$3>>2]; + $26 = -$25; + $27 = ((($3)) + 4|0); + $28 = +HEAPF32[$27>>2]; + $29 = -$28; + _rlTranslatef($26,$29,0.0); + _rlBegin(7); + $30 = HEAP8[$5>>0]|0; + $31 = ((($5)) + 1|0); + $32 = HEAP8[$31>>0]|0; + $33 = ((($5)) + 2|0); + $34 = HEAP8[$33>>0]|0; + $35 = ((($5)) + 3|0); + $36 = HEAP8[$35>>0]|0; + _rlColor4ub($30,$32,$34,$36); + $37 = HEAP32[$1>>2]|0; + $38 = (+($37|0)); + $39 = ((($0)) + 4|0); + $40 = HEAP32[$39>>2]|0; + $41 = (+($40|0)); + $42 = $38 / $41; + $43 = ((($1)) + 4|0); + $44 = HEAP32[$43>>2]|0; + $45 = (+($44|0)); + $46 = ((($0)) + 8|0); + $47 = HEAP32[$46>>2]|0; + $48 = (+($47|0)); + $49 = $45 / $48; + _rlTexCoord2f($42,$49); + _rlVertex2f(0.0,0.0); + $50 = HEAP32[$1>>2]|0; + $51 = (+($50|0)); + $52 = HEAP32[$39>>2]|0; + $53 = (+($52|0)); + $54 = $51 / $53; + $55 = HEAP32[$43>>2]|0; + $56 = HEAP32[$13>>2]|0; + $57 = (($56) + ($55))|0; + $58 = (+($57|0)); + $59 = HEAP32[$46>>2]|0; + $60 = (+($59|0)); + $61 = $58 / $60; + _rlTexCoord2f($54,$61); + $62 = ((($2)) + 12|0); + $63 = HEAP32[$62>>2]|0; + $64 = (+($63|0)); + _rlVertex2f(0.0,$64); + $65 = HEAP32[$1>>2]|0; + $66 = HEAP32[$8>>2]|0; + $67 = (($66) + ($65))|0; + $68 = (+($67|0)); + $69 = HEAP32[$39>>2]|0; + $70 = (+($69|0)); + $71 = $68 / $70; + $72 = HEAP32[$43>>2]|0; + $73 = HEAP32[$13>>2]|0; + $74 = (($73) + ($72))|0; + $75 = (+($74|0)); + $76 = HEAP32[$46>>2]|0; + $77 = (+($76|0)); + $78 = $75 / $77; + _rlTexCoord2f($71,$78); + $79 = ((($2)) + 8|0); + $80 = HEAP32[$79>>2]|0; + $81 = (+($80|0)); + $82 = HEAP32[$62>>2]|0; + $83 = (+($82|0)); + _rlVertex2f($81,$83); + $84 = HEAP32[$1>>2]|0; + $85 = HEAP32[$8>>2]|0; + $86 = (($85) + ($84))|0; + $87 = (+($86|0)); + $88 = HEAP32[$39>>2]|0; + $89 = (+($88|0)); + $90 = $87 / $89; + $91 = HEAP32[$43>>2]|0; + $92 = (+($91|0)); + $93 = HEAP32[$46>>2]|0; + $94 = (+($93|0)); + $95 = $92 / $94; + _rlTexCoord2f($90,$95); + $96 = HEAP32[$79>>2]|0; + $97 = (+($96|0)); + _rlVertex2f($97,0.0); + _rlEnd(); + _rlPopMatrix(); + _rlDisableTexture(); + return; +} +function _DrawText($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$ = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $$byval_copy2 = sp + 112|0; + $$byval_copy1 = sp + 104|0; + $$byval_copy = sp + 72|0; + $5 = sp + 32|0; + $6 = sp + 64|0; + $7 = sp; + _GetDefaultFont($5); + $8 = HEAP32[$5>>2]|0; + $9 = ($8|0)==(0); + if ($9) { + STACKTOP = sp;return; + } + $10 = (+($1|0)); + HEAPF32[$6>>2] = $10; + $11 = ((($6)) + 4|0); + $12 = (+($2|0)); + HEAPF32[$11>>2] = $12; + $13 = ($3|0)>(10); + $$ = $13 ? $3 : 10; + $14 = (($$>>>0) / 10)&-1; + _GetDefaultFont($7); + $15 = (+($$|0)); + ;HEAP32[$$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$7+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$7+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$7+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$7+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$7+28>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0; + _DrawTextEx($$byval_copy,$0,$$byval_copy1,$15,$14,$$byval_copy2); + STACKTOP = sp;return; +} +function _DrawTextEx($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = +$3; + $4 = $4|0; + $5 = $5|0; + var $$04954 = 0, $$05153 = 0, $$055 = 0, $$1 = 0, $$150 = 0, $$152 = 0, $$2 = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $$byval_copy3 = 0, $$byval_copy4 = 0, $$byval_copy5 = 0, $$sink = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0; + var $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0; + var $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0; + var $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0; + var $75 = 0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $$byval_copy5 = sp + 88|0; + $$byval_copy4 = sp + 80|0; + $$byval_copy3 = sp + 64|0; + $$byval_copy2 = sp + 48|0; + $$byval_copy1 = sp + 24|0; + $6 = sp + 8|0; + $7 = sp; + $8 = (_strlen($1)|0); + $9 = ((($0)) + 20|0); + $10 = HEAP32[$9>>2]|0; + $11 = (+($10|0)); + $12 = $3 / $11; + $13 = ($8|0)>(0); + if (!($13)) { + STACKTOP = sp;return; + } + $14 = ((($0)) + 28|0); + $15 = +HEAPF32[$2>>2]; + $16 = ((($6)) + 4|0); + $17 = ((($2)) + 4|0); + $18 = ((($6)) + 8|0); + $19 = ((($6)) + 12|0); + $20 = ((($7)) + 4|0); + $21 = (+($4|0)); + $$04954 = 0;$$05153 = 0;$$055 = 0; + while(1) { + $22 = (($1) + ($$055)|0); + $23 = HEAP8[$22>>0]|0; + switch ($23<<24>>24) { + case 10: { + $24 = HEAP32[$9>>2]|0; + $25 = (($24|0) / 2)&-1; + $26 = (($25) + ($24))|0; + $27 = (+($26|0)); + $28 = $12 * $27; + $29 = (~~(($28))); + $30 = (($29) + ($$05153))|0; + $$150 = 0;$$152 = $30;$$2 = $$055; + break; + } + case -62: { + $31 = (($$055) + 1)|0; + $32 = (($1) + ($31)|0); + $33 = HEAP8[$32>>0]|0; + $34 = $33&255; + $$1 = $31;$$sink = $34; + label = 9; + break; + } + case -61: { + $35 = (($$055) + 1)|0; + $36 = (($1) + ($35)|0); + $37 = HEAP8[$36>>0]|0; + $38 = $37&255; + $39 = (($38) + 64)|0; + $$1 = $35;$$sink = $39; + label = 9; + break; + } + default: { + $40 = $23 << 24 >> 24; + $$1 = $$055;$$sink = $40; + label = 9; + } + } + do { + if ((label|0) == 9) { + label = 0; + ;HEAP32[$$byval_copy5>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy5+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy5+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[$$byval_copy5+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[$$byval_copy5+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[$$byval_copy5+28>>2]=HEAP32[$0+28>>2]|0; + $41 = (_GetCharIndex($$byval_copy5,$$sink)|0); + $42 = HEAP32[$14>>2]|0; + $43 = (((($42) + ($41<<5)|0)) + 4|0); + $44 = (+($$04954|0)); + $45 = $44 + $15; + $46 = (((($42) + ($41<<5)|0)) + 20|0); + $47 = HEAP32[$46>>2]|0; + $48 = (+($47|0)); + $49 = $12 * $48; + $50 = $45 + $49; + $51 = (~~(($50))); + HEAP32[$6>>2] = $51; + $52 = +HEAPF32[$17>>2]; + $53 = (+($$05153|0)); + $54 = $53 + $52; + $55 = (((($42) + ($41<<5)|0)) + 24|0); + $56 = HEAP32[$55>>2]|0; + $57 = (+($56|0)); + $58 = $12 * $57; + $59 = $54 + $58; + $60 = (~~(($59))); + HEAP32[$16>>2] = $60; + $61 = (((($42) + ($41<<5)|0)) + 12|0); + $62 = HEAP32[$61>>2]|0; + $63 = (+($62|0)); + $64 = $12 * $63; + $65 = (~~(($64))); + HEAP32[$18>>2] = $65; + $66 = (((($42) + ($41<<5)|0)) + 16|0); + $67 = HEAP32[$66>>2]|0; + $68 = (+($67|0)); + $69 = $12 * $68; + $70 = (~~(($69))); + HEAP32[$19>>2] = $70; + HEAPF32[$7>>2] = 0.0; + HEAPF32[$20>>2] = 0.0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$43+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$43+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$43+12>>2]|0; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$6+12>>2]|0; + ;HEAP32[$$byval_copy4>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$7+4>>2]|0; + ;HEAP8[$$byval_copy5>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$5+3>>0]|0; + _DrawTexturePro($$byval_copy1,$$byval_copy2,$$byval_copy3,$$byval_copy4,0.0,$$byval_copy5); + $71 = HEAP32[$14>>2]|0; + $72 = (((($71) + ($41<<5)|0)) + 28|0); + $73 = HEAP32[$72>>2]|0; + $74 = ($73|0)==(0); + if ($74) { + $75 = (((($71) + ($41<<5)|0)) + 12|0); + $76 = HEAP32[$75>>2]|0; + $77 = (+($76|0)); + $78 = $12 * $77; + $79 = $21 + $78; + $80 = (~~(($79))); + $81 = (($80) + ($$04954))|0; + $$150 = $81;$$152 = $$05153;$$2 = $$1; + break; + } else { + $82 = (+($73|0)); + $83 = $12 * $82; + $84 = $21 + $83; + $85 = (~~(($84))); + $86 = (($85) + ($$04954))|0; + $$150 = $86;$$152 = $$05153;$$2 = $$1; + break; + } + } + } while(0); + $87 = (($$2) + 1)|0; + $88 = ($87|0)<($8|0); + if ($88) { + $$04954 = $$150;$$05153 = $$152;$$055 = $87; + } else { + break; + } + } + STACKTOP = sp;return; +} +function _emscripten_GetProcAddress($0) { + $0 = $0|0; + var $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0; + var $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0; + var $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0; + var $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0; + var $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0; + var $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0; + var $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0; + var $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0; + var $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0; + var $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0; + var $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0; + var $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0; + var $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0; + var $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0; + var $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0; + var $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0; + var $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0, $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0; + var $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0, $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0; + var $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0, $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0; + var $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0, $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0; + var $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0, $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0; + var $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0, $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0; + var $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0, $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0; + var $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0, $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0; + var $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0, $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0; + var $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0; + var $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0; + var $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp + 12|0; + $2 = sp + 8|0; + $3 = sp + 4|0; + $4 = sp; + HEAP32[$2>>2] = $0; + $5 = HEAP32[$2>>2]|0; + $6 = (_strlen($5)|0); + $7 = (($6) + 1)|0; + $8 = (_malloc($7)|0); + HEAP32[$3>>2] = $8; + $9 = HEAP32[$3>>2]|0; + $10 = HEAP32[$2>>2]|0; + (_strcpy($9,$10)|0); + $11 = HEAP32[$3>>2]|0; + $12 = (_strstr($11,11093)|0); + HEAP32[$4>>2] = $12; + $13 = HEAP32[$4>>2]|0; + $14 = ($13|0)!=(0|0); + if ($14) { + $15 = HEAP32[$4>>2]|0; + HEAP8[$15>>0] = 0; + } + $16 = HEAP32[$3>>2]|0; + $17 = (_strstr($16,11097)|0); + HEAP32[$4>>2] = $17; + $18 = HEAP32[$4>>2]|0; + $19 = ($18|0)!=(0|0); + if ($19) { + $20 = HEAP32[$4>>2]|0; + HEAP8[$20>>0] = 0; + } + $21 = HEAP32[$3>>2]|0; + $22 = (_strstr($21,11101)|0); + HEAP32[$4>>2] = $22; + $23 = HEAP32[$4>>2]|0; + $24 = ($23|0)!=(0|0); + if ($24) { + $25 = HEAP32[$4>>2]|0; + HEAP8[$25>>0] = 0; + } + $26 = HEAP32[$3>>2]|0; + $27 = (_strstr($26,11105)|0); + HEAP32[$4>>2] = $27; + $28 = HEAP32[$4>>2]|0; + $29 = ($28|0)!=(0|0); + if ($29) { + $30 = HEAP32[$4>>2]|0; + HEAP8[$30>>0] = 0; + } + $31 = HEAP32[$3>>2]|0; + $32 = (_strcmp($31,11111)|0); + $33 = ($32|0)!=(0); + do { + if ($33) { + $34 = HEAP32[$3>>2]|0; + $35 = (_strcmp($34,11149)|0); + $36 = ($35|0)!=(0); + if (!($36)) { + HEAP32[$3>>2] = 11168; + break; + } + $37 = HEAP32[$3>>2]|0; + $38 = (_strcmp($37,11181)|0); + $39 = ($38|0)!=(0); + if (!($39)) { + HEAP32[$3>>2] = 11202; + break; + } + $40 = HEAP32[$3>>2]|0; + $41 = (_strcmp($40,11217)|0); + $42 = ($41|0)!=(0); + if (!($42)) { + HEAP32[$3>>2] = 11232; + break; + } + $43 = HEAP32[$3>>2]|0; + $44 = (_strcmp($43,11247)|0); + $45 = ($44|0)!=(0); + if (!($45)) { + HEAP32[$3>>2] = 11262; + } + } else { + HEAP32[$3>>2] = 11133; + } + } while(0); + $46 = HEAP32[$3>>2]|0; + $47 = (_strcmp($46,11277)|0); + $48 = ($47|0)!=(0); + do { + if ($48) { + $49 = HEAP32[$3>>2]|0; + $50 = (_strcmp($49,11291)|0); + $51 = ($50|0)!=(0); + if (!($51)) { + HEAP32[$1>>2] = 3; + break; + } + $52 = HEAP32[$3>>2]|0; + $53 = (_strcmp($52,11303)|0); + $54 = ($53|0)!=(0); + if (!($54)) { + HEAP32[$1>>2] = 7; + break; + } + $55 = HEAP32[$3>>2]|0; + $56 = (_strcmp($55,11317)|0); + $57 = ($56|0)!=(0); + if (!($57)) { + HEAP32[$1>>2] = 8; + break; + } + $58 = HEAP32[$3>>2]|0; + $59 = (_strcmp($58,11329)|0); + $60 = ($59|0)!=(0); + if (!($60)) { + HEAP32[$1>>2] = 9; + break; + } + $61 = HEAP32[$3>>2]|0; + $62 = (_strcmp($61,11343)|0); + $63 = ($62|0)!=(0); + if (!($63)) { + HEAP32[$1>>2] = 10; + break; + } + $64 = HEAP32[$3>>2]|0; + $65 = (_strcmp($64,11357)|0); + $66 = ($65|0)!=(0); + if (!($66)) { + HEAP32[$1>>2] = 11; + break; + } + $67 = HEAP32[$3>>2]|0; + $68 = (_strcmp($67,11374)|0); + $69 = ($68|0)!=(0); + if (!($69)) { + HEAP32[$1>>2] = 1; + break; + } + $70 = HEAP32[$3>>2]|0; + $71 = (_strcmp($70,11397)|0); + $72 = ($71|0)!=(0); + if (!($72)) { + HEAP32[$1>>2] = 1; + break; + } + $73 = HEAP32[$3>>2]|0; + $74 = (_strcmp($73,11423)|0); + $75 = ($74|0)!=(0); + if (!($75)) { + HEAP32[$1>>2] = 2; + break; + } + $76 = HEAP32[$3>>2]|0; + $77 = (_strcmp($76,11436)|0); + $78 = ($77|0)!=(0); + if (!($78)) { + HEAP32[$1>>2] = 3; + break; + } + $79 = HEAP32[$3>>2]|0; + $80 = (_strcmp($79,11452)|0); + $81 = ($80|0)!=(0); + if (!($81)) { + HEAP32[$1>>2] = 1; + break; + } + $82 = HEAP32[$3>>2]|0; + $83 = (_strcmp($82,11465)|0); + $84 = ($83|0)!=(0); + if (!($84)) { + HEAP32[$1>>2] = 12; + break; + } + $85 = HEAP32[$3>>2]|0; + $86 = (_strcmp($85,11479)|0); + $87 = ($86|0)!=(0); + if (!($87)) { + HEAP32[$1>>2] = 2; + break; + } + $88 = HEAP32[$3>>2]|0; + $89 = (_strcmp($88,11499)|0); + $90 = ($89|0)!=(0); + if (!($90)) { + HEAP32[$1>>2] = 3; + break; + } + $91 = HEAP32[$3>>2]|0; + $92 = (_strcmp($91,11519)|0); + $93 = ($92|0)!=(0); + if (!($93)) { + HEAP32[$1>>2] = 4; + break; + } + $94 = HEAP32[$3>>2]|0; + $95 = (_strcmp($94,11536)|0); + $96 = ($95|0)!=(0); + if (!($96)) { + HEAP32[$1>>2] = 5; + break; + } + $97 = HEAP32[$3>>2]|0; + $98 = (_strcmp($97,11553)|0); + $99 = ($98|0)!=(0); + if (!($99)) { + HEAP32[$1>>2] = 4; + break; + } + $100 = HEAP32[$3>>2]|0; + $101 = (_strcmp($100,11565)|0); + $102 = ($101|0)!=(0); + if (!($102)) { + HEAP32[$1>>2] = 13; + break; + } + $103 = HEAP32[$3>>2]|0; + $104 = (_strcmp($103,11578)|0); + $105 = ($104|0)!=(0); + if (!($105)) { + HEAP32[$1>>2] = 14; + break; + } + $106 = HEAP32[$3>>2]|0; + $107 = (_strcmp($106,11594)|0); + $108 = ($107|0)!=(0); + if (!($108)) { + HEAP32[$1>>2] = 6; + break; + } + $109 = HEAP32[$3>>2]|0; + $110 = (_strcmp($109,11617)|0); + $111 = ($110|0)!=(0); + if (!($111)) { + HEAP32[$1>>2] = 2; + break; + } + $112 = HEAP32[$3>>2]|0; + $113 = (_strcmp($112,11630)|0); + $114 = ($113|0)!=(0); + if (!($114)) { + HEAP32[$1>>2] = 3; + break; + } + $115 = HEAP32[$3>>2]|0; + $116 = (_strcmp($115,11646)|0); + $117 = ($116|0)!=(0); + if (!($117)) { + HEAP32[$1>>2] = 5; + break; + } + $118 = HEAP32[$3>>2]|0; + $119 = (_strcmp($118,11657)|0); + $120 = ($119|0)!=(0); + if (!($120)) { + HEAP32[$1>>2] = 15; + break; + } + $121 = HEAP32[$3>>2]|0; + $122 = (_strcmp($121,11676)|0); + $123 = ($122|0)!=(0); + if (!($123)) { + HEAP32[$1>>2] = 16; + break; + } + $124 = HEAP32[$3>>2]|0; + $125 = (_strcmp($124,11698)|0); + $126 = ($125|0)!=(0); + if (!($126)) { + HEAP32[$1>>2] = 17; + break; + } + $127 = HEAP32[$3>>2]|0; + $128 = (_strcmp($127,11717)|0); + $129 = ($128|0)!=(0); + if (!($129)) { + HEAP32[$1>>2] = 7; + break; + } + $130 = HEAP32[$3>>2]|0; + $131 = (_strcmp($130,11746)|0); + $132 = ($131|0)!=(0); + if (!($132)) { + HEAP32[$1>>2] = 6; + break; + } + $133 = HEAP32[$3>>2]|0; + $134 = (_strcmp($133,11763)|0); + $135 = ($134|0)!=(0); + if (!($135)) { + HEAP32[$1>>2] = 8; + break; + } + $136 = HEAP32[$3>>2]|0; + $137 = (_strcmp($136,11778)|0); + $138 = ($137|0)!=(0); + if (!($138)) { + HEAP32[$1>>2] = 9; + break; + } + $139 = HEAP32[$3>>2]|0; + $140 = (_strcmp($139,11793)|0); + $141 = ($140|0)!=(0); + if (!($141)) { + HEAP32[$1>>2] = 1; + break; + } + $142 = HEAP32[$3>>2]|0; + $143 = (_strcmp($142,11814)|0); + $144 = ($143|0)!=(0); + if (!($144)) { + HEAP32[$1>>2] = 10; + break; + } + $145 = HEAP32[$3>>2]|0; + $146 = (_strcmp($145,11834)|0); + $147 = ($146|0)!=(0); + if (!($147)) { + HEAP32[$1>>2] = 11; + break; + } + $148 = HEAP32[$3>>2]|0; + $149 = (_strcmp($148,11854)|0); + $150 = ($149|0)!=(0); + if (!($150)) { + HEAP32[$1>>2] = 12; + break; + } + $151 = HEAP32[$3>>2]|0; + $152 = (_strcmp($151,11880)|0); + $153 = ($152|0)!=(0); + if (!($153)) { + HEAP32[$1>>2] = 2; + break; + } + $154 = HEAP32[$3>>2]|0; + $155 = (_strcmp($154,11899)|0); + $156 = ($155|0)!=(0); + if (!($156)) { + HEAP32[$1>>2] = 1; + break; + } + $157 = HEAP32[$3>>2]|0; + $158 = (_strcmp($157,11911)|0); + $159 = ($158|0)!=(0); + if (!($159)) { + HEAP32[$1>>2] = 3; + break; + } + $160 = HEAP32[$3>>2]|0; + $161 = (_strcmp($160,11923)|0); + $162 = ($161|0)!=(0); + if (!($162)) { + HEAP32[$1>>2] = 1; + break; + } + $163 = HEAP32[$3>>2]|0; + $164 = (_strcmp($163,11935)|0); + $165 = ($164|0)!=(0); + if (!($165)) { + HEAP32[$1>>2] = 1; + break; + } + $166 = HEAP32[$3>>2]|0; + $167 = (_strcmp($166,11947)|0); + $168 = ($167|0)!=(0); + if (!($168)) { + HEAP32[$1>>2] = 18; + break; + } + $169 = HEAP32[$3>>2]|0; + $170 = (_strcmp($169,11959)|0); + $171 = ($170|0)!=(0); + if (!($171)) { + HEAP32[$1>>2] = 13; + break; + } + $172 = HEAP32[$3>>2]|0; + $173 = (_strcmp($172,11971)|0); + $174 = ($173|0)!=(0); + if (!($174)) { + HEAP32[$1>>2] = 4; + break; + } + $175 = HEAP32[$3>>2]|0; + $176 = (_strcmp($175,11983)|0); + $177 = ($176|0)!=(0); + if (!($177)) { + HEAP32[$1>>2] = 2; + break; + } + $178 = HEAP32[$3>>2]|0; + $179 = (_strcmp($178,11995)|0); + $180 = ($179|0)!=(0); + if (!($180)) { + HEAP32[$1>>2] = 14; + break; + } + $181 = HEAP32[$3>>2]|0; + $182 = (_strcmp($181,12008)|0); + $183 = ($182|0)!=(0); + if (!($183)) { + HEAP32[$1>>2] = 15; + break; + } + $184 = HEAP32[$3>>2]|0; + $185 = (_strcmp($184,12021)|0); + $186 = ($185|0)!=(0); + if (!($186)) { + HEAP32[$1>>2] = 16; + break; + } + $187 = HEAP32[$3>>2]|0; + $188 = (_strcmp($187,12034)|0); + $189 = ($188|0)!=(0); + if (!($189)) { + HEAP32[$1>>2] = 17; + break; + } + $190 = HEAP32[$3>>2]|0; + $191 = (_strcmp($190,12047)|0); + $192 = ($191|0)!=(0); + if (!($192)) { + HEAP32[$1>>2] = 18; + break; + } + $193 = HEAP32[$3>>2]|0; + $194 = (_strcmp($193,12060)|0); + $195 = ($194|0)!=(0); + if (!($195)) { + HEAP32[$1>>2] = 19; + break; + } + $196 = HEAP32[$3>>2]|0; + $197 = (_strcmp($196,12073)|0); + $198 = ($197|0)!=(0); + if (!($198)) { + HEAP32[$1>>2] = 20; + break; + } + $199 = HEAP32[$3>>2]|0; + $200 = (_strcmp($199,12086)|0); + $201 = ($200|0)!=(0); + if (!($201)) { + HEAP32[$1>>2] = 21; + break; + } + $202 = HEAP32[$3>>2]|0; + $203 = (_strcmp($202,12099)|0); + $204 = ($203|0)!=(0); + if (!($204)) { + HEAP32[$1>>2] = 5; + break; + } + $205 = HEAP32[$3>>2]|0; + $206 = (_strcmp($205,12118)|0); + $207 = ($206|0)!=(0); + if (!($207)) { + HEAP32[$1>>2] = 6; + break; + } + $208 = HEAP32[$3>>2]|0; + $209 = (_strcmp($208,12137)|0); + $210 = ($209|0)!=(0); + if (!($210)) { + HEAP32[$1>>2] = 7; + break; + } + $211 = HEAP32[$3>>2]|0; + $212 = (_strcmp($211,12156)|0); + $213 = ($212|0)!=(0); + if (!($213)) { + HEAP32[$1>>2] = 19; + break; + } + $214 = HEAP32[$3>>2]|0; + $215 = (_strcmp($214,12169)|0); + $216 = ($215|0)!=(0); + if (!($216)) { + HEAP32[$1>>2] = 20; + break; + } + $217 = HEAP32[$3>>2]|0; + $218 = (_strcmp($217,12187)|0); + $219 = ($218|0)!=(0); + if (!($219)) { + HEAP32[$1>>2] = 21; + break; + } + $220 = HEAP32[$3>>2]|0; + $221 = (_strcmp($220,12205)|0); + $222 = ($221|0)!=(0); + if (!($222)) { + HEAP32[$1>>2] = 22; + break; + } + $223 = HEAP32[$3>>2]|0; + $224 = (_strcmp($223,12223)|0); + $225 = ($224|0)!=(0); + if (!($225)) { + HEAP32[$1>>2] = 23; + break; + } + $226 = HEAP32[$3>>2]|0; + $227 = (_strcmp($226,12241)|0); + $228 = ($227|0)!=(0); + if (!($228)) { + HEAP32[$1>>2] = 2; + break; + } + $229 = HEAP32[$3>>2]|0; + $230 = (_strcmp($229,12261)|0); + $231 = ($230|0)!=(0); + if (!($231)) { + HEAP32[$1>>2] = 3; + break; + } + $232 = HEAP32[$3>>2]|0; + $233 = (_strcmp($232,11202)|0); + $234 = ($233|0)!=(0); + if (!($234)) { + HEAP32[$1>>2] = 7; + break; + } + $235 = HEAP32[$3>>2]|0; + $236 = (_strcmp($235,12279)|0); + $237 = ($236|0)!=(0); + if (!($237)) { + HEAP32[$1>>2] = 1; + break; + } + $238 = HEAP32[$3>>2]|0; + $239 = (_strcmp($238,12294)|0); + $240 = ($239|0)!=(0); + if (!($240)) { + HEAP32[$1>>2] = 8; + break; + } + $241 = HEAP32[$3>>2]|0; + $242 = (_strcmp($241,12315)|0); + $243 = ($242|0)!=(0); + if (!($243)) { + HEAP32[$1>>2] = 9; + break; + } + $244 = HEAP32[$3>>2]|0; + $245 = (_strcmp($244,12330)|0); + $246 = ($245|0)!=(0); + if (!($246)) { + HEAP32[$1>>2] = 10; + break; + } + $247 = HEAP32[$3>>2]|0; + $248 = (_strcmp($247,12348)|0); + $249 = ($248|0)!=(0); + if (!($249)) { + HEAP32[$1>>2] = 2; + break; + } + $250 = HEAP32[$3>>2]|0; + $251 = (_strcmp($250,12364)|0); + $252 = ($251|0)!=(0); + if (!($252)) { + HEAP32[$1>>2] = 11; + break; + } + $253 = HEAP32[$3>>2]|0; + $254 = (_strcmp($253,12383)|0); + $255 = ($254|0)!=(0); + if (!($255)) { + HEAP32[$1>>2] = 22; + break; + } + $256 = HEAP32[$3>>2]|0; + $257 = (_strcmp($256,12397)|0); + $258 = ($257|0)!=(0); + if (!($258)) { + HEAP32[$1>>2] = 23; + break; + } + $259 = HEAP32[$3>>2]|0; + $260 = (_strcmp($259,12412)|0); + $261 = ($260|0)!=(0); + if (!($261)) { + HEAP32[$1>>2] = 8; + break; + } + $262 = HEAP32[$3>>2]|0; + $263 = (_strcmp($262,11133)|0); + $264 = ($263|0)!=(0); + if (!($264)) { + HEAP32[$1>>2] = 1; + break; + } + $265 = HEAP32[$3>>2]|0; + $266 = (_strcmp($265,12423)|0); + $267 = ($266|0)!=(0); + if (!($267)) { + HEAP32[$1>>2] = 3; + break; + } + $268 = HEAP32[$3>>2]|0; + $269 = (_strcmp($268,11232)|0); + $270 = ($269|0)!=(0); + if (!($270)) { + HEAP32[$1>>2] = 24; + break; + } + $271 = HEAP32[$3>>2]|0; + $272 = (_strcmp($271,11262)|0); + $273 = ($272|0)!=(0); + if (!($273)) { + HEAP32[$1>>2] = 25; + break; + } + $274 = HEAP32[$3>>2]|0; + $275 = (_strcmp($274,12439)|0); + $276 = ($275|0)!=(0); + if (!($276)) { + HEAP32[$1>>2] = 12; + break; + } + $277 = HEAP32[$3>>2]|0; + $278 = (_strcmp($277,12466)|0); + $279 = ($278|0)!=(0); + if (!($279)) { + HEAP32[$1>>2] = 4; + break; + } + $280 = HEAP32[$3>>2]|0; + $281 = (_strcmp($280,12480)|0); + $282 = ($281|0)!=(0); + if (!($282)) { + HEAP32[$1>>2] = 13; + break; + } + $283 = HEAP32[$3>>2]|0; + $284 = (_strcmp($283,11168)|0); + $285 = ($284|0)!=(0); + if (!($285)) { + HEAP32[$1>>2] = 5; + break; + } + $286 = HEAP32[$3>>2]|0; + $287 = (_strcmp($286,12500)|0); + $288 = ($287|0)!=(0); + if (!($288)) { + HEAP32[$1>>2] = 6; + break; + } + $289 = HEAP32[$3>>2]|0; + $290 = (_strcmp($289,12518)|0); + $291 = ($290|0)!=(0); + if (!($291)) { + HEAP32[$1>>2] = 9; + break; + } + $292 = HEAP32[$3>>2]|0; + $293 = (_strcmp($292,12530)|0); + $294 = ($293|0)!=(0); + if (!($294)) { + HEAP32[$1>>2] = 24; + break; + } + $295 = HEAP32[$3>>2]|0; + $296 = (_strcmp($295,12551)|0); + $297 = ($296|0)!=(0); + if (!($297)) { + HEAP32[$1>>2] = 26; + break; + } + $298 = HEAP32[$3>>2]|0; + $299 = (_strcmp($298,12569)|0); + $300 = ($299|0)!=(0); + if (!($300)) { + HEAP32[$1>>2] = 27; + break; + } + $301 = HEAP32[$3>>2]|0; + $302 = (_strcmp($301,12587)|0); + $303 = ($302|0)!=(0); + if (!($303)) { + HEAP32[$1>>2] = 28; + break; + } + $304 = HEAP32[$3>>2]|0; + $305 = (_strcmp($304,12608)|0); + $306 = ($305|0)!=(0); + if (!($306)) { + HEAP32[$1>>2] = 14; + break; + } + $307 = HEAP32[$3>>2]|0; + $308 = (_strcmp($307,12634)|0); + $309 = ($308|0)!=(0); + if (!($309)) { + HEAP32[$1>>2] = 3; + break; + } + $310 = HEAP32[$3>>2]|0; + $311 = (_strcmp($310,12657)|0); + $312 = ($311|0)!=(0); + if (!($312)) { + HEAP32[$1>>2] = 15; + break; + } + $313 = HEAP32[$3>>2]|0; + $314 = (_strcmp($313,12695)|0); + $315 = ($314|0)!=(0); + if (!($315)) { + HEAP32[$1>>2] = 10; + break; + } + $316 = HEAP32[$3>>2]|0; + $317 = (_strcmp($316,12711)|0); + $318 = ($317|0)!=(0); + if (!($318)) { + HEAP32[$1>>2] = 7; + break; + } + $319 = HEAP32[$3>>2]|0; + $320 = (_strcmp($319,12726)|0); + $321 = ($320|0)!=(0); + if (!($321)) { + HEAP32[$1>>2] = 25; + break; + } + $322 = HEAP32[$3>>2]|0; + $323 = (_strcmp($322,12749)|0); + $324 = ($323|0)!=(0); + if (!($324)) { + HEAP32[$1>>2] = 16; + break; + } + $325 = HEAP32[$3>>2]|0; + $326 = (_strcmp($325,12762)|0); + $327 = ($326|0)!=(0); + if (!($327)) { + HEAP32[$1>>2] = 29; + break; + } + $328 = HEAP32[$3>>2]|0; + $329 = (_strcmp($328,12776)|0); + $330 = ($329|0)!=(0); + if (!($330)) { + HEAP32[$1>>2] = 30; + break; + } + $331 = HEAP32[$3>>2]|0; + $332 = (_strcmp($331,12790)|0); + $333 = ($332|0)!=(0); + if (!($333)) { + HEAP32[$1>>2] = 1; + break; + } + $334 = HEAP32[$3>>2]|0; + $335 = (_strcmp($334,12810)|0); + $336 = ($335|0)!=(0); + if (!($336)) { + HEAP32[$1>>2] = 8; + break; + } + $337 = HEAP32[$3>>2]|0; + $338 = (_strcmp($337,12830)|0); + $339 = ($338|0)!=(0); + if (!($339)) { + HEAP32[$1>>2] = 17; + break; + } + $340 = HEAP32[$3>>2]|0; + $341 = (_strcmp($340,12846)|0); + $342 = ($341|0)!=(0); + if (!($342)) { + HEAP32[$1>>2] = 18; + break; + } + $343 = HEAP32[$3>>2]|0; + $344 = (_strcmp($343,12864)|0); + $345 = ($344|0)!=(0); + if (!($345)) { + HEAP32[$1>>2] = 26; + break; + } + $346 = HEAP32[$3>>2]|0; + $347 = (_strcmp($346,12880)|0); + $348 = ($347|0)!=(0); + if (!($348)) { + HEAP32[$1>>2] = 19; + break; + } + $349 = HEAP32[$3>>2]|0; + $350 = (_strcmp($349,12895)|0); + $351 = ($350|0)!=(0); + if (!($351)) { + HEAP32[$1>>2] = 9; + break; + } + $352 = HEAP32[$3>>2]|0; + $353 = (_strcmp($352,12917)|0); + $354 = ($353|0)!=(0); + if (!($354)) { + HEAP32[$1>>2] = 31; + break; + } + $355 = HEAP32[$3>>2]|0; + $356 = (_strcmp($355,12935)|0); + $357 = ($356|0)!=(0); + if (!($357)) { + HEAP32[$1>>2] = 32; + break; + } + $358 = HEAP32[$3>>2]|0; + $359 = (_strcmp($358,12956)|0); + $360 = ($359|0)!=(0); + if (!($360)) { + HEAP32[$1>>2] = 10; + break; + } + $361 = HEAP32[$3>>2]|0; + $362 = (_strcmp($361,12974)|0); + $363 = ($362|0)!=(0); + if (!($363)) { + HEAP32[$1>>2] = 11; + break; + } + $364 = HEAP32[$3>>2]|0; + $365 = (_strcmp($364,12987)|0); + $366 = ($365|0)!=(0); + if (!($366)) { + HEAP32[$1>>2] = 2; + break; + } + $367 = HEAP32[$3>>2]|0; + $368 = (_strcmp($367,13002)|0); + $369 = ($368|0)!=(0); + if (!($369)) { + HEAP32[$1>>2] = 12; + break; + } + $370 = HEAP32[$3>>2]|0; + $371 = (_strcmp($370,13016)|0); + $372 = ($371|0)!=(0); + if (!($372)) { + HEAP32[$1>>2] = 1; + break; + } + $373 = HEAP32[$3>>2]|0; + $374 = (_strcmp($373,13026)|0); + $375 = ($374|0)!=(0); + if (!($375)) { + HEAP32[$1>>2] = 1; + break; + } + $376 = HEAP32[$3>>2]|0; + $377 = (_strcmp($376,13036)|0); + $378 = ($377|0)!=(0); + if (!($378)) { + HEAP32[$1>>2] = 2; + break; + } + $379 = HEAP32[$3>>2]|0; + $380 = (_strcmp($379,13058)|0); + $381 = ($380|0)!=(0); + if (!($381)) { + HEAP32[$1>>2] = 13; + break; + } + $382 = HEAP32[$3>>2]|0; + $383 = (_strcmp($382,13084)|0); + $384 = ($383|0)!=(0); + if (!($384)) { + HEAP32[$1>>2] = 14; + break; + } + $385 = HEAP32[$3>>2]|0; + $386 = (_strcmp($385,13111)|0); + $387 = ($386|0)!=(0); + if (!($387)) { + HEAP32[$1>>2] = 27; + break; + } + $388 = HEAP32[$3>>2]|0; + $389 = (_strcmp($388,13124)|0); + $390 = ($389|0)!=(0); + if (!($390)) { + HEAP32[$1>>2] = 20; + break; + } + $391 = HEAP32[$3>>2]|0; + $392 = (_strcmp($391,13139)|0); + $393 = ($392|0)!=(0); + if (!($393)) { + HEAP32[$1>>2] = 4; + break; + } + $394 = HEAP32[$3>>2]|0; + $395 = (_strcmp($394,13154)|0); + $396 = ($395|0)!=(0); + if (!($396)) { + HEAP32[$1>>2] = 3; + break; + } + $397 = HEAP32[$3>>2]|0; + $398 = (_strcmp($397,13178)|0); + $399 = ($398|0)!=(0); + if (!($399)) { + HEAP32[$1>>2] = 2; + break; + } + $400 = HEAP32[$3>>2]|0; + $401 = (_strcmp($400,13189)|0); + $402 = ($401|0)!=(0); + if (!($402)) { + HEAP32[$1>>2] = 33; + break; + } + $403 = HEAP32[$3>>2]|0; + $404 = (_strcmp($403,13211)|0); + $405 = ($404|0)!=(0); + if (!($405)) { + HEAP32[$1>>2] = 21; + break; + } + $406 = HEAP32[$3>>2]|0; + $407 = (_strcmp($406,13233)|0); + $408 = ($407|0)!=(0); + if (!($408)) { + HEAP32[$1>>2] = 5; + break; + } + $409 = HEAP32[$3>>2]|0; + $410 = (_strcmp($409,13257)|0); + $411 = ($410|0)!=(0); + if (!($411)) { + HEAP32[$1>>2] = 4; + break; + } + $412 = HEAP32[$3>>2]|0; + $413 = (_strcmp($412,13266)|0); + $414 = ($413|0)!=(0); + if (!($414)) { + HEAP32[$1>>2] = 5; + break; + } + $415 = HEAP32[$3>>2]|0; + $416 = (_strcmp($415,13274)|0); + $417 = ($416|0)!=(0); + if (!($417)) { + HEAP32[$1>>2] = 1; + break; + } + $418 = HEAP32[$3>>2]|0; + $419 = (_strcmp($418,13287)|0); + $420 = ($419|0)!=(0); + if (!($420)) { + HEAP32[$1>>2] = 2; + break; + } + $421 = HEAP32[$3>>2]|0; + $422 = (_strcmp($421,13301)|0); + $423 = ($422|0)!=(0); + if (!($423)) { + HEAP32[$1>>2] = 15; + break; + } + $424 = HEAP32[$3>>2]|0; + $425 = (_strcmp($424,13313)|0); + $426 = ($425|0)!=(0); + if (!($426)) { + HEAP32[$1>>2] = 16; + break; + } + $427 = HEAP32[$3>>2]|0; + $428 = (_strcmp($427,13322)|0); + $429 = ($428|0)!=(0); + if (!($429)) { + HEAP32[$1>>2] = 17; + break; + } + $430 = HEAP32[$3>>2]|0; + $431 = (_strcmp($430,13332)|0); + $432 = ($431|0)!=(0); + if (!($432)) { + HEAP32[$1>>2] = 18; + break; + } + $433 = HEAP32[$3>>2]|0; + $434 = (_strcmp($433,13344)|0); + $435 = ($434|0)!=(0); + if (!($435)) { + HEAP32[$1>>2] = 19; + break; + } + $436 = HEAP32[$3>>2]|0; + $437 = (_strcmp($436,13355)|0); + $438 = ($437|0)!=(0); + if (!($438)) { + HEAP32[$1>>2] = 20; + break; + } + $439 = HEAP32[$3>>2]|0; + $440 = (_strcmp($439,13363)|0); + $441 = ($440|0)!=(0); + if (!($441)) { + HEAP32[$1>>2] = 3; + break; + } + $442 = HEAP32[$3>>2]|0; + $443 = (_strcmp($442,13375)|0); + $444 = ($443|0)!=(0); + if (!($444)) { + HEAP32[$1>>2] = 21; + break; + } + $445 = HEAP32[$3>>2]|0; + $446 = (_strcmp($445,13390)|0); + $447 = ($446|0)!=(0); + if (!($447)) { + HEAP32[$1>>2] = 22; + break; + } + $448 = HEAP32[$3>>2]|0; + $449 = (_strcmp($448,13402)|0); + $450 = ($449|0)!=(0); + if (!($450)) { + HEAP32[$1>>2] = 23; + break; + } + $451 = HEAP32[$3>>2]|0; + $452 = (_strcmp($451,13416)|0); + $453 = ($452|0)!=(0); + if (!($453)) { + HEAP32[$1>>2] = 11; + break; + } + $454 = HEAP32[$3>>2]|0; + $455 = (_strcmp($454,13441)|0); + $456 = ($455|0)!=(0); + if (!($456)) { + HEAP32[$1>>2] = 24; + break; + } + $457 = HEAP32[$3>>2]|0; + $458 = (_strcmp($457,13458)|0); + $459 = ($458|0)!=(0); + if (!($459)) { + HEAP32[$1>>2] = 25; + break; + } + $460 = HEAP32[$3>>2]|0; + $461 = (_strcmp($460,13474)|0); + $462 = ($461|0)!=(0); + if (!($462)) { + HEAP32[$1>>2] = 26; + break; + } + $463 = HEAP32[$3>>2]|0; + $464 = (_strcmp($463,13490)|0); + $465 = ($464|0)!=(0); + if (!($465)) { + HEAP32[$1>>2] = 12; + break; + } + $466 = HEAP32[$3>>2]|0; + $467 = (_strcmp($466,13502)|0); + $468 = ($467|0)!=(0); + if (!($468)) { + HEAP32[$1>>2] = 34; + break; + } + $469 = HEAP32[$3>>2]|0; + $470 = (_strcmp($469,13514)|0); + $471 = ($470|0)!=(0); + if (!($471)) { + HEAP32[$1>>2] = 35; + break; + } + $472 = HEAP32[$3>>2]|0; + $473 = (_strcmp($472,13538)|0); + $474 = ($473|0)!=(0); + if (!($474)) { + HEAP32[$1>>2] = 1; + break; + } + $475 = HEAP32[$3>>2]|0; + $476 = (_strcmp($475,13551)|0); + $477 = ($476|0)!=(0); + if (!($477)) { + HEAP32[$1>>2] = 2; + break; + } + $478 = HEAP32[$3>>2]|0; + $479 = (_strcmp($478,13565)|0); + $480 = ($479|0)!=(0); + if (!($480)) { + HEAP32[$1>>2] = 36; + break; + } + $481 = HEAP32[$3>>2]|0; + $482 = (_strcmp($481,13587)|0); + $483 = ($482|0)!=(0); + if (!($483)) { + HEAP32[$1>>2] = 37; + break; + } + $484 = HEAP32[$3>>2]|0; + $485 = (_strcmp($484,13594)|0); + $486 = ($485|0)!=(0); + if (!($486)) { + HEAP32[$1>>2] = 3; + break; + } + $487 = HEAP32[$3>>2]|0; + $488 = (_strcmp($487,13610)|0); + $489 = ($488|0)!=(0); + if (!($489)) { + HEAP32[$1>>2] = 2; + break; + } + $490 = HEAP32[$3>>2]|0; + $491 = (_strcmp($490,13627)|0); + $492 = ($491|0)!=(0); + if (!($492)) { + HEAP32[$1>>2] = 1; + break; + } + $493 = HEAP32[$3>>2]|0; + $494 = (_strcmp($493,13644)|0); + $495 = ($494|0)!=(0); + if (!($495)) { + HEAP32[$1>>2] = 28; + break; + } + $496 = HEAP32[$3>>2]|0; + $497 = (_strcmp($496,13660)|0); + $498 = ($497|0)!=(0); + if (!($498)) { + HEAP32[$1>>2] = 1; + break; + } + $499 = HEAP32[$3>>2]|0; + $500 = (_strcmp($499,13676)|0); + $501 = ($500|0)!=(0); + if (!($501)) { + HEAP32[$1>>2] = 4; + break; + } + $502 = HEAP32[$3>>2]|0; + $503 = (_strcmp($502,13693)|0); + $504 = ($503|0)!=(0); + if (!($504)) { + HEAP32[$1>>2] = 29; + break; + } + $505 = HEAP32[$3>>2]|0; + $506 = (_strcmp($505,13707)|0); + $507 = ($506|0)!=(0); + if (!($507)) { + HEAP32[$1>>2] = 30; + break; + } + $508 = HEAP32[$3>>2]|0; + $509 = (_strcmp($508,13719)|0); + $510 = ($509|0)!=(0); + if (!($510)) { + HEAP32[$1>>2] = 22; + break; + } + $511 = HEAP32[$3>>2]|0; + $512 = (_strcmp($511,13730)|0); + $513 = ($512|0)!=(0); + if (!($513)) { + HEAP32[$1>>2] = 2; + break; + } + $514 = HEAP32[$3>>2]|0; + $515 = (_strcmp($514,13743)|0); + $516 = ($515|0)!=(0); + if (!($516)) { + HEAP32[$1>>2] = 23; + break; + } + $517 = HEAP32[$3>>2]|0; + $518 = (_strcmp($517,13753)|0); + $519 = ($518|0)!=(0); + if (!($519)) { + HEAP32[$1>>2] = 2; + break; + } + $520 = HEAP32[$3>>2]|0; + $521 = (_strcmp($520,13770)|0); + $522 = ($521|0)!=(0); + if (!($522)) { + HEAP32[$1>>2] = 24; + break; + } + $523 = HEAP32[$3>>2]|0; + $524 = (_strcmp($523,13782)|0); + $525 = ($524|0)!=(0); + if (!($525)) { + HEAP32[$1>>2] = 25; + break; + } + $526 = HEAP32[$3>>2]|0; + $527 = (_strcmp($526,13804)|0); + $528 = ($527|0)!=(0); + if (!($528)) { + HEAP32[$1>>2] = 26; + break; + } + $529 = HEAP32[$3>>2]|0; + $530 = (_strcmp($529,13824)|0); + $531 = ($530|0)!=(0); + if (!($531)) { + HEAP32[$1>>2] = 3; + break; + } + $532 = HEAP32[$3>>2]|0; + $533 = (_strcmp($532,13837)|0); + $534 = ($533|0)!=(0); + if (!($534)) { + HEAP32[$1>>2] = 27; + break; + } + $535 = HEAP32[$3>>2]|0; + $536 = (_strcmp($535,13859)|0); + $537 = ($536|0)!=(0); + if (!($537)) { + HEAP32[$1>>2] = 28; + break; + } + $538 = HEAP32[$3>>2]|0; + $539 = (_strcmp($538,13879)|0); + $540 = ($539|0)!=(0); + if (!($540)) { + HEAP32[$1>>2] = 2; + break; + } + $541 = HEAP32[$3>>2]|0; + $542 = (_strcmp($541,13896)|0); + $543 = ($542|0)!=(0); + if (!($543)) { + HEAP32[$1>>2] = 2; + break; + } + $544 = HEAP32[$3>>2]|0; + $545 = (_strcmp($544,13913)|0); + $546 = ($545|0)!=(0); + if (!($546)) { + HEAP32[$1>>2] = 3; + break; + } + $547 = HEAP32[$3>>2]|0; + $548 = (_strcmp($547,13933)|0); + $549 = ($548|0)!=(0); + if ($549) { + $550 = HEAP32[$2>>2]|0; + $551 = HEAP32[$3>>2]|0; + $552 = _emscripten_asm_const_iii(0, ($550|0), ($551|0))|0; + HEAP32[$1>>2] = 0; + break; + } else { + HEAP32[$1>>2] = 38; + break; + } + } else { + HEAP32[$1>>2] = 6; + } + } while(0); + $553 = HEAP32[$1>>2]|0; + STACKTOP = sp;return ($553|0); +} +function _emscripten_get_global_libc() { + var label = 0, sp = 0; + sp = STACKTOP; + return (24664|0); +} +function ___stdio_close($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $vararg_buffer = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $vararg_buffer = sp; + $1 = ((($0)) + 60|0); + $2 = HEAP32[$1>>2]|0; + $3 = (_dummy_738($2)|0); + HEAP32[$vararg_buffer>>2] = $3; + $4 = (___syscall6(6,($vararg_buffer|0))|0); + $5 = (___syscall_ret($4)|0); + STACKTOP = sp;return ($5|0); +} +function ___stdio_write($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0 = 0, $$04756 = 0, $$04855 = 0, $$04954 = 0, $$051 = 0, $$1 = 0, $$150 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0; + var $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer3 = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr6 = 0; + var $vararg_ptr7 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); + $vararg_buffer3 = sp + 16|0; + $vararg_buffer = sp; + $3 = sp + 32|0; + $4 = ((($0)) + 28|0); + $5 = HEAP32[$4>>2]|0; + HEAP32[$3>>2] = $5; + $6 = ((($3)) + 4|0); + $7 = ((($0)) + 20|0); + $8 = HEAP32[$7>>2]|0; + $9 = (($8) - ($5))|0; + HEAP32[$6>>2] = $9; + $10 = ((($3)) + 8|0); + HEAP32[$10>>2] = $1; + $11 = ((($3)) + 12|0); + HEAP32[$11>>2] = $2; + $12 = (($9) + ($2))|0; + $13 = ((($0)) + 60|0); + $14 = HEAP32[$13>>2]|0; + $15 = $3; + HEAP32[$vararg_buffer>>2] = $14; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $15; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = 2; + $16 = (___syscall146(146,($vararg_buffer|0))|0); + $17 = (___syscall_ret($16)|0); + $18 = ($12|0)==($17|0); + L1: do { + if ($18) { + label = 3; + } else { + $$04756 = 2;$$04855 = $12;$$04954 = $3;$26 = $17; + while(1) { + $25 = ($26|0)<(0); + if ($25) { + break; + } + $34 = (($$04855) - ($26))|0; + $35 = ((($$04954)) + 4|0); + $36 = HEAP32[$35>>2]|0; + $37 = ($26>>>0)>($36>>>0); + $38 = ((($$04954)) + 8|0); + $$150 = $37 ? $38 : $$04954; + $39 = $37 << 31 >> 31; + $$1 = (($39) + ($$04756))|0; + $40 = $37 ? $36 : 0; + $$0 = (($26) - ($40))|0; + $41 = HEAP32[$$150>>2]|0; + $42 = (($41) + ($$0)|0); + HEAP32[$$150>>2] = $42; + $43 = ((($$150)) + 4|0); + $44 = HEAP32[$43>>2]|0; + $45 = (($44) - ($$0))|0; + HEAP32[$43>>2] = $45; + $46 = HEAP32[$13>>2]|0; + $47 = $$150; + HEAP32[$vararg_buffer3>>2] = $46; + $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); + HEAP32[$vararg_ptr6>>2] = $47; + $vararg_ptr7 = ((($vararg_buffer3)) + 8|0); + HEAP32[$vararg_ptr7>>2] = $$1; + $48 = (___syscall146(146,($vararg_buffer3|0))|0); + $49 = (___syscall_ret($48)|0); + $50 = ($34|0)==($49|0); + if ($50) { + label = 3; + break L1; + } else { + $$04756 = $$1;$$04855 = $34;$$04954 = $$150;$26 = $49; + } + } + $27 = ((($0)) + 16|0); + HEAP32[$27>>2] = 0; + HEAP32[$4>>2] = 0; + HEAP32[$7>>2] = 0; + $28 = HEAP32[$0>>2]|0; + $29 = $28 | 32; + HEAP32[$0>>2] = $29; + $30 = ($$04756|0)==(2); + if ($30) { + $$051 = 0; + } else { + $31 = ((($$04954)) + 4|0); + $32 = HEAP32[$31>>2]|0; + $33 = (($2) - ($32))|0; + $$051 = $33; + } + } + } while(0); + if ((label|0) == 3) { + $19 = ((($0)) + 44|0); + $20 = HEAP32[$19>>2]|0; + $21 = ((($0)) + 48|0); + $22 = HEAP32[$21>>2]|0; + $23 = (($20) + ($22)|0); + $24 = ((($0)) + 16|0); + HEAP32[$24>>2] = $23; + HEAP32[$4>>2] = $20; + HEAP32[$7>>2] = $20; + $$051 = $2; + } + STACKTOP = sp;return ($$051|0); +} +function ___stdio_seek($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$pre = 0, $10 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, $vararg_ptr3 = 0, $vararg_ptr4 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer = sp; + $3 = sp + 20|0; + $4 = ((($0)) + 60|0); + $5 = HEAP32[$4>>2]|0; + $6 = $3; + HEAP32[$vararg_buffer>>2] = $5; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = 0; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $1; + $vararg_ptr3 = ((($vararg_buffer)) + 12|0); + HEAP32[$vararg_ptr3>>2] = $6; + $vararg_ptr4 = ((($vararg_buffer)) + 16|0); + HEAP32[$vararg_ptr4>>2] = $2; + $7 = (___syscall140(140,($vararg_buffer|0))|0); + $8 = (___syscall_ret($7)|0); + $9 = ($8|0)<(0); + if ($9) { + HEAP32[$3>>2] = -1; + $10 = -1; + } else { + $$pre = HEAP32[$3>>2]|0; + $10 = $$pre; + } + STACKTOP = sp;return ($10|0); +} +function ___syscall_ret($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0>>>0)>(4294963200); + if ($1) { + $2 = (0 - ($0))|0; + $3 = (___errno_location()|0); + HEAP32[$3>>2] = $2; + $$0 = -1; + } else { + $$0 = $0; + } + return ($$0|0); +} +function ___errno_location() { + var $0 = 0, $1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (___pthread_self_108()|0); + $1 = ((($0)) + 64|0); + return ($1|0); +} +function ___pthread_self_108() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_pthread_self()|0); + return ($0|0); +} +function _pthread_self() { + var label = 0, sp = 0; + sp = STACKTOP; + return (3624|0); +} +function _dummy_738($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + return ($0|0); +} +function ___stdio_read($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0; + var $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer = sp; + $3 = sp + 16|0; + HEAP32[$3>>2] = $1; + $4 = ((($3)) + 4|0); + $5 = ((($0)) + 48|0); + $6 = HEAP32[$5>>2]|0; + $7 = ($6|0)!=(0); + $8 = $7&1; + $9 = (($2) - ($8))|0; + HEAP32[$4>>2] = $9; + $10 = ((($3)) + 8|0); + $11 = ((($0)) + 44|0); + $12 = HEAP32[$11>>2]|0; + HEAP32[$10>>2] = $12; + $13 = ((($3)) + 12|0); + HEAP32[$13>>2] = $6; + $14 = ((($0)) + 60|0); + $15 = HEAP32[$14>>2]|0; + $16 = $3; + HEAP32[$vararg_buffer>>2] = $15; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $16; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = 2; + $17 = (___syscall145(145,($vararg_buffer|0))|0); + $18 = (___syscall_ret($17)|0); + $19 = ($18|0)<(1); + if ($19) { + $20 = $18 & 48; + $21 = $20 ^ 16; + $22 = HEAP32[$0>>2]|0; + $23 = $22 | $21; + HEAP32[$0>>2] = $23; + $$0 = $18; + } else { + $24 = HEAP32[$4>>2]|0; + $25 = ($18>>>0)>($24>>>0); + if ($25) { + $26 = (($18) - ($24))|0; + $27 = HEAP32[$11>>2]|0; + $28 = ((($0)) + 4|0); + HEAP32[$28>>2] = $27; + $29 = (($27) + ($26)|0); + $30 = ((($0)) + 8|0); + HEAP32[$30>>2] = $29; + $31 = HEAP32[$5>>2]|0; + $32 = ($31|0)==(0); + if ($32) { + $$0 = $2; + } else { + $33 = ((($27)) + 1|0); + HEAP32[$28>>2] = $33; + $34 = HEAP8[$27>>0]|0; + $35 = (($2) + -1)|0; + $36 = (($1) + ($35)|0); + HEAP8[$36>>0] = $34; + $$0 = $2; + } + } else { + $$0 = $18; + } + } + STACKTOP = sp;return ($$0|0); +} +function ___stdout_write($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_ptr1 = 0, $vararg_ptr2 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $vararg_buffer = sp; + $3 = sp + 16|0; + $4 = ((($0)) + 36|0); + HEAP32[$4>>2] = 9; + $5 = HEAP32[$0>>2]|0; + $6 = $5 & 64; + $7 = ($6|0)==(0); + if ($7) { + $8 = ((($0)) + 60|0); + $9 = HEAP32[$8>>2]|0; + $10 = $3; + HEAP32[$vararg_buffer>>2] = $9; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = 21523; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = $10; + $11 = (___syscall54(54,($vararg_buffer|0))|0); + $12 = ($11|0)==(0); + if (!($12)) { + $13 = ((($0)) + 75|0); + HEAP8[$13>>0] = -1; + } + } + $14 = (___stdio_write($0,$1,$2)|0); + STACKTOP = sp;return ($14|0); +} +function ___toread($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $sext = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 74|0); + $2 = HEAP8[$1>>0]|0; + $3 = $2 << 24 >> 24; + $4 = (($3) + 255)|0; + $5 = $4 | $3; + $6 = $5&255; + HEAP8[$1>>0] = $6; + $7 = ((($0)) + 20|0); + $8 = HEAP32[$7>>2]|0; + $9 = ((($0)) + 28|0); + $10 = HEAP32[$9>>2]|0; + $11 = ($8>>>0)>($10>>>0); + if ($11) { + $12 = ((($0)) + 36|0); + $13 = HEAP32[$12>>2]|0; + (FUNCTION_TABLE_iiii[$13 & 15]($0,0,0)|0); + } + $14 = ((($0)) + 16|0); + HEAP32[$14>>2] = 0; + HEAP32[$9>>2] = 0; + HEAP32[$7>>2] = 0; + $15 = HEAP32[$0>>2]|0; + $16 = $15 & 4; + $17 = ($16|0)==(0); + if ($17) { + $19 = ((($0)) + 44|0); + $20 = HEAP32[$19>>2]|0; + $21 = ((($0)) + 48|0); + $22 = HEAP32[$21>>2]|0; + $23 = (($20) + ($22)|0); + $24 = ((($0)) + 8|0); + HEAP32[$24>>2] = $23; + $25 = ((($0)) + 4|0); + HEAP32[$25>>2] = $23; + $26 = $15 << 27; + $sext = $26 >> 31; + $$0 = $sext; + } else { + $18 = $15 | 32; + HEAP32[$0>>2] = $18; + $$0 = -1; + } + return ($$0|0); +} +function _strcmp($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$011 = 0, $$0710 = 0, $$lcssa = 0, $$lcssa8 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond9 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + $2 = HEAP8[$0>>0]|0; + $3 = HEAP8[$1>>0]|0; + $4 = ($2<<24>>24)!=($3<<24>>24); + $5 = ($2<<24>>24)==(0); + $or$cond9 = $5 | $4; + if ($or$cond9) { + $$lcssa = $3;$$lcssa8 = $2; + } else { + $$011 = $1;$$0710 = $0; + while(1) { + $6 = ((($$0710)) + 1|0); + $7 = ((($$011)) + 1|0); + $8 = HEAP8[$6>>0]|0; + $9 = HEAP8[$7>>0]|0; + $10 = ($8<<24>>24)!=($9<<24>>24); + $11 = ($8<<24>>24)==(0); + $or$cond = $11 | $10; + if ($or$cond) { + $$lcssa = $9;$$lcssa8 = $8; + break; + } else { + $$011 = $7;$$0710 = $6; + } + } + } + $12 = $$lcssa8&255; + $13 = $$lcssa&255; + $14 = (($12) - ($13))|0; + return ($14|0); +} +function _memcmp($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$01318 = 0, $$01417 = 0, $$019 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($2|0)==(0); + L1: do { + if ($3) { + $14 = 0; + } else { + $$01318 = $0;$$01417 = $2;$$019 = $1; + while(1) { + $4 = HEAP8[$$01318>>0]|0; + $5 = HEAP8[$$019>>0]|0; + $6 = ($4<<24>>24)==($5<<24>>24); + if (!($6)) { + break; + } + $7 = (($$01417) + -1)|0; + $8 = ((($$01318)) + 1|0); + $9 = ((($$019)) + 1|0); + $10 = ($7|0)==(0); + if ($10) { + $14 = 0; + break L1; + } else { + $$01318 = $8;$$01417 = $7;$$019 = $9; + } + } + $11 = $4&255; + $12 = $5&255; + $13 = (($11) - ($12))|0; + $14 = $13; + } + } while(0); + return ($14|0); +} +function _vfprintf($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$ = 0, $$0 = 0, $$1 = 0, $$1$ = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $5 = 0, $6 = 0, $7 = 0; + var $8 = 0, $9 = 0, $vacopy_currentptr = 0, dest = 0, label = 0, sp = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 224|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(224|0); + $3 = sp + 120|0; + $4 = sp + 80|0; + $5 = sp; + $6 = sp + 136|0; + dest=$4; stop=dest+40|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); + $vacopy_currentptr = HEAP32[$2>>2]|0; + HEAP32[$3>>2] = $vacopy_currentptr; + $7 = (_printf_core(0,$1,$3,$5,$4)|0); + $8 = ($7|0)<(0); + if ($8) { + $$0 = -1; + } else { + $9 = ((($0)) + 76|0); + $10 = HEAP32[$9>>2]|0; + $11 = ($10|0)>(-1); + if ($11) { + $12 = (___lockfile($0)|0); + $40 = $12; + } else { + $40 = 0; + } + $13 = HEAP32[$0>>2]|0; + $14 = $13 & 32; + $15 = ((($0)) + 74|0); + $16 = HEAP8[$15>>0]|0; + $17 = ($16<<24>>24)<(1); + if ($17) { + $18 = $13 & -33; + HEAP32[$0>>2] = $18; + } + $19 = ((($0)) + 48|0); + $20 = HEAP32[$19>>2]|0; + $21 = ($20|0)==(0); + if ($21) { + $23 = ((($0)) + 44|0); + $24 = HEAP32[$23>>2]|0; + HEAP32[$23>>2] = $6; + $25 = ((($0)) + 28|0); + HEAP32[$25>>2] = $6; + $26 = ((($0)) + 20|0); + HEAP32[$26>>2] = $6; + HEAP32[$19>>2] = 80; + $27 = ((($6)) + 80|0); + $28 = ((($0)) + 16|0); + HEAP32[$28>>2] = $27; + $29 = (_printf_core($0,$1,$3,$5,$4)|0); + $30 = ($24|0)==(0|0); + if ($30) { + $$1 = $29; + } else { + $31 = ((($0)) + 36|0); + $32 = HEAP32[$31>>2]|0; + (FUNCTION_TABLE_iiii[$32 & 15]($0,0,0)|0); + $33 = HEAP32[$26>>2]|0; + $34 = ($33|0)==(0|0); + $$ = $34 ? -1 : $29; + HEAP32[$23>>2] = $24; + HEAP32[$19>>2] = 0; + HEAP32[$28>>2] = 0; + HEAP32[$25>>2] = 0; + HEAP32[$26>>2] = 0; + $$1 = $$; + } + } else { + $22 = (_printf_core($0,$1,$3,$5,$4)|0); + $$1 = $22; + } + $35 = HEAP32[$0>>2]|0; + $36 = $35 & 32; + $37 = ($36|0)==(0); + $$1$ = $37 ? $$1 : -1; + $38 = $35 | $14; + HEAP32[$0>>2] = $38; + $39 = ($40|0)==(0); + if (!($39)) { + ___unlockfile($0); + } + $$0 = $$1$; + } + STACKTOP = sp;return ($$0|0); +} +function _printf_core($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$ = 0, $$$ = 0, $$$0259 = 0, $$$0262 = 0, $$$0269 = 0, $$$4266 = 0, $$$5 = 0, $$0 = 0, $$0228 = 0, $$0228$ = 0, $$0229322 = 0, $$0232 = 0, $$0235 = 0, $$0237 = 0, $$0240$lcssa = 0, $$0240$lcssa357 = 0, $$0240321 = 0, $$0243 = 0, $$0247 = 0, $$0249$lcssa = 0; + var $$0249306 = 0, $$0252 = 0, $$0253 = 0, $$0254 = 0, $$0254$$0254$ = 0, $$0259 = 0, $$0262$lcssa = 0, $$0262311 = 0, $$0269 = 0, $$0269$phi = 0, $$1 = 0, $$1230333 = 0, $$1233 = 0, $$1236 = 0, $$1238 = 0, $$1241332 = 0, $$1244320 = 0, $$1248 = 0, $$1250 = 0, $$1255 = 0; + var $$1260 = 0, $$1263 = 0, $$1263$ = 0, $$1270 = 0, $$2 = 0, $$2234 = 0, $$2239 = 0, $$2242305 = 0, $$2245 = 0, $$2251 = 0, $$2256 = 0, $$2256$ = 0, $$2256$$$2256 = 0, $$2261 = 0, $$2271 = 0, $$284$ = 0, $$289 = 0, $$290 = 0, $$3257 = 0, $$3265 = 0; + var $$3272 = 0, $$3303 = 0, $$377 = 0, $$4258355 = 0, $$4266 = 0, $$5 = 0, $$6268 = 0, $$lcssa295 = 0, $$pre = 0, $$pre346 = 0, $$pre347 = 0, $$pre347$pre = 0, $$pre349 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0; + var $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0; + var $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0; + var $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0; + var $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0; + var $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0; + var $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0; + var $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0; + var $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0; + var $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0; + var $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0; + var $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0; + var $306 = 0.0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0; + var $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; + var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0; + var $arglist_current = 0, $arglist_current2 = 0, $arglist_next = 0, $arglist_next3 = 0, $expanded = 0, $expanded10 = 0, $expanded11 = 0, $expanded13 = 0, $expanded14 = 0, $expanded15 = 0, $expanded4 = 0, $expanded6 = 0, $expanded7 = 0, $expanded8 = 0, $isdigit = 0, $isdigit275 = 0, $isdigit277 = 0, $isdigittmp = 0, $isdigittmp$ = 0, $isdigittmp274 = 0; + var $isdigittmp276 = 0, $narrow = 0, $or$cond = 0, $or$cond281 = 0, $or$cond283 = 0, $or$cond286 = 0, $storemerge = 0, $storemerge273310 = 0, $storemerge278 = 0, $trunc = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $5 = sp + 16|0; + $6 = sp; + $7 = sp + 24|0; + $8 = sp + 8|0; + $9 = sp + 20|0; + HEAP32[$5>>2] = $1; + $10 = ($0|0)!=(0|0); + $11 = ((($7)) + 40|0); + $12 = $11; + $13 = ((($7)) + 39|0); + $14 = ((($8)) + 4|0); + $$0243 = 0;$$0247 = 0;$$0269 = 0;$21 = $1; + L1: while(1) { + $15 = ($$0247|0)>(-1); + do { + if ($15) { + $16 = (2147483647 - ($$0247))|0; + $17 = ($$0243|0)>($16|0); + if ($17) { + $18 = (___errno_location()|0); + HEAP32[$18>>2] = 75; + $$1248 = -1; + break; + } else { + $19 = (($$0243) + ($$0247))|0; + $$1248 = $19; + break; + } + } else { + $$1248 = $$0247; + } + } while(0); + $20 = HEAP8[$21>>0]|0; + $22 = ($20<<24>>24)==(0); + if ($22) { + label = 87; + break; + } else { + $23 = $20;$25 = $21; + } + L9: while(1) { + switch ($23<<24>>24) { + case 37: { + $$0249306 = $25;$27 = $25; + label = 9; + break L9; + break; + } + case 0: { + $$0249$lcssa = $25;$39 = $25; + break L9; + break; + } + default: { + } + } + $24 = ((($25)) + 1|0); + HEAP32[$5>>2] = $24; + $$pre = HEAP8[$24>>0]|0; + $23 = $$pre;$25 = $24; + } + L12: do { + if ((label|0) == 9) { + while(1) { + label = 0; + $26 = ((($27)) + 1|0); + $28 = HEAP8[$26>>0]|0; + $29 = ($28<<24>>24)==(37); + if (!($29)) { + $$0249$lcssa = $$0249306;$39 = $27; + break L12; + } + $30 = ((($$0249306)) + 1|0); + $31 = ((($27)) + 2|0); + HEAP32[$5>>2] = $31; + $32 = HEAP8[$31>>0]|0; + $33 = ($32<<24>>24)==(37); + if ($33) { + $$0249306 = $30;$27 = $31; + label = 9; + } else { + $$0249$lcssa = $30;$39 = $31; + break; + } + } + } + } while(0); + $34 = $$0249$lcssa; + $35 = $21; + $36 = (($34) - ($35))|0; + if ($10) { + _out($0,$21,$36); + } + $37 = ($36|0)==(0); + if (!($37)) { + $$0269$phi = $$0269;$$0243 = $36;$$0247 = $$1248;$21 = $39;$$0269 = $$0269$phi; + continue; + } + $38 = ((($39)) + 1|0); + $40 = HEAP8[$38>>0]|0; + $41 = $40 << 24 >> 24; + $isdigittmp = (($41) + -48)|0; + $isdigit = ($isdigittmp>>>0)<(10); + if ($isdigit) { + $42 = ((($39)) + 2|0); + $43 = HEAP8[$42>>0]|0; + $44 = ($43<<24>>24)==(36); + $45 = ((($39)) + 3|0); + $$377 = $44 ? $45 : $38; + $$$0269 = $44 ? 1 : $$0269; + $isdigittmp$ = $44 ? $isdigittmp : -1; + $$0253 = $isdigittmp$;$$1270 = $$$0269;$storemerge = $$377; + } else { + $$0253 = -1;$$1270 = $$0269;$storemerge = $38; + } + HEAP32[$5>>2] = $storemerge; + $46 = HEAP8[$storemerge>>0]|0; + $47 = $46 << 24 >> 24; + $48 = (($47) + -32)|0; + $49 = ($48>>>0)<(32); + L24: do { + if ($49) { + $$0262311 = 0;$329 = $46;$51 = $48;$storemerge273310 = $storemerge; + while(1) { + $50 = 1 << $51; + $52 = $50 & 75913; + $53 = ($52|0)==(0); + if ($53) { + $$0262$lcssa = $$0262311;$$lcssa295 = $329;$62 = $storemerge273310; + break L24; + } + $54 = $50 | $$0262311; + $55 = ((($storemerge273310)) + 1|0); + HEAP32[$5>>2] = $55; + $56 = HEAP8[$55>>0]|0; + $57 = $56 << 24 >> 24; + $58 = (($57) + -32)|0; + $59 = ($58>>>0)<(32); + if ($59) { + $$0262311 = $54;$329 = $56;$51 = $58;$storemerge273310 = $55; + } else { + $$0262$lcssa = $54;$$lcssa295 = $56;$62 = $55; + break; + } + } + } else { + $$0262$lcssa = 0;$$lcssa295 = $46;$62 = $storemerge; + } + } while(0); + $60 = ($$lcssa295<<24>>24)==(42); + if ($60) { + $61 = ((($62)) + 1|0); + $63 = HEAP8[$61>>0]|0; + $64 = $63 << 24 >> 24; + $isdigittmp276 = (($64) + -48)|0; + $isdigit277 = ($isdigittmp276>>>0)<(10); + if ($isdigit277) { + $65 = ((($62)) + 2|0); + $66 = HEAP8[$65>>0]|0; + $67 = ($66<<24>>24)==(36); + if ($67) { + $68 = (($4) + ($isdigittmp276<<2)|0); + HEAP32[$68>>2] = 10; + $69 = HEAP8[$61>>0]|0; + $70 = $69 << 24 >> 24; + $71 = (($70) + -48)|0; + $72 = (($3) + ($71<<3)|0); + $73 = $72; + $74 = $73; + $75 = HEAP32[$74>>2]|0; + $76 = (($73) + 4)|0; + $77 = $76; + $78 = HEAP32[$77>>2]|0; + $79 = ((($62)) + 3|0); + $$0259 = $75;$$2271 = 1;$storemerge278 = $79; + } else { + label = 23; + } + } else { + label = 23; + } + if ((label|0) == 23) { + label = 0; + $80 = ($$1270|0)==(0); + if (!($80)) { + $$0 = -1; + break; + } + if ($10) { + $arglist_current = HEAP32[$2>>2]|0; + $81 = $arglist_current; + $82 = ((0) + 4|0); + $expanded4 = $82; + $expanded = (($expanded4) - 1)|0; + $83 = (($81) + ($expanded))|0; + $84 = ((0) + 4|0); + $expanded8 = $84; + $expanded7 = (($expanded8) - 1)|0; + $expanded6 = $expanded7 ^ -1; + $85 = $83 & $expanded6; + $86 = $85; + $87 = HEAP32[$86>>2]|0; + $arglist_next = ((($86)) + 4|0); + HEAP32[$2>>2] = $arglist_next; + $$0259 = $87;$$2271 = 0;$storemerge278 = $61; + } else { + $$0259 = 0;$$2271 = 0;$storemerge278 = $61; + } + } + HEAP32[$5>>2] = $storemerge278; + $88 = ($$0259|0)<(0); + $89 = $$0262$lcssa | 8192; + $90 = (0 - ($$0259))|0; + $$$0262 = $88 ? $89 : $$0262$lcssa; + $$$0259 = $88 ? $90 : $$0259; + $$1260 = $$$0259;$$1263 = $$$0262;$$3272 = $$2271;$94 = $storemerge278; + } else { + $91 = (_getint($5)|0); + $92 = ($91|0)<(0); + if ($92) { + $$0 = -1; + break; + } + $$pre346 = HEAP32[$5>>2]|0; + $$1260 = $91;$$1263 = $$0262$lcssa;$$3272 = $$1270;$94 = $$pre346; + } + $93 = HEAP8[$94>>0]|0; + $95 = ($93<<24>>24)==(46); + do { + if ($95) { + $96 = ((($94)) + 1|0); + $97 = HEAP8[$96>>0]|0; + $98 = ($97<<24>>24)==(42); + if (!($98)) { + $125 = ((($94)) + 1|0); + HEAP32[$5>>2] = $125; + $126 = (_getint($5)|0); + $$pre347$pre = HEAP32[$5>>2]|0; + $$0254 = $126;$$pre347 = $$pre347$pre; + break; + } + $99 = ((($94)) + 2|0); + $100 = HEAP8[$99>>0]|0; + $101 = $100 << 24 >> 24; + $isdigittmp274 = (($101) + -48)|0; + $isdigit275 = ($isdigittmp274>>>0)<(10); + if ($isdigit275) { + $102 = ((($94)) + 3|0); + $103 = HEAP8[$102>>0]|0; + $104 = ($103<<24>>24)==(36); + if ($104) { + $105 = (($4) + ($isdigittmp274<<2)|0); + HEAP32[$105>>2] = 10; + $106 = HEAP8[$99>>0]|0; + $107 = $106 << 24 >> 24; + $108 = (($107) + -48)|0; + $109 = (($3) + ($108<<3)|0); + $110 = $109; + $111 = $110; + $112 = HEAP32[$111>>2]|0; + $113 = (($110) + 4)|0; + $114 = $113; + $115 = HEAP32[$114>>2]|0; + $116 = ((($94)) + 4|0); + HEAP32[$5>>2] = $116; + $$0254 = $112;$$pre347 = $116; + break; + } + } + $117 = ($$3272|0)==(0); + if (!($117)) { + $$0 = -1; + break L1; + } + if ($10) { + $arglist_current2 = HEAP32[$2>>2]|0; + $118 = $arglist_current2; + $119 = ((0) + 4|0); + $expanded11 = $119; + $expanded10 = (($expanded11) - 1)|0; + $120 = (($118) + ($expanded10))|0; + $121 = ((0) + 4|0); + $expanded15 = $121; + $expanded14 = (($expanded15) - 1)|0; + $expanded13 = $expanded14 ^ -1; + $122 = $120 & $expanded13; + $123 = $122; + $124 = HEAP32[$123>>2]|0; + $arglist_next3 = ((($123)) + 4|0); + HEAP32[$2>>2] = $arglist_next3; + $330 = $124; + } else { + $330 = 0; + } + HEAP32[$5>>2] = $99; + $$0254 = $330;$$pre347 = $99; + } else { + $$0254 = -1;$$pre347 = $94; + } + } while(0); + $$0252 = 0;$128 = $$pre347; + while(1) { + $127 = HEAP8[$128>>0]|0; + $129 = $127 << 24 >> 24; + $130 = (($129) + -65)|0; + $131 = ($130>>>0)>(57); + if ($131) { + $$0 = -1; + break L1; + } + $132 = ((($128)) + 1|0); + HEAP32[$5>>2] = $132; + $133 = HEAP8[$128>>0]|0; + $134 = $133 << 24 >> 24; + $135 = (($134) + -65)|0; + $136 = ((14049 + (($$0252*58)|0)|0) + ($135)|0); + $137 = HEAP8[$136>>0]|0; + $138 = $137&255; + $139 = (($138) + -1)|0; + $140 = ($139>>>0)<(8); + if ($140) { + $$0252 = $138;$128 = $132; + } else { + break; + } + } + $141 = ($137<<24>>24)==(0); + if ($141) { + $$0 = -1; + break; + } + $142 = ($137<<24>>24)==(19); + $143 = ($$0253|0)>(-1); + do { + if ($142) { + if ($143) { + $$0 = -1; + break L1; + } else { + label = 49; + } + } else { + if ($143) { + $144 = (($4) + ($$0253<<2)|0); + HEAP32[$144>>2] = $138; + $145 = (($3) + ($$0253<<3)|0); + $146 = $145; + $147 = $146; + $148 = HEAP32[$147>>2]|0; + $149 = (($146) + 4)|0; + $150 = $149; + $151 = HEAP32[$150>>2]|0; + $152 = $6; + $153 = $152; + HEAP32[$153>>2] = $148; + $154 = (($152) + 4)|0; + $155 = $154; + HEAP32[$155>>2] = $151; + label = 49; + break; + } + if (!($10)) { + $$0 = 0; + break L1; + } + _pop_arg($6,$138,$2); + } + } while(0); + if ((label|0) == 49) { + label = 0; + if (!($10)) { + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue; + } + } + $156 = HEAP8[$128>>0]|0; + $157 = $156 << 24 >> 24; + $158 = ($$0252|0)!=(0); + $159 = $157 & 15; + $160 = ($159|0)==(3); + $or$cond281 = $158 & $160; + $161 = $157 & -33; + $$0235 = $or$cond281 ? $161 : $157; + $162 = $$1263 & 8192; + $163 = ($162|0)==(0); + $164 = $$1263 & -65537; + $$1263$ = $163 ? $$1263 : $164; + L71: do { + switch ($$0235|0) { + case 110: { + $trunc = $$0252&255; + switch ($trunc<<24>>24) { + case 0: { + $171 = HEAP32[$6>>2]|0; + HEAP32[$171>>2] = $$1248; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 1: { + $172 = HEAP32[$6>>2]|0; + HEAP32[$172>>2] = $$1248; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 2: { + $173 = ($$1248|0)<(0); + $174 = $173 << 31 >> 31; + $175 = HEAP32[$6>>2]|0; + $176 = $175; + $177 = $176; + HEAP32[$177>>2] = $$1248; + $178 = (($176) + 4)|0; + $179 = $178; + HEAP32[$179>>2] = $174; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 3: { + $180 = $$1248&65535; + $181 = HEAP32[$6>>2]|0; + HEAP16[$181>>1] = $180; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 4: { + $182 = $$1248&255; + $183 = HEAP32[$6>>2]|0; + HEAP8[$183>>0] = $182; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 6: { + $184 = HEAP32[$6>>2]|0; + HEAP32[$184>>2] = $$1248; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + case 7: { + $185 = ($$1248|0)<(0); + $186 = $185 << 31 >> 31; + $187 = HEAP32[$6>>2]|0; + $188 = $187; + $189 = $188; + HEAP32[$189>>2] = $$1248; + $190 = (($188) + 4)|0; + $191 = $190; + HEAP32[$191>>2] = $186; + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + default: { + $$0243 = 0;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + } + } + break; + } + case 112: { + $192 = ($$0254>>>0)>(8); + $193 = $192 ? $$0254 : 8; + $194 = $$1263$ | 8; + $$1236 = 120;$$1255 = $193;$$3265 = $194; + label = 61; + break; + } + case 88: case 120: { + $$1236 = $$0235;$$1255 = $$0254;$$3265 = $$1263$; + label = 61; + break; + } + case 111: { + $210 = $6; + $211 = $210; + $212 = HEAP32[$211>>2]|0; + $213 = (($210) + 4)|0; + $214 = $213; + $215 = HEAP32[$214>>2]|0; + $216 = (_fmt_o($212,$215,$11)|0); + $217 = $$1263$ & 8; + $218 = ($217|0)==(0); + $219 = $216; + $220 = (($12) - ($219))|0; + $221 = ($$0254|0)>($220|0); + $222 = (($220) + 1)|0; + $223 = $218 | $221; + $$0254$$0254$ = $223 ? $$0254 : $222; + $$0228 = $216;$$1233 = 0;$$1238 = 14513;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + label = 67; + break; + } + case 105: case 100: { + $224 = $6; + $225 = $224; + $226 = HEAP32[$225>>2]|0; + $227 = (($224) + 4)|0; + $228 = $227; + $229 = HEAP32[$228>>2]|0; + $230 = ($229|0)<(0); + if ($230) { + $231 = (_i64Subtract(0,0,($226|0),($229|0))|0); + $232 = tempRet0; + $233 = $6; + $234 = $233; + HEAP32[$234>>2] = $231; + $235 = (($233) + 4)|0; + $236 = $235; + HEAP32[$236>>2] = $232; + $$0232 = 1;$$0237 = 14513;$242 = $231;$243 = $232; + label = 66; + break L71; + } else { + $237 = $$1263$ & 2048; + $238 = ($237|0)==(0); + $239 = $$1263$ & 1; + $240 = ($239|0)==(0); + $$ = $240 ? 14513 : (14515); + $$$ = $238 ? $$ : (14514); + $241 = $$1263$ & 2049; + $narrow = ($241|0)!=(0); + $$284$ = $narrow&1; + $$0232 = $$284$;$$0237 = $$$;$242 = $226;$243 = $229; + label = 66; + break L71; + } + break; + } + case 117: { + $165 = $6; + $166 = $165; + $167 = HEAP32[$166>>2]|0; + $168 = (($165) + 4)|0; + $169 = $168; + $170 = HEAP32[$169>>2]|0; + $$0232 = 0;$$0237 = 14513;$242 = $167;$243 = $170; + label = 66; + break; + } + case 99: { + $259 = $6; + $260 = $259; + $261 = HEAP32[$260>>2]|0; + $262 = (($259) + 4)|0; + $263 = $262; + $264 = HEAP32[$263>>2]|0; + $265 = $261&255; + HEAP8[$13>>0] = $265; + $$2 = $13;$$2234 = 0;$$2239 = 14513;$$2251 = $11;$$5 = 1;$$6268 = $164; + break; + } + case 109: { + $266 = (___errno_location()|0); + $267 = HEAP32[$266>>2]|0; + $268 = (_strerror($267)|0); + $$1 = $268; + label = 71; + break; + } + case 115: { + $269 = HEAP32[$6>>2]|0; + $270 = ($269|0)!=(0|0); + $271 = $270 ? $269 : 14523; + $$1 = $271; + label = 71; + break; + } + case 67: { + $278 = $6; + $279 = $278; + $280 = HEAP32[$279>>2]|0; + $281 = (($278) + 4)|0; + $282 = $281; + $283 = HEAP32[$282>>2]|0; + HEAP32[$8>>2] = $280; + HEAP32[$14>>2] = 0; + HEAP32[$6>>2] = $8; + $$4258355 = -1;$331 = $8; + label = 75; + break; + } + case 83: { + $$pre349 = HEAP32[$6>>2]|0; + $284 = ($$0254|0)==(0); + if ($284) { + _pad_674($0,32,$$1260,0,$$1263$); + $$0240$lcssa357 = 0; + label = 84; + } else { + $$4258355 = $$0254;$331 = $$pre349; + label = 75; + } + break; + } + case 65: case 71: case 70: case 69: case 97: case 103: case 102: case 101: { + $306 = +HEAPF64[$6>>3]; + $307 = (_fmt_fp($0,$306,$$1260,$$0254,$$1263$,$$0235)|0); + $$0243 = $307;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue L1; + break; + } + default: { + $$2 = $21;$$2234 = 0;$$2239 = 14513;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + } + } + } while(0); + L95: do { + if ((label|0) == 61) { + label = 0; + $195 = $6; + $196 = $195; + $197 = HEAP32[$196>>2]|0; + $198 = (($195) + 4)|0; + $199 = $198; + $200 = HEAP32[$199>>2]|0; + $201 = $$1236 & 32; + $202 = (_fmt_x($197,$200,$11,$201)|0); + $203 = ($197|0)==(0); + $204 = ($200|0)==(0); + $205 = $203 & $204; + $206 = $$3265 & 8; + $207 = ($206|0)==(0); + $or$cond283 = $207 | $205; + $208 = $$1236 >> 4; + $209 = (14513 + ($208)|0); + $$289 = $or$cond283 ? 14513 : $209; + $$290 = $or$cond283 ? 0 : 2; + $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; + label = 67; + } + else if ((label|0) == 66) { + label = 0; + $244 = (_fmt_u($242,$243,$11)|0); + $$0228 = $244;$$1233 = $$0232;$$1238 = $$0237;$$2256 = $$0254;$$4266 = $$1263$;$248 = $242;$250 = $243; + label = 67; + } + else if ((label|0) == 71) { + label = 0; + $272 = (_memchr($$1,0,$$0254)|0); + $273 = ($272|0)==(0|0); + $274 = $272; + $275 = $$1; + $276 = (($274) - ($275))|0; + $277 = (($$1) + ($$0254)|0); + $$3257 = $273 ? $$0254 : $276; + $$1250 = $273 ? $277 : $272; + $$2 = $$1;$$2234 = 0;$$2239 = 14513;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + } + else if ((label|0) == 75) { + label = 0; + $$0229322 = $331;$$0240321 = 0;$$1244320 = 0; + while(1) { + $285 = HEAP32[$$0229322>>2]|0; + $286 = ($285|0)==(0); + if ($286) { + $$0240$lcssa = $$0240321;$$2245 = $$1244320; + break; + } + $287 = (_wctomb($9,$285)|0); + $288 = ($287|0)<(0); + $289 = (($$4258355) - ($$0240321))|0; + $290 = ($287>>>0)>($289>>>0); + $or$cond286 = $288 | $290; + if ($or$cond286) { + $$0240$lcssa = $$0240321;$$2245 = $287; + break; + } + $291 = ((($$0229322)) + 4|0); + $292 = (($287) + ($$0240321))|0; + $293 = ($$4258355>>>0)>($292>>>0); + if ($293) { + $$0229322 = $291;$$0240321 = $292;$$1244320 = $287; + } else { + $$0240$lcssa = $292;$$2245 = $287; + break; + } + } + $294 = ($$2245|0)<(0); + if ($294) { + $$0 = -1; + break L1; + } + _pad_674($0,32,$$1260,$$0240$lcssa,$$1263$); + $295 = ($$0240$lcssa|0)==(0); + if ($295) { + $$0240$lcssa357 = 0; + label = 84; + } else { + $$1230333 = $331;$$1241332 = 0; + while(1) { + $296 = HEAP32[$$1230333>>2]|0; + $297 = ($296|0)==(0); + if ($297) { + $$0240$lcssa357 = $$0240$lcssa; + label = 84; + break L95; + } + $298 = (_wctomb($9,$296)|0); + $299 = (($298) + ($$1241332))|0; + $300 = ($299|0)>($$0240$lcssa|0); + if ($300) { + $$0240$lcssa357 = $$0240$lcssa; + label = 84; + break L95; + } + $301 = ((($$1230333)) + 4|0); + _out($0,$9,$298); + $302 = ($299>>>0)<($$0240$lcssa>>>0); + if ($302) { + $$1230333 = $301;$$1241332 = $299; + } else { + $$0240$lcssa357 = $$0240$lcssa; + label = 84; + break; + } + } + } + } + } while(0); + if ((label|0) == 67) { + label = 0; + $245 = ($$2256|0)>(-1); + $246 = $$4266 & -65537; + $$$4266 = $245 ? $246 : $$4266; + $247 = ($248|0)!=(0); + $249 = ($250|0)!=(0); + $251 = $247 | $249; + $252 = ($$2256|0)!=(0); + $or$cond = $252 | $251; + $253 = $$0228; + $254 = (($12) - ($253))|0; + $255 = $251 ^ 1; + $256 = $255&1; + $257 = (($256) + ($254))|0; + $258 = ($$2256|0)>($257|0); + $$2256$ = $258 ? $$2256 : $257; + $$2256$$$2256 = $or$cond ? $$2256$ : $$2256; + $$0228$ = $or$cond ? $$0228 : $11; + $$2 = $$0228$;$$2234 = $$1233;$$2239 = $$1238;$$2251 = $11;$$5 = $$2256$$$2256;$$6268 = $$$4266; + } + else if ((label|0) == 84) { + label = 0; + $303 = $$1263$ ^ 8192; + _pad_674($0,32,$$1260,$$0240$lcssa357,$303); + $304 = ($$1260|0)>($$0240$lcssa357|0); + $305 = $304 ? $$1260 : $$0240$lcssa357; + $$0243 = $305;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + continue; + } + $308 = $$2251; + $309 = $$2; + $310 = (($308) - ($309))|0; + $311 = ($$5|0)<($310|0); + $$$5 = $311 ? $310 : $$5; + $312 = (($$$5) + ($$2234))|0; + $313 = ($$1260|0)<($312|0); + $$2261 = $313 ? $312 : $$1260; + _pad_674($0,32,$$2261,$312,$$6268); + _out($0,$$2239,$$2234); + $314 = $$6268 ^ 65536; + _pad_674($0,48,$$2261,$312,$314); + _pad_674($0,48,$$$5,$310,0); + _out($0,$$2,$310); + $315 = $$6268 ^ 8192; + _pad_674($0,32,$$2261,$312,$315); + $$0243 = $$2261;$$0247 = $$1248;$$0269 = $$3272;$21 = $132; + } + L114: do { + if ((label|0) == 87) { + $316 = ($0|0)==(0|0); + if ($316) { + $317 = ($$0269|0)==(0); + if ($317) { + $$0 = 0; + } else { + $$2242305 = 1; + while(1) { + $318 = (($4) + ($$2242305<<2)|0); + $319 = HEAP32[$318>>2]|0; + $320 = ($319|0)==(0); + if ($320) { + $$3303 = $$2242305; + break; + } + $321 = (($3) + ($$2242305<<3)|0); + _pop_arg($321,$319,$2); + $322 = (($$2242305) + 1)|0; + $323 = ($322|0)<(10); + if ($323) { + $$2242305 = $322; + } else { + $$0 = 1; + break L114; + } + } + while(1) { + $326 = (($4) + ($$3303<<2)|0); + $327 = HEAP32[$326>>2]|0; + $328 = ($327|0)==(0); + $325 = (($$3303) + 1)|0; + if (!($328)) { + $$0 = -1; + break L114; + } + $324 = ($325|0)<(10); + if ($324) { + $$3303 = $325; + } else { + $$0 = 1; + break; + } + } + } + } else { + $$0 = $$1248; + } + } + } while(0); + STACKTOP = sp;return ($$0|0); +} +function ___lockfile($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + return 0; +} +function ___unlockfile($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + return; +} +function _out($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = HEAP32[$0>>2]|0; + $4 = $3 & 32; + $5 = ($4|0)==(0); + if ($5) { + (___fwritex($1,$2,$0)|0); + } + return; +} +function _getint($0) { + $0 = $0|0; + var $$0$lcssa = 0, $$06 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $isdigit = 0, $isdigit5 = 0, $isdigittmp = 0, $isdigittmp4 = 0, $isdigittmp7 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = HEAP32[$0>>2]|0; + $2 = HEAP8[$1>>0]|0; + $3 = $2 << 24 >> 24; + $isdigittmp4 = (($3) + -48)|0; + $isdigit5 = ($isdigittmp4>>>0)<(10); + if ($isdigit5) { + $$06 = 0;$7 = $1;$isdigittmp7 = $isdigittmp4; + while(1) { + $4 = ($$06*10)|0; + $5 = (($isdigittmp7) + ($4))|0; + $6 = ((($7)) + 1|0); + HEAP32[$0>>2] = $6; + $8 = HEAP8[$6>>0]|0; + $9 = $8 << 24 >> 24; + $isdigittmp = (($9) + -48)|0; + $isdigit = ($isdigittmp>>>0)<(10); + if ($isdigit) { + $$06 = $5;$7 = $6;$isdigittmp7 = $isdigittmp; + } else { + $$0$lcssa = $5; + break; + } + } + } else { + $$0$lcssa = 0; + } + return ($$0$lcssa|0); +} +function _pop_arg($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$mask = 0, $$mask31 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0; + var $116 = 0.0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0; + var $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0; + var $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0; + var $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0; + var $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $arglist_current = 0, $arglist_current11 = 0, $arglist_current14 = 0, $arglist_current17 = 0; + var $arglist_current2 = 0, $arglist_current20 = 0, $arglist_current23 = 0, $arglist_current26 = 0, $arglist_current5 = 0, $arglist_current8 = 0, $arglist_next = 0, $arglist_next12 = 0, $arglist_next15 = 0, $arglist_next18 = 0, $arglist_next21 = 0, $arglist_next24 = 0, $arglist_next27 = 0, $arglist_next3 = 0, $arglist_next6 = 0, $arglist_next9 = 0, $expanded = 0, $expanded28 = 0, $expanded30 = 0, $expanded31 = 0; + var $expanded32 = 0, $expanded34 = 0, $expanded35 = 0, $expanded37 = 0, $expanded38 = 0, $expanded39 = 0, $expanded41 = 0, $expanded42 = 0, $expanded44 = 0, $expanded45 = 0, $expanded46 = 0, $expanded48 = 0, $expanded49 = 0, $expanded51 = 0, $expanded52 = 0, $expanded53 = 0, $expanded55 = 0, $expanded56 = 0, $expanded58 = 0, $expanded59 = 0; + var $expanded60 = 0, $expanded62 = 0, $expanded63 = 0, $expanded65 = 0, $expanded66 = 0, $expanded67 = 0, $expanded69 = 0, $expanded70 = 0, $expanded72 = 0, $expanded73 = 0, $expanded74 = 0, $expanded76 = 0, $expanded77 = 0, $expanded79 = 0, $expanded80 = 0, $expanded81 = 0, $expanded83 = 0, $expanded84 = 0, $expanded86 = 0, $expanded87 = 0; + var $expanded88 = 0, $expanded90 = 0, $expanded91 = 0, $expanded93 = 0, $expanded94 = 0, $expanded95 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($1>>>0)>(20); + L1: do { + if (!($3)) { + do { + switch ($1|0) { + case 9: { + $arglist_current = HEAP32[$2>>2]|0; + $4 = $arglist_current; + $5 = ((0) + 4|0); + $expanded28 = $5; + $expanded = (($expanded28) - 1)|0; + $6 = (($4) + ($expanded))|0; + $7 = ((0) + 4|0); + $expanded32 = $7; + $expanded31 = (($expanded32) - 1)|0; + $expanded30 = $expanded31 ^ -1; + $8 = $6 & $expanded30; + $9 = $8; + $10 = HEAP32[$9>>2]|0; + $arglist_next = ((($9)) + 4|0); + HEAP32[$2>>2] = $arglist_next; + HEAP32[$0>>2] = $10; + break L1; + break; + } + case 10: { + $arglist_current2 = HEAP32[$2>>2]|0; + $11 = $arglist_current2; + $12 = ((0) + 4|0); + $expanded35 = $12; + $expanded34 = (($expanded35) - 1)|0; + $13 = (($11) + ($expanded34))|0; + $14 = ((0) + 4|0); + $expanded39 = $14; + $expanded38 = (($expanded39) - 1)|0; + $expanded37 = $expanded38 ^ -1; + $15 = $13 & $expanded37; + $16 = $15; + $17 = HEAP32[$16>>2]|0; + $arglist_next3 = ((($16)) + 4|0); + HEAP32[$2>>2] = $arglist_next3; + $18 = ($17|0)<(0); + $19 = $18 << 31 >> 31; + $20 = $0; + $21 = $20; + HEAP32[$21>>2] = $17; + $22 = (($20) + 4)|0; + $23 = $22; + HEAP32[$23>>2] = $19; + break L1; + break; + } + case 11: { + $arglist_current5 = HEAP32[$2>>2]|0; + $24 = $arglist_current5; + $25 = ((0) + 4|0); + $expanded42 = $25; + $expanded41 = (($expanded42) - 1)|0; + $26 = (($24) + ($expanded41))|0; + $27 = ((0) + 4|0); + $expanded46 = $27; + $expanded45 = (($expanded46) - 1)|0; + $expanded44 = $expanded45 ^ -1; + $28 = $26 & $expanded44; + $29 = $28; + $30 = HEAP32[$29>>2]|0; + $arglist_next6 = ((($29)) + 4|0); + HEAP32[$2>>2] = $arglist_next6; + $31 = $0; + $32 = $31; + HEAP32[$32>>2] = $30; + $33 = (($31) + 4)|0; + $34 = $33; + HEAP32[$34>>2] = 0; + break L1; + break; + } + case 12: { + $arglist_current8 = HEAP32[$2>>2]|0; + $35 = $arglist_current8; + $36 = ((0) + 8|0); + $expanded49 = $36; + $expanded48 = (($expanded49) - 1)|0; + $37 = (($35) + ($expanded48))|0; + $38 = ((0) + 8|0); + $expanded53 = $38; + $expanded52 = (($expanded53) - 1)|0; + $expanded51 = $expanded52 ^ -1; + $39 = $37 & $expanded51; + $40 = $39; + $41 = $40; + $42 = $41; + $43 = HEAP32[$42>>2]|0; + $44 = (($41) + 4)|0; + $45 = $44; + $46 = HEAP32[$45>>2]|0; + $arglist_next9 = ((($40)) + 8|0); + HEAP32[$2>>2] = $arglist_next9; + $47 = $0; + $48 = $47; + HEAP32[$48>>2] = $43; + $49 = (($47) + 4)|0; + $50 = $49; + HEAP32[$50>>2] = $46; + break L1; + break; + } + case 13: { + $arglist_current11 = HEAP32[$2>>2]|0; + $51 = $arglist_current11; + $52 = ((0) + 4|0); + $expanded56 = $52; + $expanded55 = (($expanded56) - 1)|0; + $53 = (($51) + ($expanded55))|0; + $54 = ((0) + 4|0); + $expanded60 = $54; + $expanded59 = (($expanded60) - 1)|0; + $expanded58 = $expanded59 ^ -1; + $55 = $53 & $expanded58; + $56 = $55; + $57 = HEAP32[$56>>2]|0; + $arglist_next12 = ((($56)) + 4|0); + HEAP32[$2>>2] = $arglist_next12; + $58 = $57&65535; + $59 = $58 << 16 >> 16; + $60 = ($59|0)<(0); + $61 = $60 << 31 >> 31; + $62 = $0; + $63 = $62; + HEAP32[$63>>2] = $59; + $64 = (($62) + 4)|0; + $65 = $64; + HEAP32[$65>>2] = $61; + break L1; + break; + } + case 14: { + $arglist_current14 = HEAP32[$2>>2]|0; + $66 = $arglist_current14; + $67 = ((0) + 4|0); + $expanded63 = $67; + $expanded62 = (($expanded63) - 1)|0; + $68 = (($66) + ($expanded62))|0; + $69 = ((0) + 4|0); + $expanded67 = $69; + $expanded66 = (($expanded67) - 1)|0; + $expanded65 = $expanded66 ^ -1; + $70 = $68 & $expanded65; + $71 = $70; + $72 = HEAP32[$71>>2]|0; + $arglist_next15 = ((($71)) + 4|0); + HEAP32[$2>>2] = $arglist_next15; + $$mask31 = $72 & 65535; + $73 = $0; + $74 = $73; + HEAP32[$74>>2] = $$mask31; + $75 = (($73) + 4)|0; + $76 = $75; + HEAP32[$76>>2] = 0; + break L1; + break; + } + case 15: { + $arglist_current17 = HEAP32[$2>>2]|0; + $77 = $arglist_current17; + $78 = ((0) + 4|0); + $expanded70 = $78; + $expanded69 = (($expanded70) - 1)|0; + $79 = (($77) + ($expanded69))|0; + $80 = ((0) + 4|0); + $expanded74 = $80; + $expanded73 = (($expanded74) - 1)|0; + $expanded72 = $expanded73 ^ -1; + $81 = $79 & $expanded72; + $82 = $81; + $83 = HEAP32[$82>>2]|0; + $arglist_next18 = ((($82)) + 4|0); + HEAP32[$2>>2] = $arglist_next18; + $84 = $83&255; + $85 = $84 << 24 >> 24; + $86 = ($85|0)<(0); + $87 = $86 << 31 >> 31; + $88 = $0; + $89 = $88; + HEAP32[$89>>2] = $85; + $90 = (($88) + 4)|0; + $91 = $90; + HEAP32[$91>>2] = $87; + break L1; + break; + } + case 16: { + $arglist_current20 = HEAP32[$2>>2]|0; + $92 = $arglist_current20; + $93 = ((0) + 4|0); + $expanded77 = $93; + $expanded76 = (($expanded77) - 1)|0; + $94 = (($92) + ($expanded76))|0; + $95 = ((0) + 4|0); + $expanded81 = $95; + $expanded80 = (($expanded81) - 1)|0; + $expanded79 = $expanded80 ^ -1; + $96 = $94 & $expanded79; + $97 = $96; + $98 = HEAP32[$97>>2]|0; + $arglist_next21 = ((($97)) + 4|0); + HEAP32[$2>>2] = $arglist_next21; + $$mask = $98 & 255; + $99 = $0; + $100 = $99; + HEAP32[$100>>2] = $$mask; + $101 = (($99) + 4)|0; + $102 = $101; + HEAP32[$102>>2] = 0; + break L1; + break; + } + case 17: { + $arglist_current23 = HEAP32[$2>>2]|0; + $103 = $arglist_current23; + $104 = ((0) + 8|0); + $expanded84 = $104; + $expanded83 = (($expanded84) - 1)|0; + $105 = (($103) + ($expanded83))|0; + $106 = ((0) + 8|0); + $expanded88 = $106; + $expanded87 = (($expanded88) - 1)|0; + $expanded86 = $expanded87 ^ -1; + $107 = $105 & $expanded86; + $108 = $107; + $109 = +HEAPF64[$108>>3]; + $arglist_next24 = ((($108)) + 8|0); + HEAP32[$2>>2] = $arglist_next24; + HEAPF64[$0>>3] = $109; + break L1; + break; + } + case 18: { + $arglist_current26 = HEAP32[$2>>2]|0; + $110 = $arglist_current26; + $111 = ((0) + 8|0); + $expanded91 = $111; + $expanded90 = (($expanded91) - 1)|0; + $112 = (($110) + ($expanded90))|0; + $113 = ((0) + 8|0); + $expanded95 = $113; + $expanded94 = (($expanded95) - 1)|0; + $expanded93 = $expanded94 ^ -1; + $114 = $112 & $expanded93; + $115 = $114; + $116 = +HEAPF64[$115>>3]; + $arglist_next27 = ((($115)) + 8|0); + HEAP32[$2>>2] = $arglist_next27; + HEAPF64[$0>>3] = $116; + break L1; + break; + } + default: { + break L1; + } + } + } while(0); + } + } while(0); + return; +} +function _fmt_x($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$05$lcssa = 0, $$056 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0; + var sp = 0; + sp = STACKTOP; + $4 = ($0|0)==(0); + $5 = ($1|0)==(0); + $6 = $4 & $5; + if ($6) { + $$05$lcssa = $2; + } else { + $$056 = $2;$15 = $1;$8 = $0; + while(1) { + $7 = $8 & 15; + $9 = (14565 + ($7)|0); + $10 = HEAP8[$9>>0]|0; + $11 = $10&255; + $12 = $11 | $3; + $13 = $12&255; + $14 = ((($$056)) + -1|0); + HEAP8[$14>>0] = $13; + $16 = (_bitshift64Lshr(($8|0),($15|0),4)|0); + $17 = tempRet0; + $18 = ($16|0)==(0); + $19 = ($17|0)==(0); + $20 = $18 & $19; + if ($20) { + $$05$lcssa = $14; + break; + } else { + $$056 = $14;$15 = $17;$8 = $16; + } + } + } + return ($$05$lcssa|0); +} +function _fmt_o($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0$lcssa = 0, $$06 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($0|0)==(0); + $4 = ($1|0)==(0); + $5 = $3 & $4; + if ($5) { + $$0$lcssa = $2; + } else { + $$06 = $2;$11 = $1;$7 = $0; + while(1) { + $6 = $7&255; + $8 = $6 & 7; + $9 = $8 | 48; + $10 = ((($$06)) + -1|0); + HEAP8[$10>>0] = $9; + $12 = (_bitshift64Lshr(($7|0),($11|0),3)|0); + $13 = tempRet0; + $14 = ($12|0)==(0); + $15 = ($13|0)==(0); + $16 = $14 & $15; + if ($16) { + $$0$lcssa = $10; + break; + } else { + $$06 = $10;$11 = $13;$7 = $12; + } + } + } + return ($$0$lcssa|0); +} +function _fmt_u($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$010$lcssa$off0 = 0, $$012 = 0, $$09$lcssa = 0, $$0914 = 0, $$1$lcssa = 0, $$111 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($1>>>0)>(0); + $4 = ($0>>>0)>(4294967295); + $5 = ($1|0)==(0); + $6 = $5 & $4; + $7 = $3 | $6; + if ($7) { + $$0914 = $2;$8 = $0;$9 = $1; + while(1) { + $10 = (___uremdi3(($8|0),($9|0),10,0)|0); + $11 = tempRet0; + $12 = $10&255; + $13 = $12 | 48; + $14 = ((($$0914)) + -1|0); + HEAP8[$14>>0] = $13; + $15 = (___udivdi3(($8|0),($9|0),10,0)|0); + $16 = tempRet0; + $17 = ($9>>>0)>(9); + $18 = ($8>>>0)>(4294967295); + $19 = ($9|0)==(9); + $20 = $19 & $18; + $21 = $17 | $20; + if ($21) { + $$0914 = $14;$8 = $15;$9 = $16; + } else { + break; + } + } + $$010$lcssa$off0 = $15;$$09$lcssa = $14; + } else { + $$010$lcssa$off0 = $0;$$09$lcssa = $2; + } + $22 = ($$010$lcssa$off0|0)==(0); + if ($22) { + $$1$lcssa = $$09$lcssa; + } else { + $$012 = $$010$lcssa$off0;$$111 = $$09$lcssa; + while(1) { + $23 = (($$012>>>0) % 10)&-1; + $24 = $23 | 48; + $25 = $24&255; + $26 = ((($$111)) + -1|0); + HEAP8[$26>>0] = $25; + $27 = (($$012>>>0) / 10)&-1; + $28 = ($$012>>>0)<(10); + if ($28) { + $$1$lcssa = $26; + break; + } else { + $$012 = $27;$$111 = $26; + } + } + } + return ($$1$lcssa|0); +} +function _strerror($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (___pthread_self_105()|0); + $2 = ((($1)) + 188|0); + $3 = HEAP32[$2>>2]|0; + $4 = (___strerror_l($0,$3)|0); + return ($4|0); +} +function _memchr($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0$lcssa = 0, $$035$lcssa = 0, $$035$lcssa65 = 0, $$03555 = 0, $$036$lcssa = 0, $$036$lcssa64 = 0, $$03654 = 0, $$046 = 0, $$137$lcssa = 0, $$13745 = 0, $$140 = 0, $$2 = 0, $$23839 = 0, $$3 = 0, $$lcssa = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0; + var $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0; + var $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond53 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = $1 & 255; + $4 = $0; + $5 = $4 & 3; + $6 = ($5|0)!=(0); + $7 = ($2|0)!=(0); + $or$cond53 = $7 & $6; + L1: do { + if ($or$cond53) { + $8 = $1&255; + $$03555 = $0;$$03654 = $2; + while(1) { + $9 = HEAP8[$$03555>>0]|0; + $10 = ($9<<24>>24)==($8<<24>>24); + if ($10) { + $$035$lcssa65 = $$03555;$$036$lcssa64 = $$03654; + label = 6; + break L1; + } + $11 = ((($$03555)) + 1|0); + $12 = (($$03654) + -1)|0; + $13 = $11; + $14 = $13 & 3; + $15 = ($14|0)!=(0); + $16 = ($12|0)!=(0); + $or$cond = $16 & $15; + if ($or$cond) { + $$03555 = $11;$$03654 = $12; + } else { + $$035$lcssa = $11;$$036$lcssa = $12;$$lcssa = $16; + label = 5; + break; + } + } + } else { + $$035$lcssa = $0;$$036$lcssa = $2;$$lcssa = $7; + label = 5; + } + } while(0); + if ((label|0) == 5) { + if ($$lcssa) { + $$035$lcssa65 = $$035$lcssa;$$036$lcssa64 = $$036$lcssa; + label = 6; + } else { + $$2 = $$035$lcssa;$$3 = 0; + } + } + L8: do { + if ((label|0) == 6) { + $17 = HEAP8[$$035$lcssa65>>0]|0; + $18 = $1&255; + $19 = ($17<<24>>24)==($18<<24>>24); + if ($19) { + $$2 = $$035$lcssa65;$$3 = $$036$lcssa64; + } else { + $20 = Math_imul($3, 16843009)|0; + $21 = ($$036$lcssa64>>>0)>(3); + L11: do { + if ($21) { + $$046 = $$035$lcssa65;$$13745 = $$036$lcssa64; + while(1) { + $22 = HEAP32[$$046>>2]|0; + $23 = $22 ^ $20; + $24 = (($23) + -16843009)|0; + $25 = $23 & -2139062144; + $26 = $25 ^ -2139062144; + $27 = $26 & $24; + $28 = ($27|0)==(0); + if (!($28)) { + break; + } + $29 = ((($$046)) + 4|0); + $30 = (($$13745) + -4)|0; + $31 = ($30>>>0)>(3); + if ($31) { + $$046 = $29;$$13745 = $30; + } else { + $$0$lcssa = $29;$$137$lcssa = $30; + label = 11; + break L11; + } + } + $$140 = $$046;$$23839 = $$13745; + } else { + $$0$lcssa = $$035$lcssa65;$$137$lcssa = $$036$lcssa64; + label = 11; + } + } while(0); + if ((label|0) == 11) { + $32 = ($$137$lcssa|0)==(0); + if ($32) { + $$2 = $$0$lcssa;$$3 = 0; + break; + } else { + $$140 = $$0$lcssa;$$23839 = $$137$lcssa; + } + } + while(1) { + $33 = HEAP8[$$140>>0]|0; + $34 = ($33<<24>>24)==($18<<24>>24); + if ($34) { + $$2 = $$140;$$3 = $$23839; + break L8; + } + $35 = ((($$140)) + 1|0); + $36 = (($$23839) + -1)|0; + $37 = ($36|0)==(0); + if ($37) { + $$2 = $35;$$3 = 0; + break; + } else { + $$140 = $35;$$23839 = $36; + } + } + } + } + } while(0); + $38 = ($$3|0)!=(0); + $39 = $38 ? $$2 : 0; + return ($39|0); +} +function _pad_674($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$0$lcssa = 0, $$011 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 256|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(256|0); + $5 = sp; + $6 = $4 & 73728; + $7 = ($6|0)==(0); + $8 = ($2|0)>($3|0); + $or$cond = $8 & $7; + if ($or$cond) { + $9 = (($2) - ($3))|0; + $10 = ($9>>>0)<(256); + $11 = $10 ? $9 : 256; + _memset(($5|0),($1|0),($11|0))|0; + $12 = ($9>>>0)>(255); + if ($12) { + $13 = (($2) - ($3))|0; + $$011 = $9; + while(1) { + _out($0,$5,256); + $14 = (($$011) + -256)|0; + $15 = ($14>>>0)>(255); + if ($15) { + $$011 = $14; + } else { + break; + } + } + $16 = $13 & 255; + $$0$lcssa = $16; + } else { + $$0$lcssa = $9; + } + _out($0,$5,$$0$lcssa); + } + STACKTOP = sp;return; +} +function _wctomb($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($0|0)==(0|0); + if ($2) { + $$0 = 0; + } else { + $3 = (_wcrtomb($0,$1,0)|0); + $$0 = $3; + } + return ($$0|0); +} +function _fmt_fp($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = +$1; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + $5 = $5|0; + var $$ = 0, $$$ = 0, $$$$559 = 0.0, $$$3484 = 0, $$$3484691 = 0, $$$3484692 = 0, $$$3501 = 0, $$$4502 = 0, $$$542 = 0.0, $$$559 = 0.0, $$0 = 0, $$0463$lcssa = 0, $$0463584 = 0, $$0464594 = 0, $$0471 = 0.0, $$0479 = 0, $$0487642 = 0, $$0488 = 0, $$0488653 = 0, $$0488655 = 0; + var $$0496$$9 = 0, $$0497654 = 0, $$0498 = 0, $$0509582 = 0.0, $$0510 = 0, $$0511 = 0, $$0514637 = 0, $$0520 = 0, $$0521 = 0, $$0521$ = 0, $$0523 = 0, $$0525 = 0, $$0527 = 0, $$0527629 = 0, $$0527631 = 0, $$0530636 = 0, $$1465 = 0, $$1467 = 0.0, $$1469 = 0.0, $$1472 = 0.0; + var $$1480 = 0, $$1482$lcssa = 0, $$1482661 = 0, $$1489641 = 0, $$1499$lcssa = 0, $$1499660 = 0, $$1508583 = 0, $$1512$lcssa = 0, $$1512607 = 0, $$1515 = 0, $$1524 = 0, $$1526 = 0, $$1528614 = 0, $$1531$lcssa = 0, $$1531630 = 0, $$1598 = 0, $$2 = 0, $$2473 = 0.0, $$2476 = 0, $$2476$$547 = 0; + var $$2476$$549 = 0, $$2483$ph = 0, $$2500 = 0, $$2513 = 0, $$2516618 = 0, $$2529 = 0, $$2532617 = 0, $$3 = 0.0, $$3477 = 0, $$3484$lcssa = 0, $$3484648 = 0, $$3501$lcssa = 0, $$3501647 = 0, $$3533613 = 0, $$4 = 0.0, $$4478$lcssa = 0, $$4478590 = 0, $$4492 = 0, $$4502 = 0, $$4518 = 0; + var $$5$lcssa = 0, $$534$ = 0, $$539 = 0, $$539$ = 0, $$542 = 0.0, $$546 = 0, $$548 = 0, $$5486$lcssa = 0, $$5486623 = 0, $$5493597 = 0, $$5519$ph = 0, $$555 = 0, $$556 = 0, $$559 = 0.0, $$5602 = 0, $$6 = 0, $$6494589 = 0, $$7495601 = 0, $$7505 = 0, $$7505$ = 0; + var $$7505$ph = 0, $$8 = 0, $$9$ph = 0, $$lcssa673 = 0, $$neg = 0, $$neg567 = 0, $$pn = 0, $$pn566 = 0, $$pr = 0, $$pr564 = 0, $$pre = 0, $$pre$phi690Z2D = 0, $$pre689 = 0, $$sink545$lcssa = 0, $$sink545622 = 0, $$sink562 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0; + var $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0.0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0.0, $117 = 0.0, $118 = 0.0, $119 = 0, $12 = 0, $120 = 0; + var $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0; + var $14 = 0.0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0; + var $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0; + var $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0; + var $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0; + var $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0.0, $229 = 0.0, $23 = 0; + var $230 = 0, $231 = 0.0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0; + var $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0; + var $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0; + var $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0; + var $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0; + var $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0, $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0; + var $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0, $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0.0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0; + var $358 = 0, $359 = 0, $36 = 0.0, $360 = 0, $361 = 0, $362 = 0, $363 = 0, $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0; + var $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0, $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $50 = 0, $51 = 0.0, $52 = 0, $53 = 0, $54 = 0, $55 = 0.0, $56 = 0.0, $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0.0, $61 = 0, $62 = 0, $63 = 0; + var $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0; + var $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0.0, $88 = 0.0, $89 = 0.0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $exitcond = 0; + var $narrow = 0, $not$ = 0, $notlhs = 0, $notrhs = 0, $or$cond = 0, $or$cond3$not = 0, $or$cond537 = 0, $or$cond541 = 0, $or$cond544 = 0, $or$cond554 = 0, $or$cond6 = 0, $scevgep684 = 0, $scevgep684685 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 560|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(560|0); + $6 = sp + 8|0; + $7 = sp; + $8 = sp + 524|0; + $9 = $8; + $10 = sp + 512|0; + HEAP32[$7>>2] = 0; + $11 = ((($10)) + 12|0); + (___DOUBLE_BITS_675($1)|0); + $12 = tempRet0; + $13 = ($12|0)<(0); + if ($13) { + $14 = -$1; + $$0471 = $14;$$0520 = 1;$$0521 = 14530; + } else { + $15 = $4 & 2048; + $16 = ($15|0)==(0); + $17 = $4 & 1; + $18 = ($17|0)==(0); + $$ = $18 ? (14531) : (14536); + $$$ = $16 ? $$ : (14533); + $19 = $4 & 2049; + $narrow = ($19|0)!=(0); + $$534$ = $narrow&1; + $$0471 = $1;$$0520 = $$534$;$$0521 = $$$; + } + (___DOUBLE_BITS_675($$0471)|0); + $20 = tempRet0; + $21 = $20 & 2146435072; + $22 = ($21>>>0)<(2146435072); + $23 = (0)<(0); + $24 = ($21|0)==(2146435072); + $25 = $24 & $23; + $26 = $22 | $25; + do { + if ($26) { + $35 = (+_frexpl($$0471,$7)); + $36 = $35 * 2.0; + $37 = $36 != 0.0; + if ($37) { + $38 = HEAP32[$7>>2]|0; + $39 = (($38) + -1)|0; + HEAP32[$7>>2] = $39; + } + $40 = $5 | 32; + $41 = ($40|0)==(97); + if ($41) { + $42 = $5 & 32; + $43 = ($42|0)==(0); + $44 = ((($$0521)) + 9|0); + $$0521$ = $43 ? $$0521 : $44; + $45 = $$0520 | 2; + $46 = ($3>>>0)>(11); + $47 = (12 - ($3))|0; + $48 = ($47|0)==(0); + $49 = $46 | $48; + do { + if ($49) { + $$1472 = $36; + } else { + $$0509582 = 8.0;$$1508583 = $47; + while(1) { + $50 = (($$1508583) + -1)|0; + $51 = $$0509582 * 16.0; + $52 = ($50|0)==(0); + if ($52) { + break; + } else { + $$0509582 = $51;$$1508583 = $50; + } + } + $53 = HEAP8[$$0521$>>0]|0; + $54 = ($53<<24>>24)==(45); + if ($54) { + $55 = -$36; + $56 = $55 - $51; + $57 = $51 + $56; + $58 = -$57; + $$1472 = $58; + break; + } else { + $59 = $36 + $51; + $60 = $59 - $51; + $$1472 = $60; + break; + } + } + } while(0); + $61 = HEAP32[$7>>2]|0; + $62 = ($61|0)<(0); + $63 = (0 - ($61))|0; + $64 = $62 ? $63 : $61; + $65 = ($64|0)<(0); + $66 = $65 << 31 >> 31; + $67 = (_fmt_u($64,$66,$11)|0); + $68 = ($67|0)==($11|0); + if ($68) { + $69 = ((($10)) + 11|0); + HEAP8[$69>>0] = 48; + $$0511 = $69; + } else { + $$0511 = $67; + } + $70 = $61 >> 31; + $71 = $70 & 2; + $72 = (($71) + 43)|0; + $73 = $72&255; + $74 = ((($$0511)) + -1|0); + HEAP8[$74>>0] = $73; + $75 = (($5) + 15)|0; + $76 = $75&255; + $77 = ((($$0511)) + -2|0); + HEAP8[$77>>0] = $76; + $notrhs = ($3|0)<(1); + $78 = $4 & 8; + $79 = ($78|0)==(0); + $$0523 = $8;$$2473 = $$1472; + while(1) { + $80 = (~~(($$2473))); + $81 = (14565 + ($80)|0); + $82 = HEAP8[$81>>0]|0; + $83 = $82&255; + $84 = $83 | $42; + $85 = $84&255; + $86 = ((($$0523)) + 1|0); + HEAP8[$$0523>>0] = $85; + $87 = (+($80|0)); + $88 = $$2473 - $87; + $89 = $88 * 16.0; + $90 = $86; + $91 = (($90) - ($9))|0; + $92 = ($91|0)==(1); + if ($92) { + $notlhs = $89 == 0.0; + $or$cond3$not = $notrhs & $notlhs; + $or$cond = $79 & $or$cond3$not; + if ($or$cond) { + $$1524 = $86; + } else { + $93 = ((($$0523)) + 2|0); + HEAP8[$86>>0] = 46; + $$1524 = $93; + } + } else { + $$1524 = $86; + } + $94 = $89 != 0.0; + if ($94) { + $$0523 = $$1524;$$2473 = $89; + } else { + break; + } + } + $95 = ($3|0)!=(0); + $96 = $77; + $97 = $11; + $98 = $$1524; + $99 = (($98) - ($9))|0; + $100 = (($97) - ($96))|0; + $101 = (($99) + -2)|0; + $102 = ($101|0)<($3|0); + $or$cond537 = $95 & $102; + $103 = (($3) + 2)|0; + $$pn = $or$cond537 ? $103 : $99; + $$0525 = (($100) + ($45))|0; + $104 = (($$0525) + ($$pn))|0; + _pad_674($0,32,$2,$104,$4); + _out($0,$$0521$,$45); + $105 = $4 ^ 65536; + _pad_674($0,48,$2,$104,$105); + _out($0,$8,$99); + $106 = (($$pn) - ($99))|0; + _pad_674($0,48,$106,0,0); + _out($0,$77,$100); + $107 = $4 ^ 8192; + _pad_674($0,32,$2,$104,$107); + $$sink562 = $104; + break; + } + $108 = ($3|0)<(0); + $$539 = $108 ? 6 : $3; + if ($37) { + $109 = $36 * 268435456.0; + $110 = HEAP32[$7>>2]|0; + $111 = (($110) + -28)|0; + HEAP32[$7>>2] = $111; + $$3 = $109;$$pr = $111; + } else { + $$pre = HEAP32[$7>>2]|0; + $$3 = $36;$$pr = $$pre; + } + $112 = ($$pr|0)<(0); + $113 = ((($6)) + 288|0); + $$556 = $112 ? $6 : $113; + $$0498 = $$556;$$4 = $$3; + while(1) { + $114 = (~~(($$4))>>>0); + HEAP32[$$0498>>2] = $114; + $115 = ((($$0498)) + 4|0); + $116 = (+($114>>>0)); + $117 = $$4 - $116; + $118 = $117 * 1.0E+9; + $119 = $118 != 0.0; + if ($119) { + $$0498 = $115;$$4 = $118; + } else { + break; + } + } + $120 = ($$pr|0)>(0); + if ($120) { + $$1482661 = $$556;$$1499660 = $115;$122 = $$pr; + while(1) { + $121 = ($122|0)<(29); + $123 = $121 ? $122 : 29; + $$0488653 = ((($$1499660)) + -4|0); + $124 = ($$0488653>>>0)<($$1482661>>>0); + if ($124) { + $$2483$ph = $$1482661; + } else { + $$0488655 = $$0488653;$$0497654 = 0; + while(1) { + $125 = HEAP32[$$0488655>>2]|0; + $126 = (_bitshift64Shl(($125|0),0,($123|0))|0); + $127 = tempRet0; + $128 = (_i64Add(($126|0),($127|0),($$0497654|0),0)|0); + $129 = tempRet0; + $130 = (___uremdi3(($128|0),($129|0),1000000000,0)|0); + $131 = tempRet0; + HEAP32[$$0488655>>2] = $130; + $132 = (___udivdi3(($128|0),($129|0),1000000000,0)|0); + $133 = tempRet0; + $$0488 = ((($$0488655)) + -4|0); + $134 = ($$0488>>>0)<($$1482661>>>0); + if ($134) { + break; + } else { + $$0488655 = $$0488;$$0497654 = $132; + } + } + $135 = ($132|0)==(0); + if ($135) { + $$2483$ph = $$1482661; + } else { + $136 = ((($$1482661)) + -4|0); + HEAP32[$136>>2] = $132; + $$2483$ph = $136; + } + } + $$2500 = $$1499660; + while(1) { + $137 = ($$2500>>>0)>($$2483$ph>>>0); + if (!($137)) { + break; + } + $138 = ((($$2500)) + -4|0); + $139 = HEAP32[$138>>2]|0; + $140 = ($139|0)==(0); + if ($140) { + $$2500 = $138; + } else { + break; + } + } + $141 = HEAP32[$7>>2]|0; + $142 = (($141) - ($123))|0; + HEAP32[$7>>2] = $142; + $143 = ($142|0)>(0); + if ($143) { + $$1482661 = $$2483$ph;$$1499660 = $$2500;$122 = $142; + } else { + $$1482$lcssa = $$2483$ph;$$1499$lcssa = $$2500;$$pr564 = $142; + break; + } + } + } else { + $$1482$lcssa = $$556;$$1499$lcssa = $115;$$pr564 = $$pr; + } + $144 = ($$pr564|0)<(0); + if ($144) { + $145 = (($$539) + 25)|0; + $146 = (($145|0) / 9)&-1; + $147 = (($146) + 1)|0; + $148 = ($40|0)==(102); + $$3484648 = $$1482$lcssa;$$3501647 = $$1499$lcssa;$150 = $$pr564; + while(1) { + $149 = (0 - ($150))|0; + $151 = ($149|0)<(9); + $152 = $151 ? $149 : 9; + $153 = ($$3484648>>>0)<($$3501647>>>0); + if ($153) { + $157 = 1 << $152; + $158 = (($157) + -1)|0; + $159 = 1000000000 >>> $152; + $$0487642 = 0;$$1489641 = $$3484648; + while(1) { + $160 = HEAP32[$$1489641>>2]|0; + $161 = $160 & $158; + $162 = $160 >>> $152; + $163 = (($162) + ($$0487642))|0; + HEAP32[$$1489641>>2] = $163; + $164 = Math_imul($161, $159)|0; + $165 = ((($$1489641)) + 4|0); + $166 = ($165>>>0)<($$3501647>>>0); + if ($166) { + $$0487642 = $164;$$1489641 = $165; + } else { + break; + } + } + $167 = HEAP32[$$3484648>>2]|0; + $168 = ($167|0)==(0); + $169 = ((($$3484648)) + 4|0); + $$$3484 = $168 ? $169 : $$3484648; + $170 = ($164|0)==(0); + if ($170) { + $$$3484692 = $$$3484;$$4502 = $$3501647; + } else { + $171 = ((($$3501647)) + 4|0); + HEAP32[$$3501647>>2] = $164; + $$$3484692 = $$$3484;$$4502 = $171; + } + } else { + $154 = HEAP32[$$3484648>>2]|0; + $155 = ($154|0)==(0); + $156 = ((($$3484648)) + 4|0); + $$$3484691 = $155 ? $156 : $$3484648; + $$$3484692 = $$$3484691;$$4502 = $$3501647; + } + $172 = $148 ? $$556 : $$$3484692; + $173 = $$4502; + $174 = $172; + $175 = (($173) - ($174))|0; + $176 = $175 >> 2; + $177 = ($176|0)>($147|0); + $178 = (($172) + ($147<<2)|0); + $$$4502 = $177 ? $178 : $$4502; + $179 = HEAP32[$7>>2]|0; + $180 = (($179) + ($152))|0; + HEAP32[$7>>2] = $180; + $181 = ($180|0)<(0); + if ($181) { + $$3484648 = $$$3484692;$$3501647 = $$$4502;$150 = $180; + } else { + $$3484$lcssa = $$$3484692;$$3501$lcssa = $$$4502; + break; + } + } + } else { + $$3484$lcssa = $$1482$lcssa;$$3501$lcssa = $$1499$lcssa; + } + $182 = ($$3484$lcssa>>>0)<($$3501$lcssa>>>0); + $183 = $$556; + if ($182) { + $184 = $$3484$lcssa; + $185 = (($183) - ($184))|0; + $186 = $185 >> 2; + $187 = ($186*9)|0; + $188 = HEAP32[$$3484$lcssa>>2]|0; + $189 = ($188>>>0)<(10); + if ($189) { + $$1515 = $187; + } else { + $$0514637 = $187;$$0530636 = 10; + while(1) { + $190 = ($$0530636*10)|0; + $191 = (($$0514637) + 1)|0; + $192 = ($188>>>0)<($190>>>0); + if ($192) { + $$1515 = $191; + break; + } else { + $$0514637 = $191;$$0530636 = $190; + } + } + } + } else { + $$1515 = 0; + } + $193 = ($40|0)!=(102); + $194 = $193 ? $$1515 : 0; + $195 = (($$539) - ($194))|0; + $196 = ($40|0)==(103); + $197 = ($$539|0)!=(0); + $198 = $197 & $196; + $$neg = $198 << 31 >> 31; + $199 = (($195) + ($$neg))|0; + $200 = $$3501$lcssa; + $201 = (($200) - ($183))|0; + $202 = $201 >> 2; + $203 = ($202*9)|0; + $204 = (($203) + -9)|0; + $205 = ($199|0)<($204|0); + if ($205) { + $206 = ((($$556)) + 4|0); + $207 = (($199) + 9216)|0; + $208 = (($207|0) / 9)&-1; + $209 = (($208) + -1024)|0; + $210 = (($206) + ($209<<2)|0); + $211 = (($207|0) % 9)&-1; + $$0527629 = (($211) + 1)|0; + $212 = ($$0527629|0)<(9); + if ($212) { + $$0527631 = $$0527629;$$1531630 = 10; + while(1) { + $213 = ($$1531630*10)|0; + $$0527 = (($$0527631) + 1)|0; + $exitcond = ($$0527|0)==(9); + if ($exitcond) { + $$1531$lcssa = $213; + break; + } else { + $$0527631 = $$0527;$$1531630 = $213; + } + } + } else { + $$1531$lcssa = 10; + } + $214 = HEAP32[$210>>2]|0; + $215 = (($214>>>0) % ($$1531$lcssa>>>0))&-1; + $216 = ($215|0)==(0); + $217 = ((($210)) + 4|0); + $218 = ($217|0)==($$3501$lcssa|0); + $or$cond541 = $218 & $216; + if ($or$cond541) { + $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa; + } else { + $219 = (($214>>>0) / ($$1531$lcssa>>>0))&-1; + $220 = $219 & 1; + $221 = ($220|0)==(0); + $$542 = $221 ? 9007199254740992.0 : 9007199254740994.0; + $222 = (($$1531$lcssa|0) / 2)&-1; + $223 = ($215>>>0)<($222>>>0); + $224 = ($215|0)==($222|0); + $or$cond544 = $218 & $224; + $$559 = $or$cond544 ? 1.0 : 1.5; + $$$559 = $223 ? 0.5 : $$559; + $225 = ($$0520|0)==(0); + if ($225) { + $$1467 = $$$559;$$1469 = $$542; + } else { + $226 = HEAP8[$$0521>>0]|0; + $227 = ($226<<24>>24)==(45); + $228 = -$$542; + $229 = -$$$559; + $$$542 = $227 ? $228 : $$542; + $$$$559 = $227 ? $229 : $$$559; + $$1467 = $$$$559;$$1469 = $$$542; + } + $230 = (($214) - ($215))|0; + HEAP32[$210>>2] = $230; + $231 = $$1469 + $$1467; + $232 = $231 != $$1469; + if ($232) { + $233 = (($230) + ($$1531$lcssa))|0; + HEAP32[$210>>2] = $233; + $234 = ($233>>>0)>(999999999); + if ($234) { + $$5486623 = $$3484$lcssa;$$sink545622 = $210; + while(1) { + $235 = ((($$sink545622)) + -4|0); + HEAP32[$$sink545622>>2] = 0; + $236 = ($235>>>0)<($$5486623>>>0); + if ($236) { + $237 = ((($$5486623)) + -4|0); + HEAP32[$237>>2] = 0; + $$6 = $237; + } else { + $$6 = $$5486623; + } + $238 = HEAP32[$235>>2]|0; + $239 = (($238) + 1)|0; + HEAP32[$235>>2] = $239; + $240 = ($239>>>0)>(999999999); + if ($240) { + $$5486623 = $$6;$$sink545622 = $235; + } else { + $$5486$lcssa = $$6;$$sink545$lcssa = $235; + break; + } + } + } else { + $$5486$lcssa = $$3484$lcssa;$$sink545$lcssa = $210; + } + $241 = $$5486$lcssa; + $242 = (($183) - ($241))|0; + $243 = $242 >> 2; + $244 = ($243*9)|0; + $245 = HEAP32[$$5486$lcssa>>2]|0; + $246 = ($245>>>0)<(10); + if ($246) { + $$4492 = $$sink545$lcssa;$$4518 = $244;$$8 = $$5486$lcssa; + } else { + $$2516618 = $244;$$2532617 = 10; + while(1) { + $247 = ($$2532617*10)|0; + $248 = (($$2516618) + 1)|0; + $249 = ($245>>>0)<($247>>>0); + if ($249) { + $$4492 = $$sink545$lcssa;$$4518 = $248;$$8 = $$5486$lcssa; + break; + } else { + $$2516618 = $248;$$2532617 = $247; + } + } + } + } else { + $$4492 = $210;$$4518 = $$1515;$$8 = $$3484$lcssa; + } + } + $250 = ((($$4492)) + 4|0); + $251 = ($$3501$lcssa>>>0)>($250>>>0); + $$$3501 = $251 ? $250 : $$3501$lcssa; + $$5519$ph = $$4518;$$7505$ph = $$$3501;$$9$ph = $$8; + } else { + $$5519$ph = $$1515;$$7505$ph = $$3501$lcssa;$$9$ph = $$3484$lcssa; + } + $$7505 = $$7505$ph; + while(1) { + $252 = ($$7505>>>0)>($$9$ph>>>0); + if (!($252)) { + $$lcssa673 = 0; + break; + } + $253 = ((($$7505)) + -4|0); + $254 = HEAP32[$253>>2]|0; + $255 = ($254|0)==(0); + if ($255) { + $$7505 = $253; + } else { + $$lcssa673 = 1; + break; + } + } + $256 = (0 - ($$5519$ph))|0; + do { + if ($196) { + $not$ = $197 ^ 1; + $257 = $not$&1; + $$539$ = (($257) + ($$539))|0; + $258 = ($$539$|0)>($$5519$ph|0); + $259 = ($$5519$ph|0)>(-5); + $or$cond6 = $258 & $259; + if ($or$cond6) { + $260 = (($5) + -1)|0; + $$neg567 = (($$539$) + -1)|0; + $261 = (($$neg567) - ($$5519$ph))|0; + $$0479 = $260;$$2476 = $261; + } else { + $262 = (($5) + -2)|0; + $263 = (($$539$) + -1)|0; + $$0479 = $262;$$2476 = $263; + } + $264 = $4 & 8; + $265 = ($264|0)==(0); + if ($265) { + if ($$lcssa673) { + $266 = ((($$7505)) + -4|0); + $267 = HEAP32[$266>>2]|0; + $268 = ($267|0)==(0); + if ($268) { + $$2529 = 9; + } else { + $269 = (($267>>>0) % 10)&-1; + $270 = ($269|0)==(0); + if ($270) { + $$1528614 = 0;$$3533613 = 10; + while(1) { + $271 = ($$3533613*10)|0; + $272 = (($$1528614) + 1)|0; + $273 = (($267>>>0) % ($271>>>0))&-1; + $274 = ($273|0)==(0); + if ($274) { + $$1528614 = $272;$$3533613 = $271; + } else { + $$2529 = $272; + break; + } + } + } else { + $$2529 = 0; + } + } + } else { + $$2529 = 9; + } + $275 = $$0479 | 32; + $276 = ($275|0)==(102); + $277 = $$7505; + $278 = (($277) - ($183))|0; + $279 = $278 >> 2; + $280 = ($279*9)|0; + $281 = (($280) + -9)|0; + if ($276) { + $282 = (($281) - ($$2529))|0; + $283 = ($282|0)>(0); + $$546 = $283 ? $282 : 0; + $284 = ($$2476|0)<($$546|0); + $$2476$$547 = $284 ? $$2476 : $$546; + $$1480 = $$0479;$$3477 = $$2476$$547;$$pre$phi690Z2D = 0; + break; + } else { + $285 = (($281) + ($$5519$ph))|0; + $286 = (($285) - ($$2529))|0; + $287 = ($286|0)>(0); + $$548 = $287 ? $286 : 0; + $288 = ($$2476|0)<($$548|0); + $$2476$$549 = $288 ? $$2476 : $$548; + $$1480 = $$0479;$$3477 = $$2476$$549;$$pre$phi690Z2D = 0; + break; + } + } else { + $$1480 = $$0479;$$3477 = $$2476;$$pre$phi690Z2D = $264; + } + } else { + $$pre689 = $4 & 8; + $$1480 = $5;$$3477 = $$539;$$pre$phi690Z2D = $$pre689; + } + } while(0); + $289 = $$3477 | $$pre$phi690Z2D; + $290 = ($289|0)!=(0); + $291 = $290&1; + $292 = $$1480 | 32; + $293 = ($292|0)==(102); + if ($293) { + $294 = ($$5519$ph|0)>(0); + $295 = $294 ? $$5519$ph : 0; + $$2513 = 0;$$pn566 = $295; + } else { + $296 = ($$5519$ph|0)<(0); + $297 = $296 ? $256 : $$5519$ph; + $298 = ($297|0)<(0); + $299 = $298 << 31 >> 31; + $300 = (_fmt_u($297,$299,$11)|0); + $301 = $11; + $302 = $300; + $303 = (($301) - ($302))|0; + $304 = ($303|0)<(2); + if ($304) { + $$1512607 = $300; + while(1) { + $305 = ((($$1512607)) + -1|0); + HEAP8[$305>>0] = 48; + $306 = $305; + $307 = (($301) - ($306))|0; + $308 = ($307|0)<(2); + if ($308) { + $$1512607 = $305; + } else { + $$1512$lcssa = $305; + break; + } + } + } else { + $$1512$lcssa = $300; + } + $309 = $$5519$ph >> 31; + $310 = $309 & 2; + $311 = (($310) + 43)|0; + $312 = $311&255; + $313 = ((($$1512$lcssa)) + -1|0); + HEAP8[$313>>0] = $312; + $314 = $$1480&255; + $315 = ((($$1512$lcssa)) + -2|0); + HEAP8[$315>>0] = $314; + $316 = $315; + $317 = (($301) - ($316))|0; + $$2513 = $315;$$pn566 = $317; + } + $318 = (($$0520) + 1)|0; + $319 = (($318) + ($$3477))|0; + $$1526 = (($319) + ($291))|0; + $320 = (($$1526) + ($$pn566))|0; + _pad_674($0,32,$2,$320,$4); + _out($0,$$0521,$$0520); + $321 = $4 ^ 65536; + _pad_674($0,48,$2,$320,$321); + if ($293) { + $322 = ($$9$ph>>>0)>($$556>>>0); + $$0496$$9 = $322 ? $$556 : $$9$ph; + $323 = ((($8)) + 9|0); + $324 = $323; + $325 = ((($8)) + 8|0); + $$5493597 = $$0496$$9; + while(1) { + $326 = HEAP32[$$5493597>>2]|0; + $327 = (_fmt_u($326,0,$323)|0); + $328 = ($$5493597|0)==($$0496$$9|0); + if ($328) { + $334 = ($327|0)==($323|0); + if ($334) { + HEAP8[$325>>0] = 48; + $$1465 = $325; + } else { + $$1465 = $327; + } + } else { + $329 = ($327>>>0)>($8>>>0); + if ($329) { + $330 = $327; + $331 = (($330) - ($9))|0; + _memset(($8|0),48,($331|0))|0; + $$0464594 = $327; + while(1) { + $332 = ((($$0464594)) + -1|0); + $333 = ($332>>>0)>($8>>>0); + if ($333) { + $$0464594 = $332; + } else { + $$1465 = $332; + break; + } + } + } else { + $$1465 = $327; + } + } + $335 = $$1465; + $336 = (($324) - ($335))|0; + _out($0,$$1465,$336); + $337 = ((($$5493597)) + 4|0); + $338 = ($337>>>0)>($$556>>>0); + if ($338) { + break; + } else { + $$5493597 = $337; + } + } + $339 = ($289|0)==(0); + if (!($339)) { + _out($0,14581,1); + } + $340 = ($337>>>0)<($$7505>>>0); + $341 = ($$3477|0)>(0); + $342 = $340 & $341; + if ($342) { + $$4478590 = $$3477;$$6494589 = $337; + while(1) { + $343 = HEAP32[$$6494589>>2]|0; + $344 = (_fmt_u($343,0,$323)|0); + $345 = ($344>>>0)>($8>>>0); + if ($345) { + $346 = $344; + $347 = (($346) - ($9))|0; + _memset(($8|0),48,($347|0))|0; + $$0463584 = $344; + while(1) { + $348 = ((($$0463584)) + -1|0); + $349 = ($348>>>0)>($8>>>0); + if ($349) { + $$0463584 = $348; + } else { + $$0463$lcssa = $348; + break; + } + } + } else { + $$0463$lcssa = $344; + } + $350 = ($$4478590|0)<(9); + $351 = $350 ? $$4478590 : 9; + _out($0,$$0463$lcssa,$351); + $352 = ((($$6494589)) + 4|0); + $353 = (($$4478590) + -9)|0; + $354 = ($352>>>0)<($$7505>>>0); + $355 = ($$4478590|0)>(9); + $356 = $354 & $355; + if ($356) { + $$4478590 = $353;$$6494589 = $352; + } else { + $$4478$lcssa = $353; + break; + } + } + } else { + $$4478$lcssa = $$3477; + } + $357 = (($$4478$lcssa) + 9)|0; + _pad_674($0,48,$357,9,0); + } else { + $358 = ((($$9$ph)) + 4|0); + $$7505$ = $$lcssa673 ? $$7505 : $358; + $359 = ($$3477|0)>(-1); + if ($359) { + $360 = ((($8)) + 9|0); + $361 = ($$pre$phi690Z2D|0)==(0); + $362 = $360; + $363 = (0 - ($9))|0; + $364 = ((($8)) + 8|0); + $$5602 = $$3477;$$7495601 = $$9$ph; + while(1) { + $365 = HEAP32[$$7495601>>2]|0; + $366 = (_fmt_u($365,0,$360)|0); + $367 = ($366|0)==($360|0); + if ($367) { + HEAP8[$364>>0] = 48; + $$0 = $364; + } else { + $$0 = $366; + } + $368 = ($$7495601|0)==($$9$ph|0); + do { + if ($368) { + $372 = ((($$0)) + 1|0); + _out($0,$$0,1); + $373 = ($$5602|0)<(1); + $or$cond554 = $361 & $373; + if ($or$cond554) { + $$2 = $372; + break; + } + _out($0,14581,1); + $$2 = $372; + } else { + $369 = ($$0>>>0)>($8>>>0); + if (!($369)) { + $$2 = $$0; + break; + } + $scevgep684 = (($$0) + ($363)|0); + $scevgep684685 = $scevgep684; + _memset(($8|0),48,($scevgep684685|0))|0; + $$1598 = $$0; + while(1) { + $370 = ((($$1598)) + -1|0); + $371 = ($370>>>0)>($8>>>0); + if ($371) { + $$1598 = $370; + } else { + $$2 = $370; + break; + } + } + } + } while(0); + $374 = $$2; + $375 = (($362) - ($374))|0; + $376 = ($$5602|0)>($375|0); + $377 = $376 ? $375 : $$5602; + _out($0,$$2,$377); + $378 = (($$5602) - ($375))|0; + $379 = ((($$7495601)) + 4|0); + $380 = ($379>>>0)<($$7505$>>>0); + $381 = ($378|0)>(-1); + $382 = $380 & $381; + if ($382) { + $$5602 = $378;$$7495601 = $379; + } else { + $$5$lcssa = $378; + break; + } + } + } else { + $$5$lcssa = $$3477; + } + $383 = (($$5$lcssa) + 18)|0; + _pad_674($0,48,$383,18,0); + $384 = $11; + $385 = $$2513; + $386 = (($384) - ($385))|0; + _out($0,$$2513,$386); + } + $387 = $4 ^ 8192; + _pad_674($0,32,$2,$320,$387); + $$sink562 = $320; + } else { + $27 = $5 & 32; + $28 = ($27|0)!=(0); + $29 = $28 ? 14549 : 14553; + $30 = ($$0471 != $$0471) | (0.0 != 0.0); + $31 = $28 ? 14557 : 14561; + $$0510 = $30 ? $31 : $29; + $32 = (($$0520) + 3)|0; + $33 = $4 & -65537; + _pad_674($0,32,$2,$32,$33); + _out($0,$$0521,$$0520); + _out($0,$$0510,3); + $34 = $4 ^ 8192; + _pad_674($0,32,$2,$32,$34); + $$sink562 = $32; + } + } while(0); + $388 = ($$sink562|0)<($2|0); + $$555 = $388 ? $2 : $$sink562; + STACKTOP = sp;return ($$555|0); +} +function ___DOUBLE_BITS_675($0) { + $0 = +$0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF64[tempDoublePtr>>3] = $0;$1 = HEAP32[tempDoublePtr>>2]|0; + $2 = HEAP32[tempDoublePtr+4>>2]|0; + tempRet0 = ($2); + return ($1|0); +} +function _frexpl($0,$1) { + $0 = +$0; + $1 = $1|0; + var $2 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (+_frexp($0,$1)); + return (+$2); +} +function _frexp($0,$1) { + $0 = +$0; + $1 = $1|0; + var $$0 = 0.0, $$016 = 0.0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0.0, $9 = 0.0, $storemerge = 0, $trunc$clear = 0, label = 0; + var sp = 0; + sp = STACKTOP; + HEAPF64[tempDoublePtr>>3] = $0;$2 = HEAP32[tempDoublePtr>>2]|0; + $3 = HEAP32[tempDoublePtr+4>>2]|0; + $4 = (_bitshift64Lshr(($2|0),($3|0),52)|0); + $5 = tempRet0; + $6 = $4&65535; + $trunc$clear = $6 & 2047; + switch ($trunc$clear<<16>>16) { + case 0: { + $7 = $0 != 0.0; + if ($7) { + $8 = $0 * 1.8446744073709552E+19; + $9 = (+_frexp($8,$1)); + $10 = HEAP32[$1>>2]|0; + $11 = (($10) + -64)|0; + $$016 = $9;$storemerge = $11; + } else { + $$016 = $0;$storemerge = 0; + } + HEAP32[$1>>2] = $storemerge; + $$0 = $$016; + break; + } + case 2047: { + $$0 = $0; + break; + } + default: { + $12 = $4 & 2047; + $13 = (($12) + -1022)|0; + HEAP32[$1>>2] = $13; + $14 = $3 & -2146435073; + $15 = $14 | 1071644672; + HEAP32[tempDoublePtr>>2] = $2;HEAP32[tempDoublePtr+4>>2] = $15;$16 = +HEAPF64[tempDoublePtr>>3]; + $$0 = $16; + } + } + return (+$$0); +} +function _wcrtomb($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0; + var $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0; + var $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $not$ = 0, $or$cond = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($0|0)==(0|0); + do { + if ($3) { + $$0 = 1; + } else { + $4 = ($1>>>0)<(128); + if ($4) { + $5 = $1&255; + HEAP8[$0>>0] = $5; + $$0 = 1; + break; + } + $6 = (___pthread_self_448()|0); + $7 = ((($6)) + 188|0); + $8 = HEAP32[$7>>2]|0; + $9 = HEAP32[$8>>2]|0; + $not$ = ($9|0)==(0|0); + if ($not$) { + $10 = $1 & -128; + $11 = ($10|0)==(57216); + if ($11) { + $13 = $1&255; + HEAP8[$0>>0] = $13; + $$0 = 1; + break; + } else { + $12 = (___errno_location()|0); + HEAP32[$12>>2] = 84; + $$0 = -1; + break; + } + } + $14 = ($1>>>0)<(2048); + if ($14) { + $15 = $1 >>> 6; + $16 = $15 | 192; + $17 = $16&255; + $18 = ((($0)) + 1|0); + HEAP8[$0>>0] = $17; + $19 = $1 & 63; + $20 = $19 | 128; + $21 = $20&255; + HEAP8[$18>>0] = $21; + $$0 = 2; + break; + } + $22 = ($1>>>0)<(55296); + $23 = $1 & -8192; + $24 = ($23|0)==(57344); + $or$cond = $22 | $24; + if ($or$cond) { + $25 = $1 >>> 12; + $26 = $25 | 224; + $27 = $26&255; + $28 = ((($0)) + 1|0); + HEAP8[$0>>0] = $27; + $29 = $1 >>> 6; + $30 = $29 & 63; + $31 = $30 | 128; + $32 = $31&255; + $33 = ((($0)) + 2|0); + HEAP8[$28>>0] = $32; + $34 = $1 & 63; + $35 = $34 | 128; + $36 = $35&255; + HEAP8[$33>>0] = $36; + $$0 = 3; + break; + } + $37 = (($1) + -65536)|0; + $38 = ($37>>>0)<(1048576); + if ($38) { + $39 = $1 >>> 18; + $40 = $39 | 240; + $41 = $40&255; + $42 = ((($0)) + 1|0); + HEAP8[$0>>0] = $41; + $43 = $1 >>> 12; + $44 = $43 & 63; + $45 = $44 | 128; + $46 = $45&255; + $47 = ((($0)) + 2|0); + HEAP8[$42>>0] = $46; + $48 = $1 >>> 6; + $49 = $48 & 63; + $50 = $49 | 128; + $51 = $50&255; + $52 = ((($0)) + 3|0); + HEAP8[$47>>0] = $51; + $53 = $1 & 63; + $54 = $53 | 128; + $55 = $54&255; + HEAP8[$52>>0] = $55; + $$0 = 4; + break; + } else { + $56 = (___errno_location()|0); + HEAP32[$56>>2] = 84; + $$0 = -1; + break; + } + } + } while(0); + return ($$0|0); +} +function ___pthread_self_448() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_pthread_self()|0); + return ($0|0); +} +function ___pthread_self_105() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_pthread_self()|0); + return ($0|0); +} +function ___strerror_l($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$012$lcssa = 0, $$01214 = 0, $$016 = 0, $$113 = 0, $$115 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var label = 0, sp = 0; + sp = STACKTOP; + $$016 = 0; + while(1) { + $3 = (14583 + ($$016)|0); + $4 = HEAP8[$3>>0]|0; + $5 = $4&255; + $6 = ($5|0)==($0|0); + if ($6) { + label = 2; + break; + } + $7 = (($$016) + 1)|0; + $8 = ($7|0)==(87); + if ($8) { + $$01214 = 14671;$$115 = 87; + label = 5; + break; + } else { + $$016 = $7; + } + } + if ((label|0) == 2) { + $2 = ($$016|0)==(0); + if ($2) { + $$012$lcssa = 14671; + } else { + $$01214 = 14671;$$115 = $$016; + label = 5; + } + } + if ((label|0) == 5) { + while(1) { + label = 0; + $$113 = $$01214; + while(1) { + $9 = HEAP8[$$113>>0]|0; + $10 = ($9<<24>>24)==(0); + $11 = ((($$113)) + 1|0); + if ($10) { + break; + } else { + $$113 = $11; + } + } + $12 = (($$115) + -1)|0; + $13 = ($12|0)==(0); + if ($13) { + $$012$lcssa = $11; + break; + } else { + $$01214 = $11;$$115 = $12; + label = 5; + } + } + } + $14 = ((($1)) + 20|0); + $15 = HEAP32[$14>>2]|0; + $16 = (___lctrans($$012$lcssa,$15)|0); + return ($16|0); +} +function ___lctrans($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (___lctrans_impl($0,$1)|0); + return ($2|0); +} +function ___lctrans_impl($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($1|0)==(0|0); + if ($2) { + $$0 = 0; + } else { + $3 = HEAP32[$1>>2]|0; + $4 = ((($1)) + 4|0); + $5 = HEAP32[$4>>2]|0; + $6 = (___mo_lookup($3,$5,$0)|0); + $$0 = $6; + } + $7 = ($$0|0)!=(0|0); + $8 = $7 ? $$0 : $0; + return ($8|0); +} +function ___mo_lookup($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$ = 0, $$090 = 0, $$094 = 0, $$191 = 0, $$195 = 0, $$4 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond102 = 0, $or$cond104 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = HEAP32[$0>>2]|0; + $4 = (($3) + 1794895138)|0; + $5 = ((($0)) + 8|0); + $6 = HEAP32[$5>>2]|0; + $7 = (_swapc($6,$4)|0); + $8 = ((($0)) + 12|0); + $9 = HEAP32[$8>>2]|0; + $10 = (_swapc($9,$4)|0); + $11 = ((($0)) + 16|0); + $12 = HEAP32[$11>>2]|0; + $13 = (_swapc($12,$4)|0); + $14 = $1 >>> 2; + $15 = ($7>>>0)<($14>>>0); + L1: do { + if ($15) { + $16 = $7 << 2; + $17 = (($1) - ($16))|0; + $18 = ($10>>>0)<($17>>>0); + $19 = ($13>>>0)<($17>>>0); + $or$cond = $18 & $19; + if ($or$cond) { + $20 = $13 | $10; + $21 = $20 & 3; + $22 = ($21|0)==(0); + if ($22) { + $23 = $10 >>> 2; + $24 = $13 >>> 2; + $$090 = 0;$$094 = $7; + while(1) { + $25 = $$094 >>> 1; + $26 = (($$090) + ($25))|0; + $27 = $26 << 1; + $28 = (($27) + ($23))|0; + $29 = (($0) + ($28<<2)|0); + $30 = HEAP32[$29>>2]|0; + $31 = (_swapc($30,$4)|0); + $32 = (($28) + 1)|0; + $33 = (($0) + ($32<<2)|0); + $34 = HEAP32[$33>>2]|0; + $35 = (_swapc($34,$4)|0); + $36 = ($35>>>0)<($1>>>0); + $37 = (($1) - ($35))|0; + $38 = ($31>>>0)<($37>>>0); + $or$cond102 = $36 & $38; + if (!($or$cond102)) { + $$4 = 0; + break L1; + } + $39 = (($35) + ($31))|0; + $40 = (($0) + ($39)|0); + $41 = HEAP8[$40>>0]|0; + $42 = ($41<<24>>24)==(0); + if (!($42)) { + $$4 = 0; + break L1; + } + $43 = (($0) + ($35)|0); + $44 = (_strcmp($2,$43)|0); + $45 = ($44|0)==(0); + if ($45) { + break; + } + $62 = ($$094|0)==(1); + $63 = ($44|0)<(0); + $64 = (($$094) - ($25))|0; + $$195 = $63 ? $25 : $64; + $$191 = $63 ? $$090 : $26; + if ($62) { + $$4 = 0; + break L1; + } else { + $$090 = $$191;$$094 = $$195; + } + } + $46 = (($27) + ($24))|0; + $47 = (($0) + ($46<<2)|0); + $48 = HEAP32[$47>>2]|0; + $49 = (_swapc($48,$4)|0); + $50 = (($46) + 1)|0; + $51 = (($0) + ($50<<2)|0); + $52 = HEAP32[$51>>2]|0; + $53 = (_swapc($52,$4)|0); + $54 = ($53>>>0)<($1>>>0); + $55 = (($1) - ($53))|0; + $56 = ($49>>>0)<($55>>>0); + $or$cond104 = $54 & $56; + if ($or$cond104) { + $57 = (($0) + ($53)|0); + $58 = (($53) + ($49))|0; + $59 = (($0) + ($58)|0); + $60 = HEAP8[$59>>0]|0; + $61 = ($60<<24>>24)==(0); + $$ = $61 ? $57 : 0; + $$4 = $$; + } else { + $$4 = 0; + } + } else { + $$4 = 0; + } + } else { + $$4 = 0; + } + } else { + $$4 = 0; + } + } while(0); + return ($$4|0); +} +function _swapc($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$ = 0, $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($1|0)==(0); + $3 = (_llvm_bswap_i32(($0|0))|0); + $$ = $2 ? $0 : $3; + return ($$|0); +} +function ___fwritex($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$038 = 0, $$042 = 0, $$1 = 0, $$139 = 0, $$141 = 0, $$143 = 0, $$pre = 0, $$pre47 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0; + var $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($2)) + 16|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($4|0)==(0|0); + if ($5) { + $7 = (___towrite($2)|0); + $8 = ($7|0)==(0); + if ($8) { + $$pre = HEAP32[$3>>2]|0; + $12 = $$pre; + label = 5; + } else { + $$1 = 0; + } + } else { + $6 = $4; + $12 = $6; + label = 5; + } + L5: do { + if ((label|0) == 5) { + $9 = ((($2)) + 20|0); + $10 = HEAP32[$9>>2]|0; + $11 = (($12) - ($10))|0; + $13 = ($11>>>0)<($1>>>0); + $14 = $10; + if ($13) { + $15 = ((($2)) + 36|0); + $16 = HEAP32[$15>>2]|0; + $17 = (FUNCTION_TABLE_iiii[$16 & 15]($2,$0,$1)|0); + $$1 = $17; + break; + } + $18 = ((($2)) + 75|0); + $19 = HEAP8[$18>>0]|0; + $20 = ($19<<24>>24)>(-1); + L10: do { + if ($20) { + $$038 = $1; + while(1) { + $21 = ($$038|0)==(0); + if ($21) { + $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14; + break L10; + } + $22 = (($$038) + -1)|0; + $23 = (($0) + ($22)|0); + $24 = HEAP8[$23>>0]|0; + $25 = ($24<<24>>24)==(10); + if ($25) { + break; + } else { + $$038 = $22; + } + } + $26 = ((($2)) + 36|0); + $27 = HEAP32[$26>>2]|0; + $28 = (FUNCTION_TABLE_iiii[$27 & 15]($2,$0,$$038)|0); + $29 = ($28>>>0)<($$038>>>0); + if ($29) { + $$1 = $28; + break L5; + } + $30 = (($0) + ($$038)|0); + $$042 = (($1) - ($$038))|0; + $$pre47 = HEAP32[$9>>2]|0; + $$139 = $$038;$$141 = $30;$$143 = $$042;$31 = $$pre47; + } else { + $$139 = 0;$$141 = $0;$$143 = $1;$31 = $14; + } + } while(0); + _memcpy(($31|0),($$141|0),($$143|0))|0; + $32 = HEAP32[$9>>2]|0; + $33 = (($32) + ($$143)|0); + HEAP32[$9>>2] = $33; + $34 = (($$139) + ($$143))|0; + $$1 = $34; + } + } while(0); + return ($$1|0); +} +function ___towrite($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 74|0); + $2 = HEAP8[$1>>0]|0; + $3 = $2 << 24 >> 24; + $4 = (($3) + 255)|0; + $5 = $4 | $3; + $6 = $5&255; + HEAP8[$1>>0] = $6; + $7 = HEAP32[$0>>2]|0; + $8 = $7 & 8; + $9 = ($8|0)==(0); + if ($9) { + $11 = ((($0)) + 8|0); + HEAP32[$11>>2] = 0; + $12 = ((($0)) + 4|0); + HEAP32[$12>>2] = 0; + $13 = ((($0)) + 44|0); + $14 = HEAP32[$13>>2]|0; + $15 = ((($0)) + 28|0); + HEAP32[$15>>2] = $14; + $16 = ((($0)) + 20|0); + HEAP32[$16>>2] = $14; + $17 = ((($0)) + 48|0); + $18 = HEAP32[$17>>2]|0; + $19 = (($14) + ($18)|0); + $20 = ((($0)) + 16|0); + HEAP32[$20>>2] = $19; + $$0 = 0; + } else { + $10 = $7 | 32; + HEAP32[$0>>2] = $10; + $$0 = -1; + } + return ($$0|0); +} +function _strlen($0) { + $0 = $0|0; + var $$0 = 0, $$015$lcssa = 0, $$01519 = 0, $$1$lcssa = 0, $$pn = 0, $$pre = 0, $$sink = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0; + var $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = $0; + $2 = $1 & 3; + $3 = ($2|0)==(0); + L1: do { + if ($3) { + $$015$lcssa = $0; + label = 4; + } else { + $$01519 = $0;$23 = $1; + while(1) { + $4 = HEAP8[$$01519>>0]|0; + $5 = ($4<<24>>24)==(0); + if ($5) { + $$sink = $23; + break L1; + } + $6 = ((($$01519)) + 1|0); + $7 = $6; + $8 = $7 & 3; + $9 = ($8|0)==(0); + if ($9) { + $$015$lcssa = $6; + label = 4; + break; + } else { + $$01519 = $6;$23 = $7; + } + } + } + } while(0); + if ((label|0) == 4) { + $$0 = $$015$lcssa; + while(1) { + $10 = HEAP32[$$0>>2]|0; + $11 = (($10) + -16843009)|0; + $12 = $10 & -2139062144; + $13 = $12 ^ -2139062144; + $14 = $13 & $11; + $15 = ($14|0)==(0); + $16 = ((($$0)) + 4|0); + if ($15) { + $$0 = $16; + } else { + break; + } + } + $17 = $10&255; + $18 = ($17<<24>>24)==(0); + if ($18) { + $$1$lcssa = $$0; + } else { + $$pn = $$0; + while(1) { + $19 = ((($$pn)) + 1|0); + $$pre = HEAP8[$19>>0]|0; + $20 = ($$pre<<24>>24)==(0); + if ($20) { + $$1$lcssa = $19; + break; + } else { + $$pn = $19; + } + } + } + $21 = $$1$lcssa; + $$sink = $21; + } + $22 = (($$sink) - ($1))|0; + return ($22|0); +} +function _strchr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (___strchrnul($0,$1)|0); + $3 = HEAP8[$2>>0]|0; + $4 = $1&255; + $5 = ($3<<24>>24)==($4<<24>>24); + $6 = $5 ? $2 : 0; + return ($6|0); +} +function ___strchrnul($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$029$lcssa = 0, $$02936 = 0, $$030$lcssa = 0, $$03039 = 0, $$1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0; + var $41 = 0, $42 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond33 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = $1 & 255; + $3 = ($2|0)==(0); + L1: do { + if ($3) { + $8 = (_strlen($0)|0); + $9 = (($0) + ($8)|0); + $$0 = $9; + } else { + $4 = $0; + $5 = $4 & 3; + $6 = ($5|0)==(0); + if ($6) { + $$030$lcssa = $0; + } else { + $7 = $1&255; + $$03039 = $0; + while(1) { + $10 = HEAP8[$$03039>>0]|0; + $11 = ($10<<24>>24)==(0); + $12 = ($10<<24>>24)==($7<<24>>24); + $or$cond = $11 | $12; + if ($or$cond) { + $$0 = $$03039; + break L1; + } + $13 = ((($$03039)) + 1|0); + $14 = $13; + $15 = $14 & 3; + $16 = ($15|0)==(0); + if ($16) { + $$030$lcssa = $13; + break; + } else { + $$03039 = $13; + } + } + } + $17 = Math_imul($2, 16843009)|0; + $18 = HEAP32[$$030$lcssa>>2]|0; + $19 = (($18) + -16843009)|0; + $20 = $18 & -2139062144; + $21 = $20 ^ -2139062144; + $22 = $21 & $19; + $23 = ($22|0)==(0); + L10: do { + if ($23) { + $$02936 = $$030$lcssa;$25 = $18; + while(1) { + $24 = $25 ^ $17; + $26 = (($24) + -16843009)|0; + $27 = $24 & -2139062144; + $28 = $27 ^ -2139062144; + $29 = $28 & $26; + $30 = ($29|0)==(0); + if (!($30)) { + $$029$lcssa = $$02936; + break L10; + } + $31 = ((($$02936)) + 4|0); + $32 = HEAP32[$31>>2]|0; + $33 = (($32) + -16843009)|0; + $34 = $32 & -2139062144; + $35 = $34 ^ -2139062144; + $36 = $35 & $33; + $37 = ($36|0)==(0); + if ($37) { + $$02936 = $31;$25 = $32; + } else { + $$029$lcssa = $31; + break; + } + } + } else { + $$029$lcssa = $$030$lcssa; + } + } while(0); + $38 = $1&255; + $$1 = $$029$lcssa; + while(1) { + $39 = HEAP8[$$1>>0]|0; + $40 = ($39<<24>>24)==(0); + $41 = ($39<<24>>24)==($38<<24>>24); + $or$cond33 = $40 | $41; + $42 = ((($$1)) + 1|0); + if ($or$cond33) { + $$0 = $$1; + break; + } else { + $$1 = $42; + } + } + } + } while(0); + return ($$0|0); +} +function _strcpy($0,$1) { + $0 = $0|0; + $1 = $1|0; + var label = 0, sp = 0; + sp = STACKTOP; + (___stpcpy($0,$1)|0); + return ($0|0); +} +function ___stpcpy($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0$lcssa = 0, $$025$lcssa = 0, $$02536 = 0, $$026$lcssa = 0, $$02642 = 0, $$027$lcssa = 0, $$02741 = 0, $$029 = 0, $$037 = 0, $$1$ph = 0, $$128$ph = 0, $$12834 = 0, $$135 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0; + var $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0; + var $35 = 0, $36 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = $1; + $3 = $0; + $4 = $2 ^ $3; + $5 = $4 & 3; + $6 = ($5|0)==(0); + L1: do { + if ($6) { + $7 = $2 & 3; + $8 = ($7|0)==(0); + if ($8) { + $$026$lcssa = $1;$$027$lcssa = $0; + } else { + $$02642 = $1;$$02741 = $0; + while(1) { + $9 = HEAP8[$$02642>>0]|0; + HEAP8[$$02741>>0] = $9; + $10 = ($9<<24>>24)==(0); + if ($10) { + $$029 = $$02741; + break L1; + } + $11 = ((($$02642)) + 1|0); + $12 = ((($$02741)) + 1|0); + $13 = $11; + $14 = $13 & 3; + $15 = ($14|0)==(0); + if ($15) { + $$026$lcssa = $11;$$027$lcssa = $12; + break; + } else { + $$02642 = $11;$$02741 = $12; + } + } + } + $16 = HEAP32[$$026$lcssa>>2]|0; + $17 = (($16) + -16843009)|0; + $18 = $16 & -2139062144; + $19 = $18 ^ -2139062144; + $20 = $19 & $17; + $21 = ($20|0)==(0); + if ($21) { + $$02536 = $$027$lcssa;$$037 = $$026$lcssa;$24 = $16; + while(1) { + $22 = ((($$037)) + 4|0); + $23 = ((($$02536)) + 4|0); + HEAP32[$$02536>>2] = $24; + $25 = HEAP32[$22>>2]|0; + $26 = (($25) + -16843009)|0; + $27 = $25 & -2139062144; + $28 = $27 ^ -2139062144; + $29 = $28 & $26; + $30 = ($29|0)==(0); + if ($30) { + $$02536 = $23;$$037 = $22;$24 = $25; + } else { + $$0$lcssa = $22;$$025$lcssa = $23; + break; + } + } + } else { + $$0$lcssa = $$026$lcssa;$$025$lcssa = $$027$lcssa; + } + $$1$ph = $$0$lcssa;$$128$ph = $$025$lcssa; + label = 8; + } else { + $$1$ph = $1;$$128$ph = $0; + label = 8; + } + } while(0); + if ((label|0) == 8) { + $31 = HEAP8[$$1$ph>>0]|0; + HEAP8[$$128$ph>>0] = $31; + $32 = ($31<<24>>24)==(0); + if ($32) { + $$029 = $$128$ph; + } else { + $$12834 = $$128$ph;$$135 = $$1$ph; + while(1) { + $33 = ((($$135)) + 1|0); + $34 = ((($$12834)) + 1|0); + $35 = HEAP8[$33>>0]|0; + HEAP8[$34>>0] = $35; + $36 = ($35<<24>>24)==(0); + if ($36) { + $$029 = $34; + break; + } else { + $$12834 = $34;$$135 = $33; + } + } + } + } + return ($$029|0); +} +function ___unlist_locked_file($0) { + $0 = $0|0; + var $$pre = 0, $$sink = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 68|0); + $2 = HEAP32[$1>>2]|0; + $3 = ($2|0)==(0); + if (!($3)) { + $4 = ((($0)) + 116|0); + $5 = HEAP32[$4>>2]|0; + $6 = ($5|0)==(0|0); + $$pre = ((($0)) + 112|0); + if (!($6)) { + $7 = HEAP32[$$pre>>2]|0; + $8 = ((($5)) + 112|0); + HEAP32[$8>>2] = $7; + } + $9 = HEAP32[$$pre>>2]|0; + $10 = ($9|0)==(0|0); + if ($10) { + $12 = (___pthread_self_607()|0); + $13 = ((($12)) + 232|0); + $$sink = $13; + } else { + $11 = ((($9)) + 116|0); + $$sink = $11; + } + HEAP32[$$sink>>2] = $5; + } + return; +} +function ___pthread_self_607() { + var $0 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = (_pthread_self()|0); + return ($0|0); +} +function _fopen($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $memchr = 0, $vararg_buffer = 0, $vararg_buffer3 = 0, $vararg_buffer8 = 0, $vararg_ptr1 = 0; + var $vararg_ptr2 = 0, $vararg_ptr6 = 0, $vararg_ptr7 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); + $vararg_buffer8 = sp + 32|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer = sp; + $2 = HEAP8[$1>>0]|0; + $3 = $2 << 24 >> 24; + $memchr = (_memchr(16475,$3,4)|0); + $4 = ($memchr|0)==(0|0); + if ($4) { + $5 = (___errno_location()|0); + HEAP32[$5>>2] = 22; + $$0 = 0; + } else { + $6 = (___fmodeflags($1)|0); + $7 = $0; + $8 = $6 | 32768; + HEAP32[$vararg_buffer>>2] = $7; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = $8; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = 438; + $9 = (___syscall5(5,($vararg_buffer|0))|0); + $10 = (___syscall_ret($9)|0); + $11 = ($10|0)<(0); + if ($11) { + $$0 = 0; + } else { + $12 = $6 & 524288; + $13 = ($12|0)==(0); + if (!($13)) { + HEAP32[$vararg_buffer3>>2] = $10; + $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); + HEAP32[$vararg_ptr6>>2] = 2; + $vararg_ptr7 = ((($vararg_buffer3)) + 8|0); + HEAP32[$vararg_ptr7>>2] = 1; + (___syscall221(221,($vararg_buffer3|0))|0); + } + $14 = (___fdopen($10,$1)|0); + $15 = ($14|0)==(0|0); + if ($15) { + HEAP32[$vararg_buffer8>>2] = $10; + (___syscall6(6,($vararg_buffer8|0))|0); + $$0 = 0; + } else { + $$0 = $14; + } + } + } + STACKTOP = sp;return ($$0|0); +} +function ___fmodeflags($0) { + $0 = $0|0; + var $$ = 0, $$$4 = 0, $$0 = 0, $$0$ = 0, $$2 = 0, $$2$ = 0, $$4 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0; + var $8 = 0, $9 = 0, $not$ = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (_strchr($0,43)|0); + $2 = ($1|0)==(0|0); + $3 = HEAP8[$0>>0]|0; + $not$ = ($3<<24>>24)!=(114); + $$ = $not$&1; + $$0 = $2 ? $$ : 2; + $4 = (_strchr($0,120)|0); + $5 = ($4|0)==(0|0); + $6 = $$0 | 128; + $$0$ = $5 ? $$0 : $6; + $7 = (_strchr($0,101)|0); + $8 = ($7|0)==(0|0); + $9 = $$0$ | 524288; + $$2 = $8 ? $$0$ : $9; + $10 = ($3<<24>>24)==(114); + $11 = $$2 | 64; + $$2$ = $10 ? $$2 : $11; + $12 = ($3<<24>>24)==(119); + $13 = $$2$ | 512; + $$4 = $12 ? $13 : $$2$; + $14 = ($3<<24>>24)==(97); + $15 = $$4 | 1024; + $$$4 = $14 ? $15 : $$4; + return ($$$4|0); +} +function ___fdopen($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$pre = 0, $$pre31 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $5 = 0, $6 = 0; + var $7 = 0, $8 = 0, $9 = 0, $memchr = 0, $vararg_buffer = 0, $vararg_buffer12 = 0, $vararg_buffer3 = 0, $vararg_buffer7 = 0, $vararg_ptr1 = 0, $vararg_ptr10 = 0, $vararg_ptr11 = 0, $vararg_ptr15 = 0, $vararg_ptr16 = 0, $vararg_ptr2 = 0, $vararg_ptr6 = 0, dest = 0, label = 0, sp = 0, stop = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); + $vararg_buffer12 = sp + 40|0; + $vararg_buffer7 = sp + 24|0; + $vararg_buffer3 = sp + 16|0; + $vararg_buffer = sp; + $2 = sp + 56|0; + $3 = HEAP8[$1>>0]|0; + $4 = $3 << 24 >> 24; + $memchr = (_memchr(16475,$4,4)|0); + $5 = ($memchr|0)==(0|0); + if ($5) { + $6 = (___errno_location()|0); + HEAP32[$6>>2] = 22; + $$0 = 0; + } else { + $7 = (_malloc(1156)|0); + $8 = ($7|0)==(0|0); + if ($8) { + $$0 = 0; + } else { + dest=$7; stop=dest+124|0; do { HEAP32[dest>>2]=0|0; dest=dest+4|0; } while ((dest|0) < (stop|0)); + $9 = (_strchr($1,43)|0); + $10 = ($9|0)==(0|0); + if ($10) { + $11 = ($3<<24>>24)==(114); + $12 = $11 ? 8 : 4; + HEAP32[$7>>2] = $12; + } + $13 = (_strchr($1,101)|0); + $14 = ($13|0)==(0|0); + if ($14) { + $16 = $3; + } else { + HEAP32[$vararg_buffer>>2] = $0; + $vararg_ptr1 = ((($vararg_buffer)) + 4|0); + HEAP32[$vararg_ptr1>>2] = 2; + $vararg_ptr2 = ((($vararg_buffer)) + 8|0); + HEAP32[$vararg_ptr2>>2] = 1; + (___syscall221(221,($vararg_buffer|0))|0); + $$pre = HEAP8[$1>>0]|0; + $16 = $$pre; + } + $15 = ($16<<24>>24)==(97); + if ($15) { + HEAP32[$vararg_buffer3>>2] = $0; + $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); + HEAP32[$vararg_ptr6>>2] = 3; + $17 = (___syscall221(221,($vararg_buffer3|0))|0); + $18 = $17 & 1024; + $19 = ($18|0)==(0); + if ($19) { + $20 = $17 | 1024; + HEAP32[$vararg_buffer7>>2] = $0; + $vararg_ptr10 = ((($vararg_buffer7)) + 4|0); + HEAP32[$vararg_ptr10>>2] = 4; + $vararg_ptr11 = ((($vararg_buffer7)) + 8|0); + HEAP32[$vararg_ptr11>>2] = $20; + (___syscall221(221,($vararg_buffer7|0))|0); + } + $21 = HEAP32[$7>>2]|0; + $22 = $21 | 128; + HEAP32[$7>>2] = $22; + $29 = $22; + } else { + $$pre31 = HEAP32[$7>>2]|0; + $29 = $$pre31; + } + $23 = ((($7)) + 60|0); + HEAP32[$23>>2] = $0; + $24 = ((($7)) + 132|0); + $25 = ((($7)) + 44|0); + HEAP32[$25>>2] = $24; + $26 = ((($7)) + 48|0); + HEAP32[$26>>2] = 1024; + $27 = ((($7)) + 75|0); + HEAP8[$27>>0] = -1; + $28 = $29 & 8; + $30 = ($28|0)==(0); + if ($30) { + $31 = $2; + HEAP32[$vararg_buffer12>>2] = $0; + $vararg_ptr15 = ((($vararg_buffer12)) + 4|0); + HEAP32[$vararg_ptr15>>2] = 21523; + $vararg_ptr16 = ((($vararg_buffer12)) + 8|0); + HEAP32[$vararg_ptr16>>2] = $31; + $32 = (___syscall54(54,($vararg_buffer12|0))|0); + $33 = ($32|0)==(0); + if ($33) { + HEAP8[$27>>0] = 10; + } + } + $34 = ((($7)) + 32|0); + HEAP32[$34>>2] = 10; + $35 = ((($7)) + 36|0); + HEAP32[$35>>2] = 9; + $36 = ((($7)) + 40|0); + HEAP32[$36>>2] = 3; + $37 = ((($7)) + 12|0); + HEAP32[$37>>2] = 2; + $38 = HEAP32[(24668)>>2]|0; + $39 = ($38|0)==(0); + if ($39) { + $40 = ((($7)) + 76|0); + HEAP32[$40>>2] = -1; + } + $41 = (___ofl_add($7)|0); + $$0 = $7; + } + } + STACKTOP = sp;return ($$0|0); +} +function ___ofl_add($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (___ofl_lock()|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 56|0); + HEAP32[$3>>2] = $2; + $4 = HEAP32[$1>>2]|0; + $5 = ($4|0)==(0|0); + if (!($5)) { + $6 = ((($4)) + 52|0); + HEAP32[$6>>2] = $0; + } + HEAP32[$1>>2] = $0; + ___ofl_unlock(); + return ($0|0); +} +function ___ofl_lock() { + var label = 0, sp = 0; + sp = STACKTOP; + ___lock((24728|0)); + return (24736|0); +} +function ___ofl_unlock() { + var label = 0, sp = 0; + sp = STACKTOP; + ___unlock((24728|0)); + return; +} +function _fclose($0) { + $0 = $0|0; + var $$pre = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 76|0); + $2 = HEAP32[$1>>2]|0; + $3 = ($2|0)>(-1); + if ($3) { + $4 = (___lockfile($0)|0); + $29 = $4; + } else { + $29 = 0; + } + ___unlist_locked_file($0); + $5 = HEAP32[$0>>2]|0; + $6 = $5 & 1; + $7 = ($6|0)!=(0); + if (!($7)) { + $8 = (___ofl_lock()|0); + $9 = ((($0)) + 52|0); + $10 = HEAP32[$9>>2]|0; + $11 = ($10|0)==(0|0); + $12 = $10; + $$pre = ((($0)) + 56|0); + if (!($11)) { + $13 = HEAP32[$$pre>>2]|0; + $14 = ((($10)) + 56|0); + HEAP32[$14>>2] = $13; + } + $15 = HEAP32[$$pre>>2]|0; + $16 = ($15|0)==(0|0); + if (!($16)) { + $17 = ((($15)) + 52|0); + HEAP32[$17>>2] = $12; + } + $18 = HEAP32[$8>>2]|0; + $19 = ($18|0)==($0|0); + if ($19) { + HEAP32[$8>>2] = $15; + } + ___ofl_unlock(); + } + $20 = (_fflush($0)|0); + $21 = ((($0)) + 12|0); + $22 = HEAP32[$21>>2]|0; + $23 = (FUNCTION_TABLE_ii[$22 & 15]($0)|0); + $24 = $23 | $20; + $25 = ((($0)) + 92|0); + $26 = HEAP32[$25>>2]|0; + $27 = ($26|0)==(0|0); + if (!($27)) { + _free($26); + } + if ($7) { + $28 = ($29|0)==(0); + if (!($28)) { + ___unlockfile($0); + } + } else { + _free($0); + } + return ($24|0); +} +function _fflush($0) { + $0 = $0|0; + var $$0 = 0, $$023 = 0, $$02325 = 0, $$02327 = 0, $$024$lcssa = 0, $$02426 = 0, $$1 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0; + var $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $phitmp = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0|0)==(0|0); + do { + if ($1) { + $8 = HEAP32[999]|0; + $9 = ($8|0)==(0|0); + if ($9) { + $29 = 0; + } else { + $10 = HEAP32[999]|0; + $11 = (_fflush($10)|0); + $29 = $11; + } + $12 = (___ofl_lock()|0); + $$02325 = HEAP32[$12>>2]|0; + $13 = ($$02325|0)==(0|0); + if ($13) { + $$024$lcssa = $29; + } else { + $$02327 = $$02325;$$02426 = $29; + while(1) { + $14 = ((($$02327)) + 76|0); + $15 = HEAP32[$14>>2]|0; + $16 = ($15|0)>(-1); + if ($16) { + $17 = (___lockfile($$02327)|0); + $26 = $17; + } else { + $26 = 0; + } + $18 = ((($$02327)) + 20|0); + $19 = HEAP32[$18>>2]|0; + $20 = ((($$02327)) + 28|0); + $21 = HEAP32[$20>>2]|0; + $22 = ($19>>>0)>($21>>>0); + if ($22) { + $23 = (___fflush_unlocked($$02327)|0); + $24 = $23 | $$02426; + $$1 = $24; + } else { + $$1 = $$02426; + } + $25 = ($26|0)==(0); + if (!($25)) { + ___unlockfile($$02327); + } + $27 = ((($$02327)) + 56|0); + $$023 = HEAP32[$27>>2]|0; + $28 = ($$023|0)==(0|0); + if ($28) { + $$024$lcssa = $$1; + break; + } else { + $$02327 = $$023;$$02426 = $$1; + } + } + } + ___ofl_unlock(); + $$0 = $$024$lcssa; + } else { + $2 = ((($0)) + 76|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)>(-1); + if (!($4)) { + $5 = (___fflush_unlocked($0)|0); + $$0 = $5; + break; + } + $6 = (___lockfile($0)|0); + $phitmp = ($6|0)==(0); + $7 = (___fflush_unlocked($0)|0); + if ($phitmp) { + $$0 = $7; + } else { + ___unlockfile($0); + $$0 = $7; + } + } + } while(0); + return ($$0|0); +} +function ___fflush_unlocked($0) { + $0 = $0|0; + var $$0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 20|0); + $2 = HEAP32[$1>>2]|0; + $3 = ((($0)) + 28|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($2>>>0)>($4>>>0); + if ($5) { + $6 = ((($0)) + 36|0); + $7 = HEAP32[$6>>2]|0; + (FUNCTION_TABLE_iiii[$7 & 15]($0,0,0)|0); + $8 = HEAP32[$1>>2]|0; + $9 = ($8|0)==(0|0); + if ($9) { + $$0 = -1; + } else { + label = 3; + } + } else { + label = 3; + } + if ((label|0) == 3) { + $10 = ((($0)) + 4|0); + $11 = HEAP32[$10>>2]|0; + $12 = ((($0)) + 8|0); + $13 = HEAP32[$12>>2]|0; + $14 = ($11>>>0)<($13>>>0); + if ($14) { + $15 = $11; + $16 = $13; + $17 = (($15) - ($16))|0; + $18 = ((($0)) + 40|0); + $19 = HEAP32[$18>>2]|0; + (FUNCTION_TABLE_iiii[$19 & 15]($0,$17,1)|0); + } + $20 = ((($0)) + 16|0); + HEAP32[$20>>2] = 0; + HEAP32[$3>>2] = 0; + HEAP32[$1>>2] = 0; + HEAP32[$12>>2] = 0; + HEAP32[$10>>2] = 0; + $$0 = 0; + } + return ($$0|0); +} +function _feof($0) { + $0 = $0|0; + var $$lobit = 0, $$lobit8 = 0, $$lobit9 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $phitmp = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ((($0)) + 76|0); + $2 = HEAP32[$1>>2]|0; + $3 = ($2|0)>(-1); + if ($3) { + $6 = (___lockfile($0)|0); + $phitmp = ($6|0)==(0); + $7 = HEAP32[$0>>2]|0; + $8 = $7 >>> 4; + $$lobit = $8 & 1; + if ($phitmp) { + $$lobit9 = $$lobit; + } else { + ___unlockfile($0); + $$lobit9 = $$lobit; + } + } else { + $4 = HEAP32[$0>>2]|0; + $5 = $4 >>> 4; + $$lobit8 = $5 & 1; + $$lobit9 = $$lobit8; + } + return ($$lobit9|0); +} +function _fseek($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = (___fseeko($0,$1,$2)|0); + return ($3|0); +} +function ___fseeko($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $phitmp = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ((($0)) + 76|0); + $4 = HEAP32[$3>>2]|0; + $5 = ($4|0)>(-1); + if ($5) { + $7 = (___lockfile($0)|0); + $phitmp = ($7|0)==(0); + $8 = (___fseeko_unlocked($0,$1,$2)|0); + if ($phitmp) { + $9 = $8; + } else { + ___unlockfile($0); + $9 = $8; + } + } else { + $6 = (___fseeko_unlocked($0,$1,$2)|0); + $9 = $6; + } + return ($9|0); +} +function ___fseeko_unlocked($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0 = 0, $$019 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = ($2|0)==(1); + if ($3) { + $4 = ((($0)) + 8|0); + $5 = HEAP32[$4>>2]|0; + $6 = ((($0)) + 4|0); + $7 = HEAP32[$6>>2]|0; + $8 = (($1) - ($5))|0; + $9 = (($8) + ($7))|0; + $$019 = $9; + } else { + $$019 = $1; + } + $10 = ((($0)) + 20|0); + $11 = HEAP32[$10>>2]|0; + $12 = ((($0)) + 28|0); + $13 = HEAP32[$12>>2]|0; + $14 = ($11>>>0)>($13>>>0); + if ($14) { + $15 = ((($0)) + 36|0); + $16 = HEAP32[$15>>2]|0; + (FUNCTION_TABLE_iiii[$16 & 15]($0,0,0)|0); + $17 = HEAP32[$10>>2]|0; + $18 = ($17|0)==(0|0); + if ($18) { + $$0 = -1; + } else { + label = 5; + } + } else { + label = 5; + } + if ((label|0) == 5) { + $19 = ((($0)) + 16|0); + HEAP32[$19>>2] = 0; + HEAP32[$12>>2] = 0; + HEAP32[$10>>2] = 0; + $20 = ((($0)) + 40|0); + $21 = HEAP32[$20>>2]|0; + $22 = (FUNCTION_TABLE_iiii[$21 & 15]($0,$$019,$2)|0); + $23 = ($22|0)<(0); + if ($23) { + $$0 = -1; + } else { + $24 = ((($0)) + 8|0); + HEAP32[$24>>2] = 0; + $25 = ((($0)) + 4|0); + HEAP32[$25>>2] = 0; + $26 = HEAP32[$0>>2]|0; + $27 = $26 & -17; + HEAP32[$0>>2] = $27; + $$0 = 0; + } + } + return ($$0|0); +} +function _strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0; + var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = ($2<<24>>24)==(0); + do { + if ($3) { + $$0 = $0; + } else { + $4 = $2 << 24 >> 24; + $5 = (_strchr($0,$4)|0); + $6 = ($5|0)==(0|0); + if ($6) { + $$0 = 0; + } else { + $7 = ((($1)) + 1|0); + $8 = HEAP8[$7>>0]|0; + $9 = ($8<<24>>24)==(0); + if ($9) { + $$0 = $5; + } else { + $10 = ((($5)) + 1|0); + $11 = HEAP8[$10>>0]|0; + $12 = ($11<<24>>24)==(0); + if ($12) { + $$0 = 0; + } else { + $13 = ((($1)) + 2|0); + $14 = HEAP8[$13>>0]|0; + $15 = ($14<<24>>24)==(0); + if ($15) { + $16 = (_twobyte_strstr($5,$1)|0); + $$0 = $16; + break; + } + $17 = ((($5)) + 2|0); + $18 = HEAP8[$17>>0]|0; + $19 = ($18<<24>>24)==(0); + if ($19) { + $$0 = 0; + } else { + $20 = ((($1)) + 3|0); + $21 = HEAP8[$20>>0]|0; + $22 = ($21<<24>>24)==(0); + if ($22) { + $23 = (_threebyte_strstr($5,$1)|0); + $$0 = $23; + break; + } + $24 = ((($5)) + 3|0); + $25 = HEAP8[$24>>0]|0; + $26 = ($25<<24>>24)==(0); + if ($26) { + $$0 = 0; + } else { + $27 = ((($1)) + 4|0); + $28 = HEAP8[$27>>0]|0; + $29 = ($28<<24>>24)==(0); + if ($29) { + $30 = (_fourbyte_strstr($5,$1)|0); + $$0 = $30; + break; + } else { + $31 = (_twoway_strstr($5,$1)|0); + $$0 = $31; + break; + } + } + } + } + } + } + } + } while(0); + return ($$0|0); +} +function _twobyte_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$lcssa = 0, $$sink = 0, $$sink$in = 0, $$sink$masked = 0, $$sink17$sink = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0; + var label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = $2&255; + $4 = $3 << 8; + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = $6&255; + $8 = $4 | $7; + $9 = HEAP8[$0>>0]|0; + $10 = $9&255; + $$sink$in = $10;$$sink17$sink = $0; + while(1) { + $11 = ((($$sink17$sink)) + 1|0); + $12 = HEAP8[$11>>0]|0; + $13 = ($12<<24>>24)==(0); + if ($13) { + $$lcssa = 0; + break; + } + $$sink = $$sink$in << 8; + $14 = $12&255; + $$sink$masked = $$sink & 65280; + $15 = $14 | $$sink$masked; + $16 = ($15|0)==($8|0); + if ($16) { + $$lcssa = $$sink17$sink; + break; + } else { + $$sink$in = $15;$$sink17$sink = $11; + } + } + return ($$lcssa|0); +} +function _threebyte_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$016$lcssa = 0, $$01619 = 0, $$020 = 0, $$lcssa = 0, $$not = 0, $$not17 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $4 = 0, $5 = 0, $6 = 0; + var $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond18 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = $2&255; + $4 = $3 << 24; + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = $6&255; + $8 = $7 << 16; + $9 = $8 | $4; + $10 = ((($1)) + 2|0); + $11 = HEAP8[$10>>0]|0; + $12 = $11&255; + $13 = $12 << 8; + $14 = $9 | $13; + $15 = HEAP8[$0>>0]|0; + $16 = $15&255; + $17 = $16 << 24; + $18 = ((($0)) + 1|0); + $19 = HEAP8[$18>>0]|0; + $20 = $19&255; + $21 = $20 << 16; + $22 = $21 | $17; + $23 = ((($0)) + 2|0); + $24 = HEAP8[$23>>0]|0; + $25 = $24&255; + $26 = $25 << 8; + $27 = $22 | $26; + $28 = ($24<<24>>24)!=(0); + $$not17 = $28 ^ 1; + $29 = ($27|0)==($14|0); + $or$cond18 = $29 | $$not17; + if ($or$cond18) { + $$016$lcssa = $23;$$lcssa = $28; + } else { + $$01619 = $23;$$020 = $27; + while(1) { + $30 = ((($$01619)) + 1|0); + $31 = HEAP8[$30>>0]|0; + $32 = $31&255; + $33 = $32 | $$020; + $34 = $33 << 8; + $35 = ($31<<24>>24)!=(0); + $$not = $35 ^ 1; + $36 = ($34|0)==($14|0); + $or$cond = $36 | $$not; + if ($or$cond) { + $$016$lcssa = $30;$$lcssa = $35; + break; + } else { + $$01619 = $30;$$020 = $34; + } + } + } + $37 = ((($$016$lcssa)) + -2|0); + $38 = $$lcssa ? $37 : 0; + return ($38|0); +} +function _fourbyte_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$lcssa = 0, $$not = 0, $$not22 = 0, $$sink21$lcssa = 0, $$sink2124 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $or$cond = 0, $or$cond23 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP8[$1>>0]|0; + $3 = $2&255; + $4 = $3 << 24; + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = $6&255; + $8 = $7 << 16; + $9 = $8 | $4; + $10 = ((($1)) + 2|0); + $11 = HEAP8[$10>>0]|0; + $12 = $11&255; + $13 = $12 << 8; + $14 = $9 | $13; + $15 = ((($1)) + 3|0); + $16 = HEAP8[$15>>0]|0; + $17 = $16&255; + $18 = $14 | $17; + $19 = HEAP8[$0>>0]|0; + $20 = $19&255; + $21 = $20 << 24; + $22 = ((($0)) + 1|0); + $23 = HEAP8[$22>>0]|0; + $24 = $23&255; + $25 = $24 << 16; + $26 = $25 | $21; + $27 = ((($0)) + 2|0); + $28 = HEAP8[$27>>0]|0; + $29 = $28&255; + $30 = $29 << 8; + $31 = $26 | $30; + $32 = ((($0)) + 3|0); + $33 = HEAP8[$32>>0]|0; + $34 = $33&255; + $35 = $34 | $31; + $36 = ($33<<24>>24)!=(0); + $$not22 = $36 ^ 1; + $37 = ($35|0)==($18|0); + $or$cond23 = $37 | $$not22; + if ($or$cond23) { + $$lcssa = $36;$$sink21$lcssa = $32; + } else { + $$sink2124 = $32;$39 = $35; + while(1) { + $38 = $39 << 8; + $40 = ((($$sink2124)) + 1|0); + $41 = HEAP8[$40>>0]|0; + $42 = $41&255; + $43 = $42 | $38; + $44 = ($41<<24>>24)!=(0); + $$not = $44 ^ 1; + $45 = ($43|0)==($18|0); + $or$cond = $45 | $$not; + if ($or$cond) { + $$lcssa = $44;$$sink21$lcssa = $40; + break; + } else { + $$sink2124 = $40;$39 = $43; + } + } + } + $46 = ((($$sink21$lcssa)) + -3|0); + $47 = $$lcssa ? $46 : 0; + return ($47|0); +} +function _twoway_strstr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0166 = 0, $$0168 = 0, $$0169 = 0, $$0169$be = 0, $$0170 = 0, $$0175$ph$ph$lcssa220 = 0, $$0175$ph$ph$lcssa220323 = 0, $$0175$ph$ph256 = 0, $$0179244 = 0, $$0183$ph200$ph255 = 0, $$0183$ph200250 = 0, $$0183$ph262 = 0, $$0185$ph$lcssa = 0, $$0185$ph$lcssa322 = 0, $$0185$ph261 = 0, $$0187$lcssa320321 = 0, $$0187266 = 0, $$1176$$0175 = 0, $$1176$ph$ph$lcssa211 = 0, $$1176$ph$ph235 = 0; + var $$1180224 = 0, $$1184$ph196$ph234 = 0, $$1184$ph196229 = 0, $$1184$ph241 = 0, $$1186$$0185 = 0, $$1186$$0185$ = 0, $$1186$ph$lcssa = 0, $$1186$ph240 = 0, $$2181 = 0, $$2181$sink = 0, $$3 = 0, $$3173 = 0, $$3178 = 0, $$3182223 = 0, $$4 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0; + var $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0; + var $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0; + var $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0; + var $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0; + var $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0; + var $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0; + var $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0, $cond = 0, $cond191 = 0, $cond191222 = 0, $cond265 = 0, $div = 0, $div188 = 0, $or$cond = 0, $or$cond190 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 1056|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(1056|0); + $2 = sp + 1024|0; + $3 = sp; + ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; + $4 = HEAP8[$1>>0]|0; + $cond265 = ($4<<24>>24)==(0); + L1: do { + if ($cond265) { + $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = 0;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1; + label = 27; + } else { + $5 = $4&255; + $$0187266 = 0;$12 = $4;$20 = $5; + while(1) { + $8 = (($0) + ($$0187266)|0); + $9 = HEAP8[$8>>0]|0; + $10 = ($9<<24>>24)==(0); + if ($10) { + $$3 = 0; + break L1; + } + $11 = $12 & 31; + $13 = $11&255; + $14 = 1 << $13; + $div188 = ($12&255) >>> 5; + $15 = $div188&255; + $16 = (($2) + ($15<<2)|0); + $17 = HEAP32[$16>>2]|0; + $18 = $17 | $14; + HEAP32[$16>>2] = $18; + $7 = (($$0187266) + 1)|0; + $19 = (($3) + ($20<<2)|0); + HEAP32[$19>>2] = $7; + $21 = (($1) + ($7)|0); + $22 = HEAP8[$21>>0]|0; + $23 = $22&255; + $cond = ($22<<24>>24)==(0); + if ($cond) { + break; + } else { + $$0187266 = $7;$12 = $22;$20 = $23; + } + } + $6 = ($7>>>0)>(1); + if ($6) { + $$0183$ph262 = 0;$$0185$ph261 = -1;$129 = 1; + L7: while(1) { + $$0175$ph$ph256 = 1;$$0183$ph200$ph255 = $$0183$ph262;$132 = $129; + while(1) { + $$0183$ph200250 = $$0183$ph200$ph255;$131 = $132; + L11: while(1) { + $$0179244 = 1;$31 = $131; + while(1) { + $27 = (($$0179244) + ($$0185$ph261))|0; + $28 = (($1) + ($27)|0); + $29 = HEAP8[$28>>0]|0; + $30 = (($1) + ($31)|0); + $32 = HEAP8[$30>>0]|0; + $33 = ($29<<24>>24)==($32<<24>>24); + if (!($33)) { + break L11; + } + $34 = ($$0179244|0)==($$0175$ph$ph256|0); + $25 = (($$0179244) + 1)|0; + if ($34) { + break; + } + $24 = (($25) + ($$0183$ph200250))|0; + $26 = ($24>>>0)<($7>>>0); + if ($26) { + $$0179244 = $25;$31 = $24; + } else { + $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261; + break L7; + } + } + $35 = (($$0175$ph$ph256) + ($$0183$ph200250))|0; + $36 = (($35) + 1)|0; + $37 = ($36>>>0)<($7>>>0); + if ($37) { + $$0183$ph200250 = $35;$131 = $36; + } else { + $$0175$ph$ph$lcssa220 = $$0175$ph$ph256;$$0185$ph$lcssa = $$0185$ph261; + break L7; + } + } + $38 = ($29&255)>($32&255); + $39 = (($31) - ($$0185$ph261))|0; + if (!($38)) { + break; + } + $43 = (($31) + 1)|0; + $44 = ($43>>>0)<($7>>>0); + if ($44) { + $$0175$ph$ph256 = $39;$$0183$ph200$ph255 = $31;$132 = $43; + } else { + $$0175$ph$ph$lcssa220 = $39;$$0185$ph$lcssa = $$0185$ph261; + break L7; + } + } + $40 = (($$0183$ph200250) + 1)|0; + $41 = (($$0183$ph200250) + 2)|0; + $42 = ($41>>>0)<($7>>>0); + if ($42) { + $$0183$ph262 = $40;$$0185$ph261 = $$0183$ph200250;$129 = $41; + } else { + $$0175$ph$ph$lcssa220 = 1;$$0185$ph$lcssa = $$0183$ph200250; + break; + } + } + if ($6) { + $$1184$ph241 = 0;$$1186$ph240 = -1;$130 = 1; + while(1) { + $$1176$ph$ph235 = 1;$$1184$ph196$ph234 = $$1184$ph241;$134 = $130; + while(1) { + $$1184$ph196229 = $$1184$ph196$ph234;$133 = $134; + L26: while(1) { + $$1180224 = 1;$52 = $133; + while(1) { + $48 = (($$1180224) + ($$1186$ph240))|0; + $49 = (($1) + ($48)|0); + $50 = HEAP8[$49>>0]|0; + $51 = (($1) + ($52)|0); + $53 = HEAP8[$51>>0]|0; + $54 = ($50<<24>>24)==($53<<24>>24); + if (!($54)) { + break L26; + } + $55 = ($$1180224|0)==($$1176$ph$ph235|0); + $46 = (($$1180224) + 1)|0; + if ($55) { + break; + } + $45 = (($46) + ($$1184$ph196229))|0; + $47 = ($45>>>0)<($7>>>0); + if ($47) { + $$1180224 = $46;$52 = $45; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240; + label = 27; + break L1; + } + } + $56 = (($$1176$ph$ph235) + ($$1184$ph196229))|0; + $57 = (($56) + 1)|0; + $58 = ($57>>>0)<($7>>>0); + if ($58) { + $$1184$ph196229 = $56;$133 = $57; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $$1176$ph$ph235;$$1186$ph$lcssa = $$1186$ph240; + label = 27; + break L1; + } + } + $59 = ($50&255)<($53&255); + $60 = (($52) - ($$1186$ph240))|0; + if (!($59)) { + break; + } + $64 = (($52) + 1)|0; + $65 = ($64>>>0)<($7>>>0); + if ($65) { + $$1176$ph$ph235 = $60;$$1184$ph196$ph234 = $52;$134 = $64; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = $60;$$1186$ph$lcssa = $$1186$ph240; + label = 27; + break L1; + } + } + $61 = (($$1184$ph196229) + 1)|0; + $62 = (($$1184$ph196229) + 2)|0; + $63 = ($62>>>0)<($7>>>0); + if ($63) { + $$1184$ph241 = $61;$$1186$ph240 = $$1184$ph196229;$130 = $62; + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = $$1184$ph196229; + label = 27; + break; + } + } + } else { + $$0175$ph$ph$lcssa220323 = $$0175$ph$ph$lcssa220;$$0185$ph$lcssa322 = $$0185$ph$lcssa;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1; + label = 27; + } + } else { + $$0175$ph$ph$lcssa220323 = 1;$$0185$ph$lcssa322 = -1;$$0187$lcssa320321 = $7;$$1176$ph$ph$lcssa211 = 1;$$1186$ph$lcssa = -1; + label = 27; + } + } + } while(0); + L36: do { + if ((label|0) == 27) { + $66 = (($$1186$ph$lcssa) + 1)|0; + $67 = (($$0185$ph$lcssa322) + 1)|0; + $68 = ($66>>>0)>($67>>>0); + $$1176$$0175 = $68 ? $$1176$ph$ph$lcssa211 : $$0175$ph$ph$lcssa220323; + $$1186$$0185 = $68 ? $$1186$ph$lcssa : $$0185$ph$lcssa322; + $69 = (($1) + ($$1176$$0175)|0); + $70 = (($$1186$$0185) + 1)|0; + $71 = (_memcmp($1,$69,$70)|0); + $72 = ($71|0)==(0); + if ($72) { + $77 = (($$0187$lcssa320321) - ($$1176$$0175))|0; + $$0168 = $77;$$3178 = $$1176$$0175; + } else { + $73 = (($$0187$lcssa320321) - ($$1186$$0185))|0; + $74 = (($73) + -1)|0; + $75 = ($$1186$$0185>>>0)>($74>>>0); + $$1186$$0185$ = $75 ? $$1186$$0185 : $74; + $76 = (($$1186$$0185$) + 1)|0; + $$0168 = 0;$$3178 = $76; + } + $78 = $$0187$lcssa320321 | 63; + $79 = (($$0187$lcssa320321) + -1)|0; + $80 = ($$0168|0)!=(0); + $81 = (($$0187$lcssa320321) - ($$3178))|0; + $$0166 = $0;$$0169 = 0;$$0170 = $0; + while(1) { + $82 = $$0170; + $83 = $$0166; + $84 = (($82) - ($83))|0; + $85 = ($84>>>0)<($$0187$lcssa320321>>>0); + do { + if ($85) { + $86 = (_memchr($$0170,0,$78)|0); + $87 = ($86|0)==(0|0); + if ($87) { + $91 = (($$0170) + ($78)|0); + $$3173 = $91; + break; + } else { + $88 = $86; + $89 = (($88) - ($83))|0; + $90 = ($89>>>0)<($$0187$lcssa320321>>>0); + if ($90) { + $$3 = 0; + break L36; + } else { + $$3173 = $86; + break; + } + } + } else { + $$3173 = $$0170; + } + } while(0); + $92 = (($$0166) + ($79)|0); + $93 = HEAP8[$92>>0]|0; + $div = ($93&255) >>> 5; + $94 = $div&255; + $95 = (($2) + ($94<<2)|0); + $96 = HEAP32[$95>>2]|0; + $97 = $93 & 31; + $98 = $97&255; + $99 = 1 << $98; + $100 = $99 & $96; + $101 = ($100|0)==(0); + L50: do { + if ($101) { + $$0169$be = 0;$$2181$sink = $$0187$lcssa320321; + } else { + $102 = $93&255; + $103 = (($3) + ($102<<2)|0); + $104 = HEAP32[$103>>2]|0; + $105 = (($$0187$lcssa320321) - ($104))|0; + $106 = ($105|0)==(0); + if (!($106)) { + $107 = ($$0169|0)!=(0); + $or$cond = $80 & $107; + $108 = ($105>>>0)<($$3178>>>0); + $or$cond190 = $or$cond & $108; + $$2181 = $or$cond190 ? $81 : $105; + $$0169$be = 0;$$2181$sink = $$2181; + break; + } + $110 = ($70>>>0)>($$0169>>>0); + $111 = $110 ? $70 : $$0169; + $112 = (($1) + ($111)|0); + $113 = HEAP8[$112>>0]|0; + $cond191222 = ($113<<24>>24)==(0); + L55: do { + if ($cond191222) { + $$4 = $70; + } else { + $$3182223 = $111;$117 = $113; + while(1) { + $114 = (($$0166) + ($$3182223)|0); + $115 = HEAP8[$114>>0]|0; + $116 = ($117<<24>>24)==($115<<24>>24); + if (!($116)) { + break; + } + $118 = (($$3182223) + 1)|0; + $119 = (($1) + ($118)|0); + $120 = HEAP8[$119>>0]|0; + $cond191 = ($120<<24>>24)==(0); + if ($cond191) { + $$4 = $70; + break L55; + } else { + $$3182223 = $118;$117 = $120; + } + } + $121 = (($$3182223) - ($$1186$$0185))|0; + $$0169$be = 0;$$2181$sink = $121; + break L50; + } + } while(0); + while(1) { + $122 = ($$4>>>0)>($$0169>>>0); + if (!($122)) { + $$3 = $$0166; + break L36; + } + $123 = (($$4) + -1)|0; + $124 = (($1) + ($123)|0); + $125 = HEAP8[$124>>0]|0; + $126 = (($$0166) + ($123)|0); + $127 = HEAP8[$126>>0]|0; + $128 = ($125<<24>>24)==($127<<24>>24); + if ($128) { + $$4 = $123; + } else { + $$0169$be = $$0168;$$2181$sink = $$3178; + break; + } + } + } + } while(0); + $109 = (($$0166) + ($$2181$sink)|0); + $$0166 = $109;$$0169 = $$0169$be;$$0170 = $$3173; + } + } + } while(0); + STACKTOP = sp;return ($$3|0); +} +function _strrchr($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, $4 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (_strlen($0)|0); + $3 = (($2) + 1)|0; + $4 = (___memrchr($0,$1,$3)|0); + return ($4|0); +} +function ___memrchr($0,$1,$2) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + var $$0 = 0, $$09 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, label = 0, sp = 0; + sp = STACKTOP; + $3 = $1&255; + $$09 = $2; + while(1) { + $4 = (($$09) + -1)|0; + $5 = ($$09|0)==(0); + if ($5) { + $$0 = 0; + break; + } + $6 = (($0) + ($4)|0); + $7 = HEAP8[$6>>0]|0; + $8 = ($7<<24>>24)==($3<<24>>24); + if ($8) { + $$0 = $6; + break; + } else { + $$09 = $4; + } + } + return ($$0|0); +} +function _strspn($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$01925 = 0, $$020 = 0, $$1$lcssa = 0, $$123 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0; + var $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0, $div21 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $2 = sp; + ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; + $3 = HEAP8[$1>>0]|0; + $4 = ($3<<24>>24)==(0); + do { + if ($4) { + $$0 = 0; + } else { + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = ($6<<24>>24)==(0); + if ($7) { + $$020 = $0; + while(1) { + $8 = HEAP8[$$020>>0]|0; + $9 = ($8<<24>>24)==($3<<24>>24); + $10 = ((($$020)) + 1|0); + if ($9) { + $$020 = $10; + } else { + break; + } + } + $11 = $$020; + $12 = $0; + $13 = (($11) - ($12))|0; + $$0 = $13; + break; + } else { + $$01925 = $1;$17 = $3; + } + while(1) { + $16 = $17 & 31; + $18 = $16&255; + $19 = 1 << $18; + $div21 = ($17&255) >>> 5; + $20 = $div21&255; + $21 = (($2) + ($20<<2)|0); + $22 = HEAP32[$21>>2]|0; + $23 = $22 | $19; + HEAP32[$21>>2] = $23; + $24 = ((($$01925)) + 1|0); + $25 = HEAP8[$24>>0]|0; + $26 = ($25<<24>>24)==(0); + if ($26) { + break; + } else { + $$01925 = $24;$17 = $25; + } + } + $14 = HEAP8[$0>>0]|0; + $15 = ($14<<24>>24)==(0); + L10: do { + if ($15) { + $$1$lcssa = $0; + } else { + $$123 = $0;$27 = $14; + while(1) { + $div = ($27&255) >>> 5; + $28 = $div&255; + $29 = (($2) + ($28<<2)|0); + $30 = HEAP32[$29>>2]|0; + $31 = $27 & 31; + $32 = $31&255; + $33 = 1 << $32; + $34 = $30 & $33; + $35 = ($34|0)==(0); + if ($35) { + $$1$lcssa = $$123; + break L10; + } + $36 = ((($$123)) + 1|0); + $37 = HEAP8[$36>>0]|0; + $38 = ($37<<24>>24)==(0); + if ($38) { + $$1$lcssa = $36; + break; + } else { + $$123 = $36;$27 = $37; + } + } + } + } while(0); + $39 = $$1$lcssa; + $40 = $0; + $41 = (($39) - ($40))|0; + $$0 = $41; + } + } while(0); + STACKTOP = sp;return ($$0|0); +} +function _srand($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = (($0) + -1)|0; + $2 = 16744; + $3 = $2; + HEAP32[$3>>2] = $1; + $4 = (($2) + 4)|0; + $5 = $4; + HEAP32[$5>>2] = 0; + return; +} +function _rand() { + var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $0 = 16744; + $1 = $0; + $2 = HEAP32[$1>>2]|0; + $3 = (($0) + 4)|0; + $4 = $3; + $5 = HEAP32[$4>>2]|0; + $6 = (___muldi3(($2|0),($5|0),1284865837,1481765933)|0); + $7 = tempRet0; + $8 = (_i64Add(($6|0),($7|0),1,0)|0); + $9 = tempRet0; + $10 = 16744; + $11 = $10; + HEAP32[$11>>2] = $8; + $12 = (($10) + 4)|0; + $13 = $12; + HEAP32[$13>>2] = $9; + $14 = (_bitshift64Lshr(($8|0),($9|0),33)|0); + $15 = tempRet0; + return ($14|0); +} +function _fread($0,$1,$2,$3) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + var $$ = 0, $$0 = 0, $$054$ph = 0, $$05460 = 0, $$056$ph = 0, $$05659 = 0, $$57 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0; + var $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0, $28 = 0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $4 = Math_imul($2, $1)|0; + $5 = ($1|0)==(0); + $$ = $5 ? 0 : $2; + $6 = ((($3)) + 76|0); + $7 = HEAP32[$6>>2]|0; + $8 = ($7|0)>(-1); + if ($8) { + $9 = (___lockfile($3)|0); + $36 = $9; + } else { + $36 = 0; + } + $10 = ((($3)) + 74|0); + $11 = HEAP8[$10>>0]|0; + $12 = $11 << 24 >> 24; + $13 = (($12) + 255)|0; + $14 = $13 | $12; + $15 = $14&255; + HEAP8[$10>>0] = $15; + $16 = ((($3)) + 8|0); + $17 = HEAP32[$16>>2]|0; + $18 = ((($3)) + 4|0); + $19 = HEAP32[$18>>2]|0; + $20 = $19; + $21 = (($17) - ($20))|0; + $22 = ($21|0)>(0); + $23 = ($21>>>0)<($4>>>0); + $$57 = $23 ? $21 : $4; + if ($22) { + $24 = (($4) - ($$57))|0; + $25 = (($0) + ($$57)|0); + _memcpy(($0|0),($19|0),($$57|0))|0; + $26 = (($19) + ($$57)|0); + HEAP32[$18>>2] = $26; + $$054$ph = $24;$$056$ph = $25; + } else { + $$054$ph = $4;$$056$ph = $0; + } + $27 = ($$054$ph|0)==(0); + L7: do { + if ($27) { + label = 13; + } else { + $28 = ((($3)) + 32|0); + $$05460 = $$054$ph;$$05659 = $$056$ph; + while(1) { + $29 = (___toread($3)|0); + $30 = ($29|0)==(0); + if (!($30)) { + break; + } + $31 = HEAP32[$28>>2]|0; + $32 = (FUNCTION_TABLE_iiii[$31 & 15]($3,$$05659,$$05460)|0); + $33 = (($32) + 1)|0; + $34 = ($33>>>0)<(2); + if ($34) { + break; + } + $39 = (($$05460) - ($32))|0; + $40 = (($$05659) + ($32)|0); + $41 = ($39|0)==(0); + if ($41) { + label = 13; + break L7; + } else { + $$05460 = $39;$$05659 = $40; + } + } + $35 = ($36|0)==(0); + if (!($35)) { + ___unlockfile($3); + } + $37 = (($4) - ($$05460))|0; + $38 = (($37>>>0) / ($1>>>0))&-1; + $$0 = $38; + } + } while(0); + if ((label|0) == 13) { + $42 = ($36|0)==(0); + if ($42) { + $$0 = $$; + } else { + ___unlockfile($3); + $$0 = $$; + } + } + return ($$0|0); +} +function _vprintf($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = HEAP32[967]|0; + $3 = (_vfprintf($2,$0,$1)|0); + return ($3|0); +} +function _strcspn($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$01824 = 0, $$019$sink = 0, $$01922 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $div = 0; + var $div20 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); + $2 = sp; + $3 = HEAP8[$1>>0]|0; + $4 = ($3<<24>>24)==(0); + L1: do { + if ($4) { + label = 3; + } else { + $5 = ((($1)) + 1|0); + $6 = HEAP8[$5>>0]|0; + $7 = ($6<<24>>24)==(0); + if ($7) { + label = 3; + } else { + ;HEAP32[$2>>2]=0|0;HEAP32[$2+4>>2]=0|0;HEAP32[$2+8>>2]=0|0;HEAP32[$2+12>>2]=0|0;HEAP32[$2+16>>2]=0|0;HEAP32[$2+20>>2]=0|0;HEAP32[$2+24>>2]=0|0;HEAP32[$2+28>>2]=0|0; + $$01824 = $1;$13 = $3; + while(1) { + $12 = $13 & 31; + $14 = $12&255; + $15 = 1 << $14; + $div20 = ($13&255) >>> 5; + $16 = $div20&255; + $17 = (($2) + ($16<<2)|0); + $18 = HEAP32[$17>>2]|0; + $19 = $18 | $15; + HEAP32[$17>>2] = $19; + $20 = ((($$01824)) + 1|0); + $21 = HEAP8[$20>>0]|0; + $22 = ($21<<24>>24)==(0); + if ($22) { + break; + } else { + $$01824 = $20;$13 = $21; + } + } + $10 = HEAP8[$0>>0]|0; + $11 = ($10<<24>>24)==(0); + if ($11) { + $$019$sink = $0; + } else { + $$01922 = $0;$23 = $10; + while(1) { + $div = ($23&255) >>> 5; + $24 = $div&255; + $25 = (($2) + ($24<<2)|0); + $26 = HEAP32[$25>>2]|0; + $27 = $23 & 31; + $28 = $27&255; + $29 = 1 << $28; + $30 = $26 & $29; + $31 = ($30|0)==(0); + if (!($31)) { + $$019$sink = $$01922; + break L1; + } + $32 = ((($$01922)) + 1|0); + $33 = HEAP8[$32>>0]|0; + $34 = ($33<<24>>24)==(0); + if ($34) { + $$019$sink = $32; + break; + } else { + $$01922 = $32;$23 = $33; + } + } + } + } + } + } while(0); + if ((label|0) == 3) { + $8 = $3 << 24 >> 24; + $9 = (___strchrnul($0,$8)|0); + $$019$sink = $9; + } + $35 = $$019$sink; + $36 = $0; + $37 = (($35) - ($36))|0; + STACKTOP = sp;return ($37|0); +} +function _strcat($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $2 = 0, $3 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (_strlen($0)|0); + $3 = (($0) + ($2)|0); + (_strcpy($3,$1)|0); + return ($0|0); +} +function _strtok($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0, $$010 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($0|0)==(0|0); + if ($2) { + $3 = HEAP32[6185]|0; + $4 = ($3|0)==(0|0); + if ($4) { + $$0 = 0; + } else { + $$010 = $3; + label = 3; + } + } else { + $$010 = $0; + label = 3; + } + do { + if ((label|0) == 3) { + $5 = (_strspn($$010,$1)|0); + $6 = (($$010) + ($5)|0); + $7 = HEAP8[$6>>0]|0; + $8 = ($7<<24>>24)==(0); + if ($8) { + HEAP32[6185] = 0; + $$0 = 0; + break; + } + $9 = (_strcspn($6,$1)|0); + $10 = (($6) + ($9)|0); + HEAP32[6185] = $10; + $11 = HEAP8[$10>>0]|0; + $12 = ($11<<24>>24)==(0); + if ($12) { + HEAP32[6185] = 0; + $$0 = $6; + break; + } else { + $13 = ((($10)) + 1|0); + HEAP32[6185] = $13; + HEAP8[$10>>0] = 0; + $$0 = $6; + break; + } + } + } while(0); + return ($$0|0); +} +function _malloc($0) { + $0 = $0|0; + var $$$0192$i = 0, $$$0193$i = 0, $$$4236$i = 0, $$$4351$i = 0, $$$i = 0, $$0 = 0, $$0$i$i = 0, $$0$i$i$i = 0, $$0$i18$i = 0, $$01$i$i = 0, $$0189$i = 0, $$0192$lcssa$i = 0, $$01928$i = 0, $$0193$lcssa$i = 0, $$01937$i = 0, $$0197 = 0, $$0199 = 0, $$0206$i$i = 0, $$0207$i$i = 0, $$0211$i$i = 0; + var $$0212$i$i = 0, $$024371$i = 0, $$0287$i$i = 0, $$0288$i$i = 0, $$0289$i$i = 0, $$0295$i$i = 0, $$0296$i$i = 0, $$0342$i = 0, $$0344$i = 0, $$0345$i = 0, $$0347$i = 0, $$0353$i = 0, $$0358$i = 0, $$0359$$i = 0, $$0359$i = 0, $$0361$i = 0, $$0362$i = 0, $$0368$i = 0, $$1196$i = 0, $$1198$i = 0; + var $$124470$i = 0, $$1291$i$i = 0, $$1293$i$i = 0, $$1343$i = 0, $$1348$i = 0, $$1363$i = 0, $$1370$i = 0, $$1374$i = 0, $$2234253237$i = 0, $$2247$ph$i = 0, $$2253$ph$i = 0, $$2355$i = 0, $$3$i = 0, $$3$i$i = 0, $$3$i201 = 0, $$3350$i = 0, $$3372$i = 0, $$4$lcssa$i = 0, $$4$ph$i = 0, $$415$i = 0; + var $$4236$i = 0, $$4351$lcssa$i = 0, $$435114$i = 0, $$4357$$4$i = 0, $$4357$ph$i = 0, $$435713$i = 0, $$723948$i = 0, $$749$i = 0, $$pre = 0, $$pre$i = 0, $$pre$i$i = 0, $$pre$i19$i = 0, $$pre$i210 = 0, $$pre$i212 = 0, $$pre$phi$i$iZ2D = 0, $$pre$phi$i20$iZ2D = 0, $$pre$phi$i211Z2D = 0, $$pre$phi$iZ2D = 0, $$pre$phi11$i$iZ2D = 0, $$pre$phiZ2D = 0; + var $$pre10$i$i = 0, $$sink1$i = 0, $$sink1$i$i = 0, $$sink16$i = 0, $$sink2$i = 0, $$sink2$i204 = 0, $$sink3$i = 0, $1 = 0, $10 = 0, $100 = 0, $1000 = 0, $1001 = 0, $1002 = 0, $1003 = 0, $1004 = 0, $1005 = 0, $1006 = 0, $1007 = 0, $1008 = 0, $1009 = 0; + var $101 = 0, $1010 = 0, $1011 = 0, $1012 = 0, $1013 = 0, $1014 = 0, $1015 = 0, $1016 = 0, $1017 = 0, $1018 = 0, $1019 = 0, $102 = 0, $1020 = 0, $1021 = 0, $1022 = 0, $1023 = 0, $1024 = 0, $1025 = 0, $1026 = 0, $1027 = 0; + var $1028 = 0, $1029 = 0, $103 = 0, $1030 = 0, $1031 = 0, $1032 = 0, $1033 = 0, $1034 = 0, $1035 = 0, $1036 = 0, $1037 = 0, $1038 = 0, $1039 = 0, $104 = 0, $1040 = 0, $1041 = 0, $1042 = 0, $1043 = 0, $1044 = 0, $1045 = 0; + var $1046 = 0, $1047 = 0, $1048 = 0, $1049 = 0, $105 = 0, $1050 = 0, $1051 = 0, $1052 = 0, $1053 = 0, $1054 = 0, $1055 = 0, $1056 = 0, $1057 = 0, $1058 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0; + var $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0; + var $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0; + var $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0; + var $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0; + var $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0; + var $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0; + var $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0; + var $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0; + var $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0; + var $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0; + var $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0; + var $31 = 0, $310 = 0, $311 = 0, $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $319 = 0, $32 = 0, $320 = 0, $321 = 0, $322 = 0, $323 = 0, $324 = 0, $325 = 0, $326 = 0, $327 = 0; + var $328 = 0, $329 = 0, $33 = 0, $330 = 0, $331 = 0, $332 = 0, $333 = 0, $334 = 0, $335 = 0, $336 = 0, $337 = 0, $338 = 0, $339 = 0, $34 = 0, $340 = 0, $341 = 0, $342 = 0, $343 = 0, $344 = 0, $345 = 0; + var $346 = 0, $347 = 0, $348 = 0, $349 = 0, $35 = 0, $350 = 0, $351 = 0, $352 = 0, $353 = 0, $354 = 0, $355 = 0, $356 = 0, $357 = 0, $358 = 0, $359 = 0, $36 = 0, $360 = 0, $361 = 0, $362 = 0, $363 = 0; + var $364 = 0, $365 = 0, $366 = 0, $367 = 0, $368 = 0, $369 = 0, $37 = 0, $370 = 0, $371 = 0, $372 = 0, $373 = 0, $374 = 0, $375 = 0, $376 = 0, $377 = 0, $378 = 0, $379 = 0, $38 = 0, $380 = 0, $381 = 0; + var $382 = 0, $383 = 0, $384 = 0, $385 = 0, $386 = 0, $387 = 0, $388 = 0, $389 = 0, $39 = 0, $390 = 0, $391 = 0, $392 = 0, $393 = 0, $394 = 0, $395 = 0, $396 = 0, $397 = 0, $398 = 0, $399 = 0, $4 = 0; + var $40 = 0, $400 = 0, $401 = 0, $402 = 0, $403 = 0, $404 = 0, $405 = 0, $406 = 0, $407 = 0, $408 = 0, $409 = 0, $41 = 0, $410 = 0, $411 = 0, $412 = 0, $413 = 0, $414 = 0, $415 = 0, $416 = 0, $417 = 0; + var $418 = 0, $419 = 0, $42 = 0, $420 = 0, $421 = 0, $422 = 0, $423 = 0, $424 = 0, $425 = 0, $426 = 0, $427 = 0, $428 = 0, $429 = 0, $43 = 0, $430 = 0, $431 = 0, $432 = 0, $433 = 0, $434 = 0, $435 = 0; + var $436 = 0, $437 = 0, $438 = 0, $439 = 0, $44 = 0, $440 = 0, $441 = 0, $442 = 0, $443 = 0, $444 = 0, $445 = 0, $446 = 0, $447 = 0, $448 = 0, $449 = 0, $45 = 0, $450 = 0, $451 = 0, $452 = 0, $453 = 0; + var $454 = 0, $455 = 0, $456 = 0, $457 = 0, $458 = 0, $459 = 0, $46 = 0, $460 = 0, $461 = 0, $462 = 0, $463 = 0, $464 = 0, $465 = 0, $466 = 0, $467 = 0, $468 = 0, $469 = 0, $47 = 0, $470 = 0, $471 = 0; + var $472 = 0, $473 = 0, $474 = 0, $475 = 0, $476 = 0, $477 = 0, $478 = 0, $479 = 0, $48 = 0, $480 = 0, $481 = 0, $482 = 0, $483 = 0, $484 = 0, $485 = 0, $486 = 0, $487 = 0, $488 = 0, $489 = 0, $49 = 0; + var $490 = 0, $491 = 0, $492 = 0, $493 = 0, $494 = 0, $495 = 0, $496 = 0, $497 = 0, $498 = 0, $499 = 0, $5 = 0, $50 = 0, $500 = 0, $501 = 0, $502 = 0, $503 = 0, $504 = 0, $505 = 0, $506 = 0, $507 = 0; + var $508 = 0, $509 = 0, $51 = 0, $510 = 0, $511 = 0, $512 = 0, $513 = 0, $514 = 0, $515 = 0, $516 = 0, $517 = 0, $518 = 0, $519 = 0, $52 = 0, $520 = 0, $521 = 0, $522 = 0, $523 = 0, $524 = 0, $525 = 0; + var $526 = 0, $527 = 0, $528 = 0, $529 = 0, $53 = 0, $530 = 0, $531 = 0, $532 = 0, $533 = 0, $534 = 0, $535 = 0, $536 = 0, $537 = 0, $538 = 0, $539 = 0, $54 = 0, $540 = 0, $541 = 0, $542 = 0, $543 = 0; + var $544 = 0, $545 = 0, $546 = 0, $547 = 0, $548 = 0, $549 = 0, $55 = 0, $550 = 0, $551 = 0, $552 = 0, $553 = 0, $554 = 0, $555 = 0, $556 = 0, $557 = 0, $558 = 0, $559 = 0, $56 = 0, $560 = 0, $561 = 0; + var $562 = 0, $563 = 0, $564 = 0, $565 = 0, $566 = 0, $567 = 0, $568 = 0, $569 = 0, $57 = 0, $570 = 0, $571 = 0, $572 = 0, $573 = 0, $574 = 0, $575 = 0, $576 = 0, $577 = 0, $578 = 0, $579 = 0, $58 = 0; + var $580 = 0, $581 = 0, $582 = 0, $583 = 0, $584 = 0, $585 = 0, $586 = 0, $587 = 0, $588 = 0, $589 = 0, $59 = 0, $590 = 0, $591 = 0, $592 = 0, $593 = 0, $594 = 0, $595 = 0, $596 = 0, $597 = 0, $598 = 0; + var $599 = 0, $6 = 0, $60 = 0, $600 = 0, $601 = 0, $602 = 0, $603 = 0, $604 = 0, $605 = 0, $606 = 0, $607 = 0, $608 = 0, $609 = 0, $61 = 0, $610 = 0, $611 = 0, $612 = 0, $613 = 0, $614 = 0, $615 = 0; + var $616 = 0, $617 = 0, $618 = 0, $619 = 0, $62 = 0, $620 = 0, $621 = 0, $622 = 0, $623 = 0, $624 = 0, $625 = 0, $626 = 0, $627 = 0, $628 = 0, $629 = 0, $63 = 0, $630 = 0, $631 = 0, $632 = 0, $633 = 0; + var $634 = 0, $635 = 0, $636 = 0, $637 = 0, $638 = 0, $639 = 0, $64 = 0, $640 = 0, $641 = 0, $642 = 0, $643 = 0, $644 = 0, $645 = 0, $646 = 0, $647 = 0, $648 = 0, $649 = 0, $65 = 0, $650 = 0, $651 = 0; + var $652 = 0, $653 = 0, $654 = 0, $655 = 0, $656 = 0, $657 = 0, $658 = 0, $659 = 0, $66 = 0, $660 = 0, $661 = 0, $662 = 0, $663 = 0, $664 = 0, $665 = 0, $666 = 0, $667 = 0, $668 = 0, $669 = 0, $67 = 0; + var $670 = 0, $671 = 0, $672 = 0, $673 = 0, $674 = 0, $675 = 0, $676 = 0, $677 = 0, $678 = 0, $679 = 0, $68 = 0, $680 = 0, $681 = 0, $682 = 0, $683 = 0, $684 = 0, $685 = 0, $686 = 0, $687 = 0, $688 = 0; + var $689 = 0, $69 = 0, $690 = 0, $691 = 0, $692 = 0, $693 = 0, $694 = 0, $695 = 0, $696 = 0, $697 = 0, $698 = 0, $699 = 0, $7 = 0, $70 = 0, $700 = 0, $701 = 0, $702 = 0, $703 = 0, $704 = 0, $705 = 0; + var $706 = 0, $707 = 0, $708 = 0, $709 = 0, $71 = 0, $710 = 0, $711 = 0, $712 = 0, $713 = 0, $714 = 0, $715 = 0, $716 = 0, $717 = 0, $718 = 0, $719 = 0, $72 = 0, $720 = 0, $721 = 0, $722 = 0, $723 = 0; + var $724 = 0, $725 = 0, $726 = 0, $727 = 0, $728 = 0, $729 = 0, $73 = 0, $730 = 0, $731 = 0, $732 = 0, $733 = 0, $734 = 0, $735 = 0, $736 = 0, $737 = 0, $738 = 0, $739 = 0, $74 = 0, $740 = 0, $741 = 0; + var $742 = 0, $743 = 0, $744 = 0, $745 = 0, $746 = 0, $747 = 0, $748 = 0, $749 = 0, $75 = 0, $750 = 0, $751 = 0, $752 = 0, $753 = 0, $754 = 0, $755 = 0, $756 = 0, $757 = 0, $758 = 0, $759 = 0, $76 = 0; + var $760 = 0, $761 = 0, $762 = 0, $763 = 0, $764 = 0, $765 = 0, $766 = 0, $767 = 0, $768 = 0, $769 = 0, $77 = 0, $770 = 0, $771 = 0, $772 = 0, $773 = 0, $774 = 0, $775 = 0, $776 = 0, $777 = 0, $778 = 0; + var $779 = 0, $78 = 0, $780 = 0, $781 = 0, $782 = 0, $783 = 0, $784 = 0, $785 = 0, $786 = 0, $787 = 0, $788 = 0, $789 = 0, $79 = 0, $790 = 0, $791 = 0, $792 = 0, $793 = 0, $794 = 0, $795 = 0, $796 = 0; + var $797 = 0, $798 = 0, $799 = 0, $8 = 0, $80 = 0, $800 = 0, $801 = 0, $802 = 0, $803 = 0, $804 = 0, $805 = 0, $806 = 0, $807 = 0, $808 = 0, $809 = 0, $81 = 0, $810 = 0, $811 = 0, $812 = 0, $813 = 0; + var $814 = 0, $815 = 0, $816 = 0, $817 = 0, $818 = 0, $819 = 0, $82 = 0, $820 = 0, $821 = 0, $822 = 0, $823 = 0, $824 = 0, $825 = 0, $826 = 0, $827 = 0, $828 = 0, $829 = 0, $83 = 0, $830 = 0, $831 = 0; + var $832 = 0, $833 = 0, $834 = 0, $835 = 0, $836 = 0, $837 = 0, $838 = 0, $839 = 0, $84 = 0, $840 = 0, $841 = 0, $842 = 0, $843 = 0, $844 = 0, $845 = 0, $846 = 0, $847 = 0, $848 = 0, $849 = 0, $85 = 0; + var $850 = 0, $851 = 0, $852 = 0, $853 = 0, $854 = 0, $855 = 0, $856 = 0, $857 = 0, $858 = 0, $859 = 0, $86 = 0, $860 = 0, $861 = 0, $862 = 0, $863 = 0, $864 = 0, $865 = 0, $866 = 0, $867 = 0, $868 = 0; + var $869 = 0, $87 = 0, $870 = 0, $871 = 0, $872 = 0, $873 = 0, $874 = 0, $875 = 0, $876 = 0, $877 = 0, $878 = 0, $879 = 0, $88 = 0, $880 = 0, $881 = 0, $882 = 0, $883 = 0, $884 = 0, $885 = 0, $886 = 0; + var $887 = 0, $888 = 0, $889 = 0, $89 = 0, $890 = 0, $891 = 0, $892 = 0, $893 = 0, $894 = 0, $895 = 0, $896 = 0, $897 = 0, $898 = 0, $899 = 0, $9 = 0, $90 = 0, $900 = 0, $901 = 0, $902 = 0, $903 = 0; + var $904 = 0, $905 = 0, $906 = 0, $907 = 0, $908 = 0, $909 = 0, $91 = 0, $910 = 0, $911 = 0, $912 = 0, $913 = 0, $914 = 0, $915 = 0, $916 = 0, $917 = 0, $918 = 0, $919 = 0, $92 = 0, $920 = 0, $921 = 0; + var $922 = 0, $923 = 0, $924 = 0, $925 = 0, $926 = 0, $927 = 0, $928 = 0, $929 = 0, $93 = 0, $930 = 0, $931 = 0, $932 = 0, $933 = 0, $934 = 0, $935 = 0, $936 = 0, $937 = 0, $938 = 0, $939 = 0, $94 = 0; + var $940 = 0, $941 = 0, $942 = 0, $943 = 0, $944 = 0, $945 = 0, $946 = 0, $947 = 0, $948 = 0, $949 = 0, $95 = 0, $950 = 0, $951 = 0, $952 = 0, $953 = 0, $954 = 0, $955 = 0, $956 = 0, $957 = 0, $958 = 0; + var $959 = 0, $96 = 0, $960 = 0, $961 = 0, $962 = 0, $963 = 0, $964 = 0, $965 = 0, $966 = 0, $967 = 0, $968 = 0, $969 = 0, $97 = 0, $970 = 0, $971 = 0, $972 = 0, $973 = 0, $974 = 0, $975 = 0, $976 = 0; + var $977 = 0, $978 = 0, $979 = 0, $98 = 0, $980 = 0, $981 = 0, $982 = 0, $983 = 0, $984 = 0, $985 = 0, $986 = 0, $987 = 0, $988 = 0, $989 = 0, $99 = 0, $990 = 0, $991 = 0, $992 = 0, $993 = 0, $994 = 0; + var $995 = 0, $996 = 0, $997 = 0, $998 = 0, $999 = 0, $cond$i = 0, $cond$i$i = 0, $cond$i208 = 0, $exitcond$i$i = 0, $not$$i = 0, $not$$i$i = 0, $not$$i17$i = 0, $not$$i209 = 0, $not$$i216 = 0, $not$1$i = 0, $not$1$i203 = 0, $not$5$i = 0, $not$7$i$i = 0, $not$8$i = 0, $not$9$i = 0; + var $or$cond$i = 0, $or$cond$i214 = 0, $or$cond1$i = 0, $or$cond10$i = 0, $or$cond11$i = 0, $or$cond11$not$i = 0, $or$cond12$i = 0, $or$cond2$i = 0, $or$cond2$i215 = 0, $or$cond5$i = 0, $or$cond50$i = 0, $or$cond51$i = 0, $or$cond7$i = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); + $1 = sp; + $2 = ($0>>>0)<(245); + do { + if ($2) { + $3 = ($0>>>0)<(11); + $4 = (($0) + 11)|0; + $5 = $4 & -8; + $6 = $3 ? 16 : $5; + $7 = $6 >>> 3; + $8 = HEAP32[6186]|0; + $9 = $8 >>> $7; + $10 = $9 & 3; + $11 = ($10|0)==(0); + if (!($11)) { + $12 = $9 & 1; + $13 = $12 ^ 1; + $14 = (($13) + ($7))|0; + $15 = $14 << 1; + $16 = (24784 + ($15<<2)|0); + $17 = ((($16)) + 8|0); + $18 = HEAP32[$17>>2]|0; + $19 = ((($18)) + 8|0); + $20 = HEAP32[$19>>2]|0; + $21 = ($16|0)==($20|0); + do { + if ($21) { + $22 = 1 << $14; + $23 = $22 ^ -1; + $24 = $8 & $23; + HEAP32[6186] = $24; + } else { + $25 = HEAP32[(24760)>>2]|0; + $26 = ($20>>>0)<($25>>>0); + if ($26) { + _abort(); + // unreachable; + } + $27 = ((($20)) + 12|0); + $28 = HEAP32[$27>>2]|0; + $29 = ($28|0)==($18|0); + if ($29) { + HEAP32[$27>>2] = $16; + HEAP32[$17>>2] = $20; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $30 = $14 << 3; + $31 = $30 | 3; + $32 = ((($18)) + 4|0); + HEAP32[$32>>2] = $31; + $33 = (($18) + ($30)|0); + $34 = ((($33)) + 4|0); + $35 = HEAP32[$34>>2]|0; + $36 = $35 | 1; + HEAP32[$34>>2] = $36; + $$0 = $19; + STACKTOP = sp;return ($$0|0); + } + $37 = HEAP32[(24752)>>2]|0; + $38 = ($6>>>0)>($37>>>0); + if ($38) { + $39 = ($9|0)==(0); + if (!($39)) { + $40 = $9 << $7; + $41 = 2 << $7; + $42 = (0 - ($41))|0; + $43 = $41 | $42; + $44 = $40 & $43; + $45 = (0 - ($44))|0; + $46 = $44 & $45; + $47 = (($46) + -1)|0; + $48 = $47 >>> 12; + $49 = $48 & 16; + $50 = $47 >>> $49; + $51 = $50 >>> 5; + $52 = $51 & 8; + $53 = $52 | $49; + $54 = $50 >>> $52; + $55 = $54 >>> 2; + $56 = $55 & 4; + $57 = $53 | $56; + $58 = $54 >>> $56; + $59 = $58 >>> 1; + $60 = $59 & 2; + $61 = $57 | $60; + $62 = $58 >>> $60; + $63 = $62 >>> 1; + $64 = $63 & 1; + $65 = $61 | $64; + $66 = $62 >>> $64; + $67 = (($65) + ($66))|0; + $68 = $67 << 1; + $69 = (24784 + ($68<<2)|0); + $70 = ((($69)) + 8|0); + $71 = HEAP32[$70>>2]|0; + $72 = ((($71)) + 8|0); + $73 = HEAP32[$72>>2]|0; + $74 = ($69|0)==($73|0); + do { + if ($74) { + $75 = 1 << $67; + $76 = $75 ^ -1; + $77 = $8 & $76; + HEAP32[6186] = $77; + $98 = $77; + } else { + $78 = HEAP32[(24760)>>2]|0; + $79 = ($73>>>0)<($78>>>0); + if ($79) { + _abort(); + // unreachable; + } + $80 = ((($73)) + 12|0); + $81 = HEAP32[$80>>2]|0; + $82 = ($81|0)==($71|0); + if ($82) { + HEAP32[$80>>2] = $69; + HEAP32[$70>>2] = $73; + $98 = $8; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $83 = $67 << 3; + $84 = (($83) - ($6))|0; + $85 = $6 | 3; + $86 = ((($71)) + 4|0); + HEAP32[$86>>2] = $85; + $87 = (($71) + ($6)|0); + $88 = $84 | 1; + $89 = ((($87)) + 4|0); + HEAP32[$89>>2] = $88; + $90 = (($87) + ($84)|0); + HEAP32[$90>>2] = $84; + $91 = ($37|0)==(0); + if (!($91)) { + $92 = HEAP32[(24764)>>2]|0; + $93 = $37 >>> 3; + $94 = $93 << 1; + $95 = (24784 + ($94<<2)|0); + $96 = 1 << $93; + $97 = $98 & $96; + $99 = ($97|0)==(0); + if ($99) { + $100 = $98 | $96; + HEAP32[6186] = $100; + $$pre = ((($95)) + 8|0); + $$0199 = $95;$$pre$phiZ2D = $$pre; + } else { + $101 = ((($95)) + 8|0); + $102 = HEAP32[$101>>2]|0; + $103 = HEAP32[(24760)>>2]|0; + $104 = ($102>>>0)<($103>>>0); + if ($104) { + _abort(); + // unreachable; + } else { + $$0199 = $102;$$pre$phiZ2D = $101; + } + } + HEAP32[$$pre$phiZ2D>>2] = $92; + $105 = ((($$0199)) + 12|0); + HEAP32[$105>>2] = $92; + $106 = ((($92)) + 8|0); + HEAP32[$106>>2] = $$0199; + $107 = ((($92)) + 12|0); + HEAP32[$107>>2] = $95; + } + HEAP32[(24752)>>2] = $84; + HEAP32[(24764)>>2] = $87; + $$0 = $72; + STACKTOP = sp;return ($$0|0); + } + $108 = HEAP32[(24748)>>2]|0; + $109 = ($108|0)==(0); + if ($109) { + $$0197 = $6; + } else { + $110 = (0 - ($108))|0; + $111 = $108 & $110; + $112 = (($111) + -1)|0; + $113 = $112 >>> 12; + $114 = $113 & 16; + $115 = $112 >>> $114; + $116 = $115 >>> 5; + $117 = $116 & 8; + $118 = $117 | $114; + $119 = $115 >>> $117; + $120 = $119 >>> 2; + $121 = $120 & 4; + $122 = $118 | $121; + $123 = $119 >>> $121; + $124 = $123 >>> 1; + $125 = $124 & 2; + $126 = $122 | $125; + $127 = $123 >>> $125; + $128 = $127 >>> 1; + $129 = $128 & 1; + $130 = $126 | $129; + $131 = $127 >>> $129; + $132 = (($130) + ($131))|0; + $133 = (25048 + ($132<<2)|0); + $134 = HEAP32[$133>>2]|0; + $135 = ((($134)) + 4|0); + $136 = HEAP32[$135>>2]|0; + $137 = $136 & -8; + $138 = (($137) - ($6))|0; + $139 = ((($134)) + 16|0); + $140 = HEAP32[$139>>2]|0; + $not$5$i = ($140|0)==(0|0); + $$sink16$i = $not$5$i&1; + $141 = (((($134)) + 16|0) + ($$sink16$i<<2)|0); + $142 = HEAP32[$141>>2]|0; + $143 = ($142|0)==(0|0); + if ($143) { + $$0192$lcssa$i = $134;$$0193$lcssa$i = $138; + } else { + $$01928$i = $134;$$01937$i = $138;$145 = $142; + while(1) { + $144 = ((($145)) + 4|0); + $146 = HEAP32[$144>>2]|0; + $147 = $146 & -8; + $148 = (($147) - ($6))|0; + $149 = ($148>>>0)<($$01937$i>>>0); + $$$0193$i = $149 ? $148 : $$01937$i; + $$$0192$i = $149 ? $145 : $$01928$i; + $150 = ((($145)) + 16|0); + $151 = HEAP32[$150>>2]|0; + $not$$i = ($151|0)==(0|0); + $$sink1$i = $not$$i&1; + $152 = (((($145)) + 16|0) + ($$sink1$i<<2)|0); + $153 = HEAP32[$152>>2]|0; + $154 = ($153|0)==(0|0); + if ($154) { + $$0192$lcssa$i = $$$0192$i;$$0193$lcssa$i = $$$0193$i; + break; + } else { + $$01928$i = $$$0192$i;$$01937$i = $$$0193$i;$145 = $153; + } + } + } + $155 = HEAP32[(24760)>>2]|0; + $156 = ($$0192$lcssa$i>>>0)<($155>>>0); + if ($156) { + _abort(); + // unreachable; + } + $157 = (($$0192$lcssa$i) + ($6)|0); + $158 = ($$0192$lcssa$i>>>0)<($157>>>0); + if (!($158)) { + _abort(); + // unreachable; + } + $159 = ((($$0192$lcssa$i)) + 24|0); + $160 = HEAP32[$159>>2]|0; + $161 = ((($$0192$lcssa$i)) + 12|0); + $162 = HEAP32[$161>>2]|0; + $163 = ($162|0)==($$0192$lcssa$i|0); + do { + if ($163) { + $173 = ((($$0192$lcssa$i)) + 20|0); + $174 = HEAP32[$173>>2]|0; + $175 = ($174|0)==(0|0); + if ($175) { + $176 = ((($$0192$lcssa$i)) + 16|0); + $177 = HEAP32[$176>>2]|0; + $178 = ($177|0)==(0|0); + if ($178) { + $$3$i = 0; + break; + } else { + $$1196$i = $177;$$1198$i = $176; + } + } else { + $$1196$i = $174;$$1198$i = $173; + } + while(1) { + $179 = ((($$1196$i)) + 20|0); + $180 = HEAP32[$179>>2]|0; + $181 = ($180|0)==(0|0); + if (!($181)) { + $$1196$i = $180;$$1198$i = $179; + continue; + } + $182 = ((($$1196$i)) + 16|0); + $183 = HEAP32[$182>>2]|0; + $184 = ($183|0)==(0|0); + if ($184) { + break; + } else { + $$1196$i = $183;$$1198$i = $182; + } + } + $185 = ($$1198$i>>>0)<($155>>>0); + if ($185) { + _abort(); + // unreachable; + } else { + HEAP32[$$1198$i>>2] = 0; + $$3$i = $$1196$i; + break; + } + } else { + $164 = ((($$0192$lcssa$i)) + 8|0); + $165 = HEAP32[$164>>2]|0; + $166 = ($165>>>0)<($155>>>0); + if ($166) { + _abort(); + // unreachable; + } + $167 = ((($165)) + 12|0); + $168 = HEAP32[$167>>2]|0; + $169 = ($168|0)==($$0192$lcssa$i|0); + if (!($169)) { + _abort(); + // unreachable; + } + $170 = ((($162)) + 8|0); + $171 = HEAP32[$170>>2]|0; + $172 = ($171|0)==($$0192$lcssa$i|0); + if ($172) { + HEAP32[$167>>2] = $162; + HEAP32[$170>>2] = $165; + $$3$i = $162; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $186 = ($160|0)==(0|0); + L73: do { + if (!($186)) { + $187 = ((($$0192$lcssa$i)) + 28|0); + $188 = HEAP32[$187>>2]|0; + $189 = (25048 + ($188<<2)|0); + $190 = HEAP32[$189>>2]|0; + $191 = ($$0192$lcssa$i|0)==($190|0); + do { + if ($191) { + HEAP32[$189>>2] = $$3$i; + $cond$i = ($$3$i|0)==(0|0); + if ($cond$i) { + $192 = 1 << $188; + $193 = $192 ^ -1; + $194 = $108 & $193; + HEAP32[(24748)>>2] = $194; + break L73; + } + } else { + $195 = HEAP32[(24760)>>2]|0; + $196 = ($160>>>0)<($195>>>0); + if ($196) { + _abort(); + // unreachable; + } else { + $197 = ((($160)) + 16|0); + $198 = HEAP32[$197>>2]|0; + $not$1$i = ($198|0)!=($$0192$lcssa$i|0); + $$sink2$i = $not$1$i&1; + $199 = (((($160)) + 16|0) + ($$sink2$i<<2)|0); + HEAP32[$199>>2] = $$3$i; + $200 = ($$3$i|0)==(0|0); + if ($200) { + break L73; + } else { + break; + } + } + } + } while(0); + $201 = HEAP32[(24760)>>2]|0; + $202 = ($$3$i>>>0)<($201>>>0); + if ($202) { + _abort(); + // unreachable; + } + $203 = ((($$3$i)) + 24|0); + HEAP32[$203>>2] = $160; + $204 = ((($$0192$lcssa$i)) + 16|0); + $205 = HEAP32[$204>>2]|0; + $206 = ($205|0)==(0|0); + do { + if (!($206)) { + $207 = ($205>>>0)<($201>>>0); + if ($207) { + _abort(); + // unreachable; + } else { + $208 = ((($$3$i)) + 16|0); + HEAP32[$208>>2] = $205; + $209 = ((($205)) + 24|0); + HEAP32[$209>>2] = $$3$i; + break; + } + } + } while(0); + $210 = ((($$0192$lcssa$i)) + 20|0); + $211 = HEAP32[$210>>2]|0; + $212 = ($211|0)==(0|0); + if (!($212)) { + $213 = HEAP32[(24760)>>2]|0; + $214 = ($211>>>0)<($213>>>0); + if ($214) { + _abort(); + // unreachable; + } else { + $215 = ((($$3$i)) + 20|0); + HEAP32[$215>>2] = $211; + $216 = ((($211)) + 24|0); + HEAP32[$216>>2] = $$3$i; + break; + } + } + } + } while(0); + $217 = ($$0193$lcssa$i>>>0)<(16); + if ($217) { + $218 = (($$0193$lcssa$i) + ($6))|0; + $219 = $218 | 3; + $220 = ((($$0192$lcssa$i)) + 4|0); + HEAP32[$220>>2] = $219; + $221 = (($$0192$lcssa$i) + ($218)|0); + $222 = ((($221)) + 4|0); + $223 = HEAP32[$222>>2]|0; + $224 = $223 | 1; + HEAP32[$222>>2] = $224; + } else { + $225 = $6 | 3; + $226 = ((($$0192$lcssa$i)) + 4|0); + HEAP32[$226>>2] = $225; + $227 = $$0193$lcssa$i | 1; + $228 = ((($157)) + 4|0); + HEAP32[$228>>2] = $227; + $229 = (($157) + ($$0193$lcssa$i)|0); + HEAP32[$229>>2] = $$0193$lcssa$i; + $230 = ($37|0)==(0); + if (!($230)) { + $231 = HEAP32[(24764)>>2]|0; + $232 = $37 >>> 3; + $233 = $232 << 1; + $234 = (24784 + ($233<<2)|0); + $235 = 1 << $232; + $236 = $8 & $235; + $237 = ($236|0)==(0); + if ($237) { + $238 = $8 | $235; + HEAP32[6186] = $238; + $$pre$i = ((($234)) + 8|0); + $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; + } else { + $239 = ((($234)) + 8|0); + $240 = HEAP32[$239>>2]|0; + $241 = HEAP32[(24760)>>2]|0; + $242 = ($240>>>0)<($241>>>0); + if ($242) { + _abort(); + // unreachable; + } else { + $$0189$i = $240;$$pre$phi$iZ2D = $239; + } + } + HEAP32[$$pre$phi$iZ2D>>2] = $231; + $243 = ((($$0189$i)) + 12|0); + HEAP32[$243>>2] = $231; + $244 = ((($231)) + 8|0); + HEAP32[$244>>2] = $$0189$i; + $245 = ((($231)) + 12|0); + HEAP32[$245>>2] = $234; + } + HEAP32[(24752)>>2] = $$0193$lcssa$i; + HEAP32[(24764)>>2] = $157; + } + $246 = ((($$0192$lcssa$i)) + 8|0); + $$0 = $246; + STACKTOP = sp;return ($$0|0); + } + } else { + $$0197 = $6; + } + } else { + $247 = ($0>>>0)>(4294967231); + if ($247) { + $$0197 = -1; + } else { + $248 = (($0) + 11)|0; + $249 = $248 & -8; + $250 = HEAP32[(24748)>>2]|0; + $251 = ($250|0)==(0); + if ($251) { + $$0197 = $249; + } else { + $252 = (0 - ($249))|0; + $253 = $248 >>> 8; + $254 = ($253|0)==(0); + if ($254) { + $$0358$i = 0; + } else { + $255 = ($249>>>0)>(16777215); + if ($255) { + $$0358$i = 31; + } else { + $256 = (($253) + 1048320)|0; + $257 = $256 >>> 16; + $258 = $257 & 8; + $259 = $253 << $258; + $260 = (($259) + 520192)|0; + $261 = $260 >>> 16; + $262 = $261 & 4; + $263 = $262 | $258; + $264 = $259 << $262; + $265 = (($264) + 245760)|0; + $266 = $265 >>> 16; + $267 = $266 & 2; + $268 = $263 | $267; + $269 = (14 - ($268))|0; + $270 = $264 << $267; + $271 = $270 >>> 15; + $272 = (($269) + ($271))|0; + $273 = $272 << 1; + $274 = (($272) + 7)|0; + $275 = $249 >>> $274; + $276 = $275 & 1; + $277 = $276 | $273; + $$0358$i = $277; + } + } + $278 = (25048 + ($$0358$i<<2)|0); + $279 = HEAP32[$278>>2]|0; + $280 = ($279|0)==(0|0); + L117: do { + if ($280) { + $$2355$i = 0;$$3$i201 = 0;$$3350$i = $252; + label = 81; + } else { + $281 = ($$0358$i|0)==(31); + $282 = $$0358$i >>> 1; + $283 = (25 - ($282))|0; + $284 = $281 ? 0 : $283; + $285 = $249 << $284; + $$0342$i = 0;$$0347$i = $252;$$0353$i = $279;$$0359$i = $285;$$0362$i = 0; + while(1) { + $286 = ((($$0353$i)) + 4|0); + $287 = HEAP32[$286>>2]|0; + $288 = $287 & -8; + $289 = (($288) - ($249))|0; + $290 = ($289>>>0)<($$0347$i>>>0); + if ($290) { + $291 = ($289|0)==(0); + if ($291) { + $$415$i = $$0353$i;$$435114$i = 0;$$435713$i = $$0353$i; + label = 85; + break L117; + } else { + $$1343$i = $$0353$i;$$1348$i = $289; + } + } else { + $$1343$i = $$0342$i;$$1348$i = $$0347$i; + } + $292 = ((($$0353$i)) + 20|0); + $293 = HEAP32[$292>>2]|0; + $294 = $$0359$i >>> 31; + $295 = (((($$0353$i)) + 16|0) + ($294<<2)|0); + $296 = HEAP32[$295>>2]|0; + $297 = ($293|0)==(0|0); + $298 = ($293|0)==($296|0); + $or$cond2$i = $297 | $298; + $$1363$i = $or$cond2$i ? $$0362$i : $293; + $299 = ($296|0)==(0|0); + $not$8$i = $299 ^ 1; + $300 = $not$8$i&1; + $$0359$$i = $$0359$i << $300; + if ($299) { + $$2355$i = $$1363$i;$$3$i201 = $$1343$i;$$3350$i = $$1348$i; + label = 81; + break; + } else { + $$0342$i = $$1343$i;$$0347$i = $$1348$i;$$0353$i = $296;$$0359$i = $$0359$$i;$$0362$i = $$1363$i; + } + } + } + } while(0); + if ((label|0) == 81) { + $301 = ($$2355$i|0)==(0|0); + $302 = ($$3$i201|0)==(0|0); + $or$cond$i = $301 & $302; + if ($or$cond$i) { + $303 = 2 << $$0358$i; + $304 = (0 - ($303))|0; + $305 = $303 | $304; + $306 = $250 & $305; + $307 = ($306|0)==(0); + if ($307) { + $$0197 = $249; + break; + } + $308 = (0 - ($306))|0; + $309 = $306 & $308; + $310 = (($309) + -1)|0; + $311 = $310 >>> 12; + $312 = $311 & 16; + $313 = $310 >>> $312; + $314 = $313 >>> 5; + $315 = $314 & 8; + $316 = $315 | $312; + $317 = $313 >>> $315; + $318 = $317 >>> 2; + $319 = $318 & 4; + $320 = $316 | $319; + $321 = $317 >>> $319; + $322 = $321 >>> 1; + $323 = $322 & 2; + $324 = $320 | $323; + $325 = $321 >>> $323; + $326 = $325 >>> 1; + $327 = $326 & 1; + $328 = $324 | $327; + $329 = $325 >>> $327; + $330 = (($328) + ($329))|0; + $331 = (25048 + ($330<<2)|0); + $332 = HEAP32[$331>>2]|0; + $$4$ph$i = 0;$$4357$ph$i = $332; + } else { + $$4$ph$i = $$3$i201;$$4357$ph$i = $$2355$i; + } + $333 = ($$4357$ph$i|0)==(0|0); + if ($333) { + $$4$lcssa$i = $$4$ph$i;$$4351$lcssa$i = $$3350$i; + } else { + $$415$i = $$4$ph$i;$$435114$i = $$3350$i;$$435713$i = $$4357$ph$i; + label = 85; + } + } + if ((label|0) == 85) { + while(1) { + label = 0; + $334 = ((($$435713$i)) + 4|0); + $335 = HEAP32[$334>>2]|0; + $336 = $335 & -8; + $337 = (($336) - ($249))|0; + $338 = ($337>>>0)<($$435114$i>>>0); + $$$4351$i = $338 ? $337 : $$435114$i; + $$4357$$4$i = $338 ? $$435713$i : $$415$i; + $339 = ((($$435713$i)) + 16|0); + $340 = HEAP32[$339>>2]|0; + $not$1$i203 = ($340|0)==(0|0); + $$sink2$i204 = $not$1$i203&1; + $341 = (((($$435713$i)) + 16|0) + ($$sink2$i204<<2)|0); + $342 = HEAP32[$341>>2]|0; + $343 = ($342|0)==(0|0); + if ($343) { + $$4$lcssa$i = $$4357$$4$i;$$4351$lcssa$i = $$$4351$i; + break; + } else { + $$415$i = $$4357$$4$i;$$435114$i = $$$4351$i;$$435713$i = $342; + label = 85; + } + } + } + $344 = ($$4$lcssa$i|0)==(0|0); + if ($344) { + $$0197 = $249; + } else { + $345 = HEAP32[(24752)>>2]|0; + $346 = (($345) - ($249))|0; + $347 = ($$4351$lcssa$i>>>0)<($346>>>0); + if ($347) { + $348 = HEAP32[(24760)>>2]|0; + $349 = ($$4$lcssa$i>>>0)<($348>>>0); + if ($349) { + _abort(); + // unreachable; + } + $350 = (($$4$lcssa$i) + ($249)|0); + $351 = ($$4$lcssa$i>>>0)<($350>>>0); + if (!($351)) { + _abort(); + // unreachable; + } + $352 = ((($$4$lcssa$i)) + 24|0); + $353 = HEAP32[$352>>2]|0; + $354 = ((($$4$lcssa$i)) + 12|0); + $355 = HEAP32[$354>>2]|0; + $356 = ($355|0)==($$4$lcssa$i|0); + do { + if ($356) { + $366 = ((($$4$lcssa$i)) + 20|0); + $367 = HEAP32[$366>>2]|0; + $368 = ($367|0)==(0|0); + if ($368) { + $369 = ((($$4$lcssa$i)) + 16|0); + $370 = HEAP32[$369>>2]|0; + $371 = ($370|0)==(0|0); + if ($371) { + $$3372$i = 0; + break; + } else { + $$1370$i = $370;$$1374$i = $369; + } + } else { + $$1370$i = $367;$$1374$i = $366; + } + while(1) { + $372 = ((($$1370$i)) + 20|0); + $373 = HEAP32[$372>>2]|0; + $374 = ($373|0)==(0|0); + if (!($374)) { + $$1370$i = $373;$$1374$i = $372; + continue; + } + $375 = ((($$1370$i)) + 16|0); + $376 = HEAP32[$375>>2]|0; + $377 = ($376|0)==(0|0); + if ($377) { + break; + } else { + $$1370$i = $376;$$1374$i = $375; + } + } + $378 = ($$1374$i>>>0)<($348>>>0); + if ($378) { + _abort(); + // unreachable; + } else { + HEAP32[$$1374$i>>2] = 0; + $$3372$i = $$1370$i; + break; + } + } else { + $357 = ((($$4$lcssa$i)) + 8|0); + $358 = HEAP32[$357>>2]|0; + $359 = ($358>>>0)<($348>>>0); + if ($359) { + _abort(); + // unreachable; + } + $360 = ((($358)) + 12|0); + $361 = HEAP32[$360>>2]|0; + $362 = ($361|0)==($$4$lcssa$i|0); + if (!($362)) { + _abort(); + // unreachable; + } + $363 = ((($355)) + 8|0); + $364 = HEAP32[$363>>2]|0; + $365 = ($364|0)==($$4$lcssa$i|0); + if ($365) { + HEAP32[$360>>2] = $355; + HEAP32[$363>>2] = $358; + $$3372$i = $355; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $379 = ($353|0)==(0|0); + L164: do { + if ($379) { + $470 = $250; + } else { + $380 = ((($$4$lcssa$i)) + 28|0); + $381 = HEAP32[$380>>2]|0; + $382 = (25048 + ($381<<2)|0); + $383 = HEAP32[$382>>2]|0; + $384 = ($$4$lcssa$i|0)==($383|0); + do { + if ($384) { + HEAP32[$382>>2] = $$3372$i; + $cond$i208 = ($$3372$i|0)==(0|0); + if ($cond$i208) { + $385 = 1 << $381; + $386 = $385 ^ -1; + $387 = $250 & $386; + HEAP32[(24748)>>2] = $387; + $470 = $387; + break L164; + } + } else { + $388 = HEAP32[(24760)>>2]|0; + $389 = ($353>>>0)<($388>>>0); + if ($389) { + _abort(); + // unreachable; + } else { + $390 = ((($353)) + 16|0); + $391 = HEAP32[$390>>2]|0; + $not$$i209 = ($391|0)!=($$4$lcssa$i|0); + $$sink3$i = $not$$i209&1; + $392 = (((($353)) + 16|0) + ($$sink3$i<<2)|0); + HEAP32[$392>>2] = $$3372$i; + $393 = ($$3372$i|0)==(0|0); + if ($393) { + $470 = $250; + break L164; + } else { + break; + } + } + } + } while(0); + $394 = HEAP32[(24760)>>2]|0; + $395 = ($$3372$i>>>0)<($394>>>0); + if ($395) { + _abort(); + // unreachable; + } + $396 = ((($$3372$i)) + 24|0); + HEAP32[$396>>2] = $353; + $397 = ((($$4$lcssa$i)) + 16|0); + $398 = HEAP32[$397>>2]|0; + $399 = ($398|0)==(0|0); + do { + if (!($399)) { + $400 = ($398>>>0)<($394>>>0); + if ($400) { + _abort(); + // unreachable; + } else { + $401 = ((($$3372$i)) + 16|0); + HEAP32[$401>>2] = $398; + $402 = ((($398)) + 24|0); + HEAP32[$402>>2] = $$3372$i; + break; + } + } + } while(0); + $403 = ((($$4$lcssa$i)) + 20|0); + $404 = HEAP32[$403>>2]|0; + $405 = ($404|0)==(0|0); + if ($405) { + $470 = $250; + } else { + $406 = HEAP32[(24760)>>2]|0; + $407 = ($404>>>0)<($406>>>0); + if ($407) { + _abort(); + // unreachable; + } else { + $408 = ((($$3372$i)) + 20|0); + HEAP32[$408>>2] = $404; + $409 = ((($404)) + 24|0); + HEAP32[$409>>2] = $$3372$i; + $470 = $250; + break; + } + } + } + } while(0); + $410 = ($$4351$lcssa$i>>>0)<(16); + do { + if ($410) { + $411 = (($$4351$lcssa$i) + ($249))|0; + $412 = $411 | 3; + $413 = ((($$4$lcssa$i)) + 4|0); + HEAP32[$413>>2] = $412; + $414 = (($$4$lcssa$i) + ($411)|0); + $415 = ((($414)) + 4|0); + $416 = HEAP32[$415>>2]|0; + $417 = $416 | 1; + HEAP32[$415>>2] = $417; + } else { + $418 = $249 | 3; + $419 = ((($$4$lcssa$i)) + 4|0); + HEAP32[$419>>2] = $418; + $420 = $$4351$lcssa$i | 1; + $421 = ((($350)) + 4|0); + HEAP32[$421>>2] = $420; + $422 = (($350) + ($$4351$lcssa$i)|0); + HEAP32[$422>>2] = $$4351$lcssa$i; + $423 = $$4351$lcssa$i >>> 3; + $424 = ($$4351$lcssa$i>>>0)<(256); + if ($424) { + $425 = $423 << 1; + $426 = (24784 + ($425<<2)|0); + $427 = HEAP32[6186]|0; + $428 = 1 << $423; + $429 = $427 & $428; + $430 = ($429|0)==(0); + if ($430) { + $431 = $427 | $428; + HEAP32[6186] = $431; + $$pre$i210 = ((($426)) + 8|0); + $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; + } else { + $432 = ((($426)) + 8|0); + $433 = HEAP32[$432>>2]|0; + $434 = HEAP32[(24760)>>2]|0; + $435 = ($433>>>0)<($434>>>0); + if ($435) { + _abort(); + // unreachable; + } else { + $$0368$i = $433;$$pre$phi$i211Z2D = $432; + } + } + HEAP32[$$pre$phi$i211Z2D>>2] = $350; + $436 = ((($$0368$i)) + 12|0); + HEAP32[$436>>2] = $350; + $437 = ((($350)) + 8|0); + HEAP32[$437>>2] = $$0368$i; + $438 = ((($350)) + 12|0); + HEAP32[$438>>2] = $426; + break; + } + $439 = $$4351$lcssa$i >>> 8; + $440 = ($439|0)==(0); + if ($440) { + $$0361$i = 0; + } else { + $441 = ($$4351$lcssa$i>>>0)>(16777215); + if ($441) { + $$0361$i = 31; + } else { + $442 = (($439) + 1048320)|0; + $443 = $442 >>> 16; + $444 = $443 & 8; + $445 = $439 << $444; + $446 = (($445) + 520192)|0; + $447 = $446 >>> 16; + $448 = $447 & 4; + $449 = $448 | $444; + $450 = $445 << $448; + $451 = (($450) + 245760)|0; + $452 = $451 >>> 16; + $453 = $452 & 2; + $454 = $449 | $453; + $455 = (14 - ($454))|0; + $456 = $450 << $453; + $457 = $456 >>> 15; + $458 = (($455) + ($457))|0; + $459 = $458 << 1; + $460 = (($458) + 7)|0; + $461 = $$4351$lcssa$i >>> $460; + $462 = $461 & 1; + $463 = $462 | $459; + $$0361$i = $463; + } + } + $464 = (25048 + ($$0361$i<<2)|0); + $465 = ((($350)) + 28|0); + HEAP32[$465>>2] = $$0361$i; + $466 = ((($350)) + 16|0); + $467 = ((($466)) + 4|0); + HEAP32[$467>>2] = 0; + HEAP32[$466>>2] = 0; + $468 = 1 << $$0361$i; + $469 = $470 & $468; + $471 = ($469|0)==(0); + if ($471) { + $472 = $470 | $468; + HEAP32[(24748)>>2] = $472; + HEAP32[$464>>2] = $350; + $473 = ((($350)) + 24|0); + HEAP32[$473>>2] = $464; + $474 = ((($350)) + 12|0); + HEAP32[$474>>2] = $350; + $475 = ((($350)) + 8|0); + HEAP32[$475>>2] = $350; + break; + } + $476 = HEAP32[$464>>2]|0; + $477 = ($$0361$i|0)==(31); + $478 = $$0361$i >>> 1; + $479 = (25 - ($478))|0; + $480 = $477 ? 0 : $479; + $481 = $$4351$lcssa$i << $480; + $$0344$i = $481;$$0345$i = $476; + while(1) { + $482 = ((($$0345$i)) + 4|0); + $483 = HEAP32[$482>>2]|0; + $484 = $483 & -8; + $485 = ($484|0)==($$4351$lcssa$i|0); + if ($485) { + label = 139; + break; + } + $486 = $$0344$i >>> 31; + $487 = (((($$0345$i)) + 16|0) + ($486<<2)|0); + $488 = $$0344$i << 1; + $489 = HEAP32[$487>>2]|0; + $490 = ($489|0)==(0|0); + if ($490) { + label = 136; + break; + } else { + $$0344$i = $488;$$0345$i = $489; + } + } + if ((label|0) == 136) { + $491 = HEAP32[(24760)>>2]|0; + $492 = ($487>>>0)<($491>>>0); + if ($492) { + _abort(); + // unreachable; + } else { + HEAP32[$487>>2] = $350; + $493 = ((($350)) + 24|0); + HEAP32[$493>>2] = $$0345$i; + $494 = ((($350)) + 12|0); + HEAP32[$494>>2] = $350; + $495 = ((($350)) + 8|0); + HEAP32[$495>>2] = $350; + break; + } + } + else if ((label|0) == 139) { + $496 = ((($$0345$i)) + 8|0); + $497 = HEAP32[$496>>2]|0; + $498 = HEAP32[(24760)>>2]|0; + $499 = ($497>>>0)>=($498>>>0); + $not$9$i = ($$0345$i>>>0)>=($498>>>0); + $500 = $499 & $not$9$i; + if ($500) { + $501 = ((($497)) + 12|0); + HEAP32[$501>>2] = $350; + HEAP32[$496>>2] = $350; + $502 = ((($350)) + 8|0); + HEAP32[$502>>2] = $497; + $503 = ((($350)) + 12|0); + HEAP32[$503>>2] = $$0345$i; + $504 = ((($350)) + 24|0); + HEAP32[$504>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } while(0); + $505 = ((($$4$lcssa$i)) + 8|0); + $$0 = $505; + STACKTOP = sp;return ($$0|0); + } else { + $$0197 = $249; + } + } + } + } + } + } while(0); + $506 = HEAP32[(24752)>>2]|0; + $507 = ($506>>>0)<($$0197>>>0); + if (!($507)) { + $508 = (($506) - ($$0197))|0; + $509 = HEAP32[(24764)>>2]|0; + $510 = ($508>>>0)>(15); + if ($510) { + $511 = (($509) + ($$0197)|0); + HEAP32[(24764)>>2] = $511; + HEAP32[(24752)>>2] = $508; + $512 = $508 | 1; + $513 = ((($511)) + 4|0); + HEAP32[$513>>2] = $512; + $514 = (($511) + ($508)|0); + HEAP32[$514>>2] = $508; + $515 = $$0197 | 3; + $516 = ((($509)) + 4|0); + HEAP32[$516>>2] = $515; + } else { + HEAP32[(24752)>>2] = 0; + HEAP32[(24764)>>2] = 0; + $517 = $506 | 3; + $518 = ((($509)) + 4|0); + HEAP32[$518>>2] = $517; + $519 = (($509) + ($506)|0); + $520 = ((($519)) + 4|0); + $521 = HEAP32[$520>>2]|0; + $522 = $521 | 1; + HEAP32[$520>>2] = $522; + } + $523 = ((($509)) + 8|0); + $$0 = $523; + STACKTOP = sp;return ($$0|0); + } + $524 = HEAP32[(24756)>>2]|0; + $525 = ($524>>>0)>($$0197>>>0); + if ($525) { + $526 = (($524) - ($$0197))|0; + HEAP32[(24756)>>2] = $526; + $527 = HEAP32[(24768)>>2]|0; + $528 = (($527) + ($$0197)|0); + HEAP32[(24768)>>2] = $528; + $529 = $526 | 1; + $530 = ((($528)) + 4|0); + HEAP32[$530>>2] = $529; + $531 = $$0197 | 3; + $532 = ((($527)) + 4|0); + HEAP32[$532>>2] = $531; + $533 = ((($527)) + 8|0); + $$0 = $533; + STACKTOP = sp;return ($$0|0); + } + $534 = HEAP32[6304]|0; + $535 = ($534|0)==(0); + if ($535) { + HEAP32[(25224)>>2] = 4096; + HEAP32[(25220)>>2] = 4096; + HEAP32[(25228)>>2] = -1; + HEAP32[(25232)>>2] = -1; + HEAP32[(25236)>>2] = 0; + HEAP32[(25188)>>2] = 0; + $536 = $1; + $537 = $536 & -16; + $538 = $537 ^ 1431655768; + HEAP32[$1>>2] = $538; + HEAP32[6304] = $538; + $542 = 4096; + } else { + $$pre$i212 = HEAP32[(25224)>>2]|0; + $542 = $$pre$i212; + } + $539 = (($$0197) + 48)|0; + $540 = (($$0197) + 47)|0; + $541 = (($542) + ($540))|0; + $543 = (0 - ($542))|0; + $544 = $541 & $543; + $545 = ($544>>>0)>($$0197>>>0); + if (!($545)) { + $$0 = 0; + STACKTOP = sp;return ($$0|0); + } + $546 = HEAP32[(25184)>>2]|0; + $547 = ($546|0)==(0); + if (!($547)) { + $548 = HEAP32[(25176)>>2]|0; + $549 = (($548) + ($544))|0; + $550 = ($549>>>0)<=($548>>>0); + $551 = ($549>>>0)>($546>>>0); + $or$cond1$i = $550 | $551; + if ($or$cond1$i) { + $$0 = 0; + STACKTOP = sp;return ($$0|0); + } + } + $552 = HEAP32[(25188)>>2]|0; + $553 = $552 & 4; + $554 = ($553|0)==(0); + L244: do { + if ($554) { + $555 = HEAP32[(24768)>>2]|0; + $556 = ($555|0)==(0|0); + L246: do { + if ($556) { + label = 163; + } else { + $$0$i$i = (25192); + while(1) { + $557 = HEAP32[$$0$i$i>>2]|0; + $558 = ($557>>>0)>($555>>>0); + if (!($558)) { + $559 = ((($$0$i$i)) + 4|0); + $560 = HEAP32[$559>>2]|0; + $561 = (($557) + ($560)|0); + $562 = ($561>>>0)>($555>>>0); + if ($562) { + break; + } + } + $563 = ((($$0$i$i)) + 8|0); + $564 = HEAP32[$563>>2]|0; + $565 = ($564|0)==(0|0); + if ($565) { + label = 163; + break L246; + } else { + $$0$i$i = $564; + } + } + $588 = (($541) - ($524))|0; + $589 = $588 & $543; + $590 = ($589>>>0)<(2147483647); + if ($590) { + $591 = (_sbrk(($589|0))|0); + $592 = HEAP32[$$0$i$i>>2]|0; + $593 = HEAP32[$559>>2]|0; + $594 = (($592) + ($593)|0); + $595 = ($591|0)==($594|0); + if ($595) { + $596 = ($591|0)==((-1)|0); + if ($596) { + $$2234253237$i = $589; + } else { + $$723948$i = $589;$$749$i = $591; + label = 180; + break L244; + } + } else { + $$2247$ph$i = $591;$$2253$ph$i = $589; + label = 171; + } + } else { + $$2234253237$i = 0; + } + } + } while(0); + do { + if ((label|0) == 163) { + $566 = (_sbrk(0)|0); + $567 = ($566|0)==((-1)|0); + if ($567) { + $$2234253237$i = 0; + } else { + $568 = $566; + $569 = HEAP32[(25220)>>2]|0; + $570 = (($569) + -1)|0; + $571 = $570 & $568; + $572 = ($571|0)==(0); + $573 = (($570) + ($568))|0; + $574 = (0 - ($569))|0; + $575 = $573 & $574; + $576 = (($575) - ($568))|0; + $577 = $572 ? 0 : $576; + $$$i = (($577) + ($544))|0; + $578 = HEAP32[(25176)>>2]|0; + $579 = (($$$i) + ($578))|0; + $580 = ($$$i>>>0)>($$0197>>>0); + $581 = ($$$i>>>0)<(2147483647); + $or$cond$i214 = $580 & $581; + if ($or$cond$i214) { + $582 = HEAP32[(25184)>>2]|0; + $583 = ($582|0)==(0); + if (!($583)) { + $584 = ($579>>>0)<=($578>>>0); + $585 = ($579>>>0)>($582>>>0); + $or$cond2$i215 = $584 | $585; + if ($or$cond2$i215) { + $$2234253237$i = 0; + break; + } + } + $586 = (_sbrk(($$$i|0))|0); + $587 = ($586|0)==($566|0); + if ($587) { + $$723948$i = $$$i;$$749$i = $566; + label = 180; + break L244; + } else { + $$2247$ph$i = $586;$$2253$ph$i = $$$i; + label = 171; + } + } else { + $$2234253237$i = 0; + } + } + } + } while(0); + do { + if ((label|0) == 171) { + $597 = (0 - ($$2253$ph$i))|0; + $598 = ($$2247$ph$i|0)!=((-1)|0); + $599 = ($$2253$ph$i>>>0)<(2147483647); + $or$cond7$i = $599 & $598; + $600 = ($539>>>0)>($$2253$ph$i>>>0); + $or$cond10$i = $600 & $or$cond7$i; + if (!($or$cond10$i)) { + $610 = ($$2247$ph$i|0)==((-1)|0); + if ($610) { + $$2234253237$i = 0; + break; + } else { + $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i; + label = 180; + break L244; + } + } + $601 = HEAP32[(25224)>>2]|0; + $602 = (($540) - ($$2253$ph$i))|0; + $603 = (($602) + ($601))|0; + $604 = (0 - ($601))|0; + $605 = $603 & $604; + $606 = ($605>>>0)<(2147483647); + if (!($606)) { + $$723948$i = $$2253$ph$i;$$749$i = $$2247$ph$i; + label = 180; + break L244; + } + $607 = (_sbrk(($605|0))|0); + $608 = ($607|0)==((-1)|0); + if ($608) { + (_sbrk(($597|0))|0); + $$2234253237$i = 0; + break; + } else { + $609 = (($605) + ($$2253$ph$i))|0; + $$723948$i = $609;$$749$i = $$2247$ph$i; + label = 180; + break L244; + } + } + } while(0); + $611 = HEAP32[(25188)>>2]|0; + $612 = $611 | 4; + HEAP32[(25188)>>2] = $612; + $$4236$i = $$2234253237$i; + label = 178; + } else { + $$4236$i = 0; + label = 178; + } + } while(0); + if ((label|0) == 178) { + $613 = ($544>>>0)<(2147483647); + if ($613) { + $614 = (_sbrk(($544|0))|0); + $615 = (_sbrk(0)|0); + $616 = ($614|0)!=((-1)|0); + $617 = ($615|0)!=((-1)|0); + $or$cond5$i = $616 & $617; + $618 = ($614>>>0)<($615>>>0); + $or$cond11$i = $618 & $or$cond5$i; + $619 = $615; + $620 = $614; + $621 = (($619) - ($620))|0; + $622 = (($$0197) + 40)|0; + $623 = ($621>>>0)>($622>>>0); + $$$4236$i = $623 ? $621 : $$4236$i; + $or$cond11$not$i = $or$cond11$i ^ 1; + $624 = ($614|0)==((-1)|0); + $not$$i216 = $623 ^ 1; + $625 = $624 | $not$$i216; + $or$cond50$i = $625 | $or$cond11$not$i; + if (!($or$cond50$i)) { + $$723948$i = $$$4236$i;$$749$i = $614; + label = 180; + } + } + } + if ((label|0) == 180) { + $626 = HEAP32[(25176)>>2]|0; + $627 = (($626) + ($$723948$i))|0; + HEAP32[(25176)>>2] = $627; + $628 = HEAP32[(25180)>>2]|0; + $629 = ($627>>>0)>($628>>>0); + if ($629) { + HEAP32[(25180)>>2] = $627; + } + $630 = HEAP32[(24768)>>2]|0; + $631 = ($630|0)==(0|0); + do { + if ($631) { + $632 = HEAP32[(24760)>>2]|0; + $633 = ($632|0)==(0|0); + $634 = ($$749$i>>>0)<($632>>>0); + $or$cond12$i = $633 | $634; + if ($or$cond12$i) { + HEAP32[(24760)>>2] = $$749$i; + } + HEAP32[(25192)>>2] = $$749$i; + HEAP32[(25196)>>2] = $$723948$i; + HEAP32[(25204)>>2] = 0; + $635 = HEAP32[6304]|0; + HEAP32[(24780)>>2] = $635; + HEAP32[(24776)>>2] = -1; + $$01$i$i = 0; + while(1) { + $636 = $$01$i$i << 1; + $637 = (24784 + ($636<<2)|0); + $638 = ((($637)) + 12|0); + HEAP32[$638>>2] = $637; + $639 = ((($637)) + 8|0); + HEAP32[$639>>2] = $637; + $640 = (($$01$i$i) + 1)|0; + $exitcond$i$i = ($640|0)==(32); + if ($exitcond$i$i) { + break; + } else { + $$01$i$i = $640; + } + } + $641 = (($$723948$i) + -40)|0; + $642 = ((($$749$i)) + 8|0); + $643 = $642; + $644 = $643 & 7; + $645 = ($644|0)==(0); + $646 = (0 - ($643))|0; + $647 = $646 & 7; + $648 = $645 ? 0 : $647; + $649 = (($$749$i) + ($648)|0); + $650 = (($641) - ($648))|0; + HEAP32[(24768)>>2] = $649; + HEAP32[(24756)>>2] = $650; + $651 = $650 | 1; + $652 = ((($649)) + 4|0); + HEAP32[$652>>2] = $651; + $653 = (($649) + ($650)|0); + $654 = ((($653)) + 4|0); + HEAP32[$654>>2] = 40; + $655 = HEAP32[(25232)>>2]|0; + HEAP32[(24772)>>2] = $655; + } else { + $$024371$i = (25192); + while(1) { + $656 = HEAP32[$$024371$i>>2]|0; + $657 = ((($$024371$i)) + 4|0); + $658 = HEAP32[$657>>2]|0; + $659 = (($656) + ($658)|0); + $660 = ($$749$i|0)==($659|0); + if ($660) { + label = 190; + break; + } + $661 = ((($$024371$i)) + 8|0); + $662 = HEAP32[$661>>2]|0; + $663 = ($662|0)==(0|0); + if ($663) { + break; + } else { + $$024371$i = $662; + } + } + if ((label|0) == 190) { + $664 = ((($$024371$i)) + 12|0); + $665 = HEAP32[$664>>2]|0; + $666 = $665 & 8; + $667 = ($666|0)==(0); + if ($667) { + $668 = ($630>>>0)>=($656>>>0); + $669 = ($630>>>0)<($$749$i>>>0); + $or$cond51$i = $669 & $668; + if ($or$cond51$i) { + $670 = (($658) + ($$723948$i))|0; + HEAP32[$657>>2] = $670; + $671 = HEAP32[(24756)>>2]|0; + $672 = ((($630)) + 8|0); + $673 = $672; + $674 = $673 & 7; + $675 = ($674|0)==(0); + $676 = (0 - ($673))|0; + $677 = $676 & 7; + $678 = $675 ? 0 : $677; + $679 = (($630) + ($678)|0); + $680 = (($$723948$i) - ($678))|0; + $681 = (($671) + ($680))|0; + HEAP32[(24768)>>2] = $679; + HEAP32[(24756)>>2] = $681; + $682 = $681 | 1; + $683 = ((($679)) + 4|0); + HEAP32[$683>>2] = $682; + $684 = (($679) + ($681)|0); + $685 = ((($684)) + 4|0); + HEAP32[$685>>2] = 40; + $686 = HEAP32[(25232)>>2]|0; + HEAP32[(24772)>>2] = $686; + break; + } + } + } + $687 = HEAP32[(24760)>>2]|0; + $688 = ($$749$i>>>0)<($687>>>0); + if ($688) { + HEAP32[(24760)>>2] = $$749$i; + $752 = $$749$i; + } else { + $752 = $687; + } + $689 = (($$749$i) + ($$723948$i)|0); + $$124470$i = (25192); + while(1) { + $690 = HEAP32[$$124470$i>>2]|0; + $691 = ($690|0)==($689|0); + if ($691) { + label = 198; + break; + } + $692 = ((($$124470$i)) + 8|0); + $693 = HEAP32[$692>>2]|0; + $694 = ($693|0)==(0|0); + if ($694) { + break; + } else { + $$124470$i = $693; + } + } + if ((label|0) == 198) { + $695 = ((($$124470$i)) + 12|0); + $696 = HEAP32[$695>>2]|0; + $697 = $696 & 8; + $698 = ($697|0)==(0); + if ($698) { + HEAP32[$$124470$i>>2] = $$749$i; + $699 = ((($$124470$i)) + 4|0); + $700 = HEAP32[$699>>2]|0; + $701 = (($700) + ($$723948$i))|0; + HEAP32[$699>>2] = $701; + $702 = ((($$749$i)) + 8|0); + $703 = $702; + $704 = $703 & 7; + $705 = ($704|0)==(0); + $706 = (0 - ($703))|0; + $707 = $706 & 7; + $708 = $705 ? 0 : $707; + $709 = (($$749$i) + ($708)|0); + $710 = ((($689)) + 8|0); + $711 = $710; + $712 = $711 & 7; + $713 = ($712|0)==(0); + $714 = (0 - ($711))|0; + $715 = $714 & 7; + $716 = $713 ? 0 : $715; + $717 = (($689) + ($716)|0); + $718 = $717; + $719 = $709; + $720 = (($718) - ($719))|0; + $721 = (($709) + ($$0197)|0); + $722 = (($720) - ($$0197))|0; + $723 = $$0197 | 3; + $724 = ((($709)) + 4|0); + HEAP32[$724>>2] = $723; + $725 = ($717|0)==($630|0); + do { + if ($725) { + $726 = HEAP32[(24756)>>2]|0; + $727 = (($726) + ($722))|0; + HEAP32[(24756)>>2] = $727; + HEAP32[(24768)>>2] = $721; + $728 = $727 | 1; + $729 = ((($721)) + 4|0); + HEAP32[$729>>2] = $728; + } else { + $730 = HEAP32[(24764)>>2]|0; + $731 = ($717|0)==($730|0); + if ($731) { + $732 = HEAP32[(24752)>>2]|0; + $733 = (($732) + ($722))|0; + HEAP32[(24752)>>2] = $733; + HEAP32[(24764)>>2] = $721; + $734 = $733 | 1; + $735 = ((($721)) + 4|0); + HEAP32[$735>>2] = $734; + $736 = (($721) + ($733)|0); + HEAP32[$736>>2] = $733; + break; + } + $737 = ((($717)) + 4|0); + $738 = HEAP32[$737>>2]|0; + $739 = $738 & 3; + $740 = ($739|0)==(1); + if ($740) { + $741 = $738 & -8; + $742 = $738 >>> 3; + $743 = ($738>>>0)<(256); + L314: do { + if ($743) { + $744 = ((($717)) + 8|0); + $745 = HEAP32[$744>>2]|0; + $746 = ((($717)) + 12|0); + $747 = HEAP32[$746>>2]|0; + $748 = $742 << 1; + $749 = (24784 + ($748<<2)|0); + $750 = ($745|0)==($749|0); + do { + if (!($750)) { + $751 = ($745>>>0)<($752>>>0); + if ($751) { + _abort(); + // unreachable; + } + $753 = ((($745)) + 12|0); + $754 = HEAP32[$753>>2]|0; + $755 = ($754|0)==($717|0); + if ($755) { + break; + } + _abort(); + // unreachable; + } + } while(0); + $756 = ($747|0)==($745|0); + if ($756) { + $757 = 1 << $742; + $758 = $757 ^ -1; + $759 = HEAP32[6186]|0; + $760 = $759 & $758; + HEAP32[6186] = $760; + break; + } + $761 = ($747|0)==($749|0); + do { + if ($761) { + $$pre10$i$i = ((($747)) + 8|0); + $$pre$phi11$i$iZ2D = $$pre10$i$i; + } else { + $762 = ($747>>>0)<($752>>>0); + if ($762) { + _abort(); + // unreachable; + } + $763 = ((($747)) + 8|0); + $764 = HEAP32[$763>>2]|0; + $765 = ($764|0)==($717|0); + if ($765) { + $$pre$phi11$i$iZ2D = $763; + break; + } + _abort(); + // unreachable; + } + } while(0); + $766 = ((($745)) + 12|0); + HEAP32[$766>>2] = $747; + HEAP32[$$pre$phi11$i$iZ2D>>2] = $745; + } else { + $767 = ((($717)) + 24|0); + $768 = HEAP32[$767>>2]|0; + $769 = ((($717)) + 12|0); + $770 = HEAP32[$769>>2]|0; + $771 = ($770|0)==($717|0); + do { + if ($771) { + $781 = ((($717)) + 16|0); + $782 = ((($781)) + 4|0); + $783 = HEAP32[$782>>2]|0; + $784 = ($783|0)==(0|0); + if ($784) { + $785 = HEAP32[$781>>2]|0; + $786 = ($785|0)==(0|0); + if ($786) { + $$3$i$i = 0; + break; + } else { + $$1291$i$i = $785;$$1293$i$i = $781; + } + } else { + $$1291$i$i = $783;$$1293$i$i = $782; + } + while(1) { + $787 = ((($$1291$i$i)) + 20|0); + $788 = HEAP32[$787>>2]|0; + $789 = ($788|0)==(0|0); + if (!($789)) { + $$1291$i$i = $788;$$1293$i$i = $787; + continue; + } + $790 = ((($$1291$i$i)) + 16|0); + $791 = HEAP32[$790>>2]|0; + $792 = ($791|0)==(0|0); + if ($792) { + break; + } else { + $$1291$i$i = $791;$$1293$i$i = $790; + } + } + $793 = ($$1293$i$i>>>0)<($752>>>0); + if ($793) { + _abort(); + // unreachable; + } else { + HEAP32[$$1293$i$i>>2] = 0; + $$3$i$i = $$1291$i$i; + break; + } + } else { + $772 = ((($717)) + 8|0); + $773 = HEAP32[$772>>2]|0; + $774 = ($773>>>0)<($752>>>0); + if ($774) { + _abort(); + // unreachable; + } + $775 = ((($773)) + 12|0); + $776 = HEAP32[$775>>2]|0; + $777 = ($776|0)==($717|0); + if (!($777)) { + _abort(); + // unreachable; + } + $778 = ((($770)) + 8|0); + $779 = HEAP32[$778>>2]|0; + $780 = ($779|0)==($717|0); + if ($780) { + HEAP32[$775>>2] = $770; + HEAP32[$778>>2] = $773; + $$3$i$i = $770; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $794 = ($768|0)==(0|0); + if ($794) { + break; + } + $795 = ((($717)) + 28|0); + $796 = HEAP32[$795>>2]|0; + $797 = (25048 + ($796<<2)|0); + $798 = HEAP32[$797>>2]|0; + $799 = ($717|0)==($798|0); + do { + if ($799) { + HEAP32[$797>>2] = $$3$i$i; + $cond$i$i = ($$3$i$i|0)==(0|0); + if (!($cond$i$i)) { + break; + } + $800 = 1 << $796; + $801 = $800 ^ -1; + $802 = HEAP32[(24748)>>2]|0; + $803 = $802 & $801; + HEAP32[(24748)>>2] = $803; + break L314; + } else { + $804 = HEAP32[(24760)>>2]|0; + $805 = ($768>>>0)<($804>>>0); + if ($805) { + _abort(); + // unreachable; + } else { + $806 = ((($768)) + 16|0); + $807 = HEAP32[$806>>2]|0; + $not$$i17$i = ($807|0)!=($717|0); + $$sink1$i$i = $not$$i17$i&1; + $808 = (((($768)) + 16|0) + ($$sink1$i$i<<2)|0); + HEAP32[$808>>2] = $$3$i$i; + $809 = ($$3$i$i|0)==(0|0); + if ($809) { + break L314; + } else { + break; + } + } + } + } while(0); + $810 = HEAP32[(24760)>>2]|0; + $811 = ($$3$i$i>>>0)<($810>>>0); + if ($811) { + _abort(); + // unreachable; + } + $812 = ((($$3$i$i)) + 24|0); + HEAP32[$812>>2] = $768; + $813 = ((($717)) + 16|0); + $814 = HEAP32[$813>>2]|0; + $815 = ($814|0)==(0|0); + do { + if (!($815)) { + $816 = ($814>>>0)<($810>>>0); + if ($816) { + _abort(); + // unreachable; + } else { + $817 = ((($$3$i$i)) + 16|0); + HEAP32[$817>>2] = $814; + $818 = ((($814)) + 24|0); + HEAP32[$818>>2] = $$3$i$i; + break; + } + } + } while(0); + $819 = ((($813)) + 4|0); + $820 = HEAP32[$819>>2]|0; + $821 = ($820|0)==(0|0); + if ($821) { + break; + } + $822 = HEAP32[(24760)>>2]|0; + $823 = ($820>>>0)<($822>>>0); + if ($823) { + _abort(); + // unreachable; + } else { + $824 = ((($$3$i$i)) + 20|0); + HEAP32[$824>>2] = $820; + $825 = ((($820)) + 24|0); + HEAP32[$825>>2] = $$3$i$i; + break; + } + } + } while(0); + $826 = (($717) + ($741)|0); + $827 = (($741) + ($722))|0; + $$0$i18$i = $826;$$0287$i$i = $827; + } else { + $$0$i18$i = $717;$$0287$i$i = $722; + } + $828 = ((($$0$i18$i)) + 4|0); + $829 = HEAP32[$828>>2]|0; + $830 = $829 & -2; + HEAP32[$828>>2] = $830; + $831 = $$0287$i$i | 1; + $832 = ((($721)) + 4|0); + HEAP32[$832>>2] = $831; + $833 = (($721) + ($$0287$i$i)|0); + HEAP32[$833>>2] = $$0287$i$i; + $834 = $$0287$i$i >>> 3; + $835 = ($$0287$i$i>>>0)<(256); + if ($835) { + $836 = $834 << 1; + $837 = (24784 + ($836<<2)|0); + $838 = HEAP32[6186]|0; + $839 = 1 << $834; + $840 = $838 & $839; + $841 = ($840|0)==(0); + do { + if ($841) { + $842 = $838 | $839; + HEAP32[6186] = $842; + $$pre$i19$i = ((($837)) + 8|0); + $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; + } else { + $843 = ((($837)) + 8|0); + $844 = HEAP32[$843>>2]|0; + $845 = HEAP32[(24760)>>2]|0; + $846 = ($844>>>0)<($845>>>0); + if (!($846)) { + $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; + break; + } + _abort(); + // unreachable; + } + } while(0); + HEAP32[$$pre$phi$i20$iZ2D>>2] = $721; + $847 = ((($$0295$i$i)) + 12|0); + HEAP32[$847>>2] = $721; + $848 = ((($721)) + 8|0); + HEAP32[$848>>2] = $$0295$i$i; + $849 = ((($721)) + 12|0); + HEAP32[$849>>2] = $837; + break; + } + $850 = $$0287$i$i >>> 8; + $851 = ($850|0)==(0); + do { + if ($851) { + $$0296$i$i = 0; + } else { + $852 = ($$0287$i$i>>>0)>(16777215); + if ($852) { + $$0296$i$i = 31; + break; + } + $853 = (($850) + 1048320)|0; + $854 = $853 >>> 16; + $855 = $854 & 8; + $856 = $850 << $855; + $857 = (($856) + 520192)|0; + $858 = $857 >>> 16; + $859 = $858 & 4; + $860 = $859 | $855; + $861 = $856 << $859; + $862 = (($861) + 245760)|0; + $863 = $862 >>> 16; + $864 = $863 & 2; + $865 = $860 | $864; + $866 = (14 - ($865))|0; + $867 = $861 << $864; + $868 = $867 >>> 15; + $869 = (($866) + ($868))|0; + $870 = $869 << 1; + $871 = (($869) + 7)|0; + $872 = $$0287$i$i >>> $871; + $873 = $872 & 1; + $874 = $873 | $870; + $$0296$i$i = $874; + } + } while(0); + $875 = (25048 + ($$0296$i$i<<2)|0); + $876 = ((($721)) + 28|0); + HEAP32[$876>>2] = $$0296$i$i; + $877 = ((($721)) + 16|0); + $878 = ((($877)) + 4|0); + HEAP32[$878>>2] = 0; + HEAP32[$877>>2] = 0; + $879 = HEAP32[(24748)>>2]|0; + $880 = 1 << $$0296$i$i; + $881 = $879 & $880; + $882 = ($881|0)==(0); + if ($882) { + $883 = $879 | $880; + HEAP32[(24748)>>2] = $883; + HEAP32[$875>>2] = $721; + $884 = ((($721)) + 24|0); + HEAP32[$884>>2] = $875; + $885 = ((($721)) + 12|0); + HEAP32[$885>>2] = $721; + $886 = ((($721)) + 8|0); + HEAP32[$886>>2] = $721; + break; + } + $887 = HEAP32[$875>>2]|0; + $888 = ($$0296$i$i|0)==(31); + $889 = $$0296$i$i >>> 1; + $890 = (25 - ($889))|0; + $891 = $888 ? 0 : $890; + $892 = $$0287$i$i << $891; + $$0288$i$i = $892;$$0289$i$i = $887; + while(1) { + $893 = ((($$0289$i$i)) + 4|0); + $894 = HEAP32[$893>>2]|0; + $895 = $894 & -8; + $896 = ($895|0)==($$0287$i$i|0); + if ($896) { + label = 265; + break; + } + $897 = $$0288$i$i >>> 31; + $898 = (((($$0289$i$i)) + 16|0) + ($897<<2)|0); + $899 = $$0288$i$i << 1; + $900 = HEAP32[$898>>2]|0; + $901 = ($900|0)==(0|0); + if ($901) { + label = 262; + break; + } else { + $$0288$i$i = $899;$$0289$i$i = $900; + } + } + if ((label|0) == 262) { + $902 = HEAP32[(24760)>>2]|0; + $903 = ($898>>>0)<($902>>>0); + if ($903) { + _abort(); + // unreachable; + } else { + HEAP32[$898>>2] = $721; + $904 = ((($721)) + 24|0); + HEAP32[$904>>2] = $$0289$i$i; + $905 = ((($721)) + 12|0); + HEAP32[$905>>2] = $721; + $906 = ((($721)) + 8|0); + HEAP32[$906>>2] = $721; + break; + } + } + else if ((label|0) == 265) { + $907 = ((($$0289$i$i)) + 8|0); + $908 = HEAP32[$907>>2]|0; + $909 = HEAP32[(24760)>>2]|0; + $910 = ($908>>>0)>=($909>>>0); + $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); + $911 = $910 & $not$7$i$i; + if ($911) { + $912 = ((($908)) + 12|0); + HEAP32[$912>>2] = $721; + HEAP32[$907>>2] = $721; + $913 = ((($721)) + 8|0); + HEAP32[$913>>2] = $908; + $914 = ((($721)) + 12|0); + HEAP32[$914>>2] = $$0289$i$i; + $915 = ((($721)) + 24|0); + HEAP32[$915>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } while(0); + $1047 = ((($709)) + 8|0); + $$0 = $1047; + STACKTOP = sp;return ($$0|0); + } + } + $$0$i$i$i = (25192); + while(1) { + $916 = HEAP32[$$0$i$i$i>>2]|0; + $917 = ($916>>>0)>($630>>>0); + if (!($917)) { + $918 = ((($$0$i$i$i)) + 4|0); + $919 = HEAP32[$918>>2]|0; + $920 = (($916) + ($919)|0); + $921 = ($920>>>0)>($630>>>0); + if ($921) { + break; + } + } + $922 = ((($$0$i$i$i)) + 8|0); + $923 = HEAP32[$922>>2]|0; + $$0$i$i$i = $923; + } + $924 = ((($920)) + -47|0); + $925 = ((($924)) + 8|0); + $926 = $925; + $927 = $926 & 7; + $928 = ($927|0)==(0); + $929 = (0 - ($926))|0; + $930 = $929 & 7; + $931 = $928 ? 0 : $930; + $932 = (($924) + ($931)|0); + $933 = ((($630)) + 16|0); + $934 = ($932>>>0)<($933>>>0); + $935 = $934 ? $630 : $932; + $936 = ((($935)) + 8|0); + $937 = ((($935)) + 24|0); + $938 = (($$723948$i) + -40)|0; + $939 = ((($$749$i)) + 8|0); + $940 = $939; + $941 = $940 & 7; + $942 = ($941|0)==(0); + $943 = (0 - ($940))|0; + $944 = $943 & 7; + $945 = $942 ? 0 : $944; + $946 = (($$749$i) + ($945)|0); + $947 = (($938) - ($945))|0; + HEAP32[(24768)>>2] = $946; + HEAP32[(24756)>>2] = $947; + $948 = $947 | 1; + $949 = ((($946)) + 4|0); + HEAP32[$949>>2] = $948; + $950 = (($946) + ($947)|0); + $951 = ((($950)) + 4|0); + HEAP32[$951>>2] = 40; + $952 = HEAP32[(25232)>>2]|0; + HEAP32[(24772)>>2] = $952; + $953 = ((($935)) + 4|0); + HEAP32[$953>>2] = 27; + ;HEAP32[$936>>2]=HEAP32[(25192)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(25192)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(25192)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(25192)+12>>2]|0; + HEAP32[(25192)>>2] = $$749$i; + HEAP32[(25196)>>2] = $$723948$i; + HEAP32[(25204)>>2] = 0; + HEAP32[(25200)>>2] = $936; + $955 = $937; + while(1) { + $954 = ((($955)) + 4|0); + HEAP32[$954>>2] = 7; + $956 = ((($955)) + 8|0); + $957 = ($956>>>0)<($920>>>0); + if ($957) { + $955 = $954; + } else { + break; + } + } + $958 = ($935|0)==($630|0); + if (!($958)) { + $959 = $935; + $960 = $630; + $961 = (($959) - ($960))|0; + $962 = HEAP32[$953>>2]|0; + $963 = $962 & -2; + HEAP32[$953>>2] = $963; + $964 = $961 | 1; + $965 = ((($630)) + 4|0); + HEAP32[$965>>2] = $964; + HEAP32[$935>>2] = $961; + $966 = $961 >>> 3; + $967 = ($961>>>0)<(256); + if ($967) { + $968 = $966 << 1; + $969 = (24784 + ($968<<2)|0); + $970 = HEAP32[6186]|0; + $971 = 1 << $966; + $972 = $970 & $971; + $973 = ($972|0)==(0); + if ($973) { + $974 = $970 | $971; + HEAP32[6186] = $974; + $$pre$i$i = ((($969)) + 8|0); + $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; + } else { + $975 = ((($969)) + 8|0); + $976 = HEAP32[$975>>2]|0; + $977 = HEAP32[(24760)>>2]|0; + $978 = ($976>>>0)<($977>>>0); + if ($978) { + _abort(); + // unreachable; + } else { + $$0211$i$i = $976;$$pre$phi$i$iZ2D = $975; + } + } + HEAP32[$$pre$phi$i$iZ2D>>2] = $630; + $979 = ((($$0211$i$i)) + 12|0); + HEAP32[$979>>2] = $630; + $980 = ((($630)) + 8|0); + HEAP32[$980>>2] = $$0211$i$i; + $981 = ((($630)) + 12|0); + HEAP32[$981>>2] = $969; + break; + } + $982 = $961 >>> 8; + $983 = ($982|0)==(0); + if ($983) { + $$0212$i$i = 0; + } else { + $984 = ($961>>>0)>(16777215); + if ($984) { + $$0212$i$i = 31; + } else { + $985 = (($982) + 1048320)|0; + $986 = $985 >>> 16; + $987 = $986 & 8; + $988 = $982 << $987; + $989 = (($988) + 520192)|0; + $990 = $989 >>> 16; + $991 = $990 & 4; + $992 = $991 | $987; + $993 = $988 << $991; + $994 = (($993) + 245760)|0; + $995 = $994 >>> 16; + $996 = $995 & 2; + $997 = $992 | $996; + $998 = (14 - ($997))|0; + $999 = $993 << $996; + $1000 = $999 >>> 15; + $1001 = (($998) + ($1000))|0; + $1002 = $1001 << 1; + $1003 = (($1001) + 7)|0; + $1004 = $961 >>> $1003; + $1005 = $1004 & 1; + $1006 = $1005 | $1002; + $$0212$i$i = $1006; + } + } + $1007 = (25048 + ($$0212$i$i<<2)|0); + $1008 = ((($630)) + 28|0); + HEAP32[$1008>>2] = $$0212$i$i; + $1009 = ((($630)) + 20|0); + HEAP32[$1009>>2] = 0; + HEAP32[$933>>2] = 0; + $1010 = HEAP32[(24748)>>2]|0; + $1011 = 1 << $$0212$i$i; + $1012 = $1010 & $1011; + $1013 = ($1012|0)==(0); + if ($1013) { + $1014 = $1010 | $1011; + HEAP32[(24748)>>2] = $1014; + HEAP32[$1007>>2] = $630; + $1015 = ((($630)) + 24|0); + HEAP32[$1015>>2] = $1007; + $1016 = ((($630)) + 12|0); + HEAP32[$1016>>2] = $630; + $1017 = ((($630)) + 8|0); + HEAP32[$1017>>2] = $630; + break; + } + $1018 = HEAP32[$1007>>2]|0; + $1019 = ($$0212$i$i|0)==(31); + $1020 = $$0212$i$i >>> 1; + $1021 = (25 - ($1020))|0; + $1022 = $1019 ? 0 : $1021; + $1023 = $961 << $1022; + $$0206$i$i = $1023;$$0207$i$i = $1018; + while(1) { + $1024 = ((($$0207$i$i)) + 4|0); + $1025 = HEAP32[$1024>>2]|0; + $1026 = $1025 & -8; + $1027 = ($1026|0)==($961|0); + if ($1027) { + label = 292; + break; + } + $1028 = $$0206$i$i >>> 31; + $1029 = (((($$0207$i$i)) + 16|0) + ($1028<<2)|0); + $1030 = $$0206$i$i << 1; + $1031 = HEAP32[$1029>>2]|0; + $1032 = ($1031|0)==(0|0); + if ($1032) { + label = 289; + break; + } else { + $$0206$i$i = $1030;$$0207$i$i = $1031; + } + } + if ((label|0) == 289) { + $1033 = HEAP32[(24760)>>2]|0; + $1034 = ($1029>>>0)<($1033>>>0); + if ($1034) { + _abort(); + // unreachable; + } else { + HEAP32[$1029>>2] = $630; + $1035 = ((($630)) + 24|0); + HEAP32[$1035>>2] = $$0207$i$i; + $1036 = ((($630)) + 12|0); + HEAP32[$1036>>2] = $630; + $1037 = ((($630)) + 8|0); + HEAP32[$1037>>2] = $630; + break; + } + } + else if ((label|0) == 292) { + $1038 = ((($$0207$i$i)) + 8|0); + $1039 = HEAP32[$1038>>2]|0; + $1040 = HEAP32[(24760)>>2]|0; + $1041 = ($1039>>>0)>=($1040>>>0); + $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); + $1042 = $1041 & $not$$i$i; + if ($1042) { + $1043 = ((($1039)) + 12|0); + HEAP32[$1043>>2] = $630; + HEAP32[$1038>>2] = $630; + $1044 = ((($630)) + 8|0); + HEAP32[$1044>>2] = $1039; + $1045 = ((($630)) + 12|0); + HEAP32[$1045>>2] = $$0207$i$i; + $1046 = ((($630)) + 24|0); + HEAP32[$1046>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } + } while(0); + $1048 = HEAP32[(24756)>>2]|0; + $1049 = ($1048>>>0)>($$0197>>>0); + if ($1049) { + $1050 = (($1048) - ($$0197))|0; + HEAP32[(24756)>>2] = $1050; + $1051 = HEAP32[(24768)>>2]|0; + $1052 = (($1051) + ($$0197)|0); + HEAP32[(24768)>>2] = $1052; + $1053 = $1050 | 1; + $1054 = ((($1052)) + 4|0); + HEAP32[$1054>>2] = $1053; + $1055 = $$0197 | 3; + $1056 = ((($1051)) + 4|0); + HEAP32[$1056>>2] = $1055; + $1057 = ((($1051)) + 8|0); + $$0 = $1057; + STACKTOP = sp;return ($$0|0); + } + } + $1058 = (___errno_location()|0); + HEAP32[$1058>>2] = 12; + $$0 = 0; + STACKTOP = sp;return ($$0|0); +} +function _free($0) { + $0 = $0|0; + var $$0212$i = 0, $$0212$in$i = 0, $$0383 = 0, $$0384 = 0, $$0396 = 0, $$0403 = 0, $$1 = 0, $$1382 = 0, $$1387 = 0, $$1390 = 0, $$1398 = 0, $$1402 = 0, $$2 = 0, $$3 = 0, $$3400 = 0, $$pre = 0, $$pre$phi443Z2D = 0, $$pre$phi445Z2D = 0, $$pre$phiZ2D = 0, $$pre442 = 0; + var $$pre444 = 0, $$sink3 = 0, $$sink5 = 0, $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0; + var $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0; + var $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0; + var $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0; + var $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0; + var $187 = 0, $188 = 0, $189 = 0, $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0; + var $204 = 0, $205 = 0, $206 = 0, $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0; + var $222 = 0, $223 = 0, $224 = 0, $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0; + var $240 = 0, $241 = 0, $242 = 0, $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0; + var $259 = 0, $26 = 0, $260 = 0, $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0; + var $277 = 0, $278 = 0, $279 = 0, $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0; + var $295 = 0, $296 = 0, $297 = 0, $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $304 = 0, $305 = 0, $306 = 0, $307 = 0, $308 = 0, $309 = 0, $31 = 0, $310 = 0, $311 = 0; + var $312 = 0, $313 = 0, $314 = 0, $315 = 0, $316 = 0, $317 = 0, $318 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0; + var $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0; + var $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0; + var $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0; + var $99 = 0, $cond421 = 0, $cond422 = 0, $not$ = 0, $not$405 = 0, $not$437 = 0, label = 0, sp = 0; + sp = STACKTOP; + $1 = ($0|0)==(0|0); + if ($1) { + return; + } + $2 = ((($0)) + -8|0); + $3 = HEAP32[(24760)>>2]|0; + $4 = ($2>>>0)<($3>>>0); + if ($4) { + _abort(); + // unreachable; + } + $5 = ((($0)) + -4|0); + $6 = HEAP32[$5>>2]|0; + $7 = $6 & 3; + $8 = ($7|0)==(1); + if ($8) { + _abort(); + // unreachable; + } + $9 = $6 & -8; + $10 = (($2) + ($9)|0); + $11 = $6 & 1; + $12 = ($11|0)==(0); + L10: do { + if ($12) { + $13 = HEAP32[$2>>2]|0; + $14 = ($7|0)==(0); + if ($14) { + return; + } + $15 = (0 - ($13))|0; + $16 = (($2) + ($15)|0); + $17 = (($13) + ($9))|0; + $18 = ($16>>>0)<($3>>>0); + if ($18) { + _abort(); + // unreachable; + } + $19 = HEAP32[(24764)>>2]|0; + $20 = ($16|0)==($19|0); + if ($20) { + $104 = ((($10)) + 4|0); + $105 = HEAP32[$104>>2]|0; + $106 = $105 & 3; + $107 = ($106|0)==(3); + if (!($107)) { + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + $108 = (($16) + ($17)|0); + $109 = ((($16)) + 4|0); + $110 = $17 | 1; + $111 = $105 & -2; + HEAP32[(24752)>>2] = $17; + HEAP32[$104>>2] = $111; + HEAP32[$109>>2] = $110; + HEAP32[$108>>2] = $17; + return; + } + $21 = $13 >>> 3; + $22 = ($13>>>0)<(256); + if ($22) { + $23 = ((($16)) + 8|0); + $24 = HEAP32[$23>>2]|0; + $25 = ((($16)) + 12|0); + $26 = HEAP32[$25>>2]|0; + $27 = $21 << 1; + $28 = (24784 + ($27<<2)|0); + $29 = ($24|0)==($28|0); + if (!($29)) { + $30 = ($24>>>0)<($3>>>0); + if ($30) { + _abort(); + // unreachable; + } + $31 = ((($24)) + 12|0); + $32 = HEAP32[$31>>2]|0; + $33 = ($32|0)==($16|0); + if (!($33)) { + _abort(); + // unreachable; + } + } + $34 = ($26|0)==($24|0); + if ($34) { + $35 = 1 << $21; + $36 = $35 ^ -1; + $37 = HEAP32[6186]|0; + $38 = $37 & $36; + HEAP32[6186] = $38; + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + $39 = ($26|0)==($28|0); + if ($39) { + $$pre444 = ((($26)) + 8|0); + $$pre$phi445Z2D = $$pre444; + } else { + $40 = ($26>>>0)<($3>>>0); + if ($40) { + _abort(); + // unreachable; + } + $41 = ((($26)) + 8|0); + $42 = HEAP32[$41>>2]|0; + $43 = ($42|0)==($16|0); + if ($43) { + $$pre$phi445Z2D = $41; + } else { + _abort(); + // unreachable; + } + } + $44 = ((($24)) + 12|0); + HEAP32[$44>>2] = $26; + HEAP32[$$pre$phi445Z2D>>2] = $24; + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + $45 = ((($16)) + 24|0); + $46 = HEAP32[$45>>2]|0; + $47 = ((($16)) + 12|0); + $48 = HEAP32[$47>>2]|0; + $49 = ($48|0)==($16|0); + do { + if ($49) { + $59 = ((($16)) + 16|0); + $60 = ((($59)) + 4|0); + $61 = HEAP32[$60>>2]|0; + $62 = ($61|0)==(0|0); + if ($62) { + $63 = HEAP32[$59>>2]|0; + $64 = ($63|0)==(0|0); + if ($64) { + $$3 = 0; + break; + } else { + $$1387 = $63;$$1390 = $59; + } + } else { + $$1387 = $61;$$1390 = $60; + } + while(1) { + $65 = ((($$1387)) + 20|0); + $66 = HEAP32[$65>>2]|0; + $67 = ($66|0)==(0|0); + if (!($67)) { + $$1387 = $66;$$1390 = $65; + continue; + } + $68 = ((($$1387)) + 16|0); + $69 = HEAP32[$68>>2]|0; + $70 = ($69|0)==(0|0); + if ($70) { + break; + } else { + $$1387 = $69;$$1390 = $68; + } + } + $71 = ($$1390>>>0)<($3>>>0); + if ($71) { + _abort(); + // unreachable; + } else { + HEAP32[$$1390>>2] = 0; + $$3 = $$1387; + break; + } + } else { + $50 = ((($16)) + 8|0); + $51 = HEAP32[$50>>2]|0; + $52 = ($51>>>0)<($3>>>0); + if ($52) { + _abort(); + // unreachable; + } + $53 = ((($51)) + 12|0); + $54 = HEAP32[$53>>2]|0; + $55 = ($54|0)==($16|0); + if (!($55)) { + _abort(); + // unreachable; + } + $56 = ((($48)) + 8|0); + $57 = HEAP32[$56>>2]|0; + $58 = ($57|0)==($16|0); + if ($58) { + HEAP32[$53>>2] = $48; + HEAP32[$56>>2] = $51; + $$3 = $48; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $72 = ($46|0)==(0|0); + if ($72) { + $$1 = $16;$$1382 = $17;$113 = $16; + } else { + $73 = ((($16)) + 28|0); + $74 = HEAP32[$73>>2]|0; + $75 = (25048 + ($74<<2)|0); + $76 = HEAP32[$75>>2]|0; + $77 = ($16|0)==($76|0); + do { + if ($77) { + HEAP32[$75>>2] = $$3; + $cond421 = ($$3|0)==(0|0); + if ($cond421) { + $78 = 1 << $74; + $79 = $78 ^ -1; + $80 = HEAP32[(24748)>>2]|0; + $81 = $80 & $79; + HEAP32[(24748)>>2] = $81; + $$1 = $16;$$1382 = $17;$113 = $16; + break L10; + } + } else { + $82 = HEAP32[(24760)>>2]|0; + $83 = ($46>>>0)<($82>>>0); + if ($83) { + _abort(); + // unreachable; + } else { + $84 = ((($46)) + 16|0); + $85 = HEAP32[$84>>2]|0; + $not$405 = ($85|0)!=($16|0); + $$sink3 = $not$405&1; + $86 = (((($46)) + 16|0) + ($$sink3<<2)|0); + HEAP32[$86>>2] = $$3; + $87 = ($$3|0)==(0|0); + if ($87) { + $$1 = $16;$$1382 = $17;$113 = $16; + break L10; + } else { + break; + } + } + } + } while(0); + $88 = HEAP32[(24760)>>2]|0; + $89 = ($$3>>>0)<($88>>>0); + if ($89) { + _abort(); + // unreachable; + } + $90 = ((($$3)) + 24|0); + HEAP32[$90>>2] = $46; + $91 = ((($16)) + 16|0); + $92 = HEAP32[$91>>2]|0; + $93 = ($92|0)==(0|0); + do { + if (!($93)) { + $94 = ($92>>>0)<($88>>>0); + if ($94) { + _abort(); + // unreachable; + } else { + $95 = ((($$3)) + 16|0); + HEAP32[$95>>2] = $92; + $96 = ((($92)) + 24|0); + HEAP32[$96>>2] = $$3; + break; + } + } + } while(0); + $97 = ((($91)) + 4|0); + $98 = HEAP32[$97>>2]|0; + $99 = ($98|0)==(0|0); + if ($99) { + $$1 = $16;$$1382 = $17;$113 = $16; + } else { + $100 = HEAP32[(24760)>>2]|0; + $101 = ($98>>>0)<($100>>>0); + if ($101) { + _abort(); + // unreachable; + } else { + $102 = ((($$3)) + 20|0); + HEAP32[$102>>2] = $98; + $103 = ((($98)) + 24|0); + HEAP32[$103>>2] = $$3; + $$1 = $16;$$1382 = $17;$113 = $16; + break; + } + } + } + } else { + $$1 = $2;$$1382 = $9;$113 = $2; + } + } while(0); + $112 = ($113>>>0)<($10>>>0); + if (!($112)) { + _abort(); + // unreachable; + } + $114 = ((($10)) + 4|0); + $115 = HEAP32[$114>>2]|0; + $116 = $115 & 1; + $117 = ($116|0)==(0); + if ($117) { + _abort(); + // unreachable; + } + $118 = $115 & 2; + $119 = ($118|0)==(0); + if ($119) { + $120 = HEAP32[(24768)>>2]|0; + $121 = ($10|0)==($120|0); + $122 = HEAP32[(24764)>>2]|0; + if ($121) { + $123 = HEAP32[(24756)>>2]|0; + $124 = (($123) + ($$1382))|0; + HEAP32[(24756)>>2] = $124; + HEAP32[(24768)>>2] = $$1; + $125 = $124 | 1; + $126 = ((($$1)) + 4|0); + HEAP32[$126>>2] = $125; + $127 = ($$1|0)==($122|0); + if (!($127)) { + return; + } + HEAP32[(24764)>>2] = 0; + HEAP32[(24752)>>2] = 0; + return; + } + $128 = ($10|0)==($122|0); + if ($128) { + $129 = HEAP32[(24752)>>2]|0; + $130 = (($129) + ($$1382))|0; + HEAP32[(24752)>>2] = $130; + HEAP32[(24764)>>2] = $113; + $131 = $130 | 1; + $132 = ((($$1)) + 4|0); + HEAP32[$132>>2] = $131; + $133 = (($113) + ($130)|0); + HEAP32[$133>>2] = $130; + return; + } + $134 = $115 & -8; + $135 = (($134) + ($$1382))|0; + $136 = $115 >>> 3; + $137 = ($115>>>0)<(256); + L108: do { + if ($137) { + $138 = ((($10)) + 8|0); + $139 = HEAP32[$138>>2]|0; + $140 = ((($10)) + 12|0); + $141 = HEAP32[$140>>2]|0; + $142 = $136 << 1; + $143 = (24784 + ($142<<2)|0); + $144 = ($139|0)==($143|0); + if (!($144)) { + $145 = HEAP32[(24760)>>2]|0; + $146 = ($139>>>0)<($145>>>0); + if ($146) { + _abort(); + // unreachable; + } + $147 = ((($139)) + 12|0); + $148 = HEAP32[$147>>2]|0; + $149 = ($148|0)==($10|0); + if (!($149)) { + _abort(); + // unreachable; + } + } + $150 = ($141|0)==($139|0); + if ($150) { + $151 = 1 << $136; + $152 = $151 ^ -1; + $153 = HEAP32[6186]|0; + $154 = $153 & $152; + HEAP32[6186] = $154; + break; + } + $155 = ($141|0)==($143|0); + if ($155) { + $$pre442 = ((($141)) + 8|0); + $$pre$phi443Z2D = $$pre442; + } else { + $156 = HEAP32[(24760)>>2]|0; + $157 = ($141>>>0)<($156>>>0); + if ($157) { + _abort(); + // unreachable; + } + $158 = ((($141)) + 8|0); + $159 = HEAP32[$158>>2]|0; + $160 = ($159|0)==($10|0); + if ($160) { + $$pre$phi443Z2D = $158; + } else { + _abort(); + // unreachable; + } + } + $161 = ((($139)) + 12|0); + HEAP32[$161>>2] = $141; + HEAP32[$$pre$phi443Z2D>>2] = $139; + } else { + $162 = ((($10)) + 24|0); + $163 = HEAP32[$162>>2]|0; + $164 = ((($10)) + 12|0); + $165 = HEAP32[$164>>2]|0; + $166 = ($165|0)==($10|0); + do { + if ($166) { + $177 = ((($10)) + 16|0); + $178 = ((($177)) + 4|0); + $179 = HEAP32[$178>>2]|0; + $180 = ($179|0)==(0|0); + if ($180) { + $181 = HEAP32[$177>>2]|0; + $182 = ($181|0)==(0|0); + if ($182) { + $$3400 = 0; + break; + } else { + $$1398 = $181;$$1402 = $177; + } + } else { + $$1398 = $179;$$1402 = $178; + } + while(1) { + $183 = ((($$1398)) + 20|0); + $184 = HEAP32[$183>>2]|0; + $185 = ($184|0)==(0|0); + if (!($185)) { + $$1398 = $184;$$1402 = $183; + continue; + } + $186 = ((($$1398)) + 16|0); + $187 = HEAP32[$186>>2]|0; + $188 = ($187|0)==(0|0); + if ($188) { + break; + } else { + $$1398 = $187;$$1402 = $186; + } + } + $189 = HEAP32[(24760)>>2]|0; + $190 = ($$1402>>>0)<($189>>>0); + if ($190) { + _abort(); + // unreachable; + } else { + HEAP32[$$1402>>2] = 0; + $$3400 = $$1398; + break; + } + } else { + $167 = ((($10)) + 8|0); + $168 = HEAP32[$167>>2]|0; + $169 = HEAP32[(24760)>>2]|0; + $170 = ($168>>>0)<($169>>>0); + if ($170) { + _abort(); + // unreachable; + } + $171 = ((($168)) + 12|0); + $172 = HEAP32[$171>>2]|0; + $173 = ($172|0)==($10|0); + if (!($173)) { + _abort(); + // unreachable; + } + $174 = ((($165)) + 8|0); + $175 = HEAP32[$174>>2]|0; + $176 = ($175|0)==($10|0); + if ($176) { + HEAP32[$171>>2] = $165; + HEAP32[$174>>2] = $168; + $$3400 = $165; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $191 = ($163|0)==(0|0); + if (!($191)) { + $192 = ((($10)) + 28|0); + $193 = HEAP32[$192>>2]|0; + $194 = (25048 + ($193<<2)|0); + $195 = HEAP32[$194>>2]|0; + $196 = ($10|0)==($195|0); + do { + if ($196) { + HEAP32[$194>>2] = $$3400; + $cond422 = ($$3400|0)==(0|0); + if ($cond422) { + $197 = 1 << $193; + $198 = $197 ^ -1; + $199 = HEAP32[(24748)>>2]|0; + $200 = $199 & $198; + HEAP32[(24748)>>2] = $200; + break L108; + } + } else { + $201 = HEAP32[(24760)>>2]|0; + $202 = ($163>>>0)<($201>>>0); + if ($202) { + _abort(); + // unreachable; + } else { + $203 = ((($163)) + 16|0); + $204 = HEAP32[$203>>2]|0; + $not$ = ($204|0)!=($10|0); + $$sink5 = $not$&1; + $205 = (((($163)) + 16|0) + ($$sink5<<2)|0); + HEAP32[$205>>2] = $$3400; + $206 = ($$3400|0)==(0|0); + if ($206) { + break L108; + } else { + break; + } + } + } + } while(0); + $207 = HEAP32[(24760)>>2]|0; + $208 = ($$3400>>>0)<($207>>>0); + if ($208) { + _abort(); + // unreachable; + } + $209 = ((($$3400)) + 24|0); + HEAP32[$209>>2] = $163; + $210 = ((($10)) + 16|0); + $211 = HEAP32[$210>>2]|0; + $212 = ($211|0)==(0|0); + do { + if (!($212)) { + $213 = ($211>>>0)<($207>>>0); + if ($213) { + _abort(); + // unreachable; + } else { + $214 = ((($$3400)) + 16|0); + HEAP32[$214>>2] = $211; + $215 = ((($211)) + 24|0); + HEAP32[$215>>2] = $$3400; + break; + } + } + } while(0); + $216 = ((($210)) + 4|0); + $217 = HEAP32[$216>>2]|0; + $218 = ($217|0)==(0|0); + if (!($218)) { + $219 = HEAP32[(24760)>>2]|0; + $220 = ($217>>>0)<($219>>>0); + if ($220) { + _abort(); + // unreachable; + } else { + $221 = ((($$3400)) + 20|0); + HEAP32[$221>>2] = $217; + $222 = ((($217)) + 24|0); + HEAP32[$222>>2] = $$3400; + break; + } + } + } + } + } while(0); + $223 = $135 | 1; + $224 = ((($$1)) + 4|0); + HEAP32[$224>>2] = $223; + $225 = (($113) + ($135)|0); + HEAP32[$225>>2] = $135; + $226 = HEAP32[(24764)>>2]|0; + $227 = ($$1|0)==($226|0); + if ($227) { + HEAP32[(24752)>>2] = $135; + return; + } else { + $$2 = $135; + } + } else { + $228 = $115 & -2; + HEAP32[$114>>2] = $228; + $229 = $$1382 | 1; + $230 = ((($$1)) + 4|0); + HEAP32[$230>>2] = $229; + $231 = (($113) + ($$1382)|0); + HEAP32[$231>>2] = $$1382; + $$2 = $$1382; + } + $232 = $$2 >>> 3; + $233 = ($$2>>>0)<(256); + if ($233) { + $234 = $232 << 1; + $235 = (24784 + ($234<<2)|0); + $236 = HEAP32[6186]|0; + $237 = 1 << $232; + $238 = $236 & $237; + $239 = ($238|0)==(0); + if ($239) { + $240 = $236 | $237; + HEAP32[6186] = $240; + $$pre = ((($235)) + 8|0); + $$0403 = $235;$$pre$phiZ2D = $$pre; + } else { + $241 = ((($235)) + 8|0); + $242 = HEAP32[$241>>2]|0; + $243 = HEAP32[(24760)>>2]|0; + $244 = ($242>>>0)<($243>>>0); + if ($244) { + _abort(); + // unreachable; + } else { + $$0403 = $242;$$pre$phiZ2D = $241; + } + } + HEAP32[$$pre$phiZ2D>>2] = $$1; + $245 = ((($$0403)) + 12|0); + HEAP32[$245>>2] = $$1; + $246 = ((($$1)) + 8|0); + HEAP32[$246>>2] = $$0403; + $247 = ((($$1)) + 12|0); + HEAP32[$247>>2] = $235; + return; + } + $248 = $$2 >>> 8; + $249 = ($248|0)==(0); + if ($249) { + $$0396 = 0; + } else { + $250 = ($$2>>>0)>(16777215); + if ($250) { + $$0396 = 31; + } else { + $251 = (($248) + 1048320)|0; + $252 = $251 >>> 16; + $253 = $252 & 8; + $254 = $248 << $253; + $255 = (($254) + 520192)|0; + $256 = $255 >>> 16; + $257 = $256 & 4; + $258 = $257 | $253; + $259 = $254 << $257; + $260 = (($259) + 245760)|0; + $261 = $260 >>> 16; + $262 = $261 & 2; + $263 = $258 | $262; + $264 = (14 - ($263))|0; + $265 = $259 << $262; + $266 = $265 >>> 15; + $267 = (($264) + ($266))|0; + $268 = $267 << 1; + $269 = (($267) + 7)|0; + $270 = $$2 >>> $269; + $271 = $270 & 1; + $272 = $271 | $268; + $$0396 = $272; + } + } + $273 = (25048 + ($$0396<<2)|0); + $274 = ((($$1)) + 28|0); + HEAP32[$274>>2] = $$0396; + $275 = ((($$1)) + 16|0); + $276 = ((($$1)) + 20|0); + HEAP32[$276>>2] = 0; + HEAP32[$275>>2] = 0; + $277 = HEAP32[(24748)>>2]|0; + $278 = 1 << $$0396; + $279 = $277 & $278; + $280 = ($279|0)==(0); + do { + if ($280) { + $281 = $277 | $278; + HEAP32[(24748)>>2] = $281; + HEAP32[$273>>2] = $$1; + $282 = ((($$1)) + 24|0); + HEAP32[$282>>2] = $273; + $283 = ((($$1)) + 12|0); + HEAP32[$283>>2] = $$1; + $284 = ((($$1)) + 8|0); + HEAP32[$284>>2] = $$1; + } else { + $285 = HEAP32[$273>>2]|0; + $286 = ($$0396|0)==(31); + $287 = $$0396 >>> 1; + $288 = (25 - ($287))|0; + $289 = $286 ? 0 : $288; + $290 = $$2 << $289; + $$0383 = $290;$$0384 = $285; + while(1) { + $291 = ((($$0384)) + 4|0); + $292 = HEAP32[$291>>2]|0; + $293 = $292 & -8; + $294 = ($293|0)==($$2|0); + if ($294) { + label = 124; + break; + } + $295 = $$0383 >>> 31; + $296 = (((($$0384)) + 16|0) + ($295<<2)|0); + $297 = $$0383 << 1; + $298 = HEAP32[$296>>2]|0; + $299 = ($298|0)==(0|0); + if ($299) { + label = 121; + break; + } else { + $$0383 = $297;$$0384 = $298; + } + } + if ((label|0) == 121) { + $300 = HEAP32[(24760)>>2]|0; + $301 = ($296>>>0)<($300>>>0); + if ($301) { + _abort(); + // unreachable; + } else { + HEAP32[$296>>2] = $$1; + $302 = ((($$1)) + 24|0); + HEAP32[$302>>2] = $$0384; + $303 = ((($$1)) + 12|0); + HEAP32[$303>>2] = $$1; + $304 = ((($$1)) + 8|0); + HEAP32[$304>>2] = $$1; + break; + } + } + else if ((label|0) == 124) { + $305 = ((($$0384)) + 8|0); + $306 = HEAP32[$305>>2]|0; + $307 = HEAP32[(24760)>>2]|0; + $308 = ($306>>>0)>=($307>>>0); + $not$437 = ($$0384>>>0)>=($307>>>0); + $309 = $308 & $not$437; + if ($309) { + $310 = ((($306)) + 12|0); + HEAP32[$310>>2] = $$1; + HEAP32[$305>>2] = $$1; + $311 = ((($$1)) + 8|0); + HEAP32[$311>>2] = $306; + $312 = ((($$1)) + 12|0); + HEAP32[$312>>2] = $$0384; + $313 = ((($$1)) + 24|0); + HEAP32[$313>>2] = 0; + break; + } else { + _abort(); + // unreachable; + } + } + } + } while(0); + $314 = HEAP32[(24776)>>2]|0; + $315 = (($314) + -1)|0; + HEAP32[(24776)>>2] = $315; + $316 = ($315|0)==(0); + if ($316) { + $$0212$in$i = (25200); + } else { + return; + } + while(1) { + $$0212$i = HEAP32[$$0212$in$i>>2]|0; + $317 = ($$0212$i|0)==(0|0); + $318 = ((($$0212$i)) + 8|0); + if ($317) { + break; + } else { + $$0212$in$i = $318; + } + } + HEAP32[(24776)>>2] = -1; + return; +} +function _realloc($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; + var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ($0|0)==(0|0); + if ($2) { + $3 = (_malloc($1)|0); + $$1 = $3; + return ($$1|0); + } + $4 = ($1>>>0)>(4294967231); + if ($4) { + $5 = (___errno_location()|0); + HEAP32[$5>>2] = 12; + $$1 = 0; + return ($$1|0); + } + $6 = ($1>>>0)<(11); + $7 = (($1) + 11)|0; + $8 = $7 & -8; + $9 = $6 ? 16 : $8; + $10 = ((($0)) + -8|0); + $11 = (_try_realloc_chunk($10,$9)|0); + $12 = ($11|0)==(0|0); + if (!($12)) { + $13 = ((($11)) + 8|0); + $$1 = $13; + return ($$1|0); + } + $14 = (_malloc($1)|0); + $15 = ($14|0)==(0|0); + if ($15) { + $$1 = 0; + return ($$1|0); + } + $16 = ((($0)) + -4|0); + $17 = HEAP32[$16>>2]|0; + $18 = $17 & -8; + $19 = $17 & 3; + $20 = ($19|0)==(0); + $21 = $20 ? 8 : 4; + $22 = (($18) - ($21))|0; + $23 = ($22>>>0)<($1>>>0); + $24 = $23 ? $22 : $1; + _memcpy(($14|0),($0|0),($24|0))|0; + _free($0); + $$1 = $14; + return ($$1|0); +} +function _try_realloc_chunk($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$1272 = 0, $$1275 = 0, $$2 = 0, $$3 = 0, $$pre = 0, $$pre$phiZ2D = 0, $$sink1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0; + var $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0, $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0; + var $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0, $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0; + var $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0, $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0; + var $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0, $171 = 0, $172 = 0, $173 = 0, $174 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0; + var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; + var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0, $60 = 0, $61 = 0, $62 = 0; + var $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0, $79 = 0, $8 = 0, $80 = 0; + var $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0, $97 = 0, $98 = 0, $99 = 0; + var $cond = 0, $not$ = 0, $notlhs = 0, $notrhs = 0, $or$cond$not = 0, $or$cond3 = 0, $storemerge = 0, $storemerge1 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($0)) + 4|0); + $3 = HEAP32[$2>>2]|0; + $4 = $3 & -8; + $5 = (($0) + ($4)|0); + $6 = HEAP32[(24760)>>2]|0; + $7 = $3 & 3; + $notlhs = ($0>>>0)>=($6>>>0); + $notrhs = ($7|0)!=(1); + $or$cond$not = $notrhs & $notlhs; + $8 = ($0>>>0)<($5>>>0); + $or$cond3 = $or$cond$not & $8; + if (!($or$cond3)) { + _abort(); + // unreachable; + } + $9 = ((($5)) + 4|0); + $10 = HEAP32[$9>>2]|0; + $11 = $10 & 1; + $12 = ($11|0)==(0); + if ($12) { + _abort(); + // unreachable; + } + $13 = ($7|0)==(0); + if ($13) { + $14 = ($1>>>0)<(256); + if ($14) { + $$2 = 0; + return ($$2|0); + } + $15 = (($1) + 4)|0; + $16 = ($4>>>0)<($15>>>0); + if (!($16)) { + $17 = (($4) - ($1))|0; + $18 = HEAP32[(25224)>>2]|0; + $19 = $18 << 1; + $20 = ($17>>>0)>($19>>>0); + if (!($20)) { + $$2 = $0; + return ($$2|0); + } + } + $$2 = 0; + return ($$2|0); + } + $21 = ($4>>>0)<($1>>>0); + if (!($21)) { + $22 = (($4) - ($1))|0; + $23 = ($22>>>0)>(15); + if (!($23)) { + $$2 = $0; + return ($$2|0); + } + $24 = (($0) + ($1)|0); + $25 = $3 & 1; + $26 = $25 | $1; + $27 = $26 | 2; + HEAP32[$2>>2] = $27; + $28 = ((($24)) + 4|0); + $29 = $22 | 3; + HEAP32[$28>>2] = $29; + $30 = (($24) + ($22)|0); + $31 = ((($30)) + 4|0); + $32 = HEAP32[$31>>2]|0; + $33 = $32 | 1; + HEAP32[$31>>2] = $33; + _dispose_chunk($24,$22); + $$2 = $0; + return ($$2|0); + } + $34 = HEAP32[(24768)>>2]|0; + $35 = ($5|0)==($34|0); + if ($35) { + $36 = HEAP32[(24756)>>2]|0; + $37 = (($36) + ($4))|0; + $38 = ($37>>>0)>($1>>>0); + $39 = (($37) - ($1))|0; + $40 = (($0) + ($1)|0); + if (!($38)) { + $$2 = 0; + return ($$2|0); + } + $41 = $39 | 1; + $42 = ((($40)) + 4|0); + $43 = $3 & 1; + $44 = $43 | $1; + $45 = $44 | 2; + HEAP32[$2>>2] = $45; + HEAP32[$42>>2] = $41; + HEAP32[(24768)>>2] = $40; + HEAP32[(24756)>>2] = $39; + $$2 = $0; + return ($$2|0); + } + $46 = HEAP32[(24764)>>2]|0; + $47 = ($5|0)==($46|0); + if ($47) { + $48 = HEAP32[(24752)>>2]|0; + $49 = (($48) + ($4))|0; + $50 = ($49>>>0)<($1>>>0); + if ($50) { + $$2 = 0; + return ($$2|0); + } + $51 = (($49) - ($1))|0; + $52 = ($51>>>0)>(15); + $53 = $3 & 1; + if ($52) { + $54 = (($0) + ($1)|0); + $55 = (($54) + ($51)|0); + $56 = $53 | $1; + $57 = $56 | 2; + HEAP32[$2>>2] = $57; + $58 = ((($54)) + 4|0); + $59 = $51 | 1; + HEAP32[$58>>2] = $59; + HEAP32[$55>>2] = $51; + $60 = ((($55)) + 4|0); + $61 = HEAP32[$60>>2]|0; + $62 = $61 & -2; + HEAP32[$60>>2] = $62; + $storemerge = $54;$storemerge1 = $51; + } else { + $63 = $53 | $49; + $64 = $63 | 2; + HEAP32[$2>>2] = $64; + $65 = (($0) + ($49)|0); + $66 = ((($65)) + 4|0); + $67 = HEAP32[$66>>2]|0; + $68 = $67 | 1; + HEAP32[$66>>2] = $68; + $storemerge = 0;$storemerge1 = 0; + } + HEAP32[(24752)>>2] = $storemerge1; + HEAP32[(24764)>>2] = $storemerge; + $$2 = $0; + return ($$2|0); + } + $69 = $10 & 2; + $70 = ($69|0)==(0); + if (!($70)) { + $$2 = 0; + return ($$2|0); + } + $71 = $10 & -8; + $72 = (($71) + ($4))|0; + $73 = ($72>>>0)<($1>>>0); + if ($73) { + $$2 = 0; + return ($$2|0); + } + $74 = (($72) - ($1))|0; + $75 = $10 >>> 3; + $76 = ($10>>>0)<(256); + L49: do { + if ($76) { + $77 = ((($5)) + 8|0); + $78 = HEAP32[$77>>2]|0; + $79 = ((($5)) + 12|0); + $80 = HEAP32[$79>>2]|0; + $81 = $75 << 1; + $82 = (24784 + ($81<<2)|0); + $83 = ($78|0)==($82|0); + if (!($83)) { + $84 = ($78>>>0)<($6>>>0); + if ($84) { + _abort(); + // unreachable; + } + $85 = ((($78)) + 12|0); + $86 = HEAP32[$85>>2]|0; + $87 = ($86|0)==($5|0); + if (!($87)) { + _abort(); + // unreachable; + } + } + $88 = ($80|0)==($78|0); + if ($88) { + $89 = 1 << $75; + $90 = $89 ^ -1; + $91 = HEAP32[6186]|0; + $92 = $91 & $90; + HEAP32[6186] = $92; + break; + } + $93 = ($80|0)==($82|0); + if ($93) { + $$pre = ((($80)) + 8|0); + $$pre$phiZ2D = $$pre; + } else { + $94 = ($80>>>0)<($6>>>0); + if ($94) { + _abort(); + // unreachable; + } + $95 = ((($80)) + 8|0); + $96 = HEAP32[$95>>2]|0; + $97 = ($96|0)==($5|0); + if ($97) { + $$pre$phiZ2D = $95; + } else { + _abort(); + // unreachable; + } + } + $98 = ((($78)) + 12|0); + HEAP32[$98>>2] = $80; + HEAP32[$$pre$phiZ2D>>2] = $78; + } else { + $99 = ((($5)) + 24|0); + $100 = HEAP32[$99>>2]|0; + $101 = ((($5)) + 12|0); + $102 = HEAP32[$101>>2]|0; + $103 = ($102|0)==($5|0); + do { + if ($103) { + $113 = ((($5)) + 16|0); + $114 = ((($113)) + 4|0); + $115 = HEAP32[$114>>2]|0; + $116 = ($115|0)==(0|0); + if ($116) { + $117 = HEAP32[$113>>2]|0; + $118 = ($117|0)==(0|0); + if ($118) { + $$3 = 0; + break; + } else { + $$1272 = $117;$$1275 = $113; + } + } else { + $$1272 = $115;$$1275 = $114; + } + while(1) { + $119 = ((($$1272)) + 20|0); + $120 = HEAP32[$119>>2]|0; + $121 = ($120|0)==(0|0); + if (!($121)) { + $$1272 = $120;$$1275 = $119; + continue; + } + $122 = ((($$1272)) + 16|0); + $123 = HEAP32[$122>>2]|0; + $124 = ($123|0)==(0|0); + if ($124) { + break; + } else { + $$1272 = $123;$$1275 = $122; + } + } + $125 = ($$1275>>>0)<($6>>>0); + if ($125) { + _abort(); + // unreachable; + } else { + HEAP32[$$1275>>2] = 0; + $$3 = $$1272; + break; + } + } else { + $104 = ((($5)) + 8|0); + $105 = HEAP32[$104>>2]|0; + $106 = ($105>>>0)<($6>>>0); + if ($106) { + _abort(); + // unreachable; + } + $107 = ((($105)) + 12|0); + $108 = HEAP32[$107>>2]|0; + $109 = ($108|0)==($5|0); + if (!($109)) { + _abort(); + // unreachable; + } + $110 = ((($102)) + 8|0); + $111 = HEAP32[$110>>2]|0; + $112 = ($111|0)==($5|0); + if ($112) { + HEAP32[$107>>2] = $102; + HEAP32[$110>>2] = $105; + $$3 = $102; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $126 = ($100|0)==(0|0); + if (!($126)) { + $127 = ((($5)) + 28|0); + $128 = HEAP32[$127>>2]|0; + $129 = (25048 + ($128<<2)|0); + $130 = HEAP32[$129>>2]|0; + $131 = ($5|0)==($130|0); + do { + if ($131) { + HEAP32[$129>>2] = $$3; + $cond = ($$3|0)==(0|0); + if ($cond) { + $132 = 1 << $128; + $133 = $132 ^ -1; + $134 = HEAP32[(24748)>>2]|0; + $135 = $134 & $133; + HEAP32[(24748)>>2] = $135; + break L49; + } + } else { + $136 = HEAP32[(24760)>>2]|0; + $137 = ($100>>>0)<($136>>>0); + if ($137) { + _abort(); + // unreachable; + } else { + $138 = ((($100)) + 16|0); + $139 = HEAP32[$138>>2]|0; + $not$ = ($139|0)!=($5|0); + $$sink1 = $not$&1; + $140 = (((($100)) + 16|0) + ($$sink1<<2)|0); + HEAP32[$140>>2] = $$3; + $141 = ($$3|0)==(0|0); + if ($141) { + break L49; + } else { + break; + } + } + } + } while(0); + $142 = HEAP32[(24760)>>2]|0; + $143 = ($$3>>>0)<($142>>>0); + if ($143) { + _abort(); + // unreachable; + } + $144 = ((($$3)) + 24|0); + HEAP32[$144>>2] = $100; + $145 = ((($5)) + 16|0); + $146 = HEAP32[$145>>2]|0; + $147 = ($146|0)==(0|0); + do { + if (!($147)) { + $148 = ($146>>>0)<($142>>>0); + if ($148) { + _abort(); + // unreachable; + } else { + $149 = ((($$3)) + 16|0); + HEAP32[$149>>2] = $146; + $150 = ((($146)) + 24|0); + HEAP32[$150>>2] = $$3; + break; + } + } + } while(0); + $151 = ((($145)) + 4|0); + $152 = HEAP32[$151>>2]|0; + $153 = ($152|0)==(0|0); + if (!($153)) { + $154 = HEAP32[(24760)>>2]|0; + $155 = ($152>>>0)<($154>>>0); + if ($155) { + _abort(); + // unreachable; + } else { + $156 = ((($$3)) + 20|0); + HEAP32[$156>>2] = $152; + $157 = ((($152)) + 24|0); + HEAP32[$157>>2] = $$3; + break; + } + } + } + } + } while(0); + $158 = ($74>>>0)<(16); + $159 = $3 & 1; + if ($158) { + $160 = $72 | $159; + $161 = $160 | 2; + HEAP32[$2>>2] = $161; + $162 = (($0) + ($72)|0); + $163 = ((($162)) + 4|0); + $164 = HEAP32[$163>>2]|0; + $165 = $164 | 1; + HEAP32[$163>>2] = $165; + $$2 = $0; + return ($$2|0); + } else { + $166 = (($0) + ($1)|0); + $167 = $159 | $1; + $168 = $167 | 2; + HEAP32[$2>>2] = $168; + $169 = ((($166)) + 4|0); + $170 = $74 | 3; + HEAP32[$169>>2] = $170; + $171 = (($166) + ($74)|0); + $172 = ((($171)) + 4|0); + $173 = HEAP32[$172>>2]|0; + $174 = $173 | 1; + HEAP32[$172>>2] = $174; + _dispose_chunk($166,$74); + $$2 = $0; + return ($$2|0); + } + return (0)|0; +} +function _dispose_chunk($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0419 = 0, $$0420 = 0, $$0431 = 0, $$0438 = 0, $$1 = 0, $$1418 = 0, $$1426 = 0, $$1429 = 0, $$1433 = 0, $$1437 = 0, $$2 = 0, $$3 = 0, $$3435 = 0, $$pre = 0, $$pre$phi24Z2D = 0, $$pre$phi26Z2D = 0, $$pre$phiZ2D = 0, $$pre23 = 0, $$pre25 = 0, $$sink2 = 0; + var $$sink4 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0; + var $117 = 0, $118 = 0, $119 = 0, $12 = 0, $120 = 0, $121 = 0, $122 = 0, $123 = 0, $124 = 0, $125 = 0, $126 = 0, $127 = 0, $128 = 0, $129 = 0, $13 = 0, $130 = 0, $131 = 0, $132 = 0, $133 = 0, $134 = 0; + var $135 = 0, $136 = 0, $137 = 0, $138 = 0, $139 = 0, $14 = 0, $140 = 0, $141 = 0, $142 = 0, $143 = 0, $144 = 0, $145 = 0, $146 = 0, $147 = 0, $148 = 0, $149 = 0, $15 = 0, $150 = 0, $151 = 0, $152 = 0; + var $153 = 0, $154 = 0, $155 = 0, $156 = 0, $157 = 0, $158 = 0, $159 = 0, $16 = 0, $160 = 0, $161 = 0, $162 = 0, $163 = 0, $164 = 0, $165 = 0, $166 = 0, $167 = 0, $168 = 0, $169 = 0, $17 = 0, $170 = 0; + var $171 = 0, $172 = 0, $173 = 0, $174 = 0, $175 = 0, $176 = 0, $177 = 0, $178 = 0, $179 = 0, $18 = 0, $180 = 0, $181 = 0, $182 = 0, $183 = 0, $184 = 0, $185 = 0, $186 = 0, $187 = 0, $188 = 0, $189 = 0; + var $19 = 0, $190 = 0, $191 = 0, $192 = 0, $193 = 0, $194 = 0, $195 = 0, $196 = 0, $197 = 0, $198 = 0, $199 = 0, $2 = 0, $20 = 0, $200 = 0, $201 = 0, $202 = 0, $203 = 0, $204 = 0, $205 = 0, $206 = 0; + var $207 = 0, $208 = 0, $209 = 0, $21 = 0, $210 = 0, $211 = 0, $212 = 0, $213 = 0, $214 = 0, $215 = 0, $216 = 0, $217 = 0, $218 = 0, $219 = 0, $22 = 0, $220 = 0, $221 = 0, $222 = 0, $223 = 0, $224 = 0; + var $225 = 0, $226 = 0, $227 = 0, $228 = 0, $229 = 0, $23 = 0, $230 = 0, $231 = 0, $232 = 0, $233 = 0, $234 = 0, $235 = 0, $236 = 0, $237 = 0, $238 = 0, $239 = 0, $24 = 0, $240 = 0, $241 = 0, $242 = 0; + var $243 = 0, $244 = 0, $245 = 0, $246 = 0, $247 = 0, $248 = 0, $249 = 0, $25 = 0, $250 = 0, $251 = 0, $252 = 0, $253 = 0, $254 = 0, $255 = 0, $256 = 0, $257 = 0, $258 = 0, $259 = 0, $26 = 0, $260 = 0; + var $261 = 0, $262 = 0, $263 = 0, $264 = 0, $265 = 0, $266 = 0, $267 = 0, $268 = 0, $269 = 0, $27 = 0, $270 = 0, $271 = 0, $272 = 0, $273 = 0, $274 = 0, $275 = 0, $276 = 0, $277 = 0, $278 = 0, $279 = 0; + var $28 = 0, $280 = 0, $281 = 0, $282 = 0, $283 = 0, $284 = 0, $285 = 0, $286 = 0, $287 = 0, $288 = 0, $289 = 0, $29 = 0, $290 = 0, $291 = 0, $292 = 0, $293 = 0, $294 = 0, $295 = 0, $296 = 0, $297 = 0; + var $298 = 0, $299 = 0, $3 = 0, $30 = 0, $300 = 0, $301 = 0, $302 = 0, $303 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0; + var $42 = 0, $43 = 0, $44 = 0, $45 = 0, $46 = 0, $47 = 0, $48 = 0, $49 = 0, $5 = 0, $50 = 0, $51 = 0, $52 = 0, $53 = 0, $54 = 0, $55 = 0, $56 = 0, $57 = 0, $58 = 0, $59 = 0, $6 = 0; + var $60 = 0, $61 = 0, $62 = 0, $63 = 0, $64 = 0, $65 = 0, $66 = 0, $67 = 0, $68 = 0, $69 = 0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0, $75 = 0, $76 = 0, $77 = 0, $78 = 0; + var $79 = 0, $8 = 0, $80 = 0, $81 = 0, $82 = 0, $83 = 0, $84 = 0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $89 = 0, $9 = 0, $90 = 0, $91 = 0, $92 = 0, $93 = 0, $94 = 0, $95 = 0, $96 = 0; + var $97 = 0, $98 = 0, $99 = 0, $cond = 0, $cond17 = 0, $not$ = 0, $not$1 = 0, $not$19 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = (($0) + ($1)|0); + $3 = ((($0)) + 4|0); + $4 = HEAP32[$3>>2]|0; + $5 = $4 & 1; + $6 = ($5|0)==(0); + L1: do { + if ($6) { + $7 = HEAP32[$0>>2]|0; + $8 = $4 & 3; + $9 = ($8|0)==(0); + if ($9) { + return; + } + $10 = (0 - ($7))|0; + $11 = (($0) + ($10)|0); + $12 = (($7) + ($1))|0; + $13 = HEAP32[(24760)>>2]|0; + $14 = ($11>>>0)<($13>>>0); + if ($14) { + _abort(); + // unreachable; + } + $15 = HEAP32[(24764)>>2]|0; + $16 = ($11|0)==($15|0); + if ($16) { + $100 = ((($2)) + 4|0); + $101 = HEAP32[$100>>2]|0; + $102 = $101 & 3; + $103 = ($102|0)==(3); + if (!($103)) { + $$1 = $11;$$1418 = $12; + break; + } + $104 = (($11) + ($12)|0); + $105 = ((($11)) + 4|0); + $106 = $12 | 1; + $107 = $101 & -2; + HEAP32[(24752)>>2] = $12; + HEAP32[$100>>2] = $107; + HEAP32[$105>>2] = $106; + HEAP32[$104>>2] = $12; + return; + } + $17 = $7 >>> 3; + $18 = ($7>>>0)<(256); + if ($18) { + $19 = ((($11)) + 8|0); + $20 = HEAP32[$19>>2]|0; + $21 = ((($11)) + 12|0); + $22 = HEAP32[$21>>2]|0; + $23 = $17 << 1; + $24 = (24784 + ($23<<2)|0); + $25 = ($20|0)==($24|0); + if (!($25)) { + $26 = ($20>>>0)<($13>>>0); + if ($26) { + _abort(); + // unreachable; + } + $27 = ((($20)) + 12|0); + $28 = HEAP32[$27>>2]|0; + $29 = ($28|0)==($11|0); + if (!($29)) { + _abort(); + // unreachable; + } + } + $30 = ($22|0)==($20|0); + if ($30) { + $31 = 1 << $17; + $32 = $31 ^ -1; + $33 = HEAP32[6186]|0; + $34 = $33 & $32; + HEAP32[6186] = $34; + $$1 = $11;$$1418 = $12; + break; + } + $35 = ($22|0)==($24|0); + if ($35) { + $$pre25 = ((($22)) + 8|0); + $$pre$phi26Z2D = $$pre25; + } else { + $36 = ($22>>>0)<($13>>>0); + if ($36) { + _abort(); + // unreachable; + } + $37 = ((($22)) + 8|0); + $38 = HEAP32[$37>>2]|0; + $39 = ($38|0)==($11|0); + if ($39) { + $$pre$phi26Z2D = $37; + } else { + _abort(); + // unreachable; + } + } + $40 = ((($20)) + 12|0); + HEAP32[$40>>2] = $22; + HEAP32[$$pre$phi26Z2D>>2] = $20; + $$1 = $11;$$1418 = $12; + break; + } + $41 = ((($11)) + 24|0); + $42 = HEAP32[$41>>2]|0; + $43 = ((($11)) + 12|0); + $44 = HEAP32[$43>>2]|0; + $45 = ($44|0)==($11|0); + do { + if ($45) { + $55 = ((($11)) + 16|0); + $56 = ((($55)) + 4|0); + $57 = HEAP32[$56>>2]|0; + $58 = ($57|0)==(0|0); + if ($58) { + $59 = HEAP32[$55>>2]|0; + $60 = ($59|0)==(0|0); + if ($60) { + $$3 = 0; + break; + } else { + $$1426 = $59;$$1429 = $55; + } + } else { + $$1426 = $57;$$1429 = $56; + } + while(1) { + $61 = ((($$1426)) + 20|0); + $62 = HEAP32[$61>>2]|0; + $63 = ($62|0)==(0|0); + if (!($63)) { + $$1426 = $62;$$1429 = $61; + continue; + } + $64 = ((($$1426)) + 16|0); + $65 = HEAP32[$64>>2]|0; + $66 = ($65|0)==(0|0); + if ($66) { + break; + } else { + $$1426 = $65;$$1429 = $64; + } + } + $67 = ($$1429>>>0)<($13>>>0); + if ($67) { + _abort(); + // unreachable; + } else { + HEAP32[$$1429>>2] = 0; + $$3 = $$1426; + break; + } + } else { + $46 = ((($11)) + 8|0); + $47 = HEAP32[$46>>2]|0; + $48 = ($47>>>0)<($13>>>0); + if ($48) { + _abort(); + // unreachable; + } + $49 = ((($47)) + 12|0); + $50 = HEAP32[$49>>2]|0; + $51 = ($50|0)==($11|0); + if (!($51)) { + _abort(); + // unreachable; + } + $52 = ((($44)) + 8|0); + $53 = HEAP32[$52>>2]|0; + $54 = ($53|0)==($11|0); + if ($54) { + HEAP32[$49>>2] = $44; + HEAP32[$52>>2] = $47; + $$3 = $44; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $68 = ($42|0)==(0|0); + if ($68) { + $$1 = $11;$$1418 = $12; + } else { + $69 = ((($11)) + 28|0); + $70 = HEAP32[$69>>2]|0; + $71 = (25048 + ($70<<2)|0); + $72 = HEAP32[$71>>2]|0; + $73 = ($11|0)==($72|0); + do { + if ($73) { + HEAP32[$71>>2] = $$3; + $cond = ($$3|0)==(0|0); + if ($cond) { + $74 = 1 << $70; + $75 = $74 ^ -1; + $76 = HEAP32[(24748)>>2]|0; + $77 = $76 & $75; + HEAP32[(24748)>>2] = $77; + $$1 = $11;$$1418 = $12; + break L1; + } + } else { + $78 = HEAP32[(24760)>>2]|0; + $79 = ($42>>>0)<($78>>>0); + if ($79) { + _abort(); + // unreachable; + } else { + $80 = ((($42)) + 16|0); + $81 = HEAP32[$80>>2]|0; + $not$1 = ($81|0)!=($11|0); + $$sink2 = $not$1&1; + $82 = (((($42)) + 16|0) + ($$sink2<<2)|0); + HEAP32[$82>>2] = $$3; + $83 = ($$3|0)==(0|0); + if ($83) { + $$1 = $11;$$1418 = $12; + break L1; + } else { + break; + } + } + } + } while(0); + $84 = HEAP32[(24760)>>2]|0; + $85 = ($$3>>>0)<($84>>>0); + if ($85) { + _abort(); + // unreachable; + } + $86 = ((($$3)) + 24|0); + HEAP32[$86>>2] = $42; + $87 = ((($11)) + 16|0); + $88 = HEAP32[$87>>2]|0; + $89 = ($88|0)==(0|0); + do { + if (!($89)) { + $90 = ($88>>>0)<($84>>>0); + if ($90) { + _abort(); + // unreachable; + } else { + $91 = ((($$3)) + 16|0); + HEAP32[$91>>2] = $88; + $92 = ((($88)) + 24|0); + HEAP32[$92>>2] = $$3; + break; + } + } + } while(0); + $93 = ((($87)) + 4|0); + $94 = HEAP32[$93>>2]|0; + $95 = ($94|0)==(0|0); + if ($95) { + $$1 = $11;$$1418 = $12; + } else { + $96 = HEAP32[(24760)>>2]|0; + $97 = ($94>>>0)<($96>>>0); + if ($97) { + _abort(); + // unreachable; + } else { + $98 = ((($$3)) + 20|0); + HEAP32[$98>>2] = $94; + $99 = ((($94)) + 24|0); + HEAP32[$99>>2] = $$3; + $$1 = $11;$$1418 = $12; + break; + } + } + } + } else { + $$1 = $0;$$1418 = $1; + } + } while(0); + $108 = HEAP32[(24760)>>2]|0; + $109 = ($2>>>0)<($108>>>0); + if ($109) { + _abort(); + // unreachable; + } + $110 = ((($2)) + 4|0); + $111 = HEAP32[$110>>2]|0; + $112 = $111 & 2; + $113 = ($112|0)==(0); + if ($113) { + $114 = HEAP32[(24768)>>2]|0; + $115 = ($2|0)==($114|0); + $116 = HEAP32[(24764)>>2]|0; + if ($115) { + $117 = HEAP32[(24756)>>2]|0; + $118 = (($117) + ($$1418))|0; + HEAP32[(24756)>>2] = $118; + HEAP32[(24768)>>2] = $$1; + $119 = $118 | 1; + $120 = ((($$1)) + 4|0); + HEAP32[$120>>2] = $119; + $121 = ($$1|0)==($116|0); + if (!($121)) { + return; + } + HEAP32[(24764)>>2] = 0; + HEAP32[(24752)>>2] = 0; + return; + } + $122 = ($2|0)==($116|0); + if ($122) { + $123 = HEAP32[(24752)>>2]|0; + $124 = (($123) + ($$1418))|0; + HEAP32[(24752)>>2] = $124; + HEAP32[(24764)>>2] = $$1; + $125 = $124 | 1; + $126 = ((($$1)) + 4|0); + HEAP32[$126>>2] = $125; + $127 = (($$1) + ($124)|0); + HEAP32[$127>>2] = $124; + return; + } + $128 = $111 & -8; + $129 = (($128) + ($$1418))|0; + $130 = $111 >>> 3; + $131 = ($111>>>0)<(256); + L96: do { + if ($131) { + $132 = ((($2)) + 8|0); + $133 = HEAP32[$132>>2]|0; + $134 = ((($2)) + 12|0); + $135 = HEAP32[$134>>2]|0; + $136 = $130 << 1; + $137 = (24784 + ($136<<2)|0); + $138 = ($133|0)==($137|0); + if (!($138)) { + $139 = ($133>>>0)<($108>>>0); + if ($139) { + _abort(); + // unreachable; + } + $140 = ((($133)) + 12|0); + $141 = HEAP32[$140>>2]|0; + $142 = ($141|0)==($2|0); + if (!($142)) { + _abort(); + // unreachable; + } + } + $143 = ($135|0)==($133|0); + if ($143) { + $144 = 1 << $130; + $145 = $144 ^ -1; + $146 = HEAP32[6186]|0; + $147 = $146 & $145; + HEAP32[6186] = $147; + break; + } + $148 = ($135|0)==($137|0); + if ($148) { + $$pre23 = ((($135)) + 8|0); + $$pre$phi24Z2D = $$pre23; + } else { + $149 = ($135>>>0)<($108>>>0); + if ($149) { + _abort(); + // unreachable; + } + $150 = ((($135)) + 8|0); + $151 = HEAP32[$150>>2]|0; + $152 = ($151|0)==($2|0); + if ($152) { + $$pre$phi24Z2D = $150; + } else { + _abort(); + // unreachable; + } + } + $153 = ((($133)) + 12|0); + HEAP32[$153>>2] = $135; + HEAP32[$$pre$phi24Z2D>>2] = $133; + } else { + $154 = ((($2)) + 24|0); + $155 = HEAP32[$154>>2]|0; + $156 = ((($2)) + 12|0); + $157 = HEAP32[$156>>2]|0; + $158 = ($157|0)==($2|0); + do { + if ($158) { + $168 = ((($2)) + 16|0); + $169 = ((($168)) + 4|0); + $170 = HEAP32[$169>>2]|0; + $171 = ($170|0)==(0|0); + if ($171) { + $172 = HEAP32[$168>>2]|0; + $173 = ($172|0)==(0|0); + if ($173) { + $$3435 = 0; + break; + } else { + $$1433 = $172;$$1437 = $168; + } + } else { + $$1433 = $170;$$1437 = $169; + } + while(1) { + $174 = ((($$1433)) + 20|0); + $175 = HEAP32[$174>>2]|0; + $176 = ($175|0)==(0|0); + if (!($176)) { + $$1433 = $175;$$1437 = $174; + continue; + } + $177 = ((($$1433)) + 16|0); + $178 = HEAP32[$177>>2]|0; + $179 = ($178|0)==(0|0); + if ($179) { + break; + } else { + $$1433 = $178;$$1437 = $177; + } + } + $180 = ($$1437>>>0)<($108>>>0); + if ($180) { + _abort(); + // unreachable; + } else { + HEAP32[$$1437>>2] = 0; + $$3435 = $$1433; + break; + } + } else { + $159 = ((($2)) + 8|0); + $160 = HEAP32[$159>>2]|0; + $161 = ($160>>>0)<($108>>>0); + if ($161) { + _abort(); + // unreachable; + } + $162 = ((($160)) + 12|0); + $163 = HEAP32[$162>>2]|0; + $164 = ($163|0)==($2|0); + if (!($164)) { + _abort(); + // unreachable; + } + $165 = ((($157)) + 8|0); + $166 = HEAP32[$165>>2]|0; + $167 = ($166|0)==($2|0); + if ($167) { + HEAP32[$162>>2] = $157; + HEAP32[$165>>2] = $160; + $$3435 = $157; + break; + } else { + _abort(); + // unreachable; + } + } + } while(0); + $181 = ($155|0)==(0|0); + if (!($181)) { + $182 = ((($2)) + 28|0); + $183 = HEAP32[$182>>2]|0; + $184 = (25048 + ($183<<2)|0); + $185 = HEAP32[$184>>2]|0; + $186 = ($2|0)==($185|0); + do { + if ($186) { + HEAP32[$184>>2] = $$3435; + $cond17 = ($$3435|0)==(0|0); + if ($cond17) { + $187 = 1 << $183; + $188 = $187 ^ -1; + $189 = HEAP32[(24748)>>2]|0; + $190 = $189 & $188; + HEAP32[(24748)>>2] = $190; + break L96; + } + } else { + $191 = HEAP32[(24760)>>2]|0; + $192 = ($155>>>0)<($191>>>0); + if ($192) { + _abort(); + // unreachable; + } else { + $193 = ((($155)) + 16|0); + $194 = HEAP32[$193>>2]|0; + $not$ = ($194|0)!=($2|0); + $$sink4 = $not$&1; + $195 = (((($155)) + 16|0) + ($$sink4<<2)|0); + HEAP32[$195>>2] = $$3435; + $196 = ($$3435|0)==(0|0); + if ($196) { + break L96; + } else { + break; + } + } + } + } while(0); + $197 = HEAP32[(24760)>>2]|0; + $198 = ($$3435>>>0)<($197>>>0); + if ($198) { + _abort(); + // unreachable; + } + $199 = ((($$3435)) + 24|0); + HEAP32[$199>>2] = $155; + $200 = ((($2)) + 16|0); + $201 = HEAP32[$200>>2]|0; + $202 = ($201|0)==(0|0); + do { + if (!($202)) { + $203 = ($201>>>0)<($197>>>0); + if ($203) { + _abort(); + // unreachable; + } else { + $204 = ((($$3435)) + 16|0); + HEAP32[$204>>2] = $201; + $205 = ((($201)) + 24|0); + HEAP32[$205>>2] = $$3435; + break; + } + } + } while(0); + $206 = ((($200)) + 4|0); + $207 = HEAP32[$206>>2]|0; + $208 = ($207|0)==(0|0); + if (!($208)) { + $209 = HEAP32[(24760)>>2]|0; + $210 = ($207>>>0)<($209>>>0); + if ($210) { + _abort(); + // unreachable; + } else { + $211 = ((($$3435)) + 20|0); + HEAP32[$211>>2] = $207; + $212 = ((($207)) + 24|0); + HEAP32[$212>>2] = $$3435; + break; + } + } + } + } + } while(0); + $213 = $129 | 1; + $214 = ((($$1)) + 4|0); + HEAP32[$214>>2] = $213; + $215 = (($$1) + ($129)|0); + HEAP32[$215>>2] = $129; + $216 = HEAP32[(24764)>>2]|0; + $217 = ($$1|0)==($216|0); + if ($217) { + HEAP32[(24752)>>2] = $129; + return; + } else { + $$2 = $129; + } + } else { + $218 = $111 & -2; + HEAP32[$110>>2] = $218; + $219 = $$1418 | 1; + $220 = ((($$1)) + 4|0); + HEAP32[$220>>2] = $219; + $221 = (($$1) + ($$1418)|0); + HEAP32[$221>>2] = $$1418; + $$2 = $$1418; + } + $222 = $$2 >>> 3; + $223 = ($$2>>>0)<(256); + if ($223) { + $224 = $222 << 1; + $225 = (24784 + ($224<<2)|0); + $226 = HEAP32[6186]|0; + $227 = 1 << $222; + $228 = $226 & $227; + $229 = ($228|0)==(0); + if ($229) { + $230 = $226 | $227; + HEAP32[6186] = $230; + $$pre = ((($225)) + 8|0); + $$0438 = $225;$$pre$phiZ2D = $$pre; + } else { + $231 = ((($225)) + 8|0); + $232 = HEAP32[$231>>2]|0; + $233 = HEAP32[(24760)>>2]|0; + $234 = ($232>>>0)<($233>>>0); + if ($234) { + _abort(); + // unreachable; + } else { + $$0438 = $232;$$pre$phiZ2D = $231; + } + } + HEAP32[$$pre$phiZ2D>>2] = $$1; + $235 = ((($$0438)) + 12|0); + HEAP32[$235>>2] = $$1; + $236 = ((($$1)) + 8|0); + HEAP32[$236>>2] = $$0438; + $237 = ((($$1)) + 12|0); + HEAP32[$237>>2] = $225; + return; + } + $238 = $$2 >>> 8; + $239 = ($238|0)==(0); + if ($239) { + $$0431 = 0; + } else { + $240 = ($$2>>>0)>(16777215); + if ($240) { + $$0431 = 31; + } else { + $241 = (($238) + 1048320)|0; + $242 = $241 >>> 16; + $243 = $242 & 8; + $244 = $238 << $243; + $245 = (($244) + 520192)|0; + $246 = $245 >>> 16; + $247 = $246 & 4; + $248 = $247 | $243; + $249 = $244 << $247; + $250 = (($249) + 245760)|0; + $251 = $250 >>> 16; + $252 = $251 & 2; + $253 = $248 | $252; + $254 = (14 - ($253))|0; + $255 = $249 << $252; + $256 = $255 >>> 15; + $257 = (($254) + ($256))|0; + $258 = $257 << 1; + $259 = (($257) + 7)|0; + $260 = $$2 >>> $259; + $261 = $260 & 1; + $262 = $261 | $258; + $$0431 = $262; + } + } + $263 = (25048 + ($$0431<<2)|0); + $264 = ((($$1)) + 28|0); + HEAP32[$264>>2] = $$0431; + $265 = ((($$1)) + 16|0); + $266 = ((($$1)) + 20|0); + HEAP32[$266>>2] = 0; + HEAP32[$265>>2] = 0; + $267 = HEAP32[(24748)>>2]|0; + $268 = 1 << $$0431; + $269 = $267 & $268; + $270 = ($269|0)==(0); + if ($270) { + $271 = $267 | $268; + HEAP32[(24748)>>2] = $271; + HEAP32[$263>>2] = $$1; + $272 = ((($$1)) + 24|0); + HEAP32[$272>>2] = $263; + $273 = ((($$1)) + 12|0); + HEAP32[$273>>2] = $$1; + $274 = ((($$1)) + 8|0); + HEAP32[$274>>2] = $$1; + return; + } + $275 = HEAP32[$263>>2]|0; + $276 = ($$0431|0)==(31); + $277 = $$0431 >>> 1; + $278 = (25 - ($277))|0; + $279 = $276 ? 0 : $278; + $280 = $$2 << $279; + $$0419 = $280;$$0420 = $275; + while(1) { + $281 = ((($$0420)) + 4|0); + $282 = HEAP32[$281>>2]|0; + $283 = $282 & -8; + $284 = ($283|0)==($$2|0); + if ($284) { + label = 121; + break; + } + $285 = $$0419 >>> 31; + $286 = (((($$0420)) + 16|0) + ($285<<2)|0); + $287 = $$0419 << 1; + $288 = HEAP32[$286>>2]|0; + $289 = ($288|0)==(0|0); + if ($289) { + label = 118; + break; + } else { + $$0419 = $287;$$0420 = $288; + } + } + if ((label|0) == 118) { + $290 = HEAP32[(24760)>>2]|0; + $291 = ($286>>>0)<($290>>>0); + if ($291) { + _abort(); + // unreachable; + } + HEAP32[$286>>2] = $$1; + $292 = ((($$1)) + 24|0); + HEAP32[$292>>2] = $$0420; + $293 = ((($$1)) + 12|0); + HEAP32[$293>>2] = $$1; + $294 = ((($$1)) + 8|0); + HEAP32[$294>>2] = $$1; + return; + } + else if ((label|0) == 121) { + $295 = ((($$0420)) + 8|0); + $296 = HEAP32[$295>>2]|0; + $297 = HEAP32[(24760)>>2]|0; + $298 = ($296>>>0)>=($297>>>0); + $not$19 = ($$0420>>>0)>=($297>>>0); + $299 = $298 & $not$19; + if (!($299)) { + _abort(); + // unreachable; + } + $300 = ((($296)) + 12|0); + HEAP32[$300>>2] = $$1; + HEAP32[$295>>2] = $$1; + $301 = ((($$1)) + 8|0); + HEAP32[$301>>2] = $296; + $302 = ((($$1)) + 12|0); + HEAP32[$302>>2] = $$0420; + $303 = ((($$1)) + 24|0); + HEAP32[$303>>2] = 0; + return; + } +} +function runPostSets() { +} +function _memset(ptr, value, num) { + ptr = ptr|0; value = value|0; num = num|0; + var end = 0, aligned_end = 0, block_aligned_end = 0, value4 = 0; + end = (ptr + num)|0; + + value = value & 0xff; + if ((num|0) >= 67 /* 64 bytes for an unrolled loop + 3 bytes for unaligned head*/) { + while ((ptr&3) != 0) { + HEAP8[((ptr)>>0)]=value; + ptr = (ptr+1)|0; + } + + aligned_end = (end & -4)|0; + block_aligned_end = (aligned_end - 64)|0; + value4 = value | (value << 8) | (value << 16) | (value << 24); + + while((ptr|0) <= (block_aligned_end|0)) { + HEAP32[((ptr)>>2)]=value4; + HEAP32[(((ptr)+(4))>>2)]=value4; + HEAP32[(((ptr)+(8))>>2)]=value4; + HEAP32[(((ptr)+(12))>>2)]=value4; + HEAP32[(((ptr)+(16))>>2)]=value4; + HEAP32[(((ptr)+(20))>>2)]=value4; + HEAP32[(((ptr)+(24))>>2)]=value4; + HEAP32[(((ptr)+(28))>>2)]=value4; + HEAP32[(((ptr)+(32))>>2)]=value4; + HEAP32[(((ptr)+(36))>>2)]=value4; + HEAP32[(((ptr)+(40))>>2)]=value4; + HEAP32[(((ptr)+(44))>>2)]=value4; + HEAP32[(((ptr)+(48))>>2)]=value4; + HEAP32[(((ptr)+(52))>>2)]=value4; + HEAP32[(((ptr)+(56))>>2)]=value4; + HEAP32[(((ptr)+(60))>>2)]=value4; + ptr = (ptr + 64)|0; + } + + while ((ptr|0) < (aligned_end|0) ) { + HEAP32[((ptr)>>2)]=value4; + ptr = (ptr+4)|0; + } + } + // The remaining bytes. + while ((ptr|0) < (end|0)) { + HEAP8[((ptr)>>0)]=value; + ptr = (ptr+1)|0; + } + return (end-num)|0; +} +function _i64Subtract(a, b, c, d) { + a = a|0; b = b|0; c = c|0; d = d|0; + var l = 0, h = 0; + l = (a - c)>>>0; + h = (b - d)>>>0; + h = (b - d - (((c>>>0) > (a>>>0))|0))>>>0; // Borrow one from high word to low word on underflow. + return ((tempRet0 = h,l|0)|0); +} +function _i64Add(a, b, c, d) { + /* + x = a + b*2^32 + y = c + d*2^32 + result = l + h*2^32 + */ + a = a|0; b = b|0; c = c|0; d = d|0; + var l = 0, h = 0; + l = (a + c)>>>0; + h = (b + d + (((l>>>0) < (a>>>0))|0))>>>0; // Add carry from low word to high word on overflow. + return ((tempRet0 = h,l|0)|0); +} +function ___muldsi3($a, $b) { + $a = $a | 0; + $b = $b | 0; + var $1 = 0, $2 = 0, $3 = 0, $6 = 0, $8 = 0, $11 = 0, $12 = 0; + $1 = $a & 65535; + $2 = $b & 65535; + $3 = Math_imul($2, $1) | 0; + $6 = $a >>> 16; + $8 = ($3 >>> 16) + (Math_imul($2, $6) | 0) | 0; + $11 = $b >>> 16; + $12 = Math_imul($11, $1) | 0; + return (tempRet0 = (($8 >>> 16) + (Math_imul($11, $6) | 0) | 0) + ((($8 & 65535) + $12 | 0) >>> 16) | 0, 0 | ($8 + $12 << 16 | $3 & 65535)) | 0; +} +function ___muldi3($a$0, $a$1, $b$0, $b$1) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + var $x_sroa_0_0_extract_trunc = 0, $y_sroa_0_0_extract_trunc = 0, $1$0 = 0, $1$1 = 0, $2 = 0; + $x_sroa_0_0_extract_trunc = $a$0; + $y_sroa_0_0_extract_trunc = $b$0; + $1$0 = ___muldsi3($x_sroa_0_0_extract_trunc, $y_sroa_0_0_extract_trunc) | 0; + $1$1 = tempRet0; + $2 = Math_imul($a$1, $y_sroa_0_0_extract_trunc) | 0; + return (tempRet0 = ((Math_imul($b$1, $x_sroa_0_0_extract_trunc) | 0) + $2 | 0) + $1$1 | $1$1 & 0, 0 | $1$0 & -1) | 0; +} +function _memcpy(dest, src, num) { + dest = dest|0; src = src|0; num = num|0; + var ret = 0; + var aligned_dest_end = 0; + var block_aligned_dest_end = 0; + var dest_end = 0; + // Test against a benchmarked cutoff limit for when HEAPU8.set() becomes faster to use. + if ((num|0) >= + 8192 + ) { + return _emscripten_memcpy_big(dest|0, src|0, num|0)|0; + } + + ret = dest|0; + dest_end = (dest + num)|0; + if ((dest&3) == (src&3)) { + // The initial unaligned < 4-byte front. + while (dest & 3) { + if ((num|0) == 0) return ret|0; + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + dest = (dest+1)|0; + src = (src+1)|0; + num = (num-1)|0; + } + aligned_dest_end = (dest_end & -4)|0; + block_aligned_dest_end = (aligned_dest_end - 64)|0; + while ((dest|0) <= (block_aligned_dest_end|0) ) { + HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0); + HEAP32[(((dest)+(4))>>2)]=((HEAP32[(((src)+(4))>>2)])|0); + HEAP32[(((dest)+(8))>>2)]=((HEAP32[(((src)+(8))>>2)])|0); + HEAP32[(((dest)+(12))>>2)]=((HEAP32[(((src)+(12))>>2)])|0); + HEAP32[(((dest)+(16))>>2)]=((HEAP32[(((src)+(16))>>2)])|0); + HEAP32[(((dest)+(20))>>2)]=((HEAP32[(((src)+(20))>>2)])|0); + HEAP32[(((dest)+(24))>>2)]=((HEAP32[(((src)+(24))>>2)])|0); + HEAP32[(((dest)+(28))>>2)]=((HEAP32[(((src)+(28))>>2)])|0); + HEAP32[(((dest)+(32))>>2)]=((HEAP32[(((src)+(32))>>2)])|0); + HEAP32[(((dest)+(36))>>2)]=((HEAP32[(((src)+(36))>>2)])|0); + HEAP32[(((dest)+(40))>>2)]=((HEAP32[(((src)+(40))>>2)])|0); + HEAP32[(((dest)+(44))>>2)]=((HEAP32[(((src)+(44))>>2)])|0); + HEAP32[(((dest)+(48))>>2)]=((HEAP32[(((src)+(48))>>2)])|0); + HEAP32[(((dest)+(52))>>2)]=((HEAP32[(((src)+(52))>>2)])|0); + HEAP32[(((dest)+(56))>>2)]=((HEAP32[(((src)+(56))>>2)])|0); + HEAP32[(((dest)+(60))>>2)]=((HEAP32[(((src)+(60))>>2)])|0); + dest = (dest+64)|0; + src = (src+64)|0; + } + while ((dest|0) < (aligned_dest_end|0) ) { + HEAP32[((dest)>>2)]=((HEAP32[((src)>>2)])|0); + dest = (dest+4)|0; + src = (src+4)|0; + } + } else { + // In the unaligned copy case, unroll a bit as well. + aligned_dest_end = (dest_end - 4)|0; + while ((dest|0) < (aligned_dest_end|0) ) { + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + HEAP8[(((dest)+(1))>>0)]=((HEAP8[(((src)+(1))>>0)])|0); + HEAP8[(((dest)+(2))>>0)]=((HEAP8[(((src)+(2))>>0)])|0); + HEAP8[(((dest)+(3))>>0)]=((HEAP8[(((src)+(3))>>0)])|0); + dest = (dest+4)|0; + src = (src+4)|0; + } + } + // The remaining unaligned < 4 byte tail. + while ((dest|0) < (dest_end|0)) { + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + dest = (dest+1)|0; + src = (src+1)|0; + } + return ret|0; +} +function _memmove(dest, src, num) { + dest = dest|0; src = src|0; num = num|0; + var ret = 0; + if (((src|0) < (dest|0)) & ((dest|0) < ((src + num)|0))) { + // Unlikely case: Copy backwards in a safe manner + ret = dest; + src = (src + num)|0; + dest = (dest + num)|0; + while ((num|0) > 0) { + dest = (dest - 1)|0; + src = (src - 1)|0; + num = (num - 1)|0; + HEAP8[((dest)>>0)]=((HEAP8[((src)>>0)])|0); + } + dest = ret; + } else { + _memcpy(dest, src, num) | 0; + } + return dest | 0; +} +function _llvm_cttz_i32(x) { + x = x|0; + var ret = 0; + ret = ((HEAP8[(((cttz_i8)+(x & 0xff))>>0)])|0); + if ((ret|0) < 8) return ret|0; + ret = ((HEAP8[(((cttz_i8)+((x >> 8)&0xff))>>0)])|0); + if ((ret|0) < 8) return (ret + 8)|0; + ret = ((HEAP8[(((cttz_i8)+((x >> 16)&0xff))>>0)])|0); + if ((ret|0) < 8) return (ret + 16)|0; + return (((HEAP8[(((cttz_i8)+(x >>> 24))>>0)])|0) + 24)|0; +} +function ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + $rem = $rem | 0; + var $n_sroa_0_0_extract_trunc = 0, $n_sroa_1_4_extract_shift$0 = 0, $n_sroa_1_4_extract_trunc = 0, $d_sroa_0_0_extract_trunc = 0, $d_sroa_1_4_extract_shift$0 = 0, $d_sroa_1_4_extract_trunc = 0, $4 = 0, $17 = 0, $37 = 0, $49 = 0, $51 = 0, $57 = 0, $58 = 0, $66 = 0, $78 = 0, $86 = 0, $88 = 0, $89 = 0, $91 = 0, $92 = 0, $95 = 0, $105 = 0, $117 = 0, $119 = 0, $125 = 0, $126 = 0, $130 = 0, $q_sroa_1_1_ph = 0, $q_sroa_0_1_ph = 0, $r_sroa_1_1_ph = 0, $r_sroa_0_1_ph = 0, $sr_1_ph = 0, $d_sroa_0_0_insert_insert99$0 = 0, $d_sroa_0_0_insert_insert99$1 = 0, $137$0 = 0, $137$1 = 0, $carry_0203 = 0, $sr_1202 = 0, $r_sroa_0_1201 = 0, $r_sroa_1_1200 = 0, $q_sroa_0_1199 = 0, $q_sroa_1_1198 = 0, $147 = 0, $149 = 0, $r_sroa_0_0_insert_insert42$0 = 0, $r_sroa_0_0_insert_insert42$1 = 0, $150$1 = 0, $151$0 = 0, $152 = 0, $154$0 = 0, $r_sroa_0_0_extract_trunc = 0, $r_sroa_1_4_extract_trunc = 0, $155 = 0, $carry_0_lcssa$0 = 0, $carry_0_lcssa$1 = 0, $r_sroa_0_1_lcssa = 0, $r_sroa_1_1_lcssa = 0, $q_sroa_0_1_lcssa = 0, $q_sroa_1_1_lcssa = 0, $q_sroa_0_0_insert_ext75$0 = 0, $q_sroa_0_0_insert_ext75$1 = 0, $q_sroa_0_0_insert_insert77$1 = 0, $_0$0 = 0, $_0$1 = 0; + $n_sroa_0_0_extract_trunc = $a$0; + $n_sroa_1_4_extract_shift$0 = $a$1; + $n_sroa_1_4_extract_trunc = $n_sroa_1_4_extract_shift$0; + $d_sroa_0_0_extract_trunc = $b$0; + $d_sroa_1_4_extract_shift$0 = $b$1; + $d_sroa_1_4_extract_trunc = $d_sroa_1_4_extract_shift$0; + if (($n_sroa_1_4_extract_trunc | 0) == 0) { + $4 = ($rem | 0) != 0; + if (($d_sroa_1_4_extract_trunc | 0) == 0) { + if ($4) { + HEAP32[$rem >> 2] = ($n_sroa_0_0_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0); + HEAP32[$rem + 4 >> 2] = 0; + } + $_0$1 = 0; + $_0$0 = ($n_sroa_0_0_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } else { + if (!$4) { + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + HEAP32[$rem >> 2] = $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $a$1 & 0; + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + } + $17 = ($d_sroa_1_4_extract_trunc | 0) == 0; + do { + if (($d_sroa_0_0_extract_trunc | 0) == 0) { + if ($17) { + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_0_0_extract_trunc >>> 0); + HEAP32[$rem + 4 >> 2] = 0; + } + $_0$1 = 0; + $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_0_0_extract_trunc >>> 0) >>> 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + if (($n_sroa_0_0_extract_trunc | 0) == 0) { + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = 0; + HEAP32[$rem + 4 >> 2] = ($n_sroa_1_4_extract_trunc >>> 0) % ($d_sroa_1_4_extract_trunc >>> 0); + } + $_0$1 = 0; + $_0$0 = ($n_sroa_1_4_extract_trunc >>> 0) / ($d_sroa_1_4_extract_trunc >>> 0) >>> 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + $37 = $d_sroa_1_4_extract_trunc - 1 | 0; + if (($37 & $d_sroa_1_4_extract_trunc | 0) == 0) { + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = 0 | $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $37 & $n_sroa_1_4_extract_trunc | $a$1 & 0; + } + $_0$1 = 0; + $_0$0 = $n_sroa_1_4_extract_trunc >>> ((_llvm_cttz_i32($d_sroa_1_4_extract_trunc | 0) | 0) >>> 0); + return (tempRet0 = $_0$1, $_0$0) | 0; + } + $49 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0; + $51 = $49 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0; + if ($51 >>> 0 <= 30) { + $57 = $51 + 1 | 0; + $58 = 31 - $51 | 0; + $sr_1_ph = $57; + $r_sroa_0_1_ph = $n_sroa_1_4_extract_trunc << $58 | $n_sroa_0_0_extract_trunc >>> ($57 >>> 0); + $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($57 >>> 0); + $q_sroa_0_1_ph = 0; + $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $58; + break; + } + if (($rem | 0) == 0) { + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + HEAP32[$rem >> 2] = 0 | $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0; + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } else { + if (!$17) { + $117 = Math_clz32($d_sroa_1_4_extract_trunc | 0) | 0; + $119 = $117 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0; + if ($119 >>> 0 <= 31) { + $125 = $119 + 1 | 0; + $126 = 31 - $119 | 0; + $130 = $119 - 31 >> 31; + $sr_1_ph = $125; + $r_sroa_0_1_ph = $n_sroa_0_0_extract_trunc >>> ($125 >>> 0) & $130 | $n_sroa_1_4_extract_trunc << $126; + $r_sroa_1_1_ph = $n_sroa_1_4_extract_trunc >>> ($125 >>> 0) & $130; + $q_sroa_0_1_ph = 0; + $q_sroa_1_1_ph = $n_sroa_0_0_extract_trunc << $126; + break; + } + if (($rem | 0) == 0) { + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + HEAP32[$rem >> 2] = 0 | $a$0 & -1; + HEAP32[$rem + 4 >> 2] = $n_sroa_1_4_extract_shift$0 | $a$1 & 0; + $_0$1 = 0; + $_0$0 = 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + $66 = $d_sroa_0_0_extract_trunc - 1 | 0; + if (($66 & $d_sroa_0_0_extract_trunc | 0) != 0) { + $86 = (Math_clz32($d_sroa_0_0_extract_trunc | 0) | 0) + 33 | 0; + $88 = $86 - (Math_clz32($n_sroa_1_4_extract_trunc | 0) | 0) | 0; + $89 = 64 - $88 | 0; + $91 = 32 - $88 | 0; + $92 = $91 >> 31; + $95 = $88 - 32 | 0; + $105 = $95 >> 31; + $sr_1_ph = $88; + $r_sroa_0_1_ph = $91 - 1 >> 31 & $n_sroa_1_4_extract_trunc >>> ($95 >>> 0) | ($n_sroa_1_4_extract_trunc << $91 | $n_sroa_0_0_extract_trunc >>> ($88 >>> 0)) & $105; + $r_sroa_1_1_ph = $105 & $n_sroa_1_4_extract_trunc >>> ($88 >>> 0); + $q_sroa_0_1_ph = $n_sroa_0_0_extract_trunc << $89 & $92; + $q_sroa_1_1_ph = ($n_sroa_1_4_extract_trunc << $89 | $n_sroa_0_0_extract_trunc >>> ($95 >>> 0)) & $92 | $n_sroa_0_0_extract_trunc << $91 & $88 - 33 >> 31; + break; + } + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = $66 & $n_sroa_0_0_extract_trunc; + HEAP32[$rem + 4 >> 2] = 0; + } + if (($d_sroa_0_0_extract_trunc | 0) == 1) { + $_0$1 = $n_sroa_1_4_extract_shift$0 | $a$1 & 0; + $_0$0 = 0 | $a$0 & -1; + return (tempRet0 = $_0$1, $_0$0) | 0; + } else { + $78 = _llvm_cttz_i32($d_sroa_0_0_extract_trunc | 0) | 0; + $_0$1 = 0 | $n_sroa_1_4_extract_trunc >>> ($78 >>> 0); + $_0$0 = $n_sroa_1_4_extract_trunc << 32 - $78 | $n_sroa_0_0_extract_trunc >>> ($78 >>> 0) | 0; + return (tempRet0 = $_0$1, $_0$0) | 0; + } + } + } while (0); + if (($sr_1_ph | 0) == 0) { + $q_sroa_1_1_lcssa = $q_sroa_1_1_ph; + $q_sroa_0_1_lcssa = $q_sroa_0_1_ph; + $r_sroa_1_1_lcssa = $r_sroa_1_1_ph; + $r_sroa_0_1_lcssa = $r_sroa_0_1_ph; + $carry_0_lcssa$1 = 0; + $carry_0_lcssa$0 = 0; + } else { + $d_sroa_0_0_insert_insert99$0 = 0 | $b$0 & -1; + $d_sroa_0_0_insert_insert99$1 = $d_sroa_1_4_extract_shift$0 | $b$1 & 0; + $137$0 = _i64Add($d_sroa_0_0_insert_insert99$0 | 0, $d_sroa_0_0_insert_insert99$1 | 0, -1, -1) | 0; + $137$1 = tempRet0; + $q_sroa_1_1198 = $q_sroa_1_1_ph; + $q_sroa_0_1199 = $q_sroa_0_1_ph; + $r_sroa_1_1200 = $r_sroa_1_1_ph; + $r_sroa_0_1201 = $r_sroa_0_1_ph; + $sr_1202 = $sr_1_ph; + $carry_0203 = 0; + while (1) { + $147 = $q_sroa_0_1199 >>> 31 | $q_sroa_1_1198 << 1; + $149 = $carry_0203 | $q_sroa_0_1199 << 1; + $r_sroa_0_0_insert_insert42$0 = 0 | ($r_sroa_0_1201 << 1 | $q_sroa_1_1198 >>> 31); + $r_sroa_0_0_insert_insert42$1 = $r_sroa_0_1201 >>> 31 | $r_sroa_1_1200 << 1 | 0; + _i64Subtract($137$0 | 0, $137$1 | 0, $r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0) | 0; + $150$1 = tempRet0; + $151$0 = $150$1 >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1; + $152 = $151$0 & 1; + $154$0 = _i64Subtract($r_sroa_0_0_insert_insert42$0 | 0, $r_sroa_0_0_insert_insert42$1 | 0, $151$0 & $d_sroa_0_0_insert_insert99$0 | 0, ((($150$1 | 0) < 0 ? -1 : 0) >> 31 | (($150$1 | 0) < 0 ? -1 : 0) << 1) & $d_sroa_0_0_insert_insert99$1 | 0) | 0; + $r_sroa_0_0_extract_trunc = $154$0; + $r_sroa_1_4_extract_trunc = tempRet0; + $155 = $sr_1202 - 1 | 0; + if (($155 | 0) == 0) { + break; + } else { + $q_sroa_1_1198 = $147; + $q_sroa_0_1199 = $149; + $r_sroa_1_1200 = $r_sroa_1_4_extract_trunc; + $r_sroa_0_1201 = $r_sroa_0_0_extract_trunc; + $sr_1202 = $155; + $carry_0203 = $152; + } + } + $q_sroa_1_1_lcssa = $147; + $q_sroa_0_1_lcssa = $149; + $r_sroa_1_1_lcssa = $r_sroa_1_4_extract_trunc; + $r_sroa_0_1_lcssa = $r_sroa_0_0_extract_trunc; + $carry_0_lcssa$1 = 0; + $carry_0_lcssa$0 = $152; + } + $q_sroa_0_0_insert_ext75$0 = $q_sroa_0_1_lcssa; + $q_sroa_0_0_insert_ext75$1 = 0; + $q_sroa_0_0_insert_insert77$1 = $q_sroa_1_1_lcssa | $q_sroa_0_0_insert_ext75$1; + if (($rem | 0) != 0) { + HEAP32[$rem >> 2] = 0 | $r_sroa_0_1_lcssa; + HEAP32[$rem + 4 >> 2] = $r_sroa_1_1_lcssa | 0; + } + $_0$1 = (0 | $q_sroa_0_0_insert_ext75$0) >>> 31 | $q_sroa_0_0_insert_insert77$1 << 1 | ($q_sroa_0_0_insert_ext75$1 << 1 | $q_sroa_0_0_insert_ext75$0 >>> 31) & 0 | $carry_0_lcssa$1; + $_0$0 = ($q_sroa_0_0_insert_ext75$0 << 1 | 0 >>> 31) & -2 | $carry_0_lcssa$0; + return (tempRet0 = $_0$1, $_0$0) | 0; +} +function ___uremdi3($a$0, $a$1, $b$0, $b$1) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + var $rem = 0, __stackBase__ = 0; + __stackBase__ = STACKTOP; + STACKTOP = STACKTOP + 16 | 0; + $rem = __stackBase__ | 0; + ___udivmoddi4($a$0, $a$1, $b$0, $b$1, $rem) | 0; + STACKTOP = __stackBase__; + return (tempRet0 = HEAP32[$rem + 4 >> 2] | 0, HEAP32[$rem >> 2] | 0) | 0; +} +function ___udivdi3($a$0, $a$1, $b$0, $b$1) { + $a$0 = $a$0 | 0; + $a$1 = $a$1 | 0; + $b$0 = $b$0 | 0; + $b$1 = $b$1 | 0; + var $1$0 = 0; + $1$0 = ___udivmoddi4($a$0, $a$1, $b$0, $b$1, 0) | 0; + return $1$0 | 0; +} +function _roundf(f) { + f = +f; + return f >= +0 ? +Math_floor(f + +0.5) : +Math_ceil(f - +0.5); // TODO: use fround? +} +function _bitshift64Lshr(low, high, bits) { + low = low|0; high = high|0; bits = bits|0; + var ander = 0; + if ((bits|0) < 32) { + ander = ((1 << bits) - 1)|0; + tempRet0 = high >>> bits; + return (low >>> bits) | ((high&ander) << (32 - bits)); + } + tempRet0 = 0; + return (high >>> (bits - 32))|0; +} +function _sbrk(increment) { + increment = increment|0; + var oldDynamicTop = 0; + var oldDynamicTopOnChange = 0; + var newDynamicTop = 0; + var totalMemory = 0; + increment = ((increment + 15) & -16)|0; + oldDynamicTop = HEAP32[DYNAMICTOP_PTR>>2]|0; + newDynamicTop = oldDynamicTop + increment | 0; + + if (((increment|0) > 0 & (newDynamicTop|0) < (oldDynamicTop|0)) // Detect and fail if we would wrap around signed 32-bit int. + | (newDynamicTop|0) < 0) { // Also underflow, sbrk() should be able to be used to subtract. + abortOnCannotGrowMemory()|0; + ___setErrNo(12); + return -1; + } + + HEAP32[DYNAMICTOP_PTR>>2] = newDynamicTop; + totalMemory = getTotalMemory()|0; + if ((newDynamicTop|0) > (totalMemory|0)) { + if ((enlargeMemory()|0) == 0) { + ___setErrNo(12); + HEAP32[DYNAMICTOP_PTR>>2] = oldDynamicTop; + return -1; + } + } + return oldDynamicTop|0; +} +function _bitshift64Shl(low, high, bits) { + low = low|0; high = high|0; bits = bits|0; + var ander = 0; + if ((bits|0) < 32) { + ander = ((1 << bits) - 1)|0; + tempRet0 = (high << bits) | ((low&(ander << (32 - bits))) >>> (32 - bits)); + return low << bits; + } + tempRet0 = low << (bits - 32); + return 0; +} +function _llvm_bswap_i32(x) { + x = x|0; + return (((x&0xff)<<24) | (((x>>8)&0xff)<<16) | (((x>>16)&0xff)<<8) | (x>>>24))|0; +} + + +function dynCall_viiiii(index,a1,a2,a3,a4,a5) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; + FUNCTION_TABLE_viiiii[index&7](a1|0,a2|0,a3|0,a4|0,a5|0); +} + + +function dynCall_vd(index,a1) { + index = index|0; + a1=+a1; + FUNCTION_TABLE_vd[index&3](+a1); +} + + +function dynCall_vid(index,a1,a2) { + index = index|0; + a1=a1|0; a2=+a2; + FUNCTION_TABLE_vid[index&3](a1|0,+a2); +} + + +function dynCall_vi(index,a1) { + index = index|0; + a1=a1|0; + FUNCTION_TABLE_vi[index&31](a1|0); +} + + +function dynCall_vii(index,a1,a2) { + index = index|0; + a1=a1|0; a2=a2|0; + FUNCTION_TABLE_vii[index&63](a1|0,a2|0); +} + + +function dynCall_ii(index,a1) { + index = index|0; + a1=a1|0; + return FUNCTION_TABLE_ii[index&15](a1|0)|0; +} + + +function dynCall_viddd(index,a1,a2,a3,a4) { + index = index|0; + a1=a1|0; a2=+a2; a3=+a3; a4=+a4; + FUNCTION_TABLE_viddd[index&3](a1|0,+a2,+a3,+a4); +} + + +function dynCall_vidd(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=+a2; a3=+a3; + FUNCTION_TABLE_vidd[index&7](a1|0,+a2,+a3); +} + + +function dynCall_iiii(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; + return FUNCTION_TABLE_iiii[index&15](a1|0,a2|0,a3|0)|0; +} + + +function dynCall_viiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0; + FUNCTION_TABLE_viiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0); +} + + +function dynCall_viiiiii(index,a1,a2,a3,a4,a5,a6) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; + FUNCTION_TABLE_viiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0); +} + + +function dynCall_viii(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; + FUNCTION_TABLE_viii[index&31](a1|0,a2|0,a3|0); +} + + +function dynCall_vidddd(index,a1,a2,a3,a4,a5) { + index = index|0; + a1=a1|0; a2=+a2; a3=+a3; a4=+a4; a5=+a5; + FUNCTION_TABLE_vidddd[index&3](a1|0,+a2,+a3,+a4,+a5); +} + + +function dynCall_vdi(index,a1,a2) { + index = index|0; + a1=+a1; a2=a2|0; + FUNCTION_TABLE_vdi[index&1](+a1,a2|0); +} + + +function dynCall_viiiiiii(index,a1,a2,a3,a4,a5,a6,a7) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; + FUNCTION_TABLE_viiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0); +} + + +function dynCall_viiiiiiiii(index,a1,a2,a3,a4,a5,a6,a7,a8,a9) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; a5=a5|0; a6=a6|0; a7=a7|0; a8=a8|0; a9=a9|0; + FUNCTION_TABLE_viiiiiiiii[index&3](a1|0,a2|0,a3|0,a4|0,a5|0,a6|0,a7|0,a8|0,a9|0); +} + + +function dynCall_iii(index,a1,a2) { + index = index|0; + a1=a1|0; a2=a2|0; + return FUNCTION_TABLE_iii[index&3](a1|0,a2|0)|0; +} + + +function dynCall_i(index) { + index = index|0; + + return FUNCTION_TABLE_i[index&3]()|0; +} + + +function dynCall_vdddddd(index,a1,a2,a3,a4,a5,a6) { + index = index|0; + a1=+a1; a2=+a2; a3=+a3; a4=+a4; a5=+a5; a6=+a6; + FUNCTION_TABLE_vdddddd[index&1](+a1,+a2,+a3,+a4,+a5,+a6); +} + + +function dynCall_vdddd(index,a1,a2,a3,a4) { + index = index|0; + a1=+a1; a2=+a2; a3=+a3; a4=+a4; + FUNCTION_TABLE_vdddd[index&3](+a1,+a2,+a3,+a4); +} + + +function dynCall_vdd(index,a1,a2) { + index = index|0; + a1=+a1; a2=+a2; + FUNCTION_TABLE_vdd[index&3](+a1,+a2); +} + + +function dynCall_v(index) { + index = index|0; + + FUNCTION_TABLE_v[index&7](); +} + + +function dynCall_viid(index,a1,a2,a3) { + index = index|0; + a1=a1|0; a2=a2|0; a3=+a3; + FUNCTION_TABLE_viid[index&1](a1|0,a2|0,+a3); +} + + +function dynCall_viiii(index,a1,a2,a3,a4) { + index = index|0; + a1=a1|0; a2=a2|0; a3=a3|0; a4=a4|0; + FUNCTION_TABLE_viiii[index&31](a1|0,a2|0,a3|0,a4|0); +} + +function b0(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; nullFunc_viiiii(0); +} +function _emscripten_glUniform4i__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glUniform4i(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function _emscripten_glFramebufferTexture2D__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glFramebufferTexture2D(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function _emscripten_glShaderBinary__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glShaderBinary(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function _emscripten_glDrawElementsInstanced__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0; _emscripten_glDrawElementsInstanced(p0|0,p1|0,p2|0,p3|0,p4|0); +} +function b1(p0) { + p0 = +p0; nullFunc_vd(1); +} +function _emscripten_glClearDepth__wrapper(p0) { + p0 = +p0; _emscripten_glClearDepth(+p0); +} +function _emscripten_glClearDepthf__wrapper(p0) { + p0 = +p0; _emscripten_glClearDepthf(+p0); +} +function _emscripten_glLineWidth__wrapper(p0) { + p0 = +p0; _emscripten_glLineWidth(+p0); +} +function b2(p0,p1) { + p0 = p0|0;p1 = +p1; nullFunc_vid(2); +} +function _emscripten_glUniform1f__wrapper(p0,p1) { + p0 = p0|0;p1 = +p1; _emscripten_glUniform1f(p0|0,+p1); +} +function _emscripten_glVertexAttrib1f__wrapper(p0,p1) { + p0 = p0|0;p1 = +p1; _emscripten_glVertexAttrib1f(p0|0,+p1); +} +function b3(p0) { + p0 = p0|0; nullFunc_vi(3); +} +function _emscripten_glDeleteShader__wrapper(p0) { + p0 = p0|0; _emscripten_glDeleteShader(p0|0); +} +function _emscripten_glCompileShader__wrapper(p0) { + p0 = p0|0; _emscripten_glCompileShader(p0|0); +} +function _emscripten_glDeleteProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glDeleteProgram(p0|0); +} +function _emscripten_glLinkProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glLinkProgram(p0|0); +} +function _emscripten_glUseProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glUseProgram(p0|0); +} +function _emscripten_glValidateProgram__wrapper(p0) { + p0 = p0|0; _emscripten_glValidateProgram(p0|0); +} +function _emscripten_glDeleteObjectARB__wrapper(p0) { + p0 = p0|0; _emscripten_glDeleteObjectARB(p0|0); +} +function _emscripten_glEnableClientState__wrapper(p0) { + p0 = p0|0; _emscripten_glEnableClientState(p0|0); +} +function _emscripten_glClientActiveTexture__wrapper(p0) { + p0 = p0|0; _emscripten_glClientActiveTexture(p0|0); +} +function _emscripten_glBindVertexArray__wrapper(p0) { + p0 = p0|0; _emscripten_glBindVertexArray(p0|0); +} +function _emscripten_glMatrixMode__wrapper(p0) { + p0 = p0|0; _emscripten_glMatrixMode(p0|0); +} +function _emscripten_glLoadMatrixf__wrapper(p0) { + p0 = p0|0; _emscripten_glLoadMatrixf(p0|0); +} +function _emscripten_glEnableVertexAttribArray__wrapper(p0) { + p0 = p0|0; _emscripten_glEnableVertexAttribArray(p0|0); +} +function _emscripten_glDisableVertexAttribArray__wrapper(p0) { + p0 = p0|0; _emscripten_glDisableVertexAttribArray(p0|0); +} +function _emscripten_glDepthFunc__wrapper(p0) { + p0 = p0|0; _emscripten_glDepthFunc(p0|0); +} +function _emscripten_glEnable__wrapper(p0) { + p0 = p0|0; _emscripten_glEnable(p0|0); +} +function _emscripten_glDisable__wrapper(p0) { + p0 = p0|0; _emscripten_glDisable(p0|0); +} +function _emscripten_glFrontFace__wrapper(p0) { + p0 = p0|0; _emscripten_glFrontFace(p0|0); +} +function _emscripten_glCullFace__wrapper(p0) { + p0 = p0|0; _emscripten_glCullFace(p0|0); +} +function _emscripten_glClear__wrapper(p0) { + p0 = p0|0; _emscripten_glClear(p0|0); +} +function _emscripten_glClearStencil__wrapper(p0) { + p0 = p0|0; _emscripten_glClearStencil(p0|0); +} +function _emscripten_glDepthMask__wrapper(p0) { + p0 = p0|0; _emscripten_glDepthMask(p0|0); +} +function _emscripten_glStencilMask__wrapper(p0) { + p0 = p0|0; _emscripten_glStencilMask(p0|0); +} +function _emscripten_glGenerateMipmap__wrapper(p0) { + p0 = p0|0; _emscripten_glGenerateMipmap(p0|0); +} +function _emscripten_glActiveTexture__wrapper(p0) { + p0 = p0|0; _emscripten_glActiveTexture(p0|0); +} +function _emscripten_glBlendEquation__wrapper(p0) { + p0 = p0|0; _emscripten_glBlendEquation(p0|0); +} +function b4(p0,p1) { + p0 = p0|0;p1 = p1|0; nullFunc_vii(4); +} +function _emscripten_glPixelStorei__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glPixelStorei(p0|0,p1|0); +} +function _emscripten_glGetIntegerv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetIntegerv(p0|0,p1|0); +} +function _emscripten_glGetFloatv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetFloatv(p0|0,p1|0); +} +function _emscripten_glGetBooleanv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetBooleanv(p0|0,p1|0); +} +function _emscripten_glGenTextures__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenTextures(p0|0,p1|0); +} +function _emscripten_glDeleteTextures__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteTextures(p0|0,p1|0); +} +function _emscripten_glBindTexture__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindTexture(p0|0,p1|0); +} +function _emscripten_glGenBuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenBuffers(p0|0,p1|0); +} +function _emscripten_glDeleteBuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteBuffers(p0|0,p1|0); +} +function _emscripten_glGenRenderbuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenRenderbuffers(p0|0,p1|0); +} +function _emscripten_glDeleteRenderbuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteRenderbuffers(p0|0,p1|0); +} +function _emscripten_glBindRenderbuffer__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindRenderbuffer(p0|0,p1|0); +} +function _emscripten_glUniform1i__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glUniform1i(p0|0,p1|0); +} +function _emscripten_glBindBuffer__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindBuffer(p0|0,p1|0); +} +function _emscripten_glVertexAttrib1fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib1fv(p0|0,p1|0); +} +function _emscripten_glVertexAttrib2fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib2fv(p0|0,p1|0); +} +function _emscripten_glVertexAttrib3fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib3fv(p0|0,p1|0); +} +function _emscripten_glVertexAttrib4fv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttrib4fv(p0|0,p1|0); +} +function _emscripten_glAttachShader__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glAttachShader(p0|0,p1|0); +} +function _emscripten_glDetachShader__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDetachShader(p0|0,p1|0); +} +function _emscripten_glBindFramebuffer__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindFramebuffer(p0|0,p1|0); +} +function _emscripten_glGenFramebuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenFramebuffers(p0|0,p1|0); +} +function _emscripten_glDeleteFramebuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteFramebuffers(p0|0,p1|0); +} +function _emscripten_glBindProgramARB__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBindProgramARB(p0|0,p1|0); +} +function _emscripten_glGetPointerv__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGetPointerv(p0|0,p1|0); +} +function _emscripten_glGenVertexArrays__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glGenVertexArrays(p0|0,p1|0); +} +function _emscripten_glDeleteVertexArrays__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDeleteVertexArrays(p0|0,p1|0); +} +function _emscripten_glVertexAttribDivisor__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glVertexAttribDivisor(p0|0,p1|0); +} +function _emscripten_glBlendFunc__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBlendFunc(p0|0,p1|0); +} +function _emscripten_glBlendEquationSeparate__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glBlendEquationSeparate(p0|0,p1|0); +} +function _emscripten_glStencilMaskSeparate__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glStencilMaskSeparate(p0|0,p1|0); +} +function _emscripten_glHint__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glHint(p0|0,p1|0); +} +function _emscripten_glDrawBuffers__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; _emscripten_glDrawBuffers(p0|0,p1|0); +} +function b5(p0) { + p0 = p0|0; nullFunc_ii(5);return 0; +} +function _emscripten_glGetString__wrapper(p0) { + p0 = p0|0; return _emscripten_glGetString(p0|0)|0; +} +function _emscripten_glIsTexture__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsTexture(p0|0)|0; +} +function _emscripten_glIsBuffer__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsBuffer(p0|0)|0; +} +function _emscripten_glIsRenderbuffer__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsRenderbuffer(p0|0)|0; +} +function _emscripten_glCreateShader__wrapper(p0) { + p0 = p0|0; return _emscripten_glCreateShader(p0|0)|0; +} +function _emscripten_glIsShader__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsShader(p0|0)|0; +} +function _emscripten_glIsProgram__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsProgram(p0|0)|0; +} +function _emscripten_glIsFramebuffer__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsFramebuffer(p0|0)|0; +} +function _emscripten_glCheckFramebufferStatus__wrapper(p0) { + p0 = p0|0; return _emscripten_glCheckFramebufferStatus(p0|0)|0; +} +function _emscripten_glIsEnabled__wrapper(p0) { + p0 = p0|0; return _emscripten_glIsEnabled(p0|0)|0; +} +function b6(p0,p1,p2,p3) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_viddd(6); +} +function _emscripten_glUniform3f__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glUniform3f(p0|0,+p1,+p2,+p3); +} +function _emscripten_glVertexAttrib3f__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glVertexAttrib3f(p0|0,+p1,+p2,+p3); +} +function b7(p0,p1,p2) { + p0 = p0|0;p1 = +p1;p2 = +p2; nullFunc_vidd(7); +} +function _emscripten_glUniform2f__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glUniform2f(p0|0,+p1,+p2); +} +function _emscripten_glVertexAttrib2f__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = +p1;p2 = +p2; _emscripten_glVertexAttrib2f(p0|0,+p1,+p2); +} +function b8(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_iiii(8);return 0; +} +function b9(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; nullFunc_viiiiiiii(9); +} +function _emscripten_glCompressedTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCompressedTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0); +} +function _emscripten_glCopyTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0); +} +function _emscripten_glCopyTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0; _emscripten_glCopyTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0); +} +function b10(p0,p1,p2,p3,p4,p5) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; nullFunc_viiiiii(10); +} +function _emscripten_glDrawRangeElements__wrapper(p0,p1,p2,p3,p4,p5) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glDrawRangeElements(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0); +} +function _emscripten_glVertexAttribPointer__wrapper(p0,p1,p2,p3,p4,p5) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0; _emscripten_glVertexAttribPointer(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0); +} +function b11(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; nullFunc_viii(11); +} +function _emscripten_glGetTexParameterfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameterfv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetTexParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetTexParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glTexParameterfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameterfv(p0|0,p1|0,p2|0); +} +function _emscripten_glTexParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetBufferParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetBufferParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetRenderbufferParameteriv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetRenderbufferParameteriv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetUniformfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformfv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetUniformiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetUniformiv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetVertexAttribfv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribfv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetVertexAttribiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribiv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetVertexAttribPointerv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetVertexAttribPointerv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform2i__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2i(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform1iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform2iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform3iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform4iv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4iv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform1fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform1fv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform2fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform2fv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform3fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform3fv(p0|0,p1|0,p2|0); +} +function _emscripten_glUniform4fv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glUniform4fv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetShaderiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetShaderiv(p0|0,p1|0,p2|0); +} +function _emscripten_glGetProgramiv__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetProgramiv(p0|0,p1|0,p2|0); +} +function _emscripten_glBindAttribLocation__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glBindAttribLocation(p0|0,p1|0,p2|0); +} +function _emscripten_glGetObjectParameterivARB__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glGetObjectParameterivARB(p0|0,p1|0,p2|0); +} +function _emscripten_glNormalPointer__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glNormalPointer(p0|0,p1|0,p2|0); +} +function _emscripten_glDrawArrays__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glDrawArrays(p0|0,p1|0,p2|0); +} +function _emscripten_glTexParameteri__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glTexParameteri(p0|0,p1|0,p2|0); +} +function _emscripten_glStencilFunc__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilFunc(p0|0,p1|0,p2|0); +} +function _emscripten_glStencilOp__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = p2|0; _emscripten_glStencilOp(p0|0,p1|0,p2|0); +} +function b12(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; nullFunc_vidddd(12); +} +function _emscripten_glUniform4f__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glUniform4f(p0|0,+p1,+p2,+p3,+p4); +} +function _emscripten_glVertexAttrib4f__wrapper(p0,p1,p2,p3,p4) { + p0 = p0|0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4; _emscripten_glVertexAttrib4f(p0|0,+p1,+p2,+p3,+p4); +} +function b13(p0,p1) { + p0 = +p0;p1 = p1|0; nullFunc_vdi(13); +} +function _emscripten_glSampleCoverage__wrapper(p0,p1) { + p0 = +p0;p1 = p1|0; _emscripten_glSampleCoverage(+p0,p1|0); +} +function b14(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; nullFunc_viiiiiii(14); +} +function _emscripten_glReadPixels__wrapper(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glReadPixels(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0); +} +function _emscripten_glGetActiveUniform__wrapper(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveUniform(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0); +} +function _emscripten_glGetActiveAttrib__wrapper(p0,p1,p2,p3,p4,p5,p6) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0; _emscripten_glGetActiveAttrib(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0); +} +function b15(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; nullFunc_viiiiiiiii(15); +} +function _emscripten_glCompressedTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glCompressedTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0); +} +function _emscripten_glTexImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0); +} +function _emscripten_glTexSubImage2D__wrapper(p0,p1,p2,p3,p4,p5,p6,p7,p8) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0;p4 = p4|0;p5 = p5|0;p6 = p6|0;p7 = p7|0;p8 = p8|0; _emscripten_glTexSubImage2D(p0|0,p1|0,p2|0,p3|0,p4|0,p5|0,p6|0,p7|0,p8|0); +} +function b16(p0,p1) { + p0 = p0|0;p1 = p1|0; nullFunc_iii(16);return 0; +} +function _emscripten_glGetUniformLocation__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; return _emscripten_glGetUniformLocation(p0|0,p1|0)|0; +} +function _emscripten_glGetAttribLocation__wrapper(p0,p1) { + p0 = p0|0;p1 = p1|0; return _emscripten_glGetAttribLocation(p0|0,p1|0)|0; +} +function b17() { + ; nullFunc_i(17);return 0; +} +function _emscripten_glCreateProgram__wrapper() { + ; return _emscripten_glCreateProgram()|0; +} +function _emscripten_glGetError__wrapper() { + ; return _emscripten_glGetError()|0; +} +function b18(p0,p1,p2,p3,p4,p5) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; nullFunc_vdddddd(18); +} +function _emscripten_glFrustum__wrapper(p0,p1,p2,p3,p4,p5) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3;p4 = +p4;p5 = +p5; _emscripten_glFrustum(+p0,+p1,+p2,+p3,+p4,+p5); +} +function b19(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; nullFunc_vdddd(19); +} +function _emscripten_glRotatef__wrapper(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glRotatef(+p0,+p1,+p2,+p3); +} +function _emscripten_glClearColor__wrapper(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glClearColor(+p0,+p1,+p2,+p3); +} +function _emscripten_glBlendColor__wrapper(p0,p1,p2,p3) { + p0 = +p0;p1 = +p1;p2 = +p2;p3 = +p3; _emscripten_glBlendColor(+p0,+p1,+p2,+p3); +} +function b20(p0,p1) { + p0 = +p0;p1 = +p1; nullFunc_vdd(20); +} +function _emscripten_glDepthRange__wrapper(p0,p1) { + p0 = +p0;p1 = +p1; _emscripten_glDepthRange(+p0,+p1); +} +function _emscripten_glDepthRangef__wrapper(p0,p1) { + p0 = +p0;p1 = +p1; _emscripten_glDepthRangef(+p0,+p1); +} +function _emscripten_glPolygonOffset__wrapper(p0,p1) { + p0 = +p0;p1 = +p1; _emscripten_glPolygonOffset(+p0,+p1); +} +function b21() { + ; nullFunc_v(21); +} +function _emscripten_glLoadIdentity__wrapper() { + ; _emscripten_glLoadIdentity(); +} +function _emscripten_glReleaseShaderCompiler__wrapper() { + ; _emscripten_glReleaseShaderCompiler(); +} +function _emscripten_glFinish__wrapper() { + ; _emscripten_glFinish(); +} +function _emscripten_glFlush__wrapper() { + ; _emscripten_glFlush(); +} +function b22(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = +p2; nullFunc_viid(22); +} +function _emscripten_glTexParameterf__wrapper(p0,p1,p2) { + p0 = p0|0;p1 = p1|0;p2 = +p2; _emscripten_glTexParameterf(p0|0,p1|0,+p2); +} +function b23(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; nullFunc_viiii(23); +} +function _emscripten_glBufferData__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferData(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glBufferSubData__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBufferSubData(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniform3i__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniform3i(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniformMatrix2fv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix2fv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniformMatrix3fv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix3fv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glUniformMatrix4fv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glUniformMatrix4fv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetAttachedShaders__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetAttachedShaders(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glShaderSource__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glShaderSource(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetShaderSource__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderSource(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetShaderInfoLog__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderInfoLog(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetShaderPrecisionFormat__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetShaderPrecisionFormat(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetProgramInfoLog__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetProgramInfoLog(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glFramebufferRenderbuffer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glFramebufferRenderbuffer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetFramebufferAttachmentParameteriv__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetFramebufferAttachmentParameteriv(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glGetInfoLogARB__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glGetInfoLogARB(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glVertexPointer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glVertexPointer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glTexCoordPointer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glTexCoordPointer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glColorPointer__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorPointer(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glDrawElements__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawElements(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glDrawArraysInstanced__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glDrawArraysInstanced(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glViewport__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glViewport(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glScissor__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glScissor(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glColorMask__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glColorMask(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glRenderbufferStorage__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glRenderbufferStorage(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glBlendFuncSeparate__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glBlendFuncSeparate(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glStencilFuncSeparate__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilFuncSeparate(p0|0,p1|0,p2|0,p3|0); +} +function _emscripten_glStencilOpSeparate__wrapper(p0,p1,p2,p3) { + p0 = p0|0;p1 = p1|0;p2 = p2|0;p3 = p3|0; _emscripten_glStencilOpSeparate(p0|0,p1|0,p2|0,p3|0); +} + +// EMSCRIPTEN_END_FUNCS +var FUNCTION_TABLE_viiiii = [b0,_KeyCallback,_emscripten_glUniform4i__wrapper,_emscripten_glFramebufferTexture2D__wrapper,_emscripten_glShaderBinary__wrapper,_emscripten_glDrawElementsInstanced__wrapper,b0,b0]; +var FUNCTION_TABLE_vd = [b1,_emscripten_glClearDepth__wrapper,_emscripten_glClearDepthf__wrapper,_emscripten_glLineWidth__wrapper]; +var FUNCTION_TABLE_vid = [b2,_emscripten_glUniform1f__wrapper,_emscripten_glVertexAttrib1f__wrapper,b2]; +var FUNCTION_TABLE_vi = [b3,_emscripten_glDeleteShader__wrapper,_emscripten_glCompileShader__wrapper,_emscripten_glDeleteProgram__wrapper,_emscripten_glLinkProgram__wrapper,_emscripten_glUseProgram__wrapper,_emscripten_glValidateProgram__wrapper,_emscripten_glDeleteObjectARB__wrapper,_emscripten_glEnableClientState__wrapper,_emscripten_glClientActiveTexture__wrapper,_emscripten_glBindVertexArray__wrapper,_emscripten_glMatrixMode__wrapper,_emscripten_glLoadMatrixf__wrapper,_emscripten_glEnableVertexAttribArray__wrapper,_emscripten_glDisableVertexAttribArray__wrapper,_emscripten_glDepthFunc__wrapper,_emscripten_glEnable__wrapper,_emscripten_glDisable__wrapper,_emscripten_glFrontFace__wrapper,_emscripten_glCullFace__wrapper,_emscripten_glClear__wrapper,_emscripten_glClearStencil__wrapper,_emscripten_glDepthMask__wrapper,_emscripten_glStencilMask__wrapper,_emscripten_glGenerateMipmap__wrapper,_emscripten_glActiveTexture__wrapper,_emscripten_glBlendEquation__wrapper,b3,b3 +,b3,b3,b3]; +var FUNCTION_TABLE_vii = [b4,_stbi__stdio_skip,_ErrorCallback,_CursorEnterCallback,_CharCallback,_WindowIconifyCallback,_emscripten_glPixelStorei__wrapper,_emscripten_glGetIntegerv__wrapper,_emscripten_glGetFloatv__wrapper,_emscripten_glGetBooleanv__wrapper,_emscripten_glGenTextures__wrapper,_emscripten_glDeleteTextures__wrapper,_emscripten_glBindTexture__wrapper,_emscripten_glGenBuffers__wrapper,_emscripten_glDeleteBuffers__wrapper,_emscripten_glGenRenderbuffers__wrapper,_emscripten_glDeleteRenderbuffers__wrapper,_emscripten_glBindRenderbuffer__wrapper,_emscripten_glUniform1i__wrapper,_emscripten_glBindBuffer__wrapper,_emscripten_glVertexAttrib1fv__wrapper,_emscripten_glVertexAttrib2fv__wrapper,_emscripten_glVertexAttrib3fv__wrapper,_emscripten_glVertexAttrib4fv__wrapper,_emscripten_glAttachShader__wrapper,_emscripten_glDetachShader__wrapper,_emscripten_glBindFramebuffer__wrapper,_emscripten_glGenFramebuffers__wrapper,_emscripten_glDeleteFramebuffers__wrapper,_emscripten_glBindProgramARB__wrapper,_emscripten_glGetPointerv__wrapper,_emscripten_glGenVertexArrays__wrapper,_emscripten_glDeleteVertexArrays__wrapper,_emscripten_glVertexAttribDivisor__wrapper,_emscripten_glBlendFunc__wrapper,_emscripten_glBlendEquationSeparate__wrapper,_emscripten_glStencilMaskSeparate__wrapper,_emscripten_glHint__wrapper,_emscripten_glDrawBuffers__wrapper,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4,b4 +,b4,b4,b4,b4,b4]; +var FUNCTION_TABLE_ii = [b5,_stbi__stdio_eof,___stdio_close,_emscripten_glGetString__wrapper,_emscripten_glIsTexture__wrapper,_emscripten_glIsBuffer__wrapper,_emscripten_glIsRenderbuffer__wrapper,_emscripten_glCreateShader__wrapper,_emscripten_glIsShader__wrapper,_emscripten_glIsProgram__wrapper,_emscripten_glIsFramebuffer__wrapper,_emscripten_glCheckFramebufferStatus__wrapper,_emscripten_glIsEnabled__wrapper,b5,b5,b5]; +var FUNCTION_TABLE_viddd = [b6,_emscripten_glUniform3f__wrapper,_emscripten_glVertexAttrib3f__wrapper,b6]; +var FUNCTION_TABLE_vidd = [b7,_MouseCursorPosCallback,_ScrollCallback,_emscripten_glUniform2f__wrapper,_emscripten_glVertexAttrib2f__wrapper,b7,b7,b7]; +var FUNCTION_TABLE_iiii = [b8,_stbi__stdio_read,___stdout_write,___stdio_seek,_EmscriptenFullscreenChangeCallback,_EmscriptenKeyboardCallback,_EmscriptenMouseCallback,_EmscriptenTouchCallback,_EmscriptenGamepadCallback,___stdio_write,___stdio_read,b8,b8,b8,b8,b8]; +var FUNCTION_TABLE_viiiiiiii = [b9,_emscripten_glCompressedTexImage2D__wrapper,_emscripten_glCopyTexImage2D__wrapper,_emscripten_glCopyTexSubImage2D__wrapper]; +var FUNCTION_TABLE_viiiiii = [b10,_emscripten_glDrawRangeElements__wrapper,_emscripten_glVertexAttribPointer__wrapper,b10]; +var FUNCTION_TABLE_viii = [b11,_WindowSizeCallback,_emscripten_glGetTexParameterfv__wrapper,_emscripten_glGetTexParameteriv__wrapper,_emscripten_glTexParameterfv__wrapper,_emscripten_glTexParameteriv__wrapper,_emscripten_glGetBufferParameteriv__wrapper,_emscripten_glGetRenderbufferParameteriv__wrapper,_emscripten_glGetUniformfv__wrapper,_emscripten_glGetUniformiv__wrapper,_emscripten_glGetVertexAttribfv__wrapper,_emscripten_glGetVertexAttribiv__wrapper,_emscripten_glGetVertexAttribPointerv__wrapper,_emscripten_glUniform2i__wrapper,_emscripten_glUniform1iv__wrapper,_emscripten_glUniform2iv__wrapper,_emscripten_glUniform3iv__wrapper,_emscripten_glUniform4iv__wrapper,_emscripten_glUniform1fv__wrapper,_emscripten_glUniform2fv__wrapper,_emscripten_glUniform3fv__wrapper,_emscripten_glUniform4fv__wrapper,_emscripten_glGetShaderiv__wrapper,_emscripten_glGetProgramiv__wrapper,_emscripten_glBindAttribLocation__wrapper,_emscripten_glGetObjectParameterivARB__wrapper,_emscripten_glNormalPointer__wrapper,_emscripten_glDrawArrays__wrapper,_emscripten_glTexParameteri__wrapper,_emscripten_glStencilFunc__wrapper,_emscripten_glStencilOp__wrapper,b11]; +var FUNCTION_TABLE_vidddd = [b12,_emscripten_glUniform4f__wrapper,_emscripten_glVertexAttrib4f__wrapper,b12]; +var FUNCTION_TABLE_vdi = [b13,_emscripten_glSampleCoverage__wrapper]; +var FUNCTION_TABLE_viiiiiii = [b14,_emscripten_glReadPixels__wrapper,_emscripten_glGetActiveUniform__wrapper,_emscripten_glGetActiveAttrib__wrapper]; +var FUNCTION_TABLE_viiiiiiiii = [b15,_emscripten_glCompressedTexSubImage2D__wrapper,_emscripten_glTexImage2D__wrapper,_emscripten_glTexSubImage2D__wrapper]; +var FUNCTION_TABLE_iii = [b16,_emscripten_glGetUniformLocation__wrapper,_emscripten_glGetAttribLocation__wrapper,b16]; +var FUNCTION_TABLE_i = [b17,_emscripten_glCreateProgram__wrapper,_emscripten_glGetError__wrapper,b17]; +var FUNCTION_TABLE_vdddddd = [b18,_emscripten_glFrustum__wrapper]; +var FUNCTION_TABLE_vdddd = [b19,_emscripten_glRotatef__wrapper,_emscripten_glClearColor__wrapper,_emscripten_glBlendColor__wrapper]; +var FUNCTION_TABLE_vdd = [b20,_emscripten_glDepthRange__wrapper,_emscripten_glDepthRangef__wrapper,_emscripten_glPolygonOffset__wrapper]; +var FUNCTION_TABLE_v = [b21,_UpdateDrawFrame,_emscripten_glLoadIdentity__wrapper,_emscripten_glReleaseShaderCompiler__wrapper,_emscripten_glFinish__wrapper,_emscripten_glFlush__wrapper,b21,b21]; +var FUNCTION_TABLE_viid = [b22,_emscripten_glTexParameterf__wrapper]; +var FUNCTION_TABLE_viiii = [b23,_MouseButtonCallback,_emscripten_glBufferData__wrapper,_emscripten_glBufferSubData__wrapper,_emscripten_glUniform3i__wrapper,_emscripten_glUniformMatrix2fv__wrapper,_emscripten_glUniformMatrix3fv__wrapper,_emscripten_glUniformMatrix4fv__wrapper,_emscripten_glGetAttachedShaders__wrapper,_emscripten_glShaderSource__wrapper,_emscripten_glGetShaderSource__wrapper,_emscripten_glGetShaderInfoLog__wrapper,_emscripten_glGetShaderPrecisionFormat__wrapper,_emscripten_glGetProgramInfoLog__wrapper,_emscripten_glFramebufferRenderbuffer__wrapper,_emscripten_glGetFramebufferAttachmentParameteriv__wrapper,_emscripten_glGetInfoLogARB__wrapper,_emscripten_glVertexPointer__wrapper,_emscripten_glTexCoordPointer__wrapper,_emscripten_glColorPointer__wrapper,_emscripten_glDrawElements__wrapper,_emscripten_glDrawArraysInstanced__wrapper,_emscripten_glViewport__wrapper,_emscripten_glScissor__wrapper,_emscripten_glColorMask__wrapper,_emscripten_glRenderbufferStorage__wrapper,_emscripten_glBlendFuncSeparate__wrapper,_emscripten_glStencilFuncSeparate__wrapper,_emscripten_glStencilOpSeparate__wrapper,b23,b23,b23]; + + return { _roundf: _roundf, _main: _main, _llvm_cttz_i32: _llvm_cttz_i32, _bitshift64Lshr: _bitshift64Lshr, _bitshift64Shl: _bitshift64Shl, _fflush: _fflush, _memset: _memset, _sbrk: _sbrk, _memcpy: _memcpy, _llvm_bswap_i32: _llvm_bswap_i32, ___muldi3: ___muldi3, ___uremdi3: ___uremdi3, _i64Subtract: _i64Subtract, ___udivmoddi4: ___udivmoddi4, _i64Add: _i64Add, _emscripten_get_global_libc: _emscripten_get_global_libc, _emscripten_GetProcAddress: _emscripten_GetProcAddress, ___udivdi3: ___udivdi3, ___errno_location: ___errno_location, ___muldsi3: ___muldsi3, _free: _free, _memmove: _memmove, _strstr: _strstr, _malloc: _malloc, runPostSets: runPostSets, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setTempRet0: setTempRet0, getTempRet0: getTempRet0, setThrew: setThrew, stackAlloc: stackAlloc, stackSave: stackSave, stackRestore: stackRestore, establishStackSpace: establishStackSpace, setThrew: setThrew, setTempRet0: setTempRet0, getTempRet0: getTempRet0, dynCall_viiiii: dynCall_viiiii, dynCall_vd: dynCall_vd, dynCall_vid: dynCall_vid, dynCall_vi: dynCall_vi, dynCall_vii: dynCall_vii, dynCall_ii: dynCall_ii, dynCall_viddd: dynCall_viddd, dynCall_vidd: dynCall_vidd, dynCall_iiii: dynCall_iiii, dynCall_viiiiiiii: dynCall_viiiiiiii, dynCall_viiiiii: dynCall_viiiiii, dynCall_viii: dynCall_viii, dynCall_vidddd: dynCall_vidddd, dynCall_vdi: dynCall_vdi, dynCall_viiiiiii: dynCall_viiiiiii, dynCall_viiiiiiiii: dynCall_viiiiiiiii, dynCall_iii: dynCall_iii, dynCall_i: dynCall_i, dynCall_vdddddd: dynCall_vdddddd, dynCall_vdddd: dynCall_vdddd, dynCall_vdd: dynCall_vdd, dynCall_v: dynCall_v, dynCall_viid: dynCall_viid, dynCall_viiii: dynCall_viiii }; +}) +// EMSCRIPTEN_END_ASM +(Module.asmGlobalArg, Module.asmLibraryArg, buffer); + +var real__roundf = asm["_roundf"]; asm["_roundf"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__roundf.apply(null, arguments); +}; + +var real__main = asm["_main"]; asm["_main"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__main.apply(null, arguments); +}; + +var real_stackSave = asm["stackSave"]; asm["stackSave"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_stackSave.apply(null, arguments); +}; + +var real_getTempRet0 = asm["getTempRet0"]; asm["getTempRet0"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_getTempRet0.apply(null, arguments); +}; + +var real_setThrew = asm["setThrew"]; asm["setThrew"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_setThrew.apply(null, arguments); +}; + +var real__bitshift64Lshr = asm["_bitshift64Lshr"]; asm["_bitshift64Lshr"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__bitshift64Lshr.apply(null, arguments); +}; + +var real__bitshift64Shl = asm["_bitshift64Shl"]; asm["_bitshift64Shl"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__bitshift64Shl.apply(null, arguments); +}; + +var real__fflush = asm["_fflush"]; asm["_fflush"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__fflush.apply(null, arguments); +}; + +var real__llvm_cttz_i32 = asm["_llvm_cttz_i32"]; asm["_llvm_cttz_i32"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__llvm_cttz_i32.apply(null, arguments); +}; + +var real__sbrk = asm["_sbrk"]; asm["_sbrk"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__sbrk.apply(null, arguments); +}; + +var real__llvm_bswap_i32 = asm["_llvm_bswap_i32"]; asm["_llvm_bswap_i32"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__llvm_bswap_i32.apply(null, arguments); +}; + +var real____muldi3 = asm["___muldi3"]; asm["___muldi3"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____muldi3.apply(null, arguments); +}; + +var real____uremdi3 = asm["___uremdi3"]; asm["___uremdi3"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____uremdi3.apply(null, arguments); +}; + +var real_stackAlloc = asm["stackAlloc"]; asm["stackAlloc"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_stackAlloc.apply(null, arguments); +}; + +var real__i64Subtract = asm["_i64Subtract"]; asm["_i64Subtract"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__i64Subtract.apply(null, arguments); +}; + +var real____udivmoddi4 = asm["___udivmoddi4"]; asm["___udivmoddi4"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____udivmoddi4.apply(null, arguments); +}; + +var real_setTempRet0 = asm["setTempRet0"]; asm["setTempRet0"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_setTempRet0.apply(null, arguments); +}; + +var real__i64Add = asm["_i64Add"]; asm["_i64Add"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__i64Add.apply(null, arguments); +}; + +var real__emscripten_get_global_libc = asm["_emscripten_get_global_libc"]; asm["_emscripten_get_global_libc"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__emscripten_get_global_libc.apply(null, arguments); +}; + +var real__emscripten_GetProcAddress = asm["_emscripten_GetProcAddress"]; asm["_emscripten_GetProcAddress"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__emscripten_GetProcAddress.apply(null, arguments); +}; + +var real____udivdi3 = asm["___udivdi3"]; asm["___udivdi3"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____udivdi3.apply(null, arguments); +}; + +var real____errno_location = asm["___errno_location"]; asm["___errno_location"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____errno_location.apply(null, arguments); +}; + +var real____muldsi3 = asm["___muldsi3"]; asm["___muldsi3"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real____muldsi3.apply(null, arguments); +}; + +var real__free = asm["_free"]; asm["_free"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__free.apply(null, arguments); +}; + +var real_establishStackSpace = asm["establishStackSpace"]; asm["establishStackSpace"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_establishStackSpace.apply(null, arguments); +}; + +var real__memmove = asm["_memmove"]; asm["_memmove"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__memmove.apply(null, arguments); +}; + +var real__strstr = asm["_strstr"]; asm["_strstr"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__strstr.apply(null, arguments); +}; + +var real_stackRestore = asm["stackRestore"]; asm["stackRestore"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real_stackRestore.apply(null, arguments); +}; + +var real__malloc = asm["_malloc"]; asm["_malloc"] = function() { +assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)'); +assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)'); +return real__malloc.apply(null, arguments); +}; +var _roundf = Module["_roundf"] = asm["_roundf"]; +var _main = Module["_main"] = asm["_main"]; +var stackSave = Module["stackSave"] = asm["stackSave"]; +var getTempRet0 = Module["getTempRet0"] = asm["getTempRet0"]; +var _memset = Module["_memset"] = asm["_memset"]; +var setThrew = Module["setThrew"] = asm["setThrew"]; +var _bitshift64Lshr = Module["_bitshift64Lshr"] = asm["_bitshift64Lshr"]; +var _bitshift64Shl = Module["_bitshift64Shl"] = asm["_bitshift64Shl"]; +var _fflush = Module["_fflush"] = asm["_fflush"]; +var _llvm_cttz_i32 = Module["_llvm_cttz_i32"] = asm["_llvm_cttz_i32"]; +var _sbrk = Module["_sbrk"] = asm["_sbrk"]; +var _memcpy = Module["_memcpy"] = asm["_memcpy"]; +var _llvm_bswap_i32 = Module["_llvm_bswap_i32"] = asm["_llvm_bswap_i32"]; +var ___muldi3 = Module["___muldi3"] = asm["___muldi3"]; +var ___uremdi3 = Module["___uremdi3"] = asm["___uremdi3"]; +var stackAlloc = Module["stackAlloc"] = asm["stackAlloc"]; +var _i64Subtract = Module["_i64Subtract"] = asm["_i64Subtract"]; +var ___udivmoddi4 = Module["___udivmoddi4"] = asm["___udivmoddi4"]; +var setTempRet0 = Module["setTempRet0"] = asm["setTempRet0"]; +var _i64Add = Module["_i64Add"] = asm["_i64Add"]; +var _emscripten_get_global_libc = Module["_emscripten_get_global_libc"] = asm["_emscripten_get_global_libc"]; +var _emscripten_GetProcAddress = Module["_emscripten_GetProcAddress"] = asm["_emscripten_GetProcAddress"]; +var ___udivdi3 = Module["___udivdi3"] = asm["___udivdi3"]; +var ___errno_location = Module["___errno_location"] = asm["___errno_location"]; +var ___muldsi3 = Module["___muldsi3"] = asm["___muldsi3"]; +var _free = Module["_free"] = asm["_free"]; +var runPostSets = Module["runPostSets"] = asm["runPostSets"]; +var establishStackSpace = Module["establishStackSpace"] = asm["establishStackSpace"]; +var _memmove = Module["_memmove"] = asm["_memmove"]; +var _strstr = Module["_strstr"] = asm["_strstr"]; +var stackRestore = Module["stackRestore"] = asm["stackRestore"]; +var _malloc = Module["_malloc"] = asm["_malloc"]; +var dynCall_viiiii = Module["dynCall_viiiii"] = asm["dynCall_viiiii"]; +var dynCall_vd = Module["dynCall_vd"] = asm["dynCall_vd"]; +var dynCall_vid = Module["dynCall_vid"] = asm["dynCall_vid"]; +var dynCall_vi = Module["dynCall_vi"] = asm["dynCall_vi"]; +var dynCall_vii = Module["dynCall_vii"] = asm["dynCall_vii"]; +var dynCall_ii = Module["dynCall_ii"] = asm["dynCall_ii"]; +var dynCall_viddd = Module["dynCall_viddd"] = asm["dynCall_viddd"]; +var dynCall_vidd = Module["dynCall_vidd"] = asm["dynCall_vidd"]; +var dynCall_iiii = Module["dynCall_iiii"] = asm["dynCall_iiii"]; +var dynCall_viiiiiiii = Module["dynCall_viiiiiiii"] = asm["dynCall_viiiiiiii"]; +var dynCall_viiiiii = Module["dynCall_viiiiii"] = asm["dynCall_viiiiii"]; +var dynCall_viii = Module["dynCall_viii"] = asm["dynCall_viii"]; +var dynCall_vidddd = Module["dynCall_vidddd"] = asm["dynCall_vidddd"]; +var dynCall_vdi = Module["dynCall_vdi"] = asm["dynCall_vdi"]; +var dynCall_viiiiiii = Module["dynCall_viiiiiii"] = asm["dynCall_viiiiiii"]; +var dynCall_viiiiiiiii = Module["dynCall_viiiiiiiii"] = asm["dynCall_viiiiiiiii"]; +var dynCall_iii = Module["dynCall_iii"] = asm["dynCall_iii"]; +var dynCall_i = Module["dynCall_i"] = asm["dynCall_i"]; +var dynCall_vdddddd = Module["dynCall_vdddddd"] = asm["dynCall_vdddddd"]; +var dynCall_vdddd = Module["dynCall_vdddd"] = asm["dynCall_vdddd"]; +var dynCall_vdd = Module["dynCall_vdd"] = asm["dynCall_vdd"]; +var dynCall_v = Module["dynCall_v"] = asm["dynCall_v"]; +var dynCall_viid = Module["dynCall_viid"] = asm["dynCall_viid"]; +var dynCall_viiii = Module["dynCall_viiii"] = asm["dynCall_viiii"]; +; + +Runtime.stackAlloc = Module['stackAlloc']; +Runtime.stackSave = Module['stackSave']; +Runtime.stackRestore = Module['stackRestore']; +Runtime.establishStackSpace = Module['establishStackSpace']; + +Runtime.setTempRet0 = Module['setTempRet0']; +Runtime.getTempRet0 = Module['getTempRet0']; + + + +// === Auto-generated postamble setup entry stuff === + +Module['asm'] = asm; + + + + + +function ExitStatus(status) { + this.name = "ExitStatus"; + this.message = "Program terminated with exit(" + status + ")"; + this.status = status; +}; +ExitStatus.prototype = new Error(); +ExitStatus.prototype.constructor = ExitStatus; + +var initialStackTop; +var preloadStartTime = null; +var calledMain = false; + +dependenciesFulfilled = function runCaller() { + // If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false) + if (!Module['calledRun']) run(); + if (!Module['calledRun']) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled +} + +Module['callMain'] = Module.callMain = function callMain(args) { + assert(runDependencies == 0, 'cannot call main when async dependencies remain! (listen on __ATMAIN__)'); + assert(__ATPRERUN__.length == 0, 'cannot call main when preRun functions remain to be called'); + + args = args || []; + + ensureInitRuntime(); + + var argc = args.length+1; + function pad() { + for (var i = 0; i < 4-1; i++) { + argv.push(0); + } + } + var argv = [allocate(intArrayFromString(Module['thisProgram']), 'i8', ALLOC_NORMAL) ]; + pad(); + for (var i = 0; i < argc-1; i = i + 1) { + argv.push(allocate(intArrayFromString(args[i]), 'i8', ALLOC_NORMAL)); + pad(); + } + argv.push(0); + argv = allocate(argv, 'i32', ALLOC_NORMAL); + + + try { + + var ret = Module['_main'](argc, argv, 0); + + + // if we're not running an evented main loop, it's time to exit + exit(ret, /* implicit = */ true); + } + catch(e) { + if (e instanceof ExitStatus) { + // exit() throws this once it's done to make sure execution + // has been stopped completely + return; + } else if (e == 'SimulateInfiniteLoop') { + // running an evented main loop, don't immediately exit + Module['noExitRuntime'] = true; + return; + } else { + var toLog = e; + if (e && typeof e === 'object' && e.stack) { + toLog = [e, e.stack]; + } + Module.printErr('exception thrown: ' + toLog); + Module['quit'](1, e); + } + } finally { + calledMain = true; + } +} + + + + +function run(args) { + args = args || Module['arguments']; + + if (preloadStartTime === null) preloadStartTime = Date.now(); + + if (runDependencies > 0) { + Module.printErr('run() called, but dependencies remain, so not running'); + return; + } + + writeStackCookie(); + + preRun(); + + if (runDependencies > 0) return; // a preRun added a dependency, run will be called later + if (Module['calledRun']) return; // run may have just been called through dependencies being fulfilled just in this very frame + + function doRun() { + if (Module['calledRun']) return; // run may have just been called while the async setStatus time below was happening + Module['calledRun'] = true; + + if (ABORT) return; + + ensureInitRuntime(); + + preMain(); + + if (ENVIRONMENT_IS_WEB && preloadStartTime !== null) { + Module.printErr('pre-main prep time: ' + (Date.now() - preloadStartTime) + ' ms'); + } + + if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized'](); + + if (Module['_main'] && shouldRunNow) Module['callMain'](args); + + postRun(); + } + + if (Module['setStatus']) { + Module['setStatus']('Running...'); + setTimeout(function() { + setTimeout(function() { + Module['setStatus'](''); + }, 1); + doRun(); + }, 1); + } else { + doRun(); + } + checkStackCookie(); +} +Module['run'] = Module.run = run; + +function exit(status, implicit) { + if (implicit && Module['noExitRuntime']) { + Module.printErr('exit(' + status + ') implicitly called by end of main(), but noExitRuntime, so not exiting the runtime (you can use emscripten_force_exit, if you want to force a true shutdown)'); + return; + } + + if (Module['noExitRuntime']) { + Module.printErr('exit(' + status + ') called, but noExitRuntime, so halting execution but not exiting the runtime or preventing further async execution (you can use emscripten_force_exit, if you want to force a true shutdown)'); + } else { + + ABORT = true; + EXITSTATUS = status; + STACKTOP = initialStackTop; + + exitRuntime(); + + if (Module['onExit']) Module['onExit'](status); + } + + if (ENVIRONMENT_IS_NODE) { + process['exit'](status); + } + Module['quit'](status, new ExitStatus(status)); +} +Module['exit'] = Module.exit = exit; + +var abortDecorators = []; + +function abort(what) { + if (what !== undefined) { + Module.print(what); + Module.printErr(what); + what = JSON.stringify(what) + } else { + what = ''; + } + + ABORT = true; + EXITSTATUS = 1; + + var extra = ''; + + var output = 'abort(' + what + ') at ' + stackTrace() + extra; + if (abortDecorators) { + abortDecorators.forEach(function(decorator) { + output = decorator(output, what); + }); + } + throw output; +} +Module['abort'] = Module.abort = abort; + +// {{PRE_RUN_ADDITIONS}} + +if (Module['preInit']) { + if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']]; + while (Module['preInit'].length > 0) { + Module['preInit'].pop()(); + } +} + +// shouldRunNow refers to calling main(), not run(). +var shouldRunNow = true; +if (Module['noInitialRun']) { + shouldRunNow = false; +} + + +run(); + +// {{POST_RUN_ADDITIONS}} + + + + + +// {{MODULE_ADDITIONS}} + + + diff --git a/docs/examples/web/textures/textures_raw_data.c b/docs/examples/web/textures/textures_raw_data.c index 90a67cd65..245af2e3d 100644 --- a/docs/examples/web/textures/textures_raw_data.c +++ b/docs/examples/web/textures/textures_raw_data.c @@ -25,7 +25,7 @@ int screenWidth = 800; int screenHeight = 450; -Texture2D sonic; +Texture2D fudesumi; Texture2D checked; //---------------------------------------------------------------------------------- @@ -43,9 +43,9 @@ int main() InitWindow(screenWidth, screenHeight, "raylib [textures] example - texture from raw data"); // Load RAW image data (512x512, 32bit RGBA, no file header) - Image sonicRaw = LoadImageRaw("resources/texture_formats/sonic_R8G8B8A8.raw", 512, 512, UNCOMPRESSED_R8G8B8A8, 0); - sonic = LoadTextureFromImage(sonicRaw); // Upload CPU (RAM) image to GPU (VRAM) - UnloadImage(sonicRaw); // Unload CPU (RAM) image data + Image fudesumiRaw = LoadImageRaw("resources/fudesumi.raw", 384, 512, UNCOMPRESSED_R8G8B8A8, 0); + fudesumi = LoadTextureFromImage(fudesumiRaw); // Upload CPU (RAM) image to GPU (VRAM) + UnloadImage(fudesumiRaw); // Unload CPU (RAM) image data // Generate a checked texture by code (1024x1024 pixels) int width = 1024; @@ -58,8 +58,8 @@ int main() { for (int x = 0; x < width; x++) { - if (((x/32+y/32)/1)%2 == 0) pixels[y*height + x] = DARKBLUE; - else pixels[y*height + x] = SKYBLUE; + if (((x/32+y/32)/1)%2 == 0) pixels[y*height + x] = ORANGE; + else pixels[y*height + x] = GOLD; } } @@ -86,7 +86,7 @@ int main() // De-Initialization //-------------------------------------------------------------------------------------- - UnloadTexture(sonic); // Texture unloading + UnloadTexture(fudesumi); // Texture unloading UnloadTexture(checked); // Texture unloading CloseWindow(); // Close window and OpenGL context @@ -111,12 +111,14 @@ void UpdateDrawFrame(void) ClearBackground(RAYWHITE); - DrawTexture(checked, screenWidth/2 - checked.width/2, screenHeight/2 - checked.height/2, Fade(WHITE, 0.3f)); - DrawTexture(sonic, 330, -20, WHITE); + DrawTexture(checked, screenWidth/2 - checked.width/2, screenHeight/2 - checked.height/2, WHITE); + DrawTexture(fudesumi, 430, -30, WHITE); - DrawText("CHECKED TEXTURE ", 84, 100, 30, DARKBLUE); - DrawText("GENERATED by CODE", 72, 164, 30, DARKBLUE); - DrawText("and RAW IMAGE LOADING", 46, 226, 30, DARKBLUE); + DrawText("CHECKED TEXTURE ", 84, 100, 30, BROWN); + DrawText("GENERATED by CODE", 72, 164, 30, BROWN); + DrawText("and RAW IMAGE LOADING", 46, 226, 30, BROWN); + + DrawText("(c) Fudesumi sprite by Eiden Marsal", 310, screenHeight - 20, 10, BROWN); EndDrawing(); //---------------------------------------------------------------------------------- diff --git a/docs/examples/web/textures/textures_raw_data.data b/docs/examples/web/textures/textures_raw_data.data new file mode 100644 index 000000000..e05fa0e15 Binary files /dev/null and b/docs/examples/web/textures/textures_raw_data.data differ diff --git a/docs/examples/web/textures/textures_raw_data.js b/docs/examples/web/textures/textures_raw_data.js index 851d0a82f..d12ab2fe9 100644 --- a/docs/examples/web/textures/textures_raw_data.js +++ b/docs/examples/web/textures/textures_raw_data.js @@ -1,3 +1,191 @@ + +var Module; + +if (typeof Module === 'undefined') Module = {}; + +if (!Module.expectedDataFileDownloads) { + Module.expectedDataFileDownloads = 0; + Module.finishedDataFileDownloads = 0; +} +Module.expectedDataFileDownloads++; +(function() { + var loadPackage = function(metadata) { + + var PACKAGE_PATH; + if (typeof window === 'object') { + PACKAGE_PATH = window['encodeURIComponent'](window.location.pathname.toString().substring(0, window.location.pathname.toString().lastIndexOf('/')) + '/'); + } else if (typeof location !== 'undefined') { + // worker + PACKAGE_PATH = encodeURIComponent(location.pathname.toString().substring(0, location.pathname.toString().lastIndexOf('/')) + '/'); + } else { + throw 'using preloaded data can only be done on a web page or in a web worker'; + } + var PACKAGE_NAME = 'textures/textures_raw_data.data'; + var REMOTE_PACKAGE_BASE = 'textures_raw_data.data'; + if (typeof Module['locateFilePackage'] === 'function' && !Module['locateFile']) { + Module['locateFile'] = Module['locateFilePackage']; + Module.printErr('warning: you defined Module.locateFilePackage, that has been renamed to Module.locateFile (using your locateFilePackage for now)'); + } + var REMOTE_PACKAGE_NAME = typeof Module['locateFile'] === 'function' ? + Module['locateFile'](REMOTE_PACKAGE_BASE) : + ((Module['filePackagePrefixURL'] || '') + REMOTE_PACKAGE_BASE); + + var REMOTE_PACKAGE_SIZE = metadata.remote_package_size; + var PACKAGE_UUID = metadata.package_uuid; + + function fetchRemotePackage(packageName, packageSize, callback, errback) { + var xhr = new XMLHttpRequest(); + xhr.open('GET', packageName, true); + xhr.responseType = 'arraybuffer'; + xhr.onprogress = function(event) { + var url = packageName; + var size = packageSize; + if (event.total) size = event.total; + if (event.loaded) { + if (!xhr.addedTotal) { + xhr.addedTotal = true; + if (!Module.dataFileDownloads) Module.dataFileDownloads = {}; + Module.dataFileDownloads[url] = { + loaded: event.loaded, + total: size + }; + } else { + Module.dataFileDownloads[url].loaded = event.loaded; + } + var total = 0; + var loaded = 0; + var num = 0; + for (var download in Module.dataFileDownloads) { + var data = Module.dataFileDownloads[download]; + total += data.total; + loaded += data.loaded; + num++; + } + total = Math.ceil(total * Module.expectedDataFileDownloads/num); + if (Module['setStatus']) Module['setStatus']('Downloading data... (' + loaded + '/' + total + ')'); + } else if (!Module.dataFileDownloads) { + if (Module['setStatus']) Module['setStatus']('Downloading data...'); + } + }; + xhr.onerror = function(event) { + throw new Error("NetworkError for: " + packageName); + } + xhr.onload = function(event) { + if (xhr.status == 200 || xhr.status == 304 || xhr.status == 206 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0 + var packageData = xhr.response; + callback(packageData); + } else { + throw new Error(xhr.statusText + " : " + xhr.responseURL); + } + }; + xhr.send(null); + }; + + function handleError(error) { + console.error('package error:', error); + }; + + var fetchedCallback = null; + var fetched = Module['getPreloadedPackage'] ? Module['getPreloadedPackage'](REMOTE_PACKAGE_NAME, REMOTE_PACKAGE_SIZE) : null; + + if (!fetched) fetchRemotePackage(REMOTE_PACKAGE_NAME, REMOTE_PACKAGE_SIZE, function(data) { + if (fetchedCallback) { + fetchedCallback(data); + fetchedCallback = null; + } else { + fetched = data; + } + }, handleError); + + function runWithFS() { + + function assert(check, msg) { + if (!check) throw msg + new Error().stack; + } +Module['FS_createPath']('/', 'resources', true, true); + + function DataRequest(start, end, crunched, audio) { + this.start = start; + this.end = end; + this.crunched = crunched; + this.audio = audio; + } + DataRequest.prototype = { + requests: {}, + open: function(mode, name) { + this.name = name; + this.requests[name] = this; + Module['addRunDependency']('fp ' + this.name); + }, + send: function() {}, + onload: function() { + var byteArray = this.byteArray.subarray(this.start, this.end); + + this.finish(byteArray); + + }, + finish: function(byteArray) { + var that = this; + + Module['FS_createDataFile'](this.name, null, byteArray, true, true, true); // canOwn this data in the filesystem, it is a slide into the heap that will never change + Module['removeRunDependency']('fp ' + that.name); + + this.requests[this.name] = null; + } + }; + + var files = metadata.files; + for (i = 0; i < files.length; ++i) { + new DataRequest(files[i].start, files[i].end, files[i].crunched, files[i].audio).open('GET', files[i].filename); + } + + + function processPackageData(arrayBuffer) { + Module.finishedDataFileDownloads++; + assert(arrayBuffer, 'Loading data file failed.'); + assert(arrayBuffer instanceof ArrayBuffer, 'bad input to processPackageData'); + var byteArray = new Uint8Array(arrayBuffer); + var curr; + + // copy the entire loaded file into a spot in the heap. Files will refer to slices in that. They cannot be freed though + // (we may be allocating before malloc is ready, during startup). + if (Module['SPLIT_MEMORY']) Module.printErr('warning: you should run the file packager with --no-heap-copy when SPLIT_MEMORY is used, otherwise copying into the heap may fail due to the splitting'); + var ptr = Module['getMemory'](byteArray.length); + Module['HEAPU8'].set(byteArray, ptr); + DataRequest.prototype.byteArray = Module['HEAPU8'].subarray(ptr, ptr+byteArray.length); + + var files = metadata.files; + for (i = 0; i < files.length; ++i) { + DataRequest.prototype.requests[files[i].filename].onload(); + } + Module['removeRunDependency']('datafile_textures/textures_raw_data.data'); + + }; + Module['addRunDependency']('datafile_textures/textures_raw_data.data'); + + if (!Module.preloadResults) Module.preloadResults = {}; + + Module.preloadResults[PACKAGE_NAME] = {fromCache: false}; + if (fetched) { + processPackageData(fetched); + fetched = null; + } else { + fetchedCallback = processPackageData; + } + + } + if (Module['calledRun']) { + runWithFS(); + } else { + if (!Module['preRun']) Module['preRun'] = []; + Module["preRun"].push(runWithFS); // FS is not initialized yet, wait for it + } + + } + loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 786432, "filename": "/resources/fudesumi.raw"}], "remote_package_size": 786432, "package_uuid": "829e6cf5-a57d-4c17-93da-3b9914205c8d"}); + +})(); + // The Module object: Our interface to the outside world. We import // and export values on it, and do the work to get that through // closure compiler if necessary. There are various ways Module can be used: @@ -1591,8 +1779,8 @@ STATICTOP = STATIC_BASE + 19360; /* global initializers */ __ATINIT__.push(); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); -/* memory initializer */ allocate([114,0,103,108,78,111,114,109,97,108,80,111,105,110,116,101,114,0,103,108,67,111,108,111,114,80,111,105,110,116,101,114,0,103,108,67,108,105,101,110,116,65,99,116,105,118,101,84,101,120,116,117,114,101,0,103,108,71,101,110,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,68,101,108,101,116,101,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,66,105,110,100,86,101,114,116,101,120,65,114,114,97,121,0,103,108,77,97,116,114,105,120,77,111,100,101,0,103,108,76,111,97,100,73,100,101,110,116,105,116,121,0,103,108,76,111,97,100,77,97,116,114,105,120,102,0,103,108,70,114,117,115,116,117,109,0,103,108,82,111,116,97,116,101,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,80,111,105,110,116,101,114,0,103,108,69,110,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,105,115,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,114,97,119,65,114,114,97,121,115,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,0,103,108,83,104,97,100,101,114,66,105,110,97,114,121,0,103,108,82,101,108,101,97,115,101,83,104,97,100,101,114,67,111,109,112,105,108,101,114,0,103,108,71,101,116,69,114,114,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,68,105,118,105,115,111,114,0,103,108,68,114,97,119,65,114,114,97,121,115,73,110,115,116,97,110,99,101,100,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,73,110,115,116,97,110,99,101,100,0,103,108,70,105,110,105,115,104,0,103,108,70,108,117,115,104,0,103,108,67,108,101,97,114,68,101,112,116,104,0,103,108,67,108,101,97,114,68,101,112,116,104,102,0,103,108,68,101,112,116,104,70,117,110,99,0,103,108,69,110,97,98,108,101,0,103,108,68,105,115,97,98,108,101,0,103,108,70,114,111,110,116,70,97,99,101,0,103,108,67,117,108,108,70,97,99,101,0,103,108,67,108,101,97,114,0,103,108,76,105,110,101,87,105,100,116,104,0,103,108,67,108,101,97,114,83,116,101,110,99,105,108,0,103,108,68,101,112,116,104,77,97,115,107,0,103,108,83,116,101,110,99,105,108,77,97,115,107,0,103,108,67,104,101,99,107,70,114,97,109,101,98,117,102,102,101,114,83,116,97,116,117,115,0,103,108,71,101,110,101,114,97,116,101,77,105,112,109,97,112,0,103,108,65,99,116,105,118,101,84,101,120,116,117,114,101,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,0,103,108,73,115,69,110,97,98,108,101,100,0,103,108,66,108,101,110,100,70,117,110,99,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,83,101,112,97,114,97,116,101,0,103,108,68,101,112,116,104,82,97,110,103,101,0,103,108,68,101,112,116,104,82,97,110,103,101,102,0,103,108,83,116,101,110,99,105,108,77,97,115,107,83,101,112,97,114,97,116,101,0,103,108,72,105,110,116,0,103,108,80,111,108,121,103,111,110,79,102,102,115,101,116,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,49,102,0,103,108,83,97,109,112,108,101,67,111,118,101,114,97,103,101,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,105,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,50,102,0,103,108,83,116,101,110,99,105,108,70,117,110,99,0,103,108,83,116,101,110,99,105,108,79,112,0,103,108,86,105,101,119,112,111,114,116,0,103,108,67,108,101,97,114,67,111,108,111,114,0,103,108,83,99,105,115,115,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,51,102,0,103,108,67,111,108,111,114,77,97,115,107,0,103,108,82,101,110,100,101,114,98,117,102,102,101,114,83,116,111,114,97,103,101,0,103,108,66,108,101,110,100,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,66,108,101,110,100,67,111,108,111,114,0,103,108,83,116,101,110,99,105,108,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,83,116,101,110,99,105,108,79,112,83,101,112,97,114,97,116,101,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,52,102,0,103,108,67,111,112,121,84,101,120,73,109,97,103,101,50,68,0,103,108,67,111,112,121,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,68,114,97,119,66,117,102,102,101,114,115,0,123,32,77,111,100,117,108,101,46,112,114,105,110,116,69,114,114,40,39,98,97,100,32,110,97,109,101,32,105,110,32,103,101,116,80,114,111,99,65,100,100,114,101,115,115,58,32,39,32,43,32,91,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,48,41,44,32,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,49,41,93,41,59,32,125,0,17,0,10,0,17,17,17,0,0,0,0,5,0,0,0,0,0,0,9,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,15,10,17,17,17,3,10,7,0,1,19,9,11,11,0,0,9,6,11,0,0,11,0,6,17,0,0,0,17,17,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,10,10,17,17,17,0,10,0,0,2,0,9,11,0,0,0,9,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,0,0,0,0,0,0,0,0,0,0,0,13,0,0,0,4,13,0,0,0,0,9,14,0,0,0,0,0,14,0,0,14,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,0,0,0,0,0,0,0,0,0,0,0,15,0,0,0,0,15,0,0,0,0,9,16,0,0,0,0,0,16,0,0,16,0,0,18,0,0,0,18,18,18,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); +/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ allocate([84,101,120,67,111,111,114,100,80,111,105,110,116,101,114,0,103,108,78,111,114,109,97,108,80,111,105,110,116,101,114,0,103,108,67,111,108,111,114,80,111,105,110,116,101,114,0,103,108,67,108,105,101,110,116,65,99,116,105,118,101,84,101,120,116,117,114,101,0,103,108,71,101,110,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,68,101,108,101,116,101,86,101,114,116,101,120,65,114,114,97,121,115,0,103,108,66,105,110,100,86,101,114,116,101,120,65,114,114,97,121,0,103,108,77,97,116,114,105,120,77,111,100,101,0,103,108,76,111,97,100,73,100,101,110,116,105,116,121,0,103,108,76,111,97,100,77,97,116,114,105,120,102,0,103,108,70,114,117,115,116,117,109,0,103,108,82,111,116,97,116,101,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,80,111,105,110,116,101,114,0,103,108,69,110,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,105,115,97,98,108,101,86,101,114,116,101,120,65,116,116,114,105,98,65,114,114,97,121,0,103,108,68,114,97,119,65,114,114,97,121,115,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,0,103,108,83,104,97,100,101,114,66,105,110,97,114,121,0,103,108,82,101,108,101,97,115,101,83,104,97,100,101,114,67,111,109,112,105,108,101,114,0,103,108,71,101,116,69,114,114,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,68,105,118,105,115,111,114,0,103,108,68,114,97,119,65,114,114,97,121,115,73,110,115,116,97,110,99,101,100,0,103,108,68,114,97,119,69,108,101,109,101,110,116,115,73,110,115,116,97,110,99,101,100,0,103,108,70,105,110,105,115,104,0,103,108,70,108,117,115,104,0,103,108,67,108,101,97,114,68,101,112,116,104,0,103,108,67,108,101,97,114,68,101,112,116,104,102,0,103,108,68,101,112,116,104,70,117,110,99,0,103,108,69,110,97,98,108,101,0,103,108,68,105,115,97,98,108,101,0,103,108,70,114,111,110,116,70,97,99,101,0,103,108,67,117,108,108,70,97,99,101,0,103,108,67,108,101,97,114,0,103,108,76,105,110,101,87,105,100,116,104,0,103,108,67,108,101,97,114,83,116,101,110,99,105,108,0,103,108,68,101,112,116,104,77,97,115,107,0,103,108,83,116,101,110,99,105,108,77,97,115,107,0,103,108,67,104,101,99,107,70,114,97,109,101,98,117,102,102,101,114,83,116,97,116,117,115,0,103,108,71,101,110,101,114,97,116,101,77,105,112,109,97,112,0,103,108,65,99,116,105,118,101,84,101,120,116,117,114,101,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,0,103,108,73,115,69,110,97,98,108,101,100,0,103,108,66,108,101,110,100,70,117,110,99,0,103,108,66,108,101,110,100,69,113,117,97,116,105,111,110,83,101,112,97,114,97,116,101,0,103,108,68,101,112,116,104,82,97,110,103,101,0,103,108,68,101,112,116,104,82,97,110,103,101,102,0,103,108,83,116,101,110,99,105,108,77,97,115,107,83,101,112,97,114,97,116,101,0,103,108,72,105,110,116,0,103,108,80,111,108,121,103,111,110,79,102,102,115,101,116,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,49,102,0,103,108,83,97,109,112,108,101,67,111,118,101,114,97,103,101,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,105,0,103,108,84,101,120,80,97,114,97,109,101,116,101,114,102,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,50,102,0,103,108,83,116,101,110,99,105,108,70,117,110,99,0,103,108,83,116,101,110,99,105,108,79,112,0,103,108,86,105,101,119,112,111,114,116,0,103,108,67,108,101,97,114,67,111,108,111,114,0,103,108,83,99,105,115,115,111,114,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,51,102,0,103,108,67,111,108,111,114,77,97,115,107,0,103,108,82,101,110,100,101,114,98,117,102,102,101,114,83,116,111,114,97,103,101,0,103,108,66,108,101,110,100,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,66,108,101,110,100,67,111,108,111,114,0,103,108,83,116,101,110,99,105,108,70,117,110,99,83,101,112,97,114,97,116,101,0,103,108,83,116,101,110,99,105,108,79,112,83,101,112,97,114,97,116,101,0,103,108,86,101,114,116,101,120,65,116,116,114,105,98,52,102,0,103,108,67,111,112,121,84,101,120,73,109,97,103,101,50,68,0,103,108,67,111,112,121,84,101,120,83,117,98,73,109,97,103,101,50,68,0,103,108,68,114,97,119,66,117,102,102,101,114,115,0,123,32,77,111,100,117,108,101,46,112,114,105,110,116,69,114,114,40,39,98,97,100,32,110,97,109,101,32,105,110,32,103,101,116,80,114,111,99,65,100,100,114,101,115,115,58,32,39,32,43,32,91,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,48,41,44,32,80,111,105,110,116,101,114,95,115,116,114,105,110,103,105,102,121,40,36,49,41,93,41,59,32,125,0,17,0,10,0,17,17,17,0,0,0,0,5,0,0,0,0,0,0,9,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,15,10,17,17,17,3,10,7,0,1,19,9,11,11,0,0,9,6,11,0,0,11,0,6,17,0,0,0,17,17,17,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,0,0,0,0,0,0,0,0,17,0,10,10,17,17,17,0,10,0,0,2,0,9,11,0,0,0,9,0,11,0,0,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,0,0,0,0,0,0,0,12,0,0,0,0,12,0,0,0,0,9,12,0,0,0,0,0,12,0,0,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,0,0,0,0,0,0,0,0,0,0,0,13,0,0,0,4,13,0,0,0,0,9,14,0,0,0,0,0,14,0,0,14,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16,0,0,0,0,0,0,0,0,0,0,0,15,0,0,0,0,15,0,0,0,0,9,16,0,0,0,0,0,16,0,0,16,0,0,1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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); @@ -10267,8 +10455,8 @@ function getTempRet0() { } function _main() { - var $$03134 = 0, $$035 = 0, $$sink = 0, $$sink32 = 0, $$sink33 = 0, $$sroa$01$0$$sroa_idx = 0, $$sroa$22$0$$sroa_idx = 0, $$sroa$33$0$$sroa_idx = 0, $$sroa$44$0$$sroa_idx = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0; - var $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $checked$byval_copy = 0, $exitcond = 0, $exitcond36 = 0, label = 0, sp = 0; + var $$03132 = 0, $$033 = 0, $$sink = 0, $$sroa$22$0$$sroa_idx = 0, $$sroa$33$0$$sroa_idx = 0, $$sroa$44$0$$sroa_idx = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0; + var $7 = 0, $8 = 0, $9 = 0, $checked$byval_copy = 0, $exitcond = 0, $exitcond34 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 112|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(112|0); $checked$byval_copy = sp + 80|0; @@ -10279,77 +10467,75 @@ function _main() { $4 = HEAP32[2]|0; $5 = HEAP32[3]|0; _InitWindow($4,$5,3356); - _LoadImageRaw($0,3406,512,512,7,0); + _LoadImageRaw($0,3406,384,512,7,0); ;HEAP32[$checked$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$checked$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$checked$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$checked$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$checked$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$checked$byval_copy); - ;HEAP32[14144>>2]=HEAP32[$1>>2]|0;HEAP32[14144+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[14144+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[14144+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[14144+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[14152>>2]=HEAP32[$1>>2]|0;HEAP32[14152+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[14152+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[14152+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[14152+16>>2]=HEAP32[$1+16>>2]|0; ;HEAP32[$checked$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$checked$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$checked$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$checked$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$checked$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($checked$byval_copy); $6 = (_malloc(4194304)|0); - $$035 = 0; + $$033 = 0; while(1) { - $7 = (($$035|0) / 32)&-1; - $8 = $$035 << 10; - $$03134 = 0; + $7 = (($$033|0) / 32)&-1; + $8 = $$033 << 10; + $$03132 = 0; while(1) { - $10 = (($$03134|0) / 32)&-1; + $10 = (($$03132|0) / 32)&-1; $11 = (($10) + ($7))|0; $12 = $11 & 1; $13 = ($12|0)==(0); - $14 = (($$03134) + ($8))|0; - $$sroa$01$0$$sroa_idx = (($6) + ($14<<2)|0); - $$sink33 = $13 ? 0 : 102; - $$sink32 = $13 ? 82 : -65; - $$sink = $13 ? -84 : -1; - HEAP8[$$sroa$01$0$$sroa_idx>>0] = $$sink33; + $14 = (($$03132) + ($8))|0; + $15 = (($6) + ($14<<2)|0); + HEAP8[$15>>0] = -1; $$sroa$22$0$$sroa_idx = (((($6) + ($14<<2)|0)) + 1|0); - HEAP8[$$sroa$22$0$$sroa_idx>>0] = $$sink32; + $$sink = $13 ? -95 : -53; + HEAP8[$$sroa$22$0$$sroa_idx>>0] = $$sink; $$sroa$33$0$$sroa_idx = (((($6) + ($14<<2)|0)) + 2|0); - HEAP8[$$sroa$33$0$$sroa_idx>>0] = $$sink; + HEAP8[$$sroa$33$0$$sroa_idx>>0] = 0; $$sroa$44$0$$sroa_idx = (((($6) + ($14<<2)|0)) + 3|0); HEAP8[$$sroa$44$0$$sroa_idx>>0] = -1; - $15 = (($$03134) + 1)|0; - $exitcond = ($15|0)==(1024); + $16 = (($$03132) + 1)|0; + $exitcond = ($16|0)==(1024); if ($exitcond) { break; } else { - $$03134 = $15; + $$03132 = $16; } } - $9 = (($$035) + 1)|0; - $exitcond36 = ($9|0)==(1024); - if ($exitcond36) { + $9 = (($$033) + 1)|0; + $exitcond34 = ($9|0)==(1024); + if ($exitcond34) { break; } else { - $$035 = $9; + $$033 = $9; } } _LoadImageEx($2,$6,1024,1024); ;HEAP32[$checked$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$checked$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$checked$byval_copy+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$checked$byval_copy+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$checked$byval_copy+16>>2]=HEAP32[$2+16>>2]|0; _LoadTextureFromImage($3,$checked$byval_copy); - ;HEAP32[14164>>2]=HEAP32[$3>>2]|0;HEAP32[14164+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[14164+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[14164+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[14164+16>>2]=HEAP32[$3+16>>2]|0; + ;HEAP32[14172>>2]=HEAP32[$3>>2]|0;HEAP32[14172+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[14172+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[14172+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[14172+16>>2]=HEAP32[$3+16>>2]|0; ;HEAP32[$checked$byval_copy>>2]=HEAP32[$2>>2]|0;HEAP32[$checked$byval_copy+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$checked$byval_copy+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$checked$byval_copy+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$checked$byval_copy+16>>2]=HEAP32[$2+16>>2]|0; _UnloadImage($checked$byval_copy); _free($6); _emscripten_set_main_loop((1|0),0,1); - ;HEAP32[$checked$byval_copy>>2]=HEAP32[14144>>2]|0;HEAP32[$checked$byval_copy+4>>2]=HEAP32[14144+4>>2]|0;HEAP32[$checked$byval_copy+8>>2]=HEAP32[14144+8>>2]|0;HEAP32[$checked$byval_copy+12>>2]=HEAP32[14144+12>>2]|0;HEAP32[$checked$byval_copy+16>>2]=HEAP32[14144+16>>2]|0; + ;HEAP32[$checked$byval_copy>>2]=HEAP32[14152>>2]|0;HEAP32[$checked$byval_copy+4>>2]=HEAP32[14152+4>>2]|0;HEAP32[$checked$byval_copy+8>>2]=HEAP32[14152+8>>2]|0;HEAP32[$checked$byval_copy+12>>2]=HEAP32[14152+12>>2]|0;HEAP32[$checked$byval_copy+16>>2]=HEAP32[14152+16>>2]|0; _UnloadTexture($checked$byval_copy); - ;HEAP32[$checked$byval_copy>>2]=HEAP32[14164>>2]|0;HEAP32[$checked$byval_copy+4>>2]=HEAP32[14164+4>>2]|0;HEAP32[$checked$byval_copy+8>>2]=HEAP32[14164+8>>2]|0;HEAP32[$checked$byval_copy+12>>2]=HEAP32[14164+12>>2]|0;HEAP32[$checked$byval_copy+16>>2]=HEAP32[14164+16>>2]|0; + ;HEAP32[$checked$byval_copy>>2]=HEAP32[14172>>2]|0;HEAP32[$checked$byval_copy+4>>2]=HEAP32[14172+4>>2]|0;HEAP32[$checked$byval_copy+8>>2]=HEAP32[14172+8>>2]|0;HEAP32[$checked$byval_copy+12>>2]=HEAP32[14172+12>>2]|0;HEAP32[$checked$byval_copy+16>>2]=HEAP32[14172+16>>2]|0; _UnloadTexture($checked$byval_copy); _CloseWindow(); STACKTOP = sp;return 0; } function _UpdateDrawFrame() { var $$byval_copy4 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; - var $26 = 0, $27 = 0, $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $sonic$byval_copy = 0, label = 0, sp = 0; + var $26 = 0, $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $fudesumi$byval_copy = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $$byval_copy4 = sp + 48|0; - $sonic$byval_copy = sp + 4|0; + $fudesumi$byval_copy = sp; $0 = sp + 44|0; - $1 = sp + 40|0; - $2 = sp + 24|0; - $3 = sp; + $1 = sp + 24|0; + $2 = sp + 20|0; + $3 = sp + 40|0; $4 = sp + 36|0; $5 = sp + 32|0; $6 = sp + 28|0; @@ -10365,54 +10551,113 @@ function _UpdateDrawFrame() { _ClearBackground($$byval_copy4); $10 = HEAP32[2]|0; $11 = (($10|0) / 2)&-1; - $12 = HEAP32[(14168)>>2]|0; + $12 = HEAP32[(14176)>>2]|0; $13 = (($12|0) / 2)&-1; $14 = (($11) - ($13))|0; $15 = HEAP32[3]|0; $16 = (($15|0) / 2)&-1; - $17 = HEAP32[(14172)>>2]|0; + $17 = HEAP32[(14180)>>2]|0; $18 = (($17|0) / 2)&-1; $19 = (($16) - ($18))|0; - HEAP32[$2>>2] = -1; - ;HEAP8[$$byval_copy4>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy4+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy4+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy4+3>>0]=HEAP8[$2+3>>0]|0; - _Fade($1,$$byval_copy4,0.30000001192092896); - ;HEAP32[$sonic$byval_copy>>2]=HEAP32[14164>>2]|0;HEAP32[$sonic$byval_copy+4>>2]=HEAP32[14164+4>>2]|0;HEAP32[$sonic$byval_copy+8>>2]=HEAP32[14164+8>>2]|0;HEAP32[$sonic$byval_copy+12>>2]=HEAP32[14164+12>>2]|0;HEAP32[$sonic$byval_copy+16>>2]=HEAP32[14164+16>>2]|0; + HEAP32[$1>>2] = -1; + ;HEAP32[$fudesumi$byval_copy>>2]=HEAP32[14172>>2]|0;HEAP32[$fudesumi$byval_copy+4>>2]=HEAP32[14172+4>>2]|0;HEAP32[$fudesumi$byval_copy+8>>2]=HEAP32[14172+8>>2]|0;HEAP32[$fudesumi$byval_copy+12>>2]=HEAP32[14172+12>>2]|0;HEAP32[$fudesumi$byval_copy+16>>2]=HEAP32[14172+16>>2]|0; ;HEAP8[$$byval_copy4>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy4+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy4+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy4+3>>0]=HEAP8[$1+3>>0]|0; - _DrawTexture($sonic$byval_copy,$14,$19,$$byval_copy4); - HEAP32[$3>>2] = -1; - ;HEAP32[$sonic$byval_copy>>2]=HEAP32[14144>>2]|0;HEAP32[$sonic$byval_copy+4>>2]=HEAP32[14144+4>>2]|0;HEAP32[$sonic$byval_copy+8>>2]=HEAP32[14144+8>>2]|0;HEAP32[$sonic$byval_copy+12>>2]=HEAP32[14144+12>>2]|0;HEAP32[$sonic$byval_copy+16>>2]=HEAP32[14144+16>>2]|0; - ;HEAP8[$$byval_copy4>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy4+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy4+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy4+3>>0]=HEAP8[$3+3>>0]|0; - _DrawTexture($sonic$byval_copy,330,-20,$$byval_copy4); - HEAP8[$4>>0] = 0; - $20 = ((($4)) + 1|0); - HEAP8[$20>>0] = 82; - $21 = ((($4)) + 2|0); - HEAP8[$21>>0] = -84; - $22 = ((($4)) + 3|0); + _DrawTexture($fudesumi$byval_copy,$14,$19,$$byval_copy4); + HEAP32[$2>>2] = -1; + ;HEAP32[$fudesumi$byval_copy>>2]=HEAP32[14152>>2]|0;HEAP32[$fudesumi$byval_copy+4>>2]=HEAP32[14152+4>>2]|0;HEAP32[$fudesumi$byval_copy+8>>2]=HEAP32[14152+8>>2]|0;HEAP32[$fudesumi$byval_copy+12>>2]=HEAP32[14152+12>>2]|0;HEAP32[$fudesumi$byval_copy+16>>2]=HEAP32[14152+16>>2]|0; + ;HEAP8[$$byval_copy4>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy4+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy4+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy4+3>>0]=HEAP8[$2+3>>0]|0; + _DrawTexture($fudesumi$byval_copy,430,-30,$$byval_copy4); + HEAP8[$3>>0] = 127; + $20 = ((($3)) + 1|0); + HEAP8[$20>>0] = 106; + $21 = ((($3)) + 2|0); + HEAP8[$21>>0] = 79; + $22 = ((($3)) + 3|0); HEAP8[$22>>0] = -1; - ;HEAP8[$$byval_copy4>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy4+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy4+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy4+3>>0]=HEAP8[$4+3>>0]|0; - _DrawText(3451,84,100,30,$$byval_copy4); - HEAP8[$5>>0] = 0; - $23 = ((($5)) + 1|0); - HEAP8[$23>>0] = 82; - $24 = ((($5)) + 2|0); - HEAP8[$24>>0] = -84; - $25 = ((($5)) + 3|0); + ;HEAP8[$$byval_copy4>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy4+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy4+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy4+3>>0]=HEAP8[$3+3>>0]|0; + _DrawText(3429,84,100,30,$$byval_copy4); + HEAP8[$4>>0] = 127; + $23 = ((($4)) + 1|0); + HEAP8[$23>>0] = 106; + $24 = ((($4)) + 2|0); + HEAP8[$24>>0] = 79; + $25 = ((($4)) + 3|0); HEAP8[$25>>0] = -1; - ;HEAP8[$$byval_copy4>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy4+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy4+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy4+3>>0]=HEAP8[$5+3>>0]|0; - _DrawText(3468,72,164,30,$$byval_copy4); - HEAP8[$6>>0] = 0; - $26 = ((($6)) + 1|0); - HEAP8[$26>>0] = 82; - $27 = ((($6)) + 2|0); - HEAP8[$27>>0] = -84; - $28 = ((($6)) + 3|0); + ;HEAP8[$$byval_copy4>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy4+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy4+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy4+3>>0]=HEAP8[$4+3>>0]|0; + _DrawText(3446,72,164,30,$$byval_copy4); + HEAP8[$5>>0] = 127; + $26 = ((($5)) + 1|0); + HEAP8[$26>>0] = 106; + $27 = ((($5)) + 2|0); + HEAP8[$27>>0] = 79; + $28 = ((($5)) + 3|0); HEAP8[$28>>0] = -1; + ;HEAP8[$$byval_copy4>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy4+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy4+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy4+3>>0]=HEAP8[$5+3>>0]|0; + _DrawText(3464,46,226,30,$$byval_copy4); + $29 = HEAP32[3]|0; + $30 = (($29) + -20)|0; + HEAP8[$6>>0] = 127; + $31 = ((($6)) + 1|0); + HEAP8[$31>>0] = 106; + $32 = ((($6)) + 2|0); + HEAP8[$32>>0] = 79; + $33 = ((($6)) + 3|0); + HEAP8[$33>>0] = -1; ;HEAP8[$$byval_copy4>>0]=HEAP8[$6>>0]|0;HEAP8[$$byval_copy4+1>>0]=HEAP8[$6+1>>0]|0;HEAP8[$$byval_copy4+2>>0]=HEAP8[$6+2>>0]|0;HEAP8[$$byval_copy4+3>>0]=HEAP8[$6+3>>0]|0; - _DrawText(3486,46,226,30,$$byval_copy4); + _DrawText(3486,310,$30,10,$$byval_copy4); _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -10512,13 +10757,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -11128,7 +11366,7 @@ function _ProcessGestureEvent($0) { $moveDownPosition$byval_copy11 = sp; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; - HEAP32[3547] = $2; + HEAP32[3549] = $2; $3 = ($2|0)<(2); $4 = HEAP32[$0>>2]|0; $5 = ($4|0)==(1); @@ -11141,7 +11379,7 @@ function _ProcessGestureEvent($0) { $92 = (($89) + 4)|0; $93 = $92; $94 = HEAP32[$93>>2]|0; - $95 = 13872; + $95 = 13880; $96 = $95; HEAP32[$96>>2] = $91; $97 = (($95) + 4)|0; @@ -11154,48 +11392,48 @@ function _ProcessGestureEvent($0) { $103 = (($100) + 4)|0; $104 = $103; $105 = HEAP32[$104>>2]|0; - $106 = 13912; + $106 = 13920; $107 = $106; HEAP32[$107>>2] = $102; $108 = (($106) + 4)|0; $109 = $108; HEAP32[$109>>2] = $105; - $110 = +HEAPF32[3478]; - $111 = +HEAPF32[3468]; + $110 = +HEAPF32[3480]; + $111 = +HEAPF32[3470]; $112 = $110 - $111; - HEAPF32[3480] = $112; - $113 = +HEAPF32[(13916)>>2]; - $114 = +HEAPF32[(13876)>>2]; + HEAPF32[3482] = $112; + $113 = +HEAPF32[(13924)>>2]; + $114 = +HEAPF32[(13884)>>2]; $115 = $113 - $114; - HEAPF32[(13924)>>2] = $115; - HEAP32[3546] = 4; + HEAPF32[(13932)>>2] = $115; + HEAP32[3548] = 4; STACKTOP = sp;return; } switch ($4|0) { case 2: { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13904>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13904+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13928>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13928+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13912>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13912+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13936>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13936+4>>2]|0; $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - HEAPF32[3552] = $116; - $117 = 13904; + HEAPF32[3554] = $116; + $117 = 13912; $118 = $117; $119 = HEAP32[$118>>2]|0; $120 = (($117) + 4)|0; $121 = $120; $122 = HEAP32[$121>>2]|0; - $123 = 13872; + $123 = 13880; $124 = $123; HEAP32[$124>>2] = $119; $125 = (($123) + 4)|0; $126 = $125; HEAP32[$126>>2] = $122; - $127 = 13928; + $127 = 13936; $128 = $127; $129 = HEAP32[$128>>2]|0; $130 = (($127) + 4)|0; $131 = $130; $132 = HEAP32[$131>>2]|0; - $133 = 13912; + $133 = 13920; $134 = $133; HEAP32[$134>>2] = $129; $135 = (($133) + 4)|0; @@ -11208,7 +11446,7 @@ function _ProcessGestureEvent($0) { $141 = (($138) + 4)|0; $142 = $141; $143 = HEAP32[$142>>2]|0; - $144 = 13904; + $144 = 13912; $145 = $144; HEAP32[$145>>2] = $140; $146 = (($144) + 4)|0; @@ -11221,27 +11459,27 @@ function _ProcessGestureEvent($0) { $152 = (($149) + 4)|0; $153 = $152; $154 = HEAP32[$153>>2]|0; - $155 = 13928; + $155 = 13936; $156 = $155; HEAP32[$156>>2] = $151; $157 = (($155) + 4)|0; $158 = $157; HEAP32[$158>>2] = $154; - $159 = +HEAPF32[3482]; - $160 = +HEAPF32[3476]; + $159 = +HEAPF32[3484]; + $160 = +HEAPF32[3478]; $161 = $159 - $160; - HEAPF32[3480] = $161; - $162 = +HEAPF32[(13932)>>2]; - $163 = +HEAPF32[(13908)>>2]; + HEAPF32[3482] = $161; + $162 = +HEAPF32[(13940)>>2]; + $163 = +HEAPF32[(13916)>>2]; $164 = $162 - $163; - HEAPF32[(13924)>>2] = $164; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13872+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13904>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13904+4>>2]|0; + HEAPF32[(13932)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13880+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13912>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13912+4>>2]|0; $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $166 = !($165 >= 0.004999999888241291); if ($166) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13912>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13912+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13928>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13928+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13920>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13920+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13936>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13936+4>>2]|0; $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $168 = !($167 >= 0.004999999888241291); if ($168) { @@ -11253,31 +11491,31 @@ function _ProcessGestureEvent($0) { label = 29; } if ((label|0) == 29) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13904>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13904+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13928>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13928+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13912>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13912+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13936>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13936+4>>2]|0; $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - $170 = +HEAPF32[3552]; + $170 = +HEAPF32[3554]; $171 = $169 - $170; $172 = $171 < 0.0; $$sink11 = $172 ? 256 : 512; $$sink16 = $$sink11; } - HEAP32[3546] = $$sink16; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13904>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13904+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13928>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13928+4>>2]|0; + HEAP32[3548] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13912>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13912+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13936>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13936+4>>2]|0; $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $174 = 360.0 - $173; - HEAPF32[3553] = $174; + HEAPF32[3555] = $174; STACKTOP = sp;return; break; } case 0: { - HEAPF32[3552] = 0.0; - HEAPF32[3553] = 0.0; - HEAPF32[3480] = 0.0; - HEAPF32[(13924)>>2] = 0.0; - HEAP32[3547] = 0; - HEAP32[3546] = 0; + HEAPF32[3554] = 0.0; + HEAPF32[3555] = 0.0; + HEAPF32[3482] = 0.0; + HEAPF32[(13932)>>2] = 0.0; + HEAP32[3549] = 0; + HEAP32[3548] = 0; STACKTOP = sp;return; break; } @@ -11287,22 +11525,22 @@ function _ProcessGestureEvent($0) { } } if ($5) { - $6 = HEAP32[3548]|0; + $6 = HEAP32[3550]|0; $7 = (($6) + 1)|0; - HEAP32[3548] = $7; - $8 = HEAP32[3546]|0; + HEAP32[3550] = $7; + $8 = HEAP32[3548]|0; $9 = ($8|0)==(0); $10 = ($6|0)>(0); $or$cond = $10 & $9; if ($or$cond) { $11 = ((($0)) + 24|0); - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13872+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13880+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $13 = $12 < 0.029999999329447746; if ($13) { - HEAP32[3546] = 2; - HEAP32[3548] = 0; + HEAP32[3548] = 2; + HEAP32[3550] = 0; } else { label = 6; } @@ -11310,8 +11548,8 @@ function _ProcessGestureEvent($0) { label = 6; } if ((label|0) == 6) { + HEAP32[3550] = 1; HEAP32[3548] = 1; - HEAP32[3546] = 1; } $14 = ((($0)) + 24|0); $15 = $14; @@ -11320,19 +11558,19 @@ function _ProcessGestureEvent($0) { $18 = (($15) + 4)|0; $19 = $18; $20 = HEAP32[$19>>2]|0; - $21 = 13872; + $21 = 13880; $22 = $21; HEAP32[$22>>2] = $17; $23 = (($21) + 4)|0; $24 = $23; HEAP32[$24>>2] = $20; - $25 = 13880; + $25 = 13888; $26 = $25; HEAP32[$26>>2] = $17; $27 = (($25) + 4)|0; $28 = $27; HEAP32[$28>>2] = $20; - $29 = 13888; + $29 = 13896; $30 = $29; HEAP32[$30>>2] = $17; $31 = (($29) + 4)|0; @@ -11341,13 +11579,13 @@ function _ProcessGestureEvent($0) { $33 = ((($0)) + 8|0); $34 = HEAP32[$33>>2]|0; HEAP32[4] = $34; - HEAPF32[3474] = 0.0; - HEAPF32[(13900)>>2] = 0.0; + HEAPF32[3476] = 0.0; + HEAPF32[(13908)>>2] = 0.0; STACKTOP = sp;return; } switch ($4|0) { case 0: { - $35 = HEAP32[3546]|0; + $35 = HEAP32[3548]|0; $36 = ($35|0)==(8); if ($36) { $37 = ((($0)) + 24|0); @@ -11357,19 +11595,19 @@ function _ProcessGestureEvent($0) { $41 = (($38) + 4)|0; $42 = $41; $43 = HEAP32[$42>>2]|0; - $44 = 13888; + $44 = 13896; $45 = $44; HEAP32[$45>>2] = $40; $46 = (($44) + 4)|0; $47 = $46; HEAP32[$47>>2] = $43; } - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13872+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13888>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13888+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13880+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13896>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13896+4>>2]|0; $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $49 = $48 / 0.0; - HEAPF32[3549] = $49; - HEAP32[3550] = 0; + HEAPF32[3551] = $49; + HEAP32[3552] = 0; $50 = $49 > 5.0000002374872565E-4; if ($50) { $51 = HEAP32[4]|0; @@ -11377,11 +11615,11 @@ function _ProcessGestureEvent($0) { $53 = HEAP32[$52>>2]|0; $54 = ($51|0)==($53|0); if ($54) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13872+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13888>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13888+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13880+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13896>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13896+4>>2]|0; $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $56 = 360.0 - $55; - HEAPF32[3551] = $56; + HEAPF32[3553] = $56; $57 = $56 < 30.0; $58 = $56 > 330.0; $or$cond3 = $57 | $58; @@ -11412,22 +11650,22 @@ function _ProcessGestureEvent($0) { label = 16; } if ((label|0) == 16) { - HEAPF32[3549] = 0.0; HEAPF32[3551] = 0.0; + HEAPF32[3553] = 0.0; $$sink10 = 0; } - HEAP32[3546] = $$sink10; - HEAPF32[3470] = 0.0; - HEAPF32[(13884)>>2] = 0.0; - HEAP32[3547] = 0; + HEAP32[3548] = $$sink10; + HEAPF32[3472] = 0.0; + HEAPF32[(13892)>>2] = 0.0; + HEAP32[3549] = 0; STACKTOP = sp;return; break; } case 2: { - $65 = HEAP32[3550]|0; + $65 = HEAP32[3552]|0; $66 = ($65|0)==(0); if ($66) { - HEAP32[3550] = 1; + HEAP32[3552] = 1; } $67 = ((($0)) + 24|0); $68 = $67; @@ -11436,31 +11674,31 @@ function _ProcessGestureEvent($0) { $71 = (($68) + 4)|0; $72 = $71; $73 = HEAP32[$72>>2]|0; - $74 = 13904; + $74 = 13912; $75 = $74; HEAP32[$75>>2] = $70; $76 = (($74) + 4)|0; $77 = $76; HEAP32[$77>>2] = $73; - $78 = HEAP32[3546]|0; + $78 = HEAP32[3548]|0; $79 = ($78|0)==(4); if ($79) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13872+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13904>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13904+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[13880>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[13880+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[13912>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[13912+4>>2]|0; $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $81 = !($80 >= 0.014999999664723873); if (!($81)) { - HEAP32[3546] = 8; + HEAP32[3548] = 8; } } - $82 = +HEAPF32[3476]; - $83 = +HEAPF32[3470]; + $82 = +HEAPF32[3478]; + $83 = +HEAPF32[3472]; $84 = $82 - $83; - HEAPF32[3474] = $84; - $85 = +HEAPF32[(13908)>>2]; - $86 = +HEAPF32[(13884)>>2]; + HEAPF32[3476] = $84; + $85 = +HEAPF32[(13916)>>2]; + $86 = +HEAPF32[(13892)>>2]; $87 = $85 - $86; - HEAPF32[(13900)>>2] = $87; + HEAPF32[(13908)>>2] = $87; STACKTOP = sp;return; break; } @@ -11469,58 +11707,19 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[3546]|0; + $0 = HEAP32[3548]|0; $$off = (($0) + -1)|0; $1 = ($$off>>>0)<(2); - $2 = HEAP32[3547]|0; + $2 = HEAP32[3549]|0; $3 = ($2|0)<(2); $or$cond3 = $1 & $3; if ($or$cond3) { - HEAP32[3546] = 4; + HEAP32[3548] = 4; } - $4 = HEAP32[3546]|0; + $4 = HEAP32[3548]|0; $5 = (($4) + -16)|0; $6 = $5 >>> 4; $7 = $5 << 28; @@ -11533,14 +11732,14 @@ function _UpdateGestures() { return; } } - HEAP32[3546] = 0; + HEAP32[3548] = 0; return; } function _GetMousePosition($0) { $0 = $0|0; var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = 13936; + $1 = 13944; $2 = $1; $3 = HEAP32[$2>>2]|0; $4 = (($1) + 4)|0; @@ -11557,13 +11756,13 @@ function _GetMousePosition($0) { function _GetScreenWidth() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[3556]|0; + $0 = HEAP32[3558]|0; return ($0|0); } function _GetScreenHeight() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[3555]|0; + $0 = HEAP32[3557]|0; return ($0|0); } function _InitWindow($0,$1,$2) { @@ -11574,29 +11773,29 @@ function _InitWindow($0,$1,$2) { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - _TraceLog(0,3508,$vararg_buffer); - HEAP32[3558] = $2; + _TraceLog(0,3522,$vararg_buffer); + HEAP32[3560] = $2; _InitGraphicsDevice($0,$1); _LoadDefaultFont(); _InitTimer(); (_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(3|0))|0); - (_emscripten_set_keypress_callback((3537|0),(0|0),1,(4|0))|0); - (_emscripten_set_click_callback((3537|0),(0|0),1,(5|0))|0); - (_emscripten_set_touchstart_callback((3537|0),(0|0),1,(6|0))|0); - (_emscripten_set_touchend_callback((3537|0),(0|0),1,(6|0))|0); - (_emscripten_set_touchmove_callback((3537|0),(0|0),1,(6|0))|0); - (_emscripten_set_touchcancel_callback((3537|0),(0|0),1,(6|0))|0); + (_emscripten_set_keypress_callback((3551|0),(0|0),1,(4|0))|0); + (_emscripten_set_click_callback((3551|0),(0|0),1,(5|0))|0); + (_emscripten_set_touchstart_callback((3551|0),(0|0),1,(6|0))|0); + (_emscripten_set_touchend_callback((3551|0),(0|0),1,(6|0))|0); + (_emscripten_set_touchmove_callback((3551|0),(0|0),1,(6|0))|0); + (_emscripten_set_touchcancel_callback((3551|0),(0|0),1,(6|0))|0); (_emscripten_set_gamepadconnected_callback((0|0),1,(7|0))|0); (_emscripten_set_gamepaddisconnected_callback((0|0),1,(7|0))|0); - $3 = HEAP32[3556]|0; + $3 = HEAP32[3558]|0; $4 = (+($3|0)); $5 = $4 * 0.5; - HEAPF32[3484] = $5; - $6 = HEAP32[3555]|0; + HEAPF32[3486] = $5; + $6 = HEAP32[3557]|0; $7 = (+($6|0)); $8 = $7 * 0.5; - HEAPF32[(13940)>>2] = $8; - $9 = HEAP32[3559]|0; + HEAPF32[(13948)>>2] = $8; + $9 = HEAP32[3561]|0; $10 = ($9|0)==(0); if ($10) { STACKTOP = sp;return; @@ -11615,11 +11814,11 @@ function _TraceLog($0,$1,$varargs) { $2 = sp; switch ($0|0) { case 0: { - ;HEAP8[13976>>0]=HEAP8[8066>>0]|0;HEAP8[13976+1>>0]=HEAP8[8066+1>>0]|0;HEAP8[13976+2>>0]=HEAP8[8066+2>>0]|0;HEAP8[13976+3>>0]=HEAP8[8066+3>>0]|0;HEAP8[13976+4>>0]=HEAP8[8066+4>>0]|0;HEAP8[13976+5>>0]=HEAP8[8066+5>>0]|0;HEAP8[13976+6>>0]=HEAP8[8066+6>>0]|0; + ;HEAP8[13984>>0]=HEAP8[8080>>0]|0;HEAP8[13984+1>>0]=HEAP8[8080+1>>0]|0;HEAP8[13984+2>>0]=HEAP8[8080+2>>0]|0;HEAP8[13984+3>>0]=HEAP8[8080+3>>0]|0;HEAP8[13984+4>>0]=HEAP8[8080+4>>0]|0;HEAP8[13984+5>>0]=HEAP8[8080+5>>0]|0;HEAP8[13984+6>>0]=HEAP8[8080+6>>0]|0; break; } case 1: { - $3 = 13976; + $3 = 13984; $4 = $3; HEAP32[$4>>2] = 1330795077; $5 = (($3) + 4)|0; @@ -11628,11 +11827,11 @@ function _TraceLog($0,$1,$varargs) { break; } case 2: { - dest=13976; src=8073; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + dest=13984; src=8087; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); break; } case 3: { - $7 = 13976; + $7 = 13984; $8 = $7; HEAP32[$8>>2] = 1430406468; $9 = (($7) + 4)|0; @@ -11643,16 +11842,16 @@ function _TraceLog($0,$1,$varargs) { default: { } } - (_strcat(13976,$1)|0); - $strlen = (_strlen(13976)|0); - $endptr = (13976 + ($strlen)|0); + (_strcat(13984,$1)|0); + $strlen = (_strlen(13984)|0); + $endptr = (13984 + ($strlen)|0); HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; HEAP32[$2>>2] = $varargs; $11 = ($0|0)==(3); if ($11) { STACKTOP = sp;return; } - (_vprintf(13976,$2)|0); + (_vprintf(13984,$2)|0); $12 = ($0|0)==(1); if ($12) { _exit(1); @@ -11684,22 +11883,22 @@ function _InitGraphicsDevice($0,$1) { $vararg_buffer = sp; $2 = sp + 72|0; $3 = sp + 140|0; - HEAP32[3556] = $0; - HEAP32[3555] = $1; + HEAP32[3558] = $0; + HEAP32[3557] = $1; _MatrixIdentity($2); - dest=14312; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=14320; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_glfwSetErrorCallback((1|0))|0); $4 = (_glfwInit()|0); $5 = ($4|0)==(0); if ($5) { - _TraceLog(1,4208,$vararg_buffer); + _TraceLog(1,4222,$vararg_buffer); } - $6 = HEAP32[3556]|0; - HEAP32[3594] = $6; - $7 = HEAP32[3555]|0; - HEAP32[3595] = $7; + $6 = HEAP32[3558]|0; + HEAP32[3596] = $6; + $7 = HEAP32[3557]|0; + HEAP32[3597] = $7; _glfwDefaultWindowHints(); - $8 = HEAP8[17028]|0; + $8 = HEAP8[17036]|0; $9 = $8 & 4; $10 = ($9<<24>>24)==(0); if ($10) { @@ -11707,18 +11906,18 @@ function _InitGraphicsDevice($0,$1) { } else { _glfwWindowHint(131075,1); } - $11 = HEAP8[17028]|0; + $11 = HEAP8[17036]|0; $12 = $11 & 8; $13 = ($12<<24>>24)==(0); if (!($13)) { _glfwWindowHint(131077,1); } - $14 = HEAP8[17028]|0; + $14 = HEAP8[17036]|0; $15 = $14 & 32; $16 = ($15<<24>>24)==(0); if (!($16)) { _glfwWindowHint(135181,4); - _TraceLog(0,4234,$vararg_buffer1); + _TraceLog(0,4248,$vararg_buffer1); } $17 = (_rlGetVersion()|0); $18 = ($17|0)==(2); @@ -11735,18 +11934,18 @@ function _InitGraphicsDevice($0,$1) { _glfwWindowHint(139270,0); } } - $21 = HEAP32[3596]|0; + $21 = HEAP32[3598]|0; $22 = ($21|0)==(0); if ($22) { - $47 = HEAP32[3556]|0; - $48 = HEAP32[3555]|0; - $49 = HEAP32[3558]|0; + $47 = HEAP32[3558]|0; + $48 = HEAP32[3557]|0; + $49 = HEAP32[3560]|0; $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); - HEAP32[3554] = $50; - $51 = HEAP32[3556]|0; - HEAP32[3597] = $51; - $52 = HEAP32[3555]|0; - HEAP32[3598] = $52; + HEAP32[3556] = $50; + $51 = HEAP32[3558]|0; + HEAP32[3599] = $51; + $52 = HEAP32[3557]|0; + HEAP32[3600] = $52; $54 = $50; } else { $23 = (_glfwGetPrimaryMonitor()|0); @@ -11755,9 +11954,9 @@ function _InitGraphicsDevice($0,$1) { $26 = ($25|0)>(0); L22: do { if ($26) { - $27 = HEAP32[3556]|0; + $27 = HEAP32[3558]|0; $28 = HEAP32[$$byval_copy>>2]|0; - $29 = HEAP32[3555]|0; + $29 = HEAP32[3557]|0; $$015 = 0; while(1) { $30 = (($24) + (($$015*24)|0)|0); @@ -11779,87 +11978,87 @@ function _InitGraphicsDevice($0,$1) { break L22; } } - HEAP32[3594] = $31; - HEAP32[3595] = $34; + HEAP32[3596] = $31; + HEAP32[3597] = $34; } } while(0); - $38 = HEAP32[3594]|0; - $39 = HEAP32[3595]|0; + $38 = HEAP32[3596]|0; + $39 = HEAP32[3597]|0; HEAP32[$vararg_buffer3>>2] = $38; $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr5>>2] = $39; - _TraceLog(2,4259,$vararg_buffer3); - $40 = HEAP32[3594]|0; - $41 = HEAP32[3595]|0; + _TraceLog(2,4273,$vararg_buffer3); + $40 = HEAP32[3596]|0; + $41 = HEAP32[3597]|0; _SetupFramebufferSize($40,$41); - $42 = HEAP32[3594]|0; - $43 = HEAP32[3595]|0; - $44 = HEAP32[3558]|0; + $42 = HEAP32[3596]|0; + $43 = HEAP32[3597]|0; + $44 = HEAP32[3560]|0; $45 = (_glfwGetPrimaryMonitor()|0); $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); - HEAP32[3554] = $46; + HEAP32[3556] = $46; $54 = $46; } $53 = ($54|0)==(0|0); if ($53) { _glfwTerminate(); - _TraceLog(1,4297,$vararg_buffer6); + _TraceLog(1,4311,$vararg_buffer6); } else { - _TraceLog(0,4330,$vararg_buffer8); - $55 = HEAP32[3597]|0; - $56 = HEAP32[3598]|0; + _TraceLog(0,4344,$vararg_buffer8); + $55 = HEAP32[3599]|0; + $56 = HEAP32[3600]|0; HEAP32[$vararg_buffer10>>2] = $55; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $56; - _TraceLog(0,4370,$vararg_buffer10); - $57 = HEAP32[3556]|0; - $58 = HEAP32[3555]|0; + _TraceLog(0,4384,$vararg_buffer10); + $57 = HEAP32[3558]|0; + $58 = HEAP32[3557]|0; HEAP32[$vararg_buffer14>>2] = $57; $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); HEAP32[$vararg_ptr17>>2] = $58; - _TraceLog(0,4391,$vararg_buffer14); - $59 = HEAP32[3599]|0; - $60 = HEAP32[3600]|0; + _TraceLog(0,4405,$vararg_buffer14); + $59 = HEAP32[3601]|0; + $60 = HEAP32[3602]|0; HEAP32[$vararg_buffer18>>2] = $59; $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); HEAP32[$vararg_ptr21>>2] = $60; - _TraceLog(0,4412,$vararg_buffer18); + _TraceLog(0,4426,$vararg_buffer18); } - $61 = HEAP32[3554]|0; + $61 = HEAP32[3556]|0; (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); - $62 = HEAP32[3554]|0; + $62 = HEAP32[3556]|0; (_glfwSetCursorEnterCallback(($62|0),(2|0))|0); - $63 = HEAP32[3554]|0; + $63 = HEAP32[3556]|0; (_glfwSetKeyCallback(($63|0),(1|0))|0); - $64 = HEAP32[3554]|0; + $64 = HEAP32[3556]|0; (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); - $65 = HEAP32[3554]|0; + $65 = HEAP32[3556]|0; (_glfwSetCursorPosCallback(($65|0),(1|0))|0); - $66 = HEAP32[3554]|0; + $66 = HEAP32[3556]|0; (_glfwSetCharCallback(($66|0),(3|0))|0); - $67 = HEAP32[3554]|0; + $67 = HEAP32[3556]|0; (_glfwSetScrollCallback(($67|0),(2|0))|0); - $68 = HEAP32[3554]|0; + $68 = HEAP32[3556]|0; (_glfwSetWindowIconifyCallback(($68|0),(4|0))|0); - $69 = HEAP32[3554]|0; + $69 = HEAP32[3556]|0; _glfwMakeContextCurrent(($69|0)); _glfwSwapInterval(0); - $70 = HEAP8[17028]|0; + $70 = HEAP8[17036]|0; $71 = $70 & 64; $72 = ($71<<24>>24)==(0); if ($72) { - $73 = HEAP32[3556]|0; - $74 = HEAP32[3555]|0; + $73 = HEAP32[3558]|0; + $74 = HEAP32[3557]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[3597]|0; - $76 = HEAP32[3599]|0; + $75 = HEAP32[3599]|0; + $76 = HEAP32[3601]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[3598]|0; - $80 = HEAP32[3600]|0; + $79 = HEAP32[3600]|0; + $80 = HEAP32[3602]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -11877,19 +12076,19 @@ function _InitGraphicsDevice($0,$1) { STACKTOP = sp;return; } _glfwSwapInterval(1); - _TraceLog(0,4437,$vararg_buffer22); - $73 = HEAP32[3556]|0; - $74 = HEAP32[3555]|0; + _TraceLog(0,4451,$vararg_buffer22); + $73 = HEAP32[3558]|0; + $74 = HEAP32[3557]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[3597]|0; - $76 = HEAP32[3599]|0; + $75 = HEAP32[3599]|0; + $76 = HEAP32[3601]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[3598]|0; - $80 = HEAP32[3600]|0; + $79 = HEAP32[3600]|0; + $80 = HEAP32[3602]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -11917,7 +12116,7 @@ function _LoadDefaultFont() { $vararg_buffer = sp; $0 = sp + 4|0; $1 = sp + 24|0; - HEAP32[(14280)>>2] = 224; + HEAP32[(14288)>>2] = 224; $2 = (_malloc(65536)|0); _memset(($2|0),0,65536)|0; $$095104 = 0;$$096103 = 0; @@ -11958,27 +12157,27 @@ function _LoadDefaultFont() { _free($2); ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$$byval_copy1); - ;HEAP32[14256>>2]=HEAP32[$1>>2]|0;HEAP32[14256+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[14256+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[14256+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[14256+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[14264>>2]=HEAP32[$1>>2]|0;HEAP32[14264+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[14264+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[14264+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[14264+16>>2]=HEAP32[$1+16>>2]|0; ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($$byval_copy1); - $5 = HEAP32[(14280)>>2]|0; + $5 = HEAP32[(14288)>>2]|0; $6 = $5 << 5; $7 = (_malloc($6)|0); - HEAP32[(14284)>>2] = $7; + HEAP32[(14292)>>2] = $7; $8 = ($5|0)>(0); if (!($8)) { $$lcssa = $7; $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(14276)>>2] = $23; - $24 = HEAP32[3564]|0; + HEAP32[(14284)>>2] = $23; + $24 = HEAP32[3566]|0; HEAP32[$vararg_buffer>>2] = $24; - _TraceLog(0,3732,$vararg_buffer); + _TraceLog(0,3746,$vararg_buffer); STACKTOP = sp;return; } - $9 = HEAP32[(14260)>>2]|0; - $10 = HEAP32[(14280)>>2]|0; - $11 = HEAP32[(14284)>>2]|0; + $9 = HEAP32[(14268)>>2]|0; + $10 = HEAP32[(14288)>>2]|0; + $11 = HEAP32[(14292)>>2]|0; $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; while(1) { $25 = (($$0101) + 32)|0; @@ -12027,10 +12226,10 @@ function _LoadDefaultFont() { } $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(14276)>>2] = $23; - $24 = HEAP32[3564]|0; + HEAP32[(14284)>>2] = $23; + $24 = HEAP32[3566]|0; HEAP32[$vararg_buffer>>2] = $24; - _TraceLog(0,3732,$vararg_buffer); + _TraceLog(0,3746,$vararg_buffer); STACKTOP = sp;return; } function _InitTimer() { @@ -12039,7 +12238,7 @@ function _InitTimer() { $0 = (_time((0|0))|0); _srand($0); $1 = (+_GetTime()); - HEAPF64[1746] = $1; + HEAPF64[1747] = $1; return; } function _EmscriptenFullscreenChangeCallback($0,$1,$2) { @@ -12069,7 +12268,7 @@ function _EmscriptenFullscreenChangeCallback($0,$1,$2) { HEAP32[$vararg_ptr8>>2] = $10; $vararg_ptr9 = ((($vararg_buffer4)) + 12|0); HEAP32[$vararg_ptr9>>2] = $12; - _TraceLog(0,3665,$vararg_buffer4); + _TraceLog(0,3679,$vararg_buffer4); STACKTOP = sp;return 0; } else { HEAP32[$vararg_buffer>>2] = $6; @@ -12079,7 +12278,7 @@ function _EmscriptenFullscreenChangeCallback($0,$1,$2) { HEAP32[$vararg_ptr2>>2] = $10; $vararg_ptr3 = ((($vararg_buffer)) + 12|0); HEAP32[$vararg_ptr3>>2] = $12; - _TraceLog(0,3596,$vararg_buffer); + _TraceLog(0,3610,$vararg_buffer); STACKTOP = sp;return 0; } return (0)|0; @@ -12095,7 +12294,7 @@ function _EmscriptenKeyboardCallback($0,$1,$2) { return 0; } $4 = ((($1)) + 32|0); - $5 = (_strcmp($4,3589)|0); + $5 = (_strcmp($4,3603)|0); $6 = ($5|0)==(0); if (!($6)) { return 0; @@ -12198,7 +12397,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $28 = (($25) + 4)|0; $29 = $28; $30 = HEAP32[$29>>2]|0; - $31 = 13952; + $31 = 13960; $32 = $31; HEAP32[$32>>2] = $27; $33 = (($31) + 4)|0; @@ -12211,7 +12410,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $39 = (($36) + 4)|0; $40 = $39; $41 = HEAP32[$40>>2]|0; - $42 = (13960); + $42 = (13968); $43 = $42; HEAP32[$43>>2] = $38; $44 = (($42) + 4)|0; @@ -12267,7 +12466,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) { } $9 = ((($1)) + 1300|0); $10 = HEAP32[$9>>2]|0; - $11 = (14240 + ($10<<2)|0); + $11 = (14248 + ($10<<2)|0); HEAP32[$11>>2] = $$sink; return 0; } @@ -12281,19 +12480,19 @@ function _SetTargetFPS($0) { $2 = (+($0|0)); $3 = 1.0 / $2; $$ = $1 ? 0.0 : $3; - HEAPF64[1743] = $$; + HEAPF64[1744] = $$; $4 = $3; $$op = $4 * 1000.0; $5 = $$op; $6 = $1 ? 0.0 : $5; HEAPF64[$vararg_buffer>>3] = $6; - _TraceLog(0,3545,$vararg_buffer); + _TraceLog(0,3559,$vararg_buffer); STACKTOP = sp;return; } function _LogoAnimation() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[3559] = 0; + HEAP32[3561] = 0; return; } function _GetTime() { @@ -12392,7 +12591,7 @@ function _ImageFormat($0,$1) { $6 = ($1|0)<(8); $or$cond = $6 & $5; if (!($or$cond)) { - _TraceLog(2,4108,$vararg_buffer); + _TraceLog(2,4122,$vararg_buffer); STACKTOP = sp;return; } ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; @@ -12869,52 +13068,52 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $5 = sp + 68|0; _glBindTexture(3553,0); HEAP32[$5>>2] = 0; - $6 = HEAP32[3572]|0; + $6 = HEAP32[3574]|0; $7 = ($6|0)==(0); $8 = $3 & -4; $switch = ($8|0)==(8); $or$cond100 = $switch & $7; if ($or$cond100) { - _TraceLog(2,3777,$vararg_buffer); + _TraceLog(2,3791,$vararg_buffer); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $9 = HEAP32[3573]|0; + $9 = HEAP32[3575]|0; $10 = ($9|0)==(0); $11 = ($3|0)==(12); $or$cond7 = $11 & $10; if ($or$cond7) { - _TraceLog(2,3821,$vararg_buffer1); + _TraceLog(2,3835,$vararg_buffer1); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $12 = HEAP32[3574]|0; + $12 = HEAP32[3576]|0; $13 = ($12|0)==(0); $$off = (($3) + -13)|0; $14 = ($$off>>>0)<(2); $or$cond = $14 & $13; if ($or$cond) { - _TraceLog(2,3866,$vararg_buffer3); + _TraceLog(2,3880,$vararg_buffer3); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $15 = HEAP32[3575]|0; + $15 = HEAP32[3577]|0; $16 = ($15|0)==(0); $$off92 = (($3) + -15)|0; $17 = ($$off92>>>0)<(2); $or$cond96 = $17 & $16; if ($or$cond96) { - _TraceLog(2,3911,$vararg_buffer5); + _TraceLog(2,3925,$vararg_buffer5); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $18 = HEAP32[3576]|0; + $18 = HEAP32[3578]|0; $19 = ($18|0)==(0); $$off93 = (($3) + -17)|0; $20 = ($$off93>>>0)<(2); $or$cond98 = $20 & $19; if ($or$cond98) { - _TraceLog(2,3956,$vararg_buffer7); + _TraceLog(2,3970,$vararg_buffer7); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } @@ -12952,7 +13151,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 8: { - $22 = HEAP32[3572]|0; + $22 = HEAP32[3574]|0; $23 = ($22|0)==(0); if (!($23)) { _LoadCompressedTexture($0,$1,$2,$4,33776); @@ -12960,7 +13159,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 9: { - $24 = HEAP32[3572]|0; + $24 = HEAP32[3574]|0; $25 = ($24|0)==(0); if (!($25)) { _LoadCompressedTexture($0,$1,$2,$4,33777); @@ -12968,7 +13167,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 10: { - $26 = HEAP32[3572]|0; + $26 = HEAP32[3574]|0; $27 = ($26|0)==(0); if (!($27)) { _LoadCompressedTexture($0,$1,$2,$4,33778); @@ -12976,7 +13175,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 11: { - $28 = HEAP32[3572]|0; + $28 = HEAP32[3574]|0; $29 = ($28|0)==(0); if (!($29)) { _LoadCompressedTexture($0,$1,$2,$4,33779); @@ -12984,7 +13183,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 12: { - $30 = HEAP32[3573]|0; + $30 = HEAP32[3575]|0; $31 = ($30|0)==(0); if (!($31)) { _LoadCompressedTexture($0,$1,$2,$4,36196); @@ -12992,7 +13191,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 13: { - $32 = HEAP32[3574]|0; + $32 = HEAP32[3576]|0; $33 = ($32|0)==(0); if (!($33)) { _LoadCompressedTexture($0,$1,$2,$4,37492); @@ -13000,7 +13199,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 14: { - $34 = HEAP32[3574]|0; + $34 = HEAP32[3576]|0; $35 = ($34|0)==(0); if (!($35)) { _LoadCompressedTexture($0,$1,$2,$4,37496); @@ -13008,7 +13207,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 15: { - $36 = HEAP32[3575]|0; + $36 = HEAP32[3577]|0; $37 = ($36|0)==(0); if (!($37)) { _LoadCompressedTexture($0,$1,$2,$4,35840); @@ -13016,7 +13215,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 16: { - $38 = HEAP32[3575]|0; + $38 = HEAP32[3577]|0; $39 = ($38|0)==(0); if (!($39)) { _LoadCompressedTexture($0,$1,$2,$4,35842); @@ -13024,7 +13223,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 17: { - $40 = HEAP32[3576]|0; + $40 = HEAP32[3578]|0; $41 = ($40|0)==(0); if (!($41)) { _LoadCompressedTexture($0,$1,$2,$4,37808); @@ -13032,7 +13231,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 18: { - $42 = HEAP32[3576]|0; + $42 = HEAP32[3578]|0; $43 = ($42|0)==(0); if (!($43)) { _LoadCompressedTexture($0,$1,$2,$4,37815); @@ -13040,11 +13239,11 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } default: { - _TraceLog(2,4001,$vararg_buffer9); + _TraceLog(2,4015,$vararg_buffer9); } } } while(0); - $44 = HEAP32[3577]|0; + $44 = HEAP32[3579]|0; $45 = ($44|0)==(0); if ($45) { _glTexParameteri(3553,10242,33071); @@ -13059,7 +13258,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $46 = HEAP32[$5>>2]|0; $47 = ($46|0)==(0); if ($47) { - _TraceLog(2,4079,$vararg_buffer15); + _TraceLog(2,4093,$vararg_buffer15); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } else { @@ -13068,7 +13267,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { HEAP32[$vararg_ptr13>>2] = $1; $vararg_ptr14 = ((($vararg_buffer11)) + 8|0); HEAP32[$vararg_ptr14>>2] = $2; - _TraceLog(0,4030,$vararg_buffer11); + _TraceLog(0,4044,$vararg_buffer11); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } @@ -13342,7 +13541,7 @@ function _GetImageData($0) { break; } default: { - _TraceLog(2,4162,$vararg_buffer); + _TraceLog(2,4176,$vararg_buffer); $$1 = $$0106; } } @@ -13369,7 +13568,7 @@ function _ErrorCallback($0,$1) { HEAP32[$vararg_buffer>>2] = $0; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $1; - _TraceLog(2,8028,$vararg_buffer); + _TraceLog(2,8042,$vararg_buffer); STACKTOP = sp;return; } function _rlGetVersion() { @@ -13390,20 +13589,20 @@ function _SetupFramebufferSize($0,$1) { $vararg_buffer4 = sp + 16|0; $vararg_buffer = sp; $2 = sp + 40|0; - $3 = HEAP32[3556]|0; + $3 = HEAP32[3558]|0; $4 = ($3|0)>($0|0); if (!($4)) { - $5 = HEAP32[3555]|0; + $5 = HEAP32[3557]|0; $6 = ($5|0)>($1|0); if (!($6)) { $30 = ($3|0)<($0|0); $31 = ($5|0)<($1|0); $or$cond = $30 | $31; if (!($or$cond)) { - HEAP32[3597] = $3; - HEAP32[3598] = $5; - HEAP32[3599] = 0; - HEAP32[3600] = 0; + HEAP32[3599] = $3; + HEAP32[3600] = $5; + HEAP32[3601] = 0; + HEAP32[3602] = 0; STACKTOP = sp;return; } HEAP32[$vararg_buffer8>>2] = $3; @@ -13413,13 +13612,13 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr12>>2] = $0; $vararg_ptr13 = ((($vararg_buffer8)) + 12|0); HEAP32[$vararg_ptr13>>2] = $1; - _TraceLog(0,7962,$vararg_buffer8); + _TraceLog(0,7976,$vararg_buffer8); $32 = (+($0|0)); $33 = (+($1|0)); $34 = $32 / $33; - $35 = HEAP32[3556]|0; + $35 = HEAP32[3558]|0; $36 = (+($35|0)); - $37 = HEAP32[3555]|0; + $37 = HEAP32[3557]|0; $38 = (+($37|0)); $39 = $36 / $38; $40 = !($34 <= $39); @@ -13427,26 +13626,26 @@ function _SetupFramebufferSize($0,$1) { $44 = $34 * $38; $roundf = (+_roundf((+$44))); $45 = (~~(($roundf))); - HEAP32[3597] = $45; - HEAP32[3598] = $37; + HEAP32[3599] = $45; + HEAP32[3600] = $37; $46 = (($45) - ($35))|0; - HEAP32[3599] = $46; + HEAP32[3601] = $46; $$sink1 = 0; } else { - HEAP32[3597] = $35; + HEAP32[3599] = $35; $41 = $36 / $34; $roundf38 = (+_roundf((+$41))); $42 = (~~(($roundf38))); - HEAP32[3598] = $42; - HEAP32[3599] = 0; + HEAP32[3600] = $42; + HEAP32[3601] = 0; $43 = (($42) - ($37))|0; $$sink1 = $43; } - HEAP32[3600] = $$sink1; + HEAP32[3602] = $$sink1; STACKTOP = sp;return; } } - $7 = HEAP32[3555]|0; + $7 = HEAP32[3557]|0; HEAP32[$vararg_buffer>>2] = $3; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $7; @@ -13454,13 +13653,13 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr2>>2] = $0; $vararg_ptr3 = ((($vararg_buffer)) + 12|0); HEAP32[$vararg_ptr3>>2] = $1; - _TraceLog(2,7819,$vararg_buffer); + _TraceLog(2,7833,$vararg_buffer); $8 = (+($0|0)); - $9 = HEAP32[3556]|0; + $9 = HEAP32[3558]|0; $10 = (+($9|0)); $11 = $8 / $10; $12 = (+($1|0)); - $13 = HEAP32[3555]|0; + $13 = HEAP32[3557]|0; $14 = (+($13|0)); $15 = $12 / $14; $16 = !($11 <= $15); @@ -13468,37 +13667,37 @@ function _SetupFramebufferSize($0,$1) { $22 = $10 * $15; $roundf39 = (+_roundf((+$22))); $23 = (~~(($roundf39))); - HEAP32[3597] = $23; - HEAP32[3598] = $1; + HEAP32[3599] = $23; + HEAP32[3600] = $1; $24 = (($0) - ($23))|0; - HEAP32[3599] = $24; + HEAP32[3601] = $24; $$sink = 0; } else { - HEAP32[3597] = $0; - $17 = HEAP32[3555]|0; + HEAP32[3599] = $0; + $17 = HEAP32[3557]|0; $18 = (+($17|0)); $19 = $11 * $18; $roundf40 = (+_roundf((+$19))); $20 = (~~(($roundf40))); - HEAP32[3598] = $20; - HEAP32[3599] = 0; + HEAP32[3600] = $20; + HEAP32[3601] = 0; $21 = (($1) - ($20))|0; $$sink = $21; } - HEAP32[3600] = $$sink; - $25 = HEAP32[3597]|0; + HEAP32[3602] = $$sink; + $25 = HEAP32[3599]|0; $26 = (+($25|0)); - $27 = HEAP32[3556]|0; + $27 = HEAP32[3558]|0; $28 = (+($27|0)); $29 = $26 / $28; _MatrixScale($2,$29,$29,$29); - dest=14312; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[3597] = $0; - HEAP32[3598] = $1; + dest=14320; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[3599] = $0; + HEAP32[3600] = $1; HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $1; - _TraceLog(2,7897,$vararg_buffer4); + _TraceLog(2,7911,$vararg_buffer4); STACKTOP = sp;return; } function _WindowSizeCallback($0,$1,$2) { @@ -13516,10 +13715,10 @@ function _WindowSizeCallback($0,$1,$2) { _rlMatrixMode(5888); _rlLoadIdentity(); _rlClearScreenBuffers(); - HEAP32[3556] = $1; - HEAP32[3555] = $2; - HEAP32[3597] = $1; - HEAP32[3598] = $2; + HEAP32[3558] = $1; + HEAP32[3557] = $2; + HEAP32[3599] = $1; + HEAP32[3600] = $2; return; } function _CursorEnterCallback($0,$1) { @@ -13546,7 +13745,7 @@ function _KeyCallback($0,$1,$2,$3,$4) { return; } $8 = $3&255; - $9 = (17035 + ($1)|0); + $9 = (17043 + ($1)|0); HEAP8[$9>>0] = $8; if (!($7)) { return; @@ -13567,7 +13766,7 @@ function _MouseButtonCallback($0,$1,$2,$3) { $4 = sp + 8|0; $5 = sp; $6 = $2&255; - $7 = (17029 + ($1)|0); + $7 = (17037 + ($1)|0); HEAP8[$7>>0] = $6; $8 = (_IsMouseButtonPressed(0)|0); $9 = ($8|0)==(0); @@ -13646,7 +13845,7 @@ function _MouseCursorPosCallback($0,$1,$2) { $12 = (($9) + 4)|0; $13 = $12; $14 = HEAP32[$13>>2]|0; - $15 = 13952; + $15 = 13960; $16 = $15; HEAP32[$16>>2] = $11; $17 = (($15) + 4)|0; @@ -13681,7 +13880,7 @@ function _ScrollCallback($0,$1,$2) { var $3 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = (~~(($2))); - HEAP32[3970] = $3; + HEAP32[3972] = $3; return; } function _WindowIconifyCallback($0,$1) { @@ -13691,7 +13890,7 @@ function _WindowIconifyCallback($0,$1) { sp = STACKTOP; $2 = ($1|0)!=(0); $$sink = $2&1; - HEAP32[3969] = $$sink; + HEAP32[3971] = $$sink; return; } function _rlglInit($0,$1) { @@ -13731,16 +13930,16 @@ function _rlglInit($0,$1) { $6 = sp + 2192|0; $7 = (_glGetString(7936)|0); HEAP32[$vararg_buffer>>2] = $7; - _TraceLog(0,4460,$vararg_buffer); + _TraceLog(0,4474,$vararg_buffer); $8 = (_glGetString(7937)|0); HEAP32[$vararg_buffer1>>2] = $8; - _TraceLog(0,4478,$vararg_buffer1); + _TraceLog(0,4492,$vararg_buffer1); $9 = (_glGetString(7938)|0); HEAP32[$vararg_buffer4>>2] = $9; - _TraceLog(0,4496,$vararg_buffer4); + _TraceLog(0,4510,$vararg_buffer4); $10 = (_glGetString(35724)|0); HEAP32[$vararg_buffer7>>2] = $10; - _TraceLog(0,4514,$vararg_buffer7); + _TraceLog(0,4528,$vararg_buffer7); $11 = (_glGetString(7939)|0); $12 = (_strlen($11)|0); $13 = (($12) + 1)|0; @@ -13748,7 +13947,7 @@ function _rlglInit($0,$1) { _memcpy(($14|0),($11|0),($13|0))|0; $$062 = 0;$$sink63 = $14; while(1) { - $15 = (_strtok($$sink63,4532)|0); + $15 = (_strtok($$sink63,4546)|0); $16 = (($vararg_buffer7) + ($$062<<2)|0); HEAP32[$16>>2] = $15; $17 = ($15|0)==(0|0); @@ -13762,41 +13961,41 @@ function _rlglInit($0,$1) { _free($14); $19 = (($$062) + -1)|0; HEAP32[$vararg_buffer10>>2] = $19; - _TraceLog(0,4534,$vararg_buffer10); + _TraceLog(0,4548,$vararg_buffer10); $20 = ($$062|0)>(1); if ($20) { $$06167 = 0; while(1) { $23 = (($vararg_buffer7) + ($$06167<<2)|0); $24 = HEAP32[$23>>2]|0; - $25 = (_strcmp($24,4569)|0); + $25 = (_strcmp($24,4583)|0); $26 = ($25|0)==(0); if ($26) { - HEAP32[3635] = 1; - $27 = (_eglGetProcAddress((4596|0))|0); - HEAP32[3636] = $27; - $28 = (_eglGetProcAddress((4617|0))|0); - HEAP32[3637] = $28; - $29 = (_eglGetProcAddress((4638|0))|0); - HEAP32[3638] = $29; + HEAP32[3637] = 1; + $27 = (_eglGetProcAddress((4610|0))|0); + HEAP32[3638] = $27; + $28 = (_eglGetProcAddress((4631|0))|0); + HEAP32[3639] = $28; + $29 = (_eglGetProcAddress((4652|0))|0); + HEAP32[3640] = $29; } - $30 = (_strcmp($24,4662)|0); + $30 = (_strcmp($24,4676)|0); $31 = ($30|0)==(0); if ($31) { - HEAP32[3577] = 1; + HEAP32[3579] = 1; } - $32 = (_strcmp($24,4682)|0); + $32 = (_strcmp($24,4696)|0); $33 = ($32|0)==(0); if ($33) { label = 12; } else { $34 = HEAP32[$23>>2]|0; - $35 = (_strcmp($34,4714)|0); + $35 = (_strcmp($34,4728)|0); $36 = ($35|0)==(0); if ($36) { label = 12; } else { - $37 = (_strcmp($34,4747)|0); + $37 = (_strcmp($34,4761)|0); $38 = ($37|0)==(0); if ($38) { label = 12; @@ -13805,15 +14004,15 @@ function _rlglInit($0,$1) { } if ((label|0) == 12) { label = 0; - HEAP32[3572] = 1; + HEAP32[3574] = 1; } - $39 = (_strcmp($24,4787)|0); + $39 = (_strcmp($24,4801)|0); $40 = ($39|0)==(0); if ($40) { label = 15; } else { $41 = HEAP32[$23>>2]|0; - $42 = (_strcmp($41,4823)|0); + $42 = (_strcmp($41,4837)|0); $43 = ($42|0)==(0); if ($43) { label = 15; @@ -13821,35 +14020,35 @@ function _rlglInit($0,$1) { } if ((label|0) == 15) { label = 0; - HEAP32[3573] = 1; - } - $44 = HEAP32[$23>>2]|0; - $45 = (_strcmp($44,4856)|0); - $46 = ($45|0)==(0); - if ($46) { - HEAP32[3574] = 1; - } - $47 = (_strcmp($44,4881)|0); - $48 = ($47|0)==(0); - if ($48) { HEAP32[3575] = 1; } - $49 = (_strcmp($44,4914)|0); - $50 = ($49|0)==(0); - if ($50) { + $44 = HEAP32[$23>>2]|0; + $45 = (_strcmp($44,4870)|0); + $46 = ($45|0)==(0); + if ($46) { HEAP32[3576] = 1; } - $51 = (_strcmp($44,4950)|0); + $47 = (_strcmp($44,4895)|0); + $48 = ($47|0)==(0); + if ($48) { + HEAP32[3577] = 1; + } + $49 = (_strcmp($44,4928)|0); + $50 = ($49|0)==(0); + if ($50) { + HEAP32[3578] = 1; + } + $51 = (_strcmp($44,4964)|0); $52 = ($51|0)==(0); if ($52) { - HEAP32[3639] = 1; - _glGetFloatv(34047,(14560|0)); + HEAP32[3641] = 1; + _glGetFloatv(34047,(14568|0)); } $53 = HEAP32[$23>>2]|0; - $54 = (_strcmp($53,4984)|0); + $54 = (_strcmp($53,4998)|0); $55 = ($54|0)==(0); if ($55) { - HEAP32[3641] = 1; + HEAP32[3643] = 1; } $56 = (($$06167) + 1)|0; $exitcond70 = ($56|0)==($19|0); @@ -13860,77 +14059,77 @@ function _rlglInit($0,$1) { } } } - $21 = HEAP32[3635]|0; + $21 = HEAP32[3637]|0; $22 = ($21|0)==(0); if ($22) { - _TraceLog(2,5087,$vararg_buffer15); + _TraceLog(2,5101,$vararg_buffer15); } else { - _TraceLog(0,5012,$vararg_buffer13); + _TraceLog(0,5026,$vararg_buffer13); } - $57 = HEAP32[3577]|0; + $57 = HEAP32[3579]|0; $58 = ($57|0)==(0); if ($58) { - _TraceLog(2,5223,$vararg_buffer19); + _TraceLog(2,5237,$vararg_buffer19); } else { - _TraceLog(0,5148,$vararg_buffer17); + _TraceLog(0,5162,$vararg_buffer17); } - $59 = HEAP32[3572]|0; + $59 = HEAP32[3574]|0; $60 = ($59|0)==(0); if (!($60)) { - _TraceLog(0,5315,$vararg_buffer21); + _TraceLog(0,5329,$vararg_buffer21); } - $61 = HEAP32[3573]|0; + $61 = HEAP32[3575]|0; $62 = ($61|0)==(0); if (!($62)) { - _TraceLog(0,5361,$vararg_buffer23); + _TraceLog(0,5375,$vararg_buffer23); } - $63 = HEAP32[3574]|0; + $63 = HEAP32[3576]|0; $64 = ($63|0)==(0); if (!($64)) { - _TraceLog(0,5408,$vararg_buffer25); + _TraceLog(0,5422,$vararg_buffer25); } - $65 = HEAP32[3575]|0; + $65 = HEAP32[3577]|0; $66 = ($65|0)==(0); if (!($66)) { - _TraceLog(0,5459,$vararg_buffer27); + _TraceLog(0,5473,$vararg_buffer27); } - $67 = HEAP32[3576]|0; + $67 = HEAP32[3578]|0; $68 = ($67|0)==(0); if (!($68)) { - _TraceLog(0,5506,$vararg_buffer29); + _TraceLog(0,5520,$vararg_buffer29); } - $69 = HEAP32[3639]|0; + $69 = HEAP32[3641]|0; $70 = ($69|0)==(0); if (!($70)) { - $71 = +HEAPF32[3640]; + $71 = +HEAPF32[3642]; $72 = $71; HEAPF64[$vararg_buffer31>>3] = $72; - _TraceLog(0,5553,$vararg_buffer31); + _TraceLog(0,5567,$vararg_buffer31); } - $73 = HEAP32[3641]|0; + $73 = HEAP32[3643]|0; $74 = ($73|0)==(0); if (!($74)) { - _TraceLog(0,5619,$vararg_buffer34); + _TraceLog(0,5633,$vararg_buffer34); } HEAP32[$vararg_buffer10>>2] = -1; $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); - HEAP32[3642] = $75; + HEAP32[3644] = $75; $76 = ($75|0)==(0); if ($76) { - _TraceLog(2,5723,$vararg_buffer39); + _TraceLog(2,5737,$vararg_buffer39); } else { HEAP32[$vararg_buffer36>>2] = $75; - _TraceLog(0,5672,$vararg_buffer36); + _TraceLog(0,5686,$vararg_buffer36); } _LoadDefaultShader($2); - dest=14572; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=14628; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=14580; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=14636; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _LoadDefaultBuffers(); $77 = (_malloc(49152)|0); - HEAP32[3671] = $77; + HEAP32[3673] = $77; $$06066 = 0; while(1) { - $79 = HEAP32[3671]|0; + $79 = HEAP32[3673]|0; $80 = (($79) + (($$06066*12)|0)|0); _VectorZero($3); ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; @@ -13943,7 +14142,7 @@ function _rlglInit($0,$1) { } } $78 = (_malloc(36864)|0); - HEAP32[3672] = $78; + HEAP32[3674] = $78; $$05965 = 0; while(1) { $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); @@ -13958,48 +14157,48 @@ function _rlglInit($0,$1) { $$05965 = $84; } } - HEAP32[3673] = 1; - $85 = HEAP32[3642]|0; + HEAP32[3675] = 1; + $85 = HEAP32[3644]|0; $86 = ((($78)) + 8|0); HEAP32[$86>>2] = $85; - HEAP32[3674] = 4; + HEAP32[3676] = 4; _MatrixIdentity($4); - dest=14700; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=14708; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(14764); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(14772); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(14828); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(14836); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(14892); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(14900); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(14956); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(14964); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(15020); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(15028); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(15084); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(15092); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(15148); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(15156); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(15212); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(15220); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(15276); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(15284); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(15340); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(15348); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(15404); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(15412); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(15468); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(15476); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(15532); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(15540); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(15596); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(15604); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(15660); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(15668); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($5); - dest=14408; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=14416; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($6); - dest=14472; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[3601] = 14472; + dest=14480; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[3603] = 14480; _glDepthFunc(515); _glDisable(2929); _glBlendFunc(770,771); @@ -14010,21 +14209,21 @@ function _rlglInit($0,$1) { _glClearColor(0.0,0.0,0.0,1.0); _glClearDepthf(1.0); _glClear(16640); - HEAP32[3931] = $0; - HEAP32[3932] = $1; - _TraceLog(0,5762,$vararg_buffer41); + HEAP32[3933] = $0; + HEAP32[3934] = $1; + _TraceLog(0,5776,$vararg_buffer41); STACKTOP = sp;return; } function _SetupViewport() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[3599]|0; + $0 = HEAP32[3601]|0; $1 = (($0|0) / 2)&-1; - $2 = HEAP32[3600]|0; + $2 = HEAP32[3602]|0; $3 = (($2|0) / 2)&-1; - $4 = HEAP32[3597]|0; + $4 = HEAP32[3599]|0; $5 = (($4) - ($0))|0; - $6 = HEAP32[3598]|0; + $6 = HEAP32[3600]|0; $7 = (($6) - ($2))|0; _rlViewport($1,$3,$5,$7); return; @@ -14035,12 +14234,12 @@ function _rlMatrixMode($0) { sp = STACKTOP; switch ($0|0) { case 5889: { - $modelview$sink = 14408; + $modelview$sink = 14416; label = 3; break; } case 5888: { - $modelview$sink = 14472; + $modelview$sink = 14480; label = 3; break; } @@ -14048,9 +14247,9 @@ function _rlMatrixMode($0) { } } if ((label|0) == 3) { - HEAP32[3601] = $modelview$sink; + HEAP32[3603] = $modelview$sink; } - HEAP32[3634] = $0; + HEAP32[3636] = $0; return; } function _rlLoadIdentity() { @@ -14058,7 +14257,7 @@ function _rlLoadIdentity() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $0 = sp; - $1 = HEAP32[3601]|0; + $1 = HEAP32[3603]|0; _MatrixIdentity($0); dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; @@ -14079,7 +14278,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[3601]|0; + $8 = HEAP32[3603]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -14138,17 +14337,17 @@ function _LoadDefaultShader($0) { $1 = sp + 16|0; $2 = sp + 513|0; $3 = sp + 72|0; - _memcpy(($2|0),(6338|0),489)|0; - _memcpy(($3|0),(6827|0),441)|0; + _memcpy(($2|0),(6352|0),489)|0; + _memcpy(($3|0),(6841|0),441)|0; $4 = (_LoadShaderProgram($2,$3)|0); HEAP32[$1>>2] = $4; $5 = ($4|0)==(0); if ($5) { HEAP32[$vararg_buffer1>>2] = $4; - _TraceLog(2,7316,$vararg_buffer1); + _TraceLog(2,7330,$vararg_buffer1); } else { HEAP32[$vararg_buffer>>2] = $4; - _TraceLog(0,7268,$vararg_buffer); + _TraceLog(0,7282,$vararg_buffer); } $6 = HEAP32[$1>>2]|0; $7 = ($6|0)==(0); @@ -14176,15 +14375,15 @@ function _LoadDefaultBuffers() { $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $0 = (_malloc(24576)|0); - HEAP32[(15744)>>2] = $0; + HEAP32[(15752)>>2] = $0; $1 = (_malloc(8192)|0); - HEAP32[(15752)>>2] = $1; - HEAP32[(15748)>>2] = 0; + HEAP32[(15760)>>2] = $1; HEAP32[(15756)>>2] = 0; + HEAP32[(15764)>>2] = 0; _memset(($0|0),0,24576)|0; $$05972 = 0; while(1) { - $2 = HEAP32[(15752)>>2]|0; + $2 = HEAP32[(15760)>>2]|0; $3 = (($2) + ($$05972)|0); HEAP8[$3>>0] = 0; $4 = (($$05972) + 1)|0; @@ -14195,19 +14394,19 @@ function _LoadDefaultBuffers() { $$05972 = $4; } } - HEAP32[3933] = 0; - HEAP32[(15740)>>2] = 0; - HEAP32[(15736)>>2] = 0; + HEAP32[3935] = 0; + HEAP32[(15748)>>2] = 0; + HEAP32[(15744)>>2] = 0; $5 = (_malloc(73728)|0); - HEAP32[(15792)>>2] = $5; + HEAP32[(15800)>>2] = $5; $6 = (_malloc(24576)|0); - HEAP32[(15800)>>2] = $6; - HEAP32[(15796)>>2] = 0; + HEAP32[(15808)>>2] = $6; HEAP32[(15804)>>2] = 0; + HEAP32[(15812)>>2] = 0; _memset(($5|0),0,73728)|0; $$05770 = 0; while(1) { - $7 = HEAP32[(15800)>>2]|0; + $7 = HEAP32[(15808)>>2]|0; $8 = (($7) + ($$05770)|0); HEAP8[$8>>0] = 0; $9 = (($$05770) + 1)|0; @@ -14218,24 +14417,24 @@ function _LoadDefaultBuffers() { $$05770 = $9; } } - HEAP32[3945] = 0; - HEAP32[(15788)>>2] = 0; - HEAP32[(15784)>>2] = 0; + HEAP32[3947] = 0; + HEAP32[(15796)>>2] = 0; + HEAP32[(15792)>>2] = 0; $10 = (_malloc(49152)|0); - HEAP32[(15840)>>2] = $10; + HEAP32[(15848)>>2] = $10; $11 = (_malloc(32768)|0); - HEAP32[(15844)>>2] = $11; + HEAP32[(15852)>>2] = $11; $12 = (_malloc(16384)|0); - HEAP32[(15848)>>2] = $12; + HEAP32[(15856)>>2] = $12; $13 = (_malloc(12288)|0); - HEAP32[(15852)>>2] = $13; - $14 = HEAP32[(15840)>>2]|0; + HEAP32[(15860)>>2] = $13; + $14 = HEAP32[(15848)>>2]|0; _memset(($14|0),0,49152)|0; - $15 = HEAP32[(15844)>>2]|0; + $15 = HEAP32[(15852)>>2]|0; _memset(($15|0),0,32768)|0; $$05467 = 0; while(1) { - $17 = HEAP32[(15848)>>2]|0; + $17 = HEAP32[(15856)>>2]|0; $18 = (($17) + ($$05467)|0); HEAP8[$18>>0] = 0; $19 = (($$05467) + 1)|0; @@ -14246,7 +14445,7 @@ function _LoadDefaultBuffers() { $$05467 = $19; } } - $16 = HEAP32[(15852)>>2]|0; + $16 = HEAP32[(15860)>>2]|0; $$05365 = 0;$$066 = 0; while(1) { $22 = $$05365 << 2; @@ -14283,140 +14482,140 @@ function _LoadDefaultBuffers() { $$05365 = $41;$$066 = $42; } } - HEAP32[3957] = 0; - HEAP32[(15832)>>2] = 0; - HEAP32[(15836)>>2] = 0; - _TraceLog(0,5809,$vararg_buffer); - $20 = HEAP32[3635]|0; + HEAP32[3959] = 0; + HEAP32[(15840)>>2] = 0; + HEAP32[(15844)>>2] = 0; + _TraceLog(0,5823,$vararg_buffer); + $20 = HEAP32[3637]|0; $21 = ($20|0)==(0); if (!($21)) { - $43 = HEAP32[3636]|0; - FUNCTION_TABLE_vii[$43 & 63](1,(15760)); - $44 = HEAP32[3637]|0; - $45 = HEAP32[(15760)>>2]|0; + $43 = HEAP32[3638]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(15768)); + $44 = HEAP32[3639]|0; + $45 = HEAP32[(15768)>>2]|0; FUNCTION_TABLE_vi[$44 & 31]($45); } - _glGenBuffers(2,((15764)|0)); - $46 = HEAP32[(15764)>>2]|0; + _glGenBuffers(2,((15772)|0)); + $46 = HEAP32[(15772)>>2]|0; _glBindBuffer(34962,($46|0)); - $47 = HEAP32[(15744)>>2]|0; + $47 = HEAP32[(15752)>>2]|0; _glBufferData(34962,24576,($47|0),35048); - $48 = HEAP32[(14632)>>2]|0; + $48 = HEAP32[(14640)>>2]|0; _glEnableVertexAttribArray(($48|0)); - $49 = HEAP32[(14632)>>2]|0; + $49 = HEAP32[(14640)>>2]|0; _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); - _glGenBuffers(2,((15768)|0)); - $50 = HEAP32[(15768)>>2]|0; + _glGenBuffers(2,((15776)|0)); + $50 = HEAP32[(15776)>>2]|0; _glBindBuffer(34962,($50|0)); - $51 = HEAP32[(15752)>>2]|0; + $51 = HEAP32[(15760)>>2]|0; _glBufferData(34962,8192,($51|0),35048); - $52 = HEAP32[(14652)>>2]|0; + $52 = HEAP32[(14660)>>2]|0; _glEnableVertexAttribArray(($52|0)); - $53 = HEAP32[(14652)>>2]|0; + $53 = HEAP32[(14660)>>2]|0; _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); - $54 = HEAP32[3635]|0; + $54 = HEAP32[3637]|0; $55 = ($54|0)==(0); if ($55) { - $57 = HEAP32[(15764)>>2]|0; - $58 = HEAP32[(15768)>>2]|0; + $57 = HEAP32[(15772)>>2]|0; + $58 = HEAP32[(15776)>>2]|0; HEAP32[$vararg_buffer3>>2] = $57; $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr6>>2] = $58; - _TraceLog(0,5947,$vararg_buffer3); + _TraceLog(0,5961,$vararg_buffer3); } else { - $56 = HEAP32[(15760)>>2]|0; + $56 = HEAP32[(15768)>>2]|0; HEAP32[$vararg_buffer1>>2] = $56; - _TraceLog(0,5882,$vararg_buffer1); + _TraceLog(0,5896,$vararg_buffer1); } - $59 = HEAP32[3635]|0; + $59 = HEAP32[3637]|0; $60 = ($59|0)==(0); if (!($60)) { - $61 = HEAP32[3636]|0; - FUNCTION_TABLE_vii[$61 & 63](1,(15808)); - $62 = HEAP32[3637]|0; - $63 = HEAP32[(15808)>>2]|0; + $61 = HEAP32[3638]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(15816)); + $62 = HEAP32[3639]|0; + $63 = HEAP32[(15816)>>2]|0; FUNCTION_TABLE_vi[$62 & 31]($63); } - _glGenBuffers(1,((15812)|0)); - $64 = HEAP32[(15812)>>2]|0; + _glGenBuffers(1,((15820)|0)); + $64 = HEAP32[(15820)>>2]|0; _glBindBuffer(34962,($64|0)); - $65 = HEAP32[(15792)>>2]|0; + $65 = HEAP32[(15800)>>2]|0; _glBufferData(34962,73728,($65|0),35048); - $66 = HEAP32[(14632)>>2]|0; + $66 = HEAP32[(14640)>>2]|0; _glEnableVertexAttribArray(($66|0)); - $67 = HEAP32[(14632)>>2]|0; + $67 = HEAP32[(14640)>>2]|0; _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((15816)|0)); - $68 = HEAP32[(15816)>>2]|0; + _glGenBuffers(1,((15824)|0)); + $68 = HEAP32[(15824)>>2]|0; _glBindBuffer(34962,($68|0)); - $69 = HEAP32[(15800)>>2]|0; + $69 = HEAP32[(15808)>>2]|0; _glBufferData(34962,24576,($69|0),35048); - $70 = HEAP32[(14652)>>2]|0; + $70 = HEAP32[(14660)>>2]|0; _glEnableVertexAttribArray(($70|0)); - $71 = HEAP32[(14652)>>2]|0; + $71 = HEAP32[(14660)>>2]|0; _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); - $72 = HEAP32[3635]|0; + $72 = HEAP32[3637]|0; $73 = ($72|0)==(0); if ($73) { - $75 = HEAP32[(15812)>>2]|0; - $76 = HEAP32[(15816)>>2]|0; + $75 = HEAP32[(15820)>>2]|0; + $76 = HEAP32[(15824)>>2]|0; HEAP32[$vararg_buffer10>>2] = $75; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $76; - _TraceLog(0,6093,$vararg_buffer10); + _TraceLog(0,6107,$vararg_buffer10); } else { - $74 = HEAP32[(15808)>>2]|0; + $74 = HEAP32[(15816)>>2]|0; HEAP32[$vararg_buffer7>>2] = $74; - _TraceLog(0,6024,$vararg_buffer7); + _TraceLog(0,6038,$vararg_buffer7); } - $77 = HEAP32[3635]|0; + $77 = HEAP32[3637]|0; $78 = ($77|0)==(0); if (!($78)) { - $79 = HEAP32[3636]|0; - FUNCTION_TABLE_vii[$79 & 63](1,(15856)); - $80 = HEAP32[3637]|0; - $81 = HEAP32[(15856)>>2]|0; + $79 = HEAP32[3638]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(15864)); + $80 = HEAP32[3639]|0; + $81 = HEAP32[(15864)>>2]|0; FUNCTION_TABLE_vi[$80 & 31]($81); } - _glGenBuffers(1,((15860)|0)); - $82 = HEAP32[(15860)>>2]|0; - _glBindBuffer(34962,($82|0)); - $83 = HEAP32[(15840)>>2]|0; - _glBufferData(34962,49152,($83|0),35048); - $84 = HEAP32[(14632)>>2]|0; - _glEnableVertexAttribArray(($84|0)); - $85 = HEAP32[(14632)>>2]|0; - _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((15864)|0)); - $86 = HEAP32[(15864)>>2]|0; - _glBindBuffer(34962,($86|0)); - $87 = HEAP32[(15844)>>2]|0; - _glBufferData(34962,32768,($87|0),35048); - $88 = HEAP32[(14636)>>2]|0; - _glEnableVertexAttribArray(($88|0)); - $89 = HEAP32[(14636)>>2]|0; - _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); _glGenBuffers(1,((15868)|0)); - $90 = HEAP32[(15868)>>2]|0; - _glBindBuffer(34962,($90|0)); - $91 = HEAP32[(15848)>>2]|0; - _glBufferData(34962,16384,($91|0),35048); - $92 = HEAP32[(14652)>>2]|0; - _glEnableVertexAttribArray(($92|0)); - $93 = HEAP32[(14652)>>2]|0; - _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); + $82 = HEAP32[(15868)>>2]|0; + _glBindBuffer(34962,($82|0)); + $83 = HEAP32[(15848)>>2]|0; + _glBufferData(34962,49152,($83|0),35048); + $84 = HEAP32[(14640)>>2]|0; + _glEnableVertexAttribArray(($84|0)); + $85 = HEAP32[(14640)>>2]|0; + _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); _glGenBuffers(1,((15872)|0)); - $94 = HEAP32[(15872)>>2]|0; + $86 = HEAP32[(15872)>>2]|0; + _glBindBuffer(34962,($86|0)); + $87 = HEAP32[(15852)>>2]|0; + _glBufferData(34962,32768,($87|0),35048); + $88 = HEAP32[(14644)>>2]|0; + _glEnableVertexAttribArray(($88|0)); + $89 = HEAP32[(14644)>>2]|0; + _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); + _glGenBuffers(1,((15876)|0)); + $90 = HEAP32[(15876)>>2]|0; + _glBindBuffer(34962,($90|0)); + $91 = HEAP32[(15856)>>2]|0; + _glBufferData(34962,16384,($91|0),35048); + $92 = HEAP32[(14660)>>2]|0; + _glEnableVertexAttribArray(($92|0)); + $93 = HEAP32[(14660)>>2]|0; + _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); + _glGenBuffers(1,((15880)|0)); + $94 = HEAP32[(15880)>>2]|0; _glBindBuffer(34963,($94|0)); - $95 = HEAP32[(15852)>>2]|0; + $95 = HEAP32[(15860)>>2]|0; _glBufferData(34963,12288,($95|0),35044); - $96 = HEAP32[3635]|0; + $96 = HEAP32[3637]|0; $97 = ($96|0)==(0); if ($97) { - $99 = HEAP32[(15860)>>2]|0; - $100 = HEAP32[(15864)>>2]|0; - $101 = HEAP32[(15868)>>2]|0; - $102 = HEAP32[(15872)>>2]|0; + $99 = HEAP32[(15868)>>2]|0; + $100 = HEAP32[(15872)>>2]|0; + $101 = HEAP32[(15876)>>2]|0; + $102 = HEAP32[(15880)>>2]|0; HEAP32[$vararg_buffer17>>2] = $99; $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); HEAP32[$vararg_ptr20>>2] = $100; @@ -14424,18 +14623,18 @@ function _LoadDefaultBuffers() { HEAP32[$vararg_ptr21>>2] = $101; $vararg_ptr22 = ((($vararg_buffer17)) + 12|0); HEAP32[$vararg_ptr22>>2] = $102; - _TraceLog(0,6239,$vararg_buffer17); + _TraceLog(0,6253,$vararg_buffer17); } else { - $98 = HEAP32[(15856)>>2]|0; + $98 = HEAP32[(15864)>>2]|0; HEAP32[$vararg_buffer14>>2] = $98; - _TraceLog(0,6174,$vararg_buffer14); + _TraceLog(0,6188,$vararg_buffer14); } - $103 = HEAP32[3635]|0; + $103 = HEAP32[3637]|0; $104 = ($103|0)==(0); if ($104) { STACKTOP = sp;return; } - $105 = HEAP32[3637]|0; + $105 = HEAP32[3639]|0; FUNCTION_TABLE_vi[$105 & 31](0); STACKTOP = sp;return; } @@ -14472,10 +14671,10 @@ function _LoadShaderProgram($0,$1) { $9 = ($8|0)==(1); if ($9) { HEAP32[$vararg_buffer4>>2] = $6; - _TraceLog(0,7572,$vararg_buffer4); + _TraceLog(0,7586,$vararg_buffer4); } else { HEAP32[$vararg_buffer>>2] = $6; - _TraceLog(2,7520,$vararg_buffer); + _TraceLog(2,7534,$vararg_buffer); HEAP32[$vararg_buffer>>2] = 0; _glGetShaderiv(($6|0),35716,($vararg_buffer|0)); $10 = HEAP32[$vararg_buffer>>2]|0; @@ -14485,7 +14684,7 @@ function _LoadShaderProgram($0,$1) { $13 = HEAP32[$vararg_buffer>>2]|0; _glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0)); HEAP32[$vararg_buffer1>>2] = $12; - _TraceLog(0,7569,$vararg_buffer1); + _TraceLog(0,7583,$vararg_buffer1); _llvm_stackrestore(($11|0)); } _glCompileShader(($7|0)); @@ -14494,10 +14693,10 @@ function _LoadShaderProgram($0,$1) { $15 = ($14|0)==(1); if ($15) { HEAP32[$vararg_buffer13>>2] = $7; - _TraceLog(0,7673,$vararg_buffer13); + _TraceLog(0,7687,$vararg_buffer13); } else { HEAP32[$vararg_buffer7>>2] = $7; - _TraceLog(2,7622,$vararg_buffer7); + _TraceLog(2,7636,$vararg_buffer7); HEAP32[$vararg_buffer7>>2] = 0; _glGetShaderiv(($7|0),35716,($vararg_buffer7|0)); $16 = HEAP32[$vararg_buffer7>>2]|0; @@ -14507,25 +14706,25 @@ function _LoadShaderProgram($0,$1) { $19 = HEAP32[$vararg_buffer7>>2]|0; _glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0)); HEAP32[$vararg_buffer10>>2] = $18; - _TraceLog(0,7569,$vararg_buffer10); + _TraceLog(0,7583,$vararg_buffer10); _llvm_stackrestore(($17|0)); } $20 = (_glCreateProgram()|0); _glAttachShader(($20|0),($6|0)); _glAttachShader(($20|0),($7|0)); - _glBindAttribLocation(($20|0),0,(7364|0)); - _glBindAttribLocation(($20|0),1,(7379|0)); - _glBindAttribLocation(($20|0),2,(7410|0)); - _glBindAttribLocation(($20|0),3,(7437|0)); - _glBindAttribLocation(($20|0),4,(7423|0)); - _glBindAttribLocation(($20|0),5,(7394|0)); + _glBindAttribLocation(($20|0),0,(7378|0)); + _glBindAttribLocation(($20|0),1,(7393|0)); + _glBindAttribLocation(($20|0),2,(7424|0)); + _glBindAttribLocation(($20|0),3,(7451|0)); + _glBindAttribLocation(($20|0),4,(7437|0)); + _glBindAttribLocation(($20|0),5,(7408|0)); _glLinkProgram(($20|0)); _glGetProgramiv(($20|0),35714,($4|0)); $21 = HEAP32[$4>>2]|0; $22 = ($21|0)==(0); if ($22) { HEAP32[$vararg_buffer16>>2] = $20; - _TraceLog(2,7725,$vararg_buffer16); + _TraceLog(2,7739,$vararg_buffer16); HEAP32[$vararg_buffer16>>2] = 0; _glGetProgramiv(($20|0),35716,($vararg_buffer16|0)); $23 = HEAP32[$vararg_buffer16>>2]|0; @@ -14535,7 +14734,7 @@ function _LoadShaderProgram($0,$1) { $26 = HEAP32[$vararg_buffer16>>2]|0; _glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0)); HEAP32[$vararg_buffer19>>2] = $25; - _TraceLog(0,7569,$vararg_buffer19); + _TraceLog(0,7583,$vararg_buffer19); _glDeleteProgram(($20|0)); _llvm_stackrestore(($24|0)); $$0 = 0; @@ -14544,7 +14743,7 @@ function _LoadShaderProgram($0,$1) { STACKTOP = sp;return ($$0|0); } else { HEAP32[$vararg_buffer22>>2] = $20; - _TraceLog(0,7771,$vararg_buffer22); + _TraceLog(0,7785,$vararg_buffer22); $$0 = $20; _glDeleteShader(($6|0)); _glDeleteShader(($7|0)); @@ -14559,55 +14758,55 @@ function _LoadDefaultShaderLocations($0) { var sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - $2 = (_glGetAttribLocation(($1|0),(7364|0))|0); + $2 = (_glGetAttribLocation(($1|0),(7378|0))|0); $3 = ((($0)) + 4|0); HEAP32[$3>>2] = $2; $4 = HEAP32[$0>>2]|0; - $5 = (_glGetAttribLocation(($4|0),(7379|0))|0); + $5 = (_glGetAttribLocation(($4|0),(7393|0))|0); $6 = ((($0)) + 8|0); HEAP32[$6>>2] = $5; $7 = HEAP32[$0>>2]|0; - $8 = (_glGetAttribLocation(($7|0),(7394|0))|0); + $8 = (_glGetAttribLocation(($7|0),(7408|0))|0); $9 = ((($0)) + 12|0); HEAP32[$9>>2] = $8; $10 = HEAP32[$0>>2]|0; - $11 = (_glGetAttribLocation(($10|0),(7410|0))|0); + $11 = (_glGetAttribLocation(($10|0),(7424|0))|0); $12 = ((($0)) + 16|0); HEAP32[$12>>2] = $11; $13 = HEAP32[$0>>2]|0; - $14 = (_glGetAttribLocation(($13|0),(7423|0))|0); + $14 = (_glGetAttribLocation(($13|0),(7437|0))|0); $15 = ((($0)) + 20|0); HEAP32[$15>>2] = $14; $16 = HEAP32[$0>>2]|0; - $17 = (_glGetAttribLocation(($16|0),(7437|0))|0); + $17 = (_glGetAttribLocation(($16|0),(7451|0))|0); $18 = ((($0)) + 24|0); HEAP32[$18>>2] = $17; $19 = HEAP32[$0>>2]|0; - $20 = (_glGetUniformLocation(($19|0),(7449|0))|0); + $20 = (_glGetUniformLocation(($19|0),(7463|0))|0); $21 = ((($0)) + 28|0); HEAP32[$21>>2] = $20; $22 = HEAP32[$0>>2]|0; - $23 = (_glGetUniformLocation(($22|0),(7459|0))|0); + $23 = (_glGetUniformLocation(($22|0),(7473|0))|0); $24 = ((($0)) + 32|0); HEAP32[$24>>2] = $23; $25 = HEAP32[$0>>2]|0; - $26 = (_glGetUniformLocation(($25|0),(7470|0))|0); + $26 = (_glGetUniformLocation(($25|0),(7484|0))|0); $27 = ((($0)) + 36|0); HEAP32[$27>>2] = $26; $28 = HEAP32[$0>>2]|0; - $29 = (_glGetUniformLocation(($28|0),(7481|0))|0); + $29 = (_glGetUniformLocation(($28|0),(7495|0))|0); $30 = ((($0)) + 40|0); HEAP32[$30>>2] = $29; $31 = HEAP32[$0>>2]|0; - $32 = (_glGetUniformLocation(($31|0),(7493|0))|0); + $32 = (_glGetUniformLocation(($31|0),(7507|0))|0); $33 = ((($0)) + 44|0); HEAP32[$33>>2] = $32; $34 = HEAP32[$0>>2]|0; - $35 = (_glGetUniformLocation(($34|0),(7502|0))|0); + $35 = (_glGetUniformLocation(($34|0),(7516|0))|0); $36 = ((($0)) + 48|0); HEAP32[$36>>2] = $35; $37 = HEAP32[$0>>2]|0; - $38 = (_glGetUniformLocation(($37|0),(7511|0))|0); + $38 = (_glGetUniformLocation(($37|0),(7525|0))|0); $39 = ((($0)) + 52|0); HEAP32[$39>>2] = $38; return; @@ -14616,9 +14815,9 @@ function _IsMouseButtonPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (17029 + ($0)|0); + $1 = (17037 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (17032 + ($0)|0); + $3 = (17040 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); @@ -14630,9 +14829,9 @@ function _IsMouseButtonReleased($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (17029 + ($0)|0); + $1 = (17037 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (17032 + ($0)|0); + $3 = (17040 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(0); @@ -14653,10 +14852,10 @@ function _CloseWindow() { $vararg_buffer = sp; _UnloadDefaultFont(); _rlglClose(); - $0 = HEAP32[3554]|0; + $0 = HEAP32[3556]|0; _glfwDestroyWindow(($0|0)); _glfwTerminate(); - _TraceLog(0,8083,$vararg_buffer); + _TraceLog(0,8097,$vararg_buffer); STACKTOP = sp;return; } function _UnloadDefaultFont() { @@ -14664,9 +14863,9 @@ function _UnloadDefaultFont() { sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy = sp; - ;HEAP32[$$byval_copy>>2]=HEAP32[14256>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[14256+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[14256+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[14256+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[14256+16>>2]|0; + ;HEAP32[$$byval_copy>>2]=HEAP32[14264>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[14264+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[14264+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[14264+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[14264+16>>2]|0; _UnloadTexture($$byval_copy); - $0 = HEAP32[(14284)>>2]|0; + $0 = HEAP32[(14292)>>2]|0; _free($0); STACKTOP = sp;return; } @@ -14677,11 +14876,11 @@ function _rlglClose() { $vararg_buffer = sp; _UnloadDefaultShader(); _UnloadDefaultBuffers(); - _glDeleteTextures(1,(14568|0)); - $0 = HEAP32[3642]|0; + _glDeleteTextures(1,(14576|0)); + $0 = HEAP32[3644]|0; HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(0,8110,$vararg_buffer); - $1 = HEAP32[3672]|0; + _TraceLog(0,8124,$vararg_buffer); + $1 = HEAP32[3674]|0; _free($1); STACKTOP = sp;return; } @@ -14689,17 +14888,17 @@ function _UnloadDefaultShader() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; _glUseProgram(0); - $0 = HEAP32[3643]|0; + $0 = HEAP32[3645]|0; _glDeleteProgram(($0|0)); return; } function _UnloadDefaultBuffers() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[3635]|0; + $0 = HEAP32[3637]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[3637]|0; + $2 = HEAP32[3639]|0; FUNCTION_TABLE_vi[$2 & 31](0); } _glDisableVertexAttribArray(0); @@ -14708,39 +14907,39 @@ function _UnloadDefaultBuffers() { _glDisableVertexAttribArray(3); _glBindBuffer(34962,0); _glBindBuffer(34963,0); - _glDeleteBuffers(1,((15764)|0)); - _glDeleteBuffers(1,((15768)|0)); - _glDeleteBuffers(1,((15812)|0)); - _glDeleteBuffers(1,((15816)|0)); - _glDeleteBuffers(1,((15860)|0)); - _glDeleteBuffers(1,((15864)|0)); + _glDeleteBuffers(1,((15772)|0)); + _glDeleteBuffers(1,((15776)|0)); + _glDeleteBuffers(1,((15820)|0)); + _glDeleteBuffers(1,((15824)|0)); _glDeleteBuffers(1,((15868)|0)); _glDeleteBuffers(1,((15872)|0)); - $3 = HEAP32[3635]|0; + _glDeleteBuffers(1,((15876)|0)); + _glDeleteBuffers(1,((15880)|0)); + $3 = HEAP32[3637]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[3638]|0; - FUNCTION_TABLE_vii[$5 & 63](1,(15760)); - $6 = HEAP32[3638]|0; - FUNCTION_TABLE_vii[$6 & 63](1,(15808)); - $7 = HEAP32[3638]|0; - FUNCTION_TABLE_vii[$7 & 63](1,(15856)); + $5 = HEAP32[3640]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(15768)); + $6 = HEAP32[3640]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(15816)); + $7 = HEAP32[3640]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(15864)); } - $8 = HEAP32[(15744)>>2]|0; + $8 = HEAP32[(15752)>>2]|0; _free($8); - $9 = HEAP32[(15752)>>2]|0; + $9 = HEAP32[(15760)>>2]|0; _free($9); - $10 = HEAP32[(15792)>>2]|0; + $10 = HEAP32[(15800)>>2]|0; _free($10); - $11 = HEAP32[(15800)>>2]|0; + $11 = HEAP32[(15808)>>2]|0; _free($11); - $12 = HEAP32[(15840)>>2]|0; + $12 = HEAP32[(15848)>>2]|0; _free($12); - $13 = HEAP32[(15844)>>2]|0; + $13 = HEAP32[(15852)>>2]|0; _free($13); - $14 = HEAP32[(15848)>>2]|0; + $14 = HEAP32[(15856)>>2]|0; _free($14); - $15 = HEAP32[(15852)>>2]|0; + $15 = HEAP32[(15860)>>2]|0; _free($15); return; } @@ -14758,7 +14957,7 @@ function _UnloadTexture($0) { _rlDeleteTextures($1); $3 = HEAP32[$0>>2]|0; HEAP32[$vararg_buffer>>2] = $3; - _TraceLog(0,8175,$vararg_buffer); + _TraceLog(0,8189,$vararg_buffer); STACKTOP = sp;return; } function _rlDeleteTextures($0) { @@ -14780,16 +14979,16 @@ function _BeginDrawing() { STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $downscaleView$byval_copy = sp; $0 = (+_GetTime()); - HEAPF64[1763] = $0; - $1 = +HEAPF64[1746]; + HEAPF64[1764] = $0; + $1 = +HEAPF64[1747]; $2 = $0 - $1; - HEAPF64[1764] = $2; - HEAPF64[1746] = $0; + HEAPF64[1765] = $2; + HEAPF64[1747] = $0; _rlClearScreenBuffers(); _rlLoadIdentity(); - dest=$downscaleView$byval_copy; src=14312; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$downscaleView$byval_copy; src=14320; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($downscaleView$byval_copy)|0); - _rlMultMatrixf(15884); + _rlMultMatrixf(15892); STACKTOP = sp;return; } function _MatrixToFloat($0) { @@ -14798,53 +14997,53 @@ function _MatrixToFloat($0) { var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - HEAP32[3971] = $1; + HEAP32[3973] = $1; $2 = ((($0)) + 4|0); $3 = HEAP32[$2>>2]|0; - HEAP32[(15888)>>2] = $3; + HEAP32[(15896)>>2] = $3; $4 = ((($0)) + 8|0); $5 = HEAP32[$4>>2]|0; - HEAP32[(15892)>>2] = $5; + HEAP32[(15900)>>2] = $5; $6 = ((($0)) + 12|0); $7 = HEAP32[$6>>2]|0; - HEAP32[(15896)>>2] = $7; + HEAP32[(15904)>>2] = $7; $8 = ((($0)) + 16|0); $9 = HEAP32[$8>>2]|0; - HEAP32[(15900)>>2] = $9; + HEAP32[(15908)>>2] = $9; $10 = ((($0)) + 20|0); $11 = HEAP32[$10>>2]|0; - HEAP32[(15904)>>2] = $11; + HEAP32[(15912)>>2] = $11; $12 = ((($0)) + 24|0); $13 = HEAP32[$12>>2]|0; - HEAP32[(15908)>>2] = $13; + HEAP32[(15916)>>2] = $13; $14 = ((($0)) + 28|0); $15 = HEAP32[$14>>2]|0; - HEAP32[(15912)>>2] = $15; + HEAP32[(15920)>>2] = $15; $16 = ((($0)) + 32|0); $17 = HEAP32[$16>>2]|0; - HEAP32[(15916)>>2] = $17; + HEAP32[(15924)>>2] = $17; $18 = ((($0)) + 36|0); $19 = HEAP32[$18>>2]|0; - HEAP32[(15920)>>2] = $19; + HEAP32[(15928)>>2] = $19; $20 = ((($0)) + 40|0); $21 = HEAP32[$20>>2]|0; - HEAP32[(15924)>>2] = $21; + HEAP32[(15932)>>2] = $21; $22 = ((($0)) + 44|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(15928)>>2] = $23; + HEAP32[(15936)>>2] = $23; $24 = ((($0)) + 48|0); $25 = HEAP32[$24>>2]|0; - HEAP32[(15932)>>2] = $25; + HEAP32[(15940)>>2] = $25; $26 = ((($0)) + 52|0); $27 = HEAP32[$26>>2]|0; - HEAP32[(15936)>>2] = $27; + HEAP32[(15944)>>2] = $27; $28 = ((($0)) + 56|0); $29 = HEAP32[$28>>2]|0; - HEAP32[(15940)>>2] = $29; + HEAP32[(15948)>>2] = $29; $30 = ((($0)) + 60|0); $31 = HEAP32[$30>>2]|0; - HEAP32[(15944)>>2] = $31; - return (15884|0); + HEAP32[(15952)>>2] = $31; + return (15892|0); } function _rlMultMatrixf($0) { $0 = $0|0; @@ -14919,7 +15118,7 @@ function _rlMultMatrixf($0) { $47 = ((($0)) + 60|0); $48 = HEAP32[$47>>2]|0; HEAP32[$46>>2] = $48; - $49 = HEAP32[3601]|0; + $49 = HEAP32[3603]|0; dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$$byval_copy,$$byval_copy1); @@ -14933,15 +15132,15 @@ function _EndDrawing() { _SwapBuffers(); _PollInputEvents(); $0 = (+_GetTime()); - HEAPF64[1763] = $0; - $1 = +HEAPF64[1746]; + HEAPF64[1764] = $0; + $1 = +HEAPF64[1747]; $2 = $0 - $1; - HEAPF64[1765] = $2; - HEAPF64[1746] = $0; - $3 = +HEAPF64[1764]; + HEAPF64[1766] = $2; + HEAPF64[1747] = $0; + $3 = +HEAPF64[1765]; $4 = $2 + $3; - HEAPF64[1766] = $4; - $5 = +HEAPF64[1743]; + HEAPF64[1767] = $4; + $5 = +HEAPF64[1744]; $6 = $4 < $5; if (!($6)) { return; @@ -14951,13 +15150,13 @@ function _EndDrawing() { $9 = $8; _Wait($9); $10 = (+_GetTime()); - HEAPF64[1763] = $10; - $11 = +HEAPF64[1746]; + HEAPF64[1764] = $10; + $11 = +HEAPF64[1747]; $12 = $10 - $11; - HEAPF64[1746] = $10; - $13 = +HEAPF64[1766]; + HEAPF64[1747] = $10; + $13 = +HEAPF64[1767]; $14 = $12 + $13; - HEAPF64[1766] = $14; + HEAPF64[1767] = $14; return; } function _rlglDraw() { @@ -14970,7 +15169,7 @@ function _rlglDraw() { function _SwapBuffers() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[3554]|0; + $0 = HEAP32[3556]|0; _glfwSwapBuffers(($0|0)); return; } @@ -14986,20 +15185,20 @@ function _PollInputEvents() { _UpdateGestures(); HEAP32[741] = -1; HEAP32[743] = -1; - HEAP32[3987] = 0; - $3 = HEAP32[3554]|0; + HEAP32[3989] = 0; + $3 = HEAP32[3556]|0; _glfwGetCursorPos(($3|0),($0|0),($1|0)); $4 = +HEAPF64[$0>>3]; $5 = $4; - HEAPF32[3484] = $5; + HEAPF32[3486] = $5; $6 = +HEAPF64[$1>>3]; $7 = $6; - HEAPF32[(13940)>>2] = $7; - _memcpy((17547|0),(17035|0),512)|0; - ;HEAP8[17032>>0]=HEAP8[17029>>0]|0;HEAP8[17032+1>>0]=HEAP8[17029+1>>0]|0;HEAP8[17032+2>>0]=HEAP8[17029+2>>0]|0; - $8 = HEAP32[3970]|0; - HEAP32[3557] = $8; - HEAP32[3970] = 0; + HEAPF32[(13948)>>2] = $7; + _memcpy((17555|0),(17043|0),512)|0; + ;HEAP8[17040>>0]=HEAP8[17037>>0]|0;HEAP8[17040+1>>0]=HEAP8[17037+1>>0]|0;HEAP8[17040+2>>0]=HEAP8[17037+2>>0]|0; + $8 = HEAP32[3972]|0; + HEAP32[3559] = $8; + HEAP32[3972] = 0; $9 = (_emscripten_get_num_gamepads()|0); $10 = ($9|0)>(0); if (!($10)) { @@ -15009,8 +15208,8 @@ function _PollInputEvents() { $12 = ((($2)) + 8|0); $$05160 = 0; while(1) { - $scevgep = (18059 + ($$05160<<5)|0); - $scevgep67 = (18187 + ($$05160<<5)|0); + $scevgep = (18067 + ($$05160<<5)|0); + $scevgep67 = (18195 + ($$05160<<5)|0); dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); $14 = ($13|0)==(0); @@ -15024,7 +15223,7 @@ function _PollInputEvents() { $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); $22 = HEAP32[$21>>2]|0; $23 = ($22|0)==(1); - $24 = ((18187 + ($$05160<<5)|0) + ($$04857)|0); + $24 = ((18195 + ($$05160<<5)|0) + ($$04857)|0); if ($23) { HEAP8[$24>>0] = 1; HEAP32[743] = $$04857; @@ -15051,7 +15250,7 @@ function _PollInputEvents() { $29 = (((($2)) + 16|0) + ($$058<<3)|0); $30 = +HEAPF64[$29>>3]; $31 = $30; - $32 = ((15952 + ($$05160<<5)|0) + ($$058<<2)|0); + $32 = ((15960 + ($$05160<<5)|0) + ($$058<<2)|0); HEAPF32[$32>>2] = $31; $33 = (($$058) + 1)|0; $34 = ($33|0)<($20|0); @@ -15067,7 +15266,7 @@ function _PollInputEvents() { } else { $$lcssa = $18; } - HEAP32[3987] = $$lcssa; + HEAP32[3989] = $$lcssa; } $37 = (($$05160) + 1)|0; $38 = ($37|0)<($9|0); @@ -15108,87 +15307,87 @@ function _UpdateDefaultBuffers() { var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[3933]|0; + $0 = HEAP32[3935]|0; $1 = ($0|0)>(0); if ($1) { - $2 = HEAP32[3635]|0; + $2 = HEAP32[3637]|0; $3 = ($2|0)==(0); if (!($3)) { - $4 = HEAP32[3637]|0; - $5 = HEAP32[(15760)>>2]|0; + $4 = HEAP32[3639]|0; + $5 = HEAP32[(15768)>>2]|0; FUNCTION_TABLE_vi[$4 & 31]($5); } - $6 = HEAP32[(15764)>>2]|0; + $6 = HEAP32[(15772)>>2]|0; _glBindBuffer(34962,($6|0)); - $7 = HEAP32[3933]|0; + $7 = HEAP32[3935]|0; $8 = ($7*12)|0; - $9 = HEAP32[(15744)>>2]|0; + $9 = HEAP32[(15752)>>2]|0; _glBufferSubData(34962,0,($8|0),($9|0)); - $10 = HEAP32[(15768)>>2]|0; + $10 = HEAP32[(15776)>>2]|0; _glBindBuffer(34962,($10|0)); - $11 = HEAP32[(15740)>>2]|0; + $11 = HEAP32[(15748)>>2]|0; $12 = $11 << 2; - $13 = HEAP32[(15752)>>2]|0; + $13 = HEAP32[(15760)>>2]|0; _glBufferSubData(34962,0,($12|0),($13|0)); } - $14 = HEAP32[3945]|0; + $14 = HEAP32[3947]|0; $15 = ($14|0)>(0); if ($15) { - $16 = HEAP32[3635]|0; + $16 = HEAP32[3637]|0; $17 = ($16|0)==(0); if (!($17)) { - $18 = HEAP32[3637]|0; - $19 = HEAP32[(15808)>>2]|0; + $18 = HEAP32[3639]|0; + $19 = HEAP32[(15816)>>2]|0; FUNCTION_TABLE_vi[$18 & 31]($19); } - $20 = HEAP32[(15812)>>2]|0; + $20 = HEAP32[(15820)>>2]|0; _glBindBuffer(34962,($20|0)); - $21 = HEAP32[3945]|0; + $21 = HEAP32[3947]|0; $22 = ($21*12)|0; - $23 = HEAP32[(15792)>>2]|0; + $23 = HEAP32[(15800)>>2]|0; _glBufferSubData(34962,0,($22|0),($23|0)); - $24 = HEAP32[(15816)>>2]|0; + $24 = HEAP32[(15824)>>2]|0; _glBindBuffer(34962,($24|0)); - $25 = HEAP32[(15788)>>2]|0; + $25 = HEAP32[(15796)>>2]|0; $26 = $25 << 2; - $27 = HEAP32[(15800)>>2]|0; + $27 = HEAP32[(15808)>>2]|0; _glBufferSubData(34962,0,($26|0),($27|0)); } - $28 = HEAP32[3957]|0; + $28 = HEAP32[3959]|0; $29 = ($28|0)>(0); if ($29) { - $30 = HEAP32[3635]|0; + $30 = HEAP32[3637]|0; $31 = ($30|0)==(0); if (!($31)) { - $32 = HEAP32[3637]|0; - $33 = HEAP32[(15856)>>2]|0; + $32 = HEAP32[3639]|0; + $33 = HEAP32[(15864)>>2]|0; FUNCTION_TABLE_vi[$32 & 31]($33); } - $34 = HEAP32[(15860)>>2]|0; + $34 = HEAP32[(15868)>>2]|0; _glBindBuffer(34962,($34|0)); - $35 = HEAP32[3957]|0; + $35 = HEAP32[3959]|0; $36 = ($35*12)|0; - $37 = HEAP32[(15840)>>2]|0; + $37 = HEAP32[(15848)>>2]|0; _glBufferSubData(34962,0,($36|0),($37|0)); - $38 = HEAP32[(15864)>>2]|0; + $38 = HEAP32[(15872)>>2]|0; _glBindBuffer(34962,($38|0)); - $39 = HEAP32[3957]|0; + $39 = HEAP32[3959]|0; $40 = $39 << 3; - $41 = HEAP32[(15844)>>2]|0; + $41 = HEAP32[(15852)>>2]|0; _glBufferSubData(34962,0,($40|0),($41|0)); - $42 = HEAP32[(15868)>>2]|0; + $42 = HEAP32[(15876)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[3957]|0; + $43 = HEAP32[3959]|0; $44 = $43 << 2; - $45 = HEAP32[(15848)>>2]|0; + $45 = HEAP32[(15856)>>2]|0; _glBufferSubData(34962,0,($44|0),($45|0)); } - $46 = HEAP32[3635]|0; + $46 = HEAP32[3637]|0; $47 = ($46|0)==(0); if ($47) { return; } - $48 = HEAP32[3637]|0; + $48 = HEAP32[3639]|0; FUNCTION_TABLE_vi[$48 & 31](0); return; } @@ -15206,9 +15405,9 @@ function _DrawDefaultBuffers() { $0 = sp + 128|0; $1 = sp + 64|0; $2 = sp; - dest=$0; src=14408; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$1; src=14472; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $3 = HEAP32[4020]|0; + dest=$0; src=14416; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=14480; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[4022]|0; $4 = ($3|0)!=(0); $$ = $4 ? 2 : 1; $$02932 = 0; @@ -15218,134 +15417,134 @@ function _DrawDefaultBuffers() { dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); } - $8 = HEAP32[3933]|0; + $8 = HEAP32[3935]|0; $9 = ($8|0)>(0); - $10 = HEAP32[3945]|0; + $10 = HEAP32[3947]|0; $11 = ($10|0)>(0); $or$cond = $9 | $11; - $12 = HEAP32[3957]|0; + $12 = HEAP32[3959]|0; $13 = ($12|0)>(0); $or$cond3 = $or$cond | $13; if ($or$cond3) { - $14 = HEAP32[3657]|0; + $14 = HEAP32[3659]|0; _glUseProgram(($14|0)); - dest=$modelview$byval_copy; src=14472; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy2; src=14408; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy; src=14480; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=14416; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); - $15 = HEAP32[(14656)>>2]|0; + $15 = HEAP32[(14664)>>2]|0; dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); $16 = (_MatrixToFloat($$byval_copy2)|0); _glUniformMatrix4fv(($15|0),1,0,($16|0)); - $17 = HEAP32[(14660)>>2]|0; + $17 = HEAP32[(14668)>>2]|0; _glUniform4f(($17|0),1.0,1.0,1.0,1.0); - $18 = HEAP32[(14672)>>2]|0; + $18 = HEAP32[(14680)>>2]|0; _glUniform1i(($18|0),0); } - $19 = HEAP32[3933]|0; + $19 = HEAP32[3935]|0; $20 = ($19|0)>(0); if ($20) { - $21 = HEAP32[3642]|0; + $21 = HEAP32[3644]|0; _glBindTexture(3553,($21|0)); - $22 = HEAP32[3635]|0; + $22 = HEAP32[3637]|0; $23 = ($22|0)==(0); if ($23) { - $26 = HEAP32[(15764)>>2]|0; + $26 = HEAP32[(15772)>>2]|0; _glBindBuffer(34962,($26|0)); - $27 = HEAP32[(14632)>>2]|0; + $27 = HEAP32[(14640)>>2]|0; _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); - $28 = HEAP32[(14632)>>2]|0; + $28 = HEAP32[(14640)>>2]|0; _glEnableVertexAttribArray(($28|0)); - $29 = HEAP32[(15768)>>2]|0; + $29 = HEAP32[(15776)>>2]|0; _glBindBuffer(34962,($29|0)); - $30 = HEAP32[(14652)>>2]|0; + $30 = HEAP32[(14660)>>2]|0; _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); - $31 = HEAP32[(14652)>>2]|0; + $31 = HEAP32[(14660)>>2]|0; _glEnableVertexAttribArray(($31|0)); } else { - $24 = HEAP32[3637]|0; - $25 = HEAP32[(15760)>>2]|0; + $24 = HEAP32[3639]|0; + $25 = HEAP32[(15768)>>2]|0; FUNCTION_TABLE_vi[$24 & 31]($25); } - $32 = HEAP32[3933]|0; + $32 = HEAP32[3935]|0; _glDrawArrays(1,0,($32|0)); - $33 = HEAP32[3635]|0; + $33 = HEAP32[3637]|0; $34 = ($33|0)==(0); if ($34) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $35 = HEAP32[3945]|0; + $35 = HEAP32[3947]|0; $36 = ($35|0)>(0); if ($36) { - $37 = HEAP32[3642]|0; + $37 = HEAP32[3644]|0; _glBindTexture(3553,($37|0)); - $38 = HEAP32[3635]|0; + $38 = HEAP32[3637]|0; $39 = ($38|0)==(0); if ($39) { - $42 = HEAP32[(15812)>>2]|0; + $42 = HEAP32[(15820)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[(14632)>>2]|0; + $43 = HEAP32[(14640)>>2]|0; _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); - $44 = HEAP32[(14632)>>2]|0; + $44 = HEAP32[(14640)>>2]|0; _glEnableVertexAttribArray(($44|0)); - $45 = HEAP32[(15816)>>2]|0; + $45 = HEAP32[(15824)>>2]|0; _glBindBuffer(34962,($45|0)); - $46 = HEAP32[(14652)>>2]|0; + $46 = HEAP32[(14660)>>2]|0; _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); - $47 = HEAP32[(14652)>>2]|0; + $47 = HEAP32[(14660)>>2]|0; _glEnableVertexAttribArray(($47|0)); } else { - $40 = HEAP32[3637]|0; - $41 = HEAP32[(15808)>>2]|0; + $40 = HEAP32[3639]|0; + $41 = HEAP32[(15816)>>2]|0; FUNCTION_TABLE_vi[$40 & 31]($41); } - $48 = HEAP32[3945]|0; + $48 = HEAP32[3947]|0; _glDrawArrays(4,0,($48|0)); - $49 = HEAP32[3635]|0; + $49 = HEAP32[3637]|0; $50 = ($49|0)==(0); if ($50) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $51 = HEAP32[3957]|0; + $51 = HEAP32[3959]|0; $52 = ($51|0)>(0); if ($52) { - $53 = HEAP32[3635]|0; + $53 = HEAP32[3637]|0; $54 = ($53|0)==(0); if ($54) { - $57 = HEAP32[(15860)>>2]|0; + $57 = HEAP32[(15868)>>2]|0; _glBindBuffer(34962,($57|0)); - $58 = HEAP32[(14632)>>2]|0; + $58 = HEAP32[(14640)>>2]|0; _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); - $59 = HEAP32[(14632)>>2]|0; + $59 = HEAP32[(14640)>>2]|0; _glEnableVertexAttribArray(($59|0)); - $60 = HEAP32[(15864)>>2]|0; + $60 = HEAP32[(15872)>>2]|0; _glBindBuffer(34962,($60|0)); - $61 = HEAP32[(14636)>>2]|0; + $61 = HEAP32[(14644)>>2]|0; _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); - $62 = HEAP32[(14636)>>2]|0; + $62 = HEAP32[(14644)>>2]|0; _glEnableVertexAttribArray(($62|0)); - $63 = HEAP32[(15868)>>2]|0; + $63 = HEAP32[(15876)>>2]|0; _glBindBuffer(34962,($63|0)); - $64 = HEAP32[(14652)>>2]|0; + $64 = HEAP32[(14660)>>2]|0; _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); - $65 = HEAP32[(14652)>>2]|0; + $65 = HEAP32[(14660)>>2]|0; _glEnableVertexAttribArray(($65|0)); - $66 = HEAP32[(15872)>>2]|0; + $66 = HEAP32[(15880)>>2]|0; _glBindBuffer(34963,($66|0)); } else { - $55 = HEAP32[3637]|0; - $56 = HEAP32[(15856)>>2]|0; + $55 = HEAP32[3639]|0; + $56 = HEAP32[(15864)>>2]|0; FUNCTION_TABLE_vi[$55 & 31]($56); } - $67 = HEAP32[3673]|0; + $67 = HEAP32[3675]|0; $68 = ($67|0)>(0); if ($68) { $$02830 = 0;$$031 = 0; while(1) { - $71 = HEAP32[3672]|0; + $71 = HEAP32[3674]|0; $72 = (($71) + (($$031*144)|0)|0); $73 = HEAP32[$72>>2]|0; $74 = (($73|0) / 4)&-1; @@ -15356,14 +15555,14 @@ function _DrawDefaultBuffers() { $78 = $$02830 << 1; $79 = $78; _glDrawElements(4,($75|0),5123,($79|0)); - $80 = HEAP32[3672]|0; + $80 = HEAP32[3674]|0; $81 = (($80) + (($$031*144)|0)|0); $82 = HEAP32[$81>>2]|0; $83 = (($82|0) / 4)&-1; $84 = ($83*6)|0; $85 = (($84) + ($$02830))|0; $86 = (($$031) + 1)|0; - $87 = HEAP32[3673]|0; + $87 = HEAP32[3675]|0; $88 = ($86|0)<($87|0); if ($88) { $$02830 = $85;$$031 = $86; @@ -15372,7 +15571,7 @@ function _DrawDefaultBuffers() { } } } - $69 = HEAP32[3635]|0; + $69 = HEAP32[3637]|0; $70 = ($69|0)==(0); if ($70) { _glBindBuffer(34962,0); @@ -15380,10 +15579,10 @@ function _DrawDefaultBuffers() { } _glBindTexture(3553,0); } - $89 = HEAP32[3635]|0; + $89 = HEAP32[3637]|0; $90 = ($89|0)==(0); if (!($90)) { - $91 = HEAP32[3637]|0; + $91 = HEAP32[3639]|0; FUNCTION_TABLE_vi[$91 & 31](0); } _glUseProgram(0); @@ -15395,22 +15594,22 @@ function _DrawDefaultBuffers() { break; } } - HEAP32[3673] = 1; - $5 = HEAP32[3642]|0; - $6 = HEAP32[3672]|0; + HEAP32[3675] = 1; + $5 = HEAP32[3644]|0; + $6 = HEAP32[3674]|0; $7 = ((($6)) + 8|0); HEAP32[$7>>2] = $5; HEAP32[$6>>2] = 0; - HEAP32[3933] = 0; - HEAP32[(15740)>>2] = 0; - HEAP32[3945] = 0; - HEAP32[(15788)>>2] = 0; - HEAP32[3957] = 0; - HEAP32[(15832)>>2] = 0; - HEAP32[(15836)>>2] = 0; + HEAP32[3935] = 0; + HEAP32[(15748)>>2] = 0; + HEAP32[3947] = 0; + HEAP32[(15796)>>2] = 0; + HEAP32[3959] = 0; + HEAP32[(15840)>>2] = 0; + HEAP32[(15844)>>2] = 0; HEAPF32[744] = -1.0; - dest=14408; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=14472; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=14416; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=14480; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _SetStereoView($0,$1,$2) { @@ -15425,17 +15624,17 @@ function _SetStereoView($0,$1,$2) { $3 = sp; $4 = sp + 128|0; dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $5 = HEAP32[3931]|0; + $5 = HEAP32[3933]|0; $6 = Math_imul($5, $0)|0; $7 = (($6|0) / 2)&-1; $8 = (($5|0) / 2)&-1; - $9 = HEAP32[3932]|0; + $9 = HEAP32[3934]|0; _rlViewport($7,0,$8,$9); - $10 = (16312 + ($0<<6)|0); + $10 = (16320 + ($0<<6)|0); dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy3); - $11 = (16184 + ($0<<6)|0); + $11 = (16192 + ($0<<6)|0); dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetMatrixModelview($$byval_copy3); @@ -15447,14 +15646,14 @@ function _SetMatrixModelview($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=14472; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=14480; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _SetMatrixProjection($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=14408; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=14416; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _rlPushMatrix() { @@ -15462,79 +15661,43 @@ function _rlPushMatrix() { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - $0 = HEAP32[4110]|0; + $0 = HEAP32[4112]|0; $1 = ($0|0)==(15); if ($1) { HEAP32[$vararg_buffer>>2] = 16; - _TraceLog(1,8225,$vararg_buffer); + _TraceLog(1,8239,$vararg_buffer); } - $2 = HEAP32[4110]|0; - $3 = (14700 + ($2<<6)|0); - $4 = HEAP32[3601]|0; + $2 = HEAP32[4112]|0; + $3 = (14708 + ($2<<6)|0); + $4 = HEAP32[3603]|0; dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _rlLoadIdentity(); - $5 = HEAP32[4110]|0; + $5 = HEAP32[4112]|0; $6 = (($5) + 1)|0; - HEAP32[4110] = $6; - $7 = HEAP32[3634]|0; + HEAP32[4112] = $6; + $7 = HEAP32[3636]|0; $8 = ($7|0)==(5888); if (!($8)) { STACKTOP = sp;return; } - HEAP32[4111] = 1; + HEAP32[4113] = 1; STACKTOP = sp;return; } function _rlPopMatrix() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4110]|0; + $0 = HEAP32[4112]|0; $1 = ($0|0)>(0); if (!($1)) { return; } - $2 = HEAP32[4110]|0; + $2 = HEAP32[4112]|0; $3 = (($2) + -1)|0; - $4 = (14700 + ($3<<6)|0); - $5 = HEAP32[3601]|0; + $4 = (14708 + ($3<<6)|0); + $5 = HEAP32[3603]|0; _memmove(($5|0),($4|0),64)|0; $6 = (($2) + -1)|0; - HEAP32[4110] = $6; - return; -} -function _Fade($0,$1,$2) { - $0 = $0|0; - $1 = $1|0; - $2 = +$2; - var $$0 = 0.0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0.0, $8 = 0.0, $9 = 0, label = 0, sp = 0; - sp = STACKTOP; - $3 = $2 < 0.0; - if ($3) { - $$0 = 0.0; - } else { - $4 = $2 > 1.0; - if ($4) { - $$0 = 1.0; - } else { - $$0 = $2; - } - } - $5 = ((($1)) + 3|0); - $6 = HEAP8[$5>>0]|0; - $7 = (+($6&255)); - $8 = $$0 * $7; - $9 = HEAP8[$1>>0]|0; - HEAP8[$0>>0] = $9; - $10 = ((($0)) + 1|0); - $11 = ((($1)) + 1|0); - $12 = HEAP8[$11>>0]|0; - HEAP8[$10>>0] = $12; - $13 = ((($0)) + 2|0); - $14 = ((($1)) + 2|0); - $15 = HEAP8[$14>>0]|0; - HEAP8[$13>>0] = $15; - $16 = ((($0)) + 3|0); - $17 = (~~(($8))&255); - HEAP8[$16>>0] = $17; + HEAP32[4112] = $6; return; } function _rlTranslatef($0,$1,$2) { @@ -15550,7 +15713,7 @@ function _rlTranslatef($0,$1,$2) { $4 = sp; _MatrixTranslate($3,$0,$1,$2); _MatrixTranspose($3); - $5 = HEAP32[3601]|0; + $5 = HEAP32[3603]|0; dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy1); @@ -15583,7 +15746,7 @@ function _rlRotatef($0,$1,$2,$3) { _MatrixRotate($6,$$byval_copy2,$10); dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixTranspose($4); - $11 = HEAP32[3601]|0; + $11 = HEAP32[3603]|0; dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); @@ -15594,7 +15757,7 @@ function _rlBegin($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[3674] = $0; + HEAP32[3676] = $0; return; } function _rlEnd() { @@ -15610,21 +15773,21 @@ function _rlEnd() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $$byval_copy = sp; - $0 = HEAP32[4111]|0; + $0 = HEAP32[4113]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4112]|0; + $2 = HEAP32[4114]|0; $3 = ($2|0)>(0); if ($3) { $$03956 = 0; while(1) { - $6 = HEAP32[3671]|0; + $6 = HEAP32[3673]|0; $7 = (($6) + (($$03956*12)|0)|0); - $8 = HEAP32[3601]|0; + $8 = HEAP32[3603]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _VectorTransform($7,$$byval_copy); $9 = (($$03956) + 1)|0; - $5 = HEAP32[4112]|0; + $5 = HEAP32[4114]|0; $10 = ($9|0)<($5|0); if ($10) { $$03956 = $9; @@ -15632,12 +15795,12 @@ function _rlEnd() { break; } } - HEAP32[4111] = 0; + HEAP32[4113] = 0; $4 = ($5|0)>(0); if ($4) { $$04154 = 0; while(1) { - $11 = HEAP32[3671]|0; + $11 = HEAP32[3673]|0; $12 = (($11) + (($$04154*12)|0)|0); $13 = +HEAPF32[$12>>2]; $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); @@ -15646,7 +15809,7 @@ function _rlEnd() { $17 = +HEAPF32[$16>>2]; _rlVertex3f($13,$15,$17); $18 = (($$04154) + 1)|0; - $19 = HEAP32[4112]|0; + $19 = HEAP32[4114]|0; $20 = ($18|0)<($19|0); if ($20) { $$04154 = $18; @@ -15656,15 +15819,15 @@ function _rlEnd() { } } } else { - HEAP32[4111] = 0; + HEAP32[4113] = 0; } - HEAP32[4112] = 0; + HEAP32[4114] = 0; } - $21 = HEAP32[3674]|0; + $21 = HEAP32[3676]|0; switch ($21|0) { case 1: { - $22 = HEAP32[3933]|0; - $23 = HEAP32[(15740)>>2]|0; + $22 = HEAP32[3935]|0; + $23 = HEAP32[(15748)>>2]|0; $24 = ($22|0)==($23|0); if ($24) { $148 = +HEAPF32[744]; @@ -15683,16 +15846,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $27 = HEAP32[(15752)>>2]|0; - $28 = HEAP32[(15740)>>2]|0; + $27 = HEAP32[(15760)>>2]|0; + $28 = HEAP32[(15748)>>2]|0; $29 = $28 << 2; $30 = (($29) + -4)|0; $31 = (($27) + ($30)|0); $32 = HEAP8[$31>>0]|0; $33 = (($27) + ($29)|0); HEAP8[$33>>0] = $32; - $34 = HEAP32[(15752)>>2]|0; - $35 = HEAP32[(15740)>>2]|0; + $34 = HEAP32[(15760)>>2]|0; + $35 = HEAP32[(15748)>>2]|0; $36 = $35 << 2; $37 = (($36) + -3)|0; $38 = (($34) + ($37)|0); @@ -15700,8 +15863,8 @@ function _rlEnd() { $40 = $36 | 1; $41 = (($34) + ($40)|0); HEAP8[$41>>0] = $39; - $42 = HEAP32[(15752)>>2]|0; - $43 = HEAP32[(15740)>>2]|0; + $42 = HEAP32[(15760)>>2]|0; + $43 = HEAP32[(15748)>>2]|0; $44 = $43 << 2; $45 = (($44) + -2)|0; $46 = (($42) + ($45)|0); @@ -15709,8 +15872,8 @@ function _rlEnd() { $48 = $44 | 2; $49 = (($42) + ($48)|0); HEAP8[$49>>0] = $47; - $50 = HEAP32[(15752)>>2]|0; - $51 = HEAP32[(15740)>>2]|0; + $50 = HEAP32[(15760)>>2]|0; + $51 = HEAP32[(15748)>>2]|0; $52 = $51 << 2; $53 = (($52) + -1)|0; $54 = (($50) + ($53)|0); @@ -15718,9 +15881,9 @@ function _rlEnd() { $56 = $52 | 3; $57 = (($50) + ($56)|0); HEAP8[$57>>0] = $55; - $58 = HEAP32[(15740)>>2]|0; + $58 = HEAP32[(15748)>>2]|0; $59 = (($58) + 1)|0; - HEAP32[(15740)>>2] = $59; + HEAP32[(15748)>>2] = $59; $60 = (($$04347) + 1)|0; $exitcond = ($60|0)==($25|0); if ($exitcond) { @@ -15736,8 +15899,8 @@ function _rlEnd() { break; } case 4: { - $61 = HEAP32[3945]|0; - $62 = HEAP32[(15788)>>2]|0; + $61 = HEAP32[3947]|0; + $62 = HEAP32[(15796)>>2]|0; $63 = ($61|0)==($62|0); if ($63) { $148 = +HEAPF32[744]; @@ -15756,16 +15919,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $66 = HEAP32[(15800)>>2]|0; - $67 = HEAP32[(15788)>>2]|0; + $66 = HEAP32[(15808)>>2]|0; + $67 = HEAP32[(15796)>>2]|0; $68 = $67 << 2; $69 = (($68) + -4)|0; $70 = (($66) + ($69)|0); $71 = HEAP8[$70>>0]|0; $72 = (($66) + ($68)|0); HEAP8[$72>>0] = $71; - $73 = HEAP32[(15800)>>2]|0; - $74 = HEAP32[(15788)>>2]|0; + $73 = HEAP32[(15808)>>2]|0; + $74 = HEAP32[(15796)>>2]|0; $75 = $74 << 2; $76 = (($75) + -3)|0; $77 = (($73) + ($76)|0); @@ -15773,8 +15936,8 @@ function _rlEnd() { $79 = $75 | 1; $80 = (($73) + ($79)|0); HEAP8[$80>>0] = $78; - $81 = HEAP32[(15800)>>2]|0; - $82 = HEAP32[(15788)>>2]|0; + $81 = HEAP32[(15808)>>2]|0; + $82 = HEAP32[(15796)>>2]|0; $83 = $82 << 2; $84 = (($83) + -2)|0; $85 = (($81) + ($84)|0); @@ -15782,8 +15945,8 @@ function _rlEnd() { $87 = $83 | 2; $88 = (($81) + ($87)|0); HEAP8[$88>>0] = $86; - $89 = HEAP32[(15800)>>2]|0; - $90 = HEAP32[(15788)>>2]|0; + $89 = HEAP32[(15808)>>2]|0; + $90 = HEAP32[(15796)>>2]|0; $91 = $90 << 2; $92 = (($91) + -1)|0; $93 = (($89) + ($92)|0); @@ -15791,9 +15954,9 @@ function _rlEnd() { $95 = $91 | 3; $96 = (($89) + ($95)|0); HEAP8[$96>>0] = $94; - $97 = HEAP32[(15788)>>2]|0; + $97 = HEAP32[(15796)>>2]|0; $98 = (($97) + 1)|0; - HEAP32[(15788)>>2] = $98; + HEAP32[(15796)>>2] = $98; $99 = (($$04248) + 1)|0; $exitcond60 = ($99|0)==($64|0); if ($exitcond60) { @@ -15809,8 +15972,8 @@ function _rlEnd() { break; } case 7: { - $100 = HEAP32[3957]|0; - $101 = HEAP32[(15836)>>2]|0; + $100 = HEAP32[3959]|0; + $101 = HEAP32[(15844)>>2]|0; $102 = ($100|0)==($101|0); if (!($102)) { $103 = (($100) - ($101))|0; @@ -15818,16 +15981,16 @@ function _rlEnd() { if ($104) { $$04052 = 0; while(1) { - $105 = HEAP32[(15848)>>2]|0; - $106 = HEAP32[(15836)>>2]|0; + $105 = HEAP32[(15856)>>2]|0; + $106 = HEAP32[(15844)>>2]|0; $107 = $106 << 2; $108 = (($107) + -4)|0; $109 = (($105) + ($108)|0); $110 = HEAP8[$109>>0]|0; $111 = (($105) + ($107)|0); HEAP8[$111>>0] = $110; - $112 = HEAP32[(15848)>>2]|0; - $113 = HEAP32[(15836)>>2]|0; + $112 = HEAP32[(15856)>>2]|0; + $113 = HEAP32[(15844)>>2]|0; $114 = $113 << 2; $115 = (($114) + -3)|0; $116 = (($112) + ($115)|0); @@ -15835,8 +15998,8 @@ function _rlEnd() { $118 = $114 | 1; $119 = (($112) + ($118)|0); HEAP8[$119>>0] = $117; - $120 = HEAP32[(15848)>>2]|0; - $121 = HEAP32[(15836)>>2]|0; + $120 = HEAP32[(15856)>>2]|0; + $121 = HEAP32[(15844)>>2]|0; $122 = $121 << 2; $123 = (($122) + -2)|0; $124 = (($120) + ($123)|0); @@ -15844,8 +16007,8 @@ function _rlEnd() { $126 = $122 | 2; $127 = (($120) + ($126)|0); HEAP8[$127>>0] = $125; - $128 = HEAP32[(15848)>>2]|0; - $129 = HEAP32[(15836)>>2]|0; + $128 = HEAP32[(15856)>>2]|0; + $129 = HEAP32[(15844)>>2]|0; $130 = $129 << 2; $131 = (($130) + -1)|0; $132 = (($128) + ($131)|0); @@ -15853,9 +16016,9 @@ function _rlEnd() { $134 = $130 | 3; $135 = (($128) + ($134)|0); HEAP8[$135>>0] = $133; - $136 = HEAP32[(15836)>>2]|0; + $136 = HEAP32[(15844)>>2]|0; $137 = (($136) + 1)|0; - HEAP32[(15836)>>2] = $137; + HEAP32[(15844)>>2] = $137; $138 = (($$04052) + 1)|0; $exitcond63 = ($138|0)==($103|0); if ($exitcond63) { @@ -15866,8 +16029,8 @@ function _rlEnd() { } } } - $139 = HEAP32[3957]|0; - $140 = HEAP32[(15832)>>2]|0; + $139 = HEAP32[3959]|0; + $140 = HEAP32[(15840)>>2]|0; $141 = ($139|0)>($140|0); if (!($141)) { $148 = +HEAPF32[744]; @@ -15875,8 +16038,8 @@ function _rlEnd() { HEAPF32[744] = $149; STACKTOP = sp;return; } - $142 = HEAP32[(15844)>>2]|0; - $$promoted = HEAP32[(15832)>>2]|0; + $142 = HEAP32[(15852)>>2]|0; + $$promoted = HEAP32[(15840)>>2]|0; $143 = $$promoted << 1; $scevgep = (($142) + ($143<<2)|0); $144 = (($139) - ($140))|0; @@ -15884,7 +16047,7 @@ function _rlEnd() { _memset(($scevgep|0),0,($145|0))|0; $146 = (($139) + ($$promoted))|0; $147 = (($146) - ($140))|0; - HEAP32[(15832)>>2] = $147; + HEAP32[(15840)>>2] = $147; $148 = +HEAPF32[744]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[744] = $149; @@ -15911,11 +16074,11 @@ function _rlVertex3f($0,$1,$2) { $vararg_buffer3 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; - $3 = HEAP32[4111]|0; + $3 = HEAP32[4113]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[3671]|0; - $6 = HEAP32[4112]|0; + $5 = HEAP32[3673]|0; + $6 = HEAP32[4114]|0; $7 = (($5) + (($6*12)|0)|0); HEAPF32[$7>>2] = $0; $8 = (((($5) + (($6*12)|0)|0)) + 4|0); @@ -15923,16 +16086,16 @@ function _rlVertex3f($0,$1,$2) { $9 = (((($5) + (($6*12)|0)|0)) + 8|0); HEAPF32[$9>>2] = $2; $10 = (($6) + 1)|0; - HEAP32[4112] = $10; + HEAP32[4114] = $10; STACKTOP = sp;return; } - $11 = HEAP32[3674]|0; + $11 = HEAP32[3676]|0; switch ($11|0) { case 1: { - $12 = HEAP32[3933]|0; + $12 = HEAP32[3935]|0; $13 = ($12|0)<(2048); if ($13) { - $14 = HEAP32[(15744)>>2]|0; + $14 = HEAP32[(15752)>>2]|0; $15 = ($12*3)|0; $16 = (($14) + ($15<<2)|0); HEAPF32[$16>>2] = $0; @@ -15943,19 +16106,19 @@ function _rlVertex3f($0,$1,$2) { $20 = (($14) + ($19<<2)|0); HEAPF32[$20>>2] = $2; $21 = (($12) + 1)|0; - HEAP32[3933] = $21; + HEAP32[3935] = $21; STACKTOP = sp;return; } else { - _TraceLog(1,8263,$vararg_buffer); + _TraceLog(1,8277,$vararg_buffer); STACKTOP = sp;return; } break; } case 4: { - $22 = HEAP32[3945]|0; + $22 = HEAP32[3947]|0; $23 = ($22|0)<(6144); if ($23) { - $24 = HEAP32[(15792)>>2]|0; + $24 = HEAP32[(15800)>>2]|0; $25 = ($22*3)|0; $26 = (($24) + ($25<<2)|0); HEAPF32[$26>>2] = $0; @@ -15966,19 +16129,19 @@ function _rlVertex3f($0,$1,$2) { $30 = (($24) + ($29<<2)|0); HEAPF32[$30>>2] = $2; $31 = (($22) + 1)|0; - HEAP32[3945] = $31; + HEAP32[3947] = $31; STACKTOP = sp;return; } else { - _TraceLog(1,8288,$vararg_buffer1); + _TraceLog(1,8302,$vararg_buffer1); STACKTOP = sp;return; } break; } case 7: { - $32 = HEAP32[3957]|0; + $32 = HEAP32[3959]|0; $33 = ($32|0)<(4096); if ($33) { - $34 = HEAP32[(15840)>>2]|0; + $34 = HEAP32[(15848)>>2]|0; $35 = ($32*3)|0; $36 = (($34) + ($35<<2)|0); HEAPF32[$36>>2] = $0; @@ -15989,9 +16152,9 @@ function _rlVertex3f($0,$1,$2) { $40 = (($34) + ($39<<2)|0); HEAPF32[$40>>2] = $2; $41 = (($32) + 1)|0; - HEAP32[3957] = $41; - $42 = HEAP32[3672]|0; - $43 = HEAP32[3673]|0; + HEAP32[3959] = $41; + $42 = HEAP32[3674]|0; + $43 = HEAP32[3675]|0; $44 = (($43) + -1)|0; $45 = (($42) + (($44*144)|0)|0); $46 = HEAP32[$45>>2]|0; @@ -15999,7 +16162,7 @@ function _rlVertex3f($0,$1,$2) { HEAP32[$45>>2] = $47; STACKTOP = sp;return; } else { - _TraceLog(1,8317,$vararg_buffer3); + _TraceLog(1,8331,$vararg_buffer3); STACKTOP = sp;return; } break; @@ -16023,13 +16186,13 @@ function _rlTexCoord2f($0,$1) { $1 = +$1; var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[3674]|0; + $2 = HEAP32[3676]|0; $3 = ($2|0)==(7); if (!($3)) { return; } - $4 = HEAP32[(15844)>>2]|0; - $5 = HEAP32[(15832)>>2]|0; + $4 = HEAP32[(15852)>>2]|0; + $5 = HEAP32[(15840)>>2]|0; $6 = $5 << 1; $7 = (($4) + ($6<<2)|0); HEAPF32[$7>>2] = $0; @@ -16037,7 +16200,7 @@ function _rlTexCoord2f($0,$1) { $9 = (($4) + ($8<<2)|0); HEAPF32[$9>>2] = $1; $10 = (($5) + 1)|0; - HEAP32[(15832)>>2] = $10; + HEAP32[(15840)>>2] = $10; return; } function _rlNormal3f($0,$1,$2) { @@ -16056,18 +16219,18 @@ function _rlColor4ub($0,$1,$2,$3) { var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $4 = HEAP32[3674]|0; + $4 = HEAP32[3676]|0; switch ($4|0) { case 1: { - $$sink37 = (15740);$$sink38 = (15752); + $$sink37 = (15748);$$sink38 = (15760); break; } case 4: { - $$sink37 = (15788);$$sink38 = (15800); + $$sink37 = (15796);$$sink38 = (15808); break; } case 7: { - $$sink37 = (15836);$$sink38 = (15848); + $$sink37 = (15844);$$sink38 = (15856); break; } default: { @@ -16106,8 +16269,8 @@ function _rlEnableTexture($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[3672]|0; - $2 = HEAP32[3673]|0; + $1 = HEAP32[3674]|0; + $2 = HEAP32[3675]|0; $3 = (($2) + -1)|0; $4 = (((($1) + (($3*144)|0)|0)) + 8|0); $5 = HEAP32[$4>>2]|0; @@ -16120,9 +16283,9 @@ function _rlEnableTexture($0) { $9 = ($8|0)>(0); if ($9) { $10 = (($2) + 1)|0; - HEAP32[3673] = $10; + HEAP32[3675] = $10; } - $11 = HEAP32[3673]|0; + $11 = HEAP32[3675]|0; $12 = (($11) + -1)|0; $13 = (((($1) + (($12*144)|0)|0)) + 8|0); HEAP32[$13>>2] = $0; @@ -16133,7 +16296,7 @@ function _rlEnableTexture($0) { function _rlDisableTexture() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[3957]|0; + $0 = HEAP32[3959]|0; $1 = ($0|0)>(4095); if (!($1)) { return; @@ -16155,11 +16318,11 @@ function _LoadImageRaw($0,$1,$2,$3,$4,$5) { $vararg_buffer3 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; - $6 = (_fopen($1,8342)|0); + $6 = (_fopen($1,8356)|0); $7 = ($6|0)==(0|0); if ($7) { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,8345,$vararg_buffer); + _TraceLog(2,8359,$vararg_buffer); $$sroa$0$1 = 0;$$sroa$14$1 = 0;$$sroa$16$1 = 0;$$sroa$20$1 = 0; } else { $8 = ($5|0)>(0); @@ -16207,7 +16370,7 @@ function _LoadImageRaw($0,$1,$2,$3,$4,$5) { break; } default: { - _TraceLog(2,8385,$vararg_buffer1); + _TraceLog(2,8399,$vararg_buffer1); $$0 = $9;$$sroa$0$0 = 0; } } @@ -16215,7 +16378,7 @@ function _LoadImageRaw($0,$1,$2,$3,$4,$5) { $21 = ($20>>>0)<($$0>>>0); if ($21) { HEAP32[$vararg_buffer3>>2] = $1; - _TraceLog(2,8411,$vararg_buffer3); + _TraceLog(2,8425,$vararg_buffer3); $22 = ($$sroa$0$0|0)==(0|0); if ($22) { $$sroa$14$0 = 0;$$sroa$16$0 = 0;$$sroa$20$0 = 0; @@ -16244,7 +16407,7 @@ function _GetDefaultFont($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - ;HEAP32[$0>>2]=HEAP32[14256>>2]|0;HEAP32[$0+4>>2]=HEAP32[14256+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[14256+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[14256+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[14256+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[14256+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[14256+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[14256+28>>2]|0; + ;HEAP32[$0>>2]=HEAP32[14264>>2]|0;HEAP32[$0+4>>2]=HEAP32[14264+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[14264+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[14264+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[14264+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[14264+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[14264+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[14264+28>>2]|0; return; } function _GetCharIndex($0,$1) { @@ -16750,7 +16913,7 @@ function _emscripten_GetProcAddress($0) { $10 = HEAP32[$2>>2]|0; (_strcpy($9,$10)|0); $11 = HEAP32[$3>>2]|0; - $12 = (_strstr($11,8479)|0); + $12 = (_strstr($11,8493)|0); HEAP32[$4>>2] = $12; $13 = HEAP32[$4>>2]|0; $14 = ($13|0)!=(0|0); @@ -16759,7 +16922,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$15>>0] = 0; } $16 = HEAP32[$3>>2]|0; - $17 = (_strstr($16,8483)|0); + $17 = (_strstr($16,8497)|0); HEAP32[$4>>2] = $17; $18 = HEAP32[$4>>2]|0; $19 = ($18|0)!=(0|0); @@ -16768,7 +16931,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$20>>0] = 0; } $21 = HEAP32[$3>>2]|0; - $22 = (_strstr($21,8487)|0); + $22 = (_strstr($21,8501)|0); HEAP32[$4>>2] = $22; $23 = HEAP32[$4>>2]|0; $24 = ($23|0)!=(0|0); @@ -16777,7 +16940,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$25>>0] = 0; } $26 = HEAP32[$3>>2]|0; - $27 = (_strstr($26,8491)|0); + $27 = (_strstr($26,8505)|0); HEAP32[$4>>2] = $27; $28 = HEAP32[$4>>2]|0; $29 = ($28|0)!=(0|0); @@ -16786,1210 +16949,1210 @@ function _emscripten_GetProcAddress($0) { HEAP8[$30>>0] = 0; } $31 = HEAP32[$3>>2]|0; - $32 = (_strcmp($31,8497)|0); + $32 = (_strcmp($31,8511)|0); $33 = ($32|0)!=(0); do { if ($33) { $34 = HEAP32[$3>>2]|0; - $35 = (_strcmp($34,8535)|0); + $35 = (_strcmp($34,8549)|0); $36 = ($35|0)!=(0); if (!($36)) { - HEAP32[$3>>2] = 8554; + HEAP32[$3>>2] = 8568; break; } $37 = HEAP32[$3>>2]|0; - $38 = (_strcmp($37,8567)|0); + $38 = (_strcmp($37,8581)|0); $39 = ($38|0)!=(0); if (!($39)) { - HEAP32[$3>>2] = 8588; + HEAP32[$3>>2] = 8602; break; } $40 = HEAP32[$3>>2]|0; - $41 = (_strcmp($40,8603)|0); + $41 = (_strcmp($40,8617)|0); $42 = ($41|0)!=(0); if (!($42)) { - HEAP32[$3>>2] = 8618; + HEAP32[$3>>2] = 8632; break; } $43 = HEAP32[$3>>2]|0; - $44 = (_strcmp($43,8633)|0); + $44 = (_strcmp($43,8647)|0); $45 = ($44|0)!=(0); if (!($45)) { - HEAP32[$3>>2] = 8648; + HEAP32[$3>>2] = 8662; } } else { - HEAP32[$3>>2] = 8519; + HEAP32[$3>>2] = 8533; } } while(0); $46 = HEAP32[$3>>2]|0; - $47 = (_strcmp($46,8663)|0); + $47 = (_strcmp($46,8677)|0); $48 = ($47|0)!=(0); do { if ($48) { $49 = HEAP32[$3>>2]|0; - $50 = (_strcmp($49,8677)|0); + $50 = (_strcmp($49,8691)|0); $51 = ($50|0)!=(0); if (!($51)) { HEAP32[$1>>2] = 2; break; } $52 = HEAP32[$3>>2]|0; - $53 = (_strcmp($52,8689)|0); + $53 = (_strcmp($52,8703)|0); $54 = ($53|0)!=(0); if (!($54)) { HEAP32[$1>>2] = 6; break; } $55 = HEAP32[$3>>2]|0; - $56 = (_strcmp($55,8703)|0); + $56 = (_strcmp($55,8717)|0); $57 = ($56|0)!=(0); if (!($57)) { HEAP32[$1>>2] = 7; break; } $58 = HEAP32[$3>>2]|0; - $59 = (_strcmp($58,8715)|0); + $59 = (_strcmp($58,8729)|0); $60 = ($59|0)!=(0); if (!($60)) { HEAP32[$1>>2] = 8; break; } $61 = HEAP32[$3>>2]|0; - $62 = (_strcmp($61,8729)|0); + $62 = (_strcmp($61,8743)|0); $63 = ($62|0)!=(0); if (!($63)) { HEAP32[$1>>2] = 9; break; } $64 = HEAP32[$3>>2]|0; - $65 = (_strcmp($64,8743)|0); + $65 = (_strcmp($64,8757)|0); $66 = ($65|0)!=(0); if (!($66)) { HEAP32[$1>>2] = 10; break; } $67 = HEAP32[$3>>2]|0; - $68 = (_strcmp($67,8760)|0); + $68 = (_strcmp($67,8774)|0); $69 = ($68|0)!=(0); if (!($69)) { HEAP32[$1>>2] = 1; break; } $70 = HEAP32[$3>>2]|0; - $71 = (_strcmp($70,8783)|0); + $71 = (_strcmp($70,8797)|0); $72 = ($71|0)!=(0); if (!($72)) { HEAP32[$1>>2] = 1; break; } $73 = HEAP32[$3>>2]|0; - $74 = (_strcmp($73,8809)|0); + $74 = (_strcmp($73,8823)|0); $75 = ($74|0)!=(0); if (!($75)) { HEAP32[$1>>2] = 2; break; } $76 = HEAP32[$3>>2]|0; - $77 = (_strcmp($76,8822)|0); + $77 = (_strcmp($76,8836)|0); $78 = ($77|0)!=(0); if (!($78)) { HEAP32[$1>>2] = 3; break; } $79 = HEAP32[$3>>2]|0; - $80 = (_strcmp($79,8838)|0); + $80 = (_strcmp($79,8852)|0); $81 = ($80|0)!=(0); if (!($81)) { HEAP32[$1>>2] = 1; break; } $82 = HEAP32[$3>>2]|0; - $83 = (_strcmp($82,8851)|0); + $83 = (_strcmp($82,8865)|0); $84 = ($83|0)!=(0); if (!($84)) { HEAP32[$1>>2] = 11; break; } $85 = HEAP32[$3>>2]|0; - $86 = (_strcmp($85,8865)|0); + $86 = (_strcmp($85,8879)|0); $87 = ($86|0)!=(0); if (!($87)) { HEAP32[$1>>2] = 2; break; } $88 = HEAP32[$3>>2]|0; - $89 = (_strcmp($88,8885)|0); + $89 = (_strcmp($88,8899)|0); $90 = ($89|0)!=(0); if (!($90)) { HEAP32[$1>>2] = 3; break; } $91 = HEAP32[$3>>2]|0; - $92 = (_strcmp($91,8905)|0); + $92 = (_strcmp($91,8919)|0); $93 = ($92|0)!=(0); if (!($93)) { HEAP32[$1>>2] = 4; break; } $94 = HEAP32[$3>>2]|0; - $95 = (_strcmp($94,8922)|0); + $95 = (_strcmp($94,8936)|0); $96 = ($95|0)!=(0); if (!($96)) { HEAP32[$1>>2] = 5; break; } $97 = HEAP32[$3>>2]|0; - $98 = (_strcmp($97,8939)|0); + $98 = (_strcmp($97,8953)|0); $99 = ($98|0)!=(0); if (!($99)) { HEAP32[$1>>2] = 3; break; } $100 = HEAP32[$3>>2]|0; - $101 = (_strcmp($100,8951)|0); + $101 = (_strcmp($100,8965)|0); $102 = ($101|0)!=(0); if (!($102)) { HEAP32[$1>>2] = 12; break; } $103 = HEAP32[$3>>2]|0; - $104 = (_strcmp($103,8964)|0); + $104 = (_strcmp($103,8978)|0); $105 = ($104|0)!=(0); if (!($105)) { HEAP32[$1>>2] = 13; break; } $106 = HEAP32[$3>>2]|0; - $107 = (_strcmp($106,8980)|0); + $107 = (_strcmp($106,8994)|0); $108 = ($107|0)!=(0); if (!($108)) { HEAP32[$1>>2] = 6; break; } $109 = HEAP32[$3>>2]|0; - $110 = (_strcmp($109,9003)|0); + $110 = (_strcmp($109,9017)|0); $111 = ($110|0)!=(0); if (!($111)) { HEAP32[$1>>2] = 2; break; } $112 = HEAP32[$3>>2]|0; - $113 = (_strcmp($112,9016)|0); + $113 = (_strcmp($112,9030)|0); $114 = ($113|0)!=(0); if (!($114)) { HEAP32[$1>>2] = 3; break; } $115 = HEAP32[$3>>2]|0; - $116 = (_strcmp($115,9032)|0); + $116 = (_strcmp($115,9046)|0); $117 = ($116|0)!=(0); if (!($117)) { HEAP32[$1>>2] = 4; break; } $118 = HEAP32[$3>>2]|0; - $119 = (_strcmp($118,9043)|0); + $119 = (_strcmp($118,9057)|0); $120 = ($119|0)!=(0); if (!($120)) { HEAP32[$1>>2] = 14; break; } $121 = HEAP32[$3>>2]|0; - $122 = (_strcmp($121,9062)|0); + $122 = (_strcmp($121,9076)|0); $123 = ($122|0)!=(0); if (!($123)) { HEAP32[$1>>2] = 15; break; } $124 = HEAP32[$3>>2]|0; - $125 = (_strcmp($124,9084)|0); + $125 = (_strcmp($124,9098)|0); $126 = ($125|0)!=(0); if (!($126)) { HEAP32[$1>>2] = 16; break; } $127 = HEAP32[$3>>2]|0; - $128 = (_strcmp($127,9103)|0); + $128 = (_strcmp($127,9117)|0); $129 = ($128|0)!=(0); if (!($129)) { HEAP32[$1>>2] = 7; break; } $130 = HEAP32[$3>>2]|0; - $131 = (_strcmp($130,9132)|0); + $131 = (_strcmp($130,9146)|0); $132 = ($131|0)!=(0); if (!($132)) { HEAP32[$1>>2] = 5; break; } $133 = HEAP32[$3>>2]|0; - $134 = (_strcmp($133,9149)|0); + $134 = (_strcmp($133,9163)|0); $135 = ($134|0)!=(0); if (!($135)) { HEAP32[$1>>2] = 8; break; } $136 = HEAP32[$3>>2]|0; - $137 = (_strcmp($136,9164)|0); + $137 = (_strcmp($136,9178)|0); $138 = ($137|0)!=(0); if (!($138)) { HEAP32[$1>>2] = 9; break; } $139 = HEAP32[$3>>2]|0; - $140 = (_strcmp($139,9179)|0); + $140 = (_strcmp($139,9193)|0); $141 = ($140|0)!=(0); if (!($141)) { HEAP32[$1>>2] = 1; break; } $142 = HEAP32[$3>>2]|0; - $143 = (_strcmp($142,9200)|0); + $143 = (_strcmp($142,9214)|0); $144 = ($143|0)!=(0); if (!($144)) { HEAP32[$1>>2] = 10; break; } $145 = HEAP32[$3>>2]|0; - $146 = (_strcmp($145,9220)|0); + $146 = (_strcmp($145,9234)|0); $147 = ($146|0)!=(0); if (!($147)) { HEAP32[$1>>2] = 11; break; } $148 = HEAP32[$3>>2]|0; - $149 = (_strcmp($148,9240)|0); + $149 = (_strcmp($148,9254)|0); $150 = ($149|0)!=(0); if (!($150)) { HEAP32[$1>>2] = 12; break; } $151 = HEAP32[$3>>2]|0; - $152 = (_strcmp($151,9266)|0); + $152 = (_strcmp($151,9280)|0); $153 = ($152|0)!=(0); if (!($153)) { HEAP32[$1>>2] = 2; break; } $154 = HEAP32[$3>>2]|0; - $155 = (_strcmp($154,9285)|0); + $155 = (_strcmp($154,9299)|0); $156 = ($155|0)!=(0); if (!($156)) { HEAP32[$1>>2] = 1; break; } $157 = HEAP32[$3>>2]|0; - $158 = (_strcmp($157,9297)|0); + $158 = (_strcmp($157,9311)|0); $159 = ($158|0)!=(0); if (!($159)) { HEAP32[$1>>2] = 3; break; } $160 = HEAP32[$3>>2]|0; - $161 = (_strcmp($160,9309)|0); + $161 = (_strcmp($160,9323)|0); $162 = ($161|0)!=(0); if (!($162)) { HEAP32[$1>>2] = 1; break; } $163 = HEAP32[$3>>2]|0; - $164 = (_strcmp($163,9321)|0); + $164 = (_strcmp($163,9335)|0); $165 = ($164|0)!=(0); if (!($165)) { HEAP32[$1>>2] = 1; break; } $166 = HEAP32[$3>>2]|0; - $167 = (_strcmp($166,9333)|0); + $167 = (_strcmp($166,9347)|0); $168 = ($167|0)!=(0); if (!($168)) { HEAP32[$1>>2] = 17; break; } $169 = HEAP32[$3>>2]|0; - $170 = (_strcmp($169,9345)|0); + $170 = (_strcmp($169,9359)|0); $171 = ($170|0)!=(0); if (!($171)) { HEAP32[$1>>2] = 13; break; } $172 = HEAP32[$3>>2]|0; - $173 = (_strcmp($172,9357)|0); + $173 = (_strcmp($172,9371)|0); $174 = ($173|0)!=(0); if (!($174)) { HEAP32[$1>>2] = 4; break; } $175 = HEAP32[$3>>2]|0; - $176 = (_strcmp($175,9369)|0); + $176 = (_strcmp($175,9383)|0); $177 = ($176|0)!=(0); if (!($177)) { HEAP32[$1>>2] = 2; break; } $178 = HEAP32[$3>>2]|0; - $179 = (_strcmp($178,9381)|0); + $179 = (_strcmp($178,9395)|0); $180 = ($179|0)!=(0); if (!($180)) { HEAP32[$1>>2] = 14; break; } $181 = HEAP32[$3>>2]|0; - $182 = (_strcmp($181,9394)|0); + $182 = (_strcmp($181,9408)|0); $183 = ($182|0)!=(0); if (!($183)) { HEAP32[$1>>2] = 15; break; } $184 = HEAP32[$3>>2]|0; - $185 = (_strcmp($184,9407)|0); + $185 = (_strcmp($184,9421)|0); $186 = ($185|0)!=(0); if (!($186)) { HEAP32[$1>>2] = 16; break; } $187 = HEAP32[$3>>2]|0; - $188 = (_strcmp($187,9420)|0); + $188 = (_strcmp($187,9434)|0); $189 = ($188|0)!=(0); if (!($189)) { HEAP32[$1>>2] = 17; break; } $190 = HEAP32[$3>>2]|0; - $191 = (_strcmp($190,9433)|0); + $191 = (_strcmp($190,9447)|0); $192 = ($191|0)!=(0); if (!($192)) { HEAP32[$1>>2] = 18; break; } $193 = HEAP32[$3>>2]|0; - $194 = (_strcmp($193,9446)|0); + $194 = (_strcmp($193,9460)|0); $195 = ($194|0)!=(0); if (!($195)) { HEAP32[$1>>2] = 19; break; } $196 = HEAP32[$3>>2]|0; - $197 = (_strcmp($196,9459)|0); + $197 = (_strcmp($196,9473)|0); $198 = ($197|0)!=(0); if (!($198)) { HEAP32[$1>>2] = 20; break; } $199 = HEAP32[$3>>2]|0; - $200 = (_strcmp($199,9472)|0); + $200 = (_strcmp($199,9486)|0); $201 = ($200|0)!=(0); if (!($201)) { HEAP32[$1>>2] = 21; break; } $202 = HEAP32[$3>>2]|0; - $203 = (_strcmp($202,9485)|0); + $203 = (_strcmp($202,9499)|0); $204 = ($203|0)!=(0); if (!($204)) { HEAP32[$1>>2] = 5; break; } $205 = HEAP32[$3>>2]|0; - $206 = (_strcmp($205,9504)|0); + $206 = (_strcmp($205,9518)|0); $207 = ($206|0)!=(0); if (!($207)) { HEAP32[$1>>2] = 6; break; } $208 = HEAP32[$3>>2]|0; - $209 = (_strcmp($208,9523)|0); + $209 = (_strcmp($208,9537)|0); $210 = ($209|0)!=(0); if (!($210)) { HEAP32[$1>>2] = 7; break; } $211 = HEAP32[$3>>2]|0; - $212 = (_strcmp($211,9542)|0); + $212 = (_strcmp($211,9556)|0); $213 = ($212|0)!=(0); if (!($213)) { HEAP32[$1>>2] = 18; break; } $214 = HEAP32[$3>>2]|0; - $215 = (_strcmp($214,9555)|0); + $215 = (_strcmp($214,9569)|0); $216 = ($215|0)!=(0); if (!($216)) { HEAP32[$1>>2] = 19; break; } $217 = HEAP32[$3>>2]|0; - $218 = (_strcmp($217,9573)|0); + $218 = (_strcmp($217,9587)|0); $219 = ($218|0)!=(0); if (!($219)) { HEAP32[$1>>2] = 20; break; } $220 = HEAP32[$3>>2]|0; - $221 = (_strcmp($220,9591)|0); + $221 = (_strcmp($220,9605)|0); $222 = ($221|0)!=(0); if (!($222)) { HEAP32[$1>>2] = 21; break; } $223 = HEAP32[$3>>2]|0; - $224 = (_strcmp($223,9609)|0); + $224 = (_strcmp($223,9623)|0); $225 = ($224|0)!=(0); if (!($225)) { HEAP32[$1>>2] = 22; break; } $226 = HEAP32[$3>>2]|0; - $227 = (_strcmp($226,9627)|0); + $227 = (_strcmp($226,9641)|0); $228 = ($227|0)!=(0); if (!($228)) { HEAP32[$1>>2] = 2; break; } $229 = HEAP32[$3>>2]|0; - $230 = (_strcmp($229,9647)|0); + $230 = (_strcmp($229,9661)|0); $231 = ($230|0)!=(0); if (!($231)) { HEAP32[$1>>2] = 3; break; } $232 = HEAP32[$3>>2]|0; - $233 = (_strcmp($232,8588)|0); + $233 = (_strcmp($232,8602)|0); $234 = ($233|0)!=(0); if (!($234)) { HEAP32[$1>>2] = 6; break; } $235 = HEAP32[$3>>2]|0; - $236 = (_strcmp($235,9665)|0); + $236 = (_strcmp($235,9679)|0); $237 = ($236|0)!=(0); if (!($237)) { HEAP32[$1>>2] = 1; break; } $238 = HEAP32[$3>>2]|0; - $239 = (_strcmp($238,9680)|0); + $239 = (_strcmp($238,9694)|0); $240 = ($239|0)!=(0); if (!($240)) { HEAP32[$1>>2] = 8; break; } $241 = HEAP32[$3>>2]|0; - $242 = (_strcmp($241,9701)|0); + $242 = (_strcmp($241,9715)|0); $243 = ($242|0)!=(0); if (!($243)) { HEAP32[$1>>2] = 9; break; } $244 = HEAP32[$3>>2]|0; - $245 = (_strcmp($244,9716)|0); + $245 = (_strcmp($244,9730)|0); $246 = ($245|0)!=(0); if (!($246)) { HEAP32[$1>>2] = 10; break; } $247 = HEAP32[$3>>2]|0; - $248 = (_strcmp($247,9734)|0); + $248 = (_strcmp($247,9748)|0); $249 = ($248|0)!=(0); if (!($249)) { HEAP32[$1>>2] = 2; break; } $250 = HEAP32[$3>>2]|0; - $251 = (_strcmp($250,9750)|0); + $251 = (_strcmp($250,9764)|0); $252 = ($251|0)!=(0); if (!($252)) { HEAP32[$1>>2] = 11; break; } $253 = HEAP32[$3>>2]|0; - $254 = (_strcmp($253,9769)|0); + $254 = (_strcmp($253,9783)|0); $255 = ($254|0)!=(0); if (!($255)) { HEAP32[$1>>2] = 22; break; } $256 = HEAP32[$3>>2]|0; - $257 = (_strcmp($256,9783)|0); + $257 = (_strcmp($256,9797)|0); $258 = ($257|0)!=(0); if (!($258)) { HEAP32[$1>>2] = 23; break; } $259 = HEAP32[$3>>2]|0; - $260 = (_strcmp($259,9798)|0); + $260 = (_strcmp($259,9812)|0); $261 = ($260|0)!=(0); if (!($261)) { HEAP32[$1>>2] = 7; break; } $262 = HEAP32[$3>>2]|0; - $263 = (_strcmp($262,8519)|0); + $263 = (_strcmp($262,8533)|0); $264 = ($263|0)!=(0); if (!($264)) { HEAP32[$1>>2] = 1; break; } $265 = HEAP32[$3>>2]|0; - $266 = (_strcmp($265,9809)|0); + $266 = (_strcmp($265,9823)|0); $267 = ($266|0)!=(0); if (!($267)) { HEAP32[$1>>2] = 3; break; } $268 = HEAP32[$3>>2]|0; - $269 = (_strcmp($268,8618)|0); + $269 = (_strcmp($268,8632)|0); $270 = ($269|0)!=(0); if (!($270)) { HEAP32[$1>>2] = 23; break; } $271 = HEAP32[$3>>2]|0; - $272 = (_strcmp($271,8648)|0); + $272 = (_strcmp($271,8662)|0); $273 = ($272|0)!=(0); if (!($273)) { HEAP32[$1>>2] = 24; break; } $274 = HEAP32[$3>>2]|0; - $275 = (_strcmp($274,9825)|0); + $275 = (_strcmp($274,9839)|0); $276 = ($275|0)!=(0); if (!($276)) { HEAP32[$1>>2] = 12; break; } $277 = HEAP32[$3>>2]|0; - $278 = (_strcmp($277,9852)|0); + $278 = (_strcmp($277,9866)|0); $279 = ($278|0)!=(0); if (!($279)) { HEAP32[$1>>2] = 4; break; } $280 = HEAP32[$3>>2]|0; - $281 = (_strcmp($280,9866)|0); + $281 = (_strcmp($280,9880)|0); $282 = ($281|0)!=(0); if (!($282)) { HEAP32[$1>>2] = 13; break; } $283 = HEAP32[$3>>2]|0; - $284 = (_strcmp($283,8554)|0); + $284 = (_strcmp($283,8568)|0); $285 = ($284|0)!=(0); if (!($285)) { HEAP32[$1>>2] = 5; break; } $286 = HEAP32[$3>>2]|0; - $287 = (_strcmp($286,9886)|0); + $287 = (_strcmp($286,9900)|0); $288 = ($287|0)!=(0); if (!($288)) { HEAP32[$1>>2] = 6; break; } $289 = HEAP32[$3>>2]|0; - $290 = (_strcmp($289,9904)|0); + $290 = (_strcmp($289,9918)|0); $291 = ($290|0)!=(0); if (!($291)) { HEAP32[$1>>2] = 8; break; } $292 = HEAP32[$3>>2]|0; - $293 = (_strcmp($292,9916)|0); + $293 = (_strcmp($292,9930)|0); $294 = ($293|0)!=(0); if (!($294)) { HEAP32[$1>>2] = 24; break; } $295 = HEAP32[$3>>2]|0; - $296 = (_strcmp($295,9937)|0); + $296 = (_strcmp($295,9951)|0); $297 = ($296|0)!=(0); if (!($297)) { HEAP32[$1>>2] = 25; break; } $298 = HEAP32[$3>>2]|0; - $299 = (_strcmp($298,9955)|0); + $299 = (_strcmp($298,9969)|0); $300 = ($299|0)!=(0); if (!($300)) { HEAP32[$1>>2] = 26; break; } $301 = HEAP32[$3>>2]|0; - $302 = (_strcmp($301,9973)|0); + $302 = (_strcmp($301,9987)|0); $303 = ($302|0)!=(0); if (!($303)) { HEAP32[$1>>2] = 27; break; } $304 = HEAP32[$3>>2]|0; - $305 = (_strcmp($304,9994)|0); + $305 = (_strcmp($304,10008)|0); $306 = ($305|0)!=(0); if (!($306)) { HEAP32[$1>>2] = 14; break; } $307 = HEAP32[$3>>2]|0; - $308 = (_strcmp($307,10020)|0); + $308 = (_strcmp($307,10034)|0); $309 = ($308|0)!=(0); if (!($309)) { HEAP32[$1>>2] = 3; break; } $310 = HEAP32[$3>>2]|0; - $311 = (_strcmp($310,10043)|0); + $311 = (_strcmp($310,10057)|0); $312 = ($311|0)!=(0); if (!($312)) { HEAP32[$1>>2] = 15; break; } $313 = HEAP32[$3>>2]|0; - $314 = (_strcmp($313,10081)|0); + $314 = (_strcmp($313,10095)|0); $315 = ($314|0)!=(0); if (!($315)) { HEAP32[$1>>2] = 9; break; } $316 = HEAP32[$3>>2]|0; - $317 = (_strcmp($316,10097)|0); + $317 = (_strcmp($316,10111)|0); $318 = ($317|0)!=(0); if (!($318)) { HEAP32[$1>>2] = 7; break; } $319 = HEAP32[$3>>2]|0; - $320 = (_strcmp($319,10112)|0); + $320 = (_strcmp($319,10126)|0); $321 = ($320|0)!=(0); if (!($321)) { HEAP32[$1>>2] = 25; break; } $322 = HEAP32[$3>>2]|0; - $323 = (_strcmp($322,10135)|0); + $323 = (_strcmp($322,10149)|0); $324 = ($323|0)!=(0); if (!($324)) { HEAP32[$1>>2] = 16; break; } $325 = HEAP32[$3>>2]|0; - $326 = (_strcmp($325,10148)|0); + $326 = (_strcmp($325,10162)|0); $327 = ($326|0)!=(0); if (!($327)) { HEAP32[$1>>2] = 28; break; } $328 = HEAP32[$3>>2]|0; - $329 = (_strcmp($328,10162)|0); + $329 = (_strcmp($328,10176)|0); $330 = ($329|0)!=(0); if (!($330)) { HEAP32[$1>>2] = 29; break; } $331 = HEAP32[$3>>2]|0; - $332 = (_strcmp($331,10176)|0); + $332 = (_strcmp($331,10190)|0); $333 = ($332|0)!=(0); if (!($333)) { HEAP32[$1>>2] = 1; break; } $334 = HEAP32[$3>>2]|0; - $335 = (_strcmp($334,10196)|0); + $335 = (_strcmp($334,10210)|0); $336 = ($335|0)!=(0); if (!($336)) { HEAP32[$1>>2] = 8; break; } $337 = HEAP32[$3>>2]|0; - $338 = (_strcmp($337,10216)|0); + $338 = (_strcmp($337,10230)|0); $339 = ($338|0)!=(0); if (!($339)) { HEAP32[$1>>2] = 17; break; } $340 = HEAP32[$3>>2]|0; - $341 = (_strcmp($340,10232)|0); + $341 = (_strcmp($340,10246)|0); $342 = ($341|0)!=(0); if (!($342)) { HEAP32[$1>>2] = 18; break; } $343 = HEAP32[$3>>2]|0; - $344 = (_strcmp($343,10250)|0); + $344 = (_strcmp($343,10264)|0); $345 = ($344|0)!=(0); if (!($345)) { HEAP32[$1>>2] = 26; break; } $346 = HEAP32[$3>>2]|0; - $347 = (_strcmp($346,10266)|0); + $347 = (_strcmp($346,10280)|0); $348 = ($347|0)!=(0); if (!($348)) { HEAP32[$1>>2] = 19; break; } $349 = HEAP32[$3>>2]|0; - $350 = (_strcmp($349,10281)|0); + $350 = (_strcmp($349,10295)|0); $351 = ($350|0)!=(0); if (!($351)) { HEAP32[$1>>2] = 9; break; } $352 = HEAP32[$3>>2]|0; - $353 = (_strcmp($352,10303)|0); + $353 = (_strcmp($352,10317)|0); $354 = ($353|0)!=(0); if (!($354)) { HEAP32[$1>>2] = 30; break; } $355 = HEAP32[$3>>2]|0; - $356 = (_strcmp($355,10321)|0); + $356 = (_strcmp($355,10335)|0); $357 = ($356|0)!=(0); if (!($357)) { HEAP32[$1>>2] = 31; break; } $358 = HEAP32[$3>>2]|0; - $359 = (_strcmp($358,10342)|0); + $359 = (_strcmp($358,10356)|0); $360 = ($359|0)!=(0); if (!($360)) { HEAP32[$1>>2] = 10; break; } $361 = HEAP32[$3>>2]|0; - $362 = (_strcmp($361,10360)|0); + $362 = (_strcmp($361,10374)|0); $363 = ($362|0)!=(0); if (!($363)) { HEAP32[$1>>2] = 11; break; } $364 = HEAP32[$3>>2]|0; - $365 = (_strcmp($364,10373)|0); + $365 = (_strcmp($364,10387)|0); $366 = ($365|0)!=(0); if (!($366)) { HEAP32[$1>>2] = 2; break; } $367 = HEAP32[$3>>2]|0; - $368 = (_strcmp($367,10388)|0); + $368 = (_strcmp($367,10402)|0); $369 = ($368|0)!=(0); if (!($369)) { HEAP32[$1>>2] = 12; break; } $370 = HEAP32[$3>>2]|0; - $371 = (_strcmp($370,10402)|0); + $371 = (_strcmp($370,10416)|0); $372 = ($371|0)!=(0); if (!($372)) { HEAP32[$1>>2] = 1; break; } $373 = HEAP32[$3>>2]|0; - $374 = (_strcmp($373,10412)|0); + $374 = (_strcmp($373,10426)|0); $375 = ($374|0)!=(0); if (!($375)) { HEAP32[$1>>2] = 1; break; } $376 = HEAP32[$3>>2]|0; - $377 = (_strcmp($376,10422)|0); + $377 = (_strcmp($376,10436)|0); $378 = ($377|0)!=(0); if (!($378)) { HEAP32[$1>>2] = 2; break; } $379 = HEAP32[$3>>2]|0; - $380 = (_strcmp($379,10444)|0); + $380 = (_strcmp($379,10458)|0); $381 = ($380|0)!=(0); if (!($381)) { HEAP32[$1>>2] = 13; break; } $382 = HEAP32[$3>>2]|0; - $383 = (_strcmp($382,10470)|0); + $383 = (_strcmp($382,10484)|0); $384 = ($383|0)!=(0); if (!($384)) { HEAP32[$1>>2] = 14; break; } $385 = HEAP32[$3>>2]|0; - $386 = (_strcmp($385,10497)|0); + $386 = (_strcmp($385,10511)|0); $387 = ($386|0)!=(0); if (!($387)) { HEAP32[$1>>2] = 27; break; } $388 = HEAP32[$3>>2]|0; - $389 = (_strcmp($388,10510)|0); + $389 = (_strcmp($388,10524)|0); $390 = ($389|0)!=(0); if (!($390)) { HEAP32[$1>>2] = 20; break; } $391 = HEAP32[$3>>2]|0; - $392 = (_strcmp($391,10525)|0); + $392 = (_strcmp($391,10539)|0); $393 = ($392|0)!=(0); if (!($393)) { HEAP32[$1>>2] = 4; break; } $394 = HEAP32[$3>>2]|0; - $395 = (_strcmp($394,10540)|0); + $395 = (_strcmp($394,10554)|0); $396 = ($395|0)!=(0); if (!($396)) { HEAP32[$1>>2] = 3; break; } $397 = HEAP32[$3>>2]|0; - $398 = (_strcmp($397,10564)|0); + $398 = (_strcmp($397,10578)|0); $399 = ($398|0)!=(0); if (!($399)) { HEAP32[$1>>2] = 2; break; } $400 = HEAP32[$3>>2]|0; - $401 = (_strcmp($400,10575)|0); + $401 = (_strcmp($400,10589)|0); $402 = ($401|0)!=(0); if (!($402)) { HEAP32[$1>>2] = 32; break; } $403 = HEAP32[$3>>2]|0; - $404 = (_strcmp($403,10597)|0); + $404 = (_strcmp($403,10611)|0); $405 = ($404|0)!=(0); if (!($405)) { HEAP32[$1>>2] = 21; break; } $406 = HEAP32[$3>>2]|0; - $407 = (_strcmp($406,10619)|0); + $407 = (_strcmp($406,10633)|0); $408 = ($407|0)!=(0); if (!($408)) { HEAP32[$1>>2] = 5; break; } $409 = HEAP32[$3>>2]|0; - $410 = (_strcmp($409,10643)|0); + $410 = (_strcmp($409,10657)|0); $411 = ($410|0)!=(0); if (!($411)) { HEAP32[$1>>2] = 4; break; } $412 = HEAP32[$3>>2]|0; - $413 = (_strcmp($412,10652)|0); + $413 = (_strcmp($412,10666)|0); $414 = ($413|0)!=(0); if (!($414)) { HEAP32[$1>>2] = 5; break; } $415 = HEAP32[$3>>2]|0; - $416 = (_strcmp($415,10660)|0); + $416 = (_strcmp($415,10674)|0); $417 = ($416|0)!=(0); if (!($417)) { HEAP32[$1>>2] = 1; break; } $418 = HEAP32[$3>>2]|0; - $419 = (_strcmp($418,10673)|0); + $419 = (_strcmp($418,10687)|0); $420 = ($419|0)!=(0); if (!($420)) { HEAP32[$1>>2] = 2; break; } $421 = HEAP32[$3>>2]|0; - $422 = (_strcmp($421,10687)|0); + $422 = (_strcmp($421,10701)|0); $423 = ($422|0)!=(0); if (!($423)) { HEAP32[$1>>2] = 15; break; } $424 = HEAP32[$3>>2]|0; - $425 = (_strcmp($424,10699)|0); + $425 = (_strcmp($424,10713)|0); $426 = ($425|0)!=(0); if (!($426)) { HEAP32[$1>>2] = 16; break; } $427 = HEAP32[$3>>2]|0; - $428 = (_strcmp($427,10708)|0); + $428 = (_strcmp($427,10722)|0); $429 = ($428|0)!=(0); if (!($429)) { HEAP32[$1>>2] = 17; break; } $430 = HEAP32[$3>>2]|0; - $431 = (_strcmp($430,10718)|0); + $431 = (_strcmp($430,10732)|0); $432 = ($431|0)!=(0); if (!($432)) { HEAP32[$1>>2] = 18; break; } $433 = HEAP32[$3>>2]|0; - $434 = (_strcmp($433,10730)|0); + $434 = (_strcmp($433,10744)|0); $435 = ($434|0)!=(0); if (!($435)) { HEAP32[$1>>2] = 19; break; } $436 = HEAP32[$3>>2]|0; - $437 = (_strcmp($436,10741)|0); + $437 = (_strcmp($436,10755)|0); $438 = ($437|0)!=(0); if (!($438)) { HEAP32[$1>>2] = 20; break; } $439 = HEAP32[$3>>2]|0; - $440 = (_strcmp($439,10749)|0); + $440 = (_strcmp($439,10763)|0); $441 = ($440|0)!=(0); if (!($441)) { HEAP32[$1>>2] = 3; break; } $442 = HEAP32[$3>>2]|0; - $443 = (_strcmp($442,10761)|0); + $443 = (_strcmp($442,10775)|0); $444 = ($443|0)!=(0); if (!($444)) { HEAP32[$1>>2] = 21; break; } $445 = HEAP32[$3>>2]|0; - $446 = (_strcmp($445,10776)|0); + $446 = (_strcmp($445,10790)|0); $447 = ($446|0)!=(0); if (!($447)) { HEAP32[$1>>2] = 22; break; } $448 = HEAP32[$3>>2]|0; - $449 = (_strcmp($448,10788)|0); + $449 = (_strcmp($448,10802)|0); $450 = ($449|0)!=(0); if (!($450)) { HEAP32[$1>>2] = 23; break; } $451 = HEAP32[$3>>2]|0; - $452 = (_strcmp($451,10802)|0); + $452 = (_strcmp($451,10816)|0); $453 = ($452|0)!=(0); if (!($453)) { HEAP32[$1>>2] = 10; break; } $454 = HEAP32[$3>>2]|0; - $455 = (_strcmp($454,10827)|0); + $455 = (_strcmp($454,10841)|0); $456 = ($455|0)!=(0); if (!($456)) { HEAP32[$1>>2] = 24; break; } $457 = HEAP32[$3>>2]|0; - $458 = (_strcmp($457,10844)|0); + $458 = (_strcmp($457,10858)|0); $459 = ($458|0)!=(0); if (!($459)) { HEAP32[$1>>2] = 25; break; } $460 = HEAP32[$3>>2]|0; - $461 = (_strcmp($460,10860)|0); + $461 = (_strcmp($460,10874)|0); $462 = ($461|0)!=(0); if (!($462)) { HEAP32[$1>>2] = 26; break; } $463 = HEAP32[$3>>2]|0; - $464 = (_strcmp($463,10876)|0); + $464 = (_strcmp($463,10890)|0); $465 = ($464|0)!=(0); if (!($465)) { HEAP32[$1>>2] = 11; break; } $466 = HEAP32[$3>>2]|0; - $467 = (_strcmp($466,10888)|0); + $467 = (_strcmp($466,10902)|0); $468 = ($467|0)!=(0); if (!($468)) { HEAP32[$1>>2] = 33; break; } $469 = HEAP32[$3>>2]|0; - $470 = (_strcmp($469,10900)|0); + $470 = (_strcmp($469,10914)|0); $471 = ($470|0)!=(0); if (!($471)) { HEAP32[$1>>2] = 34; break; } $472 = HEAP32[$3>>2]|0; - $473 = (_strcmp($472,10924)|0); + $473 = (_strcmp($472,10938)|0); $474 = ($473|0)!=(0); if (!($474)) { HEAP32[$1>>2] = 1; break; } $475 = HEAP32[$3>>2]|0; - $476 = (_strcmp($475,10937)|0); + $476 = (_strcmp($475,10951)|0); $477 = ($476|0)!=(0); if (!($477)) { HEAP32[$1>>2] = 2; break; } $478 = HEAP32[$3>>2]|0; - $479 = (_strcmp($478,10951)|0); + $479 = (_strcmp($478,10965)|0); $480 = ($479|0)!=(0); if (!($480)) { HEAP32[$1>>2] = 35; break; } $481 = HEAP32[$3>>2]|0; - $482 = (_strcmp($481,10973)|0); + $482 = (_strcmp($481,10987)|0); $483 = ($482|0)!=(0); if (!($483)) { HEAP32[$1>>2] = 36; break; } $484 = HEAP32[$3>>2]|0; - $485 = (_strcmp($484,10980)|0); + $485 = (_strcmp($484,10994)|0); $486 = ($485|0)!=(0); if (!($486)) { HEAP32[$1>>2] = 3; break; } $487 = HEAP32[$3>>2]|0; - $488 = (_strcmp($487,10996)|0); + $488 = (_strcmp($487,11010)|0); $489 = ($488|0)!=(0); if (!($489)) { HEAP32[$1>>2] = 2; break; } $490 = HEAP32[$3>>2]|0; - $491 = (_strcmp($490,11013)|0); + $491 = (_strcmp($490,11027)|0); $492 = ($491|0)!=(0); if (!($492)) { HEAP32[$1>>2] = 1; break; } $493 = HEAP32[$3>>2]|0; - $494 = (_strcmp($493,11030)|0); + $494 = (_strcmp($493,11044)|0); $495 = ($494|0)!=(0); if (!($495)) { HEAP32[$1>>2] = 28; break; } $496 = HEAP32[$3>>2]|0; - $497 = (_strcmp($496,11046)|0); + $497 = (_strcmp($496,11060)|0); $498 = ($497|0)!=(0); if (!($498)) { HEAP32[$1>>2] = 1; break; } $499 = HEAP32[$3>>2]|0; - $500 = (_strcmp($499,11062)|0); + $500 = (_strcmp($499,11076)|0); $501 = ($500|0)!=(0); if (!($501)) { HEAP32[$1>>2] = 4; break; } $502 = HEAP32[$3>>2]|0; - $503 = (_strcmp($502,11079)|0); + $503 = (_strcmp($502,11093)|0); $504 = ($503|0)!=(0); if (!($504)) { HEAP32[$1>>2] = 29; break; } $505 = HEAP32[$3>>2]|0; - $506 = (_strcmp($505,11093)|0); + $506 = (_strcmp($505,11107)|0); $507 = ($506|0)!=(0); if (!($507)) { HEAP32[$1>>2] = 30; break; } $508 = HEAP32[$3>>2]|0; - $509 = (_strcmp($508,11105)|0); + $509 = (_strcmp($508,11119)|0); $510 = ($509|0)!=(0); if (!($510)) { HEAP32[$1>>2] = 22; break; } $511 = HEAP32[$3>>2]|0; - $512 = (_strcmp($511,11116)|0); + $512 = (_strcmp($511,11130)|0); $513 = ($512|0)!=(0); if (!($513)) { HEAP32[$1>>2] = 2; break; } $514 = HEAP32[$3>>2]|0; - $515 = (_strcmp($514,11129)|0); + $515 = (_strcmp($514,11143)|0); $516 = ($515|0)!=(0); if (!($516)) { HEAP32[$1>>2] = 23; break; } $517 = HEAP32[$3>>2]|0; - $518 = (_strcmp($517,11139)|0); + $518 = (_strcmp($517,11153)|0); $519 = ($518|0)!=(0); if (!($519)) { HEAP32[$1>>2] = 2; break; } $520 = HEAP32[$3>>2]|0; - $521 = (_strcmp($520,11156)|0); + $521 = (_strcmp($520,11170)|0); $522 = ($521|0)!=(0); if (!($522)) { HEAP32[$1>>2] = 24; break; } $523 = HEAP32[$3>>2]|0; - $524 = (_strcmp($523,11168)|0); + $524 = (_strcmp($523,11182)|0); $525 = ($524|0)!=(0); if (!($525)) { HEAP32[$1>>2] = 25; break; } $526 = HEAP32[$3>>2]|0; - $527 = (_strcmp($526,11190)|0); + $527 = (_strcmp($526,11204)|0); $528 = ($527|0)!=(0); if (!($528)) { HEAP32[$1>>2] = 26; break; } $529 = HEAP32[$3>>2]|0; - $530 = (_strcmp($529,11210)|0); + $530 = (_strcmp($529,11224)|0); $531 = ($530|0)!=(0); if (!($531)) { HEAP32[$1>>2] = 3; break; } $532 = HEAP32[$3>>2]|0; - $533 = (_strcmp($532,11223)|0); + $533 = (_strcmp($532,11237)|0); $534 = ($533|0)!=(0); if (!($534)) { HEAP32[$1>>2] = 27; break; } $535 = HEAP32[$3>>2]|0; - $536 = (_strcmp($535,11245)|0); + $536 = (_strcmp($535,11259)|0); $537 = ($536|0)!=(0); if (!($537)) { HEAP32[$1>>2] = 28; break; } $538 = HEAP32[$3>>2]|0; - $539 = (_strcmp($538,11265)|0); + $539 = (_strcmp($538,11279)|0); $540 = ($539|0)!=(0); if (!($540)) { HEAP32[$1>>2] = 2; break; } $541 = HEAP32[$3>>2]|0; - $542 = (_strcmp($541,11282)|0); + $542 = (_strcmp($541,11296)|0); $543 = ($542|0)!=(0); if (!($543)) { HEAP32[$1>>2] = 2; break; } $544 = HEAP32[$3>>2]|0; - $545 = (_strcmp($544,11299)|0); + $545 = (_strcmp($544,11313)|0); $546 = ($545|0)!=(0); if (!($546)) { HEAP32[$1>>2] = 3; break; } $547 = HEAP32[$3>>2]|0; - $548 = (_strcmp($547,11319)|0); + $548 = (_strcmp($547,11333)|0); $549 = ($548|0)!=(0); if ($549) { $550 = HEAP32[$2>>2]|0; @@ -18011,7 +18174,7 @@ function _emscripten_GetProcAddress($0) { function _emscripten_get_global_libc() { var label = 0, sp = 0; sp = STACKTOP; - return (16452|0); + return (16460|0); } function ___stdio_close($0) { $0 = $0|0; @@ -18875,7 +19038,7 @@ function _printf_core($0,$1,$2,$3,$4) { $133 = HEAP8[$128>>0]|0; $134 = $133 << 24 >> 24; $135 = (($134) + -65)|0; - $136 = ((11435 + (($$0252*58)|0)|0) + ($135)|0); + $136 = ((11449 + (($$0252*58)|0)|0) + ($135)|0); $137 = HEAP8[$136>>0]|0; $138 = $137&255; $139 = (($138) + -1)|0; @@ -19053,7 +19216,7 @@ function _printf_core($0,$1,$2,$3,$4) { $222 = (($220) + 1)|0; $223 = $218 | $221; $$0254$$0254$ = $223 ? $$0254 : $222; - $$0228 = $216;$$1233 = 0;$$1238 = 11899;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + $$0228 = $216;$$1233 = 0;$$1238 = 11913;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; label = 67; break; } @@ -19074,7 +19237,7 @@ function _printf_core($0,$1,$2,$3,$4) { $235 = (($233) + 4)|0; $236 = $235; HEAP32[$236>>2] = $232; - $$0232 = 1;$$0237 = 11899;$242 = $231;$243 = $232; + $$0232 = 1;$$0237 = 11913;$242 = $231;$243 = $232; label = 66; break L71; } else { @@ -19082,8 +19245,8 @@ function _printf_core($0,$1,$2,$3,$4) { $238 = ($237|0)==(0); $239 = $$1263$ & 1; $240 = ($239|0)==(0); - $$ = $240 ? 11899 : (11901); - $$$ = $238 ? $$ : (11900); + $$ = $240 ? 11913 : (11915); + $$$ = $238 ? $$ : (11914); $241 = $$1263$ & 2049; $narrow = ($241|0)!=(0); $$284$ = $narrow&1; @@ -19100,7 +19263,7 @@ function _printf_core($0,$1,$2,$3,$4) { $168 = (($165) + 4)|0; $169 = $168; $170 = HEAP32[$169>>2]|0; - $$0232 = 0;$$0237 = 11899;$242 = $167;$243 = $170; + $$0232 = 0;$$0237 = 11913;$242 = $167;$243 = $170; label = 66; break; } @@ -19113,7 +19276,7 @@ function _printf_core($0,$1,$2,$3,$4) { $264 = HEAP32[$263>>2]|0; $265 = $261&255; HEAP8[$13>>0] = $265; - $$2 = $13;$$2234 = 0;$$2239 = 11899;$$2251 = $11;$$5 = 1;$$6268 = $164; + $$2 = $13;$$2234 = 0;$$2239 = 11913;$$2251 = $11;$$5 = 1;$$6268 = $164; break; } case 109: { @@ -19127,7 +19290,7 @@ function _printf_core($0,$1,$2,$3,$4) { case 115: { $269 = HEAP32[$6>>2]|0; $270 = ($269|0)!=(0|0); - $271 = $270 ? $269 : 11909; + $271 = $270 ? $269 : 11923; $$1 = $271; label = 71; break; @@ -19167,7 +19330,7 @@ function _printf_core($0,$1,$2,$3,$4) { break; } default: { - $$2 = $21;$$2234 = 0;$$2239 = 11899;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + $$2 = $21;$$2234 = 0;$$2239 = 11913;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; } } } while(0); @@ -19189,8 +19352,8 @@ function _printf_core($0,$1,$2,$3,$4) { $207 = ($206|0)==(0); $or$cond283 = $207 | $205; $208 = $$1236 >> 4; - $209 = (11899 + ($208)|0); - $$289 = $or$cond283 ? 11899 : $209; + $209 = (11913 + ($208)|0); + $$289 = $or$cond283 ? 11913 : $209; $$290 = $or$cond283 ? 0 : 2; $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; label = 67; @@ -19211,7 +19374,7 @@ function _printf_core($0,$1,$2,$3,$4) { $277 = (($$1) + ($$0254)|0); $$3257 = $273 ? $$0254 : $276; $$1250 = $273 ? $277 : $272; - $$2 = $$1;$$2234 = 0;$$2239 = 11899;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + $$2 = $$1;$$2234 = 0;$$2239 = 11913;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; } else if ((label|0) == 75) { label = 0; @@ -19741,7 +19904,7 @@ function _fmt_x($0,$1,$2,$3) { $$056 = $2;$15 = $1;$8 = $0; while(1) { $7 = $8 & 15; - $9 = (11951 + ($7)|0); + $9 = (11965 + ($7)|0); $10 = HEAP8[$9>>0]|0; $11 = $10&255; $12 = $11 | $3; @@ -20099,14 +20262,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $13 = ($12|0)<(0); if ($13) { $14 = -$1; - $$0471 = $14;$$0520 = 1;$$0521 = 11916; + $$0471 = $14;$$0520 = 1;$$0521 = 11930; } else { $15 = $4 & 2048; $16 = ($15|0)==(0); $17 = $4 & 1; $18 = ($17|0)==(0); - $$ = $18 ? (11917) : (11922); - $$$ = $16 ? $$ : (11919); + $$ = $18 ? (11931) : (11936); + $$$ = $16 ? $$ : (11933); $19 = $4 & 2049; $narrow = ($19|0)!=(0); $$534$ = $narrow&1; @@ -20205,7 +20368,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$0523 = $8;$$2473 = $$1472; while(1) { $80 = (~~(($$2473))); - $81 = (11951 + ($80)|0); + $81 = (11965 + ($80)|0); $82 = HEAP8[$81>>0]|0; $83 = $82&255; $84 = $83 | $42; @@ -20816,7 +20979,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } $339 = ($289|0)==(0); if (!($339)) { - _out($0,11967,1); + _out($0,11981,1); } $340 = ($337>>>0)<($$7505>>>0); $341 = ($$3477|0)>(0); @@ -20897,7 +21060,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$2 = $372; break; } - _out($0,11967,1); + _out($0,11981,1); $$2 = $372; } else { $369 = ($$0>>>0)>($8>>>0); @@ -20954,9 +21117,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } else { $27 = $5 & 32; $28 = ($27|0)!=(0); - $29 = $28 ? 11935 : 11939; + $29 = $28 ? 11949 : 11953; $30 = ($$0471 != $$0471) | (0.0 != 0.0); - $31 = $28 ? 11943 : 11947; + $31 = $28 ? 11957 : 11961; $$0510 = $30 ? $31 : $29; $32 = (($$0520) + 3)|0; $33 = $4 & -65537; @@ -21166,7 +21329,7 @@ function ___strerror_l($0,$1) { sp = STACKTOP; $$016 = 0; while(1) { - $3 = (11969 + ($$016)|0); + $3 = (11983 + ($$016)|0); $4 = HEAP8[$3>>0]|0; $5 = $4&255; $6 = ($5|0)==($0|0); @@ -21177,7 +21340,7 @@ function ___strerror_l($0,$1) { $7 = (($$016) + 1)|0; $8 = ($7|0)==(87); if ($8) { - $$01214 = 12057;$$115 = 87; + $$01214 = 12071;$$115 = 87; label = 5; break; } else { @@ -21187,9 +21350,9 @@ function ___strerror_l($0,$1) { if ((label|0) == 2) { $2 = ($$016|0)==(0); if ($2) { - $$012$lcssa = 12057; + $$012$lcssa = 12071; } else { - $$01214 = 12057;$$115 = $$016; + $$01214 = 12071;$$115 = $$016; label = 5; } } @@ -21852,7 +22015,7 @@ function _fopen($0,$1) { $vararg_buffer = sp; $2 = HEAP8[$1>>0]|0; $3 = $2 << 24 >> 24; - $memchr = (_memchr(13861,$3,4)|0); + $memchr = (_memchr(13875,$3,4)|0); $4 = ($memchr|0)==(0|0); if ($4) { $5 = (___errno_location()|0); @@ -21941,7 +22104,7 @@ function ___fdopen($0,$1) { $2 = sp + 56|0; $3 = HEAP8[$1>>0]|0; $4 = $3 << 24 >> 24; - $memchr = (_memchr(13861,$4,4)|0); + $memchr = (_memchr(13875,$4,4)|0); $5 = ($memchr|0)==(0|0); if ($5) { $6 = (___errno_location()|0); @@ -22032,7 +22195,7 @@ function ___fdopen($0,$1) { HEAP32[$36>>2] = 2; $37 = ((($7)) + 12|0); HEAP32[$37>>2] = 1; - $38 = HEAP32[(16456)>>2]|0; + $38 = HEAP32[(16464)>>2]|0; $39 = ($38|0)==(0); if ($39) { $40 = ((($7)) + 76|0); @@ -22065,13 +22228,13 @@ function ___ofl_add($0) { function ___ofl_lock() { var label = 0, sp = 0; sp = STACKTOP; - ___lock((16516|0)); - return (16524|0); + ___lock((16524|0)); + return (16532|0); } function ___ofl_unlock() { var label = 0, sp = 0; sp = STACKTOP; - ___unlock((16516|0)); + ___unlock((16524|0)); return; } function _fclose($0) { @@ -23071,7 +23234,7 @@ function _srand($0) { var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (($0) + -1)|0; - $2 = 14136; + $2 = 14144; $3 = $2; HEAP32[$3>>2] = $1; $4 = (($2) + 4)|0; @@ -23288,7 +23451,7 @@ function _strtok($0,$1) { sp = STACKTOP; $2 = ($0|0)==(0|0); if ($2) { - $3 = HEAP32[4132]|0; + $3 = HEAP32[4134]|0; $4 = ($3|0)==(0|0); if ($4) { $$0 = 0; @@ -23307,22 +23470,22 @@ function _strtok($0,$1) { $7 = HEAP8[$6>>0]|0; $8 = ($7<<24>>24)==(0); if ($8) { - HEAP32[4132] = 0; + HEAP32[4134] = 0; $$0 = 0; break; } $9 = (_strcspn($6,$1)|0); $10 = (($6) + ($9)|0); - HEAP32[4132] = $10; + HEAP32[4134] = $10; $11 = HEAP8[$10>>0]|0; $12 = ($11<<24>>24)==(0); if ($12) { - HEAP32[4132] = 0; + HEAP32[4134] = 0; $$0 = $6; break; } else { $13 = ((($10)) + 1|0); - HEAP32[4132] = $13; + HEAP32[4134] = $13; HEAP8[$10>>0] = 0; $$0 = $6; break; @@ -23403,7 +23566,7 @@ function _malloc($0) { $5 = $4 & -8; $6 = $3 ? 16 : $5; $7 = $6 >>> 3; - $8 = HEAP32[4133]|0; + $8 = HEAP32[4135]|0; $9 = $8 >>> $7; $10 = $9 & 3; $11 = ($10|0)==(0); @@ -23412,7 +23575,7 @@ function _malloc($0) { $13 = $12 ^ 1; $14 = (($13) + ($7))|0; $15 = $14 << 1; - $16 = (16572 + ($15<<2)|0); + $16 = (16580 + ($15<<2)|0); $17 = ((($16)) + 8|0); $18 = HEAP32[$17>>2]|0; $19 = ((($18)) + 8|0); @@ -23423,9 +23586,9 @@ function _malloc($0) { $22 = 1 << $14; $23 = $22 ^ -1; $24 = $8 & $23; - HEAP32[4133] = $24; + HEAP32[4135] = $24; } else { - $25 = HEAP32[(16548)>>2]|0; + $25 = HEAP32[(16556)>>2]|0; $26 = ($20>>>0)<($25>>>0); if ($26) { _abort(); @@ -23456,7 +23619,7 @@ function _malloc($0) { $$0 = $19; STACKTOP = sp;return ($$0|0); } - $37 = HEAP32[(16540)>>2]|0; + $37 = HEAP32[(16548)>>2]|0; $38 = ($6>>>0)>($37>>>0); if ($38) { $39 = ($9|0)==(0); @@ -23490,7 +23653,7 @@ function _malloc($0) { $66 = $62 >>> $64; $67 = (($65) + ($66))|0; $68 = $67 << 1; - $69 = (16572 + ($68<<2)|0); + $69 = (16580 + ($68<<2)|0); $70 = ((($69)) + 8|0); $71 = HEAP32[$70>>2]|0; $72 = ((($71)) + 8|0); @@ -23501,10 +23664,10 @@ function _malloc($0) { $75 = 1 << $67; $76 = $75 ^ -1; $77 = $8 & $76; - HEAP32[4133] = $77; + HEAP32[4135] = $77; $98 = $77; } else { - $78 = HEAP32[(16548)>>2]|0; + $78 = HEAP32[(16556)>>2]|0; $79 = ($73>>>0)<($78>>>0); if ($79) { _abort(); @@ -23537,22 +23700,22 @@ function _malloc($0) { HEAP32[$90>>2] = $84; $91 = ($37|0)==(0); if (!($91)) { - $92 = HEAP32[(16552)>>2]|0; + $92 = HEAP32[(16560)>>2]|0; $93 = $37 >>> 3; $94 = $93 << 1; - $95 = (16572 + ($94<<2)|0); + $95 = (16580 + ($94<<2)|0); $96 = 1 << $93; $97 = $98 & $96; $99 = ($97|0)==(0); if ($99) { $100 = $98 | $96; - HEAP32[4133] = $100; + HEAP32[4135] = $100; $$pre = ((($95)) + 8|0); $$0199 = $95;$$pre$phiZ2D = $$pre; } else { $101 = ((($95)) + 8|0); $102 = HEAP32[$101>>2]|0; - $103 = HEAP32[(16548)>>2]|0; + $103 = HEAP32[(16556)>>2]|0; $104 = ($102>>>0)<($103>>>0); if ($104) { _abort(); @@ -23569,12 +23732,12 @@ function _malloc($0) { $107 = ((($92)) + 12|0); HEAP32[$107>>2] = $95; } - HEAP32[(16540)>>2] = $84; - HEAP32[(16552)>>2] = $87; + HEAP32[(16548)>>2] = $84; + HEAP32[(16560)>>2] = $87; $$0 = $72; STACKTOP = sp;return ($$0|0); } - $108 = HEAP32[(16536)>>2]|0; + $108 = HEAP32[(16544)>>2]|0; $109 = ($108|0)==(0); if ($109) { $$0197 = $6; @@ -23602,7 +23765,7 @@ function _malloc($0) { $130 = $126 | $129; $131 = $127 >>> $129; $132 = (($130) + ($131))|0; - $133 = (16836 + ($132<<2)|0); + $133 = (16844 + ($132<<2)|0); $134 = HEAP32[$133>>2]|0; $135 = ((($134)) + 4|0); $136 = HEAP32[$135>>2]|0; @@ -23642,7 +23805,7 @@ function _malloc($0) { } } } - $155 = HEAP32[(16548)>>2]|0; + $155 = HEAP32[(16556)>>2]|0; $156 = ($$0192$lcssa$i>>>0)<($155>>>0); if ($156) { _abort(); @@ -23737,7 +23900,7 @@ function _malloc($0) { if (!($186)) { $187 = ((($$0192$lcssa$i)) + 28|0); $188 = HEAP32[$187>>2]|0; - $189 = (16836 + ($188<<2)|0); + $189 = (16844 + ($188<<2)|0); $190 = HEAP32[$189>>2]|0; $191 = ($$0192$lcssa$i|0)==($190|0); do { @@ -23748,11 +23911,11 @@ function _malloc($0) { $192 = 1 << $188; $193 = $192 ^ -1; $194 = $108 & $193; - HEAP32[(16536)>>2] = $194; + HEAP32[(16544)>>2] = $194; break L73; } } else { - $195 = HEAP32[(16548)>>2]|0; + $195 = HEAP32[(16556)>>2]|0; $196 = ($160>>>0)<($195>>>0); if ($196) { _abort(); @@ -23773,7 +23936,7 @@ function _malloc($0) { } } } while(0); - $201 = HEAP32[(16548)>>2]|0; + $201 = HEAP32[(16556)>>2]|0; $202 = ($$3$i>>>0)<($201>>>0); if ($202) { _abort(); @@ -23803,7 +23966,7 @@ function _malloc($0) { $211 = HEAP32[$210>>2]|0; $212 = ($211|0)==(0|0); if (!($212)) { - $213 = HEAP32[(16548)>>2]|0; + $213 = HEAP32[(16556)>>2]|0; $214 = ($211>>>0)<($213>>>0); if ($214) { _abort(); @@ -23840,22 +24003,22 @@ function _malloc($0) { HEAP32[$229>>2] = $$0193$lcssa$i; $230 = ($37|0)==(0); if (!($230)) { - $231 = HEAP32[(16552)>>2]|0; + $231 = HEAP32[(16560)>>2]|0; $232 = $37 >>> 3; $233 = $232 << 1; - $234 = (16572 + ($233<<2)|0); + $234 = (16580 + ($233<<2)|0); $235 = 1 << $232; $236 = $8 & $235; $237 = ($236|0)==(0); if ($237) { $238 = $8 | $235; - HEAP32[4133] = $238; + HEAP32[4135] = $238; $$pre$i = ((($234)) + 8|0); $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; } else { $239 = ((($234)) + 8|0); $240 = HEAP32[$239>>2]|0; - $241 = HEAP32[(16548)>>2]|0; + $241 = HEAP32[(16556)>>2]|0; $242 = ($240>>>0)<($241>>>0); if ($242) { _abort(); @@ -23872,8 +24035,8 @@ function _malloc($0) { $245 = ((($231)) + 12|0); HEAP32[$245>>2] = $234; } - HEAP32[(16540)>>2] = $$0193$lcssa$i; - HEAP32[(16552)>>2] = $157; + HEAP32[(16548)>>2] = $$0193$lcssa$i; + HEAP32[(16560)>>2] = $157; } $246 = ((($$0192$lcssa$i)) + 8|0); $$0 = $246; @@ -23889,7 +24052,7 @@ function _malloc($0) { } else { $248 = (($0) + 11)|0; $249 = $248 & -8; - $250 = HEAP32[(16536)>>2]|0; + $250 = HEAP32[(16544)>>2]|0; $251 = ($250|0)==(0); if ($251) { $$0197 = $249; @@ -23929,7 +24092,7 @@ function _malloc($0) { $$0358$i = $277; } } - $278 = (16836 + ($$0358$i<<2)|0); + $278 = (16844 + ($$0358$i<<2)|0); $279 = HEAP32[$278>>2]|0; $280 = ($279|0)==(0|0); L117: do { @@ -24021,7 +24184,7 @@ function _malloc($0) { $328 = $324 | $327; $329 = $325 >>> $327; $330 = (($328) + ($329))|0; - $331 = (16836 + ($330<<2)|0); + $331 = (16844 + ($330<<2)|0); $332 = HEAP32[$331>>2]|0; $$4$ph$i = 0;$$4357$ph$i = $332; } else { @@ -24065,11 +24228,11 @@ function _malloc($0) { if ($344) { $$0197 = $249; } else { - $345 = HEAP32[(16540)>>2]|0; + $345 = HEAP32[(16548)>>2]|0; $346 = (($345) - ($249))|0; $347 = ($$4351$lcssa$i>>>0)<($346>>>0); if ($347) { - $348 = HEAP32[(16548)>>2]|0; + $348 = HEAP32[(16556)>>2]|0; $349 = ($$4$lcssa$i>>>0)<($348>>>0); if ($349) { _abort(); @@ -24166,7 +24329,7 @@ function _malloc($0) { } else { $380 = ((($$4$lcssa$i)) + 28|0); $381 = HEAP32[$380>>2]|0; - $382 = (16836 + ($381<<2)|0); + $382 = (16844 + ($381<<2)|0); $383 = HEAP32[$382>>2]|0; $384 = ($$4$lcssa$i|0)==($383|0); do { @@ -24177,12 +24340,12 @@ function _malloc($0) { $385 = 1 << $381; $386 = $385 ^ -1; $387 = $250 & $386; - HEAP32[(16536)>>2] = $387; + HEAP32[(16544)>>2] = $387; $470 = $387; break L164; } } else { - $388 = HEAP32[(16548)>>2]|0; + $388 = HEAP32[(16556)>>2]|0; $389 = ($353>>>0)<($388>>>0); if ($389) { _abort(); @@ -24204,7 +24367,7 @@ function _malloc($0) { } } } while(0); - $394 = HEAP32[(16548)>>2]|0; + $394 = HEAP32[(16556)>>2]|0; $395 = ($$3372$i>>>0)<($394>>>0); if ($395) { _abort(); @@ -24236,7 +24399,7 @@ function _malloc($0) { if ($405) { $470 = $250; } else { - $406 = HEAP32[(16548)>>2]|0; + $406 = HEAP32[(16556)>>2]|0; $407 = ($404>>>0)<($406>>>0); if ($407) { _abort(); @@ -24277,20 +24440,20 @@ function _malloc($0) { $424 = ($$4351$lcssa$i>>>0)<(256); if ($424) { $425 = $423 << 1; - $426 = (16572 + ($425<<2)|0); - $427 = HEAP32[4133]|0; + $426 = (16580 + ($425<<2)|0); + $427 = HEAP32[4135]|0; $428 = 1 << $423; $429 = $427 & $428; $430 = ($429|0)==(0); if ($430) { $431 = $427 | $428; - HEAP32[4133] = $431; + HEAP32[4135] = $431; $$pre$i210 = ((($426)) + 8|0); $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; } else { $432 = ((($426)) + 8|0); $433 = HEAP32[$432>>2]|0; - $434 = HEAP32[(16548)>>2]|0; + $434 = HEAP32[(16556)>>2]|0; $435 = ($433>>>0)<($434>>>0); if ($435) { _abort(); @@ -24342,7 +24505,7 @@ function _malloc($0) { $$0361$i = $463; } } - $464 = (16836 + ($$0361$i<<2)|0); + $464 = (16844 + ($$0361$i<<2)|0); $465 = ((($350)) + 28|0); HEAP32[$465>>2] = $$0361$i; $466 = ((($350)) + 16|0); @@ -24354,7 +24517,7 @@ function _malloc($0) { $471 = ($469|0)==(0); if ($471) { $472 = $470 | $468; - HEAP32[(16536)>>2] = $472; + HEAP32[(16544)>>2] = $472; HEAP32[$464>>2] = $350; $473 = ((($350)) + 24|0); HEAP32[$473>>2] = $464; @@ -24393,7 +24556,7 @@ function _malloc($0) { } } if ((label|0) == 136) { - $491 = HEAP32[(16548)>>2]|0; + $491 = HEAP32[(16556)>>2]|0; $492 = ($487>>>0)<($491>>>0); if ($492) { _abort(); @@ -24412,7 +24575,7 @@ function _malloc($0) { else if ((label|0) == 139) { $496 = ((($$0345$i)) + 8|0); $497 = HEAP32[$496>>2]|0; - $498 = HEAP32[(16548)>>2]|0; + $498 = HEAP32[(16556)>>2]|0; $499 = ($497>>>0)>=($498>>>0); $not$9$i = ($$0345$i>>>0)>=($498>>>0); $500 = $499 & $not$9$i; @@ -24445,16 +24608,16 @@ function _malloc($0) { } } } while(0); - $506 = HEAP32[(16540)>>2]|0; + $506 = HEAP32[(16548)>>2]|0; $507 = ($506>>>0)<($$0197>>>0); if (!($507)) { $508 = (($506) - ($$0197))|0; - $509 = HEAP32[(16552)>>2]|0; + $509 = HEAP32[(16560)>>2]|0; $510 = ($508>>>0)>(15); if ($510) { $511 = (($509) + ($$0197)|0); - HEAP32[(16552)>>2] = $511; - HEAP32[(16540)>>2] = $508; + HEAP32[(16560)>>2] = $511; + HEAP32[(16548)>>2] = $508; $512 = $508 | 1; $513 = ((($511)) + 4|0); HEAP32[$513>>2] = $512; @@ -24464,8 +24627,8 @@ function _malloc($0) { $516 = ((($509)) + 4|0); HEAP32[$516>>2] = $515; } else { - HEAP32[(16540)>>2] = 0; - HEAP32[(16552)>>2] = 0; + HEAP32[(16548)>>2] = 0; + HEAP32[(16560)>>2] = 0; $517 = $506 | 3; $518 = ((($509)) + 4|0); HEAP32[$518>>2] = $517; @@ -24479,14 +24642,14 @@ function _malloc($0) { $$0 = $523; STACKTOP = sp;return ($$0|0); } - $524 = HEAP32[(16544)>>2]|0; + $524 = HEAP32[(16552)>>2]|0; $525 = ($524>>>0)>($$0197>>>0); if ($525) { $526 = (($524) - ($$0197))|0; - HEAP32[(16544)>>2] = $526; - $527 = HEAP32[(16556)>>2]|0; + HEAP32[(16552)>>2] = $526; + $527 = HEAP32[(16564)>>2]|0; $528 = (($527) + ($$0197)|0); - HEAP32[(16556)>>2] = $528; + HEAP32[(16564)>>2] = $528; $529 = $526 | 1; $530 = ((($528)) + 4|0); HEAP32[$530>>2] = $529; @@ -24497,23 +24660,23 @@ function _malloc($0) { $$0 = $533; STACKTOP = sp;return ($$0|0); } - $534 = HEAP32[4251]|0; + $534 = HEAP32[4253]|0; $535 = ($534|0)==(0); if ($535) { - HEAP32[(17012)>>2] = 4096; - HEAP32[(17008)>>2] = 4096; - HEAP32[(17016)>>2] = -1; - HEAP32[(17020)>>2] = -1; - HEAP32[(17024)>>2] = 0; - HEAP32[(16976)>>2] = 0; + HEAP32[(17020)>>2] = 4096; + HEAP32[(17016)>>2] = 4096; + HEAP32[(17024)>>2] = -1; + HEAP32[(17028)>>2] = -1; + HEAP32[(17032)>>2] = 0; + HEAP32[(16984)>>2] = 0; $536 = $1; $537 = $536 & -16; $538 = $537 ^ 1431655768; HEAP32[$1>>2] = $538; - HEAP32[4251] = $538; + HEAP32[4253] = $538; $542 = 4096; } else { - $$pre$i212 = HEAP32[(17012)>>2]|0; + $$pre$i212 = HEAP32[(17020)>>2]|0; $542 = $$pre$i212; } $539 = (($$0197) + 48)|0; @@ -24526,10 +24689,10 @@ function _malloc($0) { $$0 = 0; STACKTOP = sp;return ($$0|0); } - $546 = HEAP32[(16972)>>2]|0; + $546 = HEAP32[(16980)>>2]|0; $547 = ($546|0)==(0); if (!($547)) { - $548 = HEAP32[(16964)>>2]|0; + $548 = HEAP32[(16972)>>2]|0; $549 = (($548) + ($544))|0; $550 = ($549>>>0)<=($548>>>0); $551 = ($549>>>0)>($546>>>0); @@ -24539,18 +24702,18 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $552 = HEAP32[(16976)>>2]|0; + $552 = HEAP32[(16984)>>2]|0; $553 = $552 & 4; $554 = ($553|0)==(0); L244: do { if ($554) { - $555 = HEAP32[(16556)>>2]|0; + $555 = HEAP32[(16564)>>2]|0; $556 = ($555|0)==(0|0); L246: do { if ($556) { label = 163; } else { - $$0$i$i = (16980); + $$0$i$i = (16988); while(1) { $557 = HEAP32[$$0$i$i>>2]|0; $558 = ($557>>>0)>($555>>>0); @@ -24608,7 +24771,7 @@ function _malloc($0) { $$2234253237$i = 0; } else { $568 = $566; - $569 = HEAP32[(17008)>>2]|0; + $569 = HEAP32[(17016)>>2]|0; $570 = (($569) + -1)|0; $571 = $570 & $568; $572 = ($571|0)==(0); @@ -24618,13 +24781,13 @@ function _malloc($0) { $576 = (($575) - ($568))|0; $577 = $572 ? 0 : $576; $$$i = (($577) + ($544))|0; - $578 = HEAP32[(16964)>>2]|0; + $578 = HEAP32[(16972)>>2]|0; $579 = (($$$i) + ($578))|0; $580 = ($$$i>>>0)>($$0197>>>0); $581 = ($$$i>>>0)<(2147483647); $or$cond$i214 = $580 & $581; if ($or$cond$i214) { - $582 = HEAP32[(16972)>>2]|0; + $582 = HEAP32[(16980)>>2]|0; $583 = ($582|0)==(0); if (!($583)) { $584 = ($579>>>0)<=($578>>>0); @@ -24670,7 +24833,7 @@ function _malloc($0) { break L244; } } - $601 = HEAP32[(17012)>>2]|0; + $601 = HEAP32[(17020)>>2]|0; $602 = (($540) - ($$2253$ph$i))|0; $603 = (($602) + ($601))|0; $604 = (0 - ($601))|0; @@ -24695,9 +24858,9 @@ function _malloc($0) { } } } while(0); - $611 = HEAP32[(16976)>>2]|0; + $611 = HEAP32[(16984)>>2]|0; $612 = $611 | 4; - HEAP32[(16976)>>2] = $612; + HEAP32[(16984)>>2] = $612; $$4236$i = $$2234253237$i; label = 178; } else { @@ -24733,35 +24896,35 @@ function _malloc($0) { } } if ((label|0) == 180) { - $626 = HEAP32[(16964)>>2]|0; + $626 = HEAP32[(16972)>>2]|0; $627 = (($626) + ($$723948$i))|0; - HEAP32[(16964)>>2] = $627; - $628 = HEAP32[(16968)>>2]|0; + HEAP32[(16972)>>2] = $627; + $628 = HEAP32[(16976)>>2]|0; $629 = ($627>>>0)>($628>>>0); if ($629) { - HEAP32[(16968)>>2] = $627; + HEAP32[(16976)>>2] = $627; } - $630 = HEAP32[(16556)>>2]|0; + $630 = HEAP32[(16564)>>2]|0; $631 = ($630|0)==(0|0); do { if ($631) { - $632 = HEAP32[(16548)>>2]|0; + $632 = HEAP32[(16556)>>2]|0; $633 = ($632|0)==(0|0); $634 = ($$749$i>>>0)<($632>>>0); $or$cond12$i = $633 | $634; if ($or$cond12$i) { - HEAP32[(16548)>>2] = $$749$i; + HEAP32[(16556)>>2] = $$749$i; } - HEAP32[(16980)>>2] = $$749$i; - HEAP32[(16984)>>2] = $$723948$i; - HEAP32[(16992)>>2] = 0; - $635 = HEAP32[4251]|0; - HEAP32[(16568)>>2] = $635; - HEAP32[(16564)>>2] = -1; + HEAP32[(16988)>>2] = $$749$i; + HEAP32[(16992)>>2] = $$723948$i; + HEAP32[(17000)>>2] = 0; + $635 = HEAP32[4253]|0; + HEAP32[(16576)>>2] = $635; + HEAP32[(16572)>>2] = -1; $$01$i$i = 0; while(1) { $636 = $$01$i$i << 1; - $637 = (16572 + ($636<<2)|0); + $637 = (16580 + ($636<<2)|0); $638 = ((($637)) + 12|0); HEAP32[$638>>2] = $637; $639 = ((($637)) + 8|0); @@ -24784,18 +24947,18 @@ function _malloc($0) { $648 = $645 ? 0 : $647; $649 = (($$749$i) + ($648)|0); $650 = (($641) - ($648))|0; - HEAP32[(16556)>>2] = $649; - HEAP32[(16544)>>2] = $650; + HEAP32[(16564)>>2] = $649; + HEAP32[(16552)>>2] = $650; $651 = $650 | 1; $652 = ((($649)) + 4|0); HEAP32[$652>>2] = $651; $653 = (($649) + ($650)|0); $654 = ((($653)) + 4|0); HEAP32[$654>>2] = 40; - $655 = HEAP32[(17020)>>2]|0; - HEAP32[(16560)>>2] = $655; + $655 = HEAP32[(17028)>>2]|0; + HEAP32[(16568)>>2] = $655; } else { - $$024371$i = (16980); + $$024371$i = (16988); while(1) { $656 = HEAP32[$$024371$i>>2]|0; $657 = ((($$024371$i)) + 4|0); @@ -24827,7 +24990,7 @@ function _malloc($0) { if ($or$cond51$i) { $670 = (($658) + ($$723948$i))|0; HEAP32[$657>>2] = $670; - $671 = HEAP32[(16544)>>2]|0; + $671 = HEAP32[(16552)>>2]|0; $672 = ((($630)) + 8|0); $673 = $672; $674 = $673 & 7; @@ -24838,30 +25001,30 @@ function _malloc($0) { $679 = (($630) + ($678)|0); $680 = (($$723948$i) - ($678))|0; $681 = (($671) + ($680))|0; - HEAP32[(16556)>>2] = $679; - HEAP32[(16544)>>2] = $681; + HEAP32[(16564)>>2] = $679; + HEAP32[(16552)>>2] = $681; $682 = $681 | 1; $683 = ((($679)) + 4|0); HEAP32[$683>>2] = $682; $684 = (($679) + ($681)|0); $685 = ((($684)) + 4|0); HEAP32[$685>>2] = 40; - $686 = HEAP32[(17020)>>2]|0; - HEAP32[(16560)>>2] = $686; + $686 = HEAP32[(17028)>>2]|0; + HEAP32[(16568)>>2] = $686; break; } } } - $687 = HEAP32[(16548)>>2]|0; + $687 = HEAP32[(16556)>>2]|0; $688 = ($$749$i>>>0)<($687>>>0); if ($688) { - HEAP32[(16548)>>2] = $$749$i; + HEAP32[(16556)>>2] = $$749$i; $752 = $$749$i; } else { $752 = $687; } $689 = (($$749$i) + ($$723948$i)|0); - $$124470$i = (16980); + $$124470$i = (16988); while(1) { $690 = HEAP32[$$124470$i>>2]|0; $691 = ($690|0)==($689|0); @@ -24916,21 +25079,21 @@ function _malloc($0) { $725 = ($717|0)==($630|0); do { if ($725) { - $726 = HEAP32[(16544)>>2]|0; + $726 = HEAP32[(16552)>>2]|0; $727 = (($726) + ($722))|0; - HEAP32[(16544)>>2] = $727; - HEAP32[(16556)>>2] = $721; + HEAP32[(16552)>>2] = $727; + HEAP32[(16564)>>2] = $721; $728 = $727 | 1; $729 = ((($721)) + 4|0); HEAP32[$729>>2] = $728; } else { - $730 = HEAP32[(16552)>>2]|0; + $730 = HEAP32[(16560)>>2]|0; $731 = ($717|0)==($730|0); if ($731) { - $732 = HEAP32[(16540)>>2]|0; + $732 = HEAP32[(16548)>>2]|0; $733 = (($732) + ($722))|0; - HEAP32[(16540)>>2] = $733; - HEAP32[(16552)>>2] = $721; + HEAP32[(16548)>>2] = $733; + HEAP32[(16560)>>2] = $721; $734 = $733 | 1; $735 = ((($721)) + 4|0); HEAP32[$735>>2] = $734; @@ -24953,7 +25116,7 @@ function _malloc($0) { $746 = ((($717)) + 12|0); $747 = HEAP32[$746>>2]|0; $748 = $742 << 1; - $749 = (16572 + ($748<<2)|0); + $749 = (16580 + ($748<<2)|0); $750 = ($745|0)==($749|0); do { if (!($750)) { @@ -24976,9 +25139,9 @@ function _malloc($0) { if ($756) { $757 = 1 << $742; $758 = $757 ^ -1; - $759 = HEAP32[4133]|0; + $759 = HEAP32[4135]|0; $760 = $759 & $758; - HEAP32[4133] = $760; + HEAP32[4135] = $760; break; } $761 = ($747|0)==($749|0); @@ -25091,7 +25254,7 @@ function _malloc($0) { } $795 = ((($717)) + 28|0); $796 = HEAP32[$795>>2]|0; - $797 = (16836 + ($796<<2)|0); + $797 = (16844 + ($796<<2)|0); $798 = HEAP32[$797>>2]|0; $799 = ($717|0)==($798|0); do { @@ -25103,12 +25266,12 @@ function _malloc($0) { } $800 = 1 << $796; $801 = $800 ^ -1; - $802 = HEAP32[(16536)>>2]|0; + $802 = HEAP32[(16544)>>2]|0; $803 = $802 & $801; - HEAP32[(16536)>>2] = $803; + HEAP32[(16544)>>2] = $803; break L314; } else { - $804 = HEAP32[(16548)>>2]|0; + $804 = HEAP32[(16556)>>2]|0; $805 = ($768>>>0)<($804>>>0); if ($805) { _abort(); @@ -25129,7 +25292,7 @@ function _malloc($0) { } } } while(0); - $810 = HEAP32[(16548)>>2]|0; + $810 = HEAP32[(16556)>>2]|0; $811 = ($$3$i$i>>>0)<($810>>>0); if ($811) { _abort(); @@ -25161,7 +25324,7 @@ function _malloc($0) { if ($821) { break; } - $822 = HEAP32[(16548)>>2]|0; + $822 = HEAP32[(16556)>>2]|0; $823 = ($820>>>0)<($822>>>0); if ($823) { _abort(); @@ -25194,21 +25357,21 @@ function _malloc($0) { $835 = ($$0287$i$i>>>0)<(256); if ($835) { $836 = $834 << 1; - $837 = (16572 + ($836<<2)|0); - $838 = HEAP32[4133]|0; + $837 = (16580 + ($836<<2)|0); + $838 = HEAP32[4135]|0; $839 = 1 << $834; $840 = $838 & $839; $841 = ($840|0)==(0); do { if ($841) { $842 = $838 | $839; - HEAP32[4133] = $842; + HEAP32[4135] = $842; $$pre$i19$i = ((($837)) + 8|0); $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; } else { $843 = ((($837)) + 8|0); $844 = HEAP32[$843>>2]|0; - $845 = HEAP32[(16548)>>2]|0; + $845 = HEAP32[(16556)>>2]|0; $846 = ($844>>>0)<($845>>>0); if (!($846)) { $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; @@ -25263,20 +25426,20 @@ function _malloc($0) { $$0296$i$i = $874; } } while(0); - $875 = (16836 + ($$0296$i$i<<2)|0); + $875 = (16844 + ($$0296$i$i<<2)|0); $876 = ((($721)) + 28|0); HEAP32[$876>>2] = $$0296$i$i; $877 = ((($721)) + 16|0); $878 = ((($877)) + 4|0); HEAP32[$878>>2] = 0; HEAP32[$877>>2] = 0; - $879 = HEAP32[(16536)>>2]|0; + $879 = HEAP32[(16544)>>2]|0; $880 = 1 << $$0296$i$i; $881 = $879 & $880; $882 = ($881|0)==(0); if ($882) { $883 = $879 | $880; - HEAP32[(16536)>>2] = $883; + HEAP32[(16544)>>2] = $883; HEAP32[$875>>2] = $721; $884 = ((($721)) + 24|0); HEAP32[$884>>2] = $875; @@ -25315,7 +25478,7 @@ function _malloc($0) { } } if ((label|0) == 262) { - $902 = HEAP32[(16548)>>2]|0; + $902 = HEAP32[(16556)>>2]|0; $903 = ($898>>>0)<($902>>>0); if ($903) { _abort(); @@ -25334,7 +25497,7 @@ function _malloc($0) { else if ((label|0) == 265) { $907 = ((($$0289$i$i)) + 8|0); $908 = HEAP32[$907>>2]|0; - $909 = HEAP32[(16548)>>2]|0; + $909 = HEAP32[(16556)>>2]|0; $910 = ($908>>>0)>=($909>>>0); $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); $911 = $910 & $not$7$i$i; @@ -25361,7 +25524,7 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $$0$i$i$i = (16980); + $$0$i$i$i = (16988); while(1) { $916 = HEAP32[$$0$i$i$i>>2]|0; $917 = ($916>>>0)>($630>>>0); @@ -25402,23 +25565,23 @@ function _malloc($0) { $945 = $942 ? 0 : $944; $946 = (($$749$i) + ($945)|0); $947 = (($938) - ($945))|0; - HEAP32[(16556)>>2] = $946; - HEAP32[(16544)>>2] = $947; + HEAP32[(16564)>>2] = $946; + HEAP32[(16552)>>2] = $947; $948 = $947 | 1; $949 = ((($946)) + 4|0); HEAP32[$949>>2] = $948; $950 = (($946) + ($947)|0); $951 = ((($950)) + 4|0); HEAP32[$951>>2] = 40; - $952 = HEAP32[(17020)>>2]|0; - HEAP32[(16560)>>2] = $952; + $952 = HEAP32[(17028)>>2]|0; + HEAP32[(16568)>>2] = $952; $953 = ((($935)) + 4|0); HEAP32[$953>>2] = 27; - ;HEAP32[$936>>2]=HEAP32[(16980)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(16980)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(16980)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(16980)+12>>2]|0; - HEAP32[(16980)>>2] = $$749$i; - HEAP32[(16984)>>2] = $$723948$i; - HEAP32[(16992)>>2] = 0; - HEAP32[(16988)>>2] = $936; + ;HEAP32[$936>>2]=HEAP32[(16988)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(16988)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(16988)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(16988)+12>>2]|0; + HEAP32[(16988)>>2] = $$749$i; + HEAP32[(16992)>>2] = $$723948$i; + HEAP32[(17000)>>2] = 0; + HEAP32[(16996)>>2] = $936; $955 = $937; while(1) { $954 = ((($955)) + 4|0); @@ -25447,20 +25610,20 @@ function _malloc($0) { $967 = ($961>>>0)<(256); if ($967) { $968 = $966 << 1; - $969 = (16572 + ($968<<2)|0); - $970 = HEAP32[4133]|0; + $969 = (16580 + ($968<<2)|0); + $970 = HEAP32[4135]|0; $971 = 1 << $966; $972 = $970 & $971; $973 = ($972|0)==(0); if ($973) { $974 = $970 | $971; - HEAP32[4133] = $974; + HEAP32[4135] = $974; $$pre$i$i = ((($969)) + 8|0); $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; } else { $975 = ((($969)) + 8|0); $976 = HEAP32[$975>>2]|0; - $977 = HEAP32[(16548)>>2]|0; + $977 = HEAP32[(16556)>>2]|0; $978 = ($976>>>0)<($977>>>0); if ($978) { _abort(); @@ -25512,19 +25675,19 @@ function _malloc($0) { $$0212$i$i = $1006; } } - $1007 = (16836 + ($$0212$i$i<<2)|0); + $1007 = (16844 + ($$0212$i$i<<2)|0); $1008 = ((($630)) + 28|0); HEAP32[$1008>>2] = $$0212$i$i; $1009 = ((($630)) + 20|0); HEAP32[$1009>>2] = 0; HEAP32[$933>>2] = 0; - $1010 = HEAP32[(16536)>>2]|0; + $1010 = HEAP32[(16544)>>2]|0; $1011 = 1 << $$0212$i$i; $1012 = $1010 & $1011; $1013 = ($1012|0)==(0); if ($1013) { $1014 = $1010 | $1011; - HEAP32[(16536)>>2] = $1014; + HEAP32[(16544)>>2] = $1014; HEAP32[$1007>>2] = $630; $1015 = ((($630)) + 24|0); HEAP32[$1015>>2] = $1007; @@ -25563,7 +25726,7 @@ function _malloc($0) { } } if ((label|0) == 289) { - $1033 = HEAP32[(16548)>>2]|0; + $1033 = HEAP32[(16556)>>2]|0; $1034 = ($1029>>>0)<($1033>>>0); if ($1034) { _abort(); @@ -25582,7 +25745,7 @@ function _malloc($0) { else if ((label|0) == 292) { $1038 = ((($$0207$i$i)) + 8|0); $1039 = HEAP32[$1038>>2]|0; - $1040 = HEAP32[(16548)>>2]|0; + $1040 = HEAP32[(16556)>>2]|0; $1041 = ($1039>>>0)>=($1040>>>0); $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); $1042 = $1041 & $not$$i$i; @@ -25605,14 +25768,14 @@ function _malloc($0) { } } } while(0); - $1048 = HEAP32[(16544)>>2]|0; + $1048 = HEAP32[(16552)>>2]|0; $1049 = ($1048>>>0)>($$0197>>>0); if ($1049) { $1050 = (($1048) - ($$0197))|0; - HEAP32[(16544)>>2] = $1050; - $1051 = HEAP32[(16556)>>2]|0; + HEAP32[(16552)>>2] = $1050; + $1051 = HEAP32[(16564)>>2]|0; $1052 = (($1051) + ($$0197)|0); - HEAP32[(16556)>>2] = $1052; + HEAP32[(16564)>>2] = $1052; $1053 = $1050 | 1; $1054 = ((($1052)) + 4|0); HEAP32[$1054>>2] = $1053; @@ -25655,7 +25818,7 @@ function _free($0) { return; } $2 = ((($0)) + -8|0); - $3 = HEAP32[(16548)>>2]|0; + $3 = HEAP32[(16556)>>2]|0; $4 = ($2>>>0)<($3>>>0); if ($4) { _abort(); @@ -25688,7 +25851,7 @@ function _free($0) { _abort(); // unreachable; } - $19 = HEAP32[(16552)>>2]|0; + $19 = HEAP32[(16560)>>2]|0; $20 = ($16|0)==($19|0); if ($20) { $104 = ((($10)) + 4|0); @@ -25703,7 +25866,7 @@ function _free($0) { $109 = ((($16)) + 4|0); $110 = $17 | 1; $111 = $105 & -2; - HEAP32[(16540)>>2] = $17; + HEAP32[(16548)>>2] = $17; HEAP32[$104>>2] = $111; HEAP32[$109>>2] = $110; HEAP32[$108>>2] = $17; @@ -25717,7 +25880,7 @@ function _free($0) { $25 = ((($16)) + 12|0); $26 = HEAP32[$25>>2]|0; $27 = $21 << 1; - $28 = (16572 + ($27<<2)|0); + $28 = (16580 + ($27<<2)|0); $29 = ($24|0)==($28|0); if (!($29)) { $30 = ($24>>>0)<($3>>>0); @@ -25737,9 +25900,9 @@ function _free($0) { if ($34) { $35 = 1 << $21; $36 = $35 ^ -1; - $37 = HEAP32[4133]|0; + $37 = HEAP32[4135]|0; $38 = $37 & $36; - HEAP32[4133] = $38; + HEAP32[4135] = $38; $$1 = $16;$$1382 = $17;$113 = $16; break; } @@ -25853,7 +26016,7 @@ function _free($0) { } else { $73 = ((($16)) + 28|0); $74 = HEAP32[$73>>2]|0; - $75 = (16836 + ($74<<2)|0); + $75 = (16844 + ($74<<2)|0); $76 = HEAP32[$75>>2]|0; $77 = ($16|0)==($76|0); do { @@ -25863,14 +26026,14 @@ function _free($0) { if ($cond421) { $78 = 1 << $74; $79 = $78 ^ -1; - $80 = HEAP32[(16536)>>2]|0; + $80 = HEAP32[(16544)>>2]|0; $81 = $80 & $79; - HEAP32[(16536)>>2] = $81; + HEAP32[(16544)>>2] = $81; $$1 = $16;$$1382 = $17;$113 = $16; break L10; } } else { - $82 = HEAP32[(16548)>>2]|0; + $82 = HEAP32[(16556)>>2]|0; $83 = ($46>>>0)<($82>>>0); if ($83) { _abort(); @@ -25892,7 +26055,7 @@ function _free($0) { } } } while(0); - $88 = HEAP32[(16548)>>2]|0; + $88 = HEAP32[(16556)>>2]|0; $89 = ($$3>>>0)<($88>>>0); if ($89) { _abort(); @@ -25924,7 +26087,7 @@ function _free($0) { if ($99) { $$1 = $16;$$1382 = $17;$113 = $16; } else { - $100 = HEAP32[(16548)>>2]|0; + $100 = HEAP32[(16556)>>2]|0; $101 = ($98>>>0)<($100>>>0); if ($101) { _abort(); @@ -25959,14 +26122,14 @@ function _free($0) { $118 = $115 & 2; $119 = ($118|0)==(0); if ($119) { - $120 = HEAP32[(16556)>>2]|0; + $120 = HEAP32[(16564)>>2]|0; $121 = ($10|0)==($120|0); - $122 = HEAP32[(16552)>>2]|0; + $122 = HEAP32[(16560)>>2]|0; if ($121) { - $123 = HEAP32[(16544)>>2]|0; + $123 = HEAP32[(16552)>>2]|0; $124 = (($123) + ($$1382))|0; - HEAP32[(16544)>>2] = $124; - HEAP32[(16556)>>2] = $$1; + HEAP32[(16552)>>2] = $124; + HEAP32[(16564)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -25974,16 +26137,16 @@ function _free($0) { if (!($127)) { return; } - HEAP32[(16552)>>2] = 0; - HEAP32[(16540)>>2] = 0; + HEAP32[(16560)>>2] = 0; + HEAP32[(16548)>>2] = 0; return; } $128 = ($10|0)==($122|0); if ($128) { - $129 = HEAP32[(16540)>>2]|0; + $129 = HEAP32[(16548)>>2]|0; $130 = (($129) + ($$1382))|0; - HEAP32[(16540)>>2] = $130; - HEAP32[(16552)>>2] = $113; + HEAP32[(16548)>>2] = $130; + HEAP32[(16560)>>2] = $113; $131 = $130 | 1; $132 = ((($$1)) + 4|0); HEAP32[$132>>2] = $131; @@ -26002,10 +26165,10 @@ function _free($0) { $140 = ((($10)) + 12|0); $141 = HEAP32[$140>>2]|0; $142 = $136 << 1; - $143 = (16572 + ($142<<2)|0); + $143 = (16580 + ($142<<2)|0); $144 = ($139|0)==($143|0); if (!($144)) { - $145 = HEAP32[(16548)>>2]|0; + $145 = HEAP32[(16556)>>2]|0; $146 = ($139>>>0)<($145>>>0); if ($146) { _abort(); @@ -26023,9 +26186,9 @@ function _free($0) { if ($150) { $151 = 1 << $136; $152 = $151 ^ -1; - $153 = HEAP32[4133]|0; + $153 = HEAP32[4135]|0; $154 = $153 & $152; - HEAP32[4133] = $154; + HEAP32[4135] = $154; break; } $155 = ($141|0)==($143|0); @@ -26033,7 +26196,7 @@ function _free($0) { $$pre442 = ((($141)) + 8|0); $$pre$phi443Z2D = $$pre442; } else { - $156 = HEAP32[(16548)>>2]|0; + $156 = HEAP32[(16556)>>2]|0; $157 = ($141>>>0)<($156>>>0); if ($157) { _abort(); @@ -26093,7 +26256,7 @@ function _free($0) { $$1398 = $187;$$1402 = $186; } } - $189 = HEAP32[(16548)>>2]|0; + $189 = HEAP32[(16556)>>2]|0; $190 = ($$1402>>>0)<($189>>>0); if ($190) { _abort(); @@ -26106,7 +26269,7 @@ function _free($0) { } else { $167 = ((($10)) + 8|0); $168 = HEAP32[$167>>2]|0; - $169 = HEAP32[(16548)>>2]|0; + $169 = HEAP32[(16556)>>2]|0; $170 = ($168>>>0)<($169>>>0); if ($170) { _abort(); @@ -26137,7 +26300,7 @@ function _free($0) { if (!($191)) { $192 = ((($10)) + 28|0); $193 = HEAP32[$192>>2]|0; - $194 = (16836 + ($193<<2)|0); + $194 = (16844 + ($193<<2)|0); $195 = HEAP32[$194>>2]|0; $196 = ($10|0)==($195|0); do { @@ -26147,13 +26310,13 @@ function _free($0) { if ($cond422) { $197 = 1 << $193; $198 = $197 ^ -1; - $199 = HEAP32[(16536)>>2]|0; + $199 = HEAP32[(16544)>>2]|0; $200 = $199 & $198; - HEAP32[(16536)>>2] = $200; + HEAP32[(16544)>>2] = $200; break L108; } } else { - $201 = HEAP32[(16548)>>2]|0; + $201 = HEAP32[(16556)>>2]|0; $202 = ($163>>>0)<($201>>>0); if ($202) { _abort(); @@ -26174,7 +26337,7 @@ function _free($0) { } } } while(0); - $207 = HEAP32[(16548)>>2]|0; + $207 = HEAP32[(16556)>>2]|0; $208 = ($$3400>>>0)<($207>>>0); if ($208) { _abort(); @@ -26204,7 +26367,7 @@ function _free($0) { $217 = HEAP32[$216>>2]|0; $218 = ($217|0)==(0|0); if (!($218)) { - $219 = HEAP32[(16548)>>2]|0; + $219 = HEAP32[(16556)>>2]|0; $220 = ($217>>>0)<($219>>>0); if ($220) { _abort(); @@ -26225,10 +26388,10 @@ function _free($0) { HEAP32[$224>>2] = $223; $225 = (($113) + ($135)|0); HEAP32[$225>>2] = $135; - $226 = HEAP32[(16552)>>2]|0; + $226 = HEAP32[(16560)>>2]|0; $227 = ($$1|0)==($226|0); if ($227) { - HEAP32[(16540)>>2] = $135; + HEAP32[(16548)>>2] = $135; return; } else { $$2 = $135; @@ -26247,20 +26410,20 @@ function _free($0) { $233 = ($$2>>>0)<(256); if ($233) { $234 = $232 << 1; - $235 = (16572 + ($234<<2)|0); - $236 = HEAP32[4133]|0; + $235 = (16580 + ($234<<2)|0); + $236 = HEAP32[4135]|0; $237 = 1 << $232; $238 = $236 & $237; $239 = ($238|0)==(0); if ($239) { $240 = $236 | $237; - HEAP32[4133] = $240; + HEAP32[4135] = $240; $$pre = ((($235)) + 8|0); $$0403 = $235;$$pre$phiZ2D = $$pre; } else { $241 = ((($235)) + 8|0); $242 = HEAP32[$241>>2]|0; - $243 = HEAP32[(16548)>>2]|0; + $243 = HEAP32[(16556)>>2]|0; $244 = ($242>>>0)<($243>>>0); if ($244) { _abort(); @@ -26312,21 +26475,21 @@ function _free($0) { $$0396 = $272; } } - $273 = (16836 + ($$0396<<2)|0); + $273 = (16844 + ($$0396<<2)|0); $274 = ((($$1)) + 28|0); HEAP32[$274>>2] = $$0396; $275 = ((($$1)) + 16|0); $276 = ((($$1)) + 20|0); HEAP32[$276>>2] = 0; HEAP32[$275>>2] = 0; - $277 = HEAP32[(16536)>>2]|0; + $277 = HEAP32[(16544)>>2]|0; $278 = 1 << $$0396; $279 = $277 & $278; $280 = ($279|0)==(0); do { if ($280) { $281 = $277 | $278; - HEAP32[(16536)>>2] = $281; + HEAP32[(16544)>>2] = $281; HEAP32[$273>>2] = $$1; $282 = ((($$1)) + 24|0); HEAP32[$282>>2] = $273; @@ -26364,7 +26527,7 @@ function _free($0) { } } if ((label|0) == 121) { - $300 = HEAP32[(16548)>>2]|0; + $300 = HEAP32[(16556)>>2]|0; $301 = ($296>>>0)<($300>>>0); if ($301) { _abort(); @@ -26383,7 +26546,7 @@ function _free($0) { else if ((label|0) == 124) { $305 = ((($$0384)) + 8|0); $306 = HEAP32[$305>>2]|0; - $307 = HEAP32[(16548)>>2]|0; + $307 = HEAP32[(16556)>>2]|0; $308 = ($306>>>0)>=($307>>>0); $not$437 = ($$0384>>>0)>=($307>>>0); $309 = $308 & $not$437; @@ -26405,12 +26568,12 @@ function _free($0) { } } } while(0); - $314 = HEAP32[(16564)>>2]|0; + $314 = HEAP32[(16572)>>2]|0; $315 = (($314) + -1)|0; - HEAP32[(16564)>>2] = $315; + HEAP32[(16572)>>2] = $315; $316 = ($315|0)==(0); if ($316) { - $$0212$in$i = (16988); + $$0212$in$i = (16996); } else { return; } @@ -26424,7 +26587,7 @@ function _free($0) { $$0212$in$i = $318; } } - HEAP32[(16564)>>2] = -1; + HEAP32[(16572)>>2] = -1; return; } function runPostSets() { diff --git a/docs/examples/web/textures/textures_raw_data.png b/docs/examples/web/textures/textures_raw_data.png new file mode 100644 index 000000000..437e4b538 Binary files /dev/null and b/docs/examples/web/textures/textures_raw_data.png differ diff --git a/docs/examples/web/textures/textures_rectangle.js b/docs/examples/web/textures/textures_rectangle.js index 485e060bb..5b95253d9 100644 --- a/docs/examples/web/textures/textures_rectangle.js +++ b/docs/examples/web/textures/textures_rectangle.js @@ -182,7 +182,7 @@ Module['FS_createPath']('/', 'resources', true, true); } } - loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 21597, "filename": "/resources/scarfy.png"}], "remote_package_size": 21597, "package_uuid": "26de1d30-fe2a-4f31-8806-8693a306a224"}); + loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 21597, "filename": "/resources/scarfy.png"}], "remote_package_size": 21597, "package_uuid": "2c36642a-d4b3-4f40-8393-df3b156c7d70"}); })(); @@ -1775,12 +1775,12 @@ function _emscripten_asm_const_iii(code, a0, a1) { STATIC_BASE = 8; -STATICTOP = STATIC_BASE + 22224; +STATICTOP = STATIC_BASE + 22208; /* global initializers */ __ATINIT__.push(); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); +/* memory initializer */ allocate([32,3,0,0,194,1,0,0,8,0,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); @@ -10470,18 +10470,18 @@ function _main() { $2 = HEAP32[3]|0; _InitWindow($1,$2,4124); _LoadTexture($0,4169); - ;HEAP32[16608>>2]=HEAP32[$0>>2]|0;HEAP32[16608+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16608+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16608+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16608+16>>2]=HEAP32[$0+16>>2]|0; - HEAPF32[4157] = 350.0; - HEAPF32[(16632)>>2] = 280.0; - $3 = HEAP32[(16612)>>2]|0; + ;HEAP32[16912>>2]=HEAP32[$0>>2]|0;HEAP32[16912+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16912+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16912+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16912+16>>2]=HEAP32[$0+16>>2]|0; + HEAPF32[4233] = 350.0; + HEAPF32[(16936)>>2] = 280.0; + $3 = HEAP32[(16916)>>2]|0; $4 = (($3|0) / 6)&-1; - $5 = HEAP32[(16616)>>2]|0; - HEAP32[4159] = 0; - HEAP32[(16640)>>2] = 0; - HEAP32[(16644)>>2] = $4; - HEAP32[(16648)>>2] = $5; + $5 = HEAP32[(16920)>>2]|0; + HEAP32[4235] = 0; + HEAP32[(16944)>>2] = 0; + HEAP32[(16948)>>2] = $4; + HEAP32[(16952)>>2] = $5; _emscripten_set_main_loop((1|0),0,1); - ;HEAP32[$scarfy$byval_copy>>2]=HEAP32[16608>>2]|0;HEAP32[$scarfy$byval_copy+4>>2]=HEAP32[16608+4>>2]|0;HEAP32[$scarfy$byval_copy+8>>2]=HEAP32[16608+8>>2]|0;HEAP32[$scarfy$byval_copy+12>>2]=HEAP32[16608+12>>2]|0;HEAP32[$scarfy$byval_copy+16>>2]=HEAP32[16608+16>>2]|0; + ;HEAP32[$scarfy$byval_copy>>2]=HEAP32[16912>>2]|0;HEAP32[$scarfy$byval_copy+4>>2]=HEAP32[16912+4>>2]|0;HEAP32[$scarfy$byval_copy+8>>2]=HEAP32[16912+8>>2]|0;HEAP32[$scarfy$byval_copy+12>>2]=HEAP32[16912+12>>2]|0;HEAP32[$scarfy$byval_copy+16>>2]=HEAP32[16912+16>>2]|0; _UnloadTexture($scarfy$byval_copy); _CloseWindow(); STACKTOP = sp;return 0; @@ -10509,23 +10509,23 @@ function _UpdateDrawFrame() { $8 = sp + 68|0; $9 = sp + 16|0; $10 = sp + 64|0; - $11 = HEAP32[4151]|0; + $11 = HEAP32[4227]|0; $12 = (($11) + 1)|0; - HEAP32[4151] = $12; + HEAP32[4227] = $12; $13 = HEAP32[4]|0; $14 = (60 / ($13|0))&-1; $15 = ($12|0)<($14|0); if (!($15)) { - HEAP32[4151] = 0; - $16 = HEAP32[4150]|0; + HEAP32[4227] = 0; + $16 = HEAP32[4226]|0; $17 = (($16) + 1)|0; $18 = ($16|0)>(4); $$ = $18 ? 0 : $17; - HEAP32[4150] = $$; - $19 = HEAP32[(16612)>>2]|0; + HEAP32[4226] = $$; + $19 = HEAP32[(16916)>>2]|0; $20 = Math_imul($$, $19)|0; $21 = (($20|0) / 6)&-1; - HEAP32[4159] = $21; + HEAP32[4235] = $21; } $22 = (_IsKeyPressed(262)|0); $23 = ($22|0)==(0); @@ -10574,11 +10574,11 @@ function _UpdateDrawFrame() { ;HEAP8[$$byval_copy9>>0]=HEAP8[$0>>0]|0;HEAP8[$$byval_copy9+1>>0]=HEAP8[$0+1>>0]|0;HEAP8[$$byval_copy9+2>>0]=HEAP8[$0+2>>0]|0;HEAP8[$$byval_copy9+3>>0]=HEAP8[$0+3>>0]|0; _ClearBackground($$byval_copy9); HEAP32[$1>>2] = -1; - ;HEAP32[$position$byval_copy>>2]=HEAP32[16608>>2]|0;HEAP32[$position$byval_copy+4>>2]=HEAP32[16608+4>>2]|0;HEAP32[$position$byval_copy+8>>2]=HEAP32[16608+8>>2]|0;HEAP32[$position$byval_copy+12>>2]=HEAP32[16608+12>>2]|0;HEAP32[$position$byval_copy+16>>2]=HEAP32[16608+16>>2]|0; + ;HEAP32[$position$byval_copy>>2]=HEAP32[16912>>2]|0;HEAP32[$position$byval_copy+4>>2]=HEAP32[16912+4>>2]|0;HEAP32[$position$byval_copy+8>>2]=HEAP32[16912+8>>2]|0;HEAP32[$position$byval_copy+12>>2]=HEAP32[16912+12>>2]|0;HEAP32[$position$byval_copy+16>>2]=HEAP32[16912+16>>2]|0; ;HEAP8[$$byval_copy9>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy9+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy9+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy9+3>>0]=HEAP8[$1+3>>0]|0; _DrawTexture($position$byval_copy,15,40,$$byval_copy9); - $34 = HEAP32[(16612)>>2]|0; - $35 = HEAP32[(16616)>>2]|0; + $34 = HEAP32[(16916)>>2]|0; + $35 = HEAP32[(16920)>>2]|0; HEAP8[$2>>0] = 0; $36 = ((($2)) + 1|0); HEAP8[$36>>0] = -98; @@ -10588,12 +10588,12 @@ function _UpdateDrawFrame() { HEAP8[$38>>0] = -1; ;HEAP8[$$byval_copy9>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy9+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy9+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy9+3>>0]=HEAP8[$2+3>>0]|0; _DrawRectangleLines(15,40,$34,$35,$$byval_copy9); - $39 = HEAP32[4159]|0; + $39 = HEAP32[4235]|0; $40 = (($39) + 15)|0; - $41 = HEAP32[(16640)>>2]|0; + $41 = HEAP32[(16944)>>2]|0; $42 = (($41) + 40)|0; - $43 = HEAP32[(16644)>>2]|0; - $44 = HEAP32[(16648)>>2]|0; + $43 = HEAP32[(16948)>>2]|0; + $44 = HEAP32[(16952)>>2]|0; HEAP8[$3>>0] = -26; $45 = ((($3)) + 1|0); HEAP8[$45>>0] = 41; @@ -10668,9 +10668,9 @@ function _UpdateDrawFrame() { } } HEAP32[$9>>2] = -1; - ;HEAP32[$scarfy$byval_copy6>>2]=HEAP32[16608>>2]|0;HEAP32[$scarfy$byval_copy6+4>>2]=HEAP32[16608+4>>2]|0;HEAP32[$scarfy$byval_copy6+8>>2]=HEAP32[16608+8>>2]|0;HEAP32[$scarfy$byval_copy6+12>>2]=HEAP32[16608+12>>2]|0;HEAP32[$scarfy$byval_copy6+16>>2]=HEAP32[16608+16>>2]|0; - ;HEAP32[$frameRec$byval_copy>>2]=HEAP32[16636>>2]|0;HEAP32[$frameRec$byval_copy+4>>2]=HEAP32[16636+4>>2]|0;HEAP32[$frameRec$byval_copy+8>>2]=HEAP32[16636+8>>2]|0;HEAP32[$frameRec$byval_copy+12>>2]=HEAP32[16636+12>>2]|0; - ;HEAP32[$position$byval_copy>>2]=HEAP32[16628>>2]|0;HEAP32[$position$byval_copy+4>>2]=HEAP32[16628+4>>2]|0; + ;HEAP32[$scarfy$byval_copy6>>2]=HEAP32[16912>>2]|0;HEAP32[$scarfy$byval_copy6+4>>2]=HEAP32[16912+4>>2]|0;HEAP32[$scarfy$byval_copy6+8>>2]=HEAP32[16912+8>>2]|0;HEAP32[$scarfy$byval_copy6+12>>2]=HEAP32[16912+12>>2]|0;HEAP32[$scarfy$byval_copy6+16>>2]=HEAP32[16912+16>>2]|0; + ;HEAP32[$frameRec$byval_copy>>2]=HEAP32[16940>>2]|0;HEAP32[$frameRec$byval_copy+4>>2]=HEAP32[16940+4>>2]|0;HEAP32[$frameRec$byval_copy+8>>2]=HEAP32[16940+8>>2]|0;HEAP32[$frameRec$byval_copy+12>>2]=HEAP32[16940+12>>2]|0; + ;HEAP32[$position$byval_copy>>2]=HEAP32[16932>>2]|0;HEAP32[$position$byval_copy+4>>2]=HEAP32[16932+4>>2]|0; ;HEAP8[$$byval_copy9>>0]=HEAP8[$9>>0]|0;HEAP8[$$byval_copy9+1>>0]=HEAP8[$9+1>>0]|0;HEAP8[$$byval_copy9+2>>0]=HEAP8[$9+2>>0]|0;HEAP8[$$byval_copy9+3>>0]=HEAP8[$9+3>>0]|0; _DrawTextureRec($scarfy$byval_copy6,$frameRec$byval_copy,$position$byval_copy,$$byval_copy9); $65 = HEAP32[2]|0; @@ -10689,6 +10689,56 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -10788,13 +10838,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -11404,7 +11447,7 @@ function _ProcessGestureEvent($0) { $moveDownPosition$byval_copy11 = sp; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; - HEAP32[4164] = $2; + HEAP32[4240] = $2; $3 = ($2|0)<(2); $4 = HEAP32[$0>>2]|0; $5 = ($4|0)==(1); @@ -11417,7 +11460,7 @@ function _ProcessGestureEvent($0) { $92 = (($89) + 4)|0; $93 = $92; $94 = HEAP32[$93>>2]|0; - $95 = 16328; + $95 = 16632; $96 = $95; HEAP32[$96>>2] = $91; $97 = (($95) + 4)|0; @@ -11430,48 +11473,48 @@ function _ProcessGestureEvent($0) { $103 = (($100) + 4)|0; $104 = $103; $105 = HEAP32[$104>>2]|0; - $106 = 16368; + $106 = 16672; $107 = $106; HEAP32[$107>>2] = $102; $108 = (($106) + 4)|0; $109 = $108; HEAP32[$109>>2] = $105; - $110 = +HEAPF32[4092]; - $111 = +HEAPF32[4082]; + $110 = +HEAPF32[4168]; + $111 = +HEAPF32[4158]; $112 = $110 - $111; - HEAPF32[4094] = $112; - $113 = +HEAPF32[(16372)>>2]; - $114 = +HEAPF32[(16332)>>2]; + HEAPF32[4170] = $112; + $113 = +HEAPF32[(16676)>>2]; + $114 = +HEAPF32[(16636)>>2]; $115 = $113 - $114; - HEAPF32[(16380)>>2] = $115; - HEAP32[4163] = 4; + HEAPF32[(16684)>>2] = $115; + HEAP32[4239] = 4; STACKTOP = sp;return; } switch ($4|0) { case 2: { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16360>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16360+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16384>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16384+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16664>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16664+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16688>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16688+4>>2]|0; $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - HEAPF32[4169] = $116; - $117 = 16360; + HEAPF32[4245] = $116; + $117 = 16664; $118 = $117; $119 = HEAP32[$118>>2]|0; $120 = (($117) + 4)|0; $121 = $120; $122 = HEAP32[$121>>2]|0; - $123 = 16328; + $123 = 16632; $124 = $123; HEAP32[$124>>2] = $119; $125 = (($123) + 4)|0; $126 = $125; HEAP32[$126>>2] = $122; - $127 = 16384; + $127 = 16688; $128 = $127; $129 = HEAP32[$128>>2]|0; $130 = (($127) + 4)|0; $131 = $130; $132 = HEAP32[$131>>2]|0; - $133 = 16368; + $133 = 16672; $134 = $133; HEAP32[$134>>2] = $129; $135 = (($133) + 4)|0; @@ -11484,7 +11527,7 @@ function _ProcessGestureEvent($0) { $141 = (($138) + 4)|0; $142 = $141; $143 = HEAP32[$142>>2]|0; - $144 = 16360; + $144 = 16664; $145 = $144; HEAP32[$145>>2] = $140; $146 = (($144) + 4)|0; @@ -11497,27 +11540,27 @@ function _ProcessGestureEvent($0) { $152 = (($149) + 4)|0; $153 = $152; $154 = HEAP32[$153>>2]|0; - $155 = 16384; + $155 = 16688; $156 = $155; HEAP32[$156>>2] = $151; $157 = (($155) + 4)|0; $158 = $157; HEAP32[$158>>2] = $154; - $159 = +HEAPF32[4096]; - $160 = +HEAPF32[4090]; + $159 = +HEAPF32[4172]; + $160 = +HEAPF32[4166]; $161 = $159 - $160; - HEAPF32[4094] = $161; - $162 = +HEAPF32[(16388)>>2]; - $163 = +HEAPF32[(16364)>>2]; + HEAPF32[4170] = $161; + $162 = +HEAPF32[(16692)>>2]; + $163 = +HEAPF32[(16668)>>2]; $164 = $162 - $163; - HEAPF32[(16380)>>2] = $164; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16328>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16328+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16360>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16360+4>>2]|0; + HEAPF32[(16684)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16632>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16632+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16664>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16664+4>>2]|0; $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $166 = !($165 >= 0.004999999888241291); if ($166) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16368>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16368+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16384>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16384+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16672>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16672+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16688>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16688+4>>2]|0; $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $168 = !($167 >= 0.004999999888241291); if ($168) { @@ -11529,31 +11572,31 @@ function _ProcessGestureEvent($0) { label = 29; } if ((label|0) == 29) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16360>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16360+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16384>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16384+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16664>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16664+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16688>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16688+4>>2]|0; $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - $170 = +HEAPF32[4169]; + $170 = +HEAPF32[4245]; $171 = $169 - $170; $172 = $171 < 0.0; $$sink11 = $172 ? 256 : 512; $$sink16 = $$sink11; } - HEAP32[4163] = $$sink16; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16360>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16360+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16384>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16384+4>>2]|0; + HEAP32[4239] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16664>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16664+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16688>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16688+4>>2]|0; $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $174 = 360.0 - $173; - HEAPF32[4170] = $174; + HEAPF32[4246] = $174; STACKTOP = sp;return; break; } case 0: { - HEAPF32[4169] = 0.0; + HEAPF32[4245] = 0.0; + HEAPF32[4246] = 0.0; HEAPF32[4170] = 0.0; - HEAPF32[4094] = 0.0; - HEAPF32[(16380)>>2] = 0.0; - HEAP32[4164] = 0; - HEAP32[4163] = 0; + HEAPF32[(16684)>>2] = 0.0; + HEAP32[4240] = 0; + HEAP32[4239] = 0; STACKTOP = sp;return; break; } @@ -11563,22 +11606,22 @@ function _ProcessGestureEvent($0) { } } if ($5) { - $6 = HEAP32[4165]|0; + $6 = HEAP32[4241]|0; $7 = (($6) + 1)|0; - HEAP32[4165] = $7; - $8 = HEAP32[4163]|0; + HEAP32[4241] = $7; + $8 = HEAP32[4239]|0; $9 = ($8|0)==(0); $10 = ($6|0)>(0); $or$cond = $10 & $9; if ($or$cond) { $11 = ((($0)) + 24|0); - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16328>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16328+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16632>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16632+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $13 = $12 < 0.029999999329447746; if ($13) { - HEAP32[4163] = 2; - HEAP32[4165] = 0; + HEAP32[4239] = 2; + HEAP32[4241] = 0; } else { label = 6; } @@ -11586,8 +11629,8 @@ function _ProcessGestureEvent($0) { label = 6; } if ((label|0) == 6) { - HEAP32[4165] = 1; - HEAP32[4163] = 1; + HEAP32[4241] = 1; + HEAP32[4239] = 1; } $14 = ((($0)) + 24|0); $15 = $14; @@ -11596,19 +11639,19 @@ function _ProcessGestureEvent($0) { $18 = (($15) + 4)|0; $19 = $18; $20 = HEAP32[$19>>2]|0; - $21 = 16328; + $21 = 16632; $22 = $21; HEAP32[$22>>2] = $17; $23 = (($21) + 4)|0; $24 = $23; HEAP32[$24>>2] = $20; - $25 = 16336; + $25 = 16640; $26 = $25; HEAP32[$26>>2] = $17; $27 = (($25) + 4)|0; $28 = $27; HEAP32[$28>>2] = $20; - $29 = 16344; + $29 = 16648; $30 = $29; HEAP32[$30>>2] = $17; $31 = (($29) + 4)|0; @@ -11617,13 +11660,13 @@ function _ProcessGestureEvent($0) { $33 = ((($0)) + 8|0); $34 = HEAP32[$33>>2]|0; HEAP32[5] = $34; - HEAPF32[4088] = 0.0; - HEAPF32[(16356)>>2] = 0.0; + HEAPF32[4164] = 0.0; + HEAPF32[(16660)>>2] = 0.0; STACKTOP = sp;return; } switch ($4|0) { case 0: { - $35 = HEAP32[4163]|0; + $35 = HEAP32[4239]|0; $36 = ($35|0)==(8); if ($36) { $37 = ((($0)) + 24|0); @@ -11633,19 +11676,19 @@ function _ProcessGestureEvent($0) { $41 = (($38) + 4)|0; $42 = $41; $43 = HEAP32[$42>>2]|0; - $44 = 16344; + $44 = 16648; $45 = $44; HEAP32[$45>>2] = $40; $46 = (($44) + 4)|0; $47 = $46; HEAP32[$47>>2] = $43; } - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16328>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16328+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16344>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16344+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16632>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16632+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16648>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16648+4>>2]|0; $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $49 = $48 / 0.0; - HEAPF32[4166] = $49; - HEAP32[4167] = 0; + HEAPF32[4242] = $49; + HEAP32[4243] = 0; $50 = $49 > 5.0000002374872565E-4; if ($50) { $51 = HEAP32[5]|0; @@ -11653,11 +11696,11 @@ function _ProcessGestureEvent($0) { $53 = HEAP32[$52>>2]|0; $54 = ($51|0)==($53|0); if ($54) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16328>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16328+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16344>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16344+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16632>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16632+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16648>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16648+4>>2]|0; $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $56 = 360.0 - $55; - HEAPF32[4168] = $56; + HEAPF32[4244] = $56; $57 = $56 < 30.0; $58 = $56 > 330.0; $or$cond3 = $57 | $58; @@ -11688,22 +11731,22 @@ function _ProcessGestureEvent($0) { label = 16; } if ((label|0) == 16) { - HEAPF32[4166] = 0.0; - HEAPF32[4168] = 0.0; + HEAPF32[4242] = 0.0; + HEAPF32[4244] = 0.0; $$sink10 = 0; } - HEAP32[4163] = $$sink10; - HEAPF32[4084] = 0.0; - HEAPF32[(16340)>>2] = 0.0; - HEAP32[4164] = 0; + HEAP32[4239] = $$sink10; + HEAPF32[4160] = 0.0; + HEAPF32[(16644)>>2] = 0.0; + HEAP32[4240] = 0; STACKTOP = sp;return; break; } case 2: { - $65 = HEAP32[4167]|0; + $65 = HEAP32[4243]|0; $66 = ($65|0)==(0); if ($66) { - HEAP32[4167] = 1; + HEAP32[4243] = 1; } $67 = ((($0)) + 24|0); $68 = $67; @@ -11712,31 +11755,31 @@ function _ProcessGestureEvent($0) { $71 = (($68) + 4)|0; $72 = $71; $73 = HEAP32[$72>>2]|0; - $74 = 16360; + $74 = 16664; $75 = $74; HEAP32[$75>>2] = $70; $76 = (($74) + 4)|0; $77 = $76; HEAP32[$77>>2] = $73; - $78 = HEAP32[4163]|0; + $78 = HEAP32[4239]|0; $79 = ($78|0)==(4); if ($79) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16328>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16328+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16360>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16360+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16632>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16632+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16664>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16664+4>>2]|0; $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $81 = !($80 >= 0.014999999664723873); if (!($81)) { - HEAP32[4163] = 8; + HEAP32[4239] = 8; } } - $82 = +HEAPF32[4090]; - $83 = +HEAPF32[4084]; + $82 = +HEAPF32[4166]; + $83 = +HEAPF32[4160]; $84 = $82 - $83; - HEAPF32[4088] = $84; - $85 = +HEAPF32[(16364)>>2]; - $86 = +HEAPF32[(16340)>>2]; + HEAPF32[4164] = $84; + $85 = +HEAPF32[(16668)>>2]; + $86 = +HEAPF32[(16644)>>2]; $87 = $85 - $86; - HEAPF32[(16356)>>2] = $87; + HEAPF32[(16660)>>2] = $87; STACKTOP = sp;return; break; } @@ -11745,58 +11788,19 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4163]|0; + $0 = HEAP32[4239]|0; $$off = (($0) + -1)|0; $1 = ($$off>>>0)<(2); - $2 = HEAP32[4164]|0; + $2 = HEAP32[4240]|0; $3 = ($2|0)<(2); $or$cond3 = $1 & $3; if ($or$cond3) { - HEAP32[4163] = 4; + HEAP32[4239] = 4; } - $4 = HEAP32[4163]|0; + $4 = HEAP32[4239]|0; $5 = (($4) + -16)|0; $6 = $5 >>> 4; $7 = $5 << 28; @@ -11809,14 +11813,14 @@ function _UpdateGestures() { return; } } - HEAP32[4163] = 0; + HEAP32[4239] = 0; return; } function _GetMousePosition($0) { $0 = $0|0; var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = 16392; + $1 = 16696; $2 = $1; $3 = HEAP32[$2>>2]|0; $4 = (($1) + 4)|0; @@ -11833,13 +11837,13 @@ function _GetMousePosition($0) { function _GetScreenWidth() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4173]|0; + $0 = HEAP32[4249]|0; return ($0|0); } function _GetScreenHeight() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4172]|0; + $0 = HEAP32[4248]|0; return ($0|0); } function _InitWindow($0,$1,$2) { @@ -11851,7 +11855,7 @@ function _InitWindow($0,$1,$2) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; _TraceLog(0,4286,$vararg_buffer); - HEAP32[4175] = $2; + HEAP32[4251] = $2; _InitGraphicsDevice($0,$1); _LoadDefaultFont(); _InitTimer(); @@ -11864,15 +11868,15 @@ function _InitWindow($0,$1,$2) { (_emscripten_set_touchcancel_callback((4315|0),(0|0),1,(8|0))|0); (_emscripten_set_gamepadconnected_callback((0|0),1,(9|0))|0); (_emscripten_set_gamepaddisconnected_callback((0|0),1,(9|0))|0); - $3 = HEAP32[4173]|0; + $3 = HEAP32[4249]|0; $4 = (+($3|0)); $5 = $4 * 0.5; - HEAPF32[4098] = $5; - $6 = HEAP32[4172]|0; + HEAPF32[4174] = $5; + $6 = HEAP32[4248]|0; $7 = (+($6|0)); $8 = $7 * 0.5; - HEAPF32[(16396)>>2] = $8; - $9 = HEAP32[4176]|0; + HEAPF32[(16700)>>2] = $8; + $9 = HEAP32[4252]|0; $10 = ($9|0)==(0); if ($10) { STACKTOP = sp;return; @@ -11891,11 +11895,11 @@ function _TraceLog($0,$1,$varargs) { $2 = sp; switch ($0|0) { case 0: { - ;HEAP8[16432>>0]=HEAP8[8815>>0]|0;HEAP8[16432+1>>0]=HEAP8[8815+1>>0]|0;HEAP8[16432+2>>0]=HEAP8[8815+2>>0]|0;HEAP8[16432+3>>0]=HEAP8[8815+3>>0]|0;HEAP8[16432+4>>0]=HEAP8[8815+4>>0]|0;HEAP8[16432+5>>0]=HEAP8[8815+5>>0]|0;HEAP8[16432+6>>0]=HEAP8[8815+6>>0]|0; + ;HEAP8[16736>>0]=HEAP8[8815>>0]|0;HEAP8[16736+1>>0]=HEAP8[8815+1>>0]|0;HEAP8[16736+2>>0]=HEAP8[8815+2>>0]|0;HEAP8[16736+3>>0]=HEAP8[8815+3>>0]|0;HEAP8[16736+4>>0]=HEAP8[8815+4>>0]|0;HEAP8[16736+5>>0]=HEAP8[8815+5>>0]|0;HEAP8[16736+6>>0]=HEAP8[8815+6>>0]|0; break; } case 1: { - $3 = 16432; + $3 = 16736; $4 = $3; HEAP32[$4>>2] = 1330795077; $5 = (($3) + 4)|0; @@ -11904,11 +11908,11 @@ function _TraceLog($0,$1,$varargs) { break; } case 2: { - dest=16432; src=8822; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + dest=16736; src=8822; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); break; } case 3: { - $7 = 16432; + $7 = 16736; $8 = $7; HEAP32[$8>>2] = 1430406468; $9 = (($7) + 4)|0; @@ -11919,16 +11923,16 @@ function _TraceLog($0,$1,$varargs) { default: { } } - (_strcat(16432,$1)|0); - $strlen = (_strlen(16432)|0); - $endptr = (16432 + ($strlen)|0); + (_strcat(16736,$1)|0); + $strlen = (_strlen(16736)|0); + $endptr = (16736 + ($strlen)|0); HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; HEAP32[$2>>2] = $varargs; $11 = ($0|0)==(3); if ($11) { STACKTOP = sp;return; } - (_vprintf(16432,$2)|0); + (_vprintf(16736,$2)|0); $12 = ($0|0)==(1); if ($12) { _exit(1); @@ -11960,22 +11964,22 @@ function _InitGraphicsDevice($0,$1) { $vararg_buffer = sp; $2 = sp + 72|0; $3 = sp + 140|0; - HEAP32[4173] = $0; - HEAP32[4172] = $1; + HEAP32[4249] = $0; + HEAP32[4248] = $1; _MatrixIdentity($2); - dest=16780; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17084; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_glfwSetErrorCallback((2|0))|0); $4 = (_glfwInit()|0); $5 = ($4|0)==(0); if ($5) { _TraceLog(1,4957,$vararg_buffer); } - $6 = HEAP32[4173]|0; - HEAP32[4211] = $6; - $7 = HEAP32[4172]|0; - HEAP32[4212] = $7; + $6 = HEAP32[4249]|0; + HEAP32[4287] = $6; + $7 = HEAP32[4248]|0; + HEAP32[4288] = $7; _glfwDefaultWindowHints(); - $8 = HEAP8[19512]|0; + $8 = HEAP8[19816]|0; $9 = $8 & 4; $10 = ($9<<24>>24)==(0); if ($10) { @@ -11983,13 +11987,13 @@ function _InitGraphicsDevice($0,$1) { } else { _glfwWindowHint(131075,1); } - $11 = HEAP8[19512]|0; + $11 = HEAP8[19816]|0; $12 = $11 & 8; $13 = ($12<<24>>24)==(0); if (!($13)) { _glfwWindowHint(131077,1); } - $14 = HEAP8[19512]|0; + $14 = HEAP8[19816]|0; $15 = $14 & 32; $16 = ($15<<24>>24)==(0); if (!($16)) { @@ -12011,18 +12015,18 @@ function _InitGraphicsDevice($0,$1) { _glfwWindowHint(139270,0); } } - $21 = HEAP32[4213]|0; + $21 = HEAP32[4289]|0; $22 = ($21|0)==(0); if ($22) { - $47 = HEAP32[4173]|0; - $48 = HEAP32[4172]|0; - $49 = HEAP32[4175]|0; + $47 = HEAP32[4249]|0; + $48 = HEAP32[4248]|0; + $49 = HEAP32[4251]|0; $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); - HEAP32[4171] = $50; - $51 = HEAP32[4173]|0; - HEAP32[4214] = $51; - $52 = HEAP32[4172]|0; - HEAP32[4215] = $52; + HEAP32[4247] = $50; + $51 = HEAP32[4249]|0; + HEAP32[4290] = $51; + $52 = HEAP32[4248]|0; + HEAP32[4291] = $52; $54 = $50; } else { $23 = (_glfwGetPrimaryMonitor()|0); @@ -12031,9 +12035,9 @@ function _InitGraphicsDevice($0,$1) { $26 = ($25|0)>(0); L22: do { if ($26) { - $27 = HEAP32[4173]|0; + $27 = HEAP32[4249]|0; $28 = HEAP32[$$byval_copy>>2]|0; - $29 = HEAP32[4172]|0; + $29 = HEAP32[4248]|0; $$015 = 0; while(1) { $30 = (($24) + (($$015*24)|0)|0); @@ -12055,25 +12059,25 @@ function _InitGraphicsDevice($0,$1) { break L22; } } - HEAP32[4211] = $31; - HEAP32[4212] = $34; + HEAP32[4287] = $31; + HEAP32[4288] = $34; } } while(0); - $38 = HEAP32[4211]|0; - $39 = HEAP32[4212]|0; + $38 = HEAP32[4287]|0; + $39 = HEAP32[4288]|0; HEAP32[$vararg_buffer3>>2] = $38; $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr5>>2] = $39; _TraceLog(2,5008,$vararg_buffer3); - $40 = HEAP32[4211]|0; - $41 = HEAP32[4212]|0; + $40 = HEAP32[4287]|0; + $41 = HEAP32[4288]|0; _SetupFramebufferSize($40,$41); - $42 = HEAP32[4211]|0; - $43 = HEAP32[4212]|0; - $44 = HEAP32[4175]|0; + $42 = HEAP32[4287]|0; + $43 = HEAP32[4288]|0; + $44 = HEAP32[4251]|0; $45 = (_glfwGetPrimaryMonitor()|0); $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); - HEAP32[4171] = $46; + HEAP32[4247] = $46; $54 = $46; } $53 = ($54|0)==(0|0); @@ -12082,60 +12086,60 @@ function _InitGraphicsDevice($0,$1) { _TraceLog(1,5046,$vararg_buffer6); } else { _TraceLog(0,5079,$vararg_buffer8); - $55 = HEAP32[4214]|0; - $56 = HEAP32[4215]|0; + $55 = HEAP32[4290]|0; + $56 = HEAP32[4291]|0; HEAP32[$vararg_buffer10>>2] = $55; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $56; _TraceLog(0,5119,$vararg_buffer10); - $57 = HEAP32[4173]|0; - $58 = HEAP32[4172]|0; + $57 = HEAP32[4249]|0; + $58 = HEAP32[4248]|0; HEAP32[$vararg_buffer14>>2] = $57; $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); HEAP32[$vararg_ptr17>>2] = $58; _TraceLog(0,5140,$vararg_buffer14); - $59 = HEAP32[4216]|0; - $60 = HEAP32[4217]|0; + $59 = HEAP32[4292]|0; + $60 = HEAP32[4293]|0; HEAP32[$vararg_buffer18>>2] = $59; $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); HEAP32[$vararg_ptr21>>2] = $60; _TraceLog(0,5161,$vararg_buffer18); } - $61 = HEAP32[4171]|0; + $61 = HEAP32[4247]|0; (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); - $62 = HEAP32[4171]|0; + $62 = HEAP32[4247]|0; (_glfwSetCursorEnterCallback(($62|0),(3|0))|0); - $63 = HEAP32[4171]|0; + $63 = HEAP32[4247]|0; (_glfwSetKeyCallback(($63|0),(1|0))|0); - $64 = HEAP32[4171]|0; + $64 = HEAP32[4247]|0; (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); - $65 = HEAP32[4171]|0; + $65 = HEAP32[4247]|0; (_glfwSetCursorPosCallback(($65|0),(1|0))|0); - $66 = HEAP32[4171]|0; + $66 = HEAP32[4247]|0; (_glfwSetCharCallback(($66|0),(4|0))|0); - $67 = HEAP32[4171]|0; + $67 = HEAP32[4247]|0; (_glfwSetScrollCallback(($67|0),(2|0))|0); - $68 = HEAP32[4171]|0; + $68 = HEAP32[4247]|0; (_glfwSetWindowIconifyCallback(($68|0),(5|0))|0); - $69 = HEAP32[4171]|0; + $69 = HEAP32[4247]|0; _glfwMakeContextCurrent(($69|0)); _glfwSwapInterval(0); - $70 = HEAP8[19512]|0; + $70 = HEAP8[19816]|0; $71 = $70 & 64; $72 = ($71<<24>>24)==(0); if ($72) { - $73 = HEAP32[4173]|0; - $74 = HEAP32[4172]|0; + $73 = HEAP32[4249]|0; + $74 = HEAP32[4248]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4214]|0; - $76 = HEAP32[4216]|0; + $75 = HEAP32[4290]|0; + $76 = HEAP32[4292]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4215]|0; - $80 = HEAP32[4217]|0; + $79 = HEAP32[4291]|0; + $80 = HEAP32[4293]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12154,18 +12158,18 @@ function _InitGraphicsDevice($0,$1) { } _glfwSwapInterval(1); _TraceLog(0,5186,$vararg_buffer22); - $73 = HEAP32[4173]|0; - $74 = HEAP32[4172]|0; + $73 = HEAP32[4249]|0; + $74 = HEAP32[4248]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4214]|0; - $76 = HEAP32[4216]|0; + $75 = HEAP32[4290]|0; + $76 = HEAP32[4292]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4215]|0; - $80 = HEAP32[4217]|0; + $79 = HEAP32[4291]|0; + $80 = HEAP32[4293]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12193,7 +12197,7 @@ function _LoadDefaultFont() { $vararg_buffer = sp; $0 = sp + 4|0; $1 = sp + 24|0; - HEAP32[(16748)>>2] = 224; + HEAP32[(17052)>>2] = 224; $2 = (_malloc(65536)|0); _memset(($2|0),0,65536)|0; $$095104 = 0;$$096103 = 0; @@ -12234,27 +12238,27 @@ function _LoadDefaultFont() { _free($2); ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$$byval_copy1); - ;HEAP32[16724>>2]=HEAP32[$1>>2]|0;HEAP32[16724+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16724+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16724+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16724+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[17028>>2]=HEAP32[$1>>2]|0;HEAP32[17028+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[17028+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[17028+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[17028+16>>2]=HEAP32[$1+16>>2]|0; ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($$byval_copy1); - $5 = HEAP32[(16748)>>2]|0; + $5 = HEAP32[(17052)>>2]|0; $6 = $5 << 5; $7 = (_malloc($6)|0); - HEAP32[(16752)>>2] = $7; + HEAP32[(17056)>>2] = $7; $8 = ($5|0)>(0); if (!($8)) { $$lcssa = $7; $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(16744)>>2] = $23; - $24 = HEAP32[4181]|0; + HEAP32[(17048)>>2] = $23; + $24 = HEAP32[4257]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4510,$vararg_buffer); STACKTOP = sp;return; } - $9 = HEAP32[(16728)>>2]|0; - $10 = HEAP32[(16748)>>2]|0; - $11 = HEAP32[(16752)>>2]|0; + $9 = HEAP32[(17032)>>2]|0; + $10 = HEAP32[(17052)>>2]|0; + $11 = HEAP32[(17056)>>2]|0; $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; while(1) { $25 = (($$0101) + 32)|0; @@ -12303,8 +12307,8 @@ function _LoadDefaultFont() { } $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(16744)>>2] = $23; - $24 = HEAP32[4181]|0; + HEAP32[(17048)>>2] = $23; + $24 = HEAP32[4257]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4510,$vararg_buffer); STACKTOP = sp;return; @@ -12315,7 +12319,7 @@ function _InitTimer() { $0 = (_time((0|0))|0); _srand($0); $1 = (+_GetTime()); - HEAPF64[2053] = $1; + HEAPF64[2091] = $1; return; } function _EmscriptenFullscreenChangeCallback($0,$1,$2) { @@ -12474,7 +12478,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $28 = (($25) + 4)|0; $29 = $28; $30 = HEAP32[$29>>2]|0; - $31 = 16408; + $31 = 16712; $32 = $31; HEAP32[$32>>2] = $27; $33 = (($31) + 4)|0; @@ -12487,7 +12491,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $39 = (($36) + 4)|0; $40 = $39; $41 = HEAP32[$40>>2]|0; - $42 = (16416); + $42 = (16720); $43 = $42; HEAP32[$43>>2] = $38; $44 = (($42) + 4)|0; @@ -12543,7 +12547,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) { } $9 = ((($1)) + 1300|0); $10 = HEAP32[$9>>2]|0; - $11 = (16708 + ($10<<2)|0); + $11 = (17012 + ($10<<2)|0); HEAP32[$11>>2] = $$sink; return 0; } @@ -12557,7 +12561,7 @@ function _SetTargetFPS($0) { $2 = (+($0|0)); $3 = 1.0 / $2; $$ = $1 ? 0.0 : $3; - HEAPF64[2050] = $$; + HEAPF64[2088] = $$; $4 = $3; $$op = $4 * 1000.0; $5 = $$op; @@ -12569,7 +12573,7 @@ function _SetTargetFPS($0) { function _LogoAnimation() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4176] = 0; + HEAP32[4252] = 0; return; } function _GetTime() { @@ -13145,7 +13149,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $5 = sp + 68|0; _glBindTexture(3553,0); HEAP32[$5>>2] = 0; - $6 = HEAP32[4189]|0; + $6 = HEAP32[4265]|0; $7 = ($6|0)==(0); $8 = $3 & -4; $switch = ($8|0)==(8); @@ -13155,7 +13159,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $9 = HEAP32[4190]|0; + $9 = HEAP32[4266]|0; $10 = ($9|0)==(0); $11 = ($3|0)==(12); $or$cond7 = $11 & $10; @@ -13164,7 +13168,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $12 = HEAP32[4191]|0; + $12 = HEAP32[4267]|0; $13 = ($12|0)==(0); $$off = (($3) + -13)|0; $14 = ($$off>>>0)<(2); @@ -13174,7 +13178,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $15 = HEAP32[4192]|0; + $15 = HEAP32[4268]|0; $16 = ($15|0)==(0); $$off92 = (($3) + -15)|0; $17 = ($$off92>>>0)<(2); @@ -13184,7 +13188,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $18 = HEAP32[4193]|0; + $18 = HEAP32[4269]|0; $19 = ($18|0)==(0); $$off93 = (($3) + -17)|0; $20 = ($$off93>>>0)<(2); @@ -13228,7 +13232,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 8: { - $22 = HEAP32[4189]|0; + $22 = HEAP32[4265]|0; $23 = ($22|0)==(0); if (!($23)) { _LoadCompressedTexture($0,$1,$2,$4,33776); @@ -13236,7 +13240,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 9: { - $24 = HEAP32[4189]|0; + $24 = HEAP32[4265]|0; $25 = ($24|0)==(0); if (!($25)) { _LoadCompressedTexture($0,$1,$2,$4,33777); @@ -13244,7 +13248,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 10: { - $26 = HEAP32[4189]|0; + $26 = HEAP32[4265]|0; $27 = ($26|0)==(0); if (!($27)) { _LoadCompressedTexture($0,$1,$2,$4,33778); @@ -13252,7 +13256,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 11: { - $28 = HEAP32[4189]|0; + $28 = HEAP32[4265]|0; $29 = ($28|0)==(0); if (!($29)) { _LoadCompressedTexture($0,$1,$2,$4,33779); @@ -13260,7 +13264,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 12: { - $30 = HEAP32[4190]|0; + $30 = HEAP32[4266]|0; $31 = ($30|0)==(0); if (!($31)) { _LoadCompressedTexture($0,$1,$2,$4,36196); @@ -13268,7 +13272,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 13: { - $32 = HEAP32[4191]|0; + $32 = HEAP32[4267]|0; $33 = ($32|0)==(0); if (!($33)) { _LoadCompressedTexture($0,$1,$2,$4,37492); @@ -13276,7 +13280,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 14: { - $34 = HEAP32[4191]|0; + $34 = HEAP32[4267]|0; $35 = ($34|0)==(0); if (!($35)) { _LoadCompressedTexture($0,$1,$2,$4,37496); @@ -13284,7 +13288,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 15: { - $36 = HEAP32[4192]|0; + $36 = HEAP32[4268]|0; $37 = ($36|0)==(0); if (!($37)) { _LoadCompressedTexture($0,$1,$2,$4,35840); @@ -13292,7 +13296,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 16: { - $38 = HEAP32[4192]|0; + $38 = HEAP32[4268]|0; $39 = ($38|0)==(0); if (!($39)) { _LoadCompressedTexture($0,$1,$2,$4,35842); @@ -13300,7 +13304,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 17: { - $40 = HEAP32[4193]|0; + $40 = HEAP32[4269]|0; $41 = ($40|0)==(0); if (!($41)) { _LoadCompressedTexture($0,$1,$2,$4,37808); @@ -13308,7 +13312,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 18: { - $42 = HEAP32[4193]|0; + $42 = HEAP32[4269]|0; $43 = ($42|0)==(0); if (!($43)) { _LoadCompressedTexture($0,$1,$2,$4,37815); @@ -13320,7 +13324,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { } } } while(0); - $44 = HEAP32[4194]|0; + $44 = HEAP32[4270]|0; $45 = ($44|0)==(0); if ($45) { _glTexParameteri(3553,10242,33071); @@ -13335,7 +13339,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $46 = HEAP32[$5>>2]|0; $47 = ($46|0)==(0); if ($47) { - _TraceLog(2,10906,$vararg_buffer15); + _TraceLog(2,11214,$vararg_buffer15); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } else { @@ -13666,20 +13670,20 @@ function _SetupFramebufferSize($0,$1) { $vararg_buffer4 = sp + 16|0; $vararg_buffer = sp; $2 = sp + 40|0; - $3 = HEAP32[4173]|0; + $3 = HEAP32[4249]|0; $4 = ($3|0)>($0|0); if (!($4)) { - $5 = HEAP32[4172]|0; + $5 = HEAP32[4248]|0; $6 = ($5|0)>($1|0); if (!($6)) { $30 = ($3|0)<($0|0); $31 = ($5|0)<($1|0); $or$cond = $30 | $31; if (!($or$cond)) { - HEAP32[4214] = $3; - HEAP32[4215] = $5; - HEAP32[4216] = 0; - HEAP32[4217] = 0; + HEAP32[4290] = $3; + HEAP32[4291] = $5; + HEAP32[4292] = 0; + HEAP32[4293] = 0; STACKTOP = sp;return; } HEAP32[$vararg_buffer8>>2] = $3; @@ -13693,9 +13697,9 @@ function _SetupFramebufferSize($0,$1) { $32 = (+($0|0)); $33 = (+($1|0)); $34 = $32 / $33; - $35 = HEAP32[4173]|0; + $35 = HEAP32[4249]|0; $36 = (+($35|0)); - $37 = HEAP32[4172]|0; + $37 = HEAP32[4248]|0; $38 = (+($37|0)); $39 = $36 / $38; $40 = !($34 <= $39); @@ -13703,26 +13707,26 @@ function _SetupFramebufferSize($0,$1) { $44 = $34 * $38; $roundf = (+_roundf((+$44))); $45 = (~~(($roundf))); - HEAP32[4214] = $45; - HEAP32[4215] = $37; + HEAP32[4290] = $45; + HEAP32[4291] = $37; $46 = (($45) - ($35))|0; - HEAP32[4216] = $46; + HEAP32[4292] = $46; $$sink1 = 0; } else { - HEAP32[4214] = $35; + HEAP32[4290] = $35; $41 = $36 / $34; $roundf38 = (+_roundf((+$41))); $42 = (~~(($roundf38))); - HEAP32[4215] = $42; - HEAP32[4216] = 0; + HEAP32[4291] = $42; + HEAP32[4292] = 0; $43 = (($42) - ($37))|0; $$sink1 = $43; } - HEAP32[4217] = $$sink1; + HEAP32[4293] = $$sink1; STACKTOP = sp;return; } } - $7 = HEAP32[4172]|0; + $7 = HEAP32[4248]|0; HEAP32[$vararg_buffer>>2] = $3; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $7; @@ -13732,11 +13736,11 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr3>>2] = $1; _TraceLog(2,8568,$vararg_buffer); $8 = (+($0|0)); - $9 = HEAP32[4173]|0; + $9 = HEAP32[4249]|0; $10 = (+($9|0)); $11 = $8 / $10; $12 = (+($1|0)); - $13 = HEAP32[4172]|0; + $13 = HEAP32[4248]|0; $14 = (+($13|0)); $15 = $12 / $14; $16 = !($11 <= $15); @@ -13744,33 +13748,33 @@ function _SetupFramebufferSize($0,$1) { $22 = $10 * $15; $roundf39 = (+_roundf((+$22))); $23 = (~~(($roundf39))); - HEAP32[4214] = $23; - HEAP32[4215] = $1; + HEAP32[4290] = $23; + HEAP32[4291] = $1; $24 = (($0) - ($23))|0; - HEAP32[4216] = $24; + HEAP32[4292] = $24; $$sink = 0; } else { - HEAP32[4214] = $0; - $17 = HEAP32[4172]|0; + HEAP32[4290] = $0; + $17 = HEAP32[4248]|0; $18 = (+($17|0)); $19 = $11 * $18; $roundf40 = (+_roundf((+$19))); $20 = (~~(($roundf40))); - HEAP32[4215] = $20; - HEAP32[4216] = 0; + HEAP32[4291] = $20; + HEAP32[4292] = 0; $21 = (($1) - ($20))|0; $$sink = $21; } - HEAP32[4217] = $$sink; - $25 = HEAP32[4214]|0; + HEAP32[4293] = $$sink; + $25 = HEAP32[4290]|0; $26 = (+($25|0)); - $27 = HEAP32[4173]|0; + $27 = HEAP32[4249]|0; $28 = (+($27|0)); $29 = $26 / $28; _MatrixScale($2,$29,$29,$29); - dest=16780; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4214] = $0; - HEAP32[4215] = $1; + dest=17084; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4290] = $0; + HEAP32[4291] = $1; HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $1; @@ -13792,10 +13796,10 @@ function _WindowSizeCallback($0,$1,$2) { _rlMatrixMode(5888); _rlLoadIdentity(); _rlClearScreenBuffers(); - HEAP32[4173] = $1; - HEAP32[4172] = $2; - HEAP32[4214] = $1; - HEAP32[4215] = $2; + HEAP32[4249] = $1; + HEAP32[4248] = $2; + HEAP32[4290] = $1; + HEAP32[4291] = $2; return; } function _CursorEnterCallback($0,$1) { @@ -13822,7 +13826,7 @@ function _KeyCallback($0,$1,$2,$3,$4) { return; } $8 = $3&255; - $9 = (19519 + ($1)|0); + $9 = (19823 + ($1)|0); HEAP8[$9>>0] = $8; if (!($7)) { return; @@ -13843,7 +13847,7 @@ function _MouseButtonCallback($0,$1,$2,$3) { $4 = sp + 8|0; $5 = sp; $6 = $2&255; - $7 = (19513 + ($1)|0); + $7 = (19817 + ($1)|0); HEAP8[$7>>0] = $6; $8 = (_IsMouseButtonPressed(0)|0); $9 = ($8|0)==(0); @@ -13922,7 +13926,7 @@ function _MouseCursorPosCallback($0,$1,$2) { $12 = (($9) + 4)|0; $13 = $12; $14 = HEAP32[$13>>2]|0; - $15 = 16408; + $15 = 16712; $16 = $15; HEAP32[$16>>2] = $11; $17 = (($15) + 4)|0; @@ -13957,7 +13961,7 @@ function _ScrollCallback($0,$1,$2) { var $3 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = (~~(($2))); - HEAP32[4587] = $3; + HEAP32[4663] = $3; return; } function _WindowIconifyCallback($0,$1) { @@ -13967,7 +13971,7 @@ function _WindowIconifyCallback($0,$1) { sp = STACKTOP; $2 = ($1|0)!=(0); $$sink = $2&1; - HEAP32[4586] = $$sink; + HEAP32[4662] = $$sink; return; } function _rlglInit($0,$1) { @@ -14048,18 +14052,18 @@ function _rlglInit($0,$1) { $25 = (_strcmp($24,5318)|0); $26 = ($25|0)==(0); if ($26) { - HEAP32[4252] = 1; + HEAP32[4328] = 1; $27 = (_eglGetProcAddress((5345|0))|0); - HEAP32[4253] = $27; + HEAP32[4329] = $27; $28 = (_eglGetProcAddress((5366|0))|0); - HEAP32[4254] = $28; + HEAP32[4330] = $28; $29 = (_eglGetProcAddress((5387|0))|0); - HEAP32[4255] = $29; + HEAP32[4331] = $29; } $30 = (_strcmp($24,5411)|0); $31 = ($30|0)==(0); if ($31) { - HEAP32[4194] = 1; + HEAP32[4270] = 1; } $32 = (_strcmp($24,5431)|0); $33 = ($32|0)==(0); @@ -14081,7 +14085,7 @@ function _rlglInit($0,$1) { } if ((label|0) == 12) { label = 0; - HEAP32[4189] = 1; + HEAP32[4265] = 1; } $39 = (_strcmp($24,5536)|0); $40 = ($39|0)==(0); @@ -14097,35 +14101,35 @@ function _rlglInit($0,$1) { } if ((label|0) == 15) { label = 0; - HEAP32[4190] = 1; + HEAP32[4266] = 1; } $44 = HEAP32[$23>>2]|0; $45 = (_strcmp($44,5605)|0); $46 = ($45|0)==(0); if ($46) { - HEAP32[4191] = 1; + HEAP32[4267] = 1; } $47 = (_strcmp($44,5630)|0); $48 = ($47|0)==(0); if ($48) { - HEAP32[4192] = 1; + HEAP32[4268] = 1; } $49 = (_strcmp($44,5663)|0); $50 = ($49|0)==(0); if ($50) { - HEAP32[4193] = 1; + HEAP32[4269] = 1; } $51 = (_strcmp($44,5699)|0); $52 = ($51|0)==(0); if ($52) { - HEAP32[4256] = 1; - _glGetFloatv(34047,(17028|0)); + HEAP32[4332] = 1; + _glGetFloatv(34047,(17332|0)); } $53 = HEAP32[$23>>2]|0; $54 = (_strcmp($53,5733)|0); $55 = ($54|0)==(0); if ($55) { - HEAP32[4258] = 1; + HEAP32[4334] = 1; } $56 = (($$06167) + 1)|0; $exitcond70 = ($56|0)==($19|0); @@ -14136,61 +14140,61 @@ function _rlglInit($0,$1) { } } } - $21 = HEAP32[4252]|0; + $21 = HEAP32[4328]|0; $22 = ($21|0)==(0); if ($22) { _TraceLog(2,5836,$vararg_buffer15); } else { _TraceLog(0,5761,$vararg_buffer13); } - $57 = HEAP32[4194]|0; + $57 = HEAP32[4270]|0; $58 = ($57|0)==(0); if ($58) { _TraceLog(2,5972,$vararg_buffer19); } else { _TraceLog(0,5897,$vararg_buffer17); } - $59 = HEAP32[4189]|0; + $59 = HEAP32[4265]|0; $60 = ($59|0)==(0); if (!($60)) { _TraceLog(0,6064,$vararg_buffer21); } - $61 = HEAP32[4190]|0; + $61 = HEAP32[4266]|0; $62 = ($61|0)==(0); if (!($62)) { _TraceLog(0,6110,$vararg_buffer23); } - $63 = HEAP32[4191]|0; + $63 = HEAP32[4267]|0; $64 = ($63|0)==(0); if (!($64)) { _TraceLog(0,6157,$vararg_buffer25); } - $65 = HEAP32[4192]|0; + $65 = HEAP32[4268]|0; $66 = ($65|0)==(0); if (!($66)) { _TraceLog(0,6208,$vararg_buffer27); } - $67 = HEAP32[4193]|0; + $67 = HEAP32[4269]|0; $68 = ($67|0)==(0); if (!($68)) { _TraceLog(0,6255,$vararg_buffer29); } - $69 = HEAP32[4256]|0; + $69 = HEAP32[4332]|0; $70 = ($69|0)==(0); if (!($70)) { - $71 = +HEAPF32[4257]; + $71 = +HEAPF32[4333]; $72 = $71; HEAPF64[$vararg_buffer31>>3] = $72; _TraceLog(0,6302,$vararg_buffer31); } - $73 = HEAP32[4258]|0; + $73 = HEAP32[4334]|0; $74 = ($73|0)==(0); if (!($74)) { _TraceLog(0,6368,$vararg_buffer34); } HEAP32[$vararg_buffer10>>2] = -1; $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); - HEAP32[4259] = $75; + HEAP32[4335] = $75; $76 = ($75|0)==(0); if ($76) { _TraceLog(2,6472,$vararg_buffer39); @@ -14199,14 +14203,14 @@ function _rlglInit($0,$1) { _TraceLog(0,6421,$vararg_buffer36); } _LoadDefaultShader($2); - dest=17040; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=17096; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17344; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17400; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _LoadDefaultBuffers(); $77 = (_malloc(49152)|0); - HEAP32[4288] = $77; + HEAP32[4364] = $77; $$06066 = 0; while(1) { - $79 = HEAP32[4288]|0; + $79 = HEAP32[4364]|0; $80 = (($79) + (($$06066*12)|0)|0); _VectorZero($3); ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; @@ -14219,7 +14223,7 @@ function _rlglInit($0,$1) { } } $78 = (_malloc(36864)|0); - HEAP32[4289] = $78; + HEAP32[4365] = $78; $$05965 = 0; while(1) { $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); @@ -14234,48 +14238,48 @@ function _rlglInit($0,$1) { $$05965 = $84; } } - HEAP32[4290] = 1; - $85 = HEAP32[4259]|0; + HEAP32[4366] = 1; + $85 = HEAP32[4335]|0; $86 = ((($78)) + 8|0); HEAP32[$86>>2] = $85; - HEAP32[4291] = 4; + HEAP32[4367] = 4; _MatrixIdentity($4); - dest=17168; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17472; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17232); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17536); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17296); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17600); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17360); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17664); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17424); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17728); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17488); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17792); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17552); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17856); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17616); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17920); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17680); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17984); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17744); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18048); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17808); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18112); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17872); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18176); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17936); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18240); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18000); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18304); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18064); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18368); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18128); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18432); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($5); - dest=16876; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17180; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($6); - dest=16940; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4218] = 16940; + dest=17244; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4294] = 17244; _glDepthFunc(515); _glDisable(2929); _glBlendFunc(770,771); @@ -14286,21 +14290,21 @@ function _rlglInit($0,$1) { _glClearColor(0.0,0.0,0.0,1.0); _glClearDepthf(1.0); _glClear(16640); - HEAP32[4548] = $0; - HEAP32[4549] = $1; + HEAP32[4624] = $0; + HEAP32[4625] = $1; _TraceLog(0,6511,$vararg_buffer41); STACKTOP = sp;return; } function _SetupViewport() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4216]|0; + $0 = HEAP32[4292]|0; $1 = (($0|0) / 2)&-1; - $2 = HEAP32[4217]|0; + $2 = HEAP32[4293]|0; $3 = (($2|0) / 2)&-1; - $4 = HEAP32[4214]|0; + $4 = HEAP32[4290]|0; $5 = (($4) - ($0))|0; - $6 = HEAP32[4215]|0; + $6 = HEAP32[4291]|0; $7 = (($6) - ($2))|0; _rlViewport($1,$3,$5,$7); return; @@ -14311,12 +14315,12 @@ function _rlMatrixMode($0) { sp = STACKTOP; switch ($0|0) { case 5889: { - $modelview$sink = 16876; + $modelview$sink = 17180; label = 3; break; } case 5888: { - $modelview$sink = 16940; + $modelview$sink = 17244; label = 3; break; } @@ -14324,9 +14328,9 @@ function _rlMatrixMode($0) { } } if ((label|0) == 3) { - HEAP32[4218] = $modelview$sink; + HEAP32[4294] = $modelview$sink; } - HEAP32[4251] = $0; + HEAP32[4327] = $0; return; } function _rlLoadIdentity() { @@ -14334,7 +14338,7 @@ function _rlLoadIdentity() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $0 = sp; - $1 = HEAP32[4218]|0; + $1 = HEAP32[4294]|0; _MatrixIdentity($0); dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; @@ -14355,7 +14359,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[4218]|0; + $8 = HEAP32[4294]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -14452,15 +14456,15 @@ function _LoadDefaultBuffers() { $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $0 = (_malloc(24576)|0); - HEAP32[(18212)>>2] = $0; + HEAP32[(18516)>>2] = $0; $1 = (_malloc(8192)|0); - HEAP32[(18220)>>2] = $1; - HEAP32[(18216)>>2] = 0; - HEAP32[(18224)>>2] = 0; + HEAP32[(18524)>>2] = $1; + HEAP32[(18520)>>2] = 0; + HEAP32[(18528)>>2] = 0; _memset(($0|0),0,24576)|0; $$05972 = 0; while(1) { - $2 = HEAP32[(18220)>>2]|0; + $2 = HEAP32[(18524)>>2]|0; $3 = (($2) + ($$05972)|0); HEAP8[$3>>0] = 0; $4 = (($$05972) + 1)|0; @@ -14471,19 +14475,19 @@ function _LoadDefaultBuffers() { $$05972 = $4; } } - HEAP32[4550] = 0; - HEAP32[(18208)>>2] = 0; - HEAP32[(18204)>>2] = 0; + HEAP32[4626] = 0; + HEAP32[(18512)>>2] = 0; + HEAP32[(18508)>>2] = 0; $5 = (_malloc(73728)|0); - HEAP32[(18260)>>2] = $5; + HEAP32[(18564)>>2] = $5; $6 = (_malloc(24576)|0); - HEAP32[(18268)>>2] = $6; - HEAP32[(18264)>>2] = 0; - HEAP32[(18272)>>2] = 0; + HEAP32[(18572)>>2] = $6; + HEAP32[(18568)>>2] = 0; + HEAP32[(18576)>>2] = 0; _memset(($5|0),0,73728)|0; $$05770 = 0; while(1) { - $7 = HEAP32[(18268)>>2]|0; + $7 = HEAP32[(18572)>>2]|0; $8 = (($7) + ($$05770)|0); HEAP8[$8>>0] = 0; $9 = (($$05770) + 1)|0; @@ -14494,24 +14498,24 @@ function _LoadDefaultBuffers() { $$05770 = $9; } } - HEAP32[4562] = 0; - HEAP32[(18256)>>2] = 0; - HEAP32[(18252)>>2] = 0; + HEAP32[4638] = 0; + HEAP32[(18560)>>2] = 0; + HEAP32[(18556)>>2] = 0; $10 = (_malloc(49152)|0); - HEAP32[(18308)>>2] = $10; + HEAP32[(18612)>>2] = $10; $11 = (_malloc(32768)|0); - HEAP32[(18312)>>2] = $11; + HEAP32[(18616)>>2] = $11; $12 = (_malloc(16384)|0); - HEAP32[(18316)>>2] = $12; + HEAP32[(18620)>>2] = $12; $13 = (_malloc(12288)|0); - HEAP32[(18320)>>2] = $13; - $14 = HEAP32[(18308)>>2]|0; + HEAP32[(18624)>>2] = $13; + $14 = HEAP32[(18612)>>2]|0; _memset(($14|0),0,49152)|0; - $15 = HEAP32[(18312)>>2]|0; + $15 = HEAP32[(18616)>>2]|0; _memset(($15|0),0,32768)|0; $$05467 = 0; while(1) { - $17 = HEAP32[(18316)>>2]|0; + $17 = HEAP32[(18620)>>2]|0; $18 = (($17) + ($$05467)|0); HEAP8[$18>>0] = 0; $19 = (($$05467) + 1)|0; @@ -14522,7 +14526,7 @@ function _LoadDefaultBuffers() { $$05467 = $19; } } - $16 = HEAP32[(18320)>>2]|0; + $16 = HEAP32[(18624)>>2]|0; $$05365 = 0;$$066 = 0; while(1) { $22 = $$05365 << 2; @@ -14559,140 +14563,140 @@ function _LoadDefaultBuffers() { $$05365 = $41;$$066 = $42; } } - HEAP32[4574] = 0; - HEAP32[(18300)>>2] = 0; - HEAP32[(18304)>>2] = 0; + HEAP32[4650] = 0; + HEAP32[(18604)>>2] = 0; + HEAP32[(18608)>>2] = 0; _TraceLog(0,6558,$vararg_buffer); - $20 = HEAP32[4252]|0; + $20 = HEAP32[4328]|0; $21 = ($20|0)==(0); if (!($21)) { - $43 = HEAP32[4253]|0; - FUNCTION_TABLE_vii[$43 & 63](1,(18228)); - $44 = HEAP32[4254]|0; - $45 = HEAP32[(18228)>>2]|0; + $43 = HEAP32[4329]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(18532)); + $44 = HEAP32[4330]|0; + $45 = HEAP32[(18532)>>2]|0; FUNCTION_TABLE_vi[$44 & 31]($45); } - _glGenBuffers(2,((18232)|0)); - $46 = HEAP32[(18232)>>2]|0; + _glGenBuffers(2,((18536)|0)); + $46 = HEAP32[(18536)>>2]|0; _glBindBuffer(34962,($46|0)); - $47 = HEAP32[(18212)>>2]|0; + $47 = HEAP32[(18516)>>2]|0; _glBufferData(34962,24576,($47|0),35048); - $48 = HEAP32[(17100)>>2]|0; + $48 = HEAP32[(17404)>>2]|0; _glEnableVertexAttribArray(($48|0)); - $49 = HEAP32[(17100)>>2]|0; + $49 = HEAP32[(17404)>>2]|0; _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); - _glGenBuffers(2,((18236)|0)); - $50 = HEAP32[(18236)>>2]|0; + _glGenBuffers(2,((18540)|0)); + $50 = HEAP32[(18540)>>2]|0; _glBindBuffer(34962,($50|0)); - $51 = HEAP32[(18220)>>2]|0; + $51 = HEAP32[(18524)>>2]|0; _glBufferData(34962,8192,($51|0),35048); - $52 = HEAP32[(17120)>>2]|0; + $52 = HEAP32[(17424)>>2]|0; _glEnableVertexAttribArray(($52|0)); - $53 = HEAP32[(17120)>>2]|0; + $53 = HEAP32[(17424)>>2]|0; _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); - $54 = HEAP32[4252]|0; + $54 = HEAP32[4328]|0; $55 = ($54|0)==(0); if ($55) { - $57 = HEAP32[(18232)>>2]|0; - $58 = HEAP32[(18236)>>2]|0; + $57 = HEAP32[(18536)>>2]|0; + $58 = HEAP32[(18540)>>2]|0; HEAP32[$vararg_buffer3>>2] = $57; $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr6>>2] = $58; _TraceLog(0,6696,$vararg_buffer3); } else { - $56 = HEAP32[(18228)>>2]|0; + $56 = HEAP32[(18532)>>2]|0; HEAP32[$vararg_buffer1>>2] = $56; _TraceLog(0,6631,$vararg_buffer1); } - $59 = HEAP32[4252]|0; + $59 = HEAP32[4328]|0; $60 = ($59|0)==(0); if (!($60)) { - $61 = HEAP32[4253]|0; - FUNCTION_TABLE_vii[$61 & 63](1,(18276)); - $62 = HEAP32[4254]|0; - $63 = HEAP32[(18276)>>2]|0; + $61 = HEAP32[4329]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(18580)); + $62 = HEAP32[4330]|0; + $63 = HEAP32[(18580)>>2]|0; FUNCTION_TABLE_vi[$62 & 31]($63); } - _glGenBuffers(1,((18280)|0)); - $64 = HEAP32[(18280)>>2]|0; + _glGenBuffers(1,((18584)|0)); + $64 = HEAP32[(18584)>>2]|0; _glBindBuffer(34962,($64|0)); - $65 = HEAP32[(18260)>>2]|0; + $65 = HEAP32[(18564)>>2]|0; _glBufferData(34962,73728,($65|0),35048); - $66 = HEAP32[(17100)>>2]|0; + $66 = HEAP32[(17404)>>2]|0; _glEnableVertexAttribArray(($66|0)); - $67 = HEAP32[(17100)>>2]|0; + $67 = HEAP32[(17404)>>2]|0; _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((18284)|0)); - $68 = HEAP32[(18284)>>2]|0; + _glGenBuffers(1,((18588)|0)); + $68 = HEAP32[(18588)>>2]|0; _glBindBuffer(34962,($68|0)); - $69 = HEAP32[(18268)>>2]|0; + $69 = HEAP32[(18572)>>2]|0; _glBufferData(34962,24576,($69|0),35048); - $70 = HEAP32[(17120)>>2]|0; + $70 = HEAP32[(17424)>>2]|0; _glEnableVertexAttribArray(($70|0)); - $71 = HEAP32[(17120)>>2]|0; + $71 = HEAP32[(17424)>>2]|0; _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); - $72 = HEAP32[4252]|0; + $72 = HEAP32[4328]|0; $73 = ($72|0)==(0); if ($73) { - $75 = HEAP32[(18280)>>2]|0; - $76 = HEAP32[(18284)>>2]|0; + $75 = HEAP32[(18584)>>2]|0; + $76 = HEAP32[(18588)>>2]|0; HEAP32[$vararg_buffer10>>2] = $75; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $76; _TraceLog(0,6842,$vararg_buffer10); } else { - $74 = HEAP32[(18276)>>2]|0; + $74 = HEAP32[(18580)>>2]|0; HEAP32[$vararg_buffer7>>2] = $74; _TraceLog(0,6773,$vararg_buffer7); } - $77 = HEAP32[4252]|0; + $77 = HEAP32[4328]|0; $78 = ($77|0)==(0); if (!($78)) { - $79 = HEAP32[4253]|0; - FUNCTION_TABLE_vii[$79 & 63](1,(18324)); - $80 = HEAP32[4254]|0; - $81 = HEAP32[(18324)>>2]|0; + $79 = HEAP32[4329]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(18628)); + $80 = HEAP32[4330]|0; + $81 = HEAP32[(18628)>>2]|0; FUNCTION_TABLE_vi[$80 & 31]($81); } - _glGenBuffers(1,((18328)|0)); - $82 = HEAP32[(18328)>>2]|0; + _glGenBuffers(1,((18632)|0)); + $82 = HEAP32[(18632)>>2]|0; _glBindBuffer(34962,($82|0)); - $83 = HEAP32[(18308)>>2]|0; + $83 = HEAP32[(18612)>>2]|0; _glBufferData(34962,49152,($83|0),35048); - $84 = HEAP32[(17100)>>2]|0; + $84 = HEAP32[(17404)>>2]|0; _glEnableVertexAttribArray(($84|0)); - $85 = HEAP32[(17100)>>2]|0; + $85 = HEAP32[(17404)>>2]|0; _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((18332)|0)); - $86 = HEAP32[(18332)>>2]|0; + _glGenBuffers(1,((18636)|0)); + $86 = HEAP32[(18636)>>2]|0; _glBindBuffer(34962,($86|0)); - $87 = HEAP32[(18312)>>2]|0; + $87 = HEAP32[(18616)>>2]|0; _glBufferData(34962,32768,($87|0),35048); - $88 = HEAP32[(17104)>>2]|0; + $88 = HEAP32[(17408)>>2]|0; _glEnableVertexAttribArray(($88|0)); - $89 = HEAP32[(17104)>>2]|0; + $89 = HEAP32[(17408)>>2]|0; _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); - _glGenBuffers(1,((18336)|0)); - $90 = HEAP32[(18336)>>2]|0; + _glGenBuffers(1,((18640)|0)); + $90 = HEAP32[(18640)>>2]|0; _glBindBuffer(34962,($90|0)); - $91 = HEAP32[(18316)>>2]|0; + $91 = HEAP32[(18620)>>2]|0; _glBufferData(34962,16384,($91|0),35048); - $92 = HEAP32[(17120)>>2]|0; + $92 = HEAP32[(17424)>>2]|0; _glEnableVertexAttribArray(($92|0)); - $93 = HEAP32[(17120)>>2]|0; + $93 = HEAP32[(17424)>>2]|0; _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); - _glGenBuffers(1,((18340)|0)); - $94 = HEAP32[(18340)>>2]|0; + _glGenBuffers(1,((18644)|0)); + $94 = HEAP32[(18644)>>2]|0; _glBindBuffer(34963,($94|0)); - $95 = HEAP32[(18320)>>2]|0; + $95 = HEAP32[(18624)>>2]|0; _glBufferData(34963,12288,($95|0),35044); - $96 = HEAP32[4252]|0; + $96 = HEAP32[4328]|0; $97 = ($96|0)==(0); if ($97) { - $99 = HEAP32[(18328)>>2]|0; - $100 = HEAP32[(18332)>>2]|0; - $101 = HEAP32[(18336)>>2]|0; - $102 = HEAP32[(18340)>>2]|0; + $99 = HEAP32[(18632)>>2]|0; + $100 = HEAP32[(18636)>>2]|0; + $101 = HEAP32[(18640)>>2]|0; + $102 = HEAP32[(18644)>>2]|0; HEAP32[$vararg_buffer17>>2] = $99; $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); HEAP32[$vararg_ptr20>>2] = $100; @@ -14702,16 +14706,16 @@ function _LoadDefaultBuffers() { HEAP32[$vararg_ptr22>>2] = $102; _TraceLog(0,6988,$vararg_buffer17); } else { - $98 = HEAP32[(18324)>>2]|0; + $98 = HEAP32[(18628)>>2]|0; HEAP32[$vararg_buffer14>>2] = $98; _TraceLog(0,6923,$vararg_buffer14); } - $103 = HEAP32[4252]|0; + $103 = HEAP32[4328]|0; $104 = ($103|0)==(0); if ($104) { STACKTOP = sp;return; } - $105 = HEAP32[4254]|0; + $105 = HEAP32[4330]|0; FUNCTION_TABLE_vi[$105 & 31](0); STACKTOP = sp;return; } @@ -14892,9 +14896,9 @@ function _IsMouseButtonPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (19513 + ($0)|0); + $1 = (19817 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (19516 + ($0)|0); + $3 = (19820 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); @@ -14906,9 +14910,9 @@ function _IsMouseButtonReleased($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (19513 + ($0)|0); + $1 = (19817 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (19516 + ($0)|0); + $3 = (19820 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(0); @@ -14929,7 +14933,7 @@ function _CloseWindow() { $vararg_buffer = sp; _UnloadDefaultFont(); _rlglClose(); - $0 = HEAP32[4171]|0; + $0 = HEAP32[4247]|0; _glfwDestroyWindow(($0|0)); _glfwTerminate(); _TraceLog(0,8832,$vararg_buffer); @@ -14940,9 +14944,9 @@ function _UnloadDefaultFont() { sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy = sp; - ;HEAP32[$$byval_copy>>2]=HEAP32[16724>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[16724+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[16724+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[16724+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[16724+16>>2]|0; + ;HEAP32[$$byval_copy>>2]=HEAP32[17028>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[17028+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[17028+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[17028+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[17028+16>>2]|0; _UnloadTexture($$byval_copy); - $0 = HEAP32[(16752)>>2]|0; + $0 = HEAP32[(17056)>>2]|0; _free($0); STACKTOP = sp;return; } @@ -14953,11 +14957,11 @@ function _rlglClose() { $vararg_buffer = sp; _UnloadDefaultShader(); _UnloadDefaultBuffers(); - _glDeleteTextures(1,(17036|0)); - $0 = HEAP32[4259]|0; + _glDeleteTextures(1,(17340|0)); + $0 = HEAP32[4335]|0; HEAP32[$vararg_buffer>>2] = $0; _TraceLog(0,8859,$vararg_buffer); - $1 = HEAP32[4289]|0; + $1 = HEAP32[4365]|0; _free($1); STACKTOP = sp;return; } @@ -14965,17 +14969,17 @@ function _UnloadDefaultShader() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; _glUseProgram(0); - $0 = HEAP32[4260]|0; + $0 = HEAP32[4336]|0; _glDeleteProgram(($0|0)); return; } function _UnloadDefaultBuffers() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4252]|0; + $0 = HEAP32[4328]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4254]|0; + $2 = HEAP32[4330]|0; FUNCTION_TABLE_vi[$2 & 31](0); } _glDisableVertexAttribArray(0); @@ -14984,39 +14988,39 @@ function _UnloadDefaultBuffers() { _glDisableVertexAttribArray(3); _glBindBuffer(34962,0); _glBindBuffer(34963,0); - _glDeleteBuffers(1,((18232)|0)); - _glDeleteBuffers(1,((18236)|0)); - _glDeleteBuffers(1,((18280)|0)); - _glDeleteBuffers(1,((18284)|0)); - _glDeleteBuffers(1,((18328)|0)); - _glDeleteBuffers(1,((18332)|0)); - _glDeleteBuffers(1,((18336)|0)); - _glDeleteBuffers(1,((18340)|0)); - $3 = HEAP32[4252]|0; + _glDeleteBuffers(1,((18536)|0)); + _glDeleteBuffers(1,((18540)|0)); + _glDeleteBuffers(1,((18584)|0)); + _glDeleteBuffers(1,((18588)|0)); + _glDeleteBuffers(1,((18632)|0)); + _glDeleteBuffers(1,((18636)|0)); + _glDeleteBuffers(1,((18640)|0)); + _glDeleteBuffers(1,((18644)|0)); + $3 = HEAP32[4328]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4255]|0; - FUNCTION_TABLE_vii[$5 & 63](1,(18228)); - $6 = HEAP32[4255]|0; - FUNCTION_TABLE_vii[$6 & 63](1,(18276)); - $7 = HEAP32[4255]|0; - FUNCTION_TABLE_vii[$7 & 63](1,(18324)); + $5 = HEAP32[4331]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(18532)); + $6 = HEAP32[4331]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(18580)); + $7 = HEAP32[4331]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(18628)); } - $8 = HEAP32[(18212)>>2]|0; + $8 = HEAP32[(18516)>>2]|0; _free($8); - $9 = HEAP32[(18220)>>2]|0; + $9 = HEAP32[(18524)>>2]|0; _free($9); - $10 = HEAP32[(18260)>>2]|0; + $10 = HEAP32[(18564)>>2]|0; _free($10); - $11 = HEAP32[(18268)>>2]|0; + $11 = HEAP32[(18572)>>2]|0; _free($11); - $12 = HEAP32[(18308)>>2]|0; + $12 = HEAP32[(18612)>>2]|0; _free($12); - $13 = HEAP32[(18312)>>2]|0; + $13 = HEAP32[(18616)>>2]|0; _free($13); - $14 = HEAP32[(18316)>>2]|0; + $14 = HEAP32[(18620)>>2]|0; _free($14); - $15 = HEAP32[(18320)>>2]|0; + $15 = HEAP32[(18624)>>2]|0; _free($15); return; } @@ -15056,16 +15060,16 @@ function _BeginDrawing() { STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $downscaleView$byval_copy = sp; $0 = (+_GetTime()); - HEAPF64[2070] = $0; - $1 = +HEAPF64[2053]; + HEAPF64[2108] = $0; + $1 = +HEAPF64[2091]; $2 = $0 - $1; - HEAPF64[2071] = $2; - HEAPF64[2053] = $0; + HEAPF64[2109] = $2; + HEAPF64[2091] = $0; _rlClearScreenBuffers(); _rlLoadIdentity(); - dest=$downscaleView$byval_copy; src=16780; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$downscaleView$byval_copy; src=17084; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($downscaleView$byval_copy)|0); - _rlMultMatrixf(18352); + _rlMultMatrixf(18656); STACKTOP = sp;return; } function _MatrixToFloat($0) { @@ -15074,53 +15078,53 @@ function _MatrixToFloat($0) { var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - HEAP32[4588] = $1; + HEAP32[4664] = $1; $2 = ((($0)) + 4|0); $3 = HEAP32[$2>>2]|0; - HEAP32[(18356)>>2] = $3; + HEAP32[(18660)>>2] = $3; $4 = ((($0)) + 8|0); $5 = HEAP32[$4>>2]|0; - HEAP32[(18360)>>2] = $5; + HEAP32[(18664)>>2] = $5; $6 = ((($0)) + 12|0); $7 = HEAP32[$6>>2]|0; - HEAP32[(18364)>>2] = $7; + HEAP32[(18668)>>2] = $7; $8 = ((($0)) + 16|0); $9 = HEAP32[$8>>2]|0; - HEAP32[(18368)>>2] = $9; + HEAP32[(18672)>>2] = $9; $10 = ((($0)) + 20|0); $11 = HEAP32[$10>>2]|0; - HEAP32[(18372)>>2] = $11; + HEAP32[(18676)>>2] = $11; $12 = ((($0)) + 24|0); $13 = HEAP32[$12>>2]|0; - HEAP32[(18376)>>2] = $13; + HEAP32[(18680)>>2] = $13; $14 = ((($0)) + 28|0); $15 = HEAP32[$14>>2]|0; - HEAP32[(18380)>>2] = $15; + HEAP32[(18684)>>2] = $15; $16 = ((($0)) + 32|0); $17 = HEAP32[$16>>2]|0; - HEAP32[(18384)>>2] = $17; + HEAP32[(18688)>>2] = $17; $18 = ((($0)) + 36|0); $19 = HEAP32[$18>>2]|0; - HEAP32[(18388)>>2] = $19; + HEAP32[(18692)>>2] = $19; $20 = ((($0)) + 40|0); $21 = HEAP32[$20>>2]|0; - HEAP32[(18392)>>2] = $21; + HEAP32[(18696)>>2] = $21; $22 = ((($0)) + 44|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(18396)>>2] = $23; + HEAP32[(18700)>>2] = $23; $24 = ((($0)) + 48|0); $25 = HEAP32[$24>>2]|0; - HEAP32[(18400)>>2] = $25; + HEAP32[(18704)>>2] = $25; $26 = ((($0)) + 52|0); $27 = HEAP32[$26>>2]|0; - HEAP32[(18404)>>2] = $27; + HEAP32[(18708)>>2] = $27; $28 = ((($0)) + 56|0); $29 = HEAP32[$28>>2]|0; - HEAP32[(18408)>>2] = $29; + HEAP32[(18712)>>2] = $29; $30 = ((($0)) + 60|0); $31 = HEAP32[$30>>2]|0; - HEAP32[(18412)>>2] = $31; - return (18352|0); + HEAP32[(18716)>>2] = $31; + return (18656|0); } function _rlMultMatrixf($0) { $0 = $0|0; @@ -15195,7 +15199,7 @@ function _rlMultMatrixf($0) { $47 = ((($0)) + 60|0); $48 = HEAP32[$47>>2]|0; HEAP32[$46>>2] = $48; - $49 = HEAP32[4218]|0; + $49 = HEAP32[4294]|0; dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$$byval_copy,$$byval_copy1); @@ -15209,15 +15213,15 @@ function _EndDrawing() { _SwapBuffers(); _PollInputEvents(); $0 = (+_GetTime()); - HEAPF64[2070] = $0; - $1 = +HEAPF64[2053]; + HEAPF64[2108] = $0; + $1 = +HEAPF64[2091]; $2 = $0 - $1; - HEAPF64[2072] = $2; - HEAPF64[2053] = $0; - $3 = +HEAPF64[2071]; + HEAPF64[2110] = $2; + HEAPF64[2091] = $0; + $3 = +HEAPF64[2109]; $4 = $2 + $3; - HEAPF64[2073] = $4; - $5 = +HEAPF64[2050]; + HEAPF64[2111] = $4; + $5 = +HEAPF64[2088]; $6 = $4 < $5; if (!($6)) { return; @@ -15227,13 +15231,13 @@ function _EndDrawing() { $9 = $8; _Wait($9); $10 = (+_GetTime()); - HEAPF64[2070] = $10; - $11 = +HEAPF64[2053]; + HEAPF64[2108] = $10; + $11 = +HEAPF64[2091]; $12 = $10 - $11; - HEAPF64[2053] = $10; - $13 = +HEAPF64[2073]; + HEAPF64[2091] = $10; + $13 = +HEAPF64[2111]; $14 = $12 + $13; - HEAPF64[2073] = $14; + HEAPF64[2111] = $14; return; } function _rlglDraw() { @@ -15246,7 +15250,7 @@ function _rlglDraw() { function _SwapBuffers() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4171]|0; + $0 = HEAP32[4247]|0; _glfwSwapBuffers(($0|0)); return; } @@ -15262,20 +15266,20 @@ function _PollInputEvents() { _UpdateGestures(); HEAP32[742] = -1; HEAP32[744] = -1; - HEAP32[4604] = 0; - $3 = HEAP32[4171]|0; + HEAP32[4680] = 0; + $3 = HEAP32[4247]|0; _glfwGetCursorPos(($3|0),($0|0),($1|0)); $4 = +HEAPF64[$0>>3]; $5 = $4; - HEAPF32[4098] = $5; + HEAPF32[4174] = $5; $6 = +HEAPF64[$1>>3]; $7 = $6; - HEAPF32[(16396)>>2] = $7; - _memcpy((20031|0),(19519|0),512)|0; - ;HEAP8[19516>>0]=HEAP8[19513>>0]|0;HEAP8[19516+1>>0]=HEAP8[19513+1>>0]|0;HEAP8[19516+2>>0]=HEAP8[19513+2>>0]|0; - $8 = HEAP32[4587]|0; - HEAP32[4174] = $8; - HEAP32[4587] = 0; + HEAPF32[(16700)>>2] = $7; + _memcpy((20335|0),(19823|0),512)|0; + ;HEAP8[19820>>0]=HEAP8[19817>>0]|0;HEAP8[19820+1>>0]=HEAP8[19817+1>>0]|0;HEAP8[19820+2>>0]=HEAP8[19817+2>>0]|0; + $8 = HEAP32[4663]|0; + HEAP32[4250] = $8; + HEAP32[4663] = 0; $9 = (_emscripten_get_num_gamepads()|0); $10 = ($9|0)>(0); if (!($10)) { @@ -15285,8 +15289,8 @@ function _PollInputEvents() { $12 = ((($2)) + 8|0); $$05160 = 0; while(1) { - $scevgep = (20543 + ($$05160<<5)|0); - $scevgep67 = (20671 + ($$05160<<5)|0); + $scevgep = (20847 + ($$05160<<5)|0); + $scevgep67 = (20975 + ($$05160<<5)|0); dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); $14 = ($13|0)==(0); @@ -15300,7 +15304,7 @@ function _PollInputEvents() { $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); $22 = HEAP32[$21>>2]|0; $23 = ($22|0)==(1); - $24 = ((20671 + ($$05160<<5)|0) + ($$04857)|0); + $24 = ((20975 + ($$05160<<5)|0) + ($$04857)|0); if ($23) { HEAP8[$24>>0] = 1; HEAP32[744] = $$04857; @@ -15327,7 +15331,7 @@ function _PollInputEvents() { $29 = (((($2)) + 16|0) + ($$058<<3)|0); $30 = +HEAPF64[$29>>3]; $31 = $30; - $32 = ((18420 + ($$05160<<5)|0) + ($$058<<2)|0); + $32 = ((18724 + ($$05160<<5)|0) + ($$058<<2)|0); HEAPF32[$32>>2] = $31; $33 = (($$058) + 1)|0; $34 = ($33|0)<($20|0); @@ -15343,7 +15347,7 @@ function _PollInputEvents() { } else { $$lcssa = $18; } - HEAP32[4604] = $$lcssa; + HEAP32[4680] = $$lcssa; } $37 = (($$05160) + 1)|0; $38 = ($37|0)<($9|0); @@ -15384,87 +15388,87 @@ function _UpdateDefaultBuffers() { var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4550]|0; + $0 = HEAP32[4626]|0; $1 = ($0|0)>(0); if ($1) { - $2 = HEAP32[4252]|0; + $2 = HEAP32[4328]|0; $3 = ($2|0)==(0); if (!($3)) { - $4 = HEAP32[4254]|0; - $5 = HEAP32[(18228)>>2]|0; + $4 = HEAP32[4330]|0; + $5 = HEAP32[(18532)>>2]|0; FUNCTION_TABLE_vi[$4 & 31]($5); } - $6 = HEAP32[(18232)>>2]|0; + $6 = HEAP32[(18536)>>2]|0; _glBindBuffer(34962,($6|0)); - $7 = HEAP32[4550]|0; + $7 = HEAP32[4626]|0; $8 = ($7*12)|0; - $9 = HEAP32[(18212)>>2]|0; + $9 = HEAP32[(18516)>>2]|0; _glBufferSubData(34962,0,($8|0),($9|0)); - $10 = HEAP32[(18236)>>2]|0; + $10 = HEAP32[(18540)>>2]|0; _glBindBuffer(34962,($10|0)); - $11 = HEAP32[(18208)>>2]|0; + $11 = HEAP32[(18512)>>2]|0; $12 = $11 << 2; - $13 = HEAP32[(18220)>>2]|0; + $13 = HEAP32[(18524)>>2]|0; _glBufferSubData(34962,0,($12|0),($13|0)); } - $14 = HEAP32[4562]|0; + $14 = HEAP32[4638]|0; $15 = ($14|0)>(0); if ($15) { - $16 = HEAP32[4252]|0; + $16 = HEAP32[4328]|0; $17 = ($16|0)==(0); if (!($17)) { - $18 = HEAP32[4254]|0; - $19 = HEAP32[(18276)>>2]|0; + $18 = HEAP32[4330]|0; + $19 = HEAP32[(18580)>>2]|0; FUNCTION_TABLE_vi[$18 & 31]($19); } - $20 = HEAP32[(18280)>>2]|0; + $20 = HEAP32[(18584)>>2]|0; _glBindBuffer(34962,($20|0)); - $21 = HEAP32[4562]|0; + $21 = HEAP32[4638]|0; $22 = ($21*12)|0; - $23 = HEAP32[(18260)>>2]|0; + $23 = HEAP32[(18564)>>2]|0; _glBufferSubData(34962,0,($22|0),($23|0)); - $24 = HEAP32[(18284)>>2]|0; + $24 = HEAP32[(18588)>>2]|0; _glBindBuffer(34962,($24|0)); - $25 = HEAP32[(18256)>>2]|0; + $25 = HEAP32[(18560)>>2]|0; $26 = $25 << 2; - $27 = HEAP32[(18268)>>2]|0; + $27 = HEAP32[(18572)>>2]|0; _glBufferSubData(34962,0,($26|0),($27|0)); } - $28 = HEAP32[4574]|0; + $28 = HEAP32[4650]|0; $29 = ($28|0)>(0); if ($29) { - $30 = HEAP32[4252]|0; + $30 = HEAP32[4328]|0; $31 = ($30|0)==(0); if (!($31)) { - $32 = HEAP32[4254]|0; - $33 = HEAP32[(18324)>>2]|0; + $32 = HEAP32[4330]|0; + $33 = HEAP32[(18628)>>2]|0; FUNCTION_TABLE_vi[$32 & 31]($33); } - $34 = HEAP32[(18328)>>2]|0; + $34 = HEAP32[(18632)>>2]|0; _glBindBuffer(34962,($34|0)); - $35 = HEAP32[4574]|0; + $35 = HEAP32[4650]|0; $36 = ($35*12)|0; - $37 = HEAP32[(18308)>>2]|0; + $37 = HEAP32[(18612)>>2]|0; _glBufferSubData(34962,0,($36|0),($37|0)); - $38 = HEAP32[(18332)>>2]|0; + $38 = HEAP32[(18636)>>2]|0; _glBindBuffer(34962,($38|0)); - $39 = HEAP32[4574]|0; + $39 = HEAP32[4650]|0; $40 = $39 << 3; - $41 = HEAP32[(18312)>>2]|0; + $41 = HEAP32[(18616)>>2]|0; _glBufferSubData(34962,0,($40|0),($41|0)); - $42 = HEAP32[(18336)>>2]|0; + $42 = HEAP32[(18640)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[4574]|0; + $43 = HEAP32[4650]|0; $44 = $43 << 2; - $45 = HEAP32[(18316)>>2]|0; + $45 = HEAP32[(18620)>>2]|0; _glBufferSubData(34962,0,($44|0),($45|0)); } - $46 = HEAP32[4252]|0; + $46 = HEAP32[4328]|0; $47 = ($46|0)==(0); if ($47) { return; } - $48 = HEAP32[4254]|0; + $48 = HEAP32[4330]|0; FUNCTION_TABLE_vi[$48 & 31](0); return; } @@ -15482,9 +15486,9 @@ function _DrawDefaultBuffers() { $0 = sp + 128|0; $1 = sp + 64|0; $2 = sp; - dest=$0; src=16876; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$1; src=16940; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $3 = HEAP32[4637]|0; + dest=$0; src=17180; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=17244; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[4713]|0; $4 = ($3|0)!=(0); $$ = $4 ? 2 : 1; $$02932 = 0; @@ -15494,134 +15498,134 @@ function _DrawDefaultBuffers() { dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); } - $8 = HEAP32[4550]|0; + $8 = HEAP32[4626]|0; $9 = ($8|0)>(0); - $10 = HEAP32[4562]|0; + $10 = HEAP32[4638]|0; $11 = ($10|0)>(0); $or$cond = $9 | $11; - $12 = HEAP32[4574]|0; + $12 = HEAP32[4650]|0; $13 = ($12|0)>(0); $or$cond3 = $or$cond | $13; if ($or$cond3) { - $14 = HEAP32[4274]|0; + $14 = HEAP32[4350]|0; _glUseProgram(($14|0)); - dest=$modelview$byval_copy; src=16940; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy2; src=16876; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy; src=17244; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=17180; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); - $15 = HEAP32[(17124)>>2]|0; + $15 = HEAP32[(17428)>>2]|0; dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); $16 = (_MatrixToFloat($$byval_copy2)|0); _glUniformMatrix4fv(($15|0),1,0,($16|0)); - $17 = HEAP32[(17128)>>2]|0; + $17 = HEAP32[(17432)>>2]|0; _glUniform4f(($17|0),1.0,1.0,1.0,1.0); - $18 = HEAP32[(17140)>>2]|0; + $18 = HEAP32[(17444)>>2]|0; _glUniform1i(($18|0),0); } - $19 = HEAP32[4550]|0; + $19 = HEAP32[4626]|0; $20 = ($19|0)>(0); if ($20) { - $21 = HEAP32[4259]|0; + $21 = HEAP32[4335]|0; _glBindTexture(3553,($21|0)); - $22 = HEAP32[4252]|0; + $22 = HEAP32[4328]|0; $23 = ($22|0)==(0); if ($23) { - $26 = HEAP32[(18232)>>2]|0; + $26 = HEAP32[(18536)>>2]|0; _glBindBuffer(34962,($26|0)); - $27 = HEAP32[(17100)>>2]|0; + $27 = HEAP32[(17404)>>2]|0; _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); - $28 = HEAP32[(17100)>>2]|0; + $28 = HEAP32[(17404)>>2]|0; _glEnableVertexAttribArray(($28|0)); - $29 = HEAP32[(18236)>>2]|0; + $29 = HEAP32[(18540)>>2]|0; _glBindBuffer(34962,($29|0)); - $30 = HEAP32[(17120)>>2]|0; + $30 = HEAP32[(17424)>>2]|0; _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); - $31 = HEAP32[(17120)>>2]|0; + $31 = HEAP32[(17424)>>2]|0; _glEnableVertexAttribArray(($31|0)); } else { - $24 = HEAP32[4254]|0; - $25 = HEAP32[(18228)>>2]|0; + $24 = HEAP32[4330]|0; + $25 = HEAP32[(18532)>>2]|0; FUNCTION_TABLE_vi[$24 & 31]($25); } - $32 = HEAP32[4550]|0; + $32 = HEAP32[4626]|0; _glDrawArrays(1,0,($32|0)); - $33 = HEAP32[4252]|0; + $33 = HEAP32[4328]|0; $34 = ($33|0)==(0); if ($34) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $35 = HEAP32[4562]|0; + $35 = HEAP32[4638]|0; $36 = ($35|0)>(0); if ($36) { - $37 = HEAP32[4259]|0; + $37 = HEAP32[4335]|0; _glBindTexture(3553,($37|0)); - $38 = HEAP32[4252]|0; + $38 = HEAP32[4328]|0; $39 = ($38|0)==(0); if ($39) { - $42 = HEAP32[(18280)>>2]|0; + $42 = HEAP32[(18584)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[(17100)>>2]|0; + $43 = HEAP32[(17404)>>2]|0; _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); - $44 = HEAP32[(17100)>>2]|0; + $44 = HEAP32[(17404)>>2]|0; _glEnableVertexAttribArray(($44|0)); - $45 = HEAP32[(18284)>>2]|0; + $45 = HEAP32[(18588)>>2]|0; _glBindBuffer(34962,($45|0)); - $46 = HEAP32[(17120)>>2]|0; + $46 = HEAP32[(17424)>>2]|0; _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); - $47 = HEAP32[(17120)>>2]|0; + $47 = HEAP32[(17424)>>2]|0; _glEnableVertexAttribArray(($47|0)); } else { - $40 = HEAP32[4254]|0; - $41 = HEAP32[(18276)>>2]|0; + $40 = HEAP32[4330]|0; + $41 = HEAP32[(18580)>>2]|0; FUNCTION_TABLE_vi[$40 & 31]($41); } - $48 = HEAP32[4562]|0; + $48 = HEAP32[4638]|0; _glDrawArrays(4,0,($48|0)); - $49 = HEAP32[4252]|0; + $49 = HEAP32[4328]|0; $50 = ($49|0)==(0); if ($50) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $51 = HEAP32[4574]|0; + $51 = HEAP32[4650]|0; $52 = ($51|0)>(0); if ($52) { - $53 = HEAP32[4252]|0; + $53 = HEAP32[4328]|0; $54 = ($53|0)==(0); if ($54) { - $57 = HEAP32[(18328)>>2]|0; + $57 = HEAP32[(18632)>>2]|0; _glBindBuffer(34962,($57|0)); - $58 = HEAP32[(17100)>>2]|0; + $58 = HEAP32[(17404)>>2]|0; _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); - $59 = HEAP32[(17100)>>2]|0; + $59 = HEAP32[(17404)>>2]|0; _glEnableVertexAttribArray(($59|0)); - $60 = HEAP32[(18332)>>2]|0; + $60 = HEAP32[(18636)>>2]|0; _glBindBuffer(34962,($60|0)); - $61 = HEAP32[(17104)>>2]|0; + $61 = HEAP32[(17408)>>2]|0; _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); - $62 = HEAP32[(17104)>>2]|0; + $62 = HEAP32[(17408)>>2]|0; _glEnableVertexAttribArray(($62|0)); - $63 = HEAP32[(18336)>>2]|0; + $63 = HEAP32[(18640)>>2]|0; _glBindBuffer(34962,($63|0)); - $64 = HEAP32[(17120)>>2]|0; + $64 = HEAP32[(17424)>>2]|0; _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); - $65 = HEAP32[(17120)>>2]|0; + $65 = HEAP32[(17424)>>2]|0; _glEnableVertexAttribArray(($65|0)); - $66 = HEAP32[(18340)>>2]|0; + $66 = HEAP32[(18644)>>2]|0; _glBindBuffer(34963,($66|0)); } else { - $55 = HEAP32[4254]|0; - $56 = HEAP32[(18324)>>2]|0; + $55 = HEAP32[4330]|0; + $56 = HEAP32[(18628)>>2]|0; FUNCTION_TABLE_vi[$55 & 31]($56); } - $67 = HEAP32[4290]|0; + $67 = HEAP32[4366]|0; $68 = ($67|0)>(0); if ($68) { $$02830 = 0;$$031 = 0; while(1) { - $71 = HEAP32[4289]|0; + $71 = HEAP32[4365]|0; $72 = (($71) + (($$031*144)|0)|0); $73 = HEAP32[$72>>2]|0; $74 = (($73|0) / 4)&-1; @@ -15632,14 +15636,14 @@ function _DrawDefaultBuffers() { $78 = $$02830 << 1; $79 = $78; _glDrawElements(4,($75|0),5123,($79|0)); - $80 = HEAP32[4289]|0; + $80 = HEAP32[4365]|0; $81 = (($80) + (($$031*144)|0)|0); $82 = HEAP32[$81>>2]|0; $83 = (($82|0) / 4)&-1; $84 = ($83*6)|0; $85 = (($84) + ($$02830))|0; $86 = (($$031) + 1)|0; - $87 = HEAP32[4290]|0; + $87 = HEAP32[4366]|0; $88 = ($86|0)<($87|0); if ($88) { $$02830 = $85;$$031 = $86; @@ -15648,7 +15652,7 @@ function _DrawDefaultBuffers() { } } } - $69 = HEAP32[4252]|0; + $69 = HEAP32[4328]|0; $70 = ($69|0)==(0); if ($70) { _glBindBuffer(34962,0); @@ -15656,10 +15660,10 @@ function _DrawDefaultBuffers() { } _glBindTexture(3553,0); } - $89 = HEAP32[4252]|0; + $89 = HEAP32[4328]|0; $90 = ($89|0)==(0); if (!($90)) { - $91 = HEAP32[4254]|0; + $91 = HEAP32[4330]|0; FUNCTION_TABLE_vi[$91 & 31](0); } _glUseProgram(0); @@ -15671,22 +15675,22 @@ function _DrawDefaultBuffers() { break; } } - HEAP32[4290] = 1; - $5 = HEAP32[4259]|0; - $6 = HEAP32[4289]|0; + HEAP32[4366] = 1; + $5 = HEAP32[4335]|0; + $6 = HEAP32[4365]|0; $7 = ((($6)) + 8|0); HEAP32[$7>>2] = $5; HEAP32[$6>>2] = 0; - HEAP32[4550] = 0; - HEAP32[(18208)>>2] = 0; - HEAP32[4562] = 0; - HEAP32[(18256)>>2] = 0; - HEAP32[4574] = 0; - HEAP32[(18300)>>2] = 0; - HEAP32[(18304)>>2] = 0; + HEAP32[4626] = 0; + HEAP32[(18512)>>2] = 0; + HEAP32[4638] = 0; + HEAP32[(18560)>>2] = 0; + HEAP32[4650] = 0; + HEAP32[(18604)>>2] = 0; + HEAP32[(18608)>>2] = 0; HEAPF32[745] = -1.0; - dest=16876; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=16940; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17180; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17244; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _SetStereoView($0,$1,$2) { @@ -15701,17 +15705,17 @@ function _SetStereoView($0,$1,$2) { $3 = sp; $4 = sp + 128|0; dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $5 = HEAP32[4548]|0; + $5 = HEAP32[4624]|0; $6 = Math_imul($5, $0)|0; $7 = (($6|0) / 2)&-1; $8 = (($5|0) / 2)&-1; - $9 = HEAP32[4549]|0; + $9 = HEAP32[4625]|0; _rlViewport($7,0,$8,$9); - $10 = (18780 + ($0<<6)|0); + $10 = (19084 + ($0<<6)|0); dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy3); - $11 = (18652 + ($0<<6)|0); + $11 = (18956 + ($0<<6)|0); dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetMatrixModelview($$byval_copy3); @@ -15723,14 +15727,14 @@ function _SetMatrixModelview($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=16940; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17244; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _SetMatrixProjection($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=16876; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17180; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _rlPushMatrix() { @@ -15738,43 +15742,43 @@ function _rlPushMatrix() { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - $0 = HEAP32[4727]|0; + $0 = HEAP32[4803]|0; $1 = ($0|0)==(15); if ($1) { HEAP32[$vararg_buffer>>2] = 16; _TraceLog(1,8974,$vararg_buffer); } - $2 = HEAP32[4727]|0; - $3 = (17168 + ($2<<6)|0); - $4 = HEAP32[4218]|0; + $2 = HEAP32[4803]|0; + $3 = (17472 + ($2<<6)|0); + $4 = HEAP32[4294]|0; dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _rlLoadIdentity(); - $5 = HEAP32[4727]|0; + $5 = HEAP32[4803]|0; $6 = (($5) + 1)|0; - HEAP32[4727] = $6; - $7 = HEAP32[4251]|0; + HEAP32[4803] = $6; + $7 = HEAP32[4327]|0; $8 = ($7|0)==(5888); if (!($8)) { STACKTOP = sp;return; } - HEAP32[4728] = 1; + HEAP32[4804] = 1; STACKTOP = sp;return; } function _rlPopMatrix() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4727]|0; + $0 = HEAP32[4803]|0; $1 = ($0|0)>(0); if (!($1)) { return; } - $2 = HEAP32[4727]|0; + $2 = HEAP32[4803]|0; $3 = (($2) + -1)|0; - $4 = (17168 + ($3<<6)|0); - $5 = HEAP32[4218]|0; + $4 = (17472 + ($3<<6)|0); + $5 = HEAP32[4294]|0; _memmove(($5|0),($4|0),64)|0; $6 = (($2) + -1)|0; - HEAP32[4727] = $6; + HEAP32[4803] = $6; return; } function _IsFileExtension($0,$1) { @@ -15798,9 +15802,9 @@ function _IsKeyPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (19519 + ($0)|0); + $1 = (19823 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (20031 + ($0)|0); + $3 = (20335 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); @@ -15821,7 +15825,7 @@ function _rlTranslatef($0,$1,$2) { $4 = sp; _MatrixTranslate($3,$0,$1,$2); _MatrixTranspose($3); - $5 = HEAP32[4218]|0; + $5 = HEAP32[4294]|0; dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy1); @@ -15854,7 +15858,7 @@ function _rlRotatef($0,$1,$2,$3) { _MatrixRotate($6,$$byval_copy2,$10); dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixTranspose($4); - $11 = HEAP32[4218]|0; + $11 = HEAP32[4294]|0; dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); @@ -15865,7 +15869,7 @@ function _rlBegin($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4291] = $0; + HEAP32[4367] = $0; return; } function _rlEnd() { @@ -15881,21 +15885,21 @@ function _rlEnd() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $$byval_copy = sp; - $0 = HEAP32[4728]|0; + $0 = HEAP32[4804]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4729]|0; + $2 = HEAP32[4805]|0; $3 = ($2|0)>(0); if ($3) { $$03956 = 0; while(1) { - $6 = HEAP32[4288]|0; + $6 = HEAP32[4364]|0; $7 = (($6) + (($$03956*12)|0)|0); - $8 = HEAP32[4218]|0; + $8 = HEAP32[4294]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _VectorTransform($7,$$byval_copy); $9 = (($$03956) + 1)|0; - $5 = HEAP32[4729]|0; + $5 = HEAP32[4805]|0; $10 = ($9|0)<($5|0); if ($10) { $$03956 = $9; @@ -15903,12 +15907,12 @@ function _rlEnd() { break; } } - HEAP32[4728] = 0; + HEAP32[4804] = 0; $4 = ($5|0)>(0); if ($4) { $$04154 = 0; while(1) { - $11 = HEAP32[4288]|0; + $11 = HEAP32[4364]|0; $12 = (($11) + (($$04154*12)|0)|0); $13 = +HEAPF32[$12>>2]; $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); @@ -15917,7 +15921,7 @@ function _rlEnd() { $17 = +HEAPF32[$16>>2]; _rlVertex3f($13,$15,$17); $18 = (($$04154) + 1)|0; - $19 = HEAP32[4729]|0; + $19 = HEAP32[4805]|0; $20 = ($18|0)<($19|0); if ($20) { $$04154 = $18; @@ -15927,15 +15931,15 @@ function _rlEnd() { } } } else { - HEAP32[4728] = 0; + HEAP32[4804] = 0; } - HEAP32[4729] = 0; + HEAP32[4805] = 0; } - $21 = HEAP32[4291]|0; + $21 = HEAP32[4367]|0; switch ($21|0) { case 1: { - $22 = HEAP32[4550]|0; - $23 = HEAP32[(18208)>>2]|0; + $22 = HEAP32[4626]|0; + $23 = HEAP32[(18512)>>2]|0; $24 = ($22|0)==($23|0); if ($24) { $148 = +HEAPF32[745]; @@ -15954,16 +15958,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $27 = HEAP32[(18220)>>2]|0; - $28 = HEAP32[(18208)>>2]|0; + $27 = HEAP32[(18524)>>2]|0; + $28 = HEAP32[(18512)>>2]|0; $29 = $28 << 2; $30 = (($29) + -4)|0; $31 = (($27) + ($30)|0); $32 = HEAP8[$31>>0]|0; $33 = (($27) + ($29)|0); HEAP8[$33>>0] = $32; - $34 = HEAP32[(18220)>>2]|0; - $35 = HEAP32[(18208)>>2]|0; + $34 = HEAP32[(18524)>>2]|0; + $35 = HEAP32[(18512)>>2]|0; $36 = $35 << 2; $37 = (($36) + -3)|0; $38 = (($34) + ($37)|0); @@ -15971,8 +15975,8 @@ function _rlEnd() { $40 = $36 | 1; $41 = (($34) + ($40)|0); HEAP8[$41>>0] = $39; - $42 = HEAP32[(18220)>>2]|0; - $43 = HEAP32[(18208)>>2]|0; + $42 = HEAP32[(18524)>>2]|0; + $43 = HEAP32[(18512)>>2]|0; $44 = $43 << 2; $45 = (($44) + -2)|0; $46 = (($42) + ($45)|0); @@ -15980,8 +15984,8 @@ function _rlEnd() { $48 = $44 | 2; $49 = (($42) + ($48)|0); HEAP8[$49>>0] = $47; - $50 = HEAP32[(18220)>>2]|0; - $51 = HEAP32[(18208)>>2]|0; + $50 = HEAP32[(18524)>>2]|0; + $51 = HEAP32[(18512)>>2]|0; $52 = $51 << 2; $53 = (($52) + -1)|0; $54 = (($50) + ($53)|0); @@ -15989,9 +15993,9 @@ function _rlEnd() { $56 = $52 | 3; $57 = (($50) + ($56)|0); HEAP8[$57>>0] = $55; - $58 = HEAP32[(18208)>>2]|0; + $58 = HEAP32[(18512)>>2]|0; $59 = (($58) + 1)|0; - HEAP32[(18208)>>2] = $59; + HEAP32[(18512)>>2] = $59; $60 = (($$04347) + 1)|0; $exitcond = ($60|0)==($25|0); if ($exitcond) { @@ -16007,8 +16011,8 @@ function _rlEnd() { break; } case 4: { - $61 = HEAP32[4562]|0; - $62 = HEAP32[(18256)>>2]|0; + $61 = HEAP32[4638]|0; + $62 = HEAP32[(18560)>>2]|0; $63 = ($61|0)==($62|0); if ($63) { $148 = +HEAPF32[745]; @@ -16027,16 +16031,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $66 = HEAP32[(18268)>>2]|0; - $67 = HEAP32[(18256)>>2]|0; + $66 = HEAP32[(18572)>>2]|0; + $67 = HEAP32[(18560)>>2]|0; $68 = $67 << 2; $69 = (($68) + -4)|0; $70 = (($66) + ($69)|0); $71 = HEAP8[$70>>0]|0; $72 = (($66) + ($68)|0); HEAP8[$72>>0] = $71; - $73 = HEAP32[(18268)>>2]|0; - $74 = HEAP32[(18256)>>2]|0; + $73 = HEAP32[(18572)>>2]|0; + $74 = HEAP32[(18560)>>2]|0; $75 = $74 << 2; $76 = (($75) + -3)|0; $77 = (($73) + ($76)|0); @@ -16044,8 +16048,8 @@ function _rlEnd() { $79 = $75 | 1; $80 = (($73) + ($79)|0); HEAP8[$80>>0] = $78; - $81 = HEAP32[(18268)>>2]|0; - $82 = HEAP32[(18256)>>2]|0; + $81 = HEAP32[(18572)>>2]|0; + $82 = HEAP32[(18560)>>2]|0; $83 = $82 << 2; $84 = (($83) + -2)|0; $85 = (($81) + ($84)|0); @@ -16053,8 +16057,8 @@ function _rlEnd() { $87 = $83 | 2; $88 = (($81) + ($87)|0); HEAP8[$88>>0] = $86; - $89 = HEAP32[(18268)>>2]|0; - $90 = HEAP32[(18256)>>2]|0; + $89 = HEAP32[(18572)>>2]|0; + $90 = HEAP32[(18560)>>2]|0; $91 = $90 << 2; $92 = (($91) + -1)|0; $93 = (($89) + ($92)|0); @@ -16062,9 +16066,9 @@ function _rlEnd() { $95 = $91 | 3; $96 = (($89) + ($95)|0); HEAP8[$96>>0] = $94; - $97 = HEAP32[(18256)>>2]|0; + $97 = HEAP32[(18560)>>2]|0; $98 = (($97) + 1)|0; - HEAP32[(18256)>>2] = $98; + HEAP32[(18560)>>2] = $98; $99 = (($$04248) + 1)|0; $exitcond60 = ($99|0)==($64|0); if ($exitcond60) { @@ -16080,8 +16084,8 @@ function _rlEnd() { break; } case 7: { - $100 = HEAP32[4574]|0; - $101 = HEAP32[(18304)>>2]|0; + $100 = HEAP32[4650]|0; + $101 = HEAP32[(18608)>>2]|0; $102 = ($100|0)==($101|0); if (!($102)) { $103 = (($100) - ($101))|0; @@ -16089,16 +16093,16 @@ function _rlEnd() { if ($104) { $$04052 = 0; while(1) { - $105 = HEAP32[(18316)>>2]|0; - $106 = HEAP32[(18304)>>2]|0; + $105 = HEAP32[(18620)>>2]|0; + $106 = HEAP32[(18608)>>2]|0; $107 = $106 << 2; $108 = (($107) + -4)|0; $109 = (($105) + ($108)|0); $110 = HEAP8[$109>>0]|0; $111 = (($105) + ($107)|0); HEAP8[$111>>0] = $110; - $112 = HEAP32[(18316)>>2]|0; - $113 = HEAP32[(18304)>>2]|0; + $112 = HEAP32[(18620)>>2]|0; + $113 = HEAP32[(18608)>>2]|0; $114 = $113 << 2; $115 = (($114) + -3)|0; $116 = (($112) + ($115)|0); @@ -16106,8 +16110,8 @@ function _rlEnd() { $118 = $114 | 1; $119 = (($112) + ($118)|0); HEAP8[$119>>0] = $117; - $120 = HEAP32[(18316)>>2]|0; - $121 = HEAP32[(18304)>>2]|0; + $120 = HEAP32[(18620)>>2]|0; + $121 = HEAP32[(18608)>>2]|0; $122 = $121 << 2; $123 = (($122) + -2)|0; $124 = (($120) + ($123)|0); @@ -16115,8 +16119,8 @@ function _rlEnd() { $126 = $122 | 2; $127 = (($120) + ($126)|0); HEAP8[$127>>0] = $125; - $128 = HEAP32[(18316)>>2]|0; - $129 = HEAP32[(18304)>>2]|0; + $128 = HEAP32[(18620)>>2]|0; + $129 = HEAP32[(18608)>>2]|0; $130 = $129 << 2; $131 = (($130) + -1)|0; $132 = (($128) + ($131)|0); @@ -16124,9 +16128,9 @@ function _rlEnd() { $134 = $130 | 3; $135 = (($128) + ($134)|0); HEAP8[$135>>0] = $133; - $136 = HEAP32[(18304)>>2]|0; + $136 = HEAP32[(18608)>>2]|0; $137 = (($136) + 1)|0; - HEAP32[(18304)>>2] = $137; + HEAP32[(18608)>>2] = $137; $138 = (($$04052) + 1)|0; $exitcond63 = ($138|0)==($103|0); if ($exitcond63) { @@ -16137,8 +16141,8 @@ function _rlEnd() { } } } - $139 = HEAP32[4574]|0; - $140 = HEAP32[(18300)>>2]|0; + $139 = HEAP32[4650]|0; + $140 = HEAP32[(18604)>>2]|0; $141 = ($139|0)>($140|0); if (!($141)) { $148 = +HEAPF32[745]; @@ -16146,8 +16150,8 @@ function _rlEnd() { HEAPF32[745] = $149; STACKTOP = sp;return; } - $142 = HEAP32[(18312)>>2]|0; - $$promoted = HEAP32[(18300)>>2]|0; + $142 = HEAP32[(18616)>>2]|0; + $$promoted = HEAP32[(18604)>>2]|0; $143 = $$promoted << 1; $scevgep = (($142) + ($143<<2)|0); $144 = (($139) - ($140))|0; @@ -16155,7 +16159,7 @@ function _rlEnd() { _memset(($scevgep|0),0,($145|0))|0; $146 = (($139) + ($$promoted))|0; $147 = (($146) - ($140))|0; - HEAP32[(18300)>>2] = $147; + HEAP32[(18604)>>2] = $147; $148 = +HEAPF32[745]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[745] = $149; @@ -16182,11 +16186,11 @@ function _rlVertex3f($0,$1,$2) { $vararg_buffer3 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; - $3 = HEAP32[4728]|0; + $3 = HEAP32[4804]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4288]|0; - $6 = HEAP32[4729]|0; + $5 = HEAP32[4364]|0; + $6 = HEAP32[4805]|0; $7 = (($5) + (($6*12)|0)|0); HEAPF32[$7>>2] = $0; $8 = (((($5) + (($6*12)|0)|0)) + 4|0); @@ -16194,16 +16198,16 @@ function _rlVertex3f($0,$1,$2) { $9 = (((($5) + (($6*12)|0)|0)) + 8|0); HEAPF32[$9>>2] = $2; $10 = (($6) + 1)|0; - HEAP32[4729] = $10; + HEAP32[4805] = $10; STACKTOP = sp;return; } - $11 = HEAP32[4291]|0; + $11 = HEAP32[4367]|0; switch ($11|0) { case 1: { - $12 = HEAP32[4550]|0; + $12 = HEAP32[4626]|0; $13 = ($12|0)<(2048); if ($13) { - $14 = HEAP32[(18212)>>2]|0; + $14 = HEAP32[(18516)>>2]|0; $15 = ($12*3)|0; $16 = (($14) + ($15<<2)|0); HEAPF32[$16>>2] = $0; @@ -16214,7 +16218,7 @@ function _rlVertex3f($0,$1,$2) { $20 = (($14) + ($19<<2)|0); HEAPF32[$20>>2] = $2; $21 = (($12) + 1)|0; - HEAP32[4550] = $21; + HEAP32[4626] = $21; STACKTOP = sp;return; } else { _TraceLog(1,9012,$vararg_buffer); @@ -16223,10 +16227,10 @@ function _rlVertex3f($0,$1,$2) { break; } case 4: { - $22 = HEAP32[4562]|0; + $22 = HEAP32[4638]|0; $23 = ($22|0)<(6144); if ($23) { - $24 = HEAP32[(18260)>>2]|0; + $24 = HEAP32[(18564)>>2]|0; $25 = ($22*3)|0; $26 = (($24) + ($25<<2)|0); HEAPF32[$26>>2] = $0; @@ -16237,7 +16241,7 @@ function _rlVertex3f($0,$1,$2) { $30 = (($24) + ($29<<2)|0); HEAPF32[$30>>2] = $2; $31 = (($22) + 1)|0; - HEAP32[4562] = $31; + HEAP32[4638] = $31; STACKTOP = sp;return; } else { _TraceLog(1,9037,$vararg_buffer1); @@ -16246,10 +16250,10 @@ function _rlVertex3f($0,$1,$2) { break; } case 7: { - $32 = HEAP32[4574]|0; + $32 = HEAP32[4650]|0; $33 = ($32|0)<(4096); if ($33) { - $34 = HEAP32[(18308)>>2]|0; + $34 = HEAP32[(18612)>>2]|0; $35 = ($32*3)|0; $36 = (($34) + ($35<<2)|0); HEAPF32[$36>>2] = $0; @@ -16260,9 +16264,9 @@ function _rlVertex3f($0,$1,$2) { $40 = (($34) + ($39<<2)|0); HEAPF32[$40>>2] = $2; $41 = (($32) + 1)|0; - HEAP32[4574] = $41; - $42 = HEAP32[4289]|0; - $43 = HEAP32[4290]|0; + HEAP32[4650] = $41; + $42 = HEAP32[4365]|0; + $43 = HEAP32[4366]|0; $44 = (($43) + -1)|0; $45 = (($42) + (($44*144)|0)|0); $46 = HEAP32[$45>>2]|0; @@ -16305,13 +16309,13 @@ function _rlTexCoord2f($0,$1) { $1 = +$1; var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[4291]|0; + $2 = HEAP32[4367]|0; $3 = ($2|0)==(7); if (!($3)) { return; } - $4 = HEAP32[(18312)>>2]|0; - $5 = HEAP32[(18300)>>2]|0; + $4 = HEAP32[(18616)>>2]|0; + $5 = HEAP32[(18604)>>2]|0; $6 = $5 << 1; $7 = (($4) + ($6<<2)|0); HEAPF32[$7>>2] = $0; @@ -16319,7 +16323,7 @@ function _rlTexCoord2f($0,$1) { $9 = (($4) + ($8<<2)|0); HEAPF32[$9>>2] = $1; $10 = (($5) + 1)|0; - HEAP32[(18300)>>2] = $10; + HEAP32[(18604)>>2] = $10; return; } function _rlNormal3f($0,$1,$2) { @@ -16338,18 +16342,18 @@ function _rlColor4ub($0,$1,$2,$3) { var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $4 = HEAP32[4291]|0; + $4 = HEAP32[4367]|0; switch ($4|0) { case 1: { - $$sink37 = (18208);$$sink38 = (18220); + $$sink37 = (18512);$$sink38 = (18524); break; } case 4: { - $$sink37 = (18256);$$sink38 = (18268); + $$sink37 = (18560);$$sink38 = (18572); break; } case 7: { - $$sink37 = (18304);$$sink38 = (18316); + $$sink37 = (18608);$$sink38 = (18620); break; } default: { @@ -16388,8 +16392,8 @@ function _rlEnableTexture($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4289]|0; - $2 = HEAP32[4290]|0; + $1 = HEAP32[4365]|0; + $2 = HEAP32[4366]|0; $3 = (($2) + -1)|0; $4 = (((($1) + (($3*144)|0)|0)) + 8|0); $5 = HEAP32[$4>>2]|0; @@ -16402,9 +16406,9 @@ function _rlEnableTexture($0) { $9 = ($8|0)>(0); if ($9) { $10 = (($2) + 1)|0; - HEAP32[4290] = $10; + HEAP32[4366] = $10; } - $11 = HEAP32[4290]|0; + $11 = HEAP32[4366]|0; $12 = (($11) + -1)|0; $13 = (((($1) + (($12*144)|0)|0)) + 8|0); HEAP32[$13>>2] = $0; @@ -16415,7 +16419,7 @@ function _rlEnableTexture($0) { function _rlDisableTexture() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4574]|0; + $0 = HEAP32[4650]|0; $1 = ($0|0)>(4095); if (!($1)) { return; @@ -16427,7 +16431,7 @@ function _GetDefaultTexture($0) { $0 = $0|0; var $$sroa$4$0$$sroa_idx2 = 0, $$sroa$5$0$$sroa_idx4 = 0, $$sroa$6$0$$sroa_idx6 = 0, $$sroa$7$0$$sroa_idx8 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4259]|0; + $1 = HEAP32[4335]|0; HEAP32[$0>>2] = $1; $$sroa$4$0$$sroa_idx2 = ((($0)) + 4|0); HEAP32[$$sroa$4$0$$sroa_idx2>>2] = 1; @@ -16654,40 +16658,11 @@ function _DrawRectangleLines($0,$1,$2,$3,$4) { _DrawRectangle($0,$26,1,$27,$$byval_copy3); STACKTOP = sp;return; } -function _stbi_load($0,$1,$2,$3,$4) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - $4 = $4|0; - var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; - sp = STACKTOP; - $5 = (_stbi__fopen($0)|0); - $6 = ($5|0)==(0|0); - if ($6) { - _stbi__err(9091); - $$0 = 0; - return ($$0|0); - } else { - $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0); - (_fclose($5)|0); - $$0 = $7; - return ($$0|0); - } - return (0)|0; -} -function _stbi__fopen($0) { - $0 = $0|0; - var $1 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = (_fopen($0,10424)|0); - return ($1|0); -} function _stbi__err($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4730] = $0; + HEAP32[4806] = $0; return; } function _stbi_load_from_file($0,$1,$2,$3,$4) { @@ -16751,7 +16726,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { break; } default: { - ___assert_fail((9103|0),(9129|0),1125,(9152|0)); + ___assert_fail((9091|0),(9117|0),1041,(9140|0)); // unreachable; } } @@ -16769,7 +16744,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { HEAP32[$5>>2] = 8; $$070 = $14; } - $15 = HEAP32[4731]|0; + $15 = HEAP32[4807]|0; $16 = ($15|0)==(0); if ($16) { $$0 = $$070; @@ -16862,7 +16837,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) { $8 = (_stbi__png_test($0)|0); $9 = ($8|0)==(0); if ($9) { - _stbi__err(9193); + _stbi__err(9181); $$0 = 0; return ($$0|0); } else { @@ -16884,7 +16859,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) { $6 = (_stbi__malloc($5)|0); $7 = ($6|0)==(0|0); if ($7) { - _stbi__err(9184); + _stbi__err(9172); $$0 = 0; return ($$0|0); } @@ -16954,7 +16929,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) { sp = STACKTOP; $6 = ($4>>>0)>(4); if ($6) { - _stbi__err(9212); + _stbi__err(9200); $$045 = 0; return ($$045|0); } @@ -17515,7 +17490,7 @@ function _stbi__parse_png_file($0,$1,$2) { $118 = (_stbi__get16be($8)|0); $119 = $118 & 255; $120 = HEAP32[$22>>2]|0; - $121 = (9528 + ($120)|0); + $121 = (9516 + ($120)|0); $122 = HEAP8[$121>>0]|0; $123 = $122&255; $124 = Math_imul($123, $119)|0; @@ -17557,97 +17532,97 @@ function _stbi__parse_png_file($0,$1,$2) { } switch (label|0) { case 7: { - _stbi__err(9302); + _stbi__err(9290); $$6$ph = 0; break; } case 9: { - _stbi__err(9316); + _stbi__err(9304); $$6$ph = 0; break; } case 11: { - _stbi__err(9329); + _stbi__err(9317); $$6$ph = 0; break; } case 13: { - _stbi__err(9329); + _stbi__err(9317); $$6$ph = 0; break; } case 15: { - _stbi__err(9339); + _stbi__err(9327); $$6$ph = 0; break; } case 17: { - _stbi__err(9359); + _stbi__err(9347); $$6$ph = 0; break; } case 20: { - _stbi__err(9359); + _stbi__err(9347); $$6$ph = 0; break; } case 22: { - _stbi__err(9359); + _stbi__err(9347); $$6$ph = 0; break; } case 24: { - _stbi__err(9369); + _stbi__err(9357); $$6$ph = 0; break; } case 26: { - _stbi__err(9385); + _stbi__err(9373); $$6$ph = 0; break; } case 28: { - _stbi__err(9403); + _stbi__err(9391); $$6$ph = 0; break; } case 31: { - _stbi__err(9424); + _stbi__err(9412); $$6$ph = 0; break; } case 34: { - _stbi__err(9329); + _stbi__err(9317); $$6$ph = 0; break; } case 37: { - _stbi__err(9329); + _stbi__err(9317); $$6$ph = 0; break; } case 39: { - _stbi__err(9438); + _stbi__err(9426); $$6$ph = 0; break; } case 41: { - _stbi__err(9453); + _stbi__err(9441); $$6$ph = 0; break; } case 44: { - _stbi__err(9453); + _stbi__err(9441); $$6$ph = 0; break; } case 47: { - _stbi__err(9438); + _stbi__err(9426); $$6$ph = 0; break; } case 49: { - _stbi__err(9466); + _stbi__err(9454); $$6$ph = 0; break; } @@ -17658,32 +17633,32 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 54: { - _stbi__err(9482); + _stbi__err(9470); $$6$ph = 0; break; } case 58: { - _stbi__err(9499); + _stbi__err(9487); $$6$ph = 0; break; } case 61: { - _stbi__err(9512); + _stbi__err(9500); $$6$ph = 0; break; } case 63: { - _stbi__err(9499); + _stbi__err(9487); $$6$ph = 0; break; } case 70: { - _stbi__err(9438); + _stbi__err(9426); $$6$ph = 0; break; } case 72: { - _stbi__err(9537); + _stbi__err(9525); $$6$ph = 0; break; } @@ -17695,12 +17670,12 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 81: { - _stbi__err(9184); + _stbi__err(9172); $$6$ph = 0; break; } case 83: { - _stbi__err(9545); + _stbi__err(9533); $$6$ph = 0; break; } @@ -17713,7 +17688,7 @@ function _stbi__parse_png_file($0,$1,$2) { $158 = HEAP32[$10>>2]|0; $159 = ($158|0)==(0|0); if ($159) { - _stbi__err(9555); + _stbi__err(9543); $$4 = 0; break; } @@ -17778,7 +17753,7 @@ function _stbi__parse_png_file($0,$1,$2) { } } } while(0); - $193 = HEAP32[4732]|0; + $193 = HEAP32[4808]|0; $194 = ($193|0)!=(0); $or$cond11 = $173 & $194; if ($or$cond11) { @@ -17811,7 +17786,7 @@ function _stbi__parse_png_file($0,$1,$2) { $$4 = 1; } } else { - _stbi__err(9438); + _stbi__err(9426); $$4 = 0; } } while(0); @@ -17819,24 +17794,24 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 104: { - _stbi__err(9438); + _stbi__err(9426); $$6$ph = 0; break; } case 106: { $205 = $25 >>> 24; $206 = $205&255; - HEAP8[9563] = $206; + HEAP8[9551] = $206; $207 = HEAP32[$15>>2]|0; $208 = $207 >>> 16; $209 = $208&255; - HEAP8[(9564)>>0] = $209; + HEAP8[(9552)>>0] = $209; $210 = $207 >>> 8; $211 = $210&255; - HEAP8[(9565)>>0] = $211; + HEAP8[(9553)>>0] = $211; $212 = $207&255; - HEAP8[(9566)>>0] = $212; - _stbi__err(9563); + HEAP8[(9554)>>0] = $212; + _stbi__err(9551); $$6$ph = 0; break; } @@ -17870,14 +17845,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9225|0),(9129|0),1561,(9281|0)); + ___assert_fail((9213|0),(9117|0),1477,(9269|0)); // unreachable; } $7 = (_stbi__malloc_mad3($2,$3,$4)|0); $8 = ($7|0)==(0|0); if ($8) { _free($0); - _stbi__err(9184); + _stbi__err(9172); $$0163 = 0; return ($$0163|0); } @@ -18240,7 +18215,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((9279|0),(9129|0),1590,(9281|0)); + ___assert_fail((9267|0),(9117|0),1506,(9269|0)); // unreachable; } } while(0); @@ -18274,7 +18249,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9225|0),(9129|0),1610,(9256|0)); + ___assert_fail((9213|0),(9117|0),1526,(9244|0)); // unreachable; } $7 = $2 << 1; @@ -18284,7 +18259,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $11 = ($10|0)==(0|0); if ($11) { _free($0); - _stbi__err(9184); + _stbi__err(9172); $$0163 = 0; return ($$0163|0); } @@ -18647,7 +18622,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((9279|0),(9129|0),1639,(9256|0)); + ___assert_fail((9267|0),(9117|0),1555,(9244|0)); // unreachable; } } while(0); @@ -18795,7 +18770,7 @@ function _stbi__check_png_header($0) { } } } - _stbi__err(10220); + _stbi__err(10528); $$05 = 0; return ($$05|0); } @@ -19232,7 +19207,7 @@ function _stbi__compute_transparency16($0,$1,$2) { break; } default: { - ___assert_fail((9622|0),(9129|0),4568,(9674|0)); + ___assert_fail((9610|0),(9117|0),4569,(9662|0)); // unreachable; } } @@ -19319,7 +19294,7 @@ function _stbi__compute_transparency($0,$1,$2) { break; } default: { - ___assert_fail((9622|0),(9129|0),4543,(9647|0)); + ___assert_fail((9610|0),(9117|0),4544,(9635|0)); // unreachable; } } @@ -19366,7 +19341,7 @@ function _stbi__de_iphone($0) { break; } case 4: { - $16 = HEAP32[4733]|0; + $16 = HEAP32[4809]|0; $17 = ($16|0)==(0); $18 = ($5|0)!=(0); if ($17) { @@ -19441,7 +19416,7 @@ function _stbi__de_iphone($0) { break; } default: { - ___assert_fail((9588|0),(9129|0),4649,(9606|0)); + ___assert_fail((9576|0),(9117|0),4650,(9594|0)); // unreachable; } } @@ -19464,7 +19439,7 @@ function _stbi__expand_png_palette($0,$1,$2) { $10 = (_stbi__malloc_mad2($7,$2)|0); $11 = ($10|0)==(0|0); if ($11) { - _stbi__err(9184); + _stbi__err(9172); $$0 = 0; return ($$0|0); } @@ -19641,7 +19616,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $19 = ($18|0)==($3|0); $or$cond = $17 | $19; if (!($or$cond)) { - ___assert_fail((9703|0),(9129|0),4294,(9744|0)); + ___assert_fail((9691|0),(9117|0),4294,(9732|0)); // unreachable; } $20 = (_stbi__malloc_mad3($4,$5,$15)|0); @@ -19649,7 +19624,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP32[$21>>2] = $20; $22 = ($20|0)==(0|0); if ($22) { - _stbi__err(9184); + _stbi__err(9172); $$2 = 0; return ($$2|0); } @@ -19668,7 +19643,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ($33) { $34 = ($28|0)==($2|0); if (!($34)) { - _stbi__err(9771); + _stbi__err(9759); $$2 = 0; return ($$2|0); } @@ -19681,7 +19656,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ((label|0) == 9) { $35 = ($28>>>0)>($2>>>0); if ($35) { - _stbi__err(9771); + _stbi__err(9759); $$2 = 0; return ($$2|0); } @@ -19689,12 +19664,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $36 = ($5|0)==(0); L18: do { if (!($36)) { - $37 = (0 - ($12))|0; - $38 = ($6|0)<(8); - $39 = ($26>>>0)>($4>>>0); - $40 = (($11) - ($26))|0; + $37 = ($6|0)<(8); + $38 = ($26>>>0)>($4>>>0); + $39 = (($11) - ($26))|0; + $40 = (0 - ($12))|0; $41 = ($6|0)==(8); - $brmerge = $38 | $17; + $brmerge = $37 | $17; $42 = ($4|0)==(0); $$0614793 = (($4) + -1)|0; $43 = ($$0614793|0)==(0); @@ -19717,33 +19692,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $50 = HEAP32[$21>>2]|0; $51 = Math_imul($$0623814, $12)|0; $52 = (($50) + ($51)|0); - $53 = (($52) + ($37)|0); - $54 = ((($$0577817)) + 1|0); - $55 = HEAP8[$$0577817>>0]|0; - $56 = $55&255; - $57 = ($55&255)>(4); - if ($57) { + $53 = ((($$0577817)) + 1|0); + $54 = HEAP8[$$0577817>>0]|0; + $55 = $54&255; + $56 = ($54&255)>(4); + if ($56) { label = 105; break; } - if ($38) { - if ($39) { + if ($37) { + if ($38) { label = 16; break; } - $58 = (($52) + ($40)|0); - $$0597 = $58;$$1609 = $26;$$1612 = 1; + $57 = (($52) + ($39)|0); + $$0597 = $57;$$1609 = $26;$$1612 = 1; } else { $$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815; } + $58 = (($$0597) + ($40)|0); $59 = ($$0623814|0)==(0); if ($59) { - $60 = (9810 + ($56)|0); + $60 = (9798 + ($55)|0); $61 = HEAP8[$60>>0]|0; $62 = $61&255; $$0588 = $62; } else { - $$0588 = $56; + $$0588 = $55; } $63 = ($$1612|0)>(0); L30: do { @@ -19753,24 +19728,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { while(1) { switch ($trunc638<<24>>24) { case 0: { - $64 = (($54) + ($$0625734)|0); + $64 = (($53) + ($$0625734)|0); $65 = HEAP8[$64>>0]|0; $$sink = $65; label = 30; break; } case 1: { - $66 = (($54) + ($$0625734)|0); + $66 = (($53) + ($$0625734)|0); $67 = HEAP8[$66>>0]|0; $$sink = $67; label = 30; break; } case 2: { - $68 = (($54) + ($$0625734)|0); + $68 = (($53) + ($$0625734)|0); $69 = HEAP8[$68>>0]|0; $70 = $69&255; - $71 = (($53) + ($$0625734)|0); + $71 = (($58) + ($$0625734)|0); $72 = HEAP8[$71>>0]|0; $73 = $72&255; $74 = (($73) + ($70))|0; @@ -19780,10 +19755,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 3: { - $76 = (($54) + ($$0625734)|0); + $76 = (($53) + ($$0625734)|0); $77 = HEAP8[$76>>0]|0; $78 = $77&255; - $79 = (($53) + ($$0625734)|0); + $79 = (($58) + ($$0625734)|0); $80 = HEAP8[$79>>0]|0; $81 = $80&255; $82 = $81 >>> 1; @@ -19794,10 +19769,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 4: { - $85 = (($54) + ($$0625734)|0); + $85 = (($53) + ($$0625734)|0); $86 = HEAP8[$85>>0]|0; $87 = $86&255; - $88 = (($53) + ($$0625734)|0); + $88 = (($58) + ($$0625734)|0); $89 = HEAP8[$88>>0]|0; $90 = $89&255; $91 = (_stbi__paeth(0,$90,0)|0); @@ -19808,14 +19783,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 5: { - $94 = (($54) + ($$0625734)|0); + $94 = (($53) + ($$0625734)|0); $95 = HEAP8[$94>>0]|0; $$sink = $95; label = 30; break; } case 6: { - $96 = (($54) + ($$0625734)|0); + $96 = (($53) + ($$0625734)|0); $97 = HEAP8[$96>>0]|0; $$sink = $97; label = 30; @@ -19845,7 +19820,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $99 = (($$0597) + ($14)|0); HEAP8[$99>>0] = -1; } - $100 = (($54) + ($14)|0); + $100 = (($53) + ($14)|0); $$1578 = $100;$$sink641 = $3; } else { if (!($8)) { @@ -19860,12 +19835,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP8[$103>>0] = -1; HEAP8[$102>>0] = -1; } - $104 = (($54) + ($$1612)|0); + $104 = (($53) + ($$1612)|0); $$1578 = $104;$$sink641 = $15; } } while(0); $106 = (($$0597) + ($$sink641)|0); - $107 = (($53) + ($$sink641)|0); + $107 = (($58) + ($$sink641)|0); if ($brmerge) { $108 = (($$1609) + -1)|0; $109 = Math_imul($108, $$1612)|0; @@ -20442,15 +20417,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 16) { - ___assert_fail((9789|0),(9129|0),4315,(9744|0)); + ___assert_fail((9777|0),(9117|0),4315,(9732|0)); // unreachable; } else if ((label|0) == 58) { - ___assert_fail((9815|0),(9129|0),4376,(9744|0)); + ___assert_fail((9803|0),(9117|0),4377,(9732|0)); // unreachable; } else if ((label|0) == 105) { - _stbi__err(9832); + _stbi__err(9820); $$2 = 0; return ($$2|0); } @@ -20500,7 +20475,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } $334 = (0 - ($26))|0; $335 = ($7|0)==(0); - $336 = (9528 + ($6)|0); + $336 = (9516 + ($6)|0); $$0568724 = (($4) + -1)|0; $337 = ($$0568724|0)>(-1); $$1721 = (($4) + -1)|0; @@ -20941,7 +20916,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 144) { - ___assert_fail((9847|0),(9129|0),4465,(9744|0)); + ___assert_fail((9835|0),(9117|0),4466,(9732|0)); // unreachable; } else if ((label|0) == 151) { @@ -21001,8 +20976,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) { function _stbi__parse_zlib($0,$1) { $0 = $0|0; $1 = $1|0; - var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0; - var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = ($1|0)==(0); if (!($2)) { @@ -21017,15 +20992,15 @@ function _stbi__parse_zlib($0,$1) { HEAP32[$5>>2] = 0; $6 = ((($0)) + 12|0); HEAP32[$6>>2] = 0; - $7 = ((($0)) + 2052|0); - $8 = ((($0)) + 32|0); + $7 = ((($0)) + 32|0); + $8 = ((($0)) + 2052|0); L5: while(1) { $9 = (_stbi__zreceive($0,1)|0); $10 = (_stbi__zreceive($0,2)|0); switch ($10|0) { case 3: { $$0 = 0; - label = 13; + label = 11; break L5; break; } @@ -21034,65 +21009,60 @@ function _stbi__parse_zlib($0,$1) { $12 = ($11|0)==(0); if ($12) { $$0 = 0; - label = 13; + label = 11; break L5; } break; } case 1: { - $13 = HEAP8[(20830)>>0]|0; - $14 = ($13<<24>>24)==(0); + $13 = (_stbi__zbuild_huffman($7,9846,288)|0); + $14 = ($13|0)==(0); if ($14) { - _stbi__init_zdefaults(); + $$0 = 0; + label = 11; + break L5; } - $15 = (_stbi__zbuild_huffman($8,20831,288)|0); + $15 = (_stbi__zbuild_huffman($8,10134,32)|0); $16 = ($15|0)==(0); if ($16) { $$0 = 0; - label = 13; - break L5; - } - $17 = (_stbi__zbuild_huffman($7,20799,32)|0); - $18 = ($17|0)==(0); - if ($18) { - $$0 = 0; - label = 13; + label = 11; break L5; } else { - label = 11; + label = 9; } break; } default: { - $19 = (_stbi__compute_huffman_codes($0)|0); + $17 = (_stbi__compute_huffman_codes($0)|0); + $18 = ($17|0)==(0); + if ($18) { + $$0 = 0; + label = 11; + break L5; + } else { + label = 9; + } + } + } + if ((label|0) == 9) { + label = 0; + $19 = (_stbi__parse_huffman_block($0)|0); $20 = ($19|0)==(0); if ($20) { $$0 = 0; - label = 13; - break L5; - } else { label = 11; - } - } - } - if ((label|0) == 11) { - label = 0; - $21 = (_stbi__parse_huffman_block($0)|0); - $22 = ($21|0)==(0); - if ($22) { - $$0 = 0; - label = 13; break; } } - $23 = ($9|0)==(0); - if (!($23)) { + $21 = ($9|0)==(0); + if (!($21)) { $$0 = 1; - label = 13; + label = 11; break; } } - if ((label|0) == 13) { + if ((label|0) == 11) { return ($$0|0); } return (0)|0; @@ -21111,14 +21081,14 @@ function _stbi__parse_zlib_header($0) { $8 = (($7>>>0) % 31)&-1; $9 = ($8|0)==(0); if (!($9)) { - _stbi__err(10173); + _stbi__err(10481); $$0 = 0; return ($$0|0); } $10 = $5 & 32; $11 = ($10|0)==(0); if (!($11)) { - _stbi__err(10189); + _stbi__err(10497); $$0 = 0; return ($$0|0); } @@ -21127,7 +21097,7 @@ function _stbi__parse_zlib_header($0) { $$0 = 1; return ($$0|0); } - _stbi__err(10204); + _stbi__err(10512); $$0 = 0; return ($$0|0); } @@ -21210,7 +21180,7 @@ function _stbi__parse_uncompressed_block($0) { } $22 = ($$lcssa|0)==(0); if (!($22)) { - ___assert_fail((10095|0),(9129|0),4048,(10112|0)); + ___assert_fail((10403|0),(9117|0),4033,(10420|0)); // unreachable; } $23 = ($$0$lcssa|0)<(4); @@ -21247,7 +21217,7 @@ function _stbi__parse_uncompressed_block($0) { $42 = $33 ^ 65535; $43 = ($41|0)==($42|0); if (!($43)) { - _stbi__err(10143); + _stbi__err(10451); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -21257,7 +21227,7 @@ function _stbi__parse_uncompressed_block($0) { $47 = HEAP32[$46>>2]|0; $48 = ($45>>>0)>($47>>>0); if ($48) { - _stbi__err(10156); + _stbi__err(10464); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -21287,21 +21257,6 @@ function _stbi__parse_uncompressed_block($0) { $$034 = 1; STACKTOP = sp;return ($$034|0); } -function _stbi__init_zdefaults() { - var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0; - sp = STACKTOP; - _memset((20831|0),8,144)|0; - dest=(20975); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - dest=(21087); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - $0 = (21111); - $1 = $0; - HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24; - $2 = (($0) + 4)|0; - $3 = $2; - HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24; - dest=20799; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - return; -} function _stbi__zbuild_huffman($0,$1,$2) { $0 = $0|0; $1 = $1|0; @@ -21435,7 +21390,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } if ((label|0) == 7) { - _stbi__err(10033); + _stbi__err(10341); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -21524,7 +21479,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } } - _stbi__err(10085); + _stbi__err(10393); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -21553,7 +21508,7 @@ function _stbi__compute_huffman_codes($0) { while(1) { $12 = (_stbi__zreceive($0,3)|0); $13 = $12&255; - $14 = (10879 + ($$06579)|0); + $14 = (11187 + ($$06579)|0); $15 = HEAP8[$14>>0]|0; $16 = $15&255; $17 = (($3) + ($16)|0); @@ -21644,21 +21599,21 @@ function _stbi__compute_huffman_codes($0) { } } if ((label|0) == 6) { - _stbi__err(10033); + _stbi__err(10341); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 11) { - _stbi__err(10033); + _stbi__err(10341); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 14) { - ___assert_fail((10049|0),(9129|0),4021,(10057|0)); + ___assert_fail((10357|0),(9117|0),4006,(10365|0)); // unreachable; } else if ((label|0) == 17) { - _stbi__err(10033); + _stbi__err(10341); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -21668,7 +21623,7 @@ function _stbi__compute_huffman_codes($0) { } while(0); $43 = ($10|0)==($$066$lcssa|0); if (!($43)) { - _stbi__err(10033); + _stbi__err(10341); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -21832,7 +21787,7 @@ function _stbi__parse_huffman_block($0) { $$070 = $scevgep; } if ((label|0) == 6) { - _stbi__err(9858); + _stbi__err(10166); $$3$ph = 0; return ($$3$ph|0); } @@ -21842,12 +21797,12 @@ function _stbi__parse_huffman_block($0) { return ($$3$ph|0); } else if ((label|0) == 16) { - _stbi__err(9858); + _stbi__err(10166); $$3$ph = 0; return ($$3$ph|0); } else if ((label|0) == 20) { - _stbi__err(9875); + _stbi__err(10183); $$3$ph = 0; return ($$3$ph|0); } @@ -21904,7 +21859,7 @@ function _stbi__zexpand($0,$1,$2) { $5 = HEAP32[$4>>2]|0; $6 = ($5|0)==(0); if ($6) { - _stbi__err(9884); + _stbi__err(10192); $$0 = 0; return ($$0|0); } @@ -21930,7 +21885,7 @@ function _stbi__zexpand($0,$1,$2) { $18 = (_realloc($8,$$029)|0); $19 = ($18|0)==(0|0); if ($19) { - _stbi__err(9184); + _stbi__err(9172); $$0 = 0; return ($$0|0); } else { @@ -21975,7 +21930,7 @@ function _stbi__fill_bits($0) { } } if ((label|0) == 3) { - ___assert_fail((9980|0),(9129|0),3863,(10017|0)); + ___assert_fail((10288|0),(9117|0),3848,(10325|0)); // unreachable; } else if ((label|0) == 5) { @@ -22023,7 +21978,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) { $22 = $21&255; $23 = ($22|0)==($$025|0); if (!($23)) { - ___assert_fail((9904|0),(9129|0),3891,(9920|0)); + ___assert_fail((10212|0),(9117|0),3876,(10228|0)); // unreachable; } $24 = HEAP32[$2>>2]|0; @@ -22051,7 +22006,7 @@ function _stbi__bit_reverse($0,$1) { $5 = $3 >> $4; return ($5|0); } else { - ___assert_fail((9951|0),(9129|0),3781,(9962|0)); + ___assert_fail((10259|0),(9117|0),3766,(10270|0)); // unreachable; } return (0)|0; @@ -22197,10 +22152,10 @@ function _stbi__stdio_eof($0) { function _LoadImage($0,$1) { $0 = $0|0; $1 = $1|0; - var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0; - var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; - var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0; - var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; + var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0; + var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; + var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0; + var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); $vararg_buffer9 = sp + 32|0; @@ -22211,27 +22166,28 @@ function _LoadImage($0,$1) { $3 = sp + 44|0; $4 = sp + 40|0; $5 = sp + 36|0; - $6 = (_IsFileExtension($1,10232)|0); + $6 = (_IsFileExtension($1,10540)|0); $7 = ($6|0)==(0); do { if ($7) { - $19 = (_IsFileExtension($1,10285)|0); + $19 = (_IsFileExtension($1,10593)|0); $20 = ($19|0)==(0); if ($20) { HEAP32[$vararg_buffer1>>2] = $1; - _TraceLog(2,10290,$vararg_buffer1); - $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0; - label = 16; + _TraceLog(2,10598,$vararg_buffer1); + $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0; break; } HEAP32[$3>>2] = 0; HEAP32[$4>>2] = 0; HEAP32[$5>>2] = 0; - $21 = (_stbi_load($1,$3,$4,$5,0)|0); - $22 = HEAP32[$3>>2]|0; - $23 = HEAP32[$4>>2]|0; - $24 = HEAP32[$5>>2]|0; - switch ($24|0) { + $21 = (_fopen($1,10732)|0); + $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0); + (_fclose($21)|0); + $23 = HEAP32[$3>>2]|0; + $24 = HEAP32[$4>>2]|0; + $25 = HEAP32[$5>>2]|0; + switch ($25|0) { case 1: { $$sink = 1; label = 11; @@ -22259,7 +22215,7 @@ function _LoadImage($0,$1) { if ((label|0) == 11) { $$sroa$15$1 = $$sink; } - $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22; + $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23; label = 14; } else { $8 = (_LoadResource($1,0)|0); @@ -22276,18 +22232,18 @@ function _LoadImage($0,$1) { $18 = HEAP32[$17>>2]|0; _LoadImagePro($2,$12,$14,$16,$18); $$sroa$0$0$copyload = HEAP32[$2>>2]|0; - $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0); - $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0; - $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0); - $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0; - $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0); - $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0; - $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0); - $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0; + $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0); + $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0; + $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0); + $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0; + $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0); + $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0; + $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0); + $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0; $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload; } else { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,10238,$vararg_buffer); + _TraceLog(2,10546,$vararg_buffer); $$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0; } _UnloadResource($8); @@ -22296,34 +22252,41 @@ function _LoadImage($0,$1) { } } while(0); if ((label|0) == 14) { - $25 = ($$sroa$0$1|0)==(0|0); - if ($25) { - $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1; - label = 16; + $26 = ($$sroa$0$1|0)==(0|0); + if ($26) { + $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1; } else { HEAP32[$vararg_buffer4>>2] = $1; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $$sroa$7$1; $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); HEAP32[$vararg_ptr8>>2] = $$sroa$10$1; - _TraceLog(0,10326,$vararg_buffer4); - $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1; + _TraceLog(0,10634,$vararg_buffer4); + $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; + STACKTOP = sp;return; } } - if ((label|0) == 16) { - HEAP32[$vararg_buffer9>>2] = $1; - _TraceLog(2,10365,$vararg_buffer9); - $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141; - } - HEAP32[$0>>2] = $$sroa$0$142; - $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0); - HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140; - $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0); - HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138; - $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0); - HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136; - $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0); - HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244; + HEAP32[$vararg_buffer9>>2] = $1; + _TraceLog(2,10673,$vararg_buffer9); + $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; STACKTOP = sp;return; } function _LoadResource($0,$1) { @@ -22342,11 +22305,11 @@ function _LoadResource($0,$1) { $vararg_buffer = sp; $2 = sp + 64|0; $3 = sp + 32|0; - $4 = (_fopen($0,10424)|0); + $4 = (_fopen($0,10732)|0); $5 = ($4|0)==(0|0); if ($5) { HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(2,10427,$vararg_buffer); + _TraceLog(2,10735,$vararg_buffer); $$2 = 0; STACKTOP = sp;return ($$2|0); } @@ -22445,7 +22408,7 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $67; - _TraceLog(0,10524,$vararg_buffer4); + _TraceLog(0,10832,$vararg_buffer4); } (_fread($3,32,1,$4)|0); $68 = (($$05764) + 1)|0; @@ -22480,14 +22443,14 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer8>>2] = $0; $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); HEAP32[$vararg_ptr11>>2] = $1; - _TraceLog(2,10570,$vararg_buffer8); + _TraceLog(2,10878,$vararg_buffer8); $$1 = $$0$lcssa; } else { $$1 = $$0$lcssa; } } else { HEAP32[$vararg_buffer1>>2] = $0; - _TraceLog(2,10478,$vararg_buffer1); + _TraceLog(2,10786,$vararg_buffer1); $$1 = 0; } (_fclose($4)|0); @@ -22577,7 +22540,7 @@ function _ImageCopy($0,$1) { break; } default: { - _TraceLog(2,10396,$vararg_buffer); + _TraceLog(2,10704,$vararg_buffer); $$0 = $6; } } @@ -22622,27 +22585,27 @@ function _DecompressData($0,$1,$2) { $3 = (_malloc($2)|0); $4 = ($3|0)==(0|0); if ($4) { - _TraceLog(2,10620,$vararg_buffer); + _TraceLog(2,10928,$vararg_buffer); STACKTOP = sp;return ($3|0); } $5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0); $6 = ($5|0)==(-1); if ($6) { - _TraceLog(2,10659,$vararg_buffer1); + _TraceLog(2,10967,$vararg_buffer1); _free($3); } $7 = ($5|0)==($2|0); if (!($7)) { - _TraceLog(2,10685,$vararg_buffer3); + _TraceLog(2,10993,$vararg_buffer3); HEAP32[$vararg_buffer5>>2] = $2; - _TraceLog(2,10748,$vararg_buffer5); + _TraceLog(2,11056,$vararg_buffer5); HEAP32[$vararg_buffer7>>2] = $5; - _TraceLog(2,10783,$vararg_buffer7); + _TraceLog(2,11091,$vararg_buffer7); } HEAP32[$vararg_buffer10>>2] = $1; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $5; - _TraceLog(0,10818,$vararg_buffer10); + _TraceLog(0,11126,$vararg_buffer10); STACKTOP = sp;return ($3|0); } function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) { @@ -23825,7 +23788,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $196 = $$01300 << $$37; $197 = $196 | $$371346; $198 = (($$37) + 8)|0; - $199 = (10875 + ($$361133)|0); + $199 = (11183 + ($$361133)|0); $200 = HEAP8[$199>>0]|0; $201 = $200 << 24 >> 24; $202 = ($198>>>0)<($201>>>0); @@ -24255,7 +24218,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { label = 0; $185 = ($$331130>>>0)<(3); if ($185) { - $186 = (10875 + ($$331130)|0); + $186 = (11183 + ($$331130)|0); $187 = HEAP8[$186>>0]|0; $188 = $187 << 24 >> 24; $189 = ($$34>>>0)<($188>>>0); @@ -24293,7 +24256,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { } case 68: { label = 0; - $203 = (10875 + ($$371134)|0); + $203 = (11183 + ($$371134)|0); $204 = HEAP8[$203>>0]|0; $205 = $204 << 24 >> 24; $206 = 1 << $205; @@ -24332,7 +24295,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $232 = $$431352 >>> 3; $233 = (($$43) + -3)|0; $234 = $231&255; - $235 = (10879 + ($$421139)|0); + $235 = (11187 + ($$421139)|0); $236 = HEAP8[$235>>0]|0; $237 = $236&255; $238 = (((($0)) + 7040|0) + ($237)|0); @@ -24739,7 +24702,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { continue L46; } $495 = (($$2986) + -16)|0; - $496 = (10898 + ($495)|0); + $496 = (11206 + ($495)|0); $497 = HEAP8[$496>>0]|0; $498 = $497 << 24 >> 24; $499 = ($488>>>0)<($498>>>0); @@ -24776,7 +24739,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $513 = $$551364 >>> $$551258; $514 = (($$55) - ($$551258))|0; $515 = (($$531044) + -16)|0; - $516 = (10902 + ($515)|0); + $516 = (11210 + ($515)|0); $517 = HEAP8[$516>>0]|0; $518 = $517 << 24 >> 24; $519 = (($518) + ($512))|0; @@ -25688,7 +25651,7 @@ function _LoadTexture($0,$1) { $4 = HEAP32[$2>>2]|0; $5 = ($4|0)==(0|0); if ($5) { - _TraceLog(2,10906,$vararg_buffer); + _TraceLog(2,11214,$vararg_buffer); $$sroa$0$0 = 0; } else { ;HEAP32[$$byval_copy1>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$2+16>>2]|0; @@ -25709,7 +25672,7 @@ function _GetDefaultFont($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - ;HEAP32[$0>>2]=HEAP32[16724>>2]|0;HEAP32[$0+4>>2]=HEAP32[16724+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[16724+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[16724+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[16724+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[16724+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[16724+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[16724+28>>2]|0; + ;HEAP32[$0>>2]=HEAP32[17028>>2]|0;HEAP32[$0+4>>2]=HEAP32[17028+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[17028+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[17028+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[17028+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[17028+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[17028+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[17028+28>>2]|0; return; } function _GetCharIndex($0,$1) { @@ -26229,8 +26192,8 @@ function _FormatText($0,$varargs) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $1 = sp; HEAP32[$1>>2] = $varargs; - (_vsprintf(21119,$0,$1)|0); - STACKTOP = sp;return (21119|0); + (_vsprintf(21103,$0,$1)|0); + STACKTOP = sp;return (21103|0); } function _emscripten_GetProcAddress($0) { $0 = $0|0; @@ -26278,7 +26241,7 @@ function _emscripten_GetProcAddress($0) { $10 = HEAP32[$2>>2]|0; (_strcpy($9,$10)|0); $11 = HEAP32[$3>>2]|0; - $12 = (_strstr($11,10935)|0); + $12 = (_strstr($11,11243)|0); HEAP32[$4>>2] = $12; $13 = HEAP32[$4>>2]|0; $14 = ($13|0)!=(0|0); @@ -26287,7 +26250,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$15>>0] = 0; } $16 = HEAP32[$3>>2]|0; - $17 = (_strstr($16,10939)|0); + $17 = (_strstr($16,11247)|0); HEAP32[$4>>2] = $17; $18 = HEAP32[$4>>2]|0; $19 = ($18|0)!=(0|0); @@ -26296,7 +26259,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$20>>0] = 0; } $21 = HEAP32[$3>>2]|0; - $22 = (_strstr($21,10943)|0); + $22 = (_strstr($21,11251)|0); HEAP32[$4>>2] = $22; $23 = HEAP32[$4>>2]|0; $24 = ($23|0)!=(0|0); @@ -26305,7 +26268,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$25>>0] = 0; } $26 = HEAP32[$3>>2]|0; - $27 = (_strstr($26,10947)|0); + $27 = (_strstr($26,11255)|0); HEAP32[$4>>2] = $27; $28 = HEAP32[$4>>2]|0; $29 = ($28|0)!=(0|0); @@ -26314,1210 +26277,1210 @@ function _emscripten_GetProcAddress($0) { HEAP8[$30>>0] = 0; } $31 = HEAP32[$3>>2]|0; - $32 = (_strcmp($31,10953)|0); + $32 = (_strcmp($31,11261)|0); $33 = ($32|0)!=(0); do { if ($33) { $34 = HEAP32[$3>>2]|0; - $35 = (_strcmp($34,10991)|0); + $35 = (_strcmp($34,11299)|0); $36 = ($35|0)!=(0); if (!($36)) { - HEAP32[$3>>2] = 11010; + HEAP32[$3>>2] = 11318; break; } $37 = HEAP32[$3>>2]|0; - $38 = (_strcmp($37,11023)|0); + $38 = (_strcmp($37,11331)|0); $39 = ($38|0)!=(0); if (!($39)) { - HEAP32[$3>>2] = 11044; + HEAP32[$3>>2] = 11352; break; } $40 = HEAP32[$3>>2]|0; - $41 = (_strcmp($40,11059)|0); + $41 = (_strcmp($40,11367)|0); $42 = ($41|0)!=(0); if (!($42)) { - HEAP32[$3>>2] = 11074; + HEAP32[$3>>2] = 11382; break; } $43 = HEAP32[$3>>2]|0; - $44 = (_strcmp($43,11089)|0); + $44 = (_strcmp($43,11397)|0); $45 = ($44|0)!=(0); if (!($45)) { - HEAP32[$3>>2] = 11104; + HEAP32[$3>>2] = 11412; } } else { - HEAP32[$3>>2] = 10975; + HEAP32[$3>>2] = 11283; } } while(0); $46 = HEAP32[$3>>2]|0; - $47 = (_strcmp($46,11119)|0); + $47 = (_strcmp($46,11427)|0); $48 = ($47|0)!=(0); do { if ($48) { $49 = HEAP32[$3>>2]|0; - $50 = (_strcmp($49,11133)|0); + $50 = (_strcmp($49,11441)|0); $51 = ($50|0)!=(0); if (!($51)) { HEAP32[$1>>2] = 3; break; } $52 = HEAP32[$3>>2]|0; - $53 = (_strcmp($52,11145)|0); + $53 = (_strcmp($52,11453)|0); $54 = ($53|0)!=(0); if (!($54)) { HEAP32[$1>>2] = 7; break; } $55 = HEAP32[$3>>2]|0; - $56 = (_strcmp($55,11159)|0); + $56 = (_strcmp($55,11467)|0); $57 = ($56|0)!=(0); if (!($57)) { HEAP32[$1>>2] = 8; break; } $58 = HEAP32[$3>>2]|0; - $59 = (_strcmp($58,11171)|0); + $59 = (_strcmp($58,11479)|0); $60 = ($59|0)!=(0); if (!($60)) { HEAP32[$1>>2] = 9; break; } $61 = HEAP32[$3>>2]|0; - $62 = (_strcmp($61,11185)|0); + $62 = (_strcmp($61,11493)|0); $63 = ($62|0)!=(0); if (!($63)) { HEAP32[$1>>2] = 10; break; } $64 = HEAP32[$3>>2]|0; - $65 = (_strcmp($64,11199)|0); + $65 = (_strcmp($64,11507)|0); $66 = ($65|0)!=(0); if (!($66)) { HEAP32[$1>>2] = 11; break; } $67 = HEAP32[$3>>2]|0; - $68 = (_strcmp($67,11216)|0); + $68 = (_strcmp($67,11524)|0); $69 = ($68|0)!=(0); if (!($69)) { HEAP32[$1>>2] = 1; break; } $70 = HEAP32[$3>>2]|0; - $71 = (_strcmp($70,11239)|0); + $71 = (_strcmp($70,11547)|0); $72 = ($71|0)!=(0); if (!($72)) { HEAP32[$1>>2] = 1; break; } $73 = HEAP32[$3>>2]|0; - $74 = (_strcmp($73,11265)|0); + $74 = (_strcmp($73,11573)|0); $75 = ($74|0)!=(0); if (!($75)) { HEAP32[$1>>2] = 2; break; } $76 = HEAP32[$3>>2]|0; - $77 = (_strcmp($76,11278)|0); + $77 = (_strcmp($76,11586)|0); $78 = ($77|0)!=(0); if (!($78)) { HEAP32[$1>>2] = 3; break; } $79 = HEAP32[$3>>2]|0; - $80 = (_strcmp($79,11294)|0); + $80 = (_strcmp($79,11602)|0); $81 = ($80|0)!=(0); if (!($81)) { HEAP32[$1>>2] = 1; break; } $82 = HEAP32[$3>>2]|0; - $83 = (_strcmp($82,11307)|0); + $83 = (_strcmp($82,11615)|0); $84 = ($83|0)!=(0); if (!($84)) { HEAP32[$1>>2] = 12; break; } $85 = HEAP32[$3>>2]|0; - $86 = (_strcmp($85,11321)|0); + $86 = (_strcmp($85,11629)|0); $87 = ($86|0)!=(0); if (!($87)) { HEAP32[$1>>2] = 2; break; } $88 = HEAP32[$3>>2]|0; - $89 = (_strcmp($88,11341)|0); + $89 = (_strcmp($88,11649)|0); $90 = ($89|0)!=(0); if (!($90)) { HEAP32[$1>>2] = 3; break; } $91 = HEAP32[$3>>2]|0; - $92 = (_strcmp($91,11361)|0); + $92 = (_strcmp($91,11669)|0); $93 = ($92|0)!=(0); if (!($93)) { HEAP32[$1>>2] = 4; break; } $94 = HEAP32[$3>>2]|0; - $95 = (_strcmp($94,11378)|0); + $95 = (_strcmp($94,11686)|0); $96 = ($95|0)!=(0); if (!($96)) { HEAP32[$1>>2] = 5; break; } $97 = HEAP32[$3>>2]|0; - $98 = (_strcmp($97,11395)|0); + $98 = (_strcmp($97,11703)|0); $99 = ($98|0)!=(0); if (!($99)) { HEAP32[$1>>2] = 4; break; } $100 = HEAP32[$3>>2]|0; - $101 = (_strcmp($100,11407)|0); + $101 = (_strcmp($100,11715)|0); $102 = ($101|0)!=(0); if (!($102)) { HEAP32[$1>>2] = 13; break; } $103 = HEAP32[$3>>2]|0; - $104 = (_strcmp($103,11420)|0); + $104 = (_strcmp($103,11728)|0); $105 = ($104|0)!=(0); if (!($105)) { HEAP32[$1>>2] = 14; break; } $106 = HEAP32[$3>>2]|0; - $107 = (_strcmp($106,11436)|0); + $107 = (_strcmp($106,11744)|0); $108 = ($107|0)!=(0); if (!($108)) { HEAP32[$1>>2] = 6; break; } $109 = HEAP32[$3>>2]|0; - $110 = (_strcmp($109,11459)|0); + $110 = (_strcmp($109,11767)|0); $111 = ($110|0)!=(0); if (!($111)) { HEAP32[$1>>2] = 2; break; } $112 = HEAP32[$3>>2]|0; - $113 = (_strcmp($112,11472)|0); + $113 = (_strcmp($112,11780)|0); $114 = ($113|0)!=(0); if (!($114)) { HEAP32[$1>>2] = 3; break; } $115 = HEAP32[$3>>2]|0; - $116 = (_strcmp($115,11488)|0); + $116 = (_strcmp($115,11796)|0); $117 = ($116|0)!=(0); if (!($117)) { HEAP32[$1>>2] = 5; break; } $118 = HEAP32[$3>>2]|0; - $119 = (_strcmp($118,11499)|0); + $119 = (_strcmp($118,11807)|0); $120 = ($119|0)!=(0); if (!($120)) { HEAP32[$1>>2] = 15; break; } $121 = HEAP32[$3>>2]|0; - $122 = (_strcmp($121,11518)|0); + $122 = (_strcmp($121,11826)|0); $123 = ($122|0)!=(0); if (!($123)) { HEAP32[$1>>2] = 16; break; } $124 = HEAP32[$3>>2]|0; - $125 = (_strcmp($124,11540)|0); + $125 = (_strcmp($124,11848)|0); $126 = ($125|0)!=(0); if (!($126)) { HEAP32[$1>>2] = 17; break; } $127 = HEAP32[$3>>2]|0; - $128 = (_strcmp($127,11559)|0); + $128 = (_strcmp($127,11867)|0); $129 = ($128|0)!=(0); if (!($129)) { HEAP32[$1>>2] = 7; break; } $130 = HEAP32[$3>>2]|0; - $131 = (_strcmp($130,11588)|0); + $131 = (_strcmp($130,11896)|0); $132 = ($131|0)!=(0); if (!($132)) { HEAP32[$1>>2] = 6; break; } $133 = HEAP32[$3>>2]|0; - $134 = (_strcmp($133,11605)|0); + $134 = (_strcmp($133,11913)|0); $135 = ($134|0)!=(0); if (!($135)) { HEAP32[$1>>2] = 8; break; } $136 = HEAP32[$3>>2]|0; - $137 = (_strcmp($136,11620)|0); + $137 = (_strcmp($136,11928)|0); $138 = ($137|0)!=(0); if (!($138)) { HEAP32[$1>>2] = 9; break; } $139 = HEAP32[$3>>2]|0; - $140 = (_strcmp($139,11635)|0); + $140 = (_strcmp($139,11943)|0); $141 = ($140|0)!=(0); if (!($141)) { HEAP32[$1>>2] = 1; break; } $142 = HEAP32[$3>>2]|0; - $143 = (_strcmp($142,11656)|0); + $143 = (_strcmp($142,11964)|0); $144 = ($143|0)!=(0); if (!($144)) { HEAP32[$1>>2] = 10; break; } $145 = HEAP32[$3>>2]|0; - $146 = (_strcmp($145,11676)|0); + $146 = (_strcmp($145,11984)|0); $147 = ($146|0)!=(0); if (!($147)) { HEAP32[$1>>2] = 11; break; } $148 = HEAP32[$3>>2]|0; - $149 = (_strcmp($148,11696)|0); + $149 = (_strcmp($148,12004)|0); $150 = ($149|0)!=(0); if (!($150)) { HEAP32[$1>>2] = 12; break; } $151 = HEAP32[$3>>2]|0; - $152 = (_strcmp($151,11722)|0); + $152 = (_strcmp($151,12030)|0); $153 = ($152|0)!=(0); if (!($153)) { HEAP32[$1>>2] = 2; break; } $154 = HEAP32[$3>>2]|0; - $155 = (_strcmp($154,11741)|0); + $155 = (_strcmp($154,12049)|0); $156 = ($155|0)!=(0); if (!($156)) { HEAP32[$1>>2] = 1; break; } $157 = HEAP32[$3>>2]|0; - $158 = (_strcmp($157,11753)|0); + $158 = (_strcmp($157,12061)|0); $159 = ($158|0)!=(0); if (!($159)) { HEAP32[$1>>2] = 3; break; } $160 = HEAP32[$3>>2]|0; - $161 = (_strcmp($160,11765)|0); + $161 = (_strcmp($160,12073)|0); $162 = ($161|0)!=(0); if (!($162)) { HEAP32[$1>>2] = 1; break; } $163 = HEAP32[$3>>2]|0; - $164 = (_strcmp($163,11777)|0); + $164 = (_strcmp($163,12085)|0); $165 = ($164|0)!=(0); if (!($165)) { HEAP32[$1>>2] = 1; break; } $166 = HEAP32[$3>>2]|0; - $167 = (_strcmp($166,11789)|0); + $167 = (_strcmp($166,12097)|0); $168 = ($167|0)!=(0); if (!($168)) { HEAP32[$1>>2] = 18; break; } $169 = HEAP32[$3>>2]|0; - $170 = (_strcmp($169,11801)|0); + $170 = (_strcmp($169,12109)|0); $171 = ($170|0)!=(0); if (!($171)) { HEAP32[$1>>2] = 13; break; } $172 = HEAP32[$3>>2]|0; - $173 = (_strcmp($172,11813)|0); + $173 = (_strcmp($172,12121)|0); $174 = ($173|0)!=(0); if (!($174)) { HEAP32[$1>>2] = 4; break; } $175 = HEAP32[$3>>2]|0; - $176 = (_strcmp($175,11825)|0); + $176 = (_strcmp($175,12133)|0); $177 = ($176|0)!=(0); if (!($177)) { HEAP32[$1>>2] = 2; break; } $178 = HEAP32[$3>>2]|0; - $179 = (_strcmp($178,11837)|0); + $179 = (_strcmp($178,12145)|0); $180 = ($179|0)!=(0); if (!($180)) { HEAP32[$1>>2] = 14; break; } $181 = HEAP32[$3>>2]|0; - $182 = (_strcmp($181,11850)|0); + $182 = (_strcmp($181,12158)|0); $183 = ($182|0)!=(0); if (!($183)) { HEAP32[$1>>2] = 15; break; } $184 = HEAP32[$3>>2]|0; - $185 = (_strcmp($184,11863)|0); + $185 = (_strcmp($184,12171)|0); $186 = ($185|0)!=(0); if (!($186)) { HEAP32[$1>>2] = 16; break; } $187 = HEAP32[$3>>2]|0; - $188 = (_strcmp($187,11876)|0); + $188 = (_strcmp($187,12184)|0); $189 = ($188|0)!=(0); if (!($189)) { HEAP32[$1>>2] = 17; break; } $190 = HEAP32[$3>>2]|0; - $191 = (_strcmp($190,11889)|0); + $191 = (_strcmp($190,12197)|0); $192 = ($191|0)!=(0); if (!($192)) { HEAP32[$1>>2] = 18; break; } $193 = HEAP32[$3>>2]|0; - $194 = (_strcmp($193,11902)|0); + $194 = (_strcmp($193,12210)|0); $195 = ($194|0)!=(0); if (!($195)) { HEAP32[$1>>2] = 19; break; } $196 = HEAP32[$3>>2]|0; - $197 = (_strcmp($196,11915)|0); + $197 = (_strcmp($196,12223)|0); $198 = ($197|0)!=(0); if (!($198)) { HEAP32[$1>>2] = 20; break; } $199 = HEAP32[$3>>2]|0; - $200 = (_strcmp($199,11928)|0); + $200 = (_strcmp($199,12236)|0); $201 = ($200|0)!=(0); if (!($201)) { HEAP32[$1>>2] = 21; break; } $202 = HEAP32[$3>>2]|0; - $203 = (_strcmp($202,11941)|0); + $203 = (_strcmp($202,12249)|0); $204 = ($203|0)!=(0); if (!($204)) { HEAP32[$1>>2] = 5; break; } $205 = HEAP32[$3>>2]|0; - $206 = (_strcmp($205,11960)|0); + $206 = (_strcmp($205,12268)|0); $207 = ($206|0)!=(0); if (!($207)) { HEAP32[$1>>2] = 6; break; } $208 = HEAP32[$3>>2]|0; - $209 = (_strcmp($208,11979)|0); + $209 = (_strcmp($208,12287)|0); $210 = ($209|0)!=(0); if (!($210)) { HEAP32[$1>>2] = 7; break; } $211 = HEAP32[$3>>2]|0; - $212 = (_strcmp($211,11998)|0); + $212 = (_strcmp($211,12306)|0); $213 = ($212|0)!=(0); if (!($213)) { HEAP32[$1>>2] = 19; break; } $214 = HEAP32[$3>>2]|0; - $215 = (_strcmp($214,12011)|0); + $215 = (_strcmp($214,12319)|0); $216 = ($215|0)!=(0); if (!($216)) { HEAP32[$1>>2] = 20; break; } $217 = HEAP32[$3>>2]|0; - $218 = (_strcmp($217,12029)|0); + $218 = (_strcmp($217,12337)|0); $219 = ($218|0)!=(0); if (!($219)) { HEAP32[$1>>2] = 21; break; } $220 = HEAP32[$3>>2]|0; - $221 = (_strcmp($220,12047)|0); + $221 = (_strcmp($220,12355)|0); $222 = ($221|0)!=(0); if (!($222)) { HEAP32[$1>>2] = 22; break; } $223 = HEAP32[$3>>2]|0; - $224 = (_strcmp($223,12065)|0); + $224 = (_strcmp($223,12373)|0); $225 = ($224|0)!=(0); if (!($225)) { HEAP32[$1>>2] = 23; break; } $226 = HEAP32[$3>>2]|0; - $227 = (_strcmp($226,12083)|0); + $227 = (_strcmp($226,12391)|0); $228 = ($227|0)!=(0); if (!($228)) { HEAP32[$1>>2] = 2; break; } $229 = HEAP32[$3>>2]|0; - $230 = (_strcmp($229,12103)|0); + $230 = (_strcmp($229,12411)|0); $231 = ($230|0)!=(0); if (!($231)) { HEAP32[$1>>2] = 3; break; } $232 = HEAP32[$3>>2]|0; - $233 = (_strcmp($232,11044)|0); + $233 = (_strcmp($232,11352)|0); $234 = ($233|0)!=(0); if (!($234)) { HEAP32[$1>>2] = 7; break; } $235 = HEAP32[$3>>2]|0; - $236 = (_strcmp($235,12121)|0); + $236 = (_strcmp($235,12429)|0); $237 = ($236|0)!=(0); if (!($237)) { HEAP32[$1>>2] = 1; break; } $238 = HEAP32[$3>>2]|0; - $239 = (_strcmp($238,12136)|0); + $239 = (_strcmp($238,12444)|0); $240 = ($239|0)!=(0); if (!($240)) { HEAP32[$1>>2] = 8; break; } $241 = HEAP32[$3>>2]|0; - $242 = (_strcmp($241,12157)|0); + $242 = (_strcmp($241,12465)|0); $243 = ($242|0)!=(0); if (!($243)) { HEAP32[$1>>2] = 9; break; } $244 = HEAP32[$3>>2]|0; - $245 = (_strcmp($244,12172)|0); + $245 = (_strcmp($244,12480)|0); $246 = ($245|0)!=(0); if (!($246)) { HEAP32[$1>>2] = 10; break; } $247 = HEAP32[$3>>2]|0; - $248 = (_strcmp($247,12190)|0); + $248 = (_strcmp($247,12498)|0); $249 = ($248|0)!=(0); if (!($249)) { HEAP32[$1>>2] = 2; break; } $250 = HEAP32[$3>>2]|0; - $251 = (_strcmp($250,12206)|0); + $251 = (_strcmp($250,12514)|0); $252 = ($251|0)!=(0); if (!($252)) { HEAP32[$1>>2] = 11; break; } $253 = HEAP32[$3>>2]|0; - $254 = (_strcmp($253,12225)|0); + $254 = (_strcmp($253,12533)|0); $255 = ($254|0)!=(0); if (!($255)) { HEAP32[$1>>2] = 22; break; } $256 = HEAP32[$3>>2]|0; - $257 = (_strcmp($256,12239)|0); + $257 = (_strcmp($256,12547)|0); $258 = ($257|0)!=(0); if (!($258)) { HEAP32[$1>>2] = 23; break; } $259 = HEAP32[$3>>2]|0; - $260 = (_strcmp($259,12254)|0); + $260 = (_strcmp($259,12562)|0); $261 = ($260|0)!=(0); if (!($261)) { HEAP32[$1>>2] = 8; break; } $262 = HEAP32[$3>>2]|0; - $263 = (_strcmp($262,10975)|0); + $263 = (_strcmp($262,11283)|0); $264 = ($263|0)!=(0); if (!($264)) { HEAP32[$1>>2] = 1; break; } $265 = HEAP32[$3>>2]|0; - $266 = (_strcmp($265,12265)|0); + $266 = (_strcmp($265,12573)|0); $267 = ($266|0)!=(0); if (!($267)) { HEAP32[$1>>2] = 3; break; } $268 = HEAP32[$3>>2]|0; - $269 = (_strcmp($268,11074)|0); + $269 = (_strcmp($268,11382)|0); $270 = ($269|0)!=(0); if (!($270)) { HEAP32[$1>>2] = 24; break; } $271 = HEAP32[$3>>2]|0; - $272 = (_strcmp($271,11104)|0); + $272 = (_strcmp($271,11412)|0); $273 = ($272|0)!=(0); if (!($273)) { HEAP32[$1>>2] = 25; break; } $274 = HEAP32[$3>>2]|0; - $275 = (_strcmp($274,12281)|0); + $275 = (_strcmp($274,12589)|0); $276 = ($275|0)!=(0); if (!($276)) { HEAP32[$1>>2] = 12; break; } $277 = HEAP32[$3>>2]|0; - $278 = (_strcmp($277,12308)|0); + $278 = (_strcmp($277,12616)|0); $279 = ($278|0)!=(0); if (!($279)) { HEAP32[$1>>2] = 4; break; } $280 = HEAP32[$3>>2]|0; - $281 = (_strcmp($280,12322)|0); + $281 = (_strcmp($280,12630)|0); $282 = ($281|0)!=(0); if (!($282)) { HEAP32[$1>>2] = 13; break; } $283 = HEAP32[$3>>2]|0; - $284 = (_strcmp($283,11010)|0); + $284 = (_strcmp($283,11318)|0); $285 = ($284|0)!=(0); if (!($285)) { HEAP32[$1>>2] = 5; break; } $286 = HEAP32[$3>>2]|0; - $287 = (_strcmp($286,12342)|0); + $287 = (_strcmp($286,12650)|0); $288 = ($287|0)!=(0); if (!($288)) { HEAP32[$1>>2] = 6; break; } $289 = HEAP32[$3>>2]|0; - $290 = (_strcmp($289,12360)|0); + $290 = (_strcmp($289,12668)|0); $291 = ($290|0)!=(0); if (!($291)) { HEAP32[$1>>2] = 9; break; } $292 = HEAP32[$3>>2]|0; - $293 = (_strcmp($292,12372)|0); + $293 = (_strcmp($292,12680)|0); $294 = ($293|0)!=(0); if (!($294)) { HEAP32[$1>>2] = 24; break; } $295 = HEAP32[$3>>2]|0; - $296 = (_strcmp($295,12393)|0); + $296 = (_strcmp($295,12701)|0); $297 = ($296|0)!=(0); if (!($297)) { HEAP32[$1>>2] = 26; break; } $298 = HEAP32[$3>>2]|0; - $299 = (_strcmp($298,12411)|0); + $299 = (_strcmp($298,12719)|0); $300 = ($299|0)!=(0); if (!($300)) { HEAP32[$1>>2] = 27; break; } $301 = HEAP32[$3>>2]|0; - $302 = (_strcmp($301,12429)|0); + $302 = (_strcmp($301,12737)|0); $303 = ($302|0)!=(0); if (!($303)) { HEAP32[$1>>2] = 28; break; } $304 = HEAP32[$3>>2]|0; - $305 = (_strcmp($304,12450)|0); + $305 = (_strcmp($304,12758)|0); $306 = ($305|0)!=(0); if (!($306)) { HEAP32[$1>>2] = 14; break; } $307 = HEAP32[$3>>2]|0; - $308 = (_strcmp($307,12476)|0); + $308 = (_strcmp($307,12784)|0); $309 = ($308|0)!=(0); if (!($309)) { HEAP32[$1>>2] = 3; break; } $310 = HEAP32[$3>>2]|0; - $311 = (_strcmp($310,12499)|0); + $311 = (_strcmp($310,12807)|0); $312 = ($311|0)!=(0); if (!($312)) { HEAP32[$1>>2] = 15; break; } $313 = HEAP32[$3>>2]|0; - $314 = (_strcmp($313,12537)|0); + $314 = (_strcmp($313,12845)|0); $315 = ($314|0)!=(0); if (!($315)) { HEAP32[$1>>2] = 10; break; } $316 = HEAP32[$3>>2]|0; - $317 = (_strcmp($316,12553)|0); + $317 = (_strcmp($316,12861)|0); $318 = ($317|0)!=(0); if (!($318)) { HEAP32[$1>>2] = 7; break; } $319 = HEAP32[$3>>2]|0; - $320 = (_strcmp($319,12568)|0); + $320 = (_strcmp($319,12876)|0); $321 = ($320|0)!=(0); if (!($321)) { HEAP32[$1>>2] = 25; break; } $322 = HEAP32[$3>>2]|0; - $323 = (_strcmp($322,12591)|0); + $323 = (_strcmp($322,12899)|0); $324 = ($323|0)!=(0); if (!($324)) { HEAP32[$1>>2] = 16; break; } $325 = HEAP32[$3>>2]|0; - $326 = (_strcmp($325,12604)|0); + $326 = (_strcmp($325,12912)|0); $327 = ($326|0)!=(0); if (!($327)) { HEAP32[$1>>2] = 29; break; } $328 = HEAP32[$3>>2]|0; - $329 = (_strcmp($328,12618)|0); + $329 = (_strcmp($328,12926)|0); $330 = ($329|0)!=(0); if (!($330)) { HEAP32[$1>>2] = 30; break; } $331 = HEAP32[$3>>2]|0; - $332 = (_strcmp($331,12632)|0); + $332 = (_strcmp($331,12940)|0); $333 = ($332|0)!=(0); if (!($333)) { HEAP32[$1>>2] = 1; break; } $334 = HEAP32[$3>>2]|0; - $335 = (_strcmp($334,12652)|0); + $335 = (_strcmp($334,12960)|0); $336 = ($335|0)!=(0); if (!($336)) { HEAP32[$1>>2] = 8; break; } $337 = HEAP32[$3>>2]|0; - $338 = (_strcmp($337,12672)|0); + $338 = (_strcmp($337,12980)|0); $339 = ($338|0)!=(0); if (!($339)) { HEAP32[$1>>2] = 17; break; } $340 = HEAP32[$3>>2]|0; - $341 = (_strcmp($340,12688)|0); + $341 = (_strcmp($340,12996)|0); $342 = ($341|0)!=(0); if (!($342)) { HEAP32[$1>>2] = 18; break; } $343 = HEAP32[$3>>2]|0; - $344 = (_strcmp($343,12706)|0); + $344 = (_strcmp($343,13014)|0); $345 = ($344|0)!=(0); if (!($345)) { HEAP32[$1>>2] = 26; break; } $346 = HEAP32[$3>>2]|0; - $347 = (_strcmp($346,12722)|0); + $347 = (_strcmp($346,13030)|0); $348 = ($347|0)!=(0); if (!($348)) { HEAP32[$1>>2] = 19; break; } $349 = HEAP32[$3>>2]|0; - $350 = (_strcmp($349,12737)|0); + $350 = (_strcmp($349,13045)|0); $351 = ($350|0)!=(0); if (!($351)) { HEAP32[$1>>2] = 9; break; } $352 = HEAP32[$3>>2]|0; - $353 = (_strcmp($352,12759)|0); + $353 = (_strcmp($352,13067)|0); $354 = ($353|0)!=(0); if (!($354)) { HEAP32[$1>>2] = 31; break; } $355 = HEAP32[$3>>2]|0; - $356 = (_strcmp($355,12777)|0); + $356 = (_strcmp($355,13085)|0); $357 = ($356|0)!=(0); if (!($357)) { HEAP32[$1>>2] = 32; break; } $358 = HEAP32[$3>>2]|0; - $359 = (_strcmp($358,12798)|0); + $359 = (_strcmp($358,13106)|0); $360 = ($359|0)!=(0); if (!($360)) { HEAP32[$1>>2] = 10; break; } $361 = HEAP32[$3>>2]|0; - $362 = (_strcmp($361,12816)|0); + $362 = (_strcmp($361,13124)|0); $363 = ($362|0)!=(0); if (!($363)) { HEAP32[$1>>2] = 11; break; } $364 = HEAP32[$3>>2]|0; - $365 = (_strcmp($364,12829)|0); + $365 = (_strcmp($364,13137)|0); $366 = ($365|0)!=(0); if (!($366)) { HEAP32[$1>>2] = 2; break; } $367 = HEAP32[$3>>2]|0; - $368 = (_strcmp($367,12844)|0); + $368 = (_strcmp($367,13152)|0); $369 = ($368|0)!=(0); if (!($369)) { HEAP32[$1>>2] = 12; break; } $370 = HEAP32[$3>>2]|0; - $371 = (_strcmp($370,12858)|0); + $371 = (_strcmp($370,13166)|0); $372 = ($371|0)!=(0); if (!($372)) { HEAP32[$1>>2] = 1; break; } $373 = HEAP32[$3>>2]|0; - $374 = (_strcmp($373,12868)|0); + $374 = (_strcmp($373,13176)|0); $375 = ($374|0)!=(0); if (!($375)) { HEAP32[$1>>2] = 1; break; } $376 = HEAP32[$3>>2]|0; - $377 = (_strcmp($376,12878)|0); + $377 = (_strcmp($376,13186)|0); $378 = ($377|0)!=(0); if (!($378)) { HEAP32[$1>>2] = 2; break; } $379 = HEAP32[$3>>2]|0; - $380 = (_strcmp($379,12900)|0); + $380 = (_strcmp($379,13208)|0); $381 = ($380|0)!=(0); if (!($381)) { HEAP32[$1>>2] = 13; break; } $382 = HEAP32[$3>>2]|0; - $383 = (_strcmp($382,12926)|0); + $383 = (_strcmp($382,13234)|0); $384 = ($383|0)!=(0); if (!($384)) { HEAP32[$1>>2] = 14; break; } $385 = HEAP32[$3>>2]|0; - $386 = (_strcmp($385,12953)|0); + $386 = (_strcmp($385,13261)|0); $387 = ($386|0)!=(0); if (!($387)) { HEAP32[$1>>2] = 27; break; } $388 = HEAP32[$3>>2]|0; - $389 = (_strcmp($388,12966)|0); + $389 = (_strcmp($388,13274)|0); $390 = ($389|0)!=(0); if (!($390)) { HEAP32[$1>>2] = 20; break; } $391 = HEAP32[$3>>2]|0; - $392 = (_strcmp($391,12981)|0); + $392 = (_strcmp($391,13289)|0); $393 = ($392|0)!=(0); if (!($393)) { HEAP32[$1>>2] = 4; break; } $394 = HEAP32[$3>>2]|0; - $395 = (_strcmp($394,12996)|0); + $395 = (_strcmp($394,13304)|0); $396 = ($395|0)!=(0); if (!($396)) { HEAP32[$1>>2] = 3; break; } $397 = HEAP32[$3>>2]|0; - $398 = (_strcmp($397,13020)|0); + $398 = (_strcmp($397,13328)|0); $399 = ($398|0)!=(0); if (!($399)) { HEAP32[$1>>2] = 2; break; } $400 = HEAP32[$3>>2]|0; - $401 = (_strcmp($400,13031)|0); + $401 = (_strcmp($400,13339)|0); $402 = ($401|0)!=(0); if (!($402)) { HEAP32[$1>>2] = 33; break; } $403 = HEAP32[$3>>2]|0; - $404 = (_strcmp($403,13053)|0); + $404 = (_strcmp($403,13361)|0); $405 = ($404|0)!=(0); if (!($405)) { HEAP32[$1>>2] = 21; break; } $406 = HEAP32[$3>>2]|0; - $407 = (_strcmp($406,13075)|0); + $407 = (_strcmp($406,13383)|0); $408 = ($407|0)!=(0); if (!($408)) { HEAP32[$1>>2] = 5; break; } $409 = HEAP32[$3>>2]|0; - $410 = (_strcmp($409,13099)|0); + $410 = (_strcmp($409,13407)|0); $411 = ($410|0)!=(0); if (!($411)) { HEAP32[$1>>2] = 4; break; } $412 = HEAP32[$3>>2]|0; - $413 = (_strcmp($412,13108)|0); + $413 = (_strcmp($412,13416)|0); $414 = ($413|0)!=(0); if (!($414)) { HEAP32[$1>>2] = 5; break; } $415 = HEAP32[$3>>2]|0; - $416 = (_strcmp($415,13116)|0); + $416 = (_strcmp($415,13424)|0); $417 = ($416|0)!=(0); if (!($417)) { HEAP32[$1>>2] = 1; break; } $418 = HEAP32[$3>>2]|0; - $419 = (_strcmp($418,13129)|0); + $419 = (_strcmp($418,13437)|0); $420 = ($419|0)!=(0); if (!($420)) { HEAP32[$1>>2] = 2; break; } $421 = HEAP32[$3>>2]|0; - $422 = (_strcmp($421,13143)|0); + $422 = (_strcmp($421,13451)|0); $423 = ($422|0)!=(0); if (!($423)) { HEAP32[$1>>2] = 15; break; } $424 = HEAP32[$3>>2]|0; - $425 = (_strcmp($424,13155)|0); + $425 = (_strcmp($424,13463)|0); $426 = ($425|0)!=(0); if (!($426)) { HEAP32[$1>>2] = 16; break; } $427 = HEAP32[$3>>2]|0; - $428 = (_strcmp($427,13164)|0); + $428 = (_strcmp($427,13472)|0); $429 = ($428|0)!=(0); if (!($429)) { HEAP32[$1>>2] = 17; break; } $430 = HEAP32[$3>>2]|0; - $431 = (_strcmp($430,13174)|0); + $431 = (_strcmp($430,13482)|0); $432 = ($431|0)!=(0); if (!($432)) { HEAP32[$1>>2] = 18; break; } $433 = HEAP32[$3>>2]|0; - $434 = (_strcmp($433,13186)|0); + $434 = (_strcmp($433,13494)|0); $435 = ($434|0)!=(0); if (!($435)) { HEAP32[$1>>2] = 19; break; } $436 = HEAP32[$3>>2]|0; - $437 = (_strcmp($436,13197)|0); + $437 = (_strcmp($436,13505)|0); $438 = ($437|0)!=(0); if (!($438)) { HEAP32[$1>>2] = 20; break; } $439 = HEAP32[$3>>2]|0; - $440 = (_strcmp($439,13205)|0); + $440 = (_strcmp($439,13513)|0); $441 = ($440|0)!=(0); if (!($441)) { HEAP32[$1>>2] = 3; break; } $442 = HEAP32[$3>>2]|0; - $443 = (_strcmp($442,13217)|0); + $443 = (_strcmp($442,13525)|0); $444 = ($443|0)!=(0); if (!($444)) { HEAP32[$1>>2] = 21; break; } $445 = HEAP32[$3>>2]|0; - $446 = (_strcmp($445,13232)|0); + $446 = (_strcmp($445,13540)|0); $447 = ($446|0)!=(0); if (!($447)) { HEAP32[$1>>2] = 22; break; } $448 = HEAP32[$3>>2]|0; - $449 = (_strcmp($448,13244)|0); + $449 = (_strcmp($448,13552)|0); $450 = ($449|0)!=(0); if (!($450)) { HEAP32[$1>>2] = 23; break; } $451 = HEAP32[$3>>2]|0; - $452 = (_strcmp($451,13258)|0); + $452 = (_strcmp($451,13566)|0); $453 = ($452|0)!=(0); if (!($453)) { HEAP32[$1>>2] = 11; break; } $454 = HEAP32[$3>>2]|0; - $455 = (_strcmp($454,13283)|0); + $455 = (_strcmp($454,13591)|0); $456 = ($455|0)!=(0); if (!($456)) { HEAP32[$1>>2] = 24; break; } $457 = HEAP32[$3>>2]|0; - $458 = (_strcmp($457,13300)|0); + $458 = (_strcmp($457,13608)|0); $459 = ($458|0)!=(0); if (!($459)) { HEAP32[$1>>2] = 25; break; } $460 = HEAP32[$3>>2]|0; - $461 = (_strcmp($460,13316)|0); + $461 = (_strcmp($460,13624)|0); $462 = ($461|0)!=(0); if (!($462)) { HEAP32[$1>>2] = 26; break; } $463 = HEAP32[$3>>2]|0; - $464 = (_strcmp($463,13332)|0); + $464 = (_strcmp($463,13640)|0); $465 = ($464|0)!=(0); if (!($465)) { HEAP32[$1>>2] = 12; break; } $466 = HEAP32[$3>>2]|0; - $467 = (_strcmp($466,13344)|0); + $467 = (_strcmp($466,13652)|0); $468 = ($467|0)!=(0); if (!($468)) { HEAP32[$1>>2] = 34; break; } $469 = HEAP32[$3>>2]|0; - $470 = (_strcmp($469,13356)|0); + $470 = (_strcmp($469,13664)|0); $471 = ($470|0)!=(0); if (!($471)) { HEAP32[$1>>2] = 35; break; } $472 = HEAP32[$3>>2]|0; - $473 = (_strcmp($472,13380)|0); + $473 = (_strcmp($472,13688)|0); $474 = ($473|0)!=(0); if (!($474)) { HEAP32[$1>>2] = 1; break; } $475 = HEAP32[$3>>2]|0; - $476 = (_strcmp($475,13393)|0); + $476 = (_strcmp($475,13701)|0); $477 = ($476|0)!=(0); if (!($477)) { HEAP32[$1>>2] = 2; break; } $478 = HEAP32[$3>>2]|0; - $479 = (_strcmp($478,13407)|0); + $479 = (_strcmp($478,13715)|0); $480 = ($479|0)!=(0); if (!($480)) { HEAP32[$1>>2] = 36; break; } $481 = HEAP32[$3>>2]|0; - $482 = (_strcmp($481,13429)|0); + $482 = (_strcmp($481,13737)|0); $483 = ($482|0)!=(0); if (!($483)) { HEAP32[$1>>2] = 37; break; } $484 = HEAP32[$3>>2]|0; - $485 = (_strcmp($484,13436)|0); + $485 = (_strcmp($484,13744)|0); $486 = ($485|0)!=(0); if (!($486)) { HEAP32[$1>>2] = 3; break; } $487 = HEAP32[$3>>2]|0; - $488 = (_strcmp($487,13452)|0); + $488 = (_strcmp($487,13760)|0); $489 = ($488|0)!=(0); if (!($489)) { HEAP32[$1>>2] = 2; break; } $490 = HEAP32[$3>>2]|0; - $491 = (_strcmp($490,13469)|0); + $491 = (_strcmp($490,13777)|0); $492 = ($491|0)!=(0); if (!($492)) { HEAP32[$1>>2] = 1; break; } $493 = HEAP32[$3>>2]|0; - $494 = (_strcmp($493,13486)|0); + $494 = (_strcmp($493,13794)|0); $495 = ($494|0)!=(0); if (!($495)) { HEAP32[$1>>2] = 28; break; } $496 = HEAP32[$3>>2]|0; - $497 = (_strcmp($496,13502)|0); + $497 = (_strcmp($496,13810)|0); $498 = ($497|0)!=(0); if (!($498)) { HEAP32[$1>>2] = 1; break; } $499 = HEAP32[$3>>2]|0; - $500 = (_strcmp($499,13518)|0); + $500 = (_strcmp($499,13826)|0); $501 = ($500|0)!=(0); if (!($501)) { HEAP32[$1>>2] = 4; break; } $502 = HEAP32[$3>>2]|0; - $503 = (_strcmp($502,13535)|0); + $503 = (_strcmp($502,13843)|0); $504 = ($503|0)!=(0); if (!($504)) { HEAP32[$1>>2] = 29; break; } $505 = HEAP32[$3>>2]|0; - $506 = (_strcmp($505,13549)|0); + $506 = (_strcmp($505,13857)|0); $507 = ($506|0)!=(0); if (!($507)) { HEAP32[$1>>2] = 30; break; } $508 = HEAP32[$3>>2]|0; - $509 = (_strcmp($508,13561)|0); + $509 = (_strcmp($508,13869)|0); $510 = ($509|0)!=(0); if (!($510)) { HEAP32[$1>>2] = 22; break; } $511 = HEAP32[$3>>2]|0; - $512 = (_strcmp($511,13572)|0); + $512 = (_strcmp($511,13880)|0); $513 = ($512|0)!=(0); if (!($513)) { HEAP32[$1>>2] = 2; break; } $514 = HEAP32[$3>>2]|0; - $515 = (_strcmp($514,13585)|0); + $515 = (_strcmp($514,13893)|0); $516 = ($515|0)!=(0); if (!($516)) { HEAP32[$1>>2] = 23; break; } $517 = HEAP32[$3>>2]|0; - $518 = (_strcmp($517,13595)|0); + $518 = (_strcmp($517,13903)|0); $519 = ($518|0)!=(0); if (!($519)) { HEAP32[$1>>2] = 2; break; } $520 = HEAP32[$3>>2]|0; - $521 = (_strcmp($520,13612)|0); + $521 = (_strcmp($520,13920)|0); $522 = ($521|0)!=(0); if (!($522)) { HEAP32[$1>>2] = 24; break; } $523 = HEAP32[$3>>2]|0; - $524 = (_strcmp($523,13624)|0); + $524 = (_strcmp($523,13932)|0); $525 = ($524|0)!=(0); if (!($525)) { HEAP32[$1>>2] = 25; break; } $526 = HEAP32[$3>>2]|0; - $527 = (_strcmp($526,13646)|0); + $527 = (_strcmp($526,13954)|0); $528 = ($527|0)!=(0); if (!($528)) { HEAP32[$1>>2] = 26; break; } $529 = HEAP32[$3>>2]|0; - $530 = (_strcmp($529,13666)|0); + $530 = (_strcmp($529,13974)|0); $531 = ($530|0)!=(0); if (!($531)) { HEAP32[$1>>2] = 3; break; } $532 = HEAP32[$3>>2]|0; - $533 = (_strcmp($532,13679)|0); + $533 = (_strcmp($532,13987)|0); $534 = ($533|0)!=(0); if (!($534)) { HEAP32[$1>>2] = 27; break; } $535 = HEAP32[$3>>2]|0; - $536 = (_strcmp($535,13701)|0); + $536 = (_strcmp($535,14009)|0); $537 = ($536|0)!=(0); if (!($537)) { HEAP32[$1>>2] = 28; break; } $538 = HEAP32[$3>>2]|0; - $539 = (_strcmp($538,13721)|0); + $539 = (_strcmp($538,14029)|0); $540 = ($539|0)!=(0); if (!($540)) { HEAP32[$1>>2] = 2; break; } $541 = HEAP32[$3>>2]|0; - $542 = (_strcmp($541,13738)|0); + $542 = (_strcmp($541,14046)|0); $543 = ($542|0)!=(0); if (!($543)) { HEAP32[$1>>2] = 2; break; } $544 = HEAP32[$3>>2]|0; - $545 = (_strcmp($544,13755)|0); + $545 = (_strcmp($544,14063)|0); $546 = ($545|0)!=(0); if (!($546)) { HEAP32[$1>>2] = 3; break; } $547 = HEAP32[$3>>2]|0; - $548 = (_strcmp($547,13775)|0); + $548 = (_strcmp($547,14083)|0); $549 = ($548|0)!=(0); if ($549) { $550 = HEAP32[$2>>2]|0; @@ -27539,7 +27502,7 @@ function _emscripten_GetProcAddress($0) { function _emscripten_get_global_libc() { var label = 0, sp = 0; sp = STACKTOP; - return (18936|0); + return (19240|0); } function ___stdio_close($0) { $0 = $0|0; @@ -28472,7 +28435,7 @@ function _printf_core($0,$1,$2,$3,$4) { $133 = HEAP8[$128>>0]|0; $134 = $133 << 24 >> 24; $135 = (($134) + -65)|0; - $136 = ((13891 + (($$0252*58)|0)|0) + ($135)|0); + $136 = ((14199 + (($$0252*58)|0)|0) + ($135)|0); $137 = HEAP8[$136>>0]|0; $138 = $137&255; $139 = (($138) + -1)|0; @@ -28650,7 +28613,7 @@ function _printf_core($0,$1,$2,$3,$4) { $222 = (($220) + 1)|0; $223 = $218 | $221; $$0254$$0254$ = $223 ? $$0254 : $222; - $$0228 = $216;$$1233 = 0;$$1238 = 14355;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + $$0228 = $216;$$1233 = 0;$$1238 = 14663;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; label = 67; break; } @@ -28671,7 +28634,7 @@ function _printf_core($0,$1,$2,$3,$4) { $235 = (($233) + 4)|0; $236 = $235; HEAP32[$236>>2] = $232; - $$0232 = 1;$$0237 = 14355;$242 = $231;$243 = $232; + $$0232 = 1;$$0237 = 14663;$242 = $231;$243 = $232; label = 66; break L71; } else { @@ -28679,8 +28642,8 @@ function _printf_core($0,$1,$2,$3,$4) { $238 = ($237|0)==(0); $239 = $$1263$ & 1; $240 = ($239|0)==(0); - $$ = $240 ? 14355 : (14357); - $$$ = $238 ? $$ : (14356); + $$ = $240 ? 14663 : (14665); + $$$ = $238 ? $$ : (14664); $241 = $$1263$ & 2049; $narrow = ($241|0)!=(0); $$284$ = $narrow&1; @@ -28697,7 +28660,7 @@ function _printf_core($0,$1,$2,$3,$4) { $168 = (($165) + 4)|0; $169 = $168; $170 = HEAP32[$169>>2]|0; - $$0232 = 0;$$0237 = 14355;$242 = $167;$243 = $170; + $$0232 = 0;$$0237 = 14663;$242 = $167;$243 = $170; label = 66; break; } @@ -28710,7 +28673,7 @@ function _printf_core($0,$1,$2,$3,$4) { $264 = HEAP32[$263>>2]|0; $265 = $261&255; HEAP8[$13>>0] = $265; - $$2 = $13;$$2234 = 0;$$2239 = 14355;$$2251 = $11;$$5 = 1;$$6268 = $164; + $$2 = $13;$$2234 = 0;$$2239 = 14663;$$2251 = $11;$$5 = 1;$$6268 = $164; break; } case 109: { @@ -28724,7 +28687,7 @@ function _printf_core($0,$1,$2,$3,$4) { case 115: { $269 = HEAP32[$6>>2]|0; $270 = ($269|0)!=(0|0); - $271 = $270 ? $269 : 14365; + $271 = $270 ? $269 : 14673; $$1 = $271; label = 71; break; @@ -28764,7 +28727,7 @@ function _printf_core($0,$1,$2,$3,$4) { break; } default: { - $$2 = $21;$$2234 = 0;$$2239 = 14355;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + $$2 = $21;$$2234 = 0;$$2239 = 14663;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; } } } while(0); @@ -28786,8 +28749,8 @@ function _printf_core($0,$1,$2,$3,$4) { $207 = ($206|0)==(0); $or$cond283 = $207 | $205; $208 = $$1236 >> 4; - $209 = (14355 + ($208)|0); - $$289 = $or$cond283 ? 14355 : $209; + $209 = (14663 + ($208)|0); + $$289 = $or$cond283 ? 14663 : $209; $$290 = $or$cond283 ? 0 : 2; $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; label = 67; @@ -28808,7 +28771,7 @@ function _printf_core($0,$1,$2,$3,$4) { $277 = (($$1) + ($$0254)|0); $$3257 = $273 ? $$0254 : $276; $$1250 = $273 ? $277 : $272; - $$2 = $$1;$$2234 = 0;$$2239 = 14355;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + $$2 = $$1;$$2234 = 0;$$2239 = 14663;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; } else if ((label|0) == 75) { label = 0; @@ -29338,7 +29301,7 @@ function _fmt_x($0,$1,$2,$3) { $$056 = $2;$15 = $1;$8 = $0; while(1) { $7 = $8 & 15; - $9 = (14407 + ($7)|0); + $9 = (14715 + ($7)|0); $10 = HEAP8[$9>>0]|0; $11 = $10&255; $12 = $11 | $3; @@ -29696,14 +29659,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $13 = ($12|0)<(0); if ($13) { $14 = -$1; - $$0471 = $14;$$0520 = 1;$$0521 = 14372; + $$0471 = $14;$$0520 = 1;$$0521 = 14680; } else { $15 = $4 & 2048; $16 = ($15|0)==(0); $17 = $4 & 1; $18 = ($17|0)==(0); - $$ = $18 ? (14373) : (14378); - $$$ = $16 ? $$ : (14375); + $$ = $18 ? (14681) : (14686); + $$$ = $16 ? $$ : (14683); $19 = $4 & 2049; $narrow = ($19|0)!=(0); $$534$ = $narrow&1; @@ -29802,7 +29765,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$0523 = $8;$$2473 = $$1472; while(1) { $80 = (~~(($$2473))); - $81 = (14407 + ($80)|0); + $81 = (14715 + ($80)|0); $82 = HEAP8[$81>>0]|0; $83 = $82&255; $84 = $83 | $42; @@ -30413,7 +30376,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } $339 = ($289|0)==(0); if (!($339)) { - _out($0,14423,1); + _out($0,14731,1); } $340 = ($337>>>0)<($$7505>>>0); $341 = ($$3477|0)>(0); @@ -30494,7 +30457,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$2 = $372; break; } - _out($0,14423,1); + _out($0,14731,1); $$2 = $372; } else { $369 = ($$0>>>0)>($8>>>0); @@ -30551,9 +30514,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } else { $27 = $5 & 32; $28 = ($27|0)!=(0); - $29 = $28 ? 14391 : 14395; + $29 = $28 ? 14699 : 14703; $30 = ($$0471 != $$0471) | (0.0 != 0.0); - $31 = $28 ? 14399 : 14403; + $31 = $28 ? 14707 : 14711; $$0510 = $30 ? $31 : $29; $32 = (($$0520) + 3)|0; $33 = $4 & -65537; @@ -30763,7 +30726,7 @@ function ___strerror_l($0,$1) { sp = STACKTOP; $$016 = 0; while(1) { - $3 = (14425 + ($$016)|0); + $3 = (14733 + ($$016)|0); $4 = HEAP8[$3>>0]|0; $5 = $4&255; $6 = ($5|0)==($0|0); @@ -30774,7 +30737,7 @@ function ___strerror_l($0,$1) { $7 = (($$016) + 1)|0; $8 = ($7|0)==(87); if ($8) { - $$01214 = 14513;$$115 = 87; + $$01214 = 14821;$$115 = 87; label = 5; break; } else { @@ -30784,9 +30747,9 @@ function ___strerror_l($0,$1) { if ((label|0) == 2) { $2 = ($$016|0)==(0); if ($2) { - $$012$lcssa = 14513; + $$012$lcssa = 14821; } else { - $$01214 = 14513;$$115 = $$016; + $$01214 = 14821;$$115 = $$016; label = 5; } } @@ -31469,7 +31432,7 @@ function _fopen($0,$1) { $vararg_buffer = sp; $2 = HEAP8[$1>>0]|0; $3 = $2 << 24 >> 24; - $memchr = (_memchr(16317,$3,4)|0); + $memchr = (_memchr(16625,$3,4)|0); $4 = ($memchr|0)==(0|0); if ($4) { $5 = (___errno_location()|0); @@ -31558,7 +31521,7 @@ function ___fdopen($0,$1) { $2 = sp + 56|0; $3 = HEAP8[$1>>0]|0; $4 = $3 << 24 >> 24; - $memchr = (_memchr(16317,$4,4)|0); + $memchr = (_memchr(16625,$4,4)|0); $5 = ($memchr|0)==(0|0); if ($5) { $6 = (___errno_location()|0); @@ -31649,7 +31612,7 @@ function ___fdopen($0,$1) { HEAP32[$36>>2] = 3; $37 = ((($7)) + 12|0); HEAP32[$37>>2] = 2; - $38 = HEAP32[(18940)>>2]|0; + $38 = HEAP32[(19244)>>2]|0; $39 = ($38|0)==(0); if ($39) { $40 = ((($7)) + 76|0); @@ -31682,13 +31645,13 @@ function ___ofl_add($0) { function ___ofl_lock() { var label = 0, sp = 0; sp = STACKTOP; - ___lock((19000|0)); - return (19008|0); + ___lock((19304|0)); + return (19312|0); } function ___ofl_unlock() { var label = 0, sp = 0; sp = STACKTOP; - ___unlock((19000|0)); + ___unlock((19304|0)); return; } function _fclose($0) { @@ -32752,7 +32715,7 @@ function _srand($0) { var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (($0) + -1)|0; - $2 = 16592; + $2 = 16896; $3 = $2; HEAP32[$3>>2] = $1; $4 = (($2) + 4)|0; @@ -32969,7 +32932,7 @@ function _strtok($0,$1) { sp = STACKTOP; $2 = ($0|0)==(0|0); if ($2) { - $3 = HEAP32[4753]|0; + $3 = HEAP32[4829]|0; $4 = ($3|0)==(0|0); if ($4) { $$0 = 0; @@ -32988,22 +32951,22 @@ function _strtok($0,$1) { $7 = HEAP8[$6>>0]|0; $8 = ($7<<24>>24)==(0); if ($8) { - HEAP32[4753] = 0; + HEAP32[4829] = 0; $$0 = 0; break; } $9 = (_strcspn($6,$1)|0); $10 = (($6) + ($9)|0); - HEAP32[4753] = $10; + HEAP32[4829] = $10; $11 = HEAP8[$10>>0]|0; $12 = ($11<<24>>24)==(0); if ($12) { - HEAP32[4753] = 0; + HEAP32[4829] = 0; $$0 = $6; break; } else { $13 = ((($10)) + 1|0); - HEAP32[4753] = $13; + HEAP32[4829] = $13; HEAP8[$10>>0] = 0; $$0 = $6; break; @@ -33084,7 +33047,7 @@ function _malloc($0) { $5 = $4 & -8; $6 = $3 ? 16 : $5; $7 = $6 >>> 3; - $8 = HEAP32[4754]|0; + $8 = HEAP32[4830]|0; $9 = $8 >>> $7; $10 = $9 & 3; $11 = ($10|0)==(0); @@ -33093,7 +33056,7 @@ function _malloc($0) { $13 = $12 ^ 1; $14 = (($13) + ($7))|0; $15 = $14 << 1; - $16 = (19056 + ($15<<2)|0); + $16 = (19360 + ($15<<2)|0); $17 = ((($16)) + 8|0); $18 = HEAP32[$17>>2]|0; $19 = ((($18)) + 8|0); @@ -33104,9 +33067,9 @@ function _malloc($0) { $22 = 1 << $14; $23 = $22 ^ -1; $24 = $8 & $23; - HEAP32[4754] = $24; + HEAP32[4830] = $24; } else { - $25 = HEAP32[(19032)>>2]|0; + $25 = HEAP32[(19336)>>2]|0; $26 = ($20>>>0)<($25>>>0); if ($26) { _abort(); @@ -33137,7 +33100,7 @@ function _malloc($0) { $$0 = $19; STACKTOP = sp;return ($$0|0); } - $37 = HEAP32[(19024)>>2]|0; + $37 = HEAP32[(19328)>>2]|0; $38 = ($6>>>0)>($37>>>0); if ($38) { $39 = ($9|0)==(0); @@ -33171,7 +33134,7 @@ function _malloc($0) { $66 = $62 >>> $64; $67 = (($65) + ($66))|0; $68 = $67 << 1; - $69 = (19056 + ($68<<2)|0); + $69 = (19360 + ($68<<2)|0); $70 = ((($69)) + 8|0); $71 = HEAP32[$70>>2]|0; $72 = ((($71)) + 8|0); @@ -33182,10 +33145,10 @@ function _malloc($0) { $75 = 1 << $67; $76 = $75 ^ -1; $77 = $8 & $76; - HEAP32[4754] = $77; + HEAP32[4830] = $77; $98 = $77; } else { - $78 = HEAP32[(19032)>>2]|0; + $78 = HEAP32[(19336)>>2]|0; $79 = ($73>>>0)<($78>>>0); if ($79) { _abort(); @@ -33218,22 +33181,22 @@ function _malloc($0) { HEAP32[$90>>2] = $84; $91 = ($37|0)==(0); if (!($91)) { - $92 = HEAP32[(19036)>>2]|0; + $92 = HEAP32[(19340)>>2]|0; $93 = $37 >>> 3; $94 = $93 << 1; - $95 = (19056 + ($94<<2)|0); + $95 = (19360 + ($94<<2)|0); $96 = 1 << $93; $97 = $98 & $96; $99 = ($97|0)==(0); if ($99) { $100 = $98 | $96; - HEAP32[4754] = $100; + HEAP32[4830] = $100; $$pre = ((($95)) + 8|0); $$0199 = $95;$$pre$phiZ2D = $$pre; } else { $101 = ((($95)) + 8|0); $102 = HEAP32[$101>>2]|0; - $103 = HEAP32[(19032)>>2]|0; + $103 = HEAP32[(19336)>>2]|0; $104 = ($102>>>0)<($103>>>0); if ($104) { _abort(); @@ -33250,12 +33213,12 @@ function _malloc($0) { $107 = ((($92)) + 12|0); HEAP32[$107>>2] = $95; } - HEAP32[(19024)>>2] = $84; - HEAP32[(19036)>>2] = $87; + HEAP32[(19328)>>2] = $84; + HEAP32[(19340)>>2] = $87; $$0 = $72; STACKTOP = sp;return ($$0|0); } - $108 = HEAP32[(19020)>>2]|0; + $108 = HEAP32[(19324)>>2]|0; $109 = ($108|0)==(0); if ($109) { $$0197 = $6; @@ -33283,7 +33246,7 @@ function _malloc($0) { $130 = $126 | $129; $131 = $127 >>> $129; $132 = (($130) + ($131))|0; - $133 = (19320 + ($132<<2)|0); + $133 = (19624 + ($132<<2)|0); $134 = HEAP32[$133>>2]|0; $135 = ((($134)) + 4|0); $136 = HEAP32[$135>>2]|0; @@ -33323,7 +33286,7 @@ function _malloc($0) { } } } - $155 = HEAP32[(19032)>>2]|0; + $155 = HEAP32[(19336)>>2]|0; $156 = ($$0192$lcssa$i>>>0)<($155>>>0); if ($156) { _abort(); @@ -33418,7 +33381,7 @@ function _malloc($0) { if (!($186)) { $187 = ((($$0192$lcssa$i)) + 28|0); $188 = HEAP32[$187>>2]|0; - $189 = (19320 + ($188<<2)|0); + $189 = (19624 + ($188<<2)|0); $190 = HEAP32[$189>>2]|0; $191 = ($$0192$lcssa$i|0)==($190|0); do { @@ -33429,11 +33392,11 @@ function _malloc($0) { $192 = 1 << $188; $193 = $192 ^ -1; $194 = $108 & $193; - HEAP32[(19020)>>2] = $194; + HEAP32[(19324)>>2] = $194; break L73; } } else { - $195 = HEAP32[(19032)>>2]|0; + $195 = HEAP32[(19336)>>2]|0; $196 = ($160>>>0)<($195>>>0); if ($196) { _abort(); @@ -33454,7 +33417,7 @@ function _malloc($0) { } } } while(0); - $201 = HEAP32[(19032)>>2]|0; + $201 = HEAP32[(19336)>>2]|0; $202 = ($$3$i>>>0)<($201>>>0); if ($202) { _abort(); @@ -33484,7 +33447,7 @@ function _malloc($0) { $211 = HEAP32[$210>>2]|0; $212 = ($211|0)==(0|0); if (!($212)) { - $213 = HEAP32[(19032)>>2]|0; + $213 = HEAP32[(19336)>>2]|0; $214 = ($211>>>0)<($213>>>0); if ($214) { _abort(); @@ -33521,22 +33484,22 @@ function _malloc($0) { HEAP32[$229>>2] = $$0193$lcssa$i; $230 = ($37|0)==(0); if (!($230)) { - $231 = HEAP32[(19036)>>2]|0; + $231 = HEAP32[(19340)>>2]|0; $232 = $37 >>> 3; $233 = $232 << 1; - $234 = (19056 + ($233<<2)|0); + $234 = (19360 + ($233<<2)|0); $235 = 1 << $232; $236 = $8 & $235; $237 = ($236|0)==(0); if ($237) { $238 = $8 | $235; - HEAP32[4754] = $238; + HEAP32[4830] = $238; $$pre$i = ((($234)) + 8|0); $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; } else { $239 = ((($234)) + 8|0); $240 = HEAP32[$239>>2]|0; - $241 = HEAP32[(19032)>>2]|0; + $241 = HEAP32[(19336)>>2]|0; $242 = ($240>>>0)<($241>>>0); if ($242) { _abort(); @@ -33553,8 +33516,8 @@ function _malloc($0) { $245 = ((($231)) + 12|0); HEAP32[$245>>2] = $234; } - HEAP32[(19024)>>2] = $$0193$lcssa$i; - HEAP32[(19036)>>2] = $157; + HEAP32[(19328)>>2] = $$0193$lcssa$i; + HEAP32[(19340)>>2] = $157; } $246 = ((($$0192$lcssa$i)) + 8|0); $$0 = $246; @@ -33570,7 +33533,7 @@ function _malloc($0) { } else { $248 = (($0) + 11)|0; $249 = $248 & -8; - $250 = HEAP32[(19020)>>2]|0; + $250 = HEAP32[(19324)>>2]|0; $251 = ($250|0)==(0); if ($251) { $$0197 = $249; @@ -33610,7 +33573,7 @@ function _malloc($0) { $$0358$i = $277; } } - $278 = (19320 + ($$0358$i<<2)|0); + $278 = (19624 + ($$0358$i<<2)|0); $279 = HEAP32[$278>>2]|0; $280 = ($279|0)==(0|0); L117: do { @@ -33702,7 +33665,7 @@ function _malloc($0) { $328 = $324 | $327; $329 = $325 >>> $327; $330 = (($328) + ($329))|0; - $331 = (19320 + ($330<<2)|0); + $331 = (19624 + ($330<<2)|0); $332 = HEAP32[$331>>2]|0; $$4$ph$i = 0;$$4357$ph$i = $332; } else { @@ -33746,11 +33709,11 @@ function _malloc($0) { if ($344) { $$0197 = $249; } else { - $345 = HEAP32[(19024)>>2]|0; + $345 = HEAP32[(19328)>>2]|0; $346 = (($345) - ($249))|0; $347 = ($$4351$lcssa$i>>>0)<($346>>>0); if ($347) { - $348 = HEAP32[(19032)>>2]|0; + $348 = HEAP32[(19336)>>2]|0; $349 = ($$4$lcssa$i>>>0)<($348>>>0); if ($349) { _abort(); @@ -33847,7 +33810,7 @@ function _malloc($0) { } else { $380 = ((($$4$lcssa$i)) + 28|0); $381 = HEAP32[$380>>2]|0; - $382 = (19320 + ($381<<2)|0); + $382 = (19624 + ($381<<2)|0); $383 = HEAP32[$382>>2]|0; $384 = ($$4$lcssa$i|0)==($383|0); do { @@ -33858,12 +33821,12 @@ function _malloc($0) { $385 = 1 << $381; $386 = $385 ^ -1; $387 = $250 & $386; - HEAP32[(19020)>>2] = $387; + HEAP32[(19324)>>2] = $387; $470 = $387; break L164; } } else { - $388 = HEAP32[(19032)>>2]|0; + $388 = HEAP32[(19336)>>2]|0; $389 = ($353>>>0)<($388>>>0); if ($389) { _abort(); @@ -33885,7 +33848,7 @@ function _malloc($0) { } } } while(0); - $394 = HEAP32[(19032)>>2]|0; + $394 = HEAP32[(19336)>>2]|0; $395 = ($$3372$i>>>0)<($394>>>0); if ($395) { _abort(); @@ -33917,7 +33880,7 @@ function _malloc($0) { if ($405) { $470 = $250; } else { - $406 = HEAP32[(19032)>>2]|0; + $406 = HEAP32[(19336)>>2]|0; $407 = ($404>>>0)<($406>>>0); if ($407) { _abort(); @@ -33958,20 +33921,20 @@ function _malloc($0) { $424 = ($$4351$lcssa$i>>>0)<(256); if ($424) { $425 = $423 << 1; - $426 = (19056 + ($425<<2)|0); - $427 = HEAP32[4754]|0; + $426 = (19360 + ($425<<2)|0); + $427 = HEAP32[4830]|0; $428 = 1 << $423; $429 = $427 & $428; $430 = ($429|0)==(0); if ($430) { $431 = $427 | $428; - HEAP32[4754] = $431; + HEAP32[4830] = $431; $$pre$i210 = ((($426)) + 8|0); $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; } else { $432 = ((($426)) + 8|0); $433 = HEAP32[$432>>2]|0; - $434 = HEAP32[(19032)>>2]|0; + $434 = HEAP32[(19336)>>2]|0; $435 = ($433>>>0)<($434>>>0); if ($435) { _abort(); @@ -34023,7 +33986,7 @@ function _malloc($0) { $$0361$i = $463; } } - $464 = (19320 + ($$0361$i<<2)|0); + $464 = (19624 + ($$0361$i<<2)|0); $465 = ((($350)) + 28|0); HEAP32[$465>>2] = $$0361$i; $466 = ((($350)) + 16|0); @@ -34035,7 +33998,7 @@ function _malloc($0) { $471 = ($469|0)==(0); if ($471) { $472 = $470 | $468; - HEAP32[(19020)>>2] = $472; + HEAP32[(19324)>>2] = $472; HEAP32[$464>>2] = $350; $473 = ((($350)) + 24|0); HEAP32[$473>>2] = $464; @@ -34074,7 +34037,7 @@ function _malloc($0) { } } if ((label|0) == 136) { - $491 = HEAP32[(19032)>>2]|0; + $491 = HEAP32[(19336)>>2]|0; $492 = ($487>>>0)<($491>>>0); if ($492) { _abort(); @@ -34093,7 +34056,7 @@ function _malloc($0) { else if ((label|0) == 139) { $496 = ((($$0345$i)) + 8|0); $497 = HEAP32[$496>>2]|0; - $498 = HEAP32[(19032)>>2]|0; + $498 = HEAP32[(19336)>>2]|0; $499 = ($497>>>0)>=($498>>>0); $not$9$i = ($$0345$i>>>0)>=($498>>>0); $500 = $499 & $not$9$i; @@ -34126,16 +34089,16 @@ function _malloc($0) { } } } while(0); - $506 = HEAP32[(19024)>>2]|0; + $506 = HEAP32[(19328)>>2]|0; $507 = ($506>>>0)<($$0197>>>0); if (!($507)) { $508 = (($506) - ($$0197))|0; - $509 = HEAP32[(19036)>>2]|0; + $509 = HEAP32[(19340)>>2]|0; $510 = ($508>>>0)>(15); if ($510) { $511 = (($509) + ($$0197)|0); - HEAP32[(19036)>>2] = $511; - HEAP32[(19024)>>2] = $508; + HEAP32[(19340)>>2] = $511; + HEAP32[(19328)>>2] = $508; $512 = $508 | 1; $513 = ((($511)) + 4|0); HEAP32[$513>>2] = $512; @@ -34145,8 +34108,8 @@ function _malloc($0) { $516 = ((($509)) + 4|0); HEAP32[$516>>2] = $515; } else { - HEAP32[(19024)>>2] = 0; - HEAP32[(19036)>>2] = 0; + HEAP32[(19328)>>2] = 0; + HEAP32[(19340)>>2] = 0; $517 = $506 | 3; $518 = ((($509)) + 4|0); HEAP32[$518>>2] = $517; @@ -34160,14 +34123,14 @@ function _malloc($0) { $$0 = $523; STACKTOP = sp;return ($$0|0); } - $524 = HEAP32[(19028)>>2]|0; + $524 = HEAP32[(19332)>>2]|0; $525 = ($524>>>0)>($$0197>>>0); if ($525) { $526 = (($524) - ($$0197))|0; - HEAP32[(19028)>>2] = $526; - $527 = HEAP32[(19040)>>2]|0; + HEAP32[(19332)>>2] = $526; + $527 = HEAP32[(19344)>>2]|0; $528 = (($527) + ($$0197)|0); - HEAP32[(19040)>>2] = $528; + HEAP32[(19344)>>2] = $528; $529 = $526 | 1; $530 = ((($528)) + 4|0); HEAP32[$530>>2] = $529; @@ -34178,23 +34141,23 @@ function _malloc($0) { $$0 = $533; STACKTOP = sp;return ($$0|0); } - $534 = HEAP32[4872]|0; + $534 = HEAP32[4948]|0; $535 = ($534|0)==(0); if ($535) { - HEAP32[(19496)>>2] = 4096; - HEAP32[(19492)>>2] = 4096; - HEAP32[(19500)>>2] = -1; - HEAP32[(19504)>>2] = -1; - HEAP32[(19508)>>2] = 0; - HEAP32[(19460)>>2] = 0; + HEAP32[(19800)>>2] = 4096; + HEAP32[(19796)>>2] = 4096; + HEAP32[(19804)>>2] = -1; + HEAP32[(19808)>>2] = -1; + HEAP32[(19812)>>2] = 0; + HEAP32[(19764)>>2] = 0; $536 = $1; $537 = $536 & -16; $538 = $537 ^ 1431655768; HEAP32[$1>>2] = $538; - HEAP32[4872] = $538; + HEAP32[4948] = $538; $542 = 4096; } else { - $$pre$i212 = HEAP32[(19496)>>2]|0; + $$pre$i212 = HEAP32[(19800)>>2]|0; $542 = $$pre$i212; } $539 = (($$0197) + 48)|0; @@ -34207,10 +34170,10 @@ function _malloc($0) { $$0 = 0; STACKTOP = sp;return ($$0|0); } - $546 = HEAP32[(19456)>>2]|0; + $546 = HEAP32[(19760)>>2]|0; $547 = ($546|0)==(0); if (!($547)) { - $548 = HEAP32[(19448)>>2]|0; + $548 = HEAP32[(19752)>>2]|0; $549 = (($548) + ($544))|0; $550 = ($549>>>0)<=($548>>>0); $551 = ($549>>>0)>($546>>>0); @@ -34220,18 +34183,18 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $552 = HEAP32[(19460)>>2]|0; + $552 = HEAP32[(19764)>>2]|0; $553 = $552 & 4; $554 = ($553|0)==(0); L244: do { if ($554) { - $555 = HEAP32[(19040)>>2]|0; + $555 = HEAP32[(19344)>>2]|0; $556 = ($555|0)==(0|0); L246: do { if ($556) { label = 163; } else { - $$0$i$i = (19464); + $$0$i$i = (19768); while(1) { $557 = HEAP32[$$0$i$i>>2]|0; $558 = ($557>>>0)>($555>>>0); @@ -34289,7 +34252,7 @@ function _malloc($0) { $$2234253237$i = 0; } else { $568 = $566; - $569 = HEAP32[(19492)>>2]|0; + $569 = HEAP32[(19796)>>2]|0; $570 = (($569) + -1)|0; $571 = $570 & $568; $572 = ($571|0)==(0); @@ -34299,13 +34262,13 @@ function _malloc($0) { $576 = (($575) - ($568))|0; $577 = $572 ? 0 : $576; $$$i = (($577) + ($544))|0; - $578 = HEAP32[(19448)>>2]|0; + $578 = HEAP32[(19752)>>2]|0; $579 = (($$$i) + ($578))|0; $580 = ($$$i>>>0)>($$0197>>>0); $581 = ($$$i>>>0)<(2147483647); $or$cond$i214 = $580 & $581; if ($or$cond$i214) { - $582 = HEAP32[(19456)>>2]|0; + $582 = HEAP32[(19760)>>2]|0; $583 = ($582|0)==(0); if (!($583)) { $584 = ($579>>>0)<=($578>>>0); @@ -34351,7 +34314,7 @@ function _malloc($0) { break L244; } } - $601 = HEAP32[(19496)>>2]|0; + $601 = HEAP32[(19800)>>2]|0; $602 = (($540) - ($$2253$ph$i))|0; $603 = (($602) + ($601))|0; $604 = (0 - ($601))|0; @@ -34376,9 +34339,9 @@ function _malloc($0) { } } } while(0); - $611 = HEAP32[(19460)>>2]|0; + $611 = HEAP32[(19764)>>2]|0; $612 = $611 | 4; - HEAP32[(19460)>>2] = $612; + HEAP32[(19764)>>2] = $612; $$4236$i = $$2234253237$i; label = 178; } else { @@ -34414,35 +34377,35 @@ function _malloc($0) { } } if ((label|0) == 180) { - $626 = HEAP32[(19448)>>2]|0; + $626 = HEAP32[(19752)>>2]|0; $627 = (($626) + ($$723948$i))|0; - HEAP32[(19448)>>2] = $627; - $628 = HEAP32[(19452)>>2]|0; + HEAP32[(19752)>>2] = $627; + $628 = HEAP32[(19756)>>2]|0; $629 = ($627>>>0)>($628>>>0); if ($629) { - HEAP32[(19452)>>2] = $627; + HEAP32[(19756)>>2] = $627; } - $630 = HEAP32[(19040)>>2]|0; + $630 = HEAP32[(19344)>>2]|0; $631 = ($630|0)==(0|0); do { if ($631) { - $632 = HEAP32[(19032)>>2]|0; + $632 = HEAP32[(19336)>>2]|0; $633 = ($632|0)==(0|0); $634 = ($$749$i>>>0)<($632>>>0); $or$cond12$i = $633 | $634; if ($or$cond12$i) { - HEAP32[(19032)>>2] = $$749$i; + HEAP32[(19336)>>2] = $$749$i; } - HEAP32[(19464)>>2] = $$749$i; - HEAP32[(19468)>>2] = $$723948$i; - HEAP32[(19476)>>2] = 0; - $635 = HEAP32[4872]|0; - HEAP32[(19052)>>2] = $635; - HEAP32[(19048)>>2] = -1; + HEAP32[(19768)>>2] = $$749$i; + HEAP32[(19772)>>2] = $$723948$i; + HEAP32[(19780)>>2] = 0; + $635 = HEAP32[4948]|0; + HEAP32[(19356)>>2] = $635; + HEAP32[(19352)>>2] = -1; $$01$i$i = 0; while(1) { $636 = $$01$i$i << 1; - $637 = (19056 + ($636<<2)|0); + $637 = (19360 + ($636<<2)|0); $638 = ((($637)) + 12|0); HEAP32[$638>>2] = $637; $639 = ((($637)) + 8|0); @@ -34465,18 +34428,18 @@ function _malloc($0) { $648 = $645 ? 0 : $647; $649 = (($$749$i) + ($648)|0); $650 = (($641) - ($648))|0; - HEAP32[(19040)>>2] = $649; - HEAP32[(19028)>>2] = $650; + HEAP32[(19344)>>2] = $649; + HEAP32[(19332)>>2] = $650; $651 = $650 | 1; $652 = ((($649)) + 4|0); HEAP32[$652>>2] = $651; $653 = (($649) + ($650)|0); $654 = ((($653)) + 4|0); HEAP32[$654>>2] = 40; - $655 = HEAP32[(19504)>>2]|0; - HEAP32[(19044)>>2] = $655; + $655 = HEAP32[(19808)>>2]|0; + HEAP32[(19348)>>2] = $655; } else { - $$024371$i = (19464); + $$024371$i = (19768); while(1) { $656 = HEAP32[$$024371$i>>2]|0; $657 = ((($$024371$i)) + 4|0); @@ -34508,7 +34471,7 @@ function _malloc($0) { if ($or$cond51$i) { $670 = (($658) + ($$723948$i))|0; HEAP32[$657>>2] = $670; - $671 = HEAP32[(19028)>>2]|0; + $671 = HEAP32[(19332)>>2]|0; $672 = ((($630)) + 8|0); $673 = $672; $674 = $673 & 7; @@ -34519,30 +34482,30 @@ function _malloc($0) { $679 = (($630) + ($678)|0); $680 = (($$723948$i) - ($678))|0; $681 = (($671) + ($680))|0; - HEAP32[(19040)>>2] = $679; - HEAP32[(19028)>>2] = $681; + HEAP32[(19344)>>2] = $679; + HEAP32[(19332)>>2] = $681; $682 = $681 | 1; $683 = ((($679)) + 4|0); HEAP32[$683>>2] = $682; $684 = (($679) + ($681)|0); $685 = ((($684)) + 4|0); HEAP32[$685>>2] = 40; - $686 = HEAP32[(19504)>>2]|0; - HEAP32[(19044)>>2] = $686; + $686 = HEAP32[(19808)>>2]|0; + HEAP32[(19348)>>2] = $686; break; } } } - $687 = HEAP32[(19032)>>2]|0; + $687 = HEAP32[(19336)>>2]|0; $688 = ($$749$i>>>0)<($687>>>0); if ($688) { - HEAP32[(19032)>>2] = $$749$i; + HEAP32[(19336)>>2] = $$749$i; $752 = $$749$i; } else { $752 = $687; } $689 = (($$749$i) + ($$723948$i)|0); - $$124470$i = (19464); + $$124470$i = (19768); while(1) { $690 = HEAP32[$$124470$i>>2]|0; $691 = ($690|0)==($689|0); @@ -34597,21 +34560,21 @@ function _malloc($0) { $725 = ($717|0)==($630|0); do { if ($725) { - $726 = HEAP32[(19028)>>2]|0; + $726 = HEAP32[(19332)>>2]|0; $727 = (($726) + ($722))|0; - HEAP32[(19028)>>2] = $727; - HEAP32[(19040)>>2] = $721; + HEAP32[(19332)>>2] = $727; + HEAP32[(19344)>>2] = $721; $728 = $727 | 1; $729 = ((($721)) + 4|0); HEAP32[$729>>2] = $728; } else { - $730 = HEAP32[(19036)>>2]|0; + $730 = HEAP32[(19340)>>2]|0; $731 = ($717|0)==($730|0); if ($731) { - $732 = HEAP32[(19024)>>2]|0; + $732 = HEAP32[(19328)>>2]|0; $733 = (($732) + ($722))|0; - HEAP32[(19024)>>2] = $733; - HEAP32[(19036)>>2] = $721; + HEAP32[(19328)>>2] = $733; + HEAP32[(19340)>>2] = $721; $734 = $733 | 1; $735 = ((($721)) + 4|0); HEAP32[$735>>2] = $734; @@ -34634,7 +34597,7 @@ function _malloc($0) { $746 = ((($717)) + 12|0); $747 = HEAP32[$746>>2]|0; $748 = $742 << 1; - $749 = (19056 + ($748<<2)|0); + $749 = (19360 + ($748<<2)|0); $750 = ($745|0)==($749|0); do { if (!($750)) { @@ -34657,9 +34620,9 @@ function _malloc($0) { if ($756) { $757 = 1 << $742; $758 = $757 ^ -1; - $759 = HEAP32[4754]|0; + $759 = HEAP32[4830]|0; $760 = $759 & $758; - HEAP32[4754] = $760; + HEAP32[4830] = $760; break; } $761 = ($747|0)==($749|0); @@ -34772,7 +34735,7 @@ function _malloc($0) { } $795 = ((($717)) + 28|0); $796 = HEAP32[$795>>2]|0; - $797 = (19320 + ($796<<2)|0); + $797 = (19624 + ($796<<2)|0); $798 = HEAP32[$797>>2]|0; $799 = ($717|0)==($798|0); do { @@ -34784,12 +34747,12 @@ function _malloc($0) { } $800 = 1 << $796; $801 = $800 ^ -1; - $802 = HEAP32[(19020)>>2]|0; + $802 = HEAP32[(19324)>>2]|0; $803 = $802 & $801; - HEAP32[(19020)>>2] = $803; + HEAP32[(19324)>>2] = $803; break L314; } else { - $804 = HEAP32[(19032)>>2]|0; + $804 = HEAP32[(19336)>>2]|0; $805 = ($768>>>0)<($804>>>0); if ($805) { _abort(); @@ -34810,7 +34773,7 @@ function _malloc($0) { } } } while(0); - $810 = HEAP32[(19032)>>2]|0; + $810 = HEAP32[(19336)>>2]|0; $811 = ($$3$i$i>>>0)<($810>>>0); if ($811) { _abort(); @@ -34842,7 +34805,7 @@ function _malloc($0) { if ($821) { break; } - $822 = HEAP32[(19032)>>2]|0; + $822 = HEAP32[(19336)>>2]|0; $823 = ($820>>>0)<($822>>>0); if ($823) { _abort(); @@ -34875,21 +34838,21 @@ function _malloc($0) { $835 = ($$0287$i$i>>>0)<(256); if ($835) { $836 = $834 << 1; - $837 = (19056 + ($836<<2)|0); - $838 = HEAP32[4754]|0; + $837 = (19360 + ($836<<2)|0); + $838 = HEAP32[4830]|0; $839 = 1 << $834; $840 = $838 & $839; $841 = ($840|0)==(0); do { if ($841) { $842 = $838 | $839; - HEAP32[4754] = $842; + HEAP32[4830] = $842; $$pre$i19$i = ((($837)) + 8|0); $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; } else { $843 = ((($837)) + 8|0); $844 = HEAP32[$843>>2]|0; - $845 = HEAP32[(19032)>>2]|0; + $845 = HEAP32[(19336)>>2]|0; $846 = ($844>>>0)<($845>>>0); if (!($846)) { $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; @@ -34944,20 +34907,20 @@ function _malloc($0) { $$0296$i$i = $874; } } while(0); - $875 = (19320 + ($$0296$i$i<<2)|0); + $875 = (19624 + ($$0296$i$i<<2)|0); $876 = ((($721)) + 28|0); HEAP32[$876>>2] = $$0296$i$i; $877 = ((($721)) + 16|0); $878 = ((($877)) + 4|0); HEAP32[$878>>2] = 0; HEAP32[$877>>2] = 0; - $879 = HEAP32[(19020)>>2]|0; + $879 = HEAP32[(19324)>>2]|0; $880 = 1 << $$0296$i$i; $881 = $879 & $880; $882 = ($881|0)==(0); if ($882) { $883 = $879 | $880; - HEAP32[(19020)>>2] = $883; + HEAP32[(19324)>>2] = $883; HEAP32[$875>>2] = $721; $884 = ((($721)) + 24|0); HEAP32[$884>>2] = $875; @@ -34996,7 +34959,7 @@ function _malloc($0) { } } if ((label|0) == 262) { - $902 = HEAP32[(19032)>>2]|0; + $902 = HEAP32[(19336)>>2]|0; $903 = ($898>>>0)<($902>>>0); if ($903) { _abort(); @@ -35015,7 +34978,7 @@ function _malloc($0) { else if ((label|0) == 265) { $907 = ((($$0289$i$i)) + 8|0); $908 = HEAP32[$907>>2]|0; - $909 = HEAP32[(19032)>>2]|0; + $909 = HEAP32[(19336)>>2]|0; $910 = ($908>>>0)>=($909>>>0); $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); $911 = $910 & $not$7$i$i; @@ -35042,7 +35005,7 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $$0$i$i$i = (19464); + $$0$i$i$i = (19768); while(1) { $916 = HEAP32[$$0$i$i$i>>2]|0; $917 = ($916>>>0)>($630>>>0); @@ -35083,23 +35046,23 @@ function _malloc($0) { $945 = $942 ? 0 : $944; $946 = (($$749$i) + ($945)|0); $947 = (($938) - ($945))|0; - HEAP32[(19040)>>2] = $946; - HEAP32[(19028)>>2] = $947; + HEAP32[(19344)>>2] = $946; + HEAP32[(19332)>>2] = $947; $948 = $947 | 1; $949 = ((($946)) + 4|0); HEAP32[$949>>2] = $948; $950 = (($946) + ($947)|0); $951 = ((($950)) + 4|0); HEAP32[$951>>2] = 40; - $952 = HEAP32[(19504)>>2]|0; - HEAP32[(19044)>>2] = $952; + $952 = HEAP32[(19808)>>2]|0; + HEAP32[(19348)>>2] = $952; $953 = ((($935)) + 4|0); HEAP32[$953>>2] = 27; - ;HEAP32[$936>>2]=HEAP32[(19464)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19464)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19464)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19464)+12>>2]|0; - HEAP32[(19464)>>2] = $$749$i; - HEAP32[(19468)>>2] = $$723948$i; - HEAP32[(19476)>>2] = 0; - HEAP32[(19472)>>2] = $936; + ;HEAP32[$936>>2]=HEAP32[(19768)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19768)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19768)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19768)+12>>2]|0; + HEAP32[(19768)>>2] = $$749$i; + HEAP32[(19772)>>2] = $$723948$i; + HEAP32[(19780)>>2] = 0; + HEAP32[(19776)>>2] = $936; $955 = $937; while(1) { $954 = ((($955)) + 4|0); @@ -35128,20 +35091,20 @@ function _malloc($0) { $967 = ($961>>>0)<(256); if ($967) { $968 = $966 << 1; - $969 = (19056 + ($968<<2)|0); - $970 = HEAP32[4754]|0; + $969 = (19360 + ($968<<2)|0); + $970 = HEAP32[4830]|0; $971 = 1 << $966; $972 = $970 & $971; $973 = ($972|0)==(0); if ($973) { $974 = $970 | $971; - HEAP32[4754] = $974; + HEAP32[4830] = $974; $$pre$i$i = ((($969)) + 8|0); $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; } else { $975 = ((($969)) + 8|0); $976 = HEAP32[$975>>2]|0; - $977 = HEAP32[(19032)>>2]|0; + $977 = HEAP32[(19336)>>2]|0; $978 = ($976>>>0)<($977>>>0); if ($978) { _abort(); @@ -35193,19 +35156,19 @@ function _malloc($0) { $$0212$i$i = $1006; } } - $1007 = (19320 + ($$0212$i$i<<2)|0); + $1007 = (19624 + ($$0212$i$i<<2)|0); $1008 = ((($630)) + 28|0); HEAP32[$1008>>2] = $$0212$i$i; $1009 = ((($630)) + 20|0); HEAP32[$1009>>2] = 0; HEAP32[$933>>2] = 0; - $1010 = HEAP32[(19020)>>2]|0; + $1010 = HEAP32[(19324)>>2]|0; $1011 = 1 << $$0212$i$i; $1012 = $1010 & $1011; $1013 = ($1012|0)==(0); if ($1013) { $1014 = $1010 | $1011; - HEAP32[(19020)>>2] = $1014; + HEAP32[(19324)>>2] = $1014; HEAP32[$1007>>2] = $630; $1015 = ((($630)) + 24|0); HEAP32[$1015>>2] = $1007; @@ -35244,7 +35207,7 @@ function _malloc($0) { } } if ((label|0) == 289) { - $1033 = HEAP32[(19032)>>2]|0; + $1033 = HEAP32[(19336)>>2]|0; $1034 = ($1029>>>0)<($1033>>>0); if ($1034) { _abort(); @@ -35263,7 +35226,7 @@ function _malloc($0) { else if ((label|0) == 292) { $1038 = ((($$0207$i$i)) + 8|0); $1039 = HEAP32[$1038>>2]|0; - $1040 = HEAP32[(19032)>>2]|0; + $1040 = HEAP32[(19336)>>2]|0; $1041 = ($1039>>>0)>=($1040>>>0); $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); $1042 = $1041 & $not$$i$i; @@ -35286,14 +35249,14 @@ function _malloc($0) { } } } while(0); - $1048 = HEAP32[(19028)>>2]|0; + $1048 = HEAP32[(19332)>>2]|0; $1049 = ($1048>>>0)>($$0197>>>0); if ($1049) { $1050 = (($1048) - ($$0197))|0; - HEAP32[(19028)>>2] = $1050; - $1051 = HEAP32[(19040)>>2]|0; + HEAP32[(19332)>>2] = $1050; + $1051 = HEAP32[(19344)>>2]|0; $1052 = (($1051) + ($$0197)|0); - HEAP32[(19040)>>2] = $1052; + HEAP32[(19344)>>2] = $1052; $1053 = $1050 | 1; $1054 = ((($1052)) + 4|0); HEAP32[$1054>>2] = $1053; @@ -35336,7 +35299,7 @@ function _free($0) { return; } $2 = ((($0)) + -8|0); - $3 = HEAP32[(19032)>>2]|0; + $3 = HEAP32[(19336)>>2]|0; $4 = ($2>>>0)<($3>>>0); if ($4) { _abort(); @@ -35369,7 +35332,7 @@ function _free($0) { _abort(); // unreachable; } - $19 = HEAP32[(19036)>>2]|0; + $19 = HEAP32[(19340)>>2]|0; $20 = ($16|0)==($19|0); if ($20) { $104 = ((($10)) + 4|0); @@ -35384,7 +35347,7 @@ function _free($0) { $109 = ((($16)) + 4|0); $110 = $17 | 1; $111 = $105 & -2; - HEAP32[(19024)>>2] = $17; + HEAP32[(19328)>>2] = $17; HEAP32[$104>>2] = $111; HEAP32[$109>>2] = $110; HEAP32[$108>>2] = $17; @@ -35398,7 +35361,7 @@ function _free($0) { $25 = ((($16)) + 12|0); $26 = HEAP32[$25>>2]|0; $27 = $21 << 1; - $28 = (19056 + ($27<<2)|0); + $28 = (19360 + ($27<<2)|0); $29 = ($24|0)==($28|0); if (!($29)) { $30 = ($24>>>0)<($3>>>0); @@ -35418,9 +35381,9 @@ function _free($0) { if ($34) { $35 = 1 << $21; $36 = $35 ^ -1; - $37 = HEAP32[4754]|0; + $37 = HEAP32[4830]|0; $38 = $37 & $36; - HEAP32[4754] = $38; + HEAP32[4830] = $38; $$1 = $16;$$1382 = $17;$113 = $16; break; } @@ -35534,7 +35497,7 @@ function _free($0) { } else { $73 = ((($16)) + 28|0); $74 = HEAP32[$73>>2]|0; - $75 = (19320 + ($74<<2)|0); + $75 = (19624 + ($74<<2)|0); $76 = HEAP32[$75>>2]|0; $77 = ($16|0)==($76|0); do { @@ -35544,14 +35507,14 @@ function _free($0) { if ($cond421) { $78 = 1 << $74; $79 = $78 ^ -1; - $80 = HEAP32[(19020)>>2]|0; + $80 = HEAP32[(19324)>>2]|0; $81 = $80 & $79; - HEAP32[(19020)>>2] = $81; + HEAP32[(19324)>>2] = $81; $$1 = $16;$$1382 = $17;$113 = $16; break L10; } } else { - $82 = HEAP32[(19032)>>2]|0; + $82 = HEAP32[(19336)>>2]|0; $83 = ($46>>>0)<($82>>>0); if ($83) { _abort(); @@ -35573,7 +35536,7 @@ function _free($0) { } } } while(0); - $88 = HEAP32[(19032)>>2]|0; + $88 = HEAP32[(19336)>>2]|0; $89 = ($$3>>>0)<($88>>>0); if ($89) { _abort(); @@ -35605,7 +35568,7 @@ function _free($0) { if ($99) { $$1 = $16;$$1382 = $17;$113 = $16; } else { - $100 = HEAP32[(19032)>>2]|0; + $100 = HEAP32[(19336)>>2]|0; $101 = ($98>>>0)<($100>>>0); if ($101) { _abort(); @@ -35640,14 +35603,14 @@ function _free($0) { $118 = $115 & 2; $119 = ($118|0)==(0); if ($119) { - $120 = HEAP32[(19040)>>2]|0; + $120 = HEAP32[(19344)>>2]|0; $121 = ($10|0)==($120|0); - $122 = HEAP32[(19036)>>2]|0; + $122 = HEAP32[(19340)>>2]|0; if ($121) { - $123 = HEAP32[(19028)>>2]|0; + $123 = HEAP32[(19332)>>2]|0; $124 = (($123) + ($$1382))|0; - HEAP32[(19028)>>2] = $124; - HEAP32[(19040)>>2] = $$1; + HEAP32[(19332)>>2] = $124; + HEAP32[(19344)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -35655,16 +35618,16 @@ function _free($0) { if (!($127)) { return; } - HEAP32[(19036)>>2] = 0; - HEAP32[(19024)>>2] = 0; + HEAP32[(19340)>>2] = 0; + HEAP32[(19328)>>2] = 0; return; } $128 = ($10|0)==($122|0); if ($128) { - $129 = HEAP32[(19024)>>2]|0; + $129 = HEAP32[(19328)>>2]|0; $130 = (($129) + ($$1382))|0; - HEAP32[(19024)>>2] = $130; - HEAP32[(19036)>>2] = $113; + HEAP32[(19328)>>2] = $130; + HEAP32[(19340)>>2] = $113; $131 = $130 | 1; $132 = ((($$1)) + 4|0); HEAP32[$132>>2] = $131; @@ -35683,10 +35646,10 @@ function _free($0) { $140 = ((($10)) + 12|0); $141 = HEAP32[$140>>2]|0; $142 = $136 << 1; - $143 = (19056 + ($142<<2)|0); + $143 = (19360 + ($142<<2)|0); $144 = ($139|0)==($143|0); if (!($144)) { - $145 = HEAP32[(19032)>>2]|0; + $145 = HEAP32[(19336)>>2]|0; $146 = ($139>>>0)<($145>>>0); if ($146) { _abort(); @@ -35704,9 +35667,9 @@ function _free($0) { if ($150) { $151 = 1 << $136; $152 = $151 ^ -1; - $153 = HEAP32[4754]|0; + $153 = HEAP32[4830]|0; $154 = $153 & $152; - HEAP32[4754] = $154; + HEAP32[4830] = $154; break; } $155 = ($141|0)==($143|0); @@ -35714,7 +35677,7 @@ function _free($0) { $$pre442 = ((($141)) + 8|0); $$pre$phi443Z2D = $$pre442; } else { - $156 = HEAP32[(19032)>>2]|0; + $156 = HEAP32[(19336)>>2]|0; $157 = ($141>>>0)<($156>>>0); if ($157) { _abort(); @@ -35774,7 +35737,7 @@ function _free($0) { $$1398 = $187;$$1402 = $186; } } - $189 = HEAP32[(19032)>>2]|0; + $189 = HEAP32[(19336)>>2]|0; $190 = ($$1402>>>0)<($189>>>0); if ($190) { _abort(); @@ -35787,7 +35750,7 @@ function _free($0) { } else { $167 = ((($10)) + 8|0); $168 = HEAP32[$167>>2]|0; - $169 = HEAP32[(19032)>>2]|0; + $169 = HEAP32[(19336)>>2]|0; $170 = ($168>>>0)<($169>>>0); if ($170) { _abort(); @@ -35818,7 +35781,7 @@ function _free($0) { if (!($191)) { $192 = ((($10)) + 28|0); $193 = HEAP32[$192>>2]|0; - $194 = (19320 + ($193<<2)|0); + $194 = (19624 + ($193<<2)|0); $195 = HEAP32[$194>>2]|0; $196 = ($10|0)==($195|0); do { @@ -35828,13 +35791,13 @@ function _free($0) { if ($cond422) { $197 = 1 << $193; $198 = $197 ^ -1; - $199 = HEAP32[(19020)>>2]|0; + $199 = HEAP32[(19324)>>2]|0; $200 = $199 & $198; - HEAP32[(19020)>>2] = $200; + HEAP32[(19324)>>2] = $200; break L108; } } else { - $201 = HEAP32[(19032)>>2]|0; + $201 = HEAP32[(19336)>>2]|0; $202 = ($163>>>0)<($201>>>0); if ($202) { _abort(); @@ -35855,7 +35818,7 @@ function _free($0) { } } } while(0); - $207 = HEAP32[(19032)>>2]|0; + $207 = HEAP32[(19336)>>2]|0; $208 = ($$3400>>>0)<($207>>>0); if ($208) { _abort(); @@ -35885,7 +35848,7 @@ function _free($0) { $217 = HEAP32[$216>>2]|0; $218 = ($217|0)==(0|0); if (!($218)) { - $219 = HEAP32[(19032)>>2]|0; + $219 = HEAP32[(19336)>>2]|0; $220 = ($217>>>0)<($219>>>0); if ($220) { _abort(); @@ -35906,10 +35869,10 @@ function _free($0) { HEAP32[$224>>2] = $223; $225 = (($113) + ($135)|0); HEAP32[$225>>2] = $135; - $226 = HEAP32[(19036)>>2]|0; + $226 = HEAP32[(19340)>>2]|0; $227 = ($$1|0)==($226|0); if ($227) { - HEAP32[(19024)>>2] = $135; + HEAP32[(19328)>>2] = $135; return; } else { $$2 = $135; @@ -35928,20 +35891,20 @@ function _free($0) { $233 = ($$2>>>0)<(256); if ($233) { $234 = $232 << 1; - $235 = (19056 + ($234<<2)|0); - $236 = HEAP32[4754]|0; + $235 = (19360 + ($234<<2)|0); + $236 = HEAP32[4830]|0; $237 = 1 << $232; $238 = $236 & $237; $239 = ($238|0)==(0); if ($239) { $240 = $236 | $237; - HEAP32[4754] = $240; + HEAP32[4830] = $240; $$pre = ((($235)) + 8|0); $$0403 = $235;$$pre$phiZ2D = $$pre; } else { $241 = ((($235)) + 8|0); $242 = HEAP32[$241>>2]|0; - $243 = HEAP32[(19032)>>2]|0; + $243 = HEAP32[(19336)>>2]|0; $244 = ($242>>>0)<($243>>>0); if ($244) { _abort(); @@ -35993,21 +35956,21 @@ function _free($0) { $$0396 = $272; } } - $273 = (19320 + ($$0396<<2)|0); + $273 = (19624 + ($$0396<<2)|0); $274 = ((($$1)) + 28|0); HEAP32[$274>>2] = $$0396; $275 = ((($$1)) + 16|0); $276 = ((($$1)) + 20|0); HEAP32[$276>>2] = 0; HEAP32[$275>>2] = 0; - $277 = HEAP32[(19020)>>2]|0; + $277 = HEAP32[(19324)>>2]|0; $278 = 1 << $$0396; $279 = $277 & $278; $280 = ($279|0)==(0); do { if ($280) { $281 = $277 | $278; - HEAP32[(19020)>>2] = $281; + HEAP32[(19324)>>2] = $281; HEAP32[$273>>2] = $$1; $282 = ((($$1)) + 24|0); HEAP32[$282>>2] = $273; @@ -36045,7 +36008,7 @@ function _free($0) { } } if ((label|0) == 121) { - $300 = HEAP32[(19032)>>2]|0; + $300 = HEAP32[(19336)>>2]|0; $301 = ($296>>>0)<($300>>>0); if ($301) { _abort(); @@ -36064,7 +36027,7 @@ function _free($0) { else if ((label|0) == 124) { $305 = ((($$0384)) + 8|0); $306 = HEAP32[$305>>2]|0; - $307 = HEAP32[(19032)>>2]|0; + $307 = HEAP32[(19336)>>2]|0; $308 = ($306>>>0)>=($307>>>0); $not$437 = ($$0384>>>0)>=($307>>>0); $309 = $308 & $not$437; @@ -36086,12 +36049,12 @@ function _free($0) { } } } while(0); - $314 = HEAP32[(19048)>>2]|0; + $314 = HEAP32[(19352)>>2]|0; $315 = (($314) + -1)|0; - HEAP32[(19048)>>2] = $315; + HEAP32[(19352)>>2] = $315; $316 = ($315|0)==(0); if ($316) { - $$0212$in$i = (19472); + $$0212$in$i = (19776); } else { return; } @@ -36105,7 +36068,7 @@ function _free($0) { $$0212$in$i = $318; } } - HEAP32[(19048)>>2] = -1; + HEAP32[(19352)>>2] = -1; return; } function _realloc($0,$1) { @@ -36177,7 +36140,7 @@ function _try_realloc_chunk($0,$1) { $3 = HEAP32[$2>>2]|0; $4 = $3 & -8; $5 = (($0) + ($4)|0); - $6 = HEAP32[(19032)>>2]|0; + $6 = HEAP32[(19336)>>2]|0; $7 = $3 & 3; $notlhs = ($0>>>0)>=($6>>>0); $notrhs = ($7|0)!=(1); @@ -36207,7 +36170,7 @@ function _try_realloc_chunk($0,$1) { $16 = ($4>>>0)<($15>>>0); if (!($16)) { $17 = (($4) - ($1))|0; - $18 = HEAP32[(19496)>>2]|0; + $18 = HEAP32[(19800)>>2]|0; $19 = $18 << 1; $20 = ($17>>>0)>($19>>>0); if (!($20)) { @@ -36243,10 +36206,10 @@ function _try_realloc_chunk($0,$1) { $$2 = $0; return ($$2|0); } - $34 = HEAP32[(19040)>>2]|0; + $34 = HEAP32[(19344)>>2]|0; $35 = ($5|0)==($34|0); if ($35) { - $36 = HEAP32[(19028)>>2]|0; + $36 = HEAP32[(19332)>>2]|0; $37 = (($36) + ($4))|0; $38 = ($37>>>0)>($1>>>0); $39 = (($37) - ($1))|0; @@ -36262,15 +36225,15 @@ function _try_realloc_chunk($0,$1) { $45 = $44 | 2; HEAP32[$2>>2] = $45; HEAP32[$42>>2] = $41; - HEAP32[(19040)>>2] = $40; - HEAP32[(19028)>>2] = $39; + HEAP32[(19344)>>2] = $40; + HEAP32[(19332)>>2] = $39; $$2 = $0; return ($$2|0); } - $46 = HEAP32[(19036)>>2]|0; + $46 = HEAP32[(19340)>>2]|0; $47 = ($5|0)==($46|0); if ($47) { - $48 = HEAP32[(19024)>>2]|0; + $48 = HEAP32[(19328)>>2]|0; $49 = (($48) + ($4))|0; $50 = ($49>>>0)<($1>>>0); if ($50) { @@ -36306,8 +36269,8 @@ function _try_realloc_chunk($0,$1) { HEAP32[$66>>2] = $68; $storemerge = 0;$storemerge1 = 0; } - HEAP32[(19024)>>2] = $storemerge1; - HEAP32[(19036)>>2] = $storemerge; + HEAP32[(19328)>>2] = $storemerge1; + HEAP32[(19340)>>2] = $storemerge; $$2 = $0; return ($$2|0); } @@ -36334,7 +36297,7 @@ function _try_realloc_chunk($0,$1) { $79 = ((($5)) + 12|0); $80 = HEAP32[$79>>2]|0; $81 = $75 << 1; - $82 = (19056 + ($81<<2)|0); + $82 = (19360 + ($81<<2)|0); $83 = ($78|0)==($82|0); if (!($83)) { $84 = ($78>>>0)<($6>>>0); @@ -36354,9 +36317,9 @@ function _try_realloc_chunk($0,$1) { if ($88) { $89 = 1 << $75; $90 = $89 ^ -1; - $91 = HEAP32[4754]|0; + $91 = HEAP32[4830]|0; $92 = $91 & $90; - HEAP32[4754] = $92; + HEAP32[4830] = $92; break; } $93 = ($80|0)==($82|0); @@ -36465,7 +36428,7 @@ function _try_realloc_chunk($0,$1) { if (!($126)) { $127 = ((($5)) + 28|0); $128 = HEAP32[$127>>2]|0; - $129 = (19320 + ($128<<2)|0); + $129 = (19624 + ($128<<2)|0); $130 = HEAP32[$129>>2]|0; $131 = ($5|0)==($130|0); do { @@ -36475,13 +36438,13 @@ function _try_realloc_chunk($0,$1) { if ($cond) { $132 = 1 << $128; $133 = $132 ^ -1; - $134 = HEAP32[(19020)>>2]|0; + $134 = HEAP32[(19324)>>2]|0; $135 = $134 & $133; - HEAP32[(19020)>>2] = $135; + HEAP32[(19324)>>2] = $135; break L49; } } else { - $136 = HEAP32[(19032)>>2]|0; + $136 = HEAP32[(19336)>>2]|0; $137 = ($100>>>0)<($136>>>0); if ($137) { _abort(); @@ -36502,7 +36465,7 @@ function _try_realloc_chunk($0,$1) { } } } while(0); - $142 = HEAP32[(19032)>>2]|0; + $142 = HEAP32[(19336)>>2]|0; $143 = ($$3>>>0)<($142>>>0); if ($143) { _abort(); @@ -36532,7 +36495,7 @@ function _try_realloc_chunk($0,$1) { $152 = HEAP32[$151>>2]|0; $153 = ($152|0)==(0|0); if (!($153)) { - $154 = HEAP32[(19032)>>2]|0; + $154 = HEAP32[(19336)>>2]|0; $155 = ($152>>>0)<($154>>>0); if ($155) { _abort(); @@ -36617,13 +36580,13 @@ function _dispose_chunk($0,$1) { $10 = (0 - ($7))|0; $11 = (($0) + ($10)|0); $12 = (($7) + ($1))|0; - $13 = HEAP32[(19032)>>2]|0; + $13 = HEAP32[(19336)>>2]|0; $14 = ($11>>>0)<($13>>>0); if ($14) { _abort(); // unreachable; } - $15 = HEAP32[(19036)>>2]|0; + $15 = HEAP32[(19340)>>2]|0; $16 = ($11|0)==($15|0); if ($16) { $100 = ((($2)) + 4|0); @@ -36638,7 +36601,7 @@ function _dispose_chunk($0,$1) { $105 = ((($11)) + 4|0); $106 = $12 | 1; $107 = $101 & -2; - HEAP32[(19024)>>2] = $12; + HEAP32[(19328)>>2] = $12; HEAP32[$100>>2] = $107; HEAP32[$105>>2] = $106; HEAP32[$104>>2] = $12; @@ -36652,7 +36615,7 @@ function _dispose_chunk($0,$1) { $21 = ((($11)) + 12|0); $22 = HEAP32[$21>>2]|0; $23 = $17 << 1; - $24 = (19056 + ($23<<2)|0); + $24 = (19360 + ($23<<2)|0); $25 = ($20|0)==($24|0); if (!($25)) { $26 = ($20>>>0)<($13>>>0); @@ -36672,9 +36635,9 @@ function _dispose_chunk($0,$1) { if ($30) { $31 = 1 << $17; $32 = $31 ^ -1; - $33 = HEAP32[4754]|0; + $33 = HEAP32[4830]|0; $34 = $33 & $32; - HEAP32[4754] = $34; + HEAP32[4830] = $34; $$1 = $11;$$1418 = $12; break; } @@ -36788,7 +36751,7 @@ function _dispose_chunk($0,$1) { } else { $69 = ((($11)) + 28|0); $70 = HEAP32[$69>>2]|0; - $71 = (19320 + ($70<<2)|0); + $71 = (19624 + ($70<<2)|0); $72 = HEAP32[$71>>2]|0; $73 = ($11|0)==($72|0); do { @@ -36798,14 +36761,14 @@ function _dispose_chunk($0,$1) { if ($cond) { $74 = 1 << $70; $75 = $74 ^ -1; - $76 = HEAP32[(19020)>>2]|0; + $76 = HEAP32[(19324)>>2]|0; $77 = $76 & $75; - HEAP32[(19020)>>2] = $77; + HEAP32[(19324)>>2] = $77; $$1 = $11;$$1418 = $12; break L1; } } else { - $78 = HEAP32[(19032)>>2]|0; + $78 = HEAP32[(19336)>>2]|0; $79 = ($42>>>0)<($78>>>0); if ($79) { _abort(); @@ -36827,7 +36790,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $84 = HEAP32[(19032)>>2]|0; + $84 = HEAP32[(19336)>>2]|0; $85 = ($$3>>>0)<($84>>>0); if ($85) { _abort(); @@ -36859,7 +36822,7 @@ function _dispose_chunk($0,$1) { if ($95) { $$1 = $11;$$1418 = $12; } else { - $96 = HEAP32[(19032)>>2]|0; + $96 = HEAP32[(19336)>>2]|0; $97 = ($94>>>0)<($96>>>0); if ($97) { _abort(); @@ -36878,7 +36841,7 @@ function _dispose_chunk($0,$1) { $$1 = $0;$$1418 = $1; } } while(0); - $108 = HEAP32[(19032)>>2]|0; + $108 = HEAP32[(19336)>>2]|0; $109 = ($2>>>0)<($108>>>0); if ($109) { _abort(); @@ -36889,14 +36852,14 @@ function _dispose_chunk($0,$1) { $112 = $111 & 2; $113 = ($112|0)==(0); if ($113) { - $114 = HEAP32[(19040)>>2]|0; + $114 = HEAP32[(19344)>>2]|0; $115 = ($2|0)==($114|0); - $116 = HEAP32[(19036)>>2]|0; + $116 = HEAP32[(19340)>>2]|0; if ($115) { - $117 = HEAP32[(19028)>>2]|0; + $117 = HEAP32[(19332)>>2]|0; $118 = (($117) + ($$1418))|0; - HEAP32[(19028)>>2] = $118; - HEAP32[(19040)>>2] = $$1; + HEAP32[(19332)>>2] = $118; + HEAP32[(19344)>>2] = $$1; $119 = $118 | 1; $120 = ((($$1)) + 4|0); HEAP32[$120>>2] = $119; @@ -36904,16 +36867,16 @@ function _dispose_chunk($0,$1) { if (!($121)) { return; } - HEAP32[(19036)>>2] = 0; - HEAP32[(19024)>>2] = 0; + HEAP32[(19340)>>2] = 0; + HEAP32[(19328)>>2] = 0; return; } $122 = ($2|0)==($116|0); if ($122) { - $123 = HEAP32[(19024)>>2]|0; + $123 = HEAP32[(19328)>>2]|0; $124 = (($123) + ($$1418))|0; - HEAP32[(19024)>>2] = $124; - HEAP32[(19036)>>2] = $$1; + HEAP32[(19328)>>2] = $124; + HEAP32[(19340)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -36932,7 +36895,7 @@ function _dispose_chunk($0,$1) { $134 = ((($2)) + 12|0); $135 = HEAP32[$134>>2]|0; $136 = $130 << 1; - $137 = (19056 + ($136<<2)|0); + $137 = (19360 + ($136<<2)|0); $138 = ($133|0)==($137|0); if (!($138)) { $139 = ($133>>>0)<($108>>>0); @@ -36952,9 +36915,9 @@ function _dispose_chunk($0,$1) { if ($143) { $144 = 1 << $130; $145 = $144 ^ -1; - $146 = HEAP32[4754]|0; + $146 = HEAP32[4830]|0; $147 = $146 & $145; - HEAP32[4754] = $147; + HEAP32[4830] = $147; break; } $148 = ($135|0)==($137|0); @@ -37063,7 +37026,7 @@ function _dispose_chunk($0,$1) { if (!($181)) { $182 = ((($2)) + 28|0); $183 = HEAP32[$182>>2]|0; - $184 = (19320 + ($183<<2)|0); + $184 = (19624 + ($183<<2)|0); $185 = HEAP32[$184>>2]|0; $186 = ($2|0)==($185|0); do { @@ -37073,13 +37036,13 @@ function _dispose_chunk($0,$1) { if ($cond17) { $187 = 1 << $183; $188 = $187 ^ -1; - $189 = HEAP32[(19020)>>2]|0; + $189 = HEAP32[(19324)>>2]|0; $190 = $189 & $188; - HEAP32[(19020)>>2] = $190; + HEAP32[(19324)>>2] = $190; break L96; } } else { - $191 = HEAP32[(19032)>>2]|0; + $191 = HEAP32[(19336)>>2]|0; $192 = ($155>>>0)<($191>>>0); if ($192) { _abort(); @@ -37100,7 +37063,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $197 = HEAP32[(19032)>>2]|0; + $197 = HEAP32[(19336)>>2]|0; $198 = ($$3435>>>0)<($197>>>0); if ($198) { _abort(); @@ -37130,7 +37093,7 @@ function _dispose_chunk($0,$1) { $207 = HEAP32[$206>>2]|0; $208 = ($207|0)==(0|0); if (!($208)) { - $209 = HEAP32[(19032)>>2]|0; + $209 = HEAP32[(19336)>>2]|0; $210 = ($207>>>0)<($209>>>0); if ($210) { _abort(); @@ -37151,10 +37114,10 @@ function _dispose_chunk($0,$1) { HEAP32[$214>>2] = $213; $215 = (($$1) + ($129)|0); HEAP32[$215>>2] = $129; - $216 = HEAP32[(19036)>>2]|0; + $216 = HEAP32[(19340)>>2]|0; $217 = ($$1|0)==($216|0); if ($217) { - HEAP32[(19024)>>2] = $129; + HEAP32[(19328)>>2] = $129; return; } else { $$2 = $129; @@ -37173,20 +37136,20 @@ function _dispose_chunk($0,$1) { $223 = ($$2>>>0)<(256); if ($223) { $224 = $222 << 1; - $225 = (19056 + ($224<<2)|0); - $226 = HEAP32[4754]|0; + $225 = (19360 + ($224<<2)|0); + $226 = HEAP32[4830]|0; $227 = 1 << $222; $228 = $226 & $227; $229 = ($228|0)==(0); if ($229) { $230 = $226 | $227; - HEAP32[4754] = $230; + HEAP32[4830] = $230; $$pre = ((($225)) + 8|0); $$0438 = $225;$$pre$phiZ2D = $$pre; } else { $231 = ((($225)) + 8|0); $232 = HEAP32[$231>>2]|0; - $233 = HEAP32[(19032)>>2]|0; + $233 = HEAP32[(19336)>>2]|0; $234 = ($232>>>0)<($233>>>0); if ($234) { _abort(); @@ -37238,20 +37201,20 @@ function _dispose_chunk($0,$1) { $$0431 = $262; } } - $263 = (19320 + ($$0431<<2)|0); + $263 = (19624 + ($$0431<<2)|0); $264 = ((($$1)) + 28|0); HEAP32[$264>>2] = $$0431; $265 = ((($$1)) + 16|0); $266 = ((($$1)) + 20|0); HEAP32[$266>>2] = 0; HEAP32[$265>>2] = 0; - $267 = HEAP32[(19020)>>2]|0; + $267 = HEAP32[(19324)>>2]|0; $268 = 1 << $$0431; $269 = $267 & $268; $270 = ($269|0)==(0); if ($270) { $271 = $267 | $268; - HEAP32[(19020)>>2] = $271; + HEAP32[(19324)>>2] = $271; HEAP32[$263>>2] = $$1; $272 = ((($$1)) + 24|0); HEAP32[$272>>2] = $263; @@ -37290,7 +37253,7 @@ function _dispose_chunk($0,$1) { } } if ((label|0) == 118) { - $290 = HEAP32[(19032)>>2]|0; + $290 = HEAP32[(19336)>>2]|0; $291 = ($286>>>0)<($290>>>0); if ($291) { _abort(); @@ -37308,7 +37271,7 @@ function _dispose_chunk($0,$1) { else if ((label|0) == 121) { $295 = ((($$0420)) + 8|0); $296 = HEAP32[$295>>2]|0; - $297 = HEAP32[(19032)>>2]|0; + $297 = HEAP32[(19336)>>2]|0; $298 = ($296>>>0)>=($297>>>0); $not$19 = ($$0420>>>0)>=($297>>>0); $299 = $298 & $not$19; diff --git a/docs/examples/web/textures/textures_rectangle.png b/docs/examples/web/textures/textures_rectangle.png new file mode 100644 index 000000000..aa66464ea Binary files /dev/null and b/docs/examples/web/textures/textures_rectangle.png differ diff --git a/docs/examples/web/textures/textures_srcrec_dstrec.c b/docs/examples/web/textures/textures_srcrec_dstrec.c index e97d5f5e8..5a9381887 100644 --- a/docs/examples/web/textures/textures_srcrec_dstrec.c +++ b/docs/examples/web/textures/textures_srcrec_dstrec.c @@ -22,7 +22,7 @@ int screenWidth = 800; int screenHeight = 450; // NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required) -Texture2D guybrush; +Texture2D scarfy; int frameWidth; int frameHeight; @@ -33,7 +33,6 @@ Vector2 origin; int rotation = 0; - //---------------------------------------------------------------------------------- // Module Functions Declaration //---------------------------------------------------------------------------------- @@ -48,10 +47,10 @@ int main() //-------------------------------------------------------------------------------------- InitWindow(screenWidth, screenHeight, "raylib [textures] examples - texture source and destination rectangles"); - guybrush = LoadTexture("resources/guybrush.png"); // Texture loading + scarfy = LoadTexture("resources/scarfy.png"); // Texture loading - frameWidth = guybrush.width/7; - frameHeight = guybrush.height; + frameWidth = scarfy.width/6; + frameHeight = scarfy.height; // NOTE: On PLATFORM_WEB, NPOT textures support is limited @@ -79,9 +78,9 @@ int main() // De-Initialization //-------------------------------------------------------------------------------------- - UnloadTexture(guybrush); // Texture unloading + UnloadTexture(scarfy); // Texture unloading - CloseWindow(); // Close window and OpenGL context + CloseWindow(); // Close window and OpenGL context //-------------------------------------------------------------------------------------- return 0; @@ -108,10 +107,12 @@ void UpdateDrawFrame(void) // destRec defines the rectangle where our texture part will fit (scaling it to fit) // origin defines the point of the texture used as reference for rotation and scaling // rotation defines the texture rotation (using origin as rotation point) - DrawTexturePro(guybrush, sourceRec, destRec, origin, rotation, WHITE); + DrawTexturePro(scarfy, sourceRec, destRec, origin, rotation, WHITE); DrawLine(destRec.x, 0, destRec.x, screenHeight, GRAY); DrawLine(0, destRec.y, screenWidth, destRec.y, GRAY); + + DrawText("(c) Scarfy sprite by Eiden Marsal", screenWidth - 200, screenHeight - 20, 10, GRAY); EndDrawing(); //---------------------------------------------------------------------------------- diff --git a/docs/examples/web/textures/textures_srcrec_dstrec.js b/docs/examples/web/textures/textures_srcrec_dstrec.js index f875c53e6..944227617 100644 --- a/docs/examples/web/textures/textures_srcrec_dstrec.js +++ b/docs/examples/web/textures/textures_srcrec_dstrec.js @@ -182,7 +182,7 @@ Module['FS_createPath']('/', 'resources', true, true); } } - loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 21597, "filename": "/resources/scarfy.png"}], "remote_package_size": 21597, "package_uuid": "0c81d7ef-8efa-4375-981e-51c20e176324"}); + loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 21597, "filename": "/resources/scarfy.png"}], "remote_package_size": 21597, "package_uuid": "57440067-30a2-4bd1-a22c-0761e9c17be7"}); })(); @@ -1775,12 +1775,12 @@ function _emscripten_asm_const_iii(code, a0, a1) { STATIC_BASE = 8; -STATICTOP = STATIC_BASE + 21984; +STATICTOP = STATIC_BASE + 22000; /* global initializers */ __ATINIT__.push(); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); +/* memory initializer */ allocate([32,3,0,0,194,1,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); @@ -10461,111 +10461,175 @@ function getTempRet0() { } function _main() { - var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0, $17 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $guybrush$byval_copy = 0, label = 0; + var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0, $17 = 0.0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $scarfy$byval_copy = 0, label = 0; var sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 48|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(48|0); - $guybrush$byval_copy = sp + 20|0; + $scarfy$byval_copy = sp + 20|0; $0 = sp; $1 = HEAP32[2]|0; $2 = HEAP32[3]|0; _InitWindow($1,$2,3996); _LoadTexture($0,4067); - ;HEAP32[16404>>2]=HEAP32[$0>>2]|0;HEAP32[16404+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16404+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16404+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16404+16>>2]=HEAP32[$0+16>>2]|0; - $3 = HEAP32[(16408)>>2]|0; - $4 = (($3|0) / 7)&-1; - HEAP32[4106] = $4; - $5 = HEAP32[(16412)>>2]|0; - HEAP32[4107] = $5; - HEAP32[4108] = 0; - HEAP32[(16436)>>2] = 0; - HEAP32[(16440)>>2] = $4; - HEAP32[(16444)>>2] = $5; + ;HEAP32[16748>>2]=HEAP32[$0>>2]|0;HEAP32[16748+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16748+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16748+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16748+16>>2]=HEAP32[$0+16>>2]|0; + $3 = HEAP32[(16752)>>2]|0; + $4 = (($3|0) / 6)&-1; + HEAP32[4192] = $4; + $5 = HEAP32[(16756)>>2]|0; + HEAP32[4193] = $5; + HEAP32[4194] = 0; + HEAP32[(16780)>>2] = 0; + HEAP32[(16784)>>2] = $4; + HEAP32[(16788)>>2] = $5; $6 = HEAP32[2]|0; $7 = (($6|0) / 2)&-1; $8 = HEAP32[3]|0; $9 = (($8|0) / 2)&-1; - $10 = HEAP32[4106]|0; + $10 = HEAP32[4192]|0; $11 = $10 << 1; - $12 = HEAP32[4107]|0; + $12 = HEAP32[4193]|0; $13 = $12 << 1; - HEAP32[4112] = $7; - HEAP32[(16452)>>2] = $9; - HEAP32[(16456)>>2] = $11; - HEAP32[(16460)>>2] = $13; - $14 = HEAP32[4106]|0; + HEAP32[4198] = $7; + HEAP32[(16796)>>2] = $9; + HEAP32[(16800)>>2] = $11; + HEAP32[(16804)>>2] = $13; + $14 = HEAP32[4192]|0; $15 = (+($14|0)); - $16 = HEAP32[4107]|0; + $16 = HEAP32[4193]|0; $17 = (+($16|0)); - HEAPF32[4116] = $15; - HEAPF32[(16468)>>2] = $17; + HEAPF32[4202] = $15; + HEAPF32[(16812)>>2] = $17; _emscripten_set_main_loop((1|0),0,1); - ;HEAP32[$guybrush$byval_copy>>2]=HEAP32[16404>>2]|0;HEAP32[$guybrush$byval_copy+4>>2]=HEAP32[16404+4>>2]|0;HEAP32[$guybrush$byval_copy+8>>2]=HEAP32[16404+8>>2]|0;HEAP32[$guybrush$byval_copy+12>>2]=HEAP32[16404+12>>2]|0;HEAP32[$guybrush$byval_copy+16>>2]=HEAP32[16404+16>>2]|0; - _UnloadTexture($guybrush$byval_copy); + ;HEAP32[$scarfy$byval_copy>>2]=HEAP32[16748>>2]|0;HEAP32[$scarfy$byval_copy+4>>2]=HEAP32[16748+4>>2]|0;HEAP32[$scarfy$byval_copy+8>>2]=HEAP32[16748+8>>2]|0;HEAP32[$scarfy$byval_copy+12>>2]=HEAP32[16748+12>>2]|0;HEAP32[$scarfy$byval_copy+16>>2]=HEAP32[16748+16>>2]|0; + _UnloadTexture($scarfy$byval_copy); _CloseWindow(); STACKTOP = sp;return 0; } function _UpdateDrawFrame() { - var $$byval_copy2 = 0, $0 = 0, $1 = 0, $10 = 0.0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0; - var $8 = 0, $9 = 0, $destRec$byval_copy = 0, $guybrush$byval_copy = 0, $origin$byval_copy = 0, $sourceRec$byval_copy = 0, label = 0, sp = 0; + var $$byval_copy3 = 0, $0 = 0, $1 = 0, $10 = 0, $11 = 0.0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0; + var $26 = 0, $27 = 0, $28 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $destRec$byval_copy = 0, $origin$byval_copy = 0, $scarfy$byval_copy = 0, $sourceRec$byval_copy = 0, label = 0, sp = 0; sp = STACKTOP; - STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); - $$byval_copy2 = sp + 76|0; - $origin$byval_copy = sp + 56|0; - $destRec$byval_copy = sp + 40|0; + STACKTOP = STACKTOP + 96|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(96|0); + $$byval_copy3 = sp + 88|0; + $origin$byval_copy = sp + 64|0; + $destRec$byval_copy = sp + 48|0; $sourceRec$byval_copy = sp + 24|0; - $guybrush$byval_copy = sp + 4|0; - $0 = sp + 72|0; - $1 = sp; - $2 = sp + 68|0; - $3 = sp + 64|0; - $4 = HEAP32[4100]|0; - $5 = (($4) + 1)|0; - HEAP32[4100] = $5; + $scarfy$byval_copy = sp; + $0 = sp + 84|0; + $1 = sp + 40|0; + $2 = sp + 80|0; + $3 = sp + 76|0; + $4 = sp + 72|0; + $5 = HEAP32[4186]|0; + $6 = (($5) + 1)|0; + HEAP32[4186] = $6; _BeginDrawing(); HEAP8[$0>>0] = -11; - $6 = ((($0)) + 1|0); - HEAP8[$6>>0] = -11; - $7 = ((($0)) + 2|0); + $7 = ((($0)) + 1|0); HEAP8[$7>>0] = -11; - $8 = ((($0)) + 3|0); - HEAP8[$8>>0] = -1; - ;HEAP8[$$byval_copy2>>0]=HEAP8[$0>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$0+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$0+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$0+3>>0]|0; - _ClearBackground($$byval_copy2); - $9 = HEAP32[4100]|0; - $10 = (+($9|0)); + $8 = ((($0)) + 2|0); + HEAP8[$8>>0] = -11; + $9 = ((($0)) + 3|0); + HEAP8[$9>>0] = -1; + ;HEAP8[$$byval_copy3>>0]=HEAP8[$0>>0]|0;HEAP8[$$byval_copy3+1>>0]=HEAP8[$0+1>>0]|0;HEAP8[$$byval_copy3+2>>0]=HEAP8[$0+2>>0]|0;HEAP8[$$byval_copy3+3>>0]=HEAP8[$0+3>>0]|0; + _ClearBackground($$byval_copy3); + $10 = HEAP32[4186]|0; + $11 = (+($10|0)); HEAP32[$1>>2] = -1; - ;HEAP32[$guybrush$byval_copy>>2]=HEAP32[16404>>2]|0;HEAP32[$guybrush$byval_copy+4>>2]=HEAP32[16404+4>>2]|0;HEAP32[$guybrush$byval_copy+8>>2]=HEAP32[16404+8>>2]|0;HEAP32[$guybrush$byval_copy+12>>2]=HEAP32[16404+12>>2]|0;HEAP32[$guybrush$byval_copy+16>>2]=HEAP32[16404+16>>2]|0; - ;HEAP32[$sourceRec$byval_copy>>2]=HEAP32[16432>>2]|0;HEAP32[$sourceRec$byval_copy+4>>2]=HEAP32[16432+4>>2]|0;HEAP32[$sourceRec$byval_copy+8>>2]=HEAP32[16432+8>>2]|0;HEAP32[$sourceRec$byval_copy+12>>2]=HEAP32[16432+12>>2]|0; - ;HEAP32[$destRec$byval_copy>>2]=HEAP32[16448>>2]|0;HEAP32[$destRec$byval_copy+4>>2]=HEAP32[16448+4>>2]|0;HEAP32[$destRec$byval_copy+8>>2]=HEAP32[16448+8>>2]|0;HEAP32[$destRec$byval_copy+12>>2]=HEAP32[16448+12>>2]|0; - ;HEAP32[$origin$byval_copy>>2]=HEAP32[16464>>2]|0;HEAP32[$origin$byval_copy+4>>2]=HEAP32[16464+4>>2]|0; - ;HEAP8[$$byval_copy2>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$1+3>>0]|0; - _DrawTexturePro($guybrush$byval_copy,$sourceRec$byval_copy,$destRec$byval_copy,$origin$byval_copy,$10,$$byval_copy2); - $11 = HEAP32[4112]|0; - $12 = HEAP32[3]|0; + ;HEAP32[$scarfy$byval_copy>>2]=HEAP32[16748>>2]|0;HEAP32[$scarfy$byval_copy+4>>2]=HEAP32[16748+4>>2]|0;HEAP32[$scarfy$byval_copy+8>>2]=HEAP32[16748+8>>2]|0;HEAP32[$scarfy$byval_copy+12>>2]=HEAP32[16748+12>>2]|0;HEAP32[$scarfy$byval_copy+16>>2]=HEAP32[16748+16>>2]|0; + ;HEAP32[$sourceRec$byval_copy>>2]=HEAP32[16776>>2]|0;HEAP32[$sourceRec$byval_copy+4>>2]=HEAP32[16776+4>>2]|0;HEAP32[$sourceRec$byval_copy+8>>2]=HEAP32[16776+8>>2]|0;HEAP32[$sourceRec$byval_copy+12>>2]=HEAP32[16776+12>>2]|0; + ;HEAP32[$destRec$byval_copy>>2]=HEAP32[16792>>2]|0;HEAP32[$destRec$byval_copy+4>>2]=HEAP32[16792+4>>2]|0;HEAP32[$destRec$byval_copy+8>>2]=HEAP32[16792+8>>2]|0;HEAP32[$destRec$byval_copy+12>>2]=HEAP32[16792+12>>2]|0; + ;HEAP32[$origin$byval_copy>>2]=HEAP32[16808>>2]|0;HEAP32[$origin$byval_copy+4>>2]=HEAP32[16808+4>>2]|0; + ;HEAP8[$$byval_copy3>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy3+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy3+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy3+3>>0]=HEAP8[$1+3>>0]|0; + _DrawTexturePro($scarfy$byval_copy,$sourceRec$byval_copy,$destRec$byval_copy,$origin$byval_copy,$11,$$byval_copy3); + $12 = HEAP32[4198]|0; + $13 = HEAP32[3]|0; HEAP8[$2>>0] = -126; - $13 = ((($2)) + 1|0); - HEAP8[$13>>0] = -126; - $14 = ((($2)) + 2|0); + $14 = ((($2)) + 1|0); HEAP8[$14>>0] = -126; - $15 = ((($2)) + 3|0); - HEAP8[$15>>0] = -1; - ;HEAP8[$$byval_copy2>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$2+3>>0]|0; - _DrawLine($11,0,$11,$12,$$byval_copy2); - $16 = HEAP32[(16452)>>2]|0; - $17 = HEAP32[2]|0; + $15 = ((($2)) + 2|0); + HEAP8[$15>>0] = -126; + $16 = ((($2)) + 3|0); + HEAP8[$16>>0] = -1; + ;HEAP8[$$byval_copy3>>0]=HEAP8[$2>>0]|0;HEAP8[$$byval_copy3+1>>0]=HEAP8[$2+1>>0]|0;HEAP8[$$byval_copy3+2>>0]=HEAP8[$2+2>>0]|0;HEAP8[$$byval_copy3+3>>0]=HEAP8[$2+3>>0]|0; + _DrawLine($12,0,$12,$13,$$byval_copy3); + $17 = HEAP32[(16796)>>2]|0; + $18 = HEAP32[2]|0; HEAP8[$3>>0] = -126; - $18 = ((($3)) + 1|0); - HEAP8[$18>>0] = -126; - $19 = ((($3)) + 2|0); + $19 = ((($3)) + 1|0); HEAP8[$19>>0] = -126; - $20 = ((($3)) + 3|0); - HEAP8[$20>>0] = -1; - ;HEAP8[$$byval_copy2>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$3+3>>0]|0; - _DrawLine(0,$16,$17,$16,$$byval_copy2); + $20 = ((($3)) + 2|0); + HEAP8[$20>>0] = -126; + $21 = ((($3)) + 3|0); + HEAP8[$21>>0] = -1; + ;HEAP8[$$byval_copy3>>0]=HEAP8[$3>>0]|0;HEAP8[$$byval_copy3+1>>0]=HEAP8[$3+1>>0]|0;HEAP8[$$byval_copy3+2>>0]=HEAP8[$3+2>>0]|0;HEAP8[$$byval_copy3+3>>0]=HEAP8[$3+3>>0]|0; + _DrawLine(0,$17,$18,$17,$$byval_copy3); + $22 = HEAP32[2]|0; + $23 = (($22) + -200)|0; + $24 = HEAP32[3]|0; + $25 = (($24) + -20)|0; + HEAP8[$4>>0] = -126; + $26 = ((($4)) + 1|0); + HEAP8[$26>>0] = -126; + $27 = ((($4)) + 2|0); + HEAP8[$27>>0] = -126; + $28 = ((($4)) + 3|0); + HEAP8[$28>>0] = -1; + ;HEAP8[$$byval_copy3>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy3+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy3+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy3+3>>0]=HEAP8[$4+3>>0]|0; + _DrawText(4088,$23,$25,10,$$byval_copy3); _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -10665,13 +10729,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -11281,7 +11338,7 @@ function _ProcessGestureEvent($0) { $moveDownPosition$byval_copy11 = sp; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; - HEAP32[4119] = $2; + HEAP32[4205] = $2; $3 = ($2|0)<(2); $4 = HEAP32[$0>>2]|0; $5 = ($4|0)==(1); @@ -11294,7 +11351,7 @@ function _ProcessGestureEvent($0) { $92 = (($89) + 4)|0; $93 = $92; $94 = HEAP32[$93>>2]|0; - $95 = 16128; + $95 = 16472; $96 = $95; HEAP32[$96>>2] = $91; $97 = (($95) + 4)|0; @@ -11307,48 +11364,48 @@ function _ProcessGestureEvent($0) { $103 = (($100) + 4)|0; $104 = $103; $105 = HEAP32[$104>>2]|0; - $106 = 16168; + $106 = 16512; $107 = $106; HEAP32[$107>>2] = $102; $108 = (($106) + 4)|0; $109 = $108; HEAP32[$109>>2] = $105; - $110 = +HEAPF32[4042]; - $111 = +HEAPF32[4032]; + $110 = +HEAPF32[4128]; + $111 = +HEAPF32[4118]; $112 = $110 - $111; - HEAPF32[4044] = $112; - $113 = +HEAPF32[(16172)>>2]; - $114 = +HEAPF32[(16132)>>2]; + HEAPF32[4130] = $112; + $113 = +HEAPF32[(16516)>>2]; + $114 = +HEAPF32[(16476)>>2]; $115 = $113 - $114; - HEAPF32[(16180)>>2] = $115; - HEAP32[4118] = 4; + HEAPF32[(16524)>>2] = $115; + HEAP32[4204] = 4; STACKTOP = sp;return; } switch ($4|0) { case 2: { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16160>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16160+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16184>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16184+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16504>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16504+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16528>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16528+4>>2]|0; $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - HEAPF32[4124] = $116; - $117 = 16160; + HEAPF32[4210] = $116; + $117 = 16504; $118 = $117; $119 = HEAP32[$118>>2]|0; $120 = (($117) + 4)|0; $121 = $120; $122 = HEAP32[$121>>2]|0; - $123 = 16128; + $123 = 16472; $124 = $123; HEAP32[$124>>2] = $119; $125 = (($123) + 4)|0; $126 = $125; HEAP32[$126>>2] = $122; - $127 = 16184; + $127 = 16528; $128 = $127; $129 = HEAP32[$128>>2]|0; $130 = (($127) + 4)|0; $131 = $130; $132 = HEAP32[$131>>2]|0; - $133 = 16168; + $133 = 16512; $134 = $133; HEAP32[$134>>2] = $129; $135 = (($133) + 4)|0; @@ -11361,7 +11418,7 @@ function _ProcessGestureEvent($0) { $141 = (($138) + 4)|0; $142 = $141; $143 = HEAP32[$142>>2]|0; - $144 = 16160; + $144 = 16504; $145 = $144; HEAP32[$145>>2] = $140; $146 = (($144) + 4)|0; @@ -11374,27 +11431,27 @@ function _ProcessGestureEvent($0) { $152 = (($149) + 4)|0; $153 = $152; $154 = HEAP32[$153>>2]|0; - $155 = 16184; + $155 = 16528; $156 = $155; HEAP32[$156>>2] = $151; $157 = (($155) + 4)|0; $158 = $157; HEAP32[$158>>2] = $154; - $159 = +HEAPF32[4046]; - $160 = +HEAPF32[4040]; + $159 = +HEAPF32[4132]; + $160 = +HEAPF32[4126]; $161 = $159 - $160; - HEAPF32[4044] = $161; - $162 = +HEAPF32[(16188)>>2]; - $163 = +HEAPF32[(16164)>>2]; + HEAPF32[4130] = $161; + $162 = +HEAPF32[(16532)>>2]; + $163 = +HEAPF32[(16508)>>2]; $164 = $162 - $163; - HEAPF32[(16180)>>2] = $164; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16128>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16128+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16160>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16160+4>>2]|0; + HEAPF32[(16524)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16472>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16472+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16504>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16504+4>>2]|0; $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $166 = !($165 >= 0.004999999888241291); if ($166) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16168>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16168+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16184>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16184+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16512>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16512+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16528>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16528+4>>2]|0; $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $168 = !($167 >= 0.004999999888241291); if ($168) { @@ -11406,31 +11463,31 @@ function _ProcessGestureEvent($0) { label = 29; } if ((label|0) == 29) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16160>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16160+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16184>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16184+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16504>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16504+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16528>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16528+4>>2]|0; $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - $170 = +HEAPF32[4124]; + $170 = +HEAPF32[4210]; $171 = $169 - $170; $172 = $171 < 0.0; $$sink11 = $172 ? 256 : 512; $$sink16 = $$sink11; } - HEAP32[4118] = $$sink16; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16160>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16160+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16184>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16184+4>>2]|0; + HEAP32[4204] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16504>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16504+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16528>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16528+4>>2]|0; $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $174 = 360.0 - $173; - HEAPF32[4125] = $174; + HEAPF32[4211] = $174; STACKTOP = sp;return; break; } case 0: { - HEAPF32[4124] = 0.0; - HEAPF32[4125] = 0.0; - HEAPF32[4044] = 0.0; - HEAPF32[(16180)>>2] = 0.0; - HEAP32[4119] = 0; - HEAP32[4118] = 0; + HEAPF32[4210] = 0.0; + HEAPF32[4211] = 0.0; + HEAPF32[4130] = 0.0; + HEAPF32[(16524)>>2] = 0.0; + HEAP32[4205] = 0; + HEAP32[4204] = 0; STACKTOP = sp;return; break; } @@ -11440,22 +11497,22 @@ function _ProcessGestureEvent($0) { } } if ($5) { - $6 = HEAP32[4120]|0; + $6 = HEAP32[4206]|0; $7 = (($6) + 1)|0; - HEAP32[4120] = $7; - $8 = HEAP32[4118]|0; + HEAP32[4206] = $7; + $8 = HEAP32[4204]|0; $9 = ($8|0)==(0); $10 = ($6|0)>(0); $or$cond = $10 & $9; if ($or$cond) { $11 = ((($0)) + 24|0); - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16128>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16128+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16472>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16472+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $13 = $12 < 0.029999999329447746; if ($13) { - HEAP32[4118] = 2; - HEAP32[4120] = 0; + HEAP32[4204] = 2; + HEAP32[4206] = 0; } else { label = 6; } @@ -11463,8 +11520,8 @@ function _ProcessGestureEvent($0) { label = 6; } if ((label|0) == 6) { - HEAP32[4120] = 1; - HEAP32[4118] = 1; + HEAP32[4206] = 1; + HEAP32[4204] = 1; } $14 = ((($0)) + 24|0); $15 = $14; @@ -11473,19 +11530,19 @@ function _ProcessGestureEvent($0) { $18 = (($15) + 4)|0; $19 = $18; $20 = HEAP32[$19>>2]|0; - $21 = 16128; + $21 = 16472; $22 = $21; HEAP32[$22>>2] = $17; $23 = (($21) + 4)|0; $24 = $23; HEAP32[$24>>2] = $20; - $25 = 16136; + $25 = 16480; $26 = $25; HEAP32[$26>>2] = $17; $27 = (($25) + 4)|0; $28 = $27; HEAP32[$28>>2] = $20; - $29 = 16144; + $29 = 16488; $30 = $29; HEAP32[$30>>2] = $17; $31 = (($29) + 4)|0; @@ -11494,13 +11551,13 @@ function _ProcessGestureEvent($0) { $33 = ((($0)) + 8|0); $34 = HEAP32[$33>>2]|0; HEAP32[4] = $34; - HEAPF32[4038] = 0.0; - HEAPF32[(16156)>>2] = 0.0; + HEAPF32[4124] = 0.0; + HEAPF32[(16500)>>2] = 0.0; STACKTOP = sp;return; } switch ($4|0) { case 0: { - $35 = HEAP32[4118]|0; + $35 = HEAP32[4204]|0; $36 = ($35|0)==(8); if ($36) { $37 = ((($0)) + 24|0); @@ -11510,19 +11567,19 @@ function _ProcessGestureEvent($0) { $41 = (($38) + 4)|0; $42 = $41; $43 = HEAP32[$42>>2]|0; - $44 = 16144; + $44 = 16488; $45 = $44; HEAP32[$45>>2] = $40; $46 = (($44) + 4)|0; $47 = $46; HEAP32[$47>>2] = $43; } - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16128>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16128+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16144>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16144+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16472>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16472+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16488>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16488+4>>2]|0; $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $49 = $48 / 0.0; - HEAPF32[4121] = $49; - HEAP32[4122] = 0; + HEAPF32[4207] = $49; + HEAP32[4208] = 0; $50 = $49 > 5.0000002374872565E-4; if ($50) { $51 = HEAP32[4]|0; @@ -11530,11 +11587,11 @@ function _ProcessGestureEvent($0) { $53 = HEAP32[$52>>2]|0; $54 = ($51|0)==($53|0); if ($54) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16128>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16128+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16144>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16144+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16472>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16472+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16488>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16488+4>>2]|0; $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $56 = 360.0 - $55; - HEAPF32[4123] = $56; + HEAPF32[4209] = $56; $57 = $56 < 30.0; $58 = $56 > 330.0; $or$cond3 = $57 | $58; @@ -11565,22 +11622,22 @@ function _ProcessGestureEvent($0) { label = 16; } if ((label|0) == 16) { - HEAPF32[4121] = 0.0; - HEAPF32[4123] = 0.0; + HEAPF32[4207] = 0.0; + HEAPF32[4209] = 0.0; $$sink10 = 0; } - HEAP32[4118] = $$sink10; - HEAPF32[4034] = 0.0; - HEAPF32[(16140)>>2] = 0.0; - HEAP32[4119] = 0; + HEAP32[4204] = $$sink10; + HEAPF32[4120] = 0.0; + HEAPF32[(16484)>>2] = 0.0; + HEAP32[4205] = 0; STACKTOP = sp;return; break; } case 2: { - $65 = HEAP32[4122]|0; + $65 = HEAP32[4208]|0; $66 = ($65|0)==(0); if ($66) { - HEAP32[4122] = 1; + HEAP32[4208] = 1; } $67 = ((($0)) + 24|0); $68 = $67; @@ -11589,31 +11646,31 @@ function _ProcessGestureEvent($0) { $71 = (($68) + 4)|0; $72 = $71; $73 = HEAP32[$72>>2]|0; - $74 = 16160; + $74 = 16504; $75 = $74; HEAP32[$75>>2] = $70; $76 = (($74) + 4)|0; $77 = $76; HEAP32[$77>>2] = $73; - $78 = HEAP32[4118]|0; + $78 = HEAP32[4204]|0; $79 = ($78|0)==(4); if ($79) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16128>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16128+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16160>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16160+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16472>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16472+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16504>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16504+4>>2]|0; $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $81 = !($80 >= 0.014999999664723873); if (!($81)) { - HEAP32[4118] = 8; + HEAP32[4204] = 8; } } - $82 = +HEAPF32[4040]; - $83 = +HEAPF32[4034]; + $82 = +HEAPF32[4126]; + $83 = +HEAPF32[4120]; $84 = $82 - $83; - HEAPF32[4038] = $84; - $85 = +HEAPF32[(16164)>>2]; - $86 = +HEAPF32[(16140)>>2]; + HEAPF32[4124] = $84; + $85 = +HEAPF32[(16508)>>2]; + $86 = +HEAPF32[(16484)>>2]; $87 = $85 - $86; - HEAPF32[(16156)>>2] = $87; + HEAPF32[(16500)>>2] = $87; STACKTOP = sp;return; break; } @@ -11622,58 +11679,19 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4118]|0; + $0 = HEAP32[4204]|0; $$off = (($0) + -1)|0; $1 = ($$off>>>0)<(2); - $2 = HEAP32[4119]|0; + $2 = HEAP32[4205]|0; $3 = ($2|0)<(2); $or$cond3 = $1 & $3; if ($or$cond3) { - HEAP32[4118] = 4; + HEAP32[4204] = 4; } - $4 = HEAP32[4118]|0; + $4 = HEAP32[4204]|0; $5 = (($4) + -16)|0; $6 = $5 >>> 4; $7 = $5 << 28; @@ -11686,14 +11704,14 @@ function _UpdateGestures() { return; } } - HEAP32[4118] = 0; + HEAP32[4204] = 0; return; } function _GetMousePosition($0) { $0 = $0|0; var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = 16192; + $1 = 16536; $2 = $1; $3 = HEAP32[$2>>2]|0; $4 = (($1) + 4)|0; @@ -11710,13 +11728,13 @@ function _GetMousePosition($0) { function _GetScreenWidth() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4128]|0; + $0 = HEAP32[4214]|0; return ($0|0); } function _GetScreenHeight() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4127]|0; + $0 = HEAP32[4213]|0; return ($0|0); } function _InitWindow($0,$1,$2) { @@ -11727,29 +11745,29 @@ function _InitWindow($0,$1,$2) { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - _TraceLog(0,4090,$vararg_buffer); - HEAP32[4130] = $2; + _TraceLog(0,4122,$vararg_buffer); + HEAP32[4216] = $2; _InitGraphicsDevice($0,$1); _LoadDefaultFont(); _InitTimer(); (_emscripten_set_fullscreenchange_callback((0|0),(0|0),1,(4|0))|0); - (_emscripten_set_keypress_callback((4119|0),(0|0),1,(5|0))|0); - (_emscripten_set_click_callback((4119|0),(0|0),1,(6|0))|0); - (_emscripten_set_touchstart_callback((4119|0),(0|0),1,(7|0))|0); - (_emscripten_set_touchend_callback((4119|0),(0|0),1,(7|0))|0); - (_emscripten_set_touchmove_callback((4119|0),(0|0),1,(7|0))|0); - (_emscripten_set_touchcancel_callback((4119|0),(0|0),1,(7|0))|0); + (_emscripten_set_keypress_callback((4151|0),(0|0),1,(5|0))|0); + (_emscripten_set_click_callback((4151|0),(0|0),1,(6|0))|0); + (_emscripten_set_touchstart_callback((4151|0),(0|0),1,(7|0))|0); + (_emscripten_set_touchend_callback((4151|0),(0|0),1,(7|0))|0); + (_emscripten_set_touchmove_callback((4151|0),(0|0),1,(7|0))|0); + (_emscripten_set_touchcancel_callback((4151|0),(0|0),1,(7|0))|0); (_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0); (_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0); - $3 = HEAP32[4128]|0; + $3 = HEAP32[4214]|0; $4 = (+($3|0)); $5 = $4 * 0.5; - HEAPF32[4048] = $5; - $6 = HEAP32[4127]|0; + HEAPF32[4134] = $5; + $6 = HEAP32[4213]|0; $7 = (+($6|0)); $8 = $7 * 0.5; - HEAPF32[(16196)>>2] = $8; - $9 = HEAP32[4131]|0; + HEAPF32[(16540)>>2] = $8; + $9 = HEAP32[4217]|0; $10 = ($9|0)==(0); if ($10) { STACKTOP = sp;return; @@ -11768,11 +11786,11 @@ function _TraceLog($0,$1,$varargs) { $2 = sp; switch ($0|0) { case 0: { - ;HEAP8[16232>>0]=HEAP8[8619>>0]|0;HEAP8[16232+1>>0]=HEAP8[8619+1>>0]|0;HEAP8[16232+2>>0]=HEAP8[8619+2>>0]|0;HEAP8[16232+3>>0]=HEAP8[8619+3>>0]|0;HEAP8[16232+4>>0]=HEAP8[8619+4>>0]|0;HEAP8[16232+5>>0]=HEAP8[8619+5>>0]|0;HEAP8[16232+6>>0]=HEAP8[8619+6>>0]|0; + ;HEAP8[16576>>0]=HEAP8[8651>>0]|0;HEAP8[16576+1>>0]=HEAP8[8651+1>>0]|0;HEAP8[16576+2>>0]=HEAP8[8651+2>>0]|0;HEAP8[16576+3>>0]=HEAP8[8651+3>>0]|0;HEAP8[16576+4>>0]=HEAP8[8651+4>>0]|0;HEAP8[16576+5>>0]=HEAP8[8651+5>>0]|0;HEAP8[16576+6>>0]=HEAP8[8651+6>>0]|0; break; } case 1: { - $3 = 16232; + $3 = 16576; $4 = $3; HEAP32[$4>>2] = 1330795077; $5 = (($3) + 4)|0; @@ -11781,11 +11799,11 @@ function _TraceLog($0,$1,$varargs) { break; } case 2: { - dest=16232; src=8626; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + dest=16576; src=8658; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); break; } case 3: { - $7 = 16232; + $7 = 16576; $8 = $7; HEAP32[$8>>2] = 1430406468; $9 = (($7) + 4)|0; @@ -11796,16 +11814,16 @@ function _TraceLog($0,$1,$varargs) { default: { } } - (_strcat(16232,$1)|0); - $strlen = (_strlen(16232)|0); - $endptr = (16232 + ($strlen)|0); + (_strcat(16576,$1)|0); + $strlen = (_strlen(16576)|0); + $endptr = (16576 + ($strlen)|0); HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; HEAP32[$2>>2] = $varargs; $11 = ($0|0)==(3); if ($11) { STACKTOP = sp;return; } - (_vprintf(16232,$2)|0); + (_vprintf(16576,$2)|0); $12 = ($0|0)==(1); if ($12) { _exit(1); @@ -11837,22 +11855,22 @@ function _InitGraphicsDevice($0,$1) { $vararg_buffer = sp; $2 = sp + 72|0; $3 = sp + 140|0; - HEAP32[4128] = $0; - HEAP32[4127] = $1; + HEAP32[4214] = $0; + HEAP32[4213] = $1; _MatrixIdentity($2); - dest=16600; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=16944; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_glfwSetErrorCallback((2|0))|0); $4 = (_glfwInit()|0); $5 = ($4|0)==(0); if ($5) { - _TraceLog(1,4761,$vararg_buffer); + _TraceLog(1,4793,$vararg_buffer); } - $6 = HEAP32[4128]|0; - HEAP32[4166] = $6; - $7 = HEAP32[4127]|0; - HEAP32[4167] = $7; + $6 = HEAP32[4214]|0; + HEAP32[4252] = $6; + $7 = HEAP32[4213]|0; + HEAP32[4253] = $7; _glfwDefaultWindowHints(); - $8 = HEAP8[19332]|0; + $8 = HEAP8[19676]|0; $9 = $8 & 4; $10 = ($9<<24>>24)==(0); if ($10) { @@ -11860,18 +11878,18 @@ function _InitGraphicsDevice($0,$1) { } else { _glfwWindowHint(131075,1); } - $11 = HEAP8[19332]|0; + $11 = HEAP8[19676]|0; $12 = $11 & 8; $13 = ($12<<24>>24)==(0); if (!($13)) { _glfwWindowHint(131077,1); } - $14 = HEAP8[19332]|0; + $14 = HEAP8[19676]|0; $15 = $14 & 32; $16 = ($15<<24>>24)==(0); if (!($16)) { _glfwWindowHint(135181,4); - _TraceLog(0,4787,$vararg_buffer1); + _TraceLog(0,4819,$vararg_buffer1); } $17 = (_rlGetVersion()|0); $18 = ($17|0)==(2); @@ -11888,18 +11906,18 @@ function _InitGraphicsDevice($0,$1) { _glfwWindowHint(139270,0); } } - $21 = HEAP32[4168]|0; + $21 = HEAP32[4254]|0; $22 = ($21|0)==(0); if ($22) { - $47 = HEAP32[4128]|0; - $48 = HEAP32[4127]|0; - $49 = HEAP32[4130]|0; + $47 = HEAP32[4214]|0; + $48 = HEAP32[4213]|0; + $49 = HEAP32[4216]|0; $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); - HEAP32[4126] = $50; - $51 = HEAP32[4128]|0; - HEAP32[4169] = $51; - $52 = HEAP32[4127]|0; - HEAP32[4170] = $52; + HEAP32[4212] = $50; + $51 = HEAP32[4214]|0; + HEAP32[4255] = $51; + $52 = HEAP32[4213]|0; + HEAP32[4256] = $52; $54 = $50; } else { $23 = (_glfwGetPrimaryMonitor()|0); @@ -11908,9 +11926,9 @@ function _InitGraphicsDevice($0,$1) { $26 = ($25|0)>(0); L22: do { if ($26) { - $27 = HEAP32[4128]|0; + $27 = HEAP32[4214]|0; $28 = HEAP32[$$byval_copy>>2]|0; - $29 = HEAP32[4127]|0; + $29 = HEAP32[4213]|0; $$015 = 0; while(1) { $30 = (($24) + (($$015*24)|0)|0); @@ -11932,87 +11950,87 @@ function _InitGraphicsDevice($0,$1) { break L22; } } - HEAP32[4166] = $31; - HEAP32[4167] = $34; + HEAP32[4252] = $31; + HEAP32[4253] = $34; } } while(0); - $38 = HEAP32[4166]|0; - $39 = HEAP32[4167]|0; + $38 = HEAP32[4252]|0; + $39 = HEAP32[4253]|0; HEAP32[$vararg_buffer3>>2] = $38; $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr5>>2] = $39; - _TraceLog(2,4812,$vararg_buffer3); - $40 = HEAP32[4166]|0; - $41 = HEAP32[4167]|0; + _TraceLog(2,4844,$vararg_buffer3); + $40 = HEAP32[4252]|0; + $41 = HEAP32[4253]|0; _SetupFramebufferSize($40,$41); - $42 = HEAP32[4166]|0; - $43 = HEAP32[4167]|0; - $44 = HEAP32[4130]|0; + $42 = HEAP32[4252]|0; + $43 = HEAP32[4253]|0; + $44 = HEAP32[4216]|0; $45 = (_glfwGetPrimaryMonitor()|0); $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); - HEAP32[4126] = $46; + HEAP32[4212] = $46; $54 = $46; } $53 = ($54|0)==(0|0); if ($53) { _glfwTerminate(); - _TraceLog(1,4850,$vararg_buffer6); + _TraceLog(1,4882,$vararg_buffer6); } else { - _TraceLog(0,4883,$vararg_buffer8); - $55 = HEAP32[4169]|0; - $56 = HEAP32[4170]|0; + _TraceLog(0,4915,$vararg_buffer8); + $55 = HEAP32[4255]|0; + $56 = HEAP32[4256]|0; HEAP32[$vararg_buffer10>>2] = $55; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $56; - _TraceLog(0,4923,$vararg_buffer10); - $57 = HEAP32[4128]|0; - $58 = HEAP32[4127]|0; + _TraceLog(0,4955,$vararg_buffer10); + $57 = HEAP32[4214]|0; + $58 = HEAP32[4213]|0; HEAP32[$vararg_buffer14>>2] = $57; $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); HEAP32[$vararg_ptr17>>2] = $58; - _TraceLog(0,4944,$vararg_buffer14); - $59 = HEAP32[4171]|0; - $60 = HEAP32[4172]|0; + _TraceLog(0,4976,$vararg_buffer14); + $59 = HEAP32[4257]|0; + $60 = HEAP32[4258]|0; HEAP32[$vararg_buffer18>>2] = $59; $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); HEAP32[$vararg_ptr21>>2] = $60; - _TraceLog(0,4965,$vararg_buffer18); + _TraceLog(0,4997,$vararg_buffer18); } - $61 = HEAP32[4126]|0; + $61 = HEAP32[4212]|0; (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); - $62 = HEAP32[4126]|0; + $62 = HEAP32[4212]|0; (_glfwSetCursorEnterCallback(($62|0),(3|0))|0); - $63 = HEAP32[4126]|0; + $63 = HEAP32[4212]|0; (_glfwSetKeyCallback(($63|0),(1|0))|0); - $64 = HEAP32[4126]|0; + $64 = HEAP32[4212]|0; (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); - $65 = HEAP32[4126]|0; + $65 = HEAP32[4212]|0; (_glfwSetCursorPosCallback(($65|0),(1|0))|0); - $66 = HEAP32[4126]|0; + $66 = HEAP32[4212]|0; (_glfwSetCharCallback(($66|0),(4|0))|0); - $67 = HEAP32[4126]|0; + $67 = HEAP32[4212]|0; (_glfwSetScrollCallback(($67|0),(2|0))|0); - $68 = HEAP32[4126]|0; + $68 = HEAP32[4212]|0; (_glfwSetWindowIconifyCallback(($68|0),(5|0))|0); - $69 = HEAP32[4126]|0; + $69 = HEAP32[4212]|0; _glfwMakeContextCurrent(($69|0)); _glfwSwapInterval(0); - $70 = HEAP8[19332]|0; + $70 = HEAP8[19676]|0; $71 = $70 & 64; $72 = ($71<<24>>24)==(0); if ($72) { - $73 = HEAP32[4128]|0; - $74 = HEAP32[4127]|0; + $73 = HEAP32[4214]|0; + $74 = HEAP32[4213]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4169]|0; - $76 = HEAP32[4171]|0; + $75 = HEAP32[4255]|0; + $76 = HEAP32[4257]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4170]|0; - $80 = HEAP32[4172]|0; + $79 = HEAP32[4256]|0; + $80 = HEAP32[4258]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12030,19 +12048,19 @@ function _InitGraphicsDevice($0,$1) { STACKTOP = sp;return; } _glfwSwapInterval(1); - _TraceLog(0,4990,$vararg_buffer22); - $73 = HEAP32[4128]|0; - $74 = HEAP32[4127]|0; + _TraceLog(0,5022,$vararg_buffer22); + $73 = HEAP32[4214]|0; + $74 = HEAP32[4213]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4169]|0; - $76 = HEAP32[4171]|0; + $75 = HEAP32[4255]|0; + $76 = HEAP32[4257]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4170]|0; - $80 = HEAP32[4172]|0; + $79 = HEAP32[4256]|0; + $80 = HEAP32[4258]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12070,7 +12088,7 @@ function _LoadDefaultFont() { $vararg_buffer = sp; $0 = sp + 4|0; $1 = sp + 24|0; - HEAP32[(16568)>>2] = 224; + HEAP32[(16912)>>2] = 224; $2 = (_malloc(65536)|0); _memset(($2|0),0,65536)|0; $$095104 = 0;$$096103 = 0; @@ -12111,27 +12129,27 @@ function _LoadDefaultFont() { _free($2); ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$$byval_copy1); - ;HEAP32[16544>>2]=HEAP32[$1>>2]|0;HEAP32[16544+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16544+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16544+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16544+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[16888>>2]=HEAP32[$1>>2]|0;HEAP32[16888+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16888+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16888+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16888+16>>2]=HEAP32[$1+16>>2]|0; ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($$byval_copy1); - $5 = HEAP32[(16568)>>2]|0; + $5 = HEAP32[(16912)>>2]|0; $6 = $5 << 5; $7 = (_malloc($6)|0); - HEAP32[(16572)>>2] = $7; + HEAP32[(16916)>>2] = $7; $8 = ($5|0)>(0); if (!($8)) { $$lcssa = $7; $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(16564)>>2] = $23; - $24 = HEAP32[4136]|0; + HEAP32[(16908)>>2] = $23; + $24 = HEAP32[4222]|0; HEAP32[$vararg_buffer>>2] = $24; - _TraceLog(0,4314,$vararg_buffer); + _TraceLog(0,4346,$vararg_buffer); STACKTOP = sp;return; } - $9 = HEAP32[(16548)>>2]|0; - $10 = HEAP32[(16568)>>2]|0; - $11 = HEAP32[(16572)>>2]|0; + $9 = HEAP32[(16892)>>2]|0; + $10 = HEAP32[(16912)>>2]|0; + $11 = HEAP32[(16916)>>2]|0; $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; while(1) { $25 = (($$0101) + 32)|0; @@ -12180,10 +12198,10 @@ function _LoadDefaultFont() { } $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(16564)>>2] = $23; - $24 = HEAP32[4136]|0; + HEAP32[(16908)>>2] = $23; + $24 = HEAP32[4222]|0; HEAP32[$vararg_buffer>>2] = $24; - _TraceLog(0,4314,$vararg_buffer); + _TraceLog(0,4346,$vararg_buffer); STACKTOP = sp;return; } function _InitTimer() { @@ -12192,7 +12210,7 @@ function _InitTimer() { $0 = (_time((0|0))|0); _srand($0); $1 = (+_GetTime()); - HEAPF64[2028] = $1; + HEAPF64[2071] = $1; return; } function _EmscriptenFullscreenChangeCallback($0,$1,$2) { @@ -12222,7 +12240,7 @@ function _EmscriptenFullscreenChangeCallback($0,$1,$2) { HEAP32[$vararg_ptr8>>2] = $10; $vararg_ptr9 = ((($vararg_buffer4)) + 12|0); HEAP32[$vararg_ptr9>>2] = $12; - _TraceLog(0,4247,$vararg_buffer4); + _TraceLog(0,4279,$vararg_buffer4); STACKTOP = sp;return 0; } else { HEAP32[$vararg_buffer>>2] = $6; @@ -12232,7 +12250,7 @@ function _EmscriptenFullscreenChangeCallback($0,$1,$2) { HEAP32[$vararg_ptr2>>2] = $10; $vararg_ptr3 = ((($vararg_buffer)) + 12|0); HEAP32[$vararg_ptr3>>2] = $12; - _TraceLog(0,4178,$vararg_buffer); + _TraceLog(0,4210,$vararg_buffer); STACKTOP = sp;return 0; } return (0)|0; @@ -12248,7 +12266,7 @@ function _EmscriptenKeyboardCallback($0,$1,$2) { return 0; } $4 = ((($1)) + 32|0); - $5 = (_strcmp($4,4171)|0); + $5 = (_strcmp($4,4203)|0); $6 = ($5|0)==(0); if (!($6)) { return 0; @@ -12351,7 +12369,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $28 = (($25) + 4)|0; $29 = $28; $30 = HEAP32[$29>>2]|0; - $31 = 16208; + $31 = 16552; $32 = $31; HEAP32[$32>>2] = $27; $33 = (($31) + 4)|0; @@ -12364,7 +12382,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $39 = (($36) + 4)|0; $40 = $39; $41 = HEAP32[$40>>2]|0; - $42 = (16216); + $42 = (16560); $43 = $42; HEAP32[$43>>2] = $38; $44 = (($42) + 4)|0; @@ -12420,7 +12438,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) { } $9 = ((($1)) + 1300|0); $10 = HEAP32[$9>>2]|0; - $11 = (16528 + ($10<<2)|0); + $11 = (16872 + ($10<<2)|0); HEAP32[$11>>2] = $$sink; return 0; } @@ -12434,19 +12452,19 @@ function _SetTargetFPS($0) { $2 = (+($0|0)); $3 = 1.0 / $2; $$ = $1 ? 0.0 : $3; - HEAPF64[2025] = $$; + HEAPF64[2068] = $$; $4 = $3; $$op = $4 * 1000.0; $5 = $$op; $6 = $1 ? 0.0 : $5; HEAPF64[$vararg_buffer>>3] = $6; - _TraceLog(0,4127,$vararg_buffer); + _TraceLog(0,4159,$vararg_buffer); STACKTOP = sp;return; } function _LogoAnimation() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4131] = 0; + HEAP32[4217] = 0; return; } function _GetTime() { @@ -12545,7 +12563,7 @@ function _ImageFormat($0,$1) { $6 = ($1|0)<(8); $or$cond = $6 & $5; if (!($or$cond)) { - _TraceLog(2,4661,$vararg_buffer); + _TraceLog(2,4693,$vararg_buffer); STACKTOP = sp;return; } ;HEAP32[$$byval_copy>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$0+16>>2]|0; @@ -13022,52 +13040,52 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $5 = sp + 68|0; _glBindTexture(3553,0); HEAP32[$5>>2] = 0; - $6 = HEAP32[4144]|0; + $6 = HEAP32[4230]|0; $7 = ($6|0)==(0); $8 = $3 & -4; $switch = ($8|0)==(8); $or$cond100 = $switch & $7; if ($or$cond100) { - _TraceLog(2,4359,$vararg_buffer); + _TraceLog(2,4391,$vararg_buffer); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $9 = HEAP32[4145]|0; + $9 = HEAP32[4231]|0; $10 = ($9|0)==(0); $11 = ($3|0)==(12); $or$cond7 = $11 & $10; if ($or$cond7) { - _TraceLog(2,4403,$vararg_buffer1); + _TraceLog(2,4435,$vararg_buffer1); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $12 = HEAP32[4146]|0; + $12 = HEAP32[4232]|0; $13 = ($12|0)==(0); $$off = (($3) + -13)|0; $14 = ($$off>>>0)<(2); $or$cond = $14 & $13; if ($or$cond) { - _TraceLog(2,4448,$vararg_buffer3); + _TraceLog(2,4480,$vararg_buffer3); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $15 = HEAP32[4147]|0; + $15 = HEAP32[4233]|0; $16 = ($15|0)==(0); $$off92 = (($3) + -15)|0; $17 = ($$off92>>>0)<(2); $or$cond96 = $17 & $16; if ($or$cond96) { - _TraceLog(2,4493,$vararg_buffer5); + _TraceLog(2,4525,$vararg_buffer5); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $18 = HEAP32[4148]|0; + $18 = HEAP32[4234]|0; $19 = ($18|0)==(0); $$off93 = (($3) + -17)|0; $20 = ($$off93>>>0)<(2); $or$cond98 = $20 & $19; if ($or$cond98) { - _TraceLog(2,4538,$vararg_buffer7); + _TraceLog(2,4570,$vararg_buffer7); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } @@ -13105,7 +13123,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 8: { - $22 = HEAP32[4144]|0; + $22 = HEAP32[4230]|0; $23 = ($22|0)==(0); if (!($23)) { _LoadCompressedTexture($0,$1,$2,$4,33776); @@ -13113,7 +13131,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 9: { - $24 = HEAP32[4144]|0; + $24 = HEAP32[4230]|0; $25 = ($24|0)==(0); if (!($25)) { _LoadCompressedTexture($0,$1,$2,$4,33777); @@ -13121,7 +13139,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 10: { - $26 = HEAP32[4144]|0; + $26 = HEAP32[4230]|0; $27 = ($26|0)==(0); if (!($27)) { _LoadCompressedTexture($0,$1,$2,$4,33778); @@ -13129,7 +13147,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 11: { - $28 = HEAP32[4144]|0; + $28 = HEAP32[4230]|0; $29 = ($28|0)==(0); if (!($29)) { _LoadCompressedTexture($0,$1,$2,$4,33779); @@ -13137,7 +13155,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 12: { - $30 = HEAP32[4145]|0; + $30 = HEAP32[4231]|0; $31 = ($30|0)==(0); if (!($31)) { _LoadCompressedTexture($0,$1,$2,$4,36196); @@ -13145,7 +13163,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 13: { - $32 = HEAP32[4146]|0; + $32 = HEAP32[4232]|0; $33 = ($32|0)==(0); if (!($33)) { _LoadCompressedTexture($0,$1,$2,$4,37492); @@ -13153,7 +13171,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 14: { - $34 = HEAP32[4146]|0; + $34 = HEAP32[4232]|0; $35 = ($34|0)==(0); if (!($35)) { _LoadCompressedTexture($0,$1,$2,$4,37496); @@ -13161,7 +13179,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 15: { - $36 = HEAP32[4147]|0; + $36 = HEAP32[4233]|0; $37 = ($36|0)==(0); if (!($37)) { _LoadCompressedTexture($0,$1,$2,$4,35840); @@ -13169,7 +13187,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 16: { - $38 = HEAP32[4147]|0; + $38 = HEAP32[4233]|0; $39 = ($38|0)==(0); if (!($39)) { _LoadCompressedTexture($0,$1,$2,$4,35842); @@ -13177,7 +13195,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 17: { - $40 = HEAP32[4148]|0; + $40 = HEAP32[4234]|0; $41 = ($40|0)==(0); if (!($41)) { _LoadCompressedTexture($0,$1,$2,$4,37808); @@ -13185,7 +13203,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 18: { - $42 = HEAP32[4148]|0; + $42 = HEAP32[4234]|0; $43 = ($42|0)==(0); if (!($43)) { _LoadCompressedTexture($0,$1,$2,$4,37815); @@ -13193,11 +13211,11 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } default: { - _TraceLog(2,4583,$vararg_buffer9); + _TraceLog(2,4615,$vararg_buffer9); } } } while(0); - $44 = HEAP32[4149]|0; + $44 = HEAP32[4235]|0; $45 = ($44|0)==(0); if ($45) { _glTexParameteri(3553,10242,33071); @@ -13212,7 +13230,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $46 = HEAP32[$5>>2]|0; $47 = ($46|0)==(0); if ($47) { - _TraceLog(2,10710,$vararg_buffer15); + _TraceLog(2,11050,$vararg_buffer15); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } else { @@ -13221,7 +13239,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { HEAP32[$vararg_ptr13>>2] = $1; $vararg_ptr14 = ((($vararg_buffer11)) + 8|0); HEAP32[$vararg_ptr14>>2] = $2; - _TraceLog(0,4612,$vararg_buffer11); + _TraceLog(0,4644,$vararg_buffer11); $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } @@ -13495,7 +13513,7 @@ function _GetImageData($0) { break; } default: { - _TraceLog(2,4715,$vararg_buffer); + _TraceLog(2,4747,$vararg_buffer); $$1 = $$0106; } } @@ -13522,7 +13540,7 @@ function _ErrorCallback($0,$1) { HEAP32[$vararg_buffer>>2] = $0; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $1; - _TraceLog(2,8581,$vararg_buffer); + _TraceLog(2,8613,$vararg_buffer); STACKTOP = sp;return; } function _rlGetVersion() { @@ -13543,20 +13561,20 @@ function _SetupFramebufferSize($0,$1) { $vararg_buffer4 = sp + 16|0; $vararg_buffer = sp; $2 = sp + 40|0; - $3 = HEAP32[4128]|0; + $3 = HEAP32[4214]|0; $4 = ($3|0)>($0|0); if (!($4)) { - $5 = HEAP32[4127]|0; + $5 = HEAP32[4213]|0; $6 = ($5|0)>($1|0); if (!($6)) { $30 = ($3|0)<($0|0); $31 = ($5|0)<($1|0); $or$cond = $30 | $31; if (!($or$cond)) { - HEAP32[4169] = $3; - HEAP32[4170] = $5; - HEAP32[4171] = 0; - HEAP32[4172] = 0; + HEAP32[4255] = $3; + HEAP32[4256] = $5; + HEAP32[4257] = 0; + HEAP32[4258] = 0; STACKTOP = sp;return; } HEAP32[$vararg_buffer8>>2] = $3; @@ -13566,13 +13584,13 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr12>>2] = $0; $vararg_ptr13 = ((($vararg_buffer8)) + 12|0); HEAP32[$vararg_ptr13>>2] = $1; - _TraceLog(0,8515,$vararg_buffer8); + _TraceLog(0,8547,$vararg_buffer8); $32 = (+($0|0)); $33 = (+($1|0)); $34 = $32 / $33; - $35 = HEAP32[4128]|0; + $35 = HEAP32[4214]|0; $36 = (+($35|0)); - $37 = HEAP32[4127]|0; + $37 = HEAP32[4213]|0; $38 = (+($37|0)); $39 = $36 / $38; $40 = !($34 <= $39); @@ -13580,26 +13598,26 @@ function _SetupFramebufferSize($0,$1) { $44 = $34 * $38; $roundf = (+_roundf((+$44))); $45 = (~~(($roundf))); - HEAP32[4169] = $45; - HEAP32[4170] = $37; + HEAP32[4255] = $45; + HEAP32[4256] = $37; $46 = (($45) - ($35))|0; - HEAP32[4171] = $46; + HEAP32[4257] = $46; $$sink1 = 0; } else { - HEAP32[4169] = $35; + HEAP32[4255] = $35; $41 = $36 / $34; $roundf38 = (+_roundf((+$41))); $42 = (~~(($roundf38))); - HEAP32[4170] = $42; - HEAP32[4171] = 0; + HEAP32[4256] = $42; + HEAP32[4257] = 0; $43 = (($42) - ($37))|0; $$sink1 = $43; } - HEAP32[4172] = $$sink1; + HEAP32[4258] = $$sink1; STACKTOP = sp;return; } } - $7 = HEAP32[4127]|0; + $7 = HEAP32[4213]|0; HEAP32[$vararg_buffer>>2] = $3; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $7; @@ -13607,13 +13625,13 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr2>>2] = $0; $vararg_ptr3 = ((($vararg_buffer)) + 12|0); HEAP32[$vararg_ptr3>>2] = $1; - _TraceLog(2,8372,$vararg_buffer); + _TraceLog(2,8404,$vararg_buffer); $8 = (+($0|0)); - $9 = HEAP32[4128]|0; + $9 = HEAP32[4214]|0; $10 = (+($9|0)); $11 = $8 / $10; $12 = (+($1|0)); - $13 = HEAP32[4127]|0; + $13 = HEAP32[4213]|0; $14 = (+($13|0)); $15 = $12 / $14; $16 = !($11 <= $15); @@ -13621,37 +13639,37 @@ function _SetupFramebufferSize($0,$1) { $22 = $10 * $15; $roundf39 = (+_roundf((+$22))); $23 = (~~(($roundf39))); - HEAP32[4169] = $23; - HEAP32[4170] = $1; + HEAP32[4255] = $23; + HEAP32[4256] = $1; $24 = (($0) - ($23))|0; - HEAP32[4171] = $24; + HEAP32[4257] = $24; $$sink = 0; } else { - HEAP32[4169] = $0; - $17 = HEAP32[4127]|0; + HEAP32[4255] = $0; + $17 = HEAP32[4213]|0; $18 = (+($17|0)); $19 = $11 * $18; $roundf40 = (+_roundf((+$19))); $20 = (~~(($roundf40))); - HEAP32[4170] = $20; - HEAP32[4171] = 0; + HEAP32[4256] = $20; + HEAP32[4257] = 0; $21 = (($1) - ($20))|0; $$sink = $21; } - HEAP32[4172] = $$sink; - $25 = HEAP32[4169]|0; + HEAP32[4258] = $$sink; + $25 = HEAP32[4255]|0; $26 = (+($25|0)); - $27 = HEAP32[4128]|0; + $27 = HEAP32[4214]|0; $28 = (+($27|0)); $29 = $26 / $28; _MatrixScale($2,$29,$29,$29); - dest=16600; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4169] = $0; - HEAP32[4170] = $1; + dest=16944; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4255] = $0; + HEAP32[4256] = $1; HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $1; - _TraceLog(2,8450,$vararg_buffer4); + _TraceLog(2,8482,$vararg_buffer4); STACKTOP = sp;return; } function _WindowSizeCallback($0,$1,$2) { @@ -13669,10 +13687,10 @@ function _WindowSizeCallback($0,$1,$2) { _rlMatrixMode(5888); _rlLoadIdentity(); _rlClearScreenBuffers(); - HEAP32[4128] = $1; - HEAP32[4127] = $2; - HEAP32[4169] = $1; - HEAP32[4170] = $2; + HEAP32[4214] = $1; + HEAP32[4213] = $2; + HEAP32[4255] = $1; + HEAP32[4256] = $2; return; } function _CursorEnterCallback($0,$1) { @@ -13699,7 +13717,7 @@ function _KeyCallback($0,$1,$2,$3,$4) { return; } $8 = $3&255; - $9 = (19339 + ($1)|0); + $9 = (19683 + ($1)|0); HEAP8[$9>>0] = $8; if (!($7)) { return; @@ -13720,7 +13738,7 @@ function _MouseButtonCallback($0,$1,$2,$3) { $4 = sp + 8|0; $5 = sp; $6 = $2&255; - $7 = (19333 + ($1)|0); + $7 = (19677 + ($1)|0); HEAP8[$7>>0] = $6; $8 = (_IsMouseButtonPressed(0)|0); $9 = ($8|0)==(0); @@ -13799,7 +13817,7 @@ function _MouseCursorPosCallback($0,$1,$2) { $12 = (($9) + 4)|0; $13 = $12; $14 = HEAP32[$13>>2]|0; - $15 = 16208; + $15 = 16552; $16 = $15; HEAP32[$16>>2] = $11; $17 = (($15) + 4)|0; @@ -13834,7 +13852,7 @@ function _ScrollCallback($0,$1,$2) { var $3 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = (~~(($2))); - HEAP32[4542] = $3; + HEAP32[4628] = $3; return; } function _WindowIconifyCallback($0,$1) { @@ -13844,7 +13862,7 @@ function _WindowIconifyCallback($0,$1) { sp = STACKTOP; $2 = ($1|0)!=(0); $$sink = $2&1; - HEAP32[4541] = $$sink; + HEAP32[4627] = $$sink; return; } function _rlglInit($0,$1) { @@ -13884,16 +13902,16 @@ function _rlglInit($0,$1) { $6 = sp + 2192|0; $7 = (_glGetString(7936)|0); HEAP32[$vararg_buffer>>2] = $7; - _TraceLog(0,5013,$vararg_buffer); + _TraceLog(0,5045,$vararg_buffer); $8 = (_glGetString(7937)|0); HEAP32[$vararg_buffer1>>2] = $8; - _TraceLog(0,5031,$vararg_buffer1); + _TraceLog(0,5063,$vararg_buffer1); $9 = (_glGetString(7938)|0); HEAP32[$vararg_buffer4>>2] = $9; - _TraceLog(0,5049,$vararg_buffer4); + _TraceLog(0,5081,$vararg_buffer4); $10 = (_glGetString(35724)|0); HEAP32[$vararg_buffer7>>2] = $10; - _TraceLog(0,5067,$vararg_buffer7); + _TraceLog(0,5099,$vararg_buffer7); $11 = (_glGetString(7939)|0); $12 = (_strlen($11)|0); $13 = (($12) + 1)|0; @@ -13901,7 +13919,7 @@ function _rlglInit($0,$1) { _memcpy(($14|0),($11|0),($13|0))|0; $$062 = 0;$$sink63 = $14; while(1) { - $15 = (_strtok($$sink63,5085)|0); + $15 = (_strtok($$sink63,5117)|0); $16 = (($vararg_buffer7) + ($$062<<2)|0); HEAP32[$16>>2] = $15; $17 = ($15|0)==(0|0); @@ -13915,41 +13933,41 @@ function _rlglInit($0,$1) { _free($14); $19 = (($$062) + -1)|0; HEAP32[$vararg_buffer10>>2] = $19; - _TraceLog(0,5087,$vararg_buffer10); + _TraceLog(0,5119,$vararg_buffer10); $20 = ($$062|0)>(1); if ($20) { $$06167 = 0; while(1) { $23 = (($vararg_buffer7) + ($$06167<<2)|0); $24 = HEAP32[$23>>2]|0; - $25 = (_strcmp($24,5122)|0); + $25 = (_strcmp($24,5154)|0); $26 = ($25|0)==(0); if ($26) { - HEAP32[4207] = 1; - $27 = (_eglGetProcAddress((5149|0))|0); - HEAP32[4208] = $27; - $28 = (_eglGetProcAddress((5170|0))|0); - HEAP32[4209] = $28; - $29 = (_eglGetProcAddress((5191|0))|0); - HEAP32[4210] = $29; + HEAP32[4293] = 1; + $27 = (_eglGetProcAddress((5181|0))|0); + HEAP32[4294] = $27; + $28 = (_eglGetProcAddress((5202|0))|0); + HEAP32[4295] = $28; + $29 = (_eglGetProcAddress((5223|0))|0); + HEAP32[4296] = $29; } - $30 = (_strcmp($24,5215)|0); + $30 = (_strcmp($24,5247)|0); $31 = ($30|0)==(0); if ($31) { - HEAP32[4149] = 1; + HEAP32[4235] = 1; } - $32 = (_strcmp($24,5235)|0); + $32 = (_strcmp($24,5267)|0); $33 = ($32|0)==(0); if ($33) { label = 12; } else { $34 = HEAP32[$23>>2]|0; - $35 = (_strcmp($34,5267)|0); + $35 = (_strcmp($34,5299)|0); $36 = ($35|0)==(0); if ($36) { label = 12; } else { - $37 = (_strcmp($34,5300)|0); + $37 = (_strcmp($34,5332)|0); $38 = ($37|0)==(0); if ($38) { label = 12; @@ -13958,15 +13976,15 @@ function _rlglInit($0,$1) { } if ((label|0) == 12) { label = 0; - HEAP32[4144] = 1; + HEAP32[4230] = 1; } - $39 = (_strcmp($24,5340)|0); + $39 = (_strcmp($24,5372)|0); $40 = ($39|0)==(0); if ($40) { label = 15; } else { $41 = HEAP32[$23>>2]|0; - $42 = (_strcmp($41,5376)|0); + $42 = (_strcmp($41,5408)|0); $43 = ($42|0)==(0); if ($43) { label = 15; @@ -13974,35 +13992,35 @@ function _rlglInit($0,$1) { } if ((label|0) == 15) { label = 0; - HEAP32[4145] = 1; + HEAP32[4231] = 1; } $44 = HEAP32[$23>>2]|0; - $45 = (_strcmp($44,5409)|0); + $45 = (_strcmp($44,5441)|0); $46 = ($45|0)==(0); if ($46) { - HEAP32[4146] = 1; + HEAP32[4232] = 1; } - $47 = (_strcmp($44,5434)|0); + $47 = (_strcmp($44,5466)|0); $48 = ($47|0)==(0); if ($48) { - HEAP32[4147] = 1; + HEAP32[4233] = 1; } - $49 = (_strcmp($44,5467)|0); + $49 = (_strcmp($44,5499)|0); $50 = ($49|0)==(0); if ($50) { - HEAP32[4148] = 1; + HEAP32[4234] = 1; } - $51 = (_strcmp($44,5503)|0); + $51 = (_strcmp($44,5535)|0); $52 = ($51|0)==(0); if ($52) { - HEAP32[4211] = 1; - _glGetFloatv(34047,(16848|0)); + HEAP32[4297] = 1; + _glGetFloatv(34047,(17192|0)); } $53 = HEAP32[$23>>2]|0; - $54 = (_strcmp($53,5537)|0); + $54 = (_strcmp($53,5569)|0); $55 = ($54|0)==(0); if ($55) { - HEAP32[4213] = 1; + HEAP32[4299] = 1; } $56 = (($$06167) + 1)|0; $exitcond70 = ($56|0)==($19|0); @@ -14013,77 +14031,77 @@ function _rlglInit($0,$1) { } } } - $21 = HEAP32[4207]|0; + $21 = HEAP32[4293]|0; $22 = ($21|0)==(0); if ($22) { - _TraceLog(2,5640,$vararg_buffer15); + _TraceLog(2,5672,$vararg_buffer15); } else { - _TraceLog(0,5565,$vararg_buffer13); + _TraceLog(0,5597,$vararg_buffer13); } - $57 = HEAP32[4149]|0; + $57 = HEAP32[4235]|0; $58 = ($57|0)==(0); if ($58) { - _TraceLog(2,5776,$vararg_buffer19); + _TraceLog(2,5808,$vararg_buffer19); } else { - _TraceLog(0,5701,$vararg_buffer17); + _TraceLog(0,5733,$vararg_buffer17); } - $59 = HEAP32[4144]|0; + $59 = HEAP32[4230]|0; $60 = ($59|0)==(0); if (!($60)) { - _TraceLog(0,5868,$vararg_buffer21); + _TraceLog(0,5900,$vararg_buffer21); } - $61 = HEAP32[4145]|0; + $61 = HEAP32[4231]|0; $62 = ($61|0)==(0); if (!($62)) { - _TraceLog(0,5914,$vararg_buffer23); + _TraceLog(0,5946,$vararg_buffer23); } - $63 = HEAP32[4146]|0; + $63 = HEAP32[4232]|0; $64 = ($63|0)==(0); if (!($64)) { - _TraceLog(0,5961,$vararg_buffer25); + _TraceLog(0,5993,$vararg_buffer25); } - $65 = HEAP32[4147]|0; + $65 = HEAP32[4233]|0; $66 = ($65|0)==(0); if (!($66)) { - _TraceLog(0,6012,$vararg_buffer27); + _TraceLog(0,6044,$vararg_buffer27); } - $67 = HEAP32[4148]|0; + $67 = HEAP32[4234]|0; $68 = ($67|0)==(0); if (!($68)) { - _TraceLog(0,6059,$vararg_buffer29); + _TraceLog(0,6091,$vararg_buffer29); } - $69 = HEAP32[4211]|0; + $69 = HEAP32[4297]|0; $70 = ($69|0)==(0); if (!($70)) { - $71 = +HEAPF32[4212]; + $71 = +HEAPF32[4298]; $72 = $71; HEAPF64[$vararg_buffer31>>3] = $72; - _TraceLog(0,6106,$vararg_buffer31); + _TraceLog(0,6138,$vararg_buffer31); } - $73 = HEAP32[4213]|0; + $73 = HEAP32[4299]|0; $74 = ($73|0)==(0); if (!($74)) { - _TraceLog(0,6172,$vararg_buffer34); + _TraceLog(0,6204,$vararg_buffer34); } HEAP32[$vararg_buffer10>>2] = -1; $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); - HEAP32[4214] = $75; + HEAP32[4300] = $75; $76 = ($75|0)==(0); if ($76) { - _TraceLog(2,6276,$vararg_buffer39); + _TraceLog(2,6308,$vararg_buffer39); } else { HEAP32[$vararg_buffer36>>2] = $75; - _TraceLog(0,6225,$vararg_buffer36); + _TraceLog(0,6257,$vararg_buffer36); } _LoadDefaultShader($2); - dest=16860; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=16916; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17204; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17260; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _LoadDefaultBuffers(); $77 = (_malloc(49152)|0); - HEAP32[4243] = $77; + HEAP32[4329] = $77; $$06066 = 0; while(1) { - $79 = HEAP32[4243]|0; + $79 = HEAP32[4329]|0; $80 = (($79) + (($$06066*12)|0)|0); _VectorZero($3); ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; @@ -14096,7 +14114,7 @@ function _rlglInit($0,$1) { } } $78 = (_malloc(36864)|0); - HEAP32[4244] = $78; + HEAP32[4330] = $78; $$05965 = 0; while(1) { $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); @@ -14111,48 +14129,48 @@ function _rlglInit($0,$1) { $$05965 = $84; } } - HEAP32[4245] = 1; - $85 = HEAP32[4214]|0; + HEAP32[4331] = 1; + $85 = HEAP32[4300]|0; $86 = ((($78)) + 8|0); HEAP32[$86>>2] = $85; - HEAP32[4246] = 4; + HEAP32[4332] = 4; _MatrixIdentity($4); - dest=16988; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17332; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17052); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17396); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17116); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17460); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17180); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17524); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17244); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17588); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17308); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17652); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17372); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17716); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17436); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17780); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17500); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17844); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17564); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17908); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17628); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17972); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17692); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18036); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17756); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18100); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17820); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18164); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17884); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18228); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17948); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18292); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($5); - dest=16696; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17040; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($6); - dest=16760; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4173] = 16760; + dest=17104; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4259] = 17104; _glDepthFunc(515); _glDisable(2929); _glBlendFunc(770,771); @@ -14163,21 +14181,21 @@ function _rlglInit($0,$1) { _glClearColor(0.0,0.0,0.0,1.0); _glClearDepthf(1.0); _glClear(16640); - HEAP32[4503] = $0; - HEAP32[4504] = $1; - _TraceLog(0,6315,$vararg_buffer41); + HEAP32[4589] = $0; + HEAP32[4590] = $1; + _TraceLog(0,6347,$vararg_buffer41); STACKTOP = sp;return; } function _SetupViewport() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4171]|0; + $0 = HEAP32[4257]|0; $1 = (($0|0) / 2)&-1; - $2 = HEAP32[4172]|0; + $2 = HEAP32[4258]|0; $3 = (($2|0) / 2)&-1; - $4 = HEAP32[4169]|0; + $4 = HEAP32[4255]|0; $5 = (($4) - ($0))|0; - $6 = HEAP32[4170]|0; + $6 = HEAP32[4256]|0; $7 = (($6) - ($2))|0; _rlViewport($1,$3,$5,$7); return; @@ -14188,12 +14206,12 @@ function _rlMatrixMode($0) { sp = STACKTOP; switch ($0|0) { case 5889: { - $modelview$sink = 16696; + $modelview$sink = 17040; label = 3; break; } case 5888: { - $modelview$sink = 16760; + $modelview$sink = 17104; label = 3; break; } @@ -14201,9 +14219,9 @@ function _rlMatrixMode($0) { } } if ((label|0) == 3) { - HEAP32[4173] = $modelview$sink; + HEAP32[4259] = $modelview$sink; } - HEAP32[4206] = $0; + HEAP32[4292] = $0; return; } function _rlLoadIdentity() { @@ -14211,7 +14229,7 @@ function _rlLoadIdentity() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $0 = sp; - $1 = HEAP32[4173]|0; + $1 = HEAP32[4259]|0; _MatrixIdentity($0); dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; @@ -14232,7 +14250,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[4173]|0; + $8 = HEAP32[4259]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -14291,17 +14309,17 @@ function _LoadDefaultShader($0) { $1 = sp + 16|0; $2 = sp + 513|0; $3 = sp + 72|0; - _memcpy(($2|0),(6891|0),489)|0; - _memcpy(($3|0),(7380|0),441)|0; + _memcpy(($2|0),(6923|0),489)|0; + _memcpy(($3|0),(7412|0),441)|0; $4 = (_LoadShaderProgram($2,$3)|0); HEAP32[$1>>2] = $4; $5 = ($4|0)==(0); if ($5) { HEAP32[$vararg_buffer1>>2] = $4; - _TraceLog(2,7869,$vararg_buffer1); + _TraceLog(2,7901,$vararg_buffer1); } else { HEAP32[$vararg_buffer>>2] = $4; - _TraceLog(0,7821,$vararg_buffer); + _TraceLog(0,7853,$vararg_buffer); } $6 = HEAP32[$1>>2]|0; $7 = ($6|0)==(0); @@ -14329,15 +14347,15 @@ function _LoadDefaultBuffers() { $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $0 = (_malloc(24576)|0); - HEAP32[(18032)>>2] = $0; + HEAP32[(18376)>>2] = $0; $1 = (_malloc(8192)|0); - HEAP32[(18040)>>2] = $1; - HEAP32[(18036)>>2] = 0; - HEAP32[(18044)>>2] = 0; + HEAP32[(18384)>>2] = $1; + HEAP32[(18380)>>2] = 0; + HEAP32[(18388)>>2] = 0; _memset(($0|0),0,24576)|0; $$05972 = 0; while(1) { - $2 = HEAP32[(18040)>>2]|0; + $2 = HEAP32[(18384)>>2]|0; $3 = (($2) + ($$05972)|0); HEAP8[$3>>0] = 0; $4 = (($$05972) + 1)|0; @@ -14348,19 +14366,19 @@ function _LoadDefaultBuffers() { $$05972 = $4; } } - HEAP32[4505] = 0; - HEAP32[(18028)>>2] = 0; - HEAP32[(18024)>>2] = 0; + HEAP32[4591] = 0; + HEAP32[(18372)>>2] = 0; + HEAP32[(18368)>>2] = 0; $5 = (_malloc(73728)|0); - HEAP32[(18080)>>2] = $5; + HEAP32[(18424)>>2] = $5; $6 = (_malloc(24576)|0); - HEAP32[(18088)>>2] = $6; - HEAP32[(18084)>>2] = 0; - HEAP32[(18092)>>2] = 0; + HEAP32[(18432)>>2] = $6; + HEAP32[(18428)>>2] = 0; + HEAP32[(18436)>>2] = 0; _memset(($5|0),0,73728)|0; $$05770 = 0; while(1) { - $7 = HEAP32[(18088)>>2]|0; + $7 = HEAP32[(18432)>>2]|0; $8 = (($7) + ($$05770)|0); HEAP8[$8>>0] = 0; $9 = (($$05770) + 1)|0; @@ -14371,24 +14389,24 @@ function _LoadDefaultBuffers() { $$05770 = $9; } } - HEAP32[4517] = 0; - HEAP32[(18076)>>2] = 0; - HEAP32[(18072)>>2] = 0; + HEAP32[4603] = 0; + HEAP32[(18420)>>2] = 0; + HEAP32[(18416)>>2] = 0; $10 = (_malloc(49152)|0); - HEAP32[(18128)>>2] = $10; + HEAP32[(18472)>>2] = $10; $11 = (_malloc(32768)|0); - HEAP32[(18132)>>2] = $11; + HEAP32[(18476)>>2] = $11; $12 = (_malloc(16384)|0); - HEAP32[(18136)>>2] = $12; + HEAP32[(18480)>>2] = $12; $13 = (_malloc(12288)|0); - HEAP32[(18140)>>2] = $13; - $14 = HEAP32[(18128)>>2]|0; + HEAP32[(18484)>>2] = $13; + $14 = HEAP32[(18472)>>2]|0; _memset(($14|0),0,49152)|0; - $15 = HEAP32[(18132)>>2]|0; + $15 = HEAP32[(18476)>>2]|0; _memset(($15|0),0,32768)|0; $$05467 = 0; while(1) { - $17 = HEAP32[(18136)>>2]|0; + $17 = HEAP32[(18480)>>2]|0; $18 = (($17) + ($$05467)|0); HEAP8[$18>>0] = 0; $19 = (($$05467) + 1)|0; @@ -14399,7 +14417,7 @@ function _LoadDefaultBuffers() { $$05467 = $19; } } - $16 = HEAP32[(18140)>>2]|0; + $16 = HEAP32[(18484)>>2]|0; $$05365 = 0;$$066 = 0; while(1) { $22 = $$05365 << 2; @@ -14436,140 +14454,140 @@ function _LoadDefaultBuffers() { $$05365 = $41;$$066 = $42; } } - HEAP32[4529] = 0; - HEAP32[(18120)>>2] = 0; - HEAP32[(18124)>>2] = 0; - _TraceLog(0,6362,$vararg_buffer); - $20 = HEAP32[4207]|0; + HEAP32[4615] = 0; + HEAP32[(18464)>>2] = 0; + HEAP32[(18468)>>2] = 0; + _TraceLog(0,6394,$vararg_buffer); + $20 = HEAP32[4293]|0; $21 = ($20|0)==(0); if (!($21)) { - $43 = HEAP32[4208]|0; - FUNCTION_TABLE_vii[$43 & 63](1,(18048)); - $44 = HEAP32[4209]|0; - $45 = HEAP32[(18048)>>2]|0; + $43 = HEAP32[4294]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(18392)); + $44 = HEAP32[4295]|0; + $45 = HEAP32[(18392)>>2]|0; FUNCTION_TABLE_vi[$44 & 31]($45); } - _glGenBuffers(2,((18052)|0)); - $46 = HEAP32[(18052)>>2]|0; + _glGenBuffers(2,((18396)|0)); + $46 = HEAP32[(18396)>>2]|0; _glBindBuffer(34962,($46|0)); - $47 = HEAP32[(18032)>>2]|0; + $47 = HEAP32[(18376)>>2]|0; _glBufferData(34962,24576,($47|0),35048); - $48 = HEAP32[(16920)>>2]|0; + $48 = HEAP32[(17264)>>2]|0; _glEnableVertexAttribArray(($48|0)); - $49 = HEAP32[(16920)>>2]|0; + $49 = HEAP32[(17264)>>2]|0; _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); - _glGenBuffers(2,((18056)|0)); - $50 = HEAP32[(18056)>>2]|0; + _glGenBuffers(2,((18400)|0)); + $50 = HEAP32[(18400)>>2]|0; _glBindBuffer(34962,($50|0)); - $51 = HEAP32[(18040)>>2]|0; + $51 = HEAP32[(18384)>>2]|0; _glBufferData(34962,8192,($51|0),35048); - $52 = HEAP32[(16940)>>2]|0; + $52 = HEAP32[(17284)>>2]|0; _glEnableVertexAttribArray(($52|0)); - $53 = HEAP32[(16940)>>2]|0; + $53 = HEAP32[(17284)>>2]|0; _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); - $54 = HEAP32[4207]|0; + $54 = HEAP32[4293]|0; $55 = ($54|0)==(0); if ($55) { - $57 = HEAP32[(18052)>>2]|0; - $58 = HEAP32[(18056)>>2]|0; + $57 = HEAP32[(18396)>>2]|0; + $58 = HEAP32[(18400)>>2]|0; HEAP32[$vararg_buffer3>>2] = $57; $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr6>>2] = $58; - _TraceLog(0,6500,$vararg_buffer3); + _TraceLog(0,6532,$vararg_buffer3); } else { - $56 = HEAP32[(18048)>>2]|0; + $56 = HEAP32[(18392)>>2]|0; HEAP32[$vararg_buffer1>>2] = $56; - _TraceLog(0,6435,$vararg_buffer1); + _TraceLog(0,6467,$vararg_buffer1); } - $59 = HEAP32[4207]|0; + $59 = HEAP32[4293]|0; $60 = ($59|0)==(0); if (!($60)) { - $61 = HEAP32[4208]|0; - FUNCTION_TABLE_vii[$61 & 63](1,(18096)); - $62 = HEAP32[4209]|0; - $63 = HEAP32[(18096)>>2]|0; + $61 = HEAP32[4294]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(18440)); + $62 = HEAP32[4295]|0; + $63 = HEAP32[(18440)>>2]|0; FUNCTION_TABLE_vi[$62 & 31]($63); } - _glGenBuffers(1,((18100)|0)); - $64 = HEAP32[(18100)>>2]|0; + _glGenBuffers(1,((18444)|0)); + $64 = HEAP32[(18444)>>2]|0; _glBindBuffer(34962,($64|0)); - $65 = HEAP32[(18080)>>2]|0; + $65 = HEAP32[(18424)>>2]|0; _glBufferData(34962,73728,($65|0),35048); - $66 = HEAP32[(16920)>>2]|0; + $66 = HEAP32[(17264)>>2]|0; _glEnableVertexAttribArray(($66|0)); - $67 = HEAP32[(16920)>>2]|0; + $67 = HEAP32[(17264)>>2]|0; _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((18104)|0)); - $68 = HEAP32[(18104)>>2]|0; + _glGenBuffers(1,((18448)|0)); + $68 = HEAP32[(18448)>>2]|0; _glBindBuffer(34962,($68|0)); - $69 = HEAP32[(18088)>>2]|0; + $69 = HEAP32[(18432)>>2]|0; _glBufferData(34962,24576,($69|0),35048); - $70 = HEAP32[(16940)>>2]|0; + $70 = HEAP32[(17284)>>2]|0; _glEnableVertexAttribArray(($70|0)); - $71 = HEAP32[(16940)>>2]|0; + $71 = HEAP32[(17284)>>2]|0; _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); - $72 = HEAP32[4207]|0; + $72 = HEAP32[4293]|0; $73 = ($72|0)==(0); if ($73) { - $75 = HEAP32[(18100)>>2]|0; - $76 = HEAP32[(18104)>>2]|0; + $75 = HEAP32[(18444)>>2]|0; + $76 = HEAP32[(18448)>>2]|0; HEAP32[$vararg_buffer10>>2] = $75; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $76; - _TraceLog(0,6646,$vararg_buffer10); + _TraceLog(0,6678,$vararg_buffer10); } else { - $74 = HEAP32[(18096)>>2]|0; + $74 = HEAP32[(18440)>>2]|0; HEAP32[$vararg_buffer7>>2] = $74; - _TraceLog(0,6577,$vararg_buffer7); + _TraceLog(0,6609,$vararg_buffer7); } - $77 = HEAP32[4207]|0; + $77 = HEAP32[4293]|0; $78 = ($77|0)==(0); if (!($78)) { - $79 = HEAP32[4208]|0; - FUNCTION_TABLE_vii[$79 & 63](1,(18144)); - $80 = HEAP32[4209]|0; - $81 = HEAP32[(18144)>>2]|0; + $79 = HEAP32[4294]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(18488)); + $80 = HEAP32[4295]|0; + $81 = HEAP32[(18488)>>2]|0; FUNCTION_TABLE_vi[$80 & 31]($81); } - _glGenBuffers(1,((18148)|0)); - $82 = HEAP32[(18148)>>2]|0; + _glGenBuffers(1,((18492)|0)); + $82 = HEAP32[(18492)>>2]|0; _glBindBuffer(34962,($82|0)); - $83 = HEAP32[(18128)>>2]|0; + $83 = HEAP32[(18472)>>2]|0; _glBufferData(34962,49152,($83|0),35048); - $84 = HEAP32[(16920)>>2]|0; + $84 = HEAP32[(17264)>>2]|0; _glEnableVertexAttribArray(($84|0)); - $85 = HEAP32[(16920)>>2]|0; + $85 = HEAP32[(17264)>>2]|0; _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((18152)|0)); - $86 = HEAP32[(18152)>>2]|0; + _glGenBuffers(1,((18496)|0)); + $86 = HEAP32[(18496)>>2]|0; _glBindBuffer(34962,($86|0)); - $87 = HEAP32[(18132)>>2]|0; + $87 = HEAP32[(18476)>>2]|0; _glBufferData(34962,32768,($87|0),35048); - $88 = HEAP32[(16924)>>2]|0; + $88 = HEAP32[(17268)>>2]|0; _glEnableVertexAttribArray(($88|0)); - $89 = HEAP32[(16924)>>2]|0; + $89 = HEAP32[(17268)>>2]|0; _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); - _glGenBuffers(1,((18156)|0)); - $90 = HEAP32[(18156)>>2]|0; + _glGenBuffers(1,((18500)|0)); + $90 = HEAP32[(18500)>>2]|0; _glBindBuffer(34962,($90|0)); - $91 = HEAP32[(18136)>>2]|0; + $91 = HEAP32[(18480)>>2]|0; _glBufferData(34962,16384,($91|0),35048); - $92 = HEAP32[(16940)>>2]|0; + $92 = HEAP32[(17284)>>2]|0; _glEnableVertexAttribArray(($92|0)); - $93 = HEAP32[(16940)>>2]|0; + $93 = HEAP32[(17284)>>2]|0; _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); - _glGenBuffers(1,((18160)|0)); - $94 = HEAP32[(18160)>>2]|0; + _glGenBuffers(1,((18504)|0)); + $94 = HEAP32[(18504)>>2]|0; _glBindBuffer(34963,($94|0)); - $95 = HEAP32[(18140)>>2]|0; + $95 = HEAP32[(18484)>>2]|0; _glBufferData(34963,12288,($95|0),35044); - $96 = HEAP32[4207]|0; + $96 = HEAP32[4293]|0; $97 = ($96|0)==(0); if ($97) { - $99 = HEAP32[(18148)>>2]|0; - $100 = HEAP32[(18152)>>2]|0; - $101 = HEAP32[(18156)>>2]|0; - $102 = HEAP32[(18160)>>2]|0; + $99 = HEAP32[(18492)>>2]|0; + $100 = HEAP32[(18496)>>2]|0; + $101 = HEAP32[(18500)>>2]|0; + $102 = HEAP32[(18504)>>2]|0; HEAP32[$vararg_buffer17>>2] = $99; $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); HEAP32[$vararg_ptr20>>2] = $100; @@ -14577,18 +14595,18 @@ function _LoadDefaultBuffers() { HEAP32[$vararg_ptr21>>2] = $101; $vararg_ptr22 = ((($vararg_buffer17)) + 12|0); HEAP32[$vararg_ptr22>>2] = $102; - _TraceLog(0,6792,$vararg_buffer17); + _TraceLog(0,6824,$vararg_buffer17); } else { - $98 = HEAP32[(18144)>>2]|0; + $98 = HEAP32[(18488)>>2]|0; HEAP32[$vararg_buffer14>>2] = $98; - _TraceLog(0,6727,$vararg_buffer14); + _TraceLog(0,6759,$vararg_buffer14); } - $103 = HEAP32[4207]|0; + $103 = HEAP32[4293]|0; $104 = ($103|0)==(0); if ($104) { STACKTOP = sp;return; } - $105 = HEAP32[4209]|0; + $105 = HEAP32[4295]|0; FUNCTION_TABLE_vi[$105 & 31](0); STACKTOP = sp;return; } @@ -14625,10 +14643,10 @@ function _LoadShaderProgram($0,$1) { $9 = ($8|0)==(1); if ($9) { HEAP32[$vararg_buffer4>>2] = $6; - _TraceLog(0,8125,$vararg_buffer4); + _TraceLog(0,8157,$vararg_buffer4); } else { HEAP32[$vararg_buffer>>2] = $6; - _TraceLog(2,8073,$vararg_buffer); + _TraceLog(2,8105,$vararg_buffer); HEAP32[$vararg_buffer>>2] = 0; _glGetShaderiv(($6|0),35716,($vararg_buffer|0)); $10 = HEAP32[$vararg_buffer>>2]|0; @@ -14638,7 +14656,7 @@ function _LoadShaderProgram($0,$1) { $13 = HEAP32[$vararg_buffer>>2]|0; _glGetShaderInfoLog(($6|0),($13|0),($5|0),($12|0)); HEAP32[$vararg_buffer1>>2] = $12; - _TraceLog(0,8122,$vararg_buffer1); + _TraceLog(0,8154,$vararg_buffer1); _llvm_stackrestore(($11|0)); } _glCompileShader(($7|0)); @@ -14647,10 +14665,10 @@ function _LoadShaderProgram($0,$1) { $15 = ($14|0)==(1); if ($15) { HEAP32[$vararg_buffer13>>2] = $7; - _TraceLog(0,8226,$vararg_buffer13); + _TraceLog(0,8258,$vararg_buffer13); } else { HEAP32[$vararg_buffer7>>2] = $7; - _TraceLog(2,8175,$vararg_buffer7); + _TraceLog(2,8207,$vararg_buffer7); HEAP32[$vararg_buffer7>>2] = 0; _glGetShaderiv(($7|0),35716,($vararg_buffer7|0)); $16 = HEAP32[$vararg_buffer7>>2]|0; @@ -14660,25 +14678,25 @@ function _LoadShaderProgram($0,$1) { $19 = HEAP32[$vararg_buffer7>>2]|0; _glGetShaderInfoLog(($7|0),($19|0),($5|0),($18|0)); HEAP32[$vararg_buffer10>>2] = $18; - _TraceLog(0,8122,$vararg_buffer10); + _TraceLog(0,8154,$vararg_buffer10); _llvm_stackrestore(($17|0)); } $20 = (_glCreateProgram()|0); _glAttachShader(($20|0),($6|0)); _glAttachShader(($20|0),($7|0)); - _glBindAttribLocation(($20|0),0,(7917|0)); - _glBindAttribLocation(($20|0),1,(7932|0)); - _glBindAttribLocation(($20|0),2,(7963|0)); - _glBindAttribLocation(($20|0),3,(7990|0)); - _glBindAttribLocation(($20|0),4,(7976|0)); - _glBindAttribLocation(($20|0),5,(7947|0)); + _glBindAttribLocation(($20|0),0,(7949|0)); + _glBindAttribLocation(($20|0),1,(7964|0)); + _glBindAttribLocation(($20|0),2,(7995|0)); + _glBindAttribLocation(($20|0),3,(8022|0)); + _glBindAttribLocation(($20|0),4,(8008|0)); + _glBindAttribLocation(($20|0),5,(7979|0)); _glLinkProgram(($20|0)); _glGetProgramiv(($20|0),35714,($4|0)); $21 = HEAP32[$4>>2]|0; $22 = ($21|0)==(0); if ($22) { HEAP32[$vararg_buffer16>>2] = $20; - _TraceLog(2,8278,$vararg_buffer16); + _TraceLog(2,8310,$vararg_buffer16); HEAP32[$vararg_buffer16>>2] = 0; _glGetProgramiv(($20|0),35716,($vararg_buffer16|0)); $23 = HEAP32[$vararg_buffer16>>2]|0; @@ -14688,7 +14706,7 @@ function _LoadShaderProgram($0,$1) { $26 = HEAP32[$vararg_buffer16>>2]|0; _glGetProgramInfoLog(($20|0),($26|0),($5|0),($25|0)); HEAP32[$vararg_buffer19>>2] = $25; - _TraceLog(0,8122,$vararg_buffer19); + _TraceLog(0,8154,$vararg_buffer19); _glDeleteProgram(($20|0)); _llvm_stackrestore(($24|0)); $$0 = 0; @@ -14697,7 +14715,7 @@ function _LoadShaderProgram($0,$1) { STACKTOP = sp;return ($$0|0); } else { HEAP32[$vararg_buffer22>>2] = $20; - _TraceLog(0,8324,$vararg_buffer22); + _TraceLog(0,8356,$vararg_buffer22); $$0 = $20; _glDeleteShader(($6|0)); _glDeleteShader(($7|0)); @@ -14712,55 +14730,55 @@ function _LoadDefaultShaderLocations($0) { var sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - $2 = (_glGetAttribLocation(($1|0),(7917|0))|0); + $2 = (_glGetAttribLocation(($1|0),(7949|0))|0); $3 = ((($0)) + 4|0); HEAP32[$3>>2] = $2; $4 = HEAP32[$0>>2]|0; - $5 = (_glGetAttribLocation(($4|0),(7932|0))|0); + $5 = (_glGetAttribLocation(($4|0),(7964|0))|0); $6 = ((($0)) + 8|0); HEAP32[$6>>2] = $5; $7 = HEAP32[$0>>2]|0; - $8 = (_glGetAttribLocation(($7|0),(7947|0))|0); + $8 = (_glGetAttribLocation(($7|0),(7979|0))|0); $9 = ((($0)) + 12|0); HEAP32[$9>>2] = $8; $10 = HEAP32[$0>>2]|0; - $11 = (_glGetAttribLocation(($10|0),(7963|0))|0); + $11 = (_glGetAttribLocation(($10|0),(7995|0))|0); $12 = ((($0)) + 16|0); HEAP32[$12>>2] = $11; $13 = HEAP32[$0>>2]|0; - $14 = (_glGetAttribLocation(($13|0),(7976|0))|0); + $14 = (_glGetAttribLocation(($13|0),(8008|0))|0); $15 = ((($0)) + 20|0); HEAP32[$15>>2] = $14; $16 = HEAP32[$0>>2]|0; - $17 = (_glGetAttribLocation(($16|0),(7990|0))|0); + $17 = (_glGetAttribLocation(($16|0),(8022|0))|0); $18 = ((($0)) + 24|0); HEAP32[$18>>2] = $17; $19 = HEAP32[$0>>2]|0; - $20 = (_glGetUniformLocation(($19|0),(8002|0))|0); + $20 = (_glGetUniformLocation(($19|0),(8034|0))|0); $21 = ((($0)) + 28|0); HEAP32[$21>>2] = $20; $22 = HEAP32[$0>>2]|0; - $23 = (_glGetUniformLocation(($22|0),(8012|0))|0); + $23 = (_glGetUniformLocation(($22|0),(8044|0))|0); $24 = ((($0)) + 32|0); HEAP32[$24>>2] = $23; $25 = HEAP32[$0>>2]|0; - $26 = (_glGetUniformLocation(($25|0),(8023|0))|0); + $26 = (_glGetUniformLocation(($25|0),(8055|0))|0); $27 = ((($0)) + 36|0); HEAP32[$27>>2] = $26; $28 = HEAP32[$0>>2]|0; - $29 = (_glGetUniformLocation(($28|0),(8034|0))|0); + $29 = (_glGetUniformLocation(($28|0),(8066|0))|0); $30 = ((($0)) + 40|0); HEAP32[$30>>2] = $29; $31 = HEAP32[$0>>2]|0; - $32 = (_glGetUniformLocation(($31|0),(8046|0))|0); + $32 = (_glGetUniformLocation(($31|0),(8078|0))|0); $33 = ((($0)) + 44|0); HEAP32[$33>>2] = $32; $34 = HEAP32[$0>>2]|0; - $35 = (_glGetUniformLocation(($34|0),(8055|0))|0); + $35 = (_glGetUniformLocation(($34|0),(8087|0))|0); $36 = ((($0)) + 48|0); HEAP32[$36>>2] = $35; $37 = HEAP32[$0>>2]|0; - $38 = (_glGetUniformLocation(($37|0),(8064|0))|0); + $38 = (_glGetUniformLocation(($37|0),(8096|0))|0); $39 = ((($0)) + 52|0); HEAP32[$39>>2] = $38; return; @@ -14769,9 +14787,9 @@ function _IsMouseButtonPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (19333 + ($0)|0); + $1 = (19677 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (19336 + ($0)|0); + $3 = (19680 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); @@ -14783,9 +14801,9 @@ function _IsMouseButtonReleased($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (19333 + ($0)|0); + $1 = (19677 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (19336 + ($0)|0); + $3 = (19680 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(0); @@ -14806,10 +14824,10 @@ function _CloseWindow() { $vararg_buffer = sp; _UnloadDefaultFont(); _rlglClose(); - $0 = HEAP32[4126]|0; + $0 = HEAP32[4212]|0; _glfwDestroyWindow(($0|0)); _glfwTerminate(); - _TraceLog(0,8636,$vararg_buffer); + _TraceLog(0,8668,$vararg_buffer); STACKTOP = sp;return; } function _UnloadDefaultFont() { @@ -14817,9 +14835,9 @@ function _UnloadDefaultFont() { sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy = sp; - ;HEAP32[$$byval_copy>>2]=HEAP32[16544>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[16544+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[16544+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[16544+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[16544+16>>2]|0; + ;HEAP32[$$byval_copy>>2]=HEAP32[16888>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[16888+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[16888+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[16888+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[16888+16>>2]|0; _UnloadTexture($$byval_copy); - $0 = HEAP32[(16572)>>2]|0; + $0 = HEAP32[(16916)>>2]|0; _free($0); STACKTOP = sp;return; } @@ -14830,11 +14848,11 @@ function _rlglClose() { $vararg_buffer = sp; _UnloadDefaultShader(); _UnloadDefaultBuffers(); - _glDeleteTextures(1,(16856|0)); - $0 = HEAP32[4214]|0; + _glDeleteTextures(1,(17200|0)); + $0 = HEAP32[4300]|0; HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(0,8663,$vararg_buffer); - $1 = HEAP32[4244]|0; + _TraceLog(0,8695,$vararg_buffer); + $1 = HEAP32[4330]|0; _free($1); STACKTOP = sp;return; } @@ -14842,17 +14860,17 @@ function _UnloadDefaultShader() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; _glUseProgram(0); - $0 = HEAP32[4215]|0; + $0 = HEAP32[4301]|0; _glDeleteProgram(($0|0)); return; } function _UnloadDefaultBuffers() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4207]|0; + $0 = HEAP32[4293]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4209]|0; + $2 = HEAP32[4295]|0; FUNCTION_TABLE_vi[$2 & 31](0); } _glDisableVertexAttribArray(0); @@ -14861,39 +14879,39 @@ function _UnloadDefaultBuffers() { _glDisableVertexAttribArray(3); _glBindBuffer(34962,0); _glBindBuffer(34963,0); - _glDeleteBuffers(1,((18052)|0)); - _glDeleteBuffers(1,((18056)|0)); - _glDeleteBuffers(1,((18100)|0)); - _glDeleteBuffers(1,((18104)|0)); - _glDeleteBuffers(1,((18148)|0)); - _glDeleteBuffers(1,((18152)|0)); - _glDeleteBuffers(1,((18156)|0)); - _glDeleteBuffers(1,((18160)|0)); - $3 = HEAP32[4207]|0; + _glDeleteBuffers(1,((18396)|0)); + _glDeleteBuffers(1,((18400)|0)); + _glDeleteBuffers(1,((18444)|0)); + _glDeleteBuffers(1,((18448)|0)); + _glDeleteBuffers(1,((18492)|0)); + _glDeleteBuffers(1,((18496)|0)); + _glDeleteBuffers(1,((18500)|0)); + _glDeleteBuffers(1,((18504)|0)); + $3 = HEAP32[4293]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4210]|0; - FUNCTION_TABLE_vii[$5 & 63](1,(18048)); - $6 = HEAP32[4210]|0; - FUNCTION_TABLE_vii[$6 & 63](1,(18096)); - $7 = HEAP32[4210]|0; - FUNCTION_TABLE_vii[$7 & 63](1,(18144)); + $5 = HEAP32[4296]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(18392)); + $6 = HEAP32[4296]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(18440)); + $7 = HEAP32[4296]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(18488)); } - $8 = HEAP32[(18032)>>2]|0; + $8 = HEAP32[(18376)>>2]|0; _free($8); - $9 = HEAP32[(18040)>>2]|0; + $9 = HEAP32[(18384)>>2]|0; _free($9); - $10 = HEAP32[(18080)>>2]|0; + $10 = HEAP32[(18424)>>2]|0; _free($10); - $11 = HEAP32[(18088)>>2]|0; + $11 = HEAP32[(18432)>>2]|0; _free($11); - $12 = HEAP32[(18128)>>2]|0; + $12 = HEAP32[(18472)>>2]|0; _free($12); - $13 = HEAP32[(18132)>>2]|0; + $13 = HEAP32[(18476)>>2]|0; _free($13); - $14 = HEAP32[(18136)>>2]|0; + $14 = HEAP32[(18480)>>2]|0; _free($14); - $15 = HEAP32[(18140)>>2]|0; + $15 = HEAP32[(18484)>>2]|0; _free($15); return; } @@ -14911,7 +14929,7 @@ function _UnloadTexture($0) { _rlDeleteTextures($1); $3 = HEAP32[$0>>2]|0; HEAP32[$vararg_buffer>>2] = $3; - _TraceLog(0,8728,$vararg_buffer); + _TraceLog(0,8760,$vararg_buffer); STACKTOP = sp;return; } function _rlDeleteTextures($0) { @@ -14933,16 +14951,16 @@ function _BeginDrawing() { STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $downscaleView$byval_copy = sp; $0 = (+_GetTime()); - HEAPF64[2045] = $0; - $1 = +HEAPF64[2028]; + HEAPF64[2088] = $0; + $1 = +HEAPF64[2071]; $2 = $0 - $1; - HEAPF64[2046] = $2; - HEAPF64[2028] = $0; + HEAPF64[2089] = $2; + HEAPF64[2071] = $0; _rlClearScreenBuffers(); _rlLoadIdentity(); - dest=$downscaleView$byval_copy; src=16600; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$downscaleView$byval_copy; src=16944; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($downscaleView$byval_copy)|0); - _rlMultMatrixf(18172); + _rlMultMatrixf(18516); STACKTOP = sp;return; } function _MatrixToFloat($0) { @@ -14951,53 +14969,53 @@ function _MatrixToFloat($0) { var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - HEAP32[4543] = $1; + HEAP32[4629] = $1; $2 = ((($0)) + 4|0); $3 = HEAP32[$2>>2]|0; - HEAP32[(18176)>>2] = $3; + HEAP32[(18520)>>2] = $3; $4 = ((($0)) + 8|0); $5 = HEAP32[$4>>2]|0; - HEAP32[(18180)>>2] = $5; + HEAP32[(18524)>>2] = $5; $6 = ((($0)) + 12|0); $7 = HEAP32[$6>>2]|0; - HEAP32[(18184)>>2] = $7; + HEAP32[(18528)>>2] = $7; $8 = ((($0)) + 16|0); $9 = HEAP32[$8>>2]|0; - HEAP32[(18188)>>2] = $9; + HEAP32[(18532)>>2] = $9; $10 = ((($0)) + 20|0); $11 = HEAP32[$10>>2]|0; - HEAP32[(18192)>>2] = $11; + HEAP32[(18536)>>2] = $11; $12 = ((($0)) + 24|0); $13 = HEAP32[$12>>2]|0; - HEAP32[(18196)>>2] = $13; + HEAP32[(18540)>>2] = $13; $14 = ((($0)) + 28|0); $15 = HEAP32[$14>>2]|0; - HEAP32[(18200)>>2] = $15; + HEAP32[(18544)>>2] = $15; $16 = ((($0)) + 32|0); $17 = HEAP32[$16>>2]|0; - HEAP32[(18204)>>2] = $17; + HEAP32[(18548)>>2] = $17; $18 = ((($0)) + 36|0); $19 = HEAP32[$18>>2]|0; - HEAP32[(18208)>>2] = $19; + HEAP32[(18552)>>2] = $19; $20 = ((($0)) + 40|0); $21 = HEAP32[$20>>2]|0; - HEAP32[(18212)>>2] = $21; + HEAP32[(18556)>>2] = $21; $22 = ((($0)) + 44|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(18216)>>2] = $23; + HEAP32[(18560)>>2] = $23; $24 = ((($0)) + 48|0); $25 = HEAP32[$24>>2]|0; - HEAP32[(18220)>>2] = $25; + HEAP32[(18564)>>2] = $25; $26 = ((($0)) + 52|0); $27 = HEAP32[$26>>2]|0; - HEAP32[(18224)>>2] = $27; + HEAP32[(18568)>>2] = $27; $28 = ((($0)) + 56|0); $29 = HEAP32[$28>>2]|0; - HEAP32[(18228)>>2] = $29; + HEAP32[(18572)>>2] = $29; $30 = ((($0)) + 60|0); $31 = HEAP32[$30>>2]|0; - HEAP32[(18232)>>2] = $31; - return (18172|0); + HEAP32[(18576)>>2] = $31; + return (18516|0); } function _rlMultMatrixf($0) { $0 = $0|0; @@ -15072,7 +15090,7 @@ function _rlMultMatrixf($0) { $47 = ((($0)) + 60|0); $48 = HEAP32[$47>>2]|0; HEAP32[$46>>2] = $48; - $49 = HEAP32[4173]|0; + $49 = HEAP32[4259]|0; dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$$byval_copy,$$byval_copy1); @@ -15086,15 +15104,15 @@ function _EndDrawing() { _SwapBuffers(); _PollInputEvents(); $0 = (+_GetTime()); - HEAPF64[2045] = $0; - $1 = +HEAPF64[2028]; + HEAPF64[2088] = $0; + $1 = +HEAPF64[2071]; $2 = $0 - $1; - HEAPF64[2047] = $2; - HEAPF64[2028] = $0; - $3 = +HEAPF64[2046]; + HEAPF64[2090] = $2; + HEAPF64[2071] = $0; + $3 = +HEAPF64[2089]; $4 = $2 + $3; - HEAPF64[2048] = $4; - $5 = +HEAPF64[2025]; + HEAPF64[2091] = $4; + $5 = +HEAPF64[2068]; $6 = $4 < $5; if (!($6)) { return; @@ -15104,13 +15122,13 @@ function _EndDrawing() { $9 = $8; _Wait($9); $10 = (+_GetTime()); - HEAPF64[2045] = $10; - $11 = +HEAPF64[2028]; + HEAPF64[2088] = $10; + $11 = +HEAPF64[2071]; $12 = $10 - $11; - HEAPF64[2028] = $10; - $13 = +HEAPF64[2048]; + HEAPF64[2071] = $10; + $13 = +HEAPF64[2091]; $14 = $12 + $13; - HEAPF64[2048] = $14; + HEAPF64[2091] = $14; return; } function _rlglDraw() { @@ -15123,7 +15141,7 @@ function _rlglDraw() { function _SwapBuffers() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4126]|0; + $0 = HEAP32[4212]|0; _glfwSwapBuffers(($0|0)); return; } @@ -15139,20 +15157,20 @@ function _PollInputEvents() { _UpdateGestures(); HEAP32[741] = -1; HEAP32[743] = -1; - HEAP32[4559] = 0; - $3 = HEAP32[4126]|0; + HEAP32[4645] = 0; + $3 = HEAP32[4212]|0; _glfwGetCursorPos(($3|0),($0|0),($1|0)); $4 = +HEAPF64[$0>>3]; $5 = $4; - HEAPF32[4048] = $5; + HEAPF32[4134] = $5; $6 = +HEAPF64[$1>>3]; $7 = $6; - HEAPF32[(16196)>>2] = $7; - _memcpy((19851|0),(19339|0),512)|0; - ;HEAP8[19336>>0]=HEAP8[19333>>0]|0;HEAP8[19336+1>>0]=HEAP8[19333+1>>0]|0;HEAP8[19336+2>>0]=HEAP8[19333+2>>0]|0; - $8 = HEAP32[4542]|0; - HEAP32[4129] = $8; - HEAP32[4542] = 0; + HEAPF32[(16540)>>2] = $7; + _memcpy((20195|0),(19683|0),512)|0; + ;HEAP8[19680>>0]=HEAP8[19677>>0]|0;HEAP8[19680+1>>0]=HEAP8[19677+1>>0]|0;HEAP8[19680+2>>0]=HEAP8[19677+2>>0]|0; + $8 = HEAP32[4628]|0; + HEAP32[4215] = $8; + HEAP32[4628] = 0; $9 = (_emscripten_get_num_gamepads()|0); $10 = ($9|0)>(0); if (!($10)) { @@ -15162,8 +15180,8 @@ function _PollInputEvents() { $12 = ((($2)) + 8|0); $$05160 = 0; while(1) { - $scevgep = (20363 + ($$05160<<5)|0); - $scevgep67 = (20491 + ($$05160<<5)|0); + $scevgep = (20707 + ($$05160<<5)|0); + $scevgep67 = (20835 + ($$05160<<5)|0); dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); $14 = ($13|0)==(0); @@ -15177,7 +15195,7 @@ function _PollInputEvents() { $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); $22 = HEAP32[$21>>2]|0; $23 = ($22|0)==(1); - $24 = ((20491 + ($$05160<<5)|0) + ($$04857)|0); + $24 = ((20835 + ($$05160<<5)|0) + ($$04857)|0); if ($23) { HEAP8[$24>>0] = 1; HEAP32[743] = $$04857; @@ -15204,7 +15222,7 @@ function _PollInputEvents() { $29 = (((($2)) + 16|0) + ($$058<<3)|0); $30 = +HEAPF64[$29>>3]; $31 = $30; - $32 = ((18240 + ($$05160<<5)|0) + ($$058<<2)|0); + $32 = ((18584 + ($$05160<<5)|0) + ($$058<<2)|0); HEAPF32[$32>>2] = $31; $33 = (($$058) + 1)|0; $34 = ($33|0)<($20|0); @@ -15220,7 +15238,7 @@ function _PollInputEvents() { } else { $$lcssa = $18; } - HEAP32[4559] = $$lcssa; + HEAP32[4645] = $$lcssa; } $37 = (($$05160) + 1)|0; $38 = ($37|0)<($9|0); @@ -15261,87 +15279,87 @@ function _UpdateDefaultBuffers() { var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4505]|0; + $0 = HEAP32[4591]|0; $1 = ($0|0)>(0); if ($1) { - $2 = HEAP32[4207]|0; + $2 = HEAP32[4293]|0; $3 = ($2|0)==(0); if (!($3)) { - $4 = HEAP32[4209]|0; - $5 = HEAP32[(18048)>>2]|0; + $4 = HEAP32[4295]|0; + $5 = HEAP32[(18392)>>2]|0; FUNCTION_TABLE_vi[$4 & 31]($5); } - $6 = HEAP32[(18052)>>2]|0; + $6 = HEAP32[(18396)>>2]|0; _glBindBuffer(34962,($6|0)); - $7 = HEAP32[4505]|0; + $7 = HEAP32[4591]|0; $8 = ($7*12)|0; - $9 = HEAP32[(18032)>>2]|0; + $9 = HEAP32[(18376)>>2]|0; _glBufferSubData(34962,0,($8|0),($9|0)); - $10 = HEAP32[(18056)>>2]|0; + $10 = HEAP32[(18400)>>2]|0; _glBindBuffer(34962,($10|0)); - $11 = HEAP32[(18028)>>2]|0; + $11 = HEAP32[(18372)>>2]|0; $12 = $11 << 2; - $13 = HEAP32[(18040)>>2]|0; + $13 = HEAP32[(18384)>>2]|0; _glBufferSubData(34962,0,($12|0),($13|0)); } - $14 = HEAP32[4517]|0; + $14 = HEAP32[4603]|0; $15 = ($14|0)>(0); if ($15) { - $16 = HEAP32[4207]|0; + $16 = HEAP32[4293]|0; $17 = ($16|0)==(0); if (!($17)) { - $18 = HEAP32[4209]|0; - $19 = HEAP32[(18096)>>2]|0; + $18 = HEAP32[4295]|0; + $19 = HEAP32[(18440)>>2]|0; FUNCTION_TABLE_vi[$18 & 31]($19); } - $20 = HEAP32[(18100)>>2]|0; + $20 = HEAP32[(18444)>>2]|0; _glBindBuffer(34962,($20|0)); - $21 = HEAP32[4517]|0; + $21 = HEAP32[4603]|0; $22 = ($21*12)|0; - $23 = HEAP32[(18080)>>2]|0; + $23 = HEAP32[(18424)>>2]|0; _glBufferSubData(34962,0,($22|0),($23|0)); - $24 = HEAP32[(18104)>>2]|0; + $24 = HEAP32[(18448)>>2]|0; _glBindBuffer(34962,($24|0)); - $25 = HEAP32[(18076)>>2]|0; + $25 = HEAP32[(18420)>>2]|0; $26 = $25 << 2; - $27 = HEAP32[(18088)>>2]|0; + $27 = HEAP32[(18432)>>2]|0; _glBufferSubData(34962,0,($26|0),($27|0)); } - $28 = HEAP32[4529]|0; + $28 = HEAP32[4615]|0; $29 = ($28|0)>(0); if ($29) { - $30 = HEAP32[4207]|0; + $30 = HEAP32[4293]|0; $31 = ($30|0)==(0); if (!($31)) { - $32 = HEAP32[4209]|0; - $33 = HEAP32[(18144)>>2]|0; + $32 = HEAP32[4295]|0; + $33 = HEAP32[(18488)>>2]|0; FUNCTION_TABLE_vi[$32 & 31]($33); } - $34 = HEAP32[(18148)>>2]|0; + $34 = HEAP32[(18492)>>2]|0; _glBindBuffer(34962,($34|0)); - $35 = HEAP32[4529]|0; + $35 = HEAP32[4615]|0; $36 = ($35*12)|0; - $37 = HEAP32[(18128)>>2]|0; + $37 = HEAP32[(18472)>>2]|0; _glBufferSubData(34962,0,($36|0),($37|0)); - $38 = HEAP32[(18152)>>2]|0; + $38 = HEAP32[(18496)>>2]|0; _glBindBuffer(34962,($38|0)); - $39 = HEAP32[4529]|0; + $39 = HEAP32[4615]|0; $40 = $39 << 3; - $41 = HEAP32[(18132)>>2]|0; + $41 = HEAP32[(18476)>>2]|0; _glBufferSubData(34962,0,($40|0),($41|0)); - $42 = HEAP32[(18156)>>2]|0; + $42 = HEAP32[(18500)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[4529]|0; + $43 = HEAP32[4615]|0; $44 = $43 << 2; - $45 = HEAP32[(18136)>>2]|0; + $45 = HEAP32[(18480)>>2]|0; _glBufferSubData(34962,0,($44|0),($45|0)); } - $46 = HEAP32[4207]|0; + $46 = HEAP32[4293]|0; $47 = ($46|0)==(0); if ($47) { return; } - $48 = HEAP32[4209]|0; + $48 = HEAP32[4295]|0; FUNCTION_TABLE_vi[$48 & 31](0); return; } @@ -15359,9 +15377,9 @@ function _DrawDefaultBuffers() { $0 = sp + 128|0; $1 = sp + 64|0; $2 = sp; - dest=$0; src=16696; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$1; src=16760; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $3 = HEAP32[4592]|0; + dest=$0; src=17040; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=17104; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[4678]|0; $4 = ($3|0)!=(0); $$ = $4 ? 2 : 1; $$02932 = 0; @@ -15371,134 +15389,134 @@ function _DrawDefaultBuffers() { dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); } - $8 = HEAP32[4505]|0; + $8 = HEAP32[4591]|0; $9 = ($8|0)>(0); - $10 = HEAP32[4517]|0; + $10 = HEAP32[4603]|0; $11 = ($10|0)>(0); $or$cond = $9 | $11; - $12 = HEAP32[4529]|0; + $12 = HEAP32[4615]|0; $13 = ($12|0)>(0); $or$cond3 = $or$cond | $13; if ($or$cond3) { - $14 = HEAP32[4229]|0; + $14 = HEAP32[4315]|0; _glUseProgram(($14|0)); - dest=$modelview$byval_copy; src=16760; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy2; src=16696; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy; src=17104; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=17040; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); - $15 = HEAP32[(16944)>>2]|0; + $15 = HEAP32[(17288)>>2]|0; dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); $16 = (_MatrixToFloat($$byval_copy2)|0); _glUniformMatrix4fv(($15|0),1,0,($16|0)); - $17 = HEAP32[(16948)>>2]|0; + $17 = HEAP32[(17292)>>2]|0; _glUniform4f(($17|0),1.0,1.0,1.0,1.0); - $18 = HEAP32[(16960)>>2]|0; + $18 = HEAP32[(17304)>>2]|0; _glUniform1i(($18|0),0); } - $19 = HEAP32[4505]|0; + $19 = HEAP32[4591]|0; $20 = ($19|0)>(0); if ($20) { - $21 = HEAP32[4214]|0; + $21 = HEAP32[4300]|0; _glBindTexture(3553,($21|0)); - $22 = HEAP32[4207]|0; + $22 = HEAP32[4293]|0; $23 = ($22|0)==(0); if ($23) { - $26 = HEAP32[(18052)>>2]|0; + $26 = HEAP32[(18396)>>2]|0; _glBindBuffer(34962,($26|0)); - $27 = HEAP32[(16920)>>2]|0; + $27 = HEAP32[(17264)>>2]|0; _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); - $28 = HEAP32[(16920)>>2]|0; + $28 = HEAP32[(17264)>>2]|0; _glEnableVertexAttribArray(($28|0)); - $29 = HEAP32[(18056)>>2]|0; + $29 = HEAP32[(18400)>>2]|0; _glBindBuffer(34962,($29|0)); - $30 = HEAP32[(16940)>>2]|0; + $30 = HEAP32[(17284)>>2]|0; _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); - $31 = HEAP32[(16940)>>2]|0; + $31 = HEAP32[(17284)>>2]|0; _glEnableVertexAttribArray(($31|0)); } else { - $24 = HEAP32[4209]|0; - $25 = HEAP32[(18048)>>2]|0; + $24 = HEAP32[4295]|0; + $25 = HEAP32[(18392)>>2]|0; FUNCTION_TABLE_vi[$24 & 31]($25); } - $32 = HEAP32[4505]|0; + $32 = HEAP32[4591]|0; _glDrawArrays(1,0,($32|0)); - $33 = HEAP32[4207]|0; + $33 = HEAP32[4293]|0; $34 = ($33|0)==(0); if ($34) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $35 = HEAP32[4517]|0; + $35 = HEAP32[4603]|0; $36 = ($35|0)>(0); if ($36) { - $37 = HEAP32[4214]|0; + $37 = HEAP32[4300]|0; _glBindTexture(3553,($37|0)); - $38 = HEAP32[4207]|0; + $38 = HEAP32[4293]|0; $39 = ($38|0)==(0); if ($39) { - $42 = HEAP32[(18100)>>2]|0; + $42 = HEAP32[(18444)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[(16920)>>2]|0; + $43 = HEAP32[(17264)>>2]|0; _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); - $44 = HEAP32[(16920)>>2]|0; + $44 = HEAP32[(17264)>>2]|0; _glEnableVertexAttribArray(($44|0)); - $45 = HEAP32[(18104)>>2]|0; + $45 = HEAP32[(18448)>>2]|0; _glBindBuffer(34962,($45|0)); - $46 = HEAP32[(16940)>>2]|0; + $46 = HEAP32[(17284)>>2]|0; _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); - $47 = HEAP32[(16940)>>2]|0; + $47 = HEAP32[(17284)>>2]|0; _glEnableVertexAttribArray(($47|0)); } else { - $40 = HEAP32[4209]|0; - $41 = HEAP32[(18096)>>2]|0; + $40 = HEAP32[4295]|0; + $41 = HEAP32[(18440)>>2]|0; FUNCTION_TABLE_vi[$40 & 31]($41); } - $48 = HEAP32[4517]|0; + $48 = HEAP32[4603]|0; _glDrawArrays(4,0,($48|0)); - $49 = HEAP32[4207]|0; + $49 = HEAP32[4293]|0; $50 = ($49|0)==(0); if ($50) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $51 = HEAP32[4529]|0; + $51 = HEAP32[4615]|0; $52 = ($51|0)>(0); if ($52) { - $53 = HEAP32[4207]|0; + $53 = HEAP32[4293]|0; $54 = ($53|0)==(0); if ($54) { - $57 = HEAP32[(18148)>>2]|0; + $57 = HEAP32[(18492)>>2]|0; _glBindBuffer(34962,($57|0)); - $58 = HEAP32[(16920)>>2]|0; + $58 = HEAP32[(17264)>>2]|0; _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); - $59 = HEAP32[(16920)>>2]|0; + $59 = HEAP32[(17264)>>2]|0; _glEnableVertexAttribArray(($59|0)); - $60 = HEAP32[(18152)>>2]|0; + $60 = HEAP32[(18496)>>2]|0; _glBindBuffer(34962,($60|0)); - $61 = HEAP32[(16924)>>2]|0; + $61 = HEAP32[(17268)>>2]|0; _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); - $62 = HEAP32[(16924)>>2]|0; + $62 = HEAP32[(17268)>>2]|0; _glEnableVertexAttribArray(($62|0)); - $63 = HEAP32[(18156)>>2]|0; + $63 = HEAP32[(18500)>>2]|0; _glBindBuffer(34962,($63|0)); - $64 = HEAP32[(16940)>>2]|0; + $64 = HEAP32[(17284)>>2]|0; _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); - $65 = HEAP32[(16940)>>2]|0; + $65 = HEAP32[(17284)>>2]|0; _glEnableVertexAttribArray(($65|0)); - $66 = HEAP32[(18160)>>2]|0; + $66 = HEAP32[(18504)>>2]|0; _glBindBuffer(34963,($66|0)); } else { - $55 = HEAP32[4209]|0; - $56 = HEAP32[(18144)>>2]|0; + $55 = HEAP32[4295]|0; + $56 = HEAP32[(18488)>>2]|0; FUNCTION_TABLE_vi[$55 & 31]($56); } - $67 = HEAP32[4245]|0; + $67 = HEAP32[4331]|0; $68 = ($67|0)>(0); if ($68) { $$02830 = 0;$$031 = 0; while(1) { - $71 = HEAP32[4244]|0; + $71 = HEAP32[4330]|0; $72 = (($71) + (($$031*144)|0)|0); $73 = HEAP32[$72>>2]|0; $74 = (($73|0) / 4)&-1; @@ -15509,14 +15527,14 @@ function _DrawDefaultBuffers() { $78 = $$02830 << 1; $79 = $78; _glDrawElements(4,($75|0),5123,($79|0)); - $80 = HEAP32[4244]|0; + $80 = HEAP32[4330]|0; $81 = (($80) + (($$031*144)|0)|0); $82 = HEAP32[$81>>2]|0; $83 = (($82|0) / 4)&-1; $84 = ($83*6)|0; $85 = (($84) + ($$02830))|0; $86 = (($$031) + 1)|0; - $87 = HEAP32[4245]|0; + $87 = HEAP32[4331]|0; $88 = ($86|0)<($87|0); if ($88) { $$02830 = $85;$$031 = $86; @@ -15525,7 +15543,7 @@ function _DrawDefaultBuffers() { } } } - $69 = HEAP32[4207]|0; + $69 = HEAP32[4293]|0; $70 = ($69|0)==(0); if ($70) { _glBindBuffer(34962,0); @@ -15533,10 +15551,10 @@ function _DrawDefaultBuffers() { } _glBindTexture(3553,0); } - $89 = HEAP32[4207]|0; + $89 = HEAP32[4293]|0; $90 = ($89|0)==(0); if (!($90)) { - $91 = HEAP32[4209]|0; + $91 = HEAP32[4295]|0; FUNCTION_TABLE_vi[$91 & 31](0); } _glUseProgram(0); @@ -15548,22 +15566,22 @@ function _DrawDefaultBuffers() { break; } } - HEAP32[4245] = 1; - $5 = HEAP32[4214]|0; - $6 = HEAP32[4244]|0; + HEAP32[4331] = 1; + $5 = HEAP32[4300]|0; + $6 = HEAP32[4330]|0; $7 = ((($6)) + 8|0); HEAP32[$7>>2] = $5; HEAP32[$6>>2] = 0; - HEAP32[4505] = 0; - HEAP32[(18028)>>2] = 0; - HEAP32[4517] = 0; - HEAP32[(18076)>>2] = 0; - HEAP32[4529] = 0; - HEAP32[(18120)>>2] = 0; - HEAP32[(18124)>>2] = 0; + HEAP32[4591] = 0; + HEAP32[(18372)>>2] = 0; + HEAP32[4603] = 0; + HEAP32[(18420)>>2] = 0; + HEAP32[4615] = 0; + HEAP32[(18464)>>2] = 0; + HEAP32[(18468)>>2] = 0; HEAPF32[744] = -1.0; - dest=16696; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=16760; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17040; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17104; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _SetStereoView($0,$1,$2) { @@ -15578,17 +15596,17 @@ function _SetStereoView($0,$1,$2) { $3 = sp; $4 = sp + 128|0; dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $5 = HEAP32[4503]|0; + $5 = HEAP32[4589]|0; $6 = Math_imul($5, $0)|0; $7 = (($6|0) / 2)&-1; $8 = (($5|0) / 2)&-1; - $9 = HEAP32[4504]|0; + $9 = HEAP32[4590]|0; _rlViewport($7,0,$8,$9); - $10 = (18600 + ($0<<6)|0); + $10 = (18944 + ($0<<6)|0); dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy3); - $11 = (18472 + ($0<<6)|0); + $11 = (18816 + ($0<<6)|0); dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetMatrixModelview($$byval_copy3); @@ -15600,14 +15618,14 @@ function _SetMatrixModelview($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=16760; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17104; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _SetMatrixProjection($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=16696; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17040; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _rlPushMatrix() { @@ -15615,43 +15633,43 @@ function _rlPushMatrix() { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - $0 = HEAP32[4682]|0; + $0 = HEAP32[4768]|0; $1 = ($0|0)==(15); if ($1) { HEAP32[$vararg_buffer>>2] = 16; - _TraceLog(1,8778,$vararg_buffer); + _TraceLog(1,8810,$vararg_buffer); } - $2 = HEAP32[4682]|0; - $3 = (16988 + ($2<<6)|0); - $4 = HEAP32[4173]|0; + $2 = HEAP32[4768]|0; + $3 = (17332 + ($2<<6)|0); + $4 = HEAP32[4259]|0; dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _rlLoadIdentity(); - $5 = HEAP32[4682]|0; + $5 = HEAP32[4768]|0; $6 = (($5) + 1)|0; - HEAP32[4682] = $6; - $7 = HEAP32[4206]|0; + HEAP32[4768] = $6; + $7 = HEAP32[4292]|0; $8 = ($7|0)==(5888); if (!($8)) { STACKTOP = sp;return; } - HEAP32[4683] = 1; + HEAP32[4769] = 1; STACKTOP = sp;return; } function _rlPopMatrix() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4682]|0; + $0 = HEAP32[4768]|0; $1 = ($0|0)>(0); if (!($1)) { return; } - $2 = HEAP32[4682]|0; + $2 = HEAP32[4768]|0; $3 = (($2) + -1)|0; - $4 = (16988 + ($3<<6)|0); - $5 = HEAP32[4173]|0; + $4 = (17332 + ($3<<6)|0); + $5 = HEAP32[4259]|0; _memmove(($5|0),($4|0),64)|0; $6 = (($2) + -1)|0; - HEAP32[4682] = $6; + HEAP32[4768] = $6; return; } function _IsFileExtension($0,$1) { @@ -15684,7 +15702,7 @@ function _rlTranslatef($0,$1,$2) { $4 = sp; _MatrixTranslate($3,$0,$1,$2); _MatrixTranspose($3); - $5 = HEAP32[4173]|0; + $5 = HEAP32[4259]|0; dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy1); @@ -15717,7 +15735,7 @@ function _rlRotatef($0,$1,$2,$3) { _MatrixRotate($6,$$byval_copy2,$10); dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixTranspose($4); - $11 = HEAP32[4173]|0; + $11 = HEAP32[4259]|0; dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); @@ -15728,7 +15746,7 @@ function _rlBegin($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4246] = $0; + HEAP32[4332] = $0; return; } function _rlEnd() { @@ -15744,21 +15762,21 @@ function _rlEnd() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $$byval_copy = sp; - $0 = HEAP32[4683]|0; + $0 = HEAP32[4769]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4684]|0; + $2 = HEAP32[4770]|0; $3 = ($2|0)>(0); if ($3) { $$03956 = 0; while(1) { - $6 = HEAP32[4243]|0; + $6 = HEAP32[4329]|0; $7 = (($6) + (($$03956*12)|0)|0); - $8 = HEAP32[4173]|0; + $8 = HEAP32[4259]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _VectorTransform($7,$$byval_copy); $9 = (($$03956) + 1)|0; - $5 = HEAP32[4684]|0; + $5 = HEAP32[4770]|0; $10 = ($9|0)<($5|0); if ($10) { $$03956 = $9; @@ -15766,12 +15784,12 @@ function _rlEnd() { break; } } - HEAP32[4683] = 0; + HEAP32[4769] = 0; $4 = ($5|0)>(0); if ($4) { $$04154 = 0; while(1) { - $11 = HEAP32[4243]|0; + $11 = HEAP32[4329]|0; $12 = (($11) + (($$04154*12)|0)|0); $13 = +HEAPF32[$12>>2]; $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); @@ -15780,7 +15798,7 @@ function _rlEnd() { $17 = +HEAPF32[$16>>2]; _rlVertex3f($13,$15,$17); $18 = (($$04154) + 1)|0; - $19 = HEAP32[4684]|0; + $19 = HEAP32[4770]|0; $20 = ($18|0)<($19|0); if ($20) { $$04154 = $18; @@ -15790,15 +15808,15 @@ function _rlEnd() { } } } else { - HEAP32[4683] = 0; + HEAP32[4769] = 0; } - HEAP32[4684] = 0; + HEAP32[4770] = 0; } - $21 = HEAP32[4246]|0; + $21 = HEAP32[4332]|0; switch ($21|0) { case 1: { - $22 = HEAP32[4505]|0; - $23 = HEAP32[(18028)>>2]|0; + $22 = HEAP32[4591]|0; + $23 = HEAP32[(18372)>>2]|0; $24 = ($22|0)==($23|0); if ($24) { $148 = +HEAPF32[744]; @@ -15817,16 +15835,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $27 = HEAP32[(18040)>>2]|0; - $28 = HEAP32[(18028)>>2]|0; + $27 = HEAP32[(18384)>>2]|0; + $28 = HEAP32[(18372)>>2]|0; $29 = $28 << 2; $30 = (($29) + -4)|0; $31 = (($27) + ($30)|0); $32 = HEAP8[$31>>0]|0; $33 = (($27) + ($29)|0); HEAP8[$33>>0] = $32; - $34 = HEAP32[(18040)>>2]|0; - $35 = HEAP32[(18028)>>2]|0; + $34 = HEAP32[(18384)>>2]|0; + $35 = HEAP32[(18372)>>2]|0; $36 = $35 << 2; $37 = (($36) + -3)|0; $38 = (($34) + ($37)|0); @@ -15834,8 +15852,8 @@ function _rlEnd() { $40 = $36 | 1; $41 = (($34) + ($40)|0); HEAP8[$41>>0] = $39; - $42 = HEAP32[(18040)>>2]|0; - $43 = HEAP32[(18028)>>2]|0; + $42 = HEAP32[(18384)>>2]|0; + $43 = HEAP32[(18372)>>2]|0; $44 = $43 << 2; $45 = (($44) + -2)|0; $46 = (($42) + ($45)|0); @@ -15843,8 +15861,8 @@ function _rlEnd() { $48 = $44 | 2; $49 = (($42) + ($48)|0); HEAP8[$49>>0] = $47; - $50 = HEAP32[(18040)>>2]|0; - $51 = HEAP32[(18028)>>2]|0; + $50 = HEAP32[(18384)>>2]|0; + $51 = HEAP32[(18372)>>2]|0; $52 = $51 << 2; $53 = (($52) + -1)|0; $54 = (($50) + ($53)|0); @@ -15852,9 +15870,9 @@ function _rlEnd() { $56 = $52 | 3; $57 = (($50) + ($56)|0); HEAP8[$57>>0] = $55; - $58 = HEAP32[(18028)>>2]|0; + $58 = HEAP32[(18372)>>2]|0; $59 = (($58) + 1)|0; - HEAP32[(18028)>>2] = $59; + HEAP32[(18372)>>2] = $59; $60 = (($$04347) + 1)|0; $exitcond = ($60|0)==($25|0); if ($exitcond) { @@ -15870,8 +15888,8 @@ function _rlEnd() { break; } case 4: { - $61 = HEAP32[4517]|0; - $62 = HEAP32[(18076)>>2]|0; + $61 = HEAP32[4603]|0; + $62 = HEAP32[(18420)>>2]|0; $63 = ($61|0)==($62|0); if ($63) { $148 = +HEAPF32[744]; @@ -15890,16 +15908,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $66 = HEAP32[(18088)>>2]|0; - $67 = HEAP32[(18076)>>2]|0; + $66 = HEAP32[(18432)>>2]|0; + $67 = HEAP32[(18420)>>2]|0; $68 = $67 << 2; $69 = (($68) + -4)|0; $70 = (($66) + ($69)|0); $71 = HEAP8[$70>>0]|0; $72 = (($66) + ($68)|0); HEAP8[$72>>0] = $71; - $73 = HEAP32[(18088)>>2]|0; - $74 = HEAP32[(18076)>>2]|0; + $73 = HEAP32[(18432)>>2]|0; + $74 = HEAP32[(18420)>>2]|0; $75 = $74 << 2; $76 = (($75) + -3)|0; $77 = (($73) + ($76)|0); @@ -15907,8 +15925,8 @@ function _rlEnd() { $79 = $75 | 1; $80 = (($73) + ($79)|0); HEAP8[$80>>0] = $78; - $81 = HEAP32[(18088)>>2]|0; - $82 = HEAP32[(18076)>>2]|0; + $81 = HEAP32[(18432)>>2]|0; + $82 = HEAP32[(18420)>>2]|0; $83 = $82 << 2; $84 = (($83) + -2)|0; $85 = (($81) + ($84)|0); @@ -15916,8 +15934,8 @@ function _rlEnd() { $87 = $83 | 2; $88 = (($81) + ($87)|0); HEAP8[$88>>0] = $86; - $89 = HEAP32[(18088)>>2]|0; - $90 = HEAP32[(18076)>>2]|0; + $89 = HEAP32[(18432)>>2]|0; + $90 = HEAP32[(18420)>>2]|0; $91 = $90 << 2; $92 = (($91) + -1)|0; $93 = (($89) + ($92)|0); @@ -15925,9 +15943,9 @@ function _rlEnd() { $95 = $91 | 3; $96 = (($89) + ($95)|0); HEAP8[$96>>0] = $94; - $97 = HEAP32[(18076)>>2]|0; + $97 = HEAP32[(18420)>>2]|0; $98 = (($97) + 1)|0; - HEAP32[(18076)>>2] = $98; + HEAP32[(18420)>>2] = $98; $99 = (($$04248) + 1)|0; $exitcond60 = ($99|0)==($64|0); if ($exitcond60) { @@ -15943,8 +15961,8 @@ function _rlEnd() { break; } case 7: { - $100 = HEAP32[4529]|0; - $101 = HEAP32[(18124)>>2]|0; + $100 = HEAP32[4615]|0; + $101 = HEAP32[(18468)>>2]|0; $102 = ($100|0)==($101|0); if (!($102)) { $103 = (($100) - ($101))|0; @@ -15952,16 +15970,16 @@ function _rlEnd() { if ($104) { $$04052 = 0; while(1) { - $105 = HEAP32[(18136)>>2]|0; - $106 = HEAP32[(18124)>>2]|0; + $105 = HEAP32[(18480)>>2]|0; + $106 = HEAP32[(18468)>>2]|0; $107 = $106 << 2; $108 = (($107) + -4)|0; $109 = (($105) + ($108)|0); $110 = HEAP8[$109>>0]|0; $111 = (($105) + ($107)|0); HEAP8[$111>>0] = $110; - $112 = HEAP32[(18136)>>2]|0; - $113 = HEAP32[(18124)>>2]|0; + $112 = HEAP32[(18480)>>2]|0; + $113 = HEAP32[(18468)>>2]|0; $114 = $113 << 2; $115 = (($114) + -3)|0; $116 = (($112) + ($115)|0); @@ -15969,8 +15987,8 @@ function _rlEnd() { $118 = $114 | 1; $119 = (($112) + ($118)|0); HEAP8[$119>>0] = $117; - $120 = HEAP32[(18136)>>2]|0; - $121 = HEAP32[(18124)>>2]|0; + $120 = HEAP32[(18480)>>2]|0; + $121 = HEAP32[(18468)>>2]|0; $122 = $121 << 2; $123 = (($122) + -2)|0; $124 = (($120) + ($123)|0); @@ -15978,8 +15996,8 @@ function _rlEnd() { $126 = $122 | 2; $127 = (($120) + ($126)|0); HEAP8[$127>>0] = $125; - $128 = HEAP32[(18136)>>2]|0; - $129 = HEAP32[(18124)>>2]|0; + $128 = HEAP32[(18480)>>2]|0; + $129 = HEAP32[(18468)>>2]|0; $130 = $129 << 2; $131 = (($130) + -1)|0; $132 = (($128) + ($131)|0); @@ -15987,9 +16005,9 @@ function _rlEnd() { $134 = $130 | 3; $135 = (($128) + ($134)|0); HEAP8[$135>>0] = $133; - $136 = HEAP32[(18124)>>2]|0; + $136 = HEAP32[(18468)>>2]|0; $137 = (($136) + 1)|0; - HEAP32[(18124)>>2] = $137; + HEAP32[(18468)>>2] = $137; $138 = (($$04052) + 1)|0; $exitcond63 = ($138|0)==($103|0); if ($exitcond63) { @@ -16000,8 +16018,8 @@ function _rlEnd() { } } } - $139 = HEAP32[4529]|0; - $140 = HEAP32[(18120)>>2]|0; + $139 = HEAP32[4615]|0; + $140 = HEAP32[(18464)>>2]|0; $141 = ($139|0)>($140|0); if (!($141)) { $148 = +HEAPF32[744]; @@ -16009,8 +16027,8 @@ function _rlEnd() { HEAPF32[744] = $149; STACKTOP = sp;return; } - $142 = HEAP32[(18132)>>2]|0; - $$promoted = HEAP32[(18120)>>2]|0; + $142 = HEAP32[(18476)>>2]|0; + $$promoted = HEAP32[(18464)>>2]|0; $143 = $$promoted << 1; $scevgep = (($142) + ($143<<2)|0); $144 = (($139) - ($140))|0; @@ -16018,7 +16036,7 @@ function _rlEnd() { _memset(($scevgep|0),0,($145|0))|0; $146 = (($139) + ($$promoted))|0; $147 = (($146) - ($140))|0; - HEAP32[(18120)>>2] = $147; + HEAP32[(18464)>>2] = $147; $148 = +HEAPF32[744]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[744] = $149; @@ -16045,11 +16063,11 @@ function _rlVertex3f($0,$1,$2) { $vararg_buffer3 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; - $3 = HEAP32[4683]|0; + $3 = HEAP32[4769]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4243]|0; - $6 = HEAP32[4684]|0; + $5 = HEAP32[4329]|0; + $6 = HEAP32[4770]|0; $7 = (($5) + (($6*12)|0)|0); HEAPF32[$7>>2] = $0; $8 = (((($5) + (($6*12)|0)|0)) + 4|0); @@ -16057,16 +16075,16 @@ function _rlVertex3f($0,$1,$2) { $9 = (((($5) + (($6*12)|0)|0)) + 8|0); HEAPF32[$9>>2] = $2; $10 = (($6) + 1)|0; - HEAP32[4684] = $10; + HEAP32[4770] = $10; STACKTOP = sp;return; } - $11 = HEAP32[4246]|0; + $11 = HEAP32[4332]|0; switch ($11|0) { case 1: { - $12 = HEAP32[4505]|0; + $12 = HEAP32[4591]|0; $13 = ($12|0)<(2048); if ($13) { - $14 = HEAP32[(18032)>>2]|0; + $14 = HEAP32[(18376)>>2]|0; $15 = ($12*3)|0; $16 = (($14) + ($15<<2)|0); HEAPF32[$16>>2] = $0; @@ -16077,19 +16095,19 @@ function _rlVertex3f($0,$1,$2) { $20 = (($14) + ($19<<2)|0); HEAPF32[$20>>2] = $2; $21 = (($12) + 1)|0; - HEAP32[4505] = $21; + HEAP32[4591] = $21; STACKTOP = sp;return; } else { - _TraceLog(1,8816,$vararg_buffer); + _TraceLog(1,8848,$vararg_buffer); STACKTOP = sp;return; } break; } case 4: { - $22 = HEAP32[4517]|0; + $22 = HEAP32[4603]|0; $23 = ($22|0)<(6144); if ($23) { - $24 = HEAP32[(18080)>>2]|0; + $24 = HEAP32[(18424)>>2]|0; $25 = ($22*3)|0; $26 = (($24) + ($25<<2)|0); HEAPF32[$26>>2] = $0; @@ -16100,19 +16118,19 @@ function _rlVertex3f($0,$1,$2) { $30 = (($24) + ($29<<2)|0); HEAPF32[$30>>2] = $2; $31 = (($22) + 1)|0; - HEAP32[4517] = $31; + HEAP32[4603] = $31; STACKTOP = sp;return; } else { - _TraceLog(1,8841,$vararg_buffer1); + _TraceLog(1,8873,$vararg_buffer1); STACKTOP = sp;return; } break; } case 7: { - $32 = HEAP32[4529]|0; + $32 = HEAP32[4615]|0; $33 = ($32|0)<(4096); if ($33) { - $34 = HEAP32[(18128)>>2]|0; + $34 = HEAP32[(18472)>>2]|0; $35 = ($32*3)|0; $36 = (($34) + ($35<<2)|0); HEAPF32[$36>>2] = $0; @@ -16123,9 +16141,9 @@ function _rlVertex3f($0,$1,$2) { $40 = (($34) + ($39<<2)|0); HEAPF32[$40>>2] = $2; $41 = (($32) + 1)|0; - HEAP32[4529] = $41; - $42 = HEAP32[4244]|0; - $43 = HEAP32[4245]|0; + HEAP32[4615] = $41; + $42 = HEAP32[4330]|0; + $43 = HEAP32[4331]|0; $44 = (($43) + -1)|0; $45 = (($42) + (($44*144)|0)|0); $46 = HEAP32[$45>>2]|0; @@ -16133,7 +16151,7 @@ function _rlVertex3f($0,$1,$2) { HEAP32[$45>>2] = $47; STACKTOP = sp;return; } else { - _TraceLog(1,8870,$vararg_buffer3); + _TraceLog(1,8902,$vararg_buffer3); STACKTOP = sp;return; } break; @@ -16168,13 +16186,13 @@ function _rlTexCoord2f($0,$1) { $1 = +$1; var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[4246]|0; + $2 = HEAP32[4332]|0; $3 = ($2|0)==(7); if (!($3)) { return; } - $4 = HEAP32[(18132)>>2]|0; - $5 = HEAP32[(18120)>>2]|0; + $4 = HEAP32[(18476)>>2]|0; + $5 = HEAP32[(18464)>>2]|0; $6 = $5 << 1; $7 = (($4) + ($6<<2)|0); HEAPF32[$7>>2] = $0; @@ -16182,7 +16200,7 @@ function _rlTexCoord2f($0,$1) { $9 = (($4) + ($8<<2)|0); HEAPF32[$9>>2] = $1; $10 = (($5) + 1)|0; - HEAP32[(18120)>>2] = $10; + HEAP32[(18464)>>2] = $10; return; } function _rlNormal3f($0,$1,$2) { @@ -16201,18 +16219,18 @@ function _rlColor4ub($0,$1,$2,$3) { var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $4 = HEAP32[4246]|0; + $4 = HEAP32[4332]|0; switch ($4|0) { case 1: { - $$sink37 = (18028);$$sink38 = (18040); + $$sink37 = (18372);$$sink38 = (18384); break; } case 4: { - $$sink37 = (18076);$$sink38 = (18088); + $$sink37 = (18420);$$sink38 = (18432); break; } case 7: { - $$sink37 = (18124);$$sink38 = (18136); + $$sink37 = (18468);$$sink38 = (18480); break; } default: { @@ -16251,8 +16269,8 @@ function _rlEnableTexture($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4244]|0; - $2 = HEAP32[4245]|0; + $1 = HEAP32[4330]|0; + $2 = HEAP32[4331]|0; $3 = (($2) + -1)|0; $4 = (((($1) + (($3*144)|0)|0)) + 8|0); $5 = HEAP32[$4>>2]|0; @@ -16265,9 +16283,9 @@ function _rlEnableTexture($0) { $9 = ($8|0)>(0); if ($9) { $10 = (($2) + 1)|0; - HEAP32[4245] = $10; + HEAP32[4331] = $10; } - $11 = HEAP32[4245]|0; + $11 = HEAP32[4331]|0; $12 = (($11) + -1)|0; $13 = (((($1) + (($12*144)|0)|0)) + 8|0); HEAP32[$13>>2] = $0; @@ -16278,7 +16296,7 @@ function _rlEnableTexture($0) { function _rlDisableTexture() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4529]|0; + $0 = HEAP32[4615]|0; $1 = ($0|0)>(4095); if (!($1)) { return; @@ -16308,40 +16326,11 @@ function _DrawLine($0,$1,$2,$3,$4) { _rlEnd(); return; } -function _stbi_load($0,$1,$2,$3,$4) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - $4 = $4|0; - var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; - sp = STACKTOP; - $5 = (_stbi__fopen($0)|0); - $6 = ($5|0)==(0|0); - if ($6) { - _stbi__err(8895); - $$0 = 0; - return ($$0|0); - } else { - $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0); - (_fclose($5)|0); - $$0 = $7; - return ($$0|0); - } - return (0)|0; -} -function _stbi__fopen($0) { - $0 = $0|0; - var $1 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = (_fopen($0,10228)|0); - return ($1|0); -} function _stbi__err($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4685] = $0; + HEAP32[4771] = $0; return; } function _stbi_load_from_file($0,$1,$2,$3,$4) { @@ -16405,7 +16394,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { break; } default: { - ___assert_fail((8907|0),(8933|0),1125,(8956|0)); + ___assert_fail((8927|0),(8953|0),1041,(8976|0)); // unreachable; } } @@ -16423,7 +16412,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { HEAP32[$5>>2] = 8; $$070 = $14; } - $15 = HEAP32[4686]|0; + $15 = HEAP32[4772]|0; $16 = ($15|0)==(0); if ($16) { $$0 = $$070; @@ -16516,7 +16505,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) { $8 = (_stbi__png_test($0)|0); $9 = ($8|0)==(0); if ($9) { - _stbi__err(8997); + _stbi__err(9017); $$0 = 0; return ($$0|0); } else { @@ -16538,7 +16527,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) { $6 = (_stbi__malloc($5)|0); $7 = ($6|0)==(0|0); if ($7) { - _stbi__err(8988); + _stbi__err(9008); $$0 = 0; return ($$0|0); } @@ -16608,7 +16597,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) { sp = STACKTOP; $6 = ($4>>>0)>(4); if ($6) { - _stbi__err(9016); + _stbi__err(9036); $$045 = 0; return ($$045|0); } @@ -17169,7 +17158,7 @@ function _stbi__parse_png_file($0,$1,$2) { $118 = (_stbi__get16be($8)|0); $119 = $118 & 255; $120 = HEAP32[$22>>2]|0; - $121 = (9332 + ($120)|0); + $121 = (9352 + ($120)|0); $122 = HEAP8[$121>>0]|0; $123 = $122&255; $124 = Math_imul($123, $119)|0; @@ -17211,97 +17200,97 @@ function _stbi__parse_png_file($0,$1,$2) { } switch (label|0) { case 7: { - _stbi__err(9106); + _stbi__err(9126); $$6$ph = 0; break; } case 9: { - _stbi__err(9120); + _stbi__err(9140); $$6$ph = 0; break; } case 11: { - _stbi__err(9133); + _stbi__err(9153); $$6$ph = 0; break; } case 13: { - _stbi__err(9133); + _stbi__err(9153); $$6$ph = 0; break; } case 15: { - _stbi__err(9143); + _stbi__err(9163); $$6$ph = 0; break; } case 17: { - _stbi__err(9163); + _stbi__err(9183); $$6$ph = 0; break; } case 20: { - _stbi__err(9163); + _stbi__err(9183); $$6$ph = 0; break; } case 22: { - _stbi__err(9163); + _stbi__err(9183); $$6$ph = 0; break; } case 24: { - _stbi__err(9173); + _stbi__err(9193); $$6$ph = 0; break; } case 26: { - _stbi__err(9189); + _stbi__err(9209); $$6$ph = 0; break; } case 28: { - _stbi__err(9207); + _stbi__err(9227); $$6$ph = 0; break; } case 31: { - _stbi__err(9228); + _stbi__err(9248); $$6$ph = 0; break; } case 34: { - _stbi__err(9133); + _stbi__err(9153); $$6$ph = 0; break; } case 37: { - _stbi__err(9133); + _stbi__err(9153); $$6$ph = 0; break; } case 39: { - _stbi__err(9242); + _stbi__err(9262); $$6$ph = 0; break; } case 41: { - _stbi__err(9257); + _stbi__err(9277); $$6$ph = 0; break; } case 44: { - _stbi__err(9257); + _stbi__err(9277); $$6$ph = 0; break; } case 47: { - _stbi__err(9242); + _stbi__err(9262); $$6$ph = 0; break; } case 49: { - _stbi__err(9270); + _stbi__err(9290); $$6$ph = 0; break; } @@ -17312,32 +17301,32 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 54: { - _stbi__err(9286); + _stbi__err(9306); $$6$ph = 0; break; } case 58: { - _stbi__err(9303); + _stbi__err(9323); $$6$ph = 0; break; } case 61: { - _stbi__err(9316); + _stbi__err(9336); $$6$ph = 0; break; } case 63: { - _stbi__err(9303); + _stbi__err(9323); $$6$ph = 0; break; } case 70: { - _stbi__err(9242); + _stbi__err(9262); $$6$ph = 0; break; } case 72: { - _stbi__err(9341); + _stbi__err(9361); $$6$ph = 0; break; } @@ -17349,12 +17338,12 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 81: { - _stbi__err(8988); + _stbi__err(9008); $$6$ph = 0; break; } case 83: { - _stbi__err(9349); + _stbi__err(9369); $$6$ph = 0; break; } @@ -17367,7 +17356,7 @@ function _stbi__parse_png_file($0,$1,$2) { $158 = HEAP32[$10>>2]|0; $159 = ($158|0)==(0|0); if ($159) { - _stbi__err(9359); + _stbi__err(9379); $$4 = 0; break; } @@ -17432,7 +17421,7 @@ function _stbi__parse_png_file($0,$1,$2) { } } } while(0); - $193 = HEAP32[4687]|0; + $193 = HEAP32[4773]|0; $194 = ($193|0)!=(0); $or$cond11 = $173 & $194; if ($or$cond11) { @@ -17465,7 +17454,7 @@ function _stbi__parse_png_file($0,$1,$2) { $$4 = 1; } } else { - _stbi__err(9242); + _stbi__err(9262); $$4 = 0; } } while(0); @@ -17473,24 +17462,24 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 104: { - _stbi__err(9242); + _stbi__err(9262); $$6$ph = 0; break; } case 106: { $205 = $25 >>> 24; $206 = $205&255; - HEAP8[9367] = $206; + HEAP8[9387] = $206; $207 = HEAP32[$15>>2]|0; $208 = $207 >>> 16; $209 = $208&255; - HEAP8[(9368)>>0] = $209; + HEAP8[(9388)>>0] = $209; $210 = $207 >>> 8; $211 = $210&255; - HEAP8[(9369)>>0] = $211; + HEAP8[(9389)>>0] = $211; $212 = $207&255; - HEAP8[(9370)>>0] = $212; - _stbi__err(9367); + HEAP8[(9390)>>0] = $212; + _stbi__err(9387); $$6$ph = 0; break; } @@ -17524,14 +17513,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9029|0),(8933|0),1561,(9085|0)); + ___assert_fail((9049|0),(8953|0),1477,(9105|0)); // unreachable; } $7 = (_stbi__malloc_mad3($2,$3,$4)|0); $8 = ($7|0)==(0|0); if ($8) { _free($0); - _stbi__err(8988); + _stbi__err(9008); $$0163 = 0; return ($$0163|0); } @@ -17894,7 +17883,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((9083|0),(8933|0),1590,(9085|0)); + ___assert_fail((9103|0),(8953|0),1506,(9105|0)); // unreachable; } } while(0); @@ -17928,7 +17917,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9029|0),(8933|0),1610,(9060|0)); + ___assert_fail((9049|0),(8953|0),1526,(9080|0)); // unreachable; } $7 = $2 << 1; @@ -17938,7 +17927,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $11 = ($10|0)==(0|0); if ($11) { _free($0); - _stbi__err(8988); + _stbi__err(9008); $$0163 = 0; return ($$0163|0); } @@ -18301,7 +18290,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((9083|0),(8933|0),1639,(9060|0)); + ___assert_fail((9103|0),(8953|0),1555,(9080|0)); // unreachable; } } while(0); @@ -18449,7 +18438,7 @@ function _stbi__check_png_header($0) { } } } - _stbi__err(10024); + _stbi__err(10364); $$05 = 0; return ($$05|0); } @@ -18886,7 +18875,7 @@ function _stbi__compute_transparency16($0,$1,$2) { break; } default: { - ___assert_fail((9426|0),(8933|0),4568,(9478|0)); + ___assert_fail((9446|0),(8953|0),4569,(9498|0)); // unreachable; } } @@ -18973,7 +18962,7 @@ function _stbi__compute_transparency($0,$1,$2) { break; } default: { - ___assert_fail((9426|0),(8933|0),4543,(9451|0)); + ___assert_fail((9446|0),(8953|0),4544,(9471|0)); // unreachable; } } @@ -19020,7 +19009,7 @@ function _stbi__de_iphone($0) { break; } case 4: { - $16 = HEAP32[4688]|0; + $16 = HEAP32[4774]|0; $17 = ($16|0)==(0); $18 = ($5|0)!=(0); if ($17) { @@ -19095,7 +19084,7 @@ function _stbi__de_iphone($0) { break; } default: { - ___assert_fail((9392|0),(8933|0),4649,(9410|0)); + ___assert_fail((9412|0),(8953|0),4650,(9430|0)); // unreachable; } } @@ -19118,7 +19107,7 @@ function _stbi__expand_png_palette($0,$1,$2) { $10 = (_stbi__malloc_mad2($7,$2)|0); $11 = ($10|0)==(0|0); if ($11) { - _stbi__err(8988); + _stbi__err(9008); $$0 = 0; return ($$0|0); } @@ -19295,7 +19284,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $19 = ($18|0)==($3|0); $or$cond = $17 | $19; if (!($or$cond)) { - ___assert_fail((9507|0),(8933|0),4294,(9548|0)); + ___assert_fail((9527|0),(8953|0),4294,(9568|0)); // unreachable; } $20 = (_stbi__malloc_mad3($4,$5,$15)|0); @@ -19303,7 +19292,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP32[$21>>2] = $20; $22 = ($20|0)==(0|0); if ($22) { - _stbi__err(8988); + _stbi__err(9008); $$2 = 0; return ($$2|0); } @@ -19322,7 +19311,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ($33) { $34 = ($28|0)==($2|0); if (!($34)) { - _stbi__err(9575); + _stbi__err(9595); $$2 = 0; return ($$2|0); } @@ -19335,7 +19324,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ((label|0) == 9) { $35 = ($28>>>0)>($2>>>0); if ($35) { - _stbi__err(9575); + _stbi__err(9595); $$2 = 0; return ($$2|0); } @@ -19343,12 +19332,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $36 = ($5|0)==(0); L18: do { if (!($36)) { - $37 = (0 - ($12))|0; - $38 = ($6|0)<(8); - $39 = ($26>>>0)>($4>>>0); - $40 = (($11) - ($26))|0; + $37 = ($6|0)<(8); + $38 = ($26>>>0)>($4>>>0); + $39 = (($11) - ($26))|0; + $40 = (0 - ($12))|0; $41 = ($6|0)==(8); - $brmerge = $38 | $17; + $brmerge = $37 | $17; $42 = ($4|0)==(0); $$0614793 = (($4) + -1)|0; $43 = ($$0614793|0)==(0); @@ -19371,33 +19360,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $50 = HEAP32[$21>>2]|0; $51 = Math_imul($$0623814, $12)|0; $52 = (($50) + ($51)|0); - $53 = (($52) + ($37)|0); - $54 = ((($$0577817)) + 1|0); - $55 = HEAP8[$$0577817>>0]|0; - $56 = $55&255; - $57 = ($55&255)>(4); - if ($57) { + $53 = ((($$0577817)) + 1|0); + $54 = HEAP8[$$0577817>>0]|0; + $55 = $54&255; + $56 = ($54&255)>(4); + if ($56) { label = 105; break; } - if ($38) { - if ($39) { + if ($37) { + if ($38) { label = 16; break; } - $58 = (($52) + ($40)|0); - $$0597 = $58;$$1609 = $26;$$1612 = 1; + $57 = (($52) + ($39)|0); + $$0597 = $57;$$1609 = $26;$$1612 = 1; } else { $$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815; } + $58 = (($$0597) + ($40)|0); $59 = ($$0623814|0)==(0); if ($59) { - $60 = (9614 + ($56)|0); + $60 = (9634 + ($55)|0); $61 = HEAP8[$60>>0]|0; $62 = $61&255; $$0588 = $62; } else { - $$0588 = $56; + $$0588 = $55; } $63 = ($$1612|0)>(0); L30: do { @@ -19407,24 +19396,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { while(1) { switch ($trunc638<<24>>24) { case 0: { - $64 = (($54) + ($$0625734)|0); + $64 = (($53) + ($$0625734)|0); $65 = HEAP8[$64>>0]|0; $$sink = $65; label = 30; break; } case 1: { - $66 = (($54) + ($$0625734)|0); + $66 = (($53) + ($$0625734)|0); $67 = HEAP8[$66>>0]|0; $$sink = $67; label = 30; break; } case 2: { - $68 = (($54) + ($$0625734)|0); + $68 = (($53) + ($$0625734)|0); $69 = HEAP8[$68>>0]|0; $70 = $69&255; - $71 = (($53) + ($$0625734)|0); + $71 = (($58) + ($$0625734)|0); $72 = HEAP8[$71>>0]|0; $73 = $72&255; $74 = (($73) + ($70))|0; @@ -19434,10 +19423,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 3: { - $76 = (($54) + ($$0625734)|0); + $76 = (($53) + ($$0625734)|0); $77 = HEAP8[$76>>0]|0; $78 = $77&255; - $79 = (($53) + ($$0625734)|0); + $79 = (($58) + ($$0625734)|0); $80 = HEAP8[$79>>0]|0; $81 = $80&255; $82 = $81 >>> 1; @@ -19448,10 +19437,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 4: { - $85 = (($54) + ($$0625734)|0); + $85 = (($53) + ($$0625734)|0); $86 = HEAP8[$85>>0]|0; $87 = $86&255; - $88 = (($53) + ($$0625734)|0); + $88 = (($58) + ($$0625734)|0); $89 = HEAP8[$88>>0]|0; $90 = $89&255; $91 = (_stbi__paeth(0,$90,0)|0); @@ -19462,14 +19451,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 5: { - $94 = (($54) + ($$0625734)|0); + $94 = (($53) + ($$0625734)|0); $95 = HEAP8[$94>>0]|0; $$sink = $95; label = 30; break; } case 6: { - $96 = (($54) + ($$0625734)|0); + $96 = (($53) + ($$0625734)|0); $97 = HEAP8[$96>>0]|0; $$sink = $97; label = 30; @@ -19499,7 +19488,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $99 = (($$0597) + ($14)|0); HEAP8[$99>>0] = -1; } - $100 = (($54) + ($14)|0); + $100 = (($53) + ($14)|0); $$1578 = $100;$$sink641 = $3; } else { if (!($8)) { @@ -19514,12 +19503,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP8[$103>>0] = -1; HEAP8[$102>>0] = -1; } - $104 = (($54) + ($$1612)|0); + $104 = (($53) + ($$1612)|0); $$1578 = $104;$$sink641 = $15; } } while(0); $106 = (($$0597) + ($$sink641)|0); - $107 = (($53) + ($$sink641)|0); + $107 = (($58) + ($$sink641)|0); if ($brmerge) { $108 = (($$1609) + -1)|0; $109 = Math_imul($108, $$1612)|0; @@ -20096,15 +20085,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 16) { - ___assert_fail((9593|0),(8933|0),4315,(9548|0)); + ___assert_fail((9613|0),(8953|0),4315,(9568|0)); // unreachable; } else if ((label|0) == 58) { - ___assert_fail((9619|0),(8933|0),4376,(9548|0)); + ___assert_fail((9639|0),(8953|0),4377,(9568|0)); // unreachable; } else if ((label|0) == 105) { - _stbi__err(9636); + _stbi__err(9656); $$2 = 0; return ($$2|0); } @@ -20154,7 +20143,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } $334 = (0 - ($26))|0; $335 = ($7|0)==(0); - $336 = (9332 + ($6)|0); + $336 = (9352 + ($6)|0); $$0568724 = (($4) + -1)|0; $337 = ($$0568724|0)>(-1); $$1721 = (($4) + -1)|0; @@ -20595,7 +20584,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 144) { - ___assert_fail((9651|0),(8933|0),4465,(9548|0)); + ___assert_fail((9671|0),(8953|0),4466,(9568|0)); // unreachable; } else if ((label|0) == 151) { @@ -20655,8 +20644,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) { function _stbi__parse_zlib($0,$1) { $0 = $0|0; $1 = $1|0; - var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0; - var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = ($1|0)==(0); if (!($2)) { @@ -20671,15 +20660,15 @@ function _stbi__parse_zlib($0,$1) { HEAP32[$5>>2] = 0; $6 = ((($0)) + 12|0); HEAP32[$6>>2] = 0; - $7 = ((($0)) + 2052|0); - $8 = ((($0)) + 32|0); + $7 = ((($0)) + 32|0); + $8 = ((($0)) + 2052|0); L5: while(1) { $9 = (_stbi__zreceive($0,1)|0); $10 = (_stbi__zreceive($0,2)|0); switch ($10|0) { case 3: { $$0 = 0; - label = 13; + label = 11; break L5; break; } @@ -20688,65 +20677,60 @@ function _stbi__parse_zlib($0,$1) { $12 = ($11|0)==(0); if ($12) { $$0 = 0; - label = 13; + label = 11; break L5; } break; } case 1: { - $13 = HEAP8[(20650)>>0]|0; - $14 = ($13<<24>>24)==(0); + $13 = (_stbi__zbuild_huffman($7,9682,288)|0); + $14 = ($13|0)==(0); if ($14) { - _stbi__init_zdefaults(); + $$0 = 0; + label = 11; + break L5; } - $15 = (_stbi__zbuild_huffman($8,20651,288)|0); + $15 = (_stbi__zbuild_huffman($8,9970,32)|0); $16 = ($15|0)==(0); if ($16) { $$0 = 0; - label = 13; - break L5; - } - $17 = (_stbi__zbuild_huffman($7,20619,32)|0); - $18 = ($17|0)==(0); - if ($18) { - $$0 = 0; - label = 13; + label = 11; break L5; } else { - label = 11; + label = 9; } break; } default: { - $19 = (_stbi__compute_huffman_codes($0)|0); + $17 = (_stbi__compute_huffman_codes($0)|0); + $18 = ($17|0)==(0); + if ($18) { + $$0 = 0; + label = 11; + break L5; + } else { + label = 9; + } + } + } + if ((label|0) == 9) { + label = 0; + $19 = (_stbi__parse_huffman_block($0)|0); $20 = ($19|0)==(0); if ($20) { $$0 = 0; - label = 13; - break L5; - } else { label = 11; - } - } - } - if ((label|0) == 11) { - label = 0; - $21 = (_stbi__parse_huffman_block($0)|0); - $22 = ($21|0)==(0); - if ($22) { - $$0 = 0; - label = 13; break; } } - $23 = ($9|0)==(0); - if (!($23)) { + $21 = ($9|0)==(0); + if (!($21)) { $$0 = 1; - label = 13; + label = 11; break; } } - if ((label|0) == 13) { + if ((label|0) == 11) { return ($$0|0); } return (0)|0; @@ -20765,14 +20749,14 @@ function _stbi__parse_zlib_header($0) { $8 = (($7>>>0) % 31)&-1; $9 = ($8|0)==(0); if (!($9)) { - _stbi__err(9977); + _stbi__err(10317); $$0 = 0; return ($$0|0); } $10 = $5 & 32; $11 = ($10|0)==(0); if (!($11)) { - _stbi__err(9993); + _stbi__err(10333); $$0 = 0; return ($$0|0); } @@ -20781,7 +20765,7 @@ function _stbi__parse_zlib_header($0) { $$0 = 1; return ($$0|0); } - _stbi__err(10008); + _stbi__err(10348); $$0 = 0; return ($$0|0); } @@ -20864,7 +20848,7 @@ function _stbi__parse_uncompressed_block($0) { } $22 = ($$lcssa|0)==(0); if (!($22)) { - ___assert_fail((9899|0),(8933|0),4048,(9916|0)); + ___assert_fail((10239|0),(8953|0),4033,(10256|0)); // unreachable; } $23 = ($$0$lcssa|0)<(4); @@ -20901,7 +20885,7 @@ function _stbi__parse_uncompressed_block($0) { $42 = $33 ^ 65535; $43 = ($41|0)==($42|0); if (!($43)) { - _stbi__err(9947); + _stbi__err(10287); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -20911,7 +20895,7 @@ function _stbi__parse_uncompressed_block($0) { $47 = HEAP32[$46>>2]|0; $48 = ($45>>>0)>($47>>>0); if ($48) { - _stbi__err(9960); + _stbi__err(10300); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -20941,21 +20925,6 @@ function _stbi__parse_uncompressed_block($0) { $$034 = 1; STACKTOP = sp;return ($$034|0); } -function _stbi__init_zdefaults() { - var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0; - sp = STACKTOP; - _memset((20651|0),8,144)|0; - dest=(20795); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - dest=(20907); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - $0 = (20931); - $1 = $0; - HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24; - $2 = (($0) + 4)|0; - $3 = $2; - HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24; - dest=20619; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - return; -} function _stbi__zbuild_huffman($0,$1,$2) { $0 = $0|0; $1 = $1|0; @@ -21089,7 +21058,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } if ((label|0) == 7) { - _stbi__err(9837); + _stbi__err(10177); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -21178,7 +21147,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } } - _stbi__err(9889); + _stbi__err(10229); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -21207,7 +21176,7 @@ function _stbi__compute_huffman_codes($0) { while(1) { $12 = (_stbi__zreceive($0,3)|0); $13 = $12&255; - $14 = (10683 + ($$06579)|0); + $14 = (11023 + ($$06579)|0); $15 = HEAP8[$14>>0]|0; $16 = $15&255; $17 = (($3) + ($16)|0); @@ -21298,21 +21267,21 @@ function _stbi__compute_huffman_codes($0) { } } if ((label|0) == 6) { - _stbi__err(9837); + _stbi__err(10177); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 11) { - _stbi__err(9837); + _stbi__err(10177); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 14) { - ___assert_fail((9853|0),(8933|0),4021,(9861|0)); + ___assert_fail((10193|0),(8953|0),4006,(10201|0)); // unreachable; } else if ((label|0) == 17) { - _stbi__err(9837); + _stbi__err(10177); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -21322,7 +21291,7 @@ function _stbi__compute_huffman_codes($0) { } while(0); $43 = ($10|0)==($$066$lcssa|0); if (!($43)) { - _stbi__err(9837); + _stbi__err(10177); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -21486,7 +21455,7 @@ function _stbi__parse_huffman_block($0) { $$070 = $scevgep; } if ((label|0) == 6) { - _stbi__err(9662); + _stbi__err(10002); $$3$ph = 0; return ($$3$ph|0); } @@ -21496,12 +21465,12 @@ function _stbi__parse_huffman_block($0) { return ($$3$ph|0); } else if ((label|0) == 16) { - _stbi__err(9662); + _stbi__err(10002); $$3$ph = 0; return ($$3$ph|0); } else if ((label|0) == 20) { - _stbi__err(9679); + _stbi__err(10019); $$3$ph = 0; return ($$3$ph|0); } @@ -21558,7 +21527,7 @@ function _stbi__zexpand($0,$1,$2) { $5 = HEAP32[$4>>2]|0; $6 = ($5|0)==(0); if ($6) { - _stbi__err(9688); + _stbi__err(10028); $$0 = 0; return ($$0|0); } @@ -21584,7 +21553,7 @@ function _stbi__zexpand($0,$1,$2) { $18 = (_realloc($8,$$029)|0); $19 = ($18|0)==(0|0); if ($19) { - _stbi__err(8988); + _stbi__err(9008); $$0 = 0; return ($$0|0); } else { @@ -21629,7 +21598,7 @@ function _stbi__fill_bits($0) { } } if ((label|0) == 3) { - ___assert_fail((9784|0),(8933|0),3863,(9821|0)); + ___assert_fail((10124|0),(8953|0),3848,(10161|0)); // unreachable; } else if ((label|0) == 5) { @@ -21677,7 +21646,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) { $22 = $21&255; $23 = ($22|0)==($$025|0); if (!($23)) { - ___assert_fail((9708|0),(8933|0),3891,(9724|0)); + ___assert_fail((10048|0),(8953|0),3876,(10064|0)); // unreachable; } $24 = HEAP32[$2>>2]|0; @@ -21705,7 +21674,7 @@ function _stbi__bit_reverse($0,$1) { $5 = $3 >> $4; return ($5|0); } else { - ___assert_fail((9755|0),(8933|0),3781,(9766|0)); + ___assert_fail((10095|0),(8953|0),3766,(10106|0)); // unreachable; } return (0)|0; @@ -21851,10 +21820,10 @@ function _stbi__stdio_eof($0) { function _LoadImage($0,$1) { $0 = $0|0; $1 = $1|0; - var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0; - var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; - var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0; - var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; + var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0; + var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; + var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0; + var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); $vararg_buffer9 = sp + 32|0; @@ -21865,27 +21834,28 @@ function _LoadImage($0,$1) { $3 = sp + 44|0; $4 = sp + 40|0; $5 = sp + 36|0; - $6 = (_IsFileExtension($1,10036)|0); + $6 = (_IsFileExtension($1,10376)|0); $7 = ($6|0)==(0); do { if ($7) { - $19 = (_IsFileExtension($1,10089)|0); + $19 = (_IsFileExtension($1,10429)|0); $20 = ($19|0)==(0); if ($20) { HEAP32[$vararg_buffer1>>2] = $1; - _TraceLog(2,10094,$vararg_buffer1); - $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0; - label = 16; + _TraceLog(2,10434,$vararg_buffer1); + $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0; break; } HEAP32[$3>>2] = 0; HEAP32[$4>>2] = 0; HEAP32[$5>>2] = 0; - $21 = (_stbi_load($1,$3,$4,$5,0)|0); - $22 = HEAP32[$3>>2]|0; - $23 = HEAP32[$4>>2]|0; - $24 = HEAP32[$5>>2]|0; - switch ($24|0) { + $21 = (_fopen($1,10568)|0); + $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0); + (_fclose($21)|0); + $23 = HEAP32[$3>>2]|0; + $24 = HEAP32[$4>>2]|0; + $25 = HEAP32[$5>>2]|0; + switch ($25|0) { case 1: { $$sink = 1; label = 11; @@ -21913,7 +21883,7 @@ function _LoadImage($0,$1) { if ((label|0) == 11) { $$sroa$15$1 = $$sink; } - $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22; + $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23; label = 14; } else { $8 = (_LoadResource($1,0)|0); @@ -21930,18 +21900,18 @@ function _LoadImage($0,$1) { $18 = HEAP32[$17>>2]|0; _LoadImagePro($2,$12,$14,$16,$18); $$sroa$0$0$copyload = HEAP32[$2>>2]|0; - $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0); - $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0; - $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0); - $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0; - $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0); - $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0; - $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0); - $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0; + $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0); + $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0; + $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0); + $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0; + $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0); + $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0; + $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0); + $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0; $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload; } else { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,10042,$vararg_buffer); + _TraceLog(2,10382,$vararg_buffer); $$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0; } _UnloadResource($8); @@ -21950,34 +21920,41 @@ function _LoadImage($0,$1) { } } while(0); if ((label|0) == 14) { - $25 = ($$sroa$0$1|0)==(0|0); - if ($25) { - $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1; - label = 16; + $26 = ($$sroa$0$1|0)==(0|0); + if ($26) { + $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1; } else { HEAP32[$vararg_buffer4>>2] = $1; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $$sroa$7$1; $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); HEAP32[$vararg_ptr8>>2] = $$sroa$10$1; - _TraceLog(0,10130,$vararg_buffer4); - $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1; + _TraceLog(0,10470,$vararg_buffer4); + $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; + STACKTOP = sp;return; } } - if ((label|0) == 16) { - HEAP32[$vararg_buffer9>>2] = $1; - _TraceLog(2,10169,$vararg_buffer9); - $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141; - } - HEAP32[$0>>2] = $$sroa$0$142; - $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0); - HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140; - $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0); - HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138; - $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0); - HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136; - $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0); - HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244; + HEAP32[$vararg_buffer9>>2] = $1; + _TraceLog(2,10509,$vararg_buffer9); + $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; STACKTOP = sp;return; } function _LoadResource($0,$1) { @@ -21996,11 +21973,11 @@ function _LoadResource($0,$1) { $vararg_buffer = sp; $2 = sp + 64|0; $3 = sp + 32|0; - $4 = (_fopen($0,10228)|0); + $4 = (_fopen($0,10568)|0); $5 = ($4|0)==(0|0); if ($5) { HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(2,10231,$vararg_buffer); + _TraceLog(2,10571,$vararg_buffer); $$2 = 0; STACKTOP = sp;return ($$2|0); } @@ -22099,7 +22076,7 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $67; - _TraceLog(0,10328,$vararg_buffer4); + _TraceLog(0,10668,$vararg_buffer4); } (_fread($3,32,1,$4)|0); $68 = (($$05764) + 1)|0; @@ -22134,14 +22111,14 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer8>>2] = $0; $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); HEAP32[$vararg_ptr11>>2] = $1; - _TraceLog(2,10374,$vararg_buffer8); + _TraceLog(2,10714,$vararg_buffer8); $$1 = $$0$lcssa; } else { $$1 = $$0$lcssa; } } else { HEAP32[$vararg_buffer1>>2] = $0; - _TraceLog(2,10282,$vararg_buffer1); + _TraceLog(2,10622,$vararg_buffer1); $$1 = 0; } (_fclose($4)|0); @@ -22231,7 +22208,7 @@ function _ImageCopy($0,$1) { break; } default: { - _TraceLog(2,10200,$vararg_buffer); + _TraceLog(2,10540,$vararg_buffer); $$0 = $6; } } @@ -22276,27 +22253,27 @@ function _DecompressData($0,$1,$2) { $3 = (_malloc($2)|0); $4 = ($3|0)==(0|0); if ($4) { - _TraceLog(2,10424,$vararg_buffer); + _TraceLog(2,10764,$vararg_buffer); STACKTOP = sp;return ($3|0); } $5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0); $6 = ($5|0)==(-1); if ($6) { - _TraceLog(2,10463,$vararg_buffer1); + _TraceLog(2,10803,$vararg_buffer1); _free($3); } $7 = ($5|0)==($2|0); if (!($7)) { - _TraceLog(2,10489,$vararg_buffer3); + _TraceLog(2,10829,$vararg_buffer3); HEAP32[$vararg_buffer5>>2] = $2; - _TraceLog(2,10552,$vararg_buffer5); + _TraceLog(2,10892,$vararg_buffer5); HEAP32[$vararg_buffer7>>2] = $5; - _TraceLog(2,10587,$vararg_buffer7); + _TraceLog(2,10927,$vararg_buffer7); } HEAP32[$vararg_buffer10>>2] = $1; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $5; - _TraceLog(0,10622,$vararg_buffer10); + _TraceLog(0,10962,$vararg_buffer10); STACKTOP = sp;return ($3|0); } function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) { @@ -23479,7 +23456,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $196 = $$01300 << $$37; $197 = $196 | $$371346; $198 = (($$37) + 8)|0; - $199 = (10679 + ($$361133)|0); + $199 = (11019 + ($$361133)|0); $200 = HEAP8[$199>>0]|0; $201 = $200 << 24 >> 24; $202 = ($198>>>0)<($201>>>0); @@ -23909,7 +23886,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { label = 0; $185 = ($$331130>>>0)<(3); if ($185) { - $186 = (10679 + ($$331130)|0); + $186 = (11019 + ($$331130)|0); $187 = HEAP8[$186>>0]|0; $188 = $187 << 24 >> 24; $189 = ($$34>>>0)<($188>>>0); @@ -23947,7 +23924,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { } case 68: { label = 0; - $203 = (10679 + ($$371134)|0); + $203 = (11019 + ($$371134)|0); $204 = HEAP8[$203>>0]|0; $205 = $204 << 24 >> 24; $206 = 1 << $205; @@ -23986,7 +23963,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $232 = $$431352 >>> 3; $233 = (($$43) + -3)|0; $234 = $231&255; - $235 = (10683 + ($$421139)|0); + $235 = (11023 + ($$421139)|0); $236 = HEAP8[$235>>0]|0; $237 = $236&255; $238 = (((($0)) + 7040|0) + ($237)|0); @@ -24393,7 +24370,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { continue L46; } $495 = (($$2986) + -16)|0; - $496 = (10702 + ($495)|0); + $496 = (11042 + ($495)|0); $497 = HEAP8[$496>>0]|0; $498 = $497 << 24 >> 24; $499 = ($488>>>0)<($498>>>0); @@ -24430,7 +24407,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $513 = $$551364 >>> $$551258; $514 = (($$55) - ($$551258))|0; $515 = (($$531044) + -16)|0; - $516 = (10706 + ($515)|0); + $516 = (11046 + ($515)|0); $517 = HEAP8[$516>>0]|0; $518 = $517 << 24 >> 24; $519 = (($518) + ($512))|0; @@ -25342,7 +25319,7 @@ function _LoadTexture($0,$1) { $4 = HEAP32[$2>>2]|0; $5 = ($4|0)==(0|0); if ($5) { - _TraceLog(2,10710,$vararg_buffer); + _TraceLog(2,11050,$vararg_buffer); $$sroa$0$0 = 0; } else { ;HEAP32[$$byval_copy1>>2]=HEAP32[$2>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$2+16>>2]|0; @@ -25359,6 +25336,53 @@ function _LoadTexture($0,$1) { ;HEAP32[$$sroa$5$0$$sroa_idx5>>2]=HEAP32[$$sroa$5>>2]|0;HEAP32[$$sroa$5$0$$sroa_idx5+4>>2]=HEAP32[$$sroa$5+4>>2]|0;HEAP32[$$sroa$5$0$$sroa_idx5+8>>2]=HEAP32[$$sroa$5+8>>2]|0;HEAP32[$$sroa$5$0$$sroa_idx5+12>>2]=HEAP32[$$sroa$5+12>>2]|0; STACKTOP = sp;return; } +function _GetDefaultFont($0) { + $0 = $0|0; + var label = 0, sp = 0; + sp = STACKTOP; + ;HEAP32[$0>>2]=HEAP32[16888>>2]|0;HEAP32[$0+4>>2]=HEAP32[16888+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[16888+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[16888+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[16888+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[16888+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[16888+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[16888+28>>2]|0; + return; +} +function _GetCharIndex($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$08 = 0, $$09 = 0, $10 = 0, $11 = 0, $12 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($0)) + 24|0); + $3 = HEAP32[$2>>2]|0; + $4 = ($3|0)>(0); + if (!($4)) { + $$08 = 0; + return ($$08|0); + } + $5 = ((($0)) + 28|0); + $6 = HEAP32[$5>>2]|0; + $$09 = 0; + while(1) { + $7 = (($6) + ($$09<<5)|0); + $8 = HEAP32[$7>>2]|0; + $9 = ($8|0)==($1|0); + if ($9) { + $$08 = $$09; + label = 5; + break; + } + $10 = (($$09) + 1)|0; + $11 = HEAP32[$2>>2]|0; + $12 = ($10|0)<($11|0); + if ($12) { + $$09 = $10; + } else { + $$08 = 0; + label = 5; + break; + } + } + if ((label|0) == 5) { + return ($$08|0); + } + return (0)|0; +} function _DrawTexturePro($0,$1,$2,$3,$4,$5) { $0 = $0|0; $1 = $1|0; @@ -25493,6 +25517,203 @@ function _DrawTexturePro($0,$1,$2,$3,$4,$5) { _rlDisableTexture(); return; } +function _DrawText($0,$1,$2,$3,$4) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = $3|0; + $4 = $4|0; + var $$ = 0, $$byval_copy = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $10 = 0.0, $11 = 0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $$byval_copy2 = sp + 112|0; + $$byval_copy1 = sp + 104|0; + $$byval_copy = sp + 72|0; + $5 = sp + 32|0; + $6 = sp + 64|0; + $7 = sp; + _GetDefaultFont($5); + $8 = HEAP32[$5>>2]|0; + $9 = ($8|0)==(0); + if ($9) { + STACKTOP = sp;return; + } + $10 = (+($1|0)); + HEAPF32[$6>>2] = $10; + $11 = ((($6)) + 4|0); + $12 = (+($2|0)); + HEAPF32[$11>>2] = $12; + $13 = ($3|0)>(10); + $$ = $13 ? $3 : 10; + $14 = (($$>>>0) / 10)&-1; + _GetDefaultFont($7); + $15 = (+($$|0)); + ;HEAP32[$$byval_copy>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[$7+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[$7+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[$7+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[$7+16>>2]|0;HEAP32[$$byval_copy+20>>2]=HEAP32[$7+20>>2]|0;HEAP32[$$byval_copy+24>>2]=HEAP32[$7+24>>2]|0;HEAP32[$$byval_copy+28>>2]=HEAP32[$7+28>>2]|0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$6+4>>2]|0; + ;HEAP8[$$byval_copy2>>0]=HEAP8[$4>>0]|0;HEAP8[$$byval_copy2+1>>0]=HEAP8[$4+1>>0]|0;HEAP8[$$byval_copy2+2>>0]=HEAP8[$4+2>>0]|0;HEAP8[$$byval_copy2+3>>0]=HEAP8[$4+3>>0]|0; + _DrawTextEx($$byval_copy,$0,$$byval_copy1,$15,$14,$$byval_copy2); + STACKTOP = sp;return; +} +function _DrawTextEx($0,$1,$2,$3,$4,$5) { + $0 = $0|0; + $1 = $1|0; + $2 = $2|0; + $3 = +$3; + $4 = $4|0; + $5 = $5|0; + var $$04954 = 0, $$05153 = 0, $$055 = 0, $$1 = 0, $$150 = 0, $$152 = 0, $$2 = 0, $$byval_copy1 = 0, $$byval_copy2 = 0, $$byval_copy3 = 0, $$byval_copy4 = 0, $$byval_copy5 = 0, $$sink = 0, $10 = 0, $11 = 0.0, $12 = 0.0, $13 = 0, $14 = 0, $15 = 0.0, $16 = 0; + var $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0.0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $27 = 0.0, $28 = 0.0, $29 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0; + var $37 = 0, $38 = 0, $39 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0.0, $45 = 0.0, $46 = 0, $47 = 0, $48 = 0.0, $49 = 0.0, $50 = 0.0, $51 = 0, $52 = 0.0, $53 = 0.0, $54 = 0.0, $55 = 0, $56 = 0; + var $57 = 0.0, $58 = 0.0, $59 = 0.0, $6 = 0, $60 = 0, $61 = 0, $62 = 0, $63 = 0.0, $64 = 0.0, $65 = 0, $66 = 0, $67 = 0, $68 = 0.0, $69 = 0.0, $7 = 0, $70 = 0, $71 = 0, $72 = 0, $73 = 0, $74 = 0; + var $75 = 0, $76 = 0, $77 = 0.0, $78 = 0.0, $79 = 0.0, $8 = 0, $80 = 0, $81 = 0, $82 = 0.0, $83 = 0.0, $84 = 0.0, $85 = 0, $86 = 0, $87 = 0, $88 = 0, $9 = 0, label = 0, sp = 0; + sp = STACKTOP; + STACKTOP = STACKTOP + 128|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(128|0); + $$byval_copy5 = sp + 88|0; + $$byval_copy4 = sp + 80|0; + $$byval_copy3 = sp + 64|0; + $$byval_copy2 = sp + 48|0; + $$byval_copy1 = sp + 24|0; + $6 = sp + 8|0; + $7 = sp; + $8 = (_strlen($1)|0); + $9 = ((($0)) + 20|0); + $10 = HEAP32[$9>>2]|0; + $11 = (+($10|0)); + $12 = $3 / $11; + $13 = ($8|0)>(0); + if (!($13)) { + STACKTOP = sp;return; + } + $14 = ((($0)) + 28|0); + $15 = +HEAPF32[$2>>2]; + $16 = ((($6)) + 4|0); + $17 = ((($2)) + 4|0); + $18 = ((($6)) + 8|0); + $19 = ((($6)) + 12|0); + $20 = ((($7)) + 4|0); + $21 = (+($4|0)); + $$04954 = 0;$$05153 = 0;$$055 = 0; + while(1) { + $22 = (($1) + ($$055)|0); + $23 = HEAP8[$22>>0]|0; + switch ($23<<24>>24) { + case 10: { + $24 = HEAP32[$9>>2]|0; + $25 = (($24|0) / 2)&-1; + $26 = (($25) + ($24))|0; + $27 = (+($26|0)); + $28 = $12 * $27; + $29 = (~~(($28))); + $30 = (($29) + ($$05153))|0; + $$150 = 0;$$152 = $30;$$2 = $$055; + break; + } + case -62: { + $31 = (($$055) + 1)|0; + $32 = (($1) + ($31)|0); + $33 = HEAP8[$32>>0]|0; + $34 = $33&255; + $$1 = $31;$$sink = $34; + label = 9; + break; + } + case -61: { + $35 = (($$055) + 1)|0; + $36 = (($1) + ($35)|0); + $37 = HEAP8[$36>>0]|0; + $38 = $37&255; + $39 = (($38) + 64)|0; + $$1 = $35;$$sink = $39; + label = 9; + break; + } + default: { + $40 = $23 << 24 >> 24; + $$1 = $$055;$$sink = $40; + label = 9; + } + } + do { + if ((label|0) == 9) { + label = 0; + ;HEAP32[$$byval_copy5>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy5+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy5+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy5+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy5+16>>2]=HEAP32[$0+16>>2]|0;HEAP32[$$byval_copy5+20>>2]=HEAP32[$0+20>>2]|0;HEAP32[$$byval_copy5+24>>2]=HEAP32[$0+24>>2]|0;HEAP32[$$byval_copy5+28>>2]=HEAP32[$0+28>>2]|0; + $41 = (_GetCharIndex($$byval_copy5,$$sink)|0); + $42 = HEAP32[$14>>2]|0; + $43 = (((($42) + ($41<<5)|0)) + 4|0); + $44 = (+($$04954|0)); + $45 = $44 + $15; + $46 = (((($42) + ($41<<5)|0)) + 20|0); + $47 = HEAP32[$46>>2]|0; + $48 = (+($47|0)); + $49 = $12 * $48; + $50 = $45 + $49; + $51 = (~~(($50))); + HEAP32[$6>>2] = $51; + $52 = +HEAPF32[$17>>2]; + $53 = (+($$05153|0)); + $54 = $53 + $52; + $55 = (((($42) + ($41<<5)|0)) + 24|0); + $56 = HEAP32[$55>>2]|0; + $57 = (+($56|0)); + $58 = $12 * $57; + $59 = $54 + $58; + $60 = (~~(($59))); + HEAP32[$16>>2] = $60; + $61 = (((($42) + ($41<<5)|0)) + 12|0); + $62 = HEAP32[$61>>2]|0; + $63 = (+($62|0)); + $64 = $12 * $63; + $65 = (~~(($64))); + HEAP32[$18>>2] = $65; + $66 = (((($42) + ($41<<5)|0)) + 16|0); + $67 = HEAP32[$66>>2]|0; + $68 = (+($67|0)); + $69 = $12 * $68; + $70 = (~~(($69))); + HEAP32[$19>>2] = $70; + HEAPF32[$7>>2] = 0.0; + HEAPF32[$20>>2] = 0.0; + ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; + ;HEAP32[$$byval_copy2>>2]=HEAP32[$43>>2]|0;HEAP32[$$byval_copy2+4>>2]=HEAP32[$43+4>>2]|0;HEAP32[$$byval_copy2+8>>2]=HEAP32[$43+8>>2]|0;HEAP32[$$byval_copy2+12>>2]=HEAP32[$43+12>>2]|0; + ;HEAP32[$$byval_copy3>>2]=HEAP32[$6>>2]|0;HEAP32[$$byval_copy3+4>>2]=HEAP32[$6+4>>2]|0;HEAP32[$$byval_copy3+8>>2]=HEAP32[$6+8>>2]|0;HEAP32[$$byval_copy3+12>>2]=HEAP32[$6+12>>2]|0; + ;HEAP32[$$byval_copy4>>2]=HEAP32[$7>>2]|0;HEAP32[$$byval_copy4+4>>2]=HEAP32[$7+4>>2]|0; + ;HEAP8[$$byval_copy5>>0]=HEAP8[$5>>0]|0;HEAP8[$$byval_copy5+1>>0]=HEAP8[$5+1>>0]|0;HEAP8[$$byval_copy5+2>>0]=HEAP8[$5+2>>0]|0;HEAP8[$$byval_copy5+3>>0]=HEAP8[$5+3>>0]|0; + _DrawTexturePro($$byval_copy1,$$byval_copy2,$$byval_copy3,$$byval_copy4,0.0,$$byval_copy5); + $71 = HEAP32[$14>>2]|0; + $72 = (((($71) + ($41<<5)|0)) + 28|0); + $73 = HEAP32[$72>>2]|0; + $74 = ($73|0)==(0); + if ($74) { + $75 = (((($71) + ($41<<5)|0)) + 12|0); + $76 = HEAP32[$75>>2]|0; + $77 = (+($76|0)); + $78 = $12 * $77; + $79 = $21 + $78; + $80 = (~~(($79))); + $81 = (($80) + ($$04954))|0; + $$150 = $81;$$152 = $$05153;$$2 = $$1; + break; + } else { + $82 = (+($73|0)); + $83 = $12 * $82; + $84 = $21 + $83; + $85 = (~~(($84))); + $86 = (($85) + ($$04954))|0; + $$150 = $86;$$152 = $$05153;$$2 = $$1; + break; + } + } + } while(0); + $87 = (($$2) + 1)|0; + $88 = ($87|0)<($8|0); + if ($88) { + $$04954 = $$150;$$05153 = $$152;$$055 = $87; + } else { + break; + } + } + STACKTOP = sp;return; +} function _emscripten_GetProcAddress($0) { $0 = $0|0; var $1 = 0, $10 = 0, $100 = 0, $101 = 0, $102 = 0, $103 = 0, $104 = 0, $105 = 0, $106 = 0, $107 = 0, $108 = 0, $109 = 0, $11 = 0, $110 = 0, $111 = 0, $112 = 0, $113 = 0, $114 = 0, $115 = 0, $116 = 0; @@ -25539,7 +25760,7 @@ function _emscripten_GetProcAddress($0) { $10 = HEAP32[$2>>2]|0; (_strcpy($9,$10)|0); $11 = HEAP32[$3>>2]|0; - $12 = (_strstr($11,10739)|0); + $12 = (_strstr($11,11079)|0); HEAP32[$4>>2] = $12; $13 = HEAP32[$4>>2]|0; $14 = ($13|0)!=(0|0); @@ -25548,7 +25769,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$15>>0] = 0; } $16 = HEAP32[$3>>2]|0; - $17 = (_strstr($16,10743)|0); + $17 = (_strstr($16,11083)|0); HEAP32[$4>>2] = $17; $18 = HEAP32[$4>>2]|0; $19 = ($18|0)!=(0|0); @@ -25557,7 +25778,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$20>>0] = 0; } $21 = HEAP32[$3>>2]|0; - $22 = (_strstr($21,10747)|0); + $22 = (_strstr($21,11087)|0); HEAP32[$4>>2] = $22; $23 = HEAP32[$4>>2]|0; $24 = ($23|0)!=(0|0); @@ -25566,7 +25787,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$25>>0] = 0; } $26 = HEAP32[$3>>2]|0; - $27 = (_strstr($26,10751)|0); + $27 = (_strstr($26,11091)|0); HEAP32[$4>>2] = $27; $28 = HEAP32[$4>>2]|0; $29 = ($28|0)!=(0|0); @@ -25575,1210 +25796,1210 @@ function _emscripten_GetProcAddress($0) { HEAP8[$30>>0] = 0; } $31 = HEAP32[$3>>2]|0; - $32 = (_strcmp($31,10757)|0); + $32 = (_strcmp($31,11097)|0); $33 = ($32|0)!=(0); do { if ($33) { $34 = HEAP32[$3>>2]|0; - $35 = (_strcmp($34,10795)|0); + $35 = (_strcmp($34,11135)|0); $36 = ($35|0)!=(0); if (!($36)) { - HEAP32[$3>>2] = 10814; + HEAP32[$3>>2] = 11154; break; } $37 = HEAP32[$3>>2]|0; - $38 = (_strcmp($37,10827)|0); + $38 = (_strcmp($37,11167)|0); $39 = ($38|0)!=(0); if (!($39)) { - HEAP32[$3>>2] = 10848; + HEAP32[$3>>2] = 11188; break; } $40 = HEAP32[$3>>2]|0; - $41 = (_strcmp($40,10863)|0); + $41 = (_strcmp($40,11203)|0); $42 = ($41|0)!=(0); if (!($42)) { - HEAP32[$3>>2] = 10878; + HEAP32[$3>>2] = 11218; break; } $43 = HEAP32[$3>>2]|0; - $44 = (_strcmp($43,10893)|0); + $44 = (_strcmp($43,11233)|0); $45 = ($44|0)!=(0); if (!($45)) { - HEAP32[$3>>2] = 10908; + HEAP32[$3>>2] = 11248; } } else { - HEAP32[$3>>2] = 10779; + HEAP32[$3>>2] = 11119; } } while(0); $46 = HEAP32[$3>>2]|0; - $47 = (_strcmp($46,10923)|0); + $47 = (_strcmp($46,11263)|0); $48 = ($47|0)!=(0); do { if ($48) { $49 = HEAP32[$3>>2]|0; - $50 = (_strcmp($49,10937)|0); + $50 = (_strcmp($49,11277)|0); $51 = ($50|0)!=(0); if (!($51)) { HEAP32[$1>>2] = 3; break; } $52 = HEAP32[$3>>2]|0; - $53 = (_strcmp($52,10949)|0); + $53 = (_strcmp($52,11289)|0); $54 = ($53|0)!=(0); if (!($54)) { HEAP32[$1>>2] = 7; break; } $55 = HEAP32[$3>>2]|0; - $56 = (_strcmp($55,10963)|0); + $56 = (_strcmp($55,11303)|0); $57 = ($56|0)!=(0); if (!($57)) { HEAP32[$1>>2] = 8; break; } $58 = HEAP32[$3>>2]|0; - $59 = (_strcmp($58,10975)|0); + $59 = (_strcmp($58,11315)|0); $60 = ($59|0)!=(0); if (!($60)) { HEAP32[$1>>2] = 9; break; } $61 = HEAP32[$3>>2]|0; - $62 = (_strcmp($61,10989)|0); + $62 = (_strcmp($61,11329)|0); $63 = ($62|0)!=(0); if (!($63)) { HEAP32[$1>>2] = 10; break; } $64 = HEAP32[$3>>2]|0; - $65 = (_strcmp($64,11003)|0); + $65 = (_strcmp($64,11343)|0); $66 = ($65|0)!=(0); if (!($66)) { HEAP32[$1>>2] = 11; break; } $67 = HEAP32[$3>>2]|0; - $68 = (_strcmp($67,11020)|0); + $68 = (_strcmp($67,11360)|0); $69 = ($68|0)!=(0); if (!($69)) { HEAP32[$1>>2] = 1; break; } $70 = HEAP32[$3>>2]|0; - $71 = (_strcmp($70,11043)|0); + $71 = (_strcmp($70,11383)|0); $72 = ($71|0)!=(0); if (!($72)) { HEAP32[$1>>2] = 1; break; } $73 = HEAP32[$3>>2]|0; - $74 = (_strcmp($73,11069)|0); + $74 = (_strcmp($73,11409)|0); $75 = ($74|0)!=(0); if (!($75)) { HEAP32[$1>>2] = 2; break; } $76 = HEAP32[$3>>2]|0; - $77 = (_strcmp($76,11082)|0); + $77 = (_strcmp($76,11422)|0); $78 = ($77|0)!=(0); if (!($78)) { HEAP32[$1>>2] = 3; break; } $79 = HEAP32[$3>>2]|0; - $80 = (_strcmp($79,11098)|0); + $80 = (_strcmp($79,11438)|0); $81 = ($80|0)!=(0); if (!($81)) { HEAP32[$1>>2] = 1; break; } $82 = HEAP32[$3>>2]|0; - $83 = (_strcmp($82,11111)|0); + $83 = (_strcmp($82,11451)|0); $84 = ($83|0)!=(0); if (!($84)) { HEAP32[$1>>2] = 12; break; } $85 = HEAP32[$3>>2]|0; - $86 = (_strcmp($85,11125)|0); + $86 = (_strcmp($85,11465)|0); $87 = ($86|0)!=(0); if (!($87)) { HEAP32[$1>>2] = 2; break; } $88 = HEAP32[$3>>2]|0; - $89 = (_strcmp($88,11145)|0); + $89 = (_strcmp($88,11485)|0); $90 = ($89|0)!=(0); if (!($90)) { HEAP32[$1>>2] = 3; break; } $91 = HEAP32[$3>>2]|0; - $92 = (_strcmp($91,11165)|0); + $92 = (_strcmp($91,11505)|0); $93 = ($92|0)!=(0); if (!($93)) { HEAP32[$1>>2] = 4; break; } $94 = HEAP32[$3>>2]|0; - $95 = (_strcmp($94,11182)|0); + $95 = (_strcmp($94,11522)|0); $96 = ($95|0)!=(0); if (!($96)) { HEAP32[$1>>2] = 5; break; } $97 = HEAP32[$3>>2]|0; - $98 = (_strcmp($97,11199)|0); + $98 = (_strcmp($97,11539)|0); $99 = ($98|0)!=(0); if (!($99)) { HEAP32[$1>>2] = 4; break; } $100 = HEAP32[$3>>2]|0; - $101 = (_strcmp($100,11211)|0); + $101 = (_strcmp($100,11551)|0); $102 = ($101|0)!=(0); if (!($102)) { HEAP32[$1>>2] = 13; break; } $103 = HEAP32[$3>>2]|0; - $104 = (_strcmp($103,11224)|0); + $104 = (_strcmp($103,11564)|0); $105 = ($104|0)!=(0); if (!($105)) { HEAP32[$1>>2] = 14; break; } $106 = HEAP32[$3>>2]|0; - $107 = (_strcmp($106,11240)|0); + $107 = (_strcmp($106,11580)|0); $108 = ($107|0)!=(0); if (!($108)) { HEAP32[$1>>2] = 6; break; } $109 = HEAP32[$3>>2]|0; - $110 = (_strcmp($109,11263)|0); + $110 = (_strcmp($109,11603)|0); $111 = ($110|0)!=(0); if (!($111)) { HEAP32[$1>>2] = 2; break; } $112 = HEAP32[$3>>2]|0; - $113 = (_strcmp($112,11276)|0); + $113 = (_strcmp($112,11616)|0); $114 = ($113|0)!=(0); if (!($114)) { HEAP32[$1>>2] = 3; break; } $115 = HEAP32[$3>>2]|0; - $116 = (_strcmp($115,11292)|0); + $116 = (_strcmp($115,11632)|0); $117 = ($116|0)!=(0); if (!($117)) { HEAP32[$1>>2] = 5; break; } $118 = HEAP32[$3>>2]|0; - $119 = (_strcmp($118,11303)|0); + $119 = (_strcmp($118,11643)|0); $120 = ($119|0)!=(0); if (!($120)) { HEAP32[$1>>2] = 15; break; } $121 = HEAP32[$3>>2]|0; - $122 = (_strcmp($121,11322)|0); + $122 = (_strcmp($121,11662)|0); $123 = ($122|0)!=(0); if (!($123)) { HEAP32[$1>>2] = 16; break; } $124 = HEAP32[$3>>2]|0; - $125 = (_strcmp($124,11344)|0); + $125 = (_strcmp($124,11684)|0); $126 = ($125|0)!=(0); if (!($126)) { HEAP32[$1>>2] = 17; break; } $127 = HEAP32[$3>>2]|0; - $128 = (_strcmp($127,11363)|0); + $128 = (_strcmp($127,11703)|0); $129 = ($128|0)!=(0); if (!($129)) { HEAP32[$1>>2] = 7; break; } $130 = HEAP32[$3>>2]|0; - $131 = (_strcmp($130,11392)|0); + $131 = (_strcmp($130,11732)|0); $132 = ($131|0)!=(0); if (!($132)) { HEAP32[$1>>2] = 6; break; } $133 = HEAP32[$3>>2]|0; - $134 = (_strcmp($133,11409)|0); + $134 = (_strcmp($133,11749)|0); $135 = ($134|0)!=(0); if (!($135)) { HEAP32[$1>>2] = 8; break; } $136 = HEAP32[$3>>2]|0; - $137 = (_strcmp($136,11424)|0); + $137 = (_strcmp($136,11764)|0); $138 = ($137|0)!=(0); if (!($138)) { HEAP32[$1>>2] = 9; break; } $139 = HEAP32[$3>>2]|0; - $140 = (_strcmp($139,11439)|0); + $140 = (_strcmp($139,11779)|0); $141 = ($140|0)!=(0); if (!($141)) { HEAP32[$1>>2] = 1; break; } $142 = HEAP32[$3>>2]|0; - $143 = (_strcmp($142,11460)|0); + $143 = (_strcmp($142,11800)|0); $144 = ($143|0)!=(0); if (!($144)) { HEAP32[$1>>2] = 10; break; } $145 = HEAP32[$3>>2]|0; - $146 = (_strcmp($145,11480)|0); + $146 = (_strcmp($145,11820)|0); $147 = ($146|0)!=(0); if (!($147)) { HEAP32[$1>>2] = 11; break; } $148 = HEAP32[$3>>2]|0; - $149 = (_strcmp($148,11500)|0); + $149 = (_strcmp($148,11840)|0); $150 = ($149|0)!=(0); if (!($150)) { HEAP32[$1>>2] = 12; break; } $151 = HEAP32[$3>>2]|0; - $152 = (_strcmp($151,11526)|0); + $152 = (_strcmp($151,11866)|0); $153 = ($152|0)!=(0); if (!($153)) { HEAP32[$1>>2] = 2; break; } $154 = HEAP32[$3>>2]|0; - $155 = (_strcmp($154,11545)|0); + $155 = (_strcmp($154,11885)|0); $156 = ($155|0)!=(0); if (!($156)) { HEAP32[$1>>2] = 1; break; } $157 = HEAP32[$3>>2]|0; - $158 = (_strcmp($157,11557)|0); + $158 = (_strcmp($157,11897)|0); $159 = ($158|0)!=(0); if (!($159)) { HEAP32[$1>>2] = 3; break; } $160 = HEAP32[$3>>2]|0; - $161 = (_strcmp($160,11569)|0); + $161 = (_strcmp($160,11909)|0); $162 = ($161|0)!=(0); if (!($162)) { HEAP32[$1>>2] = 1; break; } $163 = HEAP32[$3>>2]|0; - $164 = (_strcmp($163,11581)|0); + $164 = (_strcmp($163,11921)|0); $165 = ($164|0)!=(0); if (!($165)) { HEAP32[$1>>2] = 1; break; } $166 = HEAP32[$3>>2]|0; - $167 = (_strcmp($166,11593)|0); + $167 = (_strcmp($166,11933)|0); $168 = ($167|0)!=(0); if (!($168)) { HEAP32[$1>>2] = 18; break; } $169 = HEAP32[$3>>2]|0; - $170 = (_strcmp($169,11605)|0); + $170 = (_strcmp($169,11945)|0); $171 = ($170|0)!=(0); if (!($171)) { HEAP32[$1>>2] = 13; break; } $172 = HEAP32[$3>>2]|0; - $173 = (_strcmp($172,11617)|0); + $173 = (_strcmp($172,11957)|0); $174 = ($173|0)!=(0); if (!($174)) { HEAP32[$1>>2] = 4; break; } $175 = HEAP32[$3>>2]|0; - $176 = (_strcmp($175,11629)|0); + $176 = (_strcmp($175,11969)|0); $177 = ($176|0)!=(0); if (!($177)) { HEAP32[$1>>2] = 2; break; } $178 = HEAP32[$3>>2]|0; - $179 = (_strcmp($178,11641)|0); + $179 = (_strcmp($178,11981)|0); $180 = ($179|0)!=(0); if (!($180)) { HEAP32[$1>>2] = 14; break; } $181 = HEAP32[$3>>2]|0; - $182 = (_strcmp($181,11654)|0); + $182 = (_strcmp($181,11994)|0); $183 = ($182|0)!=(0); if (!($183)) { HEAP32[$1>>2] = 15; break; } $184 = HEAP32[$3>>2]|0; - $185 = (_strcmp($184,11667)|0); + $185 = (_strcmp($184,12007)|0); $186 = ($185|0)!=(0); if (!($186)) { HEAP32[$1>>2] = 16; break; } $187 = HEAP32[$3>>2]|0; - $188 = (_strcmp($187,11680)|0); + $188 = (_strcmp($187,12020)|0); $189 = ($188|0)!=(0); if (!($189)) { HEAP32[$1>>2] = 17; break; } $190 = HEAP32[$3>>2]|0; - $191 = (_strcmp($190,11693)|0); + $191 = (_strcmp($190,12033)|0); $192 = ($191|0)!=(0); if (!($192)) { HEAP32[$1>>2] = 18; break; } $193 = HEAP32[$3>>2]|0; - $194 = (_strcmp($193,11706)|0); + $194 = (_strcmp($193,12046)|0); $195 = ($194|0)!=(0); if (!($195)) { HEAP32[$1>>2] = 19; break; } $196 = HEAP32[$3>>2]|0; - $197 = (_strcmp($196,11719)|0); + $197 = (_strcmp($196,12059)|0); $198 = ($197|0)!=(0); if (!($198)) { HEAP32[$1>>2] = 20; break; } $199 = HEAP32[$3>>2]|0; - $200 = (_strcmp($199,11732)|0); + $200 = (_strcmp($199,12072)|0); $201 = ($200|0)!=(0); if (!($201)) { HEAP32[$1>>2] = 21; break; } $202 = HEAP32[$3>>2]|0; - $203 = (_strcmp($202,11745)|0); + $203 = (_strcmp($202,12085)|0); $204 = ($203|0)!=(0); if (!($204)) { HEAP32[$1>>2] = 5; break; } $205 = HEAP32[$3>>2]|0; - $206 = (_strcmp($205,11764)|0); + $206 = (_strcmp($205,12104)|0); $207 = ($206|0)!=(0); if (!($207)) { HEAP32[$1>>2] = 6; break; } $208 = HEAP32[$3>>2]|0; - $209 = (_strcmp($208,11783)|0); + $209 = (_strcmp($208,12123)|0); $210 = ($209|0)!=(0); if (!($210)) { HEAP32[$1>>2] = 7; break; } $211 = HEAP32[$3>>2]|0; - $212 = (_strcmp($211,11802)|0); + $212 = (_strcmp($211,12142)|0); $213 = ($212|0)!=(0); if (!($213)) { HEAP32[$1>>2] = 19; break; } $214 = HEAP32[$3>>2]|0; - $215 = (_strcmp($214,11815)|0); + $215 = (_strcmp($214,12155)|0); $216 = ($215|0)!=(0); if (!($216)) { HEAP32[$1>>2] = 20; break; } $217 = HEAP32[$3>>2]|0; - $218 = (_strcmp($217,11833)|0); + $218 = (_strcmp($217,12173)|0); $219 = ($218|0)!=(0); if (!($219)) { HEAP32[$1>>2] = 21; break; } $220 = HEAP32[$3>>2]|0; - $221 = (_strcmp($220,11851)|0); + $221 = (_strcmp($220,12191)|0); $222 = ($221|0)!=(0); if (!($222)) { HEAP32[$1>>2] = 22; break; } $223 = HEAP32[$3>>2]|0; - $224 = (_strcmp($223,11869)|0); + $224 = (_strcmp($223,12209)|0); $225 = ($224|0)!=(0); if (!($225)) { HEAP32[$1>>2] = 23; break; } $226 = HEAP32[$3>>2]|0; - $227 = (_strcmp($226,11887)|0); + $227 = (_strcmp($226,12227)|0); $228 = ($227|0)!=(0); if (!($228)) { HEAP32[$1>>2] = 2; break; } $229 = HEAP32[$3>>2]|0; - $230 = (_strcmp($229,11907)|0); + $230 = (_strcmp($229,12247)|0); $231 = ($230|0)!=(0); if (!($231)) { HEAP32[$1>>2] = 3; break; } $232 = HEAP32[$3>>2]|0; - $233 = (_strcmp($232,10848)|0); + $233 = (_strcmp($232,11188)|0); $234 = ($233|0)!=(0); if (!($234)) { HEAP32[$1>>2] = 7; break; } $235 = HEAP32[$3>>2]|0; - $236 = (_strcmp($235,11925)|0); + $236 = (_strcmp($235,12265)|0); $237 = ($236|0)!=(0); if (!($237)) { HEAP32[$1>>2] = 1; break; } $238 = HEAP32[$3>>2]|0; - $239 = (_strcmp($238,11940)|0); + $239 = (_strcmp($238,12280)|0); $240 = ($239|0)!=(0); if (!($240)) { HEAP32[$1>>2] = 8; break; } $241 = HEAP32[$3>>2]|0; - $242 = (_strcmp($241,11961)|0); + $242 = (_strcmp($241,12301)|0); $243 = ($242|0)!=(0); if (!($243)) { HEAP32[$1>>2] = 9; break; } $244 = HEAP32[$3>>2]|0; - $245 = (_strcmp($244,11976)|0); + $245 = (_strcmp($244,12316)|0); $246 = ($245|0)!=(0); if (!($246)) { HEAP32[$1>>2] = 10; break; } $247 = HEAP32[$3>>2]|0; - $248 = (_strcmp($247,11994)|0); + $248 = (_strcmp($247,12334)|0); $249 = ($248|0)!=(0); if (!($249)) { HEAP32[$1>>2] = 2; break; } $250 = HEAP32[$3>>2]|0; - $251 = (_strcmp($250,12010)|0); + $251 = (_strcmp($250,12350)|0); $252 = ($251|0)!=(0); if (!($252)) { HEAP32[$1>>2] = 11; break; } $253 = HEAP32[$3>>2]|0; - $254 = (_strcmp($253,12029)|0); + $254 = (_strcmp($253,12369)|0); $255 = ($254|0)!=(0); if (!($255)) { HEAP32[$1>>2] = 22; break; } $256 = HEAP32[$3>>2]|0; - $257 = (_strcmp($256,12043)|0); + $257 = (_strcmp($256,12383)|0); $258 = ($257|0)!=(0); if (!($258)) { HEAP32[$1>>2] = 23; break; } $259 = HEAP32[$3>>2]|0; - $260 = (_strcmp($259,12058)|0); + $260 = (_strcmp($259,12398)|0); $261 = ($260|0)!=(0); if (!($261)) { HEAP32[$1>>2] = 8; break; } $262 = HEAP32[$3>>2]|0; - $263 = (_strcmp($262,10779)|0); + $263 = (_strcmp($262,11119)|0); $264 = ($263|0)!=(0); if (!($264)) { HEAP32[$1>>2] = 1; break; } $265 = HEAP32[$3>>2]|0; - $266 = (_strcmp($265,12069)|0); + $266 = (_strcmp($265,12409)|0); $267 = ($266|0)!=(0); if (!($267)) { HEAP32[$1>>2] = 3; break; } $268 = HEAP32[$3>>2]|0; - $269 = (_strcmp($268,10878)|0); + $269 = (_strcmp($268,11218)|0); $270 = ($269|0)!=(0); if (!($270)) { HEAP32[$1>>2] = 24; break; } $271 = HEAP32[$3>>2]|0; - $272 = (_strcmp($271,10908)|0); + $272 = (_strcmp($271,11248)|0); $273 = ($272|0)!=(0); if (!($273)) { HEAP32[$1>>2] = 25; break; } $274 = HEAP32[$3>>2]|0; - $275 = (_strcmp($274,12085)|0); + $275 = (_strcmp($274,12425)|0); $276 = ($275|0)!=(0); if (!($276)) { HEAP32[$1>>2] = 12; break; } $277 = HEAP32[$3>>2]|0; - $278 = (_strcmp($277,12112)|0); + $278 = (_strcmp($277,12452)|0); $279 = ($278|0)!=(0); if (!($279)) { HEAP32[$1>>2] = 4; break; } $280 = HEAP32[$3>>2]|0; - $281 = (_strcmp($280,12126)|0); + $281 = (_strcmp($280,12466)|0); $282 = ($281|0)!=(0); if (!($282)) { HEAP32[$1>>2] = 13; break; } $283 = HEAP32[$3>>2]|0; - $284 = (_strcmp($283,10814)|0); + $284 = (_strcmp($283,11154)|0); $285 = ($284|0)!=(0); if (!($285)) { HEAP32[$1>>2] = 5; break; } $286 = HEAP32[$3>>2]|0; - $287 = (_strcmp($286,12146)|0); + $287 = (_strcmp($286,12486)|0); $288 = ($287|0)!=(0); if (!($288)) { HEAP32[$1>>2] = 6; break; } $289 = HEAP32[$3>>2]|0; - $290 = (_strcmp($289,12164)|0); + $290 = (_strcmp($289,12504)|0); $291 = ($290|0)!=(0); if (!($291)) { HEAP32[$1>>2] = 9; break; } $292 = HEAP32[$3>>2]|0; - $293 = (_strcmp($292,12176)|0); + $293 = (_strcmp($292,12516)|0); $294 = ($293|0)!=(0); if (!($294)) { HEAP32[$1>>2] = 24; break; } $295 = HEAP32[$3>>2]|0; - $296 = (_strcmp($295,12197)|0); + $296 = (_strcmp($295,12537)|0); $297 = ($296|0)!=(0); if (!($297)) { HEAP32[$1>>2] = 26; break; } $298 = HEAP32[$3>>2]|0; - $299 = (_strcmp($298,12215)|0); + $299 = (_strcmp($298,12555)|0); $300 = ($299|0)!=(0); if (!($300)) { HEAP32[$1>>2] = 27; break; } $301 = HEAP32[$3>>2]|0; - $302 = (_strcmp($301,12233)|0); + $302 = (_strcmp($301,12573)|0); $303 = ($302|0)!=(0); if (!($303)) { HEAP32[$1>>2] = 28; break; } $304 = HEAP32[$3>>2]|0; - $305 = (_strcmp($304,12254)|0); + $305 = (_strcmp($304,12594)|0); $306 = ($305|0)!=(0); if (!($306)) { HEAP32[$1>>2] = 14; break; } $307 = HEAP32[$3>>2]|0; - $308 = (_strcmp($307,12280)|0); + $308 = (_strcmp($307,12620)|0); $309 = ($308|0)!=(0); if (!($309)) { HEAP32[$1>>2] = 3; break; } $310 = HEAP32[$3>>2]|0; - $311 = (_strcmp($310,12303)|0); + $311 = (_strcmp($310,12643)|0); $312 = ($311|0)!=(0); if (!($312)) { HEAP32[$1>>2] = 15; break; } $313 = HEAP32[$3>>2]|0; - $314 = (_strcmp($313,12341)|0); + $314 = (_strcmp($313,12681)|0); $315 = ($314|0)!=(0); if (!($315)) { HEAP32[$1>>2] = 10; break; } $316 = HEAP32[$3>>2]|0; - $317 = (_strcmp($316,12357)|0); + $317 = (_strcmp($316,12697)|0); $318 = ($317|0)!=(0); if (!($318)) { HEAP32[$1>>2] = 7; break; } $319 = HEAP32[$3>>2]|0; - $320 = (_strcmp($319,12372)|0); + $320 = (_strcmp($319,12712)|0); $321 = ($320|0)!=(0); if (!($321)) { HEAP32[$1>>2] = 25; break; } $322 = HEAP32[$3>>2]|0; - $323 = (_strcmp($322,12395)|0); + $323 = (_strcmp($322,12735)|0); $324 = ($323|0)!=(0); if (!($324)) { HEAP32[$1>>2] = 16; break; } $325 = HEAP32[$3>>2]|0; - $326 = (_strcmp($325,12408)|0); + $326 = (_strcmp($325,12748)|0); $327 = ($326|0)!=(0); if (!($327)) { HEAP32[$1>>2] = 29; break; } $328 = HEAP32[$3>>2]|0; - $329 = (_strcmp($328,12422)|0); + $329 = (_strcmp($328,12762)|0); $330 = ($329|0)!=(0); if (!($330)) { HEAP32[$1>>2] = 30; break; } $331 = HEAP32[$3>>2]|0; - $332 = (_strcmp($331,12436)|0); + $332 = (_strcmp($331,12776)|0); $333 = ($332|0)!=(0); if (!($333)) { HEAP32[$1>>2] = 1; break; } $334 = HEAP32[$3>>2]|0; - $335 = (_strcmp($334,12456)|0); + $335 = (_strcmp($334,12796)|0); $336 = ($335|0)!=(0); if (!($336)) { HEAP32[$1>>2] = 8; break; } $337 = HEAP32[$3>>2]|0; - $338 = (_strcmp($337,12476)|0); + $338 = (_strcmp($337,12816)|0); $339 = ($338|0)!=(0); if (!($339)) { HEAP32[$1>>2] = 17; break; } $340 = HEAP32[$3>>2]|0; - $341 = (_strcmp($340,12492)|0); + $341 = (_strcmp($340,12832)|0); $342 = ($341|0)!=(0); if (!($342)) { HEAP32[$1>>2] = 18; break; } $343 = HEAP32[$3>>2]|0; - $344 = (_strcmp($343,12510)|0); + $344 = (_strcmp($343,12850)|0); $345 = ($344|0)!=(0); if (!($345)) { HEAP32[$1>>2] = 26; break; } $346 = HEAP32[$3>>2]|0; - $347 = (_strcmp($346,12526)|0); + $347 = (_strcmp($346,12866)|0); $348 = ($347|0)!=(0); if (!($348)) { HEAP32[$1>>2] = 19; break; } $349 = HEAP32[$3>>2]|0; - $350 = (_strcmp($349,12541)|0); + $350 = (_strcmp($349,12881)|0); $351 = ($350|0)!=(0); if (!($351)) { HEAP32[$1>>2] = 9; break; } $352 = HEAP32[$3>>2]|0; - $353 = (_strcmp($352,12563)|0); + $353 = (_strcmp($352,12903)|0); $354 = ($353|0)!=(0); if (!($354)) { HEAP32[$1>>2] = 31; break; } $355 = HEAP32[$3>>2]|0; - $356 = (_strcmp($355,12581)|0); + $356 = (_strcmp($355,12921)|0); $357 = ($356|0)!=(0); if (!($357)) { HEAP32[$1>>2] = 32; break; } $358 = HEAP32[$3>>2]|0; - $359 = (_strcmp($358,12602)|0); + $359 = (_strcmp($358,12942)|0); $360 = ($359|0)!=(0); if (!($360)) { HEAP32[$1>>2] = 10; break; } $361 = HEAP32[$3>>2]|0; - $362 = (_strcmp($361,12620)|0); + $362 = (_strcmp($361,12960)|0); $363 = ($362|0)!=(0); if (!($363)) { HEAP32[$1>>2] = 11; break; } $364 = HEAP32[$3>>2]|0; - $365 = (_strcmp($364,12633)|0); + $365 = (_strcmp($364,12973)|0); $366 = ($365|0)!=(0); if (!($366)) { HEAP32[$1>>2] = 2; break; } $367 = HEAP32[$3>>2]|0; - $368 = (_strcmp($367,12648)|0); + $368 = (_strcmp($367,12988)|0); $369 = ($368|0)!=(0); if (!($369)) { HEAP32[$1>>2] = 12; break; } $370 = HEAP32[$3>>2]|0; - $371 = (_strcmp($370,12662)|0); + $371 = (_strcmp($370,13002)|0); $372 = ($371|0)!=(0); if (!($372)) { HEAP32[$1>>2] = 1; break; } $373 = HEAP32[$3>>2]|0; - $374 = (_strcmp($373,12672)|0); + $374 = (_strcmp($373,13012)|0); $375 = ($374|0)!=(0); if (!($375)) { HEAP32[$1>>2] = 1; break; } $376 = HEAP32[$3>>2]|0; - $377 = (_strcmp($376,12682)|0); + $377 = (_strcmp($376,13022)|0); $378 = ($377|0)!=(0); if (!($378)) { HEAP32[$1>>2] = 2; break; } $379 = HEAP32[$3>>2]|0; - $380 = (_strcmp($379,12704)|0); + $380 = (_strcmp($379,13044)|0); $381 = ($380|0)!=(0); if (!($381)) { HEAP32[$1>>2] = 13; break; } $382 = HEAP32[$3>>2]|0; - $383 = (_strcmp($382,12730)|0); + $383 = (_strcmp($382,13070)|0); $384 = ($383|0)!=(0); if (!($384)) { HEAP32[$1>>2] = 14; break; } $385 = HEAP32[$3>>2]|0; - $386 = (_strcmp($385,12757)|0); + $386 = (_strcmp($385,13097)|0); $387 = ($386|0)!=(0); if (!($387)) { HEAP32[$1>>2] = 27; break; } $388 = HEAP32[$3>>2]|0; - $389 = (_strcmp($388,12770)|0); + $389 = (_strcmp($388,13110)|0); $390 = ($389|0)!=(0); if (!($390)) { HEAP32[$1>>2] = 20; break; } $391 = HEAP32[$3>>2]|0; - $392 = (_strcmp($391,12785)|0); + $392 = (_strcmp($391,13125)|0); $393 = ($392|0)!=(0); if (!($393)) { HEAP32[$1>>2] = 4; break; } $394 = HEAP32[$3>>2]|0; - $395 = (_strcmp($394,12800)|0); + $395 = (_strcmp($394,13140)|0); $396 = ($395|0)!=(0); if (!($396)) { HEAP32[$1>>2] = 3; break; } $397 = HEAP32[$3>>2]|0; - $398 = (_strcmp($397,12824)|0); + $398 = (_strcmp($397,13164)|0); $399 = ($398|0)!=(0); if (!($399)) { HEAP32[$1>>2] = 2; break; } $400 = HEAP32[$3>>2]|0; - $401 = (_strcmp($400,12835)|0); + $401 = (_strcmp($400,13175)|0); $402 = ($401|0)!=(0); if (!($402)) { HEAP32[$1>>2] = 33; break; } $403 = HEAP32[$3>>2]|0; - $404 = (_strcmp($403,12857)|0); + $404 = (_strcmp($403,13197)|0); $405 = ($404|0)!=(0); if (!($405)) { HEAP32[$1>>2] = 21; break; } $406 = HEAP32[$3>>2]|0; - $407 = (_strcmp($406,12879)|0); + $407 = (_strcmp($406,13219)|0); $408 = ($407|0)!=(0); if (!($408)) { HEAP32[$1>>2] = 5; break; } $409 = HEAP32[$3>>2]|0; - $410 = (_strcmp($409,12903)|0); + $410 = (_strcmp($409,13243)|0); $411 = ($410|0)!=(0); if (!($411)) { HEAP32[$1>>2] = 4; break; } $412 = HEAP32[$3>>2]|0; - $413 = (_strcmp($412,12912)|0); + $413 = (_strcmp($412,13252)|0); $414 = ($413|0)!=(0); if (!($414)) { HEAP32[$1>>2] = 5; break; } $415 = HEAP32[$3>>2]|0; - $416 = (_strcmp($415,12920)|0); + $416 = (_strcmp($415,13260)|0); $417 = ($416|0)!=(0); if (!($417)) { HEAP32[$1>>2] = 1; break; } $418 = HEAP32[$3>>2]|0; - $419 = (_strcmp($418,12933)|0); + $419 = (_strcmp($418,13273)|0); $420 = ($419|0)!=(0); if (!($420)) { HEAP32[$1>>2] = 2; break; } $421 = HEAP32[$3>>2]|0; - $422 = (_strcmp($421,12947)|0); + $422 = (_strcmp($421,13287)|0); $423 = ($422|0)!=(0); if (!($423)) { HEAP32[$1>>2] = 15; break; } $424 = HEAP32[$3>>2]|0; - $425 = (_strcmp($424,12959)|0); + $425 = (_strcmp($424,13299)|0); $426 = ($425|0)!=(0); if (!($426)) { HEAP32[$1>>2] = 16; break; } $427 = HEAP32[$3>>2]|0; - $428 = (_strcmp($427,12968)|0); + $428 = (_strcmp($427,13308)|0); $429 = ($428|0)!=(0); if (!($429)) { HEAP32[$1>>2] = 17; break; } $430 = HEAP32[$3>>2]|0; - $431 = (_strcmp($430,12978)|0); + $431 = (_strcmp($430,13318)|0); $432 = ($431|0)!=(0); if (!($432)) { HEAP32[$1>>2] = 18; break; } $433 = HEAP32[$3>>2]|0; - $434 = (_strcmp($433,12990)|0); + $434 = (_strcmp($433,13330)|0); $435 = ($434|0)!=(0); if (!($435)) { HEAP32[$1>>2] = 19; break; } $436 = HEAP32[$3>>2]|0; - $437 = (_strcmp($436,13001)|0); + $437 = (_strcmp($436,13341)|0); $438 = ($437|0)!=(0); if (!($438)) { HEAP32[$1>>2] = 20; break; } $439 = HEAP32[$3>>2]|0; - $440 = (_strcmp($439,13009)|0); + $440 = (_strcmp($439,13349)|0); $441 = ($440|0)!=(0); if (!($441)) { HEAP32[$1>>2] = 3; break; } $442 = HEAP32[$3>>2]|0; - $443 = (_strcmp($442,13021)|0); + $443 = (_strcmp($442,13361)|0); $444 = ($443|0)!=(0); if (!($444)) { HEAP32[$1>>2] = 21; break; } $445 = HEAP32[$3>>2]|0; - $446 = (_strcmp($445,13036)|0); + $446 = (_strcmp($445,13376)|0); $447 = ($446|0)!=(0); if (!($447)) { HEAP32[$1>>2] = 22; break; } $448 = HEAP32[$3>>2]|0; - $449 = (_strcmp($448,13048)|0); + $449 = (_strcmp($448,13388)|0); $450 = ($449|0)!=(0); if (!($450)) { HEAP32[$1>>2] = 23; break; } $451 = HEAP32[$3>>2]|0; - $452 = (_strcmp($451,13062)|0); + $452 = (_strcmp($451,13402)|0); $453 = ($452|0)!=(0); if (!($453)) { HEAP32[$1>>2] = 11; break; } $454 = HEAP32[$3>>2]|0; - $455 = (_strcmp($454,13087)|0); + $455 = (_strcmp($454,13427)|0); $456 = ($455|0)!=(0); if (!($456)) { HEAP32[$1>>2] = 24; break; } $457 = HEAP32[$3>>2]|0; - $458 = (_strcmp($457,13104)|0); + $458 = (_strcmp($457,13444)|0); $459 = ($458|0)!=(0); if (!($459)) { HEAP32[$1>>2] = 25; break; } $460 = HEAP32[$3>>2]|0; - $461 = (_strcmp($460,13120)|0); + $461 = (_strcmp($460,13460)|0); $462 = ($461|0)!=(0); if (!($462)) { HEAP32[$1>>2] = 26; break; } $463 = HEAP32[$3>>2]|0; - $464 = (_strcmp($463,13136)|0); + $464 = (_strcmp($463,13476)|0); $465 = ($464|0)!=(0); if (!($465)) { HEAP32[$1>>2] = 12; break; } $466 = HEAP32[$3>>2]|0; - $467 = (_strcmp($466,13148)|0); + $467 = (_strcmp($466,13488)|0); $468 = ($467|0)!=(0); if (!($468)) { HEAP32[$1>>2] = 34; break; } $469 = HEAP32[$3>>2]|0; - $470 = (_strcmp($469,13160)|0); + $470 = (_strcmp($469,13500)|0); $471 = ($470|0)!=(0); if (!($471)) { HEAP32[$1>>2] = 35; break; } $472 = HEAP32[$3>>2]|0; - $473 = (_strcmp($472,13184)|0); + $473 = (_strcmp($472,13524)|0); $474 = ($473|0)!=(0); if (!($474)) { HEAP32[$1>>2] = 1; break; } $475 = HEAP32[$3>>2]|0; - $476 = (_strcmp($475,13197)|0); + $476 = (_strcmp($475,13537)|0); $477 = ($476|0)!=(0); if (!($477)) { HEAP32[$1>>2] = 2; break; } $478 = HEAP32[$3>>2]|0; - $479 = (_strcmp($478,13211)|0); + $479 = (_strcmp($478,13551)|0); $480 = ($479|0)!=(0); if (!($480)) { HEAP32[$1>>2] = 36; break; } $481 = HEAP32[$3>>2]|0; - $482 = (_strcmp($481,13233)|0); + $482 = (_strcmp($481,13573)|0); $483 = ($482|0)!=(0); if (!($483)) { HEAP32[$1>>2] = 37; break; } $484 = HEAP32[$3>>2]|0; - $485 = (_strcmp($484,13240)|0); + $485 = (_strcmp($484,13580)|0); $486 = ($485|0)!=(0); if (!($486)) { HEAP32[$1>>2] = 3; break; } $487 = HEAP32[$3>>2]|0; - $488 = (_strcmp($487,13256)|0); + $488 = (_strcmp($487,13596)|0); $489 = ($488|0)!=(0); if (!($489)) { HEAP32[$1>>2] = 2; break; } $490 = HEAP32[$3>>2]|0; - $491 = (_strcmp($490,13273)|0); + $491 = (_strcmp($490,13613)|0); $492 = ($491|0)!=(0); if (!($492)) { HEAP32[$1>>2] = 1; break; } $493 = HEAP32[$3>>2]|0; - $494 = (_strcmp($493,13290)|0); + $494 = (_strcmp($493,13630)|0); $495 = ($494|0)!=(0); if (!($495)) { HEAP32[$1>>2] = 28; break; } $496 = HEAP32[$3>>2]|0; - $497 = (_strcmp($496,13306)|0); + $497 = (_strcmp($496,13646)|0); $498 = ($497|0)!=(0); if (!($498)) { HEAP32[$1>>2] = 1; break; } $499 = HEAP32[$3>>2]|0; - $500 = (_strcmp($499,13322)|0); + $500 = (_strcmp($499,13662)|0); $501 = ($500|0)!=(0); if (!($501)) { HEAP32[$1>>2] = 4; break; } $502 = HEAP32[$3>>2]|0; - $503 = (_strcmp($502,13339)|0); + $503 = (_strcmp($502,13679)|0); $504 = ($503|0)!=(0); if (!($504)) { HEAP32[$1>>2] = 29; break; } $505 = HEAP32[$3>>2]|0; - $506 = (_strcmp($505,13353)|0); + $506 = (_strcmp($505,13693)|0); $507 = ($506|0)!=(0); if (!($507)) { HEAP32[$1>>2] = 30; break; } $508 = HEAP32[$3>>2]|0; - $509 = (_strcmp($508,13365)|0); + $509 = (_strcmp($508,13705)|0); $510 = ($509|0)!=(0); if (!($510)) { HEAP32[$1>>2] = 22; break; } $511 = HEAP32[$3>>2]|0; - $512 = (_strcmp($511,13376)|0); + $512 = (_strcmp($511,13716)|0); $513 = ($512|0)!=(0); if (!($513)) { HEAP32[$1>>2] = 2; break; } $514 = HEAP32[$3>>2]|0; - $515 = (_strcmp($514,13389)|0); + $515 = (_strcmp($514,13729)|0); $516 = ($515|0)!=(0); if (!($516)) { HEAP32[$1>>2] = 23; break; } $517 = HEAP32[$3>>2]|0; - $518 = (_strcmp($517,13399)|0); + $518 = (_strcmp($517,13739)|0); $519 = ($518|0)!=(0); if (!($519)) { HEAP32[$1>>2] = 2; break; } $520 = HEAP32[$3>>2]|0; - $521 = (_strcmp($520,13416)|0); + $521 = (_strcmp($520,13756)|0); $522 = ($521|0)!=(0); if (!($522)) { HEAP32[$1>>2] = 24; break; } $523 = HEAP32[$3>>2]|0; - $524 = (_strcmp($523,13428)|0); + $524 = (_strcmp($523,13768)|0); $525 = ($524|0)!=(0); if (!($525)) { HEAP32[$1>>2] = 25; break; } $526 = HEAP32[$3>>2]|0; - $527 = (_strcmp($526,13450)|0); + $527 = (_strcmp($526,13790)|0); $528 = ($527|0)!=(0); if (!($528)) { HEAP32[$1>>2] = 26; break; } $529 = HEAP32[$3>>2]|0; - $530 = (_strcmp($529,13470)|0); + $530 = (_strcmp($529,13810)|0); $531 = ($530|0)!=(0); if (!($531)) { HEAP32[$1>>2] = 3; break; } $532 = HEAP32[$3>>2]|0; - $533 = (_strcmp($532,13483)|0); + $533 = (_strcmp($532,13823)|0); $534 = ($533|0)!=(0); if (!($534)) { HEAP32[$1>>2] = 27; break; } $535 = HEAP32[$3>>2]|0; - $536 = (_strcmp($535,13505)|0); + $536 = (_strcmp($535,13845)|0); $537 = ($536|0)!=(0); if (!($537)) { HEAP32[$1>>2] = 28; break; } $538 = HEAP32[$3>>2]|0; - $539 = (_strcmp($538,13525)|0); + $539 = (_strcmp($538,13865)|0); $540 = ($539|0)!=(0); if (!($540)) { HEAP32[$1>>2] = 2; break; } $541 = HEAP32[$3>>2]|0; - $542 = (_strcmp($541,13542)|0); + $542 = (_strcmp($541,13882)|0); $543 = ($542|0)!=(0); if (!($543)) { HEAP32[$1>>2] = 2; break; } $544 = HEAP32[$3>>2]|0; - $545 = (_strcmp($544,13559)|0); + $545 = (_strcmp($544,13899)|0); $546 = ($545|0)!=(0); if (!($546)) { HEAP32[$1>>2] = 3; break; } $547 = HEAP32[$3>>2]|0; - $548 = (_strcmp($547,13579)|0); + $548 = (_strcmp($547,13919)|0); $549 = ($548|0)!=(0); if ($549) { $550 = HEAP32[$2>>2]|0; @@ -26800,7 +27021,7 @@ function _emscripten_GetProcAddress($0) { function _emscripten_get_global_libc() { var label = 0, sp = 0; sp = STACKTOP; - return (18756|0); + return (19100|0); } function ___stdio_close($0) { $0 = $0|0; @@ -27664,7 +27885,7 @@ function _printf_core($0,$1,$2,$3,$4) { $133 = HEAP8[$128>>0]|0; $134 = $133 << 24 >> 24; $135 = (($134) + -65)|0; - $136 = ((13695 + (($$0252*58)|0)|0) + ($135)|0); + $136 = ((14035 + (($$0252*58)|0)|0) + ($135)|0); $137 = HEAP8[$136>>0]|0; $138 = $137&255; $139 = (($138) + -1)|0; @@ -27842,7 +28063,7 @@ function _printf_core($0,$1,$2,$3,$4) { $222 = (($220) + 1)|0; $223 = $218 | $221; $$0254$$0254$ = $223 ? $$0254 : $222; - $$0228 = $216;$$1233 = 0;$$1238 = 14159;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + $$0228 = $216;$$1233 = 0;$$1238 = 14499;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; label = 67; break; } @@ -27863,7 +28084,7 @@ function _printf_core($0,$1,$2,$3,$4) { $235 = (($233) + 4)|0; $236 = $235; HEAP32[$236>>2] = $232; - $$0232 = 1;$$0237 = 14159;$242 = $231;$243 = $232; + $$0232 = 1;$$0237 = 14499;$242 = $231;$243 = $232; label = 66; break L71; } else { @@ -27871,8 +28092,8 @@ function _printf_core($0,$1,$2,$3,$4) { $238 = ($237|0)==(0); $239 = $$1263$ & 1; $240 = ($239|0)==(0); - $$ = $240 ? 14159 : (14161); - $$$ = $238 ? $$ : (14160); + $$ = $240 ? 14499 : (14501); + $$$ = $238 ? $$ : (14500); $241 = $$1263$ & 2049; $narrow = ($241|0)!=(0); $$284$ = $narrow&1; @@ -27889,7 +28110,7 @@ function _printf_core($0,$1,$2,$3,$4) { $168 = (($165) + 4)|0; $169 = $168; $170 = HEAP32[$169>>2]|0; - $$0232 = 0;$$0237 = 14159;$242 = $167;$243 = $170; + $$0232 = 0;$$0237 = 14499;$242 = $167;$243 = $170; label = 66; break; } @@ -27902,7 +28123,7 @@ function _printf_core($0,$1,$2,$3,$4) { $264 = HEAP32[$263>>2]|0; $265 = $261&255; HEAP8[$13>>0] = $265; - $$2 = $13;$$2234 = 0;$$2239 = 14159;$$2251 = $11;$$5 = 1;$$6268 = $164; + $$2 = $13;$$2234 = 0;$$2239 = 14499;$$2251 = $11;$$5 = 1;$$6268 = $164; break; } case 109: { @@ -27916,7 +28137,7 @@ function _printf_core($0,$1,$2,$3,$4) { case 115: { $269 = HEAP32[$6>>2]|0; $270 = ($269|0)!=(0|0); - $271 = $270 ? $269 : 14169; + $271 = $270 ? $269 : 14509; $$1 = $271; label = 71; break; @@ -27956,7 +28177,7 @@ function _printf_core($0,$1,$2,$3,$4) { break; } default: { - $$2 = $21;$$2234 = 0;$$2239 = 14159;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + $$2 = $21;$$2234 = 0;$$2239 = 14499;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; } } } while(0); @@ -27978,8 +28199,8 @@ function _printf_core($0,$1,$2,$3,$4) { $207 = ($206|0)==(0); $or$cond283 = $207 | $205; $208 = $$1236 >> 4; - $209 = (14159 + ($208)|0); - $$289 = $or$cond283 ? 14159 : $209; + $209 = (14499 + ($208)|0); + $$289 = $or$cond283 ? 14499 : $209; $$290 = $or$cond283 ? 0 : 2; $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; label = 67; @@ -28000,7 +28221,7 @@ function _printf_core($0,$1,$2,$3,$4) { $277 = (($$1) + ($$0254)|0); $$3257 = $273 ? $$0254 : $276; $$1250 = $273 ? $277 : $272; - $$2 = $$1;$$2234 = 0;$$2239 = 14159;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + $$2 = $$1;$$2234 = 0;$$2239 = 14499;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; } else if ((label|0) == 75) { label = 0; @@ -28530,7 +28751,7 @@ function _fmt_x($0,$1,$2,$3) { $$056 = $2;$15 = $1;$8 = $0; while(1) { $7 = $8 & 15; - $9 = (14211 + ($7)|0); + $9 = (14551 + ($7)|0); $10 = HEAP8[$9>>0]|0; $11 = $10&255; $12 = $11 | $3; @@ -28888,14 +29109,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $13 = ($12|0)<(0); if ($13) { $14 = -$1; - $$0471 = $14;$$0520 = 1;$$0521 = 14176; + $$0471 = $14;$$0520 = 1;$$0521 = 14516; } else { $15 = $4 & 2048; $16 = ($15|0)==(0); $17 = $4 & 1; $18 = ($17|0)==(0); - $$ = $18 ? (14177) : (14182); - $$$ = $16 ? $$ : (14179); + $$ = $18 ? (14517) : (14522); + $$$ = $16 ? $$ : (14519); $19 = $4 & 2049; $narrow = ($19|0)!=(0); $$534$ = $narrow&1; @@ -28994,7 +29215,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$0523 = $8;$$2473 = $$1472; while(1) { $80 = (~~(($$2473))); - $81 = (14211 + ($80)|0); + $81 = (14551 + ($80)|0); $82 = HEAP8[$81>>0]|0; $83 = $82&255; $84 = $83 | $42; @@ -29605,7 +29826,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } $339 = ($289|0)==(0); if (!($339)) { - _out($0,14227,1); + _out($0,14567,1); } $340 = ($337>>>0)<($$7505>>>0); $341 = ($$3477|0)>(0); @@ -29686,7 +29907,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$2 = $372; break; } - _out($0,14227,1); + _out($0,14567,1); $$2 = $372; } else { $369 = ($$0>>>0)>($8>>>0); @@ -29743,9 +29964,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } else { $27 = $5 & 32; $28 = ($27|0)!=(0); - $29 = $28 ? 14195 : 14199; + $29 = $28 ? 14535 : 14539; $30 = ($$0471 != $$0471) | (0.0 != 0.0); - $31 = $28 ? 14203 : 14207; + $31 = $28 ? 14543 : 14547; $$0510 = $30 ? $31 : $29; $32 = (($$0520) + 3)|0; $33 = $4 & -65537; @@ -29955,7 +30176,7 @@ function ___strerror_l($0,$1) { sp = STACKTOP; $$016 = 0; while(1) { - $3 = (14229 + ($$016)|0); + $3 = (14569 + ($$016)|0); $4 = HEAP8[$3>>0]|0; $5 = $4&255; $6 = ($5|0)==($0|0); @@ -29966,7 +30187,7 @@ function ___strerror_l($0,$1) { $7 = (($$016) + 1)|0; $8 = ($7|0)==(87); if ($8) { - $$01214 = 14317;$$115 = 87; + $$01214 = 14657;$$115 = 87; label = 5; break; } else { @@ -29976,9 +30197,9 @@ function ___strerror_l($0,$1) { if ((label|0) == 2) { $2 = ($$016|0)==(0); if ($2) { - $$012$lcssa = 14317; + $$012$lcssa = 14657; } else { - $$01214 = 14317;$$115 = $$016; + $$01214 = 14657;$$115 = $$016; label = 5; } } @@ -30641,7 +30862,7 @@ function _fopen($0,$1) { $vararg_buffer = sp; $2 = HEAP8[$1>>0]|0; $3 = $2 << 24 >> 24; - $memchr = (_memchr(16121,$3,4)|0); + $memchr = (_memchr(16461,$3,4)|0); $4 = ($memchr|0)==(0|0); if ($4) { $5 = (___errno_location()|0); @@ -30730,7 +30951,7 @@ function ___fdopen($0,$1) { $2 = sp + 56|0; $3 = HEAP8[$1>>0]|0; $4 = $3 << 24 >> 24; - $memchr = (_memchr(16121,$4,4)|0); + $memchr = (_memchr(16461,$4,4)|0); $5 = ($memchr|0)==(0|0); if ($5) { $6 = (___errno_location()|0); @@ -30821,7 +31042,7 @@ function ___fdopen($0,$1) { HEAP32[$36>>2] = 3; $37 = ((($7)) + 12|0); HEAP32[$37>>2] = 2; - $38 = HEAP32[(18760)>>2]|0; + $38 = HEAP32[(19104)>>2]|0; $39 = ($38|0)==(0); if ($39) { $40 = ((($7)) + 76|0); @@ -30854,13 +31075,13 @@ function ___ofl_add($0) { function ___ofl_lock() { var label = 0, sp = 0; sp = STACKTOP; - ___lock((18820|0)); - return (18828|0); + ___lock((19164|0)); + return (19172|0); } function ___ofl_unlock() { var label = 0, sp = 0; sp = STACKTOP; - ___unlock((18820|0)); + ___unlock((19164|0)); return; } function _fclose($0) { @@ -31924,7 +32145,7 @@ function _srand($0) { var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (($0) + -1)|0; - $2 = 16392; + $2 = 16736; $3 = $2; HEAP32[$3>>2] = $1; $4 = (($2) + 4)|0; @@ -32141,7 +32362,7 @@ function _strtok($0,$1) { sp = STACKTOP; $2 = ($0|0)==(0|0); if ($2) { - $3 = HEAP32[4708]|0; + $3 = HEAP32[4794]|0; $4 = ($3|0)==(0|0); if ($4) { $$0 = 0; @@ -32160,22 +32381,22 @@ function _strtok($0,$1) { $7 = HEAP8[$6>>0]|0; $8 = ($7<<24>>24)==(0); if ($8) { - HEAP32[4708] = 0; + HEAP32[4794] = 0; $$0 = 0; break; } $9 = (_strcspn($6,$1)|0); $10 = (($6) + ($9)|0); - HEAP32[4708] = $10; + HEAP32[4794] = $10; $11 = HEAP8[$10>>0]|0; $12 = ($11<<24>>24)==(0); if ($12) { - HEAP32[4708] = 0; + HEAP32[4794] = 0; $$0 = $6; break; } else { $13 = ((($10)) + 1|0); - HEAP32[4708] = $13; + HEAP32[4794] = $13; HEAP8[$10>>0] = 0; $$0 = $6; break; @@ -32256,7 +32477,7 @@ function _malloc($0) { $5 = $4 & -8; $6 = $3 ? 16 : $5; $7 = $6 >>> 3; - $8 = HEAP32[4709]|0; + $8 = HEAP32[4795]|0; $9 = $8 >>> $7; $10 = $9 & 3; $11 = ($10|0)==(0); @@ -32265,7 +32486,7 @@ function _malloc($0) { $13 = $12 ^ 1; $14 = (($13) + ($7))|0; $15 = $14 << 1; - $16 = (18876 + ($15<<2)|0); + $16 = (19220 + ($15<<2)|0); $17 = ((($16)) + 8|0); $18 = HEAP32[$17>>2]|0; $19 = ((($18)) + 8|0); @@ -32276,9 +32497,9 @@ function _malloc($0) { $22 = 1 << $14; $23 = $22 ^ -1; $24 = $8 & $23; - HEAP32[4709] = $24; + HEAP32[4795] = $24; } else { - $25 = HEAP32[(18852)>>2]|0; + $25 = HEAP32[(19196)>>2]|0; $26 = ($20>>>0)<($25>>>0); if ($26) { _abort(); @@ -32309,7 +32530,7 @@ function _malloc($0) { $$0 = $19; STACKTOP = sp;return ($$0|0); } - $37 = HEAP32[(18844)>>2]|0; + $37 = HEAP32[(19188)>>2]|0; $38 = ($6>>>0)>($37>>>0); if ($38) { $39 = ($9|0)==(0); @@ -32343,7 +32564,7 @@ function _malloc($0) { $66 = $62 >>> $64; $67 = (($65) + ($66))|0; $68 = $67 << 1; - $69 = (18876 + ($68<<2)|0); + $69 = (19220 + ($68<<2)|0); $70 = ((($69)) + 8|0); $71 = HEAP32[$70>>2]|0; $72 = ((($71)) + 8|0); @@ -32354,10 +32575,10 @@ function _malloc($0) { $75 = 1 << $67; $76 = $75 ^ -1; $77 = $8 & $76; - HEAP32[4709] = $77; + HEAP32[4795] = $77; $98 = $77; } else { - $78 = HEAP32[(18852)>>2]|0; + $78 = HEAP32[(19196)>>2]|0; $79 = ($73>>>0)<($78>>>0); if ($79) { _abort(); @@ -32390,22 +32611,22 @@ function _malloc($0) { HEAP32[$90>>2] = $84; $91 = ($37|0)==(0); if (!($91)) { - $92 = HEAP32[(18856)>>2]|0; + $92 = HEAP32[(19200)>>2]|0; $93 = $37 >>> 3; $94 = $93 << 1; - $95 = (18876 + ($94<<2)|0); + $95 = (19220 + ($94<<2)|0); $96 = 1 << $93; $97 = $98 & $96; $99 = ($97|0)==(0); if ($99) { $100 = $98 | $96; - HEAP32[4709] = $100; + HEAP32[4795] = $100; $$pre = ((($95)) + 8|0); $$0199 = $95;$$pre$phiZ2D = $$pre; } else { $101 = ((($95)) + 8|0); $102 = HEAP32[$101>>2]|0; - $103 = HEAP32[(18852)>>2]|0; + $103 = HEAP32[(19196)>>2]|0; $104 = ($102>>>0)<($103>>>0); if ($104) { _abort(); @@ -32422,12 +32643,12 @@ function _malloc($0) { $107 = ((($92)) + 12|0); HEAP32[$107>>2] = $95; } - HEAP32[(18844)>>2] = $84; - HEAP32[(18856)>>2] = $87; + HEAP32[(19188)>>2] = $84; + HEAP32[(19200)>>2] = $87; $$0 = $72; STACKTOP = sp;return ($$0|0); } - $108 = HEAP32[(18840)>>2]|0; + $108 = HEAP32[(19184)>>2]|0; $109 = ($108|0)==(0); if ($109) { $$0197 = $6; @@ -32455,7 +32676,7 @@ function _malloc($0) { $130 = $126 | $129; $131 = $127 >>> $129; $132 = (($130) + ($131))|0; - $133 = (19140 + ($132<<2)|0); + $133 = (19484 + ($132<<2)|0); $134 = HEAP32[$133>>2]|0; $135 = ((($134)) + 4|0); $136 = HEAP32[$135>>2]|0; @@ -32495,7 +32716,7 @@ function _malloc($0) { } } } - $155 = HEAP32[(18852)>>2]|0; + $155 = HEAP32[(19196)>>2]|0; $156 = ($$0192$lcssa$i>>>0)<($155>>>0); if ($156) { _abort(); @@ -32590,7 +32811,7 @@ function _malloc($0) { if (!($186)) { $187 = ((($$0192$lcssa$i)) + 28|0); $188 = HEAP32[$187>>2]|0; - $189 = (19140 + ($188<<2)|0); + $189 = (19484 + ($188<<2)|0); $190 = HEAP32[$189>>2]|0; $191 = ($$0192$lcssa$i|0)==($190|0); do { @@ -32601,11 +32822,11 @@ function _malloc($0) { $192 = 1 << $188; $193 = $192 ^ -1; $194 = $108 & $193; - HEAP32[(18840)>>2] = $194; + HEAP32[(19184)>>2] = $194; break L73; } } else { - $195 = HEAP32[(18852)>>2]|0; + $195 = HEAP32[(19196)>>2]|0; $196 = ($160>>>0)<($195>>>0); if ($196) { _abort(); @@ -32626,7 +32847,7 @@ function _malloc($0) { } } } while(0); - $201 = HEAP32[(18852)>>2]|0; + $201 = HEAP32[(19196)>>2]|0; $202 = ($$3$i>>>0)<($201>>>0); if ($202) { _abort(); @@ -32656,7 +32877,7 @@ function _malloc($0) { $211 = HEAP32[$210>>2]|0; $212 = ($211|0)==(0|0); if (!($212)) { - $213 = HEAP32[(18852)>>2]|0; + $213 = HEAP32[(19196)>>2]|0; $214 = ($211>>>0)<($213>>>0); if ($214) { _abort(); @@ -32693,22 +32914,22 @@ function _malloc($0) { HEAP32[$229>>2] = $$0193$lcssa$i; $230 = ($37|0)==(0); if (!($230)) { - $231 = HEAP32[(18856)>>2]|0; + $231 = HEAP32[(19200)>>2]|0; $232 = $37 >>> 3; $233 = $232 << 1; - $234 = (18876 + ($233<<2)|0); + $234 = (19220 + ($233<<2)|0); $235 = 1 << $232; $236 = $8 & $235; $237 = ($236|0)==(0); if ($237) { $238 = $8 | $235; - HEAP32[4709] = $238; + HEAP32[4795] = $238; $$pre$i = ((($234)) + 8|0); $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; } else { $239 = ((($234)) + 8|0); $240 = HEAP32[$239>>2]|0; - $241 = HEAP32[(18852)>>2]|0; + $241 = HEAP32[(19196)>>2]|0; $242 = ($240>>>0)<($241>>>0); if ($242) { _abort(); @@ -32725,8 +32946,8 @@ function _malloc($0) { $245 = ((($231)) + 12|0); HEAP32[$245>>2] = $234; } - HEAP32[(18844)>>2] = $$0193$lcssa$i; - HEAP32[(18856)>>2] = $157; + HEAP32[(19188)>>2] = $$0193$lcssa$i; + HEAP32[(19200)>>2] = $157; } $246 = ((($$0192$lcssa$i)) + 8|0); $$0 = $246; @@ -32742,7 +32963,7 @@ function _malloc($0) { } else { $248 = (($0) + 11)|0; $249 = $248 & -8; - $250 = HEAP32[(18840)>>2]|0; + $250 = HEAP32[(19184)>>2]|0; $251 = ($250|0)==(0); if ($251) { $$0197 = $249; @@ -32782,7 +33003,7 @@ function _malloc($0) { $$0358$i = $277; } } - $278 = (19140 + ($$0358$i<<2)|0); + $278 = (19484 + ($$0358$i<<2)|0); $279 = HEAP32[$278>>2]|0; $280 = ($279|0)==(0|0); L117: do { @@ -32874,7 +33095,7 @@ function _malloc($0) { $328 = $324 | $327; $329 = $325 >>> $327; $330 = (($328) + ($329))|0; - $331 = (19140 + ($330<<2)|0); + $331 = (19484 + ($330<<2)|0); $332 = HEAP32[$331>>2]|0; $$4$ph$i = 0;$$4357$ph$i = $332; } else { @@ -32918,11 +33139,11 @@ function _malloc($0) { if ($344) { $$0197 = $249; } else { - $345 = HEAP32[(18844)>>2]|0; + $345 = HEAP32[(19188)>>2]|0; $346 = (($345) - ($249))|0; $347 = ($$4351$lcssa$i>>>0)<($346>>>0); if ($347) { - $348 = HEAP32[(18852)>>2]|0; + $348 = HEAP32[(19196)>>2]|0; $349 = ($$4$lcssa$i>>>0)<($348>>>0); if ($349) { _abort(); @@ -33019,7 +33240,7 @@ function _malloc($0) { } else { $380 = ((($$4$lcssa$i)) + 28|0); $381 = HEAP32[$380>>2]|0; - $382 = (19140 + ($381<<2)|0); + $382 = (19484 + ($381<<2)|0); $383 = HEAP32[$382>>2]|0; $384 = ($$4$lcssa$i|0)==($383|0); do { @@ -33030,12 +33251,12 @@ function _malloc($0) { $385 = 1 << $381; $386 = $385 ^ -1; $387 = $250 & $386; - HEAP32[(18840)>>2] = $387; + HEAP32[(19184)>>2] = $387; $470 = $387; break L164; } } else { - $388 = HEAP32[(18852)>>2]|0; + $388 = HEAP32[(19196)>>2]|0; $389 = ($353>>>0)<($388>>>0); if ($389) { _abort(); @@ -33057,7 +33278,7 @@ function _malloc($0) { } } } while(0); - $394 = HEAP32[(18852)>>2]|0; + $394 = HEAP32[(19196)>>2]|0; $395 = ($$3372$i>>>0)<($394>>>0); if ($395) { _abort(); @@ -33089,7 +33310,7 @@ function _malloc($0) { if ($405) { $470 = $250; } else { - $406 = HEAP32[(18852)>>2]|0; + $406 = HEAP32[(19196)>>2]|0; $407 = ($404>>>0)<($406>>>0); if ($407) { _abort(); @@ -33130,20 +33351,20 @@ function _malloc($0) { $424 = ($$4351$lcssa$i>>>0)<(256); if ($424) { $425 = $423 << 1; - $426 = (18876 + ($425<<2)|0); - $427 = HEAP32[4709]|0; + $426 = (19220 + ($425<<2)|0); + $427 = HEAP32[4795]|0; $428 = 1 << $423; $429 = $427 & $428; $430 = ($429|0)==(0); if ($430) { $431 = $427 | $428; - HEAP32[4709] = $431; + HEAP32[4795] = $431; $$pre$i210 = ((($426)) + 8|0); $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; } else { $432 = ((($426)) + 8|0); $433 = HEAP32[$432>>2]|0; - $434 = HEAP32[(18852)>>2]|0; + $434 = HEAP32[(19196)>>2]|0; $435 = ($433>>>0)<($434>>>0); if ($435) { _abort(); @@ -33195,7 +33416,7 @@ function _malloc($0) { $$0361$i = $463; } } - $464 = (19140 + ($$0361$i<<2)|0); + $464 = (19484 + ($$0361$i<<2)|0); $465 = ((($350)) + 28|0); HEAP32[$465>>2] = $$0361$i; $466 = ((($350)) + 16|0); @@ -33207,7 +33428,7 @@ function _malloc($0) { $471 = ($469|0)==(0); if ($471) { $472 = $470 | $468; - HEAP32[(18840)>>2] = $472; + HEAP32[(19184)>>2] = $472; HEAP32[$464>>2] = $350; $473 = ((($350)) + 24|0); HEAP32[$473>>2] = $464; @@ -33246,7 +33467,7 @@ function _malloc($0) { } } if ((label|0) == 136) { - $491 = HEAP32[(18852)>>2]|0; + $491 = HEAP32[(19196)>>2]|0; $492 = ($487>>>0)<($491>>>0); if ($492) { _abort(); @@ -33265,7 +33486,7 @@ function _malloc($0) { else if ((label|0) == 139) { $496 = ((($$0345$i)) + 8|0); $497 = HEAP32[$496>>2]|0; - $498 = HEAP32[(18852)>>2]|0; + $498 = HEAP32[(19196)>>2]|0; $499 = ($497>>>0)>=($498>>>0); $not$9$i = ($$0345$i>>>0)>=($498>>>0); $500 = $499 & $not$9$i; @@ -33298,16 +33519,16 @@ function _malloc($0) { } } } while(0); - $506 = HEAP32[(18844)>>2]|0; + $506 = HEAP32[(19188)>>2]|0; $507 = ($506>>>0)<($$0197>>>0); if (!($507)) { $508 = (($506) - ($$0197))|0; - $509 = HEAP32[(18856)>>2]|0; + $509 = HEAP32[(19200)>>2]|0; $510 = ($508>>>0)>(15); if ($510) { $511 = (($509) + ($$0197)|0); - HEAP32[(18856)>>2] = $511; - HEAP32[(18844)>>2] = $508; + HEAP32[(19200)>>2] = $511; + HEAP32[(19188)>>2] = $508; $512 = $508 | 1; $513 = ((($511)) + 4|0); HEAP32[$513>>2] = $512; @@ -33317,8 +33538,8 @@ function _malloc($0) { $516 = ((($509)) + 4|0); HEAP32[$516>>2] = $515; } else { - HEAP32[(18844)>>2] = 0; - HEAP32[(18856)>>2] = 0; + HEAP32[(19188)>>2] = 0; + HEAP32[(19200)>>2] = 0; $517 = $506 | 3; $518 = ((($509)) + 4|0); HEAP32[$518>>2] = $517; @@ -33332,14 +33553,14 @@ function _malloc($0) { $$0 = $523; STACKTOP = sp;return ($$0|0); } - $524 = HEAP32[(18848)>>2]|0; + $524 = HEAP32[(19192)>>2]|0; $525 = ($524>>>0)>($$0197>>>0); if ($525) { $526 = (($524) - ($$0197))|0; - HEAP32[(18848)>>2] = $526; - $527 = HEAP32[(18860)>>2]|0; + HEAP32[(19192)>>2] = $526; + $527 = HEAP32[(19204)>>2]|0; $528 = (($527) + ($$0197)|0); - HEAP32[(18860)>>2] = $528; + HEAP32[(19204)>>2] = $528; $529 = $526 | 1; $530 = ((($528)) + 4|0); HEAP32[$530>>2] = $529; @@ -33350,23 +33571,23 @@ function _malloc($0) { $$0 = $533; STACKTOP = sp;return ($$0|0); } - $534 = HEAP32[4827]|0; + $534 = HEAP32[4913]|0; $535 = ($534|0)==(0); if ($535) { - HEAP32[(19316)>>2] = 4096; - HEAP32[(19312)>>2] = 4096; - HEAP32[(19320)>>2] = -1; - HEAP32[(19324)>>2] = -1; - HEAP32[(19328)>>2] = 0; - HEAP32[(19280)>>2] = 0; + HEAP32[(19660)>>2] = 4096; + HEAP32[(19656)>>2] = 4096; + HEAP32[(19664)>>2] = -1; + HEAP32[(19668)>>2] = -1; + HEAP32[(19672)>>2] = 0; + HEAP32[(19624)>>2] = 0; $536 = $1; $537 = $536 & -16; $538 = $537 ^ 1431655768; HEAP32[$1>>2] = $538; - HEAP32[4827] = $538; + HEAP32[4913] = $538; $542 = 4096; } else { - $$pre$i212 = HEAP32[(19316)>>2]|0; + $$pre$i212 = HEAP32[(19660)>>2]|0; $542 = $$pre$i212; } $539 = (($$0197) + 48)|0; @@ -33379,10 +33600,10 @@ function _malloc($0) { $$0 = 0; STACKTOP = sp;return ($$0|0); } - $546 = HEAP32[(19276)>>2]|0; + $546 = HEAP32[(19620)>>2]|0; $547 = ($546|0)==(0); if (!($547)) { - $548 = HEAP32[(19268)>>2]|0; + $548 = HEAP32[(19612)>>2]|0; $549 = (($548) + ($544))|0; $550 = ($549>>>0)<=($548>>>0); $551 = ($549>>>0)>($546>>>0); @@ -33392,18 +33613,18 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $552 = HEAP32[(19280)>>2]|0; + $552 = HEAP32[(19624)>>2]|0; $553 = $552 & 4; $554 = ($553|0)==(0); L244: do { if ($554) { - $555 = HEAP32[(18860)>>2]|0; + $555 = HEAP32[(19204)>>2]|0; $556 = ($555|0)==(0|0); L246: do { if ($556) { label = 163; } else { - $$0$i$i = (19284); + $$0$i$i = (19628); while(1) { $557 = HEAP32[$$0$i$i>>2]|0; $558 = ($557>>>0)>($555>>>0); @@ -33461,7 +33682,7 @@ function _malloc($0) { $$2234253237$i = 0; } else { $568 = $566; - $569 = HEAP32[(19312)>>2]|0; + $569 = HEAP32[(19656)>>2]|0; $570 = (($569) + -1)|0; $571 = $570 & $568; $572 = ($571|0)==(0); @@ -33471,13 +33692,13 @@ function _malloc($0) { $576 = (($575) - ($568))|0; $577 = $572 ? 0 : $576; $$$i = (($577) + ($544))|0; - $578 = HEAP32[(19268)>>2]|0; + $578 = HEAP32[(19612)>>2]|0; $579 = (($$$i) + ($578))|0; $580 = ($$$i>>>0)>($$0197>>>0); $581 = ($$$i>>>0)<(2147483647); $or$cond$i214 = $580 & $581; if ($or$cond$i214) { - $582 = HEAP32[(19276)>>2]|0; + $582 = HEAP32[(19620)>>2]|0; $583 = ($582|0)==(0); if (!($583)) { $584 = ($579>>>0)<=($578>>>0); @@ -33523,7 +33744,7 @@ function _malloc($0) { break L244; } } - $601 = HEAP32[(19316)>>2]|0; + $601 = HEAP32[(19660)>>2]|0; $602 = (($540) - ($$2253$ph$i))|0; $603 = (($602) + ($601))|0; $604 = (0 - ($601))|0; @@ -33548,9 +33769,9 @@ function _malloc($0) { } } } while(0); - $611 = HEAP32[(19280)>>2]|0; + $611 = HEAP32[(19624)>>2]|0; $612 = $611 | 4; - HEAP32[(19280)>>2] = $612; + HEAP32[(19624)>>2] = $612; $$4236$i = $$2234253237$i; label = 178; } else { @@ -33586,35 +33807,35 @@ function _malloc($0) { } } if ((label|0) == 180) { - $626 = HEAP32[(19268)>>2]|0; + $626 = HEAP32[(19612)>>2]|0; $627 = (($626) + ($$723948$i))|0; - HEAP32[(19268)>>2] = $627; - $628 = HEAP32[(19272)>>2]|0; + HEAP32[(19612)>>2] = $627; + $628 = HEAP32[(19616)>>2]|0; $629 = ($627>>>0)>($628>>>0); if ($629) { - HEAP32[(19272)>>2] = $627; + HEAP32[(19616)>>2] = $627; } - $630 = HEAP32[(18860)>>2]|0; + $630 = HEAP32[(19204)>>2]|0; $631 = ($630|0)==(0|0); do { if ($631) { - $632 = HEAP32[(18852)>>2]|0; + $632 = HEAP32[(19196)>>2]|0; $633 = ($632|0)==(0|0); $634 = ($$749$i>>>0)<($632>>>0); $or$cond12$i = $633 | $634; if ($or$cond12$i) { - HEAP32[(18852)>>2] = $$749$i; + HEAP32[(19196)>>2] = $$749$i; } - HEAP32[(19284)>>2] = $$749$i; - HEAP32[(19288)>>2] = $$723948$i; - HEAP32[(19296)>>2] = 0; - $635 = HEAP32[4827]|0; - HEAP32[(18872)>>2] = $635; - HEAP32[(18868)>>2] = -1; + HEAP32[(19628)>>2] = $$749$i; + HEAP32[(19632)>>2] = $$723948$i; + HEAP32[(19640)>>2] = 0; + $635 = HEAP32[4913]|0; + HEAP32[(19216)>>2] = $635; + HEAP32[(19212)>>2] = -1; $$01$i$i = 0; while(1) { $636 = $$01$i$i << 1; - $637 = (18876 + ($636<<2)|0); + $637 = (19220 + ($636<<2)|0); $638 = ((($637)) + 12|0); HEAP32[$638>>2] = $637; $639 = ((($637)) + 8|0); @@ -33637,18 +33858,18 @@ function _malloc($0) { $648 = $645 ? 0 : $647; $649 = (($$749$i) + ($648)|0); $650 = (($641) - ($648))|0; - HEAP32[(18860)>>2] = $649; - HEAP32[(18848)>>2] = $650; + HEAP32[(19204)>>2] = $649; + HEAP32[(19192)>>2] = $650; $651 = $650 | 1; $652 = ((($649)) + 4|0); HEAP32[$652>>2] = $651; $653 = (($649) + ($650)|0); $654 = ((($653)) + 4|0); HEAP32[$654>>2] = 40; - $655 = HEAP32[(19324)>>2]|0; - HEAP32[(18864)>>2] = $655; + $655 = HEAP32[(19668)>>2]|0; + HEAP32[(19208)>>2] = $655; } else { - $$024371$i = (19284); + $$024371$i = (19628); while(1) { $656 = HEAP32[$$024371$i>>2]|0; $657 = ((($$024371$i)) + 4|0); @@ -33680,7 +33901,7 @@ function _malloc($0) { if ($or$cond51$i) { $670 = (($658) + ($$723948$i))|0; HEAP32[$657>>2] = $670; - $671 = HEAP32[(18848)>>2]|0; + $671 = HEAP32[(19192)>>2]|0; $672 = ((($630)) + 8|0); $673 = $672; $674 = $673 & 7; @@ -33691,30 +33912,30 @@ function _malloc($0) { $679 = (($630) + ($678)|0); $680 = (($$723948$i) - ($678))|0; $681 = (($671) + ($680))|0; - HEAP32[(18860)>>2] = $679; - HEAP32[(18848)>>2] = $681; + HEAP32[(19204)>>2] = $679; + HEAP32[(19192)>>2] = $681; $682 = $681 | 1; $683 = ((($679)) + 4|0); HEAP32[$683>>2] = $682; $684 = (($679) + ($681)|0); $685 = ((($684)) + 4|0); HEAP32[$685>>2] = 40; - $686 = HEAP32[(19324)>>2]|0; - HEAP32[(18864)>>2] = $686; + $686 = HEAP32[(19668)>>2]|0; + HEAP32[(19208)>>2] = $686; break; } } } - $687 = HEAP32[(18852)>>2]|0; + $687 = HEAP32[(19196)>>2]|0; $688 = ($$749$i>>>0)<($687>>>0); if ($688) { - HEAP32[(18852)>>2] = $$749$i; + HEAP32[(19196)>>2] = $$749$i; $752 = $$749$i; } else { $752 = $687; } $689 = (($$749$i) + ($$723948$i)|0); - $$124470$i = (19284); + $$124470$i = (19628); while(1) { $690 = HEAP32[$$124470$i>>2]|0; $691 = ($690|0)==($689|0); @@ -33769,21 +33990,21 @@ function _malloc($0) { $725 = ($717|0)==($630|0); do { if ($725) { - $726 = HEAP32[(18848)>>2]|0; + $726 = HEAP32[(19192)>>2]|0; $727 = (($726) + ($722))|0; - HEAP32[(18848)>>2] = $727; - HEAP32[(18860)>>2] = $721; + HEAP32[(19192)>>2] = $727; + HEAP32[(19204)>>2] = $721; $728 = $727 | 1; $729 = ((($721)) + 4|0); HEAP32[$729>>2] = $728; } else { - $730 = HEAP32[(18856)>>2]|0; + $730 = HEAP32[(19200)>>2]|0; $731 = ($717|0)==($730|0); if ($731) { - $732 = HEAP32[(18844)>>2]|0; + $732 = HEAP32[(19188)>>2]|0; $733 = (($732) + ($722))|0; - HEAP32[(18844)>>2] = $733; - HEAP32[(18856)>>2] = $721; + HEAP32[(19188)>>2] = $733; + HEAP32[(19200)>>2] = $721; $734 = $733 | 1; $735 = ((($721)) + 4|0); HEAP32[$735>>2] = $734; @@ -33806,7 +34027,7 @@ function _malloc($0) { $746 = ((($717)) + 12|0); $747 = HEAP32[$746>>2]|0; $748 = $742 << 1; - $749 = (18876 + ($748<<2)|0); + $749 = (19220 + ($748<<2)|0); $750 = ($745|0)==($749|0); do { if (!($750)) { @@ -33829,9 +34050,9 @@ function _malloc($0) { if ($756) { $757 = 1 << $742; $758 = $757 ^ -1; - $759 = HEAP32[4709]|0; + $759 = HEAP32[4795]|0; $760 = $759 & $758; - HEAP32[4709] = $760; + HEAP32[4795] = $760; break; } $761 = ($747|0)==($749|0); @@ -33944,7 +34165,7 @@ function _malloc($0) { } $795 = ((($717)) + 28|0); $796 = HEAP32[$795>>2]|0; - $797 = (19140 + ($796<<2)|0); + $797 = (19484 + ($796<<2)|0); $798 = HEAP32[$797>>2]|0; $799 = ($717|0)==($798|0); do { @@ -33956,12 +34177,12 @@ function _malloc($0) { } $800 = 1 << $796; $801 = $800 ^ -1; - $802 = HEAP32[(18840)>>2]|0; + $802 = HEAP32[(19184)>>2]|0; $803 = $802 & $801; - HEAP32[(18840)>>2] = $803; + HEAP32[(19184)>>2] = $803; break L314; } else { - $804 = HEAP32[(18852)>>2]|0; + $804 = HEAP32[(19196)>>2]|0; $805 = ($768>>>0)<($804>>>0); if ($805) { _abort(); @@ -33982,7 +34203,7 @@ function _malloc($0) { } } } while(0); - $810 = HEAP32[(18852)>>2]|0; + $810 = HEAP32[(19196)>>2]|0; $811 = ($$3$i$i>>>0)<($810>>>0); if ($811) { _abort(); @@ -34014,7 +34235,7 @@ function _malloc($0) { if ($821) { break; } - $822 = HEAP32[(18852)>>2]|0; + $822 = HEAP32[(19196)>>2]|0; $823 = ($820>>>0)<($822>>>0); if ($823) { _abort(); @@ -34047,21 +34268,21 @@ function _malloc($0) { $835 = ($$0287$i$i>>>0)<(256); if ($835) { $836 = $834 << 1; - $837 = (18876 + ($836<<2)|0); - $838 = HEAP32[4709]|0; + $837 = (19220 + ($836<<2)|0); + $838 = HEAP32[4795]|0; $839 = 1 << $834; $840 = $838 & $839; $841 = ($840|0)==(0); do { if ($841) { $842 = $838 | $839; - HEAP32[4709] = $842; + HEAP32[4795] = $842; $$pre$i19$i = ((($837)) + 8|0); $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; } else { $843 = ((($837)) + 8|0); $844 = HEAP32[$843>>2]|0; - $845 = HEAP32[(18852)>>2]|0; + $845 = HEAP32[(19196)>>2]|0; $846 = ($844>>>0)<($845>>>0); if (!($846)) { $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; @@ -34116,20 +34337,20 @@ function _malloc($0) { $$0296$i$i = $874; } } while(0); - $875 = (19140 + ($$0296$i$i<<2)|0); + $875 = (19484 + ($$0296$i$i<<2)|0); $876 = ((($721)) + 28|0); HEAP32[$876>>2] = $$0296$i$i; $877 = ((($721)) + 16|0); $878 = ((($877)) + 4|0); HEAP32[$878>>2] = 0; HEAP32[$877>>2] = 0; - $879 = HEAP32[(18840)>>2]|0; + $879 = HEAP32[(19184)>>2]|0; $880 = 1 << $$0296$i$i; $881 = $879 & $880; $882 = ($881|0)==(0); if ($882) { $883 = $879 | $880; - HEAP32[(18840)>>2] = $883; + HEAP32[(19184)>>2] = $883; HEAP32[$875>>2] = $721; $884 = ((($721)) + 24|0); HEAP32[$884>>2] = $875; @@ -34168,7 +34389,7 @@ function _malloc($0) { } } if ((label|0) == 262) { - $902 = HEAP32[(18852)>>2]|0; + $902 = HEAP32[(19196)>>2]|0; $903 = ($898>>>0)<($902>>>0); if ($903) { _abort(); @@ -34187,7 +34408,7 @@ function _malloc($0) { else if ((label|0) == 265) { $907 = ((($$0289$i$i)) + 8|0); $908 = HEAP32[$907>>2]|0; - $909 = HEAP32[(18852)>>2]|0; + $909 = HEAP32[(19196)>>2]|0; $910 = ($908>>>0)>=($909>>>0); $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); $911 = $910 & $not$7$i$i; @@ -34214,7 +34435,7 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $$0$i$i$i = (19284); + $$0$i$i$i = (19628); while(1) { $916 = HEAP32[$$0$i$i$i>>2]|0; $917 = ($916>>>0)>($630>>>0); @@ -34255,23 +34476,23 @@ function _malloc($0) { $945 = $942 ? 0 : $944; $946 = (($$749$i) + ($945)|0); $947 = (($938) - ($945))|0; - HEAP32[(18860)>>2] = $946; - HEAP32[(18848)>>2] = $947; + HEAP32[(19204)>>2] = $946; + HEAP32[(19192)>>2] = $947; $948 = $947 | 1; $949 = ((($946)) + 4|0); HEAP32[$949>>2] = $948; $950 = (($946) + ($947)|0); $951 = ((($950)) + 4|0); HEAP32[$951>>2] = 40; - $952 = HEAP32[(19324)>>2]|0; - HEAP32[(18864)>>2] = $952; + $952 = HEAP32[(19668)>>2]|0; + HEAP32[(19208)>>2] = $952; $953 = ((($935)) + 4|0); HEAP32[$953>>2] = 27; - ;HEAP32[$936>>2]=HEAP32[(19284)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19284)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19284)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19284)+12>>2]|0; - HEAP32[(19284)>>2] = $$749$i; - HEAP32[(19288)>>2] = $$723948$i; - HEAP32[(19296)>>2] = 0; - HEAP32[(19292)>>2] = $936; + ;HEAP32[$936>>2]=HEAP32[(19628)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19628)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19628)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19628)+12>>2]|0; + HEAP32[(19628)>>2] = $$749$i; + HEAP32[(19632)>>2] = $$723948$i; + HEAP32[(19640)>>2] = 0; + HEAP32[(19636)>>2] = $936; $955 = $937; while(1) { $954 = ((($955)) + 4|0); @@ -34300,20 +34521,20 @@ function _malloc($0) { $967 = ($961>>>0)<(256); if ($967) { $968 = $966 << 1; - $969 = (18876 + ($968<<2)|0); - $970 = HEAP32[4709]|0; + $969 = (19220 + ($968<<2)|0); + $970 = HEAP32[4795]|0; $971 = 1 << $966; $972 = $970 & $971; $973 = ($972|0)==(0); if ($973) { $974 = $970 | $971; - HEAP32[4709] = $974; + HEAP32[4795] = $974; $$pre$i$i = ((($969)) + 8|0); $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; } else { $975 = ((($969)) + 8|0); $976 = HEAP32[$975>>2]|0; - $977 = HEAP32[(18852)>>2]|0; + $977 = HEAP32[(19196)>>2]|0; $978 = ($976>>>0)<($977>>>0); if ($978) { _abort(); @@ -34365,19 +34586,19 @@ function _malloc($0) { $$0212$i$i = $1006; } } - $1007 = (19140 + ($$0212$i$i<<2)|0); + $1007 = (19484 + ($$0212$i$i<<2)|0); $1008 = ((($630)) + 28|0); HEAP32[$1008>>2] = $$0212$i$i; $1009 = ((($630)) + 20|0); HEAP32[$1009>>2] = 0; HEAP32[$933>>2] = 0; - $1010 = HEAP32[(18840)>>2]|0; + $1010 = HEAP32[(19184)>>2]|0; $1011 = 1 << $$0212$i$i; $1012 = $1010 & $1011; $1013 = ($1012|0)==(0); if ($1013) { $1014 = $1010 | $1011; - HEAP32[(18840)>>2] = $1014; + HEAP32[(19184)>>2] = $1014; HEAP32[$1007>>2] = $630; $1015 = ((($630)) + 24|0); HEAP32[$1015>>2] = $1007; @@ -34416,7 +34637,7 @@ function _malloc($0) { } } if ((label|0) == 289) { - $1033 = HEAP32[(18852)>>2]|0; + $1033 = HEAP32[(19196)>>2]|0; $1034 = ($1029>>>0)<($1033>>>0); if ($1034) { _abort(); @@ -34435,7 +34656,7 @@ function _malloc($0) { else if ((label|0) == 292) { $1038 = ((($$0207$i$i)) + 8|0); $1039 = HEAP32[$1038>>2]|0; - $1040 = HEAP32[(18852)>>2]|0; + $1040 = HEAP32[(19196)>>2]|0; $1041 = ($1039>>>0)>=($1040>>>0); $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); $1042 = $1041 & $not$$i$i; @@ -34458,14 +34679,14 @@ function _malloc($0) { } } } while(0); - $1048 = HEAP32[(18848)>>2]|0; + $1048 = HEAP32[(19192)>>2]|0; $1049 = ($1048>>>0)>($$0197>>>0); if ($1049) { $1050 = (($1048) - ($$0197))|0; - HEAP32[(18848)>>2] = $1050; - $1051 = HEAP32[(18860)>>2]|0; + HEAP32[(19192)>>2] = $1050; + $1051 = HEAP32[(19204)>>2]|0; $1052 = (($1051) + ($$0197)|0); - HEAP32[(18860)>>2] = $1052; + HEAP32[(19204)>>2] = $1052; $1053 = $1050 | 1; $1054 = ((($1052)) + 4|0); HEAP32[$1054>>2] = $1053; @@ -34508,7 +34729,7 @@ function _free($0) { return; } $2 = ((($0)) + -8|0); - $3 = HEAP32[(18852)>>2]|0; + $3 = HEAP32[(19196)>>2]|0; $4 = ($2>>>0)<($3>>>0); if ($4) { _abort(); @@ -34541,7 +34762,7 @@ function _free($0) { _abort(); // unreachable; } - $19 = HEAP32[(18856)>>2]|0; + $19 = HEAP32[(19200)>>2]|0; $20 = ($16|0)==($19|0); if ($20) { $104 = ((($10)) + 4|0); @@ -34556,7 +34777,7 @@ function _free($0) { $109 = ((($16)) + 4|0); $110 = $17 | 1; $111 = $105 & -2; - HEAP32[(18844)>>2] = $17; + HEAP32[(19188)>>2] = $17; HEAP32[$104>>2] = $111; HEAP32[$109>>2] = $110; HEAP32[$108>>2] = $17; @@ -34570,7 +34791,7 @@ function _free($0) { $25 = ((($16)) + 12|0); $26 = HEAP32[$25>>2]|0; $27 = $21 << 1; - $28 = (18876 + ($27<<2)|0); + $28 = (19220 + ($27<<2)|0); $29 = ($24|0)==($28|0); if (!($29)) { $30 = ($24>>>0)<($3>>>0); @@ -34590,9 +34811,9 @@ function _free($0) { if ($34) { $35 = 1 << $21; $36 = $35 ^ -1; - $37 = HEAP32[4709]|0; + $37 = HEAP32[4795]|0; $38 = $37 & $36; - HEAP32[4709] = $38; + HEAP32[4795] = $38; $$1 = $16;$$1382 = $17;$113 = $16; break; } @@ -34706,7 +34927,7 @@ function _free($0) { } else { $73 = ((($16)) + 28|0); $74 = HEAP32[$73>>2]|0; - $75 = (19140 + ($74<<2)|0); + $75 = (19484 + ($74<<2)|0); $76 = HEAP32[$75>>2]|0; $77 = ($16|0)==($76|0); do { @@ -34716,14 +34937,14 @@ function _free($0) { if ($cond421) { $78 = 1 << $74; $79 = $78 ^ -1; - $80 = HEAP32[(18840)>>2]|0; + $80 = HEAP32[(19184)>>2]|0; $81 = $80 & $79; - HEAP32[(18840)>>2] = $81; + HEAP32[(19184)>>2] = $81; $$1 = $16;$$1382 = $17;$113 = $16; break L10; } } else { - $82 = HEAP32[(18852)>>2]|0; + $82 = HEAP32[(19196)>>2]|0; $83 = ($46>>>0)<($82>>>0); if ($83) { _abort(); @@ -34745,7 +34966,7 @@ function _free($0) { } } } while(0); - $88 = HEAP32[(18852)>>2]|0; + $88 = HEAP32[(19196)>>2]|0; $89 = ($$3>>>0)<($88>>>0); if ($89) { _abort(); @@ -34777,7 +34998,7 @@ function _free($0) { if ($99) { $$1 = $16;$$1382 = $17;$113 = $16; } else { - $100 = HEAP32[(18852)>>2]|0; + $100 = HEAP32[(19196)>>2]|0; $101 = ($98>>>0)<($100>>>0); if ($101) { _abort(); @@ -34812,14 +35033,14 @@ function _free($0) { $118 = $115 & 2; $119 = ($118|0)==(0); if ($119) { - $120 = HEAP32[(18860)>>2]|0; + $120 = HEAP32[(19204)>>2]|0; $121 = ($10|0)==($120|0); - $122 = HEAP32[(18856)>>2]|0; + $122 = HEAP32[(19200)>>2]|0; if ($121) { - $123 = HEAP32[(18848)>>2]|0; + $123 = HEAP32[(19192)>>2]|0; $124 = (($123) + ($$1382))|0; - HEAP32[(18848)>>2] = $124; - HEAP32[(18860)>>2] = $$1; + HEAP32[(19192)>>2] = $124; + HEAP32[(19204)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -34827,16 +35048,16 @@ function _free($0) { if (!($127)) { return; } - HEAP32[(18856)>>2] = 0; - HEAP32[(18844)>>2] = 0; + HEAP32[(19200)>>2] = 0; + HEAP32[(19188)>>2] = 0; return; } $128 = ($10|0)==($122|0); if ($128) { - $129 = HEAP32[(18844)>>2]|0; + $129 = HEAP32[(19188)>>2]|0; $130 = (($129) + ($$1382))|0; - HEAP32[(18844)>>2] = $130; - HEAP32[(18856)>>2] = $113; + HEAP32[(19188)>>2] = $130; + HEAP32[(19200)>>2] = $113; $131 = $130 | 1; $132 = ((($$1)) + 4|0); HEAP32[$132>>2] = $131; @@ -34855,10 +35076,10 @@ function _free($0) { $140 = ((($10)) + 12|0); $141 = HEAP32[$140>>2]|0; $142 = $136 << 1; - $143 = (18876 + ($142<<2)|0); + $143 = (19220 + ($142<<2)|0); $144 = ($139|0)==($143|0); if (!($144)) { - $145 = HEAP32[(18852)>>2]|0; + $145 = HEAP32[(19196)>>2]|0; $146 = ($139>>>0)<($145>>>0); if ($146) { _abort(); @@ -34876,9 +35097,9 @@ function _free($0) { if ($150) { $151 = 1 << $136; $152 = $151 ^ -1; - $153 = HEAP32[4709]|0; + $153 = HEAP32[4795]|0; $154 = $153 & $152; - HEAP32[4709] = $154; + HEAP32[4795] = $154; break; } $155 = ($141|0)==($143|0); @@ -34886,7 +35107,7 @@ function _free($0) { $$pre442 = ((($141)) + 8|0); $$pre$phi443Z2D = $$pre442; } else { - $156 = HEAP32[(18852)>>2]|0; + $156 = HEAP32[(19196)>>2]|0; $157 = ($141>>>0)<($156>>>0); if ($157) { _abort(); @@ -34946,7 +35167,7 @@ function _free($0) { $$1398 = $187;$$1402 = $186; } } - $189 = HEAP32[(18852)>>2]|0; + $189 = HEAP32[(19196)>>2]|0; $190 = ($$1402>>>0)<($189>>>0); if ($190) { _abort(); @@ -34959,7 +35180,7 @@ function _free($0) { } else { $167 = ((($10)) + 8|0); $168 = HEAP32[$167>>2]|0; - $169 = HEAP32[(18852)>>2]|0; + $169 = HEAP32[(19196)>>2]|0; $170 = ($168>>>0)<($169>>>0); if ($170) { _abort(); @@ -34990,7 +35211,7 @@ function _free($0) { if (!($191)) { $192 = ((($10)) + 28|0); $193 = HEAP32[$192>>2]|0; - $194 = (19140 + ($193<<2)|0); + $194 = (19484 + ($193<<2)|0); $195 = HEAP32[$194>>2]|0; $196 = ($10|0)==($195|0); do { @@ -35000,13 +35221,13 @@ function _free($0) { if ($cond422) { $197 = 1 << $193; $198 = $197 ^ -1; - $199 = HEAP32[(18840)>>2]|0; + $199 = HEAP32[(19184)>>2]|0; $200 = $199 & $198; - HEAP32[(18840)>>2] = $200; + HEAP32[(19184)>>2] = $200; break L108; } } else { - $201 = HEAP32[(18852)>>2]|0; + $201 = HEAP32[(19196)>>2]|0; $202 = ($163>>>0)<($201>>>0); if ($202) { _abort(); @@ -35027,7 +35248,7 @@ function _free($0) { } } } while(0); - $207 = HEAP32[(18852)>>2]|0; + $207 = HEAP32[(19196)>>2]|0; $208 = ($$3400>>>0)<($207>>>0); if ($208) { _abort(); @@ -35057,7 +35278,7 @@ function _free($0) { $217 = HEAP32[$216>>2]|0; $218 = ($217|0)==(0|0); if (!($218)) { - $219 = HEAP32[(18852)>>2]|0; + $219 = HEAP32[(19196)>>2]|0; $220 = ($217>>>0)<($219>>>0); if ($220) { _abort(); @@ -35078,10 +35299,10 @@ function _free($0) { HEAP32[$224>>2] = $223; $225 = (($113) + ($135)|0); HEAP32[$225>>2] = $135; - $226 = HEAP32[(18856)>>2]|0; + $226 = HEAP32[(19200)>>2]|0; $227 = ($$1|0)==($226|0); if ($227) { - HEAP32[(18844)>>2] = $135; + HEAP32[(19188)>>2] = $135; return; } else { $$2 = $135; @@ -35100,20 +35321,20 @@ function _free($0) { $233 = ($$2>>>0)<(256); if ($233) { $234 = $232 << 1; - $235 = (18876 + ($234<<2)|0); - $236 = HEAP32[4709]|0; + $235 = (19220 + ($234<<2)|0); + $236 = HEAP32[4795]|0; $237 = 1 << $232; $238 = $236 & $237; $239 = ($238|0)==(0); if ($239) { $240 = $236 | $237; - HEAP32[4709] = $240; + HEAP32[4795] = $240; $$pre = ((($235)) + 8|0); $$0403 = $235;$$pre$phiZ2D = $$pre; } else { $241 = ((($235)) + 8|0); $242 = HEAP32[$241>>2]|0; - $243 = HEAP32[(18852)>>2]|0; + $243 = HEAP32[(19196)>>2]|0; $244 = ($242>>>0)<($243>>>0); if ($244) { _abort(); @@ -35165,21 +35386,21 @@ function _free($0) { $$0396 = $272; } } - $273 = (19140 + ($$0396<<2)|0); + $273 = (19484 + ($$0396<<2)|0); $274 = ((($$1)) + 28|0); HEAP32[$274>>2] = $$0396; $275 = ((($$1)) + 16|0); $276 = ((($$1)) + 20|0); HEAP32[$276>>2] = 0; HEAP32[$275>>2] = 0; - $277 = HEAP32[(18840)>>2]|0; + $277 = HEAP32[(19184)>>2]|0; $278 = 1 << $$0396; $279 = $277 & $278; $280 = ($279|0)==(0); do { if ($280) { $281 = $277 | $278; - HEAP32[(18840)>>2] = $281; + HEAP32[(19184)>>2] = $281; HEAP32[$273>>2] = $$1; $282 = ((($$1)) + 24|0); HEAP32[$282>>2] = $273; @@ -35217,7 +35438,7 @@ function _free($0) { } } if ((label|0) == 121) { - $300 = HEAP32[(18852)>>2]|0; + $300 = HEAP32[(19196)>>2]|0; $301 = ($296>>>0)<($300>>>0); if ($301) { _abort(); @@ -35236,7 +35457,7 @@ function _free($0) { else if ((label|0) == 124) { $305 = ((($$0384)) + 8|0); $306 = HEAP32[$305>>2]|0; - $307 = HEAP32[(18852)>>2]|0; + $307 = HEAP32[(19196)>>2]|0; $308 = ($306>>>0)>=($307>>>0); $not$437 = ($$0384>>>0)>=($307>>>0); $309 = $308 & $not$437; @@ -35258,12 +35479,12 @@ function _free($0) { } } } while(0); - $314 = HEAP32[(18868)>>2]|0; + $314 = HEAP32[(19212)>>2]|0; $315 = (($314) + -1)|0; - HEAP32[(18868)>>2] = $315; + HEAP32[(19212)>>2] = $315; $316 = ($315|0)==(0); if ($316) { - $$0212$in$i = (19292); + $$0212$in$i = (19636); } else { return; } @@ -35277,7 +35498,7 @@ function _free($0) { $$0212$in$i = $318; } } - HEAP32[(18868)>>2] = -1; + HEAP32[(19212)>>2] = -1; return; } function _realloc($0,$1) { @@ -35349,7 +35570,7 @@ function _try_realloc_chunk($0,$1) { $3 = HEAP32[$2>>2]|0; $4 = $3 & -8; $5 = (($0) + ($4)|0); - $6 = HEAP32[(18852)>>2]|0; + $6 = HEAP32[(19196)>>2]|0; $7 = $3 & 3; $notlhs = ($0>>>0)>=($6>>>0); $notrhs = ($7|0)!=(1); @@ -35379,7 +35600,7 @@ function _try_realloc_chunk($0,$1) { $16 = ($4>>>0)<($15>>>0); if (!($16)) { $17 = (($4) - ($1))|0; - $18 = HEAP32[(19316)>>2]|0; + $18 = HEAP32[(19660)>>2]|0; $19 = $18 << 1; $20 = ($17>>>0)>($19>>>0); if (!($20)) { @@ -35415,10 +35636,10 @@ function _try_realloc_chunk($0,$1) { $$2 = $0; return ($$2|0); } - $34 = HEAP32[(18860)>>2]|0; + $34 = HEAP32[(19204)>>2]|0; $35 = ($5|0)==($34|0); if ($35) { - $36 = HEAP32[(18848)>>2]|0; + $36 = HEAP32[(19192)>>2]|0; $37 = (($36) + ($4))|0; $38 = ($37>>>0)>($1>>>0); $39 = (($37) - ($1))|0; @@ -35434,15 +35655,15 @@ function _try_realloc_chunk($0,$1) { $45 = $44 | 2; HEAP32[$2>>2] = $45; HEAP32[$42>>2] = $41; - HEAP32[(18860)>>2] = $40; - HEAP32[(18848)>>2] = $39; + HEAP32[(19204)>>2] = $40; + HEAP32[(19192)>>2] = $39; $$2 = $0; return ($$2|0); } - $46 = HEAP32[(18856)>>2]|0; + $46 = HEAP32[(19200)>>2]|0; $47 = ($5|0)==($46|0); if ($47) { - $48 = HEAP32[(18844)>>2]|0; + $48 = HEAP32[(19188)>>2]|0; $49 = (($48) + ($4))|0; $50 = ($49>>>0)<($1>>>0); if ($50) { @@ -35478,8 +35699,8 @@ function _try_realloc_chunk($0,$1) { HEAP32[$66>>2] = $68; $storemerge = 0;$storemerge1 = 0; } - HEAP32[(18844)>>2] = $storemerge1; - HEAP32[(18856)>>2] = $storemerge; + HEAP32[(19188)>>2] = $storemerge1; + HEAP32[(19200)>>2] = $storemerge; $$2 = $0; return ($$2|0); } @@ -35506,7 +35727,7 @@ function _try_realloc_chunk($0,$1) { $79 = ((($5)) + 12|0); $80 = HEAP32[$79>>2]|0; $81 = $75 << 1; - $82 = (18876 + ($81<<2)|0); + $82 = (19220 + ($81<<2)|0); $83 = ($78|0)==($82|0); if (!($83)) { $84 = ($78>>>0)<($6>>>0); @@ -35526,9 +35747,9 @@ function _try_realloc_chunk($0,$1) { if ($88) { $89 = 1 << $75; $90 = $89 ^ -1; - $91 = HEAP32[4709]|0; + $91 = HEAP32[4795]|0; $92 = $91 & $90; - HEAP32[4709] = $92; + HEAP32[4795] = $92; break; } $93 = ($80|0)==($82|0); @@ -35637,7 +35858,7 @@ function _try_realloc_chunk($0,$1) { if (!($126)) { $127 = ((($5)) + 28|0); $128 = HEAP32[$127>>2]|0; - $129 = (19140 + ($128<<2)|0); + $129 = (19484 + ($128<<2)|0); $130 = HEAP32[$129>>2]|0; $131 = ($5|0)==($130|0); do { @@ -35647,13 +35868,13 @@ function _try_realloc_chunk($0,$1) { if ($cond) { $132 = 1 << $128; $133 = $132 ^ -1; - $134 = HEAP32[(18840)>>2]|0; + $134 = HEAP32[(19184)>>2]|0; $135 = $134 & $133; - HEAP32[(18840)>>2] = $135; + HEAP32[(19184)>>2] = $135; break L49; } } else { - $136 = HEAP32[(18852)>>2]|0; + $136 = HEAP32[(19196)>>2]|0; $137 = ($100>>>0)<($136>>>0); if ($137) { _abort(); @@ -35674,7 +35895,7 @@ function _try_realloc_chunk($0,$1) { } } } while(0); - $142 = HEAP32[(18852)>>2]|0; + $142 = HEAP32[(19196)>>2]|0; $143 = ($$3>>>0)<($142>>>0); if ($143) { _abort(); @@ -35704,7 +35925,7 @@ function _try_realloc_chunk($0,$1) { $152 = HEAP32[$151>>2]|0; $153 = ($152|0)==(0|0); if (!($153)) { - $154 = HEAP32[(18852)>>2]|0; + $154 = HEAP32[(19196)>>2]|0; $155 = ($152>>>0)<($154>>>0); if ($155) { _abort(); @@ -35789,13 +36010,13 @@ function _dispose_chunk($0,$1) { $10 = (0 - ($7))|0; $11 = (($0) + ($10)|0); $12 = (($7) + ($1))|0; - $13 = HEAP32[(18852)>>2]|0; + $13 = HEAP32[(19196)>>2]|0; $14 = ($11>>>0)<($13>>>0); if ($14) { _abort(); // unreachable; } - $15 = HEAP32[(18856)>>2]|0; + $15 = HEAP32[(19200)>>2]|0; $16 = ($11|0)==($15|0); if ($16) { $100 = ((($2)) + 4|0); @@ -35810,7 +36031,7 @@ function _dispose_chunk($0,$1) { $105 = ((($11)) + 4|0); $106 = $12 | 1; $107 = $101 & -2; - HEAP32[(18844)>>2] = $12; + HEAP32[(19188)>>2] = $12; HEAP32[$100>>2] = $107; HEAP32[$105>>2] = $106; HEAP32[$104>>2] = $12; @@ -35824,7 +36045,7 @@ function _dispose_chunk($0,$1) { $21 = ((($11)) + 12|0); $22 = HEAP32[$21>>2]|0; $23 = $17 << 1; - $24 = (18876 + ($23<<2)|0); + $24 = (19220 + ($23<<2)|0); $25 = ($20|0)==($24|0); if (!($25)) { $26 = ($20>>>0)<($13>>>0); @@ -35844,9 +36065,9 @@ function _dispose_chunk($0,$1) { if ($30) { $31 = 1 << $17; $32 = $31 ^ -1; - $33 = HEAP32[4709]|0; + $33 = HEAP32[4795]|0; $34 = $33 & $32; - HEAP32[4709] = $34; + HEAP32[4795] = $34; $$1 = $11;$$1418 = $12; break; } @@ -35960,7 +36181,7 @@ function _dispose_chunk($0,$1) { } else { $69 = ((($11)) + 28|0); $70 = HEAP32[$69>>2]|0; - $71 = (19140 + ($70<<2)|0); + $71 = (19484 + ($70<<2)|0); $72 = HEAP32[$71>>2]|0; $73 = ($11|0)==($72|0); do { @@ -35970,14 +36191,14 @@ function _dispose_chunk($0,$1) { if ($cond) { $74 = 1 << $70; $75 = $74 ^ -1; - $76 = HEAP32[(18840)>>2]|0; + $76 = HEAP32[(19184)>>2]|0; $77 = $76 & $75; - HEAP32[(18840)>>2] = $77; + HEAP32[(19184)>>2] = $77; $$1 = $11;$$1418 = $12; break L1; } } else { - $78 = HEAP32[(18852)>>2]|0; + $78 = HEAP32[(19196)>>2]|0; $79 = ($42>>>0)<($78>>>0); if ($79) { _abort(); @@ -35999,7 +36220,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $84 = HEAP32[(18852)>>2]|0; + $84 = HEAP32[(19196)>>2]|0; $85 = ($$3>>>0)<($84>>>0); if ($85) { _abort(); @@ -36031,7 +36252,7 @@ function _dispose_chunk($0,$1) { if ($95) { $$1 = $11;$$1418 = $12; } else { - $96 = HEAP32[(18852)>>2]|0; + $96 = HEAP32[(19196)>>2]|0; $97 = ($94>>>0)<($96>>>0); if ($97) { _abort(); @@ -36050,7 +36271,7 @@ function _dispose_chunk($0,$1) { $$1 = $0;$$1418 = $1; } } while(0); - $108 = HEAP32[(18852)>>2]|0; + $108 = HEAP32[(19196)>>2]|0; $109 = ($2>>>0)<($108>>>0); if ($109) { _abort(); @@ -36061,14 +36282,14 @@ function _dispose_chunk($0,$1) { $112 = $111 & 2; $113 = ($112|0)==(0); if ($113) { - $114 = HEAP32[(18860)>>2]|0; + $114 = HEAP32[(19204)>>2]|0; $115 = ($2|0)==($114|0); - $116 = HEAP32[(18856)>>2]|0; + $116 = HEAP32[(19200)>>2]|0; if ($115) { - $117 = HEAP32[(18848)>>2]|0; + $117 = HEAP32[(19192)>>2]|0; $118 = (($117) + ($$1418))|0; - HEAP32[(18848)>>2] = $118; - HEAP32[(18860)>>2] = $$1; + HEAP32[(19192)>>2] = $118; + HEAP32[(19204)>>2] = $$1; $119 = $118 | 1; $120 = ((($$1)) + 4|0); HEAP32[$120>>2] = $119; @@ -36076,16 +36297,16 @@ function _dispose_chunk($0,$1) { if (!($121)) { return; } - HEAP32[(18856)>>2] = 0; - HEAP32[(18844)>>2] = 0; + HEAP32[(19200)>>2] = 0; + HEAP32[(19188)>>2] = 0; return; } $122 = ($2|0)==($116|0); if ($122) { - $123 = HEAP32[(18844)>>2]|0; + $123 = HEAP32[(19188)>>2]|0; $124 = (($123) + ($$1418))|0; - HEAP32[(18844)>>2] = $124; - HEAP32[(18856)>>2] = $$1; + HEAP32[(19188)>>2] = $124; + HEAP32[(19200)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -36104,7 +36325,7 @@ function _dispose_chunk($0,$1) { $134 = ((($2)) + 12|0); $135 = HEAP32[$134>>2]|0; $136 = $130 << 1; - $137 = (18876 + ($136<<2)|0); + $137 = (19220 + ($136<<2)|0); $138 = ($133|0)==($137|0); if (!($138)) { $139 = ($133>>>0)<($108>>>0); @@ -36124,9 +36345,9 @@ function _dispose_chunk($0,$1) { if ($143) { $144 = 1 << $130; $145 = $144 ^ -1; - $146 = HEAP32[4709]|0; + $146 = HEAP32[4795]|0; $147 = $146 & $145; - HEAP32[4709] = $147; + HEAP32[4795] = $147; break; } $148 = ($135|0)==($137|0); @@ -36235,7 +36456,7 @@ function _dispose_chunk($0,$1) { if (!($181)) { $182 = ((($2)) + 28|0); $183 = HEAP32[$182>>2]|0; - $184 = (19140 + ($183<<2)|0); + $184 = (19484 + ($183<<2)|0); $185 = HEAP32[$184>>2]|0; $186 = ($2|0)==($185|0); do { @@ -36245,13 +36466,13 @@ function _dispose_chunk($0,$1) { if ($cond17) { $187 = 1 << $183; $188 = $187 ^ -1; - $189 = HEAP32[(18840)>>2]|0; + $189 = HEAP32[(19184)>>2]|0; $190 = $189 & $188; - HEAP32[(18840)>>2] = $190; + HEAP32[(19184)>>2] = $190; break L96; } } else { - $191 = HEAP32[(18852)>>2]|0; + $191 = HEAP32[(19196)>>2]|0; $192 = ($155>>>0)<($191>>>0); if ($192) { _abort(); @@ -36272,7 +36493,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $197 = HEAP32[(18852)>>2]|0; + $197 = HEAP32[(19196)>>2]|0; $198 = ($$3435>>>0)<($197>>>0); if ($198) { _abort(); @@ -36302,7 +36523,7 @@ function _dispose_chunk($0,$1) { $207 = HEAP32[$206>>2]|0; $208 = ($207|0)==(0|0); if (!($208)) { - $209 = HEAP32[(18852)>>2]|0; + $209 = HEAP32[(19196)>>2]|0; $210 = ($207>>>0)<($209>>>0); if ($210) { _abort(); @@ -36323,10 +36544,10 @@ function _dispose_chunk($0,$1) { HEAP32[$214>>2] = $213; $215 = (($$1) + ($129)|0); HEAP32[$215>>2] = $129; - $216 = HEAP32[(18856)>>2]|0; + $216 = HEAP32[(19200)>>2]|0; $217 = ($$1|0)==($216|0); if ($217) { - HEAP32[(18844)>>2] = $129; + HEAP32[(19188)>>2] = $129; return; } else { $$2 = $129; @@ -36345,20 +36566,20 @@ function _dispose_chunk($0,$1) { $223 = ($$2>>>0)<(256); if ($223) { $224 = $222 << 1; - $225 = (18876 + ($224<<2)|0); - $226 = HEAP32[4709]|0; + $225 = (19220 + ($224<<2)|0); + $226 = HEAP32[4795]|0; $227 = 1 << $222; $228 = $226 & $227; $229 = ($228|0)==(0); if ($229) { $230 = $226 | $227; - HEAP32[4709] = $230; + HEAP32[4795] = $230; $$pre = ((($225)) + 8|0); $$0438 = $225;$$pre$phiZ2D = $$pre; } else { $231 = ((($225)) + 8|0); $232 = HEAP32[$231>>2]|0; - $233 = HEAP32[(18852)>>2]|0; + $233 = HEAP32[(19196)>>2]|0; $234 = ($232>>>0)<($233>>>0); if ($234) { _abort(); @@ -36410,20 +36631,20 @@ function _dispose_chunk($0,$1) { $$0431 = $262; } } - $263 = (19140 + ($$0431<<2)|0); + $263 = (19484 + ($$0431<<2)|0); $264 = ((($$1)) + 28|0); HEAP32[$264>>2] = $$0431; $265 = ((($$1)) + 16|0); $266 = ((($$1)) + 20|0); HEAP32[$266>>2] = 0; HEAP32[$265>>2] = 0; - $267 = HEAP32[(18840)>>2]|0; + $267 = HEAP32[(19184)>>2]|0; $268 = 1 << $$0431; $269 = $267 & $268; $270 = ($269|0)==(0); if ($270) { $271 = $267 | $268; - HEAP32[(18840)>>2] = $271; + HEAP32[(19184)>>2] = $271; HEAP32[$263>>2] = $$1; $272 = ((($$1)) + 24|0); HEAP32[$272>>2] = $263; @@ -36462,7 +36683,7 @@ function _dispose_chunk($0,$1) { } } if ((label|0) == 118) { - $290 = HEAP32[(18852)>>2]|0; + $290 = HEAP32[(19196)>>2]|0; $291 = ($286>>>0)<($290>>>0); if ($291) { _abort(); @@ -36480,7 +36701,7 @@ function _dispose_chunk($0,$1) { else if ((label|0) == 121) { $295 = ((($$0420)) + 8|0); $296 = HEAP32[$295>>2]|0; - $297 = HEAP32[(18852)>>2]|0; + $297 = HEAP32[(19196)>>2]|0; $298 = ($296>>>0)>=($297>>>0); $not$19 = ($$0420>>>0)>=($297>>>0); $299 = $298 & $not$19; diff --git a/docs/examples/web/textures/textures_srcrec_dstrec.png b/docs/examples/web/textures/textures_srcrec_dstrec.png new file mode 100644 index 000000000..7691ff2e2 Binary files /dev/null and b/docs/examples/web/textures/textures_srcrec_dstrec.png differ diff --git a/docs/examples/web/textures/textures_to_image.js b/docs/examples/web/textures/textures_to_image.js index 0b0e0cfa4..8d63d08ef 100644 --- a/docs/examples/web/textures/textures_to_image.js +++ b/docs/examples/web/textures/textures_to_image.js @@ -182,7 +182,7 @@ Module['FS_createPath']('/', 'resources', true, true); } } - loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 3760, "filename": "/resources/raylib_logo.png"}], "remote_package_size": 3760, "package_uuid": "fd1cdede-fd05-430f-83b2-8a445e7d6380"}); + loadPackage({"files": [{"audio": 0, "start": 0, "crunched": 0, "end": 3760, "filename": "/resources/raylib_logo.png"}], "remote_package_size": 3760, "package_uuid": "df4e441b-8830-41bc-a530-79b520a54f00"}); })(); @@ -1775,12 +1775,12 @@ function _emscripten_asm_const_iii(code, a0, a1) { STATIC_BASE = 8; -STATICTOP = STATIC_BASE + 22384; +STATICTOP = STATIC_BASE + 22368; /* global initializers */ __ATINIT__.push(); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); -/* memory initializer */ 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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); +/* memory initializer */ allocate([32,3,0,0,194,1,0,0,255,255,255,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,32,0,0,176,1,0,0,0,0,0,0,0,0,0,32,37,249,142,0,10,2,0,0,128,190,125,95,244,125,31,160,242,43,74,30,9,82,8,0,64,34,65,80,20,4,16,32,32,41,46,18,8,34,8,0,32,34,65,80,20,4,16,32,32,249,16,76,8,250,62,60,16,34,125,222,247,125,16,32,32,161,232,50,8,34,8,0,8,34,5,16,4,69,16,0,240,163,164,50,8,82,8,0,4,34,5,16,4,69,16,32,32,249,226,94,8,2,0,129,2,62,125,31,244,125,16,0,0,32,0,0,176,1,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,15,0,192,15,224,247,251,125,126,191,95,232,190,80,0,162,8,8,68,232,47,20,10,133,2,129,80,72,160,80,0,162,40,228,73,40,40,20,10,132,2,129,64,72,160,72,0,190,15,2,16,175,235,247,9,132,62,159,216,79,160,71,0,34,136,228,9,161,42,20,10,132,2,129,80,72,160,72,0,34,40,8,4,160,47,20,10,133,2,129,80,72,162,80,0,190,143,0,0,33,32,244,251,125,126,129,95,232,156,208,7,0,128,0,0,224,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,1,12,0,130,66,191,223,239,247,251,11,5,5,133,66,191,4,72,0,198,66,161,80,40,20,64,8,5,37,133,66,160,8,168,0,170,70,161,80,40,20,64,8,5,37,133,66,144,16,8,0,146,74,161,95,232,247,67,8,5,37,121,126,136,32,8,0,130,82,161,64,40,1,66,8,137,36,133,64,132,64,8,0,130,98,161,64,42,2,66,8,81,36,133,64,130,128,8,0,130,66,191,192,47,244,67,248,33,252,133,126,191,0,9,62,0,0,0,0,4,0,0,0,0,0,0,0,128,1,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,4,0,4,0,32,72,65,0,0,0,0,0,8,0,0,4,4,0,4,60,32,0,65,0,0,0,0,0,8,0,0,240,125,223,247,133,239,75,81,190,239,251,190,239,59,81,4,0,69,65,20,133,40,74,73,170,40,138,162,32,8,81,4,240,69,65,244,157,40,74,71,170,40,138,162,224,11,81,4,16,69,65,20,132,40,74,73,170,40,138,162,0,10,145,2,240,125,223,247,133,47,74,209,170,232,251,190,224,123,31,1,0,0,0,0,4,8,64,0,0,0,8,32,0,0,0,0,0,0,0,0,132,15,96,0,0,0,8,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,1,15,0,0,0,0,0,0,0,0,0,0,0,0,0,36,1,9,0,0,0,0,0,0,0,0,0,6,0,0,0,36,1,9,0,0,0,0,0,0,0,128,16,9,162,40,250,36,1,9,0,0,0,0,0,0,0,0,62,1,42,37,66,34,82,9,0,0,0,0,0,0,0,128,138,3,42,34,34,36,41,9,0,0,0,0,0,0,0,128,10,1,42,37,18,36,1,9,0,0,0,0,0,0,0,128,10,1,190,232,251,36,1,9,0,0,0,0,0,0,0,128,190,14,0,0,2,172,1,15,0,0,0,0,0,0,0,128,4,0,0,224,3,0,0,0,0,0,0,0,0,0,0,128,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56,0,0,0,14,184,67,132,3,58,32,0,128,160,190,2,32,0,0,240,138,32,82,196,2,43,32,4,34,145,2,248,59,0,240,7,142,56,75,228,2,58,32,2,28,138,30,8,42,233,17,4,224,11,66,244,2,130,36,1,20,4,20,232,186,4,209,5,128,184,195,231,10,58,137,0,28,14,60,40,2,9,80,4,128,0,64,196,2,128,68,0,34,132,32,232,2,0,80,4,0,0,64,128,2,0,32,5,0,142,62,8,2,0,16,4,224,3,64,128,66,0,0,7,0,132,0,248,3,0,240,7,0,0,64,128,34,0,0,4,0,0,0,0,0,0,0,0,0,0,64,128,2,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,7,128,0,194,160,72,24,0,0,1,132,33,9,146,2,66,38,4,1,33,81,0,0,127,63,2,66,2,16,41,0,34,20,192,239,247,251,253,126,9,161,223,239,247,187,187,3,18,15,68,40,20,10,133,66,9,129,64,32,16,16,17,1,8,4,68,40,20,10,133,66,127,129,64,32,16,16,17,1,4,130,199,239,247,251,253,126,9,129,207,231,243,17,17,1,50,169,80,40,20,10,133,66,9,161,64,32,16,16,17,1,64,184,80,40,20,10,133,66,121,191,223,239,247,187,187,3,32,160,31,0,0,0,0,0,0,16,0,0,0,0,0,0,112,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,40,2,8,131,34,1,0,2,8,67,2,1,0,1,1,124,20,4,132,68,1,0,32,4,132,4,128,8,63,130,0,132,66,191,223,239,247,3,126,161,80,40,20,10,33,0,0,132,70,161,80,40,20,138,82,161,80,40,20,122,161,239,3,158,74,161,80,40,20,82,82,161,80,40,20,74,31,8,2,132,82,161,80,40,20,34,74,161,80,40,244,75,161,239,3,132,98,161,80,40,20,82,74,161,80,40,4,122,161,40,2,124,66,191,223,239,247,139,126,191,223,239,247,11,189,239,3,0,0,0,0,0,0,0,4,0,0,0,0,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,5,32,0,0,4,132,0,34,129,69,17,16,66,1,0,148,66,81,0,0,8,66,81,148,42,162,32,8,165,80,0,0,0,32,0,0,0,0,0,0,0,5,0,0,0,0,8,190,239,251,254,251,190,239,251,20,145,235,251,190,239,251,0,32,8,130,32,10,162,40,138,20,145,40,138,162,40,138,62,190,239,251,254,11,190,239,251,20,145,40,138,162,40,138,0,162,40,138,34,8,130,32,8,20,145,40,138,162,40,138,8,190,239,251,254,251,190,239,251,20,145,47,250,190,239,251,0,0,0,0,0,64,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,33,0,4,0,0,0,0,0,0,0,0,0,0,0,0,130,80,20,2,20,0,0,0,0,0,0,0,0,0,0,16,0,0,0,32,0,0,0,0,0,0,0,0,0,0,0,190,40,138,162,40,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,168,34,0,0,0,0,0,0,0,0,0,0,170,40,138,162,232,34,0,0,0,0,0,0,0,0,0,0,190,239,251,190,47,62,0,0,0,0,0,0,0,0,0,0,4,0,0,0,40,32,0,0,0,0,0,0,0,0,0,0,0,0,0,128,15,62,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE); +/* memory initializer */ allocate([7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,98,97,100,32,104,117,102,102,109,97,110,32,99,111,100,101,0,98,97,100,32,100,105,115,116,0,111,117,116,112,117,116,32,98,117,102,102,101,114,32,108,105,109,105,116,0,122,45,62,115,105,122,101,91,98,93,32,61,61,32,115,0,115,116,98,105,95,95,122,104,117,102,102,109,97,110,95,100,101,99,111,100,101,95,115,108,111,119,112,97,116,104,0,98,105,116,115,32,60,61,32,49,54,0,115,116,98,105,95,95,98,105,116,95,114,101,118,101,114,115,101,0,122,45,62,99,111,100,101,95,98,117,102,102,101,114,32,60,32,40,49,85,32,60,60,32,122,45,62,110,117,109,95,98,105,116,115,41,0,115,116,98,105,95,95,102,105,108,108,95,98,105,116,115,0,98,97,100,32,99,111,100,101,108,101,110,103,116,104,115,0,99,32,61,61,32,49,56,0,115,116,98,105,95,95,99,111,109,112,117,116,101,95,104,117,102,102,109,97,110,95,99,111,100,101,115,0,98,97,100,32,115,105,122,101,115,0,97,45,62,110,117,109,95,98,105,116,115,32,61,61,32,48,0,115,116,98,105,95,95,112,97,114,115,101,95,117,110,99,111,109,112,114,101,115,115,101,100,95,98,108,111,99,107,0,122,108,105,98,32,99,111,114,114,117,112,116,0,114,101,97,100,32,112,97,115,116,32,98,117,102,102,101,114,0,98,97,100,32,122,108,105,98,32,104,101,97,100,101,114,0,110,111,32,112,114,101,115,101,116,32,100,105,99,116,0,98,97,100,32,99,111,109,112,114,101,115,115,105,111,110,0,98,97,100,32,112,110,103,32,115,105,103,0,46,114,114,101,115,0,91,37,115,93,32,82,101,115,111,117,114,99,101,32,102,105,108,101,32,100,111,101,115,32,110,111,116,32,99,111,110,116,97,105,110,32,105,109,97,103,101,32,100,97,116,97,0,46,112,110,103,0,91,37,115,93,32,73,109,97,103,101,32,102,105,108,101,102,111,114,109,97,116,32,110,111,116,32,115,117,112,112,111,114,116,101,100,0,91,37,115,93,32,73,109,97,103,101,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,40,37,105,120,37,105,41,0,91,37,115,93,32,73,109,97,103,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,108,111,97,100,101,100,0,73,109,97,103,101,32,102,111,114,109,97,116,32,110,111,116,32,114,101,99,111,103,110,105,122,101,100,0,114,98,0,91,37,115,93,32,114,82,69,83,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,112,101,110,101,100,0,91,37,115,93,32,84,104,105,115,32,105,115,32,110,111,116,32,97,32,118,97,108,105,100,32,114,97,121,108,105,98,32,114,101,115,111,117,114,99,101,32,102,105,108,101,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,115,111,117,114,99,101,32,100,97,116,97,32,108,111,97,100,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,0,91,37,115,93,91,73,68,32,37,105,93,32,82,101,113,117,101,115,116,101,100,32,114,101,115,111,117,114,99,101,32,99,111,117,108,100,32,110,111,116,32,98,101,32,102,111,117,110,100,0,79,117,116,32,111,102,32,109,101,109,111,114,121,32,119,104,105,108,101,32,100,101,99,111,109,112,114,101,115,115,105,110,103,32,100,97,116,97,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,105,111,110,32,102,97,105,108,101,100,0,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,32,100,111,32,110,111,116,32,109,97,116,99,104,44,32,100,97,116,97,32,109,97,121,32,98,101,32,99,111,114,114,117,112,116,101,100,0,32,45,45,32,69,120,112,101,99,116,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,32,45,45,32,82,101,116,117,114,110,101,100,32,117,110,99,111,109,112,114,101,115,115,101,100,32,115,105,122,101,58,32,37,105,0,68,97,116,97,32,100,101,99,111,109,112,114,101,115,115,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,32,102,114,111,109,32,37,117,32,98,121,116,101,115,32,116,111,32,37,117,32,98,121,116,101,115,0,5,5,4,0,16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15,2,3,7,0,3,3,11,0,84,101,120,116,117,114,101,32,112,105,120,101,108,32,100,97,116,97,32,111,98,116,97,105,110,101,100,32,115,117,99,99,101,115,115,102,117,108,108,121,0,84,101,120,116,117,114,101,32,112,105,120,101,108,32,100,97,116,97,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,98,116,97,105,110,101,100,0,67,111,109,112,114,101,115,115,101,100,32,116,101,120,116,117,114,101,32,100,97,116,97,32,99,111,117,108,100,32,110,111,116,32,98,101,32,111,98,116,97,105,110,101,100,0,69,88,84,0,65,82,66,0,79,69,83,0,65,78,71,76,69,0,103,108,67,114,101,97,116,101,80,114,111,103,114,97,109,79,98,106,101,99,116,0,103,108,67,114,101,97,116,101,80,114,111,103,114,97,109,0,103,108,85,115,101,80,114,111,103,114,97,109,79,98,106,101,99,116,0,103,108,85,115,101,80,114,111,103,114,97,109,0,103,108,67,114,101,97,116,101,83,104,97,100,101,114,79,98,106,101,99,116,0,103,108,67,114,101,97,116,101,83,104,97,100,101,114,0,103,108,65,116,116,97,99,104,79,98,106,101,99,116,0,103,108,65,116,116,97,99,104,83,104,97,100,101,114,0,103,108,68,101,116,97,99,104,79,98,106,101,99,116,0,103,108,68,101,116,97,99,104,83,104,97,100,101,114,0,103,108,80,105,120,101,108,83,116,111,114,101,105,0,10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"i8", ALLOC_NONE, Runtime.GLOBAL_BASE+10240); @@ -10555,24 +10555,24 @@ function _main() { $5 = HEAP32[3]|0; _InitWindow($4,$5,3996); _LoadImage($0,4041); - ;HEAP32[16832>>2]=HEAP32[$0>>2]|0;HEAP32[16832+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[16832+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[16832+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[16832+16>>2]=HEAP32[$0+16>>2]|0; + ;HEAP32[17144>>2]=HEAP32[$0>>2]|0;HEAP32[17144+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[17144+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[17144+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[17144+16>>2]=HEAP32[$0+16>>2]|0; ;HEAP32[$texture$byval_copy4>>2]=HEAP32[$0>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$texture$byval_copy4); - ;HEAP32[16852>>2]=HEAP32[$1>>2]|0;HEAP32[16852+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16852+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16852+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16852+16>>2]=HEAP32[$1+16>>2]|0; - ;HEAP32[$texture$byval_copy4>>2]=HEAP32[16832>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[16832+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[16832+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[16832+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[16832+16>>2]|0; + ;HEAP32[17164>>2]=HEAP32[$1>>2]|0;HEAP32[17164+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[17164+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[17164+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[17164+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[$texture$byval_copy4>>2]=HEAP32[17144>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[17144+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[17144+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[17144+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[17144+16>>2]|0; _UnloadImage($texture$byval_copy4); - ;HEAP32[$texture$byval_copy4>>2]=HEAP32[16852>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[16852+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[16852+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[16852+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[16852+16>>2]|0; + ;HEAP32[$texture$byval_copy4>>2]=HEAP32[17164>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[17164+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[17164+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[17164+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[17164+16>>2]|0; _GetTextureData($2,$texture$byval_copy4); - ;HEAP32[16832>>2]=HEAP32[$2>>2]|0;HEAP32[16832+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[16832+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[16832+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[16832+16>>2]=HEAP32[$2+16>>2]|0; - ;HEAP32[$texture$byval_copy4>>2]=HEAP32[16852>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[16852+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[16852+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[16852+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[16852+16>>2]|0; + ;HEAP32[17144>>2]=HEAP32[$2>>2]|0;HEAP32[17144+4>>2]=HEAP32[$2+4>>2]|0;HEAP32[17144+8>>2]=HEAP32[$2+8>>2]|0;HEAP32[17144+12>>2]=HEAP32[$2+12>>2]|0;HEAP32[17144+16>>2]=HEAP32[$2+16>>2]|0; + ;HEAP32[$texture$byval_copy4>>2]=HEAP32[17164>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[17164+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[17164+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[17164+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[17164+16>>2]|0; _UnloadTexture($texture$byval_copy4); - ;HEAP32[$texture$byval_copy4>>2]=HEAP32[16832>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[16832+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[16832+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[16832+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[16832+16>>2]|0; + ;HEAP32[$texture$byval_copy4>>2]=HEAP32[17144>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[17144+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[17144+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[17144+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[17144+16>>2]|0; _LoadTextureFromImage($3,$texture$byval_copy4); - ;HEAP32[16852>>2]=HEAP32[$3>>2]|0;HEAP32[16852+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[16852+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[16852+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[16852+16>>2]=HEAP32[$3+16>>2]|0; - ;HEAP32[$texture$byval_copy4>>2]=HEAP32[16832>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[16832+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[16832+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[16832+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[16832+16>>2]|0; + ;HEAP32[17164>>2]=HEAP32[$3>>2]|0;HEAP32[17164+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[17164+8>>2]=HEAP32[$3+8>>2]|0;HEAP32[17164+12>>2]=HEAP32[$3+12>>2]|0;HEAP32[17164+16>>2]=HEAP32[$3+16>>2]|0; + ;HEAP32[$texture$byval_copy4>>2]=HEAP32[17144>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[17144+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[17144+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[17144+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[17144+16>>2]|0; _UnloadImage($texture$byval_copy4); _emscripten_set_main_loop((1|0),0,1); - ;HEAP32[$texture$byval_copy4>>2]=HEAP32[16852>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[16852+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[16852+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[16852+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[16852+16>>2]|0; + ;HEAP32[$texture$byval_copy4>>2]=HEAP32[17164>>2]|0;HEAP32[$texture$byval_copy4+4>>2]=HEAP32[17164+4>>2]|0;HEAP32[$texture$byval_copy4+8>>2]=HEAP32[17164+8>>2]|0;HEAP32[$texture$byval_copy4+12>>2]=HEAP32[17164+12>>2]|0;HEAP32[$texture$byval_copy4+16>>2]=HEAP32[17164+16>>2]|0; _UnloadTexture($texture$byval_copy4); _CloseWindow(); STACKTOP = sp;return 0; @@ -10599,16 +10599,16 @@ function _UpdateDrawFrame() { _ClearBackground($$byval_copy1); $6 = HEAP32[2]|0; $7 = (($6|0) / 2)&-1; - $8 = HEAP32[(16856)>>2]|0; + $8 = HEAP32[(17168)>>2]|0; $9 = (($8|0) / 2)&-1; $10 = (($7) - ($9))|0; $11 = HEAP32[3]|0; $12 = (($11|0) / 2)&-1; - $13 = HEAP32[(16860)>>2]|0; + $13 = HEAP32[(17172)>>2]|0; $14 = (($13|0) / 2)&-1; $15 = (($12) - ($14))|0; HEAP32[$1>>2] = -1; - ;HEAP32[$texture$byval_copy>>2]=HEAP32[16852>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[16852+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[16852+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[16852+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[16852+16>>2]|0; + ;HEAP32[$texture$byval_copy>>2]=HEAP32[17164>>2]|0;HEAP32[$texture$byval_copy+4>>2]=HEAP32[17164+4>>2]|0;HEAP32[$texture$byval_copy+8>>2]=HEAP32[17164+8>>2]|0;HEAP32[$texture$byval_copy+12>>2]=HEAP32[17164+12>>2]|0;HEAP32[$texture$byval_copy+16>>2]=HEAP32[17164+16>>2]|0; ;HEAP8[$$byval_copy1>>0]=HEAP8[$1>>0]|0;HEAP8[$$byval_copy1+1>>0]=HEAP8[$1+1>>0]|0;HEAP8[$$byval_copy1+2>>0]=HEAP8[$1+2>>0]|0;HEAP8[$$byval_copy1+3>>0]=HEAP8[$1+3>>0]|0; _DrawTexture($texture$byval_copy,$10,$15,$$byval_copy1); HEAP8[$2>>0] = -126; @@ -10623,6 +10623,56 @@ function _UpdateDrawFrame() { _EndDrawing(); STACKTOP = sp;return; } +function _Vector2Distance($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $10 = 0.0, $11 = 0.0, $12 = 0.0, $13 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0.0, $6 = 0, $7 = 0.0, $8 = 0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = +HEAPF32[$0>>2]; + $3 = +HEAPF32[$1>>2]; + $4 = $2 - $3; + $5 = $4 * $4; + $6 = ((($0)) + 4|0); + $7 = +HEAPF32[$6>>2]; + $8 = ((($1)) + 4|0); + $9 = +HEAPF32[$8>>2]; + $10 = $7 - $9; + $11 = $10 * $10; + $12 = $5 + $11; + $13 = (+Math_sqrt((+$12))); + return (+$13); +} +function _Vector2Angle($0,$1) { + $0 = $0|0; + $1 = $1|0; + var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; + sp = STACKTOP; + $2 = ((($1)) + 4|0); + $3 = +HEAPF32[$2>>2]; + $4 = ((($0)) + 4|0); + $5 = +HEAPF32[$4>>2]; + $6 = $3 - $5; + $7 = +HEAPF32[$1>>2]; + $8 = +HEAPF32[$0>>2]; + $9 = $7 - $8; + $10 = (+Math_atan2((+$6),(+$9))); + $11 = $10 * 57.2957763671875; + $12 = $11 < 0.0; + $13 = $11 + 360.0; + $$0 = $12 ? $13 : $11; + return (+$$0); +} +function _VectorZero($0) { + $0 = $0|0; + var $1 = 0, $2 = 0, label = 0, sp = 0; + sp = STACKTOP; + HEAPF32[$0>>2] = 0.0; + $1 = ((($0)) + 4|0); + HEAPF32[$1>>2] = 0.0; + $2 = ((($0)) + 8|0); + HEAPF32[$2>>2] = 0.0; + return; +} function _VectorLength($0) { $0 = $0|0; var $1 = 0.0, $10 = 0.0, $11 = 0.0, $2 = 0.0, $3 = 0, $4 = 0.0, $5 = 0.0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; @@ -10722,13 +10772,6 @@ function _VectorTransform($0,$1) { HEAPF32[$5>>2] = $47; return; } -function _VectorZero($0) { - $0 = $0|0; - var label = 0, sp = 0; - sp = STACKTOP; - ;HEAP32[$0>>2]=0|0;HEAP32[$0+4>>2]=0|0;HEAP32[$0+8>>2]=0|0; - return; -} function _MatrixTranspose($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $3 = 0, $4 = 0, $5 = 0; @@ -11338,7 +11381,7 @@ function _ProcessGestureEvent($0) { $moveDownPosition$byval_copy11 = sp; $1 = ((($0)) + 4|0); $2 = HEAP32[$1>>2]|0; - HEAP32[4219] = $2; + HEAP32[4297] = $2; $3 = ($2|0)<(2); $4 = HEAP32[$0>>2]|0; $5 = ($4|0)==(1); @@ -11351,7 +11394,7 @@ function _ProcessGestureEvent($0) { $92 = (($89) + 4)|0; $93 = $92; $94 = HEAP32[$93>>2]|0; - $95 = 16560; + $95 = 16872; $96 = $95; HEAP32[$96>>2] = $91; $97 = (($95) + 4)|0; @@ -11364,48 +11407,48 @@ function _ProcessGestureEvent($0) { $103 = (($100) + 4)|0; $104 = $103; $105 = HEAP32[$104>>2]|0; - $106 = 16600; + $106 = 16912; $107 = $106; HEAP32[$107>>2] = $102; $108 = (($106) + 4)|0; $109 = $108; HEAP32[$109>>2] = $105; - $110 = +HEAPF32[4150]; - $111 = +HEAPF32[4140]; + $110 = +HEAPF32[4228]; + $111 = +HEAPF32[4218]; $112 = $110 - $111; - HEAPF32[4152] = $112; - $113 = +HEAPF32[(16604)>>2]; - $114 = +HEAPF32[(16564)>>2]; + HEAPF32[4230] = $112; + $113 = +HEAPF32[(16916)>>2]; + $114 = +HEAPF32[(16876)>>2]; $115 = $113 - $114; - HEAPF32[(16612)>>2] = $115; - HEAP32[4218] = 4; + HEAPF32[(16924)>>2] = $115; + HEAP32[4296] = 4; STACKTOP = sp;return; } switch ($4|0) { case 2: { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16592>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16592+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16616>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16616+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16904>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16904+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16928>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16928+4>>2]|0; $116 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - HEAPF32[4224] = $116; - $117 = 16592; + HEAPF32[4302] = $116; + $117 = 16904; $118 = $117; $119 = HEAP32[$118>>2]|0; $120 = (($117) + 4)|0; $121 = $120; $122 = HEAP32[$121>>2]|0; - $123 = 16560; + $123 = 16872; $124 = $123; HEAP32[$124>>2] = $119; $125 = (($123) + 4)|0; $126 = $125; HEAP32[$126>>2] = $122; - $127 = 16616; + $127 = 16928; $128 = $127; $129 = HEAP32[$128>>2]|0; $130 = (($127) + 4)|0; $131 = $130; $132 = HEAP32[$131>>2]|0; - $133 = 16600; + $133 = 16912; $134 = $133; HEAP32[$134>>2] = $129; $135 = (($133) + 4)|0; @@ -11418,7 +11461,7 @@ function _ProcessGestureEvent($0) { $141 = (($138) + 4)|0; $142 = $141; $143 = HEAP32[$142>>2]|0; - $144 = 16592; + $144 = 16904; $145 = $144; HEAP32[$145>>2] = $140; $146 = (($144) + 4)|0; @@ -11431,27 +11474,27 @@ function _ProcessGestureEvent($0) { $152 = (($149) + 4)|0; $153 = $152; $154 = HEAP32[$153>>2]|0; - $155 = 16616; + $155 = 16928; $156 = $155; HEAP32[$156>>2] = $151; $157 = (($155) + 4)|0; $158 = $157; HEAP32[$158>>2] = $154; - $159 = +HEAPF32[4154]; - $160 = +HEAPF32[4148]; + $159 = +HEAPF32[4232]; + $160 = +HEAPF32[4226]; $161 = $159 - $160; - HEAPF32[4152] = $161; - $162 = +HEAPF32[(16620)>>2]; - $163 = +HEAPF32[(16596)>>2]; + HEAPF32[4230] = $161; + $162 = +HEAPF32[(16932)>>2]; + $163 = +HEAPF32[(16908)>>2]; $164 = $162 - $163; - HEAPF32[(16612)>>2] = $164; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16560>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16560+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16592>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16592+4>>2]|0; + HEAPF32[(16924)>>2] = $164; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16872+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16904>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16904+4>>2]|0; $165 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $166 = !($165 >= 0.004999999888241291); if ($166) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16600>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16600+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16616>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16616+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16912>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16912+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16928>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16928+4>>2]|0; $167 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $168 = !($167 >= 0.004999999888241291); if ($168) { @@ -11463,31 +11506,31 @@ function _ProcessGestureEvent($0) { label = 29; } if ((label|0) == 29) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16592>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16592+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16616>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16616+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16904>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16904+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16928>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16928+4>>2]|0; $169 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); - $170 = +HEAPF32[4224]; + $170 = +HEAPF32[4302]; $171 = $169 - $170; $172 = $171 < 0.0; $$sink11 = $172 ? 256 : 512; $$sink16 = $$sink11; } - HEAP32[4218] = $$sink16; - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16592>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16592+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16616>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16616+4>>2]|0; + HEAP32[4296] = $$sink16; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16904>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16904+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16928>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16928+4>>2]|0; $173 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $174 = 360.0 - $173; - HEAPF32[4225] = $174; + HEAPF32[4303] = $174; STACKTOP = sp;return; break; } case 0: { - HEAPF32[4224] = 0.0; - HEAPF32[4225] = 0.0; - HEAPF32[4152] = 0.0; - HEAPF32[(16612)>>2] = 0.0; - HEAP32[4219] = 0; - HEAP32[4218] = 0; + HEAPF32[4302] = 0.0; + HEAPF32[4303] = 0.0; + HEAPF32[4230] = 0.0; + HEAPF32[(16924)>>2] = 0.0; + HEAP32[4297] = 0; + HEAP32[4296] = 0; STACKTOP = sp;return; break; } @@ -11497,22 +11540,22 @@ function _ProcessGestureEvent($0) { } } if ($5) { - $6 = HEAP32[4220]|0; + $6 = HEAP32[4298]|0; $7 = (($6) + 1)|0; - HEAP32[4220] = $7; - $8 = HEAP32[4218]|0; + HEAP32[4298] = $7; + $8 = HEAP32[4296]|0; $9 = ($8|0)==(0); $10 = ($6|0)>(0); $or$cond = $10 & $9; if ($or$cond) { $11 = ((($0)) + 24|0); - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16560>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16560+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16872+4>>2]|0; ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[$11>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[$11+4>>2]|0; $12 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $13 = $12 < 0.029999999329447746; if ($13) { - HEAP32[4218] = 2; - HEAP32[4220] = 0; + HEAP32[4296] = 2; + HEAP32[4298] = 0; } else { label = 6; } @@ -11520,8 +11563,8 @@ function _ProcessGestureEvent($0) { label = 6; } if ((label|0) == 6) { - HEAP32[4220] = 1; - HEAP32[4218] = 1; + HEAP32[4298] = 1; + HEAP32[4296] = 1; } $14 = ((($0)) + 24|0); $15 = $14; @@ -11530,19 +11573,19 @@ function _ProcessGestureEvent($0) { $18 = (($15) + 4)|0; $19 = $18; $20 = HEAP32[$19>>2]|0; - $21 = 16560; + $21 = 16872; $22 = $21; HEAP32[$22>>2] = $17; $23 = (($21) + 4)|0; $24 = $23; HEAP32[$24>>2] = $20; - $25 = 16568; + $25 = 16880; $26 = $25; HEAP32[$26>>2] = $17; $27 = (($25) + 4)|0; $28 = $27; HEAP32[$28>>2] = $20; - $29 = 16576; + $29 = 16888; $30 = $29; HEAP32[$30>>2] = $17; $31 = (($29) + 4)|0; @@ -11551,13 +11594,13 @@ function _ProcessGestureEvent($0) { $33 = ((($0)) + 8|0); $34 = HEAP32[$33>>2]|0; HEAP32[4] = $34; - HEAPF32[4146] = 0.0; - HEAPF32[(16588)>>2] = 0.0; + HEAPF32[4224] = 0.0; + HEAPF32[(16900)>>2] = 0.0; STACKTOP = sp;return; } switch ($4|0) { case 0: { - $35 = HEAP32[4218]|0; + $35 = HEAP32[4296]|0; $36 = ($35|0)==(8); if ($36) { $37 = ((($0)) + 24|0); @@ -11567,19 +11610,19 @@ function _ProcessGestureEvent($0) { $41 = (($38) + 4)|0; $42 = $41; $43 = HEAP32[$42>>2]|0; - $44 = 16576; + $44 = 16888; $45 = $44; HEAP32[$45>>2] = $40; $46 = (($44) + 4)|0; $47 = $46; HEAP32[$47>>2] = $43; } - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16560>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16560+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16576>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16576+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16872+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16888>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16888+4>>2]|0; $48 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $49 = $48 / 0.0; - HEAPF32[4221] = $49; - HEAP32[4222] = 0; + HEAPF32[4299] = $49; + HEAP32[4300] = 0; $50 = $49 > 5.0000002374872565E-4; if ($50) { $51 = HEAP32[4]|0; @@ -11587,11 +11630,11 @@ function _ProcessGestureEvent($0) { $53 = HEAP32[$52>>2]|0; $54 = ($51|0)==($53|0); if ($54) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16560>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16560+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16576>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16576+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16872+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16888>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16888+4>>2]|0; $55 = (+_Vector2Angle($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $56 = 360.0 - $55; - HEAPF32[4223] = $56; + HEAPF32[4301] = $56; $57 = $56 < 30.0; $58 = $56 > 330.0; $or$cond3 = $57 | $58; @@ -11622,22 +11665,22 @@ function _ProcessGestureEvent($0) { label = 16; } if ((label|0) == 16) { - HEAPF32[4221] = 0.0; - HEAPF32[4223] = 0.0; + HEAPF32[4299] = 0.0; + HEAPF32[4301] = 0.0; $$sink10 = 0; } - HEAP32[4218] = $$sink10; - HEAPF32[4142] = 0.0; - HEAPF32[(16572)>>2] = 0.0; - HEAP32[4219] = 0; + HEAP32[4296] = $$sink10; + HEAPF32[4220] = 0.0; + HEAPF32[(16884)>>2] = 0.0; + HEAP32[4297] = 0; STACKTOP = sp;return; break; } case 2: { - $65 = HEAP32[4222]|0; + $65 = HEAP32[4300]|0; $66 = ($65|0)==(0); if ($66) { - HEAP32[4222] = 1; + HEAP32[4300] = 1; } $67 = ((($0)) + 24|0); $68 = $67; @@ -11646,31 +11689,31 @@ function _ProcessGestureEvent($0) { $71 = (($68) + 4)|0; $72 = $71; $73 = HEAP32[$72>>2]|0; - $74 = 16592; + $74 = 16904; $75 = $74; HEAP32[$75>>2] = $70; $76 = (($74) + 4)|0; $77 = $76; HEAP32[$77>>2] = $73; - $78 = HEAP32[4218]|0; + $78 = HEAP32[4296]|0; $79 = ($78|0)==(4); if ($79) { - ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16560>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16560+4>>2]|0; - ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16592>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16592+4>>2]|0; + ;HEAP32[$moveDownPosition$byval_copy11>>2]=HEAP32[16872>>2]|0;HEAP32[$moveDownPosition$byval_copy11+4>>2]=HEAP32[16872+4>>2]|0; + ;HEAP32[$moveDownPosition2$byval_copy12>>2]=HEAP32[16904>>2]|0;HEAP32[$moveDownPosition2$byval_copy12+4>>2]=HEAP32[16904+4>>2]|0; $80 = (+_Vector2Distance($moveDownPosition$byval_copy11,$moveDownPosition2$byval_copy12)); $81 = !($80 >= 0.014999999664723873); if (!($81)) { - HEAP32[4218] = 8; + HEAP32[4296] = 8; } } - $82 = +HEAPF32[4148]; - $83 = +HEAPF32[4142]; + $82 = +HEAPF32[4226]; + $83 = +HEAPF32[4220]; $84 = $82 - $83; - HEAPF32[4146] = $84; - $85 = +HEAPF32[(16596)>>2]; - $86 = +HEAPF32[(16572)>>2]; + HEAPF32[4224] = $84; + $85 = +HEAPF32[(16908)>>2]; + $86 = +HEAPF32[(16884)>>2]; $87 = $85 - $86; - HEAPF32[(16588)>>2] = $87; + HEAPF32[(16900)>>2] = $87; STACKTOP = sp;return; break; } @@ -11679,58 +11722,19 @@ function _ProcessGestureEvent($0) { } } } -function _Vector2Distance($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $10 = 0.0, $11 = 0.0, $12 = 0.0, $2 = 0.0, $3 = 0.0, $4 = 0.0, $5 = 0, $6 = 0.0, $7 = 0, $8 = 0.0, $9 = 0.0, $sqrtf = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = +HEAPF32[$1>>2]; - $3 = +HEAPF32[$0>>2]; - $4 = $2 - $3; - $5 = ((($1)) + 4|0); - $6 = +HEAPF32[$5>>2]; - $7 = ((($0)) + 4|0); - $8 = +HEAPF32[$7>>2]; - $9 = $6 - $8; - $10 = $4 * $4; - $11 = $9 * $9; - $12 = $10 + $11; - $sqrtf = (+Math_sqrt((+$12))); - return (+$sqrtf); -} -function _Vector2Angle($0,$1) { - $0 = $0|0; - $1 = $1|0; - var $$0 = 0.0, $10 = 0.0, $11 = 0.0, $12 = 0, $13 = 0.0, $2 = 0, $3 = 0.0, $4 = 0, $5 = 0.0, $6 = 0.0, $7 = 0.0, $8 = 0.0, $9 = 0.0, label = 0, sp = 0; - sp = STACKTOP; - $2 = ((($1)) + 4|0); - $3 = +HEAPF32[$2>>2]; - $4 = ((($0)) + 4|0); - $5 = +HEAPF32[$4>>2]; - $6 = $3 - $5; - $7 = +HEAPF32[$1>>2]; - $8 = +HEAPF32[$0>>2]; - $9 = $7 - $8; - $10 = (+Math_atan2((+$6),(+$9))); - $11 = $10 * 57.2957763671875; - $12 = $11 < 0.0; - $13 = $11 + 360.0; - $$0 = $12 ? $13 : $11; - return (+$$0); -} function _UpdateGestures() { var $$off = 0, $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $or$cond3 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4218]|0; + $0 = HEAP32[4296]|0; $$off = (($0) + -1)|0; $1 = ($$off>>>0)<(2); - $2 = HEAP32[4219]|0; + $2 = HEAP32[4297]|0; $3 = ($2|0)<(2); $or$cond3 = $1 & $3; if ($or$cond3) { - HEAP32[4218] = 4; + HEAP32[4296] = 4; } - $4 = HEAP32[4218]|0; + $4 = HEAP32[4296]|0; $5 = (($4) + -16)|0; $6 = $5 >>> 4; $7 = $5 << 28; @@ -11743,14 +11747,14 @@ function _UpdateGestures() { return; } } - HEAP32[4218] = 0; + HEAP32[4296] = 0; return; } function _GetMousePosition($0) { $0 = $0|0; var $1 = 0, $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = 16624; + $1 = 16936; $2 = $1; $3 = HEAP32[$2>>2]|0; $4 = (($1) + 4)|0; @@ -11767,13 +11771,13 @@ function _GetMousePosition($0) { function _GetScreenWidth() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4228]|0; + $0 = HEAP32[4306]|0; return ($0|0); } function _GetScreenHeight() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4227]|0; + $0 = HEAP32[4305]|0; return ($0|0); } function _InitWindow($0,$1,$2) { @@ -11785,7 +11789,7 @@ function _InitWindow($0,$1,$2) { STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; _TraceLog(0,4107,$vararg_buffer); - HEAP32[4230] = $2; + HEAP32[4308] = $2; _InitGraphicsDevice($0,$1); _LoadDefaultFont(); _InitTimer(); @@ -11798,15 +11802,15 @@ function _InitWindow($0,$1,$2) { (_emscripten_set_touchcancel_callback((4136|0),(0|0),1,(7|0))|0); (_emscripten_set_gamepadconnected_callback((0|0),1,(8|0))|0); (_emscripten_set_gamepaddisconnected_callback((0|0),1,(8|0))|0); - $3 = HEAP32[4228]|0; + $3 = HEAP32[4306]|0; $4 = (+($3|0)); $5 = $4 * 0.5; - HEAPF32[4156] = $5; - $6 = HEAP32[4227]|0; + HEAPF32[4234] = $5; + $6 = HEAP32[4305]|0; $7 = (+($6|0)); $8 = $7 * 0.5; - HEAPF32[(16628)>>2] = $8; - $9 = HEAP32[4231]|0; + HEAPF32[(16940)>>2] = $8; + $9 = HEAP32[4309]|0; $10 = ($9|0)==(0); if ($10) { STACKTOP = sp;return; @@ -11825,11 +11829,11 @@ function _TraceLog($0,$1,$varargs) { $2 = sp; switch ($0|0) { case 0: { - ;HEAP8[16664>>0]=HEAP8[8665>>0]|0;HEAP8[16664+1>>0]=HEAP8[8665+1>>0]|0;HEAP8[16664+2>>0]=HEAP8[8665+2>>0]|0;HEAP8[16664+3>>0]=HEAP8[8665+3>>0]|0;HEAP8[16664+4>>0]=HEAP8[8665+4>>0]|0;HEAP8[16664+5>>0]=HEAP8[8665+5>>0]|0;HEAP8[16664+6>>0]=HEAP8[8665+6>>0]|0; + ;HEAP8[16976>>0]=HEAP8[8665>>0]|0;HEAP8[16976+1>>0]=HEAP8[8665+1>>0]|0;HEAP8[16976+2>>0]=HEAP8[8665+2>>0]|0;HEAP8[16976+3>>0]=HEAP8[8665+3>>0]|0;HEAP8[16976+4>>0]=HEAP8[8665+4>>0]|0;HEAP8[16976+5>>0]=HEAP8[8665+5>>0]|0;HEAP8[16976+6>>0]=HEAP8[8665+6>>0]|0; break; } case 1: { - $3 = 16664; + $3 = 16976; $4 = $3; HEAP32[$4>>2] = 1330795077; $5 = (($3) + 4)|0; @@ -11838,11 +11842,11 @@ function _TraceLog($0,$1,$varargs) { break; } case 2: { - dest=16664; src=8672; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); + dest=16976; src=8672; stop=dest+10|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); break; } case 3: { - $7 = 16664; + $7 = 16976; $8 = $7; HEAP32[$8>>2] = 1430406468; $9 = (($7) + 4)|0; @@ -11853,16 +11857,16 @@ function _TraceLog($0,$1,$varargs) { default: { } } - (_strcat(16664,$1)|0); - $strlen = (_strlen(16664)|0); - $endptr = (16664 + ($strlen)|0); + (_strcat(16976,$1)|0); + $strlen = (_strlen(16976)|0); + $endptr = (16976 + ($strlen)|0); HEAP8[$endptr>>0]=10&255;HEAP8[$endptr+1>>0]=10>>8; HEAP32[$2>>2] = $varargs; $11 = ($0|0)==(3); if ($11) { STACKTOP = sp;return; } - (_vprintf(16664,$2)|0); + (_vprintf(16976,$2)|0); $12 = ($0|0)==(1); if ($12) { _exit(1); @@ -11894,22 +11898,22 @@ function _InitGraphicsDevice($0,$1) { $vararg_buffer = sp; $2 = sp + 72|0; $3 = sp + 140|0; - HEAP32[4228] = $0; - HEAP32[4227] = $1; + HEAP32[4306] = $0; + HEAP32[4305] = $1; _MatrixIdentity($2); - dest=17000; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17312; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_glfwSetErrorCallback((2|0))|0); $4 = (_glfwInit()|0); $5 = ($4|0)==(0); if ($5) { _TraceLog(1,4807,$vararg_buffer); } - $6 = HEAP32[4228]|0; - HEAP32[4266] = $6; - $7 = HEAP32[4227]|0; - HEAP32[4267] = $7; + $6 = HEAP32[4306]|0; + HEAP32[4344] = $6; + $7 = HEAP32[4305]|0; + HEAP32[4345] = $7; _glfwDefaultWindowHints(); - $8 = HEAP8[19732]|0; + $8 = HEAP8[20044]|0; $9 = $8 & 4; $10 = ($9<<24>>24)==(0); if ($10) { @@ -11917,13 +11921,13 @@ function _InitGraphicsDevice($0,$1) { } else { _glfwWindowHint(131075,1); } - $11 = HEAP8[19732]|0; + $11 = HEAP8[20044]|0; $12 = $11 & 8; $13 = ($12<<24>>24)==(0); if (!($13)) { _glfwWindowHint(131077,1); } - $14 = HEAP8[19732]|0; + $14 = HEAP8[20044]|0; $15 = $14 & 32; $16 = ($15<<24>>24)==(0); if (!($16)) { @@ -11945,18 +11949,18 @@ function _InitGraphicsDevice($0,$1) { _glfwWindowHint(139270,0); } } - $21 = HEAP32[4268]|0; + $21 = HEAP32[4346]|0; $22 = ($21|0)==(0); if ($22) { - $47 = HEAP32[4228]|0; - $48 = HEAP32[4227]|0; - $49 = HEAP32[4230]|0; + $47 = HEAP32[4306]|0; + $48 = HEAP32[4305]|0; + $49 = HEAP32[4308]|0; $50 = (_glfwCreateWindow(($47|0),($48|0),($49|0),(0|0),(0|0))|0); - HEAP32[4226] = $50; - $51 = HEAP32[4228]|0; - HEAP32[4269] = $51; - $52 = HEAP32[4227]|0; - HEAP32[4270] = $52; + HEAP32[4304] = $50; + $51 = HEAP32[4306]|0; + HEAP32[4347] = $51; + $52 = HEAP32[4305]|0; + HEAP32[4348] = $52; $54 = $50; } else { $23 = (_glfwGetPrimaryMonitor()|0); @@ -11965,9 +11969,9 @@ function _InitGraphicsDevice($0,$1) { $26 = ($25|0)>(0); L22: do { if ($26) { - $27 = HEAP32[4228]|0; + $27 = HEAP32[4306]|0; $28 = HEAP32[$$byval_copy>>2]|0; - $29 = HEAP32[4227]|0; + $29 = HEAP32[4305]|0; $$015 = 0; while(1) { $30 = (($24) + (($$015*24)|0)|0); @@ -11989,25 +11993,25 @@ function _InitGraphicsDevice($0,$1) { break L22; } } - HEAP32[4266] = $31; - HEAP32[4267] = $34; + HEAP32[4344] = $31; + HEAP32[4345] = $34; } } while(0); - $38 = HEAP32[4266]|0; - $39 = HEAP32[4267]|0; + $38 = HEAP32[4344]|0; + $39 = HEAP32[4345]|0; HEAP32[$vararg_buffer3>>2] = $38; $vararg_ptr5 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr5>>2] = $39; _TraceLog(2,4858,$vararg_buffer3); - $40 = HEAP32[4266]|0; - $41 = HEAP32[4267]|0; + $40 = HEAP32[4344]|0; + $41 = HEAP32[4345]|0; _SetupFramebufferSize($40,$41); - $42 = HEAP32[4266]|0; - $43 = HEAP32[4267]|0; - $44 = HEAP32[4230]|0; + $42 = HEAP32[4344]|0; + $43 = HEAP32[4345]|0; + $44 = HEAP32[4308]|0; $45 = (_glfwGetPrimaryMonitor()|0); $46 = (_glfwCreateWindow(($42|0),($43|0),($44|0),($45|0),(0|0))|0); - HEAP32[4226] = $46; + HEAP32[4304] = $46; $54 = $46; } $53 = ($54|0)==(0|0); @@ -12016,60 +12020,60 @@ function _InitGraphicsDevice($0,$1) { _TraceLog(1,4896,$vararg_buffer6); } else { _TraceLog(0,4929,$vararg_buffer8); - $55 = HEAP32[4269]|0; - $56 = HEAP32[4270]|0; + $55 = HEAP32[4347]|0; + $56 = HEAP32[4348]|0; HEAP32[$vararg_buffer10>>2] = $55; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $56; _TraceLog(0,4969,$vararg_buffer10); - $57 = HEAP32[4228]|0; - $58 = HEAP32[4227]|0; + $57 = HEAP32[4306]|0; + $58 = HEAP32[4305]|0; HEAP32[$vararg_buffer14>>2] = $57; $vararg_ptr17 = ((($vararg_buffer14)) + 4|0); HEAP32[$vararg_ptr17>>2] = $58; _TraceLog(0,4990,$vararg_buffer14); - $59 = HEAP32[4271]|0; - $60 = HEAP32[4272]|0; + $59 = HEAP32[4349]|0; + $60 = HEAP32[4350]|0; HEAP32[$vararg_buffer18>>2] = $59; $vararg_ptr21 = ((($vararg_buffer18)) + 4|0); HEAP32[$vararg_ptr21>>2] = $60; _TraceLog(0,5011,$vararg_buffer18); } - $61 = HEAP32[4226]|0; + $61 = HEAP32[4304]|0; (_glfwSetWindowSizeCallback(($61|0),(1|0))|0); - $62 = HEAP32[4226]|0; + $62 = HEAP32[4304]|0; (_glfwSetCursorEnterCallback(($62|0),(3|0))|0); - $63 = HEAP32[4226]|0; + $63 = HEAP32[4304]|0; (_glfwSetKeyCallback(($63|0),(1|0))|0); - $64 = HEAP32[4226]|0; + $64 = HEAP32[4304]|0; (_glfwSetMouseButtonCallback(($64|0),(1|0))|0); - $65 = HEAP32[4226]|0; + $65 = HEAP32[4304]|0; (_glfwSetCursorPosCallback(($65|0),(1|0))|0); - $66 = HEAP32[4226]|0; + $66 = HEAP32[4304]|0; (_glfwSetCharCallback(($66|0),(4|0))|0); - $67 = HEAP32[4226]|0; + $67 = HEAP32[4304]|0; (_glfwSetScrollCallback(($67|0),(2|0))|0); - $68 = HEAP32[4226]|0; + $68 = HEAP32[4304]|0; (_glfwSetWindowIconifyCallback(($68|0),(5|0))|0); - $69 = HEAP32[4226]|0; + $69 = HEAP32[4304]|0; _glfwMakeContextCurrent(($69|0)); _glfwSwapInterval(0); - $70 = HEAP8[19732]|0; + $70 = HEAP8[20044]|0; $71 = $70 & 64; $72 = ($71<<24>>24)==(0); if ($72) { - $73 = HEAP32[4228]|0; - $74 = HEAP32[4227]|0; + $73 = HEAP32[4306]|0; + $74 = HEAP32[4305]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4269]|0; - $76 = HEAP32[4271]|0; + $75 = HEAP32[4347]|0; + $76 = HEAP32[4349]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4270]|0; - $80 = HEAP32[4272]|0; + $79 = HEAP32[4348]|0; + $80 = HEAP32[4350]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12088,18 +12092,18 @@ function _InitGraphicsDevice($0,$1) { } _glfwSwapInterval(1); _TraceLog(0,5036,$vararg_buffer22); - $73 = HEAP32[4228]|0; - $74 = HEAP32[4227]|0; + $73 = HEAP32[4306]|0; + $74 = HEAP32[4305]|0; _rlglInit($73,$74); _SetupViewport(); _rlMatrixMode(5889); _rlLoadIdentity(); - $75 = HEAP32[4269]|0; - $76 = HEAP32[4271]|0; + $75 = HEAP32[4347]|0; + $76 = HEAP32[4349]|0; $77 = (($75) - ($76))|0; $78 = (+($77|0)); - $79 = HEAP32[4270]|0; - $80 = HEAP32[4272]|0; + $79 = HEAP32[4348]|0; + $80 = HEAP32[4350]|0; $81 = (($79) - ($80))|0; $82 = (+($81|0)); _rlOrtho(0.0,$78,$82,0.0,0.0,1.0); @@ -12127,7 +12131,7 @@ function _LoadDefaultFont() { $vararg_buffer = sp; $0 = sp + 4|0; $1 = sp + 24|0; - HEAP32[(16968)>>2] = 224; + HEAP32[(17280)>>2] = 224; $2 = (_malloc(65536)|0); _memset(($2|0),0,65536)|0; $$095104 = 0;$$096103 = 0; @@ -12168,27 +12172,27 @@ function _LoadDefaultFont() { _free($2); ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _LoadTextureFromImage($1,$$byval_copy1); - ;HEAP32[16944>>2]=HEAP32[$1>>2]|0;HEAP32[16944+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[16944+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[16944+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[16944+16>>2]=HEAP32[$1+16>>2]|0; + ;HEAP32[17256>>2]=HEAP32[$1>>2]|0;HEAP32[17256+4>>2]=HEAP32[$1+4>>2]|0;HEAP32[17256+8>>2]=HEAP32[$1+8>>2]|0;HEAP32[17256+12>>2]=HEAP32[$1+12>>2]|0;HEAP32[17256+16>>2]=HEAP32[$1+16>>2]|0; ;HEAP32[$$byval_copy1>>2]=HEAP32[$0>>2]|0;HEAP32[$$byval_copy1+4>>2]=HEAP32[$0+4>>2]|0;HEAP32[$$byval_copy1+8>>2]=HEAP32[$0+8>>2]|0;HEAP32[$$byval_copy1+12>>2]=HEAP32[$0+12>>2]|0;HEAP32[$$byval_copy1+16>>2]=HEAP32[$0+16>>2]|0; _UnloadImage($$byval_copy1); - $5 = HEAP32[(16968)>>2]|0; + $5 = HEAP32[(17280)>>2]|0; $6 = $5 << 5; $7 = (_malloc($6)|0); - HEAP32[(16972)>>2] = $7; + HEAP32[(17284)>>2] = $7; $8 = ($5|0)>(0); if (!($8)) { $$lcssa = $7; $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(16964)>>2] = $23; - $24 = HEAP32[4236]|0; + HEAP32[(17276)>>2] = $23; + $24 = HEAP32[4314]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4331,$vararg_buffer); STACKTOP = sp;return; } - $9 = HEAP32[(16948)>>2]|0; - $10 = HEAP32[(16968)>>2]|0; - $11 = HEAP32[(16972)>>2]|0; + $9 = HEAP32[(17260)>>2]|0; + $10 = HEAP32[(17280)>>2]|0; + $11 = HEAP32[(17284)>>2]|0; $$0101 = 0;$$090100 = 1;$$09299 = 0;$27 = $7; while(1) { $25 = (($$0101) + 32)|0; @@ -12237,8 +12241,8 @@ function _LoadDefaultFont() { } $22 = ((($$lcssa)) + 16|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(16964)>>2] = $23; - $24 = HEAP32[4236]|0; + HEAP32[(17276)>>2] = $23; + $24 = HEAP32[4314]|0; HEAP32[$vararg_buffer>>2] = $24; _TraceLog(0,4331,$vararg_buffer); STACKTOP = sp;return; @@ -12249,7 +12253,7 @@ function _InitTimer() { $0 = (_time((0|0))|0); _srand($0); $1 = (+_GetTime()); - HEAPF64[2082] = $1; + HEAPF64[2121] = $1; return; } function _EmscriptenFullscreenChangeCallback($0,$1,$2) { @@ -12408,7 +12412,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $28 = (($25) + 4)|0; $29 = $28; $30 = HEAP32[$29>>2]|0; - $31 = 16640; + $31 = 16952; $32 = $31; HEAP32[$32>>2] = $27; $33 = (($31) + 4)|0; @@ -12421,7 +12425,7 @@ function _EmscriptenTouchCallback($0,$1,$2) { $39 = (($36) + 4)|0; $40 = $39; $41 = HEAP32[$40>>2]|0; - $42 = (16648); + $42 = (16960); $43 = $42; HEAP32[$43>>2] = $38; $44 = (($42) + 4)|0; @@ -12477,7 +12481,7 @@ function _EmscriptenGamepadCallback($0,$1,$2) { } $9 = ((($1)) + 1300|0); $10 = HEAP32[$9>>2]|0; - $11 = (16928 + ($10<<2)|0); + $11 = (17240 + ($10<<2)|0); HEAP32[$11>>2] = $$sink; return 0; } @@ -12491,7 +12495,7 @@ function _SetTargetFPS($0) { $2 = (+($0|0)); $3 = 1.0 / $2; $$ = $1 ? 0.0 : $3; - HEAPF64[2079] = $$; + HEAPF64[2118] = $$; $4 = $3; $$op = $4 * 1000.0; $5 = $$op; @@ -12503,7 +12507,7 @@ function _SetTargetFPS($0) { function _LogoAnimation() { var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4231] = 0; + HEAP32[4309] = 0; return; } function _GetTime() { @@ -13079,7 +13083,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $5 = sp + 68|0; _glBindTexture(3553,0); HEAP32[$5>>2] = 0; - $6 = HEAP32[4244]|0; + $6 = HEAP32[4322]|0; $7 = ($6|0)==(0); $8 = $3 & -4; $switch = ($8|0)==(8); @@ -13089,7 +13093,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $9 = HEAP32[4245]|0; + $9 = HEAP32[4323]|0; $10 = ($9|0)==(0); $11 = ($3|0)==(12); $or$cond7 = $11 & $10; @@ -13098,7 +13102,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $12 = HEAP32[4246]|0; + $12 = HEAP32[4324]|0; $13 = ($12|0)==(0); $$off = (($3) + -13)|0; $14 = ($$off>>>0)<(2); @@ -13108,7 +13112,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $15 = HEAP32[4247]|0; + $15 = HEAP32[4325]|0; $16 = ($15|0)==(0); $$off92 = (($3) + -15)|0; $17 = ($$off92>>>0)<(2); @@ -13118,7 +13122,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { $$0 = HEAP32[$5>>2]|0; STACKTOP = sp;return ($$0|0); } - $18 = HEAP32[4248]|0; + $18 = HEAP32[4326]|0; $19 = ($18|0)==(0); $$off93 = (($3) + -17)|0; $20 = ($$off93>>>0)<(2); @@ -13162,7 +13166,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 8: { - $22 = HEAP32[4244]|0; + $22 = HEAP32[4322]|0; $23 = ($22|0)==(0); if (!($23)) { _LoadCompressedTexture($0,$1,$2,$4,33776); @@ -13170,7 +13174,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 9: { - $24 = HEAP32[4244]|0; + $24 = HEAP32[4322]|0; $25 = ($24|0)==(0); if (!($25)) { _LoadCompressedTexture($0,$1,$2,$4,33777); @@ -13178,7 +13182,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 10: { - $26 = HEAP32[4244]|0; + $26 = HEAP32[4322]|0; $27 = ($26|0)==(0); if (!($27)) { _LoadCompressedTexture($0,$1,$2,$4,33778); @@ -13186,7 +13190,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 11: { - $28 = HEAP32[4244]|0; + $28 = HEAP32[4322]|0; $29 = ($28|0)==(0); if (!($29)) { _LoadCompressedTexture($0,$1,$2,$4,33779); @@ -13194,7 +13198,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 12: { - $30 = HEAP32[4245]|0; + $30 = HEAP32[4323]|0; $31 = ($30|0)==(0); if (!($31)) { _LoadCompressedTexture($0,$1,$2,$4,36196); @@ -13202,7 +13206,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 13: { - $32 = HEAP32[4246]|0; + $32 = HEAP32[4324]|0; $33 = ($32|0)==(0); if (!($33)) { _LoadCompressedTexture($0,$1,$2,$4,37492); @@ -13210,7 +13214,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 14: { - $34 = HEAP32[4246]|0; + $34 = HEAP32[4324]|0; $35 = ($34|0)==(0); if (!($35)) { _LoadCompressedTexture($0,$1,$2,$4,37496); @@ -13218,7 +13222,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 15: { - $36 = HEAP32[4247]|0; + $36 = HEAP32[4325]|0; $37 = ($36|0)==(0); if (!($37)) { _LoadCompressedTexture($0,$1,$2,$4,35840); @@ -13226,7 +13230,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 16: { - $38 = HEAP32[4247]|0; + $38 = HEAP32[4325]|0; $39 = ($38|0)==(0); if (!($39)) { _LoadCompressedTexture($0,$1,$2,$4,35842); @@ -13234,7 +13238,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 17: { - $40 = HEAP32[4248]|0; + $40 = HEAP32[4326]|0; $41 = ($40|0)==(0); if (!($41)) { _LoadCompressedTexture($0,$1,$2,$4,37808); @@ -13242,7 +13246,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { break; } case 18: { - $42 = HEAP32[4248]|0; + $42 = HEAP32[4326]|0; $43 = ($42|0)==(0); if (!($43)) { _LoadCompressedTexture($0,$1,$2,$4,37815); @@ -13254,7 +13258,7 @@ function _rlglLoadTexture($0,$1,$2,$3,$4) { } } } while(0); - $44 = HEAP32[4249]|0; + $44 = HEAP32[4327]|0; $45 = ($44|0)==(0); if ($45) { _glTexParameteri(3553,10242,33071); @@ -13600,20 +13604,20 @@ function _SetupFramebufferSize($0,$1) { $vararg_buffer4 = sp + 16|0; $vararg_buffer = sp; $2 = sp + 40|0; - $3 = HEAP32[4228]|0; + $3 = HEAP32[4306]|0; $4 = ($3|0)>($0|0); if (!($4)) { - $5 = HEAP32[4227]|0; + $5 = HEAP32[4305]|0; $6 = ($5|0)>($1|0); if (!($6)) { $30 = ($3|0)<($0|0); $31 = ($5|0)<($1|0); $or$cond = $30 | $31; if (!($or$cond)) { - HEAP32[4269] = $3; - HEAP32[4270] = $5; - HEAP32[4271] = 0; - HEAP32[4272] = 0; + HEAP32[4347] = $3; + HEAP32[4348] = $5; + HEAP32[4349] = 0; + HEAP32[4350] = 0; STACKTOP = sp;return; } HEAP32[$vararg_buffer8>>2] = $3; @@ -13627,9 +13631,9 @@ function _SetupFramebufferSize($0,$1) { $32 = (+($0|0)); $33 = (+($1|0)); $34 = $32 / $33; - $35 = HEAP32[4228]|0; + $35 = HEAP32[4306]|0; $36 = (+($35|0)); - $37 = HEAP32[4227]|0; + $37 = HEAP32[4305]|0; $38 = (+($37|0)); $39 = $36 / $38; $40 = !($34 <= $39); @@ -13637,26 +13641,26 @@ function _SetupFramebufferSize($0,$1) { $44 = $34 * $38; $roundf = (+_roundf((+$44))); $45 = (~~(($roundf))); - HEAP32[4269] = $45; - HEAP32[4270] = $37; + HEAP32[4347] = $45; + HEAP32[4348] = $37; $46 = (($45) - ($35))|0; - HEAP32[4271] = $46; + HEAP32[4349] = $46; $$sink1 = 0; } else { - HEAP32[4269] = $35; + HEAP32[4347] = $35; $41 = $36 / $34; $roundf38 = (+_roundf((+$41))); $42 = (~~(($roundf38))); - HEAP32[4270] = $42; - HEAP32[4271] = 0; + HEAP32[4348] = $42; + HEAP32[4349] = 0; $43 = (($42) - ($37))|0; $$sink1 = $43; } - HEAP32[4272] = $$sink1; + HEAP32[4350] = $$sink1; STACKTOP = sp;return; } } - $7 = HEAP32[4227]|0; + $7 = HEAP32[4305]|0; HEAP32[$vararg_buffer>>2] = $3; $vararg_ptr1 = ((($vararg_buffer)) + 4|0); HEAP32[$vararg_ptr1>>2] = $7; @@ -13666,11 +13670,11 @@ function _SetupFramebufferSize($0,$1) { HEAP32[$vararg_ptr3>>2] = $1; _TraceLog(2,8418,$vararg_buffer); $8 = (+($0|0)); - $9 = HEAP32[4228]|0; + $9 = HEAP32[4306]|0; $10 = (+($9|0)); $11 = $8 / $10; $12 = (+($1|0)); - $13 = HEAP32[4227]|0; + $13 = HEAP32[4305]|0; $14 = (+($13|0)); $15 = $12 / $14; $16 = !($11 <= $15); @@ -13678,33 +13682,33 @@ function _SetupFramebufferSize($0,$1) { $22 = $10 * $15; $roundf39 = (+_roundf((+$22))); $23 = (~~(($roundf39))); - HEAP32[4269] = $23; - HEAP32[4270] = $1; + HEAP32[4347] = $23; + HEAP32[4348] = $1; $24 = (($0) - ($23))|0; - HEAP32[4271] = $24; + HEAP32[4349] = $24; $$sink = 0; } else { - HEAP32[4269] = $0; - $17 = HEAP32[4227]|0; + HEAP32[4347] = $0; + $17 = HEAP32[4305]|0; $18 = (+($17|0)); $19 = $11 * $18; $roundf40 = (+_roundf((+$19))); $20 = (~~(($roundf40))); - HEAP32[4270] = $20; - HEAP32[4271] = 0; + HEAP32[4348] = $20; + HEAP32[4349] = 0; $21 = (($1) - ($20))|0; $$sink = $21; } - HEAP32[4272] = $$sink; - $25 = HEAP32[4269]|0; + HEAP32[4350] = $$sink; + $25 = HEAP32[4347]|0; $26 = (+($25|0)); - $27 = HEAP32[4228]|0; + $27 = HEAP32[4306]|0; $28 = (+($27|0)); $29 = $26 / $28; _MatrixScale($2,$29,$29,$29); - dest=17000; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4269] = $0; - HEAP32[4270] = $1; + dest=17312; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4347] = $0; + HEAP32[4348] = $1; HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $1; @@ -13726,10 +13730,10 @@ function _WindowSizeCallback($0,$1,$2) { _rlMatrixMode(5888); _rlLoadIdentity(); _rlClearScreenBuffers(); - HEAP32[4228] = $1; - HEAP32[4227] = $2; - HEAP32[4269] = $1; - HEAP32[4270] = $2; + HEAP32[4306] = $1; + HEAP32[4305] = $2; + HEAP32[4347] = $1; + HEAP32[4348] = $2; return; } function _CursorEnterCallback($0,$1) { @@ -13756,7 +13760,7 @@ function _KeyCallback($0,$1,$2,$3,$4) { return; } $8 = $3&255; - $9 = (19739 + ($1)|0); + $9 = (20051 + ($1)|0); HEAP8[$9>>0] = $8; if (!($7)) { return; @@ -13777,7 +13781,7 @@ function _MouseButtonCallback($0,$1,$2,$3) { $4 = sp + 8|0; $5 = sp; $6 = $2&255; - $7 = (19733 + ($1)|0); + $7 = (20045 + ($1)|0); HEAP8[$7>>0] = $6; $8 = (_IsMouseButtonPressed(0)|0); $9 = ($8|0)==(0); @@ -13856,7 +13860,7 @@ function _MouseCursorPosCallback($0,$1,$2) { $12 = (($9) + 4)|0; $13 = $12; $14 = HEAP32[$13>>2]|0; - $15 = 16640; + $15 = 16952; $16 = $15; HEAP32[$16>>2] = $11; $17 = (($15) + 4)|0; @@ -13891,7 +13895,7 @@ function _ScrollCallback($0,$1,$2) { var $3 = 0, label = 0, sp = 0; sp = STACKTOP; $3 = (~~(($2))); - HEAP32[4642] = $3; + HEAP32[4720] = $3; return; } function _WindowIconifyCallback($0,$1) { @@ -13901,7 +13905,7 @@ function _WindowIconifyCallback($0,$1) { sp = STACKTOP; $2 = ($1|0)!=(0); $$sink = $2&1; - HEAP32[4641] = $$sink; + HEAP32[4719] = $$sink; return; } function _rlglInit($0,$1) { @@ -13982,18 +13986,18 @@ function _rlglInit($0,$1) { $25 = (_strcmp($24,5168)|0); $26 = ($25|0)==(0); if ($26) { - HEAP32[4307] = 1; + HEAP32[4385] = 1; $27 = (_eglGetProcAddress((5195|0))|0); - HEAP32[4308] = $27; + HEAP32[4386] = $27; $28 = (_eglGetProcAddress((5216|0))|0); - HEAP32[4309] = $28; + HEAP32[4387] = $28; $29 = (_eglGetProcAddress((5237|0))|0); - HEAP32[4310] = $29; + HEAP32[4388] = $29; } $30 = (_strcmp($24,5261)|0); $31 = ($30|0)==(0); if ($31) { - HEAP32[4249] = 1; + HEAP32[4327] = 1; } $32 = (_strcmp($24,5281)|0); $33 = ($32|0)==(0); @@ -14015,7 +14019,7 @@ function _rlglInit($0,$1) { } if ((label|0) == 12) { label = 0; - HEAP32[4244] = 1; + HEAP32[4322] = 1; } $39 = (_strcmp($24,5386)|0); $40 = ($39|0)==(0); @@ -14031,35 +14035,35 @@ function _rlglInit($0,$1) { } if ((label|0) == 15) { label = 0; - HEAP32[4245] = 1; + HEAP32[4323] = 1; } $44 = HEAP32[$23>>2]|0; $45 = (_strcmp($44,5455)|0); $46 = ($45|0)==(0); if ($46) { - HEAP32[4246] = 1; + HEAP32[4324] = 1; } $47 = (_strcmp($44,5480)|0); $48 = ($47|0)==(0); if ($48) { - HEAP32[4247] = 1; + HEAP32[4325] = 1; } $49 = (_strcmp($44,5513)|0); $50 = ($49|0)==(0); if ($50) { - HEAP32[4248] = 1; + HEAP32[4326] = 1; } $51 = (_strcmp($44,5549)|0); $52 = ($51|0)==(0); if ($52) { - HEAP32[4311] = 1; - _glGetFloatv(34047,(17248|0)); + HEAP32[4389] = 1; + _glGetFloatv(34047,(17560|0)); } $53 = HEAP32[$23>>2]|0; $54 = (_strcmp($53,5583)|0); $55 = ($54|0)==(0); if ($55) { - HEAP32[4313] = 1; + HEAP32[4391] = 1; } $56 = (($$06167) + 1)|0; $exitcond70 = ($56|0)==($19|0); @@ -14070,61 +14074,61 @@ function _rlglInit($0,$1) { } } } - $21 = HEAP32[4307]|0; + $21 = HEAP32[4385]|0; $22 = ($21|0)==(0); if ($22) { _TraceLog(2,5686,$vararg_buffer15); } else { _TraceLog(0,5611,$vararg_buffer13); } - $57 = HEAP32[4249]|0; + $57 = HEAP32[4327]|0; $58 = ($57|0)==(0); if ($58) { _TraceLog(2,5822,$vararg_buffer19); } else { _TraceLog(0,5747,$vararg_buffer17); } - $59 = HEAP32[4244]|0; + $59 = HEAP32[4322]|0; $60 = ($59|0)==(0); if (!($60)) { _TraceLog(0,5914,$vararg_buffer21); } - $61 = HEAP32[4245]|0; + $61 = HEAP32[4323]|0; $62 = ($61|0)==(0); if (!($62)) { _TraceLog(0,5960,$vararg_buffer23); } - $63 = HEAP32[4246]|0; + $63 = HEAP32[4324]|0; $64 = ($63|0)==(0); if (!($64)) { _TraceLog(0,6007,$vararg_buffer25); } - $65 = HEAP32[4247]|0; + $65 = HEAP32[4325]|0; $66 = ($65|0)==(0); if (!($66)) { _TraceLog(0,6058,$vararg_buffer27); } - $67 = HEAP32[4248]|0; + $67 = HEAP32[4326]|0; $68 = ($67|0)==(0); if (!($68)) { _TraceLog(0,6105,$vararg_buffer29); } - $69 = HEAP32[4311]|0; + $69 = HEAP32[4389]|0; $70 = ($69|0)==(0); if (!($70)) { - $71 = +HEAPF32[4312]; + $71 = +HEAPF32[4390]; $72 = $71; HEAPF64[$vararg_buffer31>>3] = $72; _TraceLog(0,6152,$vararg_buffer31); } - $73 = HEAP32[4313]|0; + $73 = HEAP32[4391]|0; $74 = ($73|0)==(0); if (!($74)) { _TraceLog(0,6218,$vararg_buffer34); } HEAP32[$vararg_buffer10>>2] = -1; $75 = (_rlglLoadTexture($vararg_buffer10,1,1,7,1)|0); - HEAP32[4314] = $75; + HEAP32[4392] = $75; $76 = ($75|0)==(0); if ($76) { _TraceLog(2,6322,$vararg_buffer39); @@ -14133,14 +14137,14 @@ function _rlglInit($0,$1) { _TraceLog(0,6271,$vararg_buffer36); } _LoadDefaultShader($2); - dest=17260; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=17316; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17572; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17628; src=$2; stop=dest+56|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _LoadDefaultBuffers(); $77 = (_malloc(49152)|0); - HEAP32[4343] = $77; + HEAP32[4421] = $77; $$06066 = 0; while(1) { - $79 = HEAP32[4343]|0; + $79 = HEAP32[4421]|0; $80 = (($79) + (($$06066*12)|0)|0); _VectorZero($3); ;HEAP32[$80>>2]=HEAP32[$3>>2]|0;HEAP32[$80+4>>2]=HEAP32[$3+4>>2]|0;HEAP32[$80+8>>2]=HEAP32[$3+8>>2]|0; @@ -14153,7 +14157,7 @@ function _rlglInit($0,$1) { } } $78 = (_malloc(36864)|0); - HEAP32[4344] = $78; + HEAP32[4422] = $78; $$05965 = 0; while(1) { $82 = (((($78) + (($$05965*144)|0)|0)) + 8|0); @@ -14168,48 +14172,48 @@ function _rlglInit($0,$1) { $$05965 = $84; } } - HEAP32[4345] = 1; - $85 = HEAP32[4314]|0; + HEAP32[4423] = 1; + $85 = HEAP32[4392]|0; $86 = ((($78)) + 8|0); HEAP32[$86>>2] = $85; - HEAP32[4346] = 4; + HEAP32[4424] = 4; _MatrixIdentity($4); - dest=17388; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17700; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17452); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17764); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17516); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17828); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17580); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17892); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17644); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(17956); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17708); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18020); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17772); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18084); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17836); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18148); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17900); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18212); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(17964); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18276); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18028); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18340); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18092); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18404); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18156); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18468); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18220); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18532); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18284); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18596); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($4); - dest=(18348); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=(18660); src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($5); - dest=17096; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17408; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixIdentity($6); - dest=17160; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - HEAP32[4273] = 17160; + dest=17472; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + HEAP32[4351] = 17472; _glDepthFunc(515); _glDisable(2929); _glBlendFunc(770,771); @@ -14220,21 +14224,21 @@ function _rlglInit($0,$1) { _glClearColor(0.0,0.0,0.0,1.0); _glClearDepthf(1.0); _glClear(16640); - HEAP32[4603] = $0; - HEAP32[4604] = $1; + HEAP32[4681] = $0; + HEAP32[4682] = $1; _TraceLog(0,6361,$vararg_buffer41); STACKTOP = sp;return; } function _SetupViewport() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4271]|0; + $0 = HEAP32[4349]|0; $1 = (($0|0) / 2)&-1; - $2 = HEAP32[4272]|0; + $2 = HEAP32[4350]|0; $3 = (($2|0) / 2)&-1; - $4 = HEAP32[4269]|0; + $4 = HEAP32[4347]|0; $5 = (($4) - ($0))|0; - $6 = HEAP32[4270]|0; + $6 = HEAP32[4348]|0; $7 = (($6) - ($2))|0; _rlViewport($1,$3,$5,$7); return; @@ -14245,12 +14249,12 @@ function _rlMatrixMode($0) { sp = STACKTOP; switch ($0|0) { case 5889: { - $modelview$sink = 17096; + $modelview$sink = 17408; label = 3; break; } case 5888: { - $modelview$sink = 17160; + $modelview$sink = 17472; label = 3; break; } @@ -14258,9 +14262,9 @@ function _rlMatrixMode($0) { } } if ((label|0) == 3) { - HEAP32[4273] = $modelview$sink; + HEAP32[4351] = $modelview$sink; } - HEAP32[4306] = $0; + HEAP32[4384] = $0; return; } function _rlLoadIdentity() { @@ -14268,7 +14272,7 @@ function _rlLoadIdentity() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $0 = sp; - $1 = HEAP32[4273]|0; + $1 = HEAP32[4351]|0; _MatrixIdentity($0); dest=$1; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; @@ -14289,7 +14293,7 @@ function _rlOrtho($0,$1,$2,$3,$4,$5) { $7 = sp; _MatrixOrtho($6,$0,$1,$2,$3,$4,$5); _MatrixTranspose($6); - $8 = HEAP32[4273]|0; + $8 = HEAP32[4351]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy,$$byval_copy1); @@ -14386,15 +14390,15 @@ function _LoadDefaultBuffers() { $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; $0 = (_malloc(24576)|0); - HEAP32[(18432)>>2] = $0; + HEAP32[(18744)>>2] = $0; $1 = (_malloc(8192)|0); - HEAP32[(18440)>>2] = $1; - HEAP32[(18436)>>2] = 0; - HEAP32[(18444)>>2] = 0; + HEAP32[(18752)>>2] = $1; + HEAP32[(18748)>>2] = 0; + HEAP32[(18756)>>2] = 0; _memset(($0|0),0,24576)|0; $$05972 = 0; while(1) { - $2 = HEAP32[(18440)>>2]|0; + $2 = HEAP32[(18752)>>2]|0; $3 = (($2) + ($$05972)|0); HEAP8[$3>>0] = 0; $4 = (($$05972) + 1)|0; @@ -14405,19 +14409,19 @@ function _LoadDefaultBuffers() { $$05972 = $4; } } - HEAP32[4605] = 0; - HEAP32[(18428)>>2] = 0; - HEAP32[(18424)>>2] = 0; + HEAP32[4683] = 0; + HEAP32[(18740)>>2] = 0; + HEAP32[(18736)>>2] = 0; $5 = (_malloc(73728)|0); - HEAP32[(18480)>>2] = $5; + HEAP32[(18792)>>2] = $5; $6 = (_malloc(24576)|0); - HEAP32[(18488)>>2] = $6; - HEAP32[(18484)>>2] = 0; - HEAP32[(18492)>>2] = 0; + HEAP32[(18800)>>2] = $6; + HEAP32[(18796)>>2] = 0; + HEAP32[(18804)>>2] = 0; _memset(($5|0),0,73728)|0; $$05770 = 0; while(1) { - $7 = HEAP32[(18488)>>2]|0; + $7 = HEAP32[(18800)>>2]|0; $8 = (($7) + ($$05770)|0); HEAP8[$8>>0] = 0; $9 = (($$05770) + 1)|0; @@ -14428,24 +14432,24 @@ function _LoadDefaultBuffers() { $$05770 = $9; } } - HEAP32[4617] = 0; - HEAP32[(18476)>>2] = 0; - HEAP32[(18472)>>2] = 0; + HEAP32[4695] = 0; + HEAP32[(18788)>>2] = 0; + HEAP32[(18784)>>2] = 0; $10 = (_malloc(49152)|0); - HEAP32[(18528)>>2] = $10; + HEAP32[(18840)>>2] = $10; $11 = (_malloc(32768)|0); - HEAP32[(18532)>>2] = $11; + HEAP32[(18844)>>2] = $11; $12 = (_malloc(16384)|0); - HEAP32[(18536)>>2] = $12; + HEAP32[(18848)>>2] = $12; $13 = (_malloc(12288)|0); - HEAP32[(18540)>>2] = $13; - $14 = HEAP32[(18528)>>2]|0; + HEAP32[(18852)>>2] = $13; + $14 = HEAP32[(18840)>>2]|0; _memset(($14|0),0,49152)|0; - $15 = HEAP32[(18532)>>2]|0; + $15 = HEAP32[(18844)>>2]|0; _memset(($15|0),0,32768)|0; $$05467 = 0; while(1) { - $17 = HEAP32[(18536)>>2]|0; + $17 = HEAP32[(18848)>>2]|0; $18 = (($17) + ($$05467)|0); HEAP8[$18>>0] = 0; $19 = (($$05467) + 1)|0; @@ -14456,7 +14460,7 @@ function _LoadDefaultBuffers() { $$05467 = $19; } } - $16 = HEAP32[(18540)>>2]|0; + $16 = HEAP32[(18852)>>2]|0; $$05365 = 0;$$066 = 0; while(1) { $22 = $$05365 << 2; @@ -14493,140 +14497,140 @@ function _LoadDefaultBuffers() { $$05365 = $41;$$066 = $42; } } - HEAP32[4629] = 0; - HEAP32[(18520)>>2] = 0; - HEAP32[(18524)>>2] = 0; + HEAP32[4707] = 0; + HEAP32[(18832)>>2] = 0; + HEAP32[(18836)>>2] = 0; _TraceLog(0,6408,$vararg_buffer); - $20 = HEAP32[4307]|0; + $20 = HEAP32[4385]|0; $21 = ($20|0)==(0); if (!($21)) { - $43 = HEAP32[4308]|0; - FUNCTION_TABLE_vii[$43 & 63](1,(18448)); - $44 = HEAP32[4309]|0; - $45 = HEAP32[(18448)>>2]|0; + $43 = HEAP32[4386]|0; + FUNCTION_TABLE_vii[$43 & 63](1,(18760)); + $44 = HEAP32[4387]|0; + $45 = HEAP32[(18760)>>2]|0; FUNCTION_TABLE_vi[$44 & 31]($45); } - _glGenBuffers(2,((18452)|0)); - $46 = HEAP32[(18452)>>2]|0; + _glGenBuffers(2,((18764)|0)); + $46 = HEAP32[(18764)>>2]|0; _glBindBuffer(34962,($46|0)); - $47 = HEAP32[(18432)>>2]|0; + $47 = HEAP32[(18744)>>2]|0; _glBufferData(34962,24576,($47|0),35048); - $48 = HEAP32[(17320)>>2]|0; + $48 = HEAP32[(17632)>>2]|0; _glEnableVertexAttribArray(($48|0)); - $49 = HEAP32[(17320)>>2]|0; + $49 = HEAP32[(17632)>>2]|0; _glVertexAttribPointer(($49|0),3,5126,0,0,(0|0)); - _glGenBuffers(2,((18456)|0)); - $50 = HEAP32[(18456)>>2]|0; + _glGenBuffers(2,((18768)|0)); + $50 = HEAP32[(18768)>>2]|0; _glBindBuffer(34962,($50|0)); - $51 = HEAP32[(18440)>>2]|0; + $51 = HEAP32[(18752)>>2]|0; _glBufferData(34962,8192,($51|0),35048); - $52 = HEAP32[(17340)>>2]|0; + $52 = HEAP32[(17652)>>2]|0; _glEnableVertexAttribArray(($52|0)); - $53 = HEAP32[(17340)>>2]|0; + $53 = HEAP32[(17652)>>2]|0; _glVertexAttribPointer(($53|0),4,5121,1,0,(0|0)); - $54 = HEAP32[4307]|0; + $54 = HEAP32[4385]|0; $55 = ($54|0)==(0); if ($55) { - $57 = HEAP32[(18452)>>2]|0; - $58 = HEAP32[(18456)>>2]|0; + $57 = HEAP32[(18764)>>2]|0; + $58 = HEAP32[(18768)>>2]|0; HEAP32[$vararg_buffer3>>2] = $57; $vararg_ptr6 = ((($vararg_buffer3)) + 4|0); HEAP32[$vararg_ptr6>>2] = $58; _TraceLog(0,6546,$vararg_buffer3); } else { - $56 = HEAP32[(18448)>>2]|0; + $56 = HEAP32[(18760)>>2]|0; HEAP32[$vararg_buffer1>>2] = $56; _TraceLog(0,6481,$vararg_buffer1); } - $59 = HEAP32[4307]|0; + $59 = HEAP32[4385]|0; $60 = ($59|0)==(0); if (!($60)) { - $61 = HEAP32[4308]|0; - FUNCTION_TABLE_vii[$61 & 63](1,(18496)); - $62 = HEAP32[4309]|0; - $63 = HEAP32[(18496)>>2]|0; + $61 = HEAP32[4386]|0; + FUNCTION_TABLE_vii[$61 & 63](1,(18808)); + $62 = HEAP32[4387]|0; + $63 = HEAP32[(18808)>>2]|0; FUNCTION_TABLE_vi[$62 & 31]($63); } - _glGenBuffers(1,((18500)|0)); - $64 = HEAP32[(18500)>>2]|0; + _glGenBuffers(1,((18812)|0)); + $64 = HEAP32[(18812)>>2]|0; _glBindBuffer(34962,($64|0)); - $65 = HEAP32[(18480)>>2]|0; + $65 = HEAP32[(18792)>>2]|0; _glBufferData(34962,73728,($65|0),35048); - $66 = HEAP32[(17320)>>2]|0; + $66 = HEAP32[(17632)>>2]|0; _glEnableVertexAttribArray(($66|0)); - $67 = HEAP32[(17320)>>2]|0; + $67 = HEAP32[(17632)>>2]|0; _glVertexAttribPointer(($67|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((18504)|0)); - $68 = HEAP32[(18504)>>2]|0; + _glGenBuffers(1,((18816)|0)); + $68 = HEAP32[(18816)>>2]|0; _glBindBuffer(34962,($68|0)); - $69 = HEAP32[(18488)>>2]|0; + $69 = HEAP32[(18800)>>2]|0; _glBufferData(34962,24576,($69|0),35048); - $70 = HEAP32[(17340)>>2]|0; + $70 = HEAP32[(17652)>>2]|0; _glEnableVertexAttribArray(($70|0)); - $71 = HEAP32[(17340)>>2]|0; + $71 = HEAP32[(17652)>>2]|0; _glVertexAttribPointer(($71|0),4,5121,1,0,(0|0)); - $72 = HEAP32[4307]|0; + $72 = HEAP32[4385]|0; $73 = ($72|0)==(0); if ($73) { - $75 = HEAP32[(18500)>>2]|0; - $76 = HEAP32[(18504)>>2]|0; + $75 = HEAP32[(18812)>>2]|0; + $76 = HEAP32[(18816)>>2]|0; HEAP32[$vararg_buffer10>>2] = $75; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $76; _TraceLog(0,6692,$vararg_buffer10); } else { - $74 = HEAP32[(18496)>>2]|0; + $74 = HEAP32[(18808)>>2]|0; HEAP32[$vararg_buffer7>>2] = $74; _TraceLog(0,6623,$vararg_buffer7); } - $77 = HEAP32[4307]|0; + $77 = HEAP32[4385]|0; $78 = ($77|0)==(0); if (!($78)) { - $79 = HEAP32[4308]|0; - FUNCTION_TABLE_vii[$79 & 63](1,(18544)); - $80 = HEAP32[4309]|0; - $81 = HEAP32[(18544)>>2]|0; + $79 = HEAP32[4386]|0; + FUNCTION_TABLE_vii[$79 & 63](1,(18856)); + $80 = HEAP32[4387]|0; + $81 = HEAP32[(18856)>>2]|0; FUNCTION_TABLE_vi[$80 & 31]($81); } - _glGenBuffers(1,((18548)|0)); - $82 = HEAP32[(18548)>>2]|0; + _glGenBuffers(1,((18860)|0)); + $82 = HEAP32[(18860)>>2]|0; _glBindBuffer(34962,($82|0)); - $83 = HEAP32[(18528)>>2]|0; + $83 = HEAP32[(18840)>>2]|0; _glBufferData(34962,49152,($83|0),35048); - $84 = HEAP32[(17320)>>2]|0; + $84 = HEAP32[(17632)>>2]|0; _glEnableVertexAttribArray(($84|0)); - $85 = HEAP32[(17320)>>2]|0; + $85 = HEAP32[(17632)>>2]|0; _glVertexAttribPointer(($85|0),3,5126,0,0,(0|0)); - _glGenBuffers(1,((18552)|0)); - $86 = HEAP32[(18552)>>2]|0; + _glGenBuffers(1,((18864)|0)); + $86 = HEAP32[(18864)>>2]|0; _glBindBuffer(34962,($86|0)); - $87 = HEAP32[(18532)>>2]|0; + $87 = HEAP32[(18844)>>2]|0; _glBufferData(34962,32768,($87|0),35048); - $88 = HEAP32[(17324)>>2]|0; + $88 = HEAP32[(17636)>>2]|0; _glEnableVertexAttribArray(($88|0)); - $89 = HEAP32[(17324)>>2]|0; + $89 = HEAP32[(17636)>>2]|0; _glVertexAttribPointer(($89|0),2,5126,0,0,(0|0)); - _glGenBuffers(1,((18556)|0)); - $90 = HEAP32[(18556)>>2]|0; + _glGenBuffers(1,((18868)|0)); + $90 = HEAP32[(18868)>>2]|0; _glBindBuffer(34962,($90|0)); - $91 = HEAP32[(18536)>>2]|0; + $91 = HEAP32[(18848)>>2]|0; _glBufferData(34962,16384,($91|0),35048); - $92 = HEAP32[(17340)>>2]|0; + $92 = HEAP32[(17652)>>2]|0; _glEnableVertexAttribArray(($92|0)); - $93 = HEAP32[(17340)>>2]|0; + $93 = HEAP32[(17652)>>2]|0; _glVertexAttribPointer(($93|0),4,5121,1,0,(0|0)); - _glGenBuffers(1,((18560)|0)); - $94 = HEAP32[(18560)>>2]|0; + _glGenBuffers(1,((18872)|0)); + $94 = HEAP32[(18872)>>2]|0; _glBindBuffer(34963,($94|0)); - $95 = HEAP32[(18540)>>2]|0; + $95 = HEAP32[(18852)>>2]|0; _glBufferData(34963,12288,($95|0),35044); - $96 = HEAP32[4307]|0; + $96 = HEAP32[4385]|0; $97 = ($96|0)==(0); if ($97) { - $99 = HEAP32[(18548)>>2]|0; - $100 = HEAP32[(18552)>>2]|0; - $101 = HEAP32[(18556)>>2]|0; - $102 = HEAP32[(18560)>>2]|0; + $99 = HEAP32[(18860)>>2]|0; + $100 = HEAP32[(18864)>>2]|0; + $101 = HEAP32[(18868)>>2]|0; + $102 = HEAP32[(18872)>>2]|0; HEAP32[$vararg_buffer17>>2] = $99; $vararg_ptr20 = ((($vararg_buffer17)) + 4|0); HEAP32[$vararg_ptr20>>2] = $100; @@ -14636,16 +14640,16 @@ function _LoadDefaultBuffers() { HEAP32[$vararg_ptr22>>2] = $102; _TraceLog(0,6838,$vararg_buffer17); } else { - $98 = HEAP32[(18544)>>2]|0; + $98 = HEAP32[(18856)>>2]|0; HEAP32[$vararg_buffer14>>2] = $98; _TraceLog(0,6773,$vararg_buffer14); } - $103 = HEAP32[4307]|0; + $103 = HEAP32[4385]|0; $104 = ($103|0)==(0); if ($104) { STACKTOP = sp;return; } - $105 = HEAP32[4309]|0; + $105 = HEAP32[4387]|0; FUNCTION_TABLE_vi[$105 & 31](0); STACKTOP = sp;return; } @@ -14826,9 +14830,9 @@ function _IsMouseButtonPressed($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (19733 + ($0)|0); + $1 = (20045 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (19736 + ($0)|0); + $3 = (20048 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(1); @@ -14840,9 +14844,9 @@ function _IsMouseButtonReleased($0) { $0 = $0|0; var $$0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $or$cond = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = (19733 + ($0)|0); + $1 = (20045 + ($0)|0); $2 = HEAP8[$1>>0]|0; - $3 = (19736 + ($0)|0); + $3 = (20048 + ($0)|0); $4 = HEAP8[$3>>0]|0; $5 = ($2<<24>>24)!=($4<<24>>24); $6 = ($2<<24>>24)==(0); @@ -14863,7 +14867,7 @@ function _CloseWindow() { $vararg_buffer = sp; _UnloadDefaultFont(); _rlglClose(); - $0 = HEAP32[4226]|0; + $0 = HEAP32[4304]|0; _glfwDestroyWindow(($0|0)); _glfwTerminate(); _TraceLog(0,8682,$vararg_buffer); @@ -14874,9 +14878,9 @@ function _UnloadDefaultFont() { sp = STACKTOP; STACKTOP = STACKTOP + 32|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(32|0); $$byval_copy = sp; - ;HEAP32[$$byval_copy>>2]=HEAP32[16944>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[16944+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[16944+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[16944+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[16944+16>>2]|0; + ;HEAP32[$$byval_copy>>2]=HEAP32[17256>>2]|0;HEAP32[$$byval_copy+4>>2]=HEAP32[17256+4>>2]|0;HEAP32[$$byval_copy+8>>2]=HEAP32[17256+8>>2]|0;HEAP32[$$byval_copy+12>>2]=HEAP32[17256+12>>2]|0;HEAP32[$$byval_copy+16>>2]=HEAP32[17256+16>>2]|0; _UnloadTexture($$byval_copy); - $0 = HEAP32[(16972)>>2]|0; + $0 = HEAP32[(17284)>>2]|0; _free($0); STACKTOP = sp;return; } @@ -14887,11 +14891,11 @@ function _rlglClose() { $vararg_buffer = sp; _UnloadDefaultShader(); _UnloadDefaultBuffers(); - _glDeleteTextures(1,(17256|0)); - $0 = HEAP32[4314]|0; + _glDeleteTextures(1,(17568|0)); + $0 = HEAP32[4392]|0; HEAP32[$vararg_buffer>>2] = $0; _TraceLog(0,8709,$vararg_buffer); - $1 = HEAP32[4344]|0; + $1 = HEAP32[4422]|0; _free($1); STACKTOP = sp;return; } @@ -14899,17 +14903,17 @@ function _UnloadDefaultShader() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; _glUseProgram(0); - $0 = HEAP32[4315]|0; + $0 = HEAP32[4393]|0; _glDeleteProgram(($0|0)); return; } function _UnloadDefaultBuffers() { var $0 = 0, $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4307]|0; + $0 = HEAP32[4385]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4309]|0; + $2 = HEAP32[4387]|0; FUNCTION_TABLE_vi[$2 & 31](0); } _glDisableVertexAttribArray(0); @@ -14918,39 +14922,39 @@ function _UnloadDefaultBuffers() { _glDisableVertexAttribArray(3); _glBindBuffer(34962,0); _glBindBuffer(34963,0); - _glDeleteBuffers(1,((18452)|0)); - _glDeleteBuffers(1,((18456)|0)); - _glDeleteBuffers(1,((18500)|0)); - _glDeleteBuffers(1,((18504)|0)); - _glDeleteBuffers(1,((18548)|0)); - _glDeleteBuffers(1,((18552)|0)); - _glDeleteBuffers(1,((18556)|0)); - _glDeleteBuffers(1,((18560)|0)); - $3 = HEAP32[4307]|0; + _glDeleteBuffers(1,((18764)|0)); + _glDeleteBuffers(1,((18768)|0)); + _glDeleteBuffers(1,((18812)|0)); + _glDeleteBuffers(1,((18816)|0)); + _glDeleteBuffers(1,((18860)|0)); + _glDeleteBuffers(1,((18864)|0)); + _glDeleteBuffers(1,((18868)|0)); + _glDeleteBuffers(1,((18872)|0)); + $3 = HEAP32[4385]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4310]|0; - FUNCTION_TABLE_vii[$5 & 63](1,(18448)); - $6 = HEAP32[4310]|0; - FUNCTION_TABLE_vii[$6 & 63](1,(18496)); - $7 = HEAP32[4310]|0; - FUNCTION_TABLE_vii[$7 & 63](1,(18544)); + $5 = HEAP32[4388]|0; + FUNCTION_TABLE_vii[$5 & 63](1,(18760)); + $6 = HEAP32[4388]|0; + FUNCTION_TABLE_vii[$6 & 63](1,(18808)); + $7 = HEAP32[4388]|0; + FUNCTION_TABLE_vii[$7 & 63](1,(18856)); } - $8 = HEAP32[(18432)>>2]|0; + $8 = HEAP32[(18744)>>2]|0; _free($8); - $9 = HEAP32[(18440)>>2]|0; + $9 = HEAP32[(18752)>>2]|0; _free($9); - $10 = HEAP32[(18480)>>2]|0; + $10 = HEAP32[(18792)>>2]|0; _free($10); - $11 = HEAP32[(18488)>>2]|0; + $11 = HEAP32[(18800)>>2]|0; _free($11); - $12 = HEAP32[(18528)>>2]|0; + $12 = HEAP32[(18840)>>2]|0; _free($12); - $13 = HEAP32[(18532)>>2]|0; + $13 = HEAP32[(18844)>>2]|0; _free($13); - $14 = HEAP32[(18536)>>2]|0; + $14 = HEAP32[(18848)>>2]|0; _free($14); - $15 = HEAP32[(18540)>>2]|0; + $15 = HEAP32[(18852)>>2]|0; _free($15); return; } @@ -14990,16 +14994,16 @@ function _BeginDrawing() { STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $downscaleView$byval_copy = sp; $0 = (+_GetTime()); - HEAPF64[2099] = $0; - $1 = +HEAPF64[2082]; + HEAPF64[2138] = $0; + $1 = +HEAPF64[2121]; $2 = $0 - $1; - HEAPF64[2100] = $2; - HEAPF64[2082] = $0; + HEAPF64[2139] = $2; + HEAPF64[2121] = $0; _rlClearScreenBuffers(); _rlLoadIdentity(); - dest=$downscaleView$byval_copy; src=17000; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$downscaleView$byval_copy; src=17312; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); (_MatrixToFloat($downscaleView$byval_copy)|0); - _rlMultMatrixf(18572); + _rlMultMatrixf(18884); STACKTOP = sp;return; } function _MatrixToFloat($0) { @@ -15008,53 +15012,53 @@ function _MatrixToFloat($0) { var $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = HEAP32[$0>>2]|0; - HEAP32[4643] = $1; + HEAP32[4721] = $1; $2 = ((($0)) + 4|0); $3 = HEAP32[$2>>2]|0; - HEAP32[(18576)>>2] = $3; + HEAP32[(18888)>>2] = $3; $4 = ((($0)) + 8|0); $5 = HEAP32[$4>>2]|0; - HEAP32[(18580)>>2] = $5; + HEAP32[(18892)>>2] = $5; $6 = ((($0)) + 12|0); $7 = HEAP32[$6>>2]|0; - HEAP32[(18584)>>2] = $7; + HEAP32[(18896)>>2] = $7; $8 = ((($0)) + 16|0); $9 = HEAP32[$8>>2]|0; - HEAP32[(18588)>>2] = $9; + HEAP32[(18900)>>2] = $9; $10 = ((($0)) + 20|0); $11 = HEAP32[$10>>2]|0; - HEAP32[(18592)>>2] = $11; + HEAP32[(18904)>>2] = $11; $12 = ((($0)) + 24|0); $13 = HEAP32[$12>>2]|0; - HEAP32[(18596)>>2] = $13; + HEAP32[(18908)>>2] = $13; $14 = ((($0)) + 28|0); $15 = HEAP32[$14>>2]|0; - HEAP32[(18600)>>2] = $15; + HEAP32[(18912)>>2] = $15; $16 = ((($0)) + 32|0); $17 = HEAP32[$16>>2]|0; - HEAP32[(18604)>>2] = $17; + HEAP32[(18916)>>2] = $17; $18 = ((($0)) + 36|0); $19 = HEAP32[$18>>2]|0; - HEAP32[(18608)>>2] = $19; + HEAP32[(18920)>>2] = $19; $20 = ((($0)) + 40|0); $21 = HEAP32[$20>>2]|0; - HEAP32[(18612)>>2] = $21; + HEAP32[(18924)>>2] = $21; $22 = ((($0)) + 44|0); $23 = HEAP32[$22>>2]|0; - HEAP32[(18616)>>2] = $23; + HEAP32[(18928)>>2] = $23; $24 = ((($0)) + 48|0); $25 = HEAP32[$24>>2]|0; - HEAP32[(18620)>>2] = $25; + HEAP32[(18932)>>2] = $25; $26 = ((($0)) + 52|0); $27 = HEAP32[$26>>2]|0; - HEAP32[(18624)>>2] = $27; + HEAP32[(18936)>>2] = $27; $28 = ((($0)) + 56|0); $29 = HEAP32[$28>>2]|0; - HEAP32[(18628)>>2] = $29; + HEAP32[(18940)>>2] = $29; $30 = ((($0)) + 60|0); $31 = HEAP32[$30>>2]|0; - HEAP32[(18632)>>2] = $31; - return (18572|0); + HEAP32[(18944)>>2] = $31; + return (18884|0); } function _rlMultMatrixf($0) { $0 = $0|0; @@ -15129,7 +15133,7 @@ function _rlMultMatrixf($0) { $47 = ((($0)) + 60|0); $48 = HEAP32[$47>>2]|0; HEAP32[$46>>2] = $48; - $49 = HEAP32[4273]|0; + $49 = HEAP32[4351]|0; dest=$$byval_copy; src=$49; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$$byval_copy,$$byval_copy1); @@ -15143,15 +15147,15 @@ function _EndDrawing() { _SwapBuffers(); _PollInputEvents(); $0 = (+_GetTime()); - HEAPF64[2099] = $0; - $1 = +HEAPF64[2082]; + HEAPF64[2138] = $0; + $1 = +HEAPF64[2121]; $2 = $0 - $1; - HEAPF64[2101] = $2; - HEAPF64[2082] = $0; - $3 = +HEAPF64[2100]; + HEAPF64[2140] = $2; + HEAPF64[2121] = $0; + $3 = +HEAPF64[2139]; $4 = $2 + $3; - HEAPF64[2102] = $4; - $5 = +HEAPF64[2079]; + HEAPF64[2141] = $4; + $5 = +HEAPF64[2118]; $6 = $4 < $5; if (!($6)) { return; @@ -15161,13 +15165,13 @@ function _EndDrawing() { $9 = $8; _Wait($9); $10 = (+_GetTime()); - HEAPF64[2099] = $10; - $11 = +HEAPF64[2082]; + HEAPF64[2138] = $10; + $11 = +HEAPF64[2121]; $12 = $10 - $11; - HEAPF64[2082] = $10; - $13 = +HEAPF64[2102]; + HEAPF64[2121] = $10; + $13 = +HEAPF64[2141]; $14 = $12 + $13; - HEAPF64[2102] = $14; + HEAPF64[2141] = $14; return; } function _rlglDraw() { @@ -15180,7 +15184,7 @@ function _rlglDraw() { function _SwapBuffers() { var $0 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4226]|0; + $0 = HEAP32[4304]|0; _glfwSwapBuffers(($0|0)); return; } @@ -15196,20 +15200,20 @@ function _PollInputEvents() { _UpdateGestures(); HEAP32[741] = -1; HEAP32[743] = -1; - HEAP32[4659] = 0; - $3 = HEAP32[4226]|0; + HEAP32[4737] = 0; + $3 = HEAP32[4304]|0; _glfwGetCursorPos(($3|0),($0|0),($1|0)); $4 = +HEAPF64[$0>>3]; $5 = $4; - HEAPF32[4156] = $5; + HEAPF32[4234] = $5; $6 = +HEAPF64[$1>>3]; $7 = $6; - HEAPF32[(16628)>>2] = $7; - _memcpy((20251|0),(19739|0),512)|0; - ;HEAP8[19736>>0]=HEAP8[19733>>0]|0;HEAP8[19736+1>>0]=HEAP8[19733+1>>0]|0;HEAP8[19736+2>>0]=HEAP8[19733+2>>0]|0; - $8 = HEAP32[4642]|0; - HEAP32[4229] = $8; - HEAP32[4642] = 0; + HEAPF32[(16940)>>2] = $7; + _memcpy((20563|0),(20051|0),512)|0; + ;HEAP8[20048>>0]=HEAP8[20045>>0]|0;HEAP8[20048+1>>0]=HEAP8[20045+1>>0]|0;HEAP8[20048+2>>0]=HEAP8[20045+2>>0]|0; + $8 = HEAP32[4720]|0; + HEAP32[4307] = $8; + HEAP32[4720] = 0; $9 = (_emscripten_get_num_gamepads()|0); $10 = ($9|0)>(0); if (!($10)) { @@ -15219,8 +15223,8 @@ function _PollInputEvents() { $12 = ((($2)) + 8|0); $$05160 = 0; while(1) { - $scevgep = (20763 + ($$05160<<5)|0); - $scevgep67 = (20891 + ($$05160<<5)|0); + $scevgep = (21075 + ($$05160<<5)|0); + $scevgep67 = (21203 + ($$05160<<5)|0); dest=$scevgep; src=$scevgep67; stop=dest+32|0; do { HEAP8[dest>>0]=HEAP8[src>>0]|0; dest=dest+1|0; src=src+1|0; } while ((dest|0) < (stop|0)); $13 = (_emscripten_get_gamepad_status(($$05160|0),($2|0))|0); $14 = ($13|0)==(0); @@ -15234,7 +15238,7 @@ function _PollInputEvents() { $21 = (((($2)) + 1040|0) + ($$04857<<2)|0); $22 = HEAP32[$21>>2]|0; $23 = ($22|0)==(1); - $24 = ((20891 + ($$05160<<5)|0) + ($$04857)|0); + $24 = ((21203 + ($$05160<<5)|0) + ($$04857)|0); if ($23) { HEAP8[$24>>0] = 1; HEAP32[743] = $$04857; @@ -15261,7 +15265,7 @@ function _PollInputEvents() { $29 = (((($2)) + 16|0) + ($$058<<3)|0); $30 = +HEAPF64[$29>>3]; $31 = $30; - $32 = ((18640 + ($$05160<<5)|0) + ($$058<<2)|0); + $32 = ((18952 + ($$05160<<5)|0) + ($$058<<2)|0); HEAPF32[$32>>2] = $31; $33 = (($$058) + 1)|0; $34 = ($33|0)<($20|0); @@ -15277,7 +15281,7 @@ function _PollInputEvents() { } else { $$lcssa = $18; } - HEAP32[4659] = $$lcssa; + HEAP32[4737] = $$lcssa; } $37 = (($$05160) + 1)|0; $38 = ($37|0)<($9|0); @@ -15318,87 +15322,87 @@ function _UpdateDefaultBuffers() { var $27 = 0, $28 = 0, $29 = 0, $3 = 0, $30 = 0, $31 = 0, $32 = 0, $33 = 0, $34 = 0, $35 = 0, $36 = 0, $37 = 0, $38 = 0, $39 = 0, $4 = 0, $40 = 0, $41 = 0, $42 = 0, $43 = 0, $44 = 0; var $45 = 0, $46 = 0, $47 = 0, $48 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4605]|0; + $0 = HEAP32[4683]|0; $1 = ($0|0)>(0); if ($1) { - $2 = HEAP32[4307]|0; + $2 = HEAP32[4385]|0; $3 = ($2|0)==(0); if (!($3)) { - $4 = HEAP32[4309]|0; - $5 = HEAP32[(18448)>>2]|0; + $4 = HEAP32[4387]|0; + $5 = HEAP32[(18760)>>2]|0; FUNCTION_TABLE_vi[$4 & 31]($5); } - $6 = HEAP32[(18452)>>2]|0; + $6 = HEAP32[(18764)>>2]|0; _glBindBuffer(34962,($6|0)); - $7 = HEAP32[4605]|0; + $7 = HEAP32[4683]|0; $8 = ($7*12)|0; - $9 = HEAP32[(18432)>>2]|0; + $9 = HEAP32[(18744)>>2]|0; _glBufferSubData(34962,0,($8|0),($9|0)); - $10 = HEAP32[(18456)>>2]|0; + $10 = HEAP32[(18768)>>2]|0; _glBindBuffer(34962,($10|0)); - $11 = HEAP32[(18428)>>2]|0; + $11 = HEAP32[(18740)>>2]|0; $12 = $11 << 2; - $13 = HEAP32[(18440)>>2]|0; + $13 = HEAP32[(18752)>>2]|0; _glBufferSubData(34962,0,($12|0),($13|0)); } - $14 = HEAP32[4617]|0; + $14 = HEAP32[4695]|0; $15 = ($14|0)>(0); if ($15) { - $16 = HEAP32[4307]|0; + $16 = HEAP32[4385]|0; $17 = ($16|0)==(0); if (!($17)) { - $18 = HEAP32[4309]|0; - $19 = HEAP32[(18496)>>2]|0; + $18 = HEAP32[4387]|0; + $19 = HEAP32[(18808)>>2]|0; FUNCTION_TABLE_vi[$18 & 31]($19); } - $20 = HEAP32[(18500)>>2]|0; + $20 = HEAP32[(18812)>>2]|0; _glBindBuffer(34962,($20|0)); - $21 = HEAP32[4617]|0; + $21 = HEAP32[4695]|0; $22 = ($21*12)|0; - $23 = HEAP32[(18480)>>2]|0; + $23 = HEAP32[(18792)>>2]|0; _glBufferSubData(34962,0,($22|0),($23|0)); - $24 = HEAP32[(18504)>>2]|0; + $24 = HEAP32[(18816)>>2]|0; _glBindBuffer(34962,($24|0)); - $25 = HEAP32[(18476)>>2]|0; + $25 = HEAP32[(18788)>>2]|0; $26 = $25 << 2; - $27 = HEAP32[(18488)>>2]|0; + $27 = HEAP32[(18800)>>2]|0; _glBufferSubData(34962,0,($26|0),($27|0)); } - $28 = HEAP32[4629]|0; + $28 = HEAP32[4707]|0; $29 = ($28|0)>(0); if ($29) { - $30 = HEAP32[4307]|0; + $30 = HEAP32[4385]|0; $31 = ($30|0)==(0); if (!($31)) { - $32 = HEAP32[4309]|0; - $33 = HEAP32[(18544)>>2]|0; + $32 = HEAP32[4387]|0; + $33 = HEAP32[(18856)>>2]|0; FUNCTION_TABLE_vi[$32 & 31]($33); } - $34 = HEAP32[(18548)>>2]|0; + $34 = HEAP32[(18860)>>2]|0; _glBindBuffer(34962,($34|0)); - $35 = HEAP32[4629]|0; + $35 = HEAP32[4707]|0; $36 = ($35*12)|0; - $37 = HEAP32[(18528)>>2]|0; + $37 = HEAP32[(18840)>>2]|0; _glBufferSubData(34962,0,($36|0),($37|0)); - $38 = HEAP32[(18552)>>2]|0; + $38 = HEAP32[(18864)>>2]|0; _glBindBuffer(34962,($38|0)); - $39 = HEAP32[4629]|0; + $39 = HEAP32[4707]|0; $40 = $39 << 3; - $41 = HEAP32[(18532)>>2]|0; + $41 = HEAP32[(18844)>>2]|0; _glBufferSubData(34962,0,($40|0),($41|0)); - $42 = HEAP32[(18556)>>2]|0; + $42 = HEAP32[(18868)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[4629]|0; + $43 = HEAP32[4707]|0; $44 = $43 << 2; - $45 = HEAP32[(18536)>>2]|0; + $45 = HEAP32[(18848)>>2]|0; _glBufferSubData(34962,0,($44|0),($45|0)); } - $46 = HEAP32[4307]|0; + $46 = HEAP32[4385]|0; $47 = ($46|0)==(0); if ($47) { return; } - $48 = HEAP32[4309]|0; + $48 = HEAP32[4387]|0; FUNCTION_TABLE_vi[$48 & 31](0); return; } @@ -15416,9 +15420,9 @@ function _DrawDefaultBuffers() { $0 = sp + 128|0; $1 = sp + 64|0; $2 = sp; - dest=$0; src=17096; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$1; src=17160; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $3 = HEAP32[4692]|0; + dest=$0; src=17408; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$1; src=17472; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + $3 = HEAP32[4770]|0; $4 = ($3|0)!=(0); $$ = $4 ? 2 : 1; $$02932 = 0; @@ -15428,134 +15432,134 @@ function _DrawDefaultBuffers() { dest=$$byval_copy2; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetStereoView($$02932,$modelview$byval_copy,$$byval_copy2); } - $8 = HEAP32[4605]|0; + $8 = HEAP32[4683]|0; $9 = ($8|0)>(0); - $10 = HEAP32[4617]|0; + $10 = HEAP32[4695]|0; $11 = ($10|0)>(0); $or$cond = $9 | $11; - $12 = HEAP32[4629]|0; + $12 = HEAP32[4707]|0; $13 = ($12|0)>(0); $or$cond3 = $or$cond | $13; if ($or$cond3) { - $14 = HEAP32[4329]|0; + $14 = HEAP32[4407]|0; _glUseProgram(($14|0)); - dest=$modelview$byval_copy; src=17160; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=$$byval_copy2; src=17096; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$modelview$byval_copy; src=17472; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=$$byval_copy2; src=17408; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($2,$modelview$byval_copy,$$byval_copy2); - $15 = HEAP32[(17344)>>2]|0; + $15 = HEAP32[(17656)>>2]|0; dest=$$byval_copy2; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); $16 = (_MatrixToFloat($$byval_copy2)|0); _glUniformMatrix4fv(($15|0),1,0,($16|0)); - $17 = HEAP32[(17348)>>2]|0; + $17 = HEAP32[(17660)>>2]|0; _glUniform4f(($17|0),1.0,1.0,1.0,1.0); - $18 = HEAP32[(17360)>>2]|0; + $18 = HEAP32[(17672)>>2]|0; _glUniform1i(($18|0),0); } - $19 = HEAP32[4605]|0; + $19 = HEAP32[4683]|0; $20 = ($19|0)>(0); if ($20) { - $21 = HEAP32[4314]|0; + $21 = HEAP32[4392]|0; _glBindTexture(3553,($21|0)); - $22 = HEAP32[4307]|0; + $22 = HEAP32[4385]|0; $23 = ($22|0)==(0); if ($23) { - $26 = HEAP32[(18452)>>2]|0; + $26 = HEAP32[(18764)>>2]|0; _glBindBuffer(34962,($26|0)); - $27 = HEAP32[(17320)>>2]|0; + $27 = HEAP32[(17632)>>2]|0; _glVertexAttribPointer(($27|0),3,5126,0,0,(0|0)); - $28 = HEAP32[(17320)>>2]|0; + $28 = HEAP32[(17632)>>2]|0; _glEnableVertexAttribArray(($28|0)); - $29 = HEAP32[(18456)>>2]|0; + $29 = HEAP32[(18768)>>2]|0; _glBindBuffer(34962,($29|0)); - $30 = HEAP32[(17340)>>2]|0; + $30 = HEAP32[(17652)>>2]|0; _glVertexAttribPointer(($30|0),4,5121,1,0,(0|0)); - $31 = HEAP32[(17340)>>2]|0; + $31 = HEAP32[(17652)>>2]|0; _glEnableVertexAttribArray(($31|0)); } else { - $24 = HEAP32[4309]|0; - $25 = HEAP32[(18448)>>2]|0; + $24 = HEAP32[4387]|0; + $25 = HEAP32[(18760)>>2]|0; FUNCTION_TABLE_vi[$24 & 31]($25); } - $32 = HEAP32[4605]|0; + $32 = HEAP32[4683]|0; _glDrawArrays(1,0,($32|0)); - $33 = HEAP32[4307]|0; + $33 = HEAP32[4385]|0; $34 = ($33|0)==(0); if ($34) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $35 = HEAP32[4617]|0; + $35 = HEAP32[4695]|0; $36 = ($35|0)>(0); if ($36) { - $37 = HEAP32[4314]|0; + $37 = HEAP32[4392]|0; _glBindTexture(3553,($37|0)); - $38 = HEAP32[4307]|0; + $38 = HEAP32[4385]|0; $39 = ($38|0)==(0); if ($39) { - $42 = HEAP32[(18500)>>2]|0; + $42 = HEAP32[(18812)>>2]|0; _glBindBuffer(34962,($42|0)); - $43 = HEAP32[(17320)>>2]|0; + $43 = HEAP32[(17632)>>2]|0; _glVertexAttribPointer(($43|0),3,5126,0,0,(0|0)); - $44 = HEAP32[(17320)>>2]|0; + $44 = HEAP32[(17632)>>2]|0; _glEnableVertexAttribArray(($44|0)); - $45 = HEAP32[(18504)>>2]|0; + $45 = HEAP32[(18816)>>2]|0; _glBindBuffer(34962,($45|0)); - $46 = HEAP32[(17340)>>2]|0; + $46 = HEAP32[(17652)>>2]|0; _glVertexAttribPointer(($46|0),4,5121,1,0,(0|0)); - $47 = HEAP32[(17340)>>2]|0; + $47 = HEAP32[(17652)>>2]|0; _glEnableVertexAttribArray(($47|0)); } else { - $40 = HEAP32[4309]|0; - $41 = HEAP32[(18496)>>2]|0; + $40 = HEAP32[4387]|0; + $41 = HEAP32[(18808)>>2]|0; FUNCTION_TABLE_vi[$40 & 31]($41); } - $48 = HEAP32[4617]|0; + $48 = HEAP32[4695]|0; _glDrawArrays(4,0,($48|0)); - $49 = HEAP32[4307]|0; + $49 = HEAP32[4385]|0; $50 = ($49|0)==(0); if ($50) { _glBindBuffer(34962,0); } _glBindTexture(3553,0); } - $51 = HEAP32[4629]|0; + $51 = HEAP32[4707]|0; $52 = ($51|0)>(0); if ($52) { - $53 = HEAP32[4307]|0; + $53 = HEAP32[4385]|0; $54 = ($53|0)==(0); if ($54) { - $57 = HEAP32[(18548)>>2]|0; + $57 = HEAP32[(18860)>>2]|0; _glBindBuffer(34962,($57|0)); - $58 = HEAP32[(17320)>>2]|0; + $58 = HEAP32[(17632)>>2]|0; _glVertexAttribPointer(($58|0),3,5126,0,0,(0|0)); - $59 = HEAP32[(17320)>>2]|0; + $59 = HEAP32[(17632)>>2]|0; _glEnableVertexAttribArray(($59|0)); - $60 = HEAP32[(18552)>>2]|0; + $60 = HEAP32[(18864)>>2]|0; _glBindBuffer(34962,($60|0)); - $61 = HEAP32[(17324)>>2]|0; + $61 = HEAP32[(17636)>>2]|0; _glVertexAttribPointer(($61|0),2,5126,0,0,(0|0)); - $62 = HEAP32[(17324)>>2]|0; + $62 = HEAP32[(17636)>>2]|0; _glEnableVertexAttribArray(($62|0)); - $63 = HEAP32[(18556)>>2]|0; + $63 = HEAP32[(18868)>>2]|0; _glBindBuffer(34962,($63|0)); - $64 = HEAP32[(17340)>>2]|0; + $64 = HEAP32[(17652)>>2]|0; _glVertexAttribPointer(($64|0),4,5121,1,0,(0|0)); - $65 = HEAP32[(17340)>>2]|0; + $65 = HEAP32[(17652)>>2]|0; _glEnableVertexAttribArray(($65|0)); - $66 = HEAP32[(18560)>>2]|0; + $66 = HEAP32[(18872)>>2]|0; _glBindBuffer(34963,($66|0)); } else { - $55 = HEAP32[4309]|0; - $56 = HEAP32[(18544)>>2]|0; + $55 = HEAP32[4387]|0; + $56 = HEAP32[(18856)>>2]|0; FUNCTION_TABLE_vi[$55 & 31]($56); } - $67 = HEAP32[4345]|0; + $67 = HEAP32[4423]|0; $68 = ($67|0)>(0); if ($68) { $$02830 = 0;$$031 = 0; while(1) { - $71 = HEAP32[4344]|0; + $71 = HEAP32[4422]|0; $72 = (($71) + (($$031*144)|0)|0); $73 = HEAP32[$72>>2]|0; $74 = (($73|0) / 4)&-1; @@ -15566,14 +15570,14 @@ function _DrawDefaultBuffers() { $78 = $$02830 << 1; $79 = $78; _glDrawElements(4,($75|0),5123,($79|0)); - $80 = HEAP32[4344]|0; + $80 = HEAP32[4422]|0; $81 = (($80) + (($$031*144)|0)|0); $82 = HEAP32[$81>>2]|0; $83 = (($82|0) / 4)&-1; $84 = ($83*6)|0; $85 = (($84) + ($$02830))|0; $86 = (($$031) + 1)|0; - $87 = HEAP32[4345]|0; + $87 = HEAP32[4423]|0; $88 = ($86|0)<($87|0); if ($88) { $$02830 = $85;$$031 = $86; @@ -15582,7 +15586,7 @@ function _DrawDefaultBuffers() { } } } - $69 = HEAP32[4307]|0; + $69 = HEAP32[4385]|0; $70 = ($69|0)==(0); if ($70) { _glBindBuffer(34962,0); @@ -15590,10 +15594,10 @@ function _DrawDefaultBuffers() { } _glBindTexture(3553,0); } - $89 = HEAP32[4307]|0; + $89 = HEAP32[4385]|0; $90 = ($89|0)==(0); if (!($90)) { - $91 = HEAP32[4309]|0; + $91 = HEAP32[4387]|0; FUNCTION_TABLE_vi[$91 & 31](0); } _glUseProgram(0); @@ -15605,22 +15609,22 @@ function _DrawDefaultBuffers() { break; } } - HEAP32[4345] = 1; - $5 = HEAP32[4314]|0; - $6 = HEAP32[4344]|0; + HEAP32[4423] = 1; + $5 = HEAP32[4392]|0; + $6 = HEAP32[4422]|0; $7 = ((($6)) + 8|0); HEAP32[$7>>2] = $5; HEAP32[$6>>2] = 0; - HEAP32[4605] = 0; - HEAP32[(18428)>>2] = 0; - HEAP32[4617] = 0; - HEAP32[(18476)>>2] = 0; - HEAP32[4629] = 0; - HEAP32[(18520)>>2] = 0; - HEAP32[(18524)>>2] = 0; + HEAP32[4683] = 0; + HEAP32[(18740)>>2] = 0; + HEAP32[4695] = 0; + HEAP32[(18788)>>2] = 0; + HEAP32[4707] = 0; + HEAP32[(18832)>>2] = 0; + HEAP32[(18836)>>2] = 0; HEAPF32[744] = -1.0; - dest=17096; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - dest=17160; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17408; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17472; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); STACKTOP = sp;return; } function _SetStereoView($0,$1,$2) { @@ -15635,17 +15639,17 @@ function _SetStereoView($0,$1,$2) { $3 = sp; $4 = sp + 128|0; dest=$3; src=$1; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); - $5 = HEAP32[4603]|0; + $5 = HEAP32[4681]|0; $6 = Math_imul($5, $0)|0; $7 = (($6|0) / 2)&-1; $8 = (($5|0) / 2)&-1; - $9 = HEAP32[4604]|0; + $9 = HEAP32[4682]|0; _rlViewport($7,0,$8,$9); - $10 = (19000 + ($0<<6)|0); + $10 = (19312 + ($0<<6)|0); dest=$$byval_copy; src=$2; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$10; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy3); - $11 = (18872 + ($0<<6)|0); + $11 = (19184 + ($0<<6)|0); dest=$3; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _SetMatrixModelview($$byval_copy3); @@ -15657,14 +15661,14 @@ function _SetMatrixModelview($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=17160; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17472; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _SetMatrixProjection($0) { $0 = $0|0; var dest = 0, label = 0, sp = 0, src = 0, stop = 0; sp = STACKTOP; - dest=17096; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); + dest=17408; src=$0; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); return; } function _rlPushMatrix() { @@ -15672,43 +15676,43 @@ function _rlPushMatrix() { sp = STACKTOP; STACKTOP = STACKTOP + 16|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(16|0); $vararg_buffer = sp; - $0 = HEAP32[4782]|0; + $0 = HEAP32[4860]|0; $1 = ($0|0)==(15); if ($1) { HEAP32[$vararg_buffer>>2] = 16; _TraceLog(1,8824,$vararg_buffer); } - $2 = HEAP32[4782]|0; - $3 = (17388 + ($2<<6)|0); - $4 = HEAP32[4273]|0; + $2 = HEAP32[4860]|0; + $3 = (17700 + ($2<<6)|0); + $4 = HEAP32[4351]|0; dest=$3; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _rlLoadIdentity(); - $5 = HEAP32[4782]|0; + $5 = HEAP32[4860]|0; $6 = (($5) + 1)|0; - HEAP32[4782] = $6; - $7 = HEAP32[4306]|0; + HEAP32[4860] = $6; + $7 = HEAP32[4384]|0; $8 = ($7|0)==(5888); if (!($8)) { STACKTOP = sp;return; } - HEAP32[4783] = 1; + HEAP32[4861] = 1; STACKTOP = sp;return; } function _rlPopMatrix() { var $0 = 0, $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4782]|0; + $0 = HEAP32[4860]|0; $1 = ($0|0)>(0); if (!($1)) { return; } - $2 = HEAP32[4782]|0; + $2 = HEAP32[4860]|0; $3 = (($2) + -1)|0; - $4 = (17388 + ($3<<6)|0); - $5 = HEAP32[4273]|0; + $4 = (17700 + ($3<<6)|0); + $5 = HEAP32[4351]|0; _memmove(($5|0),($4|0),64)|0; $6 = (($2) + -1)|0; - HEAP32[4782] = $6; + HEAP32[4860] = $6; return; } function _IsFileExtension($0,$1) { @@ -15741,7 +15745,7 @@ function _rlTranslatef($0,$1,$2) { $4 = sp; _MatrixTranslate($3,$0,$1,$2); _MatrixTranspose($3); - $5 = HEAP32[4273]|0; + $5 = HEAP32[4351]|0; dest=$$byval_copy; src=$5; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy1; src=$3; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($4,$$byval_copy,$$byval_copy1); @@ -15774,7 +15778,7 @@ function _rlRotatef($0,$1,$2,$3) { _MatrixRotate($6,$$byval_copy2,$10); dest=$4; src=$6; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixTranspose($4); - $11 = HEAP32[4273]|0; + $11 = HEAP32[4351]|0; dest=$$byval_copy1; src=$11; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); dest=$$byval_copy2; src=$4; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _MatrixMultiply($7,$$byval_copy1,$$byval_copy2); @@ -15785,7 +15789,7 @@ function _rlBegin($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4346] = $0; + HEAP32[4424] = $0; return; } function _rlEnd() { @@ -15801,21 +15805,21 @@ function _rlEnd() { sp = STACKTOP; STACKTOP = STACKTOP + 64|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(64|0); $$byval_copy = sp; - $0 = HEAP32[4783]|0; + $0 = HEAP32[4861]|0; $1 = ($0|0)==(0); if (!($1)) { - $2 = HEAP32[4784]|0; + $2 = HEAP32[4862]|0; $3 = ($2|0)>(0); if ($3) { $$03956 = 0; while(1) { - $6 = HEAP32[4343]|0; + $6 = HEAP32[4421]|0; $7 = (($6) + (($$03956*12)|0)|0); - $8 = HEAP32[4273]|0; + $8 = HEAP32[4351]|0; dest=$$byval_copy; src=$8; stop=dest+64|0; do { HEAP32[dest>>2]=HEAP32[src>>2]|0; dest=dest+4|0; src=src+4|0; } while ((dest|0) < (stop|0)); _VectorTransform($7,$$byval_copy); $9 = (($$03956) + 1)|0; - $5 = HEAP32[4784]|0; + $5 = HEAP32[4862]|0; $10 = ($9|0)<($5|0); if ($10) { $$03956 = $9; @@ -15823,12 +15827,12 @@ function _rlEnd() { break; } } - HEAP32[4783] = 0; + HEAP32[4861] = 0; $4 = ($5|0)>(0); if ($4) { $$04154 = 0; while(1) { - $11 = HEAP32[4343]|0; + $11 = HEAP32[4421]|0; $12 = (($11) + (($$04154*12)|0)|0); $13 = +HEAPF32[$12>>2]; $14 = (((($11) + (($$04154*12)|0)|0)) + 4|0); @@ -15837,7 +15841,7 @@ function _rlEnd() { $17 = +HEAPF32[$16>>2]; _rlVertex3f($13,$15,$17); $18 = (($$04154) + 1)|0; - $19 = HEAP32[4784]|0; + $19 = HEAP32[4862]|0; $20 = ($18|0)<($19|0); if ($20) { $$04154 = $18; @@ -15847,15 +15851,15 @@ function _rlEnd() { } } } else { - HEAP32[4783] = 0; + HEAP32[4861] = 0; } - HEAP32[4784] = 0; + HEAP32[4862] = 0; } - $21 = HEAP32[4346]|0; + $21 = HEAP32[4424]|0; switch ($21|0) { case 1: { - $22 = HEAP32[4605]|0; - $23 = HEAP32[(18428)>>2]|0; + $22 = HEAP32[4683]|0; + $23 = HEAP32[(18740)>>2]|0; $24 = ($22|0)==($23|0); if ($24) { $148 = +HEAPF32[744]; @@ -15874,16 +15878,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $27 = HEAP32[(18440)>>2]|0; - $28 = HEAP32[(18428)>>2]|0; + $27 = HEAP32[(18752)>>2]|0; + $28 = HEAP32[(18740)>>2]|0; $29 = $28 << 2; $30 = (($29) + -4)|0; $31 = (($27) + ($30)|0); $32 = HEAP8[$31>>0]|0; $33 = (($27) + ($29)|0); HEAP8[$33>>0] = $32; - $34 = HEAP32[(18440)>>2]|0; - $35 = HEAP32[(18428)>>2]|0; + $34 = HEAP32[(18752)>>2]|0; + $35 = HEAP32[(18740)>>2]|0; $36 = $35 << 2; $37 = (($36) + -3)|0; $38 = (($34) + ($37)|0); @@ -15891,8 +15895,8 @@ function _rlEnd() { $40 = $36 | 1; $41 = (($34) + ($40)|0); HEAP8[$41>>0] = $39; - $42 = HEAP32[(18440)>>2]|0; - $43 = HEAP32[(18428)>>2]|0; + $42 = HEAP32[(18752)>>2]|0; + $43 = HEAP32[(18740)>>2]|0; $44 = $43 << 2; $45 = (($44) + -2)|0; $46 = (($42) + ($45)|0); @@ -15900,8 +15904,8 @@ function _rlEnd() { $48 = $44 | 2; $49 = (($42) + ($48)|0); HEAP8[$49>>0] = $47; - $50 = HEAP32[(18440)>>2]|0; - $51 = HEAP32[(18428)>>2]|0; + $50 = HEAP32[(18752)>>2]|0; + $51 = HEAP32[(18740)>>2]|0; $52 = $51 << 2; $53 = (($52) + -1)|0; $54 = (($50) + ($53)|0); @@ -15909,9 +15913,9 @@ function _rlEnd() { $56 = $52 | 3; $57 = (($50) + ($56)|0); HEAP8[$57>>0] = $55; - $58 = HEAP32[(18428)>>2]|0; + $58 = HEAP32[(18740)>>2]|0; $59 = (($58) + 1)|0; - HEAP32[(18428)>>2] = $59; + HEAP32[(18740)>>2] = $59; $60 = (($$04347) + 1)|0; $exitcond = ($60|0)==($25|0); if ($exitcond) { @@ -15927,8 +15931,8 @@ function _rlEnd() { break; } case 4: { - $61 = HEAP32[4617]|0; - $62 = HEAP32[(18476)>>2]|0; + $61 = HEAP32[4695]|0; + $62 = HEAP32[(18788)>>2]|0; $63 = ($61|0)==($62|0); if ($63) { $148 = +HEAPF32[744]; @@ -15947,16 +15951,16 @@ function _rlEnd() { STACKTOP = sp;return; } while(1) { - $66 = HEAP32[(18488)>>2]|0; - $67 = HEAP32[(18476)>>2]|0; + $66 = HEAP32[(18800)>>2]|0; + $67 = HEAP32[(18788)>>2]|0; $68 = $67 << 2; $69 = (($68) + -4)|0; $70 = (($66) + ($69)|0); $71 = HEAP8[$70>>0]|0; $72 = (($66) + ($68)|0); HEAP8[$72>>0] = $71; - $73 = HEAP32[(18488)>>2]|0; - $74 = HEAP32[(18476)>>2]|0; + $73 = HEAP32[(18800)>>2]|0; + $74 = HEAP32[(18788)>>2]|0; $75 = $74 << 2; $76 = (($75) + -3)|0; $77 = (($73) + ($76)|0); @@ -15964,8 +15968,8 @@ function _rlEnd() { $79 = $75 | 1; $80 = (($73) + ($79)|0); HEAP8[$80>>0] = $78; - $81 = HEAP32[(18488)>>2]|0; - $82 = HEAP32[(18476)>>2]|0; + $81 = HEAP32[(18800)>>2]|0; + $82 = HEAP32[(18788)>>2]|0; $83 = $82 << 2; $84 = (($83) + -2)|0; $85 = (($81) + ($84)|0); @@ -15973,8 +15977,8 @@ function _rlEnd() { $87 = $83 | 2; $88 = (($81) + ($87)|0); HEAP8[$88>>0] = $86; - $89 = HEAP32[(18488)>>2]|0; - $90 = HEAP32[(18476)>>2]|0; + $89 = HEAP32[(18800)>>2]|0; + $90 = HEAP32[(18788)>>2]|0; $91 = $90 << 2; $92 = (($91) + -1)|0; $93 = (($89) + ($92)|0); @@ -15982,9 +15986,9 @@ function _rlEnd() { $95 = $91 | 3; $96 = (($89) + ($95)|0); HEAP8[$96>>0] = $94; - $97 = HEAP32[(18476)>>2]|0; + $97 = HEAP32[(18788)>>2]|0; $98 = (($97) + 1)|0; - HEAP32[(18476)>>2] = $98; + HEAP32[(18788)>>2] = $98; $99 = (($$04248) + 1)|0; $exitcond60 = ($99|0)==($64|0); if ($exitcond60) { @@ -16000,8 +16004,8 @@ function _rlEnd() { break; } case 7: { - $100 = HEAP32[4629]|0; - $101 = HEAP32[(18524)>>2]|0; + $100 = HEAP32[4707]|0; + $101 = HEAP32[(18836)>>2]|0; $102 = ($100|0)==($101|0); if (!($102)) { $103 = (($100) - ($101))|0; @@ -16009,16 +16013,16 @@ function _rlEnd() { if ($104) { $$04052 = 0; while(1) { - $105 = HEAP32[(18536)>>2]|0; - $106 = HEAP32[(18524)>>2]|0; + $105 = HEAP32[(18848)>>2]|0; + $106 = HEAP32[(18836)>>2]|0; $107 = $106 << 2; $108 = (($107) + -4)|0; $109 = (($105) + ($108)|0); $110 = HEAP8[$109>>0]|0; $111 = (($105) + ($107)|0); HEAP8[$111>>0] = $110; - $112 = HEAP32[(18536)>>2]|0; - $113 = HEAP32[(18524)>>2]|0; + $112 = HEAP32[(18848)>>2]|0; + $113 = HEAP32[(18836)>>2]|0; $114 = $113 << 2; $115 = (($114) + -3)|0; $116 = (($112) + ($115)|0); @@ -16026,8 +16030,8 @@ function _rlEnd() { $118 = $114 | 1; $119 = (($112) + ($118)|0); HEAP8[$119>>0] = $117; - $120 = HEAP32[(18536)>>2]|0; - $121 = HEAP32[(18524)>>2]|0; + $120 = HEAP32[(18848)>>2]|0; + $121 = HEAP32[(18836)>>2]|0; $122 = $121 << 2; $123 = (($122) + -2)|0; $124 = (($120) + ($123)|0); @@ -16035,8 +16039,8 @@ function _rlEnd() { $126 = $122 | 2; $127 = (($120) + ($126)|0); HEAP8[$127>>0] = $125; - $128 = HEAP32[(18536)>>2]|0; - $129 = HEAP32[(18524)>>2]|0; + $128 = HEAP32[(18848)>>2]|0; + $129 = HEAP32[(18836)>>2]|0; $130 = $129 << 2; $131 = (($130) + -1)|0; $132 = (($128) + ($131)|0); @@ -16044,9 +16048,9 @@ function _rlEnd() { $134 = $130 | 3; $135 = (($128) + ($134)|0); HEAP8[$135>>0] = $133; - $136 = HEAP32[(18524)>>2]|0; + $136 = HEAP32[(18836)>>2]|0; $137 = (($136) + 1)|0; - HEAP32[(18524)>>2] = $137; + HEAP32[(18836)>>2] = $137; $138 = (($$04052) + 1)|0; $exitcond63 = ($138|0)==($103|0); if ($exitcond63) { @@ -16057,8 +16061,8 @@ function _rlEnd() { } } } - $139 = HEAP32[4629]|0; - $140 = HEAP32[(18520)>>2]|0; + $139 = HEAP32[4707]|0; + $140 = HEAP32[(18832)>>2]|0; $141 = ($139|0)>($140|0); if (!($141)) { $148 = +HEAPF32[744]; @@ -16066,8 +16070,8 @@ function _rlEnd() { HEAPF32[744] = $149; STACKTOP = sp;return; } - $142 = HEAP32[(18532)>>2]|0; - $$promoted = HEAP32[(18520)>>2]|0; + $142 = HEAP32[(18844)>>2]|0; + $$promoted = HEAP32[(18832)>>2]|0; $143 = $$promoted << 1; $scevgep = (($142) + ($143<<2)|0); $144 = (($139) - ($140))|0; @@ -16075,7 +16079,7 @@ function _rlEnd() { _memset(($scevgep|0),0,($145|0))|0; $146 = (($139) + ($$promoted))|0; $147 = (($146) - ($140))|0; - HEAP32[(18520)>>2] = $147; + HEAP32[(18832)>>2] = $147; $148 = +HEAPF32[744]; $149 = $148 + 4.9999998736893758E-5; HEAPF32[744] = $149; @@ -16102,11 +16106,11 @@ function _rlVertex3f($0,$1,$2) { $vararg_buffer3 = sp + 16|0; $vararg_buffer1 = sp + 8|0; $vararg_buffer = sp; - $3 = HEAP32[4783]|0; + $3 = HEAP32[4861]|0; $4 = ($3|0)==(0); if (!($4)) { - $5 = HEAP32[4343]|0; - $6 = HEAP32[4784]|0; + $5 = HEAP32[4421]|0; + $6 = HEAP32[4862]|0; $7 = (($5) + (($6*12)|0)|0); HEAPF32[$7>>2] = $0; $8 = (((($5) + (($6*12)|0)|0)) + 4|0); @@ -16114,16 +16118,16 @@ function _rlVertex3f($0,$1,$2) { $9 = (((($5) + (($6*12)|0)|0)) + 8|0); HEAPF32[$9>>2] = $2; $10 = (($6) + 1)|0; - HEAP32[4784] = $10; + HEAP32[4862] = $10; STACKTOP = sp;return; } - $11 = HEAP32[4346]|0; + $11 = HEAP32[4424]|0; switch ($11|0) { case 1: { - $12 = HEAP32[4605]|0; + $12 = HEAP32[4683]|0; $13 = ($12|0)<(2048); if ($13) { - $14 = HEAP32[(18432)>>2]|0; + $14 = HEAP32[(18744)>>2]|0; $15 = ($12*3)|0; $16 = (($14) + ($15<<2)|0); HEAPF32[$16>>2] = $0; @@ -16134,7 +16138,7 @@ function _rlVertex3f($0,$1,$2) { $20 = (($14) + ($19<<2)|0); HEAPF32[$20>>2] = $2; $21 = (($12) + 1)|0; - HEAP32[4605] = $21; + HEAP32[4683] = $21; STACKTOP = sp;return; } else { _TraceLog(1,8862,$vararg_buffer); @@ -16143,10 +16147,10 @@ function _rlVertex3f($0,$1,$2) { break; } case 4: { - $22 = HEAP32[4617]|0; + $22 = HEAP32[4695]|0; $23 = ($22|0)<(6144); if ($23) { - $24 = HEAP32[(18480)>>2]|0; + $24 = HEAP32[(18792)>>2]|0; $25 = ($22*3)|0; $26 = (($24) + ($25<<2)|0); HEAPF32[$26>>2] = $0; @@ -16157,7 +16161,7 @@ function _rlVertex3f($0,$1,$2) { $30 = (($24) + ($29<<2)|0); HEAPF32[$30>>2] = $2; $31 = (($22) + 1)|0; - HEAP32[4617] = $31; + HEAP32[4695] = $31; STACKTOP = sp;return; } else { _TraceLog(1,8887,$vararg_buffer1); @@ -16166,10 +16170,10 @@ function _rlVertex3f($0,$1,$2) { break; } case 7: { - $32 = HEAP32[4629]|0; + $32 = HEAP32[4707]|0; $33 = ($32|0)<(4096); if ($33) { - $34 = HEAP32[(18528)>>2]|0; + $34 = HEAP32[(18840)>>2]|0; $35 = ($32*3)|0; $36 = (($34) + ($35<<2)|0); HEAPF32[$36>>2] = $0; @@ -16180,9 +16184,9 @@ function _rlVertex3f($0,$1,$2) { $40 = (($34) + ($39<<2)|0); HEAPF32[$40>>2] = $2; $41 = (($32) + 1)|0; - HEAP32[4629] = $41; - $42 = HEAP32[4344]|0; - $43 = HEAP32[4345]|0; + HEAP32[4707] = $41; + $42 = HEAP32[4422]|0; + $43 = HEAP32[4423]|0; $44 = (($43) + -1)|0; $45 = (($42) + (($44*144)|0)|0); $46 = HEAP32[$45>>2]|0; @@ -16214,13 +16218,13 @@ function _rlTexCoord2f($0,$1) { $1 = +$1; var $10 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $2 = HEAP32[4346]|0; + $2 = HEAP32[4424]|0; $3 = ($2|0)==(7); if (!($3)) { return; } - $4 = HEAP32[(18532)>>2]|0; - $5 = HEAP32[(18520)>>2]|0; + $4 = HEAP32[(18844)>>2]|0; + $5 = HEAP32[(18832)>>2]|0; $6 = $5 << 1; $7 = (($4) + ($6<<2)|0); HEAPF32[$7>>2] = $0; @@ -16228,7 +16232,7 @@ function _rlTexCoord2f($0,$1) { $9 = (($4) + ($8<<2)|0); HEAPF32[$9>>2] = $1; $10 = (($5) + 1)|0; - HEAP32[(18520)>>2] = $10; + HEAP32[(18832)>>2] = $10; return; } function _rlNormal3f($0,$1,$2) { @@ -16247,18 +16251,18 @@ function _rlColor4ub($0,$1,$2,$3) { var $$sink37 = 0, $$sink38 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $4 = 0, $5 = 0; var $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $4 = HEAP32[4346]|0; + $4 = HEAP32[4424]|0; switch ($4|0) { case 1: { - $$sink37 = (18428);$$sink38 = (18440); + $$sink37 = (18740);$$sink38 = (18752); break; } case 4: { - $$sink37 = (18476);$$sink38 = (18488); + $$sink37 = (18788);$$sink38 = (18800); break; } case 7: { - $$sink37 = (18524);$$sink38 = (18536); + $$sink37 = (18836);$$sink38 = (18848); break; } default: { @@ -16297,8 +16301,8 @@ function _rlEnableTexture($0) { $0 = $0|0; var $1 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; sp = STACKTOP; - $1 = HEAP32[4344]|0; - $2 = HEAP32[4345]|0; + $1 = HEAP32[4422]|0; + $2 = HEAP32[4423]|0; $3 = (($2) + -1)|0; $4 = (((($1) + (($3*144)|0)|0)) + 8|0); $5 = HEAP32[$4>>2]|0; @@ -16311,9 +16315,9 @@ function _rlEnableTexture($0) { $9 = ($8|0)>(0); if ($9) { $10 = (($2) + 1)|0; - HEAP32[4345] = $10; + HEAP32[4423] = $10; } - $11 = HEAP32[4345]|0; + $11 = HEAP32[4423]|0; $12 = (($11) + -1)|0; $13 = (((($1) + (($12*144)|0)|0)) + 8|0); HEAP32[$13>>2] = $0; @@ -16324,7 +16328,7 @@ function _rlEnableTexture($0) { function _rlDisableTexture() { var $0 = 0, $1 = 0, label = 0, sp = 0; sp = STACKTOP; - $0 = HEAP32[4629]|0; + $0 = HEAP32[4707]|0; $1 = ($0|0)>(4095); if (!($1)) { return; @@ -16485,40 +16489,11 @@ function _rlglReadTexturePixels($0) { _rlDeleteRenderTextures($$byval_copy); STACKTOP = sp;return ($12|0); } -function _stbi_load($0,$1,$2,$3,$4) { - $0 = $0|0; - $1 = $1|0; - $2 = $2|0; - $3 = $3|0; - $4 = $4|0; - var $$0 = 0, $5 = 0, $6 = 0, $7 = 0, label = 0, sp = 0; - sp = STACKTOP; - $5 = (_stbi__fopen($0)|0); - $6 = ($5|0)==(0|0); - if ($6) { - _stbi__err(9230); - $$0 = 0; - return ($$0|0); - } else { - $7 = (_stbi_load_from_file($5,$1,$2,$3,$4)|0); - (_fclose($5)|0); - $$0 = $7; - return ($$0|0); - } - return (0)|0; -} -function _stbi__fopen($0) { - $0 = $0|0; - var $1 = 0, label = 0, sp = 0; - sp = STACKTOP; - $1 = (_fopen($0,10563)|0); - return ($1|0); -} function _stbi__err($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - HEAP32[4785] = $0; + HEAP32[4863] = $0; return; } function _stbi_load_from_file($0,$1,$2,$3,$4) { @@ -16582,7 +16557,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { break; } default: { - ___assert_fail((9242|0),(9268|0),1125,(9291|0)); + ___assert_fail((9230|0),(9256|0),1041,(9279|0)); // unreachable; } } @@ -16600,7 +16575,7 @@ function _stbi__load_and_postprocess_8bit($0,$1,$2,$3,$4) { HEAP32[$5>>2] = 8; $$070 = $14; } - $15 = HEAP32[4786]|0; + $15 = HEAP32[4864]|0; $16 = ($15|0)==(0); if ($16) { $$0 = $$070; @@ -16693,7 +16668,7 @@ function _stbi__load_main($0,$1,$2,$3,$4,$5) { $8 = (_stbi__png_test($0)|0); $9 = ($8|0)==(0); if ($9) { - _stbi__err(9332); + _stbi__err(9320); $$0 = 0; return ($$0|0); } else { @@ -16715,7 +16690,7 @@ function _stbi__convert_16_to_8($0,$1,$2,$3) { $6 = (_stbi__malloc($5)|0); $7 = ($6|0)==(0|0); if ($7) { - _stbi__err(9323); + _stbi__err(9311); $$0 = 0; return ($$0|0); } @@ -16785,7 +16760,7 @@ function _stbi__do_png($0,$1,$2,$3,$4,$5) { sp = STACKTOP; $6 = ($4>>>0)>(4); if ($6) { - _stbi__err(9351); + _stbi__err(9339); $$045 = 0; return ($$045|0); } @@ -17346,7 +17321,7 @@ function _stbi__parse_png_file($0,$1,$2) { $118 = (_stbi__get16be($8)|0); $119 = $118 & 255; $120 = HEAP32[$22>>2]|0; - $121 = (9667 + ($120)|0); + $121 = (9655 + ($120)|0); $122 = HEAP8[$121>>0]|0; $123 = $122&255; $124 = Math_imul($123, $119)|0; @@ -17388,97 +17363,97 @@ function _stbi__parse_png_file($0,$1,$2) { } switch (label|0) { case 7: { - _stbi__err(9441); + _stbi__err(9429); $$6$ph = 0; break; } case 9: { - _stbi__err(9455); + _stbi__err(9443); $$6$ph = 0; break; } case 11: { - _stbi__err(9468); + _stbi__err(9456); $$6$ph = 0; break; } case 13: { - _stbi__err(9468); + _stbi__err(9456); $$6$ph = 0; break; } case 15: { - _stbi__err(9478); + _stbi__err(9466); $$6$ph = 0; break; } case 17: { - _stbi__err(9498); + _stbi__err(9486); $$6$ph = 0; break; } case 20: { - _stbi__err(9498); + _stbi__err(9486); $$6$ph = 0; break; } case 22: { - _stbi__err(9498); + _stbi__err(9486); $$6$ph = 0; break; } case 24: { - _stbi__err(9508); + _stbi__err(9496); $$6$ph = 0; break; } case 26: { - _stbi__err(9524); + _stbi__err(9512); $$6$ph = 0; break; } case 28: { - _stbi__err(9542); + _stbi__err(9530); $$6$ph = 0; break; } case 31: { - _stbi__err(9563); + _stbi__err(9551); $$6$ph = 0; break; } case 34: { - _stbi__err(9468); + _stbi__err(9456); $$6$ph = 0; break; } case 37: { - _stbi__err(9468); + _stbi__err(9456); $$6$ph = 0; break; } case 39: { - _stbi__err(9577); + _stbi__err(9565); $$6$ph = 0; break; } case 41: { - _stbi__err(9592); + _stbi__err(9580); $$6$ph = 0; break; } case 44: { - _stbi__err(9592); + _stbi__err(9580); $$6$ph = 0; break; } case 47: { - _stbi__err(9577); + _stbi__err(9565); $$6$ph = 0; break; } case 49: { - _stbi__err(9605); + _stbi__err(9593); $$6$ph = 0; break; } @@ -17489,32 +17464,32 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 54: { - _stbi__err(9621); + _stbi__err(9609); $$6$ph = 0; break; } case 58: { - _stbi__err(9638); + _stbi__err(9626); $$6$ph = 0; break; } case 61: { - _stbi__err(9651); + _stbi__err(9639); $$6$ph = 0; break; } case 63: { - _stbi__err(9638); + _stbi__err(9626); $$6$ph = 0; break; } case 70: { - _stbi__err(9577); + _stbi__err(9565); $$6$ph = 0; break; } case 72: { - _stbi__err(9676); + _stbi__err(9664); $$6$ph = 0; break; } @@ -17526,12 +17501,12 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 81: { - _stbi__err(9323); + _stbi__err(9311); $$6$ph = 0; break; } case 83: { - _stbi__err(9684); + _stbi__err(9672); $$6$ph = 0; break; } @@ -17544,7 +17519,7 @@ function _stbi__parse_png_file($0,$1,$2) { $158 = HEAP32[$10>>2]|0; $159 = ($158|0)==(0|0); if ($159) { - _stbi__err(9694); + _stbi__err(9682); $$4 = 0; break; } @@ -17609,7 +17584,7 @@ function _stbi__parse_png_file($0,$1,$2) { } } } while(0); - $193 = HEAP32[4787]|0; + $193 = HEAP32[4865]|0; $194 = ($193|0)!=(0); $or$cond11 = $173 & $194; if ($or$cond11) { @@ -17642,7 +17617,7 @@ function _stbi__parse_png_file($0,$1,$2) { $$4 = 1; } } else { - _stbi__err(9577); + _stbi__err(9565); $$4 = 0; } } while(0); @@ -17650,24 +17625,24 @@ function _stbi__parse_png_file($0,$1,$2) { break; } case 104: { - _stbi__err(9577); + _stbi__err(9565); $$6$ph = 0; break; } case 106: { $205 = $25 >>> 24; $206 = $205&255; - HEAP8[9702] = $206; + HEAP8[9690] = $206; $207 = HEAP32[$15>>2]|0; $208 = $207 >>> 16; $209 = $208&255; - HEAP8[(9703)>>0] = $209; + HEAP8[(9691)>>0] = $209; $210 = $207 >>> 8; $211 = $210&255; - HEAP8[(9704)>>0] = $211; + HEAP8[(9692)>>0] = $211; $212 = $207&255; - HEAP8[(9705)>>0] = $212; - _stbi__err(9702); + HEAP8[(9693)>>0] = $212; + _stbi__err(9690); $$6$ph = 0; break; } @@ -17701,14 +17676,14 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9364|0),(9268|0),1561,(9420|0)); + ___assert_fail((9352|0),(9256|0),1477,(9408|0)); // unreachable; } $7 = (_stbi__malloc_mad3($2,$3,$4)|0); $8 = ($7|0)==(0|0); if ($8) { _free($0); - _stbi__err(9323); + _stbi__err(9311); $$0163 = 0; return ($$0163|0); } @@ -18071,7 +18046,7 @@ function _stbi__convert_format($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((9418|0),(9268|0),1590,(9420|0)); + ___assert_fail((9406|0),(9256|0),1506,(9408|0)); // unreachable; } } while(0); @@ -18105,7 +18080,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $$off = (($2) + -1)|0; $6 = ($$off>>>0)<(4); if (!($6)) { - ___assert_fail((9364|0),(9268|0),1610,(9395|0)); + ___assert_fail((9352|0),(9256|0),1526,(9383|0)); // unreachable; } $7 = $2 << 1; @@ -18115,7 +18090,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { $11 = ($10|0)==(0|0); if ($11) { _free($0); - _stbi__err(9323); + _stbi__err(9311); $$0163 = 0; return ($$0163|0); } @@ -18478,7 +18453,7 @@ function _stbi__convert_format16($0,$1,$2,$3,$4) { break L11; } } - ___assert_fail((9418|0),(9268|0),1639,(9395|0)); + ___assert_fail((9406|0),(9256|0),1555,(9383|0)); // unreachable; } } while(0); @@ -18626,7 +18601,7 @@ function _stbi__check_png_header($0) { } } } - _stbi__err(10359); + _stbi__err(10667); $$05 = 0; return ($$05|0); } @@ -19063,7 +19038,7 @@ function _stbi__compute_transparency16($0,$1,$2) { break; } default: { - ___assert_fail((9761|0),(9268|0),4568,(9813|0)); + ___assert_fail((9749|0),(9256|0),4569,(9801|0)); // unreachable; } } @@ -19150,7 +19125,7 @@ function _stbi__compute_transparency($0,$1,$2) { break; } default: { - ___assert_fail((9761|0),(9268|0),4543,(9786|0)); + ___assert_fail((9749|0),(9256|0),4544,(9774|0)); // unreachable; } } @@ -19197,7 +19172,7 @@ function _stbi__de_iphone($0) { break; } case 4: { - $16 = HEAP32[4788]|0; + $16 = HEAP32[4866]|0; $17 = ($16|0)==(0); $18 = ($5|0)!=(0); if ($17) { @@ -19272,7 +19247,7 @@ function _stbi__de_iphone($0) { break; } default: { - ___assert_fail((9727|0),(9268|0),4649,(9745|0)); + ___assert_fail((9715|0),(9256|0),4650,(9733|0)); // unreachable; } } @@ -19295,7 +19270,7 @@ function _stbi__expand_png_palette($0,$1,$2) { $10 = (_stbi__malloc_mad2($7,$2)|0); $11 = ($10|0)==(0|0); if ($11) { - _stbi__err(9323); + _stbi__err(9311); $$0 = 0; return ($$0|0); } @@ -19472,7 +19447,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $19 = ($18|0)==($3|0); $or$cond = $17 | $19; if (!($or$cond)) { - ___assert_fail((9842|0),(9268|0),4294,(9883|0)); + ___assert_fail((9830|0),(9256|0),4294,(9871|0)); // unreachable; } $20 = (_stbi__malloc_mad3($4,$5,$15)|0); @@ -19480,7 +19455,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP32[$21>>2] = $20; $22 = ($20|0)==(0|0); if ($22) { - _stbi__err(9323); + _stbi__err(9311); $$2 = 0; return ($$2|0); } @@ -19499,7 +19474,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ($33) { $34 = ($28|0)==($2|0); if (!($34)) { - _stbi__err(9910); + _stbi__err(9898); $$2 = 0; return ($$2|0); } @@ -19512,7 +19487,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { if ((label|0) == 9) { $35 = ($28>>>0)>($2>>>0); if ($35) { - _stbi__err(9910); + _stbi__err(9898); $$2 = 0; return ($$2|0); } @@ -19520,12 +19495,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $36 = ($5|0)==(0); L18: do { if (!($36)) { - $37 = (0 - ($12))|0; - $38 = ($6|0)<(8); - $39 = ($26>>>0)>($4>>>0); - $40 = (($11) - ($26))|0; + $37 = ($6|0)<(8); + $38 = ($26>>>0)>($4>>>0); + $39 = (($11) - ($26))|0; + $40 = (0 - ($12))|0; $41 = ($6|0)==(8); - $brmerge = $38 | $17; + $brmerge = $37 | $17; $42 = ($4|0)==(0); $$0614793 = (($4) + -1)|0; $43 = ($$0614793|0)==(0); @@ -19548,33 +19523,33 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $50 = HEAP32[$21>>2]|0; $51 = Math_imul($$0623814, $12)|0; $52 = (($50) + ($51)|0); - $53 = (($52) + ($37)|0); - $54 = ((($$0577817)) + 1|0); - $55 = HEAP8[$$0577817>>0]|0; - $56 = $55&255; - $57 = ($55&255)>(4); - if ($57) { + $53 = ((($$0577817)) + 1|0); + $54 = HEAP8[$$0577817>>0]|0; + $55 = $54&255; + $56 = ($54&255)>(4); + if ($56) { label = 105; break; } - if ($38) { - if ($39) { + if ($37) { + if ($38) { label = 16; break; } - $58 = (($52) + ($40)|0); - $$0597 = $58;$$1609 = $26;$$1612 = 1; + $57 = (($52) + ($39)|0); + $$0597 = $57;$$1609 = $26;$$1612 = 1; } else { $$0597 = $52;$$1609 = $$0608816;$$1612 = $$0611815; } + $58 = (($$0597) + ($40)|0); $59 = ($$0623814|0)==(0); if ($59) { - $60 = (9949 + ($56)|0); + $60 = (9937 + ($55)|0); $61 = HEAP8[$60>>0]|0; $62 = $61&255; $$0588 = $62; } else { - $$0588 = $56; + $$0588 = $55; } $63 = ($$1612|0)>(0); L30: do { @@ -19584,24 +19559,24 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { while(1) { switch ($trunc638<<24>>24) { case 0: { - $64 = (($54) + ($$0625734)|0); + $64 = (($53) + ($$0625734)|0); $65 = HEAP8[$64>>0]|0; $$sink = $65; label = 30; break; } case 1: { - $66 = (($54) + ($$0625734)|0); + $66 = (($53) + ($$0625734)|0); $67 = HEAP8[$66>>0]|0; $$sink = $67; label = 30; break; } case 2: { - $68 = (($54) + ($$0625734)|0); + $68 = (($53) + ($$0625734)|0); $69 = HEAP8[$68>>0]|0; $70 = $69&255; - $71 = (($53) + ($$0625734)|0); + $71 = (($58) + ($$0625734)|0); $72 = HEAP8[$71>>0]|0; $73 = $72&255; $74 = (($73) + ($70))|0; @@ -19611,10 +19586,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 3: { - $76 = (($54) + ($$0625734)|0); + $76 = (($53) + ($$0625734)|0); $77 = HEAP8[$76>>0]|0; $78 = $77&255; - $79 = (($53) + ($$0625734)|0); + $79 = (($58) + ($$0625734)|0); $80 = HEAP8[$79>>0]|0; $81 = $80&255; $82 = $81 >>> 1; @@ -19625,10 +19600,10 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 4: { - $85 = (($54) + ($$0625734)|0); + $85 = (($53) + ($$0625734)|0); $86 = HEAP8[$85>>0]|0; $87 = $86&255; - $88 = (($53) + ($$0625734)|0); + $88 = (($58) + ($$0625734)|0); $89 = HEAP8[$88>>0]|0; $90 = $89&255; $91 = (_stbi__paeth(0,$90,0)|0); @@ -19639,14 +19614,14 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { break; } case 5: { - $94 = (($54) + ($$0625734)|0); + $94 = (($53) + ($$0625734)|0); $95 = HEAP8[$94>>0]|0; $$sink = $95; label = 30; break; } case 6: { - $96 = (($54) + ($$0625734)|0); + $96 = (($53) + ($$0625734)|0); $97 = HEAP8[$96>>0]|0; $$sink = $97; label = 30; @@ -19676,7 +19651,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { $99 = (($$0597) + ($14)|0); HEAP8[$99>>0] = -1; } - $100 = (($54) + ($14)|0); + $100 = (($53) + ($14)|0); $$1578 = $100;$$sink641 = $3; } else { if (!($8)) { @@ -19691,12 +19666,12 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { HEAP8[$103>>0] = -1; HEAP8[$102>>0] = -1; } - $104 = (($54) + ($$1612)|0); + $104 = (($53) + ($$1612)|0); $$1578 = $104;$$sink641 = $15; } } while(0); $106 = (($$0597) + ($$sink641)|0); - $107 = (($53) + ($$sink641)|0); + $107 = (($58) + ($$sink641)|0); if ($brmerge) { $108 = (($$1609) + -1)|0; $109 = Math_imul($108, $$1612)|0; @@ -20273,15 +20248,15 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 16) { - ___assert_fail((9928|0),(9268|0),4315,(9883|0)); + ___assert_fail((9916|0),(9256|0),4315,(9871|0)); // unreachable; } else if ((label|0) == 58) { - ___assert_fail((9954|0),(9268|0),4376,(9883|0)); + ___assert_fail((9942|0),(9256|0),4377,(9871|0)); // unreachable; } else if ((label|0) == 105) { - _stbi__err(9971); + _stbi__err(9959); $$2 = 0; return ($$2|0); } @@ -20331,7 +20306,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } $334 = (0 - ($26))|0; $335 = ($7|0)==(0); - $336 = (9667 + ($6)|0); + $336 = (9655 + ($6)|0); $$0568724 = (($4) + -1)|0; $337 = ($$0568724|0)>(-1); $$1721 = (($4) + -1)|0; @@ -20772,7 +20747,7 @@ function _stbi__create_png_image_raw($0,$1,$2,$3,$4,$5,$6,$7) { } } if ((label|0) == 144) { - ___assert_fail((9986|0),(9268|0),4465,(9883|0)); + ___assert_fail((9974|0),(9256|0),4466,(9871|0)); // unreachable; } else if ((label|0) == 151) { @@ -20832,8 +20807,8 @@ function _stbi__do_zlib($0,$1,$2,$3,$4) { function _stbi__parse_zlib($0,$1) { $0 = $0|0; $1 = $1|0; - var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0; - var $7 = 0, $8 = 0, $9 = 0, label = 0, sp = 0; + var $$0 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0, $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0; + var $9 = 0, label = 0, sp = 0; sp = STACKTOP; $2 = ($1|0)==(0); if (!($2)) { @@ -20848,15 +20823,15 @@ function _stbi__parse_zlib($0,$1) { HEAP32[$5>>2] = 0; $6 = ((($0)) + 12|0); HEAP32[$6>>2] = 0; - $7 = ((($0)) + 2052|0); - $8 = ((($0)) + 32|0); + $7 = ((($0)) + 32|0); + $8 = ((($0)) + 2052|0); L5: while(1) { $9 = (_stbi__zreceive($0,1)|0); $10 = (_stbi__zreceive($0,2)|0); switch ($10|0) { case 3: { $$0 = 0; - label = 13; + label = 11; break L5; break; } @@ -20865,65 +20840,60 @@ function _stbi__parse_zlib($0,$1) { $12 = ($11|0)==(0); if ($12) { $$0 = 0; - label = 13; + label = 11; break L5; } break; } case 1: { - $13 = HEAP8[(21050)>>0]|0; - $14 = ($13<<24>>24)==(0); + $13 = (_stbi__zbuild_huffman($7,9985,288)|0); + $14 = ($13|0)==(0); if ($14) { - _stbi__init_zdefaults(); + $$0 = 0; + label = 11; + break L5; } - $15 = (_stbi__zbuild_huffman($8,21051,288)|0); + $15 = (_stbi__zbuild_huffman($8,10273,32)|0); $16 = ($15|0)==(0); if ($16) { $$0 = 0; - label = 13; - break L5; - } - $17 = (_stbi__zbuild_huffman($7,21019,32)|0); - $18 = ($17|0)==(0); - if ($18) { - $$0 = 0; - label = 13; + label = 11; break L5; } else { - label = 11; + label = 9; } break; } default: { - $19 = (_stbi__compute_huffman_codes($0)|0); + $17 = (_stbi__compute_huffman_codes($0)|0); + $18 = ($17|0)==(0); + if ($18) { + $$0 = 0; + label = 11; + break L5; + } else { + label = 9; + } + } + } + if ((label|0) == 9) { + label = 0; + $19 = (_stbi__parse_huffman_block($0)|0); $20 = ($19|0)==(0); if ($20) { $$0 = 0; - label = 13; - break L5; - } else { label = 11; - } - } - } - if ((label|0) == 11) { - label = 0; - $21 = (_stbi__parse_huffman_block($0)|0); - $22 = ($21|0)==(0); - if ($22) { - $$0 = 0; - label = 13; break; } } - $23 = ($9|0)==(0); - if (!($23)) { + $21 = ($9|0)==(0); + if (!($21)) { $$0 = 1; - label = 13; + label = 11; break; } } - if ((label|0) == 13) { + if ((label|0) == 11) { return ($$0|0); } return (0)|0; @@ -20942,14 +20912,14 @@ function _stbi__parse_zlib_header($0) { $8 = (($7>>>0) % 31)&-1; $9 = ($8|0)==(0); if (!($9)) { - _stbi__err(10312); + _stbi__err(10620); $$0 = 0; return ($$0|0); } $10 = $5 & 32; $11 = ($10|0)==(0); if (!($11)) { - _stbi__err(10328); + _stbi__err(10636); $$0 = 0; return ($$0|0); } @@ -20958,7 +20928,7 @@ function _stbi__parse_zlib_header($0) { $$0 = 1; return ($$0|0); } - _stbi__err(10343); + _stbi__err(10651); $$0 = 0; return ($$0|0); } @@ -21041,7 +21011,7 @@ function _stbi__parse_uncompressed_block($0) { } $22 = ($$lcssa|0)==(0); if (!($22)) { - ___assert_fail((10234|0),(9268|0),4048,(10251|0)); + ___assert_fail((10542|0),(9256|0),4033,(10559|0)); // unreachable; } $23 = ($$0$lcssa|0)<(4); @@ -21078,7 +21048,7 @@ function _stbi__parse_uncompressed_block($0) { $42 = $33 ^ 65535; $43 = ($41|0)==($42|0); if (!($43)) { - _stbi__err(10282); + _stbi__err(10590); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -21088,7 +21058,7 @@ function _stbi__parse_uncompressed_block($0) { $47 = HEAP32[$46>>2]|0; $48 = ($45>>>0)>($47>>>0); if ($48) { - _stbi__err(10295); + _stbi__err(10603); $$034 = 0; STACKTOP = sp;return ($$034|0); } @@ -21118,21 +21088,6 @@ function _stbi__parse_uncompressed_block($0) { $$034 = 1; STACKTOP = sp;return ($$034|0); } -function _stbi__init_zdefaults() { - var $0 = 0, $1 = 0, $2 = 0, $3 = 0, dest = 0, label = 0, sp = 0, stop = 0; - sp = STACKTOP; - _memset((21051|0),8,144)|0; - dest=(21195); stop=dest+112|0; do { HEAP8[dest>>0]=9|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - dest=(21307); stop=dest+24|0; do { HEAP8[dest>>0]=7|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - $0 = (21331); - $1 = $0; - HEAP8[$1>>0]=134744072&255;HEAP8[$1+1>>0]=(134744072>>8)&255;HEAP8[$1+2>>0]=(134744072>>16)&255;HEAP8[$1+3>>0]=134744072>>24; - $2 = (($0) + 4)|0; - $3 = $2; - HEAP8[$3>>0]=134744072&255;HEAP8[$3+1>>0]=(134744072>>8)&255;HEAP8[$3+2>>0]=(134744072>>16)&255;HEAP8[$3+3>>0]=134744072>>24; - dest=21019; stop=dest+32|0; do { HEAP8[dest>>0]=5|0; dest=dest+1|0; } while ((dest|0) < (stop|0)); - return; -} function _stbi__zbuild_huffman($0,$1,$2) { $0 = $0|0; $1 = $1|0; @@ -21266,7 +21221,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } if ((label|0) == 7) { - _stbi__err(10172); + _stbi__err(10480); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -21355,7 +21310,7 @@ function _stbi__zbuild_huffman($0,$1,$2) { } } } - _stbi__err(10224); + _stbi__err(10532); $$075 = 0; STACKTOP = sp;return ($$075|0); } @@ -21384,7 +21339,7 @@ function _stbi__compute_huffman_codes($0) { while(1) { $12 = (_stbi__zreceive($0,3)|0); $13 = $12&255; - $14 = (11018 + ($$06579)|0); + $14 = (11326 + ($$06579)|0); $15 = HEAP8[$14>>0]|0; $16 = $15&255; $17 = (($3) + ($16)|0); @@ -21475,21 +21430,21 @@ function _stbi__compute_huffman_codes($0) { } } if ((label|0) == 6) { - _stbi__err(10172); + _stbi__err(10480); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 11) { - _stbi__err(10172); + _stbi__err(10480); $$4 = 0; STACKTOP = sp;return ($$4|0); } else if ((label|0) == 14) { - ___assert_fail((10188|0),(9268|0),4021,(10196|0)); + ___assert_fail((10496|0),(9256|0),4006,(10504|0)); // unreachable; } else if ((label|0) == 17) { - _stbi__err(10172); + _stbi__err(10480); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -21499,7 +21454,7 @@ function _stbi__compute_huffman_codes($0) { } while(0); $43 = ($10|0)==($$066$lcssa|0); if (!($43)) { - _stbi__err(10172); + _stbi__err(10480); $$4 = 0; STACKTOP = sp;return ($$4|0); } @@ -21663,7 +21618,7 @@ function _stbi__parse_huffman_block($0) { $$070 = $scevgep; } if ((label|0) == 6) { - _stbi__err(9997); + _stbi__err(10305); $$3$ph = 0; return ($$3$ph|0); } @@ -21673,12 +21628,12 @@ function _stbi__parse_huffman_block($0) { return ($$3$ph|0); } else if ((label|0) == 16) { - _stbi__err(9997); + _stbi__err(10305); $$3$ph = 0; return ($$3$ph|0); } else if ((label|0) == 20) { - _stbi__err(10014); + _stbi__err(10322); $$3$ph = 0; return ($$3$ph|0); } @@ -21735,7 +21690,7 @@ function _stbi__zexpand($0,$1,$2) { $5 = HEAP32[$4>>2]|0; $6 = ($5|0)==(0); if ($6) { - _stbi__err(10023); + _stbi__err(10331); $$0 = 0; return ($$0|0); } @@ -21761,7 +21716,7 @@ function _stbi__zexpand($0,$1,$2) { $18 = (_realloc($8,$$029)|0); $19 = ($18|0)==(0|0); if ($19) { - _stbi__err(9323); + _stbi__err(9311); $$0 = 0; return ($$0|0); } else { @@ -21806,7 +21761,7 @@ function _stbi__fill_bits($0) { } } if ((label|0) == 3) { - ___assert_fail((10119|0),(9268|0),3863,(10156|0)); + ___assert_fail((10427|0),(9256|0),3848,(10464|0)); // unreachable; } else if ((label|0) == 5) { @@ -21854,7 +21809,7 @@ function _stbi__zhuffman_decode_slowpath($0,$1) { $22 = $21&255; $23 = ($22|0)==($$025|0); if (!($23)) { - ___assert_fail((10043|0),(9268|0),3891,(10059|0)); + ___assert_fail((10351|0),(9256|0),3876,(10367|0)); // unreachable; } $24 = HEAP32[$2>>2]|0; @@ -21882,7 +21837,7 @@ function _stbi__bit_reverse($0,$1) { $5 = $3 >> $4; return ($5|0); } else { - ___assert_fail((10090|0),(9268|0),3781,(10101|0)); + ___assert_fail((10398|0),(9256|0),3766,(10409|0)); // unreachable; } return (0)|0; @@ -22028,10 +21983,10 @@ function _stbi__stdio_eof($0) { function _LoadImage($0,$1) { $0 = $0|0; $1 = $1|0; - var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$142 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx15 = 0, $$sroa$10$0$$sroa_idx16 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$138 = 0, $$sroa$10$139 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx19 = 0, $$sroa$13$0$$sroa_idx20 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$136 = 0, $$sroa$13$137 = 0, $$sroa$15$0 = 0; - var $$sroa$15$0$$sroa_idx23 = 0, $$sroa$15$0$$sroa_idx24 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$244 = 0, $$sroa$15$245 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx11 = 0, $$sroa$7$0$$sroa_idx12 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$140 = 0, $$sroa$7$141 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; - var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0, $vararg_buffer1 = 0; - var $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; + var $$sink = 0, $$sroa$0$0 = 0, $$sroa$0$0$copyload = 0, $$sroa$0$1 = 0, $$sroa$0$144 = 0, $$sroa$10$0 = 0, $$sroa$10$0$$sroa_idx19 = 0, $$sroa$10$0$$sroa_idx20 = 0, $$sroa$10$0$copyload = 0, $$sroa$10$1 = 0, $$sroa$10$140 = 0, $$sroa$10$141 = 0, $$sroa$13$0 = 0, $$sroa$13$0$$sroa_idx23 = 0, $$sroa$13$0$$sroa_idx24 = 0, $$sroa$13$0$copyload = 0, $$sroa$13$1 = 0, $$sroa$13$146 = 0, $$sroa$13$147 = 0, $$sroa$15$0 = 0; + var $$sroa$15$0$$sroa_idx27 = 0, $$sroa$15$0$$sroa_idx28 = 0, $$sroa$15$0$copyload = 0, $$sroa$15$1 = 0, $$sroa$15$2 = 0, $$sroa$15$248 = 0, $$sroa$15$249 = 0, $$sroa$7$0 = 0, $$sroa$7$0$$sroa_idx15 = 0, $$sroa$7$0$$sroa_idx16 = 0, $$sroa$7$0$copyload = 0, $$sroa$7$1 = 0, $$sroa$7$142 = 0, $$sroa$7$143 = 0, $10 = 0, $11 = 0, $12 = 0, $13 = 0, $14 = 0, $15 = 0; + var $16 = 0, $17 = 0, $18 = 0, $19 = 0, $2 = 0, $20 = 0, $21 = 0, $22 = 0, $23 = 0, $24 = 0, $25 = 0, $26 = 0, $3 = 0, $4 = 0, $5 = 0, $6 = 0, $7 = 0, $8 = 0, $9 = 0, $vararg_buffer = 0; + var $vararg_buffer1 = 0, $vararg_buffer4 = 0, $vararg_buffer9 = 0, $vararg_ptr7 = 0, $vararg_ptr8 = 0, label = 0, sp = 0; sp = STACKTOP; STACKTOP = STACKTOP + 80|0; if ((STACKTOP|0) >= (STACK_MAX|0)) abortStackOverflow(80|0); $vararg_buffer9 = sp + 32|0; @@ -22042,27 +21997,28 @@ function _LoadImage($0,$1) { $3 = sp + 44|0; $4 = sp + 40|0; $5 = sp + 36|0; - $6 = (_IsFileExtension($1,10371)|0); + $6 = (_IsFileExtension($1,10679)|0); $7 = ($6|0)==(0); do { if ($7) { - $19 = (_IsFileExtension($1,10424)|0); + $19 = (_IsFileExtension($1,10732)|0); $20 = ($19|0)==(0); if ($20) { HEAP32[$vararg_buffer1>>2] = $1; - _TraceLog(2,10429,$vararg_buffer1); - $$sroa$10$139 = 0;$$sroa$13$137 = 0;$$sroa$15$245 = 0;$$sroa$7$141 = 0; - label = 16; + _TraceLog(2,10737,$vararg_buffer1); + $$sroa$10$141 = 0;$$sroa$13$147 = 0;$$sroa$15$249 = 0;$$sroa$7$143 = 0; break; } HEAP32[$3>>2] = 0; HEAP32[$4>>2] = 0; HEAP32[$5>>2] = 0; - $21 = (_stbi_load($1,$3,$4,$5,0)|0); - $22 = HEAP32[$3>>2]|0; - $23 = HEAP32[$4>>2]|0; - $24 = HEAP32[$5>>2]|0; - switch ($24|0) { + $21 = (_fopen($1,10871)|0); + $22 = (_stbi_load_from_file($21,$3,$4,$5,0)|0); + (_fclose($21)|0); + $23 = HEAP32[$3>>2]|0; + $24 = HEAP32[$4>>2]|0; + $25 = HEAP32[$5>>2]|0; + switch ($25|0) { case 1: { $$sink = 1; label = 11; @@ -22090,7 +22046,7 @@ function _LoadImage($0,$1) { if ((label|0) == 11) { $$sroa$15$1 = $$sink; } - $$sroa$0$1 = $21;$$sroa$10$1 = $23;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $22; + $$sroa$0$1 = $22;$$sroa$10$1 = $24;$$sroa$13$1 = 1;$$sroa$15$2 = $$sroa$15$1;$$sroa$7$1 = $23; label = 14; } else { $8 = (_LoadResource($1,0)|0); @@ -22107,18 +22063,18 @@ function _LoadImage($0,$1) { $18 = HEAP32[$17>>2]|0; _LoadImagePro($2,$12,$14,$16,$18); $$sroa$0$0$copyload = HEAP32[$2>>2]|0; - $$sroa$7$0$$sroa_idx11 = ((($2)) + 4|0); - $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx11>>2]|0; - $$sroa$10$0$$sroa_idx15 = ((($2)) + 8|0); - $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx15>>2]|0; - $$sroa$13$0$$sroa_idx19 = ((($2)) + 12|0); - $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx19>>2]|0; - $$sroa$15$0$$sroa_idx23 = ((($2)) + 16|0); - $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx23>>2]|0; + $$sroa$7$0$$sroa_idx15 = ((($2)) + 4|0); + $$sroa$7$0$copyload = HEAP32[$$sroa$7$0$$sroa_idx15>>2]|0; + $$sroa$10$0$$sroa_idx19 = ((($2)) + 8|0); + $$sroa$10$0$copyload = HEAP32[$$sroa$10$0$$sroa_idx19>>2]|0; + $$sroa$13$0$$sroa_idx23 = ((($2)) + 12|0); + $$sroa$13$0$copyload = HEAP32[$$sroa$13$0$$sroa_idx23>>2]|0; + $$sroa$15$0$$sroa_idx27 = ((($2)) + 16|0); + $$sroa$15$0$copyload = HEAP32[$$sroa$15$0$$sroa_idx27>>2]|0; $$sroa$0$0 = $$sroa$0$0$copyload;$$sroa$10$0 = $$sroa$10$0$copyload;$$sroa$13$0 = $$sroa$13$0$copyload;$$sroa$15$0 = $$sroa$15$0$copyload;$$sroa$7$0 = $$sroa$7$0$copyload; } else { HEAP32[$vararg_buffer>>2] = $1; - _TraceLog(2,10377,$vararg_buffer); + _TraceLog(2,10685,$vararg_buffer); $$sroa$0$0 = 0;$$sroa$10$0 = 0;$$sroa$13$0 = 0;$$sroa$15$0 = 0;$$sroa$7$0 = 0; } _UnloadResource($8); @@ -22127,34 +22083,41 @@ function _LoadImage($0,$1) { } } while(0); if ((label|0) == 14) { - $25 = ($$sroa$0$1|0)==(0|0); - if ($25) { - $$sroa$10$139 = $$sroa$10$1;$$sroa$13$137 = $$sroa$13$1;$$sroa$15$245 = $$sroa$15$2;$$sroa$7$141 = $$sroa$7$1; - label = 16; + $26 = ($$sroa$0$1|0)==(0|0); + if ($26) { + $$sroa$10$141 = $$sroa$10$1;$$sroa$13$147 = $$sroa$13$1;$$sroa$15$249 = $$sroa$15$2;$$sroa$7$143 = $$sroa$7$1; } else { HEAP32[$vararg_buffer4>>2] = $1; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $$sroa$7$1; $vararg_ptr8 = ((($vararg_buffer4)) + 8|0); HEAP32[$vararg_ptr8>>2] = $$sroa$10$1; - _TraceLog(0,10465,$vararg_buffer4); - $$sroa$0$142 = $$sroa$0$1;$$sroa$10$138 = $$sroa$10$1;$$sroa$13$136 = $$sroa$13$1;$$sroa$15$244 = $$sroa$15$2;$$sroa$7$140 = $$sroa$7$1; + _TraceLog(0,10773,$vararg_buffer4); + $$sroa$0$144 = $$sroa$0$1;$$sroa$10$140 = $$sroa$10$1;$$sroa$13$146 = $$sroa$13$1;$$sroa$15$248 = $$sroa$15$2;$$sroa$7$142 = $$sroa$7$1; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; + STACKTOP = sp;return; } } - if ((label|0) == 16) { - HEAP32[$vararg_buffer9>>2] = $1; - _TraceLog(2,10504,$vararg_buffer9); - $$sroa$0$142 = 0;$$sroa$10$138 = $$sroa$10$139;$$sroa$13$136 = $$sroa$13$137;$$sroa$15$244 = $$sroa$15$245;$$sroa$7$140 = $$sroa$7$141; - } - HEAP32[$0>>2] = $$sroa$0$142; - $$sroa$7$0$$sroa_idx12 = ((($0)) + 4|0); - HEAP32[$$sroa$7$0$$sroa_idx12>>2] = $$sroa$7$140; - $$sroa$10$0$$sroa_idx16 = ((($0)) + 8|0); - HEAP32[$$sroa$10$0$$sroa_idx16>>2] = $$sroa$10$138; - $$sroa$13$0$$sroa_idx20 = ((($0)) + 12|0); - HEAP32[$$sroa$13$0$$sroa_idx20>>2] = $$sroa$13$136; - $$sroa$15$0$$sroa_idx24 = ((($0)) + 16|0); - HEAP32[$$sroa$15$0$$sroa_idx24>>2] = $$sroa$15$244; + HEAP32[$vararg_buffer9>>2] = $1; + _TraceLog(2,10812,$vararg_buffer9); + $$sroa$0$144 = 0;$$sroa$10$140 = $$sroa$10$141;$$sroa$13$146 = $$sroa$13$147;$$sroa$15$248 = $$sroa$15$249;$$sroa$7$142 = $$sroa$7$143; + HEAP32[$0>>2] = $$sroa$0$144; + $$sroa$7$0$$sroa_idx16 = ((($0)) + 4|0); + HEAP32[$$sroa$7$0$$sroa_idx16>>2] = $$sroa$7$142; + $$sroa$10$0$$sroa_idx20 = ((($0)) + 8|0); + HEAP32[$$sroa$10$0$$sroa_idx20>>2] = $$sroa$10$140; + $$sroa$13$0$$sroa_idx24 = ((($0)) + 12|0); + HEAP32[$$sroa$13$0$$sroa_idx24>>2] = $$sroa$13$146; + $$sroa$15$0$$sroa_idx28 = ((($0)) + 16|0); + HEAP32[$$sroa$15$0$$sroa_idx28>>2] = $$sroa$15$248; STACKTOP = sp;return; } function _LoadResource($0,$1) { @@ -22173,11 +22136,11 @@ function _LoadResource($0,$1) { $vararg_buffer = sp; $2 = sp + 64|0; $3 = sp + 32|0; - $4 = (_fopen($0,10563)|0); + $4 = (_fopen($0,10871)|0); $5 = ($4|0)==(0|0); if ($5) { HEAP32[$vararg_buffer>>2] = $0; - _TraceLog(2,10566,$vararg_buffer); + _TraceLog(2,10874,$vararg_buffer); $$2 = 0; STACKTOP = sp;return ($$2|0); } @@ -22276,7 +22239,7 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer4>>2] = $0; $vararg_ptr7 = ((($vararg_buffer4)) + 4|0); HEAP32[$vararg_ptr7>>2] = $67; - _TraceLog(0,10663,$vararg_buffer4); + _TraceLog(0,10971,$vararg_buffer4); } (_fread($3,32,1,$4)|0); $68 = (($$05764) + 1)|0; @@ -22311,14 +22274,14 @@ function _LoadResource($0,$1) { HEAP32[$vararg_buffer8>>2] = $0; $vararg_ptr11 = ((($vararg_buffer8)) + 4|0); HEAP32[$vararg_ptr11>>2] = $1; - _TraceLog(2,10709,$vararg_buffer8); + _TraceLog(2,11017,$vararg_buffer8); $$1 = $$0$lcssa; } else { $$1 = $$0$lcssa; } } else { HEAP32[$vararg_buffer1>>2] = $0; - _TraceLog(2,10617,$vararg_buffer1); + _TraceLog(2,10925,$vararg_buffer1); $$1 = 0; } (_fclose($4)|0); @@ -22408,7 +22371,7 @@ function _ImageCopy($0,$1) { break; } default: { - _TraceLog(2,10535,$vararg_buffer); + _TraceLog(2,10843,$vararg_buffer); $$0 = $6; } } @@ -22453,27 +22416,27 @@ function _DecompressData($0,$1,$2) { $3 = (_malloc($2)|0); $4 = ($3|0)==(0|0); if ($4) { - _TraceLog(2,10759,$vararg_buffer); + _TraceLog(2,11067,$vararg_buffer); STACKTOP = sp;return ($3|0); } $5 = (_tinfl_decompress_mem_to_mem($3,$2,$0,$1,1)|0); $6 = ($5|0)==(-1); if ($6) { - _TraceLog(2,10798,$vararg_buffer1); + _TraceLog(2,11106,$vararg_buffer1); _free($3); } $7 = ($5|0)==($2|0); if (!($7)) { - _TraceLog(2,10824,$vararg_buffer3); + _TraceLog(2,11132,$vararg_buffer3); HEAP32[$vararg_buffer5>>2] = $2; - _TraceLog(2,10887,$vararg_buffer5); + _TraceLog(2,11195,$vararg_buffer5); HEAP32[$vararg_buffer7>>2] = $5; - _TraceLog(2,10922,$vararg_buffer7); + _TraceLog(2,11230,$vararg_buffer7); } HEAP32[$vararg_buffer10>>2] = $1; $vararg_ptr13 = ((($vararg_buffer10)) + 4|0); HEAP32[$vararg_ptr13>>2] = $5; - _TraceLog(0,10957,$vararg_buffer10); + _TraceLog(0,11265,$vararg_buffer10); STACKTOP = sp;return ($3|0); } function _tinfl_decompress_mem_to_mem($0,$1,$2,$3,$4) { @@ -23656,7 +23619,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $196 = $$01300 << $$37; $197 = $196 | $$371346; $198 = (($$37) + 8)|0; - $199 = (11014 + ($$361133)|0); + $199 = (11322 + ($$361133)|0); $200 = HEAP8[$199>>0]|0; $201 = $200 << 24 >> 24; $202 = ($198>>>0)<($201>>>0); @@ -24086,7 +24049,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { label = 0; $185 = ($$331130>>>0)<(3); if ($185) { - $186 = (11014 + ($$331130)|0); + $186 = (11322 + ($$331130)|0); $187 = HEAP8[$186>>0]|0; $188 = $187 << 24 >> 24; $189 = ($$34>>>0)<($188>>>0); @@ -24124,7 +24087,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { } case 68: { label = 0; - $203 = (11014 + ($$371134)|0); + $203 = (11322 + ($$371134)|0); $204 = HEAP8[$203>>0]|0; $205 = $204 << 24 >> 24; $206 = 1 << $205; @@ -24163,7 +24126,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $232 = $$431352 >>> 3; $233 = (($$43) + -3)|0; $234 = $231&255; - $235 = (11018 + ($$421139)|0); + $235 = (11326 + ($$421139)|0); $236 = HEAP8[$235>>0]|0; $237 = $236&255; $238 = (((($0)) + 7040|0) + ($237)|0); @@ -24570,7 +24533,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { continue L46; } $495 = (($$2986) + -16)|0; - $496 = (11037 + ($495)|0); + $496 = (11345 + ($495)|0); $497 = HEAP8[$496>>0]|0; $498 = $497 << 24 >> 24; $499 = ($488>>>0)<($498>>>0); @@ -24607,7 +24570,7 @@ function _tinfl_decompress($0,$1,$2,$3,$4,$5,$6) { $513 = $$551364 >>> $$551258; $514 = (($$55) - ($$551258))|0; $515 = (($$531044) + -16)|0; - $516 = (11041 + ($515)|0); + $516 = (11349 + ($515)|0); $517 = HEAP8[$516>>0]|0; $518 = $517 << 24 >> 24; $519 = (($518) + ($512))|0; @@ -25524,7 +25487,7 @@ function _GetTextureData($0,$1) { $5 = (_rlglReadTexturePixels($$byval_copy)|0); $6 = ($5|0)==(0|0); if ($6) { - _TraceLog(2,11086,$vararg_buffer1); + _TraceLog(2,11394,$vararg_buffer1); $$sroa$0$0 = 0;$$sroa$6$0 = 0;$$sroa$7$0 = 0;$$sroa$9$0 = 0; break; } @@ -25540,10 +25503,10 @@ function _GetTextureData($0,$1) { $13 = HEAP32[$2>>2]|0; $$sink = $13; } - _TraceLog(0,11045,$vararg_buffer); + _TraceLog(0,11353,$vararg_buffer); $$sroa$0$0 = $5;$$sroa$6$0 = $8;$$sroa$7$0 = $10;$$sroa$9$0 = $$sink; } else { - _TraceLog(2,11127,$vararg_buffer3); + _TraceLog(2,11435,$vararg_buffer3); $$sroa$0$0 = 0;$$sroa$6$0 = 0;$$sroa$7$0 = 0;$$sroa$9$0 = 0; } } while(0); @@ -25562,7 +25525,7 @@ function _GetDefaultFont($0) { $0 = $0|0; var label = 0, sp = 0; sp = STACKTOP; - ;HEAP32[$0>>2]=HEAP32[16944>>2]|0;HEAP32[$0+4>>2]=HEAP32[16944+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[16944+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[16944+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[16944+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[16944+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[16944+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[16944+28>>2]|0; + ;HEAP32[$0>>2]=HEAP32[17256>>2]|0;HEAP32[$0+4>>2]=HEAP32[17256+4>>2]|0;HEAP32[$0+8>>2]=HEAP32[17256+8>>2]|0;HEAP32[$0+12>>2]=HEAP32[17256+12>>2]|0;HEAP32[$0+16>>2]=HEAP32[17256+16>>2]|0;HEAP32[$0+20>>2]=HEAP32[17256+20>>2]|0;HEAP32[$0+24>>2]=HEAP32[17256+24>>2]|0;HEAP32[$0+28>>2]=HEAP32[17256+28>>2]|0; return; } function _GetCharIndex($0,$1) { @@ -26068,7 +26031,7 @@ function _emscripten_GetProcAddress($0) { $10 = HEAP32[$2>>2]|0; (_strcpy($9,$10)|0); $11 = HEAP32[$3>>2]|0; - $12 = (_strstr($11,11173)|0); + $12 = (_strstr($11,11481)|0); HEAP32[$4>>2] = $12; $13 = HEAP32[$4>>2]|0; $14 = ($13|0)!=(0|0); @@ -26077,7 +26040,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$15>>0] = 0; } $16 = HEAP32[$3>>2]|0; - $17 = (_strstr($16,11177)|0); + $17 = (_strstr($16,11485)|0); HEAP32[$4>>2] = $17; $18 = HEAP32[$4>>2]|0; $19 = ($18|0)!=(0|0); @@ -26086,7 +26049,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$20>>0] = 0; } $21 = HEAP32[$3>>2]|0; - $22 = (_strstr($21,11181)|0); + $22 = (_strstr($21,11489)|0); HEAP32[$4>>2] = $22; $23 = HEAP32[$4>>2]|0; $24 = ($23|0)!=(0|0); @@ -26095,7 +26058,7 @@ function _emscripten_GetProcAddress($0) { HEAP8[$25>>0] = 0; } $26 = HEAP32[$3>>2]|0; - $27 = (_strstr($26,11185)|0); + $27 = (_strstr($26,11493)|0); HEAP32[$4>>2] = $27; $28 = HEAP32[$4>>2]|0; $29 = ($28|0)!=(0|0); @@ -26104,1210 +26067,1210 @@ function _emscripten_GetProcAddress($0) { HEAP8[$30>>0] = 0; } $31 = HEAP32[$3>>2]|0; - $32 = (_strcmp($31,11191)|0); + $32 = (_strcmp($31,11499)|0); $33 = ($32|0)!=(0); do { if ($33) { $34 = HEAP32[$3>>2]|0; - $35 = (_strcmp($34,11229)|0); + $35 = (_strcmp($34,11537)|0); $36 = ($35|0)!=(0); if (!($36)) { - HEAP32[$3>>2] = 11248; + HEAP32[$3>>2] = 11556; break; } $37 = HEAP32[$3>>2]|0; - $38 = (_strcmp($37,11261)|0); + $38 = (_strcmp($37,11569)|0); $39 = ($38|0)!=(0); if (!($39)) { - HEAP32[$3>>2] = 11282; + HEAP32[$3>>2] = 11590; break; } $40 = HEAP32[$3>>2]|0; - $41 = (_strcmp($40,11297)|0); + $41 = (_strcmp($40,11605)|0); $42 = ($41|0)!=(0); if (!($42)) { - HEAP32[$3>>2] = 11312; + HEAP32[$3>>2] = 11620; break; } $43 = HEAP32[$3>>2]|0; - $44 = (_strcmp($43,11327)|0); + $44 = (_strcmp($43,11635)|0); $45 = ($44|0)!=(0); if (!($45)) { - HEAP32[$3>>2] = 11342; + HEAP32[$3>>2] = 11650; } } else { - HEAP32[$3>>2] = 11213; + HEAP32[$3>>2] = 11521; } } while(0); $46 = HEAP32[$3>>2]|0; - $47 = (_strcmp($46,11357)|0); + $47 = (_strcmp($46,11665)|0); $48 = ($47|0)!=(0); do { if ($48) { $49 = HEAP32[$3>>2]|0; - $50 = (_strcmp($49,11371)|0); + $50 = (_strcmp($49,11679)|0); $51 = ($50|0)!=(0); if (!($51)) { HEAP32[$1>>2] = 3; break; } $52 = HEAP32[$3>>2]|0; - $53 = (_strcmp($52,11383)|0); + $53 = (_strcmp($52,11691)|0); $54 = ($53|0)!=(0); if (!($54)) { HEAP32[$1>>2] = 7; break; } $55 = HEAP32[$3>>2]|0; - $56 = (_strcmp($55,11397)|0); + $56 = (_strcmp($55,11705)|0); $57 = ($56|0)!=(0); if (!($57)) { HEAP32[$1>>2] = 8; break; } $58 = HEAP32[$3>>2]|0; - $59 = (_strcmp($58,11409)|0); + $59 = (_strcmp($58,11717)|0); $60 = ($59|0)!=(0); if (!($60)) { HEAP32[$1>>2] = 9; break; } $61 = HEAP32[$3>>2]|0; - $62 = (_strcmp($61,11423)|0); + $62 = (_strcmp($61,11731)|0); $63 = ($62|0)!=(0); if (!($63)) { HEAP32[$1>>2] = 10; break; } $64 = HEAP32[$3>>2]|0; - $65 = (_strcmp($64,11437)|0); + $65 = (_strcmp($64,11745)|0); $66 = ($65|0)!=(0); if (!($66)) { HEAP32[$1>>2] = 11; break; } $67 = HEAP32[$3>>2]|0; - $68 = (_strcmp($67,11454)|0); + $68 = (_strcmp($67,11762)|0); $69 = ($68|0)!=(0); if (!($69)) { HEAP32[$1>>2] = 1; break; } $70 = HEAP32[$3>>2]|0; - $71 = (_strcmp($70,11477)|0); + $71 = (_strcmp($70,11785)|0); $72 = ($71|0)!=(0); if (!($72)) { HEAP32[$1>>2] = 1; break; } $73 = HEAP32[$3>>2]|0; - $74 = (_strcmp($73,11503)|0); + $74 = (_strcmp($73,11811)|0); $75 = ($74|0)!=(0); if (!($75)) { HEAP32[$1>>2] = 2; break; } $76 = HEAP32[$3>>2]|0; - $77 = (_strcmp($76,11516)|0); + $77 = (_strcmp($76,11824)|0); $78 = ($77|0)!=(0); if (!($78)) { HEAP32[$1>>2] = 3; break; } $79 = HEAP32[$3>>2]|0; - $80 = (_strcmp($79,11532)|0); + $80 = (_strcmp($79,11840)|0); $81 = ($80|0)!=(0); if (!($81)) { HEAP32[$1>>2] = 1; break; } $82 = HEAP32[$3>>2]|0; - $83 = (_strcmp($82,11545)|0); + $83 = (_strcmp($82,11853)|0); $84 = ($83|0)!=(0); if (!($84)) { HEAP32[$1>>2] = 12; break; } $85 = HEAP32[$3>>2]|0; - $86 = (_strcmp($85,11559)|0); + $86 = (_strcmp($85,11867)|0); $87 = ($86|0)!=(0); if (!($87)) { HEAP32[$1>>2] = 2; break; } $88 = HEAP32[$3>>2]|0; - $89 = (_strcmp($88,11579)|0); + $89 = (_strcmp($88,11887)|0); $90 = ($89|0)!=(0); if (!($90)) { HEAP32[$1>>2] = 3; break; } $91 = HEAP32[$3>>2]|0; - $92 = (_strcmp($91,11599)|0); + $92 = (_strcmp($91,11907)|0); $93 = ($92|0)!=(0); if (!($93)) { HEAP32[$1>>2] = 4; break; } $94 = HEAP32[$3>>2]|0; - $95 = (_strcmp($94,11616)|0); + $95 = (_strcmp($94,11924)|0); $96 = ($95|0)!=(0); if (!($96)) { HEAP32[$1>>2] = 5; break; } $97 = HEAP32[$3>>2]|0; - $98 = (_strcmp($97,11633)|0); + $98 = (_strcmp($97,11941)|0); $99 = ($98|0)!=(0); if (!($99)) { HEAP32[$1>>2] = 4; break; } $100 = HEAP32[$3>>2]|0; - $101 = (_strcmp($100,11645)|0); + $101 = (_strcmp($100,11953)|0); $102 = ($101|0)!=(0); if (!($102)) { HEAP32[$1>>2] = 13; break; } $103 = HEAP32[$3>>2]|0; - $104 = (_strcmp($103,11658)|0); + $104 = (_strcmp($103,11966)|0); $105 = ($104|0)!=(0); if (!($105)) { HEAP32[$1>>2] = 14; break; } $106 = HEAP32[$3>>2]|0; - $107 = (_strcmp($106,11674)|0); + $107 = (_strcmp($106,11982)|0); $108 = ($107|0)!=(0); if (!($108)) { HEAP32[$1>>2] = 6; break; } $109 = HEAP32[$3>>2]|0; - $110 = (_strcmp($109,11697)|0); + $110 = (_strcmp($109,12005)|0); $111 = ($110|0)!=(0); if (!($111)) { HEAP32[$1>>2] = 2; break; } $112 = HEAP32[$3>>2]|0; - $113 = (_strcmp($112,11710)|0); + $113 = (_strcmp($112,12018)|0); $114 = ($113|0)!=(0); if (!($114)) { HEAP32[$1>>2] = 3; break; } $115 = HEAP32[$3>>2]|0; - $116 = (_strcmp($115,11726)|0); + $116 = (_strcmp($115,12034)|0); $117 = ($116|0)!=(0); if (!($117)) { HEAP32[$1>>2] = 5; break; } $118 = HEAP32[$3>>2]|0; - $119 = (_strcmp($118,11737)|0); + $119 = (_strcmp($118,12045)|0); $120 = ($119|0)!=(0); if (!($120)) { HEAP32[$1>>2] = 15; break; } $121 = HEAP32[$3>>2]|0; - $122 = (_strcmp($121,11756)|0); + $122 = (_strcmp($121,12064)|0); $123 = ($122|0)!=(0); if (!($123)) { HEAP32[$1>>2] = 16; break; } $124 = HEAP32[$3>>2]|0; - $125 = (_strcmp($124,11778)|0); + $125 = (_strcmp($124,12086)|0); $126 = ($125|0)!=(0); if (!($126)) { HEAP32[$1>>2] = 17; break; } $127 = HEAP32[$3>>2]|0; - $128 = (_strcmp($127,11797)|0); + $128 = (_strcmp($127,12105)|0); $129 = ($128|0)!=(0); if (!($129)) { HEAP32[$1>>2] = 7; break; } $130 = HEAP32[$3>>2]|0; - $131 = (_strcmp($130,11826)|0); + $131 = (_strcmp($130,12134)|0); $132 = ($131|0)!=(0); if (!($132)) { HEAP32[$1>>2] = 6; break; } $133 = HEAP32[$3>>2]|0; - $134 = (_strcmp($133,11843)|0); + $134 = (_strcmp($133,12151)|0); $135 = ($134|0)!=(0); if (!($135)) { HEAP32[$1>>2] = 8; break; } $136 = HEAP32[$3>>2]|0; - $137 = (_strcmp($136,11858)|0); + $137 = (_strcmp($136,12166)|0); $138 = ($137|0)!=(0); if (!($138)) { HEAP32[$1>>2] = 9; break; } $139 = HEAP32[$3>>2]|0; - $140 = (_strcmp($139,11873)|0); + $140 = (_strcmp($139,12181)|0); $141 = ($140|0)!=(0); if (!($141)) { HEAP32[$1>>2] = 1; break; } $142 = HEAP32[$3>>2]|0; - $143 = (_strcmp($142,11894)|0); + $143 = (_strcmp($142,12202)|0); $144 = ($143|0)!=(0); if (!($144)) { HEAP32[$1>>2] = 10; break; } $145 = HEAP32[$3>>2]|0; - $146 = (_strcmp($145,11914)|0); + $146 = (_strcmp($145,12222)|0); $147 = ($146|0)!=(0); if (!($147)) { HEAP32[$1>>2] = 11; break; } $148 = HEAP32[$3>>2]|0; - $149 = (_strcmp($148,11934)|0); + $149 = (_strcmp($148,12242)|0); $150 = ($149|0)!=(0); if (!($150)) { HEAP32[$1>>2] = 12; break; } $151 = HEAP32[$3>>2]|0; - $152 = (_strcmp($151,11960)|0); + $152 = (_strcmp($151,12268)|0); $153 = ($152|0)!=(0); if (!($153)) { HEAP32[$1>>2] = 2; break; } $154 = HEAP32[$3>>2]|0; - $155 = (_strcmp($154,11979)|0); + $155 = (_strcmp($154,12287)|0); $156 = ($155|0)!=(0); if (!($156)) { HEAP32[$1>>2] = 1; break; } $157 = HEAP32[$3>>2]|0; - $158 = (_strcmp($157,11991)|0); + $158 = (_strcmp($157,12299)|0); $159 = ($158|0)!=(0); if (!($159)) { HEAP32[$1>>2] = 3; break; } $160 = HEAP32[$3>>2]|0; - $161 = (_strcmp($160,12003)|0); + $161 = (_strcmp($160,12311)|0); $162 = ($161|0)!=(0); if (!($162)) { HEAP32[$1>>2] = 1; break; } $163 = HEAP32[$3>>2]|0; - $164 = (_strcmp($163,12015)|0); + $164 = (_strcmp($163,12323)|0); $165 = ($164|0)!=(0); if (!($165)) { HEAP32[$1>>2] = 1; break; } $166 = HEAP32[$3>>2]|0; - $167 = (_strcmp($166,12027)|0); + $167 = (_strcmp($166,12335)|0); $168 = ($167|0)!=(0); if (!($168)) { HEAP32[$1>>2] = 18; break; } $169 = HEAP32[$3>>2]|0; - $170 = (_strcmp($169,12039)|0); + $170 = (_strcmp($169,12347)|0); $171 = ($170|0)!=(0); if (!($171)) { HEAP32[$1>>2] = 13; break; } $172 = HEAP32[$3>>2]|0; - $173 = (_strcmp($172,12051)|0); + $173 = (_strcmp($172,12359)|0); $174 = ($173|0)!=(0); if (!($174)) { HEAP32[$1>>2] = 4; break; } $175 = HEAP32[$3>>2]|0; - $176 = (_strcmp($175,12063)|0); + $176 = (_strcmp($175,12371)|0); $177 = ($176|0)!=(0); if (!($177)) { HEAP32[$1>>2] = 2; break; } $178 = HEAP32[$3>>2]|0; - $179 = (_strcmp($178,12075)|0); + $179 = (_strcmp($178,12383)|0); $180 = ($179|0)!=(0); if (!($180)) { HEAP32[$1>>2] = 14; break; } $181 = HEAP32[$3>>2]|0; - $182 = (_strcmp($181,12088)|0); + $182 = (_strcmp($181,12396)|0); $183 = ($182|0)!=(0); if (!($183)) { HEAP32[$1>>2] = 15; break; } $184 = HEAP32[$3>>2]|0; - $185 = (_strcmp($184,12101)|0); + $185 = (_strcmp($184,12409)|0); $186 = ($185|0)!=(0); if (!($186)) { HEAP32[$1>>2] = 16; break; } $187 = HEAP32[$3>>2]|0; - $188 = (_strcmp($187,12114)|0); + $188 = (_strcmp($187,12422)|0); $189 = ($188|0)!=(0); if (!($189)) { HEAP32[$1>>2] = 17; break; } $190 = HEAP32[$3>>2]|0; - $191 = (_strcmp($190,12127)|0); + $191 = (_strcmp($190,12435)|0); $192 = ($191|0)!=(0); if (!($192)) { HEAP32[$1>>2] = 18; break; } $193 = HEAP32[$3>>2]|0; - $194 = (_strcmp($193,12140)|0); + $194 = (_strcmp($193,12448)|0); $195 = ($194|0)!=(0); if (!($195)) { HEAP32[$1>>2] = 19; break; } $196 = HEAP32[$3>>2]|0; - $197 = (_strcmp($196,12153)|0); + $197 = (_strcmp($196,12461)|0); $198 = ($197|0)!=(0); if (!($198)) { HEAP32[$1>>2] = 20; break; } $199 = HEAP32[$3>>2]|0; - $200 = (_strcmp($199,12166)|0); + $200 = (_strcmp($199,12474)|0); $201 = ($200|0)!=(0); if (!($201)) { HEAP32[$1>>2] = 21; break; } $202 = HEAP32[$3>>2]|0; - $203 = (_strcmp($202,12179)|0); + $203 = (_strcmp($202,12487)|0); $204 = ($203|0)!=(0); if (!($204)) { HEAP32[$1>>2] = 5; break; } $205 = HEAP32[$3>>2]|0; - $206 = (_strcmp($205,12198)|0); + $206 = (_strcmp($205,12506)|0); $207 = ($206|0)!=(0); if (!($207)) { HEAP32[$1>>2] = 6; break; } $208 = HEAP32[$3>>2]|0; - $209 = (_strcmp($208,12217)|0); + $209 = (_strcmp($208,12525)|0); $210 = ($209|0)!=(0); if (!($210)) { HEAP32[$1>>2] = 7; break; } $211 = HEAP32[$3>>2]|0; - $212 = (_strcmp($211,12236)|0); + $212 = (_strcmp($211,12544)|0); $213 = ($212|0)!=(0); if (!($213)) { HEAP32[$1>>2] = 19; break; } $214 = HEAP32[$3>>2]|0; - $215 = (_strcmp($214,12249)|0); + $215 = (_strcmp($214,12557)|0); $216 = ($215|0)!=(0); if (!($216)) { HEAP32[$1>>2] = 20; break; } $217 = HEAP32[$3>>2]|0; - $218 = (_strcmp($217,12267)|0); + $218 = (_strcmp($217,12575)|0); $219 = ($218|0)!=(0); if (!($219)) { HEAP32[$1>>2] = 21; break; } $220 = HEAP32[$3>>2]|0; - $221 = (_strcmp($220,12285)|0); + $221 = (_strcmp($220,12593)|0); $222 = ($221|0)!=(0); if (!($222)) { HEAP32[$1>>2] = 22; break; } $223 = HEAP32[$3>>2]|0; - $224 = (_strcmp($223,12303)|0); + $224 = (_strcmp($223,12611)|0); $225 = ($224|0)!=(0); if (!($225)) { HEAP32[$1>>2] = 23; break; } $226 = HEAP32[$3>>2]|0; - $227 = (_strcmp($226,12321)|0); + $227 = (_strcmp($226,12629)|0); $228 = ($227|0)!=(0); if (!($228)) { HEAP32[$1>>2] = 2; break; } $229 = HEAP32[$3>>2]|0; - $230 = (_strcmp($229,12341)|0); + $230 = (_strcmp($229,12649)|0); $231 = ($230|0)!=(0); if (!($231)) { HEAP32[$1>>2] = 3; break; } $232 = HEAP32[$3>>2]|0; - $233 = (_strcmp($232,11282)|0); + $233 = (_strcmp($232,11590)|0); $234 = ($233|0)!=(0); if (!($234)) { HEAP32[$1>>2] = 7; break; } $235 = HEAP32[$3>>2]|0; - $236 = (_strcmp($235,12359)|0); + $236 = (_strcmp($235,12667)|0); $237 = ($236|0)!=(0); if (!($237)) { HEAP32[$1>>2] = 1; break; } $238 = HEAP32[$3>>2]|0; - $239 = (_strcmp($238,12374)|0); + $239 = (_strcmp($238,12682)|0); $240 = ($239|0)!=(0); if (!($240)) { HEAP32[$1>>2] = 8; break; } $241 = HEAP32[$3>>2]|0; - $242 = (_strcmp($241,12395)|0); + $242 = (_strcmp($241,12703)|0); $243 = ($242|0)!=(0); if (!($243)) { HEAP32[$1>>2] = 9; break; } $244 = HEAP32[$3>>2]|0; - $245 = (_strcmp($244,12410)|0); + $245 = (_strcmp($244,12718)|0); $246 = ($245|0)!=(0); if (!($246)) { HEAP32[$1>>2] = 10; break; } $247 = HEAP32[$3>>2]|0; - $248 = (_strcmp($247,12428)|0); + $248 = (_strcmp($247,12736)|0); $249 = ($248|0)!=(0); if (!($249)) { HEAP32[$1>>2] = 2; break; } $250 = HEAP32[$3>>2]|0; - $251 = (_strcmp($250,12444)|0); + $251 = (_strcmp($250,12752)|0); $252 = ($251|0)!=(0); if (!($252)) { HEAP32[$1>>2] = 11; break; } $253 = HEAP32[$3>>2]|0; - $254 = (_strcmp($253,12463)|0); + $254 = (_strcmp($253,12771)|0); $255 = ($254|0)!=(0); if (!($255)) { HEAP32[$1>>2] = 22; break; } $256 = HEAP32[$3>>2]|0; - $257 = (_strcmp($256,12477)|0); + $257 = (_strcmp($256,12785)|0); $258 = ($257|0)!=(0); if (!($258)) { HEAP32[$1>>2] = 23; break; } $259 = HEAP32[$3>>2]|0; - $260 = (_strcmp($259,12492)|0); + $260 = (_strcmp($259,12800)|0); $261 = ($260|0)!=(0); if (!($261)) { HEAP32[$1>>2] = 8; break; } $262 = HEAP32[$3>>2]|0; - $263 = (_strcmp($262,11213)|0); + $263 = (_strcmp($262,11521)|0); $264 = ($263|0)!=(0); if (!($264)) { HEAP32[$1>>2] = 1; break; } $265 = HEAP32[$3>>2]|0; - $266 = (_strcmp($265,12503)|0); + $266 = (_strcmp($265,12811)|0); $267 = ($266|0)!=(0); if (!($267)) { HEAP32[$1>>2] = 3; break; } $268 = HEAP32[$3>>2]|0; - $269 = (_strcmp($268,11312)|0); + $269 = (_strcmp($268,11620)|0); $270 = ($269|0)!=(0); if (!($270)) { HEAP32[$1>>2] = 24; break; } $271 = HEAP32[$3>>2]|0; - $272 = (_strcmp($271,11342)|0); + $272 = (_strcmp($271,11650)|0); $273 = ($272|0)!=(0); if (!($273)) { HEAP32[$1>>2] = 25; break; } $274 = HEAP32[$3>>2]|0; - $275 = (_strcmp($274,12519)|0); + $275 = (_strcmp($274,12827)|0); $276 = ($275|0)!=(0); if (!($276)) { HEAP32[$1>>2] = 12; break; } $277 = HEAP32[$3>>2]|0; - $278 = (_strcmp($277,12546)|0); + $278 = (_strcmp($277,12854)|0); $279 = ($278|0)!=(0); if (!($279)) { HEAP32[$1>>2] = 4; break; } $280 = HEAP32[$3>>2]|0; - $281 = (_strcmp($280,12560)|0); + $281 = (_strcmp($280,12868)|0); $282 = ($281|0)!=(0); if (!($282)) { HEAP32[$1>>2] = 13; break; } $283 = HEAP32[$3>>2]|0; - $284 = (_strcmp($283,11248)|0); + $284 = (_strcmp($283,11556)|0); $285 = ($284|0)!=(0); if (!($285)) { HEAP32[$1>>2] = 5; break; } $286 = HEAP32[$3>>2]|0; - $287 = (_strcmp($286,12580)|0); + $287 = (_strcmp($286,12888)|0); $288 = ($287|0)!=(0); if (!($288)) { HEAP32[$1>>2] = 6; break; } $289 = HEAP32[$3>>2]|0; - $290 = (_strcmp($289,12598)|0); + $290 = (_strcmp($289,12906)|0); $291 = ($290|0)!=(0); if (!($291)) { HEAP32[$1>>2] = 9; break; } $292 = HEAP32[$3>>2]|0; - $293 = (_strcmp($292,12610)|0); + $293 = (_strcmp($292,12918)|0); $294 = ($293|0)!=(0); if (!($294)) { HEAP32[$1>>2] = 24; break; } $295 = HEAP32[$3>>2]|0; - $296 = (_strcmp($295,12631)|0); + $296 = (_strcmp($295,12939)|0); $297 = ($296|0)!=(0); if (!($297)) { HEAP32[$1>>2] = 26; break; } $298 = HEAP32[$3>>2]|0; - $299 = (_strcmp($298,12649)|0); + $299 = (_strcmp($298,12957)|0); $300 = ($299|0)!=(0); if (!($300)) { HEAP32[$1>>2] = 27; break; } $301 = HEAP32[$3>>2]|0; - $302 = (_strcmp($301,12667)|0); + $302 = (_strcmp($301,12975)|0); $303 = ($302|0)!=(0); if (!($303)) { HEAP32[$1>>2] = 28; break; } $304 = HEAP32[$3>>2]|0; - $305 = (_strcmp($304,12688)|0); + $305 = (_strcmp($304,12996)|0); $306 = ($305|0)!=(0); if (!($306)) { HEAP32[$1>>2] = 14; break; } $307 = HEAP32[$3>>2]|0; - $308 = (_strcmp($307,12714)|0); + $308 = (_strcmp($307,13022)|0); $309 = ($308|0)!=(0); if (!($309)) { HEAP32[$1>>2] = 3; break; } $310 = HEAP32[$3>>2]|0; - $311 = (_strcmp($310,12737)|0); + $311 = (_strcmp($310,13045)|0); $312 = ($311|0)!=(0); if (!($312)) { HEAP32[$1>>2] = 15; break; } $313 = HEAP32[$3>>2]|0; - $314 = (_strcmp($313,12775)|0); + $314 = (_strcmp($313,13083)|0); $315 = ($314|0)!=(0); if (!($315)) { HEAP32[$1>>2] = 10; break; } $316 = HEAP32[$3>>2]|0; - $317 = (_strcmp($316,12791)|0); + $317 = (_strcmp($316,13099)|0); $318 = ($317|0)!=(0); if (!($318)) { HEAP32[$1>>2] = 7; break; } $319 = HEAP32[$3>>2]|0; - $320 = (_strcmp($319,12806)|0); + $320 = (_strcmp($319,13114)|0); $321 = ($320|0)!=(0); if (!($321)) { HEAP32[$1>>2] = 25; break; } $322 = HEAP32[$3>>2]|0; - $323 = (_strcmp($322,12829)|0); + $323 = (_strcmp($322,13137)|0); $324 = ($323|0)!=(0); if (!($324)) { HEAP32[$1>>2] = 16; break; } $325 = HEAP32[$3>>2]|0; - $326 = (_strcmp($325,12842)|0); + $326 = (_strcmp($325,13150)|0); $327 = ($326|0)!=(0); if (!($327)) { HEAP32[$1>>2] = 29; break; } $328 = HEAP32[$3>>2]|0; - $329 = (_strcmp($328,12856)|0); + $329 = (_strcmp($328,13164)|0); $330 = ($329|0)!=(0); if (!($330)) { HEAP32[$1>>2] = 30; break; } $331 = HEAP32[$3>>2]|0; - $332 = (_strcmp($331,12870)|0); + $332 = (_strcmp($331,13178)|0); $333 = ($332|0)!=(0); if (!($333)) { HEAP32[$1>>2] = 1; break; } $334 = HEAP32[$3>>2]|0; - $335 = (_strcmp($334,12890)|0); + $335 = (_strcmp($334,13198)|0); $336 = ($335|0)!=(0); if (!($336)) { HEAP32[$1>>2] = 8; break; } $337 = HEAP32[$3>>2]|0; - $338 = (_strcmp($337,12910)|0); + $338 = (_strcmp($337,13218)|0); $339 = ($338|0)!=(0); if (!($339)) { HEAP32[$1>>2] = 17; break; } $340 = HEAP32[$3>>2]|0; - $341 = (_strcmp($340,12926)|0); + $341 = (_strcmp($340,13234)|0); $342 = ($341|0)!=(0); if (!($342)) { HEAP32[$1>>2] = 18; break; } $343 = HEAP32[$3>>2]|0; - $344 = (_strcmp($343,12944)|0); + $344 = (_strcmp($343,13252)|0); $345 = ($344|0)!=(0); if (!($345)) { HEAP32[$1>>2] = 26; break; } $346 = HEAP32[$3>>2]|0; - $347 = (_strcmp($346,12960)|0); + $347 = (_strcmp($346,13268)|0); $348 = ($347|0)!=(0); if (!($348)) { HEAP32[$1>>2] = 19; break; } $349 = HEAP32[$3>>2]|0; - $350 = (_strcmp($349,12975)|0); + $350 = (_strcmp($349,13283)|0); $351 = ($350|0)!=(0); if (!($351)) { HEAP32[$1>>2] = 9; break; } $352 = HEAP32[$3>>2]|0; - $353 = (_strcmp($352,12997)|0); + $353 = (_strcmp($352,13305)|0); $354 = ($353|0)!=(0); if (!($354)) { HEAP32[$1>>2] = 31; break; } $355 = HEAP32[$3>>2]|0; - $356 = (_strcmp($355,13015)|0); + $356 = (_strcmp($355,13323)|0); $357 = ($356|0)!=(0); if (!($357)) { HEAP32[$1>>2] = 32; break; } $358 = HEAP32[$3>>2]|0; - $359 = (_strcmp($358,13036)|0); + $359 = (_strcmp($358,13344)|0); $360 = ($359|0)!=(0); if (!($360)) { HEAP32[$1>>2] = 10; break; } $361 = HEAP32[$3>>2]|0; - $362 = (_strcmp($361,13054)|0); + $362 = (_strcmp($361,13362)|0); $363 = ($362|0)!=(0); if (!($363)) { HEAP32[$1>>2] = 11; break; } $364 = HEAP32[$3>>2]|0; - $365 = (_strcmp($364,13067)|0); + $365 = (_strcmp($364,13375)|0); $366 = ($365|0)!=(0); if (!($366)) { HEAP32[$1>>2] = 2; break; } $367 = HEAP32[$3>>2]|0; - $368 = (_strcmp($367,13082)|0); + $368 = (_strcmp($367,13390)|0); $369 = ($368|0)!=(0); if (!($369)) { HEAP32[$1>>2] = 12; break; } $370 = HEAP32[$3>>2]|0; - $371 = (_strcmp($370,13096)|0); + $371 = (_strcmp($370,13404)|0); $372 = ($371|0)!=(0); if (!($372)) { HEAP32[$1>>2] = 1; break; } $373 = HEAP32[$3>>2]|0; - $374 = (_strcmp($373,13106)|0); + $374 = (_strcmp($373,13414)|0); $375 = ($374|0)!=(0); if (!($375)) { HEAP32[$1>>2] = 1; break; } $376 = HEAP32[$3>>2]|0; - $377 = (_strcmp($376,13116)|0); + $377 = (_strcmp($376,13424)|0); $378 = ($377|0)!=(0); if (!($378)) { HEAP32[$1>>2] = 2; break; } $379 = HEAP32[$3>>2]|0; - $380 = (_strcmp($379,13138)|0); + $380 = (_strcmp($379,13446)|0); $381 = ($380|0)!=(0); if (!($381)) { HEAP32[$1>>2] = 13; break; } $382 = HEAP32[$3>>2]|0; - $383 = (_strcmp($382,13164)|0); + $383 = (_strcmp($382,13472)|0); $384 = ($383|0)!=(0); if (!($384)) { HEAP32[$1>>2] = 14; break; } $385 = HEAP32[$3>>2]|0; - $386 = (_strcmp($385,13191)|0); + $386 = (_strcmp($385,13499)|0); $387 = ($386|0)!=(0); if (!($387)) { HEAP32[$1>>2] = 27; break; } $388 = HEAP32[$3>>2]|0; - $389 = (_strcmp($388,13204)|0); + $389 = (_strcmp($388,13512)|0); $390 = ($389|0)!=(0); if (!($390)) { HEAP32[$1>>2] = 20; break; } $391 = HEAP32[$3>>2]|0; - $392 = (_strcmp($391,13219)|0); + $392 = (_strcmp($391,13527)|0); $393 = ($392|0)!=(0); if (!($393)) { HEAP32[$1>>2] = 4; break; } $394 = HEAP32[$3>>2]|0; - $395 = (_strcmp($394,13234)|0); + $395 = (_strcmp($394,13542)|0); $396 = ($395|0)!=(0); if (!($396)) { HEAP32[$1>>2] = 3; break; } $397 = HEAP32[$3>>2]|0; - $398 = (_strcmp($397,13258)|0); + $398 = (_strcmp($397,13566)|0); $399 = ($398|0)!=(0); if (!($399)) { HEAP32[$1>>2] = 2; break; } $400 = HEAP32[$3>>2]|0; - $401 = (_strcmp($400,13269)|0); + $401 = (_strcmp($400,13577)|0); $402 = ($401|0)!=(0); if (!($402)) { HEAP32[$1>>2] = 33; break; } $403 = HEAP32[$3>>2]|0; - $404 = (_strcmp($403,13291)|0); + $404 = (_strcmp($403,13599)|0); $405 = ($404|0)!=(0); if (!($405)) { HEAP32[$1>>2] = 21; break; } $406 = HEAP32[$3>>2]|0; - $407 = (_strcmp($406,13313)|0); + $407 = (_strcmp($406,13621)|0); $408 = ($407|0)!=(0); if (!($408)) { HEAP32[$1>>2] = 5; break; } $409 = HEAP32[$3>>2]|0; - $410 = (_strcmp($409,13337)|0); + $410 = (_strcmp($409,13645)|0); $411 = ($410|0)!=(0); if (!($411)) { HEAP32[$1>>2] = 4; break; } $412 = HEAP32[$3>>2]|0; - $413 = (_strcmp($412,13346)|0); + $413 = (_strcmp($412,13654)|0); $414 = ($413|0)!=(0); if (!($414)) { HEAP32[$1>>2] = 5; break; } $415 = HEAP32[$3>>2]|0; - $416 = (_strcmp($415,13354)|0); + $416 = (_strcmp($415,13662)|0); $417 = ($416|0)!=(0); if (!($417)) { HEAP32[$1>>2] = 1; break; } $418 = HEAP32[$3>>2]|0; - $419 = (_strcmp($418,13367)|0); + $419 = (_strcmp($418,13675)|0); $420 = ($419|0)!=(0); if (!($420)) { HEAP32[$1>>2] = 2; break; } $421 = HEAP32[$3>>2]|0; - $422 = (_strcmp($421,13381)|0); + $422 = (_strcmp($421,13689)|0); $423 = ($422|0)!=(0); if (!($423)) { HEAP32[$1>>2] = 15; break; } $424 = HEAP32[$3>>2]|0; - $425 = (_strcmp($424,13393)|0); + $425 = (_strcmp($424,13701)|0); $426 = ($425|0)!=(0); if (!($426)) { HEAP32[$1>>2] = 16; break; } $427 = HEAP32[$3>>2]|0; - $428 = (_strcmp($427,13402)|0); + $428 = (_strcmp($427,13710)|0); $429 = ($428|0)!=(0); if (!($429)) { HEAP32[$1>>2] = 17; break; } $430 = HEAP32[$3>>2]|0; - $431 = (_strcmp($430,13412)|0); + $431 = (_strcmp($430,13720)|0); $432 = ($431|0)!=(0); if (!($432)) { HEAP32[$1>>2] = 18; break; } $433 = HEAP32[$3>>2]|0; - $434 = (_strcmp($433,13424)|0); + $434 = (_strcmp($433,13732)|0); $435 = ($434|0)!=(0); if (!($435)) { HEAP32[$1>>2] = 19; break; } $436 = HEAP32[$3>>2]|0; - $437 = (_strcmp($436,13435)|0); + $437 = (_strcmp($436,13743)|0); $438 = ($437|0)!=(0); if (!($438)) { HEAP32[$1>>2] = 20; break; } $439 = HEAP32[$3>>2]|0; - $440 = (_strcmp($439,13443)|0); + $440 = (_strcmp($439,13751)|0); $441 = ($440|0)!=(0); if (!($441)) { HEAP32[$1>>2] = 3; break; } $442 = HEAP32[$3>>2]|0; - $443 = (_strcmp($442,13455)|0); + $443 = (_strcmp($442,13763)|0); $444 = ($443|0)!=(0); if (!($444)) { HEAP32[$1>>2] = 21; break; } $445 = HEAP32[$3>>2]|0; - $446 = (_strcmp($445,13470)|0); + $446 = (_strcmp($445,13778)|0); $447 = ($446|0)!=(0); if (!($447)) { HEAP32[$1>>2] = 22; break; } $448 = HEAP32[$3>>2]|0; - $449 = (_strcmp($448,13482)|0); + $449 = (_strcmp($448,13790)|0); $450 = ($449|0)!=(0); if (!($450)) { HEAP32[$1>>2] = 23; break; } $451 = HEAP32[$3>>2]|0; - $452 = (_strcmp($451,13496)|0); + $452 = (_strcmp($451,13804)|0); $453 = ($452|0)!=(0); if (!($453)) { HEAP32[$1>>2] = 11; break; } $454 = HEAP32[$3>>2]|0; - $455 = (_strcmp($454,13521)|0); + $455 = (_strcmp($454,13829)|0); $456 = ($455|0)!=(0); if (!($456)) { HEAP32[$1>>2] = 24; break; } $457 = HEAP32[$3>>2]|0; - $458 = (_strcmp($457,13538)|0); + $458 = (_strcmp($457,13846)|0); $459 = ($458|0)!=(0); if (!($459)) { HEAP32[$1>>2] = 25; break; } $460 = HEAP32[$3>>2]|0; - $461 = (_strcmp($460,13554)|0); + $461 = (_strcmp($460,13862)|0); $462 = ($461|0)!=(0); if (!($462)) { HEAP32[$1>>2] = 26; break; } $463 = HEAP32[$3>>2]|0; - $464 = (_strcmp($463,13570)|0); + $464 = (_strcmp($463,13878)|0); $465 = ($464|0)!=(0); if (!($465)) { HEAP32[$1>>2] = 12; break; } $466 = HEAP32[$3>>2]|0; - $467 = (_strcmp($466,13582)|0); + $467 = (_strcmp($466,13890)|0); $468 = ($467|0)!=(0); if (!($468)) { HEAP32[$1>>2] = 34; break; } $469 = HEAP32[$3>>2]|0; - $470 = (_strcmp($469,13594)|0); + $470 = (_strcmp($469,13902)|0); $471 = ($470|0)!=(0); if (!($471)) { HEAP32[$1>>2] = 35; break; } $472 = HEAP32[$3>>2]|0; - $473 = (_strcmp($472,13618)|0); + $473 = (_strcmp($472,13926)|0); $474 = ($473|0)!=(0); if (!($474)) { HEAP32[$1>>2] = 1; break; } $475 = HEAP32[$3>>2]|0; - $476 = (_strcmp($475,13631)|0); + $476 = (_strcmp($475,13939)|0); $477 = ($476|0)!=(0); if (!($477)) { HEAP32[$1>>2] = 2; break; } $478 = HEAP32[$3>>2]|0; - $479 = (_strcmp($478,13645)|0); + $479 = (_strcmp($478,13953)|0); $480 = ($479|0)!=(0); if (!($480)) { HEAP32[$1>>2] = 36; break; } $481 = HEAP32[$3>>2]|0; - $482 = (_strcmp($481,13667)|0); + $482 = (_strcmp($481,13975)|0); $483 = ($482|0)!=(0); if (!($483)) { HEAP32[$1>>2] = 37; break; } $484 = HEAP32[$3>>2]|0; - $485 = (_strcmp($484,13674)|0); + $485 = (_strcmp($484,13982)|0); $486 = ($485|0)!=(0); if (!($486)) { HEAP32[$1>>2] = 3; break; } $487 = HEAP32[$3>>2]|0; - $488 = (_strcmp($487,13690)|0); + $488 = (_strcmp($487,13998)|0); $489 = ($488|0)!=(0); if (!($489)) { HEAP32[$1>>2] = 2; break; } $490 = HEAP32[$3>>2]|0; - $491 = (_strcmp($490,13707)|0); + $491 = (_strcmp($490,14015)|0); $492 = ($491|0)!=(0); if (!($492)) { HEAP32[$1>>2] = 1; break; } $493 = HEAP32[$3>>2]|0; - $494 = (_strcmp($493,13724)|0); + $494 = (_strcmp($493,14032)|0); $495 = ($494|0)!=(0); if (!($495)) { HEAP32[$1>>2] = 28; break; } $496 = HEAP32[$3>>2]|0; - $497 = (_strcmp($496,13740)|0); + $497 = (_strcmp($496,14048)|0); $498 = ($497|0)!=(0); if (!($498)) { HEAP32[$1>>2] = 1; break; } $499 = HEAP32[$3>>2]|0; - $500 = (_strcmp($499,13756)|0); + $500 = (_strcmp($499,14064)|0); $501 = ($500|0)!=(0); if (!($501)) { HEAP32[$1>>2] = 4; break; } $502 = HEAP32[$3>>2]|0; - $503 = (_strcmp($502,13773)|0); + $503 = (_strcmp($502,14081)|0); $504 = ($503|0)!=(0); if (!($504)) { HEAP32[$1>>2] = 29; break; } $505 = HEAP32[$3>>2]|0; - $506 = (_strcmp($505,13787)|0); + $506 = (_strcmp($505,14095)|0); $507 = ($506|0)!=(0); if (!($507)) { HEAP32[$1>>2] = 30; break; } $508 = HEAP32[$3>>2]|0; - $509 = (_strcmp($508,13799)|0); + $509 = (_strcmp($508,14107)|0); $510 = ($509|0)!=(0); if (!($510)) { HEAP32[$1>>2] = 22; break; } $511 = HEAP32[$3>>2]|0; - $512 = (_strcmp($511,13810)|0); + $512 = (_strcmp($511,14118)|0); $513 = ($512|0)!=(0); if (!($513)) { HEAP32[$1>>2] = 2; break; } $514 = HEAP32[$3>>2]|0; - $515 = (_strcmp($514,13823)|0); + $515 = (_strcmp($514,14131)|0); $516 = ($515|0)!=(0); if (!($516)) { HEAP32[$1>>2] = 23; break; } $517 = HEAP32[$3>>2]|0; - $518 = (_strcmp($517,13833)|0); + $518 = (_strcmp($517,14141)|0); $519 = ($518|0)!=(0); if (!($519)) { HEAP32[$1>>2] = 2; break; } $520 = HEAP32[$3>>2]|0; - $521 = (_strcmp($520,13850)|0); + $521 = (_strcmp($520,14158)|0); $522 = ($521|0)!=(0); if (!($522)) { HEAP32[$1>>2] = 24; break; } $523 = HEAP32[$3>>2]|0; - $524 = (_strcmp($523,13862)|0); + $524 = (_strcmp($523,14170)|0); $525 = ($524|0)!=(0); if (!($525)) { HEAP32[$1>>2] = 25; break; } $526 = HEAP32[$3>>2]|0; - $527 = (_strcmp($526,13884)|0); + $527 = (_strcmp($526,14192)|0); $528 = ($527|0)!=(0); if (!($528)) { HEAP32[$1>>2] = 26; break; } $529 = HEAP32[$3>>2]|0; - $530 = (_strcmp($529,13904)|0); + $530 = (_strcmp($529,14212)|0); $531 = ($530|0)!=(0); if (!($531)) { HEAP32[$1>>2] = 3; break; } $532 = HEAP32[$3>>2]|0; - $533 = (_strcmp($532,13917)|0); + $533 = (_strcmp($532,14225)|0); $534 = ($533|0)!=(0); if (!($534)) { HEAP32[$1>>2] = 27; break; } $535 = HEAP32[$3>>2]|0; - $536 = (_strcmp($535,13939)|0); + $536 = (_strcmp($535,14247)|0); $537 = ($536|0)!=(0); if (!($537)) { HEAP32[$1>>2] = 28; break; } $538 = HEAP32[$3>>2]|0; - $539 = (_strcmp($538,13959)|0); + $539 = (_strcmp($538,14267)|0); $540 = ($539|0)!=(0); if (!($540)) { HEAP32[$1>>2] = 2; break; } $541 = HEAP32[$3>>2]|0; - $542 = (_strcmp($541,13976)|0); + $542 = (_strcmp($541,14284)|0); $543 = ($542|0)!=(0); if (!($543)) { HEAP32[$1>>2] = 2; break; } $544 = HEAP32[$3>>2]|0; - $545 = (_strcmp($544,13993)|0); + $545 = (_strcmp($544,14301)|0); $546 = ($545|0)!=(0); if (!($546)) { HEAP32[$1>>2] = 3; break; } $547 = HEAP32[$3>>2]|0; - $548 = (_strcmp($547,14013)|0); + $548 = (_strcmp($547,14321)|0); $549 = ($548|0)!=(0); if ($549) { $550 = HEAP32[$2>>2]|0; @@ -27329,7 +27292,7 @@ function _emscripten_GetProcAddress($0) { function _emscripten_get_global_libc() { var label = 0, sp = 0; sp = STACKTOP; - return (19156|0); + return (19468|0); } function ___stdio_close($0) { $0 = $0|0; @@ -28193,7 +28156,7 @@ function _printf_core($0,$1,$2,$3,$4) { $133 = HEAP8[$128>>0]|0; $134 = $133 << 24 >> 24; $135 = (($134) + -65)|0; - $136 = ((14129 + (($$0252*58)|0)|0) + ($135)|0); + $136 = ((14437 + (($$0252*58)|0)|0) + ($135)|0); $137 = HEAP8[$136>>0]|0; $138 = $137&255; $139 = (($138) + -1)|0; @@ -28371,7 +28334,7 @@ function _printf_core($0,$1,$2,$3,$4) { $222 = (($220) + 1)|0; $223 = $218 | $221; $$0254$$0254$ = $223 ? $$0254 : $222; - $$0228 = $216;$$1233 = 0;$$1238 = 14593;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; + $$0228 = $216;$$1233 = 0;$$1238 = 14901;$$2256 = $$0254$$0254$;$$4266 = $$1263$;$248 = $212;$250 = $215; label = 67; break; } @@ -28392,7 +28355,7 @@ function _printf_core($0,$1,$2,$3,$4) { $235 = (($233) + 4)|0; $236 = $235; HEAP32[$236>>2] = $232; - $$0232 = 1;$$0237 = 14593;$242 = $231;$243 = $232; + $$0232 = 1;$$0237 = 14901;$242 = $231;$243 = $232; label = 66; break L71; } else { @@ -28400,8 +28363,8 @@ function _printf_core($0,$1,$2,$3,$4) { $238 = ($237|0)==(0); $239 = $$1263$ & 1; $240 = ($239|0)==(0); - $$ = $240 ? 14593 : (14595); - $$$ = $238 ? $$ : (14594); + $$ = $240 ? 14901 : (14903); + $$$ = $238 ? $$ : (14902); $241 = $$1263$ & 2049; $narrow = ($241|0)!=(0); $$284$ = $narrow&1; @@ -28418,7 +28381,7 @@ function _printf_core($0,$1,$2,$3,$4) { $168 = (($165) + 4)|0; $169 = $168; $170 = HEAP32[$169>>2]|0; - $$0232 = 0;$$0237 = 14593;$242 = $167;$243 = $170; + $$0232 = 0;$$0237 = 14901;$242 = $167;$243 = $170; label = 66; break; } @@ -28431,7 +28394,7 @@ function _printf_core($0,$1,$2,$3,$4) { $264 = HEAP32[$263>>2]|0; $265 = $261&255; HEAP8[$13>>0] = $265; - $$2 = $13;$$2234 = 0;$$2239 = 14593;$$2251 = $11;$$5 = 1;$$6268 = $164; + $$2 = $13;$$2234 = 0;$$2239 = 14901;$$2251 = $11;$$5 = 1;$$6268 = $164; break; } case 109: { @@ -28445,7 +28408,7 @@ function _printf_core($0,$1,$2,$3,$4) { case 115: { $269 = HEAP32[$6>>2]|0; $270 = ($269|0)!=(0|0); - $271 = $270 ? $269 : 14603; + $271 = $270 ? $269 : 14911; $$1 = $271; label = 71; break; @@ -28485,7 +28448,7 @@ function _printf_core($0,$1,$2,$3,$4) { break; } default: { - $$2 = $21;$$2234 = 0;$$2239 = 14593;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; + $$2 = $21;$$2234 = 0;$$2239 = 14901;$$2251 = $11;$$5 = $$0254;$$6268 = $$1263$; } } } while(0); @@ -28507,8 +28470,8 @@ function _printf_core($0,$1,$2,$3,$4) { $207 = ($206|0)==(0); $or$cond283 = $207 | $205; $208 = $$1236 >> 4; - $209 = (14593 + ($208)|0); - $$289 = $or$cond283 ? 14593 : $209; + $209 = (14901 + ($208)|0); + $$289 = $or$cond283 ? 14901 : $209; $$290 = $or$cond283 ? 0 : 2; $$0228 = $202;$$1233 = $$290;$$1238 = $$289;$$2256 = $$1255;$$4266 = $$3265;$248 = $197;$250 = $200; label = 67; @@ -28529,7 +28492,7 @@ function _printf_core($0,$1,$2,$3,$4) { $277 = (($$1) + ($$0254)|0); $$3257 = $273 ? $$0254 : $276; $$1250 = $273 ? $277 : $272; - $$2 = $$1;$$2234 = 0;$$2239 = 14593;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; + $$2 = $$1;$$2234 = 0;$$2239 = 14901;$$2251 = $$1250;$$5 = $$3257;$$6268 = $164; } else if ((label|0) == 75) { label = 0; @@ -29059,7 +29022,7 @@ function _fmt_x($0,$1,$2,$3) { $$056 = $2;$15 = $1;$8 = $0; while(1) { $7 = $8 & 15; - $9 = (14645 + ($7)|0); + $9 = (14953 + ($7)|0); $10 = HEAP8[$9>>0]|0; $11 = $10&255; $12 = $11 | $3; @@ -29417,14 +29380,14 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $13 = ($12|0)<(0); if ($13) { $14 = -$1; - $$0471 = $14;$$0520 = 1;$$0521 = 14610; + $$0471 = $14;$$0520 = 1;$$0521 = 14918; } else { $15 = $4 & 2048; $16 = ($15|0)==(0); $17 = $4 & 1; $18 = ($17|0)==(0); - $$ = $18 ? (14611) : (14616); - $$$ = $16 ? $$ : (14613); + $$ = $18 ? (14919) : (14924); + $$$ = $16 ? $$ : (14921); $19 = $4 & 2049; $narrow = ($19|0)!=(0); $$534$ = $narrow&1; @@ -29523,7 +29486,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$0523 = $8;$$2473 = $$1472; while(1) { $80 = (~~(($$2473))); - $81 = (14645 + ($80)|0); + $81 = (14953 + ($80)|0); $82 = HEAP8[$81>>0]|0; $83 = $82&255; $84 = $83 | $42; @@ -30134,7 +30097,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } $339 = ($289|0)==(0); if (!($339)) { - _out($0,14661,1); + _out($0,14969,1); } $340 = ($337>>>0)<($$7505>>>0); $341 = ($$3477|0)>(0); @@ -30215,7 +30178,7 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { $$2 = $372; break; } - _out($0,14661,1); + _out($0,14969,1); $$2 = $372; } else { $369 = ($$0>>>0)>($8>>>0); @@ -30272,9 +30235,9 @@ function _fmt_fp($0,$1,$2,$3,$4,$5) { } else { $27 = $5 & 32; $28 = ($27|0)!=(0); - $29 = $28 ? 14629 : 14633; + $29 = $28 ? 14937 : 14941; $30 = ($$0471 != $$0471) | (0.0 != 0.0); - $31 = $28 ? 14637 : 14641; + $31 = $28 ? 14945 : 14949; $$0510 = $30 ? $31 : $29; $32 = (($$0520) + 3)|0; $33 = $4 & -65537; @@ -30484,7 +30447,7 @@ function ___strerror_l($0,$1) { sp = STACKTOP; $$016 = 0; while(1) { - $3 = (14663 + ($$016)|0); + $3 = (14971 + ($$016)|0); $4 = HEAP8[$3>>0]|0; $5 = $4&255; $6 = ($5|0)==($0|0); @@ -30495,7 +30458,7 @@ function ___strerror_l($0,$1) { $7 = (($$016) + 1)|0; $8 = ($7|0)==(87); if ($8) { - $$01214 = 14751;$$115 = 87; + $$01214 = 15059;$$115 = 87; label = 5; break; } else { @@ -30505,9 +30468,9 @@ function ___strerror_l($0,$1) { if ((label|0) == 2) { $2 = ($$016|0)==(0); if ($2) { - $$012$lcssa = 14751; + $$012$lcssa = 15059; } else { - $$01214 = 14751;$$115 = $$016; + $$01214 = 15059;$$115 = $$016; label = 5; } } @@ -31170,7 +31133,7 @@ function _fopen($0,$1) { $vararg_buffer = sp; $2 = HEAP8[$1>>0]|0; $3 = $2 << 24 >> 24; - $memchr = (_memchr(16555,$3,4)|0); + $memchr = (_memchr(16863,$3,4)|0); $4 = ($memchr|0)==(0|0); if ($4) { $5 = (___errno_location()|0); @@ -31259,7 +31222,7 @@ function ___fdopen($0,$1) { $2 = sp + 56|0; $3 = HEAP8[$1>>0]|0; $4 = $3 << 24 >> 24; - $memchr = (_memchr(16555,$4,4)|0); + $memchr = (_memchr(16863,$4,4)|0); $5 = ($memchr|0)==(0|0); if ($5) { $6 = (___errno_location()|0); @@ -31350,7 +31313,7 @@ function ___fdopen($0,$1) { HEAP32[$36>>2] = 3; $37 = ((($7)) + 12|0); HEAP32[$37>>2] = 2; - $38 = HEAP32[(19160)>>2]|0; + $38 = HEAP32[(19472)>>2]|0; $39 = ($38|0)==(0); if ($39) { $40 = ((($7)) + 76|0); @@ -31383,13 +31346,13 @@ function ___ofl_add($0) { function ___ofl_lock() { var label = 0, sp = 0; sp = STACKTOP; - ___lock((19220|0)); - return (19228|0); + ___lock((19532|0)); + return (19540|0); } function ___ofl_unlock() { var label = 0, sp = 0; sp = STACKTOP; - ___unlock((19220|0)); + ___unlock((19532|0)); return; } function _fclose($0) { @@ -32453,7 +32416,7 @@ function _srand($0) { var $1 = 0, $2 = 0, $3 = 0, $4 = 0, $5 = 0, label = 0, sp = 0; sp = STACKTOP; $1 = (($0) + -1)|0; - $2 = 16824; + $2 = 17136; $3 = $2; HEAP32[$3>>2] = $1; $4 = (($2) + 4)|0; @@ -32670,7 +32633,7 @@ function _strtok($0,$1) { sp = STACKTOP; $2 = ($0|0)==(0|0); if ($2) { - $3 = HEAP32[4808]|0; + $3 = HEAP32[4886]|0; $4 = ($3|0)==(0|0); if ($4) { $$0 = 0; @@ -32689,22 +32652,22 @@ function _strtok($0,$1) { $7 = HEAP8[$6>>0]|0; $8 = ($7<<24>>24)==(0); if ($8) { - HEAP32[4808] = 0; + HEAP32[4886] = 0; $$0 = 0; break; } $9 = (_strcspn($6,$1)|0); $10 = (($6) + ($9)|0); - HEAP32[4808] = $10; + HEAP32[4886] = $10; $11 = HEAP8[$10>>0]|0; $12 = ($11<<24>>24)==(0); if ($12) { - HEAP32[4808] = 0; + HEAP32[4886] = 0; $$0 = $6; break; } else { $13 = ((($10)) + 1|0); - HEAP32[4808] = $13; + HEAP32[4886] = $13; HEAP8[$10>>0] = 0; $$0 = $6; break; @@ -32785,7 +32748,7 @@ function _malloc($0) { $5 = $4 & -8; $6 = $3 ? 16 : $5; $7 = $6 >>> 3; - $8 = HEAP32[4809]|0; + $8 = HEAP32[4887]|0; $9 = $8 >>> $7; $10 = $9 & 3; $11 = ($10|0)==(0); @@ -32794,7 +32757,7 @@ function _malloc($0) { $13 = $12 ^ 1; $14 = (($13) + ($7))|0; $15 = $14 << 1; - $16 = (19276 + ($15<<2)|0); + $16 = (19588 + ($15<<2)|0); $17 = ((($16)) + 8|0); $18 = HEAP32[$17>>2]|0; $19 = ((($18)) + 8|0); @@ -32805,9 +32768,9 @@ function _malloc($0) { $22 = 1 << $14; $23 = $22 ^ -1; $24 = $8 & $23; - HEAP32[4809] = $24; + HEAP32[4887] = $24; } else { - $25 = HEAP32[(19252)>>2]|0; + $25 = HEAP32[(19564)>>2]|0; $26 = ($20>>>0)<($25>>>0); if ($26) { _abort(); @@ -32838,7 +32801,7 @@ function _malloc($0) { $$0 = $19; STACKTOP = sp;return ($$0|0); } - $37 = HEAP32[(19244)>>2]|0; + $37 = HEAP32[(19556)>>2]|0; $38 = ($6>>>0)>($37>>>0); if ($38) { $39 = ($9|0)==(0); @@ -32872,7 +32835,7 @@ function _malloc($0) { $66 = $62 >>> $64; $67 = (($65) + ($66))|0; $68 = $67 << 1; - $69 = (19276 + ($68<<2)|0); + $69 = (19588 + ($68<<2)|0); $70 = ((($69)) + 8|0); $71 = HEAP32[$70>>2]|0; $72 = ((($71)) + 8|0); @@ -32883,10 +32846,10 @@ function _malloc($0) { $75 = 1 << $67; $76 = $75 ^ -1; $77 = $8 & $76; - HEAP32[4809] = $77; + HEAP32[4887] = $77; $98 = $77; } else { - $78 = HEAP32[(19252)>>2]|0; + $78 = HEAP32[(19564)>>2]|0; $79 = ($73>>>0)<($78>>>0); if ($79) { _abort(); @@ -32919,22 +32882,22 @@ function _malloc($0) { HEAP32[$90>>2] = $84; $91 = ($37|0)==(0); if (!($91)) { - $92 = HEAP32[(19256)>>2]|0; + $92 = HEAP32[(19568)>>2]|0; $93 = $37 >>> 3; $94 = $93 << 1; - $95 = (19276 + ($94<<2)|0); + $95 = (19588 + ($94<<2)|0); $96 = 1 << $93; $97 = $98 & $96; $99 = ($97|0)==(0); if ($99) { $100 = $98 | $96; - HEAP32[4809] = $100; + HEAP32[4887] = $100; $$pre = ((($95)) + 8|0); $$0199 = $95;$$pre$phiZ2D = $$pre; } else { $101 = ((($95)) + 8|0); $102 = HEAP32[$101>>2]|0; - $103 = HEAP32[(19252)>>2]|0; + $103 = HEAP32[(19564)>>2]|0; $104 = ($102>>>0)<($103>>>0); if ($104) { _abort(); @@ -32951,12 +32914,12 @@ function _malloc($0) { $107 = ((($92)) + 12|0); HEAP32[$107>>2] = $95; } - HEAP32[(19244)>>2] = $84; - HEAP32[(19256)>>2] = $87; + HEAP32[(19556)>>2] = $84; + HEAP32[(19568)>>2] = $87; $$0 = $72; STACKTOP = sp;return ($$0|0); } - $108 = HEAP32[(19240)>>2]|0; + $108 = HEAP32[(19552)>>2]|0; $109 = ($108|0)==(0); if ($109) { $$0197 = $6; @@ -32984,7 +32947,7 @@ function _malloc($0) { $130 = $126 | $129; $131 = $127 >>> $129; $132 = (($130) + ($131))|0; - $133 = (19540 + ($132<<2)|0); + $133 = (19852 + ($132<<2)|0); $134 = HEAP32[$133>>2]|0; $135 = ((($134)) + 4|0); $136 = HEAP32[$135>>2]|0; @@ -33024,7 +32987,7 @@ function _malloc($0) { } } } - $155 = HEAP32[(19252)>>2]|0; + $155 = HEAP32[(19564)>>2]|0; $156 = ($$0192$lcssa$i>>>0)<($155>>>0); if ($156) { _abort(); @@ -33119,7 +33082,7 @@ function _malloc($0) { if (!($186)) { $187 = ((($$0192$lcssa$i)) + 28|0); $188 = HEAP32[$187>>2]|0; - $189 = (19540 + ($188<<2)|0); + $189 = (19852 + ($188<<2)|0); $190 = HEAP32[$189>>2]|0; $191 = ($$0192$lcssa$i|0)==($190|0); do { @@ -33130,11 +33093,11 @@ function _malloc($0) { $192 = 1 << $188; $193 = $192 ^ -1; $194 = $108 & $193; - HEAP32[(19240)>>2] = $194; + HEAP32[(19552)>>2] = $194; break L73; } } else { - $195 = HEAP32[(19252)>>2]|0; + $195 = HEAP32[(19564)>>2]|0; $196 = ($160>>>0)<($195>>>0); if ($196) { _abort(); @@ -33155,7 +33118,7 @@ function _malloc($0) { } } } while(0); - $201 = HEAP32[(19252)>>2]|0; + $201 = HEAP32[(19564)>>2]|0; $202 = ($$3$i>>>0)<($201>>>0); if ($202) { _abort(); @@ -33185,7 +33148,7 @@ function _malloc($0) { $211 = HEAP32[$210>>2]|0; $212 = ($211|0)==(0|0); if (!($212)) { - $213 = HEAP32[(19252)>>2]|0; + $213 = HEAP32[(19564)>>2]|0; $214 = ($211>>>0)<($213>>>0); if ($214) { _abort(); @@ -33222,22 +33185,22 @@ function _malloc($0) { HEAP32[$229>>2] = $$0193$lcssa$i; $230 = ($37|0)==(0); if (!($230)) { - $231 = HEAP32[(19256)>>2]|0; + $231 = HEAP32[(19568)>>2]|0; $232 = $37 >>> 3; $233 = $232 << 1; - $234 = (19276 + ($233<<2)|0); + $234 = (19588 + ($233<<2)|0); $235 = 1 << $232; $236 = $8 & $235; $237 = ($236|0)==(0); if ($237) { $238 = $8 | $235; - HEAP32[4809] = $238; + HEAP32[4887] = $238; $$pre$i = ((($234)) + 8|0); $$0189$i = $234;$$pre$phi$iZ2D = $$pre$i; } else { $239 = ((($234)) + 8|0); $240 = HEAP32[$239>>2]|0; - $241 = HEAP32[(19252)>>2]|0; + $241 = HEAP32[(19564)>>2]|0; $242 = ($240>>>0)<($241>>>0); if ($242) { _abort(); @@ -33254,8 +33217,8 @@ function _malloc($0) { $245 = ((($231)) + 12|0); HEAP32[$245>>2] = $234; } - HEAP32[(19244)>>2] = $$0193$lcssa$i; - HEAP32[(19256)>>2] = $157; + HEAP32[(19556)>>2] = $$0193$lcssa$i; + HEAP32[(19568)>>2] = $157; } $246 = ((($$0192$lcssa$i)) + 8|0); $$0 = $246; @@ -33271,7 +33234,7 @@ function _malloc($0) { } else { $248 = (($0) + 11)|0; $249 = $248 & -8; - $250 = HEAP32[(19240)>>2]|0; + $250 = HEAP32[(19552)>>2]|0; $251 = ($250|0)==(0); if ($251) { $$0197 = $249; @@ -33311,7 +33274,7 @@ function _malloc($0) { $$0358$i = $277; } } - $278 = (19540 + ($$0358$i<<2)|0); + $278 = (19852 + ($$0358$i<<2)|0); $279 = HEAP32[$278>>2]|0; $280 = ($279|0)==(0|0); L117: do { @@ -33403,7 +33366,7 @@ function _malloc($0) { $328 = $324 | $327; $329 = $325 >>> $327; $330 = (($328) + ($329))|0; - $331 = (19540 + ($330<<2)|0); + $331 = (19852 + ($330<<2)|0); $332 = HEAP32[$331>>2]|0; $$4$ph$i = 0;$$4357$ph$i = $332; } else { @@ -33447,11 +33410,11 @@ function _malloc($0) { if ($344) { $$0197 = $249; } else { - $345 = HEAP32[(19244)>>2]|0; + $345 = HEAP32[(19556)>>2]|0; $346 = (($345) - ($249))|0; $347 = ($$4351$lcssa$i>>>0)<($346>>>0); if ($347) { - $348 = HEAP32[(19252)>>2]|0; + $348 = HEAP32[(19564)>>2]|0; $349 = ($$4$lcssa$i>>>0)<($348>>>0); if ($349) { _abort(); @@ -33548,7 +33511,7 @@ function _malloc($0) { } else { $380 = ((($$4$lcssa$i)) + 28|0); $381 = HEAP32[$380>>2]|0; - $382 = (19540 + ($381<<2)|0); + $382 = (19852 + ($381<<2)|0); $383 = HEAP32[$382>>2]|0; $384 = ($$4$lcssa$i|0)==($383|0); do { @@ -33559,12 +33522,12 @@ function _malloc($0) { $385 = 1 << $381; $386 = $385 ^ -1; $387 = $250 & $386; - HEAP32[(19240)>>2] = $387; + HEAP32[(19552)>>2] = $387; $470 = $387; break L164; } } else { - $388 = HEAP32[(19252)>>2]|0; + $388 = HEAP32[(19564)>>2]|0; $389 = ($353>>>0)<($388>>>0); if ($389) { _abort(); @@ -33586,7 +33549,7 @@ function _malloc($0) { } } } while(0); - $394 = HEAP32[(19252)>>2]|0; + $394 = HEAP32[(19564)>>2]|0; $395 = ($$3372$i>>>0)<($394>>>0); if ($395) { _abort(); @@ -33618,7 +33581,7 @@ function _malloc($0) { if ($405) { $470 = $250; } else { - $406 = HEAP32[(19252)>>2]|0; + $406 = HEAP32[(19564)>>2]|0; $407 = ($404>>>0)<($406>>>0); if ($407) { _abort(); @@ -33659,20 +33622,20 @@ function _malloc($0) { $424 = ($$4351$lcssa$i>>>0)<(256); if ($424) { $425 = $423 << 1; - $426 = (19276 + ($425<<2)|0); - $427 = HEAP32[4809]|0; + $426 = (19588 + ($425<<2)|0); + $427 = HEAP32[4887]|0; $428 = 1 << $423; $429 = $427 & $428; $430 = ($429|0)==(0); if ($430) { $431 = $427 | $428; - HEAP32[4809] = $431; + HEAP32[4887] = $431; $$pre$i210 = ((($426)) + 8|0); $$0368$i = $426;$$pre$phi$i211Z2D = $$pre$i210; } else { $432 = ((($426)) + 8|0); $433 = HEAP32[$432>>2]|0; - $434 = HEAP32[(19252)>>2]|0; + $434 = HEAP32[(19564)>>2]|0; $435 = ($433>>>0)<($434>>>0); if ($435) { _abort(); @@ -33724,7 +33687,7 @@ function _malloc($0) { $$0361$i = $463; } } - $464 = (19540 + ($$0361$i<<2)|0); + $464 = (19852 + ($$0361$i<<2)|0); $465 = ((($350)) + 28|0); HEAP32[$465>>2] = $$0361$i; $466 = ((($350)) + 16|0); @@ -33736,7 +33699,7 @@ function _malloc($0) { $471 = ($469|0)==(0); if ($471) { $472 = $470 | $468; - HEAP32[(19240)>>2] = $472; + HEAP32[(19552)>>2] = $472; HEAP32[$464>>2] = $350; $473 = ((($350)) + 24|0); HEAP32[$473>>2] = $464; @@ -33775,7 +33738,7 @@ function _malloc($0) { } } if ((label|0) == 136) { - $491 = HEAP32[(19252)>>2]|0; + $491 = HEAP32[(19564)>>2]|0; $492 = ($487>>>0)<($491>>>0); if ($492) { _abort(); @@ -33794,7 +33757,7 @@ function _malloc($0) { else if ((label|0) == 139) { $496 = ((($$0345$i)) + 8|0); $497 = HEAP32[$496>>2]|0; - $498 = HEAP32[(19252)>>2]|0; + $498 = HEAP32[(19564)>>2]|0; $499 = ($497>>>0)>=($498>>>0); $not$9$i = ($$0345$i>>>0)>=($498>>>0); $500 = $499 & $not$9$i; @@ -33827,16 +33790,16 @@ function _malloc($0) { } } } while(0); - $506 = HEAP32[(19244)>>2]|0; + $506 = HEAP32[(19556)>>2]|0; $507 = ($506>>>0)<($$0197>>>0); if (!($507)) { $508 = (($506) - ($$0197))|0; - $509 = HEAP32[(19256)>>2]|0; + $509 = HEAP32[(19568)>>2]|0; $510 = ($508>>>0)>(15); if ($510) { $511 = (($509) + ($$0197)|0); - HEAP32[(19256)>>2] = $511; - HEAP32[(19244)>>2] = $508; + HEAP32[(19568)>>2] = $511; + HEAP32[(19556)>>2] = $508; $512 = $508 | 1; $513 = ((($511)) + 4|0); HEAP32[$513>>2] = $512; @@ -33846,8 +33809,8 @@ function _malloc($0) { $516 = ((($509)) + 4|0); HEAP32[$516>>2] = $515; } else { - HEAP32[(19244)>>2] = 0; - HEAP32[(19256)>>2] = 0; + HEAP32[(19556)>>2] = 0; + HEAP32[(19568)>>2] = 0; $517 = $506 | 3; $518 = ((($509)) + 4|0); HEAP32[$518>>2] = $517; @@ -33861,14 +33824,14 @@ function _malloc($0) { $$0 = $523; STACKTOP = sp;return ($$0|0); } - $524 = HEAP32[(19248)>>2]|0; + $524 = HEAP32[(19560)>>2]|0; $525 = ($524>>>0)>($$0197>>>0); if ($525) { $526 = (($524) - ($$0197))|0; - HEAP32[(19248)>>2] = $526; - $527 = HEAP32[(19260)>>2]|0; + HEAP32[(19560)>>2] = $526; + $527 = HEAP32[(19572)>>2]|0; $528 = (($527) + ($$0197)|0); - HEAP32[(19260)>>2] = $528; + HEAP32[(19572)>>2] = $528; $529 = $526 | 1; $530 = ((($528)) + 4|0); HEAP32[$530>>2] = $529; @@ -33879,23 +33842,23 @@ function _malloc($0) { $$0 = $533; STACKTOP = sp;return ($$0|0); } - $534 = HEAP32[4927]|0; + $534 = HEAP32[5005]|0; $535 = ($534|0)==(0); if ($535) { - HEAP32[(19716)>>2] = 4096; - HEAP32[(19712)>>2] = 4096; - HEAP32[(19720)>>2] = -1; - HEAP32[(19724)>>2] = -1; - HEAP32[(19728)>>2] = 0; - HEAP32[(19680)>>2] = 0; + HEAP32[(20028)>>2] = 4096; + HEAP32[(20024)>>2] = 4096; + HEAP32[(20032)>>2] = -1; + HEAP32[(20036)>>2] = -1; + HEAP32[(20040)>>2] = 0; + HEAP32[(19992)>>2] = 0; $536 = $1; $537 = $536 & -16; $538 = $537 ^ 1431655768; HEAP32[$1>>2] = $538; - HEAP32[4927] = $538; + HEAP32[5005] = $538; $542 = 4096; } else { - $$pre$i212 = HEAP32[(19716)>>2]|0; + $$pre$i212 = HEAP32[(20028)>>2]|0; $542 = $$pre$i212; } $539 = (($$0197) + 48)|0; @@ -33908,10 +33871,10 @@ function _malloc($0) { $$0 = 0; STACKTOP = sp;return ($$0|0); } - $546 = HEAP32[(19676)>>2]|0; + $546 = HEAP32[(19988)>>2]|0; $547 = ($546|0)==(0); if (!($547)) { - $548 = HEAP32[(19668)>>2]|0; + $548 = HEAP32[(19980)>>2]|0; $549 = (($548) + ($544))|0; $550 = ($549>>>0)<=($548>>>0); $551 = ($549>>>0)>($546>>>0); @@ -33921,18 +33884,18 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $552 = HEAP32[(19680)>>2]|0; + $552 = HEAP32[(19992)>>2]|0; $553 = $552 & 4; $554 = ($553|0)==(0); L244: do { if ($554) { - $555 = HEAP32[(19260)>>2]|0; + $555 = HEAP32[(19572)>>2]|0; $556 = ($555|0)==(0|0); L246: do { if ($556) { label = 163; } else { - $$0$i$i = (19684); + $$0$i$i = (19996); while(1) { $557 = HEAP32[$$0$i$i>>2]|0; $558 = ($557>>>0)>($555>>>0); @@ -33990,7 +33953,7 @@ function _malloc($0) { $$2234253237$i = 0; } else { $568 = $566; - $569 = HEAP32[(19712)>>2]|0; + $569 = HEAP32[(20024)>>2]|0; $570 = (($569) + -1)|0; $571 = $570 & $568; $572 = ($571|0)==(0); @@ -34000,13 +33963,13 @@ function _malloc($0) { $576 = (($575) - ($568))|0; $577 = $572 ? 0 : $576; $$$i = (($577) + ($544))|0; - $578 = HEAP32[(19668)>>2]|0; + $578 = HEAP32[(19980)>>2]|0; $579 = (($$$i) + ($578))|0; $580 = ($$$i>>>0)>($$0197>>>0); $581 = ($$$i>>>0)<(2147483647); $or$cond$i214 = $580 & $581; if ($or$cond$i214) { - $582 = HEAP32[(19676)>>2]|0; + $582 = HEAP32[(19988)>>2]|0; $583 = ($582|0)==(0); if (!($583)) { $584 = ($579>>>0)<=($578>>>0); @@ -34052,7 +34015,7 @@ function _malloc($0) { break L244; } } - $601 = HEAP32[(19716)>>2]|0; + $601 = HEAP32[(20028)>>2]|0; $602 = (($540) - ($$2253$ph$i))|0; $603 = (($602) + ($601))|0; $604 = (0 - ($601))|0; @@ -34077,9 +34040,9 @@ function _malloc($0) { } } } while(0); - $611 = HEAP32[(19680)>>2]|0; + $611 = HEAP32[(19992)>>2]|0; $612 = $611 | 4; - HEAP32[(19680)>>2] = $612; + HEAP32[(19992)>>2] = $612; $$4236$i = $$2234253237$i; label = 178; } else { @@ -34115,35 +34078,35 @@ function _malloc($0) { } } if ((label|0) == 180) { - $626 = HEAP32[(19668)>>2]|0; + $626 = HEAP32[(19980)>>2]|0; $627 = (($626) + ($$723948$i))|0; - HEAP32[(19668)>>2] = $627; - $628 = HEAP32[(19672)>>2]|0; + HEAP32[(19980)>>2] = $627; + $628 = HEAP32[(19984)>>2]|0; $629 = ($627>>>0)>($628>>>0); if ($629) { - HEAP32[(19672)>>2] = $627; + HEAP32[(19984)>>2] = $627; } - $630 = HEAP32[(19260)>>2]|0; + $630 = HEAP32[(19572)>>2]|0; $631 = ($630|0)==(0|0); do { if ($631) { - $632 = HEAP32[(19252)>>2]|0; + $632 = HEAP32[(19564)>>2]|0; $633 = ($632|0)==(0|0); $634 = ($$749$i>>>0)<($632>>>0); $or$cond12$i = $633 | $634; if ($or$cond12$i) { - HEAP32[(19252)>>2] = $$749$i; + HEAP32[(19564)>>2] = $$749$i; } - HEAP32[(19684)>>2] = $$749$i; - HEAP32[(19688)>>2] = $$723948$i; - HEAP32[(19696)>>2] = 0; - $635 = HEAP32[4927]|0; - HEAP32[(19272)>>2] = $635; - HEAP32[(19268)>>2] = -1; + HEAP32[(19996)>>2] = $$749$i; + HEAP32[(20000)>>2] = $$723948$i; + HEAP32[(20008)>>2] = 0; + $635 = HEAP32[5005]|0; + HEAP32[(19584)>>2] = $635; + HEAP32[(19580)>>2] = -1; $$01$i$i = 0; while(1) { $636 = $$01$i$i << 1; - $637 = (19276 + ($636<<2)|0); + $637 = (19588 + ($636<<2)|0); $638 = ((($637)) + 12|0); HEAP32[$638>>2] = $637; $639 = ((($637)) + 8|0); @@ -34166,18 +34129,18 @@ function _malloc($0) { $648 = $645 ? 0 : $647; $649 = (($$749$i) + ($648)|0); $650 = (($641) - ($648))|0; - HEAP32[(19260)>>2] = $649; - HEAP32[(19248)>>2] = $650; + HEAP32[(19572)>>2] = $649; + HEAP32[(19560)>>2] = $650; $651 = $650 | 1; $652 = ((($649)) + 4|0); HEAP32[$652>>2] = $651; $653 = (($649) + ($650)|0); $654 = ((($653)) + 4|0); HEAP32[$654>>2] = 40; - $655 = HEAP32[(19724)>>2]|0; - HEAP32[(19264)>>2] = $655; + $655 = HEAP32[(20036)>>2]|0; + HEAP32[(19576)>>2] = $655; } else { - $$024371$i = (19684); + $$024371$i = (19996); while(1) { $656 = HEAP32[$$024371$i>>2]|0; $657 = ((($$024371$i)) + 4|0); @@ -34209,7 +34172,7 @@ function _malloc($0) { if ($or$cond51$i) { $670 = (($658) + ($$723948$i))|0; HEAP32[$657>>2] = $670; - $671 = HEAP32[(19248)>>2]|0; + $671 = HEAP32[(19560)>>2]|0; $672 = ((($630)) + 8|0); $673 = $672; $674 = $673 & 7; @@ -34220,30 +34183,30 @@ function _malloc($0) { $679 = (($630) + ($678)|0); $680 = (($$723948$i) - ($678))|0; $681 = (($671) + ($680))|0; - HEAP32[(19260)>>2] = $679; - HEAP32[(19248)>>2] = $681; + HEAP32[(19572)>>2] = $679; + HEAP32[(19560)>>2] = $681; $682 = $681 | 1; $683 = ((($679)) + 4|0); HEAP32[$683>>2] = $682; $684 = (($679) + ($681)|0); $685 = ((($684)) + 4|0); HEAP32[$685>>2] = 40; - $686 = HEAP32[(19724)>>2]|0; - HEAP32[(19264)>>2] = $686; + $686 = HEAP32[(20036)>>2]|0; + HEAP32[(19576)>>2] = $686; break; } } } - $687 = HEAP32[(19252)>>2]|0; + $687 = HEAP32[(19564)>>2]|0; $688 = ($$749$i>>>0)<($687>>>0); if ($688) { - HEAP32[(19252)>>2] = $$749$i; + HEAP32[(19564)>>2] = $$749$i; $752 = $$749$i; } else { $752 = $687; } $689 = (($$749$i) + ($$723948$i)|0); - $$124470$i = (19684); + $$124470$i = (19996); while(1) { $690 = HEAP32[$$124470$i>>2]|0; $691 = ($690|0)==($689|0); @@ -34298,21 +34261,21 @@ function _malloc($0) { $725 = ($717|0)==($630|0); do { if ($725) { - $726 = HEAP32[(19248)>>2]|0; + $726 = HEAP32[(19560)>>2]|0; $727 = (($726) + ($722))|0; - HEAP32[(19248)>>2] = $727; - HEAP32[(19260)>>2] = $721; + HEAP32[(19560)>>2] = $727; + HEAP32[(19572)>>2] = $721; $728 = $727 | 1; $729 = ((($721)) + 4|0); HEAP32[$729>>2] = $728; } else { - $730 = HEAP32[(19256)>>2]|0; + $730 = HEAP32[(19568)>>2]|0; $731 = ($717|0)==($730|0); if ($731) { - $732 = HEAP32[(19244)>>2]|0; + $732 = HEAP32[(19556)>>2]|0; $733 = (($732) + ($722))|0; - HEAP32[(19244)>>2] = $733; - HEAP32[(19256)>>2] = $721; + HEAP32[(19556)>>2] = $733; + HEAP32[(19568)>>2] = $721; $734 = $733 | 1; $735 = ((($721)) + 4|0); HEAP32[$735>>2] = $734; @@ -34335,7 +34298,7 @@ function _malloc($0) { $746 = ((($717)) + 12|0); $747 = HEAP32[$746>>2]|0; $748 = $742 << 1; - $749 = (19276 + ($748<<2)|0); + $749 = (19588 + ($748<<2)|0); $750 = ($745|0)==($749|0); do { if (!($750)) { @@ -34358,9 +34321,9 @@ function _malloc($0) { if ($756) { $757 = 1 << $742; $758 = $757 ^ -1; - $759 = HEAP32[4809]|0; + $759 = HEAP32[4887]|0; $760 = $759 & $758; - HEAP32[4809] = $760; + HEAP32[4887] = $760; break; } $761 = ($747|0)==($749|0); @@ -34473,7 +34436,7 @@ function _malloc($0) { } $795 = ((($717)) + 28|0); $796 = HEAP32[$795>>2]|0; - $797 = (19540 + ($796<<2)|0); + $797 = (19852 + ($796<<2)|0); $798 = HEAP32[$797>>2]|0; $799 = ($717|0)==($798|0); do { @@ -34485,12 +34448,12 @@ function _malloc($0) { } $800 = 1 << $796; $801 = $800 ^ -1; - $802 = HEAP32[(19240)>>2]|0; + $802 = HEAP32[(19552)>>2]|0; $803 = $802 & $801; - HEAP32[(19240)>>2] = $803; + HEAP32[(19552)>>2] = $803; break L314; } else { - $804 = HEAP32[(19252)>>2]|0; + $804 = HEAP32[(19564)>>2]|0; $805 = ($768>>>0)<($804>>>0); if ($805) { _abort(); @@ -34511,7 +34474,7 @@ function _malloc($0) { } } } while(0); - $810 = HEAP32[(19252)>>2]|0; + $810 = HEAP32[(19564)>>2]|0; $811 = ($$3$i$i>>>0)<($810>>>0); if ($811) { _abort(); @@ -34543,7 +34506,7 @@ function _malloc($0) { if ($821) { break; } - $822 = HEAP32[(19252)>>2]|0; + $822 = HEAP32[(19564)>>2]|0; $823 = ($820>>>0)<($822>>>0); if ($823) { _abort(); @@ -34576,21 +34539,21 @@ function _malloc($0) { $835 = ($$0287$i$i>>>0)<(256); if ($835) { $836 = $834 << 1; - $837 = (19276 + ($836<<2)|0); - $838 = HEAP32[4809]|0; + $837 = (19588 + ($836<<2)|0); + $838 = HEAP32[4887]|0; $839 = 1 << $834; $840 = $838 & $839; $841 = ($840|0)==(0); do { if ($841) { $842 = $838 | $839; - HEAP32[4809] = $842; + HEAP32[4887] = $842; $$pre$i19$i = ((($837)) + 8|0); $$0295$i$i = $837;$$pre$phi$i20$iZ2D = $$pre$i19$i; } else { $843 = ((($837)) + 8|0); $844 = HEAP32[$843>>2]|0; - $845 = HEAP32[(19252)>>2]|0; + $845 = HEAP32[(19564)>>2]|0; $846 = ($844>>>0)<($845>>>0); if (!($846)) { $$0295$i$i = $844;$$pre$phi$i20$iZ2D = $843; @@ -34645,20 +34608,20 @@ function _malloc($0) { $$0296$i$i = $874; } } while(0); - $875 = (19540 + ($$0296$i$i<<2)|0); + $875 = (19852 + ($$0296$i$i<<2)|0); $876 = ((($721)) + 28|0); HEAP32[$876>>2] = $$0296$i$i; $877 = ((($721)) + 16|0); $878 = ((($877)) + 4|0); HEAP32[$878>>2] = 0; HEAP32[$877>>2] = 0; - $879 = HEAP32[(19240)>>2]|0; + $879 = HEAP32[(19552)>>2]|0; $880 = 1 << $$0296$i$i; $881 = $879 & $880; $882 = ($881|0)==(0); if ($882) { $883 = $879 | $880; - HEAP32[(19240)>>2] = $883; + HEAP32[(19552)>>2] = $883; HEAP32[$875>>2] = $721; $884 = ((($721)) + 24|0); HEAP32[$884>>2] = $875; @@ -34697,7 +34660,7 @@ function _malloc($0) { } } if ((label|0) == 262) { - $902 = HEAP32[(19252)>>2]|0; + $902 = HEAP32[(19564)>>2]|0; $903 = ($898>>>0)<($902>>>0); if ($903) { _abort(); @@ -34716,7 +34679,7 @@ function _malloc($0) { else if ((label|0) == 265) { $907 = ((($$0289$i$i)) + 8|0); $908 = HEAP32[$907>>2]|0; - $909 = HEAP32[(19252)>>2]|0; + $909 = HEAP32[(19564)>>2]|0; $910 = ($908>>>0)>=($909>>>0); $not$7$i$i = ($$0289$i$i>>>0)>=($909>>>0); $911 = $910 & $not$7$i$i; @@ -34743,7 +34706,7 @@ function _malloc($0) { STACKTOP = sp;return ($$0|0); } } - $$0$i$i$i = (19684); + $$0$i$i$i = (19996); while(1) { $916 = HEAP32[$$0$i$i$i>>2]|0; $917 = ($916>>>0)>($630>>>0); @@ -34784,23 +34747,23 @@ function _malloc($0) { $945 = $942 ? 0 : $944; $946 = (($$749$i) + ($945)|0); $947 = (($938) - ($945))|0; - HEAP32[(19260)>>2] = $946; - HEAP32[(19248)>>2] = $947; + HEAP32[(19572)>>2] = $946; + HEAP32[(19560)>>2] = $947; $948 = $947 | 1; $949 = ((($946)) + 4|0); HEAP32[$949>>2] = $948; $950 = (($946) + ($947)|0); $951 = ((($950)) + 4|0); HEAP32[$951>>2] = 40; - $952 = HEAP32[(19724)>>2]|0; - HEAP32[(19264)>>2] = $952; + $952 = HEAP32[(20036)>>2]|0; + HEAP32[(19576)>>2] = $952; $953 = ((($935)) + 4|0); HEAP32[$953>>2] = 27; - ;HEAP32[$936>>2]=HEAP32[(19684)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19684)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19684)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19684)+12>>2]|0; - HEAP32[(19684)>>2] = $$749$i; - HEAP32[(19688)>>2] = $$723948$i; - HEAP32[(19696)>>2] = 0; - HEAP32[(19692)>>2] = $936; + ;HEAP32[$936>>2]=HEAP32[(19996)>>2]|0;HEAP32[$936+4>>2]=HEAP32[(19996)+4>>2]|0;HEAP32[$936+8>>2]=HEAP32[(19996)+8>>2]|0;HEAP32[$936+12>>2]=HEAP32[(19996)+12>>2]|0; + HEAP32[(19996)>>2] = $$749$i; + HEAP32[(20000)>>2] = $$723948$i; + HEAP32[(20008)>>2] = 0; + HEAP32[(20004)>>2] = $936; $955 = $937; while(1) { $954 = ((($955)) + 4|0); @@ -34829,20 +34792,20 @@ function _malloc($0) { $967 = ($961>>>0)<(256); if ($967) { $968 = $966 << 1; - $969 = (19276 + ($968<<2)|0); - $970 = HEAP32[4809]|0; + $969 = (19588 + ($968<<2)|0); + $970 = HEAP32[4887]|0; $971 = 1 << $966; $972 = $970 & $971; $973 = ($972|0)==(0); if ($973) { $974 = $970 | $971; - HEAP32[4809] = $974; + HEAP32[4887] = $974; $$pre$i$i = ((($969)) + 8|0); $$0211$i$i = $969;$$pre$phi$i$iZ2D = $$pre$i$i; } else { $975 = ((($969)) + 8|0); $976 = HEAP32[$975>>2]|0; - $977 = HEAP32[(19252)>>2]|0; + $977 = HEAP32[(19564)>>2]|0; $978 = ($976>>>0)<($977>>>0); if ($978) { _abort(); @@ -34894,19 +34857,19 @@ function _malloc($0) { $$0212$i$i = $1006; } } - $1007 = (19540 + ($$0212$i$i<<2)|0); + $1007 = (19852 + ($$0212$i$i<<2)|0); $1008 = ((($630)) + 28|0); HEAP32[$1008>>2] = $$0212$i$i; $1009 = ((($630)) + 20|0); HEAP32[$1009>>2] = 0; HEAP32[$933>>2] = 0; - $1010 = HEAP32[(19240)>>2]|0; + $1010 = HEAP32[(19552)>>2]|0; $1011 = 1 << $$0212$i$i; $1012 = $1010 & $1011; $1013 = ($1012|0)==(0); if ($1013) { $1014 = $1010 | $1011; - HEAP32[(19240)>>2] = $1014; + HEAP32[(19552)>>2] = $1014; HEAP32[$1007>>2] = $630; $1015 = ((($630)) + 24|0); HEAP32[$1015>>2] = $1007; @@ -34945,7 +34908,7 @@ function _malloc($0) { } } if ((label|0) == 289) { - $1033 = HEAP32[(19252)>>2]|0; + $1033 = HEAP32[(19564)>>2]|0; $1034 = ($1029>>>0)<($1033>>>0); if ($1034) { _abort(); @@ -34964,7 +34927,7 @@ function _malloc($0) { else if ((label|0) == 292) { $1038 = ((($$0207$i$i)) + 8|0); $1039 = HEAP32[$1038>>2]|0; - $1040 = HEAP32[(19252)>>2]|0; + $1040 = HEAP32[(19564)>>2]|0; $1041 = ($1039>>>0)>=($1040>>>0); $not$$i$i = ($$0207$i$i>>>0)>=($1040>>>0); $1042 = $1041 & $not$$i$i; @@ -34987,14 +34950,14 @@ function _malloc($0) { } } } while(0); - $1048 = HEAP32[(19248)>>2]|0; + $1048 = HEAP32[(19560)>>2]|0; $1049 = ($1048>>>0)>($$0197>>>0); if ($1049) { $1050 = (($1048) - ($$0197))|0; - HEAP32[(19248)>>2] = $1050; - $1051 = HEAP32[(19260)>>2]|0; + HEAP32[(19560)>>2] = $1050; + $1051 = HEAP32[(19572)>>2]|0; $1052 = (($1051) + ($$0197)|0); - HEAP32[(19260)>>2] = $1052; + HEAP32[(19572)>>2] = $1052; $1053 = $1050 | 1; $1054 = ((($1052)) + 4|0); HEAP32[$1054>>2] = $1053; @@ -35037,7 +35000,7 @@ function _free($0) { return; } $2 = ((($0)) + -8|0); - $3 = HEAP32[(19252)>>2]|0; + $3 = HEAP32[(19564)>>2]|0; $4 = ($2>>>0)<($3>>>0); if ($4) { _abort(); @@ -35070,7 +35033,7 @@ function _free($0) { _abort(); // unreachable; } - $19 = HEAP32[(19256)>>2]|0; + $19 = HEAP32[(19568)>>2]|0; $20 = ($16|0)==($19|0); if ($20) { $104 = ((($10)) + 4|0); @@ -35085,7 +35048,7 @@ function _free($0) { $109 = ((($16)) + 4|0); $110 = $17 | 1; $111 = $105 & -2; - HEAP32[(19244)>>2] = $17; + HEAP32[(19556)>>2] = $17; HEAP32[$104>>2] = $111; HEAP32[$109>>2] = $110; HEAP32[$108>>2] = $17; @@ -35099,7 +35062,7 @@ function _free($0) { $25 = ((($16)) + 12|0); $26 = HEAP32[$25>>2]|0; $27 = $21 << 1; - $28 = (19276 + ($27<<2)|0); + $28 = (19588 + ($27<<2)|0); $29 = ($24|0)==($28|0); if (!($29)) { $30 = ($24>>>0)<($3>>>0); @@ -35119,9 +35082,9 @@ function _free($0) { if ($34) { $35 = 1 << $21; $36 = $35 ^ -1; - $37 = HEAP32[4809]|0; + $37 = HEAP32[4887]|0; $38 = $37 & $36; - HEAP32[4809] = $38; + HEAP32[4887] = $38; $$1 = $16;$$1382 = $17;$113 = $16; break; } @@ -35235,7 +35198,7 @@ function _free($0) { } else { $73 = ((($16)) + 28|0); $74 = HEAP32[$73>>2]|0; - $75 = (19540 + ($74<<2)|0); + $75 = (19852 + ($74<<2)|0); $76 = HEAP32[$75>>2]|0; $77 = ($16|0)==($76|0); do { @@ -35245,14 +35208,14 @@ function _free($0) { if ($cond421) { $78 = 1 << $74; $79 = $78 ^ -1; - $80 = HEAP32[(19240)>>2]|0; + $80 = HEAP32[(19552)>>2]|0; $81 = $80 & $79; - HEAP32[(19240)>>2] = $81; + HEAP32[(19552)>>2] = $81; $$1 = $16;$$1382 = $17;$113 = $16; break L10; } } else { - $82 = HEAP32[(19252)>>2]|0; + $82 = HEAP32[(19564)>>2]|0; $83 = ($46>>>0)<($82>>>0); if ($83) { _abort(); @@ -35274,7 +35237,7 @@ function _free($0) { } } } while(0); - $88 = HEAP32[(19252)>>2]|0; + $88 = HEAP32[(19564)>>2]|0; $89 = ($$3>>>0)<($88>>>0); if ($89) { _abort(); @@ -35306,7 +35269,7 @@ function _free($0) { if ($99) { $$1 = $16;$$1382 = $17;$113 = $16; } else { - $100 = HEAP32[(19252)>>2]|0; + $100 = HEAP32[(19564)>>2]|0; $101 = ($98>>>0)<($100>>>0); if ($101) { _abort(); @@ -35341,14 +35304,14 @@ function _free($0) { $118 = $115 & 2; $119 = ($118|0)==(0); if ($119) { - $120 = HEAP32[(19260)>>2]|0; + $120 = HEAP32[(19572)>>2]|0; $121 = ($10|0)==($120|0); - $122 = HEAP32[(19256)>>2]|0; + $122 = HEAP32[(19568)>>2]|0; if ($121) { - $123 = HEAP32[(19248)>>2]|0; + $123 = HEAP32[(19560)>>2]|0; $124 = (($123) + ($$1382))|0; - HEAP32[(19248)>>2] = $124; - HEAP32[(19260)>>2] = $$1; + HEAP32[(19560)>>2] = $124; + HEAP32[(19572)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -35356,16 +35319,16 @@ function _free($0) { if (!($127)) { return; } - HEAP32[(19256)>>2] = 0; - HEAP32[(19244)>>2] = 0; + HEAP32[(19568)>>2] = 0; + HEAP32[(19556)>>2] = 0; return; } $128 = ($10|0)==($122|0); if ($128) { - $129 = HEAP32[(19244)>>2]|0; + $129 = HEAP32[(19556)>>2]|0; $130 = (($129) + ($$1382))|0; - HEAP32[(19244)>>2] = $130; - HEAP32[(19256)>>2] = $113; + HEAP32[(19556)>>2] = $130; + HEAP32[(19568)>>2] = $113; $131 = $130 | 1; $132 = ((($$1)) + 4|0); HEAP32[$132>>2] = $131; @@ -35384,10 +35347,10 @@ function _free($0) { $140 = ((($10)) + 12|0); $141 = HEAP32[$140>>2]|0; $142 = $136 << 1; - $143 = (19276 + ($142<<2)|0); + $143 = (19588 + ($142<<2)|0); $144 = ($139|0)==($143|0); if (!($144)) { - $145 = HEAP32[(19252)>>2]|0; + $145 = HEAP32[(19564)>>2]|0; $146 = ($139>>>0)<($145>>>0); if ($146) { _abort(); @@ -35405,9 +35368,9 @@ function _free($0) { if ($150) { $151 = 1 << $136; $152 = $151 ^ -1; - $153 = HEAP32[4809]|0; + $153 = HEAP32[4887]|0; $154 = $153 & $152; - HEAP32[4809] = $154; + HEAP32[4887] = $154; break; } $155 = ($141|0)==($143|0); @@ -35415,7 +35378,7 @@ function _free($0) { $$pre442 = ((($141)) + 8|0); $$pre$phi443Z2D = $$pre442; } else { - $156 = HEAP32[(19252)>>2]|0; + $156 = HEAP32[(19564)>>2]|0; $157 = ($141>>>0)<($156>>>0); if ($157) { _abort(); @@ -35475,7 +35438,7 @@ function _free($0) { $$1398 = $187;$$1402 = $186; } } - $189 = HEAP32[(19252)>>2]|0; + $189 = HEAP32[(19564)>>2]|0; $190 = ($$1402>>>0)<($189>>>0); if ($190) { _abort(); @@ -35488,7 +35451,7 @@ function _free($0) { } else { $167 = ((($10)) + 8|0); $168 = HEAP32[$167>>2]|0; - $169 = HEAP32[(19252)>>2]|0; + $169 = HEAP32[(19564)>>2]|0; $170 = ($168>>>0)<($169>>>0); if ($170) { _abort(); @@ -35519,7 +35482,7 @@ function _free($0) { if (!($191)) { $192 = ((($10)) + 28|0); $193 = HEAP32[$192>>2]|0; - $194 = (19540 + ($193<<2)|0); + $194 = (19852 + ($193<<2)|0); $195 = HEAP32[$194>>2]|0; $196 = ($10|0)==($195|0); do { @@ -35529,13 +35492,13 @@ function _free($0) { if ($cond422) { $197 = 1 << $193; $198 = $197 ^ -1; - $199 = HEAP32[(19240)>>2]|0; + $199 = HEAP32[(19552)>>2]|0; $200 = $199 & $198; - HEAP32[(19240)>>2] = $200; + HEAP32[(19552)>>2] = $200; break L108; } } else { - $201 = HEAP32[(19252)>>2]|0; + $201 = HEAP32[(19564)>>2]|0; $202 = ($163>>>0)<($201>>>0); if ($202) { _abort(); @@ -35556,7 +35519,7 @@ function _free($0) { } } } while(0); - $207 = HEAP32[(19252)>>2]|0; + $207 = HEAP32[(19564)>>2]|0; $208 = ($$3400>>>0)<($207>>>0); if ($208) { _abort(); @@ -35586,7 +35549,7 @@ function _free($0) { $217 = HEAP32[$216>>2]|0; $218 = ($217|0)==(0|0); if (!($218)) { - $219 = HEAP32[(19252)>>2]|0; + $219 = HEAP32[(19564)>>2]|0; $220 = ($217>>>0)<($219>>>0); if ($220) { _abort(); @@ -35607,10 +35570,10 @@ function _free($0) { HEAP32[$224>>2] = $223; $225 = (($113) + ($135)|0); HEAP32[$225>>2] = $135; - $226 = HEAP32[(19256)>>2]|0; + $226 = HEAP32[(19568)>>2]|0; $227 = ($$1|0)==($226|0); if ($227) { - HEAP32[(19244)>>2] = $135; + HEAP32[(19556)>>2] = $135; return; } else { $$2 = $135; @@ -35629,20 +35592,20 @@ function _free($0) { $233 = ($$2>>>0)<(256); if ($233) { $234 = $232 << 1; - $235 = (19276 + ($234<<2)|0); - $236 = HEAP32[4809]|0; + $235 = (19588 + ($234<<2)|0); + $236 = HEAP32[4887]|0; $237 = 1 << $232; $238 = $236 & $237; $239 = ($238|0)==(0); if ($239) { $240 = $236 | $237; - HEAP32[4809] = $240; + HEAP32[4887] = $240; $$pre = ((($235)) + 8|0); $$0403 = $235;$$pre$phiZ2D = $$pre; } else { $241 = ((($235)) + 8|0); $242 = HEAP32[$241>>2]|0; - $243 = HEAP32[(19252)>>2]|0; + $243 = HEAP32[(19564)>>2]|0; $244 = ($242>>>0)<($243>>>0); if ($244) { _abort(); @@ -35694,21 +35657,21 @@ function _free($0) { $$0396 = $272; } } - $273 = (19540 + ($$0396<<2)|0); + $273 = (19852 + ($$0396<<2)|0); $274 = ((($$1)) + 28|0); HEAP32[$274>>2] = $$0396; $275 = ((($$1)) + 16|0); $276 = ((($$1)) + 20|0); HEAP32[$276>>2] = 0; HEAP32[$275>>2] = 0; - $277 = HEAP32[(19240)>>2]|0; + $277 = HEAP32[(19552)>>2]|0; $278 = 1 << $$0396; $279 = $277 & $278; $280 = ($279|0)==(0); do { if ($280) { $281 = $277 | $278; - HEAP32[(19240)>>2] = $281; + HEAP32[(19552)>>2] = $281; HEAP32[$273>>2] = $$1; $282 = ((($$1)) + 24|0); HEAP32[$282>>2] = $273; @@ -35746,7 +35709,7 @@ function _free($0) { } } if ((label|0) == 121) { - $300 = HEAP32[(19252)>>2]|0; + $300 = HEAP32[(19564)>>2]|0; $301 = ($296>>>0)<($300>>>0); if ($301) { _abort(); @@ -35765,7 +35728,7 @@ function _free($0) { else if ((label|0) == 124) { $305 = ((($$0384)) + 8|0); $306 = HEAP32[$305>>2]|0; - $307 = HEAP32[(19252)>>2]|0; + $307 = HEAP32[(19564)>>2]|0; $308 = ($306>>>0)>=($307>>>0); $not$437 = ($$0384>>>0)>=($307>>>0); $309 = $308 & $not$437; @@ -35787,12 +35750,12 @@ function _free($0) { } } } while(0); - $314 = HEAP32[(19268)>>2]|0; + $314 = HEAP32[(19580)>>2]|0; $315 = (($314) + -1)|0; - HEAP32[(19268)>>2] = $315; + HEAP32[(19580)>>2] = $315; $316 = ($315|0)==(0); if ($316) { - $$0212$in$i = (19692); + $$0212$in$i = (20004); } else { return; } @@ -35806,7 +35769,7 @@ function _free($0) { $$0212$in$i = $318; } } - HEAP32[(19268)>>2] = -1; + HEAP32[(19580)>>2] = -1; return; } function _realloc($0,$1) { @@ -35878,7 +35841,7 @@ function _try_realloc_chunk($0,$1) { $3 = HEAP32[$2>>2]|0; $4 = $3 & -8; $5 = (($0) + ($4)|0); - $6 = HEAP32[(19252)>>2]|0; + $6 = HEAP32[(19564)>>2]|0; $7 = $3 & 3; $notlhs = ($0>>>0)>=($6>>>0); $notrhs = ($7|0)!=(1); @@ -35908,7 +35871,7 @@ function _try_realloc_chunk($0,$1) { $16 = ($4>>>0)<($15>>>0); if (!($16)) { $17 = (($4) - ($1))|0; - $18 = HEAP32[(19716)>>2]|0; + $18 = HEAP32[(20028)>>2]|0; $19 = $18 << 1; $20 = ($17>>>0)>($19>>>0); if (!($20)) { @@ -35944,10 +35907,10 @@ function _try_realloc_chunk($0,$1) { $$2 = $0; return ($$2|0); } - $34 = HEAP32[(19260)>>2]|0; + $34 = HEAP32[(19572)>>2]|0; $35 = ($5|0)==($34|0); if ($35) { - $36 = HEAP32[(19248)>>2]|0; + $36 = HEAP32[(19560)>>2]|0; $37 = (($36) + ($4))|0; $38 = ($37>>>0)>($1>>>0); $39 = (($37) - ($1))|0; @@ -35963,15 +35926,15 @@ function _try_realloc_chunk($0,$1) { $45 = $44 | 2; HEAP32[$2>>2] = $45; HEAP32[$42>>2] = $41; - HEAP32[(19260)>>2] = $40; - HEAP32[(19248)>>2] = $39; + HEAP32[(19572)>>2] = $40; + HEAP32[(19560)>>2] = $39; $$2 = $0; return ($$2|0); } - $46 = HEAP32[(19256)>>2]|0; + $46 = HEAP32[(19568)>>2]|0; $47 = ($5|0)==($46|0); if ($47) { - $48 = HEAP32[(19244)>>2]|0; + $48 = HEAP32[(19556)>>2]|0; $49 = (($48) + ($4))|0; $50 = ($49>>>0)<($1>>>0); if ($50) { @@ -36007,8 +35970,8 @@ function _try_realloc_chunk($0,$1) { HEAP32[$66>>2] = $68; $storemerge = 0;$storemerge1 = 0; } - HEAP32[(19244)>>2] = $storemerge1; - HEAP32[(19256)>>2] = $storemerge; + HEAP32[(19556)>>2] = $storemerge1; + HEAP32[(19568)>>2] = $storemerge; $$2 = $0; return ($$2|0); } @@ -36035,7 +35998,7 @@ function _try_realloc_chunk($0,$1) { $79 = ((($5)) + 12|0); $80 = HEAP32[$79>>2]|0; $81 = $75 << 1; - $82 = (19276 + ($81<<2)|0); + $82 = (19588 + ($81<<2)|0); $83 = ($78|0)==($82|0); if (!($83)) { $84 = ($78>>>0)<($6>>>0); @@ -36055,9 +36018,9 @@ function _try_realloc_chunk($0,$1) { if ($88) { $89 = 1 << $75; $90 = $89 ^ -1; - $91 = HEAP32[4809]|0; + $91 = HEAP32[4887]|0; $92 = $91 & $90; - HEAP32[4809] = $92; + HEAP32[4887] = $92; break; } $93 = ($80|0)==($82|0); @@ -36166,7 +36129,7 @@ function _try_realloc_chunk($0,$1) { if (!($126)) { $127 = ((($5)) + 28|0); $128 = HEAP32[$127>>2]|0; - $129 = (19540 + ($128<<2)|0); + $129 = (19852 + ($128<<2)|0); $130 = HEAP32[$129>>2]|0; $131 = ($5|0)==($130|0); do { @@ -36176,13 +36139,13 @@ function _try_realloc_chunk($0,$1) { if ($cond) { $132 = 1 << $128; $133 = $132 ^ -1; - $134 = HEAP32[(19240)>>2]|0; + $134 = HEAP32[(19552)>>2]|0; $135 = $134 & $133; - HEAP32[(19240)>>2] = $135; + HEAP32[(19552)>>2] = $135; break L49; } } else { - $136 = HEAP32[(19252)>>2]|0; + $136 = HEAP32[(19564)>>2]|0; $137 = ($100>>>0)<($136>>>0); if ($137) { _abort(); @@ -36203,7 +36166,7 @@ function _try_realloc_chunk($0,$1) { } } } while(0); - $142 = HEAP32[(19252)>>2]|0; + $142 = HEAP32[(19564)>>2]|0; $143 = ($$3>>>0)<($142>>>0); if ($143) { _abort(); @@ -36233,7 +36196,7 @@ function _try_realloc_chunk($0,$1) { $152 = HEAP32[$151>>2]|0; $153 = ($152|0)==(0|0); if (!($153)) { - $154 = HEAP32[(19252)>>2]|0; + $154 = HEAP32[(19564)>>2]|0; $155 = ($152>>>0)<($154>>>0); if ($155) { _abort(); @@ -36318,13 +36281,13 @@ function _dispose_chunk($0,$1) { $10 = (0 - ($7))|0; $11 = (($0) + ($10)|0); $12 = (($7) + ($1))|0; - $13 = HEAP32[(19252)>>2]|0; + $13 = HEAP32[(19564)>>2]|0; $14 = ($11>>>0)<($13>>>0); if ($14) { _abort(); // unreachable; } - $15 = HEAP32[(19256)>>2]|0; + $15 = HEAP32[(19568)>>2]|0; $16 = ($11|0)==($15|0); if ($16) { $100 = ((($2)) + 4|0); @@ -36339,7 +36302,7 @@ function _dispose_chunk($0,$1) { $105 = ((($11)) + 4|0); $106 = $12 | 1; $107 = $101 & -2; - HEAP32[(19244)>>2] = $12; + HEAP32[(19556)>>2] = $12; HEAP32[$100>>2] = $107; HEAP32[$105>>2] = $106; HEAP32[$104>>2] = $12; @@ -36353,7 +36316,7 @@ function _dispose_chunk($0,$1) { $21 = ((($11)) + 12|0); $22 = HEAP32[$21>>2]|0; $23 = $17 << 1; - $24 = (19276 + ($23<<2)|0); + $24 = (19588 + ($23<<2)|0); $25 = ($20|0)==($24|0); if (!($25)) { $26 = ($20>>>0)<($13>>>0); @@ -36373,9 +36336,9 @@ function _dispose_chunk($0,$1) { if ($30) { $31 = 1 << $17; $32 = $31 ^ -1; - $33 = HEAP32[4809]|0; + $33 = HEAP32[4887]|0; $34 = $33 & $32; - HEAP32[4809] = $34; + HEAP32[4887] = $34; $$1 = $11;$$1418 = $12; break; } @@ -36489,7 +36452,7 @@ function _dispose_chunk($0,$1) { } else { $69 = ((($11)) + 28|0); $70 = HEAP32[$69>>2]|0; - $71 = (19540 + ($70<<2)|0); + $71 = (19852 + ($70<<2)|0); $72 = HEAP32[$71>>2]|0; $73 = ($11|0)==($72|0); do { @@ -36499,14 +36462,14 @@ function _dispose_chunk($0,$1) { if ($cond) { $74 = 1 << $70; $75 = $74 ^ -1; - $76 = HEAP32[(19240)>>2]|0; + $76 = HEAP32[(19552)>>2]|0; $77 = $76 & $75; - HEAP32[(19240)>>2] = $77; + HEAP32[(19552)>>2] = $77; $$1 = $11;$$1418 = $12; break L1; } } else { - $78 = HEAP32[(19252)>>2]|0; + $78 = HEAP32[(19564)>>2]|0; $79 = ($42>>>0)<($78>>>0); if ($79) { _abort(); @@ -36528,7 +36491,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $84 = HEAP32[(19252)>>2]|0; + $84 = HEAP32[(19564)>>2]|0; $85 = ($$3>>>0)<($84>>>0); if ($85) { _abort(); @@ -36560,7 +36523,7 @@ function _dispose_chunk($0,$1) { if ($95) { $$1 = $11;$$1418 = $12; } else { - $96 = HEAP32[(19252)>>2]|0; + $96 = HEAP32[(19564)>>2]|0; $97 = ($94>>>0)<($96>>>0); if ($97) { _abort(); @@ -36579,7 +36542,7 @@ function _dispose_chunk($0,$1) { $$1 = $0;$$1418 = $1; } } while(0); - $108 = HEAP32[(19252)>>2]|0; + $108 = HEAP32[(19564)>>2]|0; $109 = ($2>>>0)<($108>>>0); if ($109) { _abort(); @@ -36590,14 +36553,14 @@ function _dispose_chunk($0,$1) { $112 = $111 & 2; $113 = ($112|0)==(0); if ($113) { - $114 = HEAP32[(19260)>>2]|0; + $114 = HEAP32[(19572)>>2]|0; $115 = ($2|0)==($114|0); - $116 = HEAP32[(19256)>>2]|0; + $116 = HEAP32[(19568)>>2]|0; if ($115) { - $117 = HEAP32[(19248)>>2]|0; + $117 = HEAP32[(19560)>>2]|0; $118 = (($117) + ($$1418))|0; - HEAP32[(19248)>>2] = $118; - HEAP32[(19260)>>2] = $$1; + HEAP32[(19560)>>2] = $118; + HEAP32[(19572)>>2] = $$1; $119 = $118 | 1; $120 = ((($$1)) + 4|0); HEAP32[$120>>2] = $119; @@ -36605,16 +36568,16 @@ function _dispose_chunk($0,$1) { if (!($121)) { return; } - HEAP32[(19256)>>2] = 0; - HEAP32[(19244)>>2] = 0; + HEAP32[(19568)>>2] = 0; + HEAP32[(19556)>>2] = 0; return; } $122 = ($2|0)==($116|0); if ($122) { - $123 = HEAP32[(19244)>>2]|0; + $123 = HEAP32[(19556)>>2]|0; $124 = (($123) + ($$1418))|0; - HEAP32[(19244)>>2] = $124; - HEAP32[(19256)>>2] = $$1; + HEAP32[(19556)>>2] = $124; + HEAP32[(19568)>>2] = $$1; $125 = $124 | 1; $126 = ((($$1)) + 4|0); HEAP32[$126>>2] = $125; @@ -36633,7 +36596,7 @@ function _dispose_chunk($0,$1) { $134 = ((($2)) + 12|0); $135 = HEAP32[$134>>2]|0; $136 = $130 << 1; - $137 = (19276 + ($136<<2)|0); + $137 = (19588 + ($136<<2)|0); $138 = ($133|0)==($137|0); if (!($138)) { $139 = ($133>>>0)<($108>>>0); @@ -36653,9 +36616,9 @@ function _dispose_chunk($0,$1) { if ($143) { $144 = 1 << $130; $145 = $144 ^ -1; - $146 = HEAP32[4809]|0; + $146 = HEAP32[4887]|0; $147 = $146 & $145; - HEAP32[4809] = $147; + HEAP32[4887] = $147; break; } $148 = ($135|0)==($137|0); @@ -36764,7 +36727,7 @@ function _dispose_chunk($0,$1) { if (!($181)) { $182 = ((($2)) + 28|0); $183 = HEAP32[$182>>2]|0; - $184 = (19540 + ($183<<2)|0); + $184 = (19852 + ($183<<2)|0); $185 = HEAP32[$184>>2]|0; $186 = ($2|0)==($185|0); do { @@ -36774,13 +36737,13 @@ function _dispose_chunk($0,$1) { if ($cond17) { $187 = 1 << $183; $188 = $187 ^ -1; - $189 = HEAP32[(19240)>>2]|0; + $189 = HEAP32[(19552)>>2]|0; $190 = $189 & $188; - HEAP32[(19240)>>2] = $190; + HEAP32[(19552)>>2] = $190; break L96; } } else { - $191 = HEAP32[(19252)>>2]|0; + $191 = HEAP32[(19564)>>2]|0; $192 = ($155>>>0)<($191>>>0); if ($192) { _abort(); @@ -36801,7 +36764,7 @@ function _dispose_chunk($0,$1) { } } } while(0); - $197 = HEAP32[(19252)>>2]|0; + $197 = HEAP32[(19564)>>2]|0; $198 = ($$3435>>>0)<($197>>>0); if ($198) { _abort(); @@ -36831,7 +36794,7 @@ function _dispose_chunk($0,$1) { $207 = HEAP32[$206>>2]|0; $208 = ($207|0)==(0|0); if (!($208)) { - $209 = HEAP32[(19252)>>2]|0; + $209 = HEAP32[(19564)>>2]|0; $210 = ($207>>>0)<($209>>>0); if ($210) { _abort(); @@ -36852,10 +36815,10 @@ function _dispose_chunk($0,$1) { HEAP32[$214>>2] = $213; $215 = (($$1) + ($129)|0); HEAP32[$215>>2] = $129; - $216 = HEAP32[(19256)>>2]|0; + $216 = HEAP32[(19568)>>2]|0; $217 = ($$1|0)==($216|0); if ($217) { - HEAP32[(19244)>>2] = $129; + HEAP32[(19556)>>2] = $129; return; } else { $$2 = $129; @@ -36874,20 +36837,20 @@ function _dispose_chunk($0,$1) { $223 = ($$2>>>0)<(256); if ($223) { $224 = $222 << 1; - $225 = (19276 + ($224<<2)|0); - $226 = HEAP32[4809]|0; + $225 = (19588 + ($224<<2)|0); + $226 = HEAP32[4887]|0; $227 = 1 << $222; $228 = $226 & $227; $229 = ($228|0)==(0); if ($229) { $230 = $226 | $227; - HEAP32[4809] = $230; + HEAP32[4887] = $230; $$pre = ((($225)) + 8|0); $$0438 = $225;$$pre$phiZ2D = $$pre; } else { $231 = ((($225)) + 8|0); $232 = HEAP32[$231>>2]|0; - $233 = HEAP32[(19252)>>2]|0; + $233 = HEAP32[(19564)>>2]|0; $234 = ($232>>>0)<($233>>>0); if ($234) { _abort(); @@ -36939,20 +36902,20 @@ function _dispose_chunk($0,$1) { $$0431 = $262; } } - $263 = (19540 + ($$0431<<2)|0); + $263 = (19852 + ($$0431<<2)|0); $264 = ((($$1)) + 28|0); HEAP32[$264>>2] = $$0431; $265 = ((($$1)) + 16|0); $266 = ((($$1)) + 20|0); HEAP32[$266>>2] = 0; HEAP32[$265>>2] = 0; - $267 = HEAP32[(19240)>>2]|0; + $267 = HEAP32[(19552)>>2]|0; $268 = 1 << $$0431; $269 = $267 & $268; $270 = ($269|0)==(0); if ($270) { $271 = $267 | $268; - HEAP32[(19240)>>2] = $271; + HEAP32[(19552)>>2] = $271; HEAP32[$263>>2] = $$1; $272 = ((($$1)) + 24|0); HEAP32[$272>>2] = $263; @@ -36991,7 +36954,7 @@ function _dispose_chunk($0,$1) { } } if ((label|0) == 118) { - $290 = HEAP32[(19252)>>2]|0; + $290 = HEAP32[(19564)>>2]|0; $291 = ($286>>>0)<($290>>>0); if ($291) { _abort(); @@ -37009,7 +36972,7 @@ function _dispose_chunk($0,$1) { else if ((label|0) == 121) { $295 = ((($$0420)) + 8|0); $296 = HEAP32[$295>>2]|0; - $297 = HEAP32[(19252)>>2]|0; + $297 = HEAP32[(19564)>>2]|0; $298 = ($296>>>0)>=($297>>>0); $not$19 = ($$0420>>>0)>=($297>>>0); $299 = $298 & $not$19; diff --git a/docs/examples/img/textures/textures_to_image.png b/docs/examples/web/textures/textures_to_image.png similarity index 100% rename from docs/examples/img/textures/textures_to_image.png rename to docs/examples/web/textures/textures_to_image.png diff --git a/examples/Makefile b/examples/Makefile index 979710296..060789e73 100644 --- a/examples/Makefile +++ b/examples/Makefile @@ -31,6 +31,13 @@ PLATFORM ?= PLATFORM_DESKTOP # define NO to use OpenAL Soft as static library (shared by default) SHARED_OPENAL ?= YES +ifeq ($(PLATFORM),PLATFORM_WEB) + SHARED_OPENAL = NO +endif + +# define raylib directory for include and library +RAYLIB_PATH = D:\GitHub\raylib + # determine PLATFORM_OS in case PLATFORM_DESKTOP selected ifeq ($(PLATFORM),PLATFORM_DESKTOP) # No uname.exe on MinGW!, but OS=Windows_NT on Windows! ifeq ($(UNAME),Msys) -> Windows @@ -74,7 +81,7 @@ endif # -std=gnu99 defines C language mode (GNU C from 1999 revision) # -fgnu89-inline declaring inline functions support (GCC optimized) # -Wno-missing-braces ignore invalid warning (GCC bug 53119) -# -D_DEFAULT_SOURCE use with -std=c99 on Linux and PLATFORM_WEB +# -D_DEFAULT_SOURCE use with -std=c99 on Linux and PLATFORM_WEB, required for timespec ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM_OS),WINDOWS) CFLAGS = -O2 -s -Wall -std=c99 @@ -88,10 +95,11 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) endif ifeq ($(PLATFORM),PLATFORM_WEB) CFLAGS = -O1 -Wall -std=c99 -D_DEFAULT_SOURCE -s USE_GLFW=3 -s ASSERTIONS=1 --profiling - # -O2 # if used, also set --memory-init-file 0 - # --memory-init-file 0 # to avoid an external memory initialization code file (.mem) - #-s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing - #-s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB) + # -O2 # if used, also set --memory-init-file 0 + # --memory-init-file 0 # to avoid an external memory initialization code file (.mem) + # -s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing + # -s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB) + # -preload-file file.res # embbed file.res resource into .data file endif ifeq ($(PLATFORM),PLATFORM_RPI) CFLAGS = -O2 -s -Wall -std=gnu99 -fgnu89-inline @@ -101,24 +109,24 @@ endif # define raylib release directory for compiled library ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM_OS),WINDOWS) - RAYLIB_PATH = ../release/win32/mingw32 + RAYLIB_RELEASE = $(RAYLIB_PATH)/release/win32/mingw32 endif ifeq ($(PLATFORM_OS),LINUX) - RAYLIB_PATH = ../release/linux + RAYLIB_RELEASE = $(RAYLIB_PATH)/release/linux endif ifeq ($(PLATFORM_OS),OSX) - RAYLIB_PATH = ../release/osx + RAYLIB_RELEASE = $(RAYLIB_PATH)/release/osx endif endif ifeq ($(PLATFORM),PLATFORM_WEB) - RAYLIB_PATH = ../release/html5 + RAYLIB_RELEASE = $(RAYLIB_PATH)/release/html5 endif ifeq ($(PLATFORM),PLATFORM_RPI) - RAYLIB_PATH = ../release/rpi + RAYLIB_RELEASE = $(RAYLIB_PATH)/release/rpi endif # define any directories containing required header files -INCLUDES = -I. -I../src -I../src/external -I$(RAYLIB_PATH) +INCLUDES = -I. -I$(RAYLIB_RELEASE) -I$(RAYLIB_PATH)/src -I$(RAYLIB_PATH)/src/external ifeq ($(PLATFORM),PLATFORM_RPI) INCLUDES += -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads @@ -127,9 +135,9 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM_OS),WINDOWS) # external libraries headers # GLFW3 - INCLUDES += -I../src/external/glfw3/include + INCLUDES += -I$(RAYLIB_PATH)/src/external/glfw3/include # OpenAL Soft - INCLUDES += -I../src/external/openal_soft/include + INCLUDES += -I$(RAYLIB_PATH)/src/external/openal_soft/include endif ifeq ($(PLATFORM_OS),LINUX) # you may optionally create this directory and install raylib @@ -142,7 +150,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) endif # define library paths containing required libs -LFLAGS = -L. -L../src -L$(RAYLIB_PATH) +LFLAGS = -L. -L$(RAYLIB_RELEASE) -L$(RAYLIB_PATH)/src ifeq ($(PLATFORM),PLATFORM_RPI) LFLAGS += -L/opt/vc/lib @@ -152,9 +160,9 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM_OS),WINDOWS) # external libraries to link with # GLFW3 - LFLAGS += -L../src/external/glfw3/lib/$(LIBPATH) + LFLAGS += -L$(RAYLIB_PATH)/src/external/glfw3/lib/$(LIBPATH) # OpenAL Soft - LFLAGS += -L../src/external/openal_soft/lib/$(LIBPATH) + LFLAGS += -L$(RAYLIB_PATH)/src/external/openal_soft/lib/$(LIBPATH) endif endif @@ -195,18 +203,19 @@ ifeq ($(PLATFORM),PLATFORM_RPI) endif ifeq ($(PLATFORM),PLATFORM_WEB) # just adjust the correct path to libraylib.bc - LIBS = ../release/html5/libraylib.bc + LIBS = $(RAYLIB_RELEASE)/libraylib.bc endif # define additional parameters and flags for windows ifeq ($(PLATFORM_OS),WINDOWS) # resources file contains windows exe icon # -Wl,--subsystem,windows hides the console window - WINFLAGS = ../src/resources -Wl,--subsystem,windows + WINFLAGS = $(RAYLIB_PATH)/src/resources -Wl,--subsystem,windows endif ifeq ($(PLATFORM),PLATFORM_WEB) EXT = .html + WEB_SHELL = --shell-file $(RAYLIB_PATH)\templates\web_shell\shell.html endif # define all object files required @@ -232,28 +241,31 @@ EXAMPLES = \ shapes/shapes_basic_shapes \ shapes/shapes_colors_palette \ shapes/shapes_logo_raylib_anim \ + shapes/shapes_lines_bezier \ textures/textures_logo_raylib \ textures/textures_image_loading \ textures/textures_rectangle \ textures/textures_srcrec_dstrec \ textures/textures_to_image \ textures/textures_raw_data \ + textures/textures_particles_blending \ textures/textures_image_processing \ textures/textures_image_drawing \ text/text_sprite_fonts \ text/text_bmfont_ttf \ - text/text_rbmf_fonts \ + text/text_raylib_fonts \ text/text_format_text \ text/text_writing_anim \ text/text_ttf_loading \ text/text_bmfont_unordered \ + text/text_input_box \ models/models_geometric_shapes \ models/models_box_collisions \ models/models_billboard \ models/models_obj_loading \ models/models_heightmap \ models/models_cubicmap \ - models/models_ray_picking \ + models/models_mesh_picking \ shaders/shaders_model_shader \ shaders/shaders_shapes_textures \ shaders/shaders_custom_uniform \ @@ -372,6 +384,10 @@ shapes/shapes_colors_palette: shapes/shapes_colors_palette.c # compile [shapes] example - raylib logo animation shapes/shapes_logo_raylib_anim: shapes/shapes_logo_raylib_anim.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + +# compile [shapes] example - lines bezier +shapes/shapes_lines_bezier: shapes/shapes_lines_bezier.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [textures] example - raylib logo texture loading textures/textures_logo_raylib: textures/textures_logo_raylib.c @@ -396,6 +412,10 @@ textures/textures_to_image: textures/textures_to_image.c # compile [textures] example - texture raw data textures/textures_raw_data: textures/textures_raw_data.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + +# compile [textures] example - texture particles blending +textures/textures_particles_blending: textures/textures_particles_blending.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [textures] example - texture image processing textures/textures_image_processing: textures/textures_image_processing.c @@ -413,8 +433,8 @@ text/text_sprite_fonts: text/text_sprite_fonts.c text/text_bmfont_ttf: text/text_bmfont_ttf.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) -# compile [text] example - raylib bitmap fonts (rBMF) -text/text_rbmf_fonts: text/text_rbmf_fonts.c +# compile [text] example - raylib fonts +text/text_raylib_fonts: text/text_raylib_fonts.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [text] example - text formatting @@ -432,6 +452,10 @@ text/text_ttf_loading: text/text_ttf_loading.c # compile [text] example - text bmfont unordered text/text_bmfont_unordered: text/text_bmfont_unordered.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) + +# compile [text] example - text input box +text/text_input_box: text/text_input_box.c + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [models] example - basic geometric 3d shapes models/models_geometric_shapes: models/models_geometric_shapes.c @@ -461,8 +485,8 @@ models/models_heightmap: models/models_heightmap.c models/models_cubicmap: models/models_cubicmap.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) -# compile [models] example - model ray picking -models/models_ray_picking: models/models_ray_picking.c +# compile [models] example - model mesh picking +models/models_mesh_picking: models/models_mesh_picking.c $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -D$(PLATFORM) $(WINFLAGS) # compile [shaders] example - model shader @@ -499,23 +523,23 @@ audio/audio_raw_stream: audio/audio_raw_stream.c # compile [physac] example - physics demo physac/physics_demo: physac/physics_demo.c - $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -lpthread -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -static -lpthread -D$(PLATFORM) $(WINFLAGS) # compile [physac] example - physics friction physac/physics_friction: physac/physics_friction.c - $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -lpthread -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -static -lpthread -D$(PLATFORM) $(WINFLAGS) # compile [physac] example - physics movement physac/physics_movement: physac/physics_movement.c - $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -lpthread -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -static -lpthread -D$(PLATFORM) $(WINFLAGS) # compile [physac] example - physics restitution physac/physics_restitution: physac/physics_restitution.c - $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -lpthread -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -static -lpthread -D$(PLATFORM) $(WINFLAGS) # compile [physac] example - physics shatter physac/physics_shatter: physac/physics_shatter.c - $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -lpthread -D$(PLATFORM) $(WINFLAGS) + $(CC) -o $@$(EXT) $< $(CFLAGS) $(INCLUDES) $(LFLAGS) $(LIBS) -static -lpthread -D$(PLATFORM) $(WINFLAGS) # fix dylib install path name for each executable (MAC) fix_dylib: @@ -533,7 +557,7 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP) ifeq ($(PLATFORM_OS),LINUX) find -type f -executable | xargs file -i | grep -E 'x-object|x-archive|x-sharedlib|x-executable' | rev | cut -d ':' -f 2- | rev | xargs rm -f else - del *.o *.exe + del *.o *.exe /s endif endif endif diff --git a/release/html5/libraylib.bc b/release/html5/libraylib.bc index 083a3c3df..bdd53addf 100644 Binary files a/release/html5/libraylib.bc and b/release/html5/libraylib.bc differ diff --git a/release/html5/raylib.h b/release/html5/raylib.h index a47d3c590..b82ec3429 100644 --- a/release/html5/raylib.h +++ b/release/html5/raylib.h @@ -1,51 +1,53 @@ /********************************************************************************************** * -* raylib 1.6.0 (www.raylib.com) +* raylib v1.7.0 * -* A simple and easy-to-use library to learn videogames programming +* A simple and easy-to-use library to learn videogames programming (www.raylib.com) * -* Features: -* Library written in plain C code (C99) -* Uses PascalCase/camelCase notation -* Hardware accelerated with OpenGL (1.1, 2.1, 3.3 or ES 2.0) -* Unique OpenGL abstraction layer (usable as standalone module): [rlgl] -* Powerful fonts module with SpriteFonts support (XNA bitmap fonts, AngelCode fonts, TTF) -* Multiple textures support, including compressed formats and mipmaps generation -* Basic 3d support for Shapes, Models, Billboards, Heightmaps and Cubicmaps -* Materials (diffuse, normal, specular) and Lighting (point, directional, spot) support -* Powerful math module for Vector, Matrix and Quaternion operations: [raymath] -* Audio loading and playing with streaming support and mixing channels [audio] -* VR stereo rendering support with configurable HMD device parameters -* Multiple platforms support: Windows, Linux, Mac, Android, Raspberry Pi, HTML5 and Oculus Rift CV1 -* Custom color palette for fancy visuals on raywhite background -* Minimal external dependencies (GLFW3, OpenGL, OpenAL) -* Complete binding for Lua [rlua] +* FEATURES: +* - Library written in plain C code (C99) +* - Uses PascalCase/camelCase notation +* - Hardware accelerated with OpenGL (1.1, 2.1, 3.3 or ES 2.0) +* - Unique OpenGL abstraction layer (usable as standalone module): [rlgl] +* - Powerful fonts module with SpriteFonts support (XNA bitmap fonts, AngelCode fonts, TTF) +* - Multiple textures support, including compressed formats and mipmaps generation +* - Basic 3d support for Shapes, Models, Billboards, Heightmaps and Cubicmaps +* - Powerful math module for Vector, Matrix and Quaternion operations: [raymath] +* - Audio loading and playing with streaming support and mixing channels: [audio] +* - VR stereo rendering support with configurable HMD device parameters +* - Multiple platforms support: Windows, Linux, Mac, Android, Raspberry Pi, HTML5 and Oculus Rift CV1 +* - Custom color palette for fancy visuals on raywhite background +* - Minimal external dependencies (GLFW3, OpenGL, OpenAL) +* - Complete bindings for Lua, Go and Pascal * -* External libs: -* GLFW3 (www.glfw.org) for window/context management and input [core] -* GLAD for OpenGL extensions loading (3.3 Core profile, only PLATFORM_DESKTOP) [rlgl] -* stb_image (Sean Barret) for images loading (JPEG, PNG, BMP, TGA) [textures] -* stb_image_write (Sean Barret) for image writting (PNG) [utils] -* stb_truetype (Sean Barret) for ttf fonts loading [text] -* stb_vorbis (Sean Barret) for ogg audio loading [audio] -* jar_xm (Joshua Reisenauer) for XM audio module loading [audio] -* jar_mod (Joshua Reisenauer) for MOD audio module loading [audio] -* dr_flac (David Reid) for FLAC audio file loading [audio] -* OpenAL Soft for audio device/context management [audio] -* tinfl for data decompression (DEFLATE algorithm) [utils] +* NOTES: +* 32bit Colors - All defined color are always RGBA (struct Color is 4 byte) +* One custom default font could be loaded automatically when InitWindow() [core] +* If using OpenGL 3.3 or ES2, several vertex buffers (VAO/VBO) are created to manage lines-triangles-quads +* If using OpenGL 3.3 or ES2, two default shaders could be loaded automatically (internally defined) * -* Some design decisions: -* 32bit Colors - All defined color are always RGBA (struct Color is 4 byte) -* One custom default font could be loaded automatically when InitWindow() [core] -* If using OpenGL 3.3 or ES2, several vertex buffers (VAO/VBO) are created to manage lines-triangles-quads -* If using OpenGL 3.3 or ES2, two default shaders could be loaded automatically (internally defined) +* DEPENDENCIES: +* GLFW3 (www.glfw.org) for window/context management and input [core] +* GLAD for OpenGL extensions loading (3.3 Core profile, only PLATFORM_DESKTOP) [rlgl] +* OpenAL Soft for audio device/context management [audio] * -* -- LICENSE -- +* OPTIONAL DEPENDENCIES: +* stb_image (Sean Barret) for images loading (JPEG, PNG, BMP, TGA) [textures] +* stb_image_write (Sean Barret) for image writting (PNG) [utils] +* stb_truetype (Sean Barret) for ttf fonts loading [text] +* stb_vorbis (Sean Barret) for ogg audio loading [audio] +* jar_xm (Joshua Reisenauer) for XM audio module loading [audio] +* jar_mod (Joshua Reisenauer) for MOD audio module loading [audio] +* dr_flac (David Reid) for FLAC audio file loading [audio] +* tinfl for data decompression (DEFLATE algorithm) [rres] +* +* +* LICENSE: zlib/libpng * * raylib is licensed under an unmodified zlib/libpng license, which is an OSI-certified, * BSD-like license that allows static linking with closed source software: * -* Copyright (c) 2013-2016 Ramon Santamaria (@raysan5) +* Copyright (c) 2013-2017 Ramon Santamaria (@raysan5) * * This software is provided "as-is", without any express or implied warranty. In no event * will the authors be held liable for any damages arising from the use of this software. @@ -98,13 +100,13 @@ #define RAD2DEG (180.0f/PI) // raylib Config Flags -#define FLAG_FULLSCREEN_MODE 1 -#define FLAG_RESIZABLE_WINDOW 2 -#define FLAG_SHOW_LOGO 4 -#define FLAG_SHOW_MOUSE_CURSOR 8 -#define FLAG_CENTERED_MODE 16 -#define FLAG_MSAA_4X_HINT 32 -#define FLAG_VSYNC_HINT 64 +#define FLAG_SHOW_LOGO 1 // Set to show raylib logo at startup +#define FLAG_FULLSCREEN_MODE 2 // Set to run program in fullscreen +#define FLAG_WINDOW_RESIZABLE 4 // Set to allow resizable window +#define FLAG_WINDOW_DECORATED 8 // Set to show window decoration (frame and buttons) +#define FLAG_WINDOW_TRANSPARENT 16 // Set to allow transparent window +#define FLAG_MSAA_4X_HINT 32 // Set to try enabling MSAA 4X +#define FLAG_VSYNC_HINT 64 // Set to try enabling V-Sync on GPU // Keyboard Function Keys #define KEY_SPACE 32 @@ -297,13 +299,9 @@ //---------------------------------------------------------------------------------- #ifndef __cplusplus // Boolean type - #ifndef __APPLE__ - #if !defined(_STDBOOL_H) - typedef enum { false, true } bool; - #define _STDBOOL_H - #endif - #else - #include + #if !defined(_STDBOOL_H) + typedef enum { false, true } bool; + #define _STDBOOL_H #endif #endif @@ -371,15 +369,21 @@ typedef struct RenderTexture2D { Texture2D depth; // Depth buffer attachment texture } RenderTexture2D; +// SpriteFont character info +typedef struct CharInfo { + int value; // Character value (Unicode) + Rectangle rec; // Character rectangle in sprite font + int offsetX; // Character offset X when drawing + int offsetY; // Character offset Y when drawing + int advanceX; // Character advance position X +} CharInfo; + // SpriteFont type, includes texture and charSet array data typedef struct SpriteFont { Texture2D texture; // Font texture - int size; // Base size (default chars height) - int numChars; // Number of characters - int *charValues; // Characters values array - Rectangle *charRecs; // Characters rectangles within the texture - Vector2 *charOffsets; // Characters offsets (on drawing) - int *charAdvanceX; // Characters x advance (on drawing) + int baseSize; // Base size (default chars height) + int charsCount; // Number of characters + CharInfo *chars; // Characters info data } SpriteFont; // Camera type, defines a camera position/orientation in 3d space @@ -466,25 +470,6 @@ typedef struct Model { Material material; // Shader and textures data } Model; -// Light type -typedef struct LightData { - unsigned int id; // Light unique id - bool enabled; // Light enabled - int type; // Light type: LIGHT_POINT, LIGHT_DIRECTIONAL, LIGHT_SPOT - - Vector3 position; // Light position - Vector3 target; // Light direction: LIGHT_DIRECTIONAL and LIGHT_SPOT (cone direction target) - float radius; // Light attenuation radius light intensity reduced with distance (world distance) - - Color diffuse; // Light diffuse color - float intensity; // Light intensity level - - float coneAngle; // Light cone max angle: LIGHT_SPOT -} LightData, *Light; - -// Light types -typedef enum { LIGHT_POINT, LIGHT_DIRECTIONAL, LIGHT_SPOT } LightType; - // Ray type (useful for raycast) typedef struct Ray { Vector3 position; // Ray position (origin) @@ -610,26 +595,34 @@ typedef enum { HMD_FOVE_VR, } VrDevice; -// rRES data returned when reading a resource, it contains all required data for user (24 byte) -typedef struct { +// rRES data returned when reading a resource, +// it contains all required data for user (24 byte) +typedef struct RRESData { unsigned int type; // Resource type (4 byte) - + unsigned int param1; // Resouce parameter 1 (4 byte) unsigned int param2; // Resouce parameter 2 (4 byte) unsigned int param3; // Resouce parameter 3 (4 byte) unsigned int param4; // Resouce parameter 4 (4 byte) - + void *data; // Resource data pointer (4 byte) } RRESData; +// RRESData type typedef enum { - RRES_RAW = 0, - RRES_IMAGE, - RRES_WAVE, - RRES_VERTEX, - RRES_TEXT + RRES_TYPE_RAW = 0, + RRES_TYPE_IMAGE, + RRES_TYPE_WAVE, + RRES_TYPE_VERTEX, + RRES_TYPE_TEXT, + RRES_TYPE_FONT_IMAGE, + RRES_TYPE_FONT_CHARDATA, // CharInfo data array + RRES_TYPE_DIRECTORY } RRESDataType; +// RRES type (pointer to RRESData array) +typedef struct RRESData *RRES; + #ifdef __cplusplus extern "C" { // Prevents name mangling of functions #endif @@ -652,6 +645,9 @@ RLAPI void CloseWindow(void); // Close Windo RLAPI bool WindowShouldClose(void); // Detect if KEY_ESCAPE pressed or Close icon pressed RLAPI bool IsWindowMinimized(void); // Detect if window has been minimized (or lost focus) RLAPI void ToggleFullscreen(void); // Fullscreen toggle (only PLATFORM_DESKTOP) +RLAPI void SetWindowIcon(Image image); // Set icon for window (only PLATFORM_DESKTOP) +RLAPI void SetWindowPosition(int x, int y); // Set window position on screen (only PLATFORM_DESKTOP) +RLAPI void SetWindowMonitor(int monitor); // Set monitor for the current window (fullscreen mode) RLAPI int GetScreenWidth(void); // Get current screen width RLAPI int GetScreenHeight(void); // Get current screen height @@ -679,7 +675,7 @@ RLAPI Vector2 GetWorldToScreen(Vector3 position, Camera camera); // Returns the RLAPI Matrix GetCameraMatrix(Camera camera); // Returns camera transform matrix (view matrix) RLAPI void SetTargetFPS(int fps); // Set target FPS (maximum) -RLAPI float GetFPS(void); // Returns current FPS +RLAPI int GetFPS(void); // Returns current FPS RLAPI float GetFrameTime(void); // Returns time in seconds for one frame RLAPI Color GetColor(int hexValue); // Returns a Color struct from hexadecimal value @@ -691,8 +687,11 @@ RLAPI float *MatrixToFloat(Matrix mat); // Converts Ma RLAPI int GetRandomValue(int min, int max); // Returns a random value between min and max (both included) RLAPI Color Fade(Color color, float alpha); // Color fade-in or fade-out, alpha goes from 0.0f to 1.0f -RLAPI void SetConfigFlags(char flags); // Setup some window configuration flags RLAPI void ShowLogo(void); // Activates raylib logo at startup (can be done with flags) +RLAPI void SetConfigFlags(char flags); // Setup some window configuration flags +//RLAPI void TraceLog(int logType, const char *text, ...); // Show trace log messages (INFO, WARNING, ERROR, DEBUG) +RLAPI void TakeScreenshot(void); // Takes a screenshot and saves it in the same folder as executable +RLAPI bool IsFileExtension(const char *fileName, const char *ext);// Check file extension RLAPI bool IsFileDropped(void); // Check if a file have been dropped into window RLAPI char **GetDroppedFiles(int *count); // Retrieve dropped files into window @@ -769,12 +768,15 @@ RLAPI void DrawPixel(int posX, int posY, Color color); RLAPI void DrawPixelV(Vector2 position, Color color); // Draw a pixel (Vector version) RLAPI void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, Color color); // Draw a line RLAPI void DrawLineV(Vector2 startPos, Vector2 endPos, Color color); // Draw a line (Vector version) +RLAPI void DrawLineEx(Vector2 startPos, Vector2 endPos, float thick, Color color); // Draw a line defining thickness +RLAPI void DrawLineBezier(Vector2 startPos, Vector2 endPos, float thick, Color color); // Draw a line using cubic-bezier curves in-out RLAPI void DrawCircle(int centerX, int centerY, float radius, Color color); // Draw a color-filled circle RLAPI void DrawCircleGradient(int centerX, int centerY, float radius, Color color1, Color color2); // Draw a gradient-filled circle RLAPI void DrawCircleV(Vector2 center, float radius, Color color); // Draw a color-filled circle (Vector version) RLAPI void DrawCircleLines(int centerX, int centerY, float radius, Color color); // Draw circle outline RLAPI void DrawRectangle(int posX, int posY, int width, int height, Color color); // Draw a color-filled rectangle RLAPI void DrawRectangleRec(Rectangle rec, Color color); // Draw a color-filled rectangle +RLAPI void DrawRectanglePro(Rectangle rec, Vector2 origin, float rotation, Color color); // Draw a color-filled rectangle with pro parameters RLAPI void DrawRectangleGradient(int posX, int posY, int width, int height, Color color1, Color color2); // Draw a gradient-filled rectangle RLAPI void DrawRectangleV(Vector2 position, Vector2 size, Color color); // Draw a color-filled rectangle (Vector version) RLAPI void DrawRectangleLines(int posX, int posY, int width, int height, Color color); // Draw rectangle outline @@ -820,7 +822,7 @@ RLAPI Image ImageText(const char *text, int fontSize, Color color); RLAPI Image ImageTextEx(SpriteFont font, const char *text, float fontSize, int spacing, Color tint); // Create an image from text (custom sprite font) RLAPI void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec); // Draw a source image within a destination image RLAPI void ImageDrawText(Image *dst, Vector2 position, const char *text, int fontSize, Color color); // Draw text (default font) within an image (destination) -RLAPI void ImageDrawTextEx(Image *dst, Vector2 position, SpriteFont font, const char *text, +RLAPI void ImageDrawTextEx(Image *dst, Vector2 position, SpriteFont font, const char *text, float fontSize, int spacing, Color color); // Draw text (custom sprite font) within an image (destination) RLAPI void ImageFlipVertical(Image *image); // Flip image vertically RLAPI void ImageFlipHorizontal(Image *image); // Flip image horizontally @@ -845,7 +847,7 @@ RLAPI void DrawTexturePro(Texture2D texture, Rectangle sourceRec, Rectangle dest //------------------------------------------------------------------------------------ RLAPI SpriteFont GetDefaultFont(void); // Get the default SpriteFont RLAPI SpriteFont LoadSpriteFont(const char *fileName); // Load SpriteFont from file into GPU memory (VRAM) -RLAPI SpriteFont LoadSpriteFontTTF(const char *fileName, int fontSize, int numChars, int *fontChars); // Load SpriteFont from TTF font file with generation parameters +RLAPI SpriteFont LoadSpriteFontTTF(const char *fileName, int fontSize, int charsCount, int *fontChars); // Load SpriteFont from TTF font file with generation parameters RLAPI void UnloadSpriteFont(SpriteFont spriteFont); // Unload SpriteFont from GPU memory (VRAM) RLAPI void DrawText(const char *text, int posX, int posY, int fontSize, Color color); // Draw text (using default font) @@ -876,7 +878,6 @@ RLAPI void DrawPlane(Vector3 centerPos, Vector2 size, Color color); RLAPI void DrawRay(Ray ray, Color color); // Draw a ray line RLAPI void DrawGrid(int slices, float spacing); // Draw a grid (centered at (0, 0, 0)) RLAPI void DrawGizmo(Vector3 position); // Draw simple gizmo -RLAPI void DrawLight(Light light); // Draw light in 3D world //DrawTorus(), DrawTeapot() could be useful? //------------------------------------------------------------------------------------ @@ -892,21 +893,19 @@ RLAPI void UnloadMesh(Mesh *mesh); RLAPI void UnloadModel(Model model); // Unload model from memory (RAM and/or VRAM) RLAPI Material LoadMaterial(const char *fileName); // Load material from file -RLAPI Material LoadMaterialEx(Shader shader, Texture2D diffuse, Color color); // Load material from basic shading data RLAPI Material LoadDefaultMaterial(void); // Load default material (uses default models shader) -RLAPI Material LoadStandardMaterial(void); // Load standard material (uses material attributes and lighting shader) RLAPI void UnloadMaterial(Material material); // Unload material from GPU memory (VRAM) RLAPI void DrawModel(Model model, Vector3 position, float scale, Color tint); // Draw a model (with texture if set) -RLAPI void DrawModelEx(Model model, Vector3 position, Vector3 rotationAxis, +RLAPI void DrawModelEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint); // Draw a model with extended parameters RLAPI void DrawModelWires(Model model, Vector3 position, float scale, Color tint); // Draw a model wires (with texture if set) -RLAPI void DrawModelWiresEx(Model model, Vector3 position, Vector3 rotationAxis, +RLAPI void DrawModelWiresEx(Model model, Vector3 position, Vector3 rotationAxis, float rotationAngle, Vector3 scale, Color tint); // Draw a model wires (with texture if set) with extended parameters RLAPI void DrawBoundingBox(BoundingBox box, Color color); // Draw bounding box (wires) RLAPI void DrawBillboard(Camera camera, Texture2D texture, Vector3 center, float size, Color tint); // Draw a billboard texture -RLAPI void DrawBillboardRec(Camera camera, Texture2D texture, Rectangle sourceRec, +RLAPI void DrawBillboardRec(Camera camera, Texture2D texture, Rectangle sourceRec, Vector3 center, float size, Color tint); // Draw a billboard texture defined by sourceRec RLAPI BoundingBox CalculateBoundingBox(Mesh mesh); // Calculate mesh bounding box limits @@ -914,7 +913,7 @@ RLAPI bool CheckCollisionSpheres(Vector3 centerA, float radiusA, Vector3 centerB RLAPI bool CheckCollisionBoxes(BoundingBox box1, BoundingBox box2); // Detect collision between two bounding boxes RLAPI bool CheckCollisionBoxSphere(BoundingBox box, Vector3 centerSphere, float radiusSphere); // Detect collision between box and sphere RLAPI bool CheckCollisionRaySphere(Ray ray, Vector3 spherePosition, float sphereRadius); // Detect collision between ray and sphere -RLAPI bool CheckCollisionRaySphereEx(Ray ray, Vector3 spherePosition, float sphereRadius, +RLAPI bool CheckCollisionRaySphereEx(Ray ray, Vector3 spherePosition, float sphereRadius, Vector3 *collisionPoint); // Detect collision between ray and sphere, returns collision point RLAPI bool CheckCollisionRayBox(Ray ray, BoundingBox box); // Detect collision between ray and box RLAPI RayHitInfo GetCollisionRayMesh(Ray ray, Mesh *mesh); // Get collision info between ray and mesh @@ -930,7 +929,6 @@ RLAPI Shader LoadShader(char *vsFileName, char *fsFileName); // Loa RLAPI void UnloadShader(Shader shader); // Unload shader from GPU memory (VRAM) RLAPI Shader GetDefaultShader(void); // Get default shader -RLAPI Shader GetStandardShader(void); // Get standard shader RLAPI Texture2D GetDefaultTexture(void); // Get default texture RLAPI int GetShaderLocation(Shader shader, const char *uniformName); // Get shader uniform location @@ -946,19 +944,17 @@ RLAPI void EndShaderMode(void); // End RLAPI void BeginBlendMode(int mode); // Begin blending mode (alpha, additive, multiplied) RLAPI void EndBlendMode(void); // End blending mode (reset to default: alpha blending) -RLAPI Light CreateLight(int type, Vector3 position, Color diffuse); // Create a new light, initialize it and add to pool -RLAPI void DestroyLight(Light light); // Destroy a light and take it out of the list - //------------------------------------------------------------------------------------ // VR experience Functions (Module: rlgl) // NOTE: This functions are useless when using OpenGL 1.1 //------------------------------------------------------------------------------------ -RLAPI void InitVrDevice(int vdDevice); // Init VR device -RLAPI void CloseVrDevice(void); // Close VR device -RLAPI bool IsVrDeviceReady(void); // Detect if VR device is ready -RLAPI bool IsVrSimulator(void); // Detect if VR simulator is running -RLAPI void UpdateVrTracking(Camera *camera); // Update VR tracking (position and orientation) and camera -RLAPI void ToggleVrMode(void); // Enable/Disable VR experience (device or simulator) +RLAPI void InitVrSimulator(int vrDevice); // Init VR simulator for selected device +RLAPI void CloseVrSimulator(void); // Close VR simulator for current device +RLAPI bool IsVrSimulatorReady(void); // Detect if VR device is ready +RLAPI void UpdateVrTracking(Camera *camera); // Update VR tracking (position and orientation) and camera +RLAPI void ToggleVrMode(void); // Enable/Disable VR experience (device or simulator) +RLAPI void BeginVrDrawing(void); // Begin VR simulator stereo rendering +RLAPI void EndVrDrawing(void); // End VR simulator stereo rendering //------------------------------------------------------------------------------------ // Audio Loading and Playing Functions (Module: audio) @@ -966,12 +962,13 @@ RLAPI void ToggleVrMode(void); // Enable/Disable VR experienc RLAPI void InitAudioDevice(void); // Initialize audio device and context RLAPI void CloseAudioDevice(void); // Close the audio device and context RLAPI bool IsAudioDeviceReady(void); // Check if audio device has been initialized successfully +RLAPI void SetMasterVolume(float volume); // Set master volume (listener) RLAPI Wave LoadWave(const char *fileName); // Load wave data from file RLAPI Wave LoadWaveEx(void *data, int sampleCount, int sampleRate, int sampleSize, int channels); // Load wave data from raw array data RLAPI Sound LoadSound(const char *fileName); // Load sound from file RLAPI Sound LoadSoundFromWave(Wave wave); // Load sound from wave data -RLAPI void UpdateSound(Sound sound, const void *data, int numSamples);// Update sound buffer with new data +RLAPI void UpdateSound(Sound sound, const void *data, int samplesCount);// Update sound buffer with new data RLAPI void UnloadWave(Wave wave); // Unload wave data RLAPI void UnloadSound(Sound sound); // Unload sound RLAPI void PlaySound(Sound sound); // Play a sound @@ -995,13 +992,14 @@ RLAPI void ResumeMusicStream(Music music); // Resume RLAPI bool IsMusicPlaying(Music music); // Check if music is playing RLAPI void SetMusicVolume(Music music, float volume); // Set volume for music (1.0 is max level) RLAPI void SetMusicPitch(Music music, float pitch); // Set pitch for a music (1.0 is base level) +RLAPI void SetMusicLoopCount(Music music, float count); // Set music loop count (loop repeats) RLAPI float GetMusicTimeLength(Music music); // Get music time length (in seconds) RLAPI float GetMusicTimePlayed(Music music); // Get current music time played (in seconds) RLAPI AudioStream InitAudioStream(unsigned int sampleRate, unsigned int sampleSize, unsigned int channels); // Init audio stream (to stream raw audio pcm data) -RLAPI void UpdateAudioStream(AudioStream stream, const void *data, int numSamples); // Update audio stream buffers with data +RLAPI void UpdateAudioStream(AudioStream stream, const void *data, int samplesCount); // Update audio stream buffers with data RLAPI void CloseAudioStream(AudioStream stream); // Close audio stream and free memory RLAPI bool IsAudioBufferProcessed(AudioStream stream); // Check if any audio stream buffers requires refill RLAPI void PlayAudioStream(AudioStream stream); // Play audio stream diff --git a/templates/web_shell/shell.html b/templates/web_shell/shell.html index c154ee7e4..d602b5b5f 100644 --- a/templates/web_shell/shell.html +++ b/templates/web_shell/shell.html @@ -49,7 +49,7 @@ float:left; position:relative; margin:10px; - background-image:url(http://www.raylib.com/img/raylib_logo64x64.png); + background-image:url(http://www.raylib.com/common/img/raylib_logo_64x64.png); } .emscripten { padding-right: 0; margin-left: auto; margin-right: auto; display: block; }